[gnome-shell] blur-effect: Add some more documentation about performance
- From: Georges Basile Stavracas Neto <gbsneto src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gnome-shell] blur-effect: Add some more documentation about performance
- Date: Wed, 12 Feb 2020 14:15:53 +0000 (UTC)
commit b4d491a4d21f97b7a11a1eaca853d71921916c8f
Author: Jonas Dreßler <verdre v0yd nl>
Date: Mon Feb 10 15:21:29 2020 +0100
blur-effect: Add some more documentation about performance
Explicitly mention that this effect works best for large blur radii and
can be slow if the blurred actor/image is large and not being scaled.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/991
src/shell-blur-effect.c | 4 +++-
1 file changed, 3 insertions(+), 1 deletion(-)
---
diff --git a/src/shell-blur-effect.c b/src/shell-blur-effect.c
index 4a2f8f782f..7f1be6b1df 100644
--- a/src/shell-blur-effect.c
+++ b/src/shell-blur-effect.c
@@ -42,7 +42,9 @@
* # Optimizations
*
* There are a number of optimizations in place to make this blur implementation
- * real-time.
+ * real-time. All in all, the implementation performs best when using large
+ * blur-radii that allow downscaling the texture to smaller sizes, at small
+ * radii where no downscaling is possible this can easily halve the framerate.
*
* ## Multipass
*
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