[gnome-games/wip/exalm/mame: 15/18] mame: Regenerate supported-games
- From: Alexander Mikhaylenko <alexm src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gnome-games/wip/exalm/mame: 15/18] mame: Regenerate supported-games
- Date: Sat, 8 Feb 2020 11:39:31 +0000 (UTC)
commit 228fc370c0d1960ff65c956fa056c7e8a164df14
Author: Alexander Mikhaylenko <alexm gnome org>
Date: Thu Feb 6 02:34:43 2020 +0500
mame: Regenerate supported-games
plugins/mame/data/supported-games | 44620 ++++++++++++++++++------------------
1 file changed, 22310 insertions(+), 22310 deletions(-)
---
diff --git a/plugins/mame/data/supported-games b/plugins/mame/data/supported-games
index a9670fe0..3f9355c2 100644
--- a/plugins/mame/data/supported-games
+++ b/plugins/mame/data/supported-games
@@ -1,22310 +1,22310 @@
-GAME( 1984, 1942, 0, 1942, 1942, _1942_state, 1942, ROT270, "Capcom", "1942 (Revision B)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1984, 1942a, 1942, 1942, 1942, _1942_state, 1942, ROT270, "Capcom", "1942 (Revision A)",
MACHINE_SUPPORTS_SAVE )
-GAME( 198?, 1942h, 1942, 1942, 1942, _1942_state, 1942, ROT270, "hack (Two Bit Score?)", "42",
MACHINE_SUPPORTS_SAVE )
-GAME( 1984, 1942b, 1942, 1942, 1942, _1942_state, 1942, ROT270, "Capcom", "1942 (First Version)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1984, 1942p, 1942, 1942p,1942p,_1942_state, 1942, ROT270, "bootleg", "1942 (Tecfri PCB, bootleg?)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1987, 1943, 0, 1943, 1943, _1943_state, 1943, ROT270, "Capcom", "1943: The Battle of
Midway (Euro)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, 1943u, 1943, 1943, 1943, _1943_state, 1943, ROT270, "Capcom", "1943: The Battle of
Midway (US, Rev C)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, 1943ua, 1943, 1943, 1943, _1943_state, 1943, ROT270, "Capcom", "1943: The Battle of
Midway (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, 1943j, 1943, 1943, 1943, _1943_state, 1943, ROT270, "Capcom", "1943: Midway Kaisen
(Japan, Rev B)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, 1943ja, 1943, 1943, 1943, _1943_state, 1943, ROT270, "Capcom", "1943: Midway Kaisen
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, 1943b, 1943, 1943, 1943, _1943_state, 1943b,ROT270, "bootleg", "1943: Battle of Midway
(bootleg, hack of Japan set)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, 1943bj, 1943, 1943, 1943, _1943_state, 1943b,ROT270, "bootleg", "1943: Midway Kaisen
(bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, 1943kai, 0, 1943, 1943, _1943_state, 1943, ROT270, "Capcom", "1943 Kai: Midway Kaisen
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 2000, 1945kiii, 0, k3, k3, driver_device, 0, ROT270, "Oriental Soft", "1945k III",
MACHINE_SUPPORTS_SAVE )
-GAME( 1996?,flagrall, 0, flagrall, flagrall, driver_device, 0, ROT0, "<unknown>", "'96 Flag
Rally", MACHINE_SUPPORTS_SAVE )
-GAME( 2006, 25pacman, 0, 25pacman, 25pacman, _20pacgal_state, 25pacman, ROT90, "Namco / Cosmodog",
"Pac-Man - 25th Anniversary Edition (Rev 3.00)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE |
MACHINE_NOT_WORKING )
-GAME( 2005, 25pacmano, 25pacman, 20pacgal, 25pacmano,_20pacgal_state, 25pacman, ROT90, "Namco / Cosmodog",
"Pac-Man - 25th Anniversary Edition (Rev 2.00)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE)
-GAME( 2000, 20pacgal, 0, 20pacgal, 20pacgal, _20pacgal_state, 20pacgal, ROT90, "Namco / Cosmodog",
"Ms. Pac-Man/Galaga - 20th Anniversary Class of 1981 Reunion (V1.08)", MACHINE_IMPERFECT_GRAPHICS |
MACHINE_SUPPORTS_SAVE)
-GAME( 2000, 20pacgalr4, 20pacgal, 20pacgal, 20pacgal, _20pacgal_state, 20pacgal, ROT90, "Namco / Cosmodog",
"Ms. Pac-Man/Galaga - 20th Anniversary Class of 1981 Reunion (V1.04)", MACHINE_IMPERFECT_GRAPHICS |
MACHINE_SUPPORTS_SAVE)
-GAME( 2000, 20pacgalr3, 20pacgal, 20pacgal, 20pacgal, _20pacgal_state, 20pacgal, ROT90, "Namco / Cosmodog",
"Ms. Pac-Man/Galaga - 20th Anniversary Class of 1981 Reunion (V1.03)", MACHINE_IMPERFECT_GRAPHICS |
MACHINE_SUPPORTS_SAVE)
-GAME( 2000, 20pacgalr2, 20pacgal, 20pacgal, 20pacgal, _20pacgal_state, 20pacgal, ROT90, "Namco / Cosmodog",
"Ms. Pac-Man/Galaga - 20th Anniversary Class of 1981 Reunion (V1.02)", MACHINE_IMPERFECT_GRAPHICS |
MACHINE_SUPPORTS_SAVE)
-GAME( 2000, 20pacgalr1, 20pacgal, 20pacgal, 20pacgal, _20pacgal_state, 20pacgal, ROT90, "Namco / Cosmodog",
"Ms. Pac-Man/Galaga - 20th Anniversary Class of 1981 Reunion (V1.01)", MACHINE_IMPERFECT_GRAPHICS |
MACHINE_SUPPORTS_SAVE)
-GAME( 2000, 20pacgalr0, 20pacgal, 20pacgal, 20pacgal, _20pacgal_state, 20pacgal, ROT90, "Namco / Cosmodog",
"Ms. Pac-Man/Galaga - 20th Anniversary Class of 1981 Reunion (V1.00)", MACHINE_IMPERFECT_GRAPHICS |
MACHINE_SUPPORTS_SAVE)
-GAME( 1993, 2mindril, 0, drill, drill, _2mindril_state, drill, ROT0, "Taito", "Two Minute
Drill", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_MECHANICAL)
-GAMEL( 1997, 30test, 0, 30test, 30test, driver_device, 0, ROT0, "Namco", "30 Test (Remake)",
MACHINE_SUPPORTS_SAVE | MACHINE_CLICKABLE_ARTWORK, layout_30test )
-GAME(2004, 4in1a, 39in1, 39in1, 39in1, _39in1_state, 39in1, ROT270, "bootleg", "4 in 1 MAME bootleg (set 1,
ver 3.00)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_SOUND)
-GAME(2004, 4in1b, 39in1, 39in1, 39in1, _39in1_state, 39in1, ROT270, "bootleg", "4 in 1 MAME bootleg (set
2)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_SOUND)
-GAME(2004, 19in1, 39in1, 39in1, 39in1, _39in1_state, 39in1, ROT270, "bootleg", "19 in 1 MAME bootleg",
MACHINE_NOT_WORKING|MACHINE_IMPERFECT_SOUND)
-GAME(2004, 39in1, 0, 39in1, 39in1, _39in1_state, 39in1, ROT270, "bootleg", "39 in 1 MAME bootleg",
MACHINE_IMPERFECT_SOUND)
-GAME(2004, 48in1, 39in1, 39in1, 39in1, _39in1_state, 39in1, ROT270, "bootleg", "48 in 1 MAME bootleg (set
1, ver 3.09)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_SOUND)
-GAME(2004, 48in1b, 39in1, 39in1, 39in1, _39in1_state, 39in1, ROT270, "bootleg", "48 in 1 MAME bootleg (set
2, ver 3.09, alt flash)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_SOUND)
-GAME(2004, 48in1a, 39in1, 39in1, 39in1, _39in1_state, 39in1, ROT270, "bootleg", "48 in 1 MAME bootleg (set
3, ver 3.02)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_SOUND)
-GAME(2004, 60in1, 39in1, 60in1, 39in1, _39in1_state, 39in1, ROT270, "bootleg", "60 in 1 MAME bootleg (ver
3.00)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_SOUND)
-GAME( 1991, 3dobios, 0, 3do, 3do, driver_device, 0, ROT0, "The 3DO Company", "3DO Bios",
MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IS_BIOS_ROOT )
-GAME( 199?, orbatak, 3dobios,3do, 3do, driver_device, 0, ROT0, "<unknown>", "Orbatak (prototype)",
MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 199?, casanova, 0, _3x3puzzle, casanova, driver_device, 0, ROT0, "Promat",
"Casanova", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, 40love, 0, 40love, 40love, fortyl_state, 40love, ROT0, "Taito Corporation",
"Forty-Love", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1984, fieldday, 0, undoukai, undoukai, fortyl_state, undoukai, ROT0, "Taito Corporation",
"Field Day", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, undoukai, fieldday, undoukai, undoukai, fortyl_state, undoukai, ROT0, "Taito Corporation", "The
Undoukai (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, 4enlinea, 0, 4enlinea, 4enlinea, driver_device, 0, ROT0, "Compumatic", "Cuatro en
Linea", MACHINE_NOT_WORKING )
-GAME( 1990, 4enraya, 0, 4enraya, 4enraya, driver_device, 0, ROT0, "IDSA", "4 En Raya
(set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, 4enrayaa, 4enraya, 4enraya, 4enraya, driver_device, 0, ROT0, "IDSA", "4 En Raya
(set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 199?, unkpacg, 0, unkpacg, unkpacg, _4enraya_state, unkpacg, ROT0, "<unknown>", "unknown
Pac-Man gambling game", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, 4roses, 0, 4roses, 4roses, _4roses_state, 4roses, ROT0, "<unknown>", "Four Roses
(encrypted, set 1)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_WRONG_COLORS | MACHINE_UNEMULATED_PROTECTION |
MACHINE_NO_SOUND | MACHINE_NOT_WORKING )
-GAME( 1999, 4rosesa, 4roses, 4roses, 4roses, _4roses_state, 4roses, ROT0, "<unknown>", "Four Roses
(encrypted, set 2)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_WRONG_COLORS | MACHINE_UNEMULATED_PROTECTION |
MACHINE_NO_SOUND | MACHINE_NOT_WORKING )
-GAME( 1999, rugby, 0, 4roses, 4roses, _4roses_state, 4roses, ROT0, "C.M.C.", "Rugby? (four roses
hardware)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_WRONG_COLORS | MACHINE_UNEMULATED_PROTECTION |
MACHINE_NO_SOUND | MACHINE_NOT_WORKING )
-GAME( 1993, 5clown, 0, fclown, fclown, _5clown_state, fclown, ROT0, "IGS", "Five Clown (English,
set 1)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1993, 5clowna, 5clown, fclown, fclown, _5clown_state, fclown, ROT0, "IGS", "Five Clown (English,
set 2)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1993, 5clownsp, 5clown, fclown, fclown, _5clown_state, fclown, ROT0, "IGS", "Five Clown (Spanish
hack)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1978, sisv1, invaders, invaders, sitv, driver_device, 0, ROT270, "Taito", "Space Invaders
(SV Version rev 1)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1978, sisv2, invaders, invaders, sitv, driver_device, 0, ROT270, "Taito", "Space Invaders
(SV Version rev 2)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1978, sisv3, invaders, invaders, sitv, driver_device, 0, ROT270, "Taito", "Space Invaders
(SV Version rev 3)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1978, sisv, invaders, invaders, sitv, driver_device, 0, ROT270, "Taito", "Space Invaders
(SV Version rev 4)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAMEL(1978, sitv1, invaders, invaders, sitv, driver_device, 0, ROT270, "Taito", "Space Invaders
(TV Version rev 1)", MACHINE_SUPPORTS_SAVE, layout_invaders )
-GAMEL(1978, sitv, invaders, invaders, sitv, driver_device, 0, ROT270, "Taito", "Space Invaders
(TV Version rev 2)", MACHINE_SUPPORTS_SAVE, layout_invaders )
-GAME( 1979, sicv, invaders, invadpt2, sicv, driver_device, 0, ROT270, "Taito", "Space Invaders
(CV Version)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAMEL(1978, spaceatt, invaders, invaders, sicv, driver_device, 0, ROT270, "bootleg (Video Games
GmbH)", "Space Attack (bootleg of Space Invaders)", MACHINE_SUPPORTS_SAVE, layout_invaders )
-GAMEL(1978, spaceattbp, invaders, invaders, sicv, driver_device, 0, ROT270, "bootleg (Video Games
GmbH)", "Space Attack (bproms)(bootleg of Space Invaders)", MACHINE_SUPPORTS_SAVE, layout_invaders )
-GAMEL(1978, spaceatt2k, invaders, invaders, sicv, driver_device, 0, ROT270, "bootleg (Video Games
GmbH)", "Space Attack (2k roms)(bootleg of Space Invaders)", MACHINE_SUPPORTS_SAVE, layout_invaders )
-GAMEL(1978, galmonst, invaders, invaders, sicv, driver_device, 0, ROT270, "bootleg (Laguna S.A.)",
"Galaxy Monsters (Laguna S.A. Spanish bootleg of Space Invaders)", MACHINE_SUPPORTS_SAVE, layout_invaders )
-GAMEL(1979, spacecom, invaders, spacecom, spacecom, _8080bw_state, spacecom, ROT270, "bootleg", "Space
Combat (bootleg of Space Invaders)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_spacecom )
-GAMEL(19??, invasion, invaders, invaders, invasion, driver_device, 0, ROT270, "bootleg (Sidam)",
"Invasion (Sidam)", MACHINE_SUPPORTS_SAVE, layout_invaders )
-GAMEL(19??, invasionb, invaders, invaders, invasion, driver_device, 0, ROT270, "bootleg", "Invasion
(bootleg set 2, no copyright)", MACHINE_SUPPORTS_SAVE, layout_invaders )
-GAMEL(19??, invasionrz, invaders, invaders, invasion, driver_device, 0, ROT270, "bootleg (R Z SRL
Bologna)", "Invasion (bootleg set 3, R Z SRL Bologna)", MACHINE_SUPPORTS_SAVE | MACHINE_NOT_WORKING,
layout_invaders )
-GAMEL(19??, invasionrza,invaders, invaders, invasion, driver_device, 0, ROT270, "bootleg (R Z SRL
Bologna)", "Invasion (bootleg set 4, R Z SRL Bologna)", MACHINE_SUPPORTS_SAVE | MACHINE_NOT_WORKING,
layout_invaders )
-GAMEL(1980, searthin, invaders, invaders, searthin, driver_device, 0, ROT270, "bootleg (Competitive
Video)", "Super Earth Invasion (set 1)", MACHINE_SUPPORTS_SAVE, layout_invaders )
-GAMEL(1980, searthina, invaders, invaders, searthin, driver_device, 0, ROT270, "bootleg (Competitive
Video)", "Super Earth Invasion (set 2)", MACHINE_SUPPORTS_SAVE, layout_invaders )
-GAMEL(1980, searthie, invaders, invaders, searthin, driver_device, 0, ROT270, "bootleg (Electrocoin)",
"Super Earth Invasion (set 3)", MACHINE_SUPPORTS_SAVE, layout_invaders )
-GAMEL(19??, alieninv, invaders, invaders, alieninv, driver_device, 0, ROT270, "bootleg (Margamatics)",
"Alien Invasion", MACHINE_SUPPORTS_SAVE, layout_invaders )
-GAMEL(19??, alieninvp2, invaders, invaders, searthin, driver_device, 0, ROT270, "bootleg", "Alien Invasion
Part II", MACHINE_SUPPORTS_SAVE, layout_invaders )
-GAMEL(1979, jspecter, invaders, invaders, jspecter, driver_device, 0, ROT270, "bootleg (Jatre)", "Jatre
Specter (set 1)", MACHINE_SUPPORTS_SAVE, layout_invaders )
-GAMEL(1979, jspecter2, invaders, invaders, jspecter, driver_device, 0, ROT270, "bootleg (Jatre)", "Jatre
Specter (set 2)", MACHINE_SUPPORTS_SAVE, layout_invaders )
-GAMEL(1978, invader4, invaders, invaders, sicv, driver_device, 0, ROT270, "bootleg", "Space Invaders
Part Four", MACHINE_SUPPORTS_SAVE, layout_invaders )
-GAME( 1978, darthvdr, invaders, darthvdr, darthvdr, driver_device, 0, ROT270, "bootleg", "Darth Vader
(bootleg of Space Invaders)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
-GAMEL(19??, tst_invd, invaders, invaders, sicv, driver_device, 0, ROT0, "<unknown>", "Space
Invaders Test ROM", MACHINE_SUPPORTS_SAVE, layout_invaders )
-GAME( 1979, invadpt2, 0, invadpt2, invadpt2, driver_device, 0, ROT270, "Taito", "Space Invaders
Part II (Taito)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
-GAME( 1979, invadpt2br, invadpt2, invadpt2, invadpt2, driver_device, 0, ROT270, "Taito do Brasil", "Space
Invaders Part II (Brazil)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
-GAME( 1980, invaddlx, invadpt2, invaders, invadpt2, driver_device, 0, ROT270, "Taito (Midway license)",
"Space Invaders Deluxe", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, spclaser, 0, invadpt2, spclaser, driver_device, 0, ROT270, "Taito", "Space Laser",
MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, intruder, spclaser, invadpt2, spclaser, driver_device, 0, ROT270, "Taito (Game Plan
license)", "Intruder", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
-GAME( 1980, laser, spclaser, invadpt2, spclaser, driver_device, 0, ROT270, "bootleg (Leisure Time
Electronics)", "Astro Laser (bootleg of Space Laser)", MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 1979, lrescue, 0, lrescue, lrescue, driver_device, 0, ROT270, "Taito", "Lunar Rescue",
MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
-GAME( 1979, grescue, lrescue, lrescue, lrescue, driver_device, 0, ROT270, "Taito (Universal
license?)", "Galaxy Rescue", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
-GAME( 1980, mlander, lrescue, lrescue, lrescue, driver_device, 0, ROT270, "bootleg (Leisure Time
Electronics)", "Moon Lander (bootleg of Lunar Rescue)", MACHINE_SUPPORTS_SAVE )
-GAME( 1979, lrescuem, lrescue, lrescue, lrescue, driver_device, 0, ROT270, "bootleg (Model Racing)",
"Lunar Rescue (Model Racing bootleg, set 1)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
-GAME( 1979, lrescuem2, lrescue, lrescue, lrescue, driver_device, 0, ROT270, "bootleg (Model Racing)",
"Lunar Rescue (Model Racing bootleg, set 2)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
-GAME( 1979, desterth, lrescue, lrescue, lrescue, driver_device, 0, ROT270, "bootleg", "Destination
Earth (bootleg of Lunar Rescue)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
-GAME( 1979, schaser, 0, schaser, schaser, driver_device, 0, ROT270, "Taito", "Space Chaser
(set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1979, schasera, schaser, schaser, schaser, driver_device, 0, ROT270, "Taito", "Space Chaser
(set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1979, schaserb, schaser, schaser, schaser, driver_device, 0, ROT270, "Taito", "Space Chaser
(set 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1979, schaserc, schaser, schaser, schaser, driver_device, 0, ROT270, "Taito", "Space Chaser
(set 4)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_COLORS )
-GAME( 1979, schasercv, schaser, schasercv, schasercv, driver_device, 0, ROT270, "Taito", "Space Chaser (CV
version - set 1)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_COLORS )
-GAME( 1979, sflush, 0, sflush, sflush, driver_device, 0, ROT270, "Taito", "Straight Flush",
MACHINE_SUPPORTS_SAVE | MACHINE_NO_SOUND | MACHINE_IMPERFECT_COLORS | MACHINE_NO_COCKTAIL)
-GAME( 1980, lupin3, 0, lupin3, lupin3, driver_device, 0, ROT270, "Taito", "Lupin III (set
1)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
-GAME( 1980, lupin3a, lupin3, lupin3a, lupin3a, driver_device, 0, ROT270, "Taito", "Lupin III (set
2)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
-GAME( 1980, polaris, 0, polaris, polaris, driver_device, 0, ROT270, "Taito", "Polaris (Latest
version)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, polarisa, polaris, polaris, polaris, driver_device, 0, ROT270, "Taito", "Polaris (First
revision)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, polariso, polaris, polaris, polaris, driver_device, 0, ROT270, "Taito", "Polaris
(Original version)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, polarisbr, polaris, polaris, polaris, driver_device, 0, ROT270, "Taito do Brasil",
"Polaris (Brazil)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, indianbt, 0, indianbt, indianbt, driver_device, 0, ROT270, "Taito", "Indian Battle",
MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
-GAME( 1983, indianbtbr, indianbt, indianbtbr,indianbtbr,driver_device, 0, ROT270, "Taito do Brasil", "Indian
Battle (Brazil)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
-GAME( 1980, steelwkr, 0, steelwkr, steelwkr, driver_device, 0, ROT0 , "Taito", "Steel Worker",
MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
-GAMEL(1980?,galactic, 0, invaders, galactic, driver_device, 0, ROT270, "Taito do Brasil",
"Galactica - Batalha Espacial", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND, layout_galactic )
-GAMEL(1980?,spacmiss, galactic, invaders, galactic, driver_device, 0, ROT270, "bootleg?", "Space Missile
- Space Fighting Game", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND, layout_galactic )
-GAME( 1979, galxwars, 0, invadpt2, galxwars, driver_device, 0, ROT270, "Universal", "Galaxy Wars
(Universal set 1)", MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 1979, galxwars2, galxwars, invadpt2, galxwars, driver_device, 0, ROT270, "Universal", "Galaxy Wars
(Universal set 2)", MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 1979, starw, galxwars, invaders, galxwars, driver_device, 0, ROT270, "bootleg", "Star Wars
(bootleg of Galaxy Wars, set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1979, starw1, galxwars, starw1, galxwars, driver_device, 0, ROT270, "bootleg (Yamashita)",
"Star Wars (bootleg of Galaxy Wars, set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1979, cosmo, 0, cosmo, cosmo, driver_device, 0, ROT90, "TDS & MINTS", "Cosmo",
MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
-GAME( 1980?,invrvngea, invrvnge, invrvnge, invrvnge, driver_device, 0, ROT270, "Zenitone-Microsec Ltd.",
"Invader's Revenge (set 2)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_SOUND )
-GAME( 1980?,invrvngeb, invrvnge, invrvnge, invrvnge, driver_device, 0, ROT270, "Zenitone-Microsec Ltd.",
"Invader's Revenge (set 3)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_SOUND )
-GAME( 1980?,invrvngedu, invrvnge, invrvnge, invrvnge, driver_device, 0, ROT270, "Zenitone-Microsec Ltd.
(Dutchford license)", "Invader's Revenge (Dutchford, single PCB)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_SOUND )
-GAME( 1980?,invrvngegw, invrvnge, invrvnge, invrvnge, driver_device, 0, ROT270, "Zenitone-Microsec Ltd.
(Game World license)", "Invader's Revenge (Game World, single PCB)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_SOUND
)
-GAME( 1979, rollingc, 0, rollingc, rollingc, driver_device, 0, ROT270, "Nichibutsu", "Rolling
Crash / Moon Base", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 1979, ozmawars, 0, invaders, ozmawars, driver_device, 0, ROT270, "SNK", "Ozma Wars (set
1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1979, spaceph, ozmawars, invaders, spaceph, driver_device, 0, ROT270, "bootleg? (Zilec Games)",
"Space Phantoms (bootleg of Ozma Wars)", MACHINE_SUPPORTS_SAVE )
-GAME( 1979, solfight, ozmawars, invaders, ozmawars, driver_device, 0, ROT270, "bootleg", "Solar Fight
(bootleg of Ozma Wars)", MACHINE_SUPPORTS_SAVE )
-GAME( 1979, yosakdon, 0, yosakdon, yosakdon, driver_device, 0, ROT270, "Wing", "Yosaku To Donbei
(set 1)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
-GAME( 1979, yosakdona, yosakdon, yosakdon, yosakdon, driver_device, 0, ROT270, "Wing", "Yosaku To Donbei
(set 2)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
-GAMEL(1979, shuttlei, 0, shuttlei, shuttlei, driver_device, 0, ROT270, "Omori Electric Co.,
Ltd.", "Shuttle Invader", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND, layout_shuttlei )
-GAMEL(1979, skylove, 0, shuttlei, skylove, driver_device, 0, ROT270, "Omori Electric Co.,
Ltd.", "Sky Love", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND, layout_shuttlei )
-GAME( 1980?,astropal, 0, astropal, astropal, driver_device, 0, ROT0, "Sidam?", "Astropal",
MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
-GAMEL(1979?,attackfc, 0, attackfc, attackfc, _8080bw_state, attackfc, ROT0, "Electronic Games
Systems", "Attack Force", MACHINE_SUPPORTS_SAVE | MACHINE_NO_SOUND, layout_attackfc )
-GAME( 2002, invmulti, 0, invmulti, invmulti, _8080bw_state, invmulti, ROT270, "hack (Braze
Technologies)", "Space Invaders Multigame (M8.03D)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 2002, invmultim3a,invmulti, invmulti, invmulti, _8080bw_state, invmulti, ROT270, "hack (Braze
Technologies)", "Space Invaders Multigame (M8.03A)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 2002, invmultim2c,invmulti, invmulti, invmulti, _8080bw_state, invmulti, ROT270, "hack (Braze
Technologies)", "Space Invaders Multigame (M8.02C)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 2002, invmultim2a,invmulti, invmulti, invmulti, _8080bw_state, invmulti, ROT270, "hack (Braze
Technologies)", "Space Invaders Multigame (M8.02A)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 2002, invmultim1a,invmulti, invmulti, invmulti, _8080bw_state, invmulti, ROT270, "hack (Braze
Technologies)", "Space Invaders Multigame (M8.01A)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 2002, invmultit3d,invmulti, invmulti, invmulti, _8080bw_state, invmulti, ROT270, "hack (Braze
Technologies)", "Space Invaders Multigame (T8.03D)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 2002, invmultis3a,invmulti, invmulti, invmulti, _8080bw_state, invmulti, ROT270, "hack (Braze
Technologies)", "Space Invaders Multigame (S0.83A)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 2002, invmultis2a,invmulti, invmulti, invmulti, _8080bw_state, invmulti, ROT270, "hack (Braze
Technologies)", "Space Invaders Multigame (S0.82A)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 2002, invmultis1a,invmulti, invmulti, invmulti, _8080bw_state, invmulti, ROT270, "hack (Braze
Technologies)", "Space Invaders Multigame (S0.81A)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 2002, invmultip, invmulti, invmulti, invmulti, _8080bw_state, invmulti, ROT270, "hack (Braze
Technologies)", "Space Invaders Multigame (prototype)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1988, 88games, 0, 88games, 88games, driver_device, 0, ROT0, "Konami", "'88 Games",
MACHINE_SUPPORTS_SAVE )
-GAME( 1988, konami88, 88games, 88games, 88games, driver_device, 0, ROT0, "Konami", "Konami '88",
MACHINE_SUPPORTS_SAVE )
-GAME( 1988, hypsptsp, 88games, 88games, 88games, driver_device, 0, ROT0, "Konami", "Hyper Sports Special
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 197?, tv21, 0, a1supply, 0, driver_device, 0, ROT0, "A-1 Supply", "T.V. 21", MACHINE_IS_SKELETON )
-GAME( 197?, tv21_3, 0, a1supply, 0, driver_device, 0, ROT0, "A-1 Supply", "T.V. 21 III",
MACHINE_IS_SKELETON )
-GAME( 197?, tvpoker, 0, a1supply, 0, driver_device, 0, ROT0, "A-1 Supply", "T.V. Poker",
MACHINE_IS_SKELETON )
-GAMEL(1976, ace, 0, ace, ace, driver_device, 0, ROT0, "Allied Leisure", "Ace", MACHINE_SUPPORTS_SAVE |
MACHINE_NO_SOUND, layout_ace )
-GAMEL( 1981?, sidewndr, 0, acefruit, sidewndr, acefruit_state, sidewndr, ROT270, "ACE", "Sidewinder",
MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_SOUND, layout_sidewndr )
-GAMEL( 1981?, spellbnd, 0, acefruit, spellbnd, driver_device, 0, ROT270, "ACE", "Spellbound",
MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_SOUND, layout_sidewndr )
-GAME( 199?, ac1clbmn ,0 ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Ace", "Club Money
(Ace) (ACESYS1) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ac1gogld ,0 ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Ace", "Go For Gold
(Ace) (ACESYS1) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ac1hotpf ,0 ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Ace", "Hot Profit
(Ace) (ACESYS1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ac1pster ,0 ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Ace", "Pound Sterling
(Ace) (ACESYS1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ac1pstrt ,0 ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Pcp", "Pound Stretcher
(Pcp) (ACESYS1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ac1primt ,0 ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Ace", "Primetime (Ace)
(ACESYS1) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ac1taklv ,0 ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Ace", "Take It Or
Leave It (Ace) (ACESYS1) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ac1bbclb ,0 ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Ace", "Big Break Club
(Ace) (ACESYS1) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ac1bbclba ,ac1bbclb ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Ace", "Big Break Club
(Ace) (ACESYS1) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ac1clbsv ,0 ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Ace", "Club Sovereign
(Ace) (ACESYS1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ac1clbxt ,0 ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Ace", "Club Xtra (Ace)
(ACESYS1) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ac1clbxta ,ac1clbxt ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Ace", "Club Xtra (Ace)
(ACESYS1) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ac1piacl ,0 ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Ace", "Play It Again
Club (Ace) (ACESYS1) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ac1piacla ,ac1piacl ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Ace", "Play It Again
Club (Ace) (ACESYS1) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ac1piaclb ,ac1piacl ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Ace", "Play It Again
Club (Ace) (ACESYS1) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ac1piaclc ,ac1piacl ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Ace", "Play It Again
Club (Ace) (ACESYS1) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ac1prmcl ,0 ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Ace", "Premier Club
(Ace) (ACESYS1) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ac1prmcla ,ac1prmcl ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Ace", "Premier Club
(Ace) (ACESYS1) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ac1prmclb ,ac1prmcl ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Ace", "Premier Club
(Ace) (ACESYS1) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ac1prmclc ,ac1prmcl ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Ace", "Premier Club
(Ace) (ACESYS1) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ac1rundx ,0 ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Ace", "Runner Deluxe
Club (Ace) (ACESYS1) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ac1rundxa ,ac1rundx ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Ace", "Runner Deluxe
Club (Ace) (ACESYS1) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ac1totb ,0 ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Ace", "Top Of The Bill
(Ace) (ACESYS1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ac1shid ,0 ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Ace", "Super Hi De Hi
(Ace) (ACESYS1) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ac1shida ,ac1shid ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Ace", "Super Hi De Hi
(Ace) (ACESYS1) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME(199?, ac1dbldx ,0 ,aces1 ,aces1 , aces1_state,aces1, ROT0, "Pcp", "Double
Deluxe (Pcp) (ACESYS1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(199?, ac1nudbk ,0 ,aces1 ,aces1 , aces1_state,aces1, ROT0, "Pcp", "Nudge Break
(Pcp) (ACESYS1) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(199?, ac1nudbka ,ac1nudbk ,aces1 ,aces1 , aces1_state,aces1, ROT0, "Pcp", "Nudge Break
(Pcp) (ACESYS1) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(199?, ac1nudbkb ,ac1nudbk ,aces1 ,aces1 , aces1_state,aces1, ROT0, "Pcp", "Nudge Break
(Pcp) (ACESYS1) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(199?, ac1nudbkc ,ac1nudbk ,aces1 ,aces1 , aces1_state,aces1, ROT0, "Pcp", "Nudge Break
(Pcp) (ACESYS1) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(199?, ac1nudbkd ,ac1nudbk ,aces1 ,aces1 , aces1_state,aces1, ROT0, "Pcp", "Nudge Break
(Pcp) (ACESYS1) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(199?, ac1sstrk ,0 ,aces1 ,aces1 , aces1_state,aces1, ROT0, "Pcp", "Starstruck
(Pcp) (ACESYS1) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(199?, ac1sstrka ,ac1sstrk ,aces1 ,aces1 , aces1_state,aces1, ROT0, "Pcp", "Starstruck
(Pcp) (ACESYS1) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(199?, ac1sstrkb ,ac1sstrk ,aces1 ,aces1 , aces1_state,aces1, ROT0, "Pcp", "Starstruck
(Pcp) (ACESYS1) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(199?, ac1xpres ,0 ,aces1 ,aces1 , aces1_state,aces1, ROT0, "Pcp", "Xpress (Pcp)
(ACESYS1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(199?, ac1roll ,0 ,aces1 ,aces1 , aces1_state,aces1, ROT0, "Pcp", "Roll Up
(Pcp) (ACESYS1) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(199?, ac1rolla ,ac1roll ,aces1 ,aces1 , aces1_state,aces1, ROT0, "Pcp", "Roll Up
(Pcp) (ACESYS1) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(199?, ac1rollb ,ac1roll ,aces1 ,aces1 , aces1_state,aces1, ROT0, "Pcp", "Roll Up
(Pcp) (ACESYS1) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(199?, ac1bluec ,0 ,aces1 ,aces1 , aces1_state,aces1, ROT0, "Pcp", "Blue Chip
(Pcp) (ACESYS1) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(199?, ac1blueca ,ac1bluec ,aces1 ,aces1 , aces1_state,aces1, ROT0, "Pcp", "Blue Chip
(Pcp) (ACESYS1) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(199?, ac1bluecb ,ac1bluec ,aces1 ,aces1 , aces1_state,aces1, ROT0, "Pcp", "Blue Chip
(Pcp) (ACESYS1) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(199?, ac1bluecc ,ac1bluec ,aces1 ,aces1 , aces1_state,aces1, ROT0, "Pcp", "Blue Chip
(Pcp) (ACESYS1) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(199?, ac1bluecd ,ac1bluec ,aces1 ,aces1 , aces1_state,aces1, ROT0, "Pcp", "Blue Chip
(Pcp) (ACESYS1) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_cbowl ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Cash Bowl
(Ace) (sp.ACE) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_cbowla ,sp_cbowl ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Cash Bowl
(Ace) (sp.ACE) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_cbowlb ,sp_cbowl ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Cash Bowl
(Ace) (sp.ACE) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_cbowlc ,sp_cbowl ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Cash Bowl
(Ace) (sp.ACE) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_cbowld ,sp_cbowl ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Cash Bowl
(Ace) (sp.ACE) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_cbowle ,sp_cbowl ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Cash Bowl
(Ace) (sp.ACE) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_cbowlf ,sp_cbowl ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Cash Bowl
(Ace) (sp.ACE) (set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_cbowlg ,sp_cbowl ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Cash Bowl
(Ace) (sp.ACE) (set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_cbowlh ,sp_cbowl ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Cash Bowl
(Ace) (sp.ACE) (set 9)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_cbowli ,sp_cbowl ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Cash Bowl
(Ace) (sp.ACE) (set 10)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_cbowlj ,sp_cbowl ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Cash Bowl
(Ace) (sp.ACE) (set 11)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_cbowlk ,sp_cbowl ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Cash Bowl
(Ace) (sp.ACE) (set 12)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_cbowll ,sp_cbowl ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Cash Bowl
(Ace) (sp.ACE) (set 13)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_cbowlm ,sp_cbowl ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Cash Bowl
(Ace) (sp.ACE) (set 14)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_cbowln ,sp_cbowl ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Cash Bowl
(Ace) (sp.ACE) (set 15)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_cbowlo ,sp_cbowl ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Cash Bowl
(Ace) (sp.ACE) (set 16)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_cbowlp ,sp_cbowl ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Cash Bowl
(Ace) (sp.ACE) (set 17)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_cbowlq ,sp_cbowl ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Cash Bowl
(Ace) (sp.ACE) (set 18)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_cbowlr ,sp_cbowl ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Cash Bowl
(Ace) (sp.ACE) (set 19)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_cbowls ,sp_cbowl ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Cash Bowl
(Ace) (sp.ACE) (set 20)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_cbowlt ,sp_cbowl ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Cash Bowl
(Ace) (sp.ACE) (set 21)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_cbowlu ,sp_cbowl ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Cash Bowl
(Ace) (sp.ACE) (set 22)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_crime ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Crime Watch
(Ace) (sp.ACE) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_crimea ,sp_crime ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Crime Watch
(Ace) (sp.ACE) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_crimeb ,sp_crime ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Crime Watch
(Ace) (sp.ACE) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_crimec ,sp_crime ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Crime Watch
(Ace) (sp.ACE) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_crimed ,sp_crime ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Crime Watch
(Ace) (sp.ACE) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_crimee ,sp_crime ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Crime Watch
(Ace) (sp.ACE) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_crimef ,sp_crime ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Crime Watch
(Ace) (sp.ACE) (set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_crimeg ,sp_crime ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Crime Watch
(Ace) (sp.ACE) (set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_crimeh ,sp_crime ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Crime Watch
(Ace) (sp.ACE) (set 9)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1995, sp_emmrd ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Emmerdale
(Ace) (sp.ACE) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1995, sp_emmrda ,sp_emmrd ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Emmerdale
(Ace) (sp.ACE) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1995, sp_emmrdb ,sp_emmrd ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Emmerdale
(Ace) (sp.ACE) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1995, sp_emmrdc ,sp_emmrd ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Emmerdale
(Ace) (sp.ACE) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1995, sp_emmrdd ,sp_emmrd ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Emmerdale
(Ace) (sp.ACE) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1995, sp_emmrde ,sp_emmrd ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Emmerdale
(Ace) (sp.ACE) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1995, sp_emmrdf ,sp_emmrd ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Emmerdale
(Ace) (sp.ACE) (set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1995, sp_emmrdg ,sp_emmrd ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Emmerdale
(Ace) (sp.ACE) (set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1995, sp_emmrdh ,sp_emmrd ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Emmerdale
(Ace) (sp.ACE) (set 9)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1995, sp_emmrdi ,sp_emmrd ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Emmerdale
(Ace) (sp.ACE) (set 10)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1995, sp_emmrdj ,sp_emmrd ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Emmerdale
(Ace) (sp.ACE) (set 11)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1995, sp_emmrdk ,sp_emmrd ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Emmerdale
(Ace) (sp.ACE) (set 12)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1995, sp_emmrdn ,sp_emmrd ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Emmerdale
(Ace) (sp.ACE) (set 15)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1995, sp_emmrdo ,sp_emmrd ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Emmerdale
(Ace) (sp.ACE) (set 16)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1995, sp_woolp ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Woolpack
(Ace) (sp.ACE) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1995, sp_woolpa ,sp_woolp ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Woolpack
(Ace) (sp.ACE) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1995, sp_woolpb ,sp_woolp ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Woolpack
(Ace) (sp.ACE) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1995, sp_woolpc ,sp_woolp ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Woolpack
(Ace) (sp.ACE) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1995, sp_woolpd ,sp_woolp ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Woolpack
(Ace) (sp.ACE) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1995, sp_woolpe ,sp_woolp ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Woolpack
(Ace) (sp.ACE) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1995, sp_woolpj ,sp_woolp ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Woolpack
(Ace) (sp.ACE) (set 11)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1995, sp_woolpk ,sp_woolp ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Woolpack
(Ace) (sp.ACE) (set 12)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1995, sp_woolpl ,sp_woolp ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Woolpack
(Ace) (sp.ACE) (set 13)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1995, sp_woolpm ,sp_woolp ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Woolpack
(Ace) (sp.ACE) (set 14)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1995, sp_woolpn ,sp_woolp ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Woolpack
(Ace) (sp.ACE) (set 15)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1995, sp_woolpo ,sp_woolp ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Woolpack
(Ace) (sp.ACE) (set 16)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_zigzg ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Zig Zag
(Ace) (sp.ACE) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_zigzga ,sp_zigzg ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Zig Zag
(Ace) (sp.ACE) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_zigzgb ,sp_zigzg ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Zig Zag
(Ace) (sp.ACE) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_zigzgc ,sp_zigzg ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Zig Zag
(Ace) (sp.ACE) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_zigzgd ,sp_zigzg ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Zig Zag
(Ace) (sp.ACE) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_zigzge ,sp_zigzg ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Zig Zag
(Ace) (sp.ACE) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_zigzgf ,sp_zigzg ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Zig Zag
(Ace) (sp.ACE) (set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_zigzgg ,sp_zigzg ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Zig Zag
(Ace) (sp.ACE) (set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_zigzgh ,sp_zigzg ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Zig Zag
(Ace) (sp.ACE) (set 9)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_zigzgi ,sp_zigzg ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Zig Zag
(Ace) (sp.ACE) (set 10)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_zigzgj ,sp_zigzg ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Zig Zag
(Ace) (sp.ACE) (set 11)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_zigzgk ,sp_zigzg ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Zig Zag
(Ace) (sp.ACE) (set 12)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_zigzgl ,sp_zigzg ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Zig Zag
(Ace) (sp.ACE) (set 13)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_zigzgm ,sp_zigzg ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Zig Zag
(Ace) (sp.ACE) (set 14)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_goldm ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Golden Mile
(Ace) (sp.ACE) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_goldma ,sp_goldm ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Golden Mile
(Ace) (sp.ACE) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_goldmb ,sp_goldm ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Golden Mile
(Ace) (sp.ACE) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_goldmc ,sp_goldm ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Golden Mile
(Ace) (sp.ACE) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_goldmd ,sp_goldm ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Golden Mile
(Ace) (sp.ACE) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_goldme ,sp_goldm ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Golden Mile
(Ace) (sp.ACE) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_goldmf ,sp_goldm ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Golden Mile
(Ace) (sp.ACE) (set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_goldmg ,sp_goldm ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Golden Mile
(Ace) (sp.ACE) (set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_goldmh ,sp_goldm ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Golden Mile
(Ace) (sp.ACE) (set 9)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_goldmi ,sp_goldm ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Golden Mile
(Ace) (sp.ACE) (set 10)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_goldmj ,sp_goldm ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Golden Mile
(Ace) (sp.ACE) (set 11)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_goldmk ,sp_goldm ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Golden Mile
(Ace) (sp.ACE) (set 12)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_goldml ,sp_goldm ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Golden Mile
(Ace) (sp.ACE) (set 13)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_goldmm ,sp_goldm ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Golden Mile
(Ace) (sp.ACE) (set 14)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_goldmn ,sp_goldm ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Golden Mile
(Ace) (sp.ACE) (set 15)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_goldmo ,sp_goldm ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Golden Mile
(Ace) (sp.ACE) (set 16)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_goldmp ,sp_goldm ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Golden Mile
(Ace) (sp.ACE) (set 17)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_goldmq ,sp_goldm ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Golden Mile
(Ace) (sp.ACE) (set 18)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_goldmr ,sp_goldm ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Golden Mile
(Ace) (sp.ACE) (set 19)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_goldms ,sp_goldm ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Golden Mile
(Ace) (sp.ACE) (set 20)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_goldmt ,sp_goldm ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Golden Mile
(Ace) (sp.ACE) (set 21)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_goldmu ,sp_goldm ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Golden Mile
(Ace) (sp.ACE) (set 22)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_goldmv ,sp_goldm ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Golden Mile
(Ace) (sp.ACE) (set 23)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_goldmw ,sp_goldm ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Golden Mile
(Ace) (sp.ACE) (set 24)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_goldmx ,sp_goldm ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Golden Mile
(Ace) (sp.ACE) (set 25)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_goldmy ,sp_goldm ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Golden Mile
(Ace) (sp.ACE) (set 26)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_goldmz ,sp_goldm ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Golden Mile
(Ace) (sp.ACE) (set 27)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_goldm0 ,sp_goldm ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Golden Mile
(Ace) (sp.ACE) (set 28)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_goldm1 ,sp_goldm ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Golden Mile
(Ace) (sp.ACE) (set 29)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_goldm2 ,sp_goldm ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Golden Mile
(Ace) (sp.ACE) (set 30)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_goldm3 ,sp_goldm ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Golden Mile
(Ace) (sp.ACE) (set 31)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_gnat ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Grand
National (Ace) (sp.ACE) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_gnata ,sp_gnat ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Grand
National (Ace) (sp.ACE) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_gnatb ,sp_gnat ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Grand
National (Ace) (sp.ACE) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_gnatc ,sp_gnat ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Grand
National (Ace) (sp.ACE) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_gnatd ,sp_gnat ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Grand
National (Ace) (sp.ACE) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_gnate ,sp_gnat ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Grand
National (Ace) (sp.ACE) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_gnatf ,sp_gnat ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Grand
National (Ace) (sp.ACE) (set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_gnatg ,sp_gnat ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Grand
National (Ace) (sp.ACE) (set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_gnath ,sp_gnat ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Grand
National (Ace) (sp.ACE) (set 9)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_gnati ,sp_gnat ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Grand
National (Ace) (sp.ACE) (set 10)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_gnatj ,sp_gnat ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Grand
National (Ace) (sp.ACE) (set 11)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_gnatk ,sp_gnat ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Grand
National (Ace) (sp.ACE) (set 12)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_gnatl ,sp_gnat ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Grand
National (Ace) (sp.ACE) (set 13)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_gnatm ,sp_gnat ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Grand
National (Ace) (sp.ACE) (set 14)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_gnatn ,sp_gnat ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Grand
National (Ace) (sp.ACE) (set 15)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_gnato ,sp_gnat ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Grand
National (Ace) (sp.ACE) (set 16)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_przna ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Prize
National (Ace) (sp.ACE) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_prznaa ,sp_przna ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Prize
National (Ace) (sp.ACE) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_prznab ,sp_przna ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Prize
National (Ace) (sp.ACE) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_prznac ,sp_przna ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Prize
National (Ace) (sp.ACE) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_prznad ,sp_przna ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Prize
National (Ace) (sp.ACE) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_prznae ,sp_przna ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Prize
National (Ace) (sp.ACE) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_prznaf ,sp_przna ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Prize
National (Ace) (sp.ACE) (set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_prznag ,sp_przna ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Prize
National (Ace) (sp.ACE) (set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_gprix ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Grand Prix
(Ace) (sp.ACE) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_gprixa ,sp_gprix ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Grand Prix
(Ace) (sp.ACE) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_gprixb ,sp_gprix ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Grand Prix
(Ace) (sp.ACE) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_gprixc ,sp_gprix ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Grand Prix
(Ace) (sp.ACE) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_gprixd ,sp_gprix ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Grand Prix
(Ace) (sp.ACE) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_gprixe ,sp_gprix ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Grand Prix
(Ace) (sp.ACE) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_gprixf ,sp_gprix ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Grand Prix
(Ace) (sp.ACE) (set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_gprixg ,sp_gprix ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Grand Prix
(Ace) (sp.ACE) (set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_gprixh ,sp_gprix ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Grand Prix
(Ace) (sp.ACE) (set 9)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_hideh ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Hi De Hi
(Ace) (sp.ACE) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_hideha ,sp_hideh ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Hi De Hi
(Ace) (sp.ACE) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_hidehb ,sp_hideh ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Hi De Hi
(Ace) (sp.ACE) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_hidehc ,sp_hideh ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Hi De Hi
(Ace) (sp.ACE) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_hidehd ,sp_hideh ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Hi De Hi
(Ace) (sp.ACE) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_hidehe ,sp_hideh ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Hi De Hi
(Ace) (sp.ACE) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_hidehf ,sp_hideh ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Hi De Hi
(Ace) (sp.ACE) (set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_hidehg ,sp_hideh ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Hi De Hi
(Ace) (sp.ACE) (set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_hidehh ,sp_hideh ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Hi De Hi
(Ace) (sp.ACE) (set 9)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_hidehi ,sp_hideh ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Hi De Hi
(Ace) (sp.ACE) (set 10)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_hidehj ,sp_hideh ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Hi De Hi
(Ace) (sp.ACE) (set 11)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_hidehk ,sp_hideh ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Hi De Hi
(Ace) (sp.ACE) (set 12)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_hidehl ,sp_hideh ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Hi De Hi
(Ace) (sp.ACE) (set 13)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_hidehm ,sp_hideh ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Hi De Hi
(Ace) (sp.ACE) (set 14)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_hidehn ,sp_hideh ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Hi De Hi
(Ace) (sp.ACE) (set 15)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_hideho ,sp_hideh ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Hi De Hi
(Ace) (sp.ACE) (set 16)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_hidehp ,sp_hideh ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Hi De Hi
(Ace) (sp.ACE) (set 17)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_hifly ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Hi Flyer
(Ace) (sp.ACE) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_hiflya ,sp_hifly ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Hi Flyer
(Ace) (sp.ACE) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_hiflyb ,sp_hifly ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Hi Flyer
(Ace) (sp.ACE) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_hiflyc ,sp_hifly ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Hi Flyer
(Ace) (sp.ACE) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_hiflyd ,sp_hifly ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Hi Flyer
(Ace) (sp.ACE) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_hiflye ,sp_hifly ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Hi Flyer
(Ace) (sp.ACE) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_hiflyf ,sp_hifly ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Hi Flyer
(Ace) (sp.ACE) (set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_hiflyg ,sp_hifly ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Hi Flyer
(Ace) (sp.ACE) (set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_hiflyh ,sp_hifly ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Hi Flyer
(Ace) (sp.ACE) (set 9)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_hiflyi ,sp_hifly ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Hi Flyer
(Ace) (sp.ACE) (set 10)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_hiflyj ,sp_hifly ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Hi Flyer
(Ace) (sp.ACE) (set 11)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_hiflyk ,sp_hifly ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Hi Flyer
(Ace) (sp.ACE) (set 12)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_hiflyl ,sp_hifly ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Hi Flyer
(Ace) (sp.ACE) (set 13)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_hiflym ,sp_hifly ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Hi Flyer
(Ace) (sp.ACE) (set 14)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_hiflyn ,sp_hifly ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Hi Flyer
(Ace) (sp.ACE) (set 15)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_hiflyo ,sp_hifly ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Hi Flyer
(Ace) (sp.ACE) (set 16)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_hiflyp ,sp_hifly ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Hi Flyer
(Ace) (sp.ACE) (set 17)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_juras ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Jurassic
Trail (Ace) (sp.ACE)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_openb ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Open The
Box (Ace) (sp.ACE) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_openba ,sp_openb ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Open The
Box (Ace) (sp.ACE) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_openbb ,sp_openb ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Open The
Box (Ace) (sp.ACE) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_openbc ,sp_openb ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Open The
Box (Ace) (sp.ACE) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_openbd ,sp_openb ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Open The
Box (Ace) (sp.ACE) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_openbe ,sp_openb ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Open The
Box (Ace) (sp.ACE) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_openbf ,sp_openb ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Open The
Box (Ace) (sp.ACE) (set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_openbg ,sp_openb ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Open The
Box (Ace) (sp.ACE) (set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_openbh ,sp_openb ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Open The
Box (Ace) (sp.ACE) (set 9)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_openbi ,sp_openb ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Open The
Box (Ace) (sp.ACE) (set 10)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_payrs ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Payrise
(Ace) (sp.ACE) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_payrsa ,sp_payrs ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Payrise
(Ace) (sp.ACE) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_payrsb ,sp_payrs ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Payrise
(Ace) (sp.ACE) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_payrsc ,sp_payrs ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Payrise
(Ace) (sp.ACE) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_payrsd ,sp_payrs ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Payrise
(Ace) (sp.ACE) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_payrse ,sp_payrs ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Payrise
(Ace) (sp.ACE) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_payrsf ,sp_payrs ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Payrise
(Ace) (sp.ACE) (set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_payrsg ,sp_payrs ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Payrise
(Ace) (sp.ACE) (set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_payrsh ,sp_payrs ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Payrise
(Ace) (sp.ACE) (set 9)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_playa ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Play It
Again (Ace) (sp.ACE) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_playaa ,sp_playa ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Play It
Again (Ace) (sp.ACE) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_spell ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Spellbound
(Ace) (sp.ACE) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_spella ,sp_spell ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Spellbound
(Ace) (sp.ACE) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_spellb ,sp_spell ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Spellbound
(Ace) (sp.ACE) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_spellc ,sp_spell ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Spellbound
(Ace) (sp.ACE) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_spelld ,sp_spell ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Spellbound
(Ace) (sp.ACE) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_spelle ,sp_spell ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Spellbound
(Ace) (sp.ACE) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_spellf ,sp_spell ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Spellbound
(Ace) (sp.ACE) (set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_spellg ,sp_spell ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Spellbound
(Ace) (sp.ACE) (set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_spelli ,sp_spell ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Spellbound
(Ace) (sp.ACE) (set 10)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_spellj ,sp_spell ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Spellbound
(Ace) (sp.ACE) (set 11)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_swop ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Swop Shop
(Ace) (sp.ACE) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_swopa ,sp_swop ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Swop Shop
(Ace) (sp.ACE) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_swopb ,sp_swop ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Swop Shop
(Ace) (sp.ACE) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_swopc ,sp_swop ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Swop Shop
(Ace) (sp.ACE) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_swopd ,sp_swop ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Swop Shop
(Ace) (sp.ACE) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_swope ,sp_swop ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Swop Shop
(Ace) (sp.ACE) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_swopf ,sp_swop ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Swop Shop
(Ace) (sp.ACE) (set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_swopg ,sp_swop ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Swop Shop
(Ace) (sp.ACE) (set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_timem ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Time
Machine (Ace) (sp.ACE) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_timema ,sp_timem ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Time
Machine (Ace) (sp.ACE) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_timemb ,sp_timem ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Time
Machine (Ace) (sp.ACE) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_timemc ,sp_timem ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Time
Machine (Ace) (sp.ACE) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_timemd ,sp_timem ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Time
Machine (Ace) (sp.ACE) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_timeme ,sp_timem ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Time
Machine (Ace) (sp.ACE) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_timemf ,sp_timem ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Time
Machine (Ace) (sp.ACE) (set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_timemg ,sp_timem ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Time
Machine (Ace) (sp.ACE) (set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_timemh ,sp_timem ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Time
Machine (Ace) (sp.ACE) (set 9)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_timemi ,sp_timem ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Time
Machine (Ace) (sp.ACE) (set 10)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_timemj ,sp_timem ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Time
Machine (Ace) (sp.ACE) (set 11)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_timemk ,sp_timem ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Time
Machine (Ace) (sp.ACE) (set 12)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_tz ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace",
"Twilight Zone (Ace) (sp.ACE) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_tza ,sp_tz ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace",
"Twilight Zone (Ace) (sp.ACE) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_tzb ,sp_tz ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace",
"Twilight Zone (Ace) (sp.ACE) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_tzc ,sp_tz ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace",
"Twilight Zone (Ace) (sp.ACE) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_tzd ,sp_tz ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace",
"Twilight Zone (Ace) (sp.ACE) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_tze ,sp_tz ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace",
"Twilight Zone (Ace) (sp.ACE) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_tzf ,sp_tz ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace",
"Twilight Zone (Ace) (sp.ACE) (set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_tzg ,sp_tz ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace",
"Twilight Zone (Ace) (sp.ACE) (set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_tzh ,sp_tz ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace",
"Twilight Zone (Ace) (sp.ACE) (set 9)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_tzbwb ,sp_tz ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace / Bwb",
"Twilight Zone (Ace/Bwb) (sp.ACE)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_tzfe ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Twilight
Zone - Further Encounters (Ace) (sp.ACE) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_tzfea ,sp_tzfe ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Twilight
Zone - Further Encounters (Ace) (sp.ACE) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_tzfeb ,sp_tzfe ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Twilight
Zone - Further Encounters (Ace) (sp.ACE) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_tzfec ,sp_tzfe ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Twilight
Zone - Further Encounters (Ace) (sp.ACE) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_tzfed ,sp_tzfe ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Twilight
Zone - Further Encounters (Ace) (sp.ACE) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_tzfee ,sp_tzfe ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Twilight
Zone - Further Encounters (Ace) (sp.ACE) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_tzfef ,sp_tzfe ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Twilight
Zone - Further Encounters (Ace) (sp.ACE) (set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_tzfeg ,sp_tzfe ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Twilight
Zone - Further Encounters (Ace) (sp.ACE) (set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_tzfeh ,sp_tzfe ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Twilight
Zone - Further Encounters (Ace) (sp.ACE) (set 9)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_tzfei ,sp_tzfe ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Twilight
Zone - Further Encounters (Ace) (sp.ACE) (set 10)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_tzfej ,sp_tzfe ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Twilight
Zone - Further Encounters (Ace) (sp.ACE) (set 11)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_tzfek ,sp_tzfe ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Twilight
Zone - Further Encounters (Ace) (sp.ACE) (set 12)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_tzfel ,sp_tzfe ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Twilight
Zone - Further Encounters (Ace) (sp.ACE) (set 13)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_tzfem ,sp_tzfe ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Twilight
Zone - Further Encounters (Ace) (sp.ACE) (set 14)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_tzfen ,sp_tzfe ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Twilight
Zone - Further Encounters (Ace) (sp.ACE) (set 15)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_tzfeo ,sp_tzfe ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Twilight
Zone - Further Encounters (Ace) (sp.ACE) (set 16)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_tzfep ,sp_tzfe ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Twilight
Zone - Further Encounters (Ace) (sp.ACE) (set 17)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_tzfeq ,sp_tzfe ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Twilight
Zone - Further Encounters (Ace) (sp.ACE) (set 18)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_tzfer ,sp_tzfe ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Twilight
Zone - Further Encounters (Ace) (sp.ACE) (set 19)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_tzfes ,sp_tzfe ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Twilight
Zone - Further Encounters (Ace) (sp.ACE) (set 20)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_tzfet ,sp_tzfe ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Twilight
Zone - Further Encounters (Ace) (sp.ACE) (set 21)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_tzfeu ,sp_tzfe ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Twilight
Zone - Further Encounters (Ace) (sp.ACE) (set 22)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_beau ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Beau Peep
(Ace) (sp.ACE) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_beaua ,sp_beau ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Beau Peep
(Ace) (sp.ACE) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_beaub ,sp_beau ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Beau Peep
(Ace) (sp.ACE) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_beauc ,sp_beau ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Beau Peep
(Ace) (sp.ACE) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_beaud ,sp_beau ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Beau Peep
(Ace) (sp.ACE) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_beaue ,sp_beau ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Beau Peep
(Ace) (sp.ACE) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_beauf ,sp_beau ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Beau Peep
(Ace) (sp.ACE) (set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_beaug ,sp_beau ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Beau Peep
(Ace) (sp.ACE) (set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_beauh ,sp_beau ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Beau Peep
(Ace) (sp.ACE) (set 9)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_bigbd ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Big Break
Deluxe Club (Ace) (sp.ACE) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_bigbda ,sp_bigbd ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Big Break
Deluxe Club (Ace) (sp.ACE) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_brkbk ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Break The
Bank (Ace) (sp.ACE) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_brkbka ,sp_brkbk ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Break The
Bank (Ace) (sp.ACE) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_brkbkb ,sp_brkbk ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Break The
Bank (Ace) (sp.ACE) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_brkbkc ,sp_brkbk ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Break The
Bank (Ace) (sp.ACE) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_brkbkd ,sp_brkbk ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Break The
Bank (Ace) (sp.ACE) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_camel ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Camelot
(Ace) (sp.ACE) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_camela ,sp_camel ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Camelot
(Ace) (sp.ACE) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_camelb ,sp_camel ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Camelot
(Ace) (sp.ACE) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_camelc ,sp_camel ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Camelot
(Ace) (sp.ACE) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_cameld ,sp_camel ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Camelot
(Ace) (sp.ACE) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_camele ,sp_camel ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Camelot
(Ace) (sp.ACE) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_camelf ,sp_camel ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Camelot
(Ace) (sp.ACE) (set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_camelg ,sp_camel ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Camelot
(Ace) (sp.ACE) (set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_camelh ,sp_camel ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Camelot
(Ace) (sp.ACE) (set 9)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_cameli ,sp_camel ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Camelot
(Ace) (sp.ACE) (set 10)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_camelj ,sp_camel ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Camelot
(Ace) (sp.ACE) (set 11)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_camelk ,sp_camel ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Camelot
(Ace) (sp.ACE) (set 12)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_camell ,sp_camel ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Camelot
(Ace) (sp.ACE) (set 13)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_camelm ,sp_camel ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Camelot
(Ace) (sp.ACE) (set 14)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_cameln ,sp_camel ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Camelot
(Ace) (sp.ACE) (set 15)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_camelo ,sp_camel ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Camelot
(Ace) (sp.ACE) (set 16)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_clbna ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Club
National (Ace) (sp.ACE) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_clbnaa ,sp_clbna ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Club
National (Ace) (sp.ACE) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_coder ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Code Red
(Ace) (sp.ACE) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_codera ,sp_coder ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Code Red
(Ace) (sp.ACE) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_coderb ,sp_coder ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Code Red
(Ace) (sp.ACE) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_coderc ,sp_coder ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Code Red
(Ace) (sp.ACE) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_coderd ,sp_coder ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Code Red
(Ace) (sp.ACE) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_codere ,sp_coder ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Code Red
(Ace) (sp.ACE) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_coderf ,sp_coder ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Code Red
(Ace) (sp.ACE) (set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_coderg ,sp_coder ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Code Red
(Ace) (sp.ACE) (set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_criss ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Criss Cross
Cash (Ace) (sp.ACE) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_crissa ,sp_criss ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Criss Cross
Cash (Ace) (sp.ACE) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_crissb ,sp_criss ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Criss Cross
Cash (Ace) (sp.ACE) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_crissc ,sp_criss ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Criss Cross
Cash (Ace) (sp.ACE) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_crissd ,sp_criss ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Criss Cross
Cash (Ace) (sp.ACE) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_crisse ,sp_criss ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Criss Cross
Cash (Ace) (sp.ACE) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_crissf ,sp_criss ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Criss Cross
Cash (Ace) (sp.ACE) (set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_crissg ,sp_criss ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Criss Cross
Cash (Ace) (sp.ACE) (set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_daytr ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Daytripper
(Ace) (sp.ACE) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_daytra ,sp_daytr ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Daytripper
(Ace) (sp.ACE) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_daytrb ,sp_daytr ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Daytripper
(Ace) (sp.ACE) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_daytrc ,sp_daytr ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Daytripper
(Ace) (sp.ACE) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_donky ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Donkey
Derby (Ace) (sp.ACE) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_donkya ,sp_donky ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Donkey
Derby (Ace) (sp.ACE) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_donkyb ,sp_donky ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Donkey
Derby (Ace) (sp.ACE) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_donkyc ,sp_donky ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Donkey
Derby (Ace) (sp.ACE) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_donkyd ,sp_donky ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Donkey
Derby (Ace) (sp.ACE) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_donkye ,sp_donky ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Donkey
Derby (Ace) (sp.ACE) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_donkyf ,sp_donky ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Donkey
Derby (Ace) (sp.ACE) (set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_donkyg ,sp_donky ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Donkey
Derby (Ace) (sp.ACE) (set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_dyour ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Double Your
Money (Ace) (sp.ACE)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_festi ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Festival
(Spanish) (Ace) (sp.ACE)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_beau2 ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Further
Adventures Of Beau Peep (Ace) (sp.ACE) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_beau2a ,sp_beau2 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Further
Adventures Of Beau Peep (Ace) (sp.ACE) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_beau2b ,sp_beau2 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Further
Adventures Of Beau Peep (Ace) (sp.ACE) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_beau2c ,sp_beau2 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Further
Adventures Of Beau Peep (Ace) (sp.ACE) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_beau2d ,sp_beau2 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Further
Adventures Of Beau Peep (Ace) (sp.ACE) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_beau2e ,sp_beau2 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Further
Adventures Of Beau Peep (Ace) (sp.ACE) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_beau2f ,sp_beau2 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Further
Adventures Of Beau Peep (Ace) (sp.ACE) (set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_ghost ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Ghost
Trapper (Ace) (sp.ACE) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_ghosta ,sp_ghost ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Ghost
Trapper (Ace) (sp.ACE) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_ghostb ,sp_ghost ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Ghost
Trapper (Ace) (sp.ACE) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_ghostc ,sp_ghost ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Ghost
Trapper (Ace) (sp.ACE) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_ghostd ,sp_ghost ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Ghost
Trapper (Ace) (sp.ACE) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_ghoste ,sp_ghost ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Ghost
Trapper (Ace) (sp.ACE) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_ghostf ,sp_ghost ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Ghost
Trapper (Ace) (sp.ACE) (set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_ghostg ,sp_ghost ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Ghost
Trapper (Ace) (sp.ACE) (set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_ghosth ,sp_ghost ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Ghost
Trapper (Ace) (sp.ACE) (set 9)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_ghosti ,sp_ghost ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Ghost
Trapper (Ace) (sp.ACE) (set 10)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_ghostj ,sp_ghost ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Ghost
Trapper (Ace) (sp.ACE) (set 11)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_ghostk ,sp_ghost ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Ghost
Trapper (Ace) (sp.ACE) (set 12)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_ghostl ,sp_ghost ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Ghost
Trapper (Ace) (sp.ACE) (set 13)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_ghostm ,sp_ghost ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Ghost
Trapper (Ace) (sp.ACE) (set 14)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_ghostn ,sp_ghost ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Ghost
Trapper (Ace) (sp.ACE) (set 15)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_ghosto ,sp_ghost ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Ghost
Trapper (Ace) (sp.ACE) (set 16)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_ghostp ,sp_ghost ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Ghost
Trapper (Ace) (sp.ACE) (set 17)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_ghostq ,sp_ghost ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Ghost
Trapper (Ace) (sp.ACE) (set 18)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_ghostr ,sp_ghost ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Ghost
Trapper (Ace) (sp.ACE) (set 19)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_ghosts ,sp_ghost ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Ghost
Trapper (Ace) (sp.ACE) (set 20)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_globe ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Globe
Trotter (Ace) (sp.ACE) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_globea ,sp_globe ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Globe
Trotter (Ace) (sp.ACE) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_globeb ,sp_globe ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Globe
Trotter (Ace) (sp.ACE) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_globec ,sp_globe ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Globe
Trotter (Ace) (sp.ACE) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_globed ,sp_globe ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Globe
Trotter (Ace) (sp.ACE) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_globee ,sp_globe ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Globe
Trotter (Ace) (sp.ACE) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_globef ,sp_globe ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Globe
Trotter (Ace) (sp.ACE) (set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_globeg ,sp_globe ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Globe
Trotter (Ace) (sp.ACE) (set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_gol ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Gol
(Spanish) (Ace) (sp.ACE)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_golda ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Golden
Arrow Club (Ace) (sp.ACE) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_goldaa ,sp_golda ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Golden
Arrow Club (Ace) (sp.ACE) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_golds ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Golden
Streak (Ace) (sp.ACE) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_goldsa ,sp_golds ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Golden
Streak (Ace) (sp.ACE) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_goldsb ,sp_golds ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Golden
Streak (Ace) (sp.ACE) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_goldsc ,sp_golds ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Golden
Streak (Ace) (sp.ACE) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_goldsd ,sp_golds ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Golden
Streak (Ace) (sp.ACE) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_goldse ,sp_golds ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Golden
Streak (Ace) (sp.ACE) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_goldsf ,sp_golds ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Golden
Streak (Ace) (sp.ACE) (set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_goldsg ,sp_golds ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Golden
Streak (Ace) (sp.ACE) (set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_goldsh ,sp_golds ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Golden
Streak (Ace) (sp.ACE) (set 9)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_goldt ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Golden
Streak (Golden Touch) (Ace) (sp.ACE)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_here ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Here We Go
(Ace) (sp.ACE) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_herea ,sp_here ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Here We Go
(Ace) (sp.ACE) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_hereb ,sp_here ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Here We Go
(Ace) (sp.ACE) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_herec ,sp_here ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Here We Go
(Ace) (sp.ACE) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_hered ,sp_here ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Here We Go
(Ace) (sp.ACE) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_heree ,sp_here ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Here We Go
(Ace) (sp.ACE) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_heref ,sp_here ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Here We Go
(Ace) (sp.ACE) (set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_hereg ,sp_here ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Here We Go
(Ace) (sp.ACE) (set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_holid ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Holiday
Club (Ace) (sp.ACE) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_holida ,sp_holid ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Holiday
Club (Ace) (sp.ACE) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_lotto ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Lotto
(Spanish) (Ace) (sp.ACE)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_magmo ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Magic Money
(Ace) (sp.ACE) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_magmoa ,sp_magmo ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Magic Money
(Ace) (sp.ACE) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_magmob ,sp_magmo ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Magic Money
(Ace) (sp.ACE) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_magmoc ,sp_magmo ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Magic Money
(Ace) (sp.ACE) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_magmod ,sp_magmo ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Magic Money
(Ace) (sp.ACE) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_megmo ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Mega Money
(Ace) (sp.ACE) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_megmoa ,sp_megmo ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Mega Money
(Ace) (sp.ACE) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_megmob ,sp_megmo ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Mega Money
(Ace) (sp.ACE) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_megmoc ,sp_megmo ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Mega Money
(Ace) (sp.ACE) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_megmod ,sp_megmo ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Mega Money
(Ace) (sp.ACE) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_megmoe ,sp_megmo ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Mega Money
(Ace) (sp.ACE) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_megmof ,sp_megmo ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Mega Money
(Ace) (sp.ACE) (set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_megmog ,sp_megmo ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Mega Money
(Ace) (sp.ACE) (set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_monma ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Money Magic
(Ace) (sp.ACE) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_monmaa ,sp_monma ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Money Magic
(Ace) (sp.ACE) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_monmab ,sp_monma ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Money Magic
(Ace) (sp.ACE) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_monmac ,sp_monma ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Money Magic
(Ace) (sp.ACE) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_monmad ,sp_monma ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Money Magic
(Ace) (sp.ACE) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_monmo ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Money
Mountain (Ace) (sp.ACE) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_monmoa ,sp_monmo ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Money
Mountain (Ace) (sp.ACE) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_monmob ,sp_monmo ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Money
Mountain (Ace) (sp.ACE) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_monmoc ,sp_monmo ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Money
Mountain (Ace) (sp.ACE) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_monmod ,sp_monmo ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Money
Mountain (Ace) (sp.ACE) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_monmoe ,sp_monmo ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Money
Mountain (Ace) (sp.ACE) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_monmof ,sp_monmo ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Money
Mountain (Ace) (sp.ACE) (set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_monmog ,sp_monmo ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Money
Mountain (Ace) (sp.ACE) (set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_nudex ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Nudge
Explosion (Ace) (sp.ACE) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_nudexa ,sp_nudex ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Nudge
Explosion (Ace) (sp.ACE) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_onbox ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "On The Box
(Ace) (sp.ACE) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_onboxa ,sp_onbox ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "On The Box
(Ace) (sp.ACE) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_onboxb ,sp_onbox ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "On The Box
(Ace) (sp.ACE) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_onboxc ,sp_onbox ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "On The Box
(Ace) (sp.ACE) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_onboxd ,sp_onbox ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "On The Box
(Ace) (sp.ACE) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_onboxe ,sp_onbox ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "On The Box
(Ace) (sp.ACE) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_onboxf ,sp_onbox ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "On The Box
(Ace) (sp.ACE) (set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_onboxg ,sp_onbox ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "On The Box
(Ace) (sp.ACE) (set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_onboxh ,sp_onbox ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "On The Box
(Ace) (sp.ACE) (set 9)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_onboxi ,sp_onbox ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "On The Box
(Ace) (sp.ACE) (set 10)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_onboxj ,sp_onbox ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "On The Box
(Ace) (sp.ACE) (set 11)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_onboxk ,sp_onbox ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "On The Box
(Ace) (sp.ACE) (set 12)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_onboxl ,sp_onbox ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "On The Box
(Ace) (sp.ACE) (set 13)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_onboxm ,sp_onbox ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "On The Box
(Ace) (sp.ACE) (set 14)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_onboxn ,sp_onbox ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "On The Box
(Ace) (sp.ACE) (set 15)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_piste ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "On The
Piste (Ace) (sp.ACE) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_pistea ,sp_piste ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "On The
Piste (Ace) (sp.ACE) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_pisteb ,sp_piste ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "On The
Piste (Ace) (sp.ACE) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_pistec ,sp_piste ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "On The
Piste (Ace) (sp.ACE) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_pisted ,sp_piste ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "On The
Piste (Ace) (sp.ACE) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_pistee ,sp_piste ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "On The
Piste (Ace) (sp.ACE) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_pistef ,sp_piste ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "On The
Piste (Ace) (sp.ACE) (set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_pisteg ,sp_piste ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "On The
Piste (Ace) (sp.ACE) (set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_pisteh ,sp_piste ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "On The
Piste (Ace) (sp.ACE) (set 9)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_pistei ,sp_piste ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "On The
Piste (Ace) (sp.ACE) (set 10)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_pistej ,sp_piste ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "On The
Piste (Ace) (sp.ACE) (set 11)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_pistek ,sp_piste ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "On The
Piste (Ace) (sp.ACE) (set 12)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_pistel ,sp_piste ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "On The
Piste (Ace) (sp.ACE) (set 13)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_pistem ,sp_piste ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "On The
Piste (Ace) (sp.ACE) (set 14)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_pisten ,sp_piste ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "On The
Piste (Ace) (sp.ACE) (set 15)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_pisteo ,sp_piste ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "On The
Piste (Ace) (sp.ACE) (set 16)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_pistep ,sp_piste ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "On The
Piste (Ace) (sp.ACE) (set 17)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_pound ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Pound For
Pound (Ace) (sp.ACE) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_pounda ,sp_pound ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Pound For
Pound (Ace) (sp.ACE) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_poundb ,sp_pound ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Pound For
Pound (Ace) (sp.ACE) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_poundc ,sp_pound ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Pound For
Pound (Ace) (sp.ACE) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_poundd ,sp_pound ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Pound For
Pound (Ace) (sp.ACE) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_pounde ,sp_pound ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Pound For
Pound (Ace) (sp.ACE) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_poundf ,sp_pound ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Pound For
Pound (Ace) (sp.ACE) (set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_poundg ,sp_pound ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Pound For
Pound (Ace) (sp.ACE) (set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_poundh ,sp_pound ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Pound For
Pound (Ace) (sp.ACE) (set 9)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_poundi ,sp_pound ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Pound For
Pound (Ace) (sp.ACE) (set 10)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_poundj ,sp_pound ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Pound For
Pound (Ace) (sp.ACE) (set 11)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_poundk ,sp_pound ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Pound For
Pound (Ace) (sp.ACE) (set 12)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_poundl ,sp_pound ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Pound For
Pound (Ace) (sp.ACE) (set 13)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_poundm ,sp_pound ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Pound For
Pound (Ace) (sp.ACE) (set 14)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_poundn ,sp_pound ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Pound For
Pound (Ace) (sp.ACE) (set 15)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_poundo ,sp_pound ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Pound For
Pound (Ace) (sp.ACE) (set 16)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_poundp ,sp_pound ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Pound For
Pound (Ace) (sp.ACE) (set 17)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_poundbwb ,sp_pound ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace / Bwb", "Pound
For Pound (Ace/Bwb) (sp.ACE) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_poundbwba ,sp_pound ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace / Bwb", "Pound
For Pound (Ace/Bwb) (sp.ACE) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_poundbwbb ,sp_pound ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace / Bwb", "Pound
For Pound (Ace/Bwb) (sp.ACE) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_poundbwbc ,sp_pound ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace / Bwb", "Pound
For Pound (Ace/Bwb) (sp.ACE) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_poundbwbd ,sp_pound ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace / Bwb", "Pound
For Pound (Ace/Bwb) (sp.ACE) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_poundbwbe ,sp_pound ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace / Bwb", "Pound
For Pound (Ace/Bwb) (sp.ACE) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_poundbwbf ,sp_pound ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace / Bwb", "Pound
For Pound (Ace/Bwb) (sp.ACE) (set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_poundbwbg ,sp_pound ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace / Bwb", "Pound
For Pound (Ace/Bwb) (sp.ACE) (set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_skylm ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "The Sky's
The Limit Club (Ace) (sp.ACE) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_skylma ,sp_skylm ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "The Sky's
The Limit Club (Ace) (sp.ACE) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_tkpik ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Take Your
Pick (Ace) (sp.ACE) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_tkpika ,sp_tkpik ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Take Your
Pick (Ace) (sp.ACE) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_tkpikb ,sp_tkpik ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Take Your
Pick (Ace) (sp.ACE) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_tkpikc ,sp_tkpik ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Take Your
Pick (Ace) (sp.ACE) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_tkpikd ,sp_tkpik ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Take Your
Pick (Ace) (sp.ACE) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_tkpike ,sp_tkpik ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Take Your
Pick (Ace) (sp.ACE) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_tkpikf ,sp_tkpik ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Take Your
Pick (Ace) (sp.ACE) (set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_carry ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Pcp", "Carry On
(Pcp) (sp.ACE?) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_carrya ,sp_carry ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Pcp", "Carry On
(Pcp) (sp.ACE?) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_front ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Bwb", "Final
Frontier (Bwb) (sp.ACE?)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME(199?, sp_atw ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp, ROT0, "Crystal","Around The
World In Eighty Days (Crystal) (sp.ACE?)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME(199?, sp_five ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_cr, ROT0, "Crystal","Fiver Fever
(Crystal) (sp.ACE?) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME(199?, sp_fivea ,sp_five ,ace_sp ,ace_sp , ace_sp_state,ace_cr, ROT0, "Crystal","Fiver Fever
(Crystal) (sp.ACE?) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME(199?, sp_crun ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_cr, ROT0, "Crystal","Cash Run
(Crystal) (sp.ACE?) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME(199?, sp_cruna ,sp_crun ,ace_sp ,ace_sp , ace_sp_state,ace_cr, ROT0, "Crystal","Cash Run
(Crystal) (sp.ACE?) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME(199?, sp_crunb ,sp_crun ,ace_sp ,ace_sp , ace_sp_state,ace_cr, ROT0, "Crystal","Cash Run
(Crystal) (sp.ACE?) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_roof ,0 ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Thru' The Roof
(Ace) (sp.ACE) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_roofa ,sp_roof ,ace_sp ,ace_sp , ace_sp_state,ace_sp ,ROT0 ,"Ace", "Thru' The Roof
(Ace) (sp.ACE) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1994, acommand, 0, acommand, acommand, driver_device, 0, ROT0, "Jaleco", "Alien Command" ,
MACHINE_NOT_WORKING | MACHINE_MECHANICAL)
-GAME( 1989, actfancr, 0, actfancr, actfancr, driver_device, 0, ROT0, "Data East Corporation",
"Act-Fancer Cybernetick Hyper Weapon (World revision 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, actfancr1,actfancr, actfancr, actfancr, driver_device, 0, ROT0, "Data East Corporation",
"Act-Fancer Cybernetick Hyper Weapon (World revision 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, actfancrj,actfancr, actfancr, actfancr, driver_device, 0, ROT0, "Data East Corporation",
"Act-Fancer Cybernetick Hyper Weapon (Japan revision 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, triothep, 0, triothep, triothep, driver_device, 0, ROT0, "Data East Corporation", "Trio
The Punch - Never Forget Me... (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, triothepj,triothep, triothep, triothep, driver_device, 0, ROT0, "Data East Corporation", "Trio
The Punch - Never Forget Me... (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, backgamn, 0, backgamn, skattv, driver_device, 0, ROT0, "ADP", "Backgammon",
MACHINE_NOT_WORKING )
-GAME( 1993, quickjac, 0, quickjac, quickjac, driver_device, 0, ROT0, "ADP", "Quick Jack",
MACHINE_NOT_WORKING )
-GAME( 1994, skattv, 0, skattv, skattv, driver_device, 0, ROT0, "ADP", "Skat TV",
MACHINE_NOT_WORKING )
-GAME( 1995, skattva, skattv, skattva, skattva, driver_device, 0, ROT0, "ADP", "Skat TV
(version TS3)", MACHINE_NOT_WORKING )
-GAME( 1997, fashiong, 0, fashiong, skattv, driver_device, 0, ROT0, "ADP", "Fashion
Gambler (set 1)", MACHINE_NOT_WORKING )
-GAME( 1997, fashiong2, fashiong, fashiong, skattv, driver_device, 0, ROT0, "ADP", "Fashion
Gambler (set 2)", MACHINE_NOT_WORKING )
-GAME( 1999, funlddlx, 0, funland, skattv, driver_device, 0, ROT0, "Stella", "Funny Land de
Luxe", MACHINE_NOT_WORKING )
-GAME( 2000, fstation, 0, fstation, fstation, driver_device, 0, ROT0, "ADP", "Fun Station
Spielekoffer 9 Spiele", MACHINE_NOT_WORKING )
-GAME( 1984, formatz, 0, formatz, formatz, driver_device, 0, ROT0, "Jaleco", "Formation Z",
MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1984, aeroboto, formatz, formatz, formatz, driver_device, 0, ROT0, "Jaleco (Williams license)",
"Aeroboto", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1990, spinlbrk, 0, spinlbrk, spinlbrk, driver_device, 0, ROT0, "V-System Co.", "Spinal
Breakers (World)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1990, spinlbrku,spinlbrk, spinlbrk, spinlbrku, driver_device,0, ROT0, "V-System Co.", "Spinal
Breakers (US)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1990, spinlbrkj,spinlbrk, spinlbrk, spinlbrk, driver_device, 0, ROT0, "V-System Co.", "Spinal
Breakers (Japan)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1991, pspikes, 0, pspikes, pspikes, driver_device, 0, ROT0, "Video System Co.", "Power
Spikes (World)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1991, pspikesk, pspikes, pspikes, pspikes, driver_device, 0, ROT0, "Video System Co.", "Power
Spikes (Korea)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1991, pspikesu, pspikes, pspikes, pspikes, driver_device, 0, ROT0, "Video System Co.", "Power
Spikes (US)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1991, svolly91, pspikes, pspikes, pspikes, driver_device, 0, ROT0, "Video System Co.", "Super
Volley '91 (Japan)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1991, pspikesb, pspikes, pspikesb, pspikesb, driver_device, 0, ROT0, "bootleg", "Power
Spikes (bootleg)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1991, pspikesba,pspikes, pspikesb, pspikesb, driver_device, 0, ROT0, "bootleg (Playmark?)","Power
Spikes (Italian bootleg)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1991, spikes91, pspikes, spikes91, pspikes, driver_device, 0, ROT0, "bootleg", "1991
Spikes (Italian bootleg, set 1)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_SOUND | MACHINE_NO_COCKTAIL )
-GAME( 1991, spikes91b,pspikes, spikes91, pspikes, driver_device, 0, ROT0, "bootleg", "1991
Spikes (Italian bootleg, set 2)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_SOUND | MACHINE_NO_COCKTAIL )
-GAME( 1991, pspikesc, pspikes, pspikesc, pspikesc, driver_device, 0, ROT0, "bootleg", "Power
Spikes (China)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_SOUND )
-GAME( 1991, karatblz, 0, karatblz, karatblz, driver_device, 0, ROT0, "Video System Co.", "Karate
Blazers (World, set 1)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1991, karatblza,karatblz, karatblz, karatblz, driver_device, 0, ROT0, "Video System Co.", "Karate
Blazers (World, set 2)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1991, karatblzu,karatblz, karatblz, karatblz, driver_device, 0, ROT0, "Video System Co.", "Karate
Blazers (US)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1991, karatblzj,karatblz, karatblz, karatblz, driver_device, 0, ROT0, "Video System Co.", "Toushin
Blazers (Japan)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1991, karatblzbl,karatblz,karatblzbl,karatblz,driver_device, 0, ROT0, "bootleg", "Karate
Blazers (bootleg)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL | MACHINE_NO_SOUND )
-GAME( 1991, turbofrc, 0, turbofrc, turbofrc, driver_device, 0, ROT270, "Video System Co.", "Turbo
Force (old revision)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1992, aerofgtb, aerofgt, aerofgtb, aerofgtb, driver_device, 0, ROT270, "Video System Co.", "Aero
Fighters (Taiwan / Japan, set 1)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL ) // probably intended for
Taiwan because the Japanese name is Sonic Wings (below)
-GAME( 1992, aerofgtc, aerofgt, aerofgtb, aerofgtb, driver_device, 0, ROT270, "Video System Co.", "Aero
Fighters (Taiwan / Japan, set 2)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1992, sonicwi, aerofgt, aerofgtb, aerofgtb, driver_device, 0, ROT270, "Video System Co.", "Sonic
Wings (Japan)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1992, aerfboot, aerofgt, aerfboot, aerofgtb, driver_device, 0, ROT270, "bootleg", "Aero
Fighters (bootleg set 1)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_SOUND )
-GAME( 1992, aerfboo2, aerofgt, aerfboo2, aerofgtb, driver_device, 0, ROT270, "bootleg", "Aero
Fighters (bootleg set 2)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_SOUND )
-GAME( 19??, age_cand, 0, age_candy, age_candy, driver_device, 0, ROT0, "Advanced Game Engineering",
"Candy Crane (AGE)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1990, airbustrb, airbustr, airbustrb,airbustrj, driver_device,0, ROT0, "bootleg", "Air Buster:
Trouble Specialty Raid Unit (bootleg)", MACHINE_SUPPORTS_SAVE) // based on Japan set (891229)
-GAME( 1987, ajax, 0, ajax, ajax, driver_device, 0, ROT90, "Konami", "Ajax", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, typhoon, ajax, ajax, ajax, driver_device, 0, ROT90, "Konami", "Typhoon", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, ajaxj, ajax, ajax, ajax, driver_device, 0, ROT90, "Konami", "Ajax (Japan)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1988, hanaroku, 0, hanaroku, hanaroku, driver_device, 0, ROT0, "Alba", "Hanaroku",
MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 1991, yumefuda, 0, yumefuda, yumefuda, driver_device, 0, ROT0, "Alba", "Yumefuda [BET]",
MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1998, aleck64, 0, aleck64, aleck64, aleck64_state, aleck64, ROT0, "Nintendo / Seta", "Aleck64
PIF BIOS", MACHINE_IS_BIOS_ROOT)
-GAME( 1998, mtetrisc, aleck64, a64_e90, mtetrisc, aleck64_state, aleck64, ROT0, "Capcom", "Magical Tetris
Challenge (981009 Japan)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1998, starsldr, aleck64, aleck64, starsldr, aleck64_state, aleck64, ROT0, "Hudson / Seta", "Star
Soldier: Vanishing Earth", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1998, vivdolls, aleck64, aleck64, aleck64, aleck64_state, aleck64, ROT0, "Visco", "Vivid Dolls",
MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1999, srmvs, aleck64, aleck64, srmvs, aleck64_state, aleck64, ROT0, "Seta", "Super Real Mahjong
VS", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 2003, twrshaft, aleck64, aleck64, twrshaft, aleck64_state, aleck64, ROT0, "Aruze", "Tower & Shaft",
MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 2003, hipai, aleck64, aleck64, hipai, aleck64_state, aleck64, ROT0, "Aruze / Seta", "Hi Pai
Paradise", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 2003, doncdoon, aleck64, aleck64, doncdoon, aleck64_state, aleck64, ROT0, "Aruze", "Hanabi de Doon! -
Don-chan Puzzle", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 2003, kurufev, aleck64, aleck64, kurufev, aleck64_state, aleck64, ROT0, "Aruze / Takumi", "Kurukuru
Fever", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 2000, mayjin3, aleck64, aleck64, aleck64, aleck64_state, aleck64, ROT0, "Seta / Able Corporation",
"Mayjinsen 3", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1975, sburners, 0, sburners, 0, driver_device, 0, ROT0, "Allied Leisure", "Street Burners [TTL]",
MACHINE_IS_SKELETON )
-GAME( 199?, alg_bios, 0, alg_r1, alg, alg_state, ntsc, ROT0, "American Laser Games",
"American Laser Games BIOS", MACHINE_IS_BIOS_ROOT )
-GAME( 1990, maddoga, maddog, alg_r1, alg, alg_state, palr1, ROT0, "American Laser Games",
"Mad Dog McCree v1C board rev.A", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1991, wsjr, alg_bios, alg_r1, alg, alg_state, palr3, ROT0, "American Laser Games",
"Who Shot Johnny Rock? v1.6", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1991, wsjr_15, wsjr, alg_r1, alg, alg_state, palr3, ROT0, "American Laser Games",
"Who Shot Johnny Rock? v1.5", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1990, maddog, alg_bios, alg_r2, alg_2p, alg_state, palr6, ROT0, "American Laser Games",
"Mad Dog McCree v2.03 board rev.B", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1990, maddog_202, maddog, alg_r2, alg_2p, alg_state, palr6, ROT0, "American Laser Games",
"Mad Dog McCree v2.02 board rev.B", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1992, maddog2, alg_bios, alg_r2, alg_2p, alg_state, palr6, ROT0, "American Laser Games",
"Mad Dog II: The Lost Gold v2.04", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1992, maddog2_202, maddog2, alg_r2, alg_2p, alg_state, palr6, ROT0, "American Laser Games", "Mad
Dog II: The Lost Gold v2.02", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1992, maddog2_110, maddog2, alg_r2, alg_2p, alg_state, palr6, ROT0, "American Laser Games",
"Mad Dog II: The Lost Gold v1.10", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1992, maddog2_100, maddog2, alg_r2, alg_2p, alg_state, palr6, ROT0, "American Laser Games",
"Mad Dog II: The Lost Gold v1.00", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1992, spacepir, alg_bios, alg_r2, alg_2p, alg_state, palr6, ROT0, "American Laser Games",
"Space Pirates v2.2", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1992, spacepir_14, spacepir, alg_r2, alg_2p, alg_state, palr6, ROT0, "American Laser Games",
"Space Pirates v1.4", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1992, gallgall, alg_bios, alg_r2, alg_2p, alg_state, palr6, ROT0, "American Laser Games",
"Gallagher's Gallery v2.2", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1992, gallgall_21, gallgall, alg_r2, alg_2p, alg_state, palr6, ROT0, "American Laser Games",
"Gallagher's Gallery v2.1", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1993, crimepat, alg_bios, alg_r2, alg_2p, alg_state, palr6, ROT0, "American Laser Games",
"Crime Patrol v1.51", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1993, crimepat_14, crimepat, alg_r2, alg_2p, alg_state, palr6, ROT0, "American Laser Games",
"Crime Patrol v1.4", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1993, crimepat_12, crimepat, alg_r2, alg_2p, alg_state, palr6, ROT0, "American Laser Games",
"Crime Patrol v1.2", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1993, crimep2, alg_bios, alg_r2, alg_2p, alg_state, palr6, ROT0, "American Laser Games",
"Crime Patrol 2: Drug Wars v1.3", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1993, crimep2_11, crimep2, alg_r2, alg_2p, alg_state, palr6, ROT0, "American Laser Games",
"Crime Patrol 2: Drug Wars v1.1", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1994, lastbh, alg_bios, alg_r2, alg_2p, alg_state, palr6, ROT0, "American Laser Games",
"The Last Bounty Hunter v1.01", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1994, lastbh_006, lastbh, alg_r2, alg_2p, alg_state, palr6, ROT0, "American Laser Games", "The
Last Bounty Hunter v0.06", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1995, fastdraw, alg_bios, alg_r2, alg_2p, alg_state, palr6, ROT90, "American Laser Games",
"Fast Draw Showdown v1.31", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1995, fastdraw_130,fastdraw, alg_r2, alg_2p, alg_state, palr6, ROT90, "American Laser Games",
"Fast Draw Showdown v1.30", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 199?, aplatoon, alg_bios, alg_r2, alg, alg_state, aplatoon, ROT0, "Nova?", "Platoon V.3.1 US",
MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1993, zortonbr, alg_bios, picmatic, alg, alg_state, pal, ROT0, "Web Picmatic", "Zorton
Brothers (Los Justicieros)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 2005, alien, 0, alien, alien, driver_device, 0, ROT0, "Capcom", "Alien: The Arcade Medal
Edition", MACHINE_NO_SOUND | MACHINE_NOT_WORKING )
-GAME( 1990, aliens, 0, aliens, aliens, driver_device, 0, ROT0, "Konami", "Aliens (World set 1)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1990, aliens2, aliens, aliens, aliens, driver_device, 0, ROT0, "Konami", "Aliens (World set 2)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1990, aliens3, aliens, aliens, aliens, driver_device, 0, ROT0, "Konami", "Aliens (World set 3)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1990, aliensu, aliens, aliens, aliens, driver_device, 0, ROT0, "Konami", "Aliens (US)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1990, aliensj, aliens, aliens, aliens, driver_device, 0, ROT0, "Konami", "Aliens (Japan set 1)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1990, aliensj2, aliens, aliens, aliens, driver_device, 0, ROT0, "Konami", "Aliens (Japan set 2)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1990, aliensa, aliens, aliens, aliens, driver_device, 0, ROT0, "Konami", "Aliens (Asia)",
MACHINE_SUPPORTS_SAVE )
-GAMEL( 198?, alinvade, 0, alinvade, alinvade, driver_device, 0, ROT90, "Forbes?", "Alien Invaders",
MACHINE_UNEMULATED_PROTECTION | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_alinvade )
-GAME(1977, allied, 0, allied, allied, driver_device, 0, ROT0, "Allied Leisure", "Allied
System", MACHINE_IS_BIOS_ROOT)
-GAME(1977, suprpick, allied, allied, allied, driver_device, 0, ROT0, "Allied Leisure", "Super
Picker", MACHINE_MECHANICAL)
-GAME(1977, royclark, allied, allied, allied, driver_device, 0, ROT0, "Fascination Int.", "Roy Clark -
The Entertainer", MACHINE_MECHANICAL)
-GAME(1977, thndbolt, allied, allied, allied, driver_device, 0, ROT0, "Allied Leisure", "Thunderbolt",
MACHINE_MECHANICAL)
-GAME(1978, hoedown, allied, allied, allied, driver_device, 0, ROT0, "Allied Leisure", "Hoe Down",
MACHINE_MECHANICAL)
-GAME(1978, takefive, allied, allied, allied, driver_device, 0, ROT0, "Allied Leisure", "Take Five",
MACHINE_MECHANICAL)
-GAME(1978, heartspd, allied, allied, allied, driver_device, 0, ROT0, "Allied Leisure", "Hearts &
Spades", MACHINE_MECHANICAL)
-GAME(1978, foathens, allied, allied, allied, driver_device, 0, ROT0, "Allied Leisure", "Flame of
Athens", MACHINE_MECHANICAL)
-GAME(1979, disco79, allied, allied, allied, driver_device, 0, ROT0, "Allied Leisure", "Disco '79",
MACHINE_MECHANICAL)
-GAME(1979, erosone, allied, allied, allied, driver_device, 0, ROT0, "Fascination Int.", "Eros One",
MACHINE_MECHANICAL)
-GAME(1979, circa33, allied, allied, allied, driver_device, 0, ROT0, "Fascination Int.", "Circa
1933", MACHINE_MECHANICAL)
-GAME(1979, starshot, allied, allied, allied, driver_device, 0, ROT0, "Allied Leisure", "Star
Shooter", MACHINE_MECHANICAL)
-GAME( 1986, sstingry, 0, sstingry, sstingry, alpha68k_state, sstingry, ROT90, "Alpha Denshi
Co.", "Super Stingray (Japan)", MACHINE_SUPPORTS_SAVE |
MACHINE_UNEMULATED_PROTECTION )
-GAME( 1987, kyros, 0, kyros, kyros, alpha68k_state, kyros, ROT90, "Alpha Denshi
Co. (World Games Inc. license)", "Kyros", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, kyrosj, kyros, kyros, kyros, alpha68k_state, kyros, ROT90, "Alpha Denshi
Co.", "Kyros No Yakata (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, jongbou, 0, jongbou, jongbou, alpha68k_state, jongbou, ROT90, "SNK",
"Mahjong Block Jongbou (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, paddlema, 0, alpha68k_I, paddlema, alpha68k_state, paddlema, ROT90, "SNK",
"Paddle Mania", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, timesold, 0, alpha68k_II, timesold, alpha68k_state, timesold, ROT90, "Alpha Denshi
Co. (SNK/Romstar license)", "Time Soldiers (US Rev 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, timesold1, timesold, alpha68k_II, timesold, alpha68k_state, timesold1,ROT90, "Alpha Denshi
Co. (SNK/Romstar license)", "Time Soldiers (US Rev 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, btlfield, timesold, alpha68k_II, btlfield, alpha68k_state, btlfield, ROT90, "Alpha Denshi
Co. (SNK license)", "Battle Field (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, btlfieldb, timesold, btlfieldb, btlfieldb, alpha68k_state,btlfieldb,ROT90, "bootleg",
"Battle Field (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, skysoldr, 0, alpha68k_II, skysoldr, alpha68k_state, skysoldr, ROT90, "Alpha Denshi
Co. (SNK of America/Romstar license)", "Sky Soldiers (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, skysoldrbl,skysoldr, alpha68k_II, skysoldr, alpha68k_state, skysoldr, ROT90, "bootleg",
"Sky Soldiers (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, goldmedl, 0, alpha68k_II_gm, goldmedl, alpha68k_state, goldmedl, ROT0, "SNK",
"Gold Medalist (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, goldmedla, goldmedl, alpha68k_II_gm, goldmedl, alpha68k_state, goldmedla,ROT0, "SNK",
"Gold Medalist (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, goldmedlb, goldmedl, alpha68k_II_gm, goldmedl, alpha68k_state, goldmedla,ROT0, "bootleg",
"Gold Medalist (bootleg)", MACHINE_NOT_WORKING )
-GAME( 1989, skyadvnt, 0, alpha68k_V, skyadvnt, alpha68k_state, skyadvnt, ROT90, "Alpha Denshi
Co.", "Sky Adventure (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, skyadvntu, skyadvnt, alpha68k_V, skyadvntu, alpha68k_state,skyadvntu,ROT90, "Alpha Denshi
Co. (SNK of America license)", "Sky Adventure (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, skyadvntj, skyadvnt, alpha68k_V, skyadvnt, alpha68k_state, skyadvnt, ROT90, "Alpha Denshi
Co.", "Sky Adventure (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, gangwars, 0, alpha68k_V, gangwars, alpha68k_state, gangwars, ROT0, "Alpha Denshi
Co.", "Gang Wars", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, gangwarsj, gangwars, alpha68k_V, gangwars, alpha68k_state, gangwars, ROT0, "Alpha Denshi
Co.", "Gang Wars (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, gangwarsu, gangwars, alpha68k_V, gangwarsu, alpha68k_state,gangwarsu,ROT0, "Alpha Denshi
Co.", "Gang Wars (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, sbasebal, 0, alpha68k_V_sb, sbasebal, alpha68k_state, sbasebal, ROT0, "Alpha Denshi
Co. (SNK of America license)", "Super Champion Baseball (US)", MACHINE_SUPPORTS_SAVE |
MACHINE_UNEMULATED_PROTECTION )
-GAME( 1989, sbasebalj, sbasebal, alpha68k_V_sb, sbasebalj,alpha68k_state, sbasebalj,ROT0, "Alpha Denshi
Co.", "Super Champion Baseball (Japan)", MACHINE_SUPPORTS_SAVE |
MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING )
-GAME( 1989, tnextspc, 0, tnextspc, tnextspc, alpha68k_state, tnextspc, ROT90, "SNK",
"The Next Space (set 1)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1989, tnextspc2, tnextspc, tnextspc, tnextspc, alpha68k_state, tnextspc, ROT90, "SNK",
"The Next Space (set 2)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1989, tnextspcj, tnextspc, tnextspc, tnextspc, alpha68k_state, tnextspc, ROT90, "SNK (Pasadena
International Corp. license)", "The Next Space (Japan)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME(1991, agsoccer, 0, alvg, alvg, alvg_state, alvg, ROT0, "Alvin G",
"A.G. Soccer Ball", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992, wrldtour, 0, alvg, alvg, alvg_state, alvg, ROT0, "Alvin G",
"Al's Garage Band Goes On A World Tour", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992, wrldtour2, wrldtour, alvg, alvg, alvg_state, alvg, ROT0, "Alvin G",
"Al's Garage Band Goes On A World Tour R02b", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1993, usafootb, 0, alvg, alvg, alvg_state, alvg, ROT0, "Alvin G",
"U.S.A. Football", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1993, mystcast, 0, alvg, alvg, alvg_state, alvg, ROT0, "Alvin G",
"Mystery Castle", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1993, mystcasta, mystcast, alvg, alvg, alvg_state, alvg, ROT0, "Alvin G",
"Mystery Castle (alternate set)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1993, pstlpkr, 0, alvg, alvg, alvg_state, alvg, ROT0, "Alvin G",
"Pistol Poker", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1993, punchy, 0, alvg, alvg, alvg_state, alvg, ROT0, "Alvin G",
"Punchy The Clown", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1993, dinoeggs, 0, alvg, alvg, alvg_state, alvg, ROT0, "Alvin G",
"Dinosaur Eggs", MACHINE_IS_SKELETON_MECHANICAL)
-GAMEL( 1996, suprstar, 0, amaticmg, amaticmg, amaticmg_state, ama8000_1_x, ROT90, "Amatic Trading
GmbH", "Super Stars", MACHINE_IMPERFECT_SOUND,
layout_suprstar )
-GAME( 2000, am_mg24, 0, amaticmg2, amaticmg, amaticmg_state, ama8000_2_i, ROT0, "Amatic Trading
GmbH", "Multi Game I (V.Ger 2.4)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_WRONG_COLORS |
MACHINE_UNEMULATED_PROTECTION | MACHINE_NO_SOUND | MACHINE_NOT_WORKING )
-GAME( 2000, am_mg3, 0, amaticmg2, amaticmg, amaticmg_state, ama8000_2_i, ROT0, "Amatic Trading
GmbH", "Multi Game III (V.Ger 3.5)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_WRONG_COLORS |
MACHINE_UNEMULATED_PROTECTION | MACHINE_NO_SOUND | MACHINE_NOT_WORKING )
-GAME( 2000, am_mg3a, 0, amaticmg2, amaticmg, amaticmg_state, ama8000_2_v, ROT0, "Amatic Trading
GmbH", "Multi Game III (V.Ger 3.64)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_WRONG_COLORS |
MACHINE_UNEMULATED_PROTECTION | MACHINE_NO_SOUND | MACHINE_NOT_WORKING )
-GAME( 2000, am_mg35i, 0, amaticmg2, amaticmg, amaticmg_state, ama8000_3_o, ROT0, "Amatic Trading
GmbH", "Multi Game III (S.Ita 3.5)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_WRONG_COLORS |
MACHINE_UNEMULATED_PROTECTION | MACHINE_NO_SOUND | MACHINE_NOT_WORKING )
-GAME( 2000, am_mg34i, am_mg35i, amaticmg2, amaticmg, amaticmg_state, ama8000_3_o, ROT0, "Amatic Trading
GmbH", "Multi Game III (S.Ita 3.4)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_WRONG_COLORS |
MACHINE_UNEMULATED_PROTECTION | MACHINE_NO_SOUND | MACHINE_NOT_WORKING )
-GAME( 2000, am_mg33i, am_mg35i, amaticmg2, amaticmg, amaticmg_state, ama8000_3_o, ROT0, "Amatic Trading
GmbH", "Multi Game III (S.Ita 3.3)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_WRONG_COLORS |
MACHINE_UNEMULATED_PROTECTION | MACHINE_NO_SOUND | MACHINE_NOT_WORKING )
-GAME( 2000, am_mg31i, am_mg35i, amaticmg2, amaticmg, amaticmg_state, ama8000_3_o, ROT0, "Amatic Trading
GmbH", "Multi Game III (S.Ita 3.1)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_WRONG_COLORS |
MACHINE_UNEMULATED_PROTECTION | MACHINE_NO_SOUND | MACHINE_NOT_WORKING )
-GAME( 200?, crospuzl, 0, amazonlf, amazonlf, driver_device, 0, ROT0, "<unknown>",
"Cross Puzzle", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 1983, ambush, 0, ambush, ambusht, driver_device, 0, ROT0, "Tecfri",
"Ambush", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, ambushh, ambush, ambush, ambusht, driver_device, 0, ROT0, "Tecfri",
"Ambush (hack?)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, ambushj, ambush, ambush, ambush, driver_device, 0, ROT0, "Tecfri (Nippon Amuse license)",
"Ambush (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, ambushv, ambush, ambush, ambush, driver_device, 0, ROT0, "Tecfri (Volt Electronics
license)", "Ambush (Volt Electronics)", MACHINE_SUPPORTS_SAVE )
-GAME( 19??, amerihok, 0, amerihok, amerihok, driver_device, 0, ROT0, "<unknown>", "Ameri-Hockey",
MACHINE_IS_SKELETON_MECHANICAL )
-GAMEL( 1990, ampoker2, 0, ampoker2, ampoker2, driver_device, 0, ROT0, "Novomatic",
"American Poker II", MACHINE_SUPPORTS_SAVE, layout_ampoker2 )
-GAMEL( 1990, ampkr2b1, ampoker2, ampoker2, ampoker2, driver_device, 0, ROT0, "bootleg",
"American Poker II (bootleg, set 1)", MACHINE_SUPPORTS_SAVE, layout_ampoker2 )
-GAMEL( 1990, ampkr2b2, ampoker2, ampoker2, ampoker2, driver_device, 0, ROT0, "bootleg",
"American Poker II (bootleg, set 2)", MACHINE_SUPPORTS_SAVE, layout_ampoker2 )
-GAMEL( 1994, ampkr2b3, ampoker2, ampoker2, ampoker2, driver_device, 0, ROT0, "bootleg",
"American Poker II (bootleg, set 3)", MACHINE_SUPPORTS_SAVE, layout_ampoker2 )
-GAMEL( 1994, ampkr2b4, ampoker2, ampoker2, ampoker2, driver_device, 0, ROT0, "bootleg",
"American Poker II (bootleg, set 4)", MACHINE_SUPPORTS_SAVE, layout_ampoker2 )
-GAMEL( 1994, ampkr228, ampoker2, ampoker2, ampoker2, driver_device, 0, ROT0, "bootleg?",
"American Poker II (iamp2 v28)", MACHINE_SUPPORTS_SAVE, layout_ampoker2 )
-GAMEL( 1995, ampkr95, ampoker2, ampoker2, ampkr95, driver_device, 0, ROT0, "bootleg",
"American Poker 95", MACHINE_SUPPORTS_SAVE, layout_ampoker2 )
-GAMEL( 1990, pkrdewin, ampoker2, ampoker2, ampoker2, driver_device, 0, ROT0, "bootleg",
"Poker De Win", MACHINE_SUPPORTS_SAVE, layout_ampoker2 )
-GAMEL( 1990, videomat, ampoker2, ampoker2, ampoker2, driver_device, 0, ROT0, "bootleg",
"Videomat (Polish bootleg)", MACHINE_SUPPORTS_SAVE, layout_ampoker2 )
-GAMEL( 1990, rabbitpk, ampoker2, ampoker2, ampoker2, ampoker2_state, rabbitpk, ROT0, "bootleg",
"Rabbit Poker (Arizona Poker v1.1?)", MACHINE_SUPPORTS_SAVE, layout_ampoker2 )
-GAMEL( 1995, sigmapkr, 0, ampoker2, sigmapkr, driver_device, 0, ROT0, "Sigma Inc.",
"Sigma Poker", MACHINE_SUPPORTS_SAVE, layout_sigmapkr )
-GAMEL( 1998, sigma2k, 0, sigma2k, sigma2k, driver_device, 0, ROT0, "Sigma Inc.",
"Sigma Poker 2000", MACHINE_SUPPORTS_SAVE, layout_sigmapkr )
-GAME( 1990, piccolop, ampoker2, ampoker2, piccolop, ampoker2_state, piccolop, ROT0, "Admiral/Novomatic",
"Piccolo Poker 100", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, amspdwy, 0, amspdwy, amspdwy, driver_device, 0, ROT0, "Enerdyne Technologies Inc.",
"American Speedway (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, amspdwya, amspdwy, amspdwy, amspdwya, driver_device, 0, ROT0, "Enerdyne Technologies Inc.",
"American Speedway (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, amusco, 0, amusco, amusco, driver_device, 0, ROT0, "Amusco", "American Music Poker
(V1.4)", MACHINE_NOT_WORKING )
-GAME( 1984, appoooh, 0, appoooh, appoooh, driver_device, 0, ROT0, "Sanritsu / Sega",
"Appoooh", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, robowres, 0, robowres, robowres, appoooh_state, robowres, ROT0, "Sanritsu / Sega", "Robo
Wres 2001", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, robowresb, robowres, robowres, robowres, appoooh_state, robowresb,ROT0, "bootleg", "Robo
Wres 2001 (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, aquarium, 0, aquarium, aquarium, aquarium_state, aquarium, ROT0, "Excellent System",
"Aquarium (US)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1996, aquariumj,aquarium, aquarium, aquarium, aquarium_state, aquarium, ROT0, "Excellent System",
"Aquarium (Japan)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1983, arabian, 0, arabian, arabian, driver_device, 0, ROT270, "Sun Electronics",
"Arabian", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, arabiana, arabian, arabian, arabiana, driver_device, 0, ROT270, "Sun Electronics (Atari
license)", "Arabian (Atari)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, arac6000, 0, arachnid, arachnid, driver_device, 0, ROT0, "Arachnid",
"Super Six Plus II English Mark Darts", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
-GAME( 1992, arcadecl, 0, arcadecl, arcadecl, driver_device, 0, ROT0, "Atari Games", "Arcade Classics
(prototype)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, sparkz, 0, sparkz, sparkz, driver_device, 0, ROT0, "Atari Games", "Sparkz (prototype)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1986, argus, 0, argus, argus, driver_device, 0, ROT270, "NMK (Jaleco license)",
"Argus", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1986, valtric, 0, valtric, valtric, driver_device, 0, ROT270, "NMK (Jaleco license)",
"Valtric", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1987, butasan, 0, butasan, butasan, driver_device, 0, ROT0, "NMK (Jaleco license)",
"Butasan - Pig's & Bomber's (Japan, English)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1987, butasanj, butasan,butasan, butasan, driver_device, 0, ROT0, "NMK (Jaleco license)",
"Butasan (Japan, Japanese)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAMEL( 1985, 86lions, 0, 86lions, aristmk4, aristmk4_state, aristmk4, ROT0, "Aristocrat", "86
Lions", MACHINE_NOT_WORKING, layout_topgear )
-GAMEL( 1996, eforest, 0, aristmk4, eforest, aristmk4_state, aristmk4, ROT0, "Aristocrat",
"Enchanted Forest (12XF528902, US)", 0, layout_eforest )
-GAMEL( 1995, cgold2, 0, aristmk4, cgold2, aristmk4_state, aristmk4, ROT0, "Aristocrat",
"Caribbean Gold II (3XF5182H04, USA)", 0, layout_cgold2 )
-GAMEL( 1996, fhunter, 0, aristmk4, fhunter, aristmk4_state, aristmk4, ROT0, "Aristocrat", "Fortune
Hunter (2XF5196I01, USA)", 0, layout_fhunter )
-GAMEL( 1996, fhuntera, fhunter, aristmk4, fhunter, aristmk4_state, aristmk4, ROT0, "Aristocrat", "Fortune
Hunter (2XF5196I02, USA)", 0, layout_fhunter )
-GAMEL( 1996, arcwins, 0, aristmk4, arcwins, aristmk4_state, aristmk4, ROT0, "Aristocrat", "Arctic
Wins (4XF5227H03, USA)", 0, layout_arcwins )
-GAMEL( 1993, gunnrose, 0, aristmk4_poker, wildone, aristmk4_state, aristmk4, ROT0, "Aristocrat", "Guns and
Roses (C606191SMP, Australia)", MACHINE_WRONG_COLORS, layout_topgear )
-GAME( 1995, aristmk5, 0, aristmk5, aristmk5, aristmk5_state, aristmk5, ROT0, "Aristocrat", "MKV
Set/Clear Chips (USA)", MACHINE_FLAGS|MACHINE_IS_BIOS_ROOT )
-GAME( 1997, qotna, aristmk5, aristmk5_usa, aristmk5, aristmk5_state, aristmk5, ROT0, "Aristocrat",
"Queen of the Nile (MV4091, NSW/ACT)", MACHINE_FLAGS ) // MV4091, B - 13/05/97 (US-Export HW?)
-GAME( 2000, aristmk6, 0, aristmk6, aristmk6, driver_device, 0, ROT0, "Aristocrat",
"Aristocrat MK6 System Software", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IS_BIOS_ROOT)
-GAME( 1986, arkanoid, 0, arkanoid, arkanoid, driver_device, 0, ROT90, "Taito Corporation
Japan", "Arkanoid (World, older)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, arkanoidu, arkanoid, arkanoid, arkanoid, driver_device, 0, ROT90, "Taito America
Corporation (Romstar license)", "Arkanoid (US, newer)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, arkanoiduo, arkanoid, arkanoid, arkanoid, driver_device, 0, ROT90, "Taito America
Corporation (Romstar license)", "Arkanoid (US, older)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, arkanoidj, arkanoid, arkanoid, arkanoidj, driver_device,0, ROT90, "Taito Corporation",
"Arkanoid (Japan, newer)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, arkanoidja, arkanoid, arkanoid, arkanoidj, driver_device,0, ROT90, "Taito Corporation",
"Arkanoid (Japan, newer w/level select)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, arkanoidjb, arkanoid, arkanoid, arkanoidj, driver_device,0, ROT90, "Taito Corporation",
"Arkanoid (Japan, older)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, arkanoidjbl, arkanoid, arkanoid, arkanoidj, driver_device,0, ROT90, "bootleg", "Arkanoid
(bootleg with MCU, set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, arkanoidjbl2,arkanoid, arkanoid, arkanoidj, driver_device,0, ROT90, "bootleg (Beta)",
"Arkanoid (bootleg with MCU, set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, ark1ball, arkanoid, arkanoid, ark1ball, driver_device, 0, ROT90, "bootleg", "Arkanoid
(bootleg with MCU, harder)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, arkangc, arkanoid, bootleg, arkangc, arkanoid_state, arkangc, ROT90, "bootleg (Game
Corporation)", "Arkanoid (Game Corporation bootleg, set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, arkangc2, arkanoid, bootleg, arkangc2, arkanoid_state, arkangc2, ROT90, "bootleg (Game
Corporation)", "Arkanoid (Game Corporation bootleg, set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, arkblock, arkanoid, bootleg, arkangc, arkanoid_state, arkblock, ROT90, "bootleg (Game
Corporation)", "Block (Game Corporation bootleg, set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, arkbloc2, arkanoid, bootleg, arkangc, arkanoid_state, arkbloc2, ROT90, "bootleg (Game
Corporation)", "Block (Game Corporation bootleg, set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, arkgcbl, arkanoid, bootleg, arkgcbl, arkanoid_state, arkgcbl, ROT90, "bootleg", "Arkanoid
(bootleg on Block hardware, set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, arkgcbla, arkanoid, bootleg, arkgcbl, arkanoid_state, arkgcbl, ROT90, "bootleg", "Arkanoid
(bootleg on Block hardware, set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, paddle2, arkanoid, bootleg, paddle2, arkanoid_state, paddle2, ROT90, "bootleg", "Paddle 2
(bootleg on Block hardware)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, arkatayt, arkanoid, bootleg, arkatayt, driver_device, 0, ROT90, "bootleg (Tayto)",
"Arkanoid (Tayto bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, arktayt2, arkanoid, bootleg, arktayt2, driver_device, 0, ROT90, "bootleg (Tayto)",
"Arkanoid (Tayto bootleg, harder)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, arkatour, 0, arkanoid, arkanoid, driver_device, 0, ROT90, "Taito America
Corporation (Romstar license)", "Tournament Arkanoid (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 19??, tetrsark, 0, bootleg, tetrsark, arkanoid_state, tetrsark, ROT0, "D.R. Korea", "Tetris
(D.R. Korea)", MACHINE_SUPPORTS_SAVE )
-GAME( 199?, hexa, 0, hexa, hexa, arkanoid_state, hexa, ROT0, "D.R. Korea", "Hexa",
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 199?, hexaa, hexa, hexaa, hexa, arkanoid_state, hexaa, ROT0, "D.R. Korea", "Hexa
(with 2xZ80, protected)", MACHINE_NOT_WORKING )
-GAME( 1993, brixian, 0, brixian, brixian, arkanoid_state, brixian, ROT0, "Cheil Computer
System", "Brixian", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, legion, 0, legion, legion, armedf_state, legion, ROT270, "Nichibutsu",
"Legion - Spinner-87 (World ver 2.03)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, legionj, legion, legion, legion, armedf_state, legion, ROT270, "Nichibutsu",
"Chouji Meikyuu Legion (Japan ver 1.05)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, terraf, 0, terraf, terraf, armedf_state, terrafu, ROT0, "Nichibutsu",
"Terra Force", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, terrafu, terraf, terraf, terraf, armedf_state, terrafu, ROT0, "Nichibutsu USA",
"Terra Force (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, terrafj, terraf, terraf, terraf, armedf_state, terrafu, ROT0, "Nichibutsu Japan",
"Terra Force (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, terrafjb, terraf, terrafjb, terraf, armedf_state, terrafjb, ROT0, "bootleg",
"Terra Force (Japan, bootleg with additional Z80)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, terrafb, terraf, terrafb, terraf, armedf_state, terraf, ROT0, "bootleg",
"Terra Force (Japan, bootleg set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, kozure, 0, kozure, kozure, armedf_state, kozure, ROT0, "Nichibutsu",
"Kozure Ookami (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, cclimbr2, 0, cclimbr2, cclimbr2, armedf_state, cclimbr2, ROT0, "Nichibutsu",
"Crazy Climber 2 (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, cclimbr2a,cclimbr2, cclimbr2, cclimbr2, armedf_state, cclimbr2, ROT0, "Nichibutsu",
"Crazy Climber 2 (Japan, Harder)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, armedf, 0, armedf, armedf, armedf_state, armedf, ROT270, "Nichibutsu",
"Armed Formation", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, armedff, armedf, armedf, armedf, armedf_state, armedf, ROT270, "Nichibutsu (Fillmore
license)", "Armed Formation (Fillmore license)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, skyrobo, 0, bigfghtr, bigfghtr, bigfghtr_state, bigfghtr, ROT0, "Nichibutsu",
"Sky Robo", MACHINE_NOT_WORKING | MACHINE_UNEMULATED_PROTECTION | MACHINE_SUPPORTS_SAVE )
-GAME( 1989, bigfghtr, skyrobo, bigfghtr, bigfghtr, bigfghtr_state, bigfghtr, ROT0, "Nichibutsu",
"Tatakae! Big Fighter (Japan)", MACHINE_NOT_WORKING | MACHINE_UNEMULATED_PROTECTION |
MACHINE_SUPPORTS_SAVE )
-GAME( 1988, ar_bios, 0, arcadia, arcadia, arcadia_amiga_state, arcadia, ROT0, "Arcadia Systems",
"Arcadia System BIOS", MACHINE_IS_BIOS_ROOT )
-GAME( 1988, ar_blast, ar_bios, arcadia, arcadia, arcadia_amiga_state, blast, ROT0, "Arcadia Systems",
"Blastaball (Arcadia, V 2.1)", 0 )
-GAME( 1988, ar_airh, ar_bios, arcadia, arcadia, arcadia_amiga_state, airh, ROT0, "Arcadia Systems",
"SportTime Table Hockey (Arcadia, set 1, V 2.1)", 0 )
-GAME( 1988, ar_airh2, ar_airh, arcadia, arcadia, arcadia_amiga_state, airh, ROT0, "Arcadia Systems",
"SportTime Table Hockey (Arcadia, set 2)", 0 )
-GAME( 1988, ar_bowl, ar_bios, arcadia, arcadia, arcadia_amiga_state, bowl, ROT0, "Arcadia Systems",
"SportTime Bowling (Arcadia, V 2.1)", 0 )
-GAME( 1987, ar_dart, ar_bios, arcadia, arcadia, arcadia_amiga_state, dart, ROT0, "Arcadia Systems",
"World Darts (Arcadia, set 1, V 2.1)", 0 )
-GAME( 1988, ar_fast, ar_bios, arcadia, arcadia, arcadia_amiga_state, arcadia, ROT0, "Arcadia Systems",
"Magic Johnson's Fast Break (Arcadia, V 2.8)", 0 )
-GAME( 1988, ar_fasta, ar_fast, arcadia, arcadia, arcadia_amiga_state, arcadia, ROT0, "Arcadia Systems",
"Magic Johnson's Fast Break (Arcadia, V 2.7)", 0 )
-GAME( 1988, ar_ldrb, ar_bios, arcadia, arcadia, arcadia_amiga_state, ldrb, ROT0, "Arcadia Systems",
"Leader Board (Arcadia, set 1, V 2.5)", 0 )
-GAME( 1988, ar_ldrba, ar_ldrb, arcadia, arcadia, arcadia_amiga_state, arcadia, ROT0, "Arcadia Systems",
"Leader Board (Arcadia, set 2, V 2.4)", 0 )
-GAME( 1988, ar_ldrbb, ar_ldrb, arcadia, arcadia, arcadia_amiga_state, arcadia, ROT0, "Arcadia Systems",
"Leader Board (Arcadia, set 3)", 0 )
-GAME( 1987, ar_ninj, ar_bios, arcadia, arcadia, arcadia_amiga_state, ninj, ROT0, "Arcadia Systems",
"Ninja Mission (Arcadia, set 1, V 2.5)", 0 )
-GAME( 1987, ar_ninj2, ar_ninj, arcadia, arcadia, arcadia_amiga_state, ninj, ROT0, "Arcadia Systems",
"Ninja Mission (Arcadia, set 2)", 0 )
-GAME( 1988, ar_rdwr, ar_bios, arcadia, arcadia, arcadia_amiga_state, rdwr, ROT0, "Arcadia Systems",
"RoadWars (Arcadia, V 2.3)", 0 )
-GAME( 1988, ar_sdwr, ar_bios, arcadia, arcadia, arcadia_amiga_state, sdwr, ROT0, "Arcadia Systems",
"Sidewinder (Arcadia, set 1, V 2.1)", 0 )
-GAME( 1988, ar_sdwr2, ar_sdwr, arcadia, arcadia, arcadia_amiga_state, sdwr, ROT0, "Arcadia Systems",
"Sidewinder (Arcadia, set 2)", 0 )
-GAME( 1989, ar_socc, ar_bios, arcadia, arcadia, arcadia_amiga_state, socc, ROT0, "Arcadia Systems",
"World Trophy Soccer (Arcadia, V 3.0)", 0 )
-GAME( 1990, ar_spot, ar_bios, arcadia, arcadia, arcadia_amiga_state, arcadia, ROT0, "Arcadia Systems",
"Spot (Arcadia, V 2.0)", 0 )
-GAME( 1987, ar_sprg, ar_bios, arcadia, arcadia, arcadia_amiga_state, sprg, ROT0, "Arcadia Systems",
"Space Ranger (Arcadia, V 2.0)", 0 )
-GAME( 1988, ar_xeon, ar_bios, arcadia, arcadia, arcadia_amiga_state, xeon, ROT0, "Arcadia Systems",
"Xenon (Arcadia, V 2.3)", 0 )
-GAME( 1988, ar_pm, ar_bios, arcadia, arcadia, arcadia_amiga_state, pm, ROT0, "Arcadia Systems",
"Pharaohs Match (Arcadia)", 0 )
-GAME( 1988, ar_dlta, ar_bios, arcadia, arcadia, arcadia_amiga_state, dlta, ROT0, "Arcadia Systems",
"Delta Command (Arcadia)", 0 )
-GAME( 1988, ar_argh, ar_bios, argh, arcadia, arcadia_amiga_state, argh, ROT0, "Arcadia Systems",
"Aaargh (Arcadia)", 0 )
-GAME( 1993, ultennis, 0, artmagic, ultennis, artmagic_state, ultennis, ROT0, "Art & Magic", "Ultimate
Tennis", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, ultennisj,ultennis, artmagic, ultennis, artmagic_state, ultennis, ROT0, "Art & Magic (Banpresto
license)", "Ultimate Tennis (v 1.4, Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, cheesech, 0, cheesech, cheesech, artmagic_state, cheesech, ROT0, "Art & Magic", "Cheese
Chase", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, stonebal, 0, stonebal, stonebal, artmagic_state, stonebal, ROT0, "Art & Magic", "Stone
Ball (4 Players)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, stonebal2,stonebal, stonebal, stoneba2, artmagic_state, stonebal, ROT0, "Art & Magic", "Stone
Ball (2 Players)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, shtstar, 0, shtstar, shtstar, artmagic_state, shtstar, ROT0, "Nova", "Shooting Star",
MACHINE_NOT_WORKING )
-GAME( 1990, scessjoe, 0, ashnojoe, ashnojoe, ashnojoe_state, ashnojoe, ROT0, "Taito Corporation /
Wave", "Success Joe (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, ashnojoe, scessjoe, ashnojoe, ashnojoe, ashnojoe_state, ashnojoe, ROT0, "Taito Corporation /
Wave", "Ashita no Joe (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, asterix, 0, asterix, asterix, asterix_state, asterix, ROT0, "Konami", "Asterix (ver
EAD)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1992, asterixeac, asterix, asterix, asterix, asterix_state, asterix, ROT0, "Konami", "Asterix (ver
EAC)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1992, asterixeaa, asterix, asterix, asterix, asterix_state, asterix, ROT0, "Konami", "Asterix (ver
EAA)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1992, asterixaad, asterix, asterix, asterix, asterix_state, asterix, ROT0, "Konami", "Asterix (ver
AAD)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1992, asterixj, asterix, asterix, asterix, asterix_state, asterix, ROT0, "Konami", "Asterix (ver
JAD)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1979, asteroid, 0, asteroid, asteroid, driver_device, 0, ROT0, "Atari",
"Asteroids (rev 4)", MACHINE_SUPPORTS_SAVE )
-GAME( 1979, asteroid2, asteroid, asteroid, asteroid, driver_device, 0, ROT0, "Atari",
"Asteroids (rev 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1979, asteroid1, asteroid, asteroid, asteroid, driver_device, 0, ROT0, "Atari",
"Asteroids (rev 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1979, asteroidb, asteroid, asteroid, asteroidb, asteroid_state, asteroidb, ROT0, "bootleg",
"Asteroids (bootleg on Lunar Lander hardware)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, aerolitos, asteroid, asteroid, aerolitos, driver_device, 0, ROT0, "bootleg (Rodmar
Elec.)","Aerolitos (Spanish bootleg of Asteroids)", MACHINE_SUPPORTS_SAVE ) // 'Aerolitos' appears on
the cabinet, this was distributed in Spain, the Spanish text is different to that contained in the original
version (corrected)
-GAME( 1979, asterock, asteroid, asterock, asterock, asteroid_state, asterock, ROT0, "bootleg (Sidam)",
"Asterock (Sidam bootleg of Asteroids)", MACHINE_SUPPORTS_SAVE )
-GAME( 1979, asterockv, asteroid, asterock, asterock, asteroid_state, asterock, ROT0, "bootleg
(Videotron)", "Asterock (Videotron bootleg of Asteroids)", MACHINE_SUPPORTS_SAVE )
-GAME( 1979, meteorts, asteroid, asteroid, asteroid, driver_device, 0, ROT0, "bootleg (VGG)",
"Meteorites (bootleg of Asteroids)", MACHINE_SUPPORTS_SAVE )
-GAME( 1979, meteorho, asteroid, asteroid, asteroid, driver_device, 0, ROT0, "bootleg (Hoei)",
"Meteor (bootleg of Asteroids)", MACHINE_SUPPORTS_SAVE )
-GAME( 1979, hyperspc, asteroid, asteroid, asteroid, driver_device, 0, ROT0, "bootleg
(Rumiano)", "Hyperspace (bootleg of Asteroids)", MACHINE_SUPPORTS_SAVE )
-GAMEL(1980, astdelux, 0, astdelux, astdelux, driver_device, 0, ROT0, "Atari",
"Asteroids Deluxe (rev 3)", MACHINE_SUPPORTS_SAVE, layout_astdelux )
-GAMEL(1980, astdelux2, astdelux, astdelux, astdelux, driver_device, 0, ROT0, "Atari",
"Asteroids Deluxe (rev 2)", MACHINE_SUPPORTS_SAVE, layout_astdelux )
-GAMEL(1980, astdelux1, astdelux, astdelux, astdelux, driver_device, 0, ROT0, "Atari",
"Asteroids Deluxe (rev 1)", MACHINE_SUPPORTS_SAVE, layout_astdelux )
-GAME( 1979, llander, 0, llander, llander, driver_device, 0, ROT0, "Atari", "Lunar
Lander (rev 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1979, llander1, llander, llander, llander1, driver_device, 0, ROT0, "Atari", "Lunar
Lander (rev 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1979, llandert, llander, llander, llandert, driver_device, 0, ROT0, "Atari", "Lunar
Lander (screen test)", MACHINE_SUPPORTS_SAVE ) // no copyright shown, assume it's an in-house diagnostics
romset (PCB came from a seller that has had Atari prototypes in his possession before)
-GAME( 1980, kamikaze, 0, kamikaze, kamikaze, astinvad_state, kamikaze, ROT270, "Leijac Corporation",
"Kamikaze", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, astinvad, kamikaze, kamikaze, astinvad, astinvad_state, kamikaze, ROT270, "Leijac Corporation
(Stern Electronics license)", "Astro Invader", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1979, spcking2, 0, spcking2, spcking2, astinvad_state, spcking2, ROT270, "Konami", "Space King
2", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, spaceint, 0, spaceint, spaceint, driver_device, 0, ROT90, "Shoei", "Space
Intruder", MACHINE_IMPERFECT_SOUND | MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, spaceintj,spaceint, spaceint, spaceintj, driver_device, 0, ROT90, "Shoei", "Space
Intruder (Japan)", MACHINE_IMPERFECT_SOUND | MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 200?, as_srb, 0 , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Super
Ring a Bell (Astra, V004)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_srba, as_srb , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Super
Ring a Bell (Astra, V100)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_srbb, as_srb , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Super
Ring a Bell (Astra, V101)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_srbc, as_srb , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Super
Ring a Bell (Astra, V201)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_srbd, as_srb , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Super
Ring a Bell (Astra, V202)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_srbe, as_srb , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Super
Ring a Bell (Astra, V203)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_party, 0 , astrafr_dual_2e, astrafr, driver_device, 0, ROT0, "Astra",
"Party Time (Astra, V105)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_partya, as_party , astrafr_dual_2e, astrafr, driver_device, 0, ROT0, "Astra",
"Party Time (Astra, V110)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_partyb, as_party , astrafr_dual_2e, astrafr, driver_device, 0, ROT0, "Astra",
"Party Time (Astra, V112)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_partyc, as_party , astrafr_dual_2e, astrafr, driver_device, 0, ROT0, "Astra",
"Party Time (Astra, V206)" ,MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_partye, as_party , astrafr_dual_2e, astrafr, driver_device, 0, ROT0, "Astra",
"Party Time (Astra, V907)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_partyf, as_party , astrafr_dual_2e, astrafr, driver_device, 0, ROT0, "Astra",
"Party Time (Astra, V906)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_letsp, 0 , astrafr_dual_2e, astrafr, driver_device, 0, ROT0, "Astra",
"Let's Party (Astra, V904)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_topsl, 0 , astrafr_dual_2e, astrafr, driver_device, 0, ROT0, "Astra", "Top
Slot (Astra, V103)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_topsla, as_topsl , astrafr_dual_2e, astrafr, driver_device, 0, ROT0, "Astra", "Top
Slot (Astra, V104)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_topslb, as_topsl , astrafr_dual_2e, astrafr, driver_device, 0, ROT0, "Astra", "Top
Slot (Astra, V201)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_topslc, as_topsl , astrafr_dual_2e, astrafr, driver_device, 0, ROT0, "Astra", "Top
Slot (Astra, V203)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_topsld, as_topsl , astrafr_dual_2e, astrafr, driver_device, 0, ROT0, "Astra", "Top
Slot (Astra, V205)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_bigtm, 0 , astra_single , astrafr, astrafr_state, astradec, ROT0, "Astra",
"Big Time (Astra, V003)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_celeb, 0 , astra_single , astrafr, astrafr_state, astradec, ROT0, "Astra",
"Celebration (Astra, V100)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_celeba, as_celeb , astra_single , astrafr, astrafr_state, astradec, ROT0, "Astra",
"Celebration (Astra, V101)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_celebb, as_celeb , astra_single , astrafr, astrafr_state, astradec, ROT0, "Astra",
"Celebration (Astra, V201)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_hc, 0 , astrafr_dual_37 , astrafr, astrafr_state, astradec_dual, ROT0,
"Astra", "Hokey Cokey (Astra, V107)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_hca, as_hc , astrafr_dual_37 , astrafr, astrafr_state, astradec_dual, ROT0,
"Astra", "Hokey Cokey (Astra, V109)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_hcb, as_hc , astrafr_dual_37 , astrafr, astrafr_state, astradec_dual, ROT0,
"Astra", "Hokey Cokey (Astra, V110)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_hcc, as_hc , astrafr_dual_37 , astrafr, astrafr_state, astradec_dual, ROT0,
"Astra", "Hokey Cokey (Astra, V111)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_hcd, as_hc , astrafr_dual_37 , astrafr, astrafr_state, astradec_dual, ROT0,
"Astra", "Hokey Cokey (Astra, V909)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_cshah, 0 , astra_single_alt_57 , astrafr, astrafr_state, astradec, ROT0,
"Lowen", "Cash Ahoi (Lowen, V105)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_fortn, 0 , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra",
"Fortune Teller (Astra, V009)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_gof, 0 , astra_single, astrafr, astrafr_state, astradec, ROT0, "Lowen",
"Game Of Fortune (Lowen, V208)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_hog, 0 , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra",
"Hearts Of Gold (Astra, V002)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_hxr, 0 , astra_single, astrafr, astrafr_state, astradec_sml, ROT0,
"Astra", "Hot Cross Run (Astra, V108)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_hr, 0 , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra",
"Hot Reel (Astra, V004)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_djp, 0 , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra",
"Double Jackpot (Astra, V107)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_djpa, 0 , astra_single, astrafr, astrafr_state, astradec_sml, ROT0,
"Astra", "Double Jackpot (Astra, V004)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_djpb, 0 , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra",
"Double Jackpot (Astra, V109)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_cshcs, 0 , astra_single, astrafr, driver_device, 0, ROT0, "Lowen", "Cash
Castle (Lowen, V006)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_colmn, 0 , astra_single, astrafr, astrafr_state, astradec_sml, ROT0,
"Astra", "Colour Of Money (Astra, V200)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_colmna, as_colmn , astra_single, astrafr, driver_device, 0, ROT0,
"Astra", "Colour Of Money (Astra, V107)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_colmnb, as_colmn , astra_single, astrafr, driver_device, 0, ROT0,
"Astra", "Colour Of Money (Astra, V108)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_colmnc, as_colmn , astra_single, astrafr, driver_device, 0, ROT0,
"Astra", "Colour Of Money (Astra, V109)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_colmnd, as_colmn , astra_single, astrafr, driver_device, 0, ROT0,
"Astra", "Colour Of Money (Astra, V908)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_jackb, 0 , astra_single, astrafr, driver_device, 0, ROT0, "Astra",
"Jackpot Bell (Astra, V104)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_jpx, 0 , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra",
"Jackpot X (Astra, V100)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_jpxa, as_jpx , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra",
"Jackpot X (Astra, V101)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_jpxb, as_jpx , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra",
"Jackpot X (Astra, V002)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_jolly, 0 , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Jolly
Roger (Astra, V103)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_jmpj, 0 , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Jumping
Jackpots (Astra, V100)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_jmpja, as_jmpj , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Jumping
Jackpots (Astra, V102)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_jjive, 0 , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra",
"Jungle Jive (Astra, V107)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_jjivea, as_jjive , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra",
"Jungle Jive (Astra, V106)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_jjiveb, as_jjive , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra",
"Jungle Jive (Astra, V104)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_jjivec, as_jjive , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra",
"Jungle Jive (Astra, V102)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_jjived, as_jjive , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra",
"Jungle Jive (Astra, V101)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_jjivee, as_jjive , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra",
"Jungle Jive (Astra, V101, alt)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_jjivef, as_jjive , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra",
"Jungle Jive (Astra, V004)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_jjiveg, as_jjive , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra",
"Jungle Jive (Astra, V005)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_kingc, 0 , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "King
Cash (Astra, V106)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_kingca, as_kingc , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "King
Cash (Astra, V103)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_koc, 0 , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "King Of
Clubs (Astra, V200)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_koca, as_koc , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "King Of
Clubs (Astra, V101)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_lbt, 0 , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Little Big
10 (Astra, V103)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_lbta, as_lbt , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Little Big
10 (Astra, V102)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_ldl, 0 , astra_single_2e, astrafr, astrafr_state, astradec_sml, ROT0,
"Astra", "Little Devils (Astra, V700)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_ldla, as_ldl , astra_single, astrafr, astrafr_state, astradec_sml, ROT0,
"Astra", "Little Devils (Astra, V600)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_ldlb, as_ldl , astra_single, astrafr, astrafr_state, astradec_sml, ROT0,
"Astra", "Little Devils (Astra, V312)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_ldlc, as_ldl , astra_single, astrafr, astrafr_state, astradec_sml, ROT0,
"Astra", "Little Devils (Astra, V003)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_ldld, as_ldl , astra_single, astrafr, driver_device, 0, ROT0,
"Astra", "Little Devils (Astra, V102)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_ldle, as_ldl , astra_single, astrafr, driver_device, 0, ROT0,
"Astra", "Little Devils (Astra, V103)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_mp, 0 , astra_single_2e, astrafr, astrafr_state, astradec, ROT0,
"Lowen", "Mission Possible (Lowen, V118)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_mp2, 0 , astra_single, astrafr, driver_device, 0, ROT0, "Lowen",
"Mission Possible 2 (Lowen, V114)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_otr, 0 , astra_single_2e, astrafr, astrafr_state, astradec_sml, ROT0,
"Astra", "Over The Rainbow (Astra, V104)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_ptfa, as_ptf , astrafr_dual_37, astrafr, astrafr_state, astradec_sml_dual, ROT0,
"Astra", "Party Fruits (Astra, V803)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_ptfb, as_ptf , astrafr_dual_37, astrafr, astrafr_state, astradec_sml_dual, ROT0,
"Astra", "Party Fruits (Astra, V905)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_ptfc, as_ptf , astrafr_dual_37, astrafr, astrafr_state, astradec_sml_dual, ROT0,
"Astra", "Party Fruits (Astra)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_pia, 0 , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Pay
It Again (Astra, V202)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_piaa, as_pia , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Pay
It Again (Astra, V206)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_piab, as_pia , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Pay
It Again (Astra, V904)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_pharg, 0 , astra_single_37, astrafr, astrafr_state, astradec, ROT0,
"Astra", "Pharaoh's Gold (Astra, V005)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_pharga, as_pharg , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra",
"Pharaoh's Gold (Astra, V101)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_phargb, as_pharg , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra",
"Pharaoh's Gold (Astra, V102)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_phargc, as_pharg , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra",
"Pharaoh's Gold (Astra, V104)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_phargd, as_pharg , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra",
"Pharaoh's Gold (Astra, V106)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_pharge, as_pharg , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra",
"Pharaoh's Gold (Astra, V107)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_pb, 0 , astra_single_2e, astrafr, driver_device, 0, ROT0, "Astra", "Piggy Banking
(Astra, V105)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_rtr, 0 , astra_single_2e, astrafr, astrafr_state, astradec, ROT0,
"Astra", "Ready To Roll (Astra, V101)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_rtra, as_rtr , astra_single_2e, astrafr, astrafr_state, astradec, ROT0,
"Astra", "Ready To Roll (Astra, V101, alt 1)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_rtrb, as_rtr , astra_single_2e, astrafr, astrafr_state, astradec, ROT0,
"Astra", "Ready To Roll (Astra, V101, alt 2)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_rtrc, as_rtr , astra_single_2e, astrafr, astrafr_state, astradec, ROT0,
"Astra", "Ready To Roll (Astra, V101, alt 3)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_rtrd, as_rtr , astra_single_2e, astrafr, astrafr_state, astradec, ROT0,
"Astra", "Ready To Roll (Astra, V100, )" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_rtre, as_rtr , astra_single_2e, astrafr, astrafr_state, astradec, ROT0,
"Astra", "Ready To Roll (Astra, V100, alt)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_rtrf, as_rtr , astra_single_2e, astrafr, astrafr_state, astradec, ROT0,
"Astra", "Ready To Roll (Astra, V200)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_rtrg, as_rtr , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra",
"Ready To Roll (Astra, V200, alt)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_rtrh, as_rtr , astra_single_2e, astrafr, astrafr_state, astradec, ROT0,
"Astra", "Ready To Roll (Astra, V202)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_rab, 0 , astra_single_2e, astrafr, driver_device, 0, ROT0, "Astra",
"Ring A Bell (Astra, V105)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_raba, as_rab , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Ring A
Bell (Astra, V106)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_rabb, as_rab , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Ring A
Bell (Astra, V107)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_rabc, as_rab , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Ring A
Bell (Astra, V104)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_rbg, 0 , astra_single_2e, astrafr, driver_device, 0, ROT0, "Astra",
"River Boat Gambler (Astra, V304)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_rbga, as_rab , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "River
Boat Gambler (Astra, V303)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_rbgb, as_rab , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "River
Boat Gambler (Astra, V104)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_rbgc, as_rab , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "River
Boat Gambler (Astra, V102)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_rbgd, as_rab , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "River
Boat Gambler (Astra, V101)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_rbge, as_rab , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "River
Boat Gambler (Astra, V008)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_rbglo, 0 , astrafr_dual_37, astrafr, astrafr_state, astradec_sml_dual,
ROT0, "Lowen", "River Boat Gambler (Lowen, V106)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_rox, 0 , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Roll X
(Astra, V006)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_csv, 0 , astra_single_37, astrafr, driver_device, 0, ROT0, "Astra",
"Slot Slant (?) (Astra, V202)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_sltcl, 0 , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Slots
Classic (?) (Astra)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_stp, 0 , astra_single_2e, astrafr, astrafr_state, astradec, ROT0,
"Astra", "Stampede (Astra, V103)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_stpa, as_stp , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra",
"Stampede (Astra, V102)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_stpb, as_stp , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra",
"Stampede (Astra, V105)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_siua, as_siu , astra_single, astrafr, astrafr_state, astradec_sml, ROT0,
"Astra", "Step It Up (Astra, V203)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_sld, 0 , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Super
Little Devil (Astra, V700)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_slda, as_sld , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Super
Little Devil (Astra, V600)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_sldb, as_sld , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Super
Little Devil (Astra, V500)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_sldc, as_sld , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Super
Little Devil (Astra, V400)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_sldd, as_sld , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Super
Little Devil (Astra, V200)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_slde, as_sld , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Super
Little Devil (Astra, V101)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_tem, 0 , astra_single_alt_37, astrafr, astrafr_state, astradec, ROT0,
"Astra", "Temptation (Astra, V101)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_tema, as_tem , astra_single_alt_37, astrafr, astrafr_state, astradec, ROT0,
"Astra", "Temptation (Astra, V006)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_tbl, 0 , astra_single_2e, astrafr, driver_device, 0, ROT0, "Astra",
"Triple Bells (Astra, V104)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_tbla, as_tbl , astra_single, astrafr, driver_device, 0, ROT0, "Astra",
"Triple Bells (Astra, V105)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_tblb, as_tbl , astra_single, astrafr, driver_device, 0, ROT0, "Astra",
"Triple Bells (Astra, V106)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_tblc, as_tbl , astra_single, astrafr, driver_device, 0, ROT0, "Astra",
"Triple Bells (Astra, V103)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_tbld, as_tbl , astra_single, astrafr, driver_device, 0, ROT0, "Astra",
"Triple Bells (Astra, V304)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_tble, as_tbl , astra_single, astrafr, driver_device, 0, ROT0, "Astra",
"Triple Bells (Astra, V303)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_tblf, as_tbl , astra_single, astrafr, driver_device, 0, ROT0, "Astra",
"Triple Bells (Astra, V301)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_td, 0 , astra_single_2e, astrafr, astrafr_state, astradec, ROT0, "Astra",
"Twin Dragons (Astra, V103)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_twp, 0 , astra_single_2e, astrafr, driver_device, 0, ROT0, "Astra",
"Twin Pots (Astra, V106)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_twpa, as_twp , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Twin
Pots (Astra, V104)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_vn, 0 , astrafr_dual_alt_37, astrafr, astrafr_state, astradec_dual, ROT0,
"Astra", "Vegas Nights (Astra, V205)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_vcv, 0 , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra",
"Viva Cash Vegas (Astra, V005)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_vcva, as_vcv , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra",
"Viva Cash Vegas (Astra, V107)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_vcvb, as_vcv , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra",
"Viva Cash Vegas (Astra, V106)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_vcvc, as_vcv , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra",
"Viva Cash Vegas (Astra, V104)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_vcvd, as_vcv , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra",
"Viva Cash Vegas (Astra, V102)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_vcve, as_vcv , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra",
"Viva Cash Vegas (Astra, V101)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_ww, 0 , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Wicked
Willy (Astra, V203)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_wwa, as_ww , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Wicked
Willy (Astra, V204)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_wwb, as_ww , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Wicked
Willy (Astra, V205)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_wwc, as_ww , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Wicked
Willy (Astra, V104)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_wwd, as_ww , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Wicked
Willy (Astra, V103)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_wwe, as_ww , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Wicked
Willy (Astra, V102)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 2000, showhand, 0, showhand, showhand, astrocorp_state, showhand, ROT0, "Astro Corp.",
"Show Hand (Italy)", MACHINE_SUPPORTS_SAVE )
-GAME( 2000, showhanc, showhand, showhanc, showhanc, astrocorp_state, showhanc, ROT0, "Astro Corp.",
"Wang Pai Dui Jue (China)", MACHINE_SUPPORTS_SAVE )
-GAME( 2002, skilldrp, 0, skilldrp, skilldrp, driver_device, 0, ROT0, "Astro Corp.",
"Skill Drop Georgia (Ver. G1.0S)", MACHINE_SUPPORTS_SAVE )
-GAME( 2003, speeddrp, 0, speeddrp, skilldrp, driver_device, 0, ROT0, "Astro Corp.",
"Speed Drop (Ver. 1.06)", MACHINE_SUPPORTS_SAVE )
-GAME( 2003?, dinodino, 0, skilldrp, skilldrp, driver_device, 0, ROT0, "Astro Corp.",
"Dino Dino", MACHINE_NOT_WORKING )
-GAME( 2004?, astoneag, 0, skilldrp, skilldrp, astrocorp_state, astoneag, ROT0, "Astro Corp.",
"Stone Age (Astro, Ver. ENG.03.A)", MACHINE_NOT_WORKING )
-GAME( 2005?, winbingo, 0, skilldrp, skilldrp, driver_device, 0, ROT0, "Astro Corp.",
"Win Win Bingo (set 1)", MACHINE_NOT_WORKING )
-GAME( 2005?, winbingoa, winbingo, skilldrp, skilldrp, driver_device, 0, ROT0, "Astro Corp.",
"Win Win Bingo (set 2)", MACHINE_NOT_WORKING )
-GAME( 2005?, hacher, winbingo, skilldrp, skilldrp, driver_device, 0, ROT0, "bootleg (Gametron)",
"Hacher (hack of Win Win Bingo)", MACHINE_NOT_WORKING )
-GAME( 2005?, zoo, 0, showhand, showhand, driver_device, 0, ROT0, "Astro Corp.",
"Zoo (Ver. ZO.02.D)", MACHINE_NOT_WORKING )
-GAME( 2007?, westvent, 0, skilldrp, skilldrp, driver_device, 0, ROT0, "Astro Corp.",
"Western Venture (Ver. AA.02.D)", MACHINE_NOT_WORKING )
-GAMEL(1978, seawolf2, 0, seawolf2, seawolf2, astrocde_state, seawolf2, ROT0, "Dave Nutting Associates /
Midway", "Sea Wolf II", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_seawolf2 )
-GAMEL(1980, ebases, 0, ebases, ebases, astrocde_state, ebases, ROT0, "Dave Nutting Associates /
Midway", "Extra Bases", MACHINE_SUPPORTS_SAVE, layout_spacezap )
-GAMEL(1980, spacezap, 0, spacezap, spacezap, astrocde_state, spacezap, ROT0, "Midway", "Space Zap",
MACHINE_SUPPORTS_SAVE, layout_spacezap )
-GAME( 1980, wow, 0, wow, wow, astrocde_state, wow, ROT0, "Dave Nutting Associates /
Midway", "Wizard of Wor", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, wowg, wow, wow, wowg, astrocde_state, wow, ROT0, "Dave Nutting Associates /
Midway", "Wizard of Wor (with German Language ROM)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAMEL(1981, gorf, 0, gorf, gorf, astrocde_state, gorf, ROT270, "Dave Nutting Associates /
Midway", "Gorf", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_gorf )
-GAMEL(1981, gorfpgm1, gorf, gorf, gorf, astrocde_state, gorf, ROT270, "Dave Nutting Associates /
Midway", "Gorf (program 1)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_gorf )
-GAMEL(1981, gorfpgm1g,gorf, gorf, gorfpgm1g, astrocde_state,gorf, ROT270, "Dave Nutting Associates /
Midway", "Gorf (program 1, with German Language ROM)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE,
layout_gorf )
-GAME( 1981, robby, 0, robby, robby, astrocde_state, robby, ROT0, "Dave Nutting Associates /
Bally Midway", "The Adventures of Robby Roto!", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, profpac, 0, profpac, profpac, astrocde_state, profpac, ROT0, "Dave Nutting Associates /
Bally Midway", "Professor Pac-Man", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, demndrgn, 0, demndrgn, demndrgn, astrocde_state, demndrgn, ROT0, "Dave Nutting Associates /
Bally Midway", "Demons & Dragons (prototype)", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAMEL(1983, tenpindx, 0, tenpindx, tenpindx, astrocde_state, tenpindx, ROT0, "Dave Nutting Associates /
Bally Midway", "Ten Pin Deluxe", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE | MACHINE_MECHANICAL,
layout_tenpindx )
-GAME( 1979, astrof, 0, astrof, astrof, driver_device, 0, ROT90, "Data East",
"Astro Fighter (set 1)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1979, astrof2, astrof, astrof, astrof, driver_device, 0, ROT90, "Data East",
"Astro Fighter (set 2)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1979, astrof3, astrof, astrof, astrof, driver_device, 0, ROT90, "Data East",
"Astro Fighter (set 3)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1979, abattle, astrof, abattle, abattle, astrof_state, abattle, ROT90, "bootleg? (Sidam)",
"Astro Battle (set 1)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1979, abattle2, astrof, abattle, abattle, astrof_state, abattle, ROT90, "bootleg? (Sidam)",
"Astro Battle (set 2)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1979, afire, astrof, abattle, abattle, astrof_state, afire, ROT90, "bootleg (Rene Pierre)",
"Astro Fire", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1979, acombat, astrof, abattle, abattle, astrof_state, afire, ROT90, "bootleg",
"Astro Combat (newer, CB)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1979, acombato, astrof, abattle, abattle, astrof_state, afire, ROT90, "bootleg",
"Astro Combat (older, PZ)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1979, acombat3, astrof, abattle, abattle, astrof_state, acombat3,ROT90, "bootleg (Proel)",
"Astro Combat (unencrypted)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1979, sstarbtl, astrof, abattle, abattle, astrof_state, sstarbtl,ROT90, "bootleg",
"Super Star Battle", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1979, spfghmk2, 0, spfghmk2, spfghmk2, driver_device,0, ROT90, "Data East",
"Space Fighter Mark II (set 1)", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1979, spfghmk22,spfghmk2, spfghmk2, spfghmk22,driver_device,0, ROT90, "Data East",
"Space Fighter Mark II (set 2)", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, tomahawk, 0, tomahawk, tomahawk, driver_device,0, ROT90, "Data East",
"Tomahawk 777 (rev 5)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, tomahawk1,tomahawk, tomahawk, tomahawk1,driver_device,0, ROT90, "Data East",
"Tomahawk 777 (rev 1)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 2002, blackbd, 0, astropc, astropc, astropc_state, astropc, ROT0, "Astro", "Black Beard
(Russia, set 1)", MACHINE_IS_SKELETON )
-GAME( 2002, blackbda, blackbd, astropc, astropc, astropc_state, astropc, ROT0, "Astro", "Black Beard
(Russia, set 2)", MACHINE_IS_SKELETON )
-GAME( 2002, blackbdb, blackbd, astropc, astropc, astropc_state, astropc, ROT0, "Astro", "Black Beard
(Russia, set 3)", MACHINE_IS_SKELETON )
-GAME( 2002, dslayrr, 0, astropc, astropc, astropc_state, astropc, ROT0, "Astro", "Dragon Slayer
(Russia, set 1)", MACHINE_IS_SKELETON )
-GAME( 2002, dslayrra, dslayrr, astropc, astropc, astropc_state, astropc, ROT0, "Astro", "Dragon Slayer
(Russia, set 2)", MACHINE_IS_SKELETON )
-GAME( 2002, hawaii, 0, astropc, astropc, astropc_state, astropc, ROT0, "Astro", "Hawaii (Russia)",
MACHINE_IS_SKELETON )
-GAME( 2002, oligam, 0, astropc, astropc, astropc_state, astropc, ROT0, "Astro", "Olympian Games
(Russia)", MACHINE_IS_SKELETON )
-GAME( 2002, rasce, 0, astropc, astropc, astropc_state, astropc, ROT0, "Astro", "Ra Sceptor
(Russia)", MACHINE_IS_SKELETON )
-GAME( 1988, bonzeadv, 0, bonzeadv, bonzeadv, driver_device, 0, ROT0, "Taito Corporation Japan",
"Bonze Adventure (World, Newer)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, bonzeadvo, bonzeadv, bonzeadv, bonzeadv, driver_device, 0, ROT0, "Taito Corporation Japan",
"Bonze Adventure (World, Older)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, bonzeadvu, bonzeadv, bonzeadv, jigkmgri, driver_device, 0, ROT0, "Taito America Corporation",
"Bonze Adventure (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, jigkmgri, bonzeadv, bonzeadv, jigkmgri, driver_device, 0, ROT0, "Taito Corporation",
"Jigoku Meguri (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, bonzeadvp, bonzeadv, bonzeadv, jigkmgri, driver_device, 0, ROT0, "Taito Corporation Japan",
"Bonze Adventure (World, prototype)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, asuka, 0, asuka, asuka, driver_device, 0, ROT270, "Taito Corporation",
"Asuka & Asuka (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, asukaj, asuka, asuka, asuka, driver_device, 0, ROT270, "Taito Corporation",
"Asuka & Asuka (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, mofflott, 0, mofflott, mofflott, driver_device, 0, ROT270, "Taito Corporation",
"Maze of Flott (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, cadash, 0, cadash, cadash, driver_device, 0, ROT0, "Taito Corporation Japan",
"Cadash (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, cadashj, cadash, cadash, cadashj, driver_device, 0, ROT0, "Taito Corporation",
"Cadash (Japan, version 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, cadashj1, cadash, cadash, cadashj, driver_device, 0, ROT0, "Taito Corporation",
"Cadash (Japan, version 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, cadashjo, cadash, cadash, cadashj, driver_device, 0, ROT0, "Taito Corporation",
"Cadash (Japan, oldest version)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, cadashu, cadash, cadash, cadashu, driver_device, 0, ROT0, "Taito America Corporation",
"Cadash (US, version 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, cadashi, cadash, cadash, cadash, driver_device, 0, ROT0, "Taito Corporation Japan",
"Cadash (Italy)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, cadashf, cadash, cadash, cadash, driver_device, 0, ROT0, "Taito Corporation Japan",
"Cadash (France)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, cadashg, cadash, cadash, cadash, driver_device, 0, ROT0, "Taito Corporation Japan",
"Cadash (Germany, version 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, cadashp, cadash, cadash, cadashj, driver_device, 0, ROT0, "Taito Corporation Japan",
"Cadash (World, prototype)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, galmedes, 0, galmedes, galmedes, driver_device, 0, ROT270, "Visco",
"Galmedes (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, earthjkr, 0, galmedes, earthjkr, driver_device, 0, ROT270, "Visco",
"U.N. Defense Force: Earth Joker (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, earthjkrp, earthjkr, galmedes, earthjkr, driver_device, 0, ROT270, "Visco",
"U.N. Defense Force: Earth Joker (Japan, prototype?)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, eto, 0, eto, eto, driver_device, 0, ROT0, "Visco",
"Kokontouzai Eto Monogatari (Japan)", MACHINE_SUPPORTS_SAVE )
-GAMEL( 1978, atarifb, 0, atarifb, atarifb, driver_device, 0, ROT0, "Atari", "Atari Football
(revision 2)", MACHINE_SUPPORTS_SAVE, layout_atarifb )
-GAMEL( 1978, atarifb1, atarifb, atarifb, atarifb, driver_device, 0, ROT0, "Atari", "Atari Football
(revision 1)", MACHINE_SUPPORTS_SAVE, layout_atarifb )
-GAMEL( 1978, atarifb2, atarifb, atarifb, atarifb, driver_device, 0, ROT0, "Atari", "Atari Football II",
MACHINE_SUPPORTS_SAVE, layout_atarifb )
-GAMEL( 1979, atarifb4, atarifb, atarifb4, atarifb4, driver_device, 0, ROT0, "Atari", "Atari Football (4
players)", MACHINE_SUPPORTS_SAVE, layout_atarifb4 )
-GAMEL( 1979, abaseb, 0, abaseb, abaseb, driver_device, 0, ROT0, "Atari", "Atari Baseball (set
1)", MACHINE_SUPPORTS_SAVE, layout_abaseb )
-GAMEL( 1979, abaseb2, abaseb, abaseb, abaseb, driver_device, 0, ROT0, "Atari", "Atari Baseball (set
2)", MACHINE_SUPPORTS_SAVE, layout_abaseb )
-GAME( 1990, hydra, 0, hydra, hydra, atarig1_state, hydra, ROT0, "Atari Games", "Hydra",
MACHINE_SUPPORTS_SAVE )
-GAME( 1990, hydrap, hydra, hydrap, hydra, atarig1_state, hydrap, ROT0, "Atari Games", "Hydra
(prototype 5/14/90)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, hydrap2, hydra, hydrap, hydra, atarig1_state, hydrap, ROT0, "Atari Games", "Hydra
(prototype 5/25/90)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, pitfight, 0, pitfight9, pitfight, atarig1_state, pitfight, ROT0, "Atari Games", "Pit
Fighter (rev 9)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, pitfight7, pitfight, pitfight7, pitfight, atarig1_state, pitfight, ROT0, "Atari Games", "Pit
Fighter (rev 7)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, pitfight6, pitfight, pitfightj, pitfight, atarig1_state, pitfight, ROT0, "Atari Games", "Pit
Fighter (rev 6)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, pitfight5, pitfight, pitfight7, pitfight, atarig1_state, pitfight, ROT0, "Atari Games", "Pit
Fighter (rev 5)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, pitfight4, pitfight, pitfight, pitfight, atarig1_state, pitfight, ROT0, "Atari Games", "Pit
Fighter (rev 4)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, pitfight3, pitfight, pitfight, pitfight, atarig1_state, pitfight, ROT0, "Atari Games", "Pit
Fighter (rev 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, pitfightj, pitfight, pitfightj, pitfightj, atarig1_state,pitfight, ROT0, "Atari Games", "Pit
Fighter (Japan, 2 players)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, pitfightb, pitfight, pitfightb, pitfight, atarig1_state, pitfightb, ROT0, "bootleg", "Pit
Fighter (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, roadriot, 0, atarig42_0x200, roadriot, atarig42_state, roadriot, ROT0, "Atari Games",
"Road Riot 4WD (set 1, 13 Nov 1991)", MACHINE_UNEMULATED_PROTECTION )
-GAME( 1991, roadrioto,roadriot, atarig42_0x200, roadriot, atarig42_state, roadriot, ROT0, "Atari Games",
"Road Riot 4WD (set 2, 04 Jun 1991)", MACHINE_UNEMULATED_PROTECTION )
-GAME( 1992, guardian, 0, atarig42_0x400, guardian, atarig42_state, guardian, ROT0, "Atari Games",
"Guardians of the 'Hood", 0 )
-GAME( 1994, tmek, 0, tmek, tmek, atarigt_state, tmek, ROT0, "Atari Games",
"T-MEK (v5.1, The Warlords)", MACHINE_UNEMULATED_PROTECTION )
-GAME( 1994, tmek51p, tmek, tmek, tmek, atarigt_state, tmek, ROT0, "Atari Games",
"T-MEK (v5.1, prototype)", MACHINE_UNEMULATED_PROTECTION )
-GAME( 1994, tmek45, tmek, tmek, tmek, atarigt_state, tmek, ROT0, "Atari Games",
"T-MEK (v4.5)", MACHINE_UNEMULATED_PROTECTION )
-GAME( 1994, tmek44, tmek, tmek, tmek, atarigt_state, tmek, ROT0, "Atari Games",
"T-MEK (v4.4)", MACHINE_UNEMULATED_PROTECTION )
-GAME( 1994, tmek20, tmek, tmek, tmek, atarigt_state, tmek, ROT0, "Atari Games",
"T-MEK (v2.0, prototype)", 0 )
-GAME( 1994, primrage, 0, primrage, primrage, atarigt_state, primrage, ROT0, "Atari Games",
"Primal Rage (version 2.3)", MACHINE_UNEMULATED_PROTECTION )
-GAME( 1994, primrage20, primrage, primrage20,primrage, atarigt_state, primrage, ROT0, "Atari Games", "Primal
Rage (version 2.0)", MACHINE_UNEMULATED_PROTECTION )
-GAME( 1992, spclords, 0, atarigx2_0x400, spclords, atarigx2_state, spclords, ROT0, "Atari Games",
"Space Lords (rev C)", MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING )
-GAME( 1992, spclordsb, spclords, atarigx2_0x400, spclords, atarigx2_state, spclords, ROT0, "Atari Games",
"Space Lords (rev B)", MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING )
-GAME( 1992, spclordsg, spclords, atarigx2_0x400, spclords, atarigx2_state, spclords, ROT0, "Atari Games",
"Space Lords (rev A, German)", MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING )
-GAME( 1992, spclordsa, spclords, atarigx2_0x400, spclords, atarigx2_state, spclords, ROT0, "Atari Games",
"Space Lords (rev A)", MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING )
-GAME( 1992, motofren, 0, atarigx2_0x200, motofren, atarigx2_state, motofren, ROT0, "Atari Games",
"Moto Frenzy", MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING )
-GAME( 1992, motofrenmd, motofren, atarigx2_0x200, motofren, atarigx2_state, motofren, ROT0, "Atari Games",
"Moto Frenzy (Mini Deluxe)", MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING )
-GAME( 1992, motofrenft, motofren, atarigx2_0x200, motofren, atarigx2_state, motofren, ROT0, "Atari Games",
"Moto Frenzy (Field Test Version)", MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING )
-GAME( 1992, motofrenmf, motofren, atarigx2_0x200, motofren, atarigx2_state, motofren, ROT0, "Atari Games",
"Moto Frenzy (Mini Deluxe Field Test Version)", MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING )
-GAME( 1993, rrreveng, 0, atarigx2_0x400, rrreveng, atarigx2_state, rrreveng, ROT0, "Atari Games",
"Road Riot's Revenge (prototype, Sep 06, 1994)", MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING )
-GAME( 1993, rrrevenga, rrreveng, atarigx2_0x400, rrreveng, atarigx2_state, rrreveng, ROT0, "Atari Games",
"Road Riot's Revenge (prototype, Jan 27, 1994, set 1)", MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING )
-GAME( 1993, rrrevengb, rrreveng, atarigx2_0x400, rrreveng, atarigx2_state, rrreveng, ROT0, "Atari Games",
"Road Riot's Revenge (prototype, Jan 27, 1994, set 2)", MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING )
-GAME( 1976, atarians, 0, atarians, atari_s1, driver_device, 0, ROT0, "Atari", "The Atarians",
MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND)
-GAME( 1977, time2000, 0, atari_s1, atari_s1, driver_device, 0, ROT0, "Atari", "Time 2000",
MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND)
-GAME( 1977, aavenger, 0, atari_s1, atari_s1, driver_device, 0, ROT0, "Atari", "Airborne Avenger",
MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND)
-GAME( 1978, midearth, 0, midearth, atari_s1, driver_device, 0, ROT0, "Atari", "Middle Earth",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1978, spcrider, 0, atari_s1, atari_s1, driver_device, 0, ROT0, "Atari", "Space Riders",
MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND)
-GAME( 1979, supermap, 0, atari_s2, atari_s2, driver_device, 0, ROT0, "Atari", "Superman (Pinball)",
MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND)
-GAME( 1979, hercules, 0, atari_s2, atari_s2, driver_device, 0, ROT0, "Atari", "Hercules",
MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND)
-GAME( 1979, roadrunr, 0, atari_s3, atari_s2, driver_device, 0, ROT0, "Atari", "Road Runner",
MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND)
-GAME( 1982, fourx4, 0, atari_s3, atari_s2, driver_device, 0, ROT0, "Atari", "4x4",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1984, atarisy1, 0, peterpak, peterpak, atarisy1_state, peterpak, ROT0, "Atari Games", "Atari
System 1 BIOS", MACHINE_IS_BIOS_ROOT )
-GAME( 1984, marble, atarisy1, marble, marble, atarisy1_state, marble, ROT0, "Atari Games", "Marble
Madness (set 1)", 0 )
-GAME( 1984, marble2, marble, marble, marble, atarisy1_state, marble, ROT0, "Atari Games", "Marble
Madness (set 2)", 0 )
-GAME( 1984, marble3, marble, marble, marble, atarisy1_state, marble, ROT0, "Atari Games", "Marble
Madness (set 3)", 0 )
-GAME( 1984, marble4, marble, marble, marble, atarisy1_state, marble, ROT0, "Atari Games", "Marble
Madness (set 4)", 0 )
-GAME( 1984, marble5, marble, marble, marble, atarisy1_state, marble, ROT0, "Atari Games", "Marble
Madness (set 5 - LSI Cartridge)", 0 )
-GAME( 1984, peterpak, atarisy1, peterpak, peterpak, atarisy1_state, peterpak, ROT0, "Atari Games", "Peter
Pack-Rat", 0 )
-GAME( 1985, indytemp, atarisy1, indytemp, indytemp, atarisy1_state, indytemp, ROT0, "Atari Games", "Indiana
Jones and the Temple of Doom (set 1)", 0 )
-GAME( 1985, indytemp2,indytemp, indytemp, indytemp, atarisy1_state, indytemp, ROT0, "Atari Games", "Indiana
Jones and the Temple of Doom (set 2)", 0 )
-GAME( 1985, indytemp3,indytemp, indytemp, indytemp, atarisy1_state, indytemp, ROT0, "Atari Games", "Indiana
Jones and the Temple of Doom (set 3)", 0 )
-GAME( 1985, indytemp4,indytemp, indytemp, indytemp, atarisy1_state, indytemp, ROT0, "Atari Games", "Indiana
Jones and the Temple of Doom (set 4)", 0 )
-GAME( 1985, indytempd,indytemp, indytemp, indytemp, atarisy1_state, indytemp, ROT0, "Atari Games", "Indiana
Jones and the Temple of Doom (German)", 0 )
-GAME( 1985, indytempc,indytemp, indytemp, indytemc, atarisy1_state, indytemp, ROT0, "Atari Games", "Indiana
Jones and the Temple of Doom (Cocktail)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1985, roadrunn, atarisy1, roadrunn, roadrunn, atarisy1_state, roadrunn, ROT0, "Atari Games", "Road
Runner (rev 2)", 0 )
-GAME( 1985, roadrunn2,roadrunn, roadrunn, roadrunn, atarisy1_state, roadrunn, ROT0, "Atari Games", "Road
Runner (rev 1+)", 0 )
-GAME( 1985, roadrunn1,roadrunn, roadrunn, roadrunn, atarisy1_state, roadrunn, ROT0, "Atari Games", "Road
Runner (rev 1)", 0 )
-GAME( 1987, roadblst, atarisy1, roadb110, roadblst, atarisy1_state, roadblst, ROT0, "Atari Games", "Road
Blasters (upright, rev 4)", 0 )
-GAME( 1987, roadblstg, roadblst, roadb109, roadblst, atarisy1_state, roadblst, ROT0, "Atari Games", "Road
Blasters (upright, German, rev 3)", 0 )
-GAME( 1987, roadblst3, roadblst, roadb109, roadblst, atarisy1_state, roadblst, ROT0, "Atari Games", "Road
Blasters (upright, rev 3)", 0 )
-GAME( 1987, roadblstg2, roadblst, roadb110, roadblst, atarisy1_state, roadblst, ROT0, "Atari Games", "Road
Blasters (upright, German, rev 2)", 0 )
-GAME( 1987, roadblst2, roadblst, roadb110, roadblst, atarisy1_state, roadblst, ROT0, "Atari Games", "Road
Blasters (upright, rev 2)", 0 )
-GAME( 1987, roadblstg1, roadblst, roadb109, roadblst, atarisy1_state, roadblst, ROT0, "Atari Games", "Road
Blasters (upright, German, rev 1)", 0 )
-GAME( 1987, roadblst1, roadblst, roadb109, roadblst, atarisy1_state, roadblst, ROT0, "Atari Games", "Road
Blasters (upright, rev 1)", 0 )
-GAME( 1987, roadblstc, roadblst, roadb110, roadblst, atarisy1_state, roadblst, ROT0, "Atari Games", "Road
Blasters (cockpit, rev 2)", 0 )
-GAME( 1987, roadblstcg, roadblst, roadb109, roadblst, atarisy1_state, roadblst, ROT0, "Atari Games", "Road
Blasters (cockpit, German, rev 1)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1987, roadblstc1, roadblst, roadb109, roadblst, atarisy1_state, roadblst, ROT0, "Atari Games", "Road
Blasters (cockpit, rev 1)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1987, roadblstgu, roadblst, roadb109, roadblst, atarisy1_state, roadblst, ROT0, "Atari Games", "Road
Blasters (upright, German, rev ?)", 0 )
-GAME( 1984, paperboy, 0, paperboy, paperboy, atarisy2_state, paperboy, ROT0, "Atari Games",
"Paperboy (rev 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, paperboyr2,paperboy, paperboy, paperboy, atarisy2_state, paperboy, ROT0, "Atari Games",
"Paperboy (rev 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, paperboyr1,paperboy, paperboy, paperboy, atarisy2_state, paperboy, ROT0, "Atari Games",
"Paperboy (rev 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, 720, 0, 720, 720, atarisy2_state, 720, ROT0, "Atari Games", "720 Degrees
(rev 4)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, 720r3, 720, 720, 720, atarisy2_state, 720, ROT0, "Atari Games", "720 Degrees
(rev 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, 720r2, 720, 720, 720, atarisy2_state, 720, ROT0, "Atari Games", "720 Degrees
(rev 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, 720r1, 720, 720, 720, atarisy2_state, 720, ROT0, "Atari Games", "720 Degrees
(rev 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, 720g, 720, 720, 720, atarisy2_state, 720, ROT0, "Atari Games", "720 Degrees
(German, rev 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, 720gr1, 720, 720, 720, atarisy2_state, 720, ROT0, "Atari Games", "720 Degrees
(German, rev 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, ssprint, 0, ssprint, ssprint, atarisy2_state, ssprint, ROT0, "Atari Games", "Super
Sprint (rev 4)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, ssprint3, ssprint, ssprint, ssprint, atarisy2_state, ssprint, ROT0, "Atari Games", "Super
Sprint (rev 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, ssprint1, ssprint, ssprint, ssprint, atarisy2_state, ssprint, ROT0, "Atari Games", "Super
Sprint (rev 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, ssprintg, ssprint, ssprint, ssprint, atarisy2_state, ssprint, ROT0, "Atari Games", "Super
Sprint (German, rev 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, ssprintg1,ssprint, ssprint, ssprint, atarisy2_state, ssprint, ROT0, "Atari Games", "Super
Sprint (German, rev 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, ssprintf, ssprint, ssprint, ssprint, atarisy2_state, ssprint, ROT0, "Atari Games", "Super
Sprint (French)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, ssprints, ssprint, ssprint, ssprint, atarisy2_state, ssprint, ROT0, "Atari Games", "Super
Sprint (Spanish)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, csprint, 0, csprint, csprint, atarisy2_state, csprint, ROT0, "Atari Games",
"Championship Sprint (rev 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, csprint2, csprint, csprint, csprint, atarisy2_state, csprint, ROT0, "Atari Games",
"Championship Sprint (rev 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, csprint1, csprint, csprint, csprint, atarisy2_state, csprint, ROT0, "Atari Games",
"Championship Sprint (rev 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, csprintg, csprint, csprint, csprint, atarisy2_state, csprint, ROT0, "Atari Games",
"Championship Sprint (German, rev 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, csprintg1,csprint, csprint, csprint, atarisy2_state, csprint, ROT0, "Atari Games",
"Championship Sprint (German, rev 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, csprintf, csprint, csprint, csprint, atarisy2_state, csprint, ROT0, "Atari Games",
"Championship Sprint (French)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, csprints, csprint, csprint, csprint, atarisy2_state, csprint, ROT0, "Atari Games",
"Championship Sprint (Spanish, rev 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, csprints1,csprint, csprint, csprint, atarisy2_state, csprint, ROT0, "Atari Games",
"Championship Sprint (Spanish, rev 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, apb, 0, apb, apb, atarisy2_state, apb, ROT270, "Atari Games", "APB -
All Points Bulletin (rev 7)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, apb6, apb, apb, apb, atarisy2_state, apb, ROT270, "Atari Games", "APB -
All Points Bulletin (rev 6)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, apb5, apb, apb, apb, atarisy2_state, apb, ROT270, "Atari Games", "APB -
All Points Bulletin (rev 5)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, apb4, apb, apb, apb, atarisy2_state, apb, ROT270, "Atari Games", "APB -
All Points Bulletin (rev 4)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, apb3, apb, apb, apb, atarisy2_state, apb, ROT270, "Atari Games", "APB -
All Points Bulletin (rev 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, apb2, apb, apb, apb, atarisy2_state, apb, ROT270, "Atari Games", "APB -
All Points Bulletin (rev 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, apb1, apb, apb, apb, atarisy2_state, apb, ROT270, "Atari Games", "APB -
All Points Bulletin (rev 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, apbg, apb, apb, apb, atarisy2_state, apb, ROT270, "Atari Games", "APB -
All Points Bulletin (German)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, apbf, apb, apb, apb, atarisy2_state, apb, ROT270, "Atari Games", "APB -
All Points Bulletin (French)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, laststar, 0, atarisy4, atarisy4, atarisy4_state, laststar, ROT0, "Atari Games", "The Last
Starfighter (prototype)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_SOUND_HW )
-GAME( 1985, airrace, 0, airrace, atarisy4, atarisy4_state, airrace, ROT0, "Atari Games", "Air Race
(prototype)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_SOUND_HW )
-GAME(1975, antiairc, 0, atarikee, 0, driver_device, 0, ROT0, "Atari", "Anti-Aircraft
[TTL]", MACHINE_IS_SKELETON)
-GAME(1975, crashnsc, 0, atarikee, 0, driver_device, 0, ROT0, "Atari", "Crash 'n
Score/Stock Car [TTL]", MACHINE_IS_SKELETON)
-GAME(1976, indy4, 0, atarikee, 0, driver_device, 0, ROT0, "Atari/Kee", "Indy 4 [TTL]",
MACHINE_IS_SKELETON)
-GAME(1975, indy800, 0, atarikee, 0, driver_device, 0, ROT90, "Atari/Kee", "Indy 800
[TTL]", MACHINE_IS_SKELETON)
-GAME(1975, jetfight, 0, atarikee, 0, driver_device, 0, ROT0, "Atari", "Jet Fighter/Jet
Fighter Cocktail/Launch Aircraft (set 1) [TTL]", MACHINE_IS_SKELETON)
-GAME(1975, jetfighta, jetfight, atarikee, 0, driver_device, 0, ROT0, "Atari", "Jet Fighter/Jet
Fighter Cocktail/Launch Aircraft (set 2) [TTL]", MACHINE_IS_SKELETON)
-GAME(1976, outlaw, 0, atarikee, 0, driver_device, 0, ROT0, "Atari", "Outlaw [TTL]",
MACHINE_IS_SKELETON)
-GAME(1975, sharkjaw, 0, atarikee, 0, driver_device, 0, ROT0, "Atari/Horror Games", "Shark
JAWS [TTL]", MACHINE_IS_SKELETON)
-GAME(1975, steeplec, 0, atarikee, 0, driver_device, 0, ROT0, "Atari", "Steeplechase
[TTL]", MACHINE_IS_SKELETON)
-GAME(1976, stuntcyc, 0, atarikee, 0, driver_device, 0, ROT0, "Atari", "Stunt Cycle
[TTL]", MACHINE_IS_SKELETON)
-GAME(1974, tank, 0, atarikee, 0, driver_device, 0, ROT0, "Atari/Kee", "Tank/Tank
Cocktail [TTL]", MACHINE_IS_SKELETON)
-GAME(1975, tankii, 0, atarikee, 0, driver_device, 0, ROT0, "Atari/Kee", "Tank II [TTL]",
MACHINE_IS_SKELETON)
-GAME( 1990, ataxx, 0, ataxx, ataxx, leland_state, ataxx, ROT0, "Leland Corp.", "Ataxx (set
1)", 0 )
-GAME( 1990, ataxxa, ataxx, ataxx, ataxx, leland_state, ataxx, ROT0, "Leland Corp.", "Ataxx (set
2)", 0 )
-GAME( 1990, ataxxe, ataxx, ataxx, ataxx, leland_state, ataxx, ROT0, "Leland Corp.", "Ataxx
(Europe)", 0 )
-GAME( 1990, ataxxj, ataxx, ataxx, ataxx, leland_state, ataxxj, ROT0, "Leland Corp. (Capcom
license)", "Ataxx (Japan)", 0 )
-GAME( 1990, wsf, 0, wsf, wsf, leland_state, wsf, ROT0, "Leland Corp.", "World
Soccer Finals", 0 )
-GAME( 1991, indyheat, 0, wsf, indyheat, leland_state, indyheat, ROT0, "Leland Corp.", "Danny
Sullivan's Indy Heat", 0 )
-GAME( 1991, brutforc, 0, wsf, brutforc, leland_state, brutforc, ROT0, "Leland Corp.", "Brute
Force", 0 )
-GAME( 1991, asylum, 0, wsf, brutforc, leland_state, asylum, ROT270, "Leland Corp.", "Asylum
(prototype)", 0 )
-GAME( 1988, atetris, 0, atetris, atetris, atetris_state, atetris, ROT0, "Atari Games", "Tetris
(set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, atetrisa, atetris, atetris, atetris, atetris_state, atetris, ROT0, "Atari Games", "Tetris
(set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, atetrisb, atetris, atetris, atetris, atetris_state, atetris, ROT0, "bootleg", "Tetris
(bootleg set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, atetrisb2,atetris, atetrisb2, atetris, atetris_state, atetris, ROT0, "bootleg", "Tetris
(bootleg set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, atetrisb3,atetris, atetrisb3, atetris, atetris_state, atetris, ROT0, "bootleg", "Tetris
(bootleg set 3)", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1989, atetrisc, atetris, atetris, atetrisc, atetris_state, atetris, ROT270, "Atari Games", "Tetris
(cocktail set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, atetrisc2,atetris, atetris, atetrisc, atetris_state, atetris, ROT270, "Atari Games", "Tetris
(cocktail set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 2000, mwskins, 0, mwskins, mwskins, atlantis_state, mwskins, ROT0, "Midway", "Skins Game
(1.06)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 2000, mwskinsa, mwskins, mwskins, mwskins, atlantis_state, mwskins, ROT0, "Midway", "Skins Game
(1.06, alt)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 2000, mwskinso, mwskins, mwskins, mwskins, atlantis_state, mwskins, ROT0, "Midway", "Skins Game
(1.04)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 1999, atronic, 0, atronic, atronic, driver_device, 0, ROT0, "Atronic",
"Atronic SetUp/Clear Chips (Russia, set 1)", MACHINE_IS_SKELETON)
-GAME( 1999, atronica, atronic, atronic, atronic, driver_device, 0, ROT0, "Atronic",
"Atronic SetUp/Clear Chips (Russia, set 2)", MACHINE_IS_SKELETON)
-GAME( 2002, atlantca, 0, atronic, atronic, driver_device, 0, ROT0, "Atronic",
"Atlantica (Russia) (Atronic) (set 1)", MACHINE_IS_SKELETON)
-GAME( 2002, atlantcaa, atlantca, atronic, atronic, driver_device, 0, ROT0, "Atronic",
"Atlantica (Russia) (Atronic) (set 2)", MACHINE_IS_SKELETON)
-GAME( 2002, baboshka, 0, atronic, atronic, driver_device, 0, ROT0, "Atronic",
"Baboshka (Russia) (Atronic)", MACHINE_IS_SKELETON)
-GAME( 2002, cfblue, 0, atronic, atronic, driver_device, 0, ROT0, "Atronic", "Crazy
Fruits Blue (Russia) (Atronic) (set 1)", MACHINE_IS_SKELETON)
-GAME( 2002, cfbluea, cfblue, atronic, atronic, driver_device, 0, ROT0, "Atronic", "Crazy
Fruits Blue (Russia) (Atronic) (set 2)", MACHINE_IS_SKELETON)
-GAME( 2002, cfgreen, 0, atronic, atronic, driver_device, 0, ROT0, "Atronic", "Crazy
Fruits Green (Russia) (Atronic)", MACHINE_IS_SKELETON)
-GAME( 2002, chicken, 0, atronic, atronic, driver_device, 0, ROT0, "Atronic",
"Chicken (Russia) (Atronic)", MACHINE_IS_SKELETON)
-GAME( 2002, aclown, 0, atronic, atronic, driver_device, 0, ROT0, "Atronic", "Clown
(Russia) (Atronic)", MACHINE_IS_SKELETON)
-GAME( 2002, goldglen, 0, atronic, atronic, driver_device, 0, ROT0, "Atronic", "Golden
Glenn (Russia) (Atronic)", MACHINE_IS_SKELETON)
-GAME( 2002, iccash, 0, atronic, atronic, driver_device, 0, ROT0, "Atronic", "I C
Cash (Russia) (Atronic)", MACHINE_IS_SKELETON)
-GAME( 2002, shpinxii, 0, atronic, atronic, driver_device, 0, ROT0, "Atronic", "Sphinx
II (Russia) (Atronic)", MACHINE_IS_SKELETON)
-GAME( 2002, bearnec, 0, atronic, atronic, driver_device, 0, ROT0, "Atronic", "Bear
Necessities (Russia) (Atronic)", MACHINE_IS_SKELETON)
-GAME( 2002, beachpt, 0, atronic, atronic, driver_device, 0, ROT0, "Atronic", "Beach
Patrol (Russia) (Atronic)", MACHINE_IS_SKELETON)
-GAME( 2002, beetleup, 0, atronic, atronic, driver_device, 0, ROT0, "Atronic",
"Beetles Unplugged (Russia) (Atronic)", MACHINE_IS_SKELETON)
-GAME( 2002, abigchs, 0, atronic, atronic, driver_device, 0, ROT0, "Atronic", "Big
Cheese (Russia) (Atronic)", MACHINE_IS_SKELETON)
-GAME( 2002, bigblue, 0, atronic, atronic, driver_device, 0, ROT0, "Atronic", "Big
Blue (Russia) (Atronic)", MACHINE_IS_SKELETON)
-GAME( 2002, castaway, 0, atronic, atronic, driver_device, 0, ROT0, "Atronic",
"Castaway (Russia) (Atronic) (set 1)", MACHINE_IS_SKELETON)
-GAME( 2002, castawaya, castaway, atronic, atronic, driver_device, 0, ROT0, "Atronic",
"Castaway (Russia) (Atronic) (set 2)", MACHINE_IS_SKELETON)
-GAME( 2002, dncsprt, 0, atronic, atronic, driver_device, 0, ROT0, "Atronic",
"Dancing Spirit (Russia) (Atronic)", MACHINE_IS_SKELETON)
-GAME( 2002, drmmake, 0, atronic, atronic, driver_device, 0, ROT0, "Atronic", "Dream
Maker (Russia) (Atronic)", MACHINE_IS_SKELETON)
-GAME( 2002, goldcity, 0, atronic, atronic, driver_device, 0, ROT0, "Atronic", "Gold
City (Russia) (Atronic)", MACHINE_IS_SKELETON)
-GAME( 2002, jumpjkpt, 0, atronic, atronic, driver_device, 0, ROT0, "Atronic",
"Jumping Jackpots (Russia) (Atronic)", MACHINE_IS_SKELETON)
-GAME( 2002, mushmagi, 0, atronic, atronic, driver_device, 0, ROT0, "Atronic",
"Mushroom Magic (Russia) (Atronic)", MACHINE_IS_SKELETON)
-GAME( 2002, santam, 0, atronic, atronic, driver_device, 0, ROT0, "Atronic", "Santa
Maria (Russia) (Atronic)", MACHINE_IS_SKELETON)
-GAME( 2002, splmastr, 0, atronic, atronic, driver_device, 0, ROT0, "Atronic", "Spell
Master (Russia) (Atronic)", MACHINE_IS_SKELETON)
-GAME( 2002, tajmah, 0, atronic, atronic, driver_device, 0, ROT0, "Atronic",
"Tajmahal (Russia) (Atronic)", MACHINE_IS_SKELETON)
-GAME( 2002, 3wishrd, 0, atronic, atronic, driver_device, 0, ROT0, "Atronic", "Three
Wishes Red (Russia) (Atronic)", MACHINE_IS_SKELETON)
-GAME( 1980, attckufo, 0, attckufo, attckufo, driver_device, 0, ROT270, "Ryoto Electric Co.", "Attack
Ufo", MACHINE_SUPPORTS_SAVE )
-GAME( 2002, atvtrack, 0, atvtrack, atvtrack, driver_device, 0, ROT0, "Gaelco", "ATV Track
(set 1)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 2002, atvtracka, atvtrack, atvtrack, atvtrack, driver_device, 0, ROT0, "Gaelco", "ATV Track
(set 2)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 2000, smashdrv, 0, smashdrv, atvtrack, driver_device, 0, ROT0, "Gaelco", "Smashing
Drive", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAMEL( 1978, avalnche, 0, avalnche, avalnche, driver_device, 0, ROT0, "Atari", "Avalanche",
MACHINE_SUPPORTS_SAVE, layout_avalnche )
-GAMEL( 1978, cascade, avalnche, avalnche, cascade, driver_device, 0, ROT0, "bootleg? (Sidam)", "Cascade",
MACHINE_SUPPORTS_SAVE, layout_avalnche )
-GAME( 1985, avtsym14, 0, avt, symbols, driver_device, 0, ROT0, "Advanced Video Technology",
"Symbols (ver 1.4)", MACHINE_NOT_WORKING )
-GAME( 1985, avtsym25, avtsym14, avt, symbols, driver_device, 0, ROT0, "Advanced Video Technology",
"Symbols (ver 2.5)", MACHINE_NOT_WORKING )
-GAME( 1985, avtbingo, 0, avt, symbols, driver_device, 0, ROT0, "Advanced Video Technology",
"Arrow Bingo", MACHINE_NOT_WORKING )
-GAME( 1989, avtnfl, 0, avt, symbols, driver_device, 0, ROT0, "Advanced Video Technology",
"NFL (ver 109)", MACHINE_NOT_WORKING )
-GAME( 1983, aztarac, 0, aztarac, aztarac, driver_device, 0, ROT0, "Centuri", "Aztarac",
MACHINE_SUPPORTS_SAVE )
-GAME( 1995, backfire, 0, backfire, backfire, backfire_state, backfire, ROT0, "Data East
Corporation", "Backfire! (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, badlands, 0, badlands, badlands, badlands_state, badlands, ROT0, "Atari Games", "Bad Lands", 0 )
-GAME( 1989, badlandsb, badlands, badlandsb, badlandsb, driver_device, 0, ROT0, "bootleg (Playmark)", "Bad
Lands (bootleg)", MACHINE_NOT_WORKING )
-GAME( 1989, badlandsb2,badlands, badlandsb, badlandsb, driver_device, 0, ROT0, "bootleg (Playmark)", "Bad
Lands (bootleg, alternate)", MACHINE_NOT_WORKING )
-GAME( 1982, bagman, 0, bagman, bagman, bagman_state, bagman, ROT270, "Valadon Automation",
"Bagman", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, bagnard, bagman, bagman, bagman, bagman_state, bagman, ROT270, "Valadon Automation", "Le
Bagnard (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, bagnarda, bagman, bagman, bagman, bagman_state, bagman, ROT270, "Valadon Automation", "Le
Bagnard (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, bagnardi, bagman, bagman, bagman, bagman_state, bagman, ROT90, "Valadon Automation (Itisa
license)", "Le Bagnard (Itisa, Spain)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, bagmans, bagman, bagman, bagmans, bagman_state, bagman, ROT270, "Valadon Automation (Stern
Electronics license)", "Bagman (Stern Electronics, set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, bagmans2, bagman, bagman, bagman, bagman_state, bagman, ROT270, "Valadon Automation (Stern
Electronics license)", "Bagman (Stern Electronics, set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, sbagman, 0, bagman, sbagman, driver_device, 0, ROT270, "Valadon Automation",
"Super Bagman", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, sbagmans, sbagman, bagman, sbagman, driver_device, 0, ROT270, "Valadon Automation (Stern
Electronics license)", "Super Bagman (Stern Electronics)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, pickin, 0, pickin, pickin, driver_device, 0, ROT270, "Valadon Automation",
"Pickin'", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, botanic, 0, botanic, botanici,driver_device, 0, ROT90, "Itisa",
"Botanic (English / Spanish)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, botanicf, botanic, botanic, botanicf,driver_device, 0, ROT270, "Itisa (Valadon Automation
license)", "Botanic (French)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, squaitsa, 0, squaitsa,squaitsa, driver_device,0, ROT0, "Itisa", "Squash (Itisa)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1976, fun4, 0, bailey, 0, driver_device, 0, ROT0, "Bailey International", "Fun Four (set 1)
[TTL]", MACHINE_IS_SKELETON )
-GAME( 1976, fun4a, fun4, bailey, 0, driver_device, 0, ROT0, "Bailey International", "Fun Four (set 2)
[TTL]", MACHINE_IS_SKELETON )
-GAME( 1984, sentetst, 0, balsente, sentetst, balsente_state, sentetst, ROT0, "Bally/Sente", "Sente
Diagnostic Cartridge", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, cshift, 0, balsente, cshift, balsente_state, cshift, ROT0, "Bally/Sente", "Chicken
Shift", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, gghost, 0, balsente, gghost, balsente_state, gghost, ROT0, "Bally/Sente", "Goalie
Ghost", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, hattrick, 0, balsente, hattrick, balsente_state, hattrick, ROT0, "Bally/Sente", "Hat
Trick", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, trivia12, triviag1, balsente, triviag1, balsente_state, triviag1, ROT0, "Bally/Sente", "Trivial
Pursuit (Think Tank - Genus Edition) (12/14/84)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, otwalls, 0, balsente, otwalls, balsente_state, otwalls, ROT0, "Bally/Sente", "Off the
Wall (Sente)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, snakepit, 0, balsente, sentetst, balsente_state, snakepit, ROT0, "Bally/Sente", "Snake
Pit", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, snakjack, 0, balsente, snakjack, balsente_state, snakjack, ROT0, "Bally/Sente",
"Snacks'n Jaxson", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, gimeabrk, 0, balsente, gimeabrk, balsente_state, gimeabrk, ROT0, "Bally/Sente", "Gimme A
Break (7/7/85)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, minigolf, 0, balsente, minigolf, balsente_state, minigolf, ROT0, "Bally/Sente", "Mini
Golf (11/25/85)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, minigolf2,minigolf, balsente, minigolf2, balsente_state,minigolf2,ROT0, "Bally/Sente", "Mini
Golf (10/8/85)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, triviabb, 0, balsente, triviag1, balsente_state, triviag2, ROT0, "Bally/Sente", "Trivial
Pursuit (Baby Boomer Edition) (3/20/85)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, triviag1, 0, balsente, triviag1, balsente_state, triviag1, ROT0, "Bally/Sente", "Trivial
Pursuit (Think Tank - Genus Edition) (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, triviag2, 0, balsente, triviag1, balsente_state, triviag2, ROT0, "Bally/Sente", "Trivial
Pursuit (Genus II Edition)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, triviasp, 0, balsente, triviag1, balsente_state, triviag2, ROT0, "Bally/Sente", "Trivial
Pursuit (All Star Sports Edition)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, triviayp, 0, balsente, triviag1, balsente_state, triviag2, ROT0, "Bally/Sente", "Trivial
Pursuit (Young Players Edition)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, triviaes, 0, balsente, triviaes, balsente_state, triviaes, ROT0, "Bally/Sente", "Trivial
Pursuit (Spanish)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, toggle, 0, balsente, toggle, balsente_state, toggle, ROT0, "Bally/Sente", "Toggle
(prototype)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, nametune, 0, balsente, nametune, balsente_state, nametune, ROT0, "Bally/Sente", "Name
That Tune (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, nametune2,nametune, balsente, nametune, balsente_state, nametune, ROT0, "Bally/Sente", "Name
That Tune (3/23/86)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, nstocker, 0, balsente, nstocker, balsente_state, nstocker, ROT0, "Bally/Sente", "Night
Stocker (10/6/86)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, nstocker2,nstocker, balsente, nstocker, balsente_state, nstocker, ROT0, "Bally/Sente", "Night
Stocker (8/27/86)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, sfootbal, 0, balsente, sfootbal, balsente_state, sfootbal, ROT0, "Bally/Sente", "Street
Football (11/12/86)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, spiker, 0, balsente, spiker, balsente_state, spiker, ROT0, "Bally/Sente",
"Spiker", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, spiker2, spiker, balsente, spiker, balsente_state, spiker, ROT0, "Bally/Sente", "Spiker
(5/5/86)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, spiker3, spiker, balsente, spiker, balsente_state, spiker, ROT0, "Bally/Sente", "Spiker
(6/9/86)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, stompin, 0, balsente, stompin, balsente_state, stompin, ROT0, "Bally/Sente",
"Stompin' (4/4/86)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, rescraid, 0, balsente, rescraid, balsente_state, rescraid, ROT0, "Bally Midway", "Rescue
Raider (5/11/87) (non-cartridge)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, shrike, 0, shrike, shrike, balsente_state, shrike, ROT0, "Bally/Sente", "Shrike
Avenger (prototype)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, rescraida,rescraid, balsente, rescraid, balsente_state, rescraid, ROT0, "Bally Midway", "Rescue
Raider (stand-alone)", MACHINE_SUPPORTS_SAVE )
-GAME( 198?, grudge, 0, balsente, grudge, balsente_state, grudge, ROT0, "Bally Midway", "Grudge
Match (prototype)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, bankp, 0, bankp, bankp, driver_device, 0, ROT0, "Sanritsu / Sega", "Bank Panic",
MACHINE_SUPPORTS_SAVE )
-GAME( 1987, combh, 0, bankp, combh, driver_device, 0, ROT270, "Sanritsu / Sega", "Combat Hawk",
MACHINE_SUPPORTS_SAVE )
-GAME( 1985, metrocrs, 0, baraduke, metrocrs, baraduke_state, baraduke, ROT0, "Namco", "Metro-Cross
(set 1)", 0 )
-GAME( 1985, metrocrsa,metrocrs, baraduke, metrocrs, baraduke_state, baraduke, ROT0, "Namco", "Metro-Cross
(set 2)", 0 )
-GAME( 1985, aliensec, 0, baraduke, baraduke, baraduke_state, baraduke, ROT0, "Namco", "Alien Sector",
0 )
-GAME( 1985, baraduke, aliensec, baraduke, baraduke, baraduke_state, baraduke, ROT0, "Namco", "Baraduke", 0 )
-GAME( 2002, barata, 0, barata, barata, driver_device, 0, ROT0, "Eletro Matic
Equipamentos Eletromec??nicos", "Dona Barata (early prototype)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1983, barbball, 0, a5200, bartop52, driver_device, 0, ROT0, "Atari", "Barroom Baseball (prototype)",
MACHINE_NOT_WORKING )
-GAME( 1991, batman, 0, batman, batman, driver_device, 0, ROT0, "Atari Games", "Batman",
MACHINE_SUPPORTS_SAVE )
-GAME( 1986, battlane, 0, battlane, battlane, driver_device, 0, ROT90, "Technos Japan (Taito
license)", "Battle Lane! Vol. 5 (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, battlane2, battlane, battlane, battlane, driver_device, 0, ROT90, "Technos Japan (Taito
license)", "Battle Lane! Vol. 5 (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, battlane3, battlane, battlane, battlane, driver_device, 0, ROT90, "Technos Japan (Taito
license)", "Battle Lane! Vol. 5 (set 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, battlera, 0, battlera, battlera, driver_device, 0, ROT0, "Data East Corporation",
"Battle Rangers (World)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1988, bldwolf, battlera, battlera, battlera, driver_device, 0, ROT0, "Data East USA", "Bloody Wolf
(US)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1988, bldwolfj, battlera, battlera, battlera, driver_device, 0, ROT0, "Data East Corporation",
"Narazumono Sentoubutai Bloody Wolf (Japan)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS |
MACHINE_SUPPORTS_SAVE )
-GAME( 1982, battlex, 0, battlex, battlex, battlex_state, battlex, ROT180, "Omori Electric Co., Ltd.",
"Battle Cross", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 1987, battlnts, 0, battlnts, battlnts, driver_device, 0, ROT90, "Konami", "Battlantis (program
code G)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, battlntsa, battlnts, battlnts, battlnts, driver_device, 0, ROT90, "Konami", "Battlantis (program
code F)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, battlntsj, battlnts, battlnts, battlnts, driver_device, 0, ROT90, "Konami", "Battlantis (Japan,
program code E)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, rackemup, 0, battlnts, rackemup, driver_device, 0, ROT90, "Konami", "Rack 'em Up
(program code L)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1987, thehustl, rackemup, battlnts, thehustl, driver_device, 0, ROT90, "Konami", "The Hustler (Japan,
program code M)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1987, thehustlj, rackemup, battlnts, thehustl, driver_device, 0, ROT90, "Konami", "The Hustler (Japan,
program code J)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1989, bbusters, 0, bbusters, bbusters, driver_device, 0, ROT0, "SNK", "Beast Busters
(World)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1989, bbustersu, bbusters, bbusters, bbusters, driver_device, 0, ROT0, "SNK", "Beast Busters (US,
Version 3)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1989, bbustersua, bbusters, bbusters, bbusters, driver_device, 0, ROT0, "SNK", "Beast Busters (US,
Version 2)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1989, mechatt, 0, mechatt, mechatt, driver_device, 0, ROT0, "SNK", "Mechanized Attack
(World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, mechattj, mechatt, mechatt, mechattj, driver_device, 0, ROT0, "SNK", "Mechanized Attack
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, mechattu, mechatt, mechatt, mechattu, driver_device, 0, ROT0, "SNK", "Mechanized Attack
(US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, mechattu1, mechatt, mechatt, mechattu, driver_device, 0, ROT0, "SNK", "Mechanized Attack
(US, Version 1, Single Player)", MACHINE_SUPPORTS_SAVE )
-GAMEL( 1979, beaminv, 0, beaminv, beaminv, driver_device, 0, ROT270, "Teknon Kogyo", "Beam Invader",
MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE, layout_beaminv )
-GAMEL( 1979, pacominv, beaminv, beaminv, pacominv, driver_device, 0, ROT270, "Pacom Corporation", "Pacom
Invader", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE, layout_beaminv )
-GAME( 1993, beathead, 0, beathead, beathead, beathead_state, beathead, ROT0, "Atari Games", "BeatHead
(prototype)", 0 )
-GAME( 1982, beezer, 0, beezer, beezer, beezer_state, beezer, ROT90, "Tong Electronic", "Beezer (set
1)", MACHINE_IMPERFECT_SOUND )
-GAME( 1982, beezer1, beezer, beezer, beezer, beezer_state, beezer, ROT90, "Tong Electronic", "Beezer (set
2)", MACHINE_IMPERFECT_SOUND )
-GAME( 2004, fairyl2 ,0, belatra, belatra, driver_device, 0, ROT0, "Belatra","Fairy Land 2 (set
1)", MACHINE_IS_SKELETON )
-GAME( 2004, fairyl2a ,fairyl2, belatra, belatra, driver_device, 0, ROT0, "Belatra","Fairy Land 2 (set
2)", MACHINE_IS_SKELETON )
-GAME( 2004, fairyl2b ,fairyl2, belatra, belatra, driver_device, 0, ROT0, "Belatra","Fairy Land 2 (set
3)", MACHINE_IS_SKELETON )
-GAME( 2004, fairyl2bl ,fairyl2, belatra, belatra, driver_device, 0, ROT0, "Belatra","Fairy Land 2
(bootleg)", MACHINE_IS_SKELETON )
-GAME( 2004, ldrink ,0, belatra, belatra, driver_device, 0, ROT0, "Belatra","Lucky Drink (set
1)", MACHINE_IS_SKELETON )
-GAME( 2004, ldrinka ,ldrink, belatra, belatra, driver_device, 0, ROT0, "Belatra","Lucky Drink (set
2)", MACHINE_IS_SKELETON )
-GAME( 2004, merryjn ,0, belatra, belatra, driver_device, 0, ROT0, "Belatra","Merry Joiner",
MACHINE_IS_SKELETON )
-GAME( 1980, berzerk, 0, berzerk, berzerk, driver_device, 0, ROT0, "Stern Electronics",
"Berzerk (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, berzerk1, berzerk, berzerk, berzerk, driver_device, 0, ROT0, "Stern Electronics",
"Berzerk (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, berzerkf, berzerk, berzerk, berzerkf, driver_device, 0, ROT0, "Stern Electronics",
"Berzerk (French Speech)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, berzerkg, berzerk, berzerk, berzerkg, driver_device, 0, ROT0, "Stern Electronics",
"Berzerk (German Speech)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, berzerks, berzerk, berzerk, berzerks, driver_device, 0, ROT0, "Stern Electronics (Sonic
License)", "Berzerk (Spanish Speech)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, frenzy, 0, frenzy, frenzy, driver_device, 0, ROT0, "Stern Electronics",
"Frenzy", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, moonwarp, 0, frenzy, moonwarp, berzerk_state, moonwarp, ROT0, "Stern Electronics", "Moon
War (prototype on Frenzy hardware)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, bestleag, bigstrik, bestleag, bestleag, driver_device, 0, ROT0, "bootleg", "Best League (bootleg
of Big Striker, Italian Serie A)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1993, bestleaw, bigstrik, bestleaw, bestleag, driver_device, 0, ROT0, "bootleg", "Best League (bootleg
of Big Striker, World Cup)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1989, inquiztr, 0 , bfcobra, bfcobra, bfcobra_state, bfcobra, ROT0, "BFM", "Inquizitor",
MACHINE_NOT_WORKING )
-GAME( 1990, escounts, 0 , bfcobra, bfcobra, bfcobra_state, bfcobra, ROT0, "BFM", "Every Second
Counts (39-360-053)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1991, trebltop, 0 , bfcobra, bfcobra, bfcobra_state, bfcobra, ROT0, "BFM", "Treble Top
(39-360-070)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1991, beeline, 0 , bfcobra, bfcobra, bfcobra_state, bfcobra, ROT0, "BFM", "Beeline
(39-360-075)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1991, quizvadr, 0 , bfcobra, bfcobra, bfcobra_state, bfcobra, ROT0, "BFM", "Quizvaders
(39-360-078)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1992, qos, 0 , bfcobra, bfcobra, bfcobra_state, bfcobra, ROT0, "BFM", "A Question of
Sport (set 1, 39-960-107)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1992, qosa, qos , bfcobra, bfcobra, bfcobra_state, bfcobra, ROT0, "BFM", "A Question of
Sport (set 2, 39-960-099)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1992, qosb, qos , bfcobra, bfcobra, bfcobra_state, bfcobra, ROT0, "BFM", "A Question of
Sport (set 3, 39-960-089)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 200?, ad5crcpt ,0, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Cops 'n' Robbers
Community Party (Bellfruit) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5crcpta ,ad5crcpt, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Cops 'n' Robbers
Community Party (Bellfruit) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5bpfpm ,0, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Mazooma","Bullseye Pounds
For Points (Mazooma) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5bpfpma ,ad5bpfpm, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Mazooma","Bullseye Pounds
For Points (Mazooma) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5bpfpmb ,ad5bpfpm, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Mazooma","Bullseye Pounds
For Points (Mazooma) (Adder 5) (set 3)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5bpfpmc ,ad5bpfpm, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Mazooma","Bullseye Pounds
For Points (Mazooma) (Adder 5) (set 4)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5bpfpmd ,ad5bpfpm, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Mazooma","Bullseye Pounds
For Points (Mazooma) (Adder 5) (set 5)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5cmons ,0, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Crazy Money
(Bellfruit) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5cmonsa ,ad5cmons, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Crazy Money
(Bellfruit) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5dndpl ,0, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Deal Or No Deal
Platinum (Bellfruit) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5dndpla ,ad5dndpl, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Deal Or No Deal
Platinum (Bellfruit) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5dndplb ,ad5dndpl, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Deal Or No Deal
Platinum (Bellfruit) (Adder 5) (set 3)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5dndplc ,ad5dndpl, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Deal Or No Deal
Platinum (Bellfruit) (Adder 5) (set 4)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5hir ,0, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Hi Roller (Bellfruit)
(Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5hira ,ad5hir, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Hi Roller (Bellfruit)
(Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5hirb ,ad5hir, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Hi Roller (Bellfruit)
(Adder 5) (set 3)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5hirc ,ad5hir, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Hi Roller (Bellfruit)
(Adder 5) (set 4)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5hircl ,ad5hir, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Hi Roller Club
(Bellfruit) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5hircla ,ad5hir, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Hi Roller Club
(Bellfruit) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5hirclb ,ad5hir, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Hi Roller Club
(Bellfruit) (Adder 5) (set 3)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5dnd ,0, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Deal Or No Deal
(Bellfruit) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5dnda ,ad5dnd, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Deal Or No Deal
(Bellfruit) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5dndb ,ad5dnd, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Deal Or No Deal
(Bellfruit) (Adder 5) (set 3)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5dndc ,ad5dnd, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Deal Or No Deal
(Bellfruit) (Adder 5) (set 4)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5dndd ,ad5dnd, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Deal Or No Deal
(Bellfruit) (Adder 5) (set 5)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5dnde ,ad5dnd, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Deal Or No Deal
(Bellfruit) (Adder 5) (set 6)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5dndf ,ad5dnd, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Deal Or No Deal
(Bellfruit) (Adder 5) (set 7)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5dndg ,ad5dnd, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Deal Or No Deal
(Bellfruit) (Adder 5) (set 8)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5dndh ,ad5dnd, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Deal Or No Deal
(Bellfruit) (Adder 5) (set 9)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5dndi ,ad5dnd, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Deal Or No Deal
(Bellfruit) (Adder 5) (set 10)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5dndj ,ad5dnd, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Deal Or No Deal
(Bellfruit) (Adder 5) (set 11)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5dndk ,ad5dnd, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Deal Or No Deal
(Bellfruit) (Adder 5) (set 12)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5dndl ,ad5dnd, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Deal Or No Deal
(Bellfruit) (Adder 5) (set 13)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5dndm ,ad5dnd, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Deal Or No Deal
(Bellfruit) (Adder 5) (set 14)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5dndn ,ad5dnd, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Deal Or No Deal
(Bellfruit) (Adder 5) (set 15)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5dndo ,ad5dnd, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Deal Or No Deal
(Bellfruit) (Adder 5) (set 16)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5dndp ,ad5dnd, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Deal Or No Deal
(Bellfruit) (Adder 5) (set 17)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5dndq ,ad5dnd, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Deal Or No Deal
(Bellfruit) (Adder 5) (set 18)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5dndr ,ad5dnd, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Deal Or No Deal
(Bellfruit) (Adder 5) (set 19)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5dndu ,ad5dnd, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Deal Or No Deal
(Bellfruit) (Adder 5) (set 22)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5dndv ,ad5dnd, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Deal Or No Deal
(Bellfruit) (Adder 5) (set 23)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5dndcl ,0, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Deal Or No Deal Club
(Bellfruit) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5dndcla ,ad5dndcl, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Deal Or No Deal Club
(Bellfruit) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5dndclb ,ad5dndcl, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Deal Or No Deal Club
(Bellfruit) (Adder 5) (set 3)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5dndclc ,ad5dndcl, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Deal Or No Deal Club
(Bellfruit) (Adder 5) (set 4)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5dndcld ,ad5dndcl, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Deal Or No Deal Club
(Bellfruit) (Adder 5) (set 5)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5dndcle ,ad5dndcl, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Deal Or No Deal Club
(Bellfruit) (Adder 5) (set 6)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5dndclf ,ad5dndcl, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Deal Or No Deal Club
(Bellfruit) (Adder 5) (set 20)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5dndclg ,ad5dndcl, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Deal Or No Deal Club
(Bellfruit) (Adder 5) (set 21)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5dnddd ,0, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Deal Or No Deal
Double Deal Or No Deal (Bellfruit) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5dnddda ,ad5dnddd, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Deal Or No Deal
Double Deal Or No Deal (Bellfruit) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5dndpg ,0, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Deal Or No Deal The
Perfect Game (Bellfruit) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5dndpga ,ad5dndpg, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Deal Or No Deal The
Perfect Game (Bellfruit) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5dndpgb ,ad5dndpg, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Deal Or No Deal The
Perfect Game (Bellfruit) (Adder 5) (set 3)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5dndpgc ,ad5dndpg, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Deal Or No Deal The
Perfect Game (Bellfruit) (Adder 5) (set 4)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5copsr ,0, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Cops 'n' Robbers
(PR3206) (Bellfruit) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5copsra ,ad5copsr, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Cops 'n' Robbers
(PR3206) (Bellfruit) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5copsrb ,ad5copsr, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Cops 'n' Robbers
(PR3206) (Bellfruit) (Adder 5) (set 3)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5copsrd ,ad5copsr, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Cops 'n' Robbers
(PR3206) (Bellfruit) (Adder 5) (set 4)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5copsre ,ad5copsr, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Cops 'n' Robbers
(PR3206) (Bellfruit) (Adder 5) (set 5)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5copsrf ,ad5copsr, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Cops 'n' Robbers
(PR3206) (Bellfruit) (Adder 5) (set 6)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5copsrk ,ad5copsr, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Cops 'n' Robbers
(PR3206) (Bellfruit) (Adder 5) (set 7)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5copsrl ,ad5copsr, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Cops 'n' Robbers
(PR3206) (Bellfruit) (Adder 5) (set 8)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5copsrm ,ad5copsr, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Cops 'n' Robbers
(PR3206) (Bellfruit) (Adder 5) (set 9)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5copsro ,ad5copsr, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Cops 'n' Robbers
(PR3206) (Bellfruit) (Adder 5) (set 10)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5copsrp ,ad5copsr, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Cops 'n' Robbers
(PR3206) (Bellfruit) (Adder 5) (set 11)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5copsrq ,ad5copsr, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Cops 'n' Robbers
(PR3206) (Bellfruit) (Adder 5) (set 12)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5copsrv ,ad5copsr, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Cops 'n' Robbers
(PR3206) (Bellfruit) (Adder 5) (set 13)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5copsrw ,ad5copsr, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Cops 'n' Robbers
(PR3206) (Bellfruit) (Adder 5) (set 14)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5copsrc ,ad5copsr, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Cops 'n' Robbers
(PR1965) (Bellfruit) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5copsrg ,ad5copsr, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Cops 'n' Robbers
(PR1965) (Bellfruit) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5copsrn ,ad5copsr, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Cops 'n' Robbers
(PR1965) (Bellfruit) (Adder 5) (set 3)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5copsrr ,ad5copsr, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Cops 'n' Robbers
(PR1965) (Bellfruit) (Adder 5) (set 4)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5copsrx ,ad5copsr, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Cops 'n' Robbers
(PR1965) (Bellfruit) (Adder 5) (set 5)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5copsry ,ad5copsr, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Cops 'n' Robbers
(PR1965) (Bellfruit) (Adder 5) (set 6)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5crsc ,0, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Mazooma","Cops 'n' Robbers
(PR2476) (Mazooma) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5crsca ,ad5crsc, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Mazooma","Cops 'n' Robbers
(PR2476) (Mazooma) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5crscb ,ad5crsc, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Mazooma","Cops 'n' Robbers
(PR2476) (Mazooma) (Adder 5) (set 3)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5crscc ,ad5crsc, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Mazooma","Cops 'n' Robbers
(PR2476) (Mazooma) (Adder 5) (set 4)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5copsrj ,ad5crsc, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Mazooma","Cops 'n' Robbers
(PR2476) (Mazooma) (Adder 5) (set 5)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5copsru ,ad5crsc, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Mazooma","Cops 'n' Robbers
(PR2476) (Mazooma) (Adder 5) (set 6)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5copsr0 ,ad5crsc, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Mazooma","Cops 'n' Robbers
(PR2476) (Mazooma) (Adder 5) (set 7)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5copsr2 ,ad5crsc, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Mazooma","Cops 'n' Robbers
(PR2476) (Mazooma) (Adder 5) (set 8)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5copsrh ,ad5crsc, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Mazooma","Cops 'n' Robbers
(PR2495) (Mazooma) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5copsri ,ad5crsc, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Mazooma","Cops 'n' Robbers
(PR2495) (Mazooma) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5copsrs ,ad5crsc, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Mazooma","Cops 'n' Robbers
(PR2495) (Mazooma) (Adder 5) (set 3)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5copsrt ,ad5crsc, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Mazooma","Cops 'n' Robbers
(PR2495) (Mazooma) (Adder 5) (set 4)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5copsr4 ,ad5crsc, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Mazooma","Cops 'n' Robbers
(PR2495) (Mazooma) (Adder 5) (set 5)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5copsr6 ,ad5crsc, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Mazooma","Cops 'n' Robbers
(PR2495) (Mazooma) (Adder 5) (set 6)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5crscd ,ad5crsc, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Mazooma","Cops 'n' Robbers
(PR2495) (Mazooma) (Adder 5) (set 7)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5crsce ,ad5crsc, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Mazooma","Cops 'n' Robbers
(PR2495) (Mazooma) (Adder 5) (set 8)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5crscf ,ad5crsc, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Mazooma","Cops 'n' Robbers
(PR2495) (Mazooma) (Adder 5) (set 9)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5crscg ,ad5crsc, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Mazooma","Cops 'n' Robbers
(PR2495) (Mazooma) (Adder 5) (set 10)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5copsr3 ,ad5crsc, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Mazooma","Cops 'n' Robbers
(PR2628) (Mazooma) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5copsr5 ,ad5crsc, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Mazooma","Cops 'n' Robbers
(PR2628) (Mazooma) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5crsch ,ad5crsc, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Mazooma","Cops 'n' Robbers
(PR2628) (Mazooma) (Adder 5) (set 3)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5copsr7 ,ad5crsc, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Mazooma","Cops 'n' Robbers
(PR2628) (Mazooma) (Adder 5) (set 4)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5copsrz ,ad5crsc, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Mazooma","Cops 'n' Robbers
(PR2497) (Mazooma) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5copsr1 ,ad5crsc, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Mazooma","Cops 'n' Robbers
(PR2497) (Mazooma) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5gldmn ,0, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Gold Mine (Bellfruit)
(Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5gldmna ,ad5gldmn, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Gold Mine (Bellfruit)
(Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5gldmnb ,ad5gldmn, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Gold Mine (Bellfruit)
(Adder 5) (set 3)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5gldmnc ,ad5gldmn, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Gold Mine (Bellfruit)
(Adder 5) (set 4)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5gldmnd ,ad5gldmn, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Gold Mine (Bellfruit)
(Adder 5) (set 5)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5gldmne ,ad5gldmn, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Gold Mine (Bellfruit)
(Adder 5) (set 6)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5gldmnf ,ad5gldmn, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Gold Mine (Bellfruit)
(Adder 5) (set 7)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5gldmng ,ad5gldmn, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Gold Mine (Bellfruit)
(Adder 5) (set 8)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5gldmnh ,ad5gldmn, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Gold Mine (Bellfruit)
(Adder 5) (set 9)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5gldmni ,ad5gldmn, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Gold Mine (Bellfruit)
(Adder 5) (set 10)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5gldmnj ,ad5gldmn, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Gold Mine (Bellfruit)
(Adder 5) (set 11)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5gldmnk ,ad5gldmn, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Gold Mine (Bellfruit)
(Adder 5) (set 12)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5mowow ,0, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Mazooma","Monopoly Wheel Of
Wealth (PR2365, MAZNBPFP) (Mazooma) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5mowowl ,ad5mowow, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Mazooma","Monopoly Wheel Of
Wealth (PR2365, MAZNBPFP) (Mazooma) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5mowowe ,ad5mowow, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Mazooma","Monopoly Wheel Of
Wealth (PR2365, MAZPBPFP) (Mazooma) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5mowowm ,ad5mowow, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Mazooma","Monopoly Wheel Of
Wealth (PR2365, MAZPBPFP) (Mazooma) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5mowowd ,ad5mowow, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Mazooma","Monopoly Wheel Of
Wealth (PR2365, MAZNMWOW) (Mazooma) (Adder 5)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5mowowi ,ad5mowow, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Mazooma","Monopoly Wheel Of
Wealth (PR2365, MAZPMWOW) (Mazooma) (Adder 5)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5mowowa ,ad5mowow, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Mazooma","Monopoly Wheel Of
Wealth (PR2365, MAZNWOWT) (Mazooma) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5mowowb ,ad5mowow, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Mazooma","Monopoly Wheel Of
Wealth (PR2365, MAZNWOWT) (Mazooma) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5mowowf ,ad5mowow, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Mazooma","Monopoly Wheel Of
Wealth (PR2365, MAZPWOWT) (Mazooma) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5mowowg ,ad5mowow, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Mazooma","Monopoly Wheel Of
Wealth (PR2365, MAZPWOWT) (Mazooma) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5mowowc ,ad5mowow, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Mazooma","Monopoly Wheel Of
Wealth (PR2389, MAZNWWBU) (Mazooma) (Adder 5)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5mowowh ,ad5mowow, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Mazooma","Monopoly Wheel Of
Wealth (PR2389, MAZPWWBU) (Mazooma) (Adder 5)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5mowowj ,ad5mowow, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Mazooma","Monopoly Wheel Of
Wealth (PR3075) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5mowowk ,ad5mowow, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Mazooma","Monopoly Wheel Of
Wealth (PR3075) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5pp ,0, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Mazooma","Pink Panther
(PR2283, QPSNPINK) (Mazooma) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5ppa ,ad5pp, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Mazooma","Pink Panther
(PR2283, QPSNPINK) (Mazooma) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5ppf ,ad5pp, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Mazooma","Pink Panther
(PR2283, QPSPPINK) (Mazooma) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5ppg ,ad5pp, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Mazooma","Pink Panther
(PR2283, QPSPPINK) (Mazooma) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5ppb ,ad5pp, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Mazooma","Pink Panther
(PR2267, MAZNPINK) (Mazooma) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5ppc ,ad5pp, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Mazooma","Pink Panther
(PR2267, MAZNPINK) (Mazooma) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5pph ,ad5pp, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Mazooma","Pink Panther
(PR2267, MAZPPINK) (Mazooma) (Adder 5)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5ppd ,ad5pp, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Mazooma","Pink Panther
(MAZNPINK) (Mazooma) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5ppe ,ad5pp, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Mazooma","Pink Panther
(MAZNPINK) (Mazooma) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5ppi ,ad5pp, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Mazooma","Pink Panther
(MAZPPINK) (Mazooma) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5ppj ,ad5pp, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Mazooma","Pink Panther
(MAZPPINK) (Mazooma) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5rsclb ,0, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Random Spinner Club
(PR1669, BFGNRNDN) (Bellfruit) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5rsclbc ,ad5rsclb, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Random Spinner Club
(PR1669, BFGNRNDN) (Bellfruit) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5rsclbd ,ad5rsclb, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Random Spinner Club
(PR1669, BFGNRNDN) (Bellfruit) (Adder 5) (set 3)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5rsclbe ,ad5rsclb, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Random Spinner Club
(PR1669, BFGNRNDN) (Bellfruit) (Adder 5) (set 4)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5rsclbf ,ad5rsclb, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Random Spinner Club
(PR1669, BFGPRNDN) (Bellfruit) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5rsclbi ,ad5rsclb, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Random Spinner Club
(PR1669, BFGPRNDN) (Bellfruit) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5rsclbj ,ad5rsclb, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Random Spinner Club
(PR1669, BFGPRNDN) (Bellfruit) (Adder 5) (set 3)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5rsclba ,ad5rsclb, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Random Spinner Club
(PR1826, BFGNRNDN) (Bellfruit) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5rsclbb ,ad5rsclb, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Random Spinner Club
(PR1826, BFGNRNDN) (Bellfruit) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5rsclbg ,ad5rsclb, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Random Spinner Club
(PR1826, BFGPRNDN) (Bellfruit) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5rsclbh ,ad5rsclb, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Random Spinner Club
(PR1826, BFGPRNDN) (Bellfruit) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5monop ,0, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Mazooma","Random Monopoly
(PR2217, MAZNRNDN) (Mazooma) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5monopa ,ad5monop, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Mazooma","Random Monopoly
(PR2217, MAZNRNDN) (Mazooma) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5monopb ,ad5monop, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Mazooma","Random Monopoly
(PR2217, MAZNRNDN) (Mazooma) (Adder 5) (set 3)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5monopc ,ad5monop, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Mazooma","Random Monopoly
(PR2217, MAZNRNDN) (Mazooma) (Adder 5) (set 4)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5monopf ,ad5monop, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Mazooma","Random Monopoly
(PR2217, MAZPRNDN) (Mazooma) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5monopg ,ad5monop, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Mazooma","Random Monopoly
(PR2217, MAZPRNDN) (Mazooma) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5monoph ,ad5monop, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Mazooma","Random Monopoly
(PR2217, MAZPRNDN) (Mazooma) (Adder 5) (set 3)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5monopi ,ad5monop, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Mazooma","Random Monopoly
(PR2217, MAZPRNDN) (Mazooma) (Adder 5) (set 4)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5monopd ,ad5monop, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Mazooma","Random Monopoly
(PR2221, MAZNRNDN) (Mazooma) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5monope ,ad5monop, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Mazooma","Random Monopoly
(PR2221, MAZNRNDN) (Mazooma) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5monopj ,ad5monop, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Mazooma","Random Monopoly
(PR2221, MAZPRNDN) (Mazooma) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5monopk ,ad5monop, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Mazooma","Random Monopoly
(PR2221, MAZPRNDN) (Mazooma) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5rspin ,0, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Random Spinner
(PR1669, BFGNRNDN) (Bellfruit) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5rspinb ,ad5rspin, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Random Spinner
(PR1669, BFGPRNDN) (Bellfruit) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5rspinc ,ad5rspin, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Random Spinner
(Bellfruit) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5btc ,0, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Bullseye Triple Club
(PR1758, BFGPBULS) (Bellfruit) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5btca ,ad5btc, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Bullseye Triple Club
(PR1758, BFGPBULS) (Bellfruit) (Adder 5) (set 3)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5btcb ,ad5btc, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Bullseye Triple Club
(PR1758, BFGNBULS) (Bellfruit) (Adder 5) (set 4)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5rsnw ,0, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Mazooma","Random Spin 'n'
Win (PR2226, MAZNRNDN) (Mazooma) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5rsnwa ,ad5rsnw, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Mazooma","Random Spin 'n'
Win (PR2226, MAZNRNDN) (Mazooma) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5rsnwb ,ad5rsnw, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Mazooma","Random Spin 'n'
Win (PR2226, MAZPRNDN) (Mazooma) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5rsnwc ,ad5rsnw, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Mazooma","Random Spin 'n'
Win (PR2226, MAZPRNDN) (Mazooma) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5sslam ,0, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Super Slam
(Bellfruit) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5sslama ,ad5sslam, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Super Slam
(Bellfruit) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5sslamb ,ad5sslam, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Super Slam
(Bellfruit) (Adder 5) (set 3)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5sslamc ,ad5sslam, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Super Slam
(Bellfruit) (Adder 5) (set 4)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5sslamd ,ad5sslam, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Super Slam
(Bellfruit) (Adder 5) (set 5)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5sslame ,ad5sslam, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Super Slam
(Bellfruit) (Adder 5) (set 6)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5sslamf ,ad5sslam, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Super Slam
(Bellfruit) (Adder 5) (set 7)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5mr2r ,0, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Mazooma","Monopoly Road To
Riches (Mazooma) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5mr2ra ,ad5mr2r, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Mazooma","Monopoly Road To
Riches (Mazooma) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5mr2rb ,ad5mr2r, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Mazooma","Monopoly Road To
Riches (Mazooma) (Adder 5) (set 3)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5mr2rc ,ad5mr2r, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Mazooma","Monopoly Road To
Riches (Mazooma) (Adder 5) (set 4)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5mr2rd ,ad5mr2r, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Mazooma","Monopoly Road To
Riches (Mazooma) (Adder 5) (set 5)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5mr2re ,ad5mr2r, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Mazooma","Monopoly Road To
Riches (Mazooma) (Adder 5) (set 6)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5mr2rf ,ad5mr2r, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Mazooma","Monopoly Road To
Riches (Mazooma) (Adder 5) (set 7)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5mr2rg ,ad5mr2r, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Mazooma","Monopoly Road To
Riches (Mazooma) (Adder 5) (set 8)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5mr2rh ,ad5mr2r, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Mazooma","Monopoly Road To
Riches (Mazooma) (Adder 5) (set 9)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5rwclb ,0, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Random Winner Club
(PR1756, BFGNRWSX) (Bellfruit) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5rwclba ,ad5rwclb, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Random Winner Club
(PR1756, BFGNRWSX) (Bellfruit) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5rwclbb ,ad5rwclb, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Random Winner Club
(PR1756, BFGPRWSX) (Bellfruit) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5rwclbc ,ad5rwclb, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Random Winner Club
(PR1756, BFGPRWSX) (Bellfruit) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5rwclbd ,ad5rwclb, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Random Winner Club
(PR1757, BFGPRWCL) (Bellfruit) (Adder 5)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5rwclbe ,ad5rwclb, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Random Winner Club
(PR1757, BFGNRWCL) (Bellfruit) (Adder 5)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5gldwn ,0, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Mazooma","Golden Winner
(Mazooma) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5gldwna ,ad5gldwn, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Mazooma","Golden Winner
(Mazooma) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5rapid ,0, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Rapid Pay (Bellfruit)
(Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5rapida ,ad5rapid, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Rapid Pay (Bellfruit)
(Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5jckmo ,0, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Mazooma","Jackpot Monopoly
(PR2226, MAZNJACM) (Mazooma) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5jckmoa ,ad5jckmo, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Mazooma","Jackpot Monopoly
(PR2226, MAZNJACM) (Mazooma) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5jckmoc ,ad5jckmo, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Mazooma","Jackpot Monopoly
(PR2226, MAZNJACM) (Mazooma) (Adder 5) (set 3)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5jckmod ,ad5jckmo, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Mazooma","Jackpot Monopoly
(PR2226, MAZPJACM) (Mazooma) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5jckmoe ,ad5jckmo, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Mazooma","Jackpot Monopoly
(PR2226, MAZPJACM) (Mazooma) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5jckmob ,ad5jckmo, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Mazooma","Jackpot Monopoly
(PR2253, MAZNJACM) (Mazooma) (Adder 5)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5ppbtb ,0, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Qps","Pink Panther Break
The Bank (PR2304, QPSNPPBB) (Qps) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5ppbtba ,ad5ppbtb, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Qps","Pink Panther Break
The Bank (PR2304, QPSNPPBB) (Qps) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5ppbtbb ,ad5ppbtb, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Qps","Pink Panther Break
The Bank (PR2304, QPSPPPBB) (Qps) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5ppbtbc ,ad5ppbtb, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Qps","Pink Panther Break
The Bank (PR2304, QPSPPPBB) (Qps) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5vlv ,0, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Viva Las Vegas
(Bellfruit) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5vlvb ,ad5vlv, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Viva Las Vegas
(Bellfruit) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5vlvc ,ad5vlv, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Viva Las Vegas
(Bellfruit) (Adder 5) (set 3)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5vlvd ,ad5vlv, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Viva Las Vegas
(Bellfruit) (Adder 5) (set 4)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5vlve ,ad5vlv, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Viva Las Vegas
(Bellfruit) (Adder 5) (set 5)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5vlvf ,ad5vlv, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Viva Las Vegas
(Bellfruit) (Adder 5) (set 6)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5rroul ,0, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Mazooma","Reel Roulette
(QPSNRLRO) (Mazooma) (Adder 5)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5rroula ,ad5rroul, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Mazooma","Reel Roulette
(QPSPRLRO) (Mazooma) (Adder 5)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5rroulb ,ad5rroul, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Mazooma","Reel Roulette
(MAZNRERO) (Mazooma) (Adder 5)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5rroulc ,ad5rroul, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Mazooma","Reel Roulette
(MAZPRERO) (Mazooma) (Adder 5)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5mcob ,0, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Qps","Monte Carlo Or Bust
(Qps) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5mcoba ,ad5mcob, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Qps","Monte Carlo Or Bust
(Qps) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5mcobb ,ad5mcob, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Qps","Monte Carlo Or Bust
(Qps) (Adder 5) (set 3)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5mcobc ,ad5mcob, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Qps","Monte Carlo Or Bust
(Qps) (Adder 5) (set 4)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5pking ,0, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Poker King
(Bellfruit) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5pkinga ,ad5pking, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Poker King
(Bellfruit) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5vpa ,0, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Video Poker Ace
(Bellfruit) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5vpaa ,ad5vpa, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Video Poker Ace
(Bellfruit) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5vpab ,ad5vpa, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Video Poker Ace
(Bellfruit) (Adder 5) (set 3)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5vpac ,ad5vpa, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Video Poker Ace
(Bellfruit) (Adder 5) (set 4)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5tornc ,0, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Tornado Club (PR1629,
5.5, rv 8, BFGNTORD) (Bellfruit) (Adder 5)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5torncb ,ad5tornc, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Tornado Club (PR1629,
5.5, rv 8, BFGPTORD) (Bellfruit) (Adder 5)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5tornca ,ad5tornc, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Tornado Club (PR1629,
5.8, rv 7, BFGNTORD) (Bellfruit) (Adder 5)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5torncc ,ad5tornc, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Tornado Club (PR1629,
5.8, rv 7, BFGPTORD) (Bellfruit) (Adder 5)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5tornce ,ad5tornc, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Tornado Club (PR1627,
0.1, rv 1, BFGNTORN) (Bellfruit) (Adder 5)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5torncd ,ad5tornc, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Tornado Club (PR1627,
0.1, rv 1, BFGPTORN) (Bellfruit) (Adder 5)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5rcash ,0, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Mazooma","Reel Cash
(Mazooma) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5rcasha ,ad5rcash, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Mazooma","Reel Cash
(Mazooma) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5mww ,0, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Mazooma","Random Monopoly
Wonders Of The World (PR2284) (Mazooma) (Adder 5)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5mwwa ,ad5mww, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Mazooma","Random Monopoly
Wonders Of The World (PR2291) (Mazooma) (Adder 5)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5eyes ,0, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Mazooma","Eyes Down
(PR2242, MAZNEYDW) (Mazooma) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5eyesa ,ad5eyes, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Mazooma","Eyes Down
(PR2242, MAZNEYDW) (Mazooma) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5eyesd ,ad5eyes, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Mazooma","Eyes Down
(PR2242, MAZPEYDW) (Mazooma) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5eyese ,ad5eyes, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Mazooma","Eyes Down
(PR2242, MAZPEYDW) (Mazooma) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5eyesb ,ad5eyes, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Mazooma","Eyes Down
(PR2246, MAZNEYDW) (Mazooma) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5eyesg ,ad5eyes, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Mazooma","Eyes Down
(PR2246, MAZNEYDW) (Mazooma) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5eyesc ,ad5eyes, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Mazooma","Eyes Down
(PR2246, MAZPEYDW) (Mazooma) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5eyesf ,ad5eyes, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "Mazooma","Eyes Down
(PR2246, MAZPEYDW) (Mazooma) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5rsrm ,0, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Ronnie O'Sullivan's
Rocket Money (Bellfruit) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5rsrma ,ad5rsrm, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Ronnie O'Sullivan's
Rocket Money (Bellfruit) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5rsrr ,ad5rsrm, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Ronnie O'Sullivan's
Rocket Money (Bellfruit) (Adder 5) (set 3)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5rsrra ,ad5rsrm, bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0, "BFM","Ronnie O'Sullivan's
Rocket Money (Bellfruit) (Adder 5) (set 4)", MACHINE_IS_SKELETON )
-GAME( 1996, m_tppokr , 0 , scorpion1_adder2 , toppoker , bfm_sc1_state, toppoker , 0,
"BFM/ELAM", "Top Poker (Dutch, Game Card 95-750-899)", MACHINE_SUPPORTS_SAVE|MACHINE_NOT_WORKING )
-GAME( 198?, sc1dblcha , sc1dblch , scorpion1_viper , clatt , bfm_sc1_state, lotse
, 0, "BFM", "Double Chance (Bellfruit) (set 2, bad) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1dblchb , sc1dblch , scorpion1_viper , clatt , bfm_sc1_state, lotse
, 0, "BFM", "Double Chance (Bellfruit) (set 3) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1sira , sc1sir , scorpion1 , clatt , bfm_sc1_state, lotse , 0,
"BFM", "Strike It Rich (Bellfruit) (set 3, bad) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1sirc , sc1sir , scorpion1 , clatt , bfm_sc1_state, lotse , 0,
"BFM", "Strike It Rich (Bellfruit) (set 4, bad) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1cshcda , sc1cshcd , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0,
"BFM", "Cash Card (Bellfruit) (set 1) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1cshcdb , sc1cshcd , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0,
"BFM", "Cash Card (Bellfruit) (set 2) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1cexpl , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0,
"BFM", "Cash Explosion (Bellfruit) (set 1) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1cexpla , sc1cexpl , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0,
"BFM", "Cash Explosion (Bellfruit) (set 2) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1cexplb , sc1cexpl , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0,
"BFM", "Cash Explosion (Bellfruit) (set 3) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1linxa , sc1linx , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0,
"BFM", "Linx (Bellfruit) (set 2) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1linxp , sc1linx , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0,
"BFM", "Linx (Bellfruit) (set 3, Protocol) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1pwrl , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0,
"BFM", "Power Lines (Bellfruit) (set 1) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1spct , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0,
"BFM", "Spectre (Bellfruit) (set 1) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1typ , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0,
"BFM", "Typhoon Club (Bellfruit) (set 1) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1typp , sc1typ , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0,
"BFM", "Typhoon Club (Bellfruit) (set 1, Protocol) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1winst , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0,
"BFM", "Winning Streak (Bellfruit) (set 1) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1winstp , sc1winst , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0,
"BFM", "Winning Streak (Bellfruit) (set 1, Protocol) (Scorpion 1)", GAME_FLAGS )
-GAME( 199?, sc1clins , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0,
"BFM/PCP", "Cash Lines (Bellfruit) (Scorpion 1) (set 1)", GAME_FLAGS)
-GAME( 199?, sc1clinsa , sc1clins , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0,
"BFM/PCP", "Cash Lines (Bellfruit) (Scorpion 1) (set 2)", GAME_FLAGS)
-GAME( 199?, sc1clinsb , sc1clins , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0,
"BFM", "Cash Lines (Bellfruit) (Scorpion 1) (set 3)", GAME_FLAGS)
-GAME( 199?, sc1clinsc , sc1clins , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0,
"BFM", "Cash Lines (Bellfruit) (Scorpion 1) (set 4)", GAME_FLAGS)
-GAME( 199?, sc1clinsd , sc1clins , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0,
"BFM", "Cash Lines (Bellfruit) (Scorpion 1) (set 5)", GAME_FLAGS)
-GAME( 199?, sc1hipt , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0,
"BFM", "High Point (Bellfruit) (Scorpion 1) (set 1)", GAME_FLAGS)
-GAME( 199?, sc1hipta , sc1hipt , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0,
"BFM", "High Point (Bellfruit) (Scorpion 1) (set 2)", GAME_FLAGS)
-GAME( 199?, sc1frpus , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0,
"BFM", "Fruit Pursuit (Bellfruit) (set 1) (Scorpion 1?)", GAME_FLAGS)
-GAME( 199?, sc1chain , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0,
"BFM", "Chain Reaction (Bellfruit) (set 1) (Scorpion 1)", GAME_FLAGS)
-GAME( 199?, sc1chainp , sc1chain , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0,
"BFM", "Chain Reaction (Bellfruit) (set 1, Protocol) (Scorpion 1)", GAME_FLAGS)
-GAME( 198?, sc1actv8 , 0 , scorpion1_viper , scorpion1 , bfm_sc1_state, nocrypt , 0,
"BFM/ELAM", "Active 8 (Dutch) (Bellfruit) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1bigmt , 0 , scorpion1_viper , clatt , bfm_sc1_state, nocrypt , 0,
"BFM/ELAM", "The Big Match (Dutch) (Bellfruit) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1ccoin , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0,
"BFM/ELAM", "Cash Coin (Dutch) (Bellfruit) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1dream , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0,
"BFM/ELAM", "Dream Machine (Dutch) (Bellfruit) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1gtime , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0,
"BFM/ELAM", "Good Times (Dutch) (Bellfruit) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1tiara , 0 , scorpion1 , scorpion1 , bfm_sc1_state, nocrypt , 0,
"BFM/ELAM", "Tiara (Dutch) (Bellfruit) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1gslam , 0 , scorpion1 , scorpion1 , bfm_sc1_state, nocrypt , 0,
"BFM/ELAM", "Grand Slam (Dutch) (Bellfruit) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1happy , 0 , scorpion1 , scorpion1 , bfm_sc1_state, nocrypt , 0,
"BFM/ELAM", "Happy Hour (Dutch) (Bellfruit) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1mast , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0,
"BFM/ELAM", "Master Club (Dutch) (Bellfruit) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1ult , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0,
"BFM/ELAM", "Ultimate (Dutch) (Bellfruit) (Scorpion 1)", GAME_FLAGS )
-GAME( 199?, sc1clb3 , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0,
"BFM/ELAM", "Club 3000 (Dutch) (Bellfruit) (Scorpion 1)", GAME_FLAGS)
-GAME( 1988, sc1lotus , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0,
"BFM/ELAM", "Lotus SE (Dutch) (set 1)", GAME_FLAGS )
-GAME( 1988, sc1lotusa , sc1lotus , scorpion1 , scorpion1 , bfm_sc1_state, nocrypt , 0,
"BFM/ELAM", "Lotus SE (Dutch) (set 2)", GAME_FLAGS )
-GAME( 1988, sc1roul , 0 , scorpion1 , scorpion1 , bfm_sc1_state, rou029 , 0,
"BFM/ELAM", "Roulette (Dutch, Game Card 39-360-129?)", GAME_FLAGS )
-GAME( 198?, sc1armad , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0,
"BFM/ELAM", "Armada (Dutch) (Bellfruit) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1calyp , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0,
"BFM/ELAM", "Calypso (Dutch) (Bellfruit) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1carro , 0 , scorpion1 , scorpion1 , bfm_sc1_state, nocrypt_bank0 , 0,
"BFM/ELAM", "Carrousel (Dutch) (Bellfruit) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1cshcd , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0,
"BFM/ELAM", "Cash Card (Dutch) (Bellfruit) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1cexpd , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0,
"BFM/ELAM", "Cash Explosion (Dutch) (Bellfruit) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1cshin , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0,
"BFM/ELAM", "Cashino (Dutch) (Bellfruit) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1class , 0 , scorpion1 , scorpion1 , bfm_sc1_state, nocrypt , 0,
"BFM/ELAM", "Classic (Dutch) (Bellfruit) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1clown , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0,
"BFM/ELAM", "Clown Around (Dutch) (Bellfruit) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1cl2k , 0 , scorpion1 , scorpion1 , bfm_sc1_state, nocrypt , 0,
"BFM/ELAM", "Club 2000 (Dutch) (Bellfruit) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1cl2k1 , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0,
"BFM/ELAM", "Club 2001 (Dutch (Bellfruit) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1clbdm , 0 , scorpion1 , scorpion1 , bfm_sc1_state, nocrypt , 0,
"BFM/ELAM", "Club Diamond (Dutch) (Bellfruit) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1copdd , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0,
"BFM/ELAM", "Cops 'n' Robbers Deluxe (Dutch) (Bellfruit) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1disc , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0,
"BFM/ELAM", "Discovey (Dutch) (Bellfruit) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1flash , 0 , scorpion1 , scorpion1 , bfm_sc1_state, nocrypt , 0,
"BFM/ELAM", "Flash (Dutch) (Bellfruit) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1fruit , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0,
"BFM/ELAM", "Fruit Lines (Dutch) (Bellfruit) (set 1) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1frtln , sc1fruit , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0,
"BFM/ELAM", "Fruit Lines (Dutch) (Bellfruit) (set 2) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1gprix , 0 , scorpion1 , scorpion1 , bfm_sc1_state, nocrypt , 0,
"BFM/ELAM", "Grand Prix (Dutch) (Dutch) (Bellfruit) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1impc , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0,
"BFM/ELAM", "Impact (Dutch) (Bellfruit) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1kings , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse_bank0 , 0,
"BFM/ELAM", "Kings Club (Dutch) (Bellfruit) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1magc , 0 , scorpion1 , scorpion1 , bfm_sc1_state, nocrypt , 0,
"BFM/ELAM", "Magic Circle (Dutch) (Bellfruit) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1manha , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse_bank0 , 0,
"BFM/ELAM", "Manhattan (Dutch) (Bellfruit) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1quat , 0 , scorpion1 , scorpion1 , bfm_sc1_state, nocrypt , 0,
"BFM/ELAM", "Quatro (Dutch) (Bellfruit) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1mist , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse_bank0 , 0,
"BFM/ELAM", "Mistral (Dutch) (Bellfruit) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1olym , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0,
"BFM/ELAM", "Olympia (Dutch) (Bellfruit) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1orac , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0,
"BFM/ELAM", "Oracle (Dutch) (Bellfruit) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1rain , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0,
"BFM/ELAM", "Rainbow (Dutch) (Bellfruit) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1re , 0 , scorpion1 , scorpion1 , bfm_sc1_state, nocrypt , 0,
"BFM/ELAM", "Reel Cash (Dutch) (Bellfruit) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1revo , 0 , scorpion1 , scorpion1 , bfm_sc1_state, nocrypt , 0,
"BFM/ELAM", "Revolution (Dutch) (Bellfruit) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1rose , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0,
"BFM/ELAM", "Rose 'n' Crown (Dutch) (Bellfruit) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1sant , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0,
"BFM/ELAM", "Santana (Dutch) (Bellfruit) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1sat , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0,
"BFM/ELAM", "Satellite (Dutch) (Bellfruit) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1shan , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0,
"BFM/ELAM", "Shanghai (Dutch) (Bellfruit) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1ster , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0,
"BFM/ELAM", "Sterling (Dutch) (Bellfruit) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1str4 , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0,
"BFM/ELAM", "Strike 4 (Dutch) (Bellfruit) (Scorpion 1) (set 1)", GAME_FLAGS )
-GAME( 198?, sc1str4a , sc1str4 , scorpion1 , scorpion1 , bfm_sc1_state, nocrypt , 0,
"BFM/ELAM", "Strike 4 (Dutch) (Bellfruit) (Scorpion 1) (set 2)", GAME_FLAGS )
-GAME( 198?, sc1torn , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0,
"BFM/ELAM", "Tornado (Dutch) (Bellfruit) (set 1) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1torna , sc1torn , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0,
"BFM/ELAM", "Tornado (Dutch) (Bellfruit) (set 2) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1vent , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0,
"BFM/ELAM", "Ventura (Dutch) (Bellfruit) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1vict , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0,
"BFM/ELAM", "Victory (Dutch) (Bellfruit) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1winfl , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0,
"BFM/ELAM", "Winfalls (Dutch) (Bellfruit) (Scorpion 1)", GAME_FLAGS )
-GAME( 199?, sc1strk , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0,
"BFM/ELAM", "Strike (Dutch) (Bellfruit) (Scorpion 1)", GAME_FLAGS)
-GAME( 199?, sc1supfl , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0,
"BFM/ELAM", "Super Flush (Dutch) (Bellfruit) (Scorpion 1)", GAME_FLAGS)
-GAME( 198?, sc1dago , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0,
"ELAM", "Dagobert's Vault (Dutch) (Elam) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1spit , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0,
"ELAM", "Spitfire (Dutch) (Elam) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1voy , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0,
"ELAM", "Voyager (Dutch) (Elam) (set 1) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1voya , sc1voy , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0,
"ELAM", "Voyager (Dutch) (Elam) (set 2) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1zep , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0,
"ELAM", "Zeppelin (Dutch) (Elam) (Scorpion 1)", GAME_FLAGS )
-GAME( 199?, sc1dip , 0 , scorpion1 , scorpion1 , bfm_sc1_state, nocrypt , 0,
"Eurocoin", "Diplomat (Eurocoin) (Scorpion 1)", GAME_FLAGS) // BATTERIJ DEFECT (no sound)
-GAME( 199?, sc1smoke , 0 , scorpion1 , scorpion1 , bfm_sc1_state, nocrypt , 0,
"Mdm", "Smokey Vs The Bandit (Mdm) (set 1) (Scorpion 2/3?)",
MACHINE_NOT_WORKING|MACHINE_REQUIRES_ARTWORK|MACHINE_NO_SOUND )
-GAME( 199?, sc1smokea , sc1smoke , scorpion1 , scorpion1 , bfm_sc1_state, nocrypt , 0,
"Mdm", "Smokey Vs The Bandit (Mdm) (set 2) (Scorpion 2/3?)",
MACHINE_NOT_WORKING|MACHINE_REQUIRES_ARTWORK|MACHINE_NO_SOUND )
-GAME( 199?, sc1ccroc , 0 , scorpion1 , scorpion1 , bfm_sc1_state, nocrypt , 0,
"Mdm", "Crazy Crocs (Mdm) (set 1) (Scorpion 2/3?)",
MACHINE_NOT_WORKING|MACHINE_REQUIRES_ARTWORK|MACHINE_NO_SOUND )
-GAME( 199?, sc1ccroca , sc1ccroc , scorpion1 , scorpion1 , bfm_sc1_state, nocrypt , 0,
"Mdm", "Crazy Crocs (Mdm) (set 2) (Scorpion 2/3?)",
MACHINE_NOT_WORKING|MACHINE_REQUIRES_ARTWORK|MACHINE_NO_SOUND )
-GAME( 199?, sc1ccrocb , sc1ccroc , scorpion1 , scorpion1 , bfm_sc1_state, nocrypt , 0,
"Mdm", "Crazy Crocs (Mdm) (set 3) (Scorpion 2/3?)",
MACHINE_NOT_WORKING|MACHINE_REQUIRES_ARTWORK|MACHINE_NO_SOUND )
-GAME( 199?, sc1ccrocc , sc1ccroc , scorpion1 , scorpion1 , bfm_sc1_state, nocrypt , 0,
"Mdm", "Crazy Crocs (Mdm) (set 4) (Scorpion 2/3?)",
MACHINE_NOT_WORKING|MACHINE_REQUIRES_ARTWORK|MACHINE_NO_SOUND )
-GAME( 199?, sc1crocr , 0 , scorpion1 , scorpion1 , bfm_sc1_state, nocrypt , 0,
"Mdm", "Croc And Roll (Mdm) (Scorpion 2/3?)",
MACHINE_NOT_WORKING|MACHINE_REQUIRES_ARTWORK|MACHINE_NO_SOUND )
-GAME( 199?, sc1btclk , 0 , scorpion1 , scorpion1 , bfm_sc1_state, nocrypt , 0,
"Mdm", "Beat The Clock (Mdm) (set 1) (Scorpion 2/3?)",
MACHINE_NOT_WORKING|MACHINE_REQUIRES_ARTWORK|MACHINE_NO_SOUND )
-GAME( 199?, sc1btclka , sc1btclk , scorpion1 , scorpion1 , bfm_sc1_state, nocrypt , 0,
"Mdm", "Beat The Clock (Mdm) (set 2) (Scorpion 2/3?)",
MACHINE_NOT_WORKING|MACHINE_REQUIRES_ARTWORK|MACHINE_NO_SOUND )
-GAME( 199?, sc1btclkb , sc1btclk , scorpion1 , scorpion1 , bfm_sc1_state, nocrypt , 0,
"Mdm", "Beat The Clock (Mdm) (set 3) (Scorpion 2/3?)",
MACHINE_NOT_WORKING|MACHINE_REQUIRES_ARTWORK|MACHINE_NO_SOUND )
-GAME( 199?, sc1days , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0,
"Global", "All In A Days Work (Global) (set 1)", GAME_FLAGS)
-GAME( 199?, sc1daysa , sc1days , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0,
"Global", "All In A Days Work (Global) (set 2)", GAME_FLAGS)
-GAME( 199?, sc1cscl , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0,
"Global", "Cash Classic (Global) (set 1)", GAME_FLAGS)
-GAME( 199?, sc1cscla , sc1cscl , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0,
"Global", "Cash Classic (Global) (set 2)", GAME_FLAGS)
-GAME( 199?, sc1driv , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0,
"Global", "Driving School (Global) (set 1)", GAME_FLAGS)
-GAME( 199?, sc1driva , sc1driv , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0,
"Global", "Driving School (Global) (set 2)", GAME_FLAGS)
-GAME( 199?, sc1drivb , sc1driv , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0,
"Global", "Driving School (Global) (set 3)", GAME_FLAGS)
-GAME( 199?, sc1drivc , sc1driv , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0,
"Global", "Driving School (Global) (set 4)", GAME_FLAGS)
-GAME( 199?, sc1vsd , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0,
"Global", "Vegas Super Deal (Global)", GAME_FLAGS)
-GAME( 199?, sc1wof , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0,
"Global", "Wheel Of Fortune (Global) (set 1)", GAME_FLAGS)
-GAME( 199?, sc1wofa , sc1wof , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0,
"Global", "Wheel Of Fortune (Global) (set 2)", GAME_FLAGS)
-GAME( 199?, sc1wofb , sc1wof , scorpion1 , scorpion1 , bfm_sc1_state, nocrypt , 0,
"Global", "Wheel Of Fortune (Global) (set 3)", GAME_FLAGS)
-GAME( 199?, sc1crzyc , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0,
"Global", "Crazy Cash (Global) (set 1)", GAME_FLAGS)
-GAME( 199?, sc1crzyca , sc1crzyc , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0,
"Global", "Crazy Cash (Global) (set 2)", GAME_FLAGS)
-GAME( 199?, sc1clbdy , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0,
"Global", "Club Dynamite (Global) (set 1)", GAME_FLAGS)
-GAME( 199?, sc1clbdya , sc1clbdy , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0,
"Global", "Club Dynamite (Global) (set 2)", GAME_FLAGS)
-GAME( 199?, sc1chqfl , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0,
"Global", "Chequered Flag (Global)", GAME_FLAGS)
-GAME( 199?, sc1cdm , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse_bank0 , 0,
"Crystal", "Club Diamond (Crystal) (set 1) (Scorpion 1)", GAME_FLAGS)
-GAME( 199?, sc1cdmp , sc1cdm , scorpion1 , scorpion1 , bfm_sc1_state, lotse_bank0 , 0,
"Crystal", "Club Diamond (Crystal) (set 1, Protocol) (Scorpion 1)", GAME_FLAGS)
-GAME( 199?, sc1hfcc , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse_bank0 , 0,
"Crystal", "Hi Flyer Club (Crystal) (set 1) (Scorpion 1)", GAME_FLAGS)
-GAME( 199?, sc1hfccp , sc1hfcc , scorpion1 , scorpion1 , bfm_sc1_state, lotse_bank0 , 0,
"Crystal", "Hi Flyer Club (Crystal) (set 1, Protocol) (Scorpion 1)", GAME_FLAGS)
-GAME( 199?, sc1moonl , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0,
"Bwb", "Moon Lite (Bwb)", GAME_FLAGS)
-GAME( 199?, sc1ltdv , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0,
"Pcp", "Little Devil (Pcp)", GAME_FLAGS)
-GAME( 198?, sc1clbrn , 0 , scorpion1 , scorpion1 , bfm_sc1_state, nocrypt , 0,
"<unknown>", "Club Runner (Dutch) (unknown) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1clbsp , 0 , scorpion1 , scorpion1 , bfm_sc1_state, nocrypt , 0,
"<unknown>", "Club Spinner (Dutch) (unknown) (Scorpion 1)", GAME_FLAGS )
-GAMEL( 1993, qntoond, 0, scorpion2_vid, qntoond, bfm_sc2_state, adder_dutch,0, "BFM/ELAM",
"Quintoon (Dutch, Game Card 95-750-243)", MACHINE_SUPPORTS_SAVE,layout_quintoon )
-GAMEL( 1993, qntoondo, qntoond, scorpion2_vid, qntoond, bfm_sc2_state, adder_dutch,0, "BFM/ELAM",
"Quintoon (Dutch, Game Card 95-750-136)", MACHINE_SUPPORTS_SAVE,layout_quintoon )
-GAMEL( 1994, pokio, 0, scorpion2_vid, pokio, bfm_sc2_state, adder_dutch,0, "BFM/ELAM",
"Pokio (Dutch, Game Card 95-750-278)", MACHINE_SUPPORTS_SAVE,layout_pokio )
-GAMEL( 1995, paradice, 0, scorpion2_vid, paradice, bfm_sc2_state, adder_dutch,0, "BFM/ELAM",
"Paradice (Dutch, Game Card 95-750-615)", MACHINE_SUPPORTS_SAVE,layout_paradice )
-GAMEL( 1996, pyramid, 0, scorpion2_vid, pyramid, bfm_sc2_state, pyramid, 0, "BFM/ELAM",
"Pyramid (Dutch, Game Card 95-750-898)", MACHINE_SUPPORTS_SAVE,layout_pyramid )
-GAMEL( 1995, slotsnl, 0, scorpion2_vid, slotsnl, bfm_sc2_state, adder_dutch,0, "BFM/ELAM",
"Slots (Dutch, Game Card 95-750-368)", MACHINE_SUPPORTS_SAVE,layout_slots )
-GAMEL( 1996, sltblgtk, 0, scorpion2_vid, sltblgtk, bfm_sc2_state, sltsbelg, 0, "BFM/ELAM",
"Slots (Belgian Token, Game Card 95-750-943)", MACHINE_SUPPORTS_SAVE,layout_sltblgtk )
-GAMEL( 1996, sltblgpo, 0, scorpion2_vid, sltblgpo, bfm_sc2_state, sltsbelg, 0, "BFM/ELAM",
"Slots (Belgian Cash, Game Card 95-750-938)", MACHINE_SUPPORTS_SAVE,layout_sltblgpo )
-GAMEL( 1996, sltblgp1, sltblgpo, scorpion2_vid, sltblgpo, bfm_sc2_state, sltsbelg, 0, "BFM/ELAM",
"Slots (Belgian Cash, Game Card 95-752-008)", MACHINE_SUPPORTS_SAVE,layout_sltblgpo )
-GAMEL( 1997, gldncrwn, 0, scorpion2_vid, gldncrwn, bfm_sc2_state, gldncrwn, 0, "BFM/ELAM",
"Golden Crown (Dutch, Game Card 95-752-011)", MACHINE_SUPPORTS_SAVE,layout_gldncrwn )
-GAMEL( 1994, sc2drwhou , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwhon , 0,
"BFM", "Dr.Who The Timelord (set 1, UK, Single Site) (Scorpion 2/3) (not encrypted)",
MACHINE_SUPPORTS_SAVE|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL,layout_drwho) // GAME No 95-750-288
(unencrypted bootleg?)
-GAME( 199?, sc2wembl7a , sc2wembl , scorpion2 , drwho , bfm_sc2_state, drwho , 0,
"BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 1, UK, 8GBP Jackpot, 16RM motor) (Scorpion
2/3)", GAME_FLAGS)
-GAME( 199?, sc2goldr , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0,
"Mdm", "Gold Reserve (Mdm) (v1.3) (Scorpion 2/3)", GAME_FLAGS)
-GAME( 199?, sc2goldrp , sc2goldr , scorpion2 , drwho , bfm_sc2_state, drwho , 0,
"Mdm", "Gold Reserve (Mdm) (v1.3 Protocol) (Scorpion 2/3)", GAME_FLAGS)
-GAME( 199?, sc2goldr1 , sc2goldr , scorpion2 , drwho , bfm_sc2_state, drwho , 0,
"Mdm", "Gold Reserve (Mdm) (set 2) (Scorpion 2/3)", GAME_FLAGS)
-GAME( 199?, sc2hifly , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0,
"Mdm", "High Flyer (Mdm) (v4.1) (Scorpion 2/3)", GAME_FLAGS)
-GAME( 199?, sc2hifly2 , sc2hifly , scorpion2 , drwho , bfm_sc2_state, drwho , 0,
"Mdm", "High Flyer (Mdm) (v3.1) (Scorpion 2/3)", GAME_FLAGS)
-GAME( 199?, sc2hifly3 , sc2hifly , scorpion2 , drwho , bfm_sc2_state, drwho , 0,
"Mdm", "High Flyer (Mdm) (v2.1) (Scorpion 2/3)", GAME_FLAGS)
-GAME( 199?, sc2hifly4 , sc2hifly , scorpion2 , drwho , bfm_sc2_state, drwho , 0,
"Mdm", "High Flyer (Mdm) (v?.?) (Scorpion 2/3)", GAME_FLAGS)
-GAME( 199?, sc2dick , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0,
"Global", "Spotted Dick (Global) (v3.1) (Scorpion 2/3)", GAME_FLAGS)
-GAME( 199?, sc2dickp , sc2dick , scorpion2 , drwho , bfm_sc2_state, drwho , 0,
"Global", "Spotted Dick (Global) (v3.1 Protocol) (Scorpion 2/3)", GAME_FLAGS)
-GAME( 199?, sc2dick1 , sc2dick , scorpion2 , drwho , bfm_sc2_state, drwho , 0,
"Global", "Spotted Dick (Global) (v2.2) (Scorpion 2/3)", GAME_FLAGS)
-GAME( 199?, sc2dick2 , sc2dick , scorpion2 , drwho , bfm_sc2_state, drwho , 0,
"Global", "Spotted Dick (Global) (v1.5) (Scorpion 2/3)", GAME_FLAGS)
-GAME( 199?, sc2dick2p , sc2dick , scorpion2 , drwho , bfm_sc2_state, drwho , 0,
"Global", "Spotted Dick (Global) (v1.5 Protocol ) (Scorpion 2/3)", GAME_FLAGS)
-GAME( 199?, sc2dick2e , sc2dick , scorpion2 , drwho , bfm_sc2_state, drwho , 0,
"Global", "Spotted Dick (Global) (v?.? Euro) (Scorpion 2/3)", GAME_FLAGS)
-GAME( 199?, sc2dick2eu , sc2dick , scorpion2 , drwho , bfm_sc2_state, drwho , 0,
"Global", "Spotted Dick (Global) (v?.? Euro unencrypted) (Scorpion 2/3)", GAME_FLAGS)
-GAME( 199?, sc2pick , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0,
"Global", "Pick Of The Bunch (Global) (v2.3) (Scorpion 2/3)", GAME_FLAGS)
-GAME( 199?, sc2pickp , sc2pick , scorpion2 , drwho , bfm_sc2_state, drwho , 0,
"Global", "Pick Of The Bunch (Global) (v2.3 Protocol) (Scorpion 2/3)", GAME_FLAGS)
-GAME( 199?, sc2pickc , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0,
"Global", "Pick Of The Bunch (Club?) (Global) (v1.9) (Scorpion 2/3)", GAME_FLAGS)
-GAME( 199?, sc2pickcp , sc2pick , scorpion2 , drwho , bfm_sc2_state, drwho , 0,
"Global", "Pick Of The Bunch (Club?) (Global) (v1.9 Protocol) (Scorpion 2/3)", GAME_FLAGS)
-GAME( 199?, sc2rock , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0,
"Global", "How Big's Your Rock? (Global) (v1.5) (Scorpion 2/3)", GAME_FLAGS)
-GAME( 199?, sc2rockp , sc2rock , scorpion2 , drwho , bfm_sc2_state, drwho , 0,
"Global", "How Big's Your Rock? (Global) (v1.5 Protocol) (Scorpion 2/3)", GAME_FLAGS)
-GAME( 199?, sc2rock1 , sc2rock , scorpion2 , drwho , bfm_sc2_state, drwho , 0,
"Global", "How Big's Your Rock? (Global) (v1.4) (Scorpion 2/3)", GAME_FLAGS)
-GAME( 199?, sc2rock1p , sc2rock , scorpion2 , drwho , bfm_sc2_state, drwho , 0,
"Global", "How Big's Your Rock? (Global) (v1.4 Protocol) (Scorpion 2/3)", GAME_FLAGS)
-GAME( 199?, sc2rocke , sc2rock , scorpion2 , drwho , bfm_sc2_state, drwho , 0,
"Global", "How Big's Your Rock? (Global) (v?.? Euro) (Scorpion 2/3)", GAME_FLAGS)
-GAME( 199?, sc2call , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0,
"Global", "It's Your Call (Global) (v2.7) (Scorpion 2/3)", GAME_FLAGS)
-GAME( 199?, sc2callp , sc2call , scorpion2 , drwho , bfm_sc2_state, drwho , 0,
"Global", "It's Your Call (Global) (v2.7 Protocol) (Scorpion 2/3)", GAME_FLAGS)
-GAME( 199?, sc2callc , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0,
"Global", "It's Your Call (Club?) (Global) (v1.6) (Scorpion 2/3)", GAME_FLAGS)
-GAME( 199?, sc2callcp , sc2callc , scorpion2 , drwho , bfm_sc2_state, drwho , 0,
"Global", "It's Your Call (Club?) (Global) (v1.6 Protocol) (Scorpion 2/3)", GAME_FLAGS)
-GAME( 199?, sc2bar7 , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0,
"Concept", "Bar 7 (Concept) (set 1)", GAME_FLAGS)
-GAME( 199?, sc2bar7a , sc2bar7 , scorpion2 , drwho , bfm_sc2_state, drwho , 0,
"Concept", "Bar 7 (Concept) (set 2)", GAME_FLAGS)
-GAME( 199?, sc2bar7b , sc2bar7 , scorpion2 , drwho , bfm_sc2_state, drwho , 0,
"Concept", "Bar 7 (Concept) (set 3)", GAME_FLAGS)
-GAME( 199?, sc2bar7c , sc2bar7 , scorpion2 , drwho , bfm_sc2_state, drwho , 0,
"Concept", "Bar 7 (Concept) (set 4)", GAME_FLAGS)
-GAME( 199?, sc2bar7d , sc2bar7 , scorpion2 , drwho , bfm_sc2_state, drwho , 0,
"Concept", "Bar 7 (Concept) (set 5)", GAME_FLAGS)
-GAME( 199?, sc2bar7e , sc2bar7 , scorpion2 , drwho , bfm_sc2_state, drwho , 0,
"Concept", "Bar 7 (Concept) (set 6)", GAME_FLAGS)
-GAME( 199?, sc2bar7f , sc2bar7 , scorpion2 , drwho , bfm_sc2_state, drwho , 0,
"Concept", "Bar 7 (Concept) (set 7)", GAME_FLAGS)
-GAME( 199?, sc2bar7g , sc2bar7 , scorpion2 , drwho , bfm_sc2_state, drwho , 0,
"Concept", "Bar 7 (Concept) (set 8)", GAME_FLAGS)
-GAME( 199?, sc2bar7h , sc2bar7 , scorpion2 , drwho , bfm_sc2_state, drwho , 0,
"Concept", "Bar 7 (Concept) (set 9)", GAME_FLAGS)
-GAME( 199?, sc2bar7i , sc2bar7 , scorpion2 , drwho , bfm_sc2_state, drwho , 0,
"Concept", "Bar 7 (Concept) (set 10)", GAME_FLAGS)
-GAME( 199?, sc2bar7j , sc2bar7 , scorpion2 , drwho , bfm_sc2_state, drwho , 0,
"Concept", "Bar 7 (Concept) (set 11)", GAME_FLAGS)
-GAME( 199?, sc2bar7k , sc2bar7 , scorpion2 , drwho , bfm_sc2_state, drwho , 0,
"Concept", "Bar 7 (Concept) (set 12)", GAME_FLAGS)
-GAME( 199?, sc2bbar7 , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0,
"Concept", "Big Bar 7 (Concept) (set 1)", GAME_FLAGS)
-GAME( 199?, sc2bbar7a , sc2bbar7 , scorpion2 , drwho , bfm_sc2_state, drwho , 0,
"Concept", "Big Bar 7 (Concept) (set 2)", GAME_FLAGS)
-GAME( 199?, sc2bbar7b , sc2bbar7 , scorpion2 , drwho , bfm_sc2_state, drwho , 0,
"Concept", "Big Bar 7 (Concept) (set 3)", GAME_FLAGS)
-GAME( 199?, sc2bbar7c , sc2bbar7 , scorpion2 , drwho , bfm_sc2_state, drwho , 0,
"Concept", "Big Bar 7 (Concept) (set 4)", GAME_FLAGS)
-GAME( 199?, sc2bbar7d , sc2bbar7 , scorpion2 , drwho , bfm_sc2_state, drwho , 0,
"Concept", "Big Bar 7 (Concept) (set 5)", GAME_FLAGS)
-GAME( 199?, sc2bbar7e , sc2bbar7 , scorpion2 , drwho , bfm_sc2_state, drwho , 0,
"Concept", "Big Bar 7 (Concept) (set 6)", GAME_FLAGS)
-GAME( 199?, sc2bbar7f , sc2bbar7 , scorpion2 , drwho , bfm_sc2_state, drwho , 0,
"Concept", "Big Bar 7 (Concept) (set 7)", GAME_FLAGS)
-GAME( 199?, sc2bbar7g , sc2bbar7 , scorpion2 , drwho , bfm_sc2_state, drwho , 0,
"Concept", "Big Bar 7 (Concept) (set 8)", GAME_FLAGS)
-GAME( 199?, sc2bbar7h , sc2bbar7 , scorpion2 , drwho , bfm_sc2_state, drwho , 0,
"Concept", "Big Bar 7 (Concept) (set 9)", GAME_FLAGS)
-GAME( 199?, sc2bbar7i , sc2bbar7 , scorpion2 , drwho , bfm_sc2_state, drwho , 0,
"Concept", "Big Bar 7 (Concept) (set 10)", GAME_FLAGS)
-GAME( 199?, sc2bbar7j , sc2bbar7 , scorpion2 , drwho , bfm_sc2_state, drwho , 0,
"Concept", "Big Bar 7 (Concept) (set 11)", GAME_FLAGS)
-GAME( 199?, sc2bbar7k , sc2bbar7 , scorpion2 , drwho , bfm_sc2_state, drwho , 0,
"Concept", "Big Bar 7 (Concept) (set 12)", GAME_FLAGS)
-GAME( 199?, sc2bbar7l , sc2bbar7 , scorpion2 , drwho , bfm_sc2_state, drwho , 0,
"Concept", "Big Bar 7 (Concept) (set 13)", GAME_FLAGS)
-GAME( 199?, sc2bbar7m , sc2bbar7 , scorpion2 , drwho , bfm_sc2_state, drwho , 0,
"Concept", "Big Bar 7 (Concept) (set 14)", GAME_FLAGS)
-GAME( 199?, sc2bbar7n , sc2bbar7 , scorpion2 , drwho , bfm_sc2_state, drwho , 0,
"Concept", "Big Bar 7 (Concept) (set 15)", GAME_FLAGS)
-GAME( 199?, sc2bbar7o , sc2bbar7 , scorpion2 , drwho , bfm_sc2_state, drwho , 0,
"Concept", "Big Bar 7 (Concept) (set 16)", GAME_FLAGS)
-GAME( 199?, sc2bbar7p , sc2bbar7 , scorpion2 , drwho , bfm_sc2_state, drwho , 0,
"Concept", "Big Bar 7 (Concept) (set 17)", GAME_FLAGS)
-GAME( 199?, sc2smnud , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0,
"Concept", "Super Multi Nudger (Concept)", GAME_FLAGS)
-GAME( 199?, sc2scshx , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0,
"Concept", "Super Cash X (Concept)", GAME_FLAGS)
-GAME( 199?, sc2sghst , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0,
"Concept", "Super Ghost (Concept)", GAME_FLAGS)
-GAME( 199?, sc2scshxgman, sc2scshx , scorpion2 , drwho , bfm_sc2_state, drwho , 0,
"Concept", "Super Cash X (Concept) (Gamesman Hardware)", GAME_FLAGS)
-GAME( 199?, sc2scshxstar, sc2scshx , scorpion2 , drwho , bfm_sc2_state, drwho , 0,
"Concept", "Super Cash X (Concept) (Starpoint Hardware)", GAME_FLAGS)
-GAME( 199?, sc2scshxcas, sc2scshx , scorpion2 , drwho , bfm_sc2_state, drwho , 0,
"Concept", "Super Casino Cash X (Concept)", GAME_FLAGS)
-GAMEL( 200?, sc4tst ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Scorpion 4 Test Rig (Bellfruit)
(Scorpion ?)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pstat ,0, sc4_4reel, sc4pstat, sc4_state, sc4pstat, ROT0, "QPS","Paystation
(V2.0) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pstatb ,sc4pstat, sc4_4reel, sc4pstat, sc4_state, sc4pstat, ROT0, "QPS","Paystation
(V2.0) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pstata ,sc4pstat, sc4_4reel, sc4pstat, sc4_state, sc4pstat, ROT0, "QPS","Paystation
(V2.1) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pstatc ,sc4pstat, sc4_4reel, sc4pstat, sc4_state, sc4pstat, ROT0, "QPS","Paystation
(V2.1) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pstatd ,sc4pstat, sc4_4reel, sc4pstat, sc4_state, sc4pstat, ROT0, "QPS","Paystation
(V2.2) (Qps) (Scorpion 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pstate ,sc4pstat, sc4_4reel, sc4pstat, sc4_state, sc4pstat, ROT0, "QPS","Paystation
(V2.3) (Qps) (Scorpion 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pstath ,sc4pstat, sc4_4reel, sc4pstat, sc4_state, sc4pstat, ROT0, "QPS","Paystation
(V4.0) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pstatm ,sc4pstat, sc4_4reel, sc4pstat, sc4_state, sc4pstat, ROT0, "QPS","Paystation
(V4.0) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pstatf ,sc4pstat, sc4_4reel, sc4pstat, sc4_state, sc4pstat_mbus, ROT0, "QPS","Paystation
(V011) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pstati ,sc4pstat, sc4_4reel, sc4pstat, sc4_state, sc4pstat_mbus, ROT0, "QPS","Paystation
(V011) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pstatn ,sc4pstat, sc4_4reel, sc4pstat, sc4_state, sc4pstat, ROT0, "QPS","Paystation
(V012) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pstatp ,sc4pstat, sc4_4reel, sc4pstat, sc4_state, sc4pstat, ROT0, "QPS","Paystation
(V012) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pstatg ,sc4pstat, sc4_4reel, sc4pstat, sc4_state, sc4pstat_mbus, ROT0, "QPS","Paystation
(V041) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pstatj ,sc4pstat, sc4_4reel, sc4pstat, sc4_state, sc4pstat_mbus, ROT0, "QPS","Paystation
(V041) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pstato ,sc4pstat, sc4_4reel, sc4pstat, sc4_state, sc4pstat, ROT0, "QPS","Paystation
(V042) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pstatq ,sc4pstat, sc4_4reel, sc4pstat, sc4_state, sc4pstat, ROT0, "QPS","Paystation
(V042) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cvani ,0, sc4_200_4rb, sc4cvani, sc4_state, sc4cvani, ROT0, "QPS","Cashvania
(Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cvania ,sc4cvani, sc4_200_4rb, sc4cvani, sc4_state, sc4cvani, ROT0, "QPS","Cashvania
(Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cvanib ,sc4cvani, sc4_200_4rb, sc4cvani, sc4_state, sc4cvani, ROT0, "QPS","Cashvania
(Qps) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cvanic ,sc4cvani, sc4_200_4rb, sc4cvani, sc4_state, sc4cvani, ROT0, "QPS","Cashvania
(Qps) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cvanid ,sc4cvani, sc4_200_4rb, sc4cvani, sc4_state, sc4cvani, ROT0, "QPS","Cashvania
(Qps) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cvanie ,sc4cvani, sc4_200_4rb, sc4cvani, sc4_state, sc4cvani, ROT0, "QPS","Cashvania
(Qps) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cvanif ,sc4cvani, sc4_200_4rb, sc4cvani, sc4_state, sc4cvani, ROT0, "QPS","Cashvania
(Qps) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cvanig ,sc4cvani, sc4_200_4rb, sc4cvani, sc4_state, sc4cvani, ROT0, "QPS","Cashvania
(Qps) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cvanih ,sc4cvani, sc4_200_4rb, sc4cvani, sc4_state, sc4cvani, ROT0, "QPS","Cashvania
(Qps) (Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cvanii ,sc4cvani, sc4_200_4rb, sc4cvani, sc4_state, sc4cvani, ROT0, "QPS","Cashvania
(Qps) (Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cvclb ,0, sc4_200_4rb, sc4cvclb, sc4_state, sc4cvclb, ROT0, "QPS","Cashvania Club
(V1.0) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cvclba ,sc4cvclb, sc4_200_4rb, sc4cvclb, sc4_state, sc4cvclb, ROT0, "QPS","Cashvania Club
(V1.0) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cvclbc ,sc4cvclb, sc4_200_4rb, sc4cvclb, sc4_state, sc4cvclb, ROT0, "QPS","Cashvania Club
(V1.0) (Qps) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cvclbd ,sc4cvclb, sc4_200_4rb, sc4cvclb, sc4_state, sc4cvclb, ROT0, "QPS","Cashvania Club
(V1.0) (Qps) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cvclbb ,sc4cvclb, sc4_200_4rb, sc4cvclb, sc4_state, sc4cvclb, ROT0, "QPS","Cashvania Club
(V2.0) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cvclbe ,sc4cvclb, sc4_200_4rb, sc4cvclb, sc4_state, sc4cvclb, ROT0, "QPS","Cashvania Club
(V2.0) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cvclbf ,sc4cvclb, sc4_200_4rb, sc4cvclb, sc4_state, sc4cvclb_mbus, ROT0, "QPS","Cashvania
Club (V411) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cvclbg ,sc4cvclb, sc4_200_4rb, sc4cvclb, sc4_state, sc4cvclb_mbus, ROT0, "QPS","Cashvania
Club (V411) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gcclb ,0, sc4, sc4gcclbl, sc4_state, sc4gcclb, ROT0, "BFM","Grandslam Casino
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gcclba ,sc4gcclb, sc4, sc4gcclbl, sc4_state, sc4gcclb, ROT0, "BFM","Grandslam Casino
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gcclbb ,sc4gcclb, sc4, sc4gcclbl, sc4_state, sc4gcclb, ROT0, "BFM","Grandslam Casino
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gcclbc ,sc4gcclb, sc4, sc4gcclbl, sc4_state, sc4gcclb, ROT0, "BFM","Grandslam Casino
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gcclbd ,sc4gcclb, sc4, sc4gcclbl, sc4_state, sc4gcclb, ROT0, "BFM","Grandslam Casino
(Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gcclbe ,sc4gcclb, sc4, sc4gcclbl, sc4_state, sc4gcclb, ROT0, "BFM","Grandslam Casino
(Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gcclbf ,sc4gcclb, sc4, sc4gcclbl, sc4_state, sc4gcclb, ROT0, "BFM","Grandslam Casino
(Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gcclbg ,sc4gcclb, sc4, sc4gcclbl, sc4_state, sc4gcclb, ROT0, "BFM","Grandslam Casino
(Bellfruit) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gcclbh ,sc4gcclb, sc4, sc4gcclbl, sc4_state, sc4gcclb, ROT0, "BFM","Grandslam Casino
(Bellfruit) (Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gcclbi ,sc4gcclb, sc4, sc4gcclbl, sc4_state, sc4gcclb, ROT0, "BFM","Grandslam Casino
(Bellfruit) (Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gcclbj ,sc4gcclb, sc4, sc4gcclbl, sc4_state, sc4gcclb, ROT0, "BFM","Grandslam Casino
(Bellfruit) (Scorpion 4) (set 11)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gcclbk ,sc4gcclb, sc4, sc4gcclbl, sc4_state, sc4gcclb, ROT0, "BFM","Grandslam Casino
(Bellfruit) (Scorpion 4) (set 12)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gcclbl ,sc4gcclb, sc4, sc4gcclbl, sc4_state, sc4gcclb_mbus, ROT0, "BFM","Grandslam Casino
(Bellfruit) (Scorpion 4) (set 13)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gcclbm ,sc4gcclb, sc4, sc4gcclbl, sc4_state, sc4gcclb_mbus, ROT0, "BFM","Grandslam Casino
(Bellfruit) (Scorpion 4) (set 14)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gcclbn ,sc4gcclb, sc4, sc4gcclbl, sc4_state, sc4gcclb_mbus, ROT0, "BFM","Grandslam Casino
(Bellfruit) (Scorpion 4) (set 15)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gcclbp ,sc4gcclb, sc4, sc4gcclbl, sc4_state, sc4gcclb_mbus, ROT0, "BFM","Grandslam Casino
(Bellfruit) (Scorpion 4) (set 16)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gcclbo ,sc4gcclb, sc4, sc4gcclbl, sc4_state, sc4gcclb_mbus, ROT0, "BFM","Grandslam Casino
(Bellfruit) (Scorpion 4) (set 17)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gcclbq ,sc4gcclb, sc4, sc4gcclbl, sc4_state, sc4gcclb_mbus, ROT0, "BFM","Grandslam Casino
(Bellfruit) (Scorpion 4) (set 18)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4botn ,0, sc4_4reel, sc4botn, sc4_state, sc4botn, ROT0, "Qps","Back Of The Net
(Qps) (Scorpion 4) (set 1, 011)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4botna ,sc4botn, sc4_4reel, sc4botn, sc4_state, sc4botn, ROT0, "Qps","Back Of The Net
(Qps) (Scorpion 4) (set 2, 011)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bbclb ,0, sc4_200_std, sc4bbclb, sc4_state, sc4bbclb, ROT0, "Qps","Bankety Bank
Club (V1.0) (Qps) (Scorpion 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bbclba ,sc4bbclb, sc4_200_std, sc4bbclb, sc4_state, sc4bbclb, ROT0, "Qps","Bankety Bank
Club (V1.1) (Qps) (Scorpion 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bbclbb ,sc4bbclb, sc4_200_std, sc4bbclb, sc4_state, sc4bbclb_mbus, ROT0, "Qps","Bankety
Bank Club (V411) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bbclbc ,sc4bbclb, sc4_200_std, sc4bbclb, sc4_state, sc4bbclb_mbus, ROT0, "Qps","Bankety
Bank Club (V411) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4captn ,0, sc4_4reel, sc4captn, sc4_state, sc4captn, ROT0, "Qps","Captain Cash
(Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4captnb ,sc4captn, sc4_4reel, sc4captn, sc4_state, sc4captn, ROT0, "Qps","Captain Cash
(Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4captnc ,sc4captn, sc4_4reel, sc4captn, sc4_state, sc4captn, ROT0, "Qps","Captain Cash
(Qps) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4captna ,sc4captn, sc4_4reel, sc4captn, sc4_state, sc4captn, ROT0, "Qps","Captain Cash
(Qps) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4captnd ,sc4captn, sc4_4reel, sc4captn, sc4_state, sc4captn, ROT0, "Qps","Captain Cash
(Qps) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4captne ,sc4captn, sc4_4reel, sc4captn, sc4_state, sc4captn, ROT0, "Qps","Captain Cash
(Qps) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4captnf ,sc4captn, sc4_4reel, sc4captn, sc4_state, sc4captn, ROT0, "Qps","Captain Cash
(Qps) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cmous ,0, sc4_5reel, sc4cmous, sc4_state, sc4cmous, ROT0, "Qps","Cash & Mouse
(V041) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cmousb ,sc4cmous, sc4_5reel, sc4cmous, sc4_state, sc4cmous, ROT0, "Qps","Cash & Mouse
(V041) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cmousa ,sc4cmous, sc4_5reel, sc4cmous, sc4_state, sc4cmous, ROT0, "Qps","Cash & Mouse
(V011) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cmousc ,sc4cmous, sc4_5reel, sc4cmous, sc4_state, sc4cmous, ROT0, "Qps","Cash & Mouse
(V011) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cad ,0, sc4_5reel, sc4cad, sc4_state, sc4cad, ROT0, "Qps","Cash Adder (V1.0)
(Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cada ,sc4cad, sc4_5reel, sc4cad, sc4_state, sc4cad, ROT0, "Qps","Cash Adder (V1.0)
(Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cadf ,sc4cad, sc4_5reel, sc4cad, sc4_state, sc4cad, ROT0, "Qps","Cash Adder (V1.0)
(Qps) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cadg ,sc4cad, sc4_5reel, sc4cad, sc4_state, sc4cad, ROT0, "Qps","Cash Adder (V1.0)
(Qps) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cadb ,sc4cad, sc4_5reel, sc4cad, sc4_state, sc4cad_mbus, ROT0, "Qps","Cash Adder
(V011) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cadh ,sc4cad, sc4_5reel, sc4cad, sc4_state, sc4cad_mbus, ROT0, "Qps","Cash Adder
(V011) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cadc ,sc4cad, sc4_5reel, sc4cad, sc4_state, sc4cad_mbus, ROT0, "Qps","Cash Adder
(V041) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cadi ,sc4cad, sc4_5reel, sc4cad, sc4_state, sc4cad_mbus, ROT0, "Qps","Cash Adder
(V041) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cadd ,sc4cad, sc4_5reel, sc4cad, sc4_state, sc4cad, ROT0, "Qps","Cash Adder (V012)
(Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cadj ,sc4cad, sc4_5reel, sc4cad, sc4_state, sc4cad, ROT0, "Qps","Cash Adder (V012)
(Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cade ,sc4cad, sc4_5reel, sc4cad, sc4_state, sc4cad, ROT0, "Qps","Cash Adder (V042)
(Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cadk ,sc4cad, sc4_5reel, sc4cad, sc4_state, sc4cad, ROT0, "Qps","Cash Adder (V042)
(Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cadl ,sc4cad, sc4_5reel, sc4cad, sc4_state, sc4cad, ROT0, "Qps","Cash Adder (V013)
(Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cadm ,sc4cad, sc4_5reel, sc4cad, sc4_state, sc4cad, ROT0, "Qps","Cash Adder (V013)
(Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cadn ,sc4cad, sc4_5reel, sc4cad, sc4_state, sc4cad, ROT0, "Qps","Cash Adder (V014)
(Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cadp ,sc4cad, sc4_5reel, sc4cad, sc4_state, sc4cad, ROT0, "Qps","Cash Adder (V014)
(Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cado ,sc4cad, sc4_5reel, sc4cad, sc4_state, sc4cad, ROT0, "Qps","Cash Adder (V043)
(Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cadq ,sc4cad, sc4_5reel, sc4cad, sc4_state, sc4cad, ROT0, "Qps","Cash Adder (V043)
(Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cadcl ,0, sc4_5reel, sc4cadcl, sc4_state, sc4cadcl, ROT0, "Qps","Cash Adder Club
(411) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cadcla ,sc4cadcl, sc4_5reel, sc4cadcl, sc4_state, sc4cadcl, ROT0, "Qps","Cash Adder Club
(411) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cr ,0, sc4_4reel_alt, sc4cr, sc4_state, sc4cr, ROT0, "Qps","Cash Raker (Qps)
(Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cra ,sc4cr, sc4_4reel_alt, sc4cr, sc4_state, sc4cr, ROT0, "Qps","Cash Raker (Qps)
(Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crb ,sc4cr, sc4_4reel_alt, sc4cr, sc4_state, sc4cr, ROT0, "Qps","Cash Raker (Qps)
(Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crc ,sc4cr, sc4_4reel_alt, sc4cr, sc4_state, sc4cr, ROT0, "Qps","Cash Raker (V2.1)
(Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cre ,sc4cr, sc4_4reel_alt, sc4cr, sc4_state, sc4cr, ROT0, "Qps","Cash Raker (V2.1)
(Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crd ,sc4cr, sc4_4reel_alt, sc4cr, sc4_state, sc4cr, ROT0, "Qps","Cash Raker (V2.2)
(Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crf ,sc4cr, sc4_4reel_alt, sc4cr, sc4_state, sc4cr, ROT0, "Qps","Cash Raker (V2.2)
(Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crcl ,0, sc4_5reel, sc4crcl, sc4_state, sc4crcl, ROT0, "Qps","Cash Raker Club
(V1.0) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crclb ,sc4crcl, sc4_5reel, sc4crcl, sc4_state, sc4crcl, ROT0, "Qps","Cash Raker Club
(V1.0) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crcla ,sc4crcl, sc4_5reel, sc4crcl, sc4_state, sc4crcl, ROT0, "Qps","Cash Raker Club
(V1.1) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crclc ,sc4crcl, sc4_5reel, sc4crcl, sc4_state, sc4crcl, ROT0, "Qps","Cash Raker Club
(V1.1) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crcld ,sc4crcl, sc4_5reel, sc4crcl, sc4_state, sc4crcl, ROT0, "Qps","Cash Raker Club
(V1.3) (Qps) (Scorpion 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crcle ,sc4crcl, sc4_5reel, sc4crcl, sc4_state, sc4crcl_mbus, ROT0, "Qps","Cash Raker
Club (411) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crclf ,sc4crcl, sc4_5reel, sc4crcl, sc4_state, sc4crcl_mbus, ROT0, "Qps","Cash Raker
Club (411) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cashm ,0, sc4_4reel, sc4cashm, sc4_state, sc4cashm, ROT0, "Mazooma","Cashanova
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cashma ,sc4cashm, sc4_4reel, sc4cashm, sc4_state, sc4cashm, ROT0, "Mazooma","Cashanova
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cashmb ,sc4cashm, sc4_4reel, sc4cashm, sc4_state, sc4cashm, ROT0, "Mazooma","Cashanova
(Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cashmc ,sc4cashm, sc4_4reel, sc4cashm, sc4_state, sc4cashm, ROT0, "Mazooma","Cashanova
(Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cashmd ,sc4cashm, sc4_4reel, sc4cashm, sc4_state, sc4cashm, ROT0, "Mazooma","Cashanova
(Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cashme ,sc4cashm, sc4_4reel, sc4cashm, sc4_state, sc4cashm, ROT0, "Mazooma","Cashanova
(Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ckxa ,sc4ckx, sc4_3reel_200, sc4ckxg, sc4_state, sc4ckx3p, ROT0, "Mazooma","Casino
King X (Mazooma) (Scorpion 4) (Base, set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ckxb ,sc4ckx, sc4_3reel_200, sc4ckxg, sc4_state, sc4ckx3p, ROT0, "Mazooma","Casino
King X (Mazooma) (Scorpion 4) (Base, set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ckxc ,sc4ckx, sc4_3reel_200, sc4ckxg, sc4_state, sc4ckx3p, ROT0, "Mazooma","Casino
King X (Mazooma) (Scorpion 4) (Base, set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ckxe ,sc4ckx, sc4_3reel_200, sc4ckxg, sc4_state, sc4ckx3p, ROT0, "Mazooma","Casino
King X (Mazooma) (Scorpion 4) (Base, set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ckxf ,sc4ckx, sc4_3reel_200, sc4ckxg, sc4_state, sc4ckx3p, ROT0, "Mazooma","Casino
King X (Mazooma) (Scorpion 4) (Base, set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ckxg ,sc4ckx, sc4_3reel_200, sc4ckxg, sc4_state, sc4ckx3p, ROT0, "Mazooma","Casino
King X (Mazooma) (Scorpion 4) (Base, set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4chick ,0, sc4_3reel, sc4chick, sc4_state, sc4chick, ROT0, "Mazooma","Chickendales
(Mazooma) (Scorpion 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ccogs ,0, sc4_4reel, sc4ccogs, sc4_state, sc4ccogs, ROT0, "Qps","Clever Cogs
(Qps) (Scorpion 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclim ,0, sc4_3reel, sc4cclime, sc4_state, sc4cclim, ROT0, "BFM","Casino Crazy
Climber (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclima ,sc4cclim, sc4_3reel, sc4cclime, sc4_state, sc4cclim, ROT0, "BFM","Casino Crazy
Climber (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclimb ,sc4cclim, sc4_3reel, sc4cclime, sc4_state, sc4cclim, ROT0, "BFM","Casino Crazy
Climber (Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclimc ,sc4cclim, sc4_3reel, sc4cclime, sc4_state, sc4cclim, ROT0, "BFM","Casino Crazy
Climber (Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclimd ,sc4cclim, sc4_3reel, sc4cclime, sc4_state, sc4cclim, ROT0, "BFM","Casino Crazy
Climber (Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclimh ,sc4cclim, sc4_3reel, sc4cclime, sc4_state, sc4cclim, ROT0, "BFM","Casino Crazy
Climber (Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclimi ,sc4cclim, sc4_3reel, sc4cclime, sc4_state, sc4cclim, ROT0, "BFM","Casino Crazy
Climber (Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclimm ,sc4cclim, sc4_3reel, sc4cclime, sc4_state, sc4cclim, ROT0, "BFM","Casino Crazy
Climber (Bellfruit) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclimn ,sc4cclim, sc4_3reel, sc4cclime, sc4_state, sc4cclim, ROT0, "BFM","Casino Crazy
Climber (Bellfruit) (Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclimo ,sc4cclim, sc4_3reel, sc4cclime, sc4_state, sc4cclim, ROT0, "BFM","Casino Crazy
Climber (Bellfruit) (Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclimp ,sc4cclim, sc4_3reel, sc4cclime, sc4_state, sc4cclim, ROT0, "BFM","Casino Crazy
Climber (Bellfruit) (Scorpion 4) (set 11)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclims ,sc4cclim, sc4_3reel, sc4cclime, sc4_state, sc4cclim, ROT0, "BFM","Casino Crazy
Climber (Bellfruit) (Scorpion 4) (set 12)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclime ,sc4cclim, sc4_3reel, sc4cclime, sc4_state, sc4cclim_mbus, ROT0, "BFM","Casino
Crazy Climber (Bellfruit) (Scorpion 4) (set 13)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclimf ,sc4cclim, sc4_3reel, sc4cclime, sc4_state, sc4cclim_mbus, ROT0, "BFM","Casino
Crazy Climber (Bellfruit) (Scorpion 4) (set 14)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclimg ,sc4cclim, sc4_3reel, sc4cclime, sc4_state, sc4cclim_mbus, ROT0, "BFM","Casino
Crazy Climber (Bellfruit) (Scorpion 4) (set 15)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclimj ,sc4cclim, sc4_3reel, sc4cclime, sc4_state, sc4cclim_mbus, ROT0, "BFM","Casino
Crazy Climber (Bellfruit) (Scorpion 4) (set 16)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclimk ,sc4cclim, sc4_3reel, sc4cclime, sc4_state, sc4cclim_mbus, ROT0, "BFM","Casino
Crazy Climber (Bellfruit) (Scorpion 4) (set 17)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ccliml ,sc4cclim, sc4_3reel, sc4cclime, sc4_state, sc4cclim_mbus, ROT0, "BFM","Casino
Crazy Climber (Bellfruit) (Scorpion 4) (set 18)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclimq ,sc4cclim, sc4_3reel, sc4cclime, sc4_state, sc4cclim_mbus, ROT0, "BFM","Casino
Crazy Climber (Bellfruit) (Scorpion 4) (set 19)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclimr ,sc4cclim, sc4_3reel, sc4cclime, sc4_state, sc4cclim_mbus, ROT0, "BFM","Casino
Crazy Climber (Bellfruit) (Scorpion 4) (set 20)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclimt ,sc4cclim, sc4_3reel, sc4cclime, sc4_state, sc4cclim_mbus, ROT0, "BFM","Casino
Crazy Climber (Bellfruit) (Scorpion 4) (set 21)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclimu ,sc4cclim, sc4_3reel, sc4cclime, sc4_state, sc4cclim_mbus, ROT0, "BFM","Casino
Crazy Climber (Bellfruit) (Scorpion 4) (set 22)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfqps ,0, sc4_4reel, sc4cfqpsf, sc4_state, sc4cfqps, ROT0, "Qps","Crazy Fruits
(PR6813, CRFR) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfqpsb ,sc4cfqps, sc4_4reel, sc4cfqpsf, sc4_state, sc4cfqps, ROT0, "Qps","Crazy Fruits
(PR6813, CRFR) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfqpsd ,sc4cfqps, sc4_4reel, sc4cfqpsf, sc4_state, sc4cfqps, ROT0, "Qps","Crazy Fruits
(PR6813, CRFR) (Qps) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfqpsa ,sc4cfqps, sc4_4reel, sc4cfqpsf, sc4_state, sc4cfqps, ROT0, "Qps","Crazy Fruits
(PR6813, CRFR) (Qps) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4czfrc ,sc4cfqps, sc4_4reel, sc4cfqpsf, sc4_state, sc4cfqps, ROT0, "Qps","Crazy Fruits
(PR6813, CCAS) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4czfrb ,sc4cfqps, sc4_4reel, sc4cfqpsf, sc4_state, sc4cfqps, ROT0, "BFM","Crazy Fruits
(PR6813, CRFR) (BFM) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4czfre ,sc4cfqps, sc4_4reel, sc4cfqpsf, sc4_state, sc4cfqps, ROT0, "BFM","Crazy Fruits
(PR6813, CRFR) (BFM) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4czfrg ,sc4cfqps, sc4_4reel, sc4cfqpsf, sc4_state, sc4cfqps, ROT0, "BFM","Crazy Fruits
(PR6813, CRFR) (BFM) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4czfrh ,sc4cfqps, sc4_4reel, sc4cfqpsf, sc4_state, sc4cfqps, ROT0, "BFM","Crazy Fruits
(PR6813, CRFR) (BFM) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4czfrj ,sc4cfqps, sc4_4reel, sc4cfqpsf, sc4_state, sc4cfqps, ROT0, "BFM","Crazy Fruits
(PR6813, CRFR) (BFM) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4czfrk ,sc4cfqps, sc4_4reel, sc4cfqpsf, sc4_state, sc4cfqps, ROT0, "BFM","Crazy Fruits
(PR6813, CRFR) (BFM) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4czfrf ,sc4cfqps, sc4_4reel, sc4cfqpsf, sc4_state, sc4cfqps, ROT0, "BFM /
Whitbread","Crazy Fruits (PR6813, CRFR) (BFM + Whitbread) (Scorpion 4) (set 1)", MACHINE_FLAGS,
layout_bfm_sc4 )
-GAMEL( 200?, sc4czfri ,sc4cfqps, sc4_4reel, sc4cfqpsf, sc4_state, sc4cfqps, ROT0, "BFM /
Whitbread","Crazy Fruits (PR6813, CRFR) (BFM + Whitbread) (Scorpion 4) (set 2)", MACHINE_FLAGS,
layout_bfm_sc4 )
-GAMEL( 200?, sc4cfqpsc ,sc4cfqps, sc4_4reel, sc4cfqpsf, sc4_state, sc4cfqps, ROT0, "Qps","Crazy Fruits
V1.0 (PR2521, ECRZ) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfqpse ,sc4cfqps, sc4_4reel, sc4cfqpsf, sc4_state, sc4cfqps, ROT0, "Qps","Crazy Fruits
V1.0 (PR2521, ECRZ) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfqpsf ,sc4cfqps, sc4_4reel_alt, sc4cfqpsf, sc4_state, sc4cfqps_alt, ROT0, "Qps","Crazy
Fruits V1.0 (PR2521, ECRZ) (Qps) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfqpsg ,sc4cfqps, sc4_4reel_alt, sc4cfqpsf, sc4_state, sc4cfqps_alt, ROT0, "Qps","Crazy
Fruits V1.0 (PR2521, ECRZ) (Qps) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfqpsh ,sc4cfqps, sc4_4reel_alt, sc4cfqpsf, sc4_state, sc4cfqps_alt, ROT0, "Qps","Crazy
Fruits V1.0 (PR2521, ECRZ) (Qps) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfqpsi ,sc4cfqps, sc4_4reel_alt, sc4cfqpsf, sc4_state, sc4cfqps_alt, ROT0, "Qps","Crazy
Fruits V1.0 (PR2521, ECRZ) (Qps) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfqpsj ,sc4cfqps, sc4_4reel, sc4cfqpsf, sc4_state, sc4cfqps, ROT0, "Qps","Crazy Fruits
SP98 (PR4613) (Qps) (Scorpion 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfqpsl ,sc4cfqps, sc4_4reel, sc4cfqpsf, sc4_state, sc4cfqps, ROT0, "BFM","Crazy Fruits
SP98 (PR4613) (BFM) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfqpsn ,sc4cfqps, sc4_4reel, sc4cfqpsf, sc4_state, sc4cfqps, ROT0, "BFM","Crazy Fruits
SP98 (PR4613) (BFM) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfqpsp ,sc4cfqps, sc4_4reel, sc4cfqpsf, sc4_state, sc4cfqps, ROT0, "BFM","Crazy Fruits
SP98 (PR4613) (BFM) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfqpsm ,sc4cfqps, sc4_4reel, sc4cfqpsf, sc4_state, sc4cfqps, ROT0, "BFM /
Whitbread","Crazy Fruits SP98 (PR4613) (BFM / Whitbread) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4
)
-GAMEL( 200?, sc4cfqpso ,sc4cfqps, sc4_4reel, sc4cfqpsf, sc4_state, sc4cfqps, ROT0, "BFM /
Whitbread","Crazy Fruits SP98 (PR4613) (BFM / Whitbread) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4
)
-GAMEL( 200?, sc4crzky ,0, sc4_3reel, sc4crzkyi, sc4_state, sc4crzky, ROT0, "BFM","Casino Crazy
Keys (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzkya ,sc4crzky, sc4_3reel, sc4crzkyi, sc4_state, sc4crzky, ROT0, "BFM","Casino Crazy
Keys (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzkyb ,sc4crzky, sc4_3reel, sc4crzkyi, sc4_state, sc4crzky, ROT0, "BFM","Casino Crazy
Keys (Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzkyc ,sc4crzky, sc4_3reel, sc4crzkyi, sc4_state, sc4crzky, ROT0, "BFM","Casino Crazy
Keys (Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzkyd ,sc4crzky, sc4_3reel, sc4crzkyi, sc4_state, sc4crzky, ROT0, "BFM","Casino Crazy
Keys (Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzkye ,sc4crzky, sc4_3reel, sc4crzkyi, sc4_state, sc4crzky, ROT0, "BFM","Casino Crazy
Keys (Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzkyf ,sc4crzky, sc4_3reel, sc4crzkyi, sc4_state, sc4crzky, ROT0, "BFM","Casino Crazy
Keys (Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzkyh ,sc4crzky, sc4_3reel, sc4crzkyi, sc4_state, sc4crzky, ROT0, "BFM","Casino Crazy
Keys (Bellfruit) (Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzkyl ,sc4crzky, sc4_3reel, sc4crzkyi, sc4_state, sc4crzky, ROT0, "BFM","Casino Crazy
Keys (Bellfruit) (Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzkym ,sc4crzky, sc4_3reel, sc4crzkyi, sc4_state, sc4crzky, ROT0, "BFM","Casino Crazy
Keys (Bellfruit) (Scorpion 4) (set 11)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzkyn ,sc4crzky, sc4_3reel, sc4crzkyi, sc4_state, sc4crzky, ROT0, "BFM","Casino Crazy
Keys (Bellfruit) (Scorpion 4) (set 12)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzkyt ,sc4crzky, sc4_3reel, sc4crzkyi, sc4_state, sc4crzky, ROT0, "BFM","Casino Crazy
Keys (Bellfruit) (Scorpion 4) (set 13)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzkyu ,sc4crzky, sc4_3reel, sc4crzkyi, sc4_state, sc4crzky, ROT0, "BFM","Casino Crazy
Keys (Bellfruit) (Scorpion 4) (set 14)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzkyi ,sc4crzky, sc4_3reel, sc4crzkyi, sc4_state, sc4crzky_mbus, ROT0, "BFM","Casino
Crazy Keys Arcade (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzkyj ,sc4crzky, sc4_3reel, sc4crzkyi, sc4_state, sc4crzky_mbus, ROT0, "BFM","Casino
Crazy Keys Arcade (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzkyk ,sc4crzky, sc4_3reel, sc4crzkyi, sc4_state, sc4crzky_mbus, ROT0, "BFM","Casino
Crazy Keys Arcade (Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzkyo ,sc4crzky, sc4_3reel, sc4crzkyi, sc4_state, sc4crzky_mbus, ROT0, "BFM","Casino
Crazy Keys Arcade (Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzkyp ,sc4crzky, sc4_3reel, sc4crzkyi, sc4_state, sc4crzky_mbus, ROT0, "BFM","Casino
Crazy Keys Arcade (Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzkyq ,sc4crzky, sc4_3reel, sc4crzkyi, sc4_state, sc4crzky_mbus, ROT0, "BFM","Casino
Crazy Keys Arcade (Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzkyr ,sc4crzky, sc4_3reel, sc4crzkyi, sc4_state, sc4crzky_mbus, ROT0, "BFM","Casino
Crazy Keys Arcade (Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzkys ,sc4crzky, sc4_3reel, sc4crzkyi, sc4_state, sc4crzky_mbus, ROT0, "BFM","Casino
Crazy Keys Arcade (Bellfruit) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzkyv ,sc4crzky, sc4_3reel, sc4crzkyi, sc4_state, sc4crzky_mbus, ROT0, "BFM","Casino
Crazy Keys Arcade (Bellfruit) (Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzkyw ,sc4crzky, sc4_3reel, sc4crzkyi, sc4_state, sc4crzky_mbus, ROT0, "BFM","Casino
Crazy Keys Arcade (Bellfruit) (Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4deepi ,0, sc4_5reel, sc4deepi, sc4_state, sc4deepi, ROT0, "Mazooma","Deep Impact
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4deepia ,sc4deepi, sc4_5reel, sc4deepi, sc4_state, sc4deepi, ROT0, "Mazooma","Deep Impact
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4deepib ,sc4deepi, sc4_5reel, sc4deepi, sc4_state, sc4deepi, ROT0, "Mazooma","Deep Impact
(Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4deepid ,sc4deepi, sc4_5reel, sc4deepi, sc4_state, sc4deepi, ROT0, "Mazooma","Deep Impact
(Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4dblfr ,0, sc4_200_4r, sc4dblfr, sc4_state, sc4dblfr, ROT0, "Qps","Double Frenzy
(PR7060) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4dblfra ,sc4dblfr, sc4_200_4r, sc4dblfr, sc4_state, sc4dblfr, ROT0, "Qps","Double Frenzy
(PR7060) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4dblfrb ,sc4dblfr, sc4_200_4r, sc4dblfr, sc4_state, sc4dblfr, ROT0, "Qps","Double Frenzy
(PR7060) (Qps) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4dblfrc ,sc4dblfr, sc4_200_4r, sc4dblfr, sc4_state, sc4dblfr, ROT0, "Qps","Double Frenzy
(PR7060) (Qps) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4dblfrd ,sc4dblfr, sc4_200_4r, sc4dblfr, sc4_state, sc4dblfr, ROT0, "Qps","Double Frenzy
(PR2276) (212) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4dblfre ,sc4dblfr, sc4_200_4r, sc4dblfr, sc4_state, sc4dblfr, ROT0, "Qps","Double Frenzy
(PR2276) (212) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4darw ,0, sc4_4reel_alt, sc4darw, sc4_state, sc4darw, ROT0, "Qps","Dough & Arrow
(Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4darwa ,sc4darw, sc4_4reel_alt, sc4darw, sc4_state, sc4darw, ROT0, "Qps","Dough & Arrow
(Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4darwb ,sc4darw, sc4_4reel_alt, sc4darw, sc4_state, sc4darw, ROT0, "Qps","Dough & Arrow
(Qps) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4darwc ,sc4darw, sc4_4reel_alt, sc4darw, sc4_state, sc4darw, ROT0, "Qps","Dough & Arrow
(Qps) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4duckq ,0, sc4_4reel_alt, sc4duckq, sc4_state, sc4duckq, ROT0, "Qps","Ducks Of
Hazzard (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4duckqa ,sc4duckq, sc4_4reel_alt, sc4duckq, sc4_state, sc4duckq, ROT0, "Qps","Ducks Of
Hazzard (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4eascs ,0, sc4_3reel, sc4eascs, sc4_state, sc4eascs, ROT0, "BFM","Casino Easy
Streak (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4eascsa ,sc4eascs, sc4_3reel, sc4eascs, sc4_state, sc4eascs, ROT0, "BFM","Casino Easy
Streak (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4eascsb ,sc4eascs, sc4_3reel, sc4eascs, sc4_state, sc4eascs, ROT0, "BFM","Casino Easy
Streak (Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4eascsc ,sc4eascs, sc4_3reel, sc4eascs, sc4_state, sc4eascs, ROT0, "BFM","Casino Easy
Streak (Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4eascsd ,sc4eascs, sc4_3reel, sc4eascs, sc4_state, sc4eascs, ROT0, "BFM","Casino Easy
Streak (Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4eascse ,sc4eascs, sc4_3reel, sc4eascs, sc4_state, sc4eascs, ROT0, "BFM","Casino Easy
Streak (Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4eascsf ,sc4eascs, sc4_3reel, sc4eascs, sc4_state, sc4eascs, ROT0, "BFM","Casino Easy
Streak (Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4eascsg ,sc4eascs, sc4_3reel, sc4eascs, sc4_state, sc4eascs, ROT0, "BFM","Casino Easy
Streak (Bellfruit) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4eascsh ,sc4eascs, sc4_3reel, sc4eascs, sc4_state, sc4eascs, ROT0, "BFM","Casino Easy
Streak (Bellfruit) (Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4eascsi ,sc4eascs, sc4_3reel, sc4eascs, sc4_state, sc4eascs, ROT0, "BFM","Casino Easy
Streak (Bellfruit) (Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4eascsj ,sc4eascs, sc4_3reel, sc4eascs, sc4_state, sc4eascs, ROT0, "BFM","Casino Easy
Streak (Bellfruit) (Scorpion 4) (set 11)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4eascsk ,sc4eascs, sc4_3reel, sc4eascs, sc4_state, sc4eascs, ROT0, "BFM","Casino Easy
Streak (Bellfruit) (Scorpion 4) (set 12)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fastf ,0, sc4_200_4rb, sc4fastf, sc4_state, sc4fastf, ROT0, "Mazooma","Fast 'n'
Furious (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fastfa ,sc4fastf, sc4_200_4rb, sc4fastf, sc4_state, sc4fastf, ROT0, "Mazooma","Fast 'n'
Furious (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fastfb ,sc4fastf, sc4_200_4rb, sc4fastf, sc4_state, sc4fastf, ROT0, "Mazooma","Fast 'n'
Furious (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fastfc ,sc4fastf, sc4_200_4rb, sc4fastf, sc4_state, sc4fastf, ROT0, "Mazooma","Fast 'n'
Furious (Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ffrua ,sc4ffru, sc4_4reel, sc4ffru, sc4_state, sc4ffru, ROT0, "Qps","Fast Fruit (Qps)
(Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ffruc ,sc4ffru, sc4_4reel, sc4ffru, sc4_state, sc4ffru, ROT0, "Qps","Fast Fruit (Qps)
(Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ffrud ,sc4ffru, sc4_4reel, sc4ffru, sc4_state, sc4ffru, ROT0, "Qps","Fast Fruit (Qps)
(Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ffrue ,sc4ffru, sc4_4reel, sc4ffru, sc4_state, sc4ffru, ROT0, "Qps","Fast Fruit (Qps)
(Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fire ,0, sc4_4reel_alt, sc4fire, sc4_state, sc4fire, ROT0, "Mazooma","Firepower
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4firea ,sc4fire, sc4_4reel_alt, sc4fire, sc4_state, sc4fire, ROT0, "Mazooma","Firepower
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4frenz ,0, sc4_4reel_alt, sc4frenz, sc4_state, sc4frenz, ROT0, "BFM","Fruit Frenzy
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4frenza ,sc4frenz, sc4_4reel_alt, sc4frenz, sc4_state, sc4frenz, ROT0, "BFM","Fruit Frenzy
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4frenzb ,sc4frenz, sc4_4reel_alt, sc4frenz, sc4_state, sc4frenz, ROT0, "BFM","Fruit Frenzy
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4frenzc ,sc4frenz, sc4_4reel_alt, sc4frenz, sc4_state, sc4frenz, ROT0, "BFM","Fruit Frenzy
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4frenzd ,sc4frenz, sc4_4reel_alt, sc4frenz, sc4_state, sc4frenz, ROT0, "BFM","Fruit Frenzy
(Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4frenze ,sc4frenz, sc4_4reel_alt, sc4frenz, sc4_state, sc4frenz, ROT0, "BFM","Fruit Frenzy
(Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ftopi ,0, sc4_4reel_alt, sc4ftopi, sc4_state, sc4ftopi, ROT0, "Qps","Fruitopia
(Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ftopia ,sc4ftopi, sc4_4reel_alt, sc4ftopi, sc4_state, sc4ftopi, ROT0, "Qps","Fruitopia
(Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ftopib ,sc4ftopi, sc4_4reel_alt, sc4ftopi, sc4_state, sc4ftopi, ROT0, "Qps","Fruitopia
(Qps) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ftopic ,sc4ftopi, sc4_4reel_alt, sc4ftopi, sc4_state, sc4ftopi, ROT0, "Qps","Fruitopia
(Qps) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ftopif ,sc4ftopi, sc4_4reel_alt, sc4ftopi, sc4_state, sc4ftopi, ROT0, "Qps","Fruitopia
(V1.1) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ftopii ,sc4ftopi, sc4_4reel_alt, sc4ftopi, sc4_state, sc4ftopi, ROT0, "Qps","Fruitopia
(V1.1) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ftopid ,sc4ftopi, sc4_4reel_alt, sc4ftopi, sc4_state, sc4ftopi, ROT0, "Qps","Fruitopia
(V2.1) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ftopig ,sc4ftopi, sc4_4reel_alt, sc4ftopi, sc4_state, sc4ftopi, ROT0, "Qps","Fruitopia
(V2.1) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ftopie ,sc4ftopi, sc4_4reel_alt, sc4ftopi, sc4_state, sc4ftopi, ROT0, "Qps","Fruitopia
(V2.2) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ftopih ,sc4ftopi, sc4_4reel_alt, sc4ftopi, sc4_state, sc4ftopi, ROT0, "Qps","Fruitopia
(V2.2) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fullt ,0, sc4_5reel, sc4fullt, sc4_state, sc4fullt, ROT0, "Qps","Full Throttle
(011) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fulltb ,sc4fullt, sc4_5reel, sc4fullt, sc4_state, sc4fullt, ROT0, "Qps","Full Throttle
(011) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fullta ,sc4fullt, sc4_5reel, sc4fullt, sc4_state, sc4fullt, ROT0, "Qps","Full Throttle
(041) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fulltc ,sc4fullt, sc4_5reel, sc4fullt, sc4_state, sc4fullt, ROT0, "Qps","Full Throttle
(041) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fulltd ,sc4fullt, sc4_5reel, sc4fullt, sc4_state, sc4fullt, ROT0, "Qps","Full Throttle
(012) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fulltg ,sc4fullt, sc4_5reel, sc4fullt, sc4_state, sc4fullt, ROT0, "Qps","Full Throttle
(012) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fullte ,sc4fullt, sc4_5reel, sc4fullt, sc4_state, sc4fullt, ROT0, "Qps","Full Throttle
(042) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fullth ,sc4fullt, sc4_5reel, sc4fullt, sc4_state, sc4fullt, ROT0, "Qps","Full Throttle
(042) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fulltf ,sc4fullt, sc4_5reel, sc4fullt, sc4_state, sc4fullt, ROT0, "Qps","Full Throttle
(013) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fullti ,sc4fullt, sc4_5reel, sc4fullt, sc4_state, sc4fullt, ROT0, "Qps","Full Throttle
(013) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ziggy ,0, sc4_200_4ra, sc4ziggy, sc4_state, sc4ziggy, ROT0, "Mazooma","Gettin
Ziggy With It (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ziggya ,sc4ziggy, sc4_200_4ra, sc4ziggy, sc4_state, sc4ziggy, ROT0, "Mazooma","Gettin
Ziggy With It (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ziggyb ,sc4ziggy, sc4_200_4ra, sc4ziggy, sc4_state, sc4ziggy, ROT0, "Mazooma","Gettin
Ziggy With It (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ziggyc ,sc4ziggy, sc4_200_4ra, sc4ziggy, sc4_state, sc4ziggy, ROT0, "Mazooma","Gettin
Ziggy With It (Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ziggyd ,sc4ziggy, sc4_200_4ra, sc4ziggy, sc4_state, sc4ziggy, ROT0, "Mazooma","Gettin
Ziggy With It (Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ziggye ,sc4ziggy, sc4_200_4ra, sc4ziggy, sc4_state, sc4ziggy, ROT0, "Mazooma","Gettin
Ziggy With It (Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ziggyf ,sc4ziggy, sc4_200_4ra, sc4ziggy, sc4_state, sc4ziggy, ROT0, "Mazooma","Gettin
Ziggy With It (Mazooma) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ziggyg ,sc4ziggy, sc4_200_4ra, sc4ziggy, sc4_state, sc4ziggy, ROT0, "Mazooma","Gettin
Ziggy With It (Mazooma) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gldcl ,0, sc4_5reel, sc4gldcl, sc4_state, sc4gldcl, ROT0, "QPS","Gladiator Club
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gldcla ,sc4gldcl, sc4_5reel, sc4gldcl, sc4_state, sc4gldcl, ROT0, "QPS","Gladiator Club
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ghost ,0, sc4_3reel_200, sc4ghost, sc4_state, sc4ghost, ROT0, "Mazooma","Golden
Ghost (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ghostb ,sc4ghost, sc4_3reel_200, sc4ghost, sc4_state, sc4ghost, ROT0, "Mazooma","Golden
Ghost (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ghostc ,sc4ghost, sc4_3reel_200, sc4ghost, sc4_state, sc4ghost, ROT0, "Mazooma","Golden
Ghost (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ghoste ,sc4ghost, sc4_3reel_200, sc4ghost, sc4_state, sc4ghost, ROT0, "Mazooma","Golden
Ghost (Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ghostf ,sc4ghost, sc4_3reel_200, sc4ghost, sc4_state, sc4ghost, ROT0, "Mazooma","Golden
Ghost (Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ghostg ,sc4ghost, sc4_3reel_200, sc4ghost, sc4_state, sc4ghost, ROT0, "Mazooma","Golden
Ghost (Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ghosta ,sc4ghost, sc4_3reel, sc4ghost, sc4_state, sc4ghosttb, ROT0, "Mazooma","Golden
Ghost (Mazooma) (Scorpion 4) (Top Box, set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ghostd ,sc4ghost, sc4_3reel, sc4ghost, sc4_state, sc4ghosttb, ROT0, "Mazooma","Golden
Ghost (Mazooma) (Scorpion 4) (Top Box, set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ghosth ,sc4ghost, sc4_3reel, sc4ghost, sc4_state, sc4ghosttb, ROT0, "Mazooma","Golden
Ghost (Mazooma) (Scorpion 4) (Top Box, set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ggrid ,0, sc4_4reel, sc4ggrid, sc4_state, sc4ggrid, ROT0, "Qps","Golden Grid
(V1.0) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ggrida ,sc4ggrid, sc4_4reel, sc4ggrid, sc4_state, sc4ggrid, ROT0, "Qps","Golden Grid
(V1.0) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ggride ,sc4ggrid, sc4_4reel, sc4ggrid, sc4_state, sc4ggrid, ROT0, "Qps","Golden Grid
(V1.0) (Qps) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ggridf ,sc4ggrid, sc4_4reel, sc4ggrid, sc4_state, sc4ggrid, ROT0, "Qps","Golden Grid
(V1.0) (Qps) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ggridb ,sc4ggrid, sc4_4reel, sc4ggrid, sc4_state, sc4ggrid, ROT0, "Qps","Golden Grid
(V1.1) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ggridc ,sc4ggrid, sc4_4reel, sc4ggrid, sc4_state, sc4ggrid, ROT0, "Qps","Golden Grid
(V1.1) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ggridg ,sc4ggrid, sc4_4reel, sc4ggrid, sc4_state, sc4ggrid, ROT0, "Qps","Golden Grid
(V1.1) (Qps) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ggridh ,sc4ggrid, sc4_4reel, sc4ggrid, sc4_state, sc4ggrid, ROT0, "Qps","Golden Grid
(V1.1) (Qps) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ggridd ,sc4ggrid, sc4_4reel, sc4ggrid, sc4_state, sc4ggrid, ROT0, "Qps","Golden Grid
(V1.3) (Qps) (Scorpion 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ggridi ,sc4ggrid, sc4_4reel, sc4ggrid, sc4_state, sc4ggrid_mbus, ROT0, "Qps","Golden Grid
(V011) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ggridk ,sc4ggrid, sc4_4reel, sc4ggrid, sc4_state, sc4ggrid_mbus, ROT0, "Qps","Golden Grid
(V011) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ggridj ,sc4ggrid, sc4_4reel, sc4ggrid, sc4_state, sc4ggrid_mbus, ROT0, "Qps","Golden Grid
(V041) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ggridl ,sc4ggrid, sc4_4reel, sc4ggrid, sc4_state, sc4ggrid_mbus, ROT0, "Qps","Golden Grid
(V041) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ggridm ,sc4ggrid, sc4_4reel, sc4ggrid, sc4_state, sc4ggrid_mbus, ROT0, "Qps","Golden Grid
(V012) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ggridn ,sc4ggrid, sc4_4reel, sc4ggrid, sc4_state, sc4ggrid_mbus, ROT0, "Qps","Golden Grid
(V012) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ggcl ,0, sc4_5reel, sc4ggcl, sc4_state, sc4ggcl, ROT0, "Qps","Golden Grid Club
(V1.0) (Qps) (Scorpion 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ggcla ,sc4ggcl, sc4_5reel, sc4ggcl, sc4_state, sc4ggcl_mbus, ROT0, "Qps","Golden Grid
Club (V411) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ggclb ,sc4ggcl, sc4_5reel, sc4ggcl, sc4_state, sc4ggcl_mbus, ROT0, "Qps","Golden Grid
Club (V411) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ggclc ,sc4ggcl, sc4_5reel, sc4ggcl, sc4_state, sc4ggcl_mbus, ROT0, "Qps","Golden Grid
Club (V412) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ggcld ,sc4ggcl, sc4_5reel, sc4ggcl, sc4_state, sc4ggcl_mbus, ROT0, "Qps","Golden Grid
Club (V412) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4goldw ,0, sc4_3reel, sc4goldw, sc4_state, sc4goldw, ROT0, "BFM","Golden Winner
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4goldwa ,sc4goldw, sc4_3reel, sc4goldw, sc4_state, sc4goldw, ROT0, "BFM","Golden Winner
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4goldwb ,sc4goldw, sc4_3reel, sc4goldw, sc4_state, sc4goldw, ROT0, "BFM","Golden Winner
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4goldwc ,sc4goldw, sc4_3reel, sc4goldw, sc4_state, sc4goldw, ROT0, "BFM","Golden Winner
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4goldwd ,sc4goldw, sc4, sc4goldwd, sc4_state, sc4, ROT0, "BFM","Golden Winner (Bellfruit)
(Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4goldwe ,sc4goldw, sc4, sc4goldwd, sc4_state, sc4, ROT0, "BFM","Golden Winner (Bellfruit)
(Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4goldwf ,sc4goldw, sc4, sc4goldwd, sc4_state, sc4, ROT0, "BFM","Golden Winner (Bellfruit)
(Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4goldwg ,sc4goldw, sc4, sc4goldwd, sc4_state, sc4, ROT0, "BFM","Golden Winner (Bellfruit)
(Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ggdlx ,0, sc4, sc4ggdlx, sc4_state, sc4ggame, ROT0, "Mazooma","Golden Game Deluxe
(Mazooma) (PR2201) (Scorpion 4) (GGDX, set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ggdlxa ,sc4ggdlx, sc4, sc4ggdlx, sc4_state, sc4ggame, ROT0, "Mazooma","Golden Game Deluxe
(Mazooma) (PR2201) (Scorpion 4) (GGDX, set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ggdlxf ,sc4ggdlx, sc4, sc4ggdlx, sc4_state, sc4ggame, ROT0, "Mazooma","Golden Game Deluxe
(Mazooma) (PR2201) (Scorpion 4) (GGDX, set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4greed ,0, sc4_4reel_alt, sc4greed, sc4_state, sc4greed, ROT0, "BFM","Greedy
Gonzalez (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4greeda ,sc4greed, sc4_4reel_alt, sc4greed, sc4_state, sc4greed, ROT0, "BFM","Greedy
Gonzalez (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hf ,0, sc4_4reel, sc4hf, sc4_state, sc4hf, ROT0, "BFM","Happy Fruits
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hfa ,sc4hf, sc4_4reel, sc4hf, sc4_state, sc4hf, ROT0, "BFM","Happy Fruits
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hfb ,sc4hf, sc4_4reel, sc4hf, sc4_state, sc4hf, ROT0, "BFM","Happy Fruits
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hfc ,sc4hf, sc4_4reel, sc4hf, sc4_state, sc4hf, ROT0, "BFM","Happy Fruits
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hfd ,sc4hf, sc4_4reel, sc4hf, sc4_state, sc4hf, ROT0, "BFM","Happy Fruits
(Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hfe ,sc4hf, sc4_4reel, sc4hf, sc4_state, sc4hf, ROT0, "BFM","Happy Fruits
(Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hff ,sc4hf, sc4_4reel, sc4hf, sc4_state, sc4hf, ROT0, "BFM","Happy Fruits
(Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hfg ,sc4hf, sc4_4reel, sc4hf, sc4_state, sc4hf, ROT0, "BFM","Happy Fruits
(Bellfruit) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4himi ,0, sc4_4reel_alt, sc4himi, sc4_state, sc4himi, ROT0, "Mazooma","High 'n'
Mighty (PR2999) (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4himic ,sc4himi, sc4_4reel_alt, sc4himi, sc4_state, sc4himi, ROT0, "Mazooma","High 'n'
Mighty (PR2999) (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4himif ,sc4himi, sc4_4reel_alt, sc4himi, sc4_state, sc4himi, ROT0, "Mazooma","High 'n'
Mighty (PR2999) (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4himig ,sc4himi, sc4_4reel_alt, sc4himi, sc4_state, sc4himi, ROT0, "Mazooma","High 'n'
Mighty (PR2999) (Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4himih ,sc4himi, sc4_4reel_alt, sc4himi, sc4_state, sc4himi, ROT0, "Mazooma","High 'n'
Mighty (PR2999) (Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4himii ,sc4himi, sc4_4reel_alt, sc4himi, sc4_state, sc4himi, ROT0, "Mazooma","High 'n'
Mighty (PR2999) (Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4himia ,sc4himi, sc4_4reel_alt, sc4himi, sc4_state, sc4himi, ROT0, "Mazooma","High 'n'
Mighty (PR2119) (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4himie ,sc4himi, sc4_4reel_alt, sc4himi, sc4_state, sc4himi, ROT0, "Mazooma","High 'n'
Mighty (PR2119) (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4himib ,sc4himi, sc4_4reel_alt, sc4himi, sc4_state, sc4himi, ROT0, "Mazooma","High 'n'
Mighty (PR2067) (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4himid ,sc4himi, sc4_4reel_alt, sc4himi, sc4_state, sc4himi, ROT0, "Mazooma","High 'n'
Mighty (PR2067) (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hi5 ,0, sc4_4reel, sc4hi5, sc4_state, sc4hi5, ROT0, "BFM","High 5 (Bellfruit)
(Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hi5b ,sc4hi5, sc4_4reel, sc4hi5, sc4_state, sc4hi5, ROT0, "BFM","High 5 (Bellfruit)
(Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hi5d ,sc4hi5, sc4_4reel, sc4hi5, sc4_state, sc4hi5, ROT0, "BFM","High 5 (Bellfruit)
(Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hi5f ,sc4hi5, sc4_4reel, sc4hi5, sc4_state, sc4hi5, ROT0, "BFM","High 5 (Bellfruit)
(Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hi5a ,sc4hi5, sc4_4reel, sc4hi5, sc4_state, sc4hi5, ROT0, "BFM / Whitbread","High 5
(Bellfruit / Whitbread) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hi5c ,sc4hi5, sc4_4reel, sc4hi5, sc4_state, sc4hi5, ROT0, "BFM / Whitbread","High 5
(Bellfruit / Whitbread) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hi5e ,sc4hi5, sc4_4reel, sc4hi5, sc4_state, sc4hi5, ROT0, "BFM / Whitbread","High 5
(Bellfruit / Whitbread) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hi5g ,sc4hi5, sc4_4reel, sc4hi5, sc4_state, sc4hi5, ROT0, "BFM / Whitbread","High 5
(Bellfruit / Whitbread) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4sprng ,0, sc4_4reel_alt, sc4sprng, sc4_state, sc4sprng, ROT0, "Mazooma","Highly
Sprung (Mazooma) (Scorpion 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hilo ,0, sc4_200_4ra, sc4hilo, sc4_state, sc4hilo, ROT0, "BFM","Hilowatha
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hiloa ,sc4hilo, sc4_200_4ra, sc4hilo, sc4_state, sc4hilo, ROT0, "BFM","Hilowatha
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hilob ,sc4hilo, sc4_200_4ra, sc4hilo, sc4_state, sc4hilo, ROT0, "BFM","Hilowatha
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hiloc ,sc4hilo, sc4_200_4ra, sc4hilo, sc4_state, sc4hilo, ROT0, "BFM","Hilowatha
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hilod ,sc4hilo, sc4_200_4ra, sc4hilo, sc4_state, sc4hilo, ROT0, "BFM","Hilowatha
(Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hiloe ,sc4hilo, sc4_200_4ra, sc4hilo, sc4_state, sc4hilo, ROT0, "BFM","Hilowatha
(Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hilof ,sc4hilo, sc4_200_4ra, sc4hilo, sc4_state, sc4hilo, ROT0, "BFM","Hilowatha
(Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hilog ,sc4hilo, sc4_200_4ra, sc4hilo, sc4_state, sc4hilo, ROT0, "BFM","Hilowatha
(Bellfruit) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hiloh ,sc4hilo, sc4_200_4ra, sc4hilo, sc4_state, sc4hilo, ROT0, "BFM","Hilowatha
(Bellfruit) (Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hiloi ,sc4hilo, sc4_200_4ra, sc4hilo, sc4_state, sc4hilo, ROT0, "BFM","Hilowatha
(Bellfruit) (Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hiloj ,sc4hilo, sc4_200_4ra, sc4hilo, sc4_state, sc4hilo, ROT0, "BFM","Hilowatha
(Bellfruit) (Scorpion 4) (set 11)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hilok ,sc4hilo, sc4_200_4ra, sc4hilo, sc4_state, sc4hilo, ROT0, "BFM","Hilowatha
(Bellfruit) (Scorpion 4) (set 12)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hitsh ,0, sc4_200_4rb, sc4hitsh, sc4_state, sc4hitsh, ROT0, "BFM","Hit Shot
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hitsha ,sc4hitsh, sc4_200_4rb, sc4hitsh, sc4_state, sc4hitsh, ROT0, "BFM","Hit Shot
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hitshb ,sc4hitsh, sc4_200_4rb, sc4hitsh, sc4_state, sc4hitsh, ROT0, "BFM","Hit Shot
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hitshc ,sc4hitsh, sc4_200_4rb, sc4hitsh, sc4_state, sc4hitsh, ROT0, "BFM","Hit Shot
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hitshd ,sc4hitsh, sc4_200_4rb, sc4hitsh, sc4_state, sc4hitsh, ROT0, "BFM","Hit Shot
(Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hitshe ,sc4hitsh, sc4_200_4rb, sc4hitsh, sc4_state, sc4hitsh, ROT0, "BFM","Hit Shot
(Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4h6cl ,0, sc4, sc4h6cl, sc4_state, sc4h6cl, ROT0, "BFM","Hot Six Club (Bellfruit)
(Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4h6cla ,sc4h6cl, sc4, sc4h6cl, sc4_state, sc4h6cl, ROT0, "BFM","Hot Six Club (Bellfruit)
(Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4h6clb ,sc4h6cl, sc4, sc4h6cl, sc4_state, sc4h6cl, ROT0, "BFM","Hot Six Club (Bellfruit)
(Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4h6clc ,sc4h6cl, sc4, sc4h6cl, sc4_state, sc4h6cl, ROT0, "BFM","Hot Six Club (Bellfruit)
(Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ijclb ,0, sc4, sc4ijclb, sc4_state, sc4ijclb, ROT0, "Mazooma","Italian Job Club
(Mazooma) (Scorpion 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4jack ,0, sc4_200_5ra, sc4jack, sc4_state, sc4jack, ROT0, "Mazooma","Jack The
Kipper (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4jacka ,sc4jack, sc4_200_5ra, sc4jack, sc4_state, sc4jack, ROT0, "Mazooma","Jack The
Kipper (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4jackb ,sc4jack, sc4_200_5ra, sc4jack, sc4_state, sc4jack, ROT0, "Mazooma","Jack The
Kipper (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4jackc ,sc4jack, sc4_200_5ra, sc4jack, sc4_state, sc4jack, ROT0, "Mazooma","Jack The
Kipper (Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4jackd ,sc4jack, sc4_200_5ra, sc4jack, sc4_state, sc4jack, ROT0, "Mazooma","Jack The
Kipper (Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4jacke ,sc4jack, sc4_200_5ra, sc4jack, sc4_state, sc4jack, ROT0, "Mazooma","Jack The
Kipper (Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4jackf ,sc4jack, sc4_200_5ra, sc4jack, sc4_state, sc4jack, ROT0, "Mazooma","Jack The
Kipper (Mazooma) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4jackg ,sc4jack, sc4_200_5ra, sc4jack, sc4_state, sc4jack, ROT0, "Mazooma","Jack The
Kipper (Mazooma) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 2002, sc4jjunc ,0, sc4, sc4jjunc, sc4_state, sc4jjunc, ROT0, "BFM","Jackpot Junction
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 2002, sc4jjunca ,sc4jjunc, sc4, sc4jjunc, sc4_state, sc4jjunc, ROT0, "BFM","Jackpot Junction
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 2002, sc4jjuncb ,sc4jjunc, sc4, sc4jjunc, sc4_state, sc4jjunc, ROT0, "BFM","Jackpot Junction
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 2002, sc4jjuncc ,sc4jjunc, sc4, sc4jjunc, sc4_state, sc4jjunc, ROT0, "BFM","Jackpot Junction
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 2002, sc4jjuncd ,sc4jjunc, sc4, sc4jjunc, sc4_state, sc4jjunc, ROT0, "BFM","Jackpot Junction
(Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 2002, sc4jjunce ,sc4jjunc, sc4, sc4jjunc, sc4_state, sc4jjunc, ROT0, "BFM","Jackpot Junction
(Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 2002, sc4jjuncf ,sc4jjunc, sc4, sc4jjunc, sc4_state, sc4jjunc, ROT0, "BFM","Jackpot Junction
(Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 2002, sc4jjuncg ,sc4jjunc, sc4, sc4jjunc, sc4_state, sc4jjunc, ROT0, "BFM","Jackpot Junction
(Bellfruit) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 2002, sc4jjunch ,sc4jjunc, sc4, sc4jjunc, sc4_state, sc4jjunc, ROT0, "BFM","Jackpot Junction
(Bellfruit) (Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 2002, sc4jjunci ,sc4jjunc, sc4, sc4jjunc, sc4_state, sc4jjunc, ROT0, "BFM","Jackpot Junction
(Bellfruit) (Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4jjucl ,0, sc4_5reel, sc4jjucl, sc4_state, sc4jjucl, ROT0, "BFM","Jackpot Junction
Club (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4jjuclb ,sc4jjucl, sc4_5reel, sc4jjucl, sc4_state, sc4jjucl, ROT0, "BFM","Jackpot Junction
Club (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4jjucld ,sc4jjucl, sc4_5reel, sc4jjucl, sc4_state, sc4jjucl_mbus, ROT0, "BFM","Jackpot
Junction Club (Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4jjucle ,sc4jjucl, sc4_5reel, sc4jjucl, sc4_state, sc4jjucl_mbus, ROT0, "BFM","Jackpot
Junction Club (Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4jjucla ,sc4jjucl, sc4_5reel, sc4jjucl, sc4_state, sc4jjucl, ROT0, "BFM","Jackpot Junction
Club (Ferry) (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4jjuclc ,sc4jjucl, sc4_5reel, sc4jjucl, sc4_state, sc4jjucl, ROT0, "BFM","Jackpot Junction
Club (Ferry) (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4jolly ,0, sc4_200_5r, sc4jolly, sc4_state, sc4jolly, ROT0, "Qps","Jolly Jousting
(Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4jollya ,sc4jolly, sc4_200_5r, sc4jolly, sc4_state, sc4jolly, ROT0, "Qps","Jolly Jousting
(Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4juicy ,0, sc4_5reel, sc4juicy, sc4_state, sc4juicy, ROT0, "BFM","Juicy Jackpots
Club (PR1136) (65% Ferry) (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4juicyb ,sc4juicy, sc4_5reel, sc4juicy, sc4_state, sc4juicy, ROT0, "BFM","Juicy Jackpots
Club (PR1136) (65% Ferry) (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4juicyd ,sc4juicy, sc4_5reel, sc4juicy, sc4_state, sc4juicy, ROT0, "BFM","Juicy Jackpots
Club (PR1136) (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4juicye ,sc4juicy, sc4_5reel, sc4juicy, sc4_state, sc4juicy, ROT0, "BFM","Juicy Jackpots
Club (PR1136) (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4juicyf ,sc4juicy, sc4_5reel, sc4juicy, sc4_state, sc4juicy, ROT0, "BFM","Juicy Jackpots
Club (PR1136) (Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4juicyg ,sc4juicy, sc4_5reel, sc4juicy, sc4_state, sc4juicy, ROT0, "BFM","Juicy Jackpots
Club (PR1136) (Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4juicyi ,sc4juicy, sc4_5reel, sc4juicy, sc4_state, sc4juicy_mbus, ROT0, "BFM","Juicy
Jackpots Club (PR1136) (Bellfruit) (Scorpion 4) (311 Club, set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4juicyj ,sc4juicy, sc4_5reel, sc4juicy, sc4_state, sc4juicy_mbus, ROT0, "BFM","Juicy
Jackpots Club (PR1136) (Bellfruit) (Scorpion 4) (311 Club, set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4juicya ,sc4juicy, sc4_5reel, sc4juicy, sc4_state, sc4juicy, ROT0, "BFM","Juicy Jackpots
Club (PR1123) (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4juicyc ,sc4juicy, sc4_5reel, sc4juicy, sc4_state, sc4juicy, ROT0, "BFM","Juicy Jackpots
Club (PR1123) (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4kalei ,0, sc4_4reel_alt, sc4kalei, sc4_state, sc4kalei, ROT0, "Qps","Kaleidoscope
(011) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4kaleib ,sc4kalei, sc4_4reel_alt, sc4kalei, sc4_state, sc4kalei, ROT0, "Qps","Kaleidoscope
(011) (Qps) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4kaleia ,sc4kalei, sc4_4reel_alt, sc4kalei, sc4_state, sc4kalei, ROT0, "Qps","Kaleidoscope
(041) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4kaleic ,sc4kalei, sc4_4reel_alt, sc4kalei, sc4_state, sc4kalei, ROT0, "Qps","Kaleidoscope
(041) (Qps) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4kaleid ,sc4kalei, sc4_4reel_alt, sc4kalei, sc4_state, sc4kalei, ROT0, "Qps","Kaleidoscope
(051) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4kaleie ,sc4kalei, sc4_4reel_alt, sc4kalei, sc4_state, sc4kalei, ROT0, "Qps","Kaleidoscope
(051) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lir ,0, sc4_4reel, sc4lir, sc4_state, sc4lir, ROT0, "BFM","Let It Roll
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lira ,sc4lir, sc4_4reel, sc4lir, sc4_state, sc4lir, ROT0, "BFM","Let It Roll
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lirb ,sc4lir, sc4_4reel, sc4lir, sc4_state, sc4lir, ROT0, "BFM","Let It Roll
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lirc ,sc4lir, sc4_4reel, sc4lir, sc4_state, sc4lir, ROT0, "BFM","Let It Roll
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lird ,sc4lir, sc4_4reel, sc4lir, sc4_state, sc4lir, ROT0, "BFM","Let It Roll
(Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lire ,sc4lir, sc4_4reel, sc4lir, sc4_state, sc4lir, ROT0, "BFM","Let It Roll
(Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lirf ,sc4lir, sc4_4reel, sc4lir, sc4_state, sc4lir, ROT0, "BFM","Let It Roll
(Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lirg ,sc4lir, sc4_4reel, sc4lir, sc4_state, sc4lir, ROT0, "BFM","Let It Roll
(Bellfruit) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lirh ,sc4lir, sc4_4reel, sc4lir, sc4_state, sc4lir, ROT0, "BFM","Let It Roll
(Bellfruit) (Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4liri ,sc4lir, sc4_4reel, sc4lir, sc4_state, sc4lir, ROT0, "BFM","Let It Roll
(Bellfruit) (Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ldvcl ,0, sc4_5reel, sc4ldvcl, sc4_state, sc4ldvcl, ROT0, "Mazooma","Little Devil
Club (Mazooma) (Scorpion 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lockb ,0, sc4_4reel_alt, sc4lockb, sc4_state, sc4lockb, ROT0, "BFM","Lock Buster
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lockba ,sc4lockb, sc4_4reel_alt, sc4lockb, sc4_state, sc4lockb, ROT0, "BFM","Lock Buster
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lockbb ,sc4lockb, sc4_4reel_alt, sc4lockb, sc4_state, sc4lockb, ROT0, "BFM","Lock Buster
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lockbc ,sc4lockb, sc4_4reel_alt, sc4lockb, sc4_state, sc4lockb, ROT0, "BFM","Lock Buster
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lockbd ,sc4lockb, sc4_4reel_alt, sc4lockb, sc4_state, sc4lockb, ROT0, "BFM","Lock Buster
(Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lockbe ,sc4lockb, sc4_4reel_alt, sc4lockb, sc4_state, sc4lockb, ROT0, "BFM","Lock Buster
(Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lockbf ,sc4lockb, sc4_4reel_alt, sc4lockb, sc4_state, sc4lockb, ROT0, "BFM","Lock Buster
(Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lockbg ,sc4lockb, sc4_4reel_alt, sc4lockb, sc4_state, sc4lockb, ROT0, "BFM","Lock Buster
(Bellfruit) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lkbcl ,0, sc4_5reel, sc4lkbcl, sc4_state, sc4lkbcl, ROT0, "BFM","Lock Buster Club
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lkbclb ,sc4lkbcl, sc4_5reel, sc4lkbcl, sc4_state, sc4lkbcl, ROT0, "BFM","Lock Buster Club
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lkbcle ,sc4lkbcl, sc4_5reel, sc4lkbcl, sc4_state, sc4lkbcl, ROT0, "BFM","Lock Buster Club
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lkbclg ,sc4lkbcl, sc4_5reel, sc4lkbcl, sc4_state, sc4lkbcl, ROT0, "BFM","Lock Buster Club
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lkbclh ,sc4lkbcl, sc4_5reel, sc4lkbcl, sc4_state, sc4lkbcl_mbus, ROT0, "BFM","Lock Buster
Club (Bellfruit) (Scorpion 4) (311 Club, set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lkbcli ,sc4lkbcl, sc4_5reel, sc4lkbcl, sc4_state, sc4lkbcl_mbus, ROT0, "BFM","Lock Buster
Club (Bellfruit) (Scorpion 4) (311 Club, set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lkbcla ,sc4lkbcl, sc4_5reel, sc4lkbcl, sc4_state, sc4lkbcl, ROT0, "BFM","Lock Buster Club
(Euro) (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lkbclc ,sc4lkbcl, sc4_5reel, sc4lkbcl, sc4_state, sc4lkbcl, ROT0, "BFM","Lock Buster Club
(Euro) (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lkbcld ,sc4lkbcl, sc4_5reel, sc4lkbcl, sc4_state, sc4lkbcl, ROT0, "BFM","Lock Buster Club
(Ferry) (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lkbclf ,sc4lkbcl, sc4_5reel, sc4lkbcl, sc4_state, sc4lkbcl, ROT0, "BFM","Lock Buster Club
(Ferry) (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lotrf ,0, sc4_4reel_alt, sc4lotrf, sc4_state, sc4lotrf, ROT0, "BFM","Lord Of The
Rings - The Fellowship Of The Ring (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lotrfa ,sc4lotrf, sc4_4reel_alt, sc4lotrf, sc4_state, sc4lotrf, ROT0, "BFM","Lord Of The
Rings - The Fellowship Of The Ring (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lotrfb ,sc4lotrf, sc4_4reel_alt, sc4lotrf, sc4_state, sc4lotrf, ROT0, "BFM","Lord Of The
Rings - The Fellowship Of The Ring (Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lotrfc ,sc4lotrf, sc4_4reel_alt, sc4lotrf, sc4_state, sc4lotrf, ROT0, "BFM","Lord Of The
Rings - The Fellowship Of The Ring (Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lotrfd ,sc4lotrf, sc4_4reel_alt, sc4lotrf, sc4_state, sc4lotrf, ROT0, "BFM","Lord Of The
Rings - The Fellowship Of The Ring (Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lotrfe ,sc4lotrf, sc4_4reel_alt, sc4lotrf, sc4_state, sc4lotrf, ROT0, "BFM","Lord Of The
Rings - The Fellowship Of The Ring (Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lotrff ,sc4lotrf, sc4_4reel_alt, sc4lotrf, sc4_state, sc4lotrf, ROT0, "BFM","Lord Of The
Rings - The Fellowship Of The Ring (Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lotrfg ,sc4lotrf, sc4_4reel_alt, sc4lotrf, sc4_state, sc4lotrf, ROT0, "BFM","Lord Of The
Rings - The Fellowship Of The Ring (Bellfruit) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lotrt ,sc4lotrf, sc4_4reel_alt, sc4lotrf, sc4_state, sc4lotrf, ROT0, "BFM","Lord Of The
Rings - The Fellowship Of The Ring (Bellfruit) (Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 ) //
these were marked LOTR Trilogy and paired with different (wrong, now oprhaned, sound roms)
-GAMEL( 200?, sc4lotrta ,sc4lotrf, sc4_4reel_alt, sc4lotrf, sc4_state, sc4lotrf, ROT0, "BFM","Lord Of The
Rings - The Fellowship Of The Ring (Bellfruit) (Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lotr2 ,0, sc4_200_5r, sc4lotr2, sc4_state, sc4lotr2, ROT0, "BFM","Lord Of The
Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lotr2a ,sc4lotr2, sc4_200_5r, sc4lotr2, sc4_state, sc4lotr2, ROT0, "BFM","Lord Of The
Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lotr2b ,sc4lotr2, sc4_200_5r, sc4lotr2, sc4_state, sc4lotr2, ROT0, "BFM","Lord Of The
Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lotr2c ,sc4lotr2, sc4_200_5r, sc4lotr2, sc4_state, sc4lotr2, ROT0, "BFM","Lord Of The
Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lotr2d ,sc4lotr2, sc4_200_5r, sc4lotr2, sc4_state, sc4lotr2, ROT0, "BFM","Lord Of The
Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lotr2e ,sc4lotr2, sc4_200_5r, sc4lotr2, sc4_state, sc4lotr2, ROT0, "BFM","Lord Of The
Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lotr2j ,sc4lotr2, sc4_200_5r, sc4lotr2, sc4_state, sc4lotr2, ROT0, "BFM","Lord Of The
Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lotr2k ,sc4lotr2, sc4_200_5r, sc4lotr2, sc4_state, sc4lotr2, ROT0, "BFM","Lord Of The
Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lotr2l ,sc4lotr2, sc4_200_5r, sc4lotr2, sc4_state, sc4lotr2, ROT0, "BFM","Lord Of The
Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lotr2m ,sc4lotr2, sc4_200_5r, sc4lotr2, sc4_state, sc4lotr2, ROT0, "BFM","Lord Of The
Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lotr2f ,sc4lotr2, sc4_200_5r, sc4lotr2, sc4_state, sc4lotr2_mbus, ROT0, "BFM","Lord Of
The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 11)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lotr2g ,sc4lotr2, sc4_200_5r, sc4lotr2, sc4_state, sc4lotr2_mbus, ROT0, "BFM","Lord Of
The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 12)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lotr2h ,sc4lotr2, sc4_200_5r, sc4lotr2, sc4_state, sc4lotr2_mbus, ROT0, "BFM","Lord Of
The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 13)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lotr2i ,sc4lotr2, sc4_200_5r, sc4lotr2, sc4_state, sc4lotr2_mbus, ROT0, "BFM","Lord Of
The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 14)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ltr2c ,0, sc4_200_std, sc4ltr2c, sc4_state, sc4ltr2c, ROT0, "BFM","Lord Of The
Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ltr2ca ,sc4ltr2c, sc4_200_std, sc4ltr2c, sc4_state, sc4ltr2c, ROT0, "BFM","Lord Of The
Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ltr2cb ,sc4ltr2c, sc4_200_std, sc4ltr2c, sc4_state, sc4ltr2c, ROT0, "BFM","Lord Of The
Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ltr2cc ,sc4ltr2c, sc4_200_std, sc4ltr2c, sc4_state, sc4ltr2c, ROT0, "BFM","Lord Of The
Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ltr2cd ,sc4ltr2c, sc4_200_std, sc4ltr2c, sc4_state, sc4ltr2c, ROT0, "BFM","Lord Of The
Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ltr2ce ,sc4ltr2c, sc4_200_std, sc4ltr2c, sc4_state, sc4ltr2c, ROT0, "BFM","Lord Of The
Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ltr2cf ,sc4ltr2c, sc4_200_std, sc4ltr2c, sc4_state, sc4ltr2c, ROT0, "BFM","Lord Of The
Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ltr2cg ,sc4ltr2c, sc4_200_std, sc4ltr2c, sc4_state, sc4ltr2c, ROT0, "BFM","Lord Of The
Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ltr2ch ,sc4ltr2c, sc4_200_std, sc4ltr2c, sc4_state, sc4ltr2c_mbus, ROT0, "BFM","Lord Of
The Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ltr2ci ,sc4ltr2c, sc4_200_std, sc4ltr2c, sc4_state, sc4ltr2c_mbus, ROT0, "BFM","Lord Of
The Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ltr2cj ,sc4ltr2c, sc4_200_std, sc4ltr2c, sc4_state, sc4ltr2c_mbus, ROT0, "BFM","Lord Of
The Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 11)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ltr2ck ,sc4ltr2c, sc4_200_std, sc4ltr2c, sc4_state, sc4ltr2c_mbus, ROT0, "BFM","Lord Of
The Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 12)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4magic ,0, sc4_4reel, sc4magic, sc4_state, sc4magic, ROT0, "Qps","Magic Poundabout
(Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4magica ,sc4magic, sc4_4reel, sc4magic, sc4_state, sc4magic, ROT0, "Qps","Magic Poundabout
(Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4magicb ,sc4magic, sc4_4reel, sc4magic, sc4_state, sc4magic, ROT0, "Qps","Magic Poundabout
(Qps) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4magicc ,sc4magic, sc4_4reel, sc4magic, sc4_state, sc4magic, ROT0, "Qps","Magic Poundabout
(Qps) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4maxim ,0, sc4_4reel, sc4maxim, sc4_state, sc4maxim, ROT0, "Mazooma","Maximus Cash
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4maxima ,sc4maxim, sc4_4reel, sc4maxim, sc4_state, sc4maxim, ROT0, "Mazooma","Maximus Cash
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4maximb ,sc4maxim, sc4_4reel, sc4maxim, sc4_state, sc4maxim, ROT0, "Mazooma","Maximus Cash
(Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4maximc ,sc4maxim, sc4_4reel, sc4maxim, sc4_state, sc4maxim, ROT0, "Mazooma","Maximus Cash
(Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4maximd ,sc4maxim, sc4_4reel, sc4maxim, sc4_state, sc4maxim, ROT0, "Mazooma","Maximus Cash
(Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4maxime ,sc4maxim, sc4_4reel, sc4maxim, sc4_state, sc4maxim, ROT0, "Mazooma","Maximus Cash
(Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4maximf ,sc4maxim, sc4_4reel, sc4maxim, sc4_state, sc4maxim, ROT0, "Mazooma","Maximus Cash
(Mazooma) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4maximg ,sc4maxim, sc4_4reel, sc4maxim, sc4_state, sc4maxim, ROT0, "Mazooma","Maximus Cash
(Mazooma) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4monob ,0, sc4_4reel_alt, sc4monob, sc4_state, sc4monob, ROT0, "BFM","Monopoly
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4monoba ,sc4monob, sc4_4reel_alt, sc4monob, sc4_state, sc4monob, ROT0, "BFM","Monopoly
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4monobb ,sc4monob, sc4_4reel_alt, sc4monob, sc4_state, sc4monob, ROT0, "BFM","Monopoly
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4monobc ,sc4monob, sc4_4reel_alt, sc4monob, sc4_state, sc4monob, ROT0, "BFM","Monopoly
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4monobd ,sc4monob, sc4_4reel_alt, sc4monob, sc4_state, sc4monob, ROT0, "BFM","Monopoly
(Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4monobe ,sc4monob, sc4_4reel_alt, sc4monob, sc4_state, sc4monob, ROT0, "BFM","Monopoly
(Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4monobf ,sc4monob, sc4_4reel_alt, sc4monob, sc4_state, sc4monob, ROT0, "BFM","Monopoly
(Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4monobg ,sc4monob, sc4_4reel_alt, sc4monob, sc4_state, sc4monob, ROT0, "BFM","Monopoly
(Bellfruit) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4monobh ,sc4monob, sc4_4reel_alt, sc4monob, sc4_state, sc4monob, ROT0, "BFM","Monopoly
(Bellfruit) (Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4monobi ,sc4monob, sc4_4reel_alt, sc4monob, sc4_state, sc4monob, ROT0, "BFM","Monopoly
(Bellfruit) (Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4monobj ,sc4monob, sc4_4reel_alt, sc4monob, sc4_state, sc4monob, ROT0, "BFM","Monopoly
(Bellfruit) (Scorpion 4) (set 11)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4monobk ,sc4monob, sc4_4reel_alt, sc4monob, sc4_state, sc4monob, ROT0, "BFM","Monopoly
(Bellfruit) (Scorpion 4) (set 12)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4monobl ,sc4monob, sc4_4reel_alt, sc4monob, sc4_state, sc4monob, ROT0, "BFM","Monopoly
(Bellfruit) (Scorpion 4) (set 13)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4monobm ,sc4monob, sc4_4reel_alt, sc4monob, sc4_state, sc4monob, ROT0, "BFM","Monopoly
(Bellfruit) (Scorpion 4) (set 14)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mont ,0, sc4, sc4mont, sc4_state, sc4mont, ROT0, "Qps","Montego Pay (Qps)
(Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4monta ,sc4mont, sc4, sc4mont, sc4_state, sc4mont, ROT0, "Qps","Montego Pay (Qps)
(Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4montb ,sc4mont, sc4, sc4mont, sc4_state, sc4mont, ROT0, "Qps","Montego Pay (Qps)
(Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4montc ,sc4mont, sc4, sc4mont, sc4_state, sc4mont, ROT0, "Qps","Montego Pay (Qps)
(Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4montd ,sc4mont, sc4, sc4mont, sc4_state, sc4mont, ROT0, "Qps","Montego Pay (Qps)
(Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4monte ,sc4mont, sc4, sc4mont, sc4_state, sc4mont, ROT0, "Qps","Montego Pay (Qps)
(Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4montf ,sc4mont, sc4, sc4mont, sc4_state, sc4mont, ROT0, "Qps","Montego Pay (Qps)
(Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4montg ,sc4mont, sc4, sc4mont, sc4_state, sc4mont, ROT0, "Qps","Montego Pay (Qps)
(Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4month ,sc4mont, sc4, sc4mont, sc4_state, sc4mont, ROT0, "Qps","Montego Pay (Qps)
(Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4monti ,sc4mont, sc4, sc4mont, sc4_state, sc4mont, ROT0, "Qps","Montego Pay (Qps)
(Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mou ,0, sc4_4reel_alt, sc4mou, sc4_state, sc4mou, ROT0, "Qps","Move On Up (Qps)
(Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4moua ,sc4mou, sc4_4reel_alt, sc4mou, sc4_state, sc4mou, ROT0, "Qps","Move On Up (Qps)
(Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4moub ,sc4mou, sc4_4reel_alt, sc4mou, sc4_state, sc4mou, ROT0, "Qps","Move On Up (Qps)
(Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4nmtj ,0, sc4_200_4ra, sc4nmtj, sc4_state, sc4nmtj, ROT0, "Mazooma","Never Mind
The Jackpots (Mazooma) (Scorpion 4) (011)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4nmtja ,sc4nmtj, sc4_200_4ra, sc4nmtj, sc4_state, sc4nmtj, ROT0, "Mazooma","Never Mind
The Jackpots (Mazooma) (Scorpion 4) (014, set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4nmtjc ,sc4nmtj, sc4_200_4ra, sc4nmtj, sc4_state, sc4nmtj, ROT0, "Mazooma","Never Mind
The Jackpots (Mazooma) (Scorpion 4) (014, set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4nmtjb ,sc4nmtj, sc4_200_4ra, sc4nmtj, sc4_state, sc4nmtj, ROT0, "Mazooma","Never Mind
The Jackpots (Mazooma) (Scorpion 4) (044, set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4nmtjd ,sc4nmtj, sc4_200_4ra, sc4nmtj, sc4_state, sc4nmtj, ROT0, "Mazooma","Never Mind
The Jackpots (Mazooma) (Scorpion 4) (044, set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4oyf ,0, sc4_4reel_alt, sc4oyf, sc4_state, sc4oyf, ROT0, "BFM","Off Your Face
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4oyfa ,sc4oyf, sc4_4reel_alt, sc4oyf, sc4_state, sc4oyf, ROT0, "BFM","Off Your Face
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4opses ,0, sc4_200_5r, sc4opses, sc4_state, sc4opses, ROT0, "BFM","Open Sesame
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4opsesa ,sc4opses, sc4_200_5r, sc4opses, sc4_state, sc4opses, ROT0, "BFM","Open Sesame
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4paccl ,0, sc4_5reel, sc4paccl, sc4_state, sc4paccl, ROT0, "Mazooma","Pac Man Club
(PR2018, CPAC) (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4paccla ,sc4paccl, sc4_5reel, sc4paccl, sc4_state, sc4paccl, ROT0, "Mazooma","Pac Man Club
(PR2018, CPAC) (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pacclb ,sc4paccl, sc4_5reel, sc4paccl, sc4_state, sc4paccl, ROT0, "Mazooma","Pac Man Club
(PR2018, CPAC) (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pacclc ,sc4paccl, sc4_5reel, sc4paccl, sc4_state, sc4paccl, ROT0, "Mazooma","Pac Man Club
(PR2018, CPAC) (Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pmani ,0, sc4_200_4rb, sc4pmani, sc4_state, sc4pmani, ROT0, "Mazooma","Pac Mania
(PR2031, ANIA) (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pmania ,sc4pmani, sc4_200_4rb, sc4pmani, sc4_state, sc4pmani, ROT0, "Mazooma","Pac Mania
(PR2031, ANIA) (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pgold ,0, sc4_200_5r, sc4pgold, sc4_state, sc4pgold, ROT0, "BFM","Pharaoh's Gold
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pgolda ,sc4pgold, sc4_200_5r, sc4pgold, sc4_state, sc4pgold, ROT0, "BFM","Pharaoh's Gold
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pgoldb ,sc4pgold, sc4_200_5r, sc4pgold, sc4_state, sc4pgold, ROT0, "BFM","Pharaoh's Gold
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pgoldc ,sc4pgold, sc4_200_5r, sc4pgold, sc4_state, sc4pgold, ROT0, "BFM","Pharaoh's Gold
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pgoldd ,sc4pgold, sc4_200_5r, sc4pgold, sc4_state, sc4pgold, ROT0, "BFM","Pharaoh's Gold
(Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pgoldf ,sc4pgold, sc4_200_5r, sc4pgold, sc4_state, sc4pgold, ROT0, "BFM","Pharaoh's Gold
(Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ppclbb ,sc4ppclb, sc4, sc4ppclb, sc4_state, sc4ppclb, ROT0, "Qps","Pink Panther Club
(411) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ppclba ,sc4ppclb, sc4, sc4ppclb, sc4_state, sc4ppclb, ROT0, "Qps","Pink Panther Club
(412) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ppclbc ,sc4ppclb, sc4, sc4ppclb, sc4_state, sc4ppclb, ROT0, "Qps","Pink Panther Club
(412) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pipe ,0, sc4_4reel_alt, sc4pipe, sc4_state, sc4pipe, ROT0, "Mazooma","Piping Hot
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pipea ,sc4pipe, sc4_4reel_alt, sc4pipe, sc4_state, sc4pipe, ROT0, "Mazooma","Piping Hot
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4plumb ,0, sc4_5reel, sc4plumb, sc4_state, sc4plumb, ROT0, "Qps","Plumb Crazy Club
(413) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4plumba ,sc4plumb, sc4_5reel, sc4plumb, sc4_state, sc4plumb, ROT0, "Qps","Plumb Crazy Club
(413) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4plumbb ,sc4plumb, sc4_5reel, sc4plumb, sc4_state, sc4plumb, ROT0, "Qps","Plumb Crazy Club
(411) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4plumbc ,sc4plumb, sc4_5reel, sc4plumb, sc4_state, sc4plumb, ROT0, "Qps","Plumb Crazy Club
(411) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4plumbd ,sc4plumb, sc4_5reel, sc4plumb, sc4_state, sc4plumb, ROT0, "Qps","Plumb Crazy Club
(412) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4plumbe ,sc4plumb, sc4_5reel, sc4plumb, sc4_state, sc4plumb, ROT0, "Qps","Plumb Crazy Club
(412) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4polic ,0, sc4_5reel, sc4polic, sc4_state, sc4polic, ROT0, "Qps","Police Squid
(V1.0) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4policb ,sc4polic, sc4_5reel, sc4polic, sc4_state, sc4polic, ROT0, "Qps","Police Squid
(V1.0) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4polica ,sc4polic, sc4_5reel, sc4polic, sc4_state, sc4polic, ROT0, "Qps","Police Squid
(V2.0) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4policc ,sc4polic, sc4_5reel, sc4polic, sc4_state, sc4polic, ROT0, "Qps","Police Squid
(V2.0) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4potsh ,0, sc4_4reel, sc4potsh, sc4_state, sc4potsh, ROT0, "Qps","Pot Shot (Qps)
(Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4potsha ,sc4potsh, sc4_4reel, sc4potsh, sc4_state, sc4potsh, ROT0, "Qps","Pot Shot (Qps)
(Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pogbl ,0, sc4_5reel, sc4pogbl, sc4_state, sc4pogbl, ROT0, "BFM","Pots Of Gold
Club (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pogbla ,sc4pogbl, sc4_5reel, sc4pogbl, sc4_state, sc4pogbl, ROT0, "BFM","Pots Of Gold
Club (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pogblb ,sc4pogbl, sc4_5reel, sc4pogbl, sc4_state, sc4pogbl, ROT0, "BFM","Pots Of Gold
Club (Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pogblc ,sc4pogbl, sc4_5reel, sc4pogbl, sc4_state, sc4pogbl, ROT0, "BFM","Pots Of Gold
Club (Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pogbld ,sc4pogbl, sc4_5reel, sc4pogbl, sc4_state, sc4pogbl, ROT0, "BFM","Pots Of Gold
Club (Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pogble ,sc4pogbl, sc4_5reel, sc4pogbl, sc4_state, sc4pogbl, ROT0, "BFM","Pots Of Gold
Club (Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pwrsg ,0, sc4_200_5r, sc4pwrsg, sc4_state, sc4pwrsg, ROT0, "Qps","Power Surge
(Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pwrsga ,sc4pwrsg, sc4_200_5r, sc4pwrsg, sc4_state, sc4pwrsg, ROT0, "Qps","Power Surge
(Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pwrsgb ,sc4pwrsg, sc4_200_5r, sc4pwrsg, sc4_state, sc4pwrsg, ROT0, "Qps","Power Surge
(Qps) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pwrsgc ,sc4pwrsg, sc4_200_5r, sc4pwrsg, sc4_state, sc4pwrsg, ROT0, "Qps","Power Surge
(Qps) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pir ,0, sc4_200_5r, sc4pir, sc4_state, sc4pir, ROT0, "BFM","The Prize Is Right
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pira ,sc4pir, sc4_200_5r, sc4pir, sc4_state, sc4pir, ROT0, "BFM","The Prize Is Right
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pirb ,sc4pir, sc4_200_5r, sc4pir, sc4_state, sc4pir, ROT0, "BFM","The Prize Is Right
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pirc ,sc4pir, sc4_200_5r, sc4pir, sc4_state, sc4pir, ROT0, "BFM","The Prize Is Right
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pird ,sc4pir, sc4_200_5r, sc4pir, sc4_state, sc4pir, ROT0, "BFM","The Prize Is Right
(Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pire ,sc4pir, sc4_200_5r, sc4pir, sc4_state, sc4pir, ROT0, "BFM","The Prize Is Right
(Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pirf ,sc4pir, sc4_200_5r, sc4pir, sc4_state, sc4pir, ROT0, "BFM","The Prize Is Right
(Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pirg ,sc4pir, sc4_200_5r, sc4pir, sc4_state, sc4pir, ROT0, "BFM","The Prize Is Right
(Bellfruit) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4qmodo , 0, sc4_4reel, sc4qmodo, sc4_state, sc4qmodo, ROT0, "Qps","Quazzi Mo' Dough
(Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4qmodoa ,sc4qmodo, sc4_4reel, sc4qmodo, sc4_state, sc4qmodo, ROT0, "Qps","Quazzi Mo' Dough
(Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4qmodob ,sc4qmodo, sc4_4reel, sc4qmodo, sc4_state, sc4qmodo, ROT0, "Qps","Quazzi Mo' Dough
(Qps) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4qmodoc ,sc4qmodo, sc4_4reel, sc4qmodo, sc4_state, sc4qmodo, ROT0, "Qps","Quazzi Mo' Dough
(Qps) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4qmodod ,sc4qmodo, sc4_4reel, sc4qmodo, sc4_state, sc4qmodo, ROT0, "Qps","Quazzi Mo' Dough
(Qps) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4quidr ,0, sc4_4reel, sc4quidr, sc4_state, sc4quidr, ROT0, "Qps","Quid Rock (Qps)
(Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4quidra ,sc4quidr, sc4_4reel, sc4quidr, sc4_state, sc4quidr, ROT0, "Qps","Quid Rock (Qps)
(Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4quidrb ,sc4quidr, sc4_4reel, sc4quidr, sc4_state, sc4quidr, ROT0, "Qps","Quid Rock (Qps)
(Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4quidrc ,sc4quidr, sc4_4reel, sc4quidr, sc4_state, sc4quidr, ROT0, "Qps","Quid Rock (Qps)
(Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rdrag ,0, sc4_5reel, sc4rdrag, sc4_state, sc4rdrag, ROT0, "Qps","Red Dragon (011)
(Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rdraga ,sc4rdrag, sc4_5reel, sc4rdrag, sc4_state, sc4rdrag, ROT0, "Qps","Red Dragon (011)
(Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rdragc ,sc4rdrag, sc4_5reel, sc4rdrag, sc4_state, sc4rdrag, ROT0, "Qps","Red Dragon (021)
(Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rdragf ,sc4rdrag, sc4_5reel, sc4rdrag, sc4_state, sc4rdrag, ROT0, "Qps","Red Dragon (021)
(Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rdrcl ,0, sc4_5reel, sc4rdrcl, sc4_state, sc4rdrcl, ROT0, "Qps","Red Dragon Club
(411) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rdrclb ,sc4rdrcl, sc4_5reel, sc4rdrcl, sc4_state, sc4rdrcl, ROT0, "Qps","Red Dragon Club
(411) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rdrcla ,sc4rdrcl, sc4_5reel, sc4rdrcl, sc4_state, sc4rdrcl, ROT0, "Qps","Red Dragon Club
(412) (Qps) (Scorpion 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4relcz ,0, sc4_4reel, sc4relcz, sc4_state, sc4relcz, ROT0, "BFM","Reely Crazy
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4relcza ,sc4relcz, sc4_4reel, sc4relcz, sc4_state, sc4relcz, ROT0, "BFM","Reely Crazy
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4relczb ,sc4relcz, sc4_4reel, sc4relcz, sc4_state, sc4relcz, ROT0, "BFM","Reely Crazy
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4relczc ,sc4relcz, sc4_4reel, sc4relcz, sc4_state, sc4relcz, ROT0, "BFM","Reely Crazy
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rotc ,0, sc4_4reel_alt, sc4rotc, sc4_state, sc4rotc, ROT0, "Mazooma","Return Of
The Count (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rotca ,sc4rotc, sc4_4reel_alt, sc4rotc, sc4_state, sc4rotc, ROT0, "Mazooma","Return Of
The Count (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rotcb ,sc4rotc, sc4_4reel_alt, sc4rotc, sc4_state, sc4rotc, ROT0, "Mazooma","Return Of
The Count (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rotcc ,sc4rotc, sc4_4reel_alt, sc4rotc, sc4_state, sc4rotc, ROT0, "Mazooma","Return Of
The Count (Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rotcd ,sc4rotc, sc4_4reel_alt, sc4rotc, sc4_state, sc4rotc, ROT0, "Mazooma","Return Of
The Count (Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rttt ,0, sc4_4reel_alt, sc4rttt, sc4_state, sc4rttt, ROT0, "Mazooma","Rise To
The Top (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rttta ,sc4rttt, sc4_4reel_alt, sc4rttt, sc4_state, sc4rttt, ROT0, "Mazooma","Rise To
The Top (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rtttb ,sc4rttt, sc4_4reel_alt, sc4rttt, sc4_state, sc4rttt_mbus, ROT0, "Mazooma","Rise
To The Top (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rtttc ,sc4rttt, sc4_4reel_alt, sc4rttt, sc4_state, sc4rttt_mbus, ROT0, "Mazooma","Rise
To The Top (Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rtttd ,sc4rttt, sc4_4reel_alt, sc4rttt, sc4_state, sc4rttt_mbus, ROT0, "Mazooma","Rise
To The Top (Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rttte ,sc4rttt, sc4_4reel_alt, sc4rttt, sc4_state, sc4rttt_mbus, ROT0, "Mazooma","Rise
To The Top (Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4roksc ,0, sc4_4reel_alt, sc4roksc, sc4_state, sc4roksc, ROT0, "Qps","Rocket
Science (V1.1) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rokscb ,sc4roksc, sc4_4reel_alt, sc4roksc, sc4_state, sc4roksc, ROT0, "Qps","Rocket
Science (V1.1) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4roksca ,sc4roksc, sc4_4reel_alt, sc4roksc, sc4_state, sc4roksc, ROT0, "Qps","Rocket
Science (011) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rokscc ,sc4roksc, sc4_4reel_alt, sc4roksc, sc4_state, sc4roksc, ROT0, "Qps","Rocket
Science (011) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4blast ,0, sc4_4reel_alt, sc4blast, sc4_state, sc4blast, ROT0, "Qps","Blast Off
(011) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4blastb ,sc4blast, sc4_4reel_alt, sc4blast, sc4_state, sc4blast, ROT0, "Qps","Blast Off
(011) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4blasta ,sc4blast, sc4_4reel_alt, sc4blast, sc4_state, sc4blast, ROT0, "Qps","Blast Off
(041) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4blastc ,sc4blast, sc4_4reel_alt, sc4blast, sc4_state, sc4blast, ROT0, "Qps","Blast Off
(041) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4blastd ,sc4blast, sc4_4reel_alt, sc4blast, sc4_state, sc4blast, ROT0, "Qps","Blast Off
(042) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4blaste ,sc4blast, sc4_4reel_alt, sc4blast, sc4_state, sc4blast, ROT0, "Qps","Blast Off
(042) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rogds ,0, sc4_200_4ra, sc4rogds, sc4_state, sc4rogds, ROT0, "Qps","Rogan Dosh
(Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rogdsa ,sc4rogds, sc4_200_4ra, sc4rogds, sc4_state, sc4rogds, ROT0, "Qps","Rogan Dosh
(Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rogdsb ,sc4rogds, sc4_200_4ra, sc4rogds, sc4_state, sc4rogds, ROT0, "Qps","Rogan Dosh
(Qps) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rogdsc ,sc4rogds, sc4_200_4ra, sc4rogds, sc4_state, sc4rogds, ROT0, "Qps","Rogan Dosh
(Qps) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rogdse ,sc4rogds, sc4_200_4ra, sc4rogds, sc4_state, sc4rogds, ROT0, "Qps","Rogan Dosh
(v1.6) (Qps) (Scorpion 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rogdsd ,sc4rogds, sc4_200_4ra, sc4rogds, sc4_state, sc4rogds, ROT0, "Qps","Rogan Dosh
(v2.0) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rogdsf ,sc4rogds, sc4_200_4ra, sc4rogds, sc4_state, sc4rogds, ROT0, "Qps","Rogan Dosh
(v2.0) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rogdsg ,sc4rogds, sc4_200_4ra, sc4rogds, sc4_state, sc4rogds, ROT0, "Qps","Rogan Dosh
(v2.1) (Qps) (Scorpion 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rt ,0, sc4_200_4ra, sc4rt, sc4_state, sc4rt, ROT0, "Mazooma","Rolling Thunder
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rta ,sc4rt, sc4_200_4ra, sc4rt, sc4_state, sc4rt, ROT0, "Mazooma","Rolling Thunder
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rtb ,sc4rt, sc4_200_4ra, sc4rt, sc4_state, sc4rt, ROT0, "Mazooma","Rolling Thunder
(Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rtc ,sc4rt, sc4_200_4ra, sc4rt, sc4_state, sc4rt, ROT0, "Mazooma","Rolling Thunder
(Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rtd ,sc4rt, sc4_200_4ra, sc4rt, sc4_state, sc4rt, ROT0, "Mazooma","Rolling Thunder
(Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4broll ,0, sc4_200_4ra, sc4broll, sc4_state, sc4, ROT0, "Mazooma","Bank Roll
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4brolla ,sc4broll, sc4_200_4ra, sc4broll, sc4_state, sc4, ROT0, "Mazooma","Bank Roll
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4brollb ,sc4broll, sc4_200_4ra, sc4broll, sc4_state, sc4, ROT0, "Mazooma","Bank Roll
(Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4brollc ,sc4broll, sc4_200_4ra, sc4broll, sc4_state, sc4, ROT0, "Mazooma","Bank Roll
(Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4rbank ,0, sc4_200_5r, sc4rbank, sc4_state, sc4rbank, ROT0, "BFM","Royle Banker
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rbanka ,sc4rbank, sc4_200_5r, sc4rbank, sc4_state, sc4rbank, ROT0, "BFM","Royle Banker
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rbankb ,sc4rbank, sc4_200_5r, sc4rbank, sc4_state, sc4rbank, ROT0, "BFM","Royle Banker
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rbankc ,sc4rbank, sc4_200_5r, sc4rbank, sc4_state, sc4rbank, ROT0, "BFM","Royle Banker
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4royle ,0, sc4_200_4ra, sc4royle, sc4_state, sc4royle, ROT0, "BFM","Royle Family
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4roylea ,sc4royle, sc4_200_4ra, sc4royle, sc4_state, sc4royle, ROT0, "BFM","Royle Family
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4royleb ,sc4royle, sc4_200_4ra, sc4royle, sc4_state, sc4royle, ROT0, "BFM","Royle Family
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4roylec ,sc4royle, sc4_200_4ra, sc4royle, sc4_state, sc4royle, ROT0, "BFM","Royle Family
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4royled ,sc4royle, sc4_200_4ra, sc4royle, sc4_state, sc4royle, ROT0, "BFM","Royle Family
(Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4roylee ,sc4royle, sc4_200_4ra, sc4royle, sc4_state, sc4royle, ROT0, "BFM","Royle Family
(Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4royleh ,sc4royle, sc4_200_4ra, sc4royle, sc4_state, sc4royle, ROT0, "BFM","Royle Family
(Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4roylei ,sc4royle, sc4_200_4ra, sc4royle, sc4_state, sc4royle, ROT0, "BFM","Royle Family
(Bellfruit) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4roylef ,sc4royle, sc4_200_4ra, sc4royle, sc4_state, sc4royle, ROT0, "BFM","Royle Family
(REV 2) (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4royleg ,sc4royle, sc4_200_4ra, sc4royle, sc4_state, sc4royle, ROT0, "BFM","Royle Family
(REV 2) (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4roylej ,sc4royle, sc4_200_4ra, sc4royle, sc4_state, sc4royle, ROT0, "BFM","Royle Family
(REV 2) (Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4roylek ,sc4royle, sc4_200_4ra, sc4royle, sc4_state, sc4royle, ROT0, "BFM","Royle Family
(REV 2) (Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4roylel ,sc4royle, sc4_200_4ra, sc4royle, sc4_state, sc4royle, ROT0, "BFM","Royle Family
(REV 2) (Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4roylem ,sc4royle, sc4_200_4ra, sc4royle, sc4_state, sc4royle, ROT0, "BFM","Royle Family
(REV 2) (Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4sidsp ,0, sc4_4reel_alt, sc4sidsp, sc4_state, sc4sidsp, ROT0, "Mazooma","Side
Splitter (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4sidspa ,sc4sidsp, sc4_4reel_alt, sc4sidsp, sc4_state, sc4sidsp, ROT0, "Mazooma","Side
Splitter (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4sidspb ,sc4sidsp, sc4_4reel_alt, sc4sidsp, sc4_state, sc4sidsp, ROT0, "Mazooma","Side
Splitter (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4sidspc ,sc4sidsp, sc4_4reel_alt, sc4sidsp, sc4_state, sc4sidsp, ROT0, "Mazooma","Side
Splitter (Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4srr ,0, sc4_4reel_alt, sc4srr, sc4_state, sc4srr, ROT0, "BFM","Snake Rattle 'n'
Roll (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4srra ,sc4srr, sc4_4reel_alt, sc4srr, sc4_state, sc4srr, ROT0, "BFM","Snake Rattle 'n'
Roll (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4srrb ,sc4srr, sc4_4reel_alt, sc4srr, sc4_state, sc4srr, ROT0, "BFM","Snake Rattle 'n'
Roll (Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4srrc ,sc4srr, sc4_4reel_alt, sc4srr, sc4_state, sc4srr, ROT0, "BFM","Snake Rattle 'n'
Roll (Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 2003, sc4slc ,0, sc4_5reel, sc4slc, sc4_state, sc4slc, ROT0, "BFM","Snakes & Ladders
Club (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 2003, sc4slcb ,sc4slc, sc4_5reel, sc4slc, sc4_state, sc4slc, ROT0, "BFM","Snakes & Ladders
Club (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 2003, sc4slcc ,sc4slc, sc4_5reel, sc4slc, sc4_state, sc4slc, ROT0, "BFM","Snakes & Ladders
Club (Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 2003, sc4slce ,sc4slc, sc4_5reel, sc4slc, sc4_state, sc4slc, ROT0, "BFM","Snakes & Ladders
Club (Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 2003, sc4slci ,sc4slc, sc4_5reel, sc4slc, sc4_state, sc4slc, ROT0, "BFM","Snakes & Ladders
Club (Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 2003, sc4slcm ,sc4slc, sc4_5reel, sc4slc, sc4_state, sc4slc, ROT0, "BFM","Snakes & Ladders
Club (Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 2003, sc4slcn ,sc4slc, sc4_5reel, sc4slc, sc4_state, sc4slc, ROT0, "BFM","Snakes & Ladders
Club (Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 2003, sc4slca ,sc4slc, sc4_5reel, sc4slc, sc4_state, sc4slc_mbus, ROT0, "BFM","Snakes &
Ladders Club (Bellfruit) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 2003, sc4slcd ,sc4slc, sc4_5reel, sc4slc, sc4_state, sc4slc_mbus, ROT0, "BFM","Snakes &
Ladders Club (Bellfruit) (Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 2003, sc4slcf ,sc4slc, sc4_5reel, sc4slc, sc4_state, sc4slc_mbus, ROT0, "BFM","Snakes &
Ladders Club (Bellfruit) (Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 2003, sc4slcg ,sc4slc, sc4_5reel, sc4slc, sc4_state, sc4slc_mbus, ROT0, "BFM","Snakes &
Ladders Club (Bellfruit) (Scorpion 4) (set 11)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 2003, sc4slcj ,sc4slc, sc4_5reel, sc4slc, sc4_state, sc4slc_mbus, ROT0, "BFM","Snakes &
Ladders Club (Bellfruit) (Scorpion 4) (set 13)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 2003, sc4slck ,sc4slc, sc4_5reel, sc4slc, sc4_state, sc4slc_mbus, ROT0, "BFM","Snakes &
Ladders Club (Bellfruit) (Scorpion 4) (set 14)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 2003, sc4slcl ,sc4slc, sc4_5reel, sc4slc, sc4_state, sc4slc, ROT0, "BFM","Snakes & Ladders
Club (Bellfruit) (Scorpion 4) (set 15)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 2003, sc4slch ,sc4slc, sc4_5reel, sc4slc, sc4_state, sc4slc, ROT0, "BFM","Snakes & Ladders
Club (Bellfruit) (Scorpion 4) (set 12)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4solgl ,0, sc4_200_4ra, sc4solgl, sc4_state, sc4solgl, ROT0, "BFM","Solid Gold
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4solgla ,sc4solgl, sc4_200_4ra, sc4solgl, sc4_state, sc4solgl, ROT0, "BFM","Solid Gold
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4solglb ,sc4solgl, sc4_200_4ra, sc4solgl, sc4_state, sc4solgl, ROT0, "BFM","Solid Gold
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4solglc ,sc4solgl, sc4_200_4ra, sc4solgl, sc4_state, sc4solgl, ROT0, "BFM","Solid Gold
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4sace ,0, sc4_4reel_alt, sc4sace, sc4_state, sc4sace, ROT0, "Qps","Space Ace
(Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4sacea ,sc4sace, sc4_4reel_alt, sc4sace, sc4_state, sc4sace, ROT0, "Qps","Space Ace
(Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4sbust ,0, sc4_4reel_alt, sc4sbust, sc4_state, sc4sbust, ROT0, "Qps","Space Buster
(Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4sbusta ,sc4sbust, sc4_4reel_alt, sc4sbust, sc4_state, sc4sbust, ROT0, "Qps","Space Buster
(Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4stirc ,0, sc4_4reel, sc4stirc, sc4_state, sc4stirc, ROT0, "Mazooma","Stir Crazy
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4stirca ,sc4stirc, sc4_4reel, sc4stirc, sc4_state, sc4stirc, ROT0, "Mazooma","Stir Crazy
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4stircb ,sc4stirc, sc4_4reel, sc4stirc, sc4_state, sc4stirc, ROT0, "Mazooma","Stir Crazy
(Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4stircc ,sc4stirc, sc4_4reel, sc4stirc, sc4_state, sc4stirc, ROT0, "Mazooma","Stir Crazy
(Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4stircd ,sc4stirc, sc4_4reel, sc4stirc, sc4_state, sc4stirc, ROT0, "Mazooma","Stir Crazy
(Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4stirce ,sc4stirc, sc4_4reel, sc4stirc, sc4_state, sc4stirc, ROT0, "Mazooma","Stir Crazy
(Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4stircf ,sc4stirc, sc4_4reel, sc4stirc, sc4_state, sc4stirc, ROT0, "Mazooma","Stir Crazy
(Mazooma) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4stircg ,sc4stirc, sc4_4reel, sc4stirc, sc4_state, sc4stirc, ROT0, "Mazooma","Stir Crazy
(Mazooma) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4stirch ,sc4stirc, sc4_4reel, sc4stirc, sc4_state, sc4stirc, ROT0, "Mazooma","Stir Crazy
(Mazooma) (Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4stirci ,sc4stirc, sc4_4reel, sc4stirc, sc4_state, sc4stirc, ROT0, "Mazooma","Stir Crazy
(Mazooma) (Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4stircj ,sc4stirc, sc4_4reel, sc4stirc, sc4_state, sc4stirc, ROT0, "Mazooma","Stir Crazy
(Mazooma) (Scorpion 4) (set 11)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4sahed ,0, sc4_200_4rb, sc4sahed, sc4_state, sc4sahed, ROT0, "Qps","Streaks Ahead
(Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4saheda ,sc4sahed, sc4_200_4rb, sc4sahed, sc4_state, sc4sahed, ROT0, "Qps","Streaks Ahead
(Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4sahedb ,sc4sahed, sc4_200_4rb, sc4sahed, sc4_state, sc4sahed, ROT0, "Qps","Streaks Ahead
(Qps) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4strx ,0, sc4_4reel_alt, sc4strx, sc4_state, sc4strx, ROT0, "BFM","Strike X
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4strxa ,sc4strx, sc4_4reel_alt, sc4strx, sc4_state, sc4strx, ROT0, "BFM","Strike X
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4strxb ,sc4strx, sc4_4reel_alt, sc4strx, sc4_state, sc4strx, ROT0, "BFM","Strike X
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4strxc ,sc4strx, sc4_4reel_alt, sc4strx, sc4_state, sc4strx, ROT0, "BFM","Strike X
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4suscl ,0, sc4_5reel, sc4suscl, sc4_state, sc4suscl, ROT0, "Qps","Suits U Sir Club
(Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4susclb ,sc4suscl, sc4_5reel, sc4suscl, sc4_state, sc4suscl, ROT0, "Qps","Suits U Sir Club
(Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4susclc ,sc4suscl, sc4_5reel, sc4suscl, sc4_state, sc4suscl_mbus, ROT0, "Qps","Suits U Sir
Club (Qps) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4suscla ,sc4suscl, sc4_5reel, sc4suscl, sc4_state, sc4suscl_mbus, ROT0, "Qps","Suits U Sir
Club (Qps) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4taekw ,0, sc4_200_4rb, sc4taekw, sc4_state, sc4taekw, ROT0, "Qps","Tae Kwon Dough
(Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4taekwa ,sc4taekw, sc4_200_4rb, sc4taekw, sc4_state, sc4taekw, ROT0, "Qps","Tae Kwon Dough
(Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4taekwb ,sc4taekw, sc4_200_4rb, sc4taekw, sc4_state, sc4taekw, ROT0, "Qps","Tae Kwon Dough
(Qps) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4taekwg ,sc4taekw, sc4_200_4rb, sc4taekw, sc4_state, sc4taekw, ROT0, "Qps","Tae Kwon Dough
(Qps) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4taekwh ,sc4taekw, sc4_200_4rb, sc4taekw, sc4_state, sc4taekw, ROT0, "Qps","Tae Kwon Dough
(Qps) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4taekwi ,sc4taekw, sc4_200_4rb, sc4taekw, sc4_state, sc4taekw, ROT0, "Qps","Tae Kwon Dough
(Qps) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4taekwj ,sc4taekw, sc4_200_4rb, sc4taekw, sc4_state, sc4taekw, ROT0, "Qps","Tae Kwon Dough
(Qps) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4taekwc ,sc4taekw, sc4_200_4rb, sc4taekw, sc4_state, sc4taekw_mbus, ROT0, "Qps","Tae Kwon
Dough (Qps) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4taekwd ,sc4taekw, sc4_200_4rb, sc4taekw, sc4_state, sc4taekw_mbus, ROT0, "Qps","Tae Kwon
Dough (Qps) (Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4taekwe ,sc4taekw, sc4_200_4rb, sc4taekw, sc4_state, sc4taekw_mbus, ROT0, "Qps","Tae Kwon
Dough (Qps) (Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4taekwf ,sc4taekw, sc4_200_4rb, sc4taekw, sc4_state, sc4taekw_mbus, ROT0, "Qps","Tae Kwon
Dough (Qps) (Scorpion 4) (set 11)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4taknt ,0, sc4_4reel_alt, sc4taknt, sc4_state, sc4taknt, ROT0, "BFM","Take Note
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4taknta ,sc4taknt, sc4_4reel_alt, sc4taknt, sc4_state, sc4taknt, ROT0, "BFM","Take Note
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4takcl ,0, sc4_5reel, sc4takcl, sc4_state, sc4takcl, ROT0, "BFM","Take Note Club
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4takcld ,sc4takcl, sc4_5reel, sc4takcl, sc4_state, sc4takcl, ROT0, "BFM","Take Note Club
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4takcli ,sc4takcl, sc4_5reel, sc4takcl, sc4_state, sc4takcl, ROT0, "BFM","Take Note Club
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4takclj ,sc4takcl, sc4_5reel, sc4takcl, sc4_state, sc4takcl, ROT0, "BFM","Take Note Club
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4takclg ,sc4takcl, sc4_5reel, sc4takcl, sc4_state, sc4takcl_mbus, ROT0, "BFM","Take Note
Club (Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4takclh ,sc4takcl, sc4_5reel, sc4takcl, sc4_state, sc4takcl_mbus, ROT0, "BFM","Take Note
Club (Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4takcla ,sc4takcl, sc4_5reel, sc4takcl, sc4_state, sc4takcl, ROT0, "BFM","Take Note Club
500 (Bellfruit) (Scorpion 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4takclb ,sc4takcl, sc4_5reel, sc4takcl, sc4_state, sc4takcl, ROT0, "BFM","Take Note Club
(Ferry) (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4takclc ,sc4takcl, sc4_5reel, sc4takcl, sc4_state, sc4takcl, ROT0, "BFM","Take Note Club
(Ferry) (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4takcle ,sc4takcl, sc4_5reel, sc4takcl, sc4_state, sc4takcl, ROT0, "BFM","Take Note Club
(Ferry) (Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4takclf ,sc4takcl, sc4_5reel, sc4takcl, sc4_state, sc4takcl, ROT0, "BFM","Take Note Club
(Ferry) (Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tetri ,0, sc4_4reel, sc4tetri, sc4_state, sc4tetri, ROT0, "Mazooma","Tetris
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tetria ,sc4tetri, sc4_4reel, sc4tetri, sc4_state, sc4tetri, ROT0, "Mazooma","Tetris
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tetrib ,sc4tetri, sc4_4reel, sc4tetri, sc4_state, sc4tetri, ROT0, "Mazooma","Tetris
(Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tetric ,sc4tetri, sc4_4reel, sc4tetri, sc4_state, sc4tetri, ROT0, "Mazooma","Tetris
(Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tetrid ,sc4tetri, sc4_4reel, sc4tetri, sc4_state, sc4tetri, ROT0, "Mazooma","Tetris
(Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tetrie ,sc4tetri, sc4_4reel, sc4tetri, sc4_state, sc4tetri, ROT0, "Mazooma","Tetris
(Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tetrif ,sc4tetri, sc4_4reel, sc4tetri, sc4_state, sc4tetri, ROT0, "Mazooma","Tetris
(Mazooma) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tetrig ,sc4tetri, sc4_4reel, sc4tetri, sc4_state, sc4tetri, ROT0, "Mazooma","Tetris
(Mazooma) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tetrih ,sc4tetri, sc4_4reel, sc4tetri, sc4_state, sc4tetri, ROT0, "Mazooma","Tetris
(Mazooma) (Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tetrii ,sc4tetri, sc4_4reel, sc4tetri, sc4_state, sc4tetri, ROT0, "Mazooma","Tetris
(Mazooma) (Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tetrij ,sc4tetri, sc4_4reel, sc4tetri, sc4_state, sc4tetri, ROT0, "Mazooma","Tetris
(Mazooma) (Scorpion 4) (set 11)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tetrik ,sc4tetri, sc4_4reel, sc4tetri, sc4_state, sc4tetri, ROT0, "Mazooma","Tetris
(Mazooma) (Scorpion 4) (set 12)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tbana ,0, sc4_200_5rb, sc4tbana, sc4_state, sc4tbana, ROT0, "BFM","Top Banana
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tbanaa ,sc4tbana, sc4_200_5rb, sc4tbana, sc4_state, sc4tbana, ROT0, "BFM","Top Banana
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tgear ,0, sc4_4reel, sc4tgear, sc4_state, sc4tgear, ROT0, "Mazooma","Top Gears
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tgeara ,sc4tgear, sc4_4reel, sc4tgear, sc4_state, sc4tgear, ROT0, "Mazooma","Top Gears
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tgearb ,sc4tgear, sc4_4reel, sc4tgear, sc4_state, sc4tgear, ROT0, "Mazooma","Top Gears
(Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tgearc ,sc4tgear, sc4_4reel, sc4tgear, sc4_state, sc4tgear, ROT0, "Mazooma","Top Gears
(Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tgeard ,sc4tgear, sc4_4reel, sc4tgear, sc4_state, sc4tgear, ROT0, "Mazooma","Top Gears
(Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tgeare ,sc4tgear, sc4_4reel, sc4tgear, sc4_state, sc4tgear, ROT0, "Mazooma","Top Gears
(Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tgearf ,sc4tgear, sc4_4reel, sc4tgear, sc4_state, sc4tgear, ROT0, "Mazooma","Top Gears
(Mazooma) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tgearg ,sc4tgear, sc4_4reel, sc4tgear, sc4_state, sc4tgear, ROT0, "Mazooma","Top Gears
(Mazooma) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tload ,0, sc4_4reel_alt, sc4tload, sc4_state, sc4tload, ROT0, "Mazooma","Top
Loader (Mazooma) (Scorpion 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ttomb ,0, sc4_200_4rb, sc4ttomb, sc4_state, sc4ttomb, ROT0, "BFM","Treasure Tomb
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ttomba ,sc4ttomb, sc4_200_4rb, sc4ttomb, sc4_state, sc4ttomb, ROT0, "BFM","Treasure Tomb
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ttombb ,sc4ttomb, sc4_200_4rb, sc4ttomb, sc4_state, sc4ttomb, ROT0, "BFM","Treasure Tomb
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ttombc ,sc4ttomb, sc4_200_4rb, sc4ttomb, sc4_state, sc4ttomb, ROT0, "BFM","Treasure Tomb
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tridn ,0, sc4_5reel, sc4tridn, sc4_state, sc4tridn, ROT0, "Mazooma","The Trident
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tridna ,sc4tridn, sc4_5reel, sc4tridn, sc4_state, sc4tridn, ROT0, "Mazooma","The Trident
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4vrgcl ,0, sc4_200_5rb, sc4vrgcl, sc4_state, sc4vrgcl, ROT0, "BFM","Very Rich
Geezer Club (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4vrgcla ,sc4vrgcl, sc4_200_5rb, sc4vrgcl, sc4_state, sc4vrgcl, ROT0, "BFM","Very Rich
Geezer Club (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4vrgclb ,sc4vrgcl, sc4_200_5rb, sc4vrgcl, sc4_state, sc4vrgcl, ROT0, "BFM","Very Rich
Geezer Club (Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4vrgclc ,sc4vrgcl, sc4_200_5rb, sc4vrgcl, sc4_state, sc4vrgcl, ROT0, "BFM","Very Rich
Geezer Club (Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4vrgcld ,sc4vrgcl, sc4_200_5rb, sc4vrgcl, sc4_state, sc4vrgcl, ROT0, "BFM","Very Rich
Geezer Club (Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4vrgcle ,sc4vrgcl, sc4_200_5rb, sc4vrgcl, sc4_state, sc4vrgcl, ROT0, "BFM","Very Rich
Geezer Club (Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4vrgclf ,sc4vrgcl, sc4_200_5rb, sc4vrgcl, sc4_state, sc4vrgcl, ROT0, "BFM","Very Rich
Geezer Club (Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4vrgclg ,sc4vrgcl, sc4_200_5rb, sc4vrgcl, sc4_state, sc4vrgcl, ROT0, "BFM","Very Rich
Geezer Club (Bellfruit) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4vrgclh ,sc4vrgcl, sc4_200_5rb, sc4vrgcl, sc4_state, sc4vrgcl_mbus, ROT0, "BFM","Very Rich
Geezer Club (Bellfruit) (Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4vrgcli ,sc4vrgcl, sc4_200_5rb, sc4vrgcl, sc4_state, sc4vrgcl_mbus, ROT0, "BFM","Very Rich
Geezer Club (Bellfruit) (Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4leg ,0, sc4_200_5rb, sc4leg, sc4_state, sc4leg, ROT0, "BFM","Who Wants To Be A
Legionnaire (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lega ,sc4leg, sc4_200_5rb, sc4leg, sc4_state, sc4leg, ROT0, "BFM","Who Wants To Be A
Legionnaire (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4legb ,sc4leg, sc4_200_5rb, sc4leg, sc4_state, sc4leg, ROT0, "BFM","Who Wants To Be A
Legionnaire (Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4legc ,sc4leg, sc4_200_5rb, sc4leg, sc4_state, sc4leg, ROT0, "BFM","Who Wants To Be A
Legionnaire (Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4legd ,sc4leg, sc4_200_5rb, sc4leg, sc4_state, sc4leg, ROT0, "BFM","Who Wants To Be A
Legionnaire (Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lege ,sc4leg, sc4_200_5rb, sc4leg, sc4_state, sc4leg, ROT0, "BFM","Who Wants To Be A
Legionnaire (Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4legf ,sc4leg, sc4_200_5rb, sc4leg, sc4_state, sc4leg, ROT0, "BFM","Who Wants To Be A
Legionnaire (Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4legg ,sc4leg, sc4_200_5rb, sc4leg, sc4_state, sc4leg, ROT0, "BFM","Who Wants To Be A
Legionnaire (Bellfruit) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4legcb ,0, sc4_200_std, sc4legcb, sc4_state, sc4cleg, ROT0, "BFM","Who Wants To Be
A Legionnaire Club (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4legcba ,sc4legcb, sc4_200_std, sc4legcb, sc4_state, sc4cleg, ROT0, "BFM","Who Wants To Be
A Legionnaire Club (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4legcbb ,sc4legcb, sc4_200_std, sc4legcb, sc4_state, sc4cleg, ROT0, "BFM","Who Wants To Be
A Legionnaire Club (Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4legcbc ,sc4legcb, sc4_200_std, sc4legcb, sc4_state, sc4cleg, ROT0, "BFM","Who Wants To Be
A Legionnaire Club (Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4legcbd ,sc4legcb, sc4_200_std, sc4legcb, sc4_state, sc4cleg_mbus, ROT0, "BFM","Who Wants
To Be A Legionnaire Club (Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4legcbe ,sc4legcb, sc4_200_std, sc4legcb, sc4_state, sc4cleg_mbus, ROT0, "BFM","Who Wants
To Be A Legionnaire Club (Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4wspin ,0, sc4_200_4rb, sc4wspin, sc4_state, sc4wspin, ROT0, "Qps","Win Spinner
Arcade (011) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4wspinc ,sc4wspin, sc4_200_4rb, sc4wspin, sc4_state, sc4wspin, ROT0, "Qps","Win Spinner
Arcade (011) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4wspinb ,sc4wspin, sc4_200_4rb, sc4wspin, sc4_state, sc4wspin, ROT0, "Qps","Win Spinner SP
Arcade (011) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4wspind ,sc4wspin, sc4_200_4rb, sc4wspin, sc4_state, sc4wspin, ROT0, "Qps","Win Spinner SP
Arcade (011) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4wwys ,0, sc4_200_5ra, sc4wwys, sc4_state, sc4wwys, ROT0, "BFM","Win When Your
Spinning (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4wwysa ,sc4wwys, sc4_200_5ra, sc4wwys, sc4_state, sc4wwys, ROT0, "BFM","Win When Your
Spinning (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4winsp ,0, sc4_3reel, sc4, sc4_state, sc4winsptb, ROT0, "Qps","Winning Spin Top
Box (PR2526, WSPT) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4winspa ,sc4winsp, sc4_200_4r, sc4winspa, sc4_state, sc4winsp, ROT0, "Qps","Winning Spin
(Bingo V011) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4winsph ,sc4winsp, sc4_200_4r, sc4winspa, sc4_state, sc4winsp, ROT0, "Qps","Winning Spin
(Bingo V011) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4winspe ,sc4winsp, sc4_200_4r, sc4winspa, sc4_state, sc4winsp, ROT0, "Qps","Winning Spin
(Bingo V012) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4winspl ,sc4winsp, sc4_200_4r, sc4winspa, sc4_state, sc4winsp, ROT0, "Qps","Winning Spin
(Bingo V012) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4winspq ,sc4winsp, sc4_200_4r, sc4winspa, sc4_state, sc4winsp, ROT0, "Qps","Winning Spin
(Bingo V012) (Qps) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4winspw ,sc4winsp, sc4_200_4r, sc4winspa, sc4_state, sc4winsp, ROT0, "Qps","Winning Spin
(Bingo V012) (Qps) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4winspd ,sc4winsp, sc4_200_4r, sc4winspa, sc4_state, sc4winsp, ROT0, "Qps","Winning Spin
(Arcade V011) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4winspk ,sc4winsp, sc4_200_4r, sc4winspa, sc4_state, sc4winsp, ROT0, "Qps","Winning Spin
(Arcade V011) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4winspt ,sc4winsp, sc4_200_4r, sc4winspa, sc4_state, sc4winsp, ROT0, "Qps","Winning Spin
(Arcade V012) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4winspz ,sc4winsp, sc4_200_4r, sc4winspa, sc4_state, sc4winsp, ROT0, "Qps","Winning Spin
(Arcade V012) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4winspb ,sc4winsp, sc4_200_4r, sc4winspa, sc4_state, sc4winsp, ROT0, "Qps","Winning Spin
(V021) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4winspi ,sc4winsp, sc4_200_4r, sc4winspa, sc4_state, sc4winsp, ROT0, "Qps","Winning Spin
(V021) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4winspf ,sc4winsp, sc4_200_4r, sc4winspa, sc4_state, sc4winsp, ROT0, "Qps","Winning Spin
(V022) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4winspm ,sc4winsp, sc4_200_4r, sc4winspa, sc4_state, sc4winsp, ROT0, "Qps","Winning Spin
(V022) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4winspr ,sc4winsp, sc4_200_4r, sc4winspa, sc4_state, sc4winsp, ROT0, "Qps","Winning Spin
(V022) (Qps) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4winspx ,sc4winsp, sc4_200_4r, sc4winspa, sc4_state, sc4winsp, ROT0, "Qps","Winning Spin
(V022) (Qps) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4winspc ,sc4winsp, sc4_200_4r, sc4winspa, sc4_state, sc4winsp, ROT0, "Qps","Winning Spin
(V031) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4winspj ,sc4winsp, sc4_200_4r, sc4winspa, sc4_state, sc4winsp, ROT0, "Qps","Winning Spin
(V031) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4winspg ,sc4winsp, sc4_200_4r, sc4winspa, sc4_state, sc4winsp, ROT0, "Qps","Winning Spin
(V032) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4winspn ,sc4winsp, sc4_200_4r, sc4winspa, sc4_state, sc4winsp, ROT0, "Qps","Winning Spin
(V032) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4winsps ,sc4winsp, sc4_200_4r, sc4winspa, sc4_state, sc4winsp, ROT0, "Qps","Winning Spin
(V032) (Qps) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4winspy ,sc4winsp, sc4_200_4r, sc4winspa, sc4_state, sc4winsp, ROT0, "Qps","Winning Spin
(V032) (Qps) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4winspo ,sc4winsp, sc4_200_4r, sc4winspa, sc4_state, sc4winsp, ROT0, "Qps","Winning Spin
(Arcade V061) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4winspu ,sc4winsp, sc4_200_4r, sc4winspa, sc4_state, sc4winsp, ROT0, "Qps","Winning Spin
(Arcade V061) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4winspp ,sc4winsp, sc4_200_4r, sc4winspa, sc4_state, sc4winsp, ROT0, "Qps","Winning Spin
(Arcade V062) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4winspv ,sc4winsp, sc4_200_4r, sc4winspa, sc4_state, sc4winsp, ROT0, "Qps","Winning Spin
(Arcade V062) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4wondw ,0, sc4_200_5ra, sc4wondw, sc4_state, sc4wondw, ROT0, "BFM","Wonder Wheel
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4wondwa ,sc4wondw, sc4_200_5ra, sc4wondw, sc4_state, sc4wondw, ROT0, "BFM","Wonder Wheel
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4xmark ,0, sc4_200_4rb, sc4xmark, sc4_state, sc4xmark, ROT0, "BFM","X Marks The
Spot (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4xmarka ,sc4xmark, sc4_200_4rb, sc4xmark, sc4_state, sc4xmark, ROT0, "BFM","X Marks The
Spot (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4blokq ,0, sc4_200_4ra, sc4blokq, sc4_state, sc4blokq, ROT0, "Qps","Blockbuster
(Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4blokqa ,sc4blokq, sc4_200_4ra, sc4blokq, sc4_state, sc4blokq, ROT0, "Qps","Blockbuster
(Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4blokqb ,sc4blokq, sc4_200_4ra, sc4blokq, sc4_state, sc4blokq, ROT0, "Qps","Blockbuster
(Qps) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4blokqc ,sc4blokq, sc4_200_4ra, sc4blokq, sc4_state, sc4blokq, ROT0, "Qps","Blockbuster
(Qps) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4blokqd ,sc4blokq, sc4_200_4ra, sc4blokq, sc4_state, sc4blokq, ROT0, "Qps","Blockbuster
(Qps) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4blokqe ,sc4blokq, sc4_200_4ra, sc4blokq, sc4_state, sc4blokq, ROT0, "Qps","Blockbuster
(Qps) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bbust ,sc4blokq, sc4_200_4ra, sc4blokq, sc4_state, sc4blokq, ROT0,
"Mazooma","Blockbuster (Mazooma) (Scorpion 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4onup ,0, sc4_200_5r, sc4onup, sc4_state, sc4onup, ROT0, "BFM","On The Up
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4onupa ,sc4onup, sc4_200_5r, sc4onup, sc4_state, sc4onup, ROT0, "BFM","On The Up
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hyper ,0, sc4_5reel, sc4hyper, sc4_state, sc4hyper, ROT0, "Mazooma","Hyperactive
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hypera ,sc4hyper, sc4_5reel, sc4hyper, sc4_state, sc4hyper, ROT0, "Mazooma","Hyperactive
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pglcla ,sc4pglcl, sc4_5reel, sc4pglcl, sc4_state, sc4pglcl, ROT0, "BFM","Pharaoh's Gold
Club (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pglclb ,sc4pglcl, sc4_5reel, sc4pglcl, sc4_state, sc4pglcl, ROT0, "BFM","Pharaoh's Gold
Club (Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pglclc ,sc4pglcl, sc4_5reel, sc4pglcl, sc4_state, sc4pglcl, ROT0, "BFM","Pharaoh's Gold
Club (Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pglcld ,sc4pglcl, sc4_5reel, sc4pglcl, sc4_state, sc4pglcl, ROT0, "BFM","Pharaoh's Gold
Club (Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pglcle ,sc4pglcl, sc4_5reel, sc4pglcl, sc4_state, sc4pglcl, ROT0, "BFM","Pharaoh's Gold
Club (Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pglclf ,sc4pglcl, sc4_5reel, sc4pglcl, sc4_state, sc4pglcl, ROT0, "BFM","Pharaoh's Gold
Club (Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pglclg ,sc4pglcl, sc4_5reel, sc4pglcl, sc4_state, sc4pglcl, ROT0, "BFM","Pharaoh's Gold
Club (Bellfruit) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pglclh ,sc4pglcl, sc4_5reel, sc4pglcl, sc4_state, sc4pglcl, ROT0, "BFM","Pharaoh's Gold
Club (Bellfruit) (Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4po8 ,0, sc4_4reel, sc4po8, sc4_state, sc4po8, ROT0, "Qps","Pieces Of Eight
(V1.0) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4po8e ,sc4po8, sc4_4reel, sc4po8, sc4_state, sc4po8, ROT0, "Qps","Pieces Of Eight
(V1.0) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4po8f ,sc4po8, sc4_4reel, sc4po8, sc4_state, sc4po8, ROT0, "Qps","Pieces Of Eight
(V1.0) (Qps) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4po8a ,sc4po8, sc4_4reel, sc4po8, sc4_state, sc4po8, ROT0, "Qps","Pieces Of Eight
(V1.1) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4po8b ,sc4po8, sc4_4reel, sc4po8, sc4_state, sc4po8, ROT0, "Qps","Pieces Of Eight
(V1.1) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4po8g ,sc4po8, sc4_4reel, sc4po8, sc4_state, sc4po8, ROT0, "Qps","Pieces Of Eight
(V1.1) (Qps) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4po8h ,sc4po8, sc4_4reel, sc4po8, sc4_state, sc4po8, ROT0, "Qps","Pieces Of Eight
(V1.1) (Qps) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4po8c ,sc4po8, sc4_4reel, sc4po8, sc4_state, sc4po8_mbus, ROT0, "Qps","Pieces Of Eight
(011) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4po8m ,sc4po8, sc4_4reel, sc4po8, sc4_state, sc4po8_mbus, ROT0, "QPS","Pieces Of Eight
(011) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4po8i ,sc4po8, sc4_4reel, sc4po8, sc4_state, sc4po8, ROT0, "Qps","Pieces Of Eight
(012) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4po8k ,sc4po8, sc4_4reel, sc4po8, sc4_state, sc4po8, ROT0, "Qps","Pieces Of Eight
(012) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4po8d ,sc4po8, sc4_4reel, sc4po8, sc4_state, sc4po8_mbus, ROT0, "Qps","Pieces Of Eight
(041) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4po8n ,sc4po8, sc4_4reel, sc4po8, sc4_state, sc4po8_mbus, ROT0, "QPS","Pieces Of Eight
(041) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4po8j ,sc4po8, sc4_4reel, sc4po8, sc4_state, sc4po8, ROT0, "Qps","Pieces Of Eight
(042) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4po8l ,sc4po8, sc4_4reel, sc4po8, sc4_state, sc4po8, ROT0, "Qps","Pieces Of Eight
(042) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4adjb ,0, sc4_5reel_alt, sc4adjb, sc4_state, sc4adjb, ROT0, "BFM","Ant & Dec's
Jiggy Bank (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4adjba ,sc4adjb, sc4_5reel_alt, sc4adjb, sc4_state, sc4adjb, ROT0, "BFM","Ant & Dec's
Jiggy Bank (Bellfruit) (Scorpion 4) (Set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4adjbb ,sc4adjb, sc4_5reel_alt, sc4adjb, sc4_state, sc4adjb, ROT0, "BFM","Ant & Dec's
Jiggy Bank (Bellfruit) (Scorpion 4) (Set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4adjbc ,sc4adjb, sc4_5reel_alt, sc4adjb, sc4_state, sc4adjb, ROT0, "BFM","Ant & Dec's
Jiggy Bank (Bellfruit) (Scorpion 4) (Set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4adjbd ,sc4adjb, sc4_5reel_alt, sc4adjb, sc4_state, sc4adjb, ROT0, "BFM","Ant & Dec's
Jiggy Bank (Bellfruit) (Scorpion 4) (Set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4adjbe ,sc4adjb, sc4_5reel_alt, sc4adjb, sc4_state, sc4adjb, ROT0, "BFM","Ant & Dec's
Jiggy Bank (Bellfruit) (Scorpion 4) (Set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4adjbf ,sc4adjb, sc4_5reel_alt, sc4adjb, sc4_state, sc4adjb, ROT0, "BFM","Ant & Dec's
Jiggy Bank (Bellfruit) (Scorpion 4) (Set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4adjbg ,sc4adjb, sc4_5reel_alt, sc4adjb, sc4_state, sc4adjb, ROT0, "BFM","Ant & Dec's
Jiggy Bank (Bellfruit) (Scorpion 4) (Set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4adjbh ,sc4adjb, sc4_5reel_alt, sc4adjb, sc4_state, sc4adjb, ROT0, "BFM","Ant & Dec's
Jiggy Bank (Bellfruit) (Scorpion 4) (Set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4adjbi ,sc4adjb, sc4_5reel_alt, sc4adjb, sc4_state, sc4adjb, ROT0, "BFM","Ant & Dec's
Jiggy Bank (Bellfruit) (Scorpion 4) (Set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4adwta ,0, sc4_5reel, sc4adwta, sc4_state, sc4adwta, ROT0, "BFM","Ant & Dec's
Saturday Night Takeaway Win The Ads (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4adwtaa ,sc4adwta, sc4_5reel, sc4adwta, sc4_state, sc4adwta, ROT0, "BFM","Ant & Dec's
Saturday Night Takeaway Win The Ads (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4a40 ,0, sc4_5reel, sc4a40, sc4_state, sc4a40, ROT0, "Mazooma","Around The Board
In 40 Days (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4a40a ,sc4a40, sc4_5reel, sc4a40, sc4_state, sc4a40, ROT0, "Mazooma","Around The Board
In 40 Days (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4a40b ,sc4a40, sc4_5reel, sc4a40, sc4_state, sc4a40, ROT0, "Mazooma","Around The Board
In 40 Days (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4a40c ,sc4a40, sc4_5reel, sc4a40, sc4_state, sc4a40, ROT0, "Mazooma","Around The Board
In 40 Days (Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4a40cl ,0, sc4_5reel, sc4a40cl, sc4_state, sc4a40cl, ROT0, "Mazooma","Around The
Board In 40 Days Club (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4a40cla ,sc4a40cl, sc4_5reel, sc4a40cl, sc4_state, sc4a40cl, ROT0, "Mazooma","Around The
Board In 40 Days Club (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4a40clb ,sc4a40cl, sc4_5reel, sc4a40cl, sc4_state, sc4a40cl, ROT0, "Mazooma","Around The
Board In 40 Days Club (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4a40clc ,sc4a40cl, sc4_5reel, sc4a40cl, sc4_state, sc4a40cl, ROT0, "Mazooma","Around The
Board In 40 Days Club (Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bantm ,0, sc4_200_4ra, sc4bantm, sc4_state, sc4bantm, ROT0, "Mazooma","Bantam Of
The Opera (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bantma ,sc4bantm, sc4_200_4ra, sc4bantm, sc4_state, sc4bantm, ROT0, "Mazooma","Bantam Of
The Opera (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bantmb ,sc4bantm, sc4_200_4ra, sc4bantm, sc4_state, sc4bantm, ROT0, "Mazooma","Bantam Of
The Opera (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bantmc ,sc4bantm, sc4_200_4ra, sc4bantm, sc4_state, sc4bantm, ROT0, "Mazooma","Bantam Of
The Opera (Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bar7 ,0, sc4_3reel, sc4bar7, sc4_state, sc4bar7, ROT0, "BFM","Bar 7's (PR1433)
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bar7a ,sc4bar7, sc4_3reel, sc4bar7, sc4_state, sc4bar7, ROT0, "BFM","Bar 7's (PR1433)
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bar7b ,sc4bar7, sc4_3reel, sc4bar7b, sc4_state, sc4, ROT0, "BFM","Bar 7's (PR1438)
(Bellfruit) (Scorpion 4) (Top Box?, set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bar7c ,sc4bar7, sc4_3reel, sc4bar7b, sc4_state, sc4, ROT0, "BFM","Bar 7's (PR1438)
(Bellfruit) (Scorpion 4) (Top Box?, set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bar7d ,sc4bar7, sc4_3reel, sc4bar7b, sc4_state, sc4, ROT0, "BFM","Bar 7's (PR1438)
(Bellfruit) (Scorpion 4) (Top Box?, set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bar7e ,sc4bar7, sc4_3reel, sc4bar7b, sc4_state, sc4, ROT0, "BFM","Bar 7's (PR1438)
(Bellfruit) (Scorpion 4) (Top Box?, set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4batl ,0, sc4, sc4batl, sc4_state, sc4batl, ROT0, "BFM","Battleships & Cruisers
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4batla ,sc4batl, sc4, sc4batl, sc4_state, sc4batl, ROT0, "BFM","Battleships & Cruisers
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bull ,0, sc4_200_4ra, sc4bull, sc4_state, sc4bull, ROT0, "BFM","Bullseye
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bulla ,sc4bull, sc4_200_4ra, sc4bull, sc4_state, sc4bull, ROT0, "BFM","Bullseye
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bullb ,sc4bull, sc4_200_4ra, sc4bull, sc4_state, sc4bull, ROT0, "BFM","Bullseye
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bullc ,sc4bull, sc4_200_4ra, sc4bull, sc4_state, sc4bull, ROT0, "BFM","Bullseye
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bulcs ,0, sc4_200_4ra, sc4bulcs, sc4_state, sc4bullcs, ROT0, "BFM","Bullseye
Classic (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bulcsa ,sc4bulcs, sc4_200_4ra, sc4bulcs, sc4_state, sc4bullcs, ROT0, "BFM","Bullseye
Classic (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bulcsb ,sc4bulcs, sc4_200_4ra, sc4bulcs, sc4_state, sc4bullcs, ROT0, "BFM","Bullseye
Classic (Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bulcsc ,sc4bulcs, sc4_200_4ra, sc4bulcs, sc4_state, sc4bullcs, ROT0, "BFM","Bullseye
Classic (Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4butch ,0, sc4_4reel_alt, sc4butch, sc4_state, sc4butch, ROT0, "BFM","Butch
Cashidy & The Sundance Quid (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4butcha ,sc4butch, sc4_4reel_alt, sc4butch, sc4_state, sc4butch, ROT0, "BFM","Butch
Cashidy & The Sundance Quid (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4butchb ,sc4butch, sc4_4reel_alt, sc4butch, sc4_state, sc4butch, ROT0, "BFM","Butch
Cashidy & The Sundance Quid (Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4butchc ,sc4butch, sc4_4reel_alt, sc4butch, sc4_state, sc4butch, ROT0, "BFM","Butch
Cashidy & The Sundance Quid (Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4butchd ,sc4butch, sc4_4reel_alt, sc4butch, sc4_state, sc4butch, ROT0, "BFM","Butch
Cashidy & The Sundance Quid (Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4butche ,sc4butch, sc4_4reel_alt, sc4butch, sc4_state, sc4butch, ROT0, "BFM","Butch
Cashidy & The Sundance Quid (Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4butchf ,sc4butch, sc4_4reel_alt, sc4butch, sc4_state, sc4butch, ROT0, "BFM","Butch
Cashidy & The Sundance Quid (Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4butchg ,sc4butch, sc4_4reel_alt, sc4butch, sc4_state, sc4butch, ROT0, "BFM","Butch
Cashidy & The Sundance Quid (Bellfruit) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cabin ,0, sc4, sc4cabin, sc4_state, sc4cabin, ROT0, "Mazooma","Cabin Fever
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cabina ,sc4cabin, sc4, sc4cabin, sc4_state, sc4cabin, ROT0, "Mazooma","Cabin Fever
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cabinb ,sc4cabin, sc4, sc4cabin, sc4_state, sc4cabin, ROT0, "Mazooma","Cabin Fever
(Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cabinc ,sc4cabin, sc4, sc4cabin, sc4_state, sc4cabin, ROT0, "Mazooma","Cabin Fever
(Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cabind ,sc4cabin, sc4, sc4cabin, sc4_state, sc4cabin, ROT0, "Mazooma","Cabin Fever
(Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cabine ,sc4cabin, sc4, sc4cabin, sc4_state, sc4cabin, ROT0, "Mazooma","Cabin Fever
(Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cabinf ,sc4cabin, sc4, sc4cabin, sc4_state, sc4cabin, ROT0, "Mazooma","Cabin Fever
(Mazooma) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cabing ,sc4cabin, sc4, sc4cabin, sc4_state, sc4cabin, ROT0, "Mazooma","Cabin Fever
(Mazooma) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cabinh ,sc4cabin, sc4, sc4cabin, sc4_state, sc4cabin, ROT0, "Mazooma","Cabin Fever
(Mazooma) (Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cabini ,sc4cabin, sc4, sc4cabin, sc4_state, sc4cabin, ROT0, "Mazooma","Cabin Fever
(Mazooma) (Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cabinj ,sc4cabin, sc4, sc4cabin, sc4_state, sc4cabin, ROT0, "Mazooma","Cabin Fever
(Mazooma) (Scorpion 4) (set 11)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cabink ,sc4cabin, sc4, sc4cabin, sc4_state, sc4cabin, ROT0, "Mazooma","Cabin Fever
(Mazooma) (Scorpion 4) (set 12)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cabinl ,sc4cabin, sc4, sc4cabin, sc4_state, sc4cabin, ROT0, "Mazooma","Cabin Fever
(Mazooma) (Scorpion 4) (set 13)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cabinm ,sc4cabin, sc4, sc4cabin, sc4_state, sc4cabin, ROT0, "Mazooma","Cabin Fever
(Mazooma) (Scorpion 4) (set 14)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cari ,0, sc4_200_4ra, sc4cari, sc4_state, sc4cari, ROT0, "Mazooma","Caribbean
Cash (PR2326) (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4caria ,sc4cari, sc4_200_4ra, sc4cari, sc4_state, sc4cari, ROT0, "Mazooma","Caribbean
Cash (PR2326) (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4carib ,sc4cari, sc4_200_4ra, sc4cari, sc4_state, sc4cari, ROT0, "Mazooma","Caribbean
Cash (PR2326) (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4caric ,sc4cari, sc4_200_4ra, sc4cari, sc4_state, sc4cari, ROT0, "Mazooma","Caribbean
Cash (PR2326) (Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4carid ,sc4cari, sc4_200_4ra, sc4cari, sc4_state, sc4cari, ROT0, "Mazooma","Caribbean
Cash (PR2326) (Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4carie ,sc4cari, sc4_200_4ra, sc4cari, sc4_state, sc4cari, ROT0, "Mazooma","Caribbean
Cash (PR2326) (Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cariq ,0, sc4_4reel, sc4cariq, sc4_state, sc4cariq, ROT0, "Qps","Caribbean Cash
(Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cariqa ,sc4cariq, sc4_4reel, sc4cariq, sc4_state, sc4cariq, ROT0, "Qps","Caribbean Cash
(Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cariqb ,sc4cariq, sc4_4reel, sc4cariq, sc4_state, sc4cariq, ROT0, "Qps","Caribbean Cash
(Qps) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cariqc ,sc4cariq, sc4_4reel, sc4cariq, sc4_state, sc4cariq, ROT0, "Qps","Caribbean Cash
(Qps) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cariqd ,sc4cariq, sc4_4reel, sc4cariq, sc4_state, sc4cariq, ROT0, "Qps","Caribbean Cash
(Qps) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cariqe ,sc4cariq, sc4_4reel, sc4cariq, sc4_state, sc4cariq, ROT0, "Qps","Caribbean Cash
(Qps) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cariqf ,sc4cariq, sc4_4reel, sc4cariq, sc4_state, sc4cariq, ROT0, "Qps","Caribbean Cash
(Qps) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cariqg ,sc4cariq, sc4_4reel, sc4cariq, sc4_state, sc4cariq, ROT0, "Qps","Caribbean Cash
(Qps) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cblas ,0, sc4_4reel_alt, sc4cblas, sc4_state, sc4cblas, ROT0, "Voodoo
Games","Cash Blast (Voodoo Games) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cblasa ,sc4cblas, sc4_4reel_alt, sc4cblas, sc4_state, sc4cblas, ROT0, "Voodoo
Games","Cash Blast (Voodoo Games) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4casxt ,0, sc4_3reel_200_48, sc4casxt, sc4_state, sc4casxt, ROT0,
"Mazooma","Casino Xtravaganza (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4casxta ,sc4casxt, sc4_3reel_200_48, sc4casxt, sc4_state, sc4casxt, ROT0,
"Mazooma","Casino Xtravaganza (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4casxtb ,sc4casxt, sc4_3reel_200_48, sc4casxt, sc4_state, sc4casxt, ROT0,
"Mazooma","Casino Xtravaganza (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4casxtc ,sc4casxt, sc4_3reel_200_48, sc4casxt, sc4_state, sc4casxt, ROT0,
"Mazooma","Casino Xtravaganza (Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4casxtd ,sc4casxt, sc4_3reel_200_48, sc4casxt, sc4_state, sc4casxt, ROT0,
"Mazooma","Casino Xtravaganza (Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4casxte ,sc4casxt, sc4_3reel_200_48, sc4casxt, sc4_state, sc4casxt, ROT0,
"Mazooma","Casino Xtravaganza (Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4chavi ,0, sc4, sc4chavi, sc4_state, sc4chavi, ROT0, "BFM","Chav It (Bellfruit)
(Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4chavia ,sc4chavi, sc4, sc4chavi, sc4_state, sc4chavi, ROT0, "BFM","Chav It (Bellfruit)
(Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4chavib ,sc4chavi, sc4, sc4chavi, sc4_state, sc4chavi, ROT0, "BFM","Chav It (Bellfruit)
(Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4chavic ,sc4chavi, sc4, sc4chavi, sc4_state, sc4chavi, ROT0, "BFM","Chav It (Bellfruit)
(Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4chavid ,sc4chavi, sc4, sc4chavi, sc4_state, sc4chavi, ROT0, "BFM","Chav It (Bellfruit)
(Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4chavie ,sc4chavi, sc4, sc4chavi, sc4_state, sc4chavi, ROT0, "BFM","Chav It (Bellfruit)
(Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4chavif ,sc4chavi, sc4, sc4chavi, sc4_state, sc4chavi, ROT0, "BFM","Chav It (Bellfruit)
(Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4chavig ,sc4chavi, sc4, sc4chavi, sc4_state, sc4chavi, ROT0, "BFM","Chav It (Bellfruit)
(Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4chavy ,0, sc4_5reel_alt, sc4chavy, sc4_state, sc4chavy, ROT0, "Mazooma","Chavy
Chase (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4chavya ,sc4chavy, sc4_5reel_alt, sc4chavy, sc4_state, sc4chavy, ROT0, "Mazooma","Chavy
Chase (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4chavyb ,sc4chavy, sc4_5reel_alt, sc4chavy, sc4_state, sc4chavy, ROT0, "Mazooma","Chavy
Chase (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4chavyc ,sc4chavy, sc4_5reel_alt, sc4chavy, sc4_state, sc4chavy, ROT0, "Mazooma","Chavy
Chase (Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4chavyd ,sc4chavy, sc4_5reel_alt, sc4chavy, sc4_state, sc4chavy, ROT0, "Mazooma","Chavy
Chase (Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4chavye ,sc4chavy, sc4_5reel_alt, sc4chavy, sc4_state, sc4chavy, ROT0, "Mazooma","Chavy
Chase (Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4chavyf ,sc4chavy, sc4_5reel_alt, sc4chavy, sc4_state, sc4chavy, ROT0, "Mazooma","Chavy
Chase (Mazooma) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4chavyg ,sc4chavy, sc4_5reel_alt, sc4chavy, sc4_state, sc4chavy, ROT0, "Mazooma","Chavy
Chase (Mazooma) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cmani ,0, sc4_200_4rb, sc4cmani, sc4_state, sc4cmani, ROT0, "BFM","Colour Mania
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cmania ,sc4cmani, sc4_200_4rb, sc4cmani, sc4_state, sc4cmani, ROT0, "BFM","Colour Mania
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ctl ,0, sc4_200_5r, sc4ctl, sc4_state, sc4ctl, ROT0, "BFM","Cop The Lot
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ctla ,sc4ctl, sc4_200_5r, sc4ctl, sc4_state, sc4ctl, ROT0, "BFM","Cop The Lot
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ctlb ,sc4ctl, sc4_200_5r, sc4ctl, sc4_state, sc4ctl, ROT0, "BFM","Cop The Lot
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ctlc ,sc4ctl, sc4_200_5r, sc4ctl, sc4_state, sc4ctl, ROT0, "BFM","Cop The Lot
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ctld ,sc4ctl, sc4_200_5r, sc4ctl, sc4_state, sc4ctl, ROT0, "BFM","Cop The Lot
(Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ctle ,sc4ctl, sc4_200_5r, sc4ctl, sc4_state, sc4ctl, ROT0, "BFM","Cop The Lot
(Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crsc ,0, sc4, sc4crsc, sc4_state, sc4mbus, ROT0, "BFM","Cops 'n' Robbers Safe
Cracker (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crsca ,sc4crsc, sc4, sc4crsc, sc4_state, sc4mbus, ROT0, "BFM","Cops 'n' Robbers Safe
Cracker (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crscb ,sc4crsc, sc4, sc4crsc, sc4_state, sc4mbus, ROT0, "BFM","Cops 'n' Robbers Safe
Cracker (Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crscc ,sc4crsc, sc4, sc4crsc, sc4_state, sc4mbus, ROT0, "BFM","Cops 'n' Robbers Safe
Cracker (Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crscd ,sc4crsc, sc4, sc4crsc, sc4_state, sc4mbus, ROT0, "BFM","Cops 'n' Robbers Safe
Cracker (Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crsce ,sc4crsc, sc4, sc4crsc, sc4_state, sc4mbus, ROT0, "BFM","Cops 'n' Robbers Safe
Cracker (Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crscf ,sc4crsc, sc4, sc4crsc, sc4_state, sc4mbus, ROT0, "BFM","Cops 'n' Robbers Safe
Cracker (Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crscg ,sc4crsc, sc4, sc4crsc, sc4_state, sc4mbus, ROT0, "BFM","Cops 'n' Robbers Safe
Cracker (Bellfruit) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4coro ,0, sc4_4reel_alt, sc4coro, sc4_state, sc4coro, ROT0, "Mazooma","Coronation
Street (PR2252) (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4coroa ,sc4coro, sc4_4reel_alt, sc4coro, sc4_state, sc4coro, ROT0, "Mazooma","Coronation
Street (PR2252) (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4corof ,sc4coro, sc4_4reel_alt, sc4coro, sc4_state, sc4coro, ROT0, "Mazooma","Coronation
Street (PR2252) (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4corog ,sc4coro, sc4_4reel_alt, sc4coro, sc4_state, sc4coro, ROT0, "Mazooma","Coronation
Street (PR2252) (Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4coroj ,sc4coro, sc4_4reel_alt, sc4coro, sc4_state, sc4coro, ROT0, "Mazooma","Coronation
Street (PR2252) (Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4corok ,sc4coro, sc4_4reel_alt, sc4coro, sc4_state, sc4coro, ROT0, "Mazooma","Coronation
Street (PR2252) (Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4corol ,sc4coro, sc4_4reel_alt, sc4coro, sc4_state, sc4coro, ROT0, "Mazooma","Coronation
Street (PR2252) (Mazooma) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4corom ,sc4coro, sc4_4reel_alt, sc4coro, sc4_state, sc4coro, ROT0, "Mazooma","Coronation
Street (PR2252) (Mazooma) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4coroc ,0, sc4, sc4coroc, sc4_state, sc4, ROT0, "Mazooma","Coronation Street
Triple (Arcade Version 012) (PR2249) (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4coroh ,sc4coroc, sc4, sc4coroc, sc4_state, sc4, ROT0, "Mazooma","Coronation Street
Triple (Arcade Version 012) (PR2249) (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4corod ,sc4coroc, sc4_4reel, sc4corod, sc4_state, sc4corod, ROT0, "Mazooma","Coronation
Street Triple (PR2249) (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4coroi ,sc4coroc, sc4_4reel, sc4corod, sc4_state, sc4corod, ROT0, "Mazooma","Coronation
Street Triple (PR2249) (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4corotb ,sc4coroc, sc4_4reel_alt, sc4, sc4_state, sc4corotb, ROT0, "Mazooma","Coronation
Street Triple Top Box (PR2526, CSTB) (Mazooma) (Scorpion 4) (Top Box, set 1)", MACHINE_FLAGS_NOSOUND,
layout_bfm_sc4 )
-GAMEL( 200?, sc4corotba ,sc4coroc, sc4_4reel_alt, sc4, sc4_state, sc4corotb, ROT0, "Mazooma","Coronation
Street Triple Top Box (PR2526, CSTB) (Mazooma) (Scorpion 4) (Top Box, set 2)", MACHINE_FLAGS_NOSOUND,
layout_bfm_sc4 )
-GAMEL( 200?, sc4corcl ,0, sc4_5reel, sc4corcl, sc4_state, sc4corcl, ROT0, "Mazooma","Coronation
Street Club (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4corcla ,sc4corcl, sc4_5reel, sc4corcl, sc4_state, sc4corcl, ROT0, "Mazooma","Coronation
Street Club (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4count ,0, sc4_200_5ra, sc4count, sc4_state, sc4count, ROT0, "BFM","Countdown
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4counta ,sc4count, sc4_200_5ra, sc4count, sc4_state, sc4count, ROT0, "BFM","Countdown
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4dndclc ,sc4dndcl, sc4, sc4dndcl, sc4_state, sc4dndcl, ROT0, "BFM","Deal Or No Deal
Club (Bellfruit) (Scorpion 4) (DNDL181, set 1)", MACHINE_FLAGS, layout_bfm_sc4 ) // DNDL 181 CLUB $500 (no
key req?)
-GAMEL( 200?, sc4dndclg ,sc4dndcl, sc4, sc4dndcl, sc4_state, sc4dndcl, ROT0, "BFM","Deal Or No Deal
Club (Bellfruit) (Scorpion 4) (DNDL181, set 2)", MACHINE_FLAGS, layout_bfm_sc4 ) // DNDL 181 CLUB $500 (no
key req?)
-GAMEL( 200?, sc4dndhfk ,sc4dndhf, sc4_5reel_alt, sc4dndhf70, sc4_state, sc4dndhf, ROT0, "BFM","Deal Or No
Deal Hall Of Fame (Bellfruit) (Scorpion 4) (DNHA572, set 1, bad?)", MACHINE_FLAGS, layout_bfm_sc4 ) // error
51 (bad rom?)
-GAMEL( 200?, sc4dndhfl ,sc4dndhf, sc4_5reel_alt, sc4dndhf70, sc4_state, sc4dndhf, ROT0, "BFM","Deal Or No
Deal Hall Of Fame (Bellfruit) (Scorpion 4) (DNHA572, set 2, bad?)", MACHINE_FLAGS, layout_bfm_sc4 ) // error
51 (bad rom?)
-GAMEL( 200?, sc4dndtpc ,sc4dndtp, sc4_5reel, sc4dndtp35, sc4_state, sc4dndtp, ROT0, "BFM","Deal Or No
Deal The Power 5 (Bellfruit) (Scorpion 4) (TPRV414, set 1, bad)", MACHINE_FLAGS, layout_sc4dndtp ) // TPRV
414 EEPROM error (bad rom?) (botched release?)
-GAMEL( 200?, sc4dndtph ,sc4dndtp, sc4_5reel, sc4dndtp35, sc4_state, sc4dndtp, ROT0, "BFM","Deal Or No
Deal The Power 5 (Bellfruit) (Scorpion 4) (TPRV414, set 2, bad)", MACHINE_FLAGS, layout_sc4dndtp ) // TPRV
414 EEPROM error (bad rom?) (botched release?)
-GAMEL( 200?, sc4dmine ,0, sc4_5reel, sc4dmine, sc4_state, sc4dmine, ROT0, "BFM","Diamond Mine
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4dminea ,sc4dmine, sc4_5reel, sc4dmine, sc4_state, sc4dmine, ROT0, "BFM","Diamond Mine
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4dmineb ,sc4dmine, sc4_5reel, sc4dmine, sc4_state, sc4dmine, ROT0, "BFM","Diamond Mine
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4dminec ,sc4dmine, sc4_5reel, sc4dmine, sc4_state, sc4dmine, ROT0, "BFM","Diamond Mine
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4dmined ,sc4dmine, sc4_5reel, sc4dmine, sc4_state, sc4dmine, ROT0, "BFM","Diamond Mine
(Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4dminee ,sc4dmine, sc4_5reel, sc4dmine, sc4_state, sc4dmine, ROT0, "BFM","Diamond Mine
(Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ddosh ,0, sc4_200_4r, sc4ddosh, sc4_state, sc4ddosh, ROT0, "BFM","Doctor Dosh
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ddosha ,sc4ddosh, sc4_200_4r, sc4ddosh, sc4_state, sc4ddosh, ROT0, "BFM","Doctor Dosh
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ddoshb ,sc4ddosh, sc4_200_4r, sc4ddosh, sc4_state, sc4ddosh, ROT0, "BFM","Doctor Dosh
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ddoshc ,sc4ddosh, sc4_200_4r, sc4ddosh, sc4_state, sc4ddosh, ROT0, "BFM","Doctor Dosh
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ddoshd ,sc4ddosh, sc4_200_4r, sc4ddosh, sc4_state, sc4ddosh, ROT0, "BFM","Doctor Dosh
(Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ddoshe ,sc4ddosh, sc4_200_4r, sc4ddosh, sc4_state, sc4ddosh, ROT0, "BFM","Doctor Dosh
(Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ddoshl ,sc4ddosh, sc4_200_4r, sc4ddosh, sc4_state, sc4ddosh, ROT0, "BFM","Doctor Dosh
(Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ddoshm ,sc4ddosh, sc4_200_4r, sc4ddosh, sc4_state, sc4ddosh, ROT0, "BFM","Doctor Dosh
(Bellfruit) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ddoshn ,sc4ddosh, sc4_200_4r, sc4ddosh, sc4_state, sc4ddosh, ROT0, "BFM","Doctor Dosh
(Bellfruit) (Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ddosho ,sc4ddosh, sc4_200_4r, sc4ddosh, sc4_state, sc4ddosh, ROT0, "BFM","Doctor Dosh
(Bellfruit) (Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ddoshf ,sc4ddosh, sc4_200_4r, sc4ddosh, sc4_state, sc4ddosh_mbus, ROT0, "BFM","Doctor
Dosh (Bellfruit) (Scorpion 4) (set 11)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ddoshg ,sc4ddosh, sc4_200_4r, sc4ddosh, sc4_state, sc4ddosh_mbus, ROT0, "BFM","Doctor
Dosh (Bellfruit) (Scorpion 4) (set 12)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ddoshh ,sc4ddosh, sc4_200_4r, sc4ddosh, sc4_state, sc4ddosh_mbus, ROT0, "BFM","Doctor
Dosh (Bellfruit) (Scorpion 4) (set 13)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ddoshi ,sc4ddosh, sc4_200_4r, sc4ddosh, sc4_state, sc4ddosh_mbus, ROT0, "BFM","Doctor
Dosh (Bellfruit) (Scorpion 4) (set 14)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ddoshj ,sc4ddosh, sc4_200_4r, sc4ddosh, sc4_state, sc4ddosh_mbus, ROT0, "BFM","Doctor
Dosh (Bellfruit) (Scorpion 4) (set 15)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ddoshk ,sc4ddosh, sc4_200_4r, sc4ddosh, sc4_state, sc4ddosh_mbus, ROT0, "BFM","Doctor
Dosh (Bellfruit) (Scorpion 4) (set 16)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4dhh ,0, sc4, sc4dhh, sc4_state, sc4mbus, ROT0, "BFM","Dough Ho Ho (Bellfruit)
(Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4dhha ,sc4dhh, sc4, sc4dhh, sc4_state, sc4mbus, ROT0, "BFM","Dough Ho Ho (Bellfruit)
(Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4dhhb ,sc4dhh, sc4, sc4dhh, sc4_state, sc4mbus, ROT0, "BFM","Dough Ho Ho (Bellfruit)
(Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4dhhc ,sc4dhh, sc4, sc4dhh, sc4_state, sc4mbus, ROT0, "BFM","Dough Ho Ho (Bellfruit)
(Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4dhhd ,sc4dhh, sc4, sc4dhh, sc4_state, sc4mbus, ROT0, "BFM","Dough Ho Ho (Bellfruit)
(Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4dhhe ,sc4dhh, sc4, sc4dhh, sc4_state, sc4mbus, ROT0, "BFM","Dough Ho Ho (Bellfruit)
(Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4dough ,0, sc4_4reel_alt, sc4dough, sc4_state, sc4dough, ROT0, "BFM","Dough
Selecta (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4dougha ,sc4dough, sc4_4reel_alt, sc4dough, sc4_state, sc4dough, ROT0, "BFM","Dough
Selecta (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4emmer ,0, sc4_4reel_alt, sc4emmer, sc4_state, sc4emmer, ROT0,
"Mazooma","Emmerdale (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4emmera ,sc4emmer, sc4_4reel_alt, sc4emmer, sc4_state, sc4emmer, ROT0,
"Mazooma","Emmerdale (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4emmerb ,sc4emmer, sc4_4reel_alt, sc4emmer, sc4_state, sc4emmer, ROT0,
"Mazooma","Emmerdale (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4emmerc ,sc4emmer, sc4_4reel_alt, sc4emmer, sc4_state, sc4emmer, ROT0,
"Mazooma","Emmerdale (Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4evol ,0, sc4_4reel_alt, sc4evol, sc4_state, sc4evol, ROT0, "Qps","Evolution
(Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4evola ,sc4evol, sc4_4reel_alt, sc4evol, sc4_state, sc4evol, ROT0, "Qps","Evolution
(Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4evolb ,sc4evol, sc4_4reel_alt, sc4evol, sc4_state, sc4evol, ROT0, "Qps","Evolution
(Qps) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4evolc ,sc4evol, sc4_4reel_alt, sc4evol, sc4_state, sc4evol, ROT0, "Qps","Evolution
(Qps) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4evold ,sc4evol, sc4_4reel_alt, sc4evol, sc4_state, sc4evol, ROT0, "Qps","Evolution
(Qps) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4evole ,sc4evol, sc4_4reel_alt, sc4evol, sc4_state, sc4evol, ROT0, "Qps","Evolution
(Qps) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4evolf ,sc4evol, sc4_4reel_alt, sc4evol, sc4_state, sc4evol, ROT0, "Qps","Evolution
(Qps) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4evolg ,sc4evol, sc4_4reel_alt, sc4evol, sc4_state, sc4evol, ROT0, "Qps","Evolution
(Qps) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fguyd ,sc4fguy, sc4_5reel_alt, sc4fguy, sc4_state, sc4fguy, ROT0, "BFM","Family Guy
(Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fguye ,sc4fguy, sc4_5reel_alt, sc4fguy, sc4_state, sc4fguy, ROT0, "BFM","Family Guy
(Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fbspn ,0, sc4_5reel, sc4fbspn, sc4_state, sc4fbspn, ROT0, "BFM","Fat Boy Spin
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fbspna ,sc4fbspn, sc4_5reel, sc4fbspn, sc4_state, sc4fbspn, ROT0, "BFM","Fat Boy Spin
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fbspnb ,sc4fbspn, sc4_5reel, sc4fbspn, sc4_state, sc4fbspn, ROT0, "BFM","Fat Boy Spin
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fbspnc ,sc4fbspn, sc4_5reel, sc4fbspn, sc4_state, sc4fbspn, ROT0, "BFM","Fat Boy Spin
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fmj ,0, sc4_4reel_alt, sc4fmj, sc4_state, sc4fmj, ROT0, "QPS / Mazooma","Full
Metal Jackpot (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fmja ,sc4fmj, sc4_4reel_alt, sc4fmj, sc4_state, sc4fmj, ROT0, "QPS / Mazooma","Full
Metal Jackpot (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fmjb ,sc4fmj, sc4_4reel_alt, sc4fmj, sc4_state, sc4fmj, ROT0, "QPS / Mazooma","Full
Metal Jackpot (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fmjc ,sc4fmj, sc4_4reel_alt, sc4fmj, sc4_state, sc4fmj, ROT0, "QPS / Mazooma","Full
Metal Jackpot (Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gd ,0, sc4_200_4r, sc4gd, sc4_state, sc4gd, ROT0, "BFM","Gold Digger
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gda ,sc4gd, sc4_200_4r, sc4gd, sc4_state, sc4gd, ROT0, "BFM","Gold Digger
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gdb ,sc4gd, sc4_200_4r, sc4gd, sc4_state, sc4gd, ROT0, "BFM","Gold Digger
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gdc ,sc4gd, sc4_200_4r, sc4gd, sc4_state, sc4gd, ROT0, "BFM","Gold Digger
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gdd ,sc4gd, sc4_200_4r, sc4gd, sc4_state, sc4gd, ROT0, "BFM","Gold Digger
(Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gde ,sc4gd, sc4_200_4r, sc4gd, sc4_state, sc4gd, ROT0, "BFM","Gold Digger
(Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gdf ,sc4gd, sc4_200_4r, sc4gd, sc4_state, sc4gd, ROT0, "BFM","Gold Digger
(Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gdg ,sc4gd, sc4_200_4r, sc4gd, sc4_state, sc4gd, ROT0, "BFM","Gold Digger
(Bellfruit) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gdclb ,0, sc4_200_std, sc4gdclb, sc4_state, sc4gdclb, ROT0, "BFM","Gold Digger
Club (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gdclba ,sc4gdclb, sc4_200_std, sc4gdclb, sc4_state, sc4gdclb, ROT0, "BFM","Gold Digger
Club (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gdclbb ,sc4gdclb, sc4_200_std, sc4gdclb, sc4_state, sc4gdclb, ROT0, "BFM","Gold Digger
Club (Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gdclbc ,sc4gdclb, sc4_200_std, sc4gdclb, sc4_state, sc4gdclb, ROT0, "BFM","Gold Digger
Club (Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gdclbd ,sc4gdclb, sc4_200_std, sc4gdclb, sc4_state, sc4gdclb, ROT0, "BFM","Gold Digger
Club (Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gdclbe ,sc4gdclb, sc4_200_std, sc4gdclb, sc4_state, sc4gdclb, ROT0, "BFM","Gold Digger
Club (Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gdclbf ,sc4gdclb, sc4_200_std, sc4gdclb, sc4_state, sc4gdclb, ROT0, "BFM","Gold Digger
Club (Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gdclbg ,sc4gdclb, sc4_200_std, sc4gdclb, sc4_state, sc4gdclb, ROT0, "BFM","Gold Digger
Club (Bellfruit) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gdclbh ,sc4gdclb, sc4_200_std, sc4gdclb, sc4_state, sc4gdclb, ROT0, "BFM","Gold Digger
Club (Bellfruit) (Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gdclbi ,sc4gdclb, sc4_200_std, sc4gdclb, sc4_state, sc4gdclb, ROT0, "BFM","Gold Digger
Club (Bellfruit) (Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gdclbj ,sc4gdclb, sc4_200_std, sc4gdclb, sc4_state, sc4gdclb, ROT0, "BFM","Gold Digger
Club (Bellfruit) (Scorpion 4) (set 11)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gdclbk ,sc4gdclb, sc4_200_std, sc4gdclb, sc4_state, sc4gdclb, ROT0, "BFM","Gold Digger
Club (Bellfruit) (Scorpion 4) (set 12)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gball ,0, sc4_4reel_alt, sc4gball, sc4_state, sc4gball, ROT0, "BFM","Golden Balls
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gballa ,sc4gball, sc4_4reel_alt, sc4gball, sc4_state, sc4gball, ROT0, "BFM","Golden Balls
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gballb ,sc4gball, sc4_4reel_alt, sc4gball, sc4_state, sc4gball, ROT0, "BFM","Golden Balls
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gballc ,sc4gball, sc4_4reel_alt, sc4gball, sc4_state, sc4gball, ROT0, "BFM","Golden Balls
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gunp ,0, sc4_5reel_alt, sc4gunp, sc4_state, sc4gunp, ROT0, "BFM","Gunpowder Slot
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gunpa ,sc4gunp, sc4_5reel_alt, sc4gunp, sc4_state, sc4gunp, ROT0, "BFM","Gunpowder Slot
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gunpb ,sc4gunp, sc4_5reel_alt, sc4gunp, sc4_state, sc4gunp, ROT0, "BFM","Gunpowder Slot
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gunpc ,sc4gunp, sc4_5reel_alt, sc4gunp, sc4_state, sc4gunp, ROT0, "BFM","Gunpowder Slot
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gunpd ,sc4gunp, sc4_5reel_alt, sc4gunp, sc4_state, sc4gunp, ROT0, "BFM","Gunpowder Slot
(Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gunpe ,sc4gunp, sc4_5reel_alt, sc4gunp, sc4_state, sc4gunp, ROT0, "BFM","Gunpowder Slot
(Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gunpf ,sc4gunp, sc4_5reel_alt, sc4gunp, sc4_state, sc4gunp, ROT0, "BFM","Gunpowder Slot
(Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gunpg ,sc4gunp, sc4_5reel_alt, sc4gunp, sc4_state, sc4gunp, ROT0, "BFM","Gunpowder Slot
(Bellfruit) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hapnt ,0, sc4_4reel_alt, sc4hapnt, sc4_state, sc4hapnt, ROT0, "BFM","Happy Notes
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hapnta ,sc4hapnt, sc4_4reel_alt, sc4hapnt, sc4_state, sc4hapnt, ROT0, "BFM","Happy Notes
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hapntb ,sc4hapnt, sc4_4reel_alt, sc4hapnt, sc4_state, sc4hapnt, ROT0, "BFM","Happy Notes
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hapntc ,sc4hapnt, sc4_4reel_alt, sc4hapnt, sc4_state, sc4hapnt, ROT0, "BFM","Happy Notes
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hapntd ,sc4hapnt, sc4_4reel_alt, sc4hapnt, sc4_state, sc4hapnt, ROT0, "BFM","Happy Notes
(Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hapnte ,sc4hapnt, sc4_4reel_alt, sc4hapnt, sc4_state, sc4hapnt, ROT0, "BFM","Happy Notes
(Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hellb ,0, sc4, sc4hellb, sc4_state, sc4, ROT0, "BFM","Hells Bells (PR1419)
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hellbb ,sc4hellb, sc4, sc4hellb, sc4_state, sc4, ROT0, "BFM","Hells Bells (PR1419)
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hellbc ,sc4hellb, sc4, sc4hellb, sc4_state, sc4, ROT0, "BFM","Hells Bells (PR1419)
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hellbd ,sc4hellb, sc4, sc4hellb, sc4_state, sc4, ROT0, "BFM","Hells Bells (PR1419)
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hellbe ,sc4hellb, sc4, sc4hellb, sc4_state, sc4, ROT0, "BFM","Hells Bells (PR1419)
(Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hellbf ,sc4hellb, sc4, sc4hellb, sc4_state, sc4, ROT0, "BFM","Hells Bells (PR1419)
(Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hellbg ,sc4hellb, sc4, sc4hellb, sc4_state, sc4mbus, ROT0, "BFM","Hells Bells (PR1419)
(Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hellbh ,sc4hellb, sc4, sc4hellb, sc4_state, sc4mbus, ROT0, "BFM","Hells Bells (PR1419)
(Bellfruit) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hellbi ,sc4hellb, sc4, sc4hellb, sc4_state, sc4mbus, ROT0, "BFM","Hells Bells (PR1419)
(Bellfruit) (Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hellbj ,sc4hellb, sc4, sc4hellb, sc4_state, sc4mbus, ROT0, "BFM","Hells Bells (PR1419)
(Bellfruit) (Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hill ,0, sc4, sc4hill, sc4_state, sc4hill, ROT0, "BFM","Hill Billionaire
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hilla ,sc4hill, sc4, sc4hill, sc4_state, sc4hill, ROT0, "BFM","Hill Billionaire
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hiss ,0, sc4_200_4r, sc4hiss, sc4_state, sc4hiss, ROT0, "Qps","Hissing Quid
(Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hissa ,sc4hiss, sc4_200_4r, sc4hiss, sc4_state, sc4hiss, ROT0, "Qps","Hissing Quid
(Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hissb ,sc4hiss, sc4_200_4r, sc4hiss, sc4_state, sc4hiss, ROT0, "Qps","Hissing Quid
(Qps) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hissc ,sc4hiss, sc4_200_4r, sc4hiss, sc4_state, sc4hiss, ROT0, "Qps","Hissing Quid
(Qps) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hissd ,sc4hiss, sc4_200_4r, sc4hiss, sc4_state, sc4hiss, ROT0, "Qps","Hissing Quid
(Qps) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hisse ,sc4hiss, sc4_200_4r, sc4hiss, sc4_state, sc4hiss, ROT0, "Qps","Hissing Quid
(Qps) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hissf ,sc4hiss, sc4_200_4r, sc4hiss, sc4_state, sc4hiss, ROT0, "Qps","Hissing Quid
(Qps) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hissg ,sc4hiss, sc4_200_4r, sc4hiss, sc4_state, sc4hiss, ROT0, "Qps","Hissing Quid
(Qps) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hotrd ,0, sc4_4reel, sc4hotrd, sc4_state, sc4hotrd, ROT0, "BFM","Hot Rod
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hotrda ,sc4hotrd, sc4_4reel, sc4hotrd, sc4_state, sc4hotrd, ROT0, "BFM","Hot Rod
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hotsh ,0, sc4, sc4hotsh, sc4_state, sc4hotsh, ROT0, "BFM","Hot Shot (Bellfruit)
(Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hotsha ,sc4hotsh, sc4, sc4hotsh, sc4_state, sc4hotsh, ROT0, "BFM","Hot Shot (Bellfruit)
(Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hotwd ,0, sc4_4reel_alt, sc4hotwd, sc4_state, sc4hotwd, ROT0, "BFM","Hot Wad
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hotwda ,sc4hotwd, sc4_4reel_alt, sc4hotwd, sc4_state, sc4hotwd, ROT0, "BFM","Hot Wad
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hotwdb ,sc4hotwd, sc4_4reel_alt, sc4hotwd, sc4_state, sc4hotwd, ROT0, "BFM","Hot Wad
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hotwdc ,sc4hotwd, sc4_4reel_alt, sc4hotwd, sc4_state, sc4hotwd, ROT0, "BFM","Hot Wad
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hotwdd ,sc4hotwd, sc4_4reel_alt, sc4hotwd, sc4_state, sc4hotwd, ROT0, "BFM","Hot Wad
(Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hotwde ,sc4hotwd, sc4_4reel_alt, sc4hotwd, sc4_state, sc4hotwd, ROT0, "BFM","Hot Wad
(Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4celeb ,0, sc4_4reel_alt, sc4celeb, sc4_state, sc4celeb, ROT0, "BFM","I'm A
Celebrity (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4celeba ,sc4celeb, sc4_4reel_alt, sc4celeb, sc4_state, sc4celeb, ROT0, "BFM","I'm A
Celebrity (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4celebb ,sc4celeb, sc4_4reel_alt, sc4celeb, sc4_state, sc4celeb, ROT0, "BFM","I'm A
Celebrity (Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4celebc ,sc4celeb, sc4_4reel_alt, sc4celeb, sc4_state, sc4celeb, ROT0, "BFM","I'm A
Celebrity (Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4celebd ,sc4celeb, sc4_4reel_alt, sc4celeb, sc4_state, sc4celeb, ROT0, "BFM","I'm A
Celebrity (Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4inspn ,0, sc4_200_5ra, sc4inspn, sc4_state, sc4inspn, ROT0, "Mazooma","Inner Spin
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4inspna ,sc4inspn, sc4_200_5ra, sc4inspn, sc4_state, sc4inspn, ROT0, "Mazooma","Inner Spin
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ijob ,0, sc4_5reel_alt, sc4ijob, sc4_state, sc4ijob, ROT0, "Mazooma","Italian
Job (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ijoba ,sc4ijob, sc4_5reel_alt, sc4ijob, sc4_state, sc4ijob, ROT0, "Mazooma","Italian
Job (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ijobb ,sc4ijob, sc4_5reel_alt, sc4ijob, sc4_state, sc4ijob, ROT0, "Mazooma","Italian
Job (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ijobc ,sc4ijob, sc4_5reel_alt, sc4ijob, sc4_state, sc4ijob, ROT0, "Mazooma","Italian
Job (Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ijobd ,sc4ijob, sc4_5reel_alt, sc4ijob, sc4_state, sc4ijob, ROT0, "Mazooma","Italian
Job (Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ijobe ,sc4ijob, sc4_5reel_alt, sc4ijob, sc4_state, sc4ijob, ROT0, "Mazooma","Italian
Job (Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ijobf ,sc4ijob, sc4_5reel_alt, sc4ijob, sc4_state, sc4ijob, ROT0, "Mazooma","Italian
Job (Mazooma) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ijobg ,sc4ijob, sc4_5reel_alt, sc4ijob, sc4_state, sc4ijob, ROT0, "Mazooma","Italian
Job (Mazooma) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ijobh ,sc4ijob, sc4_5reel_alt, sc4ijob, sc4_state, sc4ijob, ROT0, "Mazooma","Italian
Job (Mazooma) (Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ijobi ,sc4ijob, sc4_5reel_alt, sc4ijob, sc4_state, sc4ijob, ROT0, "Mazooma","Italian
Job (Mazooma) (Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ijobj ,sc4ijob, sc4_5reel_alt, sc4ijob, sc4_state, sc4ijob, ROT0, "Mazooma","Italian
Job (Mazooma) (Scorpion 4) (set 11)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ijobk ,sc4ijob, sc4_5reel_alt, sc4ijob, sc4_state, sc4ijob, ROT0, "Mazooma","Italian
Job (Mazooma) (Scorpion 4) (set 12)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ijobl ,sc4ijob, sc4_5reel_alt, sc4ijob, sc4_state, sc4ijob, ROT0, "Mazooma","Italian
Job (Mazooma) (Scorpion 4) (set 13)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ijobm ,sc4ijob, sc4_5reel_alt, sc4ijob, sc4_state, sc4ijob, ROT0, "Mazooma","Italian
Job (Mazooma) (Scorpion 4) (set 14)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ldvl ,0, sc4_4reel_alt, sc4ldvl, sc4_state, sc4ldvl, ROT0, "Mazooma","Little
Devil (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ldvla ,sc4ldvl, sc4_4reel_alt, sc4ldvl, sc4_state, sc4ldvl, ROT0, "Mazooma","Little
Devil (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ldvlb ,sc4ldvl, sc4_4reel_alt, sc4ldvl, sc4_state, sc4ldvl, ROT0, "Mazooma","Little
Devil (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ldvlc ,sc4ldvl, sc4_4reel_alt, sc4ldvl, sc4_state, sc4ldvl, ROT0, "Mazooma","Little
Devil (Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lotrr ,0, sc4_4reel_alt, sc4lotrr, sc4_state, sc4lotrr, ROT0, "BFM","Lord Of The
Rings - Return Of The King (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lotrra ,sc4lotrr, sc4_4reel_alt, sc4lotrr, sc4_state, sc4lotrr, ROT0, "BFM","Lord Of The
Rings - Return Of The King (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lotrrb ,sc4lotrr, sc4_4reel_alt, sc4lotrr, sc4_state, sc4lotrr, ROT0, "BFM","Lord Of The
Rings - Return Of The King (Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lotrrc ,sc4lotrr, sc4_4reel_alt, sc4lotrr, sc4_state, sc4lotrr, ROT0, "BFM","Lord Of The
Rings - Return Of The King (Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lotrrd ,sc4lotrr, sc4_4reel_alt, sc4lotrr, sc4_state, sc4lotrr, ROT0, "BFM","Lord Of The
Rings - Return Of The King (Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lotrre ,sc4lotrr, sc4_4reel_alt, sc4lotrr, sc4_state, sc4lotrr, ROT0, "BFM","Lord Of The
Rings - Return Of The King (Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4manic ,0, sc4_200_5ra, sc4manic, sc4_state, sc4manic, ROT0, "BFM","Manic Miner
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4manica ,sc4manic, sc4_200_5ra, sc4manic, sc4_state, sc4manic, ROT0, "BFM","Manic Miner
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4manicb ,sc4manic, sc4_200_5ra, sc4manic, sc4_state, sc4manic, ROT0, "BFM","Manic Miner
(Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4manicc ,sc4manic, sc4_200_5ra, sc4manic, sc4_state, sc4manic, ROT0, "BFM","Manic Miner
(Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4manicd ,sc4manic, sc4_200_5ra, sc4manic, sc4_state, sc4manic, ROT0, "BFM","Manic Miner
(Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4manice ,sc4manic, sc4_200_5ra, sc4manic, sc4_state, sc4manic, ROT0, "BFM","Manic Miner
(Bellfruit) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4manicf ,sc4manic, sc4_200_5ra, sc4manic, sc4_state, sc4manic, ROT0, "BFM","Manic Miner
(Bellfruit) (Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4manicg ,sc4manic, sc4_200_5ra, sc4manic, sc4_state, sc4manic, ROT0, "BFM","Manic Miner
(Bellfruit) (Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mmm ,0, sc4_4reel_alt, sc4mmm, sc4_state, sc4mmm, ROT0, "Mazooma","Mental Money
Monsters (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mmma ,sc4mmm, sc4_4reel_alt, sc4mmm, sc4_state, sc4mmm, ROT0, "Mazooma","Mental Money
Monsters (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mmmb ,sc4mmm, sc4_4reel_alt, sc4mmm, sc4_state, sc4mmm, ROT0, "Mazooma","Mental Money
Monsters (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mmmc ,sc4mmm, sc4_4reel_alt, sc4mmm, sc4_state, sc4mmm, ROT0, "Mazooma","Mental Money
Monsters (Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mmmd ,sc4mmm, sc4_4reel_alt, sc4mmm, sc4_state, sc4mmm, ROT0, "Mazooma","Mental Money
Monsters (Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mmme ,sc4mmm, sc4_4reel_alt, sc4mmm, sc4_state, sc4mmm, ROT0, "Mazooma","Mental Money
Monsters (Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mmmf ,sc4mmm, sc4_4reel_alt, sc4mmm, sc4_state, sc4mmm, ROT0, "Mazooma","Mental Money
Monsters (Mazooma) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mmmg ,sc4mmm, sc4_4reel_alt, sc4mmm, sc4_state, sc4mmm, ROT0, "Mazooma","Mental Money
Monsters (Mazooma) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mmad ,0, sc4_200_5rc, sc4mmad, sc4_state, sc4mmad, ROT0, "Mazooma","Money
Madness (PR2533) (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mmada ,sc4mmad, sc4_200_5rc, sc4mmad, sc4_state, sc4mmad, ROT0, "Mazooma","Money
Madness (PR2533) (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mmadb ,sc4mmad, sc4_200_5rc, sc4mmad, sc4_state, sc4mmad, ROT0, "Mazooma","Money
Madness (PR2533) (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mmadc ,sc4mmad, sc4_200_5rc, sc4mmad, sc4_state, sc4mmad, ROT0, "Mazooma","Money
Madness (PR2533) (Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mmadd ,sc4mmad, sc4_200_5rc, sc4mmad, sc4_state, sc4mmad, ROT0, "Mazooma","Money
Madness (PR0000) (Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mdm ,0, sc4_5reel_alt, sc4mdm, sc4_state, sc4mdm, ROT0, "BFM","Monopoly Double
Money (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mdma ,sc4mdm, sc4_5reel_alt, sc4mdm, sc4_state, sc4mdm, ROT0, "BFM","Monopoly Double
Money (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mhn ,0, sc4_200_4r, sc4mhn, sc4_state, sc4mhn, ROT0, "Mazooma","Monopoly Here &
Now (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mhna ,sc4mhn, sc4_200_4r, sc4mhn, sc4_state, sc4mhn, ROT0, "Mazooma","Monopoly Here &
Now (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mhpo ,sc4mhp, sc4_5reel_alt, sc4mhp, sc4_state, sc4mhp, ROT0, "BFM","Monopoly Hot
Property (Bellfruit) (Scorpion 4) (set 16)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mmb ,0, sc4_4reel_alt, sc4mmb, sc4_state, sc4mmb, ROT0, "BFM","Monopoly Money
Bags (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mmba ,sc4mmb, sc4_4reel_alt, sc4mmb, sc4_state, sc4mmb, ROT0, "BFM","Monopoly Money
Bags (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mrh ,0, sc4_3reel_200_48, sc4mrh, sc4_state, sc4mrh, ROT0, "Mazooma","Monopoly
Red Hot (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mrha ,sc4mrh, sc4_3reel_200_48, sc4mrh, sc4_state, sc4mrh, ROT0, "Mazooma","Monopoly
Red Hot (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mrhb ,sc4mrh, sc4_3reel_200_48, sc4mrh, sc4_state, sc4mrh, ROT0, "Mazooma","Monopoly
Red Hot (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mrhc ,sc4mrh, sc4_3reel_200_48, sc4mrh, sc4_state, sc4mrh, ROT0, "Mazooma","Monopoly
Red Hot (Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mrhd ,sc4mrh, sc4_3reel_200_48, sc4mrh, sc4_state, sc4mrh, ROT0, "Mazooma","Monopoly
Red Hot (Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mrhe ,sc4mrh, sc4_3reel_200_48, sc4mrh, sc4_state, sc4mrh, ROT0, "Mazooma","Monopoly
Red Hot (Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mr2r ,0, sc4_4reel_alt, sc4mr2r, sc4_state, sc4mr2r, ROT0, "Mazooma","Monopoly
Road To Riches (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mr2ra ,sc4mr2r, sc4_4reel_alt, sc4mr2r, sc4_state, sc4mr2r, ROT0, "Mazooma","Monopoly
Road To Riches (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mr2rb ,sc4mr2r, sc4_4reel_alt, sc4mr2r, sc4_state, sc4mr2r, ROT0, "Mazooma","Monopoly
Road To Riches (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mr2rc ,sc4mr2r, sc4_4reel_alt, sc4mr2r, sc4_state, sc4mr2r, ROT0, "Mazooma","Monopoly
Road To Riches (Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mr2rd ,sc4mr2r, sc4_4reel_alt, sc4mr2r, sc4_state, sc4mr2r, ROT0, "Mazooma","Monopoly
Road To Riches (Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mr2re ,sc4mr2r, sc4_4reel_alt, sc4mr2r, sc4_state, sc4mr2r, ROT0, "Mazooma","Monopoly
Road To Riches (Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4nmare ,0, sc4_5reel, sc4nmare, sc4_state, sc4nmare, ROT0, "BFM","A Nightmare On
Elm Street (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4nmarea ,sc4nmare, sc4_5reel, sc4nmare, sc4_state, sc4nmare, ROT0, "BFM","A Nightmare On
Elm Street (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4nmareb ,sc4nmare, sc4_5reel, sc4nmare, sc4_state, sc4nmare, ROT0, "BFM","A Nightmare On
Elm Street (Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4nmarec ,sc4nmare, sc4_5reel, sc4nmare, sc4_state, sc4nmare, ROT0, "BFM","A Nightmare On
Elm Street (Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4potp ,0, sc4_4reel_alt, sc4potp, sc4_state, sc4potp, ROT0, "BFM","Pick Of The
Pack (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4potpa ,sc4potp, sc4_4reel_alt, sc4potp, sc4_state, sc4potp, ROT0, "BFM","Pick Of The
Pack (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ppcr ,0, sc4, sc4ppcr, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Clouseau's
Revenge (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ppcra ,sc4ppcr, sc4, sc4ppcr, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Clouseau's
Revenge (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ppcrb ,sc4ppcr, sc4, sc4ppcr, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Clouseau's
Revenge (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ppcrd ,sc4ppcr, sc4, sc4ppcr, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Clouseau's
Revenge (Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ppcre ,sc4ppcr, sc4, sc4ppcr, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Clouseau's
Revenge (Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ppcrf ,sc4ppcr, sc4, sc4ppcr, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Clouseau's
Revenge (Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ppcrg ,sc4ppcr, sc4, sc4ppcr, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Clouseau's
Revenge (Mazooma) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ppcrh ,sc4ppcr, sc4, sc4ppcr, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Clouseau's
Revenge (Mazooma) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ppcri ,sc4ppcr, sc4, sc4ppcr, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Clouseau's
Revenge (Mazooma) (Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ppcrj ,sc4ppcr, sc4, sc4ppcr, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Clouseau's
Revenge (Mazooma) (Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ppcrtb ,sc4ppcr, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Clouseau's
Revenge Top Box (Mazooma) (Scorpion 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ppctc ,0, sc4, sc4ppctc, sc4_state, sc4ppctc, ROT0, "BFM","Pink Panther Crack The
Code (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ppctca ,sc4ppctc, sc4, sc4ppctc, sc4_state, sc4ppctc, ROT0, "BFM","Pink Panther Crack The
Code (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ppctcb ,sc4ppctc, sc4, sc4ppctc, sc4_state, sc4ppctc, ROT0, "BFM","Pink Panther Crack The
Code (Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ppctcc ,sc4ppctc, sc4, sc4ppctc, sc4_state, sc4ppctc, ROT0, "BFM","Pink Panther Crack The
Code (Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ppctcd ,sc4ppctc, sc4, sc4ppctc, sc4_state, sc4ppctc, ROT0, "BFM","Pink Panther Crack The
Code (Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ppctce ,sc4ppctc, sc4, sc4ppctc, sc4_state, sc4ppctc, ROT0, "BFM","Pink Panther Crack The
Code (Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ppctcf ,sc4ppctc, sc4, sc4ppctc, sc4_state, sc4ppctc, ROT0, "BFM","Pink Panther Crack The
Code (Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ppctcg ,sc4ppctc, sc4, sc4ppctc, sc4_state, sc4ppctc, ROT0, "BFM","Pink Panther Crack The
Code (Bellfruit) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ppdym ,0, sc4, sc4ppdym, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Double
Your Money (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ppdymb ,sc4ppdym, sc4, sc4ppdym, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Double
Your Money (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ppdymc ,sc4ppdym, sc4, sc4ppdym, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Double
Your Money (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ppdymd ,sc4ppdym, sc4, sc4ppdym, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Double
Your Money (Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ppdymf ,sc4ppdym, sc4, sc4ppdym, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Double
Your Money (Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ppdymg ,sc4ppdym, sc4, sc4ppdym, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Double
Your Money (Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ppdymh ,sc4ppdym, sc4, sc4ppdym, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Double
Your Money (Mazooma) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ppdymi ,sc4ppdym, sc4, sc4ppdym, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Double
Your Money (Mazooma) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ppdymtb ,sc4ppdym, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Double Your
Money Top Box (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ppdymtba ,sc4ppdym, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Double Your
Money Top Box (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pony ,0, sc4_200_5r, sc4pony, sc4_state, sc4pony, ROT0, "BFM","Pony Express
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ponya ,sc4pony, sc4_200_5r, sc4pony, sc4_state, sc4pony, ROT0, "BFM","Pony Express
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ponyb ,sc4pony, sc4_200_5r, sc4pony, sc4_state, sc4pony, ROT0, "BFM","Pony Express
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ponyc ,sc4pony, sc4_200_5r, sc4pony, sc4_state, sc4pony, ROT0, "BFM","Pony Express
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ponyd ,sc4pony, sc4_200_5r, sc4pony, sc4_state, sc4pony, ROT0, "BFM","Pony Express
(Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4popey ,0, sc4_5reel_alt, sc4popey, sc4_state, sc4popey, ROT0, "Mazooma","Popeye
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4popeya ,sc4popey, sc4_5reel_alt, sc4popey, sc4_state, sc4popey, ROT0, "Mazooma","Popeye
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4popeyb ,sc4popey, sc4_5reel_alt, sc4popey, sc4_state, sc4popey, ROT0, "Mazooma","Popeye
(Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4popeyc ,sc4popey, sc4_5reel_alt, sc4popey, sc4_state, sc4popey, ROT0, "Mazooma","Popeye
(Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4popeyd ,sc4popey, sc4_5reel_alt, sc4popey, sc4_state, sc4popey, ROT0, "Mazooma","Popeye
(Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4popeye ,sc4popey, sc4_5reel_alt, sc4popey, sc4_state, sc4popey, ROT0, "Mazooma","Popeye
(Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pwrbl ,0, sc4_4reel, sc4pwrbl, sc4_state, sc4pwrbl, ROT0, "BFM","Powerball
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pwrbla ,sc4pwrbl, sc4_4reel, sc4pwrbl, sc4_state, sc4pwrbl, ROT0, "BFM","Powerball
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4quidv ,0, sc4_4reel_alt, sc4quidv, sc4_state, sc4quidv, ROT0, "Mazooma","Quid
Vicious (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4quidva ,sc4quidv, sc4_4reel_alt, sc4quidv, sc4_state, sc4quidv, ROT0, "Mazooma","Quid
Vicious (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4quidvb ,sc4quidv, sc4_4reel_alt, sc4quidv, sc4_state, sc4quidv, ROT0, "Mazooma","Quid
Vicious (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4quidvc ,sc4quidv, sc4_4reel_alt, sc4quidv, sc4_state, sc4quidv, ROT0, "Mazooma","Quid
Vicious (Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rhxcs ,0, sc4_3reel_200_48, sc4rhxcs, sc4_state, sc4rhxcs, ROT0, "Mazooma","Red
Hot X Casino (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rhxcsa ,sc4rhxcs, sc4_3reel_200_48, sc4rhxcs, sc4_state, sc4rhxcs, ROT0, "Mazooma","Red
Hot X Casino (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rhxcsb ,sc4rhxcs, sc4_3reel_200_48, sc4rhxcs, sc4_state, sc4rhxcs, ROT0, "Mazooma","Red
Hot X Casino (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rhxcsc ,sc4rhxcs, sc4_3reel_200_48, sc4rhxcs, sc4_state, sc4rhxcs, ROT0, "Mazooma","Red
Hot X Casino (Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rhxcsd ,sc4rhxcs, sc4_3reel_200_48, sc4rhxcs, sc4_state, sc4rhxcs, ROT0, "Mazooma","Red
Hot X Casino (Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rhxcse ,sc4rhxcs, sc4_3reel_200_48, sc4rhxcs, sc4_state, sc4rhxcs, ROT0, "Mazooma","Red
Hot X Casino (Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4redsq ,0, sc4_4reel, sc4redsq, sc4_state, sc4redsq, ROT0, "Mazooma","Red Square
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4redsqa ,sc4redsq, sc4_4reel, sc4redsq, sc4_state, sc4redsq, ROT0, "Mazooma","Red Square
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4redsqb ,sc4redsq, sc4_4reel, sc4redsq, sc4_state, sc4redsq, ROT0, "Mazooma","Red Square
(Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4redsqc ,sc4redsq, sc4_4reel, sc4redsq, sc4_state, sc4redsq, ROT0, "Mazooma","Red Square
(Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rosts ,0, sc4_5reel, sc4rosts, sc4_state, sc4rosts, ROT0, "BFM","Ronnie
O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rostsa ,sc4rosts, sc4_5reel, sc4rosts, sc4_state, sc4rosts, ROT0, "BFM","Ronnie
O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rostsb ,sc4rosts, sc4_5reel, sc4rosts, sc4_state, sc4rosts, ROT0, "BFM","Ronnie
O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rostsc ,sc4rosts, sc4_5reel, sc4rosts, sc4_state, sc4rosts, ROT0, "BFM","Ronnie
O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rostsd ,sc4rosts, sc4_5reel, sc4rosts, sc4_state, sc4rosts, ROT0, "BFM","Ronnie
O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rostse ,sc4rosts, sc4_5reel, sc4rosts, sc4_state, sc4rosts, ROT0, "BFM","Ronnie
O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rostsf ,sc4rosts, sc4_5reel, sc4rosts, sc4_state, sc4rosts, ROT0, "BFM","Ronnie
O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rostsg ,sc4rosts, sc4_5reel, sc4rosts, sc4_state, sc4rosts, ROT0, "BFM","Ronnie
O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rovrt ,0, sc4_200_4ra, sc4rovrt, sc4_state, sc4rovrt, ROT0, "Mazooma","Rovers
Return (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rovrta ,sc4rovrt, sc4_200_4ra, sc4rovrt, sc4_state, sc4rovrt, ROT0, "Mazooma","Rovers
Return (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rovrtb ,sc4rovrt, sc4_200_4ra, sc4rovrt, sc4_state, sc4rovrt, ROT0, "Mazooma","Rovers
Return (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rovrtc ,sc4rovrt, sc4_200_4ra, sc4rovrt, sc4_state, sc4rovrt, ROT0, "Mazooma","Rovers
Return (Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rovrtd ,sc4rovrt, sc4_200_4ra, sc4rovrt, sc4_state, sc4rovrt, ROT0, "Mazooma","Rovers
Return (Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rovrte ,sc4rovrt, sc4_200_4ra, sc4rovrt, sc4_state, sc4rovrt, ROT0, "Mazooma","Rovers
Return (Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4showt ,0, sc4_200_5rc, sc4showt, sc4_state, sc4showt, ROT0, "BFM","Showtime
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4showta ,sc4showt, sc4_200_5rc, sc4showt, sc4_state, sc4showt, ROT0, "BFM","Showtime
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4showtb ,sc4showt, sc4_200_5rc, sc4showt, sc4_state, sc4showt, ROT0, "BFM","Showtime
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4showtc ,sc4showt, sc4_200_5rc, sc4showt, sc4_state, sc4showt, ROT0, "BFM","Showtime
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4showtd ,sc4showt, sc4_200_5rc, sc4showt, sc4_state, sc4showt, ROT0, "BFM","Showtime
(Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4showte ,sc4showt, sc4_200_5rc, sc4showt, sc4_state, sc4showt, ROT0, "BFM","Showtime
(Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4showtf ,sc4showt, sc4_200_5rc, sc4showt, sc4_state, sc4showt, ROT0, "BFM","Showtime
(Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4spice ,0, sc4_4reel_alt, sc4spice, sc4_state, sc4spice, ROT0, "BFM","Spice It Up
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4spicea ,sc4spice, sc4_4reel_alt, sc4spice, sc4_state, sc4spice, ROT0, "BFM","Spice It Up
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4spiceb ,sc4spice, sc4_4reel_alt, sc4spice, sc4_state, sc4spice, ROT0, "BFM","Spice It Up
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4spicec ,sc4spice, sc4_4reel_alt, sc4spice, sc4_state, sc4spice, ROT0, "BFM","Spice It Up
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4sus ,0, sc4_4reel_alt, sc4sus, sc4_state, sc4sus, ROT0, "Qps","Suits U Sir
(Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4susc ,sc4sus, sc4_4reel_alt, sc4sus, sc4_state, sc4sus, ROT0, "Qps","Suits U Sir
(Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4susf ,sc4sus, sc4_4reel_alt, sc4sus, sc4_state, sc4sus, ROT0, "Qps","Suits U Sir
(Qps) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4susg ,sc4sus, sc4_4reel_alt, sc4sus, sc4_state, sc4sus, ROT0, "Qps","Suits U Sir
(Qps) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4sush ,sc4sus, sc4_4reel_alt, sc4sus, sc4_state, sc4sus, ROT0, "Qps","Suits U Sir
(Qps) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4susi ,sc4sus, sc4_4reel_alt, sc4sus, sc4_state, sc4sus, ROT0, "Qps","Suits U Sir
(Qps) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4susj ,sc4sus, sc4_4reel_alt, sc4sus, sc4_state, sc4sus, ROT0, "Qps","Suits U Sir
(Qps) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4susk ,sc4sus, sc4_4reel_alt, sc4sus, sc4_state, sc4sus, ROT0, "Qps","Suits U Sir
(Qps) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4sslam ,0, sc4_5reel, sc4sslam, sc4_state, sc4sslam, ROT0, "BFM","Super Slam
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4sslama ,sc4sslam, sc4_5reel, sc4sslam, sc4_state, sc4sslam, ROT0, "BFM","Super Slam
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4swbak ,0, sc4_200_5ra, sc4swbak, sc4_state, sc4swbak, ROT0, "QPS","Switch Back
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4swbaka ,sc4swbak, sc4_200_5ra, sc4swbak, sc4_state, sc4swbak, ROT0, "QPS","Switch Back
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4swbakb ,sc4swbak, sc4_200_5ra, sc4swbak, sc4_state, sc4swbak, ROT0, "QPS","Switch Back
(Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4swbakc ,sc4swbak, sc4_200_5ra, sc4swbak, sc4_state, sc4swbak, ROT0, "QPS","Switch Back
(Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ttpie ,0, sc4_5reel, sc4ttpie, sc4_state, sc4ttpie, ROT0, "BFM","Take The Piece
(Bellfruit) (PR1714) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ttpiec ,sc4ttpie, sc4_5reel, sc4ttpie, sc4_state, sc4ttpie, ROT0, "BFM","Take The Piece
(Bellfruit) (PR1714) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ttpiea ,sc4ttpie, sc4_5reel, sc4ttpie, sc4_state, sc4ttpie, ROT0, "BFM","Take The Piece
(Bellfruit) (PR1734) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ttpieb ,sc4ttpie, sc4_5reel, sc4ttpie, sc4_state, sc4ttpie, ROT0, "BFM","Take The Piece
(Bellfruit) (PR1734) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ttpied ,sc4ttpie, sc4_5reel, sc4ttpie, sc4_state, sc4ttpie, ROT0, "BFM","Take The Piece
(Bellfruit) (PR1734) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ttpiee ,sc4ttpie, sc4_5reel, sc4ttpie, sc4_state, sc4ttpie, ROT0, "BFM","Take The Piece
(Bellfruit) (PR1734) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ttpief ,sc4ttpie, sc4_5reel, sc4ttpie, sc4_state, sc4ttpie, ROT0, "BFM","Take The Piece
(Bellfruit) (PR1734) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ttpieg ,sc4ttpie, sc4_5reel, sc4ttpie, sc4_state, sc4ttpie, ROT0, "BFM","Take The Piece
(Bellfruit) (PR1734) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4typ ,0, sc4, sc4typ, sc4_state, sc4typ, ROT0, "BFM","Take Your Pick (Bellfruit)
(Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4typa ,sc4typ, sc4, sc4typ, sc4_state, sc4typ, ROT0, "BFM","Take Your Pick (Bellfruit)
(Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4typb ,sc4typ, sc4, sc4typ, sc4_state, sc4typ, ROT0, "BFM","Take Your Pick (Bellfruit)
(Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4typc ,sc4typ, sc4, sc4typ, sc4_state, sc4typ, ROT0, "BFM","Take Your Pick (Bellfruit)
(Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4trail ,0, sc4_4reel_alt, sc4trail, sc4_state, sc4trail, ROT0,
"Mazooma","Trailblazer (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4traila ,sc4trail, sc4_4reel_alt, sc4trail, sc4_state, sc4trail, ROT0,
"Mazooma","Trailblazer (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4trailb ,sc4trail, sc4_4reel_alt, sc4trail, sc4_state, sc4trail, ROT0,
"Mazooma","Trailblazer (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4trailc ,sc4trail, sc4_4reel_alt, sc4trail, sc4_state, sc4trail, ROT0,
"Mazooma","Trailblazer (Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bpb ,0, sc4_5reel, sc4bpb, sc4_state, sc4bpb, ROT0, "BFM","Bully's Prize Board
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bpbc ,sc4bpb, sc4_5reel, sc4bpb, sc4_state, sc4bpb, ROT0, "BFM","Bully's Prize Board
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bpba ,sc4bpb, sc4_5reel, sc4bpb, sc4_state, sc4bpb, ROT0, "BFM","Bully's Prize Board
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bpbb ,sc4bpb, sc4_5reel, sc4bpb, sc4_state, sc4bpb, ROT0, "BFM","Bully's Prize Board
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bpbd ,sc4bpb, sc4_5reel, sc4bpb, sc4_state, sc4bpb, ROT0, "BFM","Bully's Prize Board
(Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bpbe ,sc4bpb, sc4_5reel, sc4bpb, sc4_state, sc4bpb, ROT0, "BFM","Bully's Prize Board
(Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bsp ,0, sc4_200_5ra, sc4bsp, sc4_state, sc4bsp, ROT0, "BFM","Bully's Star Prize
(PR3040) (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bspa ,sc4bsp, sc4_200_5ra, sc4bsp, sc4_state, sc4bsp, ROT0, "BFM","Bully's Star Prize
(PR3040) (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bspb ,sc4bsp, sc4_200_5ra, sc4bsp, sc4_state, sc4bsp, ROT0, "BFM","Bully's Star Prize
(PR3040) (Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bspc ,sc4bsp, sc4_200_5ra, sc4bsp, sc4_state, sc4bsp, ROT0, "BFM","Bully's Star Prize
(PR3040) (Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bspd ,sc4bsp, sc4_200_5ra, sc4bsp, sc4_state, sc4bsp, ROT0, "BFM","Bully's Star Prize
(PR3040) (Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bspg ,sc4bsp, sc4_200_5ra, sc4bsp, sc4_state, sc4bsp, ROT0, "BFM","Bully's Star Prize
(PR3040) (Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bspe ,sc4bsp, sc4_200_5ra, sc4bsp, sc4_state, sc4bsp, ROT0, "BFM","Bully's Star Prize
(PR3042) (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bspf ,sc4bsp, sc4_200_5ra, sc4bsp, sc4_state, sc4bsp, ROT0, "BFM","Bully's Star Prize
(PR3042) (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4chain ,0, sc4_5reel_alt, sc4chain, sc4_state, sc4chain, ROT0, "BFM","Chain
Reaction (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4chaina ,sc4chain, sc4_5reel_alt, sc4chain, sc4_state, sc4chain, ROT0, "BFM","Chain
Reaction (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4chainb ,sc4chain, sc4_5reel_alt, sc4chain, sc4_state, sc4chain, ROT0, "BFM","Chain
Reaction (Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4chainc ,sc4chain, sc4_5reel_alt, sc4chain, sc4_state, sc4chain, ROT0, "BFM","Chain
Reaction (Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4clown ,0, sc4_200_5rc, sc4clown, sc4_state, sc4clown, ROT0, "BFM","Clown Around
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4clowna ,sc4clown, sc4_200_5rc, sc4clown, sc4_state, sc4clown, ROT0, "BFM","Clown Around
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4clownb ,sc4clown, sc4_200_5rc, sc4clown, sc4_state, sc4clown, ROT0, "BFM","Clown Around
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4clownc ,sc4clown, sc4_200_5rc, sc4clown, sc4_state, sc4clown, ROT0, "BFM","Clown Around
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4clownd ,sc4clown, sc4_200_5rc, sc4clown, sc4_state, sc4clown, ROT0, "BFM","Clown Around
(Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4clowne ,sc4clown, sc4_200_5rc, sc4clown, sc4_state, sc4clown, ROT0, "BFM","Clown Around
(Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4clownf ,sc4clown, sc4_200_5rc, sc4clown, sc4_state, sc4clown, ROT0, "BFM","Clown Around
(Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4clowng ,sc4clown, sc4_200_5rc, sc4clown, sc4_state, sc4clown, ROT0, "BFM","Clown Around
(Bellfruit) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4nunsm ,0, sc4_200_4ra, sc4nunsm, sc4_state, sc4nunsm, ROT0, "Mazooma","Nuns 'n'
Roses (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4nunsmb ,sc4nunsm, sc4_200_4ra, sc4nunsm, sc4_state, sc4nunsm, ROT0, "Mazooma","Nuns 'n'
Roses (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4nunsmc ,sc4nunsm, sc4_200_4ra, sc4nunsm, sc4_state, sc4nunsm, ROT0, "Mazooma","Nuns 'n'
Roses (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4nunsmd ,sc4nunsm, sc4_200_4ra, sc4nunsm, sc4_state, sc4nunsm, ROT0, "Mazooma","Nuns 'n'
Roses (Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4nunsme ,sc4nunsm, sc4_200_4ra, sc4nunsm, sc4_state, sc4nunsm, ROT0, "Mazooma","Nuns 'n'
Roses (Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4nunsmf ,sc4nunsm, sc4_200_4ra, sc4nunsm, sc4_state, sc4nunsm, ROT0, "Mazooma","Nuns 'n'
Roses (Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4nunsmg ,sc4nunsm, sc4_200_4ra, sc4nunsm, sc4_state, sc4nunsm, ROT0, "Mazooma","Nuns 'n'
Roses (Mazooma) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4nunsmh ,sc4nunsm, sc4_200_4ra, sc4nunsm, sc4_state, sc4nunsm, ROT0, "Mazooma","Nuns 'n'
Roses (Mazooma) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4nunsmi ,sc4nunsm, sc4_200_4ra, sc4nunsm, sc4_state, sc4nunsm, ROT0, "Mazooma","Nuns 'n'
Roses (Mazooma) (Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4nunsmj ,sc4nunsm, sc4_200_4ra, sc4nunsm, sc4_state, sc4nunsm, ROT0, "Mazooma","Nuns 'n'
Roses (Mazooma) (Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4acesh ,0, sc4_200_5rc, sc4acesh, sc4_state, sc4acesh, ROT0, "Mazooma","Aces High
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4acesha ,sc4acesh, sc4_200_5rc, sc4acesh, sc4_state, sc4acesh, ROT0, "Mazooma","Aces High
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4aceshb ,sc4acesh, sc4_200_5rc, sc4acesh, sc4_state, sc4acesh, ROT0, "Mazooma","Aces High
(Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4aceshc ,sc4acesh, sc4_200_5rc, sc4acesh, sc4_state, sc4acesh, ROT0, "Mazooma","Aces High
(Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bed ,0, sc4_4reel_alt, sc4bed, sc4_state, sc4bed, ROT0, "Mazooma","Bedazzled
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4beda ,sc4bed, sc4_4reel_alt, sc4bed, sc4_state, sc4bed, ROT0, "Mazooma","Bedazzled
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bedb ,sc4bed, sc4_4reel_alt, sc4bed, sc4_state, sc4bed, ROT0, "Mazooma","Bedazzled
(Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bedc ,sc4bed, sc4_4reel_alt, sc4bed, sc4_state, sc4bed, ROT0, "Mazooma","Bedazzled
(Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bedd ,sc4bed, sc4_4reel_alt, sc4bed, sc4_state, sc4bed, ROT0, "Mazooma","Bedazzled
(Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bede ,sc4bed, sc4_4reel_alt, sc4bed, sc4_state, sc4bed, ROT0, "Mazooma","Bedazzled
(Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bedcl ,0, sc4_5reel, sc4bedcl, sc4_state, sc4bedcl, ROT0, "Mazooma","Bedazzled
Club (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bedcla ,sc4bedcl, sc4_5reel, sc4bedcl, sc4_state, sc4bedcl, ROT0, "Mazooma","Bedazzled
Club (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bedclb ,sc4bedcl, sc4_5reel, sc4bedcl, sc4_state, sc4bedcl, ROT0, "Mazooma","Bedazzled
Club (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bedclc ,sc4bedcl, sc4_5reel, sc4bedcl, sc4_state, sc4bedcl, ROT0, "Mazooma","Bedazzled
Club (Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bedcld ,sc4bedcl, sc4_5reel, sc4bedcl, sc4_state, sc4bedcl, ROT0, "Mazooma","Bedazzled
Club (Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bblas ,0, sc4_4reel_alt, sc4bblas, sc4_state, sc4bblas, ROT0, "Mazooma","Big
Blaster (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bblasa ,sc4bblas, sc4_4reel_alt, sc4bblas, sc4_state, sc4bblas, ROT0, "Mazooma","Big
Blaster (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bblasb ,sc4bblas, sc4_4reel_alt, sc4bblas, sc4_state, sc4bblas, ROT0, "Mazooma","Big
Blaster (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bblasc ,sc4bblas, sc4_4reel_alt, sc4bblas, sc4_state, sc4bblas_mbus, ROT0, "Mazooma","Big
Blaster (Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bblasd ,sc4bblas, sc4_4reel_alt, sc4bblas, sc4_state, sc4bblas_mbus, ROT0, "Mazooma","Big
Blaster (Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bblase ,sc4bblas, sc4_4reel_alt, sc4bblas, sc4_state, sc4bblas_mbus, ROT0, "Mazooma","Big
Blaster (Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bblasf ,sc4bblas, sc4_4reel_alt, sc4bblas, sc4_state, sc4bblas_mbus, ROT0, "Mazooma","Big
Blaster (Mazooma) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bankb ,0, sc4_200_5r, sc4bankb, sc4_state, sc4bankb, ROT0, "Qps","Bankety Bank
(Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bankba ,sc4bankb, sc4_200_5r, sc4bankb, sc4_state, sc4bankb, ROT0, "Qps","Bankety Bank
(Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bb ,sc4bankb, sc4_200_5r, sc4bankb, sc4_state, sc4bankb, ROT0, "Qps","Bankety Bank
(Qps) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bba ,sc4bankb, sc4_200_5r, sc4bankb, sc4_state, sc4bankb, ROT0, "Qps","Bankety Bank
(Qps) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bobcl ,0, sc4_5reel, sc4bobcl, sc4_state, sc4bobcl, ROT0, "Mazooma","Bobby
Dazzler Club (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bobcla ,sc4bobcl, sc4_5reel, sc4bobcl, sc4_state, sc4bobcl, ROT0, "Mazooma","Bobby
Dazzler Club (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4brksp ,0, sc4_5reel, sc4brksp, sc4_state, sc4brksp, ROT0, "Mazooma","Break The
Spell (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4brkspa ,sc4brksp, sc4_5reel, sc4brksp, sc4_state, sc4brksp, ROT0, "Mazooma","Break The
Spell (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bulcl ,0, sc4_5reel, sc4bulcl, sc4_state, sc4bulcl, ROT0, "BFM","Bullseye Club
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bulcla ,sc4bulcl, sc4_5reel, sc4bulcl, sc4_state, sc4bulcl, ROT0, "BFM","Bullseye Club
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bulclb ,sc4bulcl, sc4_5reel, sc4bulcl, sc4_state, sc4bulcl, ROT0, "BFM","Bullseye Club
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bulclc ,sc4bulcl, sc4_5reel, sc4bulcl, sc4_state, sc4bulcl, ROT0, "BFM","Bullseye Club
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bulcld ,sc4bulcl, sc4_5reel, sc4bulcl, sc4_state, sc4bulcl, ROT0, "BFM","Bullseye Club
(Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bulcle ,sc4bulcl, sc4_5reel, sc4bulcl, sc4_state, sc4bulcl, ROT0, "BFM","Bullseye Club
(Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bulclf ,sc4bulcl, sc4_5reel, sc4bulcl, sc4_state, sc4bulcl, ROT0, "BFM","Bullseye Club
(Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bulclg ,sc4bulcl, sc4_5reel, sc4bulcl, sc4_state, sc4bulcl, ROT0, "BFM","Bullseye Club
(Bellfruit) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bulclh ,sc4bulcl, sc4_5reel, sc4bulcl, sc4_state, sc4bulcl, ROT0, "BFM","Bullseye Club
(Bellfruit) (Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bulcli ,sc4bulcl, sc4_5reel, sc4bulcl, sc4_state, sc4bulcl, ROT0, "BFM","Bullseye Club
(Bellfruit) (Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4carry ,0, sc4_4reel_alt, sc4carry, sc4_state, sc4carry, ROT0, "BFM","Carry On
Winning (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4carrya ,sc4carry, sc4_4reel_alt, sc4carry, sc4_state, sc4carry, ROT0, "BFM","Carry On
Winning (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cbaz ,0, sc4, sc4cbaz, sc4_state, sc4, ROT0, "BFM","Cash Bazaar Club (Bellfruit)
(Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cbaza ,sc4cbaz, sc4, sc4cbaz, sc4_state, sc4, ROT0, "BFM","Cash Bazaar Club (Bellfruit)
(Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cbazb ,sc4cbaz, sc4, sc4cbaz, sc4_state, sc4, ROT0, "BFM","Cash Bazaar Club (Bellfruit)
(Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cbazc ,sc4cbaz, sc4, sc4cbaz, sc4_state, sc4, ROT0, "BFM","Cash Bazaar Club (Bellfruit)
(Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cbazd ,sc4cbaz, sc4, sc4cbaz, sc4_state, sc4, ROT0, "BFM","Cash Bazaar Club (Bellfruit)
(Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cbaze ,sc4cbaz, sc4, sc4cbaz, sc4_state, sc4, ROT0, "BFM","Cash Bazaar Club (Bellfruit)
(Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cbazf ,sc4cbaz, sc4, sc4cbaz, sc4_state, sc4, ROT0, "BFM","Cash Bazaar Club (Bellfruit)
(Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cbazg ,sc4cbaz, sc4, sc4cbaz, sc4_state, sc4, ROT0, "BFM","Cash Bazaar Club (Bellfruit)
(Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cbazh ,sc4cbaz, sc4, sc4cbaz, sc4_state, sc4, ROT0, "BFM","Cash Bazaar Club (Bellfruit)
(Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cbazi ,sc4cbaz, sc4, sc4cbaz, sc4_state, sc4, ROT0, "BFM","Cash Bazaar Club (Bellfruit)
(Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cbazj ,sc4cbaz, sc4, sc4cbaz, sc4_state, sc4mbus, ROT0, "BFM","Cash Bazaar Club
(Bellfruit) (Scorpion 4) (set 11)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cbazk ,sc4cbaz, sc4, sc4cbaz, sc4_state, sc4mbus, ROT0, "BFM","Cash Bazaar Club
(Bellfruit) (Scorpion 4) (set 12)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4clash ,0, sc4, sc4clash, sc4_state, sc4mbus, ROT0, "Mazooma","Cash On The Lash
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4clasha ,sc4clash, sc4, sc4clash, sc4_state, sc4mbus, ROT0, "Mazooma","Cash On The Lash
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4clashb ,sc4clash, sc4, sc4clash, sc4_state, sc4mbus, ROT0, "Mazooma","Cash On The Lash
(Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4clashc ,sc4clash, sc4, sc4clash, sc4_state, sc4mbus, ROT0, "Mazooma","Cash On The Lash
(Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4clashd ,sc4clash, sc4, sc4clash, sc4_state, sc4, ROT0, "Mazooma","Cash On The Lash
(Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4clashe ,sc4clash, sc4, sc4clash, sc4_state, sc4, ROT0, "Mazooma","Cash On The Lash
(Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4clashf ,sc4clash, sc4, sc4clash, sc4_state, sc4, ROT0, "Mazooma","Cash On The Lash
(Mazooma) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4clashg ,sc4clash, sc4, sc4clash, sc4_state, sc4, ROT0, "Mazooma","Cash On The Lash
(Mazooma) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cckey ,0, sc4, sc4cckey, sc4_state, sc4, ROT0, "BFM","Casino Crazy Fruits Gold
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cckeya ,sc4cckey, sc4, sc4cckey, sc4_state, sc4, ROT0, "BFM","Casino Crazy Fruits Gold
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cckeyb ,sc4cckey, sc4, sc4cckey, sc4_state, sc4, ROT0, "BFM","Casino Crazy Fruits Gold
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cckeyc ,sc4cckey, sc4, sc4cckey, sc4_state, sc4, ROT0, "BFM","Casino Crazy Fruits Gold
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cckeyd ,sc4cckey, sc4, sc4cckey, sc4_state, sc4, ROT0, "BFM","Casino Crazy Fruits Gold
(Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cckeye ,sc4cckey, sc4, sc4cckey, sc4_state, sc4, ROT0, "BFM","Casino Crazy Fruits Gold
(Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cckeyf ,sc4cckey, sc4, sc4cckey, sc4_state, sc4, ROT0, "BFM","Casino Crazy Fruits Gold
(Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cckeyg ,sc4cckey, sc4, sc4cckey, sc4_state, sc4, ROT0, "BFM","Casino Crazy Fruits Gold
(Bellfruit) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cckeyh ,sc4cckey, sc4, sc4cckey, sc4_state, sc4, ROT0, "BFM","Casino Crazy Fruits Gold
(Bellfruit) (Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cckeyj ,sc4cckey, sc4, sc4cckey, sc4_state, sc4, ROT0, "BFM","Casino Crazy Fruits Gold
(Bellfruit) (Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cckeyi ,sc4cckey, sc4, sc4cckey, sc4_state, sc4mbus, ROT0, "BFM","Casino Crazy Fruits
Gold (Bellfruit) (Scorpion 4) (set 11)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cckeyk ,sc4cckey, sc4, sc4cckey, sc4_state, sc4mbus, ROT0, "BFM","Casino Crazy Fruits
Gold (Bellfruit) (Scorpion 4) (set 12)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cckeyl ,sc4cckey, sc4, sc4cckey, sc4_state, sc4mbus, ROT0, "BFM","Casino Crazy Fruits
Gold (Bellfruit) (Scorpion 4) (set 13)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cckeym ,sc4cckey, sc4, sc4cckey, sc4_state, sc4mbus, ROT0, "BFM","Casino Crazy Fruits
Gold (Bellfruit) (Scorpion 4) (set 14)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cckeyn ,sc4cckey, sc4, sc4cckey, sc4_state, sc4mbus, ROT0, "BFM","Casino Crazy Fruits
Gold (Bellfruit) (Scorpion 4) (set 15)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cckeyo ,sc4cckey, sc4, sc4cckey, sc4_state, sc4mbus, ROT0, "BFM","Casino Crazy Fruits
Gold (Bellfruit) (Scorpion 4) (set 16)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4clclo ,0, sc4_5reel, sc4clclo, sc4_state, sc4clclo, ROT0, "QPS","Club Clouseau
(QPS) (Scorpion 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cjcl ,0, sc4_5reel, sc4cjcl, sc4_state, sc4cjcl, ROT0, "BFM","Cool Jewels Club
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cjcla ,sc4cjcl, sc4_5reel, sc4cjcl, sc4_state, sc4cjcl, ROT0, "BFM","Cool Jewels Club
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cjclb ,sc4cjcl, sc4_5reel, sc4cjcl, sc4_state, sc4cjcl, ROT0, "BFM","Cool Jewels Club
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cjclc ,sc4cjcl, sc4_5reel, sc4cjcl, sc4_state, sc4cjcl, ROT0, "BFM","Cool Jewels Club
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cjcld ,sc4cjcl, sc4_5reel, sc4cjcl, sc4_state, sc4cjcl, ROT0, "BFM","Cool Jewels Club
(Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cjcle ,sc4cjcl, sc4_5reel, sc4cjcl, sc4_state, sc4cjcl, ROT0, "BFM","Cool Jewels Club
(Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cjclf ,sc4cjcl, sc4_5reel, sc4cjcl, sc4_state, sc4cjcl, ROT0, "BFM","Cool Jewels Club
(Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crcp ,0, sc4, sc4crcp, sc4_state, sc4mbus, ROT0, "BFM","Cops 'n' Robbers Club
Platinum (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crcpa ,sc4crcp, sc4, sc4crcp, sc4_state, sc4mbus, ROT0, "BFM","Cops 'n' Robbers Club
Platinum (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crcpc ,sc4crcp, sc4, sc4crcp, sc4_state, sc4mbus, ROT0, "BFM","Cops 'n' Robbers Club
Platinum (Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crcpd ,sc4crcp, sc4, sc4crcp, sc4_state, sc4mbus, ROT0, "BFM","Cops 'n' Robbers Club
Platinum (Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crcpe ,sc4crcp, sc4, sc4crcp, sc4_state, sc4mbus, ROT0, "BFM","Cops 'n' Robbers Club
Platinum (Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crcpf ,sc4crcp, sc4, sc4crcp, sc4_state, sc4mbus, ROT0, "BFM","Cops 'n' Robbers Club
Platinum (Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crcpg ,sc4crcp, sc4, sc4crcp, sc4_state, sc4mbus, ROT0, "BFM","Cops 'n' Robbers Club
Platinum (Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crcph ,sc4crcp, sc4, sc4crcp, sc4_state, sc4mbus, ROT0, "BFM","Cops 'n' Robbers Club
Platinum (Bellfruit) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crcpi ,sc4crcp, sc4, sc4crcp, sc4_state, sc4mbus, ROT0, "BFM","Cops 'n' Robbers Club
Platinum (Bellfruit) (Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crcpj ,sc4crcp, sc4, sc4crcp, sc4_state, sc4mbus, ROT0, "BFM","Cops 'n' Robbers Club
Platinum (Bellfruit) (Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 2003, sc4crgc ,0, sc4, sc4crgc, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 2003, sc4crgca ,sc4crgc, sc4, sc4crgc, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 2003, sc4crgcb ,sc4crgc, sc4, sc4crgc, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 2003, sc4crgcc ,sc4crgc, sc4, sc4crgc, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 2003, sc4crgcd ,sc4crgc, sc4, sc4crgc, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club
(Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 2003, sc4crgce ,sc4crgc, sc4, sc4crgc, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club
(Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 2003, sc4crgcf ,sc4crgc, sc4, sc4crgc, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club
(Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 2003, sc4crgcg ,sc4crgc, sc4, sc4crgc, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club
(Bellfruit) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 2003, sc4crgch ,sc4crgc, sc4, sc4crgc, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club
(Bellfruit) (Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 2003, sc4crgci ,sc4crgc, sc4, sc4crgc, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club
(Bellfruit) (Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 2003, sc4crgcj ,sc4crgc, sc4, sc4crgc, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club
(Bellfruit) (Scorpion 4) (set 11)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 2003, sc4crgck ,sc4crgc, sc4, sc4crgc, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club
(Bellfruit) (Scorpion 4) (set 12)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 2003, sc4crgcl ,sc4crgc, sc4, sc4crgc, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club
(Bellfruit) (Scorpion 4) (set 13)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 2003, sc4crgcm ,sc4crgc, sc4, sc4crgc, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club
(Bellfruit) (Scorpion 4) (set 14)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 2003, sc4crgco ,sc4crgc, sc4, sc4crgc, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club
(Bellfruit) (Scorpion 4) (set 15)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 2003, sc4crgcq ,sc4crgc, sc4, sc4crgc, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club
(Bellfruit) (Scorpion 4) (set 16)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 2003, sc4crgct ,sc4crgc, sc4, sc4crgc, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club
(Bellfruit) (Scorpion 4) (set 17)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 2003, sc4crgcw ,sc4crgc, sc4, sc4crgc, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club
(Bellfruit) (Scorpion 4) (set 18)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 2003, sc4crgcr ,sc4crgc, sc4, sc4crgc, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club
(Bellfruit) (Scorpion 4) (set 21)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 2003, sc4crgcu ,sc4crgc, sc4, sc4crgc, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club
(Bellfruit) (Scorpion 4) (set 22)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 2003, sc4crgcn ,sc4crgc, sc4, sc4crgc, sc4_state, sc4mbus, ROT0, "BFM","Cops 'n' Robbers Gold
Club (Bellfruit) (Scorpion 4) (set 19)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 2003, sc4crgcp ,sc4crgc, sc4, sc4crgc, sc4_state, sc4mbus, ROT0, "BFM","Cops 'n' Robbers Gold
Club (Bellfruit) (Scorpion 4) (set 20)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 2003, sc4crgcs ,sc4crgc, sc4, sc4crgc, sc4_state, sc4mbus, ROT0, "BFM","Cops 'n' Robbers Gold
Club (Bellfruit) (Scorpion 4) (set 23)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 2003, sc4crgcv ,sc4crgc, sc4, sc4crgc, sc4_state, sc4mbus, ROT0, "BFM","Cops 'n' Robbers Gold
Club (Bellfruit) (Scorpion 4) (set 24)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfcla ,0, sc4_3reel, sc4cfcla, sc4_state, sc4cfcla, ROT0, "BFM","Crazy Fruits
Classic (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfclab ,sc4cfcla, sc4_3reel, sc4cfcla, sc4_state, sc4cfcla, ROT0, "BFM","Crazy Fruits
Classic (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfclac ,sc4cfcla, sc4_3reel, sc4cfcla, sc4_state, sc4cfcla, ROT0, "BFM","Crazy Fruits
Classic (Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfclad ,sc4cfcla, sc4_3reel, sc4cfcla, sc4_state, sc4cfcla, ROT0, "BFM","Crazy Fruits
Classic (Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfclae ,sc4cfcla, sc4_3reel, sc4cfcla, sc4_state, sc4cfcla, ROT0, "BFM","Crazy Fruits
Classic (Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfclaf ,sc4cfcla, sc4_3reel, sc4cfcla, sc4_state, sc4cfcla, ROT0, "BFM","Crazy Fruits
Classic (Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfdu ,0, sc4_4reel_alt, sc4cfdu, sc4_state, sc4cfdu, ROT0, "BFM","Crazy Fruits
Down Under (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfdua ,sc4cfdu, sc4_4reel_alt, sc4cfdu, sc4_state, sc4cfdu, ROT0, "BFM","Crazy Fruits
Down Under (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfdub ,sc4cfdu, sc4_4reel_alt, sc4cfdu, sc4_state, sc4cfdu, ROT0, "BFM","Crazy Fruits
Down Under (Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfduc ,sc4cfdu, sc4_4reel_alt, sc4cfdu, sc4_state, sc4cfdu, ROT0, "BFM","Crazy Fruits
Down Under (Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfgcl ,0, sc4_5reel, sc4cfgcl, sc4_state, sc4cfgcl, ROT0, "BFM","Crazy Fruits
Gold Club (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfgcla ,sc4cfgcl, sc4_5reel, sc4cfgcl, sc4_state, sc4cfgcl, ROT0, "BFM","Crazy Fruits
Gold Club (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfgclb ,sc4cfgcl, sc4_5reel, sc4cfgcl, sc4_state, sc4cfgcl, ROT0, "BFM","Crazy Fruits
Gold Club (Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfgclc ,sc4cfgcl, sc4_5reel, sc4cfgcl, sc4_state, sc4cfgcl, ROT0, "BFM","Crazy Fruits
Gold Club (Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4derby ,0, sc4_200_5r, sc4derby, sc4_state, sc4derby, ROT0, "BFM","Demolition
Derby (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4derbya ,sc4derby, sc4_200_5r, sc4derby, sc4_state, sc4derby, ROT0, "BFM","Demolition
Derby (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4derbyb ,sc4derby, sc4_200_5r, sc4derby, sc4_state, sc4derby, ROT0, "BFM","Demolition
Derby (Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4derbyc ,sc4derby, sc4_200_5r, sc4derby, sc4_state, sc4derby, ROT0, "BFM","Demolition
Derby (Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4derbyd ,sc4derby, sc4_200_5r, sc4derby, sc4_state, sc4derby, ROT0, "BFM","Demolition
Derby (Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4derbye ,sc4derby, sc4_200_5r, sc4derby, sc4_state, sc4derby, ROT0, "BFM","Demolition
Derby (Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4dbldm ,0, sc4, sc4dbldm, sc4_state, sc4, ROT0, "Qps","Double Diamond (Qps)
(Scorpion 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4dyna ,0, sc4, sc4dyna, sc4_state, sc4, ROT0, "BFM","Dynamite (Bellfruit)
(Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4dynaa ,sc4dyna, sc4, sc4dyna, sc4_state, sc4, ROT0, "BFM","Dynamite (Bellfruit)
(Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4easy ,0, sc4, sc4easy, sc4_state, sc4, ROT0, "BFM","Easy Streak (Bellfruit)
(Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4easya ,sc4easy, sc4, sc4easy, sc4_state, sc4, ROT0, "BFM","Easy Streak (Bellfruit)
(Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4easyb ,sc4easy, sc4, sc4easy, sc4_state, sc4, ROT0, "BFM","Easy Streak (Bellfruit)
(Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4easyc ,sc4easy, sc4, sc4easy, sc4_state, sc4, ROT0, "BFM","Easy Streak (Bellfruit)
(Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4easyd ,sc4easy, sc4, sc4easy, sc4_state, sc4, ROT0, "BFM","Easy Streak (Bellfruit)
(Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4easye ,sc4easy, sc4, sc4easy, sc4_state, sc4, ROT0, "BFM","Easy Streak (Bellfruit)
(Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4easyf ,sc4easy, sc4, sc4easy, sc4_state, sc4, ROT0, "BFM","Easy Streak (Bellfruit)
(Scorpion 4) (set 11)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4clbmn ,0, sc4, sc4clbmn, sc4_state, sc4mbus, ROT0, "BFM","Club Moneybags
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4clbmna ,sc4clbmn, sc4, sc4clbmn, sc4_state, sc4mbus, ROT0, "BFM","Club Moneybags
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4clbmnb ,sc4clbmn, sc4, sc4clbmn, sc4_state, sc4mbus, ROT0, "BFM","Club Moneybags
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4clbmnc ,sc4clbmn, sc4, sc4clbmn, sc4_state, sc4mbus, ROT0, "BFM","Club Moneybags
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4boomb ,0, sc4_5reel_alt, sc4boomb, sc4_state, sc4boomb, ROT0, "BFM","Monopoly
Boom Or Bust (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4boomba ,sc4boomb, sc4_5reel_alt, sc4boomb, sc4_state, sc4boomb, ROT0, "BFM","Monopoly
Boom Or Bust (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fever ,0, sc4_200_alta, sc4fever, sc4_state, sc4fever, ROT0, "BFM","Fever
(PR1007) (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4fevera ,sc4fever, sc4_200_alta, sc4fever, sc4_state, sc4fever, ROT0, "BFM","Fever
(PR1007) (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4feverb ,sc4fever, sc4_200_alta, sc4fever, sc4_state, sc4fever, ROT0, "BFM","Fever
(PR1007) (Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4feverc ,sc4fever, sc4_200_alta, sc4fever, sc4_state, sc4fever, ROT0, "BFM","Fever
(PR1007) (Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4feverd ,sc4fever, sc4_200_alta, sc4fever, sc4_state, sc4fever, ROT0, "BFM","Fever
(PR1007) (Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4fevere ,sc4fever, sc4_200_alta, sc4fever, sc4_state, sc4fever, ROT0, "BFM","Fever
(PR1007) (Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4feverf ,sc4fever, sc4_200_alta, sc4fever, sc4_state, sc4fever, ROT0, "BFM","Fever
(PR1007) (Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4feverg ,sc4fever, sc4_200_alta, sc4fever, sc4_state, sc4fever, ROT0, "BFM","Fever
(PR1007) (Bellfruit) (Scorpion 4) (set 8)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4feverh ,sc4fever, sc4_200_alta, sc4fever, sc4_state, sc4fever, ROT0, "BFM","Fever
(PR1007) (Bellfruit) (Scorpion 4) (set 9)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4feverk ,sc4fever, sc4_200_alta, sc4fever, sc4_state, sc4fever, ROT0, "BFM","Fever
(PR1007) (Bellfruit) (Scorpion 4) (set 10)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4helrd ,0, sc4_4reel, sc4helrd, sc4_state, sc4helrd, ROT0, "BFM","Hellraiser
(Dutch) (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4helrs ,sc4helrd, sc4_4reel, sc4helrd, sc4_state, sc4helrd, ROT0, "BFM","Hellraiser
(Dutch) (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4heatw ,0, sc4, sc4heatw, sc4_state, sc4heatw, ROT0, "BFM","Heatwave (Dutch)
(Bellfruit) (Scorpion 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4colos ,0, sc4, sc4colos, sc4_state, sc4colos, ROT0, "BFM","Colossus (Dutch)
(Bellfruit) (Scorpion 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fevdt ,0, sc4, sc4fevdt, sc4_state, sc4fevdt, ROT0, "BFM","Fever (PR1202) (Dutch)
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fevdta ,sc4fevdt, sc4, sc4fevdt, sc4_state, sc4fevdt, ROT0, "BFM","Fever (PR1202) (Dutch)
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fevdtb ,sc4fevdt, sc4, sc4fevdt, sc4_state, sc4fevdt, ROT0, "BFM","Fever (PR1202) (Dutch)
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fevnx ,0, sc4, sc4fevnx, sc4_state, sc4fevnx, ROT0, "BFM","Fever The Next (Dutch)
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fevnxa ,sc4fevnx, sc4, sc4fevnx, sc4_state, sc4fevnx, ROT0, "BFM","Fever The Next (Dutch)
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4goud ,0, sc4_200_5r, sc4goud, sc4_state, sc4goud, ROT0, "BFM","Goudkoorts
(Dutch) (Bellfruit) (Scorpion 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lasv ,0, sc4, sc4lasv, sc4_state, sc4lasv, ROT0, "BFM","Las Vegas (Dutch)
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lasva ,sc4lasv, sc4, sc4lasv, sc4_state, sc4lasv, ROT0, "BFM","Las Vegas (Dutch)
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4paytm ,0, sc4, sc4paytm, sc4_state, sc4paytm, ROT0, "BFM","Pay Time (Dutch)
(Bellfruit) (Scorpion 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pglcs ,0, sc4_3reel, sc4pglcs, sc4_state, sc4pglcs, ROT0, "BFM","Pharaoh's Gold
Casino (Dutch) (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pglcsa ,sc4pglcs, sc4_3reel, sc4pglcs, sc4_state, sc4pglcs, ROT0, "BFM","Pharaoh's Gold
Casino (Dutch) (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pglcsb ,sc4pglcs, sc4_3reel, sc4pglcs, sc4_state, sc4pglcs, ROT0, "BFM","Pharaoh's Gold
Casino (Dutch) (Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4redad ,0, sc4, sc4redad, sc4_state, sc4redad, ROT0, "BFM","Red Alert (Dutch)
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4redada ,sc4redad, sc4, sc4redad, sc4_state, sc4redad, ROT0, "BFM","Red Alert (Dutch)
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rvlnx ,0, sc4_200_5r, sc4rvlnx, sc4_state, sc4rvlnx, ROT0, "BFM","Revolution The
Next (Dutch) (Bellfruit) (Scorpion 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rvl ,0, sc4_200_5r, sc4rvl, sc4_state, sc4rvl, ROT0, "BFM","Revolution (Dutch)
(Bellfruit) (Scorpion 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rio ,0, sc4, sc4rio, sc4_state, sc4rio, ROT0, "BFM","Rio Grande (Dutch)
(Bellfruit) (Scorpion 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4strbr ,0, sc4, sc4strbr, sc4_state, sc4strbr, ROT0, "BFM","Stars 'n' Bars
(PR1219) (Dutch) (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4strbrb ,sc4strbr, sc4, sc4strbr, sc4_state, sc4strbr, ROT0, "BFM","Stars 'n' Bars
(PR1219) (Dutch) (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4strbra ,sc4strbr, sc4, sc4strbra, sc4_state, sc4strbr, ROT0, "BFM","Stars 'n' Bars Arcade
(PR1263) (Dutch) (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4strbrc ,sc4strbr, sc4, sc4strbra, sc4_state, sc4strbr, ROT0, "BFM","Stars 'n' Bars Arcade
(PR1263) (Dutch) (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4strbrd ,sc4strbr, sc4, sc4strbra, sc4_state, sc4strbr, ROT0, "BFM","Stars 'n' Bars Arcade
(PR1263) (Dutch) (Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4twilt ,0, sc4_4reel, sc4twilt, sc4_state, sc4twilt, ROT0, "BFM","Twilight (Dutch)
(Bellfruit) (Scorpion 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4monsp ,0, sc4_200_5r, sc4monsp, sc4_state, sc4monsp, ROT0, "BFM","Money Spinner
(Dutch) (Bellfruit) (Scorpion 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ivply ,0, sc4_4reel, sc4ivply, sc4_state, sc4ivply, ROT0, "BFM","4 Play (Dutch)
(Bellfruit) (Scorpion 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ccc ,0, sc4_4reel, sc4ccc, sc4_state, sc4ccc, ROT0, "BFM","Criss Cross Crazy
(Dutch) (Bellfruit) (Scorpion 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4valqp ,0, sc4_3reel, sc4valqp, sc4_state, sc4valqp, ROT0, "Qps /
Eurocoin","Valhalla (Dutch) (Qps) (Scorpion 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4winxp ,0, sc4_4reel, sc4winxp, sc4_state, sc4winxp, ROT0, "BFM","Win X-plosion
(Dutch) (Bellfruit) (Scorpion 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4xcash ,0, sc4_3reel, sc4xcash, sc4_state, sc4xcash, ROT0, "BFM","Xtra Cash Casino
(Dutch) (Bellfruit) (Scorpion 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4helld ,0, sc4_3reel, sc4helld, sc4_state, sc4helld, ROT0, "BFM / Eurocoin","Hells
Bells (PR1201) (Dutch) (Bellfruit) (Scorpion 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cashn ,0, sc4_3reel, sc4cashn, sc4_state, sc4cashn, ROT0, "Mazooma /
Eurocoin","Cashanova (Dutch) (Mazooma / Eurocoin) (Scorpion 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4czfra ,0, sc4_5reel, sc4czfra, sc4_state, sc4czfra, ROT0, "BFM","Crazy Fruits (Dutch)
(PR1212, CRAZ) (Bellfruit) (Scorpion 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4adsnt ,0, sc4, sc4adsnt, sc4_state, sc4, ROT0, "BFM","Ant & Dec's Saturday Night
Takeaway (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4adsnta ,sc4adsnt, sc4, sc4adsnt, sc4_state, sc4, ROT0, "BFM","Ant & Dec's Saturday Night
Takeaway (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4slad ,0, sc4, sc4slad, sc4_state, sc4, ROT0, "BFM","Snakes & Ladders (Bellfruit)
(Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4slada ,sc4slad, sc4, sc4slad, sc4_state, sc4, ROT0, "BFM","Snakes & Ladders (Bellfruit)
(Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4sladb ,sc4slad, sc4, sc4slad, sc4_state, sc4, ROT0, "BFM","Snakes & Ladders (Bellfruit)
(Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4sladc ,sc4slad, sc4, sc4slad, sc4_state, sc4, ROT0, "BFM","Snakes & Ladders (Bellfruit)
(Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4sladd ,sc4slad, sc4, sc4slad, sc4_state, sc4, ROT0, "BFM","Snakes & Ladders (Bellfruit)
(Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4slade ,sc4slad, sc4, sc4slad, sc4_state, sc4, ROT0, "BFM","Snakes & Ladders (Bellfruit)
(Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4sladf ,sc4slad, sc4, sc4slad, sc4_state, sc4, ROT0, "BFM","Snakes & Ladders (Bellfruit)
(Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4sladg ,sc4slad, sc4, sc4slad, sc4_state, sc4, ROT0, "BFM","Snakes & Ladders (Bellfruit)
(Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4sladh ,sc4slad, sc4, sc4slad, sc4_state, sc4, ROT0, "BFM","Snakes & Ladders (Bellfruit)
(Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4magci ,0, sc4, sc4magci, sc4_state, sc4, ROT0, "Qps","Magic Circle (011) (Qps)
(Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4magcik ,sc4magci, sc4, sc4magci, sc4_state, sc4, ROT0, "Qps","Magic Circle (011) (Qps)
(Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4magcia ,sc4magci, sc4, sc4magci, sc4_state, sc4, ROT0, "Qps","Magic Circle (021) (Qps)
(Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4magcil ,sc4magci, sc4, sc4magci, sc4_state, sc4, ROT0, "Qps","Magic Circle (021) (Qps)
(Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4magcib ,sc4magci, sc4, sc4magci, sc4_state, sc4, ROT0, "Qps","Magic Circle (031) (Qps)
(Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4magcim ,sc4magci, sc4, sc4magci, sc4_state, sc4, ROT0, "Qps","Magic Circle (031) (Qps)
(Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4magcic ,sc4magci, sc4, sc4magci, sc4_state, sc4, ROT0, "Qps","Magic Circle (012) (Qps)
(Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4magcin ,sc4magci, sc4, sc4magci, sc4_state, sc4, ROT0, "Qps","Magic Circle (012) (Qps)
(Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4magcid ,sc4magci, sc4, sc4magci, sc4_state, sc4, ROT0, "Qps","Magic Circle (012) (Qps)
(Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4magcio ,sc4magci, sc4, sc4magci, sc4_state, sc4, ROT0, "Qps","Magic Circle (012) (Qps)
(Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4magcie ,sc4magci, sc4, sc4magci, sc4_state, sc4, ROT0, "Qps","Magic Circle (022) (Qps)
(Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4magcip ,sc4magci, sc4, sc4magci, sc4_state, sc4, ROT0, "Qps","Magic Circle (022) (Qps)
(Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4magcif ,sc4magci, sc4, sc4magci, sc4_state, sc4, ROT0, "Qps","Magic Circle (032) (Qps)
(Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4magciq ,sc4magci, sc4, sc4magci, sc4_state, sc4, ROT0, "Qps","Magic Circle (032) (Qps)
(Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4magcig ,sc4magci, sc4, sc4magci, sc4_state, sc4, ROT0, "Qps","Magic Circle (013) (Qps)
(Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4magcir ,sc4magci, sc4, sc4magci, sc4_state, sc4, ROT0, "Qps","Magic Circle (013) (Qps)
(Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4magcih ,sc4magci, sc4, sc4magci, sc4_state, sc4, ROT0, "Qps","Magic Circle (014) (Qps)
(Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4magcis ,sc4magci, sc4, sc4magci, sc4_state, sc4, ROT0, "Qps","Magic Circle (014) (Qps)
(Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4magcii ,sc4magci, sc4, sc4magci, sc4_state, sc4, ROT0, "Qps","Magic Circle (024) (Qps)
(Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4magcit ,sc4magci, sc4, sc4magci, sc4_state, sc4, ROT0, "Qps","Magic Circle (024) (Qps)
(Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4magcij ,sc4magci, sc4, sc4magci, sc4_state, sc4, ROT0, "Qps","Magic Circle (034) (Qps)
(Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4magciu ,sc4magci, sc4, sc4magci, sc4_state, sc4, ROT0, "Qps","Magic Circle (034) (Qps)
(Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4dcrls ,0, sc4, sc4dcrls, sc4_state, sc4, ROT0, "Mazooma","Double Crazy Reels
(021) (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4dcrlsf ,sc4dcrls, sc4, sc4dcrls, sc4_state, sc4, ROT0, "Mazooma","Double Crazy Reels
(021) (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4dcrlsa ,sc4dcrls, sc4, sc4dcrls, sc4_state, sc4, ROT0, "Mazooma","Double Crazy Reels
(031) (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4dcrlsg ,sc4dcrls, sc4, sc4dcrls, sc4_state, sc4, ROT0, "Mazooma","Double Crazy Reels
(031) (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4dcrlsb ,sc4dcrls, sc4, sc4dcrls, sc4_state, sc4, ROT0, "Mazooma","Double Crazy Reels
(022) (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4dcrlsh ,sc4dcrls, sc4, sc4dcrls, sc4_state, sc4, ROT0, "Mazooma","Double Crazy Reels
(022) (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4dcrlsc ,sc4dcrls, sc4, sc4dcrls, sc4_state, sc4, ROT0, "Mazooma","Double Crazy Reels
(032) (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4dcrlsi ,sc4dcrls, sc4, sc4dcrls, sc4_state, sc4, ROT0, "Mazooma","Double Crazy Reels
(032) (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4dcrlsd ,sc4dcrls, sc4, sc4dcrls, sc4_state, sc4, ROT0, "Mazooma","Double Crazy Reels
(023) (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4dcrlsj ,sc4dcrls, sc4, sc4dcrls, sc4_state, sc4, ROT0, "Mazooma","Double Crazy Reels
(023) (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4dcrlse ,sc4dcrls, sc4, sc4dcrls, sc4_state, sc4, ROT0, "Mazooma","Double Crazy Reels
(033) (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4dcrlsk ,sc4dcrls, sc4, sc4dcrls, sc4_state, sc4, ROT0, "Mazooma","Double Crazy Reels
(033) (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gshot ,0, sc4, sc4gshot, sc4_state, sc4, ROT0, "Qps","Golden Shot (Qps) (Scorpion
4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gshotb ,sc4gshot, sc4, sc4gshot, sc4_state, sc4, ROT0, "Qps","Golden Shot (Qps) (Scorpion
4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gshota ,sc4gshot, sc4, sc4gshot, sc4_state, sc4, ROT0, "Qps","Golden Shot Arcade (Qps)
(Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gshotc ,sc4gshot, sc4, sc4gshot, sc4_state, sc4, ROT0, "Qps","Golden Shot Arcade (Qps)
(Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cj ,0, sc4, sc4cj, sc4_state, sc4, ROT0, "BFM","Cool Jewels (Bellfruit)
(Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cja ,sc4cj, sc4, sc4cj, sc4_state, sc4, ROT0, "BFM","Cool Jewels (Bellfruit)
(Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cjb ,sc4cj, sc4, sc4cj, sc4_state, sc4, ROT0, "BFM","Cool Jewels (Bellfruit)
(Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cjc ,sc4cj, sc4, sc4cj, sc4_state, sc4, ROT0, "BFM","Cool Jewels (Bellfruit)
(Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crnjw ,0, sc4, sc4crnjw, sc4_state, sc4, ROT0, "BFM","Crown Jewels (Bellfruit)
(Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crnjwa ,sc4crnjw, sc4, sc4crnjw, sc4_state, sc4, ROT0, "BFM","Crown Jewels (Bellfruit)
(Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4jjok ,0, sc4, sc4jjok, sc4_state, sc4, ROT0, "BFM","Jackpot Jokers (Bellfruit)
(Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4jjoka ,sc4jjok, sc4, sc4jjok, sc4_state, sc4, ROT0, "BFM","Jackpot Jokers (Bellfruit)
(Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4copsr ,0, sc4, sc4copsr, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4copsra ,sc4copsr, sc4, sc4copsr, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4copsrb ,sc4copsr, sc4, sc4copsr, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4copsrc ,sc4copsr, sc4, sc4copsr, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4copsrd ,sc4copsr, sc4, sc4copsr, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers
(Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4copsre ,sc4copsr, sc4, sc4copsr, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers
(Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4copsrf ,sc4copsr, sc4, sc4copsr, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers
(Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4copsrg ,sc4copsr, sc4, sc4copsr, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers
(Bellfruit) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4copsrh ,sc4copsr, sc4, sc4copsr, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers
(Bellfruit) (Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4copsri ,sc4copsr, sc4, sc4copsr, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers
(Bellfruit) (Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4druby ,0, sc4, sc4druby, sc4_state, sc4, ROT0, "BFM","Diamonds & Rubies
(Bellfruit) (Scorpion 4) (Top Box?, set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4drubya ,sc4druby, sc4, sc4druby, sc4_state, sc4, ROT0, "BFM","Diamonds & Rubies
(Bellfruit) (Scorpion 4) (Top Box?, set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4drubyc ,sc4druby, sc4, sc4druby, sc4_state, sc4, ROT0, "BFM","Diamonds & Rubies
(Bellfruit) (Scorpion 4) (Top Box?, set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4drubyd ,sc4druby, sc4, sc4druby, sc4_state, sc4, ROT0, "BFM","Diamonds & Rubies
(Bellfruit) (Scorpion 4) (Top Box?, set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4abra ,0, sc4_200_4r, sc4abra, sc4_state, sc4abra, ROT0, "Qps","Abracadabra (Qps)
(Scorpion 4) (set 1, 041)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4abraa ,sc4abra, sc4_200_4r, sc4abra, sc4_state, sc4abra, ROT0, "Qps","Abracadabra (Qps)
(Scorpion 4) (set 2, 041)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4abrab ,sc4abra, sc4_200_4r, sc4abra, sc4_state, sc4abra, ROT0, "Qps","Abracadabra (Qps)
(Scorpion 4) (set 3, 044)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4abrac ,sc4abra, sc4_200_4r, sc4abra, sc4_state, sc4abra, ROT0, "Qps","Abracadabra (Qps)
(Scorpion 4) (set 4, 044)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4abrad ,sc4abra, sc4_200_4r, sc4abra, sc4_state, sc4abra, ROT0, "Qps","Abracadabra (Qps)
(Scorpion 4) (set 5, 014)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4abrae ,sc4abra, sc4_200_4r, sc4abra, sc4_state, sc4abra, ROT0, "Qps","Abracadabra (Qps)
(Scorpion 4) (set 6, 014)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4alad ,0, sc4, sc4alad, sc4_state, sc4, ROT0, "Mazooma","Aladdin's Cave (Mazooma)
(Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4alada ,sc4alad, sc4, sc4alad, sc4_state, sc4, ROT0, "Mazooma","Aladdin's Cave (Mazooma)
(Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4bigdl ,0, sc4_200_5r, sc4bigdl, sc4_state, sc4bigdl, ROT0, "Qps","Big Deal (Qps)
(Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4bigdla ,sc4bigdl, sc4_200_5r, sc4bigdl, sc4_state, sc4bigdl, ROT0, "Qps","Big Deal (Qps)
(Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4cconx ,0, sc4_4reel, sc4, sc4_state, sc4cconx, ROT0, "Mazooma","Cash Connexion
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4cconxa ,sc4cconx, sc4_4reel, sc4, sc4_state, sc4cconx, ROT0, "Mazooma","Cash Connexion
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4cconxb ,sc4cconx, sc4_4reel, sc4, sc4_state, sc4cconx, ROT0, "Mazooma","Cash Connexion
(Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4cconxc ,sc4cconx, sc4_4reel, sc4, sc4_state, sc4cconx, ROT0, "Mazooma","Cash Connexion
(Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4ccrus ,0, sc4_4reel, sc4ccrus, sc4_state, sc4ccrus, ROT0, "Mazooma","Cash
Crusaders (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4ccrusa ,sc4ccrus, sc4_4reel, sc4ccrus, sc4_state, sc4ccrus, ROT0, "Mazooma","Cash
Crusaders (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4ccrusb ,sc4ccrus, sc4_4reel, sc4ccrus, sc4_state, sc4ccrus, ROT0, "Mazooma","Cash
Crusaders (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4jjc ,0, sc4_200_4ra, sc4jjc, sc4_state, sc4jjc, ROT0, "Mazooma","Jumping Jack
Cash (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4jjca ,sc4jjc, sc4_200_4ra, sc4jjc, sc4_state, sc4jjc, ROT0, "Mazooma","Jumping Jack
Cash (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4jjcb ,sc4jjc, sc4_200_4ra, sc4jjc, sc4_state, sc4jjc, ROT0, "Mazooma","Jumping Jack
Cash (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4jjcc ,sc4jjc, sc4_200_4ra, sc4jjc, sc4_state, sc4jjc, ROT0, "Mazooma","Jumping Jack
Cash (Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4jjcd ,sc4jjc, sc4_200_4ra, sc4jjc, sc4_state, sc4jjc, ROT0, "Mazooma","Jumping Jack
Cash (Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4jjce ,sc4jjc, sc4_200_4ra, sc4jjc, sc4_state, sc4jjc, ROT0, "Mazooma","Jumping Jack
Cash (Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4jjcf ,sc4jjc, sc4_200_4ra, sc4jjc, sc4_state, sc4jjc, ROT0, "Mazooma","Jumping Jack
Cash (Mazooma) (Scorpion 4) (set 7)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4jjcg ,sc4jjc, sc4_200_4ra, sc4jjc, sc4_state, sc4jjc, ROT0, "Mazooma","Jumping Jack
Cash (Mazooma) (Scorpion 4) (set 8)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4jjch ,sc4jjc, sc4_200_4ra, sc4jjc, sc4_state, sc4jjc, ROT0, "Mazooma","Jumping Jack
Cash (Mazooma) (Scorpion 4) (set 9)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4jjci ,sc4jjc, sc4_200_4ra, sc4jjc, sc4_state, sc4jjc, ROT0, "Mazooma","Jumping Jack
Cash (Mazooma) (Scorpion 4) (set 10)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4kkong ,0, sc4, sc4kkong, sc4_state, sc4, ROT0, "Mazooma","King Kong Cash
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4kkonga ,sc4kkong, sc4, sc4kkong, sc4_state, sc4, ROT0, "Mazooma","King Kong Cash
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4kkongb ,sc4kkong, sc4, sc4kkong, sc4_state, sc4, ROT0, "Mazooma","King Kong Cash
(Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4kkongc ,sc4kkong, sc4, sc4kkong, sc4_state, sc4, ROT0, "Mazooma","King Kong Cash
(Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4kkongd ,sc4kkong, sc4, sc4kkong, sc4_state, sc4, ROT0, "Mazooma","King Kong Cash
(Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4kkonge ,sc4kkong, sc4, sc4kkong, sc4_state, sc4, ROT0, "Mazooma","King Kong Cash
(Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4kkongf ,sc4kkong, sc4, sc4kkong, sc4_state, sc4, ROT0, "Mazooma","King Kong Cash
(Mazooma) (Scorpion 4) (set 7)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4kkongg ,sc4kkong, sc4, sc4kkong, sc4_state, sc4, ROT0, "Mazooma","King Kong Cash
(Mazooma) (Scorpion 4) (set 8)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4kkongh ,sc4kkong, sc4, sc4kkong, sc4_state, sc4, ROT0, "Mazooma","King Kong Cash
(Mazooma) (Scorpion 4) (set 9)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4kkongi ,sc4kkong, sc4, sc4kkong, sc4_state, sc4, ROT0, "Mazooma","King Kong Cash
(Mazooma) (Scorpion 4) (set 10)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4kkongj ,sc4kkong, sc4, sc4kkong, sc4_state, sc4, ROT0, "Mazooma","King Kong Cash
(Mazooma) (Scorpion 4) (set 11)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4knok ,0, sc4_4reel, sc4knok, sc4_state, sc4knok, ROT0, "Mazooma","Knockout
(PR7061, KOUT) (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4knoka ,sc4knok, sc4_4reel, sc4knok, sc4_state, sc4knok, ROT0, "Mazooma","Knockout
(PR7061, KOUT) (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4knokb ,0, sc4_200_5r, sc4knokb, sc4_state, sc4knokb, ROT0, "Mazooma","Knock Out
(PR2057, PKOT) (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4knokc ,sc4knokb, sc4_200_5r, sc4knokb, sc4_state, sc4knokb, ROT0, "Mazooma","Knock Out
(PR2057, PKOT) (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4maxcc ,0, sc4_200_5r, sc4maxcc, sc4_state, sc4maxcc, ROT0, "Mazooma","Maximus
Cash Club (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4maxcca ,sc4maxcc, sc4_200_5r, sc4maxcc, sc4_state, sc4maxcc, ROT0, "Mazooma","Maximus
Cash Club (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4maxccb ,sc4maxcc, sc4_200_5r, sc4maxcc, sc4_state, sc4maxcc, ROT0, "Mazooma","Maximus
Cash Club (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4maxccc ,sc4maxcc, sc4_200_5r, sc4maxcc, sc4_state, sc4maxcc, ROT0, "Mazooma","Maximus
Cash Club (Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wadzl ,0, sc4_200_5r, sc4wadzl, sc4_state, sc4wadzl, ROT0, "Mazooma","Wadzilla
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wadzla ,sc4wadzl, sc4_200_5r, sc4wadzl, sc4_state, sc4wadzl, ROT0, "Mazooma","Wadzilla
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4s16 ,0, sc4, sc4s16, sc4_state, sc4, ROT0, "Mazooma","Section 16 (Mazooma)
(Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4s16a ,sc4s16, sc4, sc4s16, sc4_state, sc4, ROT0, "Mazooma","Section 16 (Mazooma)
(Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4bob ,0, sc4, sc4bob, sc4_state, sc4, ROT0, "Mazooma","Bobby Dazzler (Mazooma)
(Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4boba ,sc4bob, sc4, sc4bob, sc4_state, sc4, ROT0, "Mazooma","Bobby Dazzler (Mazooma)
(Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4bobb ,sc4bob, sc4, sc4bob, sc4_state, sc4, ROT0, "Mazooma","Bobby Dazzler (Mazooma)
(Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4bobc ,sc4bob, sc4, sc4bob, sc4_state, sc4, ROT0, "Mazooma","Bobby Dazzler (Mazooma)
(Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4bobd ,sc4bob, sc4, sc4bob, sc4_state, sc4, ROT0, "Mazooma","Bobby Dazzler (Mazooma)
(Scorpion 4) (set 5)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4bobe ,sc4bob, sc4, sc4bob, sc4_state, sc4, ROT0, "Mazooma","Bobby Dazzler (Mazooma)
(Scorpion 4) (set 6)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4bobf ,sc4bob, sc4, sc4bob, sc4_state, sc4, ROT0, "Mazooma","Bobby Dazzler (Mazooma)
(Scorpion 4) (set 7)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4bobg ,sc4bob, sc4, sc4bob, sc4_state, sc4, ROT0, "Mazooma","Bobby Dazzler (Mazooma)
(Scorpion 4) (set 8)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4bobh ,sc4bob, sc4, sc4bob, sc4_state, sc4, ROT0, "Mazooma","Bobby Dazzler (Mazooma)
(Scorpion 4) (set 9)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4bobi ,sc4bob, sc4, sc4bob, sc4_state, sc4, ROT0, "Mazooma","Bobby Dazzler (Mazooma)
(Scorpion 4) (set 10)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4clue ,0, sc4, sc4clue, sc4_state, sc4, ROT0, "Mazooma","Cluedo (Mazooma)
(Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4cluea ,sc4clue, sc4, sc4clue, sc4_state, sc4, ROT0, "Mazooma","Cluedo (Mazooma)
(Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4clueb ,sc4clue, sc4, sc4clue, sc4_state, sc4, ROT0, "Mazooma","Cluedo (Mazooma)
(Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4cluec ,sc4clue, sc4, sc4clue, sc4_state, sc4, ROT0, "Mazooma","Cluedo (Mazooma)
(Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4clued ,sc4clue, sc4, sc4clue, sc4_state, sc4, ROT0, "Mazooma","Cluedo (Mazooma)
(Scorpion 4) (set 5)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4cluee ,sc4clue, sc4, sc4clue, sc4_state, sc4, ROT0, "Mazooma","Cluedo (Mazooma)
(Scorpion 4) (set 6)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4cluef ,sc4clue, sc4, sc4clue, sc4_state, sc4, ROT0, "Mazooma","Cluedo (Mazooma)
(Scorpion 4) (set 7)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4clueg ,sc4clue, sc4, sc4clue, sc4_state, sc4, ROT0, "Mazooma","Cluedo (Mazooma)
(Scorpion 4) (set 8)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4ducks ,0, sc4, sc4ducks, sc4_state, sc4, ROT0, "Mazooma","Ducks Of Hazzard
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4ducksa ,sc4ducks, sc4, sc4ducks, sc4_state, sc4, ROT0, "Mazooma","Ducks Of Hazzard
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4ducksb ,sc4ducks, sc4, sc4ducks, sc4_state, sc4, ROT0, "Mazooma","Ducks Of Hazzard
(Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4ducksc ,sc4ducks, sc4, sc4ducks, sc4_state, sc4, ROT0, "Mazooma","Ducks Of Hazzard
(Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4glad ,0, sc4_200_4rb, sc4glad, sc4_state, sc4glad, ROT0, "QPS /
Mazooma","Gladiator (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4glada ,sc4glad, sc4_200_4rb, sc4glad, sc4_state, sc4glad, ROT0, "QPS /
Mazooma","Gladiator (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4gladb ,sc4glad, sc4_200_4rb, sc4glad, sc4_state, sc4glad, ROT0, "QPS /
Mazooma","Gladiator (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4gladc ,sc4glad, sc4_200_4rb, sc4glad, sc4_state, sc4glad, ROT0, "QPS /
Mazooma","Gladiator (Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4gladd ,sc4glad, sc4_200_4rb, sc4glad, sc4_state, sc4glad, ROT0, "QPS /
Mazooma","Gladiator (Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4glade ,sc4glad, sc4_200_4rb, sc4glad, sc4_state, sc4glad, ROT0, "QPS /
Mazooma","Gladiator (Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4gladf ,sc4glad, sc4_200_4rb, sc4glad, sc4_state, sc4glad, ROT0, "QPS /
Mazooma","Gladiator (Mazooma) (Scorpion 4) (set 7)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4gladg ,sc4glad, sc4_200_4rb, sc4glad, sc4_state, sc4glad, ROT0, "QPS /
Mazooma","Gladiator (Mazooma) (Scorpion 4) (set 8)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4hotdg ,0, sc4, sc4hotdg, sc4_state, sc4mbus, ROT0, "BFM","Hot Dog (Bellfruit)
(Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4hotdgb ,sc4hotdg, sc4, sc4hotdg, sc4_state, sc4mbus, ROT0, "BFM","Hot Dog (Bellfruit)
(Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4hotdgc ,sc4hotdg, sc4, sc4hotdg, sc4_state, sc4mbus, ROT0, "BFM","Hot Dog (Bellfruit)
(Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4pp ,0, sc4_200_4ra, sc4pp, sc4_state, sc4pp, ROT0, "Mazooma","Pink Panther
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4ppa ,sc4pp, sc4_200_4ra, sc4pp, sc4_state, sc4pp, ROT0, "Mazooma","Pink Panther
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4ppb ,sc4pp, sc4_200_4ra, sc4pp, sc4_state, sc4pp, ROT0, "Mazooma","Pink Panther
(Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4ppc ,sc4pp, sc4_200_4ra, sc4pp, sc4_state, sc4pp, ROT0, "Mazooma","Pink Panther
(Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4ppd ,sc4pp, sc4_200_4ra, sc4pp, sc4_state, sc4pp, ROT0, "Mazooma","Pink Panther
(Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4ppsag ,0, sc4, sc4ppsag, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Strikes
Again (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4ppsaga ,sc4ppsag, sc4, sc4ppsag, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Strikes
Again (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4ppsagb ,sc4ppsag, sc4, sc4ppsag, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Strikes
Again (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4ppsagc ,sc4ppsag, sc4, sc4ppsag, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Strikes
Again (Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4ppsagd ,sc4ppsag, sc4, sc4ppsag, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Strikes
Again (Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4ppsage ,sc4ppsag, sc4, sc4ppsag, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Strikes
Again (Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4ppsagf ,sc4ppsag, sc4, sc4ppsag, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Strikes
Again (Mazooma) (Scorpion 4) (set 7)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4ppsagg ,sc4ppsag, sc4, sc4ppsag, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Strikes
Again (Mazooma) (Scorpion 4) (set 8)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4ppsagh ,sc4ppsag, sc4, sc4ppsag, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Strikes
Again (Mazooma) (Scorpion 4) (set 9)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4ppsagi ,sc4ppsag, sc4, sc4ppsag, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Strikes
Again (Mazooma) (Scorpion 4) (set 10)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4pog ,0, sc4, sc4pog, sc4_state, sc4mbus, ROT0, "BFM","Pots Of Gold (Bellfruit)
(Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4poga ,sc4pog, sc4, sc4pog, sc4_state, sc4mbus, ROT0, "BFM","Pots Of Gold (Bellfruit)
(Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4pogb ,sc4pog, sc4, sc4pog, sc4_state, sc4mbus, ROT0, "BFM","Pots Of Gold (Bellfruit)
(Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4pogc ,sc4pog, sc4, sc4pog, sc4_state, sc4mbus, ROT0, "BFM","Pots Of Gold (Bellfruit)
(Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4pogd ,sc4pog, sc4, sc4pog, sc4_state, sc4mbus, ROT0, "BFM","Pots Of Gold (Bellfruit)
(Scorpion 4) (set 5)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4poge ,sc4pog, sc4, sc4pog, sc4_state, sc4mbus, ROT0, "BFM","Pots Of Gold (Bellfruit)
(Scorpion 4) (set 6)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4pogf ,sc4pog, sc4, sc4pog, sc4_state, sc4mbus, ROT0, "BFM","Pots Of Gold (Bellfruit)
(Scorpion 4) (set 7)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4pogg ,sc4pog, sc4, sc4pog, sc4_state, sc4mbus, ROT0, "BFM","Pots Of Gold (Bellfruit)
(Scorpion 4) (set 8)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4pogh ,sc4pog, sc4, sc4pog, sc4_state, sc4mbus, ROT0, "BFM","Pots Of Gold (Bellfruit)
(Scorpion 4) (set 9)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4pogi ,sc4pog, sc4, sc4pog, sc4_state, sc4mbus, ROT0, "BFM","Pots Of Gold (Bellfruit)
(Scorpion 4) (set 10)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4pwrpl ,0, sc4, sc4pwrpl, sc4_state, sc4, ROT0, "Mazooma","Power Play (Mazooma)
(Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4pwrpla ,sc4pwrpl, sc4, sc4pwrpl, sc4_state, sc4, ROT0, "Mazooma","Power Play (Mazooma)
(Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4pwrplb ,sc4pwrpl, sc4, sc4pwrpl, sc4_state, sc4, ROT0, "Mazooma","Power Play (Mazooma)
(Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4pwrplc ,sc4pwrpl, sc4, sc4pwrpl, sc4_state, sc4, ROT0, "Mazooma","Power Play (Mazooma)
(Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4swywm ,0, sc4_200_5ra, sc4swywm, sc4_state, sc4swywm, ROT0, "Mazooma","Spin When
Your Winning (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4swywma ,sc4swywm, sc4_200_5ra, sc4swywm, sc4_state, sc4swywm, ROT0, "Mazooma","Spin When
Your Winning (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4swywmb ,sc4swywm, sc4_200_5ra, sc4swywm, sc4_state, sc4swywm, ROT0, "Mazooma","Spin When
Your Winning (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4swywmc ,sc4swywm, sc4_200_5ra, sc4swywm, sc4_state, sc4swywm, ROT0, "Mazooma","Spin When
Your Winning (Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4swywmd ,sc4swywm, sc4_200_5ra, sc4swywm, sc4_state, sc4swywm, ROT0, "Mazooma","Spin When
Your Winning (Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4swywme ,sc4swywm, sc4_200_5ra, sc4swywm, sc4_state, sc4swywm, ROT0, "Mazooma","Spin When
Your Winning (Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4swywmf ,sc4swywm, sc4_200_5ra, sc4swywm, sc4_state, sc4swywm, ROT0, "Mazooma","Spin When
Your Winning (Mazooma) (Scorpion 4) (set 7)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4swywmg ,sc4swywm, sc4_200_5ra, sc4swywm, sc4_state, sc4swywm, ROT0, "Mazooma","Spin When
Your Winning (Mazooma) (Scorpion 4) (set 8)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4sumit ,0, sc4_200_4ra, sc4sumit, sc4_state, sc4sumit, ROT0, "Mazooma","Summit Up
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4sumita ,sc4sus, sc4_200_4ra, sc4sumit, sc4_state, sc4sumit, ROT0, "Mazooma","Summit Up
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4sumitb ,sc4sus, sc4_200_4ra, sc4sumit, sc4_state, sc4sumit, ROT0, "Mazooma","Summit Up
(Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4sumitc ,sc4sus, sc4_200_4ra, sc4sumit, sc4_state, sc4sumit, ROT0, "Mazooma","Summit Up
(Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4tpsht ,0, sc4, sc4tpsht, sc4_state, sc4, ROT0, "Mazooma","Top Of The Shots
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4tpshta ,sc4tpsht, sc4, sc4tpsht, sc4_state, sc4, ROT0, "Mazooma","Top Of The Shots
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4tpshtb ,sc4tpsht, sc4, sc4tpsht, sc4_state, sc4, ROT0, "Mazooma","Top Of The Shots
(Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4tpshtc ,sc4tpsht, sc4, sc4tpsht, sc4_state, sc4, ROT0, "Mazooma","Top Of The Shots
(Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4tpshtd ,sc4tpsht, sc4, sc4tpsht, sc4_state, sc4, ROT0, "Mazooma","Top Of The Shots
(Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4tpshte ,sc4tpsht, sc4, sc4tpsht, sc4_state, sc4, ROT0, "Mazooma","Top Of The Shots
(Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4tpshtf ,sc4tpsht, sc4, sc4tpsht, sc4_state, sc4, ROT0, "Mazooma","Top Of The Shots
(Mazooma) (Scorpion 4) (set 7)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4tpshtg ,sc4tpsht, sc4, sc4tpsht, sc4_state, sc4, ROT0, "Mazooma","Top Of The Shots
(Mazooma) (Scorpion 4) (set 8)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4adren ,0, sc4, sc4adren, sc4_state, sc4, ROT0, "Mazooma","Adrenalin (Mazooma)
(Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4adrena ,sc4adren, sc4, sc4adren, sc4_state, sc4, ROT0, "Mazooma","Adrenalin (Mazooma)
(Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4adrenb ,sc4adren, sc4, sc4adren, sc4_state, sc4, ROT0, "Mazooma","Adrenalin (Mazooma)
(Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4adrenc ,sc4adren, sc4, sc4adren, sc4_state, sc4, ROT0, "Mazooma","Adrenalin (Mazooma)
(Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4bingb ,0, sc4, sc4bingb, sc4_state, sc4, ROT0, "Mazooma","Bingo Belle (Mazooma)
(Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4bingba ,sc4bingb, sc4, sc4bingb, sc4_state, sc4, ROT0, "Mazooma","Bingo Belle (Mazooma)
(Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4cerup ,0, sc4, sc4cerup, sc4_state, sc4, ROT0, "Mazooma","Cash Eruption (Mazooma)
(Scorpion 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4cexpl ,0, sc4, sc4cexpl, sc4_state, sc4, ROT0, "Mazooma","Cash Explosion (PR2076)
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4cexpla ,sc4cexpl, sc4, sc4cexpl, sc4_state, sc4, ROT0, "Mazooma","Cash Explosion (PR2076)
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4cexplb ,sc4cexpl, sc4, sc4cexpl, sc4_state, sc4, ROT0, "Mazooma","Cash Explosion (PR2076)
(Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4cexplc ,sc4cexpl, sc4, sc4cexpl, sc4_state, sc4, ROT0, "Mazooma","Cash Explosion (PR2076)
(Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4cexplf ,sc4cexpl, sc4, sc4cexpl, sc4_state, sc4, ROT0, "Mazooma","Cash Explosion (PR2076)
(Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4cexplg ,sc4cexpl, sc4, sc4cexpl, sc4_state, sc4, ROT0, "Mazooma","Cash Explosion (PR2076)
(Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4cexpld ,sc4cexpl, sc4, sc4cexpl, sc4_state, sc4, ROT0, "Mazooma","Cash Explosion (PR2120)
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4cexple ,sc4cexpl, sc4, sc4cexpl, sc4_state, sc4, ROT0, "Mazooma","Cash Explosion (PR2120)
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4casry ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Casino Royale (PR2062)
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4casryc ,sc4casry, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Casino Royale (PR2062)
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4casryd ,sc4casry, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Casino Royale (PR2075)
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4casrye ,sc4casry, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Casino Royale (PR2075)
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4casrya ,sc4casry, sc4, sc4casrya, sc4_state, sc4, ROT0, "Mazooma","Casino Royale (PR2073)
(Czech) (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4casryb ,sc4casry, sc4, sc4casrya, sc4_state, sc4, ROT0, "Mazooma","Casino Royale (PR2073)
(Czech) (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4clucl ,0, sc4, sc4clucl, sc4_state, sc4, ROT0, "Mazooma","Cluedo Club (Mazooma)
(Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4clucla ,sc4clucl, sc4, sc4clucl, sc4_state, sc4, ROT0, "Mazooma","Cluedo Club (Mazooma)
(Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4cyc ,0, sc4, sc4cyc, sc4_state, sc4, ROT0, "Mazooma","Count Yer Cash (Mazooma)
(Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4cyca ,sc4cyc, sc4, sc4cyc, sc4_state, sc4, ROT0, "Mazooma","Count Yer Cash (Mazooma)
(Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4cycb ,sc4cyc, sc4, sc4cyc, sc4_state, sc4, ROT0, "Mazooma","Count Yer Cash (Mazooma)
(Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4cycc ,sc4cyc, sc4, sc4cyc, sc4_state, sc4, ROT0, "Mazooma","Count Yer Cash (Mazooma)
(Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4cycd ,sc4cyc, sc4, sc4cyc, sc4_state, sc4, ROT0, "Mazooma","Count Yer Cash (Mazooma)
(Scorpion 4) (set 5)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4cyccl ,0, sc4, sc4cyccl, sc4_state, sc4, ROT0, "Mazooma","Count Yer Cash Club
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4cyccla ,sc4cyccl, sc4, sc4cyccl, sc4_state, sc4, ROT0, "Mazooma","Count Yer Cash Club
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4cycclb ,sc4cyccl, sc4, sc4cyccl, sc4_state, sc4, ROT0, "Mazooma","Count Yer Cash Club
(Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4cycclc ,sc4cyccl, sc4, sc4cyccl, sc4_state, sc4, ROT0, "Mazooma","Count Yer Cash Club
(Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4supst ,0, sc4, sc4supst, sc4_state, sc4, ROT0, "Mazooma","Super Streax (Mazooma)
(Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4supsta ,sc4supst, sc4, sc4supst, sc4_state, sc4, ROT0, "Mazooma","Super Streax (Mazooma)
(Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4sf ,0, sc4, sc4sf, sc4_state, sc4, ROT0, "Mazooma","Street Fighter (Mazooma)
(Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4sfa ,sc4sf, sc4, sc4sf, sc4_state, sc4, ROT0, "Mazooma","Street Fighter (Mazooma)
(Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4sfb ,sc4sf, sc4, sc4sf, sc4_state, sc4, ROT0, "Mazooma","Street Fighter (Mazooma)
(Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4sfc ,sc4sf, sc4, sc4sf, sc4_state, sc4, ROT0, "Mazooma","Street Fighter (Mazooma)
(Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4sfd ,sc4sf, sc4, sc4sf, sc4_state, sc4, ROT0, "Mazooma","Street Fighter (Mazooma)
(Scorpion 4) (set 5)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4hyde ,0, sc4, sc4hyde, sc4_state, sc4, ROT0, "Mazooma","Hyde & Streak (Mazooma)
(Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4hydea ,sc4hyde, sc4, sc4hyde, sc4_state, sc4, ROT0, "Mazooma","Hyde & Streak (Mazooma)
(Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4hydeb ,sc4hyde, sc4, sc4hyde, sc4_state, sc4, ROT0, "Mazooma","Hyde & Streak (Mazooma)
(Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4hydec ,sc4hyde, sc4, sc4hyde, sc4_state, sc4, ROT0, "Mazooma","Hyde & Streak (Mazooma)
(Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4rtclb ,0, sc4, sc4rtclb, sc4_state, sc4, ROT0, "Mazooma","Rolling Thunder Club
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4rtclba ,sc4rtclb, sc4, sc4rtclb, sc4_state, sc4, ROT0, "Mazooma","Rolling Thunder Club
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wldjk ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Jackpots (Mazooma)
(Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wldjka ,sc4wldjk, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Jackpots (Mazooma)
(Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wldjkb ,sc4wldjk, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Jackpots (Mazooma)
(Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wldjkc ,sc4wldjk, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Jackpots (Mazooma)
(Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wldjkd ,sc4wldjk, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Jackpots (Mazooma)
(Scorpion 4) (set 5)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wldjke ,sc4wldjk, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Jackpots (Mazooma)
(Scorpion 4) (set 6)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wldjkf ,sc4wldjk, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Jackpots (Mazooma)
(Scorpion 4) (set 7)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wldjkg ,sc4wldjk, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Jackpots (Mazooma)
(Scorpion 4) (set 8)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4jive ,0, sc4, sc4jive, sc4_state, sc4, ROT0, "Mazooma","Jive Money (PR2096)
(Mazooma) (Scorpion 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4jivea ,sc4jive, sc4, sc4jive, sc4_state, sc4, ROT0, "Mazooma","Jive Money (PR2160)
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4jiveb ,sc4jive, sc4, sc4jive, sc4_state, sc4, ROT0, "Mazooma","Jive Money (PR2160)
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4jivec ,sc4jive, sc4, sc4jive, sc4_state, sc4, ROT0, "Mazooma","Jive Money (PR2160)
(Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4jived ,sc4jive, sc4, sc4jive, sc4_state, sc4, ROT0, "Mazooma","Jive Money (PR2160)
(Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4mclb ,0, sc4, sc4mclb, sc4_state, sc4, ROT0, "Mazooma","Monopoly Club (Mazooma)
(Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4mclba ,sc4mclb, sc4, sc4mclb, sc4_state, sc4, ROT0, "Mazooma","Monopoly Club (Mazooma)
(Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4mclbb ,sc4mclb, sc4, sc4mclb, sc4_state, sc4, ROT0, "Mazooma","Monopoly Club (Mazooma)
(Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4mclbc ,sc4mclb, sc4, sc4mclb, sc4_state, sc4, ROT0, "Mazooma","Monopoly Club (Mazooma)
(Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4mclbd ,sc4mclb, sc4, sc4mclb, sc4_state, sc4, ROT0, "Mazooma","Monopoly Club (Mazooma)
(Scorpion 4) (set 5)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4mclbe ,sc4mclb, sc4, sc4mclb, sc4_state, sc4, ROT0, "Mazooma","Monopoly Club (Mazooma)
(Scorpion 4) (set 6)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4r2r ,0, sc4, sc4r2r, sc4_state, sc4, ROT0, "Mazooma","Reel To Reel (Mazooma)
(Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4r2ra ,sc4r2r, sc4, sc4r2r, sc4_state, sc4, ROT0, "Mazooma","Reel To Reel (Mazooma)
(Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4r2rb ,sc4r2r, sc4, sc4r2r, sc4_state, sc4, ROT0, "Mazooma","Reel To Reel (Mazooma)
(Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4r2rc ,sc4r2r, sc4, sc4r2r, sc4_state, sc4, ROT0, "Mazooma","Reel To Reel (Mazooma)
(Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4revo ,0, sc4, sc4revo, sc4_state, sc4, ROT0, "Mazooma","Revolver (Mazooma)
(Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4revoa ,sc4revo, sc4, sc4revo, sc4_state, sc4, ROT0, "Mazooma","Revolver (Mazooma)
(Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4revob ,sc4revo, sc4, sc4revo, sc4_state, sc4, ROT0, "Mazooma","Revolver (Mazooma)
(Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4revoc ,sc4revo, sc4, sc4revo, sc4_state, sc4, ROT0, "Mazooma","Revolver (Mazooma)
(Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4revod ,sc4revo, sc4, sc4revo, sc4_state, sc4, ROT0, "Mazooma","Revolver (Mazooma)
(Scorpion 4) (set 5)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4revoe ,sc4revo, sc4, sc4revo, sc4_state, sc4, ROT0, "Mazooma","Revolver (Mazooma)
(Scorpion 4) (set 6)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4slih ,0, sc4, sc4slih, sc4_state, sc4, ROT0, "Mazooma","Some Like It Hot
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4sliha ,sc4slih, sc4, sc4slih, sc4_state, sc4, ROT0, "Mazooma","Some Like It Hot
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4slihb ,sc4slih, sc4, sc4slih, sc4_state, sc4, ROT0, "Mazooma","Some Like It Hot
(Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4slihc ,sc4slih, sc4, sc4slih, sc4_state, sc4, ROT0, "Mazooma","Some Like It Hot
(Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4slihd ,sc4slih, sc4, sc4slih, sc4_state, sc4, ROT0, "Mazooma","Some Like It Hot
(Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4slihe ,sc4slih, sc4, sc4slih, sc4_state, sc4, ROT0, "Mazooma","Some Like It Hot
(Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4gcb ,0, sc4, sc4gcb, sc4_state, sc4, ROT0, "Mazooma","Grand Blaster Cash
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gcba ,sc4gcb, sc4, sc4gcb, sc4_state, sc4, ROT0, "Mazooma","Grand Blaster Cash
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gcbb ,sc4gcb, sc4, sc4gcb, sc4_state, sc4, ROT0, "Mazooma","Grand Blaster Cash
(Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gcbc ,sc4gcb, sc4, sc4gcb, sc4_state, sc4, ROT0, "Mazooma","Grand Blaster Cash
(Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gcbd ,sc4gcb, sc4, sc4gcb, sc4_state, sc4, ROT0, "Mazooma","Grand Blaster Cash
(Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gcbe ,sc4gcb, sc4, sc4gcb, sc4_state, sc4, ROT0, "Mazooma","Grand Blaster Cash
(Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gcbf ,sc4gcb, sc4, sc4gcb, sc4_state, sc4, ROT0, "Mazooma","Grand Blaster Cash
(Mazooma) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gcbg ,sc4gcb, sc4, sc4gcb, sc4_state, sc4, ROT0, "Mazooma","Grand Blaster Cash
(Mazooma) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gcbh ,sc4gcb, sc4, sc4gcb, sc4_state, sc4, ROT0, "Mazooma","Grand Blaster Cash
(Mazooma) (Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gcbi ,sc4gcb, sc4, sc4gcb, sc4_state, sc4, ROT0, "Mazooma","Grand Blaster Cash
(Mazooma) (Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gcbj ,sc4gcb, sc4, sc4gcb, sc4_state, sc4, ROT0, "Mazooma","Grand Blaster Cash
(Mazooma) (Scorpion 4) (set 11)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4spark ,0, sc4_4reel, sc4, sc4_state, sc4spark, ROT0, "BFM","South Park (BFM)
(Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4sparka ,sc4spark, sc4_4reel, sc4, sc4_state, sc4spark, ROT0, "BFM","South Park (BFM)
(Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4sparkb ,sc4spark, sc4_4reel, sc4, sc4_state, sc4spark, ROT0, "BFM","South Park (BFM)
(Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4sparkc ,sc4spark, sc4_4reel, sc4, sc4_state, sc4spark, ROT0, "BFM","South Park (BFM)
(Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4sparkd ,sc4spark, sc4_4reel, sc4, sc4_state, sc4spark, ROT0, "BFM","South Park (BFM)
(Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4sparke ,sc4spark, sc4_4reel, sc4, sc4_state, sc4spark, ROT0, "BFM","South Park (BFM)
(Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4brkfs ,0, sc4_4reel, sc4, sc4_state, sc4brkfs, ROT0, "BFM","The Big Breakfast
(BFM) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4brkfsa ,sc4brkfs, sc4_4reel, sc4, sc4_state, sc4brkfs, ROT0, "BFM","The Big Breakfast
(BFM) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4brkfsb ,sc4brkfs, sc4_4reel, sc4, sc4_state, sc4brkfs, ROT0, "BFM","The Big Breakfast
(BFM) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4brkfsc ,sc4brkfs, sc4_4reel, sc4, sc4_state, sc4brkfs, ROT0, "BFM","The Big Breakfast
(BFM) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gslam ,0, sc4, sc4, sc4_state, sc4gslam, ROT0, "BFM","Grandslam Club (BFM)
(Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gslama ,sc4gslam, sc4, sc4, sc4_state, sc4gslam, ROT0, "BFM","Grandslam Club (BFM)
(Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gslamb ,sc4gslam, sc4, sc4, sc4_state, sc4gslam, ROT0, "BFM","Grandslam Club (BFM)
(Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gslamc ,sc4gslam, sc4, sc4, sc4_state, sc4gslam, ROT0, "BFM","Grandslam Club (BFM)
(Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gslamd ,sc4gslam, sc4, sc4, sc4_state, sc4gslam, ROT0, "BFM","Grandslam Club (BFM)
(Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gslame ,sc4gslam, sc4, sc4, sc4_state, sc4gslam, ROT0, "BFM","Grandslam Club (BFM)
(Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gslamf ,sc4gslam, sc4, sc4, sc4_state, sc4gslam, ROT0, "BFM","Grandslam Club (BFM)
(Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4canca ,0, sc4_4reel, sc4, sc4_state, sc4canca, ROT0, "Mazooma","Can Can Cash
Casino (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cancaa ,sc4canca, sc4_4reel, sc4, sc4_state, sc4canca, ROT0, "Mazooma","Can Can Cash
Casino (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cancab ,sc4canca, sc4_4reel, sc4, sc4_state, sc4canca, ROT0, "Mazooma","Can Can Cash
Casino (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cancac ,sc4canca, sc4_4reel, sc4, sc4_state, sc4canca, ROT0, "Mazooma","Can Can Cash
Casino (Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hotpr ,0, sc4_4reel, sc4, sc4_state, sc4hotpr, ROT0, "BFM", "Hot
Property (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hotprb ,sc4hotpr, sc4_4reel, sc4, sc4_state, sc4hotpr, ROT0, "BFM", "Hot
Property (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hotprd ,sc4hotpr, sc4_4reel, sc4, sc4_state, sc4hotpr, ROT0, "BFM", "Hot
Property (Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hotpre ,sc4hotpr, sc4_4reel, sc4, sc4_state, sc4hotpr, ROT0, "BFM", "Hot
Property (Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hotpra ,sc4hotpr, sc4_4reel, sc4, sc4_state, sc4hotpr, ROT0, "BFM / Whitbread", "Hot
Property (Bellfruit) (Scorpion 4) (Whitbread, set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hotprc ,sc4hotpr, sc4_4reel, sc4, sc4_state, sc4hotpr, ROT0, "BFM / Whitbread", "Hot
Property (Bellfruit) (Scorpion 4) (Whitbread, set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cburn ,sc4hotpr, sc4_4reel, sc4, sc4_state, sc4hotpr, ROT0, "Qps","Cash 'n' Burn (Qps)
(Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cburna ,sc4hotpr, sc4_4reel, sc4, sc4_state, sc4hotpr, ROT0, "Qps","Cash 'n' Burn (Qps)
(Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cnfr ,0, sc4_4reel, sc4, sc4_state, sc4cnfr, ROT0, "BFM","Cash 'n' Fruit
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cnfra ,sc4cnfr, sc4_4reel, sc4, sc4_state, sc4cnfr, ROT0, "BFM","Cash 'n' Fruit
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cnfrb ,sc4cnfr, sc4_4reel, sc4, sc4_state, sc4cnfr, ROT0, "BFM","Cash 'n' Fruit
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cnfre ,sc4cnfr, sc4_4reel, sc4, sc4_state, sc4cnfr, ROT0, "BFM","Cash 'n' Fruit
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cnfrf ,sc4cnfr, sc4_4reel, sc4, sc4_state, sc4cnfr, ROT0, "BFM","Cash 'n' Fruit
(Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cnfrg ,sc4cnfr, sc4_4reel, sc4, sc4_state, sc4cnfr, ROT0, "BFM","Cash 'n' Fruit
(Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cnfrc ,sc4cnfr, sc4_4reel, sc4, sc4_state, sc4cnfr, ROT0, "BFM","Cash 'n' Fruit S+P98
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cnfrd ,sc4cnfr, sc4_4reel, sc4, sc4_state, sc4cnfr, ROT0, "BFM","Cash 'n' Fruit S+P98
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cnfrh ,sc4cnfr, sc4_4reel, sc4, sc4_state, sc4cnfr, ROT0, "BFM","Cash 'n' Fruit S+P98
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cnfri ,sc4cnfr, sc4_4reel, sc4, sc4_state, sc4cnfr, ROT0, "BFM","Cash 'n' Fruit S+P98
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cla7 ,0, sc4_200_altb, sc4, sc4_state, sc4cla7, ROT0, "Mazooma","Classic 7s
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cla7a ,sc4cla7, sc4_200_altb, sc4, sc4_state, sc4cla7, ROT0, "Mazooma","Classic 7s
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cla7b ,sc4cla7, sc4_200_altb, sc4, sc4_state, sc4cla7, ROT0, "Mazooma","Classic 7s
(Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cla7c ,sc4cla7, sc4_200_altb, sc4, sc4_state, sc4cla7, ROT0, "Mazooma","Classic 7s
(Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclas ,0, sc4, sc4, sc4_state, sc4cclas, ROT0, "BFM","Club Class (Bellfruit)
(Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclasa ,sc4cclas, sc4, sc4, sc4_state, sc4cclas, ROT0, "BFM","Club Class (Bellfruit)
(Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclasb ,sc4cclas, sc4, sc4, sc4_state, sc4cclas, ROT0, "BFM","Club Class (Bellfruit)
(Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclasc ,sc4cclas, sc4, sc4, sc4_state, sc4cclas, ROT0, "BFM","Club Class (Bellfruit)
(Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclasd ,sc4cclas, sc4, sc4, sc4_state, sc4cclas, ROT0, "BFM","Club Class (Bellfruit)
(Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclasf ,sc4cclas, sc4, sc4, sc4_state, sc4cclas, ROT0, "BFM","Club Class (Bellfruit)
(Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclasi ,sc4cclas, sc4, sc4, sc4_state, sc4cclas, ROT0, "BFM","Club Class (Bellfruit)
(Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclasj ,sc4cclas, sc4, sc4, sc4_state, sc4cclas, ROT0, "BFM","Club Class (Bellfruit)
(Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclask ,sc4cclas, sc4, sc4, sc4_state, sc4cclas, ROT0, "BFM","Club Class (Bellfruit)
(Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclasl ,sc4cclas, sc4, sc4, sc4_state, sc4cclas, ROT0, "BFM","Club Class (Bellfruit)
(Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclasm ,sc4cclas, sc4, sc4, sc4_state, sc4cclas, ROT0, "BFM","Club Class (Bellfruit)
(Scorpion 4) (set 11)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclasn ,sc4cclas, sc4, sc4, sc4_state, sc4cclas, ROT0, "BFM","Club Class (Bellfruit)
(Scorpion 4) (set 12)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclaso ,sc4cclas, sc4, sc4, sc4_state, sc4cclas, ROT0, "BFM","Club Class (Bellfruit)
(Scorpion 4) (set 13)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclasq ,sc4cclas, sc4, sc4, sc4_state, sc4cclas, ROT0, "BFM","Club Class (Bellfruit)
(Scorpion 4) (set 14)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclasr ,sc4cclas, sc4, sc4, sc4_state, sc4cclas, ROT0, "BFM","Club Class (Bellfruit)
(Scorpion 4) (set 15)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclass ,sc4cclas, sc4, sc4, sc4_state, sc4cclas, ROT0, "BFM","Club Class (Bellfruit)
(Scorpion 4) (set 16)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclast ,sc4cclas, sc4, sc4, sc4_state, sc4cclas, ROT0, "BFM","Club Class (Bellfruit)
(Scorpion 4) (set 17)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclasu ,sc4cclas, sc4, sc4, sc4_state, sc4cclas, ROT0, "BFM","Club Class (Bellfruit)
(Scorpion 4) (set 18)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclasv ,sc4cclas, sc4, sc4, sc4_state, sc4cclas, ROT0, "BFM","Club Class (Bellfruit)
(Scorpion 4) (set 19)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclasw ,sc4cclas, sc4, sc4, sc4_state, sc4cclas, ROT0, "BFM","Club Class (Bellfruit)
(Scorpion 4) (set 20)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclasx ,sc4cclas, sc4, sc4, sc4_state, sc4cclas_mbus, ROT0, "BFM","Club Class (Bellfruit)
(Scorpion 4) (set 21)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclasy ,sc4cclas, sc4, sc4, sc4_state, sc4cclas_mbus, ROT0, "BFM","Club Class (Bellfruit)
(Scorpion 4) (set 22)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclasz ,sc4cclas, sc4, sc4, sc4_state, sc4cclas_mbus, ROT0, "BFM","Club Class (Bellfruit)
(Scorpion 4) (set 23)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclas0 ,sc4cclas, sc4, sc4, sc4_state, sc4cclas_mbus, ROT0, "BFM","Club Class (Bellfruit)
(Scorpion 4) (set 24)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclas1 ,sc4cclas, sc4, sc4, sc4_state, sc4cclas_mbus, ROT0, "BFM","Club Class (Bellfruit)
(Scorpion 4) (set 25)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclas2 ,sc4cclas, sc4, sc4, sc4_state, sc4cclas_mbus, ROT0, "BFM","Club Class (Bellfruit)
(Scorpion 4) (set 26)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclas3 ,sc4cclas, sc4, sc4, sc4_state, sc4cclas_mbus, ROT0, "BFM","Club Class (Bellfruit)
(Scorpion 4) (set 27)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclas4 ,sc4cclas, sc4, sc4, sc4_state, sc4cclas_mbus, ROT0, "BFM","Club Class (Bellfruit)
(Scorpion 4) (set 28)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclase ,sc4cclas, sc4, sc4, sc4_state, sc4cclas, ROT0, "BFM","Club Class (65% Ferry)
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclasg ,sc4cclas, sc4, sc4, sc4_state, sc4cclas, ROT0, "BFM","Club Class (65% Ferry)
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclash ,sc4cclas, sc4, sc4, sc4_state, sc4cclas, ROT0, "BFM","Club Class (65% Ferry)
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclasp ,sc4cclas, sc4, sc4, sc4_state, sc4cclas, ROT0, "BFM","Club Class (65% Ferry)
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crcc ,0, sc4dmd, sc4, sc4_state, sc4crcc, ROT0, "BFM","Cops 'n' Robbers Club
Classic (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_sc4_dmd )
-GAMEL( 200?, sc4crcca ,sc4crcc, sc4dmd, sc4, sc4_state, sc4crcc, ROT0, "BFM","Cops 'n' Robbers Club
Classic (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_sc4_dmd )
-GAMEL( 200?, sc4crccb ,sc4crcc, sc4dmd, sc4, sc4_state, sc4crcc, ROT0, "BFM","Cops 'n' Robbers Club
Classic (65%) (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_sc4_dmd )
-GAMEL( 200?, sc4crccc ,sc4crcc, sc4dmd, sc4, sc4_state, sc4crcc, ROT0, "BFM","Cops 'n' Robbers Club
Classic (65%) (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_sc4_dmd )
-GAMEL( 200?, sc4czfrd ,sc4czfr, sc4_4reel, sc4, sc4_state, sc4czfr, ROT0, "BFM","Crazy Fruits
(Germany?) (PR6982, GCRF) (Bellfruit) (Scorpion 4)", MACHINE_FLAGS, layout_bfm_sc4 ) // incomplete pairing
(in 'up for it' set)
-GAMEL( 200?, sc4cfcas ,0, sc4_3reel, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfcasa ,sc4cfcas, sc4_3reel, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfcasb ,sc4cfcas, sc4_3reel, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfcase ,sc4cfcas, sc4_3reel, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfcasf ,sc4cfcas, sc4_3reel, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits
(Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfcask ,sc4cfcas, sc4_3reel, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits
(Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfcasm ,sc4cfcas, sc4_3reel, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits
(Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfcasp ,sc4cfcas, sc4_3reel, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits
(Bellfruit) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfcasq ,sc4cfcas, sc4_3reel, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits
(Bellfruit) (Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfcass ,sc4cfcas, sc4_3reel, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits
(Bellfruit) (Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfcast ,sc4cfcas, sc4_3reel, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits
(Bellfruit) (Scorpion 4) (set 11)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfcasu ,sc4cfcas, sc4_3reel, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits
(Bellfruit) (Scorpion 4) (set 12)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfcasv ,sc4cfcas, sc4_3reel, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits
(Bellfruit) (Scorpion 4) (set 13)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfcasw ,sc4cfcas, sc4_3reel, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits
(Bellfruit) (Scorpion 4) (set 14)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfcasx ,sc4cfcas, sc4_3reel, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits
(Bellfruit) (Scorpion 4) (set 15)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfcasy ,sc4cfcas, sc4_3reel, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits
(Bellfruit) (Scorpion 4) (set 16)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfcasz ,sc4cfcas, sc4_3reel, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits
(Bellfruit) (Scorpion 4) (set 17)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfcas0 ,sc4cfcas, sc4_3reel, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits
(Bellfruit) (Scorpion 4) (set 18)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfcas1 ,sc4cfcas, sc4_3reel, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits
(Bellfruit) (Scorpion 4) (set 19)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfcas2 ,sc4cfcas, sc4_3reel, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits
(Bellfruit) (Scorpion 4) (set 20)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfcas6 ,sc4cfcas, sc4_3reel, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits
(Bellfruit) (Scorpion 4) (set 21)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfcas7 ,sc4cfcas, sc4_3reel, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits
(Bellfruit) (Scorpion 4) (set 22)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfcas8 ,sc4cfcas, sc4_3reel, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits
(Bellfruit) (Scorpion 4) (set 23)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfcasaa ,sc4cfcas, sc4_3reel, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits
(Bellfruit) (Scorpion 4) (set 24)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfcasaf ,sc4cfcas, sc4_3reel, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits
(Bellfruit) (Scorpion 4) (set 25)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfcasag ,sc4cfcas, sc4_3reel, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits
(Bellfruit) (Scorpion 4) (set 26)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfcasah ,sc4cfcas, sc4_3reel, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits
(Bellfruit) (Scorpion 4) (set 27)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfcasai ,sc4cfcas, sc4_3reel, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits
(Bellfruit) (Scorpion 4) (set 28)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfcasaj ,sc4cfcas, sc4_3reel, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits
(Bellfruit) (Scorpion 4) (set 29)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfcasak ,sc4cfcas, sc4_3reel, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits
(Bellfruit) (Scorpion 4) (set 30)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfcasal ,sc4cfcas, sc4_3reel, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits
(Bellfruit) (Scorpion 4) (set 31)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfcasam ,sc4cfcas, sc4_3reel, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits
(Bellfruit) (Scorpion 4) (set 32)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfcasr ,sc4cfcas, sc4_3reel, sc4, sc4_state, sc4cfcas_mbus, ROT0, "BFM","Casino Crazy
Fruits (ZYPF) (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfcasl ,sc4cfcas, sc4_3reel, sc4, sc4_state, sc4cfcas_mbus, ROT0, "BFM","Casino Crazy
Fruits (ZYPF) (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfcasi ,sc4cfcas, sc4_3reel, sc4, sc4_state, sc4cfcas_mbus, ROT0, "BFM","Casino Crazy
Fruits (ZYFR) (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfcasj ,sc4cfcas, sc4_3reel, sc4, sc4_state, sc4cfcas_mbus, ROT0, "BFM","Casino Crazy
Fruits (ZYFR) (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfcasn ,sc4cfcas, sc4_3reel, sc4, sc4_state, sc4cfcas_mbus, ROT0, "BFM","Casino Crazy
Fruits (ZYFR) (Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfcaso ,sc4cfcas, sc4_3reel, sc4, sc4_state, sc4cfcas_mbus, ROT0, "BFM","Casino Crazy
Fruits (ZYFR) (Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfcasc ,sc4cfcas, sc4_3reel, sc4, sc4_state, sc4cfcas_mbus, ROT0, "BFM","Casino Crazy
Fruits (ZYFR) (Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfcasd ,sc4cfcas, sc4_3reel, sc4, sc4_state, sc4cfcas_mbus, ROT0, "BFM","Casino Crazy
Fruits (ZYFR) (Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfcasg ,sc4cfcas, sc4_3reel, sc4, sc4_state, sc4cfcas_mbus, ROT0, "BFM","Casino Crazy
Fruits (ZYFR) (Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfcash ,sc4cfcas, sc4_3reel, sc4, sc4_state, sc4cfcas_mbus, ROT0, "BFM","Casino Crazy
Fruits (ZYFR) (Bellfruit) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfcas3 ,sc4cfcas, sc4_3reel, sc4, sc4_state, sc4cfcas_mbus, ROT0, "BFM","Casino Crazy
Fruits (ZYFR) (Bellfruit) (Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfcas9 ,sc4cfcas, sc4_3reel, sc4, sc4_state, sc4cfcas_mbus, ROT0, "BFM","Casino Crazy
Fruits (ZYFR) (Bellfruit) (Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfcasab ,sc4cfcas, sc4_3reel, sc4, sc4_state, sc4cfcas_mbus, ROT0, "BFM","Casino Crazy
Fruits (ZYFR) (Bellfruit) (Scorpion 4) (set 11)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfcasac ,sc4cfcas, sc4_3reel, sc4, sc4_state, sc4cfcas_mbus, ROT0, "BFM","Casino Crazy
Fruits (ZYFR) (Bellfruit) (Scorpion 4) (set 12)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfcas4 ,sc4cfcas, sc4_3reel, sc4, sc4_state, sc4cfcas_mbus, ROT0, "BFM","Casino Crazy
Fruits (CCFR) (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfcas5 ,sc4cfcas, sc4_3reel, sc4, sc4_state, sc4cfcas_mbus, ROT0, "BFM","Casino Crazy
Fruits (CCFR) (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfcasad ,sc4cfcas, sc4_3reel, sc4, sc4_state, sc4cfcas_mbus, ROT0, "BFM","Casino Crazy
Fruits (CCFR) (Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfcasae ,sc4cfcas, sc4_3reel, sc4, sc4_state, sc4cfcas_mbus, ROT0, "BFM","Casino Crazy
Fruits (CCFR) (Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfclb ,0, sc4_5reel, sc4, sc4_state, sc4cfclb, ROT0, "BFM","Crazy Fruits Club
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfclba ,sc4cfclb, sc4_5reel, sc4, sc4_state, sc4cfclb, ROT0, "BFM","Crazy Fruits Club
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfclbb ,sc4cfclb, sc4_5reel, sc4, sc4_state, sc4cfclb, ROT0, "BFM","Crazy Fruits Club
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzgna ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion
4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzgnc ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion
4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzgnd ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion
4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzgne ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion
4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzgnf ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion
4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzgnh ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion
4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzgni ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion
4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzgnk ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion
4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzgnl ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion
4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzgnm ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion
4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzgnn ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion
4) (set 11)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzgno ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion
4) (set 12)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzgnp ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion
4) (set 13)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzgnq ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion
4) (set 14)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzgny ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion
4) (set 16)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzgnz ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion
4) (set 17)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzgn0 ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion
4) (set 18)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzgn1 ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion
4) (set 19)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzgn2 ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion
4) (set 20)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzgnr ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang Arcade (Bellfruit)
(Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzgns ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang Arcade (Bellfruit)
(Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzgnt ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang Arcade (Bellfruit)
(Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzgnu ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang Arcade (Bellfruit)
(Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzgnv ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang Arcade (Bellfruit)
(Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzgnw ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang Arcade (Bellfruit)
(Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzgn3 ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang Arcade (Bellfruit)
(Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzgn4 ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang Arcade (Bellfruit)
(Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzgn5 ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang Arcade (Bellfruit)
(Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzgn6 ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang Arcade (Bellfruit)
(Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzgn7 ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang Arcade (Bellfruit)
(Scorpion 4) (set 11)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzgn8 ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang Arcade (Bellfruit)
(Scorpion 4) (set 12)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cccsh ,0, sc4_no_reels, sc4, sc4_state, sc4cccsh, ROT0, "Mazooma","Criss Cross
Cash (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cccsha ,sc4cccsh, sc4_no_reels, sc4, sc4_state, sc4cccsh, ROT0, "Mazooma","Criss Cross
Cash (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cccshb ,sc4cccsh, sc4_no_reels, sc4, sc4_state, sc4cccsh, ROT0, "Mazooma","Criss Cross
Cash (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cccshc ,sc4cccsh, sc4_no_reels, sc4, sc4_state, sc4cccsh, ROT0, "Mazooma","Criss Cross
Cash (Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cccshd ,sc4cccsh, sc4_no_reels, sc4, sc4_state, sc4cccsh, ROT0, "Mazooma","Criss Cross
Cash (Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cccshe ,sc4cccsh, sc4_no_reels, sc4, sc4_state, sc4cccsh, ROT0, "Mazooma","Criss Cross
Cash (Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4daylt ,0, sc4_4reel_200, sc4, sc4_state, sc4daylt, ROT0, "BFM","Daylight Robbery
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4daylta ,sc4daylt, sc4_4reel_200, sc4, sc4_state, sc4daylt, ROT0, "BFM","Daylight Robbery
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4dayltb ,sc4daylt, sc4_4reel_200, sc4, sc4_state, sc4daylt, ROT0, "BFM","Daylight Robbery
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4dayltc ,sc4daylt, sc4_4reel_200, sc4, sc4_state, sc4daylt, ROT0, "BFM","Daylight Robbery
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4dayltg ,sc4daylt, sc4_4reel_200, sc4, sc4_state, sc4daylt, ROT0, "BFM","Daylight Robbery
(Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4daylth ,sc4daylt, sc4_4reel_200, sc4, sc4_state, sc4daylt, ROT0, "BFM","Daylight Robbery
(Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4daylti ,sc4daylt, sc4_4reel_200, sc4, sc4_state, sc4daylt, ROT0, "BFM","Daylight Robbery
(Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4dayltj ,sc4daylt, sc4_4reel_200, sc4, sc4_state, sc4daylt, ROT0, "BFM","Daylight Robbery
(Bellfruit) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4dayltd ,sc4daylt, sc4_4reel_200, sc4, sc4_state, sc4daylt, ROT0, "BFM","Daylight Robbery
SP98 (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4daylte ,sc4daylt, sc4_4reel_200, sc4, sc4_state, sc4daylt, ROT0, "BFM","Daylight Robbery
SP98 (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4dayltf ,sc4daylt, sc4_4reel_200, sc4, sc4_state, sc4daylt, ROT0, "BFM","Daylight Robbery
SP98 (Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4dayltk ,sc4daylt, sc4_4reel_200, sc4, sc4_state, sc4daylt, ROT0, "BFM","Daylight Robbery
SP98 (Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4dayltl ,sc4daylt, sc4_4reel_200, sc4, sc4_state, sc4daylt, ROT0, "BFM","Daylight Robbery
SP98 (Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4dayltm ,sc4daylt, sc4_4reel_200, sc4, sc4_state, sc4daylt, ROT0, "BFM","Daylight Robbery
SP98 (Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4disco ,0, sc4_200_4r, sc4, sc4_state, sc4disco, ROT0, "Mazooma","Disco Inferno
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4discob ,sc4disco, sc4_200_4r, sc4, sc4_state, sc4disco, ROT0, "Mazooma","Disco Inferno
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4discoa ,sc4disco, sc4_200_4r, sc4, sc4_state, sc4disco, ROT0, "Mazooma","Disco Inferno
(Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4discoc ,sc4disco, sc4_200_4r, sc4, sc4_state, sc4disco, ROT0, "Mazooma","Disco Inferno
(Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4discod ,sc4disco, sc4_200_4r, sc4, sc4_state, sc4disco, ROT0, "Mazooma","Disco Inferno
(Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fpitc ,0, sc4_4reel, sc4, sc4_state, sc4fpitc, ROT0, "BFM","Fever Pitch
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fpitca ,sc4fpitc, sc4_4reel, sc4, sc4_state, sc4fpitc, ROT0, "BFM","Fever Pitch
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fpitcb ,sc4fpitc, sc4_4reel, sc4, sc4_state, sc4fpitc, ROT0, "BFM","Fever Pitch
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fpitcd ,sc4fpitc, sc4_4reel, sc4, sc4_state, sc4fpitc, ROT0, "BFM","Fever Pitch
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fpitce ,sc4fpitc, sc4_4reel, sc4, sc4_state, sc4fpitc, ROT0, "BFM","Fever Pitch
(Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fpitcf ,sc4fpitc, sc4_4reel, sc4, sc4_state, sc4fpitc, ROT0, "BFM","Fever Pitch
(Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fpitch ,sc4fpitc, sc4_4reel, sc4, sc4_state, sc4fpitc, ROT0, "BFM","Fever Pitch
(Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fpitci ,sc4fpitc, sc4_4reel, sc4, sc4_state, sc4fpitc, ROT0, "BFM","Fever Pitch
(Bellfruit) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fpitcj ,sc4fpitc, sc4_4reel, sc4, sc4_state, sc4fpitc, ROT0, "BFM","Fever Pitch
(Bellfruit) (Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fpitck ,sc4fpitc, sc4_4reel, sc4, sc4_state, sc4fpitc, ROT0, "BFM","Fever Pitch
(Bellfruit) (Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fpitcc ,sc4fpitc, sc4_4reel, sc4, sc4_state, sc4fpitc, ROT0, "BFM","Fever Pitch
(Bellfruit) (Scorpion 4) (set 11)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fpitcg ,sc4fpitc, sc4_4reel, sc4, sc4_state, sc4fpitc, ROT0, "BFM","Fever Pitch
(Bellfruit) (Scorpion 4) (set 12)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fcc ,0, sc4dmd, sc4, sc4_state, sc4fcc, ROT0, "BFM","Firecracker Club
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_sc4_dmd )
-GAMEL( 200?, sc4fcca ,sc4fcc, sc4dmd, sc4, sc4_state, sc4fcc, ROT0, "BFM","Firecracker Club
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_sc4_dmd )
-GAMEL( 200?, sc4fccb ,sc4fcc, sc4dmd, sc4, sc4_state, sc4fcc, ROT0, "BFM","Firecracker Club
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_sc4_dmd )
-GAMEL( 200?, sc4fccc ,sc4fcc, sc4dmd, sc4, sc4_state, sc4fcc, ROT0, "BFM","Firecracker Club
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_sc4_dmd )
-GAMEL( 200?, sc4fwp ,0, sc4_4reel, sc4, sc4_state, sc4fwp, ROT0, "Mazooma","Five Ways Pays
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fwpa ,sc4fwp, sc4_4reel, sc4, sc4_state, sc4fwp, ROT0, "Mazooma","Five Ways Pays
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fwpb ,sc4fwp, sc4_4reel, sc4, sc4_state, sc4fwp, ROT0, "Mazooma","Five Ways Pays
(Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fwpc ,sc4fwp, sc4_4reel, sc4, sc4_state, sc4fwp, ROT0, "Mazooma","Five Ways Pays
(Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fwpcsa ,sc4fwp, sc4_4reel, sc4, sc4_state, sc4fwp, ROT0, "Mazooma","Five Ways Pays
(Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fwpcsb ,sc4fwp, sc4_4reel, sc4, sc4_state, sc4fwp, ROT0, "Mazooma","Five Ways Pays
(Mazooma) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fd7th ,0, sc4_4reel, sc4, sc4_state, sc4fd7th, ROT0, "BFM","Frankie Dettori's 7th
Heaven (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fd7tha ,sc4fd7th, sc4_4reel, sc4, sc4_state, sc4fd7th, ROT0, "BFM","Frankie Dettori's 7th
Heaven (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fd7thb ,sc4fd7th, sc4_4reel, sc4, sc4_state, sc4fd7th, ROT0, "BFM","Frankie Dettori's 7th
Heaven (Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fd7the ,sc4fd7th, sc4_4reel, sc4, sc4_state, sc4fd7th, ROT0, "BFM","Frankie Dettori's 7th
Heaven (Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fd7thf ,sc4fd7th, sc4_4reel, sc4, sc4_state, sc4fd7th, ROT0, "BFM","Frankie Dettori's 7th
Heaven (Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fd7thg ,sc4fd7th, sc4_4reel, sc4, sc4_state, sc4fd7th, ROT0, "BFM","Frankie Dettori's 7th
Heaven (Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fd7thc ,sc4fd7th, sc4_4reel, sc4, sc4_state, sc4fd7th, ROT0, "BFM","Frankie Dettori's 7th
Heaven SP98 (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fd7thd ,sc4fd7th, sc4_4reel, sc4, sc4_state, sc4fd7th, ROT0, "BFM","Frankie Dettori's 7th
Heaven SP98 (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fd7thh ,sc4fd7th, sc4_4reel, sc4, sc4_state, sc4fd7th, ROT0, "BFM","Frankie Dettori's 7th
Heaven SP98 (Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fd7thi ,sc4fd7th, sc4_4reel, sc4, sc4_state, sc4fd7th, ROT0, "BFM","Frankie Dettori's 7th
Heaven SP98 (Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4frsu ,0, sc4, sc4, sc4_state, sc4frsu, ROT0, "BFM","Casino Fruits 'n' Suits
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4frsua ,sc4frsu, sc4, sc4, sc4_state, sc4frsu, ROT0, "BFM","Casino Fruits 'n' Suits
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4frsub ,sc4frsu, sc4, sc4, sc4_state, sc4frsu, ROT0, "BFM","Casino Fruits 'n' Suits
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4frsuc ,sc4frsu, sc4, sc4, sc4_state, sc4frsu, ROT0, "BFM","Casino Fruits 'n' Suits
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4frsud ,sc4frsu, sc4, sc4, sc4_state, sc4frsu, ROT0, "BFM","Casino Fruits 'n' Suits
(Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4frsue ,sc4frsu, sc4, sc4, sc4_state, sc4frsu, ROT0, "BFM","Casino Fruits 'n' Suits
(Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4frsuf ,sc4frsu, sc4, sc4, sc4_state, sc4frsu, ROT0, "BFM","Casino Fruits 'n' Suits
(Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4frsug ,sc4frsu, sc4, sc4, sc4_state, sc4frsu, ROT0, "BFM","Casino Fruits 'n' Suits
(Bellfruit) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4goldo ,0, sc4_4reel, sc4, sc4_state, sc4goldo, ROT0, "Mazooma","Casino Golden
Oldie (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4goldoa ,sc4goldo, sc4_4reel, sc4, sc4_state, sc4goldo, ROT0, "Mazooma","Casino Golden
Oldie (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4goldob ,sc4goldo, sc4_4reel, sc4, sc4_state, sc4goldo, ROT0, "Mazooma","Casino Golden
Oldie (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4goldoc ,sc4goldo, sc4_4reel, sc4, sc4_state, sc4goldo, ROT0, "Mazooma","Casino Golden
Oldie (Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gocas ,sc4goldo, sc4_4reel, sc4, sc4_state, sc4goldo, ROT0, "Mazooma","Casino Golden
Oldie (Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gocasa ,sc4goldo, sc4_4reel, sc4, sc4_state, sc4goldo, ROT0, "Mazooma","Casino Golden
Oldie (Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bonbx ,0, sc4_3reel_200, sc4bonbx4, sc4_state, sc4bonbxm, ROT0, "Mazooma","Bar X
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bonbxc ,sc4bonbx, sc4_3reel_200, sc4, sc4_state, sc4bonbxm, ROT0, "Mazooma","Bar X
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bonbxd ,sc4bonbx, sc4_3reel_200, sc4, sc4_state, sc4bonbxm, ROT0, "Mazooma","Bar X
(Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bonbxe ,sc4bonbx, sc4_3reel_200, sc4, sc4_state, sc4bonbxm, ROT0, "Mazooma","Bar X
(Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bonbxf ,sc4bonbx, sc4_3reel_200, sc4, sc4_state, sc4bonbxm, ROT0, "Mazooma","Bar X
(Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bonbxa ,sc4bonbx, sc4_3reel_200, sc4, sc4_state, sc4bonbx, ROT0, "Mazooma","Bar X
(Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bonbxb ,sc4bonbx, sc4_3reel_200, sc4, sc4_state, sc4bonbx, ROT0, "Mazooma","Bar X
(Mazooma) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bonbxg ,sc4bonbx, sc4_3reel_200, sc4, sc4_state, sc4bonbx, ROT0, "Mazooma","Bar X
(Mazooma) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bonbxh ,sc4bonbx, sc4_3reel_200, sc4, sc4_state, sc4bonbx, ROT0, "Mazooma","Bar X
(Mazooma) (Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bonbxi ,sc4bonbx, sc4_3reel_200, sc4, sc4_state, sc4bonbx, ROT0, "Mazooma","Bar X
(Mazooma) (Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bonbxj ,sc4bonbx, sc4_3reel_200, sc4, sc4_state, sc4bonbx, ROT0, "Mazooma","Bar X
(Mazooma) (Scorpion 4) (set 11)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bonbxk ,sc4bonbx, sc4_3reel_200, sc4, sc4_state, sc4bonbx, ROT0, "Mazooma","Bar X
(Mazooma) (Scorpion 4) (set 12)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bonbxl ,sc4bonbx, sc4_3reel_200, sc4, sc4_state, sc4bonbx, ROT0, "Mazooma","Bar X
(Mazooma) (Scorpion 4) (set 13)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gx ,sc4bonbx, sc4_3reel_200, sc4, sc4_state, sc4gx, ROT0, "Mazooma","Bar X (Mazooma)
(Scorpion 4) (BARX, set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gxcasa ,sc4bonbx, sc4_3reel_200, sc4, sc4_state, sc4gx, ROT0, "Mazooma","Bar X (Mazooma)
(Scorpion 4) (BARX, set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gxcasb ,sc4bonbx, sc4_3reel_200, sc4, sc4_state, sc4gx, ROT0, "Mazooma","Bar X (Mazooma)
(Scorpion 4) (BARX, set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gxcasc ,sc4bonbx, sc4_3reel_200, sc4, sc4_state, sc4gx, ROT0, "Mazooma","Bar X (Mazooma)
(Scorpion 4) (BARX, set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gxcasd ,sc4bonbx, sc4_3reel_200, sc4, sc4_state, sc4gx, ROT0, "Mazooma","Bar X (Mazooma)
(Scorpion 4) (BARX, set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gxcase ,sc4bonbx, sc4_3reel_200, sc4, sc4_state, sc4gx, ROT0, "Mazooma","Bar X (Mazooma)
(Scorpion 4) (BARX, set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gxcasf ,sc4bonbx, sc4_3reel_200, sc4, sc4_state, sc4gx, ROT0, "Mazooma","Bar X (Mazooma)
(Scorpion 4) (BARX, set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tbox ,sc4ggtb, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Golden X (Mazooma) (PR2056,
TBOX) (Scorpion 4) (Top Box, set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ggame ,0, sc4_3reel_200, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden X
(Mazooma) (PR2056, newer?) (Scorpion 4) (GLDX, 25GBP, set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ggamea ,sc4ggame, sc4_3reel_200, sc4, sc4_state, sc4ggame, ROT0, "Mazooma","Golden X
(Mazooma) (PR2056) (Scorpion 4) (GLDX, 25GBP, set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gx3 ,sc4ggame, sc4_3reel_200, sc4, sc4_state, sc4gx3, ROT0, "Mazooma","Golden X
(Mazooma) (Scorpion 4) (GLDX, set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gx3a ,sc4ggame, sc4_3reel_200, sc4, sc4_state, sc4gx3, ROT0, "Mazooma","Golden X
(Mazooma) (Scorpion 4) (GLDX, set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gx3b ,sc4ggame, sc4_3reel_200, sc4, sc4_state, sc4gx3, ROT0, "Mazooma","Golden X
(Mazooma) (Scorpion 4) (GLDX, set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gx3c ,sc4ggame, sc4_3reel_200, sc4, sc4_state, sc4gx3, ROT0, "Mazooma","Golden X
(Mazooma) (Scorpion 4) (GLDX, set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gx3d ,sc4ggame, sc4_3reel_200, sc4, sc4_state, sc4gx3, ROT0, "Mazooma","Golden X
(Mazooma) (Scorpion 4) (GLDX, set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gx3e ,sc4ggame, sc4_3reel_200, sc4, sc4_state, sc4gx3, ROT0, "Mazooma","Golden X
(Mazooma) (Scorpion 4) (GLDX, set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gx3f ,sc4ggame, sc4_3reel_200, sc4, sc4_state, sc4gx3, ROT0, "Mazooma","Golden X
(Mazooma) (Scorpion 4) (GLDX, set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gx3g ,sc4ggame, sc4_3reel_200, sc4, sc4_state, sc4gx3, ROT0, "Mazooma","Golden X
(Mazooma) (Scorpion 4) (GLDX, set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ggcas ,sc4ggame, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Golden X (Mazooma) (Scorpion
4) (GLDX, set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ggcasa ,sc4ggame, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Golden X (Mazooma) (Scorpion
4) (GLDX, set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ggcasb ,sc4ggame, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Golden X (Mazooma) (Scorpion
4) (GLDX, set 11)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ggcasc ,sc4ggame, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Golden X (Mazooma) (Scorpion
4) (GLDX, set 12)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gnc ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Golden Game Club (Mazooma)
(Scorpion 4) (GLDC, set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gnca ,sc4gnc, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Golden Game Club (Mazooma)
(Scorpion 4) (GLDC, set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gncb ,sc4gnc, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Golden Game Club (Mazooma)
(Scorpion 4) (GLDC, set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gncc ,sc4gnc, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Golden Game Club (Mazooma)
(Scorpion 4) (GLDC, set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gncd ,sc4gnc, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Golden Game Club (Mazooma)
(Scorpion 4) (GLDC, set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gnce ,sc4gnc, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Golden Game Club (Mazooma)
(Scorpion 4) (GLDC, set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ggg ,0, sc4_3reel_200, sc4, sc4_state, sc4ggg, ROT0, "Mazooma","Grand Golden
Game (Mazooma) (PR2056) (Scorpion 4) (GGGB, 35GBP, set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gggg ,sc4ggg, sc4_3reel_200, sc4, sc4_state, sc4ggg, ROT0, "Mazooma","Grand Golden
Game (Mazooma) (PR2056) (Scorpion 4) (GGGB, 35GBP, set 13)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gag ,0, sc4_4reel, sc4, sc4_state, sc4gag, ROT0, "Mazooma","Grab A Granny
(PR7019, GRAB) (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gagb ,sc4gag, sc4_4reel, sc4, sc4_state, sc4gag, ROT0, "Mazooma","Grab A Granny
(PR7019, GRAB) (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gaga ,sc4gag, sc4_4reel, sc4, sc4_state, sc4gag, ROT0, "Mazooma","Grab A Granny
(PR7019, GRAN) (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gagc ,sc4gag, sc4_4reel, sc4, sc4_state, sc4gag, ROT0, "Mazooma","Grab A Granny
(PR7019, GRAN) (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hfcl ,0, sc4_5reel, sc4, sc4_state, sc4hfcl, ROT0, "BFM","Happy Fruits Club
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hfcla ,sc4hfcl, sc4_5reel, sc4, sc4_state, sc4hfcl, ROT0, "BFM","Happy Fruits Club
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4holyw ,0, sc4_4reel, sc4, sc4_state, sc4holyw, ROT0, "BFM","Hollywood (Bellfruit)
(Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4holywb ,sc4holyw, sc4_4reel, sc4, sc4_state, sc4holyw, ROT0, "BFM","Hollywood (Bellfruit)
(Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4holywa ,sc4holyw, sc4_4reel, sc4, sc4_state, sc4holyw, ROT0, "BFM / Whitbread","Hollywood
(Bellfruit / Whitbread) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4holywc ,sc4holyw, sc4_4reel, sc4, sc4_state, sc4holyw, ROT0, "BFM / Whitbread","Hollywood
(Bellfruit / Whitbread) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4jjf ,0, sc4_4reel, sc4, sc4_state, sc4jjf, ROT0, "BFM","Jumping Jack Flash
(PR6807) (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4jjfa ,sc4jjf, sc4_4reel, sc4, sc4_state, sc4jjf, ROT0, "BFM","Jumping Jack Flash
(PR6807) (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4jjfb ,sc4jjf, sc4_4reel, sc4, sc4_state, sc4jjf, ROT0, "BFM","Jumping Jack Flash
(PR6807) (Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4jjfg ,sc4jjf, sc4_4reel, sc4, sc4_state, sc4jjf, ROT0, "BFM","Jumping Jack Flash
(PR6807) (Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4jjfh ,sc4jjf, sc4_4reel, sc4, sc4_state, sc4jjf, ROT0, "BFM","Jumping Jack Flash
(PR6807) (Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4jjfi ,sc4jjf, sc4_4reel, sc4, sc4_state, sc4jjf, ROT0, "BFM","Jumping Jack Flash
(PR6807) (Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4jjfc ,sc4jjf, sc4_4reel, sc4, sc4_state, sc4jjf, ROT0, "BFM","Jumping Jack Flash SP98
(PR4607) (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4jjfd ,sc4jjf, sc4_4reel, sc4, sc4_state, sc4jjf, ROT0, "BFM","Jumping Jack Flash SP98
(PR4607) (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4jjfe ,sc4jjf, sc4_4reel, sc4, sc4_state, sc4jjf, ROT0, "BFM","Jumping Jack Flash SP98
(PR4607) (Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4jjff ,sc4jjf, sc4_4reel, sc4, sc4_state, sc4jjf, ROT0, "BFM","Jumping Jack Flash SP98
(PR4607) (Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4jjfj ,sc4jjf, sc4_4reel, sc4, sc4_state, sc4jjf, ROT0, "BFM","Jumping Jack Flash SP98
(PR4607) (Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4jjfk ,sc4jjf, sc4_4reel, sc4, sc4_state, sc4jjf, ROT0, "BFM","Jumping Jack Flash SP98
(PR4607) (Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4jjfl ,sc4jjf, sc4_4reel, sc4, sc4_state, sc4jjf, ROT0, "BFM","Jumping Jack Flash SP98
(PR4607) (Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4jjfm ,sc4jjf, sc4_4reel, sc4, sc4_state, sc4jjf, ROT0, "BFM","Jumping Jack Flash SP98
(PR4607) (Bellfruit) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lined ,0, sc4_3reel, sc4, sc4_state, sc4lined, ROT0, "Mazooma","Line Dancer
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lineda ,sc4lined, sc4_3reel, sc4, sc4_state, sc4lined, ROT0, "Mazooma","Line Dancer
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4linedb ,sc4lined, sc4_3reel, sc4, sc4_state, sc4lined, ROT0, "Mazooma","Line Dancer
(Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4linedc ,sc4lined, sc4_3reel, sc4, sc4_state, sc4lined, ROT0, "Mazooma","Line Dancer
(Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4linedd ,sc4lined, sc4_3reel, sc4, sc4_state, sc4lined_mbus, ROT0, "Mazooma","Line Dancer
Arcade (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4linede ,sc4lined, sc4_3reel, sc4, sc4_state, sc4lined_mbus, ROT0, "Mazooma","Line Dancer
Arcade (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4linedf ,sc4lined, sc4_3reel, sc4, sc4_state, sc4lined, ROT0, "Mazooma","Line Dancer
Arcade (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4linedg ,sc4lined, sc4_3reel, sc4, sc4_state, sc4lined, ROT0, "Mazooma","Line Dancer
Arcade (Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4linedh ,sc4lined, sc4_3reel, sc4, sc4_state, sc4lined, ROT0, "Mazooma","Line Dancer
Arcade (Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4linedi ,sc4lined, sc4_3reel, sc4, sc4_state, sc4lined, ROT0, "Mazooma","Line Dancer
Arcade (Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ldcas ,sc4lined, sc4_3reel, sc4, sc4_state, sc4lined, ROT0, "Mazooma","Line Dancer
Casino (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ldcasa ,sc4lined, sc4_3reel, sc4, sc4_state, sc4lined, ROT0, "Mazooma","Line Dancer
Casino (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ldcasb ,sc4lined, sc4_3reel, sc4, sc4_state, sc4lined, ROT0, "Mazooma","Line Dancer
Casino (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ldcasc ,sc4lined, sc4_3reel, sc4, sc4_state, sc4lined, ROT0, "Mazooma","Line Dancer
Casino (Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ldcasd ,sc4lined, sc4_3reel, sc4, sc4_state, sc4lined, ROT0, "Mazooma","Line Dancer
Casino (Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ldcase ,sc4lined, sc4_3reel, sc4, sc4_state, sc4lined, ROT0, "Mazooma","Line Dancer
Casino (Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4luck7 ,0, sc4_3reel, sc4, sc4_state, sc4luck7tb, ROT0, "Mazooma","Lucky 7s
(Mazooma) (Scorpion 4) (Top Box)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4luck7a ,sc4luck7, sc4_3reel_200, sc4, sc4_state, sc4luck7, ROT0, "Mazooma","Lucky 7s
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4luck7b ,sc4luck7, sc4_3reel_200, sc4, sc4_state, sc4luck7, ROT0, "Mazooma","Lucky 7s
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4luck7c ,sc4luck7, sc4_3reel_200, sc4, sc4_state, sc4luck7, ROT0, "Mazooma","Lucky 7s
(Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4luck7d ,sc4luck7, sc4_3reel_200, sc4, sc4_state, sc4luck7, ROT0, "Mazooma","Lucky 7s
(Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4luckb ,0, sc4_200_4r, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4luckba ,sc4luckb, sc4_200_4r, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4luckbb ,sc4luckb, sc4_200_4r, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4luckbc ,sc4luckb, sc4_200_4r, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4luckbd ,sc4luckb, sc4_200_4r, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino
(Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4luckbe ,sc4luckb, sc4_200_4r, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino
(Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4luckbf ,sc4luckb, sc4_200_4r, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino
(Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4luckbg ,sc4luckb, sc4_200_4r, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino
(Bellfruit) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4luckbh ,sc4luckb, sc4_200_4r, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino
(Bellfruit) (Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4luckbi ,sc4luckb, sc4_200_4r, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino
(Bellfruit) (Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4luckbj ,sc4luckb, sc4_200_4r, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino
(Bellfruit) (Scorpion 4) (set 11)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4luckbk ,sc4luckb, sc4_200_4r, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino
(Bellfruit) (Scorpion 4) (set 12)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4luckbl ,sc4luckb, sc4_200_4r, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino
(Bellfruit) (Scorpion 4) (set 13)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4luckbm ,sc4luckb, sc4_200_4r, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino
(Bellfruit) (Scorpion 4) (set 14)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4luckbn ,sc4luckb, sc4_200_4r, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino
(Bellfruit) (Scorpion 4) (set 15)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4luckbo ,sc4luckb, sc4_200_4r, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino
(Bellfruit) (Scorpion 4) (set 16)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4luckbp ,sc4luckb, sc4_200_4r, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino
(Bellfruit) (Scorpion 4) (set 17)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4luckbt ,sc4luckb, sc4_200_4r, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino
(Bellfruit) (Scorpion 4) (set 18)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4luckbu ,sc4luckb, sc4_200_4r, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino
(Bellfruit) (Scorpion 4) (set 19)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4luckbv ,sc4luckb, sc4_200_4r, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino
(Bellfruit) (Scorpion 4) (set 20)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4luckbw ,sc4luckb, sc4_200_4r, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino
(Bellfruit) (Scorpion 4) (set 21)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4luckbx ,sc4luckb, sc4_200_4r, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino
(Bellfruit) (Scorpion 4) (set 22)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4luckb1 ,sc4luckb, sc4_200_4r, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino
(Bellfruit) (Scorpion 4) (set 23)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4luckb2 ,sc4luckb, sc4_200_4r, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino
(Bellfruit) (Scorpion 4) (set 24)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4luckb3 ,sc4luckb, sc4_200_4r, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino
(Bellfruit) (Scorpion 4) (set 25)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4luckb4 ,sc4luckb, sc4_200_4r, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino
(Bellfruit) (Scorpion 4) (set 26)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4luckbq ,sc4luckb, sc4_200_4r, sc4, sc4_state, sc4luckb_mbus, ROT0, "BFM","Lucky Balls
Casino Arcade (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4luckbr ,sc4luckb, sc4_200_4r, sc4, sc4_state, sc4luckb_mbus, ROT0, "BFM","Lucky Balls
Casino Arcade (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4luckbs ,sc4luckb, sc4_200_4r, sc4, sc4_state, sc4luckb_mbus, ROT0, "BFM","Lucky Balls
Casino Arcade (Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4luckby ,sc4luckb, sc4_200_4r, sc4, sc4_state, sc4luckb_mbus, ROT0, "BFM","Lucky Balls
Casino Arcade (Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4luckb0 ,sc4luckb, sc4_200_4r, sc4, sc4_state, sc4luckb_mbus, ROT0, "BFM","Lucky Balls
Casino Arcade (Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mgr ,0, sc4_200_4r, sc4, sc4_state, sc4mgr, ROT0, "BFM","Money Go Round Casino
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mgra ,sc4mgr, sc4_200_4r, sc4, sc4_state, sc4mgr, ROT0, "BFM","Money Go Round Casino
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mgrh ,sc4mgr, sc4_200_4r, sc4, sc4_state, sc4mgr, ROT0, "BFM","Money Go Round Casino
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mgri ,sc4mgr, sc4_200_4r, sc4, sc4_state, sc4mgr, ROT0, "BFM","Money Go Round Casino
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mgrb ,sc4mgr, sc4_200_4r, sc4, sc4_state, sc4mgrm, ROT0, "BFM","Money Go Round Casino
(Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mgrc ,sc4mgr, sc4_200_4r, sc4, sc4_state, sc4mgrm, ROT0, "BFM","Money Go Round Casino
(Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mgrd ,sc4mgr, sc4_200_4r, sc4, sc4_state, sc4mgrm, ROT0, "BFM","Money Go Round Casino
(Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mgre ,sc4mgr, sc4_200_4r, sc4, sc4_state, sc4mgrm, ROT0, "BFM","Money Go Round Casino
(Bellfruit) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mgrf ,sc4mgr, sc4_200_4r, sc4, sc4_state, sc4mgrm, ROT0, "BFM","Money Go Round Casino
(Bellfruit) (Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mgrg ,sc4mgr, sc4_200_4r, sc4, sc4_state, sc4mgrm, ROT0, "BFM","Money Go Round Casino
(Bellfruit) (Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mgrj ,sc4mgr, sc4_200_4r, sc4, sc4_state, sc4mgrm, ROT0, "BFM","Money Go Round Casino
(Bellfruit) (Scorpion 4) (set 11)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mgrk ,sc4mgr, sc4_200_4r, sc4, sc4_state, sc4mgrm, ROT0, "BFM","Money Go Round Casino
(Bellfruit) (Scorpion 4) (set 12)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mgrl ,sc4mgr, sc4_200_4r, sc4, sc4_state, sc4mgrm, ROT0, "BFM","Money Go Round Casino
(Bellfruit) (Scorpion 4) (set 13)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mgrm ,sc4mgr, sc4_200_4r, sc4, sc4_state, sc4mgrm, ROT0, "BFM","Money Go Round Casino
(Bellfruit) (Scorpion 4) (set 14)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mspid ,0, sc4_200_4r, sc4, sc4_state, sc4mspid, ROT0, "BFM","Casino Money Spider
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mspida ,sc4mspid, sc4_200_4r, sc4, sc4_state, sc4mspid, ROT0, "BFM","Casino Money Spider
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mspidb ,sc4mspid, sc4_200_4r, sc4, sc4_state, sc4mspid, ROT0, "BFM","Casino Money Spider
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mspidc ,sc4mspid, sc4_200_4r, sc4, sc4_state, sc4mspid, ROT0, "BFM","Casino Money Spider
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mspidd ,sc4mspid, sc4_200_4r, sc4, sc4_state, sc4mspid, ROT0, "BFM","Casino Money Spider
(Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mspide ,sc4mspid, sc4_200_4r, sc4, sc4_state, sc4mspid, ROT0, "BFM","Casino Money Spider
(Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mspidf ,sc4mspid, sc4_200_4r, sc4, sc4_state, sc4mspid, ROT0, "BFM","Casino Money Spider
(Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mspidg ,sc4mspid, sc4_200_4r, sc4, sc4_state, sc4mspid, ROT0, "BFM","Casino Money Spider
(Bellfruit) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mspidj ,sc4mspid, sc4_200_4r, sc4, sc4_state, sc4mspid, ROT0, "BFM","Casino Money Spider
(Bellfruit) (Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mspidk ,sc4mspid, sc4_200_4r, sc4, sc4_state, sc4mspid, ROT0, "BFM","Casino Money Spider
(Bellfruit) (Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mspidl ,sc4mspid, sc4_200_4r, sc4, sc4_state, sc4mspid, ROT0, "BFM","Casino Money Spider
(Bellfruit) (Scorpion 4) (set 11)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mspidm ,sc4mspid, sc4_200_4r, sc4, sc4_state, sc4mspid, ROT0, "BFM","Casino Money Spider
(Bellfruit) (Scorpion 4) (set 12)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mspidh ,sc4mspid, sc4_200_4r, sc4, sc4_state, sc4mspid_mbus, ROT0, "BFM","Casino Money
Spider (Bellfruit) (Scorpion 4) (set 13)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mspidi ,sc4mspid, sc4_200_4r, sc4, sc4_state, sc4mspid_mbus, ROT0, "BFM","Casino Money
Spider (Bellfruit) (Scorpion 4) (set 14)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4msclb ,0, sc4_200_4r, sc4, sc4_state, sc4msclb, ROT0, "BFM","Money Spinner Club
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4msclba ,sc4msclb, sc4_200_4r, sc4, sc4_state, sc4msclb, ROT0, "BFM","Money Spinner Club
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4msclbb ,sc4msclb, sc4_200_4r, sc4, sc4_state, sc4msclb, ROT0, "BFM","Money Spinner Club
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4msclbc ,sc4msclb, sc4_200_4r, sc4, sc4_state, sc4msclb, ROT0, "BFM","Money Spinner Club
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4msclbd ,sc4msclb, sc4_200_4r, sc4, sc4_state, sc4msclb, ROT0, "BFM","Money Spinner Club
(Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4msclbe ,sc4msclb, sc4_200_4r, sc4, sc4_state, sc4msclb, ROT0, "BFM","Money Spinner Club
(Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4msclbf ,sc4msclb, sc4_200_4r, sc4, sc4_state, sc4msclb, ROT0, "BFM","Money Spinner Club
(Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4msclbg ,sc4msclb, sc4_200_4r, sc4, sc4_state, sc4msclb, ROT0, "BFM","Money Spinner Club
(Bellfruit) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mtb ,0, sc4_4reel, sc4, sc4_state, sc4mtb, ROT0, "BFM","Money To Burn
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mtba ,sc4mtb, sc4_4reel, sc4, sc4_state, sc4mtb, ROT0, "BFM","Money To Burn
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mtbb ,sc4mtb, sc4_4reel, sc4, sc4_state, sc4mtb, ROT0, "BFM","Money To Burn
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mtbe ,sc4mtb, sc4_4reel, sc4, sc4_state, sc4mtb, ROT0, "BFM","Money To Burn
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mtbf ,sc4mtb, sc4_4reel, sc4, sc4_state, sc4mtb, ROT0, "BFM","Money To Burn
(Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mtbg ,sc4mtb, sc4_4reel, sc4, sc4_state, sc4mtb, ROT0, "BFM","Money To Burn
(Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mtbj ,sc4mtb, sc4_4reel, sc4, sc4_state, sc4mtb, ROT0, "BFM","Money To Burn
(Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mtbc ,sc4mtb, sc4_4reel, sc4, sc4_state, sc4mtb, ROT0, "BFM","Money To Burn SP98
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mtbd ,sc4mtb, sc4_4reel, sc4, sc4_state, sc4mtb, ROT0, "BFM","Money To Burn SP98
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mtbh ,sc4mtb, sc4_4reel, sc4, sc4_state, sc4mtb, ROT0, "BFM","Money To Burn SP98
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mtbi ,sc4mtb, sc4_4reel, sc4, sc4_state, sc4mtb, ROT0, "BFM","Money To Burn SP98
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mtbcl ,0, sc4_5reel, sc4, sc4_state, sc4mtbcl, ROT0, "BFM","Money To Burn Club
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mtbcla ,sc4mtbcl, sc4_5reel, sc4, sc4_state, sc4mtbcl, ROT0, "BFM","Money To Burn Club
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mtbclb ,sc4mtbcl, sc4_5reel, sc4, sc4_state, sc4mtbcl, ROT0, "BFM","Money To Burn Club
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mtbclc ,sc4mtbcl, sc4_5reel, sc4, sc4_state, sc4mtbcl, ROT0, "BFM","Money To Burn Club
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mtbcld ,sc4mtbcl, sc4_5reel, sc4, sc4_state, sc4mtbcl, ROT0, "BFM","Money To Burn Club
(Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mtbcle ,sc4mtbcl, sc4_5reel, sc4, sc4_state, sc4mtbcl, ROT0, "BFM","Money To Burn Club
(Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mtbclf ,sc4mtbcl, sc4_5reel, sc4, sc4_state, sc4mtbcl, ROT0, "BFM","Money To Burn Club
(Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mtbclg ,sc4mtbcl, sc4_5reel, sc4, sc4_state, sc4mtbcl, ROT0, "BFM","Money To Burn Club
(Bellfruit) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mtbclh ,sc4mtbcl, sc4_5reel, sc4, sc4_state, sc4mtbcl, ROT0, "BFM","Money To Burn Club
(Bellfruit) (Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mtbcli ,sc4mtbcl, sc4_5reel, sc4, sc4_state, sc4mtbcl, ROT0, "BFM","Money To Burn Club
(Bellfruit) (Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mtbclj ,sc4mtbcl, sc4_5reel, sc4, sc4_state, sc4mtbcl, ROT0, "BFM","Money To Burn Club
(Bellfruit) (Scorpion 4) (set 11)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mtbclk ,sc4mtbcl, sc4_5reel, sc4, sc4_state, sc4mtbcl, ROT0, "BFM","Money To Burn Club
(Bellfruit) (Scorpion 4) (set 12)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mtbcll ,sc4mtbcl, sc4_5reel, sc4, sc4_state, sc4mtbcl, ROT0, "BFM","Money To Burn Club
(Bellfruit) (Scorpion 4) (set 13)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mtbclm ,sc4mtbcl, sc4_5reel, sc4, sc4_state, sc4mtbcl, ROT0, "BFM","Money To Burn Club
(Bellfruit) (Scorpion 4) (set 14)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mtbcln ,sc4mtbcl, sc4_5reel, sc4, sc4_state, sc4mtbcl, ROT0, "BFM","Money To Burn Club
(Bellfruit) (Scorpion 4) (set 15)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mtbclo ,sc4mtbcl, sc4_5reel, sc4, sc4_state, sc4mtbcl, ROT0, "BFM","Money To Burn Club
(Bellfruit) (Scorpion 4) (set 16)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pacqp ,0, sc4_4reel, sc4, sc4_state, sc4pacqp, ROT0, "QPS","Pac Man (PR7072,
QPAC) (QPS) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pacqpa ,sc4pacqp, sc4_4reel, sc4, sc4_state, sc4pacqp, ROT0, "QPS","Pac Man (PR7072,
QPAC) (QPS) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pacqpb ,sc4pacqp, sc4_4reel, sc4, sc4_state, sc4pacqp, ROT0, "QPS","Pac Man (PR7072,
QPAC) (QPS) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pacmna ,sc4pacmn, sc4_4reel, sc4, sc4_state, sc4pacmn, ROT0, "Mazooma","Pac Man (PR7026,
PMAN) (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pacmnb ,sc4pacmn, sc4_4reel, sc4, sc4_state, sc4pacmn, ROT0, "Mazooma","Pac Man (PR7026,
PMAN) (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4paccs ,0, sc4_4reel, sc4, sc4_state, sc4paccs, ROT0, "Mazooma","Pac Man Casino
(PR7049, PACL) (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4paccsa ,sc4paccs, sc4_4reel, sc4, sc4_state, sc4paccs, ROT0, "Mazooma","Pac Man Casino
(PR7049, PACL) (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4paccsb ,sc4paccs, sc4_4reel, sc4, sc4_state, sc4paccs, ROT0, "Mazooma","Pac Man Casino
(PR7049, PACL) (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4paccsc ,sc4paccs, sc4_4reel, sc4, sc4_state, sc4paccs, ROT0, "Mazooma","Pac Man Casino
(PR7049, PACL) (Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4paccsd ,sc4paccs, sc4_4reel, sc4, sc4_state, sc4paccs, ROT0, "Mazooma","Pac Man Casino
(PR7049, PACL) (Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4paccse ,sc4paccs, sc4_4reel, sc4, sc4_state, sc4paccs, ROT0, "Mazooma","Pac Man Casino
(PR7049, PACL) (Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4paccsf ,sc4paccs, sc4_4reel, sc4, sc4_state, sc4paccs, ROT0, "Mazooma","Pac Man Casino
(PR7049, PACL) (Mazooma) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4paccsg ,sc4paccs, sc4_4reel, sc4, sc4_state, sc4paccs, ROT0, "Mazooma","Pac Man Casino
(PR7049, PACL) (Mazooma) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4paccsj ,sc4paccs, sc4_4reel, sc4, sc4_state, sc4paccs, ROT0, "Mazooma","Pac Man Casino
(PR7049, PACL) (Mazooma) (Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4paccsk ,sc4paccs, sc4_4reel, sc4, sc4_state, sc4paccs, ROT0, "Mazooma","Pac Man Casino
(PR7049, PACL) (Mazooma) (Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4paccsl ,sc4paccs, sc4_4reel, sc4, sc4_state, sc4paccs, ROT0, "Mazooma","Pac Man Casino
(PR7049, PACL) (Mazooma) (Scorpion 4) (set 11)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4paccsh ,sc4paccs, sc4_4reel, sc4, sc4_state, sc4paccs_mbus, ROT0, "Mazooma","Pac Man
Casino (PR7049, PACL) (Mazooma) (Scorpion 4) (set 12)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4paccsi ,sc4paccs, sc4_4reel, sc4, sc4_state, sc4paccs_mbus, ROT0, "Mazooma","Pac Man
Casino (PR7049, PACL) (Mazooma) (Scorpion 4) (set 13)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pacpl ,0, sc4_5reel, sc4, sc4_state, sc4pacpl, ROT0, "Mazooma","Pac Man Plus
(PR7058, PACP) (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pacpla ,sc4pacpl, sc4_5reel, sc4, sc4_state, sc4pacpl, ROT0, "Mazooma","Pac Man Plus
(PR7058, PACP) (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pacplb ,sc4pacpl, sc4_5reel, sc4, sc4_state, sc4pacpl, ROT0, "Mazooma","Pac Man Plus
(PR7058, PACP) (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pacplc ,sc4pacpl, sc4_5reel, sc4, sc4_state, sc4pacpl, ROT0, "Mazooma","Pac Man Plus
(PR7058, PACP) (Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pacpld ,sc4pacpl, sc4_5reel, sc4, sc4_state, sc4pacpl, ROT0, "Mazooma","Pac Man Plus
(PR7058, PACP) (Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pacple ,sc4pacpl, sc4_5reel, sc4, sc4_state, sc4pacpl, ROT0, "Mazooma","Pac Man Plus
(PR7058, PACP) (Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pacplf ,sc4pacpl, sc4_5reel, sc4, sc4_state, sc4pacpl, ROT0, "Mazooma","Pac Man Plus
(PR7058, PACP) (Mazooma) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pacplg ,sc4pacpl, sc4_5reel, sc4, sc4_state, sc4pacpl, ROT0, "Mazooma","Pac Man Plus
(PR7058, PACP) (Mazooma) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pacplh ,sc4pacpl, sc4_5reel, sc4, sc4_state, sc4pacpl, ROT0, "Mazooma","Pac Man Plus
(PR7058, PACP) (Mazooma) (Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4party ,0, sc4_4reel, sc4, sc4_state, sc4party, ROT0, "Nova","Party Time (German)
(PR7151, GPTM) (Nova) (Scorpion 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4polem ,0, sc4_4reel, sc4, sc4_state, sc4polem, ROT0, "Mazooma","Pole Position
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4polema ,sc4polem, sc4_4reel, sc4, sc4_state, sc4polem, ROT0, "Mazooma","Pole Position
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4polemb ,sc4polem, sc4_4reel, sc4, sc4_state, sc4polem, ROT0, "Mazooma","Pole Position
(Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4polemc ,sc4polem, sc4_4reel, sc4, sc4_state, sc4polem, ROT0, "Mazooma","Pole Position
(Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4polemd ,sc4polem, sc4_4reel, sc4, sc4_state, sc4polem, ROT0, "Mazooma","Pole Position
(Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pen1 ,0, sc4_4reel, sc4, sc4_state, sc4pen1, ROT0, "BFM","Public Enemy No1
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pen1a ,sc4pen1, sc4_4reel, sc4, sc4_state, sc4pen1, ROT0, "BFM","Public Enemy No1
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pen1b ,sc4pen1, sc4_4reel, sc4, sc4_state, sc4pen1, ROT0, "BFM","Public Enemy No1
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pen1c ,sc4pen1, sc4_4reel, sc4, sc4_state, sc4pen1, ROT0, "BFM","Public Enemy No1
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pen1d ,sc4pen1, sc4_4reel, sc4, sc4_state, sc4pen1, ROT0, "BFM","Public Enemy No1
(Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rich ,0, sc4_200_5r, sc4, sc4_state, sc4rich, ROT0, "BFM","Rich Geezer
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4richa ,sc4rich, sc4_200_5r, sc4, sc4_state, sc4rich, ROT0, "BFM","Rich Geezer
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4richb ,sc4rich, sc4_200_5r, sc4, sc4_state, sc4rich, ROT0, "BFM","Rich Geezer
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4richc ,sc4rich, sc4_200_5r, sc4, sc4_state, sc4rich, ROT0, "BFM","Rich Geezer
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4richd ,sc4rich, sc4_200_5r, sc4, sc4_state, sc4rich, ROT0, "BFM","Rich Geezer
(Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4riche ,sc4rich, sc4_200_5r, sc4, sc4_state, sc4rich, ROT0, "BFM","Rich Geezer
(Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4richf ,sc4rich, sc4_200_5r, sc4, sc4_state, sc4rich, ROT0, "BFM","Rich Geezer
(Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4richg ,sc4rich, sc4_200_5r, sc4, sc4_state, sc4rich, ROT0, "BFM","Rich Geezer
(Bellfruit) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4richh ,sc4rich, sc4_200_5r, sc4, sc4_state, sc4rich, ROT0, "BFM","Rich Geezer
(Bellfruit) (Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4richi ,sc4rich, sc4_200_5r, sc4, sc4_state, sc4rich, ROT0, "BFM","Rich Geezer
(Bellfruit) (Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4richj ,sc4rich, sc4_200_5r, sc4, sc4_state, sc4rich, ROT0, "BFM","Rich Geezer
(Bellfruit) (Scorpion 4) (set 11)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4richk ,sc4rich, sc4_200_5r, sc4, sc4_state, sc4rich, ROT0, "BFM","Rich Geezer
(Bellfruit) (Scorpion 4) (set 12)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4richl ,sc4rich, sc4_200_5r, sc4, sc4_state, sc4rich, ROT0, "BFM","Rich Geezer
(Bellfruit) (Scorpion 4) (set 13)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4srrmz ,0, sc4_3reel, sc4, sc4_state, sc4srrmz, ROT0, "Mazooma","Shake Rattle Roll
(Mazooma) (Scorpion 4) (Top Box)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4srrmza ,sc4srrmz, sc4_3reel, sc4, sc4_state, sc4srrmz, ROT0, "Mazooma","Shake Rattle Roll
Casino (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4srrmzb ,sc4srrmz, sc4_3reel, sc4, sc4_state, sc4srrmz, ROT0, "Mazooma","Shake Rattle Roll
Casino (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4srrmzc ,sc4srrmz, sc4_3reel, sc4, sc4_state, sc4srrmz, ROT0, "Mazooma","Shake Rattle Roll
Casino (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4srrmze ,sc4srrmz, sc4_3reel, sc4, sc4_state, sc4srrmz, ROT0, "Mazooma","Shake Rattle Roll
Casino (Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4srrca ,sc4srrmz, sc4_3reel, sc4, sc4_state, sc4srrmz, ROT0, "Mazooma","Shake Rattle Roll
Casino (Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4srrcaa ,sc4srrmz, sc4_3reel, sc4, sc4_state, sc4srrmz, ROT0, "Mazooma","Shake Rattle Roll
Casino (Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4srrcab ,sc4srrmz, sc4_3reel, sc4, sc4_state, sc4srrmz, ROT0, "Mazooma","Shake Rattle Roll
Casino (Mazooma) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4srrcac ,sc4srrmz, sc4_3reel, sc4, sc4_state, sc4srrmz, ROT0, "Mazooma","Shake Rattle Roll
Casino (Mazooma) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4srrcad ,sc4srrmz, sc4_3reel, sc4, sc4_state, sc4srrmz, ROT0, "Mazooma","Shake Rattle Roll
Casino (Mazooma) (Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4srrcae ,sc4srrmz, sc4_3reel, sc4, sc4_state, sc4srrmz, ROT0, "Mazooma","Shake Rattle Roll
Casino (Mazooma) (Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4srrmzd ,sc4srrmz, sc4_3reel, sc4, sc4_state, sc4srrmz_mbus, ROT0, "Mazooma","Shake Rattle
Roll Arcade (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4srrmzf ,sc4srrmz, sc4_3reel, sc4, sc4_state, sc4srrmz_mbus, ROT0, "Mazooma","Shake Rattle
Roll Arcade (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4srrmzg ,sc4srrmz, sc4_3reel, sc4, sc4_state, sc4srrmz_mbus, ROT0, "Mazooma","Shake Rattle
Roll Arcade (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4srrmzh ,sc4srrmz, sc4_3reel, sc4, sc4_state, sc4srrmz_mbus, ROT0, "Mazooma","Shake Rattle
Roll Arcade (Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4srrmzi ,sc4srrmz, sc4_3reel, sc4, sc4_state, sc4srrmz_mbus, ROT0, "Mazooma","Shake Rattle
Roll Arcade (Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4srrmzj ,sc4srrmz, sc4_3reel, sc4, sc4_state, sc4srrmz_mbus, ROT0, "Mazooma","Shake Rattle
Roll Arcade (Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4srrmzk ,sc4srrmz, sc4_3reel, sc4, sc4_state, sc4srrmz_mbus, ROT0, "Mazooma","Shake Rattle
Roll Arcade (Mazooma) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4srrmzl ,sc4srrmz, sc4_3reel, sc4, sc4_state, sc4srrmz_mbus, ROT0, "Mazooma","Shake Rattle
Roll Arcade (Mazooma) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4srrmzm ,sc4srrmz, sc4_3reel, sc4, sc4_state, sc4srrmz_mbus, ROT0, "Mazooma","Shake Rattle
Roll Arcade (Mazooma) (Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4sirpza ,sc4sirpz, sc4_3reel, sc4, sc4_state, sc4sirpz, ROT0, "Mazooma","Sir Prize
(PR7079, SIRP) (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4sirpzb ,sc4sirpz, sc4_3reel, sc4, sc4_state, sc4sirpz, ROT0, "Mazooma","Sir Prize
(PR7079, SIRP) (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4smk7 ,0, sc4_3reel, sc4, sc4_state, sc4smk7, ROT0, "BFM","Smoking 7's
(Bellfruit) (Scorpion 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4starp ,0, sc4_4reel, sc4, sc4_state, sc4starp, ROT0, "BFM","Starprize (Bellfruit)
(Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4starpa ,sc4starp, sc4_4reel, sc4, sc4_state, sc4starp, ROT0, "BFM","Starprize (Bellfruit)
(Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4starpb ,sc4starp, sc4_4reel, sc4, sc4_state, sc4starp, ROT0, "BFM","Starprize (Bellfruit)
(Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4starpc ,sc4starp, sc4_4reel, sc4, sc4_state, sc4starp, ROT0, "BFM","Starprize (Bellfruit)
(Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4starpd ,sc4starp, sc4_4reel, sc4, sc4_state, sc4starp, ROT0, "BFM","Starprize (Bellfruit)
(Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4starpe ,sc4starp, sc4_4reel, sc4, sc4_state, sc4starp, ROT0, "BFM","Starprize (Bellfruit)
(Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4starpf ,sc4starp, sc4_4reel, sc4, sc4_state, sc4starp, ROT0, "BFM","Starprize (Bellfruit)
(Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4starpg ,sc4starp, sc4_4reel, sc4, sc4_state, sc4starp, ROT0, "BFM","Starprize (Bellfruit)
(Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4starph ,sc4starp, sc4_4reel, sc4, sc4_state, sc4starp, ROT0, "BFM","Starprize (Bellfruit)
(Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4starpi ,sc4starp, sc4_4reel, sc4, sc4_state, sc4starp, ROT0, "BFM","Starprize (Bellfruit)
(Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4starpj ,sc4starp, sc4_4reel, sc4, sc4_state, sc4starp, ROT0, "BFM","Starprize (Bellfruit)
(Scorpion 4) (set 11)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4starpk ,sc4starp, sc4_4reel, sc4, sc4_state, sc4starp, ROT0, "BFM","Starprize (Bellfruit)
(Scorpion 4) (set 12)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4strk ,0, sc4_3reel, sc4, sc4_state, sc4strk, ROT0, "Mazooma","The Streak
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4strka ,sc4strk, sc4_3reel, sc4, sc4_state, sc4strk, ROT0, "Mazooma","The Streak
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4strkb ,sc4strk, sc4_3reel, sc4, sc4_state, sc4strk, ROT0, "Mazooma","The Streak
(Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4strkc ,sc4strk, sc4_3reel, sc4, sc4_state, sc4strk, ROT0, "Mazooma","The Streak
(Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4strkd ,sc4strk, sc4_3reel, sc4, sc4_state, sc4strk, ROT0, "Mazooma","The Streak
(Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4strke ,sc4strk, sc4_3reel, sc4, sc4_state, sc4strk, ROT0, "Mazooma","The Streak
(Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4strkf ,sc4strk, sc4_3reel, sc4, sc4_state, sc4strk, ROT0, "Mazooma","The Streak
(Mazooma) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4strkg ,sc4strk, sc4_3reel, sc4, sc4_state, sc4strk, ROT0, "Mazooma","The Streak
(Mazooma) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4strkh ,sc4strk, sc4_3reel, sc4, sc4_state, sc4strk, ROT0, "Mazooma","The Streak
(Mazooma) (Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4strki ,sc4strk, sc4_3reel, sc4, sc4_state, sc4strk, ROT0, "Mazooma","The Streak
(Mazooma) (Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4strkj ,sc4strk, sc4_3reel, sc4, sc4_state, sc4strk, ROT0, "Mazooma","The Streak
(Mazooma) (Scorpion 4) (set 11)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4strkk ,sc4strk, sc4_3reel, sc4, sc4_state, sc4strk, ROT0, "Mazooma","The Streak
(Mazooma) (Scorpion 4) (set 12)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4trist ,0, sc4_3reel, sc4, sc4_state, sc4tristtb, ROT0, "Mazooma","Triple Streak
(PR2188) (Mazooma) (Scorpion 4) (Top Box, set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4trista ,sc4trist, sc4_3reel, sc4, sc4_state, sc4tristtb, ROT0, "Mazooma","Triple Streak
(PR2188) (Mazooma) (Scorpion 4) (Top Box, set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tristb ,sc4trist, sc4_3reel, sc4, sc4_state, sc4trist, ROT0, "Mazooma","Triple Streak
(PR2167) (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tristc ,sc4trist, sc4_3reel, sc4, sc4_state, sc4trist, ROT0, "Mazooma","Triple Streak
(PR2167) (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tristd ,sc4trist, sc4_3reel, sc4, sc4_state, sc4trist, ROT0, "Mazooma","Triple Streak
(PR2167) (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4triste ,sc4trist, sc4_3reel, sc4, sc4_state, sc4trist, ROT0, "Mazooma","Triple Streak
(PR2167) (Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tristf ,sc4trist, sc4_3reel, sc4, sc4_state, sc4trist, ROT0, "Mazooma","Triple Streak
(PR2167) (Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tristg ,sc4trist, sc4_3reel, sc4, sc4_state, sc4trist, ROT0, "Mazooma","Triple Streak
(PR2167) (Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tristh ,sc4trist, sc4_3reel, sc4, sc4_state, sc4trist, ROT0, "Mazooma","Triple Streak
(PR2167) (Mazooma) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tristi ,sc4trist, sc4_3reel, sc4, sc4_state, sc4trist, ROT0, "Mazooma","Triple Streak
(PR2167) (Mazooma) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tristj ,sc4trist, sc4_3reel, sc4, sc4_state, sc4trist, ROT0, "Mazooma","Triple Streak
(PR2167) (Mazooma) (Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tristk ,sc4trist, sc4_3reel, sc4, sc4_state, sc4trist, ROT0, "Mazooma","Triple Streak
(PR2167) (Mazooma) (Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tristl ,sc4trist, sc4_3reel, sc4, sc4_state, sc4trist, ROT0, "Mazooma","Triple Streak
(PR2167) (Mazooma) (Scorpion 4) (set 11)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tristm ,sc4trist, sc4_3reel, sc4, sc4_state, sc4trist, ROT0, "Mazooma","Triple Streak
(PR2167) (Mazooma) (Scorpion 4) (set 12)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tristn ,sc4trist, sc4_3reel, sc4, sc4_state, sc4trist, ROT0, "Mazooma","Triple Streak
(PR2167) (Mazooma) (Scorpion 4) (set 13)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tristo ,sc4trist, sc4_3reel, sc4, sc4_state, sc4trist, ROT0, "Mazooma","Triple Streak
(PR2167) (Mazooma) (Scorpion 4) (set 14)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tristp ,sc4trist, sc4_3reel, sc4, sc4_state, sc4trist, ROT0, "Mazooma","Triple Streak
(PR2167) (Mazooma) (Scorpion 4) (set 15)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tristq ,sc4trist, sc4_3reel, sc4, sc4_state, sc4trist, ROT0, "Mazooma","Triple Streak
(PR2167) (Mazooma) (Scorpion 4) (set 16)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tristr ,sc4trist, sc4_3reel, sc4, sc4_state, sc4trist, ROT0, "Mazooma","Triple Streak
(PR2167) (Mazooma) (Scorpion 4) (set 17)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4trists ,sc4trist, sc4_3reel, sc4, sc4_state, sc4trist, ROT0, "Mazooma","Triple Streak
(PR2167) (Mazooma) (Scorpion 4) (set 18)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tristt ,sc4trist, sc4_3reel, sc4, sc4_state, sc4trist, ROT0, "Mazooma","Triple Streak
(PR2167) (Mazooma) (Scorpion 4) (set 19)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tristu ,sc4trist, sc4_3reel, sc4, sc4_state, sc4trist, ROT0, "Mazooma","Triple Streak
(PR2167) (Mazooma) (Scorpion 4) (set 20)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tristv ,sc4trist, sc4_3reel, sc4, sc4_state, sc4trist, ROT0, "Mazooma","Triple Streak
(PR2167) (Mazooma) (Scorpion 4) (set 21)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tristw ,sc4trist, sc4_3reel, sc4, sc4_state, sc4trist, ROT0, "Mazooma","Triple Streak
(PR2167) (Mazooma) (Scorpion 4) (set 22)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tristx ,sc4trist, sc4_3reel, sc4, sc4_state, sc4trist, ROT0, "Mazooma","Triple Streak
(PR2167) (Mazooma) (Scorpion 4) (set 23)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tristy ,sc4trist, sc4_3reel, sc4, sc4_state, sc4trist, ROT0, "Mazooma","Triple Streak
(PR2167) (Mazooma) (Scorpion 4) (set 24)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4s6c ,0, sc4, sc4, sc4_state, sc4s6c, ROT0, "BFM","Super 6 Club (65% Fixed)
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4s6cb ,sc4s6c, sc4, sc4, sc4_state, sc4s6c, ROT0, "BFM","Super 6 Club (65% Fixed)
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4s6ca ,sc4s6c, sc4, sc4, sc4_state, sc4s6c, ROT0, "BFM","Super 6 Club (Bellfruit)
(Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4s6cc ,sc4s6c, sc4, sc4, sc4_state, sc4s6c, ROT0, "BFM","Super 6 Club (Bellfruit)
(Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4s6cd ,sc4s6c, sc4, sc4, sc4_state, sc4s6c, ROT0, "BFM","Super 6 Club (Bellfruit)
(Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4s6ce ,sc4s6c, sc4, sc4, sc4_state, sc4s6c, ROT0, "BFM","Super 6 Club (Bellfruit)
(Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4s6cf ,sc4s6c, sc4, sc4, sc4_state, sc4s6c, ROT0, "BFM","Super 6 Club (Bellfruit)
(Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tic2 ,0, sc4_3reel, sc4, sc4_state, sc4tic2, ROT0, "Mazooma","Tic Tac Two Casino
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tic2a ,sc4tic2, sc4_3reel, sc4, sc4_state, sc4tic2, ROT0, "Mazooma","Tic Tac Two Casino
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tic2b ,sc4tic2, sc4_3reel, sc4, sc4_state, sc4tic2, ROT0, "Mazooma","Tic Tac Two Casino
(Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tic2c ,sc4tic2, sc4_3reel, sc4, sc4_state, sc4tic2, ROT0, "Mazooma","Tic Tac Two Casino
(Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tic2d ,sc4tic2, sc4_3reel, sc4, sc4_state, sc4tic2, ROT0, "Mazooma","Tic Tac Two Casino
(Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tic2e ,sc4tic2, sc4_3reel, sc4, sc4_state, sc4tic2, ROT0, "Mazooma","Tic Tac Two Casino
(Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tic2f ,sc4tic2, sc4_3reel, sc4, sc4_state, sc4tic2, ROT0, "Mazooma","Tic Tac Two Casino
(Mazooma) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tic2g ,sc4tic2, sc4_3reel, sc4, sc4_state, sc4tic2, ROT0, "Mazooma","Tic Tac Two Casino
(Mazooma) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tic2n ,sc4tic2, sc4_3reel, sc4, sc4_state, sc4tic2, ROT0, "Mazooma","Tic Tac Two Casino
(Mazooma) (Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tic2o ,sc4tic2, sc4_3reel, sc4, sc4_state, sc4tic2, ROT0, "Mazooma","Tic Tac Two Casino
(Mazooma) (Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tic2i ,sc4tic2, sc4_3reel, sc4, sc4_state, sc4tic2_mbus, ROT0, "Mazooma","Tic Tac Two
Casino Arcade (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tic2j ,sc4tic2, sc4_3reel, sc4, sc4_state, sc4tic2_mbus, ROT0, "Mazooma","Tic Tac Two
Casino Arcade (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tic2k ,sc4tic2, sc4_3reel, sc4, sc4_state, sc4tic2_mbus, ROT0, "Mazooma","Tic Tac Two
Casino Arcade (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tic2h ,sc4tic2, sc4_3reel, sc4, sc4_state, sc4tic2, ROT0, "Mazooma","Tic Tac Two Casino
Arcade (Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tic2l ,sc4tic2, sc4_3reel, sc4, sc4_state, sc4tic2, ROT0, "Mazooma","Tic Tac Two Casino
Arcade (Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tic2m ,sc4tic2, sc4_3reel, sc4, sc4_state, sc4tic2, ROT0, "Mazooma","Tic Tac Two Casino
Arcade (Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ticlb ,0, sc4dmd, sc4, sc4_state, sc4ticlb, ROT0, "BFM","Treasure Island Club
(Fixed 65%) (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_sc4_dmd )
-GAMEL( 200?, sc4ticlbb ,sc4ticlb, sc4dmd, sc4, sc4_state, sc4ticlb, ROT0, "BFM","Treasure Island Club
(Fixed 65%) (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_sc4_dmd )
-GAMEL( 200?, sc4ticlba ,sc4ticlb, sc4dmd, sc4, sc4_state, sc4ticlb, ROT0, "BFM","Treasure Island Club
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_sc4_dmd )
-GAMEL( 200?, sc4ticlbc ,sc4ticlb, sc4dmd, sc4, sc4_state, sc4ticlb, ROT0, "BFM","Treasure Island Club
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_sc4_dmd )
-GAMEL( 200?, sc4ticlbd ,sc4ticlb, sc4dmd, sc4, sc4_state, sc4ticlb, ROT0, "BFM","Treasure Island Club
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_sc4_dmd )
-GAMEL( 200?, sc4tri7a ,sc4tri7, sc4_3reel, sc4, sc4_state, sc4tri7tb, ROT0, "BFM","Triple 7's
(Bellfruit) (Scorpion 4) (Top Box, set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tri7m ,sc4tri7, sc4_3reel, sc4, sc4_state, sc4tri7tb, ROT0, "BFM","Triple 7's
(Bellfruit) (Scorpion 4) (Top Box, set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tri7n ,sc4tri7, sc4_3reel, sc4, sc4_state, sc4tri7tb, ROT0, "BFM","Triple 7's
(Bellfruit) (Scorpion 4) (Top Box, set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tri7v ,sc4tri7, sc4_3reel, sc4, sc4_state, sc4tri7tb, ROT0, "BFM","Triple 7's
(Bellfruit) (Scorpion 4) (Top Box, set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tri7w ,sc4tri7, sc4_3reel, sc4, sc4_state, sc4tri7tb, ROT0, "BFM","Triple 7's
(Bellfruit) (Scorpion 4) (Top Box, set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tri7g ,sc4tri7, sc4_3reel, sc4, sc4_state, sc4tri7, ROT0, "BFM","Triple 7's (Bellfruit)
(Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tri7h ,sc4tri7, sc4_3reel, sc4, sc4_state, sc4tri7, ROT0, "BFM","Triple 7's (Bellfruit)
(Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tri7i ,sc4tri7, sc4_3reel, sc4, sc4_state, sc4tri7, ROT0, "BFM","Triple 7's (Bellfruit)
(Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tri7j ,sc4tri7, sc4_3reel, sc4, sc4_state, sc4tri7, ROT0, "BFM","Triple 7's (Bellfruit)
(Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tri7k ,sc4tri7, sc4_3reel, sc4, sc4_state, sc4tri7, ROT0, "BFM","Triple 7's (Bellfruit)
(Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tri7l ,sc4tri7, sc4_3reel, sc4, sc4_state, sc4tri7, ROT0, "BFM","Triple 7's (Bellfruit)
(Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tri7o ,sc4tri7, sc4_3reel, sc4, sc4_state, sc4tri7, ROT0, "BFM","Triple 7's (Bellfruit)
(Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tri7p ,sc4tri7, sc4_3reel, sc4, sc4_state, sc4tri7, ROT0, "BFM","Triple 7's (Bellfruit)
(Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tri7q ,sc4tri7, sc4_3reel, sc4, sc4_state, sc4tri7, ROT0, "BFM","Triple 7's (Bellfruit)
(Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tri7r ,sc4tri7, sc4_3reel, sc4, sc4_state, sc4tri7, ROT0, "BFM","Triple 7's (Bellfruit)
(Scorpion 4) (set 11)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tri7s ,sc4tri7, sc4_3reel, sc4, sc4_state, sc4tri7, ROT0, "BFM","Triple 7's (Bellfruit)
(Scorpion 4) (set 12)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tri7t ,sc4tri7, sc4_3reel, sc4, sc4_state, sc4tri7, ROT0, "BFM","Triple 7's (Bellfruit)
(Scorpion 4) (set 13)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tri7u ,sc4tri7, sc4_3reel, sc4, sc4_state, sc4tri7, ROT0, "BFM","Triple 7's (Bellfruit)
(Scorpion 4) (set 14)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tri7b ,sc4tri7, sc4_3reel, sc4, sc4_state, sc4tri7_mbus, ROT0, "BFM","Triple 7's Arcade
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tri7c ,sc4tri7, sc4_3reel, sc4, sc4_state, sc4tri7_mbus, ROT0, "BFM","Triple 7's Arcade
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tri7d ,sc4tri7, sc4_3reel, sc4, sc4_state, sc4tri7_mbus, ROT0, "BFM","Triple 7's Arcade
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tri7e ,sc4tri7, sc4_3reel, sc4, sc4_state, sc4tri7_mbus, ROT0, "BFM","Triple 7's Arcade
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tub ,0, sc4_200_4ra, sc4, sc4_state, sc4tub, ROT0, "BFM","Tubular Bells
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tuba ,sc4tub, sc4_200_4ra, sc4, sc4_state, sc4tub, ROT0, "BFM","Tubular Bells
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tubb ,sc4tub, sc4_200_4ra, sc4, sc4_state, sc4tub, ROT0, "BFM","Tubular Bells
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tubc ,sc4tub, sc4_200_4ra, sc4, sc4_state, sc4tub, ROT0, "BFM","Tubular Bells
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4vmclb ,0, sc4_5reel, sc4, sc4_state, sc4vmclb, ROT0, "BFM","Viva Mexico Club
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4vmclba ,sc4vmclb, sc4_5reel, sc4, sc4_state, sc4vmclb, ROT0, "BFM","Viva Mexico Club
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4vmclbb ,sc4vmclb, sc4_5reel, sc4, sc4_state, sc4vmclb, ROT0, "BFM","Viva Mexico Club
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4waw ,0, sc4_4reel, sc4, sc4_state, sc4waw, ROT0, "Mazooma","Wet & Wild
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4wawa ,sc4waw, sc4_4reel, sc4, sc4_state, sc4waw, ROT0, "Mazooma","Wet & Wild
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4wawb ,sc4waw, sc4_4reel, sc4, sc4_state, sc4waw, ROT0, "Mazooma","Wet & Wild
(Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4wawc ,sc4waw, sc4_4reel, sc4, sc4_state, sc4waw, ROT0, "Mazooma","Wet & Wild
(Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4wawd ,sc4waw, sc4_4reel, sc4, sc4_state, sc4waw, ROT0, "Mazooma","Wet & Wild
(Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4wawe ,sc4waw, sc4_4reel, sc4, sc4_state, sc4waw, ROT0, "Mazooma","Wet & Wild
(Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4wawf ,sc4waw, sc4_4reel, sc4, sc4_state, sc4waw, ROT0, "Mazooma","Wet & Wild
(Mazooma) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4clbtm ,0, sc4dmd, sc4, sc4_state, sc4clbtm, ROT0, "BFM","Club Temptation
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_sc4_dmd )
-GAMEL( 200?, sc4clbtma ,sc4clbtm, sc4dmd, sc4, sc4_state, sc4clbtm, ROT0, "BFM","Club Temptation
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_sc4_dmd )
-GAMEL( 200?, sc4clbtmb ,sc4clbtm, sc4dmd, sc4, sc4_state, sc4clbtm, ROT0, "BFM","Club Temptation
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_sc4_dmd )
-GAMEL( 200?, sc4clbtmc ,sc4clbtm, sc4dmd, sc4, sc4_state, sc4clbtm, ROT0, "BFM","Club Temptation
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_sc4_dmd )
-GAMEL( 200?, sc4clbtmd ,sc4clbtm, sc4dmd, sc4, sc4_state, sc4clbtm, ROT0, "BFM","Club Temptation
(Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_sc4_dmd )
-GAMEL( 200?, sc4clbtme ,sc4clbtm, sc4dmd, sc4, sc4_state, sc4clbtm, ROT0, "BFM","Club Temptation
(Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_sc4_dmd )
-GAMEL( 200?, sc4gbcas ,0, sc4_200_4r, sc4, sc4_state, sc4gbcas, ROT0, "BFM","Casino Golden Balls
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gbcasa ,sc4gbcas, sc4_200_4r, sc4, sc4_state, sc4gbcas, ROT0, "BFM","Casino Golden Balls
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gbcasb ,sc4gbcas, sc4_200_4r, sc4, sc4_state, sc4gbcas, ROT0, "BFM","Casino Golden Balls
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gbcasc ,sc4gbcas, sc4_200_4r, sc4, sc4_state, sc4gbcas, ROT0, "BFM","Casino Golden Balls
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hntcs ,0, sc4_4reel, sc4, sc4_state, sc4hntcsm, ROT0, "BFM","Happy Notes Casino
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hntcsa ,sc4hntcs, sc4_4reel, sc4, sc4_state, sc4hntcsm, ROT0, "BFM","Happy Notes Casino
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hntcsb ,sc4hntcs, sc4_4reel, sc4, sc4_state, sc4hntcsm, ROT0, "BFM","Happy Notes Casino
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hntcsc ,sc4hntcs, sc4_4reel, sc4, sc4_state, sc4hntcsm, ROT0, "BFM","Happy Notes Casino
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hntcsd ,sc4hntcs, sc4_4reel, sc4, sc4_state, sc4hntcs, ROT0, "BFM","Happy Notes Casino
(Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hntcse ,sc4hntcs, sc4_4reel, sc4, sc4_state, sc4hntcs, ROT0, "BFM","Happy Notes Casino
(Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hntcsf ,sc4hntcs, sc4_4reel, sc4, sc4_state, sc4hntcs, ROT0, "BFM","Happy Notes Casino
(Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hntcsg ,sc4hntcs, sc4_4reel, sc4, sc4_state, sc4hntcs, ROT0, "BFM","Happy Notes Casino
(Bellfruit) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hntcsh ,sc4hntcs, sc4_4reel, sc4, sc4_state, sc4hntcs, ROT0, "BFM","Happy Notes Casino
(Bellfruit) (Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hntcsi ,sc4hntcs, sc4_4reel, sc4, sc4_state, sc4hntcs, ROT0, "BFM","Happy Notes Casino
(Bellfruit) (Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hntcsj ,sc4hntcs, sc4_4reel, sc4, sc4_state, sc4hntcs, ROT0, "BFM","Happy Notes Casino
(Bellfruit) (Scorpion 4) (set 11)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hntcsk ,sc4hntcs, sc4_4reel, sc4, sc4_state, sc4hntcs, ROT0, "BFM","Happy Notes Casino
(Bellfruit) (Scorpion 4) (set 12)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hntcsl ,sc4hntcs, sc4_4reel, sc4, sc4_state, sc4hntcs, ROT0, "BFM","Happy Notes Casino
(Bellfruit) (Scorpion 4) (set 13)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hntcsm ,sc4hntcs, sc4_4reel, sc4, sc4_state, sc4hntcs, ROT0, "BFM","Happy Notes Casino
(Bellfruit) (Scorpion 4) (set 14)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hntcsn ,sc4hntcs, sc4_4reel, sc4, sc4_state, sc4hntcs, ROT0, "BFM","Happy Notes Casino
(Bellfruit) (Scorpion 4) (set 15)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hntcso ,sc4hntcs, sc4_4reel, sc4, sc4_state, sc4hntcs, ROT0, "BFM","Happy Notes Casino
(Bellfruit) (Scorpion 4) (set 16)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hntcsp ,sc4hntcs, sc4_4reel, sc4, sc4_state, sc4hntcs, ROT0, "BFM","Happy Notes Casino
(Bellfruit) (Scorpion 4) (set 17)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hntcsq ,sc4hntcs, sc4_4reel, sc4, sc4_state, sc4hntcs, ROT0, "BFM","Happy Notes Casino
(Bellfruit) (Scorpion 4) (set 18)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hntcsr ,sc4hntcs, sc4_4reel, sc4, sc4_state, sc4hntcs, ROT0, "BFM","Happy Notes Casino
(Bellfruit) (Scorpion 4) (set 19)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hntcss ,sc4hntcs, sc4_4reel, sc4, sc4_state, sc4hntcs, ROT0, "BFM","Happy Notes Casino
(Bellfruit) (Scorpion 4) (set 20)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rhx ,0, sc4_200_altb, sc4, sc4_state, sc4rhx, ROT0, "Mazooma","Red Hot X
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rhxa ,sc4rhx, sc4_200_altb, sc4, sc4_state, sc4rhx, ROT0, "Mazooma","Red Hot X
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rhxd ,sc4rhx, sc4_200_altb, sc4, sc4_state, sc4rhx, ROT0, "Mazooma","Red Hot X
(Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rhxe ,sc4rhx, sc4_200_altb, sc4, sc4_state, sc4rhx, ROT0, "Mazooma","Red Hot X
(Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rhxj ,sc4rhx, sc4_200_altb, sc4, sc4_state, sc4rhx, ROT0, "Mazooma","Red Hot X
(Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rhxl ,sc4rhx, sc4_200_altb, sc4, sc4_state, sc4rhx, ROT0, "Mazooma","Red Hot X
(Mazooma) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rhxm ,sc4rhx, sc4_200_altb, sc4, sc4_state, sc4rhx, ROT0, "Mazooma","Red Hot X
(Mazooma) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rhxb ,sc4rhx, sc4_200_altb, sc4, sc4_state, sc4rhx_mbus, ROT0, "Mazooma","Red Hot X
(Mazooma) (Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rhxc ,sc4rhx, sc4_200_altb, sc4, sc4_state, sc4rhx_mbus, ROT0, "Mazooma","Red Hot X
(Mazooma) (Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rhxh ,sc4rhx, sc4_200_altb, sc4, sc4_state, sc4rhx_mbus, ROT0, "Mazooma","Red Hot X
(Mazooma) (Scorpion 4) (set 13)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rhxi ,sc4rhx, sc4_200_altb, sc4, sc4_state, sc4rhx_mbus, ROT0, "Mazooma","Red Hot X
(Mazooma) (Scorpion 4) (set 14)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rhxf ,sc4rhx, sc4_200_altb, sc4, sc4_state, sc4rhx, ROT0, "Mazooma","Red Hot X
(Mazooma) (Scorpion 4) (set 11)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rhxg ,sc4rhx, sc4_200_altb, sc4, sc4_state, sc4rhx, ROT0, "Mazooma","Red Hot X
(Mazooma) (Scorpion 4) (set 12)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rhxn ,sc4rhx, sc4_200_altb, sc4, sc4_state, sc4rhx, ROT0, "Mazooma","Red Hot X
(Mazooma) (Scorpion 4) (set 15)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rhxo ,sc4rhx, sc4_200_altb, sc4, sc4_state, sc4rhx, ROT0, "Mazooma","Red Hot X
(Mazooma) (Scorpion 4) (set 16)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rhxp ,sc4rhx, sc4_200_altb, sc4, sc4_state, sc4rhx, ROT0, "Mazooma","Red Hot X
(Mazooma) (Scorpion 4) (set 17)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rhxq ,sc4rhx, sc4_200_altb, sc4, sc4_state, sc4rhx, ROT0, "Mazooma","Red Hot X
(Mazooma) (Scorpion 4) (set 18)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rhxr ,sc4rhx, sc4_200_altb, sc4, sc4_state, sc4rhx, ROT0, "Mazooma","Red Hot X
(Mazooma) (Scorpion 4) (set 19)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rhxs ,sc4rhx, sc4_200_altb, sc4, sc4_state, sc4rhx, ROT0, "Mazooma","Red Hot X
(Mazooma) (Scorpion 4) (set 20)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rhxt ,sc4rhx, sc4_200_altb, sc4, sc4_state, sc4rhx, ROT0, "Mazooma","Red Hot X
(Mazooma) (Scorpion 4) (set 21)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rhxu ,sc4rhx, sc4_200_altb, sc4, sc4_state, sc4rhx, ROT0, "Mazooma","Red Hot X
(Mazooma) (Scorpion 4) (set 22)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rhxv ,sc4rhx, sc4_200_altb, sc4, sc4_state, sc4rhx, ROT0, "Mazooma","Red Hot X
(Mazooma) (Scorpion 4) (set 23)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rhxw ,sc4rhx, sc4_200_altb, sc4, sc4_state, sc4rhx, ROT0, "Mazooma","Red Hot X
(Mazooma) (Scorpion 4) (set 24)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rhxcl ,0, sc4, sc4, sc4_state, sc4rhx, ROT0, "Mazooma","Red Hot X Club (Mazooma)
(Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rhxcla ,sc4rhxcl, sc4, sc4, sc4_state, sc4rhx, ROT0, "Mazooma","Red Hot X Club (Mazooma)
(Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rhxclb ,sc4rhxcl, sc4, sc4, sc4_state, sc4rhx, ROT0, "Mazooma","Red Hot X Club (Mazooma)
(Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rhxclc ,sc4rhxcl, sc4, sc4, sc4_state, sc4rhx, ROT0, "Mazooma","Red Hot X Club (Mazooma)
(Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4vivam ,0, sc4_4reel, sc4, sc4_state, sc4vivam, ROT0, "BFM","Viva Mexico
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4vivama ,sc4vivam, sc4_4reel, sc4, sc4_state, sc4vivam, ROT0, "BFM","Viva Mexico
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4vivamb ,sc4vivam, sc4_4reel, sc4, sc4_state, sc4vivam, ROT0, "BFM","Viva Mexico
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4vivamc ,sc4vivam, sc4_4reel, sc4, sc4_state, sc4vivam, ROT0, "BFM","Viva Mexico
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4vivcs ,0, sc4_3reel, sc4, sc4_state, sc4vivcs, ROT0, "BFM","Casino Viva Mexico
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4vivcsa ,sc4vivcs, sc4_3reel, sc4, sc4_state, sc4vivcs, ROT0, "BFM","Casino Viva Mexico
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4vivcsb ,sc4vivcs, sc4_3reel, sc4, sc4_state, sc4vivcs, ROT0, "BFM","Casino Viva Mexico
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4vivcsc ,sc4vivcs, sc4_3reel, sc4, sc4_state, sc4vivcs, ROT0, "BFM","Casino Viva Mexico
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4vivcsd ,sc4vivcs, sc4_3reel, sc4, sc4_state, sc4vivcs, ROT0, "BFM","Casino Viva Mexico
(Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4vivcse ,sc4vivcs, sc4_3reel, sc4, sc4_state, sc4vivcs, ROT0, "BFM","Casino Viva Mexico
(Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4vivcsf ,sc4vivcs, sc4_3reel, sc4, sc4_state, sc4vivcs, ROT0, "BFM","Casino Viva Mexico
(Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4vivcsg ,sc4vivcs, sc4_3reel, sc4, sc4_state, sc4vivcs, ROT0, "BFM","Casino Viva Mexico
(Bellfruit) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pwrbq ,0, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Power Ball (Qps) (Scorpion 4)
(set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pwrbqa ,sc4pwrbq, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Power Ball (Qps) (Scorpion 4)
(set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4chub ,0, sc4_4reel, sc4, sc4_state, sc4, ROT0, "Mazooma","Chubby Does Vegas
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4chuba ,sc4chub, sc4_4reel, sc4, sc4_state, sc4, ROT0, "Mazooma","Chubby Does Vegas
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4chubb ,sc4chub, sc4_4reel, sc4, sc4_state, sc4, ROT0, "Mazooma","Chubby Does Vegas
(Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4blue ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Blue Rinse (Mazooma)
(Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4bluea ,sc4blue, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Blue Rinse (Mazooma)
(Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4blueb ,sc4blue, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Blue Rinse (Mazooma)
(Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4bluec ,sc4blue, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Blue Rinse (Mazooma)
(Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4blued ,sc4blue, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Blue Rinse (Mazooma)
(Scorpion 4) (set 5)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4bluee ,sc4blue, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Blue Rinse (Mazooma)
(Scorpion 4) (set 6)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4bugs ,0, sc4, sc4, sc4_state, sc4bugs, ROT0, "BFM","Bugs Money (Bellfruit)
(Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4bugsa ,sc4bugs, sc4, sc4, sc4_state, sc4bugs, ROT0, "BFM","Bugs Money (Bellfruit)
(Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4bugsb ,sc4bugs, sc4, sc4, sc4_state, sc4bugs, ROT0, "BFM","Bugs Money (Bellfruit)
(Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4bugsc ,sc4bugs, sc4, sc4, sc4_state, sc4bugs, ROT0, "BFM","Bugs Money (Bellfruit)
(Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4m2m ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Money To Money (Mazooma)
(Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4m2ma ,sc4m2m, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Money To Money (Mazooma)
(Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4chand ,0, sc4_4reel, sc4, sc4_state, sc4chand, ROT0, "BFM","Cash In Hand
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4chanda ,sc4chand, sc4_4reel, sc4, sc4_state, sc4chand, ROT0, "BFM","Cash In Hand
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4chandb ,sc4chand, sc4_4reel, sc4, sc4_state, sc4chand, ROT0, "BFM","Cash In Hand
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4chandc ,sc4chand, sc4_4reel, sc4, sc4_state, sc4chand, ROT0, "BFM","Cash In Hand
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4cinv ,0, sc4_4reel, sc4, sc4_state, sc4cinv, ROT0, "BFM","Cash Invaders
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4cinva ,sc4cinv, sc4_4reel, sc4, sc4_state, sc4cinv, ROT0, "BFM","Cash Invaders
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4cinvb ,sc4cinv, sc4_4reel, sc4, sc4_state, sc4cinv, ROT0, "BFM","Cash Invaders
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4cinvc ,sc4cinv, sc4_4reel, sc4, sc4_state, sc4cinv, ROT0, "BFM","Cash Invaders
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4cinvd ,sc4cinv, sc4_4reel, sc4, sc4_state, sc4cinv, ROT0, "BFM","Cash Invaders
(Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4cinve ,sc4cinv, sc4_4reel, sc4, sc4_state, sc4cinv, ROT0, "BFM","Cash Invaders
(Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4cinvf ,sc4cinv, sc4_4reel, sc4, sc4_state, sc4cinv, ROT0, "BFM","Cash Invaders
(Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4cinvg ,sc4cinv, sc4_4reel, sc4, sc4_state, sc4cinv, ROT0, "BFM","Cash Invaders
(Bellfruit) (Scorpion 4) (set 8)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4cinvh ,sc4cinv, sc4_4reel, sc4, sc4_state, sc4cinv, ROT0, "BFM","Cash Invaders
(Bellfruit) (Scorpion 4) (set 9)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4cinvi ,sc4cinv, sc4_4reel, sc4, sc4_state, sc4cinv, ROT0, "BFM","Cash Invaders
(Bellfruit) (Scorpion 4) (set 10)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4jbuck ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Jungle Bucks (Bellfruit)
(Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4jbucka ,sc4jbuck, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Jungle Bucks (Bellfruit)
(Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4jbuckb ,sc4jbuck, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Jungle Bucks (Bellfruit)
(Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4jbuckc ,sc4jbuck, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Jungle Bucks (Bellfruit)
(Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4jbuckd ,sc4jbuck, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Jungle Bucks (Bellfruit)
(Scorpion 4) (set 5)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4mbags ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money Bags (Bellfruit) (Scorpion
4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4mbagsa ,sc4mbags, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money Bags (Bellfruit) (Scorpion
4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4mbagsb ,sc4mbags, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money Bags (Bellfruit) (Scorpion
4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4mbagsc ,sc4mbags, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money Bags (Bellfruit) (Scorpion
4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4tfclb ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Tutti Frutti Club (Bellfruit)
(Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4tfclba ,sc4tfclb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Tutti Frutti Club (Bellfruit)
(Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4ufg ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Up For Grabs (Mazooma)
(Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4ufga ,sc4ufg, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Up For Grabs (Mazooma)
(Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4ufi ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Up For It (Bellfruit) (Scorpion
4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4ufia ,sc4ufi, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Up For It (Bellfruit) (Scorpion
4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4ufib ,sc4ufi, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Up For It (Bellfruit) (Scorpion
4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4ufic ,sc4ufi, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Up For It (Bellfruit) (Scorpion
4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4ufid ,sc4ufi, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Up For It (Bellfruit) (Scorpion
4) (set 5)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wdw ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Dares Wins (Bellfruit)
(Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wdwa ,sc4wdw, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Dares Wins (Bellfruit)
(Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wdwb ,sc4wdw, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Dares Wins (Bellfruit)
(Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wdwc ,sc4wdw, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Dares Wins (Bellfruit)
(Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wdwd ,sc4wdw, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Dares Wins (Bellfruit)
(Scorpion 4) (set 5)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wdwe ,sc4wdw, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Dares Wins (Bellfruit)
(Scorpion 4) (set 6)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wdwf ,sc4wdw, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Dares Wins (Bellfruit)
(Scorpion 4) (set 7)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wdwg ,sc4wdw, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Dares Wins (Bellfruit)
(Scorpion 4) (set 8)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wdwh ,sc4wdw, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Dares Wins (Bellfruit)
(Scorpion 4) (set 9)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wdwi ,sc4wdw, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Dares Wins (Bellfruit)
(Scorpion 4) (set 10)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wdwj ,sc4wdw, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Dares Wins (Bellfruit)
(Scorpion 4) (set 11)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wldbn ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion
4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wldbna ,sc4wldbn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion
4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wldbnb ,sc4wldbn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion
4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wldbnc ,sc4wldbn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion
4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wldbnd ,sc4wldbn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion
4) (set 5)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wldbne ,sc4wldbn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion
4) (set 6)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wldbnf ,sc4wldbn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion
4) (set 7)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wldbni ,sc4wldbn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion
4) (set 8)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wldbnj ,sc4wldbn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion
4) (set 9)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wldbnk ,sc4wldbn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion
4) (set 10)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wldbnn ,sc4wldbn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion
4) (set 11)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wldbno ,sc4wldbn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion
4) (set 12)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wldbnp ,sc4wldbn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion
4) (set 13)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wldbnq ,sc4wldbn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion
4) (set 14)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wldbng ,sc4wldbn, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Wild Bunch Casino
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wldbnh ,sc4wldbn, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Wild Bunch Casino
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wldbnl ,sc4wldbn, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Wild Bunch Casino
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wldbnm ,sc4wldbn, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Wild Bunch Casino
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wthng ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Thing (Bellfruit) (Scorpion
4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wthnga ,sc4wthng, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Thing (Bellfruit) (Scorpion
4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wthngb ,sc4wthng, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Thing (Bellfruit) (Scorpion
4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wthngc ,sc4wthng, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Thing (Bellfruit) (Scorpion
4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wthnm ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Thing Casino Arcade
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wthnma ,sc4wthnm, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Thing Casino Arcade
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wthnmb ,sc4wthnm, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Thing Casino Arcade
(Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wthnmc ,sc4wthnm, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Thing Casino Arcade
(Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wthnmd ,sc4wthnm, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Thing Casino Arcade
(Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wthnme ,sc4wthnm, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Thing Casino Arcade
(Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wthnmf ,sc4wthnm, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Thing Casino Arcade
(Mazooma) (Scorpion 4) (set 7)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wtc ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Thing Casino (Mazooma)
(Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wtca ,sc4wtc, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Thing Casino (Mazooma)
(Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wtcb ,sc4wtc, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Thing Casino (Mazooma)
(Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wtcc ,sc4wtc, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Thing Casino (Mazooma)
(Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wtcd ,sc4wtc, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Thing Casino (Mazooma)
(Scorpion 4) (set 5)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wtce ,sc4wtc, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Thing Casino (Mazooma)
(Scorpion 4) (set 6)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wtcf ,sc4wtc, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Thing Casino (Mazooma)
(Scorpion 4) (set 7)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4lions ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Three Lions (Mazooma)
(Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4lionsa ,sc4lions, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Three Lions (Mazooma)
(Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4lionsb ,sc4lions, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Three Lions (Mazooma)
(Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4lionsc ,sc4lions, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Three Lions (Mazooma)
(Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4lionsd ,sc4lions, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Three Lions (Mazooma)
(Scorpion 4) (set 5)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4lionse ,sc4lions, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Three Lions (Mazooma)
(Scorpion 4) (set 6)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4lionsf ,sc4lions, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Three Lions (Mazooma)
(Scorpion 4) (set 7)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4tempt ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Temptation (Bellfruit) (Scorpion
4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4tempta ,sc4tempt, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Temptation (Bellfruit) (Scorpion
4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4temptb ,sc4tempt, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Temptation (Bellfruit) (Scorpion
4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4temptc ,sc4tempt, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Temptation (Bellfruit) (Scorpion
4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4temptd ,sc4tempt, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Temptation (Bellfruit) (Scorpion
4) (set 5)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4tempte ,sc4tempt, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Temptation (Bellfruit) (Scorpion
4) (set 6)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4temptf ,sc4tempt, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Temptation (Bellfruit) (Scorpion
4) (set 7)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4temptg ,sc4tempt, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Temptation (Bellfruit) (Scorpion
4) (set 8)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4ttp ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Take The Piste (Mazooma)
(Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4ttpa ,sc4ttp, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Take The Piste (Mazooma)
(Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4ttpb ,sc4ttp, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Take The Piste (Mazooma)
(Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4ttpc ,sc4ttp, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Take The Piste (Mazooma)
(Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4ttpd ,sc4ttp, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Take The Piste (Mazooma)
(Scorpion 4) (set 5)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4ttpe ,sc4ttp, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Take The Piste (Mazooma)
(Scorpion 4) (set 6)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4ttpf ,sc4ttp, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Take The Piste (Mazooma)
(Scorpion 4) (set 7)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4motor ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Motorway Mania (Bellfruit)
(Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4motora ,sc4motor, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Motorway Mania (Bellfruit)
(Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4motorb ,sc4motor, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Motorway Mania (Bellfruit)
(Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4motorc ,sc4motor, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Motorway Mania (Bellfruit)
(Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4motord ,sc4motor, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Motorway Mania (Bellfruit)
(Scorpion 4) (set 5)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4motore ,sc4motor, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Motorway Mania (Bellfruit)
(Scorpion 4) (set 6)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4motorf ,sc4motor, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Motorway Mania (Bellfruit)
(Scorpion 4) (set 7)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4motorg ,sc4motor, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Motorway Mania (Bellfruit)
(Scorpion 4) (set 8)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4motorh ,sc4motor, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Motorway Mania (Bellfruit)
(Scorpion 4) (set 9)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4stag ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Stag Night (Bellfruit) (Scorpion
4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4staga ,sc4stag, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Stag Night (Bellfruit) (Scorpion
4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4hdd ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Hickory Dickory Dosh
(PR7016) (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4hddc ,sc4hdd, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Hickory Dickory Dosh
(PR7016) (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4hddd ,sc4hdd, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Hickory Dickory Dosh
(PR7016) (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4hdda ,sc4hdd, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Hickory Dickory Dosh
(PR7045) (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4hddb ,sc4hdd, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Hickory Dickory Dosh
(PR7045) (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4hdde ,sc4hdd, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Hickory Dickory Dosh
(PR7045) (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4hddf ,sc4hdd, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Hickory Dickory Dosh
(PR7045) (Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4nudit ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Nudge It (Mazooma) (Scorpion
4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4nudita ,sc4nudit, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Nudge It (Mazooma) (Scorpion
4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4nuditb ,sc4nudit, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Nudge It (Mazooma) (Scorpion
4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4outlw ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Outlaw (Bellfruit) (Scorpion 4)
(set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4outlwa ,sc4outlw, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Outlaw (Bellfruit) (Scorpion 4)
(set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4outlwb ,sc4outlw, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Outlaw (Bellfruit) (Scorpion 4)
(set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4outlwc ,sc4outlw, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Outlaw (Bellfruit) (Scorpion 4)
(set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4rollo ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Rollover Jackpot (PR7002)
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4rolloa ,sc4rollo, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Rollover Jackpot (PR7002)
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4rolloc ,sc4rollo, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Rollover Jackpot (PR7002)
(Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4rollod ,sc4rollo, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Rollover Jackpot (PR7002)
(Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4rollob ,sc4rollo, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Rollover Jackpot (PR7032)
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4rolloe ,sc4rollo, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Rollover Jackpot (PR7032)
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4rollof ,sc4rollo, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Rollover Jackpot (PR7032)
(Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4r66 ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Route 66 (Mazooma) (Scorpion
4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4rmo ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Roll Me Over Casino (Bellfruit)
(Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4rmoa ,sc4rmo, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Roll Me Over Casino (Bellfruit)
(Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4jiggr ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Jiggery Pokery (Mazooma)
(Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4jiggra ,sc4jiggr, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Jiggery Pokery (Mazooma)
(Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4jiggrb ,sc4jiggr, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Jiggery Pokery (Mazooma)
(Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4jiggrc ,sc4jiggr, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Jiggery Pokery (Mazooma)
(Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4pwcrz ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Power Crazy (Bellfruit)
(Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4pwcrza ,sc4pwcrz, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Power Crazy (Bellfruit)
(Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4pwcrzb ,sc4pwcrz, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Power Crazy (Bellfruit)
(Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4pwcrze ,sc4pwcrz, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Power Crazy (Bellfruit)
(Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4pwcrzg ,sc4pwcrz, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Power Crazy (Bellfruit)
(Scorpion 4) (set 6)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4pwcrzc ,sc4pwcrz, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Power Crazy SP98 (Bellfruit)
(Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4pwcrzd ,sc4pwcrz, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Power Crazy SP98 (Bellfruit)
(Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4pwcrzh ,sc4pwcrz, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Power Crazy SP98 (Bellfruit)
(Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4pwcrzi ,sc4pwcrz, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Power Crazy SP98 (Bellfruit)
(Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4quart ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Quaterback (Mazooma)
(Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4quarta ,sc4quart, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Quaterback (Mazooma)
(Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4quartb ,sc4quart, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Quaterback (PR2072)
(Italian) (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4quarte ,sc4quart, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Quaterback (PR2072)
(Italian) (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4quarti ,sc4quart, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Quaterback (PR2072)
(Italian) (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4quartk ,sc4quart, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Quaterback (PR2072)
(Italian) (Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4quartc ,sc4quart, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Quaterback (PR2064) (German)
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4quartd ,sc4quart, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Quaterback (PR2064) (German)
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4quartf ,sc4quart, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Quaterback (PR2064) (German)
(Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4quartg ,sc4quart, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Quaterback (PR2064) (German)
(Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4quarth ,sc4quart, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Quaterback (PR2064) (German)
(Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4quartj ,sc4quart, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Quaterback (PR2064) (German)
(Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4quartl ,sc4quart, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Quaterback (PR2064) (German)
(Mazooma) (Scorpion 4) (set 7)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4quartm ,sc4quart, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Quaterback (PR2064) (German)
(Mazooma) (Scorpion 4) (set 8)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4ibiza ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Red Hot Ibiza (Bellfruit)
(Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4ibizaa ,sc4ibiza, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Red Hot Ibiza (Bellfruit)
(Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4ibizab ,sc4ibiza, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Red Hot Ibiza (Bellfruit)
(Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4ibizac ,sc4ibiza, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Red Hot Ibiza (Bellfruit)
(Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4ibizad ,sc4ibiza, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Red Hot Ibiza (Bellfruit)
(Scorpion 4) (set 5)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4ibizae ,sc4ibiza, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Red Hot Ibiza (Bellfruit)
(Scorpion 4) (set 6)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4ibizaf ,sc4ibiza, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Red Hot Ibiza (Bellfruit)
(Scorpion 4) (set 7)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4ibizag ,sc4ibiza, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Red Hot Ibiza (Bellfruit)
(Scorpion 4) (set 8)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4ibizah ,sc4ibiza, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Red Hot Ibiza (Bellfruit)
(Scorpion 4) (set 9)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4ibizai ,sc4ibiza, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Red Hot Ibiza (Bellfruit)
(Scorpion 4) (set 10)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4stl ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","The Sky's The Limit (Bellfruit)
(Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4stla ,sc4stl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","The Sky's The Limit (Bellfruit)
(Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4stlb ,sc4stl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","The Sky's The Limit (Bellfruit)
(Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4stlc ,sc4stl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","The Sky's The Limit (Bellfruit)
(Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4stld ,sc4stl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","The Sky's The Limit (Bellfruit)
(Scorpion 4) (set 5)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4stle ,sc4stl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","The Sky's The Limit (Bellfruit)
(Scorpion 4) (set 6)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4stlf ,sc4stl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","The Sky's The Limit (Bellfruit)
(Scorpion 4) (set 7)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4stlg ,sc4stl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","The Sky's The Limit (Bellfruit)
(Scorpion 4) (set 8)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4splgb ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Splash & Grab (Mazooma)
(Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4splgba ,sc4splgb, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Splash & Grab (Mazooma)
(Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4spred ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Spread Your Bet (Mazooma)
(Scorpion 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4sdr ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Super Diamonds & Rubies (PR6921)
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4sdrb ,sc4sdr, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Super Diamonds & Rubies (PR6921)
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4sdra ,sc4sdr, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Super Diamonds & Rubies SP98
(PR6921) (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4sdrc ,sc4sdr, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Super Diamonds & Rubies SP98
(PR6921) (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzcs ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Casino SP98 (Bellfruit)
(Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzcsa ,sc4crzcs, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Casino SP98 (Bellfruit)
(Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzcsb ,sc4crzcs, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Casino SP98 (Bellfruit)
(Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzcsc ,sc4crzcs, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Casino SP98 (Bellfruit)
(Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzwl ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Crazy World (Mazooma)
(Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzwla ,sc4crzwl, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Crazy World (Mazooma)
(Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzwlb ,sc4crzwl, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Crazy World (Mazooma)
(Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzwlc ,sc4crzwl, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Crazy World (Mazooma)
(Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzwld ,sc4crzwl, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Crazy World (Mazooma)
(Scorpion 4) (set 5)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzwle ,sc4crzwl, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Crazy World (Mazooma)
(Scorpion 4) (set 6)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzwlf ,sc4crzwl, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Crazy World (Mazooma)
(Scorpion 4) (set 7)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzwlg ,sc4crzwl, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Crazy World (Mazooma)
(Scorpion 4) (set 8)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4fbcrz ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Football Crazy (Bellfruit)
(Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4fbcrza ,sc4fbcrz, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Football Crazy (Bellfruit)
(Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4fbcrzb ,sc4fbcrz, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Football Crazy (Bellfruit)
(Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4fbcrzc ,sc4fbcrz, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Football Crazy (Bellfruit)
(Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4fbcrzd ,sc4fbcrz, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Football Crazy (Bellfruit)
(Scorpion 4) (set 5)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4fbcrze ,sc4fbcrz, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Football Crazy (Bellfruit)
(Scorpion 4) (set 6)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4fbcrzf ,sc4fbcrz, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Football Crazy (Bellfruit)
(Scorpion 4) (set 7)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4fbcrzg ,sc4fbcrz, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Football Crazy (Bellfruit)
(Scorpion 4) (set 8)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4fbcrzh ,sc4fbcrz, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Football Crazy (Bellfruit)
(Scorpion 4) (set 9)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4fbcrzi ,sc4fbcrz, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Football Crazy (Bellfruit)
(Scorpion 4) (set 10)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4frboo ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Frooty Booty (Bellfruit)
(Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4frbooa ,sc4frboo, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Frooty Booty (Bellfruit)
(Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4frboob ,sc4frboo, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Frooty Booty (Bellfruit)
(Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4frbooc ,sc4frboo, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Frooty Booty (Bellfruit)
(Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4polen ,0, sc4_4reel, sc4, sc4_state, sc4polen, ROT0, "Nova","Pole Position
(German) (PR7012, GPOS) (Nova) (Scorpion 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4valnv ,0, sc4, sc4, sc4_state, sc4valnv, ROT0, "Nova","Valhalla (German) (PR7025,
GVAL) (Nova) (Scorpion 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4wernr ,0, sc4_4reel, sc4, sc4_state, sc4wernr, ROT0, "Nova","Werner (German)
(PR7027, GWER) (Nova) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4wrnlt ,sc4wernr, sc4_4reel, sc4, sc4_state, sc4wernr, ROT0, "Nova","Werner (German)
(PR7027, GWER) (Nova) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4brix ,0, sc4_4reel_alt, sc4, sc4_state, sc4brix, ROT0, "Nova","Brix (German)
(Nova) (Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4brixa ,sc4brix, sc4_4reel_alt, sc4, sc4_state, sc4brix, ROT0, "Nova","Brix (German)
(Nova) (Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4brixb ,sc4brix, sc4_4reel_alt, sc4, sc4_state, sc4brix, ROT0, "Nova","Brix (German)
(Nova) (Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wag ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma/Nova","WIN-10-Gain (German)
(Nova) (Scorpion 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4vmnv ,0, sc4, sc4, sc4_state, sc4, ROT0, "Nova","Viva Mexico (Nova) (Scorpion 4)
(set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4vmnva ,sc4vmnv, sc4, sc4, sc4_state, sc4, ROT0, "Nova","Viva Mexico (Nova) (Scorpion 4)
(set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4monod ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly (Mazooma) [German]
(Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4monoda ,sc4monod, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly (Mazooma) [German]
(Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4monodb ,sc4monod, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly (Mazooma) [German]
(Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4jiggn ,0, sc4, sc4, sc4_state, sc4, ROT0, "Nova","Jiggery Pockery (German) (Nova)
(Scorpion 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4s2k ,0, sc4, sc4, sc4_state, sc4, ROT0, "Nova","Sinbad 2000 (German) (Nova)
(Scorpion 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4cashg ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma / Nova","Cashanova (German)
(Mazooma / Nova) (Scorpion 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, ad4skill ,0, sc4_adder4, sc4, sc4_state, sc4, ROT0, "BFM","Skill Dice (BFM)
(Scorpion 4 + Adder 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, ad4ctl ,0, sc4_adder4, sc4, sc4_state, sc4, ROT0, "BFM","Cop The Lot Club (Video)
(Bellfruit) (Adder 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, ad4ctla ,ad4ctl, sc4_adder4, sc4, sc4_state, sc4, ROT0, "BFM","Cop The Lot Club (Video)
(Bellfruit) (Adder 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ctlcl ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cop The Lot Club (Bellfruit)
(Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ctlcla ,sc4ctlcl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cop The Lot Club (Bellfruit)
(Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ctlclb ,sc4ctlcl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cop The Lot Club (Bellfruit)
(Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ctlclc ,sc4ctlcl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cop The Lot Club (Bellfruit)
(Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4milro ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Millionaires Row (Scorpion 4?)",
MACHINE_FLAGS, layout_bfm_sc4 )
-GAME( 200?, sc5plays ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","28 Plays Later (Qps)
(Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5playsa ,sc5plays, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","28 Plays Later (Qps)
(Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5adga ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Ant & Dec's Grab The
Ads (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5adgaa ,sc5adga, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Ant & Dec's Grab The
Ads (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5adgab ,sc5adga, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Ant & Dec's Grab The
Ads (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5adgac ,sc5adga, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Ant & Dec's Grab The
Ads (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5adgad ,sc5adga, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Ant & Dec's Grab The
Ads (Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5adgae ,sc5adga, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Ant & Dec's Grab The
Ads (Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5adgtc ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Ant & Dec's Grab The
Cash (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5adgtca ,sc5adgtc, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Ant & Dec's Grab The
Cash (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bjob ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bank Job (Bellfruit)
(Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bjoba ,sc5bjob, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bank Job (Bellfruit)
(Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bjobb ,sc5bjob, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bank Job (Bellfruit)
(Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bjobc ,sc5bjob, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bank Job (Bellfruit)
(Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bjobd ,sc5bjob, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bank Job (Bellfruit)
(Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bjobe ,sc5bjob, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bank Job (Bellfruit)
(Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bjobf ,sc5bjob, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bank Job (Bellfruit)
(Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bjobg ,sc5bjob, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bank Job (Bellfruit)
(Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bjobh ,sc5bjob, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bank Job (Bellfruit)
(Scorpion 5) (set 9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bjobi ,sc5bjob, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bank Job (Bellfruit)
(Scorpion 5) (set 10)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bkngx ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Bar King X
(Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bkngxa ,sc5bkngx, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Bar King X
(Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bucc ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Buccaneers
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bucca ,sc5bucc, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Buccaneers
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5buccb ,sc5bucc, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Buccaneers
(Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5buccc ,sc5bucc, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Buccaneers
(Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5buccd ,sc5bucc, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Buccaneers
(Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bucce ,sc5bucc, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Buccaneers
(Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bpfpb ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bullseye Pounds For
Points (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bpfpba ,sc5bpfpb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bullseye Pounds For
Points (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5btiab ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bullseye Three In A
Bed (Bellfruit) (Scorpion 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5btrip ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bullseye Triple
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5btripa ,sc5btrip, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bullseye Triple
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5btripb ,sc5btrip, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bullseye Triple
(Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5btripc ,sc5btrip, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bullseye Triple
(Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bunny ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Bunny Money
(Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bunnya ,sc5bunny, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Bunny Money
(Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cbrun ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cannonball Run
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cbruna ,sc5cbrun, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cannonball Run
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cfact ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cash Factor
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cfacta ,sc5cfact, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cash Factor
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ctit ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cash Of The Titans
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ctita ,sc5ctit, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cash Of The Titans
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5craid ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Cash Raider
(Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5craida ,sc5craid, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Cash Raider
(Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cvega ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cash Vegas
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cvegaa ,sc5cvega, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cash Vegas
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5chopc ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Chop 'n' Change
(Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5chopca ,sc5chopc, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Chop 'n' Change
(Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cbar7 ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Classic Bar 7
(Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cbar7a ,sc5cbar7, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Classic Bar 7
(Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5clu70 ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Cluedo 70 (Qps)
(Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5clu70a ,sc5clu70, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Cluedo 70 (Qps)
(Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5clcas ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Cluedo Casino
(Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5clcasa ,sc5clcas, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Cluedo Casino
(Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5clnot ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cluedo Notorious
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5clnota ,sc5clnot, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cluedo Notorious
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5clnotb ,sc5clnot, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cluedo Notorious
(Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5clnotc ,sc5clnot, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cluedo Notorious
(Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5clnotd ,sc5clnot, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cluedo Notorious
(Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5clnote ,sc5clnot, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cluedo Notorious
(Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5clnotf ,sc5clnot, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cluedo Notorious
(Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5clnotg ,sc5clnot, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cluedo Notorious
(Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5clus ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Cluedo The Usual
Suspects (Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5clusa ,sc5clus, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Cluedo The Usual
Suspects (Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5clusb ,sc5clus, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Cluedo The Usual
Suspects (Mazooma) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5clusc ,sc5clus, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Cluedo The Usual
Suspects (Mazooma) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5clusd ,sc5clus, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Cluedo The Usual
Suspects (Mazooma) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cluse ,sc5clus, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Cluedo The Usual
Suspects (Mazooma) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5clusf ,sc5clus, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Cluedo The Usual
Suspects (Mazooma) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5clusg ,sc5clus, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Cluedo The Usual
Suspects (Mazooma) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5clush ,sc5clus, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Cluedo The Usual
Suspects (Mazooma) (Scorpion 5) (set 9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5clusi ,sc5clus, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Cluedo The Usual
Suspects (Mazooma) (Scorpion 5) (set 10)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5clusj ,sc5clus, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Cluedo The Usual
Suspects (Mazooma) (Scorpion 5) (set 11)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5clusk ,sc5clus, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Cluedo The Usual
Suspects (Mazooma) (Scorpion 5) (set 12)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5colmo ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Colour Of Money
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5colmoa ,sc5colmo, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Colour Of Money
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5colmob ,sc5colmo, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Colour Of Money
(Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5colmoc ,sc5colmo, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Colour Of Money
(Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5newcm ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","The Colour Of Money
New (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5newcma ,sc5newcm, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","The Colour Of Money
New (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5newcmb ,sc5newcm, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","The Colour Of Money
New (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5newcmc ,sc5newcm, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","The Colour Of Money
New (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5newcmd ,sc5newcm, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","The Colour Of Money
New (Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5newcme ,sc5newcm, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","The Colour Of Money
New (Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5crotr ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers On
The Run (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5crotra ,sc5crotr, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers On
The Run (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5crsgc ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers
Smash 'n' Grab Club (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5crsgca ,sc5crsgc, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers
Smash 'n' Grab Club (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5crsgcb ,sc5crsgc, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers
Smash 'n' Grab Club (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5crsgcc ,sc5crsgc, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers
Smash 'n' Grab Club (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5crsgr ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers
Smash 'n' Grab (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5crsgra ,sc5crsgr, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers
Smash 'n' Grab (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5crsgrb ,sc5crsgr, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers
Smash 'n' Grab (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5crsgrc ,sc5crsgr, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers
Smash 'n' Grab (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5crsgrd ,sc5crsgr, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers
Smash 'n' Grab (Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5crsgre ,sc5crsgr, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers
Smash 'n' Grab (Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5crsgrf ,sc5crsgr, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers
Smash 'n' Grab (Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5crsgrg ,sc5crsgr, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers
Smash 'n' Grab (Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5corst ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Coronation Street
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5corsta ,sc5corst, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Coronation Street
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5corstb ,sc5corst, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Coronation Street
(Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5corstc ,sc5corst, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Coronation Street
(Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cfnc ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Fruit & Nutcase
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cfnca ,sc5cfnc, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Fruit & Nutcase
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cfcp ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Fruits
Community Party (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cfcpa ,sc5cfcp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Fruits
Community Party (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cfcpb ,sc5cfcp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Fruits
Community Party (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cfcpc ,sc5cfcp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Fruits
Community Party (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cfcpd ,sc5cfcp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Fruits
Community Party (Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cfcpe ,sc5cfcp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Fruits
Community Party (Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cfcpf ,sc5cfcp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Fruits
Community Party (Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cfcpg ,sc5cfcp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Fruits
Community Party (Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cfcph ,sc5cfcp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Fruits
Community Party (Bellfruit) (Scorpion 5) (set 9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cfcpi ,sc5cfcp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Fruits
Community Party (Bellfruit) (Scorpion 5) (set 10)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cfcpj ,sc5cfcp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Fruits
Community Party (Bellfruit) (Scorpion 5) (set 11)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cfcpk ,sc5cfcp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Fruits
Community Party (Bellfruit) (Scorpion 5) (set 12)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cfcpl ,sc5cfcp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Fruits
Community Party (Bellfruit) (Scorpion 5) (set 13)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cfcpm ,sc5cfcp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Fruits
Community Party (Bellfruit) (Scorpion 5) (set 14)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cfcpn ,sc5cfcp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Fruits
Community Party (Bellfruit) (Scorpion 5) (set 15)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cfcpo ,sc5cfcp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Fruits
Community Party (Bellfruit) (Scorpion 5) (set 16)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cfcpp ,sc5cfcp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Fruits
Community Party (Bellfruit) (Scorpion 5) (set 17)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cfcpq ,sc5cfcp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Fruits
Community Party (Bellfruit) (Scorpion 5) (set 18)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cfcpr ,sc5cfcp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Fruits
Community Party (Bellfruit) (Scorpion 5) (set 19)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cfcps ,sc5cfcp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Fruits
Community Party (Bellfruit) (Scorpion 5) (set 20)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cfcpt ,sc5cfcp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Fruits
Community Party (Bellfruit) (Scorpion 5) (set 21)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cfcpu ,sc5cfcp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Fruits
Community Party (Bellfruit) (Scorpion 5) (set 22)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cfcpv ,sc5cfcp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Fruits
Community Party (Bellfruit) (Scorpion 5) (set 23)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cfcpw ,sc5cfcp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Fruits
Community Party (Bellfruit) (Scorpion 5) (set 24)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cfpt ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Fruits Casino
Party Time (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cfpta ,sc5cfpt, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Fruits Casino
Party Time (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cfptb ,sc5cfpt, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Fruits Casino
Party Time (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cfptc ,sc5cfpt, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Fruits Casino
Party Time (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cfptd ,sc5cfpt, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Fruits Casino
Party Time (Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cfpte ,sc5cfpt, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Fruits Casino
Party Time (Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cfptf ,sc5cfpt, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Fruits Casino
Party Time (Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cfptg ,sc5cfpt, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Fruits Casino
Party Time (Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cfpth ,sc5cfpt, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Fruits Casino
Party Time (Bellfruit) (Scorpion 5) (set 9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cfpti ,sc5cfpt, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Fruits Casino
Party Time (Bellfruit) (Scorpion 5) (set 10)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cfptj ,sc5cfpt, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Fruits Casino
Party Time (Bellfruit) (Scorpion 5) (set 11)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cfptk ,sc5cfpt, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Fruits Casino
Party Time (Bellfruit) (Scorpion 5) (set 12)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cfptl ,sc5cfpt, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Fruits Casino
Party Time (Bellfruit) (Scorpion 5) (set 13)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cfptm ,sc5cfpt, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Fruits Casino
Party Time (Bellfruit) (Scorpion 5) (set 14)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cfptn ,sc5cfpt, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Fruits Casino
Party Time (Bellfruit) (Scorpion 5) (set 15)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cfpto ,sc5cfpt, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Fruits Casino
Party Time (Bellfruit) (Scorpion 5) (set 16)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cfptp ,sc5cfpt, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Fruits Casino
Party Time (Bellfruit) (Scorpion 5) (set 17)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cfptq ,sc5cfpt, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Fruits Casino
Party Time (Bellfruit) (Scorpion 5) (set 18)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cfptr ,sc5cfpt, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Fruits Casino
Party Time (Bellfruit) (Scorpion 5) (set 19)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cfpts ,sc5cfpt, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Fruits Casino
Party Time (Bellfruit) (Scorpion 5) (set 20)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cknig ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Knights
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ckniga ,sc5cknig, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Knights
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cknigb ,sc5cknig, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Knights
(Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cknigc ,sc5cknig, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Knights
(Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cpays ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Pays
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cpaysa ,sc5cpays, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Pays
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbo ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
Banker's Bonus (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndboa ,sc5dndbo, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
Banker's Bonus (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbob ,sc5dndbo, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
Banker's Bonus (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndboc ,sc5dndbo, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
Banker's Bonus (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbod ,sc5dndbo, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
Banker's Bonus (Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndboe ,sc5dndbo, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
Banker's Bonus (Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbof ,sc5dndbo, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
Banker's Bonus (Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbog ,sc5dndbo, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
Banker's Bonus (Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndboh ,sc5dndbo, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
Banker's Bonus (Bellfruit) (Scorpion 5) (set 9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndboi ,sc5dndbo, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
Banker's Bonus (Bellfruit) (Scorpion 5) (set 10)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndboj ,sc5dndbo, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
Banker's Bonus (Bellfruit) (Scorpion 5) (set 11)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbok ,sc5dndbo, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
Banker's Bonus (Bellfruit) (Scorpion 5) (set 12)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbol ,sc5dndbo, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
Banker's Bonus (Bellfruit) (Scorpion 5) (set 13)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbom ,sc5dndbo, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
Banker's Bonus (Bellfruit) (Scorpion 5) (set 14)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbl ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat
The Banker Club (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbla ,sc5dndbl, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat
The Banker Club (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndblb ,sc5dndbl, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat
The Banker Club (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndblc ,sc5dndbl, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat
The Banker Club (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbld ,sc5dndbl, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat
The Banker Club (Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndble ,sc5dndbl, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat
The Banker Club (Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndblf ,sc5dndbl, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat
The Banker Club (Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndblg ,sc5dndbl, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat
The Banker Club (Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndblh ,sc5dndbl, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat
The Banker Club (Bellfruit) (Scorpion 5) (set 9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbli ,sc5dndbl, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat
The Banker Club (Bellfruit) (Scorpion 5) (set 10)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndblj ,sc5dndbl, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat
The Banker Club (Bellfruit) (Scorpion 5) (set 11)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndblk ,sc5dndbl, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat
The Banker Club (Bellfruit) (Scorpion 5) (set 12)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbll ,sc5dndbl, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat
The Banker Club (Bellfruit) (Scorpion 5) (set 13)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndblm ,sc5dndbl, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat
The Banker Club (Bellfruit) (Scorpion 5) (set 14)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbln ,sc5dndbl, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat
The Banker Club (Bellfruit) (Scorpion 5) (set 15)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndblo ,sc5dndbl, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat
The Banker Club (Bellfruit) (Scorpion 5) (set 16)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndblp ,sc5dndbl, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat
The Banker Club (Bellfruit) (Scorpion 5) (set 17)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndblq ,sc5dndbl, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat
The Banker Club (Bellfruit) (Scorpion 5) (set 18)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndblr ,sc5dndbl, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat
The Banker Club (Bellfruit) (Scorpion 5) (set 19)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbls ,sc5dndbl, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat
The Banker Club (Bellfruit) (Scorpion 5) (set 20)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbq ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Deal Or No Deal Beat
The Banker (Qps) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbqa ,sc5dndbq, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Deal Or No Deal Beat
The Banker (Qps) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbqb ,sc5dndbq, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Deal Or No Deal Beat
The Banker (Qps) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbqc ,sc5dndbq, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Deal Or No Deal Beat
The Banker (Qps) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbqd ,sc5dndbq, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Deal Or No Deal Beat
The Banker (Qps) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbqe ,sc5dndbq, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Deal Or No Deal Beat
The Banker (Qps) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndcr ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Cops
'n' Robbers (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndcra ,sc5dndcr, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Cops
'n' Robbers (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndcrb ,sc5dndcr, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Cops
'n' Robbers (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndcrc ,sc5dndcr, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Cops
'n' Robbers (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndcrd ,sc5dndcr, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Cops
'n' Robbers (Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndcre ,sc5dndcr, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Cops
'n' Robbers (Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndde ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
Desert Island Deal (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnddea ,sc5dndde, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
Desert Island Deal (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnddeb ,sc5dndde, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
Desert Island Deal (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnddec ,sc5dndde, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
Desert Island Deal (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndded ,sc5dndde, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
Desert Island Deal (Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnddee ,sc5dndde, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
Desert Island Deal (Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnddef ,sc5dndde, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
Desert Island Deal (Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnddeg ,sc5dndde, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
Desert Island Deal (Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnddi ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
Diamond (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnddia ,sc5dnddi, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
Diamond (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnddib ,sc5dnddi, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
Diamond (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnddic ,sc5dnddi, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
Diamond (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnddt ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
Double Take (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnddta ,sc5dnddt, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
Double Take (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnddtb ,sc5dnddt, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
Double Take (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnddtc ,sc5dnddt, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
Double Take (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnddtd ,sc5dnddt, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
Double Take (Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnddte ,sc5dnddt, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
Double Take (Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnddtf ,sc5dnddt, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
Double Take (Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnddo ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Dream
Offer (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnddoa ,sc5dnddo, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Dream
Offer (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnddob ,sc5dnddo, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Dream
Offer (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnddoc ,sc5dnddo, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Dream
Offer (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndfl ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
Feeling Lucky (PR3432) (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndfla ,sc5dndfl, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
Feeling Lucky (PR3432) (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndflb ,sc5dndfl, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
Feeling Lucky (PR3309) (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndflc ,sc5dndfl, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
Feeling Lucky (PR3309) (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndfld ,sc5dndfl, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
Feeling Lucky (PR3309) (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndfle ,sc5dndfl, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
Feeling Lucky (PR3309) (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndgo ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Game
On (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndgoa ,sc5dndgo, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Game
On (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndgl ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Gold
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndgla ,sc5dndgl, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Gold
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndglb ,sc5dndgl, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Gold
(Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndglc ,sc5dndgl, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Gold
(Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndgld ,sc5dndgl, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Gold
(Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndgle ,sc5dndgl, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Gold
(Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndglf ,sc5dndgl, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Gold
(Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndglg ,sc5dndgl, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Gold
(Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndglh ,sc5dndgl, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Gold
(Bellfruit) (Scorpion 5) (set 9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndgli ,sc5dndgl, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Gold
(Bellfruit) (Scorpion 5) (set 10)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndglj ,sc5dndgl, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Gold
(Bellfruit) (Scorpion 5) (set 11)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndglk ,sc5dndgl, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Gold
(Bellfruit) (Scorpion 5) (set 12)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndld ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Live
The Dream (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndlda ,sc5dndld, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Live
The Dream (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndldb ,sc5dndld, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Live
The Dream (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndldc ,sc5dndld, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Live
The Dream (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndmb ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Make
Or Break (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndmba ,sc5dndmb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Make
Or Break (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndmbb ,sc5dndmb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Make
Or Break (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndmbc ,sc5dndmb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Make
Or Break (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndmbd ,sc5dndmb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Make
Or Break (Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndmbe ,sc5dndmb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Make
Or Break (Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndmbf ,sc5dndmb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Make
Or Break (Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndmbg ,sc5dndmb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Make
Or Break (Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndmbh ,sc5dndmb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Make
Or Break (Bellfruit) (Scorpion 5) (set 9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndmbi ,sc5dndmb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Make
Or Break (Bellfruit) (Scorpion 5) (set 10)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndmbj ,sc5dndmb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Make
Or Break (Bellfruit) (Scorpion 5) (set 11)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndmbk ,sc5dndmb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Make
Or Break (Bellfruit) (Scorpion 5) (set 12)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndmd ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Mega
Deal Or No Deal (PR3411) (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndmda ,sc5dndmd, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Mega
Deal Or No Deal (PR3411) (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndmdd ,sc5dndmd, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Mega
Deal Or No Deal (PR3411) (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndmde ,sc5dndmd, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Mega
Deal Or No Deal (PR3411) (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndmdf ,sc5dndmd, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Mega
Deal Or No Deal (PR3411) (Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndmdi ,sc5dndmd, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Mega
Deal Or No Deal (PR3411) (Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndmdj ,sc5dndmd, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Mega
Deal Or No Deal (PR3411) (Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndmdk ,sc5dndmd, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Mega
Deal Or No Deal (PR3411) (Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndmdb ,sc5dndmd, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Mega
Deal Or No Deal (PR3496) (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndmdc ,sc5dndmd, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Mega
Deal Or No Deal (PR3496) (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndmdg ,sc5dndmd, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Mega
Deal Or No Deal (PR3496) (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndmdh ,sc5dndmd, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Mega
Deal Or No Deal (PR3496) (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndpa ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Play
It Again (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndpaa ,sc5dndpa, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Play
It Again (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndpab ,sc5dndpa, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Play
It Again (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndpac ,sc5dndpa, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Play
It Again (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ddptg ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Play
The Game (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ddptga ,sc5ddptg, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Play
The Game (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ddptgb ,sc5ddptg, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Play
The Game (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ddptgc ,sc5ddptg, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Play
The Game (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ddply ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
Player's Choice (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ddplya ,sc5ddply, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
Player's Choice (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndrr ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Road
To Riches (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndrra ,sc5dndrr, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Road
To Riches (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndrrb ,sc5dndrr, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Road
To Riches (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndrrc ,sc5dndrr, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Road
To Riches (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndrrd ,sc5dndrr, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Road
To Riches (Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndrre ,sc5dndrr, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Road
To Riches (Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndsi ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
Simply Deal Or No Deal (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndsia ,sc5dndsi, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
Simply Deal Or No Deal (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndsib ,sc5dndsi, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
Simply Deal Or No Deal (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndsic ,sc5dndsi, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
Simply Deal Or No Deal (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndsid ,sc5dndsi, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
Simply Deal Or No Deal (Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndrt ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Banker Rings Twice (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndrta ,sc5dndrt, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Banker Rings Twice (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndrtb ,sc5dndrt, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Banker Rings Twice (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndrtc ,sc5dndrt, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Banker Rings Twice (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndrtd ,sc5dndrt, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Banker Rings Twice (Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndrte ,sc5dndrt, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Banker Rings Twice (Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndpd ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Perfect Deal (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndpda ,sc5dndpd, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Perfect Deal (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndpdb ,sc5dndpd, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Perfect Deal (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndpdc ,sc5dndpd, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Perfect Deal (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndpdd ,sc5dndpd, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Perfect Deal (Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndpde ,sc5dndpd, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Perfect Deal (Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndpc ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Players Choice (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndpca ,sc5dndpc, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Players Choice (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndtb ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Think
Big (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndtba ,sc5dndtb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Think
Big (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5devil ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Devil Of A Deal
(Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5devila ,sc5devil, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Devil Of A Deal
(Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5devilb ,sc5devil, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Devil Of A Deal
(Mazooma) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5devilc ,sc5devil, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Devil Of A Deal
(Mazooma) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dracp ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Drac Pack (Bellfruit)
(Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dracpa ,sc5dracp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Drac Pack (Bellfruit)
(Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5fgbh ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Family Guy Booze
Hound (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5fgbha ,sc5fgbh, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Family Guy Booze
Hound (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5fgbhb ,sc5fgbh, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Family Guy Booze
Hound (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5fgbhc ,sc5fgbh, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Family Guy Booze
Hound (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5fggp ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Family Guy Griffin
Plumbing (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5fggpa ,sc5fggp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Family Guy Griffin
Plumbing (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5fggpb ,sc5fggp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Family Guy Griffin
Plumbing (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5fggpc ,sc5fggp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Family Guy Griffin
Plumbing (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5fggpd ,sc5fggp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Family Guy Griffin
Plumbing (Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5fggpe ,sc5fggp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Family Guy Griffin
Plumbing (Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5fggpf ,sc5fggp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Family Guy Griffin
Plumbing (Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5fggpg ,sc5fggp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Family Guy Griffin
Plumbing (Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5fast ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Fast Cash (Qps)
(Scorpion 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5fnclb ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Fight Night Club
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5fnclba ,sc5fnclb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Fight Night Club
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5fnclbb ,sc5fnclb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Fight Night Club
(Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5fnclbc ,sc5fnclb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Fight Night Club
(Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5fnclbd ,sc5fnclb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Fight Night Club
(Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5fnclbe ,sc5fnclb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Fight Night Club
(Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5fdice ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Fire 'n' Dice
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5fdicea ,sc5fdice, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Fire 'n' Dice
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5fires ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Firestarter
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5firesa ,sc5fires, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Firestarter
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5firesb ,sc5fires, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Firestarter
(Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5firesc ,sc5fires, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Firestarter
(Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ftcas ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Flash The Cash
(Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ftcasa ,sc5ftcas, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Flash The Cash
(Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5floop ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Fruit Loops
(Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5floopa ,sc5floop, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Fruit Loops
(Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5grq ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Get Rich Quick
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5grqa ,sc5grq, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Get Rich Quick
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5grqb ,sc5grq, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Get Rich Quick
(Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5grqc ,sc5grq, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Get Rich Quick
(Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gldfv ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Gold Fever
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gldfva ,sc5gldfv, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Gold Fever
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gldfvb ,sc5gldfv, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Gold Fever
(Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gldfvc ,sc5gldfv, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Gold Fever
(Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gldfvd ,sc5gldfv, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Gold Fever
(Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gldfve ,sc5gldfv, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Gold Fever
(Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gldfvf ,sc5gldfv, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Gold Fever
(Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gldfvg ,sc5gldfv, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Gold Fever
(Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gldgo ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Golden Goals
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gldgoa ,sc5gldgo, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Golden Goals
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gldsp ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Golden Spinner
(PR2203) (Mazooma) (Scorpion 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gldspa ,sc5gldsp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Golden Spinner
Bingo (011) (PR2546) (Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gldspb ,sc5gldsp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Golden Spinner
Bingo (011) (PR2546) (Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gldspc ,sc5gldsp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Golden Spinner
Bingo (011) (PR2546) (Mazooma) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gldspe ,sc5gldsp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Golden Spinner
Bingo (011) (PR2546) (Mazooma) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gldspg ,sc5gldsp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Golden Spinner
Bingo (011) (PR2546) (Mazooma) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gldspi ,sc5gldsp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Golden Spinner
Bingo (011) (PR2546) (Mazooma) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gldspj ,sc5gldsp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Golden Spinner
Bingo (011) (PR2546) (Mazooma) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gldspk ,sc5gldsp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Golden Spinner
Bingo (011) (PR2546) (Mazooma) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gldspl ,sc5gldsp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Golden Spinner
Bingo (011) (PR2546) (Mazooma) (Scorpion 5) (set 9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gldspm ,sc5gldsp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Golden Spinner
Bingo (011) (PR2546) (Mazooma) (Scorpion 5) (set 10)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gldspo ,sc5gldsp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Golden Spinner
Bingo (011) (PR2546) (Mazooma) (Scorpion 5) (set 11)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gldspd ,sc5gldsp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Golden Spinner
Arcade (061) (PR2546) (Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gldspf ,sc5gldsp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Golden Spinner
Arcade (061) (PR2546) (Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gldsph ,sc5gldsp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Golden Spinner
Arcade (061) (PR2546) (Mazooma) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gldspn ,sc5gldsp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Golden Spinner
Arcade (061) (PR2546) (Mazooma) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gldspp ,sc5gldsp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Golden Spinner
Arcade (061) (PR2546) (Mazooma) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gmclb ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Grand Master Cash
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gmclba ,sc5gmclb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Grand Master Cash
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gmclbb ,sc5gmclb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Grand Master Cash
(Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gmclbc ,sc5gmclb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Grand Master Cash
(Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hirol ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","High Roller
(Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hirola ,sc5hirol, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","High Roller
(Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hirolb ,sc5hirol, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","High Roller
(Mazooma) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hirolc ,sc5hirol, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","High Roller
(Mazooma) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hirold ,sc5hirol, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","High Roller
(Mazooma) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hirole ,sc5hirol, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","High Roller
(Mazooma) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hulk ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","The Hulk (Bellfruit)
(Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hulka ,sc5hulk, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","The Hulk (Bellfruit)
(Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hulkb ,sc5hulk, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","The Hulk (Bellfruit)
(Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hulkc ,sc5hulk, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","The Hulk (Bellfruit)
(Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hulkd ,sc5hulk, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","The Hulk (Bellfruit)
(Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hulke ,sc5hulk, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","The Hulk (Bellfruit)
(Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hulkf ,sc5hulk, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","The Hulk (Bellfruit)
(Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hulkg ,sc5hulk, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","The Hulk (Bellfruit)
(Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hulkh ,sc5hulk, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","The Hulk (Bellfruit)
(Scorpion 5) (set 9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hulki ,sc5hulk, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","The Hulk (Bellfruit)
(Scorpion 5) (set 10)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5iab ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","It's A Bullseye
(Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5iaba ,sc5iab, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","It's A Bullseye
(Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ijbdo ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Italian Job - Blow
The Doors Off (Qps) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ijbdoa ,sc5ijbdo, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Italian Job - Blow
The Doors Off (Qps) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ijbdob ,sc5ijbdo, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Italian Job - Blow
The Doors Off (Qps) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ijbdoc ,sc5ijbdo, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Italian Job - Blow
The Doors Off (Qps) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5kingx ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","King X (PR2077)
(Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5kingxa ,sc5kingx, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","King X (PR2077)
(Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5kingxc ,sc5kingx, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","King X 3P (PR2336)
(Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5kingxe ,sc5kingx, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","King X 3P (PR2336)
(Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5kingxb ,sc5kingx, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","King X Triple
(PR2279) (Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5kingxd ,sc5kingx, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","King X Triple
(PR2279) (Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5monky ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Monkey Business /
Toss The Monkey (Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5monkya ,sc5monky, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Monkey Business /
Toss The Monkey (Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mobob ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Boom Or Bust
Classic (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5moboba ,sc5mobob, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Boom Or Bust
Classic (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mobobd ,sc5mobob, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Boom Or Bust
Classic (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mobobe ,sc5mobob, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Boom Or Bust
Classic (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mobobb ,sc5mobob, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Boom Or Bust
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mobobc ,sc5mobob, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Boom Or Bust
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mobobf ,sc5mobob, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Boom Or Bust
(Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mobobg ,sc5mobob, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Boom Or Bust
(Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mobobh ,sc5mobob, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Boom Or Bust
(Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mobobi ,sc5mobob, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Boom Or Bust
(Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mogta ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Go To
Auction (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mogtaa ,sc5mogta, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Go To
Auction (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mogtab ,sc5mogta, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Go To
Auction (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mogtac ,sc5mogta, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Go To
Auction (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mogtad ,sc5mogta, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Go To
Auction (Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mogtae ,sc5mogta, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Go To
Auction (Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5momil ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Millionaire
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5momila ,sc5momil, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Millionaire
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5momilb ,sc5momil, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Millionaire
(Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5momilc ,sc5momil, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Millionaire
(Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5momild ,sc5momil, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Millionaire
(Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5momile ,sc5momil, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Millionaire
(Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mombc ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Money Bags
Club (PR1945) (BFM) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mombca ,sc5mombc, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Money Bags
Club (PR1945) (BFM) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mombcb ,sc5mombc, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Money Bags
Club (PR1945) (BFM) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mombcc ,sc5mombc, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Money Bags
Club (PR1945) (BFM) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5moms ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Monopoly Money
Spinner (PR2496) (Qps) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5momsa ,sc5moms, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Monopoly Money
Spinner (PR2496) (Qps) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5momsc ,sc5moms, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Monopoly Money
Spinner (PR2496) (Qps) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5momsd ,sc5moms, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Monopoly Money
Spinner (PR2496) (Qps) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5momsb ,sc5moms, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Money Spinner
(PR2395) (Qps) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5momse ,sc5moms, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Money Spinner
(PR2395) (Qps) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mopl ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Property
Ladder (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mopla ,sc5mopl, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Property
Ladder (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5moplb ,sc5mopl, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Property
Ladder (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5moplc ,sc5mopl, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Property
Ladder (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mopld ,sc5mopl, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Property
Ladder (Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mople ,sc5mopl, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Property
Ladder (Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5moplf ,sc5mopl, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Property
Ladder (Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5moplg ,sc5mopl, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Property
Ladder (Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mor2r ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Monopoly Road To
Riches (Qps) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mor2ra ,sc5mor2r, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Monopoly Road To
Riches (Qps) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5monwa ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Monopoly Win Again
(Qps) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5monwaa ,sc5monwa, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Monopoly Win Again
(Qps) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cmcob ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Monte Carlo Or Bust
Club (Qps) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cmcoba ,sc5cmcob, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Monte Carlo Or Bust
Club (Qps) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cmcobb ,sc5cmcob, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Monte Carlo Or Bust
Club (Qps) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cmcobc ,sc5cmcob, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Monte Carlo Or Bust
Club (Qps) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5nunsb ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Nuns 'n' Roses
(Bellfruit) (Scorpion 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5rainb ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Over The Rainbow
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5rainba ,sc5rainb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Over The Rainbow
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5rainbb ,sc5rainb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Over The Rainbow
(Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5rainbc ,sc5rainb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Over The Rainbow
(Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5rainbd ,sc5rainb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Over The Rainbow
(Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5rainbe ,sc5rainb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Over The Rainbow
(Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5parot ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Parrots Of The
Caribbean (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5parota ,sc5parot, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Parrots Of The
Caribbean (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5parotb ,sc5parot, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Parrots Of The
Caribbean (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5parotc ,sc5parot, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Parrots Of The
Caribbean (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5parotd ,sc5parot, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Parrots Of The
Caribbean (Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5parote ,sc5parot, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Parrots Of The
Caribbean (Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5parotf ,sc5parot, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Parrots Of The
Caribbean (Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5parotg ,sc5parot, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Parrots Of The
Caribbean (Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5pilep ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Pile On The Pounds
(Qps) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5pilepa ,sc5pilep, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Pile On The Pounds
(Qps) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5pilepb ,sc5pilep, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Pile On The Pounds
(Qps) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5pilepc ,sc5pilep, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Pile On The Pounds
(Qps) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5potsm ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Pots Of Luck
(Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5potsma ,sc5potsm, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Pots Of Luck
(Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cpen1 ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Public Enemy No1 Club
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cpen1a ,sc5cpen1, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Public Enemy No1 Club
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cpen1b ,sc5cpen1, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Public Enemy No1 Club
(Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cpen1c ,sc5cpen1, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Public Enemy No1 Club
(Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5qual ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Quality Streak
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5quala ,sc5qual, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Quality Streak
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5qualb ,sc5qual, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Quality Streak
(Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5qualc ,sc5qual, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Quality Streak
(Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5quald ,sc5qual, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Quality Streak
(Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5quale ,sc5qual, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Quality Streak
(Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5qualf ,sc5qual, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Quality Streak
(Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5qualg ,sc5qual, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Quality Streak
(Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5qualh ,sc5qual, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Quality Streak
(Bellfruit) (Scorpion 5) (set 9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5quali ,sc5qual, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Quality Streak
(Bellfruit) (Scorpion 5) (set 10)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5qualj ,sc5qual, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Quality Streak
(Bellfruit) (Scorpion 5) (set 11)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5qualk ,sc5qual, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Quality Streak
(Bellfruit) (Scorpion 5) (set 12)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5quall ,sc5qual, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Quality Streak
(Bellfruit) (Scorpion 5) (set 13)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5qualm ,sc5qual, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Quality Streak
(Bellfruit) (Scorpion 5) (set 14)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5rssh ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Reel Spin Shady
(Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5rssha ,sc5rssh, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Reel Spin Shady
(Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hog ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Road Hog (PR3208)
(Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hoga ,sc5hog, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Road Hog (PR3208)
(Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5rhclb ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Road Hog Club
(PR3248) (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5rhclba ,sc5rhclb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Road Hog Club
(PR3248) (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5rhclbb ,sc5rhclb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Road Hog Club
(PR3248) (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5rhclbc ,sc5rhclb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Road Hog Club
(PR3248) (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5rhclbd ,sc5rhclb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Road Hog Club
(PR3248) (Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5rhclbe ,sc5rhclb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Road Hog Club
(PR3248) (Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5rhclbf ,sc5rhclb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Road Hog Club
(PR3248) (Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5rhclbg ,sc5rhclb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Road Hog Club
(PR3248) (Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5sharp ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Voodoo","Sharp Shooter
(Voodoo) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5sharpa ,sc5sharp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Voodoo","Sharp Shooter
(Voodoo) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5sfts ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Shoot For The Stars
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5sftsa ,sc5sfts, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Shoot For The Stars
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5sftsb ,sc5sfts, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Shoot For The Stars
(Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5sftsc ,sc5sfts, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Shoot For The Stars
(Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5srrqp ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Snake Rattle & Roll
(Qps) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5srrqpa ,sc5srrqp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Snake Rattle & Roll
(Qps) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5sitwi ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Spin It To Win It
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5sitwia ,sc5sitwi, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Spin It To Win It
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5spnrn ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Spinning Around
(Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5spnrna ,sc5spnrn, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Spinning Around
(Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5srace ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Streak Racer
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5sracea ,sc5srace, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Streak Racer
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5sleut ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Super Sleuth
(Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5sleuta ,sc5sleut, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Super Sleuth
(Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5tsmp ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Trick Shot Multi
Player (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5tsmpa ,sc5tsmp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Trick Shot Multi
Player (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5pompa ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Up Pompay (Bellfruit)
(Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5pompaa ,sc5pompa, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Up Pompay (Bellfruit)
(Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5vamp ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Vampire Payer (Qps)
(Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5vampa ,sc5vamp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Vampire Payer (Qps)
(Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5viper ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Viper Active
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5vipera ,sc5viper, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Viper Active
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5viz ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Viz (Qps) (Scorpion
5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5viza ,sc5viz, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Viz (Qps) (Scorpion
5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5vizb ,sc5viz, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Viz (Qps) (Scorpion
5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5vizc ,sc5viz, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Viz (Qps) (Scorpion
5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5wacky ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Wacky Racers
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5wackya ,sc5wacky, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Wacky Racers
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5wackyb ,sc5wacky, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Wacky Racers
(Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5wackyc ,sc5wacky, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Wacky Racers
(Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5wotw ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","War Of The Wads
(Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5wotwa ,sc5wotw, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","War Of The Wads
(Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5wild ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Wild Reels
(Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5wilda ,sc5wild, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Wild Reels
(Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5wca ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Win Can Alley (Qps)
(Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5wcaa ,sc5wca, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Win Can Alley (Qps)
(Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5wcad ,sc5wca, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Win Can Alley (Qps)
(Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5wcaf ,sc5wca, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Win Can Alley (Qps)
(Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5wcah ,sc5wca, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Win Can Alley (Qps)
(Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5wcai ,sc5wca, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Win Can Alley (Qps)
(Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5wcal ,sc5wca, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Win Can Alley (Qps)
(Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5wcan ,sc5wca, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Win Can Alley (Qps)
(Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5wcab ,sc5wca, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Win Can Alley (5
pound 10p version) (Qps) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5wcae ,sc5wca, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Win Can Alley (5
pound 10p version) (Qps) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5wcaj ,sc5wca, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Win Can Alley (5
pound 10p version) (Qps) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5wcam ,sc5wca, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Win Can Alley (5
pound 10p version) (Qps) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5wcac ,sc5wca, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Win Can Alley (5
pound 10p Arcade version) (Qps) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5wcag ,sc5wca, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Win Can Alley (5
pound 10p Arcade version) (Qps) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5wcak ,sc5wca, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Win Can Alley (5
pound 10p Arcade version) (Qps) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5wcao ,sc5wca, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Win Can Alley (5
pound 10p Arcade version) (Qps) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5wok ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Wok n' Roll
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5woka ,sc5wok, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Wok n' Roll
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5rhr ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Red Hot Reels (Qps)
(Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5rhra ,sc5rhr, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Red Hot Reels (Qps)
(Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5rhrb ,sc5rhr, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Red Hot Reels (Qps)
(Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5rhrc ,sc5rhr, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Red Hot Reels (Qps)
(Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5rhrd ,sc5rhr, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Red Hot Reels (Qps)
(Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5rhre ,sc5rhr, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Red Hot Reels (Qps)
(Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5srrcl ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Snake Rattle 'n' Roll
Club (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5srrcla ,sc5srrcl, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Snake Rattle 'n' Roll
Club (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5srrclb ,sc5srrcl, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Snake Rattle 'n' Roll
Club (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5srrclc ,sc5srrcl, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Snake Rattle 'n' Roll
Club (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5pircl ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","The Prize Is Right
Club (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5pircla ,sc5pircl, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","The Prize Is Right
Club (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5pirclb ,sc5pircl, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","The Prize Is Right
Club (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5pirclc ,sc5pircl, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","The Prize Is Right
Club (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5pircld ,sc5pircl, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","The Prize Is Right
Club (Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5pircle ,sc5pircl, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","The Prize Is Right
Club (Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5pirclf ,sc5pircl, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","The Prize Is Right
Club (Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5pirclg ,sc5pircl, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","The Prize Is Right
Club (Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mrrcl ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Monopoly Road To
Riches Club (Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mrrcla ,sc5mrrcl, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Monopoly Road To
Riches Club (Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mrrclb ,sc5mrrcl, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Monopoly Road To
Riches Club (Mazooma) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mrrclc ,sc5mrrcl, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Monopoly Road To
Riches Club (Mazooma) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5crcpt ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers
Community Party (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5crcpta ,sc5crcpt, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers
Community Party (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5crcptb ,sc5crcpt, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers
Community Party (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5adjb ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Ant & Dec's Jiggy
Bank (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5adjba ,sc5adjb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Ant & Dec's Jiggy
Bank (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5adjbb ,sc5adjb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Ant & Dec's Jiggy
Bank (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5adjbc ,sc5adjb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Ant & Dec's Jiggy
Bank (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5adjbd ,sc5adjb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Ant & Dec's Jiggy
Bank (Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5adjbe ,sc5adjb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Ant & Dec's Jiggy
Bank (Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5adjbf ,sc5adjb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Ant & Dec's Jiggy
Bank (Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5adjbg ,sc5adjb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Ant & Dec's Jiggy
Bank (Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5adjbh ,sc5adjb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Ant & Dec's Jiggy
Bank (Bellfruit) (Scorpion 5) (set 9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5adjbi ,sc5adjb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Ant & Dec's Jiggy
Bank (Bellfruit) (Scorpion 5) (set 10)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5adjbj ,sc5adjb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Ant & Dec's Jiggy
Bank (Bellfruit) (Scorpion 5) (set 11)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5adjbk ,sc5adjb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Ant & Dec's Jiggy
Bank (Bellfruit) (Scorpion 5) (set 12)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5adjbl ,sc5adjb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Ant & Dec's Jiggy
Bank (Bellfruit) (Scorpion 5) (set 13)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5adjbm ,sc5adjb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Ant & Dec's Jiggy
Bank (Bellfruit) (Scorpion 5) (set 14)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5adjbn ,sc5adjb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Ant & Dec's Jiggy
Bank (Bellfruit) (Scorpion 5) (set 15)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5adjbo ,sc5adjb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Ant & Dec's Jiggy
Bank (Bellfruit) (Scorpion 5) (set 16)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5adjbp ,sc5adjb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Ant & Dec's Jiggy
Bank (Bellfruit) (Scorpion 5) (set 17)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5adjbq ,sc5adjb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Ant & Dec's Jiggy
Bank (Bellfruit) (Scorpion 5) (set 18)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5adjbr ,sc5adjb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Ant & Dec's Jiggy
Bank (Bellfruit) (Scorpion 5) (set 19)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5adjbs ,sc5adjb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Ant & Dec's Jiggy
Bank (Bellfruit) (Scorpion 5) (set 20)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5adjbt ,sc5adjb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Ant & Dec's Jiggy
Bank (Bellfruit) (Scorpion 5) (set 21)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5adwta ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Ant & Dec's Saturday
Night Takeaway Win The Ads (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5adwtaa ,sc5adwta, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Ant & Dec's Saturday
Night Takeaway Win The Ads (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5a40 ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Around The Board
In 40 Days (Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5a40a ,sc5a40, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Around The Board
In 40 Days (Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bantm ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Bantam Of The
Opera (Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bantma ,sc5bantm, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Bantam Of The
Opera (Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bar7 ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bar 7's (Bellfruit)
(Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bar7a ,sc5bar7, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bar 7's (Bellfruit)
(Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bar7b ,sc5bar7, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bar 7's Bingo
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bar7c ,sc5bar7, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bar 7's Bingo
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bar7d ,sc5bar7, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bar 7's Bingo
(Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bar7e ,sc5bar7, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bar 7's Bingo
(Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bar7f ,sc5bar7, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bar 7's Bingo
(Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bar7g ,sc5bar7, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bar 7's Bingo
(Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5batl ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Battleships &
Cruisers (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5batla ,sc5batl, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Battleships &
Cruisers (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bob ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Bobby Dazzler
(Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5boba ,sc5bob, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Bobby Dazzler
(Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bobb ,sc5bob, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Bobby Dazzler
(Mazooma) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bobc ,sc5bob, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Bobby Dazzler
(Mazooma) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bull ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bullseye (Bellfruit)
(Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bulla ,sc5bull, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bullseye (Bellfruit)
(Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bullb ,sc5bull, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bullseye (Bellfruit)
(Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bullc ,sc5bull, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bullseye (Bellfruit)
(Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5sbull ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Super Bullseye
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5sbulla ,sc5sbull, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Super Bullseye
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bull5 ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bullseye 5 Reels
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bull5a ,sc5bull5, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bullseye 5 Reels
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bull5b ,sc5bull5, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bullseye 5 Reels
(Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bull5c ,sc5bull5, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bullseye 5 Reels
(Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5butch ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Butch Cashidy & The
Sundance Quid (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5butcha ,sc5butch, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Butch Cashidy & The
Sundance Quid (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5butchb ,sc5butch, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Butch Cashidy & The
Sundance Quid (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5butchc ,sc5butch, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Butch Cashidy & The
Sundance Quid (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5butchd ,sc5butch, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Butch Cashidy & The
Sundance Quid (Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5butche ,sc5butch, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Butch Cashidy & The
Sundance Quid (Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cabin ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Cabin Fever
(Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cabina ,sc5cabin, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Cabin Fever
(Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cabinb ,sc5cabin, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Cabin Fever
(Mazooma) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cabinc ,sc5cabin, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Cabin Fever
(Mazooma) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cari ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Caribbean Cash (Qps)
(Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5caria ,sc5cari, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Caribbean Cash (Qps)
(Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5carib ,sc5cari, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Caribbean Cash (Qps)
(Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5caric ,sc5cari, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Caribbean Cash (Qps)
(Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5carid ,sc5cari, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Caribbean Cash (Qps)
(Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5carie ,sc5cari, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Caribbean Cash (Qps)
(Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5carif ,sc5cari, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Caribbean Cash (Qps)
(Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5carig ,sc5cari, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Caribbean Cash (Qps)
(Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cblas ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cash Blast
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cblasa ,sc5cblas, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cash Blast
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5casxt ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Casino
Xtravaganza (Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5casxta ,sc5casxt, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Casino
Xtravaganza (Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5chavi ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Chav It (Bellfruit)
(Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5chavia ,sc5chavi, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Chav It (Bellfruit)
(Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5chavib ,sc5chavi, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Chav It (Bellfruit)
(Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5chavic ,sc5chavi, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Chav It (Bellfruit)
(Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5chavid ,sc5chavi, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Chav It (Bellfruit)
(Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5chavie ,sc5chavi, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Chav It (Bellfruit)
(Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5chavy ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Chavy Chase
(Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5chavya ,sc5chavy, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Chavy Chase
(Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5chavyb ,sc5chavy, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Chavy Chase
(Mazooma) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5chavyc ,sc5chavy, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Chavy Chase
(Mazooma) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5clue ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Cluedo (Mazooma)
(Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cluea ,sc5clue, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Cluedo (Mazooma)
(Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5clueb ,sc5clue, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Cluedo (Mazooma)
(Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cluec ,sc5clue, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Cluedo (Mazooma)
(Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cmani ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Colour Mania
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cmania ,sc5cmani, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Colour Mania
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cmanib ,sc5cmani, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Colour Mania
(Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cmanic ,sc5cmani, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Colour Mania
(Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cj ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cool Jewels
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cja ,sc5cj, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cool Jewels
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cjb ,sc5cj, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cool Jewels
(Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cjc ,sc5cj, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cool Jewels
(Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cjd ,sc5cj, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cool Jewels
(Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cje ,sc5cj, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cool Jewels
(Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ctl ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cop The Lot
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ctla ,sc5ctl, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cop The Lot
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ctlb ,sc5ctl, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cop The Lot
(Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ctlc ,sc5ctl, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cop The Lot
(Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5crsc ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers Safe
Cracker (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5crsca ,sc5crsc, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers Safe
Cracker (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5crscb ,sc5crsc, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers Safe
Cracker (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5crscc ,sc5crsc, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers Safe
Cracker (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5crscd ,sc5crsc, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers Safe
Cracker (Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5crsce ,sc5crsc, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers Safe
Cracker (Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5crscf ,sc5crsc, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers Safe
Cracker (Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5crscg ,sc5crsc, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers Safe
Cracker (Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5crsch ,sc5crsc, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers Safe
Cracker (Bellfruit) (Scorpion 5) (set 9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5crsci ,sc5crsc, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers Safe
Cracker (Bellfruit) (Scorpion 5) (set 10)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5crscj ,sc5crsc, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers Safe
Cracker (Bellfruit) (Scorpion 5) (set 11)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5crsck ,sc5crsc, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers Safe
Cracker (Bellfruit) (Scorpion 5) (set 12)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5crscl ,sc5crsc, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers Safe
Cracker (Bellfruit) (Scorpion 5) (set 13)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5crscm ,sc5crsc, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers Safe
Cracker (Bellfruit) (Scorpion 5) (set 14)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5crscn ,sc5crsc, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers Safe
Cracker (Bellfruit) (Scorpion 5) (set 15)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5crsco ,sc5crsc, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers Safe
Cracker (Bellfruit) (Scorpion 5) (set 16)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5crscp ,sc5crsc, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers Safe
Cracker (Bellfruit) (Scorpion 5) (set 17)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5crscq ,sc5crsc, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers Safe
Cracker (Bellfruit) (Scorpion 5) (set 18)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5crscr ,sc5crsc, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers Safe
Cracker (Bellfruit) (Scorpion 5) (set 19)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5crscs ,sc5crsc, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers Safe
Cracker (Bellfruit) (Scorpion 5) (set 20)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5crsct ,sc5crsc, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers Safe
Cracker (Bellfruit) (Scorpion 5) (set 21)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5crscu ,sc5crsc, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers Safe
Cracker (Bellfruit) (Scorpion 5) (set 22)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5coro ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Coronation Street
(PR2252) (Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5corom ,sc5coro, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Coronation Street
(PR2252) (Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5coroy ,sc5coro, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Coronation Street
(PR2252) (Mazooma) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5coro0 ,sc5coro, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Coronation Street
(PR2252) (Mazooma) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5coroe ,sc5coro, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Coronation Street
Single (PR2252) (Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5corof ,sc5coro, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Coronation Street
Single (PR2252) (Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5corog ,sc5coro, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Coronation Street
Single (PR2252) (Mazooma) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5coroh ,sc5coro, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Coronation Street
Single (PR2252) (Mazooma) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5coroq ,sc5coro, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Coronation Street
Single (PR2252) (Mazooma) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5coror ,sc5coro, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Coronation Street
Single (PR2252) (Mazooma) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5coros ,sc5coro, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Coronation Street
Single (PR2252) (Mazooma) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5corot ,sc5coro, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Coronation Street
Single (PR2252) (Mazooma) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5coroa ,sc5coro, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Coronation Street
Triple (PR2249) (Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5corok ,sc5coro, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Coronation Street
Triple (PR2249) (Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5corol ,sc5coro, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Coronation Street
Triple (PR2249) (Mazooma) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5corow ,sc5coro, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Coronation Street
Triple (PR2249) (Mazooma) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5corox ,sc5coro, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Coronation Street
Triple (PR2249) (Mazooma) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5corob ,sc5coro, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Coronation Street
Triple Arcade (V061) (Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5coron ,sc5coro, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Coronation Street
Triple Arcade (V061) (Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5coroj ,sc5coro, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Coronation Street
Triple Arcade (V063) (Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5corov ,sc5coro, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Coronation Street
Triple Arcade (V063) (Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5coroc ,sc5coro, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Coronation Street
Triple Bingo (V012) (Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5corod ,sc5coro, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Coronation Street
Triple Bingo (V012) (Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5coroi ,sc5coro, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Coronation Street
Triple Bingo (V012) (Mazooma) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5coroo ,sc5coro, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Coronation Street
Triple Bingo (V012) (Mazooma) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5corop ,sc5coro, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Coronation Street
Triple Bingo (V012) (Mazooma) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5corou ,sc5coro, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Coronation Street
Triple Bingo (V012) (Mazooma) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5coroz ,sc5coro, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Coronation Street
Triple Bingo (V013) (Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5coro1 ,sc5coro, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Coronation Street
Triple Bingo (V013) (Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5count ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Countdown (Bellfruit)
(Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5counta ,sc5count, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Countdown (Bellfruit)
(Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5czfr ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "QPS","Fruit Crazy Triple /
Crazy Keys (QPS) (Scorpion 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5frcrz ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Fruit Crazy
(Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5frcrza ,sc5czfr, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Fruit Crazy
(Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2004, sc5crnjw ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crown Jewels (PR1608)
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2004, sc5crnjwa ,sc5crnjw, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crown Jewels (PR1608)
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2004, sc5crnjwb ,sc5crnjw, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crown Jewels (PR1608)
(Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cjqps ,sc5crnjw, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "QPS","Crown Jewels (Z055)
(QPS) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cjqpsa ,sc5crnjw, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "QPS","Crown Jewels (Z055)
(QPS) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cjqpsb ,sc5crnjw, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "QPS","Crown Jewels (Z055)
(QPS) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cjqpsc ,sc5crnjw, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "QPS","Crown Jewels (Z055)
(QPS) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnd ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnda ,sc5dnd, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndb ,sc5dnd, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
(Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndc ,sc5dnd, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
(Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndd ,sc5dnd, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
(Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnde ,sc5dnd, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
(Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndf ,sc5dnd, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
(Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndg ,sc5dnd, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
(Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndh ,sc5dnd, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
(Bellfruit) (Scorpion 5) (set 9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndi ,sc5dnd, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
(Bellfruit) (Scorpion 5) (set 10)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndj ,sc5dnd, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
(Bellfruit) (Scorpion 5) (set 11)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndk ,sc5dnd, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
(Bellfruit) (Scorpion 5) (set 12)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndl ,sc5dnd, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
(Bellfruit) (Scorpion 5) (set 13)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndm ,sc5dnd, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
(Bellfruit) (Scorpion 5) (set 14)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndn ,sc5dnd, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
(Bellfruit) (Scorpion 5) (set 15)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndo ,sc5dnd, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
(Bellfruit) (Scorpion 5) (set 16)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndp ,sc5dnd, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
(Bellfruit) (Scorpion 5) (set 17)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndq ,sc5dnd, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
(Bellfruit) (Scorpion 5) (set 18)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndr ,sc5dnd, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
(Bellfruit) (Scorpion 5) (set 19)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnds ,sc5dnd, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
(Bellfruit) (Scorpion 5) (set 20)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndt ,sc5dnd, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
(Bellfruit) (Scorpion 5) (set 21)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndcs ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
Casino (PR1954) (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndcsa ,sc5dndcs, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
Casino (PR1954) (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndcsb ,sc5dndcs, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
Casino (PR1954) (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndcsc ,sc5dndcs, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
Casino (PR1954) (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndcsd ,sc5dndcs, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
Casino (PR1954) (Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndcse ,sc5dndcs, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
Casino (PR1954) (Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndcsf ,sc5dndcs, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
Casino (PR1954) (Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndcsg ,sc5dndcs, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
Casino (PR1954) (Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndcsh ,sc5dndcs, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
Casino (PR1954) (Bellfruit) (Scorpion 5) (set 9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndcsi ,sc5dndcs, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
Casino (PR1954) (Bellfruit) (Scorpion 5) (set 10)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndcsj ,sc5dndcs, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
Casino (PR1954) (Bellfruit) (Scorpion 5) (set 11)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndcsk ,sc5dndcs, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
Casino (PR1954) (Bellfruit) (Scorpion 5) (set 12)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndcsl ,sc5dndcs, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
Casino (PR1954) (Bellfruit) (Scorpion 5) (set 13)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndcsm ,sc5dndcs, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
Casino (PR1954) (Bellfruit) (Scorpion 5) (set 14)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbb ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Break
The Bank (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbba ,sc5dndbb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Break
The Bank (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbbb ,sc5dndbb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Break
The Bank (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbbc ,sc5dndbb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Break
The Bank (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbbd ,sc5dndbb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Break
The Bank (Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbbe ,sc5dndbb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Break
The Bank (Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbbf ,sc5dndbb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Break
The Bank (Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbbg ,sc5dndbb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Break
The Bank (Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndcl ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Club
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndcla ,sc5dndcl, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Club
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndcb ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Club
Beat The Banker (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndcba ,sc5dndcb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Club
Beat The Banker (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnddd ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
Double Deal Or No Deal (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnddda ,sc5dnddd, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
Double Deal Or No Deal (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndddb ,sc5dnddd, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
Double Deal Or No Deal (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndddc ,sc5dnddd, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
Double Deal Or No Deal (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndddd ,sc5dnddd, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
Double Deal Or No Deal (Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnddde ,sc5dnddd, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
Double Deal Or No Deal (Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndddf ,sc5dnddd, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
Double Deal Or No Deal (Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndddg ,sc5dnddd, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
Double Deal Or No Deal (Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndddh ,sc5dnddd, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
Double Deal Or No Deal (Bellfruit) (Scorpion 5) (set 9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndddi ,sc5dnddd, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
Double Deal Or No Deal (Bellfruit) (Scorpion 5) (set 10)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndhf ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Hall
Of Fame (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndhfa ,sc5dndhf, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Hall
Of Fame (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndhfb ,sc5dndhf, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Hall
Of Fame (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndhfc ,sc5dndhf, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Hall
Of Fame (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndhfd ,sc5dndhf, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Hall
Of Fame (Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndhfe ,sc5dndhf, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Hall
Of Fame (Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndhff ,sc5dndhf, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Hall
Of Fame (Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndhfg ,sc5dndhf, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Hall
Of Fame (Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndhfh ,sc5dndhf, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Hall
Of Fame (Bellfruit) (Scorpion 5) (set 9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndhfi ,sc5dndhf, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Hall
Of Fame (Bellfruit) (Scorpion 5) (set 10)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndhfj ,sc5dndhf, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Hall
Of Fame (Bellfruit) (Scorpion 5) (set 11)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndhfk ,sc5dndhf, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Hall
Of Fame (Bellfruit) (Scorpion 5) (set 12)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndhfl ,sc5dndhf, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Hall
Of Fame (Bellfruit) (Scorpion 5) (set 13)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndhfm ,sc5dndhf, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Hall
Of Fame (Bellfruit) (Scorpion 5) (set 14)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndhfn ,sc5dndhf, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Hall
Of Fame (Bellfruit) (Scorpion 5) (set 15)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndhfo ,sc5dndhf, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Hall
Of Fame (Bellfruit) (Scorpion 5) (set 16)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndhfp ,sc5dndhf, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Hall
Of Fame (Bellfruit) (Scorpion 5) (set 17)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndhfq ,sc5dndhf, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Hall
Of Fame (Bellfruit) (Scorpion 5) (set 18)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndhfr ,sc5dndhf, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Hall
Of Fame (Bellfruit) (Scorpion 5) (set 19)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndhfs ,sc5dndhf, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Hall
Of Fame (Bellfruit) (Scorpion 5) (set 20)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndhft ,sc5dndhf, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Hall
Of Fame (Bellfruit) (Scorpion 5) (set 21)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndhfu ,sc5dndhf, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Hall
Of Fame (Bellfruit) (Scorpion 5) (set 22)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndys ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal It's
Your Show (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndysa ,sc5dndys, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal It's
Your Show (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndysb ,sc5dndys, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal It's
Your Show (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndysc ,sc5dndys, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal It's
Your Show (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndysd ,sc5dndys, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal It's
Your Show (Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndyse ,sc5dndys, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal It's
Your Show (Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndysf ,sc5dndys, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal It's
Your Show (Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndysg ,sc5dndys, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal It's
Your Show (Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndysh ,sc5dndys, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal It's
Your Show (Bellfruit) (Scorpion 5) (set 9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndlp ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Let's
Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndlpa ,sc5dndlp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Let's
Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndlpb ,sc5dndlp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Let's
Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndlpc ,sc5dndlp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Let's
Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndlpd ,sc5dndlp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Let's
Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndlpe ,sc5dndlp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Let's
Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndlpf ,sc5dndlp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Let's
Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndlpg ,sc5dndlp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Let's
Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndlph ,sc5dndlp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Let's
Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndlpi ,sc5dndlp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Let's
Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 10)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndlpj ,sc5dndlp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Let's
Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 11)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndlpk ,sc5dndlp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Let's
Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 12)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndlpl ,sc5dndlp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Let's
Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 13)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndlpm ,sc5dndlp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Let's
Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 14)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndlpn ,sc5dndlp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Let's
Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 15)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndlpo ,sc5dndlp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Let's
Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 16)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndlpp ,sc5dndlp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Let's
Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 17)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndlpq ,sc5dndlp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Let's
Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 18)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndlpr ,sc5dndlp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Let's
Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 19)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndlps ,sc5dndlp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Let's
Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 20)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndlpt ,sc5dndlp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Let's
Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 21)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndlpu ,sc5dndlp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Let's
Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 22)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndra ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Red
Alert (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndraa ,sc5dndra, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Red
Alert (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndrab ,sc5dndra, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Red
Alert (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndrac ,sc5dndra, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Red
Alert (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndrad ,sc5dndra, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Red
Alert (Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndrae ,sc5dndra, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Red
Alert (Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndraf ,sc5dndra, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Red
Alert (Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndrag ,sc5dndra, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Red
Alert (Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndrah ,sc5dndra, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Red
Alert (Bellfruit) (Scorpion 5) (set 9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndrai ,sc5dndra, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Red
Alert (Bellfruit) (Scorpion 5) (set 10)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndraj ,sc5dndra, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Red
Alert (Bellfruit) (Scorpion 5) (set 11)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndrak ,sc5dndra, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Red
Alert (Bellfruit) (Scorpion 5) (set 12)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbd ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Big Deal (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbda ,sc5dndbd, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Big Deal (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbdb ,sc5dndbd, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Big Deal (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbdc ,sc5dndbd, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Big Deal (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbdd ,sc5dndbd, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Big Deal (Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbde ,sc5dndbd, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Big Deal (Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbdf ,sc5dndbd, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Big Deal (Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbdg ,sc5dndbd, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Big Deal (Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbdh ,sc5dndbd, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Big Deal (Bellfruit) (Scorpion 5) (set 9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbdi ,sc5dndbd, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Big Deal (Bellfruit) (Scorpion 5) (set 10)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbr ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbra ,sc5dndbr, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbrd ,sc5dndbr, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbrf ,sc5dndbr, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbrg ,sc5dndbr, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbrj ,sc5dndbr, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbrl ,sc5dndbr, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbrm ,sc5dndbr, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbrn ,sc5dndbr, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbro ,sc5dndbr, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 10)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbrp ,sc5dndbr, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 11)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbrq ,sc5dndbr, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 12)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbrr ,sc5dndbr, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 13)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbrs ,sc5dndbr, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 14)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbrt ,sc5dndbr, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 15)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbru ,sc5dndbr, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 16)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbrv ,sc5dndbr, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 17)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbrw ,sc5dndbr, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 18)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbrb ,sc5dndbr, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Big Reds (PR3018) (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbrc ,sc5dndbr, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Big Reds (PR3018) (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbre ,sc5dndbr, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Big Reds (PR3018) (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbrh ,sc5dndbr, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Big Reds (PR3018) (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbri ,sc5dndbr, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Big Reds (PR3018) (Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbrk ,sc5dndbr, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Big Reds (PR3018) (Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndcc ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Crazy Chair (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndcca ,sc5dndcc, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Crazy Chair (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndccb ,sc5dndcc, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Crazy Chair (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndccc ,sc5dndcc, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Crazy Chair (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndccd ,sc5dndcc, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Crazy Chair (Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndcce ,sc5dndcc, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Crazy Chair (Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndccf ,sc5dndcc, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Crazy Chair (Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndccg ,sc5dndcc, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Crazy Chair (Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndcch ,sc5dndcc, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Crazy Chair (Bellfruit) (Scorpion 5) (set 9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndcci ,sc5dndcc, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Crazy Chair (Bellfruit) (Scorpion 5) (set 10)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndccj ,sc5dndcc, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Crazy Chair (Bellfruit) (Scorpion 5) (set 11)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndcck ,sc5dndcc, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Crazy Chair (Bellfruit) (Scorpion 5) (set 12)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndccl ,sc5dndcc, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Crazy Chair (Bellfruit) (Scorpion 5) (set 13)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndccm ,sc5dndcc, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Crazy Chair (Bellfruit) (Scorpion 5) (set 14)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndccn ,sc5dndcc, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Crazy Chair (Bellfruit) (Scorpion 5) (set 15)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndcco ,sc5dndcc, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Crazy Chair (Bellfruit) (Scorpion 5) (set 16)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndccp ,sc5dndcc, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Crazy Chair (Bellfruit) (Scorpion 5) (set 17)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndccq ,sc5dndcc, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Crazy Chair (Bellfruit) (Scorpion 5) (set 18)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndccr ,sc5dndcc, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Crazy Chair (Bellfruit) (Scorpion 5) (set 19)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndca ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Crazy Chair Arcade (PR3250) (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndcaa ,sc5dndca, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Crazy Chair Arcade (PR3250) (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndcab ,sc5dndca, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Crazy Chair Arcade (PR3250) (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndcac ,sc5dndca, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Crazy Chair Arcade (PR3250) (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndcad ,sc5dndcc, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Crazy Chair Arcade (PR3362) (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndcae ,sc5dndcc, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Crazy Chair Arcade (PR3362) (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnddw ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Deal Wheel (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnddwa ,sc5dnddw, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Deal Wheel (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnddwb ,sc5dnddw, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Deal Wheel (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnddwc ,sc5dnddw, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Deal Wheel (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnddwd ,sc5dnddw, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Deal Wheel (Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnddwe ,sc5dnddw, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Deal Wheel (Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnddwf ,sc5dnddw, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Deal Wheel (Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnddwg ,sc5dnddw, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Deal Wheel (Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnddwh ,sc5dnddw, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Deal Wheel (Bellfruit) (Scorpion 5) (set 9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnddwi ,sc5dnddw, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Deal Wheel (Bellfruit) (Scorpion 5) (set 10)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnddwj ,sc5dnddw, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Deal Wheel (Bellfruit) (Scorpion 5) (set 11)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnddf ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Dream Factory (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnddfa ,sc5dnddf, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Dream Factory (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnddfb ,sc5dnddf, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Dream Factory (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnddfc ,sc5dnddf, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Dream Factory (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnddfd ,sc5dnddf, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Dream Factory (Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnddfe ,sc5dnddf, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Dream Factory (Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnddff ,sc5dnddf, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Dream Factory (Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnddfg ,sc5dnddf, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Dream Factory (Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnddfh ,sc5dnddf, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Dream Factory (Bellfruit) (Scorpion 5) (set 9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnddfi ,sc5dnddf, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Dream Factory (Bellfruit) (Scorpion 5) (set 10)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnddfj ,sc5dnddf, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Dream Factory (Bellfruit) (Scorpion 5) (set 11)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnddfk ,sc5dnddf, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Dream Factory (Bellfruit) (Scorpion 5) (set 12)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnddfl ,sc5dnddf, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Dream Factory (Bellfruit) (Scorpion 5) (set 13)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnddfm ,sc5dnddf, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Dream Factory (Bellfruit) (Scorpion 5) (set 14)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnddfn ,sc5dnddf, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Dream Factory (Bellfruit) (Scorpion 5) (set 15)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndpg ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Perfect Game (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndpga ,sc5dndpg, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Perfect Game (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndpgb ,sc5dndpg, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Perfect Game (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndpgc ,sc5dndpg, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Perfect Game (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndpgd ,sc5dndpg, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Perfect Game (Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndpge ,sc5dndpg, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Perfect Game (Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndpgf ,sc5dndpg, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Perfect Game (Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndpgg ,sc5dndpg, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Perfect Game (Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndpgh ,sc5dndpg, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Perfect Game (Bellfruit) (Scorpion 5) (set 9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndpgi ,sc5dndpg, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Perfect Game (Bellfruit) (Scorpion 5) (set 10)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndpgj ,sc5dndpg, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Perfect Game (Bellfruit) (Scorpion 5) (set 11)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndpgk ,sc5dndpg, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Perfect Game (Bellfruit) (Scorpion 5) (set 12)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndpgl ,sc5dndpg, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Perfect Game (Bellfruit) (Scorpion 5) (set 13)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndpgm ,sc5dndpg, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Perfect Game (Bellfruit) (Scorpion 5) (set 14)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndpgn ,sc5dndpg, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Perfect Game (Bellfruit) (Scorpion 5) (set 15)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndpgo ,sc5dndpg, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Perfect Game (Bellfruit) (Scorpion 5) (set 16)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndpgp ,sc5dndpg, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Perfect Game (Bellfruit) (Scorpion 5) (set 17)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndpgq ,sc5dndpg, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Perfect Game (Bellfruit) (Scorpion 5) (set 18)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndpgr ,sc5dndpg, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Perfect Game (Bellfruit) (Scorpion 5) (set 19)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndpgs ,sc5dndpg, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Perfect Game (Bellfruit) (Scorpion 5) (set 20)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndpgt ,sc5dndpg, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Perfect Game (Bellfruit) (Scorpion 5) (set 21)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndpgu ,sc5dndpg, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Perfect Game (Bellfruit) (Scorpion 5) (set 22)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndpgv ,sc5dndpg, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Perfect Game (Bellfruit) (Scorpion 5) (set 23)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndpgw ,sc5dndpg, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Perfect Game (Bellfruit) (Scorpion 5) (set 24)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndpl ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Perfect Game Classic (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndpla ,sc5dndpl, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Perfect Game Classic (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndplb ,sc5dndpl, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Perfect Game Classic (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndplc ,sc5dndpl, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Perfect Game Classic (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndtp ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Power (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndtpa ,sc5dndtp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Power (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndtpb ,sc5dndtp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Power (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndtpc ,sc5dndtp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Power (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndtpd ,sc5dndtp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Power (Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndtpe ,sc5dndtp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Power (Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndtpf ,sc5dndtp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Power (Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndtpg ,sc5dndtp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Power (Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndtph ,sc5dndtp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Power (Bellfruit) (Scorpion 5) (set 9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndtpi ,sc5dndtp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Power (Bellfruit) (Scorpion 5) (set 10)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndtpj ,sc5dndtp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Power (Bellfruit) (Scorpion 5) (set 11)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndtpk ,sc5dndtp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Power (Bellfruit) (Scorpion 5) (set 12)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndtpl ,sc5dndtp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Power (Bellfruit) (Scorpion 5) (set 13)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndtpm ,sc5dndtp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Power (Bellfruit) (Scorpion 5) (set 14)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndtpn ,sc5dndtp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Power (Bellfruit) (Scorpion 5) (set 15)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndtpo ,sc5dndtp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Power (Bellfruit) (Scorpion 5) (set 16)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndtpp ,sc5dndtp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Power (Bellfruit) (Scorpion 5) (set 17)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndtpq ,sc5dndtp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Power (Bellfruit) (Scorpion 5) (set 18)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndtpr ,sc5dndtp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Power (Bellfruit) (Scorpion 5) (set 19)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndtps ,sc5dndtp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Power (Bellfruit) (Scorpion 5) (set 20)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndtpt ,sc5dndtp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Power (Bellfruit) (Scorpion 5) (set 21)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndtpu ,sc5dndtp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Power (Bellfruit) (Scorpion 5) (set 22)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndtpv ,sc5dndtp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Power (Bellfruit) (Scorpion 5) (set 23)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndww ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Walk Of Wealth (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwwa ,sc5dndww, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Walk Of Wealth (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwwb ,sc5dndww, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Walk Of Wealth (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwwc ,sc5dndww, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Walk Of Wealth (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwwd ,sc5dndww, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Walk Of Wealth (Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwwe ,sc5dndww, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Walk Of Wealth (Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwwf ,sc5dndww, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Walk Of Wealth (Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwwg ,sc5dndww, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Walk Of Wealth (Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwwh ,sc5dndww, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Walk Of Wealth (Bellfruit) (Scorpion 5) (set 9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwwi ,sc5dndww, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Walk Of Wealth (Bellfruit) (Scorpion 5) (set 10)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwwj ,sc5dndww, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Walk Of Wealth (Bellfruit) (Scorpion 5) (set 11)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwwk ,sc5dndww, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Walk Of Wealth (Bellfruit) (Scorpion 5) (set 12)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwwl ,sc5dndww, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Walk Of Wealth (Bellfruit) (Scorpion 5) (set 13)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwwm ,sc5dndww, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Walk Of Wealth (Bellfruit) (Scorpion 5) (set 14)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwwn ,sc5dndww, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Walk Of Wealth (Bellfruit) (Scorpion 5) (set 15)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwwo ,sc5dndww, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Walk Of Wealth (Bellfruit) (Scorpion 5) (set 16)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwwp ,sc5dndww, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Walk Of Wealth (Bellfruit) (Scorpion 5) (set 17)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwwq ,sc5dndww, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Walk Of Wealth (Bellfruit) (Scorpion 5) (set 18)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwwr ,sc5dndww, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Walk Of Wealth (Bellfruit) (Scorpion 5) (set 19)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwws ,sc5dndww, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Walk Of Wealth (Bellfruit) (Scorpion 5) (set 20)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwc ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Walk Of Wealth Classic (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwca ,sc5dndwc, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Walk Of Wealth Classic (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwcb ,sc5dndwc, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Walk Of Wealth Classic (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwcc ,sc5dndwc, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Walk Of Wealth Classic (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwcd ,sc5dndwc, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Walk Of Wealth Classic (Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwce ,sc5dndwc, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Walk Of Wealth Classic (Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwcf ,sc5dndwc, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Walk Of Wealth Classic (Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwcg ,sc5dndwc, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The
Walk Of Wealth Classic (Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndtr ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Think
Red (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndtra ,sc5dndtr, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Think
Red (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndtrb ,sc5dndtr, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Think
Red (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndtrc ,sc5dndtr, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Think
Red (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndtrd ,sc5dndtr, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Think
Red (Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndtre ,sc5dndtr, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Think
Red (Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndtrf ,sc5dndtr, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Think
Red (Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndtrg ,sc5dndtr, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Think
Red (Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndtrh ,sc5dndtr, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Think
Red (Bellfruit) (Scorpion 5) (set 9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndtri ,sc5dndtr, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Think
Red (Bellfruit) (Scorpion 5) (set 10)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndtrj ,sc5dndtr, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Think
Red (Bellfruit) (Scorpion 5) (set 11)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndtrk ,sc5dndtr, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Think
Red (Bellfruit) (Scorpion 5) (set 12)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwb ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
What's In Your Box (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwba ,sc5dndwb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
What's In Your Box (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwbb ,sc5dndwb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
What's In Your Box (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwbc ,sc5dndwb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
What's In Your Box (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwbd ,sc5dndwb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
What's In Your Box (Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwbe ,sc5dndwb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
What's In Your Box (Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwbf ,sc5dndwb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
What's In Your Box (Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwbg ,sc5dndwb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
What's In Your Box (Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwbh ,sc5dndwb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
What's In Your Box (Bellfruit) (Scorpion 5) (set 9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwbi ,sc5dndwb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
What's In Your Box (Bellfruit) (Scorpion 5) (set 10)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwbj ,sc5dndwb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
What's In Your Box (Bellfruit) (Scorpion 5) (set 11)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwbk ,sc5dndwb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
What's In Your Box (Bellfruit) (Scorpion 5) (set 12)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwbl ,sc5dndwb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
What's In Your Box (Bellfruit) (Scorpion 5) (set 13)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwbm ,sc5dndwb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
What's In Your Box (Bellfruit) (Scorpion 5) (set 14)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwbn ,sc5dndwb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
What's In Your Box (Bellfruit) (Scorpion 5) (set 15)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwbo ,sc5dndwb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
What's In Your Box (Bellfruit) (Scorpion 5) (set 16)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwbp ,sc5dndwb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
What's In Your Box (Bellfruit) (Scorpion 5) (set 17)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwbq ,sc5dndwb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
What's In Your Box (Bellfruit) (Scorpion 5) (set 18)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwbr ,sc5dndwb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
What's In Your Box (Bellfruit) (Scorpion 5) (set 19)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwbs ,sc5dndwb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
What's In Your Box (Bellfruit) (Scorpion 5) (set 20)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwi ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
What's In Your Box Casino (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwia ,sc5dndwi, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
What's In Your Box Casino (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwib ,sc5dndwi, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
What's In Your Box Casino (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwic ,sc5dndwi, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
What's In Your Box Casino (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwid ,sc5dndwi, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
What's In Your Box Casino (Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwie ,sc5dndwi, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
What's In Your Box Casino (Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwif ,sc5dndwi, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
What's In Your Box Casino (Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwig ,sc5dndwi, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal
What's In Your Box Casino (Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, sc5dmine ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Diamond Mine
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, sc5dminea ,sc5dmine, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Diamond Mine
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, sc5dmineb ,sc5dmine, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Diamond Mine
(Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, sc5dminec ,sc5dmine, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Diamond Mine
(Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, sc5dmined ,sc5dmine, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Diamond Mine
(Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, sc5dminee ,sc5dmine, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Diamond Mine
(Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, sc5dminef ,sc5dmine, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Diamond Mine
(Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, sc5dmineg ,sc5dmine, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Diamond Mine
(Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, sc5dmineh ,sc5dmine, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Diamond Mine
(Bellfruit) (Scorpion 5) (set 9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, sc5dminei ,sc5dmine, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Diamond Mine
(Bellfruit) (Scorpion 5) (set 10)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, sc5dminej ,sc5dmine, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Diamond Mine
(Bellfruit) (Scorpion 5) (set 11)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, sc5dminek ,sc5dmine, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Diamond Mine
(Bellfruit) (Scorpion 5) (set 12)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, sc5dminel ,sc5dmine, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Diamond Mine
(Bellfruit) (Scorpion 5) (set 13)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ddosh ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Doctor Dosh
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ddosha ,sc5ddosh, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Doctor Dosh
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dhh ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Dough Ho Ho
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dhha ,sc5dhh, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Dough Ho Ho
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dhhb ,sc5dhh, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Dough Ho Ho
(Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dhhc ,sc5dhh, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Dough Ho Ho
(Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dhhd ,sc5dhh, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Dough Ho Ho
(Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dhhe ,sc5dhh, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Dough Ho Ho
(Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dhhf ,sc5dhh, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Dough Ho Ho
(Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dough ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Dough Selecta
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dougha ,sc5dough, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Dough Selecta
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ducks ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Ducks Of Hazzard
(Mazooma) (Scorpion 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5emmer ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Emmerdale
(Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5emmera ,sc5emmer, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Emmerdale
(Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5fguy ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Family Guy
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5fguya ,sc5fguy, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Family Guy
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5fguyb ,sc5fguy, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Family Guy
(Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5fguyc ,sc5fguy, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Family Guy
(Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5fguyd ,sc5fguy, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Family Guy
(Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5fguye ,sc5fguy, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Family Guy
(Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5fguyf ,sc5fguy, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Family Guy
(Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5fguyg ,sc5fguy, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Family Guy
(Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5fbspn ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Fat Boy Spin
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5fbspna ,sc5fbspn, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Fat Boy Spin
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5fmj ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Full Metal
Jackpot (Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5fmja ,sc5fmj, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Full Metal
Jackpot (Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5glad ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Gladiator
(Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5glada ,sc5glad, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Gladiator
(Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gladb ,sc5glad, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Gladiator
(Mazooma) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gladc ,sc5glad, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Gladiator
(Mazooma) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gd ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Gold Digger
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gda ,sc5gd, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Gold Digger
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gdmz ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Gold Diggers
(Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gdmza ,sc5gdmz, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Gold Diggers
(Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gdclb ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Gold Digger Club
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gdclba ,sc5gdclb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Gold Digger Club
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gdclbb ,sc5gdclb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Gold Digger Club
(Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gdclbc ,sc5gdclb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Gold Digger Club
(Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gdclbd ,sc5gdclb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Gold Digger Club
(Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gdclbe ,sc5gdclb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Gold Digger Club
(Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gdclbf ,sc5gdclb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Gold Digger Club
(Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gdclbg ,sc5gdclb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Gold Digger Club
(Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gdclbj ,sc5gdclb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Gold Digger Club
(PR3429) (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gdclbk ,sc5gdclb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Gold Digger Club
(PR3429) (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gdclbh ,sc5gdclb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Gold Digger (PR3509)
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gdclbi ,sc5gdclb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Gold Digger (PR3509)
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gball ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Golden Balls
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gballa ,sc5gball, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Golden Balls
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gballb ,sc5gball, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Golden Balls
(Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gballc ,sc5gball, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Golden Balls
(Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ggame ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Golden Game
(Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ggamea ,sc5ggame, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Golden Game
(Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ggameb ,sc5ggame, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Golden Game
(Mazooma) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ggamec ,sc5ggame, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Golden Game
(Mazooma) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ggamed ,sc5ggame, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Golden Game
(Mazooma) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gunp ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Gunpowder Slot
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gunpa ,sc5gunp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Gunpowder Slot
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gunpb ,sc5gunp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Gunpowder Slot
(Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gunpc ,sc5gunp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Gunpowder Slot
(Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gunpd ,sc5gunp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Gunpowder Slot
(Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gunpe ,sc5gunp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Gunpowder Slot
(Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gunpf ,sc5gunp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Gunpowder Slot
(Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gunpg ,sc5gunp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Gunpowder Slot
(Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gunph ,sc5gunp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Gunpowder Slot
(Bellfruit) (Scorpion 5) (set 9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gunpi ,sc5gunp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Gunpowder Slot
(Bellfruit) (Scorpion 5) (set 10)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gunpj ,sc5gunp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Gunpowder Slot
(Bellfruit) (Scorpion 5) (set 11)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gunpk ,sc5gunp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Gunpowder Slot
(Bellfruit) (Scorpion 5) (set 12)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gunpl ,sc5gunp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Gunpowder Slot
(Bellfruit) (Scorpion 5) (set 13)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hapnt ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Happy Notes
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hapnta ,sc5hapnt, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Happy Notes
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hapntb ,sc5hapnt, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Happy Notes
(Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hapntc ,sc5hapnt, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Happy Notes
(Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hapntd ,sc5hapnt, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Happy Notes
(Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hapnte ,sc5hapnt, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Happy Notes
(Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hapntf ,sc5hapnt, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Happy Notes
(Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hapntg ,sc5hapnt, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Happy Notes
(Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hellb ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Hells Bells
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hellba ,sc5hellb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Hells Bells
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hill ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Hill Billionaire
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hilla ,sc5hill, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Hill Billionaire
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hillb ,sc5hill, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Hill Billionaire
(Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hiss ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Hissing Quid (Qps)
(Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hissa ,sc5hiss, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Hissing Quid (Qps)
(Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hissb ,sc5hiss, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Hissing Quid (Qps)
(Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hissc ,sc5hiss, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Hissing Quid (Qps)
(Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hotdg ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Hot Dog (Bellfruit)
(Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hotdga ,sc5hotdg, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Hot Dog (Bellfruit)
(Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hotdgb ,sc5hotdg, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Hot Dog (Bellfruit)
(Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hotdgc ,sc5hotdg, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Hot Dog (Bellfruit)
(Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hotdgd ,sc5hotdg, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Hot Dog (Bellfruit)
(Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hotdge ,sc5hotdg, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Hot Dog (Bellfruit)
(Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hotrd ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Hot Rod (Bellfruit)
(Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hotrda ,sc5hotrd, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Hot Rod (Bellfruit)
(Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hotsh ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Hot Shot (Bellfruit)
(Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hotsha ,sc5hotsh, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Hot Shot (Bellfruit)
(Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hotshb ,sc5hotsh, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Hot Shot (Bellfruit)
(Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hotshc ,sc5hotsh, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Hot Shot (Bellfruit)
(Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hotshd ,sc5hotsh, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Hot Shot (Bellfruit)
(Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hotshe ,sc5hotsh, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Hot Shot (Bellfruit)
(Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hotshf ,sc5hotsh, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Hot Shot (Bellfruit)
(Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hotshg ,sc5hotsh, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Hot Shot (Bellfruit)
(Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hotshh ,sc5hotsh, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Hot Shot (Bellfruit)
(Scorpion 5) (set 9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hotshi ,sc5hotsh, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Hot Shot (Bellfruit)
(Scorpion 5) (set 10)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hotshj ,sc5hotsh, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Hot Shot (Bellfruit)
(Scorpion 5) (set 11)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hotshk ,sc5hotsh, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Hot Shot (Bellfruit)
(Scorpion 5) (set 12)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hotshl ,sc5hotsh, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Hot Shot (Bellfruit)
(Scorpion 5) (set 13)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hotshm ,sc5hotsh, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Hot Shot (Bellfruit)
(Scorpion 5) (set 14)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hotshn ,sc5hotsh, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Hot Shot (Bellfruit)
(Scorpion 5) (set 15)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hotsho ,sc5hotsh, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Hot Shot (Bellfruit)
(Scorpion 5) (set 16)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hotshp ,sc5hotsh, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Hot Shot (Bellfruit)
(Scorpion 5) (set 17)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hotshq ,sc5hotsh, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Hot Shot (Bellfruit)
(Scorpion 5) (set 18)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hotwd ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Hot Wad (Bellfruit)
(Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hotwda ,sc5hotwd, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Hot Wad (Bellfruit)
(Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hotwdb ,sc5hotwd, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Hot Wad (Bellfruit)
(Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hotwdc ,sc5hotwd, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Hot Wad (Bellfruit)
(Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hotwdd ,sc5hotwd, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Hot Wad (Bellfruit)
(Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hotwde ,sc5hotwd, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Hot Wad (Bellfruit)
(Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hotwdf ,sc5hotwd, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Hot Wad (Bellfruit)
(Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hotwdg ,sc5hotwd, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Hot Wad (Bellfruit)
(Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5celeb ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","I'm A Celebrity
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5celeba ,sc5celeb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","I'm A Celebrity
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5celebb ,sc5celeb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","I'm A Celebrity
(Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5celebc ,sc5celeb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","I'm A Celebrity
(Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5celebd ,sc5celeb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","I'm A Celebrity
(Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5inspn ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Inner Spin
(Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5inspna ,sc5inspn, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Inner Spin
(Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ijob ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Italian Job
(Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ijoba ,sc5ijob, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Italian Job
(Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ijobb ,sc5ijob, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Italian Job
(Mazooma) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ijobc ,sc5ijob, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Italian Job
(Mazooma) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ijobd ,sc5ijob, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Italian Job
(Mazooma) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ijobe ,sc5ijob, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Italian Job
(Mazooma) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ijobf ,sc5ijob, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Italian Job
(Mazooma) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ijobg ,sc5ijob, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Italian Job
(Mazooma) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ijobh ,sc5ijob, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Italian Job
(Mazooma) (Scorpion 5) (set 9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ijobi ,sc5ijob, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Italian Job
(Mazooma) (Scorpion 5) (set 10)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5jjok ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Jackpot Jokers
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5jjoka ,sc5jjok, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Jackpot Jokers
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ldvl ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Little Devil
(Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ldvla ,sc5ldvl, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Little Devil
(Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ldvlb ,sc5ldvl, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Little Devil
(Mazooma) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ldvlc ,sc5ldvl, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Little Devil
(Mazooma) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ldvld ,sc5ldvl, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Little Devil
(Mazooma) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ldvle ,sc5ldvl, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Little Devil
(Mazooma) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5lotrr ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Lord Of The Rings -
Return Of The King (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5lotrra ,sc5lotrr, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Lord Of The Rings -
Return Of The King (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5lotrrb ,sc5lotrr, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Lord Of The Rings -
Return Of The King (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5lotrrc ,sc5lotrr, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Lord Of The Rings -
Return Of The King (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5lotrrd ,sc5lotrr, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Lord Of The Rings -
Return Of The King (Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5lotrre ,sc5lotrr, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Lord Of The Rings -
Return Of The King (Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5lotrrf ,sc5lotrr, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Lord Of The Rings -
Return Of The King (Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5lotrrg ,sc5lotrr, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Lord Of The Rings -
Return Of The King (Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5lotrrh ,sc5lotrr, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Lord Of The Rings -
Return Of The King (Bellfruit) (Scorpion 5) (set 9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5lotrri ,sc5lotrr, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Lord Of The Rings -
Return Of The King (Bellfruit) (Scorpion 5) (set 10)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5manic ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Manic Miner
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5manica ,sc5manic, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Manic Miner
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5manicb ,sc5manic, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Manic Miner
(Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5manicc ,sc5manic, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Manic Miner
(Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5manicd ,sc5manic, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Manic Miner
(Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5manice ,sc5manic, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Manic Miner
(Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5manicf ,sc5manic, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Manic Miner
(Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5manicg ,sc5manic, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Manic Miner
(Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5manich ,sc5manic, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Manic Miner
(Bellfruit) (Scorpion 5) (set 9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5manici ,sc5manic, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Manic Miner
(Bellfruit) (Scorpion 5) (set 10)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5manicj ,sc5manic, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Manic Miner
(Bellfruit) (Scorpion 5) (set 11)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5manick ,sc5manic, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Manic Miner
(Bellfruit) (Scorpion 5) (set 12)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5manicl ,sc5manic, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Manic Miner
(Bellfruit) (Scorpion 5) (set 13)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5manicm ,sc5manic, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Manic Miner
(Bellfruit) (Scorpion 5) (set 14)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5manicn ,sc5manic, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Manic Miner
(Bellfruit) (Scorpion 5) (set 15)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5manico ,sc5manic, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Manic Miner
(Bellfruit) (Scorpion 5) (set 16)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5manicp ,sc5manic, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Manic Miner
(Bellfruit) (Scorpion 5) (set 17)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5manicq ,sc5manic, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Manic Miner
(Bellfruit) (Scorpion 5) (set 18)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5manicr ,sc5manic, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Manic Miner
(Bellfruit) (Scorpion 5) (set 19)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5manics ,sc5manic, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Manic Miner
(Bellfruit) (Scorpion 5) (set 20)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5manict ,sc5manic, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Manic Miner
(Bellfruit) (Scorpion 5) (set 21)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5manicu ,sc5manic, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Manic Miner
(Bellfruit) (Scorpion 5) (set 22)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5manicv ,sc5manic, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Manic Miner
(Bellfruit) (Scorpion 5) (set 23)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5manicw ,sc5manic, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Manic Miner
(Bellfruit) (Scorpion 5) (set 24)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5manicx ,sc5manic, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Manic Miner
(Bellfruit) (Scorpion 5) (set 25)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5manicy ,sc5manic, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Manic Miner
(Bellfruit) (Scorpion 5) (set 26)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mmm ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Mental Money
Monsters (Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mmma ,sc5mmm, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Mental Money
Monsters (Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mmmb ,sc5mmm, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Mental Money
Monsters (Mazooma) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mmmc ,sc5mmm, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Mental Money
Monsters (Mazooma) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mmad ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Money Madness
(Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mmada ,sc5mmad, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Money Madness
(Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mmadb ,sc5mmad, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Money Madness
(Mazooma) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mmadc ,sc5mmad, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Money Madness
(Mazooma) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5monsp ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Money Spinner
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5monspa ,sc5monsp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Money Spinner
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mdm ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Double Money
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mdma ,sc5mdm, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Double Money
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mdmb ,sc5mdm, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Double Money
(Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mdmc ,sc5mdm, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Double Money
(Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mhn ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Monopoly Here &
Now (Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mhna ,sc5mhn, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Monopoly Here &
Now (Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mhnb ,sc5mhn, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Monopoly Here &
Now (Mazooma) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mhnc ,sc5mhn, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Monopoly Here &
Now (Mazooma) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mhnd ,sc5mhn, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Monopoly Here &
Now (Mazooma) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mhne ,sc5mhn, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Monopoly Here &
Now (Mazooma) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mhp ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Hot Property
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mhpa ,sc5mhp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Hot Property
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mhpb ,sc5mhp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Hot Property
(Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mhpc ,sc5mhp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Hot Property
(Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mhpd ,sc5mhp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Hot Property
(Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mhpe ,sc5mhp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Hot Property
(Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mhpf ,sc5mhp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Hot Property
(Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mhpg ,sc5mhp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Hot Property
(Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mhph ,sc5mhp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Hot Property
(Bellfruit) (Scorpion 5) (set 9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mhpi ,sc5mhp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Hot Property
(Bellfruit) (Scorpion 5) (set 10)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mhpj ,sc5mhp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Hot Property
(Bellfruit) (Scorpion 5) (set 11)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mhpk ,sc5mhp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Hot Property
(Bellfruit) (Scorpion 5) (set 12)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mhpl ,sc5mhp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Hot Property
(Bellfruit) (Scorpion 5) (set 13)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mmb ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Money Bags
(PR3413) (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mmba ,sc5mmb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Money Bags
(PR3413) (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mmbb ,sc5mmb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Money Bags
(PR3413) (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mmbc ,sc5mmb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Money Bags
(PR3413) (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mmbd ,sc5mmb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Money Bags
(PR1911) (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mmbe ,sc5mmb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Money Bags
(PR1911) (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mrh ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Monopoly Red Hot
(Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mrha ,sc5mrh, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Monopoly Red Hot
(Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mr2r ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Monopoly Road To
Riches (PR2329) (Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mr2ra ,sc5mr2r, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Monopoly Road To
Riches (PR2329) (Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mr2rb ,sc5mr2r, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Monopoly Road To
Riches Club (PR2457) (Mazooma) (Scorpion 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mww ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Monopoly Wonders
Of The World (Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mwwa ,sc5mww, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Monopoly Wonders
Of The World (Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mwwb ,sc5mww, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Monopoly Wonders
Of The World (Mazooma) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mwwc ,sc5mww, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Monopoly Wonders
Of The World (Mazooma) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5nmare ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","A Nightmare On Elm
Street (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5nmarea ,sc5nmare, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","A Nightmare On Elm
Street (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5nmareb ,sc5nmare, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","A Nightmare On Elm
Street (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5nmarec ,sc5nmare, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","A Nightmare On Elm
Street (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2005, sc5potp ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Pick Of The Pack
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2005, sc5potpa ,sc5potp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Pick Of The Pack
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5pp ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Pink Panther
(Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ppa ,sc5pp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Pink Panther
(Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ppb ,sc5pp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Pink Panther
(Mazooma) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ppc ,sc5pp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Pink Panther
(Mazooma) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ppd ,sc5pp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Pink Panther
(Mazooma) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ppe ,sc5pp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Pink Panther
(Mazooma) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ppf ,sc5pp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Pink Panther
(Mazooma) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ppg ,sc5pp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Pink Panther
(Mazooma) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ppcr ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma / QPS","Pink
Panther Clouseau's Revenge (Mazooma / QPS) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ppcrb ,sc5ppcr, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma / QPS","Pink
Panther Clouseau's Revenge (Mazooma / QPS) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ppcrc ,sc5ppcr, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma / QPS","Pink
Panther Clouseau's Revenge (Mazooma / QPS) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ppcrd ,sc5ppcr, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma / QPS","Pink
Panther Clouseau's Revenge (Mazooma / QPS) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ppcra ,sc5ppcr, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Pink Panther
Clouseau's Revenge (Mazooma) (Scorpion 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ppctc ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Pink Panther Crack
The Code (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ppctca ,sc5ppctc, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Pink Panther Crack
The Code (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ppctcb ,sc5ppctc, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Pink Panther Crack
The Code (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ppctcc ,sc5ppctc, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Pink Panther Crack
The Code (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ppctcd ,sc5ppctc, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Pink Panther Crack
The Code (Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ppctce ,sc5ppctc, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Pink Panther Crack
The Code (Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ppctcf ,sc5ppctc, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Pink Panther Crack
The Code (Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ppctcg ,sc5ppctc, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Pink Panther Crack
The Code (Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ppctch ,sc5ppctc, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Pink Panther Crack
The Code (Bellfruit) (Scorpion 5) (set 9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ppctci ,sc5ppctc, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Pink Panther Crack
The Code (Bellfruit) (Scorpion 5) (set 10)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ppdym ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma / QPS","Pink
Panther Double Your Money (Mazooma / QPS) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ppdyma ,sc5ppdym, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma / QPS","Pink
Panther Double Your Money (Mazooma / QPS) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ppsag ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Pink Panther
Strikes Again (Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ppsaga ,sc5ppsag, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Pink Panther
Strikes Again (Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ppsagb ,sc5ppsag, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Pink Panther
Strikes Again (Mazooma) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ppsagc ,sc5ppsag, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Pink Panther
Strikes Again (Mazooma) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ppsagd ,sc5ppsag, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Pink Panther
Strikes Again (Mazooma) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ppsage ,sc5ppsag, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Pink Panther
Strikes Again (Mazooma) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5pony ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Pony Express
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ponya ,sc5pony, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Pony Express
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ponyb ,sc5pony, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Pony Express
(Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ponyc ,sc5pony, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Pony Express
(Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ponyd ,sc5pony, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Pony Express
(Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ponye ,sc5pony, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Pony Express
(Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5popey ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Popeye (Mazooma)
(Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5popeya ,sc5popey, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Popeye (Mazooma)
(Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5popeyb ,sc5popey, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Popeye (Mazooma)
(Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5popeyc ,sc5popey, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Popeye (Mazooma)
(Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5popeyd ,sc5popey, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Popeye (Mazooma)
(Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5popeye ,sc5popey, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Popeye (Mazooma)
(Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5popeyf ,sc5popey, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Popeye (Mazooma)
(Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5popeyg ,sc5popey, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Popeye (Mazooma)
(Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5pog ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Pots Of Gold
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5poga ,sc5pog, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Pots Of Gold
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5pogb ,sc5pog, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Pots Of Gold
(Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5pogc ,sc5pog, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Pots Of Gold
(Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5pogd ,sc5pog, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Pots Of Gold
(Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5poge ,sc5pog, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Pots Of Gold
(Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5pogf ,sc5pog, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Pots Of Gold
(Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5pogg ,sc5pog, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Pots Of Gold
(Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5potog ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "QPS","Pot Of Gold (QPS)
(Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5potoga ,sc5potog, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "QPS","Pot Of Gold (QPS)
(Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5potogb ,sc5potog, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "QPS","Pot Of Gold (QPS)
(Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5potogc ,sc5potog, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "QPS","Pot Of Gold (QPS)
(Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5potogd ,sc5potog, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "QPS","Pot Of Gold (QPS)
(Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5potoge ,sc5potog, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "QPS","Pot Of Gold (QPS)
(Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5potogf ,sc5potog, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "QPS","Pot Of Gold (QPS)
(Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5potogg ,sc5potog, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "QPS","Pot Of Gold (QPS)
(Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5potogh ,sc5potog, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "QPS","Pot Of Gold (QPS)
(Scorpion 5) (set 9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5potogi ,sc5potog, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "QPS","Pot Of Gold (QPS)
(Scorpion 5) (set 10)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5pwrpl ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Power Play
(Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5pwrpla ,sc5pwrpl, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Power Play
(Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5pwrbl ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Powerball (Bellfruit)
(Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5pwrbla ,sc5pwrbl, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Powerball (Bellfruit)
(Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5quidv ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Quid Vicious
(Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5quidva ,sc5quidv, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Quid Vicious
(Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5quidvb ,sc5quidv, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Quid Vicious
(Mazooma) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5quidvc ,sc5quidv, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Quid Vicious
(Mazooma) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5quidvd ,sc5quidv, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Quid Vicious
(Mazooma) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5quidve ,sc5quidv, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Quid Vicious
(Mazooma) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5quidvf ,sc5quidv, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Quid Vicious
(Mazooma) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5quidvg ,sc5quidv, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Quid Vicious
(Mazooma) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5rhx ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Red Hot X
(Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5rhxa ,sc5rhx, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Red Hot X
(Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5rhxb ,sc5rhx, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Red Hot X
(Mazooma) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5rhxc ,sc5rhx, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Red Hot X
(Mazooma) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5rhxd ,sc5rhx, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Red Hot X
(Mazooma) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5rhxe ,sc5rhx, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Red Hot X
(Mazooma) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5rhxf ,sc5rhx, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Red Hot X
(Mazooma) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5rhxcs ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Red Hot X Casino
(Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5rhxcsa ,sc5rhxcs, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Red Hot X Casino
(Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5redsq ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Red Square
(Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5redsqa ,sc5redsq, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Red Square
(Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5rosts ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Ronnie O'Sullivan's
Tournament Snooker (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5rostsa ,sc5rosts, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Ronnie O'Sullivan's
Tournament Snooker (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5rostsb ,sc5rosts, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Ronnie O'Sullivan's
Tournament Snooker (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5rostsc ,sc5rosts, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Ronnie O'Sullivan's
Tournament Snooker (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5rostsd ,sc5rosts, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Ronnie O'Sullivan's
Tournament Snooker (Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5rostse ,sc5rosts, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Ronnie O'Sullivan's
Tournament Snooker (Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5rovrt ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Rovers Return
(Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5rovrta ,sc5rovrt, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Rovers Return
(Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5rovrtb ,sc5rovrt, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Rovers Return
(Mazooma) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5rovrtc ,sc5rovrt, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Rovers Return
(Mazooma) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5smtm ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Show Me The Money
(Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5smtma ,sc5smtm, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Show Me The Money
(Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5showt ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Showtime (Bellfruit)
(Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5showta ,sc5showt, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Showtime (Bellfruit)
(Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5showtb ,sc5showt, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Showtime (Bellfruit)
(Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5showtc ,sc5showt, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Showtime (Bellfruit)
(Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5showtd ,sc5showt, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Showtime (Bellfruit)
(Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5showte ,sc5showt, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Showtime (Bellfruit)
(Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5showtf ,sc5showt, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Showtime (Bellfruit)
(Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5showtg ,sc5showt, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Showtime (Bellfruit)
(Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5showth ,sc5showt, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Showtime (Bellfruit)
(Scorpion 5) (set 9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5showti ,sc5showt, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Showtime (Bellfruit)
(Scorpion 5) (set 10)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5showtj ,sc5showt, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Showtime (Bellfruit)
(Scorpion 5) (set 11)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5showtk ,sc5showt, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Showtime (Bellfruit)
(Scorpion 5) (set 12)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5showtl ,sc5showt, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Showtime (Bellfruit)
(Scorpion 5) (set 13)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5showtm ,sc5showt, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Showtime (Bellfruit)
(Scorpion 5) (set 14)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5showtn ,sc5showt, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Showtime (Bellfruit)
(Scorpion 5) (set 15)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5showto ,sc5showt, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Showtime (Bellfruit)
(Scorpion 5) (set 16)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5showtp ,sc5showt, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Showtime (Bellfruit)
(Scorpion 5) (set 17)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5showtq ,sc5showt, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Showtime (Bellfruit)
(Scorpion 5) (set 18)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5showtr ,sc5showt, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Showtime (Bellfruit)
(Scorpion 5) (set 19)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5showts ,sc5showt, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Showtime (Bellfruit)
(Scorpion 5) (set 20)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5slad ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Snakes & Ladders
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5slada ,sc5slad, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Snakes & Ladders
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5sladb ,sc5slad, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Snakes & Ladders
(Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5sladc ,sc5slad, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Snakes & Ladders
(Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5sladd ,sc5slad, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Snakes & Ladders
(Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5slade ,sc5slad, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Snakes & Ladders
(Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5sladf ,sc5slad, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Snakes & Ladders
(Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5sladg ,sc5slad, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Snakes & Ladders
(Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5spice ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Spice It Up
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5spiceb ,sc5spice, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Spice It Up
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5spicea ,sc5spice, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Spice It Up
(Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5spicec ,sc5spice, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Spice It Up
(Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5spiced ,sc5spice, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Spice It Up
(Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5spicee ,sc5spice, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Spice It Up
(Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5swywm ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Spin When Your
Winning (Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5swywma ,sc5swywm, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Spin When Your
Winning (Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5swywmb ,sc5swywm, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Spin When Your
Winning (Mazooma) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5swywmc ,sc5swywm, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Spin When Your
Winning (Mazooma) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5sumit ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Summit Up (Qps)
(Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5sumita ,sc5sumit, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Summit Up (Qps)
(Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5sus ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Suits U Sir (Qps)
(Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5susa ,sc5sus, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Suits U Sir (Qps)
(Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5susb ,sc5sus, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Suits U Sir (Qps)
(Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5susc ,sc5sus, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Suits U Sir (Qps)
(Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5swbak ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Switch Back
(Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5swbaka ,sc5swbak, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Switch Back
(Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ttpie ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Take The Piece
(Bellfruit) (PR1714) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ttpiea ,sc5ttpie, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Take The Piece
(Bellfruit) (PR1714) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ttpieb ,sc5ttpie, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Take The Piece
(Bellfruit) (PR1714) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ttpiec ,sc5ttpie, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Take The Piece
(Bellfruit) (PR1714) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ttpied ,sc5ttpie, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Take The Piece
(Bellfruit) (PR1714) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ttpiee ,sc5ttpie, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Take The Piece
(Bellfruit) (PR1714) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ttpief ,sc5ttpie, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Take The Piece
(Bellfruit) (PR1714) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ttpieg ,sc5ttpie, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Take The Piece
(Bellfruit) (PR1714) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ttpieh ,sc5ttpie, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Take The Piece
(Bellfruit) (PR1714) (Scorpion 5) (set 9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ttpiei ,sc5ttpie, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Take The Piece
(Bellfruit) (PR1714) (Scorpion 5) (set 10)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5typ ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Take Your Pick
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5typa ,sc5typ, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Take Your Pick
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5typb ,sc5typ, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Take Your Pick
(Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5typc ,sc5typ, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Take Your Pick
(Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5tbox ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Top Box (Mazooma)
(Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5tboxa, sc5tbox, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Top Box (Mazooma)
(Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5tboxb, sc5tbox, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Top Box (Mazooma)
(Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5tboxc, sc5tbox, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Top Box (Mazooma)
(Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5tboxd, sc5tbox, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Top Box (Mazooma)
(Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5tboxe, sc5tbox, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Top Box (Mazooma)
(Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5tboxf, sc5tbox, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Top Box (Mazooma)
(Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5tboxg, sc5tbox, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Top Box (Mazooma)
(Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5tboxh, sc5tbox, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Top Box (Mazooma)
(Scorpion 5) (set 9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5tboxi, sc5tbox, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Top Box (Mazooma)
(Scorpion 5) (set 10)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5tboxj, sc5tbox, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Top Box (Mazooma)
(Scorpion 5) (set 11)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5tboxk, sc5tbox, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Top Box (Mazooma)
(Scorpion 5) (set 12)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5tboxl, sc5tbox, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Top Box (Mazooma)
(Scorpion 5) (set 13)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5tboxm, sc5tbox, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Top Box (Mazooma)
(Scorpion 5) (set 14)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5tboxn, sc5tbox, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Top Box (Mazooma)
(Scorpion 5) (set 15)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5tboxo, sc5tbox, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Top Box (Mazooma)
(Scorpion 5) (set 16)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5tboxp, sc5tbox, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Top Box (Mazooma)
(Scorpion 5) (set 17)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5tboxq, sc5tbox, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Top Box (Mazooma)
(Scorpion 5) (set 18)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5tpsht ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Top Of The Shots
(Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5tpshta ,sc5tpsht, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Top Of The Shots
(Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5tpshtb ,sc5tpsht, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Top Of The Shots
(Mazooma) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5tpshtc ,sc5tpsht, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Top Of The Shots
(Mazooma) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5tpshtd ,sc5tpsht, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Top Of The Shots
(Mazooma) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5trail ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Trailblazer
(Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5traila ,sc5trail, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Trailblazer
(Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5vivam ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Viva Mexico
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5vivama ,sc5vivam, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Viva Mexico
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5wldjk ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Wild Jackpots
(Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5wldjka ,sc5wldjk, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Wild Jackpots
(Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5adsnt ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Ant & Dec's Saturday
Night Takeaway (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5adsnta ,sc5adsnt, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Ant & Dec's Saturday
Night Takeaway (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bpb ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bully's Prize Board
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bpbb ,sc5bpb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bully's Prize Board
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bpbd ,sc5bpb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bully's Prize Board
(Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bpbe ,sc5bpb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bully's Prize Board
(Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bpba ,sc5bpb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bully's Prize Board
(Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bpbc ,sc5bpb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bully's Prize Board
(Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bpbf ,sc5bpb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bully's Prize Board
(Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bpbg ,sc5bpb, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bully's Prize Board
(Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bsp ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bully's Star Prize
(PR3010) (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bspa ,sc5bsp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bully's Star Prize
(PR3010) (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bspb ,sc5bsp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bully's Star Prize
(PR3010) (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bspc ,sc5bsp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bully's Star Prize
(PR3010) (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bspd ,sc5bsp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bully's Star Prize
(PR3010) (Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bspe ,sc5bsp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bully's Star Prize
(PR3010) (Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bspf ,sc5bsp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bully's Star Prize
(PR3010) (Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bspg ,sc5bsp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bully's Star Prize
(PR3010) (Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bsph ,sc5bsp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bully's Star Prize
(PR3010) (Bellfruit) (Scorpion 5) (set 9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bspi ,sc5bsp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bully's Star Prize
(PR3010) (Bellfruit) (Scorpion 5) (set 10)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bspl ,sc5bsp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bully's Star Prize
(PR3010) (Bellfruit) (Scorpion 5) (set 13)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bspm ,sc5bsp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bully's Star Prize
(PR3010) (Bellfruit) (Scorpion 5) (set 14)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bspn ,sc5bsp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bully's Star Prize
(PR3010) (Bellfruit) (Scorpion 5) (set 15)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bspo ,sc5bsp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bully's Star Prize
(PR3010) (Bellfruit) (Scorpion 5) (set 16)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bspp ,sc5bsp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bully's Star Prize
(PR3010) (Bellfruit) (Scorpion 5) (set 17)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bspq ,sc5bsp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bully's Star Prize
(PR3010) (Bellfruit) (Scorpion 5) (set 18)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bspj ,sc5bsp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bully's Star Prize
(PR3012) (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bspk ,sc5bsp, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bully's Star Prize
(PR3012) (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5chain ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Chain Reaction
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5chaina ,sc5chain, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Chain Reaction
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5chainb ,sc5chain, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Chain Reaction
(Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5chainc ,sc5chain, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Chain Reaction
(Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5chaind ,sc5chain, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Chain Reaction
(Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5chaine ,sc5chain, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Chain Reaction
(Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5clown ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Clown Around
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5clowna ,sc5clown, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Clown Around
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5clownb ,sc5clown, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Clown Around
(Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5clownc ,sc5clown, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Clown Around
(Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5clownd ,sc5clown, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Clown Around
(Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5clowne ,sc5clown, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Clown Around
(Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5copsr ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5copsra ,sc5copsr, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5copsrb ,sc5copsr, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers
(Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5copsrc ,sc5copsr, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers
(Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5copsrd ,sc5copsr, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers
(Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5copsre ,sc5copsr, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers
(Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5copsrf ,sc5copsr, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers
(Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5copsrg ,sc5copsr, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers
(Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5copsrh ,sc5copsr, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers
(Bellfruit) (Scorpion 5) (set 9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5copsri ,sc5copsr, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers
(Bellfruit) (Scorpion 5) (set 10)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbe ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat
The Banker (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbea ,sc5dndbe, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat
The Banker (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbeb ,sc5dndbe, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat
The Banker (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbec ,sc5dndbe, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat
The Banker (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbed ,sc5dndbe, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat
The Banker (Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbee ,sc5dndbe, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat
The Banker (Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbef ,sc5dndbe, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat
The Banker (Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbeg ,sc5dndbe, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat
The Banker (Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbeh ,sc5dndbe, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat
The Banker (Bellfruit) (Scorpion 5) (set 9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbei ,sc5dndbe, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat
The Banker (Bellfruit) (Scorpion 5) (set 10)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbej ,sc5dndbe, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat
The Banker (Bellfruit) (Scorpion 5) (set 11)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbek ,sc5dndbe, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat
The Banker (Bellfruit) (Scorpion 5) (set 12)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbel ,sc5dndbe, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat
The Banker (Bellfruit) (Scorpion 5) (set 13)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbem ,sc5dndbe, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat
The Banker (Bellfruit) (Scorpion 5) (set 14)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndben ,sc5dndbe, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat
The Banker (Bellfruit) (Scorpion 5) (set 15)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ddbbc ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat
The Banker Casino (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ddbbca ,sc5ddbbc, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat
The Banker Casino (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ddbbcb ,sc5ddbbc, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat
The Banker Casino (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ddbbcc ,sc5ddbbc, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat
The Banker Casino (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ddbbcd ,sc5ddbbc, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat
The Banker Casino (Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ddbbce ,sc5ddbbc, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat
The Banker Casino (Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ddbbcf ,sc5ddbbc, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat
The Banker Casino (Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ddbbcg ,sc5ddbbc, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat
The Banker Casino (Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbc ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Box
Clever (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbca ,sc5dndbc, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Box
Clever (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbcb ,sc5dndbc, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Box
Clever (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbcc ,sc5dndbc, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Box
Clever (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbcd ,sc5dndbc, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Box
Clever (Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbce ,sc5dndbc, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Box
Clever (Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbcf ,sc5dndbc, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Box
Clever (Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbcg ,sc5dndbc, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Box
Clever (Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbch ,sc5dndbc, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Box
Clever (Bellfruit) (Scorpion 5) (set 9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbci ,sc5dndbc, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Box
Clever (Bellfruit) (Scorpion 5) (set 10)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbcj ,sc5dndbc, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Box
Clever (Bellfruit) (Scorpion 5) (set 11)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbck ,sc5dndbc, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Box
Clever (Bellfruit) (Scorpion 5) (set 12)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mowow ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Monopoly Wheel Of
Wealth (Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mowowb ,sc5mowow, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Monopoly Wheel Of
Wealth (Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5nunsm ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Nuns 'n' Roses
(Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5nunsma ,sc5nunsm, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Nuns 'n' Roses
(Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5nunsmb ,sc5nunsm, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Nuns 'n' Roses
(Mazooma) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5nunsmc ,sc5nunsm, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Nuns 'n' Roses
(Mazooma) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5nunsmd ,sc5nunsm, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Nuns 'n' Roses
(Mazooma) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5nunsme ,sc5nunsm, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Nuns 'n' Roses
(Mazooma) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5_3512 ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Gold
(Bellfruit) (Scorpion 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5_3437 ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Red Hot Silly Peppers
Community Party (Scorpion 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5_3438 ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Juicy Gems Community
Party (Scorpion 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5_3508 ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Club DOND Red Mist
(Scorpion 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5_3514 ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal or no Deal Rapid
Round (Scorpion 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5_3517 ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal or no Deal East
and West Wing (Scorpion 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5_3524 ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cluedo Prime Suspect
(Scorpion 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5_3515 ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","777 Heaven (Scorpion
5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5_3511 ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal or no Deal Spank
the Banker (Scorpion 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5_3513 ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal or no Deal Right
Deal Right Time (Scorpion 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5_3516 ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cash Ahoy (Scorpion
5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5_3530 ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Club Cash Ahoy
(Scorpion 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5_3552 ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Snakes and Ladders
(Scorpion 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5_3551 ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal or no Deal Seal
the Deal (Scorpion 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5_3525 ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Happy Hour (Scorpion
5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5_3553 ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal or no Deal Go All
the Way (Scorpion 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5_3555 ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Family Guy The Drunken
Clam (Scorpion 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5_3519 ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal or no Deal
Eliminator (Scorpion 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5_3510 ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal or no Deal Red
Hot (Scorpion 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5_3557 ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal or no Deal Live
(Scorpion 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5_3451 ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal or no Deal Gold
(Scorpion 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5_3450 ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal or no Deal Let's
Play (Scorpion 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5_3435 ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Street Party
(Scorpion 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5_3520 ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers
Street Wise (Scorpion 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5_3434 ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Takeover
(Scorpion 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5_3518 ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal or no Deal Bank
On It (Scorpion 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5_3414 ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bullseye Hot Arrows
(Scorpion 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5_z057 ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Quidsia (Scorpion 5)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5_z058 ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Wok 'n' Roll (Scorpion
5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5_z059 ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Aladdin (Scorpion 5)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5_z060 ,0, bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Hard Dk (Scorpion 5)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, c3_rtime , 0 , bfm_swp, bfm_swp, driver_device, 0, ROT0, "BFM", "Radio Times
(Bellfruit) (Cobra 3)", MACHINE_IS_SKELETON )
-GAME( 199?, c3_telly , 0 , bfm_swp, bfm_swp, driver_device, 0, ROT0, "BFM", "Telly Addicts
(Bellfruit) (Cobra 3)", MACHINE_IS_SKELETON )
-GAME( 199?, c3_totp , 0 , bfm_swp, bfm_swp, driver_device, 0, ROT0, "BFM", "Top of the Pops
(Bellfruit) (Cobra 3?)", MACHINE_IS_SKELETON )
-GAME( 199?, c3_ppays , 0 , bfm_swp, bfm_swp, driver_device, 0, ROT0, "BFM", "The Phrase That
Pays (Bellfruit) (Cobra 3?)", MACHINE_IS_SKELETON )
-GAME( 198?, b83catms , 0 , bfmsys83 , bfmsys83 , driver_device, 0 , 0, "BFM",
"Cat & Mouse (Bellfruit) (System 83)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 198?, b83cops , 0 , bfmsys83 , bfmsys83 , driver_device, 0 , 0, "BFM",
"Cops & Robbers (Bellfruit) (System 83)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1989, b85cexpl , 0 , bfmsys85, bfmsys85, bfmsys85_state, decode , 0,
"BFM", "Cash Explosion (System 85)", MACHINE_FLAGS )
-GAME( 1987, b85bdclb , 0 , bfmsys85, bfmsys85, bfmsys85_state, decode , 0,
"BFM", "Big Deal Club (System 85, set 1)", MACHINE_FLAGS )
-GAME( 1987, b85bdclba , b85bdclb , bfmsys85, bfmsys85, bfmsys85_state, decode , 0,
"BFM", "Big Deal Club (System 85, set 2)", MACHINE_FLAGS )
-GAME( 1987, b85bdclbb , b85bdclb , bfmsys85, bfmsys85, bfmsys85_state, decode , 0,
"BFM", "Big Deal Club (System 85, set 3)", MACHINE_FLAGS )
-GAME( 1987, b85cblit , 0 , bfmsys85, bfmsys85, bfmsys85_state, decode , 0,
"BFM", "Cash Blitz (System 85, set 1)", MACHINE_FLAGS )
-GAME( 1987, b85cblita , b85cblit , bfmsys85, bfmsys85, bfmsys85_state, decode , 0,
"BFM", "Cash Blitz (System 85, set 2)", MACHINE_FLAGS )
-GAME( 1987, b85cblitb , b85cblit , bfmsys85, bfmsys85, bfmsys85_state, decode , 0,
"BFM", "Cash Blitz (System 85, set 3)", MACHINE_FLAGS )
-GAME( 1989, b85clbpm , 0 , bfmsys85, bfmsys85, bfmsys85_state, decode , 0,
"BFM", "Club Premier (System 85)", MACHINE_FLAGS )
-GAME( 1987, b85hilo , 0 , bfmsys85, bfmsys85, bfmsys85_state, decode , 0,
"BFM", "Hi Lo Silver (System 85, set 1)", MACHINE_FLAGS )
-GAME( 1988, b85hiloa , b85hilo , bfmsys85, bfmsys85, bfmsys85_state, decode , 0,
"BFM", "Hi Lo Silver (System 85, set 2)", MACHINE_FLAGS )
-GAME( 1987, b85ritzd , b85ritz , bfmsys85, bfmsys85, bfmsys85_state, decode , 0,
"BFM", "The Ritz (System 85, set 5)", MACHINE_FLAGS )
-GAME( 1988, b85ritzb , b85ritz , bfmsys85, bfmsys85, bfmsys85_state, decode , 0,
"BFM", "The Ritz (System 85, set 3)", MACHINE_FLAGS )
-GAME( 1988, b85ritza , b85ritz , bfmsys85, bfmsys85, bfmsys85_state, decode , 0,
"BFM", "The Ritz (System 85, set 2)", MACHINE_FLAGS )
-GAME( 1988, b85ritzc , b85ritz , bfmsys85, bfmsys85, bfmsys85_state, decode , 0,
"BFM", "The Ritz (System 85, set 4)", MACHINE_FLAGS )
-GAME( 1987, b85jpclb , 0 , bfmsys85, bfmsys85, bfmsys85_state, decode , 0,
"BFM", "Jackpot Club (System 85, set 1)", MACHINE_FLAGS )
-GAME( 1987, b85jpclba , b85jpclb , bfmsys85, bfmsys85, bfmsys85_state, decode , 0,
"BFM", "Jackpot Club (System 85, set 2)", MACHINE_FLAGS )
-GAME( 1988, b85jpclbb , b85jpclb , bfmsys85, bfmsys85, bfmsys85_state, decode , 0,
"BFM", "Jackpot Club (System 85, set 3)", MACHINE_FLAGS )
-GAME( 1988, b85jpclbc , b85jpclb , bfmsys85, bfmsys85, bfmsys85_state, decode , 0,
"BFM", "Jackpot Club (System 85, set 4)", MACHINE_FLAGS )
-GAME( 1988, b85sngam , 0 , bfmsys85, bfmsys85, bfmsys85_state, decode , 0,
"BFM", "Super Nudge Gambler (System 85)", MACHINE_FLAGS )
-GAME( 1989, b85scard , 0 , bfmsys85, bfmsys85, bfmsys85_state, nodecode, 0,
"BFM/ELAM", "Supercards (Dutch, Game Card 39-340-271?) (System 85)", MACHINE_FLAGS )
-GAME( 1992, b85jkwld , 0 , bfmsys85, bfmsys85, bfmsys85_state, nodecode, 0,
"BFM/ELAM", "Jokers Wild (Dutch) (System 85)", MACHINE_FLAGS )
-GAME( 1986, b85lucky , 0 , bfmsys85, bfmsys85, bfmsys85_state, nodecode, 0,
"BFM/ELAM", "Lucky Cards (Dutch) (System 85)", MACHINE_FLAGS )
-GAME( 1992, b85luckd , 0 , bfmsys85, bfmsys85, bfmsys85_state, decode , 0,
"BFM/ELAM", "Lucky Dice (Dutch) (System 85)", MACHINE_FLAGS )
-GAME( 199?, b85cops , 0 , bfmsys85, bfmsys85, bfmsys85_state, nodecode, 0,
"BFM/ELAM", "Cops 'n' Robbers (Dutch) (Bellfruit) (System 85)", MACHINE_FLAGS_MECHANICAL)
-GAME( 1989, b85dbldl , 0 , bfmsys85, bfmsys85, bfmsys85_state, decode , 0,
"BFM", "Double Dealer (System 85, set 1)", MACHINE_FLAGS )
-GAME( 1985, b85dbldla , b85dbldl , bfmsys85, bfmsys85, bfmsys85_state, decode , 0,
"BFM", "Double Dealer (System 85, set 2)", MACHINE_FLAGS )
-GAME( 199?, bg_ddb, 0, bgt, bgt, driver_device, 0, ROT0, "BGT", "Ding Dong Bells (BGT)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, bg_barmy, 0, bgt, bgt, driver_device, 0, ROT0, "BGT", "Barmy Army (BGT)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, bg_max, 0, bgt, bgt, driver_device, 0, ROT0, "BGT", "Max A Million (BGT) (set
1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, bg_maxa, bg_max, bgt, bgt, driver_device, 0, ROT0, "BGT", "Max A Million (BGT) (set
2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 198?, big10, 0, big10, big10, driver_device, 0, ROT0, "<unknown>", "Big 10",
0 )
-GAME( 1986, bigevglf, 0, bigevglf, bigevglf, bigevglf_state, bigevglf, ROT270, "Taito America
Corporation", "Big Event Golf (US)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1986, bigevglfj, bigevglf, bigevglf, bigevglfj, bigevglf_state,bigevglf, ROT270, "Taito Corporation",
"Big Event Golf (Japan)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1992, bigstrkb, bigstrik, bigstrkb, bigstrkb, driver_device, 0, ROT0, "bootleg", "Big Striker
(bootleg)", MACHINE_IMPERFECT_SOUND | MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1992, bigstrkba,bigstrik, bigstrkb, bigstrkb, driver_device, 0, ROT0, "bootleg", "Big Striker (bootleg
w/Italian teams)", MACHINE_IMPERFECT_SOUND | MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1989, bingoc, 0, bingoc, bingoc, driver_device, 0, ROT0, "Sega", "Bingo Circus (Rev. A 891001)",
MACHINE_NOT_WORKING )
-GAME(1980, cntinntl, 0, bingo, bingo, bingo_state, bingo, ROT0, "Bally",
"Continental (Bingo)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(19??, goldgame, 0, splin, splin, splin_state, splin, ROT0, "Splin", "Golden
Game (Bingo)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(19??, goldgkitb, goldgame, splin, splin, splin_state, splin, ROT0, "Splin", "Golden
Game Kit Bingo Stake 6/10 (Bingo)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(19??, goldgstake, goldgame, splin, splin, splin_state, splin, ROT0, "Splin", "Golden
Game Bingo Stake 6/10 (Bingo)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(19??, goldgnew, goldgame, splin, splin, splin_state, splin, ROT0, "Splin", "Golden
Game Bingo New (Bingo)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(19??, goldgkit1, goldgame, splin, splin, splin_state, splin, ROT0, "Splin", "Golden
Game Kit 1 Generation (Bingo)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(19??, michigan, 0, splin, splin, splin_state, splin, ROT0, "Splin",
"Michigan (Bingo)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(19??, michkit1, michigan, splin, splin, splin_state, splin, ROT0, "Splin",
"Michigan Bingo Kit 1 Generation (Bingo)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(19??, michkitb, michigan, splin, splin, splin_state, splin, ROT0, "Splin",
"Michigan Kit Bingo Stake 6/10 (Bingo)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(19??, michstake, michigan, splin, splin, splin_state, splin, ROT0, "Splin",
"Michigan Bingo Stake 6/10 (Bingo)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(19??, michnew, michigan, splin, splin, splin_state, splin, ROT0, "Splin",
"Michigan Bingo New (Bingo)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(19??, montana, 0, splin, splin, splin_state, splin, ROT0, "Splin", "Montana
Bingo Stake 6/10 (Bingo)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(19??, topgame, 0, splin, splin, splin_state, splin, ROT0, "Splin", "Top
Game Laser L10 (Bingo)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(19??, topgamet, topgame, splin, splin, splin_state, splin, ROT0, "Splin", "Top
Game Turbo (Bingo)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(19??, penalty, 0, seeben, seeben, seeben_state, seeben, ROT0, "Seeben (Belgium)",
"Penalty (Bingo)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(19??, brooklyn, 0, seeben, seeben, seeben_state, seeben, ROT0, "Seeben (Belgium)",
"Brooklyn (set 1) (Bingo)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(19??, brooklyna, brooklyn, seeben, seeben, seeben_state, seeben, ROT0, "Seeben (Belgium)",
"Brooklyn (set 2) (Bingo)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(19??, newdixie, 0, seeben, seeben, seeben_state, seeben, ROT0, "Seeben (Belgium)",
"New Dixieland (Bingo)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(19??, superdix, 0, seeben, seeben, seeben_state, seeben, ROT0, "Seeben (Belgium)",
"Super Dixieland (Bingo)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(19??, cntine31, 0, seeben, seeben, seeben_state, seeben, ROT0, "Seeben (Belgium)",
"Continental 3 in 1 (Bingo)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(19??, domino2, 0, seeben, seeben, seeben_state, seeben, ROT0, "Seeben (Belgium)",
"Domino II (Bingo)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(19??, tripjok, 0, seeben, seeben, seeben_state, seeben, ROT0, "Seeben (Belgium)",
"Triple Joker (Bingo)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(19??, ggate, 0, seeben, seeben, seeben_state, seeben, ROT0, "Seeben (Belgium)",
"Golden Gate (set 1) (Bingo)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(19??, ggatea, ggate, seeben, seeben, seeben_state, seeben, ROT0, "Seeben (Belgium)",
"Golden Gate (set 2) (Bingo)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1993, bingoman, 0, bingoman, bingoman, driver_device, 0, ROT0, "HP Automaten", "Bingo
Mania (P03-P07-P14)", MACHINE_IS_SKELETON )
-GAME( 1993, bingomana, bingoman, bingoman, bingoman, driver_device, 0, ROT0, "HP Automaten", "Bingo
Mania (A03)", MACHINE_IS_SKELETON )
-GAME( 2002, bingor1, 0, bingor, bingor, driver_device, 0, ROT0, "<unknown>", "Bingo Roll
/ Bell Star? (set 1)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 2002, bingor2, 0, bingor, bingor, driver_device, 0, ROT0, "<unknown>", "Bingo Roll
/ Bell Star? (set 2)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 2002, bingor3, 0, bingor, bingor, driver_device, 0, ROT0, "<unknown>", "Bingo Roll
/ Bell Star? (set 3)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 2002, bingor4, 0, bingor, bingor, driver_device, 0, ROT0, "<unknown>", "Bingo Roll
/ Bell Star? (set 4)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 2002, bingor5, 0, bingor, bingor, driver_device, 0, ROT0, "<unknown>", "Bingo Roll
/ Bell Star V3? (set 5)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 1987, bionicc, 0, bionicc, bionicc, driver_device, 0, ROT0, "Capcom", "Bionic Commando (Euro)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1987, bionicc1, bionicc, bionicc, bionicc, driver_device, 0, ROT0, "Capcom", "Bionic Commando (US set
1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, bionicc2, bionicc, bionicc, bionicc, driver_device, 0, ROT0, "Capcom", "Bionic Commando (US set
2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, topsecrt, bionicc, bionicc, bionicc, driver_device, 0, ROT0, "Capcom", "Top Secret (Japan, old
revision)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, bioniccbl,bionicc, bionicc, bionicc, driver_device, 0, ROT0, "bootleg", "Bionic Commandos
(bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, bishi, 0, bishi, bishi, driver_device, 0, ROT0, "Konami", "Bishi Bashi Championship
Mini Game Senshuken (ver JAA, 3 Players)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1998, sbishi, 0, bishi, bishi2p, driver_device, 0, ROT0, "Konami", "Super Bishi Bashi
Championship (ver JAA, 2 Players)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1998, sbishik, sbishi, bishi, bishi, driver_device, 0, ROT0, "Konami", "Super Bishi Bashi
Championship (ver KAA, 3 Players)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1982, bking, 0, bking, bking, driver_device, 0, ROT270, "Taito Corporation", "Birdie King",
MACHINE_SUPPORTS_SAVE )
-GAME( 1983, bking2, 0, bking, bking2, driver_device, 0, ROT90, "Taito Corporation", "Birdie King 2",
MACHINE_SUPPORTS_SAVE )
-GAME( 1984, bking3, 0, bking3, bking2, driver_device, 0, ROT90, "Taito Corporation", "Birdie King 3",
MACHINE_SUPPORTS_SAVE )
-GAME( 1996, blackt96, 0, blackt96, blackt96, driver_device, 0, ROT0, "D.G.R.M.", "Black
Touch '96", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 1987, bladestl, 0, bladestl, bladestl, driver_device, 0, ROT90, "Konami", "Blades of Steel
(version T)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, bladestll, bladestl, bladestl, bladestle, driver_device,0, ROT90, "Konami", "Blades of Steel
(version L)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, bladestle, bladestl, bladestl, bladestle, driver_device,0, ROT90, "Konami", "Blades of Steel
(version E)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, maxidbl, 0, maxidbl, maxidbl, blitz68k_state, maxidbl, ROT0, "Blitz Systems Inc.",
"Maxi Double Poker (Ver. 1.10)", MACHINE_NOT_WORKING |
MACHINE_UNEMULATED_PROTECTION | MACHINE_NO_SOUND | MACHINE_WRONG_COLORS )
-GAME( 199?, ilpag, 0, ilpag, ilpag, driver_device, 0, ROT0, "<unknown>",
"Il Pagliaccio (Italy, Ver. 2.7C)", MACHINE_NOT_WORKING |
MACHINE_UNEMULATED_PROTECTION | MACHINE_NO_SOUND )
-GAME( 1990, megadpkr, 0, megadpkr, megadpkr, driver_device, 0, ROT0, "Blitz System Inc.", "Mega
Double Poker (conversion kit, set 1)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING )
-GAME( 1990, megadpkrb, megadpkr, megadpkr, megadpkr, driver_device, 0, ROT0, "Blitz System Inc.", "Mega
Double Poker (conversion kit, set 2)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING )
-GAME( 1987, blktiger, 0, blktiger, blktiger, driver_device, 0, ROT0, "Capcom", "Black Tiger",
MACHINE_SUPPORTS_SAVE )
-GAME( 1987, blktigera, blktiger, blktiger, blktiger, driver_device, 0, ROT0, "Capcom", "Black Tiger
(older)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, blktigerb1, blktiger, blktigerbl, blktiger, driver_device, 0, ROT0, "bootleg", "Black Tiger
(bootleg set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, blktigerb2, blktiger, blktigerbl, blktiger, driver_device, 0, ROT0, "bootleg", "Black Tiger
(bootleg set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, blkdrgon, blktiger, blktiger, blktiger, driver_device, 0, ROT0, "Capcom", "Black Dragon
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, blkdrgonb, blktiger, blktigerbl, blktiger, driver_device, 0, ROT0, "bootleg", "Black Dragon
(bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, blktigerb3, blktiger, blktigerbl, blktiger, blktiger_state, blktigerb3, ROT0, "bootleg", "Black
Tiger / Black Dragon (mixed bootleg?)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, blmbycar, 0, blmbycar, blmbycar, blmbycar_state, blmbycar, ROT0, "ABM & Gecas", "Blomby
Car", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, blmbycaru, blmbycar, blmbycar, blmbycar, driver_device, 0, ROT0, "ABM & Gecas", "Blomby
Car (not encrypted)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, watrball, 0, watrball, watrball, driver_device, 0, ROT0, "ABM", "Water
Balls", MACHINE_SUPPORTS_SAVE )
-GAMEL(1976, blockade, 0, blockade, blockade, driver_device, 0, ROT0, "Gremlin", "Blockade",
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_blockade )
-GAMEL(1976, comotion, 0, blockade, comotion, driver_device, 0, ROT0, "Gremlin", "Comotion",
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_blockade )
-GAMEL(1977, hustle, 0, blasto, hustle, driver_device, 0, ROT0, "Gremlin", "Hustle",
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_blockade )
-GAME( 1977, mineswpr, 0, blasto, mineswpr, driver_device, 0, ROT0, "Amutech", "Minesweeper",
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1977, mineswpr4, mineswpr, blasto, mineswpr4, driver_device,0, ROT0, "Amutech", "Minesweeper
(4-Player)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1989, blockhl, 0, blockhl, blockhl, driver_device, 0, ROT0, "Konami", "Block Hole",
MACHINE_SUPPORTS_SAVE )
-GAME( 1989, quarth, blockhl, blockhl, blockhl, driver_device, 0, ROT0, "Konami", "Quarth (Japan)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1989, blockout, 0, blockout, blockout, driver_device, 0, ROT0, "Technos Japan / California
Dreams", "Block Out (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, blockout2,blockout, blockout, blockout, driver_device, 0, ROT0, "Technos Japan / California
Dreams", "Block Out (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, blockoutj,blockout, blockout, blockoutj, driver_device,0, ROT0, "Technos Japan / California
Dreams", "Block Out (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, agress, 0, agress, agress, driver_device, 0, ROT0, "Palco", "Agress - Missile
Daisenryaku (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 2003, agressb, agress, agress, agress, driver_device, 0, ROT0, "bootleg", "Agress - Missile
Daisenryaku (English bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, bloodbro, 0, bloodbro, bloodbro, driver_device, 0, ROT0, "TAD Corporation", "Blood
Bros. (set 1)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1990, bloodbroa,bloodbro, bloodbro, bloodbro, driver_device, 0, ROT0, "TAD Corporation", "Blood
Bros. (set 2)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1990, bloodbrob,bloodbro, bloodbro, bloodbro, driver_device, 0, ROT0, "TAD Corporation", "Blood
Bros. (set 3)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1990, weststry, bloodbro, weststry, weststry, driver_device, 0, ROT0, "bootleg (Datsu)", "West Story
(bootleg of Blood Bros.)", MACHINE_NO_COCKTAIL | MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1990, skysmash, 0, skysmash, skysmash, driver_device, 0, ROT270, "Nihon System", "Sky
Smasher", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, blstroid, 0, blstroid, blstroid, blstroid_state, blstroid, ROT0, "Atari Games",
"Blasteroids (rev 4)", 0 )
-GAME( 1987, blstroid3, blstroid, blstroid, blstroid, blstroid_state, blstroid, ROT0, "Atari Games",
"Blasteroids (rev 3)", 0 )
-GAME( 1987, blstroid2, blstroid, blstroid, blstroid, blstroid_state, blstroid, ROT0, "Atari Games",
"Blasteroids (rev 2)", 0 )
-GAME( 1987, blstroidg, blstroid, blstroid, blstroid, blstroid_state, blstroid, ROT0, "Atari Games",
"Blasteroids (German, rev 2)", 0 )
-GAME( 1987, blstroidh, blstroid, blstroid, blstroid, blstroid_state, blstroid, ROT0, "Atari Games",
"Blasteroids (with heads)", 0 )
-GAME( 1982, blueprnt, 0, blueprnt, blueprnt, driver_device, 0, ROT270, "Zilec Electronics / Bally
Midway", "Blue Print (Midway)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, blueprntj, blueprnt, blueprnt, blueprnt, driver_device, 0, ROT270, "Zilec Electronics / Jaleco",
"Blue Print (Jaleco)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, saturnzi, 0, blueprnt, saturn, driver_device, 0, ROT270, "Zilec Electronics / Jaleco",
"Saturn", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, bmcbowl, 0, bmcbowl, bmcbowl, bmcbowl_state, bmcbowl, ROT0, "BMC", "Konkyuu no Hoshi",
MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE)
-GAME( 1999, bmcpokr, 0, bmcpokr, bmcpokr, driver_device, 0, ROT0, "BMC", "Dongfang Shenlong",
MACHINE_SUPPORTS_SAVE )
-GAME( 2000, mjmaglmp, 0, mjmaglmp, mjmaglmp, driver_device, 0, ROT0, "BMC", "Mahjong Magic Lamp (v. JAA02)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1997, bnstars1, 0, bnstars, bnstars, bnstars_state, bnstars, ROT0, "Jaleco", "Vs. Janshi
Brandnew Stars", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 200?, bntyhunt, 0, bntyhunt, bntyhunt, driver_device, 0, ROT0, "GCTech Co., LTD", "Bounty
Hunter (GCTech Co., LTD)", MACHINE_NOT_WORKING|MACHINE_NO_SOUND )
-GAME( 1985, bogeyman, 0, bogeyman, bogeyman, driver_device, 0, ROT0, "Technos Japan", "Bogey Manor",
MACHINE_IMPERFECT_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, bombjack, 0, bombjack, bombjack, driver_device, 0, ROT90, "Tehkan", "Bomb Jack (set 1)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1984, bombjack2, bombjack, bombjack, bombjack, driver_device, 0, ROT90, "Tehkan", "Bomb Jack (set 2)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1992, boogwing, 0, boogwing, boogwing, boogwing_state, boogwing, ROT0, "Data East
Corporation", "Boogie Wings (Euro v1.5, 92.12.07)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, boogwingu,boogwing, boogwing, boogwing, boogwing_state, boogwing, ROT0, "Data East
Corporation", "Boogie Wings (USA v1.7, 92.12.14)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, boogwinga,boogwing, boogwing, boogwing, boogwing_state, boogwing, ROT0, "Data East
Corporation", "Boogie Wings (Asia v1.5, 92.12.07)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, ragtime, boogwing, boogwing, boogwing, boogwing_state, boogwing, ROT0, "Data East
Corporation", "The Great Ragtime Show (Japan v1.5, 92.12.07)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, ragtimea, boogwing, boogwing, boogwing, boogwing_state, boogwing, ROT0, "Data East
Corporation", "The Great Ragtime Show (Japan v1.3, 92.11.26)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, bottom9, 0, bottom9, bottom9, driver_device, 0, ROT0, "Konami", "Bottom of the Ninth
(version T)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, bottom9n, bottom9, bottom9, bottom9, driver_device, 0, ROT0, "Konami", "Bottom of the Ninth
(version N)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, mstadium, bottom9, bottom9, mstadium, driver_device, 0, ROT0, "Konami", "Main Stadium (Japan)",
MACHINE_SUPPORTS_SAVE )
-GAME( 200?, bowltry, 0, bowltry, bowltry, driver_device, 0, ROT0, "Atlus", "Bowling
Try",MACHINE_IS_SKELETON )
-GAME( 1978, boxer, 0, boxer, boxer, driver_device, 0, 0, "Atari", "Boxer (prototype)", MACHINE_NO_SOUND )
-GAME( 1986, brkthru, 0, brkthru, brkthru, brkthru_state, brkthru, ROT0, "Data East USA",
"Break Thru (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, brkthruj, brkthru, brkthru, brkthruj, brkthru_state, brkthru, ROT0, "Data East Corporation",
"Kyohkoh-Toppa (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, forcebrk, brkthru, brkthru, brkthruj, brkthru_state, brkthru, ROT0, "bootleg",
"Force Break (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, darwin, 0, darwin, darwin, brkthru_state, brkthru, ROT270, "Data East Corporation",
"Darwin 4078 (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1979, bsktball, 0, bsktball, bsktball, driver_device, 0, ROT0, "Atari", "Basketball",
MACHINE_SUPPORTS_SAVE )
-GAME( 1982, btime, 0, btime, btime, btime_state, btime, ROT270, "Data East Corporation",
"Burger Time (Data East set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, btime2, btime, btime, btime, btime_state, btime, ROT270, "Data East Corporation",
"Burger Time (Data East set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, btime3, btime, btime, btime, btime_state, btime, ROT270, "Data East USA Inc.",
"Burger Time (Data East USA)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, btimem, btime, btime, btime, btime_state, btime, ROT270, "Data East (Bally Midway
license)", "Burger Time (Midway)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, cookrace, btime, cookrace, cookrace, btime_state, cookrace, ROT270, "bootleg", "Cook Race",
MACHINE_SUPPORTS_SAVE )
-GAME( 1981, tisland, 0, tisland, btime, btime_state, tisland, ROT270, "Data East Corporation",
"Treasure Island", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, lnc, 0, lnc, lnc, btime_state, lnc, ROT270, "Data East Corporation",
"Lock'n'Chase", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, protennb, 0, disco, disco, btime_state, protennb, ROT270, "bootleg", "Tennis
(bootleg of Pro Tennis)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, wtennis, 0, wtennis, wtennis, btime_state, wtennis, ROT270, "bootleg", "World Tennis",
MACHINE_SUPPORTS_SAVE )
-GAME( 1982, mmonkey, 0, mmonkey, mmonkey, btime_state, lnc, ROT270, "Technos Japan / Roller
Tron", "Minky Monkey", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, brubber, 0, bnj, bnj, btime_state, bnj, ROT270, "Data East", "Burnin'
Rubber", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, bnj, brubber, bnj, bnj, btime_state, bnj, ROT270, "Data East USA", "Bump 'n'
Jump", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, bnjm, brubber, bnj, bnj, btime_state, bnj, ROT270, "Data East USA (Bally
Midway license)", "Bump 'n' Jump (Midway)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, caractn, brubber, bnj, bnj, btime_state, bnj, ROT270, "bootleg", "Car Action
(set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, caractn2, brubber, bnj, caractn2, btime_state, bnj, ROT270, "bootleg", "Car Action
(set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, zoar, 0, zoar, zoar, btime_state, zoar, ROT270, "Data East USA", "Zoar",
MACHINE_SUPPORTS_SAVE )
-GAME( 1982, disco, 0, disco, disco, btime_state, disco, ROT270, "Data East", "Disco No.1",
MACHINE_SUPPORTS_SAVE )
-GAME( 1982, discof, disco, disco, disco, btime_state, disco, ROT270, "Data East", "Disco No.1
(Rev.F)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, sdtennis, 0, sdtennis, sdtennis, btime_state, sdtennis, ROT270, "Data East Corporation",
"Super Doubles Tennis", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, btoads, 0, btoads, btoads, driver_device, 0, ROT0, "Rare / Electronic Arts", "Battletoads",
MACHINE_SUPPORTS_SAVE )
-GAME( 1986, tokio, 0, tokio, tokio, bublbobl_state, tokio, ROT90, "Taito
Corporation", "Tokio / Scramble Formation (newer)", MACHINE_NOT_WORKING | MACHINE_UNEMULATED_PROTECTION |
MACHINE_SUPPORTS_SAVE )
-GAME( 1986, tokioo, tokio, tokio, tokio, bublbobl_state, tokio, ROT90, "Taito
Corporation", "Tokio / Scramble Formation (older)", MACHINE_NOT_WORKING | MACHINE_UNEMULATED_PROTECTION |
MACHINE_SUPPORTS_SAVE )
-GAME( 1986, tokiou, tokio, tokio, tokio, bublbobl_state, tokio, ROT90, "Taito America
Corporation (Romstar license)", "Tokio / Scramble Formation (US)", MACHINE_NOT_WORKING |
MACHINE_UNEMULATED_PROTECTION | MACHINE_SUPPORTS_SAVE )
-GAME( 1986, tokiob, tokio, tokio, tokio, bublbobl_state, tokiob, ROT90, "bootleg", "Tokio /
Scramble Formation (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, bublbobl, 0, bublbobl, bublbobl, bublbobl_state, bublbobl, ROT0, "Taito
Corporation", "Bubble Bobble (Japan, Ver 0.1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, bublbobl1, bublbobl, bublbobl, bublbobl, bublbobl_state, bublbobl, ROT0, "Taito
Corporation", "Bubble Bobble (Japan, Ver 0.0)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, bublboblr1, bublbobl, bublbobl, bublbobl, bublbobl_state, bublbobl, ROT0, "Taito America
Corporation (Romstar license)", "Bubble Bobble (US, Ver 1.0)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, boblbobl, bublbobl, boblbobl, boblbobl, bublbobl_state, bublbobl, ROT0, "bootleg", "Bobble
Bobble (bootleg of Bubble Bobble)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, sboblbobl, bublbobl, boblbobl, sboblbobl, bublbobl_state, bublbobl, ROT0, "bootleg (Datsu)",
"Super Bobble Bobble (bootleg, set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, sboblbobla, bublbobl, boblbobl, boblbobl, bublbobl_state, bublbobl, ROT0, "bootleg", "Super
Bobble Bobble (bootleg, set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, sboblboblb, bublbobl, boblbobl, sboblboblb, bublbobl_state, bublbobl, ROT0, "bootleg", "Super
Bobble Bobble (bootleg, set 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, sboblbobld, bublbobl, boblbobl, sboblboblb, bublbobl_state, bublbobl, ROT0, "bootleg", "Super
Bobble Bobble (bootleg, set 4)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, bub68705, bublbobl, bub68705, bublbobl, bublbobl_state, bublbobl, ROT0, "bootleg", "Bubble
Bobble (bootleg with 68705)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, dland, bublbobl, boblbobl, dland, bublbobl_state, dland, ROT0, "bootleg", "Dream
Land / Super Dream Land (bootleg of Bubble Bobble)", MACHINE_SUPPORTS_SAVE )
-GAME( 2013, bbredux, bublbobl, boblbobl, boblbobl, bublbobl_state, bublbobl, ROT0, "bootleg (Punji)",
"Bubble Bobble ('bootleg redux' hack for Bobble Bobble PCB)", MACHINE_SUPPORTS_SAVE ) // for use on non-MCU
bootleg boards (Bobble Bobble etc.) has more faithful simulation of the protection device (JAN-04-2015
release)
-GAME( 2013, bublcave, bublbobl, bublbobl, bublbobl, bublbobl_state, bublbobl, ROT0, "hack (Bisboch and
Aladar)", "Bubble Bobble: Lost Cave V1.2", MACHINE_SUPPORTS_SAVE )
-GAME( 2013, boblcave, bublbobl, boblbobl, boblcave, bublbobl_state, bublbobl, ROT0, "hack (Bisboch and
Aladar)", "Bubble Bobble: Lost Cave V1.2 (for Bobble Bobble PCB)", MACHINE_SUPPORTS_SAVE )
-GAME( 2012, bublcave11, bublbobl, bublbobl, bublbobl, bublbobl_state, bublbobl, ROT0, "hack (Bisboch and
Aladar)", "Bubble Bobble: Lost Cave V1.1", MACHINE_SUPPORTS_SAVE )
-GAME( 2012, bublcave10, bublbobl, bublbobl, bublbobl, bublbobl_state, bublbobl, ROT0, "hack (Bisboch and
Aladar)", "Bubble Bobble: Lost Cave V1.0", MACHINE_SUPPORTS_SAVE )
-GAMEL( 1984, buggychl, 0, buggychl, buggychl, driver_device, 0, ROT270, "Taito Corporation", "Buggy
Challenge", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE, layout_buggychl )
-GAMEL( 1984, buggychlt,buggychl, buggychl, buggychl, driver_device, 0, ROT270, "Taito Corporation (Tecfri
license)", "Buggy Challenge (Tecfri)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS|
MACHINE_SUPPORTS_SAVE, layout_buggychl )
-GAME( 1982, buster, 0, buster, buster, driver_device, 0, ROT0, "Marian Electronics Ltd.", "Buster",
MACHINE_NOT_WORKING|MACHINE_NO_SOUND )
-GAME( 1980, spacduel, 0, spacduel, spacduel, driver_device, 0, ROT0, "Atari", "Space Duel (version
2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, spacduel1,spacduel, spacduel, spacduel, driver_device, 0, ROT0, "Atari", "Space Duel (version
1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, spacduel0,spacduel, spacduel, spacduel, driver_device, 0, ROT0, "Atari", "Space Duel
(prototype)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, bwidow, 0, bwidow, bwidow, driver_device, 0, ROT0, "Atari", "Black Widow",
MACHINE_SUPPORTS_SAVE )
-GAME( 1982, bwidowp, bwidow, bwidowp, bwidow, driver_device, 0, ROT0, "Atari", "Black Widow
(prototype)", MACHINE_NOT_WORKING )
-GAME( 1982, gravitar, 0, gravitar, gravitar, driver_device, 0, ROT0, "Atari", "Gravitar (version 3)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1982, gravitar2,gravitar, gravitar, gravitar, driver_device, 0, ROT0, "Atari", "Gravitar (version 2)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1982, gravitar1,gravitar, gravitar, gravitar, driver_device, 0, ROT0, "Atari", "Gravitar (version 1)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1982, lunarbat, gravitar, gravitar, gravitar, driver_device, 0, ROT0, "Atari", "Lunar Battle
(prototype, later)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, lunarba1, gravitar, lunarbat, lunarbat, driver_device, 0, ROT0, "Atari", "Lunar Battle
(prototype, earlier)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, bwings, 0, bwing, bwing, bwing_state, bwing, ROT90, "Data East Corporation", "B-Wings
(Japan new Ver.)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, bwingso, bwings, bwing, bwing, bwing_state, bwing, ROT90, "Data East Corporation", "B-Wings
(Japan old Ver.)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, bwingsa, bwings, bwing, bwing, bwing_state, bwing, ROT90, "Data East Corporation", "B-Wings (Alt
Ver.?)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, zaviga, 0, bwing, bwing, bwing_state, bwing, ROT90, "Data East Corporation", "Zaviga",
MACHINE_SUPPORTS_SAVE )
-GAME( 1984, zavigaj, zaviga, bwing, bwing, bwing_state, bwing, ROT90, "Data East Corporation", "Zaviga
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1976, bowarrow, 0, by17, by17, by17_state, by17, ROT0, "Bally", "Bow & Arrow
(Prototype)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1977, freedom, 0, by17, by17, by17_state, by17, ROT0, "Bally", "Freedom",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1977, nightrdr, 0, by17, by17, by17_state, by17, ROT0, "Bally", "Night Rider (rev.
21)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1977, nightr20, nightrdr, by17, by17, by17_state, by17, ROT0, "Bally", "Night Rider (rev.
20)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1978, blackjck, 0, by17, by17, by17_state, by17, ROT0, "Bally", "Black Jack
(Pinball)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1977, evelknie, 0, by17, by17, by17_state, by17, ROT0, "Bally", "Evel Knievel",
MACHINE_IS_SKELETON_MECHANICAL)
-GAMEL( 1978, matahari, 0, by17, matahari, by17_state, matahari, ROT0, "Bally", "Mata Hari",
MACHINE_MECHANICAL, layout_by17_matahari)
-GAME( 1977, eightbll, 0, by17, by17, by17_state, by17, ROT0, "Bally", "Eight Ball",
MACHINE_IS_SKELETON_MECHANICAL)
-GAMEL( 1978, pwerplay, 0, by17, pwerplay, by17_state, pwerplay, ROT0, "Bally", "Power Play
(Pinball)", MACHINE_MECHANICAL, layout_by17_pwerplay)
-GAME( 1978, stk_sprs, 0, by17, by17, by17_state, by17, ROT0, "Bally", "Strikes and Spares",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1979, sst, 0, as2888, by35, by35_state, by35_6, ROT0, "Bally", "Supersonic",
MACHINE_IS_SKELETON_MECHANICAL)
-GAMEL(1978, playboy, 0, as2888, playboy, by35_state, playboy, ROT0, "Bally", "Playboy",
MACHINE_MECHANICAL, layout_by35_playboy)
-GAME( 1978, lostwrlp, 0, as2888, by35, by35_state, by35_6, ROT0, "Bally", "Lost World",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1978, smman, 0, as2888, by35, by35_state, by35_6, ROT0, "Bally", "Six Million Dollar
Man", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1978, voltan, 0, as2888, by35, by35_state, by35_6, ROT0, "Bally", "Voltan Escapes
Cosmic Doom", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1979, startrep, 0, as2888, by35, by35_state, by35_6, ROT0, "Bally", "Star Trek
(Pinball)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1979, kiss, 0, as2888, by35, by35_state, by35_6, ROT0, "Bally", "Kiss",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1979, hglbtrtr, 0, as2888, by35, by35_state, by35_6, ROT0, "Bally", "Harlem Globetrotters
On Tour", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1979, dollyptn, 0, as2888, by35, by35_state, by35_6, ROT0, "Bally", "Dolly Parton",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1979, paragon, 0, as2888, by35, by35_state, by35_6, ROT0, "Bally", "Paragon",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1980, ngndshkr, 0, by35, by35, by35_state, by35_6, ROT0, "Bally", "Nitro Ground Shaker",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1980, slbmania, 0, by35, by35, by35_state, by35_6, ROT0, "Bally", "Silverball Mania",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1979, futurspa, 0, by35, by35, by35_state, by35_6, ROT0, "Bally", "Future Spa",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1980, spaceinv, 0, by35, by35, by35_state, by35_6, ROT0, "Bally", "Space Invaders",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1980, rollston, 0, by35, by35, by35_state, by35_6, ROT0, "Bally", "Rolling Stones",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1980, mystic, 0, by35, by35, by35_state, by35_6, ROT0, "Bally", "Mystic",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1980, xenon, 0, by35, by35, by35_state, by35_6, ROT0, "Bally", "Xenon",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1980, xenonf, xenon, by35, by35, by35_state, by35_6, ROT0, "Bally", "Xenon (French)",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1980, viking, 0, by35, by35, by35_state, by35_6, ROT0, "Bally", "Viking",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1980, hotdoggn, 0, by35, by35, by35_state, by35_6, ROT0, "Bally", "Hotdoggin'",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1980, skatebll, 0, by35, by35, by35_state, by35_7, ROT0, "Bally", "Skateball",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1980, frontier, 0, by35, by35, by35_state, by35_7, ROT0, "Bally", "Frontier",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1982, speakesy, 0, by35, by35, by35_state, by35_7, ROT0, "Bally", "Speakeasy",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1982, speakesy4p, speakesy, by35, by35, by35_state, by35_7, ROT0, "Bally", "Speakeasy 4 Player",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1983, bmx, 0, by35, by35, by35_state, by35_7, ROT0, "Bally", "BMX",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1983, granslam, 0, by35, by35, by35_state, by35_7, ROT0, "Bally", "Grand Slam",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1983, granslam4, granslam, by35, by35, by35_state, by35_7, ROT0, "Bally", "Grand Slam (4 Players)",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1983, goldball, 0, by35, by35, by35_state, by35_7, ROT0, "Bally", "Gold Ball (set 1)",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1983, goldballn, goldball, by35, by35, by35_state, by35_7, ROT0, "Bally", "Gold Ball (Field Service
Upgrade)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1981, flashgdn, 0, by35, by35, by35_state, by35_7, ROT0, "Bally", "Flash Gordon",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1981, flashgdnf, flashgdn, by35, by35, by35_state, by35_7, ROT0, "Bally", "Flash Gordon (French)",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1981, flashgdnv, flashgdn, by35, by35, by35_state, by35_7, ROT0, "Bally", "Flash Gordon (Vocalizer
sound)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1981, fball_ii, 0, by35, by35, by35_state, by35_7, ROT0, "Bally", "Fireball II",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1981, eballdlx, 0, by35, by35, by35_state, by35_7, ROT0, "Bally", "Eight Ball Deluxe (rev.
15)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1981, eballd14, eballdlx, by35, by35, by35_state, by35_7, ROT0, "Bally", "Eight Ball Deluxe (rev.
14)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1981, embryon, 0, by35, by35, by35_state, by35_7, ROT0, "Bally", "Embryon",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1981, fathom, 0, by35, by35, by35_state, by35_7, ROT0, "Bally", "Fathom",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1981, centaur, 0, by35, by35, by35_state, by35_7, ROT0, "Bally", "Centaur",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1981, medusa, 0, by35, by35, by35_state, by35_7, ROT0, "Bally", "Medusa",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1982, vector, 0, by35, by35, by35_state, by35_7, ROT0, "Bally", "Vector",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1981, elektra, 0, by35, by35, by35_state, by35_7, ROT0, "Bally", "Elektra",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1982, spectrm, 0, by35, by35, by35_state, by35_7, ROT0, "Bally", "Spectrum",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1982, spectrm4, spectrm, by35, by35, by35_state, by35_7, ROT0, "Bally", "Spectrum (ver 4)",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1982, rapidfip, 0, by35, by35, by35_state, by35_7, ROT0, "Bally", "Rapid Fire",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1982, m_mpac, 0, by35, by35, by35_state, by35_7, ROT0, "Bally", "Mr. and Mrs. PacMan",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1984, kosteel, 0, by35, by35, by35_state, by35_7, ROT0, "Bally", "Kings of Steel",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1983, xsandos, 0, by35, by35, by35_state, by35_7, ROT0, "Bally", "X's & O's",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1984, spyhuntr, 0, by35, by35, by35_state, by35_7, ROT0, "Bally", "Spy Hunter (Pinball)",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1984, fbclass, 0, by35, by35, by35_state, by35_7, ROT0, "Bally", "Fireball Classic",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1984, blakpyra, 0, by35, by35, by35_state, by35_7, ROT0, "Bally", "Black Pyramid",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1985, cybrnaut, 0, by35, by35, by35_state, by35_7, ROT0, "Bally", "Cybernaut",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1984, suprbowl, xsandos, by35, by35, by35_state, by35_7, ROT0, "Bell Games", "Super Bowl",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1984, tigerrag, kosteel, by35, by35, by35_state, by35_7, ROT0, "Bell Games", "Tiger Rag",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1985, cosflash, flashgdn, by35, by35, by35_state, by35_7, ROT0, "Bell Games", "Cosmic Flash",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1985, newwave, blakpyra, by35, by35, by35_state, by35_7, ROT0, "Bell Games", "New Wave",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1985, saturn2, spyhuntr, by35, by35, by35_state, by35_7, ROT0, "Bell Games", "Saturn 2",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1985, worlddef, 0, by35, by35, by35_state, by35_7, ROT0, "Bell Games", "World Defender",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1986, spacehaw, cybrnaut, by35, by35, by35_state, by35_7, ROT0, "Nuova Bell Games", "Space Hawks",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1986, darkshad, 0, nuovo, by35, by35_state, by35_7, ROT0, "Nuova Bell Games", "Dark Shadow",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1986, skflight, 0, nuovo, by35, by35_state, by35_7, ROT0, "Nuova Bell Games", "Skill Flight",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1987, cobrap, 0, nuovo, by35, by35_state, by35_7, ROT0, "Nuova Bell Games", "Cobra",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1987, futrquen, 0, nuovo, by35, by35_state, by35_7, ROT0, "Nuova Bell Games", "Future Queen",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1987, f1gpp, 0, nuovo, by35, by35_state, by35_7, ROT0, "Nuova Bell Games", "F1 Grand
Prix", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1988, toppin, 0, nuovo, by35, by35_state, by35_7, ROT0, "Nuova Bell Games", "Top Pin",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1988, uboat65, 0, nuovo, by35, by35_state, by35_7, ROT0, "Nuova Bell Games", "U-boat 65",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1986, bullseye, 0, by35, by35, by35_state, by35_7, ROT0, "Grand Products", "301/Bullseye",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1988, bbbowlin, 0, by35, by35, by35_state, by35_7, ROT0, "United", "Big Ball Bowling
(Bowler)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1988, monrobwl, 0, by35, by35, by35_state, by35_7, ROT0, "Monroe Bowling Co.", "Stars &
Strikes (Bowler)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1984, mdntmrdr, 0, by35, by35, by35_state, by35_6, ROT0, "Bally Midway", "Midnight Marauders
(Gun game)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1988, blbeauty, 0, by35, by35, by35_state, by35_7, ROT0, "Stern", "Black Beauty (Shuffle)",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1984, myststar, 0, by35, by35, by35_state, by35_6, ROT0, "Zaccaria", "Mystic Star",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1985, eballchp, 0, by6803, by6803, by6803_state, by6803, ROT0, "Bally","Eight Ball Champ",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1985, beatclck, 0, by6803, by6803, by6803_state, by6803, ROT0, "Bally","Beat the Clock",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1986, motrdome, 0, by6803, by6803, by6803_state, by6803, ROT0, "Bally","MotorDome",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1986, ladyluck, 0, by6803, by6803, by6803_state, by6803, ROT0, "Bally","Lady Luck",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1986, strngsci, 0, by6803, by6803, by6803_state, by6803, ROT0, "Bally","Strange Science",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1986, strngscg, strngsci, by6803, by6803, by6803_state, by6803, ROT0, "Bally","Strange Science
(German)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1986, specforc, 0, by6803, by6803, by6803_state, by6803, ROT0, "Bally","Special Force",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1986, blackblt, 0, by6803, by6803, by6803_state, by6803, ROT0, "Bally","Black Belt",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1986, blackblt2, blackblt, by6803, by6803, by6803_state, by6803, ROT0, "Bally","Black Belt (Squawk and
Talk)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1987, cityslck, 0, by6803, by6803, by6803_state, by6803, ROT0, "Bally","City Slicker",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1987, hardbody, 0, by6803, by6803, by6803_state, by6803, ROT0, "Bally","Hardbody",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1987, hardbodyg, hardbody, by6803, by6803, by6803_state, by6803, ROT0, "Bally","Hardbody (German)",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1987, prtyanim, 0, by6803, by6803, by6803_state, by6803, ROT0, "Bally","Party Animal",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1987, prtyanimg, prtyanim, by6803, by6803, by6803_state, by6803, ROT0, "Bally","Party Animal
(German)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1987, hvymetap, 0, by6803, by6803, by6803_state, by6803, ROT0, "Bally","Heavy Metal Meltdown",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1987, esclwrld, 0, by6803, by6803, by6803_state, by6803, ROT0, "Bally","Escape from the Lost
World", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1987, esclwrldg, esclwrld, by6803, by6803, by6803_state, by6803, ROT0, "Bally","Escape from the Lost
World (German)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1987, dungdrag, 0, by6803, by6803, by6803_state, by6803, ROT0, "Bally","Dungeons & Dragons",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1988, black100, 0, by6803, by6803, by6803_state, by6803, ROT0, "Bally","Blackwater 100",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1988, black100s, black100, by6803, by6803, by6803_state, by6803, ROT0, "Bally","Blackwater 100 (Single
Ball Play)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1988, trucksp3, 0, by6803, by6803, by6803_state, by6803, ROT0, "Bally","Truck Stop (P-3)",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1988, trucksp2, trucksp3, by6803, by6803, by6803_state, by6803, ROT0, "Bally","Truck Stop (P-2)",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1989, atlantip, 0, by6803, by6803, by6803_state, by6803, ROT0, "Bally","Atlantis",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1981, flashgdnp1, flashgdn, by68701, by68701, by68701_state, by68701, ROT0, "Bally",
"Flash Gordon (prototype rev. 1)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1981, flashgdnp2, flashgdn, by68701, by68701, by68701_state, by68701, ROT0, "Bally",
"Flash Gordon (prototype rev. 2)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1981, eballdlxp1, eballdlx, by68701, by68701, by68701_state, by68701, ROT0, "Bally",
"Eight Ball Deluxe (prototype rev. 1)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1981, eballdlxp2, eballdlx, by68701, by68701, by68701_state, by68701, ROT0, "Bally",
"Eight Ball Deluxe (prototype rev. 2)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1981, eballdlxp3, eballdlx, by68701, by68701, by68701_state, by68701, ROT0, "Bally",
"Eight Ball Deluxe (prototype rev. 3)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1981, eballdlxp4, eballdlx, by68701, by68701, by68701_state, by68701, ROT0, "Bally",
"Eight Ball Deluxe (prototype rev. 4)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1982, babypac, 0, babypac, babypac, driver_device, 0, ROT90, "Dave Nutting Associates /
Bally", "Baby Pac-Man (set 1)", MACHINE_MECHANICAL | MACHINE_NO_SOUND )
-GAME( 1982, babypac2, babypac, babypac, babypac, driver_device, 0, ROT90, "Dave Nutting Associates /
Bally", "Baby Pac-Man (set 2)", MACHINE_MECHANICAL | MACHINE_NO_SOUND )
-GAME( 1984, granny, 0, granny, granny, driver_device, 0, ROT0, "Bally", "Granny and the
Gators", MACHINE_MECHANICAL | MACHINE_NO_SOUND )
-GAMEL(1980, bzone, 0, bzone, bzone, driver_device, 0, ROT0, "Atari", "Battle Zone
(rev 2)", MACHINE_SUPPORTS_SAVE, layout_bzone )
-GAMEL(1980, bzonea, bzone, bzone, bzone, driver_device, 0, ROT0, "Atari", "Battle Zone
(rev 1)", MACHINE_SUPPORTS_SAVE, layout_bzone )
-GAMEL(1980, bzonec, bzone, bzone, bzone, driver_device, 0, ROT0, "Atari", "Battle Zone
(cocktail)", MACHINE_SUPPORTS_SAVE|MACHINE_NO_COCKTAIL, layout_bzone )
-GAME( 1980, bradley, 0, bzone, bradley, bzone_state, bradley, ROT0, "Atari", "Bradley Trainer",
MACHINE_SUPPORTS_SAVE )
-GAMEL(1980, redbaron, 0, redbaron, redbaron, driver_device, 0, ROT0, "Atari", "Red Baron
(Revised Hardware)", MACHINE_SUPPORTS_SAVE, layout_redbaron )
-GAMEL(1980, redbarona, redbaron, redbaron, redbaron, driver_device, 0, ROT0, "Atari", "Red Baron",
MACHINE_SUPPORTS_SAVE, layout_redbaron )
-GAME( 1988, cabal, 0, cabal, cabalj, cabal_state, cabal, ROT0, "TAD Corporation", "Cabal (World,
Joystick version)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, cabalbl, cabal, cabalbl, cabalbl, driver_device, 0, ROT0, "bootleg (Red Corporation)",
"Cabal (bootleg of Joystick version, set 1, alternate sound hardware)", MACHINE_IMPERFECT_SOUND |
MACHINE_SUPPORTS_SAVE )
-GAME( 1988, cabalbl2,cabal, cabalbl2,cabalj, cabal_state, cabalbl2,ROT0, "bootleg", "Cabal (bootleg of
Joystick version, set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, cabalus, cabal, cabal, cabalt, cabal_state, cabal, ROT0, "TAD Corporation (Fabtek
license)", "Cabal (US set 1, Trackball version)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, cabalus2,cabal, cabal, cabalt, cabal_state, cabal, ROT0, "TAD Corporation (Fabtek
license)", "Cabal (US set 2, Trackball version)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, cabaret, 0, cabaret, cabaret, cabaret_state, cabaret, ROT0, "AMT Co. Ltd.", "Cabaret",
MACHINE_NOT_WORKING )
-GAME( 1998, hostinv, 0, hostinv, calchase, calchase_state, hostinv, ROT0, "The Game Room", "Host
Invaders", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1999, calchase, 0, calchase, calchase, calchase_state, calchase, ROT0, "The Game Room",
"California Chase", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 2002, eggsplc, 0, calchase, calchase, calchase_state, hostinv, ROT0, "The Game Room", "Eggs
Playing Chicken", 0 )
-GAME( 1981, comg074, 0, sys903, comg074, calomega_state, sys903, ROT0, "Cal Omega Inc.",
"Cal Omega - Game 7.4 (Gaming Poker, W.Export)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, comg076, 0, sys903, comg076, calomega_state, sys903, ROT0, "Cal Omega Inc.",
"Cal Omega - Game 7.6 (Arcade Poker)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, comg094, 0, sys903, stand903, calomega_state, sys903, ROT0, "Cal Omega Inc.",
"Cal Omega - Game 9.4 (Keno)", MACHINE_NOT_WORKING |
MACHINE_SUPPORTS_SAVE )
-GAME( 1982, comg107, 0, sys903, stand903, calomega_state, sys903, ROT0, "Cal Omega Inc.",
"Cal Omega - Game 10.7c (Big Game)", MACHINE_NOT_WORKING |
MACHINE_SUPPORTS_SAVE )
-GAME( 1982, comg125, 0, sys903, stand903, calomega_state, sys903, ROT0, "Cal Omega Inc.",
"Cal Omega - Game 12.5 (Bingo)", MACHINE_NOT_WORKING |
MACHINE_SUPPORTS_SAVE )
-GAME( 1982, comg127, 0, sys903, stand903, calomega_state, sys903, ROT0, "Cal Omega Inc.",
"Cal Omega - Game 12.7 (Keno)", MACHINE_NOT_WORKING |
MACHINE_SUPPORTS_SAVE )
-GAME( 1982, comg128, 0, sys903, comg128, calomega_state, sys903, ROT0, "Cal Omega Inc.",
"Cal Omega - Game 12.8 (Arcade Game)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, comg134, 0, sys903, stand903, calomega_state, sys903, ROT0, "Cal Omega Inc.",
"Cal Omega - Game 13.4 (Nudge Bingo)", MACHINE_NOT_WORKING |
MACHINE_SUPPORTS_SAVE )
-GAME( 1982, comg145, 0, sys903, stand903, calomega_state, sys903, ROT0, "Cal Omega Inc.",
"Cal Omega - Game 14.5 (Pixels)", MACHINE_NOT_WORKING |
MACHINE_SUPPORTS_SAVE )
-GAME( 1983, comg157, 0, sys903, stand903, calomega_state, sys903, ROT0, "Cal Omega Inc.",
"Cal Omega - Game 15.7 (Double-Draw Poker)", MACHINE_NOT_WORKING |
MACHINE_SUPPORTS_SAVE )
-GAME( 1983, comg159, 0, sys905, stand905, calomega_state, sys905, ROT0, "Cal Omega Inc.",
"Cal Omega - Game 15.9 (Wild Double-Up)", MACHINE_NOT_WORKING |
MACHINE_SUPPORTS_SAVE )
-GAME( 1983, comg168, 0, sys903, stand903, calomega_state, sys903, ROT0, "Cal Omega Inc.",
"Cal Omega - Game 16.8 (Keno)", MACHINE_NOT_WORKING |
MACHINE_SUPPORTS_SAVE )
-GAME( 1983, comg172, 0, sys905, stand905, calomega_state, sys905, ROT0, "Cal Omega Inc.",
"Cal Omega - Game 17.2 (Double Double Poker)", MACHINE_NOT_WORKING |
MACHINE_SUPPORTS_SAVE )
-GAME( 1984, comg175, 0, sys903, gdrwpkrd, calomega_state, sys903, ROT0, "Cal Omega / Casino
Electronics Inc.", "Cal Omega - Game 17.51 (Gaming Draw Poker)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, comg176, 0, sys903, stand903, calomega_state, sys903, ROT0, "Cal Omega Inc.",
"Cal Omega - Game 17.6 (Nudge Bingo)", MACHINE_NOT_WORKING |
MACHINE_SUPPORTS_SAVE )
-GAME( 1982, comg181, 0, sys903, stand903, calomega_state, sys903, ROT0, "Cal Omega Inc.",
"Cal Omega - Game 18.1 (Nudge Bingo)", MACHINE_NOT_WORKING |
MACHINE_SUPPORTS_SAVE )
-GAME( 1983, comg183, 0, sys905, stand905, calomega_state, sys905, ROT0, "Cal Omega Inc.",
"Cal Omega - Game 18.3 (Pixels)", MACHINE_NOT_WORKING |
MACHINE_SUPPORTS_SAVE )
-GAME( 1983, comg185, 0, sys905, stand905, calomega_state, sys905, ROT0, "Cal Omega Inc.",
"Cal Omega - Game 18.5 (Pixels)", MACHINE_NOT_WORKING |
MACHINE_SUPPORTS_SAVE )
-GAME( 1983, comg186, 0, sys905, stand905, calomega_state, sys905, ROT0, "Cal Omega Inc.",
"Cal Omega - Game 18.6 (Pixels)", MACHINE_NOT_WORKING |
MACHINE_SUPPORTS_SAVE )
-GAME( 1984, comg204, 0, sys905, stand905, calomega_state, sys905, ROT0, "Cal Omega Inc.",
"Cal Omega - Game 20.4 (Super Blackjack)", MACHINE_NOT_WORKING |
MACHINE_SUPPORTS_SAVE )
-GAME( 1984, comg208, 0, sys905, stand905, calomega_state, sys905, ROT0, "Cal Omega Inc.",
"Cal Omega - Game 20.8 (Winner's Choice)", MACHINE_NOT_WORKING |
MACHINE_SUPPORTS_SAVE )
-GAME( 1984, comg227, 0, sys905, stand905, calomega_state, sys905, ROT0, "Cal Omega Inc.",
"Cal Omega - Game 22.7 (Amusement Poker, d/d)", MACHINE_NOT_WORKING |
MACHINE_SUPPORTS_SAVE )
-GAME( 1984, comg236, 0, sys905, stand905, calomega_state, sys905, ROT0, "Cal Omega Inc.",
"Cal Omega - Game 23.6 (Hotline)", MACHINE_NOT_WORKING |
MACHINE_SUPPORTS_SAVE )
-GAME( 1985, comg239, 0, sys903, gdrwpkrd, calomega_state, sys903, ROT0, "Cal Omega / Casino
Electronics Inc.", "Cal Omega - Game 23.9 (Gaming Draw Poker)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, comg240, 0, sys903, gdrwpkrh, calomega_state, sys903, ROT0, "Cal Omega / Casino
Electronics Inc.", "Cal Omega - Game 24.0 (Gaming Draw Poker, hold)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, comg246, 0, sys905, stand905, calomega_state, sys905, ROT0, "Cal Omega Inc.",
"Cal Omega - Game 24.6 (Hotline)", MACHINE_NOT_WORKING |
MACHINE_SUPPORTS_SAVE )
-GAME( 1985, comg272a, 0, sys903, stand903, calomega_state, sys903, ROT0, "Cal Omega Inc.",
"Cal Omega - Game 27.2 (Keno, amusement)", MACHINE_NOT_WORKING |
MACHINE_SUPPORTS_SAVE )
-GAME( 1985, comg272b, 0, sys903, stand903, calomega_state, sys903, ROT0, "Cal Omega Inc.",
"Cal Omega - Game 27.2 (Keno, gaming)", MACHINE_NOT_WORKING |
MACHINE_SUPPORTS_SAVE )
-GAME( 198?, comg5108, 0, sys906, stand906, driver_device, 0, ROT0, "Cal Omega / Casino
Electronics Inc.", "Cal Omega - Game 51.08 (CEI Video Poker, Jacks or Better)", MACHINE_NOT_WORKING |
MACHINE_SUPPORTS_SAVE )
-GAME( 198?, comg903d, 0, sys903, stand903, calomega_state, sys903, ROT0, "Cal Omega Inc.",
"Cal Omega - System 903 Diag.PROM", MACHINE_NOT_WORKING |
MACHINE_SUPPORTS_SAVE )
-GAME( 198?, comg905d, 0, sys905, stand905, calomega_state, sys905, ROT0, "Cal Omega Inc.",
"Cal Omega - System 905 Diag.PROM", MACHINE_NOT_WORKING |
MACHINE_SUPPORTS_SAVE )
-GAME( 1982, elgrande, 0, s903mod, elgrande, calomega_state, s903mod, ROT0, "Enter-Tech, Ltd. / Tuni
Electro Service", "El Grande - 5 Card Draw (New)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, jjpoker, 0, s903mod, jjpoker, calomega_state, s903mod, ROT0, "Enter-Tech, Ltd.",
"Jackpot Joker Poker (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, jjpokerb, jjpoker, s903mod, jjpoker, calomega_state, s903mod, ROT0, "Enter-Tech, Ltd.",
"Jackpot Joker Poker (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, ssipkr24, 0, s903mod, ssipkr, calomega_state, s903mod, ROT0, "SSI",
"SSI Poker (v2.4)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, ssipkr30, ssipkr24, s903mod, ssipkr, calomega_state, s903mod, ROT0, "SSI",
"SSI Poker (v3.0)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, ssipkr40, ssipkr24, s903mod, ssipkr, calomega_state, s903mod, ROT0, "SSI",
"SSI Poker (v4.0)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, calorie, 0, calorie, calorie, calorie_state, calorie, ROT0, "Sega", "Calorie Kun vs
Moguranian", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, calorieb, calorie, calorie, calorie, calorie_state, calorieb, ROT0, "bootleg", "Calorie Kun vs
Moguranian (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1977, canyon, 0, canyon, canyon, driver_device, 0, ROT0, "Atari", "Canyon Bomber",
MACHINE_SUPPORTS_SAVE )
-GAME( 1977, canyonp, canyon, canyon, canyon, driver_device, 0, ROT0, "Atari", "Canyon Bomber (prototype)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1988, capbowl, 0, capbowl, capbowl, capbowl_state, capbowl, ROT270, "Incredible Technologies
/ Capcom", "Capcom Bowling (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, capbowl2, capbowl, capbowl, capbowl, capbowl_state, capbowl, ROT270, "Incredible Technologies
/ Capcom", "Capcom Bowling (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, capbowl3, capbowl, capbowl, capbowl, capbowl_state, capbowl, ROT270, "Incredible Technologies
/ Capcom", "Capcom Bowling (set 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, capbowl4, capbowl, capbowl, capbowl, capbowl_state, capbowl, ROT270, "Incredible Technologies
/ Capcom", "Capcom Bowling (set 4)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, clbowl, capbowl, capbowl, capbowl, capbowl_state, capbowl, ROT270, "Incredible Technologies
/ Capcom", "Coors Light Bowling", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, bowlrama, 0, bowlrama, capbowl, driver_device, 0, ROT270, "P&P Marketing",
"Bowl-O-Rama Rev 1.0", MACHINE_SUPPORTS_SAVE )
-GAME(1996, abv106, 0, capcom, capcom, capcom_state, capcom, ROT0, "Capcom", "Airborne",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1996, abv106r, abv106, capcom, capcom, capcom_state, capcom, ROT0, "Capcom", "Airborne
(Redemption)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1996, bbb109, 0, capcom, capcom, capcom_state, capcom, ROT0, "Capcom", "Big Bang
Bar (Beta 1.9 US)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1996, bbb108, bbb109, capcom, capcom, capcom_state, capcom, ROT0, "Capcom", "Big Bang
Bar (Beta 1.8 US)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1996, bsv103, 0, capcom, capcom, capcom_state, capcom, ROT0, "Capcom", "Breakshot",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1996, bsv100r, bsv103, capcom, capcom, capcom_state, capcom, ROT0, "Capcom", "Breakshot
(Redemption 1.0)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1996, bsv102r, bsv103, capcom, capcom, capcom_state, capcom, ROT0, "Capcom", "Breakshot
(Redemption 1.2)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1996, bsb105, bsv103, capcom, capcom, capcom_state, capcom, ROT0, "Capcom", "Breakshot
(Beta)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1996, ffv104, 0, capcom, capcom, capcom_state, capcom, ROT0, "Capcom", "Flipper
Football (v1.04)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1996, ffv101, ffv104, capcom, capcom, capcom_state, capcom, ROT0, "Capcom", "Flipper
Football (v1.01)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1996, kpv106, 0, capcom, capcom, capcom_state, capcom, ROT0, "Capcom", "Kingpin
(Pinball)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1995, pmv112, 0, capcom, capcom, capcom_state, capcom, ROT0, "Capcom", "Pinball
Magic", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1995, pmv112r, pmv112, capcom, capcom, capcom_state, capcom, ROT0, "Capcom", "Pinball
Magic (Redemption)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1995, ghv101, 0, capcom, capcom, capcom_state, capcom, ROT0, "Romstar", "Goofy
Hoops", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 199?, cardline, 0, cardline, cardline, driver_device, 0, ROT0, "Veltmeijer", "Card Line" ,
MACHINE_SUPPORTS_SAVE)
-GAME( 1983, carjmbre, 0, carjmbre, carjmbre, driver_device, 0, ROT90, "Omori Electric Co., Ltd.", "Car
Jamboree", MACHINE_IMPERFECT_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 1977, carpolo, 0, carpolo, carpolo, carpolo_state, carpolo, ROT0, "Exidy", "Car Polo",
MACHINE_SUPPORTS_SAVE | MACHINE_NO_SOUND )
-GAME( 19??, carrera, 0, carrera, carrera, driver_device,0, ROT0, "BS Electronics", "Carrera (Version 6.7)",
0 )
-GAME( 1987, castrev, 0, castle_V1rvE, castrev, driver_device, 0, ROT0, "Castle","Revolution (Castle)
(MACH2000 V1rvE)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 198?, castfpt, 0, castle_V2rvA, castrev, driver_device, 0, ROT0, "Castle","Fortune Pot (Castle)
(MACH2000 V2rvA)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1984, rcasino, 0, vvillage, vvillage, driver_device, 0, ROT270, "Dyna Electronics", "Royal
Casino (D-2608208A1-2)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1984, rcasino1, rcasino, vvillage, vvillage, driver_device, 0, ROT270, "Dyna Electronics", "Royal
Casino (D-2608208A1-1, Larger Board)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1984, rcasinoo, rcasino, vvillage, vvillage, driver_device, 0, ROT270, "Dyna Electronics", "Royal
Casino (D-2608208A1-1, Smaller Board)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1985, caswin, rcasino, vvillage, vvillage, driver_device, 0, ROT270, "Aristocrat", "Casino
Winner", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1994, pwrinst2, 0, pwrinst2, metmqstr, cave_state, pwrinst2, ROT0, "Atlus",
"Power Instinct 2 (US, Ver. 94/04/08)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, pwrinst2j, pwrinst2, pwrinst2, metmqstr, cave_state, pwrinst2j,ROT0, "Atlus",
"Gouketsuji Ichizoku 2 (Japan, Ver. 94/04/08)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, mazinger, 0, mazinger, cave, cave_state, mazinger, ROT90, "Banpresto / Dynamic Pl.
Toei Animation", "Mazinger Z (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, mazingerj, mazinger, mazinger, cave, cave_state, mazinger, ROT90, "Banpresto / Dynamic Pl.
Toei Animation", "Mazinger Z (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, donpachi, 0, donpachi, cave, cave_state, donpachi, ROT270, "Cave (Atlus license)",
"DonPachi (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, donpachij, donpachi, donpachi, cave, cave_state, donpachi, ROT270, "Cave (Atlus license)",
"DonPachi (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, donpachikr, donpachi, donpachi, cave, cave_state, donpachi, ROT270, "Cave (Atlus license)",
"DonPachi (Korea)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, donpachihk, donpachi, donpachi, cave, cave_state, donpachi, ROT270, "Cave (Atlus license)",
"DonPachi (Hong Kong)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, metmqstr, 0, metmqstr, metmqstr, cave_state, metmqstr, ROT0, "Banpresto /
Pandorabox", "Metamoqester (International)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, nmaster, metmqstr, metmqstr, metmqstr, cave_state, metmqstr, ROT0, "Banpresto /
Pandorabox", "Oni - The Ninja Master (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, plegends, 0, pwrinst2, metmqstr, cave_state, pwrinst2j,ROT0, "Atlus",
"Gogetsuji Legends (US, Ver. 95/06/20)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, plegendsj, plegends, pwrinst2, metmqstr, cave_state, pwrinst2j,ROT0, "Atlus",
"Gouketsuji Gaiden - Saikyou Densetsu (Japan, Ver. 95/06/20)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, sailormn, 0, sailormn, cave, cave_state, sailormn, ROT0, "Gazelle (Banpresto
license)", "Pretty Soldier Sailor Moon (Ver. 95/03/22B, Europe)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, sailormnu, sailormn, sailormn, cave, cave_state, sailormn, ROT0, "Gazelle (Banpresto
license)", "Pretty Soldier Sailor Moon (Ver. 95/03/22B, USA)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, sailormnj, sailormn, sailormn, cave, cave_state, sailormn, ROT0, "Gazelle (Banpresto
license)", "Pretty Soldier Sailor Moon (Ver. 95/03/22B, Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, sailormnk, sailormn, sailormn, cave, cave_state, sailormn, ROT0, "Gazelle (Banpresto
license)", "Pretty Soldier Sailor Moon (Ver. 95/03/22B, Korea)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, sailormnt, sailormn, sailormn, cave, cave_state, sailormn, ROT0, "Gazelle (Banpresto
license)", "Pretty Soldier Sailor Moon (Ver. 95/03/22B, Taiwan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, sailormnh, sailormn, sailormn, cave, cave_state, sailormn, ROT0, "Gazelle (Banpresto
license)", "Pretty Soldier Sailor Moon (Ver. 95/03/22B, Hong Kong)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, sailormno, sailormn, sailormn, cave, cave_state, sailormn, ROT0, "Gazelle (Banpresto
license)", "Pretty Soldier Sailor Moon (Ver. 95/03/22, Europe)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, sailormnou, sailormn, sailormn, cave, cave_state, sailormn, ROT0, "Gazelle (Banpresto
license)", "Pretty Soldier Sailor Moon (Ver. 95/03/22, USA)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, sailormnoj, sailormn, sailormn, cave, cave_state, sailormn, ROT0, "Gazelle (Banpresto
license)", "Pretty Soldier Sailor Moon (Ver. 95/03/22, Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, sailormnok, sailormn, sailormn, cave, cave_state, sailormn, ROT0, "Gazelle (Banpresto
license)", "Pretty Soldier Sailor Moon (Ver. 95/03/22, Korea)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, sailormnot, sailormn, sailormn, cave, cave_state, sailormn, ROT0, "Gazelle (Banpresto
license)", "Pretty Soldier Sailor Moon (Ver. 95/03/22, Taiwan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, sailormnoh, sailormn, sailormn, cave, cave_state, sailormn, ROT0, "Gazelle (Banpresto
license)", "Pretty Soldier Sailor Moon (Ver. 95/03/22, Hong Kong)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, agallet, 0, sailormn, cave, cave_state, agallet, ROT270, "Gazelle (Banpresto
license)", "Air Gallet (Europe)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, agalletu, agallet, sailormn, cave, cave_state, agallet, ROT270, "Gazelle (Banpresto
license)", "Air Gallet (USA)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, agalletj, agallet, sailormn, cave, cave_state, agallet, ROT270, "Gazelle (Banpresto
license)", "Akuu Gallet (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, agalletk, agallet, sailormn, cave, cave_state, agallet, ROT270, "Gazelle (Banpresto
license)", "Air Gallet (Korea)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, agallett, agallet, sailormn, cave, cave_state, agallet, ROT270, "Gazelle (Banpresto
license)", "Air Gallet (Taiwan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, agalleth, agallet, sailormn, cave, cave_state, agallet, ROT270, "Gazelle (Banpresto
license)", "Air Gallet (Hong Kong)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, hotdogst, 0, hotdogst, cave, cave_state, hotdogst, ROT90, "Marble",
"Hotdog Storm (International)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, pacslot, 0, pacslot, pacslot, cave_state, tjumpman, ROT0, "Namco",
"Pac-Slot", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, ppsatan, 0, ppsatan, ppsatan, cave_state, ppsatan, ROT0, "Kato Seisakujo Co.,
Ltd.", "Poka Poka Satan (Japan)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, ddonpach, 0, ddonpach, cave, cave_state, ddonpach, ROT270, "Cave (Atlus license)",
"DoDonPachi (International, Master Ver. 97/02/05)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, ddonpachj, ddonpach, ddonpach, cave, cave_state, ddonpach, ROT270, "Cave (Atlus license)",
"DoDonPachi (Japan, Master Ver. 97/02/05)", MACHINE_SUPPORTS_SAVE )
-GAME( 2012, ddonpacha, ddonpach, ddonpach, cave, cave_state, ddonpach, ROT270, "hack (trap15)",
"DoDonPachi (2012/02/12 Arrange Ver. 1.1) (hack)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, dfeveron, feversos, dfeveron, cave, cave_state, dfeveron, ROT270, "Cave (Nihon System
license)", "Dangun Feveron (Japan, Ver. 98/09/17)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, feversos, 0, dfeveron, cave, cave_state, feversos, ROT270, "Cave (Nihon System
license)", "Fever SOS (International, Ver. 98/09/25)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, esprade, 0, esprade, cave, cave_state, esprade, ROT270, "Cave (Atlus license)",
"ESP Ra.De. (International, Ver. 98/04/22)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, espradej, esprade, esprade, cave, cave_state, esprade, ROT270, "Cave (Atlus license)",
"ESP Ra.De. (Japan, Ver. 98/04/21)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, espradejo, esprade, esprade, cave, cave_state, esprade, ROT270, "Cave (Atlus license)",
"ESP Ra.De. (Japan, Ver. 98/04/14)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, uopoko, 0, uopoko, cave, cave_state, uopoko, ROT0, "Cave (Jaleco license)",
"Puzzle Uo Poko (International)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, uopokoj, uopoko, uopoko, cave, cave_state, uopoko, ROT0, "Cave (Jaleco license)",
"Puzzle Uo Poko (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, guwange, 0, guwange, guwange, cave_state, guwange, ROT270, "Cave (Atlus license)",
"Guwange (Japan, Master Ver. 99/06/24)", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, guwanges, guwange, guwange, guwange, cave_state, guwange, ROT270, "Cave (Atlus license)",
"Guwange (Japan, Special Ver. 00/07/07)", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, korokoro, 0, korokoro, korokoro, cave_state, korokoro, ROT0, "Takumi",
"Koro Koro Quest (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, crusherm, 0, crusherm, korokoro, cave_state, korokoro, ROT0, "Takumi",
"Crusher Makochan (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, tjumpman, 0, tjumpman, tjumpman, cave_state, tjumpman, ROT0, "Namco",
"Tobikose! Jumpman", MACHINE_SUPPORTS_SAVE )
-GAME(2009, deathsm2, 0, cavepc, cavepc, cavepc_state, cavepc, ROT0, "Cave", "Deathsmiles II: Makai no
Merry Christmas (2009/10/14 MASTER VER 4.00)", MACHINE_IS_SKELETON )
-GAME( 2001, cb2001, 0, cb2001, cb2001, driver_device, 0, ROT0, "Dyna", "Cherry Bonus 2001",
MACHINE_NOT_WORKING|MACHINE_NO_SOUND )
-GAME( 2001, scherrym, 0, cb2001, cb2001, driver_device, 0, ROT0, "Dyna", "Super Cherry
Master", MACHINE_NOT_WORKING|MACHINE_NO_SOUND ) // 2001 version? (we have bootlegs running on z80 hw of a
1996 version)
-GAME( 1976, cball, 0, cball, cball, driver_device, 0, ROT0, "Atari", "Cannonball (Atari, prototype)",
MACHINE_NO_SOUND | MACHINE_WRONG_COLORS | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1989, cbasebal, 0, cbasebal, cbasebal, cbasebal_state, cbasebal, ROT0, "Capcom", "Capcom Baseball
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, cbuster, 0, twocrude, twocrude, cbuster_state, twocrude, ROT0, "Data East Corporation",
"Crude Buster (World FX version)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, cbusterw, cbuster, twocrude, twocrude, cbuster_state, twocrude, ROT0, "Data East Corporation",
"Crude Buster (World FU version)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, cbusterj, cbuster, twocrude, twocrude, cbuster_state, twocrude, ROT0, "Data East Corporation",
"Crude Buster (Japan FR revision 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, twocrude, cbuster, twocrude, twocrude, cbuster_state, twocrude, ROT0, "Data East USA", "Two
Crude (US FT revision 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, twocrudea,cbuster, twocrude, twocrude, cbuster_state, twocrude, ROT0, "Data East USA", "Two
Crude (US FT version)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, ccastles, 0, ccastles, ccastles, driver_device, 0, ROT0, "Atari", "Crystal Castles
(version 4)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, ccastlesg, ccastles, ccastles, ccastles, driver_device, 0, ROT0, "Atari", "Crystal Castles
(version 3, German)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, ccastlesp, ccastles, ccastles, ccastles, driver_device, 0, ROT0, "Atari", "Crystal Castles
(version 3, Spanish)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, ccastlesf, ccastles, ccastles, ccastles, driver_device, 0, ROT0, "Atari", "Crystal Castles
(version 3, French)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, ccastles3, ccastles, ccastles, ccastles, driver_device, 0, ROT0, "Atari", "Crystal Castles
(version 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, ccastles2, ccastles, ccastles, ccastles, driver_device, 0, ROT0, "Atari", "Crystal Castles
(version 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, ccastles1, ccastles, ccastles, ccastles, driver_device, 0, ROT0, "Atari", "Crystal Castles
(version 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, ccastlesj, ccastles, ccastles, ccastlesj, driver_device,0, ROT0, "Atari", "Crystal Castles
(joystick version)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987?, cchance, 0, cchance, cchance, driver_device, 0, ROT0, "<unknown>", "Cherry Chance",
MACHINE_NOT_WORKING | MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 1983, cchasm, 0, cchasm, cchasm, driver_device, 0, ROT270, "Cinematronics / GCE", "Cosmic Chasm
(set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, cchasm1, cchasm, cchasm, cchasm, driver_device, 0, ROT270, "Cinematronics / GCE", "Cosmic Chasm
(set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, cclimber, 0, cclimberx, cclimber, cclimber_state, cclimber, ROT0, "Nichibutsu",
"Crazy Climber (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, cclimberj, cclimber, cclimberx, cclimberj, cclimber_state,cclimberj,ROT0, "Nichibutsu",
"Crazy Climber (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, ccboot, cclimber, cclimberx, cclimber, cclimber_state, cclimberj,ROT0, "bootleg", "Crazy
Climber (bootleg set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, ccboot2, cclimber, cclimberx, cclimber, cclimber_state, cclimberj,ROT0, "bootleg", "Crazy
Climber (bootleg set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, ccbootmr, cclimber, cclimberx, cclimber, cclimber_state, cclimberj,ROT0, "bootleg (Model
Racing)", "Crazy Climber (Model Racing bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, cclimbroper, cclimber, cclimber, cclimber, driver_device, 0, ROT0, "bootleg
(Operamatic)", "Crazy Climber (Spanish, Operamatic bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, ckongalc, ckong, cclimber, ckong, driver_device, 0, ROT270, "bootleg (Alca)",
"Crazy Kong (Alca bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, monkeyd, ckong, cclimber, ckong, driver_device, 0, ROT270, "bootleg", "Monkey
Donkey", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, ckongdks, ckong, cclimber, ckong, cclimber_state, dking, ROT270, "bootleg", "Donkey
Kong (Spanish Crazy Kong bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, ckongo, ckong, cclimber, ckong, driver_device, 0, ROT270, "bootleg (Orca)",
"Crazy Kong (Orca bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, bigkong, ckong, cclimber, ckong, driver_device, 0, ROT270, "bootleg", "Big
Kong", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, ckongpt2, 0, cclimber, ckong, driver_device, 0, ROT270, "Falcon", "Crazy
Kong Part II (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, ckongpt2a, ckongpt2, cclimber, ckong, driver_device, 0, ROT270, "Falcon", "Crazy
Kong Part II (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, ckongpt2j, ckongpt2, cclimber, ckong, driver_device, 0, ROT270, "Falcon", "Crazy
Kong Part II (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, ckongpt2jeu, ckongpt2, cclimber, ckong, driver_device, 0, ROT270, "bootleg (Jeutel)",
"Crazy Kong Part II (Jeutel bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, ckongpt2b, ckongpt2, cclimber, ckongb, cclimber_state, ckongb, ROT270, "bootleg", "Crazy
Kong Part II (alternative levels)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, bagmanf, bagman, cclimber, ckong, driver_device, 0, ROT270, "bootleg", "Bagman
(bootleg on Crazy Kong hardware)", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, rpatrol, 0, cclimber, rpatrol, driver_device, 0, ROT0, "Orca", "River
Patrol (Orca)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, rpatrolb, rpatrol, cclimber, rpatrol, driver_device, 0, ROT0, "bootleg", "River
Patrol (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, silvland, rpatrol, cclimber, rpatrol, driver_device, 0, ROT0, "Falcon", "Silver
Land", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, swimmer, 0, swimmer, swimmer, driver_device, 0, ROT0, "Tehkan", "Swimmer
(set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, swimmera, swimmer, swimmer, swimmer, driver_device, 0, ROT0, "Tehkan", "Swimmer
(set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, swimmerb, swimmer, swimmer, swimmerb, driver_device, 0, ROT0, "Tehkan", "Swimmer
(set 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, guzzler, 0, guzzler, guzzler, driver_device, 0, ROT90, "Tehkan", "Guzzler",
MACHINE_SUPPORTS_SAVE )
-GAME( 1983, guzzlers, guzzler, guzzler, guzzler, driver_device, 0, ROT90, "Tehkan", "Guzzler
(Swimmer Conversion)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, yamato, 0, yamato, yamato, cclimber_state, yamato, ROT90, "Sega", "Yamato
(US)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1983, yamato2, yamato, yamato, yamato, cclimber_state, yamato, ROT90, "Sega", "Yamato
(World?)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1983, toprollr, 0, toprollr, toprollr, cclimber_state, toprollr, ROT90, "Jaleco", "Top
Roller", MACHINE_IMPERFECT_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 1995, cdibios, 0, cdimono1_base, quizard, driver_device, 0, ROT0, "Philips",
"CD-i (Mono-I) (PAL) BIOS", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IS_BIOS_ROOT )
-GAME( 1995, quizard, cdibios, quizard18, quizard, driver_device, 0, ROT0, "TAB
Austria", "Quizard (v1.8)", MACHINE_IMPERFECT_SOUND | MACHINE_UNEMULATED_PROTECTION )
-GAME( 1995, quizard_17, quizard, quizard17, quizard, driver_device, 0, ROT0, "TAB
Austria", "Quizard (v1.7)", MACHINE_IMPERFECT_SOUND | MACHINE_UNEMULATED_PROTECTION )
-GAME( 1995, quizard_12, quizard, quizard12, quizard, driver_device, 0, ROT0, "TAB
Austria", "Quizard (v1.2)", MACHINE_IMPERFECT_SOUND | MACHINE_UNEMULATED_PROTECTION )
-GAME( 1995, quizard_10, quizard, quizard12, quizard, driver_device, 0, ROT0, "TAB
Austria", "Quizard (v1.0)", MACHINE_IMPERFECT_SOUND | MACHINE_UNEMULATED_PROTECTION )
-GAME( 1995, quizard2, cdibios, quizard23, quizard, driver_device, 0, ROT0, "TAB
Austria", "Quizard 2 (v2.3)", MACHINE_IMPERFECT_SOUND | MACHINE_UNEMULATED_PROTECTION )
-GAME( 1995, quizard2_22, quizard2, quizard22, quizard, driver_device, 0, ROT0, "TAB
Austria", "Quizard 2 (v2.2)", MACHINE_IMPERFECT_SOUND | MACHINE_UNEMULATED_PROTECTION )
-GAME( 1995, quizard3, cdibios, quizard3, quizard, driver_device, 0, ROT0, "TAB
Austria", "Quizard 3 (v3.4)", MACHINE_IMPERFECT_SOUND | MACHINE_UNEMULATED_PROTECTION )
-GAME( 1996, quizard3_32, quizard3, quizard32, quizard, driver_device, 0, ROT0, "TAB
Austria", "Quizard 3 (v3.2)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND | MACHINE_UNEMULATED_PROTECTION )
-GAME( 1998, quizard4_41, quizard4, quizard4r41, quizard, driver_device, 0, ROT0, "TAB
Austria", "Quizard 4 Rainbow (v4.1)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND |
MACHINE_UNEMULATED_PROTECTION )
-GAME( 1997, quizard4_40, quizard4, quizard4r40, quizard, driver_device, 0, ROT0, "TAB
Austria", "Quizard 4 Rainbow (v4.0)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND |
MACHINE_UNEMULATED_PROTECTION )
-GAME( 1980, centiped3, centiped, centiped, centiped, driver_device, 0, ROT270, "Atari", "Centipede
(revision 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, centiped2, centiped, centiped, centiped, driver_device, 0, ROT270, "Atari", "Centipede
(revision 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, centiped1, centiped, centiped, centiped, driver_device, 0, ROT270, "Atari", "Centipede
(revision 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, centipdb, centiped, centipdb, centiped, driver_device, 0, ROT270, "bootleg", "Centipede
(bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, centipdd, centiped, centiped, centiped, driver_device, 0, ROT270, "hack (Two-Bit
Score)", "Centipede Dux (hack)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, caterplr, centiped, caterplr, caterplr, driver_device, 0, ROT270, "bootleg (Olympia)",
"Caterpillar (bootleg of Centipede)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, millpac, centiped, centipdb, centiped, driver_device, 0, ROT270, "bootleg? (Valadon
Automation)", "Millpac (bootleg of Centipede)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, magworm, centiped, magworm, magworm, driver_device, 0, ROT270, "bootleg (Sidam)",
"Magic Worm (bootleg of Centipede, set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, magworma, centiped, magworm, magworm, driver_device, 0, ROT270, "bootleg", "Magic
Worm (bootleg of Centipede, set 2)", MACHINE_SUPPORTS_SAVE | MACHINE_NOT_WORKING )
-GAME( 1982, milliped, 0, milliped, milliped, driver_device, 0, ROT270, "Atari", "Millipede",
MACHINE_SUPPORTS_SAVE )
-GAME( 1989, millipdd, milliped, milliped, milliped, driver_device, 0, ROT270, "hack (Two-Bit
Score)", "Millipede Dux (hack)", MACHINE_SUPPORTS_SAVE )
-GAME( 2002, multiped, 0, multiped, multiped, centiped_state, multiped, ROT270, "hack (Braze
Technologies)", "Multipede (Centipede/Millipede multigame kit)", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, warlords, 0, warlords, warlords, driver_device, 0, ROT0, "Atari", "Warlords",
MACHINE_SUPPORTS_SAVE )
-GAME( 1981, mazeinv, 0, mazeinv, mazeinv, driver_device, 0, ROT270, "Atari", "Maze
Invaders (prototype)", 0 )
-GAME( 1985, bullsdrt, 0, bullsdrt, bullsdrt, centiped_state, bullsdrt, ROT270, "Shinkai Inc. (Magic
Electronics Inc. license)", "Bulls Eye Darts", MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME(1997, hrclass, 0, cesclassic, cesclassic, driver_device, 0, ROT0, "Creative Electronics And Software",
"Home Run Classic (v1.21 12-feb-1997)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND )
-GAME(1997, ccclass, 0, cesclassic, cesclassic, driver_device, 0, ROT0, "Creative Electronics And Software",
"Country Club Classic (v1.10 03-apr-1997)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND )
-GAME(1997, tsclass, 0, cesclassic, cesclassic, driver_device, 0, ROT0, "Creative Electronics And Software",
"Trap Shoot Classic (v1.0 21-mar-1997)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND )
-GAME( 1983, chaknpop, 0, chaknpop, chaknpop, driver_device, 0, ROT0, "Taito Corporation",
"Chack'n Pop", MACHINE_SUPPORTS_SAVE )
-GAME( 2002, cham24, 0, cham24, cham24, cham24_state, cham24, ROT0, "bootleg", "Chameleon 24",
MACHINE_NOT_WORKING )
-GAME( 1982, talbot, 0, talbot, talbot, driver_device, 0, ROT270, "Alpha Denshi Co.
(Volt Electronics license)", "Talbot", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, champbasj, champbas, champbasj, champbas, champbas_state, champbas, ROT0, "Alpha Denshi
Co.", "Champion Base Ball (Japan set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, champbb2, 0, champbb2, champbas, champbas_state, champbas, ROT0, "Alpha Denshi Co.
(Sega license)", "Champion Base Ball Part-2 (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, champbb2j, champbb2, champbb2, champbas, champbas_state, champbas, ROT0, "Alpha Denshi
Co.", "Champion Base Ball Part-2 (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, exctsccr, 0, exctsccr, exctsccr, champbas_state, exctsccr, ROT270, "Alpha Denshi
Co.", "Exciting Soccer", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, exctsccru, exctsccr, exctsccr, exctsccr, champbas_state, exctsccr, ROT270, "Alpha Denshi
Co.", "Exciting Soccer (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, exctsccra, exctsccr, exctsccr, exctsccr, champbas_state, exctsccr, ROT270, "Alpha Denshi
Co.", "Exciting Soccer (alternate music)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, exctsccrj, exctsccr, exctsccr, exctsccr, champbas_state, exctsccr, ROT270, "Alpha Denshi
Co.", "Exciting Soccer (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, exctsccrjo, exctsccr, exctsccr, exctsccr, champbas_state, exctsccr, ROT270, "Alpha Denshi
Co.", "Exciting Soccer (Japan, older)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, exctscc2, 0, exctsccr, exctsccr, champbas_state, exctsccr, ROT270, "Alpha Denshi
Co.", "Exciting Soccer II", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, champbwl, 0, champbwl, champbwl, driver_device, 0, ROT270, "Seta / Romstar Inc.", "Championship
Bowling", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, chanbara, 0, chanbara, chanbara, chanbara_state, chanbara, ROT270, "Data East", "Chanbara",
MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAMEL( 19??, chance32, 0, chance32, chance32, driver_device, 0, ROT0, "PAL System Co, Ltd.", "Chance
Thirty Two", 0, layout_chance32 )
-GAMEL( 1983, changela, 0, changela, changela, driver_device, 0, ROT180, "Taito Corporation", "Change
Lanes", MACHINE_SUPPORTS_SAVE, layout_changela )
-GAME( 1980, cheekyms, 0, cheekyms, cheekyms, driver_device, 0, ROT270, "Universal", "Cheeky Mouse",
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1983, chexx83, 0, chexx83, chexx83, driver_device, 0, ROT270, "ICE",
"Chexx (EM Bubble Hockey, 1983 1.1)", MACHINE_NOT_WORKING | MACHINE_MECHANICAL |
MACHINE_NO_SOUND )
-GAME( 1983, faceoffh, chexx83, faceoffh, chexx83, driver_device, 0, ROT270, "SoftLogic (Entertainment
Enterprises, Ltd. license)", "Face-Off (EM Bubble Hockey)", MACHINE_NOT_WORKING | MACHINE_MECHANICAL |
MACHINE_IMPERFECT_SOUND )
-GAME( 1976, dmodrbcc, 0, chicago, 0, driver_device, 0, ROT0, "Chicago Coin", "Demolition Derby [TTL]",
MACHINE_IS_SKELETON )
-GAME( 1988, chinagat, 0, chinagat, chinagat, chinagat_state, chinagat, ROT0, "Technos Japan
(Taito / Romstar license)", "China Gate (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, saiyugou, chinagat, chinagat, chinagat, chinagat_state, chinagat, ROT0, "Technos Japan",
"Sai Yu Gou Ma Roku (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, saiyugoub1, chinagat, saiyugoub1, chinagat, chinagat_state, chinagat, ROT0, "bootleg", "Sai Yu
Gou Ma Roku (Japan bootleg 1)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1988, saiyugoub2, chinagat, saiyugoub2, chinagat, chinagat_state, chinagat, ROT0, "bootleg", "Sai Yu
Gou Ma Roku (Japan bootleg 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, chinsan, 0, chinsan, chinsan, chinsan_state, chinsan, ROT0, "Sanritsu", "Ganbare Chinsan
Ooshoubu (MC-8123A, 317-5012)", MACHINE_SUPPORTS_SAVE )
-GAMEL( 1988, chqflag, 0, chqflag, chqflag, driver_device, 0, ROT90, "Konami", "Chequered Flag",
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_chqflag )
-GAMEL( 1988, chqflagj, chqflag, chqflag, chqflagj, driver_device, 0, ROT90, "Konami", "Chequered Flag
(Japan)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_chqflag )
-GAME( 1980, destryer, 0, destryer, destryer, driver_device, 0, ROT90, "Cidelsa", "Destroyer (Cidelsa)
(set 1)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, destryera,destryer, destryera,destryer, driver_device, 0, ROT90, "Cidelsa", "Destroyer (Cidelsa)
(set 2)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, altair, 0, altair, altair, driver_device, 0, ROT90, "Cidelsa", "Altair",
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, draco, 0, draco, draco, driver_device, 0, ROT90, "Cidelsa", "Draco",
MACHINE_IMPERFECT_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 1977, spacewar, 0, spacewar, spacewar, driver_device, 0, ORIENTATION_FLIP_Y,
"Cinematronics", "Space Wars", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1978, spaceshp, spacewar,spacewar, spaceshp, driver_device, 0, ORIENTATION_FLIP_Y,
"Cinematronics (Sega license)", "Space Ship", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1979, speedfrk, 0, speedfrk, speedfrk, cinemat_state, speedfrk, ORIENTATION_FLIP_Y,
"Vectorbeam", "Speed Freak", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1979, starhawk, 0, starhawk, starhawk, driver_device, 0, ORIENTATION_FLIP_Y,
"Cinematronics", "Star Hawk", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAMEL(1979, sundance, 0, sundance, sundance, cinemat_state, sundance, ORIENTATION_FLIP_X ^ ROT270,
"Cinematronics", "Sundance", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_sundance )
-GAMEL(1979, tailg, 0, tailg, tailg, cinemat_state, tailg, ORIENTATION_FLIP_Y,
"Cinematronics", "Tailgunner", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_tailg )
-GAME( 1979, warrior, 0, warrior, warrior, driver_device, 0, ORIENTATION_FLIP_Y,
"Vectorbeam", "Warrior", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAMEL(1980, armora, 0, armora, armora, driver_device, 0, ORIENTATION_FLIP_Y,
"Cinematronics", "Armor Attack", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_armora )
-GAMEL(1980, armorap, armora, armora, armora, driver_device, 0, ORIENTATION_FLIP_Y,
"Cinematronics", "Armor Attack (prototype)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_armora )
-GAMEL(1980, armorar, armora, armora, armora, driver_device, 0, ORIENTATION_FLIP_Y,
"Cinematronics (Rock-Ola license)", "Armor Attack (Rock-Ola)", MACHINE_IMPERFECT_SOUND |
MACHINE_SUPPORTS_SAVE, layout_armora )
-GAME( 1980, ripoff, 0, ripoff, ripoff, driver_device, 0, ORIENTATION_FLIP_Y,
"Cinematronics", "Rip Off", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAMEL(1980, starcas, 0, starcas, starcas, driver_device, 0, ORIENTATION_FLIP_Y,
"Cinematronics", "Star Castle (version 3)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_starcas )
-GAMEL(1980, starcas1, starcas, starcas, starcas, driver_device, 0, ORIENTATION_FLIP_Y,
"Cinematronics", "Star Castle (older)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_starcas )
-GAMEL(1980, starcasp, starcas, starcas, starcas, driver_device, 0, ORIENTATION_FLIP_Y,
"Cinematronics", "Star Castle (prototype)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_starcas )
-GAMEL(1980, starcase, starcas, starcas, starcas, driver_device, 0, ORIENTATION_FLIP_Y,
"Cinematronics (Mottoeis license)", "Star Castle (Mottoeis)", MACHINE_IMPERFECT_SOUND |
MACHINE_SUPPORTS_SAVE, layout_starcas )
-GAMEL(1980, stellcas, starcas, starcas, starcas, driver_device, 0, ORIENTATION_FLIP_Y, "bootleg
(Elettronolo)", "Stellar Castle (Elettronolo)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE,
layout_starcas )
-GAMEL(1981, spaceftr, starcas, starcas, starcas, driver_device, 0, ORIENTATION_FLIP_Y,
"Cinematronics (Zaccaria license)", "Space Fortress (Zaccaria)", MACHINE_IMPERFECT_SOUND |
MACHINE_SUPPORTS_SAVE, layout_starcas )
-GAMEL(1981, solarq, 0, solarq, solarq, driver_device, 0, ORIENTATION_FLIP_Y ^
ORIENTATION_FLIP_X, "Cinematronics", "Solar Quest", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE,
layout_solarq )
-GAME( 1981, boxingb, 0, boxingb, boxingb, cinemat_state, boxingb, ORIENTATION_FLIP_Y,
"Cinematronics", "Boxing Bugs", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAMEL(1981, wotw, 0, wotw, wotw, driver_device, 0, ORIENTATION_FLIP_Y,
"Cinematronics", "War of the Worlds", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_wotw )
-GAME( 1981, wotwc, wotw, wotwc, wotw, driver_device, 0, ORIENTATION_FLIP_Y,
"Cinematronics", "War of the Worlds (color)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAMEL(1982, demon, 0, demon, demon, driver_device, 0, ORIENTATION_FLIP_Y,
"Rock-Ola", "Demon", MACHINE_SUPPORTS_SAVE, layout_demon )
-GAME( 1982, qb3, 0, qb3, qb3, cinemat_state, qb3, ORIENTATION_FLIP_Y,
"Rock-Ola", "QB-3 (prototype)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, circusc, 0, circusc, circusc, circusc_state, circusc, ROT90, "Konami", "Circus Charlie
(level select, set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, circusc2, circusc, circusc, circusc, circusc_state, circusc, ROT90, "Konami", "Circus Charlie
(level select, set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, circusc3, circusc, circusc, circusc, circusc_state, circusc, ROT90, "Konami", "Circus Charlie
(level select, set 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, circusc4, circusc, circusc, circusc, circusc_state, circusc, ROT90, "Konami", "Circus Charlie
(no level select)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, circuscc, circusc, circusc, circusc, circusc_state, circusc, ROT90, "Konami (Centuri license)",
"Circus Charlie (Centuri)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, circusce, circusc, circusc, circusc, circusc_state, circusc, ROT90, "Konami (Centuri license)",
"Circus Charlie (Centuri, earlier)", MACHINE_SUPPORTS_SAVE )
-GAMEL(1977, circus, 0, circus, circus, circus_state, circus, ROT0, "Exidy / Taito", "Circus /
Acrobat TV", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND, layout_circus )
-GAME( 1977, robotbwl, 0, robotbwl, robotbwl, circus_state, robotbwl, ROT0, "Exidy", "Robot Bowl",
MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
-GAMEL(1979, crash, 0, crash, crash, circus_state, crash, ROT0, "Exidy", "Crash",
MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND, layout_crash )
-GAME( 1979, ripcord, 0, ripcord, ripcord, circus_state, ripcord, ROT0, "Exidy", "Rip Cord",
MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
-GAMEL( 1989, bigrun, 0, bigrun, bigrun, cischeat_state, bigrun, ROT0, "Jaleco", "Big Run
(11th Rallye version)", MACHINE_IMPERFECT_GRAPHICS, layout_cischeat ) // there's a 13th Rallye version
(1991) (only on the SNES?)
-GAMEL( 1990, cischeat, 0, cischeat, cischeat, cischeat_state, cischeat, ROT0, "Jaleco", "Cisco
Heat", MACHINE_IMPERFECT_GRAPHICS, layout_cischeat )
-GAMEL( 1991, f1gpstar, 0, f1gpstar, f1gpstar, cischeat_state, f1gpstar, ROT0, "Jaleco", "Grand Prix
Star", MACHINE_IMPERFECT_GRAPHICS, layout_f1gpstar )
-GAMEL( 1993, f1gpstr2, 0, f1gpstr2, f1gpstar, cischeat_state, f1gpstar, ROT0, "Jaleco", "F-1 Grand
Prix Star II", MACHINE_IMPERFECT_GRAPHICS, layout_f1gpstar )
-GAME( 1985, citycon, 0, citycon, citycon, citycon_state, citycon, ROT0, "Jaleco", "City Connection
(set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, citycona, citycon, citycon, citycon, citycon_state, citycon, ROT0, "Jaleco", "City Connection
(set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, cruisin, citycon, citycon, citycon, citycon_state, citycon, ROT0, "Jaleco (Kitkorp license)",
"Cruisin", MACHINE_SUPPORTS_SAVE )
-GAME( 1979, clayshoo, 0, clayshoo, clayshoo, driver_device, 0, ROT0, "Allied Leisure", "Clay Shoot",
MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1983, cliffhgr, 0, cliffhgr, cliffhgr, cliffhgr_state, cliff, ROT0, "Stern Electronics",
"Cliff Hanger (set 1)", 0)
-GAME( 1983, cliffhgra, cliffhgr, cliffhgr, cliffhgra, cliffhgr_state, cliff, ROT0, "Stern Electronics",
"Cliff Hanger (set 2)", 0)
-GAME( 1983, cliffhgra2,cliffhgr, cliffhgr, cliffhgra, cliffhgr_state, cliff, ROT0, "Stern Electronics",
"Cliff Hanger (set 3)", 0)
-GAME( 1983, goaltogo, 0, cliffhgr, goaltogo, cliffhgr_state, cliff, ROT0, "Stern Electronics",
"Goal To Go", MACHINE_NOT_WORKING)
-GAME( 1983, cloak, 0, cloak, cloak, driver_device, 0, ROT0, "Atari", "Cloak & Dagger (rev 5)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1983, cloaksp, cloak, cloak, cloak, driver_device, 0, ROT0, "Atari", "Cloak & Dagger (Spanish)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1983, cloakfr, cloak, cloak, cloak, driver_device, 0, ROT0, "Atari", "Cloak & Dagger (French)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1983, cloakgr, cloak, cloak, cloak, driver_device, 0, ROT0, "Atari", "Cloak & Dagger (German)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1983, agentx4, cloak, cloak, cloak, driver_device, 0, ROT0, "Atari", "Agent X (prototype, rev 4)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1983, agentx3, cloak, cloak, cloak, driver_device, 0, ROT0, "Atari", "Agent X (prototype, rev 3)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1983, agentx2, cloak, cloak, cloak, driver_device, 0, ROT0, "Atari", "Agent X (prototype, rev 2)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1983, agentx1, cloak, cloak, cloak, driver_device, 0, ROT0, "Atari", "Agent X (prototype, rev 1)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1983, cloud9, 0, cloud9, cloud9, driver_device, 0, ROT0, "Atari", "Cloud 9 (prototype)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1983, firebeas, 0, cloud9, firebeas, driver_device, 0, ROT0, "Atari", "Firebeast (prototype)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1987, clowndwn, 0, clowndwn, clowndwn, driver_device, 0, ROT0, "Elwood Electronics", "Clown Roll
Down (Elwood)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1984, firebatl, 0, firebatl, firebatl, clshroad_state, firebatl, ROT90, "Taito", "Fire Battle",
MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1986, clshroad, 0, clshroad, clshroad, driver_device, 0, ROT0, "Wood Place Inc.",
"Clash-Road", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, clshroads,clshroad, clshroad, clshroad, driver_device, 0, ROT0, "Wood Place Inc. (Status
Game Corp. license)", "Clash-Road (Status license)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, clshroadd,clshroad, clshroad, clshroad, driver_device, 0, ROT0, "Wood Place Inc. (Data
East license)", "Clash-Road (Data East license)", MACHINE_SUPPORTS_SAVE )
-GAME( 2002, cmmb162, 0, cmmb, cmmb, driver_device, 0, ROT270, "Cosmodog / Team Play (Licensed from
Infogrames via Midway Games West)", "Centipede / Millipede / Missile Command / Let's Go Bowling (rev 1.62)",
MACHINE_NO_SOUND|MACHINE_NOT_WORKING )
-GAME( 1990, edrandy, 0, edrandy, edrandy, driver_device, 0, ROT0, "Data East Corporation",
"The Cliffhanger - Edward Randy (World ver 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, edrandy2, edrandy, edrandy, edrandc, driver_device, 0, ROT0, "Data East Corporation",
"The Cliffhanger - Edward Randy (World ver 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, edrandy1, edrandy, edrandy, edrandc, driver_device, 0, ROT0, "Data East Corporation",
"The Cliffhanger - Edward Randy (World ver 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, edrandyj, edrandy, edrandy, edrandc, driver_device, 0, ROT0, "Data East Corporation",
"The Cliffhanger - Edward Randy (Japan ver 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, cninja, 0, cninja, cninja, cninja_state, cninja, ROT0, "Data East Corporation",
"Caveman Ninja (World ver 4)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, cninja1, cninja, cninja, cninja, cninja_state, cninja, ROT0, "Data East Corporation",
"Caveman Ninja (World ver 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, cninjau, cninja, cninja, cninjau, cninja_state, cninja, ROT0, "Data East Corporation",
"Caveman Ninja (US ver 4)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, joemac, cninja, cninja, cninja, cninja_state, cninja, ROT0, "Data East Corporation",
"Tatakae Genshizin Joe & Mac (Japan ver 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, stoneage, cninja, stoneage, cninja, cninja_state, stoneage, ROT0, "bootleg", "Stoneage
(bootleg of Caveman Ninja)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, cninjabl, cninja, cninjabl, cninja, driver_device, 0, ROT0, "bootleg",
"Caveman Ninja (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, cninjabl2,cninja, cninjabl, cninja, driver_device, 0, ROT0, "bootleg",
"Caveman Ninja (bootleg, alt)", MACHINE_NOT_WORKING )
-GAME( 1991, robocop2, 0, robocop2, robocop2, driver_device, 0, ROT0, "Data East Corporation",
"Robocop 2 (Euro/Asia v0.10)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, robocop2u,robocop2,robocop2, robocop2, driver_device, 0, ROT0, "Data East Corporation",
"Robocop 2 (US v0.10)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, robocop2ua,robocop2,robocop2,robocop2, driver_device, 0, ROT0, "Data East Corporation",
"Robocop 2 (US v0.05)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, robocop2j,robocop2,robocop2, robocop2, driver_device, 0, ROT0, "Data East Corporation",
"Robocop 2 (Japan v0.11)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, mutantf, 0, mutantf, mutantf, cninja_state, mutantf, ROT0, "Data East Corporation",
"Mutant Fighter (World ver EM-5)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, mutantf4, mutantf, mutantf, mutantf, cninja_state, mutantf, ROT0, "Data East Corporation",
"Mutant Fighter (World ver EM-4)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, mutantf3, mutantf, mutantf, mutantf, cninja_state, mutantf, ROT0, "Data East Corporation",
"Mutant Fighter (World ver EM-3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, mutantf2, mutantf, mutantf, mutantf, cninja_state, mutantf, ROT0, "Data East Corporation",
"Mutant Fighter (World ver EM-2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, deathbrd, mutantf, mutantf, mutantf, cninja_state, mutantf, ROT0, "Data East Corporation",
"Death Brade (Japan ver JM-3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, zerotrgt, 0, zerotrgt, zerotrgt, cntsteer_state, zerotrgt, ROT0, "Data East
Corporation", "Zero Target (World, CW)",
MACHINE_IMPERFECT_GRAPHICS|MACHINE_IMPERFECT_SOUND|MACHINE_NO_COCKTAIL|MACHINE_NOT_WORKING|MACHINE_SUPPORTS_SAVE
)
-GAME( 1985, zerotrgta, zerotrgt, zerotrgt, zerotrgta, cntsteer_state, zerotrgt, ROT0, "Data East
Corporation", "Zero Target (World, CT)",
MACHINE_IMPERFECT_GRAPHICS|MACHINE_IMPERFECT_SOUND|MACHINE_NO_COCKTAIL|MACHINE_NOT_WORKING|MACHINE_SUPPORTS_SAVE
)
-GAME( 1985, gekitsui, zerotrgt, zerotrgt, zerotrgta, cntsteer_state, zerotrgt, ROT0, "Data East
Corporation", "Gekitsui Oh (Japan)",
MACHINE_IMPERFECT_GRAPHICS|MACHINE_IMPERFECT_SOUND|MACHINE_NO_COCKTAIL|MACHINE_NOT_WORKING|MACHINE_SUPPORTS_SAVE
)
-GAME( 1985, cntsteer, 0, cntsteer, cntsteer, cntsteer_state, zerotrgt, ROT270, "Data East
Corporation", "Counter Steer (Japan)",
MACHINE_IMPERFECT_GRAPHICS|MACHINE_IMPERFECT_SOUND|MACHINE_WRONG_COLORS|MACHINE_NO_COCKTAIL|MACHINE_NOT_WORKING|MACHINE_SUPPORTS_SAVE
)
-GAME( 1997, bujutsu, 0, cobra, cobra, cobra_state, bujutsu, ROT0, "Konami", "Fighting Bujutsu",
MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 1997, racjamdx, 0, cobra, cobra, cobra_state, racjamdx, ROT0, "Konami", "Racing Jam DX",
MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 198?, cocoloco, 0, cocoloco, cocoloco, driver_device, 0, ROT90, "Petaco S.A.", "Coco
Loco", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, quizmstr, 0, quizmstr, quizmstr, coinmstr_state, coinmstr, ROT0, "Loewen Spielautomaten",
"Quizmaster (German)", MACHINE_UNEMULATED_PROTECTION )
-GAME( 1989, supnudg2, 0, supnudg2, supnudg2, coinmstr_state, coinmstr, ROT0, "Coinmaster",
"Super Nudger II - P173 (Version 5.21)", MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING )
-GAME( 1990, pokeroul, 0, pokeroul, pokeroul, driver_device, 0, ROT0, "Coinmaster",
"Poker Roulette (Version 8.22)", MACHINE_NOT_WORKING )
-GAME( 1985, jpcoin, 0, jpcoin, jpcoin, driver_device, 0, ROT0, "Coinmaster",
"Joker Poker (Coinmaster set 1)", 0 )
-GAME( 1990, jpcoin2, 0, jpcoin, jpcoin, driver_device, 0, ROT0, "Coinmaster",
"Joker Poker (Coinmaster, Amusement Only)", 0 )
-GAME( 2000, colorama, 0, coinmvga, coinmvga, coinmvga_state, colorama, ROT0, "Coinmaster-Gaming,
Ltd.", "Colorama (P521, English)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_SOUND |
MACHINE_NOT_WORKING )
-GAME( 2000, coloramas, colorama, coinmvga, coinmvga, coinmvga_state, colorama, ROT0, "Coinmaster-Gaming,
Ltd.", "Colorama (P521 V13, Spanish)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_SOUND |
MACHINE_NOT_WORKING )
-GAME( 2001, cmrltv75, 0, coinmvga, coinmvga, coinmvga_state, cmrltv75, ROT90, "Coinmaster-Gaming,
Ltd.", "Coinmaster Roulette P497 V75 (Y2K, Spanish)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_SOUND |
MACHINE_NOT_WORKING )
-GAME( 2000, cmkenosp, 0, coinmvga, coinmvga, driver_device, 0, ROT90, "Coinmaster-Gaming,
Ltd.", "Coinmaster Keno (Y2K, Spanish, 2000-12-14)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_SOUND |
MACHINE_NOT_WORKING )
-GAME( 2000, cmkenospa, cmkenosp, coinmvga, coinmvga, driver_device, 0, ROT90, "Coinmaster-Gaming,
Ltd.", "Coinmaster Keno (Y2K, Spanish, 2000-12-02)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_SOUND |
MACHINE_NOT_WORKING )
-GAME( 1988, combatsc, 0, combatsc, combatsc, combatsc_state, combatsc, ROT0, "Konami", "Combat
School (joystick)", 0 )
-GAME( 1987, combatsct, combatsc, combatsc, combatsct, driver_device, 0, ROT0, "Konami", "Combat
School (trackball)", 0 )
-GAME( 1987, combatscj, combatsc, combatsc, combatsct, driver_device, 0, ROT0, "Konami", "Combat
School (Japan trackball)", 0 )
-GAME( 1987, bootcamp, combatsc, combatsc, combatsct, driver_device, 0, ROT0, "Konami", "Boot Camp
(set 1)", 0 )
-GAME( 1987, bootcampa, combatsc, combatsc, combatsct, driver_device, 0, ROT0, "Konami", "Boot Camp
(set 2)", 0 )
-GAME( 1988, combatscb, combatsc, combatscb, combatscb, driver_device, 0, ROT0, "bootleg", "Combat
School (bootleg)", MACHINE_IMPERFECT_COLORS | MACHINE_IMPERFECT_SOUND )
-GAME( 2000, comebaby, 0, comebaby, comebaby, driver_device, 0, ROT0, "ExPotato", "Come On Baby",
MACHINE_NOT_WORKING|MACHINE_NO_SOUND )
-GAME( 1985, commando, 0, commando, commando, commando_state, commando, ROT270, "Capcom", "Commando
(World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, commandou, commando, commando, commandou, commando_state,commando, ROT270, "Capcom (Data East
USA license)", "Commando (US set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, commandou2, commando, commando, commando, commando_state, commando, ROT270, "Capcom (Data East
USA license)", "Commando (US set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, commandoj, commando, commando, commando, commando_state, commando, ROT270, "Capcom", "Senjou no
Ookami", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, commandob, commando, commando, commando, commando_state, spaceinv, ROT270, "bootleg", "Commando
(bootleg set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, commandob2,commando, commando, commando, commando_state, commando, ROT270, "bootleg", "Commando
(bootleg set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, sinvasn, commando, commando, commando, commando_state, commando, ROT270, "Capcom", "Space
Invasion (Europe)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, sinvasnb, commando, commando, commando, commando_state, spaceinv, ROT270, "bootleg", "Space
Invasion (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, compgolf, 0, compgolf, compgolf, compgolf_state, compgolf, ROT0, "Data East",
"Competition Golf Final Round (revision 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, compgolfo,compgolf, compgolf, compgolf, compgolf_state, compgolf, ROT0, "Data East",
"Competition Golf Final Round (Japan, old version)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, contra, 0, contra, contra, driver_device, 0, ROT90, "Konami", "Contra (US / Asia, set
1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, contra1, contra, contra, contra, driver_device, 0, ROT90, "Konami", "Contra (US / Asia, set
2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, contrae, contra, contra, contra, driver_device, 0, ROT90, "Konami", "Contra (US / Asia, set
3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, contraj, contra, contra, contra, driver_device, 0, ROT90, "Konami", "Contra (Japan, set 1)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1987, contraj1, contra, contra, contra, driver_device, 0, ROT90, "Konami", "Contra (Japan, set 2)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1987, gryzor, contra, contra, gryzor, driver_device, 0, ROT90, "Konami", "Gryzor (set 1)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1987, gryzor1, contra, contra, gryzor, driver_device, 0, ROT90, "Konami", "Gryzor (set 2)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1987, contrab, contra, contra, contra, driver_device, 0, ROT90, "bootleg", "Contra (bootleg)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1987, contrabj, contra, contra, contra, driver_device, 0, ROT90, "bootleg", "Contra (Japan bootleg,
set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, contrabj1, contra, contra, contra, driver_device, 0, ROT90, "bootleg", "Contra (Japan bootleg,
set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, amerdart, 0, amerdart, amerdart, coolpool_state, amerdart, ROT0, "Ameri", "AmeriDarts
(set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, amerdart2, amerdart, amerdart, amerdart, coolpool_state, amerdart, ROT0, "Ameri", "AmeriDarts
(set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, amerdart3, amerdart, amerdart, amerdart, coolpool_state, amerdart, ROT0, "Ameri", "AmeriDarts
(set 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, coolpool, 0, coolpool, coolpool, coolpool_state, coolpool, ROT0, "Catalina", "Cool
Pool", 0 )
-GAME( 1993, 9ballsht, 0, 9ballsht, 9ballsht, coolpool_state, 9ballsht, ROT0, "E-Scape EnterMedia
(Bundra license)", "9-Ball Shootout (set 1)", 0 )
-GAME( 1993, 9ballsht2, 9ballsht, 9ballsht, 9ballsht, coolpool_state, 9ballsht, ROT0, "E-Scape EnterMedia
(Bundra license)", "9-Ball Shootout (set 2)", 0 )
-GAME( 1993, 9ballsht3, 9ballsht, 9ballsht, 9ballsht, coolpool_state, 9ballsht, ROT0, "E-Scape EnterMedia
(Bundra license)", "9-Ball Shootout (set 3)", 0 )
-GAME( 1993, 9ballshtc, 9ballsht, 9ballsht, 9ballsht, coolpool_state, 9ballsht, ROT0, "E-Scape EnterMedia
(Bundra license)", "9-Ball Shootout Championship", 0 )
-GAME( 1995, coolridr, 0, coolridr, coolridr, coolridr_state, coolridr, ROT0, "Sega", "Cool
Riders",MACHINE_IMPERFECT_SOUND) // region is set in test mode, this set is for Japan, USA and Export (all
regions)
-GAMEL( 1995, aquastge, 0, aquastge, aquastge, coolridr_state, aquastge, ROT0, "Sega", "Aqua
Stage",MACHINE_NOT_WORKING, layout_aquastge)
-GAME( 1985, cop01, 0, cop01, cop01, driver_device, 0, ROT0, "Nichibutsu", "Cop 01 (set
1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, cop01a, cop01, cop01, cop01, driver_device, 0, ROT0, "Nichibutsu", "Cop 01 (set
2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, mightguy, 0, mightguy, mightguy, cop01_state, mightguy, ROT270, "Nichibutsu", "Mighty Guy",
MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAMEL( 1994, cops, 0, cops, cops, cops_state, cops, ROT0, "Atari Games",
"Cops (USA)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND, layout_cops )
-GAMEL( 1994, copsuk, cops,cops, cops, cops_state, cops, ROT0, "Nova Productions / Deith
Leisure","Cops (UK)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND, layout_cops )
-GAMEL( 1994, revlatns, 0, cops, revlatns, cops_state, cops, ROT0, "Nova Productions",
"Revelations", MACHINE_NOT_WORKING | MACHINE_NO_SOUND, layout_cops )
-GAMEL( 1976, copsnrob, 0, copsnrob, copsnrob, driver_device, 0, ROT0, "Atari", "Cops'n Robbers",
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_copsnrob )
-GAME( 1981, winner81, winner82, winner81, winner81, driver_device, 0, ROT0, "Corona Co, LTD.",
"Winners Circle (81, 28*28 PCB)", MACHINE_IMPERFECT_SOUND )
-GAME( 1981, winner81b, winner82, winner82, winner82, driver_device, 0, ROT0, "Corona Co, LTD.",
"Winners Circle (81, 18*22 PCB)", 0 )
-GAME( 1982, winner82, 0, winner82, winner82, driver_device, 0, ROT0, "Corona Co, LTD.",
"Winners Circle (82)", 0 )
-GAMEL( 1991, re800ea, re800v1, re800, re800, driver_device, 0, ROT90, "Entretenimientos
GEMINIS", "Ruleta RE-800 (earlier, no attract)", 0, layout_re800 )
-GAMEL( 1991, re800v1, 0, re800, re800, driver_device, 0, ROT90, "Entretenimientos
GEMINIS", "Ruleta RE-800 (v1.0)", 0, layout_re800 )
-GAMEL( 1991, re800v3, 0, re800, re800v3, driver_device, 0, ROT90, "Entretenimientos
GEMINIS", "Ruleta RE-800 (v3.0)", MACHINE_IMPERFECT_COLORS, layout_re800 )
-GAMEL( 199?, rcirulet, 0, rcirulet, re800, driver_device, 0, ROT90, "Entretenimientos
GEMINIS", "Ruleta RCI (6-players, Spanish)", 0, layout_re800 )
-GAMEL( 1990, luckyrlt, 0, luckyrlt, luckyrlt, driver_device, 0, ROT90, "<unknown>",
"Lucky Roulette Plus (6-players, Spanish)", 0, layout_luckyrlt )
-GAME( 1979, cosmicg, 0, cosmicg, cosmicg, cosmic_state, cosmicg, ROT270, "Universal", "Cosmic
Guerilla", MACHINE_IMPERFECT_SOUND | MACHINE_NO_COCKTAIL /*| MACHINE_SUPPORTS_SAVE */)
-GAME( 1979, cosmicgi, cosmicg, cosmicg, cosmicg, cosmic_state, cosmicg, ROT270, "bootleg (Inder)", "Cosmic
Guerilla (Spanish bootleg)", MACHINE_IMPERFECT_SOUND | MACHINE_NO_COCKTAIL /*| MACHINE_SUPPORTS_SAVE */)
-GAME( 1979, cosmica, 0, cosmica, cosmica, cosmic_state, cosmica, ROT270, "Universal", "Cosmic Alien
(version II)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1979, cosmica1, cosmica, cosmica, cosmica, cosmic_state, cosmica, ROT270, "Universal", "Cosmic Alien
(first version)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1979, cosmica2, cosmica, cosmica, cosmica, cosmic_state, cosmica, ROT270, "Universal", "Cosmic Alien
(early version II?)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, nomnlnd, 0, nomnlnd, nomnlnd, cosmic_state, nomnlnd, ROT270, "Universal", "No Man's
Land", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, nomnlndg, nomnlnd, nomnlnd, nomnlndg, cosmic_state, nomnlnd, ROT270, "Universal (Gottlieb
license)", "No Man's Land (Gottlieb)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, magspot, 0, magspot, magspot, driver_device, 0, ROT270, "Universal", "Magical
Spot", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, magspot2, 0, magspot, magspot, driver_device, 0, ROT270, "Universal", "Magical
Spot II", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, panic, 0, panic, panic, cosmic_state, panic, ROT270, "Universal", "Space Panic
(version E)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, panic2, panic, panic, panic, cosmic_state, panic, ROT270, "Universal", "Space Panic
(set 2)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, panic3, panic, panic, panic, cosmic_state, panic, ROT270, "Universal", "Space Panic
(set 3)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, panich, panic, panic, panic, cosmic_state, panic, ROT270, "Universal", "Space Panic
(harder)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, panicger, panic, panic, panic, cosmic_state, panic, ROT270, "Universal (ADP Automaten
license)", "Space Panic (German)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, devzone, 0, devzone, devzone, cosmic_state, devzone, ROT270, "Universal", "Devil Zone",
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, devzone2, devzone, devzone, devzone2, cosmic_state, devzone, ROT270, "Universal", "Devil Zone
(easier)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1988, forgottnu, forgottn, cps1_10MHz, forgottn, cps_state, forgottn, ROT0, "Capcom", "Forgotten
Worlds (USA, B-Board 88621B-2, Rev. C)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, forgottnu1, forgottn, cps1_10MHz, forgottn, cps_state, forgottn, ROT0, "Capcom", "Forgotten
Worlds (USA, B-Board 88618B-2, Rev. C)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, forgottnua, forgottn, cps1_10MHz, forgottn, cps_state, forgottn, ROT0, "Capcom", "Forgotten
Worlds (USA, B-Board 88618B-2, Rev. A)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, forgottnuaa, forgottn, cps1_10MHz, forgottn, cps_state, forgottn, ROT0, "Capcom", "Forgotten
Worlds (USA, B-Board 88618B-2, Rev. AA)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, lostwrld, forgottn, cps1_10MHz, forgottn, cps_state, forgottn, ROT0, "Capcom", "Lost
Worlds (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, lostwrldo, forgottn, cps1_10MHz, forgottn, cps_state, forgottn, ROT0, "Capcom", "Lost
Worlds (Japan Old Ver.)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, strider, 0, cps1_10MHz, strider, cps_state, cps1, ROT0, "Capcom", "Strider
(USA, B-Board 89624B-2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, striderua, strider, cps1_10MHz, stridrua, cps_state, cps1, ROT0, "Capcom", "Strider
(USA, B-Board 89624B-3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, striderj, strider, cps1_10MHz, strider, cps_state, cps1, ROT0, "Capcom", "Strider
Hiryu (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, dynwarj, dynwar, cps1_10MHz, dynwar, cps_state, cps1, ROT0, "Capcom", "Tenchi wo
Kurau (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, willowu, willow, cps1_10MHz, willow, cps_state, cps1, ROT0, "Capcom", "Willow
(USA)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, willowj, willow, cps1_10MHz, willow, cps_state, cps1, ROT0, "Capcom", "Willow
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, unsquad, 0, cps1_10MHz, unsquad, cps_state, cps1, ROT0, "Capcom / Daipro",
"U.N. Squadron (USA)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, area88, unsquad, cps1_10MHz, unsquad, cps_state, cps1, ROT0, "Capcom / Daipro",
"Area 88 (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, ffight, 0, cps1_10MHz, ffight, cps_state, cps1, ROT0, "Capcom", "Final
Fight (World, set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, ffighta, ffight, cps1_10MHz, ffight, cps_state, cps1, ROT0, "Capcom", "Final
Fight (World, set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, ffightu, ffight, cps1_10MHz, ffight, cps_state, cps1, ROT0, "Capcom", "Final
Fight (USA, set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, ffightu1, ffight, cps1_10MHz, ffight, cps_state, cps1, ROT0, "Capcom", "Final
Fight (USA, set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, ffightua, ffight, cps1_10MHz, ffight, cps_state, cps1, ROT0, "Capcom", "Final
Fight (USA 900112)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, ffightub, ffight, cps1_10MHz, ffight, cps_state, cps1, ROT0, "Capcom", "Final
Fight (USA 900424)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, ffightuc, ffight, cps1_10MHz, ffight, cps_state, cps1, ROT0, "Capcom", "Final
Fight (USA 900613)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, ffightj, ffight, cps1_10MHz, ffight, cps_state, cps1, ROT0, "Capcom", "Final
Fight (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, ffightj1, ffight, cps1_10MHz, ffight, cps_state, cps1, ROT0, "Capcom", "Final
Fight (Japan 900112)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, ffightj2, ffight, cps1_10MHz, ffight, cps_state, cps1, ROT0, "Capcom", "Final
Fight (Japan 900305)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, ffightj3, ffight, cps1_10MHz, ffight, cps_state, cps1, ROT0, "Capcom", "Final
Fight (Japan 900613)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, ffightjh, ffight, cps1_10MHz, ffight, cps_state, cps1, ROT0, "bootleg", "Street
Smart / Final Fight (Japan, hack)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, 1941r1, 1941, cps1_10MHz, 1941, cps_state, cps1, ROT270, "Capcom", "1941:
Counter Attack (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, 1941u, 1941, cps1_10MHz, 1941, cps_state, cps1, ROT270, "Capcom", "1941:
Counter Attack (USA 900227)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, 1941j, 1941, cps1_10MHz, 1941, cps_state, cps1, ROT270, "Capcom", "1941:
Counter Attack (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, mercsu, mercs, cps1_10MHz, mercs, cps_state, cps1, ROT270, "Capcom", "Mercs
(USA 900608)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, mercsur1, mercs, cps1_10MHz, mercs, cps_state, cps1, ROT270, "Capcom", "Mercs
(USA 900302)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, mercsj, mercs, cps1_10MHz, mercs, cps_state, cps1, ROT270, "Capcom", "Senjou no
Ookami II (Japan 900302)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, chikij, mtwins, cps1_10MHz, mtwins, cps_state, cps1, ROT0, "Capcom", "Chiki
Chiki Boys (Japan 900619)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, cawingu, cawing, cps1_10MHz, cawing, cps_state, cps1, ROT0, "Capcom", "Carrier
Air Wing (USA 901012)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, cawingj, cawing, cps1_10MHz, cawing, cps_state, cps1, ROT0, "Capcom", "U.S. Navy
(Japan 901012)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, nemoj, nemo, cps1_10MHz, nemo, cps_state, cps1, ROT0, "Capcom", "Nemo
(Japan 901120)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, sf2ua, sf2, cps1_10MHz, sf2, cps_state, cps1, ROT0, "Capcom", "Street
Fighter II: The World Warrior (USA 910206)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, sf2ub, sf2, cps1_10MHz, sf2, cps_state, cps1, ROT0, "Capcom", "Street
Fighter II: The World Warrior (USA 910214)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, sf2uc, sf2, cps1_10MHz, sf2, cps_state, cps1, ROT0, "Capcom", "Street
Fighter II: The World Warrior (USA 910306)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, sf2ud, sf2, cps1_10MHz, sf2, cps_state, cps1, ROT0, "Capcom", "Street
Fighter II: The World Warrior (USA 910318)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, sf2ue, sf2, cps1_10MHz, sf2, cps_state, sf2ee, ROT0, "Capcom", "Street
Fighter II: The World Warrior (USA 910228)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, sf2uf, sf2, cps1_10MHz, sf2, cps_state, cps1, ROT0, "Capcom", "Street
Fighter II: The World Warrior (USA 910411)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, sf2ug, sf2, cps1_10MHz, sf2, cps_state, cps1, ROT0, "Capcom", "Street
Fighter II: The World Warrior (USA 910522, Rev. G)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, sf2ui, sf2, cps1_10MHz, sf2, cps_state, cps1, ROT0, "Capcom", "Street
Fighter II: The World Warrior (USA 910522, Rev. I)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, sf2uk, sf2, cps1_10MHz, sf2, cps_state, cps1, ROT0, "Capcom", "Street
Fighter II: The World Warrior (USA 911101)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, sf2j, sf2, cps1_10MHz, sf2j, cps_state, cps1, ROT0, "Capcom", "Street
Fighter II: The World Warrior (Japan 911210)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, sf2ja, sf2, cps1_10MHz, sf2j, cps_state, cps1, ROT0, "Capcom", "Street
Fighter II: The World Warrior (Japan 910214)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, sf2jc, sf2, cps1_10MHz, sf2j, cps_state, cps1, ROT0, "Capcom", "Street
Fighter II: The World Warrior (Japan 910306)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, sf2jf, sf2, cps1_10MHz, sf2j, cps_state, cps1, ROT0, "Capcom", "Street
Fighter II: The World Warrior (Japan 910411)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, sf2jh, sf2, cps1_10MHz, sf2j, cps_state, cps1, ROT0, "Capcom", "Street
Fighter II: The World Warrior (Japan 910522)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, sf2jl, sf2, cps1_10MHz, sf2j, cps_state, cps1, ROT0, "Capcom", "Street
Fighter II: The World Warrior (Japan 920312)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, sf2rk, sf2, cps1_10MHz, sf2hack, cps_state, sf2hack, ROT0, "bootleg", "Street
Fighter II: The World Warrior (RK, bootleg)", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE ) // 920211 (pcb)
-GAME( 1991, 3wondersu, 3wonders, cps1_10MHz, 3wonders, cps_state, cps1, ROT0, "Capcom", "Three
Wonders (USA 910520)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, wonder3, 3wonders, cps1_10MHz, 3wonders, cps_state, cps1, ROT0, "Capcom", "Wonder 3
(Japan 910520)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, kodu, kod, cps1_10MHz, kod, cps_state, cps1, ROT0, "Capcom", "The King
of Dragons (USA 910910)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, kodj, kod, cps1_10MHz, kod, cps_state, cps1, ROT0, "Capcom", "The King
of Dragons (Japan 910805, B-Board 90629B-3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, kodja, kod, cps1_10MHz, kod, cps_state, cps1, ROT0, "Capcom", "The King
of Dragons (Japan 910805, B-Board 89625B-1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, captcommu, captcomm, cps1_10MHz, captcomm, cps_state, cps1, ROT0, "Capcom", "Captain
Commando (USA 910928)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, captcommj, captcomm, cps1_10MHz, captcomm, cps_state, cps1, ROT0, "Capcom", "Captain
Commando (Japan 911202)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, captcommjr1, captcomm, cps1_10MHz, captcomm, cps_state, cps1, ROT0, "Capcom", "Captain
Commando (Japan 910928)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, knightsu, knights, cps1_10MHz, knights, cps_state, cps1, ROT0, "Capcom", "Knights
of the Round (USA 911127)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, knightsj, knights, cps1_10MHz, knights, cps_state, cps1, ROT0, "Capcom", "Knights
of the Round (Japan 911127, B-Board 91634B-2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, knightsja, knights, cps1_10MHz, knights, cps_state, cps1, ROT0, "Capcom", "Knights
of the Round (Japan 911127, B-Board 89625B-1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, sf2ceua, sf2ce, cps1_12MHz, sf2, cps_state, cps1, ROT0, "Capcom", "Street
Fighter II': Champion Edition (USA 920313)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, sf2ceub, sf2ce, cps1_12MHz, sf2, cps_state, cps1, ROT0, "Capcom", "Street
Fighter II': Champion Edition (USA 920513)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, sf2ceuc, sf2ce, cps1_12MHz, sf2, cps_state, cps1, ROT0, "Capcom", "Street
Fighter II': Champion Edition (USA 920803)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, sf2ceja, sf2ce, cps1_12MHz, sf2, cps_state, cps1, ROT0, "Capcom", "Street
Fighter II': Champion Edition (Japan 920322)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, sf2cejb, sf2ce, cps1_12MHz, sf2, cps_state, cps1, ROT0, "Capcom", "Street
Fighter II': Champion Edition (Japan 920513)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, sf2cejc, sf2ce, cps1_12MHz, sf2, cps_state, cps1, ROT0, "Capcom", "Street
Fighter II': Champion Edition (Japan 920803)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, sf2bhh, sf2ce, cps1_12MHz, sf2, cps_state, sf2rb, ROT0, "bootleg", "Street
Fighter II': Champion Edition (Hung Hsi, bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, sf2m10, sf2ce, sf2m10, sf2hack, cps_state, cps1, ROT0, "bootleg", "Street
Fighter II': Champion Edition (M10, bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, cworld2j, 0, cps1_12MHz, cworld2j, cps_state, cps1, ROT0, "Capcom", "Adventure
Quiz Capcom World 2 (Japan 920611)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, cworld2ja, cworld2j, cps1_12MHz, cworld2j, cps_state, cps1, ROT0, "Capcom", "Adventure
Quiz Capcom World 2 (Japan 920611, B-Board 90629B-3, no battery)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, cworld2jb, cworld2j, cps1_12MHz, cworld2j, cps_state, cps1, ROT0, "Capcom", "Adventure
Quiz Capcom World 2 (Japan 920611, B-Board 91634B-2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, varthu, varth, cps1_12MHz, varth, cps_state, cps1, ROT270, "Capcom (Romstar
license)", "Varth: Operation Thunderstorm (USA 920612)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, varthj, varth, cps1_12MHz, varth, cps_state, cps1, ROT270, "Capcom", "Varth:
Operation Thunderstorm (Japan 920714)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, varthjr, varth, cps1_12MHz, varth, cps_state, cps1, ROT270, "Capcom", "Varth:
Operation Thunderstorm (Japan Resale Ver. 920714)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, qadjr, qad, cps1_12MHz, qadjr, cps_state, cps1, ROT0, "Capcom", "Quiz &
Dragons: Capcom Quiz Game (Japan Resale Ver. 940921)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, wofj, wof, qsound, wof, cps_state, wof, ROT0, "Capcom", "Tenchi wo
Kurau II: Sekiheki no Tatakai (Japan 921031)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, sf2hfu, sf2hf, cps1_12MHz, sf2, cps_state, cps1, ROT0, "Capcom", "Street
Fighter II': Hyper Fighting (USA 921209)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, sf2hfj, sf2hf, cps1_12MHz, sf2j, cps_state, cps1, ROT0, "Capcom", "Street
Fighter II' Turbo: Hyper Fighting (Japan 921209)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, dinou, dino, qsound, dino, cps_state, dino, ROT0, "Capcom", "Cadillacs
and Dinosaurs (USA 930201)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, dinoj, dino, qsound, dino, cps_state, dino, ROT0, "Capcom",
"Cadillacs: Kyouryuu Shin Seiki (Japan 930201)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, punisheru, punisher, qsound, punisher, cps_state, punisher, ROT0, "Capcom", "The
Punisher (USA 930422)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, punisherh, punisher, qsound, punisher, cps_state, punisher, ROT0, "Capcom", "The
Punisher (Hispanic 930422)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, punisherj, punisher, qsound, punisher, cps_state, punisher, ROT0, "Capcom", "The
Punisher (Japan 930422)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, slammastu, slammast, qsound, slammast, cps_state, slammast, ROT0, "Capcom", "Saturday
Night Slam Masters (USA 930713)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, mbomberj, slammast, qsound, slammast, cps_state, slammast, ROT0, "Capcom", "Muscle
Bomber: The Body Explosion (Japan 930713)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, mbombrdj, mbombrd, qsound, slammast, cps_state, slammast, ROT0, "Capcom", "Muscle
Bomber Duo: Heat Up Warriors (Japan 931206)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, pnickj, 0, cps1_12MHz, pnickj, cps_state, cps1, ROT0, "Compile (Capcom
license)", "Pnickies (Japan 940608)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, qtono2j, 0, cps1_12MHz, qtono2j, cps_state, cps1, ROT0, "Capcom", "Quiz
Tonosama no Yabou 2: Zenkoku-ban (Japan 950123)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, megaman, 0, cps1_12MHz, megaman, cps_state, cps1, ROT0, "Capcom", "Mega Man:
The Power Battle (CPS1, USA 951006)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, megamana, megaman, cps1_12MHz, megaman, cps_state, cps1, ROT0, "Capcom", "Mega Man:
The Power Battle (CPS1, Asia 951006)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, rockmanj, megaman, cps1_12MHz, rockmanj, cps_state, cps1, ROT0, "Capcom", "Rockman:
The Power Battle (CPS1, Japan 950922)", MACHINE_SUPPORTS_SAVE )
-GAME( 2000, ganbare, 0, ganbare, ganbare, cps_state, ganbare, ROT0, "Capcom", "Ganbare!
Marine Kun (Japan 2K0411)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, pang3, 0, pang3, pang3, cps_state, pang3, ROT0, "Mitchell", "Pang! 3
(Euro 950601)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, pang3r1, pang3, pang3, pang3, cps_state, pang3, ROT0, "Mitchell", "Pang! 3
(Euro 950511)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, pang3j, pang3, pang3, pang3, cps_state, pang3, ROT0, "Mitchell", "Pang!
3: Kaitou Tachi no Karei na Gogo (Japan 950511)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, ssf2, 0, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Super Street
Fighter II: The New Challengers (World 931005)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, ssf2r1, ssf2, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Super Street
Fighter II: The New Challengers (World 930911)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, ssf2u, ssf2, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Super Street
Fighter II: The New Challengers (USA 930911)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, ssf2a, ssf2, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Super Street
Fighter II: The New Challengers (Asia 931005)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, ssf2ar1, ssf2, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Super Street
Fighter II: The New Challengers (Asia 930914)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, ssf2j, ssf2, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Super Street
Fighter II: The New Challengers (Japan 931005)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, ssf2jr1, ssf2, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Super Street
Fighter II: The New Challengers (Japan 930911)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, ssf2jr2, ssf2, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Super Street
Fighter II: The New Challengers (Japan 930910)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, ssf2h, ssf2, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Super Street
Fighter II: The New Challengers (Hispanic 930911)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, ecofghtr, 0, cps2, ecofghtr, cps_state, ecofghtr, ROT0, "Capcom", "Eco Fighters
(World 931203)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, ecofghtru, ecofghtr, cps2, ecofghtr, cps_state, ecofghtr, ROT0, "Capcom", "Eco Fighters (USA
940215)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, ecofghtru1, ecofghtr, cps2, ecofghtr, cps_state, ecofghtr, ROT0, "Capcom", "Eco Fighters (USA
931203)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, uecology, ecofghtr, cps2, ecofghtr, cps_state, ecofghtr, ROT0, "Capcom", "Ultimate Ecology
(Japan 931203)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, ecofghtra, ecofghtr, cps2, ecofghtr, cps_state, ecofghtr, ROT0, "Capcom", "Eco Fighters
(Asia 931203)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, ecofghtrh, ecofghtr, cps2, ecofghtr, cps_state, ecofghtr, ROT0, "Capcom", "Eco Fighters
(Hispanic 931203)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, ddtod, 0, cps2, cps2_4p4b, cps_state, cps2, ROT0, "Capcom", "Dungeons &
Dragons: Tower of Doom (Euro 940412)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, ddtodr1, ddtod, cps2, cps2_4p4b, cps_state, cps2, ROT0, "Capcom", "Dungeons &
Dragons: Tower of Doom (Euro 940113)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, ddtodu, ddtod, cps2, cps2_4p4b, cps_state, cps2, ROT0, "Capcom", "Dungeons &
Dragons: Tower of Doom (USA 940125)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, ddtodur1, ddtod, cps2, cps2_4p4b, cps_state, cps2, ROT0, "Capcom", "Dungeons &
Dragons: Tower of Doom (USA 940113)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, ddtodj, ddtod, cps2, cps2_4p4b, cps_state, cps2, ROT0, "Capcom", "Dungeons &
Dragons: Tower of Doom (Japan 940412)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, ddtodjr1, ddtod, cps2, cps2_4p4b, cps_state, cps2, ROT0, "Capcom", "Dungeons &
Dragons: Tower of Doom (Japan 940125)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, ddtodjr2, ddtod, cps2, cps2_4p4b, cps_state, cps2, ROT0, "Capcom", "Dungeons &
Dragons: Tower of Doom (Japan 940113)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, ddtoda, ddtod, cps2, cps2_4p4b, cps_state, cps2, ROT0, "Capcom", "Dungeons &
Dragons: Tower of Doom (Asia 940412)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, ddtodar1, ddtod, cps2, cps2_4p4b, cps_state, cps2, ROT0, "Capcom", "Dungeons &
Dragons: Tower of Doom (Asia 940113)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, ddtodh, ddtod, cps2, cps2_4p4b, cps_state, cps2, ROT0, "Capcom", "Dungeons &
Dragons: Tower of Doom (Hispanic 940412)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, ddtodhr1, ddtod, cps2, cps2_4p4b, cps_state, cps2, ROT0, "Capcom", "Dungeons &
Dragons: Tower of Doom (Hispanic 940125)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, ddtodhr2, ddtod, cps2, cps2_4p4b, cps_state, cps2, ROT0, "Capcom", "Dungeons &
Dragons: Tower of Doom (Hispanic 940113)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, ssf2t, 0, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Super Street
Fighter II Turbo (World 940223)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, ssf2ta, ssf2t, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Super Street
Fighter II Turbo (Asia 940223)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, ssf2th, ssf2t, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Super Street
Fighter II Turbo (Hispanic 940223)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, ssf2tu, ssf2t, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Super Street
Fighter II Turbo (USA 940323)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, ssf2tur1, ssf2t, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Super Street
Fighter II Turbo (USA 940223)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, ssf2xj, ssf2t, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Super Street
Fighter II X: Grand Master Challenge (Japan 940223)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, ssf2xjr, ssf2t, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Super Street
Fighter II X: Grand Master Challenge (Japan 940223 rent version)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, avsp, 0, cps2, cps2_3p3b, cps_state, cps2, ROT0, "Capcom", "Alien vs.
Predator (Euro 940520)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, avspu, avsp, cps2, cps2_3p3b, cps_state, cps2, ROT0, "Capcom", "Alien vs.
Predator (USA 940520)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, avspj, avsp, cps2, cps2_3p3b, cps_state, cps2, ROT0, "Capcom", "Alien vs.
Predator (Japan 940520)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, avspa, avsp, cps2, cps2_3p3b, cps_state, cps2, ROT0, "Capcom", "Alien vs.
Predator (Asia 940520)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, avsph, avsp, cps2, cps2_3p3b, cps_state, cps2, ROT0, "Capcom", "Alien vs.
Predator (Hispanic 940520)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, dstlk, 0, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Darkstalkers: The
Night Warriors (Euro 940705)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, dstlku, dstlk, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Darkstalkers: The
Night Warriors (USA 940818)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, dstlkur1, dstlk, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Darkstalkers: The
Night Warriors (USA 940705)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, dstlka, dstlk, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Darkstalkers: The
Night Warriors (Asia 940705)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, dstlkh, dstlk, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Darkstalkers: The
Night Warriors (Hispanic 940818)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, vampja, dstlk, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Vampire: The
Night Warriors (Japan 940705 alt)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, vampjr1, dstlk, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Vampire: The
Night Warriors (Japan 940630)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, ringdest, 0, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Ring of
Destruction: Slammasters II (Euro 940902)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, ringdesta, ringdest, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Ring of
Destruction: Slammasters II (Asia 940831)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, ringdesth, ringdest, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Ring of
Destruction: Slammasters II (Hispanic 940902)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, smbomb, ringdest, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Super Muscle
Bomber: The International Blowout (Japan 940831)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, smbombr1, ringdest, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Super Muscle
Bomber: The International Blowout (Japan 940808)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, armwar, 0, cps2, cps2_3p3b, cps_state, cps2, ROT0, "Capcom", "Armored Warriors
(Euro 941024)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, armwarr1, armwar, cps2, cps2_3p3b, cps_state, cps2, ROT0, "Capcom", "Armored Warriors
(Euro 941011)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, armwaru, armwar, cps2, cps2_3p3b, cps_state, cps2, ROT0, "Capcom", "Armored Warriors
(USA 941024)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, armwaru1, armwar, cps2, cps2_3p3b, cps_state, cps2, ROT0, "Capcom", "Armored Warriors
(USA 940920)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, pgear, armwar, cps2, cps2_3p3b, cps_state, cps2, ROT0, "Capcom", "Powered Gear:
Strategic Variant Armor Equipment (Japan 941024)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, pgearr1, armwar, cps2, cps2_3p3b, cps_state, cps2, ROT0, "Capcom", "Powered Gear:
Strategic Variant Armor Equipment (Japan 940916)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, armwara, armwar, cps2, cps2_3p3b, cps_state, cps2, ROT0, "Capcom", "Armored Warriors
(Asia 941024)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, armwarar1, armwar, cps2, cps2_3p3b, cps_state, cps2, ROT0, "Capcom", "Armored Warriors
(Asia 940920)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, xmcota, 0, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "X-Men: Children
of the Atom (Euro 950331)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, xmcotar1, xmcota, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "X-Men: Children
of the Atom (Euro 950105)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, xmcotau, xmcota, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "X-Men: Children
of the Atom (USA 950105)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, xmcotah, xmcota, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "X-Men: Children
of the Atom (Hispanic 950331)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, xmcotahr1, xmcota, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "X-Men: Children
of the Atom (Hispanic 950105)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, xmcotaj, xmcota, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "X-Men: Children
of the Atom (Japan 950105)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, xmcotaj1, xmcota, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "X-Men: Children
of the Atom (Japan 941222)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, xmcotaj2, xmcota, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "X-Men: Children
of the Atom (Japan 941219)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, xmcotaj3, xmcota, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "X-Men: Children
of the Atom (Japan 941217)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, xmcotajr, xmcota, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "X-Men: Children
of the Atom (Japan 941208 rent version)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, xmcotaa, xmcota, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "X-Men: Children
of the Atom (Asia 950105)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, xmcotaar1, xmcota, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "X-Men: Children
of the Atom (Asia 941217)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, nwarr, 0, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Night Warriors:
Darkstalkers' Revenge (Euro 950316)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, nwarru, nwarr, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Night Warriors:
Darkstalkers' Revenge (USA 950406)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, nwarrh, nwarr, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Night Warriors:
Darkstalkers' Revenge (Hispanic 950403)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, nwarrb, nwarr, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Night Warriors:
Darkstalkers' Revenge (Brazil 950403)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, nwarra, nwarr, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Night Warriors:
Darkstalkers' Revenge (Asia 950302)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, vhuntj, nwarr, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Vampire Hunter:
Darkstalkers' Revenge (Japan 950316)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, vhuntjr1s, nwarr, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Vampire Hunter:
Darkstalkers' Revenge (Japan 950307 stop version)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, vhuntjr1, nwarr, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Vampire Hunter:
Darkstalkers' Revenge (Japan 950307)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, vhuntjr2, nwarr, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Vampire Hunter:
Darkstalkers' Revenge (Japan 950302)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, cybots, 0, cps2, cybots, cps_state, cps2, ROT0, "Capcom", "Cyberbots:
Fullmetal Madness (Euro 950424)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, cybotsu, cybots, cps2, cybots, cps_state, cps2, ROT0, "Capcom", "Cyberbots:
Fullmetal Madness (USA 950424)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, cybotsj, cybots, cps2, cybots, cps_state, cps2, ROT0, "Capcom", "Cyberbots:
Fullmetal Madness (Japan 950420)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, sfa, 0, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Street Fighter
Alpha: Warriors' Dreams (Euro 950727)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, sfar1, sfa, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Street Fighter
Alpha: Warriors' Dreams (Euro 950718)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, sfar2, sfa, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Street Fighter
Alpha: Warriors' Dreams (Euro 950627)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, sfar3, sfa, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Street Fighter
Alpha: Warriors' Dreams (Euro 950605)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, sfau, sfa, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Street Fighter
Alpha: Warriors' Dreams (USA 950627)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, sfza, sfa, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Street Fighter
Zero (Asia 950627)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, sfzar1, sfa, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Street Fighter
Zero (Asia 950605)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, sfzj, sfa, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Street Fighter
Zero (Japan 950727)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, sfzjr1, sfa, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Street Fighter
Zero (Japan 950627)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, sfzjr2, sfa, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Street Fighter
Zero (Japan 950605)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, sfzh, sfa, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Street Fighter
Zero (Hispanic 950718)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, sfzhr1, sfa, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Street Fighter
Zero (Hispanic 950627)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, sfzb, sfa, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Street Fighter
Zero (Brazil 951109)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, sfzbr1, sfa, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Street Fighter
Zero (Brazil 950727)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, mmancp2u, megaman, cps2, cps2_2p3b, cps_state, cps2, ROT0, "Capcom", "Mega Man: The
Power Battle (CPS2, USA 951006, SAMPLE Version)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, mmancp2ur1, megaman, cps2, cps2_2p3b, cps_state, cps2, ROT0, "Capcom", "Mega Man: The
Power Battle (CPS2, USA 950926, SAMPLE Version)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, rmancp2j, megaman, cps2, cps2_2p3b, cps_state, cps2, ROT0, "Capcom", "Rockman: The
Power Battle (CPS2, Japan 950922)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, msh, 0, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Marvel Super
Heroes (Euro 951024)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, mshu, msh, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Marvel Super
Heroes (USA 951024)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, mshj, msh, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Marvel Super
Heroes (Japan 951117)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, mshjr1, msh, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Marvel Super
Heroes (Japan 951024)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, msha, msh, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Marvel Super
Heroes (Asia 951024)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, mshh, msh, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Marvel Super
Heroes (Hispanic 951117)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, mshb, msh, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Marvel Super
Heroes (Brazil 951117)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, 19xx, 0, cps2, cps2_2p2b, cps_state, cps2, ROT270, "Capcom", "19XX: The War
Against Destiny (USA 951207)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, 19xxa, 19xx, cps2, cps2_2p2b, cps_state, cps2, ROT270, "Capcom", "19XX: The War
Against Destiny (Asia 960104)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, 19xxar1, 19xx, cps2, cps2_2p2b, cps_state, cps2, ROT270, "Capcom", "19XX: The War
Against Destiny (Asia 951207)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, 19xxj, 19xx, cps2, cps2_2p2b, cps_state, cps2, ROT270, "Capcom", "19XX: The War
Against Destiny (Japan 960104, yellow case)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, 19xxjr1, 19xx, cps2, cps2_2p2b, cps_state, cps2, ROT270, "Capcom", "19XX: The War
Against Destiny (Japan 951225)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, 19xxjr2, 19xx, cps2, cps2_2p2b, cps_state, cps2, ROT270, "Capcom", "19XX: The War
Against Destiny (Japan 951207)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, 19xxh, 19xx, cps2, cps2_2p2b, cps_state, cps2, ROT270, "Capcom", "19XX: The War
Against Destiny (Hispanic 951218)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, 19xxb, 19xx, cps2, cps2_2p2b, cps_state, cps2, ROT270, "Capcom", "19XX: The War
Against Destiny (Brazil 951218)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, ddsom, 0, cps2, cps2_4p4b, cps_state, cps2, ROT0, "Capcom", "Dungeons &
Dragons: Shadow over Mystara (Euro 960619)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, ddsomr1, ddsom, cps2, cps2_4p4b, cps_state, cps2, ROT0, "Capcom", "Dungeons &
Dragons: Shadow over Mystara (Euro 960223)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, ddsomr2, ddsom, cps2, cps2_4p4b, cps_state, cps2, ROT0, "Capcom", "Dungeons &
Dragons: Shadow over Mystara (Euro 960209)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, ddsomr3, ddsom, cps2, cps2_4p4b, cps_state, cps2, ROT0, "Capcom", "Dungeons &
Dragons: Shadow over Mystara (Euro 960208)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, ddsomu, ddsom, cps2, cps2_4p4b, cps_state, cps2, ROT0, "Capcom", "Dungeons &
Dragons: Shadow over Mystara (USA 960619)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, ddsomur1, ddsom, cps2, cps2_4p4b, cps_state, cps2, ROT0, "Capcom", "Dungeons &
Dragons: Shadow over Mystara (USA 960209)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, ddsomj, ddsom, cps2, cps2_4p4b, cps_state, cps2, ROT0, "Capcom", "Dungeons &
Dragons: Shadow over Mystara (Japan 960619)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, ddsomjr1, ddsom, cps2, cps2_4p4b, cps_state, cps2, ROT0, "Capcom", "Dungeons &
Dragons: Shadow over Mystara (Japan 960206)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, ddsoma, ddsom, cps2, cps2_4p4b, cps_state, cps2, ROT0, "Capcom", "Dungeons &
Dragons: Shadow over Mystara (Asia 960619)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, ddsomar1, ddsom, cps2, cps2_4p4b, cps_state, cps2, ROT0, "Capcom", "Dungeons &
Dragons: Shadow over Mystara (Asia 960208)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, ddsomh, ddsom, cps2, cps2_4p4b, cps_state, cps2, ROT0, "Capcom", "Dungeons &
Dragons: Shadow over Mystara (Hispanic 960223)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, ddsomb, ddsom, cps2, cps2_4p4b, cps_state, cps2, ROT0, "Capcom", "Dungeons &
Dragons: Shadow over Mystara (Brazil 960223)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, sfa2, 0, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Street Fighter
Alpha 2 (Euro 960229)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, sfa2u, sfa2, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Street Fighter
Alpha 2 (USA 960430)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, sfa2ur1, sfa2, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Street Fighter
Alpha 2 (USA 960306)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, sfz2j, sfa2, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Street Fighter
Zero 2 (Japan 960430)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, sfz2jr1, sfa2, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Street Fighter
Zero 2 (Japan 960227)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, sfz2a, sfa2, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Street Fighter
Zero 2 (Asia 960227)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, sfz2b, sfa2, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Street Fighter
Zero 2 (Brazil 960531)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, sfz2br1, sfa2, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Street Fighter
Zero 2 (Brazil 960304)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, sfz2h, sfa2, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Street Fighter
Zero 2 (Hispanic 960304)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, sfz2n, sfa2, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Street Fighter
Zero 2 (Oceania 960229)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, sfz2al, 0, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Street Fighter
Zero 2 Alpha (Asia 960826)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, sfz2alj, sfz2al, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Street Fighter
Zero 2 Alpha (Japan 960805)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, sfz2alh, sfz2al, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Street Fighter
Zero 2 Alpha (Hispanic 960813)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, sfz2alb, sfz2al, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Street Fighter
Zero 2 Alpha (Brazil 960813)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, spf2t, 0, cps2, cps2_2p2b, cps_state, cps2, ROT0, "Capcom", "Super Puzzle
Fighter II Turbo (Euro 960529)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, spf2tu, spf2t, cps2, cps2_2p2b, cps_state, cps2, ROT0, "Capcom", "Super Puzzle
Fighter II Turbo (USA 960620)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, spf2xj, spf2t, cps2, cps2_2p2b, cps_state, cps2, ROT0, "Capcom", "Super Puzzle
Fighter II X (Japan 960531)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, spf2ta, spf2t, cps2, cps2_2p2b, cps_state, cps2, ROT0, "Capcom", "Super Puzzle
Fighter II Turbo (Asia 960529)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, spf2th, spf2t, cps2, cps2_2p2b, cps_state, cps2, ROT0, "Capcom", "Super Puzzle
Fighter II Turbo (Hispanic 960531)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, megaman2, 0, cps2, cps2_2p3b, cps_state, cps2, ROT0, "Capcom", "Mega Man 2: The
Power Fighters (USA 960708)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, megaman2a, megaman2, cps2, cps2_2p3b, cps_state, cps2, ROT0, "Capcom", "Mega Man 2: The
Power Fighters (Asia 960708)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, rockman2j, megaman2, cps2, cps2_2p3b, cps_state, cps2, ROT0, "Capcom", "Rockman 2: The
Power Fighters (Japan 960708)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, megaman2h, megaman2, cps2, cps2_2p3b, cps_state, cps2, ROT0, "Capcom", "Mega Man 2: The
Power Fighters (Hispanic 960712)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, qndream, 0, cps2, qndream, cps_state, cps2, ROT0, "Capcom", "Quiz Nanairo
Dreams: Nijiirochou no Kiseki (Japan 960826)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, xmvsf, 0, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "X-Men Vs. Street
Fighter (Euro 961004)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, xmvsfr1, xmvsf, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "X-Men Vs. Street
Fighter (Euro 960910)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, xmvsfu, xmvsf, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "X-Men Vs. Street
Fighter (USA 961023)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, xmvsfur1, xmvsf, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "X-Men Vs. Street
Fighter (USA 961004)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, xmvsfur2, xmvsf, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "X-Men Vs. Street
Fighter (USA 960910)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, xmvsfj, xmvsf, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "X-Men Vs. Street
Fighter (Japan 961004)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, xmvsfjr1, xmvsf, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "X-Men Vs. Street
Fighter (Japan 960910)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, xmvsfjr2, xmvsf, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "X-Men Vs. Street
Fighter (Japan 960909)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, xmvsfa, xmvsf, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "X-Men Vs. Street
Fighter (Asia 961023)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, xmvsfar1, xmvsf, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "X-Men Vs. Street
Fighter (Asia 961004)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, xmvsfar2, xmvsf, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "X-Men Vs. Street
Fighter (Asia 960919)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, xmvsfar3, xmvsf, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "X-Men Vs. Street
Fighter (Asia 960910)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, xmvsfh, xmvsf, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "X-Men Vs. Street
Fighter (Hispanic 961004)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, xmvsfb, xmvsf, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "X-Men Vs. Street
Fighter (Brazil 961023)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, batcir, 0, cps2, cps2_4p2b, cps_state, cps2, ROT0, "Capcom", "Battle Circuit
(Euro 970319)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, batcira, batcir, cps2, cps2_4p2b, cps_state, cps2, ROT0, "Capcom", "Battle Circuit
(Asia 970319)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, batcirj, batcir, cps2, cps2_4p2b, cps_state, cps2, ROT0, "Capcom", "Battle Circuit
(Japan 970319)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, vsav, 0, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Vampire Savior:
The Lord of Vampire (Euro 970519)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, vsavu, vsav, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Vampire Savior:
The Lord of Vampire (USA 970519)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, vsavj, vsav, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Vampire Savior:
The Lord of Vampire (Japan 970519)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, vsava, vsav, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Vampire Savior:
The Lord of Vampire (Asia 970519)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, vsavh, vsav, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Vampire Savior:
The Lord of Vampire (Hispanic 970519)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, mshvsf, 0, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Marvel Super
Heroes Vs. Street Fighter (Euro 970625)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, mshvsfu, mshvsf, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Marvel Super
Heroes Vs. Street Fighter (USA 970827)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, mshvsfu1, mshvsf, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Marvel Super
Heroes Vs. Street Fighter (USA 970625)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, mshvsfj, mshvsf, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Marvel Super
Heroes Vs. Street Fighter (Japan 970707)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, mshvsfj1, mshvsf, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Marvel Super
Heroes Vs. Street Fighter (Japan 970702)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, mshvsfj2, mshvsf, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Marvel Super
Heroes Vs. Street Fighter (Japan 970625)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, mshvsfh, mshvsf, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Marvel Super
Heroes Vs. Street Fighter (Hispanic 970625)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, mshvsfa, mshvsf, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Marvel Super
Heroes Vs. Street Fighter (Asia 970625)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, mshvsfa1, mshvsf, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Marvel Super
Heroes Vs. Street Fighter (Asia 970620)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, mshvsfb, mshvsf, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Marvel Super
Heroes Vs. Street Fighter (Brazil 970827)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, mshvsfb1, mshvsf, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Marvel Super
Heroes Vs. Street Fighter (Brazil 970625)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, csclub, 0, cps2, cps2_2p3b, cps_state, cps2, ROT0, "Capcom", "Capcom Sports
Club (Euro 971017)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, csclub1, csclub, cps2, cps2_2p3b, cps_state, cps2, ROT0, "Capcom", "Capcom Sports
Club (Euro 970722)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, cscluba, csclub, cps2, cps2_2p3b, cps_state, cps2, ROT0, "Capcom", "Capcom Sports
Club (Asia 970722)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, csclubj, csclub, cps2, cps2_2p3b, cps_state, cps2, ROT0, "Capcom", "Capcom Sports
Club (Japan 970722)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, csclubjy, csclub, cps2, cps2_2p3b, cps_state, cps2, ROT0, "Capcom", "Capcom Sports
Club (Japan 970722, yellow case)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, csclubh, csclub, cps2, cps2_2p3b, cps_state, cps2, ROT0, "Capcom", "Capcom Sports
Club (Hispanic 970722)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, sgemf, 0, cps2, cps2_2p3b, cps_state, cps2, ROT0, "Capcom", "Super Gem Fighter
Mini Mix (USA 970904)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, pfghtj, sgemf, cps2, cps2_2p3b, cps_state, cps2, ROT0, "Capcom", "Pocket Fighter
(Japan 970904)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, sgemfa, sgemf, cps2, cps2_2p3b, cps_state, cps2, ROT0, "Capcom", "Super Gem
Fighter: Mini Mix (Asia 970904)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, sgemfh, sgemf, cps2, cps2_2p3b, cps_state, cps2, ROT0, "Capcom", "Super Gem
Fighter: Mini Mix (Hispanic 970904)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, vhunt2, 0, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Vampire Hunter 2:
Darkstalkers Revenge (Japan 970929)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, vhunt2r1, vhunt2, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Vampire Hunter 2:
Darkstalkers Revenge (Japan 970913)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, vsav2, 0, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Vampire Savior 2:
The Lord of Vampire (Japan 970913)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, mvsc, 0, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Marvel Vs.
Capcom: Clash of Super Heroes (Euro 980123)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, mvscr1, mvsc, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Marvel Vs.
Capcom: Clash of Super Heroes (Euro 980112)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, mvscu, mvsc, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Marvel Vs.
Capcom: Clash of Super Heroes (USA 980123)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, mvscur1, mvsc, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Marvel Vs.
Capcom: Clash of Super Heroes (USA 971222)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, mvscj, mvsc, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Marvel Vs.
Capcom: Clash of Super Heroes (Japan 980123)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, mvscjr1, mvsc, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Marvel Vs.
Capcom: Clash of Super Heroes (Japan 980112)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, mvscjsing, mvsc, cps2, cps2_2p6b, cps_state, singbrd, ROT0, "Capcom", "Marvel Vs.
Capcom: Clash of Super Heroes (Japan 980123) (Single PCB)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, mvsca, mvsc, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Marvel Vs.
Capcom: Clash of Super Heroes (Asia 980123)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, mvscar1, mvsc, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Marvel Vs.
Capcom: Clash of Super Heroes (Asia 980112)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, mvsch, mvsc, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Marvel Vs.
Capcom: Clash of Super Heroes (Hispanic 980123)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, mvscb, mvsc, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Marvel Vs.
Capcom: Clash of Super Heroes (Brazil 980123)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, sfa3, 0, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Street Fighter
Alpha 3 (Euro 980904)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, sfa3u, sfa3, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Street Fighter
Alpha 3 (USA 980904)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, sfa3ur1, sfa3, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Street Fighter
Alpha 3 (USA 980629)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, sfa3us, sfa3, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Street Fighter
Alpha 3 (USA 980616, SAMPLE Version)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, sfa3h, sfa3, cps2, cps2_2p6bt, cps_state,cps2, ROT0, "Capcom", "Street Fighter
Alpha 3 (Hispanic 980904)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, sfa3hr1, sfa3, cps2, cps2_2p6bt, cps_state,cps2, ROT0, "Capcom", "Street Fighter
Alpha 3 (Hispanic 980629)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, sfa3b, sfa3, cps2, cps2_2p6bt, cps_state,cps2, ROT0, "Capcom", "Street Fighter
Alpha 3 (Brazil 980629)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, sfz3j, sfa3, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Street Fighter
Zero 3 (Japan 980904)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, sfz3jr1, sfa3, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Street Fighter
Zero 3 (Japan 980727)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, sfz3jr2, sfa3, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Street Fighter
Zero 3 (Japan 980629)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, sfz3a, sfa3, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Street Fighter
Zero 3 (Asia 980904)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, sfz3ar1, sfa3, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Street Fighter
Zero 3 (Asia 980701)", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, jyangoku, 0, cps2, cps2_1p2b, cps_state, cps2, ROT0, "Capcom", "Jyangokushi: Haoh
no Saihai (Japan 990527)", MACHINE_SUPPORTS_SAVE )
-GAME( 2004, hsf2, 0, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Hyper Street
Fighter II: The Anniversary Edition (USA 040202)", MACHINE_SUPPORTS_SAVE )
-GAME( 2004, hsf2a, hsf2, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Hyper Street
Fighter II: The Anniversary Edition (Asia 040202)", MACHINE_SUPPORTS_SAVE )
-GAME( 2004, hsf2j, hsf2, cps2, cps2_2p6b, cps_state, cps2, ROT0, "Capcom", "Hyper Street
Fighter II: The Anniversary Edition (Japan 031222)", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, gigawing, 0, cps2, cps2_2p2b, cps_state, cps2, ROT0, "Takumi (Capcom license)",
"Giga Wing (USA 990222)", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, gigawingj, gigawing, cps2, cps2_2p2b, cps_state, cps2, ROT0, "Takumi (Capcom license)",
"Giga Wing (Japan 990223)", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, gigawinga, gigawing, cps2, cps2_2p2b, cps_state, cps2, ROT0, "Takumi (Capcom license)",
"Giga Wing (Asia 990222)", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, gigawingh, gigawing, cps2, cps2_2p2b, cps_state, cps2, ROT0, "Takumi (Capcom license)",
"Giga Wing (Hispanic 990222)", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, gigawingb, gigawing, cps2, cps2_2p2b, cps_state, cps2, ROT0, "Takumi (Capcom license)",
"Giga Wing (Brazil 990222)", MACHINE_SUPPORTS_SAVE )
-GAME( 2000, mmatrix, 0, cps2, cps2_2p1b, cps_state, cps2, ROT0, "Takumi (Capcom license)",
"Mars Matrix: Hyper Solid Shooting (USA 000412)", MACHINE_SUPPORTS_SAVE )
-GAME( 2000, mmatrixj, mmatrix, cps2, cps2_2p1b, cps_state, cps2, ROT0, "Takumi (Capcom license)",
"Mars Matrix: Hyper Solid Shooting (Japan 000412)", MACHINE_SUPPORTS_SAVE )
-GAME( 2000, mpang, 0, cps2, cps2_2p1b, cps_state, cps2, ROT0, "Mitchell (Capcom license)",
"Mighty! Pang (Euro 001010)", MACHINE_SUPPORTS_SAVE )
-GAME( 2000, mpangr1, mpang, cps2, cps2_2p1b, cps_state, cps2, ROT0, "Mitchell (Capcom license)",
"Mighty! Pang (Euro 000925)", MACHINE_SUPPORTS_SAVE )
-GAME( 2000, mpangu, mpang, cps2, cps2_2p1b, cps_state, cps2, ROT0, "Mitchell (Capcom license)",
"Mighty! Pang (USA 001010)", MACHINE_SUPPORTS_SAVE )
-GAME( 2000, mpangj, mpang, cps2, cps2_2p1b, cps_state, cps2, ROT0, "Mitchell (Capcom license)",
"Mighty! Pang (Japan 001011)", MACHINE_SUPPORTS_SAVE )
-GAME( 2001, pzloop2, 0, cps2, pzloop2, cps_state, pzloop2, ROT0, "Mitchell (Capcom license)",
"Puzz Loop 2 (Euro 010302)", MACHINE_SUPPORTS_SAVE )
-GAME( 2001, pzloop2j, pzloop2, cps2, pzloop2, cps_state, pzloop2, ROT0, "Mitchell (Capcom license)",
"Puzz Loop 2 (Japan 010226)", MACHINE_SUPPORTS_SAVE )
-GAME( 2001, pzloop2jr1, pzloop2, cps2, pzloop2, cps_state, pzloop2, ROT0, "Mitchell (Capcom license)",
"Puzz Loop 2 (Japan 010205)", MACHINE_SUPPORTS_SAVE )
-GAME( 2001, choko, 0, cps2, choko, cps_state, cps2, ROT0, "Mitchell (Capcom license)",
"Janpai Puzzle Choukou (Japan 010820)", MACHINE_SUPPORTS_SAVE )
-GAME( 2000, dimahoo, 0, cps2, cps2_2p3b, cps_state, cps2, ROT270, "Eighting / Raizing (Capcom
license)", "Dimahoo (Euro 000121)", MACHINE_SUPPORTS_SAVE )
-GAME( 2000, dimahoou, dimahoo, cps2, cps2_2p3b, cps_state, cps2, ROT270, "Eighting / Raizing (Capcom
license)", "Dimahoo (USA 000121)", MACHINE_SUPPORTS_SAVE )
-GAME( 2000, gmahou, dimahoo, cps2, cps2_2p3b, cps_state, cps2, ROT270, "Eighting / Raizing (Capcom
license)", "Great Mahou Daisakusen (Japan 000121)", MACHINE_SUPPORTS_SAVE )
-GAME( 2000, 1944, 0, cps2, cps2_2p2b, cps_state, cps2, ROT0, "Eighting / Raizing (Capcom
license)", "1944: The Loop Master (USA 000620)", MACHINE_SUPPORTS_SAVE )
-GAME( 2000, 1944j, 1944, cps2, cps2_2p2b, cps_state, cps2, ROT0, "Eighting / Raizing (Capcom
license)", "1944: The Loop Master (Japan 000620)", MACHINE_SUPPORTS_SAVE )
-GAME( 2001, progear, 0, cps2, cps2_2p3b, cps_state, cps2, ROT0, "Cave (Capcom license)",
"Progear (USA 010117)", MACHINE_SUPPORTS_SAVE )
-GAME( 2001, progearj, progear, cps2, cps2_2p3b, cps_state, cps2, ROT0, "Cave (Capcom license)",
"Progear no Arashi (Japan 010117)", MACHINE_SUPPORTS_SAVE )
-GAME( 2001, progeara, progear, cps2, cps2_2p3b, cps_state, cps2, ROT0, "Cave (Capcom license)",
"Progear (Asia 010117)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, ddtodd, ddtod, dead_cps2, cps2_4p4b, cps_state, cps2, ROT0, "bootleg", "Dungeons &
Dragons: Tower of Doom (Euro 940412 Phoenix Edition) (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, ecofghtrd,ecofghtr, dead_cps2, ecofghtr, cps_state, ecofghtr, ROT0, "bootleg", "Eco Fighters
(World 931203 Phoenix Edition) (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, ssf2ud, ssf2, dead_cps2, cps2_2p6b, cps_state, cps2, ROT0, "bootleg", "Super Street
Fighter II: The New Challengers (USA 930911 Phoenix Edition) (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, ssf2tbd, ssf2, dead_cps2, cps2_2p6b, cps_state, ssf2tb, ROT0, "bootleg", "Super Street
Fighter II: The Tournament Battle (World 931119 Phoenix Edition) (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, armwar1d, armwar, dead_cps2, cps2_3p3b, cps_state, cps2, ROT0, "bootleg", "Armored
Warriors (Euro 941011 Phoenix Edition) (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, avspd, avsp, dead_cps2, cps2_3p3b, cps_state, cps2, ROT0, "bootleg", "Alien vs.
Predator (Euro 940520 Phoenix Edition) (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, dstlku1d, dstlk, dead_cps2, cps2_2p6b, cps_state, cps2, ROT0, "bootleg", "Darkstalkers:
The Night Warriors (USA 940705 Phoenix Edition) (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, ringdstd, ringdest, dead_cps2, cps2_2p6b, cps_state, cps2, ROT0, "bootleg", "Ring of
Destruction: Slammasters II (Euro 940902 Phoenix Edition) (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, ssf2tad, ssf2t, dead_cps2, cps2_2p6b, cps_state, cps2, ROT0, "bootleg", "Super Street
Fighter II Turbo (Asia 940223 Phoenix Edition) (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, ssf2xjd, ssf2t, dead_cps2, cps2_2p6b, cps_state, cps2, ROT0, "bootleg", "Super Street
Fighter II X: Grand Master Challenge (Japan 940223 Phoenix Edition) (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, xmcotar1d,xmcota, dead_cps2, cps2_2p6b, cps_state, cps2, ROT0, "bootleg", "X-Men:
Children of the Atom (Euro 950105 Phoenix Edition) (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, mshud, msh, dead_cps2, cps2_2p6b, cps_state, cps2, ROT0, "bootleg", "Marvel Super
Heroes (US 951024 Phoenix Edition) (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, cybotsud, cybots, dead_cps2, cybots, cps_state, cps2, ROT0, "bootleg", "Cyberbots:
Fullmetal Madness (USA 950424 Phoenix Edition) (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, cybotsjd, cybots, dead_cps2, cybots, cps_state, cps2, ROT0, "bootleg", "Cyberbots:
Fullmetal Madness (Japan 950424) (decrypted bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, nwarrud, nwarr, dead_cps2, cps2_2p6b, cps_state, cps2, ROT0, "bootleg", "Night
Warriors: Darkstalkers' Revenge (USA 950406 Phoenix Edition) (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, sfad, sfa, dead_cps2, cps2_2p6b, cps_state, cps2, ROT0, "bootleg", "Street Fighter
Alpha: Warriors' Dreams (Euro 950727 Phoenix Edition) (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, 19xxd, 19xx, dead_cps2, cps2_2p2b, cps_state, cps2, ROT270, "bootleg", "19XX: The War
Against Destiny (USA 951207 Phoenix Edition) (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, ddsomud, ddsom, dead_cps2, cps2_4p4b, cps_state, cps2, ROT0, "bootleg", "Dungeons &
Dragons: Shadow over Mystara (USA 960619 Phoenix Edition) (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, megamn2d, megaman2, dead_cps2, cps2_2p3b, cps_state, cps2, ROT0, "bootleg", "Mega Man 2:
The Power Fighters (USA 960708 Phoenix Edition) (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, sfz2ad, sfa2, dead_cps2, cps2_2p6b, cps_state, cps2, ROT0, "bootleg", "Street Fighter
Zero 2 (Asia 960227 Phoenix Edition) (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, sfz2jd, sfa2, dead_cps2, cps2_2p6b, cps_state, cps2, ROT0, "bootleg", "Street Fighter
Zero 2 (Japan 960227 Phoenix Edition) (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, spf2td, spf2t, dead_cps2, cps2_2p2b, cps_state, cps2, ROT0, "bootleg", "Super Puzzle
Fighter II Turbo (USA 960620 Phoenix Edition) (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, spf2xjd, spf2t, dead_cps2, cps2_2p2b, cps_state, cps2, ROT0, "bootleg", "Super Puzzle
Fighter II X (Japan 960531 Phoenix Edition) (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, sfz2ald, sfz2al, dead_cps2, cps2_2p6b, cps_state, cps2, ROT0, "bootleg", "Street Fighter
Zero 2 Alpha (Asia 960826 Phoenix Edition) (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, xmvsfu1d, xmvsf, dead_cps2, cps2_2p6b, cps_state, cps2, ROT0, "bootleg", "X-Men Vs.
Street Fighter (USA 961004 Phoenix Edition) (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, batcird, batcir, dead_cps2, cps2_4p2b, cps_state, cps2, ROT0, "bootleg", "Battle Circuit
(Euro 970319 Phoenix Edition) (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, csclub1d, csclub, dead_cps2, cps2_2p3b, cps_state, cps2, ROT0, "bootleg", "Capcom Sports
Club (Euro 970722 Phoenix Edition) (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, mshvsfu1d,mshvsf, dead_cps2, cps2_2p6b, cps_state, cps2, ROT0, "bootleg", "Marvel Super
Heroes Vs. Street Fighter (USA 970625 Phoenix Edition) (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, sgemfd, sgemf, dead_cps2, cps2_2p3b, cps_state, cps2, ROT0, "bootleg", "Super Gem
Fighter Mini Mix (USA 970904 Phoenix Edition) (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, vsavd, vsav, dead_cps2, cps2_2p6b, cps_state, cps2, ROT0, "bootleg", "Vampire
Savior: The Lord of Vampire (Euro 970519 Phoenix Edition) (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, vhunt2d, vhunt2, dead_cps2, cps2_2p6b, cps_state, cps2, ROT0, "bootleg", "Vampire Hunter
2: Darkstalkers Revenge (Japan 970913 Phoenix Edition) (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, vsav2d, vsav2, dead_cps2, cps2_2p6b, cps_state, cps2, ROT0, "bootleg", "Vampire Savior
2: The Lord of Vampire (Japan 970913 Phoenix Edition) (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, mvscud, mvsc, dead_cps2, cps2_2p6b, cps_state, cps2, ROT0, "bootleg", "Marvel Vs.
Capcom: Clash of Super Heroes (USA 980123 Phoenix Edition) (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, sfa3ud, sfa3, dead_cps2, cps2_2p6b, cps_state, cps2, ROT0, "bootleg", "Street Fighter
Alpha 3 (USA 980904 Phoenix Edition) (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, sfz3jr2d, sfa3, dead_cps2, cps2_2p6b, cps_state, cps2, ROT0, "bootleg", "Street Fighter
Zero 3 (Japan 980629 Phoenix Edition) (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, gigawingd, gigawing,dead_cps2, cps2_2p2b, cps_state, cps2, ROT0, "bootleg", "Giga Wing (USA
990222 Phoenix Edition) (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, gigawingjd,gigawing,dead_cps2, cps2_2p2b, cps_state, cps2, ROT0, "bootleg", "Giga Wing
(Japan 990223 Phoenix Edition) (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 2000, 1944d, 1944, dead_cps2, cps2_2p2b, cps_state, cps2, ROT0, "bootleg", "1944: The Loop
Master (USA 000620 Phoenix Edition) (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 2000, dimahoud, dimahoo, dead_cps2, cps2_2p3b, cps_state, cps2, ROT270, "bootleg", "Dimahoo (USA
000121 Phoenix Edition) (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 2000, mmatrixd, mmatrix, dead_cps2, cps2_2p1b, cps_state, cps2, ROT0, "bootleg", "Mars Matrix:
Hyper Solid Shooting (USA 000412 Phoenix Edition) (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 2001, progearud, progear, dead_cps2, cps2_2p3b, cps_state, cps2, ROT0, "bootleg", "Progear (USA
010117 Phoenix Edition) (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 2001, progearjd, progear, dead_cps2, cps2_2p3b, cps_state, cps2, ROT0, "bootleg", "Progear no
Arashi (Japan 010117 Phoenix Edition) (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 2004, hsf2d, hsf2, dead_cps2, cps2_2p6b, cps_state, cps2, ROT0, "bootleg", "Hyper Street
Fighter II: The Anniversary Edition (Asia 040202 Phoenix Edition) (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, redearth, 0, redearth, cps3_re, cps3_state, redearth, ROT0, "Capcom", "Red Earth (Euro
961121)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, warzard, redearth, redearth, cps3_re, cps3_state, redearth, ROT0, "Capcom", "Warzard (Japan
961121)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, redearthr1,redearth, redearth, cps3_re, cps3_state, redearth, ROT0, "Capcom", "Red Earth (Euro
961023)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, warzardr1, redearth, redearth, cps3_re, cps3_state, redearth, ROT0, "Capcom", "Warzard (Japan
961023)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, sfiii, 0, sfiii, cps3, cps3_state, sfiii, ROT0, "Capcom", "Street Fighter
III: New Generation (Euro 970204)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, sfiiiu, sfiii, sfiii, cps3, cps3_state, sfiii, ROT0, "Capcom", "Street Fighter
III: New Generation (USA 970204)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, sfiiia, sfiii, sfiii, cps3, cps3_state, sfiii, ROT0, "Capcom", "Street Fighter
III: New Generation (Asia 970204)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, sfiiij, sfiii, sfiii, cps3, cps3_state, sfiii, ROT0, "Capcom", "Street Fighter
III: New Generation (Japan 970204)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, sfiiih, sfiii, sfiii, cps3, cps3_state, sfiii, ROT0, "Capcom", "Street Fighter
III: New Generation (Hispanic 970204)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, sfiiin, sfiii, sfiii, cps3, cps3_state, sfiii, ROT0, "Capcom", "Street Fighter
III: New Generation (Asia 970204, NO CD, bios set 1)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, sfiiina, sfiii, sfiii, cps3, cps3_state, sfiii, ROT0, "Capcom", "Street Fighter
III: New Generation (Asia 970204, NO CD, bios set 2)", MACHINE_IMPERFECT_GRAPHICS )
-GAMEL(1997, sfiii2j, sfiii2, sfiii2, cps3, cps3_state, sfiii2, ROT0, "Capcom", "Street Fighter
III 2nd Impact: Giant Attack (Japan 970930)", MACHINE_IMPERFECT_GRAPHICS, layout_sfiii2 )
-GAMEL(1997, sfiii2n, sfiii2, sfiii2, cps3, cps3_state, sfiii2, ROT0, "Capcom", "Street Fighter
III 2nd Impact: Giant Attack (Asia 970930, NO CD)", MACHINE_IMPERFECT_GRAPHICS, layout_sfiii2 )
-GAME( 1998, jojo, 0, jojo, cps3_jojo, cps3_state, jojo, ROT0, "Capcom", "JoJo's Venture
(USA 990128)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1998, jojoj, jojo, jojo, cps3_jojo, cps3_state, jojo, ROT0, "Capcom", "JoJo no Kimyou
na Bouken (Japan 990128)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1998, jojon, jojo, jojo, cps3_jojo, cps3_state, jojo, ROT0, "Capcom", "JoJo's Venture
(Asia 990128, NO CD)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1998, jojor1, jojo, jojo, cps3_jojo, cps3_state, jojo, ROT0, "Capcom", "JoJo's Venture
(USA 990108)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1998, jojojr1, jojo, jojo, cps3_jojo, cps3_state, jojo, ROT0, "Capcom", "JoJo no Kimyou
na Bouken (Japan 990108)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1998, jojonr1, jojo, jojo, cps3_jojo, cps3_state, jojo, ROT0, "Capcom", "JoJo's Venture
(Asia 990108, NO CD)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1998, jojor2, jojo, jojo, cps3_jojo, cps3_state, jojo, ROT0, "Capcom", "JoJo's Venture
(USA 981202)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1998, jojojr2, jojo, jojo, cps3_jojo, cps3_state, jojo, ROT0, "Capcom", "JoJo no Kimyou
na Bouken (Japan 981202)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1998, jojonr2, jojo, jojo, cps3_jojo, cps3_state, jojo, ROT0, "Capcom", "JoJo's Venture
(Asia 981202, NO CD)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1999, sfiii3, 0, sfiii3, cps3, cps3_state, sfiii3, ROT0, "Capcom", "Street Fighter
III 3rd Strike: Fight for the Future (Euro 990608)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1999, sfiii3u, sfiii3, sfiii3, cps3, cps3_state, sfiii3, ROT0, "Capcom", "Street Fighter
III 3rd Strike: Fight for the Future (USA 990608)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1999, sfiii3n, sfiii3, sfiii3, cps3, cps3_state, sfiii3, ROT0, "Capcom", "Street Fighter
III 3rd Strike: Fight for the Future (Japan 990608, NO CD)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1999, sfiii3r1, sfiii3, sfiii3, cps3, cps3_state, sfiii3, ROT0, "Capcom", "Street Fighter
III 3rd Strike: Fight for the Future (Euro 990512)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1999, sfiii3ur1, sfiii3, sfiii3, cps3, cps3_state, sfiii3, ROT0, "Capcom", "Street Fighter
III 3rd Strike: Fight for the Future (USA 990512)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1999, sfiii3nr1, sfiii3, sfiii3, cps3, cps3_state, sfiii3, ROT0, "Capcom", "Street Fighter
III 3rd Strike: Fight for the Future (Japan 990512, NO CD)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1999, jojoba, 0, jojoba, cps3_jojo, cps3_state, jojoba, ROT0, "Capcom", "JoJo no Kimyou
na Bouken: Mirai e no Isan (Japan 990927)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1999, jojoban, jojoba, jojoba, cps3_jojo, cps3_state, jojoba, ROT0, "Capcom", "JoJo no Kimyou
na Bouken: Mirai e no Isan (Japan 990927, NO CD)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1999, jojobane, jojoba, jojoba, cps3_jojo, cps3_state, jojoba, ROT0, "Capcom", "JoJo's Bizarre
Adventure (Euro 990927, NO CD)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1999, jojobar1, jojoba, jojoba, cps3_jojo, cps3_state, jojoba, ROT0, "Capcom", "JoJo no Kimyou
na Bouken: Mirai e no Isan (Japan 990913)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1999, jojobanr1, jojoba, jojoba, cps3_jojo, cps3_state, jojoba, ROT0, "Capcom", "JoJo no Kimyou
na Bouken: Mirai e no Isan (Japan 990913, NO CD)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1999, jojobaner1,jojoba, jojoba, cps3_jojo, cps3_state, jojoba, ROT0, "Capcom", "JoJo's Bizarre
Adventure (Euro 990913, NO CD)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1999, cps3boot, 0, sfiii3, cps3_jojo, cps3_state, cps3boot, ROT0, "bootleg", "CPS3
Multi-game bootleg for HD6417095 type SH2 (V4)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1999, cps3boota, cps3boot, sfiii3, cps3_jojo, cps3_state, sfiii2, ROT0, "bootleg", "CPS3
Multi-game bootleg for dead security cart (V5)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1999, cps3booto, cps3boot, sfiii3, cps3_jojo, cps3_state, cps3boot, ROT0, "bootleg", "CPS3
Multi-game bootleg for HD6417095 type SH2 (older)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1999, cps3bootao, cps3boot, sfiii3, cps3_jojo, cps3_state, sfiii2, ROT0, "bootleg", "CPS3
Multi-game bootleg for dead security cart (older)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1999, cps3booto2, cps3boot, sfiii3, cps3_jojo, cps3_state, cps3boot, ROT0, "bootleg", "CPS3
Multi-game bootleg for HD6417095 type SH2 (oldest) (New Generation, 3rd Strike, JoJo's Venture, JoJo's
Bizarre Adventure and Red Earth only)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1999, cps3bootao2, cps3boot, sfiii3, cps3_jojo, cps3_state, sfiii2, ROT0, "bootleg", "CPS3
Multi-game bootleg for dead security cart (oldest) (New Generation, 2nd Impact and 3rd Strike only)",
MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1999, cps3bs32, cps3boot, sfiii3, cps3_jojo, cps3_state, cps3boot, ROT0, "bootleg", "Street
Fighter III 2nd Impact: Giant Attack (USA 970930, bootleg for HD6417095 type SH2, V3)",
MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1980, crbaloon, 0, crbaloon, crbaloon, driver_device, 0, ROT90, "Taito Corporation", "Crazy
Balloon (set 1)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, crbaloon2,crbaloon, crbaloon, crbaloon, driver_device, 0, ROT90, "Taito Corporation", "Crazy
Balloon (set 2)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, crgolf, 0, crgolf, crgolf, driver_device, 0, ROT0, "Nasco Japan", "Crowns Golf
(834-5419-04)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, crgolfa, crgolf, crgolf, crgolf, driver_device, 0, ROT0, "Nasco Japan", "Crowns Golf
(834-5419-03)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, crgolfb, crgolf, crgolf, crgolf, driver_device, 0, ROT0, "Nasco Japan", "Crowns Golf
(set 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, crgolfc, crgolf, crgolf, crgolf, driver_device, 0, ROT0, "Nasco Japan", "Champion
Golf", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, crgolfbt, crgolf, crgolf, crgolf, driver_device, 0, ROT0, "bootleg", "Champion Golf
(bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, crgolfhi, 0, crgolfhi, crgolf, crgolf_state, crgolfhi, ROT0, "Nasco Japan", "Crowns Golf
in Hawaii" , MACHINE_SUPPORTS_SAVE )
-GAME( 1989, crimfght, 0, crimfght, crimfght, driver_device, 0, ROT0, "Konami", "Crime Fighters (US 4
players)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, crimfght2, crimfght, crimfght, crimfghtj, driver_device,0, ROT0, "Konami", "Crime Fighters
(World 2 Players)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, crimfghtj, crimfght, crimfght, crimfghtj, driver_device,0, ROT0, "Konami", "Crime Fighters
(Japan 2 Players)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, crospang, 0, crospang, crospang, crospang_state, crospang, ROT0, "F2 System", "Cross Pang",
MACHINE_SUPPORTS_SAVE )
-GAME( 199?, heuksun, 0, crospang, heuksun, crospang_state, crospang, ROT0, "Oksan / F2 System", "Heuk Sun
Baek Sa (Korea)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, bestri, 0, bestri, bestri, crospang_state, crospang, ROT0, "F2 System", "Bestri (Korea)",
MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1993, crshrace, 0, crshrace, crshrace, crshrace_state, crshrace, ROT270, "Video System Co.",
"Lethal Crash Race (set 1)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1993, crshrace2, crshrace, crshrace, crshrace2, crshrace_state, crshrace2, ROT270, "Video System Co.",
"Lethal Crash Race (set 2)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 2001, crysbios, 0, crystal, crystal, driver_device, 0, ROT0, "BrezzaSoft",
"Crystal System BIOS", MACHINE_IS_BIOS_ROOT )
-GAME( 2001, crysking, crysbios, crystal, crystal, crystal_state, crysking, ROT0, "BrezzaSoft",
"The Crystal of Kings", 0 )
-GAME( 2001, evosocc, crysbios, crystal, crystal, crystal_state, evosocc, ROT0, "Evoga",
"Evolution Soccer", 0 )
-GAME( 2003, topbladv, crysbios, crystal, crystal, crystal_state, topbladv, ROT0, "SonoKong / Expotato",
"Top Blade V", 0 )
-GAME( 2001, donghaer, 0, crystal, crystal, crystal_state, donghaer, ROT0, "Danbi",
"Donggul Donggul Haerong", MACHINE_NOT_WORKING )
-GAME( 2009, trivrus, 0, trivrus, trivrus, driver_device, 0, ROT0, "AGT",
"Trivia R Us (v1.07)", 0 )
-GAME( 2004, psattack, 0, crystal, crystal, crystal_state, psattack, ROT0, "Uniana", "P's Attack",
MACHINE_IS_SKELETON )
-GAME( 200?, ddz, 0, crystal, crystal, driver_device, 0, ROT0, "IGS?", "Dou Di Zhu", MACHINE_IS_SKELETON )
-GAME( 1987, cshootere, cshooter, airraid, airraid, cshooter_state, cshootere, ROT270, "Seibu Kaihatsu
(J.K.H. license)", "Cross Shooter (encrypted)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING )
-GAME( 1987, airraid, cshooter, airraid, airraid, cshooter_state, cshootere, ROT270, "Seibu Kaihatsu",
"Air Raid (encrypted)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING )
-GAME( 1995, csplayh1, 0, csplayh5, csplayh5, csplayh5_state, csplayh1, ROT0, "Sphinx/AV
Japan/Astro System Japan", "Super CD Dai8dan Mahjong Hanafuda Cosplay Tengoku (Japan)", MACHINE_NOT_WORKING
)
-GAME( 1984, cswat, 0, cswat, cswat, driver_device, 0, ROT0, "Namco", "Cosmoswat", MACHINE_SUPPORTS_SAVE |
MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_WRONG_COLORS |
MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1983, cubeqst, 0, cubeqst, cubeqst, driver_device, 0, ROT0, "Simutrek", "Cube Quest
(01/04/84)", 0 )
-GAME( 1983, cubeqsta, cubeqst, cubeqst, cubeqst, driver_device, 0, ROT0, "Simutrek", "Cube Quest
(12/30/83)", 0 )
-GAME( 1993, cubo, 0, cubo, cubo, cubo_state, cubo, ROT0, "Commodore", "Cubo BIOS",
MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_IS_BIOS_ROOT )
-GAME( 1995, cndypuzl, cubo, cubo, cndypuzl, cubo_state, cndypuzl, ROT0, "CD Express", "Candy Puzzle (v1.0)",
MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1995, haremchl, cubo, cubo, haremchl, cubo_state, haremchl, ROT0, "CD Express", "Harem Challenge",
MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1995, lsrquiz2, cubo, cubo, lsrquiz2, cubo_state, lsrquiz2, ROT0, "CD Express", "Laser Quiz 2 Italy
(v1.0)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1995, lasstixx, cubo, cubo, lasstixx, cubo_state, lasstixx, ROT0, "CD Express", "Laser Strixx 2",
MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1995, mgnumber, cubo, cubo, mgnumber, cubo_state, mgnumber, ROT0, "CD Express", "Magic Number",
MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1996, mgprem11, cubo, cubo, mgprem11, cubo_state, mgprem11, ROT0, "CD Express", "Magic Premium
(v1.1)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1999, odeontw2, cubo, cubo, odeontw2, cubo_state, cubo, ROT0, "CD Express", "Odeon Twister 2
(v202.19)", MACHINE_NOT_WORKING )
-GAME( 1994, cultures, 0, cultures, cultures, driver_device, 0, ROT0, "Face", "Jibun wo Migaku Culture School
Mahjong Hen", MACHINE_SUPPORTS_SAVE )
-GAME( 2004, mushisam, 0, cv1k, cv1k, cv1k_state, mushisam, ROT270, "Cave (AMI license)",
"Mushihime-Sama (2004/10/12.MASTER VER.)", 0 )
-GAME( 2004, mushisama, mushisam, cv1k, cv1k, cv1k_state, ibara, ROT270, "Cave (AMI license)",
"Mushihime-Sama (2004/10/12 MASTER VER.)", 0 )
-GAME( 2004, mushisamb, mushisam, cv1k, cv1k, cv1k_state, mushisam, ROT270, "Cave (AMI license)",
"Mushihime-Sama (2004/10/12 MASTER VER)", 0 )
-GAME( 2005, ibara, 0, cv1k, cv1k, cv1k_state, ibara, ROT270, "Cave (AMI license)", "Ibara
(2005/03/22 MASTER VER..)", 0 )
-GAME( 2006, ibarablk, 0, cv1k, cv1k, cv1k_state, pinkswts, ROT270, "Cave (AMI license)", "Ibara
Kuro Black Label (2006/02/06. MASTER VER.)", 0 )
-GAME( 2006, ibarablka, ibarablk, cv1k, cv1k, cv1k_state, pinkswts, ROT270, "Cave (AMI license)", "Ibara
Kuro Black Label (2006/02/06 MASTER VER.)", 0 )
-GAME( 2005, espgal2, 0, cv1k, cv1k, cv1k_state, espgal2, ROT270, "Cave (AMI license)",
"Espgaluda II (2005/11/14 MASTER VER)", 0 )
-GAME( 2005, mushitam, 0, cv1k, cv1k, cv1k_state, mushitam, ROT0, "Cave (AMI license)",
"Puzzle! Mushihime-Tama (2005/09/09.MASTER VER)", 0 )
-GAME( 2005, mushitama, mushitam, cv1k, cv1k, cv1k_state, mushitam, ROT0, "Cave (AMI license)",
"Puzzle! Mushihime-Tama (2005/09/09 MASTER VER)", 0 )
-GAME( 2006, pinkswts, 0, cv1k, cv1k, cv1k_state, pinkswts, ROT270, "Cave (AMI license)", "Pink
Sweets: Ibara Sorekara (2006/04/06 MASTER VER....)", 0 )
-GAME( 2006, pinkswtsa, pinkswts, cv1k, cv1k, cv1k_state, pinkswts, ROT270, "Cave (AMI license)", "Pink
Sweets: Ibara Sorekara (2006/04/06 MASTER VER...)", 0 )
-GAME( 2006, pinkswtsb, pinkswts, cv1k, cv1k, cv1k_state, pinkswts, ROT270, "Cave (AMI license)", "Pink
Sweets: Ibara Sorekara (2006/04/06 MASTER VER.)", 0 )
-GAME( 2006, futari15, 0, cv1k, cv1k, cv1k_state, pinkswts, ROT270, "Cave (AMI license)",
"Mushihime-Sama Futari Ver 1.5 (2006/12/8.MASTER VER. 1.54.)", 0 )
-GAME( 2006, futari15a, futari15, cv1k, cv1k, cv1k_state, pinkswts, ROT270, "Cave (AMI license)",
"Mushihime-Sama Futari Ver 1.5 (2006/12/8 MASTER VER 1.54)", 0 )
-GAME( 2006, futari10, futari15, cv1k, cv1k, cv1k_state, pinkswts, ROT270, "Cave (AMI license)",
"Mushihime-Sama Futari Ver 1.0 (2006/10/23 MASTER VER.)", 0 )
-GAME( 2007, futaribl, 0, cv1k, cv1k, cv1k_state, pinkswts, ROT270, "Cave (AMI license)",
"Mushihime-Sama Futari Black Label - Another Ver (2009/11/27 INTERNATIONAL BL)", 0 )
-GAME( 2007, futariblj, futaribl, cv1k, cv1k, cv1k_state, pinkswts, ROT270, "Cave (AMI license)",
"Mushihime-Sama Futari Black Label (2007/12/11 BLACK LABEL VER)", 0 )
-GAME( 2007, mmpork, 0, cv1k, cv1k, cv1k_state, pinkswts, ROT270, "Cave (AMI license)", "Muchi
Muchi Pork! (2007/ 4/17 MASTER VER.)", 0 )
-GAME( 2007, deathsml, 0, cv1k, cv1k, cv1k_state, deathsml, ROT0, "Cave (AMI license)",
"Deathsmiles (2007/10/09 MASTER VER)", 0 )
-GAME( 2008, dsmbl, 0, cv1k_d, cv1k, cv1k_state, dpddfk, ROT0, "Cave (AMI license)",
"Deathsmiles MegaBlack Label (2008/10/06 MEGABLACK LABEL VER)", 0 )
-GAME( 2008, ddpdfk, 0, cv1k_d, cv1k, cv1k_state, dpddfk, ROT270, "Cave (AMI license)",
"DoDonPachi Dai-Fukkatsu Ver 1.5 (2008/06/23 MASTER VER 1.5)", 0 )
-GAME( 2008, ddpdfk10, ddpdfk, cv1k_d, cv1k, cv1k_state, dpddfk, ROT270, "Cave (AMI license)",
"DoDonPachi Dai-Fukkatsu Ver 1.0 (2008/05/16 MASTER VER)", 0 )
-GAME( 2010, dfkbl, 0, cv1k_d, cv1k, cv1k_state, dpddfk, ROT270, "Cave (AMI license)",
"DoDonPachi Dai-Fukkatsu Black Label (2010/1/18 BLACK LABEL)", 0 )
-GAME( 2007, mmmbanc, 0, cv1k, cv1k, cv1k_state, pinkswts, ROT0, "Cave (AMI license)", "Medal
Mahjong Moukari Bancho (2007/06/05 MASTER VER.)", MACHINE_NOT_WORKING )
-GAME( 1981, cosmos, 0, cvs, cosmos, driver_device, 0, ROT90, "Century Electronics",
"Cosmos", MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, darkwar, 0, cvs, darkwar, driver_device, 0, ROT90, "Century Electronics",
"Dark Warrior", MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, spacefrt, 0, cvs, spacefrt, driver_device, 0, ROT90, "Century Electronics",
"Space Fortress (CVS)", MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1982, 8ball, 0, cvs, 8ball, driver_device, 0, ROT90, "Century Electronics",
"Video Eight Ball", MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1982, 8ball1, 8ball, cvs, 8ball, driver_device, 0, ROT90, "Century Electronics",
"Video Eight Ball (Rev.1)", MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1982, logger, 0, cvs, logger, driver_device, 0, ROT90, "Century Electronics",
"Logger", MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1982, dazzler, 0, cvs, dazzler, driver_device, 0, ROT90, "Century Electronics",
"Dazzler", MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1982, wallst, 0, cvs, wallst, driver_device, 0, ROT90, "Century Electronics",
"Wall Street", MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1982, radarzon, 0, cvs, radarzon, driver_device, 0, ROT90, "Century Electronics",
"Radar Zone", MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1982, radarzon1, radarzon, cvs, radarzon, driver_device, 0, ROT90, "Century Electronics",
"Radar Zone (Rev.1)", MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1982, radarzont, radarzon, cvs, radarzon, driver_device, 0, ROT90, "Century Electronics
(Tuni Electro Service Inc)", "Radar Zone (Tuni)", MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_SOUND |
MACHINE_SUPPORTS_SAVE )
-GAME( 1982, outline, radarzon, cvs, radarzon, driver_device, 0, ROT90, "Century Electronics",
"Outline", MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1982, goldbug, 0, cvs, goldbug, driver_device, 0, ROT90, "Century Electronics",
"Gold Bug", MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1982, diggerc, 0, cvs, diggerc, driver_device, 0, ROT90, "Century Electronics",
"Digger (CVS)", MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1983, heartatk, 0, cvs, heartatk, driver_device, 0, ROT90, "Century Electronics",
"Heart Attack", MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1983, hunchbak, 0, cvs, hunchbak, driver_device, 0, ROT90, "Century Electronics",
"Hunchback (set 1)", MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1983, hunchbaka, hunchbak, cvs, hunchbak, cvs_state, hunchbaka, ROT90, "Century Electronics",
"Hunchback (set 2)", MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1983, superbik, 0, cvs, superbik, cvs_state, superbik, ROT90, "Century Electronics",
"Superbike", MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1983, raiders, 0, cvs, raiders, cvs_state, raiders, ROT90, "Century Electronics",
"Raiders", MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1983, raidersr3, raiders, cvs, raiders, cvs_state, raiders, ROT90, "Century Electronics",
"Raiders (Rev.3)", MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, huncholy, 0, cvs, huncholy, cvs_state, huncholy, ROT90, "Century Electronics /
Seatongrove Ltd", "Hunchback Olympic", MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAMEL(1988, cyberbal, 0, cyberbal, cyberbal, driver_device, 0, ROT0, "Atari Games", "Cyberball
(rev 4)", 0, layout_dualhsxs )
-GAMEL(1988, cyberbal2, cyberbal, cyberbal, cyberbal, driver_device, 0, ROT0, "Atari Games", "Cyberball
(rev 2)", 0, layout_dualhsxs )
-GAMEL(1988, cyberbalp, cyberbal, cyberbal, cyberbal, driver_device, 0, ROT0, "Atari Games", "Cyberball
(prototype)", 0, layout_dualhsxs )
-GAME( 1989, cyberbal2p, cyberbal, cyberbal2p, cyberbal2p, driver_device, 0, ROT0, "Atari Games", "Cyberball
2072 (2 player, rev 4)", 0 )
-GAME( 1989, cyberbal2p3, cyberbal, cyberbal2p, cyberbal2p, driver_device, 0, ROT0, "Atari Games", "Cyberball
2072 (2 player, rev 3)", 0 )
-GAME( 1989, cyberbal2p2, cyberbal, cyberbal2p, cyberbal2p, driver_device, 0, ROT0, "Atari Games", "Cyberball
2072 (2 player, rev 2)", 0 )
-GAME( 1989, cyberbal2p1, cyberbal, cyberbal2p, cyberbal2p, driver_device, 0, ROT0, "Atari Games", "Cyberball
2072 (2 player, rev 1)", 0 )
-GAMEL(1989, cyberbalt, cyberbal, cyberbalt, cyberbal, cyberbal_state, cyberbalt, ROT0, "Atari Games",
"Tournament Cyberball 2072 (rev 2)", 0, layout_dualhsxs )
-GAMEL(1989, cyberbalt1, cyberbal, cyberbalt, cyberbal, cyberbal_state, cyberbalt, ROT0, "Atari Games",
"Tournament Cyberball 2072 (rev 1)", 0, layout_dualhsxs )
-GAME( 1988, cybertnk, 0, cybertnk, cybertnk, cybertnk_state, cybertnk, ROT0, "Coreland", "Cyber
Tank (v1.4)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1984, cyclemb, 0, cyclemb, cyclemb, cyclemb_state, cyclemb, ROT0, "Taito Corporation", "Cycle
Maabou (Japan)", MACHINE_NO_COCKTAIL | MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1985, skydest, 0, skydest, skydest, cyclemb_state, skydest, ROT0, "Taito Corporation", "Sky
Destroyer (Japan)", MACHINE_NO_COCKTAIL | MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1992, d9final, 0, d9final, d9final, driver_device, 0, ROT0, "Excellent System", "Dream 9 Final
(v2.24)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, dacholer, 0, dacholer, dacholer, driver_device, 0, ROT0, "Nichibutsu", "Dacholer",
MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 1983, kickboy, 0, dacholer, kickboy, driver_device, 0, ROT0, "Nichibutsu", "Kick Boy",
MACHINE_SUPPORTS_SAVE )
-GAME( 1984, itaten, 0, itaten, itaten, driver_device, 0, ROT0, "Nichibutsu / Alice", "Itazura Tenshi
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1979, dai3wksi, 0, dai3wksi, dai3wksi, driver_device, 0, ROT270, "Sun Electronics", "Dai San Wakusei
Meteor (Japan)", MACHINE_WRONG_COLORS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, dambustr, 0, dambustr, dambustr, dambustr_state, dambustr, ROT90, "South West
Research", "Dambusters (US, set 1)", 0 )
-GAME( 1981, dambustra, dambustr, dambustr, dambustr, dambustr_state, dambustr, ROT90, "South West
Research", "Dambusters (US, set 2)", 0 )
-GAME( 1981, dambustruk, dambustr, dambustr, dambustruk, dambustr_state, dambustr, ROT90, "South West
Research", "Dambusters (UK)", 0 )
-GAME( 1986, darius, 0, darius, darius, driver_device, 0, ROT0, "Taito Corporation Japan",
"Darius (World, rev 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, dariusu, darius, darius, dariusu, driver_device, 0, ROT0, "Taito America Corporation",
"Darius (US, rev 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, dariusj, darius, darius, dariusj, driver_device, 0, ROT0, "Taito Corporation",
"Darius (Japan, rev 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, dariuso, darius, darius, dariusj, driver_device, 0, ROT0, "Taito Corporation",
"Darius (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, dariuse, darius, darius, dariusu, driver_device, 0, ROT0, "Taito Corporation",
"Darius Extra Version (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, darkmist, 0, darkmist, darkmist, darkmist_state, darkmist, ROT270, "Taito Corporation", "The
Lost Castle In Darkmist", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1990, darkseal, 0, darkseal, darkseal, darkseal_state, darkseal, ROT0, "Data East
Corporation", "Dark Seal (World revision 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, darkseal1, darkseal, darkseal, darkseal, darkseal_state, darkseal, ROT0, "Data East
Corporation", "Dark Seal (World revision 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, darksealj, darkseal, darkseal, darkseal, darkseal_state, darkseal, ROT0, "Data East
Corporation", "Dark Seal (Japan revision 4)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, gatedoom, darkseal, darkseal, darkseal, darkseal_state, darkseal, ROT0, "Data East
Corporation", "Gate of Doom (US revision 4)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, gatedoom1, darkseal, darkseal, darkseal, darkseal_state, darkseal, ROT0, "Data East
Corporation", "Gate of Doom (US revision 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, thndzone, 0, dassault, thndzone, dassault_state, thndzone, ROT0, "Data East
Corporation", "Thunder Zone (World, Rev 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, thndzonea, thndzone, dassault, thndzone, dassault_state, thndzone, ROT0, "Data East
Corporation", "Thunder Zone (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, thndzone4, thndzone, dassault, thndzone4, dassault_state, thndzone, ROT0, "Data East
Corporation", "Thunder Zone (World 4 Players)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, thndzonej, thndzone, dassault, thndzone, dassault_state, thndzone, ROT0, "Data East
Corporation", "Thunder Zone (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, dassault, thndzone, dassault, dassault, dassault_state, dassault, ROT0, "Data East
Corporation", "Desert Assault (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, dassault4, thndzone, dassault, dassault4, dassault_state, dassault, ROT0, "Data East
Corporation", "Desert Assault (US 4 Players)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, dblewing, 0, dblewing, dblewing, dblewing_state, dblewing, ROT90, "Mitchell", "Double
Wings", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, dbza, dbz, dbz, dbza, dbz_state, dbza, ROT0, "Banpresto", "Dragonball Z (rev A)",
MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1993, dcheese, 0, dcheese, dcheese, driver_device, 0, ROT90, "HAR", "Double Cheese",
MACHINE_SUPPORTS_SAVE )
-GAME( 1993, lottof2, 0, dcheese, lottof2, driver_device, 0, ROT0, "HAR", "Lotto Fun 2",
MACHINE_SUPPORTS_SAVE )
-GAME( 1993, cecmatch, 0, fredmem, fredmem, driver_device, 0, ROT0, "Coastal Amusements",
"ChuckECheese's Match Game", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, fredmem, 0, fredmem, fredmem, driver_device, 0, ROT0, "Coastal Amusements", "Fred
Flintstones' Memory Match (World?, Ticket version, 3/17/95)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, fredmemus, fredmem, fredmem, fredmem, driver_device, 0, ROT0, "Coastal Amusements", "Fred
Flintstones' Memory Match (US, High Score version, 3/10/95)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, fredmemuk, fredmem, fredmem, fredmem, driver_device, 0, ROT0, "Coastal Amusements", "Fred
Flintstones' Memory Match (UK, 3/17/95)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, fredmemj, fredmem, fredmem, fredmem, driver_device, 0, ROT0, "Coastal Amusements", "Fred
Flintstones' Memory Match (Japan, High Score version, 3/20/95)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, fredmemc, fredmem, fredmem, fredmem, driver_device, 0, ROT0, "Coastal Amusements", "Fred
Flintstones' Memory Match (Mandarin Chinese, 3/17/95)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, fredmesp, fredmem, fredmem, fredmem, driver_device, 0, ROT0, "Coastal Amusements", "Fred
Flintstones' Memory Match (Spanish, 3/17/95)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, sdgndmps, 0, sdgndmps, sdgndmps, dcon_state, sdgndmps, ROT0, "Banpresto / Bandai", "SD Gundam
Psycho Salamander no Kyoui", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1992, dcon, 0, dcon, dcon, driver_device, 0, ROT0, "Success", "D-Con",
MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1982, dday, 0, dday, dday, driver_device, 0, ROT0, "Olympia", "D-Day", MACHINE_IMPERFECT_COLORS |
MACHINE_SUPPORTS_SAVE )
-GAME( 1982, ddayc, dday, dday, ddayc, driver_device, 0, ROT0, "Olympia (Centuri license)", "D-Day
(Centuri)", MACHINE_IMPERFECT_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, ddayjlc, 0, ddayjlc, ddayjlc, ddayjlc_state, ddayjlc, ROT90, "Jaleco", "D-Day (Jaleco set
1)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, ddayjlca, ddayjlc, ddayjlc, ddayjlc, ddayjlc_state, ddayjlc, ROT90, "Jaleco", "D-Day (Jaleco set
2)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1991, ddealer, 0, ddealer, ddealer, ddealer_state, ddealer, ROT0, "NMK", "Double Dealer",
MACHINE_SUPPORTS_SAVE )
-GAME( 1992, htengoku, 0, htengoku, htengoku, driver_device, 0, ROT180, "Dynax",
"Hanafuda Hana Tengoku (Japan)", 0)
-GAME( 1992, mmpanic, 0, mmpanic, mmpanic, driver_device, 0, ROT0, "Nakanihon / East
Technology (Taito license)", "Monkey Mole Panic (USA)",
MACHINE_NO_COCKTAIL )
-GAME( 1993, mjmyorn2, 0, mjmyornt, mjmyorn2, driver_device, 0, ROT0, "Dynax",
"Mahjong The Mysterious Orient Part 2 - Exotic Dream", MACHINE_NO_COCKTAIL
)
-GAME( 1992, mjmyornt, mjmyorn2, mjmyornt, mjmyornt, driver_device, 0, ROT0, "Dynax",
"Mahjong The Mysterious Orient", MACHINE_NO_COCKTAIL
)
-GAME( 1993, funkyfiga, funkyfig, funkyfig, funkyfig, driver_device, 0, ROT0, "Nakanihon / East
Technology (Taito license)", "The First Funky Fighter (North America, set 2)",
MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1993, quizchq, 0, quizchq, quizchq, driver_device, 0, ROT0, "Nakanihon",
"Quiz Channel Question (Ver 1.00) (Japan)", MACHINE_NO_COCKTAIL
| MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1993, quizchql, quizchq, quizchq, quizchq, driver_device, 0, ROT0, "Nakanihon (Laxan
license)", "Quiz Channel Question (Ver 1.23) (Taiwan?)",
MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1993, animaljr, 0, mmpanic, animaljr, driver_device, 0, ROT0, "Nakanihon / East
Technology (Taito license)", "Exciting Animal Land Jr. (USA)",
MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_SOUND )
-GAME( 1993, animaljrs, animaljr, mmpanic, animaljr, driver_device, 0, ROT0, "Nakanihon / East
Technology (Taito license)", "Animalandia Jr. (Spanish)",
MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_SOUND )
-GAME( 1993, animaljrj, animaljr, mmpanic, animaljr, driver_device, 0, ROT0, "Nakanihon / East
Technology (Taito license)", "Waiwai Animal Land Jr. (Japan)",
MACHINE_NO_COCKTAIL )
-GAME( 1994, mjmyster, 0, mjmyster, mjmyster, driver_device, 0, ROT0, "Dynax",
"Mahjong The Mysterious World (set 1)", MACHINE_NO_COCKTAIL
)
-GAME( 1994, mjmywrld, mjmyster, mjmywrld, mjmyster, driver_device, 0, ROT0, "Dynax",
"Mahjong The Mysterious World (set 2)", MACHINE_NO_COCKTAIL
)
-GAME( 1994, hginga, 0, hginga, hginga, driver_device, 0, ROT0, "Dynax",
"Hanafuda Hana Ginga", MACHINE_NO_COCKTAIL
)
-GAME( 1994, mjmyuniv, 0, mjmyuniv, mjmyster, driver_device, 0, ROT0, "Dynax",
"Mahjong The Mysterious Universe (Japan, D85)", MACHINE_NO_COCKTAIL
)
-GAME( 1994, quiz365, 0, quiz365, quiz365, driver_device, 0, ROT0, "Nakanihon",
"Quiz 365 (Japan)", MACHINE_NO_COCKTAIL
| MACHINE_IMPERFECT_GRAPHICS | MACHINE_UNEMULATED_PROTECTION )
-GAME( 1994, quiz365t, quiz365, quiz365, quiz365, driver_device, 0, ROT0, "Nakanihon / Taito",
"Quiz 365 (Hong Kong & Taiwan)", MACHINE_NO_COCKTAIL
| MACHINE_IMPERFECT_GRAPHICS | MACHINE_UNEMULATED_PROTECTION )
-GAME( 1994, rongrong, 0, rongrong, rongrong, ddenlovr_state,rongrong, ROT0, "Nakanihon (Activision
license)", "Puzzle Game Rong Rong (Europe)",
MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_COLORS )
-GAME( 1994, rongrongj, rongrong, rongrong, rongrong, ddenlovr_state,rongrong, ROT0, "Nakanihon (Activision
license)", "Puzzle Game Rong Rong (Japan)",
MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_COLORS )
-GAME( 1994, rongrongg, rongrong, rongrong, rongrong, ddenlovr_state,rongrong, ROT0, "Nakanihon (Activision
license)", "Puzzle Game Rong Rong (Germany)",
MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_COLORS )
-GAME( 1994, hparadis, 0, hparadis, hparadis, driver_device, 0, ROT0, "Dynax",
"Super Hana Paradise (Japan)", MACHINE_NO_COCKTAIL
)
-GAME( 1995, hgokou, 0, hgokou, hgokou, driver_device, 0, ROT0, "Dynax (Alba license)",
"Hanafuda Hana Gokou (Japan)", MACHINE_NO_COCKTAIL
)
-GAME( 1995, hgokbang, hgokou, hgokbang, hgokou, driver_device, 0, ROT0, "Dynax",
"Hanafuda Hana Gokou Bangaihen (Japan)", MACHINE_NO_COCKTAIL
)
-GAME( 1995, mjdchuka, 0, mjchuuka, mjchuuka, driver_device, 0, ROT0, "Dynax",
"Mahjong The Dai Chuuka Ken (China, D111)", MACHINE_NO_COCKTAIL
)
-GAME( 1995, mjschuka, 0, mjschuka, mjschuka, driver_device, 0, ROT0, "Dynax",
"Mahjong Super Dai Chuuka Ken (Japan, D115)", MACHINE_NO_COCKTAIL
)
-GAME( 1995, nettoqc, 0, nettoqc, nettoqc, driver_device, 0, ROT0, "Nakanihon",
"Nettoh Quiz Champion (Japan)", MACHINE_NO_COCKTAIL
| MACHINE_IMPERFECT_COLORS )
-GAME( 1995, ultrchmp, nettoqc, ultrchmp, ultrchmp, driver_device, 0, ROT0, "Nakanihon",
"Se Gye Hweng Dan Ultra Champion (Korea)", MACHINE_NO_COCKTAIL
| MACHINE_IMPERFECT_COLORS )
-GAME( 1995, ultrchmph, nettoqc, ultrchmp, ultrchmp, driver_device, 0, ROT0, "Nakanihon",
"Cheng Ba Shi Jie - Chao Shi Kong Guan Jun (Taiwan)", MACHINE_NO_COCKTAIL
| MACHINE_IMPERFECT_COLORS )
-GAME( 1995, ddenlovj, 0, ddenlovj, ddenlovj, driver_device, 0, ROT0, "Dynax",
"Don Den Lover Vol. 1 - Shiro Kuro Tsukeyo! (Japan)", MACHINE_NO_COCKTAIL
)
-GAME( 1995, ddenlovrk, ddenlovj, ddenlovrk, ddenlovr, driver_device, 0, ROT0, "Dynax",
"Don Den Lover Vol. 1 - Heukbaeg-euro Jeonghaja (Korea)", MACHINE_NO_COCKTAIL
)
-GAME( 1995, ddenlovrb, ddenlovj, ddenlovr, ddenlovr, driver_device, 0, ROT0, "bootleg",
"Don Den Lover Vol. 1 - Heukbaeg-euro Jeonghaja (Korea, bootleg)", MACHINE_NO_COCKTAIL
)
-GAME( 1996, ddenlovr, ddenlovj, ddenlovr, ddenlovr, driver_device, 0, ROT0, "Dynax",
"Don Den Lover Vol. 1 (Hong Kong)", MACHINE_NO_COCKTAIL
)
-GAME( 1996, hanakanz, 0, hanakanz, hanakanz, driver_device, 0, ROT0, "Dynax",
"Hana Kanzashi (Japan)", MACHINE_NO_COCKTAIL
)
-GAME( 1997, kotbinyo, hanakanz, kotbinyo, kotbinyo, driver_device, 0, ROT0, "Dynax / Shinwhajin",
"Kkot Bi Nyo (Korea)", MACHINE_NO_COCKTAIL
)
-GAME( 1997, kotbinsp, 0, kotbinsp, kotbinsp, driver_device, 0, ROT0, "Dynax / Shinwhajin",
"Kkot Bi Nyo Special (Korea)", MACHINE_NO_COCKTAIL
)
-GAME( 1996, akamaru, 0, akamaru, akamaru, driver_device, 0, ROT0, "Dynax (Nakanihon
license)", "Panel & Variety Akamaru Q Jousyou Dont-R",
MACHINE_NO_COCKTAIL )
-GAME( 1996, janshinp, 0, janshinp, janshinp, driver_device, 0, ROT0, "Dynax / Sigma",
"Mahjong Janshin Plus (Japan)", MACHINE_NO_COCKTAIL
)
-GAME( 1996, dtoyoken, 0, dtoyoken, dtoyoken, driver_device, 0, ROT0, "Dynax / Sigma",
"Mahjong Dai Touyouken (Japan)", MACHINE_NO_COCKTAIL
)
-GAME( 1996, sryudens, 0, sryudens, sryudens, driver_device, 0, ROT0, "Dynax / Face",
"Mahjong Seiryu Densetsu (Japan, NM502)", MACHINE_NO_COCKTAIL
| MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, seljan2, 0, seljan2, seljan2, driver_device, 0, ROT0, "Dynax / Face",
"Return Of Sel Jan II (Japan, NM557)", MACHINE_NO_COCKTAIL
| MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, mjflove, 0, mjflove, mjflove, driver_device, 0, ROT0, "Nakanihon",
"Mahjong Fantasic Love (Japan)", MACHINE_NO_COCKTAIL
| MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, hkagerou, 0, hkagerou, hkagerou, driver_device, 0, ROT0, "Nakanihon / Dynax",
"Hana Kagerou [BET] (Japan)", MACHINE_NO_COCKTAIL
)
-GAME( 1998, mjchuuka, 0, mjchuuka, mjchuuka, driver_device, 0, ROT0, "Dynax",
"Mahjong Chuukanejyo (China)", MACHINE_NO_COCKTAIL
)
-GAME( 1998, mjreach1, 0, mjreach1, mjreach1, driver_device, 0, ROT0, "Nihon System",
"Mahjong Reach Ippatsu (Japan)", MACHINE_NO_COCKTAIL
)
-GAME( 1999, jongtei, 0, jongtei, jongtei, driver_device, 0, ROT0, "Dynax",
"Mahjong Jong-Tei (Japan, NM532-01)", MACHINE_NO_COCKTAIL
)
-GAME( 2000, mjgnight, 0, mjgnight, mjgnight, driver_device, 0, ROT0, "Techno-Top",
"Mahjong Gorgeous Night (Japan, TSM003-01)", MACHINE_NO_COCKTAIL
)
-GAME( 2002, daimyojn, 0, daimyojn, daimyojn, driver_device, 0, ROT0, "Dynax / Techno-Top /
Techno-Planning", "Mahjong Daimyojin (Japan, T017-PB-00)",
MACHINE_NO_COCKTAIL )
-GAME( 2004, momotaro, 0, daimyojn, daimyojn, ddenlovr_state,momotaro, ROT0, "Techno-Top",
"Mahjong Momotarou (Japan)", MACHINE_NO_COCKTAIL
| MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING )
-GAME( 1990, ddragon3, 0, ddragon3, ddragon3, driver_device, 0, ROT0, "Technos Japan", "Double Dragon
3 - The Rosetta Stone (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, ddragon3j,ddragon3, ddragon3, ddragon3, driver_device, 0, ROT0, "Technos Japan", "Double Dragon
3 - The Rosetta Stone (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, ddragon3p,ddragon3, ddragon3, ddragon3, driver_device, 0, ROT0, "Technos Japan", "Double Dragon
3 - The Rosetta Stone (prototype)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, ddragon3b,ddragon3, ddragon3b,ddragon3b, driver_device,0, ROT0, "bootleg", "Double Dragon 3 -
The Rosetta Stone (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, ctribe, 0, ctribe, ctribe, driver_device, 0, ROT0, "Technos Japan", "The
Combatribes (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, ctribe1, ctribe, ctribe, ctribe, driver_device, 0, ROT0, "Technos Japan", "The
Combatribes (US set 1?)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, ctribeo, ctribe, ctribe, ctribe, driver_device, 0, ROT0, "Technos Japan", "The
Combatribes (US, older)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, ctribej, ctribe, ctribe, ctribe, driver_device, 0, ROT0, "Technos Japan", "The
Combatribes (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, ctribeb, ctribe, ctribe, ctribeb, driver_device, 0, ROT0, "bootleg", "The Combatribes
(bootleg set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, ctribeb2, ctribe, ctribe, ctribeb, driver_device, 0, ROT0, "bootleg", "The Combatribes
(bootleg set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, wwfwfest, 0, wwfwfest, wwfwfest, driver_device, 0, ROT0, "Technos Japan",
"WWF WrestleFest (US set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, wwfwfesta, wwfwfest, wwfwfest, wwfwfest, driver_device, 0, ROT0, "Technos Japan (Tecmo
license)", "WWF WrestleFest (US Tecmo)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, wwfwfestb, wwfwfest, wwfwfstb, wwfwfest, driver_device, 0, ROT0, "bootleg",
"WWF WrestleFest (US bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, wwfwfestj, wwfwfest, wwfwfest, wwfwfesta, driver_device, 0, ROT0, "Technos Japan (Tecmo
license)", "WWF WrestleFest (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, wwfwfestk, wwfwfest, wwfwfest, wwfwfesta, driver_device, 0, ROT0, "Technos Japan (Tecmo
license)", "WWF WrestleFest (Korea)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, ddragon, 0, ddragon, ddragon, ddragon_state, ddragon, ROT0, "Technos Japan",
"Double Dragon (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, ddragonw, ddragon, ddragon, ddragon, ddragon_state, ddragon, ROT0, "Technos Japan (Taito
license)", "Double Dragon (World set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, ddragonw1, ddragon, ddragon, ddragon, ddragon_state, ddragon, ROT0, "Technos Japan (Taito
license)", "Double Dragon (World set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, ddragonu, ddragon, ddragon, ddragon, ddragon_state, ddragon, ROT0, "Technos Japan (Taito
America license)", "Double Dragon (US set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, ddragonua, ddragon, ddragon, ddragon, ddragon_state, ddragon, ROT0, "Technos Japan (Taito
America license)", "Double Dragon (US set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, ddragonub, ddragon, ddragon, ddragon, ddragon_state, ddragon, ROT0, "Technos Japan (Taito
America license)", "Double Dragon (US set 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, ddragonb2, ddragon, ddragon, ddragon, ddragon_state, ddragon, ROT0, "bootleg", "Double
Dragon (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, ddragonba, ddragon, ddragonba, ddragon, ddragon_state, ddragon, ROT0, "bootleg", "Double
Dragon (bootleg with M6803)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, ddragon6809, ddragon, ddragon6809, ddragon, ddragon_state, ddragon6809, ROT0, "bootleg",
"Double Dragon (bootleg with 3xM6809, set 1)", MACHINE_NOT_WORKING )
-GAME( 1987, ddragon6809a,ddragon, ddragon6809, ddragon, ddragon_state, ddragon6809, ROT0, "bootleg",
"Double Dragon (bootleg with 3xM6809, set 2)", MACHINE_NOT_WORKING )
-GAME( 1988, ddragon2, 0, ddragon2, ddragon2, ddragon_state, ddragon2, ROT0, "Technos Japan",
"Double Dragon II - The Revenge (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, ddragon2u, ddragon2, ddragon2, ddragon2, ddragon_state, ddragon2, ROT0, "Technos Japan",
"Double Dragon II - The Revenge (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, ddragon2b, ddragon2, ddragon2, ddragon2, ddragon_state, ddragon2, ROT0, "Technos Japan",
"Double Dragon II - The Revenge (US, bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, tstrikea, tstrike, darktowr, tstrike, ddragon_state, darktowr, ROT0, "The Game Room", "Thunder
Strike (set 2, older)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, ddungeon, 0, darktowr, ddungeon, ddragon_state, darktowr, ROT0, "The Game Room",
"Dangerous Dungeons (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, ddungeone,ddungeon, darktowr, ddungeon, ddragon_state, darktowr, ROT0, "East Coast Coin
Company", "Dangerous Dungeons (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, darktowr, 0, darktowr, darktowr, ddragon_state, darktowr, ROT0, "The Game Room", "Dark
Tower", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, toffy, 0, toffy, toffy, ddragon_state, toffy, ROT0, "Midas", "Toffy",
MACHINE_SUPPORTS_SAVE )
-GAME( 1994, stoffy, 0, toffy, toffy, ddragon_state, toffy, ROT0, "Midas", "Super Toffy",
MACHINE_SUPPORTS_SAVE )
-GAME( 1994, stoffyu, stoffy, toffy, toffy, ddragon_state, toffy, ROT0, "Midas (Unico license)",
"Super Toffy (Unico license)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, ddribble, 0, ddribble, ddribble, driver_device, 0, ROT0, "Konami", "Double Dribble",
MACHINE_SUPPORTS_SAVE )
-GAME( 1986, ddribblep, ddribble, ddribble, ddribble, driver_device, 0, ROT0, "Konami", "Double Dribble
(prototype?)", MACHINE_SUPPORTS_SAVE )
-GAME(1990, bttf_a27, 0, de_type3, de_2, de_2_state, de_2, ROT0, "Data East",
"Back To the Future (2.7)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1990, bttf_a20, bttf_a27, de_type3, de_2, de_2_state, de_2, ROT0, "Data East",
"Back To the Future (2.0)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1990, bttf_a21, bttf_a27, de_type3, de_2, de_2_state, de_2, ROT0, "Data East",
"Back To The Future (2.1)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(199?, bttf_g27, bttf_a27, de_type3, de_2, de_2_state, de_2, ROT0, "Data East",
"Back To the Future (2.7 Germany)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1987, lwar_a83, 0, de_type1, de_2, de_2_state, de_2, ROT0, "Data East",
"Laser War (8.3)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1987, lwar_e90, lwar_a83, de_type1, de_2, de_2_state, de_2, ROT0, "Data East",
"Laser War (9.0 Europe)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1989, mnfb_c27, 0, de_type2_alpha3, de_2, de_2_state, de_2, ROT0, "Data East",
"Monday Night Football (2.7, 50cts)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1990, poto_a32, 0, de_type2_alpha3, de_2, de_2_state, de_2, ROT0, "Data East",
"The Phantom of the Opera (3.2)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1989, play_a24, 0, de_type2, de_2, de_2_state, de_2, ROT0, "Data East",
"Playboy 35th Anniversary (2.4)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1989, robo_a34, 0, de_type3, de_2, de_2_state, de_2, ROT0, "Data East",
"Robocop (3.4)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1988, ssvc_a26, 0, de_type2, de_2, de_2_state, de_2, ROT0, "Data East",
"Secret Service (2.6)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1988, ssvc_b26, ssvc_a26, de_type2, de_2, de_2_state, de_2, ROT0, "Data East",
"Secret Service (2.6 alternate sound)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1990, simp_a27, 0, de_type3, de_2, de_2_state, de_2, ROT0, "Data East", "The
Simpsons (2.7)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1990, simp_a20, simp_a27, de_type3, de_2, de_2_state, de_2, ROT0, "Data East", "The
Simpsons (2.0)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1988, tmac_a24, 0, de_type2, de_2, de_2_state, de_2, ROT0, "Data East",
"Time Machine (2.4)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1988, tmac_a18, tmac_a24, de_type2, de_2, de_2_state, de_2, ROT0, "Data East",
"Time Machine (1.8)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1988, torp_e21, 0, de_type2, de_2, de_2_state, de_2, ROT0, "Data East",
"Torpedo Alley (2.1, Europe)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1995, batmanf, 0, de_3b, de_3b, de_3b_state, de_3b, ROT0, "Sega",
"Batman Forever (4.0)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1995, batmanf3, batmanf, de_3b, de_3b, de_3b_state, de_3b, ROT0, "Sega",
"Batman Forever (3.0)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1995, bmf_uk, batmanf, de_3b, de_3b, de_3b_state, de_3b, ROT0, "Sega",
"Batman Forever (English)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1995, bmf_cn, batmanf, de_3b, de_3b, de_3b_state, de_3b, ROT0, "Sega",
"Batman Forever (Canadian)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1995, bmf_no, batmanf, de_3b, de_3b, de_3b_state, de_3b, ROT0, "Sega",
"Batman Forever (Norwegian)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1995, bmf_sv, batmanf, de_3b, de_3b, de_3b_state, de_3b, ROT0, "Sega",
"Batman Forever (Swedish)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1995, bmf_at, batmanf, de_3b, de_3b, de_3b_state, de_3b, ROT0, "Sega",
"Batman Forever (Austrian)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1995, bmf_ch, batmanf, de_3b, de_3b, de_3b_state, de_3b, ROT0, "Sega",
"Batman Forever (Swiss)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1995, bmf_de, batmanf, de_3b, de_3b, de_3b_state, de_3b, ROT0, "Sega",
"Batman Forever (German)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1995, bmf_be, batmanf, de_3b, de_3b, de_3b_state, de_3b, ROT0, "Sega",
"Batman Forever (Belgian)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1995, bmf_fr, batmanf, de_3b, de_3b, de_3b_state, de_3b, ROT0, "Sega",
"Batman Forever (French)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1995, bmf_nl, batmanf, de_3b, de_3b, de_3b_state, de_3b, ROT0, "Sega",
"Batman Forever (Dutch)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1995, bmf_it, batmanf, de_3b, de_3b, de_3b_state, de_3b, ROT0, "Sega",
"Batman Forever (Italian)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1995, bmf_sp, batmanf, de_3b, de_3b, de_3b_state, de_3b, ROT0, "Sega",
"Batman Forever (Spanish)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1995, bmf_jp, batmanf, de_3b, de_3b, de_3b_state, de_3b, ROT0, "Sega",
"Batman Forever (Japanese)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1995, bmf_time, batmanf, de_3b, de_3b, de_3b_state, de_3b, ROT0, "Sega",
"Batman Forever (Timed Play)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1995, baywatch, 0, de_3b, de_3b, de_3b_state, de_3b, ROT0, "Sega",
"Baywatch", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1995, bay_e400, baywatch, de_3b, de_3b, de_3b_state, de_3b, ROT0, "Sega",
"Baywatch (England)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1994, frankst, 0, de_3b, de_3b, de_3b_state, de_3b, ROT0, "Sega",
"Mary Shelley's Frankenstein", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1995, frankstg, frankst, de_3b, de_3b, de_3b_state, de_3b, ROT0, "Sega",
"Mary Shelley's Frankenstein (Germany)",MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1994, mav_402, 0, de_3b, de_3b, de_3b_state, de_3b, ROT0, "Sega",
"Maverick (Display Rev. 4.02)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1994, mav_401, mav_402, de_3b, de_3b, de_3b_state, de_3b, ROT0, "Sega",
"Maverick (Display Rev. 4.01)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1994, mav_400, mav_402, de_3b, de_3b, de_3b_state, de_3b, ROT0, "Sega",
"Maverick (Display Rev. 4.00)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1994, mav_100, mav_402, de_3b, de_3b, de_3b_state, de_3b, ROT0, "Sega",
"Maverick (1.00)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1998, detest, 0, detest, de_3b, de_3b_state, de_3b, ROT0, "Data East",
"Data East Test Chip", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1996, ctcheese, 0, de_3b, de_3b, de_3b_state, de_3b, ROT0, "Sega", "Cut
The Cheese (Redemption)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1993, rab_320, 0, de_3_dmd2, de_3, de_3_state, de_3, ROT0, "Data East",
"Adventures of Rocky and Bullwinkle and Friends (3.20)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1993, rab_130, rab_320, de_3_dmd2, de_3, de_3_state, de_3, ROT0, "Data East",
"Adventures of Rocky and Bullwinkle and Friends (1.30)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1993, rab_103, rab_320, de_3_dmd2, de_3, de_3_state, de_3, ROT0, "Data East",
"Adventures of Rocky and Bullwinkle and Friends (1.03 Spain)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992, aar_101, 0, de_3_dmd2, de_3, de_3_state, de_3, ROT0, "Data East",
"Aaron Spelling (1.01)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1991, btmn_103, 0, de_3_dmd1, de_3, de_3_state, de_3, ROT0, "Data East",
"Batman (1.03)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1991, btmn_101, btmn_103, de_3_dmd1, de_3, de_3_state, de_3, ROT0, "Data East",
"Batman (1.01)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1991, btmn_g13, btmn_103, de_3_dmd1, de_3, de_3_state, de_3, ROT0, "Data East",
"Batman (1.03 Germany)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1991, btmn_106, btmn_103, de_3_dmd1, de_3, de_3_state, de_3, ROT0, "Data East",
"Batman (1.06)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1991, ckpt_a17, 0, de_3_dmd1, de_3, de_3_state, de_3, ROT0, "Data East",
"Checkpoint (1.7)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1994, gnr_300, 0, de_3_dmd2, de_3, de_3_state, de_3, ROT0, "Data East",
"Guns N Roses (3.00)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992, hook_408, 0, de_3_dmd1, de_3, de_3_state, de_3, ROT0, "Data East",
"Hook (4.08)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992, hook_401, hook_408, de_3_dmd1, de_3, de_3_state, de_3, ROT0, "Data East",
"Hook (4.01)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992, hook_404, hook_408, de_3_dmd1, de_3, de_3_state, de_3, ROT0, "Data East",
"Hook (4.04)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1993, jupk_513, 0, de_3_dmd2, de_3, de_3_state, de_3, ROT0, "Data East",
"Jurassic Park (5.13)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1993, jupk_501, jupk_513, de_3_dmd2, de_3, de_3_state, de_3, ROT0, "Data East",
"Jurassic Park (5.01)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1993, jupk_g51, jupk_513, de_3_dmd2, de_3, de_3_state, de_3, ROT0, "Data East",
"Jurassic Park (5.01 Germany)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1993, lah_112, 0, de_3_dmd2, de_3, de_3_state, de_3, ROT0, "Data East",
"Last Action Hero (1.12)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1993, lah_l104, lah_112, de_3_dmd2, de_3, de_3_state, de_3, ROT0, "Data East",
"Last Action Hero (1.04 Spain)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1993, lah_l108, lah_112, de_3_dmd2, de_3, de_3_state, de_3, ROT0, "Data East",
"Last Action Hero (1.08 Spain)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1993, lah_110, lah_112, de_3_dmd2, de_3, de_3_state, de_3, ROT0, "Data East",
"Last Action Hero (1.10)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992, lw3_208, 0, de_3_dmd2, de_3, de_3_state, de_3, ROT0, "Data East",
"Lethal Weapon 3 (2.08)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992, lw3_207, lw3_208, de_3_dmd2, de_3, de_3_state, de_3, ROT0, "Data East",
"Lethal Weapon 3 (2.07 Canada)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992, lw3_205, lw3_208, de_3_dmd2, de_3, de_3_state, de_3, ROT0, "Data East",
"Lethal Weapon 3 (2.05)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992, lw3_200, lw3_208, de_3_dmd2, de_3, de_3_state, de_3, ROT0, "Data East",
"Lethal Weapon 3 (2.00)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992, trek_201, 0, de_3_dmd1, de_3, de_3_state, de_3, ROT0, "Data East",
"Star Trek 25th Anniversary (2.01)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992, trek_200, trek_201, de_3_dmd1, de_3, de_3_state, de_3, ROT0, "Data East",
"Star Trek 25th Anniversary (2.00)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992, trek_120, trek_201, de_3_dmd1, de_3, de_3_state, de_3, ROT0, "Data East",
"Star Trek 25th Anniversary (1.20)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992, trek_110, trek_201, de_3_dmd1, de_3, de_3_state, de_3, ROT0, "Data East",
"Star Trek 25th Anniversary (1.10)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992, trek_11a, trek_201, de_3_dmd1, de_3, de_3_state, de_3, ROT0, "Data East",
"Star Trek 25th Anniversary (1.10 Alpha Display)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992, stwr_104, 0, de_3_dmd2, de_3, de_3_state, de_3, ROT0, "Data East",
"Star Wars (1.04)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992, stwr_103, stwr_104, de_3_dmd2, de_3, de_3_state, de_3, ROT0, "Data East",
"Star Wars (1.03)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992, stwr_g11, stwr_104, de_3_dmd2, de_3, de_3_state, de_3, ROT0, "Data East",
"Star Wars (1.01 Germany)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992, stwr_a14, stwr_104, de_3_dmd2, de_3, de_3_state, de_3, ROT0, "Data East",
"Star Wars (Display Rev.1.04)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992, stwr_102, stwr_104, de_3_dmd2, de_3, de_3_state, de_3, ROT0, "Data East",
"Star Wars (1.02)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992, stwr_e12, stwr_104, de_3_dmd2, de_3, de_3_state, de_3, ROT0, "Data East",
"Star Wars (1.02 England)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1993, tftc_303, 0, de_3_dmd2, de_3, de_3_state, de_3, ROT0, "Data East",
"Tales From the Crypt (3.03)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1993, tftc_302, tftc_303, de_3_dmd2, de_3, de_3_state, de_3, ROT0, "Data East",
"Tales From the Crypt (3.02 Dutch)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1993, tftc_300, tftc_303, de_3_dmd2, de_3, de_3_state, de_3, ROT0, "Data East",
"Tales From the Crypt (3.00)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1993, tftc_200, tftc_303, de_3_dmd2, de_3, de_3_state, de_3, ROT0, "Data East",
"Tales From the Crypt (2.00)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1993, tftc_104, tftc_303, de_3_dmd2, de_3, de_3_state, de_3, ROT0, "Data East",
"Tales From the Crypt (1.04 Spain)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1991, tmnt_104, 0, de_3_dmd1, de_3, de_3_state, de_3, ROT0, "Data East",
"Teenage Mutant Ninja Turtles (1.04)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1991, tmnt_103, tmnt_104, de_3_dmd1, de_3, de_3_state, de_3, ROT0, "Data East",
"Teenage Mutant Ninja Turtles (1.03)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1994, tomy_400, 0, de_3_dmd2, de_3, de_3_state, de_3, ROT0, "Data East",
"The Who's Tommy Pinball Wizard (4.00)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1994, tomy_h30, tomy_400, de_3_dmd2, de_3, de_3_state, de_3, ROT0, "Data East",
"The Who's Tommy Pinball Wizard (3.00, The Netherlands)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1994, wwfr_106, 0, de_3_dmd2, de_3, de_3_state, de_3, ROT0, "Data East",
"WWF Royal Rumble (1.06)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1994, wwfr_103, wwfr_106, de_3_dmd2, de_3, de_3_state, de_3, ROT0, "Data East",
"WWF Royal Rumble (1.03)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1988, deadang, 0, deadang, deadang, deadang_state, deadang, ROT0, "Seibu Kaihatsu",
"Dead Angle", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, leadang, deadang, deadang, deadang, deadang_state, deadang, ROT0, "Seibu Kaihatsu",
"Lead Angle (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, ghunters, deadang, deadang, ghunter, deadang_state, ghunter, ROT0, "Seibu Kaihatsu (Segasa/Sonic
license)", "Gang Hunter / Dead Angle (Spain)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, hbarrel, 0, hbarrel, hbarrel, dec0_state, hbarrel, ROT270, "Data East USA",
"Heavy Barrel (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, hbarrelw, hbarrel, hbarrel, hbarrel, dec0_state, hbarrel, ROT270, "Data East Corporation",
"Heavy Barrel (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, baddudes, 0, baddudes, baddudes, dec0_state, baddudes, ROT0, "Data East USA",
"Bad Dudes vs. Dragonninja (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, drgninja, baddudes, baddudes, drgninja, dec0_state, baddudes, ROT0, "Data East Corporation",
"Dragonninja (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, birdtry, 0, birdtry, birdtry, dec0_state, birdtry, ROT270, "Data East Corporation",
"Birdie Try (Japan)", MACHINE_UNEMULATED_PROTECTION | MACHINE_SUPPORTS_SAVE )
-GAME( 1988, robocop, 0, robocop, robocop, dec0_state, robocop, ROT0, "Data East Corporation",
"Robocop (World revision 4)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, robocopw, robocop, robocop, robocop, dec0_state, robocop, ROT0, "Data East Corporation",
"Robocop (World revision 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, robocopj, robocop, robocop, robocop, dec0_state, robocop, ROT0, "Data East Corporation",
"Robocop (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, robocopu, robocop, robocop, robocop, dec0_state, robocop, ROT0, "Data East USA",
"Robocop (US revision 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, robocopu0, robocop, robocop, robocop, dec0_state, robocop, ROT0, "Data East USA",
"Robocop (US revision 0)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, hippodrm, 0, hippodrm, hippodrm, dec0_state, hippodrm, ROT0, "Data East USA",
"Hippodrome (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, ffantasy, hippodrm, hippodrm, ffantasy, dec0_state, hippodrm, ROT0, "Data East Corporation",
"Fighting Fantasy (Japan revision 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, ffantasya, hippodrm, hippodrm, ffantasy, dec0_state, hippodrm, ROT0, "Data East Corporation",
"Fighting Fantasy (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, secretag, 0, slyspy, slyspy, dec0_state, slyspy, ROT0, "Data East Corporation",
"Secret Agent (World revision 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, secretagj, secretag, slyspy, slyspy, dec0_state, slyspy, ROT0, "Data East Corporation",
"Secret Agent (Japan revision 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, slyspy, secretag, slyspy, slyspy, dec0_state, slyspy, ROT0, "Data East USA",
"Sly Spy (US revision 4)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, slyspy3, secretag, slyspy, slyspy, dec0_state, slyspy, ROT0, "Data East USA",
"Sly Spy (US revision 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, slyspy2, secretag, slyspy, slyspy, dec0_state, slyspy, ROT0, "Data East USA",
"Sly Spy (US revision 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, midres, 0, midres, midres, driver_device, 0, ROT0, "Data East Corporation",
"Midnight Resistance (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, midresu, midres, midres, midresu, driver_device, 0, ROT0, "Data East USA",
"Midnight Resistance (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, midresj, midres, midres, midresu, driver_device, 0, ROT0, "Data East Corporation",
"Midnight Resistance (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, bouldash, 0, slyspy, bouldash, dec0_state, slyspy, ROT0, "Data East Corporation
(licensed from First Star)", "Boulder Dash / Boulder Dash Part 2 (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, bouldashj, bouldash, slyspy, bouldash, dec0_state, slyspy, ROT0, "Data East Corporation
(licensed from First Star)", "Boulder Dash / Boulder Dash Part 2 (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, robocopb, robocop, robocopb, robocop, dec0_state, robocop, ROT0, "bootleg", "Robocop
(World bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, drgninjab, baddudes, baddudes, drgninja, dec0_state, baddudes, ROT0, "bootleg", "Dragonninja
(bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, midresb, midres, midresb, midresb, dec0_state, midresb, ROT0, "bootleg", "Midnight
Resistance (bootleg with 68705)", MACHINE_SUPPORTS_SAVE ) // need to hook up 68705? (probably unused)
-GAME( 1989, midresbj, midres, midresb, midresb, dec0_state, midresb, ROT0, "bootleg", "Midnight
Resistance (Joystick bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, drgninjab2, baddudes, baddudes, drgninja, dec0_state, baddudes, ROT0, "bootleg", "Dragonninja
(bootleg with 68705)", MACHINE_SUPPORTS_SAVE ) // is this the same board as above? (region warning hacked to
World, but still shows Japanese text)
-GAME( 1989, secretab, secretag, secretab, slyspy, dec0_state, slyspy, ROT0, "bootleg", "Secret Agent
(bootleg)", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1986, lastmisn, 0, lastmisn, lastmisn, dec8_state, lastmisn, ROT270, "Data East USA", "Last
Mission (US revision 6)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, lastmisno,lastmisn, lastmisn, lastmisn, dec8_state, lastmisn, ROT270, "Data East USA", "Last
Mission (US revision 5)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, lastmisnj,lastmisn, lastmisn, lastmisnj, dec8_state, lastmisn, ROT270, "Data East
Corporation", "Last Mission (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, shackled, 0, shackled, shackled, dec8_state, shackled, ROT0, "Data East USA",
"Shackled (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, breywood, shackled, shackled, breywood, dec8_state, shackled, ROT0, "Data East
Corporation", "Breywood (Japan revision 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, gondo, 0, gondo, gondo, dec8_state, gondo, ROT270, "Data East USA",
"Gondomania (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, makyosen, gondo, gondo, gondo, dec8_state, gondo, ROT270, "Data East
Corporation", "Makyou Senshi (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, garyoret, 0, garyoret, garyoret, dec8_state, garyoret, ROT0, "Data East
Corporation", "Garyo Retsuden (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, ghostb, 0, ghostb, ghostb, dec8_state, ghostb, ROT0, "Data East USA", "The
Real Ghostbusters (US 2 Players, revision 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, ghostb2a, ghostb, ghostb, ghostb2a, dec8_state, ghostb, ROT0, "Data East USA", "The
Real Ghostbusters (US 2 Players)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, ghostb3, ghostb, ghostb, ghostb3, dec8_state, ghostb, ROT0, "Data East USA", "The
Real Ghostbusters (US 3 Players)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, meikyuh, ghostb, meikyuh, meikyuh, dec8_state, meikyuh, ROT0, "Data East
Corporation", "Meikyuu Hunter G (Japan, set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, meikyuha, ghostb, meikyuh, meikyuh, dec8_state, meikyuh, ROT0, "Data East
Corporation", "Meikyuu Hunter G (Japan, set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, csilver, 0, csilver, csilver, dec8_state, csilver, ROT0, "Data East
Corporation", "Captain Silver (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, csilverj, csilver, csilver, csilverj, dec8_state, csilver, ROT0, "Data East
Corporation", "Captain Silver (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, oscar, 0, oscar, oscar, dec8_state, oscar, ROT0, "Data East
Corporation", "Psycho-Nics Oscar (World revision 0)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, oscaru, oscar, oscar, oscarj, dec8_state, oscar, ROT0, "Data East USA",
"Psycho-Nics Oscar (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, oscarj1, oscar, oscar, oscarj, dec8_state, oscar, ROT0, "Data East
Corporation", "Psycho-Nics Oscar (Japan revision 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, oscarj2, oscar, oscar, oscarj, dec8_state, oscar, ROT0, "Data East
Corporation", "Psycho-Nics Oscar (Japan revision 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, srdarwin, 0, srdarwin, srdarwin, dec8_state, srdarwin, ROT270, "Data East
Corporation", "Super Real Darwin (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, srdarwinj,srdarwin, srdarwin, srdarwinj, dec8_state, srdarwin, ROT270, "Data East
Corporation", "Super Real Darwin (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, cobracom, 0, cobracom, cobracom, dec8_state, cobracom, ROT0, "Data East
Corporation", "Cobra-Command (World revision 5)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, cobracomj,cobracom, cobracom, cobracom, dec8_state, cobracom, ROT0, "Data East
Corporation", "Cobra-Command (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, hvysmsh, 0, hvysmsh, hvysmsh, deco156_state, hvysmsh, ROT0, "Data East Corporation",
"Heavy Smash (Europe version -2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, hvysmsha, hvysmsh, hvysmsh, hvysmsh, deco156_state, hvysmsh, ROT0, "Data East Corporation",
"Heavy Smash (Asia version -4)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, hvysmshj, hvysmsh, hvysmsh, hvysmsh, deco156_state, hvysmsh, ROT0, "Data East Corporation",
"Heavy Smash (Japan version -2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, wcvol95, 0, wcvol95, wcvol95, deco156_state, wcvol95, ROT0, "Data East Corporation",
"World Cup Volley '95 (Japan v1.0)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, wcvol95x, wcvol95, wcvol95, wcvol95, deco156_state, wcvol95, ROT0, "Data East Corporation",
"World Cup Volley '95 Extra Version (Asia v2.0B)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, captaven, 0, captaven, captaven, deco32_state, captaven, ROT0, "Data East
Corporation", "Captain America and The Avengers (Asia Rev 1.4)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, captavena, captaven, captaven, captaven, deco32_state, captaven, ROT0, "Data East
Corporation", "Captain America and The Avengers (Asia Rev 1.0)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, captavene, captaven, captaven, captaven, deco32_state, captaven, ROT0, "Data East
Corporation", "Captain America and The Avengers (UK Rev 1.4)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, captavenu, captaven, captaven, captaven, deco32_state, captaven, ROT0, "Data East
Corporation", "Captain America and The Avengers (US Rev 1.9)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, captavenuu, captaven, captaven, captaven, deco32_state, captaven, ROT0, "Data East
Corporation", "Captain America and The Avengers (US Rev 1.6)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, captavenua, captaven, captaven, captaven, deco32_state, captaven, ROT0, "Data East
Corporation", "Captain America and The Avengers (US Rev 1.4)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, captavenj, captaven, captaven, captaven, deco32_state, captaven, ROT0, "Data East
Corporation", "Captain America and The Avengers (Japan Rev 0.2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, fghthistu, fghthist, fghthistz,fghthist, deco32_state, fghthist, ROT0, "Data East
Corporation", "Fighter's History (US ver 42-09, DE-0396-0 PCB)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, fghthist, 0 , fghthsta, fghthist, deco32_state, fghthist, ROT0, "Data East
Corporation", "Fighter's History (World ver 43-09, DE-0395-1 PCB)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, fghthistua, fghthist, fghthsta, fghthist, deco32_state, fghthist, ROT0, "Data East
Corporation", "Fighter's History (US ver 42-06, DE-0395-1 PCB)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, fghthistub, fghthist, fghthsta, fghthist, deco32_state, fghthist, ROT0, "Data East
Corporation", "Fighter's History (US ver 42-05, DE-0395-1 PCB)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, fghthistj, fghthist, fghthsta, fghthist, deco32_state, fghthist, ROT0, "Data East
Corporation", "Fighter's History (Japan ver 41-07, DE-0395-1 PCB)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, fghthista, fghthist, fghthist, fghthist, deco32_state, fghthist, ROT0, "Data East
Corporation", "Fighter's History (World ver 43-07, DE-0380-2 PCB)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, fghthistb, fghthist, fghthist, fghthist, deco32_state, fghthist, ROT0, "Data East
Corporation", "Fighter's History (World ver 43-05, DE-0380-2 PCB)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, fghthistuc, fghthist, fghthist, fghthist, deco32_state, fghthist, ROT0, "Data East
Corporation", "Fighter's History (US ver 42-03, DE-0380-2 PCB)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, fghthistja, fghthist, fghthist, fghthist, deco32_state, fghthist, ROT0, "Data East
Corporation", "Fighter's History (Japan ver 41-05, DE-0380-2 PCB)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, fghthistjb, fghthist, fghthist, fghthist, deco32_state, fghthist, ROT0, "Data East
Corporation", "Fighter's History (Japan ver 41-04, DE-0380-1 PCB)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, nslasher, 0, nslasher, nslasher, deco32_state, nslasher, ROT0, "Data East
Corporation", "Night Slashers (Korea Rev 1.3, DE-0397-0 PCB)", MACHINE_IMPERFECT_GRAPHICS |
MACHINE_SUPPORTS_SAVE )
-GAME( 1994, nslasherj, nslasher, nslasher, nslasher, deco32_state, nslasher, ROT0, "Data East
Corporation", "Night Slashers (Japan Rev 1.2, DE-0397-0 PCB)", MACHINE_IMPERFECT_GRAPHICS |
MACHINE_SUPPORTS_SAVE )
-GAME( 1994, nslashers, nslasher, nslasher, nslasher, deco32_state, nslasher, ROT0, "Data East
Corporation", "Night Slashers (Over Sea Rev 1.2, DE-0397-0 PCB)", MACHINE_IMPERFECT_GRAPHICS |
MACHINE_SUPPORTS_SAVE )
-GAME( 1994, nslasheru, nslasher, nslasheru,nslasher, deco32_state, nslasher, ROT0, "Data East
Corporation", "Night Slashers (US Rev 1.2, DE-0395-1 PCB)", MACHINE_IMPERFECT_GRAPHICS |
MACHINE_SUPPORTS_SAVE )
-GAME( 1994, tattass, 0, tattass, tattass, deco32_state, tattass, ROT0, "Data East Pinball",
"Tattoo Assassins (US prototype)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1994, tattassa, tattass, tattass, tattass, deco32_state, tattass, ROT0, "Data East Pinball",
"Tattoo Assassins (Asia prototype)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1993, dragngun, 0, dragngun, dragngun, dragngun_state, dragngun, ROT0, "Data East
Corporation", "Dragon Gun (US)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1993, dragngunj, dragngun, dragngun, dragngun, dragngun_state, dragngunj, ROT0, "Data East
Corporation", "Dragon Gun (Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1994, lockload, 0, lockload, lockload, dragngun_state, lockload, ROT0, "Data East
Corporation", "Locked 'n Loaded (World)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND |
MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1994, gunhard, lockload, lockload, lockload, dragngun_state, lockload, ROT0, "Data East
Corporation", "Gun Hard (Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING
| MACHINE_SUPPORTS_SAVE )
-GAME( 1983, begas, 0, rblaster, begas, driver_device, 0, ROT0, "Data East", "Bega's Battle
(Revision 3)", MACHINE_NOT_WORKING )
-GAME( 1983, begas1, begas, rblaster, begas, driver_device, 0, ROT0, "Data East", "Bega's Battle
(Revision 1)", MACHINE_NOT_WORKING )
-GAME( 1984, cobra, 0, rblaster, cobra, driver_device, 0, ROT0, "Data East", "Cobra Command (Data
East LD, set 1)", MACHINE_NOT_WORKING )
-GAME( 1985, rblaster, 0, rblaster, rblaster, driver_device, 0, ROT0, "Data East", "Road Blaster (Data
East LD)", MACHINE_NOT_WORKING )
-GAME( 1995, avengrgs, 0, avengrgs, mlc, deco_mlc_state, avengrgs, ROT0, "Data East Corporation",
"Avengers In Galactic Storm (US)", 0 )
-GAME( 1995, avengrgsj,avengrgs, avengrgs, mlc, deco_mlc_state, avengrgs, ROT0, "Data East Corporation",
"Avengers In Galactic Storm (Japan)", 0 )
-GAME( 1996, stadhr96j,stadhr96, mlc_6bpp, mlc, deco_mlc_state, mlc, ROT0, "Data East Corporation",
"Stadium Hero '96 (Japan, EAD)", MACHINE_IMPERFECT_GRAPHICS ) // Rom labels are EAD (this isn't a Konami
region code!)
-GAME( 1996, hoops96, 0, mlc_5bpp, mlc, deco_mlc_state, mlc, ROT0, "Data East Corporation",
"Hoops '96 (Europe/Asia 2.0)", 0 )
-GAME( 1995, ddream95, hoops96, mlc_5bpp, mlc, deco_mlc_state, mlc, ROT0, "Data East Corporation",
"Dunk Dream '95 (Japan 1.4, EAM)", 0 )
-GAME( 1995, hoops95, hoops96, mlc_5bpp, mlc, deco_mlc_state, mlc, ROT0, "Data East Corporation",
"Hoops (Europe/Asia 1.7)", 0 )
-GAME( 1996, logicpro, 0, deniam16b, logicpr2, deniam_state, logicpro, ROT0, "Deniam", "Logic Pro
(Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1996, croquis, logicpro, deniam16b, logicpr2, deniam_state, logicpro, ROT0, "Deniam", "Croquis
(Germany)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, karianx, 0, deniam16b, karianx, deniam_state, karianx, ROT0, "Deniam", "Karian Cross
(Rev. 1.0)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, logicpr2, 0, deniam16c, logicpr2, deniam_state, logicpro, ROT0, "Deniam", "Logic Pro 2
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, destiny, 0, destiny, destiny, driver_device, 0, ROT0, "Data East Corporation", "Destiny
- The Fortuneteller (USA)", MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAMEL( 1977, destroyr, 0, destroyr, destroyr, driver_device, 0, ORIENTATION_FLIP_X, "Atari",
"Destroyer (version O2)", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE, layout_destroyr )
-GAMEL( 1977, destroyr1, destroyr, destroyr, destroyr, driver_device, 0, ORIENTATION_FLIP_X, "Atari",
"Destroyer (version O1)", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE, layout_destroyr )
-GAME( 1993, dfruit, 0, dfruit, dfruit, driver_device, 0, ROT0, "Nippon Data Kiki / Star Fish", "Fruit
Dream (Japan)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1999, elfin, 0, dgpix, dgpix, dgpix_state, elfin, ROT0, "dgPIX Entertainment Inc.",
"Elfin", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1999, jumpjump, 0, dgpix, dgpix, dgpix_state, jumpjump, ROT0, "dgPIX Entertainment Inc.", "Jump
Jump", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1999, xfiles, 0, dgpix, dgpix, dgpix_state, xfiles, ROT0, "dgPIX Entertainment Inc.", "The
X-Files", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1999, xfilesk, xfiles, dgpix, dgpix, dgpix_state, xfilesk, ROT0, "dgPIX Entertainment Inc.", "The
X-Files (Censored, Korea)", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1999, kdynastg, 0, dgpix, dgpix, dgpix_state, kdynastg, ROT0, "EZ Graphics", "King
of Dynast Gear (version 1.8)", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 2002, fmaniac3, 0, dgpix, dgpix, dgpix_state, fmaniac3, ROT0, "Saero Entertainment",
"Fishing Maniac 3", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1992, dietgo, 0, dietgo, dietgo, dietgo_state, dietgo, ROT0, "Data East Corporation", "Diet
Go Go (Euro v1.1 1992.09.26)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, dietgoe, dietgo, dietgo, dietgo, dietgo_state, dietgo, ROT0, "Data East Corporation", "Diet
Go Go (Euro v1.1 1992.08.04)" , MACHINE_SUPPORTS_SAVE )
-GAME( 1992, dietgou, dietgo, dietgo, dietgo, dietgo_state, dietgo, ROT0, "Data East Corporation", "Diet
Go Go (USA v1.1 1992.09.26)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, dietgoj, dietgo, dietgo, dietgo, dietgo_state, dietgo, ROT0, "Data East Corporation", "Diet
Go Go (Japan v1.1 1992.09.26)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, discoboy, 0, discoboy, discoboy, discoboy_state, discoboy, ROT270, "Soft Art Co.",
"Disco Boy", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1993, discoboyp, discoboy, discoboy, discoboy, discoboy_state, discoboy, ROT270, "Soft Art Co.",
"Disco Boy (Promat license?)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1992, diverboy, 0, diverboy, diverboy, driver_device, 0, ORIENTATION_FLIP_X, "Gamart (Electronic
Devices Italy license)", "Diver Boy", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, bm1stmix, 0, djmainj, bm1stmix, djmain_state, beatmania, ROT0, "Konami", "beatmania
(ver JA-B)", 0 )
-GAME( 1998, bm2ndmix, 0, djmainj, bm2ndmix, djmain_state, beatmania, ROT0, "Konami", "beatmania 2nd
MIX (ver JA-B)", 0 )
-GAME( 1998, bm2ndmxa, bm2ndmix, djmainj, bm2ndmix, djmain_state, beatmania, ROT0, "Konami", "beatmania 2nd
MIX (ver JA-A)", 0 )
-GAME( 1998, bm3rdmix, 0, djmainj, bm3rdmix, djmain_state, beatmania, ROT0, "Konami", "beatmania 3rd
MIX (ver JA-A)", 0 )
-GAME( 1999, bmcompmx, 0, djmainj, bmcompmx, djmain_state, beatmania, ROT0, "Konami", "beatmania
complete MIX (ver JA-B)", 0 )
-GAME( 1999, hmcompmx, bmcompmx, djmainu, bmcompmx, djmain_state, hmcompmx, ROT0, "Konami", "hiphopmania
complete MIX (ver UA-B)", 0 )
-GAME( 1999, bm4thmix, 0, djmainj, bm4thmix, djmain_state, bm4thmix, ROT0, "Konami", "beatmania 4th
MIX (ver JA-A)", 0 )
-GAME( 1999, bm5thmix, 0, djmainj, bm5thmix, djmain_state, bm5thmix, ROT0, "Konami", "beatmania 5th
MIX (ver JA-A)", 0 )
-GAME( 2000, bmcompm2, 0, djmainj, bm5thmix, djmain_state, bmcompm2, ROT0, "Konami", "beatmania
complete MIX 2 (ver JA-A)", 0 )
-GAME( 2000, hmcompm2, bmcompm2, djmainu, hmcompm2, djmain_state, hmcompm2, ROT0, "Konami", "hiphopmania
complete MIX 2 (ver UA-A)", 0 )
-GAME( 2000, bmclubmx, 0, djmainj, bmclubmx, djmain_state, bmclubmx, ROT0, "Konami", "beatmania
Club MIX (ver JA-A)", 0 )
-GAME( 2000, bmdct, 0, djmainj, bmdct, djmain_state, bmdct, ROT0, "Konami", "beatmania
featuring Dreams Come True (ver JA-A)", 0 )
-GAME( 2000, bmcorerm, 0, djmainj, bmcorerm, djmain_state, bmcorerm, ROT0, "Konami", "beatmania
CORE REMIX (ver JA-A)", 0 )
-GAME( 2001, bm6thmix, 0, djmainj, bm6thmix, djmain_state, bm6thmix, ROT0, "Konami", "beatmania 6th
MIX (ver JA-A)", 0 )
-GAME( 2001, bm7thmix, 0, djmainj, bm6thmix, djmain_state, bm7thmix, ROT0, "Konami", "beatmania 7th
MIX (ver JA-B)", 0 )
-GAME( 2002, bmfinal, 0, djmainj, bm6thmix, djmain_state, bmfinal, ROT0, "Konami", "beatmania THE
FINAL (ver JA-A)", 0 )
-GAME( 1998, popn1, 0, djmaina, popn1, djmain_state, beatmania, ROT0, "Konami", "Pop'n Music 1
(ver AA-A)", 0 )
-GAME( 1998, popn2, 0, djmainj, popn2, djmain_state, beatmania, ROT0, "Konami", "Pop'n Music 2
(ver JA-A)", 0 )
-GAME( 1998, popn3, 0, djmainj, popn2, djmain_state, beatmania, ROT0, "Konami", "Pop'n Music 3
(ver JA-A)", 0 )
-GAME( 1980, radarscp, 0, radarscp, radarscp, driver_device, 0, ROT90, "Nintendo", "Radar
Scope", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, radarscp1, radarscp, radarscp1, radarscp, driver_device, 0, ROT90, "Nintendo", "Radar
Scope (TRS01)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, dkong, 0, dkong2b, dkong, driver_device, 0, ROT90, "Nintendo of
America", "Donkey Kong (US set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, dkonghrd, dkong, dkong2b, dkong, driver_device, 0, ROT90, "Nintendo of
America", "Donkey Kong (hard kit)", MACHINE_SUPPORTS_SAVE ) // not sure if original or bootleg (see notes on
top of driver file)
-GAME( 1981, dkongo, dkong, dkong2b, dkong, driver_device, 0, ROT90, "Nintendo", "Donkey
Kong (US set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, dkongj, dkong, dkong2b, dkong, driver_device, 0, ROT90, "Nintendo", "Donkey
Kong (Japan set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, dkongjo, dkong, dkong2b, dkong, driver_device, 0, ROT90, "Nintendo", "Donkey
Kong (Japan set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, dkongjo1, dkong, dkong2b, dkong, driver_device, 0, ROT90, "Nintendo", "Donkey
Kong (Japan set 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 2006, dkongx, dkong, braze, dkongx, dkong_state, dkongx, ROT90, "hack (Braze
Technologies)", "Donkey Kong II: Jumpman Returns (hack, V1.2)", MACHINE_SUPPORTS_SAVE )
-GAME( 2006, dkongx11, dkong, braze, dkongx, dkong_state, dkongx, ROT90, "hack (Braze
Technologies)", "Donkey Kong II: Jumpman Returns (hack, V1.1)", MACHINE_SUPPORTS_SAVE )
-GAME( 2013, dkongpe, dkong, dkong2b, dkong, driver_device, 0, ROT90, "hack (Clay Cowgill
and Mike Mika)", "Donkey Kong: Pauline Edition Rev 5 (2013-04-22)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, dkongjr, 0, dkongjr, dkongjr, driver_device, 0, ROT90, "Nintendo of
America", "Donkey Kong Junior (US set F-2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, dkongjrj, dkongjr, dkongjr, dkongjr, driver_device, 0, ROT90, "Nintendo", "Donkey
Kong Jr. (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, dkongjnrj, dkongjr, dkongjr, dkongjr, driver_device, 0, ROT90, "Nintendo", "Donkey
Kong Junior (Japan?)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, dkongjrb, dkongjr, dkongjr, dkongjr, driver_device, 0, ROT90, "bootleg", "Donkey
Kong Jr. (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, dkongjre, dkongjr, dkongjr, dkongjr, driver_device, 0, ROT90, "Nintendo of
America", "Donkey Kong Junior (E kit)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, jrking, dkongjr, dkongjr, dkongjr, driver_device, 0, ROT90, "bootleg", "Junior
King (bootleg of Donkey Kong Jr.)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, dkingjr, dkongjr, dkongjr, dkongjr, dkong_state, dkingjr, ROT90, "bootleg", "Donkey
King Jr. (bootleg of Donkey Kong Jr.)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, dkong3, 0, dkong3, dkong3, driver_device, 0, ROT90, "Nintendo of
America", "Donkey Kong 3 (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, dkong3j, dkong3, dkong3, dkong3, driver_device, 0, ROT90, "Nintendo", "Donkey
Kong 3 (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, dkong3b, dkong3, dkong3b, dkong3b, driver_device, 0, ROT90, "bootleg", "Donkey
Kong 3 (bootleg on Donkey Kong Jr. hardware)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, pestplce, mario, pestplce, pestplce, driver_device, 0, ROT180, "bootleg", "Pest
Place", MACHINE_WRONG_COLORS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, herbiedk, huncholy, s2650, herbiedk, driver_device, 0, ROT90, "Century Electronics
/ Seatongrove Ltd", "Herbie at the Olympics (DK conversion)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, hunchbkd, hunchbak, s2650, hunchbkd, driver_device, 0, ROT90, "Century
Electronics", "Hunchback (DK conversion)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, sbdk, superbik, s2650, sbdk, driver_device, 0, ROT90, "Century
Electronics", "Super Bike (DK conversion)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, herodk, hero, s2650, herodk, dkong_state, herodk, ROT90, "Seatongrove Ltd
(Crown license)", "Hero in the Castle of Doom (DK conversion)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, herodku, hero, s2650, herodk, driver_device, 0, ROT90, "Seatongrove Ltd
(Crown license)", "Hero in the Castle of Doom (DK conversion not encrypted)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, 8ballact, 0, s2650, 8ballact, driver_device, 0, ROT90, "Seatongrove Ltd
(Magic Electronics USA license)", "Eight Ball Action (DK conversion)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, 8ballact2, 8ballact, s2650, 8ballact, driver_device, 0, ROT90, "Seatongrove Ltd
(Magic Electronics USA license)", "Eight Ball Action (DKJr conversion)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, shootgal, 0, s2650, shootgal, driver_device, 0, ROT180, "Seatongrove Ltd
(Zaccaria license)", "Shooting Gallery", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1985, spclforc, 0, spclforc, spclforc, driver_device, 0, ROT90, "Senko Industries
(Magic Electronics Inc. license)", "Special Forces", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1985, spcfrcii, 0, spclforc, spclforc, driver_device, 0, ROT90, "Senko Industries
(Magic Electronics Inc. license)", "Special Forces II", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, drakton, 0, drakton, drakton, dkong_state, drakton, ROT90, "Epos Corporation",
"Drakton (DK conversion)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, drktnjr, drakton, drktnjr, drakton, dkong_state, drakton, ROT90, "Epos Corporation",
"Drakton (DKJr conversion)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, strtheat, 0, strtheat, strtheat, dkong_state, strtheat, ROT90, "Epos Corporation",
"Street Heat", MACHINE_SUPPORTS_SAVE ) // distributed by Cardinal Amusements Products (a division of Epos
Corporation)
-GAME( 1991, dlair2, 0, dlair2, dlair2, driver_device, 0, ROT0, "Leland", "Dragon's
Lair 2: Time Warp (US v3.19)", MACHINE_IS_SKELETON )
-GAME( 1991, dlair2_319e, dlair2, dlair2, dlair2, driver_device, 0, ROT0, "Leland", "Dragon's
Lair 2: Time Warp (Euro v3.19)", MACHINE_IS_SKELETON )
-GAME( 1991, dlair2_319s, dlair2, dlair2, dlair2, driver_device, 0, ROT0, "Leland", "Dragon's
Lair 2: Time Warp (Spanish v3.19)", MACHINE_IS_SKELETON )
-GAME( 1991, dlair2_318, dlair2, dlair2, dlair2, driver_device, 0, ROT0, "Leland", "Dragon's
Lair 2: Time Warp (US v3.18)", MACHINE_IS_SKELETON )
-GAME( 1991, dlair2_317e, dlair2, dlair2, dlair2, driver_device, 0, ROT0, "Leland", "Dragon's
Lair 2: Time Warp (Euro v3.17)", MACHINE_IS_SKELETON )
-GAME( 1991, dlair2_316e, dlair2, dlair2, dlair2, driver_device, 0, ROT0, "Leland", "Dragon's
Lair 2: Time Warp (Euro v3.16)", MACHINE_IS_SKELETON )
-GAME( 1991, dlair2_315, dlair2, dlair2, dlair2, driver_device, 0, ROT0, "Leland", "Dragon's
Lair 2: Time Warp (US v3.15)", MACHINE_IS_SKELETON )
-GAME( 1991, dlair2_315s, dlair2, dlair2, dlair2, driver_device, 0, ROT0, "Leland", "Dragon's
Lair 2: Time Warp (Spanish v3.15)", MACHINE_IS_SKELETON )
-GAME( 1991, dlair2_314, dlair2, dlair2, dlair2, driver_device, 0, ROT0, "Leland", "Dragon's
Lair 2: Time Warp (US v3.14)", MACHINE_IS_SKELETON )
-GAME( 1991, dlair2_312, dlair2, dlair2, dlair2, driver_device, 0, ROT0, "Leland", "Dragon's
Lair 2: Time Warp (Euro v3.12)", MACHINE_IS_SKELETON )
-GAME( 1991, dlair2_300, dlair2, dlair2, dlair2, driver_device, 0, ROT0, "Leland", "Dragon's
Lair 2: Time Warp (US v3.00)", MACHINE_IS_SKELETON )
-GAME( 1991, dlair2_211, dlair2, dlair2, dlair2, driver_device, 0, ROT0, "Leland", "Dragon's
Lair 2: Time Warp (US v2.11)", MACHINE_IS_SKELETON )
-GAME( 1991, dlair2_200, dlair2, dlair2, dlair2, driver_device, 0, ROT0, "Leland", "Dragon's
Lair 2: Time Warp (US v2.00, AMOA prototype)", MACHINE_IS_SKELETON )
-GAME( 1991, spacea91, 0, dlair2, dlair2, driver_device, 0, ROT0, "Leland", "Space
Ace (DL2 Conversion) (US v1.3)", MACHINE_IS_SKELETON )
-GAME( 1991, spacea91_13e, spacea91, dlair2, dlair2, driver_device, 0, ROT0, "Leland", "Space
Ace (DL2 Conversion) (Euro v1.3)", MACHINE_IS_SKELETON )
-GAMEL( 1983, dlair, 0, dlair_ldv1000, dlaire, dlair_state, variable, ROT0, "Cinematronics",
"Dragon's Lair (US Rev. F2)", MACHINE_NOT_WORKING, layout_dlair )
-GAMEL( 1983, dlairf, dlair, dlair_ldv1000, dlaire, dlair_state, variable, ROT0, "Cinematronics",
"Dragon's Lair (US Rev. F)", MACHINE_NOT_WORKING, layout_dlair )
-GAMEL( 1983, dlaire, dlair, dlair_ldv1000, dlaire, dlair_state, variable, ROT0, "Cinematronics",
"Dragon's Lair (US Rev. E)", MACHINE_NOT_WORKING, layout_dlair )
-GAMEL( 1983, dlaird, dlair, dlair_ldv1000, dlair, dlair_state, fixed, ROT0, "Cinematronics",
"Dragon's Lair (US Rev. D, Pioneer LD-V1000)", MACHINE_NOT_WORKING, layout_dlair )
-GAMEL( 1983, dlairc, dlair, dlair_pr7820, dlair, dlair_state, fixed, ROT0, "Cinematronics",
"Dragon's Lair (US Rev. C, Pioneer PR-7820)", MACHINE_NOT_WORKING, layout_dlair )
-GAMEL( 1983, dlairb, dlair, dlair_pr7820, dlair, dlair_state, fixed, ROT0, "Cinematronics",
"Dragon's Lair (US Rev. B, Pioneer PR-7820)", MACHINE_NOT_WORKING, layout_dlair )
-GAMEL( 1983, dlaira, dlair, dlair_pr7820, dlair, dlair_state, fixed, ROT0, "Cinematronics",
"Dragon's Lair (US Rev. A, Pioneer PR-7820)", MACHINE_NOT_WORKING, layout_dlair )
-GAMEL( 1983, dlair_2, dlair, dlair_pr7820, dlair, dlair_state, fixed, ROT0, "Cinematronics",
"Dragon's Lair (US Beta 2?, Pioneer PR-7820)", MACHINE_NOT_WORKING, layout_dlair )
-GAMEL( 1983, dlair_1, dlair, dlair_pr7820, dlair, dlair_state, fixed, ROT0, "Cinematronics",
"Dragon's Lair (US Beta 1, Pioneer PR-7820)", MACHINE_NOT_WORKING, layout_dlair )
-GAMEL( 1983, dleuro, dlair, dleuro, dleuro, dlair_state, fixed, ROT0, "Cinematronics (Atari
license)", "Dragon's Lair (European)", MACHINE_NOT_WORKING, layout_dlair )
-GAMEL( 1983, dleuroalt,dlair, dleuro, dleuro, dlair_state, fixed, ROT0, "Cinematronics (Atari
license)", "Dragon's Lair (European, alternate)", MACHINE_NOT_WORKING, layout_dlair )
-GAMEL( 1983, dlital, dlair, dleuro, dleuro, dlair_state, fixed, ROT0, "Cinematronics (Sidam
license?)","Dragon's Lair (Italian)", MACHINE_NOT_WORKING, layout_dlair )
-GAMEL( 1983, spaceace, 0, dlair_ldv1000, dlaire, dlair_state, variable, ROT0, "Cinematronics",
"Space Ace (US Rev. A3)", MACHINE_NOT_WORKING, layout_dlair )
-GAMEL( 1983, spaceacea2, spaceace, dlair_ldv1000, dlaire, dlair_state, variable, ROT0, "Cinematronics",
"Space Ace (US Rev. A2)", MACHINE_NOT_WORKING, layout_dlair )
-GAMEL( 1983, spaceacea, spaceace, dlair_ldv1000, dlaire, dlair_state, variable, ROT0, "Cinematronics",
"Space Ace (US Rev. A)", MACHINE_NOT_WORKING, layout_dlair )
-GAMEL( 1983, spaceaceeuro, spaceace, dleuro, dleuro, dlair_state, fixed, ROT0, "Cinematronics
(Atari license)", "Space Ace (European)", MACHINE_NOT_WORKING, layout_dlair )
-GAME( 1986, dmndrbya, dmndrby, dderby, dderbya, driver_device, 0, ROT0, "Electrocoin", "Diamond Derby
(Original)",MACHINE_IMPERFECT_GRAPHICS|MACHINE_IMPERFECT_COLORS|MACHINE_NOT_WORKING )
-GAME( 1983, docastle, 0, docastle, docastle, driver_device, 0, ROT270, "Universal", "Mr. Do's Castle
(set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, docastle2, docastle, docastle, docastle, driver_device, 0, ROT270, "Universal", "Mr. Do's Castle
(set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, docastleo, docastle, docastle, docastle, driver_device, 0, ROT270, "Universal", "Mr. Do's Castle
(older)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, douni, docastle, docastle, docastle, driver_device, 0, ROT270, "Universal", "Mr. Do vs.
Unicorns", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, dorunrun, 0, dorunrun, dorunrun, driver_device, 0, ROT0, "Universal", "Do! Run Run
(set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, dorunrun2, dorunrun, dorunrun, dorunrun, driver_device, 0, ROT0, "Universal", "Do! Run Run
(set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, dorunrunc, dorunrun, docastle, dorunrun, driver_device, 0, ROT0, "Universal", "Do! Run Run
(Do's Castle hardware, set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, dorunrunca,dorunrun, docastle, dorunrun, driver_device, 0, ROT0, "Universal", "Do! Run Run
(Do's Castle hardware, set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, spiero, dorunrun, dorunrun, dorunrun, driver_device, 0, ROT0, "Universal", "Super Pierrot
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, dowild, 0, dorunrun, dowild, driver_device, 0, ROT0, "Universal", "Mr. Do's Wild
Ride", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, jjack, 0, dorunrun, jjack, driver_device, 0, ROT270, "Universal", "Jumping Jack",
MACHINE_SUPPORTS_SAVE )
-GAME( 1984, kickridr, 0, dorunrun, kickridr, driver_device, 0, ROT0, "Universal", "Kick Rider",
MACHINE_SUPPORTS_SAVE )
-GAME( 1985, idsoccer, 0, idsoccer, idsoccer, driver_device, 0, ROT0, "Universal", "Indoor Soccer
(set 1)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1985, idsoccera, idsoccer, idsoccer, idsoccer, driver_device, 0, ROT0, "Universal", "Indoor Soccer
(set 2)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_SOUND )
-GAME( 1987, asoccer, idsoccer, idsoccer, idsoccer, driver_device, 0, ROT0, "Universal", "American
Soccer", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_SOUND )
-GAME( 1984, dogfgt, 0, dogfgt, dogfgt, driver_device, 0, ROT0, "Technos Japan", "Acrobatic Dog-Fight",
MACHINE_SUPPORTS_SAVE )
-GAME( 1985, dogfgtu, dogfgt, dogfgt, dogfgt, driver_device, 0, ROT0, "Technos Japan (Data East USA, Inc.
license)", "Acrobatic Dog-Fight (USA)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, dogfgtj, dogfgt, dogfgt, dogfgt, driver_device, 0, ROT0, "Technos Japan", "Dog-Fight (Japan)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1996, dominob, 0, dominob, dominob, driver_device, 0, ROT0, "Wonwoo Systems", "Domino Block",
MACHINE_SUPPORTS_SAVE )
-GAME( 1996, dominobv2,dominob, dominob, dominob, driver_device, 0, ROT0, "Wonwoo Systems", "Domino Block
ver.2", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, lastday, 0, lastday, lastday, driver_device, 0, ROT270, "Dooyong",
"The Last Day (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, lastdaya, lastday, lastday, lastday, driver_device, 0, ROT270, "Dooyong",
"The Last Day (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, ddaydoo, lastday, lastday, lastday, driver_device, 0, ROT270, "Dooyong",
"Chulgyeok D-Day (Korea)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, gulfstrm, 0, gulfstrm, gulfstrm, driver_device, 0, ROT270, "Dooyong",
"Gulf Storm (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, gulfstrma,gulfstrm, gulfstrm, gulfstrm, driver_device, 0, ROT270, "Dooyong",
"Gulf Storm (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, gulfstrmb,gulfstrm, gulfstrm, gulfstrm, driver_device, 0, ROT270, "Dooyong",
"Gulf Storm (set 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, gulfstrmm,gulfstrm, gulfstrm, gulfstrm, driver_device, 0, ROT270, "Dooyong (Media Shoji
license)", "Gulf Storm (Media Shoji)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, pollux, 0, pollux, pollux, driver_device, 0, ROT270, "Dooyong",
"Pollux (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, polluxa, pollux, pollux, pollux, driver_device, 0, ROT270, "Dooyong",
"Pollux (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, polluxn, pollux, pollux, pollux, driver_device, 0, ROT270, "Dooyong (NTC / Atlus
license)", "Pollux (Japan, NTC license, distributed by Atlus)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, flytiger, 0, flytiger, flytiger, driver_device, 0, ROT270, "Dooyong",
"Flying Tiger (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, flytigera,flytiger, flytiger, flytiger, driver_device, 0, ROT270, "Dooyong",
"Flying Tiger (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, bluehawk, 0, bluehawk, bluehawk, driver_device, 0, ROT270, "Dooyong",
"Blue Hawk", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, bluehawkn,bluehawk, bluehawk, bluehawk, driver_device, 0, ROT270, "Dooyong (NTC license)",
"Blue Hawk (NTC)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, sadari, 0, primella, sadari, driver_device, 0, ROT0, "Dooyong (NTC license)",
"Sadari", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, gundl94, 0, primella, primella, driver_device, 0, ROT0, "Dooyong",
"Gun Dealer '94", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, primella, gundl94, primella, primella, driver_device, 0, ROT0, "Dooyong (NTC license)",
"Primella", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, superx, 0, superx, superx, driver_device, 0, ROT270, "Dooyong (NTC license)",
"Super-X (NTC)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, superxm, superx, superx, superx, driver_device, 0, ROT270, "Dooyong (Mitchell license)",
"Super-X (Mitchell)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, rshark, 0, rshark, rshark, driver_device, 0, ROT270, "Dooyong",
"R-Shark", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, popbingo, 0, popbingo, popbingo, driver_device, 0, ROT0, "Dooyong",
"Pop Bingo", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, dorachan, 0, dorachan, dorachan, driver_device, 0, ROT270, "Alpha Denshi Co. / Craul Denshi",
"Dora-chan (Japan)", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1990, dotrikun, 0, dotrikun, dotrikun, driver_device, 0, ROT0, "Sega", "Dottori Kun (new
version)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_SOUND_HW | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1990, dotrikun2,dotrikun, dotrikun, dotrikun, driver_device, 0, ROT0, "Sega", "Dottori Kun (old
version)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_SOUND_HW | MACHINE_IMPERFECT_GRAPHICS )
-GAMEL(1977, dragrace, 0, dragrace, dragrace, driver_device, 0, 0, "Atari (Kee Games)", "Drag Race",
MACHINE_SUPPORTS_SAVE, layout_dragrace )
-GAME( 1997, baryon, 0, baryon, baryon, driver_device, 0, ROT270, "SemiCom / Tirano",
"Baryon - Future Assault (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, baryona, baryon, baryon, baryon, driver_device, 0, ROT270, "SemiCom / Tirano",
"Baryon - Future Assault (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, cutefght, 0, dreamwld, cutefght, driver_device, 0, ROT0, "SemiCom",
"Cute Fighter", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, rolcrush, 0, baryon, rolcrush, driver_device, 0, ROT0, "Trust / SemiCom",
"Rolling Crush (version 1.07.E - 1999/02/11)", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, gaialast, 0, baryon, gaialast, driver_device, 0, ROT0, "SemiCom / XESS",
"Gaia - The Last Choice of Earth", MACHINE_SUPPORTS_SAVE )
-GAME( 2000, dreamwld, 0, dreamwld, dreamwld, driver_device, 0, ROT0, "SemiCom",
"Dream World", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, drgnmst, 0, drgnmst, drgnmst, drgnmst_state, drgnmst, ROT0, "Unico", "Dragon Master",
MACHINE_SUPPORTS_SAVE )
-GAME( 1983, dribling, 0, dribling, dribling, driver_device, 0, ROT0, "Model Racing", "Dribbling",
MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1983, driblingo, dribling, dribling, dribling, driver_device, 0, ROT0, "Model Racing (Olympia
license)", "Dribbling (Olympia)", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1983, driblingbr, dribling, dribling, dribling, driver_device, 0, ROT0, "bootleg (Videomac)",
"Dribbling (bootleg, Brazil)", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1983, drmicro, 0, drmicro, drmicro, driver_device, 0, ROT270, "Sanritsu", "Dr. Micro",
MACHINE_SUPPORTS_SAVE )
-GAME( 1993, drtomy, 0, drtomy, drtomy, driver_device, 0, ROT0, "Playmark", "Dr. Tomy", MACHINE_SUPPORTS_SAVE
)
-GAME( 1982, drw80pkr, 0, drw80pkr, drw80pkr, drw80pkr_state, drw80pkr, ROT0, "IGT - International Game
Technology", "Draw 80 Poker", MACHINE_NOT_WORKING )
-GAME( 1983, drw80pk2, 0, drw80pkr, drw80pkr, drw80pkr_state, drw80pkr, ROT0, "IGT - International Game
Technology", "Draw 80 Poker - Minn", MACHINE_NOT_WORKING )
-GAME( 1995, dunhuang, 0, dunhuang, dunhuang, driver_device, 0, ROT0, "Spirit", "Mahjong Dunhuang",
MACHINE_SUPPORTS_SAVE )
-GAME( 1981, dwarfd, 0, dwarfd, dwarfd, dwarfd_state, dwarfd, 0, "Electro-Sport", "Draw Poker III /
Dwarfs Den (Dwarf Gfx)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE
)
-GAME( 1981, dwarfda, dwarfd, dwarfd, dwarfd, dwarfd_state, dwarfd, 0, "Electro-Sport", "Draw Poker III /
Dwarfs Den (Card Gfx)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 1983, quarterh, 0, dwarfd, quarterh, dwarfd_state, dwarfd, 0, "Electro-Sport", "Quarter Horse
(set 1, Pioneer PR-8210)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE |
MACHINE_NOT_WORKING )
-GAME( 1983, quarterha, quarterh, dwarfd, quarterh, dwarfd_state, dwarfd, 0, "Electro-Sport", "Quarter Horse
(set 2, Pioneer PR-8210)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE |
MACHINE_NOT_WORKING )
-GAME( 1983, quarterhb, quarterh, dwarfd, quarterh, dwarfd_state, dwarfd, 0, "Electro-Sport", "Quarter Horse
(set 3, Pioneer LD-V2000)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE |
MACHINE_NOT_WORKING )
-GAME( 1995, qc, 0, qc, quarterh, dwarfd_state, qc, 0, "ArJay Exports/Prestige Games",
"Quarter Horse Classic", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING )
-GAME( 19??, dynadice, 0, dynadice, dynadice, dynadice_state, dynadice, ROT90, "<unknown>", "Dynamic Dice",
MACHINE_SUPPORTS_SAVE )
-GAME( 1988, janyuki, 0, janyuki, janyuki, driver_device, 0, ROT0, "Dynax",
"Jong Yu Ki (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, hnkochou, 0, hanamai, hnkochou, driver_device, 0, ROT180, "Dynax",
"Hana Kochou (Japan, Bet)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, hanamai, hnkochou, hanamai, hanamai, driver_device, 0, ROT180, "Dynax",
"Hana no Mai (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, hnoridur, hjingi, hnoridur, hnoridur, driver_device, 0, ROT180, "Dynax",
"Hana Oriduru (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, drgpunch, 0, sprtmtch, drgpunch, driver_device, 0, ROT0, "Dynax",
"Dragon Punch (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, sprtmtch, drgpunch, sprtmtch, sprtmtch, driver_device, 0, ROT0, "Dynax (Fabtek
license)", "Sports Match", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, mayab, maya, sprtmtch, drgpunch, dynax_state, maya, ROT0, "Promat",
"Maya (set 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, mayac, maya, sprtmtch, drgpunch, dynax_state, mayac, ROT0, "Promat",
"Maya (set 4, clean)", MACHINE_SUPPORTS_SAVE )
-GAME( 199?, inca, 0, sprtmtch, drgpunch, dynax_state, maya, ROT0, "<unknown>",
"Inca", MACHINE_SUPPORTS_SAVE )
-GAME( 199?, blktouch, 0, sprtmtch, drgpunch, dynax_state, blktouch, ROT0, "Yang Gi Co Ltd.",
"Black Touch (Korea)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, mjfriday, 0, mjfriday, mjfriday, driver_device, 0, ROT180, "Dynax",
"Mahjong Friday (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, gekisha, 0, gekisha, gekisha, driver_device, 0, ROT180, "Dynax",
"Mahjong Gekisha", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, mcnpshnt, 0, mcnpshnt, mcnpshnt, driver_device, 0, ROT0, "Dynax",
"Mahjong Campus Hunting (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, 7jigen, 0, nanajign, nanajign, driver_device, 0, ROT180, "Dynax",
"7jigen no Youseitachi - Mahjong 7 Dimensions (Japan)", MACHINE_IMPERFECT_GRAPHICS |
MACHINE_SUPPORTS_SAVE )
-GAME( 1990, jantouki, 0, jantouki, jantouki, driver_device, 0, ROT0, "Dynax",
"Jong Tou Ki (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, mjdialq2, 0, mjdialq2, mjdialq2, driver_device, 0, ROT180, "Dynax",
"Mahjong Dial Q2 (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, mjdialq2a,mjdialq2, mjdialq2, mjdialq2, driver_device, 0, ROT180, "Dynax",
"Mahjong Dial Q2 (Japan, alt.)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, yarunara, 0, yarunara, yarunara, driver_device, 0, ROT180, "Dynax",
"Mahjong Yarunara (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, mjangels, 0, yarunara, yarunara, driver_device, 0, ROT180, "Dynax",
"Mahjong Angels - Comic Theater Vol.2 (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, quiztvqq, 0, quiztvqq, quiztvqq, driver_device, 0, ROT180, "Dynax",
"Quiz TV Gassyuukoku Q&Q (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, mjelctrn, 0, mjelctrn, mjelctrn, dynax_state, mjelct3, ROT180, "Dynax",
"Mahjong Electron Base (parts 2 & 4, Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, mjembase, mjelctrn, mjembase, mjembase, dynax_state, mjelct3, ROT180, "Dynax",
"Mahjong Electromagnetic Base", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, mjelct3, mjelctrn, mjelctrn, mjelct3, dynax_state, mjelct3, ROT180, "Dynax",
"Mahjong Electron Base (parts 2 & 3, Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, mjelct3a, mjelctrn, mjelctrn, mjelct3, dynax_state, mjelct3a, ROT180, "Dynax",
"Mahjong Electron Base (parts 2 & 3, alt., Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, mjelctrb, mjelctrn, mjelctrn, mjelct3, dynax_state, mjelct3, ROT180, "bootleg",
"Mahjong Electron Base (parts 2 & 4, Japan, bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, majxtal7, 0, majxtal7, majxtal7, dynax_state, mjelct3, ROT180, "Dynax",
"Mahjong X-Tal 7 - Crystal Mahjong / Mahjong Diamond 7 (Japan)", MACHINE_IMPERFECT_GRAPHICS |
MACHINE_SUPPORTS_SAVE )
-GAME( 1990, neruton, 0, neruton, neruton, dynax_state, mjelct3, ROT180, "Dynax / Yukiyoshi
Tokoro", "Mahjong Neruton Haikujiradan (Japan, Rev. B?)", MACHINE_IMPERFECT_GRAPHICS |
MACHINE_SUPPORTS_SAVE )
-GAME( 1990, nerutona, neruton, neruton, neruton, dynax_state, mjelct3, ROT180, "Dynax / Yukiyoshi
Tokoro", "Mahjong Neruton Haikujiradan (Japan, Rev. A?)", MACHINE_IMPERFECT_GRAPHICS |
MACHINE_SUPPORTS_SAVE )
-GAME( 1991, hanayara, 0, yarunara, hanayara, driver_device, 0, ROT180, "Dynax",
"Hana wo Yaraneba! (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, mjcomv1, 0, yarunara, yarunara, driver_device, 0, ROT180, "Dynax",
"Mahjong Comic Gekijou Vol.1 (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, tenkai, 0, tenkai, tenkai, driver_device, 0, ROT0, "Dynax",
"Mahjong Tenkaigen", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, tenkai2b, tenkai, tenkai, tenkai, driver_device, 0, ROT0, "bootleg",
"Mahjong Tenkaigen Part 2 (bootleg)", MACHINE_NOT_WORKING |
MACHINE_SUPPORTS_SAVE )
-GAME( 1991, tenkaibb, tenkai, tenkai, tenkai, driver_device, 0, ROT0, "bootleg",
"Mahjong Tenkaigen (bootleg b)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, tenkaicb, tenkai, tenkai, tenkai, driver_device, 0, ROT0, "bootleg",
"Mahjong Tenkaigen (bootleg c)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, tenkaie, tenkai, tenkai, tenkai, driver_device, 0, ROT0, "Dynax",
"Mahjong Tenkaigen (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, ougonpai, 0, tenkai, tenkai, driver_device, 0, ROT0, "Dynax",
"Mahjong Ougon No Pai", MACHINE_NOT_WORKING |
MACHINE_SUPPORTS_SAVE )
-GAME( 1991, ougonpaib,ougonpai, tenkai, tenkai, driver_device, 0, ROT0, "bootleg",
"Mahjong Ougon No Pai (bootleg)", MACHINE_NOT_WORKING |
MACHINE_SUPPORTS_SAVE )
-GAME( 1994, mjreach, 0, tenkai, mjreach, dynax_state, mjreach, ROT0, "bootleg / Dynax",
"Mahjong Reach (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, majrjhdx, 0, majrjhdx, tenkai, driver_device, 0, ROT0, "Dynax",
"Mahjong Raijinhai DX", MACHINE_NOT_WORKING |
MACHINE_SUPPORTS_SAVE )
-GAME( 1989, dynduke, 0, dynduke, dynduke, dynduke_state, dynduke, ROT0, "Seibu Kaihatsu",
"Dynamite Duke (Europe set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, dyndukea, dynduke, dynduke, dynduke, dynduke_state, dynduke, ROT0, "Seibu Kaihatsu",
"Dynamite Duke (Europe set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, dyndukej, dynduke, dynduke, dynduke, dynduke_state, dynduke, ROT0, "Seibu Kaihatsu",
"Dynamite Duke (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, dyndukeu, dynduke, dynduke, dynduke, dynduke_state, dynduke, ROT0, "Seibu Kaihatsu (Fabtek
license)", "Dynamite Duke (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, dbldynj, dynduke, dbldyn, dynduke, dynduke_state, dynduke, ROT0, "Seibu Kaihatsu",
"The Double Dynamites (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, dbldynu, dynduke, dynduke, dynduke, dynduke_state, dynduke, ROT0, "Seibu Kaihatsu (Fabtek
license)", "The Double Dynamites (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 19??, ec_barxo, 0 , ecoinf1_older, ecoinf1, ecoinf1_state, ecoinf1, ROT0,
"Electrocoin", "Bar X (older PCB) (Electrocoin) (set 1)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 19??, ec_barxoa, ec_barxo , ecoinf1_older, ecoinf1, ecoinf1_state, ecoinf1, ROT0,
"Electrocoin", "Bar X (older PCB) (Electrocoin) (set 2)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 19??, ec_barxob, ec_barxo , ecoinf1_older, ecoinf1, ecoinf1_state, ecoinf1, ROT0,
"Electrocoin", "Bar X (older PCB) (Electrocoin) (set 3)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 19??, ec_barxoc, ec_barxo , ecoinf1_older, ecoinf1, ecoinf1_state, ecoinf1, ROT0,
"Electrocoin", "Bar X (older PCB) (Electrocoin) (set 4)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 19??, ec_barxod, ec_barxo , ecoinf1_older, ecoinf1, ecoinf1_state, ecoinf1, ROT0,
"Electrocoin", "Bar X (older PCB) (Electrocoin) (set 5)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 19??, ec_barxoe, ec_barxo , ecoinf1_older, ecoinf1, ecoinf1_state, ecoinf1, ROT0,
"Electrocoin", "Bar X (older PCB) (Electrocoin) (set 6)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 19??, ec_casbxoa,ec_barxo , ecoinf1_older, ecoinf1, ecoinf1_state, ecoinf1, ROT0,
"Electrocoin", "Casino Bar X (older PCB) (Electrocoin) (set 2)" , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 19??, ec_oxocg, 0 , ecoinf2_oxo, ecoinf2, ecoinf2_state, ecoinf2, ROT0,
"Electrocoin", "Oxo Classic Gold (Electrocoin) (?)" ,
MACHINE_NO_SOUND|MACHINE_REQUIRES_ARTWORK|MACHINE_NOT_WORKING|MACHINE_MECHANICAL)
-GAME( 19??, ec_oxocl, 0 , ecoinf2_oxo, ecoinf2, ecoinf2_state, ecoinf2, ROT0,
"Electrocoin", "Oxo Club (Electrocoin) (?)" ,
MACHINE_NO_SOUND|MACHINE_REQUIRES_ARTWORK|MACHINE_NOT_WORKING|MACHINE_MECHANICAL)
-GAME( 19??, ec_oxogb, 0 , ecoinf2_oxo, ecoinf2, ecoinf2_state, ecoinf2, ROT0,
"Electrocoin", "Oxo Golden Bars (Electrocoin) (?)" ,
MACHINE_NO_SOUND|MACHINE_REQUIRES_ARTWORK|MACHINE_NOT_WORKING|MACHINE_MECHANICAL)
-GAME( 19??, ec_oxorl, 0 , ecoinf2_oxo, ecoinf2, ecoinf2_state, ecoinf2, ROT0,
"Electrocoin", "Oxo Reels (Electrocoin) (?)" ,
MACHINE_NO_SOUND|MACHINE_REQUIRES_ARTWORK|MACHINE_NOT_WORKING|MACHINE_MECHANICAL)
-GAME( 19??, ec_oxorv, 0 , ecoinf2_oxo, ecoinf2, ecoinf2_state, ecoinf2, ROT0,
"Electrocoin", "Oxo Revolution (Electrocoin) (?)" ,
MACHINE_NO_SOUND|MACHINE_REQUIRES_ARTWORK|MACHINE_NOT_WORKING|MACHINE_MECHANICAL)
-GAME( 19??, ec_suprl, 0 , ecoinf2_oxo, ecoinf2, ecoinf2_state, ecoinf2, ROT0,
"Electrocoin", "Super Reels (Electrocoin) (?)" ,
MACHINE_NO_SOUND|MACHINE_REQUIRES_ARTWORK|MACHINE_NOT_WORKING|MACHINE_MECHANICAL)
-GAME( 19??, ec_rcc, 0 , ecoinf2_oxo, ecoinf2, ecoinf2_state, ecoinf2, ROT0,
"Electrocoin", "Royal Casino Club (Electrocoin) (?)" ,
MACHINE_NO_SOUND|MACHINE_REQUIRES_ARTWORK|MACHINE_NOT_WORKING|MACHINE_MECHANICAL)
-GAME( 19??, ec_sumnd, 0 , ecoinf2_oxo, ecoinf2, ecoinf2_state, ecoinf2, ROT0, "Concept
Games Ltd", "Super Multi Nudger (Concept / Electrocoin Oxo) (?)" ,
MACHINE_NO_SOUND|MACHINE_REQUIRES_ARTWORK|MACHINE_NOT_WORKING|MACHINE_MECHANICAL)
-GAME( 19??, ec_sumnc, 0 , ecoinf2_oxo, ecoinf2, ecoinf2_state, ecoinf2, ROT0, "Concept
Games Ltd", "Casino Super Multi Nudger (Concept / Electrocoin Oxo) (?)" ,
MACHINE_NO_SOUND|MACHINE_REQUIRES_ARTWORK|MACHINE_NOT_WORKING|MACHINE_MECHANICAL)
-GAME( 19??, ec_pyram, 0 , ecoinf3_pyramid, ecoinf3, ecoinf3_state, ecoinf3_swap, ROT0,
"Electrocoin", "Pyramid (v1) (Electrocoin)" ,
MACHINE_NO_SOUND|MACHINE_REQUIRES_ARTWORK|MACHINE_NOT_WORKING|MACHINE_MECHANICAL)
-GAME( 19??, ec_pyrama, ec_pyram , ecoinf3_pyramid, ecoinf3, ecoinf3_state, ecoinf3, ROT0,
"Electrocoin", "Pyramid (v6) (Electrocoin)" ,
MACHINE_NO_SOUND|MACHINE_REQUIRES_ARTWORK|MACHINE_NOT_WORKING|MACHINE_MECHANICAL)
-GAME( 19??, ec_sphin, 0 , ecoinf3_pyramid, ecoinf3, ecoinf3_state, ecoinf3_swap, ROT0,
"Electrocoin", "Sphinx (v2) (Electrocoin) (set 1)" ,
MACHINE_NO_SOUND|MACHINE_REQUIRES_ARTWORK|MACHINE_NOT_WORKING|MACHINE_MECHANICAL)
-GAME( 19??, ec_sphina, ec_sphin , ecoinf3_pyramid, ecoinf3, ecoinf3_state, ecoinf3, ROT0,
"Electrocoin", "Sphinx (v2) (Electrocoin) (set 2)" ,
MACHINE_NO_SOUND|MACHINE_REQUIRES_ARTWORK|MACHINE_NOT_WORKING|MACHINE_MECHANICAL)
-GAME( 19??, ec_sphinb, ec_sphin , ecoinf3_pyramid, ecoinf3, ecoinf3_state, ecoinf3, ROT0,
"Electrocoin", "Sphinx (v1) (Electrocoin)" ,
MACHINE_NO_SOUND|MACHINE_REQUIRES_ARTWORK|MACHINE_NOT_WORKING|MACHINE_MECHANICAL)
-GAME( 19??, ec_penni, 0 , ecoinf3_pyramid, ecoinf3, ecoinf3_state, ecoinf3, ROT0,
"Electrocoin", "Pennies From Heaven (v1) (Electrocoin)" ,
MACHINE_NO_SOUND|MACHINE_REQUIRES_ARTWORK|MACHINE_NOT_WORKING|MACHINE_MECHANICAL)
-GAME( 19??, ec_pennia, ec_penni , ecoinf3_pyramid, ecoinf3, ecoinf3_state, ecoinf3, ROT0,
"Electrocoin", "Pennies From Heaven (v6) (Electrocoin)" ,
MACHINE_NO_SOUND|MACHINE_REQUIRES_ARTWORK|MACHINE_NOT_WORKING|MACHINE_MECHANICAL)
-GAME( 19??, ec_stair, 0 , ecoinf3_pyramid, ecoinf3, ecoinf3_state, ecoinf3, ROT0,
"Electrocoin", "Stairway To Heaven (v11) (Electrocoin)" ,
MACHINE_NO_SOUND|MACHINE_REQUIRES_ARTWORK|MACHINE_NOT_WORKING|MACHINE_MECHANICAL)
-GAME( 19??, ec_staira, ec_stair , ecoinf3_pyramid, ecoinf3, ecoinf3_state, ecoinf3, ROT0,
"Electrocoin", "Stairway To Heaven (v1) (Electrocoin)" ,
MACHINE_NO_SOUND|MACHINE_REQUIRES_ARTWORK|MACHINE_NOT_WORKING|MACHINE_MECHANICAL)
-GAME( 19??, ec_laby, 0 , ecoinf3_pyramid, ecoinf3, ecoinf3_state, ecoinf3, ROT0,
"Electrocoin", "Labyrinth (v8) (Electrocoin)" ,
MACHINE_NO_SOUND|MACHINE_REQUIRES_ARTWORK|MACHINE_NOT_WORKING|MACHINE_MECHANICAL)
-GAME( 19??, ec_labya, ec_laby , ecoinf3_pyramid, ecoinf3, ecoinf3_state, ecoinf3, ROT0,
"Electrocoin", "Labyrinth (v10) (Electrocoin)" ,
MACHINE_NO_SOUND|MACHINE_REQUIRES_ARTWORK|MACHINE_NOT_WORKING|MACHINE_MECHANICAL)
-GAME( 19??, ec_secrt, 0 , ecoinf3_pyramid, ecoinf3, ecoinf3_state, ecoinf3, ROT0,
"Electrocoin", "Secret Castle (v1) (Electrocoin)" ,
MACHINE_NO_SOUND|MACHINE_REQUIRES_ARTWORK|MACHINE_NOT_WORKING|MACHINE_MECHANICAL)
-GAME( 19??, ec_spbg7mab,ec_big7 , ecoinfr, ecoinfr_barx, ecoinfr_state, ecoinfrmab, ROT0,
"Electrocoin", "Super Big 7 (MAB PCB) (Electrocoin) (?)" , GAME_FLAGS)
-GAME( 19??, ec_supbxmab,ec_sbarx , ecoinfr, ecoinfr_barx, ecoinfr_state, ecoinfrmab, ROT0,
"Electrocoin", "Super Bar X (MAB PCB) (Electrocoin) (?)" , GAME_FLAGS)
-GAME( 19??, ec_casbxcon,ec_casbx , ecoinfr, ecoinfr_barx, ecoinfr_state, ecoinfrmab, ROT0, "Concept
Games Ltd", "Casino Bar X (Concept Games Ltd) (?)" , GAME_FLAGS)
-GAME( 19??, ec_multb, 0 , ecoinfr, ecoinfr_barx, ecoinfr_state, ecoinfrmab, ROT0, "Concept
Games Ltd", "Multi Bar (Concept Games Ltd) (?)" , GAME_FLAGS)
-GAME( 19??, ec_supbxcon,ec_sbarx , ecoinfr, ecoinfr_barx, ecoinfr_state, ecoinfrmab, ROT0, "Concept
Games Ltd", "Super Bar X (MAB PCB) (Concept Games Ltd) (?)" , GAME_FLAGS)
-GAME( 19??, ec_casmb, 0 , ecoinfr, ecoinfr_barx, ecoinfr_state, ecoinfrmab, ROT0, "Concept
Games Ltd", "Casino Multi Bar (Concept Games Ltd) (?)" , GAME_FLAGS)
-GAME( 19??, ec_supmb, 0 , ecoinfr, ecoinfr_barx, ecoinfr_state, ecoinfrmab, ROT0, "Concept
Games Ltd", "Super Multi Bar (Concept Games Ltd) (?)" , GAME_FLAGS)
-GAME( 19??, ec_stkex, 0 , ecoinfr, ecoinfr_barx, ecoinfr_state, ecoinfrmab, ROT0, "Concept
Games Ltd", "Stake X (Concept Games Ltd) (?)" , GAME_FLAGS)
-GAME( 19??, ec_bar7, 0 , ecoinfr, ecoinfr_barx, ecoinfr_state, ecoinfrmab, ROT0, "Concept
Games Ltd", "Bar 7 (Concept Games Ltd) (?)" , GAME_FLAGS)
-GAME( 19??, ec_fltr, 0 , ecoinfr, ecoinfr_barx, ecoinfr_state, ecoinfrmab, ROT0, "Concept
Games Ltd", "Flutter (Concept Games Ltd) (?)" , GAME_FLAGS)
-GAME( 19??, ec_rdht7, 0 , ecoinfr, ecoinfr_barx, ecoinfr_state, ecoinfrmab, ROT0, "Concept
Games Ltd", "Red Hot 7 (MAB PCB?) (Concept Games Ltd) (?)" , GAME_FLAGS)
-GAME( 19??, ec_unkt, 0 , ecoinfr, ecoinfr_barx, ecoinfr_state, ecoinfrmab, ROT0, "Concept
Games Ltd", "unknown 'T' (MAB PCB?) (Concept Games Ltd) (?)" , GAME_FLAGS)
-GAME( 19??, ec_gold7, 0 , ecoinfr, ecoinfr_barx, ecoinfr_state, ecoinfrmab, ROT0, "Concept
Games Ltd", "Golden 7 (Concept Games Ltd) (?)" , GAME_FLAGS)
-GAME( 19??, ec_mgbel, 0 , ecoinfr, ecoinfr_barx, ecoinfr_state, ecoinfrmab, ROT0, "Concept
Games Ltd", "Megabell (Concept Games Ltd) (?)" , GAME_FLAGS)
-GAME( 19??, ec_jackb, 0 , ecoinfr, ecoinfr_barx, ecoinfr_state, ecoinfrmab, ROT0, "Concept
Games Ltd", "Jackpot Bars (MAB PCB?) (Concept Games Ltd) (?)" , GAME_FLAGS)
-GAME( 19??, ec_ndgxs, 0 , ecoinfr, ecoinfr_barx, ecoinfr_state, ecoinfrmab, ROT0, "Concept
Games Ltd", "Nudge Xcess (MAB PCB?) (Concept Games Ltd) (?)" , GAME_FLAGS)
-GAME( 1995, egghunt, 0, egghunt, egghunt, driver_device, 0, ROT0, "Invi Image", "Egg Hunt",
MACHINE_SUPPORTS_SAVE )
-GAME( 1975, avenger, 0, electra, 0, driver_device, 0, ROT0, "Electra", "Avenger [TTL]",
MACHINE_IS_SKELETON )
-GAME( 1977, embargo, 0, embargo, embargo, driver_device, 0, ROT0, "Cinematronics", "Embargo",
MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, enigma2, 0, enigma2, enigma2, enigma2_state, enigma2, ROT270, "Game Plan (Zilec
Electronics license)", "Enigma II", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, enigma2a, enigma2, enigma2a, enigma2a, enigma2_state, enigma2, ROT270, "Zilec Electronics",
"Enigma II (Space Invaders hardware)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, enigma2b, enigma2, enigma2a, enigma2a, enigma2_state, enigma2, ROT270, "Zilec Electronics",
"Phantoms II (Space Invaders hardware)", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, klondkp, 0, eolith16, eolith16, eolith16_state, eolith16, ROT0, "Eolith", "KlonDike+",
MACHINE_SUPPORTS_SAVE )
-GAME( 1998, linkypip, 0, eolith45, linkypip, eolith_state, eolith, ROT0, "Eolith", "Linky Pipe",
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1998, ironfort, 0, ironfort, ironfort, eolith_state, eolith, ROT0, "Eolith", "Iron
Fortress", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1998, ironfortj, ironfort, ironfort, ironfortj, eolith_state, eolith, ROT0, "Eolith", "Iron Fortress
(Japan)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1998, raccoon, 0, eolith45, raccoon, eolith_state, eolith, ROT0, "Eolith", "Raccoon
World", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1998, puzzlekg, 0, eolith45, puzzlekg, eolith_state, eolith, ROT0, "Eolith", "Puzzle King
(Dance & Puzzle)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1999, candy, 0, eolith50, candy, eolith_state, eolith, ROT0, "Eolith", "Candy Candy",
MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1999, hidctch2, 0, eolith50, hidctch2, eolith_state, hidctch2, ROT0, "Eolith", "Hidden Catch
2 (pcb ver 3.03) (Kor/Eng) (AT89c52 protected)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1999, hidctch2a, hidctch2, eolith50, hidctch2, eolith_state, eolith, ROT0, "Eolith", "Hidden Catch
2 (pcb ver 1.00) (Kor/Eng/Jpn/Chi)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1999, hidnc2k, 0, eolith50, hidctch2, eolith_state, hidnc2k, ROT0, "Eolith", "Hidden Catch
2000 (AT89c52 protected)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1999, penfana, penfan, eolith45, penfan, eolith_state, eolith, ROT0, "Eolith", "Penfan Girls
- Step1. Mild Mind (set 2)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 2000, stealsee, 0, eolith45, stealsee, eolith_state, eolith, ROT0, "Moov Generation /
Eolith", "Steal See", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 2000, hidctch3, 0, eolith50, hidctch3, eolith_state, hidctch3, ROT0, "Eolith", "Hidden Catch
3 (ver 1.00 / pcb ver 3.05)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 2001, fort2b, 0, eolith50, common, eolith_state, eolith, ROT0, "Eolith", "Fortress 2
Blue Arcade (ver 1.01 / pcb ver 3.05)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 2001, fort2ba, fort2b, eolith50, common, eolith_state, eolith, ROT0, "Eolith", "Fortress 2
Blue Arcade (ver 1.00 / pcb ver 3.05)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1982, megadon, 0, epos, megadon, driver_device, 0, ROT270, "Epos Corporation (Photar
Industries license)", "Megadon", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, suprglob, 0, epos, suprglob, driver_device, 0, ROT270, "Epos Corporation", "Super
Glob", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, theglob, suprglob, epos, suprglob, driver_device, 0, ROT270, "Epos Corporation", "The
Glob", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, theglob2, suprglob, epos, suprglob, driver_device, 0, ROT270, "Epos Corporation", "The
Glob (earlier)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, theglob3, suprglob, epos, suprglob, driver_device, 0, ROT270, "Epos Corporation", "The
Glob (set 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, igmo, 0, epos, igmo, driver_device, 0, ROT270, "Epos Corporation",
"IGMO", MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, dealer, 0, dealer, dealer, epos_state, dealer, ROT270, "Epos Corporation", "The
Dealer", MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, revenger, 0, dealer, dealer, epos_state, dealer, ROT270, "Epos Corporation",
"Revenger", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1989, eprom, 0, eprom, eprom, eprom_state, eprom, ROT0, "Atari Games", "Escape from the Planet of
the Robot Monsters (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, eprom2, eprom, eprom, eprom, eprom_state, eprom, ROT0, "Atari Games", "Escape from the Planet of
the Robot Monsters (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, klaxp1, klax, klaxp, klaxp, eprom_state, klaxp, ROT0, "Atari Games", "Klax (prototype set 1)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1989, klaxp2, klax, klaxp, klaxp, eprom_state, klaxp, ROT0, "Atari Games", "Klax (prototype set 2)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1989, guts, 0, guts, guts, eprom_state, guts, ROT0, "Atari Games", "Guts n' Glory
(prototype)", 0 )
-GAME( 1984, equites, 0, equites, equites, equites_state, equites, ROT90, "Alpha Denshi Co.",
"Equites", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, equitess, equites, equites, equites, equites_state, equites, ROT90, "Alpha Denshi Co. (Sega
license)", "Equites (Sega)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, bullfgtr, 0, equites, bullfgtr, equites_state, equites, ROT90, "Alpha Denshi Co.",
"Bull Fighter", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, bullfgtrs, bullfgtr, equites, bullfgtr, equites_state, equites, ROT90, "Alpha Denshi Co. (Sega
license)", "Bull Fighter (Sega)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1985, kouyakyu, 0, equites, kouyakyu, equites_state, equites, ROT0, "Alpha Denshi Co.",
"The Koukou Yakyuu", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1985, gekisou, 0, gekisou, gekisou, equites_state, equites, ROT90, "Eastern Corp.",
"Gekisou (Japan)", MACHINE_UNEMULATED_PROTECTION | MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS |
MACHINE_SUPPORTS_SAVE )
-GAME( 1985, splndrbt, 0, splndrbt, splndrbt, equites_state, splndrbt, ROT0, "Alpha Denshi Co.",
"Splendor Blast", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1985, hvoltage, 0, hvoltage, hvoltage, equites_state, splndrbt, ROT0, "Alpha Denshi Co.",
"High Voltage", MACHINE_UNEMULATED_PROTECTION | MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS |
MACHINE_SUPPORTS_SAVE )
-GAME( 1990, ertictac, 0, ertictac, ertictac, ertictac_state, ertictac, ROT0, "Sisteme",
"Erotictac/Tactic" ,MACHINE_IMPERFECT_SOUND)
-GAME( 1990, ertictaca, ertictac, ertictac, ertictac, ertictac_state, ertictac, ROT0, "Sisteme",
"Erotictac/Tactic (ver 01)" ,MACHINE_IMPERFECT_SOUND)
-GAME( 1990, ertictacb, ertictac, ertictac, ertictac, ertictac_state, ertictac, ROT0, "Sisteme",
"Erotictac/Tactic (set 2)" ,MACHINE_IMPERFECT_SOUND)
-GAME( 1991, poizone, 0, ertictac, poizone, ertictac_state, ertictac, ROT0, "Eterna" ,"Poizone"
,MACHINE_IMPERFECT_SOUND|MACHINE_IMPERFECT_GRAPHICS)
-GAME( 1999, multchmp, 0, esd16, multchmp, driver_device, 0, ROT0, "ESD", "Multi Champ
(World, ver. 2.5)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, multchmpk,multchmp, esd16, multchmp, driver_device, 0, ROT0, "ESD", "Multi Champ
(Korea, older)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, multchmpa,multchmp, esd16, multchmp, driver_device, 0, ROT0, "ESD", "Multi Champ
(World, older)", MACHINE_SUPPORTS_SAVE )
-GAME( 2001, jumppope, jumppop, jumppop, jumppop, driver_device, 0, ROT0, "Emag Soft", "Jumping Pop (set
2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, hedpanico,hedpanic, hedpanio, hedpanic, driver_device, 0, ROT0, "ESD", "Head Panic (ver.
0615, 15/06/1999)", MACHINE_SUPPORTS_SAVE )
-GAME( 2000, mchampdx, 0, mchampdx, hedpanic, driver_device, 0, ROT0, "ESD", "Multi Champ
Deluxe (ver. 0106, 06/01/2000)", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, mchampdxa,mchampdx, mchampdx, hedpanic, driver_device, 0, ROT0, "ESD", "Multi Champ
Deluxe (ver. 1126, 26/11/1999)", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, mchampdxb,mchampdx, mchampdx, hedpanic, driver_device, 0, ROT0, "ESD", "Multi Champ
Deluxe (ver. 1114, 14/11/1999)", MACHINE_SUPPORTS_SAVE )
-GAME( 2000, hedpanic, 0, hedpanic, hedpanic, driver_device, 0, ROT0, "ESD", "Head Panic (ver.
0117, 17/01/2000)", MACHINE_SUPPORTS_SAVE )
-GAME( 2000, hedpanicf,hedpanic, hedpanic, hedpanic, driver_device, 0, ROT0, "ESD / Fuuki", "Head Panic (ver.
0315, 15/03/2000)", MACHINE_SUPPORTS_SAVE )
-GAME( 2000, deluxe5a, deluxe5, tangtang, hedpanic, driver_device, 0, ROT0, "ESD", "Deluxe 5 (ver.
0107, 07/01/2000, set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 2000, deluxe5b, deluxe5, tangtang, hedpanic, driver_device, 0, ROT0, "ESD", "Deluxe 5 (ver.
0107, 07/01/2000, set 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 2000, tangtang, 0, tangtang, hedpanic, driver_device, 0, ROT0, "ESD", "Tang Tang (ver.
0526, 26/05/2000)", MACHINE_SUPPORTS_SAVE )
-GAME( 2001, swatpolc, 0, hedpanic, swatpolc, driver_device, 0, ROT0, "ESD", "SWAT Police",
MACHINE_SUPPORTS_SAVE )
-GAME( 1983, esh, 0, esh, esh, esh_state, esh, ROT0, "Funai/Gakken", "Esh's
Aurunmilla (set 1)", MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
-GAME( 1983, esha, esh, esh, esh, esh_state, esh, ROT0, "Funai/Gakken", "Esh's
Aurunmilla (set 2)", MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
-GAME( 1983, eshb, esh, esh, esh, esh_state, esh, ROT0, "Funai/Gakken", "Esh's
Aurunmilla (set 3)", MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
-GAME( 1983, espial, 0, espial, espial, driver_device, 0, ROT0, "Orca / Thunderbolt", "Espial
(Europe)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, espialu, espial, espial, espial, driver_device, 0, ROT0, "Orca / Thunderbolt", "Espial
(US?)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, netwars, 0, netwars, netwars, driver_device, 0, ROT90, "Orca (Esco Trading Co license)",
"Net Wars", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, turbosub, 0, esripsys, turbosub, esripsys_state, esripsys, ROT0, "Entertainment
Sciences", "Turbo Sub (prototype rev. TSCA)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, turbosub7, turbosub, esripsys, turbosub, esripsys_state, esripsys, ROT0, "Entertainment
Sciences", "Turbo Sub (prototype rev. TSC7)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, turbosub6, turbosub, esripsys, turbosub, esripsys_state, esripsys, ROT0, "Entertainment
Sciences", "Turbo Sub (prototype rev. TSC6)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, promutrv, 0, ettrivia, ettrivia, driver_device, 0, ROT270, "Enerdyne Technologies Inc.",
"Progressive Music Trivia (Question set 1)", 0 )
-GAME( 1985, promutrva,promutrv, ettrivia, ettrivia, driver_device, 0, ROT270, "Enerdyne Technologies Inc.",
"Progressive Music Trivia (Question set 2)", 0 )
-GAME( 1985, promutrvb,promutrv, ettrivia, ettrivia, driver_device, 0, ROT270, "Enerdyne Technologies Inc.",
"Progressive Music Trivia (Question set 3)", 0 )
-GAME( 1985, promutrvc,promutrv, ettrivia, ettrivia, driver_device, 0, ROT270, "Enerdyne Technologies Inc.",
"Progressive Music Trivia (Question set 4)", 0 )
-GAME( 1986, strvmstr, 0, ettrivia, ettrivia, driver_device, 0, ROT270, "Enerdyne Technologies Inc.",
"Super Trivia Master", MACHINE_WRONG_COLORS )
-GAME( 1985, exedexes, 0, exedexes, exedexes, driver_device, 0, ROT270, "Capcom", "Exed Exes",
MACHINE_SUPPORTS_SAVE )
-GAME( 1985, savgbees, exedexes, exedexes, exedexes, driver_device, 0, ROT270, "Capcom (Memetron license)",
"Savage Bees", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, exerion, 0, exerion, exerion, exerion_state, exerion, ROT90, "Jaleco", "Exerion",
MACHINE_SUPPORTS_SAVE )
-GAME( 1983, exeriont, exerion, exerion, exerion, exerion_state, exerion, ROT90, "Jaleco (Taito America
license)", "Exerion (Taito)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, exerionb, exerion, exerion, exerion, exerion_state, exerionb, ROT90, "bootleg", "Exerion
(bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, crossbow, 0, exidy440, crossbow, exidy440_state, exidy440, ROT0, "Exidy", "Crossbow
(version 2.0)", 0 )
-GAME( 1984, cheyenne, 0, exidy440, cheyenne, exidy440_state, exidy440, ROT0, "Exidy", "Cheyenne
(version 1.0)", 0 )
-GAME( 1985, combat, 0, exidy440, combat, exidy440_state, exidy440, ROT0, "Exidy", "Combat
(version 3.0)", 0 )
-GAME( 1985, catch22, combat, exidy440, catch22, exidy440_state, exidy440, ROT0, "Exidy", "Catch-22
(version 8.0)", 0 )
-GAME( 1985, cracksht, 0, exidy440, cracksht, exidy440_state, exidy440, ROT0, "Exidy", "Crackshot
(version 2.0)", 0 )
-GAME( 1986, claypign, 0, exidy440, claypign, exidy440_state, claypign, ROT0, "Exidy", "Clay Pigeon
(version 2.0)", 0 )
-GAME( 1986, chiller, 0, exidy440, chiller, exidy440_state, exidy440, ROT0, "Exidy", "Chiller
(version 3.0)", 0 )
-GAME( 1986, topsecex, 0, topsecex, topsecex, exidy440_state, topsecex, ROT0, "Exidy", "Top Secret
(Exidy) (version 1.0)", 0 )
-GAME( 1987, hitnmiss, 0, exidy440, hitnmiss, exidy440_state, exidy440, ROT0, "Exidy", "Hit 'n Miss
(version 3.0)", 0 )
-GAME( 1987, hitnmiss2,hitnmiss, exidy440, hitnmiss, exidy440_state, exidy440, ROT0, "Exidy", "Hit 'n Miss
(version 2.0)", 0 )
-GAME( 1988, whodunit, 0, exidy440, whodunit, exidy440_state, exidy440, ROT0, "Exidy", "Who Dunit
(version 9.0)", 0 )
-GAME( 1988, whodunit8,whodunit, exidy440, whodunit, exidy440_state, exidy440, ROT0, "Exidy", "Who Dunit
(version 8.0)", 0 )
-GAME( 1988, showdown, 0, exidy440, showdown, exidy440_state, showdown, ROT0, "Exidy", "Showdown
(version 5.0)", 0 )
-GAME( 1989, yukon, 0, exidy440, showdown, exidy440_state, yukon, ROT0, "Exidy", "Yukon (version
2.0)", 0 )
-GAME( 1989, yukon1, yukon, exidy440, showdown, exidy440_state, yukon, ROT0, "Exidy", "Yukon (version
1.0)", 0 )
-GAME( 1980, targ, 0, targ, targ, exidy_state, targ, ROT0, "Exidy", "Targ",
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, targc, targ, targ, targ, exidy_state, targ, ROT0, "Exidy", "Targ
(cocktail?)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, spectar, 0, spectar, spectar, exidy_state, spectar, ROT0, "Exidy", "Spectar
(revision 3)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, spectar1, spectar, spectar, spectar, exidy_state, spectar, ROT0, "Exidy", "Spectar
(revision 1?)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, rallys, spectar, rallys, rallys, exidy_state, rallys, ROT0, "bootleg (Novar)", "Rallys
(bootleg of Spectar, set 1)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, rallysa, spectar, rallys, rallys, exidy_state, rallys, ROT0, "bootleg (Musik Box
Brescia)", "Rallys (bootleg of Spectar, set 2)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, panzer, spectar, rallys, rallys, exidy_state, rallys, ROT0, "bootleg (Proel)", "Panzer
(bootleg of Spectar)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, phantoma, spectar, rallys, phantoma, exidy_state, phantoma, ROT0, "bootleg (Jeutel)",
"Phantomas (bootleg of Spectar)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, phantom, spectar, rallys, phantoma, exidy_state, phantoma, ROT0, "bootleg (Proel)", "Phantom
(bootleg of Spectar)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, mtrap, 0, mtrap, mtrap, exidy_state, mtrap, ROT0, "Exidy", "Mouse Trap
(version 5)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, mtrap3, mtrap, mtrap, mtrap, exidy_state, mtrap, ROT0, "Exidy", "Mouse Trap
(version 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, mtrap4, mtrap, mtrap, mtrap, exidy_state, mtrap, ROT0, "Exidy", "Mouse Trap
(version 4)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, mtrapb, mtrap, mtrap, mtrap, exidy_state, mtrap, ROT0, "bootleg", "Mouse Trap
(bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, venture, 0, venture, venture, exidy_state, venture, ROT0, "Exidy", "Venture (version
5 set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, venture2, venture, venture, venture, exidy_state, venture, ROT0, "Exidy", "Venture (version
5 set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, venture4, venture, venture, venture, exidy_state, venture, ROT0, "Exidy", "Venture (version
4)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, teetert, 0, teetert, teetert, exidy_state, teetert, ROT0, "Exidy", "Teeter Torture
(prototype)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, pepper2, 0, pepper2, pepper2, exidy_state, pepper2, ROT0, "Exidy", "Pepper II
(version 8)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, pepper27, pepper2, pepper2, pepper2, exidy_state, pepper2, ROT0, "Exidy", "Pepper II
(version 7)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, hardhat, 0, pepper2, pepper2, exidy_state, pepper2, ROT0, "Exidy", "Hard Hat",
MACHINE_SUPPORTS_SAVE )
-GAME( 1983, fax, 0, fax, fax, exidy_state, fax, ROT0, "Exidy", "FAX",
MACHINE_SUPPORTS_SAVE )
-GAME( 1983, fax2, fax, fax, fax, exidy_state, fax, ROT0, "Exidy", "FAX 2",
MACHINE_SUPPORTS_SAVE )
-GAME( 1977, attckexd, 0, attack, 0, driver_device, 0, ROT0, "Exidy", "Attack (Set 1) [TTL]",
MACHINE_IS_SKELETON )
-GAME( 1977, attckexd2, attckexd, attack, 0, driver_device, 0, ROT0, "Exidy", "Attack (Set 2) [TTL]",
MACHINE_IS_SKELETON )
-GAME( 1976, deathrac, 0, deathrac, 0, driver_device, 0, ROT0, "Exidy", "Death Race [TTL]",
MACHINE_IS_SKELETON )
-GAME( 1990, galsnew, 0, expro02, expro02, expro02_state, expro02, ROT90, "Kaneko",
"Gals Panic (US, EXPRO-02 PCB)", MACHINE_NO_COCKTAIL )
-GAME( 1990, galsnewa, galsnew, expro02, galsnewa, expro02_state, expro02, ROT90, "Kaneko",
"Gals Panic (Export, EXPRO-02 PCB)", MACHINE_NO_COCKTAIL )
-GAME( 1990, galsnewj, galsnew, expro02, galsnewj, expro02_state, expro02, ROT90, "Kaneko (Taito
license)", "Gals Panic (Japan, EXPRO-02 PCB)", MACHINE_NO_COCKTAIL )
-GAME( 1990, galsnewk, galsnew, expro02, galsnewj, expro02_state, expro02, ROT90, "Kaneko (Inter
license)", "Gals Panic (Korea, EXPRO-02 PCB)", MACHINE_NO_COCKTAIL )
-GAME( 1994, fantasia, 0, comad, fantasia, expro02_state, expro02, ROT90, "Comad & New Japan
System", "Fantasia (940429 PCB, set 1)", MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1994, fantasiab, fantasia, comad, fantasia, expro02_state, expro02, ROT90, "Comad & New Japan
System", "Fantasia (940429 PCB, set 2)", MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1994, fantasiaa, fantasia, comad, fantasia, expro02_state, expro02, ROT90, "Comad & New Japan
System", "Fantasia (940307 PCB)", MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1994, fantasian,fantasia, fantasia, fantasiaa, driver_device, 0, ROT90, "Comad & New Japan System",
"Fantasia (940803 PCB)", MACHINE_NO_COCKTAIL )
-GAME( 1994, supmodel, 0, supmodel, fantasiaa, driver_device, 0, ROT90, "Comad & New Japan System",
"Super Model",MACHINE_NO_COCKTAIL )
-GAME( 1994, newfanta, newfant, fantasia, fantasiaa, driver_device, 0, ROT90, "Comad & New Japan System",
"New Fantasia (1994 copyright)", MACHINE_NO_COCKTAIL )
-GAME( 1995, fantsy95, newfant, fantasia, fantasiaa, driver_device, 0, ROT90, "Hi-max Technology Inc.",
"Fantasy '95", MACHINE_NO_COCKTAIL )
-GAME( 1996, missw96, 0, fantasia, missw96, driver_device, 0, ROT0, "Comad",
"Miss World '96 (Nude) (C-3000A PCB, set 1)", MACHINE_NO_COCKTAIL )
-GAME( 1996, missw96a, missw96, fantasia, missw96, driver_device, 0, ROT0, "Comad",
"Miss World '96 (Nude) (C-3000A PCB, set 2)", MACHINE_NO_COCKTAIL )
-GAME( 1996, missw96b, missw96, fantasia, missw96, driver_device, 0, ROT0, "Comad",
"Miss World '96 (Nude) (C-3000A PCB, set 3)", MACHINE_NO_COCKTAIL )
-GAME( 1996, missw96c, missw96, fantasia, missw96, driver_device, 0, ROT0, "Comad",
"Miss World '96 (Nude) (C-3000B PCB)", MACHINE_NO_COCKTAIL )
-GAME( 1996, missmw96, missw96, fantasia, missw96, driver_device, 0, ROT0, "Comad",
"Miss Mister World '96 (Nude)", MACHINE_NO_COCKTAIL )
-GAME( 1997, fantsia2, 0, fantsia2, missw96, driver_device, 0, ROT0, "Comad",
"Fantasia II (Explicit)", MACHINE_NO_COCKTAIL )
-GAME( 1997, fantsia2a,fantsia2, fantsia2, missw96, driver_device, 0, ROT0, "Comad",
"Fantasia II (Less Explicit)", MACHINE_NO_COCKTAIL )
-GAME( 1998, fantsia2n,fantsia2, fantsia2, missw96, driver_device, 0, ROT0, "Comad",
"Fantasia II (1998)", MACHINE_NO_COCKTAIL )
-GAME( 2002, wownfant, 0, fantsia2, missw96, driver_device, 0, ROT0, "Comad",
"WOW New Fantasia", MACHINE_NO_COCKTAIL )
-GAME( 1997, pgalvipa, pgalvip, galhustl, galhustl, driver_device, 0, ROT0, "<unknown>",
"Pocket Gals V.I.P (set 2)", 0 )
-GAME( 1995, zipzap, 0, zipzap, zipzap, driver_device, 0, ROT90, "Barko Corp",
"Zip & Zap", MACHINE_IMPERFECT_GRAPHICS|MACHINE_IMPERFECT_SOUND )
-GAME( 1986, exprraid, 0, exprraid, exprraid, exprraid_state, exprraid, ROT0, "Data East
Corporation", "Express Raider (World, Rev 4)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, exprraidu, exprraid, exprraid, exprraid, exprraid_state, exprraid, ROT0, "Data East USA",
"Express Raider (US, rev 5)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, exprraidi, exprraid, exprraid, exprraid, exprraid_state, exprraid, ROT0, "Data East
Corporation", "Express Raider (Italy)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, wexpress, exprraid, exprraid, exprraid, exprraid_state, exprraid, ROT0, "Data East
Corporation", "Western Express (Japan, rev 4)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, wexpressb1,exprraid, exprraid, exprraid, exprraid_state, wexpressb, ROT0, "bootleg",
"Western Express (bootleg set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, wexpressb2,exprraid, exprboot, exprboot, exprraid_state, wexpressb2,ROT0, "bootleg",
"Western Express (bootleg set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, wexpressb3,exprraid, exprboot, exprboot, exprraid_state, wexpressb3,ROT0, "bootleg",
"Western Express (bootleg set 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, exterm, 0, exterm, exterm, driver_device, 0, ROT0, "Gottlieb / Premier Technology",
"Exterminator", 0 )
-GAME( 200?, maski, 0, extrema, extrema, driver_device, 0, ROT0, "Extrema", "Maski
Show (Russia) (Extrema)", MACHINE_IS_SKELETON)
-GAME( 200?, adults, 0, extrema, extrema, driver_device, 0, ROT0, "Extrema", "Adults
Only (Russia) (Extrema)", MACHINE_IS_SKELETON)
-GAME( 200?, bloto, 0, extrema, extrema, driver_device, 0, ROT0, "Extrema", "Blits
Loto (Russia) (Extrema)", MACHINE_IS_SKELETON)
-GAME( 200?, blpearl, 0, extrema, extrema, driver_device, 0, ROT0, "Extrema", "Black
Pearl (Russia) (Extrema)", MACHINE_IS_SKELETON)
-GAME( 200?, grancan, 0, extrema, extrema, driver_device, 0, ROT0, "Extrema", "Grand
Canyon (Russia) (Extrema)", MACHINE_IS_SKELETON)
-GAME( 200?, luckshel, 0, extrema, extrema, driver_device, 0, ROT0, "Extrema", "Lucky
Shell (Russia) (Extrema)", MACHINE_IS_SKELETON)
-GAME( 200?, exsafar, 0, extrema, extrema, driver_device, 0, ROT0, "Extrema", "Safari
(Russia) (Extrema)", MACHINE_IS_SKELETON)
-GAME( 200?, strlink, 0, extrema, extrema, driver_device, 0, ROT0, "Extrema", "Strong
Link (Russia) (Extrema)", MACHINE_IS_SKELETON)
-GAME( 200?, extrmth, 0, extrema, extrema, driver_device, 0, ROT0, "Extrema",
"Treasure Hunt (Russia) (Extrema)", MACHINE_IS_SKELETON)
-GAME( 200?, extrmti, 0, extrema, extrema, driver_device, 0, ROT0, "Extrema",
"Treasure Island (Russia) (Extrema)", MACHINE_IS_SKELETON)
-GAME( 1987, exzisus, 0, exzisus, exzisus, driver_device, 0, ROT0, "Taito Corporation", "Exzisus
(Japan, dedicated)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, exzisusa, exzisus, exzisus, exzisus, driver_device, 0, ROT0, "Taito Corporation", "Exzisus
(Japan, conversion)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, exzisust, exzisus, exzisus, exzisus, driver_device, 0, ROT0, "Taito Corporation (TAD license)",
"Exzisus (TAD license)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, f1gp, 0, f1gp, f1gp, driver_device, 0, ROT90, "Video System Co.", "F-1 Grand Prix",
MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1992, f1gp2, 0, f1gp2, f1gp2, driver_device, 0, ROT90, "Video System Co.", "F-1 Grand Prix Part
II", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1999, mosaicf2, 0, mosaicf2, mosaicf2, driver_device, 0, ROT0, "F2 System", "Mosaic (F2
System)", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, royalpk2, 0, royalpk2, royalpk2, driver_device, 0, ROT0, "F2 System", "Royal Poker 2
(Network version 3.12)", MACHINE_NOT_WORKING )
-GAME( 1986, famibox, 0, famibox, famibox, driver_device, 0, ROT0, "Nintendo", "FamicomBox",
MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND)
-GAME( 19??, borntofi, 0, borntofi, borntofi, driver_device, 0, ROT0, "International Games",
"Born To Fight", MACHINE_SUPPORTS_SAVE )
-GAME( 19??, fantland, 0, fantland, fantland, driver_device, 0, ROT0, "Electronic Devices Italy",
"Fantasy Land (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 19??, fantlanda, fantland, fantland, fantland, driver_device, 0, ROT0, "Electronic Devices Italy",
"Fantasy Land (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 19??, wheelrun, 0, wheelrun, wheelrun, driver_device, 0, ROT0, "International Games",
"Wheels Runner", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, galaxygn, 0, galaxygn, galaxygn, driver_device, 0, ROT90, "Electronic Devices Italy",
"Galaxy Gunners", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1982, flyboy, 0, fastfred, flyboy, fastfred_state, flyboy, ROT90, "Kaneko", "Fly-Boy",
MACHINE_SUPPORTS_SAVE )
-GAME( 1982, flyboyb, flyboy, fastfred, flyboy, fastfred_state, flyboyb, ROT90, "bootleg", "Fly-Boy
(bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, fastfred, flyboy, fastfred, fastfred, fastfred_state, fastfred, ROT90, "Kaneko (Atari
license)", "Fast Freddie", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, jumpcoas, 0, jumpcoas, jumpcoas, fastfred_state, jumpcoas, ROT90, "Kaneko", "Jump
Coaster", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, jumpcoast,jumpcoas, jumpcoas, jumpcoas, fastfred_state, jumpcoas, ROT90, "Kaneko (Taito
license)", "Jump Coaster (Taito)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, boggy84, 0, jumpcoas, boggy84, fastfred_state, boggy84, ROT90, "Kaneko", "Boggy '84",
MACHINE_SUPPORTS_SAVE )
-GAME( 1983, boggy84b, boggy84, jumpcoas, boggy84, fastfred_state, boggy84b, ROT90, "bootleg (Eddie's
Games)", "Boggy '84 (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, redrobin, 0, fastfred, redrobin, fastfred_state, flyboyb, ROT90, "Elettronolo", "Red
Robin", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, imago, 0, imago, imago, fastfred_state, imago, ROT90, "Acom", "Imago
(cocktail set)", 0 )
-GAME( 1983, imagoa, imago, imago, imagoa, fastfred_state, imago, ROT90, "Acom", "Imago (no
cocktail set)", 0 )
-GAME( 1979, fi6845, 0, fastinvaders_6845, fastinvaders, fastinvaders_state, fi6845, ROT270,
"Fiberglass", "Fast Invaders (6845 version)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 1979, fi8275, fi6845, fastinvaders_8275, fastinvaders, fastinvaders_state,fi6845, ROT270,
"Fiberglass", "Fast Invaders (8275 version)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 1987, fastlane, 0, fastlane, fastlane, driver_device, 0, ROT90, "Konami", "Fast Lane",
MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 1985, fcombat, 0, fcombat, fcombat, fcombat_state, fcombat, ROT90, "Jaleco", "Field Combat",
MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 1990, fcrash, ffight, fcrash, fcrash, cps_state, cps1, ROT0, "bootleg (Playmark)",
"Final Crash (bootleg of Final Fight)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, ffightbl, ffight, fcrash, fcrash, cps_state, cps1, ROT0, "bootleg", "Final Fight
(bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 2004, feversoc, 0, feversoc, feversoc, feversoc_state, feversoc, ROT0, "Seibu Kaihatsu",
"Fever Soccer", 0 )
-GAME( 1979, fgoal, 0, fgoal, fgoal, driver_device, 0, ROT90, "Taito", "Field Goal (set 1)",
MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1979, fgoala, fgoal, fgoal, fgoal, driver_device, 0, ROT90, "Taito", "Field Goal (set 2)",
MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1985, finalizr, 0, finalizr, finalizr, driver_device, 0, ROT90, "Konami", "Finalizer - Super
Transformation", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1985, finalizrb, finalizr, finalizr, finalizrb, driver_device, 0, ROT90, "bootleg", "Finalizer - Super
Transformation (bootleg)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 2000, ppp, 0, firebeat, ppp, firebeat_state, ppp, ROT0, "Konami",
"ParaParaParadise", MACHINE_NOT_WORKING)
-GAME( 2000, ppd, 0, firebeat, ppp, firebeat_state, ppd, ROT0, "Konami",
"ParaParaDancing", MACHINE_NOT_WORKING)
-GAME( 2000, ppp11, 0, firebeat, ppp, firebeat_state, ppp, ROT0, "Konami",
"ParaParaParadise v1.1", MACHINE_NOT_WORKING)
-GAME( 2000, ppp1mp, ppp, firebeat, ppp, firebeat_state, ppp, ROT0, "Konami",
"ParaParaParadise 1st Mix Plus", MACHINE_NOT_WORKING)
-GAMEL(2000, kbm, 0, firebeat2, kbm, firebeat_state, kbm, ROT270, "Konami",
"Keyboardmania", MACHINE_NOT_WORKING, layout_firebeat)
-GAMEL(2000, kbm2nd, 0, firebeat2, kbm, firebeat_state, kbm, ROT270, "Konami",
"Keyboardmania 2nd Mix", MACHINE_NOT_WORKING, layout_firebeat)
-GAMEL(2001, kbm3rd, 0, firebeat2, kbm, firebeat_state, kbm, ROT270, "Konami",
"Keyboardmania 3rd Mix", MACHINE_NOT_WORKING, layout_firebeat)
-GAME( 2000, popn4, 0, firebeat_spu, popn, firebeat_state, ppp, ROT0, "Konami", "Pop'n
Music 4", MACHINE_NOT_WORKING)
-GAME( 2000, popn5, 0, firebeat_spu, popn, firebeat_state, ppp, ROT0, "Konami", "Pop'n
Music 5", MACHINE_NOT_WORKING)
-GAME( 2001, popn6, 0, firebeat_spu, popn, firebeat_state, ppp, ROT0, "Konami", "Pop'n
Music 6", MACHINE_NOT_WORKING)
-GAME( 2001, popn7, 0, firebeat_spu, popn, firebeat_state, ppp, ROT0, "Konami", "Pop'n
Music 7", MACHINE_NOT_WORKING)
-GAME( 2001, popnanm2, 0, firebeat_spu, popn, firebeat_state, ppp, ROT0, "Konami", "Pop'n
Music Animelo 2", MACHINE_NOT_WORKING)
-GAME( 2002, popn8, 0, firebeat_spu, popn, firebeat_state, ppp, ROT0, "Konami", "Pop'n
Music 8", MACHINE_NOT_WORKING)
-GAME( 2000, bm3core, 0, firebeat_spu, popn, firebeat_state, ppp, ROT0, "Konami", "Beatmania
III Append Core Remix", MACHINE_NOT_WORKING)
-GAME( 2001, bm36th, 0, firebeat_spu, popn, firebeat_state, ppp, ROT0, "Konami", "Beatmania
III Append 6th Mix", MACHINE_NOT_WORKING)
-GAME( 2002, bm37th, 0, firebeat_spu, popn, firebeat_state, ppp, ROT0, "Konami", "Beatmania
III Append 7th Mix", MACHINE_NOT_WORKING)
-GAME( 2003, bm3final, 0, firebeat_spu, popn, firebeat_state, ppp, ROT0, "Konami", "Beatmania
III The Final", MACHINE_NOT_WORKING)
-GAME( 1984, firefox, 0, firefox, firefox, driver_device, 0, ROT0, "Atari", "Fire Fox (set 1)", 0 )
-GAME( 1984, firefoxa, firefox, firefox, firefox, driver_device, 0, ROT0, "Atari", "Fire Fox (set 2)", 0 )
-GAME( 1986, firetrap, 0, firetrap, firetrap, driver_device, 0, ROT90, "Wood Place Inc. (Data
East USA license)", "Fire Trap (US, set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, firetrapa, firetrap, firetrap, firetrap, driver_device, 0, ROT90, "Wood Place Inc. (Data
East USA license)", "Fire Trap (US, set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, firetrapj, firetrap, firetrap, firetrapj, driver_device, 0, ROT90, "Wood Place Inc.", "Fire
Trap (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, firetrapbl, firetrap, firetrapbl, firetrapbl, driver_device, 0, ROT90, "bootleg", "Fire Trap
(Japan bootleg)", MACHINE_SUPPORTS_SAVE )
-GAMEL(1977, superbug, 0, superbug, superbug, driver_device, 0, ROT270, "Atari (Kee Games)", "Super Bug", 0,
layout_superbug )
-GAME( 1978, firetrk, 0, firetrk, firetrk, driver_device, 0, ROT270, "Atari", "Fire Truck / Smokey Joe", 0
)
-GAME( 1979, montecar, 0, montecar, montecar, driver_device, 0, ROT270, "Atari", "Monte Carlo", 0 )
-GAME( 199?, fitfight, 0, fitfight, fitfight, fitfight_state, fitfight, ROT0, "bootleg", "Fit of Fighting",
MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 199?, histryma, 0, fitfight, histryma, fitfight_state, histryma, ROT0, "bootleg", "The History of
Martial Arts", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 199?, bbprot, 0, bbprot, bbprot, fitfight_state, bbprot, ROT0, "<unknown>", "unknown fighting
game 'BB' (prototype)", MACHINE_IS_INCOMPLETE | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_SOUND |
MACHINE_SUPPORTS_SAVE )
-GAME(1974, flicker, 0, flicker, flicker, driver_device, 0, ROT0, "Dave Nutting
Associates / Bally", "Flicker (prototype)", MACHINE_MECHANICAL )
-GAME( 1987, mx5000, 0, flkatck, flkatck, driver_device, 0, ROT90, "Konami", "MX5000",
MACHINE_SUPPORTS_SAVE )
-GAME( 1987, flkatck, mx5000, flkatck, flkatck, driver_device, 0, ROT90, "Konami", "Flak Attack (Japan)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1987, flkatcka,mx5000, flkatck, flkatck, driver_device, 0, ROT90, "Konami", "Flak Attack (Japan, PWB
450593 sub-board)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, flower, 0, flower, flower, driver_device, 0, ROT0, "Clarue (Komax license)", "Flower
(US)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1986, flowerj, flower, flower, flower, driver_device, 0, ROT0, "Clarue (Sega / Alpha Denshi Co.
license)", "Flower (Japan)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE)
-GAME( 1985, flstory, 0, flstory, flstory, driver_device, 0, ROT180, "Taito", "The FairyLand
Story", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1985, flstoryj, flstory, flstory, flstory, driver_device, 0, ROT180, "Taito", "The FairyLand Story
(Japan)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1985, onna34ro, 0, onna34ro, onna34ro, driver_device, 0, ROT0, "Taito", "Onna Sansirou -
Typhoon Gal (set 1)", MACHINE_UNEMULATED_PROTECTION | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1985, onna34roa, onna34ro, onna34ro, onna34ro, driver_device, 0, ROT0, "Taito", "Onna Sansirou -
Typhoon Gal (set 2)", MACHINE_UNEMULATED_PROTECTION | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, victnine, 0, victnine, victnine, driver_device, 0, ROT0, "Taito", "Victorious Nine",
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, rumba, 0, rumba, rumba, driver_device, 0, ROT270, "Taito", "Rumba Lumber",
MACHINE_IMPERFECT_SOUND | MACHINE_UNEMULATED_PROTECTION )
-GAME( 1976, flyball, 0, flyball, flyball, driver_device, 0, 0, "Atari", "Flyball (rev 2)",
MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1976, flyball1, flyball, flyball, flyball, driver_device, 0, 0, "Atari", "Flyball (rev 1)",
MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1982, foodf, 0, foodf, foodf, driver_device, 0, ROT0, "General Computer Corporation (Atari
license)", "Food Fight (rev 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, foodf2, foodf, foodf, foodf, driver_device, 0, ROT0, "General Computer Corporation (Atari
license)", "Food Fight (rev 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, foodf1, foodf, foodf, foodf, driver_device, 0, ROT0, "General Computer Corporation (Atari
license)", "Food Fight (rev 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, foodfc, foodf, foodf, foodf, driver_device, 0, ROT0, "General Computer Corporation (Atari
license)", "Food Fight (cocktail)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, pesadelo, 0, pesadelo, pesadelo, forte2_state, pesadelo, ROT0, "bootleg (Forte II Games) /
Konami", "Pesadelo (bootleg of Knightmare on MSX)", MACHINE_SUPPORTS_SAVE )
-GAMEL( 1994, fortecar, 0, fortecar, fortecar, fortecar_state, fortecar, ROT0, "Fortex Ltd", "Forte
Card (Ver 103, English)", MACHINE_NOT_WORKING, layout_fortecrd )
-GAMEL( 1994, fortecrd, fortecar, fortecar, fortecar, fortecar_state, fortecar, ROT0, "Fortex Ltd", "Forte
Card (Ver 110, Spanish)", 0, layout_fortecrd )
-GAME( 1986, gigasb, gigas, gigas, gigas, freekick_state, gigasb, ROT270, "bootleg",
"Gigas (bootleg)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1986, oigas, gigas , oigas, gigas, freekick_state, gigasb, ROT270, "bootleg",
"Oigas (bootleg)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1986, gigasm2b, 0, gigas, gigasm2, freekick_state, gigasb, ROT270, "bootleg",
"Gigas Mark II (bootleg)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1987, pbillrd, 0, pbillrd, pbillrd, driver_device, 0, ROT0, "Nihon System",
"Perfect Billiard", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1987, pbillrds, pbillrd, pbillrdm, pbillrd, freekick_state, pbillrds,ROT0, "Nihon System",
"Perfect Billiard (MC-8123, 317-0030)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1987, freekick, 0, freekickb, freekck, driver_device, 0, ROT270, "Nihon System (Merit
license)", "Free Kick (NS6201-A 1987.10)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1987, freekicka, freekick, freekickb, freekck, driver_device, 0, ROT270, "Nihon System",
"Free Kick (NS6201-A 1987.9)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1987, freekickb1,freekick, freekickb, freekck, driver_device, 0, ROT270, "bootleg",
"Free Kick (bootleg set 1)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1987, freekickb2,freekick, freekickb, freekck, driver_device, 0, ROT270, "bootleg",
"Free Kick (bootleg set 2)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1987, freekickb3,freekick, freekickb, freekck, driver_device, 0, ROT270, "bootleg",
"Free Kick (bootleg set 3)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1988, countrunb, countrun, freekickb, countrun, driver_device, 0, ROT0, "bootleg",
"Counter Run (bootleg set 1)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1988, countrunb2,countrun, freekickb, countrun, driver_device, 0, ROT0, "bootleg",
"Counter Run (bootleg set 2)", MACHINE_NO_COCKTAIL | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1996, fresh, 0, fresh, fresh, driver_device, 0, ROT0, "Chain Leisure", "Fruit Fresh (Italy)",
MACHINE_NOT_WORKING|MACHINE_NO_SOUND )
-GAME( 1995, fromanc2, 0, fromanc2, fromanc2, fromanc2_state, fromanc2, ROT0, "Video System Co.", "Taisen
Idol-Mahjong Final Romance 2 (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, fromancr, 0, fromancr, fromanc2, fromanc2_state, fromanc2, ROT0, "Video System Co.", "Taisen
Mahjong Final Romance R (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, fromanc4, 0, fromanc4, fromanc4, fromanc2_state, fromanc4, ROT0, "Video System Co.", "Taisen
Mahjong Final Romance 4 (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, nekkyoku, 0, nekkyoku, nekkyoku, driver_device, 0, ROT0, "Video System Co.", "Rettou
Juudan Nekkyoku Janshi - Higashi Nippon Hen (Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1988, idolmj, 0, idolmj, idolmj, driver_device, 0, ROT0, "System Service", "Idol-Mahjong
Housoukyoku (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, mjnatsu, 0, fromance, mjnatsu, driver_device, 0, ROT0, "Video System Co.", "Mahjong
Natsu Monogatari (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, natsuiro, mjnatsu, fromance, mjnatsu, driver_device, 0, ROT0, "Video System Co.", "Natsuiro
Mahjong (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, mfunclub, 0, fromance, mfunclub, driver_device, 0, ROT0, "Video System Co.", "Mahjong Fun
Club - Idol Saizensen (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, daiyogen, 0, fromance, daiyogen, driver_device, 0, ROT0, "Video System Co.", "Mahjong
Daiyogen (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, nmsengen, 0, fromance, nmsengen, driver_device, 0, ROT0, "Video System Co.", "Nekketsu
Mahjong Sengen! AFTER 5 (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, fromance, 0, fromance, fromance, driver_device, 0, ROT0, "Video System Co.",
"Idol-Mahjong Final Romance (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 2006, fruitpc, 0, fruitpc, fruitpc, fruitpc_state, fruitpc, ROT0, "<unknown>", "Fruit Land",
MACHINE_NO_SOUND|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1976, biplane4, 0, fungames, 0, driver_device, 0, ROT0, "Fun Games", "Biplane 4 [TTL]",
MACHINE_IS_SKELETON )
-GAME( 1975, take5, 0, fungames, 0, driver_device, 0, ROT0, "Fun Games", "Take 5 [TTL]",
MACHINE_IS_SKELETON )
-GAME(1998, funkball, 0, funkball, funkball, driver_device, 0, ROT0, "dgPIX Entertainment Inc.", "Funky
Ball", MACHINE_NOT_WORKING | MACHINE_NO_SOUND)
-GAME( 1982, funkybee, 0, funkybee, funkybee, driver_device, 0, ROT90, "Orca",
"Funky Bee", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, funkybeeb, funkybee, funkybee, funkybeeb, driver_device,0, ROT90, "bootleg",
"Funky Bee (bootleg, harder)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, skylancr, 0, funkybee, skylancr, driver_device, 0, ROT90, "Orca",
"Sky Lancer", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, skylancre, skylancr, funkybee, skylancre, driver_device,0, ROT90, "Orca (Esco Trading Co
license)", "Sky Lancer (Esco Trading Co license)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, funkyjet, 0, funkyjet, funkyjet, funkyjet_state, funkyjet, ROT0, "Data East (Mitchell
license)", "Funky Jet (World, rev 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, funkyjeta, funkyjet, funkyjet, funkyjet, funkyjet_state, funkyjet, ROT0, "Data East (Mitchell
license)", "Funky Jet (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, funkyjetj, funkyjet, funkyjet, funkyjetj, funkyjet_state, funkyjet, ROT0, "Data East
Corporation", "Funky Jet (Japan, rev 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, sotsugyo, 0, funkyjet, sotsugyo, funkyjet_state, funkyjet, ROT0, "Mitchell (Atlus
license)", "Sotsugyo Shousho", MACHINE_SUPPORTS_SAVE )
-GAMEL( 1985, jollycrd, 0, fw1stpal, funworld, driver_device, 0, ROT0, "TAB Austria",
"Jolly Card (Austrian)", 0, layout_jollycrd )
-GAMEL( 1985, jolyc3x3, jollycrd, fw1stpal, funworld, driver_device, 0, ROT0, "TAB Austria",
"Jolly Card (3x3 deal)", 0, layout_jollycrd )
-GAMEL( 1993, jolycmzs, jollycrd, cuoreuno, jolyc980, driver_device, 0, ROT0, "MZS Tech",
"Jolly Card Professional 2.0 (MZS Tech)", 0, layout_jollycrd )
-GAMEL( 2000, jolyc980, jollycrd, cuoreuno, jolyc980, driver_device, 0, ROT0, "Spale Soft",
"Jolly Card Professional 2.0 (Spale Soft)", 0, layout_jollycrd )
-GAMEL( 1998, jolycdev, jollycrd, fw1stpal, funworld, driver_device, 0, ROT0, "TAB Austria / Evona
Electronic", "Jolly Card (Evona Electronic)", 0, layout_jollycrd )
-GAMEL( 1985, jolyccra, jollycrd, cuoreuno, jolycdcr, driver_device, 0, ROT0, "TAB Austria",
"Jolly Card (Croatian, set 1)", 0, layout_jollycrd )
-GAMEL( 1993, jolyccrb, jollycrd, cuoreuno, jolycdcr, driver_device, 0, ROT0, "Soft Design",
"Jolly Card (Croatian, set 2)", 0, layout_jollycrd )
-GAMEL( 1985, sjcd2kx3, jollycrd, fw1stpal, funworld, driver_device, 0, ROT0, "M.P.",
"Super Joly 2000 - 3x", 0, layout_jollycrd )
-GAME( 1986, jolycdab, jollycrd, fw1stpal, funworld, driver_device, 0, ROT0, "Inter Games",
"Jolly Card (Austrian, Fun World, bootleg)", MACHINE_NOT_WORKING )
-GAMEL( 1992, jolycdsp, jollycrd, cuoreuno, jolycdit, funworld_state, ctunk, ROT0, "TAB Austria",
"Jolly Card (Spanish, blue TAB board, encrypted)", 0, layout_royalcrd )
-GAMEL( 1986, bigdeal, bonuscrd, fw2ndpal, bigdeal, driver_device, 0, ROT0, "Fun World",
"Big Deal (Hungarian, set 1)", MACHINE_IMPERFECT_COLORS, layout_bonuscrd )
-GAMEL( 1986, bigdealb, bonuscrd, fw2ndpal, bigdeal, driver_device, 0, ROT0, "Fun World",
"Big Deal (Hungarian, set 2)", MACHINE_IMPERFECT_COLORS, layout_bonuscrd )
-GAMEL( 1996, cuoreuno, 0, cuoreuno, cuoreuno, driver_device, 0, ROT0, "C.M.C.",
"Cuore 1 (Italian)", 0, layout_jollycrd )
-GAMEL( 1997, elephfam, 0, cuoreuno, cuoreuno, driver_device, 0, ROT0, "C.M.C.",
"Elephant Family (Italian, new)", 0, layout_jollycrd )
-GAMEL( 1996, elephfmb, elephfam, cuoreuno, cuoreuno, driver_device, 0, ROT0, "C.M.C.",
"Elephant Family (Italian, old)", 0, layout_jollycrd )
-GAMEL( 1996, pool10, 0, cuoreuno, pool10, driver_device, 0, ROT0, "C.M.C.",
"Pool 10 (Italian, set 1)", 0, layout_jollycrd )
-GAMEL( 1996, pool10b, pool10, cuoreuno, cuoreuno, driver_device, 0, ROT0, "C.M.C.",
"Pool 10 (Italian, set 2)", 0, layout_jollycrd )
-GAMEL( 1996, pool10c, pool10, cuoreuno, cuoreuno, driver_device, 0, ROT0, "C.M.C.",
"Pool 10 (Italian, set 3)", 0, layout_jollycrd )
-GAMEL( 1997, pool10d, pool10, cuoreuno, cuoreuno, driver_device, 0, ROT0, "C.M.C.",
"Pool 10 (Italian, set 4)", 0, layout_jollycrd )
-GAMEL( 1997, pool10f, pool10, cuoreuno, cuoreuno, driver_device, 0, ROT0, "C.M.C.",
"Pool 10 (Italian, set 5)", 0, layout_jollycrd )
-GAMEL( 1996, pool10g, pool10, cuoreuno, cuoreuno, driver_device, 0, ROT0, "C.M.C.",
"Pool 10 (Italian, set 6)", 0, layout_jollycrd )
-GAMEL( 1996, pool10h, pool10, cuoreuno, pool10, driver_device, 0, ROT0, "C.M.C.",
"Pool 10 (Italian, set 7)", 0, layout_jollycrd )
-GAMEL( 1997, pool10i, pool10, cuoreuno, pool10, driver_device, 0, ROT0, "C.M.C.",
"Pool 10 (Italian, set 8)", 0, layout_jollycrd )
-GAMEL( 2001, royal, pool10, royalcd1, royal, driver_device, 0, ROT0, "<unknown>",
"Royal (Pool 10 hack)", 0, layout_jollycrd )
-GAMEL( 1997, tortufam, 0, cuoreuno, cuoreuno, driver_device, 0, ROT0, "C.M.C.",
"Tortuga Family (Italian)", 0, layout_jollycrd )
-GAMEL( 1996, potgame, 0, cuoreuno, cuoreuno, driver_device, 0, ROT0, "C.M.C.",
"Pot Game (Italian)", 0, layout_jollycrd )
-GAMEL( 1996, bottle10, 0, cuoreuno, cuoreuno, driver_device, 0, ROT0, "C.M.C.",
"Bottle 10 (Italian, set 1)", 0, layout_jollycrd )
-GAMEL( 1996, bottl10b, bottle10, cuoreuno, cuoreuno, driver_device, 0, ROT0, "C.M.C.",
"Bottle 10 (Italian, set 2)", 0, layout_jollycrd )
-GAMEL( 1998, crystal, 0, cuoreuno, cuoreuno, driver_device, 0, ROT0, "J.C.D. srl",
"Crystal Colours (CMC hardware)", 0, layout_jollycrd )
-GAMEL( 1991, royalcrd, 0, royalcd2, royalcrd, driver_device, 0, ROT0, "TAB Austria",
"Royal Card (Austrian, set 1)", 0, layout_jollycrd )
-GAMEL( 1991, royalcrda, royalcrd, royalcd2, royalcrd, driver_device, 0, ROT0, "TAB Austria",
"Royal Card (Austrian, set 2)", 0, layout_jollycrd )
-GAMEL( 1991, royalcrdb, royalcrd, royalcd1, royalcrd, driver_device, 0, ROT0, "TAB Austria",
"Royal Card (Austrian/Polish, set 3)", 0, layout_jollycrd )
-GAMEL( 1991, royalcrdc, royalcrd, royalcd2, royalcrd, driver_device, 0, ROT0, "TAB Austria",
"Royal Card (Austrian, set 4)", MACHINE_IMPERFECT_GRAPHICS, layout_jollycrd )
-GAMEL( 1991, royalcrdd, royalcrd, royalcd1, royalcrd, driver_device, 0, ROT0, "TAB Austria",
"Royal Card (Austrian, set 5)", 0, layout_royalcrd )
-GAMEL( 1991, royalcrde, royalcrd, royalcd1, royalcrd, driver_device, 0, ROT0, "TAB Austria",
"Royal Card (Austrian, set 6)", 0, layout_jollycrd )
-GAMEL( 1991, royalcrdt, royalcrd, royalcd1, royalcrd, driver_device, 0, ROT0, "TAB Austria",
"Royal Card (TAB original)", 0, layout_jollycrd )
-GAME( 1991, royalcrdf, royalcrd, royalcd1, royalcrd, funworld_state, royalcdc, ROT0, "Evona
Electronic","Royal Card (Slovak, encrypted)", MACHINE_NOT_WORKING )
-GAME( 1993, royalcrdp, royalcrd, cuoreuno, royalcrd, driver_device, 0, ROT0, "Digital Dreams",
"Royal Card v2.0 Professional", 0 )
-GAMEL( 199?, witchryl, 0, witchryl, witchryl, driver_device, 0, ROT0, "Video Klein",
"Witch Royal (Export version 2.1)", 0, layout_jollycrd )
-GAMEL( 1991, lluck3x3, royalcrd, cuoreuno, royalcrd, driver_device, 0, ROT0, "TAB Austria",
"Lucky Lady (3x3 deal)", 0, layout_jollycrd )
-GAMEL( 1991, lluck4x1, royalcrd, royalcd1, royalcrd, driver_device, 0, ROT0, "TAB Austria",
"Lucky Lady (4x1 aces)", 0, layout_jollycrd )
-GAMEL( 1996, magicrd2, 0, magicrd2, magicrd2, driver_device, 0, ROT0, "Impera",
"Magic Card II (Bulgarian)", 0, layout_jollycrd )
-GAMEL( 1996, magicrd2a, magicrd2, magicrd2, magicrd2, driver_device, 0, ROT0, "Impera",
"Magic Card II (Nov, Yugoslavian)", 0, layout_jollycrd )
-GAME( 1996, magicrd2b, magicrd2, magicrd2, magicrd2, funworld_state, magicd2b, ROT0, "Impera",
"Magic Card II (green TAB or Impera board)", 0 )
-GAME( 1996, magicrd2c, magicrd2, magicrd2, magicrd2, funworld_state, magicd2c, ROT0, "Impera",
"Magic Card II (blue TAB board, encrypted)", 0 )
-GAMEL( 1993, vegasslw, 0, fw2ndpal, vegasslw, driver_device, 0, ROT0, "Fun World",
"Royal Vegas Joker Card (slow deal)", 0, layout_jollycrd )
-GAMEL( 1993, vegasfst, vegasslw, fw2ndpal, vegasfst, driver_device, 0, ROT0, "Soft Design",
"Royal Vegas Joker Card (fast deal)", 0, layout_jollycrd )
-GAMEL( 1993, vegasfte, vegasslw, fw2ndpal, vegasfte, driver_device, 0, ROT0, "Soft Design",
"Royal Vegas Joker Card (fast deal, English gfx)", 0, layout_jollycrd )
-GAMEL( 1993, vegasmil, vegasslw, fw2ndpal, vegasmil, driver_device, 0, ROT0, "Mile",
"Royal Vegas Joker Card (fast deal, Mile)", 0, layout_jollycrd )
-GAMEL( 198?, jolyjokr, 0, fw1stpal, funworld, driver_device, 0, ROT0, "Impera",
"Jolly Joker (98bet, set 1)", 0, layout_jollycrd )
-GAMEL( 198?, jolyjokra, jolyjokr, fw1stpal, jolyjokra, driver_device, 0, ROT0, "Impera",
"Jolly Joker (98bet, set 2)", 0, layout_jollycrd )
-GAMEL( 198?, jolyjokrb, jolyjokr, fw1stpal, funworld, driver_device, 0, ROT0, "Impera",
"Jolly Joker (40bet, Croatian hack)", 0, layout_jollycrd )
-GAME( 1992, multiwin, 0, fw1stpal, funworld, funworld_state, multiwin, ROT0, "Fun World",
"Multi Win (Ver.0167, encrypted)", MACHINE_NOT_WORKING )
-GAME( 1993, jokercrd, 0, fw2ndpal, funworld, driver_device, 0, ROT0, "Vesely Svet",
"Joker Card (Ver.A267BC, encrypted)", MACHINE_NOT_WORKING )
-GAME( 198?, saloon, 0, saloon, saloon, funworld_state, saloon, ROT0, "<unknown>",
"Saloon (French, encrypted)", MACHINE_NOT_WORKING )
-GAMEL( 199?, jolycdit, jollycrd, cuoreuno, jolycdit, funworld_state, tabblue, ROT0, "bootleg",
"Jolly Card (Italian, blue TAB board, encrypted)", 0, layout_royalcrd )
-GAMEL( 1997, pool10e, pool10, cuoreuno, cuoreuno, funworld_state, dino4, ROT0, "C.M.C.",
"Pool 10 (Italian, Dino 4 hardware, encrypted)", 0, layout_jollycrd )
-GAMEL( 1998, chinatow, 0, chinatow, chinatow, funworld_state, rcdinch, ROT0, "<unknown>",
"China Town (Ver 1B, Dino4 HW)", 0, layout_jollycrd )
-GAME( 199?, mongolnw, 0, royalcd1, royalcrd, funworld_state, mongolnw, ROT0, "<unknown>",
"Mongolfier New (Italian)", MACHINE_UNEMULATED_PROTECTION )
-GAME( 199?, soccernw, 0, royalcd1, royalcrd, funworld_state, soccernw, ROT0, "<unknown>",
"Soccer New (Italian)", MACHINE_UNEMULATED_PROTECTION )
-GAME( 198?, funquiz, 0, funquiz, funquiz, driver_device, 0, ROT0, "Fun World /
Oehlinger", "Fun World Quiz (Austrian)", 0 )
-GAMEL( 1986, novoplay, 0, fw2ndpal, novoplay, driver_device, 0, ROT0, "Admiral/Novomatic",
"Novo Play Multi Card / Club Card", 0, layout_novoplay )
-GAMEL( 1991, royalcrd_nes, royalcrd, royalcd2, royalcrd, driver_device, 0, ROT0, "bootleg",
"Royal Card (stealth with NES multigame)", MACHINE_NOT_WORKING,
layout_jollycrd )
-GAMEL( 1991, royalcrd_msx, royalcrd, royalcd2, royalcrd, driver_device, 0, ROT0, "bootleg",
"Royal Card (stealth with MSX multigame)", MACHINE_NOT_WORKING,
layout_jollycrd )
-GAME( 1999, funybubl, 0, funybubl, funybubl, driver_device, 0, ROT0, "In Chang Electronic Co", "Funny
Bubble", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, funybublc,funybubl, funybubl, funybubl, driver_device, 0, ROT0, "Comad", "Funny Bubble (Comad
version)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, gogomile, 0, fuuki16, gogomile, driver_device, 0, ROT0, "Fuuki", "Susume! Mile Smile /
Go Go! Mile Smile (newer)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, gogomileo, gogomile, fuuki16, gogomileo, driver_device, 0, ROT0, "Fuuki", "Susume! Mile Smile /
Go Go! Mile Smile (older)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, pbancho, 0, fuuki16, pbancho, driver_device, 0, ROT0, "Fuuki", "Gyakuten!! Puzzle
Bancho (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, asurabld, 0, fuuki32, asurabld, driver_device, 0, ROT0, "Fuuki", "Asura Blade - Sword of
Dynasty (Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 2000, asurabus, 0, fuuki32, asurabus, driver_device, 0, ROT0, "Fuuki", "Asura Buster -
Eternal Warriors (Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME(1978, rotation, 0, g627, g627, g627_state, v117, ROT0, "Midway", "Rotation VIII (v.
1.17)", MACHINE_MECHANICAL )
-GAME(1978, rota_115, rotation, g627, g627, g627_state, v115, ROT0, "Midway", "Rotation VIII (v.
1.15)", MACHINE_MECHANICAL )
-GAME(1978, rota_101, rotation, g627, g627, g627_state, v115, ROT0, "Midway", "Rotation VIII (v.
1.01)", MACHINE_MECHANICAL )
-GAME( 1994, aligator, 0, alighunt, alighunt, gaelco2_state, alighunt, ROT0, "Gaelco", "Alligator
Hunt", MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING )
-GAME( 1994, aligatorun,aligator,alighunt, alighunt, gaelco2_state, alighunt, ROT0, "Gaelco", "Alligator Hunt
(unprotected)", 0 )
-GAME( 1995, touchgo, 0, touchgo, touchgo, gaelco2_state, touchgo, ROT0, "Gaelco", "Touch & Go
(World)", MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING )
-GAME( 1995, touchgon, touchgo, touchgo, touchgo, gaelco2_state, touchgo, ROT0, "Gaelco", "Touch & Go
(Non North America)", MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING )
-GAME( 1995, touchgoe, touchgo, touchgo, touchgo, gaelco2_state, touchgo, ROT0, "Gaelco", "Touch & Go
(earlier revision)", MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING )
-GAME( 1995, wrally2, 0, wrally2, wrally2, driver_device, 0, ROT0, "Gaelco", "World Rally 2:
Twin Racing", MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING )
-GAME( 1996, maniacsq, 0, maniacsq, maniacsq, driver_device, 0, ROT0, "Gaelco", "Maniac Square
(unprotected)", 0 )
-GAME( 1996, maniacsqa,maniacsq, maniacsq, maniacsq, gaelco2_state, maniacsqa,ROT0, "Gaelco", "Maniac Square
(protected)", MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING )
-GAME( 1996, snowboar, 0, snowboar, snowboar, driver_device, 0, ROT0, "Gaelco", "Snow Board
Championship (Version 2.1)", 0 )
-GAME( 1996, snowboara,snowboar, snowboar, snowboar, gaelco2_state, snowboar, ROT0, "Gaelco", "Snow Board
Championship (Version 2.0)", 0 )
-GAME( 1998, bang, 0, bang, bang, bang_state, bang, ROT0, "Gaelco", "Bang!", 0 )
-GAME( 1998, bangj, bang, bang, bang, bang_state, bang, ROT0, "Gaelco", "Gun Gabacho
(Japan)", 0 )
-GAME( 1999, grtesoro, 0, maniacsq, maniacsq, driver_device, 0, ROT0, "Nova Desitec", "Gran
Tesoro? / Play 2000 (v5.01) (Italy)", MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING )
-GAME( 1999, grtesoro4, grtesoro,maniacsq, maniacsq, driver_device, 0, ROT0, "Nova Desitec", "Gran
Tesoro? / Play 2000 (v4.0) (Italy)", MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING )
-GAME( 1996, speedup, 0, gaelco3d, speedup, gaelco3d_state, gaelco3d, ROT0, "Gaelco", "Speed Up
(Version 1.20)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1996, speedup10, speedup, gaelco3d, speedup, gaelco3d_state, gaelco3d, ROT0, "Gaelco", "Speed Up
(Version 1.00)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1997, surfplnt, 0, gaelco3d, surfplnt, gaelco3d_state, gaelco3d, ROT0, "Gaelco", "Surf
Planet (Version 4.1)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE)
-GAME( 1997, surfplnt40, surfplnt, gaelco3d, surfplnt, gaelco3d_state, gaelco3d, ROT0, "Gaelco", "Surf
Planet (Version 4.0)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE)
-GAME( 1998, radikalb, 0, gaelco3d2, radikalb, gaelco3d_state, gaelco3d, ROT0, "Gaelco",
"Radikal Bikers (Version 2.02)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE)
-GAME( 1998, radikalba, radikalb, gaelco3d2, radikalb, gaelco3d_state, gaelco3d, ROT0, "Gaelco (Atari
license)", "Radikal Bikers (Version 2.02, Atari license)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE)
-GAME( 1991, bigkarnk, 0, bigkarnk, bigkarnk, driver_device, 0, ROT0, "Gaelco", "Big Karnak",
MACHINE_SUPPORTS_SAVE )
-GAME( 1995, biomtoy, 0, maniacsq, biomtoy, driver_device, 0, ROT0, "Gaelco", "Biomechanical Toy
(Ver. 1.0.1885)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, biomtoya, biomtoy, maniacsq, biomtoy, driver_device, 0, ROT0, "Gaelco", "Biomechanical Toy
(Ver. 1.0.1884)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, maniacsp, maniacsq, maniacsq, maniacsq, driver_device, 0, ROT0, "Gaelco", "Maniac Square
(prototype)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, squash, 0, squash, squash, driver_device, 0, ROT0, "Gaelco", "Squash (Ver. 1.0)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1992, thoop, 0, thoop, thoop, driver_device, 0, ROT0, "Gaelco", "Thunder Hoop (Ver.
1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, shadoww, 0, shadoww, common, gaiden_state, shadoww, ROT0, "Tecmo", "Shadow
Warriors (World, set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, shadowwa, shadoww, shadoww, common, gaiden_state, shadoww, ROT0, "Tecmo", "Shadow
Warriors (World, set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, gaiden, shadoww, shadoww, common, gaiden_state, shadoww, ROT0, "Tecmo", "Ninja Gaiden
(US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, ryukendn, shadoww, shadoww, common, gaiden_state, shadoww, ROT0, "Tecmo", "Ninja
Ryukenden (Japan, set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, ryukendna, shadoww, shadoww, common, gaiden_state, shadoww, ROT0, "Tecmo", "Ninja
Ryukenden (Japan, set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, drgnbowla, drgnbowl, drgnbowl, drgnbowl, gaiden_state, drgnbowla,ROT0, "Nics", "Dragon Bowl
(set 2, unencrypted program)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, wildfang, 0, shadoww, wildfang, gaiden_state, wildfang, ROT0, "Tecmo", "Wild Fang /
Tecmo Knight", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, wildfangs, wildfang, shadoww, tknight, gaiden_state, wildfang, ROT0, "Tecmo", "Wild Fang",
MACHINE_SUPPORTS_SAVE )
-GAME( 1989, tknight, wildfang, shadoww, tknight, gaiden_state, wildfang, ROT0, "Tecmo", "Tecmo
Knight", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, stratof, 0, raiga, raiga, gaiden_state, raiga, ROT0, "Tecmo", "Raiga -
Strato Fighter (US)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1991, raiga, stratof, raiga, raiga, gaiden_state, raiga, ROT0, "Tecmo", "Raiga -
Strato Fighter (Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAMEL( 199?, gal3, 0, gal3, gal3, driver_device, 0, ROT0, "Namco", "Galaxian 3 - Theater 6
: Project Dragoon", MACHINE_NOT_WORKING | MACHINE_NO_SOUND, layout_dualhsxs )
-GAME( 1981, bosco, 0, bosco, bosco, driver_device, 0, ROT0, "Namco", "Bosconian (new
version)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1981, boscoo, bosco, bosco, bosco, driver_device, 0, ROT0, "Namco", "Bosconian (old
version)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1981, boscoo2, bosco, bosco, bosco, driver_device, 0, ROT0, "Namco", "Bosconian
(older version)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1981, boscomd, bosco, bosco, boscomd, driver_device, 0, ROT0, "Namco (Midway license)",
"Bosconian (Midway, new version)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1981, boscomdo, bosco, bosco, boscomd, driver_device, 0, ROT0, "Namco (Midway license)",
"Bosconian (Midway, old version)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1981, galaga, 0, galaga, galaga, galaga_state, galaga, ROT90, "Namco", "Galaga (Namco
rev. B)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1981, galagao, galaga, galaga, galaga, galaga_state, galaga, ROT90, "Namco", "Galaga (Namco)",
MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1981, galagamw, galaga, galaga, galagamw, galaga_state, galaga, ROT90, "Namco (Midway license)",
"Galaga (Midway set 1)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1981, galagamk, galaga, galaga, galaga, galaga_state, galaga, ROT90, "Namco (Midway license)",
"Galaga (Midway set 2)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1981, galagamf, galaga, galaga, galaga, galaga_state, galaga, ROT90, "Namco (Midway license)",
"Galaga (Midway set 1 with fast shoot hack)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1982, xevious, 0, xevious, xevious, xevious_state, xevious, ROT90, "Namco", "Xevious
(Namco)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, xeviousa, xevious, xevious, xeviousa, xevious_state, xevious, ROT90, "Namco (Atari license)",
"Xevious (Atari, harder)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, xeviousb, xevious, xevious, xeviousb, xevious_state, xevious, ROT90, "Namco (Atari license)",
"Xevious (Atari)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, xeviousc, xevious, xevious, xeviousa, xevious_state, xevious, ROT90, "Namco (Atari license)",
"Xevious (Atari, Namco PCB)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, sxevious, xevious, xevious, sxevious, xevious_state, xevious, ROT90, "Namco", "Super Xevious",
MACHINE_SUPPORTS_SAVE )
-GAME( 1984, sxeviousj, xevious, xevious, sxevious, xevious_state, xevious, ROT90, "Namco", "Super Xevious
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, digdug, 0, digdug, digdug, driver_device, 0, ROT90, "Namco", "Dig Dug (rev
2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, digdug1, digdug, digdug, digdug, driver_device, 0, ROT90, "Namco", "Dig Dug (rev
1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, digdugat, digdug, digdug, digdug, driver_device, 0, ROT90, "Namco (Atari license)",
"Dig Dug (Atari, rev 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, digdugat1, digdug, digdug, digdug, driver_device, 0, ROT90, "Namco (Atari license)",
"Dig Dug (Atari, rev 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, digsid, digdug, digdug, digdug, driver_device, 0, ROT90, "Namco (Sidam license)",
"Dig Dug (manufactured by Sidam)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, gallag, galaga, galagab, galaga, galaga_state, galaga, ROT90, "bootleg", "Gallag",
MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1984, gatsbee, galaga, galagab, gatsbee, galaga_state, gatsbee, ROT90, "hack", "Gatsbee",
MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1982, xevios, xevious, xevious, xevious, xevious_state, xevios, ROT90, "bootleg", "Xevios",
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1982, battles, xevious, battles, xevious, xevious_state, battles, ROT90, "bootleg", "Battles",
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1982, dzigzag, digdug, dzigzag, digdug, driver_device, 0, ROT90, "bootleg", "Zig Zag (Dig
Dug hardware)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, galastrm, 0, galastrm, galastrm, driver_device, 0, ROT0, "Taito Corporation", "Galactic Storm
(Japan)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1979, galaxia, 0, galaxia, galaxia, driver_device, 0, ROT90, "Zaccaria / Zelco", "Galaxia (set
1)", MACHINE_IMPERFECT_COLORS | MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1979, galaxiaa, galaxia, galaxia, galaxia, driver_device, 0, ROT90, "Zaccaria / Zelco", "Galaxia (set
2)", MACHINE_IMPERFECT_COLORS | MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1979, galaxiab, galaxia, galaxia, galaxia, driver_device, 0, ROT90, "Zaccaria / Zelco", "Galaxia (set
3)", MACHINE_IMPERFECT_COLORS | MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1979, galaxiac, galaxia, galaxia, galaxia, driver_device, 0, ROT90, "Zaccaria / Zelco", "Galaxia (set
4)", MACHINE_IMPERFECT_COLORS | MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1980, astrowar, 0, astrowar, galaxia, driver_device, 0, ROT90, "Zaccaria / Zelco", "Astro Wars",
MACHINE_IMPERFECT_COLORS | MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1979, galaxian, 0, galaxian, galaxian, galaxian_state, galaxian, ROT90, "Namco",
"Galaxian (Namco set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1979, galaxiana, galaxian, galaxian, superg, galaxian_state, galaxian, ROT90, "Namco",
"Galaxian (Namco set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1979, galaxianm, galaxian, galaxian, galaxian, galaxian_state, galaxian, ROT90, "Namco
(Midway license)", "Galaxian (Midway set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1979, galaxianmo, galaxian, galaxian, galaxian, galaxian_state, galaxian, ROT90, "Namco
(Midway license)", "Galaxian (Midway set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1979, galaxiant, galaxian, galaxian, superg, galaxian_state, galaxian, ROT90, "Namco (Taito
license)", "Galaxian (Taito)", MACHINE_SUPPORTS_SAVE )
-GAME( 1979, superg, galaxian, galaxian, superg, galaxian_state, galaxian, ROT90, "hack",
"Super Galaxians (galaxiana hack)", MACHINE_SUPPORTS_SAVE )
-GAME( 1979, supergs, galaxian, galaxian, superg, galaxian_state, galaxian, ROT90, "hack",
"Super Galaxians (Silver Systems)", MACHINE_SUPPORTS_SAVE )
-GAME( 1979, galturbo, galaxian, galaxian, superg, galaxian_state, galaxian, ROT90, "hack",
"Galaxian Turbo (superg hack)", MACHINE_SUPPORTS_SAVE )
-GAME( 1979, galapx, galaxian, galaxian, superg, galaxian_state, galaxian, ROT90, "hack",
"Galaxian Part X (moonaln hack)", MACHINE_SUPPORTS_SAVE )
-GAME( 1979, galap1, galaxian, galaxian, superg, galaxian_state, galaxian, ROT90, "hack",
"Space Invaders Galactica (galaxiana hack)", MACHINE_SUPPORTS_SAVE )
-GAME( 1979, galap4, galaxian, galaxian, superg, galaxian_state, galaxian, ROT90, "hack
(G.G.I)", "Galaxian Part 4 (hack)", MACHINE_SUPPORTS_SAVE )
-GAME( 1979, swarm, galaxian, galaxian, swarm, galaxian_state, galaxian, ROT90, "bootleg?
(Subelectro)", "Swarm (bootleg?)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, astrians, galaxian, galaxian, swarm, galaxian_state, galaxian, ROT90, "bootleg (BGV
Ltd.)", "Astrians (clone of Swarm)", MACHINE_SUPPORTS_SAVE )
-GAME( 1979, zerotime, galaxian, galaxian, zerotime, galaxian_state, galaxian, ROT90, "bootleg?
(Petaco S.A.)", "Zero Time", MACHINE_SUPPORTS_SAVE )
-GAME( 1979, starfght, galaxian, galaxian, swarm, galaxian_state, galaxian, ROT90, "bootleg
(Jeutel)", "Star Fighter", MACHINE_SUPPORTS_SAVE )
-GAME( 1979, galaxbsf, galaxian, galaxian, galaxian, galaxian_state, galaxian, ROT90, "bootleg",
"Galaxian (bootleg, set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1979, galaxianbl, galaxian, galaxian, galaxianbl, galaxian_state, galaxian, ROT90, "bootleg",
"Galaxian (bootleg, set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1979, galaxbsf2, galaxian, galaxian, galaxian, galaxian_state, galaxian, ROT90, "bootleg",
"Galaxian (bootleg, set 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, supergx, galaxian, galaxian, superg, galaxian_state, galaxian, ROT90, "Namco /
Nichibutsu", "Super GX", MACHINE_NOT_WORKING | MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 19??, tst_galx, galaxian, galaxian, galaxian, galaxian_state, galaxian, ROT90, "<unknown>",
"Galaxian Test ROM", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, galaxrf, galaxian, galaxian, galaxrf, galaxian_state, galaxian, ROT90, "bootleg
(Recreativos Franco S.A.)", "Galaxian (Recreativos Franco S.A. Spanish bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, galaxrfgg, galaxian, galaxian, galaxrf, galaxian_state, galaxian, ROT90, "bootleg
(Recreativos Franco S.A.)", "Galaxian Growing Galaxip / Galaxian Nave Creciente (Recreativos Franco S.A.
Spanish bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, blkhole, 0, galaxian, blkhole, galaxian_state, galaxian, ROT90, "TDS &
MINTS", "Black Hole", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, orbitron, 0, galaxian, orbitron, galaxian_state, galaxian, ROT270, "Signatron
USA", "Orbitron", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, luctoday, 0, galaxian, luctoday, galaxian_state, galaxian, ROT270, "Sigma",
"Lucky Today",MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 19??, chewing, luctoday, galaxian, luctoday, galaxian_state, galaxian, ROT90, "<unknown>",
"Chewing Gum", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, catacomb, 0, galaxian, catacomb, galaxian_state, galaxian, ROT90, "MTM Games",
"Catacomb", MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 19??, omega, theend, galaxian, omega, galaxian_state, galaxian, ROT270, "bootleg?",
"Omega", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, warofbug, 0, galaxian, warofbug, galaxian_state, nolock, ROT90, "Armenia /
Food and Fun Corp", "War of the Bugs or Monsterous Manouvers in a Mushroom Maze", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, warofbugu, warofbug, galaxian, warofbug, galaxian_state, nolock, ROT90, "Armenia /
Super Video Games", "War of the Bugs or Monsterous Manouvers in a Mushroom Maze (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, warofbugg, warofbug, galaxian, warofbug, galaxian_state, warofbugg, ROT90, "Armenia",
"War of the Bugs or Monsterous Manouvers in a Mushroom Maze (German)", MACHINE_NOT_WORKING |
MACHINE_SUPPORTS_SAVE )
-GAME( 1981, spactrai, warofbug, spactrai, spactrai, galaxian_state, nolock, ROT90, "Celv",
"Space Train", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 19??, exodus, redufo, galaxian, redufo, galaxian_state, nolock, ROT90, "bootleg?
(Subelectro)", "Exodus (bootleg?)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, tdpgal, 0, galaxian, tdpgal, galaxian_state, nolock, ROT90, "Design Labs
/ Thomas Automatics", "Triple Draw Poker", MACHINE_SUPPORTS_SAVE )
-GAME( 1979, kamakazi3, galaxian, galaxian, superg, galaxian_state, nolock, ROT90, "hack",
"Kamakazi III (superg hack)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, azurian, 0, galaxian, azurian, galaxian_state, azurian, ROT90, "Rait
Electronics Ltd", "Azurian Attack", MACHINE_SUPPORTS_SAVE )
-GAME( 19??, pisces, 0, galaxian, pisces, galaxian_state, pisces, ROT90, "Subelectro",
"Pisces", MACHINE_SUPPORTS_SAVE )
-GAME( 19??, piscesb, pisces, galaxian, piscesb, galaxian_state, pisces, ROT90, "bootleg",
"Pisces (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 19??, omni, pisces, galaxian, piscesb, galaxian_state, pisces, ROT90, "bootleg",
"Omni", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, uniwars, 0, galaxian, superg, galaxian_state, pisces, ROT90, "Irem",
"UniWar S", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, gteikoku, uniwars, galaxian, superg, galaxian_state, pisces, ROT90, "Irem",
"Gingateikoku No Gyakushu", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, gteikokb, uniwars, galaxian, gteikokb, galaxian_state, pisces, ROT270, "bootleg",
"Gingateikoku No Gyakushu (bootleg set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, gteikob2, uniwars, galaxian, gteikob2, galaxian_state, pisces, ROT90, "bootleg",
"Gingateikoku No Gyakushu (bootleg set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, spacbatt, uniwars, galaxian, spacbatt, galaxian_state, pisces, ROT90, "bootleg",
"Space Battle (bootleg set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, spacbat2, uniwars, galaxian, spacbatt, galaxian_state, pisces, ROT90, "bootleg",
"Space Battle (bootleg set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, spacempr, uniwars, galaxian, spacbatt, galaxian_state, pisces, ROT90, "bootleg",
"Space Empire (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, skyraidr, uniwars, galaxian, superg, galaxian_state, pisces, ROT90, "bootleg",
"Sky Raider (Uniwars bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, asideral, uniwars, galaxian, asideral, galaxian_state, pisces, ROT90, "bootleg
(Electrogame S.A.)", "Ataque Sideral (Spanish bootleg of UniWar S)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, streakng, 0, pacmanbl, streakng, galaxian_state, galaxian, ROT90, "Shoei",
"Streaking (set 1)", MACHINE_IMPERFECT_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, streaknga, streakng, pacmanbl, streakng, galaxian_state, galaxian, ROT90, "Shoei",
"Streaking (set 2)", MACHINE_IMPERFECT_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, pacmanbl, puckman, pacmanbl, pacmanbl, galaxian_state, pacmanbl, ROT270, "bootleg",
"Pac-Man (Galaxian hardware, set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, pacmanbla, puckman, pacmanbl, pacmanbl, galaxian_state, pacmanbl, ROT270, "bootleg",
"Pac-Man (Galaxian hardware, set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, ghostmun, puckman, pacmanbl, streakng, galaxian_state, ghostmun, ROT90, "bootleg
(Leisure and Allied)", "Ghost Muncher", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, phoenxp2, phoenix, galaxian, phoenxp2, galaxian_state, batman2, ROT270, "bootleg",
"Phoenix Part 2", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, devilfsg, devilfsh, pacmanbl, devilfsg, galaxian_state, devilfsg, ROT270, "Vision /
Artic", "Devil Fish (Galaxian hardware, bootleg?)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, zigzagb2, zigzagb, zigzag, zigzag, galaxian_state, zigzag, ROT90, "bootleg
(LAX)", "Zig Zag (Dig Dug conversion on Galaxian hardware, bootleg set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, gmgalax, 0, gmgalax, gmgalax, galaxian_state, gmgalax, ROT90, "bootleg",
"Ghostmuncher Galaxian (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, mooncrst, 0, mooncrst, mooncrst, galaxian_state, mooncrst, ROT90, "Nichibutsu",
"Moon Cresta (Nichibutsu)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, mooncrstuk, mooncrst, mooncrst, mooncrst, galaxian_state, mooncrst, ROT90, "Nichibutsu
UK", "Moon Cresta (Nichibutsu UK)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, mooncrstuku, mooncrst, mooncrst, mooncrst, galaxian_state, mooncrsu, ROT90, "Nichibutsu
UK", "Moon Cresta (Nichibutsu UK, unencrypted)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, mooncrstu, mooncrst, mooncrst, mooncrst, galaxian_state, mooncrsu, ROT90, "Nichibutsu
USA", "Moon Cresta (Nichibutsu USA, unencrypted)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, mooncrsto, mooncrst, mooncrst, mooncrsa, galaxian_state, mooncrst, ROT90, "Nichibutsu",
"Moon Cresta (Nichibutsu, old rev)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, mooncrstg, mooncrst, mooncrst, mooncrsg, galaxian_state, mooncrsu, ROT90, "Nichibutsu
(Gremlin license)", "Moon Cresta (Gremlin)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, mooncrsb, mooncrst, mooncrst, mooncrsa, galaxian_state, mooncrsu, ROT90, "bootleg",
"Moon Cresta (bootleg set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, mooncrs2, mooncrst, mooncrst, mooncrsa, galaxian_state, mooncrsu, ROT90, "bootleg",
"Moon Cresta (bootleg set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, mooncrs4, mooncrst, mooncrst, mooncrst, galaxian_state, mooncrsu, ROT90, "bootleg
(SG-Florence)", "Moon Crest (Moon Cresta bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, fantazia, mooncrst, mooncrst, fantazia, galaxian_state, mooncrsu, ROT90, "bootleg?
(Subelectro)", "Fantazia (bootleg?)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981?,spctbird, mooncrst, mooncrst, eagle2, galaxian_state, mooncrsu, ROT90, "bootleg?
(Fortrek)", "Space Thunderbird", MACHINE_SUPPORTS_SAVE )
-GAME( 1980?,smooncrs, mooncrst, mooncrst, smooncrs, galaxian_state, mooncrsu, ROT90, "Nichibutsu
(Gremlin license)", "Super Moon Cresta", MACHINE_SUPPORTS_SAVE )
-GAME( 1980?,mooncptc, mooncrst, mooncrst, mooncptc, galaxian_state, mooncrsu, ROT90, "bootleg
(Petaco S.A.)", "Moon Cresta (Petaco S.A. Spanish bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980?,sstarcrs, mooncrst, mooncrst, mooncrsg, galaxian_state, mooncrsu, ROT90, "Nichibutsu
(Taito do Brasil license)", "Super Star Crest", MACHINE_SUPPORTS_SAVE )
-GAME( 198?, mooncmw, mooncrst, mooncrst, mooncrsa, galaxian_state, mooncrsu, ROT90, "bootleg",
"Moon War (Moon Cresta bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 198?, starfgmc, mooncrst, mooncrst, mooncrsa, galaxian_state, mooncrsu, ROT90, "bootleg
(Samyra Engineering)", "Starfighter (Moon Cresta bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, spcdrag, mooncrst, mooncrst, smooncrs, galaxian_state, mooncrsu, ROT90, "bootleg",
"Space Dragon (Moon Cresta bootleg, set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, spcdraga, mooncrst, mooncrst, smooncrs, galaxian_state, mooncrsu, ROT90, "bootleg",
"Space Dragon (Moon Cresta bootleg, set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, mooncreg, mooncrst, mooncrst, mooncreg, galaxian_state, mooncrsu, ROT90, "bootleg
(Electrogame S.A.)", "Moon Cresta (Electrogame S.A. Spanish bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, mooncrsl, mooncrst, mooncrst, mooncrsl, galaxian_state, mooncrsu, ROT90, "bootleg
(Laguna S.A.)", "Cresta Mundo (Laguna S.A. Spanish Moon Cresta bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, stera, mooncrst, mooncrst, smooncrs, galaxian_state, mooncrsu, ROT90, "bootleg",
"Steraranger (Moon Cresta bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, mooncrgx, mooncrst, galaxian, mooncrgx, galaxian_state, mooncrgx, ROT270, "bootleg",
"Moon Cresta (Galaxian hardware)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, moonqsr, 0, moonqsr, moonqsr, galaxian_state, moonqsr, ROT90, "Nichibutsu",
"Moon Quasar", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, moonal2, galaxian, mooncrst, moonal2, galaxian_state, galaxian, ROT90, "Namco /
Nichibutsu", "Moon Alien Part 2", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, moonal2b, galaxian, mooncrst, moonal2, galaxian_state, galaxian, ROT90, "Namco /
Nichibutsu", "Moon Alien Part 2 (older version)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, skybase, 0, mooncrst, skybase, galaxian_state, skybase, ROT90, "Omori
Electric Co., Ltd.", "Sky Base", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, levers, 0, jumpbug, levers, galaxian_state, jumpbug, ROT90, "Rock-Ola",
"Levers", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, checkman, 0, checkman, checkman, galaxian_state, checkman, ROT90,
"Zilec-Zenitone", "Check Man", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, checkmanj, checkman, checkmaj, checkmaj, galaxian_state, checkmaj, ROT90,
"Zilec-Zenitone (Jaleco license)", "Check Man (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, dingo, 0, checkmaj, dingo, galaxian_state, dingo, ROT90, "Ashby
Computers and Graphics Ltd. (Jaleco license)", "Dingo", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, dingoe, dingo, checkman, dingo, galaxian_state, dingoe, ROT90, "Ashby
Computers and Graphics Ltd.", "Dingo (encrypted)", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, mshuttle, 0, mshuttle, mshuttle, galaxian_state, mshuttle, ROT0, "Nichibutsu",
"Moon Shuttle (US? set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, mshuttle2, mshuttle, mshuttle, mshuttle, galaxian_state, mshuttle, ROT0, "Nichibutsu",
"Moon Shuttle (US? set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, mshuttlej, mshuttle, mshuttle, mshuttle, galaxian_state, mshuttlj, ROT0, "Nichibutsu",
"Moon Shuttle (Japan set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, mshuttlej2, mshuttle, mshuttle, mshuttle, galaxian_state, mshuttlj, ROT0, "Nichibutsu",
"Moon Shuttle (Japan set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, kingball, 0, kingball, kingball, galaxian_state, kingball, ROT90, "Namco",
"King & Balloon (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, kingballj, kingball, kingball, kingball, galaxian_state, kingball, ROT90, "Namco",
"King & Balloon (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, frogger, 0, frogger, frogger, galaxian_state, frogger, ROT90, "Konami",
"Frogger", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, froggers1, frogger, frogger, frogger, galaxian_state, frogger, ROT90, "Konami (Sega
license)", "Frogger (Sega set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, froggers2, frogger, frogger, frogger, galaxian_state, frogger, ROT90, "Konami (Sega
license)", "Frogger (Sega set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, froggers3, frogger, frogger, frogger, galaxian_state, frogger, ROT90, "Konami (Sega
license)", "Frogger (Sega set 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, froggermc, frogger, froggermc, froggermc, galaxian_state, froggermc, ROT90, "Konami (Sega
license)", "Frogger (Moon Cresta hardware)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, froggers, frogger, froggers, frogger, galaxian_state, froggers, ROT90, "bootleg",
"Frog", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, frogf, frogger, frogf, frogger, galaxian_state, froggers, ROT90, "bootleg
(Falcon)", "Frog (Falcon bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, frogg, frogger, galaxian, frogg, galaxian_state, frogg, ROT90, "bootleg",
"Frog (Galaxian hardware)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, froggrs, frogger, froggers, frogger, galaxian_state, froggrs, ROT90, "bootleg
(Coin Music)", "Frogger (Scramble hardware)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, quaak, frogger, quaak, frogger, galaxian_state, quaak, ROT90, "bootleg",
"Quaak (bootleg of Frogger)", MACHINE_SUPPORTS_SAVE ) // closest to Super Cobra hardware, presumably a
bootleg from Germany (Quaak is the German frog sound)
-GAME( 1981, turtles, 0, turtles, turtles, galaxian_state, turtles, ROT90, "Konami
(Stern Electronics license)", "Turtles", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, turpin, turtles, turtles, turpin, galaxian_state, turtles, ROT90, "Konami (Sega
license)", "Turpin", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, 600, turtles, turtles, turtles, galaxian_state, turtles, ROT90, "Konami",
"600", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, amidar, 0, turtles, amidaru, galaxian_state, turtles, ROT90, "Konami",
"Amidar", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, amidar1, amidar, turtles, amidar, galaxian_state, turtles, ROT90, "Konami",
"Amidar (older)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, amidaru, amidar, turtles, amidaru, galaxian_state, turtles, ROT90, "Konami
(Stern Electronics license)", "Amidar (Stern Electronics)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, amidaro, amidar, turtles, amidaro, galaxian_state, turtles, ROT90, "Konami
(Olympia license)", "Amidar (Olympia)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, amigo, amidar, turtles, amidaru, galaxian_state, turtles, ROT90, "bootleg",
"Amigo", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, amidars, amidar, scramble, amidars, galaxian_state, scramble, ROT90, "Konami",
"Amidar (Scramble hardware)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, theend, 0, theend, theend, galaxian_state, theend, ROT90, "Konami",
"The End", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, theends, theend, theend, theend, galaxian_state, theend, ROT90, "Konami
(Stern Electronics license)", "The End (Stern Electronics)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, theendb, theend, theend, theend, galaxian_state, theend, ROT90, "bootleg?",
"The End (bootleg?)", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, scramble, 0, scramble, scramble, galaxian_state, scramble, ROT90, "Konami",
"Scramble", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, scrambles, scramble, scramble, scramble, galaxian_state, scramble, ROT90, "Konami
(Stern Electronics license)", "Scramble (Stern Electronics set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, scrambles2, scramble, scramble, scramble, galaxian_state, scramble, ROT90, "Konami
(Stern Electronics license)", "Scramble (Stern Electronics set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, strfbomb, scramble, scramble, strfbomb, galaxian_state, scramble, ROT90, "bootleg
(Omni)", "Strafe Bomb (bootleg of Scramble)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, explorer, scramble, explorer, explorer, galaxian_state, explorer, ROT90, "bootleg
(Sidam)", "Explorer (bootleg of Scramble)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, scramblebf, scramble, scramble, scramble, galaxian_state, scramble, ROT90, "bootleg
(Karateko)", "Scramble (Karateko, French bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, scramrf, scramble, scramble, scramble, galaxian_state, scramble, ROT90, "bootleg
(Recreativos Franco)", "Scramble (Recreativos Franco, Spanish bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, scramblebb, scramble, scramble, scramble, galaxian_state, scramble, ROT90, "bootleg?",
"Scramble (bootleg?)", MACHINE_SUPPORTS_SAVE )
-GAME( 198?, bomber, scramble, scramble, scramble, galaxian_state, scramble, ROT90, "bootleg
(Alca)", "Bomber (bootleg of Scramble)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, atlantis, 0, theend, atlantis, galaxian_state, atlantis, ROT90, "Comsoft",
"Battle of Atlantis (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, atlantis2, atlantis, theend, atlantis, galaxian_state, atlantis, ROT90, "Comsoft",
"Battle of Atlantis (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, scorpion, 0, scorpion, scorpion, galaxian_state, scorpion, ROT90, "Zaccaria",
"Scorpion (set 1)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE)
-GAME( 1982, scorpiona, scorpion, scorpion, scorpion, galaxian_state, scorpion, ROT90, "Zaccaria",
"Scorpion (set 2)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE)
-GAME( 1982, scorpionb, scorpion, scorpion, scorpion, galaxian_state, scorpion, ROT90, "Zaccaria",
"Scorpion (set 3)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE)
-GAME( 19??, scorpionmc, scorpion, mooncrst, scorpnmc, galaxian_state, scorpnmc, ROT90, "bootleg?
(Dorneer)", "Scorpion (Moon Cresta hardware)", MACHINE_SUPPORTS_SAVE )
-GAME( 19??, aracnis, scorpion, mooncrst, aracnis, galaxian_state, scorpnmc, ROT90, "bootleg",
"Aracnis (bootleg of Scorpion on Moon Cresta hardware)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1983, sfx, 0, sfx, sfx, galaxian_state, sfx, ORIENTATION_FLIP_X,
"Nichibutsu", "SF-X", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, skelagon, sfx, sfx, sfx, galaxian_state, sfx, ORIENTATION_FLIP_X,
"Nichibutsu USA", "Skelagon", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE)
-GAME( 1982, monsterz, 0, monsterz, sfx, galaxian_state, sfx, ORIENTATION_FLIP_X,
"Nihon Game", "Monster Zero", MACHINE_UNEMULATED_PROTECTION | MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1981, scobra, 0, scobra, scobra, galaxian_state, scobra, ROT90, "Konami",
"Super Cobra", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, scobrase, scobra, scobra, scobra, galaxian_state, scobra, ROT90, "Konami (Sega
license)", "Super Cobra (Sega)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, scobras, scobra, scobra, scobras, galaxian_state, scobra, ROT90, "Konami
(Stern Electronics license)", "Super Cobra (Stern Electronics)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, scobrae, scobra, scobra, scobras, galaxian_state, scobrae, ROT90, "Konami
(Stern Electronics license)", "Super Cobra (Stern Electronics) (encrypted, KONATEC XC-103SS CPU)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1981, scobrab, scobra, scobra, scobras, galaxian_state, scobra, ROT90, "bootleg",
"Super Cobra (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, suprheli, scobra, scobra, scobras, galaxian_state, scobra, ROT90, "bootleg",
"Super Heli (Super Cobra bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, moonwar, 0, moonwar, moonwar, galaxian_state, moonwar, ROT90, "Stern
Electronics", "Moonwar", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, moonwara, moonwar, moonwar, moonwara, galaxian_state, moonwar, ROT90, "Stern
Electronics", "Moonwar (older)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, armorcar, 0, scobra, armorcar, galaxian_state, scobra, ROT90, "Stern
Electronics", "Armored Car (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, armorcar2, armorcar, scobra, armorcar2, galaxian_state, scobra, ROT90, "Stern
Electronics", "Armored Car (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, tazmania, 0, scobra, tazmania, galaxian_state, scobra, ROT90, "Stern
Electronics", "Tazz-Mania (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, anteater, 0, anteater, anteater, galaxian_state, anteater, ROT90, "Tago
Electronics", "Anteater", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, anteaterg, anteater, anteaterg, anteateruk, galaxian_state, anteateruk, ROT90, "Tago
Electronics (TV-Tuning license from Free Enterprise Games)", "Ameisenbaer (German)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, anteatergg, anteater, anteatergg, anteatergg, galaxian_state, galaxian, ROT90, "bootleg",
"Ameisenbaer (German, Galaxian hardware)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, calipso, 0, scobra, calipso, galaxian_state, calipso, ROT90, "Tago
Electronics", "Calipso", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, losttomb, 0, scobra, losttomb, galaxian_state, losttomb, ROT90, "Stern
Electronics", "Lost Tomb (easy)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, losttombh, losttomb, scobra, losttomb, galaxian_state, losttomb, ROT90, "Stern
Electronics", "Lost Tomb (hard)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, spdcoin, 0, scobra, spdcoin, galaxian_state, scobra, ROT90, "Stern
Electronics", "Speed Coin (prototype)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, superbon, 0, scobra, superbon, galaxian_state, superbon, ROT90, "Signatron
USA", "Agent Super Bond (Super Cobra conversion)", MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE )
-GAMEL( 2000, galaxi, 0, galaxi, galaxi, driver_device, 0, ROT0, "B.R.L.", "Galaxi (v2.0)",
MACHINE_SUPPORTS_SAVE, layout_galaxi )
-GAMEL( 2000, magjoker, 0, magjoker, magjoker, driver_device, 0, ROT0, "B.R.L.", "Magic Joker
(v1.25.10.2000)", MACHINE_SUPPORTS_SAVE, layout_galaxi )
-GAMEL( 2001, lastfour, 0, lastfour, magjoker, driver_device, 0, ROT0, "B.R.L.", "Last Four (09:12
16/01/2001)", MACHINE_SUPPORTS_SAVE, layout_galaxi )
-GAME( 1981, vpool, hustler, mooncrst, vpool, driver_device, 0, ROT90, "bootleg", "Video
Pool (bootleg on Moon Cresta hardware)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, rockclim, 0, rockclim, rockclim, driver_device, 0, ROT180, "Taito", "Rock
Climber", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, ckongg, ckong, ckongg, ckongg, driver_device, 0, ROT90, "bootleg", "Crazy
Kong (bootleg on Galaxian hardware)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, ckonggx, ckong, ckongg, ckonggx, galaxold_state, ckonggx, ROT90, "bootleg", "Crazy
Kong (bootleg on Galaxian hardware, encrypted, set 1)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1982, ckongcv, ckong, ckongg, ckonggx, galaxold_state, ckonggx, ROT90, "bootleg", "Crazy
Kong (bootleg on Galaxian hardware, encrypted, set 2)", MACHINE_NOT_WORKING )
-GAME( 1982, ckongis, ckong, ckongg, ckonggx, galaxold_state, ckonggx, ROT90, "bootleg", "Crazy
Kong (bootleg on Galaxian hardware, encrypted, set 3)", MACHINE_NOT_WORKING )
-GAME( 1981, scramblb, scramble, scramblb, scramblb, driver_device, 0, ROT90, "bootleg",
"Scramble (bootleg on Galaxian hardware)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, scramb2, scramble, scramb2, scramb2, driver_device, 0, ROT90, "bootleg",
"Scramble (bootleg)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, scrambler, scramble, scrambler, scrambler, driver_device, 0, ROT90, "bootleg (Reben
S.A.)", "Scramble (Reben S.A. Spanish bootleg)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, 4in1, 0, 4in1, 4in1, galaxold_state, 4in1, ROT90, "Armenia / Food
and Fun", "4 Fun in 1", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1982, bagmanmc, bagman, bagmanmc, bagmanmc, driver_device, 0, ROT90, "bootleg", "Bagman
(bootleg on Moon Cresta hardware, set 1)", MACHINE_IMPERFECT_COLORS | MACHINE_NO_COCKTAIL |
MACHINE_SUPPORTS_SAVE )
-GAME( 1984, bagmanm2, bagman, bagmanmc, bagmanmc, driver_device, 0, ROT90, "bootleg (GIB)",
"Bagman (bootleg on Moon Cresta hardware, set 2)", MACHINE_IMPERFECT_COLORS | MACHINE_NO_COCKTAIL |
MACHINE_SUPPORTS_SAVE )
-GAME( 1982, dkongjrm, dkongjr, dkongjrm, dkongjrm, driver_device, 0, ROT90, "bootleg", "Donkey
Kong Jr. (bootleg on Moon Cresta hardware)", MACHINE_WRONG_COLORS | MACHINE_IMPERFECT_SOUND |
MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1982, porter, dockman, porter, porter, driver_device, 0, ROT90, "bootleg", "Port
Man (bootleg on Moon Cresta hardware)", MACHINE_IMPERFECT_COLORS | MACHINE_NO_COCKTAIL )
-GAME( 1982, tazzmang, tazmania, tazzmang, tazzmang, driver_device, 0, ROT90, "bootleg",
"Tazz-Mania (bootleg on Galaxian hardware)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1982, tazzmang2, tazmania, tazzmang, tazzmang, driver_device, 0, ROT90, "bootleg",
"Tazz-Mania (bootleg on Galaxian hardware with Starfield)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1983, bongo, 0, bongo, bongo, driver_device, 0, ROT90, "Jetsoft",
"Bongo", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, ozon1, 0, ozon1, ozon1, driver_device, 0, ROT90, "Proma", "Ozon I",
MACHINE_SUPPORTS_SAVE )
-GAME( 1983, ladybugg, ladybug, batman2, ladybugg, galaxold_state, ladybugg, ROT270, "bootleg", "Lady
Bug (bootleg on Galaxian hardware)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, hustlerb3, hustler, videotron, hustlerb3, driver_device, 0, ROT90, "bootleg
(Videotron)", "Video Pool (Video Hustler bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, froggerv, frogger, videotron, froggerv, driver_device, 0, ROT90, "bootleg
(Videotron / Gamepack)", "Frogger (Videotron bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, hunchbkg, hunchbak, hunchbkg, hunchbkg, driver_device, 0, ROT90, "Century
Electronics", "Hunchback (Galaxian hardware)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, drivfrcg, drivfrcp, drivfrcg, drivfrcg, driver_device, 0, ROT90, "Shinkai Inc.
(Magic Electronics USA license)", "Driving Force (Galaxian conversion)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, drivfrcb, drivfrcp, drivfrcg, drivfrcg, driver_device, 0, ROT90, "bootleg (Elsys
Software)", "Driving Force (Galaxian conversion bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, racknrol, 0, racknrol, racknrol, driver_device, 0, ROT0, "Senko Industries
(Status license from Shinkai Inc.)", "Rack + Roll", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, hexpoola, racknrol, hexpoola, racknrol, driver_device, 0, ROT90, "Senko
Industries", "Hex Pool (Senko)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, trvchlng, 0, racknrol, trvchlng, driver_device, 0, ROT90, "Joyland (Senko
license)", "Trivia Challenge", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1985, bullsdrtg, bullsdrt, bullsdrtg, racknrol, galaxold_state, bullsdrtg, ROT90, "Senko
Industries", "Bulls Eye Darts (Galaxian conversion)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS |
MACHINE_WRONG_COLORS )
-GAME(1971, galgame, 0, galaxygame, galaxygame, galaxygame_state, galaxygame, ROT270, "Computer Recreations,
Inc", "Galaxy Game", MACHINE_NO_SOUND_HW )
-GAME( 1985, galivan, 0, galivan, galivan, driver_device, 0, ROT270, "Nichibutsu", "Cosmo Police
Galivan (12/26/1985)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, galivan2, galivan, galivan, galivan, driver_device, 0, ROT270, "Nichibutsu", "Cosmo Police
Galivan (12/16/1985)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, galivan3, galivan, galivan, galivan, driver_device, 0, ROT270, "Nichibutsu", "Cosmo Police
Galivan (12/11/1985)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, dangar, 0, galivan, dangar, driver_device, 0, ROT270, "Nichibutsu", "Ufo Robo
Dangar (12/1/1986)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, dangar2, dangar, galivan, dangar2, driver_device, 0, ROT270, "Nichibutsu", "Ufo Robo
Dangar (9/26/1986)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, dangarb, dangar, galivan, dangarb, driver_device, 0, ROT270, "bootleg", "Ufo Robo
Dangar (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, ninjemak, 0, ninjemak, ninjemak, driver_device, 0, ROT270, "Nichibutsu", "Ninja Emaki
(US)", MACHINE_SUPPORTS_SAVE|MACHINE_UNEMULATED_PROTECTION )
-GAME( 1986, youma, ninjemak, ninjemak, ninjemak, driver_device, 0, ROT270, "Nichibutsu", "Youma Ninpou
Chou (Japan)", MACHINE_SUPPORTS_SAVE|MACHINE_UNEMULATED_PROTECTION )
-GAME( 1986, youma2, ninjemak, ninjemak, ninjemak, driver_device, 0, ROT270, "Nichibutsu", "Youma Ninpou
Chou (Japan, alt)", MACHINE_SUPPORTS_SAVE|MACHINE_UNEMULATED_PROTECTION )
-GAME( 1993, galpani2, 0, galpani2, galpani2, driver_device, 0, ROT90, "Kaneko", "Gals Panic II
(Asia)", MACHINE_NOT_WORKING | MACHINE_UNEMULATED_PROTECTION | MACHINE_SUPPORTS_SAVE )
-GAME( 1993, galpani2e, galpani2, galpani2, galpani2, driver_device, 0, ROT90, "Kaneko", "Gals Panic II
(English)", MACHINE_NOT_WORKING | MACHINE_UNEMULATED_PROTECTION | MACHINE_SUPPORTS_SAVE )
-GAME( 1993, galpani2e2,galpani2, galpani2, galpani2, driver_device, 0, ROT90, "Kaneko", "Gals Panic II
(English, 2 PCB ver.)", MACHINE_NOT_WORKING | MACHINE_UNEMULATED_PROTECTION | MACHINE_SUPPORTS_SAVE )
-GAME( 1993, galpani2g, galpani2, galpani2, galpani2, driver_device, 0, ROT90, "Kaneko", "Gals Panic II
(Germany, 2 PCB ver.)", MACHINE_NOT_WORKING | MACHINE_UNEMULATED_PROTECTION | MACHINE_SUPPORTS_SAVE )
-GAME( 1993, galpani2i, galpani2, galpani2, galpani2, driver_device, 0, ROT90, "Kaneko", "Gals Panic II
(Italy, single PCB)", MACHINE_NOT_WORKING | MACHINE_UNEMULATED_PROTECTION | MACHINE_SUPPORTS_SAVE )
-GAME( 1993, galpani2gs,galpani2, galpani2, galpani2, driver_device, 0, ROT90, "Kaneko", "Gals Panic II
(Germany, single PCB)", MACHINE_NOT_WORKING | MACHINE_UNEMULATED_PROTECTION | MACHINE_SUPPORTS_SAVE )
-GAME( 1993, galpani2t, galpani2, galpani2, galpani2, driver_device, 0, ROT90, "Kaneko", "Gals Panic II
(Taiwan)", MACHINE_NOT_WORKING | MACHINE_UNEMULATED_PROTECTION | MACHINE_SUPPORTS_SAVE )
-GAME( 1994, gp2se, 0, galpani2, gp2se, driver_device, 0, ROT90, "Kaneko", "Gals Panic II' -
Special Edition (Japan)", MACHINE_NOT_WORKING | MACHINE_UNEMULATED_PROTECTION | MACHINE_SUPPORTS_SAVE )
-GAME( 1995, galpani3, 0, galpani3, galpani3, driver_device, 0, ROT90, "Kaneko", "Gals Panic 3
(Euro)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1995, galpani3j, galpani3, galpani3, galpani3, driver_device, 0, ROT90, "Kaneko", "Gals Panic 3
(Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1995, galpani3k, galpani3, galpani3, galpani3, driver_device, 0, ROT90, "Kaneko", "Gals Panic 3
(Korea)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1995, galpani3hk,galpani3, galpani3, galpani3, driver_device, 0, ROT90, "Kaneko", "Gals Panic 3 (Hong
Kong)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1990, galpanic, 0, galpanic, galpanic, driver_device, 0, ROT90, "Kaneko",
"Gals Panic (Unprotected)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1990, galpanica,galpanic, galpanica,galpanica, driver_device, 0, ROT90, "Kaneko",
"Gals Panic (MCU Protected)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1995, hotpinbl, 0, galspnbl, hotpinbl, driver_device, 0, ROT90, "Comad & New Japan System", "Hot
Pinball", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, galspnbl, 0, galspnbl, galspnbl, driver_device, 0, ROT90, "Comad", "Gals Pinball",
MACHINE_SUPPORTS_SAVE )
-GAME( 1997, gambl186, 0, gambl186, gambl186, driver_device, 0, ROT0, "EGD", "Multi Game
(Versione 4.0.3 - 1.5.7, 05-FEV-99(397)) (V398?)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND ) // Versione
4.0.3 (1.5.7), csmb15A, CSMB_0015A (IT), - 05-FEV-99(397)
-GAME(2002, gamecstl, 0, gamecstl, gamecstl, gamecstl_state, gamecstl, ROT0, "Cristaltec",
"GameCristal", MACHINE_NOT_WORKING | MACHINE_NO_SOUND)
-GAME(2002, gamecst2, gamecstl, gamecstl, gamecstl, gamecstl_state, gamecstl, ROT0, "Cristaltec",
"GameCristal (version 2.613)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND)
-GAME( 1980, killcom, 0, gameplan, killcom, driver_device, 0, ROT0, "Game Plan (Centuri license)",
"Killer Comet", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, megatack, 0, gameplan, megatack, driver_device, 0, ROT0, "Game Plan (Centuri license)",
"Megatack", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, challeng, 0, gameplan, challeng, driver_device, 0, ROT0, "Game Plan (Centuri license)",
"Challenger", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, kaos, 0, gameplan, kaos, driver_device, 0, ROT270, "Game Plan", "Kaos",
MACHINE_SUPPORTS_SAVE )
-GAME( 1982, leprechn, 0, leprechn, leprechn, driver_device, 0, ROT0, "Tong Electronic",
"Leprechaun", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, potogold, leprechn, leprechn, potogold, driver_device, 0, ROT0, "Tong Electronic (Game Plan
license)", "Pot of Gold", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, leprechp, leprechn, leprechn, potogold, driver_device, 0, ROT0, "Tong Electronic (Pacific
Polytechnical license)", "Leprechaun (Pacific)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, piratetr, 0, leprechn, piratetr, driver_device, 0, ROT0, "Tong Electronic", "Pirate
Treasure", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, gammagic, 0, gammagic, gammagic, driver_device, 0, ROT0, "Bally Gaming Co.",
"Game Magic", MACHINE_IS_SKELETON )
-GAME( 1999, 99bottles, gammagic, gammagic, gammagic, driver_device, 0, ROT0, "Bally Gaming Co.",
"99 Bottles of Beer", MACHINE_IS_SKELETON )
-GAME( 2002?, g4u2 ,0, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Games 4 U 2 (94 5.6-0)", GAME_FLAGS )
-GAME( 2002?, g4u3 ,0, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Games 4 U 3 (94 5.6-4)", GAME_FLAGS )
-GAME( 2002?, g4u3a ,g4u3, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Games 4 U 3 (94 5.6-5)", GAME_FLAGS )
-GAME( 2002?, g4u4 ,0, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Games 4 U 4 (94 5.6-5)", GAME_FLAGS )
-GAME( 2002?, g4u5 ,0, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Games 4 U 5 (94 5.6-5)", GAME_FLAGS )
-GAME( 2002?, g4u6 ,0, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Games 4 U 6 (94 5.6-5)", GAME_FLAGS )
-GAME( 2002?, g4u7 ,0, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Games 4 U 7 (94 5.6-5a)", GAME_FLAGS )
-GAME( 2002?, gamt1 ,0, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Gaminator 1 (set 1)", GAME_FLAGS )
-GAME( 2002?, gamt1a ,gamt1, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Gaminator 1 (set 2)", GAME_FLAGS )
-GAME( 2002?, gamt1b ,gamt1, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Gaminator 1 (set 3)", GAME_FLAGS )
-GAME( 2002?, gamt1lotc ,gamt1, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"bootleg","Gaminator 1 (bootleg, C-Loto)", GAME_FLAGS )
-GAME( 2002?, gamt1ent ,gamt1, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"bootleg","Gaminator 1 (bootleg, Ent)", GAME_FLAGS )
-GAME( 2002?, gamt4 ,0, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Gaminator 4 (set 1)", GAME_FLAGS )
-GAME( 2002?, gamt4a ,gamt4, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Gaminator 4 (set 2)", GAME_FLAGS )
-GAME( 2002?, gamt4b ,gamt4, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Gaminator 4 (set 3)", GAME_FLAGS )
-GAME( 2002?, gamt4c ,gamt4, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Gaminator 4 (set 4)", GAME_FLAGS )
-GAME( 2002?, gamt4d ,gamt4, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Gaminator 4 (set 5)", GAME_FLAGS )
-GAME( 2002?, gamt4e ,gamt4, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Gaminator 4 (set 6)", GAME_FLAGS )
-GAME( 2002?, gamt4f ,gamt4, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Gaminator 4 (set 7)", GAME_FLAGS )
-GAME( 2002?, gamt4g ,gamt4, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Gaminator 4 (set 8)", GAME_FLAGS )
-GAME( 2002?, gamt4h ,gamt4, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Gaminator 4 (set 9)", GAME_FLAGS )
-GAME( 2002?, gamt4i ,gamt4, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Gaminator 4 (set 10)", GAME_FLAGS )
-GAME( 2002?, gamt4j ,gamt4, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Gaminator 4 (set 11)", GAME_FLAGS )
-GAME( 2002?, gamt4lotc ,gamt4, gaminator, gaminator, gaminator_state, gaminator, ROT0, "bootleg","Gaminator
4 (bootleg, C-Loto)", GAME_FLAGS )
-GAME( 2002?, gamt4lotca ,gamt4, gaminator, gaminator, gaminator_state, gaminator, ROT0, "bootleg","Gaminator
4 (C-Loto, MK4)", GAME_FLAGS )
-GAME( 2002?, gamt4lotm ,gamt4, gaminator, gaminator, gaminator_state, gaminator, ROT0, "bootleg","Gaminator
4 (bootleg, Lotomatic)", GAME_FLAGS )
-GAME( 2002?, gamt4hmult ,gamt4, gaminator, gaminator, gaminator_state, gaminator, ROT0, "bootleg","Gaminator
4 (bootleg, Multiloto)", GAME_FLAGS )
-GAME( 2002?, gamt4ent ,gamt4, gaminator, gaminator, gaminator_state, gaminator, ROT0, "bootleg","Gaminator
4 (bootleg, Ent)", GAME_FLAGS )
-GAME( 2002?, gamt4dbag ,gamt4, gaminator, gaminator, gaminator_state, gaminator, ROT0, "bootleg","Gaminator
4 (bootleg, Bag, set 1)", GAME_FLAGS )
-GAME( 2002?, gamt4fbag ,gamt4, gaminator, gaminator, gaminator_state, gaminator, ROT0, "bootleg","Gaminator
4 (bootleg, Bag, set 2)", GAME_FLAGS )
-GAME( 2002?, gamt4hbag ,gamt4, gaminator, gaminator, gaminator_state, gaminator, ROT0, "bootleg","Gaminator
4 (bootleg, Bag, set 3)", GAME_FLAGS )
-GAME( 2002?, gamt4ibag ,gamt4, gaminator, gaminator, gaminator_state, gaminator, ROT0, "bootleg","Gaminator
4 (bootleg, Bag, set 4)", GAME_FLAGS )
-GAME( 2002?, gamt5 ,0, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Gaminator 5 (set 1)", GAME_FLAGS )
-GAME( 2002?, gamt6 ,0, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Gaminator 6 (set 1)", GAME_FLAGS )
-GAME( 2002?, gamt6a ,gamt6, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Gaminator 6 (set 2)", GAME_FLAGS )
-GAME( 2002?, gamt6b ,gamt6, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Gaminator 6 (set 3)", GAME_FLAGS )
-GAME( 2002?, gamt6c ,gamt6, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Gaminator 6 (set 4)", GAME_FLAGS )
-GAME( 2002?, gamt6d ,gamt6, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Gaminator 6 (set 5)", GAME_FLAGS )
-GAME( 2002?, gamt6e ,gamt6, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Gaminator 6 (set 6)", GAME_FLAGS )
-GAME( 2002?, gamt6f ,gamt6, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Gaminator 6 (set 7)", GAME_FLAGS )
-GAME( 2002?, gamt6lotc ,gamt6, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"bootleg","Gaminator 6 (bootleg, C-Loto)", GAME_FLAGS )
-GAME( 2002?, gamt6ent ,gamt6, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"bootleg","Gaminator 6 (bootleg, Ent)", GAME_FLAGS )
-GAME( 2002?, gamt7 ,0, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Gaminator 7 (set 1)", GAME_FLAGS )
-GAME( 2002?, gamt7a ,gamt7, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Gaminator 7 (set 2)", GAME_FLAGS )
-GAME( 2002?, gamt7b ,gamt7, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Gaminator 7 (set 3)", GAME_FLAGS )
-GAME( 2002?, gamt7c ,gamt7, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Gaminator 7 (set 4)", GAME_FLAGS )
-GAME( 2002?, gamt7d ,gamt7, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Gaminator 7 (set 5)", GAME_FLAGS )
-GAME( 2002?, gamt7e ,gamt7, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Gaminator 7 (set 6)", GAME_FLAGS )
-GAME( 2002?, gamt7f ,gamt7, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Gaminator 7 (set 7)", GAME_FLAGS )
-GAME( 2002?, gamt7g ,gamt7, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Gaminator 7 (set 8)", GAME_FLAGS )
-GAME( 2002?, gamt7h ,gamt7, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Gaminator 7 (set 9)", GAME_FLAGS )
-GAME( 2002?, gamt8 ,0, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Gaminator 8 (set 1)", GAME_FLAGS )
-GAME( 2002?, gamt8a ,gamt8, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Gaminator 8 (set 2)", GAME_FLAGS )
-GAME( 2002?, gamt8b ,gamt8, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Gaminator 8 (set 3)", GAME_FLAGS )
-GAME( 2002?, gamt8c ,gamt8, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Gaminator 8 (set 4)", GAME_FLAGS )
-GAME( 2002?, gamt8d ,gamt8, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Gaminator 8 (set 5)", GAME_FLAGS )
-GAME( 2002?, gamt8lotc ,gamt8, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"bootleg","Gaminator 8 (bootleg, C-Loto)", GAME_FLAGS )
-GAME( 2002?, gamt9 ,0, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Gaminator 9 (set 1)", GAME_FLAGS )
-GAME( 2002?, gamt9a ,gamt9, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Gaminator 9 (set 2)", GAME_FLAGS )
-GAME( 2002?, gamt9lotc ,gamt9, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"bootleg","Gaminator 9 (bootleg, C-Loto)", GAME_FLAGS )
-GAME( 2002?, gamt10 ,0, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Gaminator 10 (set 1)", GAME_FLAGS )
-GAME( 2002?, gamt10a ,gamt10, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Gaminator 10 (set 2)", GAME_FLAGS )
-GAME( 2002?, gamt10b ,gamt10, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Gaminator 10 (set 3)", GAME_FLAGS )
-GAME( 2002?, gamt10c ,gamt10, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Gaminator 10 (set 4)", GAME_FLAGS )
-GAME( 2002?, gamt10d ,gamt10, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Gaminator 10 (set 5)", GAME_FLAGS )
-GAME( 2002?, gamt10e ,gamt10, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Gaminator 10 (set 6)", GAME_FLAGS )
-GAME( 2002?, gamt10f ,gamt10, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Gaminator 10 (set 7)", GAME_FLAGS )
-GAME( 2002?, gamt10g ,gamt10, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Gaminator 10 (set 8)", GAME_FLAGS )
-GAME( 2002?, gamt10h ,gamt10, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Gaminator 10 (set 9)", GAME_FLAGS )
-GAME( 2002?, gamt10i ,gamt10, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Gaminator 10 (set 10)", GAME_FLAGS )
-GAME( 2002?, gamt10j ,gamt10, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Gaminator 10 (set 11)", GAME_FLAGS )
-GAME( 2002?, gamt10k ,gamt10, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Gaminator 10 (set 12)", GAME_FLAGS )
-GAME( 2002?, gamt10l ,gamt10, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Gaminator 10 (set 13)", GAME_FLAGS )
-GAME( 2002?, gamt10m ,gamt10, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Gaminator 10 (set 14)", GAME_FLAGS )
-GAME( 2002?, gamt10n ,gamt10, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Gaminator 10 (set 15)", GAME_FLAGS )
-GAME( 2002?, gamt10o ,gamt10, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Gaminator 10 (set 16)", GAME_FLAGS )
-GAME( 2002?, gamt10lotc ,gamt10, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"bootleg","Gaminator 10 (bootleg, C-Loto)", GAME_FLAGS )
-GAME( 2002?, gamt10lotm ,gamt10, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"bootleg","Gaminator 10 (bootleg, Lotomatic)", GAME_FLAGS )
-GAME( 2002?, gamt10gmult,gamt10, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"bootleg","Gaminator 10 (bootleg, Multiloto)", GAME_FLAGS )
-GAME( 2002?, gamt10ent ,gamt10, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"bootleg","Gaminator 10 (bootleg, Ent)", GAME_FLAGS )
-GAME( 2002?, gamt10bag ,gamt10, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"bootleg","Gaminator 10 (bootleg, Bag)", GAME_FLAGS )
-GAME( 2002?, gamt11 ,0, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Gaminator 11 (set 1)", GAME_FLAGS )
-GAME( 2002?, gamt11a ,gamt11, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Gaminator 11 (set 2)", GAME_FLAGS )
-GAME( 2002?, gamt11b ,gamt11, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Gaminator 11 (set 3)", GAME_FLAGS )
-GAME( 2002?, gamt11c ,gamt11, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Gaminator 11 (set 4)", GAME_FLAGS )
-GAME( 2002?, gamt11bmult,gamt11, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"bootleg","Gaminator 11 (bootleg, Multiloto)", GAME_FLAGS )
-GAME( 2002?, gamt12 ,0, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Gaminator 12 (set 1)", GAME_FLAGS )
-GAME( 2002?, gamt12a ,gamt12, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Gaminator 12 (set 2)", GAME_FLAGS )
-GAME( 2002?, gamt12b ,gamt12, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Gaminator 12 (set 3)", GAME_FLAGS )
-GAME( 2002?, gamt16 ,0, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Gaminator 16 (set 1)", GAME_FLAGS )
-GAME( 2002?, gamt16a ,gamt16, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Gaminator 16 (set 2)", GAME_FLAGS )
-GAME( 2002?, gamt16b ,gamt16, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Gaminator 16 (set 3)", GAME_FLAGS )
-GAME( 2002?, gamt16c ,gamt16, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Gaminator 16 (set 4)", GAME_FLAGS )
-GAME( 2002?, gamt16d ,gamt16, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Gaminator 16 (set 5)", GAME_FLAGS )
-GAME( 2002?, gamt16e ,gamt16, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Gaminator 16 (set 6)", GAME_FLAGS )
-GAME( 2002?, gamt16f ,gamt16, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Gaminator 16 (set 7)", GAME_FLAGS )
-GAME( 2002?, gamt16g ,gamt16, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Gaminator 16 (set 8)", GAME_FLAGS )
-GAME( 2002?, gamt16h ,gamt16, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Gaminator 16 (set 9)", GAME_FLAGS )
-GAME( 2002?, gamt16i ,gamt16, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Gaminator 16 (set 10)", GAME_FLAGS )
-GAME( 2002?, gamt16j ,gamt16, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Gaminator 16 (set 11)", GAME_FLAGS )
-GAME( 2002?, gamt16k ,gamt16, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Gaminator 16 (set 12)", GAME_FLAGS )
-GAME( 2002?, gamt16lotc ,gamt16, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"bootleg","Gaminator 16 (bootleg, C-Loto)", GAME_FLAGS )
-GAME( 2002?, gamt16fmult,gamt16, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"bootleg","Gaminator 16 (bootleg, Multiloto)", GAME_FLAGS )
-GAME( 2002?, gamt17 ,0, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Gaminator 17 (set 1)", GAME_FLAGS )
-GAME( 2002?, gamt17a ,gamt17, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Gaminator 17 (set 2)", GAME_FLAGS )
-GAME( 2002?, gamt17b ,gamt17, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Gaminator 17 (set 3)", GAME_FLAGS )
-GAME( 2002?, gamt18 ,0, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Gaminator 18 (set 1)", GAME_FLAGS )
-GAME( 2002?, gamt18a ,gamt18, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Gaminator 18 (set 2)", GAME_FLAGS )
-GAME( 2002?, gamt18b ,gamt18, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Gaminator 18 (set 3)", GAME_FLAGS )
-GAME( 2002?, gamt18c ,gamt18, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Gaminator 18 (set 4)", GAME_FLAGS )
-GAME( 2002?, gamt18d ,gamt18, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Gaminator 18 (set 5)", GAME_FLAGS )
-GAME( 2002?, gamt18lotc ,gamt18, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"bootleg","Gaminator 18 (bootleg, C-Loto)", GAME_FLAGS )
-GAME( 2002?, gamt18bmult,gamt18, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"bootleg","Gaminator 18 (bootleg, Multiloto)", GAME_FLAGS )
-GAME( 2002?, gamt18ent ,gamt18, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"bootleg","Gaminator 18 (bootleg, Ent)", GAME_FLAGS )
-GAME( 2002?, gamt19 ,0, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Gaminator 19 (set 1)", GAME_FLAGS )
-GAME( 2002?, gamt19a ,gamt19, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Gaminator 19 (set 2)", GAME_FLAGS )
-GAME( 2002?, gamt19lotc ,gamt19, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"bootleg","Gaminator 19 (bootleg, C-Loto)", GAME_FLAGS )
-GAME( 2002?, gamt19mult ,gamt19, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"bootleg","Gaminator 19 (bootleg, Multiloto)", GAME_FLAGS )
-GAME( 2002?, gamt19ent ,gamt19, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"bootleg","Gaminator 19 (bootleg, Ent)", GAME_FLAGS )
-GAME( 2002?, gamt20 ,0, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Gaminator 20 (set 1)", GAME_FLAGS )
-GAME( 2002?, gamt20a ,gamt20, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Gaminator 20 (set 2)", GAME_FLAGS )
-GAME( 2002?, gamt20b ,gamt20, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Gaminator 20 (set 3)", GAME_FLAGS )
-GAME( 2002?, gamt20lotc ,gamt20, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"bootleg","Gaminator 20 (bootleg, C-Loto)", GAME_FLAGS )
-GAME( 2002?, gamt20lotm ,gamt20, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"bootleg","Gaminator 20 (bootleg, Lotomatic)", GAME_FLAGS )
-GAME( 2002?, gamt20ent ,gamt20, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"bootleg","Gaminator 20 (bootleg, Ent)", GAME_FLAGS )
-GAME( 2002?, gamt21 ,0, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Gaminator 21 (set 1)", GAME_FLAGS )
-GAME( 2002?, gamt21a ,gamt21, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Gaminator 21 (set 2)", GAME_FLAGS )
-GAME( 2002?, gamt21amult,gamt21, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"bootleg","Gaminator 21 (bootleg, Multiloto)", GAME_FLAGS )
-GAME( 2002?, gamt22 ,0, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Gaminator 22 (set 1)", GAME_FLAGS )
-GAME( 2002?, gamt22a ,gamt22, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Gaminator 22 (set 2)", GAME_FLAGS )
-GAME( 2002?, gamt22b ,gamt22, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Gaminator 22 (set 3)", GAME_FLAGS )
-GAME( 2002?, gamt22amult,gamt22, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"bootleg","Gaminator 22 (bootleg, Multiloto)", GAME_FLAGS )
-GAME( 2002?, gamt23 ,0, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Gaminator 23 (set 1)", GAME_FLAGS )
-GAME( 2002?, gamt23a ,gamt23, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Gaminator 23 (set 2)", GAME_FLAGS )
-GAME( 2002?, gamt23b ,gamt23, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Gaminator 23 (set 3)", GAME_FLAGS )
-GAME( 2002?, gamt29 ,0, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Gaminator 29 (set 1)", GAME_FLAGS )
-GAME( 2002?, gamt29a ,gamt29, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Gaminator 29 (set 2)", GAME_FLAGS )
-GAME( 2002?, gamt30 ,0, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Gaminator 30 (set 1)", GAME_FLAGS )
-GAME( 2002?, gamt31 ,0, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Gaminator 31 (set 1)", GAME_FLAGS )
-GAME( 2002?, gamt31mult ,gamt31, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"bootleg","Gaminator 31 (bootleg, Multiloto)", GAME_FLAGS )
-GAME( 2002?, megakat ,0, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Mega
Katok 2", GAME_FLAGS )
-GAME( 2002?, hspot2 ,0, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Hot
Spot 2", GAME_FLAGS )
-GAME( 2002?, hspot3 ,0, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Hot
Spot 3", GAME_FLAGS )
-GAME( 2002?, ancienta ,0, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Ancient Atlantis (set 1)", GAME_FLAGS )
-GAME( 2002?, ancientaa ,ancienta, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Ancient Atlantis (set 2)", GAME_FLAGS )
-GAME( 2002?, ancientab ,ancienta, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Ancient Atlantis (set 3)", GAME_FLAGS )
-GAME( 2002?, ancientac ,ancienta, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Ancient Atlantis (set 4)", GAME_FLAGS )
-GAME( 2002?, ancientad ,ancienta, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Ancient Atlantis (set 5)", GAME_FLAGS )
-GAME( 2002?, bananas ,0, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Bananas Go Bahamas (set 1)", GAME_FLAGS )
-GAME( 2002?, bananasa ,bananas, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Bananas Go Bahamas (set 2)", GAME_FLAGS )
-GAME( 2002?, beebop ,0, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Bee
Bop (set 1)", GAME_FLAGS )
-GAME( 2002?, beebopa ,beebop, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Bee
Bop (set 2)", GAME_FLAGS )
-GAME( 2002?, beebopb ,beebop, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Bee
Bop (set 3)", GAME_FLAGS )
-GAME( 2002?, beebopc ,beebop, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Bee
Bop (set 4)", GAME_FLAGS )
-GAME( 2002?, beebopd ,beebop, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Bee
Bop (set 5)", GAME_FLAGS )
-GAME( 2002?, beebope ,beebop, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Bee
Bop (set 6)", GAME_FLAGS )
-GAME( 2002?, beetlem ,0, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Beetlemania (set 1)", GAME_FLAGS )
-GAME( 2002?, beetlema ,beetlem, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Beetlemania (set 2)", GAME_FLAGS )
-GAME( 2002?, beetlemb ,beetlem, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Beetlemania (set 3)", GAME_FLAGS )
-GAME( 2002?, beetlemc ,beetlem, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Beetlemania (set 4)", GAME_FLAGS )
-GAME( 2002?, beetlemd ,beetlem, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Beetlemania (set 5)", GAME_FLAGS )
-GAME( 2002?, bungeem ,0, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Bungee Monkey (set 1)", GAME_FLAGS )
-GAME( 2002?, bungeema ,bungeem, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Bungee Monkey (set 2)", GAME_FLAGS )
-GAME( 2002?, bookra ,0, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Book
Of Ra (set 1)", GAME_FLAGS )
-GAME( 2002?, bsplash ,0, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Banana Splash (set 1)", GAME_FLAGS )
-GAME( 2002?, chillicc ,0, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Chilli Con Cash (set 1)", GAME_FLAGS )
-GAME( 2002?, columbus ,0, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Columbus (set 1)", GAME_FLAGS )
-GAME( 2002?, columbusa ,columbus, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Columbus (set 2)", GAME_FLAGS )
-GAME( 2002?, columbusb ,columbus, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Columbus (set 3)", GAME_FLAGS )
-GAME( 2002?, columbusc ,columbus, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Columbus (set 4)", GAME_FLAGS )
-GAME( 2002?, columbusd ,columbus, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Columbus (set 5)", GAME_FLAGS )
-GAME( 2002?, columbuse ,columbus, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Columbus (set 6)", GAME_FLAGS )
-GAME( 2002?, columbusf ,columbus, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Columbus (set 7)", GAME_FLAGS )
-GAME( 2002?, ditrio ,0, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Diamond Trio (set 1)", GAME_FLAGS )
-GAME( 2002?, dolphinp ,0, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Dolphin's Pearl (set 1)", GAME_FLAGS )
-GAME( 2002?, eurogame ,0, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","The
Euro Game (set 1)", GAME_FLAGS )
-GAME( 2002?, eurogamea ,eurogame, gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","The
Euro Game (set 2)", GAME_FLAGS )
-GAME( 2002?, firstcl ,0, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","First Class Traveller (set 1)", GAME_FLAGS )
-GAME( 2002?, llcharm ,0, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Lucky Lady's Charm (set 1)", GAME_FLAGS )
-GAME( 2002?, llcharma ,llcharm, gaminator, gaminator, gaminator_state, gaminator, ROT0,
"Novotech","Lucky Lady's Charm (set 2)", GAME_FLAGS )
-GAME( 1984, gaplus, 0, gapluso, gapluso, gaplus_state, gaplus, ROT90, "Namco", "Gaplus (GP2 rev.
B)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, gaplusa, gaplus, gapluso, gapluso, gaplus_state, gaplus, ROT90, "Namco", "Gaplus (GP2)",
MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, gaplusd, gaplus, gaplusd, gapluso, gaplus_state, gaplusd, ROT90, "Namco", "Gaplus (GP2 rev
D, alternate hardware)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, galaga3, gaplus, gaplus, gaplus, gaplus_state, galaga3, ROT90, "Namco", "Galaga 3 (GP3
rev. D)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, galaga3a, gaplus, gaplus, gaplus, gaplus_state, galaga3, ROT90, "Namco", "Galaga 3 (GP3
rev. C)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, galaga3b, gaplus, gaplus, gaplus, gaplus_state, galaga3, ROT90, "Namco", "Galaga 3 (GP3)",
MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, galaga3c, gaplus, gaplus, galaga3a, gaplus_state, galaga3, ROT90, "Namco", "Galaga 3 (set
4)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, galaga3m, gaplus, gaplus, galaga3m, gaplus_state, galaga3, ROT90, "Namco", "Galaga 3 (set
5)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1992, gaplust, gaplus, gaplus, galaga3m, gaplus_state, galaga3, ROT90, "bootleg (Tecfri)",
"Gaplus (Tecfri PCB)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAMEL( 1983, poker41, 0, gat, poker41, driver_device, 0, ROT0, "Game-A-Tron", "Four In One
Poker", 0, layout_poker41 )
-GAMEL( 1983, pulltabs, 0, gat, pulltabs, driver_device, 0, ROT0, "Game-A-Tron", "Pull Tabs",
0, layout_pulltabs )
-GAMEL( 1983, bingo, 0, gat, bingo, driver_device, 0, ROT0, "Game-A-Tron", "Bingo",
0, layout_bingo )
-GAME( 1985, gauntlet, 0, gauntlet, gauntlet, gauntlet_state, gauntlet, ROT0, "Atari Games",
"Gauntlet (rev 14)", 0 )
-GAME( 1985, gauntlets, gauntlet, gauntlet, gauntlet, gauntlet_state, gauntlet, ROT0, "Atari Games",
"Gauntlet (Spanish, rev 15)", 0 )
-GAME( 1985, gauntletj, gauntlet, gauntlet, gauntlet, gauntlet_state, gauntlet, ROT0, "Atari Games",
"Gauntlet (Japanese, rev 13)", 0 )
-GAME( 1985, gauntletg, gauntlet, gauntlet, gauntlet, gauntlet_state, gauntlet, ROT0, "Atari Games",
"Gauntlet (German, rev 10)", 0 )
-GAME( 1985, gauntletj12, gauntlet, gauntlet, gauntlet, gauntlet_state, gauntlet, ROT0, "Atari Games",
"Gauntlet (Japanese, rev 12)", 0 )
-GAME( 1985, gauntletr9, gauntlet, gauntlet, gauntlet, gauntlet_state, gauntlet, ROT0, "Atari Games",
"Gauntlet (rev 9)", 0 )
-GAME( 1985, gauntletgr8, gauntlet, gauntlet, gauntlet, gauntlet_state, gauntlet, ROT0, "Atari Games",
"Gauntlet (German, rev 8)", 0 )
-GAME( 1985, gauntletr7, gauntlet, gauntlet, gauntlet, gauntlet_state, gauntlet, ROT0, "Atari Games",
"Gauntlet (rev 7)", 0 )
-GAME( 1985, gauntletgr6, gauntlet, gauntlet, gauntlet, gauntlet_state, gauntlet, ROT0, "Atari Games",
"Gauntlet (German, rev 6)", 0 )
-GAME( 1985, gauntletr5, gauntlet, gauntlet, gauntlet, gauntlet_state, gauntlet, ROT0, "Atari Games",
"Gauntlet (rev 5)", 0 )
-GAME( 1985, gauntletr4, gauntlet, gauntlet, gauntlet, gauntlet_state, gauntlet, ROT0, "Atari Games",
"Gauntlet (rev 4)", 0 )
-GAME( 1985, gauntletgr3, gauntlet, gauntlet, gauntlet, gauntlet_state, gauntlet, ROT0, "Atari Games",
"Gauntlet (German, rev 3)", 0 )
-GAME( 1985, gauntletr2, gauntlet, gauntlet, gauntlet, gauntlet_state, gauntlet, ROT0, "Atari Games",
"Gauntlet (rev 2)", 0 )
-GAME( 1985, gauntletr1, gauntlet, gauntlet, gauntlet, gauntlet_state, gauntlet, ROT0, "Atari Games",
"Gauntlet (rev 1)", 0 )
-GAME( 1985, gauntlet2p, gauntlet, gaunt2p, gauntlet, gauntlet_state, gauntlet, ROT0, "Atari Games",
"Gauntlet (2 Players, rev 6)", 0 )
-GAME( 1985, gauntlet2pj, gauntlet, gaunt2p, gauntlet, gauntlet_state, gauntlet, ROT0, "Atari Games",
"Gauntlet (2 Players, Japanese, rev 5)", 0 )
-GAME( 1985, gauntlet2pg, gauntlet, gaunt2p, gauntlet, gauntlet_state, gauntlet, ROT0, "Atari Games",
"Gauntlet (2 Players, German, rev 4)", 0 )
-GAME( 1985, gauntlet2pr3, gauntlet, gaunt2p, gauntlet, gauntlet_state, gauntlet, ROT0, "Atari Games",
"Gauntlet (2 Players, rev 3)", 0 )
-GAME( 1985, gauntlet2pj2, gauntlet, gaunt2p, gauntlet, gauntlet_state, gauntlet, ROT0, "Atari Games",
"Gauntlet (2 Players, Japanese, rev 2)", 0 )
-GAME( 1985, gauntlet2pg1, gauntlet, gaunt2p, gauntlet, gauntlet_state, gauntlet, ROT0, "Atari Games",
"Gauntlet (2 Players, German, rev 1)", 0 )
-GAME( 1986, gaunt2, 0, gauntlet2, gauntlet, gauntlet_state, gauntlet, ROT0, "Atari Games",
"Gauntlet II", 0 )
-GAME( 1986, gaunt2g, gaunt2, gauntlet2, gauntlet, gauntlet_state, gauntlet, ROT0, "Atari Games",
"Gauntlet II (German)", 0 )
-GAME( 1986, gaunt22p, gaunt2, gauntlet2, gauntlet, gauntlet_state, gauntlet, ROT0, "Atari Games",
"Gauntlet II (2 Players, rev 2)", 0 )
-GAME( 1986, gaunt22p1, gaunt2, gauntlet2, gauntlet, gauntlet_state, gauntlet, ROT0, "Atari Games",
"Gauntlet II (2 Players, rev 1)", 0 )
-GAME( 1986, gaunt22pg, gaunt2, gauntlet2, gauntlet, gauntlet_state, gauntlet, ROT0, "Atari Games",
"Gauntlet II (2 Players, German)", 0 )
-GAME( 1988, vindctr2, 0, vindctr2, vindctr2, gauntlet_state, vindctr2, ROT0, "Atari Games",
"Vindicators Part II (rev 3)", 0 )
-GAME( 1988, vindctr2r2, vindctr2, vindctr2, vindctr2, gauntlet_state, vindctr2, ROT0, "Atari Games",
"Vindicators Part II (rev 2)", 0 )
-GAME( 1988, vindctr2r1, vindctr2, vindctr2, vindctr2, gauntlet_state, vindctr2, ROT0, "Atari Games",
"Vindicators Part II (rev 1)", 0 )
-GAME( 1985, gberet, 0, gberet, gberet, driver_device, 0, ROT0, "Konami", "Green Beret",
MACHINE_SUPPORTS_SAVE )
-GAME( 1985, rushatck, gberet, gberet, gberet, driver_device, 0, ROT0, "Konami", "Rush'n Attack
(US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, gberetb, gberet, gberetb, gberetb, driver_device, 0, ROT0, "bootleg", "Green Beret
(bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, mrgoemon, 0, mrgoemon, mrgoemon, gberet_state, mrgoemon, ROT0, "Konami", "Mr. Goemon
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, gcpinbal, 0, gcpinbal, gcpinbal, driver_device, 0, ROT270, "Excellent System", "Grand Cross",
MACHINE_IMPERFECT_SOUND | MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1982, jokpoker, 0, gselect, gselect, gei_state, setbank, ROT0, "Greyhound Electronics",
"Joker Poker (Version 16.03B)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1983, jokpokera,jokpoker, jokpokera,gselect, gei_state, setbank, ROT0, "Greyhound Electronics",
"Joker Poker (Version 16.03BI 5-10-85, Joker Poker ICB 9-30-86)", MACHINE_IMPERFECT_GRAPHICS |
MACHINE_IMPERFECT_SOUND )
-GAME( 1983, jokpokerb,jokpoker, jokpokera,gselect, gei_state, setbank, ROT0, "Greyhound Electronics",
"Joker Poker (Version 16.04BI 10-19-88, Joker Poker ICB 9-30-86)", MACHINE_IMPERFECT_GRAPHICS |
MACHINE_IMPERFECT_SOUND )
-GAME( 1983, jokpokerc,jokpoker, jokpokera,gselect, gei_state, setbank, ROT0, "Greyhound Electronics",
"Joker Poker (Version 16.03BI 5-10-85, Poker No Raise ICB 9-30-86)", MACHINE_IMPERFECT_GRAPHICS |
MACHINE_IMPERFECT_SOUND )
-GAME( 1982, superbwl, 0, gselect, gselect, gei_state, setbank, ROT0, "Greyhound Electronics",
"Super Bowl (Version 16.03B)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1982, gs4002, 0, gselect, gselect, driver_device, 0, ROT0, "Greyhound Electronics",
"Selection (Version 40.02TMB, set 1)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1982, gs4002a, gs4002, gselect, gselect, driver_device, 0, ROT0, "Greyhound Electronics",
"Selection (Version 40.02TMB, set 2)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1982, amuse, 0, amuse, gepoker, driver_device, 0, ROT0, "Greyhound Electronics",
"Amuse (Version 50.08 IBA)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1982, amuse1, amuse, amuse1, gepoker, driver_device, 0, ROT0, "Greyhound Electronics",
"Amuse (Version 30.08 IBA)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1983, amuse1a, amuse, amuse1, gepoker, driver_device, 0, ROT0, "Greyhound Electronics",
"Amuse (Version 30.08A)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1984, gepoker, 0, gepoker, gepoker, driver_device, 0, ROT0, "Greyhound Electronics",
"Poker (Version 50.02 ICB, set 1)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1984, gepoker1, gepoker, gepoker, gepoker, driver_device, 0, ROT0, "Greyhound Electronics",
"Poker (Version 50.02 ICB, set 2)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1984, gepoker2, gepoker, gepoker, gepoker, driver_device, 0, ROT0, "Greyhound Electronics",
"Poker (Version 50.02 ICB, set 3)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1984, gtsers1, 0, getrivia, getrivia, driver_device, 0, ROT0, "Greyhound Electronics",
"Trivia (Questions Series 1)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1984, gtsers2, gtsers1, getrivia, getrivia, driver_device, 0, ROT0, "Greyhound Electronics",
"Trivia (Questions Series 2)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1984, gtsers3, gtsers1, getrivia, getrivia, driver_device, 0, ROT0, "Greyhound Electronics",
"Trivia (Questions Series 3)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1984, gtsers4, gtsers1, getrivia, getrivia, driver_device, 0, ROT0, "Greyhound Electronics",
"Trivia (Questions Series 4)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1984, gtsers5, gtsers1, getrivia, getrivia, driver_device, 0, ROT0, "Greyhound Electronics",
"Trivia (Questions Series 5)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1984, gtsers7, gtsers1, getrivia, getrivia, driver_device, 0, ROT0, "Greyhound Electronics",
"Trivia (Questions Series 7)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1984, gtsersa, gtsers1, getrivia, getrivia, driver_device, 0, ROT0, "Greyhound Electronics",
"Trivia (Alt revision questions set 1)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1984, gtsersb, gtsers1, getrivia, getrivia, driver_device, 0, ROT0, "Greyhound Electronics",
"Trivia (Alt revision questions set 2)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1984, gtsers8, 0, findout, getrivia, driver_device, 0, ROT0, "Greyhound Electronics",
"Trivia (Questions Series 8)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1984, gtsers8a, gtsers8, findout, getrivia, driver_device, 0, ROT0, "Greyhound Electronics",
"Trivia (Questions Series 8 Alt Question Rom)",MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1984, gtsers9, gtsers8, findout, getrivia, driver_device, 0, ROT0, "Greyhound Electronics",
"Trivia (Questions Series 9)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1984, gtsers10, gtsers8, findout, getrivia, driver_device, 0, ROT0, "Greyhound Electronics",
"Trivia (Questions Series 10)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1984, gtsers11, gtsers8, findout, getrivia, driver_device, 0, ROT0, "Greyhound Electronics",
"Trivia (Questions Series 11)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1984, gtsers11a,gtsers8, findout, getrivia, driver_device, 0, ROT0, "Greyhound Electronics",
"Trivia (Questions Series 11 Alt Question Rom)",MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1984, gtsers12, gtsers8, findout, gt103, driver_device, 0, ROT0, "Greyhound Electronics",
"Trivia (Questions Series 12)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1986, gtsers14, gtsers8, findout, gt103, driver_device, 0, ROT0, "Greyhound Electronics",
"Trivia (Questions Series 14)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1986, gtsers15, gtsers8, findout, gt103, driver_device, 0, ROT0, "Greyhound Electronics",
"Trivia (Questions Series 15)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1984, gt103a1, gtsers8, findout, getrivia, driver_device, 0, ROT0, "Greyhound Electronics",
"Trivia (Unsorted question roms)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1984, gt103aa, gtsers8, findout, getrivia, driver_device, 0, ROT0, "Greyhound Electronics",
"Trivia (Version 1.03a Alt questions 1)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1984, gt103ab, gtsers8, findout, getrivia, driver_device, 0, ROT0, "Greyhound Electronics",
"Trivia (Version 1.03a Alt questions 2)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1984, gt103asx, gtsers8, findout, getrivia, driver_device, 0, ROT0, "Greyhound Electronics",
"Trivia (Version 1.03a Sex questions)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1985, sextriv1, 0, getrivia, sextriv1, driver_device, 0, ROT0, "Kinky Kit and Game Co.",
"Sexual Trivia (Version 1.02SB, set 1)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1985, sextriv2, sextriv1, getrivia, sextriv1, driver_device, 0, ROT0, "Kinky Kit and Game Co.",
"Sexual Trivia (Version 1.02SB, set 2)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1986, gt507uk, 0, findout, gt507uk, driver_device, 0, ROT0, "Grayhound Electronics",
"Trivia (UK Version 5.07)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1986, quiz, 0, findout, quiz, driver_device, 0, ROT0, "Elettronolo",
"Quiz (Revision 2)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1986, quizvid, 0, quizvid, quiz, driver_device, 0, ROT0, "bootleg",
"Video Quiz", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1986, reelfun, 0, findout, reelfun, driver_device, 0, ROT0, "Grayhound Electronics",
"Reel Fun (Version 7.03)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1986, reelfun1, reelfun, findout, reelfun, driver_device, 0, ROT0, "Grayhound Electronics",
"Reel Fun (Version 7.01)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1987, findout, 0, findout, findout, driver_device, 0, ROT0, "Elettronolo",
"Find Out (Version 4.04)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1986, suprpokr, 0, suprpokr, suprpokr, driver_device, 0, ROT0, "Grayhound Electronics",
"Super Poker (Version 10.19S)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1986, suprpokra,suprpokr, suprpokr, suprpokr, driver_device, 0, ROT0, "Grayhound Electronics",
"Super Poker (Version 10.15S)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1986, suprpokrb,suprpokr, suprpokr, suprpokr, driver_device, 0, ROT0, "Grayhound Electronics",
"Super Poker (Version 10.10)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1991, quiz211, 0, findout, quiz, driver_device, 0, ROT0, "Elettronolo",
"Quiz (Revision 2.11)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1992, sexappl, 0, findout, sexappl, driver_device, 0, ROT0, "Grayhound Electronics",
"Sex Appeal (Version 6.02)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1992, geimulti, 0, geimulti, geimulti, gei_state, geimulti, ROT0, "Grayhound Electronics",
"GEI Multi Game", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1992, sprtauth, 0, sprtauth, sprtauth, gei_state, geimulti, ROT0, "Classic Games",
"Sports Authority", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1996, ggconnie, 0, ggconnie, ggconnie, pce_common_state, pce_common, ROT0, "Eighting", "Go! Go! Connie
chan Jaka Jaka Janken", MACHINE_NO_SOUND | MACHINE_NOT_WORKING )
-GAME( 2003, bballoon, 0, bballoon, bballoon, ghosteo_state, bballoon, ROT0, "Eolith", "BnB Arcade",
MACHINE_IMPERFECT_SOUND )
-GAME( 2005, hapytour, 0, bballoon, bballoon, ghosteo_state, bballoon, ROT0, "GAV Company", "Happy Tour",
MACHINE_IMPERFECT_SOUND )
-GAME( 1992, gijoe, 0, gijoe, gijoe, driver_device, 0, ROT0, "Konami", "G.I. Joe (World, EAB, set 1)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1992, gijoea, gijoe, gijoe, gijoe, driver_device, 0, ROT0, "Konami", "G.I. Joe (World, EB8,
prototype?)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, gijoeu, gijoe, gijoe, gijoe, driver_device, 0, ROT0, "Konami", "G.I. Joe (US, UAB)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1992, gijoej, gijoe, gijoe, gijoe, driver_device, 0, ROT0, "Konami", "G.I. Joe (Japan, JAA)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1987, ginganin, 0, ginganin, ginganin, ginganin_state, ginganin, ROT0, "Jaleco", "Ginga
NinkyouDen (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, ginganina, ginganin, ginganin, ginganin, ginganin_state, ginganin, ROT0, "Jaleco", "Ginga
NinkyouDen (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, ms72c, 0, igt_gameking, igt_gameking, driver_device, 0, ROT0, "IGT", "Multistar 7
2c", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 2003, gkigt4, 0, igt_gameking, igt_gameking, driver_device, 0, ROT0, "IGT", "Game King
(v4.x)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 2003, gkigt4ms, gkigt4, igt_gameking, igt_gameking, driver_device, 0, ROT0, "IGT", "Game King
(v4.x, MS)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 2003, gkigt43, gkigt4, igt_gameking, igt_gameking, driver_device, 0, ROT0, "IGT", "Game King
(v4.3)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 2003, gkigt43n, gkigt4, igt_gameking, igt_gameking, driver_device, 0, ROT0, "IGT", "Game King
(v4.3, NJ)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 2003, gkigtez, gkigt4, igt_gameking, igt_gameking, driver_device, 0, ROT0, "IGT", "Game King
(EZ Pay, v4.0, MS)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 2003, gkigt5p, gkigt4, igt_gameking, igt_gameking, driver_device, 0, ROT0, "IGT", "Game King
(Triple-Five Play)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 1985, ppking, 0, ppking, 0, gladiatr_state, ppking, ROT90, "Taito America
Corporation", "Ping-Pong King", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1986, gladiatr, 0, gladiatr, gladiatr, gladiatr_state, gladiatr, ROT0, "Allumer / Taito
America Corporation", "Gladiator (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, ogonsiro, gladiatr, gladiatr, gladiatr, gladiatr_state, gladiatr, ROT0, "Allumer / Taito
Corporation", "Ougon no Shiro (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, greatgur, gladiatr, gladiatr, gladiatr, gladiatr_state, gladiatr, ROT0, "Allumer / Taito
Corporation", "Great Gurianos (Japan?)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, glass, 0, glass, glass, glass_state, glassp, ROT0, "OMK / Gaelco",
"Glass (Ver 1.1, Break Edition, Version 1994)", MACHINE_UNEMULATED_PROTECTION |
MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1993, glass10, glass, glass, glass, glass_state, glassp, ROT0, "OMK / Gaelco",
"Glass (Ver 1.0, Break Edition) (set 1)", MACHINE_UNEMULATED_PROTECTION |
MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1993, glass10a, glass, glass, glass, glass_state, glassp, ROT0, "OMK / Gaelco",
"Glass (Ver 1.0, Break Edition) (set 2)", MACHINE_UNEMULATED_PROTECTION |
MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 199?, gl_snbev, 0, globalfr, globalfr, driver_device, 0, ROT0, "Global",
"Saturday Night Beaver (Global) (Stealth?) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, gl_snbeva, gl_snbev, globalfr, globalfr, driver_device, 0, ROT0, "Global",
"Saturday Night Beaver (Global) (Stealth?) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, gl_grncl, 0, globalfr, globalfr, driver_device, 0, ROT0, "Global", "Grid
Runner Club (Global) (Stealth?) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, gl_grncla, gl_grncl, globalfr, globalfr, driver_device, 0, ROT0, "Global", "Grid
Runner Club (Global) (Stealth?) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, gl_dow, 0, globalfr, globalfr, driver_device, 0, ROT0, "Global", "Deals On Wheels
(Global) (v1.4) (Stealth)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 199?, gl_dowp, gl_dow, globalfr, globalfr, driver_device, 0, ROT0, "Global", "Deals On Wheels
(Global) (v1.4 Protocol) (Stealth)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 199?, gl_dowcl,0, globalfr, globalfr, driver_device, 0, ROT0, "Global", "Deals On Wheels Club
(Global) (v1.6) (Stealth)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 199?, gl_dowclp,gl_dowcl,globalfr, globalfr, driver_device, 0, ROT0, "Global", "Deals On Wheels Club
(Global) (v1.6 Protocol) (Stealth)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 199?, gl_wywh, 0, globalfr, globalfr, driver_device, 0, ROT0, "Global", "Wish You Were Here
Club (Global) (v2.9) (Stealth)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 199?, gl_wywhp, gl_wywh, globalfr, globalfr, driver_device, 0, ROT0, "Global", "Wish You Were Here
Club (Global) (v2.9 Protocol) (Stealth)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 199?, gl_wywh24, gl_wywh, globalfr, globalfr, driver_device, 0, ROT0, "Global", "Wish You Were Here
Club (Global) (v2.4) (Stealth)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 199?, gl_wywh24p,gl_wywh, globalfr, globalfr, driver_device, 0, ROT0, "Global", "Wish You Were Here
Club (Global) (v2.4 Protocol) (Stealth)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 199?, gl_coc, 0, globalfr, globalfr, driver_device, 0, ROT0, "Global", "Carry On Clubbin'
(Global) (v3.0) (Stealth)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 199?, gl_cocp, gl_coc, globalfr, globalfr, driver_device, 0, ROT0, "Global", "Carry On Clubbin'
(Global) (v3.0 Protocol) (Stealth)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 199?, gl_coc29, gl_coc, globalfr, globalfr, driver_device, 0, ROT0, "Global", "Carry On Clubbin'
(Global) (v2.9) (Stealth)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 199?, gl_coc29p,gl_coc, globalfr, globalfr, driver_device, 0, ROT0, "Global", "Carry On Clubbin'
(Global) (v2.9 Protocol) (Stealth)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 199?, gl_uyr, 0, globalfr, globalfr, driver_device, 0, ROT0, "Global", "Up Yer Riggin Club
(Global) (v2.8) (Stealth)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 199?, gl_uyrp, gl_uyr, globalfr, globalfr, driver_device, 0, ROT0, "Global", "Up Yer Riggin Club
(Global) (v2.8 Protocol) (Stealth)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 199?, gl_hbh, 0, globalfr, globalfr, driver_device, 0, ROT0, "Global", "Heartbreak Hotel
(Global) (v1.0) (Stealth)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 199?, gl_hbhcl,0, globalfr, globalfr, driver_device, 0, ROT0, "Global", "Heartbreak Hotel Club
(Global) (v1.9) (Stealth)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 199?, gl_hbhclp,gl_hbhcl, globalfr, globalfr, driver_device, 0, ROT0, "Global", "Heartbreak Hotel Club
(Global) (v1.9 Protocol) (Stealth)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 199?, gl_hbhcla,gl_hbhcl, globalfr, globalfr, driver_device, 0, ROT0, "Global", "Heartbreak Hotel Club
(Global) (Set 2) (Stealth)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 2002, hyperv2, 0, globalvr, globalvr, driver_device, 0, ROT0, "Global VR", "Hyper V2 (Global VR)
Install - 06/12/02", MACHINE_IS_SKELETON )
-GAME( 2001, hyperv2a, 0, globalvr, globalvr, driver_device, 0, ROT0, "Global VR", "Hyper V2 (Global VR)
Install - 09/30/01", MACHINE_IS_SKELETON )
-GAME( 2001, gvrxpsys, 0, globalvr, globalvr, driver_device, 0, ROT0, "Global VR", "Global VR XP OS Install
- 09/30/01", MACHINE_IS_SKELETON )
-GAME( 2002, gvrxpsup, 0, globalvr, globalvr, driver_device, 0, ROT0, "Global VR", "Global VR XP OS
Update/Install - 06/11/02", MACHINE_IS_SKELETON )
-GAME( 2000, bhead2k, 0, globalvr, globalvr, driver_device, 0, ROT0, "Global VR", "Beach Head 2000 Install
- 05/27/03", MACHINE_IS_SKELETON )
-GAME( 2000, bhead2ka, 0, globalvr, globalvr, driver_device, 0, ROT0, "Global VR", "Beach Head 2000 Install
- 09/16/01", MACHINE_IS_SKELETON )
-GAME( 2002, bhead2k2, 0, globalvr, globalvr, driver_device, 0, ROT0, "Global VR", "Beach Head 2002 Install
- 05/27/03", MACHINE_IS_SKELETON )
-GAME( 2003, bhead2k3, 0, globalvr, globalvr, driver_device, 0, ROT0, "Global VR", "Beach Head 2003 Desert
War Install - 05/27/03", MACHINE_IS_SKELETON )
-GAME( 2005, nfsug, 0, globalvr, globalvr, driver_device, 0, ROT0, "Global VR", "Need For Speed:
Underground Install (2 Discs) (v1.1)", MACHINE_IS_SKELETON )
-GAME( 1992, gluck2, 0, gluck2, gluck2, driver_device, 0, ROT0, "Yung Yu / CYE", "Good Luck
II", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, gng, 0, gng, gng, driver_device, 0, ROT0, "Capcom", "Ghosts'n Goblins (World?
set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, gnga, gng, gng, gng, driver_device, 0, ROT0, "Capcom", "Ghosts'n Goblins (World?
set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, gngbl, gng, gng, gng, driver_device, 0, ROT0, "bootleg", "Ghosts'n Goblins
(bootleg with Cross)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, gngprot, gng, gng, gng, driver_device, 0, ROT0, "Capcom", "Ghosts'n Goblins
(prototype)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, gngblita, gng, gng, gng, driver_device, 0, ROT0, "bootleg", "Ghosts'n Goblins
(Italian bootleg, harder)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, gngt, gng, gng, gng, driver_device, 0, ROT0, "Capcom (Taito America license)",
"Ghosts'n Goblins (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, makaimur, gng, gng, makaimur, driver_device, 0, ROT0, "Capcom", "Makai-Mura (Japan)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1985, makaimurc, gng, gng, makaimur, driver_device, 0, ROT0, "Capcom", "Makai-Mura (Japan
Revision C)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, makaimurg, gng, gng, makaimur, driver_device, 0, ROT0, "Capcom", "Makai-Mura (Japan
Revision G)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, diamond, 0, gng, diamond, gng_state, diamond, ROT0, "KH Video", "Diamond Run",
MACHINE_SUPPORTS_SAVE )
-GAME( 2000, go2000, 0, go2000, go2000, driver_device, 0, ROT0, "SunA?", "Go 2000",
MACHINE_SUPPORTS_SAVE )
-GAME( 1992, goal92, cupsoc, goal92, goal92, driver_device, 0, ROT0, "bootleg", "Goal! '92",
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1987, goindol, 0, goindol, goindol, goindol_state, goindol, ROT90, "SunA", "Goindol
(World)", MACHINE_UNEMULATED_PROTECTION | MACHINE_SUPPORTS_SAVE )
-GAME( 1987, goindolu, goindol, goindol, goindol, goindol_state, goindol, ROT90, "SunA", "Goindol (US)",
MACHINE_UNEMULATED_PROTECTION | MACHINE_SUPPORTS_SAVE )
-GAME( 1987, goindolk, goindol, goindol, goindol, goindol_state, goindol, ROT90, "SunA", "Goindol
(Korea)", MACHINE_UNEMULATED_PROTECTION | MACHINE_SUPPORTS_SAVE )
-GAME( 1987, homo, goindol, goindol, homo, driver_device, 0, ROT90, "bootleg", "Homo",
MACHINE_SUPPORTS_SAVE )
-GAME( 1990, swisspkr, 0, swisspkr, goldngam, driver_device, 0, ROT0, "Golden Games / C+M
Technics AG", "Swiss Poker ('50 SG-.10', V2.5)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING )
-GAME( 1998, moviecrd, 0, moviecrd, goldngam, driver_device, 0, ROT0, "Golden Games / C+M
Technics AG", "Movie Card", MACHINE_NO_SOUND | MACHINE_NOT_WORKING )
-GAMEL( 1981, goldnpkr, 0, goldnpkr, goldnpkr, driver_device, 0, ROT0, "Bonanza
Enterprises, Ltd", "Golden Poker Double Up (Big Boy)", 0, layout_goldnpkr )
-GAMEL( 1981, goldnpkb, goldnpkr, goldnpkr, goldnpkr, driver_device, 0, ROT0, "Bonanza
Enterprises, Ltd", "Golden Poker Double Up (Mini Boy)", 0, layout_goldnpkr )
-GAMEL( 198?, videtron, 0, goldnpkr, videtron, driver_device, 0, ROT0, "<unknown>",
"Videotron Poker (cards selector, set 1)", 0, layout_goldnpkr )
-GAMEL( 198?, videtron2, videtron, goldnpkr, videtron, driver_device, 0, ROT0, "<unknown>",
"Videotron Poker (cards selector, set 2)", 0, layout_goldnpkr )
-GAMEL( 198?, videtrna, videtron, goldnpkr, goldnpkr, driver_device, 0, ROT0, "<unknown>",
"Videotron Poker (normal controls)", 0, layout_goldnpkr )
-GAMEL( 198?, pottnpkr, 0, pottnpkr, pottnpkr, driver_device, 0, ROT0, "bootleg",
"Jack Potten's Poker (set 1)", 0, layout_goldnpkr )
-GAMEL( 198?, potnpkra, pottnpkr, pottnpkr, potnpkra, driver_device, 0, ROT0, "bootleg",
"Jack Potten's Poker (set 2)", 0, layout_goldnpkr )
-GAMEL( 198?, potnpkrb, pottnpkr, pottnpkr, pottnpkr, driver_device, 0, ROT0, "bootleg",
"Jack Potten's Poker (set 3)", 0, layout_goldnpkr )
-GAMEL( 198?, potnpkrc, pottnpkr, pottnpkr, potnpkrc, driver_device, 0, ROT0, "bootleg",
"Jack Potten's Poker (set 4)", 0, layout_goldnpkr )
-GAMEL( 198?, potnpkrd, pottnpkr, pottnpkr, potnpkrc, driver_device, 0, ROT0, "bootleg",
"Jack Potten's Poker (set 5)", 0, layout_goldnpkr )
-GAMEL( 198?, potnpkre, pottnpkr, pottnpkr, pottnpkr, driver_device, 0, ROT0, "bootleg",
"Jack Potten's Poker (set 6)", 0, layout_goldnpkr )
-GAMEL( 198?, potnpkrf, pottnpkr, goldnpkr, goldnpkr, driver_device, 0, ROT0, "bootleg",
"Jack Potten's Poker (set 7, Royale GFX)", 0, layout_goldnpkr )
-GAMEL( 198?, potnpkrg, pottnpkr, pottnpkr, potnpkra, driver_device, 0, ROT0, "bootleg",
"Jack Potten's Poker (set 8, Australian)", 0, layout_goldnpkr )
-GAMEL( 198?, potnpkrh, pottnpkr, pottnpkr, goldnpkr, driver_device, 0, ROT0, "bootleg",
"Jack Potten's Poker (set 9, 'just 4 fun')", 0, layout_goldnpkr )
-GAMEL( 198?, ngold, pottnpkr, pottnpkr, ngold, driver_device, 0, ROT0, "<unknown>",
"Jack Potten's Poker (NGold, set 1)", 0, layout_goldnpkr )
-GAMEL( 198?, ngolda, pottnpkr, pottnpkr, ngold, driver_device, 0, ROT0, "<unknown>",
"Jack Potten's Poker (NGold, set 2)", 0, layout_goldnpkr )
-GAMEL( 198?, ngoldb, pottnpkr, pottnpkr, ngoldb, driver_device, 0, ROT0, "<unknown>",
"Jack Potten's Poker (NGold, set 3)", 0, layout_goldnpkr )
-GAMEL( 1990, bsuerte, 0, witchcrd, bsuerte, driver_device, 0, ROT0, "<unknown>",
"Buena Suerte (Spanish, set 1)", 0, layout_goldnpkr )
-GAMEL( 1991, bsuertea, bsuerte, witchcrd, bsuerte, driver_device, 0, ROT0, "<unknown>",
"Buena Suerte (Spanish, set 2)", 0, layout_goldnpkr )
-GAMEL( 1991, bsuerteb, bsuerte, witchcrd, bsuerte, driver_device, 0, ROT0, "<unknown>",
"Buena Suerte (Spanish, set 3)", 0, layout_goldnpkr )
-GAMEL( 1991, bsuertec, bsuerte, witchcrd, bsuerte, driver_device, 0, ROT0, "<unknown>",
"Buena Suerte (Spanish, set 4)", 0, layout_goldnpkr )
-GAMEL( 1991, bsuerted, bsuerte, witchcrd, bsuerte, driver_device, 0, ROT0, "<unknown>",
"Buena Suerte (Spanish, set 5)", 0, layout_goldnpkr )
-GAMEL( 1991, bsuertee, bsuerte, witchcrd, bsuerte, driver_device, 0, ROT0, "<unknown>",
"Buena Suerte (Spanish, set 6)", 0, layout_goldnpkr )
-GAMEL( 1991, bsuertef, bsuerte, witchcrd, bsuerte, driver_device, 0, ROT0, "<unknown>",
"Buena Suerte (Spanish, set 7)", 0, layout_goldnpkr )
-GAME( 1991, bsuerteg, bsuerte, witchcrd, bsuertew, driver_device, 0, ROT0, "<unknown>",
"Buena Suerte (Spanish, set 8)", 0 )
-GAME( 1991, bsuerteh, bsuerte, witchcrd, bsuertew, driver_device, 0, ROT0, "<unknown>",
"Buena Suerte (Spanish, set 9)", 0 )
-GAMEL( 1991, bsuertei, bsuerte, witchcrd, bsuerte, driver_device, 0, ROT0, "<unknown>",
"Buena Suerte (Spanish, set 10)", 0, layout_goldnpkr )
-GAMEL( 1991, bsuertej, bsuerte, witchcrd, bsuerte, driver_device, 0, ROT0, "<unknown>",
"Buena Suerte (Spanish, set 11)", 0, layout_goldnpkr )
-GAMEL( 1991, bsuertek, bsuerte, witchcrd, bsuerte, driver_device, 0, ROT0, "<unknown>",
"Buena Suerte (Spanish, set 12)", 0, layout_goldnpkr )
-GAMEL( 1991, bsuertel, bsuerte, witchcrd, bsuerte, driver_device, 0, ROT0, "<unknown>",
"Buena Suerte (Spanish, set 13)", 0, layout_goldnpkr )
-GAMEL( 1991, bsuertem, bsuerte, witchcrd, bsuerte, driver_device, 0, ROT0, "<unknown>",
"Buena Suerte (Spanish, set 14)", 0, layout_goldnpkr )
-GAMEL( 1991, bsuerten, bsuerte, witchcrd, bsuerte, driver_device, 0, ROT0, "<unknown>",
"Buena Suerte (Spanish, set 15)", 0, layout_goldnpkr )
-GAMEL( 1991, bsuerteo, bsuerte, witchcrd, bsuerte, driver_device, 0, ROT0, "<unknown>",
"Buena Suerte (Spanish, set 16)", 0, layout_goldnpkr )
-GAMEL( 1991, bsuertep, bsuerte, witchcrd, bsuerte, driver_device, 0, ROT0, "<unknown>",
"Buena Suerte (Spanish, set 17)", 0, layout_goldnpkr )
-GAMEL( 1991, bsuerteq, bsuerte, witchcrd, bsuerte, driver_device, 0, ROT0, "<unknown>",
"Buena Suerte (Spanish, set 18)", 0, layout_goldnpkr )
-GAMEL( 1991, bsuerter, bsuerte, witchcrd, bsuerte, driver_device, 0, ROT0, "<unknown>",
"Buena Suerte (Spanish, set 19)", 0, layout_goldnpkr )
-GAMEL( 1991, bsuertes, bsuerte, witchcrd, bsuerte, driver_device, 0, ROT0, "<unknown>",
"Buena Suerte (Spanish, set 20)", 0, layout_goldnpkr )
-GAMEL( 1991, bsuertet, bsuerte, witchcrd, bsuerte, driver_device, 0, ROT0, "<unknown>",
"Buena Suerte (Spanish, set 21)", 0, layout_goldnpkr )
-GAMEL( 1991, bsuerteu, bsuerte, witchcrd, bsuerte, driver_device, 0, ROT0, "<unknown>",
"Buena Suerte (Spanish, set 22)", 0, layout_goldnpkr )
-GAMEL( 1991, goodluck, bsuerte, witchcrd, goodluck, driver_device, 0, ROT0, "<unknown>",
"Good Luck", 0, layout_goldnpkr )
-GAMEL( 1991, falcnwld, 0, wildcard, wildcard, driver_device, 0, ROT0, "TVG",
"Falcons Wild - Wild Card 1991 (TVG)", 0, layout_goldnpkr )
-GAMEL( 1990, falcnwlda, falcnwld, wildcard, wildcard, driver_device, 0, ROT0, "Video Klein",
"Falcons Wild - World Wide Poker (Video Klein, set 1)", 0, layout_goldnpkr )
-GAMEL( 1990, falcnwldb, falcnwld, wildcard, wildcard, driver_device, 0, ROT0, "Video Klein",
"Falcons Wild - World Wide Poker (Video Klein, set 2)", 0, layout_goldnpkr )
-GAME( 1983, falcnwldc, falcnwld, wildcrdb, wildcard, goldnpkr_state, flcnw, ROT0, "Falcon",
"Falcons Wild - World Wide Poker (Falcon original)", MACHINE_NOT_WORKING )
-GAMEL( 1991, witchcrd, 0, witchcrd, witchcrd, goldnpkr_state, vkdlsc, ROT0, "Video Klein?",
"Witch Card (Video Klein CPU box, set 1)", 0, layout_goldnpkr )
-GAME( 1991, witchcda, witchcrd, witchcrd, witchcda, driver_device, 0, ROT0, "<unknown>",
"Witch Card (Spanish, witch game, set 1)", 0 )
-GAME( 1991, witchcdb, witchcrd, witchcrd, witchcda, driver_device, 0, ROT0, "<unknown>",
"Witch Card (Spanish, witch game, set 2)", 0 )
-GAME( 1991, witchcdc, witchcrd, witchcrd, witchcdc, driver_device, 0, ROT0, "<unknown>",
"Witch Card (English, no witch game)", 0 )
-GAMEL( 1994, witchcdd, witchcrd, witchcrd, witchcdd, driver_device, 0, ROT0, "Proma",
"Witch Card (German, WC3050, set 1 )", 0, layout_goldnpkr )
-GAMEL( 1991, witchcde, witchcrd, witchcrd, witchcrd, goldnpkr_state, vkdlsc, ROT0, "Video Klein",
"Witch Card (Video Klein CPU box, set 2)", 0, layout_goldnpkr )
-GAMEL( 1985, witchcdf, witchcrd, witchcrd, witchcdf, driver_device, 0, ROT0, "PM / Beck
Elektronik", "Witch Card (English, witch game, lamps)", 0, layout_goldnpkr )
-GAMEL( 199?, witchcdg, witchcrd, wcfalcon, witchcrd, driver_device, 0, ROT0, "Falcon",
"Witch Card (Falcon, enhanced sound)", 0, layout_goldnpkr )
-GAMEL( 1994, witchcdh, witchcrd, witchcrd, witchcdd, driver_device, 0, ROT0, "Proma",
"Witch Card (German, WC3050, set 2 )", 0, layout_goldnpkr )
-GAMEL( 1994, witchcdi, witchcrd, witchcrd, witchcdd, driver_device, 0, ROT0, "Proma",
"Witch Card (German, WC3050, 27-4-94)", 0, layout_goldnpkr )
-GAMEL( 1991, witchgme, 0, witchcrd, witchcrd, driver_device, 0, ROT0, "Video Klein",
"Witch Game (Video Klein, set 1)", 0, layout_goldnpkr )
-GAMEL( 1997, witchcdk, witchgme, witchcrd, witchcrd, driver_device, 0, ROT0, "Video Klein",
"Witch Game (Video Klein, set 2)", MACHINE_NOT_WORKING, layout_goldnpkr )
-GAMEL( 1994, witchjol, 0, wcrdxtnd, witchjol, goldnpkr_state, vkdlsa, ROT0, "Video Klein",
"Jolli Witch (Export, 6T/12T ver 1.57D)", 0, layout_goldnpkr )
-GAMEL( 1992, wstrike, 0, wcrdxtnd, wstrike, goldnpkr_state, wstrike, ROT0, "Video Klein",
"Witch Strike (Export, 6T/12T ver 1.01A)", 0, layout_goldnpkr )
-GAMEL( 1992, wstrikea, wstrike, wcrdxtnd, wstrike, goldnpkr_state, wstrike, ROT0, "Video Klein",
"Witch Strike (Export, 6T/12T ver 1.01B)", 0, layout_goldnpkr )
-GAMEL( 1981, pmpoker, 0, goldnpkr, pmpoker, driver_device, 0, ROT0, "PM / Beck
Elektronik", "PlayMan Poker (German)", 0, layout_pmpoker )
-GAMEL( 198?, royale, 0, goldnpkr, goldnpkr, driver_device, 0, ROT0, "<unknown>",
"Royale (set 1)", 0, layout_goldnpkr )
-GAMEL( 198?, royalea, royale, goldnpkr, goldnpkr, driver_device, 0, ROT0, "<unknown>",
"Royale (set 2)", 0, layout_goldnpkr )
-GAME( 1993, sloco93, 0, witchcrd, sloco93, driver_device, 0, ROT0, "<unknown>",
"Super Loco 93 (Spanish, set 1)", 0 )
-GAME( 1993, sloco93a, sloco93, witchcrd, sloco93, driver_device, 0, ROT0, "<unknown>",
"Super Loco 93 (Spanish, set 2)", 0 )
-GAME( 198?, maverik, 0, witchcrd, bsuerte, driver_device, 0, ROT0, "<unknown>",
"Maverik", 0 )
-GAMEL( 1986, brasil86, 0, witchcrd, bsuerte, driver_device, 0, ROT0, "<unknown>",
"Brasil 86", 0, layout_goldnpkr )
-GAMEL( 1987, brasil87, 0, witchcrd, bsuerte, driver_device, 0, ROT0, "<unknown>",
"Brasil 87", 0, layout_goldnpkr )
-GAMEL( 1989, brasil89, 0, witchcrd, bsuerte, driver_device, 0, ROT0, "<unknown>",
"Brasil 89 (set 1)", 0, layout_goldnpkr )
-GAMEL( 1989, brasil89a, brasil89, witchcrd, bsuerte, driver_device, 0, ROT0, "<unknown>",
"Brasil 89 (set 2)", 0, layout_goldnpkr )
-GAME( 1991, poker91, 0, witchcrd, poker91, driver_device, 0, ROT0, "<unknown>",
"Poker 91", 0 )
-GAME( 198?, genie, 0, genie, genie, driver_device, 0, ROT0, "Video Fun Games
Ltd.", "Genie (ICP-1, set 1)", 0 )
-GAME( 198?, geniea, genie, geniea, geniea, driver_device, 0, ROT0, "<unknown>",
"Genie (ICP-1, set 2)", 0 )
-GAMEL( 1983, silverga, 0, goldnpkr, goldnpkr, driver_device, 0, ROT0, "<unknown>",
"Silver Game", 0, layout_goldnpkr )
-GAME( 1987, caspoker, 0, goldnpkr, caspoker, driver_device, 0, ROT0, "PM / Beck
Elektronik", "Casino Poker (Ver PM86LO-35-5, German)", MACHINE_IMPERFECT_COLORS )
-GAMEL( 198?, superdbl, pottnpkr, goldnpkr, goldnpkr, driver_device, 0, ROT0, "Karateco",
"Super Double (French)", 0, layout_goldnpkr )
-GAMEL( 198?, bchancep, 0, bchancep, goldnpkr, goldnpkr_state, bchancep, ROT0, "<unknown>",
"Bonne Chance! (Golden Poker prequel HW, set 1)", MACHINE_NOT_WORKING, layout_goldnpkr )
-GAMEL( 198?, bchanceq, 0, goldnpkr, goldnpkr, driver_device, 0, ROT0, "<unknown>",
"Bonne Chance! (Golden Poker prequel HW, set 2)", MACHINE_NOT_WORKING, layout_goldnpkr )
-GAMEL( 199?, goldstar, 0, goldstar, goldstar, goldstar_state, goldstar, ROT0, "IGS",
"Golden Star", 0, layout_goldstar )
-GAMEL( 199?, goldstbl, goldstar, goldstbl, goldstar, driver_device, 0, ROT0, "IGS",
"Golden Star (Blue version)", 0, layout_goldstar )
-GAME( 199?, moonlght, goldstar, moonlght, goldstar, driver_device, 0, ROT0, "bootleg",
"Moon Light (v.0629, low program)", 0 )
-GAME( 199?, moonlghta, goldstar, moonlght, goldstar, driver_device, 0, ROT0, "bootleg",
"Moon Light (v.0629, high program)", 0 )
-GAMEL( 199?, chrygld, 0, chrygld, chrygld, cb3_state, chrygld, ROT0, "bootleg",
"Cherry Gold I (set 1)", 0, layout_chrygld )
-GAMEL( 199?, chry10, 0, chrygld, chry10, cb3_state, chry10, ROT0, "bootleg",
"Cherry 10 (bootleg with PIC16F84)", 0, layout_chrygld )
-GAME( 2001, wcherry, 0, wcherry, chrygld, goldstar_state, wcherry, ROT0, "bootleg",
"Win Cherry (ver 0.16 - 19990219)", MACHINE_NOT_WORKING )
-GAME( 199?, star100, 0, star100, star100, driver_device, 0, ROT0, "Sang Ho",
"Ming Xing 100 (Star 100)", MACHINE_IMPERFECT_COLORS )
-GAMEL( 199?, ncb3, 0, ncb3, ncb3, driver_device, 0, ROT0, "Dyna",
"Cherry Bonus III (ver.1.40, set 1)", 0, layout_cherryb3 )
-GAMEL( 199?, cb3a, ncb3, ncb3, cb3a, driver_device, 0, ROT0, "Dyna",
"Cherry Bonus III (ver.1.40, set 2)", 0, layout_cherryb3 )
-GAMEL( 199?, cb3, ncb3, ncb3, ncb3, cb3_state, cb3, ROT0, "Dyna",
"Cherry Bonus III (ver.1.40, encrypted)", 0, layout_cherryb3 )
-GAMEL( 199?, cb3b, ncb3, cherrys, ncb3, cb3_state, cherrys, ROT0, "Dyna",
"Cherry Bonus III (alt)", 0, layout_cherryb3 )
-GAME( 199?, cb3c, ncb3, cb3c, chrygld, cb3_state, cb3, ROT0, "bootleg",
"Cherry Bonus III (alt, set 2)", MACHINE_NOT_WORKING)
-GAMEL( 199?, cb3d, ncb3, ncb3, ncb3, driver_device, 0, ROT0, "bootleg",
"Cherry Bonus III (set 3)", 0, layout_cherryb3 )
-GAMEL( 199?, cb3e, ncb3, cb3e, chrygld, cb3_state, cb3e, ROT0, "bootleg",
"Cherry Bonus III (set 4, encrypted bootleg)", 0, layout_chrygld )
-GAME( 199?, chryangl, ncb3, cm, chryangl, cmaster_state, cmv4, ROT0, "<unknown>",
"Cherry Angel", MACHINE_NOT_WORKING )
-GAMEL( 1992, cmv4, 0, cm, cmv4, cmaster_state, cmv4, ROT0, "Dyna",
"Cherry Master (ver.4, set 1)", 0, layout_cmv4 )
-GAMEL( 1995, cmfun, cmv4, cm, cmv4, cmaster_state, cmv4, ROT0, "Dyna",
"Cherry Master (Fun USA v2.5 bootleg / hack)", 0, layout_cmv4 )
-GAMEL( 1991, cmaster, 0, cm, cmaster, driver_device, 0, ROT0, "Dyna",
"Cherry Master I (ver.1.01, set 1)", 0, layout_cmaster )
-GAMEL( 1991, cmasterb, cmaster, cm, cmasterb, cmaster_state, cmv4, ROT0, "Dyna",
"Cherry Master I (ver.1.01, set 2)", 0, layout_cmasterb )
-GAMEL( 1991, cmasterc, cmaster, cmasterc, cmasterc, cmaster_state, cmv4, ROT0, "Dyna",
"Cherry Master I (ver.1.01, set 3)", 0, layout_cmasterc )
-GAMEL( 1991, cmasterd, cmaster, cm, cmasterb, cmaster_state, cmv4, ROT0, "Dyna",
"Cherry Master I (ver.1.01, set 5)", 0, layout_cmasterb )
-GAMEL( 1991, cmastere, cmaster, cm, cmasterb, cmaster_state, cmv4, ROT0, "Dyna",
"Cherry Master I (ver.1.01, set 6)", 0, layout_cmasterb )
-GAMEL( 1991, cmasterf, cmaster, cm, cmasterb, cmaster_state, cmv4, ROT0, "Dyna",
"Cherry Master I (ver.1.01, set 7)", 0, layout_cmasterb )
-GAMEL( 1991, cmasterg, cmaster, cm, cmasterg, cmaster_state, cmv4, ROT0, "Dyna",
"Cherry Master I (ver.1.01, set 8, V4-B-)", 0, layout_cmasterb )
-GAMEL( 1991, cmasterh, cmaster, cm, cmasterb, cmaster_state, cmv4, ROT0, "Dyna",
"Cherry Master I (ver.1.10)", 0, layout_cmasterb )
-GAME( 199?, cmast99, 0, cm, cmv4, cmaster_state, cmv4, ROT0, "????",
"Cherry Master '99", MACHINE_NOT_WORKING )
-GAMEL( 1991, tonypok, 0, cm, tonypok, cmaster_state, tonypok, ROT0, "Corsica",
"Poker Master (Tony-Poker V3.A, hack?)", 0 , layout_tonypok )
-GAME( 1991, cmast91, 0, cmast91, cmast91, goldstar_state, cmast91, ROT0, "Dyna",
"Cherry Master '91 (ver.1.30)", 0 )
-GAMEL( 1989, lucky8, 0, lucky8, lucky8, driver_device, 0, ROT0, "Wing Co., Ltd.",
"New Lucky 8 Lines (set 1, W-4)", 0, layout_lucky8 )
-GAMEL( 1989, lucky8a, lucky8, lucky8, lucky8a, wingco_state, lucky8a, ROT0, "Wing Co., Ltd.",
"New Lucky 8 Lines (set 2, W-4)", 0, layout_lucky8 )
-GAMEL( 1989, lucky8b, lucky8, lucky8, lucky8b, driver_device, 0, ROT0, "Wing Co., Ltd.",
"New Lucky 8 Lines (set 3, W-4, extended gfx)", 0, layout_lucky8 )
-GAMEL( 1989, lucky8c, lucky8, lucky8, lucky8, wingco_state, lucky8a, ROT0, "Wing Co., Ltd.",
"New Lucky 8 Lines (set 4, W-4)", 0, layout_lucky8 )
-GAMEL( 1989, lucky8d, lucky8, lucky8, lucky8d, driver_device, 0, ROT0, "Wing Co., Ltd.",
"New Lucky 8 Lines (set 5, W-4, main 40%, d-up 60%)", 0, layout_lucky8 )
-GAMEL( 1989, lucky8e, lucky8, lucky8, lucky8d, driver_device, 0, ROT0, "Wing Co., Ltd.",
"New Lucky 8 Lines (set 6, W-4, main 40%, d-up 60%)", 0, layout_lucky8 )
-GAMEL( 198?, ns8lines, 0, lucky8, lucky8b, driver_device, 0, ROT0, "<unknown>",
"New Lucky 8 Lines / New Super 8 Lines (W-4)", 0, layout_lucky8 )
-GAMEL( 198?, ns8linew, 0, lucky8, ns8linew, driver_device, 0, ROT0, "<unknown>",
"New Lucky 8 Lines / New Super 8 Lines (F-5, Witch Bonus)", 0, layout_lucky8 )
-GAMEL( 198?, kkotnoli, 0, kkotnoli, kkotnoli, driver_device, 0, ROT0, "hack",
"Kkot No Li (Kill the Bees)", MACHINE_IMPERFECT_COLORS, layout_lucky8 )
-GAME( 198?, ladylinr, 0, ladylinr, ladylinr, driver_device, 0, ROT0, "TAB Austria",
"Lady Liner", 0 )
-GAME( 198?, wcat3, 0, wcat3, lucky8, driver_device, 0, ROT0, "E.A.I.",
"Wild Cat 3", MACHINE_NOT_WORKING )
-GAME( 1991, megaline, 0, megaline, megaline, driver_device, 0, ROT0, "Fun World",
"Mega Lines", MACHINE_NOT_WORKING )
-GAMEL( 1993, bingowng, 0, bingowng, bingowng, driver_device, 0, ROT0, "Wing Co., Ltd.",
"Bingo (set 1)", 0, layout_bingowng )
-GAMEL( 1993, bingownga, bingowng, bingownga,bingownga,driver_device, 0, ROT0, "Wing Co., Ltd.",
"Bingo (set 2)", 0, layout_bingowng )
-GAME( 1992, magodds, 0, magodds, magodds, driver_device, 0, ROT0, "Pal Company / Micro
Manufacturing Inc.", "Magical Odds (set 1)", MACHINE_WRONG_COLORS |
MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1992, magoddsa, magodds, magodds, magodds, driver_device, 0, ROT0, "Pal Company / Micro
Manufacturing Inc.", "Magical Odds (set 2)", MACHINE_WRONG_COLORS |
MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1992, magoddsb, magodds, magodds, magodds, driver_device, 0, ROT0, "Pal Company / Micro
Manufacturing Inc.", "Magical Odds (set 3)", MACHINE_WRONG_COLORS |
MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1991, magoddsc, magodds, magodds, magoddsc, wingco_state, magoddsc, ROT0, "Pal Company",
"Magical Odds (set 4, custom encrypted CPU block)", MACHINE_WRONG_COLORS |
MACHINE_NOT_WORKING |MACHINE_NO_SOUND)
-GAME( 1991, magoddsd, magodds, magodds, magoddsc, wingco_state, magoddsc, ROT0, "Pal Company",
"Magical Odds (set 5, custom encrypted CPU block)", MACHINE_WRONG_COLORS |
MACHINE_NOT_WORKING |MACHINE_NO_SOUND)
-GAMEL( 1998, skill98, 0, amcoe1, schery97, cmaster_state, skill98, ROT0, "Amcoe", "Skill
'98 (Talking ver. s98-1.33)", 0, layout_skill98 )
-GAMEL( 1997, pokonl97, 0, amcoe1, pokonl97, cmaster_state, po33, ROT0, "Amcoe", "Poker
Only '97 (Talking ver. 3.3)", 0, layout_pokonl97 )
-GAME( 1998, match98, 0, amcoe1a, match98, cmaster_state, match133, ROT0, "Amcoe", "Match
'98 (ver. 1.33)", 0 )
-GAMEL( 1996, roypok96, 0, amcoe2, roypok96, cmaster_state, rp35, ROT0, "Amcoe", "Royal
Poker '96 (set 1, v97-3.5)", 0, layout_roypok96 )
-GAMEL( 1996, roypok96a, roypok96, amcoe2, roypok96a, cmaster_state, rp36, ROT0, "Amcoe", "Royal
Poker '96 (set 2, v98-3.6)", 0, layout_roypok96 )
-GAMEL( 1996, roypok96b, roypok96, amcoe2, roypok96a, cmaster_state, rp36c3, ROT0, "Amcoe", "Royal
Poker '96 (set 3, v98-3.6?)", 0, layout_roypok96 )
-GAME( 1996, roypok96c, roypok96, amcoe2, roypok96a, cmaster_state, rp96sub, ROT0, "Amcoe", "Royal
Poker '96 (set 4, C3 board)", MACHINE_NOT_WORKING )
-GAME( 1996, nfb96se, nfb96, amcoe2, nfb96bl, driver_device, 0, ROT0, "bootleg", "New Fruit
Bonus '96 Special Edition (bootleg set 1, v97-3.3c Portuguese)", 0 )
-GAME( 1996, nfb96seb, nfb96, amcoe2, nfb96bl, driver_device, 0, ROT0, "bootleg", "New Fruit
Bonus '96 Special Edition (bootleg set 3, v97-3.3c Portuguese)", MACHINE_WRONG_COLORS )
-GAME( 2002, carb2002, nfb96, amcoe2, nfb96bl, driver_device, 0, ROT0, "bootleg", "Carriage
Bonus 2002 (bootleg)", MACHINE_WRONG_COLORS )
-GAME( 2003, carb2003, nfb96, amcoe2, nfb96bl, driver_device, 0, ROT0, "bootleg", "Carriage
Bonus 2003 (bootleg)", MACHINE_WRONG_COLORS )
-GAMEL(1994, scmaster, 0, unkch, unkch4, unkch_state, unkch4, ROT0, "bootleg", "Super
Cherry Master (v1.0)", 0, layout_unkch )
-GAMEL(1999, unkch1, scmaster, unkch, unkch, unkch_state, unkch1, ROT0, "bootleg", "New
Cherry Gold '99 (bootleg of Super Cherry Master) (set 1)", 0, layout_unkch )
-GAMEL(1999, unkch2, scmaster, unkch, unkch, unkch_state, unkch1, ROT0, "bootleg", "Super
Cherry Gold (bootleg of Super Cherry Master)", 0, layout_unkch )
-GAME( 1981, gomoku, 0, gomoku, gomoku, driver_device, 0, ROT90, "Nichibutsu",
"Gomoku Narabe Renju", 0 )
-GAME( 1998, good, 0, good, good, driver_device, 0, ROT0, "<unknown>", "Good (Korea)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1991, totmejan, 0, totmejan, goodejan, driver_device, 0, ROT0, "Seibu Kaihatsu (Tecmo
license)", "Tottemo E Jong", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1991, goodejan, 0, goodejan, goodejan, driver_device, 0, ROT0, "Seibu Kaihatsu (Tecmo
license)", "Good E Jong -Kachinuki Mahjong Syoukin Oh!!- (set 1)", MACHINE_IMPERFECT_GRAPHICS |
MACHINE_SUPPORTS_SAVE )
-GAME( 1991, goodejana,goodejan, goodejan, goodejan, driver_device, 0, ROT0, "Seibu Kaihatsu (Tecmo
license)", "Good E Jong -Kachinuki Mahjong Syoukin Oh!!- (set 2)", MACHINE_IMPERFECT_GRAPHICS |
MACHINE_SUPPORTS_SAVE )
-GAME( 1997, gotcha, 0, gotcha, gotcha, driver_device, 0, ROT0, "Dongsung / Para", "Got-cha Mini Game
Festival", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, ppchamp, gotcha, gotcha, gotcha, driver_device, 0, ROT0, "Dongsung / Para", "Pasha Pasha Champ
Mini Game Festival (Korea)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, reactor, 0, reactor, reactor, gottlieb_state, ramtiles, ROT0, "Gottlieb",
"Reactor", MACHINE_IMPERFECT_SOUND )
-GAME( 1982, qbert, 0, qbert, qbert, gottlieb_state, qbert, ROT270, "Gottlieb",
"Q*bert (US set 1)", MACHINE_IMPERFECT_SOUND )
-GAME( 1982, qberta, qbert, qbert, qbert, gottlieb_state, qbert, ROT270, "Gottlieb",
"Q*bert (US set 2)", MACHINE_IMPERFECT_SOUND )
-GAME( 1982, qbertj, qbert, qbert, qbert, gottlieb_state, qbert, ROT270, "Gottlieb (Konami
license)", "Q*bert (Japan)", MACHINE_IMPERFECT_SOUND )
-GAME( 1982, myqbert, qbert, qbert, qbert, gottlieb_state, qbert, ROT270, "Gottlieb",
"Mello Yello Q*bert", MACHINE_IMPERFECT_SOUND )
-GAME( 1982, qberttst, qbert, qbert, qbert, gottlieb_state, qbert, ROT270, "Gottlieb",
"Q*bert (early test version)", MACHINE_IMPERFECT_SOUND )
-GAME( 1982, qbtrktst, qbert, qbert, qbert, gottlieb_state, qbert, ROT270, "Gottlieb",
"Q*bert Board Input Test Rom", MACHINE_IMPERFECT_SOUND )
-GAME( 1982, insector, 0, gottlieb1, insector, gottlieb_state, romtiles, ROT0, "Gottlieb",
"Insector (prototype)", 0 )
-GAME( 1983, mplanets, 0, gottlieb1, mplanets, gottlieb_state, romtiles, ROT270, "Gottlieb",
"Mad Planets", 0 )
-GAME( 1983, mplanetsuk,mplanets, gottlieb1, mplanets, gottlieb_state, romtiles, ROT270, "Gottlieb (Taitel
license)", "Mad Planets (UK)", 0 )
-GAME( 1983, krull, 0, gottlieb1, krull, gottlieb_state, ramtiles, ROT270, "Gottlieb",
"Krull", 0 )
-GAME( 1983, sqbert, 0, qbert, qbert, gottlieb_state, qbert, ROT270, "Mylstar",
"Faster, Harder, More Challenging Q*bert (prototype)", MACHINE_IMPERFECT_SOUND )
-GAME( 1983, qbertqub, 0, qbert, qbertqub, gottlieb_state, qbertqub, ROT270, "Mylstar",
"Q*bert's Qubes", MACHINE_IMPERFECT_SOUND )
-GAME( 1984, curvebal, 0, gottlieb1, curvebal, gottlieb_state, romtiles, ROT270, "Mylstar",
"Curve Ball", 0 )
-GAME( 1983, screwloo, 0, screwloo, screwloo, gottlieb_state, screwloo, ROT0, "Mylstar",
"Screw Loose (prototype)", 0 )
-GAME( 1983, mach3, 0, g2laser, mach3, gottlieb_state, romtiles, ROT0, "Mylstar",
"M.A.C.H. 3", 0 )
-GAME( 1984, cobram3, cobra, cobram3, cobram3, gottlieb_state, romtiles, ROT0, "Data East",
"Cobra Command (M.A.C.H. 3 hardware)", 0 )
-GAME( 1984, usvsthem, 0, g2laser, usvsthem, gottlieb_state, romtiles, ROT0, "Mylstar",
"Us vs. Them", 0 )
-GAME( 1984, 3stooges, 0, gottlieb2, 3stooges, gottlieb_state, stooges, ROT0, "Mylstar",
"The Three Stooges In Brides Is Brides (set 1)", 0 )
-GAME( 1984, 3stoogesa, 3stooges, gottlieb2, 3stooges, gottlieb_state, stooges, ROT0, "Mylstar",
"The Three Stooges In Brides Is Brides (set 2)", 0 )
-GAME( 1984, wizwarz, 0, gottlieb2, wizwarz, gottlieb_state, romtiles, ROT0, "Mylstar",
"Wiz Warz (prototype)", 0 )
-GAME( 1981, thehand, 0, gotya, gotya, driver_device, 0, ROT270, "T.I.C.", "The Hand",
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, gotya, thehand, gotya, gotya, driver_device, 0, ROT270, "Game-A-Tron", "Got-Ya (12/24/1981,
prototype?)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME(1978, gp_110, 0, gp_1, gp_1, driver_device, 0, ROT0, "Game Plan", "Model 110",
MACHINE_IS_BIOS_ROOT)
-GAME(1978, blvelvet, gp_110, gp_1, gp_1, driver_device, 0, ROT0, "Game Plan", "Black Velvet",
MACHINE_MECHANICAL)
-GAME(1978, camlight, gp_110, gp_1, gp_1, driver_device, 0, ROT0, "Game Plan", "Camel Lights",
MACHINE_MECHANICAL)
-GAME(1978, foxylady, gp_110, gp_1, gp_1, driver_device, 0, ROT0, "Game Plan", "Foxy Lady",
MACHINE_MECHANICAL)
-GAME(1978, real, gp_110, gp_1, gp_1, driver_device, 0, ROT0, "Game Plan", "Real",
MACHINE_MECHANICAL)
-GAME(1978, rio, gp_110, gp_1, gp_1, driver_device, 0, ROT0, "Game Plan", "Rio",
MACHINE_MECHANICAL)
-GAME(1978, chucklck, gp_110, gp_1, gp_1, driver_device, 0, ROT0, "Game Plan", "Chuck-A-Luck",
MACHINE_MECHANICAL)
-GAME(1979, famlyfun, 0, gp_1s, gp_1, driver_device, 0, ROT0, "Game Plan", "Family Fun!",
MACHINE_MECHANICAL)
-GAME(1979, startrip, 0, gp_1s, gp_1, driver_device, 0, ROT0, "Game Plan", "Star Trip",
MACHINE_MECHANICAL)
-GAME(1979, vegasgp, 0, gp_1s, gp_1, driver_device, 0, ROT0, "Game Plan", "Vegas (Game
Plan)", MACHINE_MECHANICAL)
-GAME(1979, sshootep, 0, gp_2, gp_1, driver_device, 0, ROT0, "Game Plan", "Sharpshooter",
MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
-GAME(1979, coneyis, 0, gp_2, gp_1, driver_device, 0, ROT0, "Game Plan", "Old Coney
Island!", MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
-GAME(1980, lizard, 0, gp_2, gp_1, driver_device, 0, ROT0, "Game Plan", "Pinball Lizard",
MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
-GAME(1982, suprnova, 0, gp_2, gp_1, driver_device, 0, ROT0, "Game Plan", "Super Nova",
MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
-GAME(1983, sshootr2, 0, gp_2, gp_1, driver_device, 0, ROT0, "Game Plan", "Sharp Shooter
II", MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
-GAME(1981, gwarfare, 0, gp_2, gp_2, driver_device, 0, ROT0, "Game Plan", "Global Warfare",
MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
-GAME(1982, mbossy, 0, gp_2, gp_2, driver_device, 0, ROT0, "Game Plan", "Mike Bossy",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1984, attila, 0, gp_2, gp_2, driver_device, 0, ROT0, "Game Plan", "Attila The Hun",
MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
-GAME(1984, agent777, 0, gp_2, gp_2, driver_device, 0, ROT0, "Game Plan", "Agents 777",
MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
-GAME(1985, cpthook, 0, gp_2, gp_2, driver_device, 0, ROT0, "Game Plan", "Captain Hook",
MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
-GAME(1985, ladyshot, 0, gp_2, gp_2, driver_device, 0, ROT0, "Game Plan", "Lady
Sharpshooter (set 1)", MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
-GAME(1985, ladyshota, ladyshot, gp_2, gp_2, driver_device, 0, ROT0, "Game Plan", "Lady
Sharpshooter (set 2)", MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
-GAME(1985, andromep, 0, gp_2, gp_2, driver_device, 0, ROT0, "Game Plan", "Andromeda (set
1)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1985, andromepa, andromep, gp_2, gp_2, driver_device, 0, ROT0, "Game Plan", "Andromeda (set
2)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1985, cyclopes, 0, gp_2, gp_2, driver_device, 0, ROT0, "Game Plan", "Cyclopes",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1984, gpworld, 0, gpworld, gpworld, gpworld_state, gpworld, ROT0, "Sega", "GP World",
MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
-GAME( 1989, gradius3, 0, gradius3, gradius3, driver_device, 0, ROT0, "Konami", "Gradius III (World,
program code R)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, gradius3j, gradius3, gradius3, gradius3, driver_device, 0, ROT0, "Konami", "Gradius III (Japan,
program code S)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, gradius3js, gradius3, gradius3, gradius3, driver_device, 0, ROT0, "Konami", "Gradius III (Japan,
program code S, split)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, gradius3a, gradius3, gradius3, gradius3, driver_device, 0, ROT0, "Konami", "Gradius III (Asia)",
MACHINE_SUPPORTS_SAVE )
-GAMEL( 1981, grchamp, 0, grchamp, grchamp, driver_device, 0, ROT270, "Taito", "Grand Champion",
MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE, layout_grchamp )
-GAME( 1983, gridlee, 0, gridlee, gridlee, driver_device, 0, ROT0, "Videa", "Gridlee",
MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
-GAME( 1992, groundfx, 0, groundfx, groundfx, groundfx_state, groundfx, ROT0, "Taito Corporation", "Ground
Effects / Super Ground Effects (Japan)", 0 )
-GAME( 2002, gstream, 0, gstream, gstream, gstream_state, gstream, ROT270, "Oriental Soft Japan", "G-Stream
G2020", MACHINE_SUPPORTS_SAVE )
-GAME( 2000, x2222, 0, x2222, x2222, gstream_state, x2222, ROT270, "Oriental Soft / Promat",
"X2222 (final debug?)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_SOUND )
-GAME( 2000, x2222o, x2222, x2222, x2222, gstream_state, x2222, ROT270, "Oriental Soft / Promat",
"X2222 (5-level prototype)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_SOUND )
-GAME( 1993, gstriker, 0, gstriker, gstriker, driver_device, 0, ROT0, "Human", "Grand Striker",
MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1993, gstrikera, gstriker, gstriker, gstriker, driver_device, 0, ROT0, "Human", "Grand Striker
(Americas)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1993, gstrikerj, gstriker, gstriker, gstriker, driver_device, 0, ROT0, "Human", "Grand Striker
(Japan)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1994, twrldc94, 0, twc94, twrldc94, gstriker_state, twrldc94, ROT0, "Tecmo", "Tecmo World
Cup '94 (set 1)", MACHINE_NOT_WORKING | MACHINE_UNEMULATED_PROTECTION | MACHINE_IMPERFECT_GRAPHICS |
MACHINE_SUPPORTS_SAVE )
-GAME( 1994, twrldc94a,twrldc94, twc94, twrldc94, gstriker_state, twrldc94a, ROT0, "Tecmo", "Tecmo World
Cup '94 (set 2)", MACHINE_NOT_WORKING | MACHINE_UNEMULATED_PROTECTION | MACHINE_IMPERFECT_GRAPHICS |
MACHINE_SUPPORTS_SAVE )
-GAME( 1983, josvolly, 0, josvolly, josvolly, driver_device, 0, ROT90, "Allumer / Taito
Corporation", "Joshi Volleyball", MACHINE_UNEMULATED_PROTECTION | MACHINE_IMPERFECT_GRAPHICS |
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, gsword, 0, gsword, gsword, gsword_state, gsword, ROT0, "Allumer / Taito
Corporation", "Great Swordsman (World?)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, gsword2, gsword, gsword, gsword, gsword_state, gsword2, ROT0, "Allumer / Taito
Corporation", "Great Swordsman (Japan?)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, gticlub, 0, gticlub, gticlub, gticlub_state, gticlub, ROT0, "Konami", "GTI Club (ver
EAA)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1996, gticlubu, gticlub, gticlub, gticlub, gticlub_state, gticlub, ROT0, "Konami", "GTI Club (ver
UAA)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1996, gticluba, gticlub, gticlub, gticlub, gticlub_state, gticlub, ROT0, "Konami", "GTI Club (ver
AAA)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1996, gticlubj, gticlub, gticlub, gticlub, gticlub_state, gticlub, ROT0, "Konami", "GTI Club (ver
JAA)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1996, thunderh, 0, thunderh, thunderh, gticlub_state, gticlub, ROT0, "Konami", "Operation
Thunder Hurricane (ver EAA)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND )
-GAME( 1996, thunderhu,thunderh, thunderh, thunderh, gticlub_state, gticlub, ROT0, "Konami", "Operation
Thunder Hurricane (ver UAA)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND )
-GAME( 1997, slrasslt, 0, slrasslt, slrasslt, gticlub_state, gticlub, ROT0, "Konami", "Solar Assault
(ver UAA)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAMEL(1997, hangplt, 0, hangplt, hangplt, gticlub_state, hangplt, ROT0, "Konami", "Hang Pilot
(ver JAB)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND, layout_dualhovu )
-GAMEL(1997, hangpltu, hangplt, hangplt, hangplt, gticlub_state, hangpltu, ROT0, "Konami", "Hang Pilot
(ver UAA)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND, layout_dualhovu )
-GAME(1977, gts1, 0, gts1, gts1, gts1_state, gts1, ROT0, "Gottlieb", "System
1", MACHINE_IS_BIOS_ROOT)
-GAME(1979, gts1s, gts1, gts1, gts1, gts1_state, gts1, ROT0, "Gottlieb", "System
1 with sound board", MACHINE_IS_BIOS_ROOT)
-GAME(19??, sys1test, gts1, gts1, gts1, gts1_state, gts1, ROT0, "Gottlieb", "System
1 Test prom", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1977, cleoptra, gts1, gts1, gts1, gts1_state, gts1, ROT0, "Gottlieb",
"Cleopatra", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1978, sinbad, gts1, gts1, gts1, gts1_state, gts1, ROT0, "Gottlieb",
"Sinbad", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1978, sinbadn, sinbad, gts1, gts1, gts1_state, gts1, ROT0, "Gottlieb", "Sinbad
(Norway)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1978, jokrpokr, gts1, gts1, jokrpokr, gts1_state, gts1, ROT0, "Gottlieb", "Joker
Poker", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1978, dragon, gts1, gts1, gts1, gts1_state, gts1, ROT0, "Gottlieb",
"Dragon", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1979, solaride, gts1, gts1, gts1, gts1_state, gts1, ROT0, "Gottlieb", "Solar
Ride", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1979, countdwn, gts1, gts1, gts1, gts1_state, gts1, ROT0, "Gottlieb",
"Count-Down", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1978, closeenc, gts1, gts1, gts1, gts1_state, gts1, ROT0, "Gottlieb", "Close
Encounters of the Third Kind", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1978, charlies, gts1, gts1, gts1, gts1_state, gts1, ROT0, "Gottlieb",
"Charlie's Angels", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1979, pinpool, gts1, gts1, gts1, gts1_state, gts1, ROT0, "Gottlieb", "Pinball
Pool", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1979, totem, gts1s, gts1, gts1, gts1_state, gts1, ROT0, "Gottlieb", "Totem",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1979, hulk, gts1s, gts1, gts1, gts1_state, gts1, ROT0, "Gottlieb", "The
Incredible Hulk", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1979, geniep, gts1s, gts1, gts1, gts1_state, gts1, ROT0, "Gottlieb", "Genie
(Pinball)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1980, buckrgrs, gts1s, gts1, gts1, gts1_state, gts1, ROT0, "Gottlieb", "Buck
Rogers", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1980, torch, gts1s, gts1, gts1, gts1_state, gts1, ROT0, "Gottlieb", "Torch",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1980, roldisco, gts1s, gts1, gts1, gts1_state, gts1, ROT0, "Gottlieb", "Roller
Disco", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1980, astannie, gts1s, gts1, gts1, gts1_state, gts1, ROT0, "Gottlieb",
"Asteroid Annie and the Aliens", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1986, hexagone, gts1s, gts1, gts1, gts1_state, gts1, ROT0, "Christian Tabart",
"L'Hexagone (France)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992, smb, 0, gts3a, gts3a, gts3a_state, gts3a, ROT0, "Gottlieb", "Super Mario
Brothers", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992, smb1, smb, gts3a, gts3a, gts3a_state, gts3a, ROT0, "Gottlieb", "Super Mario
Brothers (rev.1)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992, smb2, smb, gts3a, gts3a, gts3a_state, gts3a, ROT0, "Gottlieb", "Super Mario
Brothers (rev.2)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992, smb3, smb, gts3a, gts3a, gts3a_state, gts3a, ROT0, "Gottlieb", "Super Mario
Brothers (rev.3)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992, smbmush, 0, gts3a, gts3a, gts3a_state, gts3a, ROT0, "Gottlieb", "Super Mario
Brothers Mushroom World", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992, cueball, 0, gts3a, gts3a, gts3a_state, gts3a, ROT0, "Gottlieb", "Cue Ball
Wizard", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1993, sfight2, 0, gts3a, gts3a, gts3a_state, gts3a, ROT0, "Gottlieb", "Street
Fighter II", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1993, sfight2a, sfight2, gts3a, gts3a, gts3a_state, gts3a, ROT0, "Gottlieb", "Street
Fighter II (rev.1)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1993, sfight2b, sfight2, gts3a, gts3a, gts3a_state, gts3a, ROT0, "Gottlieb", "Street
Fighter II (rev.2)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1993, teedoffp, 0, gts3a, gts3a, gts3a_state, gts3a, ROT0, "Gottlieb", "Tee'd Off",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1993, teedoffp1, teedoffp, gts3a, gts3a, gts3a_state, gts3a, ROT0, "Gottlieb", "Tee'd Off
(rev.1)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1993, teedoffp3, teedoffp, gts3a, gts3a, gts3a_state, gts3a, ROT0, "Gottlieb", "Tee'd Off
(rev.3)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1993, gladiatp, 0, gts3a, gts3a, gts3a_state, gts3a, ROT0, "Gottlieb",
"Gladiators", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1993, wipeout, 0, gts3a, gts3a, gts3a_state, gts3a, ROT0, "Gottlieb", "Wipeout
(rev.2)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1994, rescu911, 0, gts3a, gts3a, gts3a_state, gts3a, ROT0, "Gottlieb", "Rescue 911
(rev.1)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1994, wcsoccer, 0, gts3a, gts3a, gts3a_state, gts3a, ROT0, "Gottlieb", "World
Challenge Soccer (rev.1)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1994, wcsoccerd2, wcsoccer, gts3a, gts3a, gts3a_state, gts3a, ROT0, "Gottlieb", "World
Challenge Soccer (disp.rev.2)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1995, stargatp, 0, gts3a, gts3a, gts3a_state, gts3a, ROT0, "Gottlieb", "Stargate
(Pinball)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1995, stargatp1, stargatp, gts3a, gts3a, gts3a_state, gts3a, ROT0, "Gottlieb", "Stargate
(rev.1)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1995, stargatp2, stargatp, gts3a, gts3a, gts3a_state, gts3a, ROT0, "Gottlieb", "Stargate
(rev.2)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1995, stargatp3, stargatp, gts3a, gts3a, gts3a_state, gts3a, ROT0, "Gottlieb", "Stargate
(rev.3)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1995, stargatp4, stargatp, gts3a, gts3a, gts3a_state, gts3a, ROT0, "Gottlieb", "Stargate
(rev.4)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1995, shaqattq, 0, gts3a, gts3a, gts3a_state, gts3a, ROT0, "Gottlieb", "Shaq Attaq
(rev.5)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1995, shaqattq2, shaqattq, gts3a, gts3a, gts3a_state, gts3a, ROT0, "Gottlieb", "Shaq Attaq
(rev.2)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1994, freddy, 0, gts3a, gts3a, gts3a_state, gts3a, ROT0, "Gottlieb", "Freddy: A
Nightmare on Elm Street (rev.3)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1994, freddy4, freddy, gts3a, gts3a, gts3a_state, gts3a, ROT0, "Gottlieb", "Freddy: A
Nightmare on Elm Street (rev.4)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1995, bighurt, 0, gts3a, gts3a, gts3a_state, gts3a, ROT0, "Gottlieb", "Frank
Thomas' Big Hurt (rev.3)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1995, waterwld, 0, gts3a, gts3a, gts3a_state, gts3a, ROT0, "Gottlieb", "Waterworld
(rev.3)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1995, waterwld2, waterwld, gts3a, gts3a, gts3a_state, gts3a, ROT0, "Gottlieb", "Waterworld
(rev.2)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1995, snspares, 0, gts3a, gts3a, gts3a_state, gts3a, ROT0, "Gottlieb", "Strikes n'
Spares (rev.6)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1995, snspares1, snspares, gts3a, gts3a, gts3a_state, gts3a, ROT0, "Gottlieb", "Strikes n'
Spares (rev.1)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1995, andretti, 0, gts3a, gts3a, gts3a_state, gts3a, ROT0, "Gottlieb", "Mario
Andretti", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1995, andretti4, andretti, gts3a, gts3a, gts3a_state, gts3a, ROT0, "Gottlieb", "Mario
Andretti (rev.T4)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1996, barbwire, 0, gts3a, gts3a, gts3a_state, gts3a, ROT0, "Gottlieb", "Barb Wire",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1996, brooks, 0, gts3a, gts3a, gts3a_state, gts3a, ROT0, "Gottlieb", "Brooks &
Dunn (rev.T1)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1989, lca, 0, gts3, gts3, gts3_state, gts3, ROT0, "Gottlieb",
"Lights...Camera...Action!", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1989, lca2, lca, gts3, gts3, gts3_state, gts3, ROT0, "Gottlieb",
"Lights...Camera...Action! (rev.2)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1990, silvslug, 0, gts3, gts3, gts3_state, gts3, ROT0, "Gottlieb", "Silver
Slugger", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1990, vegas, 0, gts3, gts3, gts3_state, gts3, ROT0, "Gottlieb", "Vegas",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1990, deadweap, 0, gts3, gts3, gts3_state, gts3, ROT0, "Gottlieb", "Deadly Weapon",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1990, tfight, 0, gts3, gts3, gts3_state, gts3, ROT0, "Gottlieb", "Title Fight",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1990, nudgeit, 0, gts3, gts3, gts3_state, gts3, ROT0, "Gottlieb", "Nudge-It",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1990, bellring, 0, gts3, gts3, gts3_state, gts3, ROT0, "Gottlieb", "Bell Ringer",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1991, carhop, 0, gts3, gts3, gts3_state, gts3, ROT0, "Gottlieb", "Car Hop",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1991, hoops, 0, gts3, gts3, gts3_state, gts3, ROT0, "Gottlieb", "Hoops",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1991, cactjack, 0, gts3, gts3, gts3_state, gts3, ROT0, "Gottlieb", "Cactus Jack's",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1991, clas1812, 0, gts3, gts3, gts3_state, gts3, ROT0, "Gottlieb", "Class of 1812",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1991, surfnsaf, 0, gts3, gts3, gts3_state, gts3, ROT0, "Gottlieb", "Surf'n Safari",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992, opthund, 0, gts3, gts3, gts3_state, gts3, ROT0, "Gottlieb", "Operation:
Thunder", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(19??, tt_game, 0, gts3, gts3, gts3_state, gts3, ROT0, "Toptronic", "unknown
Toptronic pinball game", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1989, ccruise, 0, gts3, gts3, gts3_state, gts3, ROT0, "International
Concepts","Caribbean Cruise", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1981, caveman, 0, caveman, caveman, gts80a_state, gts80a, ROT0, "Gottlieb",
"Caveman (Pinball/Video Combo, set 1)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1981, cavemana, caveman, caveman, caveman, gts80a_state, gts80a, ROT0, "Gottlieb",
"Caveman (Pinball/Video Combo, set 2)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1985, bountyh, 0, gts80b_s, gts80b, gts80b_state, gts80b, ROT0, "Gottlieb",
"Bounty Hunter", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1985, triplay, 0, gts80b_s, gts80b, gts80b_state, gts80b, ROT0, "Gottlieb",
"Triple Play", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1985, rock, 0, gts80b_s1, gts80b, gts80b_state, gts80b, ROT0, "Gottlieb",
"Rock", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1985, tagteamp, 0, gts80b_s, gts80b, gts80b_state, gts80b, ROT0, "Gottlieb",
"Tag-Team Wrestling", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1985, tagteamp2, tagteamp, gts80b_s, gts80b, gts80b_state, gts80b, ROT0, "Gottlieb",
"Tag-Team Wrestling (rev.2)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1986, raven, 0, gts80b_s1, gts80b, gts80b_state, gts80b, ROT0, "Gottlieb",
"Raven", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1986, hlywoodh, 0, gts80b_s1, gts80b, gts80b_state, gts80b, ROT0, "Gottlieb",
"Hollywood Heat", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1986, rock_enc, rock, gts80b_s1, gts80b, gts80b_state, gts80b, ROT0, "Gottlieb",
"Rock Encore", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1986, genesisp, 0, gts80b_s1, gts80b, gts80b_state, gts80b, ROT0, "Gottlieb",
"Genesis", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1987, sprbreak, 0, gts80b_s1, gts80b, gts80b_state, gts80b, ROT0, "Gottlieb",
"Spring Break", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(19??, sprbreaks, sprbreak, gts80b_s1, gts80b, gts80b_state, gts80b, ROT0, "Gottlieb",
"Spring Break (single ball game)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1986, goldwing, 0, gts80b_s1, gts80b, gts80b_state, gts80b, ROT0, "Gottlieb",
"Gold Wings", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1987, mntecrlo, 0, gts80b_s1, gts80b, gts80b_state, gts80b, ROT0, "Gottlieb",
"Monte Carlo (Pinball)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1987, arena, 0, gts80b_s1, gts80b, gts80b_state, gts80b, ROT0, "Gottlieb",
"Arena", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1987, victoryp, 0, gts80b_s2, gts80b, gts80b_state, gts80b, ROT0, "Gottlieb",
"Victory (Pinball)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1988, diamondp, 0, gts80b_s2, gts80b, gts80b_state, gts80b, ROT0, "Gottlieb",
"Diamond Lady", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1988, txsector, 0, gts80b_s2, gts80b, gts80b_state, gts80b, ROT0, "Gottlieb",
"TX-Sector", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1989, bighouse, 0, gts80b_s3, gts80b, gts80b_state, gts80b, ROT0, "Gottlieb",
"Big House", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1988, robowars, 0, gts80b_s2, gts80b, gts80b_state, gts80b, ROT0, "Gottlieb",
"Robo-War", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1988, excalibr, 0, gts80b_s3, gts80b, gts80b_state, gts80b, ROT0, "Gottlieb",
"Excalibur", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1988, badgirls, 0, gts80b_s3, gts80b, gts80b_state, gts80b, ROT0, "Gottlieb",
"Bad Girls", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1989, hotshots, 0, gts80b_s2, gts80b, gts80b_state, gts80b, ROT0, "Gottlieb",
"Hot Shots", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1989, bonebstr, 0, bonebstr, gts80b, gts80b_state, gts80b, ROT0, "Gottlieb",
"Bone Busters Inc.", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1989, bonebstrf, bonebstr, bonebstr, gts80b, gts80b_state, gts80b, ROT0, "Gottlieb",
"Bone Busters Inc. (French)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1989, nmoves, 0, gts80b_s2, gts80b, gts80b_state, gts80b, ROT0, "International Concepts",
"Night Moves", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1986, guab, 0, guab, guab, driver_device, 0, ROT0, "JPM", "Give us a Break", 0 )
-GAME( 1986, crisscrs, 0, guab, guab, driver_device, 0, ROT0, "JPM", "Criss Cross (Sweden)",
MACHINE_NOT_WORKING )
-GAME( 1988, tenup, 0, guab, tenup, driver_device, 0, ROT0, "JPM", "Ten Up", 0 )
-GAME( 1994, gumbo, 0, gumbo, gumbo, driver_device, 0, ROT0, "Min Corp.", "Gumbo",
MACHINE_SUPPORTS_SAVE )
-GAME( 1994, mspuzzleg,gumbo, gumbo, gumbo, driver_device, 0, ROT0, "Min Corp.", "Miss Puzzle
(Clone of Gumbo)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, msbingo, 0, mspuzzle, msbingo, driver_device, 0, ROT0, "Min Corp.", "Miss Bingo",
MACHINE_SUPPORTS_SAVE )
-GAME( 1994, mspuzzle, 0, mspuzzle, mspuzzle, driver_device, 0, ROT90, "Min Corp.", "Miss Puzzle",
MACHINE_SUPPORTS_SAVE )
-GAME( 1994, mspuzzlen,mspuzzle, mspuzzle, mspuzzle, driver_device, 0, ROT90, "Min Corp.", "Miss Puzzle
(Nudes)", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1995, dblpoint, 0, dblpoint, dblpoint, driver_device, 0, ROT0, "Min Corp.", "Double Point",
MACHINE_SUPPORTS_SAVE )
-GAME( 1995, dblpointd,dblpoint, dblpoint, dblpoint, driver_device, 0, ROT0, "bootleg? (Dong Bang
Electron)", "Double Point (Dong Bang Electron, bootleg?)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, gunbustr, 0, gunbustr, gunbustr, gunbustr_state, gunbustr, ORIENTATION_FLIP_X, "Taito
Corporation Japan", "Gunbuster (World)", 0 )
-GAME( 1992, gunbustru, gunbustr, gunbustr, gunbustr, gunbustr_state, gunbustr, ORIENTATION_FLIP_X, "Taito
America Corporation", "Gunbuster (US)", 0 )
-GAME( 1992, gunbustrj, gunbustr, gunbustr, gunbustr, gunbustr_state, gunbustrj,ORIENTATION_FLIP_X, "Taito
Corporation", "Gunbuster (Japan)", 0 )
-GAME( 1990, gundealr, 0, gundealr, gundealr, driver_device, 0, ROT270, "Dooyong", "Gun Dealer",
MACHINE_SUPPORTS_SAVE )
-GAME( 1990, gundealra, gundealr, gundealr, gundealr, driver_device, 0, ROT270, "Dooyong", "Gun Dealer (alt
card set)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, gundealrt, gundealr, gundealr, gundealt, driver_device, 0, ROT270, "Dooyong (Tecmo license)",
"Gun Dealer (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, gundealrbl, gundealr, gundealr, gundealr, driver_device, 0, ROT270, "bootleg", "Gun Dealer
(bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, yamyam, 0, yamyam, yamyam, driver_device, 0, ROT0, "Dooyong", "Yam! Yam!?",
MACHINE_SUPPORTS_SAVE )
-GAME( 1990, yamyamk, yamyam, yamyam, yamyam, driver_device, 0, ROT0, "Dooyong", "Yam! Yam!?
(Korea)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, wiseguy, yamyam, yamyam, yamyam, driver_device, 0, ROT0, "Dooyong", "Wise Guy",
MACHINE_SUPPORTS_SAVE )
-GAME( 2000, gunpey, 0, gunpey, gunpey, gunpey_state, gunpey, ROT0, "Banpresto", "Gunpey
(Japan)",MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS)
-GAME( 1985, gunsmokeua, gunsmoke, gunsmoke, gunsmoke, driver_device, 0, ROT270, "Capcom (Romstar
license)", "Gun.Smoke (US, 851115, set 1)", MACHINE_SUPPORTS_SAVE ) // GSR_03 (03A on the chip)
-GAME( 1983, gyruss, 0, gyruss, gyruss, gyruss_state, gyruss, ROT90, "Konami", "Gyruss",
MACHINE_SUPPORTS_SAVE )
-GAME( 1983, gyrussce, gyruss, gyruss, gyrussce, gyruss_state, gyruss, ROT90, "Konami (Centuri license)",
"Gyruss (Centuri)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, venus, gyruss, gyruss, gyruss, gyruss_state, gyruss, ROT90, "bootleg", "Venus (bootleg
of Gyruss)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, benberob, 0, benberob, benberob, halleys_state, benberob, ROT0, "Taito", "Ben Bero Beh
(Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_COLORS | MACHINE_NO_COCKTAIL )
-GAME( 1986, halleys, 0, halleys, halleys, halleys_state, halleys, ROT90, "Taito America
Corporation (Coin-It license)", "Halley's Comet (US)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_COCKTAIL )
-GAME( 1986, halleysc, halleys, halleys, halleys, halleys_state, halleys, ROT90, "Taito Corporation",
"Halley's Comet (Japan, Newer)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_COCKTAIL )
-GAME( 1986, halleycj, halleys, halleys, halleys, halleys_state, halleys, ROT90, "Taito Corporation",
"Halley's Comet (Japan, Older)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_COCKTAIL )
-GAME( 1986, halley87, halleys, halleys, halleys, halleys_state, halley87, ROT90, "Taito Corporation",
"Halley's Comet '87", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_COCKTAIL )
-GAME( 1982, hanaawas, 0, hanaawas, hanaawas, driver_device, 0, ROT0, "Seta Kikaku, Ltd.", "Hana Awase",
MACHINE_SUPPORTS_SAVE )
-GAME(1978, fjholden, 0, hankin, hankin, driver_device, 0, ROT0, "Hankin", "FJ Holden",
MACHINE_MECHANICAL )
-GAME(1978, orbit1, 0, hankin, hankin, driver_device, 0, ROT0, "Hankin", "Orbit 1",
MACHINE_MECHANICAL )
-GAME(1980, shark, 0, hankin, hankin, driver_device, 0, ROT0, "Hankin", "Shark", MACHINE_MECHANICAL )
-GAME(1980, howzat, 0, hankin, hankin, driver_device, 0, ROT0, "Hankin", "Howzat!",
MACHINE_MECHANICAL )
-GAME(1981, empsback, 0, hankin, hankin, driver_device, 0, ROT0, "Hankin", "The Empire Strike Back",
MACHINE_MECHANICAL )
-GAME( 1988, harddriv, 0, harddriv_machine, harddriv, driver_device, 0, ROT0, "Atari Games", "Hard
Drivin' (cockpit, rev 7)", 0 )
-GAME( 1988, harddrivb, harddriv, harddriv_machine, harddriv, driver_device, 0, ROT0, "Atari Games", "Hard
Drivin' (cockpit, British, rev 7)", 0 )
-GAME( 1988, harddrivg, harddriv, harddriv_machine, harddriv, driver_device, 0, ROT0, "Atari Games", "Hard
Drivin' (cockpit, German, rev 7)", 0 )
-GAME( 1988, harddrivj, harddriv, harddriv_machine, harddriv, driver_device, 0, ROT0, "Atari Games", "Hard
Drivin' (cockpit, Japan, rev 7)", 0 )
-GAME( 1988, harddrivb6, harddriv, harddriv_machine, harddriv, driver_device, 0, ROT0, "Atari Games", "Hard
Drivin' (cockpit, British, rev 6)", 0 )
-GAME( 1988, harddrivj6, harddriv, harddriv_machine, harddriv, driver_device, 0, ROT0, "Atari Games", "Hard
Drivin' (cockpit, Japan, rev 6)", 0 )
-GAME( 1988, harddrivb5, harddriv, harddriv_machine, harddriv, driver_device, 0, ROT0, "Atari Games", "Hard
Drivin' (cockpit, British, rev 5)", 0 )
-GAME( 1988, harddrivg4, harddriv, harddriv_machine, harddriv, driver_device, 0, ROT0, "Atari Games", "Hard
Drivin' (cockpit, German, rev 4)", 0 )
-GAME( 1988, harddriv3, harddriv, harddriv_machine, harddriv, driver_device, 0, ROT0, "Atari Games", "Hard
Drivin' (cockpit, rev 3)", 0 )
-GAME( 1988, harddriv2, harddriv, harddriv_machine, harddriv, driver_device, 0, ROT0, "Atari Games", "Hard
Drivin' (cockpit, rev 2)", 0 )
-GAME( 1988, harddriv1, harddriv, harddriv_machine, harddriv, driver_device, 0, ROT0, "Atari Games", "Hard
Drivin' (cockpit, rev 1)", 0 )
-GAME( 1990, harddrivc, harddriv, harddrivc_machine, racedrivc, driver_device, 0, ROT0, "Atari Games", "Hard
Drivin' (compact, rev 2)", 0 )
-GAME( 1990, harddrivcg, harddriv, harddrivc_machine, racedrivc, driver_device, 0, ROT0, "Atari Games", "Hard
Drivin' (compact, German, rev 2)", 0 )
-GAME( 1990, harddrivcb, harddriv, harddrivc_machine, racedrivc, driver_device, 0, ROT0, "Atari Games", "Hard
Drivin' (compact, British, rev 2)", 0 )
-GAME( 1990, harddrivc1, harddriv, harddrivc_machine, racedrivc, driver_device, 0, ROT0, "Atari Games", "Hard
Drivin' (compact, rev 1)", 0 )
-GAME( 1989, stunrun, 0, stunrun_machine, stunrun, driver_device, 0, ROT0, "Atari Games",
"S.T.U.N. Runner (rev 6)", 0 )
-GAME( 1989, stunrunj, stunrun, stunrun_machine, stunrun, driver_device, 0, ROT0, "Atari Games",
"S.T.U.N. Runner (rev 7, Japan)", 0 )
-GAME( 1989, stunrun5, stunrun, stunrun_machine, stunrun, driver_device, 0, ROT0, "Atari Games",
"S.T.U.N. Runner (rev 5)", 0 )
-GAME( 1989, stunrune, stunrun, stunrun_machine, stunrun, driver_device, 0, ROT0, "Atari Games",
"S.T.U.N. Runner (rev 5, Europe)", 0 )
-GAME( 1989, stunrun4, stunrun, stunrun_machine, stunrun, driver_device, 0, ROT0, "Atari Games",
"S.T.U.N. Runner (rev 4)", 0 )
-GAME( 1989, stunrun3, stunrun, stunrun_machine, stunrun, driver_device, 0, ROT0, "Atari Games",
"S.T.U.N. Runner (rev 3)", 0 )
-GAME( 1989, stunrun3e, stunrun, stunrun_machine, stunrun, driver_device, 0, ROT0, "Atari Games",
"S.T.U.N. Runner (rev 3, Europe)", 0 )
-GAME( 1989, stunrun2, stunrun, stunrun_machine, stunrun, driver_device, 0, ROT0, "Atari Games",
"S.T.U.N. Runner (rev 2)", 0 )
-GAME( 1989, stunrun2e, stunrun, stunrun_machine, stunrun, driver_device, 0, ROT0, "Atari Games",
"S.T.U.N. Runner (rev 2, Europe)", 0 )
-GAME( 1989, stunrun0, stunrun, stunrun_machine, stunrun, driver_device, 0, ROT0, "Atari Games",
"S.T.U.N. Runner (rev 0)", 0 )
-GAME( 1989, stunrunp, stunrun, stunrun_machine, stunrun, driver_device, 0, ROT0, "Atari Games",
"S.T.U.N. Runner (upright prototype)", 0 )
-GAME( 1990, racedriv, 0, racedriv_machine, racedriv, driver_device, 0, ROT0, "Atari Games", "Race
Drivin' (cockpit, rev 5)", 0 )
-GAME( 1990, racedrivb, racedriv, racedriv_machine, racedriv, driver_device, 0, ROT0, "Atari Games", "Race
Drivin' (cockpit, British, rev 5)", 0 )
-GAME( 1990, racedrivg, racedriv, racedriv_machine, racedriv, driver_device, 0, ROT0, "Atari Games", "Race
Drivin' (cockpit, German, rev 5)", 0 )
-GAME( 1990, racedriv4, racedriv, racedriv_machine, racedriv, driver_device, 0, ROT0, "Atari Games", "Race
Drivin' (cockpit, rev 4)", 0 )
-GAME( 1990, racedrivb4, racedriv, racedriv_machine, racedriv, driver_device, 0, ROT0, "Atari Games", "Race
Drivin' (cockpit, British, rev 4)", 0 )
-GAME( 1990, racedrivg4, racedriv, racedriv_machine, racedriv, driver_device, 0, ROT0, "Atari Games", "Race
Drivin' (cockpit, German, rev 4)", 0 )
-GAME( 1990, racedriv3, racedriv, racedriv_machine, racedriv, driver_device, 0, ROT0, "Atari Games", "Race
Drivin' (cockpit, rev 3)", 0 )
-GAME( 1990, racedriv2, racedriv, racedriv_machine, racedriv, driver_device, 0, ROT0, "Atari Games", "Race
Drivin' (cockpit, rev 2)", 0 )
-GAME( 1990, racedriv1, racedriv, racedrivb1_machine, racedriv, driver_device, 0, ROT0, "Atari Games", "Race
Drivin' (cockpit, rev 1)", 0 )
-GAME( 1990, racedrivb1, racedriv, racedrivb1_machine, racedriv, driver_device, 0, ROT0, "Atari Games", "Race
Drivin' (cockpit, British, rev 1)", 0 )
-GAME( 1990, racedrivg1, racedriv, racedrivb1_machine, racedriv, driver_device, 0, ROT0, "Atari Games", "Race
Drivin' (cockpit, German, rev 2)", 0 )
-GAME( 1990, racedrivc, racedriv, racedrivc_machine, racedrivc, driver_device, 0, ROT0, "Atari Games",
"Race Drivin' (compact, rev 5)", 0 )
-GAME( 1990, racedrivcb, racedriv, racedrivc_machine, racedrivc, driver_device, 0, ROT0, "Atari Games",
"Race Drivin' (compact, British, rev 5)", 0 )
-GAME( 1990, racedrivcg, racedriv, racedrivc_machine, racedrivc, driver_device, 0, ROT0, "Atari Games",
"Race Drivin' (compact, German, rev 5)", 0 )
-GAME( 1990, racedrivc4, racedriv, racedrivc_machine, racedrivc, driver_device, 0, ROT0, "Atari Games",
"Race Drivin' (compact, rev 4)", 0 )
-GAME( 1990, racedrivcb4, racedriv, racedrivc_machine, racedrivc, driver_device, 0, ROT0, "Atari Games",
"Race Drivin' (compact, British, rev 4)", 0 )
-GAME( 1990, racedrivcg4, racedriv, racedrivc_machine, racedrivc, driver_device, 0, ROT0, "Atari Games",
"Race Drivin' (compact, German, rev 4)", 0 )
-GAME( 1990, racedrivc2, racedriv, racedrivc1_machine, racedrivc, driver_device, 0,ROT0, "Atari Games",
"Race Drivin' (compact, rev 2)", 0 )
-GAME( 1990, racedrivc1, racedriv, racedrivc1_machine, racedrivc, driver_device, 0,ROT0, "Atari Games",
"Race Drivin' (compact, rev 1)", 0 )
-GAMEL( 1990, racedrivpan, racedriv, racedriv_panorama_machine, racedriv_pan, driver_device, 0, ROT0, "Atari
Games", "Race Drivin' Panorama (prototype, rev 2.1)", 0, layout_racedrivpan )
-GAME( 1991, steeltal, 0, steeltal_machine, steeltal, driver_device, 0, ROT0, "Atari Games", "Steel
Talons (rev 2)", 0 )
-GAME( 1991, steeltalg, steeltal, steeltal_machine, steeltal, driver_device, 0, ROT0, "Atari Games", "Steel
Talons (German, rev 2)", 0 )
-GAME( 1991, steeltal1, steeltal, steeltal1_machine, steeltal, driver_device, 0,ROT0, "Atari Games", "Steel
Talons (rev 1)", 0 )
-GAME( 1991, steeltalp, steeltal, steeltalp_machine, steeltal, driver_device, 0,ROT0, "Atari Games", "Steel
Talons (prototype)", MACHINE_NOT_WORKING )
-GAME( 1993, strtdriv, 0, strtdriv_machine, strtdriv, driver_device, 0, ROT0, "Atari Games", "Street
Drivin' (prototype)", 0 )
-GAME( 1993, hdrivair, 0, hdrivair_machine, hdrivair, driver_device, 0, ROT0, "Atari Games", "Hard
Drivin's Airborne (prototype)", MACHINE_IMPERFECT_SOUND )
-GAME( 1993, hdrivairp, hdrivair, hdrivairp_machine, hdrivair, driver_device, 0,ROT0, "Atari Games", "Hard
Drivin's Airborne (prototype, early rev)", MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 198?, hg_frd, 0, haze, haze, driver_device, 0, ROT0, "Hazel Grove", "Fruit Deuce (Hazel
Grove)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1988, hcastle, 0, hcastle, hcastle, driver_device, 0, ROT0, "Konami", "Haunted Castle (version
M)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, hcastlek, hcastle, hcastle, hcastle, driver_device, 0, ROT0, "Konami", "Haunted Castle (version
K)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, hcastlee, hcastle, hcastle, hcastle, driver_device, 0, ROT0, "Konami", "Haunted Castle (version
E)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, akumajou, hcastle, hcastle, hcastle, driver_device, 0, ROT0, "Konami", "Akuma-Jou Dracula
(Japan version P)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, akumajoun, hcastle, hcastle, hcastle, driver_device, 0, ROT0, "Konami", "Akuma-Jou Dracula
(Japan version N)", MACHINE_SUPPORTS_SAVE )
-GAME( 1979, headonb, headon, headonb, headonb, driver_device, 0, ROT0, "bootleg (EFG Sanremo)", "Head On
(bootleg on dedicated hardware)", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1992, hexion, 0, hexion, hexion, driver_device, 0, ROT0, "Konami", "Hexion
(Japan ver JAB)", 0 )
-GAME( 200?, hideseek, 0, hideseek, hideseek, hideseek_state, hideseek, ROT0, "<unknown>", "Hide &
Seek",MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 1984, higemaru, 0, higemaru, higemaru, driver_device, 0, ROT0, "Capcom", "Pirate Ship Higemaru",
MACHINE_SUPPORTS_SAVE )
-GAMEL( 2000, tour4000, 0, tv_vcf, tv_vcf, driver_device, 0, ROT0, "High Video", "Tour
4000", 0, layout_fashion )
-GAMEL( 2000, cfever40, 0, tv_vcf, tv_vcf, driver_device, 0, ROT0, "High Video", "Casino
Fever 4.0", 0, layout_fashion )
-GAMEL( 2000, cfever50, 0, tv_vcf, tv_vcf, driver_device, 0, ROT0, "High Video", "Casino
Fever 5.0", 0, layout_fashion )
-GAMEL( 2000, tour4010, 0, tv_ncf, tv_ncf, driver_device, 0, ROT0, "High Video", "Tour
4010", 0, layout_fashion )
-GAMEL( 2000, cfever51, 0, tv_ncf, tv_ncf, driver_device, 0, ROT0, "High Video", "Casino
Fever 5.1", 0, layout_fashion )
-GAMEL( 2000, cfever61, 0, tv_ncf, tv_ncf, driver_device, 0, ROT0, "High Video", "Casino
Fever 6.1", 0, layout_fashion )
-GAMEL( 2000, nyjoker, 0, nyjoker, nyjoker, driver_device, 0, ROT0, "High Video", "New York
Joker", 0, layout_fashion )
-GAMEL( 2000, cfever1k, 0, tv_tcf, tv_tcf, driver_device, 0, ROT0, "High Video", "Casino
Fever 1k", 0, layout_fashion )
-GAMEL( 2000, girotutt, 0, tv_tcf, tv_tcf, driver_device, 0, ROT0, "High Video",
"GiroTutto", 0, layout_fashion )
-GAMEL( 2000, galeone, 0, nyjoker, nyjoker, driver_device, 0, ROT0, "San Remo Games", "Il
Galeone", 0, layout_fashion )
-GAMEL( 2000, ciclone, 0, ciclone, tv_tcf, highvdeo_state, ciclone, ROT0, "High Video", "Ciclone",
0, layout_fashion )
-GAMEL( 2000, newmcard, 0, newmcard, tv_tcf, driver_device, 0, ROT0, "High Video", "New Magic
Card", 0, layout_fashion )
-GAMEL( 2000, brasil, 0, brasil, brasil, driver_device, 0, ROT0, "High Video", "Bra$il
(Version 3)", 0, layout_fashion )
-GAMEL( 2000, fashion, brasil, brasil, fashion, highvdeo_state, fashion, ROT0, "High Video", "Fashion
(Version 2.14)", 0, layout_fashion )
-GAMEL( 2000, grancapi, 0, grancapi, brasil, driver_device, 0, ROT0, "High Video", "Gran
Capitan (Version 3)", MACHINE_NOT_WORKING, layout_fashion )
-GAMEL( 2000, magicbom, 0, magicbom, fashion, highvdeo_state, fashion, ROT0, "High Video", "Magic
Bomb (Version 1)", MACHINE_NOT_WORKING, layout_fashion )
-GAMEL( 2000, record, 0, newmcard, tv_tcf, highvdeo_state, record, ROT0, "High Video", "Record
(Version 1)", 0, layout_fashion )
-GAME( 2000, hikaru, 0, hikaru, hikaru, driver_device, 0, ROT0, "Sega", "Hikaru
Bios", MACHINE_NO_SOUND|MACHINE_NOT_WORKING|MACHINE_IS_BIOS_ROOT )
-GAME( 1999, braveff, hikaru, hikaru, hikaru, driver_device, 0, ROT0, "Sega", "Brave Fire
Fighters", MACHINE_NO_SOUND|MACHINE_NOT_WORKING )
-GAME( 2000, airtrix, hikaru, hikaru, hikaru, driver_device, 0, ROT0, "Sega", "Air Trix",
MACHINE_NO_SOUND|MACHINE_NOT_WORKING )
-GAME( 2000, sgnascar, hikaru, hikaru, hikaru, driver_device, 0, ROT0, "Sega / Electronic Arts",
"NASCAR Racing", MACHINE_NO_SOUND|MACHINE_NOT_WORKING )
-GAME( 2001, pharrier, hikaru, hikaru, hikaru, driver_device, 0, ROT0, "Sega", "Planet
Harriers", MACHINE_NO_SOUND|MACHINE_NOT_WORKING )
-GAME( 2001, podrace, hikaru, hikaru, hikaru, driver_device, 0, ROT0, "Sega", "Star Wars
Pod Racer", MACHINE_NO_SOUND|MACHINE_NOT_WORKING )
-GAME( 1989, himesiki, 0, himesiki, himesiki, driver_device, 0, ROT90, "Hi-Soft", "Himeshikibu (Japan)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1976, hitme1, hitme, hitme, hitme, driver_device, 0, ROT0, "Ramtek", "Hit Me (set 2)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1978, super21, 0, hitme, super21, driver_device, 0, ROT0, "Mirco Games", "Super Twenty
One", MACHINE_SUPPORTS_SAVE )
-GAMEL(1976, barricad, 0, barricad, barricad, driver_device, 0, ROT0, "Ramtek", "Barricade",
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_barricad )
-GAMEL(1976, brickyrd, barricad, barricad, barricad, driver_device, 0, ROT0, "Ramtek", "Brickyard",
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_barricad )
-GAME( 1997, hitpoker, 0, hitpoker, hitpoker, hitpoker_state, hitpoker, ROT0, "Accept Ltd.", "Hit Poker
(Bulgaria)", MACHINE_NOT_WORKING )
-GAME( 1987, hnayayoi, 0, hnayayoi, hnayayoi, driver_device, 0, ROT0, "Dyna Electronics", "Hana
Yayoi (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, hnfubuki, hnayayoi, hnfubuki, hnfubuki, hnayayoi_state, hnfubuki, ROT0, "Dynax", "Hana Fubuki
[BET] (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, untoucha, 0, untoucha, untoucha, driver_device, 0, ROT0, "Dynax", "Untouchable
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, hng64, 0, hng64, hng64, hng64_state, hng64, ROT0, "SNK", "Hyper NeoGeo 64
Bios", MACHINE_NOT_WORKING|MACHINE_NO_SOUND|MACHINE_IS_BIOS_ROOT )
-GAME( 1984, holeland, 0, holeland, holeland, driver_device, 0, ROT0, "Tecfri", "Hole Land",
MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1985, crzrally, 0, crzrally, crzrally, driver_device, 0, ROT270, "Tecfri", "Crazy Rally (set
1)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1985, crzrallya, crzrally, crzrally, crzrally, driver_device, 0, ROT270, "Tecfri", "Crazy Rally (set
2)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1985, crzrallyg, crzrally, crzrally, crzrally, driver_device, 0, ROT270, "Tecfri (Gecas license)",
"Crazy Rally (Gecas license)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1987, hourouki, 0, mrokumei, mjhokite, driver_device, 0, ROT0, "Home Data", "Mahjong
Hourouki Part 1 - Seisyun Hen (Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1987, mhgaiden, 0, mrokumei, mjhokite, driver_device, 0, ROT0, "Home Data", "Mahjong
Hourouki Gaiden (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, mjhokite, 0, mrokumei, mjhokite, driver_device, 0, ROT0, "Home Data", "Mahjong
Hourouki Okite (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, mjclinic, 0, mrokumei, mjhokite, driver_device, 0, ROT0, "Home Data", "Mahjong Clinic
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, mrokumei, 0, mrokumei, mjhokite, driver_device, 0, ROT0, "Home Data", "Mahjong
Rokumeikan (Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1988, reikaids, 0, reikaids, reikaids, homedata_state, reikaids, ROT0, "Home Data", "Reikai Doushi
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, battlcry, 0, reikaids, battlcry, homedata_state, battlcry, ROT0, "Home Data", "Battlecry",
MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1989, mjkojink, 0, pteacher, pteacher, driver_device, 0, ROT0, "Home Data", "Mahjong
Kojinkyouju (Private Teacher) (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, vitaminc, 0, pteacher, pteacher, driver_device, 0, ROT0, "Home Data", "Mahjong Vitamin
C (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, mjyougo, 0, pteacher, pteacher, driver_device, 0, ROT0, "Home Data", "Mahjong-yougo
no Kisotairyoku (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, mjkinjas, 0, mjkinjas, pteacher, driver_device, 0, ROT0, "Home Data", "Mahjong
Kinjirareta Asobi (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992?,jogakuen, 0, pteacher, jogakuen, homedata_state, jogakuen, ROT0, "Windom", "Mahjong
Jogakuen (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, lemnangl, 0, lemnangl, lemnangl, driver_device, 0, ROT0, "Home Data", "Mahjong Lemon
Angel (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, mjprivat, 0, lemnangl, pteacher, driver_device, 0, ROT0, "Matoba", "Mahjong Private
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991?,mjikaga, 0, lemnangl, mjikaga, homedata_state, mjikaga, ROT0, "Mitchell", "Mahjong Ikaga
Desu ka (Japan)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1988, mirderby, 0, mirderby, mirderby, homedata_state, mirderby, ROT0, "Home Data?", "Miracle Derby
- Ascot", MACHINE_NO_SOUND|MACHINE_NOT_WORKING )
-GAME( 1988, homerun, 0, homerun, homerun, driver_device, 0, ROT0, "Jaleco", "Moero!! Pro Yakyuu Homerun
Kyousou", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1988, dynashot, 0, dynashot, dynashot, driver_device, 0, ROT0, "Jaleco", "Dynamic Shoot Kyousou",
MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1990, ganjaja, 0, ganjaja, ganjaja, driver_device, 0, ROT0, "Jaleco", "Ganbare Jajamaru Saisho wa
Goo / Ganbare Jajamaru Hop Step & Jump", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1998, gradius4, 0, hornet, hornet, hornet_state, hornet, ROT0, "Konami",
"Gradius 4: Fukkatsu", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1998, nbapbp, 0, hornet, hornet, hornet_state, hornet, ROT0, "Konami",
"NBA Play By Play", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAMEL( 1998, terabrst, 0, terabrst, hornet, hornet_state, hornet_2board, ROT0, "Konami",
"Teraburst (1998/07/17 ver UEL)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE,
layout_dualhsxs )
-GAMEL( 1998, terabrsta, terabrst, terabrst, hornet, hornet_state, hornet_2board, ROT0, "Konami",
"Teraburst (1998/02/25 ver AAA)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE,
layout_dualhsxs )
-GAMEL( 2000, sscope, 0, hornet_2board, sscope, hornet_state, hornet_2board, ROT0, "Konami",
"Silent Scope (ver xxD, Ver 1.33)", MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE,
layout_dualhsxs )
-GAMEL( 2000, sscopec, sscope, hornet_2board, sscope, hornet_state, hornet_2board, ROT0, "Konami",
"Silent Scope (ver xxC, Ver 1.30)", MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE,
layout_dualhsxs )
-GAMEL( 2000, sscopeb, sscope, hornet_2board, sscope, hornet_state, hornet_2board, ROT0, "Konami",
"Silent Scope (ver xxB, Ver 1.20)", MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE,
layout_dualhsxs )
-GAMEL( 2000, sscopea, sscope, hornet_2board, sscope, hornet_state, hornet_2board, ROT0, "Konami",
"Silent Scope (ver xxA, Ver 1.00)", MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE,
layout_dualhsxs )
-GAMEL( 2000, sscope2, 0, sscope2, sscope2, hornet_state, hornet_2board, ROT0, "Konami",
"Silent Scope 2", MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE, layout_dualhsxs )
-GAME( 1993, hotblock, 0, hotblock, hotblock, driver_device, 0, ROT0, "NIX?", "Hot Blocks - Tetrix
II", MACHINE_SUPPORTS_SAVE )
-GAME( ????, hotstuff, 0, hotstuff, hotstuff, driver_device, 0, ROT0, "Olympic Video
Gaming", "Olympic Hot Stuff (TAS 5 Reel System)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 1993, hshavoc, 0, md_bootleg, hshavoc, md_boot_state, hshavoc, ROT0, "Data East",
"High Seas Havoc",MACHINE_NOT_WORKING )
-GAME( 1988, hvyunit, 0, hvyunit, hvyunit, driver_device, 0, ROT0, "Kaneko / Taito", "Heavy Unit
(World)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1988, hvyunitj, hvyunit, hvyunit, hvyunitj, driver_device, 0, ROT0, "Kaneko / Taito", "Heavy Unit
(Japan, Newer)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1988, hvyunitjo,hvyunit, hvyunit, hvyunitj, driver_device, 0, ROT0, "Kaneko / Taito", "Heavy Unit
(Japan, Older)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1988, hvyunitu, hvyunit, hvyunit, hvyunitj, driver_device, 0, ROT0, "Kaneko / Taito", "Heavy Unit
-U.S.A. Version- (US)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1987, hyhoo, 0, hyhoo, hyhoo, driver_device, 0, ROT90, "Nichibutsu", "Hayaoshi Taisen Quiz Hyhoo
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, hyhoo2, 0, hyhoo2, hyhoo2, driver_device, 0, ROT90, "Nichibutsu", "Hayaoshi Taisen Quiz Hyhoo 2
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, hyperspt, 0, hyperspt, hyperspt, hyperspt_state, hyperspt, ROT0, "Konami (Centuri
license)", "Hyper Sports", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, hpolym84, hyperspt, hyperspt, hyperspt, hyperspt_state, hyperspt, ROT0, "Konami", "Hyper
Olympic '84", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, roadf, 0, roadf, roadf, hyperspt_state, hyperspt, ROT90, "Konami", "Road
Fighter (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, roadf2, roadf, roadf, roadf, hyperspt_state, hyperspt, ROT90, "Konami", "Road
Fighter (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, hyprduel, 0, hyprduel, hyprduel, hyprduel_state, hyprduel, ROT0, "Technosoft", "Hyper
Duel (Japan set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, hyprduel2,hyprduel, hyprduel, hyprduel, hyprduel_state, hyprduel, ROT0, "Technosoft", "Hyper
Duel (Japan set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, magerror, 0, magerror, magerror, hyprduel_state, magerror, ROT0, "Technosoft / Jaleco",
"Magical Error wo Sagase", MACHINE_SUPPORTS_SAVE )
-GAME( 1997?, ice_bozo, 0, ice_bozoice_bozo, ice_bozoice_bozo, driver_device, 0, ROT0, "Innovative
Creations in Entertainment", "Bozo's Pail Toss (v2.07)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(1983, icecold, 0, icecold, icecold, driver_device, 0, ROT0, "Taito", "Ice Cold Beer",
MACHINE_NOT_WORKING | MACHINE_MECHANICAL)
-GAME(1983, zekepeak, icecold, icecold, icecold, driver_device, 0, ROT0, "Taito", "Zeke's Peak",
MACHINE_NOT_WORKING | MACHINE_MECHANICAL)
-GAME( 1988, ice_tbd, 0, ice_tbd, ice_tbd, driver_device, 0, ROT0, "Innovative Creations in
Entertainment", "Turbo Drive (ICE)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ichiban, 0, ichibanjyan, ichibanjyan, driver_device, 0, ROT0, "Excel", "Ichi Ban
Jyan", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 1995?, jingbell, 0, jingbell, jingbell, igs009_state, jingbell, ROT0, "IGS", "Jingle Bell
(Italy, V133I)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, gp98, 0, gp98, jingbell, driver_device, 0, ROT0, "Romtec Co. Ltd", "Grand Prix
'98 (V100K)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1997, drgnwrld, 0, drgnwrld, drgnwrld, igs011_state, drgnwrld, ROT0, "IGS",
"Dragon World (World, V040O)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, drgnwrldv30, drgnwrld, drgnwrld, drgnwrld, igs011_state, drgnwrldv30, ROT0, "IGS",
"Dragon World (World, V030O)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, drgnwrldv21, drgnwrld, drgnwrld_igs012, drgnwrld, igs011_state, drgnwrldv21, ROT0, "IGS",
"Dragon World (World, V021O)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, drgnwrldv21j, drgnwrld, drgnwrld_igs012, drgnwrldj, igs011_state, drgnwrldv21j, ROT0, "IGS /
Alta", "Zhong Guo Long (Japan, V021J)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, drgnwrldv20j, drgnwrld, drgnwrld_igs012, drgnwrldj, igs011_state, drgnwrldv20j, ROT0, "IGS /
Alta", "Zhong Guo Long (Japan, V020J)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, drgnwrldv10c, drgnwrld, drgnwrld, drgnwrldc, igs011_state, drgnwrldv10c, ROT0, "IGS",
"Zhong Guo Long (China, V010C)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, drgnwrldv11h, drgnwrld, drgnwrld, drgnwrldc, igs011_state, drgnwrldv11h, ROT0, "IGS",
"Dong Fang Zhi Zhu (Hong Kong, V011H)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, drgnwrldv40k, drgnwrld, drgnwrld_igs012, drgnwrldc, igs011_state, drgnwrldv40k, ROT0, "IGS",
"Dragon World (Korea, V040K)", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1995, lhb, 0, lhb, lhb, igs011_state, lhb, ROT0, "IGS",
"Long Hu Bang (China, V035C)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, lhbv33c, lhb, lhb, lhb, igs011_state, lhbv33c, ROT0, "IGS",
"Long Hu Bang (China, V033C)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, dbc, lhb, lhb, lhb, igs011_state, dbc, ROT0, "IGS",
"Da Ban Cheng (Hong Kong, V027H)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, ryukobou, lhb, lhb, lhb, igs011_state, ryukobou, ROT0, "IGS /
Alta", "Mahjong Ryukobou (Japan, V030J)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, lhb2, 0, lhb2, lhb2, igs011_state, lhb2, ROT0, "IGS",
"Long Hu Bang II (Hong Kong, V185H)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, xymg, 0, xymg, xymg, igs011_state, xymg, ROT0, "IGS",
"Xing Yun Man Guan (China, V651C)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, wlcc, xymg, wlcc, wlcc, igs011_state, wlcc, ROT0, "IGS",
"Wan Li Chang Cheng (China, V638C)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, vbowl, 0, vbowl, vbowl, igs011_state, vbowl, ROT0, "IGS",
"Virtua Bowling (World, V101XCM)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE)
-GAME( 1996, vbowlj, vbowl, vbowl, vbowlj, igs011_state, vbowlj, ROT0, "IGS /
Alta", "Virtua Bowling (Japan, V100JCM)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE)
-GAME( 1998, nkishusp, lhb2, nkishusp, nkishusp, igs011_state, nkishusp, ROT0, "IGS /
Alta", "Mahjong Nenrikishu SP (Japan, V250J)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, iqblocka, iqblock, iqblocka, iqblocka, igs017_state, iqblocka, ROT0, "IGS", "Shu
Zi Le Yuan (V127M)", MACHINE_NOT_WORKING | MACHINE_UNEMULATED_PROTECTION )
-GAME( 1996, iqblockf, iqblock, iqblocka, iqblocka, igs017_state, iqblockf, ROT0, "IGS", "Shu
Zi Le Yuan (V113FR)", MACHINE_NOT_WORKING | MACHINE_UNEMULATED_PROTECTION )
-GAME( 1997, mgdh, 0, mgdha, mgdh, igs017_state, mgdh, ROT0, "IGS",
"Mahjong Man Guan Da Heng (Taiwan, V125T1)", 0 )
-GAME( 1997, mgdha, mgdh, mgdha, mgdh , igs017_state, mgdha, ROT0, "IGS",
"Mahjong Man Guan Da Heng (Taiwan, V123T1)", 0 )
-GAME( 1997, sdmg2, 0, sdmg2, sdmg2, igs017_state, sdmg2, ROT0, "IGS",
"Mahjong Super Da Man Guan II (China, V754C)", 0 )
-GAME( 1997, tjsb, 0, tjsb, tjsb, igs017_state, tjsb, ROT0, "IGS",
"Mahjong Tian Jiang Shen Bing (V137C)", MACHINE_UNEMULATED_PROTECTION )
-GAME( 1998, mgcs, 0, mgcs, mgcs, igs017_state, mgcs, ROT0, "IGS",
"Mahjong Man Guan Cai Shen (V103CS)", MACHINE_NOT_WORKING | MACHINE_UNEMULATED_PROTECTION |
MACHINE_IMPERFECT_SOUND )
-GAME( 1998, lhzb2, 0, lhzb2, lhzb2, igs017_state, lhzb2, ROT0, "IGS",
"Mahjong Long Hu Zheng Ba 2 (set 1)", MACHINE_NOT_WORKING | MACHINE_UNEMULATED_PROTECTION )
-GAME( 1998, lhzb2a, lhzb2, lhzb2a, lhzb2a, igs017_state, lhzb2a, ROT0, "IGS",
"Mahjong Long Hu Zheng Ba 2 (VS221M)", 0 )
-GAME( 1998, slqz2, 0, slqz2, slqz2, igs017_state, slqz2, ROT0, "IGS",
"Mahjong Shuang Long Qiang Zhu 2 (VS203J)", MACHINE_NOT_WORKING | MACHINE_UNEMULATED_PROTECTION )
-GAME( 1999?, tarzan, 0, iqblocka, iqblocka, igs017_state, tarzan, ROT0, "IGS",
"Tarzan (V109C)", MACHINE_NOT_WORKING )
-GAME( 1999?, tarzana, tarzan, iqblocka, iqblocka, igs017_state, tarzana, ROT0, "IGS",
"Tarzan (V107)", MACHINE_NOT_WORKING )
-GAME( 2000?, starzan, 0, starzan, iqblocka, igs017_state, starzan, ROT0, "IGS / G.F. Gioca",
"Super Tarzan (Italy, V100I)", MACHINE_NOT_WORKING )
-GAME( ????, spkrform, spk116it, spkrform, spkrform, igs017_state, spkrform, ROT0, "IGS",
"Super Poker (v100xD03) / Formosa", MACHINE_NOT_WORKING | MACHINE_UNEMULATED_PROTECTION )
-GAME( 2006, fearless, 0, igs_fear, fear, igs_fear_state, igs_fear, ROT0, "IGS", "Fearless Pinocchio
(V101US)", MACHINE_IS_SKELETON )
-GAME( 1999, slqz3, 0, igs_majhong, sdwx, igs_m027_state, slqz3, ROT0, "IGS", "Mahjong Shuang Long
Qiang Zhu 3 (China, VS107C)", MACHINE_IS_SKELETON )
-GAME( 1999, amazonia, 0, amazonia,amazonia, igs_m027_state, amazonia, ROT0, "IGS", "Amazonia King
(V104BR)", MACHINE_IS_SKELETON )
-GAME( 200?, fruitpar, 0, igs_majhong, sdwx, igs_m027_state, fruitpar, ROT0, "IGS", "Fruit Paradise
(V214)", MACHINE_IS_SKELETON )
-GAME( 2002, sdwx, 0, igs_majhong, sdwx, igs_m027_state, sdwx, ROT0, "IGS", "Sheng Dan Wu Xian",
MACHINE_IS_SKELETON ) // aka Christmas 5 Line? (or Amazonia King II, shares roms at least?)
-GAME( 2002, amazoni2, 0, igs_majhong, sdwx, igs_m027_state, amazoni2, ROT0, "IGS", "Amazonia King II
(V202BR)", MACHINE_IS_SKELETON )
-GAME( 200?, sddz, 0, igs_majhong, sdwx, igs_m027_state, sddz, ROT0, "IGS", "Super Dou Di Zhu",
MACHINE_IS_SKELETON )
-GAME( 2000, zhongguo, 0, igs_majhong, sdwx, igs_m027_state, zhongguo, ROT0, "IGS", "Zhong Guo Chu Da
D", MACHINE_IS_SKELETON )
-GAME( 200?, lhzb3, 0, igs_majhong, sdwx, igs_m027_state, lhzb3, ROT0, "IGS", "Long Hu Zheng Ba
3", MACHINE_IS_SKELETON )
-GAME( 200?, lhzb4, 0, igs_majhong, sdwx, igs_m027_state, lhzb4, ROT0, "IGS", "Long Hu Zheng Ba
4", MACHINE_IS_SKELETON )
-GAME( 200?, klxyj, 0, igs_majhong, sdwx, igs_m027_state, klxyj, ROT0, "IGS", "Kuai Le Xi You Ji",
MACHINE_IS_SKELETON )
-GAME( 2000, mgfx, 0, igs_majhong, sdwx, igs_m027_state, mgfx, ROT0, "IGS", "Man Guan Fu Xing",
MACHINE_IS_SKELETON )
-GAME( 200?, gonefsh2, 0, igs_majhong, sdwx, igs_m027_state, gonefsh2, ROT0, "IGS", "Gone Fishing 2",
MACHINE_IS_SKELETON )
-GAME( 200?, chessc2, 0, igs_majhong, sdwx, igs_m027_state, chessc2, ROT0, "IGS", "Chess Challenge 2",
MACHINE_IS_SKELETON )
-GAME( 200?, haunthig, 0, igs_majhong, sdwx, igs_m027_state, hauntedh, ROT0, "IGS", "Haunted House
(IGS)", MACHINE_IS_SKELETON )
-GAME( 200?, cjdh2, 0, igs_m036, igs_m036, igs_m036_state, cjdh2, ROT0, "IGS", "Chao Ji Da
Heng 2 (V311CN)", MACHINE_IS_SKELETON )
-GAME( 200?, cjdh2a, cjdh2, igs_m036, igs_m036, igs_m036_state, cjdh2, ROT0, "IGS", "Chao Ji Da
Heng 2 (V311CNA)", MACHINE_IS_SKELETON )
-GAME( 200?, cjdh2b, cjdh2, igs_m036, igs_m036, igs_m036_state, cjdh2, ROT0, "IGS", "Chao Ji Da
Heng 2 (V311CNB)", MACHINE_IS_SKELETON )
-GAME( 200?, cjdh2c, cjdh2, igs_m036, igs_m036, igs_m036_state, cjdh2, ROT0, "IGS", "Chao Ji Da
Heng 2 (V215CN)", MACHINE_IS_SKELETON )
-GAME( 200?, cjddzsp, 0, igs_m036_tt, igs_m036, igs_m036_state, cjddzsp, ROT0, "IGS", "Super Dou Di
Zhu Special (V122CN)", MACHINE_IS_SKELETON )
-GAME( 2004, speeddrv, 0, speeddrv, speeddrv, speeddrv_state, speeddrv, ROT0, "IGS", "Speed
Driver", MACHINE_IS_SKELETON )
-GAME( 200?, eztouch, 0, speeddrv, speeddrv, speeddrv_state, speeddrv, ROT0, "IGS", "EZ Touch
(v116 China)", MACHINE_IS_SKELETON )
-GAMEL( 1993?,cpoker, 0, igspoker, cpoker, igspoker_state, cpoker, ROT0, "IGS",
"Champion Poker (v220I)", 0, layout_igspoker )
-GAMEL( 1993?,cpokert, cpoker, igspoker, cpoker, igspoker_state, cpokert, ROT0, "IGS (Tuning
license)", "Champion Poker (v200G)", 0, layout_igspoker )
-GAMEL( 1993, cpokerx, cpoker, igspoker, cpokerx, igspoker_state, cpokert, ROT0, "IGS",
"Champion Poker (v100)", 0, layout_igspoker )
-GAMEL( 2000, chleague, 0, igspoker, chleague, igspoker_state, chleague, ROT0, "IGS",
"Champion League (Poker)", 0, layout_igspoker )
-GAMEL( 2000, chleagul, chleague, igspoker, chleague, igspoker_state, chleague, ROT0, "IGS",
"Champion League (Lattine)", 0, layout_igspoker )
-GAMEL( 2000, number10, 0, number10, number10, igspoker_state, number10, ROT0, "PlayMark SRL",
"Number Dieci (Poker)", 0, layout_igspoker )
-GAMEL( 2000, numbr10l, number10, number10, number10, igspoker_state, number10, ROT0, "PlayMark SRL",
"Number Dieci (Lattine)", 0, layout_igspoker )
-GAMEL( 199?, cpokerpk, 0, cpokerpk, cpokerpk, igspoker_state, cpokerpk, ROT0, "bootleg (SGS)",
"Champion Italian PK (bootleg, blue board)", 0, layout_igspoker )
-GAMEL( 199?, cpokerpkg, cpokerpk, cpokerpk, cpokerpk, igspoker_state, cpokerpk, ROT0, "bootleg (SGS)",
"Champion Italian PK (bootleg, green board)", 0, layout_igspoker )
-GAMEL( 199?, citalcup, cpokerpk, cpokerpk, cpokerpk, igspoker_state, cpokerpk, ROT0, "bootleg (SGS)",
"Champion Italian Cup (bootleg V220IT)", 0, layout_igspoker )
-GAMEL( 2000, igs_ncs2, 0, igs_ncs, igs_ncs, igspoker_state, igs_ncs2, ROT0, "IGS",
"New Champion Skill (v100n 2000)", MACHINE_IMPERFECT_GRAPHICS, layout_igspoker )
-GAMEL( 1998, stellecu, 0, number10, number10, driver_device, 0, ROT0, "Sure",
"Stelle e Cubi (Italy)", MACHINE_NOT_WORKING, layout_igspoker )
-GAMEL( 1993?,pktet346, 0, pktetris, pktet346, igspoker_state, pktet346, ROT0, "IGS",
"PK Tetris (v346I)", 0, layout_igspoker )
-GAMEL( 1992, kungfu, 0, igspoker, cpoker, igspoker_state, kungfu, ROT0, "IGS",
"Kung Fu (IGS, v100)", MACHINE_NOT_WORKING, layout_igspoker )
-GAME( 1985, ikki, 0, ikki, ikki, driver_device, 0, ROT0, "Sun Electronics", "Ikki (Japan)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1985, farmer, ikki, ikki, ikki, driver_device, 0, ROT0, "Sun Electronics", "Farmers Rebellion",
MACHINE_SUPPORTS_SAVE )
-GAME(1985, brvteam, 0, brvteam, brvteam, driver_device, 0, ROT0, "Inder", "Brave Team",
MACHINE_MECHANICAL)
-GAME(1986, canasta, 0, canasta, canasta, driver_device, 0, ROT0, "Inder", "Canasta '86'",
MACHINE_MECHANICAL)
-GAME(1986, lapbylap, 0, lapbylap, lapbylap, driver_device, 0, ROT0, "Inder", "Lap By Lap",
MACHINE_MECHANICAL)
-GAME(1987, pinmoonl, 0, inder, pinmoonl, inder_state, inder, ROT0, "Inder", "Moon Light (Inder)",
MACHINE_MECHANICAL)
-GAME(1988, pinclown, 0, inder, pinclown, inder_state, inder1, ROT0, "Inder", "Clown (Inder)",
MACHINE_MECHANICAL)
-GAME(1989, corsario, 0, inder, corsario, inder_state, inder1, ROT0, "Inder", "Corsario",
MACHINE_MECHANICAL)
-GAME(1990, mundial, 0, inder, mundial, inder_state, inder1, ROT0, "Inder", "Mundial 90",
MACHINE_MECHANICAL)
-GAME(1991, atleta, 0, inder, atleta, inder_state, inder1, ROT0, "Inder", "Atleta",
MACHINE_MECHANICAL)
-GAME(1992, ind250cc, 0, inder, ind250cc, inder_state, inder1, ROT0, "Inder", "250 CC",
MACHINE_MECHANICAL)
-GAME(1992, metalman, 0, inder, metalman, inder_state, inder, ROT0, "Inder", "Metal Man",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 19??, intrscti, 0, intrscti, intrscti, intrscti_state, intrscti, ROT0, "<unknown>", "Intersecti",
MACHINE_NOT_WORKING | MACHINE_UNEMULATED_PROTECTION | MACHINE_NO_SOUND )
-GAME( 1998, inufuku, 0, inufuku, inufuku, driver_device, 0, ROT0, "Video System Co.", "Quiz & Variety
Sukusuku Inufuku (Japan)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1996, 3on3dunk, 0, _3on3dunk, inufuku, driver_device, 0, ROT0, "Video System Co.", "3 On 3 Dunk
Madness (US, prototype? 1997/02/04)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE |
MACHINE_IMPERFECT_GRAPHICS ) // tilemap priority is wrong in places (basketball before explosion in attract,
highscores)
-GAME( 2003, invqix, 0, invqix, invqix, driver_device, 0, ROT270, "Taito / Namco", "Space Invaders / Qix
Silver Anniversary Edition (Ver. 2.03)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, iqblock, 0, iqblock, iqblock, iqblock_state, iqblock, ROT0, "IGS", "IQ-Block",
MACHINE_SUPPORTS_SAVE )
-GAME( 1993, grndtour, 0, iqblock, grndtour,iqblock_state, grndtour, ROT0, "IGS", "Grand Tour",
MACHINE_SUPPORTS_SAVE )
-GAME( 1983, irobot, 0, irobot, irobot, irobot_state, irobot, ROT0, "Atari", "I, Robot", 0 )
-GAME( 1986, ironhors, 0, ironhors, ironhors, driver_device, 0, ROT0, "Konami", "Iron Horse",
MACHINE_SUPPORTS_SAVE )
-GAME( 1986, dairesya, ironhors, ironhors, dairesya, driver_device, 0, ROT0, "Konami (Kawakusu license)",
"Dai Ressya Goutou (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, farwest, ironhors, farwest, ironhors, driver_device, 0, ROT0, "bootleg?", "Far West",
MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1983, istellar, 0, istellar, istellar, istellar_state, istellar, ROT0, "Funai/Gakken",
"Interstellar Laser Fantasy", MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
-GAME( 2000, iteagle, 0, iteagle, iteagle, driver_device, 0, ROT0, "Incredible Technologies",
"Eagle BIOS", MACHINE_IS_BIOS_ROOT )
-GAME( 2002, carnking, iteagle, carnking, bbh, driver_device, 0, ROT0, "Incredible Technologies",
"Carnival King (v1.00.11)", 0 )
-GAME( 2000, gtfore01, iteagle, gtfore01, iteagle, driver_device, 0, ROT0, "Incredible Technologies",
"Golden Tee Fore! (v1.00.25)", 0 )
-GAME( 2001, gtfore02, iteagle, gtfore02, iteagle, driver_device, 0, ROT0, "Incredible Technologies",
"Golden Tee Fore! 2002 (v2.01.06)", 0 )
-GAME( 2002, gtfore03, iteagle, gtfore03, iteagle, driver_device, 0, ROT0, "Incredible Technologies",
"Golden Tee Fore! 2003 (v3.00.10)", 0 )
-GAME( 2002, gtfore03a, gtfore03, gtfore03, iteagle, driver_device, 0, ROT0, "Incredible Technologies",
"Golden Tee Fore! 2003 (v3.00.09)", 0 )
-GAME( 2003, gtfore04, iteagle, gtfore04, iteagle, driver_device, 0, ROT0, "Incredible Technologies",
"Golden Tee Fore! 2004 Extra (v4.00.08)", 0 )
-GAME( 2003, gtfore04a, gtfore04, gtfore04, iteagle, driver_device, 0, ROT0, "Incredible Technologies",
"Golden Tee Fore! 2004 (v4.00.00)", 0 )
-GAME( 2004, gtfore05, iteagle, gtfore05, iteagle, driver_device, 0, ROT0, "Incredible Technologies",
"Golden Tee Fore! 2005 Extra (v5.01.06)", 0 )
-GAME( 2004, gtfore05a, gtfore05, gtfore05, iteagle, driver_device, 0, ROT0, "Incredible Technologies",
"Golden Tee Fore! 2005 Extra (v5.01.02)", 0 )
-GAME( 2004, gtfore05b, gtfore05, gtfore05, iteagle, driver_device, 0, ROT0, "Incredible Technologies",
"Golden Tee Fore! 2005 Extra (v5.01.00)", 0 )
-GAME( 2004, gtfore05c, gtfore05, gtfore05, iteagle, driver_device, 0, ROT0, "Incredible Technologies",
"Golden Tee Fore! 2005 Extra (v5.00.00)", 0 )
-GAME( 2005, gtfore06, iteagle, gtfore06, iteagle, driver_device, 0, ROT0, "Incredible Technologies",
"Golden Tee Fore! 2006 Complete (v6.00.01)", 0 )
-GAME( 1992, timekill, 0, timekill, timekill, itech32_state, timekill, ROT0, "Strata/Incredible
Technologies", "Time Killers (v1.32)", 0 )
-GAME( 1992, timekill131, timekill, timekill, timekill, itech32_state, timekill, ROT0, "Strata/Incredible
Technologies", "Time Killers (v1.31)", 0 )
-GAME( 1992, timekill121, timekill, timekill, timekill, itech32_state, timekill, ROT0, "Strata/Incredible
Technologies", "Time Killers (v1.21)", 0 )
-GAME( 1993, hardyard, 0, bloodstm, hardyard, itech32_state, hardyard, ROT0, "Strata/Incredible
Technologies", "Hard Yardage (v1.20)", 0 )
-GAME( 1993, hardyard10, hardyard, bloodstm, hardyard, itech32_state, hardyard, ROT0, "Strata/Incredible
Technologies", "Hard Yardage (v1.00)", 0 )
-GAME( 1994, bloodstm, 0, bloodstm, bloodstm, itech32_state, bloodstm, ROT0, "Strata/Incredible
Technologies", "Blood Storm (v2.22)", 0 )
-GAME( 1994, bloodstm22, bloodstm, bloodstm, bloodstm, itech32_state, bloodstm, ROT0, "Strata/Incredible
Technologies", "Blood Storm (v2.20)", 0 )
-GAME( 1994, bloodstm21, bloodstm, bloodstm, bloodstm, itech32_state, bloodstm, ROT0, "Strata/Incredible
Technologies", "Blood Storm (v2.10)", 0 )
-GAME( 1994, bloodstm11, bloodstm, bloodstm, bloodstm, itech32_state, bloodstm, ROT0, "Strata/Incredible
Technologies", "Blood Storm (v1.10)", 0 )
-GAME( 1994, bloodstm10, bloodstm, bloodstm, bloodstm, itech32_state, bloodstm, ROT0, "Strata/Incredible
Technologies", "Blood Storm (v1.04)", 0 )
-GAME( 1994, pairsred, 0, bloodstm, pairs, itech32_state, bloodstm, ROT0, "Strata/Incredible
Technologies", "Pairs Redemption (V1.0, 10/25/94)", 0 )
-GAME( 1994, pairs, 0, bloodstm, pairs, itech32_state, bloodstm, ROT0, "Strata/Incredible
Technologies", "Pairs (V1.2, 09/30/94)", 0 )
-GAME( 1994, pairsa, pairs, bloodstm, pairs, itech32_state, bloodstm, ROT0, "Strata/Incredible
Technologies", "Pairs (09/07/94)", 0 )
-GAME( 1994, hotmemry, pairs, bloodstm, pairs, itech32_state, bloodstm, ROT0, "Incredible
Technologies (Tuning license)", "Hot Memory (V1.2, Germany, 12/28/94)", 0 )
-GAME( 1994, hotmemry11, pairs, bloodstm, pairs, itech32_state, bloodstm, ROT0, "Incredible
Technologies (Tuning license)", "Hot Memory (V1.1, Germany, 11/30/94)", 0 )
-GAME( 1994, drivedge, 0, drivedge, drivedge, itech32_state, drivedge, ROT0, "Strata/Incredible
Technologies", "Driver's Edge", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1989, wfortune, 0, wfortune, wfortune, driver_device, 0, ROT0, "GameTek",
"Wheel Of Fortune (set 1)", 0 )
-GAME( 1989, wfortunea,wfortune, wfortune, wfortune, driver_device, 0, ROT0, "GameTek",
"Wheel Of Fortune (set 2)", 0 )
-GAME( 1989, grmatch, 0, grmatch, grmatch, itech8_state, grmatch, ROT0, "Yankee Game
Technology", "Grudge Match (Yankee Game Technology)", 0 )
-GAME( 1990, stratab1, stratab, stratab_hi, stratab, driver_device, 0, ROT270,
"Strata/Incredible Technologies", "Strata Bowling (V1)", 0 )
-GAME( 1990, gtg, 0, stratab_hi, gtg, driver_device, 0, ROT0,
"Strata/Incredible Technologies", "Golden Tee Golf (Joystick, v3.1)", 0 )
-GAME( 1989, gtgt, gtg, stratab_hi, gtgt, driver_device, 0, ROT0,
"Strata/Incredible Technologies", "Golden Tee Golf (Trackball, v2.0)", 0 )
-GAME( 1989, gtgt1, gtg, stratab_hi, gtgt, driver_device, 0, ROT0,
"Strata/Incredible Technologies", "Golden Tee Golf (Trackball, v1.0)", 0 )
-GAME( 1989, gtg2t, gtg2, stratab_hi, gtg2t, driver_device, 0, ROT0,
"Strata/Incredible Technologies", "Golden Tee Golf II (Trackball, V1.1)", 0 )
-GAME( 1991, gtg2j, gtg2, stratab_lo, gtg, driver_device, 0, ROT0,
"Strata/Incredible Technologies", "Golden Tee Golf II (Joystick, V1.0)", 0 )
-GAME( 1990, slikshot, 0, slikshot_hi, slikshot, itech8_state, slikshot, ROT90, "Grand
Products/Incredible Technologies", "Slick Shot (V2.2)", MACHINE_MECHANICAL )
-GAME( 1990, slikshot17,slikshot, slikshot_hi, slikshot, itech8_state, slikshot, ROT90, "Grand
Products/Incredible Technologies", "Slick Shot (V1.7)", MACHINE_MECHANICAL )
-GAME( 1990, slikshot16,slikshot, slikshot_hi, slikshot, itech8_state, slikshot, ROT90, "Grand
Products/Incredible Technologies", "Slick Shot (V1.6)", MACHINE_MECHANICAL )
-GAME( 1990, dynobop, 0, slikshot_hi, dynobop, itech8_state, slikshot, ROT90, "Grand
Products/Incredible Technologies", "Dyno Bop", MACHINE_MECHANICAL )
-GAME( 1990, sstrike, 0, sstrike, sstrike, itech8_state, sstrike, ROT270,
"Strata/Incredible Technologies", "Super Strike Bowling", MACHINE_MECHANICAL )
-GAME( 1991, pokrdice, 0, slikshot_lo_noz80, pokrdice, driver_device,0, ROT90,
"Strata/Incredible Technologies", "Poker Dice", 0 )
-GAME( 1990, hstennis, 0, hstennis_hi, hstennis, itech8_state, hstennis, ROT90,
"Strata/Incredible Technologies", "Hot Shots Tennis (V1.1)", 0 )
-GAME( 1990, hstennis10,hstennis, hstennis_hi, hstennis, itech8_state, hstennis, ROT90,
"Strata/Incredible Technologies", "Hot Shots Tennis (V1.0)", 0 )
-GAME( 1991, arlingtn, 0, hstennis_hi, arlingtn, itech8_state, arligntn, ROT0,
"Strata/Incredible Technologies", "Arlington Horse Racing (v1.21-D)", 0 )
-GAME( 1991, peggle, 0, hstennis_lo, peggle, itech8_state, peggle, ROT90,
"Strata/Incredible Technologies", "Peggle (Joystick, v1.0)", 0 )
-GAME( 1991, pegglet, peggle, hstennis_lo, pegglet, itech8_state, peggle, ROT90,
"Strata/Incredible Technologies", "Peggle (Trackball, v1.0)", 0 )
-GAME( 1992, neckneck, 0, hstennis_lo, neckneck, itech8_state, neckneck, ROT0, "Bundra
Games/Incredible Technologies", "Neck-n-Neck (v1.2)", 0 )
-GAME( 1991, rimrockn, 0, rimrockn, rimrockn, itech8_state, rimrockn, ROT0,
"Strata/Incredible Technologies", "Rim Rockin' Basketball (V2.2)", 0 )
-GAME( 1991, rimrockn20, rimrockn, rimrockn, rimrockn, itech8_state, rimrockn, ROT0,
"Strata/Incredible Technologies", "Rim Rockin' Basketball (V2.0)", 0 )
-GAME( 1991, rimrockn16, rimrockn, rimrockn, rimrockn, itech8_state, rimrockn, ROT0,
"Strata/Incredible Technologies", "Rim Rockin' Basketball (V1.6)", 0 )
-GAME( 1991, rimrockn12, rimrockn, rimrockn, rimrockn, itech8_state, rimrockn, ROT0,
"Strata/Incredible Technologies", "Rim Rockin' Basketball (V1.2)", 0 )
-GAME( 1991, ninclown, 0, ninclown, ninclown, driver_device, 0, ROT0,
"Strata/Incredible Technologies", "Ninja Clowns (08/27/91)", 0 )
-GAME( 1992, gpgolf, 0, gtg2, gpgolf, driver_device, 0, ROT0,
"Strata/Incredible Technologies", "Golden Par Golf (Joystick, V1.1)", 0 )
-GAME( 1992, gtg2, 0, gtg2, gtg2, driver_device, 0, ROT0,
"Strata/Incredible Technologies", "Golden Tee Golf II (Trackball, V2.2)", 0 )
-GAME( 1999, ntcash, 0, itgambl2, itgambl2, driver_device, 0, ROT0, "<unknown>", "NtCash",
MACHINE_IS_SKELETON )
-GAME( 1999, wizard, 0, itgambl2, itgambl2, driver_device, 0, ROT0, "A.A.", "Wizard (Ver 1.0)",
MACHINE_IS_SKELETON )
-GAME( 200?, trstar2k, 0, itgambl2, itgambl2, driver_device, 0, ROT0, "A.M.", "Triple Star 2000",
MACHINE_IS_SKELETON )
-GAME( 2001, laser2k1, 0, itgambl2, itgambl2, driver_device, 0, ROT0, "<unknown>", "Laser 2001 (Ver
1.2)", MACHINE_IS_SKELETON )
-GAME( 2001, mdrink, 0, itgambl2, itgambl2, driver_device, 0, ROT0, "<unknown>", "Magic Drink (Ver
1.2)", MACHINE_IS_SKELETON )
-GAME( 2001, te0144, 0, itgambl2, itgambl2, driver_device, 0, ROT0, "<unknown>", "Puzzle Bobble
(Italian Gambling Game)", MACHINE_IS_SKELETON )
-GAME( 200?, cmagica, 0, itgambl2, itgambl2, driver_device, 0, ROT0, "<unknown>", "Carta Magica (Ver
1.8)", MACHINE_IS_SKELETON )
-GAME( 200?, millsun, 0, itgambl2, itgambl2, driver_device, 0, ROT0, "<unknown>", "Millennium Sun",
MACHINE_IS_SKELETON )
-GAME( 200?, sspac2k1, 0, itgambl2, itgambl2, driver_device, 0, ROT0, "<unknown>", "Super Space 2001",
MACHINE_IS_SKELETON )
-GAME( 200?, elvis, 0, itgambl2, itgambl2, driver_device, 0, ROT0, "<unknown>", "Elvis?",
MACHINE_IS_SKELETON )
-GAME( 200?, sstar, 0, itgambl2, itgambl2, driver_device, 0, ROT0, "<unknown>", "Super Star",
MACHINE_IS_SKELETON )
-GAME( 2001, pirati, 0, itgambl2, itgambl2, driver_device, 0, ROT0, "Cin", "Pirati",
MACHINE_IS_SKELETON )
-GAME( 200?, mnumitg, 0, itgambl2, itgambl2, driver_device, 0, ROT0, "<unknown>", "Magic Number
(Italian Gambling Game, Ver 1.5)", MACHINE_IS_SKELETON )
-GAME( 200?, mclass, 0, itgambl2, itgambl2, driver_device, 0, ROT0, "<unknown>", "Magic Class (Ver
2.2)", MACHINE_IS_SKELETON )
-GAME( 200?, europass, 0, itgambl2, itgambl2, driver_device, 0, ROT0, "<unknown>", "Euro Pass (Ver
1.1)", MACHINE_IS_SKELETON )
-GAME( 200?, thedrink, 0, itgambl2, itgambl2, driver_device, 0, ROT0, "<unknown>", "The Drink",
MACHINE_IS_SKELETON )
-GAME( 200?, unkh8gam, 0, itgambl2, itgambl2, driver_device, 0, ROT0, "<unknown>", "unknown H8 Italian
Gambling game", MACHINE_IS_SKELETON )
-GAME( 200?, ejollyx5, 0, itgambl3, itgambl3, driver_device, 0, ROT0, "Solar Games", "Euro
Jolly X5", MACHINE_IS_SKELETON )
-GAME( 200?, grandprx, 0, itgambl3, itgambl3, driver_device, 0, ROT0, "4fun", "Grand
Prix", MACHINE_IS_SKELETON )
-GAME( 200?, supjolly, 0, itgambl3, itgambl3, driver_device, 0, ROT0, "<unknown>", "Super
Jolly", MACHINE_IS_SKELETON )
-GAME( 200?, x5jokers, 0, itgambl3, itgambl3, driver_device, 0, ROT0, "Electronic Projects", "X Five
Jokers (Version 1.12)", MACHINE_IS_SKELETON )
-GAME( 200?, queenotg, 0, itgambl3, itgambl3, driver_device, 0, ROT0, "<unknown>", "Queen
of the Games", MACHINE_IS_SKELETON )
-GAME( 200?, ejollyx9, 0, itgambl3, itgambl3, driver_device, 0, ROT0, "Solar Games", "Euro
Jolly X9", MACHINE_IS_SKELETON )
-GAME( 2000, capunc, 0, itgamble, itgamble, driver_device, 0, ROT0, "Nazionale Elettronica",
"Capitan Uncino (Ver 1.2)", MACHINE_IS_SKELETON )
-GAME( 2001, capcor, 0, itgamble, itgamble, driver_device, 0, ROT0, "Nazionale Elettronica",
"Capitani Coraggiosi (Ver 1.3)", MACHINE_IS_SKELETON )
-GAME( 2002, laperla, 0, itgamble, itgamble, driver_device, 0, ROT0, "Nazionale Elettronica", "La
Perla Nera (Ver 2.0)", MACHINE_IS_SKELETON )
-GAME( 2001, laperlag, 0, itgamble, itgamble, driver_device, 0, ROT0, "Nazionale Elettronica", "La
Perla Nera Gold (Ver 2.0)", MACHINE_IS_SKELETON )
-GAME( 2001, euro2k2, 0, itgamble, itgamble, driver_device, 0, ROT0, "Nazionale Elettronica",
"Europa 2002 (Ver 2.0, set 1)", MACHINE_IS_SKELETON )
-GAME( 2001, euro2k2a, euro2k2, itgamble, itgamble, driver_device, 0, ROT0, "Nazionale Elettronica",
"Europa 2002 (Ver 2.0, set 2)", MACHINE_IS_SKELETON )
-GAME( 2002, euro2k2s, euro2k2, itgamble, itgamble, driver_device, 0, ROT0, "Nazionale Elettronica",
"Europa 2002 Space (Ver 3.0)", MACHINE_IS_SKELETON )
-GAME( 200?, abacus, 0, itgamble, itgamble, driver_device, 0, ROT0, "<unknown>",
"Abacus (Ver 1.0)", MACHINE_IS_SKELETON )
-GAME( 200?, bookthr, 0, itgamble, itgamble, driver_device, 0, ROT0, "<unknown>", "Book
Theatre (Ver 1.2)", MACHINE_IS_SKELETON )
-GAME( 2000, mnumber, 0, mnumber, itgamble, driver_device, 0, ROT0, "MM / BRL Bologna",
"Mystery Number", MACHINE_IS_SKELETON )
-GAME( 1986, jackal, 0, jackal, jackal, driver_device, 0, ROT90, "Konami", "Jackal (World, 8-way
Joystick)", 0 )
-GAME( 1986, jackalr, jackal, jackal, jackalr, driver_device, 0, ROT90, "Konami", "Jackal (World, Rotary
Joystick)", 0 )
-GAME( 1986, topgunr, jackal, jackal, jackal, driver_device, 0, ROT90, "Konami", "Top Gunner (US, 8-way
Joystick)", 0 )
-GAME( 1986, jackalj, jackal, jackal, jackal, driver_device, 0, ROT90, "Konami", "Tokushu Butai Jackal
(Japan, 8-way Joystick)", 0 )
-GAME( 1986, topgunbl, jackal, jackal, jackalr, driver_device, 0, ROT90, "bootleg", "Top Gunner (bootleg,
Rotary Joystick)", 0 )
-GAME( 1982, jack, 0, jack, jack, jack_state, jack, ROT90, "Hara Industries
(Cinematronics license)", "Jack the Giantkiller (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, jack2, jack, jack, jack2, jack_state, jack, ROT90, "Hara Industries
(Cinematronics license)", "Jack the Giantkiller (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, jack3, jack, jack, jack3, jack_state, jack, ROT90, "Hara Industries
(Cinematronics license)", "Jack the Giantkiller (set 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, treahunt, jack, treahunt, treahunt, jack_state, treahunt, ROT90, "Hara Industries",
"Treasure Hunt", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, zzyzzyxx, 0, jack, zzyzzyxx, jack_state, zzyzzyxx, ROT90, "Cinematronics / Advanced
Microcomputer Systems", "Zzyzzyxx (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, zzyzzyxx2, zzyzzyxx, jack, zzyzzyxx, jack_state, zzyzzyxx, ROT90, "Cinematronics / Advanced
Microcomputer Systems", "Zzyzzyxx (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, brix, zzyzzyxx, jack, zzyzzyxx, jack_state, zzyzzyxx, ROT90, "Cinematronics / Advanced
Microcomputer Systems", "Brix", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, freeze, 0, jack, freeze, jack_state, jack, ROT90, "Cinematronics",
"Freeze", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1981, tripool, 0, jack, tripool, jack_state, jack, ROT90, "Noma (Casino Tech
license)", "Tri-Pool (Casino Tech)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, tripoola, tripool, jack, tripool, jack_state, jack, ROT90, "Noma (Costal Games
license)", "Tri-Pool (Costal Games)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, sucasino, 0, jack, sucasino, jack_state, jack, ROT90, "Data Amusement", "Super
Casino", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, joinem, 0, joinem, joinem, jack_state, zzyzzyxx, ROT90, "Global Corporation",
"Joinem", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, loverboy, 0, joinem, loverboy, jack_state, loverboy, ROT90, "G.T Enterprise Inc.",
"Lover Boy", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, jackie, 0, jackie, jackie, jackie_state, jackie, ROT0, "IGS", "Happy Jackie
(v110U)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, jackpool, 0, jackpool, jackpool, jackpool_state, jackpool, ROT0, "Electronic Projects", "Jackpot
Cards / Jackpot Pool (Italy)",MACHINE_NOT_WORKING )
-GAME( 1996, area51, 0, cojagr3k, area51, jaguar_state, area51, ROT0, "Atari Games",
"Area 51 (R3000)", 0 )
-GAME( 1995, area51t, area51, cojag68k, area51, jaguar_state, area51a, ROT0, "Atari Games (Time
Warner license)", "Area 51 (Time Warner license, Oct 17, 1996)", 0 )
-GAME( 1995, area51ta, area51, cojag68k, area51, jaguar_state, area51a, ROT0, "Atari Games (Time
Warner license)", "Area 51 (Time Warner license, Nov 15, 1995)", 0 )
-GAME( 1995, area51a, area51, cojag68k, area51, jaguar_state, area51a, ROT0, "Atari Games",
"Area 51 (Atari Games license, Oct 25, 1995)", 0 )
-GAME( 1995, fishfren, 0, cojagr3k_rom, fishfren, jaguar_state, fishfren, ROT0, "Time Warner
Interactive", "Fishin' Frenzy (prototype)", 0 )
-GAME( 1996, freezeat, 0, cojagr3k_rom, freezeat, jaguar_state, freezeat, ROT0, "Atari Games",
"Freeze (Atari) (prototype, English voice, 96/10/25)", 0 )
-GAME( 1996, freezeatjp,freezeat, cojagr3k_rom, freezeat, jaguar_state, freezeat, ROT0, "Atari Games",
"Freeze (Atari) (prototype, Japanese voice, 96/10/25)", 0 )
-GAME( 1996, freezeat2, freezeat, cojagr3k_rom, freezeat, jaguar_state, freezeat2, ROT0, "Atari Games",
"Freeze (Atari) (prototype, 96/10/18)", 0 )
-GAME( 1996, freezeat3, freezeat, cojagr3k_rom, freezeat, jaguar_state, freezeat3, ROT0, "Atari Games",
"Freeze (Atari) (prototype, 96/10/07)", 0 )
-GAME( 1996, freezeat4, freezeat, cojagr3k_rom, freezeat, jaguar_state, freezeat4, ROT0, "Atari Games",
"Freeze (Atari) (prototype, 96/10/03)", 0 )
-GAME( 1996, freezeat5, freezeat, cojagr3k_rom, freezeat, jaguar_state, freezeat5, ROT0, "Atari Games",
"Freeze (Atari) (prototype, 96/09/20, AMOA-96)", 0 )
-GAME( 1996, freezeat6, freezeat, cojagr3k_rom, freezeat, jaguar_state, freezeat6, ROT0, "Atari Games",
"Freeze (Atari) (prototype, 96/09/07, Jamma-96)", 0 )
-GAME( 1996, maxforce, 0, cojagr3k, area51, jaguar_state, maxforce, ROT0, "Atari Games",
"Maximum Force v1.05", 0 )
-GAME( 1996, maxf_102, maxforce, cojagr3k, area51, jaguar_state, maxforce, ROT0, "Atari Games",
"Maximum Force v1.02", 0 )
-GAME( 1996, maxf_ng, maxforce, cojagr3k, area51, jaguar_state, maxforce, ROT0, "Atari Games",
"Maximum Force (No Gore version)", 0 )
-GAME( 1998, area51mx, 0, cojag68k, area51, jaguar_state, area51mx, ROT0, "Atari Games",
"Area 51 / Maximum Force Duo v2.0", 0 )
-GAME( 1998, a51mxr3k, area51mx, cojagr3k, area51, jaguar_state, a51mxr3k, ROT0, "Atari Games",
"Area 51 / Maximum Force Duo (R3000)", 0 )
-GAME( 1996, vcircle, 0, cojagr3k, vcircle, jaguar_state, vcircle, ROT0, "Atari Games",
"Vicious Circle (prototype)", 0 )
-GAME( 1986, jailbrek, 0, jailbrek, jailbrek, jailbrek_state, jailbrek, ROT0, "Konami", "Jail Break",
MACHINE_SUPPORTS_SAVE )
-GAME( 1986, jailbrekb,jailbrek, jailbrek, jailbrek, jailbrek_state, jailbrek, ROT0, "bootleg","Jail Break
(bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, manhatan, jailbrek, jailbrek, jailbrek, jailbrek_state, jailbrek, ROT0, "Konami", "Manhattan 24
Bunsyo (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, urashima, 0, urashima, urashima, jalmah_state, urashima, ROT0, "UPL", "Otogizoushi
Urashima Mahjong (Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1989, daireika, 0, jalmah, daireika, jalmah_state, daireika, ROT0, "Jaleco / NMK", "Mahjong
Daireikai (Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1990, mjzoomin, 0, jalmah, mjzoomin, jalmah_state, mjzoomin, ROT0, "Jaleco", "Mahjong
Channel Zoom In (Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1990, kakumei, 0, jalmah, kakumei, jalmah_state, kakumei, ROT0, "Jaleco", "Mahjong
Kakumei (Japan)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1992, kakumei2, 0, jalmah, kakumei2, jalmah_state, kakumei2, ROT0, "Jaleco", "Mahjong
Kakumei 2 - Princess League (Japan)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1993, suchipi, 0, jalmah, suchipi, jalmah_state, suchipi, ROT0, "Jaleco", "Idol Janshi
Suchie-Pai Special (Japan)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1983, jangou, 0, jangou, jangou, driver_device, 0, ROT0, "Nichibutsu",
"Jangou [BET] (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, macha, 0, jangou, macha, driver_device, 0, ROT0, "Logitec",
"Monoshiri Quiz Osyaberi Macha (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, jngolady, 0, jngolady, jngolady, jangou_state, jngolady, ROT0, "Nichibutsu",
"Jangou Lady (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, cntrygrl, 0, cntrygrl, cntrygrl, driver_device, 0, ROT0, "Royal Denshi",
"Country Girl (Japan set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, cntrygrla, cntrygrl, cntrygrl, cntrygrl, driver_device, 0, ROT0, "Nichibutsu",
"Country Girl (Japan set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, fruitbun, cntrygrl, cntrygrl, cntrygrl, driver_device, 0, ROT0, "Nichibutsu",
"Fruits & Bunny (World?)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, roylcrdn, 0, roylcrdn, roylcrdn, driver_device, 0, ROT0, "Nichibutsu",
"Royal Card (Nichibutsu)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984?, luckygrl, 0, cntrygrl, cntrygrl, jangou_state, luckygrl, ROT0, "Wing Co., Ltd.",
"Lucky Girl? (Wing)", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAMEL( 1991, jankenmn, 0, jankenmn, jankenmn, driver_device, 0, ROT0, "Sunwise", "Janken Man Kattara
Ageru", MACHINE_SUPPORTS_SAVE, layout_jankenmn )
-GAME( 1983, jantotsu, 0, jantotsu, jantotsu, driver_device, 0, ROT270, "Sanritsu", "4nin-uchi Mahjong
Jantotsu", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, jchan, 0, jchan, jchan, jchan_state, jchan, ROT0, "Kaneko", "Jackie Chan -
The Kung-Fu Master", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1995, jchan2, 0, jchan, jchan2, jchan_state, jchan, ROT0, "Kaneko", "Jackie Chan in
Fists of Fire", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 199?, jclub2, 0, jclub2, jclub2, driver_device, 0, ROT0, "Seta", "Jockey Club II (newer
hardware)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 199?, jclub2o, jclub2, jclub2o, jclub2, driver_device, 0, ROT0, "Seta", "Jockey Club II (older
hardware)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 199?, jclub2ob, jclub2, jclub2o, jclub2, driver_device, 0, ROT0, "Seta", "Jockey Club II (older
hardware, set 2)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 2001, darkhors, jclub2, darkhors,darkhors,darkhors_state, darkhors,ROT0, "bootleg", "Dark Horse
(bootleg of Jockey Club II)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1984, jedi, 0, jedi, jedi, driver_device, 0, ROT0, "Atari", "Return of the Jedi",
MACHINE_SUPPORTS_SAVE )
-GAME(1983, leking, 0, jeutel, jeutel, jeutel_state, jeutel, ROT0, "Jeutel", "Le King",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1984, olympic, 0, jeutel, jeutel, jeutel_state, jeutel, ROT0, "Jeutel", "Olympic Games",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1988, jokrwild, 0, jokrwild, jokrwild, jokrwild_state, jokrwild, ROT0, "Sigma", "Joker's Wild
(encrypted)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING )
-GAME( 1982, jollyjgr, 0, jollyjgr, jollyjgr, driver_device, 0, ROT90, "Taito Corporation", "Jolly Jogger",
MACHINE_SUPPORTS_SAVE )
-GAME( 1985, jongkyo, 0, jongkyo, jongkyo, jongkyo_state, jongkyo, ROT0, "Kiwako", "Jongkyo",
MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 1997, joystand, 0, joystand, joystand, driver_device, 0, ROT0, "Yuvo", "Joy Stand Private",
MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME(1984, petaco, 0, jp, jp, jp_state, jp, ROT0, "Juegos Populares", "Petaco",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1985, petaco2, 0, jp, jp, jp_state, jp, ROT0, "Juegos Populares", "Petaco 2",
MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
-GAME(1985, faeton, 0, jp, jp, jp_state, jp, ROT0, "Juegos Populares", "Faeton",
MACHINE_MECHANICAL)
-GAME(1986, halley, 0, jp, jp, jp_state, jp, ROT0, "Juegos Populares", "Halley Comet",
MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
-GAME(1986, halleya, halley, jp, jp, jp_state, jp, ROT0, "Juegos Populares", "Halley Comet (alternate
version)", MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
-GAME(1986, aqualand, 0, jp, jp, jp_state, jp, ROT0, "Juegos Populares", "Aqualand",
MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
-GAME(1986, america, 0, jp, jp, jp_state, jp, ROT0, "Juegos Populares", "America 1492",
MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
-GAME(1986, olympus, 0, jp, jp, jp_state, jp, ROT0, "Juegos Populares", "Olympus",
MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
-GAME(1987, lortium, 0, jp, jp, jp_state, jp, ROT0, "Juegos Populares", "Lortium",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME(19??, pimbal, 0, jp, jp, jp_state, jp, ROT0, "Juegos Populares", "Pimbal (Pinball 3000)",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1995, cluedo, 0, jpmimpct, cluedo, driver_device, 0, ROT0, "JPM", "Cluedo (prod. 2D)",
MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1995, cluedod, cluedo, jpmimpct, cluedo, driver_device, 0, ROT0, "JPM", "Cluedo (prod. 2D)
(Protocol)",MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1995, cluedo2c, cluedo, jpmimpct, cluedo, driver_device, 0, ROT0, "JPM", "Cluedo (prod. 2C)",
MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1995, cluedo2, cluedo, jpmimpct, cluedo, driver_device, 0, ROT0, "JPM", "Cluedo (prod. 2)",
MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1996, trivialp, 0, jpmimpct, trivialp, driver_device, 0, ROT0, "JPM", "Trivial Pursuit (New
Edition) (prod. 1D)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, trivialpd,trivialp,jpmimpct, trivialp, driver_device, 0, ROT0, "JPM", "Trivial Pursuit (New
Edition) (prod. 1D) (Protocol)",MACHINE_SUPPORTS_SAVE )
-GAME( 1996, trivialpo,trivialp,jpmimpct, trivialp, driver_device, 0, ROT0, "JPM", "Trivial Pursuit",
MACHINE_SUPPORTS_SAVE )
-GAME( 1997, scrabble, 0, jpmimpct, scrabble, driver_device, 0, ROT0, "JPM", "Scrabble (rev. F)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1997, scrabbled,scrabble,jpmimpct, scrabble, driver_device, 0, ROT0, "JPM", "Scrabble (rev. F)
(Protocol)",MACHINE_SUPPORTS_SAVE )
-GAME( 1998, hngmnjpm, 0, jpmimpct, hngmnjpm, driver_device, 0, ROT0, "JPM", "Hangman (JPM)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1998, hngmnjpmd,hngmnjpm,jpmimpct, hngmnjpm, driver_device, 0, ROT0, "JPM", "Hangman (JPM)
(Protocol)", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, coronatn, 0, jpmimpct, coronatn, driver_device, 0, ROT0, "JPM", "Coronation Street Quiz
Game", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, coronatnd,coronatn,jpmimpct, coronatn, driver_device, 0, ROT0, "JPM", "Coronation Street Quiz
Game (Protocol)", MACHINE_SUPPORTS_SAVE )
-GAME( 199?, tqst, 0, jpmimpct, cluedo , driver_device, 0, ROT0, "JPM", "Treasure Quest"
, MACHINE_NOT_WORKING) // incomplete (ACE?)
-GAME( 199?, buzzundr, 0, jpmimpct, cluedo , driver_device, 0, ROT0, "Ace", "Buzzundrum (Ace)",
MACHINE_NOT_WORKING )
-GAME( 199?, monspdr , 0, jpmimpct, cluedo , driver_device, 0, ROT0, "Ace", "Money Spider (Ace)",
MACHINE_NOT_WORKING )
-GAME( 199?, j6fifth , 0 , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "5th Dimension (Ace)
(IMPACT)", GAME_FLAGS )
-GAME( 199?, j6aceclb , 0 , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Ace Of Clubs
(Crystal) (IMPACT, set 1)", GAME_FLAGS )
-GAME( 199?, j6aceclba , j6aceclb , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Ace Of Clubs
(Crystal) (IMPACT, set 2)", GAME_FLAGS )
-GAME( 199?, j6acehi , 0 , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Aces High (Ace)
(IMPACT)", GAME_FLAGS )
-GAME( 199?, j6amdrm , 0 , impctawp, tbirds, driver_device, 0, ROT0, "Mdm", "American Dream (Mdm)
(IMPACT)", GAME_FLAGS )
-GAME( 199?, j6arcade , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Arcadia (JPM)
(IMPACT) (V9, set 1)", GAME_FLAGS )
-GAME( 199?, j6arcadea , j6arcade , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Arcadia (JPM)
(IMPACT) (V9, set 2)", GAME_FLAGS )
-GAME( 199?, j6arcadeb , j6arcade , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Arcadia (JPM)
(IMPACT) (V9, set 3)", GAME_FLAGS )
-GAME( 199?, j6arcadec , j6arcade , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Arcadia (JPM)
(IMPACT) (V9, set 4)", GAME_FLAGS )
-GAME( 199?, j6arcaded , j6arcade , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Arcadia (JPM)
(IMPACT) (V9, set 5)", GAME_FLAGS )
-GAME( 199?, j6arcadee , j6arcade , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Arcadia (JPM)
(IMPACT) (V10, set 1)", GAME_FLAGS )
-GAME( 199?, j6arcadef , j6arcade , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Arcadia (JPM)
(IMPACT) (V10, set 2)", GAME_FLAGS )
-GAME( 199?, j6arcadeg , j6arcade , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Arcadia (JPM)
(IMPACT) (V10, set 3)", GAME_FLAGS )
-GAME( 199?, j6arcadeh , j6arcade , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Arcadia (JPM)
(IMPACT) (V10, set 4)", GAME_FLAGS )
-GAME( 199?, j6arcadei , j6arcade , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Arcadia (JPM)
(IMPACT) (V10, set 5)", GAME_FLAGS )
-GAME( 199?, j6arcadej , j6arcade , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Arcadia (JPM)
(IMPACT) (V10, set 6)", GAME_FLAGS )
-GAME( 199?, j6arcadek , j6arcade , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Arcadia (JPM)
(IMPACT) (V10, set 7)", GAME_FLAGS )
-GAME( 199?, j6bnkrcl , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Banker Club (JPM)
(IMPACT) (V6, set 1)", GAME_FLAGS )
-GAME( 199?, j6bnkrcla , j6bnkrcl , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Banker Club (JPM)
(IMPACT) (V6, set 2)", GAME_FLAGS )
-GAME( 199?, j6bnkrclb , j6bnkrcl , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Banker Club (JPM)
(IMPACT) (V6, set 3)", GAME_FLAGS )
-GAME( 199?, j6bnkrclc , j6bnkrcl , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Banker Club (JPM)
(IMPACT) (V2)", GAME_FLAGS )
-GAME( 199?, j6big50 , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Big 50 (JPM)
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6big50a , j6big50 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Big 50 (JPM)
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6big50b , j6big50 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Big 50 (JPM)
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6big50c , j6big50 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Big 50 (JPM)
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6big50d , j6big50 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Big 50 (JPM)
(IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6bigbnk , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Big Banker (JPM)
(IMPACT) (BB10C 20) (set 1)", GAME_FLAGS )
-GAME( 199?, j6bigbnka , j6bigbnk , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Big Banker (JPM)
(IMPACT) (BB10C 20) (set 2)", GAME_FLAGS )
-GAME( 199?, j6bigbnkb , j6bigbnk , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Big Banker (JPM)
(IMPACT) (BB10C 20) (set 3)", GAME_FLAGS )
-GAME( 199?, j6bigbnkc , j6bigbnk , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Big Banker (JPM)
(IMPACT) (BB10C 20) (set 4)", GAME_FLAGS )
-GAME( 199?, j6bigbnkd , j6bigbnk , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Big Banker (JPM)
(IMPACT) (BB8 H18)", GAME_FLAGS )
-GAME( 199?, j6bigbnke , j6bigbnk , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Big Banker (JPM)
(IMPACT) (BB8 P H18)", GAME_FLAGS )
-GAME( 199?, j6bigbnkf , j6bigbnk , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Big Banker (JPM)
(IMPACT) (BB8 AH18)", GAME_FLAGS )
-GAME( 199?, j6bigbnkg , j6bigbnk , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Big Banker (JPM)
(IMPACT) (BB6 C 16) (set 1)", GAME_FLAGS )
-GAME( 199?, j6bigbnkh , j6bigbnk , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Big Banker (JPM)
(IMPACT) (BB6 C 16) (set 2)", GAME_FLAGS )
-GAME( 199?, j6bigbnki , j6bigbnk , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Big Banker (JPM)
(IMPACT) (BB2B H11)", GAME_FLAGS )
-GAME( 199?, j6bigbnkj , j6bigbnk , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Big Banker (JPM)
(IMPACT) (BB2BP H11)", GAME_FLAGS )
-GAME( 199?, j6bigbnkk , j6bigbnk , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Big Banker (JPM)
(IMPACT) (BB2B AH11)", GAME_FLAGS )
-GAME( 199?, j6bigbnkl , j6bigbnk , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Big Banker (JPM)
(IMPACT) (BB2BI H11)", GAME_FLAGS )
-GAME( 199?, j6bigbnkm , j6bigbnk , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Big Banker (JPM)
(IMPACT) (BB2II H08)", GAME_FLAGS )
-GAME( 199?, j6bigbnkn , j6bigbnk , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Big Banker (JPM)
(IMPACT) (BB 9C 19)", GAME_FLAGS )
-GAME( 199?, j6bigbnko , j6bigbnk , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Big Banker (JPM)
(IMPACT) (BB5 I H15)", GAME_FLAGS )
-GAME( 199?, j6bigbnkp , j6bigbnk , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Big Banker (JPM)
(IMPACT) (BB4 I H09)", GAME_FLAGS )
-GAME( 199?, j6bigbuk , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Big Bucks (JPM)
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6bigbuka , j6bigbuk , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Big Bucks (JPM)
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6bigbukb , j6bigbuk , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Big Bucks (JPM)
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6bigbukc , j6bigbuk , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Big Bucks (JPM)
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6bigbukd , j6bigbuk , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Big Bucks (JPM)
(IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6bigbuke , j6bigbuk , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Big Bucks (JPM)
(IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6bigbukf , j6bigbuk , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Big Bucks (JPM)
(IMPACT) (set 7)", GAME_FLAGS )
-GAME( 199?, j6bigbukg , j6bigbuk , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Big Bucks (JPM)
(IMPACT) (set 8)", GAME_FLAGS )
-GAME( 199?, j6bigbukh , j6bigbuk , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Big Bucks (JPM)
(IMPACT) (set 9)", GAME_FLAGS )
-GAME( 199?, j6bigbuki , j6bigbuk , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Big Bucks (JPM)
(IMPACT) (set 10)", GAME_FLAGS )
-GAME( 199?, j6bigbukj , j6bigbuk , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Big Bucks (JPM)
(IMPACT) (set 11)", GAME_FLAGS )
-GAME( 199?, j6bigcsh , 0 , impctawp, tbirds, driver_device, 0, ROT0, "Empire", "Big Cash Machine
(Empire) (IMPACT)", GAME_FLAGS )
-GAME( 199?, j6bigpct , 0 , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Big Picture (Ace)
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6bigpcta , j6bigpct , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Big Picture (Ace)
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6bigpctb , j6bigpct , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Big Picture (Ace)
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6bigtop , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Big Top Club (JPM)
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6bigtopa , j6bigtop , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Big Top Club (JPM)
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6bigtopb , j6bigtop , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Big Top Club (JPM)
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6bigtopc , j6bigtop , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Big Top Club (JPM)
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6bigwhl , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Big Wheel (JPM)
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6bigwhla , j6bigwhl , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Big Wheel (JPM)
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6bigwhlb , j6bigwhl , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Big Wheel (JPM)
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6bigwhlc , j6bigwhl , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Big Wheel (JPM)
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6bigwhld , j6bigwhl , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Big Wheel (JPM)
(IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6bigwhle , j6bigwhl , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Big Wheel (JPM)
(IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6bnza , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Bonanza (JPM)
(IMPACT) (BO1 H06)", GAME_FLAGS )
-GAME( 199?, j6bnzaa , j6bnza , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Bonanza (JPM)
(IMPACT) (BO1 P H06)", GAME_FLAGS )
-GAME( 199?, j6bnzab , j6bnza , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Bonanza (JPM)
(IMPACT) (BO1 AH06)", GAME_FLAGS )
-GAME( 199?, j6bnzac , j6bnza , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Bonanza (JPM)
(IMPACT) (BO1 I H06)", GAME_FLAGS )
-GAME( 199?, j6bnzad , j6bnza , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Bonanza (JPM)
(IMPACT) (BO 9 14)", GAME_FLAGS )
-GAME( 199?, j6bnzae , j6bnza , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Bonanza (JPM)
(IMPACT) (BO 9P 14)", GAME_FLAGS )
-GAME( 199?, j6bnzaf , j6bnza , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Bonanza (JPM)
(IMPACT) (BO 9 A 14)", GAME_FLAGS )
-GAME( 199?, j6bnzag , j6bnza , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Bonanza (JPM)
(IMPACT) (BO 9I 14)", GAME_FLAGS )
-GAME( 199?, j6bnzah , j6bnza , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Bonanza (JPM)
(IMPACT) (BO5 H10)", GAME_FLAGS )
-GAME( 199?, j6bnzai , j6bnza , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Bonanza (JPM)
(IMPACT) (BO5 I H10)", GAME_FLAGS )
-GAME( 199?, j6bnzaj , j6bnza , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Bonanza (JPM)
(IMPACT) (incomplete pair)", GAME_FLAGS )
-GAME( 199?, j6bnzak , j6bnza , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Bonanza (JPM)
(IMPACT) (BO06 11)", GAME_FLAGS )
-GAME( 199?, j6brkout , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Breakout (JPM)
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6brkouta , j6brkout , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Breakout (JPM)
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6bucks , 0 , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Bucks Fizz (Ace)
(IMPACT)", GAME_FLAGS )
-GAME( 199?, j6cpclb , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Caesar's Palace Club
(JPM) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6cpclba , j6cpclb , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Caesar's Palace Club
(JPM) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6cpclbb , j6cpclb , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Caesar's Palace Club
(JPM) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6camelt , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Camelot (JPM)
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6camelta , j6camelt , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Camelot (JPM)
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6cameltb , j6camelt , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Camelot (JPM)
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6cameltc , j6camelt , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Camelot (JPM)
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6cameltd , j6camelt , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Camelot (JPM)
(IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6scarlt , 0 , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Captain Scarlet
(Ace) (IMPACT)", GAME_FLAGS )
-GAME( 199?, j6cshbox , 0 , impctawp, tbirds, driver_device, 0, ROT0, "Empire", "Cash Box Club
(Empire) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6cshboxa , j6cshbox , impctawp, tbirds, driver_device, 0, ROT0, "Empire", "Cash Box Club
(Empire) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6cshboxb , j6cshbox , impctawp, tbirds, driver_device, 0, ROT0, "Empire", "Cash Box Club
(Empire) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6cshbeu , 0 , impctawp, tbirds, driver_device, 0, ROT0, "Empire", "Cash Box Club
(Empire) (Euro) (IMPACT)", GAME_FLAGS )
-GAME( 199?, j6cshbst , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cash Buster (JPM)
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6cshbsta , j6cshbst , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cash Buster (JPM)
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6cshbstb , j6cshbst , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cash Buster (JPM)
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6cshbstc , j6cshbst , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cash Buster (JPM)
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6cshbstd , j6cshbst , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cash Buster (JPM)
(IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6cshcnt , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cash Countdown (JPM)
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6cshcnta , j6cshcnt , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cash Countdown (JPM)
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6cshrd , 0 , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Cash Raider (Ace)
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6cshrda , j6cshrd , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Cash Raider (Ace)
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6cshrdb , j6cshrd , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Cash Raider (Ace)
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6cshrdc , j6cshrd , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Cash Raider (Ace)
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6cshrdd , j6cshrd , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Cash Raider (Ace)
(IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6cshtwr , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cash Towers (JPM)
(IMPACT)", GAME_FLAGS )
-GAME( 199?, j6cshvgs , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cash Vegas Strip
(JPM) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6cshvgsa , j6cshvgs , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cash Vegas Strip
(JPM) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6cshvgsb , j6cshvgs , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cash Vegas Strip
(JPM) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6cshvgsc , j6cshvgs , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cash Vegas Strip
(JPM) (IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6cshvgsd , j6cshvgs , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cash Vegas Strip
(JPM) (IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6cshvgse , j6cshvgs , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cash Vegas Strip
(JPM) (IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6cshvgsf , j6cshvgs , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cash Vegas Strip
(JPM) (IMPACT) (set 7)", GAME_FLAGS )
-GAME( 199?, j6cshvgsg , j6cshvgs , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cash Vegas Strip
(JPM) (IMPACT) (set 8)", GAME_FLAGS )
-GAME( 199?, j6cshvgsh , j6cshvgs , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cash Vegas Strip
(JPM) (IMPACT) (set 9)", GAME_FLAGS )
-GAME( 199?, j6cshvgsi , j6cshvgs , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cash Vegas Strip
(JPM) (IMPACT) (set 10)", GAME_FLAGS )
-GAME( 199?, j6cshvgsj , j6cshvgs , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cash Vegas Strip
(JPM) (IMPACT) (set 11)", GAME_FLAGS )
-GAME( 199?, j6cshvgsk , j6cshvgs , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cash Vegas Strip
(JPM) (IMPACT) (set 12)", GAME_FLAGS )
-GAME( 199?, j6cshvgsl , j6cshvgs , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cash Vegas Strip
(JPM) (IMPACT) (set 13)", GAME_FLAGS )
-GAME( 199?, j6cshvgsm , j6cshvgs , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cash Vegas Strip
(JPM) (IMPACT) (set 14)", GAME_FLAGS )
-GAME( 199?, j6cshvgsn , j6cshvgs , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cash Vegas Strip
(JPM) (IMPACT) (set 15)", GAME_FLAGS )
-GAME( 199?, j6cshvgso , j6cshvgs , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cash Vegas Strip
(JPM) (IMPACT) (set 16)", GAME_FLAGS )
-GAME( 199?, j6cshvgsp , j6cshvgs , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cash Vegas Strip
(JPM) (IMPACT) (set 17)", GAME_FLAGS )
-GAME( 199?, j6cshvgsq , j6cshvgs , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cash Vegas Strip
(JPM) (IMPACT) (set 18)", GAME_FLAGS )
-GAME( 199?, j6cshvgsr , j6cshvgs , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cash Vegas Strip
(JPM) (IMPACT) (set 19)", GAME_FLAGS )
-GAME( 199?, j6cas5 , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino 5ive Liner
(JPM) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6cas5a , j6cas5 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino 5ive Liner
(JPM) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6cas5b , j6cas5 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino 5ive Liner
(JPM) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6cas5c , j6cas5 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino 5ive Liner
(JPM) (IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6cas5d , j6cas5 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino 5ive Liner
(JPM) (IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6cas5e , j6cas5 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino 5ive Liner
(JPM) (IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6cas5f , j6cas5 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino 5ive Liner
(JPM) (IMPACT) (set 7)", GAME_FLAGS )
-GAME( 199?, j6cas5g , j6cas5 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino 5ive Liner
(JPM) (IMPACT) (set 8)", GAME_FLAGS )
-GAME( 199?, j6cas5h , j6cas5 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino 5ive Liner
(JPM) (IMPACT) (set 9)", GAME_FLAGS )
-GAME( 199?, j6cas5i , j6cas5 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino 5ive Liner
(JPM) (IMPACT) (set 10)", GAME_FLAGS )
-GAME( 199?, j6cas5j , j6cas5 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino 5ive Liner
(JPM) (IMPACT) (set 11)", GAME_FLAGS )
-GAME( 199?, j6cas5k , j6cas5 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino 5ive Liner
(JPM) (IMPACT) (set 12)", GAME_FLAGS )
-GAME( 199?, j6cas5l , j6cas5 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino 5ive Liner
(JPM) (IMPACT) (set 13)", GAME_FLAGS )
-GAME( 199?, j6cascz , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Crazy (JPM)
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6cascza , j6cascz , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Crazy (JPM)
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6casczb , j6cascz , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Crazy (JPM)
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6casczc , j6cascz , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Crazy (JPM)
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6casczd , j6cascz , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Crazy (JPM)
(IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6cascze , j6cascz , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Crazy (JPM)
(IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6casczf , j6cascz , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Crazy (JPM)
(IMPACT) (set 7)", GAME_FLAGS )
-GAME( 199?, j6casczg , j6cascz , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Crazy (JPM)
(IMPACT) (set 8)", GAME_FLAGS )
-GAME( 199?, j6casczh , j6cascz , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Crazy (JPM)
(IMPACT) (set 9)", GAME_FLAGS )
-GAME( 199?, j6casczi , j6cascz , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Crazy (JPM)
(IMPACT) (set 10)", GAME_FLAGS )
-GAME( 199?, j6casczj , j6cascz , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Crazy (JPM)
(IMPACT) (set 11)", GAME_FLAGS )
-GAME( 199?, j6casczk , j6cascz , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Crazy (JPM)
(IMPACT) (set 12)", GAME_FLAGS )
-GAME( 199?, j6casczl , j6cascz , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Crazy (JPM)
(IMPACT) (set 13)", GAME_FLAGS )
-GAME( 199?, j6casczm , j6cascz , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Crazy (JPM)
(IMPACT) (set 14)", GAME_FLAGS )
-GAME( 199?, j6cccla , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Crazy Classic
(JPM) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6ccclaa , j6cccla , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Crazy Classic
(JPM) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6ccclab , j6cccla , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Crazy Classic
(JPM) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6ccclac , j6cccla , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Crazy Classic
(JPM) (IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6ccclad , j6cccla , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Crazy Classic
(JPM) (IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6ccclae , j6cccla , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Crazy Classic
(JPM) (IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6ccclaf , j6cccla , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Crazy Classic
(JPM) (IMPACT) (set 7)", GAME_FLAGS )
-GAME( 199?, j6ccclag , j6cccla , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Crazy Classic
(JPM) (IMPACT) (set 8)", GAME_FLAGS )
-GAME( 199?, j6ccclah , j6cccla , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Crazy Classic
(JPM) (IMPACT) (set 9)", GAME_FLAGS )
-GAME( 199?, j6ccclai , j6cccla , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Crazy Classic
(JPM) (IMPACT) (set 10)", GAME_FLAGS )
-GAME( 199?, j6ccclaj , j6cccla , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Crazy Classic
(JPM) (IMPACT) (set 11)", GAME_FLAGS )
-GAME( 199?, j6ccclak , j6cccla , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Crazy Classic
(JPM) (IMPACT) (set 12)", GAME_FLAGS )
-GAME( 199?, j6cascla , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Crazy Classic
Club (JPM) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6casclaa , j6cascla , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Crazy Classic
Club (JPM) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6casclab , j6cascla , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Crazy Classic
Club (JPM) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6casclac , j6cascla , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Crazy Classic
Club (JPM) (IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6casclad , j6cascla , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Crazy Classic
Club (JPM) (IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6casclae , j6cascla , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Crazy Classic
Club (JPM) (IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6casclaf , j6cascla , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Crazy Classic
Club (JPM) (IMPACT) (set 7)", GAME_FLAGS )
-GAME( 199?, j6casclag , j6cascla , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Crazy Classic
Club (JPM) (IMPACT) (set 8)", GAME_FLAGS )
-GAME( 199?, j6casclah , j6cascla , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Crazy Classic
Club (JPM) (IMPACT) (set 9)", GAME_FLAGS )
-GAME( 199?, j6casclai , j6cascla , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Crazy Classic
Club (JPM) (IMPACT) (set 10)", GAME_FLAGS )
-GAME( 199?, j6casclaj , j6cascla , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Crazy Classic
Club (JPM) (IMPACT) (set 11)", GAME_FLAGS )
-GAME( 199?, j6casclak , j6cascla , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Crazy Classic
Club (JPM) (IMPACT) (set 12)", GAME_FLAGS )
-GAME( 199?, j6casclal , j6cascla , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Crazy Classic
Club (JPM) (IMPACT) (set 13)", GAME_FLAGS )
-GAME( 199?, j6casclam , j6cascla , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Crazy Classic
Club (JPM) (IMPACT) (set 14)", GAME_FLAGS )
-GAME( 199?, j6casclan , j6cascla , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Crazy Classic
Club (JPM) (IMPACT) (set 15)", GAME_FLAGS )
-GAME( 199?, j6casclao , j6cascla , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Crazy Classic
Club (JPM) (IMPACT) (set 16)", GAME_FLAGS )
-GAME( 199?, j6casclap , j6cascla , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Crazy Classic
Club (JPM) (IMPACT) (set 17)", GAME_FLAGS )
-GAME( 199?, j6casclaq , j6cascla , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Crazy Classic
Club (JPM) (IMPACT) (set 18)", GAME_FLAGS )
-GAME( 199?, j6casclar , j6cascla , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Crazy Classic
Club (JPM) (IMPACT) (set 19)", GAME_FLAGS )
-GAME( 199?, j6casclas , j6cascla , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Crazy Classic
Club (JPM) (IMPACT) (set 20)", GAME_FLAGS )
-GAME( 199?, j6casclat , j6cascla , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Crazy Classic
Club (JPM) (IMPACT) (set 21)", GAME_FLAGS )
-GAME( 199?, j6casclb , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Crazy Club
(JPM) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6casclba , j6casclb , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Crazy Club
(JPM) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6caslas , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Las Vegas
(JPM) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6caslasa , j6caslas , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Las Vegas
(JPM) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6caslasb , j6caslas , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Las Vegas
(JPM) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6caslasc , j6caslas , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Las Vegas
(JPM) (IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6cheque , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cheque Mate (JPM)
(IMPACT)", GAME_FLAGS )
-GAME( 199?, j6cluclb , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cluedo Club (JPM)
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6cluclba , j6cluclb , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cluedo Club (JPM)
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6cluclbb , j6cluclb , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cluedo Club (JPM)
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6cluclbc , j6cluclb , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cluedo Club (JPM)
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6cluclbd , j6cluclb , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cluedo Club (JPM)
(IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6cluclbe , j6cluclb , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cluedo Club (JPM)
(IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6cluclbf , j6cluclb , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cluedo Club (JPM)
(IMPACT) (set 7)", GAME_FLAGS )
-GAME( 199?, j6cluclbg , j6cluclb , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cluedo Club (JPM)
(IMPACT) (set 8)", GAME_FLAGS )
-GAME( 199?, j6cluclbh , j6cluclb , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cluedo Club (JPM)
(IMPACT) (set 9)", GAME_FLAGS )
-GAME( 199?, j6cluclbi , j6cluclb , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cluedo Club (JPM)
(IMPACT) (set 10)", GAME_FLAGS )
-GAME( 199?, j6cluclbj , j6cluclb , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cluedo Club (JPM)
(IMPACT) (set 11)", GAME_FLAGS )
-GAME( 199?, j6cluclbk , j6cluclb , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cluedo Club (JPM)
(IMPACT) (set 12)", GAME_FLAGS )
-GAME( 199?, j6cluclbl , j6cluclb , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cluedo Club (JPM)
(IMPACT) (set 13)", GAME_FLAGS )
-GAME( 199?, j6col , 0 , impctawp, tbirds, driver_device, 0, ROT0, "Mdm", "Coliseum (Mdm)
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6cola , j6col , impctawp, tbirds, driver_device, 0, ROT0, "Mdm", "Coliseum (Mdm)
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6colb , j6col , impctawp, tbirds, driver_device, 0, ROT0, "Mdm", "Coliseum (Mdm)
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6colc , j6col , impctawp, tbirds, driver_device, 0, ROT0, "Mdm", "Coliseum (Mdm)
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6cold , j6col , impctawp, tbirds, driver_device, 0, ROT0, "Mdm", "Coliseum (Mdm)
(IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6cole , j6col , impctawp, tbirds, driver_device, 0, ROT0, "Mdm", "Coliseum (Mdm)
(IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6colf , j6col , impctawp, tbirds, driver_device, 0, ROT0, "Mdm", "Coliseum (Mdm)
(IMPACT) (set 7)", GAME_FLAGS )
-GAME( 199?, j6colcsh , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Coliseum Cash (JPM)
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6colcsha , j6colcsh , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Coliseum Cash (JPM)
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6colcshb , j6colcsh , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Coliseum Cash (JPM)
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6colcshc , j6colcsh , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Coliseum Cash (JPM)
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6colcshd , j6colcsh , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Coliseum Cash (JPM)
(IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6colmon , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Colour Of Money
(JPM) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6colmona , j6colmon , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Colour Of Money
(JPM) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6colmonb , j6colmon , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Colour Of Money
(JPM) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6colmonc , j6colmon , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Colour Of Money
(JPM) (IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6colmond , j6colmon , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Colour Of Money
(JPM) (IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6colmone , j6colmon , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Colour Of Money
(JPM) (IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6colmonf , j6colmon , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Colour Of Money
(JPM) (IMPACT) (set 7)", GAME_FLAGS )
-GAME( 199?, j6colmong , j6colmon , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Colour Of Money
(JPM) (IMPACT) (set 8)", GAME_FLAGS )
-GAME( 199?, j6colmonh , j6colmon , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Colour Of Money
(JPM) (IMPACT) (set 9)", GAME_FLAGS )
-GAME( 199?, j6colmoni , j6colmon , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Colour Of Money
(JPM) (IMPACT) (set 10)", GAME_FLAGS )
-GAME( 199?, j6colmonj , j6colmon , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Colour Of Money
(JPM) (IMPACT) (set 11)", GAME_FLAGS )
-GAME( 199?, j6coprob , 0 , impctawp, tbirds, driver_device, 0, ROT0, "Qps", "Cops 'n' Robbers
(Qps) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6coproba , j6coprob , impctawp, tbirds, driver_device, 0, ROT0, "Qps", "Cops 'n' Robbers
(Qps) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6coprobb , j6coprob , impctawp, tbirds, driver_device, 0, ROT0, "Qps", "Cops 'n' Robbers
(Qps) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6coprobc , j6coprob , impctawp, tbirds, driver_device, 0, ROT0, "Qps", "Cops 'n' Robbers
(Qps) (IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6coprobd , j6coprob , impctawp, tbirds, driver_device, 0, ROT0, "Qps", "Cops 'n' Robbers
(Qps) (IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6coprobe , j6coprob , impctawp, tbirds, driver_device, 0, ROT0, "Qps", "Cops 'n' Robbers
(Qps) (IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6crack , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cracker (JPM)
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6cracka , j6crack , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cracker (JPM)
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6crackb , j6crack , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cracker (JPM)
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6crackc , j6crack , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cracker (JPM)
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6crackd , j6crack , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cracker (JPM)
(IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6cracke , j6crack , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cracker (JPM)
(IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6crackf , j6crack , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cracker (JPM)
(IMPACT) (set 7)", GAME_FLAGS )
-GAME( 199?, j6crackg , j6crack , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cracker (JPM)
(IMPACT) (set 8)", GAME_FLAGS )
-GAME( 199?, j6crackh , j6crack , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cracker (JPM)
(IMPACT) (set 9)", GAME_FLAGS )
-GAME( 199?, j6cracki , j6crack , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cracker (JPM)
(IMPACT) (set 10)", GAME_FLAGS )
-GAME( 199?, j6crackj , j6crack , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cracker (JPM)
(IMPACT) (set 11)", GAME_FLAGS )
-GAME( 199?, j6crzclb , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Crazy Club (JPM)
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6crzclba , j6crzclb , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Crazy Club (JPM)
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6crzclbb , j6crzclb , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Crazy Club (JPM)
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6crzclbc , j6crzclb , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Crazy Club (JPM)
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6crsfir , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cross Fire (JPM)
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6crsfira , j6crsfir , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cross Fire (JPM)
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6daygld , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Daytona Gold (JPM)
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6dayglda , j6daygld , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Daytona Gold (JPM)
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6daygldb , j6daygld , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Daytona Gold (JPM)
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6daygldc , j6daygld , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Daytona Gold (JPM)
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6daygldd , j6daygld , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Daytona Gold (JPM)
(IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6dayglde , j6daygld , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Daytona Gold (JPM)
(IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6dayml , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Daytona Millennium
(JPM) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6daymla , j6dayml , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Daytona Millennium
(JPM) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6daymlb , j6dayml , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Daytona Millennium
(JPM) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6dmnjkr , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Demon Jokers (JPM)
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6dmnjkra , j6dmnjkr , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Demon Jokers (JPM)
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6dmnjkrb , j6dmnjkr , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Demon Jokers (JPM)
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6dmnjkrc , j6dmnjkr , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Demon Jokers (JPM)
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6dmngz , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Diamond Geezer (JPM)
(IMPACT)", GAME_FLAGS )
-GAME( 199?, j6dyfl , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Do You Feel Lucky
(JPM) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6dyfla , j6dyfl , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Do You Feel Lucky
(JPM) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6dyflb , j6dyfl , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Do You Feel Lucky
(JPM) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6dyflc , j6dyfl , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Do You Feel Lucky
(JPM) (IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6dyfld , j6dyfl , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Do You Feel Lucky
(JPM) (IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6dyfle , j6dyfl , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Do You Feel Lucky
(JPM) (IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6dyflf , j6dyfl , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Do You Feel Lucky
(JPM) (IMPACT) (set 7)", GAME_FLAGS )
-GAME( 199?, j6dyflg , j6dyfl , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Do You Feel Lucky
(JPM) (IMPACT) (set 8)", GAME_FLAGS )
-GAME( 199?, j6dyflh , j6dyfl , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Do You Feel Lucky
(JPM) (IMPACT) (set 9)", GAME_FLAGS )
-GAME( 199?, j6dyfli , j6dyfl , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Do You Feel Lucky
(JPM) (IMPACT) (set 10)", GAME_FLAGS )
-GAME( 199?, j6dyflj , j6dyfl , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Do You Feel Lucky
(JPM) (IMPACT) (set 11)", GAME_FLAGS )
-GAME( 199?, j6drdogh , 0 , impctawp, tbirds, driver_device, 0, ROT0, "Qps", "Dr Dough (Qps)
(IMPACT)", GAME_FLAGS )
-GAME( 199?, j6euphor , 0 , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Euphoria (Ace)
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6euphora , j6euphor , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Euphoria (Ace)
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6euphorb , j6euphor , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Euphoria (Ace)
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6euphorc , j6euphor , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Euphoria (Ace)
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6euphord , j6euphor , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Euphoria (Ace)
(IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6euphore , j6euphor , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Euphoria (Ace)
(IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6euphorf , j6euphor , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Euphoria (Ace)
(IMPACT) (set 7)", GAME_FLAGS )
-GAME( 199?, j6fastfr , 0 , impctawp, tbirds, driver_device, 0, ROT0, "Qps", "Fast Fruits Club
(Qps) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6fastfra , j6fastfr , impctawp, tbirds, driver_device, 0, ROT0, "Qps", "Fast Fruits Club
(Qps) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6fasttk , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Fast Trak (JPM)
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6fasttka , j6fasttk , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Fast Trak (JPM)
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6fasttkb , j6fasttk , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Fast Trak (JPM)
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6fasttkc , j6fasttk , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Fast Trak (JPM)
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6filth , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Filthy Rich Club
(JPM) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6filtha , j6filth , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Filthy Rich Club
(JPM) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6filthb , j6filth , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Filthy Rich Club
(JPM) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6filthc , j6filth , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Filthy Rich Club
(JPM) (IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6firbl , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Fireball (JPM)
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6firbla , j6firbl , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Fireball (JPM)
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6firblb , j6firbl , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Fireball (JPM)
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6firblc , j6firbl , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Fireball (JPM)
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6firbld , j6firbl , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Fireball (JPM)
(IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6fireck , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Firecracker (JPM)
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6firecka , j6fireck , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Firecracker (JPM)
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6fireckb , j6fireck , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Firecracker (JPM)
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6fireckc , j6fireck , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Firecracker (JPM)
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6fireckd , j6fireck , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Firecracker (JPM)
(IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6firecke , j6fireck , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Firecracker (JPM)
(IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6firclb , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Firecracker Club
(JPM) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6firclba , j6firclb , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Firecracker Club
(JPM) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6firclbb , j6firclb , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Firecracker Club
(JPM) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6firclbc , j6firclb , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Firecracker Club
(JPM) (IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6fivalv , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Five Alive Club
(JPM) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6fivalva , j6fivalv , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Five Alive Club
(JPM) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6fivalvb , j6fivalv , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Five Alive Club
(JPM) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6fiveln , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Five Liner (JPM)
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6fivelna , j6fiveln , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Five Liner (JPM)
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6fivelnb , j6fiveln , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Five Liner (JPM)
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6fivelnc , j6fiveln , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Five Liner (JPM)
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6frc10 , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Force 10 (JPM)
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6frc10a , j6frc10 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Force 10 (JPM)
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6frc10b , j6frc10 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Force 10 (JPM)
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6frc10c , j6frc10 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Force 10 (JPM)
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6frc10d , j6frc10 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Force 10 (JPM)
(IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6framft , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Frame & Fortune Club
(JPM) (IMPACT)", GAME_FLAGS )
-GAME( 199?, j6frtmch , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "The Fruit Machine
(JPM) (IMPACT)", GAME_FLAGS )
-GAME( 199?, j6frtpot , 0 , impctawp, tbirds, driver_device, 0, ROT0, "Qps", "Fruitpots (Qps)
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6frtpota , j6frtpot , impctawp, tbirds, driver_device, 0, ROT0, "Qps", "Fruitpots (Qps)
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6frtpotb , j6frtpot , impctawp, tbirds, driver_device, 0, ROT0, "Qps", "Fruitpots (Qps)
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6frtpotc , j6frtpot , impctawp, tbirds, driver_device, 0, ROT0, "Qps", "Fruitpots (Qps)
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6gforce , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "G Force (JPM)
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6gforcea , j6gforce , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "G Force (JPM)
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6gforceb , j6gforce , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "G Force (JPM)
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6gforcec , j6gforce , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "G Force (JPM)
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6gforced , j6gforce , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "G Force (JPM)
(IMPACT) (15GBP Jackpot)", GAME_FLAGS )
-GAME( 199?, j6gidogh , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "G.I. Dough (Ace)
(IMPACT)", GAME_FLAGS )
-GAME( 199?, j6guab , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Give Us A Break
(JPM) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6guaba , j6guab , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Give Us A Break
(JPM) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6guabb , j6guab , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Give Us A Break
(JPM) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6guabc , j6guab , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Give Us A Break
(JPM) (IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6guabd , j6guab , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Give Us A Break
(JPM) (IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6guabe , j6guab , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Give Us A Break
(JPM) (IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6guabf , j6guab , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Give Us A Break
(JPM) (IMPACT) (set 7)", GAME_FLAGS )
-GAME( 199?, j6guabcl , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Give Us A Break Club
(JPM) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6guabcla , j6guabcl , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Give Us A Break Club
(JPM) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6gldclb , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Gladiator Club (JPM)
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6gldclba , j6gldclb , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Gladiator Club (JPM)
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6gldclbb , j6gldclb , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Gladiator Club (JPM)
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6gldmin , 0 , impctawp, tbirds, driver_device, 0, ROT0, "Empire", "Gold Mine
(Empire) (IMPACT)", GAME_FLAGS )
-GAME( 199?, j6gogold , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Go For Gold (JPM)
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6gogolda , j6gogold , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Go For Gold (JPM)
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6gogoldb , j6gogold , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Go For Gold (JPM)
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6gogoldc , j6gogold , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Go For Gold (JPM)
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6golddm , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Golden Demons (JPM)
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6golddma , j6golddm , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Golden Demons (JPM)
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6goldgl , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Golden Goal (JPM)
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6goldgla , j6goldgl , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Golden Goal (JPM)
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6goldglb , j6goldgl , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Golden Goal (JPM)
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6goldglc , j6goldgl , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Golden Goal (JPM)
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6goldgld , j6goldgl , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Golden Goal (JPM)
(IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6goldgle , j6goldgl , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Golden Goal (JPM)
(IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6goldglf , j6goldgl , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Golden Goal (JPM)
(IMPACT) (set 7)", GAME_FLAGS )
-GAME( 199?, j6goldglg , j6goldgl , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Golden Goal (JPM)
(IMPACT) (set 8)", GAME_FLAGS )
-GAME( 199?, j6goldglh , j6goldgl , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Golden Goal (JPM)
(IMPACT) (set 9)", GAME_FLAGS )
-GAME( 199?, j6goldgli , j6goldgl , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Golden Goal (JPM)
(IMPACT) (set 10)", GAME_FLAGS )
-GAME( 199?, j6goldglj , j6goldgl , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Golden Goal (JPM)
(IMPACT) (set 11)", GAME_FLAGS )
-GAME( 199?, j6goldglk , j6goldgl , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Golden Goal (JPM)
(IMPACT) (set 12)", GAME_FLAGS )
-GAME( 199?, j6goldgll , j6goldgl , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Golden Goal (JPM)
(IMPACT) (set 13)", GAME_FLAGS )
-GAME( 199?, j6hapyhr , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Happy Hour (JPM)
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6hapyhra , j6hapyhr , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Happy Hour (JPM)
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6hapyhrb , j6hapyhr , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Happy Hour (JPM)
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6hifly , 0 , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Hi Flyer
(Crystal) (IMPACT)", GAME_FLAGS )
-GAME( 199?, j6impact , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Hi Impact (JPM)
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6impacta , j6impact , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Hi Impact (JPM)
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6impactb , j6impact , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Hi Impact (JPM)
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6impactc , j6impact , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Hi Impact (JPM)
(IMPACT) (15GBP Jackpot)", GAME_FLAGS )
-GAME( 199?, j6hilosv , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Hi Lo Silver (JPM)
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6hilosva , j6hilosv , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Hi Lo Silver (JPM)
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6hilosvb , j6hilosv , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Hi Lo Silver (JPM)
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6hilosvc , j6hilosv , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Hi Lo Silver (JPM)
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6hirol , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Hi Roller (JPM)
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6hirola , j6hirol , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Hi Roller (JPM)
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6hirolb , j6hirol , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Hi Roller (JPM)
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6hirolc , j6hirol , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Hi Roller (JPM)
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6hirold , j6hirol , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Hi Roller (JPM)
(IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6hirlcl , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Hi Roller Club (JPM)
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6hirlcla , j6hirlcl , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Hi Roller Club (JPM)
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6hirlclb , j6hirlcl , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Hi Roller Club (JPM)
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6hirlclc , j6hirlcl , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Hi Roller Club (JPM)
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6histk , 0 , impctawp, tbirds, driver_device, 0, ROT0, "Qps", "Hi Stakes (Qps)
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6histka , j6histk , impctawp, tbirds, driver_device, 0, ROT0, "Qps", "Hi Stakes (Qps)
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6hiphop , 0 , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Hip Hopper (Ace)
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6hiphopa , j6hiphop , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Hip Hopper (Ace)
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6hiphopb , j6hiphop , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Hip Hopper (Ace)
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6hiphopc , j6hiphop , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Hip Hopper (Ace)
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6hiphopd , j6hiphop , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Hip Hopper (Ace)
(IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6hotsht , 0 , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Hot Shot (Ace)
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6hotshta , j6hotsht , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Hot Shot (Ace)
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6hotshtb , j6hotsht , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Hot Shot (Ace)
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6hotshtc , j6hotsht , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Hot Shot (Ace)
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6hotshtd , j6hotsht , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Hot Shot (Ace)
(IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6hotshte , j6hotsht , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Hot Shot (Ace)
(IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6hotshtf , j6hotsht , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Hot Shot (Ace)
(IMPACT) (set 7)", GAME_FLAGS )
-GAME( 199?, j6hotshtg , j6hotsht , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Hot Shot (Ace)
(IMPACT) (set 8)", GAME_FLAGS )
-GAME( 199?, j6hotshth , j6hotsht , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Hot Shot (Ace)
(IMPACT) (set 9)", GAME_FLAGS )
-GAME( 199?, j6hotshti , j6hotsht , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Hot Shot (Ace)
(IMPACT) (set 10)", GAME_FLAGS )
-GAME( 199?, j6hotshtj , j6hotsht , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Hot Shot (Ace)
(IMPACT) (set 11)", GAME_FLAGS )
-GAME( 199?, j6hotshtk , j6hotsht , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Hot Shot (Ace)
(IMPACT) (set 12)", GAME_FLAGS )
-GAME( 199?, j6hotshtl , j6hotsht , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Hot Shot (Ace)
(IMPACT) (set 13)", GAME_FLAGS )
-GAME( 199?, j6impuls , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Impulse (JPM)
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6impulsa , j6impuls , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Impulse (JPM)
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6impulsb , j6impuls , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Impulse (JPM)
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6impulsc , j6impuls , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Impulse (JPM)
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6impulsd , j6impuls , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Impulse (JPM)
(IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6impulse , j6impuls , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Impulse (JPM)
(IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6impulsf , j6impuls , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Impulse (JPM)
(IMPACT) (set 7)", GAME_FLAGS )
-GAME( 199?, j6indy , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Indiana Jones (JPM)
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6indya , j6indy , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Indiana Jones (JPM)
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6indyb , j6indy , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Indiana Jones (JPM)
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6indyc , j6indy , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Indiana Jones (JPM)
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6indyd , j6indy , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Indiana Jones (JPM)
(IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6indye , j6indy , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Indiana Jones (JPM)
(IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6indyf , j6indy , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Indiana Jones (JPM)
(IMPACT) (set 7)", GAME_FLAGS )
-GAME( 199?, j6indyg , j6indy , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Indiana Jones (JPM)
(IMPACT) (set 8)", GAME_FLAGS )
-GAME( 199?, j6indyh , j6indy , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Indiana Jones (JPM)
(IMPACT) (set 9)", GAME_FLAGS )
-GAME( 199?, j6indyi , j6indy , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Indiana Jones (JPM)
(IMPACT) (set 10)", GAME_FLAGS )
-GAME( 199?, j6indyj , j6indy , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Indiana Jones (JPM)
(IMPACT) (set 11)", GAME_FLAGS )
-GAME( 199?, j6indyk , j6indy , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Indiana Jones (JPM)
(IMPACT) (set 12)", GAME_FLAGS )
-GAME( 199?, j6indyge , j6indy , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Indiana Jones (JPM)
(IMPACT, German set 1)", GAME_FLAGS ) // was marked as Sys5 'Indy 500' but is clearly IMPACT and has Indiana
Jones / Holy Grail strings (might be a different game to the english set)
-GAME( 199?, j6indyge2 , j6indy , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Indiana Jones (JPM)
(IMPACT, German set 2)", GAME_FLAGS )
-GAME( 199?, j6showtm , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "It's Showtime (JPM)
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6showtma , j6showtm , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "It's Showtime (JPM)
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6showtmb , j6showtm , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "It's Showtime (JPM)
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6showtmc , j6showtm , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "It's Showtime (JPM)
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6showtmd , j6showtm , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "It's Showtime (JPM)
(IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6showtme , j6showtm , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "It's Showtime (JPM)
(IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6showtmf , j6showtm , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "It's Showtime (JPM)
(IMPACT) (set 7)", GAME_FLAGS )
-GAME( 199?, j6showtmg , j6showtm , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "It's Showtime (JPM)
(IMPACT) (set 8)", GAME_FLAGS )
-GAME( 199?, j6showtmh , j6showtm , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "It's Showtime (JPM)
(IMPACT) (set 9)", GAME_FLAGS )
-GAME( 199?, j6showtmi , j6showtm , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "It's Showtime (JPM)
(IMPACT) (set 10)", GAME_FLAGS )
-GAME( 199?, j6showtmj , j6showtm , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "It's Showtime (JPM)
(IMPACT) (set 11)", GAME_FLAGS )
-GAME( 199?, j6showtmk , j6showtm , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "It's Showtime (JPM)
(IMPACT) (set 12)", GAME_FLAGS )
-GAME( 199?, j6showtml , j6showtm , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "It's Showtime (JPM)
(IMPACT) (set 13)", GAME_FLAGS )
-GAME( 199?, j6jackjs , 0 , impctawp, tbirds, driver_device, 0, ROT0, "Qps", "Jackpot Justice
(Qps) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6jackjsa , j6jackjs , impctawp, tbirds, driver_device, 0, ROT0, "Qps", "Jackpot Justice
(Qps) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6jackjsb , j6jackjs , impctawp, tbirds, driver_device, 0, ROT0, "Qps", "Jackpot Justice
(Qps) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6jackjsc , j6jackjs , impctawp, tbirds, driver_device, 0, ROT0, "Qps", "Jackpot Justice
(Qps) (IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6jkrgld , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Jokers Gold (JPM)
(IMPACT)", GAME_FLAGS )
-GAME( 199?, j6jkrpls , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Jokers Plus (JPM)
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6jkrplsa , j6jkrpls , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Jokers Plus (JPM)
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6jkrplsb , j6jkrpls , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Jokers Plus (JPM)
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6jkrplsc , j6jkrpls , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Jokers Plus (JPM)
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6jkrplsd , j6jkrpls , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Jokers Plus (JPM)
(IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6jkrplse , j6jkrpls , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Jokers Plus (JPM)
(IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6jkpldx , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Jokers Plus Deluxe
(JPM) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6jkpldxa , j6jkpldx , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Jokers Plus Deluxe
(JPM) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6jkwld , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Jokers Wild (JPM)
(IMPACT)", GAME_FLAGS )
-GAME( 199?, j6jungfv , 0 , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Jungle Fever (Ace)
(IMPACT)", GAME_FLAGS )
-GAME( 199?, j6kamel , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Kameleon (JPM)
(IMPACT)", GAME_FLAGS )
-GAME( 199?, j6kungfu , 0 , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Kung Fu (Ace)
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6kungfua , j6kungfu , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Kung Fu (Ace)
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6kungfub , j6kungfu , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Kung Fu (Ace)
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6kungfuc , j6kungfu , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Kung Fu (Ace)
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6kungfud , j6kungfu , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Kung Fu (Ace)
(IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6luckla , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Lucky Las Vegas
(JPM) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6lucklaa , j6luckla , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Lucky Las Vegas
(JPM) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6lucklab , j6luckla , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Lucky Las Vegas
(JPM) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6magcir , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Magic Circle Club
(JPM) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6magcira , j6magcir , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Magic Circle Club
(JPM) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6magcirb , j6magcir , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Magic Circle Club
(JPM) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6magcirc , j6magcir , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Magic Circle Club
(JPM) (IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6magcird , j6magcir , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Magic Circle Club
(JPM) (IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6mavrk , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Maverick (JPM)
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6mavrka , j6mavrk , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Maverick (JPM)
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6mavrkb , j6mavrk , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Maverick (JPM)
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6mavrkc , j6mavrk , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Maverick (JPM)
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6mavrkd , j6mavrk , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Maverick (JPM)
(IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6maxod , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Maximum Overdrive
(JPM) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6maxoda , j6maxod , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Maximum Overdrive
(JPM) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6maxodb , j6maxod , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Maximum Overdrive
(JPM) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6maxodc , j6maxod , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Maximum Overdrive
(JPM) (IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6maxcsh , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Maximus Cash (JPM)
(IMPACT)", GAME_FLAGS )
-GAME( 199?, j6medal , 0 , impctawp, tbirds, driver_device, 0, ROT0, "Qps", "Medallion Job (Qps)
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6medala , j6medal , impctawp, tbirds, driver_device, 0, ROT0, "Qps", "Medallion Job (Qps)
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6medalb , j6medal , impctawp, tbirds, driver_device, 0, ROT0, "Qps", "Medallion Job (Qps)
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6medalc , j6medal , impctawp, tbirds, driver_device, 0, ROT0, "Qps", "Medallion Job (Qps)
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6medald , j6medal , impctawp, tbirds, driver_device, 0, ROT0, "Qps", "Medallion Job (Qps)
(IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6megbck , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Mega Bucks (JPM)
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6megbcka , j6megbck , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Mega Bucks (JPM)
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6megbckb , j6megbck , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Mega Bucks (JPM)
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6megbckc , j6megbck , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Mega Bucks (JPM)
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6megbckd , j6megbck , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Mega Bucks (JPM)
(IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6monmad , 0 , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Money Madness (Ace)
(IMPACT)", GAME_FLAGS )
-GAME( 199?, j6montlk , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Money Talks (JPM)
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6montlka , j6montlk , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Money Talks (JPM)
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6montlkb , j6montlk , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Money Talks (JPM)
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6montlkc , j6montlk , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Money Talks (JPM)
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6montlkd , j6montlk , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Money Talks (JPM)
(IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6montlke , j6montlk , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Money Talks (JPM)
(IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6montlkf , j6montlk , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Money Talks (JPM)
(IMPACT) (set 7)", GAME_FLAGS )
-GAME( 199?, j6montlkg , j6montlk , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Money Talks (JPM)
(IMPACT) (set 8)", GAME_FLAGS )
-GAME( 199?, j6montlkh , j6montlk , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Money Talks (JPM)
(IMPACT) (set 9)", GAME_FLAGS )
-GAME( 199?, j6mono60 , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Monopoly 60th
Anniversary Edition (JPM) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6mono60a , j6mono60 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Monopoly 60th
Anniversary Edition (JPM) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6mono60b , j6mono60 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Monopoly 60th
Anniversary Edition (JPM) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6mono60c , j6mono60 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Monopoly 60th
Anniversary Edition (JPM) (IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6mono60d , j6mono60 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Monopoly 60th
Anniversary Edition (JPM) (IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6mono60e , j6mono60 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Monopoly 60th
Anniversary Edition (JPM) (IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6mono60f , j6mono60 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Monopoly 60th
Anniversary Edition (JPM) (IMPACT) (set 7)", GAME_FLAGS )
-GAME( 199?, j6mono60g , j6mono60 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Monopoly 60th
Anniversary Edition (JPM) (IMPACT) (set 8)", GAME_FLAGS )
-GAME( 199?, j6mono60h , j6mono60 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Monopoly 60th
Anniversary Edition (JPM) (IMPACT) (set 9)", GAME_FLAGS )
-GAME( 199?, j6mono60i , j6mono60 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Monopoly 60th
Anniversary Edition (JPM) (IMPACT) (set 10)", GAME_FLAGS )
-GAME( 199?, j6mono60j , j6mono60 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Monopoly 60th
Anniversary Edition (JPM) (IMPACT) (set 11)", GAME_FLAGS )
-GAME( 199?, j6mono60k , j6mono60 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Monopoly 60th
Anniversary Edition (JPM) (IMPACT) (set 12)", GAME_FLAGS )
-GAME( 199?, j6mono60l , j6mono60 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Monopoly 60th
Anniversary Edition (JPM) (IMPACT) (set 13)", GAME_FLAGS )
-GAME( 199?, j6monobn , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Monopoly Bingo (JPM)
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6monobna , j6monobn , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Monopoly Bingo (JPM)
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6monobnb , j6monobn , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Monopoly Bingo (JPM)
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6outlaw , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Outlaw (JPM)
(IMPACT, v3)", GAME_FLAGS )
-GAME( 199?, j6outlawd , j6outlaw , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Outlaw (JPM)
(IMPACT, v3) (Protocol)", GAME_FLAGS )
-GAME( 199?, j6outlawc , j6outlaw , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Outlaw (JPM)
(IMPACT, Club?)", GAME_FLAGS )
-GAME( 199?, j6oxo , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Oxo (JPM) (IMPACT)
(set 1)", GAME_FLAGS )
-GAME( 199?, j6oxoa , j6oxo , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Oxo (JPM) (IMPACT)
(set 2)", GAME_FLAGS )
-GAME( 199?, j6oxob , j6oxo , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Oxo (JPM) (IMPACT)
(set 3)", GAME_FLAGS )
-GAME( 199?, j6oxoc , j6oxo , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Oxo (JPM) (IMPACT)
(set 4)", GAME_FLAGS )
-GAME( 199?, j6oxod , j6oxo , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Oxo (JPM) (IMPACT)
(set 5)", GAME_FLAGS )
-GAME( 199?, j6oxoe , j6oxo , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Oxo (JPM) (IMPACT)
(set 6)", GAME_FLAGS )
-GAME( 199?, j6oxobin , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Oxo Bingo (JPM)
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6oxobina , j6oxobin , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Oxo Bingo (JPM)
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6oxobinb , j6oxobin , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Oxo Bingo (JPM)
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6oxobinc , j6oxobin , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Oxo Bingo (JPM)
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6oxobind , j6oxobin , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Oxo Bingo (JPM)
(IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6oxobine , j6oxobin , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Oxo Bingo (JPM)
(IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6oxobinf , j6oxobin , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Oxo Bingo (JPM)
(IMPACT) (set 7)", GAME_FLAGS )
-GAME( 199?, j6pacman , 0 , impctawp, tbirds, driver_device, 0, ROT0, "Qps", "Pac Man Plus (Qps)
(IMPACT)", GAME_FLAGS )
-GAME( 199?, j6papa , 0 , impctawp, tbirds, driver_device, 0, ROT0, "Empire", "Paparazzi
(Empire) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6papaa , j6papa , impctawp, tbirds, driver_device, 0, ROT0, "Empire", "Paparazzi
(Empire) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6papab , j6papa , impctawp, tbirds, driver_device, 0, ROT0, "Empire", "Paparazzi
(Empire) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6papac , j6papa , impctawp, tbirds, driver_device, 0, ROT0, "Empire", "Paparazzi
(Empire) (IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6papad , j6papa , impctawp, tbirds, driver_device, 0, ROT0, "Empire", "Paparazzi
(Empire) (IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6papae , j6papa , impctawp, tbirds, driver_device, 0, ROT0, "Empire", "Paparazzi
(Empire) (IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6papaf , j6papa , impctawp, tbirds, driver_device, 0, ROT0, "Empire", "Paparazzi
(Empire) (IMPACT) (set 7)", GAME_FLAGS )
-GAME( 199?, j6phxgld , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Phoenix Gold (JPM)
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6phxglda , j6phxgld , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Phoenix Gold (JPM)
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6phxgldb , j6phxgld , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Phoenix Gold (JPM)
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6phxgldc , j6phxgld , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Phoenix Gold (JPM)
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6phxgldd , j6phxgld , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Phoenix Gold (JPM)
(IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6phxglde , j6phxgld , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Phoenix Gold (JPM)
(IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6phxgldf , j6phxgld , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Phoenix Gold (JPM)
(IMPACT) (set 7)", GAME_FLAGS )
-GAME( 199?, j6phxgldg , j6phxgld , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Phoenix Gold (JPM)
(IMPACT) (set 8)", GAME_FLAGS )
-GAME( 199?, j6pnxgd , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Phoenix Gold De Luxe
(JPM) (IMPACT)", GAME_FLAGS )
-GAME( 199?, j6pnxmil , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Phoenix Millennium
(JPM) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6pnxmila , j6pnxmil , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Phoenix Millennium
(JPM) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6pnxmilb , j6pnxmil , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Phoenix Millennium
(JPM) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6pnxmilc , j6pnxmil , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Phoenix Millennium
(JPM) (IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6pinwzd , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Pinball Wizard (JPM)
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6pinwzda , j6pinwzd , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Pinball Wizard (JPM)
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6pinwzdb , j6pinwzd , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Pinball Wizard (JPM)
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6pinwzdc , j6pinwzd , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Pinball Wizard (JPM)
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6pinwzdd , j6pinwzd , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Pinball Wizard (JPM)
(IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6pinwzde , j6pinwzd , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Pinball Wizard (JPM)
(IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6pinwzc , j6pinwzd , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Pinball Wizard
(Crystal) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6pinwzca , j6pinwzd , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Pinball Wizard
(Crystal) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6pinwzcb , j6pinwzd , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Pinball Wizard
(Crystal) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6pirgld , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Pirates Gold (JPM)
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6pirglda , j6pirgld , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Pirates Gold (JPM)
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6popoli , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Popeye & Olive (JPM)
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6popolia , j6popoli , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Popeye & Olive (JPM)
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6pog , 0 , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Pot Of Gold (Ace)
(IMPACT) (set 1)", GAME_FLAGS ) // has video roms, why? (misplaced? hybrid?)
-GAME( 199?, j6poga , j6pog , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Pot Of Gold (Ace)
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6pogb , j6pog , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Pot Of Gold (Ace)
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6pogc , j6pog , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Pot Of Gold (Ace)
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6pogd , j6pog , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Pot Of Gold (Ace)
(IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6pogcls , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Pot Of Gold Classic
(JPM) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6pogclsa , j6pogcls , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Pot Of Gold Classic
(JPM) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6pogclsb , j6pogcls , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Pot Of Gold Classic
(JPM) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6pwrlin , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Power Lines (JPM)
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6pwrlina , j6pwrlin , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Power Lines (JPM)
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6pwrspn , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Powerspin (JPM)
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6pwrspna , j6pwrspn , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Powerspin (JPM)
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6pwrspnb , j6pwrspn , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Powerspin (JPM)
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6pwrspnc , j6pwrspn , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Powerspin (JPM)
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6pwrspnd , j6pwrspn , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Powerspin (JPM)
(IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6pwrspne , j6pwrspn , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Powerspin (JPM)
(IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6quantm , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Quantum Leap (JPM)
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6quantma , j6quantm , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Quantum Leap (JPM)
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6quantmb , j6quantm , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Quantum Leap (JPM)
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6quantmc , j6quantm , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Quantum Leap (JPM)
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6quick , 0 , impctawp, tbirds, driver_device, 0, ROT0, "RAL", "Quicksilver (RAL)
(IMPACT)", GAME_FLAGS )
-GAME( 199?, j6rager , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Red Alert (JPM)
[German] (IMPACT)", GAME_FLAGS )
-GAME( 199?, j6ra , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Red Alert (JPM)
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6raa , j6ra , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Red Alert (JPM)
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6rab , j6ra , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Red Alert (JPM)
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6rac , j6ra , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Red Alert (JPM)
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6rad , j6ra , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Red Alert (JPM)
(IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6raclb , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Red Alert Club (JPM)
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6raclba , j6raclb , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Red Alert Club (JPM)
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6raclbb , j6raclb , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Red Alert Club (JPM)
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6raclbc , j6raclb , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Red Alert Club (JPM)
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6raclbd , j6raclb , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Red Alert Club (JPM)
(IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6redarw , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Red Arrow (JPM)
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6redarwa , j6redarw , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Red Arrow (JPM)
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6redarwb , j6redarw , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Red Arrow (JPM)
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6redarwc , j6redarw , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Red Arrow (JPM)
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6redarwd , j6redarw , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Red Arrow (JPM)
(IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6redarwe , j6redarw , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Red Arrow (JPM)
(IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6redarwf , j6redarw , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Red Arrow (JPM)
(IMPACT) (set 7)", GAME_FLAGS )
-GAME( 199?, j6redarwg , j6redarw , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Red Arrow (JPM)
(IMPACT) (set 8)", GAME_FLAGS )
-GAME( 199?, j6redarwh , j6redarw , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Red Arrow (JPM)
(IMPACT) (set 9)", GAME_FLAGS )
-GAME( 199?, j6redarwi , j6redarw , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Red Arrow (JPM)
(IMPACT) (set 10)", GAME_FLAGS )
-GAME( 199?, j6redarwj , j6redarw , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Red Arrow (JPM)
(IMPACT) (set 11)", GAME_FLAGS )
-GAME( 199?, j6redarww , j6redarw , impctawp, tbirds, driver_device, 0, ROT0, "Whitbread / JPM", "Red
Arrow (Whitbread / JPM) (IMPACT)", GAME_FLAGS )
-GAME( 2002, j6rh6 , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Red Hot 6 (JPM)
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 2002, j6rh6a , j6rh6 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Red Hot 6 (JPM)
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 2002, j6rh6b , j6rh6 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Red Hot 6 (JPM)
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 2002, j6rh6c , j6rh6 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Red Hot 6 (JPM)
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 2002, j6rh6d , j6rh6 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Red Hot 6 (JPM)
(IMPACT) (set 5)", GAME_FLAGS )
-GAME( 2002, j6rh6e , j6rh6 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Red Hot 6 (JPM)
(IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6rhchil , 0 , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Red Hot Chili
Stepper (Ace) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6rhchila , j6rhchil , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Red Hot Chili
Stepper (Ace) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6rhchilb , j6rhchil , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Red Hot Chili
Stepper (Ace) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6rhchilc , j6rhchil , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Red Hot Chili
Stepper (Ace) (IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6rhchild , j6rhchil , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Red Hot Chili
Stepper (Ace) (IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6rh6cl , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Red Hot Six Club
(JPM) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6rh6cla , j6rh6cl , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Red Hot Six Club
(JPM) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6rh6clb , j6rh6cl , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Red Hot Six Club
(JPM) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6rh6clc , j6rh6cl , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Red Hot Six Club
(JPM) (IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6rh6cld , j6rh6cl , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Red Hot Six Club
(JPM) (IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6reelmn , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Reel Money (JPM)
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6reelmna , j6reelmn , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Reel Money (JPM)
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6reelmnb , j6reelmn , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Reel Money (JPM)
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6reelmnc , j6reelmn , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Reel Money (JPM)
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6reelmnd , j6reelmn , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Reel Money (JPM)
(IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6reelth , 0 , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Reel Thing (Ace)
(IMPACT) set 1)", GAME_FLAGS )
-GAME( 199?, j6reeltha , j6reelth , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Reel Thing (Ace)
(IMPACT) set 2)", GAME_FLAGS )
-GAME( 199?, j6reelthb , j6reelth , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Reel Thing (Ace)
(IMPACT) set 3)", GAME_FLAGS )
-GAME( 199?, j6richpk , 0 , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Rich Pickings (Ace)
(IMPACT)", GAME_FLAGS )
-GAME( 199?, j6rico , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Ricochet (JPM)
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6ricoa , j6rico , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Ricochet (JPM)
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6ricob , j6rico , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Ricochet (JPM)
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6ricoc , j6rico , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Ricochet (JPM)
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6ricod , j6rico , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Ricochet (JPM)
(IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6ricoe , j6rico , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Ricochet (JPM)
(IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6robin , 0 , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Robin Hood (Ace)
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6robina , j6robin , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Robin Hood (Ace)
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6robinb , j6robin , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Robin Hood (Ace)
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6robinc , j6robin , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Robin Hood (Ace)
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6roller , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Roller Coaster (JPM)
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6rollera , j6roller , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Roller Coaster (JPM)
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6rollerb , j6roller , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Roller Coaster (JPM)
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6rollerc , j6roller , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Roller Coaster (JPM)
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6rollerd , j6roller , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Roller Coaster (JPM)
(IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6rollere , j6roller , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Roller Coaster (JPM)
(IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6rollerf , j6roller , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Roller Coaster (JPM)
(IMPACT) (set 7)", GAME_FLAGS )
-GAME( 199?, j6rollerg , j6roller , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Roller Coaster (JPM)
(IMPACT) (set 8)", GAME_FLAGS )
-GAME( 199?, j6rollerh , j6roller , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Roller Coaster (JPM)
(IMPACT) (set 9)", GAME_FLAGS )
-GAME( 199?, j6rolleri , j6roller , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Roller Coaster (JPM)
(IMPACT) (set 10)", GAME_FLAGS )
-GAME( 199?, j6rollerj , j6roller , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Roller Coaster (JPM)
(IMPACT) (set 11)", GAME_FLAGS )
-GAME( 199?, j6rollerk , j6roller , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Roller Coaster (JPM)
(IMPACT) (set 12)", GAME_FLAGS )
-GAME( 199?, j6rollerl , j6roller , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Roller Coaster (JPM)
(IMPACT) (set 13)", GAME_FLAGS )
-GAME( 199?, j6rollerm , j6roller , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Roller Coaster (JPM)
(IMPACT) (set 14)", GAME_FLAGS )
-GAME( 199?, j6rollern , j6roller , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Roller Coaster (JPM)
(IMPACT) (set 15)", GAME_FLAGS )
-GAME( 199?, j6rollero , j6roller , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Roller Coaster (JPM)
(IMPACT) (set 16)", GAME_FLAGS )
-GAME( 199?, j6rollerp , j6roller , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Roller Coaster (JPM)
(IMPACT) (set 17)", GAME_FLAGS )
-GAME( 199?, j6rccls , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Roller Coaster
Classic (JPM) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6rcclsa , j6rccls , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Roller Coaster
Classic (JPM) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6rcclsb , j6rccls , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Roller Coaster
Classic (JPM) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6royfls , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Royal Flush Club
(JPM) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6royflsa , j6royfls , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Royal Flush Club
(JPM) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6royflsb , j6royfls , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Royal Flush Club
(JPM) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6royflsc , j6royfls , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Royal Flush Club
(JPM) (IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6royflsd , j6royfls , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Royal Flush Club
(JPM) (IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6royflse , j6royfls , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Royal Flush Club
(JPM) (IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6samur , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Samurai Club (JPM)
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6samura , j6samur , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Samurai Club (JPM)
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6samurb , j6samur , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Samurai Club (JPM)
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6samurc , j6samur , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Samurai Club (JPM)
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6samurd , j6samur , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Samurai Club (JPM)
(IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6sidewd , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Sidewinder (JPM)
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6sidewda , j6sidewd , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Sidewinder (JPM)
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6sidewdb , j6sidewd , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Sidewinder (JPM)
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6sidewdc , j6sidewd , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Sidewinder (JPM)
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6sidewdd , j6sidewd , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Sidewinder (JPM)
(IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6sidewde , j6sidewd , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Sidewinder (JPM)
(IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6snakes , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Snakes & Ladders
(JPM) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6snakesa , j6snakes , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Snakes & Ladders
(JPM) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6snakesb , j6snakes , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Snakes & Ladders
(JPM) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6snakesc , j6snakes , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Snakes & Ladders
(JPM) (IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6snakesd , j6snakes , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Snakes & Ladders
(JPM) (IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6snakese , j6snakes , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Snakes & Ladders
(JPM) (IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6snakesf , j6snakes , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Snakes & Ladders
(JPM) (IMPACT) (set 7)", GAME_FLAGS )
-GAME( 199?, j6snakesg , j6snakes , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Snakes & Ladders
(JPM) (IMPACT) (set 8)", GAME_FLAGS )
-GAME( 199?, j6sonic , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Sonic The Hedgehog
(JPM) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6sonica , j6sonic , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Sonic The Hedgehog
(JPM) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6sonicb , j6sonic , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Sonic The Hedgehog
(JPM) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6sonicc , j6sonic , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Sonic The Hedgehog
(JPM) (IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6sonicd , j6sonic , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Sonic The Hedgehog
(JPM) (IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6sonice , j6sonic , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Sonic The Hedgehog
(JPM) (IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6sonicf , j6sonic , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Sonic The Hedgehog
(JPM) (IMPACT) (set 7)", GAME_FLAGS )
-GAME( 199?, j6sonicg , j6sonic , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Sonic The Hedgehog
(JPM) (IMPACT) (set 8)", GAME_FLAGS )
-GAME( 199?, j6spcinv , 0 , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Space Invaders
(Crystal) (IMPACT)", GAME_FLAGS )
-GAME( 199?, j6stards , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Stardust (JPM)
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6stardsa , j6stards , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Stardust (JPM)
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6stardsb , j6stards , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Stardust (JPM)
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6stardsc , j6stards , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Stardust (JPM)
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6start , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Starturn (JPM)
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6starta , j6start , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Starturn (JPM)
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6strk10 , 0 , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Strike 10 (Ace)
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6strk10a , j6strk10 , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Strike 10 (Ace)
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6strk10b , j6strk10 , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Strike 10 (Ace)
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6strk10c , j6strk10 , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Strike 10 (Ace)
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6strk10d , j6strk10 , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Strike 10 (Ace)
(IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6strk10e , j6strk10 , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Strike 10 (Ace)
(IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6strk10f , j6strk10 , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Strike 10 (Ace)
(IMPACT) (set 7)", GAME_FLAGS )
-GAME( 199?, j6strk10g , j6strk10 , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Strike 10 (Ace)
(IMPACT) (set 8)", GAME_FLAGS )
-GAME( 199?, j6strk10h , j6strk10 , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Strike 10 (Ace)
(IMPACT) (set 9)", GAME_FLAGS )
-GAME( 199?, j6strk10i , j6strk10 , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Strike 10 (Ace)
(IMPACT) (set 10)", GAME_FLAGS )
-GAME( 199?, j6strk10j , j6strk10 , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Strike 10 (Ace)
(IMPACT) (set 11)", GAME_FLAGS )
-GAME( 199?, j6strk10k , j6strk10 , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Strike 10 (Ace)
(IMPACT) (set 12)", GAME_FLAGS )
-GAME( 199?, j6supbrk , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Super Breakout (JPM)
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6supbrka , j6supbrk , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Super Breakout (JPM)
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6supbrkb , j6supbrk , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Super Breakout (JPM)
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6supbrkc , j6supbrk , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Super Breakout (JPM)
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6supbrkd , j6supbrk , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Super Breakout (JPM)
(IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6supbrke , j6supbrk , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Super Breakout (JPM)
(IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6supbrkf , j6supbrk , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Super Breakout (JPM)
(IMPACT) (set 7)", GAME_FLAGS )
-GAME( 199?, j6supbrkg , j6supbrk , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Super Breakout (JPM)
(IMPACT) (set 8)", GAME_FLAGS )
-GAME( 199?, j6supbrkh , j6supbrk , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Super Breakout (JPM)
(IMPACT) (set 9)", GAME_FLAGS )
-GAME( 199?, j6supbrki , j6supbrk , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Super Breakout (JPM)
(IMPACT) (set 10)", GAME_FLAGS )
-GAME( 199?, j6supbrkj , j6supbrk , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Super Breakout (JPM)
(IMPACT) (set 11)", GAME_FLAGS )
-GAME( 199?, j6swpdrp , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Swop Till Ya Drop
(JPM) (IMPACT)", GAME_FLAGS )
-GAME( 199?, j6bags , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Three Bags Full
(JPM) (IMPACT)", GAME_FLAGS )
-GAME( 199?, j6roof , 0 , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Thru' The Roof (Ace)
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6roofa , j6roof , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Thru' The Roof (Ace)
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6tbirds , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Thunderbirds (JPM)
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6tbirdsa , j6tbirds , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Thunderbirds (JPM)
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6tbirdsb , j6tbirds , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Thunderbirds (JPM)
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6tbirdsc , j6tbirds , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Thunderbirds (JPM)
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6tbirdsd , j6tbirds , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Thunderbirds (JPM)
(IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6tbirdse , j6tbirds , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Thunderbirds (JPM)
(IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6tbirdsf , j6tbirds , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Thunderbirds (JPM)
(IMPACT) (set 7)", GAME_FLAGS )
-GAME( 199?, j6tbirdsg , j6tbirds , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Thunderbirds (JPM)
(IMPACT) (set 8)", GAME_FLAGS )
-GAME( 199?, j6tbirdsh , j6tbirds , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Thunderbirds (JPM)
(IMPACT) (set 9)", GAME_FLAGS )
-GAME( 199?, j6tbirdsi , j6tbirds , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Thunderbirds (JPM)
(IMPACT) (set 10)", GAME_FLAGS )
-GAME( 199?, j6tbirdsj , j6tbirds , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Thunderbirds (JPM)
(IMPACT) (set 11)", GAME_FLAGS )
-GAME( 199?, j6tbirdsk , j6tbirds , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Thunderbirds (JPM)
(IMPACT) (set 12)", GAME_FLAGS )
-GAME( 199?, j6tbirdsl , j6tbirds , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Thunderbirds (JPM)
(IMPACT) (set 13)", GAME_FLAGS )
-GAME( 199?, j6tbirdsm , j6tbirds , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Thunderbirds (JPM)
(IMPACT) (set 14)", GAME_FLAGS )
-GAME( 199?, j6tbirdsn , j6tbirds , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Thunderbirds (JPM)
(IMPACT) (set 15)", GAME_FLAGS )
-GAME( 199?, j6tbirdso , j6tbirds , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Thunderbirds (JPM)
(IMPACT) (set 16)", GAME_FLAGS )
-GAME( 199?, j6tbirdsp , j6tbirds , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Thunderbirds (JPM)
(IMPACT) (set 17)", GAME_FLAGS )
-GAME( 199?, j6tbirdsq , j6tbirds , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Thunderbirds (JPM)
(IMPACT) (set 18)", GAME_FLAGS )
-GAME( 199?, j6tbirdsr , j6tbirds , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Thunderbirds (JPM)
(IMPACT) (set 19)", GAME_FLAGS )
-GAME( 199?, j6tbrdcl , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Thunderbirds Club
(JPM) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6tbrdcla , j6tbrdcl , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Thunderbirds Club
(JPM) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6tbrdclb , j6tbrdcl , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Thunderbirds Club
(JPM) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6tbrdclc , j6tbrdcl , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Thunderbirds Club
(JPM) (IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6tbrdcld , j6tbrdcl , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Thunderbirds Club
(JPM) (IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6tbrdcle , j6tbrdcl , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Thunderbirds Club
(JPM) (IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6tbrdclf , j6tbrdcl , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Thunderbirds Club
(JPM) (IMPACT) (set 7)", GAME_FLAGS )
-GAME( 199?, j6tbrdclg , j6tbrdcl , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Thunderbirds Club
(JPM) (IMPACT) (set 8)", GAME_FLAGS )
-GAME( 199?, j6tbrdclh , j6tbrdcl , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Thunderbirds Club
(JPM) (IMPACT) (set 9)", GAME_FLAGS )
-GAME( 199?, j6tbrdcli , j6tbrdcl , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Thunderbirds Club
(JPM) (IMPACT) (set 10)", GAME_FLAGS )
-GAME( 199?, j6tbrdclj , j6tbrdcl , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Thunderbirds Club
(JPM) (IMPACT) (set 11)", GAME_FLAGS )
-GAME( 199?, j6tbrdclk , j6tbrdcl , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Thunderbirds Club
(JPM) (IMPACT) (set 12)", GAME_FLAGS )
-GAME( 199?, j6tbrdcll , j6tbrdcl , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Thunderbirds Club
(JPM) (IMPACT) (set 13)", GAME_FLAGS )
-GAME( 199?, j6tomb , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Tomb Raider (JPM)
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6tomba , j6tomb , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Tomb Raider (JPM)
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6tombb , j6tomb , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Tomb Raider (JPM)
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6tombc , j6tomb , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Tomb Raider (JPM)
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6tombd , j6tomb , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Tomb Raider (JPM)
(IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6tombe , j6tomb , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Tomb Raider (JPM)
(IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6tombf , j6tomb , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Tomb Raider (JPM)
(IMPACT) (set 7)", GAME_FLAGS )
-GAME( 199?, j6tombg , j6tomb , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Tomb Raider (JPM)
(IMPACT) (set 8)", GAME_FLAGS )
-GAME( 199?, j6topflg , 0 , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Top Flight (Ace)
(IMPACT)", GAME_FLAGS )
-GAME( 199?, j6tutti , 0 , impctawp, tbirds, driver_device, 0, ROT0, "Qps", "Tutti Frutti (Qps)
(IMPACT)", GAME_FLAGS )
-GAME( 199?, j6twst , 0 , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Twister (Ace)
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6twsta , j6twst , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Twister (Ace)
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6twstb , j6twst , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Twister (Ace)
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6twstc , j6twst , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Twister (Ace)
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6twstd , j6twst , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Twister (Ace)
(IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6twste , j6twst , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Twister (Ace)
(IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6twstf , j6twst , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Twister (Ace)
(IMPACT) (set 7)", GAME_FLAGS )
-GAME( 199?, j6twstg , j6twst , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Twister (Ace)
(IMPACT) (set 8)", GAME_FLAGS )
-GAME( 199?, j6twsth , j6twst , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Twister (Ace)
(IMPACT) (set 9)", GAME_FLAGS )
-GAME( 199?, j6twsti , j6twst , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Twister (Ace)
(IMPACT) (set 10)", GAME_FLAGS )
-GAME( 199?, j6twstj , j6twst , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Twister (Ace)
(IMPACT) (set 11)", GAME_FLAGS )
-GAME( 199?, j6twstdt , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Twister (JPM)
[Dutch] (IMPACT)", GAME_FLAGS )
-GAME( 199?, j6untch , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Untouchables (JPM)
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6untcha , j6untch , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Untouchables (JPM)
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6pompay , 0 , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Up Pompay (Ace)
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6pompaya , j6pompay , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Up Pompay (Ace)
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6pompayb , j6pompay , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Up Pompay (Ace)
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6pompayc , j6pompay , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Up Pompay (Ace)
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6vindal , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Vindaloot (JPM)
(IMPACT)", GAME_FLAGS )
-GAME( 199?, j6vivark , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Viva Rock Vegas
(JPM) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6vivarka , j6vivark , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Viva Rock Vegas
(JPM) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6vivarkb , j6vivark , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Viva Rock Vegas
(JPM) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6vivarkc , j6vivark , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Viva Rock Vegas
(JPM) (IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6vivarkd , j6vivark , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Viva Rock Vegas
(JPM) (IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6vivarke , j6vivark , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Viva Rock Vegas
(JPM) (IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6vivarkf , j6vivark , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Viva Rock Vegas
(JPM) (IMPACT) (set 7)", GAME_FLAGS )
-GAME( 199?, j6vivarkg , j6vivark , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Viva Rock Vegas
(JPM) (IMPACT) (set 8)", GAME_FLAGS )
-GAME( 199?, j6vivarkh , j6vivark , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Viva Rock Vegas
(JPM) (IMPACT) (set 9)", GAME_FLAGS )
-GAME( 199?, j6vivarki , j6vivark , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Viva Rock Vegas
(JPM) (IMPACT) (set 10)", GAME_FLAGS )
-GAME( 199?, j6vivarkj , j6vivark , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Viva Rock Vegas
(JPM) (IMPACT) (set 11)", GAME_FLAGS )
-GAME( 199?, j6vivarkk , j6vivark , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Viva Rock Vegas
(JPM) (IMPACT) (set 12)", GAME_FLAGS )
-GAME( 199?, j6vivrkc , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Viva Rock Vegas Club
(JPM) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6vivrkca , j6vivrkc , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Viva Rock Vegas Club
(JPM) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6vivrkcb , j6vivrkc , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Viva Rock Vegas Club
(JPM) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6wldkng , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Wild King Club (JPM)
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6wldknga , j6wldkng , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Wild King Club (JPM)
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6wthing , 0 , impctawp, tbirds, driver_device, 0, ROT0, "Empire", "Wild Thing
(Empire) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6wthinga , j6wthing , impctawp, tbirds, driver_device, 0, ROT0, "Empire", "Wild Thing
(Empire) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6wthingb , j6wthing , impctawp, tbirds, driver_device, 0, ROT0, "Empire", "Wild Thing
(Empire) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6wildw , 0 , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Wild West (Ace)
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6wildwa , j6wildw , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Wild West (Ace)
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6wildwb , j6wildw , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Wild West (Ace)
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6wildwc , j6wildw , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Wild West (Ace)
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6wildwd , j6wildw , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Wild West (Ace)
(IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6wildwe , j6wildw , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Wild West (Ace)
(IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6wildwf , j6wildw , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Wild West (Ace)
(IMPACT) (set 7)", GAME_FLAGS )
-GAME( 199?, j6wildwg , j6wildw , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Wild West (Ace)
(IMPACT) (set 8)", GAME_FLAGS )
-GAME( 199?, j6wizard , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Wizard Of Odds (JPM)
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6wizarda , j6wizard , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Wizard Of Odds (JPM)
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6wizardb , j6wizard , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Wizard Of Odds (JPM)
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6wizardc , j6wizard , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Wizard Of Odds (JPM)
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6wizardd , j6wizard , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Wizard Of Odds (JPM)
(IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6wizarde , j6wizard , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Wizard Of Odds (JPM)
(IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6knight , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Your Lucky Knight
(JPM) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6knighta , j6knight , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Your Lucky Knight
(JPM) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6knightb , j6knight , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Your Lucky Knight
(JPM) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6knightc , j6knight , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Your Lucky Knight
(JPM) (IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6knightd , j6knight , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Your Lucky Knight
(JPM) (IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6knighte , j6knight , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Your Lucky Knight
(JPM) (IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6svndb , 0 , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "7 Deadly Bins (Ace)
(IMPACT)", GAME_FLAGS )
-GAME( 199?, j6ewn , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Each Way Nudger
(JPM) (IMPACT)", GAME_FLAGS )
-GAME( 199?, j6hikar , 0 , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Hi Karate
(Crystal) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6hikara , j6hikar , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Hi Karate
(Crystal) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6hikarb , j6hikar , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Hi Karate
(Crystal) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6rcclub , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Roller Coaster Club
(JPM) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6rccluba , j6rcclub , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Roller Coaster Club
(JPM) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6rcclubb , j6rcclub , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Roller Coaster Club
(JPM) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6slvgst , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Silver Ghost (JPM)
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6slvgsta , j6slvgst , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Silver Ghost (JPM)
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6slvgstb , j6slvgst , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Silver Ghost (JPM)
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6slvgstc , j6slvgst , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Silver Ghost (JPM)
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6slvgstd , j6slvgst , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Silver Ghost (JPM)
(IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6slvgste , j6slvgst , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Silver Ghost (JPM)
(IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6slvgstf , j6slvgst , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Silver Ghost (JPM)
(IMPACT) (set 7)", GAME_FLAGS )
-GAME( 199?, j6slvgstg , j6slvgst , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Silver Ghost (JPM)
(IMPACT) (set 8)", GAME_FLAGS )
-GAME( 199?, j6footy , 0 , impctawp, tbirds, driver_device, 0, ROT0, "Empire", "Football Fever
(Empire) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6footya , j6footy , impctawp, tbirds, driver_device, 0, ROT0, "Empire", "Football Fever
(Empire) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6footyb , j6footy , impctawp, tbirds, driver_device, 0, ROT0, "Empire", "Football Fever
(Empire) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6fbcrz , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Football Crazy (JPM)
(IMPACT)", GAME_FLAGS )
-GAME( 199?, j6h5clb , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "High Five Club (JPM)
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6h5clba , j6h5clb , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "High Five Club (JPM)
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6bmc , 0 , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Big Money Club
(Crystal) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6bmca , j6bmc , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Big Money Club
(Crystal) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6bno , 0 , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Big Nite Out
(Crystal) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6bnoa , j6bno , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Big Nite Out
(Crystal) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6bnob , j6bno , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Big Nite Out
(Crystal) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6bnoc , j6bno , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Big Nite Out
(Crystal) (IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6btbw , 0 , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Born To Be Wild
Club (Crystal) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6btbwa , j6btbw , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Born To Be Wild
Club (Crystal) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6btbwb , j6btbw , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Born To Be Wild
Club (Crystal) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6btbwc , j6btbw , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Born To Be Wild
Club (Crystal) (IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6btbwd , j6btbw , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Born To Be Wild
Club (Crystal) (IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6cpal , 0 , impctawp, tbirds, driver_device, 0, ROT0, "Whitbread / Crystal",
"Caesars Palace (Whitbread / Crystal) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 1998, j6cpalb , j6cpal , impctawp, tbirds, driver_device, 0, ROT0, "Whitbread / Crystal",
"Caesars Palace (Whitbread / Crystal) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 1998, j6cpalc , j6cpal , impctawp, tbirds, driver_device, 0, ROT0, "Whitbread / Crystal",
"Caesars Palace (Whitbread / Crystal) (IMPACT) (set 4)", GAME_FLAGS )
-GAME( 1998, j6cpald , j6cpal , impctawp, tbirds, driver_device, 0, ROT0, "Whitbread / Crystal",
"Caesars Palace (Whitbread / Crystal) (IMPACT) (set 5)", GAME_FLAGS )
-GAME( 1998, j6cpale , j6cpal , impctawp, tbirds, driver_device, 0, ROT0, "Whitbread / Crystal",
"Caesars Palace (Whitbread / Crystal) (IMPACT) (set 6)", GAME_FLAGS )
-GAME( 1998, j6cpalf , j6cpal , impctawp, tbirds, driver_device, 0, ROT0, "Whitbread / Crystal",
"Caesars Palace (Whitbread / Crystal) (IMPACT) (set 7)", GAME_FLAGS )
-GAME( 1998, j6cpalg , j6cpal , impctawp, tbirds, driver_device, 0, ROT0, "Whitbread / Crystal",
"Caesars Palace (Whitbread / Crystal) (IMPACT) (set 8)", GAME_FLAGS )
-GAME( 199?, j6cdivr , 0 , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Cash Diver
(Crystal) (IMPACT)", GAME_FLAGS )
-GAME( 199?, j6ccc , 0 , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Casino Crazy
Club (Crystal) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6ccca , j6ccc , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Casino Crazy
Club (Crystal) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6cccb , j6ccc , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Casino Crazy
Club (Crystal) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6cccc , j6ccc , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Casino Crazy
Club (Crystal) (IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6colic , 0 , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Coliseum
(Crystal) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6colica , j6colic , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Coliseum
(Crystal) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6colicb , j6colic , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Coliseum
(Crystal) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6colicc , j6colic , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Coliseum
(Crystal) (IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6colicd , j6colic , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Coliseum
(Crystal) (IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6crakr , 0 , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Cracker
(Crystal) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6crakra , j6crakr , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Cracker
(Crystal) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6crakrb , j6crakr , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Cracker
(Crystal) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6ewndg , 0 , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Each Way Nudger
(Crystal) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6ewndga , j6ewndg , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Each Way Nudger
(Crystal) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6ewndgb , j6ewndg , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Each Way Nudger
(Crystal) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6easy , 0 , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Easy Money
(Crystal) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6easya , j6easy , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Easy Money
(Crystal) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6easyb , j6easy , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Easy Money
(Crystal) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6easyc , j6easy , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Easy Money
(Crystal) (IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6ffc , 0 , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Frame & Fortune
Club (Crystal) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6ffca , j6ffc , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Frame & Fortune
Club (Crystal) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6ffcb , j6ffc , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Frame & Fortune
Club (Crystal) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6ffcc , j6ffc , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Frame & Fortune
Club (Crystal) (IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6ffcd , j6ffc , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Frame & Fortune
Club (Crystal) (IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6ffce , j6ffc , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Frame & Fortune
Club (Crystal) (IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6grc , 0 , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Gold Rush Club
(Crystal) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6grca , j6grc , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Gold Rush Club
(Crystal) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6hdc , 0 , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Hot Dogs Club
(Crystal) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6hdca , j6hdc , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Hot Dogs Club
(Crystal) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6hdcb , j6hdc , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Hot Dogs Club
(Crystal) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6hdcc , j6hdc , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Hot Dogs Club
(Crystal) (IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6hdcd , j6hdc , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Hot Dogs Club
(Crystal) (IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6hdce , j6hdc , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Hot Dogs Club
(Crystal) (IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6hdcf , j6hdc , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Hot Dogs Club
(Crystal) (IMPACT) (set 7)", GAME_FLAGS )
-GAME( 199?, j6hdcg , j6hdc , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Hot Dogs Club
(Crystal) (IMPACT) (set 8)", GAME_FLAGS )
-GAME( 199?, j6impls , 0 , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Impulse
(Crystal) (IMPACT)", GAME_FLAGS )
-GAME( 199?, j6kapang , 0 , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Kapang!
(Crystal) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6kapanga , j6kapang , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Kapang!
(Crystal) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6kfc , 0 , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Kung Fu Club
(Crystal) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6kfca , j6kfc , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Kung Fu Club
(Crystal) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6kfcb , j6kfc , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Kung Fu Club
(Crystal) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6lucklo , 0 , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Lucky Lottery
Club (Crystal) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6luckloa , j6lucklo , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Lucky Lottery
Club (Crystal) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6monst , 0 , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Monster Cash
Club (Crystal) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6monsta , j6monst , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Monster Cash
Club (Crystal) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6monstb , j6monst , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Monster Cash
Club (Crystal) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6monstc , j6monst , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Monster Cash
Club (Crystal) (IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6monstd , j6monst , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Monster Cash
Club (Crystal) (IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6pinfvr , 0 , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Pinball Fever
(Crystal) (IMPACT)", GAME_FLAGS )
-GAME( 199?, j6potg , 0 , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Pot Of Gold
(Crystal) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6potga , j6potg , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Pot Of Gold
(Crystal) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6potgb , j6potg , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Pot Of Gold
(Crystal) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6ramese , 0 , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Rameses' Riches
Club (Crystal) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6ramesea , j6ramese , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Rameses' Riches
Club (Crystal) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6rameseb , j6ramese , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Rameses' Riches
Club (Crystal) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6ramesec , j6ramese , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Rameses' Riches
Club (Crystal) (IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6ramesed , j6ramese , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Rameses' Riches
Club (Crystal) (IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6ramesee , j6ramese , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Rameses' Riches
Club (Crystal) (IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6ramesef , j6ramese , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Rameses' Riches
Club (Crystal) (IMPACT) (set 7)", GAME_FLAGS )
-GAME( 199?, j6r2rum , 0 , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Ready To Rumble
(Crystal) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6r2ruma , j6r2rum , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Ready To Rumble
(Crystal) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6r2rumb , j6r2rum , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Ready To Rumble
(Crystal) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6r2rumc , j6r2rum , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Ready To Rumble
(Crystal) (IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6r2rumd , j6r2rum , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Ready To Rumble
(Crystal) (IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6r2rume , j6r2rum , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Ready To Rumble
(Crystal) (IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6redal , 0 , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Red Alert
(Crystal) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6redala , j6redal , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Red Alert
(Crystal) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6reelb , 0 , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Reel Bingo
Classic Club (Crystal) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6reelba , j6reelb , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Reel Bingo
Classic Club (Crystal) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6slagn , 0 , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Snakes & Ladders
Slides Again (Crystal) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6slagna , j6slagn , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Snakes & Ladders
Slides Again (Crystal) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6slagnb , j6slagn , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Snakes & Ladders
Slides Again (Crystal) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6slagnc , j6slagn , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Snakes & Ladders
Slides Again (Crystal) (IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6slagnd , j6slagn , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Snakes & Ladders
Slides Again (Crystal) (IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6slagne , j6slagn , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Snakes & Ladders
Slides Again (Crystal) (IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6slagnf , j6slagn , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Snakes & Ladders
Slides Again (Crystal) (IMPACT) (set 7)", GAME_FLAGS )
-GAME( 199?, j6slagng , j6slagn , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Snakes & Ladders
Slides Again (Crystal) (IMPACT) (set 8)", GAME_FLAGS )
-GAME( 199?, j6slagnh , j6slagn , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Snakes & Ladders
Slides Again (Crystal) (IMPACT) (set 9)", GAME_FLAGS )
-GAME( 199?, j6thril , 0 , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Thriller
(Crystal) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6thrila , j6thril , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Thriller
(Crystal) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6tqust , 0 , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Treasure Quest
(Crystal) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6tqusta , j6tqust , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Treasure Quest
(Crystal) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6tqustb , j6tqust , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Treasure Quest
(Crystal) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6tqustc , j6tqust , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Treasure Quest
(Crystal) (IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6gldpl , 0 , impctawp, tbirds, driver_device, 0, ROT0, "Qps", "Golden Palace (Qps)
(IMPACT)", GAME_FLAGS )
-GAME( 199?, j6shoot , 0 , impctawp, tbirds, driver_device, 0, ROT0, "JPM / Whitbread", "ShootOut
(JPM / Whitbread) (IMPACT)", GAME_FLAGS )
-GAME( 199?, j6millna , j6milln , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Millionaire (JPM)
(IMPACT) (set 2)", GAME_FLAGS )
-GAME(198?, j2adnote ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Add A Note (JPM) (MPS, set
1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2adnotea,j2adnote ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Add A Note (JPM) (MPS, set
2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2adnoteb,j2adnote ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Add A Note (JPM) (MPS, set
3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2adnotec,j2adnote ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Add A Note (JPM) (MPS, set
4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2adnoted,j2adnote ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Add A Note (JPM) (MPS, set
5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2adnotee,j2adnote ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Add A Note (JPM) (MPS, set
6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2adnotef,j2adnote ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Add A Note (JPM) (MPS, set
7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2adnoteg,j2adnote ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Add A Note (JPM) (MPS, set
8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2adnoteh,j2adnote ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Add A Note (JPM) (MPS, set
9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2adnotei,j2adnote ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Add A Note (JPM) (MPS, set
10)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2bankch ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Bank Chase (JPM) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2bankrd ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Bank Raid (JPM) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2bigbnk ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Big Banker (JPM) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2bigbox ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Big Box (JPM) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2bigbuk ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Big Buck$ (JPM) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2bigdl ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Big Deal (JPM) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2blkchy ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Black Cherry (JPM) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2cashbn ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Cash Bonus Club (JPM)
(MPS)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2cashfl ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Cash Falls (JPM) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2cashrl ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Cash Reels (JPM) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2cashrv ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Cash Reserve (JPM) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2cashro ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Cash Rolls (JPM) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2cashtk ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Cash Track (JPM) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2cashtd ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Cash Track Deluxe (JPM)
(MPS)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2coppot ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Copper Pot (JPM) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2coprun ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Copper Run (JPM) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2cprndx ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Copper Run Deluxe (JPM)
(MPS)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2crkbnk ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Crack The Bank (JPM) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2droplt ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Drop The Lot (JPM) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2dropld ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Drop The Lot Deluxe (JPM)
(MPS)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2ewn ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Each Way Nudger (JPM)
(MPS)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2ews ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Each Way Shuffle (JPM)
(MPS)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2exec ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Executive Club (JPM) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2fasttk ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Fast Trak (JPM) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2fqueen ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Find The Queen (JPM) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2fiveal ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Five Alive (JPM) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2fiveln ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Five Liner (JPM) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2fws ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Five Way Shuffle (Set 1)
(JPM) (MPS)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2fwsa ,j2fws ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Five Way Shuffle (Set 2)
(JPM) (MPS)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2frmtch ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Fruit Match (JPM) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2fullhs ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Full House Club (JPM)
(MPS)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2ghostb ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Ghostbuster (JPM) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2goldrn ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Gold Run (JPM) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2goldbr ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Golden Bars (JPM) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2gldchy ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Golden Cherry (JPM) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2gldwin ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Golden Win (JPM) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2hinote ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Hi Note (JPM) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2hiroll ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Hi Roller (JPM) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2hotpot ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Hot Pot (JPM) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2hotptd ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Hot Pot Deluxe (JPM) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2hotsht ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Hot Shot Club (JPM) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2hypnot ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Hypernote (JPM) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2jackbr ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Jackpot Bars (JPM) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2jackdc ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Jackpot Dice (JPM) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2jokers ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Jokers (JPM) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2kingcl ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","King Of Clubs (JPM) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2litean ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Lite A Nudge (JPM) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2lovsht ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Loot Shoot (JPM) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2lovshd ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Loot Shoot Deluxe (JPM)
(MPS)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2luckar ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Lucky Arrows (JPM) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2lucky2 ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Lucky 2s (JPM) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2monblt ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Money Belt (JPM) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2mongam ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Money Game (JPM) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2mongmd ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Money Game Deluxe (JPM)
(MPS)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2multwn ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Multi Win (JPM) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2notexc ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Note Exchange (Set 1) (JPM)
(MPS)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2notexca,j2notexc ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Note Exchange (Set 2) (JPM)
(MPS)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2notexcb,j2notexc ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Note Exchange (Set 3) (JPM)
(MPS)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2notesh ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Note Shoot (JPM) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2nudbnz ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Nudge Bonanza Deluxe (Set 1)
(JPM) (MPS)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2nudbnza,j2nudbnz ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Nudge Bonanza Deluxe (Set 2)
(JPM) (MPS)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2nuddup ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Nudge Double Up (JPM)
(MPS)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2nuddud ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Nudge Double Up Deluxe (JPM)
(MPS)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2nudup3 ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Nudge Double Up MkIII (JPM)
(MPS)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2nudshf ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Nudge Shuffler (JPM) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2plsmon ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Plus Money (JPM) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2plsmnd ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Plus Money Deluxe (JPM)
(MPS)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2plsnud ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Plus Nudge (JPM) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2potlck ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Pot Luck (JPM) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2pndrsh ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Pound Rush (JPM) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2pyramd ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Pyramid (JPM) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2reelbn ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Reel Bingo Club (Set 1)
(JPM) (MPS)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2reelbna,j2reelbn ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Reel Bingo Club (Set 2)
(JPM) (MPS)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2reelbo ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Reel Bonus (JPM) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2reelmg ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Reel Magic (JPM) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2reelmgd,j2reelmg ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Reel Magic (JPM) [Dutch]
(MPS)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2reelmc ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Reel Magic Club (JPM)
(MPS)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2reelmo ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Reel Money (JPM) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2rotnot ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Rota Note (JPM) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2roulcl ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Roulette Club (JPM) [Mps]
(MPS)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2rdclb ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Royal Deal Club (JPM)
(MPS)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2slvrgh ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Silver Ghost (JPM) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2sldgld ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Solid Gold (JPM) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2spcrsv ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Special Reserve (JPM)
(MPS)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2stahed ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Streets Ahead (JPM) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2supfrt ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Supa Fruit (JPM) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2supfrc ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Supa Fruit Club (JPM)
(MPS)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(1987, j2supsft ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Supashifta (JPM) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2supstp ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Supa Steppa (JPM) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2suptrk ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Supa Track (JPM) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2suprft ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Super Fruit (JPM) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2supln ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Super Line (JPM) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2suppot ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Super Pots (JPM) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2suprl ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Super Reel (JPM) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2suprsh ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Supershot (JPM) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2supstr ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Superstars (JPM) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2swbank ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Switch Back (JPM) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2take2 ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Take 2 (JPM) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2topsht ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Top Shot (JPM) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2westrn ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Western (JPM) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2blustr ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "Pcp","Blue Streak (Pcp) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2cshalm ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "Pcp","Cash Alarm (Pcp) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2cshcrd ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "Pcp","Cash Cards (Pcp) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2cshfil ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "Pcp","Cash-Filla (Pcp) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2cshsmh ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "Pcp","Cash Smash (Pcp) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2criscr ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "Pcp","Criss Cross Jackpot (Pcp)
(MPS)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2frucnx ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "Pcp","Fruit Connexion (Pcp)
(MPS)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2hitmon ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "Pcp","Hit Money (Pcp) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2penny ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "Pcp","In For A Penny In For A
Pound (Pcp) (MPS)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2maxima ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "Pcp","Maxima (Pcp) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2montrp ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "Pcp","Money Trapper (Pcp) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2nudmon ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "Pcp","Nudge Money (Pcp) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2paypkt ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "Pcp","Pay Packet (Pcp) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2silvcl ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "Pcp","Silver Classic (Pcp) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2silvsh ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "Pcp","Silver Shot (Pcp) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2sstrea ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "Pcp","Supa Streak (Pcp) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2tstplt ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "Pcp","Test Pilot (Set 1) (Pcp)
(MPS)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2tstplta,j2tstplt ,jpmmps,jpmmps, driver_device, 0,ROT0, "Pcp","Test Pilot (Set 2) (Pcp)
(MPS)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2bonanz ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "Eurocoin","Bonanza (Eurocoin)
(MPS)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2supchy ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "Eurocoin","Super Cherry (Eurocoin)
(MPS)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2hilocl ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "Crystal","Hi Lo Climber Club
(Crystal) (MPS)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2litnot ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "Crystal","Lite A Note Club
(Crystal) (MPS)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2missis ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "Crystal","Mississippi Gambler Club
(Crystal) (MPS)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2always ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "Bwb","Always Eight (Bwb) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2coinsh ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "Bwb","Coin Shoot (Bwb) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2nudfev ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "Bwb","Nudge Fever (Bwb) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2trail ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "Bwb","Trailblazer (Bwb) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2wag ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "Bwb","Win-A-Gain (Bwb) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2cshnud ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "Mdm","Cash Nudger (Mdm) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2fivepn ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "Mdm","Fivepenny Nudger (Mdm)
(MPS)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2nolimt ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "Mdm","No Limit Nudge (Mdm) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2bkroll ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Bank Roll (JPM) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2bodym ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Body Match (JPM) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2cvault ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Cash Vault (JPM) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2cashab ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Cashablanca (JPM) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2cashry ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "Pcp","Cashino Royale (Pcp) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2casino ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "Pcp","Casino Classic (Pcp) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2coinct ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Coin Count (JPM) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2loots ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "Pcp","Loot Shoot (Pcp) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2match ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Match It (JPM) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2monbnd ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Money Bands (JPM) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2monmtx ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "Bwb","Money Matrix (Bwb) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2tst ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","MPS 1 Test Rom (JPM) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2nudnud ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Nudge Nudge (JPM) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2pinac ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Pinnacle (JPM) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2pinclb ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Pinnacle Club (JPM) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2reelcz ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Reel Crazy (JPM) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2reeldc ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Reel Deal Club (JPM) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2topcd ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "Bwb","Top Card (Bwb) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2xxx ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "Bwb","Triple X (Bwb) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2tupnud ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Tuppenny Nudger (JPM)
(MPS)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2wrb ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Wild Reel Bingo (JPM)
(MPS)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2ncsp ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "Bwb","unknown 'ncsp0pp' (Bwb)
(MPS)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2nrrp ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "Bwb","unknown 'nprpopp' (Bwb)
(MPS)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2nsc15 ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "Pcp","unknown 'nsc15' (Pcp)
(MPS)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2nsw12 ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "Pcp","unknown 'nsw12' (Pcp)
(MPS)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2club77 ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "<unknown>","Club 77 (Unk) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2contnd ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "Mdm","Continuous Nudger (Mdm)
(MPS)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2crown ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "<unknown>","Crown Dealer (Unk)
(MPS)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2hirola ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "<unknown>","Hi Roll (Unk) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2monmin ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "<unknown>","Money Mine (Unk)
(MPS)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2notspn ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "<unknown>","Note Spinner (Unk)
(MPS)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2super7 ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "<unknown>","Super 7's (Unk)
(MPS)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2sex ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "<unknown>","Super Exchanger (Unk)
(MPS)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2sng ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "Cotswold Microsystems","Super
Nudge Gambler (Cotswold Microsystems) (MPS)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2tupnd ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "Mdm","Tuppenny Nudger (Mdm)
(MPS)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2008 ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "<unknown>","unknown '008' (Unk)
(MPS)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2chsn ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "<unknown>","unknown 'chsnsn05'
(Unk) (MPS)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2lhs ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "<unknown>","unknown 'lhs' (Unk)
(MPS)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2nn2 ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "<unknown>","unknown 'nn_2' (Unk)
(MPS)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2rm941 ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "<unknown>","unknown 'rm941' (Unk)
(MPS)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2pharo ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "<unknown>","Pharoah (Unk) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2nud5p ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","5p Nudger (JPM) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2b7 ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Bar 7? (JPM) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2ss ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Supa Stepper (JPM) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2nbz ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "JPM","Nudge Bonanza (JPM) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2clbbin ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "Crystal?","Club Bingo (Crystal)
(MPS)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2hcash ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "<unknown>","Hot Cash (Unk) (MPS)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2sset ,0 ,jpmmps,jpmmps, driver_device, 0,ROT0, "<unknown>","Sunset Strip (v2.0)
(Unk) (MPS?)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j80bac ,0 ,jpms80,jpms80, jpms80_state,jpms80,ROT0, "JPM","Bank A Coin (JPM)
(SYSTEM80)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j80bounc ,0 ,jpms80,jpms80, jpms80_state,jpms80,ROT0, "JPM","Bouncer (JPM)
(SYSTEM80)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j80frogh ,0 ,jpms80,jpms80, jpms80_state,jpms80,ROT0, "JPM","Frog Hop (JPM)
(SYSTEM80)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j80fruit ,0 ,jpms80,jpms80, jpms80_state,jpms80,ROT0, "JPM","Fruit Snappa (JPM)
(SYSTEM80)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j80golds ,0 ,jpms80,jpms80, jpms80_state,jpms80,ROT0, "JPM","Golden Steppa (JPM)
(SYSTEM80)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j80hotln ,0 ,jpms80,jpms80, jpms80_state,jpms80,ROT0, "JPM","Hot Lines (JPM)
(SYSTEM80)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j80myspn ,0 ,jpms80,jpms80, jpms80_state,jpms80,ROT0, "JPM","Mystery Spin (JPM)
(SYSTEM80)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j80nudg2 ,0 ,jpms80,jpms80, jpms80_state,jpms80,ROT0, "JPM","Nudge Double Up MkII
(JPM) (SYSTEM80)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j80rra ,j80rr ,jpms80,jpms80, jpms80_state,jpms80,ROT0, "JPM","Road Runner (JPM)
(SYSTEM80, set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j80supst ,0 ,jpms80,jpms80, jpms80_state,jpms80,ROT0, "JPM","Supa Steppa (JPM)
(SYSTEM80)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j80supbk ,0 ,jpms80,jpms80, jpms80_state,jpms80,ROT0, "JPM","Superbank (JPM)
(SYSTEM80)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j80topsp ,0 ,jpms80,jpms80, jpms80_state,jpms80,ROT0, "JPM","Top Sprint (JPM)
(SYSTEM80)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j80topup ,0 ,jpms80,jpms80, jpms80_state,jpms80,ROT0, "JPM","Top Up (JPM) (SYSTEM80)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j80tumbl ,0 ,jpms80,jpms80, jpms80_state,jpms80,ROT0, "JPM","Tumble (JPM) (SYSTEM80)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j80wsprt, 0 ,jpms80,jpms80, jpms80_state,jpms80,ROT0, "JPM","Winsprint (JPM) (V4,
5x20p) (SYSTEM80)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j80wsprt3, j80wsprt ,jpms80,jpms80, jpms80_state,jpms80,ROT0, "JPM","Winsprint (JPM) (V3, 50p,
5 credits) (SYSTEM80)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j80wsprt2,j80wsprt ,jpms80,jpms80, jpms80_state,jpms80,ROT0, "JPM","Winsprint (JPM) (V2,
10x10p) (SYSTEM80)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j80blbnk ,0 ,jpms80,jpms80, jpms80_state,jpms80,ROT0, "PCP","Blankity Bank (PCP)
(SYSTEM80)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j80alad ,0 ,jpms80,jpms80, jpms80_state,jpms80,ROT0, "JPM","Aladdin's Cave (PCP)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j80fortr ,0 ,jpms80,jpms80, jpms80_state,jpms80,ROT0, "JPM","Fortune Trail (JPM)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j80mster ,0 ,jpms80,jpms80, jpms80_state,jpms80,ROT0, "JPM","Masterspy (Pcp)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j80plsnd ,0 ,jpms80,jpms80, jpms80_state,jpms80,ROT0, "JPM","Plus Nudge (JPM)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j_ewnud ,0 ,jpmsru,jpmsru, jpmsru_state,jpmsru,ROT0, "Barcrest?","Each Way Nudger
(Barcrest?, set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j_ewnda ,j_ewnud ,jpmsru,jpmsru, jpmsru_state,jpmsru,ROT0, "Barcrest?","Each Way Nudger
(Barcrest?, set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j_ewnd20 ,j_ewnud ,jpmsru,jpmsru, jpmsru_state,jpmsru,ROT0, "Barcrest?","Each Way Nudger
(Barcrest?, set 3, version 20?)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j_ews ,0 ,jpmsru,jpmsru, jpmsru_state,jpmsru,ROT0, "Barcrest?","Each Way Shifter
(Barcrest?, set 1, version 16)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j_ews8a ,j_ews ,jpmsru,jpmsru, jpmsru_state,jpmsru,ROT0, "Barcrest?","Each Way Shifter
(Barcrest?, set 2, version 8a)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j_luckac ,0 ,jpmsru,jpmsru, jpmsru_state,jpmsru,ROT0, "<unknown>","Lucky Aces (Unk)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j_super2 ,0 ,jpmsru,jpmsru, jpmsru_state,jpmsru,ROT0, "JPM","Super 2 (JPM)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j_luck2 ,0 ,jpmsru_4,jpmsru, jpmsru_state,jpmsru,ROT0, "<unknown>","Lucky Twos?",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j_nuddup ,0 ,jpmsru_4,jpmsru, jpmsru_state,jpmsru,ROT0, "JPM","Nudge Double Up (JPM
SRU, set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j_nuddup2,j_nuddup ,jpmsru_4,jpmsru, jpmsru_state,jpmsru,ROT0, "JPM","Nudge Double Up (JPM
SRU, set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j_unk ,0 ,jpmsru_4,jpmsru, jpmsru_state,jpmsru,ROT0, "JPM?","unknown SRU Game
(JPM?)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j_plus2 ,0 ,jpmsru_4,jpmsru, jpmsru_state,jpmsru,ROT0, "JPM","Plus 2 (JPM)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1994, monopoly , 0 , jpmsys5v, monopoly, driver_device, 0, ROT0, "JPM", "Monopoly (JPM)
(SYSTEM5 VIDEO, set 1)", 0 )
-GAME( 1994, monopolya , monopoly , jpmsys5v, monopoly, driver_device, 0, ROT0, "JPM", "Monopoly (JPM)
(SYSTEM5 VIDEO, set 2)", 0 )
-GAME( 1995, monoplcl , monopoly , jpmsys5v, monopoly, driver_device, 0, ROT0, "JPM", "Monopoly Classic
(JPM) (SYSTEM5 VIDEO)", 0 )
-GAME( 1995, monopldx , 0 , jpmsys5v, monopoly, driver_device, 0, ROT0, "JPM", "Monopoly Deluxe
(JPM) (SYSTEM5 VIDEO)", 0 )
-GAME( 199?, j5tstal , 0 , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "JPM System 5 Alpha
Display Test Utility (JPM) (SYSTEM5)", GAME_FLAGS )
-GAME( 199?, j5tst1 , 0 , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "JPM System 5 Test
Set (JPM) (SYSTEM5, set 1)", GAME_FLAGS )
-GAME( 199?, j5tst2 , j5tst1 , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "JPM System 5 Test
Set (JPM) (SYSTEM5, set 2)", GAME_FLAGS )
-GAME( 199?, j5fifth , 0 , jpmsys5, popeye, driver_device, 0, ROT0, "JPM", "5th Avenue (JPM)
(SYSTEM5-SAA)", GAME_FLAGS )
-GAME( 199?, j5clbnud , 0 , jpmsys5, popeye, driver_device, 0, ROT0, "JPM", "Club Nudger (JPM)
(SYSTEM5-SAA, set 1)", GAME_FLAGS )
-GAME( 199?, j5clbnuda , j5clbnud , jpmsys5, popeye, driver_device, 0, ROT0, "JPM", "Club Nudger (JPM)
(SYSTEM5-SAA, set 2)", GAME_FLAGS )
-GAME( 199?, j5firebl , 0 , jpmsys5, popeye, driver_device, 0, ROT0, "JPM", "Fireball (JPM)
(SYSTEM5-SAA, set 1)", GAME_FLAGS )
-GAME( 199?, j5firebla , j5firebl , jpmsys5, popeye, driver_device, 0, ROT0, "JPM", "Fireball (JPM)
(SYSTEM5-SAA, set 2)", GAME_FLAGS )
-GAME( 199?, j5fireblb , j5firebl , jpmsys5, popeye, driver_device, 0, ROT0, "JPM", "Fireball (JPM)
(SYSTEM5-SAA, set 3)", GAME_FLAGS )
-GAME( 199?, j5frmag , 0 , jpmsys5, popeye, driver_device, 0, ROT0, "JPM", "Fruit Magic (JPM)
(SYSTEM5-SAA)", GAME_FLAGS )
-GAME( 199?, j5goldbr , 0 , jpmsys5, popeye, driver_device, 0, ROT0, "JPM", "Golden Bars (JPM)
(SYSTEM5-SAA)", GAME_FLAGS )
-GAME( 199?, j5reelgh , 0 , jpmsys5, popeye, driver_device, 0, ROT0, "JPM", "Reel Ghost (JPM)
(SYSTEM5-SAA)", GAME_FLAGS )
-GAME( 199?, j5sup4 , 0 , jpmsys5, popeye, driver_device, 0, ROT0, "JPM", "Super 4 (JPM)
(SYSTEM5-SAA)", GAME_FLAGS )
-GAME( 199?, j5suphi , 0 , jpmsys5, popeye, driver_device, 0, ROT0, "JPM", "Super Hi-Lo (JPM)
(SYSTEM5-SAA)", GAME_FLAGS )
-GAME( 199?, j5swop , 0 , jpmsys5, popeye, driver_device, 0, ROT0, "JPM", "Swop A Fruit Club
(JPM) (SYSTEM5-SAA)", GAME_FLAGS )
-GAME( 199?, j5td , 0 , jpmsys5, popeye, driver_device, 0, ROT0, "JPM", "Tumbling Dice (JPM)
(SYSTEM5-SAA)", GAME_FLAGS )
-GAME( 199?, j5ar80a , j5ar80 , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Around The World
In Eighty Days (JPM) (SYSTEM5, set 2)", GAME_FLAGS )
-GAME( 199?, j5ar80b , j5ar80 , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Around The World
In Eighty Days (JPM) (SYSTEM5, set 3)", GAME_FLAGS )
-GAME( 199?, j5ar80c , j5ar80 , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Around The World
In Eighty Days (JPM) (SYSTEM5, set 4)", GAME_FLAGS )
-GAME( 199?, j5ar80d , j5ar80 , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Around The World
In Eighty Days (JPM) (SYSTEM5, set 5)", GAME_FLAGS )
-GAME( 199?, j5ar80cl , 0 , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Around The World
Club (JPM) (SYSTEM5, set 1)", GAME_FLAGS )
-GAME( 199?, j5ar80cla , j5ar80cl , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Around The World
Club (JPM) (SYSTEM5, set 2)", GAME_FLAGS )
-GAME( 199?, j5ar80clb , j5ar80cl , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Around The World
Club (JPM) (SYSTEM5, set 3)", GAME_FLAGS )
-GAME( 199?, j5ar80clc , j5ar80cl , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Around The World
Club (JPM) (SYSTEM5, set 4)", GAME_FLAGS )
-GAME( 199?, j5buc , 0 , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Buccaneer (JPM)
(SYSTEM5)", GAME_FLAGS )
-GAME( 199?, j5cir , 0 , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Circus (JPM)
(SYSTEM5, set 1)", GAME_FLAGS )
-GAME( 199?, j5cira , j5cir , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Circus (JPM)
(SYSTEM5, set 2)", GAME_FLAGS )
-GAME( 199?, j5cirb , j5cir , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Circus (JPM)
(SYSTEM5, set 3)", GAME_FLAGS )
-GAME( 199?, j5circ , j5cir , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Circus (JPM)
(SYSTEM5, set 4)", GAME_FLAGS )
-GAME( 199?, j5cird , j5cir , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Circus (JPM)
(SYSTEM5, set 5)", GAME_FLAGS )
-GAME( 199?, j5cire , j5cir , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Circus (JPM)
(SYSTEM5, set 6)", GAME_FLAGS )
-GAME( 199?, j5daytn , 0 , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Daytona (JPM)
(SYSTEM5, set 1)", GAME_FLAGS )
-GAME( 199?, j5daytna , j5daytn , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Daytona (JPM)
(SYSTEM5, set 2)", GAME_FLAGS )
-GAME( 199?, j5daycls , 0 , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Daytona Classic
(JPM) (SYSTEM5, set 1)", GAME_FLAGS )
-GAME( 199?, j5dayclsa , j5daycls , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Daytona Classic
(JPM) (SYSTEM5, set 2)", GAME_FLAGS )
-GAME( 199?, j5dirty , 0 , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Dirty Dozen (JPM)
(SYSTEM5, set 1)", GAME_FLAGS )
-GAME( 199?, j5dirtya , j5dirty , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Dirty Dozen (JPM)
(SYSTEM5, set 2)", GAME_FLAGS )
-GAME( 199?, j5dirtyb , j5dirty , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Dirty Dozen (JPM)
(SYSTEM5, set 3)", GAME_FLAGS )
-GAME( 199?, j5dirtyc , j5dirty , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Dirty Dozen (JPM)
(SYSTEM5, set 4)", GAME_FLAGS )
-GAME( 199?, j5fairgda , j5fairgd , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Fairground
Attraction Club (JPM) (SYSTEM5, set 2)", GAME_FLAGS )
-GAME( 199?, j5fairgdb , j5fairgd , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Fairground
Attraction Club (JPM) (SYSTEM5, set 3)", GAME_FLAGS )
-GAME( 199?, j5fairgdc , j5fairgd , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Fairground
Attraction Club (JPM) (SYSTEM5, set 4)", GAME_FLAGS )
-GAME( 199?, j5fairgdd , j5fairgd , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Fairground
Attraction Club (JPM) (SYSTEM5, set 5)", GAME_FLAGS )
-GAME( 199?, j5fairgde , j5fairgd , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Fairground
Attraction Club (JPM) (SYSTEM5, set 6)", GAME_FLAGS )
-GAME( 199?, j5fair , 0 , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Fairground (JPM)
(SYSTEM5, set 1)", GAME_FLAGS )
-GAME( 199?, j5faira , j5fair , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Fairground (JPM)
(SYSTEM5, set 2)", GAME_FLAGS )
-GAME( 199?, j5fairb , j5fair , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Fairground (JPM)
(SYSTEM5, set 3)", GAME_FLAGS )
-GAME( 199?, j5fairc , j5fair , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Fairground (JPM)
(SYSTEM5, set 4)", GAME_FLAGS )
-GAME( 199?, j5faird , j5fair , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Fairground (JPM)
(SYSTEM5, set 5)", GAME_FLAGS )
-GAME( 199?, j5faire , j5fair , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Fairground (JPM)
(SYSTEM5, set 6)", GAME_FLAGS )
-GAME( 199?, j5fairf , j5fair , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Fairground (JPM)
(SYSTEM5, set 7)", GAME_FLAGS )
-GAME( 199?, j5fairg , j5fair , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Fairground (JPM)
(SYSTEM5, set 8)", GAME_FLAGS )
-GAME( 199?, j5fairh , j5fair , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Fairground (JPM)
(SYSTEM5, set 9)", GAME_FLAGS )
-GAME( 199?, j5fairi , j5fair , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Fairground (JPM)
(SYSTEM5, set 10)", GAME_FLAGS )
-GAME( 199?, j5fairj , j5fair , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Fairground (JPM)
(SYSTEM5, set 11)", GAME_FLAGS )
-GAME( 199?, j5fairk , j5fair , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Fairground (JPM)
(SYSTEM5, set 12)", GAME_FLAGS )
-GAME( 199?, j5fairl , j5fair , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Fairground (JPM)
(SYSTEM5, set 13)", GAME_FLAGS )
-GAME( 199?, j5fairm , j5fair , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Fairground (JPM)
(SYSTEM5, set 14)", GAME_FLAGS )
-GAME( 199?, j5fairn , j5fair , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Fairground (JPM)
(SYSTEM5, set 15)", GAME_FLAGS )
-GAME( 199?, j5fairo , j5fair , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Fairground (JPM)
(SYSTEM5, set 16)", GAME_FLAGS )
-GAME( 199?, j5fairp , j5fair , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Fairground (JPM)
(SYSTEM5, set 17)", GAME_FLAGS )
-GAME( 199?, j5fairq , j5fair , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Fairground (JPM)
(SYSTEM5, set 18)", GAME_FLAGS )
-GAME( 199?, j5filth , 0 , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Filthy Rich (JPM)
(SYSTEM5, set 1)", GAME_FLAGS )
-GAME( 199?, j5filtha , j5filth , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Filthy Rich (JPM)
(SYSTEM5, set 2)", GAME_FLAGS )
-GAME( 199?, j5filthb , j5filth , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Filthy Rich (JPM)
(SYSTEM5, set 3)", GAME_FLAGS )
-GAME( 199?, j5filthc , j5filth , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Filthy Rich (JPM)
(SYSTEM5, set 4)", GAME_FLAGS )
-GAME( 199?, j5filthd , j5filth , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Filthy Rich (JPM)
(SYSTEM5, set 5)", GAME_FLAGS )
-GAME( 199?, j5filthe , j5filth , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Filthy Rich (JPM)
(SYSTEM5, set 6)", GAME_FLAGS )
-GAME( 199?, j5filthf , j5filth , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Filthy Rich (JPM)
(SYSTEM5, set 7)", GAME_FLAGS )
-GAME( 199?, j5filthg , j5filth , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Filthy Rich (JPM)
(SYSTEM5, set 8)", GAME_FLAGS )
-GAME( 199?, j5filthh , j5filth , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Filthy Rich (JPM)
(SYSTEM5, set 9)", GAME_FLAGS )
-GAME( 199?, j5filthi , j5filth , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Filthy Rich (JPM)
(SYSTEM5, set 10)", GAME_FLAGS )
-GAME( 199?, j5filthj , j5filth , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Filthy Rich (JPM)
(SYSTEM5, set 11)", GAME_FLAGS )
-GAME( 199?, j5hagar , 0 , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Hagar (JPM)
(SYSTEM5, set 1)", GAME_FLAGS )
-GAME( 199?, j5hagara , j5hagar , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Hagar (JPM)
(SYSTEM5, set 2)", GAME_FLAGS )
-GAME( 199?, j5hagarb , j5hagar , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Hagar (JPM)
(SYSTEM5, set 3)", GAME_FLAGS )
-GAME( 199?, j5hagarc , j5hagar , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Hagar (JPM)
(SYSTEM5, set 4)", GAME_FLAGS )
-GAME( 199?, j5hagard , j5hagar , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Hagar (JPM)
(SYSTEM5, set 5)", GAME_FLAGS )
-GAME( 199?, j5hagare , j5hagar , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Hagar (JPM)
(SYSTEM5, set 6)", GAME_FLAGS )
-GAME( 199?, j5hagarf , j5hagar , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Hagar (JPM)
(SYSTEM5, set 7)", GAME_FLAGS )
-GAME( 199?, j5hagarg , j5hagar , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Hagar (JPM)
(SYSTEM5, set 8)", GAME_FLAGS )
-GAME( 199?, j5hagarh , j5hagar , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Hagar (JPM)
(SYSTEM5, set 9)", GAME_FLAGS )
-GAME( 199?, j5hagari , j5hagar , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Hagar (JPM)
(SYSTEM5, set 10)", GAME_FLAGS )
-GAME( 199?, j5hagarj , j5hagar , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Hagar (JPM)
(SYSTEM5, set 11)", GAME_FLAGS )
-GAME( 199?, j5hagsho , 0 , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Hagar Showcase
(JPM) (SYSTEM5, set 1)", GAME_FLAGS )
-GAME( 199?, j5hagshoa , j5hagsho , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Hagar Showcase
(JPM) (SYSTEM5, set 2)", GAME_FLAGS )
-GAME( 199?, j5hagshob , j5hagsho , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Hagar Showcase
(JPM) (SYSTEM5, set 3)", GAME_FLAGS )
-GAME( 199?, j5hagshoc , j5hagsho , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Hagar Showcase
(JPM) (SYSTEM5, set 4)", GAME_FLAGS )
-GAME( 199?, j5holly , 0 , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Hollywood Nights
(JPM) (SYSTEM5, set 1)", GAME_FLAGS )
-GAME( 199?, j5hollya , j5holly , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Hollywood Nights
(JPM) (SYSTEM5, set 2)", GAME_FLAGS )
-GAME( 199?, j5hollyb , j5holly , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Hollywood Nights
(JPM) (SYSTEM5, set 3)", GAME_FLAGS )
-GAME( 199?, j5hollyc , j5holly , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Hollywood Nights
(JPM) (SYSTEM5, set 4)", GAME_FLAGS )
-GAME( 199?, j5hollyd , j5holly , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Hollywood Nights
(JPM) (SYSTEM5, set 5)", GAME_FLAGS )
-GAME( 199?, j5hollye , j5holly , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Hollywood Nights
(JPM) (SYSTEM5, set 6)", GAME_FLAGS )
-GAME( 199?, j5hotdog , 0 , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Hot Dogs (JPM)
(SYSTEM5, set 1)", GAME_FLAGS )
-GAME( 199?, j5hotdoga , j5hotdog , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Hot Dogs (JPM)
(SYSTEM5, set 2)", GAME_FLAGS )
-GAME( 199?, j5indsum , 0 , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Indian Summer
(JPM) (SYSTEM5)", GAME_FLAGS )
-GAME( 199?, j5intr , 0 , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Intrigue (JPM)
(SYSTEM5, set 1)", GAME_FLAGS )
-GAME( 199?, j5intra , j5intr , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Intrigue (JPM)
(SYSTEM5, set 2)", GAME_FLAGS )
-GAME( 199?, j5intrb , j5intr , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Intrigue (JPM)
(SYSTEM5, set 3)", GAME_FLAGS )
-GAME( 199?, j5intrc , j5intr , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Intrigue (JPM)
(SYSTEM5, set 4)", GAME_FLAGS )
-GAME( 199?, j5jokgld , 0 , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Jokers Gold (JPM)
(SYSTEM5, set 1)", GAME_FLAGS )
-GAME( 199?, j5jokglda , j5jokgld , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Jokers Gold (JPM)
(SYSTEM5, set 2)", GAME_FLAGS )
-GAME( 199?, j5jokgldb , j5jokgld , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Jokers Gold (JPM)
(SYSTEM5, set 3)", GAME_FLAGS )
-GAME( 199?, j5jokgldc , j5jokgld , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Jokers Gold (JPM)
(SYSTEM5, set 4)", GAME_FLAGS )
-GAME( 199?, j5jokgldd , j5jokgld , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Jokers Gold (JPM)
(SYSTEM5, set 5)", GAME_FLAGS )
-GAME( 199?, j5jokglde , j5jokgld , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Jokers Gold (JPM)
(SYSTEM5, set 6)", GAME_FLAGS )
-GAME( 199?, j5jokgldf , j5jokgld , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Jokers Gold (JPM)
(SYSTEM5, set 7)", GAME_FLAGS )
-GAME( 199?, j5jokgldg , j5jokgld , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Jokers Gold (JPM)
(SYSTEM5, set 8)", GAME_FLAGS )
-GAME( 199?, j5jokgldh , j5jokgld , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Jokers Gold (JPM)
(SYSTEM5, set 9)", GAME_FLAGS )
-GAME( 199?, j5nite , 0 , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Nite Club (JPM)
(SYSTEM5, set 1)", GAME_FLAGS )
-GAME( 199?, j5nitea , j5nite , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Nite Club (JPM)
(SYSTEM5, set 2)", GAME_FLAGS )
-GAME( 199?, j5palma , j5palm , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Palm Springs (JPM)
(SYSTEM5, set 2)", GAME_FLAGS )
-GAME( 199?, j5phnx , 0 , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Phoenix (JPM)
(SYSTEM5, set 1)", GAME_FLAGS )
-GAME( 199?, j5phnxa , j5phnx , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Phoenix (JPM)
(SYSTEM5, set 2)", GAME_FLAGS )
-GAME( 199?, j5popeyea , j5popeye , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Popeye (JPM)
(SYSTEM5, set 2)", GAME_FLAGS )
-GAME( 199?, j5popeyeb , j5popeye , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Popeye (JPM)
(SYSTEM5, set 3)", GAME_FLAGS )
-GAME( 199?, j5popeyec , j5popeye , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Popeye (JPM)
(SYSTEM5, set 4)", GAME_FLAGS )
-GAME( 199?, j5popeyed , j5popeye , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Popeye (JPM)
(SYSTEM5, set 5)", GAME_FLAGS )
-GAME( 199?, j5popeyee , j5popeye , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Popeye (JPM)
(SYSTEM5, set 6)", GAME_FLAGS )
-GAME( 199?, j5popeyef , j5popeye , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Popeye (JPM)
(SYSTEM5, set 7)", GAME_FLAGS )
-GAME( 199?, j5popeyeg , j5popeye , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Popeye (JPM)
(SYSTEM5, set 8)", GAME_FLAGS )
-GAME( 199?, j5popeyeh , j5popeye , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Popeye (JPM)
(SYSTEM5, set 9)", GAME_FLAGS )
-GAME( 199?, j5popeyei , j5popeye , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Popeye (JPM)
(SYSTEM5, set 10)", GAME_FLAGS )
-GAME( 199?, j5popth , 0 , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Popeye's Treasure
Hunt (JPM) (SYSTEM5, set 1)", GAME_FLAGS )
-GAME( 199?, j5poptha , j5popth , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Popeye's Treasure
Hunt (JPM) (SYSTEM5, set 2)", GAME_FLAGS )
-GAME( 199?, j5popthb , j5popth , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Popeye's Treasure
Hunt (JPM) (SYSTEM5, set 3)", GAME_FLAGS )
-GAME( 199?, j5popprz , 0 , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Prize Popeye
Vending (JPM) (SYSTEM5, set 1)", GAME_FLAGS )
-GAME( 199?, j5popprza , j5popprz , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Prize Popeye
Vending (JPM) (SYSTEM5, set 2)", GAME_FLAGS )
-GAME( 199?, j5roul , 0 , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Roulette (JPM)
(SYSTEM5)", GAME_FLAGS )
-GAME( 199?, j5roulcl , 0 , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Roulette Club
(JPM) (SYSTEM5, set 1)", GAME_FLAGS )
-GAME( 199?, j5roulcla , j5roulcl , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Roulette Club
(JPM) (SYSTEM5, set 2)", GAME_FLAGS )
-GAME( 199?, j5roulclb , j5roulcl , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Roulette Club
(JPM) (SYSTEM5, set 3)", GAME_FLAGS )
-GAME( 199?, j5roulclc , j5roulcl , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Roulette Club
(JPM) (SYSTEM5, set 4)", GAME_FLAGS )
-GAME( 199?, j5slvree , 0 , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Silver Reels (JPM)
(SYSTEM5, set 1)", GAME_FLAGS )
-GAME( 199?, j5slvreea , j5slvree , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Silver Reels (JPM)
(SYSTEM5, set 2)", GAME_FLAGS )
-GAME( 199?, j5slvstr , 0 , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Silver Streak
(JPM) (SYSTEM5, set 1)", GAME_FLAGS )
-GAME( 199?, j5slvstra , j5slvstr , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Silver Streak
(JPM) (SYSTEM5, set 2)", GAME_FLAGS )
-GAME( 199?, j5slvstrb , j5slvstr , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Silver Streak
(JPM) (SYSTEM5, set 3)", GAME_FLAGS )
-GAME( 199?, j5supbar , 0 , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Super Bars (JPM)
(SYSTEM5, set 1)", GAME_FLAGS )
-GAME( 199?, j5supbara , j5supbar , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Super Bars (JPM)
(SYSTEM5, set 2)", GAME_FLAGS )
-GAME( 199?, j5term , 0 , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Terminator (JPM)
(SYSTEM5)", GAME_FLAGS )
-GAME( 199?, j5topshp , 0 , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Top Of The Shop
Club (JPM) (SYSTEM5)", GAME_FLAGS )
-GAME( 199?, j5trail , 0 , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Trailblazer Club
(JPM) (SYSTEM5, set 1)", GAME_FLAGS )
-GAME( 199?, j5traila , j5trail , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Trailblazer Club
(JPM) (SYSTEM5, set 2)", GAME_FLAGS )
-GAME( 199?, j5trailb , j5trail , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Trailblazer Club
(JPM) (SYSTEM5, set 3)", GAME_FLAGS )
-GAME( 199?, j5uj , 0 , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Union Jackpot
(JPM) (SYSTEM5, set 1)", GAME_FLAGS )
-GAME( 199?, j5uja , j5uj , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Union Jackpot
(JPM) (SYSTEM5, set 2)", GAME_FLAGS )
-GAME( 199?, j5ujb , j5uj , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Union Jackpot
(JPM) (SYSTEM5, set 3)", GAME_FLAGS )
-GAME( 199?, j5wsc , 0 , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Wall Street Club
(JPM) (SYSTEM5, set 1)", GAME_FLAGS )
-GAME( 199?, j5wsca , j5wsc , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Wall Street Club
(JPM) (SYSTEM5, set 2)", GAME_FLAGS )
-GAME( 199?, j5nudfic , 0 , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Nudge Fiction
(JPM) (SYSTEM5)", GAME_FLAGS )
-GAME( 199?, j5revo , 0 , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Revolver (JPM)
(SYSTEM5, set 1)", GAME_FLAGS )
-GAME( 199?, j5revoa , j5revo , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Revolver (JPM)
(SYSTEM5, set 2)", GAME_FLAGS )
-GAME( 199?, j5sizl , 0 , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Sizzling (JPM)
(SYSTEM5)", GAME_FLAGS )
-GAME( 199?, j5hilos , 0 , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Hi Lo Silver (JPM)
(SYSTEM5)", GAME_FLAGS )
-GAME( 200?, j7bmagic ,0, jpmsys7, jpmsys7, driver_device, 0, ROT0, "JPM","Black Magic (JPM)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, j7cexprs ,0, jpmsys7, jpmsys7, driver_device, 0, ROT0, "JPM","Cash Xpress (JPM)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, j7crztrl ,0, jpmsys7, jpmsys7, driver_device, 0, ROT0, "JPM","Crazy Trails
(JPM)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, j7fantaz ,0, jpmsys7, jpmsys7, driver_device, 0, ROT0, "JPM","Fantaztec (JPM)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, j7kerchn ,0, jpmsys7, jpmsys7, driver_device, 0, ROT0, "JPM","Ker - Chinq (JPM)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, j7razzma ,0, jpmsys7, jpmsys7, driver_device, 0, ROT0, "JPM","Razzamataz (JPM)
(set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, j7razzmaa ,j7razzma, jpmsys7, jpmsys7, driver_device, 0, ROT0, "JPM","Razzamataz (JPM)
(set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, j7r2roll ,0, jpmsys7, jpmsys7, driver_device, 0, ROT0, "JPM","Ready To Roll
(JPM)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, j7tubgld ,0, jpmsys7, jpmsys7, driver_device, 0, ROT0, "JPM","Turbo Gold (JPM)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, j7wldwkd ,0, jpmsys7, jpmsys7, driver_device, 0, ROT0, "JPM","Wild 'N' Wicked
(JPM)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, j7bullio ,0, jpmsys7, jpmsys7, driver_device, 0, ROT0, "Ace","Bullionaire (Ace)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, j7clbmag ,0, jpmsys7, jpmsys7, driver_device, 0, ROT0, "Qps","Club Magic (JPM)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1983, jrpacman, 0, jrpacman, jrpacman, jrpacman_state, jrpacman, ROT90, "Bally Midway", "Jr.
Pac-Man (11/9/83)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, jrpacmanf, jrpacman, jrpacman, jrpacman, jrpacman_state, jrpacman, ROT90, "hack", "Jr. Pac-Man
(speedup hack)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, jubileep, 0, jubileep, jubileep, driver_device, 0, ROT0, "Jubilee", "Double-Up Poker
(Jubilee)", MACHINE_NO_SOUND )
-GAME( 1983, junofrst, 0, junofrst, junofrst, junofrst_state, junofrst, ROT90, "Konami", "Juno First",
MACHINE_SUPPORTS_SAVE )
-GAME( 1983, junofrstg,junofrst, junofrst, junofrst, junofrst_state, junofrst, ROT90, "Konami (Gottlieb
license)", "Juno First (Gottlieb)", MACHINE_SUPPORTS_SAVE )
-GAME(1987, escape, 0, jvh, jvh, jvh_state, jvh, ROT0, "Jac Van Ham (Royal)", "Escape",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME(19??, movmastr, 0, jvh2, jvh, jvh_state, jvh, ROT0, "Jac Van Ham (Royal)", "Movie Masters",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1991, berlwall, 0, berlwall, berlwall, kaneko16_berlwall_state, berlwall, ROT0, "Kaneko", "The
Berlin Wall", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, berlwallt,berlwall, berlwall, berlwallt,kaneko16_berlwall_state, berlwall, ROT0, "Kaneko", "The
Berlin Wall (bootleg?)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, berlwallk,berlwall, berlwall, berlwallk,kaneko16_berlwall_state, berlwall, ROT0, "Kaneko (Inter
license)", "The Berlin Wall (Korea)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, mgcrystl, 0, mgcrystl, mgcrystl, kaneko16_state, kaneko16, ROT0, "Kaneko",
"Magical Crystals (World, 92/01/10)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, mgcrystlo,mgcrystl, mgcrystl, mgcrystl, kaneko16_state, kaneko16, ROT0, "Kaneko",
"Magical Crystals (World, 91/12/10)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, mgcrystlj,mgcrystl, mgcrystl, mgcrystl, kaneko16_state, kaneko16, ROT0, "Kaneko (Atlus
license)", "Magical Crystals (Japan, 92/01/13)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, blazeon, 0, blazeon, blazeon, kaneko16_state, kaneko16, ROT0, "A.I (Atlus
license)", "Blaze On (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, explbrkr, 0, bakubrkr, bakubrkr, kaneko16_state, kaneko16, ROT90, "Kaneko",
"Explosive Breaker", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, bakubrkr, explbrkr, bakubrkr, bakubrkr, kaneko16_state, kaneko16, ROT90, "Kaneko",
"Bakuretsu Breaker", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, wingforc, 0, wingforc, wingforc, kaneko16_state, kaneko16, ROT270,"A.I (Atlus
license)", "Wing Force (Japan, prototype)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, bonkadv, 0, bonkadv , bonkadv, kaneko16_gtmr_state, gtmr, ROT0, "Kaneko",
"B.C. Kid / Bonk's Adventure / Kyukyoku!! PC Genjin", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, bloodwar, 0, bloodwar, bloodwar, kaneko16_gtmr_state, gtmr, ROT0, "Kaneko",
"Blood Warrior", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, oedfight, bloodwar, bloodwar, bloodwar, kaneko16_gtmr_state, gtmr, ROT0, "Kaneko",
"Oedo Fight (Japan Bloodshed Ver.)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, gtmra, gtmr, gtmr, gtmr, kaneko16_gtmr_state, gtmr, ROT0, "Kaneko",
"1000 Miglia: Great 1000 Miles Rally (94/06/13)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, gtmrb, gtmr, gtmr, gtmr, kaneko16_gtmr_state, gtmr, ROT0, "Kaneko",
"1000 Miglia: Great 1000 Miles Rally (94/05/26)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, gtmre, gtmr, gtmre, gtmr, kaneko16_gtmr_state, gtmr, ROT0, "Kaneko",
"Great 1000 Miles Rally: Evolution Model!!! (94/09/06)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, gtmr2, 0, gtmr2, gtmr2, kaneko16_gtmr_state, gtmr, ROT0, "Kaneko",
"Mille Miglia 2: Great 1000 Miles Rally (95/05/24)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, gtmr2a, gtmr2, gtmr2, gtmr2, kaneko16_gtmr_state, gtmr, ROT0, "Kaneko",
"Mille Miglia 2: Great 1000 Miles Rally (95/04/04)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, gtmr2u, gtmr2, gtmr2, gtmr2, kaneko16_gtmr_state, gtmr, ROT0, "Kaneko",
"Great 1000 Miles Rally 2 USA (95/05/18)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, brapboys, 0, brapboys, brapboys, kaneko16_shogwarr_state, brapboys, ROT0, "Kaneko",
"B.Rap Boys (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, brapboysj,brapboys, brapboys, brapboys, kaneko16_shogwarr_state, brapboys, ROT0, "Kaneko",
"B.Rap Boys Special (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, brapboysu,brapboys, brapboys, brapboys, kaneko16_shogwarr_state, brapboys, ROT0, "Kaneko",
"B.Rap Boys Special (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, shogwarr, 0, shogwarr, shogwarr, kaneko16_shogwarr_state, shogwarr, ROT0, "Kaneko",
"Shogun Warriors (World)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1992, shogwarru,shogwarr, shogwarr, shogwarr, kaneko16_shogwarr_state, shogwarr, ROT0, "Kaneko",
"Shogun Warriors (US)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1992, fjbuster, shogwarr, shogwarr, shogwarr, kaneko16_shogwarr_state, shogwarr, ROT0, "Kaneko",
"Fujiyama Buster (Japan)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, fnkyfish, 0, nomcu, fnkyfish, driver_device, 0, ROT90, "Sun Electronics",
"Funky Fish", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, kangaroo, 0, mcu, kangaroo, driver_device, 0, ROT90, "Sun Electronics",
"Kangaroo", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, kangarooa, kangaroo, mcu, kangaroo, driver_device, 0, ROT90, "Sun Electronics (Atari
license)", "Kangaroo (Atari)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, kangaroob, kangaroo, nomcu, kangaroo, driver_device, 0, ROT90, "bootleg",
"Kangaroo (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, karnov, 0, karnov, karnov, karnov_state, karnov, ROT0, "Data East USA",
"Karnov (US, rev 6)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, karnova, karnov, karnov, karnov, karnov_state, karnov, ROT0, "Data East USA",
"Karnov (US, rev 5)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, karnovj, karnov, karnov, karnov, karnov_state, karnovj, ROT0, "Data East Corporation",
"Karnov (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, wndrplnt, 0, wndrplnt, wndrplnt, karnov_state, wndrplnt, ROT270, "Data East Corporation",
"Wonder Planet (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, chelnov, 0, karnov, chelnov, karnov_state, chelnov, ROT0, "Data East Corporation",
"Chelnov - Atomic Runner (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, chelnovu, chelnov, karnov, chelnovu, karnov_state, chelnovu, ROT0, "Data East USA",
"Chelnov - Atomic Runner (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, chelnovj, chelnov, karnov, chelnovj, karnov_state, chelnovj, ROT0, "Data East Corporation",
"Chelnov - Atomic Runner (Japan)", MACHINE_SUPPORTS_SAVE )
-GAMEL( 1989, kas89, 0, kas89, kas89, kas89_state, kas89, ROT90, "SFC S.R.L.", "Kasino '89",
MACHINE_IMPERFECT_SOUND, layout_kas89 )
-GAME( 1984, kchamp, 0, kchamp, kchamp, driver_device, 0, ROT90, "Data East USA",
"Karate Champ (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, karatedo, kchamp, kchamp, kchamp, driver_device, 0, ROT90, "Data East Corporation",
"Karate Dou (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, kchampvs, kchamp, kchampvs, kchampvs, kchamp_state, kchampvs, ROT90, "Data East USA",
"Karate Champ (US VS version, set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, kchampvs2, kchamp, kchampvs, kchampvs, kchamp_state, kchampvs2, ROT90, "Data East USA",
"Karate Champ (US VS version, set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, karatevs, kchamp, kchampvs, kchampvs, kchamp_state, kchampvs, ROT90, "Data East Corporation",
"Taisen Karate Dou (Japan VS version)", MACHINE_SUPPORTS_SAVE )
-GAMEL( 1994, kenseim, 0, kenseim, kenseim, kenseim_state, kenseim, ROT0, "Capcom /
Togo / Sigma", "Ken Sei Mogura: Street Fighter II (Japan 940418, Ver 1.00)", MACHINE_CLICKABLE_ARTWORK,
layout_kenseim )
-GAME( 1995, kickgoal,0, kickgoal, kickgoal, kickgoal_state, kickgoal, ROT0, "TCH", "Kick Goal",
MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1995, actionhw,0, actionhw, kickgoal, kickgoal_state, kickgoal, ROT0, "TCH", "Action Hollywood",
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAMEL( 1981, kingdrby, 0, kingdrby, kingdrby, driver_device, 0, ROT0, "Tazmi",
"King Derby (1981)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_COLORS |
MACHINE_IMPERFECT_SOUND, layout_kingdrby )
-GAMEL( 198?, kingdrbb2, kingdrby, kingdrby, kingdrby, driver_device, 0, ROT0, "bootleg",
"King Derby (bootleg set 2)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_COLORS |
MACHINE_IMPERFECT_SOUND, layout_kingdrby )
-GAME( 1985, kingofb, 0, kingofb, kingofb, driver_device, 0, ROT90, "Wood Place Inc.", "King
of Boxer (English)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, ringking, kingofb, ringking, ringking, driver_device, 0, ROT90, "Wood Place Inc. (Data
East USA license)", "Ring King (US set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, ringking2, kingofb, ringking, ringking, driver_device, 0, ROT90, "Wood Place Inc. (Data
East USA license)", "Ring King (US set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, ringking3, kingofb, kingofb, kingofb, kingofb_state, ringking3,ROT90, "Wood Place Inc. (Data
East USA license)", "Ring King (US set 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, ringkingw, kingofb, kingofb, kingofb, kingofb_state, ringkingw,ROT90, "Wood Place Inc.", "Ring
King (US, Wood Place Inc.)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, kingpin, 0, kingpin, kingpin, driver_device, 0, 0, "ACL Manufacturing", "Kingpin", 0)
-GAME( 1983, maxideal, 0, kingpin, kingpin, driver_device, 0, 0, "ACL Manufacturing", "Maxi-Dealer", 0)
-GAME( 1994, kinst, 0, kinst, kinst, kinst_state, kinst, ROT0, "Rare", "Killer Instinct (v1.5d)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1994, kinst14, kinst, kinst, kinst2, kinst_state, kinst, ROT0, "Rare", "Killer Instinct (v1.4)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1994, kinst13, kinst, kinst, kinst2, kinst_state, kinst, ROT0, "Rare", "Killer Instinct (v1.3)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1994, kinstp, kinst, kinst, kinst2, kinst_state, kinst, ROT0, "Rare", "Killer Instinct (proto
v4.7)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, kinst2, 0, kinst, kinst2, kinst_state, kinst2, ROT0, "Rare", "Killer Instinct 2 (v1.4)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1995, kinst2k4, kinst2, kinst, kinst2, kinst_state, kinst2, ROT0, "Rare", "Killer Instinct 2 (v1.4k,
upgrade kit)", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1995, kinst213, kinst2, kinst, kinst2, kinst_state, kinst2, ROT0, "Rare", "Killer Instinct 2 (v1.3)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1995, kinst2k3, kinst2, kinst, kinst2, kinst_state, kinst2, ROT0, "Rare", "Killer Instinct 2 (v1.3k,
upgrade kit)", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1995, kinst211, kinst2, kinst, kinst2, kinst_state, kinst2, ROT0, "Rare", "Killer Instinct 2 (v1.1)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1995, kinst210, kinst2, kinst, kinst2, kinst_state, kinst2, ROT0, "Rare", "Killer Instinct 2 (v1.0)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1979, kissp, kiss, kissp, kissp, kissp_state, kissp, ROT0, "Bally", "Kiss (prototype)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1989, klax, 0, klax, klax, driver_device, 0, ROT0, "Atari Games", "Klax (set 1)", 0 )
-GAME( 1989, klax2, klax, klax, klax, driver_device, 0, ROT0, "Atari Games", "Klax (set 2)", 0 )
-GAME( 1989, klax3, klax, klax, klax, driver_device, 0, ROT0, "Atari Games", "Klax (set 3)", 0 )
-GAME( 1989, klaxj, klax, klax, klax, driver_device, 0, ROT0, "Atari Games", "Klax (Japan)", 0 )
-GAME( 1989, klaxd, klax, klax, klax, driver_device, 0, ROT0, "Atari Games", "Klax (Germany)", 0 )
-GAME( 1989, klax2bl, klax, klax2bl, klax, driver_device, 0, ROT0, "bootleg", "Klax (set 2, bootleg)",
MACHINE_NOT_WORKING )
-GAME( 1985, kncljoe, 0, kncljoe, kncljoe, driver_device, 0, ROT0, "Seibu Kaihatsu (Taito license)",
"Knuckle Joe (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, kncljoea, kncljoe, kncljoe, kncljoe, driver_device, 0, ROT0, "Seibu Kaihatsu (Taito license)",
"Knuckle Joe (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, bcrusher, kncljoe, kncljoe, kncljoe, driver_device, 0, ROT0, "bootleg",
"Bone Crusher", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, koftball, 0, koftball, koftball, koftball_state, koftball, ROT0, "BMC", "King of
Football", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1982, koikoi, 0, koikoi, koikoi, driver_device, 0, ROT270, "Kiwako", "Koi Koi Part 2",
MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 1995, cryptklr, 0, konamigq, konamigq, konamigq_state, konamigq, ROT0, "Konami", "Crypt Killer (GQ420
UAA)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1995, konamigv, 0, konamigv, konamigv, driver_device, 0, ROT0, "Konami", "Baby
Phoenix/GV System", MACHINE_IS_BIOS_ROOT )
-GAME( 1996, powyak96, konamigv, konamigv, konamigv, driver_device, 0, ROT0, "Konami", "Jikkyou
Powerful Pro Yakyuu '96 (GV017 Japan 1.03)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, hyperath, konamigv, konamigv, konamigv, driver_device, 0, ROT0, "Konami", "Hyper Athlete
(GV021 Japan 1.00)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, lacrazyc, konamigv, konamigv, konamigv, driver_device, 0, ROT0, "Konami", "Let's Attack
Crazy Cross (GV027 Asia 1.10)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, susume, lacrazyc, konamigv, konamigv, driver_device, 0, ROT0, "Konami", "Susume!
Taisen Puzzle-Dama (GV027 Japan 1.20)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, btchamp, konamigv, btchamp, btchamp, driver_device, 0, ROT0, "Konami", "Beat the
Champ (GV053 UAA01)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, kdeadeye, konamigv, kdeadeye, kdeadeye, driver_device, 0, ROT0, "Konami", "Dead Eye
(GV054 UAA01)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, weddingr, konamigv, konamigv, weddingr, driver_device, 0, ROT0, "Konami", "Wedding
Rhapsody (GX624 JAA)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, tmosh, konamigv, tmosh, konamigv, driver_device, 0, ROT0, "Konami", "Tokimeki
Memorial Oshiete Your Heart (GQ673 JAA)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS |
MACHINE_NOT_WORKING )
-GAME( 1997, tmoshs, konamigv, tmosh, konamigv, driver_device, 0, ROT0, "Konami", "Tokimeki
Memorial Oshiete Your Heart Seal Version (GE755 JAA)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS |
MACHINE_NOT_WORKING )
-GAME( 1997, tmoshsp, konamigv, tmosh, konamigv, driver_device, 0, ROT0, "Konami", "Tokimeki
Memorial Oshiete Your Heart Seal Version Plus (GE756 JAB)", MACHINE_IMPERFECT_SOUND |
MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING )
-GAME( 1997, tmoshspa, tmoshsp, tmosh, konamigv, driver_device, 0, ROT0, "Konami", "Tokimeki
Memorial Oshiete Your Heart Seal Version Plus (GE756 JAA)", MACHINE_IMPERFECT_SOUND |
MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING )
-GAME( 1998, nagano98, konamigv, konamigv, konamigv, driver_device, 0, ROT0, "Konami", "Nagano Winter
Olympics '98 (GX720 EAA)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE)
-GAME( 1998, naganoj, nagano98, konamigv, konamigv, driver_device, 0, ROT0, "Konami", "Hyper Olympic
in Nagano (GX720 JAA)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE)
-GAME( 2000, simpbowl, konamigv, simpbowl, simpbowl, konamigv_state, simpbowl, ROT0, "Konami", "Simpsons
Bowling (GQ829 UAA)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE)
-GAME( 1994, konamigx, 0, konamigx_bios, konamigx, konamigx_state, konamigx, ROT0, "Konami", "System
GX", MACHINE_IS_BIOS_ROOT )
-GAME( 1994, racinfrc, konamigx, racinfrc, racinfrc, konamigx_state, posthack, ROT0, "Konami", "Racin' Force
(ver EAC)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING )
-GAME( 1994, racinfrcu,racinfrc, racinfrc, racinfrc, konamigx_state, posthack, ROT0, "Konami", "Racin' Force
(ver UAB)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING )
-GAME( 1994, opengolf, konamigx, opengolf, racinfrc, konamigx_state, posthack, ROT0, "Konami", "Konami's
Open Golf Championship (ver EAE)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING )
-GAME( 1994, opengolf2,opengolf, opengolf, racinfrc, konamigx_state, posthack, ROT0, "Konami", "Konami's
Open Golf Championship (ver EAD)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING )
-GAME( 1994, ggreats2, opengolf, opengolf, racinfrc, konamigx_state, posthack, ROT0, "Konami", "Golfing
Greats 2 (ver JAC)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING )
-GAME( 1994, le2, konamigx, le2, le2, konamigx_state, konamigx, ROT0, "Konami", "Lethal
Enforcers II: Gun Fighters (ver EAA)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1994, le2u, le2, le2, le2_flip, konamigx_state, konamigx, ORIENTATION_FLIP_Y, "Konami",
"Lethal Enforcers II: Gun Fighters (ver UAA)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1994, le2j, le2, le2, le2_flip, konamigx_state, konamigx, ORIENTATION_FLIP_Y, "Konami",
"Lethal Enforcers II: The Western (ver JAA)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1994, fantjour, konamigx, gokuparo, gokuparo, konamigx_state, konamigx, ROT0, "Konami", "Fantastic
Journey (ver EAA)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1994, fantjoura,fantjour, gokuparo, gokuparo, konamigx_state, konamigx, ROT0, "Konami", "Fantastic
Journey (ver AAA)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1994, gokuparo, fantjour, gokuparo, gokuparo, konamigx_state, konamigx, ROT0, "Konami", "Gokujyou
Parodius (ver JAD)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1994, crzcross, konamigx, gokuparo, puzldama, konamigx_state, posthack, ROT0, "Konami", "Crazy Cross
(ver EAA)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1994, puzldama, crzcross, gokuparo, puzldama, konamigx_state, posthack, ROT0, "Konami", "Taisen
Puzzle-dama (ver JAA)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1995, tbyahhoo, konamigx, tbyahhoo, gokuparo, konamigx_state, posthack, ROT0, "Konami", "Twin Bee
Yahhoo! (ver JAA)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1995, tkmmpzdm, konamigx, konamigx_6bpp, puzldama, konamigx_state, konamigx, ROT0, "Konami", "Tokimeki
Memorial Taisen Puzzle-dama (ver JAB)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1995, dragoona, konamigx, dragoonj, dragoonj, konamigx_state, posthack, ROT0, "Konami", "Dragoon Might
(ver AAB)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1995, dragoonj, dragoona, dragoonj, dragoonj, konamigx_state, posthack, ROT0, "Konami", "Dragoon Might
(ver JAA)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, sexyparo, konamigx, sexyparo, gokuparo, konamigx_state, konamigx, ROT0, "Konami", "Sexy Parodius
(ver JAA)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, sexyparoa,sexyparo, sexyparo, gokuparo, konamigx_state, konamigx, ROT0, "Konami", "Sexy Parodius
(ver AAA)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, daiskiss, konamigx, konamigx, gokuparo, konamigx_state, konamigx, ROT0, "Konami", "Daisu-Kiss
(ver JAA)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, tokkae, konamigx, konamigx_6bpp, puzldama, konamigx_state, konamigx, ROT0, "Konami", "Taisen
Tokkae-dama (ver JAA)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, salmndr2, konamigx, salmndr2, gokuparo, konamigx_state, konamigx, ROT0, "Konami", "Salamander 2
(ver JAA)", MACHINE_IMPERFECT_GRAPHICS|MACHINE_UNEMULATED_PROTECTION )
-GAME( 1996, salmndr2a,salmndr2, salmndr2, gokuparo, konamigx_state, konamigx, ROT0, "Konami", "Salamander 2
(ver AAB)", MACHINE_IMPERFECT_GRAPHICS|MACHINE_UNEMULATED_PROTECTION )
-GAME( 1997, winspike, konamigx, winspike, konamigx, konamigx_state, konamigx, ROT0, "Konami", "Winning Spike
(ver EAA)", MACHINE_UNEMULATED_PROTECTION | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, winspikej,winspike, winspike, konamigx, konamigx_state, konamigx, ROT0, "Konami", "Winning Spike
(ver JAA)", MACHINE_UNEMULATED_PROTECTION | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1994, soccerssja,soccerss, gxtype3, type3, konamigx_state, posthack, ROT0, "Konami", "Soccer
Superstars (ver JAA)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1994, soccerssa, soccerss, gxtype3, type3, konamigx_state, posthack, ROT0, "Konami", "Soccer
Superstars (ver AAA)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, vsnetscr, konamigx, gxtype4_vsn, type3, konamigx_state, konamigx, ROT0, "Konami", "Versus Net
Soccer (ver EAD)", MACHINE_IMPERFECT_GRAPHICS|MACHINE_IMPERFECT_SOUND )
-GAME( 1996, vsnetscreb,vsnetscr, gxtype4_vsn, type3, konamigx_state, konamigx, ROT0, "Konami", "Versus Net
Soccer (ver EAB)", MACHINE_IMPERFECT_GRAPHICS|MACHINE_IMPERFECT_SOUND )
-GAME( 1996, vsnetscru, vsnetscr, gxtype4_vsn, type3, konamigx_state, konamigx, ROT0, "Konami", "Versus Net
Soccer (ver UAB)", MACHINE_IMPERFECT_GRAPHICS|MACHINE_IMPERFECT_SOUND )
-GAME( 1996, vsnetscra, vsnetscr, gxtype4_vsn, type3, konamigx_state, konamigx, ROT0, "Konami", "Versus Net
Soccer (ver AAA)", MACHINE_IMPERFECT_GRAPHICS|MACHINE_IMPERFECT_SOUND )
-GAME( 1996, vsnetscrj, vsnetscr, gxtype4_vsn, type3, konamigx_state, konamigx, ROT0, "Konami", "Versus Net
Soccer (ver JAB)", MACHINE_IMPERFECT_GRAPHICS|MACHINE_IMPERFECT_SOUND )
-GAME( 1996, rungun2, konamigx, gxtype4sd2, type3, konamigx_state, konamigx, ROT0, "Konami", "Run and Gun
2 (ver UAA)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, slamdnk2, rungun2, gxtype4sd2, type3, konamigx_state, konamigx, ROT0, "Konami", "Slam Dunk 2
(ver JAA)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, rushhero, konamigx, gxtype4, type3, konamigx_state, konamigx, ROT0, "Konami", "Rushing
Heroes (ver UAB)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, polystar, 0, m2, m2, konamim2_state, m2, ROT0, "Konami", "Tobe! Polystars (ver JAA)",
MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 1997, totlvice, 0, m2, m2, konamim2_state, m2, ROT0, "Konami", "Total Vice (ver EBA)",
MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 1997, totlvicu, totlvice, m2, m2, konamim2_state, m2, ROT0, "Konami", "Total Vice (ver UAC)",
MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 1997, totlvicj, totlvice, m2, m2, konamim2_state, m2, ROT0, "Konami", "Total Vice (ver JAD)",
MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 1997, totlvica, totlvice, m2, m2, konamim2_state, m2, ROT0, "Konami", "Total Vice (ver AAB)",
MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 1998, btltryst, 0, m2, m2, konamim2_state, m2, ROT0, "Konami", "Battle Tryst (ver JAC)",
MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 1998, heatof11, 0, m2, m2, konamim2_state, m2, ROT0, "Konami", "Heat of Eleven '98 (ver EAA)",
MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 1998, evilngt, 0, m2, m2, konamim2_state, m2, ROT0, "Konami", "Evil Night (ver UBA)",
MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 1998, evilngte, evilngt, m2, m2, konamim2_state, m2, ROT0, "Konami", "Evil Night (ver EAA)",
MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 1998, hellngt, evilngt, m2, m2, konamim2_state, m2, ROT0, "Konami", "Hell Night (ver EAA)",
MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 200?, enchlamp, 0, konendev, konendev, konendev_state, enchlamp, ROT0, "Konami",
"Enchanted Lamp (Konami Endeavour)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 200?, whiterus, 0, konendev, konendev, konendev_state, konendev, ROT0, "Konami",
"White Russia (Konami Endeavour)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 200?, aadvent, 0, konendev, konendev, konendev_state, konendev, ROT0, "Konami",
"African Adventure (Konami Endeavour)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 200?, dragnfly, 0, konendev, konendev, konendev_state, konendev, ROT0, "Konami",
"Dragonfly (Konami Endeavour)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 200?, gypmagic, 0, konendev, konendev, konendev_state, konendev, ROT0, "Konami",
"Gypsy Magic (Konami Endeavour)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 200?, incanp, 0, konendev, konendev, konendev_state, konendev, ROT0, "Konami",
"Incan Pyramids (Konami Endeavour)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 200?, jestmagi, 0, konendev, konendev, konendev_state, konendev, ROT0, "Konami",
"Jester Magic (Konami Endeavour)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 200?, luckfoun, 0, konendev, konendev, konendev_state, konendev, ROT0, "Konami",
"Lucky Fountain (Konami Endeavour)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 200?, mohicans, 0, konendev, konendev, konendev_state, konendev, ROT0, "Konami",
"Mohican Sun (Konami Endeavour)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 200?, monshow, 0, konendev, konendev, konendev_state, konendev, ROT0, "Konami", "The
Monster Show (Konami Endeavour)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 200?, romanl, 0, konendev, konendev, konendev_state, konendev, ROT0, "Konami",
"Roman Legions (Konami Endeavour)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 200?, safemon, 0, konendev, konendev, konendev_state, konendev, ROT0, "Konami", "Safe
Money (Konami Endeavour)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 200?, showqn, 0, konendev, konendev, konendev_state, konendev, ROT0, "Konami", "Show
Queen (Konami Endeavour)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 200?, spiceup, 0, konendev, konendev, konendev_state, konendev, ROT0, "Konami",
"Spice It Up (Konami Endeavour)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 200?, sultanw, 0, konendev, konendev, konendev_state, konendev, ROT0, "Konami",
"Sultan's Wish (Konami Endeavour)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 1981, kopunch, 0, kopunch, kopunch, driver_device, 0, ROT270, "Sega", "KO Punch", MACHINE_NO_SOUND |
MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
-GAME( 1988, korgm1, 0, korgm1, korgm1, 0, ROT0, "Korg", "M1", MACHINE_IS_SKELETON )
-GAME( 1985, ksayakyu, 0, ksayakyu, ksayakyu, driver_device, 0, ORIENTATION_FLIP_Y, "Taito Corporation",
"Kusayakyuu", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, sys573, 0, konami573, konami573, driver_device, 0, ROT0, "Konami", "System 573
BIOS", MACHINE_IS_BIOS_ROOT )
-GAME( 1997, hndlchmp, sys573, konami573, hndlchmp, driver_device, 0, ROT0, "Konami", "Handle
Champ (GQ710 VER. JAB)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, darkhleg, sys573, konami573x, konami573, driver_device, 0, ROT0, "Konami", "Dark Horse
Legend (GX706 VER. JAA)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, fbaitbc, sys573, fbaitbc, fbaitbc, driver_device, 0, ROT0, "Konami",
"Fisherman's Bait - A Bass Challenge (GE765 VER. UAB)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, bassangl, fbaitbc, fbaitbc, fbaitbc, driver_device, 0, ROT0, "Konami", "Bass
Angler (GE765 VER. JAA)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, powyakex, sys573, konami573x, konami573, driver_device, 0, ROT0, "Konami", "Jikkyou
Powerful Pro Yakyuu EX (GX802 VER. JAB)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, konam80s, sys573, konami573x, konami573, driver_device, 0, ROT90, "Konami", "Konami
80's AC Special (GC826 VER. EAA)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, konam80u, konam80s, konami573x, konami573, driver_device, 0, ROT90, "Konami", "Konami
80's AC Special (GC826 VER. UAA)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, konam80j, konam80s, konami573x, konami573, driver_device, 0, ROT90, "Konami", "Konami
80's Gallery (GC826 VER. JAA)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, konam80a, konam80s, konami573x, konami573, driver_device, 0, ROT90, "Konami", "Konami
80's AC Special (GC826 VER. AAA)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, konam80k, konam80s, konami573x, konami573, driver_device, 0, ROT90, "Konami", "Konami
80's AC Special (GC826 VER. KAA)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1999, dstage, sys573, dsftkd, ddr, ksys573_state, ddr, ROT0, "Konami", "Dancing
Stage - Internet Ranking Ver (GC845 VER. EBA)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1999, dstagea, dstage, ddr, ddr, ksys573_state, ddr, ROT0, "Konami", "Dancing
Stage (GN845 VER. EAA)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1999, ddru, dstage, ddr, ddr, ksys573_state, ddr, ROT0, "Konami", "Dance
Dance Revolution (GN845 VER. UAA)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, ddrj, dstage, ddr, ddr, ksys573_state, ddr, ROT0, "Konami", "Dance
Dance Revolution - Internet Ranking Ver (GC845 VER. JBA)", MACHINE_IMPERFECT_GRAPHICS |
MACHINE_IMPERFECT_SOUND )
-GAME( 1998, ddrja, dstage, ddr, ddr, ksys573_state, ddr, ROT0, "Konami", "Dance
Dance Revolution (GC845 VER. JAA)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND |
MACHINE_NOT_WORKING )
-GAME( 1998, ddrjb, dstage, ddr, ddr, ksys573_state, ddr, ROT0, "Konami", "Dance
Dance Revolution (GC845 VER. JAB)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND |
MACHINE_NOT_WORKING )
-GAME( 1999, ddra, dstage, ddr, ddr, ksys573_state, ddr, ROT0, "Konami", "Dance
Dance Revolution (GN845 VER. AAA)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, fbait2bc, sys573, fbaitbc, fbaitbc, driver_device, 0, ROT0, "Konami",
"Fisherman's Bait 2 - A Bass Challenge (GE865 VER. UAB)", MACHINE_IMPERFECT_GRAPHICS |
MACHINE_IMPERFECT_SOUND )
-GAME( 1998, bassang2, fbait2bc, fbaitbc, fbaitbc, driver_device, 0, ROT0, "Konami", "Bass
Angler 2 (GE865 VER. JAA)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, hyperbbc, sys573, hyperbbc, hyperbbc, ksys573_state, hyperbbc, ROT0, "Konami", "Hyper
Bishi Bashi Champ (GQ876 VER. EAA)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, hyperbbca, hyperbbc, hyperbbc, hyperbbc, ksys573_state, hyperbbc, ROT0, "Konami", "Hyper
Bishi Bashi Champ (GQ876 VER. AAA)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1999, gchgchmp, sys573, gchgchmp, gchgchmp, driver_device, 0, ROT0, "Konami", "Gachaga
Champ (GE877 VER. JAB)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1999, drmn, sys573, drmn, drmn, ksys573_state, drmn, ROT0, "Konami", "DrumMania
(GQ881 VER. JAD)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1999, gtrfrks, sys573, gtrfrks, gtrfrks, driver_device, 0, ROT0, "Konami", "Guitar
Freaks (GQ886 VER. EAC)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1999, gtrfrksu, gtrfrks, gtrfrks, gtrfrks, driver_device, 0, ROT0, "Konami", "Guitar
Freaks (GQ886 VER. UAC)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1999, gtrfrksj, gtrfrks, gtrfrks, gtrfrks, driver_device, 0, ROT0, "Konami", "Guitar
Freaks (GQ886 VER. JAC)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1999, gtrfrksa, gtrfrks, gtrfrks, gtrfrks, driver_device, 0, ROT0, "Konami", "Guitar
Freaks (GQ886 VER. AAC)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1999, fbaitmc, sys573, fbaitbc, fbaitmc, driver_device, 0, ROT0, "Konami",
"Fisherman's Bait - Marlin Challenge (GX889 VER. EA)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1999, fbaitmcu, fbaitmc, fbaitbc, fbaitmc, driver_device, 0, ROT0, "Konami",
"Fisherman's Bait - Marlin Challenge (GX889 VER. UA)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1999, fbaitmcj, fbaitmc, fbaitbc, fbaitmc, driver_device, 0, ROT0, "Konami",
"Fisherman's Bait - Marlin Challenge (GX889 VER. JA)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1999, fbaitmca, fbaitmc, fbaitbc, fbaitmc, driver_device, 0, ROT0, "Konami",
"Fisherman's Bait - Marlin Challenge (GX889 VER. AA)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1999, ddr2m, sys573, ddr, ddr, ksys573_state, ddr, ROT0, "Konami", "Dance
Dance Revolution 2nd Mix (GN895 VER. JAA)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1999, ddr2ml, ddr2m, ddr2ml, ddr, ksys573_state, ddr, ROT0, "Konami", "Dance
Dance Revolution 2nd Mix - Link Ver (GE885 VER. JAB)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1999, ddr2mla, ddr2m, ddr2ml, ddr, ksys573_state, ddr, ROT0, "Konami", "Dance
Dance Revolution 2nd Mix - Link Ver (GE885 VER. JAA)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1999, ddrbocd, ddr2m, ddr2ml, ddr, ksys573_state, ddr, ROT0, "Konami", "Dance
Dance Revolution Best of Cool Dancers (GE892 VER. JAA)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND
)
-GAME( 1999, ddr2mc, ddr2m, ddr, ddr, ksys573_state, ddr, ROT0, "Konami", "Dance
Dance Revolution 2nd Mix with beatmaniaIIDX CLUB VERSiON (GE896 VER. JAA)", MACHINE_IMPERFECT_GRAPHICS |
MACHINE_IMPERFECT_SOUND )
-GAME( 1999, ddr2mc2, ddr2m, ddr, ddr, ksys573_state, ddr, ROT0, "Konami", "Dance
Dance Revolution 2nd Mix with beatmaniaIIDX substream CLUB VERSiON 2 (GE984 VER. JAA)",
MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1999, gtrfrk2m, sys573, gtrfrk2m, gtrfrks, driver_device, 0, ROT0, "Konami", "Guitar
Freaks 2nd Mix Ver 1.01 (GQ883 VER. JAD)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1999, dsftkd, sys573, dsftkd, ddr, ksys573_state, ddr, ROT0, "Konami", "Dancing
Stage featuring TRUE KiSS DESTiNATiON (G*884 VER. JAA)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND
)
-GAME( 1999, cr589fw, sys573, konami573, konami573, driver_device, 0, ROT0, "Konami", "CD-ROM
Drive Updater 2.0 (700B04)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1999, cr589fwa, sys573, konami573, konami573, driver_device, 0, ROT0, "Konami", "CD-ROM
Drive Updater (700A04)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1999, ddrsbm, sys573, ddrsolo, ddrsolo, driver_device, 0, ROT0, "Konami", "Dance
Dance Revolution Solo Bass Mix (GQ894 VER. JAA)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND |
MACHINE_NOT_WORKING )
-GAME( 1999, hypbbc2p, sys573, hypbbc2p, hypbbc2p, ksys573_state, hyperbbc, ROT0, "Konami", "Hyper
Bishi Bashi Champ - 2 Player (GX908 1999/08/24 VER. JAA)", MACHINE_IMPERFECT_GRAPHICS |
MACHINE_IMPERFECT_SOUND )
-GAME( 1999, hypbbc2pk, hypbbc2p, hypbbc2p, hypbbc2p, ksys573_state, hyperbbc, ROT0, "Konami", "Hyper
Bishi Bashi Champ - 2 Player (GX908 1999/08/24 VER. KAA)", MACHINE_IMPERFECT_GRAPHICS |
MACHINE_IMPERFECT_SOUND )
-GAME( 1999, dsfdct, sys573, ddr3m, ddr, driver_device, 0, ROT0, "Konami", "Dancing
Stage featuring Dreams Come True (GC910 VER. JCA)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND |
MACHINE_NOT_WORKING )
-GAME( 1999, dsfdcta, dsfdct, dsfdcta, ddr, ksys573_state, ddr, ROT0, "Konami", "Dancing
Stage featuring Dreams Come True (GC910 VER. JAA)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1999, stepchmp, sys573, salarymc, hyperbbc, ksys573_state, salarymc, ROT0, "Konami", "Step Champ
(GQ930 VER. JA)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_SOUND )
-GAME( 2000, gunmania, sys573, gunmania, gunmania, driver_device, 0, ROT0, "Konami", "GunMania
(GL906 VER. JAA)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 2000, salarymc, sys573, salarymc, hypbbc2p, ksys573_state, salarymc, ROT0, "Konami", "Salary Man
Champ (GCA18 VER. JAA)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAMEL(1987, kungfur, 0, kungfur, kungfur, driver_device, 0, ROT0, "Namco", "Kung-Fu Roushi",
MACHINE_SUPPORTS_SAVE, layout_kungfur )
-GAME( 1990, kurukuru, 0, kurukuru, kurukuru, driver_device, 0, ROT0, "Success / Taiyo Jidoki", "Kuru
Kuru Pyon Pyon (Japan)", 0 )
-GAME( 199?, ppj, 0, ppj, ppj, driver_device, 0, ROT0, "Success / Taiyo Jidoki", "Pyon
Pyon Jump (V1.40, Japan)", 0 )
-GAME( 1984, gyrodine, 0, gyrodine, gyrodine, kyugo_state, gyrodine, ROT90, "Crux", "Gyrodine",
MACHINE_SUPPORTS_SAVE )
-GAME( 1984, gyrodinet, gyrodine, gyrodine, gyrodine, kyugo_state, gyrodine, ROT90, "Crux (Taito
Corporation license)", "Gyrodine (Taito Corporation license)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, buzzard, gyrodine, gyrodine, gyrodine, kyugo_state, gyrodine, ROT90, "Crux", "Buzzard",
MACHINE_SUPPORTS_SAVE )
-GAME( 1985, repulse, 0, repulse, repulse, driver_device, 0, ROT90, "Crux / Sega",
"Repulse", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, 99lstwark, repulse, repulse, repulse, driver_device, 0, ROT90, "Crux / Kyugo", "'99:
The Last War (Kyugo)", MACHINE_SUPPORTS_SAVE ) // directly for Kyugo? (Flashgal, Legend, SRD Mission,
Airwolf, Planet Probe)
-GAME( 1985, sonofphx, repulse, repulse, repulse, driver_device, 0, ROT90, "bootleg (Associated
Overseas MFR, Inc.)", "Son of Phoenix (bootleg of Repulse)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, flashgal, 0, repulse, flashgal, driver_device, 0, ROT0, "Kyugo / Sega",
"Flashgal (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, flashgala, flashgal, flashgala, flashgal, driver_device, 0, ROT0, "Kyugo / Sega",
"Flashgal (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, srdmissn, 0, srdmissn, srdmissn, kyugo_state, srdmissn, ROT90, "Kyugo / Taito
Corporation", "S.R.D. Mission", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, fx, srdmissn, srdmissn, srdmissn, kyugo_state, srdmissn, ROT90, "bootleg", "F-X
(bootleg of S.R.D. Mission)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, legend, 0, legend, legend, kyugo_state, srdmissn, ROT0, "Kyugo / Sega",
"Legend", MACHINE_SUPPORTS_SAVE ) // no copyright (maybe also a bootleg?)
-GAME( 1987, airwolf, 0, srdmissn, airwolf, kyugo_state, srdmissn, ROT0, "Kyugo", "Airwolf",
MACHINE_SUPPORTS_SAVE )
-GAME( 1987, airwolfa, airwolf, srdmissn, airwolf, kyugo_state, srdmissn, ROT0, "Kyugo (United
Amusements license)", "Airwolf (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, skywolf, airwolf, srdmissn, skywolf, kyugo_state, srdmissn, ROT0, "bootleg", "Sky Wolf
(set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, skywolf2, airwolf, srdmissn, airwolf, kyugo_state, srdmissn, ROT0, "bootleg", "Sky Wolf
(set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, skywolf3, airwolf, srdmissn, airwolf, kyugo_state, srdmissn, ROT0, "bootleg", "Sky Wolf
(set 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, tricktrp, 0, labyrunr, labyrunr, driver_device, 0, ROT90, "Konami", "Trick Trap
(World?)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, labyrunr, tricktrp, labyrunr, labyrunr, driver_device, 0, ROT90, "Konami", "Labyrinth Runner
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, labyrunrk,tricktrp, labyrunr, labyrunr, driver_device, 0, ROT90, "Konami", "Labyrinth Runner
(World Ver. K)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, cavenger, 0, ladybug, cavenger, driver_device, 0, ROT0, "Universal", "Cosmic
Avenger", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, ladybug, 0, ladybug, ladybug, driver_device, 0, ROT270, "Universal", "Lady Bug",
MACHINE_SUPPORTS_SAVE )
-GAME( 1981, ladybugb, ladybug, ladybug, ladybug, driver_device, 0, ROT270, "bootleg", "Lady Bug
(bootleg set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, ladybgb2, ladybug, ladybug, ladybug, driver_device, 0, ROT270, "bootleg", "Lady Bug
(bootleg set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, snapjack, 0, ladybug, snapjack, driver_device, 0, ROT0, "Universal", "Snap Jack",
MACHINE_SUPPORTS_SAVE )
-GAME( 1982, sraider, 0, sraider, sraider, driver_device, 0, ROT270, "Universal", "Space
Raider", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, ladyfrog, 0, ladyfrog, ladyfrog, driver_device, 0, ORIENTATION_SWAP_XY, "Mondial Games", "Lady
Frog", MACHINE_SUPPORTS_SAVE )
-GAME( 19??, toucheme, 0, toucheme, toucheme, driver_device, 0, ORIENTATION_SWAP_XY, "<unknown>",
"Touche Me (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 19??, touchemea,toucheme, toucheme, toucheme, driver_device, 0, ORIENTATION_SWAP_XY, "<unknown>",
"Touche Me (set 2, harder)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, laserbas, 0, laserbas, laserbas, driver_device, 0, ROT270, "Hoei (Amstar license)",
"Laser Base (set 1)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, laserbasa,laserbas, laserbas, laserbas, driver_device, 0, ROT270, "Hoei (Amstar license)",
"Laser Base (set 2)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, futflash, laserbas, laserbas, laserbas, driver_device, 0, ROT270, "Hoei",
"Future Flash", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, laserbat, 0, laserbat, laserbat, laserbat_state_base, laserbat, ROT0, "Zaccaria",
"Laser Battle", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, lazarian, laserbat, laserbat, lazarian, laserbat_state_base, laserbat, ROT0, "Zaccaria (Bally
Midway license)", "Lazarian", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1982, catnmous, 0, catnmous, catnmous, laserbat_state_base, laserbat, ROT90, "Zaccaria", "Cat
and Mouse (set 1)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1982, catnmousa, catnmous, catnmous, catnmous, laserbat_state_base, laserbat, ROT90, "Zaccaria", "Cat
and Mouse (set 2)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1982, lasso, 0, lasso, lasso, driver_device, 0, ROT90, "SNK", "Lasso",
MACHINE_SUPPORTS_SAVE )
-GAME( 1983, chameleo, 0, chameleo, chameleo, driver_device, 0, ROT0, "Jaleco",
"Chameleon", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, wwjgtin, 0, wwjgtin, wwjgtin, driver_device, 0, ROT0, "Jaleco / Casio", "Wai Wai
Jockey Gate-In!", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, photof, wwjgtin, wwjgtin, wwjgtin, driver_device, 0, ROT0, "Jaleco / Casio", "Photo
Finish (bootleg?)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, pinbo, 0, pinbo, pinbo, driver_device, 0, ROT90, "Jaleco", "Pinbo (set
1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, pinboa, pinbo, pinbo, pinboa, driver_device, 0, ROT90, "Jaleco", "Pinbo (set
2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, pinbos, pinbo, pinbo, pinboa, driver_device, 0, ROT90, "bootleg (Strike)", "Pinbo
(bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, lastbank, 0, lastbank, lastbank, driver_device, 0, ROT0, "Excellent System", "Last Bank
(v1.16)", MACHINE_NO_SOUND )
-GAME( 1988, lastduel, 0, lastduel, lastduel, driver_device, 0, ROT270, "Capcom", "Last Duel (US New
Ver.)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, lastduelo, lastduel, lastduel, lastduel, driver_device, 0, ROT270, "Capcom", "Last Duel (US Old
Ver.)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, lastduelj, lastduel, lastduel, lastduel, driver_device, 0, ROT270, "Capcom", "Last Duel
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, lastduelb, lastduel, lastduel, lastduel, driver_device, 0, ROT270, "bootleg", "Last Duel
(bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, madgear, 0, madgear, madgear, driver_device, 0, ROT270, "Capcom", "Mad Gear (US)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1989, madgearj, madgear, madgear, madgear, driver_device, 0, ROT270, "Capcom", "Mad Gear
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, ledstorm, madgear, madgear, madgear, driver_device, 0, ROT270, "Capcom", "Led Storm (US)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1988, leds2011, 0, madgear, madgear, driver_device, 0, ROT270, "Capcom", "Led Storm Rally
2011 (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, leds2011u, leds2011, madgear, madgear, driver_device, 0, ROT270, "Capcom", "Led Storm Rally
2011 (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 2000, lastfght, 0, lastfght, lastfght, lastfght_state, lastfght, ROT0, "Subsino", "Last Fighting",
MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 19??, aftrshok, 0, aftrshok, aftrshok, driver_device, 0, ROT0, "Lazer-tron", "After Shock
(Lazer-tron, set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 19??, aftrshoka, aftrshok, aftrshok, aftrshok, driver_device, 0, ROT0, "Lazer-tron", "After Shock
(Lazer-tron, set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 19??, awetoss, 0, awetoss, awetoss, driver_device, 0, ROT0, "Lazer-tron", "Awesome Toss'em
(Lazer-tron)", MACHINE_IS_SKELETON_MECHANICAL )
-GAMEL( 1976, lazercmd, 0, lazercmd, lazercmd, lazercmd_state, lazercmd, ROT0, "Meadows Games, Inc.", "Lazer
Command", MACHINE_SUPPORTS_SAVE, layout_lazercmd )
-GAMEL( 1977, medlanes, 0, medlanes, medlanes, lazercmd_state, lazercmd, ROT0, "Meadows Games, Inc.",
"Meadows Lanes", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_medlanes )
-GAME( 1993, ribrac, 0, laz_ribrac, laz_ribrac, driver_device, 0, ROT0, "Lazer-tron", "Ribbit Racing
(Lazer-tron)", MACHINE_IS_SKELETON_MECHANICAL )
-GAMEL(1979, lbeach, 0, lbeach, lbeach, driver_device, 0, ROT0, "Olympia / Seletron", "Long Beach",
MACHINE_IMPERFECT_COLORS | MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE, layout_lbeach )
-GAME( 1992, legionna, 0, legionna, legionna, legionna_state, legiongfx, ROT0, "TAD Corporation",
"Legionnaire (World)", MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING )
-GAME( 1992, legionnau,legionna, legionna, legionna, legionna_state, legiongfx, ROT0, "TAD Corporation
(Fabtek license)", "Legionnaire (US)", MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING )
-GAME( 1992, legionnaj,legionna, legionna, legionna, legionna_state, legiongfx, ROT0, "TAD Corporation",
"Legionnaire (Japan)", MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING )
-GAME( 1992, heatbrl, 0, heatbrl, heatbrl, driver_device, 0, ROT0, "TAD Corporation",
"Heated Barrel (World version 3)", MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING )
-GAME( 1992, heatbrl2, heatbrl, heatbrl, heatbrl, driver_device, 0, ROT0, "TAD Corporation",
"Heated Barrel (World version 2)", MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING )
-GAME( 1992, heatbrlo, heatbrl, heatbrl, heatbrl, driver_device, 0, ROT0, "TAD Corporation",
"Heated Barrel (World old version)", MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING )
-GAME( 1992, heatbrlu, heatbrl, heatbrl, heatbrl, driver_device, 0, ROT0, "TAD Corporation",
"Heated Barrel (US)", MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING )
-GAME( 1992, heatbrle, heatbrl, heatbrl, heatbrl, driver_device, 0, ROT0, "TAD Corporation
(Electronic Devices license)", "Heated Barrel (Electronic Devices license)", MACHINE_UNEMULATED_PROTECTION |
MACHINE_NOT_WORKING )
-GAME( 1993, godzilla, 0, godzilla, godzilla, driver_device, 0, ROT0, "Banpresto", "Godzilla
(Japan)", MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING )
-GAME( 1993, grainbow, 0, grainbow, grainbow, driver_device, 0, ROT0, "Banpresto", "SD Gundam
Sangokushi Rainbow Tairiku Senki", MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING )
-GAME( 1993, denjinmk, 0, denjinmk, denjinmk, legionna_state,denjinmk, ROT0, "Winkysoft (Banpresto
license)", "Denjin Makai", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1992, cupsoc, 0, cupsoc, cupsoc, legionna_state, cupsoc, ROT0, "Seibu Kaihatsu", "Seibu
Cup Soccer (set 1)", MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING )
-GAME( 1992, cupsoca, cupsoc, cupsoc, cupsoc, legionna_state, cupsoc, ROT0, "Seibu Kaihatsu", "Seibu
Cup Soccer (set 2)", MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING )
-GAME( 1992, cupsocb, cupsoc, cupsoc, cupsoc, legionna_state, cupsocs, ROT0, "Seibu Kaihatsu", "Seibu
Cup Soccer (set 3)", MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING )
-GAME( 1992, cupsocs, cupsoc, cupsocs, cupsoc, legionna_state, cupsocs, ROT0, "Seibu Kaihatsu", "Seibu
Cup Soccer :Selection: (set 1)", MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING )
-GAME( 1992, cupsocs2, cupsoc, cupsocs, cupsoc, legionna_state, cupsocs, ROT0, "Seibu Kaihatsu", "Seibu
Cup Soccer :Selection: (set 2)", MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING )
-GAME( 1992, cupsocsb, cupsoc, cupsocbl, cupsoc, legionna_state, cupsoc, ROT0, "bootleg", "Seibu Cup
Soccer :Selection: (bootleg, set 1)", MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING )
-GAME( 1992, cupsocsb2,cupsoc, cupsocbl, cupsoc, legionna_state, cupsoc, ROT0, "bootleg", "Seibu Cup
Soccer :Selection: (bootleg, set 2)", MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING )
-GAME( 1992, cupsocsb3,cupsoc, cupsocbl, cupsoc, legionna_state, cupsoc, ROT0, "bootleg", "Seibu Cup
Soccer :Selection: (bootleg, set 3)", MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING )
-GAME( 1992, olysoc92, cupsoc, cupsoc, cupsoc, legionna_state, olysoc92, ROT0, "Seibu Kaihatsu",
"Olympic Soccer '92 (set 1)", MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING )
-GAME( 1992, olysoc92a,cupsoc, cupsoc, cupsoc, legionna_state, olysoc92, ROT0, "Seibu Kaihatsu",
"Olympic Soccer '92 (set 2)", MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING )
-GAME( 1992, olysoc92b,cupsoc, cupsoc, cupsoc, legionna_state, olysoc92, ROT0, "Seibu Kaihatsu",
"Olympic Soccer '92 (set 3)", MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING )
-GAME( 1985, cerberus, 0, leland, cerberus, leland_state, cerberus, ROT0, "Cinematronics",
"Cerberus", 0 )
-GAME( 1985, mayhem, 0, leland, mayhem, leland_state, mayhem, ROT0, "Cinematronics", "Mayhem
2002", 0 )
-GAME( 1985, powrplay, 0, leland, mayhem, leland_state, powrplay, ROT0, "Cinematronics", "Power
Play", 0 )
-GAME( 1985, wseries, 0, leland, wseries, leland_state, wseries, ROT0, "Cinematronics", "World
Series: The Season", 0 )
-GAME( 1986, alleymas, 0, leland, alleymas, leland_state, alleymas, ROT270, "Cinematronics", "Alley
Master", 0 )
-GAME( 1987, upyoural, 0, leland, upyoural, leland_state, upyoural, ROT270, "Cinematronics", "Up Your
Alley", 0 )
-GAME( 1986, dangerz, 0, leland, dangerz, leland_state, dangerz, ROT0, "Cinematronics", "Danger
Zone", 0 )
-GAME( 1987, basebal2, 0, leland, basebal2, leland_state, basebal2, ROT0, "Cinematronics",
"Baseball: The Season II", 0 )
-GAME( 1987, dblplay, 0, leland, basebal2, leland_state, dblplay, ROT0, "Leland Corp. /
Tradewest", "Super Baseball Double Play Home Run Derby", 0 )
-GAME( 1988, strkzone, 0, leland, basebal2, leland_state, strkzone, ROT0, "Leland Corp.", "Strike
Zone Baseball", 0 )
-GAME( 1987, redlin2p, 0, redline, redline, leland_state, redlin2p, ROT270, "Cinematronics (Tradewest
license)", "Redline Racer (2 players)", 0 )
-GAME( 1987, quarterb, 0, quarterb, quarterb, leland_state, quarterb, ROT270, "Leland Corp.",
"Quarterback (set 1)", 0 )
-GAME( 1987, quarterba,quarterb,quarterb, quarterb, leland_state, quarterb, ROT270, "Leland Corp.",
"Quarterback (set 2)", 0 )
-GAME( 1988, viper, 0, lelandi, dangerz, leland_state, viper, ROT0, "Leland Corp.", "Viper",
0 )
-GAME( 1988, teamqb, 0, lelandi, teamqb, leland_state, teamqb, ROT270, "Leland Corp.", "John
Elway's Team Quarterback (set 1)", 0 )
-GAME( 1988, teamqb2, teamqb, lelandi, teamqb, leland_state, teamqb, ROT270, "Leland Corp.", "John
Elway's Team Quarterback (set 2)", 0 )
-GAME( 1989, aafb, 0, lelandi, teamqb, leland_state, aafb, ROT270, "Leland Corp.", "All
American Football (rev E)", 0 )
-GAME( 1989, aafbd2p, aafb, lelandi, aafb2p, leland_state, aafbd2p, ROT270, "Leland Corp.", "All
American Football (rev D, 2 Players)", 0 )
-GAME( 1989, aafbc, aafb, lelandi, teamqb, leland_state, aafbb, ROT270, "Leland Corp.", "All
American Football (rev C)", 0 )
-GAME( 1989, aafbb, aafb, lelandi, teamqb, leland_state, aafbb, ROT270, "Leland Corp.", "All
American Football (rev B)", MACHINE_NOT_WORKING )
-GAME( 1989, offroad, 0, lelandi, offroad, leland_state, offroad, ROT0, "Leland Corp.",
"Ironman Ivan Stewart's Super Off-Road", 0 )
-GAME( 1989, offroadt, 0, lelandi, offroad, leland_state, offroadt, ROT0, "Leland Corp.",
"Ironman Ivan Stewart's Super Off-Road Track-Pak", 0 )
-GAME( 1989, offroadt2p, offroadt,lelandi, offroadt2p, leland_state, offroadt, ROT0, "Leland Corp.",
"Ironman Ivan Stewart's Super Off-Road Track-Pak (2 Players)", 0 )
-GAME( 1990, pigout, 0, lelandi, pigout, leland_state, pigout, ROT0, "Leland Corp.", "Pig
Out: Dine Like a Swine! (set 1)", 0 )
-GAME( 1990, pigouta, pigout, lelandi, pigout, leland_state, pigout, ROT0, "Leland Corp.", "Pig
Out: Dine Like a Swine! (set 2)", 0 )
-GAME( 1991, lemmings, 0, lemmings, lemmings, driver_device, 0, ROT0, "Data East USA", "Lemmings (US
prototype)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, lethalj, 0, lethalj, lethalj, driver_device, 0, ROT0, "The Game Room",
"Lethal Justice (Version 2.3)", 0 )
-GAME( 1996, franticf, 0, gameroom, franticf, driver_device, 0, ROT0, "The Game Room",
"Frantic Fred", MACHINE_NOT_WORKING )
-GAME( 1997, eggventr, 0, gameroom, eggventr, driver_device, 0, ROT0, "The Game Room", "Egg
Venture (Release 10)", 0 )
-GAME( 1997, eggventr8, eggventr, gameroom, eggventr, driver_device, 0, ROT0, "The Game Room", "Egg
Venture (Release 8)", 0 )
-GAME( 1997, eggventr7, eggventr, gameroom, eggventr, driver_device, 0, ROT0, "The Game Room", "Egg
Venture (Release 7)", 0 )
-GAME( 1997, eggventr2, eggventr, gameroom, eggventr2, driver_device, 0, ROT0, "The Game Room", "Egg
Venture (Release 2)", 0 )
-GAME( 1997, eggventra, eggventr, gameroom, eggventr, driver_device, 0, ROT0, "The Game Room (A.L.
Australia license)", "Egg Venture (A.L. Release)", 0 )
-GAME( 1997, eggventrd, eggventr, gameroom, eggvntdx, driver_device, 0, ROT0, "The Game Room", "Egg
Venture Deluxe", 0 )
-GAME( 1997, ripribit, 0, gameroom, ripribit, lethalj_state, ripribit, ROT0, "LAI Games",
"Ripper Ribbit (Version 3.5)", 0 )
-GAME( 1997, ripribita, ripribit, gameroom, ripribit, lethalj_state, ripribit, ROT0, "LAI Games",
"Ripper Ribbit (Version 2.8.4)", 0 )
-GAME( 1999, cfarm, 0, gameroom, cfarm, lethalj_state, cfarm, ROT90, "LAI Games",
"Chicken Farm (Version 2.0)", 0 )
-GAME( 1999, cclownz, 0, gameroom, cclownz, lethalj_state, cclownz, ROT0, "LAI Games",
"Crazzy Clownz (Version 1.0)", 0 )
-GAME( 1983, lgp, 0, lgp, lgp, lgp_state, lgp, ROT0, "Taito", "Laser Grand Prix",
MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
-GAME( 1983, lgpalt, lgp, lgp, lgp, lgp_state, lgp, ROT0, "Taito", "Laser Grand Prix (alternate)",
MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
-GAME( 1983, prosoccr, 0, prosoccr, prosoccr, liberate_state, prosport, ROT270, "Data East
Corporation", "Pro Soccer", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, prosport, 0, prosport, prosport, liberate_state, prosport, ROT270, "Data East
Corporation", "Pro Sports - Bowling, Tennis, and Golf", MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_GRAPHICS |
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1983, prosporta, prosport, prosport, prosport, liberate_state, prosport, ROT270, "Data East
Corporation (Digital Controls license)", "Pro Sports - Bowling, Tennis, and Golf (USA)", MACHINE_NO_COCKTAIL
| MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1983, boomrang, 0, boomrang, boomrang, liberate_state, prosport, ROT270, "Data East
Corporation", "Boomer Rang'r / Genesis (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, boomranga, boomrang, boomrang, boomrang, liberate_state, prosport, ROT270, "Data East
Corporation", "Boomer Rang'r / Genesis (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, kamikcab, 0, boomrang, kamikcab, liberate_state, prosport, ROT270, "Data East
Corporation", "Kamikaze Cabbie", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, yellowcbj, kamikcab, boomrang, yellowcb, liberate_state, yellowcb, ROT270, "Data East
Corporation", "Yellow Cab (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, yellowcbb, kamikcab, boomrang, yellowcb, liberate_state, yellowcb, ROT270, "bootleg",
"Yellow Cab (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, liberate, 0, liberate, liberate, liberate_state, liberate, ROT270, "Data East
Corporation", "Liberation", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, dualaslt, liberate, liberate, dualaslt, liberate_state, liberate, ROT270, "Data East USA",
"Dual Assault", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, liberateb, liberate, liberatb, liberatb, liberate_state, prosport, ROT270, "bootleg",
"Liberation (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, liberatr, 0, liberatr, liberatr, driver_device, 0, ROT0, "Atari", "Liberator (set 1)",
MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1982, liberatr2,liberatr, liberat2, liberatr, driver_device, 0, ROT0, "Atari", "Liberator (set 2)",
MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 2000, dynabomb, 0, limenko, sb2003, limenko_state, dynabomb, ROT0, "Limenko", "Dynamite Bomber
(Korea, Rev 1.5)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 2000, legendoh, 0, limenko, legendoh, limenko_state, legendoh, ROT0, "Limenko", "Legend of
Heroes", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 2003, sb2003, 0, limenko, sb2003, limenko_state, sb2003, ROT0, "Limenko", "Super Bubble
2003 (World, Ver 1.0)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 2003, sb2003a, sb2003, limenko, sb2003, limenko_state, sb2003, ROT0, "Limenko", "Super Bubble
2003 (Asia, Ver 1.0)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 2001, spotty, 0, spotty, spotty, limenko_state, spotty, ROT0, "Prince Co.", "Spotty (Ver.
2.0.2)", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME(1999, lindbios, 0, lindbergh, 0, driver_device, 0, ROT0, "Sega", "Sega Lindbergh Bios",
MACHINE_IS_BIOS_ROOT)
-GAME(2005, hotd4, lindbios, lindbergh, 0, driver_device, 0, ROT0, "Sega", "House of the Dead 4
(Export)", MACHINE_NOT_WORKING|MACHINE_UNEMULATED_PROTECTION|MACHINE_NO_SOUND)
-GAME(2005, vf5, lindbios, lindbergh, 0, driver_device, 0, ROT0, "Sega", "Virtua Fighter 5 (Export)",
MACHINE_NOT_WORKING|MACHINE_UNEMULATED_PROTECTION|MACHINE_NO_SOUND)
-GAME(2006, abclimax, lindbios, lindbergh, 0, driver_device, 0, ROT0, "Sega", "After Burner Climax
(Export)", MACHINE_NOT_WORKING|MACHINE_UNEMULATED_PROTECTION|MACHINE_NO_SOUND)
-GAME(2006, letsgoju, lindbios, lindbergh, 0, driver_device, 0, ROT0, "Sega", "Let's Go Jungle (Export)",
MACHINE_NOT_WORKING|MACHINE_UNEMULATED_PROTECTION|MACHINE_NO_SOUND)
-GAME(2006, outr2sdx, lindbios, lindbergh, 0, driver_device, 0, ROT0, "Sega", "OutRun 2 SP SDX",
MACHINE_NOT_WORKING|MACHINE_UNEMULATED_PROTECTION|MACHINE_NO_SOUND)
-GAME(2006, psmash3, lindbios, lindbergh, 0, driver_device, 0, ROT0, "Sega", "Power Smash 3 / Virtua Tennis
3 (Export)", MACHINE_NOT_WORKING|MACHINE_UNEMULATED_PROTECTION|MACHINE_NO_SOUND)
-GAME(2006, vtennis3, lindbios, lindbergh, 0, driver_device, 0, ROT0, "Sega", "Virtua Tennis 3 (Japan)",
MACHINE_NOT_WORKING|MACHINE_UNEMULATED_PROTECTION|MACHINE_NO_SOUND)
-GAME(2007, 2spicy, lindbios, lindbergh, 0, driver_device, 0, ROT0, "Sega", "2 Spicy",
MACHINE_NOT_WORKING|MACHINE_UNEMULATED_PROTECTION|MACHINE_NO_SOUND)
-GAME(2007, ghostsev, lindbios, lindbergh, 0, driver_device, 0, ROT0, "Sega", "Ghost Squad Evolution",
MACHINE_NOT_WORKING|MACHINE_UNEMULATED_PROTECTION|MACHINE_NO_SOUND)
-GAME(2007, initiad4, lindbios, lindbergh, 0, driver_device, 0, ROT0, "Sega", "Initial D4 (Rev D)",
MACHINE_NOT_WORKING|MACHINE_UNEMULATED_PROTECTION|MACHINE_NO_SOUND)
-GAME(2007, initiad4c, initiad4, lindbergh, 0, driver_device, 0, ROT0, "Sega", "Initial D4 (Rev C)",
MACHINE_NOT_WORKING|MACHINE_UNEMULATED_PROTECTION|MACHINE_NO_SOUND)
-GAME(2007, segartv, lindbios, lindbergh, 0, driver_device, 0, ROT0, "Sega", "Sega Race-TV (Export)",
MACHINE_NOT_WORKING|MACHINE_UNEMULATED_PROTECTION|MACHINE_NO_SOUND)
-GAME(2008, hotdex, lindbios, lindbergh, 0, driver_device, 0, ROT0, "Sega", "House of the Dead EX
(Japan)", MACHINE_NOT_WORKING|MACHINE_UNEMULATED_PROTECTION|MACHINE_NO_SOUND)
-GAME(2008, primevah, lindbios, lindbergh, 0, driver_device, 0, ROT0, "Sega", "Primeval Hunt",
MACHINE_NOT_WORKING|MACHINE_UNEMULATED_PROTECTION|MACHINE_NO_SOUND)
-GAME(2008, rambo, lindbios, lindbergh, 0, driver_device, 0, ROT0, "Sega", "Rambo (Export)",
MACHINE_NOT_WORKING|MACHINE_UNEMULATED_PROTECTION|MACHINE_NO_SOUND)
-GAME(2009, hummerxt, lindbios, lindbergh, 0, driver_device, 0, ROT0, "Sega", "Hummer Extreme",
MACHINE_NOT_WORKING|MACHINE_UNEMULATED_PROTECTION|MACHINE_NO_SOUND)
-GAME(200?, lbvbiosu, lindbios, lindbergh, 0, driver_device, 0, ROT0, "Sega", "VBios updater",
MACHINE_NOT_WORKING|MACHINE_UNEMULATED_PROTECTION|MACHINE_NO_SOUND)
-GAME( 1994, littlerb, 0, littlerb, littlerb, driver_device, 0, ROT0, "TCH", "Little Robin",
MACHINE_IMPERFECT_GRAPHICS|MACHINE_IMPERFECT_SOUND )
-GAME( 1984, lkage, 0, lkage, lkage, lkage_state, lkage, ROT0, "Taito Corporation", "The
Legend of Kage", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, lkageo, lkage, lkage, lkage, lkage_state, lkage, ROT0, "Taito Corporation", "The
Legend of Kage (older)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, lkageoo, lkage, lkage, lkage, lkage_state, lkage, ROT0, "Taito Corporation", "The
Legend of Kage (oldest)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, lkageb, lkage, lkageb, lkageb, lkage_state, lkageb, ROT0, "bootleg", "The Legend of
Kage (bootleg set 1)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, lkageb2, lkage, lkageb, lkageb, lkage_state, lkageb, ROT0, "bootleg", "The Legend of
Kage (bootleg set 2)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, lkageb3, lkage, lkageb, lkageb, lkage_state, lkageb, ROT0, "bootleg", "The Legend of
Kage (bootleg set 3)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1985, bygone, 0, lkage, bygone, lkage_state, bygone, ROT0, "Taito Corporation",
"Bygone (prototype)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_COCKTAIL |
MACHINE_SUPPORTS_SAVE )
-GAME( 1986, lockon, 0, lockon, lockon, driver_device, 0, ROT0, "Tatsumi", "Lock-On (rev. E)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1986, lockonc, lockon, lockon, lockone, driver_device, 0, ROT0, "Tatsumi", "Lock-On (rev. C)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1982, looping, 0, looping, looping, looping_state, looping, ROT90, "Video Games GmbH",
"Looping", MACHINE_IMPERFECT_SOUND /*| MACHINE_SUPPORTS_SAVE */)
-GAME( 1982, loopingv, looping, looping, looping, looping_state, looping, ROT90, "Video Games GmbH (Venture
Line license)", "Looping (Venture Line license, set 1)", MACHINE_IMPERFECT_SOUND /* | MACHINE_SUPPORTS_SAVE
*/)
-GAME( 1982, loopingva, looping, looping, looping, looping_state, looping, ROT90, "Video Games GmbH (Venture
Line license)", "Looping (Venture Line license, set 2)", MACHINE_IMPERFECT_SOUND /* | MACHINE_SUPPORTS_SAVE
*/ )
-GAME( 1982, skybump, 0, looping, skybump, looping_state, looping, ROT90, "Venture Line", "Sky
Bumper", MACHINE_IMPERFECT_SOUND /* | MACHINE_SUPPORTS_SAVE */)
-GAME( 1994, lordgun, 0, lordgun, lordgun, lordgun_state, lordgun, ROT0, "IGS", "Lord of Gun
(USA)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1994, aliencha, 0, aliencha, aliencha, driver_device, 0, ROT0, "IGS", "Alien Challenge
(World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, alienchac, aliencha, aliencha, aliencha, driver_device, 0, ROT0, "IGS", "Alien Challenge
(China)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, lsasquad, 0, lsasquad, lsasquad, driver_device, 0, ROT270, "Taito", "Land Sea Air Squad /
Riku Kai Kuu Saizensen", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1986, storming, lsasquad, storming, storming, driver_device, 0, ROT270, "bootleg", "Storming Party /
Riku Kai Kuu Saizensen", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1986, daikaiju, 0, daikaiju, daikaiju, driver_device, 0, ROT270, "Taito", "Daikaiju no
Gyakushu", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1982, ltcasino, 0, ltcasino, ltcasino, driver_device, 0, ROT0, "Digital Controls Inc.", "Little Casino
(older)", MACHINE_WRONG_COLORS | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1983, mv4in1, ltcasino, ltcasino, mv4in1, ltcasino_state, mv4in1, ROT0, "Entertainment Enterprises,
Ltd.", "Mini Vegas 4in1", MACHINE_WRONG_COLORS | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1984, ltcasinn, 0, ltcasino, ltcasinn, driver_device, 0, ROT0, "Digital Controls Inc.", "Little Casino
(newer)", MACHINE_NOT_WORKING )
-GAME(1981, atla_ltd, 0, ltd3, ltd3, ltd_state, atla_ltd, ROT0, "LTD", "Atlantis (LTD)",
MACHINE_MECHANICAL | MACHINE_NO_SOUND )
-GAME(1981, bhol_ltd, 0, ltd3, ltd3, ltd_state, bhol_ltd, ROT0, "LTD", "Black Hole (LTD)",
MACHINE_MECHANICAL | MACHINE_NO_SOUND )
-GAME(1981, zephy, 0, ltd3, ltd3, ltd_state, zephy, ROT0, "LTD", "Zephy",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1981, cowboy, 0, ltd4, ltd4, ltd_state, ltd, ROT0, "LTD", "Cowboy Eight Ball 2",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1981, pecmen, 0, ltd4, ltd4, ltd_state, ltd, ROT0, "LTD", "Mr. & Mrs. Pec-Men",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1981, alcapone, 0, ltd4, ltd4, ltd_state, ltd, ROT0, "LTD", "Al Capone",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1982, columbia, 0, ltd4, ltd4, ltd_state, ltd, ROT0, "LTD", "Columbia",
MACHINE_IS_SKELETON_MECHANICAL)
-GAMEL( 1991, luckgrln, 0, luckgrln, luckgrln, luckgrln_state, luckgrln, ROT0, "Wing Co., Ltd.", "Lucky
Girl (newer Z180 based hardware)", MACHINE_NO_SOUND,
layout_luckgrln )
-GAMEL( 1993, 7smash, 0, _7smash, _7smash, driver_device, 0, ROT0, "Sovic", "7
Smash", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING | MACHINE_NO_SOUND,
layout_luckgrln )
-GAMEL( 1988, lucky74, 0, lucky74, lucky74, driver_device, 0, ROT0, "Wing Co., Ltd.", "Lucky 74
(bootleg, set 1)", 0, layout_lucky74 )
-GAMEL( 1988, lucky74a, lucky74, lucky74, lucky74a, driver_device, 0, ROT0, "Wing Co., Ltd.", "Lucky 74
(bootleg, set 3)", 0, layout_lucky74 )
-GAMEL( 1988, lucky74b, lucky74, lucky74, lucky74, driver_device, 0, ROT0, "Wing Co., Ltd.", "Lucky 74
(bootleg, set 2)", MACHINE_NOT_WORKING, layout_lucky74 )
-GAME( 1989, excitbj, 0, lucky74, excitbj, driver_device, 0, ROT0, "Sega", "Exciting
Black Jack", MACHINE_NOT_WORKING )
-GAME( 1985, lvcards, 0, lvcards, lvcards, driver_device, 0, ROT0, "Tehkan", "Lovely Cards", 0 )
-GAME( 1985, lvpoker, lvcards, lvpoker, lvpoker, driver_device, 0, ROT0, "Tehkan", "Lovely Poker [BET]", 0
)
-GAME( 1985, ponttehk, 0, ponttehk, ponttehk, driver_device, 0, ROT0, "Tehkan", "Pontoon (Tehkan)", 0 )
-GAME( 1985, sectionz, 0, lwings, sectionz, driver_device, 0, ROT0, "Capcom",
"Section Z (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, sectionza, sectionz, lwings, sectionz, driver_device, 0, ROT0, "Capcom",
"Section Z (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, lwings, 0, lwings, lwings, driver_device, 0, ROT90, "Capcom",
"Legendary Wings (US set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, lwings2, lwings, lwings, lwings, driver_device, 0, ROT90, "Capcom",
"Legendary Wings (US set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, lwingsj, lwings, lwings, lwings, driver_device, 0, ROT90, "Capcom",
"Ares no Tsubasa (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, lwingsb, lwings, lwings, lwingsb, driver_device, 0, ROT90, "bootleg",
"Legendary Wings (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, trojan, 0, trojan, trojanls, driver_device, 0, ROT0, "Capcom",
"Trojan (US set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, trojana, trojan, trojan, trojanls, driver_device, 0, ROT0, "Capcom",
"Trojan (US set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, trojanr, trojan, trojan, trojan, driver_device, 0, ROT0, "Capcom (Romstar license)",
"Trojan (Romstar)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, trojanj, trojan, trojan, trojan, driver_device, 0, ROT0, "Capcom",
"Tatakai no Banka (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, trojanb, trojan, trojan, trojanls, driver_device, 0, ROT0, "bootleg",
"Trojan (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, avengers, 0, avengers, avengers, driver_device, 0, ROT90, "Capcom",
"Avengers (US set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, avengers2, avengers, avengers, avengers, driver_device, 0, ROT90, "Capcom",
"Avengers (US set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, buraiken, avengers, avengers, avengers, driver_device, 0, ROT90, "Capcom",
"Hissatsu Buraiken (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, firebarr, airass, firebarr, firebarr, m107_state, firebarr, ROT270, "Irem", "Fire
Barrel (Japan)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1994, dsoccr94, 0, dsoccr94, dsoccr94, m107_state, dsoccr94, ROT0, "Irem (Data East
Corporation license)", "Dream Soccer '94 (World, M107 hardware)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE
)
-GAME( 1995, wpksoc, 0, wpksoc, wpksoc, m107_state, wpksoc, ROT0, "Jaleco", "World PK
Soccer", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_COCKTAIL | MACHINE_MECHANICAL |
MACHINE_SUPPORTS_SAVE )
-GAME( 1994, kftgoal, wpksoc, wpksoc, wpksoc, m107_state, wpksoc, ROT0, "Jaleco", "Kick for
the Goal", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_COCKTAIL | MACHINE_MECHANICAL |
MACHINE_SUPPORTS_SAVE )
-GAME( 1979, andromed, 0, m11, skychut, m10_state, andromed, ROT270, "IPM", "Andromeda
(Japan?)", MACHINE_NO_SOUND | MACHINE_IMPERFECT_COLORS | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1979, ipminvad, 0, m10, ipminvad, driver_device, 0, ROT270, "IPM", "IPM Invader",
MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 1979, ipminvad1, ipminvad, m10, ipminvad, m10_state, ipminva1, ROT270, "IPM", "IPM Invader
(Incomplete Dump)", MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, skychut, 0, m11, skychut, driver_device, 0, ROT270, "Irem", "Sky Chuter",
MACHINE_NO_SOUND | MACHINE_IMPERFECT_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 1979, headoni, 0, headoni, headoni, driver_device, 0, ROT270, "Irem", "Head On (Irem,
M-15 Hardware)", MACHINE_NO_SOUND | MACHINE_IMPERFECT_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, greenber, 0, m15, spacbeam, driver_device, 0, ROT270, "Irem", "Green Beret
(Irem)", MACHINE_NO_SOUND | MACHINE_IMPERFECT_COLORS | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1982, mpatrol, 0, m52, mpatrol, driver_device, 0, ROT0, "Irem", "Moon Patrol",
MACHINE_SUPPORTS_SAVE )
-GAME( 1988, alpha1v, 0, alpha1v, alpha1v, driver_device, 0, ROT0, "Vision Electronics", "Alpha
One (Vision Electronics)", MACHINE_NOT_WORKING| MACHINE_NO_SOUND| MACHINE_SUPPORTS_SAVE )
-GAME( 1983, troangel, 0, m57, troangel, driver_device, 0, ROT0, "Irem", "Tropical Angel",
MACHINE_SUPPORTS_SAVE )
-GAME( 1983, newtangl, troangel, m57, troangel, driver_device, 0, ROT0, "Irem", "New Tropical Angel",
MACHINE_SUPPORTS_SAVE )
-GAME( 1983, 10yardj, 10yard, yard, yard, driver_device, 0, ROT0, "Irem", "10-Yard Fight (Japan)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1984, vs10yard, 10yard, yard, vs10yard, driver_device, 0, ROT0, "Irem", "Vs 10-Yard Fight
(World, 11/05/84)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, vs10yardj, 10yard, yard, vs10yarj, driver_device, 0, ROT0, "Irem", "Vs 10-Yard Fight
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, 10yard85, 10yard, yard, yard, driver_device, 0, ROT0, "Irem (Taito license)", "10-Yard
Fight '85 (US, Taito license)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, kungfum, 0, kungfum, kungfum, driver_device, 0, ROT0, "Irem", "Kung-Fu Master
(World)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
-GAME( 1984, kungfumd, kungfum, kungfum, kungfum, driver_device, 0, ROT0, "Irem (Data East USA
license)", "Kung-Fu Master (US)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
-GAME( 1984, spartanx, kungfum, kungfum, kungfum, driver_device, 0, ROT0, "Irem", "Spartan X
(Japan)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
-GAME( 1984, kungfub, kungfum, kungfum, kungfum, driver_device, 0, ROT0, "bootleg", "Kung-Fu
Master (bootleg set 1)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
-GAME( 1984, kungfub2, kungfum, kungfum, kungfum, driver_device, 0, ROT0, "bootleg", "Kung-Fu
Master (bootleg set 2)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
-GAME( 1984, battroad, 0, battroad, battroad, m62_state, battroad, ROT90, "Irem", "The
Battle-Road", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
-GAME( 1984, ldrun, 0, ldrun, ldrun, driver_device, 0, ROT0, "Irem (licensed from
Broderbund)", "Lode Runner (set 1)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
-GAME( 1984, ldruna, ldrun, ldrun, ldrun, driver_device, 0, ROT0, "Irem (licensed from
Broderbund, Digital Controls Inc. license)", "Lode Runner (set 2)", MACHINE_SUPPORTS_SAVE |
MACHINE_IMPERFECT_SOUND )
-GAME( 1985, ldrun3, 0, ldrun3, ldrun3, driver_device, 0, ROT0, "Irem (licensed from
Broderbund)", "Lode Runner III - The Golden Labyrinth", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
-GAME( 1985, ldrun3j, ldrun3, ldrun3, ldrun3, driver_device, 0, ROT0, "Irem (licensed from
Broderbund)", "Lode Runner III - Majin No Fukkatsu (Japan)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
-GAME( 1986, ldrun4, 0, ldrun4, ldrun4, m62_state, ldrun4, ROT0, "Irem (licensed from
Broderbund)", "Lode Runner IV - Teikoku Karano Dasshutsu (Japan)", MACHINE_SUPPORTS_SAVE |
MACHINE_IMPERFECT_SOUND )
-GAME( 1985, lotlot, 0, lotlot, lotlot, driver_device, 0, ROT0, "Irem (licensed from
Tokuma Shoten)", "Lot Lot", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
-GAME( 1986, kidniki, 0, kidniki, kidniki, m62_state, kidniki, ROT0, "Irem", "Kid Niki -
Radical Ninja (World)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
-GAME( 1986, kidnikiu, kidniki, kidniki, kidniki, m62_state, kidniki, ROT0, "Irem (Data East USA
license)", "Kid Niki - Radical Ninja (US)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
-GAME( 1986, yanchamr, kidniki, kidniki, kidniki, m62_state, kidniki, ROT0, "Irem", "Kaiketsu
Yanchamaru (Japan)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
-GAME( 1987, lithero, kidniki, kidniki, kidniki, m62_state, kidniki, ROT0, "bootleg", "Little
Hero", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
-GAME( 1985, spelunkr, 0, spelunkr, spelunkr, m62_state, spelunkr, ROT0, "Irem (licensed from
Broderbund)", "Spelunker", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
-GAME( 1985, spelunkrj,spelunkr, spelunkr, spelunkr, m62_state, spelunkr, ROT0, "Irem (licensed from
Broderbund)", "Spelunker (Japan)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
-GAME( 1986, spelunk2, 0, spelunk2, spelunk2, m62_state, spelunk2, ROT0, "Irem (licensed from
Broderbund)", "Spelunker II", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
-GAME( 1986, youjyudn, 0, youjyudn, youjyudn, m62_state, youjyudn, ROT270, "Irem", "Youjyuden
(Japan)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
-GAME( 1985, horizon, 0, horizon, horizon, driver_device, 0, ROT0, "Irem", "Horizon
(Irem)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
-GAME( 1984, wilytowr, 0, m63, wilytowr, m63_state, wilytowr, ROT180, "Irem",
"Wily Tower", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, atomboy, wilytowr, atomboy, wilytowr, m63_state, wilytowr, ROT180, "Irem (Memetron license)",
"Atomic Boy (revision B)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, atomboya, wilytowr, atomboy, wilytowr, m63_state, wilytowr, ROT180, "Irem (Memetron license)",
"Atomic Boy (revision A)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, fghtbskt, 0, fghtbskt, fghtbskt, m63_state, fghtbskt, ROT0, "Paradise Co. Ltd.",
"Fighting Basketball", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, rtype, 0, rtype, rtype, driver_device, 0, ROT0, "Irem",
"R-Type (World)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1987, rtypej, rtype, rtype, rtype, driver_device, 0, ROT0, "Irem",
"R-Type (Japan)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1987, rtypejp, rtype, rtype, rtypep, driver_device, 0, ROT0, "Irem",
"R-Type (Japan prototype)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1987, rtypeu, rtype, rtype, rtype, driver_device, 0, ROT0, "Irem
(Nintendo of America license)", "R-Type (US)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1987, rtypeb, rtype, rtype, rtype, driver_device, 0, ROT0, "bootleg",
"R-Type (World bootleg)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1987, bchopper, 0, m72, bchopper, m72_state, bchopper, ROT0, "Irem",
"Battle Chopper", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1987, mrheli, bchopper, m72_8751, bchopper, m72_state, m72_8751, ROT0, "Irem", "Mr.
HELI no Daibouken (Japan)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1988, nspirit, 0, m72, nspirit, m72_state, nspirit, ROT0, "Irem", "Ninja
Spirit", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE ) // doesn't wait / check for japan
warning string.. fails rom check if used with japanese mcu rom (World version?)
-GAME( 1988, nspiritj, nspirit, m72_8751, nspirit, m72_state, m72_8751, ROT0, "Irem", "Saigo
no Nindou (Japan)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE ) // waits for japan warning screen,
works with our mcu dump, corrupt warning screen due to priority / mixing errors (Japan Version)
-GAME( 1988, imgfight, 0, m72, imgfight, m72_state, imgfight, ROT270, "Irem", "Image
Fight (World, revision A)", MACHINE_SUPPORTS_SAVE ) // doesn't wait / check for japan warning
string.. fails rom check if used with japanese mcu rom (World version?)
-GAME( 1988, imgfightj, imgfight, m72_8751, imgfight, m72_state, m72_8751, ROT270, "Irem", "Image
Fight (Japan)", MACHINE_SUPPORTS_SAVE ) // waits for japan warning screen, works with
our mcu dump, can't actually see warning screen due to priority / mixing errors, check tilemap viewer (Japan
Version)
-GAME( 1989, loht, 0, m72, loht, m72_state, loht, ROT0, "Irem",
"Legend of Hero Tonma", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE ) // fails rom check if used with
Japan MCU rom (World version?)
-GAME( 1989, lohtj, loht, m72_8751, loht, m72_state, m72_8751, ROT0, "Irem",
"Legend of Hero Tonma (Japan)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE ) // waits for japan warning
screen, works with our mcu dump (Japan Version)
-GAME( 1989, xmultiplm72, xmultipl, m72_xmultipl,xmultipl, m72_state, m72_8751, ROT0, "Irem", "X
Multiply (Japan, M72)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1991, gallop, cosmccop, m72, gallop, m72_state, gallop, ROT0, "Irem",
"Gallop - Armed Police Unit (Japan, M72)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1990, airduelm72, airduel, m72, airduel, m72_state, airduelm72, ROT270, "Irem", "Air
Duel (Japan, M72)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, dkgensanm72, hharry, m72, hharry, m72_state, dkgenm72, ROT0, "Irem", "Daiku
no Gensan (Japan, M72)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1989, xmultipl, 0, m81_xmultipl,m81_xmultipl,driver_device,0, ROT0, "Irem", "X
Multiply (World, M81)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1989, dbreed, 0, m81_dbreed, m81_dbreed,driver_device,0, ROT0, "Irem",
"Dragon Breed (M81 PCB version)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1990, hharry, 0, m81_hharry, m81_hharry,driver_device,0, ROT0, "Irem",
"Hammerin' Harry (World, M81)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1990, hharryu, hharry, hharryu, hharry, driver_device, 0, ROT0, "Irem
America", "Hammerin' Harry (US, M84)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1990, dkgensan, hharry, hharryu, hharry, driver_device, 0, ROT0, "Irem", "Daiku
no Gensan (Japan, M84)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1989, rtype2, 0, rtype2, rtype2, driver_device, 0, ROT0, "Irem",
"R-Type II", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1989, rtype2j, rtype2, rtype2, rtype2, driver_device, 0, ROT0, "Irem",
"R-Type II (Japan)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1989, rtype2jc, rtype2, rtype2, rtype2, driver_device, 0, ROT0, "Irem",
"R-Type II (Japan, revision C)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1991, cosmccop, 0, cosmccop, gallop, driver_device, 0, ROT0, "Irem",
"Cosmic Cop (World)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1991, ltswords, 0, kengo, kengo, driver_device, 0, ROT0, "Irem",
"Lightning Swords", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1991, kengo, ltswords, kengo, kengo, driver_device, 0, ROT0, "Irem",
"Ken-Go (set 1)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1989, lohtb, loht, m72, loht, driver_device, 0, ROT0, "bootleg",
"Legend of Hero Tonma (unprotected bootleg)", MACHINE_NOT_WORKING| MACHINE_NO_COCKTAIL |
MACHINE_SUPPORTS_SAVE )
-GAME( 1977, m79amb, 0, m79amb, m79amb, m79amb_state, m79amb, ROT0, "Ramtek", "M-79 Ambush",
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1991, hasamu, 0, hasamu, hasamu, driver_device, 0, ROT0, "Irem", "Hasamu (Japan)",
MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1991, dynablst, 0, bombrman, dynablst, driver_device, 0, ROT0, "Irem (licensed from
Hudson Soft)", "Dynablaster / Bomber Man", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1991, bombrman, dynablst, bombrman, bombrman, driver_device, 0, ROT0, "Irem (licensed from
Hudson Soft)", "Bomber Man (Japan)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1991, atompunk, dynablst, bombrman, atompunk, driver_device, 0, ROT0, "Irem America (licensed
from Hudson Soft)", "Atomic Punk (US)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1991, dynablstb,dynablst, dynablsb, dynablsb, driver_device, 0, ROT0, "bootleg (Seitu)",
"Dynablaster / Bomber Man (bootleg)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1991, dynablstb2,dynablst,dynablsb, dynablsb, driver_device, 0, ROT0, "bootleg (Seitu)",
"Dynablaster / Bomber Man (bootleg, alt)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1992, bbmanw, 0, bbmanw, bbmanw, driver_device, 0, ROT0, "Irem", "Bomber Man World
/ New Dyna Blaster - Global Quest", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1992, bbmanwj, bbmanw, bbmanw, bbmanwj, driver_device, 0, ROT0, "Irem", "Bomber Man World
(Japan)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1992, bbmanwja, bbmanw, bbmanwj, bbmanwj, driver_device, 0, ROT0, "Irem", "Bomber Man World
(Japan, revised sound hardware)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1992, newapunk, bbmanw, bbmanw, newapunk, driver_device, 0, ROT0, "Irem America", "New
Atomic Punk - Global Quest (US)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1992, bomblord, bbmanw, bomblord, bbmanw, m90_state, bomblord, ROT0, "bootleg", "Bomber Lord
(bootleg)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1992, quizf1, 0, quizf1, quizf1, m90_state, quizf1, ROT0, "Irem", "Quiz F1 1-2
Finish (Japan)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1993, riskchal, 0, riskchal, riskchal, driver_device, 0, ROT0, "Irem", "Risky
Challenge", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1993, gussun, riskchal, riskchal, riskchal, driver_device, 0, ROT0, "Irem", "Gussun Oyoyo
(Japan)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1993, matchit2, 0, matchit2, matchit2, driver_device, 0, ROT0, "Tamtex", "Match It II",
MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1993, shisen2, matchit2, matchit2, shisen2, driver_device, 0, ROT0, "Tamtex", "Shisensho II",
MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1991, gunforce, 0, gunforce, gunforce, m92_state, m92, ROT0, "Irem",
"Gunforce - Battle Fire Engulfed Terror Island (World)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1991, gunforcej,gunforce, gunforce, gunforce, m92_state, m92, ROT0, "Irem",
"Gunforce - Battle Fire Engulfed Terror Island (Japan)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1991, gunforceu,gunforce, gunforce, gunforce, m92_state, m92, ROT0, "Irem America",
"Gunforce - Battle Fire Engulfed Terror Island (US)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1991, bmaster, 0, bmaster, bmaster, m92_state, m92, ROT0, "Irem", "Blade
Master (World)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1991, crossbld, bmaster, bmaster, bmaster, m92_state, m92, ROT0, "Irem", "Cross
Blades! (Japan)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL)
-GAME( 1991, lethalth, 0, lethalth, lethalth, m92_state, lethalth, ROT270, "Irem",
"Lethal Thunder (World)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1991, thndblst, lethalth, lethalth, thndblst, m92_state, lethalth, ROT270, "Irem",
"Thunder Blaster (Japan)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1992, uccops, 0, uccops, uccops, m92_state, m92, ROT0, "Irem",
"Undercover Cops (World)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1992, uccopsu, uccops, uccops, uccops, m92_state, m92, ROT0, "Irem",
"Undercover Cops (US)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1992, uccopsar, uccops, uccops, uccops, m92_state, m92, ROT0, "Irem",
"Undercover Cops - Alpha Renewal Version", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1992, uccopsj, uccops, uccops, uccops, m92_state, m92, ROT0, "Irem",
"Undercover Cops (Japan)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1992, mysticri, 0, mysticri, mysticri, m92_state, m92, ROT0, "Irem",
"Mystic Riders (World)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL)
-GAME( 1992, gunhohki, mysticri, mysticri, mysticri, m92_state, m92, ROT0, "Irem", "Mahou
Keibitai Gun Hohki (Japan)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1992, mysticrib,mysticri, mysticri, mysticri, m92_state, m92, ROT0, "Irem",
"Mystic Riders (bootleg?)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1992, majtitl2, 0, majtitl2, majtitl2, m92_state, majtitl2, ROT0, "Irem", "Major
Title 2 (World)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL)
-GAME( 1992, majtitl2j,majtitl2, majtitl2, majtitl2, m92_state, majtitl2, ROT0, "Irem", "Major
Title 2 (Japan)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL)
-GAME( 1992, skingame, majtitl2, majtitl2, majtitl2, m92_state, majtitl2, ROT0, "Irem America", "The
Irem Skins Game (US set 1)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1992, skingame2,majtitl2, majtitl2, majtitl2, m92_state, majtitl2, ROT0, "Irem America", "The
Irem Skins Game (US set 2)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1992, hook, 0, hook, hook, m92_state, m92, ROT0, "Irem", "Hook
(World)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL)
-GAME( 1992, hooku, hook, hook, hook, m92_state, m92, ROT0, "Irem America", "Hook
(US)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL)
-GAME( 1992, hookj, hook, hook, hook, m92_state, m92, ROT0, "Irem", "Hook
(Japan)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL)
-GAME( 1992, rtypeleo, 0, rtypeleo, rtypeleo, m92_state, m92, ROT0, "Irem", "R-Type
Leo (World)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL)
-GAME( 1992, rtypeleoj,rtypeleo, rtypeleo, rtypeleo, m92_state, m92, ROT0, "Irem", "R-Type
Leo (Japan)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL)
-GAME( 1993, inthunt, 0, inthunt, inthunt, m92_state, m92, ROT0, "Irem", "In
The Hunt (World)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL)
-GAME( 1993, inthuntu, inthunt, inthunt, inthunt, m92_state, m92, ROT0, "Irem America", "In
The Hunt (US)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL)
-GAME( 1993, kaiteids, inthunt, inthunt, inthunt, m92_state, m92, ROT0, "Irem",
"Kaitei Daisensou (Japan)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1993, nbbatman, 0, nbbatman, nbbatman, m92_state, m92_bank, ROT0, "Irem", "Ninja
Baseball Bat Man (World)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_COCKTAIL )
-GAME( 1993, nbbatmanu,nbbatman, nbbatman, nbbatman, m92_state, m92_bank, ROT0, "Irem America", "Ninja
Baseball Bat Man (US)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_COCKTAIL)
-GAME( 1993, leaguemn, nbbatman, nbbatman, nbbatman, m92_state, m92_bank, ROT0, "Irem",
"Yakyuu Kakutou League-Man (Japan)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_COCKTAIL
)
-GAME( 1993, ssoldier, 0, psoldier, psoldier, m92_state, m92, ROT0, "Irem America",
"Superior Soldiers (US)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1993, psoldier, ssoldier, psoldier, psoldier, m92_state, m92, ROT0, "Irem",
"Perfect Soldiers (Japan)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1994, dsoccr94j,dsoccr94, dsoccr94j, dsoccr94j, m92_state,m92_bank, ROT0, "Irem", "Dream
Soccer '94 (Japan, M92 hardware)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1994, gunforc2, 0, gunforc2, gunforc2, m92_state, m92_bank, ROT0, "Irem", "Gun
Force II (US)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1994, geostorm, gunforc2, gunforc2, gunforc2, m92_state, m92_bank, ROT0, "Irem", "Geo
Storm (Japan)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL)
-GAME( 1996, macrossp, 0, macrossp, macrossp, macrossp_state, macrossp, ROT270, "MOSS / Banpresto", "Macross
Plus", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1997, quizmoon, 0, quizmoon, quizmoon, macrossp_state, quizmoon, ROT0, "Banpresto", "Quiz Bisyoujo
Senshi Sailor Moon - Chiryoku Tairyoku Toki no Un", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1995, macsbios, 0, macs, macs_m, macs_state, macs, ROT0, "I'Max", "Multi Amenity Cassette
System BIOS", MACHINE_IS_BIOS_ROOT | MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1995, mac2bios, 0, macs, macs_m, macs_state, macs2, ROT0, "I'Max", "Multi Amenity Cassette
System 2 BIOS", MACHINE_IS_BIOS_ROOT | MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1995, kisekaem, macsbios, macs, kisekaem, macs_state, kisekaem, ROT0, "I'Max", "Kisekae Mahjong",
MACHINE_NOT_WORKING|MACHINE_IMPERFECT_SOUND )
-GAME( 1995, kisekaeh, macsbios, macs, macs_h, macs_state, kisekaeh, ROT0, "I'Max", "Kisekae Hanafuda",
MACHINE_NOT_WORKING |MACHINE_IMPERFECT_SOUND)
-GAME( 1996, cultname, macsbios, macs, macs_m, macs_state, macs, ROT0, "I'Max",
"Seimei-Kantei-Meimei-Ki Cult Name", MACHINE_NOT_WORKING |MACHINE_IMPERFECT_SOUND)
-GAME( 1999, yuka, macsbios, macs, macs_h, macs_state, macs2, ROT0, "Yubis / T.System", "Yu-Ka",
0 )
-GAME( 1999, yujan, macsbios, macs, macs_m, macs_state, macs2, ROT0, "Yubis / T.System", "Yu-Jan",
0 )
-GAME( 1980, madalien, 0, madalien, madalien, driver_device, 0, ROT270, "Data East Corporation", "Mad
Alien (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, madaliena,madalien, madalien, madalien, driver_device, 0, ROT270, "Data East Corporation", "Mad
Alien (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, madalienb,madalien, madalien, madalien, driver_device, 0, ROT270, "Data East Corporation", "Mad
Alien (set 2, alt gfx)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, madmotor, 0, madmotor, madmotor, madmotor_state, madmotor, ROT0, "Mitchell", "Mad Motor
(prototype)", MACHINE_SUPPORTS_SAVE )
-GAMEL( 1995, magic10, 0, magic10, magic10, magic10_state, magic10, ROT0, "A.W.P. Games",
"Magic's 10 (ver. 16.55)", 0, layout_sgsafari )
-GAMEL( 1995, magic10a, magic10, magic10, magic10, magic10_state, magic10, ROT0, "A.W.P. Games",
"Magic's 10 (ver. 16.54)", 0, layout_sgsafari )
-GAMEL( 1995, magic10b, magic10, magic10a, magic10, magic10_state, magic10, ROT0, "A.W.P. Games",
"Magic's 10 (ver. 16.45)", 0, layout_sgsafari )
-GAMEL( 1995, magic10c, magic10, magic10a, magic10, magic10_state, magic10, ROT0, "A.W.P. Games",
"Magic's 10 (ver. 16.15)", 0, layout_sgsafari )
-GAME( 1997, magic102, 0, magic102, magic102, magic10_state, magic102, ROT0, "ABM Games",
"Magic's 10 2 (ver 1.1)", MACHINE_NOT_WORKING )
-GAME( 1997, suprpool, 0, magic102, magic102, magic10_state, suprpool, ROT0, "ABM Games",
"Super Pool (9743 rev.01)", MACHINE_NOT_WORKING )
-GAME( 1996, hotslot, 0, hotslot, hotslot, magic10_state, hotslot, ROT0, "ABM Electronics",
"Hot Slot (ver. 05.01)", MACHINE_NOT_WORKING )
-GAME( 1999, mcolors, 0, magic102, magic102, magic10_state, magic102, ROT0, "<unknown>",
"Magic Colors (ver. 1.7a)", MACHINE_NOT_WORKING )
-GAMEL( 1996, sgsafari, 0, sgsafari, sgsafari, magic10_state, sgsafari, ROT0, "New Impeuropex Corp.",
"Super Gran Safari (ver 3.11)", 0, layout_sgsafari )
-GAMEL( 1995, musicsrt, 0, magic10a, musicsrt, magic10_state, magic10, ROT0, "ABM Games",
"Music Sort (ver 2.02, English)", 0, layout_musicsrt )
-GAME( 199?, magicard, 0, magicard, magicard, magicard_state, magicard, ROT0, "Impera", "Magic Card
(set 1)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING )
-GAME( 199?, magicarda, magicard, magicard, magicard, magicard_state, magicard, ROT0, "Impera", "Magic Card
(set 2)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING )
-GAME( 199?, magicardb, magicard, magicard, magicard, magicard_state, magicard, ROT0, "Impera", "Magic Card
(set 3)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING )
-GAME( 1994, magicarde, magicard, magicard, magicard, magicard_state, magicard, ROT0, "Impera", "Magic Card
Export 94", MACHINE_NO_SOUND | MACHINE_NOT_WORKING )
-GAME( 1998, magicardj, magicard, magicard, magicard, magicard_state, magicard, ROT0, "Impera", "Magic Card
Jackpot (4.01)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING )
-GAME( 2001, magicle, 0, magicard, magicard, magicard_state, magicard, ROT0, "Impera", "Magic Lotto
Export (5.03)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING )
-GAME( 2002, hotslots, 0, hotslots, magicard, magicard_state, magicard, ROT0, "Impera", "Hot Slots
(6.00)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING )
-GAME( 198?, magicfly, 0, magicfly, magicfly, driver_device, 0, ROT0, "P&A Games", "Magic Fly",
0 )
-GAME( 198?, 7mezzo, 0, 7mezzo, 7mezzo, driver_device, 0, ROT0, "<unknown>", "7 e Mezzo",
0 )
-GAME( 198?, bchance, 0, bchance, bchance, driver_device, 0, ROT0, "<unknown>", "Bonne Chance!
(French/English)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, magictg, 0, magictg, magictg, driver_device, 0, ROT0, "Acclaim", "Magic the Gathering:
Armageddon (set 1)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 1997, magictga, magictg, magictg, magictg, driver_device, 0, ROT0, "Acclaim", "Magic the Gathering:
Armageddon (set 2)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 1985, magmax, 0, magmax, magmax, driver_device, 0, ROT0, "Nichibutsu", "Mag Max",
MACHINE_SUPPORTS_SAVE )
-GAME( 1995, magtouch, 0, magtouch, magtouch, magtouch_state, magtouch, ROT0, "Micro
Manufacturing", "Magical Touch", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 1988, mainevt, 0, mainevt, mainevt, driver_device, 0, ROT0, "Konami", "The Main Event (4
Players ver. Y)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, mainevto, mainevt, mainevt, mainevt, driver_device, 0, ROT0, "Konami", "The Main Event (4
Players ver. F)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, mainevt2p,mainevt, mainevt, mainev2p, driver_device, 0, ROT0, "Konami", "The Main Event (2
Players ver. X)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, ringohja, mainevt, mainevt, mainev2p, driver_device, 0, ROT0, "Konami", "Ring no Ohja (Japan
2 Players ver. N)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, devstors, 0, devstors, devstors, driver_device, 0, ROT90, "Konami", "Devastators (ver.
Z)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, devstors2,devstors, devstors, devstor2, driver_device, 0, ROT90, "Konami", "Devastators (ver.
X)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, devstors3,devstors, devstors, devstors, driver_device, 0, ROT90, "Konami", "Devastators (ver.
V)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, garuka, devstors, devstors, devstor2, driver_device, 0, ROT90, "Konami", "Garuka (Japan ver.
W)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, mainsnk, 0, mainsnk, mainsnk, driver_device, 0, ROT0, "SNK", "Main Event (1984)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1985, canvas, 0, mainsnk, canvas, driver_device, 0, ROT0, "SNK", "Canvas Croquis",
MACHINE_SUPPORTS_SAVE )
-GAMEL( 1994, majorpkr, 0, majorpkr, majorpkr, majorpkr_state, majorpkr, ROT0, "PAL System", "Major
Poker (v2.0)", 0, layout_majorpkr )
-GAME( 19??, malzak, 0, malzak, malzak, driver_device, 0, ROT0, "Kitronix", "Malzak",
MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 19??, malzak2, malzak, malzak2, malzak2, driver_device, 0, ROT0, "Kitronix", "Malzak II",
MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 199?, manohman, 0, manohman, manohman, driver_device, 0, ROT0, "Merkur", "Mann, oh-Mann",
MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_REQUIRES_ARTWORK )
-GAME( 1982, superpac, 0, superpac, superpac, mappy_state, superpac, ROT90, "Namco", "Super
Pac-Man", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, superpacm,superpac, superpac, superpac, mappy_state, superpac, ROT90, "Namco (Bally
Midway license)", "Super Pac-Man (Midway)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, pacnpal, 0, pacnpal, pacnpal, mappy_state, pacnpal, ROT90, "Namco", "Pac &
Pal", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, pacnpal2, pacnpal, pacnpal, pacnpal, mappy_state, pacnpal, ROT90, "Namco", "Pac & Pal
(older)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, pacnchmp, pacnpal, pacnpal, pacnpal, mappy_state, pacnpal, ROT90, "Namco", "Pac-Man &
Chomp Chomp", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, grobda, 0, grobda, grobda, mappy_state, grobda, ROT90, "Namco", "Grobda (New
Ver.)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, grobda2, grobda, grobda, grobda, mappy_state, grobda, ROT90, "Namco", "Grobda (Old Ver.
set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, grobda3, grobda, grobda, grobda, mappy_state, grobda, ROT90, "Namco", "Grobda (Old Ver.
set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, phozon, 0, phozon, phozon, mappy_state, phozon, ROT90, "Namco", "Phozon
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, phozons, phozon, phozon, phozon, mappy_state, phozon, ROT90, "Namco (Sidam
license)", "Phozon (Sidam)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, mappy, 0, mappy, mappy, mappy_state, mappy, ROT90, "Namco", "Mappy (US)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1983, mappyj, mappy, mappy, mappy, mappy_state, mappy, ROT90, "Namco", "Mappy
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, todruaga, 0, todruaga, todruaga, mappy_state, druaga, ROT90, "Namco", "The
Tower of Druaga (New Ver.)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, todruagao,todruaga, todruaga, todruaga, mappy_state, druaga, ROT90, "Namco", "The
Tower of Druaga (Old Ver.)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, todruagas,todruaga, todruaga, todruaga, mappy_state, druaga, ROT90, "bootleg?
(Sidam)", "The Tower of Druaga (Sidam)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, digdug2, 0, digdug2, digdug2, mappy_state, digdug2, ROT90, "Namco", "Dig Dug II (New
Ver.)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, digdug2o, digdug2, digdug2, digdug2, mappy_state, digdug2, ROT90, "Namco", "Dig Dug II (Old
Ver.)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, motos, 0, motos, motos, mappy_state, motos, ROT90, "Namco", "Motos",
MACHINE_SUPPORTS_SAVE )
-GAME( 1982, marineb, 0, marineb, marineb, driver_device, 0, ROT0, "Orca", "Marine Boy",
MACHINE_SUPPORTS_SAVE )
-GAME( 1982, changes, 0, changes, changes, driver_device, 0, ROT0, "Orca", "Changes",
MACHINE_SUPPORTS_SAVE )
-GAME( 1982, changesa, changes, changes, changes, driver_device, 0, ROT0, "Orca (Eastern Micro
Electronics, Inc. license)", "Changes (EME license)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, looper, changes, changes, changes, driver_device, 0, ROT0, "Orca", "Looper",
MACHINE_SUPPORTS_SAVE )
-GAME( 1982, springer, 0, springer, marineb, driver_device, 0, ROT270, "Orca", "Springer",
MACHINE_SUPPORTS_SAVE )
-GAME( 1983, hoccer, 0, hoccer, hoccer, driver_device, 0, ROT90, "Eastern Micro Electronics,
Inc.", "Hoccer (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, bcruzm12, 0, bcruzm12, bcruzm12, driver_device,0, ROT90, "Sigma Enterprises Inc.",
"Battle Cruiser M-12", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, hopprobo, 0, hopprobo, marineb, driver_device, 0, ROT90, "Sega", "Hopper Robo",
MACHINE_SUPPORTS_SAVE )
-GAME( 1984, wanted, 0, wanted, wanted, driver_device, 0, ROT90, "Sigma Enterprises Inc.",
"Wanted", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, marinedt, 0, marinedt, marinedt, driver_device, 0, ROT270, "Taito", "Marine Date",
MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1983, mario, 0, mario, marioo, driver_device, 0, ROT0, "Nintendo of America", "Mario Bros.
(US, Revision F)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, marioe, mario, mario, mario, driver_device, 0, ROT0, "Nintendo of America", "Mario Bros.
(US, Revision E)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, marioo, mario, mario, marioo, driver_device, 0, ROT0, "Nintendo of America", "Mario Bros.
(US, Unknown Rev)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, marioj, mario, mario, marioj, driver_device, 0, ROT0, "Nintendo", "Mario Bros. (Japan)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1983, masao, mario, masao, masao, driver_device, 0, ROT0, "bootleg", "Masao",
MACHINE_SUPPORTS_SAVE )
-GAME( 1983, markham, 0, markham, markham, driver_device, 0, ROT0, "Sun Electronics", "Markham",
MACHINE_SUPPORTS_SAVE )
-GAME( ????, marywu, 0, marywu, marywu, driver_device, 0, ROT0, "<unknown>", "<unknown>
Labeled 'WU- MARY-1A' Music by: SunKiss Chen", MACHINE_NOT_WORKING )
-GAME( 1991, mastboy, 0, mastboy, mastboy, driver_device, 0, ROT0, "Gaelco", "Master Boy (Spanish,
PCB Rev A)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, mastboyi, mastboy, mastboy, mastboy, driver_device, 0, ROT0, "Gaelco", "Master Boy (Italian,
PCB Rev A, set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, mastboyia,mastboy, mastboy, mastboy, driver_device, 0, ROT0, "Gaelco", "Master Boy (Italian,
PCB Rev A, set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, matmania, 0, matmania, matmania, driver_device, 0, ROT270, "Technos Japan (Taito America
license)", "Mat Mania", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, excthour, matmania, matmania, maniach, driver_device, 0, ROT270, "Technos Japan (Taito
license)", "Exciting Hour", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, maniach, 0, maniach, maniach, driver_device, 0, ROT270, "Technos Japan (Taito America
license)", "Mania Challenge (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, maxaflex, 0, maxaflex, a600xl, driver_device, 0, ROT0, "Exidy", "Max-A-Flex",
MACHINE_IS_BIOS_ROOT )
-GAME( 1982, mf_achas, maxaflex, maxaflex, a600xl, driver_device, 0, ROT0, "Exidy / First Star Software",
"Astro Chase (Max-A-Flex)", 0 )
-GAME( 1983, mf_brist, maxaflex, maxaflex, a600xl, driver_device, 0, ROT0, "Exidy / First Star Software",
"Bristles (Max-A-Flex)", 0 )
-GAME( 1983, mf_flip, maxaflex, maxaflex, a600xl, driver_device, 0, ROT0, "Exidy / First Star Software",
"Flip & Flop (Max-A-Flex)", 0 )
-GAME( 1984, mf_bdash, maxaflex, maxaflex, a600xl, driver_device, 0, ROT0, "Exidy / First Star Software",
"Boulder Dash (Max-A-Flex)", 0 )
-GAME( 199?, m1blkhol ,0 ,maygay_m1_no_oki,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Black
Hole (Dutch) (Maygay) (M1A/B)",GAME_FLAGS )
-GAME( 1990, m1bargn ,0 ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay",
"Bar-gain (Maygay) v7.1 (M1A/B)",GAME_FLAGS )
-GAME( 1990, m1bargnp ,m1bargn ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay",
"Bar-gain (Maygay) v7.1 (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1990, m1bargnc ,m1bargn ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Casino
Bar-gain (Maygay) v5.1 (M1A/B)",GAME_FLAGS )
-GAME( 1990, m1bargncp ,m1bargn ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Casino
Bar-gain (Maygay) v5.1 (Protocol)(M1A/B)",GAME_FLAGS )
-GAME( 199?, m1bountc ,0 ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Bounty
Hunter Club (Maygay) v1.3 (M1A/B)",GAME_FLAGS )
-GAME( 199?, m1bountcp ,m1bountc ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Bounty
Hunter Club (Maygay) v1.3 (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 199?, m1criss ,0 ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Criss
Cross Club (Maygay) (Dutch) (M1A/B)",GAME_FLAGS )
-GAME( 199?, m1dmnhrt ,0 ,maygay_m1_no_oki,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Diamond
Hearts (Maygay) (M1A/B)",GAME_FLAGS )
-GAME( 199?, m1alley ,0 ,maygay_m1_no_oki,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Alley
Cat (Maygay) (M1A/B)",GAME_FLAGS )
-GAME( 2000, m1bigdel ,0 ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Big Deal
(Maygay) (M1A/B)",GAME_FLAGS )
-GAME( 1992, m1bluemx ,0 ,maygay_m1_no_oki,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Blue
Max (Maygay) v2.1 (M1A/B)",GAME_FLAGS )
-GAME( 1992, m1bluemxp ,m1bluemx ,maygay_m1_no_oki,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Blue
Max (Maygay) v2.1 (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1990, m1casclb ,0 ,maygay_m1_no_oki,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Casino
Club (Maygay) v1.2 (M1A/B)",GAME_FLAGS )
-GAME( 1990, m1casclbp ,m1casclb ,maygay_m1_no_oki,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Casino
Club (Maygay) v1.2 (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1990, m1casclb1 ,m1casclb ,maygay_m1_no_oki,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Casino
Club (Maygay) v1.1 (M1A/B)",GAME_FLAGS )
-GAME( 1990, m1casgcl ,0 ,maygay_m1_no_oki,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Casino
Gambler Club (Maygay) v1.2 (M1A/B)",GAME_FLAGS )
-GAME( 1990, m1casgclp ,m1casgcl ,maygay_m1_no_oki,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Casino
Gambler Club (Maygay) v1.2 (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 199?, m1bankbs ,0 ,maygay_m1_no_oki,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Bank
Buster Club (Maygay) v2.9 (M1A/B)",GAME_FLAGS )
-GAME( 199?, m1bankbsp ,m1bankbs ,maygay_m1_no_oki,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Bank
Buster Club (Maygay) v2.9 (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 199?, m1bankbso ,m1bankbs ,maygay_m1_no_oki,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Bank
Buster Club (Maygay) v2.8 (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1chain ,0 ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Chain Reaction
(Maygay) (M1A/B)",GAME_FLAGS )
-GAME( 199?, m1dm4ev ,0 ,maygay_m1_no_oki,maygay_m1, maygay1b_state,m1, ROT0, "Maygay",
"Diamonds Are Forever Club (Maygay) v5.1 (M1A/B)",GAME_FLAGS )
-GAME( 199?, m1dm4evp ,m1dm4ev ,maygay_m1_no_oki,maygay_m1, maygay1b_state,m1, ROT0, "Maygay",
"Diamonds Are Forever Club (Maygay) v5.1 (Protocol) n(M1A/B)",GAME_FLAGS )
-GAME( 199?, m1dm4ev11 ,m1dm4ev ,maygay_m1_no_oki,maygay_m1, maygay1b_state,m1, ROT0, "Maygay",
"Diamonds Are Forever Club (Maygay) v1.1 (M1A/B)",GAME_FLAGS )
-GAME( 1990, m1casroy ,0 ,maygay_m1_no_oki,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Casino
Royale Club (Maygay) v1.2 (M1A/B)",GAME_FLAGS )
-GAME( 1990, m1casroyp ,m1casroy ,maygay_m1_no_oki,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Casino
Royale Club (Maygay) v1.2 (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1990, m1casroy1 ,m1casroy ,maygay_m1_no_oki,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Casino
Royale Club (Maygay) v1.1 (M1A/B)",GAME_FLAGS )
-GAME( 1995, m1bankrl ,0 ,maygay_m1_no_oki,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Bank
Roll (Maygay) v1.1 (M1A/B)",GAME_FLAGS )
-GAME( 1995, m1bankrlp ,m1bankrl ,maygay_m1_no_oki,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Bank
Roll (Maygay) v1.1 (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1995, m1bankrl2p ,m1bankrl ,maygay_m1_no_oki,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Bank
Roll (Maygay) v2.1 (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 199?, m1clbfvr ,0 ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Club Fever
(Maygay) v1.1 (M1A/B)",GAME_FLAGS )
-GAME( 199?, m1clbfvrp ,m1clbfvr ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Club Fever
(Maygay) v1.1 (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 199?, m1coderd ,0 ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Code Red Club
(Maygay) v2.1 (M1A/B)",GAME_FLAGS )
-GAME( 199?, m1coderdp ,m1coderd ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Code Red Club
(Maygay) v2.1 (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1bondi ,0 ,maygay_m1_no_oki,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Bondi
Beach (Maygay) v1.1 (Newer) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1bondip ,m1bondi ,maygay_m1_no_oki,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Bondi
Beach (Maygay) v1.1 (Newer) (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1bondi4 ,m1bondi ,maygay_m1_no_oki,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Bondi
Beach (Maygay) v4.1 (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1bondi4p ,m1bondi ,maygay_m1_no_oki,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Bondi
Beach (Maygay) v4.1 (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1bondi3 ,m1bondi ,maygay_m1_no_oki,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Bondi
Beach (Maygay) v3.1 (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1bondi2 ,m1bondi ,maygay_m1_no_oki,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Bondi
Beach (Maygay) v2.1 (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1bondi2p ,m1bondi ,maygay_m1_no_oki,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Bondi
Beach (Maygay) v2.1 (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1bondi2po ,m1bondi ,maygay_m1_no_oki,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Bondi
Beach (Maygay) v2.1 (Older) (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1bondi1 ,m1bondi ,maygay_m1_no_oki,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Bondi
Beach (Maygay) v1.1 (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1bondi1p ,m1bondi ,maygay_m1_no_oki,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Bondi
Beach (Maygay) v1.1 (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1993, m1albsq ,0 ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Albert Square
(Maygay) v4.1 (M1A/B)",GAME_FLAGS )
-GAME( 1993, m1albsqp ,m1albsq ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Albert Square
(Maygay) v4.1 (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1993, m1albsq3 ,m1albsq ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Albert Square
(Maygay) v3.0 (M1A/B)",GAME_FLAGS )
-GAME( 1993, m1albsq2 ,m1albsq ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Albert Square
(Maygay) v2.2 (M1A/B)",GAME_FLAGS )
-GAME( 1993, m1albsq1 ,m1albsq ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Albert Square
(Maygay) v1.1 (M1A/B)",GAME_FLAGS )
-GAME( 1993, m1albsq1p ,m1albsq ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Albert Square
(Maygay) v1.1 (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1997, m1cik ,0 ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cash Is King
(Maygay) v11? (M1A/B)",GAME_FLAGS )
-GAME( 1997, m1cikp ,m1cik ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cash Is King
(Maygay) v11? (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1997, m1cikh ,m1cik ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cash Is King
(Maygay) v11? (Hack?) (M1A/B)",GAME_FLAGS )
-GAME( 1997, m1cik51 ,m1cik ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cash Is King
(Maygay) v5.1 (M1A/B)",GAME_FLAGS )
-GAME( 1997, m1cik51p ,m1cik ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cash Is King
(Maygay) v5.1 (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1997, m1cik51o ,m1cik ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cash Is King
(Maygay) v5.1 (Older) (M1A/B)",GAME_FLAGS )
-GAME( 1997, m1cik41 ,m1cik ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cash Is King
(Maygay) v4.1 (M1A/B)",GAME_FLAGS )
-GAME( 1997, m1cik41p ,m1cik ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cash Is King
(Maygay) v4.1 (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1997, m1cik31 ,m1cik ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cash Is King
(Maygay) v3.1 (M1A/B)",GAME_FLAGS )
-GAME( 1997, m1cik31p ,m1cik ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cash Is King
(Maygay) v3.1 (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1997, m1cik21 ,m1cik ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cash Is King
(Maygay) v2.1 (M1A/B)",GAME_FLAGS )
-GAME( 1997, m1cik21p ,m1cik ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cash Is King
(Maygay) v2.1 (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1997, m1cik12 ,m1cik ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cash Is King
(Maygay) v1.2 (M1A/B)",GAME_FLAGS )
-GAME( 1997, m1cik11 ,m1cik ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cash Is King
(Maygay) v1.1 (M1A/B)",GAME_FLAGS )
-GAME( 1997, m1cik11p ,m1cik ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cash Is King
(Maygay) v1.1 (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1997, m1cik11n ,m1cik ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cash Is King
(Maygay) v1.1 (alternate) (M1A/B)",GAME_FLAGS )
-GAME( 1997, m1cik11np ,m1cik ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cash Is King
(Maygay) v1.1 (alternate,Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1992, m1dxmono ,0 ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Deluxe
Monopoly (Maygay) v5.1 (M1A/B)",GAME_FLAGS )
-GAME( 1992, m1dxmonop ,m1dxmono ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Deluxe
Monopoly (Maygay) v5.1 (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1992, m1dxmono12n ,m1dxmono ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Deluxe
Monopoly (Maygay) v1.2 (Newer) (M1A/B)",GAME_FLAGS )
-GAME( 1992, m1dxmono31b ,m1dxmono ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Deluxe
Monopoly (Maygay) v3.1 (BwB set) (M1A/B)",GAME_FLAGS )
-GAME( 1992, m1dxmono31p ,m1dxmono ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Deluxe
Monopoly (Maygay) v3.1 (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1992, m1dxmono31h ,m1dxmono ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Deluxe
Monopoly (Maygay) v3.1 (Hack) (M1A/B)",GAME_FLAGS )
-GAME( 1992, m1dxmono31h2,m1dxmono ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Deluxe
Monopoly (Maygay) v3.1 (Alternate Hack) (M1A/B)",GAME_FLAGS )
-GAME( 1992, m1dxmono51 ,m1dxmono ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Deluxe
Monopoly (Maygay) v5.1 (Older) (M1A/B)",GAME_FLAGS )
-GAME( 1992, m1dxmono12 ,m1dxmono ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Deluxe
Monopoly (Maygay) v1.2 (M1A/B)",GAME_FLAGS )
-GAME( 1992, m1dxmono12p ,m1dxmono ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Deluxe
Monopoly (Maygay) v1.2 (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1992, m1dxmono12a ,m1dxmono ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Deluxe
Monopoly (Maygay) v1.2 (Alternate) (M1A/B)",GAME_FLAGS )
-GAME( 1992, m1dxmono21p ,m1dxmono ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Deluxe
Monopoly (Maygay) v2.1 (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1992, m1dxmono11p ,m1dxmono ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Deluxe
Monopoly (Maygay) v1.1 (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1992, m1dxmono11 ,m1dxmono ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Deluxe
Monopoly (Maygay) v1.1 (M1A/B)",GAME_FLAGS )
-GAME( 1992, m1dxmono51o ,m1dxmono ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Deluxe
Monopoly (Maygay) v5.1 (Older) (M1A/B) (alt?)",GAME_FLAGS )
-GAME( 1992, m1dxmono51p ,m1dxmono ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Deluxe
Monopoly (Maygay) v5.1 (Older) (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1992, m1dxmono30h ,m1dxmono ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Deluxe
Monopoly (Maygay) v3.0 (Hack) (M1A/B)",GAME_FLAGS )
-GAME( 1992, m1dxmono11o ,m1dxmono ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Deluxe
Monopoly (Maygay) v1.1 (Older) (M1A/B)",GAME_FLAGS )
-GAME( 1992, m1dxmono11m ,m1dxmono ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Deluxe
Monopoly (Maygay) v1.1 (Code M) (M1A/B)",GAME_FLAGS )
-GAME( 1992, m1dxmono11mb,m1dxmono ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Deluxe
Monopoly (Maygay) v1.1 (Code M, Alternate) (M1A/B)",GAME_FLAGS )
-GAME( 1995, m1cluedo ,0 ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo
(Maygay) v6.1 (M1A/B)",GAME_FLAGS )
-GAME( 1995, m1cluedop ,m1cluedo ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo
(Maygay) v6.1 (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1995, m1cluedo5 ,m1cluedo ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo
(Maygay) v5.1 (M1A/B)",GAME_FLAGS )
-GAME( 1995, m1cluedo5p ,m1cluedo ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo
(Maygay) v5.1 (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1995, m1cluedoi ,m1cluedo ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo
(Maygay) v7.2 (Isle of Man) (M1A/B)",GAME_FLAGS )
-GAME( 1995, m1cluedoip ,m1cluedo ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo
(Maygay) v7.2 (Isle of Man) (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1995, m1cluedon ,m1cluedo ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo
(Maygay) v1.2 (Newer) (M1A/B)",GAME_FLAGS )
-GAME( 1995, m1cluedonp ,m1cluedo ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo
(Maygay) v1.2 (Newer) (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1995, m1cluedob2 ,m1cluedo ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay/BwB", "Cluedo
(Maygay/BwB) v2.1 (M1A/B)",GAME_FLAGS )
-GAME( 1995, m1cluedob2p ,m1cluedo ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay/BwB", "Cluedo
(Maygay/BwB) v2.1 (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1995, m1cluedob2h ,m1cluedo ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay/BwB", "Cluedo
(Maygay/BwB) v2.1 (Hack?) (M1A/B)",GAME_FLAGS )
-GAME( 1995, m1cluedobi2 ,m1cluedo ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay/BwB", "Cluedo
(Maygay/BwB) v2.1 (Isle of Man) (M1A/B)",GAME_FLAGS )
-GAME( 1995, m1cluedobi2p,m1cluedo ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay/BwB", "Cluedo
(Maygay/BwB) v2.1 (Isle of Man) (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1995, m1cluedob1 ,m1cluedo ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay/BwB", "Cluedo
(Maygay/BwB) v1.1 (M1A/B)",GAME_FLAGS )
-GAME( 1995, m1cluedob1p ,m1cluedo ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay/BwB", "Cluedo
(Maygay/BwB) v1.1 (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1995, m1cluedob1h ,m1cluedo ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay/BwB", "Cluedo
(Maygay/BwB) v1.1 (Hack?) (M1A/B)",GAME_FLAGS )
-GAME( 1993, m1cluedo4 ,m1cluedo ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo
(Maygay) v4.1 (M1A/B)",GAME_FLAGS )
-GAME( 1993, m1cluedo4p ,m1cluedo ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo
(Maygay) v4.1 (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1993, m1cluedo3 ,m1cluedo ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo
(Maygay) v3.1 (M1A/B)",GAME_FLAGS )
-GAME( 1993, m1cluedo3p ,m1cluedo ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo
(Maygay) v3.1 (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1993, m1cluedo3h ,m1cluedo ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo
(Maygay) v3.1 (Hack?) (M1A/B)",GAME_FLAGS )
-GAME( 1993, m1cluedo1 ,m1cluedo ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo
(Maygay) v1.1 (M1A/B)",GAME_FLAGS )
-GAME( 1993, m1cluedo1p ,m1cluedo ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo
(Maygay) v1.1 (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1993, m1cluedo1h ,m1cluedo ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo
(Maygay) v1.1 (Hack?) (M1A/B)",GAME_FLAGS )
-GAME( 1993, m1cluesh ,0 ,maygay_m1_no_oki,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Super
Cluedo Showcase (Maygay) v1.2 (M1A/B)",GAME_FLAGS )
-GAME( 1993, m1clueshp ,m1cluesh ,maygay_m1_no_oki,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Super
Cluedo Showcase (Maygay) v1.2 (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1993, m1cluesho ,m1cluesh ,maygay_m1_no_oki,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Super
Cluedo Showcase (Maygay) v1.2 (Older) (M1A/B)",GAME_FLAGS )
-GAME( 1993, m1clueshop ,m1cluesh ,maygay_m1_no_oki,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Super
Cluedo Showcase (Maygay) v1.2 (Older) (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1993, m1cluecb ,0 ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Club
(Maygay) v3.1 (M1A/B)",GAME_FLAGS )
-GAME( 1993, m1cluecbp ,m1cluecb ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Club
(Maygay) v3.1 (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1993, m1cluecb2 ,m1cluecb ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Club
(Maygay) v2.1 (M1A/B)",GAME_FLAGS )
-GAME( 1993, m1cluecb2p ,m1cluecb ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Club
(Maygay) v2.1 (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1993, m1cluecb1 ,m1cluecb ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Club
(Maygay) v1.1 (M1A/B)",GAME_FLAGS )
-GAME( 1993, m1cluecb1p ,m1cluecb ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Club
(Maygay) v1.1 (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1coro ,0 ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation
Street (Maygay) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1corop ,m1coro ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation
Street (Maygay) (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1995, m1coro32g ,m1coro ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation
Street (Maygay) v3.2 (Newer, G?) (M1A/B)",GAME_FLAGS )
-GAME( 1995, m1coro32gh ,m1coro ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation
Street (Maygay) v3.2 (Newer, G?) (Hack) (M1A/B)",GAME_FLAGS )
-GAME( 1995, m1coro12g ,m1coro ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay/BwB?",
"Coronation Street (Maygay) v1.2 (Newer, G?) (M1A/B)",GAME_FLAGS )
-GAME( 1995, m1coro12gp ,m1coro ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation
Street (Maygay) v1.2 (Newer, G?) (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1995, m1coro12a ,m1coro ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation
Street (Maygay) v1.2 (Newer, G?) (Alternate) (M1A/B)",GAME_FLAGS )
-GAME( 1995, m1coro10h1 ,m1coro ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation
Street (Maygay) v1.0 (Hack 1) (M1A/B)",GAME_FLAGS )
-GAME( 1995, m1coro10h2 ,m1coro ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation
Street (Maygay) v1.0 (Hack 2) (M1A/B)",GAME_FLAGS )
-GAME( 1995, m1coro10h3 ,m1coro ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation
Street (Maygay) v1.0 (Hack 3) (M1A/B)",GAME_FLAGS )
-GAME( 1993, m1coro81 ,m1coro ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation
Street (Maygay) v8.1 (M1A/B)",GAME_FLAGS )
-GAME( 1993, m1coro81p ,m1coro ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation
Street (Maygay) v8.1 (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1993, m1coro32n ,m1coro ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation
Street (Maygay) v3.2 (Newer) (M1A/B)",GAME_FLAGS )
-GAME( 1993, m1coro32np ,m1coro ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation
Street (Maygay) v3.2 (Newer) (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1993, m1coro22n ,m1coro ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation
Street (Maygay) v2.2 (Newer) (M1A/B)",GAME_FLAGS )
-GAME( 1993, m1coro21n ,m1coro ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation
Street (Maygay) v2.1 (Newer) (M1A/B)",GAME_FLAGS )
-GAME( 1993, m1coro21np ,m1coro ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation
Street (Maygay) v2.1 (Newer) (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1993, m1coro12n ,m1coro ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation
Street (Maygay) v1.2 (Newer) (M1A/B)",GAME_FLAGS )
-GAME( 1993, m1coro12np ,m1coro ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation
Street (Maygay) v1.2 (Newer) (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1993, m1coro11n ,m1coro ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation
Street (Maygay) v1.1 (Newer) (M1A/B)",GAME_FLAGS )
-GAME( 1993, m1coro11np ,m1coro ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation
Street (Maygay) v1.1 (Newer) (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1993, m1coro31 ,m1coro ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation
Street (Maygay) v3.1 (Older) (M1A/B)",GAME_FLAGS )
-GAME( 1993, m1coro31p ,m1coro ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation
Street (Maygay) v3.1 (Older) (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1993, m1coro30h ,m1coro ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation
Street (Maygay) v3.0 (Hack) (M1A/B)",GAME_FLAGS )
-GAME( 1993, m1coro21v ,m1coro ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation
Street (Maygay) v2.1 (Multivend) (M1A/B)",GAME_FLAGS )
-GAME( 1993, m1coro21vp ,m1coro ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation
Street (Maygay) v2.1 (Multivend) (Protocol)(M1A/B)",GAME_FLAGS )
-GAME( 1993, m1corosh ,0 ,maygay_m1_no_oki,maygay_m1, maygay1b_state,m1, ROT0, "Maygay",
"Coronation Street Showcase (Maygay) v1.1 (M1A/B)",GAME_FLAGS )
-GAME( 1993, m1coroshp ,m1corosh ,maygay_m1_no_oki,maygay_m1, maygay1b_state,m1, ROT0, "Maygay",
"Coronation Street Showcase (Maygay) v1.1 (Protocol)(M1A/B)",GAME_FLAGS )
-GAME( 1994, m1corocb ,0 ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation
Street Club (Maygay) v2.1 (M1A/B)",GAME_FLAGS )
-GAME( 1994, m1corocbp ,m1corocb ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation
Street Club (Maygay) v2.1 (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1994, m1corocb1 ,m1corocb ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation
Street Club (Maygay) v1.1 (M1A/B)",GAME_FLAGS )
-GAME( 1994, m1corocb1p ,m1corocb ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation
Street Club (Maygay) v1.1 (Protocol)(M1A/B)",GAME_FLAGS )
-GAME( 1995, m1cororr ,0 ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation
Street - Rovers Return (Maygay) (set 1) (M1A/B)",GAME_FLAGS )
-GAME( 1995, m1cororrp ,m1cororr ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation
Street - Rovers Return (Maygay) (set 1) (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1995, m1cororra ,m1cororr ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation
Street - Rovers Return (Maygay) (set 1) (Alternate) (M1A/B)",GAME_FLAGS )
-GAME( 1995, m1cororrb ,m1cororr ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation
Street - Rovers Return (Maygay) (set 2) (M1A/B)",GAME_FLAGS )
-GAME( 1995, m1cororrbh ,m1cororr ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation
Street - Rovers Return (Maygay) (set 2) (Hack) (M1A/B)",GAME_FLAGS )
-GAME( 1995, m1cororrb1 ,m1cororr ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation
Street - Rovers Return (Maygay) (set 2) (Alternate) (M1A/B)",GAME_FLAGS )
-GAME( 1995, m1cororrbp ,m1cororr ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation
Street - Rovers Return (Maygay) (set 2) (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1995, m1cororrc ,m1cororr ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation
Street - Rovers Return (Maygay) (set 3) (M1A/B)",GAME_FLAGS )
-GAME( 1995, m1cororrc1 ,m1cororr ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation
Street - Rovers Return (Maygay) (set 3) (Alternate 1) (M1A/B)",GAME_FLAGS )
-GAME( 1995, m1cororrc2 ,m1cororr ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation
Street - Rovers Return (Maygay) (set 3) (Alternate 2) (M1A/B)",GAME_FLAGS )
-GAME( 1995, m1cororrd ,m1cororr ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation
Street - Rovers Return (Maygay) (set 4) (M1A/B)",GAME_FLAGS )
-GAME( 1995, m1cororrdp ,m1cororr ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation
Street - Rovers Return (Maygay) (set 4) (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1995, m1cororre ,m1cororr ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation
Street - Rovers Return (Maygay) (set 5) (M1A/B)",GAME_FLAGS )
-GAME( 1995, m1cororrf ,m1cororr ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation
Street - Rovers Return (Maygay) (set 6) (BW) (M1A/B)",GAME_FLAGS )
-GAME( 1995, m1cororrfp ,m1cororr ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation
Street - Rovers Return (Maygay) (set 6) (BW) (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1995, m1cororrg ,m1cororr ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation
Street - Rovers Return (Maygay) (set 7) (M1A/B)",GAME_FLAGS )
-GAME( 1995, m1cororrgp ,m1cororr ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation
Street - Rovers Return (Maygay) (set 7) (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1995, m1cororrh ,m1cororr ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation
Street - Rovers Return (Maygay) (set 8) (M1A/B)",GAME_FLAGS )
-GAME( 1995, m1cororri ,m1cororr ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation
Street - Rovers Return (Maygay) (set 9) (M1A/B)",GAME_FLAGS )
-GAME( 1995, m1cororrip ,m1cororr ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation
Street - Rovers Return (Maygay) (set 9) (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1995, m1cororrj ,m1cororr ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation
Street - Rovers Return (Maygay) (set 10) (M1A/B)",GAME_FLAGS )
-GAME( 1995, m1cororrjp ,m1cororr ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation
Street - Rovers Return (Maygay) (set 10) (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1995, m1cororrk ,m1cororr ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation
Street - Rovers Return (Maygay) (set 11) (M1A/B)",GAME_FLAGS )
-GAME( 1995, m1cororrl ,m1cororr ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation
Street - Rovers Return (Maygay) (set 12) (M1A/B)",GAME_FLAGS )
-GAME( 1995, m1cororrlp ,m1cororr ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation
Street - Rovers Return (Maygay) (set 12) (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1cluess ,0 ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Super
Sleuth (Maygay) v2.3 (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1cluessh ,m1cluess ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Super
Sleuth (Maygay) v2.3 (Newer) (Hack) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1cluessp ,m1cluess ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Super
Sleuth (Maygay) v2.3 (Newer) (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1cluessa ,m1cluess ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Super
Sleuth (Maygay) v1.2 (Newer) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1cluessap ,m1cluess ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Super
Sleuth (Maygay) v1.2 (Newer) (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1cluessb ,m1cluess ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Super
Sleuth (Maygay) v7.1 (Older) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1cluessbp ,m1cluess ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Super
Sleuth (Maygay) v7.1 (Older) (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1cluessc ,m1cluess ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Super
Sleuth (Maygay) v6.1 (Older) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1cluesscp ,m1cluess ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Super
Sleuth (Maygay) v6.1 (Older) (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1cluessd ,m1cluess ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Super
Sleuth (Maygay) v5.1 (Older) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1cluessdp ,m1cluess ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Super
Sleuth (Maygay) v5.1 (Older) (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1cluesse ,m1cluess ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Super
Sleuth (Maygay) v2.1 (Older) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1cluessep ,m1cluess ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Super
Sleuth (Maygay) v2.1 (Older) (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1cluessf ,m1cluess ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Super
Sleuth (Maygay) v1.1 (Older) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1cluessfp ,m1cluess ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Super
Sleuth (Maygay) v1.1 (Older) (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1cluessg ,m1cluess ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Super
Sleuth (Maygay) v7.1 (15GBP Jackpot) (Older) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1cluessi ,m1cluess ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Super
Sleuth (Maygay) v2.1 (10GBP Jackpot) (Older) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1cluessj ,m1cluess ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Super
Sleuth (Maygay) v2.3 (5GBP Jackpot) (Older) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1cluessk ,m1cluess ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Super
Sleuth (Maygay) v1.2 (Older) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1cluessl ,m1cluess ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Super
Sleuth (Maygay) v4.1 (Older) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1cluesslp ,m1cluess ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Super
Sleuth (Maygay) v4.1 (Older) (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1cluessm ,m1cluess ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Super
Sleuth (Maygay) v3.1 (Older) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1cluessmp ,m1cluess ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Super
Sleuth (Maygay) v3.1 (Older) (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1cluessn ,m1cluess ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Super
Sleuth (Maygay) v1.1 (10GBP Jackpot) (Older) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1cluesso ,m1cluess ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Super
Sleuth (Maygay) v2.1 (Older, alternate) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1cluessop ,m1cluess ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Super
Sleuth (Maygay) v2.1 (Older, alternate) (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1cluessq ,m1cluess ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Super
Sleuth (Maygay) v5.1 (Older, alternate) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1cluessqp ,m1cluess ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Super
Sleuth (Maygay) v5.1 (Older, alternate) (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1cluessr ,m1cluess ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Super
Sleuth (Maygay) v3.1 (Older, alternate) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1cluessrp ,m1cluess ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Super
Sleuth (Maygay) v3.1 (Older, alternate) (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1cluesss ,m1cluess ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Super
Sleuth (Maygay) v4.1? (Older, alternate) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1cluesssp ,m1cluess ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Super
Sleuth (Maygay) v4.1? (Older, alternate) (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1dkong ,0 ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Donkey Kong
(Maygay) v9.2 (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1dkongp ,m1dkong ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Donkey Kong
(Maygay) v9.2 (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1dkonga ,m1dkong ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Donkey Kong
(Maygay) v9.2 (Alternate) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1dkong91n ,m1dkong ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Donkey Kong
(Maygay) v9.1 (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1dkong91np ,m1dkong ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Donkey Kong
(Maygay) v9.1 (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1dkong91na ,m1dkong ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Donkey Kong
(Maygay) v9.1 (Alternate) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1dkong81n ,m1dkong ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Donkey Kong
(Maygay) v8.1 (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1dkong81na ,m1dkong ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Donkey Kong
(Maygay) v8.1 (Alternate) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1dkong81np ,m1dkong ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Donkey Kong
(Maygay) v8.1 (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1dkong21n ,m1dkong ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Donkey Kong
(Maygay) v2.1 (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1dkong91 ,m1dkong ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Donkey Kong
(Maygay) v9.1 (Older) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1dkong91p ,m1dkong ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Donkey Kong
(Maygay) v9.1 (Older) (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1dkong91a ,m1dkong ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Donkey Kong
(Maygay) v9.1 (Older) (Alternate) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1dkong91h1 ,m1dkong ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Donkey Kong
(Maygay) v9.1 (Older) (Hack 1) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1dkong91h2 ,m1dkong ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Donkey Kong
(Maygay) v9.1 (Older) (Hack 2) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1dkong81 ,m1dkong ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Donkey Kong
(Maygay) v8.1 (Older) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1dkong81p ,m1dkong ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Donkey Kong
(Maygay) v8.1 (Older) (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1dkong51 ,m1dkong ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Donkey Kong
(Maygay) v5.1 (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1dkong51p ,m1dkong ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Donkey Kong
(Maygay) v5.1 (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1dkong41 ,m1dkong ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Donkey Kong
(Maygay) v4.1 (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1dkong41p ,m1dkong ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Donkey Kong
(Maygay) v4.1 (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1dkong31 ,m1dkong ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Donkey Kong
(Maygay) v3.1 (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1dkong31p ,m1dkong ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Donkey Kong
(Maygay) v3.1 (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1dkong21 ,m1dkong ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Donkey Kong
(Maygay) v2.1 (Older) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1dkong21p ,m1dkong ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Donkey Kong
(Maygay) v2.1 (Older) (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1dkong11 ,m1dkong ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Donkey Kong
(Maygay) v1.1 (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1dkong11p ,m1dkong ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Donkey Kong
(Maygay) v1.1 (M1A/B) (Protocol?)",GAME_FLAGS )
-GAME( 1997, m1apollo ,0 ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Apollo 9
(Maygay) vA.1 (Newer) (M1A/B)",GAME_FLAGS )
-GAME( 1997, m1apollop ,m1apollo ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Apollo 9
(Maygay) vA.1 (Newer) (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1997, m1apolloh ,m1apollo ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Apollo 9
(Maygay) vA.1 (Newer) (Hack?) (M1A/B)",GAME_FLAGS )
-GAME( 1997, m1apolloa ,m1apollo ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Apollo 9
(Maygay) vA.1 (Older) (M1A/B)",GAME_FLAGS )
-GAME( 1997, m1apolloap ,m1apollo ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Apollo 9
(Maygay) vA.1 (Older) (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1997, m1apolloao ,m1apollo ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Apollo 9
(Maygay) vA.1 (Older, 15GBP) (M1A/B)",GAME_FLAGS )
-GAME( 1997, m1apollo9 ,m1apollo ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Apollo 9
(Maygay) v9.1 (M1A/B)",GAME_FLAGS )
-GAME( 1997, m1apollo9p ,m1apollo ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Apollo 9
(Maygay) v9.1 (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1997, m1apollo4 ,m1apollo ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Apollo 9
(Maygay) v4.1 (Newer) (M1A/B)",GAME_FLAGS )
-GAME( 1997, m1apollo4p ,m1apollo ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Apollo 9
(Maygay) v4.1 (Newer) (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1997, m1apollo11 ,m1apollo ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Apollo 9
(Maygay) v11? (M1A/B)",GAME_FLAGS )
-GAME( 1997, m1apollo11b ,m1apollo ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Apollo 9
(Maygay) v11? (BwB Rebuild) (M1A/B)",GAME_FLAGS )
-GAME( 1997, m1apollo11p ,m1apollo ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Apollo 9
(Maygay) v11? (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1997, m1apollo8 ,m1apollo ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Apollo 9
(Maygay) v8.1 (M1A/B)",GAME_FLAGS )
-GAME( 1997, m1apollo8p ,m1apollo ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Apollo 9
(Maygay) v8.1 (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1997, m1apollo7 ,m1apollo ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Apollo 9
(Maygay) v7.1 (M1A/B)",GAME_FLAGS )
-GAME( 1997, m1apollo7p ,m1apollo ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Apollo 9
(Maygay) v7.1 (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1997, m1apollo5 ,m1apollo ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Apollo 9
(Maygay) v5.1 (M1A/B)",GAME_FLAGS )
-GAME( 1997, m1apollo5p ,m1apollo ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Apollo 9
(Maygay) v5.1 (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1997, m1apollo4o ,m1apollo ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Apollo 9
(Maygay) v4.1 (Older, Token)(M1A/B)",GAME_FLAGS )
-GAME( 1997, m1apollo3 ,m1apollo ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Apollo 9
(Maygay) v3.1 (M1A/B)",GAME_FLAGS )
-GAME( 1997, m1apollo3p ,m1apollo ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Apollo 9
(Maygay) v3.1 (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1997, m1apollo2 ,m1apollo ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Apollo 9
(Maygay) v2.1 (M1A/B)",GAME_FLAGS )
-GAME( 1997, m1apollo2p ,m1apollo ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Apollo 9
(Maygay) v2.1 (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 199?, m1eastnd ,0 ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders
(Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1eastnda ,m1eastnd ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders
(Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1eastndb ,m1eastnd ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders
(Maygay) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1eastndd ,m1eastnd ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders
(Maygay) (M1A/B) (set 5)",GAME_FLAGS )
-GAME( 199?, m1eastnde ,m1eastnd ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders
(Maygay) (M1A/B) (set 6)",GAME_FLAGS )
-GAME( 199?, m1eastndf ,m1eastnd ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders
(Maygay) (M1A/B) (set 7)",GAME_FLAGS )
-GAME( 199?, m1eastndg ,m1eastnd ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders
(Maygay) (M1A/B) (set 8)",GAME_FLAGS )
-GAME( 199?, m1eastndh ,m1eastnd ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders
(Maygay) (M1A/B) (set 9)",GAME_FLAGS )
-GAME( 199?, m1eastndj ,m1eastnd ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders
(Maygay) (M1A/B) (set 11)",GAME_FLAGS )
-GAME( 199?, m1eastndk ,m1eastnd ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders
(Maygay) (M1A/B) (set 12)",GAME_FLAGS )
-GAME( 199?, m1eastndl ,m1eastnd ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders
(Maygay) (M1A/B) (set 13)",GAME_FLAGS )
-GAME( 199?, m1eastndn ,m1eastnd ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders
(Maygay) (M1A/B) (set 15)",GAME_FLAGS )
-GAME( 199?, m1eastndp ,m1eastnd ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders
(Maygay) (M1A/B) (set 17)",GAME_FLAGS )
-GAME( 199?, m1eastndq ,m1eastnd ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders
(Maygay) (M1A/B) (set 18)",GAME_FLAGS )
-GAME( 199?, m1eastnds ,m1eastnd ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders
(Maygay) (M1A/B) (set 20)",GAME_FLAGS )
-GAME( 199?, m1eastndt ,m1eastnd ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders
(Maygay) (M1A/B) (set 21)",GAME_FLAGS )
-GAME( 199?, m1eastndu ,m1eastnd ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders
(Maygay) (M1A/B) (set 22)",GAME_FLAGS )
-GAME( 199?, m1eastndv ,m1eastnd ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders
(Maygay) (M1A/B) (set 23)",GAME_FLAGS )
-GAME( 199?, m1eastndw ,m1eastnd ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders
(Maygay) (M1A/B) (set 24)",GAME_FLAGS )
-GAME( 199?, m1eastndx ,m1eastnd ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders
(Maygay) (M1A/B) (set 25)",GAME_FLAGS )
-GAME( 199?, m1eastndy ,m1eastnd ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders
(Maygay) (M1A/B) (set 26)",GAME_FLAGS )
-GAME( 199?, m1eastndz ,m1eastnd ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders
(Maygay) (M1A/B) (set 27)",GAME_FLAGS )
-GAME( 199?, m1eastnd0 ,m1eastnd ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders
(Maygay) (M1A/B) (set 28)",GAME_FLAGS )
-GAME( 199?, m1eastnd1 ,m1eastnd ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders
(Maygay) (M1A/B) (set 29)",GAME_FLAGS )
-GAME( 199?, m1eastnd2 ,m1eastnd ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders
(Maygay) (M1A/B) (set 30)",GAME_FLAGS )
-GAME( 199?, m1eastnd3 ,m1eastnd ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders
(Maygay) (M1A/B) (set 31)",GAME_FLAGS )
-GAME( 199?, m1eastnd4 ,m1eastnd ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders
(Maygay) (M1A/B) (set 32)",GAME_FLAGS )
-GAME( 199?, m1eastnd5 ,m1eastnd ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders
(Maygay) (M1A/B) (set 33)",GAME_FLAGS )
-GAME( 199?, m1eastnd6 ,m1eastnd ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders
(Maygay) (M1A/B) (set 34)",GAME_FLAGS )
-GAME( 199?, m1eastnd7 ,m1eastnd ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders
(Maygay) (M1A/B) (set 35)",GAME_FLAGS )
-GAME( 199?, m1eastnd8 ,m1eastnd ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders
(Maygay) (M1A/B) (set 36)",GAME_FLAGS )
-GAME( 199?, m1eastnd9 ,m1eastnd ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders
(Maygay) (M1A/B) (set 37)",GAME_FLAGS )
-GAME( 199?, m1eastndaa ,m1eastnd ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders
(Maygay) (M1A/B) (set 38)",GAME_FLAGS )
-GAME( 199?, m1eastndab ,m1eastnd ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders
(Maygay) (M1A/B) (set 39)",GAME_FLAGS )
-GAME( 199?, m1eastndac ,m1eastnd ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders
(Maygay) (M1A/B) (set 40)",GAME_FLAGS )
-GAME( 199?, m1eastndad ,m1eastnd ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders
(Maygay) (M1A/B) (set 41)",GAME_FLAGS )
-GAME( 199?, m1eastndae ,m1eastnd ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders
(Maygay) (M1A/B) (set 42)",GAME_FLAGS )
-GAME( 199?, m1eastndaf ,m1eastnd ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders
(Maygay) (M1A/B) (set 43)",GAME_FLAGS )
-GAME( 199?, m1eastqv ,0 ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders -
Queen Vic (Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1eastqva ,m1eastqv ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders -
Queen Vic (Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1eastqvb ,m1eastqv ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders -
Queen Vic (Maygay) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1eastqvc ,m1eastqv ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders -
Queen Vic (Maygay) (M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1eastqvd ,m1eastqv ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders -
Queen Vic (Maygay) (M1A/B) (set 5)",GAME_FLAGS )
-GAME( 199?, m1eastqvf ,m1eastqv ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders -
Queen Vic (Maygay) (M1A/B) (set 7)",GAME_FLAGS )
-GAME( 199?, m1eastqvg ,m1eastqv ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders -
Queen Vic (Maygay) (M1A/B) (set 8)",GAME_FLAGS )
-GAME( 199?, m1eastqvh ,m1eastqv ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders -
Queen Vic (Maygay) (M1A/B) (set 9)",GAME_FLAGS )
-GAME( 199?, m1eastqvi ,m1eastqv ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders -
Queen Vic (Maygay) (M1A/B) (set 10)",GAME_FLAGS )
-GAME( 199?, m1eastqvj ,m1eastqv ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders -
Queen Vic (Maygay) (M1A/B) (set 11)",GAME_FLAGS )
-GAME( 199?, m1eastqvk ,m1eastqv ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders -
Queen Vic (Maygay) (M1A/B) (set 12)",GAME_FLAGS )
-GAME( 199?, m1eastqvl ,m1eastqv ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders -
Queen Vic (Maygay) (M1A/B) (set 13)",GAME_FLAGS )
-GAME( 199?, m1eastqvm ,m1eastqv ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders -
Queen Vic (Maygay) (M1A/B) (set 14)",GAME_FLAGS )
-GAME( 199?, m1eastqvn ,m1eastqv ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders -
Queen Vic (Maygay) (M1A/B) (set 15)",GAME_FLAGS )
-GAME( 199?, m1eastqvo ,m1eastqv ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders -
Queen Vic (Maygay) (M1A/B) (set 16)",GAME_FLAGS )
-GAME( 199?, m1eastqvp ,m1eastqv ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders -
Queen Vic (Maygay) (M1A/B) (set 17)",GAME_FLAGS )
-GAME( 199?, m1eastqvq ,m1eastqv ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders -
Queen Vic (Maygay) (M1A/B) (set 18)",GAME_FLAGS )
-GAME( 199?, m1eastqvr ,m1eastqv ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders -
Queen Vic (Maygay) (M1A/B) (set 19)",GAME_FLAGS )
-GAME( 199?, m1eastqvs ,m1eastqv ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders -
Queen Vic (Maygay) (M1A/B) (set 20)",GAME_FLAGS )
-GAME( 199?, m1eastqvt ,m1eastqv ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders -
Queen Vic (Maygay) (M1A/B) (set 21)",GAME_FLAGS )
-GAME( 199?, m1eastqvu ,m1eastqv ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders -
Queen Vic (Maygay) (M1A/B) (set 22)",GAME_FLAGS )
-GAME( 199?, m1eastqvv ,m1eastqv ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders -
Queen Vic (Maygay) (M1A/B) (set 23)",GAME_FLAGS )
-GAME( 199?, m1eastqvw ,m1eastqv ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders -
Queen Vic (Maygay) (M1A/B) (set 24)",GAME_FLAGS )
-GAME( 199?, m1eastqvx ,m1eastqv ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders -
Queen Vic (Maygay) (M1A/B) (set 25)",GAME_FLAGS )
-GAME( 199?, m1eastqvy ,m1eastqv ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders -
Queen Vic (Maygay) (M1A/B) (set 26)",GAME_FLAGS )
-GAME( 199?, m1eastqvz ,m1eastqv ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders -
Queen Vic (Maygay) (M1A/B) (set 27)",GAME_FLAGS )
-GAME( 199?, m1eastqv0 ,m1eastqv ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders -
Queen Vic (Maygay) (M1A/B) (set 28)",GAME_FLAGS )
-GAME( 199?, m1eastqv1 ,m1eastqv ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders -
Queen Vic (Maygay) (M1A/B) (set 29)",GAME_FLAGS )
-GAME( 199?, m1eastqv2 ,m1eastqv ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders -
Queen Vic (Maygay) (M1A/B) (set 30)",GAME_FLAGS )
-GAME( 199?, m1eastqv3 ,m1eastqv ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders -
Queen Vic (Maygay) (M1A/B) (set 31)",GAME_FLAGS )
-GAME( 199?, m1eastqv5 ,m1eastqv ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders -
Queen Vic (Maygay) (M1A/B) (set 33)",GAME_FLAGS )
-GAME( 199?, m1eastqv6 ,m1eastqv ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders -
Queen Vic (Maygay) (M1A/B) (set 34)",GAME_FLAGS )
-GAME( 199?, m1eastqv7 ,m1eastqv ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders -
Queen Vic (Maygay) (M1A/B) (set 35)",GAME_FLAGS )
-GAME( 199?, m1eastqv8 ,m1eastqv ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders -
Queen Vic (Maygay) (M1A/B) (set 36)",GAME_FLAGS )
-GAME( 199?, m1eastqvaa ,m1eastqv ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders -
Queen Vic (Maygay) (M1A/B) (set 38)",GAME_FLAGS )
-GAME( 199?, m1fight ,0 ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fight Night
(Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1fighta ,m1fight ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fight Night
(Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1fightb ,m1fight ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fight Night
(Maygay) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1fightc ,m1fight ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fight Night
(Maygay) (M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1fightd ,m1fight ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fight Night
(Maygay) (M1A/B) (set 5)",GAME_FLAGS )
-GAME( 199?, m1fighte ,m1fight ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fight Night
(Maygay) (M1A/B) (set 6)",GAME_FLAGS )
-GAME( 199?, m1fightg ,m1fight ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fight Night
(Maygay) (M1A/B) (set 8)",GAME_FLAGS )
-GAME( 199?, m1fighth ,m1fight ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fight Night
(Maygay) (M1A/B) (set 9)",GAME_FLAGS )
-GAME( 199?, m1fighti ,m1fight ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fight Night
(Maygay) (M1A/B) (set 10)",GAME_FLAGS )
-GAME( 199?, m1fightj ,m1fight ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fight Night
(Maygay) (M1A/B) (set 11)",GAME_FLAGS )
-GAME( 199?, m1fightk ,m1fight ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fight Night
(Maygay) (M1A/B) (set 12)",GAME_FLAGS )
-GAME( 199?, m1fightl ,m1fight ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fight Night
(Maygay) (M1A/B) (set 13)",GAME_FLAGS )
-GAME( 199?, m1fightm ,m1fight ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fight Night
(Maygay) (M1A/B) (set 14)",GAME_FLAGS )
-GAME( 199?, m1fightn ,m1fight ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fight Night
(Maygay) (M1A/B) (set 15)",GAME_FLAGS )
-GAME( 199?, m1fighto ,m1fight ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fight Night
(Maygay) (M1A/B) (set 16)",GAME_FLAGS )
-GAME( 199?, m1fightp ,m1fight ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fight Night
(Maygay) (M1A/B) (set 17)",GAME_FLAGS )
-GAME( 199?, m1fightq ,m1fight ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fight Night
(Maygay) (M1A/B) (set 18)",GAME_FLAGS )
-GAME( 199?, m1fightr ,m1fight ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fight Night
(Maygay) (M1A/B) (set 19)",GAME_FLAGS )
-GAME( 199?, m1fights ,m1fight ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fight Night
(Maygay) (M1A/B) (set 20)",GAME_FLAGS )
-GAME( 199?, m1fightt ,m1fight ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fight Night
(Maygay) (M1A/B) (set 21)",GAME_FLAGS )
-GAME( 199?, m1fightu ,m1fight ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fight Night
(Maygay) (M1A/B) (set 22)",GAME_FLAGS )
-GAME( 199?, m1fightv ,m1fight ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fight Night
(Maygay) (M1A/B) (set 23)",GAME_FLAGS )
-GAME( 199?, m1fightw ,m1fight ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fight Night
(Maygay) (M1A/B) (set 24)",GAME_FLAGS )
-GAME( 199?, m1fightx ,m1fight ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fight Night
(Maygay) (M1A/B) (set 25)",GAME_FLAGS )
-GAME( 199?, m1itsko ,0 ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "It's A
Knockout (Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1itskoa ,m1itsko ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "It's A
Knockout (Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1itskob ,m1itsko ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "It's A
Knockout (Maygay) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1itskoc ,m1itsko ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "It's A
Knockout (Maygay) (M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1itskod ,m1itsko ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "It's A
Knockout (Maygay) (M1A/B) (set 5)",GAME_FLAGS )
-GAME( 199?, m1itskoe ,m1itsko ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "It's A
Knockout (Maygay) (M1A/B) (set 6)",GAME_FLAGS )
-GAME( 199?, m1itskof ,m1itsko ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "It's A
Knockout (Maygay) (M1A/B) (set 7)",GAME_FLAGS )
-GAME( 199?, m1itskog ,m1itsko ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "It's A
Knockout (Maygay) (M1A/B) (set 8)",GAME_FLAGS )
-GAME( 199?, m1itskoh ,m1itsko ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "It's A
Knockout (Maygay) (M1A/B) (set 9)",GAME_FLAGS )
-GAME( 199?, m1itskoi ,m1itsko ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "It's A
Knockout (Maygay) (M1A/B) (set 10)",GAME_FLAGS )
-GAME( 199?, m1itskoj ,m1itsko ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "It's A
Knockout (Maygay) (M1A/B) (set 11)",GAME_FLAGS )
-GAME( 199?, m1itskok ,m1itsko ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "It's A
Knockout (Maygay) (M1A/B) (set 12)",GAME_FLAGS )
-GAME( 199?, m1itskol ,m1itsko ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "It's A
Knockout (Maygay) (M1A/B) (set 13)",GAME_FLAGS )
-GAME( 199?, m1itskom ,m1itsko ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "It's A
Knockout (Maygay) (M1A/B) (set 14)",GAME_FLAGS )
-GAME( 199?, m1itskon ,m1itsko ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "It's A
Knockout (Maygay) (M1A/B) (set 15)",GAME_FLAGS )
-GAME( 199?, m1itskoo ,m1itsko ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "It's A
Knockout (Maygay) (M1A/B) (set 16)",GAME_FLAGS )
-GAME( 199?, m1itskop ,m1itsko ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "It's A
Knockout (Maygay) (M1A/B) (set 17)",GAME_FLAGS )
-GAME( 199?, m1itskoq ,m1itsko ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "It's A
Knockout (Maygay) (M1A/B) (set 18)",GAME_FLAGS )
-GAME( 199?, m1itskor ,m1itsko ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "It's A
Knockout (Maygay) (M1A/B) (set 19)",GAME_FLAGS )
-GAME( 199?, m1itskos ,m1itsko ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "It's A
Knockout (Maygay) (M1A/B) (set 20)",GAME_FLAGS )
-GAME( 199?, m1itskot ,m1itsko ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "It's A
Knockout (Maygay) (M1A/B) (set 21)",GAME_FLAGS )
-GAME( 199?, m1itskou ,m1itsko ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "It's A
Knockout (Maygay) (M1A/B) (set 22)",GAME_FLAGS )
-GAME( 199?, m1itskov ,m1itsko ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "It's A
Knockout (Maygay) (M1A/B) (set 23)",GAME_FLAGS )
-GAME( 199?, m1itskow ,m1itsko ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "It's A
Knockout (Maygay) (M1A/B) (set 24)",GAME_FLAGS )
-GAME( 199?, m1itskox ,m1itsko ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "It's A
Knockout (Maygay) (M1A/B) (set 25)",GAME_FLAGS )
-GAME( 199?, m1itskoy ,m1itsko ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "It's A
Knockout (Maygay) (M1A/B) (set 26)",GAME_FLAGS )
-GAME( 199?, m1itskoz ,m1itsko ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "It's A
Knockout (Maygay) (M1A/B) (set 27)",GAME_FLAGS )
-GAME( 199?, m1itsko0 ,m1itsko ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "It's A
Knockout (Maygay) (M1A/B) (set 28)",GAME_FLAGS )
-GAME( 199?, m1itsko1 ,m1itsko ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "It's A
Knockout (Maygay) (M1A/B) (set 29)",GAME_FLAGS )
-GAME( 199?, m1itsko2 ,m1itsko ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "It's A
Knockout (Maygay) (M1A/B) (set 30)",GAME_FLAGS )
-GAME( 199?, m1itsko3 ,m1itsko ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "It's A
Knockout (Maygay) (M1A/B) (set 31)",GAME_FLAGS )
-GAME( 199?, m1itsko4 ,m1itsko ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "It's A
Knockout (Maygay) (M1A/B) (set 32)",GAME_FLAGS )
-GAME( 199?, m1itsko5 ,m1itsko ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "It's A
Knockout (Maygay) (M1A/B) (set 33)",GAME_FLAGS )
-GAME( 199?, m1itsko6 ,m1itsko ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "It's A
Knockout (Maygay) (M1A/B) (set 34)",GAME_FLAGS )
-GAME( 199?, m1itsko7 ,m1itsko ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "It's A
Knockout (Maygay) (M1A/B) (set 35)",GAME_FLAGS )
-GAME( 199?, m1itsko8 ,m1itsko ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "It's A
Knockout (Maygay) (M1A/B) (set 36)",GAME_FLAGS )
-GAME( 199?, m1mono ,0 ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Monopoly
(Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1monoa ,m1mono ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Monopoly
(Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1monoc ,m1mono ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Monopoly
(Maygay) (M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1monod ,m1mono ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Monopoly
(Maygay) (M1A/B) (set 5)",GAME_FLAGS )
-GAME( 199?, m1monoe ,m1mono ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Monopoly
(Maygay) (M1A/B) (set 6)",GAME_FLAGS )
-GAME( 199?, m1monof ,m1mono ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Monopoly
(Maygay) (M1A/B) (set 7)",GAME_FLAGS )
-GAME( 199?, m1monog ,m1mono ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Monopoly
(Maygay) (M1A/B) (set 8)",GAME_FLAGS )
-GAME( 199?, m1monoh ,m1mono ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Monopoly
(Maygay) (M1A/B) (set 9)",GAME_FLAGS )
-GAME( 199?, m1monoi ,m1mono ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Monopoly
(Maygay) (M1A/B) (set 10)",GAME_FLAGS )
-GAME( 199?, m1monok ,m1mono ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Monopoly
(Maygay) (M1A/B) (set 12)",GAME_FLAGS )
-GAME( 199?, m1monol ,m1mono ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Monopoly
(Maygay) (M1A/B) (set 13)",GAME_FLAGS )
-GAME( 199?, m1monom ,m1mono ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Monopoly
(Maygay) (M1A/B) (set 14)",GAME_FLAGS )
-GAME( 199?, m1monon ,m1mono ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Monopoly
(Maygay) (M1A/B) (set 15)",GAME_FLAGS )
-GAME( 199?, m1monoo ,m1mono ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Monopoly
(Maygay) (M1A/B) (set 16)",GAME_FLAGS )
-GAME( 199?, m1monop ,m1mono ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Monopoly
(Maygay) (M1A/B) (set 17)",GAME_FLAGS )
-GAME( 199?, m1monoq ,m1mono ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Monopoly
(Maygay) (M1A/B) (set 18)",GAME_FLAGS )
-GAME( 199?, m1monor ,m1mono ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Monopoly
(Maygay) (M1A/B) (set 19)",GAME_FLAGS )
-GAME( 199?, m1monos ,m1mono ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Monopoly
(Maygay) (M1A/B) (set 20)",GAME_FLAGS )
-GAME( 199?, m1monot ,m1mono ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Monopoly
(Maygay) (M1A/B) (set 21)",GAME_FLAGS )
-GAME( 199?, m1monou ,m1mono ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Monopoly
(Maygay) (M1A/B) (set 22)",GAME_FLAGS )
-GAME( 199?, m1monov ,m1mono ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Monopoly
(Maygay) (M1A/B) (set 23)",GAME_FLAGS )
-GAME( 199?, m1monow ,m1mono ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Monopoly
(Maygay) (M1A/B) (set 24)",GAME_FLAGS )
-GAME( 199?, m1monox ,m1mono ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Monopoly
(Maygay) (M1A/B) (set 25)",GAME_FLAGS )
-GAME( 199?, m1monoy ,m1mono ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Monopoly
(Maygay) (M1A/B) (set 26)",GAME_FLAGS )
-GAME( 199?, m1monoz ,m1mono ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Monopoly
(Maygay) (M1A/B) (set 27)",GAME_FLAGS )
-GAME( 199?, m1mono0 ,m1mono ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Monopoly
(Maygay) (M1A/B) (set 28)",GAME_FLAGS )
-GAME( 199?, m1mono1 ,m1mono ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Monopoly
(Maygay) (M1A/B) (set 29)",GAME_FLAGS )
-GAME( 199?, m1mono2 ,m1mono ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Monopoly
(Maygay) (M1A/B) (set 30)",GAME_FLAGS )
-GAME( 199?, m1mono3 ,m1mono ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Monopoly
(Maygay) (M1A/B) (set 31)",GAME_FLAGS )
-GAME( 199?, m1mono4 ,m1mono ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Monopoly
(Maygay) (M1A/B) (set 32)",GAME_FLAGS )
-GAME( 199?, m1mono5 ,m1mono ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Monopoly
(Maygay) (M1A/B) (set 33)",GAME_FLAGS )
-GAME( 199?, m1mono6 ,m1mono ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Monopoly
(Maygay) (M1A/B) (set 34)",GAME_FLAGS )
-GAME( 199?, m1mono7 ,m1mono ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Monopoly
(Maygay) (M1A/B) (set 35)",GAME_FLAGS )
-GAME( 199?, m1mono8 ,m1mono ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Monopoly
(Maygay) (M1A/B) (set 36)",GAME_FLAGS )
-GAME( 199?, m1mono9 ,m1mono ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Monopoly
(Maygay) (M1A/B) (set 37)",GAME_FLAGS )
-GAME( 199?, m1monoaa ,m1mono ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Monopoly
(Maygay) (M1A/B) (set 38)",GAME_FLAGS )
-GAME( 199?, m1glada ,m1glad ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Gladiators (Maygay)
(M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1gladb ,m1glad ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Gladiators (Maygay)
(M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1gladc ,m1glad ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Gladiators (Maygay)
(M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1gladd ,m1glad ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Gladiators (Maygay)
(M1A/B) (set 5)",GAME_FLAGS )
-GAME( 199?, m1glade ,m1glad ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Gladiators (Maygay)
(M1A/B) (set 6)",GAME_FLAGS )
-GAME( 199?, m1gladf ,m1glad ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Gladiators (Maygay)
(M1A/B) (set 7)",GAME_FLAGS )
-GAME( 199?, m1gladg ,m1glad ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Gladiators (Maygay)
(M1A/B) (set 8)",GAME_FLAGS )
-GAME( 199?, m1gladj ,m1glad ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Gladiators (Maygay)
(M1A/B) (set 11)",GAME_FLAGS )
-GAME( 199?, m1gladk ,m1glad ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Gladiators (Maygay)
(M1A/B) (set 12)",GAME_FLAGS )
-GAME( 199?, m1gladl ,m1glad ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Gladiators (Maygay)
(M1A/B) (set 13)",GAME_FLAGS )
-GAME( 199?, m1gladm ,m1glad ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Gladiators (Maygay)
(M1A/B) (set 14)",GAME_FLAGS )
-GAME( 199?, m1gladn ,m1glad ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Gladiators (Maygay)
(M1A/B) (set 15)",GAME_FLAGS )
-GAME( 199?, m1glado ,m1glad ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Gladiators (Maygay)
(M1A/B) (set 16)",GAME_FLAGS )
-GAME( 199?, m1gladp ,m1glad ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Gladiators (Maygay)
(M1A/B) (set 17)",GAME_FLAGS )
-GAME( 199?, m1gladq ,m1glad ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Gladiators (Maygay)
(M1A/B) (set 18)",GAME_FLAGS )
-GAME( 199?, m1gladr ,m1glad ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Gladiators (Maygay)
(M1A/B) (set 19)",GAME_FLAGS )
-GAME( 199?, m1glads ,m1glad ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Gladiators (Maygay)
(M1A/B) (set 20)",GAME_FLAGS )
-GAME( 199?, m1gladt ,m1glad ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Gladiators (Maygay)
(M1A/B) (set 21)",GAME_FLAGS )
-GAME( 199?, m1gladu ,m1glad ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Gladiators (Maygay)
(M1A/B) (set 22)",GAME_FLAGS )
-GAME( 199?, m1gladv ,m1glad ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Gladiators (Maygay)
(M1A/B) (set 23)",GAME_FLAGS )
-GAME( 199?, m1gladw ,m1glad ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Gladiators (Maygay)
(M1A/B) (set 24)",GAME_FLAGS )
-GAME( 199?, m1gladx ,m1glad ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Gladiators (Maygay)
(M1A/B) (set 25)",GAME_FLAGS )
-GAME( 199?, m1glady ,m1glad ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Gladiators (Maygay)
(M1A/B) (set 26)",GAME_FLAGS )
-GAME( 199?, m1suppot ,0 ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Super Pots
(Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1suppota ,m1suppot ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Super Pots
(Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1suppotb ,m1suppot ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Super Pots
(Maygay) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1suppotc ,m1suppot ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Super Pots
(Maygay) (M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1suppotd ,m1suppot ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Super Pots
(Maygay) (M1A/B) (set 5)",GAME_FLAGS )
-GAME( 199?, m1suppote ,m1suppot ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Super Pots
(Maygay) (M1A/B) (set 6)",GAME_FLAGS )
-GAME( 199?, m1suppotf ,m1suppot ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Super Pots
(Maygay) (M1A/B) (set 7)",GAME_FLAGS )
-GAME( 199?, m1suppotg ,m1suppot ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Super Pots
(Maygay) (M1A/B) (set 8)",GAME_FLAGS )
-GAME( 199?, m1suppoti ,m1suppot ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Super Pots
(Maygay) (M1A/B) (set 10)",GAME_FLAGS )
-GAME( 199?, m1suppotj ,m1suppot ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Super Pots
(Maygay) (M1A/B) (set 11)",GAME_FLAGS )
-GAME( 199?, m1suppotk ,m1suppot ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Super Pots
(Maygay) (M1A/B) (set 12)",GAME_FLAGS )
-GAME( 199?, m1suppotl ,m1suppot ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Super Pots
(Maygay) (M1A/B) (set 13)",GAME_FLAGS )
-GAME( 199?, m1suppotm ,m1suppot ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Super Pots
(Maygay) (M1A/B) (set 14)",GAME_FLAGS )
-GAME( 199?, m1suppotn ,m1suppot ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Super Pots
(Maygay) (M1A/B) (set 15)",GAME_FLAGS )
-GAME( 199?, m1suppoto ,m1suppot ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Super Pots
(Maygay) (M1A/B) (set 16)",GAME_FLAGS )
-GAME( 199?, m1suppotp ,m1suppot ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Super Pots
(Maygay) (M1A/B) (set 17)",GAME_FLAGS )
-GAME( 199?, m1suppotq ,m1suppot ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Super Pots
(Maygay) (M1A/B) (set 18)",GAME_FLAGS )
-GAME( 199?, m1suppotr ,m1suppot ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Super Pots
(Maygay) (M1A/B) (set 19)",GAME_FLAGS )
-GAME( 199?, m1suppots ,m1suppot ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Super Pots
(Maygay) (M1A/B) (set 20)",GAME_FLAGS )
-GAME( 199?, m1suppott ,m1suppot ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Super Pots
(Maygay) (M1A/B) (set 21)",GAME_FLAGS )
-GAME( 199?, m1suppotu ,m1suppot ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Super Pots
(Maygay) (M1A/B) (set 22)",GAME_FLAGS )
-GAME( 199?, m1suppotv ,m1suppot ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Super Pots
(Maygay) (M1A/B) (set 23)",GAME_FLAGS )
-GAME( 199?, m1suppotw ,m1suppot ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Super Pots
(Maygay) (M1A/B) (set 24)",GAME_FLAGS )
-GAME( 199?, m1suppotx ,m1suppot ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Super Pots
(Maygay) (M1A/B) (set 25)",GAME_FLAGS )
-GAME( 199?, m1suppoty ,m1suppot ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Super Pots
(Maygay) (M1A/B) (set 26)",GAME_FLAGS )
-GAME( 199?, m1suppotz ,m1suppot ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Super Pots
(Maygay) (M1A/B) (set 27)",GAME_FLAGS )
-GAME( 199?, m1suppot0 ,m1suppot ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Super Pots
(Maygay) (M1A/B) (set 28)",GAME_FLAGS )
-GAME( 199?, m1trivia ,0 ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Trivial Pursuit
(Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1triviaa ,m1trivia ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Trivial Pursuit
(Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1triviab ,m1trivia ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Trivial Pursuit
(Maygay) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1triviac ,m1trivia ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Trivial Pursuit
(Maygay) (M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1triviad ,m1trivia ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Trivial Pursuit
(Maygay) (M1A/B) (set 5)",GAME_FLAGS )
-GAME( 199?, m1triviae ,m1trivia ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Trivial Pursuit
(Maygay) (M1A/B) (set 6)",GAME_FLAGS )
-GAME( 199?, m1triviaf ,m1trivia ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Trivial Pursuit
(Maygay) (M1A/B) (set 7)",GAME_FLAGS )
-GAME( 199?, m1triviag ,m1trivia ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Trivial Pursuit
(Maygay) (M1A/B) (set 8)",GAME_FLAGS )
-GAME( 199?, m1triviah ,m1trivia ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Trivial Pursuit
(Maygay) (M1A/B) (set 9)",GAME_FLAGS )
-GAME( 199?, m1triviai ,m1trivia ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Trivial Pursuit
(Maygay) (M1A/B) (set 10)",GAME_FLAGS )
-GAME( 199?, m1triviaj ,m1trivia ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Trivial Pursuit
(Maygay) (M1A/B) (set 11)",GAME_FLAGS )
-GAME( 199?, m1triviak ,m1trivia ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Trivial Pursuit
(Maygay) (M1A/B) (set 12)",GAME_FLAGS )
-GAME( 199?, m1trivial ,m1trivia ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Trivial Pursuit
(Maygay) (M1A/B) (set 13)",GAME_FLAGS )
-GAME( 199?, m1trivian ,m1trivia ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Trivial Pursuit
(Maygay) (M1A/B) (set 15)",GAME_FLAGS )
-GAME( 199?, m1triviap ,m1trivia ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Trivial Pursuit
(Maygay) (M1A/B) (set 17)",GAME_FLAGS )
-GAME( 199?, m1triviaq ,m1trivia ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Trivial Pursuit
(Maygay) (M1A/B) (set 18)",GAME_FLAGS )
-GAME( 199?, m1triviar ,m1trivia ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Trivial Pursuit
(Maygay) (M1A/B) (set 19)",GAME_FLAGS )
-GAME( 199?, m1trivias ,m1trivia ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Trivial Pursuit
(Maygay) (M1A/B) (set 20)",GAME_FLAGS )
-GAME( 199?, m1triviat ,m1trivia ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Trivial Pursuit
(Maygay) (M1A/B) (set 21)",GAME_FLAGS )
-GAME( 199?, m1triviau ,m1trivia ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Trivial Pursuit
(Maygay) (M1A/B) (set 22)",GAME_FLAGS )
-GAME( 199?, m1triviav ,m1trivia ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Trivial Pursuit
(Maygay) (M1A/B) (set 23)",GAME_FLAGS )
-GAME( 199?, m1triviaw ,m1trivia ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Trivial Pursuit
(Maygay) (M1A/B) (set 24)",GAME_FLAGS )
-GAME( 199?, m1triviax ,m1trivia ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Trivial Pursuit
(Maygay) (M1A/B) (set 25)",GAME_FLAGS )
-GAME( 199?, m1triviay ,m1trivia ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Trivial Pursuit
(Maygay) (M1A/B) (set 26)",GAME_FLAGS )
-GAME( 199?, m1triviaz ,m1trivia ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Trivial Pursuit
(Maygay) (M1A/B) (set 27)",GAME_FLAGS )
-GAME( 199?, m1monmon ,0 ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Money Money Money
(Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1monmona ,m1monmon ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Money Money Money
(Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1monmonb ,m1monmon ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Money Money Money
(Maygay) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1monmonc ,m1monmon ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Money Money Money
(Maygay) (M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1monmond ,m1monmon ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Money Money Money
(Maygay) (M1A/B) (set 5)",GAME_FLAGS )
-GAME( 199?, m1monmone ,m1monmon ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Money Money Money
(Maygay) (M1A/B) (set 6)",GAME_FLAGS )
-GAME( 199?, m1monmonf ,m1monmon ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Money Money Money
(Maygay) (M1A/B) (set 7)",GAME_FLAGS )
-GAME( 199?, m1monmong ,m1monmon ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Money Money Money
(Maygay) (M1A/B) (set 8)",GAME_FLAGS )
-GAME( 199?, m1monmonh ,m1monmon ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Money Money Money
(Maygay) (M1A/B) (set 9)",GAME_FLAGS )
-GAME( 199?, m1monmoni ,m1monmon ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Money Money Money
(Maygay) (M1A/B) (set 10)",GAME_FLAGS )
-GAME( 199?, m1monmonj ,m1monmon ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Money Money Money
(Maygay) (M1A/B) (set 11)",GAME_FLAGS )
-GAME( 199?, m1monmonk ,m1monmon ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Money Money Money
(Maygay) (M1A/B) (set 12)",GAME_FLAGS )
-GAME( 199?, m1monmonl ,m1monmon ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Money Money Money
(Maygay) (M1A/B) (set 13)",GAME_FLAGS )
-GAME( 199?, m1monmonm ,m1monmon ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Money Money Money
(Maygay) (M1A/B) (set 14)",GAME_FLAGS )
-GAME( 199?, m1monmonn ,m1monmon ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Money Money Money
(Maygay) (M1A/B) (set 15)",GAME_FLAGS )
-GAME( 199?, m1monmono ,m1monmon ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Money Money Money
(Maygay) (M1A/B) (set 16)",GAME_FLAGS )
-GAME( 199?, m1monmonp ,m1monmon ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Money Money Money
(Maygay) (M1A/B) (set 17)",GAME_FLAGS )
-GAME( 199?, m1monmonq ,m1monmon ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Money Money Money
(Maygay) (M1A/B) (set 18)",GAME_FLAGS )
-GAME( 199?, m1monmonr ,m1monmon ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Money Money Money
(Maygay) (M1A/B) (set 19)",GAME_FLAGS )
-GAME( 199?, m1monmons ,m1monmon ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Money Money Money
(Maygay) (M1A/B) (set 20)",GAME_FLAGS )
-GAME( 199?, m1monmont ,m1monmon ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Money Money Money
(Maygay) (M1A/B) (set 21)",GAME_FLAGS )
-GAME( 199?, m1monmonu ,m1monmon ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Money Money Money
(Maygay) (M1A/B) (set 22)",GAME_FLAGS )
-GAME( 199?, m1monmonv ,m1monmon ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Money Money Money
(Maygay) (M1A/B) (set 23)",GAME_FLAGS )
-GAME( 199?, m1monmonw ,m1monmon ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Money Money Money
(Maygay) (M1A/B) (set 24)",GAME_FLAGS )
-GAME( 199?, m1jbond ,0 ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "James Bond (Maygay)
(M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1jbonda ,m1jbond ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "James Bond (Maygay)
(M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1jbondb ,m1jbond ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "James Bond (Maygay)
(M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1jbondc ,m1jbond ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "James Bond (Maygay)
(M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1jbondd ,m1jbond ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "James Bond (Maygay)
(M1A/B) (set 5)",GAME_FLAGS )
-GAME( 199?, m1jbonde ,m1jbond ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "James Bond (Maygay)
(M1A/B) (set 6)",GAME_FLAGS )
-GAME( 199?, m1jbondf ,m1jbond ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "James Bond (Maygay)
(M1A/B) (set 7)",GAME_FLAGS )
-GAME( 199?, m1jbondg ,m1jbond ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "James Bond (Maygay)
(M1A/B) (set 8)",GAME_FLAGS )
-GAME( 199?, m1jbondh ,m1jbond ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "James Bond (Maygay)
(M1A/B) (set 9)",GAME_FLAGS )
-GAME( 199?, m1jbondi ,m1jbond ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "James Bond (Maygay)
(M1A/B) (set 10)",GAME_FLAGS )
-GAME( 199?, m1jbondj ,m1jbond ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "James Bond (Maygay)
(M1A/B) (set 11)",GAME_FLAGS )
-GAME( 199?, m1jbondk ,m1jbond ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "James Bond (Maygay)
(M1A/B) (set 12)",GAME_FLAGS )
-GAME( 199?, m1jbondl ,m1jbond ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "James Bond (Maygay)
(M1A/B) (set 13)",GAME_FLAGS )
-GAME( 199?, m1jbondm ,m1jbond ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "James Bond (Maygay)
(M1A/B) (set 14)",GAME_FLAGS )
-GAME( 199?, m1jbondn ,m1jbond ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "James Bond (Maygay)
(M1A/B) (set 15)",GAME_FLAGS )
-GAME( 199?, m1jbondo ,m1jbond ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "James Bond (Maygay)
(M1A/B) (set 16)",GAME_FLAGS )
-GAME( 199?, m1jbondp ,m1jbond ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "James Bond (Maygay)
(M1A/B) (set 17)",GAME_FLAGS )
-GAME( 199?, m1jbondq ,m1jbond ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "James Bond (Maygay)
(M1A/B) (set 18)",GAME_FLAGS )
-GAME( 199?, m1pinkp ,0 ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Pink Panther
(Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1pinkpa ,m1pinkp ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Pink Panther
(Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1pinkpb ,m1pinkp ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Pink Panther
(Maygay) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1pinkpc ,m1pinkp ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Pink Panther
(Maygay) (M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1pinkpd ,m1pinkp ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Pink Panther
(Maygay) (M1A/B) (set 5)",GAME_FLAGS )
-GAME( 199?, m1pinkpe ,m1pinkp ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Pink Panther
(Maygay) (M1A/B) (set 6)",GAME_FLAGS )
-GAME( 199?, m1pinkpf ,m1pinkp ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Pink Panther
(Maygay) (M1A/B) (set 7)",GAME_FLAGS )
-GAME( 199?, m1pinkpg ,m1pinkp ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Pink Panther
(Maygay) (M1A/B) (set 8)",GAME_FLAGS )
-GAME( 199?, m1pinkph ,m1pinkp ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Pink Panther
(Maygay) (M1A/B) (set 9)",GAME_FLAGS )
-GAME( 199?, m1pinkpi ,m1pinkp ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Pink Panther
(Maygay) (M1A/B) (set 10)",GAME_FLAGS )
-GAME( 199?, m1pinkpj ,m1pinkp ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Pink Panther
(Maygay) (M1A/B) (set 11)",GAME_FLAGS )
-GAME( 199?, m1pinkpk ,m1pinkp ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Pink Panther
(Maygay) (M1A/B) (set 12)",GAME_FLAGS )
-GAME( 199?, m1pinkpl ,m1pinkp ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Pink Panther
(Maygay) (M1A/B) (set 13)",GAME_FLAGS )
-GAME( 199?, m1pinkpm ,m1pinkp ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Pink Panther
(Maygay) (M1A/B) (set 14)",GAME_FLAGS )
-GAME( 199?, m1pinkpn ,m1pinkp ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Pink Panther
(Maygay) (M1A/B) (set 15)",GAME_FLAGS )
-GAME( 199?, m1pinkpo ,m1pinkp ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Pink Panther
(Maygay) (M1A/B) (set 16)",GAME_FLAGS )
-GAME( 199?, m1pinkpp ,m1pinkp ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Pink Panther
(Maygay) (M1A/B) (set 17)",GAME_FLAGS )
-GAME( 199?, m1pinkpq ,m1pinkp ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Pink Panther
(Maygay) (M1A/B) (set 18)",GAME_FLAGS )
-GAME( 199?, m1pinkpr ,m1pinkp ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Pink Panther
(Maygay) (M1A/B) (set 19)",GAME_FLAGS )
-GAME( 199?, m1nudbnk ,0 ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Nudge Banker
(Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1nudbnka ,m1nudbnk ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Nudge Banker
(Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1nudbnkb ,m1nudbnk ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Nudge Banker
(Maygay) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1nudbnkc ,m1nudbnk ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Nudge Banker
(Maygay) (M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1nudbnkd ,m1nudbnk ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Nudge Banker
(Maygay) (M1A/B) (set 5)",GAME_FLAGS )
-GAME( 199?, m1nudbnke ,m1nudbnk ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Nudge Banker
(Maygay) (M1A/B) (set 6)",GAME_FLAGS )
-GAME( 199?, m1nudbnkf ,m1nudbnk ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Nudge Banker
(Maygay) (M1A/B) (set 7)",GAME_FLAGS )
-GAME( 199?, m1nudbnkg ,m1nudbnk ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Nudge Banker
(Maygay) (M1A/B) (set 8)",GAME_FLAGS )
-GAME( 199?, m1nudbnkh ,m1nudbnk ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Nudge Banker
(Maygay) (M1A/B) (set 9)",GAME_FLAGS )
-GAME( 199?, m1nudbnki ,m1nudbnk ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Nudge Banker
(Maygay) (M1A/B) (set 10)",GAME_FLAGS )
-GAME( 199?, m1nudbnkj ,m1nudbnk ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Nudge Banker
(Maygay) (M1A/B) (set 11)",GAME_FLAGS )
-GAME( 199?, m1nudbnkk ,m1nudbnk ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Nudge Banker
(Maygay) (M1A/B) (set 12)",GAME_FLAGS )
-GAME( 199?, m1nudbnkl ,m1nudbnk ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Nudge Banker
(Maygay) (M1A/B) (set 13)",GAME_FLAGS )
-GAME( 199?, m1nudbnkm ,m1nudbnk ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Nudge Banker
(Maygay) (M1A/B) (set 14)",GAME_FLAGS )
-GAME( 199?, m1nudbnkn ,m1nudbnk ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Nudge Banker
(Maygay) (M1A/B) (set 15)",GAME_FLAGS )
-GAME( 199?, m1nudbnko ,m1nudbnk ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Nudge Banker
(Maygay) (M1A/B) (set 16)",GAME_FLAGS )
-GAME( 199?, m1nudbnkp ,m1nudbnk ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Nudge Banker
(Maygay) (M1A/B) (set 17)",GAME_FLAGS )
-GAME( 199?, m1nudbnkq ,m1nudbnk ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Nudge Banker
(Maygay) (M1A/B) (set 18)",GAME_FLAGS )
-GAME( 199?, m1nudbnkr ,m1nudbnk ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Nudge Banker
(Maygay) (M1A/B) (set 19)",GAME_FLAGS )
-GAME( 199?, m1nudbnks ,m1nudbnk ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Nudge Banker
(Maygay) (M1A/B) (set 20)",GAME_FLAGS )
-GAME( 199?, m1nudbnkt ,m1nudbnk ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Nudge Banker
(Maygay) (M1A/B) (set 21)",GAME_FLAGS )
-GAME( 199?, m1nudbnku ,m1nudbnk ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Nudge Banker
(Maygay) (M1A/B) (set 22)",GAME_FLAGS )
-GAME( 199?, m1nudbnkv ,m1nudbnk ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Nudge Banker
(Maygay) (M1A/B) (set 23)",GAME_FLAGS )
-GAME( 199?, m1inwin ,0 ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Instant Win
(Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1inwina ,m1inwin ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Instant Win
(Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1inwinb ,m1inwin ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Instant Win
(Maygay) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1inwinc ,m1inwin ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Instant Win
(Maygay) (M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1inwinf ,m1inwin ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Instant Win
(Maygay) (M1A/B) (set 7)",GAME_FLAGS )
-GAME( 199?, m1inwinh ,m1inwin ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Instant Win
(Maygay) (M1A/B) (set 9)",GAME_FLAGS )
-GAME( 199?, m1inwini ,m1inwin ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Instant Win
(Maygay) (M1A/B) (set 10)",GAME_FLAGS )
-GAME( 199?, m1inwinj ,m1inwin ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Instant Win
(Maygay) (M1A/B) (set 11)",GAME_FLAGS )
-GAME( 199?, m1inwink ,m1inwin ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Instant Win
(Maygay) (M1A/B) (set 12)",GAME_FLAGS )
-GAME( 199?, m1inwinl ,m1inwin ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Instant Win
(Maygay) (M1A/B) (set 13)",GAME_FLAGS )
-GAME( 199?, m1inwinm ,m1inwin ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Instant Win
(Maygay) (M1A/B) (set 14)",GAME_FLAGS )
-GAME( 199?, m1inwinn ,m1inwin ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Instant Win
(Maygay) (M1A/B) (set 15)",GAME_FLAGS )
-GAME( 199?, m1inwino ,m1inwin ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Instant Win
(Maygay) (M1A/B) (set 16)",GAME_FLAGS )
-GAME( 199?, m1inwinp ,m1inwin ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Instant Win
(Maygay) (M1A/B) (set 17)",GAME_FLAGS )
-GAME( 199?, m1inwinq ,m1inwin ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Instant Win
(Maygay) (M1A/B) (set 18)",GAME_FLAGS )
-GAME( 199?, m1inwinr ,m1inwin ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Instant Win
(Maygay) (M1A/B) (set 19)",GAME_FLAGS )
-GAME( 199?, m1inwins ,m1inwin ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Instant Win
(Maygay) (M1A/B) (set 20)",GAME_FLAGS )
-GAME( 199?, m1inwint ,m1inwin ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Instant Win
(Maygay) (M1A/B) (set 21)",GAME_FLAGS )
-GAME( 199?, m1inwinu ,m1inwin ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Instant Win
(Maygay) (M1A/B) (set 22)",GAME_FLAGS )
-GAME( 199?, m1inwinv ,m1inwin ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Instant Win
(Maygay) (M1A/B) (set 23)",GAME_FLAGS )
-GAME( 199?, m1inwinw ,m1inwin ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Instant Win
(Maygay) (M1A/B) (set 24)",GAME_FLAGS )
-GAME( 199?, m1inwinx ,m1inwin ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Instant Win
(Maygay) (M1A/B) (set 25)",GAME_FLAGS )
-GAME( 199?, m1itjob ,0 ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Italian Job
(Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1itjobc ,m1itjob ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Italian Job
(Maygay) (M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1itjobd ,m1itjob ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Italian Job
(Maygay) (M1A/B) (set 5)",GAME_FLAGS )
-GAME( 199?, m1itjobe ,m1itjob ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Italian Job
(Maygay) (M1A/B) (set 6)",GAME_FLAGS )
-GAME( 199?, m1itjobf ,m1itjob ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Italian Job
(Maygay) (M1A/B) (set 7)",GAME_FLAGS )
-GAME( 199?, m1itjobg ,m1itjob ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Italian Job
(Maygay) (M1A/B) (set 8)",GAME_FLAGS )
-GAME( 199?, m1itjobh ,m1itjob ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Italian Job
(Maygay) (M1A/B) (set 9)",GAME_FLAGS )
-GAME( 199?, m1itjobi ,m1itjob ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Italian Job
(Maygay) (M1A/B) (set 10)",GAME_FLAGS )
-GAME( 199?, m1itjobj ,m1itjob ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Italian Job
(Maygay) (M1A/B) (set 11)",GAME_FLAGS )
-GAME( 199?, m1itjobk ,m1itjob ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Italian Job
(Maygay) (M1A/B) (set 12)",GAME_FLAGS )
-GAME( 199?, m1itjobl ,m1itjob ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Italian Job
(Maygay) (M1A/B) (set 13)",GAME_FLAGS )
-GAME( 199?, m1itjobm ,m1itjob ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Italian Job
(Maygay) (M1A/B) (set 14)",GAME_FLAGS )
-GAME( 199?, m1itjobn ,m1itjob ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Italian Job
(Maygay) (M1A/B) (set 15)",GAME_FLAGS )
-GAME( 199?, m1itjobo ,m1itjob ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Italian Job
(Maygay) (M1A/B) (set 16)",GAME_FLAGS )
-GAME( 199?, m1itjobp ,m1itjob ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Italian Job
(Maygay) (M1A/B) (set 17)",GAME_FLAGS )
-GAME( 199?, m1itjobq ,m1itjob ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Italian Job
(Maygay) (M1A/B) (set 18)",GAME_FLAGS )
-GAME( 199?, m1itjobr ,m1itjob ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Italian Job
(Maygay) (M1A/B) (set 19)",GAME_FLAGS )
-GAME( 199?, m1frexpl , 0 ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fruit Explosion
(Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1frexpla ,m1frexpl ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fruit Explosion
(Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1frexplc ,m1frexpl ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fruit Explosion
(Maygay) (M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1frexpld ,m1frexpl ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fruit Explosion
(Maygay) (M1A/B) (set 5)",GAME_FLAGS )
-GAME( 199?, m1frexple ,m1frexpl ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fruit Explosion
(Maygay) (M1A/B) (set 6)",GAME_FLAGS )
-GAME( 199?, m1frexplg ,m1frexpl ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fruit Explosion
(Maygay) (M1A/B) (set 8)",GAME_FLAGS )
-GAME( 199?, m1frexplh ,m1frexpl ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fruit Explosion
(Maygay) (M1A/B) (set 9)",GAME_FLAGS )
-GAME( 199?, m1frexpli ,m1frexpl ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fruit Explosion
(Maygay) (M1A/B) (set 10)",GAME_FLAGS )
-GAME( 199?, m1frexplj ,m1frexpl ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fruit Explosion
(Maygay) (M1A/B) (set 11)",GAME_FLAGS )
-GAME( 199?, m1frexplk ,m1frexpl ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fruit Explosion
(Maygay) (M1A/B) (set 12)",GAME_FLAGS )
-GAME( 199?, m1frexpll ,m1frexpl ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fruit Explosion
(Maygay) (M1A/B) (set 13)",GAME_FLAGS )
-GAME( 199?, m1frexplm ,m1frexpl ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fruit Explosion
(Maygay) (M1A/B) (set 14)",GAME_FLAGS )
-GAME( 199?, m1frexpln ,m1frexpl ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fruit Explosion
(Maygay) (M1A/B) (set 15)",GAME_FLAGS )
-GAME( 199?, m1frexplo ,m1frexpl ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fruit Explosion
(Maygay) (M1A/B) (set 16)",GAME_FLAGS )
-GAME( 199?, m1frexplp ,m1frexpl ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fruit Explosion
(Maygay) (M1A/B) (set 17)",GAME_FLAGS )
-GAME( 199?, m1frexplq ,m1frexpl ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fruit Explosion
(Maygay) (M1A/B) (set 18)",GAME_FLAGS )
-GAME( 199?, m1frexplr ,m1frexpl ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fruit Explosion
(Maygay) (M1A/B) (set 19)",GAME_FLAGS )
-GAME( 199?, m1frexpls ,m1frexpl ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fruit Explosion
(Maygay) (M1A/B) (set 20)",GAME_FLAGS )
-GAME( 199?, m1frexplt ,m1frexpl ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fruit Explosion
(Maygay) (M1A/B) (set 21)",GAME_FLAGS )
-GAME( 199?, m1frexplu ,m1frexpl ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fruit Explosion
(Maygay) (M1A/B) (set 22)",GAME_FLAGS )
-GAME( 199?, m1frexplv ,m1frexpl ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fruit Explosion
(Maygay) (M1A/B) (set 23)",GAME_FLAGS )
-GAME( 199?, m1guvnor ,0 ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Guvnor
(Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1guvnora ,m1guvnor ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Guvnor
(Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1guvnorb ,m1guvnor ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Guvnor
(Maygay) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1guvnorc ,m1guvnor ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Guvnor
(Maygay) (M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1guvnord ,m1guvnor ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Guvnor
(Maygay) (M1A/B) (set 5)",GAME_FLAGS )
-GAME( 199?, m1guvnore ,m1guvnor ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Guvnor
(Maygay) (M1A/B) (set 6)",GAME_FLAGS )
-GAME( 199?, m1guvnorf ,m1guvnor ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Guvnor
(Maygay) (M1A/B) (set 7)",GAME_FLAGS )
-GAME( 199?, m1guvnorg ,m1guvnor ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Guvnor
(Maygay) (M1A/B) (set 8)",GAME_FLAGS )
-GAME( 199?, m1guvnorh ,m1guvnor ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Guvnor
(Maygay) (M1A/B) (set 9)",GAME_FLAGS )
-GAME( 199?, m1guvnori ,m1guvnor ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Guvnor
(Maygay) (M1A/B) (set 10)",GAME_FLAGS )
-GAME( 199?, m1guvnorj ,m1guvnor ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Guvnor
(Maygay) (M1A/B) (set 11)",GAME_FLAGS )
-GAME( 199?, m1guvnork ,m1guvnor ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Guvnor
(Maygay) (M1A/B) (set 12)",GAME_FLAGS )
-GAME( 199?, m1guvnorl ,m1guvnor ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Guvnor
(Maygay) (M1A/B) (set 13)",GAME_FLAGS )
-GAME( 199?, m1guvnorm ,m1guvnor ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Guvnor
(Maygay) (M1A/B) (set 14)",GAME_FLAGS )
-GAME( 199?, m1guvnorn ,m1guvnor ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Guvnor
(Maygay) (M1A/B) (set 15)",GAME_FLAGS )
-GAME( 199?, m1guvnoro ,m1guvnor ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Guvnor
(Maygay) (M1A/B) (set 16)",GAME_FLAGS )
-GAME( 199?, m1guvnorp ,m1guvnor ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Guvnor
(Maygay) (M1A/B) (set 17)",GAME_FLAGS )
-GAME( 199?, m1guvnorq ,m1guvnor ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Guvnor
(Maygay) (M1A/B) (set 18)",GAME_FLAGS )
-GAME( 199?, m1guvnorr ,m1guvnor ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Guvnor
(Maygay) (M1A/B) (set 19)",GAME_FLAGS )
-GAME( 199?, m1guvnors ,m1guvnor ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Guvnor
(Maygay) (M1A/B) (set 20)",GAME_FLAGS )
-GAME( 199?, m1guvnort ,m1guvnor ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Guvnor
(Maygay) (M1A/B) (set 21)",GAME_FLAGS )
-GAME( 199?, m1luckno ,0 ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Lucky Numbers
(Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1lucknoa ,m1luckno ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Lucky Numbers
(Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1lucknob ,m1luckno ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Lucky Numbers
(Maygay) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1lucknoc ,m1luckno ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Lucky Numbers
(Maygay) (M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1lucknod ,m1luckno ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Lucky Numbers
(Maygay) (M1A/B) (set 5)",GAME_FLAGS )
-GAME( 199?, m1lucknoe ,m1luckno ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Lucky Numbers
(Maygay) (M1A/B) (set 6)",GAME_FLAGS )
-GAME( 199?, m1lucknof ,m1luckno ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Lucky Numbers
(Maygay) (M1A/B) (set 7)",GAME_FLAGS )
-GAME( 199?, m1lucknog ,m1luckno ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Lucky Numbers
(Maygay) (M1A/B) (set 8)",GAME_FLAGS )
-GAME( 199?, m1lucknoh ,m1luckno ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Lucky Numbers
(Maygay) (M1A/B) (set 9)",GAME_FLAGS )
-GAME( 199?, m1lucknoi ,m1luckno ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Lucky Numbers
(Maygay) (M1A/B) (set 10)",GAME_FLAGS )
-GAME( 199?, m1lucknoj ,m1luckno ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Lucky Numbers
(Maygay) (M1A/B) (set 11)",GAME_FLAGS )
-GAME( 199?, m1lucknok ,m1luckno ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Lucky Numbers
(Maygay) (M1A/B) (set 12)",GAME_FLAGS )
-GAME( 199?, m1lucknol ,m1luckno ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Lucky Numbers
(Maygay) (M1A/B) (set 13)",GAME_FLAGS )
-GAME( 199?, m1lucknom ,m1luckno ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Lucky Numbers
(Maygay) (M1A/B) (set 14)",GAME_FLAGS )
-GAME( 199?, m1lucknon ,m1luckno ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Lucky Numbers
(Maygay) (M1A/B) (set 15)",GAME_FLAGS )
-GAME( 199?, m1lucknoo ,m1luckno ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Lucky Numbers
(Maygay) (M1A/B) (set 16)",GAME_FLAGS )
-GAME( 199?, m1lucknop ,m1luckno ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Lucky Numbers
(Maygay) (M1A/B) (set 17)",GAME_FLAGS )
-GAME( 199?, m1lucknoq ,m1luckno ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Lucky Numbers
(Maygay) (M1A/B) (set 18)",GAME_FLAGS )
-GAME( 199?, m1lucknor ,m1luckno ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Lucky Numbers
(Maygay) (M1A/B) (set 19)",GAME_FLAGS )
-GAME( 199?, m1lucknos ,m1luckno ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Lucky Numbers
(Maygay) (M1A/B) (set 20)",GAME_FLAGS )
-GAME( 199?, m1nhp ,0 ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Noel's House Party
(Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1nhpa ,m1nhp ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Noel's House Party
(Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1nhpb ,m1nhp ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Noel's House Party
(Maygay) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1nhpc ,m1nhp ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Noel's House Party
(Maygay) (M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1nhpd ,m1nhp ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Noel's House Party
(Maygay) (M1A/B) (set 5)",GAME_FLAGS )
-GAME( 199?, m1nhpe ,m1nhp ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Noel's House Party
(Maygay) (M1A/B) (set 6)",GAME_FLAGS )
-GAME( 199?, m1nhpf ,m1nhp ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Noel's House Party
(Maygay) (M1A/B) (set 7)",GAME_FLAGS )
-GAME( 199?, m1nhpg ,m1nhp ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Noel's House Party
(Maygay) (M1A/B) (set 8)",GAME_FLAGS )
-GAME( 199?, m1nhph ,m1nhp ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Noel's House Party
(Maygay) (M1A/B) (set 9)",GAME_FLAGS )
-GAME( 199?, m1nhpi ,m1nhp ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Noel's House Party
(Maygay) (M1A/B) (set 10)",GAME_FLAGS )
-GAME( 199?, m1nhpj ,m1nhp ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Noel's House Party
(Maygay) (M1A/B) (set 11)",GAME_FLAGS )
-GAME( 199?, m1nhpk ,m1nhp ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Noel's House Party
(Maygay) (M1A/B) (set 12)",GAME_FLAGS )
-GAME( 199?, m1nhpl ,m1nhp ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Noel's House Party
(Maygay) (M1A/B) (set 13)",GAME_FLAGS )
-GAME( 199?, m1nhpm ,m1nhp ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Noel's House Party
(Maygay) (M1A/B) (set 14)",GAME_FLAGS )
-GAME( 199?, m1fantfb ,0 ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fantasy Football
(Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1fantfba ,m1fantfb ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fantasy Football
(Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1fantfbb ,m1fantfb ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fantasy Football
(Maygay) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1fantfbc ,m1fantfb ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fantasy Football
(Maygay) (M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1fantfbd ,m1fantfb ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fantasy Football
(Maygay) (M1A/B) (set 5)",GAME_FLAGS )
-GAME( 199?, m1fantfbf ,m1fantfb ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fantasy Football
(Maygay) (M1A/B) (set 7)",GAME_FLAGS )
-GAME( 199?, m1fantfbg ,m1fantfb ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fantasy Football
(Maygay) (M1A/B) (set 8)",GAME_FLAGS )
-GAME( 199?, m1fantfbh ,m1fantfb ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fantasy Football
(Maygay) (M1A/B) (set 9)",GAME_FLAGS )
-GAME( 199?, m1fantfbj ,m1fantfb ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fantasy Football
(Maygay) (M1A/B) (set 11)",GAME_FLAGS )
-GAME( 199?, m1fantfbk ,m1fantfb ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fantasy Football
(Maygay) (M1A/B) (set 12)",GAME_FLAGS )
-GAME( 199?, m1fantfbl ,m1fantfb ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fantasy Football
(Maygay) (M1A/B) (set 13)",GAME_FLAGS )
-GAME( 199?, m1wldzne ,0 ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Wild Zone (Maygay)
(M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1wldznea ,m1wldzne ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Wild Zone (Maygay)
(M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1wldzneb ,m1wldzne ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Wild Zone (Maygay)
(M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1wldznec ,m1wldzne ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Wild Zone (Maygay)
(M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1wldzned ,m1wldzne ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Wild Zone (Maygay)
(M1A/B) (set 5)",GAME_FLAGS )
-GAME( 199?, m1wldznee ,m1wldzne ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Wild Zone (Maygay)
(M1A/B) (set 6)",GAME_FLAGS )
-GAME( 199?, m1wldznef ,m1wldzne ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Wild Zone (Maygay)
(M1A/B) (set 7)",GAME_FLAGS )
-GAME( 199?, m1wldzneg ,m1wldzne ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Wild Zone (Maygay)
(M1A/B) (set 8)",GAME_FLAGS )
-GAME( 199?, m1wldzneh ,m1wldzne ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Wild Zone (Maygay)
(M1A/B) (set 9)",GAME_FLAGS )
-GAME( 199?, m1wldznei ,m1wldzne ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Wild Zone (Maygay)
(M1A/B) (set 10)",GAME_FLAGS )
-GAME( 199?, m1wldznej ,m1wldzne ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Wild Zone (Maygay)
(M1A/B) (set 11)",GAME_FLAGS )
-GAME( 199?, m1wldznek ,m1wldzne ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Wild Zone (Maygay)
(M1A/B) (set 12)",GAME_FLAGS )
-GAME( 199?, m1wldznel ,m1wldzne ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Wild Zone (Maygay)
(M1A/B) (set 13)",GAME_FLAGS )
-GAME( 199?, m1wldznem ,m1wldzne ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Wild Zone (Maygay)
(M1A/B) (set 14)",GAME_FLAGS )
-GAME( 199?, m1wldznen ,m1wldzne ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Wild Zone (Maygay)
(M1A/B) (set 15)",GAME_FLAGS )
-GAME( 199?, m1wldzneo ,m1wldzne ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Wild Zone (Maygay)
(M1A/B) (set 16)",GAME_FLAGS )
-GAME( 199?, m1wldznep ,m1wldzne ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Wild Zone (Maygay)
(M1A/B) (set 17)",GAME_FLAGS )
-GAME( 199?, m1wldzneq ,m1wldzne ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Wild Zone (Maygay)
(M1A/B) (set 18)",GAME_FLAGS )
-GAME( 199?, m1wldzner ,m1wldzne ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Wild Zone (Maygay)
(M1A/B) (set 19)",GAME_FLAGS )
-GAME( 199?, m1wldznes ,m1wldzne ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Wild Zone (Maygay)
(M1A/B) (set 20)",GAME_FLAGS )
-GAME( 199?, m1onbus ,0 ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "On The Buses
(Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1onbusa ,m1onbus ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "On The Buses
(Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1onbusb ,m1onbus ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "On The Buses
(Maygay) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1onbusc ,m1onbus ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "On The Buses
(Maygay) (M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1onbusd ,m1onbus ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "On The Buses
(Maygay) (M1A/B) (set 5)",GAME_FLAGS )
-GAME( 199?, m1onbuse ,m1onbus ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "On The Buses
(Maygay) (M1A/B) (set 6)",GAME_FLAGS )
-GAME( 199?, m1onbusf ,m1onbus ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "On The Buses
(Maygay) (M1A/B) (set 7)",GAME_FLAGS )
-GAME( 199?, m1onbusg ,m1onbus ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "On The Buses
(Maygay) (M1A/B) (set 8)",GAME_FLAGS )
-GAME( 199?, m1onbush ,m1onbus ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "On The Buses
(Maygay) (M1A/B) (set 9)",GAME_FLAGS )
-GAME( 199?, m1onbusi ,m1onbus ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "On The Buses
(Maygay) (M1A/B) (set 10)",GAME_FLAGS )
-GAME( 199?, m1onbusj ,m1onbus ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "On The Buses
(Maygay) (M1A/B) (set 11)",GAME_FLAGS )
-GAME( 199?, m1onbusk ,m1onbus ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "On The Buses
(Maygay) (M1A/B) (set 12)",GAME_FLAGS )
-GAME( 199?, m1onbusl ,m1onbus ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "On The Buses
(Maygay) (M1A/B) (set 13)",GAME_FLAGS )
-GAME( 199?, m1onbusm ,m1onbus ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "On The Buses
(Maygay) (M1A/B) (set 14)",GAME_FLAGS )
-GAME( 199?, m1onbusn ,m1onbus ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "On The Buses
(Maygay) (M1A/B) (set 15)",GAME_FLAGS )
-GAME( 199?, m1monclb ,0 ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Monopoly Club
(Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1monclba ,m1monclb ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Monopoly Club
(Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1monclbb ,m1monclb ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Monopoly Club
(Maygay) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1monclbc ,m1monclb ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Monopoly Club
(Maygay) (M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1monclbd ,m1monclb ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Monopoly Club
(Maygay) (M1A/B) (set 5)",GAME_FLAGS )
-GAME( 199?, m1monclbe ,m1monclb ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Monopoly Club
(Maygay) (M1A/B) (set 6)",GAME_FLAGS )
-GAME( 199?, m1monclbf ,m1monclb ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Monopoly Club
(Maygay) (M1A/B) (set 7)",GAME_FLAGS )
-GAME( 199?, m1monclbg ,m1monclb ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Monopoly Club
(Maygay) (M1A/B) (set 8)",GAME_FLAGS )
-GAME( 199?, m1monclbh ,m1monclb ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Monopoly Club
(Maygay) (M1A/B) (set 9)",GAME_FLAGS )
-GAME( 199?, m1monclbi ,m1monclb ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Monopoly Club
(Maygay) (M1A/B) (set 10)",GAME_FLAGS )
-GAME( 199?, m1monclbj ,m1monclb ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Monopoly Club
(Maygay) (M1A/B) (set 11)",GAME_FLAGS )
-GAME( 199?, m1monclbk ,m1monclb ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Monopoly Club
(Maygay) (M1A/B) (set 12)",GAME_FLAGS )
-GAME( 199?, m1monclbl ,m1monclb ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Monopoly Club
(Maygay) (M1A/B) (set 13)",GAME_FLAGS )
-GAME( 199?, m1monclbm ,m1monclb ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Monopoly Club
(Maygay) (M1A/B) (set 14)",GAME_FLAGS )
-GAME( 199?, m1hotpot ,0 ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Hot Pots (Maygay)
(M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1hotpotd ,m1hotpot ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Hot Pots (Maygay)
(M1A/B) (set 5)",GAME_FLAGS )
-GAME( 199?, m1hotpote ,m1hotpot ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Hot Pots (Maygay)
(M1A/B) (set 6)",GAME_FLAGS )
-GAME( 199?, m1hotpoth ,m1hotpot ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Hot Pots (Maygay)
(M1A/B) (set 9)",GAME_FLAGS )
-GAME( 199?, m1hotpoti ,m1hotpot ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Hot Pots (Maygay)
(M1A/B) (set 10)",GAME_FLAGS )
-GAME( 199?, m1hotpotj ,m1hotpot ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Hot Pots (Maygay)
(M1A/B) (set 11)",GAME_FLAGS )
-GAME( 199?, m1hotpotk ,m1hotpot ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Hot Pots (Maygay)
(M1A/B) (set 12)",GAME_FLAGS )
-GAME( 199?, m1hotpotl ,m1hotpot ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Hot Pots (Maygay)
(M1A/B) (set 13)",GAME_FLAGS )
-GAME( 199?, m1hotpotm ,m1hotpot ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Hot Pots (Maygay)
(M1A/B) (set 14)",GAME_FLAGS )
-GAME( 199?, m1hotpotn ,m1hotpot ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Hot Pots (Maygay)
(M1A/B) (set 15)",GAME_FLAGS )
-GAME( 199?, m1hotpoto ,m1hotpot ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Hot Pots (Maygay)
(M1A/B) (set 16)",GAME_FLAGS )
-GAME( 199?, m1hotpotp ,m1hotpot ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Hot Pots (Maygay)
(M1A/B) (set 17)",GAME_FLAGS )
-GAME( 199?, m1hotpotq ,m1hotpot ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Hot Pots (Maygay)
(M1A/B) (set 18)",GAME_FLAGS )
-GAME( 199?, m1hotpotr ,m1hotpot ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Hot Pots (Maygay)
(M1A/B) (set 19)",GAME_FLAGS )
-GAME( 199?, m1hotpots ,m1hotpot ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Hot Pots (Maygay)
(M1A/B) (set 20)",GAME_FLAGS )
-GAME( 199?, m1hotpott ,m1hotpot ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Hot Pots (Maygay)
(M1A/B) (set 21)",GAME_FLAGS )
-GAME( 199?, m1hotpotu ,m1hotpot ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Hot Pots (Maygay)
(M1A/B) (set 22)",GAME_FLAGS )
-GAME( 199?, m1hotpotv ,m1hotpot ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Hot Pots (Maygay)
(M1A/B) (set 23)",GAME_FLAGS )
-GAME( 199?, m1hotpotw ,m1hotpot ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Hot Pots (Maygay)
(M1A/B) (set 24)",GAME_FLAGS )
-GAME( 199?, m1hotpotx ,m1hotpot ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Hot Pots (Maygay)
(M1A/B) (set 25)",GAME_FLAGS )
-GAME( 199?, m1hotpoty ,m1hotpot ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Hot Pots (Maygay)
(M1A/B) (set 26)",GAME_FLAGS )
-GAME( 199?, m1hotpotz ,m1hotpot ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Hot Pots (Maygay)
(M1A/B) (set 27)",GAME_FLAGS )
-GAME( 199?, m1hotpot0 ,m1hotpot ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Hot Pots (Maygay)
(M1A/B) (set 28)",GAME_FLAGS )
-GAME( 199?, m1gresc ,0 ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Great Escape
(Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1gresca ,m1gresc ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Great Escape
(Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1grescb ,m1gresc ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Great Escape
(Maygay) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1grescc ,m1gresc ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Great Escape
(Maygay) (M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1grescd ,m1gresc ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Great Escape
(Maygay) (M1A/B) (set 5)",GAME_FLAGS )
-GAME( 199?, m1gresce ,m1gresc ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Great Escape
(Maygay) (M1A/B) (set 6)",GAME_FLAGS )
-GAME( 199?, m1grescf ,m1gresc ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Great Escape
(Maygay) (M1A/B) (set 7)",GAME_FLAGS )
-GAME( 199?, m1grescg ,m1gresc ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Great Escape
(Maygay) (M1A/B) (set 8)",GAME_FLAGS )
-GAME( 199?, m1gresch ,m1gresc ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Great Escape
(Maygay) (M1A/B) (set 9)",GAME_FLAGS )
-GAME( 199?, m1gresci ,m1gresc ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Great Escape
(Maygay) (M1A/B) (set 10)",GAME_FLAGS )
-GAME( 199?, m1grescj ,m1gresc ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Great Escape
(Maygay) (M1A/B) (set 11)",GAME_FLAGS )
-GAME( 199?, m1gresck ,m1gresc ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Great Escape
(Maygay) (M1A/B) (set 12)",GAME_FLAGS )
-GAME( 199?, m1grescl ,m1gresc ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Great Escape
(Maygay) (M1A/B) (set 13)",GAME_FLAGS )
-GAME( 199?, m1grescm ,m1gresc ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Great Escape
(Maygay) (M1A/B) (set 14)",GAME_FLAGS )
-GAME( 199?, m1grescn ,m1gresc ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Great Escape
(Maygay) (M1A/B) (set 15)",GAME_FLAGS )
-GAME( 199?, m1gresco ,m1gresc ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Great Escape
(Maygay) (M1A/B) (set 16)",GAME_FLAGS )
-GAME( 199?, m1grescp ,m1gresc ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Great Escape
(Maygay) (M1A/B) (set 17)",GAME_FLAGS )
-GAME( 199?, m1grescq ,m1gresc ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Great Escape
(Maygay) (M1A/B) (set 18)",GAME_FLAGS )
-GAME( 199?, m1infern ,0 ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Inferno (Maygay)
(M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1inferna ,m1infern ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Inferno (Maygay)
(M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1infernb ,m1infern ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Inferno (Maygay)
(M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1infernc ,m1infern ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Inferno (Maygay)
(M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1infernd ,m1infern ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Inferno (Maygay)
(M1A/B) (set 5)",GAME_FLAGS )
-GAME( 199?, m1inferne ,m1infern ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Inferno (Maygay)
(M1A/B) (set 6)",GAME_FLAGS )
-GAME( 199?, m1infernf ,m1infern ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Inferno (Maygay)
(M1A/B) (set 7)",GAME_FLAGS )
-GAME( 199?, m1inferng ,m1infern ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Inferno (Maygay)
(M1A/B) (set 8)",GAME_FLAGS )
-GAME( 199?, m1infernh ,m1infern ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Inferno (Maygay)
(M1A/B) (set 9)",GAME_FLAGS )
-GAME( 199?, m1inferni ,m1infern ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Inferno (Maygay)
(M1A/B) (set 10)",GAME_FLAGS )
-GAME( 199?, m1infernj ,m1infern ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Inferno (Maygay)
(M1A/B) (set 11)",GAME_FLAGS )
-GAME( 199?, m1infernk ,m1infern ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Inferno (Maygay)
(M1A/B) (set 12)",GAME_FLAGS )
-GAME( 199?, m1infernl ,m1infern ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Inferno (Maygay)
(M1A/B) (set 13)",GAME_FLAGS )
-GAME( 199?, m1jdwins ,0 ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Jim Davison's
Winning Streak (Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1jdwinsa ,m1jdwins ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Jim Davison's
Winning Streak (Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1jdwinsb ,m1jdwins ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Jim Davison's
Winning Streak (Maygay) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1jdwinsc ,m1jdwins ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Jim Davison's
Winning Streak (Maygay) (M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1jdwinsd ,m1jdwins ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Jim Davison's
Winning Streak (Maygay) (M1A/B) (set 5)",GAME_FLAGS )
-GAME( 199?, m1jdwinse ,m1jdwins ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Jim Davison's
Winning Streak (Maygay) (M1A/B) (set 6)",GAME_FLAGS )
-GAME( 199?, m1jdwinsf ,m1jdwins ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Jim Davison's
Winning Streak (Maygay) (M1A/B) (set 7)",GAME_FLAGS )
-GAME( 199?, m1jdwinsg ,m1jdwins ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Jim Davison's
Winning Streak (Maygay) (M1A/B) (set 8)",GAME_FLAGS )
-GAME( 199?, m1jdwinsh ,m1jdwins ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Jim Davison's
Winning Streak (Maygay) (M1A/B) (set 9)",GAME_FLAGS )
-GAME( 199?, m1jdwinsi ,m1jdwins ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Jim Davison's
Winning Streak (Maygay) (M1A/B) (set 10)",GAME_FLAGS )
-GAME( 199?, m1jdwinsj ,m1jdwins ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Jim Davison's
Winning Streak (Maygay) (M1A/B) (set 11)",GAME_FLAGS )
-GAME( 199?, m1jdwinsk ,m1jdwins ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Jim Davison's
Winning Streak (Maygay) (M1A/B) (set 12)",GAME_FLAGS )
-GAME( 199?, m1jdwinsl ,m1jdwins ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Jim Davison's
Winning Streak (Maygay) (M1A/B) (set 13)",GAME_FLAGS )
-GAME( 199?, m1jdwinsm ,m1jdwins ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Jim Davison's
Winning Streak (Maygay) (M1A/B) (set 14)",GAME_FLAGS )
-GAME( 199?, m1jdwinsn ,m1jdwins ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Jim Davison's
Winning Streak (Maygay) (M1A/B) (set 15)",GAME_FLAGS )
-GAME( 199?, m1reeldm ,0 ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Reel Diamonds
(Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1reeldma ,m1reeldm ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Reel Diamonds
(Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1reeldmb ,m1reeldm ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Reel Diamonds
(Maygay) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1reeldmc ,m1reeldm ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Reel Diamonds
(Maygay) (M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1reeldmd ,m1reeldm ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Reel Diamonds
(Maygay) (M1A/B) (set 5)",GAME_FLAGS )
-GAME( 199?, m1reeldme ,m1reeldm ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Reel Diamonds
(Maygay) (M1A/B) (set 6)",GAME_FLAGS )
-GAME( 199?, m1reeldmf ,m1reeldm ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Reel Diamonds
(Maygay) (M1A/B) (set 7)",GAME_FLAGS )
-GAME( 199?, m1reeldmg ,m1reeldm ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Reel Diamonds
(Maygay) (M1A/B) (set 8)",GAME_FLAGS )
-GAME( 199?, m1reeldmh ,m1reeldm ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Reel Diamonds
(Maygay) (M1A/B) (set 9)",GAME_FLAGS )
-GAME( 199?, m1reeldmi ,m1reeldm ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Reel Diamonds
(Maygay) (M1A/B) (set 10)",GAME_FLAGS )
-GAME( 199?, m1reeldmj ,m1reeldm ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Reel Diamonds
(Maygay) (M1A/B) (set 11)",GAME_FLAGS )
-GAME( 199?, m1reeldmk ,m1reeldm ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Reel Diamonds
(Maygay) (M1A/B) (set 12)",GAME_FLAGS )
-GAME( 199?, m1reeldml ,m1reeldm ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Reel Diamonds
(Maygay) (M1A/B) (set 13)",GAME_FLAGS )
-GAME( 199?, m1reeldmm ,m1reeldm ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Reel Diamonds
(Maygay) (M1A/B) (set 14)",GAME_FLAGS )
-GAME( 199?, m1reeldmn ,m1reeldm ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Reel Diamonds
(Maygay) (M1A/B) (set 15)",GAME_FLAGS )
-GAME( 199?, m1reeldmo ,m1reeldm ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Reel Diamonds
(Maygay) (M1A/B) (set 16)",GAME_FLAGS )
-GAME( 199?, m1bignit ,0 ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Mike Reid's Big
Night Out (Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1bignita ,m1bignit ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Mike Reid's Big
Night Out (Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1bignitb ,m1bignit ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Mike Reid's Big
Night Out (Maygay) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1bignitc ,m1bignit ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Mike Reid's Big
Night Out (Maygay) (M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1goldng ,0 ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Golden Nugget Club
(Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1goldnga ,m1goldng ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Golden Nugget Club
(Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1goldngb ,m1goldng ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Golden Nugget Club
(Maygay) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1goldngc ,m1goldng ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Golden Nugget Club
(Maygay) (M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1goldngd ,m1goldng ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Golden Nugget Club
(Maygay) (M1A/B) (set 5)",GAME_FLAGS )
-GAME( 199?, m1goldnge ,m1goldng ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Golden Nugget Club
(Maygay) (M1A/B) (set 6)",GAME_FLAGS )
-GAME( 199?, m1fivest ,0 ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Five Star (Dutch)
(Maygay) (M1A/B)",GAME_FLAGS )
-GAME( 199?, m1gold10 ,0 ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Golden 10
(German) (Maygay) (M1A/B)",GAME_FLAGS )
-GAME( 199?, m1manhat ,0 ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Manhattan
Skylines (Maygay) (M1A/B)",GAME_FLAGS )
-GAME( 199?, m1monodt ,0 ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Monopoly
(Dutch) (Maygay) (M1A/B)",GAME_FLAGS )
-GAME( 199?, m1ppdt ,0 ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Pink
Panther (German) (Maygay) (M1A/B)",GAME_FLAGS )
-GAME( 199?, m1sprnov ,0 ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Super Nova
(Dutch) (Maygay) (M1A/B)",GAME_FLAGS )
-GAME( 199?, m1tstunt ,0 ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Test Unit
(Maygay) (M1A/B)",GAME_FLAGS )
-GAME( 199?, m1calyps ,0 ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Calypso (Maygay)
(M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1calypsa ,m1calyps ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Calypso (Maygay)
(M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1calypsb ,m1calyps ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Calypso (Maygay)
(M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1wotw ,0 ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "War Of The Worlds
(Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1wotwa ,m1wotw ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "War Of The Worlds
(Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1wotwb ,m1wotw ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "War Of The Worlds
(Maygay) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1przee ,0 ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Prize Eastenders
(Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1przeea ,m1przee ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Prize Eastenders
(Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1przeeb ,m1przee ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Prize Eastenders
(Maygay) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1przeec ,m1przee ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Prize Eastenders
(Maygay) (M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1ppc ,0 ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Pink Panther Club
(Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1ppca ,m1ppc ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Pink Panther Club
(Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1ppcb ,m1ppc ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Pink Panther Club
(Maygay) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1imclb ,0 ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Instant Millionaire
Club (Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1imclba ,m1imclb ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Instant Millionaire
Club (Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1imclbb ,m1imclb ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Instant Millionaire
Club (Maygay) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1lotmil ,0 ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Lottery
Millionaire Club (Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1lotmila ,m1lotmil ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Lottery
Millionaire Club (Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1lotmilb ,m1lotmil ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Lottery
Millionaire Club (Maygay) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1lotmilc ,m1lotmil ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Lottery
Millionaire Club (Maygay) (M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1tpclb ,0 ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Trivial Pursuit
Club (Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1tpclba ,m1tpclb ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Trivial Pursuit
Club (Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1tpclbb ,m1tpclb ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Trivial Pursuit
Club (Maygay) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1tpclbc ,m1tpclb ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Trivial Pursuit
Club (Maygay) (M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1vegas ,0 ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Vegas Gambler Club
(Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1vegasa ,m1vegas ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Vegas Gambler Club
(Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1vegasb ,m1vegas ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Vegas Gambler Club
(Maygay) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1winenc ,0 ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "John Francombe's
Winners Enclosure (Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1winenca ,m1winenc ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "John Francombe's
Winners Enclosure (Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1winencb ,m1winenc ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "John Francombe's
Winners Enclosure (Maygay) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1winencc ,m1winenc ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "John Francombe's
Winners Enclosure (Maygay) (M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1mongam ,0 ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Money Game
Club (Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1mongama ,m1mongam ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Money Game
Club (Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1mongamb ,m1mongam ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Money Game
Club (Maygay) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1moncls ,0 ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Monopoly
Classic (Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1monclsa ,m1moncls ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Monopoly
Classic (Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1monclsb ,m1moncls ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Monopoly
Classic (Maygay) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1monclsc ,m1moncls ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Monopoly
Classic (Maygay) (M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1monclsd ,m1moncls ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Monopoly
Classic (Maygay) (M1A/B) (set 5)",GAME_FLAGS )
-GAME( 199?, m1retpp ,0 ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Return Of
The Pink Panther (Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1retppa ,m1retpp ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Return Of
The Pink Panther (Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1retppb ,m1retpp ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Return Of
The Pink Panther (Maygay) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1retppc ,m1retpp ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Return Of
The Pink Panther (Maygay) (M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1retppd ,m1retpp ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Return Of
The Pink Panther (Maygay) (M1A/B) (set 5)",GAME_FLAGS )
-GAME( 199?, m1thatlf ,0 ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "That's Life
(Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1thatlfa ,m1thatlf ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "That's Life
(Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1thatlfb ,m1thatlf ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "That's Life
(Maygay) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1thatlfc ,m1thatlf ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "That's Life
(Maygay) (M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1thatlfd ,m1thatlf ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "That's Life
(Maygay) (M1A/B) (set 5)",GAME_FLAGS )
-GAME( 199?, m1bghou ,0 ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Gemini", "Big Ghoulies
(Gemini) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1bghoua ,m1bghou ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Gemini", "Big Ghoulies
(Gemini) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1bghoub ,m1bghou ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Gemini", "Big Ghoulies
(Gemini) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1bghouc ,m1bghou ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Gemini", "Big Ghoulies
(Gemini) (M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1bghoud ,m1bghou ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Gemini", "Big Ghoulies
(Gemini) (M1A/B) (set 5)",GAME_FLAGS )
-GAME( 199?, m1bghoue ,m1bghou ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Gemini", "Big Ghoulies
(Gemini) (M1A/B) (set 6)",GAME_FLAGS )
-GAME( 199?, m1bghouf ,m1bghou ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Gemini", "Big Ghoulies
(Gemini) (M1A/B) (set 7)",GAME_FLAGS )
-GAME( 199?, m1bghoug ,m1bghou ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Gemini", "Big Ghoulies
(Gemini) (M1A/B) (set 8)",GAME_FLAGS )
-GAME( 199?, m1crzco ,0 ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Gemini", "Crazy Cobra
(Gemini) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1crzcoa ,m1crzco ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Gemini", "Crazy Cobra
(Gemini) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1crzcob ,m1crzco ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Gemini", "Crazy Cobra
(Gemini) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1crzcoc ,m1crzco ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Gemini", "Crazy Cobra
(Gemini) (M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1crzcod ,m1crzco ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Gemini", "Crazy Cobra
(Gemini) (M1A/B) (set 5)",GAME_FLAGS )
-GAME( 199?, m1crzcoe ,m1crzco ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Gemini", "Crazy Cobra
(Gemini) (M1A/B) (set 6)",GAME_FLAGS )
-GAME( 199?, m1simps ,0 ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Simpsons
(Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1simpsa ,m1simps ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Simpsons
(Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1simpsb ,m1simps ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Simpsons
(Maygay) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1simpsc ,m1simps ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Simpsons
(Maygay) (M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1simpsd ,m1simps ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Simpsons
(Maygay) (M1A/B) (set 5)",GAME_FLAGS )
-GAME( 199?, m1simpse ,m1simps ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Simpsons
(Maygay) (M1A/B) (set 6)",GAME_FLAGS )
-GAME( 199?, m1simpsf ,m1simps ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Simpsons
(Maygay) (M1A/B) (set 7)",GAME_FLAGS )
-GAME( 199?, m1simpsg ,m1simps ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Simpsons
(Maygay) (M1A/B) (set 8)",GAME_FLAGS )
-GAME( 199?, m1trtrcl ,0 ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Global", "Trick Or Treat Club
(Global) (M1A/B)",GAME_FLAGS )
-GAME( 199?, m1vegcrw ,0 ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Global", "Vegetable Crew
(Global) (M1A/B)",GAME_FLAGS )
-GAME( 199?, m1digdel ,0 ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Global", "Diggers Delight
(Global) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1digdela ,m1digdel ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Global", "Diggers Delight
(Global) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1jtjob ,0 ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Global", "Just The Job
(Global) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1jtjoba ,m1jtjob ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Global", "Just The Job
(Global) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1jtjobb ,m1jtjob ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Global", "Just The Job
(Global) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1jtjobc ,m1jtjob ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Global", "Just The Job
(Global) (M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1jtjobd ,m1jtjob ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Global", "Just The Job
(Global) (M1A/B) (set 5)",GAME_FLAGS )
-GAME( 199?, m1lca ,0 ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Global", "Lights Camera Action
(Global) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1lcaa ,m1lca ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Global", "Lights Camera Action
(Global) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1lcab ,m1lca ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Global", "Lights Camera Action
(Global) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1lcac ,m1lca ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Global", "Lights Camera Action
(Global) (M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1mb ,0 ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Global", "Monkey Business (Global)
(M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1mba ,m1mb ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Global", "Monkey Business (Global)
(M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1mbb ,m1mb ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Global", "Monkey Business (Global)
(M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1mbc ,m1mb ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Global", "Monkey Business (Global)
(M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1thrill ,0 ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Global", "Thrills 'n' Spills
(Global) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1thrilla ,m1thrill ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Global", "Thrills 'n' Spills
(Global) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1thrillb ,m1thrill ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Global", "Thrills 'n' Spills
(Global) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1thrillc ,m1thrill ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Global", "Thrills 'n' Spills
(Global) (M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1startr ,0 ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Mdm", "Star Trekking
(Mdm) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1startra ,m1startr ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Mdm", "Star Trekking
(Mdm) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1startrb ,m1startr ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Mdm", "Star Trekking
(Mdm) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1startrc ,m1startr ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Mdm", "Star Trekking
(Mdm) (M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1startrd ,m1startr ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Mdm", "Star Trekking
(Mdm) (M1A/B) (set 5)",GAME_FLAGS )
-GAME( 199?, m1startre ,m1startr ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Mdm", "Star Trekking
(Mdm) (M1A/B) (set 6)",GAME_FLAGS )
-GAME( 199?, m1startrf ,m1startr ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Mdm", "Star Trekking
(Mdm) (M1A/B) (set 7)",GAME_FLAGS )
-GAME( 199?, m1startrg ,m1startr ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Mdm", "Star Trekking
(Mdm) (M1A/B) (set 8)",GAME_FLAGS )
-GAME( 199?, m1startrh ,m1startr ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Mdm", "Star Trekking
(Mdm) (M1A/B) (set 9)",GAME_FLAGS )
-GAME( 199?, m1startri ,m1startr ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Mdm", "Star Trekking
(Mdm) (M1A/B) (set 10)",GAME_FLAGS )
-GAME( 199?, m1startrj ,m1startr ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Mdm", "Star Trekking
(Mdm) (M1A/B) (set 11)",GAME_FLAGS )
-GAME( 199?, m1startrk ,m1startr ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Mdm", "Star Trekking
(Mdm) (M1A/B) (set 12)",GAME_FLAGS )
-GAME( 199?, m1startrm ,m1startr ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Mdm", "Star Trekking
(Mdm) (M1A/B) (set 14)",GAME_FLAGS )
-GAME( 199?, m1startrn ,m1startr ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Mdm", "Star Trekking
(Mdm) (M1A/B) (set 15)",GAME_FLAGS )
-GAME( 199?, m1startro ,m1startr ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Mdm", "Star Trekking
(Mdm) (M1A/B) (set 16)",GAME_FLAGS )
-GAME( 199?, m1startrp ,m1startr ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Mdm", "Star Trekking
(Mdm) (M1A/B) (set 17)",GAME_FLAGS )
-GAME( 199?, m1startrq ,m1startr ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Mdm", "Star Trekking
(Mdm) (M1A/B) (set 18)",GAME_FLAGS )
-GAME( 199?, m1startrr ,m1startr ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Mdm", "Star Trekking
(Mdm) (M1A/B) (set 19)",GAME_FLAGS )
-GAME( 199?, m1ttcash ,0 ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Empire", "Tick Tock Cash
(Empire) (M1A/B)",GAME_FLAGS )
-GAME( 199?, m1expclb ,0 ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Explorer Club
(Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1expclba ,m1expclb ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Explorer Club
(Maygay) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1goldsv ,0 ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Gold & Silver
(Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1goldsva ,m1goldsv ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Gold & Silver
(Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1htclb ,0 ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Hi Tension Club
(Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1htclba ,m1htclb ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Hi Tension Club
(Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1jpmult ,0 ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Jackpot Multiplier
(Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1jpmulta ,m1jpmult ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Jackpot Multiplier
(Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 1993, m1liveam ,0 ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Living In America
(Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 1993, m1liveama ,m1liveam ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Living In America
(Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 1993, m1liveamb ,m1liveam ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Living In America
(Maygay) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1magic ,0 ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Magic Squares
(Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1magica ,m1magic ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Magic Squares
(Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1magicb ,m1magic ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Magic Squares
(Maygay) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1magicc ,m1magic ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Magic Squares
(Maygay) (M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1monstr ,0 ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Monster Cash
(Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1monstra ,m1monstr ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Monster Cash
(Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1monstrb ,m1monstr ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Monster Cash
(Maygay) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1monstrc ,m1monstr ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Monster Cash
(Maygay) (M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1nudunl ,0 ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Nudges Unlimited
(Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1nudunla ,m1nudunl ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Nudges Unlimited
(Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1nudunlb ,m1nudunl ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Nudges Unlimited
(Maygay) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1nudunlc ,m1nudunl ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Nudges Unlimited
(Maygay) (M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1nudunld ,m1nudunl ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Nudges Unlimited
(Maygay) (M1A/B) (set 5)",GAME_FLAGS )
-GAME( 199?, m1nudunle ,m1nudunl ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Nudges Unlimited
(Maygay) (M1A/B) (set 6)",GAME_FLAGS )
-GAME( 199?, m1omega ,0 ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Omega (Maygay)
(M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1omegaa ,m1omega ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Omega (Maygay)
(M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1ott ,0 ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Over The Top (Maygay)
(M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1otta ,m1ott ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Over The Top (Maygay)
(M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1piggy ,0 ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Piggy Bank (Maygay)
(M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1piggya ,m1piggy ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Piggy Bank (Maygay)
(M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1piggyb ,m1piggy ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Piggy Bank (Maygay)
(M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1piggyc ,m1piggy ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Piggy Bank (Maygay)
(M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1przclu ,0 ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Prize Cluedo
(Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1przclua ,m1przclu ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Prize Cluedo
(Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1przclub ,m1przclu ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Prize Cluedo
(Maygay) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1search ,0 ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Search Light
(Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1searcha ,m1search ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Search Light
(Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1searchb ,m1search ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Search Light
(Maygay) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1sixspn ,0 ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Six Spinner
(Maygay) (M1A/B)",GAME_FLAGS )
-GAME( 199?, m1spid ,0 ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Spiderman (Maygay)
(M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1spida ,m1spid ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Spiderman (Maygay)
(M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1spidb ,m1spid ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Spiderman (Maygay)
(M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1sptlgt ,0 ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Spotlight (Maygay)
(M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1sptlgta ,m1sptlgt ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Spotlight (Maygay)
(M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1sptlgtb ,m1sptlgt ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Spotlight (Maygay)
(M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1sptlgtc ,m1sptlgt ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Spotlight (Maygay)
(M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1sptlgtd ,m1sptlgt ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Spotlight (Maygay)
(M1A/B) (set 5)",GAME_FLAGS )
-GAME( 199?, m1sptlgte ,m1sptlgt ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Spotlight (Maygay)
(M1A/B) (set 6)",GAME_FLAGS )
-GAME( 199?, m1sudnim ,0 ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Sudden Impact
(Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1sudnima ,m1sudnim ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Sudden Impact
(Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1sudnimb ,m1sudnim ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Sudden Impact
(Maygay) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1sudnimc ,m1sudnim ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Sudden Impact
(Maygay) (M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1topten ,0 ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Top Tenner
(Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1toptena ,m1topten ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Top Tenner
(Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1ultchl ,0 ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Ultimate Challenge
(Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1ultchla ,m1ultchl ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Ultimate Challenge
(Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1ultchlb ,m1ultchl ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Ultimate Challenge
(Maygay) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1ultchlc ,m1ultchl ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Ultimate Challenge
(Maygay) (M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1undsie ,0 ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Under Siege
(Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1undsiea ,m1undsie ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Under Siege
(Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1undsieb ,m1undsie ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Under Siege
(Maygay) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1undsiec ,m1undsie ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Under Siege
(Maygay) (M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1wagon ,0 ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Wagon Trail
(Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1wagona ,m1wagon ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Wagon Trail
(Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1wagonb ,m1wagon ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Wagon Trail
(Maygay) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1wagonc ,m1wagon ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Wagon Trail
(Maygay) (M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1hiloc ,0 ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Global", "Hi Lo Casino
(Global) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1hiloca ,m1hiloc ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Global", "Hi Lo Casino
(Global) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1kingsw ,0 ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Global", "King Of The
Swingers (Global) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1kingswa ,m1kingsw ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Global", "King Of The
Swingers (Global) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1kingswb ,m1kingsw ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Global", "King Of The
Swingers (Global) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1kingswc ,m1kingsw ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Global", "King Of The
Swingers (Global) (M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1mbclb ,0 ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Global", "Monkey
Business Club (Global) (M1A/B)",GAME_FLAGS )
-GAME( 199?, m1sycc ,0 ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Global", "Stake Yer Claim Club
(Global) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1sycca ,m1sycc ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Global", "Stake Yer Claim Club
(Global) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1syccb ,m1sycc ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Global", "Stake Yer Claim Club
(Global) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1trtr ,0 ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Global", "Trick Or Treat
(Global) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1trtra ,m1trtr ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Global", "Trick Or Treat
(Global) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1cashln ,0 ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cash Lines
(Maygay) (M1A/B)",GAME_FLAGS )
-GAME( 199?, m1races ,0 ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "A Day At The Races
(Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1racesa ,m1races ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "A Day At The Races
(Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1racesb ,m1races ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "A Day At The Races
(Maygay) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1racesc ,m1races ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "A Day At The Races
(Maygay) (M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1topstr ,0 ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Top Strike
(Maygay - Bwb) (M1A/B)",GAME_FLAGS )
-GAME( 199?, m1sirich ,0 ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Strike It Rich
(Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1siricha ,m1sirich ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Strike It Rich
(Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1sirichb ,m1sirich ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Strike It Rich
(Maygay) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1sirichc ,m1sirich ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Strike It Rich
(Maygay) (M1A/B) (set 4)",GAME_FLAGS )
-GAME( 1994, m1luxor ,0 ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Gemini", "Luxor Casino
(Gemini) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 1994, m1luxora ,m1luxor ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Gemini", "Luxor Casino
(Gemini) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 1994, m1cashc ,0 ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cash Classic
(Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 1994, m1cashca ,m1cashc ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cash Classic
(Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 19??, m1atunk ,0 ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Avantime?", "Random
Runner (Avantime?)",GAME_FLAGS )
-GAME( 1998, ep_simp, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"The Simpsons (Maygay) (EPOCH) (3.6, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1998, ep_simpa, ep_simp, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"The Simpsons (Maygay) (EPOCH) (3.5, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1998, ep_simpb, ep_simp, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"The Simpsons (Maygay) (EPOCH) (3.5, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1998, ep_simpc, ep_simp, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"The Simpsons (Maygay) (EPOCH) (4.5, set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1998, ep_simpd, ep_simp, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"The Simpsons (Maygay) (EPOCH) (4.5, set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1998, ep_simpe, ep_simp, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"The Simpsons (Maygay) (EPOCH) (1.5, set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1998, ep_simpf, ep_simp, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"The Simpsons (Maygay) (EPOCH) (1.5, set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1998, ep_simpg, ep_simp, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"The Simpsons (Maygay) (EPOCH) (2.5, set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1998, ep_simph, ep_simp, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"The Simpsons (Maygay) (EPOCH) (2.5, set 9)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1999, ep_simpj, ep_simp, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"The Simpsons (Maygay) (EPOCH) (1.8, set 10)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1999, ep_simpk, ep_simp, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"The Simpsons (Maygay) (EPOCH) (1.8, set 11)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1999, ep_simpl, ep_simp, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"The Simpsons (Maygay) (EPOCH) (3.7, set 12)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1999, ep_simpm, ep_simp, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"The Simpsons (Maygay) (EPOCH) (3.7, set 13)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1999, ep_merln, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Merlin's Magic (Maygay) (EPOCH) (1.91)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1998, ep_bingb, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Bingo Belle (Maygay) (EPOCH) (1.3, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1998, ep_bingba, ep_bingb, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Bingo Belle (Maygay) (EPOCH) (1.3, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1998, ep_calyp, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Calypso (Maygay) (EPOCH) (2.2, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1998, ep_calypa, ep_calyp, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Calypso (Maygay) (EPOCH) (2.2, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1998, ep_cow, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Carry On Winning (Maygay) (EPOCH) (1.3, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1998, ep_cowa, ep_cow, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Carry On Winning (Maygay) (EPOCH) (1.3, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1998, ep_cfall, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Cash Falls (Maygay) (EPOCH) (1.2, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1998, ep_cfalla, ep_cfall, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Cash Falls (Maygay) (EPOCH) (1.3, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1998, ep_cfallb, ep_cfall, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Cash Falls (Maygay) (EPOCH) (1.3, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1998, ep_cfallc, ep_cfall, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Cash Falls (Maygay) (EPOCH) (2.3, set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1998, ep_cfalld, ep_cfall, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Cash Falls (Maygay) (EPOCH) (2.3, set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1998, ep_cfalle, ep_cfall, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Cash Falls (Maygay) (EPOCH) (3.2, set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1998, ep_cfallf, ep_cfall, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Cash Falls (Maygay) (EPOCH) (3.2, set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1998, ep_cflow, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Cash Flow (Maygay) (EPOCH) (3.7, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1998, ep_cflowa, ep_cflow, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Cash Flow (Maygay) (EPOCH) (3.2, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1999, ep_cflowc, ep_cflow, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Cash Flow (Maygay) (EPOCH) (3.A, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1999, ep_cflowd, ep_cflow, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Cash Flow (Maygay) (EPOCH) (3.A, set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_doubl, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Double Top (Maygay) (EPOCH) (1.4, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_doubla, ep_doubl, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Double Top (Maygay) (EPOCH) (1.4, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_doublb, ep_doubl, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Double Top (Maygay) (EPOCH) (1.6, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_doublc, ep_doubl, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Double Top (Maygay) (EPOCH) (1.6, set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_doubld, ep_doubl, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Double Top (Maygay) (EPOCH) (1.4, set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_evil, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Evil Streak (Maygay) (EPOCH) (1.6, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_evila, ep_evil, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Evil Streak (Maygay) (EPOCH) (1.6, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_evilb, ep_evil, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Evil Streak (Maygay) (EPOCH) (1.4, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1998, ep_nyny, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"New York New York (Maygay) (EPOCH) (3.6, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1998, ep_nynya, ep_nyny, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"New York New York (Maygay) (EPOCH) (3.6, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1998, ep_nynyb, ep_nyny, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"New York New York (Maygay) (EPOCH) (4.6, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1998, ep_nynyc, ep_nyny, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"New York New York (Maygay) (EPOCH) (4.6, set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1998, ep_nynyd, ep_nyny, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"New York New York (Maygay) (EPOCH) (3.A, set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1998, ep_nynye, ep_nyny, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"New York New York (Maygay) (EPOCH) (3.A, set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1998, ep_nynyf, ep_nyny, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"New York New York (Maygay) (EPOCH) (3.9, set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_pizza, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Pizza The Action (Maygay) (EPOCH) (2.3, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_pizzaa, ep_pizza, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Pizza The Action (Maygay) (EPOCH) (2.3, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_pizzab, ep_pizza, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Pizza The Action (Maygay) (EPOCH) (2.1, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_pizzac, ep_pizza, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Pizza The Action (Maygay) (EPOCH) (2.1, set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_crazy, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Reel Crazy (Maygay) (EPOCH) (1.6, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_crazya, ep_crazy, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Reel Crazy (Maygay) (EPOCH) (1.6, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_crazyb, ep_crazy, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Reel Crazy (Maygay) (EPOCH) (2.6, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_crazyc, ep_crazy, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Reel Crazy (Maygay) (EPOCH) (2.6, set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_crazyd, ep_crazy, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Reel Crazy (Maygay) (EPOCH) (1.9, set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_crazye, ep_crazy, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Reel Crazy (Maygay) (EPOCH) (1.9, set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_tincn, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Tin Can Alley (Maygay) (EPOCH) (1.5, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_tincna, ep_tincn, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Tin Can Alley (Maygay) (EPOCH) (1.5, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_tonfn, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Tons Of Fun (Maygay) (EPOCH) (1.5, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_tonfna, ep_tonfn, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Tons Of Fun (Maygay) (EPOCH) (1.5, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_tcrwn, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Triple Crown (Maygay) (EPOCH) (2.2, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_tcrwna, ep_tcrwn, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Triple Crown (Maygay) (EPOCH) (2.2, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_tcrwnb, ep_tcrwn, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Triple Crown (Maygay) (EPOCH) (2.2, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_tcrwnc, ep_tcrwn, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Triple Crown (Maygay) (EPOCH) (2.2, set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_tcrwnd, ep_tcrwn, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Triple Crown (Maygay) (EPOCH) (3.1, set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_tcrwne, ep_tcrwn, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Triple Crown (Maygay) (EPOCH) (3.1, set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_word, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Word Up (Maygay) (EPOCH) (1.4, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_worda, ep_word, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Word Up (Maygay) (EPOCH) (1.4, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_wordb, ep_word, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Word Up (Maygay) (EPOCH) (2.4, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_wordc, ep_word, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Word Up (Maygay) (EPOCH) (2.4, set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_wordd, ep_word, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Word Up (Maygay) (EPOCH) (3.1, set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_worde, ep_word, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Word Up (Maygay) (EPOCH) (3.1, set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_wordf, ep_word, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Word Up (Maygay) (EPOCH) (4.1, set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_wordg, ep_word, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Word Up (Maygay) (EPOCH) (4.1, set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_xtra, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"X-tra X-tra (Maygay) (EPOCH) (1.5, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_xtraa, ep_xtra, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"X-tra X-tra (Maygay) (EPOCH) (1.5, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, ep_25crt, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"25 Carrot Gold (Maygay) (EPOCH) (1.2, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, ep_25crta, ep_25crt, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"25 Carrot Gold (Maygay) (EPOCH) (1.1, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, ep_25crtb, ep_25crt, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"25 Carrot Gold (Maygay) (EPOCH) (3.1, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2003, ep_25crtc, ep_25crt, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"25 Carrot Gold (Maygay) (EPOCH) (4.1, set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2003, ep_25crtd, ep_25crt, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"25 Carrot Gold (Maygay) (EPOCH) (5.1, set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_bartk, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Bar Trekkin (Maygay) (EPOCH) (4.5, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_bartka, ep_bartk, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Bar Trekkin (Maygay) (EPOCH) (3.9, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_bartkb, ep_bartk, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Bar Trekkin (Maygay) (EPOCH) (3.9, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_bartkc, ep_bartk, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Bar Trekkin (Maygay) (EPOCH) (4.4, set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_bartkd, ep_bartk, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Bar Trekkin (Maygay) (EPOCH) (4.4, set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_bartke, ep_bartk, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Bar Trekkin (Maygay) (EPOCH) (4.5, set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_bartkf, ep_bartk, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Bar Trekkin (Maygay) (EPOCH) (4.2, set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_batls, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Battleships (Maygay) (EPOCH) (2.2, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_batlsa, ep_batls, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Battleships (Maygay) (EPOCH) (2.2, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_batlsb, ep_batls, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Battleships (Maygay) (EPOCH) (1.9, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_batlsc, ep_batls, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Battleships (Maygay) (EPOCH) (1.9, set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cdspn, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Cardinal Spin (Maygay) (EPOCH) (1.1, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cdspna, ep_cdspn, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Cardinal Spin (Maygay) (EPOCH) (1.1, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cosc, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Carry On Screaming (Maygay) (EPOCH) (1.3, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cosca, ep_cosc, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Carry On Screaming (Maygay) (EPOCH) (1.3, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_ccock, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Cash Cocktail (Maygay) (EPOCH) (1.1, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_ccocka, ep_ccock, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Cash Cocktail (Maygay) (EPOCH) (1.1, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_ccockb, ep_ccock, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Cash Cocktail (Maygay) (EPOCH) (1.1, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_ccockc, ep_ccock, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Cash Cocktail (Maygay) (EPOCH) (1.1, set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cgord, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Cash Gordon (Maygay) (EPOCH) (2.1, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cgorda, ep_cgord, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Cash Gordon (Maygay) (EPOCH) (2.3, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cgordb, ep_cgord, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Cash Gordon (Maygay) (EPOCH) (2.3, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cgordc, ep_cgord, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Cash Gordon (Maygay) (EPOCH) (1.9, set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cshpn, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Cash In The Pan (Maygay) (EPOCH) (1.1, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cshpna, ep_cshpn, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Cash In The Pan (Maygay) (EPOCH) (1.1, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_ctit, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Cash Of The Titans (Maygay) (EPOCH) (1.5, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_ctita, ep_ctit, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Cash Of The Titans (Maygay) (EPOCH) (1.5, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_casgc, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Casino Grand Club (Maygay) (EPOCH) (1.1, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_casgca, ep_casgc, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Casino Grand Club (Maygay) (EPOCH) (1.1, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_casgcb, ep_casgc, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Casino Grand Club (Maygay) (EPOCH) (1.4, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_casgcc, ep_casgc, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Casino Grand Club (Maygay) (EPOCH) (1.4, set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_casrd, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Casino Royale Deluxe Club (Maygay) (EPOCH) (1.5, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_casrda, ep_casrd, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Casino Royale Deluxe Club (Maygay) (EPOCH) (1.3, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_chock, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Chocks Away (Maygay) (EPOCH) (1.1, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_chocka, ep_chock, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Chocks Away (Maygay) (EPOCH) (1.1, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_chockb, ep_chock, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Chocks Away (Maygay) (EPOCH) (1.1, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_commd, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Complete Madness (Maygay) (EPOCH) (2.2, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_commda, ep_commd, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Complete Madness (Maygay) (EPOCH) (2.2, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_commdb, ep_commd, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Complete Madness (Maygay) (EPOCH) (1.1, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_commdc, ep_commd, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Complete Madness (Maygay) (EPOCH) (1.2, set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_commdd, ep_commd, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Complete Madness (Maygay) (EPOCH) (2.1, set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cor2, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Coronation Street 2 (Maygay) (EPOCH) (3.7, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cor2a, ep_cor2, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Coronation Street 2 (Maygay) (EPOCH) (3.7, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cor2b, ep_cor2, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Coronation Street 2 (Maygay) (EPOCH) (3.8, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cor2c, ep_cor2, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Coronation Street 2 (Maygay) (EPOCH) (3.8, set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cormn, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Coronation Street Monopoly Club (Maygay) (EPOCH) (1.7, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cormna, ep_cormn, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Coronation Street Monopoly Club (Maygay) (EPOCH) (1.7, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cycl, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Cyclone Club (Maygay) (EPOCH) (3.1, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cycla, ep_cycl, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Cyclone Club (Maygay) (EPOCH) (3.1, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cyclb, ep_cycl, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Cyclone Club (Maygay) (EPOCH) (2.1, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2001, ep_fgods, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Fruit Of The Gods (Maygay) (EPOCH) (1.2, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2001, ep_fgodsa, ep_fgods, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Fruit Of The Gods (Maygay) (EPOCH) (1.2, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2001, ep_fgodsb, ep_fgods, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Fruit Of The Gods (Maygay) (EPOCH) (2.2, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2001, ep_fgodsc, ep_fgods, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Fruit Of The Gods (Maygay) (EPOCH) (2.2, set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, ep_fgodsd, ep_fgods, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Fruit Of The Gods (Maygay) (EPOCH) (2.1, set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, ep_fgodse, ep_fgods, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Fruit Of The Gods (Maygay) (EPOCH) (3.2, set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, ep_fgodsf, ep_fgods, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Fruit Of The Gods (Maygay) (EPOCH) (1.1, set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, ep_fgodsg, ep_fgods, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Fruit Of The Gods (Maygay) (EPOCH) (1.1, set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, ep_gldtp, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Gold Top (Maygay) (EPOCH) (1.1, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, ep_gldtpa, ep_gldtp, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Gold Top (Maygay) (EPOCH) (1.1, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, ep_gesc2, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Great Escape 2 (Maygay) (EPOCH) (2.1, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, ep_gesc2a, ep_gesc2, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Great Escape 2 (Maygay) (EPOCH) (2.1, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, ep_gresc, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Great Escape (Maygay) (EPOCH) (1.1, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, ep_gresca, ep_gresc, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Great Escape (Maygay) (EPOCH) (1.1, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1999, ep_geclb, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Great Escape Club (Maygay) (EPOCH) (1.C, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1999, ep_geclba, ep_geclb, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Great Escape Club (Maygay) (EPOCH) (1.C, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1998, ep_geclbb, ep_geclb, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Great Escape Club (Maygay) (EPOCH) (1.9, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, ep_hhclb, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Haunted House Club (Maygay) (EPOCH) (1.4, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, ep_hhclba, ep_hhclb, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Haunted House Club (Maygay) (EPOCH) (1.4, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2000, ep_hhclbc, ep_hhclb, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Haunted House Club (Maygay) (EPOCH) (1.1, set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2000, ep_homer, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"The Simpsons - Homer's Meltdown (Maygay) (EPOCH) (2.A, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2000, ep_homeri, ep_homer, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"The Simpsons - Homer's Meltdown (Maygay) (EPOCH) (2.9, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, ep_homera, ep_homer, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"The Simpsons - Homer's Meltdown (Maygay) (EPOCH) (3.2, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, ep_homerb, ep_homer, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"The Simpsons - Homer's Meltdown (Maygay) (EPOCH) (3.2, set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, ep_homerc, ep_homer, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"The Simpsons - Homer's Meltdown (Maygay) (EPOCH) (2.B, set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, ep_homerd, ep_homer, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"The Simpsons - Homer's Meltdown (Maygay) (EPOCH) (2.B, set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2003, ep_homere, ep_homer, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"The Simpsons - Homer's Meltdown (Maygay) (EPOCH) (3.1, set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2003, ep_homerf, ep_homer, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"The Simpsons - Homer's Meltdown (Maygay) (EPOCH) (3.1, set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2003, ep_homerg, ep_homer, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"The Simpsons - Homer's Meltdown (Maygay) (EPOCH) (2.1, set 9)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2003, ep_homerh, ep_homer, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"The Simpsons - Homer's Meltdown (Maygay) (EPOCH) (2.1, set 10)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, ep_icebg, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Ice Burger (Maygay) (EPOCH) (1.4, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, ep_icebga, ep_icebg, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Ice Burger (Maygay) (EPOCH) (1.2, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, ep_icebgb, ep_icebg, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Ice Burger (Maygay) (EPOCH) (1.4, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, ep_icebgc, ep_icebg, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Ice Burger (Maygay) (EPOCH) (1.3, set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, ep_icebgd, ep_icebg, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Ice Burger (Maygay) (EPOCH) (1.1, set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, ep_icebge, ep_icebg, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Ice Burger (Maygay) (EPOCH) (1.1, set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2003, ep_icebgf, ep_icebg, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Ice Burger (Maygay) (EPOCH) (1.3, set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2003, ep_icebgg, ep_icebg, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Ice Burger (Maygay) (EPOCH) (1.3, set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2003, ep_icebgh, ep_icebg, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Ice Burger (Maygay) (EPOCH) (1.4, set 9)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2003, ep_icebgi, ep_icebg, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Ice Burger (Maygay) (EPOCH) (1.4, set 10)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, ep_itjb2, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Italian Job 2 (Maygay) (EPOCH) (1.5, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, ep_itjb2a, ep_itjb2, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Italian Job 2 (Maygay) (EPOCH) (1.5, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, ep_itjb2b, ep_itjb2, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Italian Job 2 (Maygay) (EPOCH) (2.3, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, ep_itjb2c, ep_itjb2, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Italian Job 2 (Maygay) (EPOCH) (2.3, set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2001, ep_ijob, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Italian Job (Maygay) (EPOCH, v2.1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2001, ep_ijoba, ep_ijob, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Italian Job (Maygay) (EPOCH, v1.1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, ep_ijcl, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Italian Job Club (Maygay) (EPOCH) (2.6, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, ep_ijcla, ep_ijcl, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Italian Job Club (Maygay) (EPOCH) (2.5, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, ep_jsttt, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Just The Ticket (Maygay) (EPOCH) (4.2, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, ep_jsttta, ep_jsttt, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Just The Ticket (Maygay) (EPOCH) (4.2, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, ep_jstttb, ep_jsttt, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Just The Ticket (Maygay) (EPOCH) (3.5, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, ep_jstttc, ep_jsttt, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Just The Ticket (Maygay) (EPOCH) (3.4, set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2003, ep_jstttd, ep_jsttt, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Just The Ticket (Maygay) (EPOCH) (3.5, set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2003, ep_jsttte, ep_jsttt, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Just The Ticket (Maygay) (EPOCH) (3.5, set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2003, ep_jstttf, ep_jsttt, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Just The Ticket (Maygay) (EPOCH) (3.6, set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2003, ep_jstttg, ep_jsttt, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Just The Ticket (Maygay) (EPOCH) (3.6, set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1999, ep_mkart, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Mario Kart (Maygay) (EPOCH) (1.2, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1999, ep_mkarta, ep_mkart, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Mario Kart (Maygay) (EPOCH) (1.2, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1999, ep_mkartb, ep_mkart, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Mario Kart (Maygay) (EPOCH) (1.6, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1999, ep_mkartc, ep_mkart, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Mario Kart (Maygay) (EPOCH) (1.6, set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1999, ep_mkarte, ep_mkart, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Mario Kart (Maygay) (EPOCH) (1.5, set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1998, ep_midas, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Midas Touch Club (Maygay) (EPOCH) (1.1, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1998, ep_midasa, ep_midas, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Midas Touch Club (Maygay) (EPOCH) (1.1, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_monbs, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Monte Carlo Or Bust (Maygay) (EPOCH) (1.2, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_monbsa, ep_monbs, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Monte Carlo Or Bust (Maygay) (EPOCH) (1.2, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_mrmus, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Mr Muscle (Maygay) (EPOCH) (1.2, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_mrmusa, ep_mrmus, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Mr Muscle (Maygay) (EPOCH) (1.2, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_nuns, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Nuns Of Navarone (Maygay) (EPOCH) (2.4, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_nunsa, ep_nuns, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Nuns Of Navarone (Maygay) (EPOCH) (2.4, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_otm, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Over The Moon (Maygay) (EPOCH) (1.2, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_otma, ep_otm, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Over The Moon (Maygay) (EPOCH) (1.2, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_ozzie, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Ozzie Ozzie Ozzie (Maygay) (EPOCH) (2.Z, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_ozziea, ep_ozzie, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Ozzie Ozzie Ozzie (Maygay) (EPOCH) ( .2, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_ozzieb, ep_ozzie, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Ozzie Ozzie Ozzie (Maygay) (EPOCH) (5.J, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_ozziec, ep_ozzie, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Ozzie Ozzie Ozzie (Maygay) (EPOCH) (6.J, set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_ozzied, ep_ozzie, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Ozzie Ozzie Ozzie (Maygay) (EPOCH) (1.1, set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_ozziee, ep_ozzie, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Ozzie Ozzie Ozzie (Maygay) (EPOCH) (1.1, set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_ozzief, ep_ozzie, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Ozzie Ozzie Ozzie (Maygay) (EPOCH) (2.Z, set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_ozzieg, ep_ozzie, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Ozzie Ozzie Ozzie (Maygay) (EPOCH) (0.2, set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_ozzieh, ep_ozzie, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Ozzie Ozzie Ozzie (Maygay) (EPOCH) (0.2, set 9)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_pascl, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Passport To Riches Classic Club (Maygay) (EPOCH) (1.2, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_pascla, ep_pascl, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Passport To Riches Classic Club (Maygay) (EPOCH) (1.2, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_passpb, ep_pascl, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Passport To Riches Classic Club (Maygay) (EPOCH) (1.3, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_passpc, ep_pascl, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Passport To Riches Classic Club (Maygay) (EPOCH) (1.3, set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_passp, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Passport To Riches Club (Maygay) (EPOCH) (1.2, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_passpa, ep_passp, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Passport To Riches Club (Maygay) (EPOCH) (1.2, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_baskr, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Pounds Of The Baskervilles (Maygay) (EPOCH) (1.7, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_baskra, ep_baskr, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Pounds Of The Baskervilles (Maygay) (EPOCH) (2.2, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_baskrb, ep_baskr, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Pounds Of The Baskervilles (Maygay) (EPOCH) (2.2, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_baskrc, ep_baskr, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Pounds Of The Baskervilles (Maygay) (EPOCH) (1.7, set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_baskrd, ep_baskr, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Pounds Of The Baskervilles (Maygay) (EPOCH) (2.1, set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_baskre, ep_baskr, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Pounds Of The Baskervilles (Maygay) (EPOCH) (1.5, set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_rags, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Rags To Riches Club (Maygay) (EPOCH) (1.10, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_ragsa, ep_rags, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Rags To Riches Club (Maygay) (EPOCH) (1.10, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_roost, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Roosters Millions (Maygay) (EPOCH) (1.2, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_roosta, ep_roost, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Roosters Millions (Maygay) (EPOCH) (1.2, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, ep_secag, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Secret Agent (Maygay) (EPOCH) (1.5, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, ep_secaga, ep_secag, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Secret Agent (Maygay) (EPOCH) (1.5, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2000, ep_secagb, ep_secag, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Secret Agent (Maygay) (EPOCH) (1.3, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_simfr, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Simply Fruits (Maygay) (EPOCH) (1.2, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_simfra, ep_simfr, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Simply Fruits (Maygay) (EPOCH) (1.2, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, ep_srwin, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Sir Winalot (Maygay) (EPOCH) (2.6, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, ep_srwina, ep_srwin, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Sir Winalot (Maygay) (EPOCH) (3.3, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, ep_srwinb, ep_srwin, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Sir Winalot (Maygay) (EPOCH) (3.3, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, ep_srwinc, ep_srwin, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Sir Winalot (Maygay) (EPOCH) (2.6, set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2000, ep_srwind, ep_srwin, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Sir Winalot (Maygay) (EPOCH) (2.1, set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_spcbw, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Special Brew (Maygay) (EPOCH) (1.1, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_spcbwa, ep_spcbw, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Special Brew (Maygay) (EPOCH) (1.1, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_spcbwb, ep_spcbw, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Special Brew (Maygay) (EPOCH) (1.3, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_spcbwc, ep_spcbw, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Special Brew (Maygay) (EPOCH) (1.3, set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_spcbwd, ep_spcbw, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Special Brew (Maygay) (EPOCH) (1.5, set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_spcbwe, ep_spcbw, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Special Brew (Maygay) (EPOCH) (1.5, set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_spcbwg, ep_spcbw, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Special Brew (Maygay) (EPOCH) (1.6, set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_spcbwh, ep_spcbw, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Special Brew (Maygay) (EPOCH) (1.4, set 9)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_spcbwi, ep_spcbw, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Special Brew (Maygay) (EPOCH) (1.4, set 10)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_spcbwj, ep_spcbw, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Special Brew (Maygay) (EPOCH) (1.8, set 11)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_spcbwk, ep_spcbw, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Special Brew (Maygay) (EPOCH) (1.8, set 12)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_spcbwl, ep_spcbw, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Special Brew (Maygay) (EPOCH) (1.9, set 13)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_spcbwm, ep_spcbw, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Special Brew (Maygay) (EPOCH) (1.9, set 14)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, ep_spec, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Spectre (Maygay) (EPOCH) (1.6, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, ep_speca, ep_spec, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Spectre (Maygay) (EPOCH) (1.6, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1999, ep_specb, ep_spec, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Spectre (Maygay) (EPOCH) (1.3, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_step, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Stepping Stones (Maygay) (EPOCH) (1.0, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_stepa, ep_step, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Stepping Stones (Maygay) (EPOCH) (1.0, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_survi, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Survival (Maygay) (EPOCH) (1.4, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_survia, ep_survi, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Survival (Maygay) (EPOCH) (1.4, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_tits, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Title Shot Club (Maygay) (EPOCH) (1.7, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_titsa, ep_tits, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Title Shot Club (Maygay) (EPOCH) (1.7, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_titsb, ep_tits, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Title Shot Club (Maygay) (EPOCH) (1.5, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2000, ep_tortr, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Torture TV (Maygay) (EPOCH) (1.3, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2000, ep_tortra, ep_tortr, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Torture TV (Maygay) (EPOCH) (1.3, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_tp, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Trivial Pursuit (Maygay) (EPOCH) (3.5, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_tpa, ep_tp, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Trivial Pursuit (Maygay) (EPOCH) (3.5, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_tpb, ep_tp, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Trivial Pursuit (Maygay) (EPOCH) (2.1, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_tp2, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Trivial Pursuit 2 (Maygay) (EPOCH) (2.2, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_tp2a, ep_tp2, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Trivial Pursuit 2 (Maygay) (EPOCH) (2.2, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_tutcl, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Tutankhamun Club (Maygay) (EPOCH) (2.1, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_tutcla, ep_tutcl, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Tutankhamun Club (Maygay) (EPOCH) (2.1, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_tutclb, ep_tutcl, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Tutankhamun Club (Maygay) (EPOCH) (1.8, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_21clb, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Twenty One Club (Maygay) (EPOCH) (3.2, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_21clba, ep_21clb, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Twenty One Club (Maygay) (EPOCH) (3.2, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, ep_xspot, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"X Marks The Spot (Maygay) (EPOCH) (1.5, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, ep_xspota, ep_xspot, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"X Marks The Spot (Maygay) (EPOCH) (1.5, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1999, ep_xspotb, ep_xspot, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"X Marks The Spot (Maygay) (EPOCH) (1.4, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_bathl, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Bat Outa Hell (Global) (EPOCH) (2.1, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_bathla, ep_bathl, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Bat Outa Hell (Global) (EPOCH) (2.1, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_bathlb, ep_bathl, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Bat Outa Hell (Global) (EPOCH) (2.2, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_bathlc, ep_bathl, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Bat Outa Hell (Global) (EPOCH) (2.2, set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_bathld, ep_bathl, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Bat Outa Hell (Global) (EPOCH) (3.1, set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_bathle, ep_bathl, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Bat Outa Hell (Global) (EPOCH) (3.1, set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_bathlf, ep_bathl, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Bat Outa Hell (Global) (EPOCH) (4.1, set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_bathlg, ep_bathl, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Bat Outa Hell (Global) (EPOCH) (4.1, set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_bathlh, ep_bathl, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Bat Outa Hell (Global) (EPOCH) (3.3, set 9)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2001, ep_beav3, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Casino Beaver Las Vegas (Global) (EPOCH) (CA000720, 3.3, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2001, ep_beav3a, ep_beav3, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Casino Beaver Las Vegas (Global) (EPOCH) (CA000720, 3.3, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, ep_beav3b, ep_beav3, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Casino Beaver Las Vegas (Global) (EPOCH) (CA000720, 4.2, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, ep_beav3c, ep_beav3, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Casino Beaver Las Vegas (Global) (EPOCH) (CA000720, 4.2, set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, ep_beavrn, ep_beav3, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Casino Beaver Las Vegas (Global) (EPOCH) (CA000720, 2.3, set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, ep_beavro, ep_beav3, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Casino Beaver Las Vegas (Global) (EPOCH) (CA000720, 2.3, set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_bvruc, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Beaver Uncovered (Global) (EPOCH) (1.4, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_bvruca, ep_bvruc, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Beaver Uncovered (Global) (EPOCH) (1.4, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_bvrucb, ep_bvruc, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Beaver Uncovered (Global) (EPOCH) (1.6, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_bvrucc, ep_bvruc, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Beaver Uncovered (Global) (EPOCH) (2.3, set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cbrun, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Cannonball Run (Global) (EPOCH) (2.2, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cbruna, ep_cbrun, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Cannonball Run (Global) (EPOCH) (2.2, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cbrunb, ep_cbrun, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Cannonball Run (Global) (EPOCH) (2.4, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cbrunc, ep_cbrun, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Cannonball Run (Global) (EPOCH) (2.4, set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cbrund, ep_cbrun, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Cannonball Run (Global) (EPOCH) (3.1, set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cbrune, ep_cbrun, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Cannonball Run (Global) (EPOCH) (3.1, set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_ctc, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Cut Throat Cash (Global) (EPOCH) (1.2, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_ctca, ep_ctc, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Cut Throat Cash (Global) (EPOCH) (1.2, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_ddq, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Dungeons & Drag Queens (Global) (EPOCH) (1.4, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_ddqa, ep_ddq, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Dungeons & Drag Queens (Global) (EPOCH) (1.4, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_ddqb, ep_ddq, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Dungeons & Drag Queens (Global) (EPOCH) (2.1, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_ddqc, ep_ddq, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Dungeons & Drag Queens (Global) (EPOCH) (2.1, set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_ddqd, ep_ddq, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Dungeons & Drag Queens (Global) (EPOCH) (2.2, set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_ddqe, ep_ddq, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Dungeons & Drag Queens (Global) (EPOCH) (2.2, set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_ddqf, ep_ddq, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Dungeons & Drag Queens (Global) (EPOCH) (2.4, set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_ddqg, ep_ddq, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Dungeons & Drag Queens (Global) (EPOCH) (2.4, set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_ddqh, ep_ddq, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Dungeons & Drag Queens (Global) (EPOCH) (2.5, set 9)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_ddqi, ep_ddq, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Dungeons & Drag Queens (Global) (EPOCH) (2.5, set 10)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_greed, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Greed (Global) (EPOCH) (1.3, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_greeda, ep_greed, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Greed (Global) (EPOCH) (1.3, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_hispr, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Hi Spirits (Global) (EPOCH) (1.A, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_hispra, ep_hispr, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Hi Spirits (Global) (EPOCH) (1.A, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_hisprb, ep_hispr, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Hi Spirits (Global) (EPOCH) (4.2, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_hisprc, ep_hispr, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Hi Spirits (Global) (EPOCH) (4.2, set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_hisprd, ep_hispr, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Hi Spirits (Global) (EPOCH) (3.2, set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_hispre, ep_hispr, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Hi Spirits (Global) (EPOCH) (3.2, set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_spirta, ep_hispr, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Hi Spirits (Global) (EPOCH) (2.3, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_spirtb, ep_hispr, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Hi Spirits (Global) (EPOCH) (4.1, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_pkni, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"The Phoenix Knights (Global) (EPOCH) (1.1, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_pknia, ep_pkni, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"The Phoenix Knights (Global) (EPOCH) (1.1, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_pknib, ep_pkni, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"The Phoenix Knights (Global) (EPOCH) (1.3, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_pknic, ep_pkni, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"The Phoenix Knights (Global) (EPOCH) (1.3, set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_pknid, ep_pkni, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"The Phoenix Knights (Global) (EPOCH) (1.4, set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_pknie, ep_pkni, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"The Phoenix Knights (Global) (EPOCH) (1.7, set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_pknif, ep_pkni, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"The Phoenix Knights (Global) (EPOCH) (1.7, set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_snbev, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Saturday Night Beaver (Global) (EPOCH) (1.8, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_snbeva, ep_snbev, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Saturday Night Beaver (Global) (EPOCH) (1.8, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_snbevb, ep_snbev, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Saturday Night Beaver (Global) (EPOCH) (1.9, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_snbevc, ep_snbev, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Saturday Night Beaver (Global) (EPOCH) (1.9, set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_snbevd, ep_snbev, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Saturday Night Beaver (Global) (EPOCH) (2.1, set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_snbeve, ep_snbev, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Saturday Night Beaver (Global) (EPOCH) (2.1, set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_spook, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Spooky Hollow (Global) (EPOCH) (1.3, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_spooka, ep_spook, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Spooky Hollow (Global) (EPOCH) (1.3, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_spookb, ep_spook, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Spooky Hollow (Global) (EPOCH) (2.7, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_milhr, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Who Wants To Be A Millionhare? (Global) (EPOCH) (1.2, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_milhra, ep_milhr, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Who Wants To Be A Millionhare? (Global) (EPOCH) (1.2, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_milhrb, ep_milhr, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Who Wants To Be A Millionhare? (Global) (EPOCH) (1.3, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_milhrc, ep_milhr, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Who Wants To Be A Millionhare? (Global) (EPOCH) (1.3, set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_milhrd, ep_milhr, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Who Wants To Be A Millionhare? (Global) (EPOCH) (1.6, set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_milhre, ep_milhr, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Who Wants To Be A Millionhare? (Global) (EPOCH) (1.6, set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_milhrf, ep_milhr, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Who Wants To Be A Millionhare? (Global) (EPOCH) (1.9, set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_milhrg, ep_milhr, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Who Wants To Be A Millionhare? (Global) (EPOCH) (1.9, set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_bbars, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Balloon Bars (Maygay) (EPOCH) (1.2, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_bbarsa, ep_bbars, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Balloon Bars (Maygay) (EPOCH) (1.2, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_bbarsb, ep_bbars, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Balloon Bars (Maygay) (EPOCH) (2.0, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_bbarsc, ep_bbars, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Balloon Bars (Maygay) (EPOCH) (2.0, set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cslay, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Cash Slayer (Global) (EPOCH) (1.4, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_monky, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Monkey Business (Global) (EPOCH) (1.4, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_monkya, ep_monky, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Monkey Business (Global) (EPOCH) (1.5, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1999, ep_lug, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"London Underground (Maygay) (EPOCH) (2.4, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1999, ep_luga, ep_lug, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"London Underground (Maygay) (EPOCH) (2.9, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, ep_lugb, ep_lug, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"London Underground (Maygay) (EPOCH) (3.1, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, ep_lugc, ep_lug, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"London Underground (Maygay) (EPOCH) (3.1, set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_crzbn, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Crazy Bingo (Maygay) (EPOCH) (1.1, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_crzbna, ep_crzbn, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Crazy Bingo (Maygay) (EPOCH) (1.1, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_crzbnb, ep_crzbn, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Crazy Bingo (Maygay) (EPOCH) (1.1 Gala, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_crzbnc, ep_crzbn, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Crazy Bingo (Maygay) (EPOCH) (1.1 Gala, set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cascza, ep_cascz, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Casino Crazy (Global) (EPOCH) (2.1, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_wside, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Wildside (Global) (EPOCH) (1.2, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_imj, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"I'm A Jackpot (Global) (EPOCH) (1.5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1998, ep_party, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Party Party (Global) (EPOCH) (1.1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_dblim, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Double Impact (Maygay - Impulse) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_dblima, ep_dblim, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Double Impact (Maygay - Impulse) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_dblimb, ep_dblim, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Double Impact (Maygay - Impulse) (EPOCH) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_dblimc, ep_dblim, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Double Impact (Maygay - Impulse) (EPOCH) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_dblimd, ep_dblim, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Double Impact (Maygay - Impulse) (EPOCH) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_itjb3, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Italian Job 3 (Maygay) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_itjb3a, ep_itjb3, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Italian Job 3 (Maygay) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_wipeo, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Wipeout (Maygay) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_wipeoa, ep_wipeo, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Wipeout (Maygay) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_wipeob, ep_wipeo, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Wipeout (Maygay) (EPOCH) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_wipeoc, ep_wipeo, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Wipeout (Maygay) (EPOCH) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_wipeoe, ep_wipeo, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Wipeout (Maygay) (EPOCH) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_bbonz, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Bingo Bonanza (Maygay - Union) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_bbonza, ep_bbonz, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Bingo Bonanza (Maygay - Union) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cahoy, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay -
Eclipse?", "Cash Ahoy (Maygay - Eclipse?) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cahoya, ep_cahoy, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Cash Ahoy (Maygay) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cahoyb, ep_cahoy, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Cash Ahoy (Maygay) (EPOCH) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cock, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Cock A Doodle Dosh (Maygay - Union) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cocka, ep_cock, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Cock A Doodle Dosh (Maygay - Union) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cockb, ep_cock, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Cock A Doodle Dosh (Maygay - Union) (EPOCH) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cockc, ep_cock, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Cock A Doodle Dosh (Maygay - Union) (EPOCH) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cockd, ep_cock, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Cock A Doodle Dosh (Maygay - Union) (EPOCH) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cocke, ep_cock, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Cock A Doodle Dosh (Maygay - Union) (EPOCH) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_duff, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"The Simpsons - Duff Beer Guide (Maygay) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_duffa, ep_duff, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"The Simpsons - Duff Beer Guide (Maygay) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_duffb, ep_duff, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"The Simpsons - Duff Beer Guide (Maygay) (EPOCH) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_duffc, ep_duff, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"The Simpsons - Duff Beer Guide (Maygay) (EPOCH) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_flash, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Flashback (Maygay - Impulse) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_flasha, ep_flash, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Flashback (Maygay - Impulse) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_flashb, ep_flash, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Flashback (Maygay - Impulse) (EPOCH) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_flashc, ep_flash, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Flashback (Maygay - Impulse) (EPOCH) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_flashd, ep_flash, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Flashback (Maygay - Impulse) (EPOCH) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_flashe, ep_flash, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Flashback (Maygay - Impulse) (EPOCH) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_flashf, ep_flash, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Flashback (Maygay - Impulse) (EPOCH) (set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_fortg, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Fortune & Glory (Maygay - Impulse) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_fortga, ep_fortg, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Fortune & Glory (Maygay - Impulse) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_fortgb, ep_fortg, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Fortune & Glory (Maygay - Impulse) (EPOCH) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_fran, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Frantic (Maygay) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_frana, ep_fran, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Frantic (Maygay) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_fnclb, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Fruit & Nudge Club (Maygay) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_fnclba, ep_fnclb, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Fruit & Nudge Club (Maygay) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_fullm, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Full Moon Fever (Maygay - Impulse) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_fullma, ep_fullm, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Full Moon Fever (Maygay - Impulse) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_fullmb, ep_fullm, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Full Moon Fever (Maygay - Impulse) (EPOCH) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_fullmc, ep_fullm, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Full Moon Fever (Maygay - Impulse) (EPOCH) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_fullmd, ep_fullm, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Full Moon Fever (Maygay - Impulse) (EPOCH) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_fullme, ep_fullm, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Full Moon Fever (Maygay - Impulse) (EPOCH) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_fullmf, ep_fullm, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Full Moon Fever (Maygay - Impulse) (EPOCH) (set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_funny, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Funny Money (Maygay) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_funnya, ep_funny, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Funny Money (Maygay) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_funnyb, ep_funny, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Funny Money (Maygay) (EPOCH) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_funnyc, ep_funny, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Funny Money (Maygay) (EPOCH) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_funnyd, ep_funny, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Funny Money (Maygay) (EPOCH) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_funnye, ep_funny, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Funny Money (Maygay) (EPOCH) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_funnyf, ep_funny, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Funny Money (Maygay) (EPOCH) (set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_funnyg, ep_funny, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Funny Money (Maygay) (EPOCH) (set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_geron, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Geronimo (Maygay - Impulse) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_gerona, ep_geron, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Geronimo (Maygay - Impulse) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_geronb, ep_geron, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Geronimo (Maygay - Impulse) (EPOCH) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_geronc, ep_geron, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Geronimo (Maygay - Impulse) (EPOCH) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_gerond, ep_geron, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Geronimo (Maygay - Impulse) (EPOCH) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_gerone, ep_geron, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Geronimo (Maygay - Impulse) (EPOCH) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_gridr, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Gridrunner (Maygay - Impulse) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_gridra, ep_gridr, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Gridrunner (Maygay - Impulse) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_gridrb, ep_gridr, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Gridrunner (Maygay - Impulse) (EPOCH) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_gridrc, ep_gridr, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Gridrunner (Maygay - Impulse) (EPOCH) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_gridrd, ep_gridr, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Gridrunner (Maygay - Impulse) (EPOCH) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_hvns, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Heavens Above (Maygay) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_hvnsa, ep_hvns, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Heavens Above (Maygay) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_highv, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"High Voltage (Maygay - Impulse) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_highva, ep_highv, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"High Voltage (Maygay - Impulse) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_highvb, ep_highv, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"High Voltage (Maygay - Impulse) (EPOCH) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_highvc, ep_highv, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"High Voltage (Maygay - Impulse) (EPOCH) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_highvd, ep_highv, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"High Voltage (Maygay - Impulse) (EPOCH) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_highve, ep_highv, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"High Voltage (Maygay - Impulse) (EPOCH) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_highvf, ep_highv, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"High Voltage (Maygay - Impulse) (EPOCH) (set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_hogmn, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Hog Money (Maygay - Impulse) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_hogmna, ep_hogmn, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Hog Money (Maygay - Impulse) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_hogmnb, ep_hogmn, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Hog Money (Maygay - Impulse) (EPOCH) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_htdgs, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Hot Dogs (Maygay) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_htdgsa, ep_htdgs, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Hot Dogs (Maygay) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_hubbl, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Hubble Bubble (Maygay) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_hubbla, ep_hubbl, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Hubble Bubble (Maygay) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_huric, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Hurricane (Maygay - Impulse) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_hurica, ep_huric, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Hurricane (Maygay - Impulse) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_huricb, ep_huric, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Hurricane (Maygay - Impulse) (EPOCH) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_huricc, ep_huric, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Hurricane (Maygay - Impulse) (EPOCH) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_huricd, ep_huric, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Hurricane (Maygay - Impulse) (EPOCH) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_hurice, ep_huric, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Hurricane (Maygay - Impulse) (EPOCH) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_hur, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Hurricane (Global) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_hura, ep_hur, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Hurricane (Global) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_hurb, ep_hur, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Hurricane (Global) (EPOCH) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_hyst, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Hysteria (Maygay - Impulse) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_hysta, ep_hyst, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Hysteria (Maygay - Impulse) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_manic, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Manic Miner (Maygay - Impulse) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_manica, ep_manic, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Manic Miner (Maygay - Impulse) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_manicb, ep_manic, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Manic Miner (Maygay - Impulse) (EPOCH) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_manicc, ep_manic, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Manic Miner (Maygay - Impulse) (EPOCH) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_manicd, ep_manic, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Manic Miner (Maygay - Impulse) (EPOCH) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_manice, ep_manic, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Manic Miner (Maygay - Impulse) (EPOCH) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_manicf, ep_manic, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Manic Miner (Maygay - Impulse) (EPOCH) (set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_matrx, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Matrix (Maygay - Impulse) (EPOCH)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_mwom, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Mortal Wombat (Maygay) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_mwoma, ep_mwom, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Mortal Wombat (Maygay) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_mwomb, ep_mwom, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Mortal Wombat (Maygay) (EPOCH) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_mwomc, ep_mwom, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Mortal Wombat (Maygay) (EPOCH) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_mwomd, ep_mwom, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Mortal Wombat (Maygay) (EPOCH) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_otmcl, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Over The Moon Club (Maygay) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_otmcla, ep_otmcl, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Over The Moon Club (Maygay) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_pharoa, ep_pharo, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Pharaoh's Treasure (Maygay) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_pesos, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Pick Yer Pesos (Maygay - Impulse) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_pesosa, ep_pesos, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Pick Yer Pesos (Maygay - Impulse) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_pesosb, ep_pesos, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Pick Yer Pesos (Maygay - Impulse) (EPOCH) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_pesosc, ep_pesos, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Pick Yer Pesos (Maygay - Impulse) (EPOCH) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_react, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Reactor (Maygay - Impulse) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_reacta, ep_react, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Reactor (Maygay - Impulse) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_reactb, ep_react, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Reactor (Maygay - Impulse) (EPOCH) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_reactc, ep_react, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Reactor (Maygay - Impulse) (EPOCH) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_reactd, ep_react, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Reactor (Maygay - Impulse) (EPOCH) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_reacte, ep_react, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Reactor (Maygay - Impulse) (EPOCH) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_rtt, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Round The Twist (Maygay) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_rtta, ep_rtt, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Round The Twist (Maygay) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_royrl, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Royal Roulette (Maygay) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_royrla, ep_royrl, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Royal Roulette (Maygay) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_royrlb, ep_royrl, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Royal Roulette (Maygay) (EPOCH) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_royrlc, ep_royrl, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Royal Roulette (Maygay) (EPOCH) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_royrld, ep_royrl, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Royal Roulette (Maygay) (EPOCH) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_royrle, ep_royrl, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Royal Roulette (Maygay) (EPOCH) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_spart, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Spartacash (Maygay - Impulse) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_sparta, ep_spart, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Spartacash (Maygay - Impulse) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_spartb, ep_spart, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Spartacash (Maygay - Impulse) (EPOCH) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_spntn, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Spin & Tonic (Maygay - Impulse) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_spntna, ep_spntn, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Spin & Tonic (Maygay - Impulse) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_spntnb, ep_spntn, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Spin & Tonic (Maygay - Impulse) (EPOCH) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_spntnc, ep_spntn, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Spin & Tonic (Maygay - Impulse) (EPOCH) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_spin, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Spin On It (Maygay - Impulse) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_spina, ep_spin, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Spin On It (Maygay - Impulse) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_spinb, ep_spin, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Spin On It (Maygay - Impulse) (EPOCH) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_spinc, ep_spin, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Spin On It (Maygay - Impulse) (EPOCH) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_spind, ep_spin, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Spin On It (Maygay - Impulse) (EPOCH) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_spine, ep_spin, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Spin On It (Maygay - Impulse) (EPOCH) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_strat, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Stratagem (Maygay) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_strata, ep_strat, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Stratagem (Maygay) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_subb, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Subbuteo (Maygay) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_subba, ep_subb, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Subbuteo (Maygay) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_subbb, ep_subb, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Subbuteo (Maygay) (EPOCH) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_subbc, ep_subb, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Subbuteo (Maygay) (EPOCH) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_subbd, ep_subb, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Subbuteo (Maygay) (EPOCH) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_subbe, ep_subb, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Subbuteo (Maygay) (EPOCH) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_subbf, ep_subb, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Subbuteo (Maygay) (EPOCH) (set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_subbg, ep_subb, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Subbuteo (Maygay) (EPOCH) (set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_snw, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Super Nudge Wink (Maygay - Union) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_snwa, ep_snw, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Super Nudge Wink (Maygay - Union) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_snwb, ep_snw, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Super Nudge Wink (Maygay - Union) (EPOCH) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_snwc, ep_snw, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Super Nudge Wink (Maygay - Union) (EPOCH) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_snwd, ep_snw, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Super Nudge Wink (Maygay - Union) (EPOCH) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_tak5, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Take Five (Maygay - Union) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_tak5a, ep_tak5, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Take Five (Maygay - Union) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_trail, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Trailblazer (Maygay - Impulse) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_traila, ep_trail, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Trailblazer (Maygay - Impulse) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_trailb, ep_trail, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Trailblazer (Maygay - Impulse) (EPOCH) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_trics, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Triple Cash (Maygay - Union) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_tricsa, ep_trics, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Triple Cash (Maygay - Union) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_wildf, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Wildfire (Maygay - Impulse) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_wildfa, ep_wildf, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Wildfire (Maygay - Impulse) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_beavr, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Casino Beaver Las Vegas (Global) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_beavra, ep_beavr, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Casino Beaver Las Vegas (Global) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_beavrb, ep_beavr, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Casino Beaver Las Vegas (Global) (EPOCH) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_beavrc, ep_beavr, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Casino Beaver Las Vegas (Global) (EPOCH) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_beavrd, ep_beavr, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Casino Beaver Las Vegas (Global) (EPOCH) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_beavre, ep_beavr, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Casino Beaver Las Vegas (Global) (EPOCH) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_beavrf, ep_beavr, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Casino Beaver Las Vegas (Global) (EPOCH) (set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_beavrg, ep_beavr, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Casino Beaver Las Vegas (Global) (EPOCH) (set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_beavrh, ep_beavr, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Casino Beaver Las Vegas (Global) (EPOCH) (set 9)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_beavri, ep_beavr, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Casino Beaver Las Vegas (Global) (EPOCH) (set 10)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_beavrj, ep_beavr, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Casino Beaver Las Vegas (Global) (EPOCH) (set 11)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_beavrk, ep_beavr, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Casino Beaver Las Vegas (Global) (EPOCH) (set 12)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_beavrl, ep_beavr, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Casino Beaver Las Vegas (Global) (EPOCH) (set 13)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_beavrm, ep_beavr, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Casino Beaver Las Vegas (Global) (EPOCH) (set 14)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_bvrcl, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Beaver Las Vegas Club (Global) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_bvrcla, ep_bvrcl, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Beaver Las Vegas Club (Global) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_bvrclb, ep_bvrcl, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Beaver Las Vegas Club (Global) (EPOCH) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_bvrclc, ep_bvrcl, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Beaver Las Vegas Club (Global) (EPOCH) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_bvrcld, ep_bvrcl, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Beaver Las Vegas Club (Global) (EPOCH) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_bvrcle, ep_bvrcl, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Beaver Las Vegas Club (Global) (EPOCH) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_bvrclf, ep_bvrcl, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Beaver Las Vegas Club (Global) (EPOCH) (set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_bvrclg, ep_bvrcl, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Beaver Las Vegas Club (Global) (EPOCH) (set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_bvrclh, ep_bvrcl, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Beaver Las Vegas Club (Global) (EPOCH) (set 9)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_bvrcli, ep_bvrcl, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Beaver Las Vegas Club (Global) (EPOCH) (set 10)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_bvrclj, ep_bvrcl, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Beaver Las Vegas Club (Global) (EPOCH) (set 11)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_bvrclk, ep_bvrcl, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Beaver Las Vegas Club (Global) (EPOCH) (set 12)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_bjclb, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"The Blackjack Club (Global) (EPOCH)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cbrcl, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Cannonball Run Club (Global) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cbrcla, ep_cbrcl, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Cannonball Run Club (Global) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cbrclb, ep_cbrcl, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Cannonball Run Club (Global) (EPOCH) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cbrclc, ep_cbrcl, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Cannonball Run Club (Global) (EPOCH) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cbrcld, ep_cbrcl, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Cannonball Run Club (Global) (EPOCH) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cbrcle, ep_cbrcl, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Cannonball Run Club (Global) (EPOCH) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cbrclf, ep_cbrcl, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Cannonball Run Club (Global) (EPOCH) (set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cbrclg, ep_cbrcl, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Cannonball Run Club (Global) (EPOCH) (set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cbrclh, ep_cbrcl, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Cannonball Run Club (Global) (EPOCH) (set 9)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cbrcli, ep_cbrcl, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Cannonball Run Club (Global) (EPOCH) (set 10)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cbrclj, ep_cbrcl, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Cannonball Run Club (Global) (EPOCH) (set 11)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cbrclk, ep_cbrcl, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Cannonball Run Club (Global) (EPOCH) (set 12)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cclas, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Casino Classic (Global) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cclasa, ep_cclas, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Casino Classic (Global) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cgrc, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Casino Grand Classic (Global) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cgrca, ep_cgrc, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Casino Grand Classic (Global) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cgred, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Club Greed (Global) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cgreda, ep_cgred, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Club Greed (Global) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cstrk, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Crazy Streak Club (Global) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cstrka, ep_cstrk, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Crazy Streak Club (Global) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cstrkb, ep_cstrk, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Crazy Streak Club (Global) (EPOCH) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cstrkc, ep_cstrk, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Crazy Streak Club (Global) (EPOCH) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cstrkd, ep_cstrk, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Crazy Streak Club (Global) (EPOCH) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cstrke, ep_cstrk, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Crazy Streak Club (Global) (EPOCH) (set 6)",MACHINE_IS_SKELETON_MECHANICAL ) // bad? (or at least has
garbage fill, not 0xff like the other sets)
-GAME( 199?, ep_cstrkf, ep_cstrk, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Crazy Streak Club (Global) (EPOCH) (set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cstrkg, ep_cstrk, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Crazy Streak Club (Global) (EPOCH) (set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_dmbus, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Impulse",
"Dambusters (Impulse) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_dmbusa, ep_dmbus, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Impulse",
"Dambusters (Impulse) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_dmbusb, ep_dmbus, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Impulse",
"Dambusters (Impulse) (EPOCH) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_dmbusc, ep_dmbus, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Impulse",
"Dambusters (Impulse) (EPOCH) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_dmbusd, ep_dmbus, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Impulse",
"Dambusters (Impulse) (EPOCH) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_dmbuse, ep_dmbus, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Impulse",
"Dambusters (Impulse) (EPOCH) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_dmbusf, ep_dmbus, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Impulse",
"Dambusters (Impulse) (EPOCH) (set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_ddqcl, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Dungeons & Drag Queens Club (Global) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_ddqcla, ep_ddqcl, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Dungeons & Drag Queens Club (Global) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_ddqclb, ep_ddqcl, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Dungeons & Drag Queens Club (Global) (EPOCH) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_ddqclc, ep_ddqcl, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Dungeons & Drag Queens Club (Global) (EPOCH) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_ddqcld, ep_ddqcl, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Dungeons & Drag Queens Club (Global) (EPOCH) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_ddqcle, ep_ddqcl, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Dungeons & Drag Queens Club (Global) (EPOCH) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_ddqclf, ep_ddqcl, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Dungeons & Drag Queens Club (Global) (EPOCH) (set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_ddqclg, ep_ddqcl, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Dungeons & Drag Queens Club (Global) (EPOCH) (set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_fog, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Fields of Gold (Global) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_foga, ep_fog, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Fields of Gold (Global) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_fmf, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Full Moon Fever (Global) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_fmfa, ep_fmf, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Full Moon Fever (Global) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_grun, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Grid Runner (Global) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_gruna, ep_grun, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Grid Runner (Global) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_grncl, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Grid Runner Club (Global) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_grncla, ep_grncl, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Grid Runner Club (Global) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_grnclb, ep_grncl, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Grid Runner Club (Global) (EPOCH) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_grnclc, ep_grncl, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Grid Runner Club (Global) (EPOCH) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_heybg, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Hey Big Spender (Global) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_heybga, ep_heybg, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Hey Big Spender (Global) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_heybgb, ep_heybg, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Hey Big Spender (Global) (EPOCH) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_heybgc, ep_heybg, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Hey Big Spender (Global) (EPOCH) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_heybc, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Hey Big Spender Club (Global) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_heybca, ep_heybc, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Hey Big Spender Club (Global) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_hiscl, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Hi Spirits Club (Global) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_hiscla, ep_hiscl, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Hi Spirits Club (Global) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_smoke, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Impulse",
"Holy Smoke! (Impulse) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_smokea, ep_smoke, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Impulse",
"Holy Smoke! (Impulse) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_smokeb, ep_smoke, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Impulse",
"Holy Smoke! (Impulse) (EPOCH) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_smokec, ep_smoke, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Impulse",
"Holy Smoke! (Impulse) (EPOCH) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_smoked, ep_smoke, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Impulse",
"Holy Smoke! (Impulse) (EPOCH) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_smokee, ep_smoke, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Impulse",
"Holy Smoke! (Impulse) (EPOCH) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_smokef, ep_smoke, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Impulse",
"Holy Smoke! (Impulse) (EPOCH) (set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_smokeg, ep_smoke, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Impulse",
"Holy Smoke! (Impulse) (EPOCH) (set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_smokeh, ep_smoke, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Impulse",
"Holy Smoke! (Impulse) (EPOCH) (set 9)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_smokei, ep_smoke, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Impulse",
"Holy Smoke! (Impulse) (EPOCH) (set 10)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_smokej, ep_smoke, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Impulse",
"Holy Smoke! (Impulse) (EPOCH) (set 11)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_ifern, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Impulse",
"Inferno (Impulse) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_iferna, ep_ifern, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Impulse",
"Inferno (Impulse) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_kopcl, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Knockout Punch Club (Global) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_kopcla, ep_kopcl, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Knockout Punch Club (Global) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_kopclb, ep_kopcl, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Knockout Punch Club (Global) (EPOCH) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_ltt, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Licence To Thrill (Global) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_ltta, ep_ltt, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Licence To Thrill (Global) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_monrt, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"The Money Returns Club (Global) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_monrta, ep_monrt, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"The Money Returns Club (Global) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_monrtb, ep_monrt, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"The Money Returns Club (Global) (EPOCH) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_monrtc, ep_monrt, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"The Money Returns Club (Global) (EPOCH) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_monrtd, ep_monrt, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"The Money Returns Club (Global) (EPOCH) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_monrte, ep_monrt, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"The Money Returns Club (Global) (EPOCH) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_monrtf, ep_monrt, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"The Money Returns Club (Global) (EPOCH) (set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_monsh, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"The Moonshine Club (Global) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_monsha, ep_monsh, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"The Moonshine Club (Global) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_monshb, ep_monsh, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"The Moonshine Club (Global) (EPOCH) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_monshc, ep_monsh, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"The Moonshine Club (Global) (EPOCH) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_monshd, ep_monsh, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"The Moonshine Club (Global) (EPOCH) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_monshe, ep_monsh, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"The Moonshine Club (Global) (EPOCH) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_monshf, ep_monsh, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"The Moonshine Club (Global) (EPOCH) (set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_mummy, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Impulse",
"Mummy Talks (Impulse) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_mummya, ep_mummy, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Impulse",
"Mummy Talks (Impulse) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_mummyb, ep_mummy, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Impulse",
"Mummy Talks (Impulse) (EPOCH) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_mummyc, ep_mummy, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Impulse",
"Mummy Talks (Impulse) (EPOCH) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_mummyd, ep_mummy, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Impulse",
"Mummy Talks (Impulse) (EPOCH) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_mummye, ep_mummy, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Impulse",
"Mummy Talks (Impulse) (EPOCH) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_mummyf, ep_mummy, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Impulse",
"Mummy Talks (Impulse) (EPOCH) (set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_rlgdt, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Reel Good Time (Rebuild) (Global) (Version 1.0) (EPOCH)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_rchik, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Rich Chics Club (Global) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_rchika, ep_rchik, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Rich Chics Club (Global) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_royrc, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Impulse",
"Royal Roulette Club (Impulse) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_royrca, ep_royrc, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Impulse",
"Royal Roulette Club (Impulse) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_sdcla, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Spotted Dick Classic (Global) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_sdclaa, ep_sdcla, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Spotted Dick Classic (Global) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_sdclab, ep_sdcla, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Spotted Dick Classic (Global) (EPOCH) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_sdclac, ep_sdcla, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Spotted Dick Classic (Global) (EPOCH) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_sdclaf, ep_sdcla, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Spotted Dick Classic (Global) (EPOCH) (set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_sdclag, ep_sdcla, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Spotted Dick Classic (Global) (EPOCH) (set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_sdclb, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Spotted Dick Club (Global) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_sdclba, ep_sdclb, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Spotted Dick Club (Global) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_stm, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Storm Force (Global) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_stma, ep_stm, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Storm Force (Global) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_stmb, ep_stm, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Storm Force (Global) (EPOCH) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_stmc, ep_stm, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Storm Force (Global) (EPOCH) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_stmcl, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Storm Force Club (Global) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_stmcla, ep_stmcl, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Storm Force Club (Global) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_tod, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Truth Or Dare (Global) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_toda, ep_tod, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Truth Or Dare (Global) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_utnut, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Utter Nutter (Global) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_utnuta, ep_utnut, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Utter Nutter (Global) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_utnutb, ep_utnut, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Utter Nutter (Global) (EPOCH) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_utnutc, ep_utnut, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Utter Nutter (Global) (EPOCH) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_utncl, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Utter Nutter Club (Global) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_utncla, ep_utncl, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Utter Nutter Club (Global) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_wleek, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Weakest Leek Club (Global) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_wleeka, ep_wleek, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Weakest Leek Club (Global) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_wud, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"What's Up Doc (Global) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_wuda, ep_wud, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"What's Up Doc (Global) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_wudb, ep_wud, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"What's Up Doc (Global) (EPOCH) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_wudc, ep_wud, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"What's Up Doc (Global) (EPOCH) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_wudd, ep_wud, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"What's Up Doc (Global) (EPOCH) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_wude, ep_wud, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"What's Up Doc (Global) (EPOCH) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_mlhrc, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Who Whats To Be A Millionhare Club (Global) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_mlhrca, ep_mlhrc, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Who Whats To Be A Millionhare Club (Global) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_mlhrcb, ep_mlhrc, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Who Whats To Be A Millionhare Club (Global) (EPOCH) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_mlhrcc, ep_mlhrc, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Who Whats To Be A Millionhare Club (Global) (EPOCH) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_mlhrcd, ep_mlhrc, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Who Whats To Be A Millionhare Club (Global) (EPOCH) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_mlhrce, ep_mlhrc, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Who Whats To Be A Millionhare Club (Global) (EPOCH) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_wf, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Wildfire (Global) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_wfa, ep_wf, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Wildfire (Global) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_wfb, ep_wf, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Wildfire (Global) (EPOCH) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_wfc, ep_wf, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Wildfire (Global) (EPOCH) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_wfd, ep_wf, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Wildfire (Global) (EPOCH) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_wfe, ep_wf, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Wildfire (Global) (EPOCH) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_wff, ep_wf, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Wildfire (Global) (EPOCH) (set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_wfg, ep_wf, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Wildfire (Global) (EPOCH) (set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_makmv, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Make Your Move (Global) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_makmva, ep_makmv, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Make Your Move (Global) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_goldf, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Impulse",
"Gold Fever (Impulse) (EPOCH)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_bubsq, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Bubble & Squeak (Extreme) (EPOCH) (BASQ 0.2, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_bubsqa, ep_bubsq, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Bubble & Squeak (Extreme) (EPOCH) (BASQ 0.2, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_bubsqb, ep_bubsq, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Bubble & Squeak (Extreme) (EPOCH) (BASQ 0.3, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_bubsqc, ep_bubsq, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Bubble & Squeak (Extreme) (EPOCH) (BASQ 0.3, set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_bubsqd, ep_bubsq, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Bubble & Squeak (Extreme) (EPOCH) (BASQ 0.4, set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cashn, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Cashino (Maygay - Extreme) (EPOCH) (CSHI 1.0, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cashna, ep_cashn, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Cashino (Maygay - Extreme) (EPOCH) (CSHI 1.0, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_inca, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Inca Dinka Do (Maygay - Extreme) (EPOCH) (INCA 1.2, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_incaa, ep_inca, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Inca Dinka Do (Maygay - Extreme) (EPOCH) (INCA 1.2, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_incab, ep_inca, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Inca Dinka Do (Maygay - Extreme) (EPOCH) (INCA 1.1, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_jakbn, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Jackpot & The Beanstreak (Extreme) (EPOCH) (JABS 0.3, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_jakbna, ep_jakbn, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Jackpot & The Beanstreak (Extreme) (EPOCH) (JABS 0.3, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_jakbnb, ep_jakbn, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Jackpot & The Beanstreak (Extreme) (EPOCH) (JABS 0.5, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_jakbnc, ep_jakbn, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Jackpot & The Beanstreak (Extreme) (EPOCH) (JABS 0.5, set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_loadd, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Loaded (Maygay) (EPOCH) (LOAD 1.2, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_loadda, ep_loadd, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Loaded (Maygay) (EPOCH) (LOAD 1.2, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_lukld, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Lucky Ladders (Maygay) (EPOCH) (LULA 0.2, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_luklda, ep_lukld, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Lucky Ladders (Maygay) (EPOCH) (LULA 0.2, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_noter, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Note Runner (Maygay) (EPOCH) (NORU 0.1, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_notera, ep_noter, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Note Runner (Maygay) (EPOCH) (NORU 0.1, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_noterb, ep_noter, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Note Runner (Maygay) (EPOCH) (NORU 0.2, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_noterc, ep_noter, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Note Runner (Maygay) (EPOCH) (NORU 0.2, set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_noterd, ep_noter, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Note Runner (Maygay) (EPOCH) (NORU 1.0, set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_notere, ep_noter, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Note Runner (Maygay) (EPOCH) (NORU 1.0, set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_pwrpl, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Power Play (Maygay) (EPOCH) (PPLY 0.3, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_pwrpla, ep_pwrpl, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Power Play (Maygay) (EPOCH) (PPLY 0.3, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_scrm, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Screamin Demon (Maygay) (EPOCH) (SCDE 2.0, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_scrma, ep_scrm, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Screamin Demon (Maygay) (EPOCH) (SCDE 2.0, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_scrmb, ep_scrm, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Screamin Demon (Maygay) (EPOCH) (SCDE 1.0, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_scrmc, ep_scrm, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Screamin Demon (Maygay) (EPOCH) (SCDE 1.0, set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_tree, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Tree Amigos (Maygay) (EPOCH) (TRAM 0.3, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_treea, ep_tree, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Tree Amigos (Maygay) (EPOCH) (TRAM 0.3, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_vipjv, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Viper Jive (Maygay - Extreme) (EPOCH) (JIVE 1.1, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_vipjva, ep_vipjv, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Viper Jive (Maygay - Extreme) (EPOCH) (JIVE 1.1, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_vipjvb, ep_vipjv, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Viper Jive (Maygay - Extreme) (EPOCH) (JIVE 2.2, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_vipjvc, ep_vipjv, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Viper Jive (Maygay - Extreme) (EPOCH) (JIVE 2.2, set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_vipjvd, ep_vipjv, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Maygay",
"Viper Jive (Maygay - Extreme) (EPOCH) (JIVE 2.1, set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_braid, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Extreme",
"Bank Raid (Extreme) (EPOCH) (BARA 0.1, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_braida, ep_braid, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Extreme",
"Bank Raid (Extreme) (EPOCH) (BARA 0.1, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_braidb, ep_braid, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Extreme",
"Bank Raid (Extreme) (EPOCH) (BARA 0.5, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_braidc, ep_braid, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Extreme",
"Bank Raid (Extreme) (EPOCH) (BARA 0.5, set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_braidd, ep_braid, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Extreme",
"Bank Raid (Extreme) (EPOCH) (BARA 0.5, set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_braide, ep_braid, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Extreme",
"Bank Raid (Extreme) (EPOCH) (BARA 0.5, set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cyc, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Extreme",
"Cyclone (Extreme) (EPOCH) (CYCL 0.2, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cyca, ep_cyc, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Extreme",
"Cyclone (Extreme) (EPOCH) (CYCL 0.2, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cycb, ep_cyc, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Extreme",
"Cyclone (Extreme) (EPOCH) (CYCL 0.3, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cycc, ep_cyc, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Extreme",
"Cyclone (Extreme) (EPOCH) (CYCL 0.3, set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cycd, ep_cyc, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Extreme",
"Cyclone (Extreme) (EPOCH) (CYCL 0.1, set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cyce, ep_cyc, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Extreme",
"Cyclone (Extreme) (EPOCH) (CYCL 0.1, set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_ll, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Extreme",
"Lucky Ladders (Extreme) (EPOCH) (LULA 0.3, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_lla, ep_ll, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Extreme",
"Lucky Ladders (Extreme) (EPOCH) (LULA 0.3, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_redl, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Extreme",
"Red Line (Extreme) (EPOCH) (RELI 0.1, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_redla, ep_redl, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Extreme",
"Red Line (Extreme) (EPOCH) (RELI 0.1, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_snset, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Extreme",
"Sunset Strip (Extreme) (EPOCH) (SUST 0.1, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_snseta, ep_snset, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Extreme",
"Sunset Strip (Extreme) (EPOCH) (SUST 0.1, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_treas, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Global",
"Treasure Hunt (Global) (EPOCH) (Version 1.6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_twarp, 0, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Extreme",
"Time Warp (Extreme) (EPOCH) (TWRP 0.1, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_twarpa, ep_twarp, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Extreme",
"Time Warp (Extreme) (EPOCH) (TWRP 0.1, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_twarpb, ep_twarp, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Extreme",
"Time Warp (Extreme) (EPOCH) (TWRP 0.4, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_twarpc, ep_twarp, maygayep, maygayep, maygayep_state, maygayep, ROT0, "Extreme",
"Time Warp (Extreme) (EPOCH) (TWRP 0.4, set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, mg_gbr , 0 , maygayew, maygayew, driver_device, 0, ROT0, "Maygay", "Guinness Book
Of Records (Maygay M2)", MACHINE_IS_SKELETON )
-GAME( 199?, mg_risk , 0 , maygayew, maygayew, driver_device, 0, ROT0, "Maygay", "Risk (Maygay
M2)", MACHINE_IS_SKELETON )
-GAME( 199?, mg_bb , 0 , maygayew, maygayew, driver_device, 0, ROT0, "Maygay", "Big Break
(Maygay M2)", MACHINE_IS_SKELETON )
-GAME( 199?, mg_lug , 0 , maygayew, maygayew, driver_device, 0, ROT0, "Maygay", "London
Underground (Maygay M2)", MACHINE_IS_SKELETON )
-GAME( 199?, mg_alad , 0 , maygayew, maygayew, driver_device, 0, ROT0, "Maygay", "Aladdin's Cave
(Maygay M2)", MACHINE_IS_SKELETON )
-GAME( 199?, mg_ewg , 0 , maygayew, maygayew, driver_device, 0, ROT0, "Maygay", "Each Way
Gambler (Maygay M2)", MACHINE_IS_SKELETON )
-GAME( 199?, mg_jv , 0 , maygayew, maygayew, driver_device, 0, ROT0, "Maygay", "Jack & Vera
(Maygay M2)", MACHINE_IS_SKELETON )
-GAME( 199?, mg_pbw , 0 , maygayew, maygayew, driver_device, 0, ROT0, "Maygay", "Pinball Wizard
(Maygay M2)", MACHINE_IS_SKELETON )
-GAME( 199?, mg_scl , 0 , maygayew, maygayew, driver_device, 0, ROT0, "Maygay", "Super Clue
(Maygay M2)", MACHINE_IS_SKELETON )
-GAME( 199?, mg_kf , 0 , maygayew, maygayew, driver_device, 0, ROT0, "Maygay", "Krypton Factor
(Maygay M2)", MACHINE_IS_SKELETON )
-GAME( 1991, screenpl, 0, maygayv1, screenpl, maygayv1_state, screenpl, ROT0, "Maygay", "Screen Play
(Maygay, MV1 Video, ver. 4.0)", GAME_FLAGS )
-GAME( 1991, screenp1, screenpl, maygayv1, screenpl, maygayv1_state, screenpl, ROT0, "Maygay", "Screen Play
(Maygay, MV1 Video, ver. 1.9, set 1)", GAME_FLAGS )
-GAME( 1991, screenp1a,screenpl, maygayv1, screenpl, maygayv1_state, screenpl, ROT0, "Maygay", "Screen Play
(Maygay, MV1 Video, ver. 1.9, set 2)", GAME_FLAGS )
-GAME( 1991, screenp2, screenpl, maygayv1, screenpl, maygayv1_state, screenpl, ROT0, "Maygay", "Screen Play
(Maygay, MV1 Video, ver. 1.9, Isle of Man, set 1)", GAME_FLAGS )
-GAME( 1991, screenp2a,screenpl, maygayv1, screenpl, maygayv1_state, screenpl, ROT0, "Maygay", "Screen Play
(Maygay, MV1 Video, ver. 1.9, Isle of Man, set 2)", GAME_FLAGS )
-GAME( 1991, screenp3, screenpl, maygayv1, screenpl, maygayv1_state, screenpl, ROT0, "Maygay", "Screen Play
(Maygay, MV1 Video, SA5-082)", GAME_FLAGS )
-GAME( 1991, screenp3a,screenpl, maygayv1, screenpl, maygayv1_state, screenpl, ROT0, "Maygay", "Screen Play
(Maygay, MV1 Video, SA5-083)", GAME_FLAGS )
-GAME( 1991, screenp4 ,screenpl, maygayv1, screenpl, maygayv1_state, screenpl, ROT0, "Maygay", "Screen Play
(Maygay, MV1 Video, ver. ?.?)", GAME_FLAGS )
-GAME( 199?, mv1bon , 0 ,maygayv1, screenpl, maygayv1_state, screenpl, ROT0, "Maygay", "Believe It
Or Not (Maygay, MV1 Video)", GAME_FLAGS )
-GAME( 199?, mv1cpc , 0 ,maygayv1, screenpl, maygayv1_state, screenpl, ROT0, "Maygay", "Caesar's
Palace Club (Maygay, MV1 Video, set 1)", GAME_FLAGS )
-GAME( 199?, mv1cpca , mv1cpc ,maygayv1, screenpl, maygayv1_state, screenpl, ROT0, "Maygay", "Caesar's
Palace Club (Maygay, MV1 Video, set 2)", GAME_FLAGS )
-GAME( 199?, mv1cpcb , mv1cpc ,maygayv1, screenpl, maygayv1_state, screenpl, ROT0, "Maygay", "Caesar's
Palace Club (Maygay, MV1 Video, set 3)", GAME_FLAGS )
-GAME( 199?, mv1cwq , 0 ,maygayv1, screenpl, maygayv1_state, screenpl, ROT0, "Maygay", "Crossword
Quiz (Maygay, MV1 Video, set 1)", GAME_FLAGS )
-GAME( 199?, mv1cwqa , mv1cwq ,maygayv1, screenpl, maygayv1_state, screenpl, ROT0, "Maygay", "Crossword
Quiz (Maygay, MV1 Video, set 2)", GAME_FLAGS )
-GAME( 199?, mv1guac , 0 ,maygayv1, screenpl, maygayv1_state, screenpl, ROT0, "Maygay", "Give Us A
Clue (Maygay, MV1 Video, set 1)", GAME_FLAGS )
-GAME( 199?, mv1guaca, mv1guac ,maygayv1, screenpl, maygayv1_state, screenpl, ROT0, "Maygay", "Give Us A
Clue (Maygay, MV1 Video, set 2)", GAME_FLAGS )
-GAME( 199?, mv1sfx , 0 ,maygayv1, screenpl, maygayv1_state, screenpl, ROT90, "Maygay", "Special
Effects (Maygay, MV1 Video, set 1)", GAME_FLAGS )
-GAME( 199?, mv1sfxa , mv1sfx ,maygayv1, screenpl, maygayv1_state, screenpl, ROT90, "Maygay", "Special
Effects (Maygay, MV1 Video, set 2)", GAME_FLAGS )
-GAME( 199?, mv1sfx2 , 0 ,maygayv1, screenpl, maygayv1_state, screenpl, ROT90, "Maygay", "Special
Effects V2 (Maygay, MV1 Video)", GAME_FLAGS )
-GAME( 199?, mv1wc , 0 ,maygayv1, screenpl, maygayv1_state, screenpl, ROT0, "Maygay", "World Cup
(Maygay, MV1 Video)", GAME_FLAGS )
-GAME( 1988, mayumi, 0, mayumi, mayumi, driver_device, 0, ROT0, "Sanritsu / Victory L.L.C.", "Kikiippatsu
Mayumi-chan (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, mazerbla, 0, mazerbla, mazerbla, mazerbla_state, mazerbla, ROT0, "Stern Electronics",
"Mazer Blazer (set 1)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_SOUND | MACHINE_NOT_WORKING |
MACHINE_SUPPORTS_SAVE )
-GAME( 1983, mazerblaa, mazerbla, mazerbla, mazerbla, mazerbla_state, mazerbla, ROT0, "Stern Electronics",
"Mazer Blazer (set 2)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_SOUND | MACHINE_NOT_WORKING |
MACHINE_SUPPORTS_SAVE )
-GAME( 1983, greatgun, 0, greatgun, greatgun, mazerbla_state, greatgun, ROT0, "Stern Electronics",
"Great Guns", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1993, mcatadv, 0, mcatadv, mcatadv, driver_device, 0, ROT0, "Wintechno", "Magical Cat
Adventure", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1993, mcatadvj, mcatadv, mcatadv, mcatadv, driver_device, 0, ROT0, "Wintechno", "Magical Cat
Adventure (Japan)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1993, catt, mcatadv, mcatadv, mcatadv, driver_device, 0, ROT0, "Wintechno", "Catt (Japan)",
MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1993, nost, 0, nost, nost, driver_device, 0, ROT270, "Face", "Nostradamus",
MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1993, nostj, nost, nost, nost, driver_device, 0, ROT270, "Face", "Nostradamus
(Japan)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1993, nostk, nost, nost, nost, driver_device, 0, ROT270, "Face", "Nostradamus
(Korea)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, demoderm, demoderb, mono_tcs, demoderm, mcr3_state, demoderm, ROT0, "Bally Midway",
"Demolition Derby (MCR-3 Mono Board Version)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, sarge, 0, mono_tcs, sarge, mcr3_state, sarge, ROT0, "Bally Midway", "Sarge",
MACHINE_SUPPORTS_SAVE )
-GAME( 1986, maxrpm, 0, mono_tcs, maxrpm, mcr3_state, maxrpm, ROT0, "Bally Midway", "Max RPM
(ver 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, rampage, 0, mono_sg, rampage, mcr3_state, rampage, ROT0, "Bally Midway", "Rampage
(Rev 3, 8/27/86)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, rampage2, rampage, mono_sg, rampage, mcr3_state, rampage, ROT0, "Bally Midway", "Rampage
(Rev 2, 8/4/86)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, powerdrv, 0, mono_sg, powerdrv, mcr3_state, powerdrv, ROT0, "Bally Midway", "Power
Drive", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, stargrds, 0, mono_sg, stargrds, mcr3_state, stargrds, ROT0, "Bally Midway", "Star
Guards", MACHINE_SUPPORTS_SAVE )
-GAMEL(1983, spyhunt, 0, mcrsc_csd, spyhunt, mcr3_state, spyhunt, ROT90, "Bally Midway", "Spy
Hunter", MACHINE_SUPPORTS_SAVE, layout_spyhunt )
-GAMEL(1983, spyhuntp, spyhunt, mcrsc_csd, spyhunt, mcr3_state, spyhunt, ROT90, "Bally Midway (Playtronic
license)", "Spy Hunter (Playtronic license)", MACHINE_SUPPORTS_SAVE, layout_spyhunt )
-GAME( 1984, crater, 0, mcrscroll, crater, mcr3_state, crater, ORIENTATION_FLIP_X, "Bally
Midway", "Crater Raider", MACHINE_SUPPORTS_SAVE )
-GAMEL(1985, turbotag, 0, mcrsc_csd, turbotag, mcr3_state, turbotag, ROT90, "Bally Midway", "Turbo Tag
(prototype)", MACHINE_SUPPORTS_SAVE, layout_turbotag )
-GAME( 1984, zwackery, 0, zwackery, zwackery, mcr68_state, zwackery, ROT0, "Bally Midway",
"Zwackery", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, xenophob, 0, xenophob, xenophob, mcr68_state, xenophob, ROT0, "Bally Midway",
"Xenophobe", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, spyhunt2, 0, spyhunt2, spyhunt2, mcr68_state, spyhunt2, ROT0, "Bally Midway", "Spy
Hunter II (rev 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, spyhunt2a,spyhunt2, spyhunt2, spyhunt2, mcr68_state, spyhunt2, ROT0, "Bally Midway", "Spy
Hunter II (rev 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, blasted, 0, xenophob, blasted, mcr68_state, blasted, ROT0, "Bally Midway",
"Blasted", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, intlaser, blasted, intlaser, intlaser, mcr68_state, intlaser, ROT0, "Bally Midway",
"International Team Laser (prototype)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, archrivl, 0, archrivl, archrivl, mcr68_state, archrivl, ROT0, "Bally Midway", "Arch
Rivals (rev 4.0 6/29/89)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, archrivla,archrivl, archrivl, archrivl, mcr68_state, archrivl, ROT0, "Bally Midway", "Arch
Rivals (rev 2.0 5/03/89)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, archrivlb,archrivl, archrivl, archrivlb,mcr68_state, archrivlb,ROT0, "bootleg", "Arch
Rivals (rev 2.0 5/03/89, 8-way Joystick bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, trisport, 0, trisport, trisport, mcr68_state, trisport, ROT270, "Bally Midway",
"Tri-Sports", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, pigskin, 0, pigskin, pigskin, mcr68_state, pigskin, ROT0, "Midway", "Pigskin
621AD (rev 1.1K 8/01/90)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, pigskina, pigskin, pigskin, pigskin, mcr68_state, pigskin, ROT0, "Midway", "Pigskin
621AD (rev 2.0 7/06/90)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, pigskinb, pigskin, pigskin, pigskin, mcr68_state, pigskin, ROT0, "Midway", "Pigskin
621AD (rev 1.1 6/05/90)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, solarfox, 0, mcr_90009, solarfox, mcr_state, solarfox, ROT90 ^ ORIENTATION_FLIP_Y,
"Bally Midway", "Solar Fox (upright)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, kick, 0, mcr_90009, kick, mcr_state, kick, ORIENTATION_SWAP_XY,
"Midway", "Kick (upright)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, kickman, kick, mcr_90009, kick, mcr_state, kick, ORIENTATION_SWAP_XY,
"Midway", "Kickman (upright)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, kickc, kick, mcr_90009, kickc, mcr_state, kick, ROT90,
"Midway", "Kick (cocktail)", MACHINE_SUPPORTS_SAVE )
-GAMEL(1985, dpoker, 0, mcr_90009_dp, dpoker, mcr_state, dpoker, ROT0,
"Bally", "Draw Poker (Bally, 03-20)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_dpoker )
-GAME( 1981, shollow, 0, mcr_90010, shollow, mcr_state, mcr_90010, ROT90, "Bally Midway",
"Satan's Hollow (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, shollow2, shollow, mcr_90010, shollow, mcr_state, mcr_90010, ROT90, "Bally Midway",
"Satan's Hollow (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, tron, 0, mcr_90010, tron, mcr_state, mcr_90010, ROT90, "Bally Midway", "Tron
(8/9)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, tron2, tron, mcr_90010, tron, mcr_state, mcr_90010, ROT90, "Bally Midway", "Tron
(6/25)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, tron3, tron, mcr_90010, tron3, mcr_state, mcr_90010, ROT90, "Bally Midway", "Tron
(6/17)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1982, tron4, tron, mcr_90010, tron3, mcr_state, mcr_90010, ROT90, "Bally Midway", "Tron
(6/15)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1982, tronger, tron, mcr_90010, tron3, mcr_state, mcr_90010, ROT90, "Bally Midway", "Tron
(Germany)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1982, domino, 0, mcr_90010, domino, mcr_state, mcr_90010, ROT0, "Bally Midway",
"Domino Man", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, wacko, 0, mcr_90010, wacko, mcr_state, wacko, ROT0, "Bally Midway",
"Wacko", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, twotigerc,twotiger, mcr_90010, twotigrc, mcr_state, mcr_90010, ROT0, "Bally Midway", "Two
Tigers (Tron conversion)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, twotiger, 0, mcr_90010_tt, twotiger, mcr_state, twotiger, ROT0, "Bally Midway", "Two
Tigers (dedicated)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1982, kroozr, 0, mcr_90010, kroozr, mcr_state, kroozr, ROT0, "Bally Midway",
"Kozmik Kroozr", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, journey, 0, mcr_91475, journey, mcr_state, journey, ROT90, "Bally Midway",
"Journey", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, tapper, 0, mcr_91490, tapper, mcr_state, mcr_91490, ROT0, "Bally Midway",
"Tapper (Budweiser, set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, tappera, tapper, mcr_91490, tapper, mcr_state, mcr_91490, ROT0, "Bally Midway",
"Tapper (Budweiser, set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, sutapper, tapper, mcr_91490, tapper, mcr_state, mcr_91490, ROT0, "Bally Midway",
"Tapper (Suntory)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, rbtapper, tapper, mcr_91490, tapper, mcr_state, mcr_91490, ROT0, "Bally Midway",
"Tapper (Root Beer)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, timber, 0, mcr_91490, timber, mcr_state, mcr_91490, ROT0, "Bally Midway",
"Timber", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, dotron, 0, mcr_91490, dotron, mcr_state, mcr_91490, ORIENTATION_FLIP_X, "Bally
Midway", "Discs of Tron (Upright)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, dotrona, dotron, mcr_91490, dotron, mcr_state, mcr_91490, ORIENTATION_FLIP_X, "Bally
Midway", "Discs of Tron (Upright alternate)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, dotrone, dotron, mcr_91490_snt, dotrone, mcr_state, dotrone, ORIENTATION_FLIP_X, "Bally
Midway", "Discs of Tron (Environmental)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, nflfoot, 0, mcr_91490_ipu, nflfoot, mcr_state, nflfoot, ROT0, "Bally Midway", "NFL
Football", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, demoderb, 0, mcr_91490_tcs, demoderb, mcr_state, demoderb, ROT0, "Bally Midway",
"Demolition Derby", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, demoderbc,demoderb, mcr_91490_tcs, demoderbc,mcr_state, demoderb, ROT0, "Bally Midway",
"Demolition Derby (cocktail)", MACHINE_SUPPORTS_SAVE )
-GAMEL( 1978, deadeye, 0, meadows, meadows, driver_device, 0, ROT0, "Meadows Games, Inc.", "Dead
Eye", 0, layout_deadeye )
-GAMEL( 1978, gypsyjug, 0, meadows, meadows, meadows_state, gypsyjug, ROT0, "Meadows Games, Inc.", "Gypsy
Juggler", MACHINE_IMPERFECT_GRAPHICS, layout_gypsyjug )
-GAMEL( 1978, minferno, 0, minferno, minferno, meadows_state, minferno, ROT0, "Meadows Games, Inc.",
"Inferno (Meadows)", MACHINE_NO_SOUND, layout_minferno )
-GAME( 1976, bombaway, 0, meadows, 0, driver_device, 0, ROT0, "Meadows", "Bombs Away [TTL]",
MACHINE_IS_SKELETON )
-GAME( 1976, ckidzo, 0, meadows, 0, driver_device, 0, ROT0, "Meadows", "Ckidzo [TTL]",
MACHINE_IS_SKELETON )
-GAME( 1976, cgunship, 0, meadows, 0, driver_device, 0, ROT0, "Meadows", "Cobra Gunship [TTL]",
MACHINE_IS_SKELETON )
-GAME( 1976, mead4in1, 0, meadows, 0, driver_device, 0, ROT0, "Meadows", "Meadows 4 in 1 [TTL]",
MACHINE_IS_SKELETON )
-GAME( 1998, a51site4, 0 , mediagx, mediagx, mediagx_state, a51site4, ROT0, "Atari Games", "Area
51: Site 4 (HD Rev 2.01, September 7, 1998)", MACHINE_NOT_WORKING )
-GAME( 1998, a51site4a,a51site4, mediagx, mediagx, mediagx_state, a51site4, ROT0, "Atari Games", "Area
51: Site 4 (HD Rev 2.0, September 11, 1998)", MACHINE_NOT_WORKING )
-GAME( 1993, aladmdb, 0, megadrvb, aladmdb, md_boot_state, aladmdb, ROT0, "bootleg / Sega",
"Aladdin (bootleg of Japanese Megadrive version)", 0)
-GAME( 1996, mk3mdb, 0, megadrvb_6b, mk3mdb, md_boot_state, mk3mdb, ROT0, "bootleg / Midway", "Mortal
Kombat 3 (bootleg of Megadrive version)", 0)
-GAME( 1994, ssf2mdb, 0, megadrvb_6b, ssf2mdb, md_boot_state, ssf2mdb, ROT0, "bootleg / Capcom", "Super
Street Fighter II - The New Challengers (bootleg of Japanese MegaDrive version)", 0)
-GAME( 1993, srmdb, 0, megadrvb, srmdb, md_boot_state, srmdb, ROT0, "bootleg / Konami", "Sunset
Riders (bootleg of Megadrive version)", 0)
-GAME( 1995, topshoot, 0, md_bootleg, topshoot, md_boot_state, topshoot, ROT0, "Sun Mixing", "Top
Shooter", 0)
-GAME( 1993, sonic2mb, 0, megadrvb, aladmdb, md_boot_state, aladmdb, ROT0, "bootleg / Sega", "Sonic
The Hedgehog 2 (bootleg of Megadrive version)", MACHINE_NOT_WORKING )
-GAME( 1991, megaphx, 0, megaphx, megaphx, megaphx_state, megaphx, ROT0, "Dinamic / Inder", "Mega
Phoenix", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1988, lomakai, 0, system_Z, lomakai, driver_device, 0, ROT0, "Jaleco",
"Legend of Makai (World)", 0 )
-GAME( 1988, makaiden, lomakai, system_Z, lomakai, driver_device, 0, ROT0, "Jaleco",
"Makai Densetsu (Japan)", 0 )
-GAME( 1988, p47, 0, system_A, p47, driver_device, 0, ROT0, "Jaleco",
"P-47 - The Phantom Fighter (World)", 0 )
-GAME( 1988, p47j, p47, system_A, p47, driver_device, 0, ROT0, "Jaleco",
"P-47 - The Freedom Fighter (Japan)", 0 )
-GAME( 1988, p47je, p47, system_A, p47, driver_device, 0, ROT0, "Jaleco",
"P-47 - The Freedom Fighter (Japan, Export)", 0 )
-GAME( 1988, kickoff, 0, system_A, kickoff, driver_device, 0, ROT0, "Jaleco",
"Kick Off (Japan)", 0 )
-GAME( 1988, tshingen, 0, system_A, tshingen, megasys1_state, phantasm, ROT0, "Jaleco",
"Shingen Samurai-Fighter (Japan, English)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1988, tshingena,tshingen, system_A, tshingen, megasys1_state, phantasm, ROT0, "Jaleco",
"Takeda Shingen (Japan, Japanese)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1988, kazan, 0, system_A_iganinju, kazan, megasys1_state, iganinju, ROT0, "Jaleco",
"Ninja Kazan (World)", 0 )
-GAME( 1988, iganinju, kazan, system_A_iganinju, kazan, megasys1_state, iganinju, ROT0, "Jaleco",
"Iga Ninjyutsuden (Japan)", 0 )
-GAME( 1989, astyanax, 0, system_A, astyanax, megasys1_state, astyanax, ROT0, "Jaleco",
"The Astyanax", 0 )
-GAME( 1989, lordofk, astyanax, system_A, astyanax, megasys1_state, astyanax, ROT0, "Jaleco",
"The Lord of King (Japan)", 0 )
-GAME( 1989, hachoo, 0, system_A_hachoo, hachoo, megasys1_state, astyanax, ROT0, "Jaleco",
"Hachoo!", 0 )
-GAME( 1989, jitsupro, 0, system_A, jitsupro, megasys1_state, jitsupro, ROT0, "Jaleco",
"Jitsuryoku!! Pro Yakyuu (Japan)", 0 )
-GAME( 1989, plusalph, 0, system_A, plusalph, megasys1_state, astyanax, ROT270, "Jaleco",
"Plus Alpha", 0 )
-GAME( 1989, stdragon, 0, system_A, stdragon, megasys1_state, stdragon, ROT0, "Jaleco",
"Saint Dragon (set 1)", 0 )
-GAME( 1989, stdragona,stdragon, system_A, stdragon, megasys1_state, stdragona,ROT0, "Jaleco",
"Saint Dragon (set 2)", 0 )
-GAME( 1989, stdragonb,stdragon, system_A, stdragon, megasys1_state, stdragonb,ROT0,
"bootleg","Saint Dragon (bootleg)", 0 )
-GAME( 1990, rodland, 0, system_A, rodland, megasys1_state, rodland, ROT0, "Jaleco",
"Rod-Land (World)", 0 )
-GAME( 1990, rodlandj, rodland, system_A, rodland, megasys1_state, rodlandj, ROT0, "Jaleco",
"Rod-Land (Japan)", 0 )
-GAME( 1990, rittam, rodland, system_A, rodland, megasys1_state, rittam, ROT0, "Jaleco",
"R&T (Rod-Land prototype?)", 0 )
-GAME( 1990, rodlandjb,rodland, system_A, rodland, megasys1_state, rodlandjb, ROT0,
"bootleg","Rod-Land (Japan bootleg)", 0 )
-GAME( 1990, phantasm, avspirit, system_A, phantasm, megasys1_state, phantasm, ROT0, "Jaleco",
"Phantasm (Japan)", 0 )
-GAME( 1992, soldam, 0, system_A, soldam, megasys1_state, soldam, ROT0, "Jaleco",
"Soldam", 0 )
-GAME( 1992, soldamj, soldam, system_A, soldam, megasys1_state, soldamj, ROT0, "Jaleco",
"Soldam (Japan)", 0 )
-GAME( 1991, avspirit, 0, system_B, avspirit, megasys1_state, avspirit, ROT0, "Jaleco",
"Avenging Spirit", 0 )
-GAME( 1990, monkelf, avspirit, system_B, avspirit, megasys1_state, monkelf, ROT0,
"bootleg","Monky Elf (Korean bootleg of Avenging Spirit)", 0 )
-GAME( 1991, edf, 0, system_B, edf, megasys1_state, edf, ROT0, "Jaleco",
"E.D.F. : Earth Defense Force (set 1)", 0 )
-GAME( 1991, edfa, edf, system_B, edf, megasys1_state, edf, ROT0, "Jaleco",
"E.D.F. : Earth Defense Force (set 2)", 0 )
-GAME( 1991, edfu, edf, system_B, edf, megasys1_state, edf, ROT0, "Jaleco",
"E.D.F. : Earth Defense Force (North America)", 0 )
-GAME( 1991, edfbl, edf, system_Bbl, edf, megasys1_state, edfbl, ROT0,
"bootleg","E.D.F. : Earth Defense Force (bootleg)", MACHINE_NO_SOUND )
-GAME( 1993, hayaosi1, 0, system_B_hayaosi1, hayaosi1, megasys1_state, hayaosi1, ROT0, "Jaleco",
"Hayaoshi Quiz Ouza Ketteisen - The King Of Quiz", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1991, 64street, 0, system_C, 64street, megasys1_state, 64street, ROT0, "Jaleco",
"64th. Street - A Detective Story (World)", 0 )
-GAME( 1991, 64streetj,64street, system_C, 64street, megasys1_state, 64street, ROT0, "Jaleco",
"64th. Street - A Detective Story (Japan, set 1)", 0 )
-GAME( 1991, 64streetja,64street,system_C, 64street, megasys1_state, 64street, ROT0, "Jaleco",
"64th. Street - A Detective Story (Japan, set 2)", 0 )
-GAME( 1992, bigstrik, 0, system_C, bigstrik, megasys1_state, bigstrik, ROT0, "Jaleco",
"Big Striker", 0 )
-GAME( 1993, chimerab, 0, system_C, chimerab, megasys1_state, chimerab, ROT0, "Jaleco",
"Chimera Beast (Japan, prototype)", 0 )
-GAME( 1993, cybattlr, 0, system_C, cybattlr, megasys1_state, cybattlr, ROT90, "Jaleco",
"Cybattler", 0 )
-GAME( 1993, peekaboo, 0, system_D, peekaboo, megasys1_state, peekaboo, ROT0, "Jaleco",
"Peek-a-Boo!", 0 )
-GAME( 1993, peekaboou,peekaboo, system_D, peekaboo, megasys1_state, peekaboo, ROT0, "Jaleco",
"Peek-a-Boo! (North America, ver 1.0)", 0 )
-GAME( 1983, megazone, 0, megazone, megazone, megazone_state, megazone, ROT90, "Konami", "Mega Zone
(Konami set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, megazonea, megazone, megazone, megazona, megazone_state, megazone, ROT90, "Konami", "Mega Zone
(Konami set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, megazoneb, megazone, megazone, megazone, megazone_state, megazone, ROT90, "Konami (Kosuka
license)", "Mega Zone (Kosuka set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, megazonec, megazone, megazone, megazone, megazone_state, megazone, ROT90, "Konami (Kosuka
license)", "Mega Zone (Kosuka set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, megazonei, megazone, megazone, megazone, megazone_state, megazone, ROT90, "Konami (Interlogic
license)", "Mega Zone (Interlogic)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, meijinsn, 0, meijinsn, meijinsn, driver_device, 0, ROT0, "SNK", "Meijinsen",
MACHINE_SUPPORTS_SAVE )
-GAME(1986, mephistp, 0, mephisto, mephisto, mephisto_pinball_state, mephisto, ROT0,
"Stargame", "Mephisto (rev. 1.2)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1986, mephistp1, mephistp, mephisto, mephisto, mephisto_pinball_state, mephisto, ROT0,
"Stargame", "Mephisto (rev. 1.1)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1983, pitboss, 0, casino5, pitboss, driver_device, 0, ROT0, "Merit", "The Pit Boss
(2214-04)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1983, pitbossa, pitboss, pitboss, pitbossa, driver_device, 0, ROT0, "Merit", "The Pit Boss
(2214-03, U5-0C)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1983, pitbossa1,pitboss, pitboss, pitbossa1,driver_device, 0, ROT0, "Merit", "The Pit Boss
(2214-03, U5-1C)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1983, pitbossb, pitboss, pitboss, pitbossa, driver_device, 0, ROT0, "Merit", "The Pit Boss
(2214-02?)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1983, pitbossc, pitboss, pitboss, pitbossb, driver_device, 0, ROT0, "Merit", "The Pit Boss
(2214-?)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1984, casino5, 0, casino5, casino5, driver_device, 0, ROT0, "Merit", "Casino Five
(3315-02, U5-0)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, mroundup, 0, pitboss, mroundup, driver_device, 0, ROT0, "Merit", "The Round Up",
MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1987, riviera, 0, dodge, riviera, driver_device, 0, ROT0, "Merit", "Riviera Hi-Score
(2131-08, U5-4A)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1986, rivieraa, riviera, dodge, riviera, driver_device, 0, ROT0, "Merit", "Riviera Hi-Score
(2131-08, U5-4)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1986, rivierab, riviera, dodge, rivierab, driver_device, 0, ROT0, "Merit", "Riviera Hi-Score
(2131-08, U5-2D)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1986, bigappg, 0, bigappg, bigappg, driver_device, 0, ROT0, "Big Apple Games / Merit",
"The Big Apple (2131-13, U5-0)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, misdraw, 0, misdraw, bigappg, driver_device, 0, ROT0, "Big Apple Games / Merit",
"Michigan Super Draw (2131-16, U5-2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, dodgectya,dodgecty,dodge, dodge, driver_device, 0, ROT0, "Merit", "Dodge City
(2131-82, U5-0D)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING )
-GAME( 1986, dodgectyb,dodgecty,dodge, dodge, driver_device, 0, ROT0, "Merit", "Dodge City
(2131-82, U5-50)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING )
-GAME( 1986, dodgectyc,dodgecty,dodge, dodge, driver_device, 0, ROT0, "Merit", "Dodge City
(2131-82, U5-0 GT)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING )
-GAME( 1985, trvwzh, 0, trvwhiz, trivia, merit_state, key_0, ROT0, "Merit", "Trivia ? Whiz
(6221-00)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, trvwzha, trvwzh, trvwhiz, trivia, merit_state, key_0, ROT0, "Merit", "Trivia ? Whiz
(6221-00, with Sex trivia)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, trvwzhb, trvwzh, trvwhiz, trivia, merit_state, key_0, ROT0, "Merit", "Trivia ? Whiz
(6221-00, Alt Gen trivia)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, trvwzv, trvwzh, trvwhiz, trivia, merit_state, key_0, ROT90, "Merit", "Trivia ? Whiz
(6221-02, Vertical)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, trvwz2, 0, trvwhiz, trivia, merit_state, key_2, ROT90, "Merit", "Trivia ? Whiz
(6221-05, Edition 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, trvwz2a, trvwz2, trvwhiz, trivia, merit_state, key_2, ROT90, "Merit", "Trivia ? Whiz
(6221-05, Edition 2 Alt Sex trivia)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, trvwz3h, 0, trvwhiz, trivia, merit_state, key_0, ROT0, "Merit", "Trivia ? Whiz
(6221-05, Edition 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, trvwz3ha, trvwz3h, trvwhiz, trivia, merit_state, key_0, ROT0, "Merit", "Trivia ? Whiz
(6221-05, Edition 3 Sex trivia III)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, trvwz3v, trvwz3h, trvwhiz, trivia, merit_state, key_0, ROT90, "Merit", "Trivia ? Whiz
(6221-04, Edition 3 Vertical)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, trvwz4, 0, trvwhziv, trvwhziv, merit_state, key_5, ROT90, "Merit", "Trivia ? Whiz
(6221-13, U5-0B Edition 4)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, trvwz4a, trvwz4, trvwhziv, trvwhziv, merit_state, key_5, ROT90, "Merit", "Trivia ? Whiz
(6221-13, U5-0B Edition 4 Alt Sex trivia)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, tictac, 0, tictac, tictac, merit_state, key_4, ROT0, "Merit", "Tic Tac Trivia
(6221-23, U5-0C Horizontal)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, tictacv, tictac, tictac, tictac, merit_state, key_4, ROT90, "Merit", "Tic Tac Trivia
(6221-22, U5-0 Vertical)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, phrcraze, 0, phrcraze, phrcraze, merit_state, key_7, ROT0, "Merit", "Phraze Craze
(6221-40, U5-0A)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, phrcrazea,phrcraze,phrcraze, phrcraza, merit_state, key_7, ROT0, "Merit", "Phraze Craze
(6221-40, U5-0)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, phrcrazeb,phrcraze,phrcraze, phrcrazs, merit_state, key_7, ROT0, "Merit", "Phraze Craze
(6221-40, U5-3A Expanded Questions)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, phrcrazec,phrcraze,phrcraze, phrcrazs, merit_state, key_7, ROT0, "Merit", "Phraze Craze
(6221-40, U5-3 Expanded Questions)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, phrcrazev,phrcraze,phrcraze, phrcrazs, merit_state, key_7, ROT90, "Merit", "Phraze Craze
(6221-45, U5-2 Vertical)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, dtrvwz5, 0, dtrvwz5, dtrvwh5, merit_state, dtrvwz5,ROT0, "Merit", "Deluxe Trivia ?
Whiz (6221-70, U5-0A Edition 5)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, couple, 0, couple, couple, merit_state, couple, ROT0, "Merit", "The Couples (set
1)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_UNEMULATED_PROTECTION )
-GAME( 1988, couplep, couple, couple, couplep, merit_state, couple, ROT0, "Merit", "The Couples (set
2)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_UNEMULATED_PROTECTION )
-GAME( 1988, couplei, couple, couple, couple, merit_state, couple, ROT0, "Merit", "The Couples (set
3)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_UNEMULATED_PROTECTION )
-GAME( 1987, americna, 0, meritm_crt250, americna, driver_device, 0, ROT0, "Merit",
"Americana (9131-01)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1987, americnaa, americna, meritm_crt250, americna, driver_device, 0, ROT0, "Merit",
"Americana (9131-00)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1988, meritjp, 0, meritm_crt250, americna, driver_device, 0, ROT0, "Merit", "Merit
Joker Poker (9131-01)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1988, dodgecty, 0, meritm_crt250, dodgecty, driver_device, 0, ROT0, "Merit", "Dodge
City (9131-02)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1988, pitboss2, 0, meritm_crt250, pitboss2, driver_device, 0, ROT0, "Merit", "Pit Boss
II (9221-01C)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1988, spitboss, 0, meritm_crt250, spitboss, driver_device, 0, ROT0, "Merit", "Super
Pit Boss (9221-02A)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1990, pitbosss, 0, meritm_crt250, pitbosss, driver_device, 0, ROT0, "Merit", "Pit Boss
Superstar (9221-10-00B)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1990, pitbosssa, pitbosss, meritm_crt250, pitbosss, driver_device, 0, ROT0, "Merit", "Pit Boss
Superstar (9221-10-00A)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1992, pitbosssc, pitbosss, meritm_crt250, pitbosss, driver_device, 0, ROT0, "Merit", "Pit Boss
Superstar (9221-12-01)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1994, mtjpoker, 0, meritm_crt250_crt252_crt258, mtjpoker, driver_device, 0, ROT0, "Merit",
"Merit Touch Joker Poker (9132-00)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1994, megat, 0, meritm_crt250_crt252_crt258, pbst30, driver_device, 0, ROT0, "Merit",
"Pit Boss Megatouch (9234-20-01)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1994, pbst30, 0, meritm_crt250_crt252_crt258, pbst30, driver_device, 0, ROT0, "Merit",
"Pit Boss Supertouch 30 (9234-10-01)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1993, pbst30a, pbst30, meritm_crt250_crt252_crt258, pbst30, driver_device, 0, ROT0, "Merit",
"Pit Boss Supertouch 30 (9234-00-01)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1993, pbss330, 0, meritm_crt250_questions, pbss330, driver_device, 0, ROT0, "Merit", "Pit
Boss Superstar III 30 (9233-00-01)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1994, pitbossm, 0, meritm_crt250_questions, pitbossm, driver_device, 0, ROT0, "Merit", "Pit
Boss Megastar (9244-00-01)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1994, pitbossma, pitbossm, meritm_crt250_questions, pitbossa, driver_device, 0, ROT0, "Merit", "Pit
Boss Megastar (9243-00-01)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1995, realbrod, 0, meritm_crt260, realbrod, driver_device, 0, ROT0, "Merit", "The
Real Broadway (9131-20-00 R0A)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1994, megat2, 0, meritm_crt260, meritm_crt260, driver_device, 0, ROT0, "Merit", "Pit
Boss Megatouch II (9255-10-01 ROG, Standard version)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1994, megat2a , megat2, meritm_crt260, meritm_crt260, driver_device, 0, ROT0, "Merit", "Pit
Boss Megatouch II (9255-10-01 ROE, Standard version)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1994, megat2b , megat2, meritm_crt260, meritm_crt260, driver_device, 0, ROT0, "Merit", "Pit
Boss Megatouch II (9255-10-01 ROD, Standard version)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1994, megat2mn, megat2, meritm_crt260, meritm_crt260, driver_device, 0, ROT0, "Merit", "Pit
Boss Megatouch II (9255-10-02 ROG, Minnesota version)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1994, megat2ca, megat2, meritm_crt260, meritm_crt260, driver_device, 0, ROT0, "Merit", "Pit
Boss Megatouch II (9255-10-06 ROG, California version)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1994, megat2caa, megat2, meritm_crt260, meritm_crt260, driver_device, 0, ROT0, "Merit", "Pit
Boss Megatouch II (9255-10-06 ROE, California version)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, megat3, 0, meritm_crt260, meritm_crt260, driver_device, 0, ROT0, "Merit",
"Megatouch III (9255-20-01 RON, Standard version)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1995, megat3a, megat3, meritm_crt260, meritm_crt260, driver_device, 0, ROT0, "Merit",
"Megatouch III (9255-20-01 ROK, Standard version)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1995, megat3b, megat3, meritm_crt260, meritm_crt260, driver_device, 0, ROT0, "Merit",
"Megatouch III (9255-20-01 ROF, Standard version)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1995, megat3c, megat3, meritm_crt260, meritm_crt260, driver_device, 0, ROT0, "Merit",
"Megatouch III (9255-20-01 ROB, Standard version)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1995, megat3d, megat3, meritm_crt260, meritm_crt260, driver_device, 0, ROT0, "Merit",
"Megatouch III (9255-20-01 ROA, Standard version)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, megat3ca, megat3, meritm_crt260, meritm_crt260, driver_device, 0, ROT0, "Merit",
"Megatouch III (9255-20-06 RON, California version)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1995, megat3caa, megat3, meritm_crt260, meritm_crt260, driver_device, 0, ROT0, "Merit",
"Megatouch III (9255-20-06 ROD, California version)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1995, megat3nj, megat3, meritm_crt260, meritm_crt260, driver_device, 0, ROT0, "Merit",
"Megatouch III (9255-20-07 ROG, New Jersey version)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, megat3te, megat3, meritm_crt260, meritm_crt260, meritm_state, megat3te, ROT0, "Merit",
"Megatouch III Tournament Edition (9255-30-01 ROE, Standard version)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, megat4, 0, meritm_crt260, meritm_crt260, driver_device, 0, ROT0, "Merit",
"Megatouch IV (9255-40-01 ROE, Standard version)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, megat4a, megat4, meritm_crt260, meritm_crt260, driver_device, 0, ROT0, "Merit",
"Megatouch IV (9255-40-01 ROD, Standard version)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, megat4b, megat4, meritm_crt260, meritm_crt260, driver_device, 0, ROT0, "Merit",
"Megatouch IV (9255-40-01 ROB, Standard version)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, megat4c, megat4, meritm_crt260, meritm_crt260, driver_device, 0, ROT0, "Merit",
"Megatouch IV (9255-40-01 ROA, Standard version)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, megat4d, megat4, meritm_crt260, meritm_crt260, driver_device, 0, ROT0, "Merit",
"Megatouch IV (9255-40-01 RO, Standard version)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, megat4s, megat4, meritm_crt260, meritm_crt260, driver_device, 0, ROT0, "Merit", "Super
Megatouch IV (9255-41-01 ROG, Standard version)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, megat4sa, megat4, meritm_crt260, meritm_crt260, driver_device, 0, ROT0, "Merit", "Super
Megatouch IV (9255-41-01 ROE, Standard version)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, megat4sb, megat4, meritm_crt260, meritm_crt260, driver_device, 0, ROT0, "Merit", "Super
Megatouch IV (9255-41-01 ROC, Standard version)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, megat4smn, megat4, meritm_crt260, meritm_crt260, driver_device, 0, ROT0, "Merit", "Super
Megatouch IV (9255-41-02 ROC, Minnesota version)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, megat4snj, megat4, meritm_crt260, meritm_crt260, driver_device, 0, ROT0, "Merit", "Super
Megatouch IV (9255-41-07 ROG, New Jersey version)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, megat4te, megat4, meritm_crt260, meritm_crt260, meritm_state, megat3te, ROT0, "Merit",
"Megatouch IV Tournament Edition (9255-50-01 ROD, Standard version)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, megat4tea, megat4, meritm_crt260, meritm_crt260, meritm_state, megat3te, ROT0, "Merit",
"Megatouch IV Tournament Edition (9255-50-01 ROA, Standard version)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, megat4st, megat4, meritm_crt260, meritm_crt260, meritm_state, megat3te, ROT0, "Merit", "Super
Megatouch IV Tournament Edition (9255-51-01 ROB, Standard version)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, megat4stg, megat4, meritm_crt260, meritm_crt260, meritm_state, megat3te, ROT0, "Merit", "Super
Megatouch IV Turnier Version (9255-51-50 ROA, Bi-Lingual GER/ENG version)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, megat5, 0, meritm_crt260, meritm_crt260, driver_device, 0, ROT0, "Merit",
"Megatouch 5 (9255-60-01 ROI, Standard version)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, megat5a, megat5, meritm_crt260, meritm_crt260, driver_device, 0, ROT0, "Merit",
"Megatouch 5 (9255-60-01 ROC, Standard version)", MACHINE_IMPERFECT_GRAPHICS|MACHINE_NOT_WORKING )
-GAME( 1998, megat5nj, megat5, meritm_crt260, meritm_crt260, driver_device, 0, ROT0, "Merit",
"Megatouch 5 (9255-60-07 RON, New Jersey version)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1998, megat5t, megat5, meritm_crt260, meritm_crt260, meritm_state, megat3te, ROT0, "Merit",
"Megatouch 5 Tournament Edition (9255-70-01 ROC, Standard version)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1998, megat5tg, megat5, meritm_crt260, meritm_crt260, meritm_state, megat3te, ROT0, "Merit",
"Megatouch 5 Turnier Version (9255-70-50 ROD, Bi-Lingual GER/ENG version)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1998, megat6, 0, meritm_crt260, meritm_crt260, driver_device, 0, ROT0, "Merit",
"Megatouch 6 (9255-80-01 ROA, Standard version)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1982, mermaid, 0, mermaid, mermaid, driver_device, 0, ROT0, "Sanritsu / Rock-Ola",
"Mermaid", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
-GAME( 1982, yachtmn, mermaid, mermaid, yachtmn, driver_device, 0, ROT0, "Sanritsu / Esco", "Yachtsman",
MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
-GAME( 1982, rougien, 0, rougien, rougien, driver_device, 0, ROT0, "Sanritsu", "Rougien",
MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1994, metalmx, 0, metalmx, metalmx, metalmx_state, metalmx, ROT0, "Atari Games", "Metal Maniax
(prototype)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING )
-GAME( 1985, metlclsh, 0, metlclsh, metlclsh, driver_device, 0, ROT0, "Data East", "Metal Clash (Japan)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1992, karatour, 0, karatour, karatour, metro_state, karatour, ROT0, "Mitchell",
"The Karate Tournament", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, karatourj, karatour, karatour, karatour, metro_state, karatour, ROT0, "Mitchell",
"The Karate Tournament (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, pangpoms, 0, pangpoms, pangpoms, metro_state, metro, ROT0, "Metro",
"Pang Pom's", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, pangpomsm, pangpoms, pangpoms, pangpoms, metro_state, metro, ROT0, "Metro (Mitchell
license)", "Pang Pom's (Mitchell)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, skyalert, 0, skyalert, skyalert, metro_state, metro, ROT270, "Metro",
"Sky Alert", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, ladykill, 0, karatour, ladykill, metro_state, karatour, ROT90, "Yanyaka (Mitchell
license)", "Lady Killer", MACHINE_IMPERFECT_GRAPHICS |
MACHINE_SUPPORTS_SAVE )
-GAME( 1993, moegonta, ladykill, karatour, moegonta, metro_state, karatour, ROT90, "Yanyaka",
"Moeyo Gonta!! (Japan)", MACHINE_IMPERFECT_GRAPHICS |
MACHINE_SUPPORTS_SAVE )
-GAME( 1993, poitto, 0, poitto, poitto, metro_state, metro, ROT0, "Metro / Able Corp.",
"Poitto!", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, blzntrnd, 0, blzntrnd, blzntrnd, metro_state, blzntrnd, ROT0, "Human Amusement",
"Blazing Tornado", MACHINE_IMPERFECT_GRAPHICS |
MACHINE_SUPPORTS_SAVE )
-GAME( 1994, dharma, 0, dharma, dharma, metro_state, dharmak, ROT0, "Metro",
"Dharma Doujou", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, dharmaj, dharma, dharma, dharma, metro_state, metro, ROT0, "Metro",
"Dharma Doujou (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, dharmak, dharma, dharma, dharma, metro_state, dharmak, ROT0, "Metro",
"Dharma Doujou (Korea)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, lastfort, 0, lastfort, lastfort, metro_state, metro, ROT0, "Metro",
"Last Fortress - Toride", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, lastforte, lastfort, lastfort, lastfero, metro_state, metro, ROT0, "Metro",
"Last Fortress - Toride (Erotic, Rev C)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, lastfortea,lastfort, lastfort, lastfero, metro_state, metro, ROT0, "Metro",
"Last Fortress - Toride (Erotic, Rev A)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, lastfortk, lastfort, lastfort, lastfero, metro_state, metro, ROT0, "Metro",
"Last Fortress - Toride (Korea)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, lastfortg, lastfort, lastforg, ladykill, metro_state, metro, ROT0, "Metro",
"Last Fortress - Toride (German)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, toride2g, 0, toride2g, toride2g, metro_state, metro, ROT0, "Metro",
"Toride II Adauchi Gaiden", MACHINE_IMPERFECT_GRAPHICS |
MACHINE_SUPPORTS_SAVE )
-GAME( 1994, toride2gg, toride2g, toride2g, toride2g, metro_state, metro, ROT0, "Metro",
"Toride II Adauchi Gaiden (German)", MACHINE_IMPERFECT_GRAPHICS |
MACHINE_SUPPORTS_SAVE )
-GAME( 1994, toride2gk, toride2g, toride2g, toride2g, metro_state, metro, ROT0, "Metro",
"Toride II Bok Su Oi Jeon Adauchi Gaiden (Korea)", MACHINE_IMPERFECT_GRAPHICS |
MACHINE_SUPPORTS_SAVE )
-GAME( 1994, toride2j, toride2g, toride2g, toride2g, metro_state, metro, ROT0, "Metro",
"Toride II (Japan)", MACHINE_IMPERFECT_GRAPHICS |
MACHINE_SUPPORTS_SAVE )
-GAME( 1994, gunmast, 0, pururun, gunmast, metro_state, daitorid, ROT0, "Metro",
"Gun Master", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, daitorid, 0, daitorid, daitorid, metro_state, daitorid, ROT0, "Metro",
"Daitoride", MACHINE_IMPERFECT_GRAPHICS |
MACHINE_SUPPORTS_SAVE )
-GAME( 1996, daitorida, daitorid, daitoa, daitorid, metro_state, balcube, ROT0, "Metro",
"Daitoride (YMF278B version)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, dokyusei, 0, dokyusei, dokyusei, metro_state, gakusai, ROT0, "Make Software / Elf /
Media Trading", "Mahjong Doukyuusei", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, dokyusp, 0, dokyusp, gakusai, metro_state, gakusai, ROT0, "Make Software / Elf /
Media Trading", "Mahjong Doukyuusei Special", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, msgogo, 0, msgogo, msgogo, metro_state, balcube, ROT0, "Metro",
"Mouse Shooter GoGo", MACHINE_IMPERFECT_GRAPHICS |
MACHINE_SUPPORTS_SAVE )
-GAME( 1995, pururun, 0, pururun, pururun, metro_state, daitorid, ROT0, "Metro / Banpresto",
"Pururun", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, puzzli, 0, daitorid, puzzli, metro_state, daitorid, ROT0, "Metro / Banpresto",
"Puzzli", MACHINE_IMPERFECT_GRAPHICS |
MACHINE_SUPPORTS_SAVE )
-GAME( 1996, 3kokushi, 0, 3kokushi, 3kokushi, metro_state, karatour, ROT0, "Mitchell",
"Sankokushi (Japan)", MACHINE_IMPERFECT_GRAPHICS |
MACHINE_SUPPORTS_SAVE )
-GAME( 1996, balcube, 0, balcube, balcube, metro_state, balcube, ROT0, "Metro",
"Bal Cube", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, bangball, 0, bangball, bangball, metro_state, balcube, ROT0, "Banpresto / Kunihiko
Tashiro+Goodhouse", "Bang Bang Ball (v1.05)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, gstrik2, 0, gstrik2, gstrik2, metro_state, blzntrnd, ROT0, "Human Amusement",
"Grand Striker 2 (Europe and Oceania)", MACHINE_IMPERFECT_GRAPHICS |
MACHINE_SUPPORTS_SAVE )
-GAME( 1996, mouja, 0, mouja, mouja, metro_state, mouja, ROT0, "Etona",
"Mouja (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, gakusai, 0, gakusai, gakusai, metro_state, gakusai, ROT0, "MakeSoft",
"Mahjong Gakuensai (Japan)", MACHINE_IMPERFECT_GRAPHICS |
MACHINE_SUPPORTS_SAVE )
-GAME( 1998, gakusai2, 0, gakusai2, gakusai, metro_state, gakusai, ROT0, "MakeSoft",
"Mahjong Gakuensai 2 (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 2000, puzzlet, 0, puzzlet, puzzlet, metro_state, puzzlet, ROT0, "Unies Corporation",
"Puzzlet (Japan)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND |
MACHINE_SUPPORTS_SAVE )
-GAME( 1995, vmetal, 0, vmetal, vmetal, metro_state, blzntrnd, ROT90, "Excellent System",
"Varia Metal", MACHINE_IMPERFECT_SOUND |
MACHINE_SUPPORTS_SAVE )
-GAME( 1995, vmetaln, vmetal, vmetal, vmetal, metro_state, blzntrnd, ROT90, "Excellent System (New
Ways Trading Co. license)", "Varia Metal (New Ways Trading Co.)", MACHINE_IMPERFECT_SOUND |
MACHINE_SUPPORTS_SAVE )
-GAME( 1986, kikikai, 0, kikikai, kikikai, driver_device, 0, ROT90, "Taito Corporation", "KiKi
KaiKai", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, knightb, kikikai, knightb, kikikai, driver_device, 0, ROT90, "bootleg", "Knight Boy",
MACHINE_SUPPORTS_SAVE )
-GAME( 1986, kicknrun, 0, mexico86, mexico86, driver_device, 0, ROT0, "Taito Corporation", "Kick and
Run (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, kicknrunu,kicknrun, mexico86, mexico86, driver_device, 0, ROT0, "Taito America Corp", "Kick and
Run (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, mexico86, kicknrun, mexico86, mexico86, driver_device, 0, ROT0, "bootleg", "Mexico 86 (bootleg
of Kick and Run) (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, mexico86a,kicknrun, mexico86, mexico86, driver_device, 0, ROT0, "bootleg", "Mexico 86 (bootleg
of Kick and Run) (set 2)", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAMEL(1984, mdrawpkra, mdrawpkr, meyc8080, mdrawpkra, driver_device, 0, ROT0, "Meyco Games, Inc.", "Draw
Poker - Joker's Wild (02-11)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_mdrawpkr )
-GAMEL(1984, gldarrow, 0, meyc8088, gldarrow, driver_device, 0, ROT0, "Meyco Games, Inc.", "Golden
Arrow (Standard G8-03)", 0, layout_gldarrow )
-GAMEL( 1981, mgames, 0, mgames, mgames, driver_device, 0, ROT0, "Merit", "Match Games",
MACHINE_WRONG_COLORS | MACHINE_NO_SOUND, layout_mgames )
-GAME( 1985, mgavegas, 0, mgavegas, mgavegas, mgavegas_state, mgavegas, ROT0, "MGA",
"Vegas 1 (Ver 2.3 dual coin pulse, shorter)", MACHINE_MECHANICAL )
-GAME( 1985, mgavegas21, mgavegas, mgavegas, mgavegas, mgavegas_state, mgavegas21, ROT0, "MGA",
"Vegas 1 (Ver 2.1 dual coin pulse, longer)", MACHINE_MECHANICAL )
-GAME( 1985, mgavegas133, mgavegas, mgavegas, mgavegas, mgavegas_state, mgavegas133,ROT0, "MGA",
"Vegas 1 (Ver 1.33 single coin pulse)", MACHINE_MECHANICAL )
-GAME( 1978, mgolf, 0, mgolf, mgolf, driver_device, 0, ROT270, "Atari", "Atari Mini Golf (prototype)",
MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1983, mhavoc, 0, mhavoc, mhavoc, driver_device, 0, ROT0, "Atari", "Major
Havoc (rev 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, mhavoc2, mhavoc, mhavoc, mhavoc, driver_device, 0, ROT0, "Atari", "Major
Havoc (rev 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, mhavocrv, mhavoc, mhavocrv, mhavocrv, mhavoc_state, mhavocrv, ROT0, "Atari / JMA", "Major
Havoc (Return to Vax)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, mhavocp, mhavoc, mhavoc, mhavocp, driver_device, 0, ROT0, "Atari", "Major
Havoc (prototype)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, alphaone, mhavoc, alphaone, alphaone, driver_device, 0, ROT0, "Atari", "Alpha One
(prototype, 3 lives)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, alphaonea,mhavoc, alphaone, alphaone, driver_device, 0, ROT0, "Atari", "Alpha One
(prototype, 5 lives)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, f15se, 0, micro3d, f15se, micro3d_state, micro3d, ROT0, "Microprose Games Inc.", "F-15
Strike Eagle (rev. 2.2 02/25/91)", MACHINE_IMPERFECT_SOUND )
-GAME( 1991, f15se21, f15se, micro3d, f15se, micro3d_state, micro3d, ROT0, "Microprose Games Inc.", "F-15
Strike Eagle (rev. 2.1 02/04/91)", MACHINE_IMPERFECT_SOUND )
-GAME( 1992, botss, 0, micro3d, botss, micro3d_state, botss, ROT0, "Microprose Games Inc.",
"Battle of the Solar System (rev. 1.1a 7/23/92)", MACHINE_IMPERFECT_SOUND )
-GAME( 1992, botss11, botss, micro3d, botss11, micro3d_state, micro3d, ROT0, "Microprose Games Inc.",
"Battle of the Solar System (rev. 1.1 3/24/92)", MACHINE_IMPERFECT_SOUND )
-GAME( 1992, tankbatl, 0, micro3d, tankbatl, micro3d_state, micro3d, ROT0, "Microprose Games Inc.", "Tank
Battle (prototype rev. 4/21/92)", MACHINE_IMPERFECT_SOUND )
-GAME(1978, pentacup, 0, micropin, micropin, micropin_state, micropin, ROT0, "Micropin",
"Pentacup (rev. 1)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
-GAME(1980, pentacup2, pentacup, pentacup2, micropin, micropin_state, micropin, ROT0, "Micropin",
"Pentacup (rev. 2)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1999, livequiz, 0, livequiz, livequiz, midas_state, livequiz, ROT0, "Andamiro", "Live Quiz Show", 0 )
-GAME( 2000, hammer, 0, hammer, hammer, driver_device, 0, ROT0, "Andamiro", "Hammer", 0 )
-GAME(1999, hydrthnd, 0, midqslvr, at_keyboard, driver_device, 0, ROT0, "Midway Games", "Hydro
Thunder", MACHINE_IS_SKELETON)
-GAME(2000, offrthnd, 0, midqslvr, at_keyboard, driver_device, 0, ROT0, "Midway Games", "Offroad
Thunder", MACHINE_IS_SKELETON)
-GAME(2001, arctthnd, 0, midqslvr, at_keyboard, driver_device, 0, ROT0, "Midway Games", "Arctic
Thunder (v1.002)", MACHINE_IS_SKELETON)
-GAME(2001, ultarctc, 0, midqslvr, at_keyboard, driver_device, 0, ROT0, "Midway Games", "Ultimate
Arctic Thunder", MACHINE_IS_SKELETON)
-GAME(2004, ultarctcup, ultarctc, midqslvr, at_keyboard, driver_device, 0, ROT0, "Midway Games", "Ultimate
Arctic Thunder Update CD ver 1.950 (5/3/04)", MACHINE_IS_SKELETON)
-GAME( 1992, mk, 0, tunit_adpcm, mk, midtunit_state, mktunit, ROT0, "Midway", "Mortal
Kombat (rev 5.0 T-Unit 03/19/93)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, mkr4, mk, tunit_adpcm, mk, midtunit_state, mktunit, ROT0, "Midway", "Mortal
Kombat (rev 4.0 T-Unit 02/11/93)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, mktturbo, mk, tunit_adpcm, mk, midtunit_state, mkturbo, ROT0, "hack", "Mortal
Kombat (Turbo Ninja T-Unit 03/19/93, hack)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, mk2, 0, tunit_dcs, mk2, midtunit_state, mk2, ROT0, "Midway", "Mortal
Kombat II (rev L3.1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, mk2r32e, mk2, tunit_dcs, mk2, midtunit_state, mk2, ROT0, "Midway", "Mortal
Kombat II (rev L3.2 (European))", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, mk2r31e, mk2, tunit_dcs, mk2, midtunit_state, mk2, ROT0, "Midway", "Mortal
Kombat II (rev L3.1 (European))", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, mk2r30, mk2, tunit_dcs, mk2, midtunit_state, mk2, ROT0, "Midway", "Mortal
Kombat II (rev L3.0)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, mk2r21, mk2, tunit_dcs, mk2, midtunit_state, mk2, ROT0, "Midway", "Mortal
Kombat II (rev L2.1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, mk2r20, mk2, tunit_dcs, mk2, midtunit_state, mk2, ROT0, "Midway", "Mortal
Kombat II (rev L2.0)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, mk2r14, mk2, tunit_dcs, mk2, midtunit_state, mk2, ROT0, "Midway", "Mortal
Kombat II (rev L1.4)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, mk2r11, mk2, tunit_dcs, mk2, midtunit_state, mk2, ROT0, "Midway", "Mortal
Kombat II (rev L1.1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, mk2r42, mk2, tunit_dcs, mk2, midtunit_state, mk2, ROT0, "hack", "Mortal
Kombat II (rev L4.2, hack)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, mk2r91, mk2, tunit_dcs, mk2, midtunit_state, mk2, ROT0, "hack", "Mortal
Kombat II (rev L9.1, hack)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, mk2chal, mk2, tunit_dcs, mk2, midtunit_state, mk2, ROT0, "hack", "Mortal
Kombat II Challenger (hack)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, jdreddp, 0, tunit_adpcm, jdreddp, midtunit_state, jdreddp, ROT0, "Midway", "Judge
Dredd (rev LA1, prototype)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, nbajam, 0, tunit_adpcm, nbajam, midtunit_state, nbajam, ROT0, "Midway", "NBA Jam
(rev 3.01 04/07/93)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, nbajamr2, nbajam, tunit_adpcm, nbajam, midtunit_state, nbajam, ROT0, "Midway", "NBA Jam
(rev 2.00 02/10/93)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, nbajamr1, nbajam, tunit_adpcm, nbajam, midtunit_state, nbajam, ROT0, "Midway", "NBA Jam
(rev 1.00 02/1/93)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, nbajamte, 0, tunit_adpcm, nbajamte, midtunit_state, nbajamte, ROT0, "Midway", "NBA Jam
TE (rev 4.0 03/23/94)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, nbajamte3,nbajamte, tunit_adpcm, nbajamte, midtunit_state, nbajamte, ROT0, "Midway", "NBA Jam
TE (rev 3.0 03/04/94)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, nbajamte2,nbajamte, tunit_adpcm, nbajamte, midtunit_state, nbajamte, ROT0, "Midway", "NBA Jam
TE (rev 2.0 01/28/94)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, nbajamte1,nbajamte, tunit_adpcm, nbajamte, midtunit_state, nbajamte, ROT0, "Midway", "NBA Jam
TE (rev 1.0 01/17/94)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, nbajamten,nbajamte, tunit_adpcm, nbajamte, midtunit_state, nbajamte, ROT0, "Midway", "NBA Jam
T.E. Nani Edition (rev 5.2 8/11/95, prototype)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, crusnusa, 0, midvunit, crusnusa, midvunit_state, crusnusa, ROT0, "Midway", "Cruis'n USA
(rev L4.1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, crusnusa40, crusnusa, midvunit, crusnusa, midvunit_state, crusnu40, ROT0, "Midway", "Cruis'n USA
(rev L4.0)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, crusnusa21, crusnusa, midvunit, crusnusa, midvunit_state, crusnu21, ROT0, "Midway", "Cruis'n USA
(rev L2.1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, crusnwld, 0, crusnwld, crusnwld, midvunit_state, crusnwld, ROT0, "Midway", "Cruis'n
World (rev L2.5)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, crusnwld24, crusnwld, crusnwld, crusnwld, midvunit_state, crusnwld, ROT0, "Midway", "Cruis'n
World (rev L2.4)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, crusnwld23, crusnwld, crusnwld, crusnwld, midvunit_state, crusnwld, ROT0, "Midway", "Cruis'n
World (rev L2.3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, crusnwld20, crusnwld, crusnwld, crusnwld, midvunit_state, crusnwld, ROT0, "Midway", "Cruis'n
World (rev L2.0)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, crusnwld19, crusnwld, crusnwld, crusnwld, midvunit_state, crusnwld, ROT0, "Midway", "Cruis'n
World (rev L1.9)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, crusnwld17, crusnwld, crusnwld, crusnwld, midvunit_state, crusnwld, ROT0, "Midway", "Cruis'n
World (rev L1.7)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, crusnwld13, crusnwld, crusnwld, crusnwld, midvunit_state, crusnwld, ROT0, "Midway", "Cruis'n
World (rev L1.3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, offroadc, 0, offroadc, offroadc, midvunit_state, offroadc, ROT0, "Midway", "Off Road
Challenge (v1.63)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, offroadc5, offroadc, offroadc, offroadc, midvunit_state, offroadc, ROT0, "Midway", "Off Road
Challenge (v1.50)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, offroadc4, offroadc, offroadc, offroadc, midvunit_state, offroadc, ROT0, "Midway", "Off Road
Challenge (v1.40)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, offroadc3, offroadc, offroadc, offroadc, midvunit_state, offroadc, ROT0, "Midway", "Off Road
Challenge (v1.30)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, offroadc1, offroadc, offroadc, offroadc, midvunit_state, offroadc, ROT0, "Midway", "Off Road
Challenge (v1.10)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, wargods, 0, midvplus, wargods, midvunit_state, wargods, ROT0, "Midway", "War Gods (HD
10/09/1996 - Dual Resolution)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, wargodsa, wargods, midvplus, wargodsa, midvunit_state, wargods, ROT0, "Midway", "War Gods (HD
08/15/1996)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, wargodsb, wargods, midvplus, wargodsa, midvunit_state, wargods, ROT0, "Midway", "War Gods (HD
12/11/1995)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, mk3, 0, wunit, mk3, midwunit_state, mk3, ROT0, "Midway", "Mortal Kombat 3
(rev 2.1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, mk3r20, mk3, wunit, mk3, midwunit_state, mk3r20, ROT0, "Midway", "Mortal Kombat 3
(rev 2.0)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, mk3r10, mk3, wunit, mk3, midwunit_state, mk3r10, ROT0, "Midway", "Mortal Kombat 3
(rev 1.0)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, mk3p40, mk3, wunit, mk3, midwunit_state, mk3r10, ROT0, "Midway", "Mortal Kombat 3
(rev 1 chip label p4.0)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, umk3, 0, wunit, mk3, midwunit_state, umk3, ROT0, "Midway", "Ultimate Mortal
Kombat 3 (rev 1.2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, umk3r11, umk3, wunit, mk3, midwunit_state, umk3r11, ROT0, "Midway", "Ultimate Mortal
Kombat 3 (rev 1.1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, umk3r10, umk3, wunit, mk3, midwunit_state, umk3r11, ROT0, "Midway", "Ultimate Mortal
Kombat 3 (rev 1.0)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, wwfmania, 0, wunit, wwfmania, midwunit_state, wwfmania, ROT0, "Midway", "WWF:
Wrestlemania (rev 1.30 08/10/95)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, wwfmaniab, wwfmania, wunit, wwfmania, midwunit_state, wwfmania, ROT0, "Midway", "WWF:
Wrestlemania (rev 1.20 08/02/95)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, wwfmaniac, wwfmania, wunit, wwfmania, midwunit_state, wwfmania, ROT0, "Midway", "WWF:
Wrestlemania (rev 1.1 07/11/95)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, openice, 0, wunit, openice, midwunit_state, openice, ROT0, "Midway", "2 On 2 Open Ice
Challenge (rev 1.21)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, nbahangt, 0, wunit, nbahangt, midwunit_state, nbahangt, ROT0, "Midway", "NBA Hangtime
(rev L1.1 04/16/96)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, nbamht, nbahangt, wunit, nbahangt, midwunit_state, nbahangt, ROT0, "Midway", "NBA Maximum
Hangtime (rev 1.03 06/09/97)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, nbamht1, nbahangt, wunit, nbahangt, midwunit_state, nbahangt, ROT0, "Midway", "NBA Maximum
Hangtime (rev 1.0 11/08/96)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, rmpgwt, 0, wunit, rmpgwt, midwunit_state, rmpgwt, ROT0, "Midway", "Rampage: World
Tour (rev 1.3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, rmpgwt11, rmpgwt, wunit, rmpgwt, midwunit_state, rmpgwt, ROT0, "Midway", "Rampage: World
Tour (rev 1.1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, revx, 0, midxunit, revx, midxunit_state, revx, ROT0, "Midway", "Revolution X (rev 1.0
6/16/94)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, revxp5, revx, midxunit, revx, midxunit_state, revx, ROT0, "Midway", "Revolution X
(prototype, rev 5.0 5/23/94)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, narc, 0, zunit, narc, midyunit_state, narc, ROT0, "Williams",
"Narc (rev 7.00)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, narc3, narc, zunit, narc, midyunit_state, narc, ROT0, "Williams",
"Narc (rev 3.20)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, narc2, narc, zunit, narc, midyunit_state, narc, ROT0, "Williams",
"Narc (rev 2.00)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, trog, 0, yunit_cvsd_4bit_slow, trog, midyunit_state, trog, ROT0, "Midway",
"Trog (rev LA5 03/29/91)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, trog4, trog, yunit_cvsd_4bit_slow, trog, midyunit_state, trog, ROT0, "Midway",
"Trog (rev LA4 03/11/91)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, trog3, trog, yunit_cvsd_4bit_slow, trog, midyunit_state, trog, ROT0, "Midway",
"Trog (rev LA3 02/14/91)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, trogpa6, trog, yunit_cvsd_4bit_slow, trog, midyunit_state, trog, ROT0, "Midway",
"Trog (prototype, rev PA6-PAC 09/09/90)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, trogpa4, trog, yunit_cvsd_4bit_slow, trog, midyunit_state, trog, ROT0, "Midway",
"Trog (prototype, rev 4.00 07/27/90)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, smashtv, 0, yunit_cvsd_6bit_slow, smashtv, midyunit_state, smashtv, ROT0, "Williams",
"Smash T.V. (rev 8.00)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, smashtv6, smashtv, yunit_cvsd_6bit_slow, smashtv, midyunit_state, smashtv, ROT0, "Williams",
"Smash T.V. (rev 6.00)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, smashtv5, smashtv, yunit_cvsd_6bit_slow, smashtv, midyunit_state, smashtv, ROT0, "Williams",
"Smash T.V. (rev 5.00)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, smashtv4, smashtv, yunit_cvsd_6bit_slow, smashtv, midyunit_state, smashtv, ROT0, "Williams",
"Smash T.V. (rev 4.00)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, smashtv3, smashtv, yunit_cvsd_6bit_slow, smashtv, midyunit_state, smashtv, ROT0, "Williams",
"Smash T.V. (rev 3.01)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, hiimpact, 0, yunit_cvsd_6bit_slow, hiimpact, midyunit_state, hiimpact, ROT0,
"Williams", "High Impact Football (rev LA5 02/15/91)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, hiimpact4, hiimpact, yunit_cvsd_6bit_slow, hiimpact, midyunit_state, hiimpact, ROT0,
"Williams", "High Impact Football (rev LA4 02/04/91)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, hiimpact3, hiimpact, yunit_cvsd_6bit_slow, hiimpact, midyunit_state, hiimpact, ROT0,
"Williams", "High Impact Football (rev LA3 12/27/90)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, hiimpact2, hiimpact, yunit_cvsd_6bit_slow, hiimpact, midyunit_state, hiimpact, ROT0,
"Williams", "High Impact Football (rev LA2 12/26/90)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, hiimpact1, hiimpact, yunit_cvsd_6bit_slow, hiimpact, midyunit_state, hiimpact, ROT0,
"Williams", "High Impact Football (rev LA1 12/16/90)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, hiimpactp, hiimpact, yunit_cvsd_6bit_slow, hiimpact, midyunit_state, hiimpact, ROT0,
"Williams", "High Impact Football (prototype, rev 8.6 12/09/90)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, shimpact, 0, yunit_cvsd_6bit_slow, shimpact, midyunit_state, shimpact, ROT0,
"Midway", "Super High Impact (rev LA1 09/30/91)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, shimpactp6, shimpact, yunit_cvsd_6bit_slow, shimpact, midyunit_state, shimpact, ROT0,
"Midway", "Super High Impact (prototype, rev 6.0 09/23/91)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, shimpactp5, shimpact, yunit_cvsd_6bit_slow, shimpact, midyunit_state, shimpact, ROT0,
"Midway", "Super High Impact (prototype, rev 5.0 09/15/91)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, strkforc, 0, yunit_cvsd_4bit_fast, strkforc, midyunit_state, strkforc, ROT0, "Midway",
"Strike Force (rev 1 02/25/91)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, term2, 0, yunit_adpcm_6bit_faster, term2, midyunit_state, term2,
ORIENTATION_FLIP_X, "Midway", "Terminator 2 - Judgment Day (rev LA4 08/03/92)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, term2la3, term2, yunit_adpcm_6bit_faster, term2, midyunit_state, term2la3,
ORIENTATION_FLIP_X, "Midway", "Terminator 2 - Judgment Day (rev LA3 03/27/92)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, term2la2, term2, yunit_adpcm_6bit_faster, term2, midyunit_state, term2la2,
ORIENTATION_FLIP_X, "Midway", "Terminator 2 - Judgment Day (rev LA2 12/09/91)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, term2la1, term2, yunit_adpcm_6bit_faster, term2, midyunit_state, term2la1,
ORIENTATION_FLIP_X, "Midway", "Terminator 2 - Judgment Day (rev LA1 11/01/91)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, mkla4, mk, yunit_adpcm_6bit_fast, mkla4, midyunit_state, mkyunit, ROT0, "Midway",
"Mortal Kombat (rev 4.0 09/28/92)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, mkla3, mk, yunit_adpcm_6bit_fast, mkla4, midyunit_state, mkyunit, ROT0, "Midway",
"Mortal Kombat (rev 3.0 08/31/92)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, mkla2, mk, yunit_adpcm_6bit_fast, mkla2, midyunit_state, mkyunit, ROT0, "Midway",
"Mortal Kombat (rev 2.0 08/18/92)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, mkla1, mk, yunit_adpcm_6bit_fast, mkla2, midyunit_state, mkyunit, ROT0, "Midway",
"Mortal Kombat (rev 1.0 08/09/92)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, mkprot9, mk, yunit_adpcm_6bit_faster, mkla2, midyunit_state, mkyunit, ROT0, "Midway",
"Mortal Kombat (prototype, rev 9.0 07/28/92)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, mkprot8, mk, yunit_adpcm_6bit_faster, mkla2, midyunit_state, mkyunit, ROT0, "Midway",
"Mortal Kombat (prototype, rev 8.0 07/21/92)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, mkprot4, mk, yunit_adpcm_6bit_faster, mkla2, midyunit_state, mkyunit, ROT0, "Midway",
"Mortal Kombat (prototype, rev 4.0 07/14/92)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, mkyturbo, mk, yunit_adpcm_6bit_fast, mkla4, midyunit_state, mkyturbo, ROT0, "hack",
"Mortal Kombat (Turbo 3.1 09/09/93, hack)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, mkyturboe,mk, yunit_adpcm_6bit_fast, mkla4, midyunit_state, mkyturbo, ROT0, "hack",
"Mortal Kombat (Turbo 3.0 08/31/92, hack)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, mknifty, mk, yunit_adpcm_6bit_fast, mkla4, midyunit_state, mkyturbo, ROT0, "hack",
"Mortal Kombat (Nifty Kombo, hack)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, mknifty666, mk, yunit_adpcm_6bit_fast, mkla4, midyunit_state, mkyturbo, ROT0, "hack",
"Mortal Kombat (Nifty Kombo 666, hack)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, mkyawdim, mk, mkyawdim, mkyawdim, midyunit_state, mkyawdim, ROT0, "bootleg
(Yawdim)", "Mortal Kombat (Yawdim bootleg, set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, totcarn, 0, yunit_adpcm_6bit_fast, totcarn, midyunit_state, totcarn, ROT0, "Midway",
"Total Carnage (rev LA1 03/10/92)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, totcarnp, totcarn, yunit_adpcm_6bit_fast, totcarn, midyunit_state, totcarn, ROT0, "Midway",
"Total Carnage (prototype, rev 1.0 01/25/92)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, mk4, 0, mk4, mk4, midzeus_state, mk4, ROT0, "Midway", "Mortal Kombat
4 (version 3.0)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1997, mk4a, mk4, mk4, mk4, midzeus_state, mk4, ROT0, "Midway", "Mortal Kombat
4 (version 2.1)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1997, mk4b, mk4, mk4, mk4, midzeus_state, mk4, ROT0, "Midway", "Mortal Kombat
4 (version 1.0)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1999, invasnab, 0, invasn, invasn, midzeus_state, invasn, ROT0, "Midway", "Invasion -
The Abductors (version 5.0)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1999, invasnab4,invasnab, invasn, invasn, midzeus_state, invasn, ROT0, "Midway", "Invasion -
The Abductors (version 4.0)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1999, invasnab3,invasnab, invasn, invasn, midzeus_state, invasn, ROT0, "Midway", "Invasion -
The Abductors (version 3.0)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAMEL( 1999, crusnexo, 0, crusnexo, crusnexo, midzeus_state, crusnexo, ROT0, "Midway", "Cruis'n
Exotica (version 2.4)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE,
layout_crusnexo )
-GAMEL( 1999, crusnexoa,crusnexo, crusnexo, crusnexo, midzeus_state, crusnexo, ROT0, "Midway", "Cruis'n
Exotica (version 2.0)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE,
layout_crusnexo )
-GAMEL( 1999, crusnexob,crusnexo, crusnexo, crusnexo, midzeus_state, crusnexo, ROT0, "Midway", "Cruis'n
Exotica (version 1.6)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE,
layout_crusnexo )
-GAMEL( 1999, crusnexoc,crusnexo, crusnexo, crusnexo, midzeus_state, crusnexo, ROT0, "Midway", "Cruis'n
Exotica (version 1.3)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE,
layout_crusnexo )
-GAMEL( 1999, crusnexod,crusnexo, crusnexo, crusnexo, midzeus_state, crusnexo, ROT0, "Midway", "Cruis'n
Exotica (version 1.0)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE,
layout_crusnexo )
-GAME( 2001, thegrid, 0, thegrid, thegrid, midzeus_state, thegrid, ROT0, "Midway", "The Grid
(version 1.2)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 2001, thegrida, thegrid, thegrid, thegrid, midzeus_state, thegrid, ROT0, "Midway", "The Grid
(version 1.1)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, mikie, 0, mikie, mikie, driver_device, 0, ROT270, "Konami", "Mikie", MACHINE_SUPPORTS_SAVE
)
-GAME( 1984, mikiej, mikie, mikie, mikie, driver_device, 0, ROT270, "Konami", "Shinnyuushain Tooru-kun",
MACHINE_SUPPORTS_SAVE )
-GAME( 1984, mikiehs, mikie, mikie, mikie, driver_device, 0, ROT270, "Konami", "Mikie (High School
Graffiti)", MACHINE_SUPPORTS_SAVE )
-GAMEL( 2000, mil4000, 0, mil4000, mil4000, driver_device, 0, ROT0, "Sure Milano",
"Millennium Nuovo 4000 (Version 2.0)", 0, layout_mil4000 )
-GAMEL( 2000, mil4000a, mil4000, mil4000, mil4000, driver_device, 0, ROT0, "Sure Milano",
"Millennium Nuovo 4000 (Version 1.8)", 0, layout_mil4000 )
-GAMEL( 2000, mil4000b, mil4000, mil4000, mil4000, driver_device, 0, ROT0, "Sure Milano",
"Millennium Nuovo 4000 (Version 1.5)", 0, layout_mil4000 )
-GAMEL( 2000, mil4000c, mil4000, mil4000, mil4000, driver_device, 0, ROT0, "Sure Milano",
"Millennium Nuovo 4000 (Version 1.6)", 0, layout_mil4000 )
-GAMEL( 200?, top21, 0, mil4000, mil4000, driver_device, 0, ROT0, "Assogiochi Assago", "Top
XXI (Version 1.2)", 0, layout_mil4000 )
-GAMEL( 200?, chewheel, 0, chewheel, mil4000, driver_device, 0, ROT0, "Assogiochi Assago",
"Cherry Wheel (Version 1.7)", MACHINE_UNEMULATED_PROTECTION, layout_mil4000 )
-GAMEL( 1983, miniboy7, 0, miniboy7, miniboy7, driver_device, 0, ROT0, "Bonanza Enterprises,
Ltd", "Mini-Boy 7 (set 1)", MACHINE_NO_COCKTAIL, layout_miniboy7 )
-GAMEL( 1983, miniboy7a, miniboy7, miniboy7, miniboy7, driver_device, 0, ROT0, "Bonanza Enterprises,
Ltd", "Mini-Boy 7 (set 2)", MACHINE_NO_COCKTAIL, layout_miniboy7 )
-GAME( 1990, minivadr, 0, minivadr, minivadr, driver_device, 0, ROT0, "Taito Corporation", "Mini Vaders",
MACHINE_SUPPORTS_SAVE | MACHINE_NO_SOUND_HW )
-GAME( 1994, mirage, 0, mirage, mirage, miragemi_state, mirage, ROT0, "Mitchell", "Mirage Youjuu
Mahjongden (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, mirax, 0, mirax, mirax, mirax_state, mirax, ROT90, "Current Technologies",
"Mirax (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, miraxa, mirax, mirax, miraxa, mirax_state, mirax, ROT90, "Current Technologies",
"Mirax (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, missb2, 0, missb2, missb2, missb2_state, missb2, ROT0, "Alpha Co.", "Miss Bubble II",
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1996, bublpong, missb2, bublpong, missb2, missb2_state, missb2, ROT0, "Top Ltd.", "Bubble Pong Pong",
MACHINE_SUPPORTS_SAVE )
-GAME( 1980, missile, 0, missile, missile, driver_device, 0, ROT0, "Atari", "Missile Command
(rev 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, missile2, missile, missile, missile, driver_device, 0, ROT0, "Atari", "Missile Command
(rev 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, missile1, missile, missile, missile, driver_device, 0, ROT0, "Atari", "Missile Command
(rev 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, suprmatk, missile, missile, suprmatk, missile_state, suprmatk, ROT0, "Atari / General Computer
Corporation", "Super Missile Attack (for rev 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, suprmatkd,missile, missile, suprmatk, driver_device, 0, ROT0, "Atari / General Computer
Corporation", "Super Missile Attack (not encrypted)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, mcombat, missile, missile, missile, driver_device, 0, ROT0, "bootleg (Videotron)",
"Missile Combat (Videotron bootleg, set 1)", MACHINE_NOT_WORKING )
-GAME( 1980, mcombata, missile, missile, missile, driver_device, 0, ROT0, "bootleg (Videotron)",
"Missile Combat (Videotron bootleg, set 2)", MACHINE_NOT_WORKING )
-GAME( 1980, mcombats, missile, missile, missile, driver_device, 0, ROT0, "bootleg (Sidam)", "Missile
Combat (Sidam bootleg)", MACHINE_NOT_WORKING )
-GAME( 2005, missilem, missile, missile, missile, missile_state, missilem, ROT0, "hack (Braze
Technologies)", "Missile Command Multigame", MACHINE_NOT_WORKING )
-GAME( 1988, mgakuen, 0, mgakuen, mgakuen, mitchell_state, mgakuen, ROT0, "Yuga",
"Mahjong Gakuen", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, 7toitsu, mgakuen, mgakuen, mgakuen, mitchell_state, mgakuen, ROT0, "Yuga",
"Chi-Toitsu", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, mgakuen2, 0, marukin, marukin, mitchell_state, mgakuen2, ROT0, "Face",
"Mahjong Gakuen 2 Gakuen-chou no Fukushuu", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, pkladies, 0, marukin, pkladies, mitchell_state, pkladies, ROT0, "Mitchell",
"Poker Ladies", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, pkladiesl, pkladies, marukin, pkladies, mitchell_state, pkladies, ROT0, "Leprechaun",
"Poker Ladies (Leprechaun ver. 510)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, pkladiesla,pkladies, marukin, pkladies, mitchell_state, pkladies, ROT0, "Leprechaun",
"Poker Ladies (Leprechaun ver. 401)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, dokaben, 0, pang, pang, mitchell_state, dokaben, ROT0, "Capcom",
"Dokaben (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, pang, 0, pang, pang, mitchell_state, pang, ROT0, "Mitchell",
"Pang (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, bbros, pang, pang, pang, mitchell_state, pang, ROT0, "Mitchell (Capcom
license)", "Buster Bros. (USA)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, pompingw, pang, pang, pang, mitchell_state, pang, ROT0, "Mitchell",
"Pomping World (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, pangb, pang, pang, pang, mitchell_state, pangb, ROT0, "bootleg",
"Pang (bootleg, set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, pangbold, pang, pang, pang, mitchell_state, pangb, ROT0, "bootleg",
"Pang (bootleg, set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, pangba, pang, spangbl, pang, mitchell_state, pangb, ROT0, "bootleg",
"Pang (bootleg, set 3)", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1989, pangb2, pang, pang, pang, mitchell_state, pangb, ROT0, "bootleg",
"Pang (bootleg, set 4)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, cworld, 0, pang, qtono1, mitchell_state, cworld, ROT0, "Capcom",
"Capcom World (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, hatena, 0, pang, qtono1, mitchell_state, hatena, ROT0, "Capcom",
"Adventure Quiz 2 - Hatena? no Daibouken (Japan 900228)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, spang, 0, pangnv, pang, mitchell_state, spang, ROT0, "Mitchell",
"Super Pang (World 900914)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, sbbros, spang, pangnv, pang, mitchell_state, sbbros, ROT0, "Mitchell (Capcom
license)", "Super Buster Bros. (USA 901001)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, spangj, spang, pangnv, pang, mitchell_state, spangj, ROT0, "Mitchell",
"Super Pang (Japan 901023)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, mstworld, 0, mstworld, mstworld, mitchell_state, mstworld, ROT0, "bootleg (TCH)",
"Monsters World (bootleg of Super Pang)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1990, marukin, 0, marukin, marukin, mitchell_state, marukin, ROT0, "Yuga",
"Super Marukin-Ban (Japan 901017)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, qtono1, 0, pang, qtono1, mitchell_state, qtono1, ROT0, "Capcom",
"Quiz Tonosama no Yabou (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, qsangoku, 0, pang, qtono1, mitchell_state, qsangoku, ROT0, "Capcom",
"Quiz Sangokushi (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, block, 0, pangnv, blockjoy, mitchell_state, block, ROT270, "Capcom",
"Block Block (World 911219 Joystick)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, blockr1, block, pangnv, blockjoy, mitchell_state, block, ROT270, "Capcom",
"Block Block (World 911106 Joystick)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, blockr2, block, pangnv, block, mitchell_state, block, ROT270, "Capcom",
"Block Block (World 910910)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, blockj, block, pangnv, block, mitchell_state, block, ROT270, "Capcom",
"Block Block (Japan 910910)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, blockbl, block, pangnv, block, mitchell_state, blockbl, ROT270, "bootleg",
"Block Block (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, mjkjidai, 0, mjkjidai, mjkjidai, driver_device, 0, ROT0, "Sanritsu", "Mahjong Kyou Jidai
(Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1986, mjsister, 0, mjsister, mjsister, driver_device, 0, ROT0, "Toaplan", "Mahjong Sisters (Japan)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1987, mlanding, 0, mlanding, mlanding, driver_device, 0, ROT0, "Taito America Corporation", "Midnight
Landing (Germany)", MACHINE_SUPPORTS_SAVE )
-GAME( 1979, mmagic, 0, mmagic, mmagic, driver_device, 0, ROT270, "Nintendo", "Monkey Magic",
MACHINE_SUPPORTS_SAVE | MACHINE_NO_SOUND )
-GAME( 198?, mmm_ldip, 0, mmm, mmm, driver_device, 0, ROT0, "Maygay", "Lucky Dip (Maygay)",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1993, vf, 0, model1, vf, driver_device, 0, ROT0, "Sega", "Virtua Fighter",
MACHINE_IMPERFECT_GRAPHICS )
-GAMEL(1992, vr, 0, model1_vr, vr, driver_device, 0, ROT0, "Sega", "Virtua Racing",
MACHINE_IMPERFECT_GRAPHICS, layout_vr )
-GAME( 1993, vformula, vr, model1_vr, vr, driver_device, 0, ROT0, "Sega", "Virtua Formula",
MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1993, swa, 0, swa, swa, driver_device, 0, ROT0, "Sega", "Star Wars Arcade",
MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND )
-GAME( 1994, wingwar, 0, model1, wingwar, driver_device, 0, ROT0, "Sega", "Wing War (World)",
MACHINE_NOT_WORKING )
-GAME( 1994, wingwaru, wingwar, model1, wingwar, driver_device, 0, ROT0, "Sega", "Wing War (US)",
MACHINE_NOT_WORKING )
-GAME( 1994, wingwarj, wingwar, model1, wingwar, driver_device, 0, ROT0, "Sega", "Wing War (Japan)",
MACHINE_NOT_WORKING )
-GAME( 1993, netmerc, 0, model1, vf, driver_device, 0, ROT0, "Sega", "NetMerc?",
MACHINE_NOT_WORKING )
-GAME( 1993, daytona, 0, model2o, daytona, driver_device, 0, ROT0, "Sega", "Daytona USA
(Japan, Revision A)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1993, daytonase, daytona, model2o, daytona, driver_device, 0, ROT0, "Sega", "Daytona USA
Special Edition (Japan, Revision A)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1993, daytona93, daytona, model2o, daytona, driver_device, 0, ROT0, "Sega", "Daytona USA
Deluxe '93", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1993, daytonas, daytona, model2o, daytona, driver_device, 0, ROT0, "Sega", "Daytona USA
(With Saturn Adverts)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1993, daytonat, daytona, model2o, daytona, driver_device, 0, ROT0, "Sega", "Daytona USA
(Japan, Turbo hack, set 1)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1993, daytonata, daytona, model2o, daytona, driver_device, 0, ROT0, "Sega", "Daytona USA
(Japan, Turbo hack, set 2)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1993, daytonam, daytona, model2o, daytona, model2_state, daytonam, ROT0, "Sega", "Daytona USA
(Japan, To The MAXX)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1994, desert, 0, model2o, desert, driver_device, 0, ROT0, "Sega / Martin Marietta",
"Desert Tank", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1994, vcop, 0, model2o, vcop, driver_device, 0, ROT0, "Sega", "Virtua Cop
(Revision B)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1994, vcopa, vcop, model2o, vcop, driver_device, 0, ROT0, "Sega", "Virtua Cop
(Revision A)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1995, manxtt, 0, manxttdx, manxtt, driver_device, 0, ROT0, "Sega", "Manx TT
Superbike - DX (Revision D)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1995, manxttc, 0, model2a, manxtt, driver_device, 0, ROT0, "Sega", "Manx TT
Superbike - Twin (Revision C)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1995, srallyc, 0, srallyc, srallyc, model2_state, srallyc, ROT0, "Sega", "Sega Rally
Championship - TWIN (Revision C)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1995, srallycb, srallyc, srallyc, srallyc, model2_state, srallyc, ROT0, "Sega", "Sega Rally
Championship - TWIN (Revision B)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1995, srallyca, srallyc, srallyc, srallyc, model2_state, srallyc, ROT0, "Sega", "Sega Rally
Championship - DX (Revision A)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1995, vf2, 0, model2a, model2, driver_device, 0, ROT0, "Sega", "Virtua
Fighter 2 (Version 2.1)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1995, vf2b, vf2, model2a, model2, driver_device, 0, ROT0, "Sega", "Virtua
Fighter 2 (Revision B)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1995, vf2a, vf2, model2a, model2, driver_device, 0, ROT0, "Sega", "Virtua
Fighter 2 (Revision A)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1995, vf2o, vf2, model2a, model2, driver_device, 0, ROT0, "Sega", "Virtua
Fighter 2", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1995, vcop2, 0, model2a, vcop2, driver_device, 0, ROT0, "Sega", "Virtua Cop
2", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1995, skytargt, 0, model2a, skytargt, driver_device, 0, ROT0, "Sega", "Sky
Target", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, doaa, doa, model2a_0229, model2, model2_state, doa, ROT0, "Sega", "Dead or
Alive (Model 2A, Revision A)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, zeroguna, zerogun, model2a_5881, model2, model2_state, zerogun, ROT0, "Psikyo", "Zero Gunner
(Export, Model 2A)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, zerogunaj, zerogun, model2a_5881, model2, model2_state, zerogun, ROT0, "Psikyo", "Zero Gunner
(Japan, Model 2A)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, motoraid, 0, model2a, manxtt, driver_device, 0, ROT0, "Sega", "Motor Raid
- Twin", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1998, dynamcop, 0, model2a_5881, model2, model2_state, genprot, ROT0, "Sega", "Dynamite
Cop (Export, Model 2A)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1998, dyndeka2, dynamcop, model2a_5881, model2, model2_state, genprot, ROT0, "Sega", "Dynamite
Deka 2 (Japan, Model 2A)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1998, pltkidsa, pltkids, model2a_5881, model2, model2_state, pltkids, ROT0, "Psikyo", "Pilot Kids
(Model 2A)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1994, vstriker, 0, model2b, model2, driver_device, 0, ROT0, "Sega", "Virtua
Striker (Revision A)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1994, vstrikero,vstriker, model2b, model2, driver_device, 0, ROT0, "Sega", "Virtua
Striker", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1995, fvipers, 0, model2b, model2, driver_device, 0, ROT0, "Sega", "Fighting
Vipers (Revision D)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1995, gunblade, 0, model2b, model2, driver_device, 0, ROT0, "Sega", "Gunblade NY
(Revision A)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1995, indy500, 0, model2b, srallyc, driver_device, 0, ROT0, "Sega", "INDY 500
Twin (Revision A, Newer)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1995, indy500d, indy500, model2b, srallyc, driver_device, 0, ROT0, "Sega", "INDY 500
Deluxe (Revision A)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1995, indy500to, indy500, model2b, srallyc, driver_device, 0, ROT0, "Sega", "INDY 500
Twin (Revision A)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, schamp, 0, model2b, model2, driver_device, 0, ROT0, "Sega", "Sonic
Championship (USA)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, sfight, schamp, model2b, model2, driver_device, 0, ROT0, "Sega", "Sonic the
Fighters (Japan)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, lastbrnx, 0, model2b, model2, driver_device, 0, ROT0, "Sega", "Last Bronx
(Export, Revision A)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, lastbrnxu,lastbrnx, model2b, model2, driver_device, 0, ROT0, "Sega", "Last Bronx
(USA, Revision A)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, lastbrnxj,lastbrnx, model2b, model2, driver_device, 0, ROT0, "Sega", "Last Bronx
(Japan, Revision A)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, doa, 0, model2b_0229, model2, model2_state, doa, ROT0, "Sega", "Dead or
Alive (Model 2B, Revision B)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, sgt24h, 0, model2b, srallyc, model2_state, sgt24h, ROT0, "Jaleco", "Super GT
24h", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, von, 0, model2b, model2, driver_device, 0, ROT0, "Sega", "Cyber
Troopers Virtual-On (USA, Revision B)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, vonj, von, model2b, model2, driver_device, 0, ROT0, "Sega", "Cyber
Troopers Virtual-On (Japan, Revision B)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, dynabb, 0, model2b, model2, driver_device, 0, ROT0, "Sega", "Dynamite
Baseball", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, dynabb97, 0, model2b, model2, driver_device, 0, ROT0, "Sega", "Dynamite
Baseball 97 (Revision A)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, overrevb, overrev, model2b, srallyc, model2_state, overrev, ROT0, "Jaleco", "Over Rev
(Model 2B, Revision B)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, zerogun, 0, model2b_5881, model2, model2_state, zerogun, ROT0, "Psikyo", "Zero Gunner
(Export, Model 2B)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, zerogunj, zerogun, model2b_5881, model2, model2_state, zerogun, ROT0, "Psikyo", "Zero Gunner
(Japan, Model 2B)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1998, dynamcopb,dynamcop, model2b_5881, model2, model2_state, genprot, ROT0, "Sega", "Dynamite Cop
(Export, Model 2B)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1998, dyndeka2b,dynamcop, model2b_5881, model2, model2_state, genprot, ROT0, "Sega", "Dynamite
Deka 2 (Japan, Model 2B)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1998, pltkids, 0, model2b_5881, model2, model2_state, pltkids, ROT0, "Psikyo", "Pilot Kids
(Model 2B, Revision A)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1995, rchase2, 0, model2b, rchase2, model2_state, rchase2, ROT0, "Sega", "Rail Chase 2
(Revision A)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, skisuprg, 0, model2c, model2, driver_device, 0, ROT0, "Sega", "Sega Ski
Super G", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS|MACHINE_UNEMULATED_PROTECTION )
-GAME( 1996, stcc, 0, stcc, model2, driver_device, 0, ROT0, "Sega", "Sega Touring
Car Championship", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, stccb, stcc, stcc, model2, driver_device, 0, ROT0, "Sega", "Sega Touring
Car Championship (Revision B)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, stcca, stcc, stcc, model2, driver_device, 0, ROT0, "Sega", "Sega Touring
Car Championship (Revision A)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, waverunr, 0, model2c, model2, driver_device, 0, ROT0, "Sega", "Wave Runner
(Japan, Revision A)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, hotd, 0, model2c, model2, driver_device, 0, ROT0, "Sega", "House of the
Dead", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, overrev, 0, model2c, srallyc, model2_state, overrev, ROT0, "Jaleco", "Over Rev
(Model 2C, Revision A)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, segawski, 0, model2c, model2, driver_device, 0, ROT0, "Sega", "Sega Water
Ski (Japan, Revision A)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, topskatr, 0, model2c, model2, driver_device, 0, ROT0, "Sega", "Top Skater
(Export, Revision A)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, topskatru,topskatr, model2c, model2, driver_device, 0, ROT0, "Sega", "Top Skater
(USA, Revision A)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, topskatrj,topskatr, model2c, model2, driver_device, 0, ROT0, "Sega", "Top Skater
(Japan)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1998, bel, 0, model2c, bel, driver_device, 0, ROT0, "Sega / EPL
Productions", "Behind Enemy Lines", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1998, dynamcopc,dynamcop, model2c_5881, model2, model2_state, genprot, ROT0, "Sega", "Dynamite Cop
(USA, Model 2C)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, vf3, 0, model3_10, model3, model3_state, vf3, ROT0, "Sega", "Virtua Fighter 3
(Revision C)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1996, vf3a, vf3, model3_10, model3, model3_state, vf3, ROT0, "Sega", "Virtua Fighter 3
(Revision A)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1996, vf3tb, vf3, model3_10, model3, model3_state, model3_10, ROT0, "Sega", "Virtua Fighter 3
Team Battle", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1997, bass, 0, model3_10, bass, model3_state, bass, ROT0, "Sega", "Sega Bass Fishing
(Japan)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1997, bassdx, bass, model3_10, bass, model3_state, getbass, ROT0, "Sega", "Sega Bass Fishing
Deluxe (Japan)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1997, getbass, bass, model3_10, bass, model3_state, getbass, ROT0, "Sega", "Get Bass",
MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1996, scud, 0, scud, scud, model3_state, scud, ROT0, "Sega", "Scud Race Twin
(Australia)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1996, scudj, scud, scud, scud, model3_state, scud, ROT0, "Sega", "Scud Race Deluxe
(Japan)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1996, scuda, scud, scud, scud, model3_state, scud, ROT0, "Sega", "Scud Race Twin
(Export)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1997, scudplus, scud, scud, scud, model3_state, scudplus, ROT0, "Sega", "Scud Race Plus
(Revision A)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1997, scudplusa, scud, scud, scud, model3_state,scudplusa, ROT0, "Sega", "Scud Race Plus",
MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1997, lostwsga, 0, model3_15, lostwsga, model3_state, lostwsga, ROT0, "Sega", "The Lost World
(Japan, Revision A)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1997, vs215, vs2, model3_15, model3, model3_state, vs215, ROT0, "Sega", "Virtua Striker 2
(Step 1.5)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1997, vs215o, vs2, model3_15, model3, model3_state, vs215, ROT0, "Sega", "Virtua Striker 2
(Step 1.5, older)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1997, lemans24, 0, model3_15, scud, model3_state, lemans24, ROT0, "Sega", "Le Mans 24
(Revision B)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, vs29815, vs298, model3_15, model3, model3_state, vs29815, ROT0, "Sega", "Virtua Striker 2
'98 (Step 1.5)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1997, vs2, 0, model3_20, model3, model3_state, vs2, ROT0, "Sega", "Virtua
Striker 2 (Step 2.0)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1997, harley, 0, model3_20, harley, model3_state, harley, ROT0, "Sega",
"Harley-Davidson and L.A. Riders (Revision B)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS |
MACHINE_IMPERFECT_SOUND )
-GAME( 1997, harleya, harley, model3_20, harley, model3_state, harleya, ROT0, "Sega",
"Harley-Davidson and L.A. Riders (Revision A)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS |
MACHINE_IMPERFECT_SOUND )
-GAME( 1998, lamachin, 0, model3_20_5881, model3, model3_state, lamachin, ROT0, "Sega", "L.A.
Machineguns (Japan)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, oceanhun, 0, model3_20_5881, model3, model3_state, oceanhun, ROT0, "Sega", "The Ocean
Hunter", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, skichamp, 0, model3_20, skichamp, model3_state, skichamp, ROT0, "Sega", "Ski Champ
(Japan)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, srally2, 0, model3_20, scud, model3_state, srally2, ROT0, "Sega", "Sega Rally
2", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, srally2x, 0, model3_20, scud, model3_state, srally2, ROT0, "Sega", "Sega Rally 2
DX", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, von2, 0, model3_20_5881, model3, model3_state, von2, ROT0, "Sega", "Virtual On
2: Oratorio Tangram (Revision B)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND
)
-GAME( 1998, von254g, von2, model3_20_5881, model3, model3_state, von2, ROT0, "Sega", "Virtual On
2: Oratorio Tangram (ver 5.4g)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, fvipers2, 0, model3_20_5881, model3, model3_state, vs299, ROT0, "Sega", "Fighting
Vipers 2 (Japan, Revision A)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, vs298, 0, model3_20_5881, model3, model3_state, vs298, ROT0, "Sega", "Virtua
Striker 2 '98 (Step 2.0)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1999, vs2v991, 0, model3_20_5881, model3, model3_state, vs299, ROT0, "Sega", "Virtua
Striker 2 '99.1 (Revision B)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1999, vs299b, vs2v991, model3_20_5881, model3, model3_state, vs299, ROT0, "Sega", "Virtua
Striker 2 '99 (Revision B)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1999, vs299a, vs2v991, model3_20_5881, model3, model3_state, vs299, ROT0, "Sega", "Virtua
Striker 2 '99 (Revision A)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1999, vs299, vs2v991, model3_20_5881, model3, model3_state, vs299, ROT0, "Sega", "Virtua
Striker 2 '99", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, daytona2, 0, model3_21_5881, daytona2, model3_state, daytona2, ROT0, "Sega", "Daytona
USA 2 (Revision A)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, dayto2pe, 0, model3_21_5881, daytona2, model3_state, dayto2pe, ROT0, "Sega", "Daytona
USA 2 Power Edition", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, dirtdvls, 0, model3_21_5881, scud, model3_state, dirtdvls, ROT0, "Sega", "Dirt
Devils (Export, Revision A)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, dirtdvlsa, dirtdvls, model3_21_5881, scud, model3_state, dirtdvls, ROT0, "Sega", "Dirt
Devils (Australia, Revision A)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, swtrilgy, 0, model3_21_5881, swtrilgy, model3_state, swtrilgy, ROT0, "Sega / LucasArts",
"Star Wars Trilogy (Revision A)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, swtrilgya, swtrilgy, model3_21_5881, swtrilgy, model3_state, swtrilga, ROT0, "Sega / LucasArts",
"Star Wars Trilogy", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, spikeout, 0, model3_21_5881, model3, model3_state, spikeout, ROT0, "Sega", "Spikeout
(Revision C)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, spikeofe, 0, model3_21_5881, model3, model3_state, spikeofe, ROT0, "Sega", "Spikeout
Final Edition", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, magtruck, 0, model3_21_5881, eca, model3_state, magtruck, ROT0, "Sega", "Magical
Truck Adventure (Japan)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1999, eca, 0, model3_21_5881, eca, model3_state, eca, ROT0, "Sega", "Emergency
Call Ambulance (Export)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1999, ecau, eca, model3_21_5881, eca, model3_state, eca, ROT0, "Sega", "Emergency
Call Ambulance (USA)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1999, ecap, eca, model3_21_5881, eca, model3_state, eca, ROT0, "Sega", "Emergency
Call Ambulance (US location test?)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS |
MACHINE_IMPERFECT_SOUND )
-GAME( 1991, mogura, 0, mogura, mogura, driver_device, 0, ROT0, "Konami", "Mogura Desse (Japan)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1982, mole, 0, mole, mole, driver_device, 0, ROT0, "Yachiyo Electronics, Ltd.", "Mole Attack",
MACHINE_SUPPORTS_SAVE )
-GAME( 1986, momoko, 0, momoko, momoko, driver_device, 0, ROT0, "Jaleco", "Momoko 120%",
MACHINE_SUPPORTS_SAVE )
-GAME( 1980, monacogp, 0, monacogp, 0, driver_device, 0, ROT0, "Sega", "Monaco GP (Set 1) [TTL]",
MACHINE_IS_SKELETON )
-GAME( 1980, monacogpa, monacogp, monacogp, 0, driver_device, 0, ROT0, "Sega", "Monaco GP (Set 2) [TTL]",
MACHINE_IS_SKELETON )
-GAMEL( 1981, monzagp, 0, monzagp, monzagp, driver_device, 0, ROT270, "Olympia", "Monza GP",
MACHINE_NOT_WORKING|MACHINE_NO_SOUND, layout_monzagp )
-GAMEL( 1981, monzagpb, monzagp, monzagp, monzagp, driver_device, 0, ROT270, "bootleg", "Monza GP (bootleg)",
MACHINE_NOT_WORKING|MACHINE_NO_SOUND, layout_monzagp )
-GAME( 1992, moomesa, 0, moo, moo, driver_device, 0, ROT0, "Konami", "Wild West C.O.W.-Boys
of Moo Mesa (ver EAB)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1992, moomesauac, moomesa, moo, moo, driver_device, 0, ROT0, "Konami", "Wild West C.O.W.-Boys
of Moo Mesa (ver UAC)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1992, moomesauab, moomesa, moo, moo, driver_device, 0, ROT0, "Konami", "Wild West C.O.W.-Boys
of Moo Mesa (ver UAB)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1992, moomesaaab, moomesa, moo, moo, driver_device, 0, ROT0, "Konami", "Wild West C.O.W.-Boys
of Moo Mesa (ver AAB)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1992, bucky, 0, bucky, bucky, driver_device, 0, ROT0, "Konami", "Bucky O'Hare (ver
EAB)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1992, buckyea, bucky, bucky, bucky, driver_device, 0, ROT0, "Konami", "Bucky O'Hare (ver EA)",
MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1992, buckyuab, bucky, bucky, bucky, driver_device, 0, ROT0, "Konami", "Bucky O'Hare (ver
UAB)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1992, buckyaab, bucky, bucky, bucky, driver_device, 0, ROT0, "Konami", "Bucky O'Hare (ver
AAB)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1990, mosaic, 0, mosaic, mosaic, driver_device, 0, ROT0, "Space", "Mosaic",
MACHINE_SUPPORTS_SAVE )
-GAME( 1990, mosaica, mosaic, mosaic, mosaic, driver_device, 0, ROT0, "Space (Fuuki license)", "Mosaic
(Fuuki)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, gfire2, 0, gfire2, gfire2, driver_device, 0, ROT0, "Topis Corp", "Golden Fire II",
MACHINE_SUPPORTS_SAVE )
-GAME( 1983, mouser, 0, mouser, mouser, mouser_state, mouser, ROT90, "UPL", "Mouser",
MACHINE_SUPPORTS_SAVE )
-GAME( 1983, mouserc, mouser, mouser, mouser, mouser_state, mouser, ROT90, "UPL (Cosmos license)", "Mouser
(Cosmos)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, fruitstb, 0, mpu12wbk, mpu12wbk, mpu12wbk_state, mpu12wbk, ROT0, "Webak Elektronik", "Fruit
Star Bonus (Ver 8.20PIR)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING )
-GAME(198?, m2hilite, 0, mpu2, mpu2, driver_device, 0, ROT0, "Barcrest", "Hi-Lights (Barcrest)
(MPU2)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(198?, m2svlite, 0, mpu2, mpu2, driver_device, 0, ROT0, "Barcrest", "Silver Lights (Barcrest)
(MPU2)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 198?, m3tst, 0, mpu3base, mpu3, driver_device, 0, ROT0, "Barcrest","MPU3 Unit
Test (Program 5) (Barcrest) (MPU3)",GAME_FLAGS )
-GAME( 198?, m3autort, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Autoroute
(Barcrest) (MPU3)",GAME_FLAGS )
-GAME( 198?, m3big20j, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Big 20 Joker
(Barcrest) (MPU3)",GAME_FLAGS )
-GAME( 198?, m3biggam, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","The Big Game
(Barcrest) (MPU3)",GAME_FLAGS )
-GAME( 198?, m3bigsht, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Big Shot
(Barcrest) (MPU3)",GAME_FLAGS )
-GAME( 198?, m3blkhle, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Black Hole
(Barcrest) (MPU3)",GAME_FLAGS )
-GAME( 198?, m3cabret, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Cabaret
(Barcrest) (MPU3, set 1)",GAME_FLAGS )
-GAME( 198?, m3cabreta, m3cabret, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Cabaret
(Barcrest) (MPU3, set 2)",GAME_FLAGS )
-GAME( 198?, m3cunlim, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Chances
Unlimited (Barcrest) (MPU3)",GAME_FLAGS )
-GAME( 198?, m3cskill, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Circle Skill
(Barcrest) (MPU3)",GAME_FLAGS )
-GAME( 198?, m3cjoker, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Crazy Joker
(Barcrest) (MPU3)",GAME_FLAGS )
-GAME( 198?, m3xchngg, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Exchanges Galore
(Barcrest) (MPU3)",GAME_FLAGS )
-GAME( 198?, m3xchngu, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Exchanges
Unlimited (Barcrest) (MPU3, set 1)",GAME_FLAGS )
-GAME( 198?, m3xchngua, m3xchngu, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Exchanges
Unlimited (Barcrest) (MPU3, set 2)",GAME_FLAGS )
-GAME( 198?, m3fortun, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Fortune Numbers
(Barcrest) (MPU3, set 1)",GAME_FLAGS )
-GAME( 198?, m3fortuna, m3fortun, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Fortune Numbers
(Barcrest) (MPU3, set 2)",GAME_FLAGS )
-GAME( 198?, m3fortund, m3fortun, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Fortune Numbers
(Barcrest) [Dutch] (MPU3)",GAME_FLAGS )
-GAME( 198?, m3gaward, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Golden Award
(Barcrest) (MPU3)",GAME_FLAGS )
-GAME( 198?, m3hprvpr, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Hyper Viper
(Barcrest) (MPU3)",GAME_FLAGS )
-GAME( 198?, m3snappy, m3hprvpr, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Snappy Viper
(Barcrest) (MPU3)",GAME_FLAGS )
-GAME( 198?, m3replay, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Instant Replay
(Barcrest) (MPU3)",GAME_FLAGS )
-GAME( 198?, m3lineup, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Line Up
(Barcrest) (MPU3)",GAME_FLAGS )
-GAME( 198?, m3llotto, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Lucky Lotto
(Barcrest) (MPU3)",GAME_FLAGS )
-GAME( 198?, m3lstrik, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Lucky Strike
Club (Barcrest) (MPU3, set 1)",GAME_FLAGS )
-GAME( 198?, m3lstrika, m3lstrik, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Lucky Strike
Club (Barcrest) (MPU3, set 2)",GAME_FLAGS )
-GAME( 198?, m3magrp, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Magic Replay
(Barcrest) (MPU3)",GAME_FLAGS )
-GAME( 198?, m3nnice, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Naughty But Nice
(Barcrest) (MPU3)",GAME_FLAGS )
-GAME( 198?, m3nudge, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Nudges Unlimited
(Barcrest) (MPU3)",GAME_FLAGS )
-GAME( 198?, m3oddson, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Odds On
(Barcrest) (MPU3)",GAME_FLAGS )
-GAME( 198?, m3optunl, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Options
Unlimited (Barcrest) (MPU3)",GAME_FLAGS )
-GAME( 198?, m3razdaz, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Razzle Dazzle
(Barcrest) (MPU3, set 1)",GAME_FLAGS )
-GAME( 198?, m3razdaza, m3razdaz, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Razzle Dazzle
(Barcrest) (MPU3, set 2)",GAME_FLAGS )
-GAME( 198?, m3razdazd, m3razdaz, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Razzle Dazzle
(Barcrest) [Dutch] (MPU3)",GAME_FLAGS )
-GAME( 198?, m3rxchng, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Royal Exchange
Club (Barcrest) (MPU3)",GAME_FLAGS )
-GAME( 198?, m3circle, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Special Circle
Club (Barcrest) (MPU3, set 1)",GAME_FLAGS )
-GAME( 198?, m3circlea, m3circle, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Special Circle
Club (Barcrest) (MPU3, set 2)",GAME_FLAGS )
-GAME( 198?, m3circleb, m3circle, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Special Circle
Club (Barcrest) (MPU3, set 3)",GAME_FLAGS )
-GAME( 198?, m3slight, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Strike A Light
(Barcrest) (MPU3)",GAME_FLAGS )
-GAME( 198?, m3supadr, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Super Adders &
Ladders (Barcrest) (MPU3)",GAME_FLAGS )
-GAME( 198?, m3sdeal, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Super Deal
(Barcrest) (MPU3)",GAME_FLAGS )
-GAME( 198?, m3sexcu, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Super Exchanges
Unlimited (Barcrest) (MPU3)",GAME_FLAGS )
-GAME( 198?, m3suplin, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Super Line Up
(Barcrest) (MPU3, set 1)",GAME_FLAGS )
-GAME( 198?, m3suplina, m3suplin, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Super Line Up
(Barcrest) (MPU3, set 2)",GAME_FLAGS )
-GAME( 198?, m3supnud, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Super Nudges
Unlimited (Barcrest) (MPU3)",GAME_FLAGS )
-GAME( 198?, m3supser, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Super Series
(Barcrest) (MPU3)",GAME_FLAGS )
-GAME( 198?, m3sweep, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Sweep Stake Club
(Barcrest) (MPU3, set 1)",GAME_FLAGS )
-GAME( 198?, m3sweepa, m3sweep, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Sweep Stake Club
(Barcrest) (MPU3, set 2)",GAME_FLAGS )
-GAME( 198?, m3topsht, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Top Shot
(Barcrest) (MPU3)",GAME_FLAGS )
-GAME( 198?, m3winstra, m3winstr, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Winstrike
(Barcrest) (MPU3)",GAME_FLAGS )
-GAME( 198?, m3acech, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Bwb","Ace Chase (Bwb)
(MPU3)",GAME_FLAGS )
-GAME( 198?, m3bankr, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Bwb","Banker (Bwb)
(MPU3)",GAME_FLAGS )
-GAME( 198?, m3chase, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Bwb","Chase It (Bwb)
(MPU3)",GAME_FLAGS )
-GAME( 198?, m3gmine, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Bwb","Gold Mine (Bwb)
(MPU3)",GAME_FLAGS )
-GAME( 198?, m3ratrce, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Bwb","Rat Race (Bwb)
(MPU3)",GAME_FLAGS )
-GAME( 198?, m3supasw, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Bwb","Supaswop (Bwb)
(MPU3)",GAME_FLAGS )
-GAME( 198?, m3supwin, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Bwb","Super Win (Bwb)
(MPU3, set 1)",GAME_FLAGS )
-GAME( 198?, m3supwina, m3supwin, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Bwb","Super Win (Bwb)
(MPU3, set 2)",GAME_FLAGS )
-GAME( 198?, m3winagn, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Bwb","Win-A-Gain (Bwb)
(MPU3, set 1)",GAME_FLAGS )
-GAME( 198?, m3winagna, m3winagn, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Bwb","Win-A-Gain (Bwb)
(MPU3, set 2)",GAME_FLAGS )
-GAME( 198?, m3winagnb, m3winagn, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Bwb","Win-A-Gain (Bwb)
(MPU3, set 3)",GAME_FLAGS )
-GAME( 198?, m3winstr, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Bwb","Winstrike (Bwb)
(MPU3)",GAME_FLAGS )
-GAME( 198?, m3cdash, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Pcp","Cash Dash (Pcp)
(MPU3)",GAME_FLAGS )
-GAME( 198?, m3loony, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Pcp","Loonybin (Pcp)
(MPU3)",GAME_FLAGS )
-GAME( 198?, m3online, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Pcp","On Line (Pcp)
(MPU3)",GAME_FLAGS )
-GAME( 198?, m3rockpl, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Pcp","Rock Pile (Pcp)
(MPU3)",GAME_FLAGS )
-GAME( 198?, m3rollem, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Pcp","Roll 'Em (Pcp)
(MPU3)",GAME_FLAGS )
-GAME( 198?, m3snaphp, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Pcp","Snap Happy (Pcp)
(MPU3)",GAME_FLAGS )
-GAME( 198?, m3spoof, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Pcp","Spoof (Pcp) (MPU3,
set 1)",GAME_FLAGS )
-GAME( 198?, m3spoofa, m3spoof, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Pcp","Spoof (Pcp) (MPU3,
set 2)",GAME_FLAGS )
-GAME( 198?, m3supspo, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Pcp","Super Spoof (Pcp)
(MPU3, set 1)",GAME_FLAGS )
-GAME( 198?, m3supspoa, m3supspo, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Pcp","Super Spoof (Pcp)
(MPU3, set 2)",GAME_FLAGS )
-GAME( 198?, m3toplin, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Pcp","Top Line (Pcp)
(MPU3)",GAME_FLAGS )
-GAME( 198?, m3wigwam, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Pcp","Wig Wam (Pcp)
(MPU3)",GAME_FLAGS )
-GAME( 198?, m3gcrown, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Mdm","Golden Crowns (Mdm)
(MPU3)",GAME_FLAGS )
-GAME( 198?, m3tfair, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Mdm","Tuppenny Fair (Mdm)
(MPU3)",GAME_FLAGS )
-GAME( 198?, m3wacky, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Mdm","Wacky Racer (Mdm)
(MPU3)",GAME_FLAGS )
-GAME( 198?, m3oxo, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "VFS","Noughts 'n' Crosses
(VFS) (MPU3)",GAME_FLAGS )
-GAME( 198?, m3mremon, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "VFS","More Money (VFS)
(MPU3)",GAME_FLAGS )
-GAME( 198?, m3minmax, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Associated Leisure","Mini
Max (Associated Leisure) (MPU3)",GAME_FLAGS )
-GAME( 198?, m3scoop, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Peter Simper","Scoop (Peter
Simper, prototype?) (MPU3)",GAME_FLAGS )
-GAME( 198?, m3tlktwn, 0, mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "<unknown>","Talk of the
Town (MPU3?)",GAME_FLAGS )
-GAME( 198?, m4tst2, 0, mod2 , mpu4, mpu4_state, m4default, ROT0, "Barcrest","MPU4 Unit
Test (Program 2)",MACHINE_MECHANICAL )
-GAME( 198?, m4clr, 0, mod2 , mpu4, mpu4_state, m4default, ROT0, "Barcrest","MPU4 Meter
Clear ROM",MACHINE_MECHANICAL )
-GAME( 198?, m4rltst, 0, mod2 , mpu4, mpu4_state, m4default, ROT0, "Barcrest","MPU4 Reel
Test (3.0)",MACHINE_MECHANICAL )
-GAME(199?, m4casmul ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Casino Multiplay (Barcrest) (MPU4)",GAME_FLAGS )
-GAME(199?, m4ch30 ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","unknown MPU4 'CH3 0.1' (Barcrest) (MPU4)",GAME_FLAGS )
-GAME(199?, m4clbx ,0 ,mod4oki ,mpu4 , mpu4_state,m4default_big ,ROT0,
"Barcrest","Club X (Barcrest) (MPU4) (set 1)",GAME_FLAGS )
-GAME(199?, m4clbxa ,m4clbx ,mod4oki ,mpu4 , mpu4_state,m4default_big ,ROT0,
"Barcrest","Club X (Barcrest) (MPU4) (set 2)",GAME_FLAGS )
-GAME(199?, m4clbxb ,m4clbx ,mod4oki ,mpu4 , mpu4_state,m4default_big ,ROT0,
"Barcrest","Club X (Barcrest) (MPU4) (set 3)",GAME_FLAGS )
-GAME(199?, m4ringfr ,0 ,mod4oki ,mpu4 , mpu4_state,m4default_big ,ROT0,
"Barcrest","Ring Of Fire (Barcrest) (MPU4)",GAME_FLAGS )
-GAME(199?, m4royjwl ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Royal Jewels (Barcrest) (MPU4)",GAME_FLAGS )
-GAME(199?, m4crjwl ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Crown Jewels Club (Barcrest) (MPU4) (set 1)",GAME_FLAGS )
-GAME(199?, m4crjwla ,m4crjwl ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Crown Jewels Club (Barcrest) (MPU4) (set 2)",GAME_FLAGS )
-GAME(199?, m4crjwlb ,m4crjwl ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Crown Jewels Club (Barcrest) (MPU4) (set 3)",GAME_FLAGS )
-GAME(199?, m4crjwlc ,m4crjwl ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Crown Jewels Club (Barcrest) (MPU4) (set 4)",GAME_FLAGS )
-GAME(199?, m4crjwl2 ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Crown Jewels Mk II Club (Barcrest) (MPU4) (set 1)",GAME_FLAGS )
-GAME(199?, m4crjwl2a,m4crjwl2 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Crown Jewels Mk II Club (Barcrest) (MPU4) (set 2)",GAME_FLAGS )
-GAME(199?, m4crjwl2b,m4crjwl2 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Crown Jewels Mk II Club (Barcrest) (MPU4) (set 3)",GAME_FLAGS )
-GAME(199?, m4luckwb ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Lucky Wild Boar (Barcrest) (MPU4) (set 1)",GAME_FLAGS )
-GAME(199?, m4luckwba ,m4luckwb ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Lucky Wild Boar (Barcrest) (MPU4) (set 2)",GAME_FLAGS )
-GAME(199?, m4luckwbb ,m4luckwb ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Lucky Wild Boar (Barcrest) (MPU4) (set 3)",GAME_FLAGS )
-GAME(199?, m4luckwbc ,m4luckwb ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Lucky Wild Boar (Barcrest) (MPU4) (set 4)",GAME_FLAGS )
-GAME(199?, m4luckwbd ,m4luckwb ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Lucky Wild Boar (Barcrest) (MPU4) (set 5)",GAME_FLAGS )
-GAME(199?, m4luckwbe ,m4luckwb ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Lucky Wild Boar (Barcrest) (MPU4) (set 6)",GAME_FLAGS )
-GAME(199?, m4luckwbf ,m4luckwb ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Lucky Wild Boar (Barcrest) (MPU4) (set 7)",GAME_FLAGS )
-GAME(199?, m4maglin ,0 ,mod4oki_alt ,mpu4 , mpu4_state,m4altreels ,ROT0,
"Barcrest","Magic Liner (Barcrest) (MPU4) (DMA2.1)",GAME_FLAGS )
-GAME(199?, m4magdrg ,0 ,mod4oki_alt ,mpu4 , mpu4_state,m4altreels ,ROT0,
"Barcrest","Magic Dragon (Barcrest) (MPU4) (DMD1.0)",GAME_FLAGS )
-GAME(199?, m4clbveg ,0 ,mod4oki_alt ,mpu4 , mpu4_state,m4altreels ,ROT0,
"Barcrest","Club Vegas (Barcrest) (MPU4) (set 1)",GAME_FLAGS )
-GAME(199?, m4clbvega,m4clbveg ,mod4oki_alt ,mpu4 , mpu4_state,m4altreels ,ROT0,
"Barcrest","Club Vegas (Barcrest) (MPU4) (set 2)",GAME_FLAGS )
-GAME(199?, m4clbvegb,m4clbveg ,mod4oki_alt ,mpu4 , mpu4_state,m4altreels ,ROT0,
"Barcrest","Club Vegas (Barcrest) (MPU4) (set 3)",GAME_FLAGS )
-GAME(199?, m4clbvegc,m4clbveg ,mod4oki_alt ,mpu4 , mpu4_state,m4altreels ,ROT0,
"Barcrest","Club Vegas (Barcrest) (MPU4) (set 4)",GAME_FLAGS )
-GAME(199?, m4chasei ,0 ,mod4oki_alt ,mpu4 , mpu4_state,m4altreels ,ROT0,
"Barcrest","Chase Invaders (Barcrest) (MPU4) (set 1)",GAME_FLAGS )
-GAME(199?, m4chaseia,m4chasei ,mod4oki_alt ,mpu4 , mpu4_state,m4altreels ,ROT0,
"Barcrest","Chase Invaders (Barcrest) (MPU4) (set 2)",GAME_FLAGS )
-GAME(199?, m4chaseib,m4chasei ,mod4oki_alt ,mpu4 , mpu4_state,m4altreels ,ROT0,
"Barcrest","Chase Invaders (Barcrest) (MPU4) (set 3)",GAME_FLAGS )
-GAME(199?, m4chaseic,m4chasei ,mod4oki_alt ,mpu4 , mpu4_state,m4altreels ,ROT0,
"Barcrest","Chase Invaders (Barcrest) (MPU4) (set 4)",GAME_FLAGS )
-GAME(199?, m4chaseid,m4chasei ,mod4oki_alt ,mpu4 , mpu4_state,m4altreels ,ROT0,
"Barcrest","Chase Invaders (Barcrest) (MPU4) (set 5)",GAME_FLAGS )
-GAME(199?, m4chaseie,m4chasei ,mod4oki_alt ,mpu4 , mpu4_state,m4altreels ,ROT0,
"Barcrest","Chase Invaders (Barcrest) (MPU4) (set 6)",GAME_FLAGS )
-GAME(199?, m4chaseif,m4chasei ,mod4oki_alt ,mpu4 , mpu4_state,m4altreels ,ROT0,
"Barcrest","Chase Invaders (Barcrest) (MPU4) (set 7)",GAME_FLAGS )
-GAME(199?, m4bluedm ,0 ,mod4oki_alt ,mpu4 , mpu4_state,m4altreels ,ROT0,
"Barcrest","Blue Diamond (Barcrest) (MPU4) (DBD1.0)",GAME_FLAGS )
-GAME(199?, m4amhiwy ,0 ,mod4oki_alt ,mpu4 , mpu4_state,m4altreels ,ROT0,
"Barcrest","American Highway (Barcrest) (MPU4) (DAH)",GAME_FLAGS )
-GAME(199?, m4addrd ,m4addr ,mod2_alt ,mpu4 , mpu4_state,m4altreels ,ROT0,
"Barcrest","Adders & Ladders (Barcrest) (DAL, Dutch) (MPU4)",GAME_FLAGS )
-GAME(199?, m4nudshf ,0 ,mod2_alt ,mpu4 , mpu4_state,m4altreels ,ROT0,
"Barcrest","Nudge Shuffle (Barcrest) (MPU4) (set 1)",GAME_FLAGS )
-GAME(199?, m4nudshfa,m4nudshf ,mod2_alt ,mpu4 , mpu4_state,m4altreels ,ROT0,
"Barcrest","Nudge Shuffle (Barcrest) (MPU4) (set 2)",GAME_FLAGS )
-GAME(199?, m4nudshfb,m4nudshf ,mod2_alt ,mpu4 , mpu4_state,m4altreels ,ROT0,
"Barcrest","Nudge Shuffle (Barcrest) (MPU4) (set 3)",GAME_FLAGS )
-GAME(199?, m4nudshfc,m4nudshf ,mod2_alt ,mpu4 , mpu4_state,m4altreels ,ROT0,
"Barcrest","Nudge Shuffle (Barcrest) (MPU4) (set 4)",GAME_FLAGS )
-GAME(199?, m4prem ,0 ,mod4oki_alt ,mpu4 , mpu4_state,m4altreels ,ROT0,
"Barcrest","Premier (Barcrest) (MPU4) (DPM)",GAME_FLAGS )
-GAME(199?, m4rdht ,0 ,mod4oki_alt ,mpu4 , mpu4_state,m4altreels ,ROT0,
"Barcrest","Red Heat (Golden Nugget?) (Barcrest) (MPU4) (DRH 1.2)",GAME_FLAGS )
-GAME(199?, m4rwb ,0 ,mod4oki_alt ,mpu4 , mpu4_state,m4altreels ,ROT0,
"Barcrest","Red White & Blue (Barcrest) (MPU4) (DRW)",GAME_FLAGS )
-GAME(199?, m4salsa ,0 ,mod4oki_alt ,mpu4 , mpu4_state,m4altreels ,ROT0,
"Barcrest","Salsa (Barcrest) (MPU4) (DSA)",GAME_FLAGS )
-GAME(199?, m4techno ,0 ,mod4oki_alt ,mpu4 , mpu4_state,m4altreels ,ROT0,
"Barcrest","Techno Reel (Barcrest) (MPU4) (DTE) (set 1)",GAME_FLAGS )
-GAME(199?, m4technoa,m4techno ,mod4oki_alt ,mpu4 , mpu4_state,m4altreels ,ROT0,
"Barcrest","Techno Reel (Barcrest) (MPU4) (DTE) (set 2)",GAME_FLAGS )
-GAME(199?, m4twintm ,0 ,mod4oki_alt ,mpu4 , mpu4_state,m4altreels ,ROT0,
"Barcrest","Twin Timer (Barcrest) (MPU4) (D2T 1.1)",GAME_FLAGS )
-GAME(199?, m4calicl ,0 ,mod2_alt ,mpu4 , mpu4_state,m4altreels ,ROT0,
"Barcrest","California Club (Barcrest) (MPU4) (set 1)",GAME_FLAGS )
-GAME(199?, m4calicla,m4calicl ,mod2_alt ,mpu4 , mpu4_state,m4altreels ,ROT0,
"Barcrest","California Club (Barcrest) (MPU4) (set 2)",GAME_FLAGS )
-GAME(199?, m4caliclb,m4calicl ,mod2_alt ,mpu4 , mpu4_state,m4altreels ,ROT0,
"Barcrest","California Club (Barcrest) (MPU4) (set 3)",GAME_FLAGS )
-GAME(199?, m4caliclc,m4calicl ,mod2_alt ,mpu4 , mpu4_state,m4altreels ,ROT0,
"Barcrest","California Club (Barcrest) (MPU4) (set 4)",GAME_FLAGS )
-GAME(199?, m4calicld,m4calicl ,mod2_alt ,mpu4 , mpu4_state,m4altreels ,ROT0,
"Barcrest","California Club (Barcrest) (MPU4) (set 5)",GAME_FLAGS )
-GAME(199?, m4bucks ,0 ,mod2_alt ,mpu4 , mpu4_state,m4altreels ,ROT0,
"Barcrest","Bucks Fizz Club (Barcrest) (MPU4)",GAME_FLAGS )
-GAME(199?, m4gldgat ,0 ,mod2_alt ,mpu4 , mpu4_state,m4altreels ,ROT0,
"Barcrest","Golden Gate (Barcrest) [DGG, Dutch] (MPU4)",GAME_FLAGS )
-GAME(199?, m4hirise ,0 ,mod2_alt ,mpu4 , mpu4_state,m4altreels ,ROT0,
"Barcrest","High Rise (Barcrest) (MPU4) (set 1)",GAME_FLAGS )
-GAME(199?, m4hirisea,m4hirise ,mod2_alt ,mpu4 , mpu4_state,m4altreels ,ROT0,
"Barcrest","High Rise (Barcrest) (MPU4) (set 2)",GAME_FLAGS )
-GAME(199?, m4hiriseb,m4hirise ,mod2_alt ,mpu4 , mpu4_state,m4altreels ,ROT0,
"Barcrest","High Rise (Barcrest) (MPU4) (set 3)",GAME_FLAGS )
-GAME(199?, m4hirisec,m4hirise ,mod2_alt ,mpu4 , mpu4_state,m4altreels ,ROT0,
"Barcrest","High Rise (Barcrest) (MPU4) (set 4)",GAME_FLAGS )
-GAME(199?, m4hirised,m4hirise ,mod2_alt ,mpu4 , mpu4_state,m4altreels ,ROT0,
"Barcrest","High Rise (Barcrest) (MPU4) (set 5)",GAME_FLAGS )
-GAME(199?, m4hirisee,m4hirise ,mod2_alt ,mpu4 , mpu4_state,m4altreels ,ROT0,
"Barcrest","High Rise (Barcrest) (MPU4) (set 6)",GAME_FLAGS )
-GAME(199?, m4nspot ,0 ,mod2_alt ,mpu4 , mpu4_state,m4altreels ,ROT0,
"Barcrest","Night Spot Club (Barcrest) (MPU4) (set 1)",GAME_FLAGS )
-GAME(199?, m4nspota ,m4nspot ,mod2_alt ,mpu4 , mpu4_state,m4altreels ,ROT0,
"Barcrest","Night Spot Club (Barcrest) (MPU4) (set 2)",GAME_FLAGS )
-GAME(199?, m4nspotb ,m4nspot ,mod2_alt ,mpu4 , mpu4_state,m4altreels ,ROT0,
"Barcrest","Night Spot Club (Barcrest) (MPU4) (set 3)",GAME_FLAGS )
-GAME(199?, m4supbf ,0 ,mod2_alt ,mpu4 , mpu4_state,m4altreels ,ROT0,
"Barcrest","Super Bucks Fizz Club (Barcrest) (MPU4) (set 1)",GAME_FLAGS )
-GAME(199?, m4supbfa ,m4supbf ,mod2_alt ,mpu4 , mpu4_state,m4altreels ,ROT0,
"Barcrest","Super Bucks Fizz Club (Barcrest) (MPU4) (set 2)",GAME_FLAGS )
-GAME(199?, m4toma ,0 ,mod2_alt ,mpu4 , mpu4_state,m4altreels ,ROT0,
"Barcrest","Tomahawk (Barcrest) (MPU4)",GAME_FLAGS )
-GAME(199?, m4tropcl ,0 ,mod2_alt ,mpu4 , mpu4_state,m4altreels ,ROT0,
"Barcrest","Tropicana Club (Barcrest) (MPU4) (set 1)",GAME_FLAGS )
-GAME(199?, m4tropcla,m4tropcl ,mod2_alt ,mpu4 , mpu4_state,m4altreels ,ROT0,
"Barcrest","Tropicana Club (Barcrest) (MPU4) (set 2)",GAME_FLAGS )
-GAME(199?, m4tropclb,m4tropcl ,mod2_alt ,mpu4 , mpu4_state,m4altreels ,ROT0,
"Barcrest","Tropicana Club (Barcrest) (MPU4) (set 3)",GAME_FLAGS )
-GAME(199?, m4tropclc,m4tropcl ,mod2_alt ,mpu4 , mpu4_state,m4altreels ,ROT0,
"Barcrest","Tropicana Club (Barcrest) (MPU4) (set 4)",GAME_FLAGS )
-GAME(199?, m4tropcld,m4tropcl ,mod2_alt ,mpu4 , mpu4_state,m4altreels ,ROT0,
"Barcrest","Tropicana Club (Barcrest) (MPU4) (set 5)",GAME_FLAGS )
-GAME(199?, m4holdtm ,0 ,mod4oki_alt ,mpu4 , mpu4_state,m4altreels ,ROT0,
"Barcrest","Hold Timer (Barcrest) (Dutch) (MPU4) (DHT)",GAME_FLAGS )
-GAME(199?, m4exgam ,0 ,mod4oki_alt ,mpu4 , mpu4_state,m4altreels ,ROT0,
"Barcrest","Extra Game (Fairplay - Barcrest) (MPU4)",GAME_FLAGS )
-GAME(199?, m4brook ,0 ,mod4oki_alt ,mpu4 , mpu4_state,m4altreels ,ROT0,
"Barcrest","Brooklyn (Barcrest) (MPU4) (PFT 1.8)",GAME_FLAGS )
-GAME(199?, m4roadrn ,0 ,mod4oki_alt ,mpu4 , mpu4_state,m4altreels ,ROT0,
"Barcrest","Road Runner (Barcrest) (Dutch) (MPU4) (DRO1.9)",GAME_FLAGS )
-GAME(199?, m4showtm ,0 ,mod4oki_alt ,mpu4 , mpu4_state,m4altreels ,ROT0,
"Barcrest","Show Timer (Barcrest) (Dutch) (MPU4) (DSH1.3)",GAME_FLAGS )
-GAME(199?, m4steptm ,0 ,mod4oki_alt ,mpu4 , mpu4_state,m4altreels ,ROT0,
"Barcrest","Step Timer (Barcrest) (Dutch) (MPU4) (DST 1.1)",GAME_FLAGS )
-GAME(199?, m4toptim ,0 ,mod4oki_alt ,mpu4 , mpu4_state,m4altreels ,ROT0,
"Barcrest","Top Timer (Barcrest) (Dutch) (MPU4) (DTT) (set 1)",GAME_FLAGS )
-GAME(199?, m4toptima,m4toptim ,mod4oki_alt ,mpu4 , mpu4_state,m4altreels ,ROT0,
"Barcrest","Top Timer (Barcrest) (Dutch) (MPU4) (DTT) (set 2)",GAME_FLAGS )
-GAME(199?, m4univ ,0 ,mod4oki_alt ,mpu4 , mpu4_state,m4altreels ,ROT0,
"Barcrest","Universe (Barcrest) (Dutch) (MPU4) (DUN)",GAME_FLAGS )
-GAME(199?, m4wildtm ,0 ,mod4oki_alt ,mpu4 , mpu4_state,m4altreels ,ROT0,
"Barcrest","Wild Timer (Barcrest) (Dutch) (MPU4) (DWT 1.3)",GAME_FLAGS )
-GAME(199?, m4frtgm ,0 ,mod4oki_alt ,mpu4 , mpu4_state,m4altreels ,ROT0,
"Barcrest","Fruit Game (Barcrest) (MPU4)",GAME_FLAGS ) // SAMPLE EEPROM ALARM (and has a weird sample rom..)
-GAME(199?, m4topdk ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Top Deck (Barcrest) (Dutch) (MPU4)",GAME_FLAGS )
-GAME(199?, m4magrep ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Magic Replay (Barcrest) (Dutch) (MPU4)",GAME_FLAGS )
-GAME(199?, m4luckdvd,m4luckdv ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Lucky Devil (Barcrest) [Dutch] (MPU4) (DLD)",GAME_FLAGS )
-GAME(199?, m4joljokh,m4joljok ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Jolly Joker (Barcrest) [Hungarian] (MPU4) (HJJ)",GAME_FLAGS )
-GAME(199?, m4hpyjok ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Happy Joker (Barcrest) (Dutch) (MPU4) (DHJ1.2)",GAME_FLAGS )
-GAME(199?, m4gldjok ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Golden Joker (Barcrest) (Dutch) (MPU4) (DGJ 1.2)",GAME_FLAGS )
-GAME(199?, m4ceptr ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Ceptor (Barcrest) (Dutch) (MPU4) (DCE 1.0)",GAME_FLAGS )
-GAME(199?, m4blkcat ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Black Cat (Barcrest) (Dutch) (MPU4) (DBL 1.4)",GAME_FLAGS )
-GAME(199?, m4gnsmk ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Gun Smoke (Barcrest) (Dutch) (MPU4)",GAME_FLAGS )
-GAME(199?, m4blkwhd ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Black & White (Barcrest) [Dutch] (MPU4) (DBW 1.1)",GAME_FLAGS )
-GAME(199?, m4oldtmr ,0 ,mod4oki_alt,mpu4 , mpu4_state,m_oldtmr ,ROT0,
"Barcrest","Old Timer (Barcrest) (Dutch) (MPU4) (DOT1.1)",GAME_FLAGS )
-GAME(199?, m4tbplay ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Turbo Play (Barcrest) (Dutch) (MPU4) (DTP) (set 1)",GAME_FLAGS )
-GAME(199?, m4tbplaya,m4tbplay ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Turbo Play (Barcrest) (Dutch) (MPU4) (DTP) (set 2)",GAME_FLAGS )
-GAME(199?, m4tbplayb,m4tbplay ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Turbo Play (Barcrest) (Dutch) (MPU4) (DTP) (set 3)",GAME_FLAGS )
-GAME(199?, m4vivalvd,m4vivalv ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Viva Las Vegas (Barcrest) [Dutch] (MPU4) (DLV)",GAME_FLAGS )
-GAME(199?, m4toprn ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Top Run (Barcrest) (Dutch) (MPU4)",GAME_FLAGS ) // unique behavior (START UP IN countdown)
-GAME(199?, m4magtbo ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Magic Turbo (Barcrest) (MPU4)",GAME_FLAGS )
-GAME(199?, m4ordmnd ,0 ,mod4oki ,mpu4 , mpu4_state,m4default_big ,ROT0,
"Barcrest","Oriental Diamonds (Barcrest) (German) (MPU4)",GAME_FLAGS )
-GAME(199?, m4take5 ,0 ,mod4oki ,mpu4 , mpu4_state,m4default_big ,ROT0,
"Barcrest","Take 5 (Barcrest) (MPU4)",GAME_FLAGS )
-GAME(199?, m4czne ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Bwb","Cash Zone (Bwb) (MPU4)",GAME_FLAGS )
-GAME(199?, m4holywd ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Bwb","Hollywood (Bwb) (MPU4)",GAME_FLAGS )
-GAME(199?, m4lazy ,0 ,mod4oki ,mpu4 , mpu4_state,m4default_big ,ROT0,
"Bwb","Lazy Bones (Bwb) (MPU4) (set 1)",GAME_FLAGS )
-GAME(199?, m4lazya ,m4lazy ,mod4oki ,mpu4 , mpu4_state,m4default_big ,ROT0,
"Bwb","Lazy Bones (Bwb) (MPU4) (set 2)",GAME_FLAGS )
-GAME(199?, m4lazyb ,m4lazy ,mod4oki ,mpu4 , mpu4_state,m4default_big ,ROT0,
"Bwb","Lazy Bones (Bwb) (MPU4) (set 3)",GAME_FLAGS )
-GAME(199?, m4sunclb ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Bwb","Sun Club (Bwb) (MPU4) (set 1)",GAME_FLAGS )
-GAME(199?, m4sunclba,m4sunclb ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Bwb","Sun Club (Bwb) (MPU4) (set 2)",GAME_FLAGS )
-GAME(199?, m4sunscl ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Bwb","Sunset Club (Bwb) (MPU4) (set 1)",GAME_FLAGS )
-GAME(199?, m4sunscla,m4sunscl ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Bwb","Sunset Club (Bwb) (MPU4) (set 2)",GAME_FLAGS )
-GAME(199?, m4sunsclb,m4sunscl ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Bwb","Sunset Club (Bwb) (MPU4) (set 3)",GAME_FLAGS )
-GAME(199?, m4bigban ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0,
"Nova","Big Bandit (Nova) (MPU4)",GAME_FLAGS )
-GAME(199?, m4crzcsn ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0,
"Nova","Crazy Casino (Nova) (MPU4)",GAME_FLAGS )
-GAME(199?, m4crzcav ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0,
"Nova","Crazy Cavern (Nova) (MPU4)",GAME_FLAGS )
-GAME(199?, m4dragon ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0,
"Nova","Dragon (Nova) (MPU4)",GAME_FLAGS )
-GAME(199?, m4hilonv ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0,
"Nova","Hi Lo Casino (Nova) (MPU4)",GAME_FLAGS )
-GAME(199?, m4octo ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0,
"Nova","Octopus (Nova) (MPU4)",GAME_FLAGS )
-GAME(199?, m4sctagt ,0 ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0,
"Nova","Secret Agent (Nova) (MPU4)",GAME_FLAGS )
-GAME(199?, m4aao, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Eurotek","Against All Odds
(Eurotek) (MPU4)",GAME_FLAGS )
-GAME(199?, m4bandgd, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Eurogames","Bands Of Gold
(Eurogames) (MPU4)",GAME_FLAGS )
-GAME(199?, m4bigben, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Coinworld","Big Ben
(Coinworld) (MPU4, set 1)",GAME_FLAGS )
-GAME(199?, m4bigbena, m4bigben, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Coinworld","Big Ben
(Coinworld) (MPU4, set 2)",GAME_FLAGS )
-GAME(199?, m4bigbenb, m4bigben, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Coinworld","Big Ben
(Coinworld) (MPU4, set 3)",GAME_FLAGS )
-GAME(199?, m4bigbend, m4bigben, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Coinworld","Big Ben
(Coinworld) (MPU4, set 4)",GAME_FLAGS )
-GAME(199?, m4bigbene, m4bigben, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Coinworld","Big Ben
(Coinworld) (MPU4, set 5)",GAME_FLAGS )
-GAME(199?, m4kqclub, 0, mod2 ,mpu4, mpu4_state, m4default, ROT0, "Newby","Kings & Queens Club
(Newby) (MPU4)",GAME_FLAGS )
-GAME(199?, m4boltbla, m4boltbl, mod2 ,mpu4, mpu4_state, m4default, ROT0, "DJE","Bolt From The Blue
(DJE) (MPU4, set 2)",GAME_FLAGS )
-GAME(199?, m4boltblb, m4boltbl, mod2 ,mpu4, mpu4_state, m4default, ROT0, "DJE","Bolt From The Blue
(DJE) (MPU4, set 3)",GAME_FLAGS )
-GAME(199?, m4boltblc, m4boltbl, mod2 ,mpu4, mpu4_state, m4default, ROT0, "DJE","Bolt From The Blue
(DJE) (MPU4, set 4)",GAME_FLAGS )
-GAME(199?, m4barcrz , 0, mod4oki ,mpu4, mpu4_state, m4default, ROT0, "<unknown>","Bar Crazy
(unknown) (MPU4?)",GAME_FLAGS )
-GAME(199?, m4bonzbn , 0, mod4oki ,mpu4, mpu4_state, m4default, ROT0, "<unknown>","Bingo Bonanza
(unknown) (MPU4?)",GAME_FLAGS )
-GAME(199?, m4cld02 , 0, mod4oki ,mpu4, mpu4_state, m4default, ROT0, "<unknown>","unknown MPU4 'CLD
0.2C' (MPU4?)",GAME_FLAGS )
-GAME(199?, m4matdr , 0, mod4oki ,mpu4, mpu4_state, m4default, ROT0, "<unknown>","Matador (unknown)
(MPU4?)",GAME_FLAGS )
-GAME(199?, m4hslo , 0, mod2 ,mpu4, mpu4_state, m4default, ROT0, "<unknown>","unknown MPU4 'HOT
3.0' (MPU4?)",GAME_FLAGS )
-GAME(199?, m4remag , 0, mod2 ,mpu4, mpu4_state, m4default, ROT0, "<unknown>","unknown MPU4 'ZTP
0.7' (MPU4?)",GAME_FLAGS )
-GAME(199?, m4rmg , 0, mod2 ,mpu4, mpu4_state, m4default, ROT0, "<unknown>","unknown MPU4 'CTP
0.4' (MPU4?)",GAME_FLAGS )
-GAME(199?, m4wnud , 0, mod2 ,mpu4, mpu4_state, m4default, ROT0, "<unknown>","unknown MPU4 'W
Nudge' (MPU4?)",GAME_FLAGS )
-GAME(199?, m4t266 , 0, mod2 ,mpu4, mpu4_state, m4default, ROT0, "<unknown>","unknown MPU4 'TTO
1.1' (MPU4?)",GAME_FLAGS )
-GAME(199?, m4brnze , 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "<unknown>","Bronze Voyage
(unknown) (MPU4) (set 1)",GAME_FLAGS )
-GAME(199?, m4brnzea , m4brnze, mod4oki, mpu4, mpu4_state, m4default, ROT0, "<unknown>","Bronze Voyage
(unknown) (MPU4) (set 2)",GAME_FLAGS )
-GAME(199?, m4brnzeb , m4brnze, mod4oki, mpu4, mpu4_state, m4default, ROT0, "<unknown>","Bronze Voyage
(unknown) (MPU4) (set 3)",GAME_FLAGS )
-GAME(199?, m4riotrp , 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "<unknown>","Rio Tropico
(unknown) (MPU4)",GAME_FLAGS )
-GAME(199?, m4sbx , 0, mpu4crys ,mpu4, mpu4_state, m_frkstn, ROT0, "AET/Coinworld","Super Bear
X (MPU4?) (set 1)",GAME_FLAGS )
-GAME(199?, m4sbxa , m4sbx, mpu4crys ,mpu4, mpu4_state, m_frkstn, ROT0, "AET/Coinworld","Super Bear
X (MPU4?) (set 2)",GAME_FLAGS )
-GAME(199?, m4sbxb , m4sbx, mpu4crys ,mpu4, mpu4_state, m_frkstn, ROT0, "AET/Coinworld","Super Bear
X (MPU4?) (set 3)",GAME_FLAGS )
-GAME(199?, m4sbxc , m4sbx, mpu4crys ,mpu4, mpu4_state, m_frkstn, ROT0, "AET/Coinworld","Super Bear
X (MPU4?) (set 4)",GAME_FLAGS )
-GAME(199?, m4sbxd , m4sbx, mpu4crys ,mpu4, mpu4_state, m_frkstn, ROT0, "AET/Coinworld","Super Bear
X (MPU4?) (set 5)",GAME_FLAGS )
-GAME(199?, m4sbxe , m4sbx, mpu4crys ,mpu4, mpu4_state, m_frkstn, ROT0, "AET/Coinworld","Super Bear
X (MPU4?) (set 6)",GAME_FLAGS )
-GAME(199?, m4bclimb , 0, mpu4crys ,mpu4, mpu4_state, m_frkstn, ROT0, "AET/Coinworld","Bear
Climber (MPU4?)",GAME_FLAGS )
-GAME(199?, m4captb , 0, mpu4crys ,mpu4, mpu4_state, m_frkstn, ROT0, "AET/Coinworld","Captain
Bear (MPU4?)",GAME_FLAGS )
-GAME(199?, m4jungj , 0, mpu4crys ,mpu4, mpu4_state, m_frkstn, ROT0, "AET/Coinworld","Jungle
Japes (MPU4?) (set 1)",GAME_FLAGS )
-GAME(199?, m4jungja , m4jungj, mpu4crys ,mpu4, mpu4_state, m_frkstn, ROT0, "AET/Coinworld","Jungle
Japes (MPU4?) (set 2)",GAME_FLAGS )
-GAME(199?, m4jungjb , m4jungj, mpu4crys ,mpu4, mpu4_state, m_frkstn, ROT0, "AET/Coinworld","Jungle
Japes (MPU4?) (set 3)",GAME_FLAGS )
-GAME(199?, m4jungjc , m4jungj, mpu4crys ,mpu4, mpu4_state, m_frkstn, ROT0, "AET/Coinworld","Jungle
Japes (MPU4?) (set 4)",GAME_FLAGS )
-GAME(199?, m4fsx , 0, mpu4crys ,mpu4, mpu4_state, m_frkstn, ROT0, "AET/Coinworld","Fun Spot X
(MPU4?) (set 1)",GAME_FLAGS )
-GAME(199?, m4fsxa , m4fsx, mpu4crys ,mpu4, mpu4_state, m_frkstn, ROT0, "AET/Coinworld","Fun Spot X
(MPU4?) (set 2)",GAME_FLAGS )
-GAME(199?, m4fsxb , m4fsx, mpu4crys ,mpu4, mpu4_state, m_frkstn, ROT0, "AET/Coinworld","Fun Spot X
(MPU4?) (set 3)",GAME_FLAGS )
-GAME(199?, m4ccop , 0, mod4oki ,mpu4_cw,mpu4_state, m4default, ROT0, "Coinworld","Cash Cops
(MPU4?) (set 1)",GAME_FLAGS )
-GAME(199?, m4ccopa , m4ccop, mod4oki ,mpu4_cw,mpu4_state, m4default, ROT0, "Coinworld","Cash Cops
(MPU4?) (set 2)",GAME_FLAGS )
-GAME(199?, m4ccopb , m4ccop, mod4oki ,mpu4_cw,mpu4_state, m4default, ROT0, "Coinworld","Cash Cops
(MPU4?) (set 3)",GAME_FLAGS )
-GAME(199?, m4ccc , 0, mod4oki ,mpu4_cw,mpu4_state, m4default, ROT0, "Coinworld","Criss Cross
Crazy (Coinworld) (MPU4?)",GAME_FLAGS )
-GAME(199?, m4treel , 0, mod2 ,mpu4, mpu4_state, m4default, ROT0, "<unknown>","Turbo Reels
(unknown) (MPU4?) (set 1)",GAME_FLAGS )
-GAME(199?, m4treela , m4treel, mod2 ,mpu4, mpu4_state, m4default, ROT0, "<unknown>","Turbo Reels
(unknown) (MPU4?) (set 2)",GAME_FLAGS )
-GAME(199?, m4surf, 0, mod4oki ,mpu4, mpu4_state, m4default, ROT0, "Gemini","Super Surfin'
(Gemini) (MPU4) (set 1)",GAME_FLAGS )
-GAME(199?, m4surfa,m4surf, mod4oki ,mpu4, mpu4_state, m4default, ROT0, "Gemini","Super Surfin'
(Gemini) (MPU4) (set 2)",GAME_FLAGS )
-GAME(199?, m4surfb,m4surf, mod4oki ,mpu4, mpu4_state, m4default, ROT0, "Gemini","Super Surfin'
(Gemini) (MPU4) (set 3)",GAME_FLAGS )
-GAME(199?, m4wife, 0, mod4oki ,mpu4, mpu4_state, m4default, ROT0, "Gemini","Money Or Yer Wife
(Gemini) (MPU4)",GAME_FLAGS )
-GAME(199?, m4blkgd, 0, mod4oki ,mpu4, mpu4_state, m4default, ROT0, "Gemini","Black Gold
(Gemini) (MPU4) (set 1)",GAME_FLAGS )
-GAME(199?, m4blkgda,m4blkgd, mod4oki ,mpu4, mpu4_state, m4default, ROT0, "Gemini","Black Gold
(Gemini) (MPU4) (set 2)",GAME_FLAGS )
-GAME(199?, m4zill, 0, mod4oki ,mpu4, mpu4_state, m4default, ROT0, "Pure
Leisure","Zillionare's Challenge (Pure Leisure) (MPU4) (set 1)",GAME_FLAGS )
-GAME(199?, m4zilla, m4zill, mod4oki ,mpu4, mpu4_state, m4default, ROT0, "Pure
Leisure","Zillionare's Challenge (Pure Leisure) (MPU4) (set 2)",GAME_FLAGS )
-GAME(199?, m4hstr, 0, mod4oki ,mpu4, mpu4_state, m4default, ROT0, "Coinworld","Happy Streak
(Coinworld) (MPU4) (set 1)",GAME_FLAGS )
-GAME(199?, m4hstra,m4hstr, mod4oki ,mpu4, mpu4_state, m4default, ROT0, "Coinworld","Happy Streak
(Coinworld) (MPU4) (set 2)",GAME_FLAGS )
-GAME(199?, m4hstrb,m4hstr, mod4oki ,mpu4, mpu4_state, m4default, ROT0, "Coinworld","Happy Streak
(Coinworld) (MPU4) (set 3)",GAME_FLAGS )
-GAME(199?, m4hstrcs, 0, mod4oki ,mpu4, mpu4_state, m4default, ROT0, "Coinworld","Casino Happy
Streak (Coinworld) (MPU4) (set 1)",GAME_FLAGS )
-GAME(199?, m4hstrcsa,m4hstrcs, mod4oki ,mpu4, mpu4_state, m4default, ROT0, "Coinworld","Casino Happy
Streak (Coinworld) (MPU4) (set 2)",GAME_FLAGS )
-GAME(199?, m4hstrcsb,m4hstrcs, mod4oki ,mpu4, mpu4_state, m4default, ROT0, "Coinworld","Casino Happy
Streak (Coinworld) (MPU4) (set 3)",GAME_FLAGS )
-GAME(199?, m4hstrcsc,m4hstrcs, mod4oki ,mpu4, mpu4_state, m4default, ROT0, "Coinworld","Casino Happy
Streak (Coinworld) (MPU4) (set 4)",GAME_FLAGS )
-GAME(199?, m4hstrcsd,m4hstrcs, mod4oki ,mpu4, mpu4_state, m4default, ROT0, "Coinworld","Casino Happy
Streak (Coinworld) (MPU4) (set 5)",GAME_FLAGS )
-GAME(199?, m4ddb, 0, mod4oki ,mpu4, mpu4_state, m4default, ROT0, "Coinworld","Ding Dong
Bells (Coinworld) (MPU4) (set 1)",GAME_FLAGS )
-GAME(199?, m4ddba, m4ddb, mod4oki ,mpu4, mpu4_state, m4default, ROT0, "Coinworld","Ding Dong
Bells (Coinworld) (MPU4) (set 2)",GAME_FLAGS )
-GAME(199?, m4hapfrt, 0, mod4oki ,mpu4, mpu4_state, m4default, ROT0, "Coinworld","Happy
Fruits (Coinworld) (MPU4) (set 1)",GAME_FLAGS )
-GAME(199?, m4hapfrta, m4hapfrt, mod4oki ,mpu4, mpu4_state, m4default, ROT0, "Coinworld","Happy
Fruits (Coinworld) (MPU4) (set 2)",GAME_FLAGS )
-GAME(199?, m4hapfrtb, m4hapfrt, mod4oki ,mpu4, mpu4_state, m4default, ROT0, "Coinworld","Happy
Fruits (Coinworld) (MPU4) (set 3)",GAME_FLAGS )
-GAME(199?, m4sunday, 0, mod4oki ,mpu4, mpu4_state, m4default, ROT0, "Pcp","Sunday Sport (Pcp)
(MPU4)",GAME_FLAGS )
-GAME(199?, m4booze, 0, mod4oki ,mpu4, mpu4_state, m4default, ROT0, "Extreme","Booze Cruise
(Extreme) (MPU4)",GAME_FLAGS )
-GAME( 199?, m4aliz , 0 , mod4oki , mpu4 , mpu4_state, m4default , 0,
"Qps", "AlizBaz (Qps) (German) (MPU4)",GAME_FLAGS|MACHINE_MECHANICAL|MACHINE_SUPPORTS_SAVE)
-GAME( 199?, m4coney , 0 , mod4oki , mpu4 , mpu4_state, m4default , 0,
"Qps", "Coney Island (Qps) (MPU4)",GAME_FLAGS|MACHINE_MECHANICAL|MACHINE_SUPPORTS_SAVE)
-GAME( 199?, m4vivan , 0 , mod4oki , mpu4 , mpu4_state, m4default , 0,
"Nova", "Viva Las Vegas (Nova) (MPU4)",GAME_FLAGS|MACHINE_MECHANICAL|MACHINE_SUPPORTS_SAVE)
-GAME( 199?, m4spotln , 0 , mod4oki , mpu4 , mpu4_state, m4default , 0,
"Nova", "Spotlight (Nova) (MPU4)",GAME_FLAGS|MACHINE_MECHANICAL|MACHINE_SUPPORTS_SAVE)
-GAME( 199?, m4mgpn , 0 , mod4oki , mpu4 , mpu4_state, m4default , 0,
"Nova", "Monaco Grand Prix (Nova) (MPU4)",GAME_FLAGS|MACHINE_MECHANICAL|MACHINE_SUPPORTS_SAVE)
-GAME( 199?, m4goldnn , 0 , mod4oki , mpu4 , mpu4_state, m4default , 0,
"Nova", "Golden Years (Nova) (MPU4)",GAME_FLAGS|MACHINE_MECHANICAL|MACHINE_SUPPORTS_SAVE)
-GAME(198?, m4funh , 0 , mod4oki ,mpu4 , mpu4_state, m4default , 0,
"<unknown>", "Fun House (unknown) (MPU4)", GAME_FLAGS ) // TUNE ALARM (was in the SC1 Fun House set)
-GAME(199?, m4sunseta ,m4sunset ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Sunset Boulevard (Barcrest) (MPU4) (B25 1.2, set 1)",GAME_FLAGS )
-GAME(199?, m4sunsetb ,m4sunset ,mod4oki ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Sunset Boulevard (Barcrest) (MPU4) (B25 1.2, set 2)",GAME_FLAGS )
-GAME(199?, m4frkstn ,0 ,mpu4crys ,mpu4 , mpu4_state,m_frkstn, ROT0, "Crystal","Frank 'n'
Stein (Crystal) (MPU4, set 1)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4frkstna,m4frkstn ,mpu4crys ,mpu4 , mpu4_state,m_frkstn, ROT0, "Crystal","Frank 'n'
Stein (Crystal) (MPU4, set 2)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4frkstnb,m4frkstn ,mpu4crys ,mpu4 , mpu4_state,m_frkstn, ROT0, "Crystal","Frank 'n'
Stein (Crystal) (MPU4, set 3)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4frkstnc,m4frkstn ,mpu4crys ,mpu4 , mpu4_state,m_frkstn, ROT0, "Crystal","Frank 'n'
Stein (Crystal) (MPU4, set 4)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4frkstnd,m4frkstn ,mpu4crys ,mpu4 , mpu4_state,m_frkstn, ROT0, "Crystal","Frank 'n'
Stein (Crystal) (MPU4, set 5)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4frkstne,m4frkstn ,mpu4crys ,mpu4 , mpu4_state,m_frkstn, ROT0, "Crystal","Frank 'n'
Stein (Crystal) (MPU4, set 6)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4frkstnf,m4frkstn ,mpu4crys ,mpu4 , mpu4_state,m_frkstn, ROT0, "Crystal","Frank 'n'
Stein (Crystal) (MPU4, set 7)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4frkstng,m4frkstn ,mpu4crys ,mpu4 , mpu4_state,m_frkstn, ROT0, "Crystal","Frank 'n'
Stein (Crystal) (MPU4, set 8)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4aladn ,0 ,mpu4crys ,mpu4 , mpu4_state,crystal, ROT0, "Crystal","Aladdin's
Cave (Crystal) (MPU4) (set 1)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4aladna ,m4aladn ,mpu4crys ,mpu4 , mpu4_state,crystal, ROT0, "Crystal","Aladdin's
Cave (Crystal) (MPU4) (set 2)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4aladnb ,m4aladn ,mpu4crys ,mpu4 , mpu4_state,crystal, ROT0, "Crystal","Aladdin's
Cave (Crystal) (MPU4) (set 3)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4aladnc ,m4aladn ,mpu4crys ,mpu4 , mpu4_state,crystal, ROT0, "Crystal","Aladdin's
Cave (Crystal) (MPU4) (set 4)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4aladnd ,m4aladn ,mpu4crys ,mpu4 , mpu4_state,crystal, ROT0, "Crystal","Aladdin's
Cave (Crystal) (MPU4) (set 5)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4aladne ,m4aladn ,mpu4crys ,mpu4 , mpu4_state,crystal, ROT0, "Crystal","Aladdin's
Cave (Crystal) (MPU4) (set 6)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4aladnf ,m4aladn ,mpu4crys ,mpu4 , mpu4_state,crystal, ROT0, "Crystal","Aladdin's
Cave (Crystal) (MPU4) (set 7)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4aladng ,m4aladn ,mpu4crys ,mpu4 , mpu4_state,crystal, ROT0, "Crystal","Aladdin's
Cave (Crystal) (MPU4) (set 8)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4aladnh ,m4aladn ,mpu4crys ,mpu4 , mpu4_state,crystal, ROT0, "Crystal","Aladdin's
Cave (Crystal) (MPU4) (set 9)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4aladni ,m4aladn ,mpu4crys ,mpu4 , mpu4_state,crystal, ROT0, "Crystal","Aladdin's
Cave (Crystal) (MPU4) (set 10)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4bagcsh ,0 ,mpu4crys ,mpu4 , mpu4_state,m_frkstn, ROT0, "Crystal","Bags Of
Cash Club (Crystal) (MPU4) (set 1)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4bagcsha,m4bagcsh ,mpu4crys ,mpu4 , mpu4_state,m_frkstn, ROT0, "Crystal","Bags Of
Cash Club (Crystal) (MPU4) (set 2)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4bucclb ,0 ,mpu4crys ,mpu4 , mpu4_state,crystal, ROT0, "Crystal","Buccaneer
Club (Crystal) (MPU4) (set 1)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4bucclba,m4bucclb ,mpu4crys ,mpu4 , mpu4_state,crystal, ROT0, "Crystal","Buccaneer
Club (Crystal) (MPU4) (set 2)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4bucclbb,m4bucclb ,mpu4crys ,mpu4 , mpu4_state,crystal, ROT0, "Crystal","Buccaneer
Club (Crystal) (MPU4) (set 3)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4bucclbc,m4bucclb ,mpu4crys ,mpu4 , mpu4_state,crystal, ROT0, "Crystal","Buccaneer
Club (Crystal) (MPU4) (set 4)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4bullio ,0 ,mpu4crys ,mpu4 , mpu4_state,crystal, ROT0, "Crystal","Bullion
Club (Crystal) (MPU4) (set 1)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4bullioa,m4bullio ,mpu4crys ,mpu4 , mpu4_state,crystal, ROT0, "Crystal","Bullion
Club (Crystal) (MPU4) (set 2)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4bulliob,m4bullio ,mpu4crys ,mpu4 , mpu4_state,crystal, ROT0, "Crystal","Bullion
Club (Crystal) (MPU4) (set 3)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4carou ,0 ,mpu4crys ,mpu4 , mpu4_state,crystal, ROT0, "Crystal","Carousel
Club (Crystal) (MPU4) (set 1)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4caroua ,m4carou ,mpu4crys ,mpu4 , mpu4_state,crystal, ROT0, "Crystal","Carousel
Club (Crystal) (MPU4) (set 2)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4caroub ,m4carou ,mpu4crys ,mpu4 , mpu4_state,crystal, ROT0, "Crystal","Carousel
Club (Crystal) (MPU4) (set 3)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4carouc ,m4carou ,mpu4crys ,mpu4 , mpu4_state,crystal, ROT0, "Crystal","Carousel
Club (Crystal) (MPU4) (set 4)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4cclimb ,0 ,mpu4crys ,mpu4 , mpu4_state,crystal, ROT0, "Crystal","Crazy
Climber (Crystal) (MPU4) (set 1)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4cclimba,m4cclimb ,mpu4crys ,mpu4 , mpu4_state,crystal, ROT0, "Crystal","Crazy
Climber (Crystal) (MPU4) (set 2)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4crzcl ,0 ,mpu4crys ,mpu4 , mpu4_state,crystal, ROT0, "Crystal","Crazy
Climber Club (Crystal) (MPU4) (set 1)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4crzcla ,m4crzcl ,mpu4crys ,mpu4 , mpu4_state,crystal, ROT0, "Crystal","Crazy
Climber Club (Crystal) (MPU4) (set 2)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4crzclb ,m4crzcl ,mpu4crys ,mpu4 , mpu4_state,crystal, ROT0, "Crystal","Crazy
Climber Club (Crystal) (MPU4) (set 3)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4crzclc ,m4crzcl ,mpu4crys ,mpu4 , mpu4_state,crystal, ROT0, "Crystal","Crazy
Climber Club (Crystal) (MPU4) (set 4)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4crzcld ,m4crzcl ,mpu4crys ,mpu4 , mpu4_state,crystal, ROT0, "Crystal","Crazy
Climber Club (Crystal) (MPU4) (set 5)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4elitc ,0 ,mpu4crys ,mpu4 , mpu4_state,crystal, ROT0, "Crystal","Elite
Club (Crystal) (MPU4) (set 1)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4elitca ,m4elitc ,mpu4crys ,mpu4 , mpu4_state,crystal, ROT0, "Crystal","Elite
Club (Crystal) (MPU4) (set 2)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4fairg ,0 ,mpu4crys ,mpu4 , mpu4_state,crystal, ROT0,
"Crystal","Fairground (Crystal) (MPU4)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4frmani ,0 ,mpu4crys ,mpu4 , mpu4_state,crystal, ROT0, "Crystal","Fruit
Mania (Crystal) (MPU4) (set 1)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4frmania,m4frmani ,mpu4crys ,mpu4 , mpu4_state,crystal, ROT0, "Crystal","Fruit
Mania (Crystal) (MPU4) (set 2)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4frmanib,m4frmani ,mpu4crys ,mpu4 , mpu4_state,crystal, ROT0, "Crystal","Fruit
Mania (Crystal) (MPU4) (set 3)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4frmanic,m4frmani ,mpu4crys ,mpu4 , mpu4_state,crystal, ROT0, "Crystal","Fruit
Mania (Crystal) (MPU4) (set 4)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4goldxc ,0 ,mpu4crys ,mpu4 , mpu4_state,crystal, ROT0, "Crystal","Gold
Exchange Club (Crystal) (MPU4) (set 1)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4goldxca,m4goldxc ,mpu4crys ,mpu4 , mpu4_state,crystal, ROT0, "Crystal","Gold
Exchange Club (Crystal) (MPU4) (set 2)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4goldxcb,m4goldxc ,mpu4crys ,mpu4 , mpu4_state,crystal, ROT0, "Crystal","Gold
Exchange Club (Crystal) (MPU4) (set 3)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4goldxcc,m4goldxc ,mpu4crys ,mpu4 , mpu4_state,crystal, ROT0, "Crystal","Gold
Exchange Club (Crystal) (MPU4) (set 4)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4goldxcd,m4goldxc ,mpu4crys ,mpu4 , mpu4_state,crystal, ROT0, "Crystal","Gold
Exchange Club (Crystal) (MPU4) (set 5)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4goldxce,m4goldxc ,mpu4crys ,mpu4 , mpu4_state,crystal, ROT0, "Crystal","Gold
Exchange Club (Crystal) (MPU4) (set 6)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4goldfc ,0 ,mpu4crys ,mpu4 , mpu4_state,crystal, ROT0, "Crystal","Gold
Fever (Crystal) (MPU4) (set 1)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4goldfca,m4goldfc ,mpu4crys ,mpu4 , mpu4_state,crystal, ROT0, "Crystal","Gold
Fever (Crystal) (MPU4) (set 2)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4goldfcb,m4goldfc ,mpu4crys ,mpu4 , mpu4_state,crystal, ROT0, "Crystal","Gold
Fever (Crystal) (MPU4) (set 3)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4hirol ,0 ,mpu4crys ,mpu4 , mpu4_state,crystal, ROT0, "Crystal","Hi Roller
Club (Crystal) (MPU4) (set 1)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4hirola ,m4hirol ,mpu4crys ,mpu4 , mpu4_state,crystal, ROT0, "Crystal","Hi Roller
Club (Crystal) (MPU4) (set 2)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4kingqn ,0 ,mpu4crys ,mpu4 , mpu4_state,crystal, ROT0, "Crystal","Kings &
Queens Club (Crystal) (MPU4) (set 1)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4kingqna,m4kingqn ,mpu4crys ,mpu4 , mpu4_state,crystal, ROT0, "Crystal","Kings &
Queens Club (Crystal) (MPU4) (set 2)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4lotclb ,0 ,mpu4crys ,mpu4 , mpu4_state,crystal, ROT0, "Crystal","Lottery
Club (Crystal) (MPU4) (set 1)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4lotclba,m4lotclb ,mpu4crys ,mpu4 , mpu4_state,crystal, ROT0, "Crystal","Lottery
Club (Crystal) (MPU4) (set 2)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4mystiq ,0 ,mpu4crys ,mpu4 , mpu4_state,crystal, ROT0, "Crystal","Mystique
Club (Crystal) (MPU4) (set 1)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4mystiqa,m4mystiq ,mpu4crys ,mpu4 , mpu4_state,crystal, ROT0, "Crystal","Mystique
Club (Crystal) (MPU4) (set 2)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4mystiqb,m4mystiq ,mpu4crys ,mpu4 , mpu4_state,crystal, ROT0, "Crystal","Mystique
Club (Crystal) (MPU4) (set 3)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4mystiqc,m4mystiq ,mpu4crys ,mpu4 , mpu4_state,crystal, ROT0, "Crystal","Mystique
Club (Crystal) (MPU4) (set 4)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4nudwin ,0 ,mpu4crys ,mpu4 , mpu4_state,crystal, ROT0, "Crystal","Nudge &
Win (Crystal) (MPU4) (set 1)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4nudwina,m4nudwin ,mpu4crys ,mpu4 , mpu4_state,crystal, ROT0, "Crystal","Nudge &
Win (Crystal) (MPU4) (set 2)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4paracl ,0 ,mpu4crys ,mpu4 , mpu4_state,crystal, ROT0, "Crystal","Paradise
Club (Crystal) (MPU4) (set 1)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4paracla,m4paracl ,mpu4crys ,mpu4 , mpu4_state,crystal, ROT0, "Crystal","Paradise
Club (Crystal) (MPU4) (set 2)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4rlpick ,0 ,mpu4crys ,mpu4 , mpu4_state,crystal, ROT0, "Crystal","Reel
Picks (Crystal) (MPU4) (set 1)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4rlpicka,m4rlpick ,mpu4crys ,mpu4 , mpu4_state,crystal, ROT0, "Crystal","Reel
Picks (Crystal) (MPU4) (set 2)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4rlpickb,m4rlpick ,mpu4crys ,mpu4 , mpu4_state,crystal, ROT0, "Crystal","Reel
Picks (Crystal) (MPU4) (set 3)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4rlpickc,m4rlpick ,mpu4crys ,mpu4 , mpu4_state,crystal, ROT0, "Crystal","Reel
Picks (Crystal) (MPU4) (set 4)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4twstr ,0 ,mpu4crys ,mpu4 , mpu4_state,crystal, ROT0, "Crystal","Twister
(Crystal) (MPU4) (set 1)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4twstra ,m4twstr ,mpu4crys ,mpu4 , mpu4_state,crystal, ROT0, "Crystal","Twister
(Crystal) (MPU4) (set 2)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4twstrb ,m4twstr ,mpu4crys ,mpu4 , mpu4_state,crystal, ROT0, "Crystal","Twister
(Crystal) (MPU4) (set 3)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4twstrc ,m4twstr ,mpu4crys ,mpu4 , mpu4_state,crystal, ROT0, "Crystal","Twister
(Crystal) (MPU4) (set 4)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4twstrd ,m4twstr ,mpu4crys ,mpu4 , mpu4_state,crystal, ROT0, "Crystal","Twister
(Crystal) (MPU4) (set 5)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4twstcl ,0 ,mpu4crys ,mpu4 , mpu4_state,crystal, ROT0, "Crystal","Twister
Club (Crystal) (MPU4) (set 1)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4twstcla,m4twstcl ,mpu4crys ,mpu4 , mpu4_state,crystal, ROT0, "Crystal","Twister
Club (Crystal) (MPU4) (set 2)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4twstclb,m4twstcl ,mpu4crys ,mpu4 , mpu4_state,crystal, ROT0, "Crystal","Twister
Club (Crystal) (MPU4) (set 3)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4dz ,0 ,mpu4crys ,mpu4 , mpu4_state,crystal, ROT0, "Crystal","Danger
Zone (Crystal) (MPU4)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4tylb ,0 ,mod4oki ,mpu4 , mpu4_state,m4default, ROT0, "Crystal","Thank
Your Lucky Bars (Crystal) (MPU4) (set 1)",GAME_FLAGS|MACHINE_NO_SOUND|MACHINE_MECHANICAL )
-GAME(199?, m4tylba ,m4tylb ,mod4oki ,mpu4 , mpu4_state,m4default, ROT0, "Crystal","Thank
Your Lucky Bars (Crystal) (MPU4) (set 2)",GAME_FLAGS|MACHINE_NO_SOUND|MACHINE_MECHANICAL )
-GAME(199?, m4magi7 ,0 ,mod4oki ,mpu4 , mpu4_state,m4default, ROT0, "Crystal","Magic 7's
(Crystal) (MPU4) (set 1)",GAME_FLAGS|MACHINE_NO_SOUND|MACHINE_MECHANICAL )
-GAME(199?, m4magi7a ,m4magi7 ,mod4oki ,mpu4 , mpu4_state,m4default, ROT0, "Crystal","Magic 7's
(Crystal) (MPU4) (set 2)",GAME_FLAGS|MACHINE_NO_SOUND|MACHINE_MECHANICAL )
-GAME(199?, m4rags ,0 ,mod4oki ,mpu4 , mpu4_state,m4default, ROT0, "Crystal","Rags To
Riches Club (Crystal) (MPU4) (set 1)",GAME_FLAGS|MACHINE_NO_SOUND|MACHINE_MECHANICAL )
-GAME(199?, m4ragsa ,m4rags ,mod4oki ,mpu4 , mpu4_state,m4default, ROT0, "Crystal","Rags To
Riches Club (Crystal) (MPU4) (set 2)",GAME_FLAGS|MACHINE_NO_SOUND|MACHINE_MECHANICAL )
-GAME(199?, m4ragsb ,m4rags ,mod4oki ,mpu4 , mpu4_state,m4default, ROT0, "Crystal","Rags To
Riches Club (Crystal) (MPU4) (set 3)",GAME_FLAGS|MACHINE_NO_SOUND|MACHINE_MECHANICAL )
-GAME(199?, m4ragsc ,m4rags ,mod4oki ,mpu4 , mpu4_state,m4default, ROT0, "Crystal","Rags To
Riches Club (Crystal) (MPU4) (set 4)",GAME_FLAGS|MACHINE_NO_SOUND|MACHINE_MECHANICAL )
-GAME(199?, m4riocr ,0 ,mod4oki ,mpu4 , mpu4_state,m4default, ROT0, "Crystal","Rio
Grande (Crystal) (MPU4) (set 1)",GAME_FLAGS|MACHINE_NO_SOUND|MACHINE_MECHANICAL )
-GAME(199?, m4riocra ,m4riocr ,mod4oki ,mpu4 , mpu4_state,m4default, ROT0, "Crystal","Rio
Grande (Crystal) (MPU4) (set 2)",GAME_FLAGS|MACHINE_NO_SOUND|MACHINE_MECHANICAL )
-GAME(199?, m4ndup ,0 ,mod4oki ,mpu4 , mpu4_state,m4default, ROT0, "Crystal","Nudge
Double Up Deluxe (Crystal) (MPU4) (set 1)",GAME_FLAGS|MACHINE_NO_SOUND|MACHINE_MECHANICAL )
-GAME(199?, m4ndupa ,m4ndup ,mod4oki ,mpu4 , mpu4_state,m4default, ROT0, "Crystal","Nudge
Double Up Deluxe (Crystal) (MPU4) (set 2)",GAME_FLAGS|MACHINE_NO_SOUND|MACHINE_MECHANICAL )
-GAME(199?, m4ndupb ,m4ndup ,mod4oki ,mpu4 , mpu4_state,m4default, ROT0, "Crystal","Nudge
Double Up Deluxe (Crystal) (MPU4) (set 3)",GAME_FLAGS|MACHINE_NO_SOUND|MACHINE_MECHANICAL )
-GAME(199?, m4ndupc ,m4ndup ,mod4oki ,mpu4 , mpu4_state,m4default, ROT0, "Crystal","Nudge
Double Up Deluxe (Crystal) (MPU4) (set 4)",GAME_FLAGS|MACHINE_NO_SOUND|MACHINE_MECHANICAL )
-GAME( 1987,v4dealem, 0, dealem, dealem, driver_device, 0, ROT0,
"Zenitone","Deal 'Em (MPU4 Conversion Kit, v7.0)",MACHINE_IMPERFECT_GRAPHICS )
-GAME(199?, m4apachg, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Apache Gold (Empire)
(MPU4, set 1)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4apachga, m4apachg, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Apache Gold (Empire)
(MPU4, set 2)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4apachgb, m4apachg, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Apache Gold (Empire)
(MPU4, set 3)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4apachgc, m4apachg, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Apache Gold (Empire)
(MPU4, set 4)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4apachgd, m4apachg, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Apache Gold (Empire)
(MPU4, set 5)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4apachge, m4apachg, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Apache Gold (Empire)
(MPU4, set 6)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4apachgf, m4apachg, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Apache Gold (Empire)
(MPU4, set 7)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4bangrs, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Bangers 'n' Cash
(Empire) (MPU4, set 1)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4bangrsa, m4bangrs, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Bangers 'n' Cash
(Empire) (MPU4, set 2)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4bangrsb, m4bangrs, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Bangers 'n' Cash
(Empire) (MPU4, set 3)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4bankrd, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Bank Raid (Empire)
(MPU4, set 1)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4bankrda, m4bankrd, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Bank Raid (Empire)
(MPU4, set 2)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4bankrdb, m4bankrd, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Bank Raid (Empire)
(MPU4, set 3)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4bankrdc, m4bankrd, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Bank Raid (Empire)
(MPU4, set 4)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4bankrdd, m4bankrd, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Bank Raid (Empire)
(MPU4, set 5)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4bigchs, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Big Cheese (Empire)
(MPU4, set 1)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4bigchsa, m4bigchs, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Big Cheese (Empire)
(MPU4, set 2)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4bigchsb, m4bigchs, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Big Cheese (Empire)
(MPU4, set 3)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4cstrik, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Cash Strike (Empire)
(MPU4, set 1)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4cstrika, m4cstrik, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Cash Strike (Empire)
(MPU4, set 2)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4cstrikb, m4cstrik, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Cash Strike (Empire)
(MPU4, set 3)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4cstrikc, m4cstrik, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Cash Strike (Empire)
(MPU4, set 4)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4chacec, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Chase The Ace
[Cards] (Empire) (MPU4, set 1)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4chaceca, m4chacec, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Chase The Ace
[Cards] (Empire) (MPU4, set 2)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4chacef, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Chase The Ace
[Fruits] (Empire) (MPU4, set 1)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4chacefa, m4chacef, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Chase The Ace
[Fruits] (Empire) (MPU4, set 2)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4chacefb, m4chacef, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Chase The Ace
[Fruits] (Empire) (MPU4, set 3)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4chacefc, m4chacef, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Chase The Ace
[Fruits] (Empire) (MPU4, set 4)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4crzcap, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Crazy Capers
(Empire) (MPU4, set 1)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4crzcapa, m4crzcap, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Crazy Capers
(Empire) (MPU4, set 2)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4crzcapb, m4crzcap, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Crazy Capers
(Empire) (MPU4, set 3)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4crzcapc, m4crzcap, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Crazy Capers
(Empire) (MPU4, set 4)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4eureka, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Eureka (Empire)
(MPU4, set 1)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4eurekaa, m4eureka, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Eureka (Empire)
(MPU4, set 2)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4eurekab, m4eureka, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Eureka (Empire)
(MPU4, set 3)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4fright, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Fright Night
(Empire) (MPU4, v4.1X)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4frighta, m4fright, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Fright Night
(Empire) (MPU4, v4.1)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4frightb, m4fright, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Fright Night
(Empire) (MPU4, v4.1i)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4frightd, m4fright, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Fright Night
(Empire) (MPU4, v3.3)",GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4frighte, m4fright, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Fright Night
(Empire) (MPU4, v3.0)",GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4frightf, m4fright, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Fright Night
(Empire) (MPU4, v?.?, set 2)",GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4gamblr, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","The Gambler (Empire)
(MPU4, set 1)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4gamblra, m4gamblr, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","The Gambler (Empire)
(MPU4, set 2)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4gamblrb, m4gamblr, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","The Gambler (Empire)
(MPU4, set 3)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4gtrain, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Ghost Train (Empire)
(MPU4, set 1)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4gtraina, m4gtrain, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Ghost Train (Empire)
(MPU4, set 2)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4gtrainb, m4gtrain, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Ghost Train (Empire)
(MPU4, set 3)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4gtrainc, m4gtrain, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Ghost Train (Empire)
(MPU4, set 4)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4goldfv, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Gold Fever (Empire)
(MPU4)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4haunt, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Haunted House
(Empire) (MPU4, set 1)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4haunta, m4haunt, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Haunted House
(Empire) (MPU4, set 2)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4hauntb, m4haunt, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Haunted House
(Empire) (MPU4, set 3)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4hauntc, m4haunt, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Haunted House
(Empire) (MPU4, set 4)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4hauntd, m4haunt, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Haunted House
(Empire) (MPU4, set 5)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4hisprt, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","High Spirits
(Empire) (MPU4, set 1)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4hisprta, m4hisprt, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","High Spirits
(Empire) (MPU4, set 2)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4hisprtb, m4hisprt, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","High Spirits
(Empire) (MPU4, set 3)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4hisprtc, m4hisprt, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","High Spirits
(Empire) (MPU4, set 4)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4hisprtd, m4hisprt, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","High Spirits
(Empire) (MPU4, set 5)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4hisprte, m4hisprt, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","High Spirits
(Empire) (MPU4, set 6)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(1996, m4hotcsh, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Hot Cash (Empire)
(MPU4, set 1)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(1996, m4hotcsha, m4hotcsh, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Hot Cash (Empire)
(MPU4, set 2)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(1996, m4hotcshb, m4hotcsh, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Hot Cash (Empire)
(MPU4, set 3)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(1996, m4hotcshc, m4hotcsh, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Hot Cash (Empire)
(MPU4, set 4)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4monspn, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Money Spinner
(Empire) (MPU4, set 1)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4monspna, m4monspn, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Money Spinner
(Empire) (MPU4, set 2)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4monspnb, m4monspn, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Money Spinner
(Empire) (MPU4, set 3)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4pbnudg, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Pinball Nudger
(Empire) (MPU4, set 1)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4pbnudga, m4pbnudg, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Pinball Nudger
(Empire) (MPU4, set 2)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4pbnudgb, m4pbnudg, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Pinball Nudger
(Empire) (MPU4, set 3)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4ttrail, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Treasure Trail
(Empire) (MPU4, set 1)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4ttraila,m4ttrail, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Treasure Trail
(Empire) (MPU4, set 2)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4ttrailb,m4ttrail, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","Treasure Trail
(Empire) (MPU4, set 3)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4jne, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Empire","The Jackpot's Not
Enough (Empire) (MPU4)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m42punlm, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Mdm","2p Unlimited (Mdm)
(MPU4)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4bigapl, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Mdm","The Big Apple (Mdm)
(MPU4, set 1)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4bigapla, m4bigapl, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Mdm","The Big Apple (Mdm)
(MPU4, set 2)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4bigaplb, m4bigapl, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Mdm","The Big Apple (Mdm)
(MPU4, set 3)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4bigaplc, m4bigapl, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Mdm","The Big Apple (Mdm)
(MPU4, set 4)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4bigapld, m4bigapl, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Mdm","The Big Apple (Mdm)
(MPU4, set 5)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4bigaple, m4bigapl, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Mdm","The Big Apple (Mdm)
(MPU4, set 6)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4blztrl, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Mdm","Blazing Trails (Mdm)
(MPU4, set 1)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4blztrla, m4blztrl, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Mdm","Blazing Trails (Mdm)
(MPU4, set 2)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4coloss, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Mdm","Colossus (Mdm) (MPU4,
set 1)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4colossa, m4coloss, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Mdm","Colossus (Mdm) (MPU4,
set 2)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4colossb, m4coloss, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Mdm","Colossus (Mdm) (MPU4,
set 3)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4colossc, m4coloss, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Mdm","Colossus (Mdm) (MPU4,
set 4)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4colossd, m4coloss, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Mdm","Colossus (Mdm) (MPU4,
set 5)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4colosse, m4coloss, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Mdm","Colossus (Mdm) (MPU4,
set 6)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4colossf, m4coloss, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Mdm","Colossus (Mdm) (MPU4,
set 7)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4colossg, m4coloss, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Mdm","Colossus (Mdm) (MPU4,
set 8)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4firebl, 0, mod2 ,mpu4, mpu4_state, m4default, ROT0, "Mdm","Fireball (Mdm) (MPU4,
set 1)", GAME_FLAGS|MACHINE_NO_SOUND ) // hangs after spin (sound status?)
-GAME(199?, m4firebla, m4firebl, mod2 ,mpu4, mpu4_state, m4default, ROT0, "Mdm","Fireball (Mdm) (MPU4,
set 2)", GAME_FLAGS|MACHINE_NO_SOUND ) // hangs after spin (sound status?)
-GAME(199?, m4fireblb, m4firebl, mod2 ,mpu4, mpu4_state, m4default, ROT0, "Mdm","Fireball (Mdm) (MPU4,
set 3)", GAME_FLAGS|MACHINE_NO_SOUND ) // hangs after spin (sound status?)
-GAME(199?, m4fireblc, m4firebl, mod2 ,mpu4, mpu4_state, m4default, ROT0, "Mdm","Fireball (Mdm) (MPU4,
set 4)", GAME_FLAGS|MACHINE_NO_SOUND ) // hangs after spin (sound status?)
-GAME(199?, m4firebld, m4firebl, mod2 ,mpu4, mpu4_state, m4default, ROT0, "Mdm","Fireball (Mdm) (MPU4,
set 5)", GAME_FLAGS|MACHINE_NO_SOUND ) // hangs after spin (sound status?)
-GAME(199?, m4mayhem, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Mdm","Mayhem (Mdm) (MPU4, set
1)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4mayhema, m4mayhem, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Mdm","Mayhem (Mdm) (MPU4, set
2)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4themob, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Mdm","The Mob (Mdm) (MPU4,
set 1)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4themoba, m4themob, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Mdm","The Mob (Mdm) (MPU4,
set 2)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4themobb, m4themob, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Mdm","The Mob (Mdm) (MPU4,
set 3)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4nudbon, 0, mod2 ,mpu4, mpu4_state, m4default, ROT0, "Mdm","Nudge Bonanza (Mdm)
(MPU4, set 1)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4nudbona, m4nudbon, mod2 ,mpu4, mpu4_state, m4default, ROT0, "Mdm","Nudge Bonanza (Mdm)
(MPU4, set 2)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4nudgem, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Mdm","Nudge Gems (Mdm)
(MPU4)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4smshgb, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Mdm","Smash 'n' Grab (Mdm)
(MPU4, set 1)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4smshgba,m4smshgb, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Mdm","Smash 'n' Grab (Mdm)
(MPU4, set 2)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4smshgbb,m4smshgb, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Mdm","Smash 'n' Grab (Mdm)
(MPU4, set 3)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4smshgbc,m4smshgb, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Mdm","Smash 'n' Grab (Mdm)
(MPU4, set 4)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4snklad, 0, mod2 ,mpu4, mpu4_state, m4default, ROT0, "Mdm","Snakes & Ladders (Mdm)
(MPU4)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4excam, 0, mod4oki ,mpu4, mpu4_state, m4default, ROT0, "Mdm","Excalibur (Mdm)
(MPU4)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4front, 0, mod4oki ,mpu4, mpu4_state, m4default, ROT0, "Mdm","Final Frontier (Mdm)
(MPU4)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4safar, 0, mod4oki ,mpu4, mpu4_state, m4default, ROT0, "Mdm","Safari Club (Mdm)
(MPU4)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4snowbl, 0, mod2 ,mpu4, mpu4_state, m4default, ROT0, "Mdm","Snowball Bingo (Mdm)
(MPU4)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4ewshft, 0, mod4oki ,mpu4, mpu4_state, m4default, ROT0, "Mdm","Each Way Shifter (Mdm)
(MPU4)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4shkwav__c, m4shkwav ,mod4oki ,mpu4 , mpu4_state,m4default_big ,ROT0,"Qps","Shockwave (Qps)
(MPU4) (set 4)",GAME_FLAGS )
-GAME(199?, m4bangin, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Global","Bangin' Away
(Global) (MPU4, set 1)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4bangina, m4bangin, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Global","Bangin' Away
(Global) (MPU4, set 2)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4banginb, m4bangin, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Global","Bangin' Away
(Global) (MPU4, set 3)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4wwc, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Global","Wacky Weekend Club
(Global) (MPU4) (set 1)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4wwca, m4wwc, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Global","Wacky Weekend Club
(Global) (MPU4) (set 2)" , GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4wwcb, m4wwc, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Global","Wacky Weekend Club
(Global) (MPU4) (set 3)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4screw, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Global","Screwin' Around
(Global) (MPU4, v0.8)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4screwp, m4screw, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Global","Screwin' Around
(Global) (MPU4, v0.8) (Protocol)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4screwa, m4screw, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Global","Screwin' Around
(Global) (MPU4, v0.7)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4screwb, m4screw, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Global","Screwin' Around
(Global) (MPU4, v0.5)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4vfm, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Global","Value For Money
(Global) (MPU4)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4jiggin, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Global","Jiggin' In The
Riggin' (Global) (MPU4) (set 1)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4jiggina, m4jiggin, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Global","Jiggin' In The
Riggin' (Global) (MPU4) (set 2)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4rsg ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Ready Steady Go (Barcrest) (MPU4, Mod 2 type, V1.2)",GAME_FLAGS )
-GAME(199?, m4rsga ,m4rsg ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Ready Steady Go (Barcrest) (MPU4, Mod 2 type, V1.0)",GAME_FLAGS )
-GAME(199?, m4crkpot ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Crackpot 100 Club (Barcrest) (MPU4) (set 1, C1P 1.2)",GAME_FLAGS )
-GAME(199?, m4crkpota ,m4crkpot ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Crackpot 100 Club (Barcrest) (MPU4) (set 2, CP 3.8)",GAME_FLAGS )
-GAME(199?, m4crkpotb ,m4crkpot ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Crackpot 100 Club (Barcrest) (MPU4) (set 3, CP 3.1)",GAME_FLAGS )
-GAME(199?, m4multcl ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Multiplay Club (Barcrest) (MPU4, MP 2.8)",GAME_FLAGS )
-GAME(199?, m4clbclm ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Club Climber (Barcrest) (MPU4, C1C 3.3)",GAME_FLAGS )
-GAME(199?, m4clbclma ,m4clbclm ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Club Climber (Barcrest) (MPU4, CC 4.5)",GAME_FLAGS )
-GAME(199?, m4grbbnk ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Grab The Bank (Barcrest) (MPU4) (G4B 2.0)",GAME_FLAGS )
-GAME(199?, m4grbbnka ,m4grbbnk ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Grab The Bank (Barcrest) (MPU4) (G4B 2.1)",GAME_FLAGS )
-GAME(199?, m4grbbnkb ,m4grbbnk ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Grab The Bank (Barcrest) (MPU4) (G4B 1.0)",GAME_FLAGS )
-GAME(199?, m4hiroll ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","High Roller (Barcrest) (MPU4)",GAME_FLAGS )
-GAME(199?, m4potlck ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Pot Luck 100 Club (Barcrest) (MPU4) (P1L 2.2)",GAME_FLAGS )
-GAME(199?, m4potlcka ,m4potlck ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Pot Luck 100 Club (Barcrest) (MPU4) (PL 2.7)",GAME_FLAGS )
-GAME(199?, m4sgrab ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Smash 'n' Grab (Barcrest) (MPU4) (SAG 1.0, set 1)",GAME_FLAGS )
-GAME(199?, m4sgraba ,m4sgrab ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Smash 'n' Grab (Barcrest) (MPU4) (set 1.0, set 2)",GAME_FLAGS )
-GAME(199?, m4sgrabb ,m4sgrab ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Smash 'n' Grab (Barcrest) (MPU4) (SAG 3.4)",GAME_FLAGS )
-GAME(199?, m4stakeu ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Stake Up Club (Barcrest) (MPU4) (SU 4.4)",GAME_FLAGS )
-GAME(199?, m4stakeua ,m4stakeu ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Stake Up Club (Barcrest) (MPU4) (SU 4.8)",GAME_FLAGS )
-GAME(199?, m4actpak ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Action Pack (Barcrest) (MPU4) (AP 0.4)",GAME_FLAGS )
-GAME(199?, m4actpaka ,m4actpak ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Action Pack (Barcrest) (MPU4) (AP 0.5)",GAME_FLAGS )
-GAME(199?, m4alladv ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","All Cash Advance (Barcrest) (MPU4) (C2B 6.0)",GAME_FLAGS )
-GAME(199?, m4clbrpl ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Pcp","Club Replay (PCP) (MPU4) (01)",GAME_FLAGS )
-GAME(199?, m4hittp2 ,m4hittop ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Hit The Top (Barcrest) (MPU4, Mod 2 type, H4T 2.0, set 1)",GAME_FLAGS )
-GAME(199?, m4hittp2a ,m4hittop ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Hit The Top (Barcrest) (MPU4, Mod 2 type, H4T 2.0, set 2)",GAME_FLAGS )
-GAME(199?, m4stopcl ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Stop the Clock (Barcrest) (MPU4) (SC2.5)",GAME_FLAGS )
-GAME(199?, m4toptena ,m4topten ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Top Tenner (Barcrest) (MPU4, Mod 2 type, TP 2.7)",GAME_FLAGS )
-GAME(199?, m4toplot ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Top The Lot (Barcrest) (MPU4, T4L 1.0)",GAME_FLAGS )
-GAME(199?, m4topgr ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Top Gear (Barcrest) (MPU4)",GAME_FLAGS )
-GAME(199?, m4flash ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Flash Cash (Barcrest) (MPU4, FC 1.0)",GAME_FLAGS )
-GAME(199?, m4swpnot ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Swap-A-Note (Barcrest) (v3.3) (MPU4)",GAME_FLAGS )
-GAME(199?, m4swpnota ,m4swpnot ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Swap-A-Note (Barcrest) (v3.2D) (MPU4)",GAME_FLAGS)
-GAME(199?, m4actnot ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Action Note (Barcrest) (MPU4) (AN 1.2)",GAME_FLAGS )
-GAME(199?, m4cardcs ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Card Cash (Barcrest) (MPU4) (CCS 1.9)",GAME_FLAGS )
-GAME(199?, m4cashcn ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Cash Connect (Barcrest) (MPU4) (CCO 3.2)",GAME_FLAGS )
-GAME(199?, m4cashco ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Cash Counter (Barcrest) (MPU4) (C3 2.4)",GAME_FLAGS )
-GAME(199?, m4cashcoa ,m4cashco ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Cash Counter (Barcrest) (MPU4) (C3 1.8)",GAME_FLAGS )
-GAME(199?, m4cashcob ,m4cashco ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Cash Counter (Barcrest) (MPU4) (CO 0.5)",GAME_FLAGS )
-GAME(199?, m4cashcoc ,m4cashco ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Cash Counter (Barcrest) (MPU4) (C3 3.1)",GAME_FLAGS )
-GAME(199?, m4cashcod ,m4cashco ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Cash Connect (Barcrest) (MPU4) (C3 2.0)",GAME_FLAGS )
-GAME(199?, m4cashzn ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Cash Zone (Barcrest) (MPU4) (CAZ 1.2)",GAME_FLAGS )
-GAME(199?, m4cashzna ,m4cashzn ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Cash Zone (Barcrest) (MPU4) (CAZ 1.5)",GAME_FLAGS )
-GAME(199?, m4copcsh ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Coppa Cash (Barcrest) (MPU4) (FC 2.0)",GAME_FLAGS )
-GAME(199?, m4eighth ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Eighth Wonder (Barcrest) (MPU4) (WON 2.2)",GAME_FLAGS )
-GAME(199?, m4eightha ,m4eighth ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Bwb","Eighth Wonder (Barcrest) (MPU4) (BEW 0.3, set 1)",GAME_FLAGS )
-GAME(199?, m4eighthb ,m4eighth ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Bwb","Eighth Wonder (Barcrest) (MPU4) (BEW 0.3, set 2)",GAME_FLAGS )
-GAME(199?, m4eighthc ,m4eighth ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Bwb","Eighth Wonder (Barcrest) (MPU4) (BEW 0.3, set 3)",GAME_FLAGS )
-GAME(199?, m4eighthd ,m4eighth ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Bwb","Eighth Wonder (Barcrest) (MPU4) (BEW 0.3, set 4, bad?)",GAME_FLAGS )
-GAME(199?, m4eighthe ,m4eighth ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Bwb","Eighth Wonder (Barcrest) (MPU4) (BEW 0.3, set 5)",GAME_FLAGS )
-GAME(199?, m4eighthf ,m4eighth ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Bwb","Eighth Wonder (Barcrest) (MPU4) (BEW 0.3, set 6)",GAME_FLAGS )
-GAME(199?, m4eighthg ,m4eighth ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Bwb","Eighth Wonder (Barcrest) (MPU4) (BEW 0.3, set 7)",GAME_FLAGS )
-GAME(199?, m4frtprs ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Fruit Preserve (Barcrest) (MPU4) (F4P 1.1, set 1)",GAME_FLAGS )
-GAME(199?, m4frtprsa ,m4frtprs ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Fruit Preserve (Barcrest) (MPU4) (F4P 1.1, set 2)",GAME_FLAGS )
-GAME(199?, m4gldstr ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Gold Strike (Barcrest) (MPU4) (G4S 2.0)",GAME_FLAGS )
-GAME(199?, m4grands ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Grandstand Club (Barcrest) (MPU4) (G2D 4.0)",GAME_FLAGS )
-GAME(199?, m4grandsa ,m4grands ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Grandstand Club (Barcrest) (MPU4) (GD 1.1)",GAME_FLAGS )
-GAME(199?, m4megbks ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Mega Bucks (Barcrest) (MPU4) (BUC 4.1X)",GAME_FLAGS )
-GAME(199?, m4megbksa ,m4megbks ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Mega Bucks (Barcrest) (MPU4) (BUC 4.1CX)",GAME_FLAGS )
-GAME(199?, m4megbksb ,m4megbks ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Mega Bucks (Barcrest) (MPU4) (BUC 4.1XD)",GAME_FLAGS )
-GAME(199?, m4megbksc ,m4megbks ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Mega Bucks (Barcrest) (MPU4) (BUC 3.1)",GAME_FLAGS )
-GAME(199?, m4moneym ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Money Maker (Barcrest) (MPU4)",GAME_FLAGS )
-GAME(199?, m4nifty ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Nifty Fifty (Barcrest) (MPU4) (NF 2.0)",GAME_FLAGS )
-GAME(199?, m4niftya ,m4nifty ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Nifty Fifty (Barcrest) (MPU4) (NF 2.1, set 1)",GAME_FLAGS )
-GAME(199?, m4niftyb ,m4nifty ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Nifty Fifty (Barcrest) (MPU4) (NF 2.1, set 2)",GAME_FLAGS )
-GAME(199?, m4nudqst ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Nudge Quest (Barcrest) (MPU4) (NQ 2.0)",GAME_FLAGS )
-GAME(199?, m4r2r ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Reel 2 Reel (Barcrest) (MPU4)",GAME_FLAGS )
-GAME(199?, m4reelpk ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Reel Poker (Barcrest) (MPU4)",GAME_FLAGS )
-GAME(199?, m4runawy ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Runaway Trail (Barcrest) (MPU4)",GAME_FLAGS )
-GAME(199?, m4runawyb ,m4runawy ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Runaway Trail (Barcrest) (v1.2?) (MPU4)",GAME_FLAGS )
-GAME(199?, m4silshd ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Silver Shadow (Barcrest) (MPU4)",GAME_FLAGS )
-GAME(199?, m4solsil ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Solid Silver Club (Barcrest) (MPU4) (SOS 2.2)",GAME_FLAGS )
-GAME(199?, m4solsila ,m4solsil ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Solid Silver Club (Barcrest) (MPU4) (SOS 2.1)",GAME_FLAGS )
-GAME(199?, m4starbr ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Stars And Bars (Barcrest) (Dutch) (MPU4)",GAME_FLAGS )
-GAME(199?, m4sunset ,0 ,mod2 ,mpu4 , mpu4_state,m4_showstring ,ROT0,
"Barcrest","Sunset Boulevard (Barcrest) (MPU4) (BSB 0.4)",GAME_FLAGS )
-GAME(199?, m4sb5 ,m4sunset ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Sunset Boulevard (Barcrest) (MPU4) (BSB 0.3)",GAME_FLAGS )
-GAME(199?, m4sunsetd ,m4sunset ,mod2 ,mpu4 , mpu4_state,m4_showstring ,ROT0,
"Barcrest","Sunset Boulevard (Barcrest) (MPU4) (SBU 2.0)",GAME_FLAGS )
-GAME(199?, m4sunsete ,m4sunset ,mod2 ,mpu4 , mpu4_state,m4_showstring ,ROT0,
"Barcrest","Sunset Boulevard (Barcrest) (MPU4) (BS__ 1.1)",GAME_FLAGS )
-GAME(199?, m4sunsetf ,m4sunset ,mod2 ,mpu4 , mpu4_state,m4_showstring ,ROT0,
"Barcrest","Sunset Boulevard (Barcrest) (MPU4) (BS__ 1.0, set 1)",GAME_FLAGS )
-GAME(199?, m4sunsetg ,m4sunset ,mod2 ,mpu4 , mpu4_state,m4_showstring ,ROT0,
"Barcrest","Sunset Boulevard (Barcrest) (MPU4) (BS__ 1.0, set 2)",GAME_FLAGS )
-GAME(199?, m4sunseth ,m4sunset ,mod2 ,mpu4 , mpu4_state,m4_showstring ,ROT0,
"Barcrest","Sunset Boulevard (Barcrest) (MPU4) (BS__ 1.0, set 3, bad)",GAME_FLAGS )
-GAME(199?, m4sunseti ,m4sunset ,mod2 ,mpu4 , mpu4_state,m4_showstring ,ROT0,
"Barcrest","Sunset Boulevard (Barcrest) (MPU4) (BS__ 1.0, set 4)",GAME_FLAGS )
-GAME(199?, m4sunsetj ,m4sunset ,mod2 ,mpu4 , mpu4_state,m4_showstring ,ROT0,
"Barcrest","Sunset Boulevard (Barcrest) (MPU4) (BS__ 1.0, set 5)",GAME_FLAGS )
-GAME(199?, m4sunsetk ,m4sunset ,mod2 ,mpu4 , mpu4_state,m4_showstring ,ROT0,
"Barcrest","Sunset Boulevard (Barcrest) (MPU4) (SB__ 1.1)",GAME_FLAGS )
-GAME(199?, m4sunsetl ,m4sunset ,mod2 ,mpu4 , mpu4_state,m4_showstring ,ROT0,
"Barcrest","Sunset Boulevard (Barcrest) (MPU4) (SB__ 1.0, set 1)",GAME_FLAGS )
-GAME(199?, m4sunsetm ,m4sunset ,mod2 ,mpu4 , mpu4_state,m4_showstring ,ROT0,
"Barcrest","Sunset Boulevard (Barcrest) (MPU4) (SB__ 1.0, set 2)",GAME_FLAGS )
-GAME(199?, m4sunsetn ,m4sunset ,mod2 ,mpu4 , mpu4_state,m4_showstring ,ROT0,
"Barcrest","Sunset Boulevard (Barcrest) (MPU4) (SB__ 1.0, set 3)",GAME_FLAGS )
-GAME(199?, m4sunseto ,m4sunset ,mod2 ,mpu4 , mpu4_state,m4_showstring ,ROT0,
"Barcrest","Sunset Boulevard (Barcrest) (MPU4) (SB__ 1.0, set 4)",GAME_FLAGS )
-GAME(199?, m4sunsetp ,m4sunset ,mod2 ,mpu4 , mpu4_state,m4_showstring ,ROT0,
"Barcrest","Sunset Boulevard (Barcrest) (MPU4) (SB__ 1.0, set 5)",GAME_FLAGS )
-GAME(199?, m4sunsetq ,m4sunset ,mod2 ,mpu4 , mpu4_state,m4_showstring ,ROT0,
"Barcrest","Sunset Boulevard (Barcrest) (MPU4) (SB__ 1.0, set 6)",GAME_FLAGS )
-GAME(199?, m4sunsetr ,m4sunset ,mod2 ,mpu4 , mpu4_state,m4_showstring ,ROT0,
"Barcrest","Sunset Boulevard (Barcrest) (MPU4) (SB__ 1.0, set 7)",GAME_FLAGS )
-GAME(199?, m4sunsets ,m4sunset ,mod2 ,mpu4 , mpu4_state,m4_showstring ,ROT0,
"Barcrest","Sunset Boulevard (Barcrest) (MPU4) (SB__ 1.0, set 8)",GAME_FLAGS )
-GAME(199?, m4sunsett ,m4sunset ,mod2 ,mpu4 , mpu4_state,m4_showstring ,ROT0,
"Barcrest","Sunset Boulevard (Barcrest) (MPU4) (SB__ 1.0, set 9)",GAME_FLAGS )
-GAME(199?, m4supslt ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Supa Slot (Barcrest) (MPU4)",GAME_FLAGS )
-GAME(199?, m4suptub ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Super Tubes (Barcrest) (MPU4) (S4T 1.0, set 1))",GAME_FLAGS )
-GAME(199?, m4suptuba ,m4suptub ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Super Tubes (Barcrest) (MPU4) (S4T 1.0, set 2)",GAME_FLAGS )
-GAME(199?, m4tiktak ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Tic Tak Cash (Barcrest) (MPU4)",GAME_FLAGS )
-GAME(199?, m4topact ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Top Action (Barcrest) (Dutch) (MPU4) (set 1)",GAME_FLAGS )
-GAME(199?, m4topacta ,m4topact ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Top Action (Barcrest) (Dutch) (MPU4) (set 2)",GAME_FLAGS )
-GAME(199?, m4topst ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Top Stop (Barcrest) (MPU4)",GAME_FLAGS )
-GAME(199?, m4toptak ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Top Take (Barcrest) (MPU4)",GAME_FLAGS )
-GAME(199?, m4tribnk ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Triple Bank (Barcrest) (Dutch) (MPU4)",GAME_FLAGS )
-GAME(199?, m4tupen ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Tuppenny Cracker (Barcrest - Bootleg) (MPU4)",GAME_FLAGS )
-GAME(199?, m4alpha ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Alphabet (Barcrest) [A4B 1.0] (MPU4)",GAME_FLAGS )
-GAME(199?, m4bnknot ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Bank A Note (Barcrest) [BN 1.0] (MPU4)",GAME_FLAGS )
-GAME(199?, m4bjack ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Black Jack (Barcrest) (MPU4) (set 1)",GAME_FLAGS )
-GAME(199?, m4bjacka ,m4bjack ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Black Jack (Barcrest) (MPU4) (set 2)",GAME_FLAGS )
-GAME(199?, m4blstbk ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Blast A Bank (Barcrest) (MPU4)",GAME_FLAGS )
-GAME(198?, m4supsl ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest", "Supa Silva (Barcrest) (MPU4)",GAME_FLAGS )
-GAME(199?, m4wayin ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Way In (Barcrest) (MPU4) (set 1)",GAME_FLAGS )
-GAME(199?, m4flshlt ,0 ,mod2 ,mpu4 , mpu4_state,m4_showstring
,ROT0, "Bwb","Flashlite (Bwb) (MPU4) (set 1)",GAME_FLAGS )
-GAME(199?, m4flshlta ,m4flshlt ,mod2 ,mpu4 , mpu4_state,m4_showstring
,ROT0, "Bwb","Flashlite (Bwb) (MPU4) (set 2)",GAME_FLAGS )
-GAME(199?, m4flshltb ,m4flshlt ,mod2 ,mpu4 , mpu4_state,m4_showstring
,ROT0, "Bwb","Flashlite (Bwb) (MPU4) (set 3)",GAME_FLAGS )
-GAME(199?, m4flshltc ,m4flshlt ,mod2 ,mpu4 , mpu4_state,m4_showstring
,ROT0, "Bwb","Flashlite (Bwb) (MPU4) (set 4)",GAME_FLAGS )
-GAME(199?, m4flshltd ,m4flshlt ,mod2 ,mpu4 , mpu4_state,m4_showstring
,ROT0, "Bwb","Flashlite (Bwb) (MPU4) (set 5)",GAME_FLAGS )
-GAME(199?, m4flshlte ,m4flshlt ,mod2 ,mpu4 , mpu4_state,m4_showstring
,ROT0, "Bwb","Flashlite (Bwb) (MPU4) (set 6)",GAME_FLAGS )
-GAME(199?, m4flshltf ,m4flshlt ,mod2 ,mpu4 , mpu4_state,m4_showstring
,ROT0, "Bwb","Flashlite (Bwb) (MPU4) (set 7)",GAME_FLAGS )
-GAME(199?, m4flshltg ,m4flshlt ,mod2 ,mpu4 , mpu4_state,m4_showstring
,ROT0, "Bwb","Flashlite (Bwb) (MPU4) (set 8)",GAME_FLAGS )
-GAME(199?, m4blflsh ,0 ,mod2 ,mpu4 , mpu4_state,m4_showstring
,ROT0, "Bwb","Blue Flash (Bwb) (MPU4) (set 1)",GAME_FLAGS )
-GAME(199?, m4blflsha ,m4blflsh ,mod2 ,mpu4 , mpu4_state,m4_showstring
,ROT0, "Bwb","Blue Flash (Bwb) (MPU4) (set 2)",GAME_FLAGS )
-GAME(199?, m4blflshb ,m4blflsh ,mod2 ,mpu4 , mpu4_state,m4_showstring
,ROT0, "Bwb","Blue Flash (Bwb) (MPU4) (set 3)",GAME_FLAGS )
-GAME(199?, m4blflshc ,m4blflsh ,mod2 ,mpu4 , mpu4_state,m4_showstring
,ROT0, "Bwb","Blue Flash (Bwb) (MPU4) (set 4)",GAME_FLAGS )
-GAME(199?, m4blflshd ,m4blflsh ,mod2 ,mpu4 , mpu4_state,m4_showstring
,ROT0, "Bwb","Blue Flash (Bwb) (MPU4) (set 5)",GAME_FLAGS )
-GAME(199?, m4blflshe ,m4blflsh ,mod2 ,mpu4 , mpu4_state,m4_showstring
,ROT0, "Bwb","Blue Flash (Bwb) (MPU4) (set 6)",GAME_FLAGS )
-GAME(199?, m4exlin ,0 ,mod2 ,mpu4 , mpu4_state,m4default, ROT0,
"Pcp","Extra Lines (Pcp) (MPU4) (set 1)",GAME_FLAGS )
-GAME(199?, m4exlina ,m4exlin ,mod2 ,mpu4 , mpu4_state,m4default, ROT0,
"Pcp","Extra Lines (Pcp) (MPU4) (set 2)",GAME_FLAGS )
-GAME(199?, m4supjst ,0 ,mod2 ,mpu4 , mpu4_state,m4default, ROT0,
"Pcp","Super Jester (Pcp) (MPU4) (set 1)",GAME_FLAGS )
-GAME(199?, m4supjsta ,m4supjst ,mod2 ,mpu4 , mpu4_state,m4default, ROT0,
"Pcp","Super Jester (Pcp) (MPU4) (set 2)",GAME_FLAGS )
-GAME(199?, m4supjstb ,m4supjst ,mod2 ,mpu4 , mpu4_state,m4default, ROT0,
"Pcp","Super Jester (Pcp) (MPU4) (set 3)",GAME_FLAGS )
-GAME(199?, m4supjstc ,m4supjst ,mod2 ,mpu4 , mpu4_state,m4default, ROT0,
"Pcp","Super Jester (Pcp) (MPU4) (set 4)",GAME_FLAGS )
-GAME(199?, m4supjstd ,m4supjst ,mod2 ,mpu4 , mpu4_state,m4default, ROT0,
"Pcp","Super Jester (Pcp) (MPU4) (set 5)",GAME_FLAGS )
-GAME(199?, m4supjste ,m4supjst ,mod2 ,mpu4 , mpu4_state,m4default, ROT0,
"Pcp","Super Jester (Pcp) (MPU4) (set 6)",GAME_FLAGS )
-GAME(199?, m4frcrak, 0, mod2 ,mpu4, mpu4_state, m4default, ROT0, "Pcp","Fruit Cracker (Pcp)
(MPU4)",GAME_FLAGS )
-GAME(199?, m4spnwina ,m4spnwin ,mod2 ,mpu4, mpu4_state, m4default, ROT0, "Cotswold
Microsystems","Spin A Win (Cotswold Microsystems) (MPU4) (set 2)",GAME_FLAGS )
-GAME(199?, m4pick, 0, mod2 ,mpu4, mpu4_state, m4default, ROT0, "JPM","Pick A Fruit (JPM)
(MPU4)",GAME_FLAGS )
-GAMEL(1989?, m4conn4, 0, mod2 , connect4, mpu4_state, connect4, ROT0, "Dolbeck
Systems","Connect 4",MACHINE_IMPERFECT_GRAPHICS|MACHINE_REQUIRES_ARTWORK,layout_connect4 )
-GAME(199?, m4ttak , 0, mod2 ,mpu4, mpu4_state, m4default, ROT0, "<unknown>","Tic Tac Take
(unknown) (MPU4)",GAME_FLAGS )
-GAME(199?, m4actbnkb,m4actbnk ,mod2 ,mpu4jackpot8tkn , mpu4_state,m4default ,ROT0,
"Barcrest","Action Bank (Barcrest) (Mod 2 type, ACT2.0) (MPU4)",GAME_FLAGS )
-GAME(199?, m4bluemn ,0 ,mod2 ,mpu4 , mpu4_state,m4default
,ROT0, "Barcrest","Blue Moon (Barcrest) (MPU4) (BLU 2.3)",GAME_FLAGS )
-GAME(199?, m4bluemna ,m4bluemn ,mod2 ,mpu4 , mpu4_state,m4default
,ROT0, "Barcrest","Blue Moon (Barcrest) (MPU4) (BLU 2.1)",GAME_FLAGS )
-GAME(199?, m4bluemnb ,m4bluemn ,mod2 ,mpu4 , mpu4_state,m4default
,ROT0, "Barcrest","Blue Moon (Barcrest) (MPU4) (BLU 1.1)",GAME_FLAGS ) // bad chr, non-blanked out start of
rom (hack?)
-GAME(199?, m4take2 ,0 ,mod2 ,mpu4 , mpu4_state,m4default
,ROT0, "Barcrest","Take Two (Barcrest) (MPU4) (TTO 1.2)",GAME_FLAGS )
-GAME(199?, m4take2a ,m4take2 ,mod2 ,mpu4 , mpu4_state,m4default
,ROT0, "Barcrest","Take Two (Barcrest) (MPU4) (TTO 1.1)",GAME_FLAGS ) // bad chr, non-blanked out start of
rom (hack?)
-GAME(199?, m4loadmn ,0 ,mod2 ,mpu4 , mpu4_state,m4default
,ROT0, "Barcrest","Loads A Money (Barcrest) (MPU4) (set 1)",GAME_FLAGS )
-GAME(199?, m4loadmna ,m4loadmn ,mod2 ,mpu4 , mpu4_state,m4default
,ROT0, "Barcrest","Loads A Money (Barcrest) (MPU4) (set 2)",GAME_FLAGS )
-GAME(199?, m4loadmnb ,m4loadmn ,mod2 ,mpu4 , mpu4_state,m4default
,ROT0, "Barcrest","Loads A Money (Barcrest) (MPU4) (set 3)",GAME_FLAGS )
-GAME(199?, m4centpt, 0 ,mod2 ,mpu4 , mpu4_state,m4default
,ROT0, "Barcrest","Centrepoint (Barcrest) (v1.3) (MPU4)",GAME_FLAGS )
-GAME(199?, m4centpta,m4centpt ,mod2 ,mpu4 , mpu4_state,m4default
,ROT0, "Barcrest","Centrepoint (Barcrest) (v1.5) (MPU4)",GAME_FLAGS )
-GAME(199?, m4clbcls ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Club Classic (Barcrest) (MPU4)",GAME_FLAGS ) // set stake (still moans tho)
-GAME(199?, m4c999 ,0 ,mod2 ,mpu4 , mpu4_state,m4_showstring ,ROT0,
"Barcrest","Cloud 999 (Barcrest) (MPU4) (OC9 0.3, set 1)",GAME_FLAGS )
-GAME(199?, m4c999a ,m4c999 ,mod2 ,mpu4 , mpu4_state,m4_showstring ,ROT0,
"Barcrest","Cloud 999 (Barcrest) (MPU4) (OC9 0.3, set 2)",GAME_FLAGS )
-GAME(199?, m4ambass ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Ambassador (Barcrest) (DAM, Dutch) (MPU4)",GAME_FLAGS )
-GAME(199?, m4atlan ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Atlantis (Barcrest) (DAT, Dutch) (MPU4)",GAME_FLAGS )
-GAME(199?, m4bjc ,0 ,mod2 ,mpu4 , mpu4_state,m4default_alt ,ROT0,
"Barcrest","Black Jack Club (Barcrest) (Dutch) (MPU4)",GAME_FLAGS )
-GAME(199?, m4exprs ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Express (Barcrest) (DXP, Dutch) (MPU4)",GAME_FLAGS )
-GAME(199?, m4brdway ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Broadway (Barcrest) (DBR, Dutch) (MPU4)",GAME_FLAGS )
-GAME(199?, m4bigbn ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Big Ben (Barcrest) (DBB, Dutch) (MPU4)",GAME_FLAGS )
-GAME(199?, m4cheryo ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Cherryo (Barcrest) (DCH, Dutch) (MPU4)",GAME_FLAGS )
-GAME(199?, m4giant ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Giant (Barcrest) (DGI, Dutch) (MPU4)",GAME_FLAGS )
-GAME(199?, m4holdon ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Hold On (Barcrest) (Dutch) (MPU4)",GAME_FLAGS )
-GAME(199?, m4libty ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Liberty (Barcrest) (Dutch) (MPU4)",GAME_FLAGS )
-GAME(199?, m4meglnk ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Megalink (Barcrest) (Dutch) (MPU4)",GAME_FLAGS )
-GAME(199?, m4multwy ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Multiway (Barcrest) (Dutch) (MPU4)",GAME_FLAGS )
-GAME(199?, m4num1 ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Number One (Barcrest) (Dutch) (MPU4)",GAME_FLAGS )
-GAME(199?, m4nudup ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Nudge Up (Barcrest) (Dutch) (MPU4)",GAME_FLAGS )
-GAME(199?, m4omega ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Omega (Barcrest) (Dutch) (MPU4)",GAME_FLAGS )
-GAME(199?, m4randr ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Random Roulette (Barcrest) (Dutch) (MPU4)",GAME_FLAGS )
-GAME(199?, m4samu ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Samurai (Barcrest) (Dutch) (MPU4)",GAME_FLAGS )
-GAME(199?, m4stards ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Stardust (Barcrest) (Dutch) (MPU4)",GAME_FLAGS )
-GAME(199?, m4tbreel ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Turbo Reel (Barcrest) (Dutch) (MPU4) (set 1)",GAME_FLAGS )
-GAME(199?, m4tbrldx ,m4tbreel ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Turbo Reel (Barcrest) (Dutch) (MPU4) (set 3, Deluxe?)",GAME_FLAGS )
-GAME(199?, m4taj ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Taj Mahal (Barcrest) (Dutch) (MPU4)",GAME_FLAGS )
-GAME(199?, m4tricol ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Tricolor (Barcrest) (Dutch) (MPU4)",GAME_FLAGS )
-GAME(199?, m4twilgt ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Twilight (Barcrest) (Dutch) (MPU4)",GAME_FLAGS )
-GAME(199?, m4wildms ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Wild Mystery (Barcrest) (Dutch) (MPU4)",GAME_FLAGS )
-GAME(199?, m4suptrn ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Supatron (Barcrest) (MPU4)",GAME_FLAGS )
-GAME(199?, m4bjac ,0 ,mod2 ,mpu4 , mpu4_state,m4default_alt ,ROT0,
"Barcrest","Blackjack Club (Barcrest) (MPU4) (set 1)",GAME_FLAGS )
-GAME(199?, m4bjaca ,m4bjac ,mod2 ,mpu4 , mpu4_state,m4default_alt ,ROT0,
"Barcrest","Blackjack Club (Barcrest) (MPU4) (set 2)",GAME_FLAGS )
-GAME(199?, m421club ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","21 Club (Barcrest) [DTW, Dutch] (MPU4)",GAME_FLAGS )
-GAME(199?, m4clbcnt ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Club Connect (Barcrest) (MPU4) (set 1)",GAME_FLAGS )
-GAME(199?, m4clbcnta,m4clbcnt ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Club Connect (Barcrest) (MPU4) (set 2)",GAME_FLAGS )
-GAME(199?, m4clbcntb,m4clbcnt ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Club Connect (Barcrest) (MPU4) (set 3)",GAME_FLAGS )
-GAME(199?, m4clbcntc,m4clbcnt ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Club Connect (Barcrest) (MPU4) (set 4)",GAME_FLAGS )
-GAME(199?, m4clbcntd,m4clbcnt ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Club Connect (Barcrest) (MPU4) (set 5)",GAME_FLAGS )
-GAME(199?, m4class ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","First Class (Barcrest) [DFC, Dutch] (MPU4) (set 1)",GAME_FLAGS )
-GAME(199?, m4classa ,m4class ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","First Class (Barcrest) [DFC, Dutch] (MPU4) (set 2)",GAME_FLAGS )
-GAME(199?, m4frtfl ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Fruit Full (Barcrest) (MPU4) (set 1)",GAME_FLAGS )
-GAME(199?, m4frtfla ,m4frtfl ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Fruit Full (Barcrest) (MPU4) (set 2)",GAME_FLAGS )
-GAME(199?, m4frtflc ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Fruit Full Club (Barcrest) (MPU4)",GAME_FLAGS )
-GAME(199?, m4frtlnk ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Fruit Link Club (Barcrest) (MPU4) (set 1)",GAME_FLAGS )
-GAME(199?, m4frtlnka,m4frtlnk ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Fruit Link Club (Barcrest) (MPU4) (set 2)",GAME_FLAGS )
-GAME(199?, m4thehit ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","The Hit (Barcrest) (MPU4)",GAME_FLAGS )
-GAME(199?, m4jpjmp ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Jackpot Jump (Barcrest) (MPU4) (set 1)",GAME_FLAGS )
-GAME(199?, m4jpjmpa ,m4jpjmp ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Jackpot Jump (Barcrest) (MPU4) (set 2)",GAME_FLAGS )
-GAME(199?, m4milclb ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Millionaire's Club (Barcrest) (MPU4) (set 1)",GAME_FLAGS )
-GAME(199?, m4milclba,m4milclb ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Millionaire's Club (Barcrest) (MPU4) (set 2)",GAME_FLAGS )
-GAME(199?, m4milclbb,m4milclb ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Millionaire's Club (Barcrest) (MPU4) (set 3)",GAME_FLAGS )
-GAME(199?, m4milclbc,m4milclb ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Millionaire's Club (Barcrest) (MPU4) (set 4)",GAME_FLAGS )
-GAME(199?, m4milclbd,m4milclb ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Millionaire's Club (Barcrest) (MPU4) (set 5)",GAME_FLAGS )
-GAME(199?, m4dbl9 ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Double 9's (Barcrest) (MPU4) (set 1)",GAME_FLAGS )
-GAME(199?, m4dbl9a ,m4dbl9 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Double 9's (Barcrest) (MPU4) (set 2)",GAME_FLAGS )
-GAME(199?, m4nick ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Nickelodeon (Barcrest) (MPU4) (set 1)",GAME_FLAGS )
-GAME(199?, m4nicka ,m4nick ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Nickelodeon (Barcrest) (MPU4) (set 2)",GAME_FLAGS )
-GAME(199?, m4nickb ,m4nick ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Nickelodeon (Barcrest) (MPU4) (set 3)",GAME_FLAGS )
-GAME(199?, m4nickc ,m4nick ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Nickelodeon (Barcrest) (MPU4) (set 4)",GAME_FLAGS )
-GAME(199?, m4nickd ,m4nick ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Nickelodeon (Barcrest) (MPU4) (set 5)",GAME_FLAGS )
-GAME(199?, m4nicke ,m4nick ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Nickelodeon (Barcrest) (MPU4) (set 6)",GAME_FLAGS )
-GAME(199?, m4joljok ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Jolly Joker (Barcrest) (MPU4)",GAME_FLAGS )
-GAME(199?, m4joltav ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Jolly Taverner (Barcrest) (MPU4) (set 1)",GAME_FLAGS )
-GAME(199?, m4joltava,m4joltav ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Jolly Taverner (Barcrest) (MPU4) (set 2)",GAME_FLAGS )
-GAME(199?, m4joltavb,m4joltav ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Jolly Taverner (Barcrest) (MPU4) (set 3)",GAME_FLAGS )
-GAME(199?, m4btclok ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Beat The Clock (Barcrest) (MPU4)",GAME_FLAGS )
-GAME(199?, m4brktak ,0 ,mod2 ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Break & Take (Barcrest) (MPU4)",GAME_FLAGS )
-GAME(198?, m4tst, 0, mod4yam ,mpu4 , mpu4_state,m4default, ROT0,"Barcrest","MPU4 Unit Test
(Program 4)",MACHINE_MECHANICAL )
-GAME(199?, m4stc ,0 ,mod4yam ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","unknown MPU4 'STC 0.1' (Barcrest) (MPU4)",GAME_FLAGS)
-GAME(199?, m4sstrek ,m4supst ,mod4yam ,mpu4 , mpu4_state,m4default ,ROT0,
"bootleg","Super Streak (bootleg) (MPU4)",GAME_FLAGS)
-GAME(199?, m4joljokd,m4joljok ,mod4yam ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Jolly Joker (Barcrest) [Dutch] (MPU4) (DJJ)",GAME_FLAGS)
-GAME(199?, m4voodoo ,0 ,mod4yam ,mpu4 , mpu4_state,m4altreels ,ROT0,
"Barcrest","Voodoo 1000 (Barcrest) (Dutch) (MPU4) (DDO 3.2)",GAME_FLAGS )
-GAME(199?, m4graffd ,m4graff ,mod4yam ,mpu4 , mpu4_state,m4default ,ROT0,
"Barcrest","Grafitti (Barcrest) [Dutch] (MPU4)",GAME_FLAGS )
-GAMEL(199?, m4bigchf ,0 ,mpu4plasma ,mpu4 , mpu4_state,m4default
,ROT0, "Barcrest","Big Chief (Barcrest) (MPU4 w/ Plasma DMD) (set 1)",
GAME_FLAGS|MACHINE_NO_SOUND,layout_mpu4plasma )
-GAMEL(199?, m4bigchfa ,m4bigchf ,mpu4plasma ,mpu4 , mpu4_state,m4default
,ROT0, "Barcrest","Big Chief (Barcrest) (MPU4 w/ Plasma DMD) (set 2)",
GAME_FLAGS|MACHINE_NO_SOUND,layout_mpu4plasma )
-GAMEL(199?, m4bigchfb ,m4bigchf ,mpu4plasma ,mpu4 , mpu4_state,m4default
,ROT0, "Barcrest","Big Chief (Barcrest) (MPU4 w/ Plasma DMD) (set 3)",
GAME_FLAGS|MACHINE_NO_SOUND,layout_mpu4plasma )
-GAMEL(199?, m4bigchfc ,m4bigchf ,mpu4plasma ,mpu4 , mpu4_state,m4default
,ROT0, "Barcrest","Big Chief (Barcrest) (MPU4 w/ Plasma DMD) (set 4)",
GAME_FLAGS|MACHINE_NO_SOUND,layout_mpu4plasma )
-GAMEL(199?, m4click ,0 ,mpu4plasma ,mpu4 , mpu4_state,m4default
,ROT0, "Barcrest","Clickity Click (Barcrest) (MPU4 w/ Plasma DMD)",
GAME_FLAGS|MACHINE_NO_SOUND,layout_mpu4plasma )
-GAMEL(199?, m4apach ,0 ,mpu4plasma ,mpu4 , mpu4_state,m4default
,ROT0, "Barcrest","Apache (Barcrest) (MPU4 w/ Plasma DMD?)",
GAME_FLAGS|MACHINE_NO_SOUND,layout_mpu4plasma )
-GAMEL(199?, m4elite ,0 ,mpu4plasma ,mpu4 , mpu4_state,m4default
,ROT0, "Barcrest","Elite (Barcrest) (MPU4 w/ Plasma DMD?)",
GAME_FLAGS|MACHINE_NO_SOUND,layout_mpu4plasma )
-GAME(199?, m4andycpdut, m4andycp ,mod4oki ,mpu4 , mpu4_state,m4_showstring
,ROT0, "Barcrest","Andy Capp (Barcrest) [DAC 1.3, Dutch] (MPU4)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4eaw__bz, m4eaw ,mod4oki ,mpu4 , mpu4_state,m4_showstring ,ROT0,"Barcrest","Everyone's A Winner
(Barcrest) (MPU4) (set 99)",GAME_FLAGS )
-GAME(199?, m4cwalk, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Union","Cake Walk (Union)
(MPU4)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4eezee, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Union","Eezee Fruits (Union)
(MPU4)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4frdrop, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Union","Fruit Drop (Union)
(MPU4)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4gobana, 0, mod2 ,mpu4, mpu4_state, m4default, ROT0, "Union","Go Bananas (Union)
(MPU4, set 1)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4gobanaa, m4gobana, mod2 ,mpu4, mpu4_state, m4default, ROT0, "Union","Go Bananas (Union)
(MPU4, set 2)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4gobanab, m4gobana, mod2 ,mpu4, mpu4_state, m4default, ROT0, "Union","Go Bananas (Union)
(MPU4, set 3)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4gobanac, m4gobana, mod2 ,mpu4, mpu4_state, m4default, ROT0, "Union","Go Bananas (Union)
(MPU4, set 4)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4gobanad, m4gobana, mod2 ,mpu4, mpu4_state, m4default, ROT0, "Union","Go Bananas (Union)
(MPU4, set 5)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4lotty, 0, mod2 ,mpu4, mpu4_state, m4default, ROT0, "Union","Lotty Time (Union)
(MPU4)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4maxmze, 0, mod2 ,mpu4, mpu4_state, m4default, ROT0, "Union","Maximize (Union)
(MPU4, set 1)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4maxmzea, m4maxmze, mod2 ,mpu4, mpu4_state, m4default, ROT0, "Union","Maximize (Union)
(MPU4, set 2)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4maxmzeb, m4maxmze, mod2 ,mpu4, mpu4_state, m4default, ROT0, "Union","Maximize (Union)
(MPU4, set 3)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4maxmzec, m4maxmze, mod2 ,mpu4, mpu4_state, m4default, ROT0, "Union","Maximize (Union)
(MPU4, set 4)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4maxmzed, m4maxmze, mod2 ,mpu4, mpu4_state, m4default, ROT0, "Union","Maximize (Union)
(MPU4, set 5)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4mecca, 0, mod2 ,mpu4, mpu4_state, m4default, ROT0, "Union","Mecca Money (Union)
(MPU4)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4purmad, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Union","Pure Madness
(Union)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4revolv, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Union","Revolva (Union)
(MPU4)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4rotex, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Union","Rotex (Union)
(MPU4)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4select, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Union","Select (Union)
(MPU4)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4supfru, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Union","Supafruits (Union)
(MPU4, set 1)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4supfrua,m4supfru, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Union","Supafruits (Union)
(MPU4, set 2)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4trimad, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Union","Triple Madness
(Union) (MPU4)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4unibox, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Union","Unibox (Union) (MPU4,
set 1)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4uniboxa,m4unibox, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Union","Unibox (Union) (MPU4,
set 2)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4unique, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Union","Unique (Union) (MPU4,
set 1)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4uniquep,m4unique, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Union","Unique (Union) (MPU4,
set 2)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4crzbn, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Union","Crazy Bingo (Union)
(MPU4)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4gvibes, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Union / Empire","Good
Vibrations (Union - Empire) (MPU4, set 1)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4gvibesa, m4gvibes, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Union / Empire","Good
Vibrations (Union - Empire) (MPU4, set 2)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4rckrol, 0, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Union / Empire","Rock 'n'
Roll (Union - Empire) (MPU4, set 1)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4rckrola, m4rckrol, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Union / Empire","Rock 'n'
Roll (Union - Empire) (MPU4, set 2)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4rckrolb, m4rckrol, mod4oki, mpu4, mpu4_state, m4default, ROT0, "Union / Empire","Rock 'n'
Roll (Union - Empire) (MPU4, set 3)", GAME_FLAGS|MACHINE_NO_SOUND )
-GAME( 199?,v4bios, 0, mod2, mpu4, driver_device, 0, ROT0, "Barcrest","MPU4
Video Firmware",MACHINE_IS_BIOS_ROOT )
-GAMEL( 1993,v4cmazea, v4cmaze, crmaze, crmaze, mpu4vid_state, crmazea, ROT0,
"Barcrest","The Crystal Maze (v0.1, AMLD) (MPU4 Video)",GAME_FLAGS,layout_crmaze2p )//SWP 0.9 (actually newer
than the 1.1 set then??)
-GAME( 199?,v4turnov, v4bios, mpu4_vid, turnover, mpu4vid_state, turnover, ROT0,
"Barcrest","Turnover (v2.3) (MPU4 Video)",GAME_FLAGS )
-GAME( 1990,v4sklcsh, v4bios, mpu4_vid, skiltrek, mpu4vid_state, v4barqst, ROT0,
"Barcrest","Skill Cash (v1.1) (MPU4 Video)",GAME_FLAGS )
-GAME( 1989,v4addlad, v4bios, mpu4_vid, adders, mpu4vid_state, adders, ROT0,
"Barcrest","Adders and Ladders (v2.1) (MPU4 Video)",GAME_FLAGS )
-GAME( 1989,v4addlad20, v4addlad, mpu4_vid, adders, mpu4vid_state, adders, ROT0,
"Barcrest","Adders and Ladders (v2.0) (MPU4 Video)",GAME_FLAGS )
-GAME( 1989,v4time, v4bios, mpu4_vid, skiltrek, mpu4vid_state, timemchn, ROT0,
"Barcrest","Time Machine (v2.0) (MPU4 Video)",GAME_FLAGS )
-GAME( 199?,v4strike, v4bios, mpu4_vid, mpu4, mpu4vid_state, strikeit, ROT0,
"Barcrest","Strike it Lucky (v0.5) (MPU4 Video)",GAME_FLAGS )
-GAME( 199?,v4striked, v4strike, mpu4_vid, mpu4, mpu4vid_state, strikeit, ROT0,
"Barcrest","Strike it Lucky (v0.5, Datapak) (MPU4 Video)",GAME_FLAGS )
-GAME( 199?,v4strike2, v4strike, mpu4_vid, mpu4, mpu4vid_state, strikeit, ROT0,
"Barcrest","Strike it Lucky (v0.53) (MPU4 Video)",GAME_FLAGS )
-GAME( 199?,v4strike2d, v4strike, mpu4_vid, mpu4, mpu4vid_state, strikeit, ROT0,
"Barcrest","Strike it Lucky (v0.53, Datapak) (MPU4 Video)",GAME_FLAGS )
-GAME( 199?,v4eyedwn, v4bios, mpu4_vid, mpu4, mpu4vid_state, eyesdown, ROT0,
"Barcrest","Eyes Down (v1.3) (MPU4 Video)",GAME_FLAGS )
-GAME( 199?,v4eyedwnd, v4eyedwn, mpu4_vid, mpu4, mpu4vid_state, eyesdown, ROT0,
"Barcrest","Eyes Down (v1.3, Datapak) (MPU4 Video)",GAME_FLAGS )
-GAME( 199?,v4quidgr, v4bios, mpu4_vid, mpu4, mpu4vid_state, quidgrid, ROT0,
"Barcrest","Ten Quid Grid (v1.2) (MPU4 Video)",GAME_FLAGS )
-GAME( 199?,v4quidgrd, v4quidgr, mpu4_vid, mpu4, mpu4vid_state, quidgrid, ROT0,
"Barcrest","Ten Quid Grid (v1.2, Datapak) (MPU4 Video)",GAME_FLAGS )
-GAME( 199?,v4quidgr2, v4quidgr, mpu4_vid, mpu4, mpu4vid_state, quidgrid, ROT0,
"Barcrest","Ten Quid Grid (v2.4) (MPU4 Video)",GAME_FLAGS )
-GAME( 199?,v4quidgr2d, v4quidgr, mpu4_vid, mpu4, mpu4vid_state, quidgrid, ROT0,
"Barcrest","Ten Quid Grid (v2.4, Datapak) (MPU4 Video)",GAME_FLAGS )
-GAME( 199?,v4barqst, v4bios, mpu4_vid, mpu4, mpu4vid_state, v4barqst, ROT0,
"Barcrest","Barquest (v2.6d) (MPU4 Video)",GAME_FLAGS )
-GAME( 199?,v4barqs2, v4bios, mpu4_vid, mpu4, mpu4vid_state, v4barqst2, ROT0,
"Barcrest","Barquest 2 (v0.3) (MPU4 Video)",GAME_FLAGS )
-GAME( 199?,v4wize, v4bios, mpu4_vid, mpu4, mpu4vid_state, v4wize, ROT0,
"Barcrest","Wize Move (v1.3d) (MPU4 Video)",GAME_FLAGS )
-GAME( 199?,v4wizea, v4bios, mpu4_vid, mpu4, mpu4vid_state, v4wize, ROT0,
"Barcrest","Wize Move (v1.2) (MPU4 Video)",GAME_FLAGS )
-GAME( 1991,v4opt3, v4bios, mpu4_vid, mpu4, mpu4vid_state, v4opt3, ROT0,
"Barcrest","Option 3 (v1.0) (MPU4 Video)",GAME_FLAGS )
-GAME( 1991,v4opt3d, v4opt3, mpu4_vid, mpu4, mpu4vid_state, v4opt3, ROT0,
"Barcrest","Option 3 (v1.0) (Datapak) (MPU4 Video)",GAME_FLAGS )
-GAME( 199?,v4vgpok, 0, bwbvid, mpu4, driver_device, 0, ROT0, "BwB","Vegas
Poker (prototype, release 2) (MPU4 Video)",GAME_FLAGS )
-GAME( 199?,v4psi, 0, bwbvid, mpu4, mpu4vid_state, prizeinv, ROT0, "BwB","Prize
Space Invaders (v1.1) (MPU4 Video)",GAME_FLAGS )
-GAME( 199?,v4psia, 0, bwbvid, mpu4, mpu4vid_state, prizeinv, ROT0, "BwB","Prize
Space Invaders (v1.2) (MPU4 Video)",GAME_FLAGS )
-GAME( 199?,v4blox, 0, bwbvid, mpu4, driver_device, 0, ROT0, "BwB","Blox
(v2.0) (MPU4 Video)",GAME_FLAGS )
-GAME( 199?,v4bloxd, v4blox, bwbvid, mpu4, driver_device, 0, ROT0, "BwB","Blox
(v2.0, Datapak) (MPU4 Video)",GAME_FLAGS )
-GAME( 1996,v4reno, 0, bwbvid5, mpu4, mpu4vid_state, prizeinv, ROT0, "BwB","Reno
Reels (20p/10GBP Cash, release A) (MPU4 Video)",GAME_FLAGS )
-GAME( 199?,v4bigfrt, 0, bwbvid, mpu4, driver_device, 0, ROT0, "BwB","Big
Fruits (v2.0?) (MPU4 Video)",GAME_FLAGS )
-GAME( 199?,v4bubbnk, 0, bwbvid, mpu4, driver_device, 0, ROT0, "BwB","Bubbly
Bonk (v4.0?) (MPU4 Video)",GAME_FLAGS )
-GAME( 199?,v4mazbel, 0, bwbvid, mpu4, driver_device, 0, ROT0, "BwB","Mazooma
Belle (v2.5) (MPU4 Video)",GAME_FLAGS )
-GAME( 199?,v4mazbla, 0, bwbvid, mpu4, driver_device, 0, ROT0, "BwB","Mazooma
Belle (v1.5) (MPU4 Video)",GAME_FLAGS )
-GAME( 199?,v4shpwnd, 0, bwbvid, mpu4, driver_device, 0, ROT0, "BwB","Shop
Window (v2.0) (MPU4 Video)",GAME_FLAGS )
-GAME( 199?,v4redhtp, 0, bwbvid, mpu4, driver_device, 0, ROT0, "BwB","Red Hot
Poker (20p/10GBP Cash, release 3) (MPU4 Video)",GAME_FLAGS )
-GAME( 199?,v4tetrs, 0, bwbvid, mpu4, driver_device, 0, ROT0, "BwB","BwB
Tetris v 2.2 (MPU4 Video)",GAME_FLAGS )
-GAME( 199?,v4big40, 0, bwbvid, mpu4, driver_device, 0, ROT0, "BwB","Big 40
Poker (Bwb) (MPU4 Video)",GAME_FLAGS )
-GAME( 199?,v4cshinf, 0, bwbvid, mpu4, driver_device, 0, ROT0, "BwB","Cash
Inferno (Bwb) (MPU4 Video)",GAME_FLAGS )
-GAME( 199?,v4dbltak, 0, bwbvid, mpu4, driver_device, 0, ROT0, "BwB","Double
Take (Bwb) (MPU4 Video)",GAME_FLAGS )
-GAME( 199?,v4gldrsh, 0, bwbvid, mpu4, driver_device, 0, ROT0, "BwB","Gold
Rush (Bwb) (MPU4 Video)",GAME_FLAGS )
-GAME( 199?,v4monte, 0, bwbvid, mpu4, driver_device, 0, ROT0, "BwB","Monte
Carlo Or Bust (Bwb) (MPU4 Video)",GAME_FLAGS )
-GAME( 199?,v4ovrmn3, 0, bwbvid, mpu4, driver_device, 0, ROT0, "BwB","Over
Moon Pt3 (Bwb) (MPU4 Video)",GAME_FLAGS )
-GAME( 199?,v4pzteta, v4pztet, bwbvid, mpu4, driver_device, 0, ROT0, "BwB","Prize
Tetris (Bwb) (MPU4 Video, set 2)",GAME_FLAGS )
-GAME( 199?,v4rhmaz, 0, bwbvid, mpu4, driver_device, 0, ROT0, "BwB","Red Hot
Mazooma Belle (Bwb) (MPU4 Video)",GAME_FLAGS )
-GAME( 199?,v4sunbst, 0, bwbvid, mpu4, driver_device, 0, ROT0,
"BwB","Sunburst (Bwb) (MPU4 Video)",GAME_FLAGS )
-GAME( 199?,v4timebn, 0, bwbvid, mpu4, driver_device, 0, ROT0, "BwB","Time
Bandit (Bwb) (MPU4 Video)",GAME_FLAGS )
-GAME( 199?,v4sixx, 0, bwbvid, mpu4, driver_device, 0, ROT0, "BwB","6-X
(Bwb) (MPU4 Video)",GAME_FLAGS )
-GAME( 199?,v4frfact, v4bios, crmaze, crmaze, mpu4vid_state, crmaze, ROT0, "Bwb","Fruit
Factory (Bwb) (MPU4 Video)", GAME_FLAGS )
-GAME( 199?,v4cybcas, 0, bwbvid5, mpu4, mpu4vid_state, cybcas, ROT0, "Nova","Cyber
Casino (Nova) (MPU4 Video)",GAME_FLAGS )
-GAME( 199?,v4miami, 0, bwbvid5, mpu4, driver_device, 0, ROT0, "Nova","Miami
Dice (Nova) (MPU4 Video)",GAME_FLAGS )
-GAME( 199?,v4missis, 0, bwbvid5, mpu4, driver_device, 0, ROT0,
"Nova","Mississippi Lady (Nova) (MPU4 Video)",GAME_FLAGS )
-GAME( 199?,v4picdil, 0, bwbvid5, mpu4, driver_device, 0, ROT0,
"Nova","Piccadilly Nights (Nova) (MPU4 Video)",GAME_FLAGS )
-GAME( 199?, m5clr ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","MPU 5 Ram & Meter Clear
(Barcrest) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5tst ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","MPU 5 Test Rom
(Barcrest) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5addams ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Addams Family (Barcrest)
(MPU5) (v0.5, set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5addamsa ,m5addams, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Addams Family (Barcrest)
(MPU5) (v0.5, set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5addamsb ,m5addams, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Addams Family (Barcrest)
(MPU5) (v0.5, set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5addamsc ,m5addams, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Addams Family (Barcrest)
(MPU5) (v0.5, set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5addamsd ,m5addams, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Addams Family (Barcrest)
(MPU5) (v0.5, set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5addamse ,m5addams, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Addams Family (Barcrest)
(MPU5) (v0.5, set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5addamsf ,m5addams, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Addams Family (Barcrest)
(MPU5) (v0.5, set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5addamsg ,m5addams, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Addams Family (Barcrest)
(MPU5) (v0.5, set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5addamsh ,m5addams, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Addams Family (Barcrest)
(MPU5) (v0.2, set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5addamsi ,m5addams, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Addams Family (Barcrest)
(MPU5) (v0.2, set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5addamsj ,m5addams, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Addams Family (Barcrest)
(MPU5) (v0.2, set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5addamsk ,m5addams, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Addams Family (Barcrest)
(MPU5) (v0.3, set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5addamsl ,m5addams, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Addams Family (Barcrest)
(MPU5) (v0.3, set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5addamsm ,m5addams, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Addams Family (Barcrest)
(MPU5) (v0.3, set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5addamsn ,m5addams, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Addams Family (Barcrest)
(MPU5) (v0.3, set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5addamso ,m5addams, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Addams Family (Barcrest)
(MPU5) (v0.3, set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5addamsp ,m5addams, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Addams Family (Barcrest)
(MPU5) (v0.3, set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5addamsq ,m5addams, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Addams Family (Barcrest)
(MPU5) (v0.3, set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5addamsr ,m5addams, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Addams Family (Barcrest)
(MPU5) (v0.3, set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5addamss ,m5addams, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Addams Family (Barcrest)
(MPU5) (v0.3, set 9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5addlad ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Adders & Ladders
(Barcrest) (MPU5, v0.6, set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5addlada ,m5addlad, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Adders & Ladders
(Barcrest) (MPU5, v0.6, set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5addladb ,m5addlad, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Adders & Ladders
(Barcrest) (MPU5, v0.6, set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5addladc ,m5addlad, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Adders & Ladders
(Barcrest) (MPU5, v0.6, set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5addladd ,m5addlad, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Adders & Ladders
(Barcrest) (MPU5, v0.6, set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5addlade ,m5addlad, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Adders & Ladders
(Barcrest) (MPU5, v0.6, set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5addladf ,m5addlad, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Adders & Ladders
(Barcrest) (MPU5, v0.6, set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5addladg ,m5addlad, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Adders & Ladders
(Barcrest) (MPU5, v0.6, set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5addladh ,m5addlad, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Adders & Ladders
(Barcrest) (MPU5, v0.6, set 9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5addladi ,m5addlad, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Adders & Ladders
(Barcrest) (MPU5, v0.6, set 10)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5addladj ,m5addlad, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Adders & Ladders
(Barcrest) (MPU5, v0.1, set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5addladk ,m5addlad, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Adders & Ladders
(Barcrest) (MPU5, v0.1, set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5addladl ,m5addlad, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Adders & Ladders
(Barcrest) (MPU5, v0.1, set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5addladm ,m5addlad, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Adders & Ladders
(Barcrest) (MPU5, v0.1, set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5addladn ,m5addlad, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Adders & Ladders
(Barcrest) (MPU5, v0.1, set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5addlado ,m5addlad, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Adders & Ladders
(Barcrest) (MPU5, v0.1, set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5addladp ,m5addlad, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Adders & Ladders
(Barcrest) (MPU5, v0.1, set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5addladq ,m5addlad, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Adders & Ladders
(Barcrest) (MPU5, v0.4, set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5addladr ,m5addlad, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Adders & Ladders
(Barcrest) (MPU5, v0.4, set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5addlads ,m5addlad, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Adders & Ladders
(Barcrest) (MPU5, v?.?)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5fire ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","All Fired Up (Barcrest)
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5arab ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Arabian Nights
(Barcrest) (MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5arab03 ,m5arab, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Arabian Nights
(Barcrest) (MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5austin ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Austin Powers (Barcrest)
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5austin10 ,m5austin, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Austin Powers (Barcrest)
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5austin11 ,m5austin, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Austin Powers (Barcrest)
(MPU5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5bankrl ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","The Bank Roll (Barcrest)
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5barkng ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Barking Mad (Barcrest)
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5barmy ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Barmy Army (Barcrest)
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5baxe ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Battle Axe (Barcrest)
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5baxe04 ,m5baxe, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Battle Axe (Barcrest)
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5bbro ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Big Brother (Barcrest)
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5bbro02 ,m5bbro, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Big Brother (Barcrest)
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5bbrocl ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Big Brother Club
(Barcrest) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5bigchs ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","The Big Cheese
(Barcrest) (MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5bigchs05 ,m5bigchs, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","The Big Cheese
(Barcrest) (MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5biggam ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","The Big Game (Barcrest)
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5biggam11 ,m5biggam, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","The Big Game (Barcrest)
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5blkwht ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Black & White (Barcrest)
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5blkwht11 ,m5blkwht, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Black & White (Barcrest)
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5blkwht01 ,m5blkwht, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Black & White (Barcrest)
(MPU5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5bwaves ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Brain Waves (Barcrest)
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5bwaves07 ,m5bwaves, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Brain Waves (Barcrest)
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5bling ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Bling King Crazy
(Barcrest) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5cbw ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Ca$h Bang Wallop
(Barcrest) (MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5cbwa ,m5cbw, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Ca$h Bang Wallop
(Barcrest) (MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5cpcash ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Captain Cash (Barcrest)
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5carclb ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Caribbean Club
(Barcrest) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5cashar ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Cash Arena (Barcrest)
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5cashar04 ,m5cashar, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Cash Arena (Barcrest)
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5cashat ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Cash Attack (Barcrest)
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5cashln ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Cash Lines (Barcrest)
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5cashrn ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Cash Run (Barcrest)
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5cashrn01 ,m5cashrn, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Cash Run (Barcrest)
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5cashrn02 ,m5cashrn, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Cash Run (Barcrest)
(MPU5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5cashrn04 ,m5cashrn, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Cash Run (Barcrest)
(MPU5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5codft ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","The Codfather (Barcrest)
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5codft02 ,m5codft, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","The Codfather (Barcrest)
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5cos ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Costa Del Cash Casino
(Barcrest) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5cosclb ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Costa Del Cash Club
(Barcrest) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5crzkni ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Crazy Crazy Knights
(Barcrest) (MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5crzkni03 ,m5crzkni, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Crazy Crazy Knights
(Barcrest) (MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5doshpk ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Do$h 'n' Pecks
(Barcrest) (MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5doshpk05 ,m5doshpk, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Do$h 'n' Pecks
(Barcrest) (MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5draclb ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Ooh Aah Dracula Club
(Barcrest) (MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5draclb07 ,m5draclb, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Ooh Aah Dracula Club
(Barcrest) (MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5draclb01 ,m5draclb, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Ooh Aah Dracula Club
(Barcrest) (MPU5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5ewn ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Each Way Nudge
(Barcrest) (MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5ewn08 ,m5ewn, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Each Way Nudge
(Barcrest) (MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5elim ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Eliminator (Barcrest)
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5elim03 ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Eliminator (Barcrest)
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5elim04 ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Eliminator (Barcrest)
(MPU5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5egr ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Elvis Gold Rush
(Barcrest) (MPU5, set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5egra ,m5egr, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Elvis Gold Rush
(Barcrest) (MPU5, set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5egss ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Elvis Gold Super Streak
(Barcrest) (MPU5, set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5egssa ,m5egss, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Elvis Gold Super Streak
(Barcrest) (MPU5, set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5evgrhr ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Elvis Gold Red Hot Roll
(Barcrest) (MPU5, set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5evgrhra ,m5evgrhr, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Elvis Gold Red Hot Roll
(Barcrest) (MPU5, set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5xchn ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Exchanges Unlimited
(Barcrest) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5firebl ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Fireball (Barcrest)
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5flipcr ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Flippin Crazy (Barcrest)
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5fortby ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Fort Boyard (Barcrest)
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5fortby01 ,m5fortby, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Fort Boyard (Barcrest)
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5frnzy ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Frenzy (Barcrest) (MPU5)
(set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5frnzya ,m5frnzy, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Frenzy (Barcrest) (MPU5)
(set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5beans ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Full Of Beans (Barcrest)
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5beansa ,m5beans, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Full Of Beans (Barcrest)
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5funsun ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Fun In The Sun
(Barcrest) (MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5funsun03 ,m5funsun, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Fun In The Sun
(Barcrest) (MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5gimmie ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Gimmie Gimmie Gimmie
(Barcrest) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5grush ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Gold Rush (Barcrest)
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5grush10 ,m5grush, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Gold Rush (Barcrest)
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5grush04 ,m5grush, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Gold Rush (Barcrest)
(MPU5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5grush03 ,m5grush, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Gold Rush (Barcrest)
(MPU5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5grush02 ,m5grush, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Gold Rush (Barcrest)
(MPU5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5grush01 ,m5grush, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Gold Rush (Barcrest)
(MPU5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5grush5 ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Gold Rush Five Liner
(Barcrest) (MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5grush504 ,m5grush5, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Gold Rush Five Liner
(Barcrest) (MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5gruss ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Gold Rush Sit Down
(Barcrest) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5grusst ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Gold Rush Stampede
(Barcrest) (MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5grusst04 ,m5grusst, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Gold Rush Stampede
(Barcrest) (MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5grusst03 ,m5grusst, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Gold Rush Stampede
(Barcrest) (MPU5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5gstrik ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Gold Strike (Barcrest)
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5gstrik11 ,m5gstrik, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Gold Strike (Barcrest)
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5gstrik02 ,m5gstrik, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Gold Strike (Barcrest)
(MPU5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5gstrik01 ,m5gstrik, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Gold Strike (Barcrest)
(MPU5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5gstrik01a ,m5gstrik, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Gold Strike (Barcrest)
(MPU5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5gstrika ,m5gstrik, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Gold Strike (Barcrest)
(MPU5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5gsstrk ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Gold Super Streak
(Barcrest) (MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5gsstrk07 ,m5gsstrk, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Gold Super Streak
(Barcrest) (MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5gdrag ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Golden Dragon (Barcrest)
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5gdrgcl ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Golden Dragon Club
(Barcrest) (MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5gdrgcl05 ,m5gdrgcl, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Golden Dragon Club
(Barcrest) (MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5gkeys ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Golden Keys (Barcrest)
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5hellrz ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Hellraiser (Barcrest)
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5hlsumo ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Hi Lo Sumo (Barcrest)
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5hifly ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","High Flyer (Barcrest)
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5hifly03 ,m5hifly, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","High Flyer (Barcrest)
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5hifly04 ,m5hifly, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","High Flyer (Barcrest)
(MPU5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5holy ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","The Holy Grail
(Barcrest) (MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5holy10 ,m5holy, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","The Holy Grail
(Barcrest) (MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5hotslt ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Hot Slot (Barcrest)
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5hotstf ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Hot Stuff (Barcrest)
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5hypvip ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Hyper Viper (Barcrest)
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5jackpt ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Jackpoteers (Barcrest)
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5jackpt07 ,m5jackpt, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Jackpoteers (Barcrest)
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5jackp2 ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Jackpoteers 2 (Barcrest)
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5jackp2a ,m5jackp2, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Jackpoteers 2 (Barcrest)
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5jlyjwl ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Jolly Jewels (Barcrest)
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5jlyjwl01 ,m5jlyjwl, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Jolly Jewels (Barcrest)
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5jlyjwl02 ,m5jlyjwl, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Jolly Jewels (Barcrest)
(MPU5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5jlyrog ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Jolly Roger (Barcrest)
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5jlyroga ,m5jlyrog, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Jolly Roger (Barcrest)
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5kkebab ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","King Kebab (Barcrest)
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5kkebab10 ,m5kkebab, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","King Kebab (Barcrest)
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5kkebaba ,m5kkebab, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","King Kebab (Barcrest)
(MPU5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5kingko ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","King KO (Barcrest)
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5kingko04 ,m5kingko, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","King KO (Barcrest)
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5kingko05 ,m5kingko, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","King KO (Barcrest)
(MPU5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5lotta ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Lotta Luck (Barcrest)
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5mega ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Mega Zone (Barcrest)
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5martns ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Money Mad Martians
(Barcrest) (MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5martns07 ,m5martns, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Money Mad Martians
(Barcrest) (MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5mmak ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Money Maker (Barcrest)
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5mmak06 ,m5mmak, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Money Maker (Barcrest)
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5monjok ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Monedin Joker (Spanish)
(Barcrest) (MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5monjoka ,m5monjok, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Monedin Joker (Spanish)
(Barcrest) (MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5monty ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Monty Python (Barcrest)
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5mprio ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Monty Python Rio
(Barcrest) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5mpfc ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Monty Python's Flying
Circus (Barcrest) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5mpfccl ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Monty Python's Flying
Circus Club (Barcrest) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5neptun ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Neptunes Treasure
(Barcrest) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5nnww ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Nudge Nudge Wink Wink
(Barcrest) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5nnwwgl ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Nudge Nudge Wink Wink
Gold (Barcrest) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5fiddle ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","On The Fiddle (Barcrest)
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5fiddle03 ,m5fiddle, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","On The Fiddle (Barcrest)
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5oohaah ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Ooh Aah Dracula
(Barcrest) (MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5oohaah01 ,m5oohaah, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Ooh Aah Dracula
(Barcrest) (MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5oohrio ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Ooh Ahh Dracula Rio
(Barcrest) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5openbx ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Open The Box (Barcrest)
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5openbx06 ,m5openbx, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Open The Box (Barcrest)
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5openbx05 ,m5openbx, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Open The Box (Barcrest)
(MPU5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5openbx01 ,m5openbx, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Open The Box (Barcrest)
(MPU5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5overld ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Overload (Barcrest)
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5overld02 ,m5overld, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Overload (Barcrest)
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5overld10 ,m5overld, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Overload (Barcrest)
(MPU5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5overld11 ,m5overld, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Overload (Barcrest)
(MPU5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5ptyani ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Party Animal (Barcrest)
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5ptyani01 ,m5ptyani, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Party Animal (Barcrest)
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5peepsh ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Peep Show (Barcrest)
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5psy2 ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Psycho Cash Beast 2
(Barcrest) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5qshot ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Quack Shot (Barcrest)
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5qshot04 ,m5qshot, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Quack Shot (Barcrest)
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5roof ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Raise The Roof
(Barcrest) (MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5roofa ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Raise The Roof
(Barcrest) (MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5razdz ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Razzle Dazzle Club
(Barcrest) (MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5razdz10 ,m5razdz, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Razzle Dazzle Club
(Barcrest) (MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5razdz11 ,m5razdz, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Razzle Dazzle Club
(Barcrest) (MPU5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5redrck ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Ready To Rock (Barcrest)
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5redrck10 ,m5redrck, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Ready To Rock (Barcrest)
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5redrcka ,m5redrck, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Ready To Rock (Barcrest)
(MPU5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5rhkni ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Red Hot Knights
(Barcrest) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5rhrg ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Red Hot Roll Gold
(Barcrest) (MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5rhrga ,m5rhrg, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Red Hot Roll Gold
(Barcrest) (MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5rhrgt ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Red Hot Roll Triple
(Barcrest) (MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5rhrgt12 ,m5rhrgt, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Red Hot Roll Triple
(Barcrest) (MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5rhrgt02 ,m5rhrgt, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Red Hot Roll Triple
(Barcrest) (MPU5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5revo ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Revolution (Barcrest)
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5revo13 ,m5revo, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Revolution (Barcrest)
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5revoa ,m5revo, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Revolution (Barcrest)
(MPU5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5rgclb ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Rio Grande Club
(Barcrest) (MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5rgclb11 ,m5rgclb, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Rio Grande Club
(Barcrest) (MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5rgclb12 ,m5rgclb, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Rio Grande Club
(Barcrest) (MPU5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5rgclb20 ,m5rgclb, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Rio Grande Club
(Barcrest) (MPU5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5rgclb21 ,m5rgclb, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Rio Grande Club
(Barcrest) (MPU5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5rgclb03 ,m5rgclb, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Rio Grande Club
(Barcrest) (MPU5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5rgclb01 ,m5rgclb, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Rio Grande Club
(Barcrest) (MPU5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5rgclb01a ,m5rgclb, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Rio Grande Club
(Barcrest) (MPU5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5rcx ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Royal Exchange Club
(Barcrest) (MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5rcxa ,m5rcx, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Royal Exchange Club
(Barcrest) (MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5rub ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Rubies & Diamonds
(Barcrest) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5ritj ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Rumble In The Jungle
(Barcrest) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5rfymc ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Run For Your Money Club
(Barcrest) (MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5rfymc06 ,m5rfymc, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Run For Your Money Club
(Barcrest) (MPU5) (Set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5seven ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Seven Deadly Spins
(Barcrest) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5sheik ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Sheik Yer Money
(Barcrest) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5showtm ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Showtime (Barcrest)
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5silver ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Silver Screen (Barcrest)
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5silver06 ,m5silver, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Silver Screen (Barcrest)
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5silver03 ,m5silver, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Silver Screen (Barcrest)
(MPU5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5sondr ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Son Of Dracula
(Barcrest) (MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5sondr05 ,m5sondr, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Son Of Dracula
(Barcrest) (MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5sondra ,m5sondr, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Son Of Dracula
(Barcrest) (MPU5) (15GBP Jackpot)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5spicer ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","The Spice Is Right
(Barcrest) (MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5spicer06 ,m5spicer, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","The Spice Is Right
(Barcrest) (MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5spiker ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Spiker The Biker
(Barcrest) (MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5spiker02 ,m5spiker, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Spiker The Biker
(Barcrest) (MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5spikera ,m5spiker, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Spiker The Biker
(Barcrest) (MPU5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5spins ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Spinsation (Barcrest)
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5squids ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Squids In (Barcrest)
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5squids04a ,m5squids, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Squids In (Barcrest)
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5squids05 ,m5squids, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Squids In (Barcrest)
(MPU5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5squids06 ,m5squids, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Squids In (Barcrest)
(MPU5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5stax ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Stax Of Cash (Barcrest)
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5scharg ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Super Charged (Barcrest)
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5scharg05 ,m5scharg, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Super Charged (Barcrest)
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5scharg06 ,m5scharg, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Super Charged (Barcrest)
(MPU5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5scharga ,m5scharg, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Super Charged (Barcrest)
(MPU5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5supstr ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Super Star (Barcrest)
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5supstra ,m5supstr, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Super Star (Barcrest)
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5sstrk ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Super Streak (Barcrest)
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5sstrk02a ,m5sstrk, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Super Streak (Barcrest)
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5supnov ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Supernova (Barcrest)
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5supnova ,m5supnov, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Supernova (Barcrest)
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5tempt ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Temple Of Treasure
(Barcrest) (MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5tempt05 ,m5tempt, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Temple Of Treasure
(Barcrest) (MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5tempta ,m5tempt, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Temple Of Treasure
(Barcrest) (MPU5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5temptb ,m5tempt, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Temple Of Treasure
(Barcrest) (MPU5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5tempt2 ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Temple Of Treasure 2
(Barcrest) (MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5tempt203 ,m5tempt2, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Temple Of Treasure 2
(Barcrest) (MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5tempt2a ,m5tempt2, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Temple Of Treasure 2
(Barcrest) (MPU5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5tempcl ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Temple Of Treasure Club
(Barcrest) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5tbird ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Thunderbird (Barcrest)
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5topdog ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Top Dog (Barcrest)
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5topdog04 ,m5topdog, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Top Dog (Barcrest)
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5topdoga ,m5topdog, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Top Dog (Barcrest)
(MPU5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5trail ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Trailblazer Club
(Barcrest) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5ultimo ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Ultimo (Barcrest) (MPU5)
(set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5ultimo03a ,m5ultimo, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Ultimo (Barcrest) (MPU5)
(set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5ultimo04 ,m5ultimo, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Ultimo (Barcrest) (MPU5)
(set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5upover ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Up & Over (Barcrest)
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5upover15 ,m5upover, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Up & Over (Barcrest)
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5vampup ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Vamp It Up (Barcrest)
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5wking ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Wild King (Barcrest)
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5wking05 ,m5wking, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Wild King (Barcrest)
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5costa ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Costa Del Cash
(Barcrest) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5ttwo ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Take Two (Barcrest)
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5horn ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest / Whitbread","Horn Of
Plenty (Barcrest / Whitbread) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5hotrk ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Hot Rocks (Barcrest)
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5ashock ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest / Red Gaming","Aftershock
(Barcrest - Red Gaming) (MPU5, v1.2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5ashocka ,m5ashock, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest / Red Gaming","Aftershock
(Barcrest - Red Gaming) (MPU5, v1.3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5bigsht ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest / Red Gaming","Big Shot
(Barcrest - Red Gaming) (MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5bigsht04 ,m5bigsht, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest / Red Gaming","Big Shot
(Barcrest - Red Gaming) (MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5bigsht11 ,m5bigsht, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest / Red Gaming","Big Shot
(Barcrest - Red Gaming) (MPU5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5bigsht13 ,m5bigsht, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest / Red Gaming","Big Shot
(Barcrest - Red Gaming) (MPU5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5bigshta ,m5bigsht, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest / Red Gaming","Big Shot
(Barcrest - Red Gaming) (MPU5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5bnkrs ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest / Red Gaming","Bonkers
(Barcrest - Red Gaming) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5bbank ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest / Red Gaming","Break The
Bank (Barcrest - Red Gaming) (MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5bbank13 ,m5bbank, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest / Red Gaming","Break The
Bank (Barcrest - Red Gaming) (MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5casfev ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest / Red Gaming","Casino
Fever (Red Gaming) (MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5casfev12 ,m5casfev, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest / Red Gaming","Casino
Fever (Red Gaming) (MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5dmnstr ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest / Red Gaming","Demon
Streak (Barcrest - Red Gaming) (MPU5, set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5dmnstra ,m5dmnstr, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest / Red Gaming","Demon
Streak (Barcrest - Red Gaming) (MPU5, set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5dbubl ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest / Red Gaming","Double
Bubble (Barcrest - Red Gaming) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5dragnd ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest / Red Gaming","Dragon Drop
(Barcrest - Red Gaming) (MPU5, set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5dragnda ,m5dragnd, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest / Red Gaming","Dragon Drop
(Barcrest - Red Gaming) (MPU5, set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5fnfair ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest / Red Gaming","Funfair
(Barcrest - Red Gaming) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5fnfaird ,m5fnfair, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest / Red Gaming","Funfair
(Barcrest - Red Gaming) (MPU5) (Datapak)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5fusir ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest / Red Gaming","Fruits U
Sir (Barcrest - Red Gaming) (MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5fusir11 ,m5fusir, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest / Red Gaming","Fruits U
Sir (Barcrest - Red Gaming) (MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5fusir12 ,m5fusir, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest / Red Gaming","Fruits U
Sir (Barcrest - Red Gaming) (MPU5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5hypalx ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest / Red Gaming","Hypalinx
(Barcrest - Red Gaming) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5invad ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest / Red Gaming","Invaders
(Barcrest - Red Gaming) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5jcptgn ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest / Red Gaming","Jackpot
Genie (Barcrest - Red Gaming) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5jlstrk ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest / Red Gaming","Jewel
Strike (Barcrest - Red Gaming) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5lock ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest / Red Gaming","Lock 'n'
Load (Barcrest - Red Gaming) (MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5lock13 ,m5lock, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest / Red Gaming","Lock 'n'
Load (Barcrest - Red Gaming) (MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5lock12 ,m5lock, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest / Red Gaming","Lock 'n'
Load (Barcrest - Red Gaming) (MPU5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5lockcl ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest / Red Gaming","Lock 'n'
Load Club (Barcrest - Red Gaming) (MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5lockcl15 ,m5lockcl, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest / Red Gaming","Lock 'n'
Load Club (Barcrest - Red Gaming) (MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5lockcl14 ,m5lockcl, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest / Red Gaming","Lock 'n'
Load Club (Barcrest - Red Gaming) (MPU5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5nitro ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest / Red Gaming","Nitro
(Barcrest - Red Gaming) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5paint ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest / Red Gaming","Paint The
Town Red (Barcrest - Red Gaming) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5quake ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest / Red Gaming","Quake
(Barcrest - Red Gaming) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5rainrn ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest / Red Gaming","Rainbow
Runner (Barcrest - Red Gaming) (MPU5, set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5rainrna ,m5rainrn, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest / Red Gaming","Rainbow
Runner (Barcrest - Red Gaming) (MPU5, set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5rampg ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest / Red Gaming","Rampage
(Barcrest - Red Gaming) (MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5rampg11 ,m5rampg, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest / Red Gaming","Rampage
(Barcrest - Red Gaming) (MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5rampg12 ,m5rampg, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest / Red Gaming","Rampage
(Barcrest - Red Gaming) (MPU5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5rdwarf ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest / Red Gaming","Red Dwarf
(Barcrest - Red Gaming) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5redx ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest / Red Gaming","Red X
(Barcrest - Red Gaming) (MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5redx12 ,m5redx, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest / Red Gaming","Red X
(Barcrest - Red Gaming) (MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5thtsmg ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest / Red Gaming","That's
Magic (Barcrest - Red Gaming) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5topdol ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest / Red Gaming","Top Dollar
(Barcrest - Red Gaming) (MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5topdola ,m5topdol, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest / Red Gaming","Top Dollar
(Barcrest - Red Gaming) (MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5zigzag ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest / Red Gaming","Zig Zag
(Barcrest - Red Gaming) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5cmass ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest / Red Gaming","Critical
Mass (Barcrest - Red Gaming) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5sblz ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest / Red Gaming","Snail
Blazer (Barcrest - Red Gaming) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5slide ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest / Red Gaming","Slider
(Barcrest - Red Gaming) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5sixsht ,0, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Six Shooter (Vivid) (MPU5)
(v1.1, set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5sixshta ,m5sixsht, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Six Shooter (Vivid) (MPU5)
(v1.1, set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5sixshtb ,m5sixsht, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Six Shooter (Vivid) (MPU5)
(v2.0, set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5sixshtc ,m5sixsht, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Six Shooter (Vivid) (MPU5)
(v2.0, set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5sixshtd ,m5sixsht, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Six Shooter (Vivid) (MPU5)
(v2.0, set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5sixshte ,m5sixsht, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Six Shooter (Vivid) (MPU5)
(v2.0, set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5sixshtf ,m5sixsht, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Six Shooter (Vivid) (MPU5)
(v2.0, set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5sixshtg ,m5sixsht, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Six Shooter (Vivid) (MPU5)
(v2.0, set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5sixshth ,m5sixsht, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Six Shooter (Vivid) (MPU5)
(v2.0, set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5sixshti ,m5sixsht, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Six Shooter (Vivid) (MPU5)
(v2.1, set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5sixshtj ,m5sixsht, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Six Shooter (Vivid) (MPU5)
(v2.1, set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5sixshtk ,m5sixsht, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Six Shooter (Vivid) (MPU5)
(v2.1, set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5sixshtl ,m5sixsht, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Six Shooter (Vivid) (MPU5)
(v2.1, set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5sixshtm ,m5sixsht, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Six Shooter (Vivid) (MPU5)
(v2.1, set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5sixshtn ,m5sixsht, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Six Shooter (Vivid) (MPU5)
(v2.1, set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5all41 ,0, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","All 4 One (Vivid) (MPU5,
set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5all41a ,m5all41, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","All 4 One (Vivid) (MPU5,
set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5all41b ,m5all41, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","All 4 One (Vivid) (MPU5,
set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5all41c ,m5all41, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","All 4 One (Vivid) (MPU5,
set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5all41d ,m5all41, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","All 4 One (Vivid) (MPU5,
set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5all41e ,m5all41, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","All 4 One (Vivid) (MPU5,
set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5all41f ,m5all41, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","All 4 One (Vivid) (MPU5,
set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5all41g ,m5all41, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","All 4 One (Vivid) (MPU5,
set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5all41h ,m5all41, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","All 4 One (Vivid) (MPU5,
set 9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5all41i ,m5all41, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","All 4 One (Vivid) (MPU5,
set 10)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5all41j ,m5all41, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","All 4 One (Vivid) (MPU5,
set 11)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5all41k ,m5all41, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","All 4 One (Vivid) (MPU5,
set 12)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5all41l ,m5all41, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","All 4 One (Vivid) (MPU5,
set 13)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5all41m ,m5all41, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","All 4 One (Vivid) (MPU5,
set 14)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5atlan ,0, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Atlantic (Vivid) (MPU5,
v1.4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5atlana ,m5atlan, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Atlantic (Vivid) (MPU5,
v1.2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5bttf ,0, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Back To The Features
(Vivid) (MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5bttfa ,m5bttf, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Back To The Features
(Vivid) (MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5btlbnk ,0, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Bottle Bank (Vivid)
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5caesc ,0, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Caesar's Cash (Vivid)
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5card ,0, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Card Shark (Vivid) (MPU5)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5cshkcb ,0, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Card Shark Club (Vivid)
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5cshkcb12 ,m5cshkcb, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Card Shark Club (Vivid)
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5cshkcb13 ,m5cshkcb, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Card Shark Club (Vivid)
(MPU5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5clifhn ,0, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Cliffhanger (Vivid)
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5cnct4 ,0, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Connect 4 (Vivid) (MPU5)
(set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5cnct415 ,m5cnct4, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Connect 4 (Vivid) (MPU5)
(set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5cnct420 ,m5cnct4, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Connect 4 (Vivid) (MPU5)
(set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5devil ,0, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Devil Of A Deal (Vivid)
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5elband ,0, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","El Bandido Club (Vivid)
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5fair ,0, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Fairground Attraction
(Vivid) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5ggems ,0, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Giant Gems (Vivid) (MPU5)
(set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5ggems20 ,m5ggems, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Giant Gems (Vivid) (MPU5)
(set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5groll ,0, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Golden Roll (Vivid)
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5hilok ,0, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Hi Lo Karate (Vivid)
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5hiclau ,0, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","High Claudius (Vivid)
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5honmon ,0, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Honey Money (Vivid) (MPU5)
(set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5honmona ,m5honmon, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Honey Money (Vivid) (MPU5)
(set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5hopidl ,0, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Hop Idol (Vivid) (MPU5)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5hypno ,0, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Hypnotic (Vivid) (MPU5)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5jmpjok ,0, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Jumpin Jokers (Vivid)
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5jmpjok11 ,m5jmpjok, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Jumpin Jokers (Vivid)
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5jmpjoka ,m5jmpjok, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Jumpin Jokers (Vivid)
(MPU5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5jmpjokb ,m5jmpjok, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Jumpin Jokers (Vivid)
(MPU5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5loony ,0, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Loony Juice (Vivid)
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5mag7s ,0, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Magnificent 7s (Vivid)
(MPU5, set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5mag7sa ,m5mag7s, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Magnificent 7s (Vivid)
(MPU5, set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5mag7sb ,m5mag7s, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Magnificent 7s (Vivid)
(MPU5, set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5mag7sc ,m5mag7s, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Magnificent 7s (Vivid)
(MPU5, set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5mag7sd ,m5mag7s, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Magnificent 7s (Vivid)
(MPU5, set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5mag7se ,m5mag7s, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Magnificent 7s (Vivid)
(MPU5, set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5msf ,0, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Manic Streak Features
(Vivid) (MPU5, set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5msfa ,m5msf, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Manic Streak Features
(Vivid) (MPU5, set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5piefac ,0, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Pie Factory (Vivid) (MPU5)
(set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5piefac23 ,m5piefac, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Pie Factory (Vivid) (MPU5)
(set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5piefac12 ,m5piefac, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Pie Factory (Vivid) (MPU5)
(set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5piefaca ,m5piefac, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Pie Factory (Vivid) (MPU5)
(set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5piefc2 ,0, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Pie Factory 2 (Vivid)
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5piefc2a ,m5piefc2, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Pie Factory 2 (Vivid)
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5piefc2b ,m5piefc2, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Pie Factory 2 (Vivid)
(MPU5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5piefcr ,0, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Pie Factory Rio (Vivid)
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5qdraw ,0, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Quick On The Draw (Vivid)
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5qdraw12 ,m5qdraw, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Quick On The Draw (Vivid)
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5qdraw14 ,m5qdraw, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Quick On The Draw (Vivid)
(MPU5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5qdraw15 ,m5qdraw, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Quick On The Draw (Vivid)
(MPU5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5qdrawa ,m5qdraw, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Quick On The Draw (Vivid)
(MPU5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5qdrawb ,m5qdraw, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Quick On The Draw (Vivid)
(MPU5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5redbal ,0, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Random Red Ball (Vivid)
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5ratpk ,0, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Rat Pack (Vivid) (MPU5)
(set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5ratpka ,m5ratpk, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Rat Pack (Vivid) (MPU5)
(set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5rawin ,0, mpu5, mpu5, driver_device, 0, ROT0, "Vivid / Whitbread","Reel A Win
(Vivid / Whitbread) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5rollup ,0, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Roll Up Roll Up (Vivid)
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5shark ,0, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Shark Raving Mad (Vivid)
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5sharka ,m5shark, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Shark Raving Mad (Vivid)
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5speccl ,0, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Spectrum Club (Vivid)
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5spddmn ,0, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Speed Demon (Vivid)
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5stars ,0, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Stars & Stripes (Vivid)
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5stars13a ,m5stars, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Stars & Stripes (Vivid)
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5stars26 ,m5stars, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Stars & Stripes (Vivid)
(MPU5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5stars25a ,m5stars, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Stars & Stripes (Vivid)
(MPU5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5stars25 ,m5stars, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Stars & Stripes (Vivid)
(MPU5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5stars22 ,m5stars, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Stars & Stripes (Vivid)
(MPU5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5stars20 ,m5stars, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Stars & Stripes (Vivid)
(MPU5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5stars10 ,m5stars, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Stars & Stripes (Vivid)
(MPU5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5stars10a ,m5stars, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Stars & Stripes (Vivid)
(MPU5) (set 9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5starcl ,0, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Stars & Stripes Club
(Vivid) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5startr ,0, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Stars & Stripes Triple
(Vivid) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5supro ,0, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Super Roulette (Vivid)
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5suproa ,m5supro, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Super Roulette (Vivid)
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5tempp ,0, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Temple Of Pleasure (Vivid)
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5whdres ,0, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Who Dares Spins (MPU5)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5winway ,0, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Winning Ways (MPU5)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5fewmor ,0, mpu5, mpu5, driver_device, 0, ROT0, "Empire","A Few Dollars More
(Empire) (MPU5) (v0.2, set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5fewmora ,m5fewmor, mpu5, mpu5, driver_device, 0, ROT0, "Empire","A Few Dollars More
(Empire) (MPU5) (v0.2, set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5fewmorb ,m5fewmor, mpu5, mpu5, driver_device, 0, ROT0, "Empire","A Few Dollars More
(Empire) (MPU5) (v0.3, set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5fewmorc ,m5fewmor, mpu5, mpu5, driver_device, 0, ROT0, "Empire","A Few Dollars More
(Empire) (MPU5) (v0.3, set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5wonga ,0, mpu5, mpu5, driver_device, 0, ROT0, "Empire","A Fish Called Wonga
(Empire) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5aceclb ,0, mpu5, mpu5, driver_device, 0, ROT0, "Empire","Ace Of Clubs (Empire)
(MPU5, set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5aceclba ,m5aceclb, mpu5, mpu5, driver_device, 0, ROT0, "Empire","Ace Of Clubs (Empire)
(MPU5, set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5aceclbb ,m5aceclb, mpu5, mpu5, driver_device, 0, ROT0, "Empire","Ace Of Clubs (Empire)
(MPU5, set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5barxdx ,0, mpu5, mpu5, driver_device, 0, ROT0, "Empire","Bar X Deluxe (Empire)
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5bnzclb ,0, mpu5, mpu5, driver_device, 0, ROT0, "Empire","Bonanza Club (Empire)
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5bnzclb11 ,m5bnzclb, mpu5, mpu5, driver_device, 0, ROT0, "Empire","Bonanza Club (Empire)
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5bukroo ,0, mpu5, mpu5, driver_device, 0, ROT0, "Empire","Buckaroo (Empire) (MPU5)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5cbrun ,0, mpu5, mpu5, driver_device, 0, ROT0, "Empire","Cannonball Run (Empire)
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5carou ,0, mpu5, mpu5, driver_device, 0, ROT0, "Empire","Carousel (Empire) (MPU5)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5casroc ,0, mpu5, mpu5, driver_device, 0, ROT0, "Empire","Casino Royale Club
(Empire) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5centcl ,0, mpu5, mpu5, driver_device, 0, ROT0, "Empire","Centurion Club (Empire)
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5centcl20 ,m5centcl, mpu5, mpu5, driver_device, 0, ROT0, "Empire","Centurion Club (Empire)
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5centcl21 ,m5centcl, mpu5, mpu5, driver_device, 0, ROT0, "Empire","Centurion Club (Empire)
(MPU5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5centcl21a ,m5centcl, mpu5, mpu5, driver_device, 0, ROT0, "Empire","Centurion Club (Empire)
(MPU5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5centcla ,m5centcl, mpu5, mpu5, driver_device, 0, ROT0, "Empire","Centurion Club (Empire)
(MPU5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5cworan ,0, mpu5, mpu5, driver_device, 0, ROT0, "Empire","Clockwork Oranges (Empire)
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5cworan12 ,m5cworan, mpu5, mpu5, driver_device, 0, ROT0, "Empire","Clockwork Oranges (Empire)
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5clbtro ,0, mpu5, mpu5, driver_device, 0, ROT0, "Empire","Club Tropicana (Empire)
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5clbtro24 ,m5clbtro, mpu5, mpu5, driver_device, 0, ROT0, "Empire","Club Tropicana (Empire)
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5clbtro25 ,m5clbtro, mpu5, mpu5, driver_device, 0, ROT0, "Empire","Club Tropicana (Empire)
(MPU5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5cockdd ,0, mpu5, mpu5, driver_device, 0, ROT0, "Empire","Cock A Doodle Dough!
(Empire) (MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5cockdd05 ,m5cockdd, mpu5, mpu5, driver_device, 0, ROT0, "Empire","Cock A Doodle Dough!
(Empire) (MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5coloss ,0, mpu5, mpu5, driver_device, 0, ROT0, "Empire","Colossus Club (Empire)
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5crocrk ,0, mpu5, mpu5, driver_device, 0, ROT0, "Empire","Crocodile Rock (Empire)
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5crocrk10 ,m5crocrk, mpu5, mpu5, driver_device, 0, ROT0, "Empire","Crocodile Rock (Empire)
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5croclb ,0, mpu5, mpu5, driver_device, 0, ROT0, "Empire","Crocodile Rock Club
(Empire) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5crsfir ,0, mpu5, mpu5, driver_device, 0, ROT0, "Empire","Crossfire (Empire)
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5dmnf ,0, mpu5, mpu5, driver_device, 0, ROT0, "Empire","Diamonds Are Forever
(Empire) (MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5dmnf10 ,m5dmnf, mpu5, mpu5, driver_device, 0, ROT0, "Empire","Diamonds Are Forever
(Empire) (MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5dmnfcl ,0, mpu5, mpu5, driver_device, 0, ROT0, "Empire","Diamonds Are Forever Club
(Empire) (MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5dmnfcl04 ,m5dmnfcl, mpu5, mpu5, driver_device, 0, ROT0, "Empire","Diamonds Are Forever Club
(Empire) (MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5extrm ,0, mpu5, mpu5, driver_device, 0, ROT0, "Empire","Extreme (Empire) (MPU5)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5extrmm ,0, mpu5, mpu5, driver_device, 0, ROT0, "Empire","Extreme Madness (Empire)
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5extrmm04a ,m5extrmm, mpu5, mpu5, driver_device, 0, ROT0, "Empire","Extreme Madness (Empire)
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5extrmm04b ,m5extrmm, mpu5, mpu5, driver_device, 0, ROT0, "Empire","Extreme Madness (Empire)
(MPU5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5extrmm10 ,m5extrmm, mpu5, mpu5, driver_device, 0, ROT0, "Empire","Extreme Madness (Empire)
(MPU5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5fatcat ,0, mpu5, mpu5, driver_device, 0, ROT0, "Empire","Fat Cat (Empire) (MPU5)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5fishdl ,0, mpu5, mpu5, driver_device, 0, ROT0, "Empire","Fish Full Of Dollars
(Empire) (MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5fishdl10 ,m5fishdl, mpu5, mpu5, driver_device, 0, ROT0, "Empire","Fish Full Of Dollars
(Empire) (MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5fishcl ,0, mpu5, mpu5, driver_device, 0, ROT0, "Empire","Fish Full Of Dollars Club
(Empire) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5fmonty ,0, mpu5, mpu5, driver_device, 0, ROT0, "Empire","The Full Monty (Empire)
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5fmonty04a ,m5fmonty, mpu5, mpu5, driver_device, 0, ROT0, "Empire","The Full Monty (Empire)
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5fmonty04b ,m5fmonty, mpu5, mpu5, driver_device, 0, ROT0, "Empire","The Full Monty (Empire)
(MPU5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5fmonty04c ,m5fmonty, mpu5, mpu5, driver_device, 0, ROT0, "Empire","The Full Monty (Empire)
(MPU5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5fmount ,0, mpu5, mpu5, driver_device, 0, ROT0, "Empire","Full Mountie (Empire)
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5gophr ,0, mpu5, mpu5, driver_device, 0, ROT0, "Empire","Gopher Gold (Empire)
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5gophcl ,0, mpu5, mpu5, driver_device, 0, ROT0, "Empire","Gopher Gold Club (Empire)
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5hisprt ,0, mpu5, mpu5, driver_device, 0, ROT0, "Empire","High Spirits (Empire)
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5hocus ,0, mpu5, mpu5, driver_device, 0, ROT0, "Empire","Hocus Pocus (Empire)
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5hocus10 ,m5hocus, mpu5, mpu5, driver_device, 0, ROT0, "Empire","Hocus Pocus (Empire)
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5hocscl ,0, mpu5, mpu5, driver_device, 0, ROT0, "Empire","Hocus Pocus Club (Empire)
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5hotsht ,0, mpu5, mpu5, driver_device, 0, ROT0, "Empire","Hot Shots (Empire) (MPU5)
(set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5hotsht07a ,m5hotsht, mpu5, mpu5, driver_device, 0, ROT0, "Empire","Hot Shots (Empire) (MPU5)
(set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5hotsht08 ,m5hotsht, mpu5, mpu5, driver_device, 0, ROT0, "Empire","Hot Shots (Empire) (MPU5)
(set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5hotsht08a ,m5hotsht, mpu5, mpu5, driver_device, 0, ROT0, "Empire","Hot Shots (Empire) (MPU5)
(set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5hotsht10 ,m5hotsht, mpu5, mpu5, driver_device, 0, ROT0, "Empire","Hot Shots (Empire) (MPU5)
(set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5hotsht10a ,m5hotsht, mpu5, mpu5, driver_device, 0, ROT0, "Empire","Hot Shots (Empire) (MPU5)
(set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5hula ,0, mpu5, mpu5, driver_device, 0, ROT0, "Empire","Hula Moolah (Empire)
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5hula10 ,m5hula, mpu5, mpu5, driver_device, 0, ROT0, "Empire","Hula Moolah (Empire)
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5hulacl ,0, mpu5, mpu5, driver_device, 0, ROT0, "Empire","Hula Moolah Club (Empire)
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5jackbx ,0, mpu5, mpu5, driver_device, 0, ROT0, "Empire","Jack In The Box (Empire)
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5jackbx03 ,m5jackbx, mpu5, mpu5, driver_device, 0, ROT0, "Empire","Jack In The Box (Empire)
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5jcy ,0, mpu5, mpu5, driver_device, 0, ROT0, "Empire","Juicy Fruits (Empire)
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5jmpgem ,0, mpu5, mpu5, driver_device, 0, ROT0, "Empire","Jumping Gems (Empire)
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5jmpgem01 ,m5jmpgem, mpu5, mpu5, driver_device, 0, ROT0, "Empire","Jumping Gems (Empire)
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5jmpgem03 ,m5jmpgem, mpu5, mpu5, driver_device, 0, ROT0, "Empire","Jumping Gems (Empire)
(MPU5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5jmpgmc ,0, mpu5, mpu5, driver_device, 0, ROT0, "Empire","Jumping Gems Club (Empire)
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5kaleid ,0, mpu5, mpu5, driver_device, 0, ROT0, "Empire","Kaleidoscope Club (Empire)
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5kcclb ,0, mpu5, mpu5, driver_device, 0, ROT0, "Empire","King Cobra Club (Empire)
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5kcclb24 ,m5kcclb, mpu5, mpu5, driver_device, 0, ROT0, "Empire","King Cobra Club (Empire)
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5kingqc ,0, mpu5, mpu5, driver_device, 0, ROT0, "Empire","Kings & Queens Club
(Empire) (MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5kingqc06 ,m5kingqc, mpu5, mpu5, driver_device, 0, ROT0, "Empire","Kings & Queens Club
(Empire) (MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5kingqc07 ,m5kingqc, mpu5, mpu5, driver_device, 0, ROT0, "Empire","Kings & Queens Club
(Empire) (MPU5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5kingqc08 ,m5kingqc, mpu5, mpu5, driver_device, 0, ROT0, "Empire","Kings & Queens Club
(Empire) (MPU5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5korma ,0, mpu5, mpu5, driver_device, 0, ROT0, "Empire","Korma Chameleon (Empire)
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5korma12 ,m5korma, mpu5, mpu5, driver_device, 0, ROT0, "Empire","Korma Chameleon (Empire)
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5kormcl ,0, mpu5, mpu5, driver_device, 0, ROT0, "Empire","Korma Chameleon Club
(Empire) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5monmst ,0, mpu5, mpu5, driver_device, 0, ROT0, "Empire","Money Monster (Empire)
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5monmsta ,m5monmst, mpu5, mpu5, driver_device, 0, ROT0, "Empire","Money Monster (Empire)
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5ramrd ,0, mpu5, mpu5, driver_device, 0, ROT0, "Empire","Ram Raid (Empire) (MPU5)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5ramrcl ,0, mpu5, mpu5, driver_device, 0, ROT0, "Empire","Ram Raid Club (Empire)
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5ronr ,0, mpu5, mpu5, driver_device, 0, ROT0, "Empire","Reel Or No Reel (Empire)
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5ronr05 ,0, mpu5, mpu5, driver_device, 0, ROT0, "Empire","Reel Or No Reel (Empire)
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5ronr07 ,0, mpu5, mpu5, driver_device, 0, ROT0, "Empire","Reel Or No Reel (Empire)
(MPU5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5resfrg ,0, mpu5, mpu5, driver_device, 0, ROT0, "Empire","Reservoir Frogs (Empire)
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5rthh ,0, mpu5, mpu5, driver_device, 0, ROT0, "Empire","Return To The Haunted
House (Empire) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5rollx ,0, mpu5, mpu5, driver_device, 0, ROT0, "Empire","Roll X (Empire) (MPU5)
(set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5rollx12 ,m5rollx, mpu5, mpu5, driver_device, 0, ROT0, "Empire","Roll X (Empire) (MPU5)
(set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5skulcl ,0, mpu5, mpu5, driver_device, 0, ROT0, "Empire","Skullduggery Club (Empire)
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5skulcl20 ,m5skulcl, mpu5, mpu5, driver_device, 0, ROT0, "Empire","Skullduggery Club (Empire)
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5skulcl23 ,m5skulcl, mpu5, mpu5, driver_device, 0, ROT0, "Empire","Skullduggery Club (Empire)
(MPU5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5tball ,0, mpu5, mpu5, driver_device, 0, ROT0, "Empire","Thunderball (Empire)
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5tomb ,0, mpu5, mpu5, driver_device, 0, ROT0, "Empire","Tomb Raiders (Empire)
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5trclb ,0, mpu5, mpu5, driver_device, 0, ROT0, "Empire","Tomb Raiders Club (Empire)
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5ttop ,0, mpu5, mpu5, driver_device, 0, ROT0, "Empire","Treble Top (Empire) (MPU5)
(set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5ttop04 ,m5ttop, mpu5, mpu5, driver_device, 0, ROT0, "Empire","Treble Top (Empire) (MPU5)
(set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5ttop10 ,m5ttop, mpu5, mpu5, driver_device, 0, ROT0, "Empire","Treble Top (Empire) (MPU5)
(set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5ttopcl ,0, mpu5, mpu5, driver_device, 0, ROT0, "Empire","Treble Top Club (Empire)
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5tsar ,0, mpu5, mpu5, driver_device, 0, ROT0, "Empire","Tsar Wars (Empire)
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5vertgo ,0, mpu5, mpu5, driver_device, 0, ROT0, "Empire","Vertigo (Empire) (MPU5)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5vertcl ,0, mpu5, mpu5, driver_device, 0, ROT0, "Empire","Vertigo Club (Empire)
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5wthing ,0, mpu5, mpu5, driver_device, 0, ROT0, "Empire","Wild Thing Club (Empire)
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5wthing11 ,m5wthing, mpu5, mpu5, driver_device, 0, ROT0, "Empire","Wild Thing Club (Empire)
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5wthing20 ,m5wthing, mpu5, mpu5, driver_device, 0, ROT0, "Empire","Wild Thing Club (Empire)
(MPU5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5xfact ,0, mpu5, mpu5, driver_device, 0, ROT0, "Empire","X Factor (Empire) (MPU5)
(set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5xfact02 ,m5xfact, mpu5, mpu5, driver_device, 0, ROT0, "Empire","X Factor (Empire) (MPU5)
(set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5xfact04 ,m5xfact, mpu5, mpu5, driver_device, 0, ROT0, "Empire","X Factor (Empire) (MPU5)
(set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5xfact11 ,m5xfact, mpu5, mpu5, driver_device, 0, ROT0, "Empire","X Factor (Empire) (MPU5)
(set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5carwsh ,0, mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Car Wash (Bwb) (MPU5) (set
1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5carwsh10 ,m5carwsh, mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Car Wash (Bwb) (MPU5) (set
2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5cshstx ,0, mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Cash Stax (Bwb) (MPU5)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5circus ,0, mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Circus (Bwb) (MPU5) (set 1)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5circus0a ,m5circus, mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Circus (Bwb) (MPU5) (set 2)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5circus0b ,m5circus, mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Circus (Bwb) (MPU5) (set 3)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5circus20 ,m5circus, mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Circus (Bwb) (MPU5) (set 4)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5circus21 ,m5circus, mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Circus (Bwb) (MPU5) (set 5)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5circus11 ,m5circus, mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Circus (Bwb) (MPU5) (set 6)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5circlb ,0, mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Circus Club (Bwb) (MPU5) (set
1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5circlb00 ,m5circlb, mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Circus Club (Bwb) (MPU5) (set
2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5circlb15 ,m5circlb, mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Circus Club (Bwb) (MPU5) (set
3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5circlb33 ,m5circlb, mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Circus Club (Bwb) (MPU5) (set
4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5clown ,0, mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Clown In Around (Bwb) (MPU5)
(set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5clown11 ,m5clown, mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Clown In Around (Bwb) (MPU5)
(set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5clown13 ,m5clown, mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Clown In Around (Bwb) (MPU5)
(set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5clubsn ,0, mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Club Sandwich (Bwb) (MPU5)
(set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5clubsn11 ,m5clubsn, mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Club Sandwich (Bwb) (MPU5)
(set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5clubsn14 ,m5clubsn, mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Club Sandwich (Bwb) (MPU5)
(set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5clubsn16 ,m5clubsn, mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Club Sandwich (Bwb) (MPU5)
(set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5dick ,0, mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Dick Turnip (Bwb) (MPU5) (set
1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5dick10 ,m5dick, mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Dick Turnip (Bwb) (MPU5) (set
2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5donna ,0, mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Donna Kebab (Bwb) (MPU5, set
1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5donnad ,0, mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Donna Kebab (Bwb) (MPU5, set
1, Datapak)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5donnaa ,m5donna, mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Donna Kebab (Bwb) (MPU5, set
3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5dblqts ,0, mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Double Or Quits (Bwb) (MPU5)
(set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5dblqtsa ,m5dblqts, mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Double Or Quits (Bwb) (MPU5)
(set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5dblqtsb ,m5dblqts, mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Double Or Quits (Bwb) (MPU5)
(set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5dblqts1b ,m5dblqts, mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Double Or Quits (Bwb) (MPU5)
(set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5eggold ,0, mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Egyptian Gold (Bwb) (MPU5)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m55050 ,0, mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Fifty Fifty (Bwb) (MPU5)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5gpclub ,0, mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Get Plastered Club (Bwb)
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5goape ,0, mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Going Ape (Bwb) (MPU5)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5hgl ,0, mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Happy Go Lucky (Bwb) (MPU5)
(set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5hgl16 ,m5hgl, mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Happy Go Lucky (Bwb) (MPU5)
(set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5hgl14 ,m5hgl, mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Happy Go Lucky (Bwb) (MPU5)
(set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5jokpak ,0, mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Joker In The Pack (Bwb)
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5lvwire ,0, mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Live Wire (Bwb) (MPU5) (set
1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5lvwirea ,m5lvwire, mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Live Wire (Bwb) (MPU5) (set
2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5carpet ,0, mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Magic Carpet (Bwb) (MPU5)
(set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5carpet12 ,m5carpet, mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Magic Carpet (Bwb) (MPU5)
(set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5minesw ,0, mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Minesweeper (Bwb) (MPU5)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5psycho ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Psycho Cash Beast
(Barcrest) (MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5psycho06 ,m5psycho, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Psycho Cash Beast
(Barcrest) (MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5psychoa ,m5psycho, mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Psycho Cash Beast (Bwb)
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5psychoa21 ,m5psycho, mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Psycho Cash Beast (Bwb)
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5psyccl ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Psycho Cash Beast Club
(Barcrest) (MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5psyccl01 ,m5psyccl, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Psycho Cash Beast Club
(Barcrest) (MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5psyccla ,m5psyccl, mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Psycho Cash Beast Club (Bwb)
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5psyccla24 ,m5psyccl, mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Psycho Cash Beast Club (Bwb)
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5psyccla02 ,m5psyccl, mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Psycho Cash Beast Club (Bwb)
(MPU5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5rwb ,0, mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Red White & Blue
(Barcrest) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5rwbbwb ,m5rwb, mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Red White & Blue (Bwb) (MPU5)
(set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5rwbbwb24 ,m5rwb, mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Red White & Blue (Bwb) (MPU5)
(set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5rwbbwb25 ,m5rwb, mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Red White & Blue (Bwb) (MPU5)
(set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5rwbbwb15 ,m5rwb, mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Red White & Blue (Bwb) (MPU5)
(set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5reelwn ,0, mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Reel A Win (Bwb) (MPU5) (set
1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5reelwn24 ,m5reelwn, mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Reel A Win (Bwb) (MPU5) (set
2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5reelth ,0, mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Reel Thunder (Bwb) (MPU5)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5rlup ,0, mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Roll Up (Bwb) (MPU5)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5round ,0, mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Round & Round (Bwb) (MPU5)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5sec7 ,0, mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Secret 7s (Bwb) (MPU5) (set
1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5sec7a ,m5sec7, mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Secret 7s (Bwb) (MPU5) (set
2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5sil7 ,0, mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Silver 7s (Bwb) (MPU5) (set
1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5sil7a ,m5sil7, mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Silver 7s (Bwb) (MPU5) (set
2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5smobik ,0, mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Smokey Bikin (Bwb) (MPU5)
(set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5smobik12 ,m5smobik, mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Smokey Bikin (Bwb) (MPU5)
(set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5tictac ,0, mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Tic Tac Tut (Vivid)
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5tictacbwb ,m5tictac, mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Tic Tac Tut (Bwb) (MPU5) (set
1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5tictacbwb16,m5tictac, mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Tic Tac Tut (Bwb) (MPU5) (set
2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5xena ,0, mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Xena Warrior Princess (Bwb)
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5all41low ,m5all41, mpu5, mpu5, driver_device, 0, ROT0, "Lowen","All 4 One (Lowen) (MPU5)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5dblfun ,0, mpu5, mpu5, driver_device, 0, ROT0, "Lowen","Double Fun (Lowen) (MPU5)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5jakjok ,0, mpu5, mpu5, driver_device, 0, ROT0, "Lowen","Jackpot Jokers (Lowen)
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5roundl ,m5round, mpu5, mpu5, driver_device, 0, ROT0, "Lowen","Round & Round (Lowen)
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5scfinl ,0, mpu5, mpu5, driver_device, 0, ROT0, "Lowen","Super Cup Final (Lowen)
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5ppussy ,0, mpu5, mpu5, driver_device, 0, ROT0, "Mdm","Pink Pussy (Mdm) (MPU5)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1987, mquake, 0, mquake, mquake, mquake_state, mquake, 0, "Sente", "Moonquake", MACHINE_NOT_WORKING |
MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1982, mrdo, 0, mrdo, mrdo, driver_device, 0, ROT270, "Universal", "Mr. Do!",
MACHINE_SUPPORTS_SAVE )
-GAME( 1982, mrdot, mrdo, mrdo, mrdo, driver_device, 0, ROT270, "Universal (Taito license)", "Mr. Do!
(Taito)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, mrdofix, mrdo, mrdo, mrdo, driver_device, 0, ROT270, "Universal (Taito license)", "Mr. Do!
(bugfixed)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, mrlo, mrdo, mrdo, mrdo, driver_device, 0, ROT270, "bootleg", "Mr. Lo!",
MACHINE_SUPPORTS_SAVE )
-GAME( 1982, mrdu, mrdo, mrdo, mrdo, driver_device, 0, ROT270, "bootleg", "Mr. Du!",
MACHINE_SUPPORTS_SAVE )
-GAME( 1982, yankeedo, mrdo, mrdo, mrdo, driver_device, 0, ROT270, "hack", "Yankee DO!",
MACHINE_SUPPORTS_SAVE )
-GAME( 1982, mrflea, 0, mrflea, mrflea, driver_device, 0, ROT270, "Pacific Novelty", "The
Amazing Adventures of Mr. F. Lea" , MACHINE_SUPPORTS_SAVE )
-GAME(1988, dakar, 0, mrgame, mrgame, mrgame_state, mrgame, ROT0, "Mr Game", "Dakar",
MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
-GAME(1989, motrshow, 0, mrgame, mrgame, mrgame_state, mrgame, ROT0, "Mr Game", "Motor Show
(set 1)", MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
-GAME(1989, motrshowa, motrshow, mrgame, mrgame, mrgame_state, mrgame, ROT0, "Mr Game", "Motor Show
(set 2)", MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
-GAME(1990, macattck, 0, mrgame, mrgame, mrgame_state, mrgame, ROT0, "Mr Game", "Mac Attack",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1990, wcup90, 0, mrgame, mrgame, mrgame_state, mrgame, ROT0, "Mr Game", "World Cup 90",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1983, mrjong, 0, mrjong, mrjong, driver_device, 0, ROT90, "Kiwako", "Mr. Jong (Japan)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1983, crazyblk, mrjong, mrjong, mrjong, driver_device, 0, ROT90, "Kiwako (ECI license)", "Crazy
Blocks", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, blkbustr, mrjong, mrjong, mrjong, driver_device, 0, ROT90, "Kiwako (ECI license)",
"BlockBuster", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, hayaosi2, 0, ms32, hayaosi2, ms32_state, ss92046_01, ROT0, "Jaleco", "Hayaoshi Quiz
Grand Champion Taikai", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1994, hayaosi3, 0, ms32, hayaosi3, ms32_state, ss92046_01, ROT0, "Jaleco", "Hayaoshi Quiz
Nettou Namahousou", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1994, bbbxing, 0, ms32, bbbxing, ms32_state, ss92046_01, ROT0, "Jaleco", "Best Bout
Boxing", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1994, 47pie2, 0, ms32, 47pie2, ms32_state, 47pie2, ROT0, "Jaleco", "Idol Janshi
Su-Chi-Pie 2 (v1.1)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1994, 47pie2o, 47pie2, ms32, 47pie2, ms32_state, 47pie2, ROT0, "Jaleco", "Idol Janshi
Su-Chi-Pie 2 (v1.0)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1995, desertwr, 0, ms32, desertwr, ms32_state, ss91022_10, ROT270, "Jaleco", "Desert War /
Wangan Sensou", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1995, gametngk, 0, ms32, gametngk, ms32_state, ss91022_10, ROT270, "Jaleco", "The Game Paradise
- Master of Shooting! / Game Tengoku - The Game Paradise", MACHINE_IMPERFECT_GRAPHICS |
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1995, tetrisp, 0, ms32, tetrisp, ms32_state, ss92046_01, ROT0, "Jaleco / BPS", "Tetris
Plus", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1995, p47aces, 0, ms32, p47aces, ms32_state, ss92048_01, ROT0, "Jaleco", "P-47 Aces",
MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1995, akiss, 0, ms32, 47pie2, ms32_state, kirarast, ROT0, "Jaleco", "Mahjong Angel
Kiss", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1996, gratia, 0, ms32, gratia, ms32_state, ss92047_01, ROT0, "Jaleco", "Gratia - Second
Earth (92047-01 version)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1996, gratiaa, gratia, ms32, gratia, ms32_state, ss91022_10, ROT0, "Jaleco", "Gratia - Second
Earth (91022-10 version)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1996, kirarast, 0, ms32, kirarast, ms32_state, kirarast, ROT0, "Jaleco", "Ryuusei Janshi
Kirara Star", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1997, tp2m32, tetrisp2, ms32, tp2m32, ms32_state, ss91022_10, ROT0, "Jaleco", "Tetris Plus 2
(MegaSystem 32 Version)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1997, bnstars, bnstars1, ms32, 47pie2, ms32_state, bnstars, ROT0, "Jaleco", "Vs. Janshi
Brandnew Stars (MegaSystem32 Version)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND |
MACHINE_SUPPORTS_SAVE )
-GAME( 1996, wpksocv2, 0, ms32, wpksocv2, ms32_state, ss92046_01, ROT0, "Jaleco", "World PK Soccer
V2 (ver 1.1)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1994, f1superb, 0, f1superb, f1superb, ms32_state, f1superb, ROT0, "Jaleco", "F1 Super
Battle", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1985, msisaac, 0, msisaac, msisaac, driver_device, 0, ROT270, "Taito Corporation", "Metal Soldier
Isaac II", MACHINE_UNEMULATED_PROTECTION | MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1990?, mugsmash, 0, mugsmash, mugsmash, driver_device, 0, ROT0, "Electronic Devices Italy / 3D Games
England", "Mug Smashers", MACHINE_SUPPORTS_SAVE )
-GAME( 2003, czmon_9b, czmon_parent, igrosoft_gamble, igrosoft_gamble, driver_device, 0,
ROT0, "bootleg", "Crazy Monkey (bootleg, 070315, VIDEO GAME-1 O01 set 2)", MACHINE_SUPPORTS_SAVE ) //
modified graphics, changed version text to "VIDEO GAME-1 O01" (czmon_9a, decoded gfx)
-GAME( 2006, island2a, island2_parent, igrosoft_gamble, igrosoft_gamble, driver_device, 0,
ROT0, "bootleg", "Island 2 (bootleg, 060529, banking address hack)", MACHINE_SUPPORTS_SAVE ) // bank F9 (not
standart, game not work)
-GAME( 2006, keks_2d, keks_parent, igrosoft_gamble, igrosoft_gamble, driver_device, 0,
ROT0, "bootleg", "Keks (bootleg, 060403, VIDEO GAME-1 KS01 set 2)", MACHINE_SUPPORTS_SAVE ) // modified
graphics, bank F9, changed version text to "VIDEO GAME-1 KS01" (keks_2c, decoded gfx)
-GAME( 1992, multigam, 0, multigam, multigam, multigam_state, multigam, ROT0, "<unknown>", "Multi Game
(set 1)", 0 )
-GAME( 1992, multigmb, multigam, multigam, multigam, multigam_state, multigam, ROT0, "<unknown>", "Multi Game
(set 2)", 0 )
-GAME( 1992, multigm2, 0, multigm3, multigm2, multigam_state, multigm3, ROT0, "Seo Jin", "Multi Game
2", 0 )
-GAME( 1992, multigm3, 0, multigm3, multigm3, multigam_state, multigm3, ROT0, "Seo Jin", "Multi Game
III", 0 )
-GAME( 1992, multigmt, 0, multigmt, multigmt, multigam_state, multigmt, ROT0, "Tung Sheng
Electronics", "Multi Game (Tung Sheng Electronics)", 0 )
-GAME( 1994, sgmt1, 0, supergm3, sgmt1, driver_device, 0, ROT0, "<unknown>", "Super Game
Mega Type 1", 0 )
-GAME( 1996, supergm3, 0, supergm3, supergm3, driver_device, 0, ROT0, "<unknown>", "Super Game
III", 0 )
-GAME( 1983, joyfulr, 0, mnchmobl, mnchmobl, driver_device, 0, ROT270, "SNK", "Joyful Road (Japan)",
MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1983, mnchmobl, joyfulr, mnchmobl, mnchmobl, driver_device, 0, ROT270, "SNK (Centuri license)",
"Munch Mobile (US)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 198?, murogem, 0, murogem, murogem, driver_device, 0, ROT0, "<unknown>", "Muroge Monaco (set
1)", MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 198?, murogema, murogem, murogem, murogem, driver_device, 0, ROT0, "<unknown>", "Muroge Monaco (set
2)", MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 198?, murogemb, murogem, murogem, murogem, driver_device, 0, ROT0, "<unknown>", "Muroge Monaco (set
3)", MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 198?, lasvegas, murogem, murogem, murogem, driver_device, 0, ROT0, "hack", "Las Vegas, Nevada",
MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 1982, murogmbl, murogem, murogmbl, murogmbl, driver_device, 0, ROT0, "bootleg?", "Muroge Monaco
(bootleg?)", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1987, mustache, 0, mustache, mustache, mustache_state, mustache, ROT90, "Seibu Kaihatsu (March
license)", "Mustache Boy", MACHINE_SUPPORTS_SAVE )
-GAMEL( 1979, 18w, 0, mw18w, mw18w, driver_device, 0, ROT0, "Midway", "18 Wheeler (set 1)",
MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL, layout_18w )
-GAMEL( 1979, 18w2, 18w, mw18w, mw18w, driver_device, 0, ROT0, "Midway", "18 Wheeler (set 2)",
MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL, layout_18w )
-GAME( 199?, mwarr, 0, mwarr, mwarr, driver_device, 0, ROT0, "Elettronica Video-Games S.R.L.", "Mighty
Warriors", MACHINE_SUPPORTS_SAVE )
-GAMEL( 1979, submar, 0, submar, submar, driver_device, 0, ROT0, "Midway", "Submarine (Midway)",
MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL, layout_submar )
-GAME( 1984, mystston, 0, mystston, mystston, driver_device, 0, ROT270, "Technos Japan", "Mysterious
Stones - Dr. John's Adventure", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, myststono,mystston, mystston, mystston, driver_device, 0, ROT270, "Technos Japan", "Mysterious
Stones - Dr. Kick in Adventure", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, myststonoi,mystston, mystston, mystston, driver_device, 0, ROT270, "Technos Japan", "Mysterious
Stones - Dr. Kick in Adventure (Itisa PCB)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, mystwarr, 0, mystwarr, mystwarr, driver_device, 0, ROT0, "Konami", "Mystic Warriors
(ver EAA)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1993, mystwarru, mystwarr, mystwarr, mystwarr, driver_device, 0, ROT0, "Konami", "Mystic Warriors
(ver UAA)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1993, mystwarrj, mystwarr, mystwarr, mystwarr, driver_device, 0, ROT0, "Konami", "Mystic Warriors
(ver JAA)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1993, mystwarra, mystwarr, mystwarr, mystwarr, driver_device, 0, ROT0, "Konami", "Mystic Warriors
(ver AAA)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1993, mmaulers, 0, dadandrn, dadandrn, driver_device, 0, ROT0, "Konami", "Monster Maulers
(ver EAA)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1993, dadandrn, mmaulers, dadandrn, dadandrn, driver_device, 0, ROT0, "Konami", "Kyukyoku Sentai
Dadandarn (ver JAA)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1993, viostorm, 0, viostorm, viostorm, driver_device, 0, ROT0, "Konami", "Violent Storm (ver
EAC)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1993, viostormeb, viostorm, viostorm, viostorm, driver_device, 0, ROT0, "Konami", "Violent Storm (ver
EAB)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1993, viostormu, viostorm, viostorm, viostorm, driver_device, 0, ROT0, "Konami", "Violent Storm (ver
UAC)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1993, viostormub, viostorm, viostorm, viostorm, driver_device, 0, ROT0, "Konami", "Violent Storm (ver
UAB)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1993, viostormj, viostorm, viostorm, viostorm, driver_device, 0, ROT0, "Konami", "Violent Storm (ver
JAC)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1993, viostorma, viostorm, viostorm, viostorm, driver_device, 0, ROT0, "Konami", "Violent Storm (ver
AAC)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1993, viostormab, viostorm, viostorm, viostorm, driver_device, 0, ROT0, "Konami", "Violent Storm (ver
AAB)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1993, metamrph, 0, metamrph, metamrph, driver_device, 0, ROT0, "Konami", "Metamorphic Force
(ver EAA)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1993, metamrphu, metamrph, metamrph, metamrph, driver_device, 0, ROT0, "Konami", "Metamorphic Force
(ver UAA)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1993, metamrphj, metamrph, metamrph, metamrph, driver_device, 0, ROT0, "Konami", "Metamorphic Force
(ver JAA)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1993, mtlchamp, 0, martchmp, martchmp, driver_device, 0, ROT0, "Konami", "Martial Champion
(ver EAB)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1993, mtlchamp1, mtlchamp, martchmp, martchmp, driver_device, 0, ROT0, "Konami", "Martial Champion
(ver EAA)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1993, mtlchampu, mtlchamp, martchmp, martchmp, driver_device, 0, ROT0, "Konami", "Martial Champion
(ver UAE)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1993, mtlchampu1, mtlchamp, martchmp, martchmp, driver_device, 0, ROT0, "Konami", "Martial Champion
(ver UAD)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1993, mtlchampj, mtlchamp, martchmp, martchmp, driver_device, 0, ROT0, "Konami", "Martial Champion
(ver JAA)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1993, mtlchampa, mtlchamp, martchmp, martchmp, driver_device, 0, ROT0, "Konami", "Martial Champion
(ver AAA)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1993, gaiapols, 0, gaiapols, dadandrn, driver_device, 0, ROT90, "Konami", "Gaiapolis (ver
EAF)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1993, gaiapolsu, gaiapols, gaiapols, dadandrn, driver_device, 0, ROT90, "Konami", "Gaiapolis (ver
UAF)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1993, gaiapolsj, gaiapols, gaiapols, dadandrn, driver_device, 0, ROT90, "Konami", "Gaiapolis (ver
JAF)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1979, spacefev, 0, spacefev, spacefev, driver_device, 0, ROT270, "Nintendo", "Space Fever
(New Ver.)", MACHINE_SUPPORTS_SAVE )
-GAME( 1979, spacefevo, spacefev, spacefev, spacefev, driver_device, 0, ROT270, "Nintendo", "Space Fever
(Old Ver.)", MACHINE_SUPPORTS_SAVE )
-GAME( 1979, spacefevo2, spacefev, spacefev, spacefev, driver_device, 0, ROT270, "Nintendo", "Space Fever
(Older Ver.)", MACHINE_SUPPORTS_SAVE )
-GAME( 1979, spacelnc, 0, spacefev, spacelnc, driver_device, 0, ROT270, "Nintendo", "Space
Launcher", MACHINE_SUPPORTS_SAVE )
-GAME( 1979, sheriff, 0, sheriff, sheriff, driver_device, 0, ROT270, "Nintendo", "Sheriff",
MACHINE_SUPPORTS_SAVE )
-GAME( 1980, bandido, sheriff, sheriff, bandido, driver_device, 0, ROT270, "Nintendo (Exidy license)",
"Bandido", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, helifire, 0, helifire, helifire, driver_device, 0, ROT270, "Nintendo", "HeliFire (set
1)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, helifirea, helifire, helifire, helifire, driver_device, 0, ROT270, "Nintendo", "HeliFire (set
2)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAMEL( 1995, finalapr, 0, namcofl, finalapr, namcofl_state, finalapr, ROT0, "Namco", "Final Lap R
(Rev. B)", MACHINE_IMPERFECT_SOUND, layout_namcofl )
-GAMEL( 1995, finalapro, finalapr, namcofl, finalapr, namcofl_state, finalapr, ROT0, "Namco", "Final Lap R",
MACHINE_IMPERFECT_SOUND, layout_namcofl )
-GAMEL( 1995, finalaprj, finalapr, namcofl, finalapr, namcofl_state, finalapr, ROT0, "Namco", "Final Lap R
(Japan Rev. C)", MACHINE_IMPERFECT_SOUND, layout_namcofl )
-GAME( 1992, bkrtmaq, 0, namcona1w, namcona1_quiz, namcona1_state,bkrtmaq, ROT0, "Namco",
"Bakuretsu Quiz Ma-Q Dai Bouken (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, cgangpzl, 0, namcona1w, namcona1_joy, namcona1_state, cgangpzl, ROT0, "Namco", "Cosmo
Gang the Puzzle (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, cgangpzlj, cgangpzl, namcona1w, namcona1_joy, namcona1_state, cgangpzl, ROT0, "Namco", "Cosmo
Gang the Puzzle (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, exvania, 0, namcona1, namcona1_joy, namcona1_state, exbania, ROT0, "Namco", "Exvania
(World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, exvaniaj, exvania, namcona1, namcona1_joy, namcona1_state, exbania, ROT0, "Namco", "Exvania
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, fghtatck, 0, namcona1, namcona1_joy, namcona1_state, fa, ROT90,"Namco", "Fighter
& Attacker (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, fa, fghtatck, namcona1, namcona1_joy, namcona1_state, fa, ROT90,"Namco", "F/A
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, swcourt, 0, namcona1w, namcona1_joy, namcona1_state, swcourt, ROT0, "Namco", "Super
World Court (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, swcourtj, swcourt, namcona1w, namcona1_joy, namcona1_state, swcourt, ROT0, "Namco", "Super
World Court (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, tinklpit, 0, namcona1w, namcona1_joy, namcona1_state, tinklpit, ROT0, "Namco", "Tinkle
Pit (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, knckhead, 0, namcona2, namcona1_joy, namcona1_state, knckhead, ROT0, "Namco", "Knuckle
Heads (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, knckheadj, knckhead, namcona2, namcona1_joy, namcona1_state, knckhead, ROT0, "Namco", "Knuckle
Heads (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, knckheadjp, knckhead, namcona2, namcona1_joy, namcona1_state, knckhead, ROT0, "Namco", "Knuckle
Heads (Japan, Prototype?)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, emeralda, 0, namcona2, namcona1_joy, namcona1_state, emeralda, ROT0, "Namco",
"Emeraldia (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, numanath, 0, namcona2, namcona1_joy, namcona1_state, numanath, ROT0, "Namco", "Numan
Athletics (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, numanathj, numanath, namcona2, namcona1_joy, namcona1_state, numanath, ROT0, "Namco", "Numan
Athletics (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, quiztou, 0, namcona2, namcona1_quiz, namcona1_state,quiztou, ROT0, "Namco", "Nettou!
Gekitou! Quiztou!! (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, xday2, 0, namcona2, namcona1_joy, namcona1_state, xday2, ROT0, "Namco", "X-Day 2
(Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1994, nebulray, 0, namconb1, namconb1, namconb1_state, nebulray, ROT90, "Namco", "Nebulas Ray
(World, NR2)", MACHINE_IMPERFECT_SOUND )
-GAME( 1994, nebulrayj,nebulray, namconb1, namconb1, namconb1_state, nebulray, ROT90, "Namco", "Nebulas Ray
(Japan, NR1)", MACHINE_IMPERFECT_SOUND )
-GAME( 1994, ptblank, 0, namconb1, gunbulet, namconb1_state, gunbulet, ROT0, "Namco", "Point Blank
(World, GN2 Rev B, set 1)", MACHINE_IMPERFECT_SOUND )
-GAME( 1994, ptblanka, ptblank, namconb1, gunbulet, namconb1_state, gunbulet, ROT0, "Namco", "Point Blank
(World, GN2 Rev B, set 2)", MACHINE_IMPERFECT_SOUND )
-GAME( 1994, gunbuletj,ptblank, namconb1, gunbulet, namconb1_state, gunbulet, ROT0, "Namco", "Gun Bullet
(Japan, GN1)", MACHINE_IMPERFECT_SOUND )
-GAME( 1994, gunbuletw,ptblank, namconb1, gunbulet, namconb1_state, gunbulet, ROT0, "Namco", "Gun Bullet
(World, GN3 Rev B)", MACHINE_IMPERFECT_SOUND )
-GAME( 1993, gslugrsj, 0, namconb1, nbsports, namconb1_state, gslgr94u, ROT0, "Namco", "Great
Sluggers (Japan)", MACHINE_IMPERFECT_SOUND )
-GAME( 1994, gslgr94u, 0, namconb1, nbsports, namconb1_state, gslgr94u, ROT0, "Namco", "Great
Sluggers '94", MACHINE_IMPERFECT_SOUND )
-GAME( 1994, gslgr94j, gslgr94u, namconb1, nbsports, namconb1_state, gslgr94j, ROT0, "Namco", "Great
Sluggers '94 (Japan)", MACHINE_IMPERFECT_SOUND )
-GAME( 1995, sws95, 0, namconb1, nbsports, namconb1_state, sws95, ROT0, "Namco", "Super World
Stadium '95 (Japan)", MACHINE_IMPERFECT_SOUND )
-GAME( 1996, sws96, 0, namconb1, nbsports, namconb1_state, sws96, ROT0, "Namco", "Super World
Stadium '96 (Japan)", MACHINE_IMPERFECT_SOUND )
-GAME( 1997, sws97, 0, namconb1, nbsports, namconb1_state, sws97, ROT0, "Namco", "Super World
Stadium '97 (Japan)", MACHINE_IMPERFECT_SOUND )
-GAME( 1994, vshoot, 0, namconb1, namconb1, namconb1_state, vshoot, ROT0, "Namco", "J-League
Soccer V-Shoot (Japan)", MACHINE_IMPERFECT_SOUND )
-GAME( 1994, outfxies, 0, namconb2, outfxies, namconb1_state, outfxies, ROT0, "Namco", "The Outfoxies
(World, OU2)", MACHINE_IMPERFECT_SOUND )
-GAME( 1994, outfxiesj,outfxies, namconb2, outfxies, namconb1_state, outfxies, ROT0, "Namco", "The Outfoxies
(Japan, OU1)", MACHINE_IMPERFECT_SOUND )
-GAME( 1995, machbrkr, 0, namconb2, namconb1, namconb1_state, machbrkr, ROT0, "Namco", "Mach Breakers
- Numan Athletics 2 (Japan)", MACHINE_IMPERFECT_SOUND )
-GAME( 1995, ncv1, 0, namcond1, namcond1, driver_device, 0, ROT90, "Namco", "Namco Classic Collection
Vol.1", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1995, ncv1j, ncv1, namcond1, namcond1, driver_device, 0, ROT90, "Namco", "Namco Classic Collection
Vol.1 (Japan, v1.00)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1995, ncv1j2, ncv1, namcond1, namcond1, driver_device, 0, ROT90, "Namco", "Namco Classic Collection
Vol.1 (Japan, v1.03)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1996, ncv2, 0, namcond1, namcond1, driver_device, 0, ROT90, "Namco", "Namco Classic Collection
Vol.2", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_UNEMULATED_PROTECTION |
MACHINE_SUPPORTS_SAVE )
-GAME( 1996, ncv2j, ncv2, namcond1, namcond1, driver_device, 0, ROT90, "Namco", "Namco Classic Collection
Vol.2 (Japan)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_UNEMULATED_PROTECTION |
MACHINE_SUPPORTS_SAVE )
-GAME(2001, sys246, 0, system246, system246, driver_device, 0, ROT0, "Namco", "System 246 BIOS",
MACHINE_IS_SKELETON|MACHINE_IS_BIOS_ROOT)
-GAME(2001, vnight, sys246, system246, system246, driver_device, 0, ROT0, "Sega / Namco", "Vampire Night
(VPN3 Ver. B)", MACHINE_IS_SKELETON)
-GAME(2001, bldyr3b, sys246, system246, system246, driver_device, 0, ROT0, "bootleg", "Bloody Roar 3
(bootleg)", MACHINE_IS_SKELETON)
-GAME(2001, rrvac, sys246, system246, system246, driver_device, 0, ROT0, "Namco", "Ridge Racer V Arcade
Battle (RRV3 Ver. A)", MACHINE_IS_SKELETON)
-GAME(2001, rrvac2, rrvac, system246, system246, driver_device, 0, ROT0, "Namco", "Ridge Racer V Arcade
Battle (RRV2 Ver. A)", MACHINE_IS_SKELETON)
-GAME(2001, rrvac1, rrvac, system246, system246, driver_device, 0, ROT0, "Namco", "Ridge Racer V Arcade
Battle (RRV1 Ver. A)", MACHINE_IS_SKELETON)
-GAME(2001, wanganmd, sys246, system246, system246, driver_device, 0, ROT0, "Namco", "Wangan Midnight (WMN1
Ver. A)", MACHINE_IS_SKELETON)
-GAME(2002, dragchrn, sys246, system246, system246, driver_device, 0, ROT0, "Namco", "Dragon Chronicles
(DC001 Ver. A)", MACHINE_IS_SKELETON)
-GAME(2002, netchu02, sys246, system246, system246, driver_device, 0, ROT0, "Namco", "Netchuu Pro Yakyuu
2002 (NPY1 Ver. A)", MACHINE_IS_SKELETON)
-GAME(2002, scptour, sys246, system246, system246, driver_device, 0, ROT0, "Namco", "Smash Court Pro
Tournament (SCP1)", MACHINE_IS_SKELETON)
-GAME(2002, soulclb2, sys246, system246, system246, driver_device, 0, ROT0, "Namco", "Soul Calibur II (SC23
Ver. A)", MACHINE_IS_SKELETON)
-GAME(2002, soulcl2a, soulclb2, system246, system246, driver_device, 0, ROT0, "Namco", "Soul Calibur II (SC22
Ver. A)", MACHINE_IS_SKELETON)
-GAME(2002, soulcl2b, soulclb2, system246, system246, driver_device, 0, ROT0, "Namco", "Soul Calibur II (SC21
Ver. A)", MACHINE_IS_SKELETON)
-GAME(2002, soulcl2w, soulclb2, system246, system246, driver_device, 0, ROT0, "Namco", "Soul Calibur II (SC23
world version)", MACHINE_IS_SKELETON)
-GAME(2002, tekken4, sys246, system246, system246, driver_device, 0, ROT0, "Namco", "Tekken 4 (TEF3 Ver.
C)", MACHINE_IS_SKELETON)
-GAME(2002, tekken4a, tekken4, system246, system246, driver_device, 0, ROT0, "Namco", "Tekken 4 (TEF2 Ver.
A)", MACHINE_IS_SKELETON)
-GAME(2002, tekken4b, tekken4, system246, system246, driver_device, 0, ROT0, "Namco", "Tekken 4 (TEF1 Ver.
A)", MACHINE_IS_SKELETON)
-GAME(2002, tekken4c, tekken4, system246, system246, driver_device, 0, ROT0, "Namco", "Tekken 4 (TEF1 Ver.
C)", MACHINE_IS_SKELETON)
-GAME(2002, wanganmr, sys246, system246, system246, driver_device, 0, ROT0, "Namco", "Wangan Midnight R
(WMR1 Ver. A)", MACHINE_IS_SKELETON)
-GAME(2003, prdgp03, sys246, system246, system246, driver_device, 0, ROT0, "Namco", "Pride GP 2003 (PR21
Ver. A)", MACHINE_IS_SKELETON)
-GAME(2003, timecrs3, sys246, system246, system246, driver_device, 0, ROT0, "Namco", "Time Crisis 3
(TST1)", MACHINE_IS_SKELETON)
-GAME(2003, timecrs3e,timecrs3, system246, system246, driver_device, 0, ROT0, "Namco", "Time Crisis 3 (TST2
Ver. A)", MACHINE_IS_SKELETON)
-GAME(2003, zgundm, sys246, system246, system246, driver_device, 0, ROT0, "Capcom / Banpresto", "Mobile
Suit Z-Gundam: A.E.U.G. vs Titans (ZGA1 Ver. A)", MACHINE_IS_SKELETON)
-GAME(2004, fghtjam, sys246, system246, system246, driver_device, 0, ROT0, "Capcom / Namco", "Capcom
Fighting Jam (JAM1 Ver. A)", MACHINE_IS_SKELETON)
-GAME(2004, sukuinuf, sys246, system246, system246, driver_device, 0, ROT0, "Namco", "Quiz and Variety Suku
Suku Inufuku 2 (IN2 Ver. A)", MACHINE_IS_SKELETON)
-GAME(2004, zgundmdx, sys246, system246, system246, driver_device, 0, ROT0, "Capcom / Banpresto", "Mobile
Suit Z-Gundam: A.E.U.G. vs Titans DX (ZDX1 Ver. A)", MACHINE_IS_SKELETON)
-GAME(2004, zoidsinf, sys246, system246, system246, driver_device, 0, ROT0, "Tomy / Taito", "Zoids
Infinity", MACHINE_IS_SKELETON)
-GAME(2005, cobrata, sys246, system246, system246, driver_device, 0, ROT0, "Namco", "Cobra: The Arcade
(CBR1 Ver. B)", MACHINE_IS_SKELETON)
-GAME(2005, gundzaft, sys246, system246, system246, driver_device, 0, ROT0, "Capcom / Banpresto", "Gundam
Seed: Federation vs. Z.A.F.T. (SED1 Ver. A)", MACHINE_IS_SKELETON)
-GAME(2005, soulclb3, sys246, system246, system246, driver_device, 0, ROT0, "Namco", "Soul Calibur III
(SC31001-NA-A key, NA-B disc)", MACHINE_IS_SKELETON)
-GAME(2005, soulclb3a,soulclb3, system246, system246, driver_device, 0, ROT0, "Namco", "Soul Calibur III
(SC31002-NA-A key, NA-B disc)", MACHINE_IS_SKELETON)
-GAME(2005, soulclb3b,soulclb3, system246, system246, driver_device, 0, ROT0, "Namco", "Soul Calibur III
(SC31002-NA-A key, NA-A disc)", MACHINE_IS_SKELETON)
-GAME(2005, taiko7, sys246, system246, system246, driver_device, 0, ROT0, "Namco", "Taiko No Tatsujin 7
(TK71-NA-A)", MACHINE_IS_SKELETON)
-GAME(2006, taiko8, sys246, system246, system246, driver_device, 0, ROT0, "Namco", "Taiko No Tatsujin 8
(TK8100-1-NA-A)", MACHINE_IS_SKELETON)
-GAME(2006, qgundam, sys246, system246, system246, driver_device, 0, ROT0, "Namco", "Quiz Mobile Suit
Gundam: Monsenshi (QG1 Ver. A)", MACHINE_IS_SKELETON)
-GAME(2008, fateulc, sys246, system246, system246, driver_device, 0, ROT0, "Capcom / Namco", "Fate:
Unlimited Codes (FUD1 ver. A)", MACHINE_IS_SKELETON)
-GAME(2008, fateulcb, fateulc, system246, system246, driver_device, 0, ROT0, "bootleg", "Fate: Unlimited
Codes (bootleg)", MACHINE_IS_SKELETON)
-GAME(2008, sbxc, sys246, system246, system246, driver_device, 0, ROT0, "Capcom / Arc System Works",
"Sengoku Basara X Cross", MACHINE_IS_SKELETON)
-GAME(2004, sys256, 0, system256, system246, driver_device, 0, ROT0, "Namco", "System 256 BIOS",
MACHINE_IS_SKELETON|MACHINE_IS_BIOS_ROOT)
-GAME(2005, tekken51, sys256, system256, system246, driver_device, 0, ROT0, "Namco", "Tekken 5.1 (TE51 Ver.
B)", MACHINE_IS_SKELETON)
-GAME(2005, tekken51b,tekken51, system256, system246, driver_device, 0, ROT0, "Namco", "Tekken 5.1 (TE53 Ver.
B)", MACHINE_IS_SKELETON)
-GAME(2005, tekken5d, sys256, system256, system246, driver_device, 0, ROT0, "Namco", "Tekken 5 Dark
Resurrection (TED1 Ver. A)", MACHINE_IS_SKELETON)
-GAME(2005, superdbz, sys256, system256, system246, driver_device, 0, ROT0, "Banpresto / Spike", "Super
Dragon Ball Z (DB1 Ver. B)", MACHINE_IS_SKELETON)
-GAME(2006, kinniku, sys256, system256, system246, driver_device, 0, ROT0, "Namco", "Kinnikuman Muscle
Grand Prix (KN1 Ver. A)", MACHINE_IS_SKELETON)
-GAME(2006, taiko9, sys256, system256, system246, driver_device, 0, ROT0, "Namco", "Taiko No Tatsujin 9
(TK91001-NA-A)", MACHINE_IS_SKELETON)
-GAME(2006, yuyuhaku, sys256, system256, system246, driver_device, 0, ROT0, "Banpresto", "The Battle of Yu
Yu Hakusho: Shitou! Ankoku Bujutsukai!", MACHINE_IS_SKELETON)
-GAME(2006, zoidiexp, sys246, system246, system246, driver_device, 0, ROT0, "Tomy / Taito", "Zoids Infinity
EX Plus (ver. 2.10)", MACHINE_IS_SKELETON)
-GAME(2007, kinniku2, sys256, system256, system246, driver_device, 0, ROT0, "Namco", "Kinnikuman Muscle
Grand Prix 2 (KN2 Ver. A)", MACHINE_IS_SKELETON)
-GAME(2007, taiko10, sys256, system256, system246, driver_device, 0, ROT0, "Namco", "Taiko No Tatsujin 10
(T101001-NA-A)", MACHINE_IS_SKELETON)
-GAME(2008, gdvsgd, sys256, system256, system246, driver_device, 0, ROT0, "Capcom / Bandai", "Gundam vs.
Gundam (GVS1 Ver. A)", MACHINE_IS_SKELETON)
-GAME(2009, gdvsgdnx, sys256, system256, system246, driver_device, 0, ROT0, "Capcom / Bandai", "Gundam vs.
Gundam Next", MACHINE_IS_SKELETON)
-GAME(2006, timecrs4, sys256, system256, system246, driver_device, 0, ROT0, "Namco", "Time Crisis 4",
MACHINE_IS_SKELETON)
-GAME( 2000, ptblank3, 0, namcos10_memn, namcos10, namcos10_state, gunbalna, ROT0, "Namco", "Point
Blank 3 (Asia, GNN2 Ver.A)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 2000, gunbalina, ptblank3, namcos10_memn, namcos10, namcos10_state, gunbalna, ROT0, "Namco",
"Gunbalina (Japan, GNN1 Ver.A)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 2001, gjspace, 0, ns10_gjspace , namcos10, namcos10_state, gjspace, ROT0, "Namco / Metro",
"Gekitoride-Jong Space (10011 Ver.A)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 2001, knpuzzle, 0, ns10_knpuzzle, namcos10, namcos10_state, knpuzzle, ROT0, "Namco", "Kotoba
no Puzzle Mojipittan (Japan, KPM1 Ver.A)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 2002, chocovdr, 0, ns10_chocovdr, namcos10, namcos10_state, chocovdr, ROT0, "Namco", "Uchuu
Daisakusen: Chocovader Contactee (Japan, CVC1 Ver.A)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 2002, startrgn, 0, ns10_startrgn, namcos10, namcos10_state, startrgn, ROT0, "Namco", "Star
Trigon (Japan, STT1 Ver.A)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND)
-GAME( 2002, panikuru, 0, namcos10_memn, namcos10, namcos10_state, panikuru, ROT0, "Namco", "Panicuru
Panekuru (Japan, PPA1 Ver.A)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 2003, nflclsfb, 0, ns10_nflclsfb, namcos10, namcos10_state, nflclsfb, ROT0, "Namco", "NFL
Classic Football (US, NCF3 Ver.A.)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 2003, gamshara, 0, ns10_gamshara, namcos10, namcos10_state, gamshara, ROT0, "Mitchell",
"Gamshara (10021 Ver.A)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 2003, konotako, 0, ns10_konotako, namcos10, namcos10_state, konotako, ROT0, "Mitchell", "Kono
Tako (10021 Ver.A)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND)
-GAME( 1994, tekken, 0, tekken, tekken, driver_device, 0, ROT0, "Namco", "Tekken (World,
TE4/VER.C)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1994, tekkenac, tekken, tekken, tekken, driver_device, 0, ROT0, "Namco", "Tekken (Asia,
TE2/VER.C)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1994, tekkenab, tekken, tekken, tekken, driver_device, 0, ROT0, "Namco", "Tekken (Asia,
TE2/VER.B)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1994, tekkenjb, tekken, tekken, tekken, driver_device, 0, ROT0, "Namco", "Tekken (Japan,
TE1/VER.B)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1996, tekken2, 0, tekken2, tekken, driver_device, 0, ROT0, "Namco", "Tekken 2 Ver.B
(US, TES3/VER.D)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1995, tekken2ub, tekken2, tekken2o, tekken, driver_device, 0, ROT0, "Namco", "Tekken 2 Ver.B
(US, TES3/VER.B)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1995, tekken2ab, tekken2, tekken2o, tekken, driver_device, 0, ROT0, "Namco", "Tekken 2 Ver.B
(Asia, TES2/VER.B)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1995, tekken2jc, tekken2, tekken2o, tekken, driver_device, 0, ROT0, "Namco", "Tekken 2 Ver.B
(Japan, TES1/VER.C)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1995, tekken2jb, tekken2, tekken2o, tekken, driver_device, 0, ROT0, "Namco", "Tekken 2 Ver.B
(Japan, TES1/VER.B)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1995, tekken2aa, tekken2, tekken2o, tekken, driver_device, 0, ROT0, "Namco", "Tekken 2 (Asia,
TES2/VER.A)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1996, souledge, 0, souledge, souledge, driver_device, 0, ROT0, "Namco", "Soul Edge Ver.
II (World, SO4/VER.C)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1995, souledgeuc, souledge, souledge, souledge, driver_device, 0, ROT0, "Namco", "Soul Edge Ver.
II (US, SO3/VER.C)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1995, souledgeua, souledge, souledge, souledge, driver_device, 0, ROT0, "Namco", "Soul Edge (US,
SO3/VER.A)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1995, souledgeaa, souledge, souledge, souledge, driver_device, 0, ROT0, "Namco", "Soul Edge (Asia,
SO2/VER.A)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1995, souledgeja, souledge, souledge, souledge, driver_device, 0, ROT0, "Namco", "Soul Edge
(Japan, SO1/VER.A)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1995, dunkmnia, 0, dunkmnia, namcos11, driver_device, 0, ROT0, "Namco", "Dunk Mania
(Asia, DM2/VER.C)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1995, dunkmniajc, dunkmnia, dunkmnia, namcos11, driver_device, 0, ROT0, "Namco", "Dunk Mania
(Japan, DM1/VER.C)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1995, xevi3dg, 0, xevi3dg, namcos11, driver_device, 0, ROT0, "Namco", "Xevious 3D/G
(Japan, XV31/VER.A)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1996, primglex, 0, primglex, tekken, driver_device, 0, ROT0, "Namco", "Prime Goal EX
(Japan, PG1/VER.A)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1996, danceyes, 0, danceyes, namcos11, driver_device, 0, ROT0, "Namco", "Dancing Eyes
(US, DC3/VER.C)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1996, danceyesj, danceyes, danceyes, namcos11, driver_device, 0, ROT0, "Namco", "Dancing Eyes
(Japan, DC1/VER.A)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1996, pocketrc, 0, pocketrc, pocketrc, driver_device, 0, ROT0, "Namco", "Pocket Racer
(Japan, PKR1/VER.B)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1997, starswep, 0, starswep, namcos11, driver_device, 0, ROT0, "Axela / Namco", "Star
Sweep (Japan, STP1/VER.A)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, myangel3, 0, myangel3, myangel3, driver_device, 0, ROT0, "MOSS / Namco", "Kosodate
Quiz My Angel 3 (Japan, KQT1/VER.A)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1999, ptblank2ua, ptblank2, ptblank2ua, ptblank2ua, driver_device, 0, ROT0, "Namco", "Point Blank 2
(US, GNB3/VER.A)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, soulclbr, 0, coh700, namcos12, namcos12_state, namcos12, ROT0, "Namco",
"Soul Calibur (World, SOC14/VER.C)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, soulclbruc,soulclbr, coh700, namcos12, namcos12_state, namcos12, ROT0, "Namco",
"Soul Calibur (US, SOC13/VER.C)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, soulclbrwb,soulclbr, coh700, namcos12, namcos12_state, namcos12, ROT0, "Namco",
"Soul Calibur (World, SOC14/VER.B)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1987, shadowld, 0, ns1, shadowld, namcos1_state, shadowld, ROT180, "Namco", "Shadowland
(YD3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, youkaidk2, shadowld, ns1, shadowld, namcos1_state, shadowld, ROT180, "Namco", "Yokai
Douchuuki (Japan, new version (YD2, Rev B))", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, youkaidk1, shadowld, ns1, shadowld, namcos1_state, shadowld, ROT180, "Namco", "Yokai
Douchuuki (Japan, old version (YD1))", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, dspirit, 0, ns1, dspirit, namcos1_state, dspirit, ROT90, "Namco", "Dragon Spirit
(new version (DS3))", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, dspirit1, dspirit, ns1, dspirit, namcos1_state, dspirit, ROT90, "Namco", "Dragon Spirit
(old version (DS1))", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, blazer, 0, ns1, ns1, namcos1_state, blazer, ROT90, "Namco", "Blazer
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, quester, 0, ns1, quester, namcos1_state, quester, ROT90, "Namco", "Quester
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, questers, quester, ns1, quester, namcos1_state, quester, ROT90, "Namco", "Quester
Special Edition (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, pacmania, 0, ns1, pacmania, namcos1_state, pacmania, ROT270, "Namco", "Pac-Mania",
MACHINE_SUPPORTS_SAVE )
-GAME( 1987, pacmaniao, pacmania, ns1, pacmania, namcos1_state, pacmania, ROT270, "Namco", "Pac-Mania
(111187 sound program)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, pacmaniaj, pacmania, ns1, pacmania, namcos1_state, pacmania, ROT90, "Namco", "Pac-Mania
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, galaga88, 0, ns1, galaga88, namcos1_state, galaga88, ROT270, "Namco", "Galaga '88",
MACHINE_SUPPORTS_SAVE )
-GAME( 1987, galaga88a, galaga88, ns1, galaga88, namcos1_state, galaga88, ROT90, "Namco", "Galaga '88
(02-03-88)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, galaga88j, galaga88, ns1, galaga88, namcos1_state, galaga88, ROT90, "Namco", "Galaga '88
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, ws, 0, ns1, ns1, namcos1_state, ws, ROT180, "Namco", "World Stadium
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, berabohm, 0, ns1, berabohm, namcos1_state, berabohm, ROT180, "Namco", "Beraboh Man
(Japan, Rev C)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, berabohmb, berabohm, ns1, berabohm, namcos1_state, berabohm, ROT180, "Namco", "Beraboh Man
(Japan, Rev B)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, mmaze, 0, ns1, mmaze, namcos1_state, alice, ROT180, "Namco", "Marchen Maze
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, bakutotu, 0, ns1, bakutotu, namcos1_state, bakutotu, ROT180, "Namco", "Bakutotsu
Kijuutei", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, wldcourt, 0, ns1, wldcourt, namcos1_state, wldcourt, ROT180, "Namco", "World Court
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, splatter, 0, ns1, splatter3,namcos1_state, splatter, ROT180, "Namco", "Splatter
House (World, new version (SH3))", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, splatter2, splatter, ns1, splatter, namcos1_state, splatter, ROT180, "Namco", "Splatter
House (World, old version (SH2))", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, splatterj, splatter, ns1, splatter, namcos1_state, splatter, ROT180, "Namco", "Splatter
House (Japan, SH1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, faceoff, 0, ns1, faceoff, namcos1_state, faceoff, ROT180, "Namco", "Face Off
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, rompers, 0, ns1, ns1, namcos1_state, rompers, ROT90, "Namco", "Rompers
(Japan, new version (Rev B))", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, romperso, rompers, ns1, ns1, namcos1_state, rompers, ROT90, "Namco", "Rompers
(Japan, old version)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, blastoff, 0, ns1, ns1, namcos1_state, blastoff, ROT90, "Namco", "Blast Off
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, ws89, ws, ns1, ws89, namcos1_state, ws89, ROT180, "Namco", "World Stadium
'89 (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, dangseed, 0, ns1, dangseed, namcos1_state, dangseed, ROT90, "Namco", "Dangerous
Seed (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, ws90, ws, ns1, ws90, namcos1_state, ws90, ROT180, "Namco", "World Stadium
'90 (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, pistoldm, 0, ns1, ns1, namcos1_state, pistoldm, ROT0, "Namco", "Pistol Daimyo
no Bouken (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, boxyboy, 0, ns1, boxyboy, namcos1_state, soukobdx, ROT0, "Namco", "Boxy Boy
(SB?)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, soukobdx, boxyboy, ns1, boxyboy, namcos1_state, soukobdx, ROT0, "Namco", "Souko Ban
Deluxe (Japan, SB1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, puzlclub, 0, ns1, puzlclub, namcos1_state, puzlclub, ROT90, "Namco", "Puzzle Club
(Japan prototype)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, tankfrce, 0, ns1, ns1, namcos1_state, tankfrce, ROT0, "Namco", "Tank Force
(US, 2 Player)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, tankfrce4, tankfrce, ns1, tankfrc4, namcos1_state, tankfrc4, ROT0, "Namco", "Tank Force
(US, 4 Player)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, tankfrcej, tankfrce, ns1, ns1, namcos1_state, tankfrce, ROT0, "Namco", "Tank Force
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, winrun, 0, winrun, winrun, namcos21_state, winrun, ROT0, "Namco", "Winning
Run", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1989, winrungp, 0, winrun, winrungp, namcos21_state, winrun, ROT0, "Namco", "Winning
Run Suzuka Grand Prix (Japan)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1991, winrun91, 0, winrun, winrungp, namcos21_state, winrun, ROT0, "Namco", "Winning
Run '91 (Japan)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1991, driveyes, 0, driveyes, winrungp, namcos21_state, driveyes, ROT0, "Namco", "Driver's
Eyes (Japan)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1991, solvalou, 0, namcos21, s21default, namcos21_state, solvalou, ROT0, "Namco", "Solvalou
(Japan)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1991, starblad, 0, namcos21, s21default, namcos21_state, starblad, ROT0, "Namco",
"Starblade (World)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1991, starbladj, starblad, namcos21, s21default, namcos21_state, starblad, ROT0, "Namco",
"Starblade (Japan)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1992, aircomb, 0, namcos21, aircomb, namcos21_state, aircomb, ROT0, "Namco", "Air
Combat (US)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1992, aircombj, aircomb, namcos21, aircomb, namcos21_state, aircomb, ROT0, "Namco", "Air
Combat (Japan)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1993, cybsled, 0, namcos21, cybsled, namcos21_state, cybsled, ROT0, "Namco", "Cyber
Sled (World)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1993, cybsledj, cybsled, namcos21, cybsled, namcos21_state, cybsled, ROT0, "Namco", "Cyber
Sled (Japan)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1994, alpinerd, 0, alpine, alpiner, namcos22_state, alpiner, ROT0, "Namco", "Alpine
Racer (Rev. AR2 Ver.D)" , MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1994, alpinerc, alpinerd, alpine, alpiner, namcos22_state, alpiner, ROT0, "Namco", "Alpine
Racer (Rev. AR2 Ver.C)" , MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, finfurl, 0, gorgon, finfurl, namcos23_state, s23, ROT0, "Namco", "Final
Furlong (FF2 Ver. A)", GAME_FLAGS )
-GAME( 1997, downhill, 0, s23, downhill, namcos23_state, s23, ROT0, "Namco", "Downhill
Bikers (DH3 Ver. A)", GAME_FLAGS )
-GAME( 1997, motoxgo, 0, s23, s23, namcos23_state, s23, ROT0, "Namco", "Motocross
Go! (MG3 Ver. A)", GAME_FLAGS )
-GAME( 1997, motoxgov2a, motoxgo, s23, s23, namcos23_state, s23, ROT0, "Namco", "Motocross
Go! (MG2 Ver. A)", GAME_FLAGS )
-GAME( 1997, motoxgov1a, motoxgo, s23, s23, namcos23_state, s23, ROT0, "Namco", "Motocross
Go! (MG1 Ver. A, set 1)", GAME_FLAGS )
-GAME( 1997, motoxgov1a2, motoxgo, s23, s23, namcos23_state, s23, ROT0, "Namco", "Motocross
Go! (MG1 Ver. A, set 2)", GAME_FLAGS )
-GAME( 1997, timecrs2, 0, timecrs2, timecrs2, namcos23_state, s23, ROT0, "Namco", "Time Crisis
II (TSS3 Ver. B)", GAME_FLAGS )
-GAME( 1997, timecrs2v2b, timecrs2, timecrs2, timecrs2, namcos23_state, s23, ROT0, "Namco", "Time Crisis
II (TSS2 Ver. B)", GAME_FLAGS )
-GAME( 1997, timecrs2v4a, timecrs2, timecrs2v4a, timecrs2, namcos23_state, s23, ROT0, "Namco", "Time Crisis
II (TSS4 Ver. A)", GAME_FLAGS )
-GAME( 1998, panicprk, 0, s23, s23, namcos23_state, s23, ROT0, "Namco", "Panic Park
(PNP2 Ver. A)", GAME_FLAGS )
-GAME( 1998, panicprkj, panicprk, s23, s23, namcos23_state, s23, ROT0, "Namco", "Panic Park
(PNP1 Ver. B)", GAME_FLAGS )
-GAME( 1998, gunwars, 0, gmen, s23, namcos23_state, s23, ROT0, "Namco", "Gunmen Wars
(GM1 Ver. B)", GAME_FLAGS )
-GAME( 1998, gunwarsa, gunwars, gmen, s23, namcos23_state, s23, ROT0, "Namco", "Gunmen Wars
(GM1 Ver. A)", GAME_FLAGS )
-GAME( 1998, raceon, 0, gmen, s23, namcos23_state, s23, ROT0, "Namco", "Race On!
(RO2 Ver. A)", GAME_FLAGS )
-GAME( 1998, 500gp, 0, ss23, s23, namcos23_state, s23, ROT0, "Namco", "500 GP (5GP3
Ver. C)", GAME_FLAGS )
-GAME( 1998, aking, 0, ss23, s23, namcos23_state, s23, ROT0, "Namco", "Angler King
(AG1 Ver. A)", GAME_FLAGS )
-GAME( 1999, finfurl2, 0, gmen, s23, namcos23_state, s23, ROT0, "Namco", "Final
Furlong 2 (World)", GAME_FLAGS )
-GAME( 1999, finfurl2j, finfurl2, gmen, s23, namcos23_state, s23, ROT0, "Namco", "Final
Furlong 2 (Japan)", GAME_FLAGS )
-GAME( 2000, crszone, 0, ss23e2, s23, namcos23_state, s23, ROT0, "Namco", "Crisis Zone
(CSZO4 Ver. B)", GAME_FLAGS )
-GAME( 2000, crszonev4a, crszone, ss23e2, s23, namcos23_state, s23, ROT0, "Namco", "Crisis Zone
(CSZO4 Ver. A)", GAME_FLAGS )
-GAME( 2000, crszonev3b, crszone, ss23e2, s23, namcos23_state, s23, ROT0, "Namco", "Crisis Zone
(CSZO3 Ver. B, set 1)", GAME_FLAGS )
-GAME( 2000, crszonev3b2, crszone, ss23e2, s23, namcos23_state, s23, ROT0, "Namco", "Crisis Zone
(CSZO3 Ver. B, set 2)", GAME_FLAGS )
-GAME( 2000, crszonev3a, crszone, ss23e2, s23, namcos23_state, s23, ROT0, "Namco", "Crisis Zone
(CSZO3 Ver. A)", GAME_FLAGS )
-GAME( 2000, crszonev2a, crszone, ss23e2, s23, namcos23_state, s23, ROT0, "Namco", "Crisis Zone
(CSZO2 Ver. A)", GAME_FLAGS )
-GAMEL(1987, finallap, 0, finallap, finallap, namcos2_state, finallap, ROT0, "Namco", "Final Lap
(Rev E)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND, layout_finallap )
-GAMEL(1987, finallapd, finallap, finallap, finallap, namcos2_state, finallap, ROT0, "Namco", "Final Lap
(Rev D)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND, layout_finallap )
-GAMEL(1987, finallapc, finallap, finallap, finallap, namcos2_state, finallap, ROT0, "Namco", "Final Lap
(Rev C)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND, layout_finallap )
-GAMEL(1987, finallapjc, finallap, finallap, finallap, namcos2_state, finallap, ROT0, "Namco", "Final Lap
(Japan, Rev C)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND, layout_finallap )
-GAMEL(1987, finallapjb, finallap, finallap, finallap, namcos2_state, finallap, ROT0, "Namco", "Final Lap
(Japan, Rev B)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND, layout_finallap )
-GAME( 1988, assault, 0, default2, assault, namcos2_state, assault, ROT90, "Namco", "Assault
(Rev B)", 0 )
-GAME( 1988, assaultj, assault, default2, assault, namcos2_state, assaultj, ROT90, "Namco", "Assault
(Japan)", 0 )
-GAME( 1988, assaultp, assault, assaultp, assault, namcos2_state, assaultp_hack, ROT90, "Namco", "Assault
Plus (Japan)", 0)
-GAME( 1988, metlhawk, 0, metlhawk, metlhawk, namcos2_state, metlhawk, ROT90, "Namco", "Metal Hawk
(Rev C)", 0)
-GAME( 1988, metlhawkj, metlhawk, metlhawk, metlhawk, namcos2_state, metlhawk, ROT90, "Namco", "Metal Hawk
(Japan, Rev F)", 0)
-GAME( 1988, ordyne, 0, default, default, namcos2_state, ordyne, ROT180, "Namco", "Ordyne
(Japan, English Version)", 0 )
-GAME( 1988, ordynej, ordyne, default, default, namcos2_state, ordyne, ROT180, "Namco", "Ordyne
(Japan)", 0 )
-GAME( 1988, mirninja, 0, default, default, namcos2_state, mirninja, ROT0, "Namco", "Mirai Ninja
(Japan)", 0 )
-GAME( 1988, phelios, 0, default2, default, namcos2_state, phelios, ROT90, "Namco", "Phelios", 0)
-GAME( 1988, pheliosj, phelios, default2, default, namcos2_state, phelios, ROT90, "Namco", "Phelios
(Japan)", 0)
-GAME( 1989, dirtfoxj, 0, default2, dirtfox, namcos2_state, dirtfoxj, ROT90, "Namco", "Dirt Fox
(Japan)", 0 )
-GAMEL(1989, fourtrax, 0, finallap, fourtrax, namcos2_state, fourtrax, ROT0, "Namco", "Four Trax",
MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND, layout_finallap )
-GAME( 1989, valkyrie, 0, default3, default, namcos2_state, valkyrie, ROT90, "Namco", "Valkyrie No
Densetsu (Japan)", 0 )
-GAME( 1989, finehour, 0, default2, default, namcos2_state, finehour, ROT0, "Namco", "Finest Hour
(Japan)", 0)
-GAME( 1989, burnforc, 0, default3, default, namcos2_state, burnforc, ROT0, "Namco", "Burning
Force (Japan, new version (Rev C))", 0 )
-GAME( 1989, burnforco, burnforc, default3, default, namcos2_state, burnforc, ROT0, "Namco", "Burning
Force (Japan, old version)", 0 )
-GAME( 1989, marvland, 0, default, default, namcos2_state, marvland, ROT0, "Namco", "Marvel Land
(US)", 0 )
-GAME( 1989, marvlandj, marvland, default, default, namcos2_state, marvlanj, ROT0, "Namco", "Marvel Land
(Japan)", 0 )
-GAME( 1990, kyukaidk, 0, default, kyukaidk, namcos2_state, kyukaidk, ROT0, "Namco", "Kyuukai
Douchuuki (Japan, new version (Rev B))", 0 )
-GAME( 1990, kyukaidko, kyukaidk, default, kyukaidk, namcos2_state, kyukaidk, ROT0, "Namco", "Kyuukai
Douchuuki (Japan, old version)", 0 )
-GAME( 1990, dsaber, 0, default3, default, namcos2_state, dsaber, ROT90, "Namco", "Dragon
Saber", 0 )
-GAME( 1990, dsaberj, dsaber, default3, default, namcos2_state, dsaberj, ROT90, "Namco", "Dragon
Saber (Japan, Rev B)", 0 )
-GAMEL(1990, finalap2, 0, finallap, finallap, namcos2_state, finalap2, ROT0, "Namco", "Final Lap
2", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND, layout_finallap )
-GAMEL(1990, finalap2j, finalap2, finallap, finallap, namcos2_state, finalap2, ROT0, "Namco", "Final Lap 2
(Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND, layout_finallap )
-GAME( 1990, gollygho, 0, gollygho, gollygho, namcos2_state, gollygho, ROT180, "Namco", "Golly!
Ghost!", MACHINE_REQUIRES_ARTWORK )
-GAME( 1990, rthun2, 0, default3, default, namcos2_state, rthun2, ROT0, "Namco", "Rolling
Thunder 2", 0 )
-GAME( 1990, rthun2j, rthun2, default3, default, namcos2_state, rthun2j, ROT0, "Namco", "Rolling
Thunder 2 (Japan)", 0 )
-GAME( 1990, sgunner, 0, sgunner, sgunner, namcos2_state, sgunner2, ROT0, "Namco", "Steel
Gunner (Rev B)", 0 )
-GAME( 1990, sgunnerj, sgunner, sgunner, sgunner, namcos2_state, sgunner2, ROT0, "Namco", "Steel
Gunner (Japan)", 0 )
-GAME( 1991, sgunner2, 0, sgunner2, sgunner2, namcos2_state, sgunner2, ROT0, "Namco", "Steel
Gunner 2 (US)", 0 )
-GAME( 1991, sgunner2j, sgunner2, sgunner2, sgunner2, namcos2_state, sgunner2, ROT0, "Namco", "Steel
Gunner 2 (Japan, Rev A)", 0 )
-GAME( 1991, cosmogng, 0, default, default, namcos2_state, cosmogng, ROT90, "Namco", "Cosmo Gang
the Video (US)", 0 )
-GAME( 1991, cosmogngj, cosmogng, default, default, namcos2_state, cosmogng, ROT90, "Namco", "Cosmo Gang
the Video (Japan)", 0 )
-GAME( 1992, bubbletr, 0, gollygho, bubbletr, namcos2_state, bubbletr, ROT180, "Namco", "Bubble
Trouble (Japan, Rev C)", MACHINE_REQUIRES_ARTWORK )
-GAMEL(1992, finalap3, 0, finallap, finalap3, namcos2_state, finalap3, ROT0, "Namco", "Final Lap 3
(World, set 1)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND, layout_finallap )
-GAMEL(1992, finalap3a, finalap3, finallap, finalap3, namcos2_state, finalap3, ROT0, "Namco", "Final Lap 3
(World, set 2)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND, layout_finallap )
-GAMEL(1992, finalap3j, finalap3, finallap, finalap3, namcos2_state, finalap3, ROT0, "Namco", "Final Lap 3
(Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND, layout_finallap )
-GAMEL(1992, finalap3jc, finalap3, finallap, finalap3, namcos2_state, finalap3, ROT0, "Namco", "Final Lap 3
(Japan - Rev C)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND, layout_finallap )
-GAMEL(1992, finalap3bl, finalap3, finallap, finalap3, namcos2_state, finalap3, ROT0, "Namco", "Final Lap 3
(bootleg)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND, layout_finallap )
-GAME( 1992, luckywld, 0, luckywld, luckywld, namcos2_state, luckywld, ROT0, "Namco", "Lucky &
Wild", 0 )
-GAME( 1992, luckywldj, luckywld, luckywld, luckywld, namcos2_state, luckywld, ROT0, "Namco", "Lucky &
Wild (Japan)", 0 )
-GAME( 1992, suzuka8h, 0, luckywld, suzuka, namcos2_state, suzuka8h, ROT0, "Namco", "Suzuka 8
Hours (World, Rev C)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1992, suzuka8hj, suzuka8h, luckywld, suzuka, namcos2_state, suzuka8h, ROT0, "Namco", "Suzuka 8
Hours (Japan, Rev B)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1992, sws, 0, default, default, namcos2_state, sws, ROT0, "Namco", "Super World
Stadium (Japan)", 0 )
-GAME( 1992, sws92, 0, default, default, namcos2_state, sws92, ROT0, "Namco", "Super World
Stadium '92 (Japan)", 0 )
-GAME( 1992, sws92g, sws92, default, default, namcos2_state, sws92g, ROT0, "Namco", "Super World
Stadium '92 Gekitouban (Japan)", 0 )
-GAME( 1993, suzuk8h2, 0, luckywld, suzuka, namcos2_state, suzuk8h2, ROT0, "Namco", "Suzuka 8
Hours 2 (World, Rev B)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1993, suzuk8h2j, suzuk8h2, luckywld, suzuka, namcos2_state, suzuk8h2, ROT0, "Namco", "Suzuka 8
Hours 2 (Japan, Rev B)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1993, sws93, 0, default, default, namcos2_state, sws93, ROT0, "Namco", "Super World
Stadium '93 (Japan)", 0 )
-GAME( 1986, skykiddx, 0, hopmappy, skykiddx, namcos86_state, namco86, ROT180, "Namco", "Sky Kid
Deluxe (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, skykiddxo,skykiddx, hopmappy, skykiddx, namcos86_state, namco86, ROT180, "Namco", "Sky Kid
Deluxe (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, hopmappy, 0, hopmappy, hopmappy, namcos86_state, namco86, ROT0, "Namco", "Hopping
Mappy", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, roishtar, 0, roishtar, roishtar, namcos86_state, namco86, ROT0, "Namco", "The Return
of Ishtar", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, genpeitd, 0, genpeitd, genpeitd, namcos86_state, namco86, ROT0, "Namco", "Genpei
ToumaDen", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, rthunder, 0, rthunder, rthunder, namcos86_state, namco86, ROT0, "Namco", "Rolling
Thunder (rev 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, rthundera,rthunder, rthunder, rthunder1, namcos86_state, namco86, ROT0, "bootleg", "Rolling
Thunder (rev 3, hack)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, rthunder2,rthunder, rthunder, rthunder1, namcos86_state, namco86, ROT0, "Namco", "Rolling
Thunder (rev 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, rthunder1,rthunder, rthunder, rthunder1, namcos86_state, namco86, ROT0, "Namco", "Rolling
Thunder (rev 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, rthunder0,rthunder, rthunder, rthunder1, namcos86_state, namco86, ROT0, "Namco", "Rolling
Thunder (oldest)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, wndrmomo, 0, wndrmomo, wndrmomo, namcos86_state, namco86, ROT0, "Namco", "Wonder
Momo", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 2003, puyofevp, naomi, naomim1, naomi, naomi_state, naomi, ROT0, "Sega", "Puyo Puyo Fever (prototype
ver 0.01)", GAME_FLAGS )
-GAME( 2001, awbios, 0, aw2c, aw2c, naomi_state, atomiswave, ROT0, "Sammy",
"Atomiswave Bios", GAME_FLAGS|MACHINE_IS_BIOS_ROOT )
-GAME( 2003, maxspeed, awbios, aw1c, aw1w, naomi_state, atomiswave, ROT0, "Sammy",
"Maximum Speed", GAME_FLAGS )
-GAME( 2003, sprtshot, awbios, aw2c, aw2c, naomi_state, atomiswave, ROT0, "Sammy USA",
"Sports Shooting USA", GAME_FLAGS )
-GAME( 2003, ggx15, awbios, aw2c, aw2c, naomi_state, atomiswave, ROT0, "Arc System Works / Sammy",
"Guilty Gear X ver. 1.5", MACHINE_IMPERFECT_GRAPHICS|MACHINE_IMPERFECT_SOUND|MACHINE_NOT_WORKING )
-GAME( 2003, demofist, awbios, aw2c, aw2c, naomi_state, atomiswave, ROT0, "Polygon Magic / Dimps",
"Demolish Fist", GAME_FLAGS )
-GAME( 2003, dolphin, awbios, aw2c, aw2c, naomi_state, atomiswave, ROT0, "Sammy",
"Dolphin Blue", MACHINE_IMPERFECT_GRAPHICS|MACHINE_IMPERFECT_SOUND|MACHINE_NOT_WORKING )
-GAME( 2003, kov7sprt, awbios, aw2c, aw2c, naomi_state, atomiswave, ROT0, "IGS / Sammy",
"Knights of Valour - The Seven Spirits",
MACHINE_IMPERFECT_GRAPHICS|MACHINE_IMPERFECT_SOUND|MACHINE_NOT_WORKING )
-GAME( 2003, ggisuka, awbios, aw2c, aw2c, naomi_state, atomiswave, ROT0, "Arc System Works / Sammy",
"Guilty Gear Isuka", MACHINE_IMPERFECT_GRAPHICS|MACHINE_IMPERFECT_SOUND|MACHINE_NOT_WORKING )
-GAME( 2004, dirtypig, awbios, aw2c, aw2c, naomi_state, atomiswave, ROT0, "Sammy",
"Dirty Pigskin Football", MACHINE_IMPERFECT_GRAPHICS|MACHINE_IMPERFECT_SOUND|MACHINE_NOT_WORKING )
-GAME( 2004, rumblef, awbios, aw2c, aw2c, naomi_state, atomiswave, ROT0, "Sammy / Dimps",
"The Rumble Fish", MACHINE_IMPERFECT_GRAPHICS|MACHINE_IMPERFECT_SOUND|MACHINE_NOT_WORKING )
-GAME( 2004, rumblefp, rumblef, aw2c, aw2c, naomi_state, atomiswave, ROT0, "Sammy / Dimps",
"The Rumble Fish (prototype)", MACHINE_IMPERFECT_GRAPHICS|MACHINE_IMPERFECT_SOUND|MACHINE_NOT_WORKING )
-GAME( 2004, rangrmsn, awbios, aw2c, aw1w, naomi_state, atomiswave, ROT0, "Sammy",
"Ranger Mission", GAME_FLAGS )
-GAME( 2004, salmankt, awbios, aw2c, aw2c, naomi_state, atomiswave, ROT0, "Sammy",
"Salary Man Kintarou", GAME_FLAGS )
-GAME( 2004, ftspeed, awbios, aw1c, aw1w, naomi_state, atomiswave, ROT0, "Sammy",
"Faster Than Speed", GAME_FLAGS )
-GAME( 2005, vfurlong, awbios, aw2c, aw2c, naomi_state, atomiswave, ROT0, "Sammy",
"Net Select Keiba Victory Furlong", GAME_FLAGS )
-GAME( 2005, rumblef2, awbios, aw2c, aw2c, naomi_state, atomiswave, ROT0, "Sammy / Dimps",
"The Rumble Fish 2", GAME_FLAGS )
-GAME( 2005, rumblf2p, rumblef2, aw2c, aw2c, naomi_state, atomiswave, ROT0, "Sammy / Dimps",
"The Rumble Fish 2 (prototype)", GAME_FLAGS )
-GAME( 2005, anmlbskt, awbios, aw2c, aw2c, naomi_state, atomiswave, ROT270, "MOSS / Sammy",
"Animal Basket", GAME_FLAGS )
-GAME( 2005, ngbc, awbios, aw2c, aw2c, naomi_state, atomiswave, ROT0, "Sammy / SNK Playmore",
"NeoGeo Battle Coliseum", GAME_FLAGS )
-GAME( 2005, ngbcj, ngbc, aw2c, aw2c, naomi_state, atomiswave, ROT0, "Sammy / SNK Playmore",
"NeoGeo Battle Coliseum (Japan)", GAME_FLAGS )
-GAME( 2005, samsptk, awbios, aw2c, aw2c, naomi_state, atomiswave, ROT0, "Sammy / SNK Playmore",
"Samurai Spirits Tenkaichi Kenkakuden", GAME_FLAGS )
-GAME( 2005, kofxi, awbios, aw2c, aw2c, naomi_state, atomiswave, ROT0, "Sammy / SNK Playmore",
"The King of Fighters XI", GAME_FLAGS )
-GAME( 2005, fotns, awbios, aw2c, aw2c, naomi_state, atomiswave, ROT0, "Arc System Works / Sega",
"Fist Of The North Star", GAME_FLAGS )
-GAME( 2005, kofnw, awbios, aw2c, aw2c, naomi_state, atomiswave, ROT0, "Sammy / SNK Playmore",
"The King of Fighters Neowave", GAME_FLAGS )
-GAME( 2005, kofnwj, kofnw, aw2c, aw2c, naomi_state, atomiswave, ROT0, "Sammy / SNK Playmore",
"The King of Fighters Neowave (Japan)", GAME_FLAGS )
-GAME( 2005, xtrmhunt, awbios, aw2c, aw2c, naomi_state, atomiswave, ROT0, "Sammy",
"Extreme Hunting", GAME_FLAGS )
-GAME( 2006, mslug6, awbios, aw2c, aw2c, naomi_state, atomiswave, ROT0, "Sega / SNK Playmore",
"Metal Slug 6", MACHINE_IMPERFECT_GRAPHICS|MACHINE_IMPERFECT_SOUND|MACHINE_NOT_WORKING )
-GAME( 2006, xtrmhnt2, awbios, aw2c, aw2c, naomi_state, xtrmhnt2, ROT0, "Sega",
"Extreme Hunting 2", GAME_FLAGS )
-GAME( 2008, claychal, awbios, aw2c, aw2c, naomi_state, atomiswave, ROT0, "Sega",
"Sega Clay Challenge", GAME_FLAGS )
-GAME( 2009, basschalo, basschal, aw2c, aw2c, naomi_state, atomiswave, ROT0, "Sega",
"Sega Bass Fishing Challenge", GAME_FLAGS )
-GAME( 2009, basschal, awbios, aw2c, aw2c, naomi_state, atomiswave, ROT0, "Sega",
"Sega Bass Fishing Challenge Version A", GAME_FLAGS )
-GAME( 1982, naughtyb, 0, naughtyb, naughtyb, driver_device, 0, ROT90, "Jaleco", "Naughty Boy",
MACHINE_SUPPORTS_SAVE )
-GAME( 1982, naughtyba,naughtyb, naughtyb, naughtyb, driver_device, 0, ROT90, "bootleg", "Naughty Boy
(bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, naughtybc,naughtyb, naughtyb, naughtyb, driver_device, 0, ROT90, "Jaleco (Cinematronics
license)", "Naughty Boy (Cinematronics)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, popflame, 0, popflame, naughtyb, naughtyb_state, popflame, ROT90, "Jaleco", "Pop Flamer
(protected)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, popflamea,popflame, popflame, naughtyb, driver_device, 0, ROT90, "Jaleco", "Pop Flamer
(not protected)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, popflameb,popflame, popflame, naughtyb, driver_device, 0, ROT90, "Jaleco", "Pop Flamer
(hack?)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, popflamen,popflame, naughtyb, naughtyb, driver_device, 0, ROT90, "Jaleco", "Pop Flamer
(bootleg on Naughty Boy PCB)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, trvmstr, 0, naughtyb, trvmstr, naughtyb_state, trvmstr, ROT90, "Enerdyne Technologies
Inc.", "Trivia Master (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, trvmstra, trvmstr, naughtyb, trvmstr, naughtyb_state, trvmstr, ROT90, "Enerdyne Technologies
Inc.", "Trivia Master (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, trvmstrb, trvmstr, naughtyb, trvmstr, naughtyb_state, trvmstr, ROT90, "Enerdyne Technologies
Inc.", "Trivia Master (set 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, trvmstrc, trvmstr, naughtyb, trvmstr, naughtyb_state, trvmstr, ROT90, "Enerdyne Technologies
Inc.", "Trivia Master (set 4)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, trvgns, trvmstr, naughtyb, trvmstr, naughtyb_state, trvmstr, ROT90, "bootleg", "Trivia
Genius", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, crystalg, 0, crystalg, crystalg, driver_device, 0, ROT0, "Nichibutsu",
"Crystal Gal (Japan 860512)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, crystal2, 0, crystal2, crystal2, driver_device, 0, ROT0, "Nichibutsu",
"Crystal Gal 2 (Japan 860620)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, nightlov, 0, nightlov, nightlov, driver_device, 0, ROT0, "Central Denshi",
"Night Love (Japan 860705)", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1986, apparel, 0, apparel, apparel, driver_device, 0, ROT0, "Central Denshi",
"Apparel Night (Japan 860929)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, citylove, 0, citylove, citylove, driver_device, 0, ROT0, "Nichibutsu",
"City Love (Japan 860908)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, mcitylov, citylove, mcitylov, mcitylov, driver_device, 0, ROT0, "Nichibutsu",
"City Love [BET] (Japan 860904)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, secolove, 0, secolove, secolove, driver_device, 0, ROT0, "Nichibutsu",
"Second Love (Japan 861201)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, barline, 0, barline, barline, driver_device, 0, ROT180, "Nichibutsu",
"Barline (Japan?)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1987, seiha, 0, seiha, seiha, driver_device, 0, ROT0, "Nichibutsu",
"Seiha (Japan 870725)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, seiham, seiha, seiham, seiham, driver_device, 0, ROT0, "Nichibutsu",
"Seiha [BET] (Japan 870723)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, mjgaiden, 0, mjgaiden, ojousan, driver_device, 0, ROT0, "Central Denshi",
"Mahjong Gaiden [BET] (Japan 870803)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, iemoto, 0, iemoto, iemoto, driver_device, 0, ROT0, "Nichibutsu",
"Iemoto (Japan 871020)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, iemotom, iemoto, iemotom, iemotom, driver_device, 0, ROT0, "Nichibutsu",
"Iemoto [BET] (Japan 871118)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, ryuuha, iemoto, ryuuha, ryuuha, driver_device, 0, ROT0, "Central Denshi",
"Ryuuha [BET] (Japan 871027)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, ojousan, 0, ojousan, ojousan, driver_device, 0, ROT0, "Nichibutsu",
"Ojousan (Japan 871204)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, ojousanm, ojousan, ojousanm, ojousanm, driver_device, 0, ROT0, "Nichibutsu",
"Ojousan [BET] (Japan 870108)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, korinai, 0, korinai, korinai, driver_device, 0, ROT0, "Nichibutsu",
"Mahjong-zukino Korinai Menmen (Japan 880425)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, korinaim, korinai, korinaim, korinaim, driver_device, 0, ROT0, "Nichibutsu",
"Mahjong-zukino Korinai Menmen [BET] (Japan 880920)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, housemnq, 0, housemnq, housemnq, driver_device, 0, ROT0, "Nichibutsu",
"House Mannequin (Japan 870217)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, housemn2, 0, housemn2, housemn2, driver_device, 0, ROT0, "Nichibutsu",
"House Mannequin Roppongi Live hen (Japan 870418)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, livegal, 0, livegal, livegal, driver_device, 0, ROT0, "Central Denshi",
"Live Gal (Japan 870530)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, bijokkoy, 0, bijokkoy, bijokkoy, driver_device, 0, ROT0, "Nichibutsu",
"Bijokko Yume Monogatari (Japan 870925)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, bijokkog, 0, bijokkog, bijokkog, driver_device, 0, ROT0, "Nichibutsu",
"Bijokko Gakuen (Japan 880116)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, orangec, 0, orangec, orangec, driver_device, 0, ROT0, "Daiichi Denshi",
"Orange Club - Maruhi Kagai Jugyou (Japan 880213)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, orangeci, orangec, orangeci, orangeci, driver_device, 0, ROT0, "Daiichi Denshi",
"Orange Club - Maru-hi Ippatsu Kaihou [BET] (Japan 880221)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, vipclub, orangec, vipclub, vipclub, driver_device, 0, ROT0, "Daiichi Denshi",
"Vip Club - Maru-hi Ippatsu Kaihou [BET] (Japan 880310)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, kaguya, 0, kaguya, kaguya, driver_device, 0, ROT0, "Miki Syouji",
"Mahjong Kaguyahime [BET] (Japan 880521)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, kaguya2, 0, kaguya2, kaguya2, nbmj8688_state, kaguya2, ROT0, "Miki Syouji",
"Mahjong Kaguyahime Sono2 [BET] (Japan 890829)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, kaguya2f, kaguya2, kaguya2, kaguya2, nbmj8688_state, kaguya2, ROT0, "Miki Syouji",
"Mahjong Kaguyahime Sono2 Fukkokuban [BET] (Japan 010808)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, kanatuen, 0, kanatuen, kanatuen, nbmj8688_state, kanatuen, ROT0, "Panac",
"Kanatsuen no Onna [BET] (Japan 880905)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, kyuhito, kanatuen, kyuhito, kyuhito, nbmj8688_state, kyuhito, ROT0, "Roller Tron",
"Kyukyoku no Hito [BET] (Japan 880824)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, idhimitu, 0, idhimitu, idhimitu, nbmj8688_state, idhimitu, ROT0, "Digital Soft",
"Idol no Himitsu [BET] (Japan 890304)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, mjsikaku, 0, mjsikaku, mjsikaku, driver_device, 0, ROT0, "Nichibutsu", "Mahjong
Shikaku (Japan 880908)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, mjsikakb, mjsikaku, mjsikaku, mjsikaku, driver_device, 0, ROT0, "Nichibutsu", "Mahjong
Shikaku (Japan 880722)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, mjsikakc, mjsikaku, mjsikaku, mjsikaku, driver_device, 0, ROT0, "Nichibutsu", "Mahjong
Shikaku (Japan 880806)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, mjsikakd, mjsikaku, mjsikaku, mjsikaku, driver_device, 0, ROT0, "Nichibutsu", "Mahjong
Shikaku (Japan 880802)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, mmsikaku, mjsikaku, mmsikaku, mmsikaku, driver_device, 0, ROT0, "Nichibutsu", "Mahjong
Shikaku [BET] (Japan 880929)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, otonano, 0, otonano, otonano, driver_device, 0, ROT0, "Apple", "Otona no
Mahjong (Japan 880628)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, mjcamera, 0, mjcamera, mjcamera, nbmj8688_state, mjcamera, ROT0, "Miki Syouji",
"Mahjong Camera Kozou (set 1) (Japan 881109)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, msjiken, 0, msjiken, msjiken, driver_device, 0, ROT270, "Nichibutsu",
"Mahjong Satsujin Jiken (Japan 881017)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, hanamomo, 0, hanamomo, hanamomo, driver_device, 0, ROT0, "Nichibutsu",
"Mahjong Hana no Momoko gumi (Japan 881201)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, hanamomb, hanamomo, hanamomo, hanamomo, driver_device, 0, ROT0, "Nichibutsu",
"Mahjong Hana no Momoko gumi (Japan 881125)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, telmahjn, 0, telmahjn, telmahjn, nbmj8891_state, telmahjn, ROT270, "Nichibutsu",
"Telephone Mahjong (Japan 890111)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, gionbana, 0, gionbana, gionbana, nbmj8891_state, gionbana, ROT0, "Nichibutsu",
"Gionbana (Japan 890120)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, mgion, 0, mgion, mgion, driver_device, 0, ROT0, "Nichibutsu",
"Gionbana [BET] (Japan 890207)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, omotesnd, 0, omotesnd, omotesnd, nbmj8891_state, omotesnd, ROT0, "Anime Tec",
"Omotesandou (Japan 890215)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, abunai, 0, abunai, abunai, driver_device, 0, ROT0, "Green Soft", "Abunai
Houkago - Mou Matenai (Japan 890325)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, mjfocus, 0, mjfocus, mjfocus, nbmj8891_state, mjfocus, ROT0, "Nichibutsu",
"Mahjong Focus (Japan 890313)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, mjfocusm, mjfocus, mjfocusm, mjfocusm, nbmj8891_state, mjfocusm, ROT0, "Nichibutsu",
"Mahjong Focus [BET] (Japan 890510)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, peepshow, mjfocus, mjfocus, peepshow, nbmj8891_state, mjfocus, ROT0, "AC", "Nozokimeguri
Mahjong Peep Show (Japan 890404)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, mjcamerb, 0, mjcamerb, mjcamerb, driver_device, 0, ROT0, "Miki Syouji",
"Mahjong Camera Kozou (set 2) (Japan 881109)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, mmcamera, mjcamerb, mmcamera, mmcamera, driver_device, 0, ROT0, "Miki Syouji",
"Mahjong Camera Kozou [BET] (Japan 890509)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, scandal, 0, scandal, scandal, nbmj8891_state, scandal, ROT0, "Nichibutsu",
"Scandal Mahjong (Japan 890213)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, scandalm, scandal, scandalm, scandalm, driver_device, 0, ROT0, "Nichibutsu",
"Scandal Mahjong [BET] (Japan 890217)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, mgmen89, 0, mgmen89, mgmen89, nbmj8891_state, mgmen89, ROT0, "Nichibutsu",
"Mahjong G-MEN'89 (Japan 890425)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, mjnanpas, 0, mjnanpas, mjnanpas, nbmj8891_state, mjnanpas, ROT0, "Brooks", "Mahjong
Nanpa Story (Japan 890713)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, mjnanpaa, mjnanpas, mjnanpas, mjnanpaa, nbmj8891_state, mjnanpas, ROT0, "Brooks", "Mahjong
Nanpa Story (Japan 890712)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, mjnanpau, mjnanpas, mjnanpas, mjnanpas, nbmj8891_state, mjnanpas, ROT0, "Brooks", "Mahjong
Nanpa Story (Ura) (Japan 890805)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, bananadr, 0, bananadr, bananadr, driver_device, 0, ROT0, "Digital Soft",
"Mahjong Banana Dream [BET] (Japan 891124)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, mladyhtr, 0, mladyhtr, mladyhtr, driver_device, 0, ROT0, "Nichibutsu",
"Mahjong The Lady Hunter (Japan 900509)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, chinmoku, 0, chinmoku, chinmoku, driver_device, 0, ROT0, "Nichibutsu",
"Mahjong Chinmoku no Hentai (Japan 900511)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, maiko, 0, maiko, maiko, driver_device, 0, ROT0, "Nichibutsu",
"Maikobana (Japan 900802)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, mmaiko, 0, mmaiko, mmaiko, driver_device, 0, ROT0, "Nichibutsu",
"Maikobana [BET] (Japan 900911)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, hnxmasev, 0, hnxmasev, maiko, driver_device, 0, ROT180, "Nichibutsu / AV
Japan", "AV Hanafuda Hana no Christmas Eve (Japan 901204)", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1990, hnageman, 0, hnageman, maiko, driver_device, 0, ROT180, "Nichibutsu / AV
Japan", "AV Hanafuda Hana no Ageman (Japan 900716)", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1990, club90s, 0, club90s, club90s, driver_device, 0, ROT0, "Nichibutsu",
"Mahjong CLUB 90's (set 1) (Japan 900919)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, club90sa, club90s, club90s, club90s, driver_device, 0, ROT0, "Nichibutsu",
"Mahjong CLUB 90's (set 2) (Japan 900919)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, lovehous, club90s, lovehous, lovehous, driver_device, 0, ROT0, "Nichibutsu",
"Mahjong Love House [BET] (Japan 901024)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, hanaoji, 0, hanaoji, hanaoji, driver_device, 0, ROT0, "Nichibutsu", "Hana
to Ojisan [BET] (ver 1.01, 1991/12/09)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, hanaojia, hanaoji, hanaoji, hanaoji, driver_device, 0, ROT0, "Nichibutsu", "Hana
to Ojisan [BET] (ver 1.00, 1991/08/23)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, taiwanmb, 0, taiwanmb, taiwanmb, driver_device, 0, ROT0, "Miki Syouji",
"Taiwan Mahjong [BET] (Japan 881208)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, pairsnb, 0, pairsnb, pairsnb, nbmj8891_state, pairsnb, ROT0, "Nichibutsu", "Pairs
(Nichibutsu) (Japan 890822)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, pairsten, pairsnb, pairsten, pairsnb, nbmj8891_state, pairsten, ROT0, "System Ten", "Pairs
(System Ten) (Japan 890826)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, ohpaipee, 0, ohpaipee, ohpaipee, nbmj8900_state, ohpaipee, ROT270, "Nichibutsu", "Oh!
Paipee (Japan 890227)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1989, togenkyo, 0, togenkyo, togenkyo, nbmj8900_state, togenkyo, ROT0, "Nichibutsu",
"Tougenkyou (Japan 890418)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, galkoku, 0, galkoku, galkoku, driver_device, 0, ROT180, "Nichibutsu /
T.R.Tec", "Mahjong Gal no Kokuhaku (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, hyouban, galkoku, hyouban, hyouban, driver_device, 0, ROT180, "Nichibutsu /
T.R.Tec", "Mahjong Hyouban Musume [BET] (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, galkaika, 0, galkaika, galkaika, nbmj8991_state, galkaika, ROT180, "Nichibutsu /
T.R.Tec", "Mahjong Gal no Kaika (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, tokyogal, 0, tokyogal, tokyogal, nbmj8991_state, tokyogal, ROT180, "Nichibutsu", "Tokyo
Gal Zukan (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, tokimbsj, tokyogal, tokimbsj, tokimbsj, nbmj8991_state, tokimbsj, ROT180, "Nichibutsu",
"Tokimeki Bishoujo [BET] (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, mcontest, 0, mcontest, mcontest, driver_device, 0, ROT180, "Nichibutsu", "Miss
Mahjong Contest (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, uchuuai, 0, uchuuai, uchuuai, driver_device, 0, ROT180, "Nichibutsu", "Mahjong
Uchuu yori Ai wo komete (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, triplew1, 0, triplew1, triplew1, driver_device, 0, ROT180, "Nichibutsu", "Mahjong
Triple Wars (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, pstadium, 0, pstadium, pstadium, driver_device, 0, ROT180, "Nichibutsu", "Mahjong
Panic Stadium (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, triplew2, 0, triplew2, triplew1, driver_device, 0, ROT180, "Nichibutsu", "Mahjong
Triple Wars 2 (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, ntopstar, 0, ntopstar, ntopstar, driver_device, 0, ROT180, "Nichibutsu", "Mahjong
Nerae! Top Star (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, mjlstory, 0, mjlstory, mjlstory, driver_device, 0, ROT180, "Nichibutsu", "Mahjong
Jikken Love Story (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, vanilla, 0, vanilla, vanilla, driver_device, 0, ROT180, "Nichibutsu", "Mahjong
Vanilla Syndrome (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, finalbny, vanilla, finalbny, finalbny, nbmj8991_state, finalbny, ROT180, "Nichibutsu", "Mahjong
Final Bunny [BET] (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, qmhayaku, 0, qmhayaku, qmhayaku, driver_device, 0, ROT180, "Nichibutsu",
"Quiz-Mahjong Hayaku Yatteyo! (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, mjgottub, 0, mjgottub, mjgottub, driver_device, 0, ROT180, "Nichibutsu", "Medal
Mahjong Gottsu ee-kanji [BET] (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, av2mj1bb, 0, av2mj1bb, av2mj1bb, driver_device, 0, ROT0, "Miki Syouji / AV
Japan", "AV2Mahjong No.1 Bay Bridge no Seijo (Japan)", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1991, av2mj2rg, 0, av2mj2rg, av2mj2rg, driver_device, 0, ROT0, "Miki Syouji / AV
Japan", "AV2Mahjong No.2 Rouge no Kaori (Japan)", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1992, mjuraden, 0, mjuraden, mjuraden, nbmj9195_state, nbmj9195, ROT0, "Nichibutsu / Yubis",
"Mahjong Uranai Densetsu (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, koinomp, 0, koinomp, koinomp, nbmj9195_state, nbmj9195, ROT0, "Nichibutsu", "Mahjong
Koi no Magic Potion (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, patimono, 0, patimono, patimono, nbmj9195_state, nbmj9195, ROT0, "Nichibutsu", "Mahjong
Pachinko Monogatari (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, janbari, 0, janbari, janbari, nbmj9195_state, nbmj9195, ROT0, "Nichibutsu / Yubis /
AV Japan", "Mahjong Janjan Baribari (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, mjanbari, janbari, janbari, mjanbari, nbmj9195_state, nbmj9195, ROT0, "Nichibutsu / Yubis /
AV Japan", "Medal Mahjong Janjan Baribari [BET] (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, mmehyou, 0, mmehyou, mmehyou, nbmj9195_state, nbmj9195, ROT0, "Nichibutsu /
Kawakusu", "Medal Mahjong Circuit no Mehyou [BET] (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, ultramhm, 0, ultramhm, ultramhm, nbmj9195_state, nbmj9195, ROT0, "Apple", "Ultra
Maru-hi Mahjong (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, gal10ren, 0, gal10ren, gal10ren, nbmj9195_state, nbmj9195, ROT0, "Fujic", "Mahjong Gal
10-renpatsu (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, renaiclb, 0, renaiclb, renaiclb, nbmj9195_state, nbmj9195, ROT0, "Fujic", "Mahjong
Ren-ai Club (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, mjlaman, 0, mjlaman, mjlaman, nbmj9195_state, nbmj9195, ROT0, "Nichibutsu / AV
Japan", "Mahjong La Man (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, mkeibaou, 0, mkeibaou, mkeibaou, nbmj9195_state, nbmj9195, ROT0, "Nichibutsu", "Mahjong
Keibaou (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, pachiten, 0, pachiten, pachiten, nbmj9195_state, nbmj9195, ROT0, "Nichibutsu / AV Japan
/ Miki Syouji", "Medal Mahjong Pachi-Slot Tengoku [BET] (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, sailorws, 0, sailorws, sailorws, nbmj9195_state, nbmj9195, ROT0, "Nichibutsu", "Mahjong
Sailor Wars (Japan set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, sailorwa, sailorws, sailorws, sailorws, nbmj9195_state, nbmj9195, ROT0, "Nichibutsu", "Mahjong
Sailor Wars (Japan set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, sailorwr, sailorws, sailorwr, sailorwr, nbmj9195_state, nbmj9195, ROT0, "Nichibutsu", "Mahjong
Sailor Wars-R [BET] (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, wcatcher, 0, otatidai, wcatcher, nbmj9195_state, nbmj9195, ROT0, "Nichibutsu", "Mahjong
Wakuwaku Catcher (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, jituroku, 0, jituroku, jituroku, nbmj9195_state, nbmj9195, ROT0, "Windom", "Jitsuroku
Maru-chi Mahjong (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, yosimoto, 0, yosimoto, yosimoto, nbmj9195_state, nbmj9195, ROT0, "Nichibutsu /
Yoshimoto Kougyou", "Mahjong Yoshimoto Gekijou (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, yosimotm, yosimoto, yosimotm, yosimotm, nbmj9195_state, nbmj9195, ROT0, "Nichibutsu /
Yoshimoto Kougyou", "Mahjong Yoshimoto Gekijou [BET] (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, psailor1, 0, psailor1, psailor1, nbmj9195_state, nbmj9195, ROT0, "Sphinx", "Bishoujo
Janshi Pretty Sailor 18-kin (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, psailor2, 0, psailor2, psailor2, nbmj9195_state, nbmj9195, ROT0, "Sphinx", "Bishoujo
Janshi Pretty Sailor 2 (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, otatidai, 0, otatidai, otatidai, nbmj9195_state, nbmj9195, ROT0, "Sphinx", "Disco
Mahjong Otachidai no Okite (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, ngpgal, 0, ngpgal, ngpgal, nbmj9195_state, nbmj9195, ROT0, "Nichibutsu",
"Nekketsu Grand-Prix Gal (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, mjgottsu, 0, mjgottsu, mjgottsu, nbmj9195_state, nbmj9195, ROT0, "Nichibutsu", "Mahjong
Gottsu ee-kanji (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, bakuhatu, mjgottsu, bakuhatu, bakuhatu, nbmj9195_state, nbmj9195, ROT0, "Nichibutsu", "Mahjong
Bakuhatsu Junjouden (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, cmehyou, 0, cmehyou, cmehyou, nbmj9195_state, nbmj9195, ROT0, "Nichibutsu /
Kawakusu", "Mahjong Circuit no Mehyou (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, mjkoiura, 0, mjkoiura, mjkoiura, nbmj9195_state, nbmj9195, ROT0, "Nichibutsu", "Mahjong
Koi Uranai (Japan set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, mkoiuraa, mjkoiura, mkoiuraa, mjkoiura, nbmj9195_state, nbmj9195, ROT0, "Nichibutsu", "Mahjong
Koi Uranai (Japan set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, mscoutm, 0, mscoutm, mscoutm, nbmj9195_state, nbmj9195, ROT0, "Sphinx / AV Japan",
"Mahjong Scout Man (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, imekura, 0, imekura, imekura, nbmj9195_state, nbmj9195, ROT0, "Sphinx / AV Japan",
"Imekura Mahjong (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, mjegolf, 0, mjegolf, mjegolf, nbmj9195_state, nbmj9195, ROT0, "Fujic / AV Japan",
"Mahjong Erotica Golf (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 199?, shabdama, 0, shabdama, mjuraden,nbmj9195_state, nbmj9195, ROT0, "Nichibutsu",
"LD Mahjong #4 Shabon-Dama", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1985, nemesis, 0, nemesis, nemesis, driver_device, 0, ROT0, "Konami", "Nemesis
(ROM version)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, nemesisuk, nemesis, nemesis, nemesuk, driver_device, 0, ROT0, "Konami", "Nemesis
(World?, ROM version)", MACHINE_SUPPORTS_SAVE )
-GAMEL(1985, konamigt, 0, konamigt, konamigt, driver_device, 0, ROT0, "Konami", "Konami GT",
MACHINE_SUPPORTS_SAVE, layout_konamigt )
-GAME( 1985, rf2, konamigt, rf2_gx400, rf2, driver_device, 0, ROT0, "Konami", "Konami RF2
- Red Fighter", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, twinbee, 0, gx400, twinbee, driver_device, 0, ROT90, "Konami", "TwinBee
(ROM version)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, gradius, nemesis, gx400, gradius, driver_device, 0, ROT0, "Konami", "Gradius
(Japan, ROM version)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, gwarrior, 0, gx400, gwarrior, driver_device, 0, ROT0, "Konami", "Galactic
Warriors", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, salamand, 0, salamand, salamand, driver_device, 0, ROT0, "Konami", "Salamander
(version D)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, salamandj, salamand, salamand, salamand, driver_device, 0, ROT0, "Konami", "Salamander
(version J)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, lifefrce, salamand, salamand, salamand, driver_device, 0, ROT0, "Konami", "Lifeforce
(US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, lifefrcej, salamand, salamand, lifefrcj, driver_device, 0, ROT0, "Konami", "Lifeforce
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, blkpnthr, 0, blkpnthr, blkpnthr, driver_device, 0, ROT0, "Konami", "Black
Panther", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, citybomb, 0, citybomb, citybomb, driver_device, 0, ROT270, "Konami", "City Bomber
(World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, citybombj, citybomb, citybomb, citybomb, driver_device, 0, ROT270, "Konami", "City Bomber
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, hcrash, 0, hcrash, hcrash, driver_device, 0, ROT0, "Konami", "Hyper Crash
(version D)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, hcrashc, hcrash, hcrash, hcrash, driver_device, 0, ROT0, "Konami", "Hyper Crash
(version C)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, kittenk, 0, nyanpani, nyanpani, driver_device, 0, ROT0, "Konami", "Kitten
Kaboodle", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, nyanpani, kittenk, nyanpani, nyanpani, driver_device, 0, ROT0, "Konami", "Nyan Nyan
Panic (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, bubsys, 0, bubsys, nemesis, driver_device, 0, ROT0, "Konami", "Bubble System
BIOS", MACHINE_IS_BIOS_ROOT | MACHINE_NOT_WORKING )
-GAME( 1990, nam1975, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "SNK", "NAM-1975
(NGM-001)(NGH-001)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, bstars, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Baseball
Stars Professional (NGM-002)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, bstarsh, bstars, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Baseball
Stars Professional (NGH-002)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, tpgolf, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Top
Player's Golf (NGM-003)(NGH-003)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, ridhero, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Riding
Hero (NGM-006)(NGH-006)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, ridheroh, ridhero, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Riding
Hero (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, alpham2, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Alpha
Mission II / ASO II - Last Guardian (NGM-007)(NGH-007)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, alpham2p, alpham2, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Alpha
Mission II / ASO II - Last Guardian (prototype)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, cyberlip, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Cyber-Lip
(NGM-010)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, superspy, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "SNK", "The Super
Spy (NGM-011)(NGH-011)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, mutnat, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Mutation
Nation (NGM-014)(NGH-014)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, kotm, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "SNK", "King of
the Monsters (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, kotmh, kotm, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "SNK", "King of
the Monsters (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, sengoku, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Sengoku /
Sengoku Denshou (NGM-017)(NGH-017)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, sengokuh, sengoku, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Sengoku /
Sengoku Denshou (NGH-017)(US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, burningf, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Burning
Fight (NGM-018)(NGH-018)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, burningfh, burningf, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Burning
Fight (NGH-018)(US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, burningfp, burningf, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Burning
Fight (prototype)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, lbowling, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "SNK", "League
Bowling (NGM-019)(NGH-019)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, gpilots, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Ghost
Pilots (NGM-020)(NGH-020)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, gpilotsh, gpilots, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Ghost
Pilots (NGH-020)(US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, joyjoy, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Puzzled /
Joy Joy Kid (NGM-021)(NGH-021)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, quizdais, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Quiz
Daisousa Sen - The Last Count Down (NGM-023)(NGH-023)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, quizdaisk, quizdais, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Quiz
Daisousa Sen - The Last Count Down (Korean release)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, lresort, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Last
Resort", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, eightman, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "SNK / Pallas",
"Eight Man (NGM-025)(NGH-025)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, legendos, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Legend of
Success Joe / Ashita no Joe Densetsu", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, 2020bb, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "SNK / Pallas",
"2020 Super Baseball (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, 2020bba, 2020bb, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "SNK / Pallas",
"2020 Super Baseball (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, 2020bbh, 2020bb, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "SNK / Pallas",
"2020 Super Baseball (set 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, socbrawl, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Soccer
Brawl (NGM-031)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, socbrawlh, socbrawl, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Soccer
Brawl (NGH-031)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, fatfury1, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Fatal
Fury - King of Fighters / Garou Densetsu - shukumei no tatakai (NGM-033)(NGH-033)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, roboarmy, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Robo
Army", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, fbfrenzy, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Football
Frenzy (NGM-034)(NGH-034)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, kotm2, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "SNK", "King of
the Monsters 2 - The Next Thing (NGM-039)(NGH-039)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, kotm2p, kotm2, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "SNK", "King of
the Monsters 2 - The Next Thing (prototype)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, sengoku2, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Sengoku 2
/ Sengoku Denshou 2", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, bstars2, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Baseball
Stars 2", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, quizdai2, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Quiz
Meitantei Neo & Geo - Quiz Daisousa Sen part 2 (NGM-042)(NGH-042)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, 3countb, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "SNK", "3 Count
Bout / Fire Suplex (NGM-043)(NGH-043)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, aof, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Art of
Fighting / Ryuuko no Ken (NGM-044)(NGH-044)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, samsho, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Samurai
Shodown / Samurai Spirits (NGM-045)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, samshoh, samsho, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Samurai
Shodown / Samurai Spirits (NGH-045)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, tophuntr, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Top
Hunter - Roddy & Cathy (NGM-046)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, tophuntrh, tophuntr, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Top
Hunter - Roddy & Cathy (NGH-046)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, fatfury2, neogeo, neogeo_noslot, neogeo, neogeo_noslot_state, fatfury2, ROT0, "SNK",
"Fatal Fury 2 / Garou Densetsu 2 - arata-naru tatakai (NGM-047)(NGH-047)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, ssideki, neogeo, neogeo_noslot, neogeo, neogeo_noslot_state, fatfury2, ROT0, "SNK",
"Super Sidekicks / Tokuten Ou", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, kof94, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "SNK", "The King
of Fighters '94 (NGM-055)(NGH-055)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, aof2, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Art of
Fighting 2 / Ryuuko no Ken 2 (NGM-056)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, aof2a, aof2, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Art of
Fighting 2 / Ryuuko no Ken 2 (NGH-056)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, fatfursp, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Fatal
Fury Special / Garou Densetsu Special (set 1)(NGM-058)(NGH-058)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, fatfurspa, fatfursp, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Fatal
Fury Special / Garou Densetsu Special (set 2)(NGM-058)(NGH-058)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, savagere, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Savage
Reign / Fu'un Mokushiroku - kakutou sousei", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, ssideki2, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Super
Sidekicks 2 - The World Championship / Tokuten Ou 2 - real fight football (NGM-061)(NGH-061)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1994, samsho2, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Samurai
Shodown II / Shin Samurai Spirits - Haohmaru jigokuhen (NGM-063)(NGH-063)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, fatfury3, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Fatal
Fury 3 - Road to the Final Victory / Garou Densetsu 3 - haruka-naru tatakai (NGM-069)(NGH-069)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1995, ssideki3, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Super
Sidekicks 3 - The Next Glory / Tokuten Ou 3 - eikou e no michi", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, kof95, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "SNK", "The King
of Fighters '95 (NGM-084)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, kof95a, kof95, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "SNK", "The King
of Fighters '95 (NGM-084), alternate board", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, kof95h, kof95, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "SNK", "The King
of Fighters '95 (NGH-084)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, samsho3, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Samurai
Shodown III / Samurai Spirits - Zankurou Musouken (NGM-087)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, samsho3h, samsho3, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Samurai
Shodown III / Samurai Spirits - Zankurou Musouken (NGH-087)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, fswords, samsho3, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Fighters
Swords (Korean release of Samurai Shodown III)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, rbff1, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Real Bout
Fatal Fury / Real Bout Garou Densetsu (NGM-095)(NGH-095)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, rbff1a, rbff1, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Real Bout
Fatal Fury / Real Bout Garou Densetsu (bug fix revision)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, aof3, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Art of
Fighting 3 - The Path of the Warrior / Art of Fighting - Ryuuko no Ken Gaiden", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, kof96, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "SNK", "The King
of Fighters '96 (NGM-214)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, kof96h, kof96, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "SNK", "The King
of Fighters '96 (NGH-214)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, ssideki4, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "SNK", "The
Ultimate 11 - The SNK Football Championship / Tokuten Ou - Honoo no Libero", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, kizuna, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Kizuna
Encounter - Super Tag Battle / Fu'un Super Tag Battle", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, kizuna4p, kizuna, neogeo_noslot, kizuna4p, neogeo_state, neogeo, ROT0, "SNK", "Kizuna
Encounter - Super Tag Battle 4 Way Battle Version / Fu'un Super Tag Battle Special Version",
MACHINE_SUPPORTS_SAVE )
-GAME( 1996, samsho4, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Samurai
Shodown IV - Amakusa's Revenge / Samurai Spirits - Amakusa Kourin (NGM-222)(NGH-222)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, samsho4k, samsho4, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Pae Wang
Jeon Seol / Legend of a Warrior (Korean censored Samurai Shodown IV)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, rbffspec, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Real Bout
Fatal Fury Special / Real Bout Garou Densetsu Special", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, rbffspeck, rbffspec, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Real Bout
Fatal Fury Special / Real Bout Garou Densetsu Special (Korean release)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, kof97, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "SNK", "The King
of Fighters '97 (NGM-2320)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, kof97h, kof97, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "SNK", "The King
of Fighters '97 (NGH-2320)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, kof97k, kof97, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "SNK", "The King
of Fighters '97 (Korean release)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, kof97pls, kof97, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "bootleg", "The
King of Fighters '97 Plus (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, kof97oro, kof97, neogeo_noslot, neogeo, neogeo_noslot_state, kof97oro, ROT0, "bootleg",
"The King of Fighters '97 Oroshi Plus 2003 (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, lastblad, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "SNK", "The Last
Blade / Bakumatsu Roman - Gekka no Kenshi (NGM-2340)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, lastbladh, lastblad, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "SNK", "The Last
Blade / Bakumatsu Roman - Gekka no Kenshi (NGH-2340)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, lastsold, lastblad, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "SNK", "The Last
Soldier (Korean release of The Last Blade)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, irrmaze, neogeo, neogeo_noslot, irrmaze, neogeo_state, neogeo, ROT0, "SNK / Saurus",
"The Irritating Maze / Ultra Denryu Iraira Bou", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, rbff2, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Real Bout
Fatal Fury 2 - The Newcomers / Real Bout Garou Densetsu 2 - the newcomers (NGM-2400)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, rbff2h, rbff2, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Real Bout
Fatal Fury 2 - The Newcomers / Real Bout Garou Densetsu 2 - the newcomers (NGH-2400)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, mslug2, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Metal
Slug 2 - Super Vehicle-001/II (NGM-2410)(NGH-2410)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, kof98, neogeo, neogeo_noslot, neogeo, neogeo_noslot_state, kof98, ROT0, "SNK",
"The King of Fighters '98 - The Slugfest / King of Fighters '98 - dream match never ends (NGM-2420)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1998, kof98a, kof98, neogeo_noslot, neogeo, neogeo_noslot_state, kof98, ROT0, "SNK",
"The King of Fighters '98 - The Slugfest / King of Fighters '98 - dream match never ends (NGM-2420, alternate
board)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, kof98k, kof98, neogeo_noslot, neogeo, neogeo_noslot_state, kof98, ROT0, "SNK",
"The King of Fighters '98 - The Slugfest / King of Fighters '98 - dream match never ends (Korean board)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1998, kof98ka, kof98, neogeo_noslot, neogeo, neogeo_noslot_state, kof98, ROT0, "SNK",
"The King of Fighters '98 - The Slugfest / King of Fighters '98 - dream match never ends (Korean board 2)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1998, kof98h, kof98, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "SNK", "The King
of Fighters '98 - The Slugfest / King of Fighters '98 - dream match never ends (NGH-2420)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1998, lastbld2, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "SNK", "The Last
Blade 2 / Bakumatsu Roman - Dai Ni Maku Gekka no Kenshi (NGM-2430)(NGH-2430)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, neocup98, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Neo-Geo
Cup '98 - The Road to the Victory", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, mslugx, neogeo, neogeo_noslot, neogeo, neogeo_noslot_state, mslugx, ROT0, "SNK",
"Metal Slug X - Super Vehicle-001 (NGM-2500)(NGH-2500)", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, kof99p, kof99, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "SNK", "The King
of Fighters '99 - Millennium Battle (prototype)", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, garoup, garou, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "SNK", "Garou -
Mark of the Wolves (prototype)", MACHINE_SUPPORTS_SAVE )
-GAME( 2002, kof2002b, kof2002, neogeo_noslot, neogeo, neogeo_noslot_state, kof2002b, ROT0, "bootleg",
"The King of Fighters 2002 (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 2003, mslug5, neogeo, neogeo_noslot, neogeo, neogeo_noslot_state, mslug5, ROT0, "SNK
Playmore", "Metal Slug 5 (NGM-2680)", MACHINE_SUPPORTS_SAVE )
-GAME( 2003, ms5pcb, 0, neogeo_noslot, dualbios, neogeo_noslot_state, ms5pcb, ROT0, "SNK
Playmore", "Metal Slug 5 (JAMMA PCB)", MACHINE_SUPPORTS_SAVE )
-GAME( 2003, ms5plus, mslug5, neogeo_noslot, neogeo, neogeo_noslot_state, ms5plus, ROT0, "bootleg",
"Metal Slug 5 Plus (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 2003, svc, neogeo, neogeo_noslot, neogeo, neogeo_noslot_state, svc, ROT0, "SNK
Playmore", "SNK vs. Capcom - SVC Chaos (NGM-2690)(NGH-2690)", MACHINE_SUPPORTS_SAVE )
-GAME( 2003, svcboot, svc, neogeo_noslot, neogeo, neogeo_noslot_state, svcboot, ROT0, "bootleg",
"SNK vs. Capcom - SVC Chaos (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 2003, svcplus, svc, neogeo_noslot, neogeo, neogeo_noslot_state, svcplus, ROT0, "bootleg",
"SNK vs. Capcom - SVC Chaos Plus (bootleg set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 2003, svcplusa, svc, neogeo_noslot, neogeo, neogeo_noslot_state, svcplusa, ROT0, "bootleg",
"SNK vs. Capcom - SVC Chaos Plus (bootleg set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 2003, svcsplus, svc, neogeo_noslot, neogeo, neogeo_noslot_state, svcsplus, ROT0, "bootleg",
"SNK vs. Capcom - SVC Chaos Super Plus (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 2003, samsho5, neogeo, neogeo_noslot, neogeo, neogeo_noslot_state, samsho5, ROT0, "Yuki
Enterprise / SNK Playmore", "Samurai Shodown V / Samurai Spirits Zero (NGM-2700)", MACHINE_SUPPORTS_SAVE )
-GAME( 2003, samsho5h, samsho5, neogeo_noslot, neogeo, neogeo_noslot_state, samsho5, ROT0, "Yuki
Enterprise / SNK Playmore", "Samurai Shodown V / Samurai Spirits Zero (NGH-2700)", MACHINE_SUPPORTS_SAVE )
-GAME( 2003, kof2003, neogeo, neogeo_noslot, neogeo, neogeo_noslot_state, kof2003, ROT0, "SNK
Playmore", "The King of Fighters 2003 (NGM-2710)", MACHINE_SUPPORTS_SAVE )
-GAME( 2003, kof2003h, kof2003, neogeo_noslot, neogeo, neogeo_noslot_state, kof2003h, ROT0, "SNK
Playmore", "The King of Fighters 2003 (NGH-2710)", MACHINE_SUPPORTS_SAVE )
-GAME( 2003, kf2k3bl, kof2003, neogeo_noslot, neogeo, neogeo_noslot_state, kf2k3bl , ROT0, "bootleg",
"The King of Fighters 2003 (bootleg set 1)", MACHINE_SUPPORTS_SAVE ) // zooming is wrong because its a
bootleg of the pcb version on a cart (unless it was a bootleg pcb with the new bios?)
-GAME( 2004, samsh5sp, neogeo, neogeo_noslot, neogeo, neogeo_noslot_state, samsh5sp, ROT0, "Yuki
Enterprise / SNK Playmore", "Samurai Shodown V Special / Samurai Spirits Zero Special (NGM-2720)",
MACHINE_SUPPORTS_SAVE )
-GAME( 2004, samsh5sph, samsh5sp, neogeo_noslot, neogeo, neogeo_noslot_state, samsh5sp, ROT0, "Yuki
Enterprise / SNK Playmore", "Samurai Shodown V Special / Samurai Spirits Zero Special (NGH-2720) (2nd
release, less censored)", MACHINE_SUPPORTS_SAVE )
-GAME( 2004, samsh5spho, samsh5sp, neogeo_noslot, neogeo, neogeo_noslot_state, samsh5sp, ROT0, "Yuki
Enterprise / SNK Playmore", "Samurai Shodown V Special / Samurai Spirits Zero Special (NGH-2720) (1st
release, censored)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, maglord, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "Alpha Denshi
Co.", "Magician Lord (NGM-005)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, maglordh, maglord, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "Alpha Denshi
Co.", "Magician Lord (NGH-005)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, ncombat, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "Alpha Denshi
Co.", "Ninja Combat (NGM-009)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, ncombath, ncombat, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "Alpha Denshi
Co.", "Ninja Combat (NGH-009)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, bjourney, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "Alpha Denshi
Co.", "Blue's Journey / Raguy (ALM-001)(ALH-001)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, crsword, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "Alpha Denshi
Co.", "Crossed Swords (ALM-002)(ALH-002)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, trally, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "Alpha Denshi
Co.", "Thrash Rally (ALM-003)(ALH-003)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, ncommand, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "Alpha Denshi
Co.", "Ninja Commando", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, wh1, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "Alpha Denshi
Co.", "World Heroes (ALM-005)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, wh1h, wh1, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "Alpha Denshi
Co.", "World Heroes (ALH-005)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, wh1ha, wh1, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "Alpha Denshi
Co.", "World Heroes (set 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, wh2, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "ADK",
"World Heroes 2 (ALM-006)(ALH-006)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, wh2j, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "ADK / SNK",
"World Heroes 2 Jet (ADM-007)(ADH-007)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, aodk, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "ADK / SNK",
"Aggressors of Dark Kombat / Tsuukai GANGAN Koushinkyoku (ADM-008)(ADH-008)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, whp, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "ADK / SNK",
"World Heroes Perfect", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, mosyougi, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "ADK / SNK",
"Syougi No Tatsujin - Master of Syougi", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, overtop, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "ADK",
"Over Top", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, ninjamas, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "ADK / SNK",
"Ninja Master's - haoh-ninpo-cho", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, twinspri, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "ADK / SNK",
"Twinkle Star Sprites", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, zintrckb, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "hack",
"Zintrick / Oshidashi Zentrix (hack)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, viewpoin, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "Sammy / Aicom",
"Viewpoint", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, janshin, neogeo, neogeo_noslot, mjneogeo, neogeo_state, neogeo, ROT0, "Aicom",
"Jyanshin Densetsu - Quest of Jongmaster", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, pulstar, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "Aicom",
"Pulstar", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, blazstar, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "Yumekobo",
"Blazing Star", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, spinmast, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "Data East
Corporation", "Spin Master / Miracle Adventure", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, wjammers, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "Data East
Corporation", "Windjammers / Flying Power Disc", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, karnovr, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "Data East
Corporation", "Karnov's Revenge / Fighter's History Dynamite", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, strhoop, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "Data East
Corporation", "Street Hoop / Street Slam / Dunk Dream (DEM-004)(DEH-004)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, ghostlop, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "Data East
Corporation", "Ghostlop (prototype)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, magdrop2, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "Data East
Corporation", "Magical Drop II", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, magdrop3, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "Data East
Corporation", "Magical Drop III", MACHINE_SUPPORTS_SAVE )
-GAME( 2001, nitdbl, nitd, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "bootleg",
"Nightmare in the Dark (bootleg)" , MACHINE_SUPPORTS_SAVE )
-GAME( 1994, gururin, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "Face",
"Gururin", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, miexchng, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "Face", "Money
Puzzle Exchanger / Money Idol Exchanger", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, panicbom, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "Eighting /
Hudson", "Panic Bomber", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, kabukikl, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "Hudson", "Far
East of Eden - Kabuki Klash / Tengai Makyou - Shin Den", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, neobombe, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "Hudson", "Neo
Bomberman", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, minasan, neogeo, neogeo_noslot, mjneogeo, neogeo_state, neogeo, ROT0, "Monolith Corp.",
"Minasanno Okagesamadesu! Daisugorokutaikai (MOM-001)(MOH-001)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, bakatono, neogeo, neogeo_noslot, mjneogeo, neogeo_state, neogeo, ROT0, "Monolith Corp.",
"Bakatonosama Mahjong Manyuuki (MOM-002)(MOH-002)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, turfmast, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "Nazca", "Neo
Turf Masters / Big Tournament Golf", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, mslug, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "Nazca", "Metal
Slug - Super Vehicle-001", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, zedblade, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "NMK", "Zed Blade
/ Operation Ragnarok", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, quizkof, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "Saurus", "Quiz
King of Fighters (SAM-080)(SAH-080)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, quizkofk, quizkof, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "Saurus", "Quiz
King of Fighters (Korean release)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, stakwin, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "Saurus", "Stakes
Winner / Stakes Winner - GI kinzen seiha e no michi", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, ragnagrd, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "Saurus",
"Ragnagard / Shin-Oh-Ken", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, pgoal, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "Saurus",
"Pleasure Goal / Futsal - 5 on 5 Mini Soccer (NGM-219)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, ironclad, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "Saurus",
"Choutetsu Brikin'ger - Iron clad (Prototype)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, ironclado, ironclad, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "bootleg",
"Choutetsu Brikin'ger - Iron clad (Prototype, bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, stakwin2, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "Saurus", "Stakes
Winner 2", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, shocktro, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "Saurus", "Shock
Troopers (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, shocktroa, shocktro, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "Saurus", "Shock
Troopers (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, shocktr2, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "Saurus", "Shock
Troopers - 2nd Squad", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, lans2004, shocktr2, neogeo_noslot, neogeo, neogeo_noslot_state, lans2004, ROT0, "bootleg",
"Lansquenet 2004 (Shock Troopers - 2nd Squad bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, galaxyfg, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "Sunsoft",
"Galaxy Fight - Universal Warriors", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, wakuwak7, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "Sunsoft", "Waku
Waku 7", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, pbobblen, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "Taito", "Puzzle
Bobble / Bust-A-Move (Neo-Geo) (NGM-083)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, pbobblenb, pbobblen, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "bootleg",
"Puzzle Bobble / Bust-A-Move (Neo-Geo) (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, pbobbl2n, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "Taito (SNK
license)", "Puzzle Bobble 2 / Bust-A-Move Again (Neo-Geo)", MACHINE_SUPPORTS_SAVE )
-GAME( 2003, pnyaa, neogeo, neogeo_noslot, neogeo, neogeo_noslot_state, pnyaa, ROT0, "Aiky /
Taito", "Pochi and Nyaa", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, marukodq, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "Takara", "Chibi
Marukochan Deluxe Quiz", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, doubledr, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "Technos Japan",
"Double Dragon (Neo-Geo)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, gowcaizr, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "Technos Japan",
"Voltage Fighter - Gowcaizer / Choujin Gakuen Gowcaizer", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, sdodgeb, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "Technos Japan",
"Super Dodge Ball / Kunio no Nekketsu Toukyuu Densetsu", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, tws96, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "Tecmo", "Tecmo
World Soccer '96", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, fightfev, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "Viccom", "Fight
Fever (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, fightfeva, fightfev, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "Viccom", "Fight
Fever (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, pspikes2, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "Video System
Co.", "Power Spikes II (NGM-068)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, sonicwi2, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "Video System
Co.", "Aero Fighters 2 / Sonic Wings 2", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, sonicwi3, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "Video System
Co.", "Aero Fighters 3 / Sonic Wings 3", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, popbounc, neogeo, neogeo_noslot, popbounc, neogeo_state, neogeo, ROT0, "Video System
Co.", "Pop 'n Bounce / Gapporin", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, androdun, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "Visco", "Andro
Dunos (NGM-049)(NGH-049)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, puzzledp, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "Taito (Visco
license)", "Puzzle De Pon!", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, neomrdo, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "Visco", "Neo Mr.
Do!", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, goalx3, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "Visco", "Goal!
Goal! Goal!", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, neodrift, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "Visco", "Neo
Drift Out - New Technology", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, breakers, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "Visco",
"Breakers", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, puzzldpr, puzzledp, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "Taito (Visco
license)", "Puzzle De Pon! R!", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, breakrev, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "Visco",
"Breakers Revenge", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, flipshot, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "Visco", "Battle
Flip Shot", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, ctomaday, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "Visco", "Captain
Tomaday", MACHINE_SUPPORTS_SAVE )
-GAME( 2000, bangbead, neogeo, neogeo_noslot, neogeo, neogeo_noslot_state, bangbead, ROT0, "Visco",
"Bang Bead", MACHINE_SUPPORTS_SAVE )
-GAME( 2000, b2b, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "Visco", "Bang
Bang Busters (2010 NCI release)" , MACHINE_SUPPORTS_SAVE )
-GAME( 2002, mslug4, neogeo, neogeo_noslot, neogeo, neogeo_noslot_state, mslug4, ROT0, "Mega /
Playmore", "Metal Slug 4 (NGM-2630)", MACHINE_SUPPORTS_SAVE )
-GAME( 2002, mslug4h, mslug4, neogeo_noslot, neogeo, neogeo_noslot_state, mslug4, ROT0, "Mega /
Playmore", "Metal Slug 4 (NGH-2630)", MACHINE_SUPPORTS_SAVE )
-GAME( 2002, ms4plus, mslug4, neogeo_noslot, neogeo, neogeo_noslot_state, ms4plus, ROT0, "bootleg",
"Metal Slug 4 Plus (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 2002, rotd, neogeo, neogeo_noslot, neogeo, neogeo_noslot_state, rotd, ROT0, "Evoga /
Playmore", "Rage of the Dragons (NGM-264?)", MACHINE_SUPPORTS_SAVE )
-GAME( 2002, matrim, neogeo, neogeo_noslot, neogeo, neogeo_noslot_state, matrim, ROT0, "Noise
Factory / Atlus", "Matrimelee / Shin Gouketsuji Ichizoku Toukon (NGM-2660) (NGH-2660)", MACHINE_SUPPORTS_SAVE
)
-GAME( 2002, matrimbl, matrim, neogeo_noslot, neogeo, neogeo_noslot_state, matrimbl, ROT0, "bootleg",
"Matrimelee / Shin Gouketsuji Ichizoku Toukon (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 2001, jockeygp, neogeo, neogeo_noslot, jockeygp, neogeo_noslot_state, jockeygp, ROT0, "Sun
Amusement / BrezzaSoft", "Jockey Grand Prix (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 2001, jockeygpa, jockeygp, neogeo_noslot, jockeygp, neogeo_noslot_state, jockeygp, ROT0, "Sun
Amusement / BrezzaSoft", "Jockey Grand Prix (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 2001, vliner, neogeo, neogeo_noslot, vliner, neogeo_noslot_state, vliner, ROT0, "Dyna /
BrezzaSoft", "V-Liner (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 2001, vlinero, vliner, neogeo_noslot, vliner, neogeo_noslot_state, vliner, ROT0, "Dyna /
BrezzaSoft", "V-Liner (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 2000, diggerma, neogeo, neogeo_noslot, neogeo, neogeo_state, neogeo, ROT0, "Kyle Hodgetts",
"Digger Man (prototype)", MACHINE_SUPPORTS_SAVE )
-GAME( 2004, sbp, neogeo, neogeo_noslot, neogeo, neogeo_noslot_state, sbp, ROT0,
"Vektorlogic", "Super Bubble Pop", MACHINE_NOT_WORKING )
-GAME( 1996, neoprint, 0, neoprint, neoprint, neoprint_state, unkneo, ROT0, "SNK", "Neo
Print (Japan) (T2d)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING )
-GAME( 1996, npcartv1, 0, neoprint, neoprint, neoprint_state, npcartv1, ROT0, "SNK", "Neo
Print V1 (World) (E1a)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING )
-GAME( 1998, 98best44, 0, neoprint, neoprint, neoprint_state, 98best44, ROT0, "SNK", "Neo
Print - '98 NeoPri Best 44 (Japan) (T4i 3.07)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS |
MACHINE_NOT_WORKING )
-GAME( 1996, nprsp, 0, nprsp, neoprint, neoprint_state, nprsp, ROT0, "SNK", "NeopriSP
Retro Collection (Japan)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING )
-GAME( 199?, neptunp2, 0, neptunp2, neptunp2, driver_device, 0, ROT0, "Unidesa?", "Neptune's Pearls 2",
MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 1993, news, 0, news, news, driver_device, 0, ROT0, "Poby / Virus", "News (set 1)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1993, newsa, news, news, newsa, driver_device, 0, ROT0, "Poby", "News (set 2)",
MACHINE_SUPPORTS_SAVE )
-GAME( 2005, acheart, 0, nexus3d, nexus3d, nexus3d_state, nexus3d, ROT0, "Examu", "Arcana
Heart",MACHINE_IS_SKELETON )
-GAME( 2006, acheartf, 0, nexus3d, nexus3d, nexus3d_state, nexus3d, ROT0, "Examu", "Arcana Heart
Full",MACHINE_IS_SKELETON )
-GAME( 19??, l9nibble, 0, nibble, nibble, driver_device, 0, ROT0, "Nibble", "Lucky 9",
MACHINE_NO_SOUND | MACHINE_NOT_WORKING )
-GAME( 1984, nightgal, 0, royalqn, sexygal, driver_device, 0, ROT0, "Nichibutsu", "Night Gal
(Japan 840920 AG 1-00)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, ngtbunny, 0, royalqn, sexygal, driver_device, 0, ROT0, "Nichibutsu", "Night
Bunny (Japan 840601 MRN 2-10)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, royalngt, ngtbunny, royalqn, sexygal, driver_device, 0, ROT0, "Royal Denshi", "Royal
Night [BET] (Japan 840220 RN 2-00)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, royalqn, 0, royalqn, sexygal, nightgal_state, royalqn, ROT0, "Royal Denshi", "Royal
Queen [BET] (Japan 841010 RQ 0-07)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1985, sexygal, 0, sexygal, sexygal, driver_device, 0, ROT0, "Nichibutsu", "Sexy Gal
(Japan 850501 SXG 1-00)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1985, sweetgal, sexygal, sexygal, sexygal, driver_device, 0, ROT0, "Nichibutsu", "Sweet Gal
(Japan 850510 SWG 1-02)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1985, ngalsumr, 0, ngalsumr,sexygal, nightgal_state, ngalsumr,ROT0, "Nichibutsu", "Night Gal
Summer (Japan 850702 NGS 0-01)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1987, ninjakd2, 0, ninjakd2, ninjakd2, ninjakd2_state, ninjakd2, ROT0, "UPL", "Ninja-Kid II
/ NinjaKun Ashura no Shou (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, ninjakd2a, ninjakd2, ninjakd2, ninjakd2, ninjakd2_state, bootleg, ROT0, "UPL", "Ninja-Kid II
/ NinjaKun Ashura no Shou (set 2, bootleg?)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, ninjakd2b, ninjakd2, ninjakd2, rdaction, ninjakd2_state, bootleg, ROT0, "UPL", "Ninja-Kid II
/ NinjaKun Ashura no Shou (set 3, bootleg?)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, rdaction, ninjakd2, ninjakd2, rdaction, ninjakd2_state, ninjakd2, ROT0, "UPL (World Games
license)", "Rad Action / NinjaKun Ashura no Shou", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, jt104, ninjakd2, ninjakd2, rdaction, ninjakd2_state, bootleg, ROT0, "UPL (United
Amusements license)", "JT-104 (title screen modification of Rad Action)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, mnight, 0, mnight, mnight, ninjakd2_state, mnight, ROT0, "UPL (Kawakus
license)", "Mutant Night", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, arkarea, 0, arkarea, arkarea, ninjakd2_state, mnight, ROT0, "UPL", "Ark Area",
MACHINE_SUPPORTS_SAVE )
-GAME( 1988, robokid, 0, robokid, robokid, ninjakd2_state, robokid, ROT0, "UPL", "Atomic
Robo-kid", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, robokidj, robokid, robokid, robokidj, ninjakd2_state, robokidj, ROT0, "UPL", "Atomic
Robo-kid (Japan, set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, robokidj2, robokid, robokid, robokidj, ninjakd2_state, robokidj, ROT0, "UPL", "Atomic
Robo-kid (Japan, set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, omegaf, 0, omegaf, omegaf, driver_device, 0, ROT270, "UPL", "Omega
Fighter", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, omegafs, omegaf, omegaf, omegaf, driver_device, 0, ROT270, "UPL", "Omega Fighter
Special", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, ninjaw, 0, ninjaw, ninjaw, driver_device, 0, ROT0, "Taito Corporation Japan", "The
Ninja Warriors (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, ninjawj, ninjaw, ninjaw, ninjawj, driver_device, 0, ROT0, "Taito Corporation", "The
Ninja Warriors (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, darius2, 0, darius2, darius2, driver_device, 0, ROT0, "Taito Corporation",
"Darius II (triple screen) (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1976, nitedrvr, 0, nitedrvr, nitedrvr, driver_device, 0, ROT0, "Atari", "Night Driver",
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1996, niyanpai, 0, niyanpai, niyanpai, niyanpai_state, niyanpai, ROT0, "Nichibutsu", "Niyanpai
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, musobana, 0, musobana, musobana, niyanpai_state, niyanpai, ROT0, "Nichibutsu / Yubis",
"Musoubana (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, 4psimasy, 0, musobana, 4psimasy, niyanpai_state, niyanpai, ROT0, "Sphinx / AV Japan",
"Mahjong 4P Simasyo (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 199?, mhhonban, 0, mhhonban, mhhonban, niyanpai_state, niyanpai, ROT0, "Nichibutsu?", "Mahjong
Housoukyoku Honbanchuu (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 199?, zokumahj, mhhonban, zokumahj, zokumahj, niyanpai_state, niyanpai, ROT0, "Nichibutsu?", "Zoku
Mahjong Housoukyoku (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, nmg5, 0, nmg5, nmg5, nmg5_state, prot_val_10, ROT0, "Yun Sung", "Multi 5 /
New Multi Game 5 (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, nmg5a, nmg5, nmg5, nmg5, nmg5_state, prot_val_10, ROT0, "Yun Sung", "Multi 5 /
New Multi Game 5 (set 2, censored)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, nmg5e, nmg5, nmg5, nmg5, nmg5_state, prot_val_10, ROT0, "Yun Sung", "Multi 5 /
New Multi Game 5 (set 3, earlier)", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, searchey, 0, nmg5, searchey, nmg5_state, prot_val_10, ROT0, "Yun Sung", "Search Eye
(English / Korean / Japanese / Italian)", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, searcheya, searchey, nmg5, searcheya, nmg5_state, prot_val_10, ROT0, "Yun Sung", "Search Eye
(English / Korean)", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, searchp2, 0, searchp2, searchp2, nmg5_state, prot_val_10, ROT0, "Yun Sung", "Search Eye
Plus V2.0", MACHINE_SUPPORTS_SAVE )
-GAME( 2000, pclubys, 0, pclubys, pclubys, nmg5_state, prot_val_10, ROT0, "Yun Sung", "Puzzle
Club (Yun Sung, set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 2000, pclubysa, pclubys, pclubys, pclubys, nmg5_state, prot_val_10, ROT0, "Yun Sung", "Puzzle
Club (Yun Sung, set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 2000, garogun, 0, garogun, garogun, nmg5_state, prot_val_40, ROT0, "Yun Sung", "Garogun
Seroyang (Korea)", MACHINE_SUPPORTS_SAVE )
-GAME( 2002, 7ordi, 0, 7ordi, 7ordi, nmg5_state, prot_val_20, ROT0, "Yun Sung", "7 Ordi
(Korea)", MACHINE_SUPPORTS_SAVE )
-GAME( ????, wondstck, 0, nmg5, wondstck, nmg5_state, prot_val_00, ROT0, "Yun Sung", "Wonder
Stick (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( ????, wondstcka, wondstck, nmg5, wondstck, nmg5_state, prot_val_00, ROT0, "Yun Sung", "Wonder
Stick (set 2, censored)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, tharrier, 0, tharrier, tharrier, driver_device, 0, ROT270, "UPL",
"Task Force Harrier", 0 )
-GAME( 1989, tharrieru, tharrier,tharrier, tharrier, driver_device, 0, ROT270, "UPL (American Sammy
license)", "Task Force Harrier (US?)", 0 )
-GAME( 1990, mustang, 0, mustang, mustang, driver_device, 0, ROT0, "UPL",
"US AAF Mustang (25th May. 1990)", 0 )
-GAME( 1990, mustangs, mustang, mustang, mustang, driver_device, 0, ROT0, "UPL (Seoul Trading
license)", "US AAF Mustang (25th May. 1990 / Seoul Trading)", 0 )
-GAME( 1990, bioship, 0, bioship, bioship, driver_device, 0, ROT0, "UPL (American Sammy
license)", "Bio-ship Paladin", 0 )
-GAME( 1990, sbsgomo, bioship, bioship, bioship, driver_device, 0, ROT0, "UPL",
"Space Battle Ship Gomorrah", 0 )
-GAME( 1990, vandyke, 0, vandyke, vandyke, driver_device, 0, ROT270, "UPL",
"Vandyke (Japan)", 0 )
-GAME( 1990, vandykejal, vandyke, vandyke, vandyke, driver_device, 0, ROT270, "UPL (Jaleco license)",
"Vandyke (Jaleco, set 1)", 0 )
-GAME( 1990, vandykejal2,vandyke, vandyke, vandyke, driver_device, 0, ROT270, "UPL (Jaleco license)",
"Vandyke (Jaleco, set 2)", 0 )
-GAME( 1990, vandykeb, vandyke, vandykeb, vandykeb, nmk16_state, vandykeb, ROT270, "bootleg",
"Vandyke (bootleg with PIC16c57)", MACHINE_NO_SOUND )
-GAME( 1991, blkheart, 0, blkheart, blkheart, driver_device, 0, ROT0, "UPL",
"Black Heart", 0 )
-GAME( 1991, blkheartj,blkheart, blkheart, blkheart, driver_device, 0, ROT0, "UPL",
"Black Heart (Japan)", 0 )
-GAME( 1991, acrobatm, 0, acrobatm, acrobatm, driver_device, 0, ROT270, "UPL (Taito license)",
"Acrobat Mission", 0 )
-GAME( 1992, strahl, 0, strahl, strahl, driver_device, 0, ROT0, "UPL",
"Koutetsu Yousai Strahl (Japan set 1)", 0 )
-GAME( 1992, strahla, strahl, strahl, strahl, driver_device, 0, ROT0, "UPL",
"Koutetsu Yousai Strahl (Japan set 2)", 0 )
-GAME( 1991, tdragon, 0, tdragon, tdragon, driver_device, 0, ROT270, "NMK
(Tecmo license)","Thunder Dragon (8th Jan. 1992, unprotected)", 0 )
-GAME( 1991, tdragon1, tdragon, tdragon_prot, tdragon_prot, nmk16_state, tdragon_prot, ROT270, "NMK
(Tecmo license)","Thunder Dragon (4th Jun. 1991, protected)", MACHINE_UNEMULATED_PROTECTION |
MACHINE_NO_SOUND )
-GAME( 1992, macross, 0, macross, macross, nmk16_state, nmk, ROT270, "Banpresto",
"Super Spacefortress Macross / Chou-Jikuu Yousai Macross", 0 )
-GAME( 1993, macross2, 0, macross2, macross2, driver_device, 0, ROT0, "Banpresto",
"Super Spacefortress Macross II / Chou-Jikuu Yousai Macross II", MACHINE_NO_COCKTAIL )
-GAME( 1993, tdragon2, 0, tdragon2, tdragon2, driver_device, 0, ROT270, "NMK",
"Thunder Dragon 2 (9th Nov. 1993)", MACHINE_NO_COCKTAIL )
-GAME( 1993, tdragon2a,tdragon2, tdragon2, tdragon2, driver_device, 0, ROT270, "NMK",
"Thunder Dragon 2 (1st Oct. 1993)", MACHINE_NO_COCKTAIL )
-GAME( 1993, bigbang, tdragon2, tdragon2, tdragon2, driver_device, 0, ROT270, "NMK",
"Big Bang (9th Nov. 1993)", MACHINE_NO_COCKTAIL )
-GAME( 1992, sabotenb, 0, bjtwin, sabotenb, nmk16_state, nmk, ROT0, "NMK / Tecmo",
"Saboten Bombers (set 1)", MACHINE_NO_COCKTAIL )
-GAME( 1992, sabotenba,sabotenb, bjtwin, sabotenb, nmk16_state, nmk, ROT0, "NMK / Tecmo",
"Saboten Bombers (set 2)", MACHINE_NO_COCKTAIL )
-GAME( 1993, bjtwin, 0, bjtwin, bjtwin, nmk16_state, bjtwin, ROT270, "NMK",
"Bombjack Twin (set 1)", MACHINE_NO_COCKTAIL )
-GAME( 1993, bjtwina, bjtwin, bjtwin, bjtwin, nmk16_state, bjtwin, ROT270, "NMK",
"Bombjack Twin (set 2)", MACHINE_NO_COCKTAIL )
-GAME( 1995, nouryoku, 0, bjtwin, nouryoku, nmk16_state, nmk, ROT0, "Tecmo",
"Nouryoku Koujou Iinkai", MACHINE_NO_COCKTAIL )
-GAME( 1990, mustangb, mustang, mustangb, mustang, driver_device, 0, ROT0, "bootleg",
"US AAF Mustang (bootleg)", 0 )
-GAME( 1991, tdragonb, tdragon, tdragonb, tdragonb, nmk16_state, tdragonb, ROT270, "bootleg",
"Thunder Dragon (bootleg)", 0 )
-GAME( 1992, ssmissin, 0, ssmissin, ssmissin, nmk16_state, ssmissin, ROT270, "Comad",
"S.S. Mission", MACHINE_NO_COCKTAIL )
-GAME( 1996, airattck, 0, ssmissin, airattck, nmk16_state, ssmissin, ROT270, "Comad",
"Air Attack (set 1)", MACHINE_NO_COCKTAIL )
-GAME( 1996, airattcka,airattck, ssmissin, airattck, nmk16_state, ssmissin, ROT270, "Comad",
"Air Attack (set 2)", MACHINE_NO_COCKTAIL )
-GAME( 1995, dolmen, 0, twinactn, dolmen, driver_device, 0, ROT0, "Afega",
"Dolmen", 0 )
-GAME( 1998, stagger1, 0, stagger1, stagger1, driver_device, 0, ROT270, "Afega",
"Stagger I (Japan)", 0 )
-GAME( 1997, redhawk, stagger1, stagger1, stagger1, nmk16_state, redhawk, ROT270, "Afega (New Vision Ent.
license)", "Red Hawk (US)", 0 )
-GAME( 1997, redhawke, stagger1, stagger1, stagger1, driver_device, 0, ROT270, "Afega (Excellent Co.
license)", "Red Hawk (Excellent Co., Ltd)", 0 )
-GAME( 1997, redhawkk, stagger1, stagger1, stagger1, driver_device, 0, ROT270, "Afega",
"Red Hawk (Korea)", 0 )
-GAME( 1997, redhawkb, stagger1, redhawkb, redhawkb, driver_device, 0, ROT0, "bootleg",
"Red Hawk (bootleg)", 0 )
-GAME( 1998, grdnstrm, 0, grdnstrm, grdnstrm, driver_device, 0, ORIENTATION_FLIP_Y, "Afega
(Apples Industries license)", "Guardian Storm (horizontal, not encrypted)", 0 )
-GAME( 1998, grdnstrmv,grdnstrm, grdnstrmk,grdnstrk, nmk16_state, grdnstrm, ROT270, "Afega
(Apples Industries license)", "Guardian Storm (vertical)", 0 )
-GAME( 1998, grdnstrmj,grdnstrm, grdnstrmk,grdnstrk, nmk16_state, grdnstrmg, ROT270, "Afega",
"Sen Jing - Guardian Storm (Japan)", 0 )
-GAME( 1998, grdnstrmk,grdnstrm, grdnstrmk,grdnstrk, nmk16_state, grdnstrm, ROT270, "Afega",
"Jeon Sin - Guardian Storm (Korea)", 0 )
-GAME( 1998, redfoxwp2,grdnstrm, grdnstrmk,grdnstrk, nmk16_state, grdnstrm, ROT270, "Afega",
"Red Fox War Planes II (China, set 1)", 0 )
-GAME( 1998, redfoxwp2a,grdnstrm,grdnstrmk,grdnstrk, nmk16_state, redfoxwp2a,ROT270, "Afega",
"Red Fox War Planes II (China, set 2)", 0 )
-GAME( 1998, grdnstrmg,grdnstrm, grdnstrmk,grdnstrk, nmk16_state, grdnstrmg,ROT270, "Afega",
"Guardian Storm (Germany)", 0 )
-GAME( 1998, bubl2000, 0, popspops, bubl2000, nmk16_state, bubl2000, ROT0, "Afega
(Tuning license)", "Bubble 2000", 0 ) // on a tuning board (bootleg?)
-GAME( 1999, popspops, 0, popspops, popspops, nmk16_state, grdnstrm, ROT0, "Afega",
"Pop's Pop's", 0 )
-GAME( 2000, mangchi, 0, popspops, mangchi, nmk16_state, bubl2000, ROT0, "Afega",
"Mang-Chi", 0 )
-GAME( 2000, spec2k, 0, spec2k, spec2k, nmk16_state, spec2k, ROT270, "Yona Tech",
"Spectrum 2000 (vertical)", MACHINE_IMPERFECT_GRAPHICS ) // the ships sometimes scroll off the
screen if you insert a coin during the attract demo? verify it doesn't happen on real hw(!)
-GAME( 2001, firehawk, spec2k, firehawk, firehawk, driver_device, 0, ORIENTATION_FLIP_Y, "ESD",
"Fire Hawk (horizontal)", 0 )
-GAME( 1991, manybloc, 0, manybloc, manybloc, driver_device, 0, ROT270, "Bee-Oh",
"Many Block", MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_SOUND )
-GAME( 1999, noki3210, 0, noki3310, noki3310, driver_device, 0, ROT0, "Nokia", "Nokia 3210",
MACHINE_NO_SOUND | MACHINE_IS_SKELETON )
-GAME( 1999, noki7110, 0, noki7110, noki3310, driver_device, 0, ROT0, "Nokia", "Nokia 7110",
MACHINE_NO_SOUND | MACHINE_IS_SKELETON )
-GAME( 1999, noki8210, 0, noki3310, noki3310, driver_device, 0, ROT0, "Nokia", "Nokia 8210",
MACHINE_NO_SOUND | MACHINE_IS_SKELETON )
-GAME( 1999, noki8850, 0, noki3310, noki3310, driver_device, 0, ROT0, "Nokia", "Nokia 8850",
MACHINE_NO_SOUND | MACHINE_IS_SKELETON )
-GAME( 2000, noki3310, 0, noki3310, noki3310, driver_device, 0, ROT0, "Nokia", "Nokia 3310",
MACHINE_NO_SOUND | MACHINE_IS_SKELETON )
-GAME( 2000, noki6210, 0, noki6210, noki3310, driver_device, 0, ROT0, "Nokia", "Nokia 6210",
MACHINE_NO_SOUND | MACHINE_IS_SKELETON )
-GAME( 2000, noki6250, 0, noki6210, noki3310, driver_device, 0, ROT0, "Nokia", "Nokia 6250",
MACHINE_NO_SOUND | MACHINE_IS_SKELETON )
-GAME( 2000, noki8250, 0, noki3310, noki3310, driver_device, 0, ROT0, "Nokia", "Nokia 8250",
MACHINE_NO_SOUND | MACHINE_IS_SKELETON )
-GAME( 2000, noki8890, 0, noki3310, noki3310, driver_device, 0, ROT0, "Nokia", "Nokia 8890",
MACHINE_NO_SOUND | MACHINE_IS_SKELETON )
-GAME( 2001, noki3330, 0, noki3330, noki3310, driver_device, 0, ROT0, "Nokia", "Nokia 3330",
MACHINE_NO_SOUND | MACHINE_IS_SKELETON )
-GAME( 2002, noki3410, 0, noki3410, noki3310, driver_device, 0, ROT0, "Nokia", "Nokia 3410",
MACHINE_NO_SOUND | MACHINE_IS_SKELETON )
-GAME( 2002, noki5210, 0, noki3330, noki3310, driver_device, 0, ROT0, "Nokia", "Nokia 5210",
MACHINE_NO_SOUND | MACHINE_IS_SKELETON )
-GAMEL( 1988, norautp, 0, norautp, norautp, driver_device, 0, ROT0, "Noraut Ltd.",
"Noraut Poker", 0, layout_noraut11 )
-GAMEL( 198?, norautdx, 0, norautp, norautpn, driver_device, 0, ROT0, "Noraut Ltd.",
"Noraut Deluxe Poker (console)", 0, layout_noraut12 )
-GAMEL( 198?, norautpn, norautp, norautp, norautpn, driver_device, 0, ROT0, "bootleg",
"Noraut Deluxe Poker (bootleg)", 0, layout_noraut12 )
-GAMEL( 198?, norautjo, 0, norautp, mainline, driver_device, 0, ROT0, "Noraut Ltd.",
"Noraut Joker Poker (original)", 0, layout_noraut12 )
-GAMEL( 198?, norautpl, 0, norautpl, mainline, driver_device, 0, ROT0, "Video Fun Games Ltd.",
"Noraut Joker Poker (Prologic HW)", 0, layout_noraut12 )
-GAMEL( 1988, norautjp, norautp, norautp, norautp, driver_device, 0, ROT0, "Noraut Ltd.",
"Noraut Joker Poker (alt)", 0, layout_noraut11 )
-GAMEL( 1988, norautrh, 0, norautp, norautrh, driver_device, 0, ROT0, "Noraut Ltd.",
"Noraut Red Hot Joker Poker", 0, layout_noraut12 )
-GAME( 1988, norautu, 0, norautxp, norautp, driver_device, 0, ROT0, "Noraut Ltd.",
"Noraut Poker (NTX10A)", MACHINE_NOT_WORKING )
-GAME( 2002, noraut3a, 0, norautxp, norautp, driver_device, 0, ROT0, "Noraut Ltd.",
"Noraut Joker Poker (V3.010a)", MACHINE_NOT_WORKING )
-GAME( 2003, noraut3b, 0, norautxp, norautp, driver_device, 0, ROT0, "Noraut Ltd.",
"Noraut Joker Poker (V3.011a)", MACHINE_NOT_WORKING )
-GAMEL( 198?, norautua, 0, norautp, norautp, norautp_state, enc, ROT0, "Noraut Ltd.",
"Noraut unknown set 1 (console)", MACHINE_NOT_WORKING, layout_noraut12 )
-GAMEL( 198?, norautub, 0, norautp, norautp, norautp_state, enc, ROT0, "Noraut Ltd.",
"Noraut unknown set 2 (console)", MACHINE_NOT_WORKING, layout_noraut12 )
-GAMEL( 198?, mainline, 0, norautp, mainline, driver_device, 0, ROT0, "Mainline London",
"Mainline Double Joker Poker", 0, layout_noraut12 )
-GAMEL( 199?, df_djpkr, 0, norautp, mainline, driver_device, 0, ROT0, "DellFern Ltd.",
"Double Joker Poker (45%-75% payout)", 0, layout_noraut12 )
-GAMEL( 2005, ndxron10, 0, norautp, ndxron10, driver_device, 0, ROT0, "<unknown>",
"Royal on Ten (Noraut Deluxe hack)", 0, layout_noraut12 )
-GAMEL( 1999, cgip30cs, 0, norautx4, norautkl, norautp_state, deb, ROT0, "CGI",
"Credit Poker (ver.30c, standard)", 0, layout_noraut12 )
-GAME( 198?, kimblz80, 0, kimble, norautp, driver_device, 0, ROT0, "Kimble Ireland",
"Kimble Double HI-LO (z80 version)", MACHINE_NOT_WORKING )
-GAME( 1983, pma, 0, nortest1, norautp, driver_device, 0, ROT0, "PMA",
"PMA Poker", MACHINE_NOT_WORKING )
-GAMEL( 198?, bjpoker, 0, norautxp, norautrh, driver_device, 0, ROT0, "M.Kramer Manufacturing.",
"Poker / Black Jack (Model 7521)", MACHINE_NOT_WORKING, layout_noraut12 )
-GAME( 19??, newhilop, 0, newhilop, norautp, driver_device, 0, ROT0, "Song Won?",
"New Hi-Low Poker", MACHINE_NOT_WORKING )
-GAME( 1983, dphl, 0, dphl, norautp, driver_device, 0, ROT0, "M.Kramer Manufacturing.",
"Draw Poker HI-LO (M.Kramer)", MACHINE_NOT_WORKING )
-GAME( 1983, dphla, 0, dphla, norautp, driver_device, 0, ROT0, "<unknown>",
"Draw Poker HI-LO (Alt)", MACHINE_NOT_WORKING )
-GAME( 1983, dphljp, 0, dphl, norautp, driver_device, 0, ROT0, "<unknown>",
"Draw Poker HI-LO (Japanese)", MACHINE_NOT_WORKING )
-GAME( 198?, kimbldhl, 0, kimbldhl, norautp, driver_device, 0, ROT0, "Kimble Ireland",
"Kimble Double HI-LO", MACHINE_NOT_WORKING )
-GAME( 1983, gtipoker, 0, dphl, norautp, driver_device, 0, ROT0, "GTI Inc",
"GTI Poker", MACHINE_NOT_WORKING )
-GAME( 1983, gtipokra, 0, dphla, norautp, driver_device, 0, ROT0, "GTI Inc",
"GTI Poker? (SMS hardware)", MACHINE_NOT_WORKING )
-GAME( 1983, smshilo, 0, dphla, norautp, driver_device, 0, ROT0, "SMS Manufacturing Corp.",
"HI-LO Double Up Joker Poker", MACHINE_NOT_WORKING )
-GAME( 1986, drhl, 0, drhl, norautp, driver_device, 0, ROT0, "Drews Inc.",
"Drews Revenge (v.2.89, set 1)", MACHINE_NOT_WORKING )
-GAME( 1986, drhla, 0, drhl, norautp, driver_device, 0, ROT0, "Drews Inc.",
"Drews Revenge (v.2.89, set 2)", MACHINE_NOT_WORKING )
-GAME( 1982, ssjkrpkr, 0, ssjkrpkr, norautp, norautp_state, ssa, ROT0, "Southern Systems & Assembly",
"Southern Systems Joker Poker", MACHINE_NOT_WORKING )
-GAME( 1993, tpoker2, 0, dphltest, norautp, driver_device, 0, ROT0, "Micro Manufacturing",
"Turbo Poker 2", MACHINE_NOT_WORKING )
-GAME( 198?, fastdrwp, 0, dphl, norautp, driver_device, 0, ROT0, "Stern Electronics?",
"Fast Draw (poker conversion kit)?", MACHINE_NOT_WORKING )
-GAME( 198?, dphlunka, 0, dphl, norautp, driver_device, 0, ROT0, "SMS Manufacturing Corp.",
"Draw Poker HI-LO (unknown, rev 1)", MACHINE_NOT_WORKING )
-GAME( 198?, dphlunkb, 0, dphl, norautp, driver_device, 0, ROT0, "SMS Manufacturing Corp.",
"Draw Poker HI-LO (unknown, rev 2)", MACHINE_NOT_WORKING )
-GAME( 198?, pkii_dm, 0, nortest1, norautp, driver_device, 0, ROT0, "<unknown>",
"Unknown Poker PKII/DM", MACHINE_NOT_WORKING )
-GAME( 1983, nova2001, 0, nova2001, nova2001, driver_device, 0, ROT0, "UPL", "Nova 2001
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, nova2001h, nova2001, nova2001, nova2001, driver_device, 0, ROT0, "UPL", "Nova 2001
(Japan, hack?)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, nova2001u, nova2001, nova2001, nova2001, driver_device, 0, ROT0, "UPL (Universal
license)", "Nova 2001 (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, ninjakun, 0, ninjakun, ninjakun, driver_device, 0, ROT0, "UPL (Taito license)",
"Ninjakun Majou no Bouken", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, pkunwar, 0, pkunwar, pkunwar, nova2001_state, pkunwar, ROT0, "UPL", "Penguin-Kun
Wars (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, pkunwarj, pkunwar, pkunwar, pkunwar, nova2001_state, pkunwar, ROT0, "UPL", "Penguin-Kun
Wars (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, raiders5, 0, raiders5, raiders5, nova2001_state, raiders5, ROT0, "UPL", "Raiders5",
MACHINE_SUPPORTS_SAVE )
-GAME( 1985, raiders5t, raiders5, raiders5, raiders5, nova2001_state, raiders5, ROT0, "UPL (Taito
license)", "Raiders5 (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME(1985, firebird, 0, nsm, nsm, driver_device, 0, ROT0, "NSM", "Hot Fire Birds", MACHINE_NOT_WORKING
| MACHINE_MECHANICAL)
-GAME( 198?, nsmpoker, 0, nsmpoker, nsmpoker, driver_device, 0, ROT0, "NSM", "NSM Poker
(TMS9995)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING )
-GAME( 199?, nss, 0, nss, snes, snes_state, snes, ROT0, "Nintendo",
"Nintendo Super System BIOS", MACHINE_IS_BIOS_ROOT )
-GAME( 1992, nss_actr, nss, nss, snes, nss_state, nss, ROT0, "Enix",
"Act Raiser (Nintendo Super System)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND )
-GAME( 1992, nss_adam, nss, nss, snes, nss_state, nss, ROT0, "Ocean",
"The Addams Family (Nintendo Super System)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND )
-GAME( 1992, nss_aten, nss, nss, snes, nss_state, nss, ROT0, "Absolute Entertainment Inc.",
"David Crane's Amazing Tennis (Nintendo Super System)", MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1992, nss_con3, nss, nss, snes, nss_state, nss, ROT0, "Konami",
"Contra 3: The Alien Wars (Nintendo Super System)", MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1992, nss_lwep, nss, nss, snes, nss_state, nss, ROT0, "Ocean",
"Lethal Weapon (Nintendo Super System)", MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1992, nss_ncaa, nss, nss, snes, nss_state, nss, ROT0, "Sculptured Software Inc.",
"NCAA Basketball (Nintendo Super System)", MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1992, nss_rob3, nss, nss, snes, nss_state, nss, ROT0, "Ocean",
"Robocop 3 (Nintendo Super System)", MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1992, nss_ssoc, nss, nss, snes, nss_state, nss, ROT0, "Human Inc.",
"Super Soccer (Nintendo Super System)", MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1991, nss_smw, nss, nss, snes, nss_state, nss, ROT0, "Nintendo",
"Super Mario World (Nintendo Super System)", MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1991, nss_fzer, nss, nss, snes, nss_state, nss, ROT0, "Nintendo",
"F-Zero (Nintendo Super System)", MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1991, nss_sten, nss, nss, snes, nss_state, nss, ROT0, "Nintendo",
"Super Tennis (Nintendo Super System)", MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1998, racingj, 0, nwktr, nwktr, nwktr_state, nwktr, ROT0, "Konami", "Racing Jam (JAC)",
MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_SOUND )
-GAME( 1999, racingj2, racingj, nwktr, nwktr, nwktr_state, nwktr, ROT0, "Konami", "Racing Jam: Chapter 2
(EAE)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_SOUND )
-GAME( 1999, racingj2j, racingj, nwktr, nwktr, nwktr_state, nwktr, ROT0, "Konami", "Racing Jam: Chapter 2
(JAE)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_SOUND )
-GAME( 1998, thrilld, 0, thrilld, nwktr, nwktr_state, nwktr, ROT0, "Konami", "Thrill Drive (JAE)",
MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, thrilldb, thrilld, thrilld, nwktr, nwktr_state, nwktr, ROT0, "Konami", "Thrill Drive (JAB)",
MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, thrilldae, thrilld, thrilld, nwktr, nwktr_state, nwktr, ROT0, "Konami", "Thrill Drive (EAA)",
MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1985, nycaptor, 0, nycaptor, nycaptor, nycaptor_state, nycaptor, ROT0, "Taito", "N.Y.
Captor", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1986, cyclshtg, 0, cyclshtg, cyclshtg, nycaptor_state, cyclshtg, ROT90, "Taito", "Cycle
Shooting", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1986, bronx, cyclshtg, bronx, bronx, nycaptor_state, bronx, ROT90, "bootleg", "Bronx",
MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1986, colt, nycaptor, bronx, colt, nycaptor_state, colt, ROT0, "bootleg", "Colt",
MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, nyny, 0, nyny, nyny, driver_device, 0, ROT270, "Sigma Enterprises Inc.", "New York! New
York!", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, nynyg, nyny, nyny, nyny, driver_device, 0, ROT270, "Sigma Enterprises Inc. (Gottlieb
license)", "New York! New York! (Gottlieb)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, warcadia,nyny, nyny, nyny, driver_device, 0, ROT270, "Sigma Enterprises Inc.", "Waga Seishun no
Arcadia", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1991, offtwall, 0, offtwall, offtwall, offtwall_state, offtwall, ROT0, "Atari Games", "Off the
Wall (2/3-player upright)", 0 )
-GAME( 1991, offtwallc,offtwall, offtwall, offtwall, offtwall_state, offtwalc, ROT0, "Atari Games", "Off the
Wall (2-player cocktail)", 0 )
-GAME( 1993, ohmygod, 0, ohmygod, ohmygod, ohmygod_state, ohmygod, ROT0, "Atlus", "Oh My God! (Japan)",
MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1994, naname, 0, ohmygod, naname, ohmygod_state, naname, ROT0, "Atlus", "Naname de Magic! (Japan)",
MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1986, ojankoc, 0, ojankoc, ojankoc, driver_device, 0, ROT0, "V-System Co.", "Ojanko Club (Japan)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1986, ojankoy, 0, ojankoy, ojankoy, driver_device, 0, ROT0, "V-System Co.", "Ojanko Yakata
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, ojanko2, 0, ojankoy, ojankoy, driver_device, 0, ROT0, "V-System Co.", "Ojanko Yakata 2bankan
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, ccasino, 0, ccasino, ccasino, driver_device, 0, ROT0, "V-System Co.", "Chinese Casino [BET]
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, ojankohs, 0, ojankohs, ojankohs, driver_device, 0, ROT0, "V-System Co.", "Ojanko High School
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, olibochu, 0, olibochu, olibochu, driver_device, 0, ROT270, "Irem / GDI", "Oli-Boo-Chu",
MACHINE_WRONG_COLORS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAMEL(1981, omegrace, 0, omegrace, omegrace, omegrace_state, omegrace, ROT0, "Midway", "Omega Race
(set 1)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE, layout_omegrace )
-GAMEL(1981, omegrace2, omegrace, omegrace, omegrace, omegrace_state, omegrace, ROT0, "Midway", "Omega Race
(set 2)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE, layout_omegrace )
-GAMEL(1981, deltrace, omegrace, omegrace, omegrace, omegrace_state, omegrace, ROT0, "bootleg (Allied
Leisure)", "Delta Race", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE, layout_omegrace )
-GAME( 1995, maddonna, 0, maddonna, maddonna, driver_device, 0, ROT0, "Tuning", "Mad Donna (set 1)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1995, maddonnb, maddonna, maddonna, maddonna, driver_device, 0, ROT0, "Tuning", "Mad Donna (set 2)",
MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1996, oneshot, 0, oneshot, oneshot , driver_device, 0, ROT0, "Promat", "One Shot One Kill",
MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1997, onetwo, 0, onetwo, onetwo, driver_device, 0, ROT0, "Barko", "One + Two",
MACHINE_SUPPORTS_SAVE )
-GAME( 1997, onetwoe, onetwo, onetwo, onetwo, driver_device, 0, ROT0, "Barko", "One + Two (earlier)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1987, opwolf, 0, opwolf, opwolf, opwolf_state, opwolf, ROT0, "Taito Corporation Japan",
"Operation Wolf (World, set 1)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1987, opwolfa, opwolf, opwolf, opwolf, opwolf_state, opwolf, ROT0, "Taito Corporation Japan",
"Operation Wolf (World, set 2)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1987, opwolfj, opwolf, opwolf, opwolfu, opwolf_state, opwolf, ROT0, "Taito Corporation",
"Operation Wolf (Japan)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1987, opwolfu, opwolf, opwolf, opwolfu, opwolf_state, opwolf, ROT0, "Taito America
Corporation", "Operation Wolf (US)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1987, opwolfb, opwolf, opwolfb, opwolfb, opwolf_state, opwolfb, ROT0, "bootleg (Bear Corporation
Korea)", "Operation Bear (bootleg of Operation Wolf)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1978, orbit, 0, orbit, orbit, driver_device, 0, 0, "Atari", "Orbit", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, othello, 0, othello, othello, driver_device, 0, ROT0, "Success", "Othello (version
3.0)", MACHINE_WRONG_COLORS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1988, othunder, 0, othunder, othunder, driver_device, 0, ORIENTATION_FLIP_X, "Taito
Corporation Japan", "Operation Thunderbolt (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, othunderu, othunder, othunder, othundu, driver_device, 0, ORIENTATION_FLIP_X, "Taito America
Corporation", "Operation Thunderbolt (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, othunderuo, othunder, othunder, othundu, driver_device, 0, ORIENTATION_FLIP_X, "Taito America
Corporation", "Operation Thunderbolt (US, older)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, othunderj, othunder, othunder, othundrj, driver_device, 0, ORIENTATION_FLIP_X, "Taito
Corporation", "Operation Thunderbolt (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, pachifev, 0, pachifev, pachifev, driver_device, 0, ROT270, "Sanki Denshi Kogyo",
"Pachifever", MACHINE_IMPERFECT_SOUND )
-GAME( 1984, pacland, 0, pacland, pacland, driver_device, 0, ROT0, "Namco", "Pac-Land (World)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1984, paclandj, pacland, pacland, pacland, driver_device, 0, ROT0, "Namco", "Pac-Land (Japan new)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1984, paclandjo, pacland, pacland, pacland, driver_device, 0, ROT0, "Namco", "Pac-Land (Japan old)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1984, paclandjo2,pacland, pacland, pacland, driver_device, 0, ROT0, "Namco", "Pac-Land (Japan older)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1984, paclandm, pacland, pacland, pacland, driver_device, 0, ROT0, "Namco (Bally Midway license)",
"Pac-Land (Midway)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, puckman, 0, pacman, pacman, driver_device, 0, ROT90, "Namco", "Puck Man
(Japan set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, puckmanb, puckman, pacman, pacman, driver_device, 0, ROT90, "bootleg", "Puck Man
(bootleg set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, puckmanf, puckman, pacman, pacman, driver_device, 0, ROT90, "hack", "Puck Man
(speedup hack)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, puckmanh, puckman, pacman, pacman, driver_device, 0, ROT90, "bootleg (Falcom?)",
"Puck Man (bootleg set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, pacman, puckman, pacman, pacman, driver_device, 0, ROT90, "Namco (Midway
license)", "Pac-Man (Midway)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, pacmanf, puckman, pacman, pacman, driver_device, 0, ROT90, "hack", "Pac-Man
(Midway, speedup hack)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, puckmod, puckman, pacman, pacman, driver_device, 0, ROT90, "Namco", "Puck Man
(Japan set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, pacmod, puckman, pacman, pacman, driver_device, 0, ROT90, "Namco (Midway
license)", "Pac-Man (Midway, harder)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, newpuc2, puckman, pacman, pacman, driver_device, 0, ROT90, "hack", "Newpuc2 (set
1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, newpuc2b, puckman, pacman, pacman, driver_device, 0, ROT90, "hack", "Newpuc2 (set
2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, newpuckx, puckman, pacman, pacman, driver_device, 0, ROT90, "hack", "New Puck-X",
MACHINE_SUPPORTS_SAVE )
-GAME( 1981, pacheart, puckman, pacman, pacman, driver_device, 0, ROT90, "hack", "Pac-Man
(Hearts)", MACHINE_SUPPORTS_SAVE )
-GAME( 198?, bucaner, puckman, pacman, pacman, driver_device, 0, ROT90, "hack", "Buccaneer",
MACHINE_SUPPORTS_SAVE )
-GAME( 1981, hangly, puckman, pacman, pacman, driver_device, 0, ROT90, "hack", "Hangly-Man
(set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, hangly2, puckman, pacman, pacman, driver_device, 0, ROT90, "hack", "Hangly-Man
(set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, hangly3, puckman, pacman, pacman, driver_device, 0, ROT90, "hack", "Hangly-Man
(set 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, popeyeman,puckman, pacman, pacman, driver_device, 0, ROT90, "hack", "Popeye-Man",
MACHINE_SUPPORTS_SAVE )
-GAME( 1980, crockman, puckman, pacman, pacman, driver_device, 0, ROT90, "bootleg (Rene
Pierre)", "Crock-Man", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, joyman, puckman, pacman, pacman, driver_device, 0, ROT90, "hack", "Joyman",
MACHINE_SUPPORTS_SAVE )
-GAME( 1982, ctrpllrp, puckman, pacman, pacman, driver_device, 0, ROT90, "hack", "Caterpillar
Pacman Hack", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, piranha, puckman, piranha, mspacman, pacman_state, eyes, ROT90, "GL (US Billiards
license)", "Piranha", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, piranhao, puckman, piranha, mspacman, pacman_state, eyes, ROT90, "GL (US Billiards
license)", "Piranha (older)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, abscam, puckman, piranha, mspacman, pacman_state, eyes, ROT90, "GL (US Billiards
license)", "Abscam", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, piranhah, puckman, pacman, mspacman, driver_device, 0, ROT90, "hack", "Piranha
(hack)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, pacplus, 0, pacman, pacman, pacman_state, pacplus, ROT90, "Namco (Midway
license)", "Pac-Man Plus", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, mspacman, 0, mspacman, mspacman, pacman_state, mspacman, ROT90, "Midway / General
Computer Corporation", "Ms. Pac-Man", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, mspacmnf, mspacman, mspacman, mspacman, pacman_state, mspacman, ROT90, "hack", "Ms. Pac-Man
(speedup hack)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, mspacmat, mspacman, mspacman, mspacman, pacman_state, mspacman, ROT90, "hack", "Ms. Pac
Attack", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, msheartb, mspacman, mspacman, mspacman, pacman_state, mspacman, ROT90, "hack (Two-Bit Score)",
"Ms. Pac-Man Heart Burn", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, mspacmancr,mspacman,mspacman, mspacman, pacman_state, mspacman, ROT90, "bootleg", "Ms. Pac-Man
(bootleg on Crush Roller Hardware)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, mspacmab, mspacman, woodpek, mspacman, driver_device, 0, ROT90, "bootleg", "Ms. Pac-Man
(bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, mspacmbe, mspacman, woodpek, mspacman, pacman_state, mspacmbe, ROT90, "bootleg", "Ms. Pac-Man
(bootleg, encrypted)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, mspacii, mspacman, woodpek, mspacman, pacman_state, mspacii, ROT90, "bootleg (Orca)", "Ms.
Pac-Man II (Orca bootleg set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, mspacii2, mspacman, woodpek, mspacman, pacman_state, mspacii, ROT90, "bootleg (Orca)", "Ms.
Pac-Man II (Orca bootleg set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, pacgal, mspacman, woodpek, mspacman, driver_device, 0, ROT90, "hack", "Pac-Gal",
MACHINE_SUPPORTS_SAVE )
-GAME( 1981, mspacpls, mspacman, woodpek, mspacpls, driver_device, 0, ROT90, "hack", "Ms. Pac-Man
Plus", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, mschamps, mspacman, mschamp, mschamp, pacman_state, mschamp, ROT90, "hack", "Ms. Pacman
Champion Edition / Super Zola-Puc Gal", MACHINE_SUPPORTS_SAVE )
-GAME( 198?, mspacmanbg, mspacman,woodpek, mspacman, driver_device, 0, ROT90, "bootleg",
"Ms. Pac-Man ('Made in Greece' bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, clubpacm, 0, woodpek, mspacman, driver_device, 0, ROT90, "Miky SRL", "Pacman
Club / Club Lambada (Argentina)", MACHINE_SUPPORTS_SAVE | MACHINE_NOT_WORKING )
-GAME( 1990, clubpacma, clubpacm, woodpek, mspacman, driver_device, 0, ROT90, "Miky SRL", "Pacman
Club (set 1, Argentina)", MACHINE_SUPPORTS_SAVE | MACHINE_NOT_WORKING )
-GAME( 1990, clubpacmb, clubpacm, woodpek, mspacman, driver_device, 0, ROT90, "Miky SRL", "Pacman
Club (set 2, Argentina)", MACHINE_SUPPORTS_SAVE | MACHINE_NOT_WORKING )
-GAME( 1985, jumpshot, 0, pacman, jumpshot, pacman_state, jumpshot, ROT90, "Bally Midway", "Jump
Shot", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, jumpshotp,jumpshot, pacman, jumpshotp,pacman_state, jumpshot, ROT90, "Bally Midway", "Jump
Shot Engineering Sample", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, shootbul, 0, pacman, shootbul, pacman_state, jumpshot, ROT90, "Bally Midway", "Shoot
the Bull", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, crush, 0, pacmanp, maketrax, pacman_state, maketrax, ROT90, "Alpha Denshi Co. /
Kural Samno Electric, Ltd.", "Crush Roller (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, crush2, crush, pacman, maketrax, driver_device, 0, ROT90, "Alpha Denshi Co. /
Kural Esco Electric, Ltd.", "Crush Roller (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, crush3, crush, pacman, maketrax, pacman_state, eyes, ROT90, "Alpha Denshi Co. /
Kural Electric, Ltd.", "Crush Roller (set 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, crush4, crush, crush4, crush4, driver_device, 0, ROT90, "Alpha Denshi Co. /
Kural TWT", "Crush Roller (set 4)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, maketrax, crush, pacmanp, maketrax, pacman_state, maketrax, ROT270, "Alpha Denshi Co. /
Kural (Williams license)", "Make Trax (US set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, maketrxb, crush, pacmanp, maketrax, pacman_state, maketrax, ROT270, "Alpha Denshi Co. /
Kural (Williams license)", "Make Trax (US set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, crushrlf, crush, pacman, maketrax, driver_device, 0, ROT90, "bootleg", "Crush
Roller (Famaresa PCB)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, crushbl, crush, pacman, maketrax, driver_device, 0, ROT90, "bootleg", "Crush
Roller (bootleg set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, crushbl2, crush, pacmanp, mbrush, pacman_state, maketrax, ROT90, "bootleg", "Crush
Roller (bootleg set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, crushbl3, crush, pacmanp, mbrush, pacman_state, maketrax, ROT90, "bootleg", "Crush
Roller (bootleg set 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, mbrush, crush, pacmanp, mbrush, pacman_state, maketrax, ROT90, "bootleg", "Magic Brush
(bootleg of Crush Roller)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, paintrlr, crush, pacman, paintrlr, driver_device, 0, ROT90, "bootleg", "Paint
Roller (bootleg of Crush Roller)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, eyes, 0, pacman, eyes, pacman_state, eyes, ROT90, "Techstar (Rock-Ola
license)", "Eyes (US set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, eyes2, eyes, pacman, eyes, pacman_state, eyes, ROT90, "Techstar (Rock-Ola
license)", "Eyes (US set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, eyesb, eyes, pacman, eyes, pacman_state, eyes, ROT90, "bootleg", "Eyes
(bootleg set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, mrtnt, 0, pacman, mrtnt, pacman_state, eyes, ROT90, "Techstar (Telko
license)", "Mr. TNT", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, gorkans, mrtnt, pacman, mrtnt, driver_device, 0, ROT90, "Techstar", "Gorkans",
MACHINE_SUPPORTS_SAVE )
-GAME( 1985, lizwiz, 0, woodpek, lizwiz, driver_device, 0, ROT90, "Techstar (Sunn
license)", "Lizard Wizard", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, eggor, 0, pacman, mrtnt, pacman_state, eyes, ROT90, "Telko", "Eggor",
MACHINE_WRONG_COLORS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1983, birdiy, 0, birdiy, birdiy, driver_device, 0, ROT270, "Mama Top", "Birdiy",
MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, woodpeck, 0, woodpek, woodpek, pacman_state, woodpek, ROT90, "Amenip (Palcom Queen
River)", "Woodpecker (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, woodpeca, woodpeck, woodpek, woodpek, pacman_state, woodpek, ROT90, "Amenip", "Woodpecker
(set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, nmouse, 0, nmouse, nmouse, pacman_state, eyes, ROT90, "Amenip (Palcom Queen
River)", "Naughty Mouse (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, nmouseb, nmouse, nmouse, nmouse, pacman_state, eyes, ROT90, "Amenip Nova Games
Ltd.", "Naughty Mouse (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, ponpoko, 0, woodpek, ponpoko, pacman_state, ponpoko, ROT0, "Sigma Enterprises
Inc.", "Ponpoko", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, ponpokov, ponpoko, woodpek, ponpoko, pacman_state, ponpoko, ROT0, "Sigma Enterprises Inc.
(Venture Line license)", "Ponpoko (Venture Line)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, candory, ponpoko, woodpek, ponpoko, pacman_state, ponpoko, ROT0, "bootleg", "Candory
(Ponpoko bootleg with Mario)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, alibaba, 0, alibaba, alibaba, driver_device, 0, ROT90, "Sega", "Ali Baba and
40 Thieves", MACHINE_UNEMULATED_PROTECTION | MACHINE_SUPPORTS_SAVE )
-GAME( 1982, alibabab, alibaba, alibaba, alibaba, driver_device, 0, ROT90, "bootleg", "Mustafa and
40 Thieves (bootleg)", MACHINE_UNEMULATED_PROTECTION | MACHINE_SUPPORTS_SAVE )
-GAME( 1982, dremshpr, 0, dremshpr, dremshpr, driver_device, 0, ROT270, "Sanritsu", "Dream
Shopper", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, vanvan, 0, vanvan, vanvan, driver_device, 0, ROT270, "Sanritsu", "Van-Van
Car", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, bwcasino, 0, acitya, bwcasino, driver_device, 0, ROT90, "Epos Corporation",
"Boardwalk Casino", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, acitya, bwcasino, acitya, acitya, driver_device, 0, ROT90, "Epos Corporation",
"Atlantic City Action", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, theglobp, suprglob, theglobp, theglobp, driver_device, 0, ROT90, "Epos Corporation",
"The Glob (Pac-Man hardware)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, sprglobp, suprglob, theglobp, theglobp, driver_device, 0, ROT90, "Epos Corporation",
"Super Glob (Pac-Man hardware)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, sprglbpg, suprglob, pacman, theglobp, driver_device, 0, ROT90, "bootleg", "Super Glob
(Pac-Man hardware) (German bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, beastf, suprglob, theglobp, theglobp, driver_device, 0, ROT90, "Epos Corporation",
"Beastie Feastie", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, drivfrcp, 0, drivfrcp, drivfrcp, pacman_state, drivfrcp, ROT90, "Shinkai Inc. (Magic
Electronics Inc. license)", "Driving Force (Pac-Man conversion)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, 8bpm, 8ballact, 8bpm, 8bpm, pacman_state, 8bpm, ROT90, "Seatongrove Ltd (Magic
Electronics USA license)", "Eight Ball Action (Pac-Man conversion)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, porky, 0, porky, porky, pacman_state, porky, ROT90, "Shinkai Inc. (Magic
Electronics Inc. license)", "Porky", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, rocktrv2, 0, rocktrv2, rocktrv2, pacman_state, rocktrv2, ROT90, "Triumph Software
Inc.", "MTV Rock-N-Roll Trivia (Part 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, bigbucks, 0, bigbucks, bigbucks, driver_device, 0, ROT90, "Dynasoft Inc.", "Big
Bucks", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, numcrash, 0, woodpek, numcrash, driver_device, 0, ROT90, "Hanshin Goraku",
"Number Crash", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1985, cannonbp, 0, pacman, cannonbp, pacman_state, cannonbp, ROT90, "Novomatic", "Cannon
Ball (Pac-Man Hardware)", MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 1999, superabc, 0, superabc, superabc, pacman_state, superabc, ROT90, "hack (Two-Bit Score)",
"Super ABC (Pac-Man multigame kit, Sep. 03 1999)", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, superabco,superabc, superabc, superabc, pacman_state, superabc, ROT90, "hack (Two-Bit Score)",
"Super ABC (Pac-Man multigame kit, Mar. 08 1999)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, pandoras, 0, pandoras, pandoras, driver_device, 0, ROT90, "Konami / Interlogic", "Pandora's
Palace", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, pangofun, 0, pangofun, pangofun, pangofun_state, pangofun, ROT0, "InfoCube", "Pango Fun
(Italy)", MACHINE_NOT_WORKING|MACHINE_NO_SOUND )
-GAME( 1986, panicr, 0, panicr, panicr, panicr_state, panicr, ROT270, "Seibu Kaihatsu (Taito
license)", "Panic Road (Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1986, panicrg, panicr, panicr, panicr, panicr_state, panicr, ROT270, "Seibu Kaihatsu (Tuning
license)", "Panic Road (Germany)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1994, paradise, 0, paradise, paradise, paradise_state, paradise, ROT90, "Yun Sung", "Paradise
(set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, paradisea, paradise, paradise, paradise, paradise_state, paradise, ROT90, "Yun Sung", "Paradise
(set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, paradisee, paradise, paradise, paradise, paradise_state, paradise, ROT90, "Yun Sung (Escape
license)", "Paradise (Escape)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, tgtball, 0, tgtball, tgtball, paradise_state, tgtball, ROT0, "Yun Sung", "Target
Ball (Nude)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, tgtballa, tgtball, tgtball, tgtball, paradise_state, tgtball, ROT0, "Yun Sung", "Target
Ball", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, penky, 0, penky, penky, paradise_state, tgtball, ROT0, "Yun Sung", "Penky",
MACHINE_SUPPORTS_SAVE )
-GAME( 1996, torus, 0, torus, torus, paradise_state, torus, ROT90, "Yun Sung", "Torus",
MACHINE_SUPPORTS_SAVE )
-GAME( 1998, madball, 0, madball, madball, paradise_state, tgtball, ROT0, "Yun Sung", "Mad Ball
V2.0", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, madballn, madball, madball, madball, paradise_state, tgtball, ROT0, "Yun Sung", "Mad Ball
V2.0 (With Nudity)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, paranoia, 0, paranoia, paranoia, pce_common_state, pce_common, ROT0, "Naxat Soft", "Paranoia",
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1990, parodius, 0, parodius, parodius, driver_device, 0, ROT0, "Konami", "Parodius DA! (World,
set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, parodiuse, parodius, parodius, parodius, driver_device, 0, ROT0, "Konami", "Parodius DA! (World,
set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, parodiusj, parodius, parodius, parodius, driver_device, 0, ROT0, "Konami", "Parodius DA!
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, parodiusa, parodius, parodius, parodius, driver_device, 0, ROT0, "Konami", "Parodius DA!
(Asia)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, pasha2, 0, pasha2, pasha2, pasha2_state, pasha2, ROT0, "Dong Sung", "Pasha Pasha 2",
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1992, pass, 0, pass, pass, driver_device, 0, ROT0, "Oksan", "Pass", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, pastelg, 0, pastelg, pastelg, driver_device, 0, ROT0, "Nichibutsu", "Pastel Gal (Japan
851224)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, threeds, 0, threeds, threeds, driver_device, 0, ROT0, "Nichibutsu", "Three Ds - Three
Dealers Casino House", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, galds, threeds, threeds, galds, driver_device, 0, ROT0, "Nihon System Corp.", "Gals Ds -
Three Dealers Casino House (bootleg?)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, pbaction, 0, pbaction, pbaction, driver_device, 0, ROT90, "Tehkan", "Pinball
Action (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, pbaction2, pbaction, pbaction, pbaction, driver_device, 0, ROT90, "Tehkan", "Pinball
Action (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, pbaction3, pbaction, pbactionx, pbaction, pbaction_state, pbactio3, ROT90, "Tehkan", "Pinball
Action (set 3, encrypted)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, pbaction4, pbaction, pbactionx, pbaction, pbaction_state, pbactio4, ROT90, "Tehkan", "Pinball
Action (set 4, encrypted)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, pbaction5, pbaction, pbactionx, pbaction, pbaction_state, pbactio4, ROT90, "Tehkan", "Pinball
Action (set 5, encrypted)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, toursol, 0, pcat_dyn, pcat_dyn, pcat_dyn_state, pcat_dyn, ROT0, "Dynamo", "Tournament
Solitaire (V1.06, 08/03/95)", MACHINE_NOT_WORKING|MACHINE_NO_SOUND )
-GAME( 1995, toursol1, toursol, pcat_dyn, pcat_dyn, pcat_dyn_state, pcat_dyn, ROT0, "Dynamo", "Tournament
Solitaire (V1.04, 06/22/95)", MACHINE_NOT_WORKING|MACHINE_NO_SOUND )
-GAME( 1993, streetg, 0, pcat_nit, pcat_nit, pcat_nit_state, pcat_nit, ROT0, "New Image
Technologies", "Street Games (Revision 4)", MACHINE_NOT_WORKING|MACHINE_NO_SOUND )
-GAME( 1993, streetgr3, streetg, pcat_nit, pcat_nit, pcat_nit_state, pcat_nit, ROT0, "New Image
Technologies", "Street Games (Revision 3)", MACHINE_NOT_WORKING|MACHINE_NO_SOUND )
-GAME( 1993, streetg2r5, streetg2, pcat_nit, pcat_nit, pcat_nit_state, pcat_nit, ROT0, "New Image
Technologies", "Street Games II (Revision 5)", MACHINE_NO_SOUND )
-GAME( 1987, pcktgal, 0, pcktgal, pcktgal, pcktgal_state, pcktgal, ROT0, "Data East Corporation",
"Pocket Gal (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, pcktgalb, pcktgal, bootleg, pcktgal, driver_device, 0, ROT0, "bootleg", "Pocket Gal
(bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, pcktgal2, pcktgal, pcktgal2,pcktgal, pcktgal_state, pcktgal, ROT0, "Data East Corporation",
"Pocket Gal 2 (English)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, pcktgal2j,pcktgal, pcktgal2,pcktgal, pcktgal_state, pcktgal, ROT0, "Data East Corporation",
"Pocket Gal 2 (Japanese)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, spool3, pcktgal, pcktgal2,pcktgal, pcktgal_state, pcktgal, ROT0, "Data East Corporation",
"Super Pool III (English)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, spool3i, pcktgal, pcktgal2,pcktgal, pcktgal_state, pcktgal, ROT0, "Data East Corporation
(I-Vics license)", "Super Pool III (I-Vics)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, filetto, 0, filetto, filetto, pcxt_state, filetto, ROT0, "Novarmatic", "Filetto (v1.05
901009)",MACHINE_IMPERFECT_SOUND )
-GAME( 1988?,tetriskr, 0, tetriskr, tetriskr, pcxt_state, tetriskr, ROT0, "bootleg", "Tetris (bootleg of
Mirrorsoft PC-XT Tetris version)", MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1988, pengadvb, 0, pengadvb, pengadvb, pengadvb_state, pengadvb, ROT0, "bootleg (Screen) / Konami",
"Penguin Adventure (bootleg of MSX version)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, pengo, 0, pengo, pengo, pengo_state, pengo, ROT90, "Sega", "Pengo (set 1 rev c)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1982, pengo2, pengo, pengo, pengo, pengo_state, pengo, ROT90, "Sega", "Pengo (set 2)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1982, pengo2u, pengo, pengou, pengo, driver_device, 0, ROT90, "Sega", "Pengo (set 2 not
encrypted)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, pengo3u, pengo, pengou, pengo, driver_device, 0, ROT90, "Sega", "Pengo (set 3 not
encrypted)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, pengo4, pengo, pengo, pengo, pengo_state, pengo, ROT90, "Sega", "Pengo (set 4)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1982, pengob, pengo, pengo, pengo, pengo_state, penta, ROT90, "bootleg", "Pengo (bootleg)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1983, jrpacmbl, jrpacman, jrpacmbl, jrpacmbl, driver_device, 0, ROT90, "bootleg", "Jr. Pac-Man (Pengo
hardware)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAMEL(1987, peset001, 0, peplus, peplus_schip, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (SET001) Set Chip", 0, layout_pe_schip )
-GAMEL(1987, peset004, 0, peplus, peplus_schip, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (SET004) Set Chip", 0, layout_pe_schip )
-GAMEL(1987, peset012, 0, peplus, peplus_schip, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (SET012) Set Chip", 0, layout_pe_schip )
-GAMEL(1987, peset022, 0, peplus, peplus_schip, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (SET022) Set Chip", 0, layout_pe_schip )
-GAMEL(1987, peset038, 0, peplus, peplus_schip, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (SET038) Set Chip", 0, layout_pe_schip )
-GAMEL(1987, peset100, 0, peplus, peplus_schip, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (SET100) Set Chip", 0, layout_pe_schip )
-GAMEL(1987, peset117, 0, peplus, peplus_schip, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (SET117) Set Chip", 0, layout_pe_schip )
-GAMEL(1987, peivc006, 0, peplus, peplus_schip, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (IVC006) Clear EEPROM Chip", 0, layout_pe_schip )
-GAMEL(1987, pepk0719, 0, peplus, nonplus_poker, peplus_state, nonplus, ROT0, "IGT - International
Game Technology", "Player's Edge (PK0719-PC092) Standard Draw Poker", MACHINE_NOT_WORKING,
layout_pe_poker )
-GAMEL(1987, pepk0719a, pepk0719, peplus, nonplus_poker, peplus_state, nonplus, ROT0, "IGT - International
Game Technology", "Player's Edge (PK0719-PC041) Standard Draw Poker", MACHINE_NOT_WORKING,
layout_pe_poker )
-GAMEL(1987, pepk0719b, pepk0719, peplus, nonplus_poker, peplus_state, nonplus, ROT0, "IGT - International
Game Technology", "Player's Edge (PK0719-PC011) Standard Draw Poker", MACHINE_NOT_WORKING,
layout_pe_poker )
-GAMEL(1987, pepk0756, pepk0719, peplus, nonplus_poker, peplus_state, nonplus, ROT0, "IGT - International
Game Technology", "Player's Edge (PK0756-PC041) Standard Draw Poker", MACHINE_NOT_WORKING,
layout_pe_poker )
-GAMEL(1987, pepk0756a, pepk0719, peplus, nonplus_poker, peplus_state, nonplus, ROT0, "IGT - International
Game Technology", "Player's Edge (PK0756-PC011) Standard Draw Poker", MACHINE_NOT_WORKING,
layout_pe_poker )
-GAMEL(1987, pepk0756b, pepk0719, peplus, nonplus_poker, peplus_state, nonplus, ROT0, "IGT - International
Game Technology", "Player's Edge (PK0756-PC001) Standard Draw Poker", MACHINE_NOT_WORKING,
layout_pe_poker )
-GAMEL(1987, pepk0757, pepk0719, peplus, nonplus_poker, peplus_state, nonplus, ROT0, "IGT - International
Game Technology", "Player's Edge (PK0757-PC074) Two Pair or Better", MACHINE_NOT_WORKING,
layout_pe_poker )
-GAMEL(1987, pepk0758, pepk0719, peplus, nonplus_poker, peplus_state, nonplus, ROT0, "IGT - International
Game Technology", "Player's Edge (PK0758-PC041) Jacks or Better", MACHINE_NOT_WORKING,
layout_pe_poker )
-GAMEL(1987, pepk0769, pepk0719, peplus, nonplus_poker, peplus_state, nonplus, ROT0, "IGT - International
Game Technology", "Player's Edge (PK0769-PC092) Standard Draw Poker", MACHINE_NOT_WORKING,
layout_pe_poker )
-GAMEL(1987, pepk0773, pepk0719, peplus, nonplus_poker, peplus_state, nonplus, ROT0, "IGT - International
Game Technology", "Player's Edge (PK0773-PC041) Jacks or Better", MACHINE_NOT_WORKING,
layout_pe_poker )
-GAMEL(1987, pepk0810, 0, peplus, nonplus_poker, peplus_state, nonplus, ROT0, "IGT - International
Game Technology", "Player's Edge (PK0810-PC041) Joker Poker", MACHINE_NOT_WORKING,
layout_pe_poker )
-GAMEL(1987, pepk0810a, pepk0810, peplus, nonplus_poker, peplus_state, nonplus, ROT0, "IGT - International
Game Technology", "Player's Edge (PK0810-PC011) Joker Poker", MACHINE_NOT_WORKING,
layout_pe_poker )
-GAMEL(1987, pepk0811, pepk0810, peplus, nonplus_poker, peplus_state, nonplus, ROT0, "IGT - International
Game Technology", "Player's Edge (PK0811-PC041) Joker Poker", MACHINE_NOT_WORKING,
layout_pe_poker )
-GAMEL(1987, pepk0823, pepk0719, peplus, nonplus_poker, peplus_state, nonplus, ROT0, "IGT - International
Game Technology", "Player's Edge (PK0823-PC009) Standard Draw Poker", MACHINE_NOT_WORKING,
layout_pe_poker )
-GAMEL(1987, pepk0832, pepk0810, peplus, nonplus_poker, peplus_state, nonplus, ROT0, "IGT - International
Game Technology", "Player's Edge (PK0832-PC041) Joker Poker", MACHINE_NOT_WORKING,
layout_pe_poker )
-GAMEL(1987, pepk0849, pepk0810, peplus, nonplus_poker, peplus_state, nonplus, ROT0, "IGT - International
Game Technology", "Player's Edge (PK0849-PC041) Joker Poker (Two Pair or Better)", MACHINE_NOT_WORKING,
layout_pe_poker )
-GAMEL(1987, pepk0856, pepk0810, peplus, nonplus_poker, peplus_state, nonplus, ROT0, "IGT - International
Game Technology", "Player's Edge (PK0856-PC092) Joker Poker", MACHINE_NOT_WORKING,
layout_pe_poker )
-GAMEL(1987, pepk0856a, pepk0810, peplus, nonplus_poker, peplus_state, nonplus, ROT0, "IGT - International
Game Technology", "Player's Edge (PK0856-PC011) Joker Poker", MACHINE_NOT_WORKING,
layout_pe_poker )
-GAMEL(1987, pepk0858, 0, peplus, nonplus_poker, peplus_state, nonplus, ROT0, "IGT - International
Game Technology", "Player's Edge (PK0858-PC075) Deuces Wild Poker", MACHINE_NOT_WORKING,
layout_pe_poker )
-GAMEL(1987, pepk0873, pepk0858, peplus, nonplus_poker, peplus_state, nonplus, ROT0, "IGT - International
Game Technology", "Player's Edge (PK0873-PC093) Deuces Wild Poker", MACHINE_NOT_WORKING,
layout_pe_poker )
-GAMEL(1987, pepk0873a, pepk0858, peplus, nonplus_poker, peplus_state, nonplus, ROT0, "IGT - International
Game Technology", "Player's Edge (PK0873-PC046) Deuces Wild Poker", MACHINE_NOT_WORKING,
layout_pe_poker )
-GAMEL(1987, pepk0930, pepk0858, peplus, nonplus_poker, peplus_state, nonplus, ROT0, "IGT - International
Game Technology", "Player's Edge (PK0930-PC093) Deuces Wild Poker", MACHINE_NOT_WORKING,
layout_pe_poker )
-GAMEL(1987, pepk0930a, pepk0858, peplus, nonplus_poker, peplus_state, nonplus, ROT0, "IGT - International
Game Technology", "Player's Edge (PK0930-PC075) Deuces Wild Poker", MACHINE_NOT_WORKING,
layout_pe_poker )
-GAMEL(1987, pepk1004, pepk0858, peplus, nonplus_poker, peplus_state, nonplus, ROT0, "IGT - International
Game Technology", "Player's Edge (PK1004-PC075) Deuces Wild Poker", MACHINE_NOT_WORKING,
layout_pe_poker )
-GAMEL(1987, pepk1013, pepk0719, peplus, nonplus_poker, peplus_state, nonplus, ROT0, "IGT - International
Game Technology", "Player's Edge (PK1013-PC087) Tens or Better", MACHINE_NOT_WORKING,
layout_pe_poker )
-GAMEL(1987, pepk1020, 0, peplus, nonplus_poker, peplus_state, nonplus, ROT0, "IGT - International
Game Technology", "Player's Edge (PK1020-PC078) 4 of a Kind Bonus Poker", MACHINE_NOT_WORKING,
layout_pe_poker )
-GAMEL(1987, pepk1024, 0, peplus, nonplus_poker, peplus_state, nonplus, ROT0, "IGT - International
Game Technology", "Player's Edge (PK1024-PC095) Aces and Faces Bonus Poker", 0, layout_pe_poker )
-GAMEL(1987, pepk1030, pepk1020, peplus, nonplus_poker, peplus_state, nonplus, ROT0, "IGT - International
Game Technology", "Player's Edge (PK1030-PC088) 4 of a Kind Bonus Poker", MACHINE_NOT_WORKING,
layout_pe_poker )
-GAMEL(1987, pepk1069, 0, peplus, nonplus_poker, peplus_state, nonplus, ROT0, "IGT - International
Game Technology", "Player's Edge (PK1069-PC088) Double Bonus Poker", MACHINE_NOT_WORKING,
layout_pe_poker )
-GAMEL(1987, pepp0002, 0, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0002) Standard Draw Poker", 0, layout_pe_poker )
-GAMEL(1987, pepp0002a, pepp0002, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0002) Standard Draw Poker (International)", 0, layout_pe_poker )
-GAMEL(1987, pepp0008, pepp0002, peplus, peplus_poker, peplus_state, nonplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0008) Standard Draw Poker", 0, layout_pe_poker )
-GAMEL(1987, pepp0009, pepp0002, peplus, peplus_poker, peplus_state, nonplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0009) Standard Draw Poker", 0, layout_pe_poker )
-GAMEL(1987, pepp0010, pepp0002, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0010) Standard Draw Poker", 0, layout_pe_poker )
-GAMEL(1987, pepp0014, pepp0002, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0014) Standard Draw Poker (International)", 0, layout_pe_poker )
-GAMEL(1987, pepp0014a, pepp0002, peplus, peplus_poker, peplus_state, nonplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0014) Standard Draw Poker", 0, layout_pe_poker )
-GAMEL(1987, pepp0023, pepp0002, peplus, peplus_poker, peplus_state, nonplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0023) 10's or Better", 0, layout_pe_poker )
-GAMEL(1987, pepp0038, pepp0002, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0038) Standard Draw Poker", 0, layout_pe_poker )
-GAMEL(1987, pepp0040, pepp0002, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0040) Standard Draw Poker (set 1)", 0, layout_pe_poker )
-GAMEL(1987, pepp0040a, pepp0002, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0040) Standard Draw Poker (set 2)", 0, layout_pe_poker )
-GAMEL(1987, pepp0040b, pepp0002, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0040) Standard Draw Poker (International)", 0, layout_pe_poker )
-GAMEL(1987, pepp0041, pepp0002, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0041) Standard Draw Poker", 0, layout_pe_poker )
-GAMEL(1987, pepp0042, pepp0002, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0042) 10's or Better (set 1)", 0, layout_pe_poker )
-GAMEL(1987, pepp0042a, pepp0002, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0042) 10's or Better (set 2)", 0, layout_pe_poker )
-GAMEL(1987, pepp0043, pepp0002, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0043) 10's or Better", 0, layout_pe_poker )
-GAMEL(1987, pepp0043a, pepp0002, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0043) 10's or Better (International, set 1)",0, layout_pe_poker )
-GAMEL(1987, pepp0043b, pepp0002, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0043) 10's or Better (International, set 2)",0, layout_pe_poker )
-GAMEL(1987, pepp0045, pepp0002, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0045) 10's or Better", 0, layout_pe_poker )
-GAMEL(1987, pepp0045a, pepp0002, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0045) 10's or Better (Gambler Downtown Reno)", 0, layout_pe_poker )
-GAMEL(1987, pepp0045d, pepp0002, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0045) 10's or Better (Las Vegas Rio)", 0, layout_pe_poker )
-GAMEL(1987, pepp0046, pepp0002, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0046) 10's or Better (set 1)", 0, layout_pe_poker )
-GAMEL(1987, pepp0046a, pepp0002, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0046) 10's or Better (International)",0, layout_pe_poker )
-GAMEL(1987, pepp0046b, pepp0002, peplus, peplus_poker, peplus_state, nonplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0046) 10's or Better (set 2)", 0, layout_pe_poker )
-GAMEL(1987, pepp0048, pepp0053, peplus, peplus_poker, peplus_state, nonplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0048) Joker Poker", 0, layout_pe_poker )
-GAMEL(1987, pepp0051, pepp0053, peplus, peplus_poker, peplus_state, nonplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0051) Joker Poker", 0, layout_pe_poker )
-GAMEL(1987, pepp0053, 0, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0053) Joker Poker (Aces or Better)", 0, layout_pe_poker )
-GAMEL(1987, pepp0055, 0, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0055) Deuces Wild Poker (set 1)", 0, layout_pe_poker )
-GAMEL(1987, pepp0055a, pepp0055, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0055) Deuces Wild Poker (set 2)", 0, layout_pe_poker )
-GAMEL(1987, pepp0055b, pepp0055, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0055) Deuces Wild Poker (set 2, Skyline Casino)", 0, layout_pe_poker
)
-GAMEL(1987, pepp0055c, pepp0055, peplus, peplus_poker, peplus_state, nonplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0055) Deuces Wild Poker (set 3)", 0, layout_pe_poker )
-GAMEL(1987, pepp0057, pepp0055, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0057) Deuces Wild Poker (set 1)", 0, layout_pe_poker )
-GAMEL(1987, pepp0057a, pepp0055, peplus, peplus_poker, peplus_state, nonplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0057) Deuces Wild Poker (set 2)", 0, layout_pe_poker )
-GAMEL(1987, pepp0059, pepp0002, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0059) Two Pair or Better (set 1)", 0, layout_pe_poker )
-GAMEL(1987, pepp0059a, pepp0002, peplus, peplus_poker, peplus_state, nonplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0059) Two Pair or Better (set 2)", 0, layout_pe_poker )
-GAMEL(1987, pepp0060, pepp0002, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0060) Standard Draw Poker (set 1)", 0, layout_pe_poker )
-GAMEL(1987, pepp0060a, pepp0002, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0060) Standard Draw Poker (set 2)", 0, layout_pe_poker )
-GAMEL(1987, pepp0060b, pepp0002, peplus, peplus_poker, peplus_state, nonplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0060) Standard Draw Poker (set 3)", 0, layout_pe_poker )
-GAMEL(1987, pepp0060c, pepp0002, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0060) Standard Draw Poker (Cruise)", 0, layout_pe_poker )
-GAMEL(1987, pepp0063, pepp0002, peplus, peplus_poker, peplus_state, nonplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0063) 10's or Better", 0, layout_pe_poker )
-GAMEL(1987, pepp0064, pepp0053, peplus, peplus_poker, peplus_state, nonplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0064) Joker Poker", 0, layout_pe_poker )
-GAMEL(1987, pepp0065, pepp0053, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0065) Joker Poker (Aces or Better)", 0, layout_pe_poker )
-GAMEL(1987, pepp0083, pepp0002, peplus, peplus_poker, peplus_state, nonplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0083) 10's or Better", 0, layout_pe_poker )
-GAMEL(1987, pepp0085, pepp0002, peplus, peplus_poker, peplus_state, nonplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0085) Joker Poker (Two Pair or Better)", 0, layout_pe_poker )
-GAMEL(1987, pepp0089, pepp0002, peplus, peplus_poker, peplus_state, nonplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0089) Standard Draw Poker", 0, layout_pe_poker )
-GAMEL(1987, pepp0094, pepp0002, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0094) Standard Draw Poker", 0, layout_pe_poker )
-GAMEL(1987, pepp0103, pepp0055, peplus, peplus_poker, peplus_state, nonplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0103) Deuces Wild Poker", 0, layout_pe_poker )
-GAMEL(1987, pepp0104, pepp0002, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0104) Standard Draw Poker", 0, layout_pe_poker )
-GAMEL(1987, pepp0116, pepp0002, peplus, peplus_poker, peplus_state, nonplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0116) Standard Draw Poker", 0, layout_pe_poker )
-GAMEL(1987, pepp0116a, pepp0002, peplus, peplus_poker, peplus_state, nonplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0116) Standard Draw Poker (Mirage)", 0, layout_pe_poker )
-GAMEL(1987, pepp0118, pepp0002, peplus, peplus_poker, peplus_state, nonplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0118) Standard Draw Poker", 0, layout_pe_poker )
-GAMEL(1987, pepp0120, 0, peplus, peplus_poker, peplus_state, nonplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0120) Wild Sevens Poker", 0, layout_pe_poker )
-GAMEL(1987, pepp0125, pepp0055, peplus, peplus_poker, peplus_state, nonplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0125) Deuces Wild Poker", 0, layout_pe_poker )
-GAMEL(1987, pepp0126, pepp0055, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0126) Deuces Wild Poker", 0, layout_pe_poker )
-GAMEL(1987, pepp0127, 0, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0127) Deuces Joker Wild Poker", 0, layout_pe_poker )
-GAMEL(1987, pepp0127a, pepp0127, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0127) Deuces Joker Wild Poker (International)", 0, layout_pe_poker )
-GAMEL(1987, pepp0129, pepp0053, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0129) Joker Poker (Two Pair or Better)", 0, layout_pe_poker )
-GAMEL(1987, pepp0132, pepp0002, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0132) Standard Draw Poker", 0, layout_pe_poker )
-GAMEL(1987, pepp0150, pepp0002, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0150) Standard Draw Poker", 0, layout_pe_poker )
-GAMEL(1987, pepp0158, 0, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0158) 4 of a Kind Bonus Poker (set 1)", 0, layout_pe_poker )
-GAMEL(1987, pepp0158a, pepp0158, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0158) 4 of a Kind Bonus Poker (set 2, Skyline Casino)", 0,
layout_pe_poker )
-GAMEL(1987, pepp0158b, pepp0158, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0158) 4 of a Kind Bonus Poker (set 3)", 0, layout_pe_poker )
-GAMEL(1987, pepp0158c, pepp0158, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0158) 4 of a Kind Bonus Poker (set 4)", 0, layout_pe_poker )
-GAMEL(1987, pepp0158d, pepp0158, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0158) 4 of a Kind Bonus Poker (set 5)", 0, layout_pe_poker )
-GAMEL(1987, pepp0159, pepp0002, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0159) Standard Draw Poker (International)", 0, layout_pe_poker )
-GAMEL(1987, pepp0171, pepp0053, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0171) Joker Poker", 0, layout_pe_poker )
-GAMEL(1987, pepp0171a, pepp0053, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0171) Joker Poker (International)", 0, layout_pe_poker )
-GAMEL(1987, pepp0178, pepp0158, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0178) 4 of a Kind Bonus Poker (Operator selectable special 4 of a
Kind)", 0, layout_pe_poker )
-GAMEL(1987, pepp0181, pepp0002, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0181) Standard Draw Poker", 0, layout_pe_poker )
-GAMEL(1987, pepp0188, pepp0002, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0188) Standard Draw Poker (set 1)", 0, layout_pe_poker )
-GAMEL(1987, pepp0188a, pepp0002, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0188) Standard Draw Poker (set 2)", 0, layout_pe_poker )
-GAMEL(1987, pepp0189, pepp0002, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0189) Standard Draw Poker", 0, layout_pe_poker )
-GAMEL(1987, pepp0190, pepp0055, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0190) Deuces Wild Poker (set 1)", 0, layout_pe_poker )
-GAMEL(1987, pepp0190a, pepp0055, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0190) Deuces Wild Poker (set 2)", 0, layout_pe_poker )
-GAMEL(1987, pepp0190b, pepp0055, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0190) Deuces Wild Poker (set 3)", 0, layout_pe_poker )
-GAMEL(1987, pepp0190c, pepp0055, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0190) Deuces Wild Poker (International)", 0, layout_pe_poker )
-GAMEL(1987, pepp0197, pepp0002, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0197) Standard Draw Poker (set 1)", 0, layout_pe_poker )
-GAMEL(1987, pepp0197a, pepp0002, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0197) Standard Draw Poker (set 2)", 0, layout_pe_poker )
-GAMEL(1987, pepp0197b, pepp0002, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0197) Standard Draw Poker (set 3)", 0, layout_pe_poker )
-GAMEL(1987, pepp0197c, pepp0002, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0197) Standard Draw Poker (set 4)", 0, layout_pe_poker )
-GAMEL(1987, pepp0197d, pepp0002, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0197) Standard Draw Poker (set 5)", 0, layout_pe_poker )
-GAMEL(1987, pepp0197e, pepp0002, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0197) Standard Draw Poker (Cruise)", 0, layout_pe_poker )
-GAMEL(1987, pepp0203, pepp0158, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0203) 4 of a Kind Bonus Poker (set 1)", 0, layout_pe_poker )
-GAMEL(1987, pepp0203a, pepp0158, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0203) 4 of a Kind Bonus Poker (set 2)", 0, layout_pe_poker )
-GAMEL(1987, pepp0203b, pepp0158, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0203) 4 of a Kind Bonus Poker (set 3)", 0, layout_pe_poker )
-GAMEL(1987, pepp0203c, pepp0158, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0203) 4 of a Kind Bonus Poker (set 4)", 0, layout_pe_poker )
-GAMEL(1987, pepp0203d, pepp0158, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0203) 4 of a Kind Bonus Poker (International)", 0, layout_pe_poker )
-GAMEL(1987, pepp0203e, pepp0158, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0203) 4 of a Kind Bonus Poker (set 5)", 0, layout_pe_poker )
-GAMEL(1987, pepp0219, pepp0002, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0219) Standard Draw Poker", 0, layout_pe_poker )
-GAMEL(1987, pepp0221, pepp0002, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0221) Standard Draw Poker (set 1)", 0, layout_pe_poker )
-GAMEL(1987, pepp0221a, pepp0002, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0221) Standard Draw Poker (set 2)", 0, layout_pe_poker )
-GAMEL(1987, pepp0221b, pepp0002, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0221) Standard Draw Poker (set 3)", 0, layout_pe_poker )
-GAMEL(1987, pepp0223, pepp0127, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0223) Deuces Joker Wild Poker", 0, layout_pe_poker )
-GAMEL(1987, pepp0224, pepp0055, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0224) Deuces Wild Poker (set 1)", 0, layout_pe_poker )
-GAMEL(1987, pepp0224a, pepp0055, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0224) Deuces Wild Poker (set 2)", 0, layout_pe_poker )
-GAMEL(1987, pepp0230, pepp0002, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0230) Standard Draw Poker", 0, layout_pe_poker )
-GAMEL(1987, pepp0242, pepp0055, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0242) Deuces Wild Poker (International English/Spanish)", 0,
layout_pe_poker )
-GAMEL(1987, pepp0249, pepp0055, peplus, peplus_poker, peplus_state, nonplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0249) Deuces Wild Poker", 0, layout_pe_poker )
-GAMEL(1987, pepp0250, 0, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0250) Double Down Stud Poker (set 1)", 0, layout_pe_poker )
-GAMEL(1987, pepp0250a, pepp0250, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0250) Double Down Stud Poker (set 2)", 0, layout_pe_poker )
-GAMEL(1987, pepp0265, pepp0158, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0265) 4 of a Kind Bonus Poker (set 1)", 0, layout_pe_poker )
-GAMEL(1987, pepp0265a, pepp0158, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0265) 4 of a Kind Bonus Poker (set 2)", 0, layout_pe_poker )
-GAMEL(1987, pepp0265b, pepp0158, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0265) 4 of a Kind Bonus Poker (set 3)", 0, layout_pe_poker )
-GAMEL(1987, pepp0265c, pepp0158, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0265) 4 of a Kind Bonus Poker (International)", 0, layout_pe_poker )
-GAMEL(1987, pepp0274, pepp0002, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0274) Standard Draw Poker", 0, layout_pe_poker )
-GAMEL(1987, pepp0288, pepp0002, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0288) Standard Draw Poker (Spanish)", 0, layout_pe_poker )
-GAMEL(1987, pepp0290, pepp0055, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0290) Deuces Wild Poker (set 1)", 0, layout_pe_poker )
-GAMEL(1987, pepp0290a, pepp0055, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0290) Deuces Wild Poker (set 2)", 0, layout_pe_poker )
-GAMEL(1987, pepp0291, pepp0055, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0291) Deuces Wild Poker (set 1)", 0, layout_pe_poker )
-GAMEL(1987, pepp0291a, pepp0055, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0291) Deuces Wild Poker (set 2)", 0, layout_pe_poker )
-GAMEL(1987, pepp0401, pepp0158, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0401) 4 of a Kind Bonus Poker", 0, layout_pe_poker )
-GAMEL(1987, pepp0409, pepp0158, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0409) 4 of a Kind Bonus Poker", 0, layout_pe_poker )
-GAMEL(1987, pepp0410, pepp0158, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0410) 4 of a Kind Bonus Poker (set 1)", 0, layout_pe_poker )
-GAMEL(1987, pepp0410a, pepp0158, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0410) 4 of a Kind Bonus Poker (set 2)", 0, layout_pe_poker )
-GAMEL(1987, pepp0417, pepp0055, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0417) Deuces Wild Poker (set 1)", 0, layout_pe_poker )
-GAMEL(1987, pepp0417a, pepp0055, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0417) Deuces Wild Poker (set 2)", 0, layout_pe_poker )
-GAMEL(1987, pepp0418, pepp0055, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0418) Deuces Wild Poker", 0, layout_pe_poker )
-GAMEL(1987, pepp0419, pepp0002, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0419) Standard Draw Poker", 0, layout_pe_poker )
-GAMEL(1987, pepp0420, pepp0002, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0420) Standard Draw Poker", 0, layout_pe_poker )
-GAMEL(1987, pepp0423, pepp0002, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0423) Standard Draw Poker (set 1)", 0, layout_pe_poker )
-GAMEL(1987, pepp0423a, pepp0002, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0423) Standard Draw Poker (set 2)", 0, layout_pe_poker )
-GAMEL(1987, pepp0423b, pepp0002, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0423) Standard Draw Poker (set 3)", 0, layout_pe_poker )
-GAMEL(1987, pepp0423c, pepp0002, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0423) Standard Draw Poker (set 4)", 0, layout_pe_poker )
-GAMEL(1987, pepp0426, pepp0053, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0426) Joker Poker", 0, layout_pe_poker )
-GAMEL(1987, pepp0428, pepp0053, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0428) Joker Poker", 0, layout_pe_poker )
-GAMEL(1987, pepp0429, pepp0053, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0429) Joker Poker (Aces or Better, set 1)", 0, layout_pe_poker )
-GAMEL(1987, pepp0429a, pepp0053, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0429) Joker Poker (Aces or Better, set 2)", 0, layout_pe_poker )
-GAMEL(1987, pepp0430, pepp0127, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0430) Deuces Joker Wild Poker", 0, layout_pe_poker )
-GAMEL(1987, pepp0431, pepp0127, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0431) Deuces Joker Wild Poker (International)", 0, layout_pe_poker )
-GAMEL(1987, pepp0434, 0, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0434) Bonus Poker Deluxe", 0, layout_pe_poker )
-GAMEL(1987, pepp0447, pepp0002, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0447) Standard Draw Poker (set 1)", 0, layout_pe_poker )
-GAMEL(1987, pepp0447a, pepp0002, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0447) Standard Draw Poker (set 2)", 0, layout_pe_poker )
-GAMEL(1987, pepp0449, pepp0002, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0449) Standard Draw Poker", 0, layout_pe_poker )
-GAMEL(1987, pepp0449a, pepp0002, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0449) Standard Draw Poker (International English/Spanish)", 0,
layout_pe_poker )
-GAMEL(1987, pepp0452, 0, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0452) Double Deuces Wild Poker", 0, layout_pe_poker )
-GAMEL(1987, pepp0454, pepp0434, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0454) Bonus Poker Deluxe (set 1)", 0, layout_pe_poker )
-GAMEL(1987, pepp0454a, pepp0434, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0454) Bonus Poker Deluxe (set 2)", 0, layout_pe_poker )
-GAMEL(1987, pepp0455, pepp0053, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0455) Joker Poker", 0, layout_pe_poker )
-GAMEL(1987, pepp0467, pepp0158, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0467) 4 of a Kind Bonus Poker", 0, layout_pe_poker )
-GAMEL(1987, pepp0458, pepp0053, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0458) Joker Poker (Aces or Better)", 0, layout_pe_poker )
-GAMEL(1987, pepp0459, pepp0053, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0459) Joker Poker", 0, layout_pe_poker )
-GAMEL(1985, pepp0488, pepp0002, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0488) Standard Draw Poker (Arizona Charlie's)", 0, layout_pe_poker )
-GAMEL(1987, pepp0508, 0, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0508) Loose Deuce Deuces Wild! Poker",0, layout_pe_poker )
-GAMEL(1987, pepp0509, pepp0002, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0509) Standard Draw Poker", 0, layout_pe_poker )
-GAMEL(1987, pepp0510, pepp0002, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0510) Standard Draw Poker", 0, layout_pe_poker )
-GAMEL(1987, pepp0514, 0, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0514) Double Bonus Poker (set 1)", 0, layout_pe_poker )
-GAMEL(1987, pepp0514a, pepp0514, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0514) Double Bonus Poker (set 2)", 0, layout_pe_poker )
-GAMEL(1987, pepp0514b, pepp0514, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0514) Double Bonus Poker (set 3)", 0, layout_pe_poker )
-GAMEL(1987, pepp0515, pepp0514, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0515) Double Bonus Poker (set 1)", 0, layout_pe_poker )
-GAMEL(1987, pepp0515a, pepp0514, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0515) Double Bonus Poker (set 2)", 0, layout_pe_poker )
-GAMEL(1987, pepp0515b, pepp0514, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0515) Double Bonus Poker (set 3)", 0, layout_pe_poker )
-GAMEL(1987, pepp0515c, pepp0514, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0515) Double Bonus Poker (set 4)", 0, layout_pe_poker )
-GAMEL(1987, pepp0516, pepp0514, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0516) Double Bonus Poker (set 1)", 0, layout_pe_poker )
-GAMEL(1987, pepp0516a, pepp0514, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0516) Double Bonus Poker (set 2)", 0, layout_pe_poker )
-GAMEL(1987, pepp0516b, pepp0514, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0516) Double Bonus Poker (International)", 0, layout_pe_poker )
-GAMEL(1987, pepp0526, pepp0055, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0526) Deuces Wild Poker", 0, layout_pe_poker )
-GAMEL(1987, pepp0531, pepp0053, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0531) Joker Poker", 0, layout_pe_poker )
-GAMEL(1987, pepp0536, pepp0053, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0536) Joker Poker", 0, layout_pe_poker )
-GAMEL(1987, pepp0538, pepp0514, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0538) Double Bonus Poker", 0, layout_pe_poker )
-GAMEL(1987, pepp0540, pepp0514, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0540) Double Bonus Poker", 0, layout_pe_poker )
-GAMEL(1987, pepp0542, 0, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0542) One Eyed Jacks Wild Poker (CG2243)", 0, layout_pe_poker )
-GAMEL(1987, pepp0542a, pepp0542, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0542) One Eyed Jacks Wild Poker (CG2020)", 0, layout_pe_poker )
-GAMEL(1987, pepp0550, pepp0053, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0550) Joker Poker (Two Pair or Better, set 1)", 0, layout_pe_poker )
-GAMEL(1987, pepp0550a, pepp0053, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0550) Joker Poker (Two Pair or Better, set 2)", 0, layout_pe_poker )
-GAMEL(1987, pepp0555, pepp0002, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0555) Standard Draw Poker", 0, layout_pe_poker )
-GAMEL(1987, pepp0559, pepp0053, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0559) Joker Poker (Aces or Better)", 0, layout_pe_poker )
-GAMEL(1987, pepp0562, pepp0002, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0562) 10's or Better", 0, layout_pe_poker )
-GAMEL(1987, pepp0568, pepp0053, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0568) Joker Poker", 0, layout_pe_poker )
-GAMEL(1987, pepp0585, pepp0002, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0585) Standard Draw Poker", 0, layout_pe_poker )
-GAMEL(1987, pepp0587, pepp0002, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0587) Standard Draw Poker", 0, layout_pe_poker )
-GAMEL(1987, pepp0596, 0, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0596) Spades Sequential Royal Double Bonus Poker",
MACHINE_NOT_WORKING, layout_pe_poker )
-GAMEL(1987, pepp0598, 0, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0598) Hearts Sequential Royal Double Bonus Poker",
MACHINE_NOT_WORKING, layout_pe_poker )
-GAMEL(1987, pepp0711, pepp0434, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0711) Bonus Poker Deluxe", 0, layout_pe_poker )
-GAMEL(1987, pepp0713, pepp0434, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0713) Bonus Poker Deluxe", 0, layout_pe_poker )
-GAMEL(1987, pepp0725, pepp0514, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0725) Double Bonus Poker (set 1)", 0, layout_pe_poker )
-GAMEL(1987, pepp0725a, pepp0514, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0725) Double Bonus Poker (set 2)", 0, layout_pe_poker )
-GAMEL(1987, pepp0726, pepp0514, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0726) Double Bonus Poker", 0, layout_pe_poker )
-GAMEL(1987, pepp0728, pepp0514, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0728) Double Bonus Poker", 0, layout_pe_poker )
-GAMEL(1987, pepp0750, pepp0002, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0750) Standard Draw Poker", 0, layout_pe_poker )
-GAMEL(1987, pepp0757, pepp0250, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0757) Double Down Stud Joker Poker", 0, layout_pe_poker )
-GAMEL(1987, pepp0760, pepp0250, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0760) Double Down Stud Poker", 0, layout_pe_poker )
-GAMEL(1987, pepp0763, pepp0158, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0763) 4 of a Kind Bonus Poker", 0, layout_pe_poker )
-GAMEL(1987, pepp0764, pepp0158, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0764) 4 of a Kind Bonus Poker", 0, layout_pe_poker )
-GAMEL(1987, pepp0797, pepp0542, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0797) One Eyed Jacks Wild Poker", 0, layout_pe_poker )
-GAMEL(1987, pepp0812, pepp0127, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0812) Deuces Joker Wild Poker", 0, layout_pe_poker )
-GAMEL(1987, peip0028, 0, peplus, peplus_poker, peplus_state, nonplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (IP0028) Joker Poker - French", 0, layout_pe_poker )
-GAMEL(1987, peip0029, peip0028, peplus, peplus_poker, peplus_state, nonplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (IP0029) Joker Poker - French", 0, layout_pe_poker )
-GAMEL(1987, peip0031, 0, peplus, peplus_poker, peplus_state, nonplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (IP0031) Standard Draw Poker - French", 0, layout_pe_poker )
-GAMEL(1987, peip0041, 0, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (IP0041) Double Deuces Wild Poker - French", 0, layout_pe_poker )
-GAMEL(1987, peip0051, peip0028, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (IP0051) Joker Poker - French", 0, layout_pe_poker )
-GAMEL(1987, peip0058, peip0031, peplus, peplus_poker, peplus_state, nonplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (IP0058) Standard Draw Poker - French", 0, layout_pe_poker )
-GAMEL(1987, peip0062, peip0028, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (IP0062) Joker Poker - French", 0, layout_pe_poker )
-GAMEL(1987, peip0074, peip0028, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (IP0074) Joker Poker - French", 0, layout_pe_poker )
-GAMEL(1987, peip0079, peip0031, peplus, peplus_poker, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (IP0079) Standard Draw Poker - French", 0, layout_pe_poker )
-GAMEL(1987, peip0101, peip0028, peplus, peplus_poker, peplus_state, nonplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (IP0101) Joker Poker - French", 0, layout_pe_poker )
-GAMEL(1987, peip0103, peip0028, peplus, peplus_poker, peplus_state, nonplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (IP0103) Joker Poker - French", 0, layout_pe_poker )
-GAMEL(1987, peip0105, peip0028, peplus, peplus_poker, peplus_state, nonplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (IP0105) Joker Poker - French", 0, layout_pe_poker )
-GAMEL(1987, peip0108, peip0031, peplus, peplus_poker, peplus_state, nonplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (IP0108) Standard Draw Poker - French", 0, layout_pe_poker )
-GAMEL(1987, peip0111, peip0028, peplus, peplus_poker, peplus_state, nonplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (IP0111) Joker Poker - French", 0, layout_pe_poker )
-GAMEL(1987, peip0112, peip0031, peplus, peplus_poker, peplus_state, nonplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (IP0112) Standard Draw Poker - French", 0, layout_pe_poker )
-GAMEL(1987, peip0114, peip0031, peplus, peplus_poker, peplus_state, nonplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (IP0114) Standard Draw Poker - French", 0, layout_pe_poker )
-GAMEL(1987, peip0115, peip0028, peplus, peplus_poker, peplus_state, nonplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (IP0115) Joker Poker - French", 0, layout_pe_poker )
-GAMEL(1987, peip0116, peip0031, peplus, peplus_poker, peplus_state, nonplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (IP0116) Standard Draw Poker - French", 0, layout_pe_poker )
-GAMEL(1987, peip0118, peip0031, peplus, peplus_poker, peplus_state, nonplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (IP0118) Standard Draw Poker - French", 0, layout_pe_poker )
-GAMEL(1987, peip0120, peip0031, peplus, peplus_poker, peplus_state, nonplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (IP0120) Standard Draw Poker - French", 0, layout_pe_poker )
-GAMEL(1994, pebe0014, 0, peplus, peplus_bjack, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (BE0014) Blackjack", 0, layout_pe_bjack )
-GAMEL(1994, peke0004, 0, peplus, peplus_keno, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (KE0004) Keno", MACHINE_NOT_WORKING,
layout_pe_keno )
-GAMEL(1994, peke0017, peke0004, peplus, peplus_keno, peplus_state, nonplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (KE0017) Keno", MACHINE_NOT_WORKING,
layout_pe_keno )
-GAMEL(1994, peke1001, 0, peplus, peplus_keno, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (KE1001) Keno", 0, layout_pe_keno )
-GAMEL(1994, peke1006, peke1001, peplus, peplus_keno, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (KE1006) Keno", 0, layout_pe_keno )
-GAMEL(1994, peke1012, peke1001, peplus, peplus_keno, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (KE1012) Keno (set 1)", 0, layout_pe_keno )
-GAMEL(1994, peke1012a, peke1001, peplus, peplus_keno, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (KE1012) Keno (set 2)", 0, layout_pe_keno )
-GAMEL(1994, peke1012b, peke1001, peplus, peplus_keno, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (KE1012) Keno (set 3)", 0, layout_pe_keno )
-GAMEL(1994, peke1013, peke1001, peplus, peplus_keno, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (KE1013) Keno (set 1)", 0, layout_pe_keno )
-GAMEL(1994, peke1013a, peke1001, peplus, peplus_keno, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (KE1013) Keno (set 2)", 0, layout_pe_keno )
-GAMEL(1996, peps0014, 0, peplus, peplus_slots, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PS0014) Super Joker Slots", 0, layout_pe_slots )
-GAMEL(1996, peps0021, 0, peplus, peplus_slots, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PS0021) Red White & Blue Slots", 0, layout_pe_slots )
-GAMEL(1996, peps0022, peps0021, peplus, peplus_slots, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PS0022) Red White & Blue Slots", 0, layout_pe_slots )
-GAMEL(1996, peps0042, 0, peplus, peplus_slots, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PS0042) Double Diamond Slots", 0, layout_pe_slots )
-GAMEL(1996, peps0043, peps0042, peplus, peplus_slots, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PS0043) Double Diamond Slots", 0, layout_pe_slots )
-GAMEL(1996, peps0045, peps0021, peplus, peplus_slots, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PS0045) Red White & Blue Slots", 0, layout_pe_slots )
-GAMEL(1996, peps0047, 0, peplus, peplus_slots, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PS0047) Wild Cherry Slots", 0, layout_pe_slots )
-GAMEL(1996, peps0090, 0, peplus, peplus_slots, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PS0090) Gold, Silver & Bronze Slots", 0, layout_pe_slots )
-GAMEL(1996, peps0092, peps0047, peplus, peplus_slots, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PS0092) Wild Cherry Slots", 0, layout_pe_slots )
-GAMEL(1996, peps0206, peps0021, peplus, peplus_slots, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PS0206) Red White & Blue Slots", 0, layout_pe_slots )
-GAMEL(1996, peps0207, peps0021, peplus, peplus_slots, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PS0207) Red White & Blue Slots", 0, layout_pe_slots )
-GAMEL(1996, peps0296, 0, peplus, peplus_slots, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PS0296) Haywire Slots", 0, layout_pe_slots )
-GAMEL(1996, peps0298, peps0042, peplus, peplus_slots, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PS0298) Double Diamond Slots", 0, layout_pe_slots )
-GAMEL(1996, peps0308, 0, peplus, peplus_slots, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PS0308) Double Jackpot Slots", 0, layout_pe_slots )
-GAMEL(1996, peps0358, 0, peplus, peplus_slots, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PS0358) Wild Star Red White & Blue Slots", 0, layout_pe_slots )
-GAMEL(1996, peps0364, peps0358, peplus, peplus_slots, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PS0364) Wild Star Red White & Blue Slots", 0, layout_pe_slots )
-GAMEL(1996, peps0366, 0, peplus, peplus_slots, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PS0366) Double Diamond Deluxe Slots", 0, layout_pe_slots )
-GAMEL(1996, peps0372, peps0366, peplus, peplus_slots, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PS0372) Double Diamond Deluxe Slots", 0, layout_pe_slots )
-GAMEL(1996, peps0373, peps0366, peplus, peplus_slots, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PS0373) Double Diamond Deluxe Slots", 0, layout_pe_slots )
-GAMEL(1996, peps0425, 0, peplus, peplus_slots, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PS0425) Sizzling Sevens Slots", 0, layout_pe_slots )
-GAMEL(1996, peps0426, peps0425, peplus, peplus_slots, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PS0426) Sizzling Sevens Slots", 0, layout_pe_slots )
-GAMEL(1996, peps0470, 0, peplus, peplus_slots, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PS0470) Triple Diamond Slots", 0, layout_pe_slots )
-GAMEL(1996, peps0581, peps0021, peplus, peplus_slots, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PS0581) Red White & Blue Slots", 0, layout_pe_slots )
-GAMEL(1996, peps0631, peps0358, peplus, peplus_slots, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PS0631) Wild Star Red White & Blue Slots", 0, layout_pe_slots )
-GAMEL(1996, peps0708, 0, peplus, peplus_slots, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PS0708) Double Cherry Bar Slots", 0, layout_pe_slots )
-GAMEL(1996, peps0716, 0, peplus, peplus_slots, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PS0716) River Gambler Slots", 0, layout_pe_slots )
-GAMEL(1996, peps0722, peps0716, peplus, peplus_slots, peplus_state, peplus, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PS0722) River Gambler Slots", 0, layout_pe_slots )
-GAMEL(1995, pex0002p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X000002P+XP000038) Standard Draw Poker", 0, layout_pe_poker )
-GAMEL(1995, pex0002pa, pex0002p, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X000002P+XP000006) Standard Draw Poker", 0, layout_pe_poker )
-GAMEL(1995, pex0006p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X000006P+XP000038) Standard Draw Poker", 0, layout_pe_poker )
-GAMEL(1995, pex0040p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X000040P+XP000038) Standard Draw Poker", 0, layout_pe_poker )
-GAMEL(1995, pex0042p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X000042P+XP000038) 10's or Better", 0, layout_pe_poker )
-GAMEL(1995, pex0045p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X000045P+XP000038) 10's or Better", 0, layout_pe_poker )
-GAMEL(1995, pex0046p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X000046P+XP000038) 10's or Better", 0, layout_pe_poker )
-GAMEL(1995, pex0053p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X000053P+XP000038) Joker Poker (Aces or Better)", 0, layout_pe_poker )
-GAMEL(1995, pex0054p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X000054P+XP000038) Deuces Wild Poker", 0, layout_pe_poker )
-GAMEL(1995, pex0055p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X000055P+XP000019) Deuces Wild Poker", 0, layout_pe_poker )
-GAMEL(1995, pex0055pa, pex0055p, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X000055P+XP000022) Deuces Wild Poker", 0, layout_pe_poker )
-GAMEL(1995, pex0055pb, pex0055p, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X000055P+XP000023) Deuces Wild Poker", 0, layout_pe_poker )
-GAMEL(1995, pex0055pc, pex0055p, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X000055P+XP000028) Deuces Wild Poker", 0, layout_pe_poker )
-GAMEL(1995, pex0055pd, pex0055p, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X000055P+XP000035) Deuces Wild Poker", 0, layout_pe_poker )
-GAMEL(1995, pex0055pe, pex0055p, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X000055P+XP000038) Deuces Wild Poker", 0, layout_pe_poker )
-GAMEL(1995, pex0055pf, pex0055p, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X000055P+XP000040) Deuces Wild Poker", 0, layout_pe_poker )
-GAMEL(1995, pex0055pg, pex0055p, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X000055P+XP000048) Deuces Wild Poker", 0, layout_pe_poker )
-GAMEL(1995, pex0055ph, pex0055p, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X000055P+XP000055) Deuces Wild Poker", 0, layout_pe_poker )
-GAMEL(1995, pex0055pi, pex0055p, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X000055P+XP000063) Deuces Wild Poker", 0, layout_pe_poker )
-GAMEL(1995, pex0055pj, pex0055p, peplus, peplus_poker, peplus_state, pepluss64,ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X000055P+XP000075) Deuces Wild Poker", 0, layout_pe_poker )
-GAMEL(1995, pex0055pk, pex0055p, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X000055P+XP000079) Deuces Wild Poker", 0, layout_pe_poker )
-GAMEL(1995, pex0055pl, pex0055p, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X000055P+XP000094) Deuces Wild Poker", 0, layout_pe_poker )
-GAMEL(1995, pex0055pm, pex0055p, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X000055P+XP000095) Deuces Wild Poker", 0, layout_pe_poker )
-GAMEL(1995, pex0055pn, pex0055p, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X000055P+XP000098) Deuces Wild Poker", 0, layout_pe_poker )
-GAMEL(1995, pex0055po, pex0055p, peplus, peplus_poker, peplus_state, pepluss64,ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X000055P+XP000102) Deuces Wild Poker", 0, layout_pe_poker )
-GAMEL(1995, pex0055pp, pex0055p, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X000055P+XP000104) Deuces Wild Poker", 0, layout_pe_poker )
-GAMEL(1995, pex0055pq, pex0055p, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X000055P+XP000109) Deuces Wild Poker", 0, layout_pe_poker )
-GAMEL(1995, pex0055pr, pex0055p, peplus, peplus_poker, peplus_state, pepluss64,ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X000055P+XP000126) Deuces Wild Poker", 0, layout_pe_poker )
-GAMEL(1995, pex0055ps, pex0055p, peplus, peplus_poker, peplus_state, pepluss64,ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X000055P+XP000132) Deuces Wild Poker", 0, layout_pe_poker )
-GAMEL(1995, pex0055pt, pex0055p, peplus, peplus_poker, peplus_state, pepluss64,ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X000055P+XP000137) Deuces Wild Poker", 0, layout_pe_poker )
-GAMEL(1995, pex0057p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X000057P+XP000038) Deuces Wild Poker", 0, layout_pe_poker )
-GAMEL(1995, pex0057pa, pex0057p, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X000057P+XP000038) Deuces Wild Poker (The Orleans)", 0,
layout_pe_poker )
-GAMEL(1995, pex0057pc, pex0057p, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X000057P+XP000038) Deuces Wild Poker (Horseshoe)", 0, layout_pe_poker )
-GAMEL(1995, pex0057pe, pex0057p, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X000057P+XP000038) Deuces Wild Poker (Sunset Station Hotel-Casino)",
0, layout_pe_poker )
-GAMEL(1995, pex0060p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X000060P+XP000038) Standard Draw Poker", 0, layout_pe_poker )
-GAMEL(1995, pex0124p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X000124P+XP000038) Deuces Wild Poker", 0, layout_pe_poker )
-GAMEL(1995, pex0150p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X000150P+XP000038) Standard Draw Poker", 0, layout_pe_poker )
-GAMEL(1995, pex0158p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X000158P+XP000038) 4 of a Kind Bonus Poker", 0, layout_pe_poker )
-GAMEL(1995, pex0171p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X000171P+XP000038) Joker Poker", 0, layout_pe_poker )
-GAMEL(1995, pex0188p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X000188P+XP000038) Standard Draw Poker", 0, layout_pe_poker )
-GAMEL(1995, pex0190p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X000190P+XP000038) Deuces Wild Poker", 0, layout_pe_poker )
-GAMEL(1995, pex0197p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X000197P+XP000038) Standard Draw Poker", 0, layout_pe_poker )
-GAMEL(1995, pex0203p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X000203P+XP000038) 4 of a Kind Bonus Poker", 0, layout_pe_poker )
-GAMEL(1995, pex0224p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X000224P+XP000038) Deuces Wild Poker", 0, layout_pe_poker )
-GAMEL(1995, pex0225p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X000225P+XP000079) Dueces Joker Wild Poker", 0,layout_pe_poker )
-GAMEL(1995, pex0242p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X000242P+XP000038) Deuces Wild Poker", 0, layout_pe_poker )
-GAMEL(1995, pex0265p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X000265P+XP000038) 4 of a Kind Bonus Poker", 0, layout_pe_poker )
-GAMEL(1995, pex0291p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X000291P+XP000038) Deuces Wild Poker", 0, layout_pe_poker )
-GAMEL(1995, pex0417p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X000417P+XP000038) Deuces Wild Poker", 0, layout_pe_poker )
-GAMEL(1995, pex0426p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X000426P+XP000038) Joker Poker", 0, layout_pe_poker )
-GAMEL(1995, pex0430p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X000430P+XP000079) Dueces Joker Wild Poker", 0,layout_pe_poker )
-GAMEL(1995, pex0434p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X000434P+XP000038) Bonus Poker Deluxe", 0, layout_pe_poker )
-GAMEL(1995, pex0447p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X000447P+XP000038) Standard Draw Poker", 0, layout_pe_poker )
-GAMEL(1995, pex0449p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X000449P+XP000038) Standard Draw Poker", 0, layout_pe_poker )
-GAMEL(1995, pex0451p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X000451P+XP000038) Bonus Poker Deluxe", 0, layout_pe_poker )
-GAMEL(1995, pex0452p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X000452P+XP000038) Double Deuces Wild Poker", 0, layout_pe_poker )
-GAMEL(1995, pex0454p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X000454P+XP000038) Bonus Poker Deluxe", 0, layout_pe_poker )
-GAMEL(1995, pex0455p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X000455P+XP000038) Joker Poker", 0, layout_pe_poker )
-GAMEL(1995, pex0458p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X000458P+XP000038) Joker Poker (Aces or Better)", 0, layout_pe_poker )
-GAMEL(1995, pex0459p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X000459P+XP000038) Joker Poker", 0, layout_pe_poker )
-GAMEL(1995, pex0459pa, pex0459p, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X000459P+XP000155) Joker Poker", 0, layout_pe_poker )
-GAMEL(1995, pex0508p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X000508P+XP000038) Loose Deuce Deuces Wild! Poker", 0, layout_pe_poker
)
-GAMEL(1995, pex0514p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X000514P+XP000038) Double Bonus Poker", 0, layout_pe_poker )
-GAMEL(1995, pex0515p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X000515P+XP000038) Double Bonus Poker", 0, layout_pe_poker )
-GAMEL(1995, pex0516p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X000516P+XP000038) Double Bonus Poker", 0, layout_pe_poker )
-GAMEL(1995, pex0536p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X000536P+XP000038) Joker Poker", 0, layout_pe_poker )
-GAMEL(1995, pex0537p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X000537P+XP000038) Standard Draw Poker", 0, layout_pe_poker )
-GAMEL(1995, pex0550p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X000550P+XP000119) Joker Poker (Two Pair or Better)", 0,
layout_pe_poker )
-GAMEL(1995, pex0557p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X000557P+XP000119) Standard Draw Poker", 0, layout_pe_poker )
-GAMEL(1995, pex0568p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X000568P+XP000038) Joker Poker", 0, layout_pe_poker )
-GAMEL(1995, pex0578p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X000578P+XP000038) Standard Draw Poker", 0, layout_pe_poker )
-GAMEL(1995, pex0581p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X000581P+XP000038) 4 of a Kind Bonus Poker", 0, layout_pe_poker )
-GAMEL(1995, pex0588p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X000588P+XP000038) Joker Poker", 0, layout_pe_poker )
-GAMEL(1995, pex0725p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X000725P+XP000038) Double Bonus Poker", 0, layout_pe_poker )
-GAMEL(1995, pex0726p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X000726P+XP000038) Double Bonus Poker", 0, layout_pe_poker )
-GAMEL(1995, pex0727p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X000727P+XP000038) Double Bonus Poker", 0, layout_pe_poker )
-GAMEL(1995, pex0763p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X000763P+XP000038) 4 of a Kind Bonus Poker", 0,layout_pe_poker )
-GAMEL(1995, pex0764p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X000764P+XP000038) 4 of a Kind Bonus Poker", 0,layout_pe_poker )
-GAMEL(1995, pex2010p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X002010P+XP000038) Nevada Bonus Poker", 0, layout_pe_poker )
-GAMEL(1995, pex2016p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X002016P+XP000038) Full House Bonus Poker", 0, layout_pe_poker )
-GAMEL(1995, pex2017p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X002017P+XP000038) Full House Bonus Poker", 0, layout_pe_poker )
-GAMEL(1995, pex2018p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X002018P+XP000038) Full House Bonus Poker", 0, layout_pe_poker )
-GAMEL(1995, pex2021p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X002021P+XP000038) Lucky Deal Poker", 0, layout_pe_poker )
-GAMEL(1995, pex2024p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X002024P+XP000119) Double Bonus Poker", 0, layout_pe_poker )
-GAMEL(1995, pex2025p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X002025P+XP000019) Deuces Wild Bonus Poker", 0, layout_pe_poker )
-GAMEL(1995, pex2026p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X002026P+XP000019) Deuces Wild Bonus Poker", 0, layout_pe_poker )
-GAMEL(1995, pex2027p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X002027P+XP000019) Deuces Wild Bonus Poker", 0, layout_pe_poker )
-GAMEL(1995, pex2028p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X002028P+XP000019) Deuces Wild Bonus Poker", 0, layout_pe_poker )
-GAMEL(1995, pex2029p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X002029P+XP000019) Deuces Wild Bonus Poker", 0, layout_pe_poker )
-GAMEL(1995, pex2031p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X002031P+XP000038) Lucky Deal Poker", 0, layout_pe_poker )
-GAMEL(1995, pex2033p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X002033P+XP000038) White Hot Aces Poker", 0, layout_pe_poker )
-GAMEL(1995, pex2034p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X002034P+XP000038) White Hot Aces Poker", 0, layout_pe_poker )
-GAMEL(1995, pex2035p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X002035P+XP000038) White Hot Aces Poker", 0, layout_pe_poker )
-GAMEL(1995, pex2036p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X002036P+XP000038) White Hot Aces Poker", 0, layout_pe_poker )
-GAMEL(1995, pex2037p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X002037P+XP000038) Nevada Bonus Poker", 0, layout_pe_poker )
-GAMEL(1995, pex2038p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X002038P+XP000038) Nevada Bonus Poker", 0, layout_pe_poker )
-GAMEL(1995, pex2039p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X002039P+XP000038) Nevada Bonus Poker", 0, layout_pe_poker )
-GAMEL(1995, pex2040p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X002040P+XP000038) Nevada Bonus Poker", 0, layout_pe_poker )
-GAMEL(1995, pex2042p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X002042P+XP000038) Triple Bonus Poker", 0, layout_pe_poker )
-GAMEL(1995, pex2043p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X002043P+XP000038) Triple Bonus Poker", 0, layout_pe_poker )
-GAMEL(1995, pex2044p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X002044P+XP000038) Triple Bonus Poker", 0, layout_pe_poker )
-GAMEL(1995, pex2045p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X002045P+XP000038) Triple Bonus Poker", 0, layout_pe_poker )
-GAMEL(1995, pex2066p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X002066P+XP000038) Double Double Bonus Poker", 0, layout_pe_poker )
-GAMEL(1995, pex2067p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X002067P+XP000038) Double Double Bonus Poker", 0, layout_pe_poker )
-GAMEL(1995, pex2068p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X002068P+XP000038) Double Double Bonus Poker", 0, layout_pe_poker )
-GAMEL(1995, pex2069p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X002069P+XP000038) Double Double Bonus Poker", 0, layout_pe_poker )
-GAMEL(1995, pex2070p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X002070P+XP000038) Double Double Bonus Poker", 0, layout_pe_poker )
-GAMEL(1995, pex2111p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X002111P+XP000038) 4 of a Kind Bonus Poker (with Seq Royal Flush)", 0,
layout_pe_poker )
-GAMEL(1995, pex2121p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X002121P+XP000038) Standard Draw Poker", 0, layout_pe_poker )
-GAMEL(1995, pex2121pa, pex2121p, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X002121P+XP000037) Standard Draw Poker", 0, layout_pe_poker )
-GAMEL(1995, pex2127p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X002127P+XP000043) Double Bonus Poker featuring 'Your Property'
Royals", 0, layout_pe_poker )
-GAMEL(1995, pex2134p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X002134P+XP000043) Faces 'n' Deuces Double Bonus Poker", 0,
layout_pe_poker )
-GAMEL(1995, pex2150p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X002150P+XP000038) 4 of a Kind Bonus Poker", 0, layout_pe_poker )
-GAMEL(1995, pex2152p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X002152P+XP000043) Blackjack Poker", 0, layout_pe_poker )
-GAMEL(1995, pex2172p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X002172P+XP000038) Ace$ Bonus Poker", 0, layout_pe_poker )
-GAMEL(1995, pex2173p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X002173P+XP000038) Ace$ Bonus Poker", 0, layout_pe_poker )
-GAMEL(1995, pex2178p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X002178P+XP000119) Double Bonus Poker", 0, layout_pe_poker )
-GAMEL(1995, pex2179p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X002179P+XP000119) Double Bonus Poker", 0, layout_pe_poker )
-GAMEL(1995, pex2180p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X002180P+XP000119) Double Bonus Poker", 0, layout_pe_poker )
-GAMEL(1995, pex2211p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X002211P+XP000043) Double Double Bonus with 3 Jacks Poker",
0,layout_pe_poker )
-GAMEL(1995, pex2236p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X002236P+XP000043) Double Double Bonus with 3 Aces Poker",
0,layout_pe_poker )
-GAMEL(1995, pex2241p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X002241P+XP000079) 4 of a Kind Bonus Poker", 0,layout_pe_poker )
-GAMEL(1995, pex2244p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X002244P+XP000079) Double Bonus Poker", 0, layout_pe_poker )
-GAMEL(1995, pex2245p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X002245P+XP000055) Standard Draw Poker", 0,layout_pe_poker )
-GAMEL(1995, pex2245pa, pex2245p, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X002245P+XP000079) Standard Draw Poker", 0,layout_pe_poker )
-GAMEL(1995, pex2247p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X002247P+XP000038) Standard Draw Poker", 0, layout_pe_poker )
-GAMEL(1995, pex2250p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X002250P+XP000050) Shockwave Poker", 0, layout_pe_poker )
-GAMEL(1995, pex2251p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X002251P+XP000050) Shockwave Poker", 0, layout_pe_poker )
-GAMEL(1995, pex2270p, 0, peplus, peplus_poker, peplus_state, pepluss64,ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X002270P+XP000053) Jackpot Poker", 0, layout_pe_poker )
-GAMEL(1995, pex2272p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X002272P+XP000055) Black Jack Bonus Poker", 0, layout_pe_poker )
-GAMEL(1995, pex2275p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X002275P+XP000055) Black Jack Bonus Poker", 0, layout_pe_poker )
-GAMEL(1995, pex2276p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X002276P+XP000055) Black Jack Bonus Poker", 0, layout_pe_poker )
-GAMEL(1995, pex2279p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X002279P+XP000057) Ace$ Bonus", 0, layout_pe_poker )
-GAMEL(1995, pex2283p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X002283P+XP000057) Barbaric Decues Wild Poker", 0, layout_pe_poker )
-GAMEL(1995, pex2284p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X002284P+XP000057) Barbaric Decues Wild Poker", 0, layout_pe_poker )
-GAMEL(1995, pex2287p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X002287P+XP000057) No Faces Pay the Aces Poker", 0, layout_pe_poker )
-GAMEL(1995, pex2297p, 0, peplus, peplus_poker, peplus_state, pepluss64,ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X002297P+XP000053) Jackpot Poker", 0, layout_pe_poker )
-GAMEL(1995, pex2297pa, pex2297p, peplus, peplus_poker, peplus_state, pepluss64,ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X002297P+XP000112) Jackpot Poker", 0, layout_pe_poker )
-GAMEL(1995, pex2302p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X002302P+XP000038) Bonus Poker Deluxe", 0, layout_pe_poker )
-GAMEL(1995, pex2303p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X002303P+XP000038) White Hot Aces Poker", 0, layout_pe_poker )
-GAMEL(1995, pex2306p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X002306P+XP000038) Triple Double Bonus Poker", 0, layout_pe_poker )
-GAMEL(1995, pex2307p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X002307P+XP000038) Triple Double Bonus Poker", 0, layout_pe_poker )
-GAMEL(1995, pex2308p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X002308P+XP000038) Triple Double Bonus Poker", 0, layout_pe_poker )
-GAMEL(1995, pex2310p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X002310P+XP000038) Triple Double Bonus Poker", 0, layout_pe_poker )
-GAMEL(1995, pex2312p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X002312P+XP000038) Triple Bonus Poker Plus", 0, layout_pe_poker )
-GAMEL(1995, pex2314p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X002314P+XP000038) Triple Bonus Poker Plus", 0, layout_pe_poker )
-GAMEL(1995, pex2315p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X002315P+XP000038) Triple Bonus Poker Plus", 0, layout_pe_poker )
-GAMEL(1995, pex2374p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X002374P+XP000038) Super Aces Poker", 0, layout_pe_poker )
-GAMEL(1995, pex2376p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X002376P+XP000038) Super Double Bonus Poker", 0, layout_pe_poker )
-GAMEL(1995, pex2377p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X002377P+XP000038) Super Double Bonus Poker", 0, layout_pe_poker )
-GAMEL(1995, pex2386p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X002386P+XP000038) 4 of a Kind Bonus Poker", 0,layout_pe_poker )
-GAMEL(1995, pex2412p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X002412P+XP000096) Standard Draw with 5 decks (Two Pair or Better)",
0, layout_pe_poker )
-GAMEL(1995, pex2419p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X002419P+XP000064) Deuces Wild Bonus Poker - French", 0,
layout_pe_poker )
-GAMEL(1995, pex2420p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X002420P+XP000064) Deuces Wild Bonus Poker - French", 0,
layout_pe_poker )
-GAMEL(1995, pex2421p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X002421P+XP000064) Deuces Wild Bonus Poker - French", 0,
layout_pe_poker )
-GAMEL(1995, pex2440p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X002440P+XP000053) Deuces Wild Poker", 0, layout_pe_poker )
-GAMEL(1995, pex2461p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X002461P+XP000055) Joker Poker (Two Pair or Better)", 0,
layout_pe_poker )
-GAMEL(1995, pex2478p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X002478P+XP000154) Joker Poker - French", 0, layout_pe_poker )
-GAMEL(1995, pex2479p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X002479P+XP000154) Joker Poker - French", 0, layout_pe_poker )
-GAMEL(1995, pex2480p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X002480P+XP000154) Joker Poker (Aces or Better) - French", 0,
layout_pe_poker )
-GAMEL(1995, pex2485p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X002485P+XP000154) Standard Draw Poker - French", 0, layout_pe_poker )
-GAMEL(1995, pekoc766, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0766 A5W-A6F) Standard Draw Poker", 0, layout_pe_poker )
-GAMEL(1995, pekoc801, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0801 A5W-A6F) 10's or Better", 0, layout_pe_poker )
-GAMEL(1995, pekoc802, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0802 A5W-A6F) Standard Draw Poker", 0, layout_pe_poker )
-GAMEL(1995, pekoc803, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0803 A5W-A6F) Joker Poker", 0, layout_pe_poker )
-GAMEL(1995, pekoc803a, pekoc803, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0803 A50-A6N) Joker Poker", 0, layout_pe_poker )
-GAMEL(1995, pekoc804, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0804 A5W-A6F) Bonus Poker Deluxe", 0, layout_pe_poker )
-GAMEL(1995, pekoc806, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0806 A5W-A6F) Standard Draw Poker", 0, layout_pe_poker )
-GAMEL(1995, pekoc818, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0818 A5W-A6F) Joker Poker (Aces or Better)", 0, layout_pe_poker )
-GAMEL(1995, pekoc819, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0819 A5W-A6F) Bonus Poker Deluxe", 0, layout_pe_poker )
-GAMEL(1995, pekoc822, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0822 A5W-A6F) Standard Draw Poker", 0, layout_pe_poker )
-GAMEL(1995, pekoc825, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (PP0825 A59-A7C) White Hot Aces", 0, layout_pe_poker )
-GAMEL(1995, pexm001p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (XM00001P+XMP00003) Multi-Poker", 0, layout_pe_poker )
-GAMEL(1995, pexm002p, pexm001p, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (XM00002P+XMP00006) Multi-Poker", 0, layout_pe_poker )
-GAMEL(1995, pexm003p, pexm001p, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (XM00003P+XMP00024) Multi-Poker", 0, layout_pe_poker )
-GAMEL(1995, pexm004p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (XM00004P+XMP00002) Multi-Poker", 0, layout_pe_poker )
-GAMEL(1995, pexm005p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (XM00005P+XMP00004) Multi-Poker", 0, layout_pe_poker )
-GAMEL(1995, pexm006p, pexm001p, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (XM00006P+XMP00020) Multi-Poker", 0, layout_pe_poker )
-GAMEL(1995, pexm006pa, pexm001p, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (XM00006P+XMP00002) Multi-Poker (The Orleans)", 0, layout_pe_poker )
-GAMEL(1995, pexm007p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (XM00007P+XMP00006) Multi-Poker", 0, layout_pe_poker )
-GAMEL(1995, pexm008p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (XM00008P+XMP00006) Multi-Poker", 0, layout_pe_poker )
-GAMEL(1995, pexm013p, 0, peplus, peplus_poker, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (XM00013P+XMP00025) Multi-Poker", 0, layout_pe_poker )
-GAMEL(1995, pexmp013, 0, peplus, peplus_poker, peplus_state, peplussbw,ROT0, "IGT - International
Game Technology", "Player's Edge Plus (XMP00013) 5-in-1 Wingboard (CG2346) - Spanish", 0, layout_pe_poker )
-GAMEL(1995, pexmp017, 0, peplus, peplus_poker, peplus_state, peplussbw,ROT0, "IGT - International
Game Technology", "Player's Edge Plus (XMP00017) 5-in-1 Wingboard (CG2298)", 0, layout_pe_poker )
-GAMEL(1995, pexmp017a, pexmp017, peplus, peplus_poker, peplus_state, peplussbw,ROT0, "IGT - International
Game Technology", "Player's Edge Plus (XMP00017) 5-in-1 Wingboard (CG2352)", 0, layout_pe_poker )
-GAMEL(1995, pexmp017b, pexmp017, peplus, peplus_poker, peplus_state, peplussbw,ROT0, "IGT - International
Game Technology", "Player's Edge Plus (XMP00017) 5-in-1 Wingboard (CG2426)", 0, layout_pe_poker )
-GAMEL(1995, pexmp022, 0, peplus, peplus_poker, peplus_state, peplussbw,ROT0, "IGT - International
Game Technology", "Player's Edge Plus (XMP00022) 5-in-1 Wingboard (CG2346) - Spanish", 0, layout_pe_poker )
-GAMEL(1995, pexmp026, 0, peplus, peplus_poker, peplus_state, peplussbw,ROT0, "IGT - International
Game Technology", "Player's Edge Plus (XMP00026) 5-in-1 Wingboard (CG2346) - Spanish", 0, layout_pe_poker )
-GAMEL(1995, pexmp030, 0, peplus, peplus_poker, peplus_state, peplussbw,ROT0, "IGT - International
Game Technology", "Player's Edge Plus (XMP00030) 5-in-1 Wingboard (CG2451)", 0, layout_pe_poker )
-GAMEL(1995, pexmp030a, pexmp030, peplus, peplus_poker, peplus_state, peplussbw,ROT0, "IGT - International
Game Technology", "Player's Edge Plus (XMP00030) 5-in-1 Wingboard (CG2426)", 0, layout_pe_poker )
-GAMEL(1995, pex0006k, 0, peplus, peplus_keno, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X000006K+XK000001) Keno", MACHINE_NOT_WORKING,
layout_pe_keno )
-GAMEL(1995, pex0013k, pex0006k, peplus, peplus_keno, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X000013K+XK000011) Keno", MACHINE_NOT_WORKING,
layout_pe_keno )
-GAMEL(1997, pex0838s, 0, peplus, peplus_slots, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X000838S+XS000002) Five Times Pay Slots", 0, layout_pe_slots )
-GAMEL(1997, pex0841s, pex0838s, peplus, peplus_slots, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X000841S+XS000002) Five Times Pay Slots", 0, layout_pe_slots )
-GAMEL(1997, pex0998s, 0, peplus, peplus_slots, peplus_state, peplussb, ROT0, "IGT - International
Game Technology", "Player's Edge Plus (X000998S+XS000006) Triple Triple Diamond Slots", 0, layout_pe_slots )
-GAME( 1985, odin, 0, peyper, odin_dlx, peyper_state, odin, ROT0, "Peyper", "Odin",
MACHINE_MECHANICAL)
-GAME( 1985, odin_dlx, 0, peyper, odin_dlx, peyper_state, odin, ROT0, "Sonic", "Odin De Luxe",
MACHINE_MECHANICAL)
-GAME( 1986, solarwap, 0, peyper, solarwap, peyper_state, peyper, ROT0, "Sonic", "Solar Wars
(Sonic)", MACHINE_MECHANICAL)
-GAME( 1986, gamatros, 0, peyper, solarwap, peyper_state, peyper, ROT0, "Sonic", "Gamatron
(Sonic)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1987, poleposn, 0, peyper, poleposn, peyper_state, peyper, ROT0, "Sonic", "Pole Position
(Sonic)", MACHINE_MECHANICAL)
-GAME( 1987, sonstwar, 0, peyper, sonstwar, peyper_state, peyper, ROT0, "Sonic", "Star Wars
(Sonic, set 1)", MACHINE_MECHANICAL)
-GAME( 1987, sonstwr2, sonstwar, peyper, sonstwar, peyper_state, peyper, ROT0, "Sonic", "Star Wars
(Sonic, set 2)", MACHINE_MECHANICAL)
-GAME( 1987, wolfman, 0, peyper, wolfman, peyper_state, wolfman, ROT0, "Peyper", "Wolf Man",
MACHINE_MECHANICAL)
-GAME( 1986, nemesisp, 0, peyper, wolfman, peyper_state, wolfman, ROT0, "Peyper", "Nemesis",
MACHINE_MECHANICAL)
-GAME( 1987, odisea, 0, peyper, odisea, peyper_state, wolfman, ROT0, "Peyper", "Odisea
Paris-Dakar", MACHINE_MECHANICAL)
-GAME( 2007, orleg2, 0, pgm2, pgm2, pgm2_state, orleg2, ROT0, "IGS", "Oriental
Legend 2 (V104, China)", MACHINE_IS_SKELETON )
-GAME( 2007, orleg2o, orleg2, pgm2, pgm2, pgm2_state, orleg2, ROT0, "IGS", "Oriental
Legend 2 (V103, China)", MACHINE_IS_SKELETON )
-GAME( 2007, orleg2oa, orleg2, pgm2, pgm2, pgm2_state, orleg2, ROT0, "IGS", "Oriental
Legend 2 (V101, China)", MACHINE_IS_SKELETON )
-GAME( 2008, kov2nl, 0, pgm2, pgm2, pgm2_state, kov2nl, ROT0, "IGS", "Knights of
Valour 2 New Legend (V302, China)", MACHINE_IS_SKELETON )
-GAME( 2008, kov2nlo, kov2nl, pgm2, pgm2, pgm2_state, kov2nl, ROT0, "IGS", "Knights of
Valour 2 New Legend (V301, China)", MACHINE_IS_SKELETON )
-GAME( 2008, kov2nloa, kov2nl, pgm2, pgm2, pgm2_state, kov2nl, ROT0, "IGS", "Knights of
Valour 2 New Legend (V300, Taiwan)", MACHINE_IS_SKELETON )
-GAME( 2010, ddpdojh, 0, pgm2, pgm2, pgm2_state, ddpdojh, ROT270, "IGS", "Dodonpachi
Daioujou Tamashii (V201, China)", MACHINE_IS_SKELETON )
-GAME( 2011, kov3, 0, pgm2, pgm2, pgm2_state, kov3, ROT0, "IGS", "Knights of Valour 3
(V102, China)", MACHINE_IS_SKELETON )
-GAME( 1997, pgm, 0, pgm, pgm, pgm_state, pgm, ROT0, "IGS", "PGM (Polygame
Master) System BIOS", MACHINE_IS_BIOS_ROOT )
-GAME( 1997, drgw2, pgm, pgm_012_025_drgw2, pgm, pgm_012_025_state, drgw2, ROT0,
"IGS", "Dragon World II (ver. 110X, Export)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1997, dw2v100x, drgw2, pgm_012_025_drgw2, pgm, pgm_012_025_state, dw2v100x, ROT0,
"IGS", "Dragon World II (ver. 100X, Export)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1997, drgw2j, drgw2, pgm_012_025_drgw2, pgm, pgm_012_025_state, drgw2j, ROT0,
"IGS", "Chuugokuryuu II (ver. 100J, Japan)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1997, drgw2c, drgw2, pgm_012_025_drgw2, pgm, pgm_012_025_state, drgw2c, ROT0,
"IGS", "Zhong Guo Long II (ver. 100C, China)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1997, drgw2hk, drgw2, pgm_012_025_drgw2, pgm, pgm_012_025_state, drgw2hk, ROT0,
"IGS", "Dragon World II (ver. 100H, Hong Kong [Hokg Kong])", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE
| MACHINE_NOT_WORKING ) // correct title? (region is shown as Hokg Kong, Dragon World 3 is the same)
-GAME( 1999, kovqhsgs, kovsh, pgm_arm_type1, kovsh, pgm_arm_type1_state, kovqhsgs, ROT0,
"bootleg", "Knights of Valour: Quan Huang San Guo Special / Sangoku Senki: Quan Huang San Guo Special (ver.
303CN)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 2000, kov2, pgm, pgm_arm_type2, kov2, pgm_arm_type2_state, kov2, ROT0,
"IGS", "Knights of Valour 2 / Sangoku Senki 2 (ver. 107, 102, 100HK)", MACHINE_IMPERFECT_SOUND |
MACHINE_SUPPORTS_SAVE ) // 05/10/01 14:24:08 V107 (Ext. Arm V102, Int. Arm V100HK)
-GAME( 2000, kov2106, kov2, pgm_arm_type2, kov2, pgm_arm_type2_state, kov2, ROT0,
"IGS", "Knights of Valour 2 / Sangoku Senki 2 (ver. 106, 102, 100HK)", MACHINE_IMPERFECT_SOUND |
MACHINE_SUPPORTS_SAVE ) // 02/27/01 13:26:46 V106 (Ext. Arm V102, Int. Arm V100HK)
-GAME( 2000, kov2103, kov2, pgm_arm_type2, kov2, pgm_arm_type2_state, kov2, ROT0,
"IGS", "Knights of Valour 2 / Sangoku Senki 2 (ver. 103, 101, 100HK)", MACHINE_IMPERFECT_SOUND |
MACHINE_SUPPORTS_SAVE ) // 12/28/00 15:09:31 V103 (Ext. Arm V101, Int. Arm V100HK)
-GAME( 2000, kov2102, kov2, pgm_arm_type2, kov2, pgm_arm_type2_state, kov2, ROT0,
"IGS", "Knights of Valour 2 / Sangoku Senki 2 (ver. 102, 101, 100HK)", MACHINE_IMPERFECT_SOUND |
MACHINE_SUPPORTS_SAVE ) // 12/14/00 10:33:36 V102 (Ext. Arm V101, Int. Arm V100HK)
-GAME( 2000, kov2101, kov2, pgm_arm_type2, kov2, pgm_arm_type2_state, kov2, ROT0,
"IGS", "Knights of Valour 2 / Sangoku Senki 2 (ver. 101, 101, 100HK)", MACHINE_IMPERFECT_SOUND |
MACHINE_SUPPORTS_SAVE ) // 11/29/00 11:03:08 V100 (Ext. Arm V100, Int. Arm V100HK)
-GAME( 2000, kov2100, kov2, pgm_arm_type2, kov2, pgm_arm_type2_state, kov2, ROT0,
"IGS", "Knights of Valour 2 / Sangoku Senki 2 (ver. 100, 100, 100HK)", MACHINE_IMPERFECT_SOUND |
MACHINE_SUPPORTS_SAVE ) // 11/29/00 11:03:08 V100 (Ext. Arm V100, Int. Arm V100HK)
-GAME( 2001, ddp2, pgm, pgm_arm_type2, pgm, pgm_arm_type2_state, ddp2, ROT270,
"IGS", "DoDonPachi II - Bee Storm (World, ver. 102)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 2001, ddp2101, ddp2, pgm_arm_type2, pgm, pgm_arm_type2_state, ddp2, ROT270,
"IGS", "DoDonPachi II - Bee Storm (World, ver. 101)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 2001, ddp2100, ddp2, pgm_arm_type2, pgm, pgm_arm_type2_state, ddp2, ROT270,
"IGS", "DoDonPachi II - Bee Storm (World, ver. 100)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 2001, ddp2hk, ddp2, pgm_arm_type2, pgm, pgm_arm_type2_state, ddp2, ROT270,
"IGS", "DoDonPachi II - Bee Storm (Hong Kong, ver. 102)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 2001, ddp2101hk, ddp2, pgm_arm_type2, pgm, pgm_arm_type2_state, ddp2, ROT270,
"IGS", "DoDonPachi II - Bee Storm (Hong Kong, ver. 101)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 2001, ddp2100hk, ddp2, pgm_arm_type2, pgm, pgm_arm_type2_state, ddp2, ROT270,
"IGS", "DoDonPachi II - Bee Storm (Hong Kong, ver. 100)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 2001, ddp2k, ddp2, pgm_arm_type2, pgm, pgm_arm_type2_state, ddp2, ROT270,
"IGS", "DoDonPachi II - Bee Storm (Korea, ver. 102)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 2001, ddp2101k, ddp2, pgm_arm_type2, pgm, pgm_arm_type2_state, ddp2, ROT270,
"IGS", "DoDonPachi II - Bee Storm (Korea, ver. 101)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 2001, ddp2100k, ddp2, pgm_arm_type2, pgm, pgm_arm_type2_state, ddp2, ROT270,
"IGS", "DoDonPachi II - Bee Storm (Korea, ver. 100)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 2001, ddp2j, ddp2, pgm_arm_type2, pgm, pgm_arm_type2_state, ddp2, ROT270,
"IGS", "DoDonPachi II - Bee Storm (Japan, ver. 102)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 2001, ddp2101j, ddp2, pgm_arm_type2, pgm, pgm_arm_type2_state, ddp2, ROT270,
"IGS", "DoDonPachi II - Bee Storm (Japan, ver. 101)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 2001, ddp2100j, ddp2, pgm_arm_type2, pgm, pgm_arm_type2_state, ddp2, ROT270,
"IGS", "DoDonPachi II - Bee Storm (Japan, ver. 100)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 2001, ddp2t, ddp2, pgm_arm_type2, pgm, pgm_arm_type2_state, ddp2, ROT270,
"IGS", "DoDonPachi II - Bee Storm (Taiwan, ver. 102)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 2001, ddp2101t, ddp2, pgm_arm_type2, pgm, pgm_arm_type2_state, ddp2, ROT270,
"IGS", "DoDonPachi II - Bee Storm (Taiwan, ver. 101)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 2001, ddp2100t, ddp2, pgm_arm_type2, pgm, pgm_arm_type2_state, ddp2, ROT270,
"IGS", "DoDonPachi II - Bee Storm (Taiwan, ver. 100)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 2001, ddp2c, ddp2, pgm_arm_type2, pgm, pgm_arm_type2_state, ddp2, ROT270,
"IGS", "DoDonPachi II - Bee Storm (China, ver. 102)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 2001, ddp2101c, ddp2, pgm_arm_type2, pgm, pgm_arm_type2_state, ddp2, ROT270,
"IGS", "DoDonPachi II - Bee Storm (China, ver. 101)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 2001, ddp2100c, ddp2, pgm_arm_type2, pgm, pgm_arm_type2_state, ddp2, ROT270,
"IGS", "DoDonPachi II - Bee Storm (China, ver. 100)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 2002, dmnfrnta, dmnfrnt, pgm_arm_type3, pgm, pgm_arm_type3_state, dmnfrnt, ROT0,
"IGS", "Demon Front (68k label V102, ROM M102XX 06/19/02) (ARM label V102, ROM 05/24/02 S101XX)",
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) // 68k time: 13:44:08 ARM time: 13:04:31 (from the strings
it looks like V102 only upgraded the 68k ROM)
-GAME( 2002, dmnfrntpcb, dmnfrnt, pgm_arm_type3, pgm, pgm_arm_type3_state, dmnfrnt, ROT0,
"IGS", "Demon Front (68k label V107KR, ROM M107KR 11/03/03) (ARM label V106KR, ROM 10/16/03 S106KR) (JAMMA
PCB)", MACHINE_IMPERFECT_SOUND | MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE
) // works but reports version mismatch (wants internal rom version and region to match external?)
-GAME( 2002, ddpdoja, ddpdoj, pgm_arm_type1_cave, pgm, pgm_arm_type1_state, ddp3, ROT270,
"Cave (AMI license)", "DoDonPachi Dai-Ou-Jou V100 (2002.04.05.Master Ver)", MACHINE_IMPERFECT_SOUND |
MACHINE_SUPPORTS_SAVE )
-GAME( 2002, ddpdojb, ddpdoj, pgm_arm_type1_cave, pgm, pgm_arm_type1_state, ddp3, ROT270,
"Cave (AMI license)", "DoDonPachi Dai-Ou-Jou (2002.04.05 Master Ver)", MACHINE_IMPERFECT_SOUND |
MACHINE_SUPPORTS_SAVE )
-GAME( 2002, ddpdojblk, ddpdoj, pgm_arm_type1_cave, pgm, pgm_arm_type1_state, ddp3, ROT270,
"Cave (AMI license)", "DoDonPachi Dai-Ou-Jou (2002.10.07.Black Ver)", MACHINE_IMPERFECT_SOUND
| MACHINE_SUPPORTS_SAVE ) // Displays "2002.04.05.Master Ver" (old) or "2002.10.07.Black Ver" (new)
-GAME( 2002, ddpdojblka, ddpdoj, pgm_arm_type1_cave, pgm, pgm_arm_type1_state, ddp3, ROT270,
"Cave (AMI license)", "DoDonPachi Dai-Ou-Jou (2002.10.07 Black Ver)", MACHINE_IMPERFECT_SOUND
| MACHINE_SUPPORTS_SAVE ) // Displays "2002.04.05.Master Ver" (old) or "2002.10.07 Black Ver" (new)
-GAME( 2002, ket, 0, pgm_arm_type1_cave, pgm, pgm_arm_type1_state, ket, ROT270,
"Cave (AMI license)", "Ketsui: Kizuna Jigoku Tachi (2003/01/01. Master Ver.)", MACHINE_IMPERFECT_SOUND |
MACHINE_SUPPORTS_SAVE )
-GAME( 2002, ket1, ket, pgm_arm_type1_cave, pgm, pgm_arm_type1_state, ket, ROT270,
"Cave (AMI license)", "Ketsui: Kizuna Jigoku Tachi (2003/01/01. Master Ver.) (alt rom fill)",
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 2002, keta, ket, pgm_arm_type1_cave, pgm, pgm_arm_type1_state, ket, ROT270,
"Cave (AMI license)", "Ketsui: Kizuna Jigoku Tachi (2003/01/01 Master Ver.)", MACHINE_IMPERFECT_SOUND |
MACHINE_SUPPORTS_SAVE )
-GAME( 2002, ketb, ket, pgm_arm_type1_cave, pgm, pgm_arm_type1_state, ket, ROT270,
"Cave (AMI license)", "Ketsui: Kizuna Jigoku Tachi (2003/01/01 Master Ver)", MACHINE_IMPERFECT_SOUND |
MACHINE_SUPPORTS_SAVE )
-GAME( 2014, ketarr, ket, pgm_arm_type1_cave, pgm, pgm_arm_type1_state, ket, ROT270,
"hack (trap15)", "Ketsui: Kizuna Jigoku Tachi (2014/07/16 ARRANGE 1.7 VER) (hack)", MACHINE_SUPPORTS_SAVE )
-GAME( 2012, ketarr15, ket, pgm_arm_type1_cave, pgm, pgm_arm_type1_state, ket, ROT270,
"hack (trap15)", "Ketsui: Kizuna Jigoku Tachi (2012/06/26 ARRANGE 1.5 VER) (hack)", MACHINE_SUPPORTS_SAVE )
-GAME( 2012, ketarr10, ket, pgm_arm_type1_cave, pgm, pgm_arm_type1_state, ket, ROT270,
"hack (trap15)", "Ketsui: Kizuna Jigoku Tachi (2012/04/17 ARRANGE VER) (hack)", MACHINE_SUPPORTS_SAVE )
-GAME( 2012, ketarrs151, ket, pgm_arm_type1_cave, pgm, pgm_arm_type1_state, ket, ROT270,
"hack (trap15)", "Ketsui: Kizuna Jigoku Tachi (2012/06/27 MR.STOIC 1.51 VER) (hack)", MACHINE_SUPPORTS_SAVE )
-GAME( 2012, ketarrs15, ket, pgm_arm_type1_cave, pgm, pgm_arm_type1_state, ket, ROT270,
"hack (trap15)", "Ketsui: Kizuna Jigoku Tachi (2012/06/27 MR.STOIC 1.5 VER) (hack)", MACHINE_SUPPORTS_SAVE )
-GAME( 2012, ketarrf, ket, pgm_arm_type1_cave, pgm, pgm_arm_type1_state, ket, ROT270,
"hack (trap15)", "Ketsui: Kizuna Jigoku Tachi (2012/04/17 FAST. VER) (hack)", MACHINE_SUPPORTS_SAVE )
-GAME( 2003, espgal, 0, pgm_arm_type1_cave, pgm, pgm_arm_type1_state, espgal, ROT270,
"Cave (AMI license)", "Espgaluda (2003/10/15 Master Ver)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1999, puzzli2, pgm, pgm_arm_type1_sim, puzzli2, pgm_arm_type1_state, puzzli2, ROT0,
"IGS", "Puzzli 2 (ver. 100)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) // ROM label is V100 (
V0001, 11/22/99 09:27:58 in program ROM )
-GAME( 2001, puzzli2s, puzzli2, pgm_arm_type1_sim, puzzli2, pgm_arm_type1_state, puzzli2, ROT0,
"IGS", "Puzzli 2 Super (ver. 200)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) // ( V200, 12/28/01
12:53:34 in program ROM )
-GAME( 2004, happy6, pgm, pgm_arm_type3, happy6, pgm_arm_type3_state, happy6, ROT0,
"IGS", "Happy 6-in-1 (ver. 102CN)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 2004, happy6101, happy6, pgm_arm_type3, happy6, pgm_arm_type3_state, happy6, ROT0,
"IGS", "Happy 6-in-1 (ver. 101CN)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1998, olds103t, olds, pgm, pgm, pgm_state, pgm, ROT0,
"bootleg", "Oriental Legend Special / Xi You Shi E Zhuan Super (ver. 103, China, Tencent) (unprotected)",
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, phoenix, 0, phoenix, phoenix, driver_device, 0, ROT90, "Amstar",
"Phoenix (Amstar)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, phoenixa, phoenix, phoenix, phoenixa, driver_device, 0, ROT90, "Amstar (Centuri
license)", "Phoenix (Centuri, set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, phoenixb, phoenix, phoenix, phoenixa, driver_device, 0, ROT90, "Amstar (Centuri
license)", "Phoenix (Centuri, set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, phoenixt, phoenix, phoenix, phoenixt, driver_device, 0, ROT90, "Amstar (Taito
license)", "Phoenix (Taito)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, phoenixj, phoenix, phoenix, phoenixt, driver_device, 0, ROT90, "Amstar (Taito Japan
license)", "Phoenix (Taito Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, phoenix3, phoenix, phoenix, phoenix3, driver_device, 0, ROT90, "bootleg (T.P.N.)",
"Phoenix (T.P.N. bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, phoenixdal,phoenix, phoenix, phoenixt, driver_device, 0, ROT90, "bootleg (D&L)",
"Phoenix (D&L bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, phoenixc, phoenix, phoenix, phoenixt, driver_device, 0, ROT90, "bootleg? (Irecsa /
G.G.I Corp)", "Phoenix (Irecsa / G.G.I Corp, set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, phoenixc2,phoenix, phoenix, phoenixt, driver_device, 0, ROT90, "bootleg? (Irecsa /
G.G.I Corp)", "Phoenix (Irecsa / G.G.I Corp, set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, phoenixc3,phoenix, phoenix, phoenixt, driver_device, 0, ROT90, "bootleg? (Irecsa /
G.G.I Corp)", "Phoenix (Irecsa / G.G.I Corp, set 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, phoenixc4,phoenix, phoenix, phoenixt, driver_device, 0, ROT90, "bootleg? (Irecsa /
G.G.I Corp)", "Phoenix (Irecsa / G.G.I Corp, set 4)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, condor, phoenix, condor, condor, phoenix_state, condor, ROT90, "bootleg",
"Condor (bootleg of Phoenix)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, falcon, phoenix, phoenix, phoenixt, driver_device, 0, ROT90, "bootleg",
"Falcon (bootleg of Phoenix) (8085A CPU)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, vautour, phoenix, phoenix, phoenixt, driver_device, 0, ROT90, "bootleg (Jeutel)",
"Vautour (bootleg of Phoenix) (8085A CPU)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, falconz, phoenix, condor, falconz, driver_device, 0, ROT90, "bootleg",
"Falcon (bootleg of Phoenix) (Z80 CPU)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, vautourz, phoenix, condor, condor, phoenix_state, condor, ROT90, "bootleg",
"Vautour (bootleg of Phoenix) (Z80 CPU)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, vautourza,phoenix, condor , phoenixt,phoenix_state, vautourza,ROT90, "bootleg (Jeutel)",
"Vautour (bootleg of Phoenix) (Z80 CPU, single PROM)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, fenix, phoenix, condor, condor, phoenix_state, condor, ROT90, "bootleg",
"Fenix (bootleg of Phoenix)", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, griffon, phoenix, condor, condor, phoenix_state, condor, ROT90, "bootleg (Videotron)",
"Griffon (bootleg of Phoenix)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, nextfase, phoenix, phoenix, nextfase, driver_device, 0, ROT90, "bootleg (Petaco S.A.)",
"Next Fase (bootleg of Phoenix)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, phoenixs, phoenix, phoenix, phoenix, driver_device, 0, ROT90, "bootleg (Sonic)",
"Phoenix (Sonic, Spanish bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, phoenixass,phoenix, phoenix, phoenix, driver_device, 0, ROT90, "bootleg (Assa)",
"Phoenix (Assa, Spanish bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, avefenixrf,phoenix, phoenix, phoenix, driver_device, 0, ROT90, "bootleg (Recreativos
Franco S.A.)", "Ave Fenix (Recreativos Franco, Spanish bootleg of Phoenix)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, avefenixl,phoenix, phoenix, phoenix, driver_device, 0, ROT90, "bootleg (Laguna)",
"Ave Fenix (Laguna, Spanish bootleg of Phoenix)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, pleiads, 0, pleiads, pleiads, driver_device, 0, ROT90, "Tehkan",
"Pleiads (Tehkan)", MACHINE_IMPERFECT_COLORS )
-GAME( 1981, pleiadsb2,pleiads, pleiads, pleiads, driver_device, 0, ROT90, "bootleg (ESG)",
"Pleiads (bootleg set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, pleiadbl, pleiads, pleiads, pleiadbl, driver_device, 0, ROT90, "bootleg",
"Pleiads (bootleg set 1)", MACHINE_IMPERFECT_COLORS )
-GAME( 1981, pleiadce, pleiads, pleiads, pleiadce, driver_device, 0, ROT90, "Tehkan (Centuri
license)", "Pleiads (Centuri)", MACHINE_IMPERFECT_COLORS )
-GAME( 1981, pleiadss, pleiads, phoenix, pleiadce, driver_device, 0, ROT90, "bootleg",
"Pleiads (Spanish bootleg)", MACHINE_SUPPORTS_SAVE ) // colours match PCB (but are ugly)
-GAME( 1981, capitol, pleiads, phoenix, capitol, driver_device, 0, ROT90, "bootleg? (Universal
Video Spiel)", "Capitol", MACHINE_IMPERFECT_COLORS )
-GAME( 1982, survival, 0, survival, survival, driver_device, 0, ROT90, "Rock-Ola",
"Survival", MACHINE_IMPERFECT_COLORS )
-GAME( 19??, phtetris, 0, photon, photon, driver_device, 0, ROT0, "<unknown>", "Tetris (Photon
System)", 0 )
-GAME( 1989?, phpython, 0, photon, photon, driver_device, 0, ROT0, "<unknown>", "Python (Photon
System)", 0 )
-GAME( 19??, phklad, 0, photon, photon, driver_device, 0, ROT0, "<unknown>", "Klad / Labyrinth
(Photon System)", 0 )
-GAME( 199?, photoply, 0, photoply, photoply, photoply_state, photoply, ROT0, "Funworld", "Photo Play 2000
(v2.01)", MACHINE_NOT_WORKING|MACHINE_NO_SOUND )
-GAME( 1992, piggypas, 0, piggypas, piggypas, driver_device, 0, ROT0, "Doyle & Assoc.", "Piggy Pass
(version 04.40)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1992, hoopshot, 0, piggypas, piggypas, driver_device, 0, ROT0, "Doyle & Assoc.", "Hoop Shot
(version 05.22)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1996, rndrndqs, 0, piggypas, piggypas, driver_device, 0, ROT0, "Quick $ilver Development Co.",
"Round and Round (Rev 6) (Quick $ilver)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1995, fidlstix, 0, piggypas, piggypas, driver_device, 0, ROT0, "Quick $ilver Development Co.",
"Fiddle Stix (1st Rev)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, jackbean, 0, piggypas, piggypas, driver_device, 0, ROT0, "Doyle & Assoc.", "Jack & The
Beanstalk (Doyle & Assoc.?)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, dumpump, 0, piggypas, piggypas, driver_device, 0, ROT0, "Doyle & Assoc.", "Dump The Ump",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, 3lilpigs, 0, piggypas, piggypas, driver_device, 0, ROT0, "Doyle & Assoc.", "3 Lil' Pigs",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1999, swe1pb, 0 , mediagx, mediagx, pinball2k_state, pinball2k, ROT0, "Midway", "Pinball
2000: Star Wars Episode 1", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_MECHANICAL )
-GAME( 1999, rfmpb, 0 , mediagx, mediagx, pinball2k_state, pinball2k, ROT0, "Midway", "Pinball
2000: Revenge From Mars (rev. 1)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_MECHANICAL )
-GAME( 1999, rfmpbr2, rfmpb , mediagx, mediagx, pinball2k_state, pinball2k, ROT0, "Midway", "Pinball
2000: Revenge From Mars (rev. 2)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_MECHANICAL )
-GAME( 1985, pingpong, 0, pingpong, pingpong, driver_device, 0, ROT0, "Konami", "Konami's Ping-Pong",
0 )
-GAME( 1986, merlinmm, 0, merlinmm, merlinmm, pingpong_state, merlinmm, ROT90,"Zilec-Zenitone", "Merlins
Money Maze", 0 )
-GAME( 1986, cashquiz, 0, merlinmm, cashquiz, pingpong_state, cashquiz, ROT0, "Zilec-Zenitone", "Cash Quiz
(Type B, Version 5)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1992, janshi, 0, pinkiri8, janshi, driver_device, 0, ROT0, "Eagle", "Janshi",
MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING )
-GAME( 1994, pinkiri8, 0, pinkiri8, pinkiri8, driver_device, 0, ROT0, "Alta", "Pinkiri 8",
MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING )
-GAME( 1990, pipedrm, 0, pipedrm, pipedrm, pipedrm_state, pipedrm, ROT0, "Video System Co.", "Pipe
Dream (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, pipedrmu, pipedrm, pipedrm, pipedrm, pipedrm_state, pipedrm, ROT0, "Video System Co.", "Pipe
Dream (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, pipedrmj, pipedrm, pipedrm, pipedrm, pipedrm_state, pipedrm, ROT0, "Video System Co.", "Pipe
Dream (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, pipedrmt, pipedrm, pipedrm, pipedrm, pipedrm_state, pipedrm, ROT0, "Video System Co.", "Pipe
Dream (Taiwan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, hatris, 0, hatris, hatris, pipedrm_state, hatris, ROT0, "Video System Co.", "Hatris
(US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, hatrisj, hatris, hatris, hatris, pipedrm_state, hatris, ROT0, "Video System Co.", "Hatris
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, pipeline, 0, pipeline, pipeline, driver_device, 0, ROT0, "Daehyun Electronics", "Pipeline",
MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1994, pirates, 0, pirates, pirates, pirates_state, pirates, 0, "NIX", "Pirates (set 1)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1994, genix, 0, pirates, pirates, pirates_state, genix, 0, "NIX", "Genix Family",
MACHINE_SUPPORTS_SAVE )
-GAME( 1984, pitnrun, 0, pitnrun, pitnrun, driver_device, 0, ROT90, "Taito Corporation", "Pit & Run -
F-1 Race (set 1)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, pitnruna, pitnrun, pitnrun, pitnrun, driver_device, 0, ROT90, "Taito Corporation", "Pit & Run -
F-1 Race (set 2)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1993, pkscram, 0, pkscramble, pkscramble, driver_device, 0, ROT0, "Cosmo Electronics Corporation", "PK
Scramble", MACHINE_SUPPORTS_SAVE)
-GAME( 1992, pktgaldx, 0, pktgaldx, pktgaldx, pktgaldx_state, pktgaldx, ROT0, "Data East
Corporation", "Pocket Gal Deluxe (Euro v3.00)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, pktgaldxj, pktgaldx, pktgaldx, pktgaldx, pktgaldx_state, pktgaldx, ROT0, "Data East Corporation
(Nihon System license)", "Pocket Gal Deluxe (Japan v3.00)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, pktgaldxb, pktgaldx, pktgaldb, pktgaldx, driver_device, 0, ROT0, "bootleg",
"Pocket Gal Deluxe (Euro v3.00, bootleg)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME(1978, bigtown, 0, play_1, play_1, play_1_state, play_1, ROT0, "Playmatic", "Big Town",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1978, chance, 0, play_1, play_1, play_1_state, play_1, ROT0, "Playmatic", "Chance",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1978, lastlap, 0, play_1, play_1, play_1_state, play_1, ROT0, "Playmatic", "Last Lap",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1978, spcgambl, 0, play_1, play_1, play_1_state, play_1, ROT0, "Playmatic", "Space
Gambler", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1979, party, 0, play_1, play_1, play_1_state, play_1, ROT0, "Playmatic", "Party",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1979, antar, 0, play_2, play_2, play_2_state, play_2, ROT0, "Playmatic", "Antar (set
1)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1979, antar2, antar, play_2, play_2, play_2_state, play_2, ROT0, "Playmatic", "Antar (set
2)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1980, evlfight, 0, play_2, play_2, play_2_state, play_2, ROT0, "Playmatic", "Evil Fight",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1980, attack, 0, play_2, play_2, play_2_state, play_2, ROT0, "Playmatic", "Attack",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1980, blkfever, 0, play_2, play_2, play_2_state, play_2, ROT0, "Playmatic", "Black
Fever", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1982, cerberup, 0, play_2, play_2, play_2_state, play_2, ROT0, "Playmatic", "Cerberus
(Pinball)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1985, madrace, 0, play_2, play_2, play_2_state, play_2, ROT0, "Playmatic", "Mad Race",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1980, zira, 0, play_2, play_2, play_2_state, play_2, ROT0, "Playmatic", "Zira",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1983, megaaton, 0, play_3, play_3, play_3_state, play_3, ROT0, "Playmatic", "Meg-Aaton",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1983, megaatona, megaaton, play_3, play_3, play_3_state, play_3, ROT0, "Playmatic", "Meg-Aaton
(alternate set)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1982, spain82, 0, play_5, play_5, play_5_state, play_5, ROT0, "Playmatic", "Spain '82",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1984, nautilus, 0, play_5, play_5, play_5_state, play_5, ROT0, "Playmatic", "Nautilus",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1984, theraid, 0, play_5, play_5, play_5_state, play_5, ROT0, "Playmatic", "The Raid",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1984, ufo_x, 0, play_5, play_5, play_5_state, play_5, ROT0, "Playmatic", "UFO-X",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1984, kz26, 0, play_5, play_5, play_5_state, play_5, ROT0, "Playmatic", "KZ-26",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1985, rock2500, 0, play_5, play_5, play_5_state, play_5, ROT0, "Playmatic", "Rock 2500",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1985, starfirp, 0, play_5, play_5, play_5_state, play_5, ROT0, "Playmatic", "Star Fire",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1985, starfirpa, starfirp, play_5, play_5, play_5_state, play_5, ROT0, "Playmatic", "Star
Fire (alternate set)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1985, trailer, 0, play_5, play_5, play_5_state, play_5, ROT0, "Playmatic", "Trailer",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1986, fldragon, 0, play_5, play_5, play_5_state, play_5, ROT0, "Playmatic", "Flash
Dragon", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1987, sklflite, 0, play_5, play_5, play_5_state, play_5, ROT0, "Playmatic", "Skill
Flight (Playmatic)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1986, playch10, 0, playch10, playch10, playch10_state, playch10, ROT0, "Nintendo of America",
"PlayChoice-10 BIOS", MACHINE_IS_BIOS_ROOT )
-GAME( 1983, pc_tenis, playch10, playch10, playch10, playch10_state, playch10, ROT0, "Nintendo",
"Tennis (PlayChoice-10)", 0 )
-GAME( 1983, pc_mario, playch10, playch10, playch10, playch10_state, playch10, ROT0, "Nintendo",
"Mario Bros. (PlayChoice-10)", 0 )
-GAME( 1984, pc_bball, playch10, playch10, playch10, playch10_state, playch10, ROT0, "Nintendo of America",
"Baseball (PlayChoice-10)", 0 )
-GAME( 1984, pc_bfght, playch10, playch10, playch10, playch10_state, playch10, ROT0, "Nintendo",
"Balloon Fight (PlayChoice-10)", 0 )
-GAME( 1984, pc_ebike, playch10, playch10, playch10, playch10_state, playch10, ROT0, "Nintendo",
"Excite Bike (PlayChoice-10)", 0 )
-GAME( 1984, pc_golf, playch10, playch10, playch10, playch10_state, playch10, ROT0, "Nintendo",
"Golf (PlayChoice-10)", 0 )
-GAME( 1985, pc_kngfu, playch10, playch10, playch10, playch10_state, playch10, ROT0, "Irem (Nintendo
license)", "Kung Fu (PlayChoice-10)", 0 )
-GAME( 1985, pc_smb, playch10, playch10, playch10, playch10_state, playch10, ROT0, "Nintendo",
"Super Mario Bros. (PlayChoice-10)", 0 )
-GAME( 1986, pc_vball, playch10, playch10, playch10, playch10_state, playch10, ROT0, "Nintendo",
"Volley Ball (PlayChoice-10)", 0 )
-GAME( 1987, pc_1942, playch10, playch10, playch10, playch10_state, pc_hrz, ROT0, "Capcom",
"1942 (PlayChoice-10)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1984, pc_duckh, playch10, playch10, playc10g, playch10_state, pc_gun, ROT0, "Nintendo",
"Duck Hunt (PlayChoice-10)", 0 )
-GAME( 1984, pc_hgaly, playch10, playch10, playc10g, playch10_state, pc_gun, ROT0, "Nintendo",
"Hogan's Alley (PlayChoice-10)", 0 )
-GAME( 1984, pc_wgnmn, playch10, playch10, playc10g, playch10_state, pc_gun, ROT0, "Nintendo",
"Wild Gunman (PlayChoice-10)", 0 )
-GAME( 1987, pc_tkfld, playch10, playch10, playch10, playch10_state, pcaboard, ROT0, "Konami (Nintendo of
America license)", "Track & Field (PlayChoice-10)", 0 )
-GAME( 1986, pc_pwrst, playch10, playch10, playch10, playch10_state, pcbboard, ROT0, "Nintendo",
"Pro Wrestling (PlayChoice-10)", 0 )
-GAME( 1986, pc_trjan, playch10, playch10, playch10, playch10_state, pcbboard, ROT0, "Capcom USA (Nintendo of
America license)", "Trojan (PlayChoice-10)", 0 )
-GAME( 1987, pc_cvnia, playch10, playch10, playch10, playch10_state, pcbboard, ROT0, "Konami (Nintendo of
America license)", "Castlevania (PlayChoice-10)", 0 )
-GAME( 1987, pc_dbldr, playch10, playch10, playch10, playch10_state, pcbboard, ROT0, "Konami (Nintendo of
America license)", "Double Dribble (PlayChoice-10)", 0 )
-GAME( 1987, pc_rnatk, playch10, playch10, playch10, playch10_state, pcbboard, ROT0, "Konami (Nintendo of
America license)", "Rush'n Attack (PlayChoice-10)", 0 )
-GAME( 1987, pc_rygar, playch10, playch10, playch10, playch10_state, pcbboard, ROT0, "Tecmo (Nintendo of
America license)", "Rygar (PlayChoice-10)", 0 )
-GAME( 1988, pc_cntra, playch10, playch10, playch10, playch10_state, pcbboard, ROT0, "Konami (Nintendo of
America license)", "Contra (PlayChoice-10)", 0 )
-GAME( 1986, pc_goons, playch10, playch10, playch10, playch10_state, pccboard, ROT0, "Konami",
"The Goonies (PlayChoice-10)", 0 )
-GAME( 1986, pc_mtoid, playch10, playch10, playch10, playch10_state, pcdboard_2, ROT0, "Nintendo",
"Metroid (PlayChoice-10)", 0 )
-GAME( 1987, pc_radrc, playch10, playch10, playch10, playch10_state, pcdboard, ROT0, "Square",
"Rad Racer (PlayChoice-10)", 0 )
-GAME( 1987, pc_miket, playch10, playchnv, playch10, playch10_state, pceboard, ROT0, "Nintendo",
"Mike Tyson's Punch-Out!! (PlayChoice-10)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1987, pc_rcpam, playch10, playch10, playch10, playch10_state, pcfboard, ROT0, "Rare",
"R.C. Pro-Am (PlayChoice-10)", 0 )
-GAME( 1987, pc_rrngr, playch10, playch10, playch10, playch10_state, pcfboard, ROT0, "Capcom USA (Nintendo of
America license)", "Chip'n Dale: Rescue Rangers (PlayChoice-10)", 0 )
-GAME( 1988, pc_ddrgn, playch10, playch10, playch10, playch10_state, pcfboard, ROT0, "Technos Japan",
"Double Dragon (PlayChoice-10)", 0 )
-GAME( 1989, pc_ngaid, playch10, playch10, playch10, playch10_state, pcfboard, ROT0, "Tecmo (Nintendo of
America license)", "Ninja Gaiden (PlayChoice-10)", 0 )
-GAME( 1989, pc_tmnt, playch10, playch10, playch10, playch10_state, pcfboard, ROT0, "Konami (Nintendo of
America license)", "Teenage Mutant Ninja Turtles (PlayChoice-10)", 0 )
-GAME( 1989, pc_ftqst, playch10, playch10, playch10, playch10_state, pcfboard, ROT0, "Sunsoft (Nintendo of
America license)", "Uncle Fester's Quest: The Addams Family (PlayChoice-10)", 0 )
-GAME( 1989, pc_bstar, playch10, playch10, playch10, playch10_state, pcfboard_2, ROT0, "SNK (Nintendo of
America license)", "Baseball Stars: Be a Champ! (PlayChoice-10)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1989, pc_tbowl, playch10, playch10, playch10, playch10_state, pcfboard, ROT0, "Tecmo (Nintendo of
America license)", "Tecmo Bowl (PlayChoice-10)", 0 )
-GAME( 1990, pc_virus, pc_drmro, playch10, playch10, playch10_state, virus, ROT0, "Nintendo",
"Virus (Dr. Mario prototype, PlayChoice-10)", 0 )
-GAME( 1990, pc_drmro, playch10, playch10, playch10, playch10_state, pcfboard, ROT0, "Nintendo",
"Dr. Mario (PlayChoice-10)", 0 )
-GAME( 1990, pc_bload, playch10, playch10, playch10, playch10_state, virus, ROT0, "Jaleco (Nintendo of
America license)", "Bases Loaded (Prototype, PlayChoice-10)", 0 )
-GAME( 1990, pc_ynoid, playch10, playch10, playch10, playch10_state, pcfboard, ROT0, "Capcom USA (Nintendo of
America license)", "Yo! Noid (PlayChoice-10)", 0 )
-GAME( 1988, pc_smb2, playch10, playch10, playch10, playch10_state, pcgboard, ROT0, "Nintendo",
"Super Mario Bros. 2 (PlayChoice-10)", 0 )
-GAME( 1988, pc_smb3, playch10, playch10, playch10, playch10_state, pcgboard, ROT0, "Nintendo",
"Super Mario Bros. 3 (PlayChoice-10)", 0 )
-GAME( 1990, pc_mman3, playch10, playch10, playch10, playch10_state, pcgboard, ROT0, "Capcom USA (Nintendo of
America license)", "Mega Man III (PlayChoice-10)", 0 )
-GAME( 1990, pc_suprc, playch10, playch10, playch10, playch10_state, pcgboard, ROT0, "Konami (Nintendo of
America license)", "Super C (PlayChoice-10)", 0 )
-GAME( 1990, pc_tmnt2, playch10, playch10, playch10, playch10_state, pcgboard, ROT0, "Konami (Nintendo of
America license)", "Teenage Mutant Ninja Turtles II: The Arcade Game (PlayChoice-10)", 0 )
-GAME( 1990, pc_wcup, playch10, playch10, playch10, playch10_state, pcgboard, ROT0, "Technos Japan (Nintendo
license)", "Nintendo World Cup (PlayChoice-10)", 0 )
-GAME( 1990, pc_ngai2, playch10, playch10, playch10, playch10_state, pcgboard, ROT0, "Tecmo (Nintendo of
America license)", "Ninja Gaiden Episode II: The Dark Sword of Chaos (PlayChoice-10)", 0 )
-GAME( 1991, pc_ngai3, playch10, playch10, playch10, playch10_state, pcgboard, ROT0, "Tecmo (Nintendo of
America license)", "Ninja Gaiden Episode III: The Ancient Ship of Doom (PlayChoice-10)", 0 )
-GAME( 1991, pc_pwbld, playch10, playch10, playch10, playch10_state, pcgboard, ROT0, "Taito (Nintendo of
America license)", "Power Blade (PlayChoice-10)", 0 )
-GAME( 1991, pc_rkats, playch10, playch10, playch10, playch10_state, pcgboard, ROT0, "Atlus (Nintendo of
America license)", "Rockin' Kats (PlayChoice-10)", 0 )
-GAME( 1990, pc_radr2, playch10, playch10, playch10, playch10_state, pcgboard_type2, ROT0, "Square (Nintendo
of America license)", "Rad Racer II (PlayChoice-10)", 0 )
-GAME( 1985, pc_gntlt, playch10, playch10, playch10, playch10_state, pcgboard_type2, ROT0, "Atari / Tengen
(Nintendo of America license)", "Gauntlet (PlayChoice-10)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1988, pc_pinbt, playch10, playch10_hboard, playch10, playch10_state, pchboard, ROT0, "Rare (Nintendo
of America license)", "PinBot (PlayChoice-10)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1989, pc_cshwk, playch10, playch10, playch10, playch10_state, pciboard, ROT0, "Rare (Nintendo of
America license)", "Captain Sky Hawk (PlayChoice-10)", 0 )
-GAME( 1990, pc_sjetm, playch10, playch10, playch10, playch10_state, pciboard, ROT0, "Rare",
"Solar Jetman (PlayChoice-10)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1991, pc_moglf, playch10, playch10, playch10, playch10_state, pckboard, ROT0, "Nintendo",
"Mario's Open Golf (PlayChoice-10)", 0 )
-GAME( 1995, bigtwin, 0, bigtwin, bigtwin, playmark_state, pic_decode, ROT0, "Playmark", "Big
Twin", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, bigtwinb, bigtwin, bigtwinb, bigtwinb, playmark_state, pic_decode, ROT0, "Playmark", "Big
Twin (No Girls Conversion)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, wbeachvl, 0, wbeachvl, wbeachvl, driver_device, 0, ROT0, "Playmark", "World
Beach Volley (set 1)", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1995, wbeachvl2, wbeachvl, wbeachvl, wbeachvl, driver_device, 0, ROT0, "Playmark", "World
Beach Volley (set 2)", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1995, wbeachvl3, wbeachvl, wbeachvl, wbeachvl, driver_device, 0, ROT0, "Playmark", "World
Beach Volley (set 3)", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1996, excelsr, 0, excelsr, excelsr, playmark_state, pic_decode, ROT0, "Playmark",
"Excelsior (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, excelsra, excelsr, excelsr, excelsr, playmark_state, pic_decode, ROT0, "Playmark",
"Excelsior (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, hrdtimes, 0, hrdtimes, hrdtimes, driver_device, 0, ROT0, "Playmark", "Hard
Times (set 1)", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1994, hrdtimesa, hrdtimes, hrdtimes, hrdtimes, driver_device, 0, ROT0, "Playmark", "Hard
Times (set 2)", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1995, hotmind, 0, hotmind, hotmind, playmark_state, pic_decode, ROT0, "Playmark", "Hot
Mind (Hard Times hardware)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, luckboomh, luckboom, luckboomh, luckboomh, playmark_state, pic_decode, ROT0, "Playmark", "Lucky
Boom (Hard Times hardware)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 200?, hb_cr ,0, pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Cash Raker (Qps) (set
1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_cra ,hb_cr, pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Cash Raker (Qps) (set
2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_crb ,hb_cr, pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Cash Raker (Qps) (set
3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_bar7 ,0, pluto5, pluto5, pluto5_state, hb, ROT0, "Fairgames","Bar Seven
(Fairgames) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_bar7a ,hb_bar7, pluto5, pluto5, pluto5_state, hb, ROT0, "Fairgames","Bar Seven
(Fairgames) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_bigx ,0, pluto5, pluto5, pluto5_state, hb, ROT0, "JPM","Big X (JPM) (set 1)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_bigxa ,hb_bigx, pluto5, pluto5, pluto5_state, hb, ROT0, "JPM","Big X (JPM) (set 2)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_bigxb ,hb_bigx, pluto5, pluto5, pluto5_state, hb, ROT0, "JPM","Big X (JPM) (set 3)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_bigxc ,hb_bigx, pluto5, pluto5, pluto5_state, hb, ROT0, "JPM","Big X (JPM) (set 4)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_bigxd ,hb_bigx, pluto5, pluto5, pluto5_state, hb, ROT0, "JPM","Big X (JPM) (set 5)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_ccow ,0, pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Cash Cow (Qps) (set 1)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_ccowa ,hb_ccow, pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Cash Cow (Qps) (set 2)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_ccowb ,hb_ccow, pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Cash Cow (Qps) (set 3)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_cashc ,0, pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Cash Crusade (Qps) (set
1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_cashca ,hb_cashc, pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Cash Crusade (Qps) (set
2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_cashcb ,hb_cashc, pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Cash Crusade (Qps) (set
3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_cashx ,0, pluto5, pluto5, pluto5_state, hb, ROT0, "Fairgames","Cash X (Fairgames)
(set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_cashxa ,hb_cashx, pluto5, pluto5, pluto5_state, hb, ROT0, "Fairgames","Cash X (Fairgames)
(set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_cwf ,0, pluto5, pluto5, pluto5_state, hb, ROT0, "Fairgames","Cherry Win Falls
(Fairgames) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_cwfa ,hb_cwf, pluto5, pluto5, pluto5_state, hb, ROT0, "Fairgames","Cherry Win Falls
(Fairgames) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_dac ,0, pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Dough & Arrow Club (Qps,
set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_daca ,hb_dac, pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Dough & Arrow Club (Qps,
set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_dacb ,hb_dac, pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Dough & Arrow Club (Qps,
set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_dacc ,hb_dac, pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Dough & Arrow Club (Qps,
set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_dacd ,hb_dac, pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Dough & Arrow Club (Qps,
set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_dace ,hb_dac, pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Dough & Arrow Club (Qps,
set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_dacf ,hb_dac, pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Dough & Arrow Club (Qps,
set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_dacg ,hb_dac, pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Dough & Arrow Club (Qps,
set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_frtcl ,0, pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Fruitopia Club (Qps) (set
1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_frtcla ,hb_frtcl, pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Fruitopia Club (Qps) (set
2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_frtclb ,hb_frtcl, pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Fruitopia Club (Qps) (set
3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_frtclc ,hb_frtcl, pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Fruitopia Club (Qps) (set
4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_frtcld ,hb_frtcl, pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Fruitopia Club (Qps) (set
5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_frtcle ,hb_frtcl, pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Fruitopia Club (Qps) (set
6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_frtclf ,hb_frtcl, pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Fruitopia Club (Qps) (set
7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_frtclg ,hb_frtcl, pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Fruitopia Club (Qps) (set
8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_frtclh ,hb_frtcl, pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Fruitopia Club (Qps) (set
9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_frtcli ,hb_frtcl, pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Fruitopia Club (Qps) (set
10)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_frtclj ,hb_frtcl, pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Fruitopia Club (Qps) (set
11)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_frtclk ,hb_frtcl, pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Fruitopia Club (Qps) (set
12)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_frtcll ,hb_frtcl, pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Fruitopia Club (Qps) (set
13)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_frtclm ,hb_frtcl, pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Fruitopia Club (Qps) (set
14)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_frtcln ,hb_frtcl, pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Fruitopia Club (Qps) (set
15)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_gpal ,0, pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Golden Palace (Qps) (set
1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_gpala ,hb_gpal, pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Golden Palace (Qps) (set
2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_gpalb ,hb_gpal, pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Golden Palace (Qps) (set
3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_gpalc ,hb_gpal, pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Golden Palace (Qps) (set
4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_gpald ,hb_gpal, pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Golden Palace (Qps) (set
5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_gpale ,hb_gpal, pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Golden Palace (Qps) (set
6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_gpalf ,hb_gpal, pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Golden Palace (Qps) (set
7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_gpalg ,hb_gpal, pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Golden Palace (Qps) (set
8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_gpalh ,hb_gpal, pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Golden Palace (Qps) (set
9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_gpali ,hb_gpal, pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Golden Palace (Qps) (set
10)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_gldpl ,0, pluto5, pluto5, pluto5_state, hb, ROT0, "Qps / Mazooma","Golden Palace
(Qps / Mazooma) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_gldpla ,hb_gldpl, pluto5, pluto5, pluto5_state, hb, ROT0, "Qps / Mazooma","Golden Palace
(Qps / Mazooma) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_gldwn ,0, pluto5, pluto5, pluto5_state, hb, ROT0, "Fairgames","Golden Winner
(Fairgames) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_gldwna ,hb_gldwn, pluto5, pluto5, pluto5_state, hb, ROT0, "Fairgames","Golden Winner
(Fairgames) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_jailb ,0, pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Jail Break (Qps) (set
1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_jailba ,hb_jailb, pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Jail Break (Qps) (set
2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_jkrwl ,0, pluto5, pluto5, pluto5_state, hb, ROT0, "Fairgames","Jokers Wild
(Fairgames) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_jkrwla ,hb_jkrwl, pluto5, pluto5, pluto5_state, hb, ROT0, "Fairgames","Jokers Wild
(Fairgames) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_mrmon ,0, pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Mr. Money (Qps) (set 1)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_mrmona ,hb_mrmon, pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Mr. Money (Qps) (set 2)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_mrmonb ,hb_mrmon, pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Mr. Money (Qps) (set 3)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_mrmonc ,hb_mrmon, pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Mr. Money (Qps) (set 4)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_rhv ,0, pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Red Hot Voucher (Qps)
(set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_rhva ,hb_rhv, pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Red Hot Voucher (Qps)
(set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_ringba ,hb_ringb, pluto5, pluto5, pluto5_state, hb, ROT0, "JPM","Ring A Bell (JPM) (set
2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_ringbb ,hb_ringb, pluto5, pluto5, pluto5_state, hb, ROT0, "JPM","Ring A Bell (JPM) (set
3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_ringbc ,hb_ringb, pluto5, pluto5, pluto5_state, hb, ROT0, "JPM","Ring A Bell (JPM) (set
4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_ringbd ,hb_ringb, pluto5, pluto5, pluto5_state, hb, ROT0, "JPM","Ring A Bell (JPM) (set
5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_ringbe ,hb_ringb, pluto5, pluto5, pluto5_state, hb, ROT0, "JPM","Ring A Bell (JPM) (set
6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_rckrl ,0, pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Rock 'n' Roll (Qps) (set
1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_rckrla ,hb_rckrl, pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Rock 'n' Roll (Qps) (set
2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_rckrlb ,hb_rckrl, pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Rock 'n' Roll (Qps) (set
3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_rckrlc ,hb_rckrl, pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Rock 'n' Roll (Qps) (set
4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_rckrld ,hb_rckrl, pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Rock 'n' Roll (Qps) (set
5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_rckrle ,hb_rckrl, pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Rock 'n' Roll (Qps) (set
6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_rckrlf ,hb_rckrl, pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Rock 'n' Roll (Qps) (set
7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_rckrlg ,hb_rckrl, pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Rock 'n' Roll (Qps) (set
8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_ydd ,0, pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Yabba-Dabba-Dough (Qps)
(set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_ydda ,hb_ydd, pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Yabba-Dabba-Dough (Qps)
(set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_hotsta ,hb_hotst, pluto5, pluto5, pluto5_state, hb, ROT0, "JPM?","Hot Stuff (JPM?) (set
2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_hotstb ,hb_hotst, pluto5, pluto5, pluto5_state, hb, ROT0, "JPM?","Hot Stuff (JPM?) (set
3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_hotstc ,hb_hotst, pluto5, pluto5, pluto5_state, hb, ROT0, "JPM?","Hot Stuff (JPM?) (set
4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_hotstd ,hb_hotst, pluto5, pluto5, pluto5_state, hb, ROT0, "JPM?","Hot Stuff (JPM?) (set
5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_hotste ,hb_hotst, pluto5, pluto5, pluto5_state, hb, ROT0, "JPM?","Hot Stuff (JPM?) (set
6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_hotstf ,hb_hotst, pluto5, pluto5, pluto5_state, hb, ROT0, "JPM?","Hot Stuff (JPM?) (set
7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_hotstg ,hb_hotst, pluto5, pluto5, pluto5_state, hb, ROT0, "JPM?","Hot Stuff (JPM?) (set
8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_hotsth ,hb_hotst, pluto5, pluto5, pluto5_state, hb, ROT0, "JPM?","Hot Stuff (JPM?) (set
9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1993, plygonet, 0, plygonet, polygonet, polygonet_state, polygonet, ROT90, "Konami", "Polygonet
Commanders (ver UAA)", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1993, polynetw, 0, plygonet, polynetw, polygonet_state, polygonet, ROT90, "Konami", "Poly-Net
Warriors (ver JAA)", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 199?, pntnpuzl, 0, pntnpuzl, pntnpuzl, pntnpuzl_state, pip, ROT90, "Century?", "Paint &
Puzzle",MACHINE_NO_SOUND|MACHINE_NOT_WORKING )
-GAME( 1995, pokechmp, 0, pokechmp, pokechmp, pokechmp_state, pokechmp, ROT0, "D.G.R.M.", "Poke Champ
(set 1)", 0 )
-GAME( 1995, pokechmpa,pokechmp, pokechmp, pokechmp, pokechmp_state, pokechmp, ROT0, "D.G.R.M.", "Poke Champ
(set 2)", 0 )
-GAME( 1995, billlist, pokechmp, pokechmp, pokechmp, pokechmp_state, pokechmp, ROT0, "D.G.R.M.", "Billard
List", 0)
-GAME( 1982, polepos, 0, polepos, poleposa, driver_device, 0, ROT0, "Namco", "Pole
Position (World)", 0 )
-GAME( 1982, poleposj, polepos, polepos, polepos, driver_device, 0, ROT0, "Namco", "Pole
Position (Japan)", 0 )
-GAME( 1982, poleposa1, polepos, polepos, poleposa, driver_device, 0, ROT0, "Namco (Atari
license)", "Pole Position (Atari version 1)", 0 )
-GAME( 1982, poleposa2, polepos, polepos, poleposa, driver_device, 0, ROT0, "Namco (Atari
license)", "Pole Position (Atari version 2)", 0 )
-GAME( 1982, topracern, polepos, topracern, topracern, polepos_state, topracern, ROT0, "bootleg", "Top
Racer (no MB8841 + MB8842)", 0 )
-GAME( 1983, polepos2, 0, polepos, polepos2j, polepos_state, polepos2, ROT0, "Namco", "Pole
Position II (Japan)", 0 )
-GAME( 1983, polepos2a, polepos2, polepos, polepos2, polepos_state, polepos2, ROT0, "Namco (Atari
license)", "Pole Position II (Atari)", 0 )
-GAME( 1983, polepos2b, polepos2, polepos, polepos2, driver_device, 0, ROT0, "bootleg", "Pole
Position II (bootleg)", 0 )
-GAME( 1996, policetr, 0, policetr, policetr, policetr_state, policetr, ROT0, "P&P Marketing",
"Police Trainer (Rev 1.3)", 0 )
-GAME( 1996, policetr11, policetr, policetr, polict10, policetr_state, policetr, ROT0, "P&P Marketing",
"Police Trainer (Rev 1.1)", 0 )
-GAME( 1996, policetr10, policetr, policetr, polict10, policetr_state, policetr, ROT0, "P&P Marketing",
"Police Trainer (Rev 1.0)", 0 )
-GAME( 1996, policetr13a, policetr, sshooter, policetr, policetr_state, plctr13b, ROT0, "P&P Marketing",
"Police Trainer (Rev 1.3B Newer)", 0 )
-GAME( 1996, policetr13b, policetr, sshooter, policetr, policetr_state, plctr13b, ROT0, "P&P Marketing",
"Police Trainer (Rev 1.3B)", 0 )
-GAME( 1998, sshooter, 0, sshooter, policetr, policetr_state, sshooter, ROT0, "P&P Marketing",
"Sharpshooter (Rev 1.9)", 0 )
-GAME( 1998, sshooter17, sshooter, sshooter, policetr, policetr_state, sshooter, ROT0, "P&P Marketing",
"Sharpshooter (Rev 1.7)", 0 )
-GAME( 1998, sshooter12, sshooter, sshooter, sshoot11, policetr_state, sshoot12, ROT0, "P&P Marketing",
"Sharpshooter (Rev 1.2)", 0 )
-GAME( 1998, sshooter11, sshooter, sshooter, sshoot11, policetr_state, sshoot12, ROT0, "P&P Marketing",
"Sharpshooter (Rev 1.1)", 0 )
-GAME( 1986, polyplay, 0, polyplay, polyplay, driver_device, 0, ROT0, "VEB Polytechnik Karl-Marx-Stadt",
"Poly-Play", 0 )
-GAME( 1972, pong, 0, pong, pong, driver_device, 0, ROT0, "Atari", "Pong (Rev E) external
[TTL]", MACHINE_SUPPORTS_SAVE)
-GAME( 1972, pongf, 0, pongf, pong, driver_device, 0, ROT0, "Atari", "Pong (Rev E) [TTL]",
MACHINE_SUPPORTS_SAVE)
-GAME( 1973, pongd, 0, pongd, pongd, driver_device, 0, ROT0, "Atari", "Pong Doubles [TTL]",
MACHINE_SUPPORTS_SAVE)
-GAMEL( 1976, breakout, 0, breakout, breakout, driver_device, 0, ROT90, "Atari", "Breakout [TTL]",
MACHINE_SUPPORTS_SAVE, layout_breakout)
-GAME( 1977, poolshrk, 0, poolshrk, poolshrk, poolshrk_state, poolshrk, 0, "Atari", "Poolshark",
MACHINE_SUPPORTS_SAVE )
-GAME( 1982, pooyan, 0, pooyan, pooyan, driver_device, 0, ROT90, "Konami", "Pooyan",
MACHINE_SUPPORTS_SAVE )
-GAME( 1982, pooyans, pooyan, pooyan, pooyan, driver_device, 0, ROT90, "Konami (Stern Electronics
license)", "Pooyan (Stern Electronics)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, pootan, pooyan, pooyan, pooyan, driver_device, 0, ROT90, "bootleg", "Pootan",
MACHINE_SUPPORTS_SAVE )
-GAME( 1981, skyskipr, 0, skyskipr, skyskipr, popeye_state, skyskipr, ROT0, "Nintendo", "Sky Skipper",
MACHINE_SUPPORTS_SAVE )
-GAME( 1982, popeye, 0, popeye, popeye, popeye_state, popeye, ROT0, "Nintendo", "Popeye
(revision D)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, popeyeu, popeye, popeye, popeye, popeye_state, popeye, ROT0, "Nintendo", "Popeye
(revision D not protected)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, popeyef, popeye, popeye, popeyef, popeye_state, popeye, ROT0, "Nintendo", "Popeye
(revision F)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, popeyebl, popeye, popeyebl, popeye, driver_device, 0, ROT0, "bootleg", "Popeye
(bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 2000, popobear, 0, popobear, popobear, driver_device, 0, ROT0, "BMC", "PoPo Bear",
MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1983, popper, 0, popper, popper, driver_device, 0, ROT90, "Omori Electric Co., Ltd.", "Popper",
MACHINE_IMPERFECT_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 1983, portrait, 0, portrait, portrait, driver_device, 0, ROT270, "Olympia", "Portraits (set
1)", MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 1983, portraita,portrait, portrait, portrait, driver_device, 0, ROT270, "Olympia", "Portraits (set
2)", MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 200?, potgoldu, 0, potgold, potgold, driver_device, 0, ROT0, "U.S. Games Inc.", "Pot O'
Gold (U.S. Games, v400x?)", MACHINE_IS_SKELETON | MACHINE_NO_SOUND )
-GAME( 1994, powerbal, 0, powerbal, powerbal, powerbal_state, powerbal, ROT0, "Playmark", "Power
Balls", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, magicstk, 0, magicstk, magicstk, powerbal_state, magicstk, ROT0, "Playmark", "Magic
Sticks", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, hotminda, hotmind, magicstk, hotminda, powerbal_state, magicstk, ROT0, "Playmark", "Hot Mind
(adjustable prize)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, powerins, 0, powerins, powerins, driver_device, 0, ROT0, "Atlus", "Power Instinct
(USA)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, powerinsj, powerins, powerins, powerinj, driver_device, 0, ROT0, "Atlus", "Gouketsuji Ichizoku
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, powerinsa, powerins, powerinsa, powerins, driver_device, 0, ROT0, "bootleg", "Power Instinct
(USA, bootleg set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, powerinsb, powerins, powerinsb, powerins, driver_device, 0, ROT0, "bootleg", "Power Instinct
(USA, bootleg set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, ppmast93, 0, ppmast93, ppmast93, driver_device, 0, ROT0, "Electronic Devices S.R.L.", "Ping Pong
Masters '93", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1989, prehisle, 0, prehisle, prehisle, driver_device, 0, ROT0, "SNK", "Prehistoric Isle in 1930
(World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, prehisleu,prehisle, prehisle, prehisle, driver_device, 0, ROT0, "SNK", "Prehistoric Isle in 1930
(US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, prehislek,prehisle, prehisle, prehisle, driver_device, 0, ROT0, "SNK (Victor license)",
"Prehistoric Isle in 1930 (Korea)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, gensitou, prehisle, prehisle, prehisle, driver_device, 0, ROT0, "SNK", "Genshi-Tou 1930's",
MACHINE_SUPPORTS_SAVE )
-GAME( 199?, pr_lday ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project",
"'L' Of A Day (Project) (Cash set) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_ldaya ,pr_lday ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project",
"'L' Of A Day (Project) (Token set) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_5xcsh ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project",
"5x Cash (Project) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_7hvn ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project",
"777 Heaven (Project) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_7hvna ,pr_7hvn ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project",
"777 Heaven (Project) (10GBP Jackpot) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_7hvnb ,pr_7hvn ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project",
"777 Heaven (Project) (20p 6GBP Jackpot Version 114) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_7hvnc ,pr_7hvn ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project",
"777 Heaven (Project) (10p 3GBP Jackpot Version 380) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_7hvnd ,pr_7hvn ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project",
"777 Heaven (Project) (5p 3GBP Jackpot Version 105) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_7hvne ,pr_7hvn ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project",
"777 Heaven (Project) (set 6) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_7hvnf ,pr_7hvn ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project",
"777 Heaven (Project) (set 7) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_7hvng ,pr_7hvn ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project",
"777 Heaven (Project) (set 8) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_7hvnh ,pr_7hvn ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project",
"777 Heaven (Project) (set 9) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_7hvni ,pr_7hvn ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project",
"777 Heaven (Project) (set 10) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_7hvnj ,pr_7hvn ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project",
"777 Heaven (Project) (set 11) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_7hvnk ,pr_7hvn ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project",
"777 Heaven (Project) (set 12) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_7hvnl ,pr_7hvn ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project",
"777 Heaven (Project) (set 13) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_7hvnm ,pr_7hvn ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project",
"777 Heaven (Project) (set 14) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_7hvnn ,pr_7hvn ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project",
"777 Heaven (Project) (set 15) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_7hvno ,pr_7hvn ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project",
"777 Heaven (Project) (set 16) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_7hvnp ,pr_7hvn ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project",
"777 Heaven (Project) (set 17) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_7hvnq ,pr_7hvn ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project",
"777 Heaven (Project) (set 18) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_7hvnr ,pr_7hvn ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project",
"777 Heaven (Project) (set 19) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_7hvns ,pr_7hvn ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project",
"777 Heaven (Project) (set 20) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_7hvnt ,pr_7hvn ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project",
"777 Heaven (Project) (set 21) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_7hvnu ,pr_7hvn ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project",
"777 Heaven (Project) (set 22) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_alwy9 ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"PCP" ,
"Always Nine (Pcp) (set 1) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_alwy9a ,pr_alwy9 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"PCP" ,
"Always Nine (Pcp) (set 2) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_barbl ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project",
"Bars & Bells (Project) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_batls ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project",
"Battleships (Project) (set 1) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_batlsa ,pr_batls ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project",
"Battleships (Project) (set 2) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_batlsb ,pr_batls ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project",
"Battleships (Project) (set 3) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_btwar ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project",
"Beat The Warden (Project) (set 1) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_btwara ,pr_btwar ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project",
"Beat The Warden (Project) (set 2) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_btwarb ,pr_btwar ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project",
"Beat The Warden (Project) (set 3) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_bigdp ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project",
"Big Dipper (Project) (set 1) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_bigdpa ,pr_bigdp ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project",
"Big Dipper (Project) (set 2) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_bulls ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project",
"Bullseye (Project) (set 1) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_bullsa ,pr_bulls ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project",
"Bullseye (Project) (set 2) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_bullsb ,pr_bulls ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project",
"Bullseye (Project) (set 3) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_bulbn ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project",
"Bully's Big Night (Project) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_bulbna ,pr_bulbn ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project",
"Bully's Big Night (Project) (set 1) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_bulbnb ,pr_bulbn ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project",
"Bully's Big Night (Project) (set 2) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_buljp ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project",
"Bully's Jackpot (Project) (set 1) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_buljpa ,pr_buljp ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project",
"Bully's Jackpot (Project) (set 2) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_cashb ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project",
"Cash Back (Project) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_cas7 ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project",
"Casino Jackpot 7s (Project) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_chico ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project",
"Chico the Bandit (Project) (set 1) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_chicoa ,pr_chico ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project",
"Chico the Bandit (Project) (set 2) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_chicob ,pr_chico ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project",
"Chico the Bandit (Project) (set 3) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_coolm ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project",
"Cool Million (Project) (set 1) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_coolma ,pr_coolm ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project",
"Cool Million (Project) (set 2) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_coolmb ,pr_coolm ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project",
"Cool Million (Project) (set 3) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_crz77 ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project",
"Crazy 777s (Project) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_crzbr ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project",
"Crazy Bars (Project) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_supbr ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"PCP",
"Super Bars (PCP) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_coyot ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"PCP" ,
"Crazy Coyote (Pcp) (10p) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_coyota ,pr_coyot ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"PCP" ,
"Crazy Coyote (Pcp) (20p) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_crzpy ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project",
"Crazy Pays (Project) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_dblup ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project",
"Double Up (Project) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_fire ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project",
"Fircecracker (Project) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_flshc ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project",
"Flash The Cash (Project) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_ftwhl ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project",
"Fortune Wheel (Project) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_funrn ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project",
"Fun On The Run (Project) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_gogld ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project",
"Go For Gold (Project) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_gldnl ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project",
"Golden Nile (Project) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_gldng ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project",
"Golden Nugget (Project) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_gdft ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project",
"Good Fortune (Project) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_happy ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project",
"Happy Days (Project) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_heato ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project",
"The Heat Is On (Project) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_hiclm ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project",
"Hi Climber (Project) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_hit6 ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project",
"Hit The Six (Project) (set 1) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_hit6a ,pr_hit6 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project",
"Hit The Six (Project) (set 2) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_hit6b ,pr_hit6 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project",
"Hit The Six (Project) (set 3) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_hotcs ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project",
"Hot Cash (Project) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_hotsp ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project",
"Hot Spots (Project) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_jkpt7 ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project",
"Jackpot 7's (Project) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_jkrwd ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project",
"Jokers Wild (Project) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_jumpj ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project",
"Jumping Jacks (Project) (set 1) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_jumpja ,pr_jumpj ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project",
"Jumping Jacks (Project) (set 2) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_medl ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project",
"Medalist (Project) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_megmn ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project",
"Mega Money (Project) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_nudxs ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project",
"Nudge XS (Project) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_qksht ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Maygay",
"Quickshot (Maygay) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_rags ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project",
"Rags To Riches (Project) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_reflx ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project",
"Reflex (Project) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_roadr ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project",
"Road Riot (Project) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_roll ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project",
"The Roll (Project) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_sevab ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project",
"Seven's Above (Project) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_sevml ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project",
"Sevens & Melons (Project) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_theme ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project",
"Theme Park (Project) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_ttrai ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project",
"Treasure Trail (Project) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_trpx ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project",
"Triple X (Project) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1999, pr_trktr ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project",
"Trick or Treat (Project) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1999, pr_trktp ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project",
"Trick or Treat (Protocol?) (Project) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_walls ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project",
"Wall Street (Project) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_whlft ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project",
"Wheel Of Fortune (Project) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_wldkn ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project",
"Wild Kings (Project) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_nifty ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project",
"Nifty Fifty (Project) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_upnun ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Project",
"Up & Under (Project) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_bears ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0
,"Coinworld", "Bear Streak (set 1) (Coinworld)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_bearsa ,pr_bears ,proconn ,proconn , proconn_state,proconn ,ROT0
,"Coinworld", "Bear Streak (set 2) (Coinworld)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_bearsb ,pr_bears ,proconn ,proconn , proconn_state,proconn ,ROT0
,"Coinworld", "Bear Streak (set 3) (Coinworld)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_bearx ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0
,"Coinworld", "Bear X (Version 2.3) (Coinworld)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_bearxa ,pr_bearx ,proconn ,proconn , proconn_state,proconn ,ROT0
,"Coinworld", "Bear X (Version 2.2) (Coinworld)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_bearxb ,pr_bearx ,proconn ,proconn , proconn_state,proconn ,ROT0
,"Coinworld", "Bear X (Version 1.3) (Coinworld)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_bearxc ,pr_bearx ,proconn ,proconn , proconn_state,proconn ,ROT0
,"Coinworld", "Bear X (20p set 1) (Coinworld)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_bearxd ,pr_bearx ,proconn ,proconn , proconn_state,proconn ,ROT0
,"Coinworld", "Bear X (20p set 2) (Coinworld)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_bearxe ,pr_bearx ,proconn ,proconn , proconn_state,proconn ,ROT0
,"Coinworld", "Bear X (10p set 1) (Coinworld)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_bearxf ,pr_bearx ,proconn ,proconn , proconn_state,proconn ,ROT0
,"Coinworld", "Bear X (10p set 2) (Coinworld)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_bearxg ,pr_bearx ,proconn ,proconn , proconn_state,proconn ,ROT0
,"Coinworld", "Bear X (10p set 3) (Coinworld)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_bearxh ,pr_bearx ,proconn ,proconn , proconn_state,proconn ,ROT0
,"Coinworld", "Bear X (10p set 4?) (Coinworld)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_bearxi ,pr_bearx ,proconn ,proconn , proconn_state,proconn ,ROT0
,"Coinworld", "Bear X (10p set 5) (Coinworld)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_bearxj ,pr_bearx ,proconn ,proconn , proconn_state,proconn ,ROT0
,"Coinworld", "Bear X (code 813) (Coinworld)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_bearxk ,pr_bearx ,proconn ,proconn , proconn_state,proconn ,ROT0
,"Coinworld", "Bear X (8GBP Token?) (Coinworld)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_bearxl ,pr_bearx ,proconn ,proconn , proconn_state,proconn ,ROT0
,"Coinworld", "Bear X (Version 41) (Coinworld)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_bearxlp ,pr_bearx ,proconn ,proconn , proconn_state,proconn ,ROT0
,"Coinworld", "Bear X (Version 41, Protocol) (Coinworld)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_bearxm ,pr_bearx ,proconn ,proconn , proconn_state,proconn ,ROT0
,"Coinworld", "Bear X (Version 31) (Coinworld)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_fspot ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0
,"Coinworld", "Fun Spot (Version 4.1) (Coinworld)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_fspota ,pr_fspot ,proconn ,proconn , proconn_state,proconn ,ROT0
,"Coinworld", "Fun Spot (Version 3.1) (Coinworld)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_fspotb ,pr_fspot ,proconn ,proconn , proconn_state,proconn ,ROT0
,"Coinworld", "Fun Spot (Version 2.1, set 1) (Coinworld)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_fspotc ,pr_fspot ,proconn ,proconn , proconn_state,proconn ,ROT0
,"Coinworld", "Fun Spot (Version 2.1, 20p stake, 82%) (Coinworld)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_fspotd ,pr_fspot ,proconn ,proconn , proconn_state,proconn ,ROT0
,"Coinworld", "Fun Spot (Version 2.1, 7 button) (Coinworld)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_fspote ,pr_fspot ,proconn ,proconn , proconn_state,proconn ,ROT0
,"Coinworld", "Fun Spot (Version 1.1, set 1) (Coinworld)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_fspotf ,pr_fspot ,proconn ,proconn , proconn_state,proconn ,ROT0
,"Coinworld", "Fun Spot (Version 1.1, 20p stake, 82%) (Coinworld)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_fspotg ,pr_fspot ,proconn ,proconn , proconn_state,proconn ,ROT0
,"Coinworld", "Fun Spot (Version 1.1, 6 button) (Coinworld)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_gnuc ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0
,"Coinworld", "Golden Nugget (Version 2.2) (Coinworld)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_gnuca ,pr_gnuc ,proconn ,proconn , proconn_state,proconn ,ROT0
,"Coinworld", "Golden Nugget (Version 1.2) (Coinworld)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_magln ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0
,"Coinworld", "Magic Lines (Version 2.1) (Coinworld)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_maglna ,pr_magln ,proconn ,proconn , proconn_state,proconn ,ROT0
,"Coinworld", "Magic Lines (Version 1.1) (Coinworld)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_wnstk ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0
,"Coinworld", "Winning Streak (Version 1.1) (Coinworld)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_swop ,0 ,proconn ,proconn , proconn_state,proconn ,ROT0 ,"Ace",
"Swop It (Ace)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1981, progolf, 0, progolf, progolf, driver_device, 0, ROT270, "Data East Corporation",
"18 Holes Pro Golf (set 1)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, progolfa, progolf, progolfa,progolf, driver_device, 0, ROT270, "Data East Corporation",
"18 Holes Pro Golf (set 2)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_COCKTAIL |
MACHINE_SUPPORTS_SAVE )
-GAME( 1976, bazooka, 0, pse, 0, driver_device, 0, ROT0, "Project Support Engineering", "Bazooka
[TTL]", MACHINE_IS_SKELETON )
-GAME( 1977, bazookabr, bazooka, pse, 0, driver_device, 0, ROT0, "Taito do Brasil", "Bazooka (Brazil)
[TTL]", MACHINE_IS_SKELETON )
-GAME( 1977, dpatrol, 0, pse, 0, driver_device, 0, ROT0, "Project Support Engineering", "Desert
Patrol [TTL]", MACHINE_IS_SKELETON )
-GAME( 1977, dpatrola, dpatrol, pse, 0, driver_device, 0, ROT0, "Project Support Engineering (Telegames
license)", "Desert Patrol (set 2) [TTL]", MACHINE_IS_SKELETON )
-GAME( 1997, hotgmck, 0, ps4big, hotgmck, driver_device, 0, ROT0, "Psikyo", "Taisen Hot Gimmick
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, hgkairak, 0, ps4big, hotgmck, driver_device, 0, ROT0, "Psikyo", "Taisen Hot Gimmick
Kairakuten (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, hotgmck3, 0, ps4big, hotgmck, driver_device, 0, ROT0, "Psikyo", "Taisen Hot Gimmick
3 Digital Surfing (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 2000, hotgm4ev, 0, ps4big, hotgmck, driver_device, 0, ROT0, "Psikyo", "Taisen Hot Gimmick
4 Ever (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 2001, hotgmcki, 0, ps4big, hotgmck, driver_device, 0, ROT0, "Psikyo", "Mahjong Hot
Gimmick Integral (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 2000, loderndf, 0, ps4small, loderndf, driver_device, 0, ROT0, "Psikyo", "Lode Runner - The
Dig Fight (ver. B)", MACHINE_SUPPORTS_SAVE )
-GAME( 2000, loderndfa,loderndf, ps4small, loderndf, driver_device, 0, ROT0, "Psikyo", "Lode Runner - The
Dig Fight (ver. A)", MACHINE_SUPPORTS_SAVE )
-GAME( 2000, hotdebut, 0, ps4small, hotdebut, driver_device, 0, ROT0, "MOSS / Psikyo", "Quiz de
Idol! Hot Debut (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, gunbird, 0, gunbird, gunbird, psikyo_state, gunbird, ROT270, "Psikyo", "Gunbird
(World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, gunbirdk, gunbird, gunbird, gunbirdj, psikyo_state, gunbird, ROT270, "Psikyo", "Gunbird
(Korea)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, gunbirdj, gunbird, gunbird, gunbirdj, psikyo_state, gunbird, ROT270, "Psikyo", "Gunbird
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, btlkroad, 0, gunbird, btlkroad, psikyo_state, gunbird, ROT0, "Psikyo", "Battle
K-Road", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, s1945, 0, s1945, s1945, psikyo_state, s1945, ROT270, "Psikyo", "Strikers 1945
(World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, s1945j, s1945, s1945, s1945j, psikyo_state, s1945j, ROT270, "Psikyo", "Strikers 1945
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, s1945jn, s1945, gunbird, s1945j, psikyo_state, s1945jn, ROT270, "Psikyo", "Strikers 1945
(Japan, unprotected)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, s1945k, s1945, s1945, s1945j, psikyo_state, s1945, ROT270, "Psikyo", "Strikers 1945
(Korea)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, s1945bl, s1945, s1945bl, s1945bl, psikyo_state, s1945bl, ROT270, "bootleg","Strikers 1945
(Hong Kong, bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, tengai, 0, s1945, tengai, psikyo_state, tengai, ROT0, "Psikyo", "Tengai
(World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, soldivid, 0, psikyo3v1, soldivid, psikyosh_state, ps3, ROT0, "Psikyo", "Sol Divide -
The Sword Of Darkness", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, s1945ii, 0, psikyo3v1, s1945ii, psikyosh_state, ps3, ROT270, "Psikyo", "Strikers 1945
II", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, daraku, 0, psikyo3v1, daraku, psikyosh_state, ps3, ROT0, "Psikyo", "Daraku Tenshi
- The Fallen Angels", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, sbomber, 0, psikyo3v1, sbomberb, psikyosh_state, ps3, ROT270, "Psikyo", "Space Bomber
(ver. B)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, sbombera, sbomber, psikyo3v1, sbomberb, psikyosh_state, ps3, ROT270, "Psikyo", "Space
Bomber", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, gunbird2, 0, psikyo5, gunbird2, psikyosh_state, ps5, ROT270, "Psikyo", "Gunbird 2",
MACHINE_SUPPORTS_SAVE )
-GAME( 1999, s1945iii, 0, psikyo5, s1945iii, psikyosh_state, ps5, ROT270, "Psikyo", "Strikers 1945
III (World) / Strikers 1999 (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 2000, dragnblz, 0, psikyo5, dragnblz, psikyosh_state, ps5, ROT270, "Psikyo", "Dragon
Blaze", MACHINE_SUPPORTS_SAVE )
-GAME( 2000, tgm2, 0, psikyo5_240, tgm2, psikyosh_state, ps5, ROT0, "Arika", "Tetris
the Absolute The Grand Master 2", MACHINE_SUPPORTS_SAVE )
-GAME( 2000, tgm2p, tgm2, psikyo5_240, tgm2, psikyosh_state, ps5, ROT0, "Arika", "Tetris
the Absolute The Grand Master 2 Plus", MACHINE_SUPPORTS_SAVE )
-GAME( 2001, gnbarich, 0, psikyo5, gnbarich, psikyosh_state, ps5, ROT270, "Psikyo",
"Gunbarich", MACHINE_SUPPORTS_SAVE )
-GAME( 2002, mjgtaste, 0, psikyo5, mjgtaste, psikyosh_state, mjgtaste, ROT0, "Psikyo", "Mahjong
G-Taste", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, psychic5, 0, psychic5, psychic5, driver_device, 0, ROT270, "Jaleco / NMK", "Psychic 5
(World)", MACHINE_SUPPORTS_SAVE ) // "Oversea's version V2.00 CHANGED BY TAMIO NAKASATO" text present in ROM,
various modifications (English names, more complete attract demo etc.)
-GAME( 1987, psychic5j, psychic5, psychic5, psychic5, driver_device, 0, ROT270, "Jaleco / NMK", "Psychic 5
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, bombsa, 0, bombsa, bombsa, driver_device, 0, ROT270, "Jaleco", "Bombs Away
(prototype)", MACHINE_IS_INCOMPLETE | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, pturn, 0, pturn, pturn, pturn_state, pturn, ROT90, "Jaleco", "Parallel Turn",
MACHINE_IMPERFECT_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 2000, puckpkmn, 0, puckpkmn, puckpkmn, md_boot_state, puckpkmn, ROT0, "Genie",
"Puckman Pockimon (set 1)", 0 )
-GAME( 2000, puckpkmna,puckpkmn, puckpkmna, puckpkmn, md_boot_state, puckpkmn, ROT0, "IBS",
"Puckman Pockimon (set 2)", 0 )
-GAME( 2000, puckpkmnb,puckpkmn, puckpkmna, puckpkmn, md_boot_state, puckpkmn, ROT0, "Sun Mixing",
"Puckman Pockimon (set 3)", 0 )
-GAME( 2000, jzth, 0, jzth, jzth, md_boot_state, puckpkmn, ROT0, "<unknown>",
"Jue Zhan Tian Huang", MACHINE_IMPERFECT_SOUND )
-GAME( 1984, punchoutj, punchout, punchout, punchout, driver_device, 0, ROT0, "Nintendo", "Punch-Out!!
(Japan)", 0 )
-GAME( 1984, punchita, punchout, punchout, punchout, driver_device, 0, ROT0, "bootleg", "Punch-Out!!
(Italian bootleg)", 0 )
-GAME( 1984, spnchoutj, spnchout, spnchout, spnchout, driver_device, 0, ROT0, "Nintendo", "Super Punch-Out!!
(Japan)", 0 )
-GAME( 1985, armwrest, 0, armwrest, armwrest, driver_device, 0, ROT0, "Nintendo", "Arm Wrestling", 0 )
-GAME(2002, pyson, 0, pyson, pyson, driver_device, 0, ROT0, "Konami", "Konami Pyson BIOS",
MACHINE_IS_SKELETON|MACHINE_IS_BIOS_ROOT)
-GAME(2002, wswe, pyson, pyson, pyson, driver_device, 0, ROT0, "Konami", "World Soccer
Winning Eleven Arcade Game Style", MACHINE_IS_SKELETON)
-GAME(2003, wswe2k3, pyson, pyson, pyson, driver_device, 0, ROT0, "Konami", "World Soccer
Winning Eleven Arcade Game 2003", MACHINE_IS_SKELETON)
-GAME( 199?, pzletime, 0, pzletime, pzletime, driver_device, 0, ROT0, "Elettronica Video-Games S.R.L.",
"Puzzle Time (prototype)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, qdrmfgp, 0, qdrmfgp, qdrmfgp, driver_device, 0, ROT0, "Konami", "Quiz Do Re Mi
Fa Grand Prix (Japan)", 0 )
-GAME( 1995, qdrmfgp2, 0, qdrmfgp2, qdrmfgp2, driver_device, 0, ROT0, "Konami", "Quiz Do Re Mi
Fa Grand Prix 2 - Shin-Kyoku Nyuukadayo (Japan)", 0 )
-GAME( 1981, qixa, qix, qix, qix, driver_device, 0, ROT270, "Taito America
Corporation", "Qix (set 2, smaller roms)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, qixb, qix, qix, qix, driver_device, 0, ROT270, "Taito America
Corporation", "Qix (set 2, larger roms)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, qix2, qix, qix, qix, driver_device, 0, ROT270, "Taito America
Corporation", "Qix II (Tournament)", MACHINE_SUPPORTS_SAVE )
-GAMEL(1982, elecyoyo, 0, mcu, elecyoyo, driver_device, 0, ROT270, "Taito America
Corporation", "The Electric Yo-Yo (set 1)", MACHINE_SUPPORTS_SAVE, layout_elecyoyo )
-GAMEL(1982, elecyoyo2,elecyoyo, mcu, elecyoyo, driver_device, 0, ROT270, "Taito America
Corporation", "The Electric Yo-Yo (set 2)", MACHINE_SUPPORTS_SAVE, layout_elecyoyo )
-GAME( 1982, kram, 0, mcu, kram, driver_device, 0, ROT0, "Taito America
Corporation", "Kram (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, kram2, kram, mcu, kram, driver_device, 0, ROT0, "Taito America
Corporation", "Kram (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, kram3, kram, kram3, kram, qix_state, kram3, ROT0, "Taito America
Corporation", "Kram (encrypted)", MACHINE_UNEMULATED_PROTECTION | MACHINE_SUPPORTS_SAVE )
-GAME( 1982, zookeep, 0, zookeep, zookeep, qix_state, zookeep, ROT0, "Taito America
Corporation", "Zoo Keeper (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, zookeep2, zookeep, zookeep, zookeep, qix_state, zookeep, ROT0, "Taito America
Corporation", "Zoo Keeper (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, zookeep3, zookeep, zookeep, zookeep, qix_state, zookeep, ROT0, "Taito America
Corporation", "Zoo Keeper (set 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, slither, 0, slither, slither, qix_state, slither, ROT270, "Century II", "Slither
(set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, slithera, slither, slither, slither, qix_state, slither, ROT270, "Century II", "Slither
(set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, complexx, 0, qix, complexx, driver_device, 0, ROT270, "Taito America
Corporation", "Complex X", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, quake, 0, quake, quake, driver_device, 0, ROT0, "Lazer-Tron / iD Software", "Quake Arcade
Tournament (Release Beta 2)", MACHINE_IS_SKELETON )
-GAME( 1982, quantum, 0, quantum, quantum, driver_device, 0, ROT270, "General Computer Corporation
(Atari license)", "Quantum (rev 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, quantum1, quantum, quantum, quantum, driver_device, 0, ROT270, "General Computer Corporation
(Atari license)", "Quantum (rev 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, quantump, quantum, quantum, quantum, driver_device, 0, ROT270, "General Computer Corporation
(Atari license)", "Quantum (prototype)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, quasar, 0, quasar, quasar, driver_device, 0, ROT90, "Zaccaria / Zelco", "Quasar (set
1)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, quasara, quasar, quasar, quasar, driver_device, 0, ROT90, "Zaccaria / Zelco", "Quasar (set
2)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 2002?, queen, 0, queen, at_keyboard, driver_device, 0, ROT0, "STG", "Queen?", MACHINE_IS_SKELETON
)
-GAME( 1991, gakupara, 0, gakupara, gakupara, driver_device, 0, ROT0, "NMK", "Quiz Gakuen Paradise (Japan)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1992, quizdna, 0, quizdna, quizdna, driver_device, 0, ROT0, "Face", "Quiz DNA no Hanran (Japan)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1992, gekiretu, 0, gekiretu, gekiretu, driver_device, 0, ROT0, "Face", "Quiz Gekiretsu Scramble
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, quizo, 0, quizo, quizo, quizo_state, quizo, ROT0, "Seoul Coin Corp.", "Quiz Olympic
(set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, quizoa, quizo, quizo, quizo, quizo_state, quizo, ROT0, "Seoul Coin Corp.", "Quiz Olympic
(set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, quizpani, 0, quizpani, quizpani, driver_device, 0, ROT0, "NMK", "Quiz Panicuru Fantasy",
MACHINE_SUPPORTS_SAVE )
-GAME( 1988, quizpun, 0, quizpun2, quizpun2, driver_device, 0, ROT270, "Space Computer", "Quiz Punch",
MACHINE_NOT_WORKING | MACHINE_UNEMULATED_PROTECTION )
-GAME( 1989, quizpun2, 0, quizpun2, quizpun2, driver_device, 0, ROT270, "Space Computer", "Quiz Punch 2",
MACHINE_NOT_WORKING | MACHINE_UNEMULATED_PROTECTION )
-GAMEL( 1976, quizshow, 0, quizshow, quizshow, quizshow_state, quizshow, ROT0, "Atari (Kee Games)", "Quiz
Show", MACHINE_NOT_WORKING, layout_quizshow )
-GAME( 1980, r2dtank, 0, r2dtank, r2dtank, driver_device, 0, ROT270, "Sigma Enterprises Inc.", "R2D Tank",
MACHINE_SUPPORTS_SAVE)
-GAME( 1996, r2dx_v33, 0, rdx_v33, rdx_v33, r2dx_v33_state, rdx_v33, ROT270, "Seibu
Kaihatsu", "Raiden II New / Raiden DX (newer V33 PCB) (Raiden DX EEPROM)", MACHINE_SUPPORTS_SAVE)
-GAME( 1996, r2dx_v33_r2, r2dx_v33, rdx_v33, rdx_v33, r2dx_v33_state, rdx_v33, ROT270, "Seibu
Kaihatsu", "Raiden II New / Raiden DX (newer V33 PCB) (Raiden II EEPROM)", MACHINE_SUPPORTS_SAVE)
-GAME( 2000, zerotm2k, zeroteam, zerotm2k, zerotm2k, r2dx_v33_state, zerotm2k, ROT0, "Seibu Kaihatsu",
"Zero Team 2000", MACHINE_SUPPORTS_SAVE)
-GAME( 1993, raiden2nl, raiden2, raiden2, raiden2, raiden2_state, raiden2, ROT270, "Seibu Kaihatsu",
"Raiden II (Holland)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, raiden2f, raiden2, raiden2, raiden2, raiden2_state, raiden2, ROT270, "Seibu Kaihatsu",
"Raiden II (France)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, raiden2g, raiden2, raiden2, raiden2, raiden2_state, raiden2, ROT270, "Seibu Kaihatsu
(Tuning license)", "Raiden II (easy version, Germany)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, raiden2dx, raiden2, raidendx, raiden2, raiden2_state, raidendx, ROT270, "Seibu Kaihatsu",
"Raiden II (harder, Raiden DX hardware)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, raidendx, 0, raidendx, raidendx, raiden2_state, raidendx, ROT270, "Seibu Kaihatsu",
"Raiden DX (UK)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, raidendxa1, raidendx, raidendx, raidendx, raiden2_state, raidendx, ROT270, "Seibu Kaihatsu
(Metrotainment license)", "Raiden DX (Hong Kong, set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, raidendxa2, raidendx, raidendx, raidendx, raiden2_state, raidendx, ROT270, "Seibu Kaihatsu
(Metrotainment license)", "Raiden DX (Hong Kong, set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, raidendxk, raidendx, raidendx, raidendx, raiden2_state, raidendx, ROT270, "Seibu Kaihatsu",
"Raiden DX (Korea)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, raidendxu, raidendx, raidendx, raidendx, raiden2_state, raidendx, ROT270, "Seibu Kaihatsu
(Fabtek license)", "Raiden DX (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, raidendxg, raidendx, raidendx, raidendx, raiden2_state, raidendx, ROT270, "Seibu Kaihatsu
(Tuning license)", "Raiden DX (Germany)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, raidendxnl, raidendx, raidendx, raidendx, raiden2_state, raidendx, ROT270, "Seibu Kaihatsu",
"Raiden DX (Holland)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, raidendxj, raidendx, raidendx, raidendx, raiden2_state, raidendx, ROT270, "Seibu Kaihatsu",
"Raiden DX (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, raidendxch, raidendx, raidendx, raidendx, raiden2_state, raidendx, ROT270, "Seibu Kaihatsu
(Ideal International Development Corp license) ", "Raiden DX (China)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, zeroteam, 0, zeroteam, zeroteam, raiden2_state, zeroteam, ROT0, "Seibu Kaihatsu
(Fabtek license)", "Zero Team USA (US)", MACHINE_SUPPORTS_SAVE | MACHINE_NOT_WORKING )
-GAME( 1993, zeroteama, zeroteam, zeroteam, zeroteam, raiden2_state, zeroteam, ROT0, "Seibu Kaihatsu",
"Zero Team (Japan?, earlier?)", MACHINE_SUPPORTS_SAVE | MACHINE_NOT_WORKING )
-GAME( 1993, zeroteamc, zeroteam, zeroteam, zeroteam, raiden2_state, zeroteam, ROT0, "Seibu Kaihatsu
(Liang Hwa license)", "Zero Team (Taiwan)", MACHINE_SUPPORTS_SAVE | MACHINE_NOT_WORKING )
-GAME( 1993, zeroteamd, zeroteam, zeroteam, zeroteam, raiden2_state, zeroteam, ROT0, "Seibu Kaihatsu
(Dream Soft license)", "Zero Team (Korea)", MACHINE_SUPPORTS_SAVE | MACHINE_NOT_WORKING )
-GAME( 1993, zeroteams, zeroteam, zeroteam, zeroteam, raiden2_state, zeroteam, ROT0, "Seibu Kaihatsu",
"Zero Team Selection", MACHINE_SUPPORTS_SAVE | MACHINE_NOT_WORKING )
-GAME( 1995, xsedae, 0, xsedae, xsedae, raiden2_state, xsedae, ROT0, "Dream Island", "X Se
Dae Quiz (Korea)", MACHINE_SUPPORTS_SAVE | MACHINE_NOT_WORKING )
-GAME( 1990, raiden, 0, raidene, raiden, raiden_state, raiden, ROT270, "Seibu Kaihatsu", "Raiden
(set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, raidena, raiden, raidene, raiden, raiden_state, raiden, ROT270, "Seibu Kaihatsu", "Raiden
(set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, raidenu, raiden, raidene, raiden, raiden_state, raiden, ROT270, "Seibu Kaihatsu (Fabtek
license)", "Raiden (US set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, raident, raiden, raidene, raiden, raiden_state, raiden, ROT270, "Seibu Kaihatsu (Liang HWA
Electronics license)", "Raiden (Taiwan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, raidenk, raiden, raiden, raiden, raiden_state, raidenk, ROT270, "Seibu Kaihatsu (IBL
Corporation license)", "Raiden (Korea)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, raidenua, raiden, raidenu, raiden, raiden_state, raidenu, ROT270, "Seibu Kaihatsu (Fabtek
license)", "Raiden (US set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, raidenb, raiden, raidenb, raiden, driver_device, 0, ROT270, "Seibu Kaihatsu", "Raiden
(set 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, rallyx, 0, rallyx, rallyx, driver_device, 0, ROT0, "Namco", "Rally X (32k Ver.?)",
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, rallyxa, rallyx, rallyx, rallyx, driver_device, 0, ROT0, "Namco", "Rally X",
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, rallyxm, rallyx, rallyx, rallyx, driver_device, 0, ROT0, "Namco (Midway license)",
"Rally X (Midway)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, rallyxmr, rallyx, rallyx, rallyx, driver_device, 0, ROT0, "bootleg (Model Racing)",
"Rally X (Model Racing bootleg)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, nrallyx, 0, rallyx, nrallyx, driver_device, 0, ROT0, "Namco", "New Rally X",
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, nrallyxb, nrallyx, rallyx, nrallyx, driver_device, 0, ROT0, "Namco", "New Rally X
(bootleg?)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, jungler, 0, jungler, jungler, driver_device, 0, ROT90, "Konami", "Jungler",
MACHINE_SUPPORTS_SAVE )
-GAME( 1981, junglers, jungler, jungler, jungler, driver_device, 0, ROT90, "Konami (Stern Electronics
license)", "Jungler (Stern Electronics)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, jackler, jungler, jungler, jungler, driver_device, 0, ROT90, "bootleg", "Jackler (Jungler
bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, tactcian, 0, tactcian, tactcian, driver_device, 0, ROT90, "Konami (Sega license)",
"Tactician (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, tactcian2,tactcian, tactcian, tactcian, driver_device, 0, ROT90, "Konami (Sega license)",
"Tactician (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, locomotn, 0, locomotn, locomotn, driver_device, 0, ROT90, "Konami (Centuri license)",
"Loco-Motion", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, gutangtn, locomotn, locomotn, locomotn, driver_device, 0, ROT90, "Konami (Sega license)",
"Guttang Gottong", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, cottong, locomotn, locomotn, locomotn, driver_device, 0, ROT90, "bootleg", "Cotocoto Cottong",
MACHINE_SUPPORTS_SAVE )
-GAME( 1982, locoboot, locomotn, locomotn, locomotn, driver_device, 0, ROT90, "bootleg", "Loco-Motion
(bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, commsega, 0, commsega, commsega, driver_device, 0, ROT90, "Sega", "Commando (Sega)",
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1990, rampart, 0, rampart, rampart, rampart_state, rampart, ROT0, "Atari Games", "Rampart
(Trackball)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, rampart2p,rampart, rampart, ramprt2p, rampart_state, rampart, ROT0, "Atari Games", "Rampart
(Joystick)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, rampartj, rampart, rampart, rampartj, rampart_state, rampart, ROT0, "Atari Games", "Rampart
(Japan, Joystick)", MACHINE_SUPPORTS_SAVE )
-GAME( 1973, vollyrmt, 0, ramtek, 0, driver_device, 0, ROT0, "Ramtek", "Volly (Ramtek) [TTL]",
MACHINE_IS_SKELETON )
-GAME( 1973, hockyrmt, 0, ramtek, 0, driver_device, 0, ROT0, "Ramtek", "Hockey (Ramtek) [TTL]",
MACHINE_IS_SKELETON )
-GAME( 1973, soccrrmt, 0, ramtek, 0, driver_device, 0, ROT0, "Ramtek", "Soccer (Ramtek) [TTL]",
MACHINE_IS_SKELETON )
-GAME( 1974, wipeormt, 0, ramtek, 0, driver_device, 0, ROT0, "Ramtek", "Wipeout (Ramtek) [TTL]",
MACHINE_IS_SKELETON )
-GAME( 1974, cleanswp, 0, ramtek, 0, driver_device, 0, ROT0, "Ramtek", "Clean Sweep [TTL]",
MACHINE_IS_SKELETON )
-GAME( 1974, bballrmt, 0, ramtek, 0, driver_device, 0, ROT0, "Ramtek", "Baseball (Ramtek) [TTL]",
MACHINE_IS_SKELETON )
-GAME( 1975, trivia, 0, ramtek, 0, driver_device, 0, ROT0, "Ramtek", "Trivia (Rev B) [TTL]",
MACHINE_IS_SKELETON )
-GAME( 1987, rastan, 0, rastan, rastan, driver_device, 0, ROT0, "Taito Corporation Japan",
"Rastan (World Rev 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, rastana, rastan, rastan, rastsaga, driver_device, 0, ROT0, "Taito Corporation Japan",
"Rastan (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, rastanu, rastan, rastan, rastsaga, driver_device, 0, ROT0, "Taito America Corporation",
"Rastan (US Rev 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, rastanua, rastan, rastan, rastsaga, driver_device, 0, ROT0, "Taito America Corporation",
"Rastan (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, rastanub, rastan, rastan, rastsaga, driver_device, 0, ROT0, "Taito America Corporation",
"Rastan (US, Earlier code base)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, rastsaga, rastan, rastan, rastsaga, driver_device, 0, ROT0, "Taito Corporation",
"Rastan Saga (Japan Rev 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, rastsagaa, rastan, rastan, rastsaga, driver_device, 0, ROT0, "Taito Corporation",
"Rastan Saga (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, rotr, 0, rastersp, rotr, driver_device, 0, ROT0, "BFM/Mirage", "Rise of the Robots (prototype)",
0 )
-GAME( 1997, fbcrazy, 0, rastersp, rotr, driver_device, 0, ROT0, "BFM", "Football Crazy (Video Quiz)",
MACHINE_NOT_WORKING )
-GAME( 1987, rbisland, 0, rbisland, rbisland, rbisland_state, rbisland, ROT0, "Taito Corporation",
"Rainbow Islands (new version)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, rbislando, rbisland, rbisland, rbisland, rbisland_state, rbisland, ROT0, "Taito Corporation",
"Rainbow Islands (old version)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, rbislande, rbisland, rbisland, rbisland, rbisland_state, rbislande, ROT0, "Taito Corporation",
"Rainbow Islands (Extra)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, jumping, rbisland, jumping, jumping, rbisland_state, jumping, ROT0, "bootleg",
"Jumping (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, jumpinga, rbisland, jumping, jumping, rbisland_state, jumping, ROT0, "bootleg (Seyutu)",
"Jumping (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, jumpingi, rbisland, jumpingi, jumping, rbisland_state, jumping, ROT0, "bootleg (Seyutu)",
"Jumping (set 3, Imnoe PCB)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, rbmk, 0, rbmk, rbmk, driver_device,0, ROT0, "GMS", "Real Battle Mahjong King",
MACHINE_NOT_WORKING )
-GAME( 1984, rcorsair, 0, rcorsair, inports, driver_device, 0, ROT90, "Nakasawa", "Red Corsair",
MACHINE_IS_SKELETON )
-GAMEL( 1993, re900, 0, re900, re900, re900_state, re900, ROT90, "Entretenimientos GEMINIS", "Ruleta
RE-900", MACHINE_SUPPORTS_SAVE, layout_re900)
-GAME( 1998, pkgnsh, 0, pkgnsh, pkgnsh, driver_device, 0, ROT0, "Nakanihon / Dynax", "Pachinko
Gindama Shoubu (Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1998, pkgnshdx, 0, pkgnshdx, pkgnshdx, driver_device, 0, ROT0, "Nakanihon / Dynax", "Pachinko
Gindama Shoubu DX (Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1998, realbrk, 0, realbrk, realbrk, driver_device, 0, ROT0, "Nakanihon", "Billiard
Academy Real Break (Europe)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1998, realbrko, realbrk, realbrk, realbrk, driver_device, 0, ROT0, "Nakanihon", "Billiard
Academy Real Break (Europe, older)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1998, realbrkj, realbrk, realbrk, realbrk, driver_device, 0, ROT0, "Nakanihon", "Billiard
Academy Real Break (Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1998, realbrkk, realbrk, realbrk, realbrk, driver_device, 0, ROT0, "Nakanihon", "Billiard
Academy Real Break (Korea)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 2004, dai2kaku, 0, dai2kaku, dai2kaku, driver_device, 0, ROT0, "SystemBit",
"Dai-Dai-Kakumei (Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND |
MACHINE_SUPPORTS_SAVE )
-GAME( 1981, panther, 0, panther, panther, driver_device, 0, ROT270, "Irem",
"Panther", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, redalert, 0, redalert, redalert, driver_device, 0, ROT270, "Irem (GDI license)", "Red
Alert", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, ww3, redalert, ww3, redalert, driver_device, 0, ROT270, "Irem", "WW
III", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, demoneye, 0, demoneye, demoneye, driver_device, 0, ROT270, "Irem",
"Demoneye-X", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND |
MACHINE_SUPPORTS_SAVE )
-GAME( 1980, zerohour, 0, zerohour, zerohour, ladybug_state, redclash, ROT270, "Universal", "Zero
Hour (set 1)", MACHINE_NO_SOUND | MACHINE_WRONG_COLORS | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, zerohoura, zerohour, zerohour, zerohour, ladybug_state, redclash, ROT270, "Universal", "Zero
Hour (set 2)", MACHINE_NO_SOUND | MACHINE_WRONG_COLORS | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, zerohouri, zerohour, zerohour, zerohour, ladybug_state, redclash, ROT270, "bootleg (Inder SA)",
"Zero Hour (Inder)", MACHINE_NO_SOUND | MACHINE_WRONG_COLORS | MACHINE_IMPERFECT_GRAPHICS |
MACHINE_SUPPORTS_SAVE )
-GAME( 1981, redclash, 0, redclash, redclash, ladybug_state, redclash, ROT270, "Tehkan", "Red
Clash (set 1)", MACHINE_NO_SOUND | MACHINE_WRONG_COLORS | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE
)
-GAME( 1981, redclasha, redclash, redclash, redclash, ladybug_state, redclash, ROT270, "Tehkan", "Red
Clash (set 2)", MACHINE_NO_SOUND | MACHINE_WRONG_COLORS | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE
)
-GAME( 1981, redclashk, redclash, redclash, redclash, ladybug_state, redclash, ROT270, "Tehkan (Kaneko
license)", "Red Clash (Kaneko)", MACHINE_NO_SOUND | MACHINE_WRONG_COLORS | MACHINE_IMPERFECT_GRAPHICS |
MACHINE_SUPPORTS_SAVE )
-GAME( 1992, relief, 0, relief, relief, relief_state, relief, ROT0, "Atari Games", "Relief Pitcher (set
1, 07 Jun 1992 / 28 May 1992)", 0 )
-GAME( 1992, relief2, relief, relief, relief, relief_state, relief, ROT0, "Atari Games", "Relief Pitcher (set
2, 26 Apr 1992 / 08 Apr 1992)", 0 )
-GAME( 1992, relief3, relief, relief, relief, relief_state, relief, ROT0, "Atari Games", "Relief Pitcher (set
3, 10 Apr 1992 / 08 Apr 1992)", 0 )
-GAME( 1986, renegade, 0, renegade, renegade, renegade_state, renegade, ROT0, "Technos Japan (Taito
America license)", "Renegade (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, kuniokun, renegade, renegade, renegade, renegade_state, kuniokun, ROT0, "Technos Japan",
"Nekketsu Kouha Kunio-kun (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, kuniokunb, renegade, kuniokunb, renegade, renegade_state, kuniokunb, ROT0, "bootleg", "Nekketsu
Kouha Kunio-kun (Japan bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, retofinv, 0, retofinv, retofinv, driver_device, 0, ROT90, "Taito Corporation", "Return of
the Invaders", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, retofinv1,retofinv, retofinb, retofinv, driver_device, 0, ROT90, "bootleg", "Return of the
Invaders (bootleg set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, retofinv2,retofinv, retofinb, retofin2, driver_device, 0, ROT90, "bootleg", "Return of the
Invaders (bootleg set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 199?, rgum, 0, rgum, rgum, driver_device, 0, ROT0, "<unknown>", "Royal Gum (Italy)",
MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 1993, rltennis, 0, rltennis, rltennis, driver_device, 0, ROT0, "TCH", "Reality Tennis",
MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1985, rmhaihai, 0, rmhaihai, rmhaihai, rmhaihai_state, rmhaihai, ROT0, "Alba", "Real Mahjong
Haihai (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, rmhaihib, rmhaihai, rmhaihai, rmhaihib, rmhaihai_state, rmhaihai, ROT0, "Alba", "Real Mahjong
Haihai [BET] (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, rmhaijin, 0, rmhaihai, rmhaihai, rmhaihai_state, rmhaihai, ROT0, "Alba", "Real Mahjong
Haihai Jinji Idou Hen (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, rmhaisei, 0, rmhaisei, rmhaihai, rmhaihai_state, rmhaihai, ROT0, "Visco", "Real Mahjong
Haihai Seichouhen (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, themj, 0, themj, rmhaihai, rmhaihai_state, rmhaihai, ROT0, "Visco", "The Mah-jong
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, rockrage, 0, rockrage, rockrage, driver_device, 0, ROT0, "Konami", "Rock'n Rage
(World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, rockragea, rockrage, rockrage, rockrage, driver_device, 0, ROT0, "Konami", "Rock'n Rage
(prototype?)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, rockragej, rockrage, rockrage, rockrage, driver_device, 0, ROT0, "Konami", "Koi no Hotrock
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, rocnrope, 0, rocnrope, rocnrope, rocnrope_state, rocnrope, ROT270, "Konami", "Roc'n
Rope", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, rocnropek, rocnrope, rocnrope, rocnrope, driver_device, 0, ROT270, "Konami (Kosuka
license)", "Roc'n Rope (Kosuka)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, ropeman, rocnrope, rocnrope, rocnrope, rocnrope_state, rocnrope, ROT270, "bootleg", "Ropeman
(bootleg of Roc'n Rope)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, rohga, 0, rohga, rohga, rohga_state, rohga, ROT0, "Data East Corporation",
"Rohga Armor Force (Asia/Europe v5.0)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, rohga1, rohga, rohga, rohga, rohga_state, rohga, ROT0, "Data East Corporation",
"Rohga Armor Force (Asia/Europe v3.0 set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, rohga2, rohga, rohga, rohga, rohga_state, rohga, ROT0, "Data East Corporation",
"Rohga Armor Force (Asia/Europe v3.0 set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, rohgah, rohga, rohga, rohga, rohga_state, rohga, ROT0, "Data East Corporation",
"Rohga Armor Force (Hong Kong v3.0)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, rohgau, rohga, rohga, rohga, rohga_state, rohga, ROT0, "Data East Corporation",
"Rohga Armor Force (US v1.0)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, wolffang, rohga, rohga, rohga, rohga_state, rohga, ROT0, "Data East Corporation",
"Wolf Fang -Kuhga 2001- (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, wizdfire, 0, wizdfire, wizdfire, rohga_state, wizdfire, ROT0, "Data East Corporation",
"Wizard Fire (Over Sea v2.1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, wizdfireu, wizdfire, wizdfire, wizdfire, rohga_state, wizdfire, ROT0, "Data East Corporation",
"Wizard Fire (US v1.1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, darkseal2, wizdfire, wizdfire, wizdfire, rohga_state, wizdfire, ROT0, "Data East Corporation",
"Dark Seal 2 (Japan v2.1)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1992, nitrobal, 0, nitrobal, nitrobal, rohga_state, nitrobal, ROT270, "Data East Corporation",
"Nitro Ball (World, set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, gunball, nitrobal, nitrobal, nitrobal, rohga_state, nitrobal, ROT270, "Data East Corporation",
"Gun Ball (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, schmeisr, 0, schmeisr, schmeisr, rohga_state, schmeisr, ROT0, "Hot-B",
"Schmeiser Robo (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, rollerg, 0, rollerg, rollerg, driver_device, 0, ROT0, "Konami", "Rollergames (US)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1991, rollergj, rollerg, rollerg, rollerg, driver_device, 0, ROT0, "Konami", "Rollergames (Japan)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1999, rollext, 0, rollext, rollext, rollext_state, rollext, ROT0, "Gaelco", "ROLLing eX.tre.me",
MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 1983, fightrol, 0, rollrace, rollrace, driver_device, 0, ROT270, "Kaneko (Taito license)",
"Fighting Roller", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1983, rollace, fightrol, rollrace, rollrace, driver_device, 0, ROT270, "Kaneko (Williams license)",
"Roller Aces (set 1)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1983, rollace2, fightrol, rollace2, rollrace, driver_device, 0, ROT90, "Kaneko (Williams license)",
"Roller Aces (set 2)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1979, rotaryf, 0, rotaryf, rotaryf, driver_device, 0, ROT270, "Kasco", "Rotary Fighter",
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAMEL( 1990, roul, 0, roul, roul, driver_device, 0, ROT0, "bootleg", "Super Lucky Roulette",
MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE, layout_roul )
-GAME( 1981, route16, 0, route16, route16, route16_state, route16, ROT270, "Tehkan / Sun
Electronics (Centuri license)", "Route 16 (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, route16a, route16, route16, route16, route16_state, route16a, ROT270, "Tehkan / Sun
Electronics (Centuri license)", "Route 16 (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, route16bl,route16, route16, route16, driver_device, 0, ROT270, "bootleg (Leisure and
Allied)", "Route 16 (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, routex, route16, routex, route16, driver_device, 0, ROT270, "bootleg",
"Route X (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, speakres, 0, speakres, speakres, driver_device, 0, ROT270, "Sun Electronics",
"Speak & Rescue", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, speakresb,speakres, speakres, speakres, driver_device, 0, ROT270, "bootleg",
"Speak & Rescue (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, stratvox, speakres, stratvox, stratvox, driver_device, 0, ROT270, "Sun Electronics (Taito
license)", "Stratovox", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, stratvoxb,speakres, stratvox, stratvox, driver_device, 0, ROT270, "bootleg",
"Stratovox (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, spacecho, speakres, spacecho, spacecho, driver_device, 0, ROT270, "bootleg (Gayton
Games)", "Space Echo (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, spacecho2,speakres, spacecho, spacecho, driver_device, 0, ROT270, "bootleg (Gayton
Games)", "Space Echo (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, ttmahjng, 0, ttmahjng, ttmahjng, driver_device, 0, ROT0, "Taito", "T.T Mahjong",
MACHINE_SUPPORTS_SAVE )
-GAME(198?, heavymtl, 0, rowamet, rowamet, driver_device, 0, ROT0, "Rowamet", "Heavy Metal",
MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
-GAME( 1981, royalmj, 0, royalmah, royalmah, driver_device, 0, ROT0, "Nichibutsu",
"Royal Mahjong (Japan, v1.13)", 0 )
-GAME( 1981?, openmj, royalmj, royalmah, royalmah, driver_device, 0, ROT0, "Sapporo Mechanic",
"Open Mahjong [BET] (Japan)", 0 )
-GAME( 1982, royalmah, royalmj, royalmah, royalmah, driver_device, 0, ROT0, "bootleg",
"Royal Mahjong (Falcon bootleg, v1.01)", 0 )
-GAME( 1983, janyoup2, royalmj, ippatsu, janyoup2, driver_device, 0, ROT0, "Cosmo Denshi",
"Janyou Part II (ver 7.03, July 1 1983)",0 )
-GAME( 1984, janoh, 0, royalmah, royalmah, driver_device, 0, ROT0, "Toaplan",
"Jan Oh (set 1)", MACHINE_NOT_WORKING )
-GAME( 1985, jansou, 0, jansou, jansou, driver_device, 0, ROT0, "Dyna",
"Jansou (set 1)", MACHINE_NOT_WORKING|MACHINE_NO_SOUND )
-GAME( 1985, jansoua, jansou, jansou, jansou, driver_device, 0, ROT0, "Dyna",
"Jansou (set 2)", 0 )
-GAME( 1986, dondenmj, 0, dondenmj, majs101b, driver_device, 0, ROT0, "Dyna Electronics",
"Don Den Mahjong [BET] (Japan)", 0 )
-GAME( 1986, ippatsu, 0, ippatsu, ippatsu, royalmah_state, ippatsu, ROT0, "Public Software /
Paradais", "Ippatsu Gyakuten [BET] (Japan)", 0 )
-GAME( 1986, suzume, 0, suzume, suzume, driver_device, 0, ROT0, "Dyna Electronics",
"Watashiha Suzumechan (Japan)", 0 )
-GAME( 1986, mjsiyoub, 0, royalmah, royalmah, driver_device, 0, ROT0, "Visco",
"Mahjong Shiyou (Japan)", MACHINE_NOT_WORKING )
-GAME( 1986, mjsenka, 0, royalmah, royalmah, driver_device, 0, ROT0, "Visco",
"Mahjong Senka (Japan)", MACHINE_NOT_WORKING )
-GAME( 1986, mjyarou, 0, royalmah, royalmah, driver_device, 0, ROT0, "Visco / Video
System", "Mahjong Yarou [BET] (Japan)", MACHINE_NOT_WORKING )
-GAME( 1986?, mjclub, 0, mjclub, mjclub, driver_device, 0, ROT0, "Xex",
"Mahjong Club [BET] (Japan)", 0 )
-GAME( 1987, mjdiplob, 0, mjdiplob, mjdiplob, driver_device, 0, ROT0, "Dynax",
"Mahjong Diplomat [BET] (Japan)", 0 )
-GAME( 1987, tontonb, 0, tontonb, tontonb, driver_device, 0, ROT0, "Dynax",
"Tonton [BET] (Japan set 1)", 0 )
-GAME( 1987, makaijan, 0, makaijan, makaijan, driver_device, 0, ROT0, "Dynax",
"Makaijan [BET] (Japan)", 0 )
-GAME( 1988, majs101b, 0, majs101b, majs101b, driver_device, 0, ROT0, "Dynax",
"Mahjong Studio 101 [BET] (Japan)", 0 )
-GAME( 1988, mjapinky, 0, mjapinky, mjapinky, driver_device, 0, ROT0, "Dynax",
"Almond Pinky [BET] (Japan)", 0 )
-GAME( 1989, mjdejavu, 0, mjdejavu, mjdejavu, driver_device, 0, ROT0, "Dynax",
"Mahjong Shinkirou Deja Vu (Japan)", 0 )
-GAME( 1989, mjdejav2, mjdejavu, mjdejavu, mjdejavu, driver_device, 0, ROT0, "Dynax",
"Mahjong Shinkirou Deja Vu 2 (Japan)", 0 )
-GAME( 1989, mjderngr, 0, mjderngr, mjderngr, driver_device, 0, ROT0, "Dynax",
"Mahjong Derringer (Japan)", 0 )
-GAME( 1989, daisyari, 0, daisyari, daisyari, driver_device, 0, ROT0, "Best System",
"Daisyarin [BET] (Japan)", 0 )
-GAME( 1990, mjifb, 0, mjifb, mjifb, driver_device, 0, ROT0, "Dynax",
"Mahjong If...? [BET]", 0 )
-GAME( 1990, mjifb2, mjifb, mjifb, mjifb, driver_device, 0, ROT0, "Dynax",
"Mahjong If...? [BET](2921)", 0 )
-GAME( 1990, mjifb3, mjifb, mjifb, mjifb, driver_device, 0, ROT0, "Dynax",
"Mahjong If...? [BET](2931)", 0 )
-GAME( 1991, mjvegasa, 0, mjvegasa, mjvegasa, driver_device, 0, ROT0, "Dynax",
"Mahjong Vegas (Japan, unprotected)", 0 )
-GAME( 1991, mjvegas, mjvegasa, mjvegasa, mjvegasa, driver_device, 0, ROT0, "Dynax",
"Mahjong Vegas (Japan)", MACHINE_NOT_WORKING )
-GAME( 1992, cafetime, 0, cafetime, cafetime, driver_device, 0, ROT0, "Dynax",
"Mahjong Cafe Time", 0 )
-GAME( 1993, cafedoll, 0, mjifb, mjifb, driver_device, 0, ROT0, "Dynax",
"Mahjong Cafe Doll (Japan)", MACHINE_NOT_WORKING )
-GAME( 1995, mjtensin, 0, mjtensin, mjtensin, driver_device, 0, ROT0, "Dynax",
"Mahjong Tensinhai (Japan)", MACHINE_NOT_WORKING )
-GAME( 1996, janptr96, 0, janptr96, janptr96, royalmah_state, janptr96, ROT0, "Dynax",
"Janputer '96 (Japan)", 0 )
-GAME( 1997, janptrsp, 0, janptr96, janptr96, royalmah_state, janptr96, ROT0, "Dynax",
"Janputer Special (Japan)", 0 )
-GAME( 1999, cafebrk, 0, mjifb, mjifb, driver_device, 0, ROT0, "Nakanihon / Dynax",
"Mahjong Cafe Break", MACHINE_NOT_WORKING )
-GAME( 1999, cafepara, 0, mjifb, mjifb, driver_device, 0, ROT0, "Techno-Top",
"Mahjong Cafe Paradise", MACHINE_NOT_WORKING )
-GAME( 1987, rabiolep, 0, rpunch, rabiolep, rpunch_state, rabiolep, ROT0, "V-System Co.", "Rabio
Lepus (Japan)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1987, rpunch, rabiolep, rpunch, rpunch, rpunch_state, rabiolep, ROT0, "V-System Co.
(Bally/Midway/Sente license)", "Rabbit Punch (US)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1989, svolley, 0, svolley, svolley, rpunch_state, svolley, ROT0, "V-System Co.", "Super
Volleyball (Japan)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1989, svolleyk, svolley, svolley, svolley, rpunch_state, svolley, ROT0, "V-System Co.", "Super
Volleyball (Korea)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1989, svolleyu, svolley, svolley, svolley, rpunch_state, svolley, ROT0, "V-System Co. (Data East
license)", "Super Volleyball (US)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1982, qwak, 0, qwak, qwak, driver_device, 0, ROT270, "Atari", "Qwak (prototype)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1982, runaway, 0, runaway, runaway, driver_device, 0, ROT0, "Atari", "Runaway (prototype)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1993, rungun, 0, rng, rng, driver_device, 0, ROT0, "Konami", "Run and Gun (ver EAA 1993 10.8)",
MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_COLORS | MACHINE_IMPERFECT_SOUND )
-GAME( 1993, runguna, rungun, rng, rng, driver_device, 0, ROT0, "Konami", "Run and Gun (ver EAA 1993 10.4)",
MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_COLORS | MACHINE_IMPERFECT_SOUND )
-GAME( 1993, rungunb, rungun, rng, rng, driver_device, 0, ROT0, "Konami", "Run and Gun (ver EAA 1993 9.10,
prototype?)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_COLORS | MACHINE_IMPERFECT_SOUND )
-GAME( 1993, rungunua, rungun, rng, rng, driver_device, 0, ROT0, "Konami", "Run and Gun (ver UBA 1993 10.8)",
MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_COLORS | MACHINE_IMPERFECT_SOUND )
-GAME( 1993, slmdunkj, rungun, rng, rng, driver_device, 0, ROT0, "Konami", "Slam Dunk (ver JAA 1993 10.8)",
MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_COLORS | MACHINE_IMPERFECT_SOUND )
-GAMEL( 1993, rungund, rungun, rng_dual, rng_dual, driver_device, 0, ROT0, "Konami", "Run and Gun (ver EAA
1993 10.8) (dual screen with demux adapter)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_COLORS |
MACHINE_IMPERFECT_SOUND, layout_rungun_dual )
-GAMEL( 1993, rungunad, rungun, rng_dual, rng_dual, driver_device, 0, ROT0, "Konami", "Run and Gun (ver EAA
1993 10.4) (dual screen with demux adapter)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_COLORS |
MACHINE_IMPERFECT_SOUND, layout_rungun_dual )
-GAMEL( 1993, rungunbd, rungun, rng_dual, rng_dual, driver_device, 0, ROT0, "Konami", "Run and Gun (ver EAA
1993 9.10, prototype?) (dual screen with demux adapter)", MACHINE_IMPERFECT_GRAPHICS |
MACHINE_IMPERFECT_COLORS | MACHINE_IMPERFECT_SOUND, layout_rungun_dual )
-GAMEL( 1993, rungunuad,rungun, rng_dual, rng_dual, driver_device, 0, ROT0, "Konami", "Run and Gun (ver UBA
1993 10.8) (dual screen with demux adapter)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_COLORS |
MACHINE_IMPERFECT_SOUND, layout_rungun_dual )
-GAMEL( 1993, slmdunkjd,rungun, rng_dual, rng_dual, driver_device, 0, ROT0, "Konami", "Slam Dunk (ver JAA
1993 10.8) (dual screen with demux adapter)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_COLORS |
MACHINE_IMPERFECT_SOUND, layout_rungun_dual )
-GAMEL( 1993, rungunud, rungun, rng_dual, rng_nodip, driver_device, 0, ROT0, "Konami", "Run and Gun (ver UAB
1993 10.12, dedicated twin cabinet)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_COLORS |
MACHINE_IMPERFECT_SOUND, layout_rungun_dual )
-GAME(1987, f14_l1, 0, s11a, s11a, s11a_state, s11a, ROT0, "Williams", "F14 Tomcat (L-1)",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1987, f14_p3, f14_l1, s11a, s11a, s11a_state, s11a, ROT0, "Williams", "F14 Tomcat (P-3)",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1987, f14_p4, f14_l1, s11a, s11a, s11a_state, s11a, ROT0, "Williams", "F14 Tomcat (P-4)",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1987, f14_p5, f14_l1, s11a, s11a, s11a_state, s11a, ROT0, "Williams", "F14 Tomcat (P-5)",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1987, fire_l3, 0, s11a, s11a, s11a_state, s11a, ROT0, "Williams", "Fire! (L-3)",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1987, milln_l3, 0, s11a, s11a, s11a_state, s11a, ROT0, "Williams", "Millionaire (L-3)",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1986, pb_l5, 0, s11a, s11a, s11a_state, s11a, ROT0, "Williams", "Pin-Bot (L-5)",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1986, pb_l2, pb_l5, s11a, s11a, s11a_state, s11a, ROT0, "Williams", "Pin-Bot (L-2)",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1986, pb_l3, pb_l5, s11a, s11a, s11a_state, s11a, ROT0, "Williams", "Pin-Bot (L-3)",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1986, pb_p4, pb_l5, s11a, s11a, s11a_state, s11a, ROT0, "Williams", "Pin-Bot (P-4)",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1989, bcats_l5, 0, s11b, s11b, s11b_state, s11b_invert, ROT0, "Williams",
"Bad Cats (L-5)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1989, bcats_l2, bcats_l5, s11b, s11b, s11b_state, s11b_invert, ROT0, "Williams",
"Bad Cats (LA-2)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1988, bnzai_l3, 0, s11b, s11b, s11b_state, s11b, ROT0, "Williams",
"Banzai Run (L-3)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1988, bnzai_g3, bnzai_l3, s11b, s11b, s11b_state, s11b, ROT0, "Williams",
"Banzai Run (L-3) Germany", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1988, bnzai_l1, bnzai_l3, s11b, s11b, s11b_state, s11b, ROT0, "Williams",
"Banzai Run (L-1)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1988, bnzai_pa, bnzai_l3, s11b, s11b, s11b_state, s11b, ROT0, "Williams",
"Banzai Run (P-A)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1987, bguns_l8, 0, s11b, s11b, s11b_state, s11b, ROT0, "Williams",
"Big Guns (L-8)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1987, bguns_l7, bguns_l8, s11b, s11b, s11b_state, s11b, ROT0, "Williams",
"Big Guns (L-7)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1987, bguns_la, bguns_l8, s11b, s11b, s11b_state, s11b, ROT0, "Williams",
"Big Guns (L-A)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1987, bguns_p1, bguns_l8, s11b, s11b, s11b_state, s11b, ROT0, "Williams",
"Big Guns (P-1)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1989, bk2k_l4, 0, s11b, s11b, s11b_state, s11b_invert, ROT0, "Williams",
"Black Knight 2000 (L-4)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1989, bk2k_lg1, bk2k_l4, s11b, s11b, s11b_state, s11b_invert, ROT0, "Williams",
"Black Knight 2000 (LG-1)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1989, bk2k_lg3, bk2k_l4, s11b, s11b, s11b_state, s11b_invert, ROT0, "Williams",
"Black Knight 2000 (LG-3)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1989, bk2k_pu1, bk2k_l4, s11b, s11b, s11b_state, s11b_invert, ROT0, "Williams",
"Black Knight 2000 (PU-1)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1988, cycln_l5, 0, s11b, s11b, s11b_state, s11b, ROT0, "Williams",
"Cyclone (L-5)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1988, cycln_l4, cycln_l5, s11b, s11b, s11b_state, s11b, ROT0, "Williams",
"Cyclone (L-4)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1988, esha_la3, 0, s11b, s11b, s11b_state, s11b_invert, ROT0, "Williams",
"Earthshaker (LA-3)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1989, esha_ma3, esha_la3, s11b, s11b, s11b_state, s11b_invert, ROT0, "Williams",
"Earthshaker (Metallica) (LA-3)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1989, esha_pr4, esha_la3, s11b, s11b, s11b_state, s11b_invert, ROT0, "Williams",
"Earthshaker (Family version) (PR-4)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1988, esha_lg1, esha_la3, s11b, s11b, s11b_state, s11b_invert, ROT0, "Williams",
"Earthshaker (German) (LG-1)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1988, esha_lg2, esha_la3, s11b, s11b, s11b_state, s11b_invert, ROT0, "Williams",
"Earthshaker (German) (LG-2)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1988, esha_la1, esha_la3, s11b, s11b, s11b_state, s11b_invert, ROT0, "Williams",
"Earthshaker (LA-1)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1988, esha_pa1, esha_la3, s11b, s11b, s11b_state, s11b_invert, ROT0, "Williams",
"Earthshaker (Prototype) (PA-1)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1989, eatpm_l4, 0, s11b, s11b, s11b_state, s11b_invert, ROT0, "Bally",
"Elvira and the Party Monsters (LA-4)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1989, eatpm_l1, eatpm_l4, s11b, s11b, s11b_state, s11b_invert, ROT0, "Bally",
"Elvira and the Party Monsters (LA-1)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1989, eatpm_l2, eatpm_l4, s11b, s11b, s11b_state, s11b_invert, ROT0, "Bally",
"Elvira and the Party Monsters (LA-2)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1989, eatpm_4g, eatpm_l4, s11b, s11b, s11b_state, s11b_invert, ROT0, "Bally",
"Elvira and the Party Monsters (LG-4)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1989, eatpm_4u, eatpm_l4, s11b, s11b, s11b_state, s11b_invert, ROT0, "Bally",
"Elvira and the Party Monsters (LU-4)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1989, eatpm_p7, eatpm_l4, s11b, s11b, s11b_state, s11b_invert, ROT0, "Bally",
"Elvira and the Party Monsters (PA-7)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1989, jokrz_l6, 0, s11b, s11b, s11b_state, s11b_invert, ROT0, "Williams",
"Jokerz! (L-6)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1989, jokrz_l3, jokrz_l6, s11b, s11b, s11b_state, s11b_invert, ROT0, "Williams",
"Jokerz! (L-3)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1989, mousn_l4, 0, s11b, s11b, s11b_state, s11b_invert, ROT0, "Bally",
"Mousin' Around! (LA-4)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1989, mousn_l1, mousn_l4, s11b, s11b, s11b_state, s11b_invert, ROT0, "Bally",
"Mousin' Around! (LA-1)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1989, mousn_lu, mousn_l4, s11b, s11b, s11b_state, s11b_invert, ROT0, "Bally",
"Mousin' Around! (LU-1)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1989, mousn_lx, mousn_l4, s11b, s11b, s11b_state, s11b_invert, ROT0, "Bally",
"Mousin' Around! (LX-1)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1989, polic_l4, 0, s11b, s11b, s11b_state, s11b_invert, ROT0, "Williams",
"Police Force (LA-4)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1989, polic_l3, polic_l4, s11b, s11b, s11b_state, s11b_invert, ROT0, "Williams",
"Police Force (LA-3)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1989, polic_l2, polic_l4, s11b, s11b, s11b_state, s11b_invert, ROT0, "Williams",
"Police Force (LA-2)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1988, spstn_l5, 0, s11b, s11b, s11b_state, s11b, ROT0, "Williams",
"Space Station (L-5)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1988, swrds_l2, 0, s11b, s11b, s11b_state, s11b, ROT0, "Williams",
"Swords of Fury (L-2)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1988, taxi_l4, 0, s11b, s11b, s11b_state, s11b_invert, ROT0, "Williams",
"Taxi (Lola) (L-4)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1988, taxi_l3, taxi_l4, s11b, s11b, s11b_state, s11b_invert, ROT0, "Williams",
"Taxi (Marilyn) (L-3)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1988, taxi_lg1, taxi_l4, s11b, s11b, s11b_state, s11b_invert, ROT0, "Williams",
"Taxi (Marilyn) (L-1) Germany", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1989, tsptr_l3, 0, s11b, s11b, s11b_state, s11b_invert, ROT0, "Bally",
"Transporter the Rescue (L-3)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1990, whirl_l3, 0, s11b, s11b, s11b_state, s11b_invert, ROT0, "Williams",
"Whirlwind (L-3)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1990, whirl_l2, whirl_l3, s11b, s11b, s11b_state, s11b_invert, ROT0, "Williams",
"Whirlwind (L-2)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1990, whirl_lg3, whirl_l3, s11b, s11b, s11b_state, s11b_invert, ROT0, "Williams",
"Whirlwind (LG-3)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1990, bbnny_l2, 0, s11c, s11c, s11c_state, s11c, ROT0, "Bally",
"Bugs Bunny Birthday Ball (L-2)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1990, bbnny_lu, bbnny_l2, s11c, s11c, s11c_state, s11c, ROT0, "Bally",
"Bugs Bunny Birthday Ball (LU-2) European", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1990, diner_l4, 0, s11c, s11c, s11c_state, s11c, ROT0, "Williams",
"Diner (L-4)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1990, diner_l3, diner_l4, s11c, s11c, s11c_state, s11c, ROT0, "Williams",
"Diner (L-3)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1990, diner_l1, diner_l4, s11c, s11c, s11c_state, s11c, ROT0, "Williams",
"Diner (L-1) Europe", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1990, dd_l2, 0, s11c, s11c, s11c_state, s11c, ROT0, "Bally", "Dr.
Dude (LA-2)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1990, dd_p6, dd_l2, s11c, s11c, s11c_state, s11c, ROT0, "Bally", "Dr.
Dude (PA-6)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1990, pool_l7, 0, s11c, s11c, s11c_state, s11c, ROT0, "Bally",
"Pool Sharks (LA-7)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1990, pool_l6, pool_l7, s11c, s11c, s11c_state, s11c, ROT0, "Bally",
"Pool Sharks (LA-6)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1990, pool_l5, pool_l7, s11c, s11c, s11c_state, s11c, ROT0, "Bally",
"Pool Sharks (LA-5)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1990, pool_le2, pool_l7, s11c, s11c, s11c_state, s11c, ROT0, "Bally",
"Pool Sharks (LE-2)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1989, pool_p7, pool_l7, s11c, s11c, s11c_state, s11c, ROT0, "Bally",
"Pool Sharks (PA-7)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1990, radcl_l1, 0, s11c, s11c, s11c_state, s11c, ROT0, "Bally",
"Radical! (L-1)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1990, radcl_g1, radcl_l1, s11c, s11c, s11c_state, s11c, ROT0, "Bally",
"Radical! (G-1)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1990, radcl_p3, radcl_l1, s11c, s11c, s11c_state, s11c, ROT0, "Bally",
"Radical! (P-3)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1990, rvrbt_l3, 0, s11c, s11c, s11c_state, s11c, ROT0, "Williams",
"Riverboat Gambler (L-3)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1990, rollr_l2, 0, s11c, s11c, s11c_state, s11c, ROT0, "Williams",
"Rollergames (L-2)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1991, rollr_ex, rollr_l2, s11c, s11c, s11c_state, s11c, ROT0, "Williams",
"Rollergames (EXPERIMENTAL)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1991, rollr_e1, rollr_l2, s11c, s11c, s11c_state, s11c, ROT0, "Williams",
"Rollergames (PU-1)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1991, rollr_p2, rollr_l2, s11c, s11c, s11c_state, s11c, ROT0, "Williams",
"Rollergames (PA-2 / PA-1 Sound)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1990, rollr_l3, rollr_l2, s11c, s11c, s11c_state, s11c, ROT0, "Williams",
"Rollergames (LU-3) Europe", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1990, rollr_g3, rollr_l2, s11c, s11c, s11c_state, s11c, ROT0, "Williams",
"Rollergames (LG-3) Germany", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1990, gs_l3, gs_l4, s11c, s11c, s11c_state, s11c, ROT0, "Bally", "The
Bally Game Show (L-3)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1990, gs_l4, 0, s11c, s11c, s11c_state, s11c, ROT0, "Bally", "The
Bally Game Show (L-4)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1990, strax_p7, 0, s11c, s11c, s11c_state, s11c, ROT0, "Williams",
"Star Trax (domestic prototype)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1986, grand_l4, 0, s11, s11, s11_state, s11, ROT0, "Williams", "Grand Lizard (L-4)",
MACHINE_MECHANICAL | MACHINE_NOT_WORKING)
-GAME( 1986, hs_l4, 0, s11, s11, s11_state, s11, ROT0, "Williams", "High Speed (L-4)",
MACHINE_MECHANICAL | MACHINE_NOT_WORKING)
-GAME( 1986, hs_l3, hs_l4, s11, s11, s11_state, s11, ROT0, "Williams", "High Speed (L-3)",
MACHINE_MECHANICAL | MACHINE_NOT_WORKING)
-GAME( 1986, rdkng_l4, 0, s11, s11, s11_state, s11, ROT0, "Williams", "Road Kings (L-4)",
MACHINE_MECHANICAL | MACHINE_NOT_WORKING)
-GAME( 1986, rdkng_l1, rdkng_l4, s11, s11, s11_state, s11, ROT0, "Williams", "Road Kings (L-1)",
MACHINE_MECHANICAL | MACHINE_NOT_WORKING)
-GAME( 1986, rdkng_l2, rdkng_l4, s11, s11, s11_state, s11, ROT0, "Williams", "Road Kings (L-2)",
MACHINE_MECHANICAL | MACHINE_NOT_WORKING)
-GAME( 1986, rdkng_l3, rdkng_l4, s11, s11, s11_state, s11, ROT0, "Williams", "Road Kings (L-3)",
MACHINE_MECHANICAL | MACHINE_NOT_WORKING)
-GAME( 1986, tts_l2, 0, s11, s11, s11_state, s11, ROT0, "Williams", "Tic-Tac-Strike (Shuffle)
(L-2)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND)
-GAME( 1986, tts_l1, tts_l2, s11, s11, s11_state, s11, ROT0, "Williams", "Tic-Tac-Strike (Shuffle)
(L-1)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND)
-GAME( 1987, gmine_l2, 0, s11, s11, s11_state, s11, ROT0, "Williams", "Gold Mine (Shuffle) (L-2)",
MACHINE_MECHANICAL | MACHINE_NOT_WORKING)
-GAME( 1987, tdawg_l1, 0, s11, s11, s11_state, s11, ROT0, "Williams", "Top Dawg (Shuffle) (L-1)",
MACHINE_MECHANICAL | MACHINE_NOT_WORKING)
-GAME( 1987, shfin_l1, 0, s11, s11, s11_state, s11, ROT0, "Williams", "Shuffle Inn (Shuffle) (L-1)",
MACHINE_MECHANICAL | MACHINE_NOT_WORKING)
-GAME( 1977, httip_l1, 0, s3, s3, driver_device, 0, ROT0, "Williams", "Hot Tip (L-1)", MACHINE_MECHANICAL )
-GAME( 1977, lucky_l1, 0, s3, s3, driver_device, 0, ROT0, "Williams", "Lucky Seven (L-1)",
MACHINE_MECHANICAL )
-GAME( 1978, wldcp_l1, 0, s3a, s3, driver_device, 0, ROT0, "Williams", "World Cup Soccer (L-1)",
MACHINE_MECHANICAL )
-GAME( 1978, cntct_l1, 0, s3a, s3, driver_device, 0, ROT0, "Williams", "Contact (L-1)", MACHINE_MECHANICAL )
-GAME( 1978, disco_l1, 0, s3a, s3, driver_device, 0, ROT0, "Williams", "Disco Fever (L-1)",
MACHINE_MECHANICAL )
-GAME( 1978, phnix_l1, 0, s3a, s3, driver_device, 0, ROT0, "Williams", "Phoenix (L-1)", MACHINE_MECHANICAL )
-GAME( 1978, pkrno_l1, 0, s3a, s3, driver_device, 0, ROT0, "Williams", "Pokerino (L-1)", MACHINE_MECHANICAL )
-GAME( 1979, flash_l2, 0, s4a, s4, driver_device, 0, ROT0, "Williams", "Flash (L-2)",
MACHINE_MECHANICAL )
-GAME( 1979, flash_l1, flash_l2, s4a, s4, driver_device, 0, ROT0, "Williams", "Flash (L-1)",
MACHINE_MECHANICAL )
-GAME( 1979, flash_t1, flash_l2, s4a, s4, driver_device, 0, ROT0, "Williams", "Flash (T-1) Ted Estes",
MACHINE_MECHANICAL )
-GAME( 1978, trizn_l1, 0, s4a, s4, driver_device, 0, ROT0, "Williams", "Tri Zone (L-1)",
MACHINE_MECHANICAL )
-GAME( 1978, trizn_t1, trizn_l1, s4a, s4, driver_device, 0, ROT0, "Williams", "Tri Zone (T-1)",
MACHINE_MECHANICAL )
-GAME( 1979, tmwrp_l2, 0, s4a, s4, driver_device, 0, ROT0, "Williams", "Time Warp (L-2)",
MACHINE_MECHANICAL )
-GAME( 1979, tmwrp_t2, tmwrp_l2, s4a, s4, driver_device, 0, ROT0, "Williams", "Time Warp (T-2)",
MACHINE_MECHANICAL )
-GAME( 1979, stlwr_l2, 0, s4a, s4, driver_device, 0, ROT0, "Williams", "Stellar Wars (L-2)",
MACHINE_MECHANICAL )
-GAME( 1978, pomp_l1, 0, s4a, s4, driver_device, 0, ROT0, "Williams", "Pompeii (Shuffle) (L-1)",
MACHINE_MECHANICAL | MACHINE_NOT_WORKING)
-GAME( 1978, arist_l1, 0, s4a, s4, driver_device, 0, ROT0, "Williams", "Aristocrat (Shuffle) (L-1)",
MACHINE_MECHANICAL | MACHINE_NOT_WORKING)
-GAME( 1978, topaz_l1, 0, s4a, s4, driver_device, 0, ROT0, "Williams", "Topaz (Shuffle) (L-1)",
MACHINE_MECHANICAL | MACHINE_NOT_WORKING)
-GAME( 1979, taurs_l1, 0, s4a, s4, driver_device, 0, ROT0, "Williams", "Taurus (Shuffle) (L-1)",
MACHINE_MECHANICAL | MACHINE_NOT_WORKING)
-GAME( 1979, kingt_l1, 0, s4a, s4, driver_device, 0, ROT0, "Williams", "King Tut (Shuffle) (L-1)",
MACHINE_MECHANICAL | MACHINE_NOT_WORKING)
-GAME( 1980, omni_l1, 0, s4a, s4, driver_device, 0, ROT0, "Williams", "Omni (Shuffle) (L-1)",
MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND)
-GAME( 1983, bstrk_l1, 0, s4, s4, driver_device, 0, ROT0, "Williams", "Big Strike (Shuffle) (L-1)",
MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND)
-GAME( 1983, tstrk_l1, 0, s4, s4, driver_device, 0, ROT0, "Williams", "Triple Strike (Shuffle)
(L-1)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND)
-GAME(1980,algar_l1, 0, s6a, s6a, s6a_state, s6a, ROT0, "Williams", "Algar (L-1)", MACHINE_MECHANICAL )
-GAME(1980,alpok_l6, 0, s6a, s6a, s6a_state, s6a, ROT0, "Williams", "Alien Poker (L-6)",
MACHINE_MECHANICAL )
-GAME(1980,alpok_l2, alpok_l6,s6a, s6a, s6a_state, s6a, ROT0, "Williams", "Alien Poker (L-2)",
MACHINE_MECHANICAL )
-GAME(1980,alpok_f6, alpok_l6,s6a, s6a, s6a_state, s6a, ROT0, "Williams", "Alien Poker (L-6 French speech)",
MACHINE_MECHANICAL )
-GAME( 1979, lzbal_l2, 0, s6, s6, s6_state, s6, ROT0, "Williams", "Laser Ball (L-2)",
MACHINE_MECHANICAL )
-GAME( 1980, lzbal_t2, lzbal_l2, s6, s6, s6_state, s6, ROT0, "Williams", "Laser Ball (T-2)",
MACHINE_MECHANICAL )
-GAME( 1980, scrpn_l1, 0, s6, s6, s6_state, s6, ROT0, "Williams", "Scorpion (L-1)", MACHINE_MECHANICAL
)
-GAME( 1980, scrpn_t1, scrpn_l1, s6, s6, s6_state, s6, ROT0, "Williams", "Scorpion (T-1)", MACHINE_MECHANICAL
)
-GAME( 1979, blkou_l1, 0, s6, s6, s6_state, s6, ROT0, "Williams", "Blackout (L-1)", MACHINE_MECHANICAL
)
-GAME( 1979, blkou_t1, blkou_l1, s6, s6, s6_state, s6, ROT0, "Williams", "Blackout (T-1)", MACHINE_MECHANICAL
)
-GAME( 1979, blkou_f1, blkou_l1, s6, s6, s6_state, s6, ROT0, "Williams", "Blackout (L-1, French Speech)",
MACHINE_MECHANICAL )
-GAME( 1979, grgar_l1, 0, s6, s6, s6_state, s6, ROT0, "Williams", "Gorgar (L-1)", MACHINE_MECHANICAL )
-GAME( 1979, grgar_t1, grgar_l1, s6, s6, s6_state, s6, ROT0, "Williams", "Gorgar (T-1)", MACHINE_MECHANICAL )
-GAME( 1980, frpwr_l6, 0, s6, s6, s6_state, s6, ROT0, "Williams", "Firepower (L-6)",
MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND)
-GAME( 1980, frpwr_t6, frpwr_l6, s6, s6, s6_state, s6, ROT0, "Williams", "Firepower (T-6)",
MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND)
-GAME( 1980, frpwr_l2, frpwr_l6, s6, s6, s6_state, s6, ROT0, "Williams", "Firepower (L-2)",
MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND)
-GAME( 1980, bk_l4, 0, s7, s7, s7_state, s7, ROT0, "Williams", "Black Knight (L-4)",
MACHINE_MECHANICAL )
-GAME( 1980, bk_f4, bk_l4, s7, s7, s7_state, s7, ROT0, "Williams", "Black Knight (L-4, French speech)",
MACHINE_MECHANICAL )
-GAME( 1980, bk_l3, bk_l4, s7, s7, s7_state, s7, ROT0, "Williams", "Black Knight (L-3)",
MACHINE_MECHANICAL )
-GAME( 1980, csmic_l1, 0, s7, s7, s7_state, s7, ROT0, "Williams", "Cosmic Gunfight (L-1)",
MACHINE_MECHANICAL )
-GAME( 1981, jngld_l2, 0, s7, s7, s7_state, s7, ROT0, "Williams", "Jungle Lord (L-2)",
MACHINE_MECHANICAL )
-GAME( 1981, jngld_l1, jngld_l2, s7, s7, s7_state, s7, ROT0, "Williams", "Jungle Lord (L-1)",
MACHINE_MECHANICAL )
-GAME( 1981, pharo_l2, 0, s7, s7, s7_state, s7, ROT0, "Williams", "Pharaoh (L-2)", MACHINE_MECHANICAL )
-GAME( 1981, solar_l2, 0, s7, s7, s7_state, s7, ROT0, "Williams", "Solar Fire (L-2)",
MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND)
-GAME( 1982, thund_p1, 0, s7, s7, s7_state, s7, ROT0, "Williams", "Thunderball (P-1)",
MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
-GAME( 1982, thund_p2, thund_p1, s7, s7, s7_state, s7, ROT0, "Williams", "Thunderball (P-2)",
MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
-GAME( 1982, thund_p3, thund_p1, s7, s7, s7_state, s7, ROT0, "Williams", "Thunderball (P-3)",
MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
-GAME( 1981, hypbl_l4, 0, s7, s7, s7_state, s7, ROT0, "Williams", "HyperBall (L-4)",
MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
-GAME( 1981, hypbl_l2, hypbl_l4, s7, s7, s7_state, s7, ROT0, "Williams", "HyperBall (L-2)",
MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
-GAME( 1981, barra_l1, 0, s7, s7, s7_state, s7, ROT0, "Williams", "Barracora (L-1)",
MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND)
-GAME( 1982, vrkon_l1, 0, s7, s7, s7_state, s7, ROT0, "Williams", "Varkon (L-1)", MACHINE_MECHANICAL )
-GAME( 1982, tmfnt_l5, 0, s7, s7, s7_state, s7, ROT0, "Williams", "Time Fantasy (L-5)",
MACHINE_MECHANICAL )
-GAME( 1982, wrlok_l3, 0, s7, s7, s7_state, s7, ROT0, "Williams", "Warlok (L-3)", MACHINE_MECHANICAL )
-GAME( 1982, dfndr_l4, 0, s7, s7, s7_state, s7, ROT0, "Williams", "Defender (L-4)", MACHINE_MECHANICAL
)
-GAME( 1983, jst_l2, 0, s7, s7, s7_state, s7, ROT0, "Williams", "Joust (L-2)", MACHINE_MECHANICAL |
MACHINE_NOT_WORKING )
-GAME( 1983, jst_l1, jst_l2, s7, s7, s7_state, s7, ROT0, "Williams", "Joust (L-1)", MACHINE_MECHANICAL |
MACHINE_NOT_WORKING )
-GAME( 1983, lsrcu_l2, 0, s7, s7, s7_state, s7, ROT0, "Williams", "Laser Cue (L-2)",
MACHINE_MECHANICAL )
-GAME( 1983, fpwr2_l2, 0, s7, s7, s7_state, s7, ROT0, "Williams", "Firepower II (L-2)",
MACHINE_MECHANICAL )
-GAME( 1984, strlt_l1, 0, s7, s7, s7_state, s7, ROT0, "Williams", "Star Light (L-1)",
MACHINE_MECHANICAL )
-GAME(1984,scrzy_l1, 0, s8a, s8a, s8a_state, s8a, ROT0, "Williams", "Still Crazy", MACHINE_MECHANICAL )
-GAME(1984,pfevr_l2, 0, s8, s8, s8_state, s8, ROT0, "Williams", "Pennant Fever (L-2)",
MACHINE_MECHANICAL)
-GAME(1984,pfevr_p3, pfevr_l2, s8, s8, s8_state, s8, ROT0, "Williams", "Pennant Fever (P-3)",
MACHINE_MECHANICAL)
-GAME( 1983, ratrc_l1, 0, s9, s9, s9_state, s9, ROT0, "Williams", "Rat Race (L-1)", MACHINE_MECHANICAL
| MACHINE_NOT_WORKING)
-GAME( 1985, sorcr_l1, sorcr_l2, s9, s9, s9_state, s9, ROT0, "Williams", "Sorcerer (L-1)", MACHINE_MECHANICAL
)
-GAME( 1985, sorcr_l2, 0, s9, s9, s9_state, s9, ROT0, "Williams", "Sorcerer (L-2)", MACHINE_MECHANICAL
)
-GAME( 1984, sshtl_l7, 0, s9, s9, s9_state, s9, ROT0, "Williams", "Space Shuttle (L-7)",
MACHINE_MECHANICAL )
-GAME( 1985, comet_l4, comet_l5, s9, s9, s9_state, s9, ROT0, "Williams", "Comet (L-4)", MACHINE_MECHANICAL)
-GAME( 1985, comet_l5, 0, s9, s9, s9_state, s9, ROT0, "Williams", "Comet (L-5)", MACHINE_MECHANICAL)
-GAME( 1984, szone_l5, 0, s9, s9, s9_state, s9, ROT0, "Williams", "Strike Zone (Shuffle) (L-5)",
MACHINE_MECHANICAL | MACHINE_NOT_WORKING)
-GAME( 1984, szone_l2, szone_l5, s9, s9, s9_state, s9, ROT0, "Williams", "Strike Zone (Shuffle) (L-2)",
MACHINE_MECHANICAL | MACHINE_NOT_WORKING)
-GAME( 1985, alcat_l7, 0, s9, s9, s9_state, s9, ROT0, "Williams", "Alley Cats (Shuffle) (L-7)",
MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND)
-GAME( 1979, safarir, 0, safarir, safarir, driver_device, 0, ROT90, "SNK (Taito license)", "Safari
Rally (World)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
-GAME( 1979, safarirj, safarir, safarir, safarir, driver_device, 0, ROT90, "SNK", "Safari Rally (Japan)",
MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
-GAME( 2009, 24_130 ,24_150, sam, sam, driver_device, 0, ROT0, "Stern", "24 v1.30", MACHINE_FLAGS)
-GAME( 2009, 24_140 ,24_150, sam, sam, driver_device, 0, ROT0, "Stern", "24 v1.40", MACHINE_FLAGS)
-GAME( 2009, 24_144 ,24_150, sam, sam, driver_device, 0, ROT0, "Stern", "24 v1.44", MACHINE_FLAGS)
-GAME( 2009, 24_150 ,0, sam, sam, driver_device, 0, ROT0, "Stern", "24 v1.50", MACHINE_FLAGS)
-GAME( 2008, bdk_130 ,bdk_294, sam, sam, driver_device, 0, ROT0, "Stern", "Batman - The Dark Knight
v1.30", MACHINE_FLAGS)
-GAME( 2008, bdk_150 ,bdk_294, sam, sam, driver_device, 0, ROT0, "Stern", "Batman - The Dark Knight
v1.50", MACHINE_FLAGS)
-GAME( 2008, bdk_160 ,bdk_294, sam, sam, driver_device, 0, ROT0, "Stern", "Batman - The Dark Knight
v1.60", MACHINE_FLAGS)
-GAME( 2008, bdk_200 ,bdk_294, sam, sam, driver_device, 0, ROT0, "Stern", "Batman - The Dark Knight
v2.00", MACHINE_FLAGS)
-GAME( 2008, bdk_210 ,bdk_294, sam, sam, driver_device, 0, ROT0, "Stern", "Batman - The Dark Knight
v2.10", MACHINE_FLAGS)
-GAME( 2008, bdk_220 ,bdk_294, sam, sam, driver_device, 0, ROT0, "Stern", "Batman - The Dark Knight
v2.20", MACHINE_FLAGS)
-GAME( 2008, bdk_290 ,bdk_294, sam, sam, driver_device, 0, ROT0, "Stern", "Batman - The Dark Knight
v2.90", MACHINE_FLAGS)
-GAME( 2008, bdk_294 ,0, sam, sam, driver_device, 0, ROT0, "Stern", "Batman - The Dark Knight
v2.94", MACHINE_FLAGS)
-GAME( 2010, bbh_140 ,bbh_160, sam, sam, driver_device, 0, ROT0, "Stern", "Big Buck Hunter Pro v1.40",
MACHINE_FLAGS)
-GAME( 2010, bbh_150 ,bbh_160, sam, sam, driver_device, 0, ROT0, "Stern", "Big Buck Hunter Pro v1.50",
MACHINE_FLAGS)
-GAME( 2010, bbh_160 ,0, sam, sam, driver_device, 0, ROT0, "Stern", "Big Buck Hunter Pro v1.60",
MACHINE_FLAGS)
-GAME( 2008, csi_102 ,csi_240, sam, sam, driver_device, 0, ROT0, "Stern", "C.S.I. v1.02", MACHINE_FLAGS)
-GAME( 2008, csi_103 ,csi_240, sam, sam, driver_device, 0, ROT0, "Stern", "C.S.I. v1.03", MACHINE_FLAGS)
-GAME( 2008, csi_104 ,csi_240, sam, sam, driver_device, 0, ROT0, "Stern", "C.S.I. v1.04", MACHINE_FLAGS)
-GAME( 2008, csi_200 ,csi_240, sam, sam, driver_device, 0, ROT0, "Stern", "C.S.I. v2.00", MACHINE_FLAGS)
-GAME( 2008, csi_210 ,csi_240, sam, sam, driver_device, 0, ROT0, "Stern", "C.S.I. v2.10", MACHINE_FLAGS)
-GAME( 2008, csi_230 ,csi_240, sam, sam, driver_device, 0, ROT0, "Stern", "C.S.I. v2.30", MACHINE_FLAGS)
-GAME( 2008, csi_240 ,0, sam, sam, driver_device, 0, ROT0, "Stern", "C.S.I. v2.40", MACHINE_FLAGS)
-GAME( 2007, fg_1000af ,fg_120af, sam, sam, driver_device, 0, ROT0, "Stern", "Family Guy v10.0
(English,French)", MACHINE_FLAGS)
-GAME( 2007, fg_1000ag ,fg_120af, sam, sam, driver_device, 0, ROT0, "Stern", "Family Guy v10.0
(English,German)", MACHINE_FLAGS)
-GAME( 2007, fg_1000ai ,fg_120af, sam, sam, driver_device, 0, ROT0, "Stern", "Family Guy v10.0
(English,Italian)", MACHINE_FLAGS)
-GAME( 2007, fg_1000al ,fg_120af, sam, sam, driver_device, 0, ROT0, "Stern", "Family Guy v10.0
(English,Spanish)", MACHINE_FLAGS)
-GAME( 2007, fg_110af ,fg_120af, sam, sam, driver_device, 0, ROT0, "Stern", "Family Guy v11.0
(English,French)", MACHINE_FLAGS)
-GAME( 2007, fg_110ag ,fg_120af, sam, sam, driver_device, 0, ROT0, "Stern", "Family Guy v11.0
(English,German)", MACHINE_FLAGS)
-GAME( 2007, fg_110ai ,fg_120af, sam, sam, driver_device, 0, ROT0, "Stern", "Family Guy v11.0
(English,Italian)", MACHINE_FLAGS)
-GAME( 2007, fg_110al ,fg_120af, sam, sam, driver_device, 0, ROT0, "Stern", "Family Guy v11.0
(English,Spanish)", MACHINE_FLAGS)
-GAME( 2007, fg_120af ,0, sam, sam, driver_device, 0, ROT0, "Stern", "Family Guy v12.0
(English,French)", MACHINE_FLAGS)
-GAME( 2007, fg_120ag ,fg_120af, sam, sam, driver_device, 0, ROT0, "Stern", "Family Guy v12.0
(English,German)", MACHINE_FLAGS)
-GAME( 2007, fg_120ai ,fg_120af, sam, sam, driver_device, 0, ROT0, "Stern", "Family Guy v12.0
(English,Italian)", MACHINE_FLAGS)
-GAME( 2007, fg_120al ,fg_120af, sam, sam, driver_device, 0, ROT0, "Stern", "Family Guy v12.0
(English,Spanish)", MACHINE_FLAGS)
-GAME( 2007, fg_300ai ,fg_120af, sam, sam, driver_device, 0, ROT0, "Stern", "Family Guy v3.0
(English,Italian)", MACHINE_FLAGS)
-GAME( 2007, fg_400a ,fg_120af, sam, sam, driver_device, 0, ROT0, "Stern", "Family Guy v4.0 (English)",
MACHINE_FLAGS)
-GAME( 2007, fg_400ag ,fg_120af, sam, sam, driver_device, 0, ROT0, "Stern", "Family Guy v4.0
(English,German)", MACHINE_FLAGS)
-GAME( 2007, fg_700af ,fg_120af, sam, sam, driver_device, 0, ROT0, "Stern", "Family Guy v7.0
(English,French)", MACHINE_FLAGS)
-GAME( 2007, fg_700al ,fg_120af, sam, sam, driver_device, 0, ROT0, "Stern", "Family Guy v7.0
(English,Spanish)", MACHINE_FLAGS)
-GAME( 2007, fg_800al ,fg_120af, sam, sam, driver_device, 0, ROT0, "Stern", "Family Guy v8.0
(English,Spanish)", MACHINE_FLAGS)
-GAME( 2010, im2_100 ,im2_140, sam, sam, driver_device, 0, ROT0, "Stern", "Iron Man 2 v1.00",
MACHINE_FLAGS)
-GAME( 2010, im2_110 ,im2_140, sam, sam, driver_device, 0, ROT0, "Stern", "Iron Man 2 v1.10",
MACHINE_FLAGS)
-GAME( 2010, im2_120 ,im2_140, sam, sam, driver_device, 0, ROT0, "Stern", "Iron Man 2 v1.20",
MACHINE_FLAGS)
-GAME( 2010, im2_140 ,0, sam, sam, driver_device, 0, ROT0, "Stern", "Iron Man 2 v1.40",
MACHINE_FLAGS)
-GAME( 2008, indy_113a ,indy_210, sam, sam, driver_device, 0, ROT0, "Stern", "Indiana Jones v1.13",
MACHINE_FLAGS)
-GAME( 2008, indy_113f ,indy_210, sam, sam, driver_device, 0, ROT0, "Stern", "Indiana Jones v1.13
(French)", MACHINE_FLAGS)
-GAME( 2008, indy_113g ,indy_210, sam, sam, driver_device, 0, ROT0, "Stern", "Indiana Jones v1.13
(German)", MACHINE_FLAGS)
-GAME( 2008, indy_113i ,indy_210, sam, sam, driver_device, 0, ROT0, "Stern", "Indiana Jones v1.13
(Italian)", MACHINE_FLAGS)
-GAME( 2008, indy_113l ,indy_210, sam, sam, driver_device, 0, ROT0, "Stern", "Indiana Jones v1.13
(Spanish)", MACHINE_FLAGS)
-GAME( 2008, indy_114a ,indy_210, sam, sam, driver_device, 0, ROT0, "Stern", "Indiana Jones v1.14",
MACHINE_FLAGS)
-GAME( 2008, indy_114f ,indy_210, sam, sam, driver_device, 0, ROT0, "Stern", "Indiana Jones v1.14
(French)", MACHINE_FLAGS)
-GAME( 2008, indy_114g ,indy_210, sam, sam, driver_device, 0, ROT0, "Stern", "Indiana Jones v1.14
(German)", MACHINE_FLAGS)
-GAME( 2008, indy_114i ,indy_210, sam, sam, driver_device, 0, ROT0, "Stern", "Indiana Jones v1.14
(Italian)", MACHINE_FLAGS)
-GAME( 2008, indy_114l ,indy_210, sam, sam, driver_device, 0, ROT0, "Stern", "Indiana Jones v1.14
(Spanish)", MACHINE_FLAGS)
-GAME( 2008, indy_116a ,indy_210, sam, sam, driver_device, 0, ROT0, "Stern", "Indiana Jones v1.16",
MACHINE_FLAGS)
-GAME( 2008, indy_116f ,indy_210, sam, sam, driver_device, 0, ROT0, "Stern", "Indiana Jones v1.16
(French)", MACHINE_FLAGS)
-GAME( 2008, indy_116g ,indy_210, sam, sam, driver_device, 0, ROT0, "Stern", "Indiana Jones v1.16
(German)", MACHINE_FLAGS)
-GAME( 2008, indy_116i ,indy_210, sam, sam, driver_device, 0, ROT0, "Stern", "Indiana Jones v1.16
(Italian)", MACHINE_FLAGS)
-GAME( 2008, indy_116l ,indy_210, sam, sam, driver_device, 0, ROT0, "Stern", "Indiana Jones v1.16
(Spanish)", MACHINE_FLAGS)
-GAME( 2008, indy_210 ,0, sam, sam, driver_device, 0, ROT0, "Stern", "Indiana Jones v2.10",
MACHINE_FLAGS)
-GAME( 2008, indy_210f ,indy_210, sam, sam, driver_device, 0, ROT0, "Stern", "Indiana Jones v2.10
(French)", MACHINE_FLAGS)
-GAME( 2009, nba_500 ,nba_802, sam, sam, driver_device, 0, ROT0, "Stern", "NBA v5.00", MACHINE_FLAGS)
-GAME( 2009, nba_600 ,nba_802, sam, sam, driver_device, 0, ROT0, "Stern", "NBA v6.00", MACHINE_FLAGS)
-GAME( 2009, nba_700 ,nba_802, sam, sam, driver_device, 0, ROT0, "Stern", "NBA v7.00", MACHINE_FLAGS)
-GAME( 2009, nba_801 ,nba_802, sam, sam, driver_device, 0, ROT0, "Stern", "NBA v8.01", MACHINE_FLAGS)
-GAME( 2009, nba_802 ,0, sam, sam, driver_device, 0, ROT0, "Stern", "NBA v8.02", MACHINE_FLAGS)
-GAME( 2006, potc_110af ,potc_600, sam, sam, driver_device, 0, ROT0, "Stern", "Pirates of the Caribbean
v1.10 (English,French)", MACHINE_FLAGS)
-GAME( 2006, potc_110ai ,potc_600, sam, sam, driver_device, 0, ROT0, "Stern", "Pirates of the Caribbean
v1.10 (English,Italian)", MACHINE_FLAGS)
-GAME( 2006, potc_110gf ,potc_600, sam, sam, driver_device, 0, ROT0, "Stern", "Pirates of the Caribbean
v1.10 (German,French)", MACHINE_FLAGS)
-GAME( 2006, potc_111as ,potc_600, sam, sam, driver_device, 0, ROT0, "Stern", "Pirates of the Caribbean
v1.11 (English,Spanish)", MACHINE_FLAGS)
-GAME( 2006, potc_113af ,potc_600, sam, sam, driver_device, 0, ROT0, "Stern", "Pirates of the Caribbean
v1.13 (English,French)", MACHINE_FLAGS)
-GAME( 2006, potc_113ai ,potc_600, sam, sam, driver_device, 0, ROT0, "Stern", "Pirates of the Caribbean
v1.13 (English,Italian)", MACHINE_FLAGS)
-GAME( 2006, potc_113as ,potc_600, sam, sam, driver_device, 0, ROT0, "Stern", "Pirates of the Caribbean
v1.13 (English,Spanish)", MACHINE_FLAGS)
-GAME( 2006, potc_113gf ,potc_600, sam, sam, driver_device, 0, ROT0, "Stern", "Pirates of the Caribbean
v1.13 (German,French)", MACHINE_FLAGS)
-GAME( 2006, potc_115af ,potc_600, sam, sam, driver_device, 0, ROT0, "Stern", "Pirates of the Caribbean
v1.15 (English,French)", MACHINE_FLAGS)
-GAME( 2006, potc_115ai ,potc_600, sam, sam, driver_device, 0, ROT0, "Stern", "Pirates of the Caribbean
v1.15 (English,Italian)", MACHINE_FLAGS)
-GAME( 2006, potc_115as ,potc_600, sam, sam, driver_device, 0, ROT0, "Stern", "Pirates of the Caribbean
v1.15 (English,Spanish)", MACHINE_FLAGS)
-GAME( 2006, potc_115gf ,potc_600, sam, sam, driver_device, 0, ROT0, "Stern", "Pirates of the Caribbean
v1.15 (German,French)", MACHINE_FLAGS)
-GAME( 2007, potc_300af ,potc_600, sam, sam, driver_device, 0, ROT0, "Stern", "Pirates of the Caribbean
v3.00 (English,French)", MACHINE_FLAGS)
-GAME( 2007, potc_300ai ,potc_600, sam, sam, driver_device, 0, ROT0, "Stern", "Pirates of the Caribbean
v3.00 (English,Italian)", MACHINE_FLAGS)
-GAME( 2007, potc_300as ,potc_600, sam, sam, driver_device, 0, ROT0, "Stern", "Pirates of the Caribbean
v3.00 (English,Spanish)", MACHINE_FLAGS)
-GAME( 2007, potc_300gf ,potc_600, sam, sam, driver_device, 0, ROT0, "Stern", "Pirates of the Caribbean
v3.00 (German,French)", MACHINE_FLAGS)
-GAME( 2007, potc_400af ,potc_600, sam, sam, driver_device, 0, ROT0, "Stern", "Pirates of the Caribbean
v4.00 (English,French)", MACHINE_FLAGS)
-GAME( 2007, potc_400ai ,potc_600, sam, sam, driver_device, 0, ROT0, "Stern", "Pirates of the Caribbean
v4.00 (English,Italian)", MACHINE_FLAGS)
-GAME( 2007, potc_400as ,potc_600, sam, sam, driver_device, 0, ROT0, "Stern", "Pirates of the Caribbean
v4.00 (English,Spanish)", MACHINE_FLAGS)
-GAME( 2007, potc_400gf ,potc_600, sam, sam, driver_device, 0, ROT0, "Stern", "Pirates of the Caribbean
v4.00 (German,French)", MACHINE_FLAGS)
-GAME( 2007, potc_600 ,0, sam, sam, driver_device, 0, ROT0, "Stern", "Pirates of the Caribbean
v6.00 (English,French)", MACHINE_FLAGS)
-GAME( 2007, potc_600ai ,potc_600, sam, sam, driver_device, 0, ROT0, "Stern", "Pirates of the Caribbean
v6.00 (English,Italian)", MACHINE_FLAGS)
-GAME( 2007, potc_600as ,potc_600, sam, sam, driver_device, 0, ROT0, "Stern", "Pirates of the Caribbean
v6.00 (English,Spanish)", MACHINE_FLAGS)
-GAME( 2007, potc_600gf ,potc_600, sam, sam, driver_device, 0, ROT0, "Stern", "Pirates of the Caribbean
v6.00 (German,French)", MACHINE_FLAGS)
-GAME( 2008, sh_141 ,0, sam, sam, driver_device, 0, ROT0, "Stern", "Shrek v1.41", MACHINE_FLAGS)
-GAME( 2006, skc_090 ,skc_105, sam, sam, driver_device, 0, ROT0, "Stern", "Simpsons Kooky Carnival
(Redemption) v0.90 New Jersey", MACHINE_FLAGS)
-GAME( 2006, skc_103 ,skc_105, sam, sam, driver_device, 0, ROT0, "Stern", "Simpsons Kooky Carnival
(Redemption) v1.03", MACHINE_FLAGS)
-GAME( 2006, skc_105 ,0, sam, sam, driver_device, 0, ROT0, "Stern", "Simpsons Kooky Carnival
(Redemption) v1.05", MACHINE_FLAGS)
-GAME( 2007, sman_130ef ,sman_240, sam, sam, driver_device, 0, ROT0, "Stern", "Spider-Man v1.30
(English,French)", MACHINE_FLAGS)
-GAME( 2007, sman_130ei ,sman_240, sam, sam, driver_device, 0, ROT0, "Stern", "Spider-Man v1.30
(English,Italian)", MACHINE_FLAGS)
-GAME( 2007, sman_130es ,sman_240, sam, sam, driver_device, 0, ROT0, "Stern", "Spider-Man v1.30
(English,Spanish)", MACHINE_FLAGS)
-GAME( 2007, sman_130gf ,sman_240, sam, sam, driver_device, 0, ROT0, "Stern", "Spider-Man v1.30
(German,French)", MACHINE_FLAGS)
-GAME( 2007, sman_140e ,sman_240, sam, sam, driver_device, 0, ROT0, "Stern", "Spider-Man v1.40",
MACHINE_FLAGS)
-GAME( 2007, sman_140ef ,sman_240, sam, sam, driver_device, 0, ROT0, "Stern", "Spider-Man v1.40
(English,French)", MACHINE_FLAGS)
-GAME( 2007, sman_140ei ,sman_240, sam, sam, driver_device, 0, ROT0, "Stern", "Spider-Man v1.40
(English,Italian)", MACHINE_FLAGS)
-GAME( 2007, sman_140es ,sman_240, sam, sam, driver_device, 0, ROT0, "Stern", "Spider-Man v1.40
(English,Spanish)", MACHINE_FLAGS)
-GAME( 2007, sman_140gf ,sman_240, sam, sam, driver_device, 0, ROT0, "Stern", "Spider-Man v1.40
(German,French)", MACHINE_FLAGS)
-GAME( 2007, sman_142e ,sman_240, sam, sam, driver_device, 0, ROT0, "Stern", "Spider-Man v1.42",
MACHINE_FLAGS)
-GAME( 2007, sman_160e ,sman_240, sam, sam, driver_device, 0, ROT0, "Stern", "Spider-Man v1.60",
MACHINE_FLAGS)
-GAME( 2007, sman_160ef ,sman_240, sam, sam, driver_device, 0, ROT0, "Stern", "Spider-Man v1.60
(English,French)", MACHINE_FLAGS)
-GAME( 2007, sman_160ei ,sman_240, sam, sam, driver_device, 0, ROT0, "Stern", "Spider-Man v1.60
(English,Italian)", MACHINE_FLAGS)
-GAME( 2007, sman_160es ,sman_240, sam, sam, driver_device, 0, ROT0, "Stern", "Spider-Man v1.60
(English,Spanish)", MACHINE_FLAGS)
-GAME( 2007, sman_160gf ,sman_240, sam, sam, driver_device, 0, ROT0, "Stern", "Spider-Man v1.60
(German,French)", MACHINE_FLAGS)
-GAME( 2007, sman_170e ,sman_240, sam, sam, driver_device, 0, ROT0, "Stern", "Spider-Man v1.70",
MACHINE_FLAGS)
-GAME( 2007, sman_170ef ,sman_240, sam, sam, driver_device, 0, ROT0, "Stern", "Spider-Man v1.70
(English,French)", MACHINE_FLAGS)
-GAME( 2007, sman_170ei ,sman_240, sam, sam, driver_device, 0, ROT0, "Stern", "Spider-Man v1.70
(English,Italian)", MACHINE_FLAGS)
-GAME( 2007, sman_170es ,sman_240, sam, sam, driver_device, 0, ROT0, "Stern", "Spider-Man v1.70
(English,Spanish)", MACHINE_FLAGS)
-GAME( 2007, sman_170gf ,sman_240, sam, sam, driver_device, 0, ROT0, "Stern", "Spider-Man v1.70
(German,French)", MACHINE_FLAGS)
-GAME( 2007, sman_190e ,sman_240, sam, sam, driver_device, 0, ROT0, "Stern", "Spider-Man v1.90",
MACHINE_FLAGS)
-GAME( 2007, sman_190ef ,sman_240, sam, sam, driver_device, 0, ROT0, "Stern", "Spider-Man v1.90
(English,French)", MACHINE_FLAGS)
-GAME( 2007, sman_190ei ,sman_240, sam, sam, driver_device, 0, ROT0, "Stern", "Spider-Man v1.90
(English,Italian)", MACHINE_FLAGS)
-GAME( 2007, sman_190es ,sman_240, sam, sam, driver_device, 0, ROT0, "Stern", "Spider-Man v1.90
(English,Spanish)", MACHINE_FLAGS)
-GAME( 2007, sman_190gf ,sman_240, sam, sam, driver_device, 0, ROT0, "Stern", "Spider-Man v1.90
(German,French)", MACHINE_FLAGS)
-GAME( 2007, sman_192e ,sman_240, sam, sam, driver_device, 0, ROT0, "Stern", "Spider-Man v1.92",
MACHINE_FLAGS)
-GAME( 2007, sman_192ef ,sman_240, sam, sam, driver_device, 0, ROT0, "Stern", "Spider-Man v1.92
(English,French)", MACHINE_FLAGS)
-GAME( 2007, sman_192ei ,sman_240, sam, sam, driver_device, 0, ROT0, "Stern", "Spider-Man v1.92
(English,Italian)", MACHINE_FLAGS)
-GAME( 2007, sman_192es ,sman_240, sam, sam, driver_device, 0, ROT0, "Stern", "Spider-Man v1.92
(English,Spanish)", MACHINE_FLAGS)
-GAME( 2007, sman_192gf ,sman_240, sam, sam, driver_device, 0, ROT0, "Stern", "Spider-Man v1.92
(German,French)", MACHINE_FLAGS)
-GAME( 2007, sman_200e ,sman_240, sam, sam, driver_device, 0, ROT0, "Stern", "Spider-Man v2.00",
MACHINE_FLAGS)
-GAME( 2007, sman_210e ,sman_240, sam, sam, driver_device, 0, ROT0, "Stern", "Spider-Man v2.10",
MACHINE_FLAGS)
-GAME( 2007, sman_210f ,sman_240, sam, sam, driver_device, 0, ROT0, "Stern", "Spider-Man v2.10 (French)",
MACHINE_FLAGS)
-GAME( 2007, sman_210ei ,sman_240, sam, sam, driver_device, 0, ROT0, "Stern", "Spider-Man v2.10
(English,Italian)", MACHINE_FLAGS)
-GAME( 2007, sman_210es ,sman_240, sam, sam, driver_device, 0, ROT0, "Stern", "Spider-Man v2.10
(English,Spanish)", MACHINE_FLAGS)
-GAME( 2007, sman_210gf ,sman_240, sam, sam, driver_device, 0, ROT0, "Stern", "Spider-Man v2.10
(German,French)", MACHINE_FLAGS)
-GAME( 2007, sman_220e ,sman_240, sam, sam, driver_device, 0, ROT0, "Stern", "Spider-Man v2.20",
MACHINE_FLAGS)
-GAME( 2007, sman_230e ,sman_240, sam, sam, driver_device, 0, ROT0, "Stern", "Spider-Man v2.30",
MACHINE_FLAGS)
-GAME( 2007, sman_240 ,0, sam, sam, driver_device, 0, ROT0, "Stern", "Spider-Man v2.40",
MACHINE_FLAGS)
-GAME( 2007, wof_100a ,wof_500a, sam, sam, driver_device, 0, ROT0, "Stern", "Wheel of Fortune v1.0",
MACHINE_FLAGS)
-GAME( 2007, wof_200a ,wof_500a, sam, sam, driver_device, 0, ROT0, "Stern", "Wheel of Fortune v2.0",
MACHINE_FLAGS)
-GAME( 2007, wof_200f ,wof_500a, sam, sam, driver_device, 0, ROT0, "Stern", "Wheel of Fortune v2.0
(French)", MACHINE_FLAGS)
-GAME( 2007, wof_200g ,wof_500a, sam, sam, driver_device, 0, ROT0, "Stern", "Wheel of Fortune v2.0
(German)", MACHINE_FLAGS)
-GAME( 2007, wof_200i ,wof_500a, sam, sam, driver_device, 0, ROT0, "Stern", "Wheel of Fortune v2.0
(Italian)", MACHINE_FLAGS)
-GAME( 2007, wof_300a ,wof_500a, sam, sam, driver_device, 0, ROT0, "Stern", "Wheel of Fortune v3.0",
MACHINE_FLAGS)
-GAME( 2007, wof_300f ,wof_500a, sam, sam, driver_device, 0, ROT0, "Stern", "Wheel of Fortune v3.0
(French)", MACHINE_FLAGS)
-GAME( 2007, wof_300g ,wof_500a, sam, sam, driver_device, 0, ROT0, "Stern", "Wheel of Fortune v3.0
(German)", MACHINE_FLAGS)
-GAME( 2007, wof_300i ,wof_500a, sam, sam, driver_device, 0, ROT0, "Stern", "Wheel of Fortune v3.0
(Italian)", MACHINE_FLAGS)
-GAME( 2007, wof_300l ,wof_500a, sam, sam, driver_device, 0, ROT0, "Stern", "Wheel of Fortune v3.0
(Spanish)", MACHINE_FLAGS)
-GAME( 2007, wof_400a ,wof_500a, sam, sam, driver_device, 0, ROT0, "Stern", "Wheel of Fortune v4.0",
MACHINE_FLAGS)
-GAME( 2007, wof_400f ,wof_500a, sam, sam, driver_device, 0, ROT0, "Stern", "Wheel of Fortune v4.0
(French)", MACHINE_FLAGS)
-GAME( 2007, wof_400g ,wof_500a, sam, sam, driver_device, 0, ROT0, "Stern", "Wheel of Fortune v4.0
(German)", MACHINE_FLAGS)
-GAME( 2007, wof_400i ,wof_500a, sam, sam, driver_device, 0, ROT0, "Stern", "Wheel of Fortune v4.0
(Italian)", MACHINE_FLAGS)
-GAME( 2007, wof_400l ,wof_500a, sam, sam, driver_device, 0, ROT0, "Stern", "Wheel of Fortune v4.0
(Spanish)", MACHINE_FLAGS)
-GAME( 2007, wof_500a ,0, sam, sam, driver_device, 0, ROT0, "Stern", "Wheel of Fortune v5.0",
MACHINE_FLAGS)
-GAME( 2007, wof_500f ,wof_500a, sam, sam, driver_device, 0, ROT0, "Stern", "Wheel of Fortune v5.0
(French)", MACHINE_FLAGS)
-GAME( 2007, wof_500g ,wof_500a, sam, sam, driver_device, 0, ROT0, "Stern", "Wheel of Fortune v5.0
(German)", MACHINE_FLAGS)
-GAME( 2007, wof_500i ,wof_500a, sam, sam, driver_device, 0, ROT0, "Stern", "Wheel of Fortune v5.0
(Italian)", MACHINE_FLAGS)
-GAME( 2007, wof_500l ,wof_500a, sam, sam, driver_device, 0, ROT0, "Stern", "Wheel of Fortune v5.0
(Spanish)", MACHINE_FLAGS)
-GAME( 2006, wpt_103a ,wpt_1400, sam, sam, driver_device, 0, ROT0, "Stern", "World Poker Tour v1.03",
MACHINE_FLAGS)
-GAME( 2006, wpt_105a ,wpt_1400, sam, sam, driver_device, 0, ROT0, "Stern", "World Poker Tour v1.05",
MACHINE_FLAGS)
-GAME( 2006, wpt_106a ,wpt_1400, sam, sam, driver_device, 0, ROT0, "Stern", "World Poker Tour v1.06",
MACHINE_FLAGS)
-GAME( 2006, wpt_106f ,wpt_1400, sam, sam, driver_device, 0, ROT0, "Stern", "World Poker Tour v1.06
(French)", MACHINE_FLAGS)
-GAME( 2006, wpt_106g ,wpt_1400, sam, sam, driver_device, 0, ROT0, "Stern", "World Poker Tour v1.06
(German)", MACHINE_FLAGS)
-GAME( 2006, wpt_106i ,wpt_1400, sam, sam, driver_device, 0, ROT0, "Stern", "World Poker Tour v1.06
(Italian)", MACHINE_FLAGS)
-GAME( 2006, wpt_106l ,wpt_1400, sam, sam, driver_device, 0, ROT0, "Stern", "World Poker Tour v1.06
(Spanish)", MACHINE_FLAGS)
-GAME( 2006, wpt_108a ,wpt_1400, sam, sam, driver_device, 0, ROT0, "Stern", "World Poker Tour v1.08",
MACHINE_FLAGS)
-GAME( 2006, wpt_108f ,wpt_1400, sam, sam, driver_device, 0, ROT0, "Stern", "World Poker Tour v1.08
(French)", MACHINE_FLAGS)
-GAME( 2006, wpt_108g ,wpt_1400, sam, sam, driver_device, 0, ROT0, "Stern", "World Poker Tour v1.08
(German)", MACHINE_FLAGS)
-GAME( 2006, wpt_108i ,wpt_1400, sam, sam, driver_device, 0, ROT0, "Stern", "World Poker Tour v1.08
(Italian)", MACHINE_FLAGS)
-GAME( 2006, wpt_108l ,wpt_1400, sam, sam, driver_device, 0, ROT0, "Stern", "World Poker Tour v1.08
(Spanish)", MACHINE_FLAGS)
-GAME( 2006, wpt_109a ,wpt_1400, sam, sam, driver_device, 0, ROT0, "Stern", "World Poker Tour v1.09",
MACHINE_FLAGS)
-GAME( 2006, wpt_109f ,wpt_1400, sam, sam, driver_device, 0, ROT0, "Stern", "World Poker Tour v1.09
(French)", MACHINE_FLAGS)
-GAME( 2006, wpt_109f2 ,wpt_1400, sam, sam, driver_device, 0, ROT0, "Stern", "World Poker Tour v1.09
(French)(alt)", MACHINE_FLAGS)
-GAME( 2006, wpt_109g ,wpt_1400, sam, sam, driver_device, 0, ROT0, "Stern", "World Poker Tour v1.09
(German)", MACHINE_FLAGS)
-GAME( 2006, wpt_109i ,wpt_1400, sam, sam, driver_device, 0, ROT0, "Stern", "World Poker Tour v1.09
(Italian)", MACHINE_FLAGS)
-GAME( 2006, wpt_109l ,wpt_1400, sam, sam, driver_device, 0, ROT0, "Stern", "World Poker Tour v1.09
(Spanish)", MACHINE_FLAGS)
-GAME( 2006, wpt_111a ,wpt_1400, sam, sam, driver_device, 0, ROT0, "Stern", "World Poker Tour v1.11",
MACHINE_FLAGS)
-GAME( 2006, wpt_111af ,wpt_1400, sam, sam, driver_device, 0, ROT0, "Stern", "World Poker Tour v1.11
(English,French)", MACHINE_FLAGS)
-GAME( 2006, wpt_111ai ,wpt_1400, sam, sam, driver_device, 0, ROT0, "Stern", "World Poker Tour v1.11
(English,Italian)", MACHINE_FLAGS)
-GAME( 2006, wpt_111al ,wpt_1400, sam, sam, driver_device, 0, ROT0, "Stern", "World Poker Tour v1.11
(English,Spanish)", MACHINE_FLAGS)
-GAME( 2006, wpt_111f ,wpt_1400, sam, sam, driver_device, 0, ROT0, "Stern", "World Poker Tour v1.11
(French)", MACHINE_FLAGS)
-GAME( 2006, wpt_111g ,wpt_1400, sam, sam, driver_device, 0, ROT0, "Stern", "World Poker Tour v1.11
(German)", MACHINE_FLAGS)
-GAME( 2006, wpt_111gf ,wpt_1400, sam, sam, driver_device, 0, ROT0, "Stern", "World Poker Tour v1.11
(German,French)", MACHINE_FLAGS)
-GAME( 2006, wpt_111i ,wpt_1400, sam, sam, driver_device, 0, ROT0, "Stern", "World Poker Tour v1.11
(Italian)", MACHINE_FLAGS)
-GAME( 2006, wpt_111l ,wpt_1400, sam, sam, driver_device, 0, ROT0, "Stern", "World Poker Tour v1.11
(Spanish)", MACHINE_FLAGS)
-GAME( 2006, wpt_112a ,wpt_1400, sam, sam, driver_device, 0, ROT0, "Stern", "World Poker Tour v1.12",
MACHINE_FLAGS)
-GAME( 2006, wpt_112af ,wpt_1400, sam, sam, driver_device, 0, ROT0, "Stern", "World Poker Tour v1.12
(English,French)", MACHINE_FLAGS)
-GAME( 2006, wpt_112ai ,wpt_1400, sam, sam, driver_device, 0, ROT0, "Stern", "World Poker Tour v1.12
(English,Italian)", MACHINE_FLAGS)
-GAME( 2006, wpt_112al ,wpt_1400, sam, sam, driver_device, 0, ROT0, "Stern", "World Poker Tour v1.12
(English,Spanish)", MACHINE_FLAGS)
-GAME( 2006, wpt_112f ,wpt_1400, sam, sam, driver_device, 0, ROT0, "Stern", "World Poker Tour v1.12
(French)", MACHINE_FLAGS)
-GAME( 2006, wpt_112g ,wpt_1400, sam, sam, driver_device, 0, ROT0, "Stern", "World Poker Tour v1.12
(German)", MACHINE_FLAGS)
-GAME( 2006, wpt_112gf ,wpt_1400, sam, sam, driver_device, 0, ROT0, "Stern", "World Poker Tour v1.12
(German,French)", MACHINE_FLAGS)
-GAME( 2006, wpt_112i ,wpt_1400, sam, sam, driver_device, 0, ROT0, "Stern", "World Poker Tour v1.12
(Italian)", MACHINE_FLAGS)
-GAME( 2006, wpt_112l ,wpt_1400, sam, sam, driver_device, 0, ROT0, "Stern", "World Poker Tour v1.12
(Spanish)", MACHINE_FLAGS)
-GAME( 2006, wpt_1400 ,0, sam, sam, driver_device, 0, ROT0, "Stern", "World Poker Tour v14.00",
MACHINE_FLAGS)
-GAME( 2006, wpt_1400af ,wpt_1400, sam, sam, driver_device, 0, ROT0, "Stern", "World Poker Tour v14.00
(English,French)", MACHINE_FLAGS)
-GAME( 2006, wpt_1400ai ,wpt_1400, sam, sam, driver_device, 0, ROT0, "Stern", "World Poker Tour v14.00
(English,Italian)", MACHINE_FLAGS)
-GAME( 2006, wpt_1400al ,wpt_1400, sam, sam, driver_device, 0, ROT0, "Stern", "World Poker Tour v14.00
(English,Spanish)", MACHINE_FLAGS)
-GAME( 2006, wpt_1400f ,wpt_1400, sam, sam, driver_device, 0, ROT0, "Stern", "World Poker Tour v14.00
(French)", MACHINE_FLAGS)
-GAME( 2006, wpt_1400g ,wpt_1400, sam, sam, driver_device, 0, ROT0, "Stern", "World Poker Tour v14.00
(German)", MACHINE_FLAGS)
-GAME( 2006, wpt_1400gf ,wpt_1400, sam, sam, driver_device, 0, ROT0, "Stern", "World Poker Tour v14.00
(German,French)", MACHINE_FLAGS)
-GAME( 2006, wpt_1400i ,wpt_1400, sam, sam, driver_device, 0, ROT0, "Stern", "World Poker Tour v14.00
(Italian)", MACHINE_FLAGS)
-GAME( 2006, wpt_1400l ,wpt_1400, sam, sam, driver_device, 0, ROT0, "Stern", "World Poker Tour v14.00
(Spanish)", MACHINE_FLAGS)
-GAME( 1992, sandscrp, 0, sandscrp, sandscrp, driver_device, 0, ROT90, "Face", "Sand
Scorpion", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, sandscrpa, sandscrp, sandscrp, sandscrp, driver_device, 0, ROT90, "Face", "Sand
Scorpion (Earlier)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, sandscrpb, sandscrp, sandscrp, sandscrp, driver_device, 0, ROT90, "Face", "Sand
Scorpion (Chinese Title Screen, Revised Hardware)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, pzlestar, 0, pzlestar, pzlestar, sangho_state, pzlestar, ROT270, "Sang Ho Soft", "Puzzle
Star (Sang Ho Soft)", MACHINE_IMPERFECT_COLORS | MACHINE_IMPERFECT_SOUND )
-GAME( 1992, sexyboom, 0, sexyboom, sexyboom, driver_device, 0, ROT270, "Sang Ho Soft", "Sexy
Boom", 0 )
-GAME( 2003, sanremmg, 0, sanremmg, sanremmg, driver_device, 0, ROT0, "San Remo Games", "unknown
San Remo / Elsy Multigame", MACHINE_NO_SOUND | MACHINE_IS_SKELETON )
-GAMEL( 1996, number1, 0, sanremo, number1, driver_device, 0, ROT0, "San Remo Games", "Number One",
0, layout_sanremo )
-GAME( 200?, sanfuze2, 0, sansa_fuze, sansa_fuze, driver_device, 0, ROT0, "Sandisk", "Sansa Fuze
2", MACHINE_NO_SOUND | MACHINE_IS_SKELETON )
-GAME( 1987, sauro, 0, sauro, tecfri, sauro_state, tecfri, ROT0, "Tecfri",
"Sauro", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, saurop, sauro, sauro, tecfri, sauro_state, tecfri, ROT0, "Tecfri (Philko license)",
"Sauro (Philko license)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, saurorr, sauro, sauro, tecfri, sauro_state, tecfri, ROT0, "Tecfri (Recreativos Real
S.A. license)","Sauro (Recreativos Real S.A. license)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, trckydoc, 0, trckydoc, tecfri, sauro_state, tecfri, ROT0, "Tecfri", "Tricky Doc (set
1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, trckydoca,trckydoc, trckydoc, trckydoca, sauro_state, tecfri, ROT0, "Tecfri", "Tricky Doc (set
2)", MACHINE_SUPPORTS_SAVE )
-GAME(1999, savquest, 0, savquest, savquest, driver_device, 0, ROT0, "Interactive Light", "Savage Quest",
MACHINE_IS_SKELETON)
-GAME( 1984, sbasketb, 0, sbasketb, sbasketb, sbasketb_state, sbasketb, ROT90, "Konami", "Super
Basketball (version I, encrypted)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, sbasketh, sbasketb, sbasketbu, sbasketb, driver_device, 0, ROT90, "Konami", "Super
Basketball (version H, unprotected)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, sbasketg, sbasketb, sbasketb, sbasketb, sbasketb_state, sbasketb, ROT90, "Konami", "Super
Basketball (version G, encrypted)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, sbaskete, sbasketb, sbasketb, sbasketb, sbasketb_state, sbasketb, ROT90, "Konami", "Super
Basketball (version E, encrypted)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, sbowling, 0, sbowling, sbowling, driver_device, 0, ROT90, "Taito Corporation", "Strike Bowling",
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAMEL( 1978, sbrkout, 0, sbrkout, sbrkout, driver_device, 0, ROT270, "Atari", "Super Breakout
(rev 04)", MACHINE_SUPPORTS_SAVE, layout_sbrkout )
-GAMEL( 1978, sbrkout3, sbrkout, sbrkout, sbrkout, driver_device, 0, ROT270, "Atari", "Super Breakout
(rev 03)", MACHINE_SUPPORTS_SAVE, layout_sbrkout )
-GAMEL( 1978, sbrkoutc, sbrkout, sbrkout, sbrkoutc, driver_device, 0, ROT270, "Atari", "Super Breakout
(Canyon and Vertical Breakout, prototype)", MACHINE_SUPPORTS_SAVE, layout_sbrkout )
-GAMEL( 1978, sbrkoutct, sbrkout, sbrkoutct, sbrkoutct, driver_device, 0, ROT270, "Atari", "Super Breakout
(Cocktail, prototype)", MACHINE_SUPPORTS_SAVE, layout_sbrkout )
-GAME( 1981, sbugger, 0, sbugger, sbugger, driver_device, 0, ROT270, "Game-A-Tron", "Space Bugger
(set 1)", MACHINE_NOT_WORKING | MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, sbuggera, sbugger, sbugger, sbugger, driver_device, 0, ROT270, "Game-A-Tron", "Space Bugger
(set 2)", MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 1987, scm_500, 0, scm_500, scm_500, driver_device, 0, ROT0, "Standard Change-Makers", "Standard
Change-Makers System 500 / 500E", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1981, stratgyx, 0, stratgyx, stratgyx, scramble_state, stratgyx, ROT0, "Konami",
"Strategy X", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, stratgys, stratgyx, stratgyx, stratgyx, scramble_state, stratgyx, ROT0, "Konami (Stern
Electronics license)", "Strategy X (Stern Electronics)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, strongx, stratgyx, stratgyx, stratgyx, scramble_state, stratgyx, ROT0, "bootleg",
"Strong X", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, darkplnt, 0, darkplnt, darkplnt, scramble_state, darkplnt, ROT180, "Stern
Electronics", "Dark Planet", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, tazmani2, tazmania, type2, tazmania, scramble_state, tazmani2, ROT90, "Stern
Electronics", "Tazz-Mania (set 2, alt hardware)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, rescue, 0, rescue, rescue, scramble_state, rescue, ROT90, "Stern
Electronics", "Rescue", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, rescueb, rescue, rescueb, rescue, scramble_state, rescue, ROT90, "bootleg
(Videl Games)", "Tuono Blu (bootleg of Rescue)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, aponow, rescue, rescue, rescue, scramble_state, rescue, ROT90, "bootleg",
"Apocaljpse Now (bootleg of Rescue)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, rescuefe, rescue, rescuefe, rescue, driver_device, 0, ROT90, "bootleg (Free
Enterprise Games)", "Rescue (Free Enterprise Games, bootleg)", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE
)
-GAME( 1983, minefld, 0, minefld, minefld, scramble_state, minefld, ROT90, "Stern
Electronics", "Minefield", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, hustler, 0, hustler, hustler, scramble_state, hustler, ROT90, "Konami",
"Video Hustler", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, hustlerd, hustler, hustler, hustler, scramble_state, hustlerd, ROT90, "Konami
(Dynamo Games license)", "Video Hustler (Dynamo Games)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, billiard, hustler, hustler, hustler, scramble_state, billiard, ROT90, "bootleg",
"The Billiards (Video Hustler bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, hustlerb, hustler, hustlerb, hustler, driver_device, 0, ROT90, "bootleg
(Digimatic)", "Video Hustler (bootleg, set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, hustlerb2, hustler, hustler, hustler, scramble_state, hustlerd, ROT90, "bootleg",
"Fatsy Gambler (Video Hustler bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, hustlerb4, hustler, hustlerb4, hustler, driver_device, 0, ROT90, "bootleg",
"Video Hustler (bootleg, set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, mimonkey, 0, mimonkey, mimonkey, scramble_state, mimonkey, ROT90, "Universal
Video Games", "Mighty Monkey", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, mimonsco, mimonkey, mimonkey, mimonsco, scramble_state, mimonsco, ROT90, "bootleg",
"Mighty Monkey (bootleg on Super Cobra hardware)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, scotrsht, 0, scotrsht, scotrsht, driver_device, 0, ROT90,"Konami", "Scooter Shooter",
MACHINE_SUPPORTS_SAVE )
-GAME( 1982, triplep, 0, triplep, triplep, scramble_state, scramble_ppi, ROT90, "K.K.
International", "Triple Punch (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, triplepa, triplep, triplep, triplep, scramble_state, scramble_ppi, ROT90, "K.K.
International", "Triple Punch (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, knockout, triplep, triplep, triplep, scramble_state, scramble_ppi, ROT90, "bootleg? (KKK)",
"Knock Out!! (bootleg, set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, knockoutb,triplep, triplep, knockoutb,scramble_state, scramble_ppi, ROT90, "bootleg",
"Knock Out!! (bootleg, set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, mariner, 0, mariner, scramble, scramble_state, mariner, ROT90, "Amenip",
"Mariner", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
-GAME( 1981, 800fath, mariner, mariner, 800fath, scramble_state, mariner, ROT90, "Amenip (US
Billiards Inc. license)", "800 Fathoms", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
-GAME( 1981, ckongs, ckong, ckongs, ckongs, scramble_state, ckongs, ROT90, "bootleg",
"Crazy Kong (Scramble hardware)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, mars, 0, mars, mars, scramble_state, mars, ROT90, "Artic",
"Mars", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, devilfsh, 0, devilfsh, devilfsh, scramble_state, devilfsh, ROT90, "Artic",
"Devil Fish", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, newsin7, 0, newsin7, newsin7, scramble_state, mars, ROT90, "ATW USA, Inc.",
"New Sinbad 7 (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, newsin7a, newsin7, newsin7, newsin7, scramble_state, newsin7a, ROT90, "ATW USA, Inc",
"New Sinbad 7 (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, mrkougar, 0, mrkougar, mrkougar, scramble_state, mrkougar, ROT90, "ATW",
"Mr. Kougar", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, mrkougar2,mrkougar, mrkougar, mrkougar, scramble_state, mrkougar, ROT90, "ATW",
"Mr. Kougar (earlier)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, mrkougb, mrkougar, mrkougb, mrkougar, scramble_state, mrkougb, ROT90, "bootleg",
"Mr. Kougar (bootleg set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, mrkougb2, mrkougar, mrkougb, mrkougar, scramble_state, mrkougb, ROT90, "bootleg",
"Mr. Kougar (bootleg set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, hotshock, 0, hotshock, hotshock, scramble_state, hotshock, ROT90, "E.G. Felaco
(Domino license)", "Hot Shocker", MACHINE_SUPPORTS_SAVE )
-GAME( 198?, conquer, 0, hotshock, hotshock, driver_device, 0, ROT90, "<unknown>",
"Conqueror", MACHINE_NOT_WORKING )
-GAME( 1983, hunchbks, hunchbak, hunchbks, hunchbks, scramble_state, scramble_ppi, ROT90, "Century
Electronics", "Hunchback (Scramble hardware)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, hunchbks2,hunchbak, hunchbks, hunchbks, scramble_state, scramble_ppi, ROT90, "bootleg (Sig)",
"Hunchback (Scramble hardware, bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, hncholms, huncholy, hncholms, hncholms, scramble_state, scramble_ppi, ROT90, "Century
Electronics / Seatongrove Ltd", "Hunchback Olympic (Scramble hardware)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, cavelon, 0, cavelon, cavelon, scramble_state, cavelon, ROT90, "Jetsoft",
"Cavelon", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, mimonscr, mimonkey, mimonscr, mimonscr, scramble_state, mimonscr, ROT90, "bootleg",
"Mighty Monkey (bootleg on Scramble hardware)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, mimonscra,mimonkey, mimonscr, mimonscr, scramble_state, mimonscr, ROT90, "bootleg (Kaina
Games)","Mighty Monkey (Kaina Games, bootleg on Scramble hardware)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, ad2083, 0, ad2083, ad2083, scramble_state, ad2083, ROT90, "Midcoin",
"A. D. 2083", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
-GAME( 1983, harem, 0, harem, harem, scramble_state, harem, ROT90, "I.G.R.",
"Harem", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, dommy, 0, dommy, scregg, driver_device, 0, ROT270, "Technos Japan", "Dommy",
MACHINE_SUPPORTS_SAVE )
-GAME( 1983, scregg, 0, scregg, scregg, driver_device, 0, ROT270, "Technos Japan",
"Scrambled Egg", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, eggs, scregg, scregg, scregg, driver_device, 0, ROT270, "Technos Japan (Universal
USA license)", "Eggs (USA)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, rockduck, 0, scregg, rockduck, scregg_state, rockduck, ROT270, "Datel SAS", "Rock Duck
(prototype?)", MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE )
-GAMEL( 1996, sderby, 0, sderby, sderby, driver_device, 0, ROT0, "Playmark", "Super Derby
(v.07.03)", 0, layout_sderby )
-GAMEL( 1996, sderbya, sderby, sderbya, sderbya, driver_device, 0, ROT0, "Playmark", "Super Derby
(v.10.04)", 0, layout_sderby )
-GAMEL( 1996, spacewin, 0, spacewin, spacewin, driver_device, 0, ROT0, "Playmark", "Scacco Matto
/ Space Win", 0, layout_spacewin )
-GAMEL( 1997, croupier, 0, pmroulet, pmroulet, driver_device, 0, ROT0, "Playmark", "Croupier
(Playmark Roulette v.20.05)", MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING, layout_pmroulet )
-GAMEL( 1997, croupiera, croupier, pmroulet, pmroulet, driver_device, 0, ROT0, "Playmark", "Croupier
(Playmark Roulette v.09.04)", MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING, layout_pmroulet )
-GAMEL(1980, seabattl, 0, seabattl, seabattl, driver_device, 0, ROT0, "Zaccaria", "Sea Battle (set
1)", MACHINE_IMPERFECT_COLORS | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_SOUND, layout_seabattl )
-GAME( 2004?, crzyddz, 0, sealy, sealy, driver_device, 0, ROT0, "Sealy", "Crazy Dou Di Zhu",
MACHINE_IS_SKELETON )
-GAME( 1996, wg3dh, 0, wg3dh, wg3dh, seattle_state, wg3dh, ROT0, "Atari Games",
"Wayne Gretzky's 3D Hockey", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, mace, 0, mace, mace, seattle_state, mace, ROT0, "Atari Games",
"Mace: The Dark Age (boot ROM 1.0ce, HDD 1.0b)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, macea, mace, mace, mace, seattle_state, mace, ROT0, "Atari Games",
"Mace: The Dark Age (HDD 1.0a)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, sfrush, 0, sfrush, sfrush, seattle_state, sfrush, ROT0, "Atari Games",
"San Francisco Rush", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, sfrushrk, 0, sfrushrk, sfrushrk, seattle_state, sfrushrk, ROT0, "Atari Games",
"San Francisco Rush: The Rock", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1998, calspeed, 0, calspeed, calspeed, seattle_state, calspeed, ROT0, "Atari Games",
"California Speed (Version 2.1a Apr 17 1998, GUTS 1.25 Apr 17 1998 / MAIN Apr 17 1998)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1998, calspeeda,calspeed, calspeed, calspeed, seattle_state, calspeed, ROT0, "Atari Games",
"California Speed (Version 1.0r8 Mar 10 1998, GUTS Mar 10 1998 / MAIN Mar 10 1998)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, calspeedb,calspeed, calspeed, calspeed, seattle_state, calspeed, ROT0, "Atari Games",
"California Speed (Version 1.0r7a Mar 4 1998, GUTS Mar 3 1998 / MAIN Jan 19 1998)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, vaportrx, 0, vaportrx, vaportrx, seattle_state, vaportrx, ROT0, "Atari Games",
"Vapor TRX", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, vaportrxp,vaportrx, vaportrx, vaportrx, seattle_state, vaportrx, ROT0, "Atari Games",
"Vapor TRX (prototype)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, biofreak, 0, biofreak, biofreak, seattle_state, biofreak, ROT0, "Midway Games",
"BioFreaks (prototype)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, blitz, 0, blitz, blitz, seattle_state, blitz, ROT0, "Midway Games",
"NFL Blitz (boot ROM 1.2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, blitz11, blitz, blitz, blitz, seattle_state, blitz, ROT0, "Midway Games",
"NFL Blitz (boot ROM 1.1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, blitz99, 0, blitz99, blitz99, seattle_state, blitz99, ROT0, "Midway Games",
"NFL Blitz '99 (ver 1.30, Sep 22 1998)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, blitz99a, blitz99, blitz99, blitz99, seattle_state, blitz99, ROT0, "Midway Games",
"NFL Blitz '99 (ver 1.2, Aug 28 1998)", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, blitz2k, 0, blitz2k, blitz99, seattle_state, blitz2k, ROT0, "Midway Games",
"NFL Blitz 2000 Gold Edition (ver 1.2, Sep 22 1999)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, carnevil, 0, carnevil, carnevil, seattle_state, carnevil, ROT0, "Midway Games",
"CarnEvil (v1.0.3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, carnevil1,carnevil, carnevil, carnevil, seattle_state, carnevil, ROT0, "Midway Games",
"CarnEvil (v1.0.1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, hyprdriv, 0, hyprdriv, hyprdriv, seattle_state, hyprdriv, ROT0, "Midway Games",
"Hyperdrive", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, bloxeedc, bloxeed, segac, bloxeedc, segac2_state, bloxeedc, ROT0, "Sega / Elorg", "Bloxeed
(World, C System)", 0 )
-GAME( 1989, bloxeedu, bloxeed, segac, bloxeedc, segac2_state, bloxeedc, ROT0, "Sega / Elorg", "Bloxeed
(US, C System, Rev A)", 0 )
-GAME( 1990, columns, 0, segac, columns, segac2_state, columns, ROT0, "Sega", "Columns
(World)", 0 )
-GAME( 1990, columnsj, columns, segac, columns, segac2_state, columns, ROT0, "Sega", "Columns
(Japan)", 0 )
-GAME( 1990, columns2, 0, segac, columns2, segac2_state, columns2, ROT0, "Sega", "Columns II: The
Voyage Through Time (World)", 0 )
-GAME( 1990, column2j, columns2, segac, columns2, segac2_state, columns2, ROT0, "Sega", "Columns II: The
Voyage Through Time (Japan)", 0 )
-GAME( 1990, tfrceac, 0, segac2, tfrceac, segac2_state, tfrceac, ROT0, "Technosoft / Sega",
"Thunder Force AC", 0 )
-GAME( 1990, tfrceacj, tfrceac, segac2, tfrceac, segac2_state, tfrceac, ROT0, "Technosoft / Sega",
"Thunder Force AC (Japan)", 0 )
-GAME( 1990, tfrceacb, tfrceac, segac2, tfrceac, segac2_state, tfrceacb, ROT0, "bootleg", "Thunder Force
AC (bootleg)", 0 )
-GAME( 1990, borench, 0, segac2, borench, segac2_state, borench, ROT0, "Sega", "Borench (set
1)", 0 )
-GAME( 1990, borencha, borench, segac2, borench, segac2_state, borench, ROT0, "Sega", "Borench (set
2)", 0 )
-GAME( 1991, ribbit, 0, segac2, ribbit, segac2_state, ribbit, ROT0, "Sega", "Ribbit!", 0 )
-GAME( 1991, twinsqua, 0, segac2, twinsqua, segac2_state, twinsqua, ROT0, "Sega", "Twin Squash", 0 )
-GAME( 1991, soniccar, 0, segac2, soniccar, segac2_state, bloxeedc, ROT0, "Sega", "Waku Waku Sonic
Patrol Car", 0 )
-GAME( 1992, puyo, 0, segac2, puyo, segac2_state, puyo, ROT0, "Compile / Sega", "Puyo
Puyo (World)", 0 )
-GAME( 1992, puyobl, puyo, segac2, puyo, segac2_state, puyo, ROT0, "bootleg", "Puyo Puyo
(World, bootleg)", 0 )
-GAME( 1992, puyoj, puyo, segac2, puyo, segac2_state, puyo, ROT0, "Compile / Sega", "Puyo
Puyo (Japan, Rev B)", 0 )
-GAME( 1992, puyoja, puyo, segac2, puyo, segac2_state, puyo, ROT0, "Compile / Sega", "Puyo
Puyo (Japan, Rev A)", 0 )
-GAME( 1992, tantr, 0, segac2, ichir, segac2_state, tantr, ROT0, "Sega", "Puzzle & Action:
Tant-R (Japan)", 0 )
-GAME( 1993, tantrkor, tantr, segac2, ichir, segac2_state, tantrkor, ROT0, "Sega", "Puzzle & Action:
Tant-R (Korea)", 0 )
-GAME( 1992, tantrbl, tantr, segac2, ichir, segac2_state, c2boot, ROT0, "bootleg", "Puzzle &
Action: Tant-R (Japan) (bootleg set 1)", 0 )
-GAME( 1992, wwmarine, 0, segac2, wwmarine, segac2_state, bloxeedc, ROT0, "Sega", "Waku Waku
Marine", 0 )
-GAME( 1994, potopoto, 0, segac2, potopoto, segac2_state, potopoto, ROT0, "Sega", "Poto Poto
(Japan, Rev A)", 0 )
-GAME( 1994, stkclmns, 0, segac2, stkclmns, segac2_state, stkclmns, ROT0, "Sega", "Stack Columns
(World)", 0 )
-GAME( 1994, stkclmnsj, stkclmns, segac2, stkclmns, segac2_state, stkclmnj, ROT0, "Sega", "Stack Columns
(Japan)", 0 )
-GAME( 1994, ichir, 0, segac2, ichir, segac2_state, ichir, ROT0, "Sega", "Puzzle & Action:
Ichidant-R (World)", 0 )
-GAME( 1994, ichirk, ichir, segac2, ichir, segac2_state, ichirk, ROT0, "Sega", "Puzzle & Action:
Ichidant-R (Korea)", 0 )
-GAME( 1994, ichirj, ichir, segac2, ichir, segac2_state, ichirj, ROT0, "Sega", "Puzzle & Action:
Ichidant-R (Japan)", 0 )
-GAME( 1994, puyopuy2, 0, segac2, puyopuy2, segac2_state, puyopuy2, ROT0, "Compile (Sega license)",
"Puyo Puyo 2 (Japan)", 0 )
-GAME( 1994, zunkyou, 0, segac2, zunkyou, segac2_state, zunkyou, ROT0, "Sega", "Zunzunkyou No
Yabou (Japan)", 0 )
-GAME( 1995, pclubj, 0, segac2, pclub, segac2_state, pclub, ROT0, "Atlus", "Print Club
(Japan Vol.1)", MACHINE_NOT_WORKING )
-GAME( 1995, pclubjv2, pclubj, segac2, pclubjv2, segac2_state, pclubjv2, ROT0, "Atlus", "Print Club
(Japan Vol.2)", MACHINE_NOT_WORKING )
-GAME( 1996, pclubjv4, pclubj, segac2, pclubjv2, segac2_state, pclubjv4, ROT0, "Atlus", "Print Club
(Japan Vol.4)", MACHINE_NOT_WORKING )
-GAME( 1996, pclubjv5, pclubj, segac2, pclubjv2, segac2_state, pclubjv5, ROT0, "Atlus", "Print Club
(Japan Vol.5)", MACHINE_NOT_WORKING )
-GAME( 1985, hangonjr, 0, systeme, hangonjr, systeme_state, hangonjr, ROT0, "Sega", "Hang-On Jr.",
MACHINE_SUPPORTS_SAVE )
-GAME( 1986, transfrm, 0, systeme, transfrm, driver_device, 0, ROT0, "Sega", "Transformer",
MACHINE_SUPPORTS_SAVE )
-GAME( 1986, astrofl, transfrm, systemex, transfrm, systeme_state, astrofl, ROT0, "Sega", "Astro Flash
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, ridleofp, 0, systeme, ridleofp, systeme_state, ridleofp, ROT90, "Sega / Nasco", "Riddle
of Pythagoras (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, opaopa, 0, systemeb, opaopa, systeme_state, opaopa, ROT0, "Sega", "Opa Opa
(MC-8123, 317-0042)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, fantzn2, 0, systemex, fantzn2, systeme_state, fantzn2, ROT0, "Sega", "Fantasy Zone
II - The Tears of Opa-Opa (MC-8123, 317-0057)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, tetrisse, 0, systeme, tetrisse, driver_device, 0, ROT0, "Sega", "Tetris (Japan,
System E)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, astrob, 0, astrob, astrob, segag80r_state, astrob, ROT270, "Sega", "Astro
Blaster (version 3)", MACHINE_IMPERFECT_SOUND )
-GAME( 1981, astrob2, astrob, astrob, astrob2, segag80r_state, astrob, ROT270, "Sega", "Astro
Blaster (version 2)", MACHINE_IMPERFECT_SOUND )
-GAME( 1981, astrob2a, astrob, astrob, astrob2, segag80r_state, astrob, ROT270, "Sega", "Astro
Blaster (version 2a)", MACHINE_IMPERFECT_SOUND )
-GAME( 1981, astrobg, astrob, astrob, astrob, segag80r_state, astrob, ROT270, "Sega", "Astro
Blaster (German)", MACHINE_IMPERFECT_SOUND )
-GAME( 1981, 005, 0, 005, 005, segag80r_state, 005, ROT270, "Sega", "005",
MACHINE_IMPERFECT_SOUND )
-GAME( 1981, spaceod, 0, spaceod, spaceod, segag80r_state, spaceod, ROT270, "Sega", "Space
Odyssey (version 2)", MACHINE_IMPERFECT_SOUND )
-GAME( 1981, spaceod2, spaceod, spaceod, spaceod, segag80r_state, spaceod, ROT270, "Sega", "Space
Odyssey (version 1)", MACHINE_IMPERFECT_SOUND )
-GAME( 1982, monsterb, 0, monsterb, monsterb, segag80r_state, monsterb, ROT270, "Sega", "Monster
Bash", MACHINE_IMPERFECT_SOUND )
-GAME( 1982, monsterb2, monsterb, monster2, monsterb, segag80r_state, monster2, ROT270, "Sega", "Monster Bash
(2 board version)", MACHINE_IMPERFECT_SOUND )
-GAME( 1983, pignewt, 0, pignewt, pignewt, segag80r_state, pignewt, ROT270, "Sega", "Pig Newton
(version C)", MACHINE_IMPERFECT_SOUND )
-GAME( 1983, pignewta, pignewt, pignewt, pignewta, segag80r_state, pignewt, ROT270, "Sega", "Pig Newton
(version A)", MACHINE_IMPERFECT_SOUND )
-GAME( 1983, sindbadm, 0, sindbadm, sindbadm, segag80r_state, sindbadm, ROT270, "Sega", "Sindbad
Mystery", 0 )
-GAME( 1981, elim2, 0, elim2, elim2, segag80v_state, elim2, ORIENTATION_FLIP_Y,
"Gremlin", "Eliminator (2 Players, set 1)", MACHINE_IMPERFECT_SOUND )
-GAME( 1981, elim2a, elim2, elim2, elim2, segag80v_state, elim2, ORIENTATION_FLIP_Y,
"Gremlin", "Eliminator (2 Players, set 2)", MACHINE_IMPERFECT_SOUND )
-GAME( 1981, elim2c, elim2, elim2, elim2c, segag80v_state, elim2, ORIENTATION_FLIP_Y,
"Gremlin", "Eliminator (2 Players, cocktail)", MACHINE_IMPERFECT_SOUND )
-GAME( 1981, elim4, elim2, elim2, elim4, segag80v_state, elim4, ORIENTATION_FLIP_Y,
"Gremlin", "Eliminator (4 Players)", MACHINE_IMPERFECT_SOUND )
-GAME( 1981, elim4p, elim2, elim2, elim4, segag80v_state, elim4, ORIENTATION_FLIP_Y,
"Gremlin", "Eliminator (4 Players, prototype)", MACHINE_IMPERFECT_SOUND )
-GAME( 1981, spacfury, 0, spacfury, spacfury, segag80v_state, spacfury, ORIENTATION_FLIP_Y,
"Sega", "Space Fury (revision C)", MACHINE_IMPERFECT_SOUND )
-GAME( 1981, spacfurya, spacfury, spacfury, spacfury, segag80v_state, spacfury, ORIENTATION_FLIP_Y,
"Sega", "Space Fury (revision A)", MACHINE_IMPERFECT_SOUND )
-GAME( 1981, spacfuryb, spacfury, spacfury, spacfury, segag80v_state, spacfury, ORIENTATION_FLIP_Y,
"Sega", "Space Fury (revision B)", MACHINE_IMPERFECT_SOUND )
-GAME( 1982, zektor, 0, zektor, zektor, segag80v_state, zektor, ORIENTATION_FLIP_Y,
"Sega", "Zektor (revision B)", MACHINE_IMPERFECT_SOUND )
-GAME( 1982, tacscan, 0, tacscan, tacscan, segag80v_state, tacscan, ORIENTATION_FLIP_X ^ ROT270,
"Sega", "Tac/Scan", MACHINE_IMPERFECT_SOUND )
-GAME( 1982, startrek, 0, startrek, startrek, segag80v_state, startrek, ORIENTATION_FLIP_Y,
"Sega", "Star Trek", MACHINE_IMPERFECT_SOUND )
-GAME( 1985, hangon, 0, hangon, hangon, segahang_state,generic, ROT0, "Sega", "Hang-On (Rev
A)", 0 )
-GAME( 1985, hangon1, hangon, hangon, hangon, segahang_state,generic, ROT0, "Sega", "Hang-On", 0 )
-GAME( 1985, hangon2, hangon, hangon, hangon2, segahang_state,generic, ROT0, "Sega", "Hang-On
(ride-on)", 0 )
-GAME( 1987, shangonro, shangon, shangonro,shangonro, segahang_state,generic, ROT0, "Sega", "Super Hang-On
(ride-on, Japan, FD1094 317-0038)", 0 )
-GAME( 1992, shangonrb, shangon, shangupb, shangupb, segahang_state,generic, ROT0, "bootleg", "Super
Hang-On (bootleg)", 0 )
-GAME( 1985, sharrier, 0, sharrier, sharrier, segahang_state,sharrier,ROT0, "Sega", "Space Harrier
(Rev A, 8751 315-5163A)", 0 )
-GAME( 1985, sharrier1, sharrier, sharrier, sharrier, segahang_state,sharrier,ROT0, "Sega", "Space Harrier
(8751 315-5163)", 0 )
-GAME( 1986, enduror, 0, enduror, enduror, segahang_state,enduror, ROT0, "Sega", "Enduro Racer
(YM2151) (FD1089B 317-0013A)", 0 )
-GAME( 1986, enduror1, enduror, enduror1, enduror, segahang_state,enduror, ROT0, "Sega", "Enduro Racer
(YM2203) (FD1089B 317-0013A)", 0 )
-GAME( 1986, endurobl, enduror, endurobl, enduror, segahang_state,endurobl,ROT0, "bootleg", "Enduro
Racer (bootleg set 1)", 0 )
-GAME( 1986, endurob2, enduror, endurob2, enduror, segahang_state,endurob2,ROT0, "bootleg", "Enduro
Racer (bootleg set 2)", MACHINE_NOT_WORKING )
-GAME( 1986, endurord, enduror, endurord, enduror, segahang_state,enduror, ROT0, "bootleg", "Enduro
Racer (YM2151) (bootleg of FD1089B 317-0013A set)", 0 )
-GAME( 1986, enduror1d, enduror, enduror1d, enduror, segahang_state,enduror, ROT0, "bootleg", "Enduro
Racer (YM2203) (bootleg of FD1089B 317-0013A set)", 0 )
-GAMEL( 1991, segajw, 0, segajw, segajw, driver_device, 0, ROT0, "Sega", "Joker's Wild (Rev. B)",
MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE, layout_segajw )
-GAME( 1983, astron, 0, astron, astron, segald_state, astron, ROT0, "Sega", "Astron Belt",
MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
-GAME( 1983, astronp, astron, astron, astron, segald_state, astron, ROT0, "Sega", "Astron Belt (Pioneer
LDV1000)", MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
-GAME( 1983, cobraseg, astron, astron, astron, segald_state, astron, ROT0, "Sega", "Cobra Command (Sega
LaserDisc Hardware)", MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
-GAME( 1983, galaxyr, 0, astron, astron, segald_state, astron, ROT0, "Sega", "Galaxy Ranger",
MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
-GAME( 1983, galaxyrp, galaxyr, astron, astron, segald_state, astron, ROT0, "Sega", "Galaxy Ranger (Pioneer
LDV1000)", MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
-GAME( 1983, sblazerp, galaxyr, astron, astron, segald_state, astron, ROT0, "Sega", "Star Blazer (Pioneer
LDV1000)", MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
-GAME( 199?, bingpty, 0, segam1, segam1, driver_device, 0, ROT0, "Sega", "Bingo Party
Multicart (Rev B) (M1 Satellite board)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAMEL(1986, outrundx, outrun, outrun, outrundx, segaorun_state,outrun, ROT0, "Sega", "Out
Run (deluxe sitdown)", 0, layout_outrun )
-GAMEL(1986, outrundxa, outrun, outrundx, outrundx, segaorun_state,outrun, ROT0, "Sega", "Out
Run (deluxe sitdown earlier version)", 0, layout_outrun )
-GAMEL(1986, outrunb, outrun, outrun, outrun, segaorun_state,outrunb, ROT0, "bootleg", "Out
Run (bootleg)", 0, layout_outrun )
-GAME( 1987, shangon, 0, shangon, shangon, segaorun_state,shangon, ROT0, "Sega", "Super
Hang-On (sitdown/upright) (unprotected)", 0 )
-GAME( 1987, shangon3, shangon, shangon_fd1089b, shangon, segaorun_state,shangon, ROT0, "Sega", "Super
Hang-On (sitdown/upright) (FD1089B 317-0034)", 0 )
-GAME( 1987, shangon2, shangon, shangon_fd1089b, shangon, segaorun_state,shangon, ROT0, "Sega", "Super
Hang-On (mini ride-on, Rev A) (FD1089B 317-0034)", 0 )
-GAME( 1987, shangon1, shangon, shangon_fd1089b, shangon, segaorun_state,shangon, ROT0, "Sega", "Super
Hang-On (mini ride-on) (FD1089B 317-0034)", 0 )
-GAME( 1991, shangonle, shangon, shangon, shangon, segaorun_state,shangon, ROT0, "Sega",
"Limited Edition Hang-On", 0 )
-GAMEL(1989, toutrun3, toutrun, outrun_fd1094, toutrunc, segaorun_state,outrun, ROT0, "Sega", "Turbo
Out Run (cockpit) (FD1094 317-0107)", 0, layout_outrun )
-GAMEL(1989, toutrun2, toutrun, outrun_fd1094, toutrunct,segaorun_state,outrun, ROT0, "Sega", "Turbo
Out Run (cockpit) (FD1094 317-0106)", 0, layout_outrun )
-GAMEL(1989, toutrun1, toutrun, outrun_fd1094, toutrunm, segaorun_state,outrun, ROT0, "Sega", "Turbo
Out Run (deluxe cockpit) (FD1094 317-0109)", 0, layout_outrun )
-GAMEL(1989, toutrunj1, toutrun, outrun_fd1094, toutrunct,segaorun_state,outrun, ROT0, "Sega", "Turbo
Out Run (Japan, cockpit) (FD1094 317-0101)", 0, layout_outrun )
-GAMEL(1989, toutrun3d, toutrun, outrun, toutrunc, segaorun_state,outrun, ROT0, "bootleg", "Turbo Out
Run (cockpit) (bootleg of FD1094 317-0107 set)", 0, layout_outrun )
-GAMEL(1989, toutrunj1d,toutrun, outrun, toutrunct,segaorun_state,outrun, ROT0, "bootleg", "Turbo Out
Run (Japan, cockpit) (bootleg of FD1094 317-0101 set)", 0, layout_outrun )
-GAMEL(1989, toutrun2d, toutrun, outrun, toutrunct,segaorun_state,outrun, ROT0, "bootleg", "Turbo Out
Run (cockpit) (bootleg of FD1094 317-0106 set)", 0, layout_outrun )
-GAME( 1987, shangon3d, shangon, shangon, shangon, segaorun_state,shangon, ROT0, "bootleg", "Super
Hang-On (sitdown/upright) (bootleg of FD1089B 317-0034 set)", 0 )
-GAME( 1996, segapm, 0, segapm, segapm, driver_device, 0, ROT0, "Sega", "Picture Magic",
MACHINE_NO_SOUND | MACHINE_NOT_WORKING )
-GAME( 1986, bodyslam, 0, system16a_i8751, bodyslam, segas16a_state,generic, ROT0,
"Sega", "Body Slam (8751 317-0015)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, dumpmtmt, bodyslam, system16a_i8751, bodyslam, segas16a_state,dumpmtmt, ROT0,
"Sega", "Dump Matsumoto (Japan, 8751 317-0011a)", MACHINE_UNEMULATED_PROTECTION | MACHINE_SUPPORTS_SAVE )
-GAME( 1985, mjleague, 0, system16a, mjleague, segas16a_state,mjleague, ROT270,
"Sega", "Major League", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, quartet, 0, system16a_i8751, quartet, segas16a_state,quartet, ROT0,
"Sega", "Quartet (Rev A, 8751 315-5194)", MACHINE_UNEMULATED_PROTECTION | MACHINE_SUPPORTS_SAVE )
-GAME( 1986, quarteta, quartet, system16a_i8751, quartet, segas16a_state,quartet, ROT0,
"Sega", "Quartet (8751 315-5194)", MACHINE_UNEMULATED_PROTECTION | MACHINE_SUPPORTS_SAVE )
-GAME( 1986, quartet2, quartet, system16a_i8751, quart2, segas16a_state,generic, ROT0,
"Sega", "Quartet 2 (8751 317-0010)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, quartet2a, quartet, system16a, quart2, segas16a_state,generic, ROT0,
"Sega", "Quartet 2 (unprotected)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, aliensyn5, aliensyn, system16a_fd1089b, aliensyn, segas16a_state,generic, ROT0,
"Sega", "Alien Syndrome (set 5, System 16A, FD1089B 317-0037)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, aliensyn2, aliensyn, system16a_fd1089a, aliensyn, segas16a_state,generic, ROT0,
"Sega", "Alien Syndrome (set 2, System 16A, FD1089A 317-0033)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, aliensynjo, aliensyn, system16a_fd1089a, aliensynj, segas16a_state,generic, ROT0,
"Sega", "Alien Syndrome (set 1, Japan, old, System 16A, FD1089A 317-0033)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, aceattaca, aceattac, system16a_fd1094, aceattaca, segas16a_state,aceattaca, ROT270,
"Sega", "Ace Attacker (Japan, System 16A, FD1094 317-0060)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, afighter, 0, system16a_fd1089a_no7751, afighter, segas16a_state,generic, ROT270,
"Sega", "Action Fighter (FD1089A 317-0018)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, alexkidd, 0, system16a, alexkidd, segas16a_state,generic, ROT0,
"Sega", "Alex Kidd: The Lost Stars (set 2, unprotected)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, alexkidd1, alexkidd, system16a_fd1089a, alexkidd, segas16a_state,generic, ROT0,
"Sega", "Alex Kidd: The Lost Stars (set 1, FD1089A 317-0021)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, fantzone, 0, system16a_no7751, fantzone, segas16a_state,generic, ROT0,
"Sega", "Fantasy Zone (Rev A, unprotected)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, fantzone1, fantzone, system16a_no7751, fantzone, segas16a_state,generic, ROT0,
"Sega", "Fantasy Zone (unprotected)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, fantzonep, fantzone, system16a_no7751p, fantzone, segas16a_state,fantzonep, ROT0,
"Sega", "Fantasy Zone (317-5000)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, passsht16a, passsht, system16a_fd1094, passsht16a, segas16a_state,passsht16a, ROT270,
"Sega", "Passing Shot (Japan, 4 Players, System 16A) (FD1094 317-0071)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, sdi, 0, system16a_fd1089b_no7751, sdi, segas16a_state,sdi, ROT0,
"Sega", "SDI - Strategic Defense Initiative (Japan, newer, System 16A, FD1089B 317-0027)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1987, sdia, sdi, system16a_fd1089b_no7751, sdi, segas16a_state,sdi, ROT0,
"Sega", "SDI - Strategic Defense Initiative (Japan, old, System 16A, FD1089B 317-0027)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1987, shinobi, 0, system16a, shinobi, segas16a_state,generic, ROT0,
"Sega", "Shinobi (set 6, System 16A) (unprotected)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, shinobi1, shinobi, system16a_fd1094, shinobi, segas16a_state,generic, ROT0,
"Sega", "Shinobi (set 1, System 16A) (FD1094 317-0050)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, shinobls, shinobi, system16a, shinobi, segas16a_state,generic, ROT0,
"bootleg (Star)", "Shinobi (Star bootleg, System 16A)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, sjryuko1, sjryuko, system16a_fd1089b, sjryuko, segas16a_state,sjryukoa, ROT0,
"White Board", "Sukeban Jansi Ryuko (set 1, System 16A, FD1089B 317-5021)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, tetris, 0, system16a_fd1094_no7751, tetris, segas16a_state,generic, ROT0,
"Sega", "Tetris (set 4, Japan, System 16A) (FD1094 317-0093)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, tetris3, tetris, system16a_fd1094_no7751, tetris, segas16a_state,generic, ROT0,
"Sega", "Tetris (set 3, Japan, System 16A) (FD1094 317-0093a)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, timescan1, timescan, system16a_fd1089b, timescan, segas16a_state,generic, ROT270,
"Sega", "Time Scanner (set 1, System 16A, FD1089B 317-0024)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, wb31, wb3, system16a_fd1094_no7751, wb3, segas16a_state,generic, ROT0,
"Sega / Westone", "Wonder Boy III - Monster Lair (set 1, Japan, System 16A) (FD1094 317-0084)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1988, wb35, wb3, system16a_fd1089a_no7751, wb3, segas16a_state,generic, ROT0,
"Sega / Westone", "Wonder Boy III - Monster Lair (set 5, Japan, System 16A) (FD1089A 317-0086)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1988, wb31d, wb3, system16a_no7751, wb3, segas16a_state,generic, ROT0,
"bootleg", "Wonder Boy III - Monster Lair (set 1, Japan, System 16A) (bootleg of FD1094 317-0084 set)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1988, wb35d, wb3, system16a_no7751, wb3, segas16a_state,generic, ROT0,
"bootleg", "Wonder Boy III - Monster Lair (set 5, Japan, System 16A) (bootleg of FD1089A 317-0086 set)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1987, shinobi1d, shinobi, system16a, shinobi, segas16a_state,generic, ROT0,
"bootleg", "Shinobi (set 1, System 16A) (bootleg of FD1094 317-0050 set)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, tetrisd, tetris, system16a_no7751, tetris, segas16a_state,generic, ROT0,
"bootleg", "Tetris (set 4, Japan, System 16A) (bootleg of FD1094 317-0093 set)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, tetris3d, tetris, system16a_no7751, tetris, segas16a_state,generic, ROT0,
"bootleg", "Tetris (set 3, Japan, System 16A) (bootleg of FD1094 317-0093a set)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, aceattac, 0, system16b_fd1094, aceattac, segas16b_state,aceattac_5358, ROT270,
"Sega", "Ace Attacker (FD1094 317-0059)", 0 )
-GAME( 1987, aliensyn, 0, system16b, aliensyn, segas16b_state,generic_5358_small, ROT0,
"Sega", "Alien Syndrome (set 4, System 16B, unprotected)", 0 )
-GAME( 1987, aliensyn7, aliensyn, system16b_mc8123, aliensyn, segas16b_state,aliensyn7_5358_small, ROT0,
"Sega", "Alien Syndrome (set 7, System 16B, MC-8123B 317-00xx)", 0 )
-GAME( 1987, aliensyn3, aliensyn, system16b_fd1089a, aliensyn, segas16b_state,generic_5358_small, ROT0,
"Sega", "Alien Syndrome (set 3, System 16B, FD1089A 317-0033)", 0 )
-GAME( 1987, aliensynj, aliensyn, system16b_fd1089a, aliensynj,segas16b_state,generic_5358_small, ROT0,
"Sega", "Alien Syndrome (set 6, Japan, new, System 16B, FD1089A 317-0033)", 0 )
-GAME( 1988, altbeast, 0, system16b_i8751, altbeast, segas16b_state,altbeast_5521, ROT0,
"Sega", "Altered Beast (set 8) (8751 317-0078)", 0 )
-GAME( 1988, altbeastj, altbeast, system16b_i8751, altbeast, segas16b_state,altbeasj_5521, ROT0,
"Sega", "Juuouki (set 7, Japan) (8751 317-0077)", 0 )
-GAME( 1988, altbeast6, altbeast, system16b_i8751, altbeast, segas16b_state,altbeas5_5521, ROT0,
"Sega", "Altered Beast (set 6) (8751 317-0076)", 0 )
-GAME( 1988, altbeast5, altbeast, system16b_fd1094, altbeast, segas16b_state,generic_5521, ROT0,
"Sega", "Altered Beast (set 5) (FD1094 317-0069)", 0 )
-GAME( 1988, altbeast4, altbeast, system16b_mc8123, altbeast, segas16b_state,altbeas4_5521, ROT0,
"Sega", "Altered Beast (set 4) (MC-8123B 317-0066)", 0 )
-GAME( 1988, altbeastj3, altbeast, system16b_fd1094, altbeast, segas16b_state,generic_5521, ROT0,
"Sega", "Juuouki (set 3, Japan) (FD1094 317-0068)", 0 )
-GAME( 1988, altbeast2, altbeast, system16b_mc8123, altbeast, segas16b_state,altbeas4_5521, ROT0,
"Sega", "Altered Beast (set 2) (MC-8123B 317-0066)", 0 )
-GAME( 1988, altbeastj1, altbeast, system16b_fd1094, altbeast, segas16b_state,generic_5521, ROT0,
"Sega", "Juuouki (set 1, Japan) (FD1094 317-0065)", 0 )
-GAME( 1990, aurail, 0, system16b, aurail, segas16b_state,generic_5704, ROT0,
"Sega / Westone", "Aurail (set 3, US) (unprotected)", 0 )
-GAME( 1990, aurail1, aurail, system16b_fd1089b, aurail, segas16b_state,generic_5704, ROT0,
"Sega / Westone", "Aurail (set 2, World) (FD1089B 317-0168)", 0 )
-GAME( 1990, aurailj, aurail, system16b_fd1089a, aurail, segas16b_state,generic_5704, ROT0,
"Sega / Westone", "Aurail (set 1, Japan) (FD1089A 317-0167)", 0 )
-GAME( 1989, bayroute, 0, system16b_fd1094, bayroute, segas16b_state,generic_5704, ROT0,
"Sunsoft / Sega", "Bay Route (set 3, World) (FD1094 317-0116)", 0 )
-GAME( 1989, bayroutej, bayroute, system16b_fd1094, bayroute, segas16b_state,generic_5704, ROT0,
"Sunsoft / Sega", "Bay Route (set 2, Japan) (FD1094 317-0115)", 0 )
-GAME( 1989, bayroute1, bayroute, system16b, bayroute, segas16b_state,generic_5358, ROT0,
"Sunsoft / Sega", "Bay Route (set 1, US) (unprotected)", 0 )
-GAME( 1987, bullet, 0, system16b_fd1094, bullet, segas16b_state,generic_5358_small, ROT0,
"Sega", "Bullet (FD1094 317-0041)", 0 )
-GAME( 1991, cotton, 0, system16b_fd1094, cotton, segas16b_state,generic_5704, ROT0,
"Success / Sega", "Cotton (set 4, World) (FD1094 317-0181a)", 0 )
-GAME( 1991, cottonu, cotton, system16b_fd1094, cotton, segas16b_state,generic_5704, ROT0,
"Success / Sega", "Cotton (set 3, US) (FD1094 317-0180)", 0 )
-GAME( 1991, cottonj, cotton, system16b_fd1094, cotton, segas16b_state,generic_5704, ROT0,
"Success / Sega", "Cotton (set 2, Japan, Rev B) (FD1094 317-0179b)", 0 )
-GAME( 1991, cottonja, cotton, system16b_fd1094, cotton, segas16b_state,generic_5704, ROT0,
"Success / Sega", "Cotton (set 1, Japan, Rev A) (FD1094 317-0179a)", 0 )
-GAME( 1988, ddux, 0, system16b_fd1094, ddux, segas16b_state,generic_5521, ROT0,
"Sega", "Dynamite Dux (set 3, World) (FD1094 317-0096)", 0 )
-GAME( 1988, dduxj, ddux, system16b_fd1094, ddux, segas16b_state,generic_5521, ROT0,
"Sega", "Dynamite Dux (set 2, Japan) (FD1094 317-0094)", 0 )
-GAME( 1988, ddux1, ddux, system16b_i8751, ddux, segas16b_state,ddux_5704, ROT0,
"Sega", "Dynamite Dux (set 1) (8751 317-0095)", 0 )
-GAME( 1987, dunkshot, 0, system16b_fd1089a, dunkshot, segas16b_state,dunkshot_5358_small,ROT0,
"Sega", "Dunk Shot (Rev C, FD1089A 317-0022)", 0 )
-GAME( 1987, dunkshota, dunkshot, system16b_fd1089a, dunkshot, segas16b_state,dunkshot_5358_small,ROT0,
"Sega", "Dunk Shot (Rev A, FD1089A 317-0022)", 0 )
-GAME( 1986, dunkshoto, dunkshot, system16b_fd1089a, dunkshot, segas16b_state,dunkshot_5358_small,ROT0,
"Sega", "Dunk Shot (FD1089A 317-0022)", 0 )
-GAME( 1989, eswat, 0, system16b_fd1094_5797,eswat, segas16b_state,generic_5797, ROT0,
"Sega", "E-Swat - Cyber Police (set 4, World) (FD1094 317-0130)", 0 )
-GAME( 1989, eswatu, eswat, system16b_fd1094_5797,eswat, segas16b_state,generic_5797, ROT0,
"Sega", "E-Swat - Cyber Police (set 3, US) (FD1094 317-0129)", 0 )
-GAME( 1989, eswatj, eswat, system16b_fd1094_5797,eswat, segas16b_state,generic_5797, ROT0,
"Sega", "E-Swat - Cyber Police (set 2, Japan) (FD1094 317-0128)", 0 )
-GAME( 1989, eswatj1, eswat, system16b_fd1094, eswat, segas16b_state,generic_5704, ROT0,
"Sega", "E-Swat - Cyber Police (set 1, Japan) (FD1094 317-0131)", 0 )
-GAME( 1988, exctleag, 0, system16b_fd1094, exctleag, segas16b_state,exctleag_5358, ROT0,
"Sega", "Excite League (FD1094 317-0079)", 0 )
-GAME( 1989, fpoint, 0, system16b_fd1094, fpoint, segas16b_state,generic_5358, ROT0,
"Sega", "Flash Point (set 2, Japan) (FD1094 317-0127A)", 0 )
-GAME( 1989, fpoint1, fpoint, system16b_fd1094, fpoint, segas16b_state,generic_5704, ROT0,
"Sega", "Flash Point (set 1, Japan) (FD1094 317-0127A)", 0 )
-GAME( 1989, goldnaxe, 0, system16b_i8751_5797,goldnaxe, segas16b_state,goldnaxe_5797, ROT0,
"Sega", "Golden Axe (set 6, US) (8751 317-123A)", 0 )
-GAME( 1989, goldnaxeu, goldnaxe, system16b_fd1094_5797,goldnaxe,segas16b_state,generic_5797, ROT0,
"Sega", "Golden Axe (set 5, US) (FD1094 317-0122)", 0 )
-GAME( 1989, goldnaxej, goldnaxe, system16b_fd1094, goldnaxe, segas16b_state,generic_5704, ROT0,
"Sega", "Golden Axe (set 4, Japan) (FD1094 317-0121)", 0 )
-GAME( 1989, goldnaxe3, goldnaxe, system16b_fd1094, goldnaxe, segas16b_state,generic_5704, ROT0,
"Sega", "Golden Axe (set 3, World) (FD1094 317-0120)", 0)
-GAME( 1989, goldnaxe2, goldnaxe, system16b_i8751, goldnaxe, segas16b_state,goldnaxe_5704, ROT0,
"Sega", "Golden Axe (set 2, US) (8751 317-0112)", 0 )
-GAME( 1989, goldnaxe1, goldnaxe, system16b_fd1094_5797,goldnaxe,segas16b_state,generic_5797, ROT0,
"Sega", "Golden Axe (set 1, World) (FD1094 317-0110)", 0 )
-GAME( 1987, hwchamp, 0, system16b, hwchamp, segas16b_state,hwchamp_5521, ROT0,
"Sega", "Heavyweight Champ", 0 )
-GAME( 1987, hwchampj, hwchamp, system16b_fd1094, hwchamp, segas16b_state,hwchamp_5521, ROT0,
"Sega", "Heavyweight Champ (Japan) (FD1094 317-0046)", 0 )
-GAME( 1989, mvp, 0, system16b_fd1094_5797,mvp, segas16b_state,generic_5797, ROT0,
"Sega", "MVP (set 2, US) (FD1094 317-0143)", 0 )
-GAME( 1989, mvpj, mvp, system16b_fd1094, mvp, segas16b_state,generic_5704, ROT0,
"Sega", "MVP (set 1, Japan) (FD1094 317-0142)", 0 )
-GAME( 1988, passsht, 0, system16b_fd1094, passsht, segas16b_state,generic_5358, ROT270,
"Sega", "Passing Shot (World, 2 Players) (FD1094 317-0080)", 0 )
-GAME( 1988, passshta, passsht, system16b_fd1094, passshtj, segas16b_state,passshtj_5358, ROT270,
"Sega", "Passing Shot (World, 4 Players) (FD1094 317-0074)", 0 )
-GAME( 1988, passshtj, passsht, system16b_fd1094, passshtj, segas16b_state,passshtj_5358, ROT270,
"Sega", "Passing Shot (Japan, 4 Players) (FD1094 317-0070)", 0 )
-GAME( 1988, cencourt, passsht, system16b_mc8123, cencourt, segas16b_state,cencourt_5358, ROT270,
"Sega", "Center Court (World, 4 Players, prototype) (MC-8123B)", 0 )
-GAME( 1991, riotcity, 0, system16b, riotcity, segas16b_state,generic_5704, ROT0,
"Sega / Westone", "Riot City (Japan)", 0 )
-GAME( 1990, ryukyu, 0, system16b_fd1094, ryukyu, segas16b_state,generic_5704, ROT0,
"Success / Sega", "RyuKyu (Japan) (FD1094 317-5023)", 0 )
-GAME( 1987, defense, sdi, system16b_fd1089a, sdi, segas16b_state,defense_5358_small, ROT0,
"Sega", "Defense (System 16B, FD1089A 317-0028)", 0 )
-GAME( 1987, sdib, sdi, system16b_fd1089a, sdi, segas16b_state,defense_5358_small, ROT0,
"Sega", "SDI - Strategic Defense Initiative (System 16B, FD1089A 317-0028)", 0 )
-GAME( 1987, shinobi5, shinobi, system16b, shinobi, segas16b_state,generic_5521, ROT0,
"Sega", "Shinobi (set 5, System 16B) (unprotected)", 0 )
-GAME( 1987, shinobi4, shinobi, system16b_mc8123, shinobi, segas16b_state,shinobi4_5521, ROT0,
"Sega", "Shinobi (set 4, System 16B) (MC-8123B 317-0054)", 0 )
-GAME( 1987, shinobi3, shinobi, system16b_mc8123, shinobi, segas16b_state,shinobi3_5358, ROT0,
"Sega", "Shinobi (set 3, System 16B) (MC-8123B 317-0054)", 0 )
-GAME( 1987, shinobi2, shinobi, system16b_fd1094, shinobi, segas16b_state,generic_5358, ROT0,
"Sega", "Shinobi (set 2, System 16B) (FD1094 317-0049)", 0 )
-GAME( 1987, sonicbom, 0, system16b_fd1094, sonicbom, segas16b_state,generic_5358, ROT270,
"Sega", "Sonic Boom (FD1094 317-0053)", 0 )
-GAME( 1988, sjryuko, 0, system16b_fd1089b, sjryuko, segas16b_state,sjryuko_5358_small, ROT0,
"White Board", "Sukeban Jansi Ryuko (set 2, System 16B, FD1089B 317-5021)", 0 )
-GAME( 1987, suprleag, 0, system16b_fd1094, exctleag, segas16b_state,exctleag_5358, ROT0,
"Sega", "Super League (FD1094 317-0045)", 0 )
-GAME( 1988, tetris2, tetris, system16b_fd1094, tetris, segas16b_state,generic_5704, ROT0,
"Sega", "Tetris (set 2, Japan, System 16B) (FD1094 317-0092)", 0 )
-GAME( 1988, tetris1, tetris, system16b_fd1094, tetris, segas16b_state,generic_5358_small, ROT0,
"Sega", "Tetris (set 1, Japan, System 16B) (FD1094 317-0091)", 0 )
-GAME( 1987, timescan, 0, system16b, timescan, segas16b_state,timescan_5358_small, ROT270,
"Sega", "Time Scanner (set 2, System 16B)", 0 )
-GAME( 1994, toryumon, 0, system16b_5797, toryumon, segas16b_state,generic_5797, ROT0,
"Sega", "Toryumon", 0 )
-GAME( 1989, tturf, 0, system16b_i8751, tturf, segas16b_state,tturf_5704, ROT0,
"Sega / Sunsoft", "Tough Turf (set 2, Japan) (8751 317-0104)", 0 )
-GAME( 1989, tturfu, tturf, system16b_i8751, tturf, segas16b_state,generic_5358, ROT0,
"Sega / Sunsoft", "Tough Turf (set 1, US) (8751 317-0099)", 0)
-GAME( 1988, wb3, 0, system16b_i8751, wb3, segas16b_state,wb3_5704, ROT0,
"Sega / Westone", "Wonder Boy III - Monster Lair (set 6, World, System 16B) (8751 317-0098)", 0 )
-GAME( 1988, wb34, wb3, system16b_fd1094, wb3, segas16b_state,generic_5704, ROT0,
"Sega / Westone", "Wonder Boy III - Monster Lair (set 4, Japan, System 16B) (FD1094 317-0087)", 0 )
-GAME( 1988, wb33, wb3, system16b_fd1094, wb3, segas16b_state,generic_5704, ROT0,
"Sega / Westone", "Wonder Boy III - Monster Lair (set 3, World, System 16B) (FD1094 317-0089)", 0 )
-GAME( 1988, wb32, wb3, system16b_fd1094, wb3, segas16b_state,generic_5358, ROT0,
"Sega / Westone", "Wonder Boy III - Monster Lair (set 2, Japan, System 16B) (FD1094 317-0085)", 0 )
-GAME( 1989, wrestwar, 0, system16b_i8751, wrestwar, segas16b_state,generic_5704, ROT270,
"Sega", "Wrestle War (set 3, World) (8751 317-0103)", 0 )
-GAME( 1989, wrestwar2, wrestwar, system16b_fd1094, wrestwar, segas16b_state,generic_5704, ROT270,
"Sega", "Wrestle War (set 2, World) (FD1094 317-0102)", 0 )
-GAME( 1989, wrestwar1, wrestwar, system16b_fd1094, wrestwar, segas16b_state,generic_5704, ROT270,
"Sega", "Wrestle War (set 1, Japan) (FD1094 317-0090)", 0 )
-GAME( 1987, shinobi2d, shinobi, system16b, shinobi, segas16b_state,generic_5358, ROT0,
"bootleg", "Shinobi (set 2, System 16B) (bootleg of FD1094 317-0049 set)", 0 )
-GAME( 1989, fpointd, fpoint, system16b, fpoint, segas16b_state,generic_5358, ROT0,
"bootleg", "Flash Point (set 2, Japan) (bootleg of FD1094 317-0127A set)", 0 )
-GAME( 1989, fpoint1d, fpoint, system16b, fpoint, segas16b_state,generic_5704, ROT0,
"bootleg", "Flash Point (set 1, Japan) (bootleg of FD1094 317-0127A set)", 0 )
-GAME( 1988, tetris2d, tetris, system16b, tetris, segas16b_state,generic_5704, ROT0,
"bootleg", "Tetris (set 2, Japan, System 16B) (bootleg of FD1094 317-0092 set)", 0 )
-GAME( 1988, tetris1d, tetris, system16b, tetris, segas16b_state,generic_5358_small, ROT0,
"bootleg", "Tetris (set 1, Japan, System 16B) (bootleg of FD1094 317-0091 set)", 0 )
-GAME( 1988, dduxd, ddux, system16b, ddux, segas16b_state,generic_5521, ROT0,
"bootleg", "Dynamite Dux (set 3, World) (bootleg of FD1094 317-0096 set)", 0 )
-GAME( 1988, dduxjd, ddux, system16b, ddux, segas16b_state,generic_5521, ROT0,
"bootleg", "Dynamite Dux (set 2, Japan) (bootleg of FD1094 317-0094 set)", 0 )
-GAME( 1988, altbeast5d, altbeast, system16b, altbeast, segas16b_state,generic_5521, ROT0,
"bootleg", "Altered Beast (set 5) (bootleg of FD1094 317-0069 set)", 0 )
-GAME( 1988, altbeastj3d,altbeast, system16b, altbeast, segas16b_state,generic_5521, ROT0,
"bootleg", "Juuouki (set 3, Japan) (bootleg of FD1094 317-0068 set)", 0 )
-GAME( 1990, aurail1d, aurail, system16b, aurail, segas16b_state,generic_5704, ROT0,
"bootleg", "Aurail (set 2, World) (bootleg of FD1089B 317-0168 set)", 0 )
-GAME( 1990, aurailjd, aurail, system16b, aurail, segas16b_state,generic_5704, ROT0,
"bootleg", "Aurail (set 1, Japan) (bootleg of FD1089A 317-0167 set)", 0 )
-GAME( 1989, mvpd, mvp, system16b_5797,mvp, segas16b_state,generic_5797, ROT0,
"bootleg", "MVP (set 2, US) (bootleg of FD1094 317-0143 set)", 0 )
-GAME( 1989, mvpjd, mvp, system16b, mvp, segas16b_state,generic_5704, ROT0,
"bootleg", "MVP (set 1, Japan) (bootleg of FD1094 317-0142 set)", 0 )
-GAME( 1991, cottond, cotton, system16b, cotton, segas16b_state,generic_5704, ROT0,
"bootleg", "Cotton (set 4, World) (bootleg of FD1094 317-0181a set)", 0 )
-GAME( 1991, cottonud, cotton, system16b, cotton, segas16b_state,generic_5704, ROT0,
"bootleg", "Cotton (set 3, US) (bootleg of FD1094 317-0180 set)", 0 )
-GAME( 1991, cottonjad, cotton, system16b, cotton, segas16b_state,generic_5704, ROT0,
"bootleg", "Cotton (set 1, Japan, Rev A) (bootleg of FD1094 317-0179a set)", 0 )
-GAME( 1991, cottonjd, cotton, system16b, cotton, segas16b_state,generic_5704, ROT0,
"bootleg", "Cotton (set 2, Japan, Rev B) (bootleg of FD1094 317-0179b set)", 0 )
-GAME( 1989, bayrouted, bayroute, system16b, bayroute, segas16b_state,generic_5704, ROT0,
"bootleg", "Bay Route (set 3, World) (bootleg of FD1094 317-0116 set)", 0 )
-GAME( 1989, bayroutejd, bayroute, system16b, bayroute, segas16b_state,generic_5704, ROT0,
"bootleg", "Bay Route (set 2, Japan) (bootleg of FD1094 317-0115 set)", 0 )
-GAME( 1988, exctleagd, exctleag, system16b, exctleag, segas16b_state,exctleag_5358, ROT0,
"bootleg", "Excite League (bootleg of FD1094 317-0079 set)", 0 )
-GAME( 1987, sonicbomd, sonicbom, system16b, sonicbom, segas16b_state,generic_5358, ROT270,
"bootleg", "Sonic Boom (bootleg of FD1094 317-0053 set)", 0 )
-GAME( 1990, ryukyud, ryukyu, system16b, ryukyu, segas16b_state,generic_5704, ROT0,
"bootleg", "RyuKyu (Japan) (bootleg of FD1094 317-5023 set)", 0 )
-GAME( 1987, hwchampjd, hwchamp, system16b, hwchamp, segas16b_state,hwchamp_5521, ROT0,
"bootleg", "Heavyweight Champ (Japan) (bootleg of FD1094 317-0046 set)", 0 )
-GAME( 1987, bulletd, bullet, system16b, bullet, segas16b_state,generic_5358_small, ROT0,
"bootleg", "Bullet (bootleg of FD1094 317-0041 set)", 0 )
-GAME( 1989, eswatd, eswat, system16b_5797,eswat, segas16b_state,generic_5797, ROT0,
"bootleg", "E-Swat - Cyber Police (set 4, World) (bootleg of FD1094 317-0130 set)", 0 )
-GAME( 1989, eswatud, eswat, system16b_5797,eswat, segas16b_state,generic_5797, ROT0,
"bootleg", "E-Swat - Cyber Police (set 3, US) (bootleg of FD1094 317-0129 set)", 0 )
-GAME( 1989, eswatjd, eswat, system16b_5797,eswat, segas16b_state,generic_5797, ROT0,
"bootleg", "E-Swat - Cyber Police (set 2, Japan) (bootleg of FD1094 317-0128 set)", 0 )
-GAME( 1989, eswatj1d, eswat, system16b, eswat, segas16b_state,generic_5704, ROT0,
"bootleg", "E-Swat - Cyber Police (set 1, Japan) (bootleg of FD1094 317-0131 set)", 0 )
-GAME( 1989, goldnaxeud, goldnaxe, system16b_5797,goldnaxe,segas16b_state,generic_5797, ROT0,
"bootleg", "Golden Axe (set 5, US) (bootleg of FD1094 317-0122 set)", 0 )
-GAME( 1989, goldnaxe3d, goldnaxe, system16b, goldnaxe, segas16b_state,generic_5704, ROT0,
"bootleg", "Golden Axe (set 3, World) (bootleg of FD1094 317-0120 set)", 0)
-GAME( 1989, goldnaxe1d, goldnaxe, system16b_5797,goldnaxe,segas16b_state,generic_5797, ROT0,
"bootleg", "Golden Axe (set 1, World) (bootleg of FD1094 317-0110 set)", 0 )
-GAME( 1989, goldnaxejd, goldnaxe, system16b, goldnaxe, segas16b_state,generic_5704, ROT0,
"bootleg", "Golden Axe (set 4, Japan) (bootleg of FD1094 317-0121 set)", 0 )
-GAME( 1988, passshtd, passsht, system16b, passsht, segas16b_state,generic_5358, ROT270,
"bootleg", "Passing Shot (World, 2 Players) (bootleg of FD1094 317-0080 set)", 0 )
-GAME( 1988, passshtad, passsht, system16b, passshtj, segas16b_state,passshtj_5358, ROT270,
"bootleg", "Passing Shot (World, 4 Players) (bootleg of FD1094 317-0074 set)", 0 )
-GAME( 1988, passshtjd, passsht, system16b, passshtj, segas16b_state,passshtj_5358, ROT270,
"bootleg", "Passing Shot (Japan, 4 Players) (bootleg of FD1094 317-0070 set)", 0 )
-GAME( 1988, wb34d, wb3, system16b, wb3, segas16b_state,generic_5704, ROT0,
"bootleg", "Wonder Boy III - Monster Lair (set 4, Japan, System 16B) (bootleg of FD1094 317-0087 set)", 0 )
-GAME( 1988, wb33d, wb3, system16b, wb3, segas16b_state,generic_5704, ROT0,
"bootleg", "Wonder Boy III - Monster Lair (set 3, World, System 16B) (bootleg of FD1094 317-0089 set)", 0 )
-GAME( 1988, wb32d, wb3, system16b, wb3, segas16b_state,generic_5358, ROT0,
"bootleg", "Wonder Boy III - Monster Lair (set 2, Japan, System 16B) (bootleg of FD1094 317-0085 set)", 0 )
-GAME( 1989, wrestwar2d, wrestwar, system16b, wrestwar, segas16b_state,generic_5704, ROT270,
"bootleg", "Wrestle War (set 2, World) (bootleg of FD1094 317-0102 set)", 0 )
-GAME( 1989, wrestwar1d, wrestwar, system16b, wrestwar, segas16b_state,generic_5704, ROT270,
"bootleg", "Wrestle War (set 1, Japan) (bootleg of FD1094 317-0090 set)", 0 )
-GAME( 1987, sdibl5, sdi, system16b_split, sdi, segas16b_state,sdi_5358_small,
ROT0, "bootleg", "SDI - Strategic Defense Initiative (bootleg, set 4)", 0 )
-GAME( 1987, sdibl6, sdi, system16b_split, sdi, segas16b_state,sdi_5358_small,
ROT0, "bootleg", "SDI - Strategic Defense Initiative (bootleg, set 5)", 0 )
-GAME( 2006, isgsm, 0, isgsm, isgsm, isgsm_state,isgsm, ROT0, "bootleg (ISG)", "ISG
Selection Master Type 2006 BIOS", MACHINE_IS_BIOS_ROOT )
-GAME( 1990, astorm, 0, system18_fd1094, astorm2p, segas18_state, generic_5874, ROT0,
"Sega", "Alien Storm (World, 2 Players) (FD1094 317-0154)", 0 )
-GAME( 1990, astorm3, astorm, system18_fd1094, astorm, segas18_state, generic_5874, ROT0,
"Sega", "Alien Storm (World, 3 Players) (FD1094 317-0148)", 0 )
-GAME( 1990, astormu, astorm, system18_fd1094, astorm, segas18_state, generic_5874, ROT0,
"Sega", "Alien Storm (US, 3 Players) (FD1094 317-0147)", 0 )
-GAME( 1990, astormj, astorm, system18_fd1094, astorm2p, segas18_state, generic_5874, ROT0,
"Sega", "Alien Storm (Japan, 2 Players) (FD1094 317-0146)", 0 )
-GAME( 1989, bloxeed, 0, system18_fd1094, bloxeed, segas18_state, generic_5874, ROT0,
"Sega", "Bloxeed (Japan) (FD1094 317-0139)", 0 )
-GAME( 1991, cltchitr, 0, system18_fd1094, cltchitr, segas18_state, generic_5987, ROT0,
"Sega", "Clutch Hitter (US) (FD1094 317-0176)", 0 )
-GAME( 1991, cltchitrj, cltchitr, system18_fd1094, cltchitr, segas18_state, generic_5987, ROT0,
"Sega", "Clutch Hitter (Japan) (FD1094 317-0175)", 0 )
-GAME( 1992, desertbr, 0, system18_fd1094, desertbr, segas18_state, generic_5987, ROT270,
"Sega", "Desert Breaker (World) (FD1094 317-0196)", 0 )
-GAME( 1992, desertbrj, desertbr, system18_fd1094, desertbr, segas18_state, generic_5987, ROT270,
"Sega", "Desert Breaker (Japan) (FD1094 317-0194)", 0 )
-GAME( 1991, ddcrew, 0, system18_fd1094, ddcrew3p, segas18_state, ddcrew, ROT0,
"Sega", "D. D. Crew (World, 3 Players) (FD1094 317-0190)", 0 )
-GAME( 1991, ddcrewu, ddcrew, system18_fd1094, ddcrew, segas18_state, ddcrew, ROT0,
"Sega", "D. D. Crew (US, 4 Players) (FD1094 317-0186)", 0 )
-GAME( 1991, ddcrew2, ddcrew, system18_fd1094, ddcrew2p, segas18_state, ddcrew, ROT0,
"Sega", "D. D. Crew (World, 2 Players) (FD1094 317-0184)", 0 )
-GAME( 1991, ddcrew1, ddcrew, system18_fd1094, ddcrew, segas18_state, ddcrew, ROT0,
"Sega", "D. D. Crew (World, 4 Players) (FD1094 317-0187)", 0 )
-GAME( 1991, ddcrewj, ddcrew, system18_fd1094, ddcrew, segas18_state, ddcrew, ROT0,
"Sega", "D. D. Crew (Japan, 4 Players) (FD1094 317-0185)", 0 )
-GAME( 1991, ddcrewj2, ddcrew, system18_fd1094, ddcrew2p, segas18_state, ddcrew, ROT0,
"Sega", "D. D. Crew (Japan, 2 Players) (FD1094 317-0182)", 0 )
-GAME( 1991, hamaway, 0, system18, hamaway, segas18_state, hamaway, ROT90, "Sega
/ Santos", "Hammer Away (Japan, prototype)", 0 )
-GAME( 1990, lghost, 0, lghost_fd1094, lghost, segas18_state, lghost, ROT0,
"Sega", "Laser Ghost (World) (FD1094 317-0166)", 0 )
-GAME( 1990, lghostu, lghost, lghost_fd1094, lghost, segas18_state, lghost, ROT0,
"Sega", "Laser Ghost (US) (FD1094 317-0165)", 0 )
-GAME( 1990, lghostj, lghost, lghost_fd1094, lghost, segas18_state, lghost, ROT0,
"Sega", "Laser Ghost (Japan) (FD1094 317-0164)", 0 )
-GAME( 1990, mwalk, 0, system18_fd1094_i8751,mwalk, segas18_state, generic_5874, ROT0,
"Sega", "Michael Jackson's Moonwalker (World) (FD1094/8751 317-0159)", 0 )
-GAME( 1990, mwalku, mwalk, system18_fd1094_i8751,mwalka, segas18_state, generic_5874, ROT0,
"Sega", "Michael Jackson's Moonwalker (US) (FD1094/8751 317-0158)", 0 )
-GAME( 1990, mwalkj, mwalk, system18_fd1094_i8751,mwalk, segas18_state, generic_5874, ROT0,
"Sega", "Michael Jackson's Moonwalker (Japan) (FD1094/8751 317-0157)", 0 )
-GAME( 1989, shdancer, 0, system18, shdancer, segas18_state, generic_shad, ROT0,
"Sega", "Shadow Dancer (World)", 0 )
-GAME( 1989, shdancerj, shdancer, system18, shdancer, segas18_state, generic_shad, ROT0,
"Sega", "Shadow Dancer (Japan)", 0 )
-GAME( 1989, shdancer1, shdancer, system18, shdancer, segas18_state, generic_shad, ROT0,
"Sega", "Shadow Dancer (US)", 0 )
-GAME( 1992, wwallyja, wwallyj, system18_fd1094, wwally, segas18_state, wwally, ROT0,
"Sega", "Wally wo Sagase! (rev A, Japan) (FD1094 317-0197A)", 0 )
-GAME( 1990, astorm3d, astorm, system18, astorm, segas18_state, generic_5874, ROT0, "bootleg",
"Alien Storm (World, 3 Players) (bootleg of FD1094 317-0148 set)", 0 )
-GAME( 1990, astormud, astorm, system18, astorm, segas18_state, generic_5874, ROT0, "bootleg",
"Alien Storm (US, 3 Players) (bootleg of FD1094 317-0147 set)", 0 )
-GAME( 1990, astormjd, astorm, system18, astorm2p, segas18_state, generic_5874, ROT0, "bootleg",
"Alien Storm (Japan, 2 Players) (bootleg of FD1094 317-0146 set)", 0 )
-GAME( 1989, bloxeedd, bloxeed, system18, bloxeed, segas18_state, generic_5874, ROT0, "bootleg",
"Bloxeed (Japan) (bootleg of FD1094 317-0139 set)", 0 )
-GAME( 1991, cltchitrd, cltchitr, system18, cltchitr, segas18_state, generic_5987, ROT0, "bootleg",
"Clutch Hitter (US) (bootleg of FD1094 317-0176 set)", 0 )
-GAME( 1991, cltchitrjd, cltchitr, system18, cltchitr, segas18_state, generic_5987, ROT0, "bootleg",
"Clutch Hitter (Japan) (bootleg of FD1094 317-0175 set)", 0 )
-GAME( 1992, desertbrd, desertbr, system18, desertbr, segas18_state, generic_5987, ROT270, "bootleg",
"Desert Breaker (World) (bootleg of FD1094 317-0196 set)", 0 )
-GAME( 1992, desertbrjd, desertbr, system18, desertbr, segas18_state, generic_5987, ROT270, "bootleg",
"Desert Breaker (Japan) (bootleg of FD1094 317-0194 set)", 0 )
-GAME( 1991, ddcrewd, ddcrew, system18, ddcrew3p, segas18_state, ddcrew, ROT0, "bootleg",
"D. D. Crew (World, 3 Players) (bootleg of FD1094 317-0190 set)", 0 )
-GAME( 1991, ddcrewud, ddcrew, system18, ddcrew, segas18_state, ddcrew, ROT0, "bootleg",
"D. D. Crew (US, 4 Players) (bootleg of FD1094 317-0186 set)", 0 )
-GAME( 1991, ddcrew2d, ddcrew, system18, ddcrew2p, segas18_state, ddcrew, ROT0, "bootleg",
"D. D. Crew (World, 2 Players) (bootleg of FD1094 317-0184 set)", 0 )
-GAME( 1991, ddcrew1d, ddcrew, system18, ddcrew, segas18_state, ddcrew, ROT0, "bootleg",
"D. D. Crew (World, 4 Players) (bootleg of FD1094 317-0187 set)", 0 )
-GAME( 1991, ddcrewjd, ddcrew, system18, ddcrew, segas18_state, ddcrew, ROT0, "bootleg",
"D. D. Crew (Japan, 4 Players) (bootleg of FD1094 317-0185 set)", 0 )
-GAME( 1991, ddcrewj2d, ddcrew, system18, ddcrew2p, segas18_state, ddcrew, ROT0, "bootleg",
"D. D. Crew (Japan, 2 Players) (bootleg of FD1094 317-0182 set)", 0 )
-GAME( 1990, lghostd, lghost, lghost, lghost, segas18_state, lghost, ROT0, "bootleg",
"Laser Ghost (World) (bootleg of FD1094 317-0166 set)", 0 )
-GAME( 1990, lghostud, lghost, lghost, lghost, segas18_state, lghost, ROT0, "bootleg",
"Laser Ghost (US) (bootleg of FD1094 317-0165 set)", 0 )
-GAME( 1990, mwalkd, mwalk, system18_i8751,mwalk, segas18_state, generic_5874, ROT0, "bootleg",
"Michael Jackson's Moonwalker (World) (bootleg of FD1094/8751 317-0159)", 0 )
-GAME( 1990, mwalkud, mwalk, system18_i8751,mwalka, segas18_state, generic_5874, ROT0, "bootleg",
"Michael Jackson's Moonwalker (US) (bootleg of FD1094/8751 317-0158)", 0 )
-GAME( 1990, mwalkjd, mwalk, system18_i8751,mwalk, segas18_state, generic_5874, ROT0, "bootleg",
"Michael Jackson's Moonwalker (Japan) (bootleg of FD1094/8751 317-0157 set)", 0 )
-GAME( 1992, wwallyjd, wwallyj, system18, wwally, segas18_state, wwally, ROT0, "bootleg",
"Wally wo Sagase! (rev B, Japan) (bootleg of FD1094 317-0197B set)", 0 )
-GAME( 1992, wwallyjad, wwallyj, system18, wwally, segas18_state, wwally, ROT0, "bootleg",
"Wally wo Sagase! (rev A, Japan) (bootleg of FD1094 317-0197A set)", 0 )
-GAME( 1991, dcclub, 0, system24, dcclub, segas24_state, dcclub, ROT0, "Sega", "Dynamic
Country Club (World, ROM Based)", 0 )
-GAME( 1991, dcclubj, dcclub, system24, dcclub, segas24_state, dcclub, ROT0, "Sega", "Dynamic
Country Club (Japan, ROM Based)", 0 )
-GAME( 1991, qrouka, 0, system24, qrouka, segas24_state, qrouka, ROT0, "Sega", "Quiz Rouka Ni
Tattenasai (Japan, ROM Based)", 0 )
-GAME( 1992, mahmajn, 0, system24, mahmajn, segas24_state, mahmajn, ROT0, "Sega", "Tokoro San no
MahMahjan (Japan, ROM Based)", 0 )
-GAME( 1994, qgh, 0, system24, qgh, segas24_state, qgh, ROT0, "Sega", "Quiz Ghost
Hunter (Japan, ROM Based)", 0 )
-GAME( 1994, mahmajn2, 0, system24, mahmajn, segas24_state, mahmajn2, ROT0, "Sega", "Tokoro San no
MahMahjan 2 (Japan, ROM Based)", 0 )
-GAME( 1992, arescue, 0, sega_system32_dual_direct, arescue, segas32_new_state, arescue, ROT0,
"Sega", "Air Rescue (US)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1992, arescuej, arescue, sega_system32_dual_direct, arescue, segas32_new_state, arescue, ROT0,
"Sega", "Air Rescue (Japan)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1993, alien3, 0, sega_system32, alien3, segas32_new_state, alien3, ROT0, "Sega",
"Alien3: The Gun (World)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1993, alien3u, alien3, sega_system32, alien3, segas32_new_state, alien3, ROT0, "Sega",
"Alien3: The Gun (US)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1991, arabfgtu, arabfgt, sega_system32, arabfgtu, segas32_new_state, arabfgt, ROT0, "Sega",
"Arabian Fight (US)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1991, arabfgtj, arabfgt, sega_system32, arabfgt, segas32_new_state, arabfgt, ROT0, "Sega",
"Arabian Fight (Japan)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1992, brival, 0, sega_system32, brival, segas32_new_state, brival, ROT0, "Sega",
"Burning Rival (World)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1992, brivalj, brival, sega_system32, brival, segas32_new_state, brival, ROT0, "Sega",
"Burning Rival (Japan)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1992, darkedge, 0, sega_system32, darkedge, segas32_new_state, darkedge, ROT0, "Sega",
"Dark Edge (World)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1992, darkedgej, darkedge, sega_system32, darkedge, segas32_new_state, darkedge, ROT0, "Sega",
"Dark Edge (Japan)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1994, dbzvrvs, 0, sega_system32, dbzvrvs, segas32_new_state, dbzvrvs, ROT0, "Sega /
Banpresto", "Dragon Ball Z V.R.V.S. (Japan)", MACHINE_IMPERFECT_GRAPHICS)
-GAME( 1991, f1en, 0, sega_system32_dual_direct, f1en, segas32_new_state, f1en, ROT0,
"Sega", "F1 Exhaust Note (World)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1991, f1enu, f1en, sega_system32_dual_direct, f1en, segas32_new_state, f1en, ROT0,
"Sega", "F1 Exhaust Note (US)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1991, f1enj, f1en, sega_system32_dual_direct, f1en, segas32_new_state, f1en, ROT0,
"Sega", "F1 Exhaust Note (Japan)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1993, f1lap, 0, sega_system32, f1lap, segas32_new_state, f1lap, ROT0, "Sega",
"F1 Super Lap (World)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1993, f1lapj, f1lap, sega_system32, f1lap, segas32_new_state, f1lap, ROT0, "Sega",
"F1 Super Lap (Japan)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1992, ga2, 0, sega_system32_v25, ga2, segas32_new_state, ga2, ROT0, "Sega",
"Golden Axe: The Revenge of Death Adder (World)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1992, ga2u, ga2, sega_system32_v25, ga2u, segas32_new_state, ga2, ROT0, "Sega",
"Golden Axe: The Revenge of Death Adder (US)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1992, ga2j, ga2, sega_system32_v25, ga2, segas32_new_state, ga2, ROT0, "Sega",
"Golden Axe: The Revenge of Death Adder (Japan)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1992, holo, 0, sega_system32, holo, segas32_new_state, holo,
ORIENTATION_FLIP_Y, "Sega", "Holosseum (US)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1993, jparkj, jpark, sega_system32, jpark, segas32_new_state, jpark, ROT0, "Sega",
"Jurassic Park (Japan, Rev A, Deluxe)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1993, jparkja, jpark, sega_system32, jpark, segas32_new_state, jpark, ROT0, "Sega",
"Jurassic Park (Japan, Deluxe)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1993, jparkjc, jpark, sega_system32, jpark, segas32_new_state, jpark, ROT0, "Sega",
"Jurassic Park (Japan, Rev A, Conversion)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1990, radmu, radm, sega_system32, radm, segas32_new_state, radm, ROT0, "Sega",
"Rad Mobile (US)", MACHINE_IMPERFECT_GRAPHICS )
-GAMEL(1991, radr, 0, sega_system32, radr, segas32_new_state, radr, ROT0, "Sega",
"Rad Rally (World)", MACHINE_IMPERFECT_GRAPHICS, layout_radr )
-GAMEL(1991, radru, radr, sega_system32, radr, segas32_new_state, radr, ROT0, "Sega",
"Rad Rally (US)", MACHINE_IMPERFECT_GRAPHICS, layout_radr )
-GAMEL(1991, radrj, radr, sega_system32, radr, segas32_new_state, radr, ROT0, "Sega",
"Rad Rally (Japan)", MACHINE_IMPERFECT_GRAPHICS, layout_radr )
-GAMEL(1995, slipstrm, 0, sega_system32, slipstrm, segas32_new_state, slipstrm, ROT0, "Capcom",
"Slip Stream (Brazil 950515)", MACHINE_IMPERFECT_GRAPHICS, layout_radr )
-GAMEL(1995, slipstrmh, slipstrm, sega_system32, slipstrm, segas32_new_state, slipstrm, ROT0, "Capcom",
"Slip Stream (Hispanic 950515)", MACHINE_IMPERFECT_GRAPHICS, layout_radr )
-GAME( 1992, sonic, 0, sega_system32, sonic, segas32_new_state, sonic, ROT0, "Sega",
"SegaSonic The Hedgehog (Japan, rev. C)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1992, sonicp, sonic, sega_system32, sonic, segas32_new_state, sonicp, ROT0, "Sega",
"SegaSonic The Hedgehog (Japan, prototype)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1991, spidman, 0, sega_system32, spidman, segas32_new_state, spidman, ROT0, "Sega",
"Spider-Man: The Videogame (World)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1991, spidmanu, spidman, sega_system32, spidmanu, segas32_new_state, spidman, ROT0, "Sega",
"Spider-Man: The Videogame (US)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1991, spidmanj, spidman, sega_system32, spidman, segas32_new_state, spidman, ROT0, "Sega",
"Spider-Man: The Videogame (Japan)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1994, svf, 0, sega_system32, svf, segas32_new_state, svf, ROT0, "Sega",
"Super Visual Football: European Sega Cup", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1994, svs, svf, sega_system32, svf, segas32_new_state, svf, ROT0, "Sega",
"Super Visual Soccer: Sega Cup (US)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1994, jleague, svf, sega_system32, svf, segas32_new_state, jleague, ROT0, "Sega",
"The J.League 1994 (Japan)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1994, harddunk, 0, sega_multi32, harddunk, segas32_new_state, harddunk, ROT0, "Sega",
"Hard Dunk (World)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1994, harddunkj, harddunk, sega_multi32, harddunk, segas32_new_state, harddunk, ROT0, "Sega",
"Hard Dunk (Japan)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1992, orunners, 0, sega_multi32, orunners, segas32_new_state, orunners, ROT0, "Sega",
"OutRunners (World)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1992, orunnersu, orunners, sega_multi32, orunners, segas32_new_state, orunners, ROT0, "Sega",
"OutRunners (US)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1992, orunnersj, orunners, sega_multi32, orunners, segas32_new_state, orunners, ROT0, "Sega",
"OutRunners (Japan)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1992, scross, 0, sega_multi32, scross, segas32_new_state, scross, ROT0, "Sega",
"Stadium Cross (World)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1992, scrossa, scross, sega_multi32, scross, segas32_new_state, scross, ROT0, "Sega",
"Stadium Cross (World, alt)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1992, scrossu, scross, sega_multi32, scross, segas32_new_state, scross, ROT0, "Sega",
"Stadium Cross (US)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1992, titlef, 0, sega_multi32, titlef, segas32_new_state, titlef, ROT0, "Sega",
"Title Fight (World)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1992, titlefu, titlef, sega_multi32, titlef, segas32_new_state, titlef, ROT0, "Sega",
"Title Fight (US)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1992, titlefj, titlef, sega_multi32, titlef, segas32_new_state, titlef, ROT0, "Sega",
"Title Fight (Japan)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 2004, segasp, 0, segasp, segasp, driver_device, 0, ROT0, "Sega", "Sega System SP
(Spider) BIOS", GAME_FLAGS | MACHINE_IS_BIOS_ROOT )
-GAME( 2009, brickppl,segasp, segasp, segasp, driver_device, 0, ROT0, "Sega", "Brick People / Block
PeePoo (Ver 1.002)", GAME_FLAGS )
-GAME( 2005, dinoking,segasp, segasp, segasp, driver_device, 0, ROT0, "Sega", "Dinosaur King
(USA)", GAME_FLAGS )
-GAME( 2006, dinokior,segasp, segasp, segasp, driver_device, 0, ROT0, "Sega", "Dinosaur King -
Operation: Dinosaur Rescue (USA, Export)", GAME_FLAGS )
-GAME( 2006, lovebery,segasp, segasp, segasp, driver_device, 0, ROT0, "Sega", "Love And Berry -
1st-2nd Collection (Export, Ver 2.000)", GAME_FLAGS )
-GAME( 2006, lovebero,lovebery, segasp, segasp, driver_device, 0, ROT0, "Sega", "Love And Berry -
1st-2nd Collection (Export, Ver 1.003)", GAME_FLAGS )
-GAME( 2009, tetgiant,segasp, segasp, segasp, driver_device, 0, ROT0, "Sega", "Tetris Giant /
Tetris Dekaris (Ver.2.000)", GAME_FLAGS )
-GAME( 2008, dinoki25,segasp, segasp, segasp, driver_device, 0, ROT0, "Sega", "Dinosaur King -
D-Team VS. the Alpha Fortress (Export, Ver 2.500) (MDA-C0047)", GAME_FLAGS )
-GAME( 2007, loveber3,segasp, segasp, segasp, driver_device, 0, ROT0, "Sega", "Love And Berry -
3rd-5th Collection (USA, Export, Ver 1.002) (MDA-C0042)", GAME_FLAGS )
-GAME( 2009, tetgiano,tetgiant, segasp, segasp, driver_device, 0, ROT0, "Sega", "Tetris Giant /
Tetris Dekaris (MDA-C0076)", GAME_FLAGS )
-GAMEL( 1991, newufo, 0, newufo, newufo, driver_device, 0, ROT0, "Sega", "New UFO Catcher
(standard)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE, layout_newufo )
-GAMEL( 1991, newufo_sonic, newufo, newufo, newufo, driver_device, 0, ROT0, "Sega", "New UFO Catcher (Sonic
The Hedgehog)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE, layout_newufo )
-GAMEL( 1991, newufo_nfl, newufo, newufo, newufo, driver_device, 0, ROT0, "Sega", "New UFO Catcher (Team
NFL)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE, layout_newufo )
-GAMEL( 1991, newufo_xmas, newufo, newufo, newufo, driver_device, 0, ROT0, "Sega", "New UFO Catcher
(Christmas season ROM kit)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE, layout_newufo )
-GAMEL( 1991, ufomini, 0, ufomini, ufomini, driver_device, 0, ROT0, "Sega", "UFO Catcher Mini",
MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE, layout_ufomini )
-GAMEL( 1996, ufo21, 0, ufo21, ufo21, driver_device, 0, ROT0, "Sega", "UFO Catcher 21",
MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE, layout_ufo21 )
-GAMEL( 1998, ufo800, 0, ufo800, ufo800, driver_device, 0, ROT0, "Sega", "UFO Catcher 800",
MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE, layout_ufo800 )
-GAME( 1987, aburner2, 0, sega_xboard, aburner2, segaxbd_new_state, aburner2, ROT0, "Sega",
"After Burner II", 0 )
-GAME( 1987, aburner2g,aburner2, sega_xboard, aburner2, segaxbd_new_state, aburner2, ROT0, "Sega",
"After Burner II (German)", 0 )
-GAME( 1987, aburner, aburner2, sega_xboard, aburner, segaxbd_new_state, aburner2, ROT0, "Sega",
"After Burner", 0 )
-GAME( 1987, thndrbld, 0, sega_xboard_fd1094, thndrbld, driver_device, 0, ROT0, "Sega",
"Thunder Blade (upright) (FD1094 317-0056)", 0 )
-GAME( 1987, thndrbld1,thndrbld, sega_xboard, thndrbd1, driver_device, 0, ROT0, "Sega",
"Thunder Blade (deluxe/standing) (unprotected)", 0 )
-GAME( 1989, lastsurv, 0, sega_lastsurv_fd1094,lastsurv, segaxbd_new_state, lastsurv, ROT0, "Sega",
"Last Survivor (Japan) (FD1094 317-0083)", 0 )
-GAME( 1989, loffire, 0, sega_xboard_fd1094, loffire, segaxbd_new_state, loffire, ROT0, "Sega",
"Line of Fire / Bakudan Yarou (World) (FD1094 317-0136)", 0 )
-GAME( 1989, loffireu, loffire, sega_xboard_fd1094, loffire, segaxbd_new_state, loffire, ROT0, "Sega",
"Line of Fire / Bakudan Yarou (US) (FD1094 317-0135)", 0 )
-GAME( 1989, loffirej, loffire, sega_xboard_fd1094, loffire, segaxbd_new_state, loffire, ROT0, "Sega",
"Line of Fire / Bakudan Yarou (Japan) (FD1094 317-0134)", 0 )
-GAME( 1989, rachero, 0, sega_xboard_fd1094, rachero, driver_device, 0, ROT0, "Sega",
"Racing Hero (FD1094 317-0144)", 0 )
-GAME( 1989, smgp, 0, sega_smgp_fd1094, smgp, segaxbd_new_state, smgp, ROT0, "Sega",
"Super Monaco GP (World, Rev B) (FD1094 317-0126a)", 0 )
-GAME( 1989, smgp6, smgp, sega_smgp_fd1094, smgp, segaxbd_new_state, smgp, ROT0, "Sega",
"Super Monaco GP (World, Rev A) (FD1094 317-0126a)", 0 )
-GAME( 1989, smgp5, smgp, sega_smgp_fd1094, smgp, segaxbd_new_state, smgp, ROT0, "Sega",
"Super Monaco GP (World) (FD1094 317-0126)", 0 )
-GAME( 1989, smgpu, smgp, sega_smgp_fd1094, smgp, segaxbd_new_state, smgp, ROT0, "Sega",
"Super Monaco GP (US, Rev C) (FD1094 317-0125a)", 0 )
-GAME( 1989, smgpu1, smgp, sega_smgp_fd1094, smgp, segaxbd_new_state, smgp, ROT0, "Sega",
"Super Monaco GP (US, Rev B) (FD1094 317-0125a)", 0 )
-GAME( 1989, smgpu2, smgp, sega_smgp_fd1094, smgp, segaxbd_new_state, smgp, ROT0, "Sega",
"Super Monaco GP (US, Rev A) (FD1094 317-0125a)", 0 )
-GAME( 1989, smgpj, smgp, sega_smgp_fd1094, smgp, segaxbd_new_state, smgp, ROT0, "Sega",
"Super Monaco GP (Japan, Rev B) (FD1094 317-0124a)", 0 )
-GAME( 1989, smgpja, smgp, sega_smgp_fd1094, smgp, segaxbd_new_state, smgp, ROT0, "Sega",
"Super Monaco GP (Japan, Rev A) (FD1094 317-0124a)", 0 )
-GAME( 1990, abcop, 0, sega_xboard_fd1094, abcop, driver_device, 0, ROT0, "Sega", "A.B.
Cop (World) (FD1094 317-0169b)", 0 )
-GAME( 1990, abcopj, abcop, sega_xboard_fd1094, abcop, driver_device, 0, ROT0, "Sega", "A.B.
Cop (Japan) (FD1094 317-0169b)", 0 )
-GAME( 1990, gpriders, gprider, sega_xboard_fd1094, gprider, segaxbd_new_state, gprider, ROT0, "Sega",
"GP Rider (World, FD1094 317-0163)", 0 )
-GAME( 1990, gpriderus,gprider, sega_xboard_fd1094, gprider, segaxbd_new_state, gprider, ROT0, "Sega",
"GP Rider (US, FD1094 317-0162)", 0 )
-GAME( 1990, gpriderjs,gprider, sega_xboard_fd1094, gprider, segaxbd_new_state, gprider, ROT0, "Sega",
"GP Rider (Japan, FD1094 317-0161)", 0 )
-GAME( 1990, gprider, 0, sega_xboard_fd1094_double, gprider_double, segaxbd_new_state_double,
gprider_double, ROT0, "Sega", "GP Rider (World, FD1094 317-0163) (Twin setup)", 0 )
-GAME( 1990, gprideru,gprider, sega_xboard_fd1094_double, gprider_double, segaxbd_new_state_double,
gprider_double, ROT0, "Sega", "GP Rider (US, FD1094 317-0162) (Twin setup)", 0 )
-GAME( 1990, gpriderj,gprider, sega_xboard_fd1094_double, gprider_double, segaxbd_new_state_double,
gprider_double, ROT0, "Sega", "GP Rider (Japan, FD1094 317-0161) (Twin setup)", 0 )
-GAME( 1991, rascot, 0, sega_rascot, rascot, segaxbd_new_state, rascot, ROT0, "Sega",
"Royal Ascot (Japan, terminal?)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 1987, thndrbldd, thndrbld,sega_xboard, thndrbld, driver_device, 0, ROT0, "Sega", "Thunder
Blade (upright) (bootleg of FD1094 317-0056 set)", 0 )
-GAME( 1989, racherod, rachero, sega_xboard, rachero, driver_device, 0, ROT0, "bootleg",
"Racing Hero (bootleg of FD1094 317-0144 set)", 0 )
-GAME( 1989, smgpd, smgp, sega_smgp, smgp, segaxbd_new_state, smgp, ROT0, "bootleg",
"Super Monaco GP (World, Rev B) (bootleg of FD1094 317-0126a set)", 0 )
-GAME( 1989, smgp6d, smgp, sega_smgp, smgp, segaxbd_new_state, smgp, ROT0, "bootleg",
"Super Monaco GP (World, Rev A) (bootleg of FD1094 317-0126a set)", 0 )
-GAME( 1989, smgp5d, smgp, sega_smgp, smgp, segaxbd_new_state, smgp, ROT0, "bootleg",
"Super Monaco GP (World) (bootleg of FD1094 317-0126 set)", 0 )
-GAME( 1989, smgpud, smgp, sega_smgp, smgp, segaxbd_new_state, smgp, ROT0, "bootleg",
"Super Monaco GP (US, Rev C) (bootleg of FD1094 317-0125a set)", 0 )
-GAME( 1989, smgpu1d, smgp, sega_smgp, smgp, segaxbd_new_state, smgp, ROT0, "bootleg",
"Super Monaco GP (US, Rev B) (bootleg of FD1094 317-0125a set)", 0 )
-GAME( 1989, smgpu2d, smgp, sega_smgp, smgp, segaxbd_new_state, smgp, ROT0, "bootleg",
"Super Monaco GP (US, Rev A) (bootleg of FD1094 317-0125a set)", 0 )
-GAME( 1989, smgpjd, smgp, sega_smgp, smgp, segaxbd_new_state, smgp, ROT0, "bootleg",
"Super Monaco GP (Japan, Rev B) (bootleg of FD1094 317-0124a set)", 0 )
-GAME( 1989, lastsurvd,lastsurv, sega_lastsurv,lastsurv, segaxbd_new_state, lastsurv, ROT0, "bootleg",
"Last Survivor (Japan) (bootleg of FD1094 317-0083 set)", 0 )
-GAME( 1990, abcopd, abcop, sega_xboard, abcop, driver_device, 0, ROT0, "bootleg",
"A.B. Cop (World) (bootleg of FD1094 317-0169b set)", 0 )
-GAME( 1990, abcopjd, abcop, sega_xboard, abcop, driver_device, 0, ROT0, "bootleg",
"A.B. Cop (Japan) (bootleg of FD1094 317-0169b set)", 0 )
-GAME( 1989, loffired, loffire, sega_xboard, loffire, segaxbd_new_state, loffire, ROT0, "bootleg",
"Line of Fire / Bakudan Yarou (World) (bootleg of FD1094 317-0136 set)", 0 )
-GAME( 1989, loffireud, loffire, sega_xboard, loffire, segaxbd_new_state, loffire, ROT0, "bootleg",
"Line of Fire / Bakudan Yarou (US) (bootleg of FD1094 317-0135 set)", 0 )
-GAME( 1989, loffirejd, loffire, sega_xboard, loffire, segaxbd_new_state, loffire, ROT0, "bootleg",
"Line of Fire / Bakudan Yarou (Japan) (bootleg of FD1094 317-0134 set)", 0 )
-GAME( 1988, gforce2, 0, yboard, gforce2, segaybd_state, gforce2, ROT0, "Sega", "Galaxy
Force 2", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, gforce2sd, gforce2, yboard_deluxe, gforce2, segaybd_state, gforce2, ROT0, "Sega",
"Galaxy Force 2 (Super Deluxe unit)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, gforce2ja, gforce2, yboard, gforce2, segaybd_state, gforce2, ROT0, "Sega", "Galaxy
Force 2 (Japan, Rev A)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, gforce2j, gforce2, yboard, gforce2, segaybd_state, gforce2, ROT0, "Sega", "Galaxy
Force 2 (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, gloc, 0, yboard, gloc, segaybd_state, gloc, ROT0, "Sega", "G-LOC Air
Battle (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, glocu, gloc, yboard, gloc, segaybd_state, gloc, ROT0, "Sega", "G-LOC Air
Battle (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, glocr360, gloc, yboard, glocr360, segaybd_state, r360, ROT0, "Sega", "G-LOC
R360", MACHINE_SUPPORTS_SAVE )
-GAMEL(1988, pdrift, 0, yboard, pdrift, segaybd_state, pdrift, ROT0, "Sega", "Power Drift
(World, Rev A)", MACHINE_SUPPORTS_SAVE, layout_pdrift )
-GAMEL(1988, pdrifta, pdrift, yboard, pdrift, segaybd_state, pdrift, ROT0, "Sega", "Power Drift
(World)", MACHINE_SUPPORTS_SAVE, layout_pdrift )
-GAMEL(1988, pdrifte, pdrift, yboard, pdrifte, segaybd_state, pdrift, ROT0, "Sega", "Power Drift
(World, Earlier)", MACHINE_SUPPORTS_SAVE, layout_pdrift )
-GAMEL(1988, pdriftj, pdrift, yboard, pdriftj, segaybd_state, pdrift, ROT0, "Sega", "Power Drift
(Japan)", MACHINE_SUPPORTS_SAVE, layout_pdrift )
-GAMEL(1988, pdriftl, pdrift, yboard_link, pdriftl, segaybd_state, pdrift, ROT0, "Sega", "Power Drift
(Japan, Link Version)", MACHINE_SUPPORTS_SAVE|MACHINE_NOT_WORKING, layout_pdrift)
-GAME( 1991, rchase, 0, yboard, rchase, segaybd_state, rchase, ROT0, "Sega", "Rail Chase
(World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, rchasej, rchase, yboard, rchase, segaybd_state, rchase, ROT0, "Sega", "Rail Chase
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, strkfgtr, 0, yboard, strkfgtr, segaybd_state, gloc, ROT0, "Sega", "Strike
Fighter (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, strkfgtrj, strkfgtr, yboard, strkfgtr, segaybd_state, gloc, ROT0, "Sega", "Strike
Fighter (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, senkyu, 0, spi, spi_3button, seibuspi_state, senkyu, ROT0, "Seibu Kaihatsu",
"Senkyu (Japan set 1)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS |
MACHINE_IMPERFECT_SOUND )
-GAME( 1995, senkyua, senkyu, spi, spi_3button, seibuspi_state, senkyua, ROT0, "Seibu Kaihatsu",
"Senkyu (Japan set 2)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS |
MACHINE_IMPERFECT_SOUND )
-GAME( 1995, batlball, senkyu, spi, spi_3button, seibuspi_state, batlball, ROT0, "Seibu Kaihatsu
(Tuning license)", "Battle Balls (Germany)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS |
MACHINE_IMPERFECT_SOUND )
-GAME( 1995, batlballu, senkyu, spi, spi_3button, seibuspi_state, batlball, ROT0, "Seibu Kaihatsu
(Fabtek license)", "Battle Balls (US)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS |
MACHINE_IMPERFECT_SOUND )
-GAME( 1995, batlballa, senkyu, spi, spi_3button, seibuspi_state, batlball, ROT0, "Seibu Kaihatsu
(Metrotainment license)", "Battle Balls (Hong Kong)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS |
MACHINE_IMPERFECT_SOUND )
-GAME( 1995, batlballe, senkyu, spi, spi_3button, seibuspi_state, batlball, ROT0, "Seibu Kaihatsu
(Metrotainment license)", "Battle Balls (Hong Kong, earlier)", MACHINE_SUPPORTS_SAVE |
MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1995, viprp1, 0, spi, spi_3button, seibuspi_state, viprp1, ROT270, "Seibu Kaihatsu",
"Viper Phase 1 (New Version, World)", MACHINE_SUPPORTS_SAVE |
MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1995, viprp1k, viprp1, spi, spi_3button, seibuspi_state, viprp1, ROT270, "Seibu Kaihatsu
(Dream Island license)", "Viper Phase 1 (New Version, Korea)", MACHINE_SUPPORTS_SAVE |
MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1995, viprp1j, viprp1, spi, spi_3button, seibuspi_state, viprp1, ROT270, "Seibu Kaihatsu",
"Viper Phase 1 (New Version, Japan)", MACHINE_SUPPORTS_SAVE |
MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1995, viprp1ot, viprp1, spi, spi_3button, seibuspi_state, viprp1, ROT270, "Seibu Kaihatsu
(Tuning license)", "Viper Phase 1 (Germany)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS |
MACHINE_IMPERFECT_SOUND )
-GAME( 1995, viprp1oj, viprp1, spi, spi_3button, seibuspi_state, viprp1o, ROT270, "Seibu Kaihatsu",
"Viper Phase 1 (Japan)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS |
MACHINE_IMPERFECT_SOUND )
-GAME( 1996, ejanhs, 0, ejanhs, spi_ejanhs, seibuspi_state, ejanhs, ROT0, "Seibu Kaihatsu",
"E-Jan High School (Japan)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
-GAME( 1996, rdft, 0, spi, spi_3button, seibuspi_state, rdft, ROT270, "Seibu Kaihatsu
(Tuning license)", "Raiden Fighters (Germany)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS |
MACHINE_IMPERFECT_SOUND )
-GAME( 1996, rdftj, rdft, spi, spi_3button, seibuspi_state, rdft, ROT270, "Seibu Kaihatsu",
"Raiden Fighters (Japan set 1)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS |
MACHINE_IMPERFECT_SOUND )
-GAME( 1996, rdftja, rdft, spi, spi_3button, seibuspi_state, rdft, ROT270, "Seibu Kaihatsu",
"Raiden Fighters (Japan set 2)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS |
MACHINE_IMPERFECT_SOUND )
-GAME( 1996, rdftjb, rdft, spi, spi_3button, seibuspi_state, rdft, ROT270, "Seibu Kaihatsu",
"Raiden Fighters (Japan set 3)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS |
MACHINE_IMPERFECT_SOUND )
-GAME( 1996, rdftu, rdft, spi, spi_3button, seibuspi_state, rdft, ROT270, "Seibu Kaihatsu
(Fabtek license)", "Raiden Fighters (US)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS |
MACHINE_IMPERFECT_SOUND )
-GAME( 1996, rdftam, rdft, spi, spi_3button, seibuspi_state, rdft, ROT270, "Seibu Kaihatsu
(Metrotainment license)", "Raiden Fighters (Hong Kong)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS |
MACHINE_IMPERFECT_SOUND )
-GAME( 1996, rdftadi, rdft, spi, spi_3button, seibuspi_state, rdft, ROT270, "Seibu Kaihatsu
(Dream Island license)", "Raiden Fighters (Korea)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS |
MACHINE_IMPERFECT_SOUND )
-GAME( 1996, rdftau, rdft, spi, spi_3button, seibuspi_state, rdft, ROT270, "Seibu Kaihatsu",
"Raiden Fighters (Australia)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS |
MACHINE_IMPERFECT_SOUND )
-GAME( 1996, rdftauge, rdft, spi, spi_3button, seibuspi_state, rdft, ROT270, "Seibu Kaihatsu
(Tuning license)", "Raiden Fighters (Evaluation Software For Show, Germany)", MACHINE_SUPPORTS_SAVE |
MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1996, rdftit, rdft, spi, spi_3button, seibuspi_state, rdft, ROT270, "Seibu Kaihatsu",
"Raiden Fighters (Italy)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS |
MACHINE_IMPERFECT_SOUND )
-GAME( 1996, rdfta, rdft, spi, spi_3button, seibuspi_state, rdft, ROT270, "Seibu Kaihatsu",
"Raiden Fighters (Austria)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS |
MACHINE_IMPERFECT_SOUND )
-GAME( 1997, rdft2, 0, spi, spi_2button, seibuspi_state, rdft2, ROT270, "Seibu Kaihatsu
(Tuning license)", "Raiden Fighters 2 - Operation Hell Dive (Germany)", MACHINE_SUPPORTS_SAVE |
MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1997, rdft2j, rdft2, spi, spi_2button, seibuspi_state, rdft2, ROT270, "Seibu Kaihatsu",
"Raiden Fighters 2 - Operation Hell Dive (Japan set 1)", MACHINE_SUPPORTS_SAVE |
MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1997, rdft2a, rdft2, spi, spi_2button, seibuspi_state, rdft2, ROT270, "Seibu Kaihatsu
(Metrotainment license)", "Raiden Fighters 2 - Operation Hell Dive (Hong Kong)", MACHINE_SUPPORTS_SAVE |
MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1997, rdft2ja, rdft2, spi, spi_2button, seibuspi_state, rdft2, ROT270, "Seibu Kaihatsu",
"Raiden Fighters 2 - Operation Hell Dive (Japan set 2)", MACHINE_SUPPORTS_SAVE |
MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1997, rdft2aa, rdft2, spi, spi_2button, seibuspi_state, rdft2, ROT270, "Seibu Kaihatsu
(Dream Island license)", "Raiden Fighters 2 - Operation Hell Dive (Korea)", MACHINE_SUPPORTS_SAVE |
MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1997, rdft2it, rdft2, spi, spi_2button, seibuspi_state, rdft2, ROT270, "Seibu Kaihatsu",
"Raiden Fighters 2 - Operation Hell Dive (Italy)", MACHINE_SUPPORTS_SAVE |
MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1997, rdft2t, rdft2, spi, spi_2button, seibuspi_state, rdft2, ROT270, "Seibu Kaihatsu",
"Raiden Fighters 2 - Operation Hell Dive (Taiwan)", MACHINE_SUPPORTS_SAVE |
MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1997, rdft2u, rdft2, spi, spi_2button, seibuspi_state, rdft2, ROT270, "Seibu Kaihatsu
(Fabtek license)", "Raiden Fighters 2 - Operation Hell Dive (US)", MACHINE_SUPPORTS_SAVE |
MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, rfjet, 0, spi, spi_2button, seibuspi_state, rfjet, ROT270, "Seibu Kaihatsu
(Tuning license)", "Raiden Fighters Jet (Germany)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS
| MACHINE_IMPERFECT_SOUND )
-GAME( 1998, rfjetu, rfjet, spi, spi_2button, seibuspi_state, rfjet, ROT270, "Seibu Kaihatsu
(Fabtek license)", "Raiden Fighters Jet (US)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS |
MACHINE_IMPERFECT_SOUND )
-GAME( 1998, rfjetj, rfjet, spi, spi_2button, seibuspi_state, rfjet, ROT270, "Seibu Kaihatsu",
"Raiden Fighters Jet (Japan)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS |
MACHINE_IMPERFECT_SOUND )
-GAME( 1998, rfjeta, rfjet, spi, spi_2button, seibuspi_state, rfjet, ROT270, "Seibu Kaihatsu
(Dream Island license)", "Raiden Fighters Jet (Korea)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS |
MACHINE_IMPERFECT_SOUND )
-GAME( 1998, rfjett, rfjet, spi, spi_2button, seibuspi_state, rfjet, ROT270, "Seibu Kaihatsu",
"Raiden Fighters Jet (Taiwan)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS |
MACHINE_IMPERFECT_SOUND )
-GAME( 1996, rdfts, rdft, sxx2e, sxx2e, seibuspi_state, rdft, ROT270, "Seibu Kaihatsu
(Explorer System Corp. license)", "Raiden Fighters (Taiwan, single board)", MACHINE_SUPPORTS_SAVE |
MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 2000, rdft22kc, rdft2, sys386i, sys386i, seibuspi_state, rdft2, ROT270, "Seibu Kaihatsu",
"Raiden Fighters 2 - Operation Hell Dive 2000 (China, SYS386I)", MACHINE_SUPPORTS_SAVE |
MACHINE_IMPERFECT_GRAPHICS )
-GAME( 2000, rfjet2kc, rfjet, sys386i, sys386i, seibuspi_state, rfjet, ROT270, "Seibu Kaihatsu",
"Raiden Fighters Jet 2000 (China, SYS386I)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1999, ejsakura, 0, sys386f, sys386f, seibuspi_state, sys386f, ROT0, "Seibu Kaihatsu",
"E-Jan Sakurasou (Japan, SYS386F V2.0)", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, ejsakura12, ejsakura, sys386f, sys386f, seibuspi_state, sys386f, ROT0, "Seibu Kaihatsu",
"E-Jan Sakurasou (Japan, SYS386F V1.2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, friskyt, 0, nvram, friskyt, driver_device, 0, ROT0, "Nichibutsu", "Frisky
Tom (set 1)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, friskyta, friskyt, nvram, friskyt, driver_device, 0, ROT0, "Nichibutsu", "Frisky
Tom (set 2)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1982, radrad, 0, no_nvram, radrad, driver_device, 0, ROT0, "Nichibutsu USA",
"Radical Radial", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, seicross, 0, no_nvram, seicross, driver_device, 0, ROT90, "Nichibutsu / Alice",
"Seicross", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, sectrzon, seicross, no_nvram, seicross, driver_device, 0, ROT90, "Nichibutsu / Alice",
"Sector Zone", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1991, sengokmj, 0, sengokmj, sengokmj, driver_device, 0, ROT0, "Sigma", "Sengoku Mahjong [BET]
(Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1983, senjyo, 0, senjyo, senjyo, senjyo_state, senjyo, ROT90, "Tehkan", "Senjyo",
MACHINE_SUPPORTS_SAVE )
-GAME( 1984, starforc, 0, senjyo, starforc, senjyo_state, starforc, ROT90, "Tehkan", "Star Force",
MACHINE_SUPPORTS_SAVE )
-GAME( 1984, starforce,starforc, senjyox, starforc, senjyo_state, starfore, ROT90, "Tehkan", "Star Force
(encrypted, set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, starforcb,starforc, starforb,starforc, senjyo_state, starfore, ROT90, "bootleg", "Star Force
(encrypted, bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, starforca,starforc, senjyox, starforc, senjyo_state, starfora, ROT90, "Tehkan", "Star Force
(encrypted, set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, megaforc, starforc, senjyo, starforc, senjyo_state, starforc, ROT90, "Tehkan (Video Ware
license)", "Mega Force", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, baluba, 0, senjyo, baluba, senjyo_state, starforc, ROT90, "Able Corp, Ltd.",
"Baluba-louk no Densetsu (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, gundamex, 0, gundamex, gundamex, driver_device, 0, ROT0, "Banpresto",
"Mobile Suit Gundam EX Revue", 0 )
-GAME( 1995, grdians, 0, grdians, grdians, driver_device, 0, ROT0, "Winkysoft (Banpresto
license)", "Guardians / Denjin Makai II", MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, mj4simai, 0, mj4simai, mj4simai, driver_device, 0, ROT0, "Maboroshi Ware",
"Wakakusamonogatari Mahjong Yonshimai (Japan)", MACHINE_NO_COCKTAIL )
-GAME( 1996, myangel, 0, myangel, myangel, driver_device, 0, ROT0, "MOSS / Namco",
"Kosodate Quiz My Angel (Japan)", MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, myangel2, 0, myangel2, myangel2, driver_device, 0, ROT0, "MOSS / Namco",
"Kosodate Quiz My Angel 2 (Japan)", MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, reelquak, 0, reelquak, reelquak, driver_device, 0, ROT0, "<unknown>",
"Reel'N Quake! (Version 1.05)", MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 199?, endrichs, 0, reelquak, endrichs, driver_device, 0, ROT0, "E.N.Tiger",
"Endless Riches (Ver 1.20)", MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1999, pzlbowl, 0, pzlbowl, pzlbowl, driver_device, 0, ROT0, "MOSS / Nihon System",
"Puzzle De Bowling (Japan)", MACHINE_NO_COCKTAIL )
-GAME( 2000, penbros, 0, penbros, penbros, driver_device, 0, ROT0, "Subsino",
"Penguin Brothers (Japan)", MACHINE_NO_COCKTAIL )
-GAME( 2000, namcostr, 0, namcostr, funcube, driver_device, 0, ROT0, "Namco",
"Namco Stars", MACHINE_NO_COCKTAIL | MACHINE_NOT_WORKING )
-GAME( 2000, deerhunt, 0, samshoot, deerhunt, driver_device, 0, ROT0, "Sammy USA Corporation",
"Deer Hunting USA V4.3", MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 2000, deerhunta,deerhunt, samshoot, deerhunt, driver_device, 0, ROT0, "Sammy USA Corporation",
"Deer Hunting USA V4.2", MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 2000, deerhuntb,deerhunt, samshoot, deerhunt, driver_device, 0, ROT0, "Sammy USA Corporation",
"Deer Hunting USA V4.0", MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 2000, deerhuntc,deerhunt, samshoot, deerhunt, driver_device, 0, ROT0, "Sammy USA Corporation",
"Deer Hunting USA V3", MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 2000, deerhuntd,deerhunt, samshoot, deerhunt, driver_device, 0, ROT0, "Sammy USA Corporation",
"Deer Hunting USA V2", MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 2000, deerhunte,deerhunt, samshoot, deerhunt, driver_device, 0, ROT0, "Sammy USA Corporation",
"Deer Hunting USA V1", MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 2001, turkhunt, 0, samshoot, turkhunt, driver_device, 0, ROT0, "Sammy USA Corporation",
"Turkey Hunting USA V1.0", MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 2001, wschamp, 0, samshoot, wschamp, driver_device, 0, ROT0, "Sammy USA Corporation",
"Wing Shooting Championship V2.00", MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 2001, wschampa, wschamp, samshoot, wschamp, driver_device, 0, ROT0, "Sammy USA Corporation",
"Wing Shooting Championship V1.01", MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 2001, wschampb, wschamp, samshoot, wschamp, driver_device, 0, ROT0, "Sammy USA Corporation",
"Wing Shooting Championship V1.00", MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 2002, trophyh, 0, samshoot, trophyh, driver_device, 0, ROT0, "Sammy USA Corporation",
"Trophy Hunting - Bear & Moose V1.0", MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 2000, funcube, 0, funcube, funcube, seta2_state, funcube, ROT0, "Namco",
"Funcube (v1.5)", MACHINE_NO_COCKTAIL )
-GAME( 2001, funcube2, 0, funcube2, funcube, seta2_state, funcube2, ROT0, "Namco",
"Funcube 2 (v1.1)", MACHINE_NO_COCKTAIL )
-GAME( 2001, funcube3, 0, funcube3, funcube, seta2_state, funcube3, ROT0, "Namco",
"Funcube 3 (v1.1)", MACHINE_NO_COCKTAIL )
-GAME( 2001, funcube4, 0, funcube2, funcube, seta2_state, funcube2, ROT0, "Namco",
"Funcube 4 (v1.0)", MACHINE_NO_COCKTAIL )
-GAME( 2002, funcube5, 0, funcube2, funcube, seta2_state, funcube2, ROT0, "Namco",
"Funcube 5 (v1.0)", MACHINE_NO_COCKTAIL )
-GAME( 1989, drgnunit, 0, drgnunit, drgnunit, driver_device, 0, ROT0, "Seta",
"Dragon Unit / Castle of Dragon", 0 )
-GAME( 1990, jockeyc, 0, jockeyc, jockeyc, driver_device, 0, ROT0, "Seta (Visco license)",
"Jockey Club", 0 )
-GAME( 1998, inttoote, jockeyc, inttoote, inttoote, seta_state, inttoote, ROT0, "Coinmaster",
"International Toote (Germany)", MACHINE_NOT_WORKING | MACHINE_UNEMULATED_PROTECTION )
-GAME( 1993, inttootea,jockeyc, inttoote, inttoote, seta_state, inttootea,ROT0, "Coinmaster",
"International Toote II (World?)", MACHINE_NOT_WORKING | MACHINE_UNEMULATED_PROTECTION )
-GAME( 1991, rezon, 0, rezon, rezon, seta_state, rezon, ROT0, "Allumer",
"Rezon", 0 )
-GAME( 1992, rezont, rezon, rezon, rezont, seta_state, rezon, ROT0, "Allumer (Taito
license)","Rezon (Taito)", 0 )
-GAME( 1991, stg, 0, drgnunit, stg, driver_device, 0, ROT270, "Athena / Tecmo",
"Strike Gunner S.T.G", 0 )
-GAME( 1991, pairlove, 0, pairlove, pairlove, driver_device, 0, ROT270, "Athena",
"Pairs Love", 0 )
-GAME( 1992, blandia, 0, blandia, blandia, seta_state, blandia, ROT0, "Allumer",
"Blandia", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1992, blandiap, blandia, blandiap, blandia, driver_device, 0, ROT0, "Allumer",
"Blandia (prototype)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1992, blockcarb,blockcar, blockcarb,blockcar, driver_device, 0, ROT90, "bootleg",
"Block Carnival / Thunder & Lightning 2 (bootleg)", MACHINE_IMPERFECT_SOUND)
-GAME( 1992, qzkklogy, 0, drgnunit, qzkklogy, driver_device, 0, ROT0, "Tecmo",
"Quiz Kokology", 0 )
-GAME( 1992, neobattl, 0, umanclub, neobattl, driver_device, 0, ROT270, "Banpresto / Sotsu
Agency. Sunrise", "SD Gundam Neo Battling (Japan)", 0 )
-GAME( 1992, umanclub, 0, umanclub, umanclub, driver_device, 0, ROT0, "Banpresto / Tsuburaya
Productions", "Ultraman Club - Tatakae! Ultraman Kyoudai!!", 0 )
-GAME( 1992, zingzip, 0, zingzip, zingzip, driver_device, 0, ROT270, "Allumer / Tecmo",
"Zing Zing Zip", 0 )
-GAME( 1992, zingzipbl,zingzip, zingzipbl,zingzip, driver_device, 0, ROT270, "bootleg",
"Zing Zing Zip (bootleg)", MACHINE_NOT_WORKING )
-GAME( 1993, atehate, 0, atehate, atehate, driver_device, 0, ROT0, "Athena",
"Athena no Hatena ?", 0 )
-GAME( 1993, daioh, 0, daioh, daioh, driver_device, 0, ROT270, "Athena",
"Daioh", 0 )
-GAME( 1993, daioha, daioh, daioh, daioh, driver_device, 0, ROT270, "Athena",
"Daioh (earlier)", 0 )
-GAME( 1993, daiohp, daioh, daiohp, daiohp, driver_device, 0, ROT270, "Athena",
"Daioh (prototype)", 0 )
-GAME( 1993, daiohc, daioh, wrofaero, daioh, driver_device, 0, ROT270, "Athena",
"Daioh (93111A PCB conversion)", 0 )
-GAME( 1993, jjsquawk, 0, jjsquawk, jjsquawk, driver_device, 0, ROT0, "Athena / Able",
"J. J. Squawkers", MACHINE_IMPERFECT_SOUND )
-GAME( 1993, jjsquawko,jjsquawk, jjsquawk, jjsquawk, driver_device, 0, ROT0, "Athena / Able",
"J. J. Squawkers (older)", MACHINE_IMPERFECT_SOUND )
-GAME( 1993, jjsquawkb,jjsquawk, jjsquawb, jjsquawk, driver_device, 0, ROT0, "bootleg",
"J. J. Squawkers (bootleg)", MACHINE_IMPERFECT_SOUND )
-GAME( 1993, jjsquawkb2,jjsquawk,jjsquawk, jjsquawk, driver_device, 0, ROT0, "bootleg",
"J. J. Squawkers (bootleg, Blandia Conversion)", MACHINE_IMPERFECT_SOUND )
-GAME( 1993, kamenrid, 0, kamenrid, kamenrid, driver_device, 0, ROT0, "Banpresto / Toei",
"Masked Riders Club Battle Race", 0 )
-GAME( 1993, madshark, 0, madshark, madshark, driver_device, 0, ROT270, "Allumer",
"Mad Shark", 0 )
-GAME( 1993, msgundam, 0, msgundam, msgundam, driver_device, 0, ROT0, "Banpresto",
"Mobile Suit Gundam", 0 )
-GAME( 1993, msgundam1,msgundam, msgundam, msgunda1, driver_device, 0, ROT0, "Banpresto",
"Mobile Suit Gundam (Japan)", 0 )
-GAME( 1993, oisipuzl, 0, oisipuzl, oisipuzl, driver_device, 0, ROT0, "Sunsoft / Atlus",
"Oishii Puzzle Ha Irimasenka", 0 )
-GAME( 1993, triplfun, oisipuzl, triplfun, oisipuzl, driver_device, 0, ROT0, "bootleg",
"Triple Fun", 0 )
-GAME( 1993, qzkklgy2, 0, qzkklgy2, qzkklgy2, driver_device, 0, ROT0, "Tecmo",
"Quiz Kokology 2", 0 )
-GAME( 1993, utoukond, 0, utoukond, utoukond, driver_device, 0, ROT0, "Banpresto / Tsuburaya
Productions", "Ultra Toukon Densetsu (Japan)", 0 )
-GAME( 1993, wrofaero, 0, wrofaero, wrofaero, driver_device, 0, ROT270, "Yang Cheng",
"War of Aero - Project MEIOU", 0 )
-GAME( 1994, eightfrc, 0, eightfrc, eightfrc, seta_state, eightfrc, ROT90, "Tecmo",
"Eight Forces", 0 )
-GAME( 1994, kiwame, 0, kiwame, kiwame, seta_state, kiwame, ROT0, "Athena",
"Pro Mahjong Kiwame", 0 )
-GAME( 1994, krzybowl, 0, krzybowl, krzybowl, driver_device, 0, ROT270, "American Sammy",
"Krazy Bowl", 0 )
-GAME( 1994, magspeed, 0, magspeed, magspeed, driver_device, 0, ROT0, "Allumer",
"Magical Speed", 0 )
-GAME( 1994, orbs, 0, orbs, orbs, driver_device, 0, ROT0, "American Sammy",
"Orbs (10/7/94 prototype?)", 0 )
-GAME( 1993, keroppij, keroppi, keroppij, keroppij,driver_device, 0, ROT0, "Sammy Industries",
"Kero Kero Keroppi no Issyoni Asobou (Japan)", 0 )
-GAME( 1995, extdwnhl, 0, extdwnhl, extdwnhl, driver_device, 0, ROT0, "Sammy Industries
Japan", "Extreme Downhill (v1.5)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1995, gundhara, 0, gundhara, gundhara, driver_device, 0, ROT270, "Banpresto",
"Gundhara", 0 )
-GAME( 1995, gundharac, gundhara,gundhara, gundhara, driver_device, 0, ROT270, "Banpresto",
"Gundhara (Chinese, bootleg?)", 0 )
-GAME( 1995, sokonuke, 0, extdwnhl, sokonuke, driver_device, 0, ROT0, "Sammy Industries",
"Sokonuke Taisen Game (Japan)", MACHINE_IMPERFECT_SOUND )
-GAME( 1995, zombraid, 0, gundhara, zombraid, seta_state, zombraid, ROT0, "American Sammy",
"Zombie Raid (9/28/95, US)", MACHINE_NO_COCKTAIL )
-GAME( 1996, crazyfgt, 0, crazyfgt, crazyfgt, seta_state, crazyfgt, ROT0, "Subsino",
"Crazy Fight", MACHINE_UNEMULATED_PROTECTION | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 2002, suprball, 0, sfbonus, amcoe2_reels3, sfbonus_state, suprball, ROT0,
"Amcoe", "Super Ball (Version 1.3)", 0)
-GAME( 2003, sfbonus, 0, sfbonus, amcoe2_reels3, sfbonus_state, sfbonus, ROT0,
"Amcoe", "Skill Fruit Bonus (Version 1.9R, set 1)", 0)
-GAME( 2003, sfbonusd1, sfbonus, sfbonus, amcoe1_reels3, sfbonus_state, sfbonusd, ROT0,
"Amcoe", "Skill Fruit Bonus (Version 1.9R, set 2)", 0)
-GAME( 2003, sfbonusv1, sfbonus, sfbonus, amcoe1_reels3, sfbonus_state, sfbonusv, ROT0,
"Amcoe", "Skill Fruit Bonus (Version 1.9R Dual)", 0)
-GAME( 2003, sfbonuso, sfbonus, sfbonus, amcoe2_reels3, sfbonus_state, sfbonus, ROT0,
"Amcoe", "Skill Fruit Bonus (Version 1.7)", 0)
-GAME( 2003, sfbonuso2, sfbonus, sfbonus, amcoe2_reels3, sfbonus_state, sfbonus, ROT0,
"Amcoe", "Skill Fruit Bonus (Version 1.6)", 0)
-GAMEL( 2004, parrot3, 0, sfbonus, amcoe1_poker, sfbonus_state, parrot3v, ROT0,
"Amcoe", "Parrot Poker III (Version 2.6E Dual)", 0, layout_pirpok2)
-GAMEL( 2004, parrot3b1, parrot3, sfbonus, amcoe2_poker, sfbonus_state, pirpok2, ROT0,
"Amcoe", "Parrot Poker III (Version 2.6R, set 1)", 0, layout_pirpok2)
-GAMEL( 2004, parrot3d1, parrot3, sfbonus, amcoe1_poker, sfbonus_state, parrot3d, ROT0,
"Amcoe", "Parrot Poker III (Version 2.6R, set 2)", 0, layout_pirpok2)
-GAMEL( 2004, parrot3v1, parrot3, sfbonus, amcoe1_poker, sfbonus_state, parrot3v2, ROT0,
"Amcoe", "Parrot Poker III (Version 2.6R Dual)", 0, layout_pirpok2)
-GAMEL( 2003, parrot3o, parrot3, sfbonus, amcoe2_poker, sfbonus_state, pirpok2, ROT0,
"Amcoe", "Parrot Poker III (Version 2.4)", 0, layout_pirpok2)
-GAME( 2000, hldspin1, 0, sfbonus, amcoe2_reels3, sfbonus_state, hldspin1, ROT0,
"Amcoe", "Hold & Spin I (Version 2.7T, set 1)", 0)
-GAME( 2000, hldspin1dt, hldspin1, sfbonus, amcoe1_reels3, sfbonus_state, hldspin1d, ROT0,
"Amcoe", "Hold & Spin I (Version 2.7T, set 2)", 0)
-GAME( 2000, hldspin1vt, hldspin1, sfbonus, amcoe1_reels3, sfbonus_state, hldspin1v, ROT0,
"Amcoe", "Hold & Spin I (Version 2.7T Dual)", 0)
-GAME( 2000, hldspin1o, hldspin1, sfbonus, amcoe2_reels3, sfbonus_state, hldspin1, ROT0,
"Amcoe", "Hold & Spin I (Version 2.5T)", 0)
-GAME( 2000, hldspin2, 0, sfbonus, amcoe2_reels3, sfbonus_state, hldspin2, ROT0,
"Amcoe", "Hold & Spin II (Version 2.8R, set 1)", 0)
-GAME( 2000, hldspin2d1, hldspin2, sfbonus, amcoe1_reels3, sfbonus_state, hldspin2d, ROT0,
"Amcoe", "Hold & Spin II (Version 2.8R, set 2)", 0) // some text corruption on first reset (MIN PLAY etc.
real game bug?)
-GAME( 2000, hldspin2v1, hldspin2, sfbonus, amcoe1_reels3, sfbonus_state, hldspin2v, ROT0,
"Amcoe", "Hold & Spin II (Version 2.8R Dual)", 0) // some text corruption on first reset (MIN PLAY etc. real
game bug?)
-GAME( 2000, hldspin2o, hldspin2, sfbonus, amcoe2_reels3, sfbonus_state, hldspin2, ROT0,
"Amcoe", "Hold & Spin II (Version 2.6)", 0)
-GAME( 2003, fcnudge, 0, sfbonus, amcoe1_reels3, sfbonus_state, fruitcar, ROT0,
"Amcoe", "Fruit Carnival Nudge (Version 2.1 Dual)", 0)
-GAME( 2003, fcnudgeo, fcnudge, sfbonus, amcoe2_reels3, sfbonus_state, fruitcar2, ROT0,
"Amcoe", "Fruit Carnival Nudge (Version 2.0, set 1)", 0)
-GAME( 2003, fcnudgeo2, fcnudge, sfbonus, amcoe1_reels3, sfbonus_state, fruitcar3, ROT0,
"Amcoe", "Fruit Carnival Nudge (Version 2.0, set 2)", 0)
-GAME( 2003, fcnudgeo3, fcnudge, sfbonus, amcoe2_reels3, sfbonus_state, abnudge, ROT0,
"Amcoe", "Fruit Carnival Nudge (Version 1.7)", 0)
-GAME( 2001, pickwin, 0, sfbonus, amcoe1_reels4, sfbonus_state, pickwinv2, ROT0,
"Amcoe", "Pick 'n Win (Version 2.9E Dual)", 0)
-GAME( 2001, pickwinb1, pickwin, sfbonus, amcoe2_reels4, sfbonus_state, pickwin, ROT0,
"Amcoe", "Pick 'n Win (Version 2.9R, set 1)", 0)
-GAME( 2001, pickwind1, pickwin, sfbonus, amcoe1_reels4, sfbonus_state, pickwind, ROT0,
"Amcoe", "Pick 'n Win (Version 2.9R, set 2)", 0)
-GAME( 2001, pickwinv1, pickwin, sfbonus, amcoe1_reels4, sfbonus_state, pickwinv, ROT0,
"Amcoe", "Pick 'n Win (Version 2.9R Dual)", 0)
-GAME( 2001, pickwinbt, pickwin, sfbonus, amcoe2_reels4, sfbonus_state, pickwin, ROT0,
"Amcoe", "Pick 'n Win (Version 2.8T, set 1)", 0)
-GAME( 2001, pickwindt, pickwin, sfbonus, amcoe1_reels4, sfbonus_state, pickwind, ROT0,
"Amcoe", "Pick 'n Win (Version 2.8T, set 2)", 0)
-GAME( 2001, pickwinvt, pickwin, sfbonus, amcoe1_reels4, sfbonus_state, pickwinv, ROT0,
"Amcoe", "Pick 'n Win (Version 2.8T, Dual)", 0)
-GAME( 2001, pickwino, pickwin, sfbonus, amcoe2_reels4, sfbonus_state, pickwin, ROT0,
"Amcoe", "Pick 'n Win (Version 2.6)", 0)
-GAME( 2001, pickwino2, pickwin, sfbonus, amcoe2_reels4, sfbonus_state, pickwin, ROT0,
"Amcoe", "Pick 'n Win (Version 2.5T)", 0)
-GAME( 2004, tighook, 0, sfbonus, amcoe1_reels3, sfbonus_state, tighookv2, ROT0,
"Amcoe", "Tiger Hook (Version 2.1E Dual)", 0)
-GAME( 2004, tighookc1, tighook, sfbonus, amcoe1_reels3, sfbonus_state, tighook, ROT0,
"Amcoe", "Tiger Hook (Version 2.1R, set 1)", 0)
-GAME( 2004, tighookd1, tighook, sfbonus, amcoe1_reels3, sfbonus_state, tighookd, ROT0,
"Amcoe", "Tiger Hook (Version 2.1R, set 2)", 0)
-GAME( 2004, tighookv1, tighook, sfbonus, amcoe1_reels3, sfbonus_state, tighookv, ROT0,
"Amcoe", "Tiger Hook (Version 2.1R Dual)", 0)
-GAME( 2004, tighookc2, tighook, sfbonus, amcoe1_reels3, sfbonus_state, tighook, ROT0,
"Amcoe", "Tiger Hook (Version 2.0LT, set 1)", 0)
-GAME( 2004, tighookd2, tighook, sfbonus, amcoe1_reels3, sfbonus_state, tighookd, ROT0,
"Amcoe", "Tiger Hook (Version 2.0LT, set 2)", 0)
-GAME( 2004, tighookv2, tighook, sfbonus, amcoe1_reels3, sfbonus_state, tighookv, ROT0,
"Amcoe", "Tiger Hook (Version 2.0LT Dual)", 0)
-GAME( 2004, tighooko, tighook, sfbonus, amcoe1_reels3, sfbonus_state, tighook, ROT0,
"Amcoe", "Tiger Hook (Version 1.7XT)", 0)
-GAME( 2004, tighooko2, tighook, sfbonus, amcoe1_reels3, sfbonus_state, tighook, ROT0,
"Amcoe", "Tiger Hook (Version 1.7)", 0)
-GAME( 2004, robadv, 0, sfbonus, amcoe1_reels3, sfbonus_state, robadv2v4, ROT0,
"Amcoe", "Robin's Adventure (Version 1.7E Dual)", 0)
-GAME( 2004, robadvc1, robadv, sfbonus, amcoe1_reels3, sfbonus_state, robadv, ROT0,
"Amcoe", "Robin's Adventure (Version 1.7R, set 1)", 0)
-GAME( 2004, robadvd1, robadv, sfbonus, amcoe1_reels3, sfbonus_state, robadv2d, ROT0,
"Amcoe", "Robin's Adventure (Version 1.7R, set 2)", 0)
-GAME( 2004, robadvv1, robadv, sfbonus, amcoe1_reels3, sfbonus_state, robadv2v1, ROT0,
"Amcoe", "Robin's Adventure (Version 1.7R Dual)", 0)
-GAME( 2004, robadvo, robadv, sfbonus, amcoe1_reels3, sfbonus_state, robadv, ROT0,
"Amcoe", "Robin's Adventure (Version 1.5)", 0)
-GAME( 2004, robadv2, 0, sfbonus, amcoe1_reels3, sfbonus_state, robadv2v4, ROT0,
"Amcoe", "Robin's Adventure 2 (Version 1.7E Dual)", 0)
-GAME( 2004, robadv2c1, robadv2, sfbonus, amcoe1_reels3, sfbonus_state, robadv, ROT0,
"Amcoe", "Robin's Adventure 2 (Version 1.7R, set 1)", 0)
-GAME( 2004, robadv2d1, robadv2, sfbonus, amcoe1_reels3, sfbonus_state, robadv2d, ROT0,
"Amcoe", "Robin's Adventure 2 (Version 1.7R, set 2)", 0)
-GAME( 2004, robadv2v1, robadv2, sfbonus, amcoe1_reels3, sfbonus_state, robadv2v1, ROT0,
"Amcoe", "Robin's Adventure 2 (Version 1.7R Dual)", 0)
-GAME( 2004, robadv2c2, robadv2, sfbonus, amcoe1_reels3, sfbonus_state, robadv, ROT0,
"Amcoe", "Robin's Adventure 2 (Version 1.7LT, set 1)", 0)
-GAME( 2004, robadv2d2, robadv2, sfbonus, amcoe1_reels3, sfbonus_state, robadv2d, ROT0,
"Amcoe", "Robin's Adventure 2 (Version 1.7LT, set 2)", 0)
-GAME( 2004, robadv2v2, robadv2, sfbonus, amcoe1_reels3, sfbonus_state, robadv2v1, ROT0,
"Amcoe", "Robin's Adventure 2 (Version 1.7LT Dual)", 0)
-GAME( 2004, robadv2c3, robadv2, sfbonus, amcoe1_reels3, sfbonus_state, robadv, ROT0,
"Amcoe", "Robin's Adventure 2 (Version 1.7SH, set 1)", 0)
-GAME( 2004, robadv2d3, robadv2, sfbonus, amcoe1_reels3, sfbonus_state, robadv2d, ROT0,
"Amcoe", "Robin's Adventure 2 (Version 1.7SH, set 2)", 0)
-GAME( 2004, robadv2v3, robadv2, sfbonus, amcoe1_reels3, sfbonus_state, robadv2v1, ROT0,
"Amcoe", "Robin's Adventure 2 (Version 1.7SH Dual)", 0)
-GAME( 2004, robadv2o, robadv2, sfbonus, amcoe1_reels3, sfbonus_state, robadv, ROT0,
"Amcoe", "Robin's Adventure 2 (Version 1.5SH)", 0)
-GAME( 2004, robadv2o2, robadv2, sfbonus, amcoe1_reels3, sfbonus_state, robadv, ROT0,
"Amcoe", "Robin's Adventure 2 (Version 1.5)", 0)
-GAMEL( 2003, pirpok2, 0, sfbonus, amcoe1_poker, sfbonus_state, pirpok2v2, ROT0,
"Amcoe", "Pirate Poker II (Version 2.4E Dual)", 0, layout_pirpok2)
-GAMEL( 2003, pirpok2b1, pirpok2, sfbonus, amcoe2_poker, sfbonus_state, pirpok2, ROT0,
"Amcoe", "Pirate Poker II (Version 2.2R, set 1)", 0, layout_pirpok2)
-GAMEL( 2003, pirpok2d1, pirpok2, sfbonus, amcoe1_poker, sfbonus_state, pirpok2d, ROT0,
"Amcoe", "Pirate Poker II (Version 2.2R, set 2)", 0, layout_pirpok2)
-GAMEL( 2003, pirpok2v1, pirpok2, sfbonus, amcoe1_poker, sfbonus_state, pirpok2v, ROT0,
"Amcoe", "Pirate Poker II (Version 2.2R Dual)", 0, layout_pirpok2)
-GAMEL( 2003, pirpok2o, pirpok2, sfbonus, amcoe2_poker, sfbonus_state, pirpok2, ROT0,
"Amcoe", "Pirate Poker II (Version 2.0)", 0, layout_pirpok2)
-GAME( 2003, anibonus, 0, sfbonus, amcoe1_reels3, sfbonus_state, anibonusv3, ROT0,
"Amcoe", "Animal Bonus (Version 1.8E Dual)", 0)
-GAME( 2003, anibonusv1, anibonus, sfbonus, amcoe1_reels3, sfbonus_state, anibonusv, ROT0,
"Amcoe", "Animal Bonus (Version 1.8R Dual)", 0)
-GAME( 2003, anibonusv2, anibonus, sfbonus, amcoe1_reels3, sfbonus_state, anibonusv, ROT0,
"Amcoe", "Animal Bonus (Version 1.8LT Dual)", 0)
-GAME( 2003, anibonusb1, anibonus, sfbonus, amcoe2_reels3, sfbonus_state, anibonus, ROT0,
"Amcoe", "Animal Bonus (Version 1.7R, set 1)", 0)
-GAME( 2003, anibonusd1, anibonus, sfbonus, amcoe1_reels3, sfbonus_state, anibonusd, ROT0,
"Amcoe", "Animal Bonus (Version 1.7R, set 2)", 0)
-GAME( 2003, anibonusb2, anibonus, sfbonus, amcoe2_reels3, sfbonus_state, anibonus, ROT0,
"Amcoe", "Animal Bonus (Version 1.7LT, set 1)", 0)
-GAME( 2003, anibonusd2, anibonus, sfbonus, amcoe1_reels3, sfbonus_state, anibonusd, ROT0,
"Amcoe", "Animal Bonus (Version 1.7LT, set 2)", 0)
-GAME( 2003, anibonuso, anibonus, sfbonus, amcoe2_reels3, sfbonus_state, anibonus, ROT0,
"Amcoe", "Animal Bonus (Version 1.5)", 0)
-GAME( 2003, anibonuso2, anibonus, sfbonus, amcoe2_reels3, sfbonus_state, anibonus3, ROT0,
"Amcoe", "Animal Bonus (Version 1.4, set 1)", 0)
-GAME( 2003, anibonuso3, anibonus, sfbonus, amcoe2_reels3, sfbonus_state, anibonus, ROT0,
"Amcoe", "Animal Bonus (Version 1.4, set 2)", 0)
-GAME( 2003, anibonusxo, anibonus, sfbonus, amcoe2_reels3, sfbonus_state, anibonus, ROT0,
"Amcoe", "Animal Bonus (Version 1.50XT)", 0)
-GAME( 2003, anibonusxo2, anibonus, sfbonus, amcoe2_reels3, sfbonus_state, anibonus3, ROT0,
"Amcoe", "Animal Bonus (Version 1.40XT, set 1)", 0)
-GAME( 2003, anibonusxo3, anibonus, sfbonus, amcoe2_reels3, sfbonus_state, anibonus, ROT0,
"Amcoe", "Animal Bonus (Version 1.40XT, set 2)", 0)
-GAME( 2003, abnudge, 0, sfbonus, amcoe1_reels3, sfbonus_state, abnudgev, ROT0,
"Amcoe", "Animal Bonus Nudge (Version 2.1 Dual)", 0)
-GAME( 2003, abnudgeb, abnudge, sfbonus, amcoe2_reels3, sfbonus_state, abnudge, ROT0,
"Amcoe", "Animal Bonus Nudge (Version 2.0, set 1)", 0)
-GAME( 2003, abnudged, abnudge, sfbonus, amcoe1_reels3, sfbonus_state, abnudged, ROT0,
"Amcoe", "Animal Bonus Nudge (Version 2.0, set 2)", 0)
-GAME( 2003, abnudgeo, abnudge, sfbonus, amcoe2_reels3, sfbonus_state, abnudge, ROT0,
"Amcoe", "Animal Bonus Nudge (Version 1.7)", 0)
-GAME( 2003, dblchal, 0, sfbonus, amcoe2_reels3, sfbonus_state, dblchal, ROT0,
"Amcoe", "Double Challenge (Version 1.5R, set 1)", 0)
-GAME( 2003, dblchalc1, dblchal, sfbonus, amcoe1_reels3, sfbonus_state, dblchal, ROT0,
"Amcoe", "Double Challenge (Version 1.5R, set 2)", 0)
-GAME( 2003, dblchald1, dblchal, sfbonus, amcoe1_reels3, sfbonus_state, dblchald, ROT0,
"Amcoe", "Double Challenge (Version 1.5R, set 3)", 0)
-GAME( 2003, dblchalv1, dblchal, sfbonus, amcoe1_reels3, sfbonus_state, dblchalv, ROT0,
"Amcoe", "Double Challenge (Version 1.5R Dual)", 0)
-GAME( 2003, dblchalo, dblchal, sfbonus, amcoe2_reels3, sfbonus_state, dblchal, ROT0,
"Amcoe", "Double Challenge (Version 1.1)", 0)
-GAME( 2003, anithunt, 0, sfbonus, amcoe2_reels3, sfbonus_state, anithunt, ROT0,
"Amcoe", "Animal Treasure Hunt (Version 1.9R, set 1)", 0)
-GAME( 2003, anithuntd1, anithunt, sfbonus, amcoe1_reels3, sfbonus_state, anithuntd, ROT0,
"Amcoe", "Animal Treasure Hunt (Version 1.9R, set 2)", 0)
-GAME( 2003, anithuntv1, anithunt, sfbonus, amcoe1_reels3, sfbonus_state, anithuntv, ROT0,
"Amcoe", "Animal Treasure Hunt (Version 1.9R Dual)", 0)
-GAME( 2003, anithunto, anithunt, sfbonus, amcoe2_reels3, sfbonus_state, anithunt, ROT0,
"Amcoe", "Animal Treasure Hunt (Version 1.7)", 0)
-GAME( 2003, anithunto2, anithunt, sfbonus, amcoe2_reels3, sfbonus_state, anithunt, ROT0,
"Amcoe", "Animal Treasure Hunt (Version 1.5)", 0)
-GAME( 2002, sfruitb, 0, sfbonus, amcoe1_reels3, sfbonus_state, sfruitbv2, ROT0,
"Amcoe", "Super Fruit Bonus (Version 2.5E Dual)", 0)
-GAME( 2002, sfruitbb1, sfruitb, sfbonus, amcoe2_reels3, sfbonus_state, sfruitb, ROT0,
"Amcoe", "Super Fruit Bonus (Version 2.5R, set 1)", 0)
-GAME( 2002, sfruitbd1, sfruitb, sfbonus, amcoe1_reels3, sfbonus_state, sfruitbd, ROT0,
"Amcoe", "Super Fruit Bonus (Version 2.5R, set 2)", 0)
-GAME( 2002, sfruitbv1, sfruitb, sfbonus, amcoe1_reels3, sfbonus_state, sfruitbv, ROT0,
"Amcoe", "Super Fruit Bonus (Version 2.5R Dual)", 0)
-GAME( 2002, sfruitbb2, sfruitb, sfbonus, amcoe2_reels3, sfbonus_state, sfruitb, ROT0,
"Amcoe", "Super Fruit Bonus (Version 2.0LT, set 1)", 0)
-GAME( 2002, sfruitbd2, sfruitb, sfbonus, amcoe1_reels3, sfbonus_state, sfruitbd, ROT0,
"Amcoe", "Super Fruit Bonus (Version 2.0LT, set 2)", 0)
-GAME( 2002, sfruitbv2, sfruitb, sfbonus, amcoe1_reels3, sfbonus_state, sfruitbv, ROT0,
"Amcoe", "Super Fruit Bonus (Version 2.0LT Dual)", 0)
-GAME( 2002, sfruitbo, sfruitb, sfbonus, amcoe2_reels3, sfbonus_state, sfruitb, ROT0,
"Amcoe", "Super Fruit Bonus (Version 2.0)", 0)
-GAME( 2002, sfruitbo2, sfruitb, sfbonus, amcoe2_reels3, sfbonus_state, sfruitb, ROT0,
"Amcoe", "Super Fruit Bonus (Version 1.80XT)", 0)
-GAME( 2002, sfruitbh, sfruitb, sfbonus, amcoe1_reels3, sfbonus_state, sfruitbv2, ROT0,
"Amcoe", "Super Fruit Bonus (Version 2.2EB Dual)", 0)
-GAME( 2002, sfruitbbh, sfruitb, sfbonus, amcoe2_reels3, sfbonus_state, sfruitb, ROT0,
"Amcoe", "Super Fruit Bonus (Version 2.2B, set 1)", 0)
-GAME( 2002, sfruitbdh, sfruitb, sfbonus, amcoe1_reels3, sfbonus_state, sfruitbd, ROT0,
"Amcoe", "Super Fruit Bonus (Version 2.2B, set 2)", 0)
-GAME( 2002, sfruitbvh, sfruitb, sfbonus, amcoe1_reels3, sfbonus_state, sfruitbv, ROT0,
"Amcoe", "Super Fruit Bonus (Version 2.2B Dual)", 0)
-GAME( 2002, sfruitboh, sfruitb, sfbonus, amcoe2_reels3, sfbonus_state, sfruitb, ROT0,
"Amcoe", "Super Fruit Bonus (Version 2.0B)", 0)
-GAME( 2004, fb2gen, 0, sfbonus, amcoe1_reels3, sfbonus_state, fb2genv3, ROT0,
"Amcoe", "Fruit Bonus 2nd Generation (Version 1.8E Dual)", 0)
-GAME( 2004, fb2genc1, fb2gen, sfbonus, amcoe1_reels3, sfbonus_state, fb2gen, ROT0,
"Amcoe", "Fruit Bonus 2nd Generation (Version 1.8R, set 1)", 0)
-GAME( 2004, fb2gend1, fb2gen, sfbonus, amcoe1_reels3, sfbonus_state, fb2gend, ROT0,
"Amcoe", "Fruit Bonus 2nd Generation (Version 1.8R, set 2)", 0)
-GAME( 2004, fb2genv1, fb2gen, sfbonus, amcoe1_reels3, sfbonus_state, fb2genv, ROT0,
"Amcoe", "Fruit Bonus 2nd Generation (Version 1.8R Dual)", 0)
-GAME( 2004, fb2genc2, fb2gen, sfbonus, amcoe1_reels3, sfbonus_state, fb2gen, ROT0,
"Amcoe", "Fruit Bonus 2nd Generation (Version 1.8LT, set 1)", 0)
-GAME( 2004, fb2gend2, fb2gen, sfbonus, amcoe1_reels3, sfbonus_state, fb2gend, ROT0,
"Amcoe", "Fruit Bonus 2nd Generation (Version 1.8LT, set 2)", 0)
-GAME( 2004, fb2genv2, fb2gen, sfbonus, amcoe1_reels3, sfbonus_state, fb2genv, ROT0,
"Amcoe", "Fruit Bonus 2nd Generation (Version 1.8LT Dual)", 0)
-GAME( 2004, fb2geno, fb2gen, sfbonus, amcoe1_reels3, sfbonus_state, fb2gen, ROT0,
"Amcoe", "Fruit Bonus 2nd Generation (Version 1.6XT)", 0)
-GAME( 2004, fb2geno2, fb2gen, sfbonus, amcoe1_reels3, sfbonus_state, fb2gen, ROT0,
"Amcoe", "Fruit Bonus 2nd Generation (Version 1.5)", 0)
-GAME( 2004, fb2nd, 0, sfbonus, amcoe1_reels3, sfbonus_state, fb2nd, ROT0,
"Amcoe", "Fruit Bonus 2nd Edition (Version 1.8R, set 1)", 0)
-GAME( 2004, fb2ndd1, fb2nd, sfbonus, amcoe1_reels3, sfbonus_state, fb2ndd, ROT0,
"Amcoe", "Fruit Bonus 2nd Edition (Version 1.8R, set 2)", 0)
-GAME( 2004, fb2ndv1, fb2nd, sfbonus, amcoe1_reels3, sfbonus_state, fb2ndv, ROT0,
"Amcoe", "Fruit Bonus 2nd Edition (Version 1.8R Dual)", 0)
-GAME( 2004, fb2ndc2, fb2nd, sfbonus, amcoe1_reels3, sfbonus_state, fb2nd, ROT0,
"Amcoe", "Fruit Bonus 2nd Edition (Version 1.8LT, set 1)", 0)
-GAME( 2004, fb2ndd2, fb2nd, sfbonus, amcoe1_reels3, sfbonus_state, fb2ndd, ROT0,
"Amcoe", "Fruit Bonus 2nd Edition (Version 1.8LT, set 2)", 0)
-GAME( 2004, fb2ndv2, fb2nd, sfbonus, amcoe1_reels3, sfbonus_state, fb2ndv, ROT0,
"Amcoe", "Fruit Bonus 2nd Edition (Version 1.8LT Dual)", 0)
-GAME( 2004, fb2ndo, fb2nd, sfbonus, amcoe1_reels3, sfbonus_state, fb2nd, ROT0,
"Amcoe", "Fruit Bonus 2nd Edition (Version 1.5)", 0)
-GAME( 2004, fb4, 0, sfbonus, amcoe2_reels3, sfbonus_state, fb4, ROT0,
"Amcoe", "Fruit Bonus 2004 (Version 1.5R, set 1)", 0)
-GAME( 2004, fb4c1, fb4, sfbonus, amcoe1_reels3, sfbonus_state, fb4, ROT0,
"Amcoe", "Fruit Bonus 2004 (Version 1.5R, set 2)", 0)
-GAME( 2004, fb4d1, fb4, sfbonus, amcoe1_reels3, sfbonus_state, fb4d, ROT0,
"Amcoe", "Fruit Bonus 2004 (Version 1.5R, set 3)", 0)
-GAME( 2004, fb4v1, fb4, sfbonus, amcoe1_reels3, sfbonus_state, fb4v, ROT0,
"Amcoe", "Fruit Bonus 2004 (Version 1.5R Dual)", 0)
-GAME( 2004, fb4b2, fb4, sfbonus, amcoe2_reels3, sfbonus_state, fb4, ROT0,
"Amcoe", "Fruit Bonus 2004 (Version 1.5LT, set 1)", 0)
-GAME( 2004, fb4c2, fb4, sfbonus, amcoe1_reels3, sfbonus_state, fb4, ROT0,
"Amcoe", "Fruit Bonus 2004 (Version 1.5LT, set 2)", 0)
-GAME( 2004, fb4d2, fb4, sfbonus, amcoe1_reels3, sfbonus_state, fb4d, ROT0,
"Amcoe", "Fruit Bonus 2004 (Version 1.5LT, set 3)", 0)
-GAME( 2004, fb4v2, fb4, sfbonus, amcoe1_reels3, sfbonus_state, fb4v, ROT0,
"Amcoe", "Fruit Bonus 2004 (Version 1.5LT Dual)", 0)
-GAME( 2004, fb4o, fb4, sfbonus, amcoe2_reels3, sfbonus_state, fb4, ROT0,
"Amcoe", "Fruit Bonus 2004 (Version 1.3XT)", 0)
-GAME( 2004, fb4o2, fb4, sfbonus, amcoe2_reels3, sfbonus_state, fb4, ROT0,
"Amcoe", "Fruit Bonus 2004 (Version 1.2)", 0)
-GAME( 1999, act2000, 0, sfbonus, amcoe1_reels3, sfbonus_state, act2000v2, ROT0,
"Amcoe", "Action 2000 (Version 3.5E Dual)", 0)
-GAME( 1999, act2000v1, act2000, sfbonus, amcoe1_reels3, sfbonus_state, act2000v, ROT0,
"Amcoe", "Action 2000 (Version 3.5R Dual)", 0)
-GAME( 1999, act2000d1, act2000, sfbonus, amcoe1_reels3, sfbonus_state, act2000d, ROT0,
"Amcoe", "Action 2000 (Version 3.5R, set 1)", 0)
-GAME( 1999, act2000b1, act2000, sfbonus, amcoe2_reels3, sfbonus_state, act2000, ROT0,
"Amcoe", "Action 2000 (Version 3.5R, set 2)", 0)
-GAME( 1999, act2000vx, act2000, sfbonus, amcoe1_reels3, sfbonus_state, act2000v3, ROT0,
"Amcoe", "Action 2000 (Version 3.30XT Dual)", 0)
-GAME( 1999, act2000dx, act2000, sfbonus, amcoe1_reels3, sfbonus_state, act2000d, ROT0,
"Amcoe", "Action 2000 (Version 3.30XT, set 1)", 0)
-GAME( 1999, act2000bx, act2000, sfbonus, amcoe2_reels3, sfbonus_state, act2000, ROT0,
"Amcoe", "Action 2000 (Version 3.30XT, set 2)", 0)
-GAME( 1999, act2000o, act2000, sfbonus, amcoe2_reels3, sfbonus_state, act2000, ROT0,
"Amcoe", "Action 2000 (Version 3.3)", 0)
-GAME( 1999, act2000o2, act2000, sfbonus, amcoe2_reels3, sfbonus_state, act2000, ROT0,
"Amcoe", "Action 2000 (Version 3.10XT)", 0)
-GAME( 1999, act2000o3, act2000, sfbonus, amcoe2_reels3, sfbonus_state, act2000, ROT0,
"Amcoe", "Action 2000 (Version 1.2)", 0)
-GAME( 2000, ch2000, 0, sfbonus, amcoe1_reels3, sfbonus_state, ch2000v2, ROT0,
"Amcoe", "Fruit Bonus 2000 / New Cherry 2000 (Version 4.4E Dual)", 0)
-GAME( 2000, ch2000b1, ch2000, sfbonus, amcoe2_reels3, sfbonus_state, ch2000, ROT0,
"Amcoe", "Fruit Bonus 2000 / New Cherry 2000 (Version 4.4R, set 1)", 0)
-GAME( 2000, ch2000c1, ch2000, sfbonus, amcoe1_reels3, sfbonus_state, ch2000c, ROT0,
"Amcoe", "Fruit Bonus 2000 / New Cherry 2000 (Version 4.4R, set 2)", 0)
-GAME( 2000, ch2000d1, ch2000, sfbonus, amcoe1_reels3, sfbonus_state, ch2000d, ROT0,
"Amcoe", "Fruit Bonus 2000 / New Cherry 2000 (Version 4.4R, set 3)", 0)
-GAME( 2000, ch2000v1, ch2000, sfbonus, amcoe1_reels3, sfbonus_state, ch2000v, ROT0,
"Amcoe", "Fruit Bonus 2000 / New Cherry 2000 (Version 4.4R Dual)", 0)
-GAME( 2000, ch2000b2, ch2000, sfbonus, amcoe2_reels3, sfbonus_state, ch2000, ROT0,
"Amcoe", "Fruit Bonus 2000 / New Cherry 2000 (Version 4.1LT, set 1)", 0)
-GAME( 2000, ch2000c2, ch2000, sfbonus, amcoe1_reels3, sfbonus_state, ch2000c, ROT0,
"Amcoe", "Fruit Bonus 2000 / New Cherry 2000 (Version 4.1LT, set 2)", 0)
-GAME( 2000, ch2000d2, ch2000, sfbonus, amcoe1_reels3, sfbonus_state, ch2000d, ROT0,
"Amcoe", "Fruit Bonus 2000 / New Cherry 2000 (Version 4.1LT, set 3)", 0)
-GAME( 2000, ch2000v2, ch2000, sfbonus, amcoe1_reels3, sfbonus_state, ch2000v3, ROT0,
"Amcoe", "Fruit Bonus 2000 / New Cherry 2000 (Version 4.1LT Dual)", 0)
-GAME( 2000, ch2000o, ch2000, sfbonus, amcoe2_reels3, sfbonus_state, ch2000, ROT0,
"Amcoe", "Fruit Bonus 2000 / New Cherry 2000 (Version 3.9XT)", 0)
-GAME( 2000, ch2000o2, ch2000, sfbonus, amcoe2_reels3, sfbonus_state, ch2000, ROT0,
"Amcoe", "Fruit Bonus 2000 / New Cherry 2000 (Version 3.9D)", 0)
-GAME( 2000, ch2000o3, ch2000, sfbonus, amcoe2_reels3, sfbonus_state, ch2000, ROT0,
"Amcoe", "Fruit Bonus 2000 / New Cherry 2000 (Version 3.9)", 0)
-GAME( 2001, pir2001, 0, sfbonus, amcoe1_reels3, sfbonus_state, pir2001v2, ROT0,
"Amcoe", "Pirate 2001 (Version 2.5E Dual)", 0)
-GAME( 2001, pir2001b1, pir2001, sfbonus, amcoe2_reels3, sfbonus_state, pir2001, ROT0,
"Amcoe", "Pirate 2001 (Version 2.5R, set 1)", 0)
-GAME( 2001, pir2001d1, pir2001, sfbonus, amcoe1_reels3, sfbonus_state, pir2001d, ROT0,
"Amcoe", "Pirate 2001 (Version 2.5R, set 2)", 0)
-GAME( 2001, pir2001v1, pir2001, sfbonus, amcoe1_reels3, sfbonus_state, pir2001v, ROT0,
"Amcoe", "Pirate 2001 (Version 2.5R Dual)", 0)
-GAME( 2001, pir2001bx, pir2001, sfbonus, amcoe2_reels3, sfbonus_state, pir2001, ROT0,
"Amcoe", "Pirate 2001 (Version 2.40XT, set 1)", 0)
-GAME( 2001, pir2001dx, pir2001, sfbonus, amcoe1_reels3, sfbonus_state, pir2001d, ROT0,
"Amcoe", "Pirate 2001 (Version 2.40XT, set 2)", 0)
-GAME( 2001, pir2001vx, pir2001, sfbonus, amcoe1_reels3, sfbonus_state, pir2001v, ROT0,
"Amcoe", "Pirate 2001 (Version 2.40XT Dual)", 0)
-GAME( 2001, pir2001o, pir2001, sfbonus, amcoe2_reels3, sfbonus_state, pir2001, ROT0,
"Amcoe", "Pirate 2001 (Version 2.3N)", 0)
-GAME( 2001, pir2001o2, pir2001, sfbonus, amcoe2_reels3, sfbonus_state, pir2001, ROT0,
"Amcoe", "Pirate 2001 (Version 2.3)", 0)
-GAME( 2001, pir2001o3, pir2001, sfbonus, amcoe2_reels3, sfbonus_state, pir2001, ROT0,
"Amcoe", "Pirate 2001 (Version 2.20XT)", 0)
-GAME( 2001, pir2002, 0, sfbonus, amcoe1_reels3, sfbonus_state, pir2002v2, ROT0,
"Amcoe", "Pirate 2002 (Version 2.0E Dual)", 0)
-GAME( 2001, pir2002b1, pir2002, sfbonus, amcoe2_reels3, sfbonus_state, pir2002, ROT0,
"Amcoe", "Pirate 2002 (Version 2.0R, set 1)", 0)
-GAME( 2001, pir2002d1, pir2002, sfbonus, amcoe1_reels3, sfbonus_state, pir2002d, ROT0,
"Amcoe", "Pirate 2002 (Version 2.0R, set 2)", 0)
-GAME( 2001, pir2002v1, pir2002, sfbonus, amcoe1_reels3, sfbonus_state, pir2002v, ROT0,
"Amcoe", "Pirate 2002 (Version 2.0R Dual)", 0)
-GAME( 2001, pir2002bx, pir2002, sfbonus, amcoe2_reels3, sfbonus_state, pir2002, ROT0,
"Amcoe", "Pirate 2002 (Version 1.90XT, set 1)", 0)
-GAME( 2001, pir2002dx, pir2002, sfbonus, amcoe1_reels3, sfbonus_state, pir2002d, ROT0,
"Amcoe", "Pirate 2002 (Version 1.90XT, set 2)", 0)
-GAME( 2001, pir2002vx, pir2002, sfbonus, amcoe1_reels3, sfbonus_state, pir2002v, ROT0,
"Amcoe", "Pirate 2002 (Version 1.90XT Dual)", 0)
-GAME( 2001, pir2002o, pir2002, sfbonus, amcoe2_reels3, sfbonus_state, pir2002, ROT0,
"Amcoe", "Pirate 2002 (Version 1.8N)", 0)
-GAME( 2001, pir2002o2, pir2002, sfbonus, amcoe2_reels3, sfbonus_state, pir2002, ROT0,
"Amcoe", "Pirate 2002 (Version 1.8)", 0)
-GAME( 2001, pir2002o3, pir2002, sfbonus, amcoe2_reels3, sfbonus_state, pir2002, ROT0,
"Amcoe", "Pirate 2002 (Version 1.70XT)", 0)
-GAME( 2004, classice, 0, sfbonus, amcoe1_reels3, sfbonus_state, classiced3, ROT0,
"Amcoe", "Classic Edition (Version 1.6E)", 0)
-GAME( 2004, classicev, classice, sfbonus, amcoe1_reels3, sfbonus_state, classicev3, ROT0,
"Amcoe", "Classic Edition (Version 1.6E Dual)", 0)
-GAME( 2004, classice1, classice, sfbonus, amcoe1_reels3, sfbonus_state, classice, ROT0,
"Amcoe", "Classic Edition (Version 1.6R, set 1)", 0)
-GAME( 2004, classiced1, classice, sfbonus, amcoe1_reels3, sfbonus_state, classiced, ROT0,
"Amcoe", "Classic Edition (Version 1.6R, set 2)", 0)
-GAME( 2004, classicev1, classice, sfbonus, amcoe1_reels3, sfbonus_state, classicev, ROT0,
"Amcoe", "Classic Edition (Version 1.6R Dual)", 0)
-GAME( 2004, classice2, classice, sfbonus, amcoe1_reels3, sfbonus_state, classice, ROT0,
"Amcoe", "Classic Edition (Version 1.6LT, set 1)", 0)
-GAME( 2004, classiced2, classice, sfbonus, amcoe1_reels3, sfbonus_state, classiced, ROT0,
"Amcoe", "Classic Edition (Version 1.6LT, set 2)", 0)
-GAME( 2004, classicev2, classice, sfbonus, amcoe1_reels3, sfbonus_state, classicev, ROT0,
"Amcoe", "Classic Edition (Version 1.6LT Dual)", 0)
-GAME( 2005, seawld, 0, sfbonus, amcoe1_reels3, sfbonus_state, seawldv, ROT0,
"Amcoe", "Sea World (Version 1.6E Dual)", 0)
-GAME( 2005, seawldd1, seawld, sfbonus, amcoe1_reels3, sfbonus_state, seawld, ROT0,
"Amcoe", "Sea World (Version 1.6R CGA)", 0)
-GAME( 2005, moneymac, 0, sfbonus, amcoe1_reels3, sfbonus_state, moneymacv, ROT0,
"Amcoe", "Money Machine (Version 1.7E Dual)", 0)
-GAME( 2005, moneymacd1, moneymac, sfbonus, amcoe1_reels3, sfbonus_state, moneymacd, ROT0,
"Amcoe", "Money Machine (Version 1.7R)", 0)
-GAME( 2005, moneymacv1, moneymac, sfbonus, amcoe1_reels3, sfbonus_state, moneymac, ROT0,
"Amcoe", "Money Machine (Version 1.7R Dual)", 0)
-GAME( 2005, moneymacd2, moneymac, sfbonus, amcoe1_reels3, sfbonus_state, moneymacd, ROT0,
"Amcoe", "Money Machine (Version 1.7LT)", 0)
-GAME( 2005, moneymacv2, moneymac, sfbonus, amcoe1_reels3, sfbonus_state, moneymac, ROT0,
"Amcoe", "Money Machine (Version 1.7LT Dual)", 0)
-GAME( 2005, fb5, 0, sfbonus, amcoe2_reels3, sfbonus_state, fb5, ROT0,
"Amcoe", "Fruit Bonus 2005 (Version 1.5SH, set 1)", 0)
-GAME( 2005, fb5c, fb5, sfbonus, amcoe1_reels3, sfbonus_state, fb5, ROT0,
"Amcoe", "Fruit Bonus 2005 (Version 1.5SH, set 2)", 0)
-GAME( 2005, fb5d, fb5, sfbonus, amcoe1_reels3, sfbonus_state, fb5d, ROT0,
"Amcoe", "Fruit Bonus 2005 (Version 1.5SH, set 3)", 0)
-GAME( 2005, fb5v, fb5, sfbonus, amcoe1_reels3, sfbonus_state, fb5v, ROT0,
"Amcoe", "Fruit Bonus 2005 (Version 1.5SH Dual)", 0)
-GAME( 2005, funriver, 0, sfbonus, amcoe1_reels3, sfbonus_state, funriver, ROT0,
"Amcoe", "Fun River (Version 1.4R CGA)", 0)
-GAME( 2005, funriverv, funriver, sfbonus, amcoe1_reels3, sfbonus_state, funriverv, ROT0,
"Amcoe", "Fun River (Version 1.4R Dual)", 0)
-GAME( 2005, funriverd1, funriver, sfbonus, amcoe1_reels3, sfbonus_state, funriver, ROT0,
"Amcoe", "Fun River (Version 1.3R CGA)", 0)
-GAME( 2006, fb6, 0, sfbonus, amcoe1_reels3, sfbonus_state, fb6, ROT0,
"Amcoe", "Fruit Bonus '06 - 10th anniversary (Version 1.7E CGA)", 0)
-GAME( 2006, fb6v, fb6, sfbonus, amcoe1_reels3, sfbonus_state, fb6v3, ROT0,
"Amcoe", "Fruit Bonus '06 - 10th anniversary (Version 1.7E Dual)", 0)
-GAME( 2006, fb6d1, fb6, sfbonus, amcoe1_reels3, sfbonus_state, fb6d, ROT0,
"Amcoe", "Fruit Bonus '06 - 10th anniversary (Version 1.7R CGA)", 0)
-GAME( 2006, fb6s1, fb6, sfbonus, amcoe1_reels3, sfbonus_state, fb6s, ROT0,
"Amcoe", "Fruit Bonus '06 - 10th anniversary (Version 1.7R CGA, Compact PCB)", 0)
-GAME( 2006, fb6v1, fb6, sfbonus, amcoe1_reels3, sfbonus_state, fb6v, ROT0,
"Amcoe", "Fruit Bonus '06 - 10th anniversary (Version 1.7R Dual)", 0)
-GAME( 2006, fb6d2, fb6, sfbonus, amcoe1_reels3, sfbonus_state, fb6d, ROT0,
"Amcoe", "Fruit Bonus '06 - 10th anniversary (Version 1.7LT CGA)", 0)
-GAME( 2006, fb6s2, fb6, sfbonus, amcoe1_reels3, sfbonus_state, fb6s, ROT0,
"Amcoe", "Fruit Bonus '06 - 10th anniversary (Version 1.7LT CGA, Compact PCB)", 0)
-GAME( 2006, fb6v2, fb6, sfbonus, amcoe1_reels3, sfbonus_state, fb6v, ROT0,
"Amcoe", "Fruit Bonus '06 - 10th anniversary (Version 1.7LT Dual)", 0)
-GAME( 2006, fb6s3, fb6, sfbonus, amcoe1_reels3, sfbonus_state, fb6s, ROT0,
"Amcoe", "Fruit Bonus '06 - 10th anniversary (Version 1.3R CGA, Compact PCB)", 0)
-GAME( 2006, fb6sev, fb6se, sfbonus, amcoe1_reels3, sfbonus_state, fb6v3, ROT0,
"Amcoe", "Fruit Bonus 2006 Special Edition (Version 1.4E Dual)", 0)
-GAME( 2006, fb6sed1, fb6se, sfbonus, amcoe1_reels3, sfbonus_state, fb6d, ROT0,
"Amcoe", "Fruit Bonus 2006 Special Edition (Version 1.4R CGA)", 0)
-GAME( 2006, fb6sev1, fb6se, sfbonus, amcoe1_reels3, sfbonus_state, fb6v, ROT0,
"Amcoe", "Fruit Bonus 2006 Special Edition (Version 1.4R Dual)", 0)
-GAME( 2006, fb6sed2, fb6se, sfbonus, amcoe1_reels3, sfbonus_state, fb6d, ROT0,
"Amcoe", "Fruit Bonus 2006 Special Edition (Version 1.4LT CGA)", 0)
-GAME( 2006, fb6sev2, fb6se, sfbonus, amcoe1_reels3, sfbonus_state, fb6v, ROT0,
"Amcoe", "Fruit Bonus 2006 Special Edition (Version 1.4LT Dual)", 0)
-GAME( 2006, bugfeverv, bugfever, sfbonus, amcoe1_reels3, sfbonus_state, bugfeverv, ROT0,
"Amcoe", "Bugs Fever (Version 1.7R Dual)", 0)
-GAME( 2006, bugfeverd, bugfever, sfbonus, amcoe1_reels3, sfbonus_state, bugfeverd, ROT0,
"Amcoe", "Bugs Fever (Version 1.7E CGA)", 0)
-GAME( 2006, bugfeverv2, bugfever, sfbonus, amcoe1_reels3, sfbonus_state, bugfeverv2, ROT0,
"Amcoe", "Bugs Fever (Version 1.7E Dual)", 0)
-GAME( 2006, bugfevero, bugfever, sfbonus, amcoe1_reels3, sfbonus_state, bugfever, ROT0,
"Amcoe", "Bugs Fever (Version 1.6R CGA)", 0)
-GAME( 2006, dvisland, 0, sfbonus, amcoe1_reels3, sfbonus_state, dvisland, ROT0,
"Amcoe", "Devil Island (Version 1.4R CGA)", 0)
-GAME( 2006, dvislando, dvisland, sfbonus, amcoe1_reels3, sfbonus_state, dvisland, ROT0,
"Amcoe", "Devil Island (Version 1.0R CGA)", 0)
-GAME( 200?, spooky, 0, sfbonus, newer1_reels3, sfbonus_state, spooky, ROT0,
"Amcoe", "Spooky Night 2nd Edition (Version 2.0.4)", 0)
-GAME( 200?, spookyo, spooky, sfbonus, newer1_reels3, sfbonus_state, spooky, ROT0,
"Amcoe", "Spooky Night (Version 1.0.1)", 0)
-GAME( 200?, fbdeluxe, 0, sfbonus, newer1_reels3, sfbonus_state, fbdeluxe, ROT0,
"Amcoe", "Fruit Bonus Deluxe (Version 1.0.9)", 0)
-GAME( 200?, fbdeluxeo, fbdeluxe, sfbonus, newer1_reels3, sfbonus_state, fbdeluxe, ROT0,
"Amcoe", "Fruit Bonus Deluxe (Version 1.0.7)", 0)
-GAME( 200?, fb3g, 0, sfbonus, newer1_reels3, sfbonus_state, fb3g, ROT0,
"Amcoe", "Fruit Bonus 3G (Version 1.0.3)", 0)
-GAME( 200?, getrich, 0, sfbonus, newer1_reels3, sfbonus_state, getrich, ROT0,
"Amcoe", "Get Rich (Version 1.0.1)", 0)
-GAME( 2006, version4, 0, sfbonus, amcoe1_reels3, sfbonus_state, version4, ROT0,
"Amcoe", "Version 4 (Version 4.3R CGA)", MACHINE_NOT_WORKING)
-GAME( 2006, version4v, version4, sfbonus, amcoe1_reels3, sfbonus_state, version4v, ROT0,
"Amcoe", "Version 4 (Version 4.3R Dual)", MACHINE_NOT_WORKING)
-GAME( 2006, version4d2, version4, sfbonus, amcoe1_reels3, sfbonus_state, version4d2, ROT0,
"Amcoe", "Version 4 (Version 4.3E CGA)", MACHINE_NOT_WORKING)
-GAME( 2006, version4v2, version4, sfbonus, amcoe1_reels3, sfbonus_state, version4v2, ROT0,
"Amcoe", "Version 4 (Version 4.3E Dual)", MACHINE_NOT_WORKING)
-GAME( 2006, version4d3, version4, sfbonus, amcoe1_reels3, sfbonus_state, version4, ROT0,
"Amcoe", "Version 4 (Version 4.3LT CGA)", MACHINE_NOT_WORKING)
-GAME( 2006, version4v3, version4, sfbonus, amcoe1_reels3, sfbonus_state, version4v, ROT0,
"Amcoe", "Version 4 (Version 4.3LT Dual)",MACHINE_NOT_WORKING)
-GAME( 2006, version4o, version4, sfbonus, amcoe1_reels3, sfbonus_state, version4, ROT0,
"Amcoe", "Version 4 (Version 4.2R CGA)", MACHINE_NOT_WORKING)
-GAME( 200?, amclink, 0, sfbonus, amcoe1_reels3, sfbonus_state, sfbonus_common, ROT0,
"Amcoe", "Amcoe Link Control Box (Version 2.2)", MACHINE_NOT_WORKING)
-GAME( 1994, sfcbox, 0, sfcbox, snes, snes_state, snes, ROT0, "Nintendo",
"Super Famicom Box BIOS", MACHINE_IS_BIOS_ROOT | MACHINE_NOT_WORKING )
-GAME( 1994, pss61, sfcbox, sfcbox, snes, snes_state, snes, ROT0, "Nintendo", "Super Mario Kart / Super Mario
Collection / Star Fox (Super Famicom Box)", MACHINE_NOT_WORKING )
-GAME( 1994, pss62, sfcbox, sfcbox, snes, snes_state, snes, ROT0, "T&E Soft / I'Max", "New Super 3D Golf
Simulation - Waialae No Kiseki / Super Mahjong 2 (Super Famicom Box)", MACHINE_NOT_WORKING )
-GAME( 1994, pss63, sfcbox, sfcbox, snes, snes_state, snes, ROT0, "Nintendo / BPS", "Super Donkey Kong /
Super Tetris 2 + Bombliss (Super Famicom Box)", MACHINE_NOT_WORKING )
-GAME( 199?, pss64, sfcbox, sfcbox, snes, snes_state, snes, ROT0, "Nintendo / Hudson Soft", "Super Donkey
Kong / Super Bomberman 2 (Super Famicom Box)", MACHINE_NOT_WORKING )
-GAME( 1987, sfj, sf, sfjp, sfjp, driver_device, 0, ROT0, "Capcom", "Street Fighter (Japan) (protected)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1987, sfan, sf, sfan, sfan, driver_device, 0, ROT0, "Capcom", "Street Fighter (World, pneumatic
buttons)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, sfp, sf, sfp, sfan, driver_device, 0, ROT0, "Capcom", "Street Fighter (prototype)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1988, sfkick, 0, sfkick, sfkick, sfkick_state, sfkick, ROT90, "Haesung/HJ Corp", "Super Free
Kick (set 1)", 0 )
-GAME( 198?, sfkicka, sfkick, sfkick, sfkick, sfkick_state, sfkick, ROT90, "Haesung", "Super Free Kick (set
2)", 0 )
-GAME( 1988, spinkick, sfkick, sfkick, sfkick, sfkick_state, sfkick, ROT90, "Haesung/Seojin", "Hec's
Spinkick", 0 )
-GAME( 1984, chboxing, 0, sg1000a, chboxing, sg1000a_state, sg1000a, ROT0, "Sega", "Champion Boxing", 0 )
-GAME( 1985, chwrestl, 0, sg1000ax, chwrestl, sg1000a_state, chwrestl, ROT0, "Sega", "Champion Pro
Wrestling", 0 )
-GAME( 1985, dokidoki, 0, sg1000a, dokidoki, sg1000a_state, sg1000a, ROT0, "Sega", "Doki Doki Penguin
Land", 0 )
-GAME( 1993, shadfrce, 0, shadfrce, shadfrce, driver_device, 0, ROT0, "Technos Japan", "Shadow Force
(World, Version 3)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1993, shadfrceu, shadfrce, shadfrce, shadfrce, driver_device, 0, ROT0, "Technos Japan", "Shadow Force
(US, Version 2)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1993, shadfrcej, shadfrce, shadfrce, shadfrce, driver_device, 0, ROT0, "Technos Japan", "Shadow Force
(Japan, Version 2)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1993, shangha3, 0, shangha3, shangha3, shangha3_state, shangha3, ROT0, "Sunsoft", "Shanghai
III (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, shangha3u, shangha3, shangha3, shangha3, shangha3_state, shangha3, ROT0, "Sunsoft", "Shanghai
III (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, shangha3j, shangha3, shangha3, shangha3, shangha3_state, shangha3, ROT0, "Sunsoft", "Shanghai
III (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, heberpop, 0, heberpop, heberpop, shangha3_state, heberpop, ROT0, "Sunsoft / Atlus",
"Hebereke no Popoon (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, blocken, 0, blocken, blocken, shangha3_state, heberpop, ROT0, "Visco / KID", "Blocken
(Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1988, shanghai, 0, shanghai, shanghai, driver_device, 0, ROT0, "Sunsoft", "Shanghai (World)",
MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1988, shanghaij, shanghai, shanghai, shanghai, driver_device, 0, ROT0, "Sunsoft", "Shanghai (Japan)",
MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1989, shangha2, 0, shangha2, shangha2, driver_device, 0, ROT0, "Sunsoft", "Shanghai II (Japan,
set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, shangha2a, shangha2, shangha2, shangha2, driver_device, 0, ROT0, "Sunsoft", "Shanghai II (Japan,
set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, kothello, 0, kothello, kothello, driver_device, 0, ROT0, "Success", "Kyuukyoku no
Othello", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, dynamski, 0, dynamski, dynamski, driver_device, 0, ROT90, "Taiyo", "Dynamic Ski",
MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, chinhero2,chinhero, chinhero, chinhero, shangkid_state, chinhero, ROT90, "Taiyo", "Chinese Hero
(older, set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, chinhero3,chinhero, chinhero, chinhero, shangkid_state, chinhero, ROT90, "Taiyo", "Chinese Hero
(older, set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, chinherot,chinhero, chinhero, chinhero, shangkid_state, chinhero, ROT90, "Taiyo (Taito
license)", "Chinese Heroe (Taito)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, shangkid, 0, shangkid, shangkid, shangkid_state, shangkid, ROT0, "Taiyo (Data East
license)", "Shanghai Kid", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1985, hiryuken, shangkid, shangkid, shangkid, shangkid_state, shangkid, ROT0, "Taiyo (Taito
license)", "Hokuha Syourin Hiryu no Ken", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1985, kicker, 0, shaolins, shaolins, driver_device, 0, ROT90, "Konami", "Kicker",
MACHINE_SUPPORTS_SAVE )
-GAME( 1985, shaolins, kicker, shaolins, shaolins, driver_device, 0, ROT90, "Konami", "Shao-lin's Road
(set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, shaolinb, kicker, shaolins, shaolins, driver_device, 0, ROT90, "Konami", "Shao-lin's Road
(set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, matchit, 0, shisen, matchit, driver_device, 0, ROT0, "Tamtex", "Match It",
MACHINE_SUPPORTS_SAVE )
-GAME( 1989, shisen, matchit, shisen, shisen, driver_device, 0, ROT0, "Tamtex", "Shisensho -
Joshiryo-Hen (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, sichuan2, matchit, shisen, shisen, driver_device, 0, ROT0, "hack", "Sichuan II (hack, set
1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, sichuan2a,matchit, shisen, shisen, driver_device, 0, ROT0, "hack", "Sichuan II (hack, set
2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, shootout, 0, shootout, shootout, shootout_state, shootout, ROT0, "Data East USA", "Shoot
Out (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, shootoutj, shootout, shootouj, shootouj, shootout_state, shootout, ROT0, "Data East
Corporation", "Shoot Out (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, shootoutb, shootout, shootouk, shootout, shootout_state, shootout, ROT0, "bootleg", "Shoot Out
(Korean Bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, shougi, 0, shougi, shougi, driver_device, 0, ROT0, "Alpha Denshi Co. (Tehkan license)",
"Shougi", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, shougi2, 0, shougi, shougi2, driver_device, 0, ROT0, "Alpha Denshi Co. (Tehkan license)",
"Shougi Part II", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, shtzone, 0, shtzone, shtzone, driver_device, 0, ROT0, "Sega", "Shooting Zone System BIOS",
MACHINE_IS_SKELETON | MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_IS_BIOS_ROOT )
-GAME( 1990, shuuz, 0, shuuz, shuuz, driver_device, 0, ROT0, "Atari Games", "Shuuz (version 8.0)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1990, shuuz2, shuuz, shuuz, shuuz2, driver_device, 0, ROT0, "Atari Games", "Shuuz (version 7.1)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1986, sidearms, 0, sidearms, sidearms, sidearms_state, sidearms, ROT0, "Capcom",
"Side Arms - Hyper Dyne (World, 861129)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1986, sidearmsu, sidearms, sidearms, sidearms, sidearms_state, sidearms, ROT0, "Capcom (Romstar
license)", "Side Arms - Hyper Dyne (US, 861202)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1986, sidearmsur1,sidearms, sidearms, sidearms, sidearms_state, sidearms, ROT0, "Capcom (Romstar
license)", "Side Arms - Hyper Dyne (US, 861128)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1986, sidearmsj, sidearms, sidearms, sidearms, sidearms_state, sidearms, ROT0, "Capcom",
"Side Arms - Hyper Dyne (Japan, 861128)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1988, turtship, 0, turtship, turtship, sidearms_state, turtship, ROT0, "Philko (Sharp Image
license)", "Turtle Ship (North America)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, turtshipj,turtship, turtship, turtship, sidearms_state, turtship, ROT0, "Philko (Pacific Games
license)", "Turtle Ship (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, turtshipk,turtship, turtship, turtship, sidearms_state, turtship, ROT0, "Philko",
"Turtle Ship (Korea)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, turtshipko,turtship, turtship, turtship, sidearms_state, turtship, ROT0, "Philko",
"Turtle Ship (Korea, older)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, turtshipkn, turtship, turtship, turtship, sidearms_state, turtship, ROT0, "Philko",
"Turtle Ship (Korea, 88/9)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, dyger, 0, turtship, dyger, sidearms_state, dyger, ROT270, "Philko", "Dyger
(Korea set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, dygera, dyger, turtship, dyger, sidearms_state, dyger, ROT270, "Philko", "Dyger
(Korea set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, twinfalc, 0, whizz, whizz, sidearms_state, whizz, ROT0, "Philko (Poara
Enterprises license)", "Twin Falcons", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, whizz, twinfalc, whizz, whizz, sidearms_state, whizz, ROT0, "Philko",
"Whizz", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, sidepckt, 0, sidepckt, sidepckt, sidepckt_state, sidepckt, ROT0, "Data East
Corporation", "Side Pocket (World)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1986, sidepcktj, sidepckt, sidepckt, sidepcktj, sidepckt_state, sidepcktj, ROT0, "Data East
Corporation", "Side Pocket (Japan)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1986, sidepcktb, sidepckt, sidepcktb, sidepcktb, driver_device, 0, ROT0, "bootleg", "Side
Pocket (bootleg)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAMEL( 199?, jwildb52, 0, jwildb52, jwildb52, sigmab52_state, jwildb52, ROT0, "Sigma", "Joker's Wild
(B52 system, BP55114-V1104, Ver.054NMV)", MACHINE_NOT_WORKING, layout_sigmab52 )
-GAMEL( 199?, jwildb52h, jwildb52, jwildb52, jwildb52, sigmab52_state, jwildb52, ROT0, "Sigma", "Joker's Wild
(B52 system, BP55114-V1104, Ver.054NMV, Harrah's GFX)", MACHINE_NOT_WORKING, layout_sigmab52 )
-GAMEL( 199?, jwildb52a, jwildb52, jwildb52, jwildb52, sigmab52_state, jwildb52, ROT0, "Sigma", "Joker's Wild
(B52 system, WP02001-054, Ver.031WM)", MACHINE_NOT_WORKING, layout_sigmab52 )
-GAME( 1997, dodghero, 0, dodghero, sigma_1b, sigmab98_state, dodghero, ROT0, "Sigma",
"Minna Atsumare! Dodge Hero", 0 )
-GAME( 1997, sushimar, 0, dodghero, sigma_3b, sigmab98_state, dodghero, ROT0, "Sigma",
"Itazura Daisuki! Sushimaru Kun", 0 )
-GAME( 1997, gegege, 0, gegege, sigma_1b, sigmab98_state, gegege, ROT0, "Sigma / Banpresto",
"GeGeGe no Kitarou Youkai Slot", 0 )
-GAME( 1997, pepsiman, 0, gegege, sigma_3b, sigmab98_state, pepsiman, ROT0, "Sigma",
"PEPSI Man", 0 )
-GAME( 2000, sammymdl, 0, sammymdl, sammymdl, sigmab98_state, animalc, ROT0, "Sammy",
"Sammy Medal Game System Bios", MACHINE_IS_BIOS_ROOT )
-GAME( 2000, animalc, sammymdl, animalc, sammymdl, sigmab98_state, animalc, ROT0, "Sammy",
"Animal Catch", 0 )
-GAME( 2000, itazuram, sammymdl, itazuram, sammymdl, sigmab98_state, itazuram, ROT0, "Sammy",
"Itazura Monkey", 0 )
-GAME( 2000, pyenaget, sammymdl, pyenaget, sammymdl, sigmab98_state, haekaka, ROT0, "Sammy",
"Pye-nage Taikai", 0 )
-GAME( 2000, tdoboon, sammymdl, tdoboon, haekaka, sigmab98_state, haekaka, ROT0, "Sammy",
"Taihou de Doboon", 0 )
-GAME( 2001, haekaka, sammymdl, haekaka, haekaka, sigmab98_state, haekaka, ROT0, "Sammy",
"Hae Hae Ka Ka Ka", 0 )
-GAME( 1999, silkroad, 0, silkroad, silkroad, driver_device, 0, ROT0, "Unico", "The Legend of
Silkroad", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, silvmil, 0, silvmil, silvmil, silvmil_state, silvmil, ROT270, "Para", "Silver
Millennium", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, puzzlove, 0, puzzlove, puzzlove, silvmil_state, silvmil, ROT0, "Para", "PuzzLove",
MACHINE_SUPPORTS_SAVE )
-GAME( 1994, puzzlovek, puzzlove, puzzlovek, puzzlovek, silvmil_state, silvmil, ROT0, "Para", "PuzzLove
(Korea)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, joemacra, joemacr, joemacr, simpl156, simpl156_state, joemacr, ROT0, "Data East", "Joe &
Mac Returns (World, Version 1.0, 1994.05.19)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, joemacrj, joemacr, joemacr, simpl156, simpl156_state, joemacr, ROT0, "Data East", "Joe &
Mac Returns (Japan, Version 1.2, 1994.06.06)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, chainrec, 0, chainrec, simpl156, simpl156_state, chainrec, ROT0, "Data East", "Chain
Reaction (World, Version 2.2, 1995.09.25)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, magdrop, chainrec, magdrop, simpl156, simpl156_state, chainrec, ROT0, "Data East", "Magical
Drop (Japan, Version 1.1, 1995.06.21)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, magdropp, chainrec, magdropp, simpl156, simpl156_state, chainrec, ROT0, "Data East", "Magical
Drop Plus 1 (Japan, Version 2.1, 1995.09.12)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, osman, 0, mitchell156, simpl156, simpl156_state, osman, ROT0, "Mitchell", "Osman
(World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, candance, osman, mitchell156, simpl156, simpl156_state, osman, ROT0, "Mitchell (Atlus
license)", "Cannon Dancer (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, renju, 0, renju, renju, st0016_state, renju, ROT0, "Visco", "Renju
Kizoku", 0)
-GAME( 1996, nratechu, 0, st0016, nratechu, st0016_state, nratechu, ROT0, "Seta",
"Neratte Chu", 0)
-GAME( 1994, mayjisn2, 0, mayjinsn, mayjisn2, st0016_state, mayjisn2, ROT0, "Seta",
"Mayjinsen 2", 0)
-GAME( 1995, koikois, 0, st0016, koikois, st0016_state, renju, ROT0, "Visco", "Koi
Koi Shimasho", MACHINE_IMPERFECT_GRAPHICS)
-GAME( 2001, gostop, 0, st0016, gostop, st0016_state, renju, ROT0, "Visco",
"Kankoku Hanafuda Go-Stop", 0)
-GAME( 1994, mayjinsn, 0, mayjinsn, st0016, st0016_state, mayjinsn, ROT0, "Seta",
"Mayjinsen",MACHINE_IMPERFECT_GRAPHICS|MACHINE_NOT_WORKING)
-GAME( 1991, simpsons, 0, simpsons, simpsons, driver_device, 0, ROT0, "Konami", "The Simpsons (4
Players World, set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, simpsons4pa, simpsons, simpsons, simpsons, driver_device, 0, ROT0, "Konami", "The Simpsons (4
Players World, set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, simpsons2p, simpsons, simpsons, simpsn2p, driver_device, 0, ROT0, "Konami", "The Simpsons (2
Players World, set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, simpsons2p2, simpsons, simpsons, simpsons, driver_device, 0, ROT0, "Konami", "The Simpsons (2
Players World, set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, simpsons2p3, simpsons, simpsons, simpsn2p, driver_device, 0, ROT0, "Konami", "The Simpsons (2
Players World, set 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, simpsons2pa, simpsons, simpsons, simpsn2p, driver_device, 0, ROT0, "Konami", "The Simpsons (2
Players Asia)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, simpsons2pj, simpsons, simpsons, simpsn2p, driver_device, 0, ROT0, "Konami", "The Simpsons (2
Players Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, skeetsht, 0, skeetsht, skeetsht, driver_device, 0, ROT0, "Dynamo", "Skeet Shot",
MACHINE_NOT_WORKING )
-GAME( 1991, popshot, 0, skeetsht, skeetsht, driver_device, 0, ROT0, "Dynamo", "Pop Shot (prototype)",
MACHINE_NOT_WORKING )
-GAME( 1996, skimaxx, 0, skimaxx, skimaxx, driver_device, 0, ROT0, "Kyle Hodgetts / ICE", "Skimaxx",
MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1989, skullxbo, 0, skullxbo, skullxbo, skullxbo_state, skullxbo, ROT0, "Atari Games", "Skull &
Crossbones (rev 5)", 0 )
-GAME( 1989, skullxbo4, skullxbo, skullxbo, skullxbo, skullxbo_state, skullxbo, ROT0, "Atari Games", "Skull &
Crossbones (rev 4)", 0 )
-GAME( 1989, skullxbo3, skullxbo, skullxbo, skullxbo, skullxbo_state, skullxbo, ROT0, "Atari Games", "Skull &
Crossbones (rev 3)", 0 )
-GAME( 1989, skullxbo2, skullxbo, skullxbo, skullxbo, skullxbo_state, skullxbo, ROT0, "Atari Games", "Skull &
Crossbones (rev 2)", 0 )
-GAME( 1989, skullxbo1, skullxbo, skullxbo, skullxbo, skullxbo_state, skullxbo, ROT0, "Atari Games", "Skull &
Crossbones (rev 1)", 0 )
-GAME( 1982, skyarmy, 0, skyarmy, skyarmy, driver_device, 0, ROT90, "Shoei", "Sky Army", MACHINE_NO_COCKTAIL
| MACHINE_SUPPORTS_SAVE )
-GAMEL(1978, skydiver, 0, skydiver, skydiver, driver_device, 0, ROT0, "Atari", "Sky Diver",
MACHINE_SUPPORTS_SAVE, layout_skydiver )
-GAME( 1987, skyfox, 0, skyfox, skyfox, skyfox_state, skyfox, ROT90, "Jaleco (Nichibutsu USA
license)", "Sky Fox", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, exerizer, skyfox, skyfox, skyfox, skyfox_state, skyfox, ROT90, "Jaleco", "Exerizer (Japan)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1987, exerizerb, skyfox, skyfox, skyfox, skyfox_state, skyfox, ROT90, "bootleg", "Exerizer (bootleg)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1984, drgnbstr, 0, skykid, drgnbstr, skykid_state, skykid, ROT0, "Namco", "Dragon Buster",
MACHINE_SUPPORTS_SAVE )
-GAME( 1995, skylncr, 0, skylncr, skylncr, skylncr_state, skylncr, ROT0, "Bordun International",
"Sky Lancer (Bordun, version U450C)", 0 )
-GAME( 1995, butrfly, 0, skylncr, skylncr, skylncr_state, skylncr, ROT0, "Bordun International",
"Butterfly Video Game (version U350C)", 0 )
-GAME( 1999, mbutrfly, 0, skylncr, skylncr, skylncr_state, skylncr, ROT0, "Bordun International",
"Magical Butterfly (version U350C, encrypted)", MACHINE_NOT_WORKING )
-GAME( 1995, madzoo, 0, skylncr, skylncr, skylncr_state, skylncr, ROT0, "Bordun International",
"Mad Zoo (version U450C)", 0 )
-GAME( 1995, leader, 0, skylncr, leader, skylncr_state, skylncr, ROT0, "bootleg",
"Leader (version Z 2E, Greece)", 0 )
-GAME( 199?, gallag50, 0, skylncr, gallag50, skylncr_state, skylncr, ROT0, "bootleg",
"Gallag Video Game / Petalouda (Butterfly, x50)", 0 )
-GAME( 199?, neraidou, 0, neraidou, neraidou, skylncr_state, skylncr, ROT0, "bootleg",
"Neraidoula (Fairy Butterfly)", 0 )
-GAME( 199?, sstar97, 0, sstar97, sstar97, skylncr_state, skylncr, ROT0, "Bordun International",
"Super Star 97 / Ming Xing 97 (version V153B)", 0 )
-GAME( 1978, skyraid, 0, skyraid, skyraid, driver_device, 0, ORIENTATION_FLIP_Y, "Atari", "Sky Raider",
MACHINE_IMPERFECT_COLORS )
-GAME( 1985, perfrman, 0, perfrman, perfrman, driver_device, 0, ROT270, "Toaplan / Data
East Corporation", "Performan (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, perfrmanu, perfrman, perfrman, perfrman, driver_device, 0, ROT270, "Toaplan / Data
East USA", "Performan (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, tigerh, 0, tigerh, tigerh, driver_device, 0, ROT270, "Toaplan / Taito
America Corp.", "Tiger Heli (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, tigerhj, tigerh, tigerh, tigerh, driver_device, 0, ROT270, "Toaplan /
Taito", "Tiger Heli (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, tigerhb1, tigerh, tigerhb1, tigerh, driver_device, 0, ROT270, "bootleg",
"Tiger Heli (bootleg set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, tigerhb2, tigerh, tigerhb2, tigerh, driver_device, 0, ROT270, "bootleg",
"Tiger Heli (bootleg set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, tigerhb3, tigerh, tigerhb2, tigerh, driver_device, 0, ROT270, "bootleg",
"Tiger Heli (bootleg set 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, alcon, 0, slapfigh, slapfigh, slapfght_state, slapfigh, ROT270, "Toaplan / Taito
America Corp.", "Alcon (US)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1986, slapfigh, alcon, slapfigh, slapfigh, slapfght_state, slapfigh, ROT270, "Toaplan /
Taito", "Slap Fight (Japan set 1)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1986, slapfighb1, alcon, slapfighb1, slapfigh, slapfght_state, slapfigh, ROT270, "bootleg", "Slap
Fight (bootleg set 1)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1986, grdian, 0, getstar, getstar, slapfght_state, getstar, ROT0, "Toaplan / Taito
America Corporation (Kitkorp license)", "Guardian (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, getstarj, grdian, getstar, getstarj, slapfght_state, getstarj, ROT0, "Toaplan /
Taito", "Get Star (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, getstarb1, grdian, getstarb1, getstarj, slapfght_state, getstarb1, ROT0, "bootleg", "Get
Star (bootleg set 1)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1986, getstarb2, grdian, getstarb2, getstarb2, slapfght_state, getstarb2, ROT0, "bootleg", "Get
Star (bootleg set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, slapshot, 0, slapshot, slapshot, slapshot_state, slapshot, ROT0, "Taito Corporation",
"Slap Shot (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, opwolf3, 0, opwolf3, opwolf3, slapshot_state, slapshot, ROT0, "Taito Corporation
Japan", "Operation Wolf 3 (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, opwolf3u, opwolf3, opwolf3, opwolf3, slapshot_state, slapshot, ROT0, "Taito America
Corporation", "Operation Wolf 3 (US)", MACHINE_SUPPORTS_SAVE )
-GAME(1993, sleicpin, 0, sleic, sleic, sleic_state, sleic, ROT0, "Sleic", "Sleic Pin Ball",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1996, sliver, 0, sliver, sliver, driver_device, 0, ROT0, "Hollow Corp", "Sliver (set 1)",
MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, slivera, sliver, sliver, sliver, driver_device, 0, ROT0, "Hollow Corp", "Sliver (set 2)",
MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1985, slotcarn, 0, slotcarn, slotcarn, driver_device, 0, ROT0, "Wing Co., Ltd.", "Slot
Carnival", MACHINE_NOT_WORKING )
-GAME( 1985, spielbud, 0, slotcarn, spielbud, driver_device, 0, ROT0, "ADP", "Spiel Bude
(German)", MACHINE_NOT_WORKING )
-GAME( 1985, sureshot, 0, sureshot, sms, driver_device, 0, ROT0, "SMS Manufacturing Corp.", "Sure Shot",
MACHINE_SUPPORTS_SAVE )
-GAME( 1985, secondch, 0, sureshot, sms, driver_device, 0, ROT0, "SMS Manufacturing Corp.", "Second Chance",
MACHINE_SUPPORTS_SAVE )
-GAME( 199?, kinstb, 0, kinstb, kinstb, snesb_state, kinstb, ROT0, "bootleg",
"Killer Instinct (SNES bootleg)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 199?, mk3snes, 0, mk3snes, kinstb, snesb_state, mk3snes, ROT0, "bootleg",
"Mortal Kombat 3 (SNES bootleg)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND |
MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, ffight2b, 0, ffight2b, ffight2b, snesb_state, ffight2b, ROT0, "bootleg",
"Final Fight 2 (SNES bootleg)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, iron, 0, kinstb, iron, snesb_state, iron, ROT0, "bootleg",
"Iron (SNES bootleg)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, denseib, 0, kinstb, denseib, snesb_state, denseib, ROT0, "bootleg",
"Ghost Chaser Densei (SNES bootleg)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, sblast2b, 0, kinstb, sblast2b, snesb_state, sblast2b, ROT0, "bootleg",
"Sonic Blast Man 2 Special Turbo (SNES bootleg)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS)
-GAME( 1996, endless, 0, kinstb, endless, snesb_state, endless, ROT0, "bootleg",
"Gundam Wing: Endless Duel (SNES bootleg)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1980, sasuke, 0, sasuke, sasuke, driver_device, 0, ROT90, "SNK", "Sasuke vs. Commander",
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, satansat, 0, satansat, satansat, driver_device, 0, ROT90, "SNK", "Satan of Saturn (set
1)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, satansata,satansat, satansat, satansat, driver_device, 0, ROT90, "SNK", "Satan of Saturn (set
2)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, zarzon, satansat, satansat, satansat, driver_device, 0, ROT90, "SNK (Taito America license)",
"Zarzon", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, satansatind,satansat,satansat,satansat, driver_device, 0, ROT90, "bootleg (Inder S.A.)", "Satan
of Saturn (Inder S.A., bootleg)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, vanguard, 0, vanguard, vanguard, driver_device, 0, ROT90, "SNK", "Vanguard (SNK)",
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, vanguardc,vanguard, vanguard, vanguard, driver_device, 0, ROT90, "SNK (Centuri license)",
"Vanguard (Centuri)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, vanguardj,vanguard, vanguard, vanguard, driver_device, 0, ROT90, "SNK", "Vanguard (Japan)",
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, fantasy, 0, fantasy, fantasy, driver_device, 0, ROT90, "SNK", "Fantasy (World)",
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, fantasyu, fantasy, fantasy, fantasyu, driver_device, 0, ROT90, "SNK (Rock-Ola license)",
"Fantasy (US)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, fantasyj, fantasy, fantasy, fantasyu, driver_device, 0, ROT90, "SNK", "Fantasy (Japan)",
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1982, pballoon, 0, pballoon, pballoon, driver_device, 0, ROT90, "SNK", "Pioneer Balloon",
MACHINE_SUPPORTS_SAVE )
-GAME( 1982, pballoonr,pballoon, pballoon, pballoon, driver_device, 0, ROT90, "SNK (Rock-Ola license)",
"Pioneer Balloon (Rock-Ola license)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, nibbler, 0, nibbler, nibbler, driver_device, 0, ROT90, "Rock-Ola", "Nibbler (rev 9)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1982, nibbler8, nibbler, nibbler, nibbler8, driver_device, 0, ROT90, "Rock-Ola", "Nibbler (rev 8)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1982, nibbler6, nibbler, nibbler, nibbler6, driver_device, 0, ROT90, "Rock-Ola", "Nibbler (rev 6)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1982, nibblerp, nibbler, nibbler, nibbler6, driver_device, 0, ROT90, "Rock-Ola", "Nibbler (Pioneer
Balloon conversion)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, nibblero, nibbler, nibbler, nibbler8, driver_device, 0, ROT90, "Rock-Ola (Olympia license)",
"Nibbler (Olympia - rev 8)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, pow, 0, pow, pow, driver_device, 0, ROT0, "SNK", "P.O.W. - Prisoners of
War (US version 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, powj, pow, pow, powj, driver_device, 0, ROT0, "SNK", "Datsugoku - Prisoners
of War (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, streetsm, 0, pow, streetsm, driver_device, 0, ROT0, "SNK", "Street Smart (US
version 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, streetsm1, streetsm, searchar, streetsm, driver_device, 0, ROT0, "SNK", "Street Smart (US
version 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, streetsmw, streetsm, searchar, streetsj, driver_device, 0, ROT0, "SNK", "Street Smart (World
version 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, streetsmj, streetsm, searchar, streetsj, driver_device, 0, ROT0, "SNK", "Street Smart (Japan
version 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, ikari3, 0, searchar, ikari3, driver_device, 0, ROT0, "SNK", "Ikari III - The Rescue
(World, 8-Way Joystick)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, ikari3u, ikari3, searchar, ikari3, driver_device, 0, ROT0, "SNK", "Ikari III - The Rescue
(US, Rotary Joystick)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, ikari3j, ikari3, searchar, ikari3, driver_device, 0, ROT0, "SNK", "Ikari Three (Japan,
Rotary Joystick)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, ikari3k, ikari3, searchar, ikari3, driver_device, 0, ROT0, "SNK", "Ikari Three (Korea,
8-Way Joystick)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, searchar, 0, searchar, searchar, driver_device, 0, ROT90, "SNK", "SAR - Search And
Rescue (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, searcharu, searchar, searchar, searchar, driver_device, 0, ROT90, "SNK", "SAR - Search And
Rescue (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, searcharj, searchar, searchar, searchar, driver_device, 0, ROT90, "SNK", "SAR - Search And
Rescue (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, marvins, 0, marvins, marvins, driver_device, 0, ROT270, "SNK", "Marvin's Maze",
0 )
-GAME( 1984, vangrd2, 0, vangrd2, vangrd2, driver_device, 0, ROT270, "SNK", "Vanguard II", 0
)
-GAME( 1984, madcrash, 0, vangrd2, madcrash, driver_device, 0, ROT0, "SNK", "Mad Crasher", 0
)
-GAME( 1984, madcrush, madcrash, madcrush, madcrash, driver_device, 0, ROT0, "SNK", "Mad Crusher
(Japan)", 0 )
-GAME( 1984, jcross, 0, jcross, jcross, driver_device, 0, ROT270, "SNK", "Jumping Cross",
0 )
-GAME( 1984, sgladiat, 0, sgladiat, sgladiat, driver_device, 0, ROT0, "SNK", "Gladiator
1984", 0 )
-GAME( 1985, hal21, 0, hal21, hal21, driver_device, 0, ROT270, "SNK", "HAL21", 0 )
-GAME( 1985, hal21j, hal21, hal21, hal21, driver_device, 0, ROT270, "SNK", "HAL21 (Japan)",
0 )
-GAME( 1985, aso, 0, aso, aso, driver_device, 0, ROT270, "SNK", "ASO - Armored
Scrum Object", 0 )
-GAME( 1985, alphamis, aso, aso, alphamis, driver_device, 0, ROT270, "SNK", "Alpha Mission",
0 )
-GAME( 1985, arian, aso, aso, alphamis, driver_device, 0, ROT270, "SNK", "Arian Mission",
0 )
-GAME( 1985, tnk3, 0, tnk3, tnk3, driver_device, 0, ROT270, "SNK", "T.N.K III
(US)", 0 )
-GAME( 1985, tnk3j, tnk3, tnk3, tnk3, driver_device, 0, ROT270, "SNK", "T.A.N.K
(Japan)", 0 )
-GAME( 1986, athena, 0, athena, athena, driver_device, 0, ROT0, "SNK", "Athena", 0 )
-GAME( 1988, fitegolf, 0, fitegolf, fitegolf, driver_device, 0, ROT0, "SNK", "Fighting Golf
(World?)", 0 )
-GAME( 1988, fitegolfu,fitegolf, fitegolf, fitegolfu, driver_device,0, ROT0, "SNK", "Fighting Golf
(US)", 0 )
-GAME( 1988, fitegolf2,fitegolf, fitegolf2,fitegolfu, driver_device,0, ROT0, "SNK", "Fighting Golf
(US, Ver 2)", 0 )
-GAME( 1988, countryc, 0, fitegolf, countryc, snk_state, countryc, ROT0, "SNK", "Country Club",
0 )
-GAME( 1986, ikari, 0, ikari, ikari, driver_device, 0, ROT270, "SNK", "Ikari Warriors
(US JAMMA)", 0 ) // distributed by Tradewest(?)
-GAME( 1986, ikaria, ikari, ikari, ikaria, driver_device, 0, ROT270, "SNK", "Ikari Warriors
(US)", 0 ) // distributed by Tradewest(?)
-GAME( 1986, ikarinc, ikari, ikari, ikarinc, driver_device, 0, ROT270, "SNK", "Ikari Warriors
(US No Continues)", 0 ) // distributed by Tradewest(?)
-GAME( 1986, ikarijp, ikari, ikari, ikarinc, driver_device, 0, ROT270, "SNK", "Ikari (Japan No
Continues)", 0 )
-GAME( 1986, ikarijpb, ikari, ikari, ikarijpb, driver_device, 0, ROT270, "bootleg", "Ikari
(Joystick hack bootleg)", 0 )
-GAME( 1986, ikariram, ikari, ikari, ikarijpb, driver_device, 0, ROT270, "bootleg", "Rambo 3
(bootleg of Ikari, Joystick hack)", 0 )
-GAME( 1986, victroad, 0, victroad, victroad, driver_device, 0, ROT270, "SNK", "Victory Road",
0 )
-GAME( 1986, dogosoke, victroad, victroad, victroad, driver_device, 0, ROT270, "SNK", "Dogou Souken",
0 )
-GAME( 1986, dogosokb, victroad, victroad, dogosokb, driver_device, 0, ROT270, "bootleg", "Dogou
Souken (Joystick hack bootleg)", 0 )
-GAME( 1987, bermudat, 0, bermudat, bermudat, driver_device, 0, ROT270, "SNK", "Bermuda
Triangle (World?)", 0 )
-GAME( 1987, bermudatj,bermudat, bermudat, bermudat, driver_device, 0, ROT270, "SNK", "Bermuda
Triangle (Japan)", 0 )
-GAME( 1987, worldwar, 0, bermudat, worldwar, driver_device, 0, ROT270, "SNK", "World Wars
(World?)", 0 )
-GAME( 1987, bermudata,worldwar, bermudat, bermudaa, driver_device, 0, ROT270, "SNK", "Bermuda
Triangle (World Wars) (US)", 0 )
-GAME( 1987, psychos, 0, psychos, psychos, driver_device, 0, ROT0, "SNK", "Psycho Soldier
(US)", 0 )
-GAME( 1987, psychosj, psychos, psychos, psychos, driver_device, 0, ROT0, "SNK", "Psycho Soldier
(Japan)", 0 )
-GAME( 1987, gwar, 0, gwar, gwar, driver_device, 0, ROT270, "SNK", "Guerrilla War
(US)", 0 )
-GAME( 1987, gwarj, gwar, gwar, gwar, driver_device, 0, ROT270, "SNK", "Guevara
(Japan)", 0 )
-GAME( 1987, gwara, gwar, gwara, gwar, driver_device, 0, ROT270, "SNK", "Guerrilla War
(Version 1)", 0 )
-GAME( 1987, gwarb, gwar, gwar, gwarb, driver_device, 0, ROT270, "bootleg", "Guerrilla
War (Joystick hack bootleg)", 0 )
-GAME( 1988, chopper, 0, chopper1, chopper, driver_device, 0, ROT270, "SNK", "Chopper I (US
set 1)", 0 )
-GAME( 1988, choppera, chopper, choppera, choppera, driver_device, 0, ROT270, "SNK", "Chopper I (US
set 2)", 0 )
-GAME( 1988, chopperb, chopper, chopper1, chopper, driver_device, 0, ROT270, "SNK", "Chopper I (US
set 3)", 0 )
-GAME( 1988, legofair, chopper, chopper1, chopper, driver_device, 0, ROT270, "SNK", "Koukuu Kihei
Monogatari - The Legend of Air Cavalry (Japan)", 0 )
-GAME( 1987, tdfever, 0, tdfever, tdfever, driver_device, 0, ROT90, "SNK", "TouchDown Fever
(US)", 0 )
-GAME( 1987, tdfeverj, tdfever, tdfever, tdfever, driver_device, 0, ROT90, "SNK", "TouchDown Fever
(Japan)", 0 )
-GAME( 1988, fsoccer, 0, tdfever2, fsoccer, driver_device, 0, ROT0, "SNK", "Fighting Soccer
(version 4)", 0 )
-GAME( 1988, fsoccerj, fsoccer, tdfever2, fsoccer, driver_device, 0, ROT0, "SNK", "Fighting Soccer
(Japan)", 0 )
-GAME( 1988, fsoccerb, fsoccer, tdfever2, fsoccerb, driver_device, 0, ROT0, "bootleg", "Fighting
Soccer (Joystick hack bootleg)", 0 )
-GAME( 1988, fsoccerba,fsoccer, tdfever2, fsoccerb, driver_device, 0, ROT0, "bootleg", "Fighting
Soccer (Joystick hack bootleg, alt)", 0 )
-GAMEL( 1998, snookr10, 0, snookr10, snookr10, driver_device, 0, ROT0, "Sandii'", "Snooker 10 (Ver
1.11)", 0, layout_snookr10 )
-GAMEL( 1998, apple10, 0, apple10, apple10, driver_device, 0, ROT0, "Sandii'", "Apple 10 (Ver
1.21)", 0, layout_snookr10 )
-GAMEL( 1997, tenballs, snookr10, tenballs, tenballs, driver_device, 0, ROT0, "<unknown>", "Ten Balls (Ver
1.05)", 0, layout_snookr10 )
-GAMEL( 1998, crystalc, 0, crystalc, crystalc, driver_device, 0, ROT0, "JCD srl", "Crystals
Colours (Ver 1.01)", 0, layout_snookr10 )
-GAME( 1990, snowbros, 0, snowbros, snowbros, driver_device, 0, ROT0, "Toaplan",
"Snow Bros. - Nick & Tom (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, snowbrosa, snowbros, snowbros, snowbros, driver_device, 0, ROT0, "Toaplan",
"Snow Bros. - Nick & Tom (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, snowbrosb, snowbros, snowbros, snowbros, driver_device, 0, ROT0, "Toaplan",
"Snow Bros. - Nick & Tom (set 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, snowbrosc, snowbros, snowbros, snowbros, driver_device, 0, ROT0, "Toaplan",
"Snow Bros. - Nick & Tom (set 4)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, snowbrosj, snowbros, snowbros, snowbroj, driver_device, 0, ROT0, "Toaplan",
"Snow Bros. - Nick & Tom (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, snowbrosd, snowbros, snowbros, snowbroj, driver_device, 0, ROT0, "Toaplan (Dooyong license)",
"Snow Bros. - Nick & Tom (Dooyong license)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, wintbob, snowbros, wintbob, snowbros, driver_device, 0, ROT0, "bootleg (Sakowa Project
Korea)", "The Winter Bobble (bootleg of Snow Bros.)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, finalttr, 0, finalttr, finalttr, driver_device, 0, ROT0, "Jeil Computer
System", "Final Tetris", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, hyperpac, 0, semicom_mcu, hyperpac, snowbros_state, hyperpac, ROT0, "SemiCom",
"Hyper Pacman", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, hyperpacb,hyperpac, semicom, hyperpac, driver_device, 0, ROT0, "bootleg",
"Hyper Pacman (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, cookbib2, 0, semiprot, cookbib2, snowbros_state, cookbib2, ROT0, "SemiCom",
"Cookie & Bibi 2", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, toppyrap, 0, semiprot, toppyrap, driver_device, 0, ROT0, "SemiCom",
"Toppy & Rappy", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, cookbib3, 0, semiprot, cookbib3, snowbros_state, cookbib3, ROT0, "SemiCom",
"Cookie & Bibi 3", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, pzlbreak, 0, semiprot, pzlbreak, snowbros_state, pzlbreak, ROT0, "SemiCom / Tirano",
"Puzzle Break", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, suhosong, 0, semiprot, suhosong, driver_device, 0, ROT0, "SemiCom",
"Su Ho Seong", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, twinkle, 0, semiprot, twinkle, driver_device, 0, ROT0, "SemiCom / Tirano",
"Twinkle", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, 3in1semi, 0, semiprot, moremore, snowbros_state, 3in1semi, ROT0, "SemiCom / XESS",
"New HyperMan (3-in-1 with Cookie & Bibi & HyperMan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, moremore, 0, semiprot, moremore, snowbros_state, 3in1semi, ROT0, "SemiCom / Exit",
"More More", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, moremorp, 0, semiprot, moremore, snowbros_state, 3in1semi, ROT0, "SemiCom / Exit",
"More More Plus", MACHINE_SUPPORTS_SAVE )
-GAME( 2002, 4in1boot, 0, _4in1, 4in1boot, snowbros_state, 4in1boot, ROT0, "K1 Soft", "Puzzle King
(PacMan 2, Tetris, HyperMan 2, Snow Bros.)" , MACHINE_SUPPORTS_SAVE )
-GAME( 1995, twinadv, 0, twinadv, twinadv, driver_device, 0, ROT0, "Barko Corp.", "Twin Adventure
(World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, twinadvk, twinadv, twinadv, twinadv, driver_device, 0, ROT0, "Barko Corp.", "Twin Adventure
(Korea)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, multi96, twinadv, twinadv, twinadv, driver_device, 0, ROT0, "Barko Corp.", "Multi Game '96
(Italy)", MACHINE_SUPPORTS_SAVE )
-GAME( 2003, ballboy, snowbro3, snowbro3, snowbroj, snowbros_state, snowbro3, ROT0, "bootleg", "Ball Boy",
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1986, solomon, 0, solomon, solomon, driver_device, 0, ROT0, "Tecmo", "Solomon's Key (US)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1986, solomonj, solomon, solomon, solomon, driver_device, 0, ROT0, "Tecmo", "Solomon no Kagi (Japan)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1984, sonson, 0, sonson, sonson, driver_device, 0, ROT0, "Capcom", "Son Son",
MACHINE_SUPPORTS_SAVE )
-GAME( 1984, sonsonj, sonson, sonson, sonson, driver_device, 0, ROT0, "Capcom", "Son Son (Japan)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1986, sothello, 0, sothello, sothello, driver_device, 0, ROT0, "Success / Fujiwara", "Super
Othello", 0 )
-GAME( 1980, spacefb, 0, spacefb, spacefb, driver_device, 0, ROT270, "Nintendo", "Space Firebird
(rev. 04-u)", MACHINE_IMPERFECT_COLORS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, spacefbe, spacefb, spacefb, spacefb, driver_device, 0, ROT270, "Nintendo", "Space Firebird
(rev. 03-e set 1)", MACHINE_IMPERFECT_COLORS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, spacefbe2,spacefb, spacefb, spacefb, driver_device, 0, ROT270, "Nintendo", "Space Firebird
(rev. 03-e set 2)", MACHINE_IMPERFECT_COLORS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, spacefba, spacefb, spacefb, spacefb, driver_device, 0, ROT270, "Nintendo", "Space Firebird
(rev. 02-a)", MACHINE_IMPERFECT_COLORS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, spacefbg, spacefb, spacefb, spacefb, driver_device, 0, ROT270, "Nintendo (Gremlin license)",
"Space Firebird (Gremlin)", MACHINE_IMPERFECT_COLORS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, spacebrd, spacefb, spacefb, spacefb, driver_device, 0, ROT270, "bootleg (Karateco)", "Space
Bird (bootleg)", MACHINE_IMPERFECT_COLORS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, spacefbb, spacefb, spacefb, spacefb, driver_device, 0, ROT270, "bootleg", "Space Firebird
(bootleg)", MACHINE_IMPERFECT_COLORS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, spacedem, spacefb, spacefb, spacedem, driver_device, 0, ROT270, "Nintendo (Fortrek license)",
"Space Demon", MACHINE_IMPERFECT_COLORS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, starwarr, spacefb, spacefb, spacefb, driver_device, 0, ROT270, "bootleg? (Potomac Mortgage)",
"Star Warrior", MACHINE_IMPERFECT_COLORS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1979, spaceg, 0, spaceg, spaceg, driver_device, 0, ROT270, "Omori Electric Co., Ltd.", "Space
Guerrilla", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1991, spbactn, 0, spbactn, spbactn, driver_device, 0, ROT90, "Tecmo", "Super Pinball Action
(US)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1991, spbactnj, spbactn, spbactn, spbactn, driver_device, 0, ROT90, "Tecmo", "Super Pinball Action
(Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, spcforce, 0, spcforce, spcforce, driver_device, 0, ROT270, "Venture Line", "Space Force
(set 1)", MACHINE_IMPERFECT_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 19??, spcforc2, spcforce, spcforce, spcforc2, driver_device, 0, ROT270, "bootleg? (Elcon)", "Space
Force (set 2)", MACHINE_IMPERFECT_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, meteor, spcforce, spcforce, spcforc2, driver_device, 0, ROT270, "Venture Line", "Meteoroids",
MACHINE_IMPERFECT_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 19??, meteors, spcforce, meteors, spcforc2, driver_device, 0, ROT0, "Amusement World", "Meteors",
MACHINE_IMPERFECT_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 1987, spdodgeb, 0, spdodgeb, spdodgeb, driver_device, 0, ROT0, "Technos Japan", "Super Dodge
Ball (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, nkdodge, spdodgeb, spdodgeb, spdodgeb, driver_device, 0, ROT0, "Technos Japan", "Nekketsu
Koukou Dodgeball Bu (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, nkdodgeb, spdodgeb, spdodgeb, spdodgeb, driver_device, 0, ROT0, "bootleg", "Nekketsu Koukou
Dodgeball Bu (Japan, bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME(1979, spectra, 0, spectra, spectra, driver_device, 0, ROT0, "Valley", "Spectra IV",
MACHINE_MECHANICAL )
-GAME( 1984, speedatk, 0, speedatk, speedatk, driver_device, 0, ROT0, "Seta Kikaku Corp.", "Speed Attack!
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAMEL( 1987, speedbal, 0, speedbal, speedbal, speedbal_state, speedbal, ROT270, "Tecfri / Desystem
S.A.", "Speed Ball", MACHINE_SUPPORTS_SAVE, layout_speedbal )
-GAMEL( 1988, musicbal, 0, speedbal, musicbal, speedbal_state, musicbal, ROT270, "Tecfri / Desystem
S.A.", "Music Ball", MACHINE_SUPPORTS_SAVE, layout_speedbal )
-GAME( 1994, speedspn, 0, speedspn, speedspn, driver_device, 0, ROT180, "TCH", "Speed Spin",
MACHINE_SUPPORTS_SAVE )
-GAME( 1994, speglsht, 0, speglsht, speglsht, speglsht_state, speglsht, ROT0, "Seta", "Super Eagle Shot",
MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1981, spiders, 0, spiders, spiders, driver_device, 0, ROT270, "Sigma Enterprises Inc.",
"Spiders (set 1)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE)
-GAME( 1981, spiders2, spiders, spiders, spiders, driver_device, 0, ROT270, "Sigma Enterprises Inc.",
"Spiders (set 2)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE)
-GAME( 1981, spiders3, spiders, spiders, spiders, driver_device, 0, ROT270, "Sigma Enterprises Inc.",
"Spiders (set 3)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE)
-GAME( 1981, spinner, spiders, spiders, spiders, driver_device, 0, ROT270, "bootleg",
"Spinner", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE)
-GAME(1993, bushido, 0, spinb, spinb, spinb_state, game0, ROT0, "Inder/Spinball", "Bushido (set
1)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1993, bushidoa, bushido, spinb, spinb, spinb_state, game0, ROT0, "Inder/Spinball", "Bushido (set
2)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1995, mach2, 0, spinb, spinb, spinb_state, game0, ROT0, "Spinball", "Mach 2",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1996, jolypark, 0, spinb, spinb, spinb_state, game1, ROT0, "Spinball", "Jolly Park",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1996, vrnwrld, 0, vrnwrld, spinb, spinb_state, game2, ROT0, "Spinball", "Verne's
World", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1992, splash, 0, splash, splash, splash_state, splash, ROT0, "Gaelco / OMK Software",
"Splash! (Ver. 1.2 World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, splash10, splash, splash, splash, splash_state, splash10, ROT0, "Gaelco / OMK Software",
"Splash! (Ver. 1.0 World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, paintlad, splash, splash, splash, splash_state, splash, ROT0, "Gaelco / OMK Software",
"Painted Lady (Splash) (Ver. 1.3 US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, roldfrog, 0, roldfrog, splash, splash_state, roldfrog, ROT0, "Microhard", "The Return
of Lady Frog (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, roldfroga,roldfrog, roldfrog, splash, splash_state, roldfrog, ROT0, "Microhard", "The Return
of Lady Frog (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, rebus, 0, roldfrog, splash, splash_state, rebus, ROT0, "Microhard", "Rebus",
MACHINE_NOT_WORKING | MACHINE_UNEMULATED_PROTECTION | MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 199?, funystrp, 0, funystrp, funystrp, splash_state, funystrp, ROT0, "Microhard / MagicGames",
"Funny Strip", MACHINE_NOT_WORKING | MACHINE_UNEMULATED_PROTECTION | MACHINE_SUPPORTS_SAVE )
-GAME( 199?, puckpepl, funystrp, funystrp, funystrp, splash_state, funystrp, ROT0, "Microhard", "Puck
People", MACHINE_NOT_WORKING | MACHINE_UNEMULATED_PROTECTION | MACHINE_SUPPORTS_SAVE )
-GAMEL( 1994, spss4240, 0, splus, splus, splus_state, splus, ROT0, "IGT - International Game
Technology", "S-Plus (SS4240) Coral Reef", MACHINE_NOT_WORKING, layout_splus )
-GAME( 1993?, spk116it, 0, spoker, spoker, spoker_state, spk116it, ROT0, "IGS", "Super Poker
(v116IT)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993?, spk115it, spk116it, spoker, spoker, spoker_state, spk116it, ROT0, "IGS", "Super Poker
(v115IT)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, spool99, 0, spool99, spool99, spool99_state, spool99, ROT0, "Electronic
Projects", "Super Pool 99 (Version 0.36)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, spool99a, spool99, spool99, spool99, spool99_state, spool99, ROT0, "Electronic
Projects", "Super Pool 99 (Version 0.33)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, spool99b, spool99, spool99, spool99, spool99_state, spool99, ROT0, "Electronic
Projects", "Super Pool 99 (Version 0.31)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, spool99c, spool99, spool99, spool99, spool99_state, spool99, ROT0, "Electronic
Projects", "Super Pool 99 (Version 0.26)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, sprcros2, 0, sprcros2, sprcros2, driver_device, 0, ROT0, "GM Shoji", "Super Cross II
(Japan, set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, sprcros2a,sprcros2, sprcros2, sprcros2, driver_device, 0, ROT0, "GM Shoji", "Super Cross II
(Japan, set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1978, sprint1, 0, sprint1, sprint1, sprint2_state, sprint1, ROT0, "Atari (Kee Games)", "Sprint
1", 0 )
-GAME( 1976, sprint2, sprint1, sprint2, sprint2, sprint2_state, sprint2, ROT0, "Atari (Kee Games)", "Sprint
2 (set 1)", 0 )
-GAME( 1976, sprint2a, sprint1, sprint2, sprint2, sprint2_state, sprint2, ROT0, "Atari (Kee Games)", "Sprint
2 (set 2)", 0 )
-GAME( 1977, dominos, 0, dominos, dominos, sprint2_state, dominos, ROT0, "Atari", "Dominos", 0 )
-GAME( 1977, dominos4, dominos, dominos, dominos4,sprint2_state, dominos4,ROT0, "Atari", "Dominos 4
(Cocktail)", 0 )
-GAME( 1977, sprint8, 0, sprint8, sprint8, driver_device, 0, ROT0, "Atari", "Sprint 8", 0 )
-GAME( 1977, sprint8a, sprint8, sprint8, sprint8p, driver_device, 0, ROT0, "Atari", "Sprint 8 (play tag &
chase)", 0 )
-GAME( 1989, spy, 0, spy, spy, driver_device, 0, ROT0, "Konami", "S.P.Y. - Special Project Y (World ver.
N)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, spyu, spy, spy, spy, driver_device, 0, ROT0, "Konami", "S.P.Y. - Special Project Y (US ver. M)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1987, srmp1, 0, srmp2, srmp2, driver_device, 0, ROT0, "Seta",
"Super Real Mahjong Part 1 (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, srmp2, 0, srmp2, srmp2, driver_device, 0, ROT0, "Seta",
"Super Real Mahjong Part 2 (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, srmp3, 0, srmp3, srmp3, driver_device, 0, ROT0, "Seta",
"Super Real Mahjong Part 3 (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, rmgoldyh, srmp3, rmgoldyh, rmgoldyh, driver_device, 0, ROT0, "Seta (Alba license)",
"Real Mahjong Gold Yumehai / Super Real Mahjong GOLD part.2 [BET] (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, mjyuugi, 0, mjyuugi, mjyuugi, driver_device, 0, ROT0, "Visco",
"Mahjong Yuugi (Japan set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, mjyuugia, mjyuugi, mjyuugi, mjyuugi, driver_device, 0, ROT0, "Visco",
"Mahjong Yuugi (Japan set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, ponchin, 0, mjyuugi, ponchin, driver_device, 0, ROT0, "Visco",
"Mahjong Pon Chin Kan (Japan set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, ponchina, ponchin, mjyuugi, ponchin, driver_device, 0, ROT0, "Visco",
"Mahjong Pon Chin Kan (Japan set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, srmp5, 0, srmp5, srmp5, srmp5_state, srmp5, ROT0, "Seta", "Super Real Mahjong P5",
MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1995, srmp6, 0, srmp6, srmp6, driver_device, 0, ROT0, "Seta", "Super Real Mahjong P6 (Japan)",
MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND)
-GAME( 1986, srumbler, 0, srumbler, srumbler, driver_device, 0, ROT270, "Capcom", "The Speed Rumbler
(set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, srumbler2, srumbler, srumbler, srumbler, driver_device, 0, ROT270, "Capcom", "The Speed Rumbler
(set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, srumbler3, srumbler, srumbler, srumbler, driver_device, 0, ROT270, "Capcom (Tecfri license)",
"The Speed Rumbler (set 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, rushcrsh, srumbler, srumbler, srumbler, driver_device, 0, ROT270, "Capcom", "Rush & Crash
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, ssfindo, 0, ssfindo, ssfindo, ssfindo_state, ssfindo, ROT0, "Icarus", "See See Find
Out", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1999, ppcar, 0, ppcar, ppcar, ssfindo_state, ppcar, ROT0, "Icarus", "Pang Pang Car",
MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 2001, tetfight,0, tetfight, tetfight, ssfindo_state, tetfight,ROT0, "Sego", "Tetris Fighters",
MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1992, sshangha, 0, sshangha, sshangha, sshangha_state, sshangha, ROT0, "Hot-B", "Super
Shanghai Dragon's Eye (Japan)", 0 )
-GAME( 1992, sshanghab,sshangha, sshanghb, sshangha, sshangha_state, sshangha, ROT0, "bootleg", "Super
Shanghai Dragon's Eye (World, bootleg)", 0 )
-GAME( 1979, sshot, 0, supershot, supershot, driver_device, 0, ROT0, "Model Racing", "Super Shot",
MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_SOUND )
-GAMEL(1980, gunchamps, gunchamp, supershot, supershot, driver_device, 0, ROT0, "Model Racing", "Gun Champ
(newer, Super Shot hardware)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_SOUND | MACHINE_NOT_WORKING,
layout_gunchamps )
-GAME( 1983, ssingles, 0, ssingles, ssingles, ssingles_state, ssingles, ROT90, "Yachiyo Denki (Entertainment
Enterprises, Ltd. license)", "Swinging Singles (US)", MACHINE_SUPPORTS_SAVE | MACHINE_WRONG_COLORS |
MACHINE_IMPERFECT_SOUND )
-GAME( 1983, atamanot, 0, atamanot, ssingles, ssingles_state, ssingles, ROT90, "Yachiyo Denki / Uni
Enterprize", "Computer Quiz Atama no Taisou (Japan)", MACHINE_NOT_WORKING | MACHINE_UNEMULATED_PROTECTION )
-GAME( 1993, sslam, 0, sslam, sslam, sslam_state, sslam, ROT0, "Playmark", "Super Slam
(set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, sslama, sslam, sslam, sslam, sslam_state, sslam, ROT0, "Playmark", "Super Slam
(set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, sslamb, sslam, sslam, sslam, sslam_state, sslam, ROT0, "Playmark", "Super Slam
(set 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, powerbals,powerbal, powerbls, powerbls, sslam_state, powerbls, ROT0, "Playmark", "Power Balls
(Super Slam conversion)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, ssozumo, 0, ssozumo, ssozumo, driver_device, 0, ROT270, "Technos Japan", "Syusse Oozumou
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAMEL( 1979, sspeedr, 0, sspeedr, sspeedr, driver_device, 0, ROT270, "Midway", "Super Speed Race",
MACHINE_NO_SOUND, layout_sspeedr )
-GAME( 1985, ssrj, 0, ssrj, ssrj, driver_device, 0, ROT90, "Taito Corporation", "Super Speed Race
Junior (Japan)", MACHINE_WRONG_COLORS | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAMEL( 1978, sstrangr, 0, sstrangr, sstrangr, driver_device, 0, ROT270, "Yachiyo Electronics, Ltd.",
"Space Stranger", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE, layout_sstrangr )
-GAME( 1979, sstrangr2,sstrangr, sstrngr2, sstrngr2, driver_device, 0, ROT270, "Yachiyo Electronics, Ltd.",
"Space Stranger 2", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1993, dynagear, 0, dynagear, dynagear, ssv_state, dynagear, ROT0, "Sammy",
"Dyna Gear", MACHINE_NO_COCKTAIL |
MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1993, keithlcy, 0, keithlcy, keithlcy, ssv_state, keithlcy, ROT0, "Visco",
"Dramatic Adventure Quiz Keith & Lucy (Japan)", MACHINE_NO_COCKTAIL |
MACHINE_SUPPORTS_SAVE )
-GAME( 1993, srmp4, 0, srmp4, srmp4, ssv_state, srmp4, ROT0, "Seta",
"Super Real Mahjong PIV (Japan)", MACHINE_NO_COCKTAIL |
MACHINE_SUPPORTS_SAVE )
-GAME( 1993, survarts, 0, survarts, survarts, ssv_state, survarts, ROT0, "Sammy",
"Survival Arts (World)", MACHINE_NO_COCKTAIL |
MACHINE_SUPPORTS_SAVE )
-GAME( 1993, survartsu, survarts, survarts, survarts, ssv_state, survarts, ROT0, "American Sammy",
"Survival Arts (USA)", MACHINE_NO_COCKTAIL |
MACHINE_SUPPORTS_SAVE )
-GAME( 1993, survartsj, survarts, survarts, survarts, ssv_state, survarts, ROT0, "Sammy",
"Survival Arts (Japan)", MACHINE_NO_COCKTAIL |
MACHINE_SUPPORTS_SAVE )
-GAME( 1994, drifto94, 0, drifto94, drifto94, ssv_state, drifto94, ROT0, "Visco",
"Drift Out '94 - The Hard Order (Japan)", MACHINE_NO_COCKTAIL |
MACHINE_SUPPORTS_SAVE )
-GAME( 1994, eaglshot, 0, eaglshot, eaglshot, ssv_state, eaglshot, ROT0, "Sammy",
"Eagle Shot Golf", MACHINE_NO_COCKTAIL |
MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1995, hypreact, 0, hypreact, hypreact, ssv_state, hypreact, ROT0, "Sammy",
"Mahjong Hyper Reaction (Japan)", MACHINE_NO_COCKTAIL |
MACHINE_SUPPORTS_SAVE )
-GAME( 1994, twineag2, 0, twineag2, twineag2, ssv_state, twineag2, ROT270, "Seta",
"Twin Eagle II - The Rescue Mission", MACHINE_NO_COCKTAIL |
MACHINE_SUPPORTS_SAVE )
-GAME( 1995, gdfs, 0, gdfs, gdfs, ssv_state, gdfs, ROT0, "Banpresto",
"Mobil Suit Gundam Final Shooting (Japan)", MACHINE_NO_COCKTAIL |
MACHINE_SUPPORTS_SAVE )
-GAME( 1995, ultraxg, ultrax, ultrax, ultrax, ssv_state, ultrax, ROT270, "Banpresto / Tsuburaya
Productions", "Ultra X Weapons / Ultra Keibitai (GAMEST review build)", MACHINE_NO_COCKTAIL |
MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE ) // 95-02-16 15:30:24 on startup (newer, but could have
pause functionality due to being a review build so left as clone)
-GAME( 1996, janjans1, 0, janjans1, janjans1, ssv_state, janjans1, ROT0, "Visco",
"Lovely Pop Mahjong JangJang Shimasho (Japan)", MACHINE_NO_COCKTAIL |
MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1996?, meosism, 0, meosism, meosism, ssv_state, meosism, ROT0, "Sammy",
"Meosis Magic (Japan)", MACHINE_NO_COCKTAIL |
MACHINE_SUPPORTS_SAVE )
-GAME( 1996, stmblade, 0, stmblade, stmblade, ssv_state, stmblade, ROT270, "Visco",
"Storm Blade (US)", MACHINE_NO_COCKTAIL |
MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1996, stmbladej, stmblade, stmblade, stmblade, ssv_state, stmblade, ROT270, "Visco",
"Storm Blade (Japan)", MACHINE_NO_COCKTAIL |
MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1997, hypreac2, 0, hypreac2, hypreac2, ssv_state, hypreac2, ROT0, "Sammy",
"Mahjong Hyper Reaction 2 (Japan)", MACHINE_NO_COCKTAIL |
MACHINE_SUPPORTS_SAVE )
-GAME( 1997, jsk, 0, jsk, jsk, ssv_state, jsk, ROT0, "Visco",
"Joryuu Syougi Kyoushitsu (Japan)", MACHINE_NO_COCKTAIL |
MACHINE_SUPPORTS_SAVE )
-GAME( 1997, koikois2, 0, janjans1, koikois2, ssv_state, janjans1, ROT0, "Visco",
"Koi Koi Shimasho 2 - Super Real Hanafuda (Japan)", MACHINE_NO_COCKTAIL |
MACHINE_SUPPORTS_SAVE )
-GAME( 1997, mslider, 0, mslider, mslider, ssv_state, mslider, ROT0, "Visco / Datt Japan",
"Monster Slider (Japan)", MACHINE_NO_COCKTAIL |
MACHINE_SUPPORTS_SAVE )
-GAME( 1997, srmp7, 0, srmp7, srmp7, ssv_state, srmp7, ROT0, "Seta",
"Super Real Mahjong P7 (Japan)", MACHINE_NO_COCKTAIL |
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1998, ryorioh, 0, ryorioh, ryorioh, ssv_state, ryorioh, ROT0, "Visco",
"Gourmet Battle Quiz Ryohrioh CooKing (Japan)", MACHINE_NO_COCKTAIL |
MACHINE_SUPPORTS_SAVE )
-GAME( 1998, sxyreact, 0, sxyreact, sxyreact, ssv_state, sxyreact, ROT0, "Sammy",
"Pachinko Sexy Reaction (Japan)", MACHINE_NO_COCKTAIL |
MACHINE_SUPPORTS_SAVE )
-GAME( 1999, sxyreac2, 0, sxyreac2, sxyreact, ssv_state, sxyreac2, ROT0, "Sammy",
"Pachinko Sexy Reaction 2 (Japan)", MACHINE_NO_COCKTAIL |
MACHINE_SUPPORTS_SAVE )
-GAME( 1999, cairblad, 0, cairblad, cairblad, ssv_state, cairblad, ROT270, "Sammy",
"Change Air Blade (Japan)", MACHINE_NO_COCKTAIL |
MACHINE_SUPPORTS_SAVE )
-GAME( 2000, janjans2, 0, janjans1, janjans2, ssv_state, janjans1, ROT0, "Visco",
"Lovely Pop Mahjong JangJang Shimasho 2 (Japan)", MACHINE_NO_COCKTAIL |
MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 2000, vasara, 0, vasara, vasara, ssv_state, vasara, ROT270, "Visco",
"Vasara", MACHINE_NO_COCKTAIL |
MACHINE_SUPPORTS_SAVE )
-GAME( 2001, vasara2, 0, vasara, vasara2, ssv_state, vasara, ROT270, "Visco",
"Vasara 2 (set 1)", MACHINE_NO_COCKTAIL |
MACHINE_SUPPORTS_SAVE )
-GAME( 2001, vasara2a, vasara2, vasara, vasara2, ssv_state, vasara, ROT270, "Visco",
"Vasara 2 (set 2)", MACHINE_NO_COCKTAIL |
MACHINE_SUPPORTS_SAVE )
-GAMEL( 1981, stactics, 0, stactics, stactics, driver_device, 0, ORIENTATION_FLIP_X, "Sega", "Space Tactics",
MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE, layout_stactics )
-GAME( 1988, stadhero, 0, stadhero, stadhero, driver_device, 0, ROT0, "Data East Corporation", "Stadium Hero
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1977, starcrus, 0, starcrus, starcrus, driver_device, 0, ROT0, "Ramtek", "Star Cruiser",
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1979, starfire, 0, starfire, starfire, starfire_state, starfire, ROT0, "Exidy", "Star Fire (set
1)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1979, starfirea,starfire, starfire, starfire, starfire_state, starfire, ROT0, "Exidy", "Star Fire (set
2)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1979, fireone, 0, fireone, fireone, starfire_state, fireone, ROT0, "Exidy", "Fire One",
MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1979, starfir2, 0, starfire, starfire, starfire_state, starfire, ROT0, "Exidy", "Star Fire 2",
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1977, starshp1, 0, starshp1, starshp1, driver_device, 0, ORIENTATION_FLIP_X, "Atari", "Starship
1", MACHINE_IMPERFECT_SOUND )
-GAME( 1977, starshpp, starshp1, starshp1, starshp1, driver_device, 0, ORIENTATION_FLIP_X, "Atari", "Starship
1 (prototype?)", MACHINE_IMPERFECT_SOUND )
-GAME( 1983, starwars1,starwars, starwars, starwars, starwars_state, starwars, ROT0, "Atari", "Star Wars (set
2)", 0 )
-GAME( 1983, tomcatsw, tomcat, starwars, starwars, starwars_state, starwars, ROT0, "Atari", "TomCat (Star
Wars hardware, prototype)", MACHINE_NO_SOUND )
-GAME( 1985, esb, 0, esb, esb, starwars_state, esb, ROT0, "Atari Games", "The
Empire Strikes Back", 0 )
-GAME( 1981, statusbj, 0, statriv2, statusbj, driver_device, 0, ROT0, "Status Games", "Status
Black Jack (V1.0c)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, funcsino, 0, funcsino, funcsino, driver_device, 0, ROT0, "Status Games", "Status
Fun Casino (V1.3s)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, tripdraw, 0, statriv2, funcsino, driver_device, 0, ROT0, "Status Games",
"Tripple Draw (V3.1 s)", MACHINE_SUPPORTS_SAVE | MACHINE_NOT_WORKING )
-GAME( 1984, hangman, 0, statriv2, hangman, statriv2_state, addr_lmh, ROT0, "Status Games",
"Hangman", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, trivquiz, 0, statriv2, statriv2, statriv2_state, addr_lhx, ROT0, "Status Games", "Triv
Quiz", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, statriv2, 0, statriv2, statriv2, statriv2_state, addr_xlh, ROT0, "Status Games", "Triv
Two", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, statriv2v,statriv2, statriv2v, statriv2, statriv2_state, addr_xlh, ROT90,"Status Games", "Triv
Two (Vertical)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, statriv4, 0, statriv2, statriv4, statriv2_state, addr_xhl, ROT0, "Status Games", "Triv
Four", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, sextriv, 0, statriv2, sextriv, statriv2_state, addr_lhx, ROT0, "Status Games", "Sex
Triv", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, quaquiz2, 0, statriv2, quaquiz2, statriv2_state, addr_lmh, ROT0, "Status Games",
"Quadro Quiz II", MACHINE_SUPPORTS_SAVE | MACHINE_NOT_WORKING )
-GAME( 1986, supertr2, 0, statriv2, supertr2, statriv2_state, addr_lmhe, ROT0, "Status Games", "Super
Triv II", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, supertr3, 0, statriv2, supertr2, statriv2_state, addr_lmh, ROT0, "Status Games", "Super
Triv III", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, cstripxi, 0, statriv2, funcsino, statriv2_state, laserdisc, ROT0, "Status Games",
"Casino Strip XI", MACHINE_SUPPORTS_SAVE | MACHINE_NOT_WORKING )
-GAME(199?, st_ohla, 0, stellafr, stellafr, driver_device, 0, ROT0, "Stella", "Oh La La (Stella)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME(199?, st_vulkn, 0, stellafr, stellafr, driver_device, 0, ROT0, "Stella", "Vulkan (Stella)",
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1986, empcity, 0, stfight, stfight, stfight_state, empcity, ROT0, "Seibu Kaihatsu",
"Empire City: 1931 (bootleg?)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1986, empcityj, empcity, stfight, stfight, stfight_state, stfight, ROT0, "Seibu Kaihatsu (Taito
license)", "Empire City: 1931 (Japan)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1986, empcityi, empcity, stfight, stfight, stfight_state, stfight, ROT0, "Seibu Kaihatsu (Eurobed
license)", "Empire City: 1931 (Italy)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1986, stfight, empcity, stfight, stfight, stfight_state, stfight, ROT0, "Seibu Kaihatsu (Tuning
license)", "Street Fight (Germany)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1986, stfighta, empcity, stfight, stfight, stfight_state, stfight, ROT0, "Seibu Kaihatsu",
"Street Fight (bootleg?)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1987, cshooter, 0, cshooter,cshooter, stfight_state, cshooter,ROT270,"Seibu Kaihatsu (Taito
license)", "Cross Shooter (not encrypted)", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1994, stlforce, 0, stlforce, stlforce, stlforce_state, stlforce, ROT0, "Electronic Devices
Italy / Ecogames S.L. Spain", "Steel Force", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, twinbrat, 0, twinbrat, stlforce, stlforce_state, twinbrat, ROT0, "Elettronica Video-Games
S.R.L.", "Twin Brats (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, twinbrata,twinbrat, twinbrat, stlforce, stlforce_state, twinbrat, ROT0, "Elettronica Video-Games
S.R.L.", "Twin Brats (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME(1977, pinball, 0, st_mp100, mp100, driver_device, 0, ROT0, "Stern", "Pinball",
MACHINE_MECHANICAL)
-GAME(1977, stingray, 0, st_mp100, mp100, driver_device, 0, ROT0, "Stern", "Stingray",
MACHINE_MECHANICAL)
-GAME(1978, stars, 0, st_mp100, mp100, driver_device, 0, ROT0, "Stern", "Stars",
MACHINE_MECHANICAL)
-GAME(1978, memlane, 0, st_mp100, mp100, driver_device, 0, ROT0, "Stern", "Memory Lane",
MACHINE_MECHANICAL)
-GAME(1978, lectrono, 0, st_mp100, mp100, driver_device, 0, ROT0, "Stern", "Lectronamo",
MACHINE_MECHANICAL | MACHINE_NO_SOUND )
-GAME(1978, wildfyre, 0, st_mp100, mp100, driver_device, 0, ROT0, "Stern", "Wildfyre",
MACHINE_MECHANICAL | MACHINE_NO_SOUND )
-GAME(1978, nugent, 0, st_mp100, mp100, driver_device, 0, ROT0, "Stern", "Nugent",
MACHINE_MECHANICAL | MACHINE_NO_SOUND )
-GAME(1979, dracula, 0, st_mp100, mp100, driver_device, 0, ROT0, "Stern", "Dracula (Pinball)",
MACHINE_MECHANICAL | MACHINE_NO_SOUND )
-GAME(1979, trident, 0, st_mp100, mp200, driver_device, 0, ROT0, "Stern", "Trident",
MACHINE_MECHANICAL | MACHINE_NO_SOUND )
-GAME(1979, hothand, 0, st_mp100, mp200, driver_device, 0, ROT0, "Stern", "Hot Hand",
MACHINE_MECHANICAL | MACHINE_NO_SOUND )
-GAME(1979, princess, 0, st_mp100, mp200, driver_device, 0, ROT0, "Stern", "Cosmic Princess",
MACHINE_MECHANICAL | MACHINE_NO_SOUND )
-GAME(1979, magic, 0, st_mp100, mp200, driver_device, 0, ROT0, "Stern", "Magic",
MACHINE_MECHANICAL | MACHINE_NO_SOUND )
-GAME(1979, meteorp, 0, st_mp200, mp200, st_mp200_state, st_mp202, ROT0, "Stern", "Meteor
(Stern)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1980, galaxypi, 0, st_mp200, mp200, st_mp200_state, st_mp202, ROT0, "Stern",
"Galaxy", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1980, ali, 0, st_mp200, mp200, st_mp200_state, st_mp202, ROT0, "Stern", "Ali",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1980, biggame, 0, st_mp200, mp200, st_mp200_state, st_mp200, ROT0, "Stern", "Big
Game", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1980, cheetah, 0, st_mp200, mp200, st_mp200_state, st_mp200, ROT0, "Stern",
"Cheetah", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1980, quicksil, 0, st_mp200, mp200, st_mp200_state, st_mp200, ROT0, "Stern",
"Quicksilver", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1980, seawitch, 0, st_mp200, mp200, st_mp200_state, st_mp200, ROT0, "Stern",
"Seawitch", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1980, nineball, 0, st_mp200, mp200, st_mp200_state, st_mp200, ROT0, "Stern", "Nine
Ball", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1981, lightnin, 0, st_mp201, mp200, st_mp200_state, st_mp201, ROT0, "Stern",
"Lightning", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1980, stargzr, 0, st_mp200, mp200, st_mp200_state, st_mp200, ROT0, "Stern",
"Stargazer", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1981, spltsecp, 0, st_mp201, mp200, st_mp200_state, st_mp201, ROT0, "Stern", "Split
Second (Pinball)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1981, catacomp, 0, st_mp201, mp200, st_mp200_state, st_mp201, ROT0, "Stern",
"Catacomb (Pinball)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1982, dragfist, 0, st_mp200, mp200, st_mp200_state, st_mp200, ROT0, "Stern",
"Dragonfist", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1984, lazrlord, 0, st_mp200, mp200, st_mp200_state, st_mp200, ROT0, "Stern", "Lazer
Lord", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1980, flight2k, 0, st_mp201, mp200, st_mp200_state, st_mp201, ROT0, "Stern", "Flight
2000", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1981, freefall, 0, st_mp201, mp200, st_mp200_state, st_mp201, ROT0, "Stern",
"Freefall", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1981, viperp, 0, st_mp200, mp200, st_mp200_state, st_mp200, ROT0, "Stern", "Viper
(Pinball)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1981, ironmaid, 0, st_mp200, mp200, st_mp200_state, st_mp200, ROT0, "Stern", "Iron
Maiden", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1982, orbitor1, 0, st_mp201, mp200, st_mp200_state, st_mp201, ROT0, "Stern", "Orbitor
1", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1985, gamatron, flight2k, st_mp200, mp200, st_mp200_state, st_mp200, ROT0, "Pinstar",
"Gamatron", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1978, blkshpsq, 0, st_mp200, mp200, st_mp200_state, st_mp202, ROT0, "Astro", "Black
Sheep Squadron", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(198?, st_game, 0, st_mp200, mp200, st_mp200_state, st_mp200, ROT0, "<unknown>",
"unknown pinball game", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1984, strnskil, 0, strnskil, strnskil, driver_device, 0, ROT0, "Sun Electronics",
"Strength & Skill", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, guiness, strnskil, strnskil, strnskil, driver_device, 0, ROT0, "Sun Electronics", "The
Guiness (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, banbam, 0, banbam, banbam, strnskil_state, banbam, ROT0, "Sun Electronics",
"BanBam", MACHINE_UNEMULATED_PROTECTION | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, pettanp, banbam, strnskil, banbam, strnskil_state, pettanp, ROT0, "Sun Electronics",
"Pettan Pyuu (Japan)", MACHINE_UNEMULATED_PROTECTION | MACHINE_SUPPORTS_SAVE )
-GAME( 1983, stuntair, 0, stuntair, stuntair, driver_device, 0, ROT90, "Nuova Videotron", "Stunt Air",
MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_COLORS | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1996, stvbios, 0, stv_slot, stv, stv_state, stv, ROT0, "Sega",
"ST-V Bios", MACHINE_IS_BIOS_ROOT )
-GAME( 1998, astrass, stvbios, stv_5881, stv6b, stv_state, astrass, ROT0, "Sunsoft",
"Astra SuperStars (J 980514 V1.002)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1995, bakubaku, stvbios, stv, stv, stv_state, stv, ROT0, "Sega",
"Baku Baku Animal (J 950407 V1.000)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, batmanfr, stvbios, batmanfr, stv, stv_state, batmanfr, ROT0, "Acclaim",
"Batman Forever (JUE 960507 V1.000)", MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, colmns97, stvbios, stv, stv, stv_state, colmns97, ROT0, "Sega",
"Columns '97 (JET 961209 V1.000)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, cotton2, stvbios, stv, stv, stv_state, cotton2, ROT0, "Success",
"Cotton 2 (JUET 970902 V1.000)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1998, cottonbm, stvbios, stv, stv, stv_state, cottonbm, ROT0, "Success",
"Cotton Boomerang (JUET 980709 V1.000)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1995, critcrsh, stvbios, stv, critcrsh, stv_state, critcrsh, ROT0, "Sega",
"Critter Crusher (EA 951204 V1.000)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1999, danchih, stvbios, stv, stvmp, stv_state, danchih, ROT0, "Altron (Tecmo
license)", "Danchi de Hanafuda (J 990607 V1.400)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS
)
-GAME( 2000, danchiq, stvbios, stv, stv, stv_state, danchiq, ROT0, "Altron",
"Danchi de Quiz Okusan Yontaku Desuyo! (J 001128 V1.200)", MACHINE_IMPERFECT_SOUND |
MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, diehard, stvbios, stv, stv, stv_state, diehard, ROT0, "Sega",
"Die Hard Arcade (UET 960515 V1.000)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1996, dnmtdeka, diehard, stv, stv, stv_state, dnmtdeka, ROT0, "Sega",
"Dynamite Deka (J 960515 V1.000)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1995, ejihon, stvbios, stv, stv, stv_state, stv, ROT0, "Sega",
"Ejihon Tantei Jimusyo (J 950613 V1.000)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1998, elandore, stvbios, stv_5881, stv6b, stv_state, elandore, ROT0, "Sai-Mate",
"Touryuu Densetsu Elan-Doree / Elan Doree - Legend of Dragoon (JUET 980922 V1.006)",
MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1999, ffrevng10, ffreveng,stv_5881, stv6b, stv_state, ffreveng, ROT0, "Capcom",
"Final Fight Revenge (JUET 990714 V1.000)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1999, ffreveng, stvbios, stv_5881, stv6b, stv_state, ffreveng, ROT0, "Capcom",
"Final Fight Revenge (JUET 990930 V1.100)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1995, fhboxers, stvbios, stv, stv, stv_state, fhboxers, ROT0, "Sega",
"Funky Head Boxers (JUETBKAL 951218 V1.000)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, findlove, stvbios, stv, stv, stv_state, stv, ROT0, "Daiki / FCF",
"Zenkoku Seifuku Bishoujo Grand Prix Find Love (J 971212 V1.000)", MACHINE_IMPERFECT_SOUND |
MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1994, gaxeduel, stvbios, stv, stv6b, stv_state, gaxeduel, ROT0, "Sega",
"Golden Axe - The Duel (JUETL 950117 V1.000)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS)
-GAME( 1998, grdforce, stvbios, stv, stv, stv_state, grdforce, ROT0, "Success",
"Guardian Force (JUET 980318 V0.105)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1998, groovef, stvbios, stv, stv6b, stv_state, groovef, ROT0, "Atlus",
"Groove on Fight - Gouketsuji Ichizoku 3 (J 970416 V1.001)", MACHINE_IMPERFECT_SOUND |
MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, hanagumi, stvbios, stv, stv, stv_state, hanagumi, ROT0, "Sega",
"Sakura Taisen - Hanagumi Taisen Columns (J 971007 V1.010)", MACHINE_IMPERFECT_GRAPHICS |
MACHINE_IMPERFECT_SOUND )
-GAME( 1996, introdon, stvbios, stv, stv, stv_state, stv, ROT0, "Sunsoft / Success",
"Karaoke Quiz Intro Don Don! (J 960213 V1.000)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS
)
-GAME( 1995, kiwames, stvbios, stv, stvmp, stv_state, stvmp, ROT0, "Athena",
"Pro Mahjong Kiwame S (J 951020 V1.208)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, maruchan, stvbios, stv, stv, stv_state, maruchan, ROT0, "Sega / Toyosuisan",
"Maru-Chan de Goo! (J 971216 V1.000)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, mausuke, stvbios, stv, stv, stv_state, mausuke, ROT0, "Data East",
"Mausuke no Ojama the World (J 960314 V1.000)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1998, myfairld, stvbios, stv, myfairld, stv_state, stvmp, ROT0, "Micronet",
"Virtual Mahjong 2 - My Fair Lady (J 980608 V1.000)", MACHINE_IMPERFECT_SOUND |
MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1998, othellos, stvbios, stv, stv, stv_state, othellos, ROT0, "Success",
"Othello Shiyouyo (J 980423 V1.002)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1995, pblbeach, stvbios, stv, stv, stv_state, pblbeach, ROT0, "T&E Soft",
"Pebble Beach - The Great Shot (JUE 950913 V0.990)", MACHINE_IMPERFECT_SOUND |
MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, prikura, stvbios, stv, stv, stv_state, prikura, ROT0, "Atlus",
"Princess Clara Daisakusen (J 960910 V1.000)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, puyosun, stvbios, stv, stv, stv_state, puyosun, ROT0, "Compile",
"Puyo Puyo Sun (J 961115 V0.001)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1998, rsgun, stvbios, stv_5881, stv, stv_state, rsgun, ROT0, "Treasure",
"Radiant Silvergun (JUET 980523 V1.000)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, sasissu, stvbios, stv, stv, stv_state, sasissu, ROT0, "Sega",
"Taisen Tanto-R Sashissu!! (J 980216 V1.000)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1999, sanjeon, sasissu, stv, stv, stv_state, sanjeon, ROT0, "Sega / Deniam",
"DaeJeon! SanJeon SuJeon (AJTUE 990412 V1.000)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS
)
-GAME( 1997, seabass, stvbios, stv, stv, stv_state, seabass, ROT0, "A wave inc. (Able
license)", "Sea Bass Fishing (JUET 971110 V0.001)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1995, shanhigw, stvbios, stv, stv, stv_state, shanhigw, ROT0, "Sunsoft / Activision",
"Shanghai - The Great Wall / Shanghai Triple Threat (JUE 950623 V1.005)", MACHINE_IMPERFECT_SOUND |
MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, shienryu, stvbios, stv, stv, stv_state, shienryu, ROT270, "Warashi",
"Shienryu (JUET 961226 V1.000)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, sss, stvbios, stv_5881, stv, stv_state, sss, ROT0, "Capcom / Cave /
Victor", "Steep Slope Sliders (JUET 981110 V1.000)", MACHINE_IMPERFECT_SOUND |
MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1995, sandor, stvbios, stv, stv, stv_state, sandor, ROT0, "Sega",
"Puzzle & Action: Sando-R (J 951114 V1.000)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, thunt, sandor, stv, stv, stv_state, thunt, ROT0, "Sega",
"Puzzle & Action: Treasure Hunt (JUET 970901 V2.00E)", MACHINE_IMPERFECT_SOUND |
MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, thuntk, sandor, stv, stv, stv_state, sandor, ROT0, "Sega / Deniam",
"Puzzle & Action: BoMulEul Chajara (JUET 970125 V2.00K)", MACHINE_IMPERFECT_SOUND |
MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1995, smleague, stvbios, stv, stv, stv_state, smleague, ROT0, "Sega",
"Super Major League (U 960108 V1.000)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND |
MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1995, finlarch, smleague,stv, stv, stv_state, finlarch, ROT0, "Sega",
"Final Arch (J 950714 V1.001)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND |
MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, sokyugrt, stvbios, stv, stv, stv_state, sokyugrt, ROT0, "Raizing / Eighting",
"Soukyugurentai / Terra Diver (JUET 960821 V1.000)", MACHINE_IMPERFECT_SOUND |
MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1995, suikoenb, stvbios, stv, stv6b, stv_state, suikoenb, ROT0, "Data East",
"Suiko Enbu / Outlaws of the Lost Dynasty (JUETL 950314 V2.001)", MACHINE_IMPERFECT_SOUND |
MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, vfkids, stvbios, stv, stv, stv_state, stv, ROT0, "Sega",
"Virtua Fighter Kids (JUET 960319 V0.000)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, vmahjong, stvbios, stv, myfairld, stv_state, stvmp, ROT0, "Micronet",
"Virtual Mahjong (J 961214 V1.000)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, winterht, stvbios, stv, stv, stv_state, winterht, ROT0, "Sega",
"Winter Heat (JUET 971012 V1.000)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, znpwfv, stvbios, stv, stv, stv_state, znpwfv, ROT0, "Sega",
"Zen Nippon Pro-Wrestling Featuring Virtua (J 971123 V1.000)", MACHINE_IMPERFECT_SOUND |
MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, pclub2, stvbios, stv, stv, stv_state, stv, ROT0, "Atlus",
"Print Club 2 (U 970921 V1.000)", MACHINE_NOT_WORKING )
-GAME( 1999, pclubpok, stvbios, stv, stv, stv_state, stv, ROT0, "Atlus",
"Print Club Pokemon B (U 991126 V1.000)", MACHINE_NOT_WORKING )
-GAME( 1999, pclub2fc, stvbios, stv, stv, stv_state, stv, ROT0, "Atlus",
"Print Club 2 Felix The Cat (Rev. A) (J 970415 V1.100)", MACHINE_NOT_WORKING )
-GAME( 1997, pclb2elk, stvbios, stv, stv, stv_state, stv, ROT0, "Atlus",
"Print Club 2 Earth Limited Kobe (Print Club Custom) (J 970808 V1.000)", MACHINE_NOT_WORKING )
-GAME( 1997, pclub2pe, stvbios, stv, stv, stv_state, stv, ROT0, "Atlus",
"Print Club 2 Pepsiman (J 970618 V1.100)", MACHINE_NOT_WORKING )
-GAME( 1997, pclub2wb, stvbios, stv, stv, stv_state, stv, ROT0, "Atlus",
"Print Club 2 Warner Bros (J 970228 V1.000)", MACHINE_NOT_WORKING )
-GAME( 1997, pclub26w, stvbios, stv, stv, stv_state, stv, ROT0, "Atlus",
"Print Club 2 Vol. 6 Winter (J 961210 V1.000)", MACHINE_NOT_WORKING ) // internal string is 'PURIKURA2
97FUYU' (but in reality it seems to be an end of 96 Winter version)
-GAME( 1997, pclub27s, stvbios, stv, stv, stv_state, stv, ROT0, "Atlus",
"Print Club 2 Vol. 7 Spring (J 970313 V1.100)", MACHINE_NOT_WORKING )
-GAME( 1998, prc298au, stvbios, stv, stv, stv_state, stv, ROT0, "Atlus",
"Print Club 2 '98 Autumn Ver (J 980827 V1.000)", MACHINE_NOT_WORKING )
-GAME( 1999, pclubor, stvbios, stv, stv, stv_state, stv, ROT0, "Atlus",
"Print Club Goukakenran (J 991104 V1.000)", MACHINE_NOT_WORKING )
-GAME( 1999, pclubol, stvbios, stv, stv, stv_state, stv, ROT0, "Atlus",
"Print Club Olive (J 980717 V1.000)", MACHINE_NOT_WORKING )
-GAME( 1997, pclub2kc, stvbios, stv, stv, stv_state, stv, ROT0, "Atlus",
"Print Club Kome Kome Club (J 970203 V1.000)", MACHINE_NOT_WORKING )
-GAME( 1997, pclubyo2, stvbios, stv, stv, stv_state, stv, ROT0, "Atlus",
"Print Club Yoshimoto V2 (J 970422 V1.100)", MACHINE_NOT_WORKING )
-GAME( 1998, stress, stvbios, stv, stv, stv_state, stv, ROT0, "Sega",
"Stress Busters (J 981020 V1.000)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS |
MACHINE_IMPERFECT_SOUND )
-GAME( 1996, nclubv2, stvbios, stv_5838, stv, stv_state, decathlt, ROT0, "Sega",
"Name Club Ver.2 (J 960315 V1.000)", MACHINE_NOT_WORKING ) // ^ (has the same datecode as nameclub,
probably incorrect unless both were released today)
-GAME( 1995, vfremix, stvbios, stv, stv, stv_state, vfremix, ROT0, "Sega",
"Virtua Fighter Remix (JUETBKAL 950428 V1.000)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS
| MACHINE_NOT_WORKING )
-GAME( 1996, decathlt, stvbios, stv_5838, stv, stv_state, decathlt, ROT0, "Sega",
"Decathlete (JUET 960709 V1.001)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING |
MACHINE_UNEMULATED_PROTECTION )
-GAME( 1996, decathlto, decathlt,stv_5838, stv, stv_state, decathlt, ROT0, "Sega",
"Decathlete (JUET 960424 V1.000)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING |
MACHINE_UNEMULATED_PROTECTION )
-GAME( 1996, magzun, stvbios, stv, stv, stv_state, magzun, ROT0, "Sega",
"Magical Zunou Power (J 961031 V1.000)", MACHINE_NOT_WORKING )
-GAME( 1997, techbowl, stvbios, stv, stv, stv_state, stv, ROT0, "Sega",
"Technical Bowling (J 971212 V1.000)", MACHINE_NOT_WORKING )
-GAME( 1999, micrombc, stvbios, stv, stv, stv_state, stv, ROT0, "Sega",
"Microman Battle Charge (J 990326 V1.000)", MACHINE_NOT_WORKING )
-GAME( 1995, sfish2, 0, stv, stv, stv_state, stv, ROT0, "Sega",
"Sport Fishing 2 (UET 951106 V1.10e)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING )
-GAME( 1995, sfish2j, sfish2, stv, stv, stv_state, stv, ROT0, "Sega",
"Sport Fishing 2 (J 951201 V1.100)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING )
-GAME( 1993, su2000, 0, su2000, pc_keyboard, driver_device, 0, ROT0, "Virtuality", "SU2000",
MACHINE_IS_BIOS_ROOT | MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 1985, sub, 0, sub, sub, driver_device, 0, ROT270, "Sigma Enterprises Inc.", "Submarine (Sigma)",
MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME(1979, subhuntr, 0, subhuntr, subhuntr, driver_device, 0, ROT0, "Model Racing", "Sub Hunter
(Model Racing)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 1977, subs, 0, subs, subs, driver_device, 0, ROT0, "Atari", "Subs", MACHINE_IMPERFECT_SOUND |
MACHINE_SUPPORTS_SAVE )
-GAME( 1996, mtrain, 0, mtrain, mtrain, subsino2_state, mtrain, ROT0, "Subsino", "Magic
Train (Ver. 1.31)", 0 )
-GAME( 1996, wtrnymph, 0, mtrain, wtrnymph, subsino2_state, wtrnymph, ROT0, "Subsino",
"Water-Nymph (Ver. 1.4)", 0 )
-GAME( 1998, expcard, 0, expcard, expcard, subsino2_state, expcard, ROT0, "American Alpha",
"Express Card / Top Card (Ver. 1.5)", 0 )
-GAME( 1998, saklove, 0, saklove, saklove, subsino2_state, saklove, ROT0, "Subsino", "Ying
Hua Lian 2.0 (China, Ver. 1.02)", 0 )
-GAME( 1999, xtrain, 0, xtrain, xtrain, subsino2_state, xtrain, ROT0, "Subsino",
"X-Train (Ver. 1.3)", 0 )
-GAME( 1999, bishjan, 0, bishjan, bishjan, subsino2_state, bishjan, ROT0, "Subsino",
"Bishou Jan (Japan, Ver. 2.03)", MACHINE_NO_SOUND )
-GAME( 2006, xplan, 0, xplan, xplan, subsino2_state, xplan, ROT0, "Subsino",
"X-Plan (Ver. 1.01)", 0 )
-GAMEL( 1990, victor21, 0, victor21, victor21, subsino_state, victor21, ROT0, "Subsino / Buffy",
"Victor 21", 0, layout_victor21 )
-GAMEL( 1992, tisub, 0, tisub, tisub, subsino_state, tisub, ROT0, "Subsino",
"Treasure Island (Subsino, set 1)", 0, layout_tisub )
-GAMEL( 1992, tisuba, tisub, tisub, tisub, subsino_state, tisuba, ROT0, "Subsino",
"Treasure Island (Subsino, set 2)", 0, layout_tisub )
-GAMEL( 1991, crsbingo, 0, crsbingo, crsbingo, subsino_state, crsbingo, ROT0, "Subsino",
"Poker Carnival", 0, layout_crsbingo )
-GAMEL( 1995, stbsub, 0, stbsub, stbsub, subsino_state, stbsub, ROT0, "American Alpha",
"Treasure Bonus (Subsino, v1.6)", 0, layout_stisub ) // board CPU module marked 'Super
Treasure Island' (alt title?)
-GAMEL( 1995, tesorone, stbsub, stbsub, tesorone, subsino_state, tesorone, ROT0, "Subsino",
"Tesorone Dell'Isola (Italy, v2.41)", 0, layout_stisub )
-GAMEL( 1995, tesorone240, stbsub, stbsub, tesorone, subsino_state, tesorone, ROT0, "Subsino",
"Tesorone Dell'Isola (Italy, v2.40)", 0, layout_stisub )
-GAMEL( 1995, tesorone230, stbsub, stbsub, tesorone, subsino_state, tesorone230,ROT0,"Subsino",
"Tesorone Dell'Isola (Italy, v2.30)", 0, layout_stisub )
-GAMEL( 1996, smoto20, 0, srider, smoto20, subsino_state, smoto20, ROT0, "Subsino",
"Super Rider (Italy, v2.0)", 0, layout_smoto )
-GAMEL( 1996, smoto16, smoto20, srider, smoto16, subsino_state, smoto16, ROT0, "Subsino",
"Super Moto (Italy, v1.6)", 0, layout_smoto )
-GAME( 1981, pushover, 0, summit, summit, driver_device, 0, ROT270, "Summit Coin", "Push Over (Summit
Coin)", MACHINE_NOT_WORKING|MACHINE_NO_SOUND|MACHINE_WRONG_COLORS )
-GAME( 1981, sm_ngacc, 0, summit, summit, driver_device, 0, ROT270, "Summit Coin", "Nudge Accumulator
(Summit Coin)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1981, sm_ultng, 0, summit, summit, driver_device, 0, ROT270, "Summit Coin", "Ultimate Nudge
(Summit Coin)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1994, bestbest, 0, bestbest, bestbest, driver_device, 0, ROT0, "SunA", "Best Of Best",
MACHINE_SUPPORTS_SAVE )
-GAME( 1996, bssoccer, 0, bssoccer, bssoccer, driver_device, 0, ROT0, "SunA (Unico license)", "Back
Street Soccer (KRB-0031 PCB)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, bssoccera, bssoccer, bssoccer, bssoccer, driver_device, 0, ROT0, "SunA (Unico license)", "Back
Street Soccer (KRB-0032A PCB)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, uballoon, 0, uballoon, uballoon, driver_device, 0, ROT0, "SunA (Unico license)", "Ultra
Balloon", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, sranger, 0, rranger, rranger, suna8_state, suna8, ROT0, "SunA",
"Super Ranger (v2.0)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1988, rranger, sranger, rranger, rranger, suna8_state, suna8, ROT0, "SunA (Sharp Image
license)", "Rough Ranger (v2.0)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1988, rrangerb, sranger, rranger, rranger, suna8_state, suna8, ROT0, "bootleg",
"Rough Ranger (v2.0, bootleg)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1988, srangero, sranger, rranger, rranger, suna8_state, suna8, ROT0, "SunA",
"Super Ranger (older)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1988, srangern, sranger, rranger, rranger, suna8_state, suna8, ROT0, "SunA (NOVA license)",
"Super Ranger (older, NOVA license)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1988, srangerw, sranger, rranger, rranger, suna8_state, suna8, ROT0, "SunA (WDK license)",
"Super Ranger (older, WDK license)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1988, srangerb, sranger, rranger, rranger, suna8_state, suna8, ROT0, "bootleg (NYWA)",
"Super Ranger (older, bootleg)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1988, hardhead, 0, hardhead, hardhead, suna8_state, hardhead, ROT0, "SunA",
"Hard Head", 0 )
-GAME( 1988, hardheadb, hardhead, hardhead, hardhead, suna8_state, hardhedb, ROT0, "bootleg",
"Hard Head (bootleg, set 1)", 0 )
-GAME( 1988, hardheadb2,hardhead, hardhead, hardhead, suna8_state, hardhedb, ROT0, "bootleg",
"Hard Head (bootleg, set 2)", MACHINE_NOT_WORKING )
-GAME( 1988, pop_hh, hardhead, hardhead, hardhead, suna8_state, hardhedb, ROT0, "bootleg",
"Popper (Hard Head bootleg)", 0 )
-GAME( 1989, sparkman, 0, sparkman, sparkman, suna8_state, sparkman, ROT0, "SunA",
"Spark Man (v2.0, set 1)", 0 )
-GAME( 1989, sparkmana, sparkman, sparkman, sparkman, suna8_state, sparkman, ROT0, "SunA",
"Spark Man (v2.0, set 2)", 0 )
-GAME( 1990, starfigh, 0, starfigh, starfigh, suna8_state, starfigh, ROT90, "SunA",
"Star Fighter (v1)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1991, hardhea2, 0, hardhea2, hardhea2, suna8_state, hardhea2, ROT0, "SunA",
"Hard Head 2 (v2.0)", 0 )
-GAME( 1991, hardhea2b, hardhea2, hardhea2b,hardhea2, suna8_state, hardhea2b, ROT0, "SunA",
"Hard Head 2 (v2.0, bootleg)", MACHINE_NOT_WORKING )
-GAME( 1992, brickzn, 0, brickzn, brickznv6,suna8_state, brickzn, ROT90, "SunA",
"Brick Zone (v6.0, Joystick)", 0 )
-GAME( 1992, brickznv5, brickzn, brickzn, brickzn, suna8_state, brickznv5, ROT90, "SunA",
"Brick Zone (v5.0, Joystick)", 0 )
-GAME( 1992, brickznv4, brickzn, brickzn, brickzn, suna8_state, brickznv4, ROT90, "SunA",
"Brick Zone (v4.0, Spinner)", 0 )
-GAME( 1992, brickzn11, brickzn, brickzn11,brickzn, suna8_state, brickzn11, ROT90, "SunA",
"Brick Zone (v1.1, Spinner)", 0 )
-GAME( 1990, supbtime, 0, supbtime, supbtime, driver_device, 0, ROT0, "Data East Corporation", "Super
Burger Time (World, set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, supbtimea,supbtime, supbtime, supbtime, driver_device, 0, ROT0, "Data East Corporation", "Super
Burger Time (World, set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, supbtimej,supbtime, supbtime, supbtime, driver_device, 0, ROT0, "Data East Corporation", "Super
Burger Time (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, chinatwn, 0, chinatwn, chinatwn, driver_device, 0, ROT0, "Data East Corporation", "China
Town (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, supdrapo, 0, supdrapo, supdrapo, driver_device, 0, ROT90, "Valadon Automation (Stern
Electronics license)", "Super Draw Poker (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, supdrapoa, supdrapo, supdrapo, supdrapo, driver_device, 0, ROT90, "Valadon Automation /
Jeutel", "Super Draw Poker (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, supdrapob, supdrapo, supdrapo, supdrapo, driver_device, 0, ROT90, "bootleg",
"Super Draw Poker (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, supduck, 0, supduck, supduck, driver_device, 0, ROT0, "Comad", "Super Duck",
MACHINE_SUPPORTS_SAVE )
-GAMEL( 1992, superchs, 0, superchs, superchs, superchs_state, superchs, ROT0, "Taito
Corporation Japan", "Super Chase - Criminal Termination (World)", 0, layout_superchs )
-GAMEL( 1992, superchsu, superchs, superchs, superchs, superchs_state, superchs, ROT0, "Taito
America Corporation", "Super Chase - Criminal Termination (US)", 0, layout_superchs )
-GAMEL( 1992, superchsj, superchs, superchs, superchs, superchs_state, superchs, ROT0, "Taito
Corporation", "Super Chase - Criminal Termination (Japan)", 0, layout_superchs )
-GAME( 1992, supercrd, 0, supercrd, supercrd, driver_device, 0, ROT0, "Fun World", "Super Card
(encrypted)", MACHINE_NOT_WORKING )
-GAME( 1992, fruitstr, 0, supercrd, supercrd, driver_device, 0, ROT0, "Fun World", "Fruit Star
(encrypted)", MACHINE_NOT_WORKING )
-GAME( 1984, superdq, 0, superdq, superdq, driver_device, 0, ROT0, "Universal", "Super Don Quix-ote
(Long Scenes)", MACHINE_NOT_WORKING )
-GAME( 1984, superdqs, superdq, superdq, superdq, driver_device, 0, ROT0, "Universal", "Super Don Quix-ote
(Short Scenes)", MACHINE_NOT_WORKING )
-GAME( 1984, superdqa, superdq, superdq, superdq, driver_device, 0, ROT0, "Universal", "Super Don Quix-ote
(Short Scenes, Alt)", MACHINE_NOT_WORKING )
-GAME( 1986, pbillian, 0, pbillian, pbillian, driver_device, 0, ROT0, "Kaneko / Taito",
"Prebillian", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, hotsmash, 0, hotsmash, hotsmash, driver_device, 0, ROT90, "Kaneko / Taito", "Vs.
Hot Smash", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, sqix, 0, sqix, superqix, superqix_state, sqix, ROT90, "Kaneko / Taito",
"Super Qix (World, Rev 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, sqixr1, sqix, sqix, superqix, superqix_state, sqix, ROT90, "Kaneko / Taito",
"Super Qix (World, Rev 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, sqixu, sqix, sqixu, superqix, driver_device, 0, ROT90, "Kaneko / Taito (Romstar
License)", "Super Qix (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, sqixb1, sqix, sqix, superqix, superqix_state, sqixa, ROT90, "bootleg", "Super Qix
(bootleg set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, sqixb2, sqix, sqixbl, superqix, driver_device, 0, ROT90, "bootleg", "Super Qix
(bootleg set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, perestro, 0, sqixbl, superqix, superqix_state, perestro, ROT90, "Promat", "Perestroika
Girls", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, perestrof,perestro, sqixbl, superqix, superqix_state, perestro, ROT90, "Promat (Fuuki
license)", "Perestroika Girls (Fuuki license)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, supertnk, 0, supertnk, supertnk, supertnk_state, supertnk, ROT90, "Video Games GmbH", "Super
Tank", 0 )
-GAME( 1989, suprgolf, 0, suprgolf, suprgolf, suprgolf_state, suprgolf, ROT0, "Nasco", "Super
Crowns Golf (Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1989, albatross, suprgolf, suprgolf, suprgolf, driver_device, 0, ROT0, "Nasco", "Albatross
(US Prototype?)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_COCKTAIL|
MACHINE_SUPPORTS_SAVE )
-GAME( 1982, suprloco, 0, suprloco, suprloco, suprloco_state, suprloco, ROT0, "Sega", "Super
Locomotive (Rev.A)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, suprlocoo, suprloco, suprloco, suprloco, suprloco_state, suprloco, ROT0, "Sega", "Super
Locomotive", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, skns, 0, skns, skns, driver_device, 0, ROT0, "Kaneko", "Super Kaneko
Nova System BIOS", MACHINE_IS_BIOS_ROOT )
-GAME( 1996, galpani4, skns, sknsj, cyvern, skns_state, galpani4, ROT0, "Kaneko", "Gals Panic 4
(Japan)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, galpani4k, galpani4, sknsk, cyvern, skns_state, galpani4, ROT0, "Kaneko", "Gals Panic 4
(Korea)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, jjparads, skns, sknsj, skns_1p, skns_state, jjparads, ROT0, "Electro Design", "Jan Jan
Paradise", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, galpanis, skns, sknse, galpanis, skns_state, galpanis, ROT0, "Kaneko", "Gals Panic S -
Extra Edition (Europe)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, galpanisj, galpanis, sknsj, galpanis, skns_state, galpanis, ROT0, "Kaneko", "Gals Panic S -
Extra Edition (Japan)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, galpanisk, galpanis, sknsk, galpanis, skns_state, galpanis, ROT0, "Kaneko", "Gals Panic S -
Extra Edition (Korea)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, jjparad2, skns, sknsj, skns_1p, skns_state, jjparad2, ROT0, "Electro Design", "Jan Jan
Paradise 2", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, sengekis, skns, sknsa, skns, skns_state, sengekis, ROT90, "Kaneko / Warashi", "Sengeki
Striker (Asia)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, sengekisj, sengekis, sknsj, skns, skns_state, sengekij, ROT90, "Kaneko / Warashi", "Sengeki
Striker (Japan)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, vblokbrk, skns, sknsa, vblokbrk, skns_state, sarukani, ROT0, "Kaneko / Mediaworks", "VS
Block Breaker (Asia)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, sarukani, vblokbrk, sknsj, vblokbrk, skns_state, sarukani, ROT0, "Kaneko / Mediaworks",
"Saru-Kani-Hamu-Zou (Japan)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1998, cyvern, skns, sknsu, cyvern, skns_state, cyvern, ROT90, "Kaneko", "Cyvern (US)",
MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1998, cyvernj, cyvern, sknsj, cyvern, skns_state, cyvern, ROT90, "Kaneko", "Cyvern (Japan)",
MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1998, puzzloope, puzzloop, sknse, puzzloop, skns_state, puzzloope, ROT0, "Mitchell", "Puzz Loop
(Europe, v0.93)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1998, puzzloopj, puzzloop, sknsj, puzzloop, skns_state, puzzloopj, ROT0, "Mitchell", "Puzz Loop
(Japan)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1998, puzzloopa, puzzloop, sknsa, puzzloop, skns_state, puzzloopa, ROT0, "Mitchell", "Puzz Loop
(Asia)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1998, puzzloopu, puzzloop, sknsu, puzzloop, skns_state, puzzloopu, ROT0, "Mitchell", "Puzz Loop
(USA)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1998, ryouran , skns, sknsj, skns_1p, skns_state, ryouran, ROT0, "Electro Design", "VS
Mahjong Otome Ryouran (set 1)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1998, ryourano, ryouran, sknsj, skns_1p, skns_state, ryouran, ROT0, "Electro Design", "VS
Mahjong Otome Ryouran (set 2)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1999, galpans2, skns, sknsj, galpanis, skns_state, galpans2, ROT0, "Kaneko", "Gals Panic S2
(Japan)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1999, galpans2a, galpans2, sknsa, galpanis, skns_state, galpans2, ROT0, "Kaneko", "Gals Panic S2
(Asia)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1999, panicstr, skns, sknsj, galpanis, skns_state, panicstr, ROT0, "Kaneko", "Panic Street
(Japan)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1999, senknow , skns, sknsj, skns, skns_state, senknow, ROT0, "Kaneko / Kouyousha",
"Sen-Know (Japan)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1999, teljan , skns, sknsj, skns_1p, skns_state, teljan, ROT0, "Electro Design", "Tel Jan",
MACHINE_IMPERFECT_GRAPHICS )
-GAME( 2000, gutsn, skns, sknsj, skns, skns_state, gutsn, ROT0, "Kaneko / Kouyousha",
"Guts'n (Japan)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 2002, galpans3, skns, sknsj, galpanis, skns_state, galpans3, ROT0, "Kaneko", "Gals Panic S3
(Japan)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1983, suprridr, 0, suprridr, suprridr, driver_device, 0, ROT90, "Taito Corporation (Venture Line
license)", "Super Rider", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1995, suprslam, 0, suprslam, suprslam, driver_device, 0, ROT0, "Banpresto / Toei Animation", "From TV
Animation Slam Dunk - Super Slams", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1990, suratk, 0, surpratk, surpratk, driver_device, 0, ROT0, "Konami", "Surprise Attack (World
ver. K)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, suratka, suratk, surpratk, surpratk, driver_device, 0, ROT0, "Konami", "Surprise Attack (Asia
ver. L)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, suratkj, suratk, surpratk, surpratk, driver_device, 0, ROT0, "Konami", "Surprise Attack (Japan
ver. M)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, shinobld, shinobi, shinobi_datsu, shinobi, segas1x_bootleg_state, shinobl, ROT0,
"bootleg (Datsu)", "Shinobi (Datsu bootleg, set 1)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS |
MACHINE_NO_SOUND )
-GAME( 1987, shinoblda, shinobi, shinobi_datsu, shinobi, segas1x_bootleg_state, shinobl, ROT0,
"bootleg (Datsu)", "Shinobi (Datsu bootleg, set 2)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS |
MACHINE_NO_SOUND )
-GAME( 1988, passshtb, passsht, passshtb, passsht, segas1x_bootleg_state, passsht, ROT270,
"bootleg", "Passing Shot (2 Players) (bootleg)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS |
MACHINE_IMPERFECT_SOUND )
-GAME( 1988, passht4b, passsht, passsht4b, passht4b, segas1x_bootleg_state, shinobl, ROT270,
"bootleg", "Passing Shot (4 Players) (bootleg)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS |
MACHINE_NO_SOUND )
-GAME( 1988, wb3bbl, wb3, wb3bb, wb3b, segas1x_bootleg_state, wb3bbl, ROT0,
"bootleg", "Wonder Boy III - Monster Lair (bootleg)", MACHINE_NOT_WORKING )
-GAME( 1988, wb3bble, wb3, wb3bb, wb3b, segas1x_bootleg_state, wb3bbl, ROT0,
"bootleg", "Wonder Boy III - Monster Lair (encrypted bootleg)", MACHINE_NOT_WORKING )
-GAME( 1989, bayrouteb1, bayroute, bayrouteb1, bayroute, segas1x_bootleg_state, bayrouteb1, ROT0,
"bootleg (Datsu)", "Bay Route (encrypted, protected bootleg)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING ) //
broken sprites (due to missing/wrong irq code?)
-GAME( 1989, bayrouteb2, bayroute, bayrouteb2, bayroute, segas1x_bootleg_state, bayrouteb2, ROT0,
"bootleg (Datsu)", "Bay Route (Datsu bootleg)", MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1989, goldnaxeb1, goldnaxe, goldnaxeb1, goldnaxe, segas1x_bootleg_state, goldnaxeb1, ROT0,
"bootleg", "Golden Axe (encrypted bootleg)", MACHINE_NOT_WORKING|MACHINE_NO_SOUND )
-GAME( 1989, goldnaxeb2, goldnaxe, goldnaxeb2, goldnaxe, segas1x_bootleg_state, goldnaxeb2, ROT0,
"bootleg", "Golden Axe (bootleg)", MACHINE_NOT_WORKING|MACHINE_NO_SOUND )
-GAME( 1989, tturfbl, tturf, tturfbl, tturf, segas1x_bootleg_state, tturfbl, ROT0,
"bootleg (Datsu)", "Tough Turf (Datsu bootleg)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS |
MACHINE_IMPERFECT_SOUND )
-GAME( 1989, dduxbl, ddux, dduxbl, ddux, segas1x_bootleg_state, dduxbl, ROT0,
"bootleg (Datsu)", "Dynamite Dux (Datsu bootleg)", MACHINE_NOT_WORKING )
-GAME( 1988, altbeastbl, altbeast, tetrisbl, tetris, segas1x_bootleg_state, altbeastbl, ROT0,
"bootleg (Datsu)", "Altered Beast (Datsu bootleg)", MACHINE_NOT_WORKING )
-GAME( 1989, eswatbl, eswat, eswatbl, eswat, segas1x_bootleg_state, eswatbl, ROT0,
"bootleg", "E-Swat - Cyber Police (bootleg)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND )
-GAME( 1989, fpointbl, fpoint, fpointbl, fpointbl, segas1x_bootleg_state, fpointbl, ROT0,
"bootleg (Datsu)", "Flash Point (World, bootleg)", MACHINE_NOT_WORKING )
-GAME( 1989, fpointbj, fpoint, fpointbl, fpointbl, segas1x_bootleg_state, fpointbl, ROT0,
"bootleg (Datsu)", "Flash Point (Japan, bootleg)", MACHINE_NOT_WORKING )
-GAME( 1988, tetrisbl, tetris, tetrisbl, tetris, segas1x_bootleg_state, dduxbl, ROT0,
"bootleg", "Tetris (bootleg)", 0 )
-GAME( 1991, beautyb, 0, beautyb, tetris, segas1x_bootleg_state, beautyb, ROT0,
"AMT", "Beauty Block", MACHINE_NO_SOUND | MACHINE_NOT_WORKING )
-GAME( 1991, iqpipe, 0, beautyb, tetris, segas1x_bootleg_state, beautyb, ROT0,
"AMT", "IQ Pipe", MACHINE_NO_SOUND | MACHINE_NOT_WORKING )
-GAME( 1990, astormbl, astorm, astormbl, astormbl, segas1x_bootleg_state, astormbl, ROT0,
"bootleg", "Alien Storm (bootleg, set 1)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1990, astormb2, astorm, astormbl, astormbl, segas1x_bootleg_state, astormbl, ROT0,
"bootleg", "Alien Storm (bootleg, set 2)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_SOUND )
-GAME( 1990, mwalkbl, mwalk, mwalkbl, mwalkbl, segas1x_bootleg_state, mwalkbl, ROT0,
"bootleg", "Michael Jackson's Moonwalker (bootleg)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1989, shdancbl, shdancer, shdancbl, shdancbl, segas1x_bootleg_state, shdancbl, ROT0,
"bootleg", "Shadow Dancer (bootleg, set 1)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1989, shdancbla, shdancer, shdancbla, shdancbl, segas1x_bootleg_state, shdancbl, ROT0,
"bootleg", "Shadow Dancer (bootleg, set 2)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND |
MACHINE_NOT_WORKING )
-GAME( 1990, ddcrewbl, ddcrew, ddcrewbl, astormbl, segas1x_bootleg_state, ddcrewbl, ROT0,
"bootleg", "D. D. Crew (bootleg)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_SOUND )
-GAME( 1983, starjack, 0, sys1ppis, starjack, system1_state, bank00, ROT270, "Sega", "Star
Jacker (Sega)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, starjacks, starjack, sys1ppis, starjacks, system1_state, bank00, ROT270, "Sega (Stern
Electronics license)", "Star Jacker (Stern Electronics)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, upndown, 0, sys1ppix, upndown, system1_state, nprinces, ROT270, "Sega", "Up'n Down
(315-5030)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, upndownu, upndown, sys1ppi, upndown, system1_state, bank00, ROT270, "Sega", "Up'n Down
(not encrypted)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, regulus, 0, sys1ppix, regulus, system1_state, regulus, ROT270, "Sega", "Regulus
(315-5033, Rev A.)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, reguluso, regulus, sys1ppix, reguluso, system1_state, regulus, ROT270, "Sega", "Regulus
(315-5033)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, regulusu, regulus, sys1ppi, regulus, system1_state, bank00, ROT270, "Sega", "Regulus
(not encrypted)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, mrviking, 0, sys1ppisx, mrviking, system1_state, mrviking, ROT270, "Sega", "Mister
Viking (315-5041)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, mrvikingj, mrviking, sys1ppisx, mrvikingj, system1_state, mrviking, ROT270, "Sega", "Mister
Viking (315-5041, Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, swat, 0, sys1ppix, swat, system1_state, swat, ROT270, "Coreland / Sega",
"SWAT (315-5048)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, flickyo, flicky, sys1ppix, flicky, system1_state, flicky, ROT0, "Sega", "Flicky
(64k Version, System 1, 315-5051, set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, flickys1, flicky, sys1ppix, flickys1, system1_state, flicky, ROT0, "Sega", "Flicky
(64k Version, System 1, 315-5051, set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, wmatch, 0, sys1ppisx, wmatch, system1_state, wmatch, ROT270, "Sega", "Water
Match (315-5064)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, bullfgt, 0, sys1ppix, bullfgt, system1_state, bullfgtj, ROT0, "Coreland / Sega",
"Bullfight (315-5065)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, nprinces, seganinj, sys1ppix, seganinj, system1_state, flicky, ROT0, "bootleg?", "Ninja
Princess (315-5051, 64k Ver. bootleg?)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, nprincesu, seganinj, sys1ppi, seganinj, system1_state, bank00, ROT0, "Sega", "Ninja
Princess (64k Ver. not encrypted)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, wboy2, wboy, sys1ppix, wboy, system1_state, wboy2, ROT0, "Escape (Sega
license)", "Wonder Boy (set 2, 315-5178)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, wboy2u, wboy, sys1ppi, wboy, system1_state, bank00, ROT0, "Escape (Sega
license)", "Wonder Boy (set 2, not encrypted)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, wbdeluxe, wboy, sys1ppi, wbdeluxe, system1_state, bank00, ROT0, "Escape (Sega
license)", "Wonder Boy Deluxe", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, nob, 0, nobm, nob, system1_state, nob, ROT270, "Coreland / Data
East Corporation", "Noboranka (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, nobb, nob, nob, nob, system1_state, nobb, ROT270, "bootleg (Game
Electronics)", "Noboranka (Japan, bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, flicky, 0, sys1piox, flicky, system1_state, flicky, ROT0, "Sega", "Flicky
(128k Version, System 2, 315-5051)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, flickys2, flicky, sys1pio, flickys2, system1_state, bank00, ROT0, "Sega", "Flicky
(128k Version, System 2, not encrypted)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, thetogyu, bullfgt, sys1piox, bullfgt, system1_state, bullfgtj, ROT0, "Coreland / Sega",
"The Togyu (315-5065, Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, spatter, 0, sys1piosx, spatter, system1_state, spatter, ROT0, "Sega", "Spatter
(set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, spattera, spatter, sys1piosx, spatter, system1_state, spattera, ROT0, "Sega", "Spatter
(315-5099)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, ssanchan, spatter, sys1piosx, spatter, system1_state, spatter, ROT0, "Sega", "Sanrin San
Chan (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, pitfall2, 0, sys1piox, pitfall2, system1_state, pitfall2, ROT0, "Sega", "Pitfall II
(315-5093)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, pitfall2a, pitfall2, sys1piox, pitfall2, system1_state, pitfall2, ROT0, "Sega", "Pitfall II
(315-5093, Flicky Conversion)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, pitfall2u, pitfall2, sys1pio, pitfall2u, system1_state, bank00, ROT0, "Sega", "Pitfall II
(not encrypted)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, seganinj, 0, sys1piox, seganinj, system1_state, seganinj, ROT0, "Sega", "Sega Ninja
(315-5102)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, seganinju, seganinj, sys1pio, seganinj, system1_state, bank00, ROT0, "Sega", "Sega Ninja
(not encrypted)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, ninja, seganinj, sys1piox, seganinj, system1_state, seganinj, ROT0, "Sega", "Ninja
(315-5102)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, nprinceso, seganinj, sys1piox, seganinj, system1_state, nprinces, ROT0, "Sega", "Ninja
Princess (315-5098, 128k Ver.)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, nprincesb, seganinj, sys1piox, seganinj, system1_state, flicky, ROT0, "bootleg?", "Ninja
Princess (315-5051?, 128k Ver. bootleg?)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, imsorry, 0, sys1piox, imsorry, system1_state, imsorry, ROT0, "Coreland / Sega",
"I'm Sorry (315-5110, US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, imsorryj, imsorry, sys1piox, imsorry, system1_state, imsorry, ROT0, "Coreland / Sega",
"Gonbee no I'm Sorry (315-5110, Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, teddybb, 0, sys1piox, teddybb, system1_state, teddybb, ROT0, "Sega", "TeddyBoy
Blues (315-5115, New Ver.)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, teddybbo, teddybb, sys1piox, teddybb, system1_state, teddybb, ROT0, "Sega", "TeddyBoy
Blues (315-5115, Old Ver.)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, teddybbobl, teddybb, sys1piox, teddybb, system1_state, teddybb, ROT0, "bootleg",
"TeddyBoy Blues (Old Ver. bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, myhero, 0, sys1pio, myhero, system1_state, bank00, ROT0, "Coreland / Sega",
"My Hero (US, not encrypted)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, sscandal, myhero, sys1piox, myhero, system1_state, myheroj, ROT0, "Coreland / Sega",
"Seishun Scandal (315-5132, Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, myherok, myhero, sys1piox, myhero, system1_state, myherok, ROT0, "Coreland / Sega",
"My Hero (Korea)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, 4dwarrio, 0, sys1piox, 4dwarrio, system1_state, 4dwarrio, ROT0, "Coreland / Sega",
"4-D Warriors (315-5162)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, raflesia, 0, sys1piox, raflesia, system1_state, 4dwarrio, ROT270, "Coreland / Sega",
"Rafflesia (315-5162)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, wboy, 0, sys1piox, wboy, system1_state, wboy, ROT0, "Escape (Sega
license)", "Wonder Boy (set 1, 315-5177)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, wboyo, wboy, sys1piox, wboy, system1_state, wboyo, ROT0, "Escape (Sega
license)", "Wonder Boy (set 1, 315-5135)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, wboy3, wboy, sys1piox, wboy3, system1_state, wboyo, ROT0, "Escape (Sega
license)", "Wonder Boy (set 3, 315-5135)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, wboy4, wboy, sys1piox, wboy, system1_state, 4dwarrio, ROT0, "Escape (Sega
license)", "Wonder Boy (315-5162, 4-D Warriors Conversion)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, wboy5, wboy, sys1piox, wboy3, system1_state, wboyo, ROT0, "bootleg", "Wonder
Boy (set 5, bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, wboyub, wboy, sys1piox, wboy, system1_state, wboyo, ROT0, "bootleg", "Wonder
Boy (US bootleg)", MACHINE_SUPPORTS_SAVE | MACHINE_NOT_WORKING )
-GAME( 1987, blockgal, 0, sys1piox, blockgal, system1_state, blockgal, ROT90, "Sega / Vic
Tokai","Block Gal (MC-8123B, 317-0029)", MACHINE_SUPPORTS_SAVE)
-GAME( 1985, hvymetal, 0, sys1piox, hvymetal, system1_state, hvymetal, ROT0, "Sega", "Heavy
Metal (315-5135)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, gardia, 0, sys1piox, gardia, system1_state, gardia, ROT270, "Coreland / Sega",
"Gardia (317-0006)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE)
-GAME( 1986, brain, 0, sys1pio, brain, system1_state, bank44, ROT0, "Coreland / Sega",
"Brain", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, choplift, 0, sys2rowm, choplift, system1_state, choplift, ROT0, "Sega (licensed
from Dan Gorlin)", "Choplifter (8751 315-5151)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, chopliftu, choplift, sys2row, choplift, system1_state, bank0c, ROT0, "Sega (licensed
from Dan Gorlin)", "Choplifter (unprotected)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, chopliftbl, choplift, sys2row, choplift, system1_state, bank0c, ROT0, "bootleg",
"Choplifter (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, shtngmst, 0, sys2m, shtngmst, system1_state, shtngmst, ROT0, "Sega", "Shooting
Master (8751 315-5159)", MACHINE_SUPPORTS_SAVE | MACHINE_NOT_WORKING )
-GAME( 1985, shtngmste, shtngmst, sys2m, shtngmst, system1_state, shtngmst, ROT0, "Sega / EVG",
"Shooting Master (EVG, 8751 315-5159a)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, gardiab, gardia, sys2x, gardia, system1_state, gardiab, ROT270, "bootleg", "Gardia
(317-0007?, bootleg)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1986, gardiaj, gardia, sys2x, gardia, system1_state, gardia, ROT270, "Coreland / Sega",
"Gardia (Japan, 317-0006)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1986, wboysys2, wboy, sys2x, wboysys2, system1_state, wboysys2, ROT0, "Escape (Sega
license)", "Wonder Boy (system 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, tokisens, 0, sys2, tokisens, system1_state, bank0c, ROT90, "Sega", "Toki no
Senshi - Chrono Soldier", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, wbml, 0, sys2xb, wbml, system1_state, wbml, ROT0, "Sega / Westone",
"Wonder Boy in Monster Land (Japan New Ver., MC-8123, 317-0043)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, wbmljo, wbml, sys2xb, wbml, system1_state, wbml, ROT0, "Sega / Westone",
"Wonder Boy in Monster Land (Japan Old Ver., MC-8123, 317-0043)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, wbmljb, wbml, sys2xb, wbml, system1_state, bootsys2, ROT0, "bootleg", "Wonder
Boy in Monster Land (Japan bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, wbmlb, wbml, sys2xb, wbml, system1_state, bootsys2, ROT0, "bootleg", "Wonder
Boy in Monster Land (English bootleg set 1)", MACHINE_SUPPORTS_SAVE)
-GAME( 1987, wbmlbg, wbml, sys2xb, wbml, system1_state, bootsys2, ROT0, "bootleg (Galaxy
Electronics)", "Wonder Boy in Monster Land (English bootleg set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, wbmlbge, wbml, sys2xb, wbml, system1_state, bootsys2, ROT0, "bootleg (Gecas)",
"Wonder Boy in Monster Land (English bootleg set 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 2009, wbmlvc, wbml, sys2xb, wbml, system1_state, bootsys2, ROT0, "Sega", "Wonder Boy
in Monster Land (English, Virtual Console)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, dakkochn, 0, sys2xb, dakkochn, system1_state, dakkochn, ROT0, "White Board",
"DakkoChan House (MC-8123B, 317-5014)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, blockgalb, blockgal, sys2x, blockgal, system1_state, bootleg, ROT90, "bootleg", "Block
Gal (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, ufosensi, 0, sys2rowxb, ufosensi, system1_state, ufosensi, ROT0, "Sega", "Ufo Senshi
Yohko Chan (MC-8123, 317-0064)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, ufosensib, ufosensi, sys2rowxb, ufosensi, system1_state, bootsys2, ROT0, "bootleg", "Ufo
Senshi Yohko Chan (bootleg, not encrypted)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, bigprowr, 0, tagteam, bigprowr, driver_device, 0, ROT270, "Technos Japan", "The Big Pro
Wrestling!", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, tagteam, bigprowr, tagteam, tagteam, driver_device, 0, ROT270, "Technos Japan (Data East
license)", "Tag Team Wrestling", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, tail2nos, 0, tail2nos, tail2nos, driver_device, 0, ROT90, "V-System Co.", "Tail to Nose -
Great Championship", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1989, sformula, tail2nos, tail2nos, tail2nos, driver_device, 0, ROT90, "V-System Co.", "Super Formula
(Japan, set 1)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1988, topland, 0, airsys, topland, driver_device, 0, ROT0, "Taito Corporation
Japan", "Top Landing (World)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1990, ainferno, 0, airsys, ainferno, driver_device, 0, ROT0, "Taito America
Corporation", "Air Inferno (US)", MACHINE_NOT_WORKING )
-GAME( 1990, ainfernoj,ainferno, airsys, ainferno, driver_device, 0, ROT0, "Taito Corporation
Japan", "Air Inferno (Japan)", MACHINE_NOT_WORKING )
-GAME( 1989, masterw, 0, masterw, masterw, taitob_state, taito_b, ROT270, "Taito Corporation
Japan", "Master of Weapon (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, masterwu, masterw, masterw, masterwu, taitob_state, taito_b, ROT270, "Taito America
Corporation", "Master of Weapon (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, masterwj, masterw, masterw, masterwj, taitob_state, taito_b, ROT270, "Taito Corporation",
"Master of Weapon (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, yukiwo, masterw, masterw, yukiwo, taitob_state, taito_b, ROT270, "Taito Corporation
Japan", "Yukiwo (World, prototype)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, nastar, 0, rastsag2, nastar, taitob_state, taito_b, ROT0, "Taito Corporation
Japan", "Nastar (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, nastarw, nastar, rastsag2, nastarw, taitob_state, taito_b, ROT0, "Taito America
Corporation", "Nastar Warrior (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, rastsag2, nastar, rastsag2, rastsag2, taitob_state, taito_b, ROT0, "Taito Corporation",
"Rastan Saga 2 (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, rambo3, 0, rambo3, rambo3, taitob_state, taito_b, ROT0, "Taito Europe
Corporation", "Rambo III (Europe)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, rambo3u, rambo3, rambo3, rambo3u, taitob_state, taito_b, ROT0, "Taito America
Corporation", "Rambo III (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, rambo3p, rambo3, rambo3p, rambo3p, taitob_state, taito_b, ROT0, "Taito Europe
Corporation", "Rambo III (Europe, Proto?)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, crimec, 0, crimec, crimec, taitob_state, taito_b, ROT0, "Taito Corporation
Japan", "Crime City (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, crimecu, crimec, crimec, crimecu, taitob_state, taito_b, ROT0, "Taito America
Corporation", "Crime City (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, crimecj, crimec, crimec, crimecj, taitob_state, taito_b, ROT0, "Taito Corporation",
"Crime City (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, tetrist, tetris, tetrist, tetrist, taitob_state, taito_b, ROT0, "Sega", "Tetris (Japan,
Taito B-System, Nastar Conversion Kit)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, tetrista, tetris, tetrista, tetrist, taitob_state, taito_b, ROT0, "Sega", "Tetris (Japan,
Taito B-System, Master of Weapon Conversion Kit)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, viofight, 0, viofight, viofight, taitob_state, taito_b, ROT0, "Taito Corporation
Japan", "Violence Fight (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, viofightu,viofight,viofight, viofightu, taitob_state, taito_b, ROT0, "Taito America
Corporation", "Violence Fight (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, viofightj,viofight,viofight, viofightj, taitob_state, taito_b, ROT0, "Taito Corporation",
"Violence Fight (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, ashura, 0, ashura, ashura, taitob_state, taito_b, ROT270, "Taito Corporation
Japan", "Ashura Blaster (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, ashuraj, ashura, ashura, ashuraj, taitob_state, taito_b, ROT270, "Taito Corporation",
"Ashura Blaster (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, ashurau, ashura, ashura, ashurau, taitob_state, taito_b, ROT270, "Taito America
Corporation", "Ashura Blaster (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, hitice, 0, hitice, hitice, taitob_state, taito_b, ROT0, "Taito Corporation
(Williams license)", "Hit the Ice (US)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1990, hiticej, hitice, hitice, hiticej, taitob_state, taito_b, ROT0, "Taito Corporation
(licensed from Midway)", "Hit the Ice (Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1991, selfeena, 0, selfeena, selfeena, taitob_state, taito_b, ROT0, "East Technology", "Sel
Feena", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, silentd, 0, silentd, silentd, taitob_state, taito_b, ROT0, "Taito Corporation
Japan", "Silent Dragon (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, silentdj, silentd, silentd, silentdj, taitob_state, taito_b, ROT0, "Taito Corporation",
"Silent Dragon (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, silentdu, silentd, silentd, silentdu, taitob_state, taito_b, ROT0, "Taito America
Corporation", "Silent Dragon (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, ryujin, 0, ryujin, ryujin, taitob_state, taito_b, ROT270, "Taito Corporation", "Ryu
Jin (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, qzshowby, 0, qzshowby, qzshowby, taitob_state, taito_b, ROT0, "Taito Corporation",
"Quiz Sekai wa SHOW by shobai (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, pbobble, 0, pbobble, pbobble, taitob_state, taito_b, ROT0, "Taito Corporation",
"Puzzle Bobble (Japan, B-System)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, spacedx, 0, spacedx, pbobble, taitob_state, taito_b, ROT0, "Taito Corporation",
"Space Invaders DX (US, v2.1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, spacedxj, spacedx, spacedx, pbobble, taitob_state, taito_b, ROT0, "Taito Corporation",
"Space Invaders DX (Japan, v2.1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, spacedxo, spacedx, spacedxo, spacedxo, taitob_state, taito_b, ROT0, "Taito Corporation",
"Space Invaders DX (Japan, v2.0)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, sbm, 0, sbm, sbm, taitob_state, taito_b, ROT0, "Taito Corporation",
"Sonic Blast Man (Japan)", MACHINE_SUPPORTS_SAVE | MACHINE_MECHANICAL )
-GAME( 1994, realpunc, 0, realpunc, realpunc, taitob_state, taito_b, ROT0, "Taito Corporation Japan",
"Real Puncher", MACHINE_SUPPORTS_SAVE | MACHINE_MECHANICAL )
-GAME(198?, taitest, 0, taito, taito, taito_state, taito, ROT0, "Taito do Brasil", "Taito
Test Fixture", MACHINE_MECHANICAL )
-GAME(1979, shock, 0, shock, taito, taito_state, taito, ROT0, "Taito do Brasil", "Shock",
MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
-GAME(1980, obaoba, 0, taito, taito, taito_state, taito, ROT0, "Taito do Brasil", "Oba-Oba
(set 1)", MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
-GAME(1980, obaoba1, obaoba, taito, taito, taito_state, taito, ROT0, "Taito do Brasil", "Oba-Oba
(set 2)", MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
-GAME(1980, drakor, 0, taito, taito, taito_state, taito, ROT0, "Taito do Brasil",
"Drakor", MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
-GAME(1980, meteort, 0, taito, taito, taito_state, taito, ROT0, "Taito do Brasil", "Meteor
(Taito)", MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
-GAME(1981, sureshop, 0, taito, taito, taito_state, taito, ROT0, "Taito do Brasil", "Sure
Shot (Pinball)", MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
-GAME(1981, cosmic, 0, taito, taito, taito_state, taito, ROT0, "Taito do Brasil",
"Cosmic", MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
-GAME(1982, gemini2k, 0, taito, taito, taito_state, taito, ROT0, "Taito do Brasil", "Gemini
2000 (set 1)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1982, gemini2k1, gemini2k, taito, taito, taito_state, taito, ROT0, "Taito do Brasil", "Gemini
2000 (set 2)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1982, vortexp, 0, taito, taito, taito_state, taito, ROT0, "Taito do Brasil", "Vortex
(Pinball)", MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
-GAME(1982, zarza, 0, taito, taito, taito_state, taito, ROT0, "Taito do Brasil", "Zarza
(set 1)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1982, zarza1, zarza, taito, taito, taito_state, taito, ROT0, "Taito do Brasil", "Zarza
(set 2)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1982, sharkt, 0, taito2, taito, taito_state, taito, ROT0, "Taito do Brasil", "Shark
(Taito)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1982, stest, 0, taito, taito, taito_state, taito, ROT0, "Taito do Brasil", "Speed
Test", MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
-GAME(1982, lunelle, 0, taito2, taito, taito_state, taito, ROT0, "Taito do Brasil",
"Lunelle", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1980, rally, 0, taito, taito, taito_state, taito, ROT0, "Taito do Brasil", "Rally",
MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
-GAME(1981, fireact, 0, taito4, taito, taito_state, taito, ROT0, "Taito do Brasil", "Fire
Action", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1981, cavnegro, 0, taito4, taito, taito_state, taito, ROT0, "Taito do Brasil",
"Cavaleiro Negro (set 1)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1981, cavnegro1, cavnegro, taito4, taito, taito_state, taito, ROT0, "Taito do Brasil",
"Cavaleiro Negro (set 2)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1981, cavnegro2, cavnegro, taito4, taito, taito_state, taito, ROT0, "Taito do Brasil",
"Cavaleiro Negro (set 3)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1981, ladylukt, 0, taito4, taito, taito_state, taito, ROT0, "Taito do Brasil", "Lady
Luck (Taito)", MACHINE_MECHANICAL | MACHINE_NO_SOUND )
-GAME(198?, vegast, ladylukt, taito4, taito, taito_state, taito, ROT0, "Taito do Brasil", "Vegas
(Taito)", MACHINE_MECHANICAL | MACHINE_NO_SOUND )
-GAME(1982, titan, 0, taito4, taito, taito_state, taito, ROT0, "Taito do Brasil", "Titan
(set 1)", MACHINE_MECHANICAL | MACHINE_NO_SOUND )
-GAME(1982, titan1, titan, taito4, taito, taito_state, taito, ROT0, "Taito do Brasil", "Titan
(set 2)", MACHINE_MECHANICAL | MACHINE_NO_SOUND )
-GAME(1982, hawkman, 0, taito4, taito, taito_state, taito, ROT0, "Taito do Brasil", "Hawkman
(set 1)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1982, hawkman1, hawkman, taito4, taito, taito_state, taito, ROT0, "Taito do Brasil", "Hawkman
(set 2)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1982, snake, 0, taito5, taito, taito_state, taito, ROT0, "Taito do Brasil", "Snake
Machine", MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
-GAME(198?, voleybal, 0, taito5, taito, taito_state, taito, ROT0, "Taito do Brasil", "Voley
Ball", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1984, mrblack, 0, taito5, taito, taito_state, taito, ROT0, "Taito do Brasil", "Mr.
Black (set 1)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1985, mrblack1, mrblack, taito5, taito, taito_state, taito, ROT0, "Taito do Brasil", "Mr.
Black (set 2)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1985, sshuttle, 0, taito5, taito, taito_state, taito, ROT0, "Taito do Brasil", "Space
Shuttle (Taito) (set 1)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1985, sshuttle1, sshuttle, taito5, taito, taito_state, taito, ROT0, "Taito do Brasil", "Space
Shuttle (Taito) (set 2)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(198?, polar, 0, taito5, taito, taito_state, taito, ROT0, "Taito do Brasil", "Polar
Explorer", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1982, gork, 0, taito6, taito, taito_state, taito, ROT0, "Taito do Brasil", "Gork",
MACHINE_MECHANICAL | MACHINE_NO_SOUND )
-GAME(198?, fireactd, 0, taito6, taito, taito_state, taito, ROT0, "Taito do Brasil", "Fire
Action Deluxe", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(198?, mrblkz80, mrblack, taito, taito, taito_state, taito, ROT0, "Taito do Brasil", "Mr.
Black (Z-80 CPU)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1988, finalb, 0, finalb, finalb, taitof2_state, finalb, ROT0, "Taito Corporation
Japan", "Final Blow (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, finalbu, finalb, finalb, finalbu, taitof2_state, finalb, ROT0, "Taito America
Corporation", "Final Blow (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, finalbj, finalb, finalb, finalbj, taitof2_state, finalb, ROT0, "Taito
Corporation", "Final Blow (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, dondokod, 0, dondokod, dondokod, driver_device, 0, ROT0, "Taito Corporation
Japan", "Don Doko Don (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, dondokodu, dondokod, dondokod, dondokodu, driver_device, 0, ROT0, "Taito America
Corporation", "Don Doko Don (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, dondokodj, dondokod, dondokod, dondokodj, driver_device, 0, ROT0, "Taito
Corporation", "Don Doko Don (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, megablst, 0, megab, megab, driver_device, 0, ROT0, "Taito Corporation
Japan", "Mega Blast (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, megablstu, megablst, megab, megabu, driver_device, 0, ROT0, "Taito America
Corporation", "Mega Blast (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, megablstj, megablst, megab, megabj, driver_device, 0, ROT0, "Taito
Corporation", "Mega Blast (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, thundfox, 0, thundfox, thundfox, driver_device, 0, ROT0, "Taito Corporation
Japan", "Thunder Fox (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, thundfoxu, thundfox, thundfox, thundfoxu, driver_device, 0, ROT0, "Taito America
Corporation", "Thunder Fox (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, thundfoxj, thundfox, thundfox, thundfoxj, driver_device, 0, ROT0, "Taito
Corporation", "Thunder Fox (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, cameltry, 0, cameltry, cameltry, taitof2_state, cameltry, ROT0, "Taito America
Corporation", "Cameltry (US, YM2610)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, cameltryj, cameltry, cameltry, cameltryj, taitof2_state, cameltry, ROT0, "Taito
Corporation", "Cameltry (Japan, YM2610)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, cameltrya, cameltry, cameltrya, cameltry, taitof2_state, cameltry, ROT0, "Taito America
Corporation", "Cameltry (World, YM2203 + M6295)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, cameltryau, cameltry, cameltrya, cameltry, taitof2_state, cameltry, ROT0, "Taito America
Corporation", "Cameltry (US, YM2203 + M6295)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, qtorimon, 0, qtorimon, qtorimon, driver_device, 0, ROT0, "Taito
Corporation", "Quiz Torimonochou (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, liquidk, 0, liquidk, liquidk, driver_device, 0, ROT0, "Taito Corporation
Japan", "Liquid Kids (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, liquidku, liquidk, liquidk, liquidku, driver_device, 0, ROT0, "Taito America
Corporation", "Liquid Kids (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, mizubaku, liquidk, liquidk, mizubaku, driver_device, 0, ROT0, "Taito
Corporation", "Mizubaku Daibouken (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, quizhq, 0, quizhq, quizhq, driver_device, 0, ROT0, "Taito
Corporation", "Quiz H.Q. (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, ssi, 0, ssi, ssi, driver_device, 0, ROT270, "Taito Corporation
Japan", "Super Space Invaders '91 (World, Rev 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, ssia, ssi, ssi, ssi, driver_device, 0, ROT270, "Taito Corporation
Japan", "Super Space Invaders '91 (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, majest12, ssi, ssi, majest12, driver_device, 0, ROT270, "Taito
Corporation", "Majestic Twelve - The Space Invaders Part IV (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, gunfront, 0, gunfront, gunfront, driver_device, 0, ROT270, "Taito Corporation
Japan", "Gun & Frontier (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, gunfrontj, gunfront, gunfront, gunfrontj, driver_device, 0, ROT270, "Taito
Corporation", "Gun Frontier (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, growl, 0, growl, growl, driver_device, 0, ROT0, "Taito Corporation
Japan", "Growl (World, Rev 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, growla, growl, growl, growl, driver_device, 0, ROT0, "Taito Corporation
Japan", "Growl (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, growlu, growl, growl, growlu, driver_device, 0, ROT0, "Taito America
Corporation", "Growl (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, runark, growl, growl, runark, driver_device, 0, ROT0, "Taito
Corporation", "Runark (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, growlp, growl, growl, growl, driver_device, 0, ROT0, "Taito Corporation
Japan", "Growl (World, prototype)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, mjnquest, 0, mjnquest, mjnquest, taitof2_state, mjnquest, ROT0, "Taito
Corporation", "Mahjong Quest (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, mjnquestb, mjnquest, mjnquest, mjnquest, taitof2_state, mjnquest, ROT0, "Taito
Corporation", "Mahjong Quest (No Nudity)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, footchmp, 0, footchmp, footchmp, driver_device, 0, ROT0, "Taito Corporation
Japan", "Football Champ (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, hthero, footchmp, hthero, hthero, driver_device, 0, ROT0, "Taito
Corporation", "Hat Trick Hero (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, euroch92, footchmp, footchmp, footchmp, driver_device, 0, ROT0, "Taito Corporation
Japan", "Euro Champ '92 (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, koshien, 0, koshien, koshien, driver_device, 0, ROT0, "Taito
Corporation", "Ah Eikou no Koshien (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, yuyugogo, 0, yuyugogo, yuyugogo, driver_device, 0, ROT0, "Taito
Corporation", "Yuuyu no Quiz de GO!GO! (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, ninjak, 0, ninjak, ninjak, driver_device, 0, ROT0, "Taito Corporation
Japan", "The Ninja Kids (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, ninjaku, ninjak, ninjak, ninjaku, driver_device, 0, ROT0, "Taito America
Corporation", "The Ninja Kids (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, ninjakj, ninjak, ninjak, ninjakj, driver_device, 0, ROT0, "Taito
Corporation", "The Ninja Kids (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, solfigtr, 0, solfigtr, solfigtr, driver_device, 0, ROT0, "Taito Corporation
Japan", "Solitary Fighter (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, qzquest, 0, qzquest , qzquest, driver_device, 0, ROT0, "Taito
Corporation", "Quiz Quest - Hime to Yuusha no Monogatari (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, pulirula, 0, pulirula, pulirula, driver_device, 0, ROT0, "Taito Corporation
Japan", "PuLiRuLa (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, pulirulaj, pulirula, pulirula, pulirulaj, driver_device, 0, ROT0, "Taito
Corporation", "PuLiRuLa (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, metalb, 0, metalb, metalb, driver_device, 0, ROT0, "Taito Corporation
Japan", "Metal Black (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, metalbj, metalb, metalb, metalbj, driver_device, 0, ROT0, "Taito
Corporation", "Metal Black (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, qzchikyu, 0, qzchikyu, qzchikyu, driver_device, 0, ROT0, "Taito
Corporation", "Quiz Chikyu Bouei Gun (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, yesnoj, 0, yesnoj, yesnoj, driver_device, 0, ROT0, "Taito
Corporation", "Yes/No Sinri Tokimeki Chart", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, deadconx, 0, deadconx, deadconx, driver_device, 0, ROT0, "Taito Corporation
Japan", "Dead Connection (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, deadconxj, deadconx, deadconxj, deadconxj, driver_device, 0, ROT0, "Taito
Corporation", "Dead Connection (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, dinorex, 0, dinorex, dinorex, driver_device, 0, ROT0, "Taito Corporation
Japan", "Dino Rex (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, dinorexu, dinorex, dinorex, dinorexu, driver_device, 0, ROT0, "Taito America
Corporation", "Dino Rex (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, dinorexj, dinorex, dinorex, dinorexj, driver_device, 0, ROT0, "Taito
Corporation", "Dino Rex (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, qjinsei, 0, qjinsei, qjinsei, driver_device, 0, ROT0, "Taito
Corporation", "Quiz Jinsei Gekijoh (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, qcrayon, 0, qcrayon, qcrayon, driver_device, 0, ROT0, "Taito
Corporation", "Quiz Crayon Shinchan (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, qcrayon2, 0, qcrayon2, qcrayon2, driver_device, 0, ROT0, "Taito
Corporation", "Crayon Shinchan Orato Asobo (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, driftout, 0, driftout, driftout, driver_device, 0, ROT270, "Visco",
"Drift Out (Europe)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, driftoutj, driftout, driftout, driftout, driver_device, 0, ROT270, "Visco",
"Drift Out (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, driveout, driftout, driveout, driftout, taitof2_state, driveout, ROT270, "bootleg",
"Drive Out (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, ringrage, 0, f3_224a, f3, taito_f3_state, ringrage, ROT0, "Taito Corporation Japan",
"Ring Rage (Ver 2.3O 1992/08/09)", 0 )
-GAME( 1992, ringragej,ringrage, f3_224a, f3, taito_f3_state, ringrage, ROT0, "Taito Corporation",
"Ring Rage (Ver 2.3J 1992/08/09)", 0 )
-GAME( 1992, ringrageu,ringrage, f3_224a, f3, taito_f3_state, ringrage, ROT0, "Taito America Corporation",
"Ring Rage (Ver 2.3A 1992/08/09)", 0 )
-GAME( 1992, arabianm, 0, f3_224a, f3, taito_f3_state, arabianm, ROT0, "Taito Corporation Japan",
"Arabian Magic (Ver 1.0O 1992/07/06)", 0 )
-GAME( 1992, arabianmj,arabianm, f3_224a, f3, taito_f3_state, arabianm, ROT0, "Taito Corporation",
"Arabian Magic (Ver 1.0J 1992/07/06)", 0 )
-GAME( 1992, arabianmu,arabianm, f3_224a, f3, taito_f3_state, arabianm, ROT0, "Taito America Corporation",
"Arabian Magic (Ver 1.0A 1992/07/06)", 0 )
-GAME( 1992, ridingf, 0, f3_224b, f3, taito_f3_state, ridingf, ROT0, "Taito Corporation Japan",
"Riding Fight (Ver 1.0O)", 0 )
-GAME( 1992, ridingfj, ridingf, f3_224b, f3, taito_f3_state, ridingf, ROT0, "Taito Corporation",
"Riding Fight (Ver 1.0J)", 0 )
-GAME( 1992, ridingfu, ridingf, f3_224b, f3, taito_f3_state, ridingf, ROT0, "Taito America Corporation",
"Riding Fight (Ver 1.0A)", 0 )
-GAME( 1992, gseeker, 0, f3_224b_eeprom, f3, taito_f3_state, gseeker, ROT90, "Taito Corporation
Japan", "Grid Seeker: Project Storm Hammer (Ver 1.3O)", 0 )
-GAME( 1992, gseekerj, gseeker, f3_224b_eeprom, f3, taito_f3_state, gseeker, ROT90, "Taito Corporation",
"Grid Seeker: Project Storm Hammer (Ver 1.3J)", 0 )
-GAME( 1992, gseekeru, gseeker, f3_224b_eeprom, f3, taito_f3_state, gseeker, ROT90, "Taito America
Corporation", "Grid Seeker: Project Storm Hammer (Ver 1.3A)", 0 )
-GAME( 1992, commandw, 0, f3_224b, f3, taito_f3_state, commandw, ROT0, "Taito Corporation",
"Command War - Super Special Battle & War Game (Ver 0.0J, prototype)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1993, cupfinal, 0, f3_224a, f3, taito_f3_state, cupfinal, ROT0, "Taito Corporation Japan",
"Taito Cup Finals (Ver 1.0O 1993/02/28)", 0 )
-GAME( 1993, hthero93, cupfinal, f3_224a, f3, taito_f3_state, cupfinal, ROT0, "Taito Corporation",
"Hat Trick Hero '93 (Ver 1.0J 1993/02/28)", 0 )
-GAME( 1993, hthero93u,cupfinal, f3_224a, f3, taito_f3_state, cupfinal, ROT0, "Taito Corporation",
"Hat Trick Hero '93 (Ver 1.0A 1993/02/28)", 0 )
-GAME( 1993, trstar, 0, f3, f3, taito_f3_state, trstaroj, ROT0, "Taito Corporation Japan",
"Top Ranking Stars (Ver 2.1O 1993/05/21) (New Version)", 0 )
-GAME( 1993, trstarj, trstar, f3, f3, taito_f3_state, trstaroj, ROT0, "Taito Corporation",
"Top Ranking Stars (Ver 2.1J 1993/05/21) (New Version)", 0 )
-GAME( 1993, trstaro, trstar, f3, f3, taito_f3_state, trstaroj, ROT0, "Taito Corporation Japan",
"Top Ranking Stars (Ver 2.1O 1993/05/21) (Old Version)", 0 )
-GAME( 1993, trstaroj, trstar, f3, f3, taito_f3_state, trstaroj, ROT0, "Taito Corporation",
"Top Ranking Stars (Ver 2.1J 1993/05/21) (Old Version)", 0 )
-GAME( 1993, prmtmfgt, trstar, f3, f3, taito_f3_state, trstaroj, ROT0, "Taito America Corporation",
"Prime Time Fighter (Ver 2.1A 1993/05/21) (New Version)", 0 )
-GAME( 1993, prmtmfgto,trstar, f3, f3, taito_f3_state, trstaroj, ROT0, "Taito America Corporation",
"Prime Time Fighter (Ver 2.1A 1993/05/21) (Old Version)", 0 )
-GAME( 1993, gunlock, 0, f3_224a, f3, taito_f3_state, gunlock, ROT90, "Taito Corporation Japan",
"Gunlock (Ver 2.3O 1994/01/20)", 0 )
-GAME( 1993, rayforcej,gunlock, f3_224a, f3, taito_f3_state, gunlock, ROT90, "Taito Corporation",
"Ray Force (Ver 2.3J 1994/01/20)", 0 )
-GAME( 1993, rayforce, gunlock, f3_224a, f3, taito_f3_state, gunlock, ROT90, "Taito America Corporation",
"Ray Force (Ver 2.3A 1994/01/20)", 0 )
-GAME( 1993, scfinals, 0, f3_224a, f3, taito_f3_state, scfinals, ROT0, "Taito Corporation Japan",
"Super Cup Finals (Ver 2.2O 1994/01/13)", 0 )
-GAME( 1993, scfinalso,scfinals, f3_224a, f3, taito_f3_state, scfinals, ROT0, "Taito Corporation Japan",
"Super Cup Finals (Ver 2.1O 1993/11/19)", 0 )
-GAME( 1993, lightbr, 0, f3_224a, f3, taito_f3_state, lightbr, ROT0, "Taito Corporation Japan",
"Light Bringer (Ver 2.2O 1994/04/08)", 0 )
-GAME( 1993, lightbrj, lightbr, f3_224a, f3, taito_f3_state, lightbr, ROT0, "Taito Corporation",
"Light Bringer (Ver 2.1J 1994/02/18)", 0 )
-GAME( 1993, dungeonm, lightbr, f3_224a, f3, taito_f3_state, lightbr, ROT0, "Taito Corporation Japan",
"Dungeon Magic (Ver 2.1O 1994/02/18)", 0 )
-GAME( 1993, dungeonmu,lightbr, f3_224a, f3, taito_f3_state, lightbr, ROT0, "Taito America Corporation",
"Dungeon Magic (Ver 2.1A 1994/02/18)", 0 )
-GAME( 1994, intcup94, 0, f3_224a, f3, taito_f3_state, intcup94, ROT0, "Taito Corporation Japan",
"International Cup '94 (Ver 2.2O 1994/05/26)", 0 )
-GAME( 1994, hthero94, intcup94, f3_224a, f3, taito_f3_state, intcup94, ROT0, "Taito America Corporation",
"Hat Trick Hero '94 (Ver 2.2A 1994/05/26)", 0 )
-GAME( 1994, kaiserkn, 0, f3_224a, kn, taito_f3_state, kaiserkn, ROT0, "Taito Corporation Japan",
"Kaiser Knuckle (Ver 2.1O 1994/07/29)", 0 )
-GAME( 1994, kaiserknj,kaiserkn, f3_224a, kn, taito_f3_state, kaiserkn, ROT0, "Taito Corporation",
"Kaiser Knuckle (Ver 2.1J 1994/07/29)", 0 )
-GAME( 1994, gblchmp, kaiserkn, f3_224a, kn, taito_f3_state, kaiserkn, ROT0, "Taito America Corporation",
"Global Champion (Ver 2.1A 1994/07/29)", 0 )
-GAME( 1994, dankuga, kaiserkn, f3_224a, kn, taito_f3_state, kaiserkn, ROT0, "Taito Corporation",
"Dan-Ku-Ga (Ver 0.0J 1994/12/13, prototype)", 0 )
-GAME( 1994, dariusg, 0, f3, f3, taito_f3_state, dariusg, ROT0, "Taito Corporation Japan",
"Darius Gaiden - Silver Hawk (Ver 2.5O 1994/09/19)", 0 )
-GAME( 1994, dariusgj, dariusg, f3, f3, taito_f3_state, dariusg, ROT0, "Taito Corporation",
"Darius Gaiden - Silver Hawk (Ver 2.5J 1994/09/19)", 0 )
-GAME( 1994, dariusgu, dariusg, f3, f3, taito_f3_state, dariusg, ROT0, "Taito America Corporation",
"Darius Gaiden - Silver Hawk (Ver 2.5A 1994/09/19)", 0 )
-GAME( 1994, dariusgx, dariusg, f3, f3, taito_f3_state, dariusg, ROT0, "Taito Corporation",
"Darius Gaiden - Silver Hawk Extra Version (Ver 2.7J 1995/03/06) (Official Hack)", 0 )
-GAME( 1994, bublbob2, 0, f3_224a, f3, taito_f3_state, bubsymph, ROT0, "Taito Corporation Japan",
"Bubble Bobble II (Ver 2.6O 1994/12/16)", 0 )
-GAME( 1994, bublbob2o,bublbob2, f3_224a, f3, taito_f3_state, bubsymph, ROT0, "Taito Corporation Japan",
"Bubble Bobble II (Ver 2.5O 1994/10/05)", 0 )
-GAME( 1994, bublbob2p,bublbob2, f3_224a, f3, taito_f3_state, bubsymph, ROT0, "Taito Corporation Japan",
"Bubble Bobble II (Ver 0.0J 1993/12/13, prototype)", 0 )
-GAME( 1994, bubsymphe,bublbob2, f3_224a, f3, taito_f3_state, bubsymph, ROT0, "Taito Corporation Japan",
"Bubble Symphony (Ver 2.5O 1994/10/05)", 0 )
-GAME( 1994, bubsymphu,bublbob2, f3_224a, f3, taito_f3_state, bubsymph, ROT0, "Taito America Corporation",
"Bubble Symphony (Ver 2.5A 1994/10/05)", 0 )
-GAME( 1994, bubsymphj,bublbob2, f3_224a, f3, taito_f3_state, bubsymph, ROT0, "Taito Corporation",
"Bubble Symphony (Ver 2.5J 1994/10/05)", 0 )
-GAME( 1994, spcinvdj, spacedx, f3, f3, taito_f3_state, spcinvdj, ROT0, "Taito Corporation",
"Space Invaders DX (Ver 2.6J 1994/09/14) (F3 Version)", 0 )
-GAME( 1994, pwrgoal, 0, f3_224a, f3, taito_f3_state, hthero95, ROT0, "Taito Corporation Japan",
"Taito Power Goal (Ver 2.5O 1994/11/03)", 0 )
-GAME( 1994, hthero95, pwrgoal, f3_224a, f3, taito_f3_state, hthero95, ROT0, "Taito Corporation",
"Hat Trick Hero '95 (Ver 2.5J 1994/11/03)", 0 )
-GAME( 1994, hthero95u,pwrgoal, f3_224a, f3, taito_f3_state, hthero95, ROT0, "Taito America Corporation",
"Hat Trick Hero '95 (Ver 2.5A 1994/11/03)", 0 )
-GAME( 1994, qtheater, 0, f3_224c, f3, taito_f3_state, qtheater, ROT0, "Taito Corporation",
"Quiz Theater - 3tsu no Monogatari (Ver 2.3J 1994/11/10)", 0 )
-GAME( 1994, elvactr, 0, f3, f3, taito_f3_state, elvactr, ROT0, "Taito Corporation Japan",
"Elevator Action Returns (Ver 2.2O 1995/02/20)", 0 )
-GAME( 1994, elvactrj, elvactr, f3, f3, taito_f3_state, elvactr, ROT0, "Taito Corporation",
"Elevator Action Returns (Ver 2.2J 1995/02/20)", 0 )
-GAME( 1994, elvact2u, elvactr, f3, f3, taito_f3_state, elvactr, ROT0, "Taito America Corporation",
"Elevator Action II (Ver 2.2A 1995/02/20)", 0 )
-GAME( 1994, recalh, 0, f3_eeprom,f3, taito_f3_state, recalh, ROT0, "Taito Corporation",
"Recalhorn (Ver 1.42J 1994/5/11, prototype)", 0 )
-GAME( 1995, spcinv95, 0, f3_224a, f3, taito_f3_state, spcinv95, ROT270, "Taito Corporation Japan",
"Space Invaders '95: The Attack Of Lunar Loonies (Ver 2.5O 1995/06/14)", 0 )
-GAME( 1995, spcinv95u,spcinv95, f3_224a, f3, taito_f3_state, spcinv95, ROT270, "Taito America Corporation",
"Space Invaders '95: The Attack Of Lunar Loonies (Ver 2.5A 1995/06/14)", 0 )
-GAME( 1995, akkanvdr, spcinv95, f3_224a, f3, taito_f3_state, spcinv95, ROT270, "Taito Corporation",
"Akkanbeder (Ver 2.5J 1995/06/14)", 0 )
-GAME( 1995, twinqix, 0, f3_224a, f3, taito_f3_state, twinqix, ROT0, "Taito America Corporation",
"Twin Qix (Ver 1.0A 1995/01/17, prototype)", 0 )
-GAME( 1995, quizhuhu, 0, f3, f3, taito_f3_state, quizhuhu, ROT0, "Taito Corporation",
"Moriguchi Hiroko no Quiz de Hyuu!Hyuu! (Ver 2.2J 1995/05/25)", 0 )
-GAME( 1995, pbobble2, 0, f3, f3, taito_f3_state, pbobbl2p, ROT0, "Taito Corporation Japan",
"Puzzle Bobble 2 (Ver 2.3O 1995/07/31)", 0 )
-GAME( 1995, pbobble2o,pbobble2, f3, f3, taito_f3_state, pbobble2, ROT0, "Taito Corporation Japan",
"Puzzle Bobble 2 (Ver 2.2O 1995/07/20)", 0 )
-GAME( 1995, pbobble2j,pbobble2, f3, f3, taito_f3_state, pbobble2, ROT0, "Taito Corporation",
"Puzzle Bobble 2 (Ver 2.2J 1995/07/20)", 0 )
-GAME( 1995, pbobble2u,pbobble2, f3, f3, taito_f3_state, pbobble2, ROT0, "Taito America Corporation",
"Bust-A-Move Again (Ver 2.3A 1995/07/31)", 0 )
-GAME( 1995, pbobble2x,pbobble2, f3, f3, taito_f3_state, pbobbl2x, ROT0, "Taito Corporation",
"Puzzle Bobble 2X (Ver 2.2J 1995/11/11)", 0 )
-GAME( 1995, gekiridn, 0, f3, f3, taito_f3_state, gekirido, ROT270, "Taito Corporation",
"Gekirindan (Ver 2.3O 1995/09/21)", 0 )
-GAME( 1995, gekiridnj,gekiridn, f3, f3, taito_f3_state, gekirido, ROT270, "Taito Corporation",
"Gekirindan (Ver 2.3J 1995/09/21)", 0 )
-GAME( 1995, tcobra2, 0, f3, f3, taito_f3_state, ktiger2, ROT270, "Taito Corporation Japan",
"Twin Cobra II (Ver 2.1O 1995/11/30)", 0 )
-GAME( 1995, tcobra2u, tcobra2, f3, f3, taito_f3_state, ktiger2, ROT270, "Taito America Corporation",
"Twin Cobra II (Ver 2.1A 1995/11/30)", 0 )
-GAME( 1995, ktiger2, tcobra2, f3, f3, taito_f3_state, ktiger2, ROT270, "Taito Corporation",
"Kyukyoku Tiger II (Ver 2.1J 1995/11/30)", 0 )
-GAME( 1995, bubblem, 0, f3_224a, f3, taito_f3_state, bubblem, ROT0, "Taito Corporation Japan",
"Bubble Memories: The Story Of Bubble Bobble III (Ver 2.4O 1996/02/15)", 0 )
-GAME( 1995, bubblemj, bubblem, f3_224a, f3, taito_f3_state, bubblem, ROT0, "Taito Corporation",
"Bubble Memories: The Story Of Bubble Bobble III (Ver 2.3J 1996/02/07)", 0 )
-GAME( 1996, cleopatr, 0, f3_224a, f3, taito_f3_state, cleopatr, ROT0, "Taito Corporation",
"Cleopatra Fortune (Ver 2.1J 1996/09/05)", 0 )
-GAME( 1996, pbobble3, 0, f3, f3, taito_f3_state, pbobble3, ROT0, "Taito Corporation",
"Puzzle Bobble 3 (Ver 2.1O 1996/09/27)", 0 )
-GAME( 1996, pbobble3u,pbobble3, f3, f3, taito_f3_state, pbobble3, ROT0, "Taito Corporation",
"Puzzle Bobble 3 (Ver 2.1A 1996/09/27)", 0 )
-GAME( 1996, pbobble3j,pbobble3, f3, f3, taito_f3_state, pbobble3, ROT0, "Taito Corporation",
"Puzzle Bobble 3 (Ver 2.1J 1996/09/27)", 0 )
-GAME( 1997, arkretrn, 0, f3, f3, taito_f3_state, arkretrn, ROT0, "Taito Corporation",
"Arkanoid Returns (Ver 2.02O 1997/02/10)", 0 )
-GAME( 1997, arkretrnu,arkretrn, f3, f3, taito_f3_state, arkretrn, ROT0, "Taito Corporation",
"Arkanoid Returns (Ver 2.02A 1997/02/10)", 0 )
-GAME( 1997, arkretrnj,arkretrn, f3, f3, taito_f3_state, arkretrn, ROT0, "Taito Corporation",
"Arkanoid Returns (Ver 2.02J 1997/02/10)", 0 )
-GAME( 1997, kirameki, 0, f3_224a, f3, taito_f3_state, kirameki, ROT0, "Taito Corporation",
"Kirameki Star Road (Ver 2.10J 1997/08/29)", 0 )
-GAME( 1997, puchicar, 0, f3, f3, taito_f3_state, puchicar, ROT0, "Taito Corporation",
"Puchi Carat (Ver 2.02O 1997/10/29)", 0 )
-GAME( 1997, puchicarj,puchicar, f3, f3, taito_f3_state, puchicar, ROT0, "Taito Corporation",
"Puchi Carat (Ver 2.02J 1997/10/29)", 0 )
-GAME( 1997, pbobble4, 0, f3, f3, taito_f3_state, pbobble4, ROT0, "Taito Corporation",
"Puzzle Bobble 4 (Ver 2.04O 1997/12/19)", 0 )
-GAME( 1997, pbobble4j,pbobble4, f3, f3, taito_f3_state, pbobble4, ROT0, "Taito Corporation",
"Puzzle Bobble 4 (Ver 2.04J 1997/12/19)", 0 )
-GAME( 1997, pbobble4u,pbobble4, f3, f3, taito_f3_state, pbobble4, ROT0, "Taito Corporation",
"Puzzle Bobble 4 (Ver 2.04A 1997/12/19)", 0 )
-GAME( 1997, popnpop, 0, f3, f3, taito_f3_state, popnpop, ROT0, "Taito Corporation",
"Pop'n Pop (Ver 2.07O 1998/02/09)", 0 )
-GAME( 1997, popnpopj, popnpop, f3, f3, taito_f3_state, popnpop, ROT0, "Taito Corporation",
"Pop'n Pop (Ver 2.07J 1998/02/09)", 0 )
-GAME( 1997, popnpopu, popnpop, f3, f3, taito_f3_state, popnpop, ROT0, "Taito Corporation",
"Pop'n Pop (Ver 2.07A 1998/02/09)", 0 )
-GAME( 1998, landmakr, 0, f3, f3, taito_f3_state, landmakr, ROT0, "Taito Corporation",
"Land Maker (Ver 2.01J 1998/06/01)", 0 )
-GAME( 1998, landmakrp,landmakr, f3, f3, taito_f3_state, landmkrp, ROT0, "Taito Corporation",
"Land Maker (Ver 2.02O 1998/06/02, prototype)", 0 )
-GAME( 1997, taitogn, 0, coh3002t, coh3002t, driver_device, 0, ROT0, "Taito",
"Taito GNET", MACHINE_IS_BIOS_ROOT )
-GAME( 1998, chaoshea, taitogn, coh3002t, coh3002t, driver_device, 0, ROT0, "Taito",
"Chaos Heat (V2.09O)", MACHINE_IMPERFECT_SOUND )
-GAME( 1998, chaosheaj,chaoshea, coh3002t, coh3002t, driver_device, 0, ROT0, "Taito",
"Chaos Heat (V2.08J)", MACHINE_IMPERFECT_SOUND )
-GAME( 1998, raycris, taitogn, coh3002t, coh3002t, driver_device, 0, ROT0, "Taito", "Ray
Crisis (V2.03J)", MACHINE_IMPERFECT_SOUND )
-GAME( 1999, spuzbobl, taitogn, coh3002t, coh3002t, driver_device, 0, ROT0, "Taito",
"Super Puzzle Bobble (V2.05O)", MACHINE_IMPERFECT_SOUND )
-GAME( 1999, spuzboblj,spuzbobl, coh3002t, coh3002t, driver_device, 0, ROT0, "Taito",
"Super Puzzle Bobble (V2.04J)", MACHINE_IMPERFECT_SOUND )
-GAME( 1999, flipmaze, taitogn, coh3002t, coh3002t, driver_device, 0, ROT0, "MOSS /
Taito", "Flip Maze (V2.04J)", MACHINE_IMPERFECT_SOUND )
-GAME( 2001, shikigam, taitogn, coh3002t, coh3002t, driver_device, 0, ROT270, "Alfa System /
Taito", "Shikigami no Shiro (V2.03J)", MACHINE_IMPERFECT_SOUND )
-GAME( 2003, kollon, taitogn, coh3002t, coh3002t, driver_device, 0, ROT0, "Taito",
"Kollon (V2.04J)", MACHINE_IMPERFECT_SOUND )
-GAME( 2003, kollonc, kollon, coh3002t, coh3002t, driver_device, 0, ROT0, "Taito",
"Kollon (V2.04JC)", MACHINE_IMPERFECT_SOUND )
-GAME( 1999, otenamih, taitogn, coh3002t, coh3002t, taitogn_state, coh3002t_nz, ROT0, "Success",
"Otenami Haiken (V2.04J)", 0 )
-GAME( 2005, otenamhf, taitogn, coh3002t, coh3002t, taitogn_state, coh3002t_nz, ROT0, "Success /
Warashi", "Otenami Haiken Final (V2.07JC)", 0 )
-GAME( 2000, psyvaria, taitogn, coh3002t, coh3002t, driver_device, 0, ROT270, "Success",
"Psyvariar -Medium Unit- (V2.04J)", MACHINE_IMPERFECT_SOUND )
-GAME( 2000, psyvarrv, taitogn, coh3002t, coh3002t, driver_device, 0, ROT270, "Success",
"Psyvariar -Revision- (V2.04J)", MACHINE_IMPERFECT_SOUND )
-GAME( 2000, zokuoten, taitogn, coh3002t, coh3002t, taitogn_state, coh3002t_nz, ROT0, "Success",
"Zoku Otenamihaiken (V2.03J)", 0 ) // boots the soundcpu without any valid code, causing an infinite NMI loop
(currently circumvented)
-GAME( 2004, zooo, taitogn, coh3002t, coh3002t, taitogn_state, coh3002t_nz, ROT0, "Success",
"Zooo (V2.01J)", 0 )
-GAME( 1999, mahjngoh, taitogn, coh3002t_mp, coh3002t_mp, driver_device, 0, ROT0, "Warashi /
Mahjong Kobo / Taito", "Mahjong Oh (V2.06J)", MACHINE_IMPERFECT_SOUND )
-GAME( 2001, usagi, taitogn, coh3002t_mp, coh3002t_mp, driver_device, 0, ROT0, "Warashi /
Mahjong Kobo / Taito", "Usagi (V2.02J)", MACHINE_IMPERFECT_SOUND )
-GAME( 2000, soutenry, taitogn, coh3002t, coh3002t, driver_device, 0, ROT0, "Warashi",
"Soutenryu (V2.07J)", MACHINE_IMPERFECT_SOUND )
-GAME( 2000, shanghss, taitogn, coh3002t, coh3002t, driver_device, 0, ROT0, "Warashi",
"Shanghai Shoryu Sairin (V2.03J)", MACHINE_IMPERFECT_SOUND )
-GAME( 2002, shangtou, taitogn, coh3002t, coh3002t, driver_device, 0, ROT0, "Warashi /
Sunsoft / Taito", "Shanghai Sangokuhai Tougi (Ver 2.01J)", MACHINE_IMPERFECT_SOUND )
-GAME( 2001, nightrai, taitogn, coh3002t, coh3002t, driver_device, 0, ROT0, "Takumi",
"Night Raid (V2.03J)", MACHINE_IMPERFECT_SOUND )
-GAME( 2001, otenki, taitogn, coh3002t, coh3002t, driver_device, 0, ROT0, "Takumi",
"Otenki Kororin (V2.01J)", MACHINE_IMPERFECT_SOUND )
-GAME( 2002, xiistag, taitogn, coh3002t, coh3002t, driver_device, 0, ROT270, "Triangle
Service", "XII Stag (V2.01J)", MACHINE_IMPERFECT_SOUND )
-GAME( 1988, syvalion, 0, syvalion, syvalion, driver_device, 0, ROT0, "Taito Corporation",
"Syvalion (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, syvalionp, syvalion,syvalion, syvalionp,driver_device, 0, ROT0, "Taito Corporation",
"Syvalion (World, prototype)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, recordbr, 0, recordbr, recordbr, driver_device, 0, ROT0, "Taito Corporation Japan",
"Recordbreaker (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, gogold, recordbr, recordbr, gogold, driver_device, 0, ROT0, "Taito Corporation",
"Go For The Gold (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, tetristh, tetris, tetristh, tetristh, driver_device, 0, ROT0, "Sega",
"Tetris (Japan, Taito H-System)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, dleague, 0, dleague, dleague, driver_device, 0, ROT0, "Taito America Corporation",
"Dynamite League (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, dleaguej, dleague, dleague, dleaguej, driver_device, 0, ROT0, "Taito Corporation",
"Dynamite League (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, raimais, 0, raimais, raimais, driver_device, 0, ROT0, "Taito Corporation
Japan", "Raimais (World)", 0 )
-GAME( 1988, raimaisj, raimais, raimais, raimaisj, driver_device, 0, ROT0, "Taito
Corporation", "Raimais (Japan)", 0 )
-GAME( 1988, raimaisjo, raimais, raimais, raimaisj, driver_device, 0, ROT0, "Taito
Corporation", "Raimais (Japan, first revision)", 0 )
-GAME( 1988, fhawk, 0, fhawk, fhawk, driver_device, 0, ROT270, "Taito Corporation
Japan", "Fighting Hawk (World)", 0 )
-GAME( 1988, fhawkj, fhawk, fhawk, fhawkj, driver_device, 0, ROT270, "Taito
Corporation", "Fighting Hawk (Japan)", 0 )
-GAME( 1989, champwr, 0, champwr, champwr, driver_device, 0, ROT0, "Taito Corporation
Japan", "Champion Wrestler (World)", MACHINE_IMPERFECT_SOUND )
-GAME( 1989, champwru, champwr, champwr, champwru, driver_device, 0, ROT0, "Taito America
Corporation", "Champion Wrestler (US)", MACHINE_IMPERFECT_SOUND )
-GAME( 1989, champwrj, champwr, champwr, champwrj, driver_device, 0, ROT0, "Taito
Corporation", "Champion Wrestler (Japan)", MACHINE_IMPERFECT_SOUND )
-GAME( 1988, kurikint, 0, kurikint, kurikint, driver_device, 0, ROT0, "Taito Corporation
Japan", "Kuri Kinton (World)", 0 )
-GAME( 1988, kurikintu, kurikint, kurikint, kurikintj, driver_device, 0, ROT0, "Taito America
Corporation", "Kuri Kinton (US)", 0 )
-GAME( 1988, kurikintj, kurikint, kurikint, kurikintj, driver_device, 0, ROT0, "Taito
Corporation", "Kuri Kinton (Japan)", 0 )
-GAME( 1988, kurikinta, kurikint, kurikint, kurikinta, driver_device, 0, ROT0, "Taito Corporation
Japan", "Kuri Kinton (World, prototype?)", 0 )
-GAME( 1989, plotting, 0, plotting, plotting, driver_device, 0, ROT0, "Taito Corporation
Japan", "Plotting (World set 1)", 0 )
-GAME( 1989, plottinga, plotting, plotting, plotting, taitol_state, plottinga, ROT0, "Taito Corporation
Japan", "Plotting (World set 2, protected)", 0 )
-GAME( 1989, plottingb, plotting, plotting, plotting, driver_device, 0, ROT0, "Taito Corporation
Japan", "Plotting (World set 3, earliest version)", 0 )
-GAME( 1989, plottingu, plotting, plotting, plotting, driver_device, 0, ROT0, "Taito America
Corporation", "Plotting (US)", 0 )
-GAME( 1989, flipull, plotting, plotting, plotting, driver_device, 0, ROT0, "Taito
Corporation", "Flipull (Japan)", 0 )
-GAME( 1989, puzznic, 0, puzznic, puzznic, driver_device, 0, ROT0, "Taito Corporation
Japan", "Puzznic (World)", 0 )
-GAME( 1989, puzznicj, puzznic, puzznic, puzznic, driver_device, 0, ROT0, "Taito
Corporation", "Puzznic (Japan)", 0 )
-GAME( 1989, puzznici, puzznic, puzznici, puzznic, driver_device, 0, ROT0, "bootleg", "Puzznic
(Italian bootleg)", 0 )
-GAME( 1989, puzznicb, puzznic, puzznici, puzznic, driver_device, 0, ROT0, "bootleg", "Puzznic
(bootleg, set 1)", 0 )
-GAME( 1989, puzznicba, puzznic, puzznici, puzznic, driver_device, 0, ROT0, "bootleg", "Puzznic
(bootleg, set 2)", 0 )
-GAME( 1990, horshoes, 0, horshoes, horshoes, driver_device, 0, ROT270, "Taito America
Corporation", "American Horseshoes (US)", 0 )
-GAME( 1990, palamed, 0, palamed, palamed, driver_device, 0, ROT0, "Taito
Corporation", "Palamedes (Japan)", 0 )
-GAME( 1993, cachat, 0, cachat, cachat, driver_device, 0, ROT0, "Taito
Corporation", "Cachat (Japan)", 0 )
-GAME( 1992, plgirls, 0, cachat, plgirls, driver_device, 0, ROT270, "Hot-B", "Play
Girls", 0 )
-GAME( 1993, plgirls2, 0, cachat, plgirls2, driver_device, 0, ROT270, "Hot-B", "Play
Girls 2", 0 )
-GAME( 1993, plgirls2b, plgirls2, cachat, plgirls2, driver_device, 0, ROT270, "bootleg", "Play
Girls 2 (bootleg)", MACHINE_IMPERFECT_GRAPHICS ) // bootleg hardware (regular Z80 etc. instead of TC0090LVC,
but acts almost the same - scroll offset problems)
-GAME( 1989, parentj, 0, parentj, parentj, driver_device, 0, ROT0, "Taito", "Parent
Jack", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1998, optiger, 0, taitopjc, taitopjc, taitopjc_state, optiger, ROT0, "Taito", "Operation Tiger",
MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 1981, spaceskr, 0, nomcu, spaceskr, taitosj_state, taitosj, ROT0, "Taito Corporation",
"Space Seeker", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, spacecr, 0, nomcu, spacecr, taitosj_state, spacecr, ROT90, "Taito Corporation",
"Space Cruiser", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, junglek, 0, nomcu, junglek, taitosj_state, taitosj, ROT180, "Taito Corporation",
"Jungle King (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, junglekas,junglek, nomcu, junglek, taitosj_state, taitosj, ROT180, "Taito Corporation",
"Jungle King (alternate sound)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, junglekj2,junglek, nomcu, junglek, taitosj_state, taitosj, ROT180, "Taito Corporation",
"Jungle King (Japan, earlier)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, jungleh, junglek, nomcu, junglek, taitosj_state, taitosj, ROT180, "Taito America
Corporation", "Jungle Hunt (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, junglehbr,junglek, nomcu, junglek, taitosj_state, junglhbr,ROT180, "Taito do Brasil",
"Jungle Hunt (Brazil)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, piratpet, junglek, nomcu, piratpet, taitosj_state, taitosj, ROT180, "Taito America
Corporation", "Pirate Pete", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, jungleby, junglek, nomcu, junglek, taitosj_state, taitosj, ROT180, "bootleg", "Jungle Boy
(bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, alpine, 0, nomcu, alpine, taitosj_state, alpine, ROT270, "Taito Corporation",
"Alpine Ski (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, alpinea, alpine, nomcu, alpinea, taitosj_state, alpinea, ROT270, "Taito Corporation",
"Alpine Ski (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, timetunl, 0, nomcu, timetunl, taitosj_state, taitosj, ROT0, "Taito Corporation",
"Time Tunnel", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, wwestern, 0, nomcu, wwestern, taitosj_state, taitosj, ROT270, "Taito Corporation",
"Wild Western (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, wwestern1,wwestern, nomcu, wwestern, taitosj_state, taitosj, ROT270, "Taito Corporation",
"Wild Western (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, frontlin, 0, mcu, frontlin, taitosj_state, taitosj, ROT270, "Taito Corporation",
"Front Line", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, elevator, 0, mcu, elevator, taitosj_state, taitosj, ROT0, "Taito Corporation",
"Elevator Action", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, elevatorb,elevator, nomcu, elevator, taitosj_state, taitosj, ROT0, "bootleg", "Elevator
Action (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, tinstar, 0, mcu, tinstar, taitosj_state, taitosj, ROT0, "Taito Corporation",
"The Tin Star (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, tinstar2, tinstar, mcu, tinstar, taitosj_state, taitosj, ROT0, "Taito Corporation",
"The Tin Star (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, waterski, 0, nomcu, waterski, taitosj_state, taitosj, ROT270, "Taito Corporation",
"Water Ski", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, bioatack, 0, nomcu, bioatack, taitosj_state, taitosj, ROT270, "Taito Corporation
(Fox Video Games license)", "Bio Attack", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, sfposeid, 0, mcu, sfposeid, taitosj_state, taitosj, ROT0, "Taito Corporation",
"Sea Fighter Poseidon", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, hwrace, 0, nomcu, hwrace, taitosj_state, taitosj, ROT270, "Taito Corporation",
"High Way Race", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, kikstart, 0, kikstart, kikstart, taitosj_state, taitosj, ROT0, "Taito Corporation",
"Kick Start - Wheelie King", MACHINE_SUPPORTS_SAVE )
-GAME( 1977, gunman, 0, taitottl, 0, driver_device, 0, ROT0, "Taito", "Gunman [TTL]",
MACHINE_IS_SKELETON )
-GAME( 1977, missilex, 0, taitottl, 0, driver_device, 0, ROT0, "Taito", "Missile-X [TTL]",
MACHINE_IS_SKELETON )
-GAME( 1977, ttblock, 0, taitottl, 0, driver_device, 0, ROT0, "Taito", "T.T. Block [TTL]",
MACHINE_IS_SKELETON )
-GAME( 1979, zzblock, 0, taitottl, 0, driver_device, 0, ROT0, "Taito", "Zun Zun Block [TTL]",
MACHINE_IS_SKELETON )
-GAME( 2004, chaosbrk, 0, taito_type_x, taito_type_x, driver_device, 0, ROT0, "Taito Corporation",
"Chaos Breaker (v2.02J)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 2004, gwinggen, 0, taito_type_x, taito_type_x, driver_device, 0, ROT0, "Takumi Corporation",
"Giga Wing Generations (v2.02J)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 2005, homura, 0, taito_type_x, taito_type_x, driver_device, 0, ROT0, "SKonec Entertainment",
"Homura (v2.04J)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 2005, hotgmkmp, 0, taito_type_x, taito_type_x, driver_device, 0, ROT0, "XNauts", "Taisen Hot
Gimmick Mix Party", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 2005, raiden3, 0, taito_type_x, taito_type_x, driver_device, 0, ROT0, "MOSS / Seibu Kaihatsu",
"Raiden III (v2.01J)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 2005, spicaadv, 0, taito_type_x, taito_type_x, driver_device, 0, ROT0, "Taito Corporation",
"Spica Adventure (v2.03J)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 2005, usagiol, 0, taito_type_x, taito_type_x, driver_device, 0, ROT0, "Taito
Corporation/Warashi", "Usagi Online (v2.04J)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 2006, shikiga3, 0, taito_type_x, taito_type_x, driver_device, 0, ROT0, "Alfa System/SKonec
Entertainment", "Shikigami no Shiro III (v2.06J)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 2007, raiden4, 0, taito_type_x, taito_type_x, driver_device, 0, ROT0, "MOSS / Seibu Kaihatsu",
"Raiden IV (v1.00J)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 2008, kof98um, 0, taito_type_x, taito_type_x, driver_device, 0, ROT0, "SNK", "The King of
Fighters '98: Ultimate Match (v1.00)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 2008, trbwtchs, 0, taito_type_x, taito_type_x, driver_device, 0, ROT0, "Adventure Planning
Service/Studio SiestA", "Trouble Witches AC (v1.00J)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 2009, goketsuj, 0, taito_type_x, taito_type_x, driver_device, 0, ROT0, "Atlus", "Goketsuji
Ichizoku: Matsuri Senzo Kuyou (v200906230)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 2006, wontmuch, 0, taito_type_x, taito_type_x, driver_device, 0, ROT0, "Capcom",
"Won!Tertainment Music Channel (v1.00)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 2006, chasehq2, 0, taito_type_x, taito_type_x, driver_device, 0, ROT0, "Taito Corporation",
"Chase H.Q. 2 (v2.0.6.JP)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 2008, samspsen, 0, taito_type_x, taito_type_x, driver_device, 0, ROT0, "SNK Playmore", "Samurai
Spirits Sen (v1.00)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 1999, taitotz, 0, taitotz, taitotz, driver_device, 0, ROT0, "Taito", "Type Zero BIOS",
MACHINE_NO_SOUND|MACHINE_NOT_WORKING|MACHINE_IS_BIOS_ROOT)
-GAME( 1999, landhigh, taitotz, landhigh, landhigh, taitotz_state, landhigh, ROT0, "Taito", "Landing High
Japan", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 1999, batlgear, taitotz, taitotz, batlgr2, taitotz_state, batlgear, ROT0, "Taito", "Battle Gear",
MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 2000, batlgr2, taitotz, taitotz, batlgr2, taitotz_state, batlgr2, ROT0, "Taito", "Battle Gear 2
(v2.04J)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 2000, batlgr2a, batlgr2, taitotz, batlgr2, taitotz_state, batlgr2a, ROT0, "Taito", "Battle Gear 2
(v2.01J)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 2000, styphp, taitotz, taitotz, styphp, taitotz_state, styphp, ROT0, "Taito", "Stunt Typhoon
Plus", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 2002, raizpin, taitotz, taitotz, taitotz, taitotz_state, raizpin, ROT0, "Taito", "Raizin Ping Pong
(V2.01O)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 2002, raizpinj, raizpin, taitotz, taitotz, taitotz_state, raizpinj, ROT0, "Taito", "Raizin Ping Pong
(V2.01J)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME(1997, pf2012, 0, taitowlf, pc_keyboard, taitowlf_state, taitowlf, ROT0, "Taito", "Psychic Force
2012", MACHINE_NOT_WORKING | MACHINE_NO_SOUND)
-GAME( 1988, superman, 0, superman, superman, driver_device, 0, ROT0, "Taito Corporation",
"Superman (World)", 0 )
-GAME( 1988, supermanu, superman, superman, supermanu, driver_device, 0, ROT0, "Taito Corporation",
"Superman (US)", 0 )
-GAME( 1988, supermanj, superman, superman, supermanj, driver_device, 0, ROT0, "Taito Corporation",
"Superman (Japan)", 0 )
-GAME( 1989, twinhawk, 0, daisenpu, twinhawk, driver_device, 0, ROT270, "Taito Corporation
Japan", "Twin Hawk (World)", 0 )
-GAME( 1989, twinhawku, twinhawk, daisenpu, twinhawku, driver_device, 0, ROT270, "Taito America
Corporation", "Twin Hawk (US)", 0 )
-GAME( 1989, daisenpu, twinhawk, daisenpu, daisenpu, driver_device, 0, ROT270, "Taito Corporation",
"Daisenpu (Japan)", 0 )
-GAME( 1989, gigandes, 0, gigandes, gigandes, driver_device, 0, ROT0, "East Technology",
"Gigandes", 0 )
-GAME( 1989, gigandesa, gigandes, gigandes, gigandes, driver_device, 0, ROT0, "East Technology",
"Gigandes (earlier)", 0 )
-GAME( 1989, kyustrkr, 0, ballbros, kyustrkr, taitox_state, kyustrkr, ROT180, "East Technology",
"Last Striker / Kyuukyoku no Striker", 0 )
-GAME( 1992, ballbros, 0, ballbros, ballbros, driver_device, 0, ROT0, "East Technology",
"Balloon Brothers", 0 )
-GAMEL(1987, contcirc, 0, contcirc, contcirc, taitoz_state, taitoz, ROT0, "Taito
Corporation Japan", "Continental Circus (World)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE,
layout_contcirc )
-GAMEL(1987, contcircu, contcirc, contcirc, contcrcu, taitoz_state, taitoz, ROT0, "Taito
America Corporation", "Continental Circus (US set 1)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE,
layout_contcirc )
-GAMEL(1987, contcircua, contcirc, contcirc, contcrcj, taitoz_state, taitoz, ROT0, "Taito
America Corporation", "Continental Circus (US set 2)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE,
layout_contcirc )
-GAMEL(1987, contcircj , contcirc, contcirc, contcrcj, taitoz_state, taitoz, ROT0, "Taito
Corporation", "Continental Circus (Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE,
layout_contcirc )
-GAMEL(1988, chasehq, 0, chasehq, chasehq, taitoz_state, taitoz, ROT0, "Taito
Corporation Japan", "Chase H.Q. (World)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE,
layout_contcirc )
-GAMEL(1988, chasehqj, chasehq, chasehq, chasehqj, taitoz_state, taitoz, ROT0, "Taito
Corporation", "Chase H.Q. (Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE,
layout_contcirc )
-GAMEL(1988, chasehqju, chasehq, chasehq, chasehq, taitoz_state, taitoz, ROT0, "Taito
Corporation", "Chase H.Q. (Japan, upright?)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE,
layout_contcirc ) // same code rev as Chase H.Q. (World)
-GAMEL(1988, chasehqu, chasehq, chasehq, chasehq, taitoz_state, taitoz, ROT0, "Taito
America Corporation", "Chase H.Q. (US)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE, layout_contcirc )
-GAME( 1988, enforce, 0, enforce, enforce, taitoz_state, taitoz, ROT0, "Taito
Corporation Japan", "Enforce (World)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1988, enforcej, enforce, enforce, enforcej, taitoz_state, taitoz, ROT0, "Taito
Corporation", "Enforce (Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1988, enforceja, enforce, enforce, enforceja,taitoz_state, taitoz, ROT0, "Taito
Corporation", "Enforce (Japan, Analog Controls)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1989, bshark, 0, bshark, bshark, taitoz_state, bshark, ORIENTATION_FLIP_X, "Taito
Corporation Japan", "Battle Shark (World)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1989, bsharku, bshark, bshark, bsharku, taitoz_state, bshark, ORIENTATION_FLIP_X, "Taito
America Corporation", "Battle Shark (US)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1989, bsharkj, bshark, bshark, bsharkj, taitoz_state, bshark, ORIENTATION_FLIP_X, "Taito
Corporation", "Battle Shark (Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1989, bsharkjjs, bshark, bsharkjjs,bsharkjjs, taitoz_state,bshark, ORIENTATION_FLIP_X, "Taito
Corporation", "Battle Shark (Japan, Joystick)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAMEL(1989, sci, 0, sci, sci, taitoz_state, taitoz, ROT0, "Taito
Corporation Japan", "Special Criminal Investigation (World set 1)", MACHINE_IMPERFECT_GRAPHICS |
MACHINE_SUPPORTS_SAVE, layout_contcirc )
-GAMEL(1989, scia, sci, sci, sci, taitoz_state, taitoz, ROT0, "Taito
Corporation Japan", "Special Criminal Investigation (World set 2)", MACHINE_IMPERFECT_GRAPHICS |
MACHINE_SUPPORTS_SAVE, layout_contcirc )
-GAMEL(1989, scij, sci, sci, scij, taitoz_state, taitoz, ROT0, "Taito
Corporation", "Special Criminal Investigation (Japan)", MACHINE_IMPERFECT_GRAPHICS |
MACHINE_SUPPORTS_SAVE, layout_contcirc )
-GAMEL(1989, sciu, sci, sci, sciu, taitoz_state, taitoz, ROT0, "Taito
America Corporation", "Special Criminal Investigation (US)", MACHINE_IMPERFECT_GRAPHICS |
MACHINE_SUPPORTS_SAVE, layout_contcirc )
-GAMEL(1991, scin, sci, sci, sci, taitoz_state, taitoz, ROT0, "hack
(Negro Torino)", "Super Special Criminal Investigation (Negro Torino hack)", MACHINE_IMPERFECT_GRAPHICS
| MACHINE_SUPPORTS_SAVE, layout_contcirc )
-GAME( 1989, nightstr, 0, nightstr, nightstr, taitoz_state, taitoz, ROT0, "Taito
Corporation Japan", "Night Striker (World)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1989, nightstrj, nightstr, nightstr, nghtstrj, taitoz_state, taitoz, ROT0, "Taito
Corporation", "Night Striker (Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1989, nightstru, nightstr, nightstr, nghtstru, taitoz_state, taitoz, ROT0, "Taito
America Corporation", "Night Striker (US)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1990, aquajack, 0, aquajack, aquajack, taitoz_state, taitoz, ROT0, "Taito
Corporation Japan", "Aqua Jack (World)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1990, aquajacku, aquajack, aquajack, aquajack, taitoz_state, taitoz, ROT0, "Taito
America Corporation", "Aqua Jack (US)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1990, aquajackj, aquajack, aquajack, aquajckj, taitoz_state, taitoz, ROT0, "Taito
Corporation", "Aqua Jack (Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1990, spacegun, 0, spacegun, spacegun, taitoz_state, bshark, ORIENTATION_FLIP_X, "Taito
Corporation Japan", "Space Gun (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, spacegunj, spacegun, spacegun, spacegnj, taitoz_state, bshark, ORIENTATION_FLIP_X, "Taito
Corporation", "Space Gun (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, spacegunu, spacegun, spacegun, spacegnu, taitoz_state, bshark, ORIENTATION_FLIP_X, "Taito
America Corporation", "Space Gun (US)", MACHINE_SUPPORTS_SAVE )
-GAMEL(1991, dblaxle, 0, dblaxle, dblaxle, taitoz_state, taitoz, ROT0, "Taito
America Corporation", "Double Axle (US)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE, layout_dblaxle )
-GAMEL(1991, dblaxleu, dblaxle, dblaxle, dblaxle, taitoz_state, taitoz, ROT0, "Taito
America Corporation", "Double Axle (US, earlier)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE,
layout_dblaxle )
-GAMEL(1991, pwheelsj, dblaxle, dblaxle, pwheelsj, taitoz_state, taitoz, ROT0, "Taito
Corporation", "Power Wheels (Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE,
layout_dblaxle )
-GAMEL(1991, racingb, 0, racingb, racingb, taitoz_state, taitoz, ROT0, "Taito
Corporation Japan", "Racing Beat (World)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE,
layout_dblaxle )
-GAMEL(1991, racingbj, racingb, racingb, racingb, taitoz_state, taitoz, ROT0, "Taito
Corporation", "Racing Beat (Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE,
layout_dblaxle )
-GAME( 1976, tank8, 0, tank8, tank8, driver_device, 0, ROT0, "Atari (Kee Games)",
"Tank 8 (set 1)", MACHINE_SUPPORTS_SAVE)
-GAME( 1976, tank8a, tank8, tank8, tank8, tank8_state, decode, ROT0, "Atari (Kee Games)", "Tank
8 (set 2)", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1976, tank8b, tank8, tank8, tank8, tank8_state, decode, ROT0, "Atari (Kee Games)", "Tank
8 (set 3)", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1976, tank8c, tank8, tank8, tank8, driver_device, 0, ROT0, "Atari (Kee Games)",
"Tank 8 (set 4)", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1976, tank8d, tank8, tank8, tank8, driver_device, 0, ROT0, "Atari (Kee Games)",
"Tank 8 (set 5)", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, tankbatt, 0, tankbatt, tankbatt, driver_device, 0, ROT90, "Namco", "Tank Battalion",
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, tankbattb, tankbatt, tankbatt, tankbatt, driver_device, 0, ROT90, "bootleg", "Tank Battalion
(bootleg)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1985, tankbust, 0, tankbust, tankbust, driver_device, 0, ROT90, "Valadon Automation", "Tank
Busters", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, taotaido, 0, taotaido, taotaido, driver_device, 0, ROT0, "Video System Co.", "Tao Taido
(2 button version)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1993, taotaido3,taotaido, taotaido, taotaido3,driver_device, 0, ROT0, "Video System Co.", "Tao Taido
(2/3 button version)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME(1994, tapatune, 0, tapatune, tapatune, driver_device, 0, ROT0, "Moloney Manufacturing Inc. /
Creative Electronics and Software", "Tap a Tune", MACHINE_SUPPORTS_SAVE )
-GAME(1994, srockbwl, 0, tapatune_base, tapatune, driver_device, 0, ROT0, "Bromley",
"Super Rock and Bowl (V1.1)", MACHINE_IS_SKELETON_MECHANICAL |
MACHINE_SUPPORTS_SAVE )
-GAME(199?, smartoss, 0, tapatune_base, tapatune, driver_device, 0, ROT0, "Smart Industries / Creative
Electronics and Software", "Smart Toss 'em / Smartball (Ver 2.0)", MACHINE_IS_SKELETON_MECHANICAL |
MACHINE_SUPPORTS_SAVE )
-GAME( 1994, targeth, 0, targeth, targeth, driver_device, 0, ROT0, "Gaelco", "Target Hits (ver 1.1)",
MACHINE_UNEMULATED_PROTECTION )
-GAME( 1994, targetha, targeth, targeth, targeth, driver_device, 0, ROT0, "Gaelco", "Target Hits (ver 1.0)",
MACHINE_UNEMULATED_PROTECTION )
-GAME( 199?, kingtut, 0, kongambl, kongambl, kongambl_state, kingtut, ROT0, "Konami", "King
Tut (NSW, Australia)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 199?, moneybnk, 0, kongambl, kongambl, driver_device, 0, ROT0, "Konami", "Money In The
Bank (NSW, Australia)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 199?, dragsphr, 0, kongambl, kongambl, driver_device, 0, ROT0, "Konami", "Dragon
Sphere", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 199?, ivorytsk, 0, kongambl, kongambl, driver_device, 0, ROT0, "Konami", "Ivory Tusk",
MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 199?, vikingt, 0, kongambl, kongambl, driver_device, 0, ROT0, "Konami", "Viking
Treasure", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 1988, apache3, 0, apache3, apache3, tatsumi_state, apache3, ROT0, "Tatsumi", "Apache 3",
MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1988, apache3a, apache3, apache3, apache3, tatsumi_state, apache3, ROT0, "Tatsumi (Kana
Corporation license)", "Apache 3 (Kana Corporation license)", MACHINE_IMPERFECT_GRAPHICS )
-GAMEL(1989, roundup5, 0, roundup5, roundup5, tatsumi_state, roundup5, ROT0, "Tatsumi", "Round Up 5
- Super Delta Force", MACHINE_IMPERFECT_GRAPHICS, layout_roundup5 )
-GAME( 1992, bigfight, 0, bigfight, bigfight, tatsumi_state, cyclwarr, ROT0, "Tatsumi", "Big Fight -
Big Trouble In The Atlantic Ocean", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 198?, tattack, 0, tattack, tattack, tattack_state, tattack, ROT270, "Shonan", "Time Attacker",
MACHINE_NO_SOUND | MACHINE_IMPERFECT_COLORS | MACHINE_NOT_WORKING)
-GAME( 1984, taxidriv, 0, taxidriv, taxidriv, driver_device, 0, ROT90, "Graphic Techno", "Taxi
Driver", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1987, tbowl, 0, tbowl, tbowl, driver_device, 0, ROT0, "Tecmo", "Tecmo Bowl (World)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1987, tbowlj, tbowl, tbowl, tbowlj, driver_device, 0, ROT0, "Tecmo", "Tecmo Bowl (Japan)",
MACHINE_SUPPORTS_SAVE )
-GAMEL( 1986, tceptor2, tceptor, tceptor, tceptor2, driver_device, 0, ROT0, "Namco", "Thunder
Ceptor II", 0, layout_tceptor2)
-GAME( 1995, tcl, 0, tcl, tcl, tcl_state, tcl, ROT0, "Uniwang", "Taiwan Chess Legend",
MACHINE_NOT_WORKING )
-GAME(1987, xforce, 0, techno, techno, driver_device, 0, ROT0, "Tecnoplay", "X Force",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1992, fstarfrc, 0, fstarfrc, fstarfrc, driver_device, 0, ROT90, "Tecmo", "Final Star Force
(US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, fstarfrcj, fstarfrc, fstarfrc, fstarfrc, driver_device, 0, ROT90, "Tecmo", "Final Star Force
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, riot, 0, riot, riot, driver_device, 0, ROT0, "NMK", "Riot",
MACHINE_SUPPORTS_SAVE )
-GAME( 1995, ginkun, 0, ginkun, ginkun, driver_device, 0, ROT0, "Tecmo", "Ganbare Ginkun",
MACHINE_SUPPORTS_SAVE )
-GAME( 1986, rygar, 0, rygar, rygar, tecmo_state, rygar, ROT0, "Tecmo", "Rygar (US set
1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, rygar2, rygar, rygar, rygar, tecmo_state, rygar, ROT0, "Tecmo", "Rygar (US set
2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, rygar3, rygar, rygar, rygar, tecmo_state, rygar, ROT0, "Tecmo", "Rygar (US set 3
Old Version)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, rygarj, rygar, rygar, rygar, tecmo_state, rygar, ROT0, "Tecmo", "Argus no Senshi
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, backfirt, 0, backfirt, backfirt, tecmo_state, backfirt, ROT0, "Tecmo", "Back Fire
(Tecmo, bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, deroon, 0, deroon, deroon, tecmosys_state, deroon, ROT0, "Tecmo", "Deroon
DeroDero", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, tkdensho, 0, deroon, deroon, tecmosys_state, tkdensho, ROT0, "Tecmo", "Toukidenshou -
Angel Eyes (VER. 960614)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, tkdenshoa, tkdensho, deroon, deroon, tecmosys_state, tkdensha, ROT0, "Tecmo", "Toukidenshou -
Angel Eyes (VER. 960427)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, tehkanwc, 0, tehkanwc, tehkanwc, driver_device, 0, ROT0, "Tehkan", "Tehkan World
Cup (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, tehkanwcb, tehkanwc, tehkanwc, tehkanwc, driver_device, 0, ROT0, "Tehkan", "Tehkan World
Cup (set 2, bootleg?)", MACHINE_SUPPORTS_SAVE )
-GAMEL(1985, gridiron, 0, tehkanwc, gridiron, driver_device, 0, ROT0, "Tehkan", "Gridiron
Fight", MACHINE_SUPPORTS_SAVE, layout_gridiron )
-GAME( 1986, teedoff, 0, tehkanwc, teedoff, tehkanwc_state, teedoff, ROT90, "Tecmo", "Tee'd Off
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, tempest, 0, tempest, tempest, driver_device, 0, ROT270, "Atari", "Tempest (rev 3,
Revised Hardware)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, tempest3, tempest, tempest, tempest, driver_device, 0, ROT270, "Atari", "Tempest (rev 3)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1980, tempest2, tempest, tempest, tempest, driver_device, 0, ROT270, "Atari", "Tempest (rev 2)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1980, tempest1, tempest, tempest, tempest, driver_device, 0, ROT270, "Atari", "Tempest (rev 1)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1980, tempest1r, tempest, tempest, tempest, driver_device, 0, ROT270, "Atari", "Tempest (rev 1,
Revised Hardware)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, temptube, tempest, tempest, tempest, driver_device, 0, ROT270, "hack (Duncan Brown)", "Tempest
Tubes", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, terracre, 0, ym3526, terracre, driver_device, 0, ROT270, "Nichibutsu", "Terra
Cresta (YM3526 set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, terracreo,terracre, ym3526, terracre, driver_device, 0, ROT270, "Nichibutsu", "Terra
Cresta (YM3526 set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, terracrea,terracre, ym3526, terracre, driver_device, 0, ROT270, "Nichibutsu", "Terra
Cresta (YM3526 set 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, terracren,terracre, ym2203, terracre, driver_device, 0, ROT270, "Nichibutsu", "Terra
Cresta (YM2203)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, amazon, 0, amazon, amazon, terracre_state, amazon, ROT270, "Nichibutsu", "Soldier
Girl Amazon", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, amatelas, amazon, amazon, amazon, terracre_state, amatelas, ROT270, "Nichibutsu", "Sei
Senshi Amatelass", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, horekid, 0, amazon, horekid, terracre_state, horekid, ROT270, "Nichibutsu", "Kid no
Hore Hore Daisakusen", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, horekidb, horekid, amazon, horekid, terracre_state, horekid, ROT270, "bootleg", "Kid no
Hore Hore Daisakusen (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, boobhack, horekid, amazon, horekid, terracre_state, horekid, ROT270, "bootleg", "Booby Kids
(Italian manufactured graphic hack / bootleg of Kid no Hore Hore Daisakusen (bootleg))",
MACHINE_SUPPORTS_SAVE )
-GAME( 1997, tetrisp2, 0, tetrisp2, tetrisp2, driver_device, 0, ROT0, "Jaleco / The Tetris
Company", "Tetris Plus 2 (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, tetrisp2j, tetrisp2, tetrisp2, tetrisp2j, driver_device,0, ROT0, "Jaleco / The Tetris
Company", "Tetris Plus 2 (Japan, V2.2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, tetrisp2ja,tetrisp2, tetrisp2, tetrisp2j, driver_device,0, ROT0, "Jaleco / The Tetris
Company", "Tetris Plus 2 (Japan, V2.1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, nndmseal, 0, nndmseal, nndmseal, tetrisp2_state, rockn, ROT0 | ORIENTATION_FLIP_X, "I'Max
/ Jaleco", "Nandemo Seal Iinkai", MACHINE_SUPPORTS_SAVE | MACHINE_NOT_WORKING )
-GAME( 1997, nndmseala,nndmseal, nndmseal, nndmseal, tetrisp2_state, rockn, ROT0 | ORIENTATION_FLIP_X, "I'Max
/ Jaleco", "Nandemo Seal Iinkai (Astro Boy ver.)", MACHINE_SUPPORTS_SAVE | MACHINE_NOT_WORKING )
-GAME( 1999, rockn, 0, rockn, rockn, tetrisp2_state, rockn, ROT270, "Jaleco",
"Rock'n Tread (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, rockna, rockn, rockn, rockn, tetrisp2_state, rockn1, ROT270, "Jaleco",
"Rock'n Tread (Japan, alternate)", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, rockn2, 0, rockn2, rockn, tetrisp2_state, rockn2, ROT270, "Jaleco",
"Rock'n Tread 2 (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, rocknms, 0, rocknms, rocknms, tetrisp2_state, rocknms, ROT0, "Jaleco",
"Rock'n MegaSession (Japan)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1999, rockn3, 0, rockn2, rockn, tetrisp2_state, rockn3, ROT270, "Jaleco",
"Rock'n 3 (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 2000, rockn4, 0, rockn2, rockn, tetrisp2_state, rockn3, ROT270, "Jaleco / PCCWJ",
"Rock'n 4 (Japan, prototype)", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, stepstag, 0, stepstag, stepstag, stepstag_state, stepstag, ROT0, "Jaleco", "Stepping Stage
Special", MACHINE_NO_SOUND| MACHINE_NOT_WORKING)
-GAME( 1999, step3, 0, stepstag, stepstag, stepstag_state, stepstag, ROT0, "Jaleco", "Stepping 3
Superior", MACHINE_NO_SOUND| MACHINE_NOT_WORKING)
-GAME( 1996, tgtpanic, 0, tgtpanic, tgtpanic, driver_device, 0, ROT0, "Konami", "Target Panic",
MACHINE_NO_SOUND_HW | MACHINE_SUPPORTS_SAVE )
-GAMEL( 1984, thayers, 0, thayers, thayers, driver_device, 0, ROT0, "RDI Video Systems", "Thayer's
Quest (set 1)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND, layout_dlair)
-GAMEL( 1984, thayersa, thayers, thayers, thayers, driver_device, 0, ROT0, "RDI Video Systems", "Thayer's
Quest (set 2)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND, layout_dlair)
-GAME( 1988?, thedealr, 0, thedealr, thedealr, driver_device, 0, ROT0, "Visco Games", "The Dealer (Visco)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1987, thedeep, 0, thedeep, thedeep, driver_device, 0, ROT270, "Wood Place Inc.", "The Deep
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, rundeep, thedeep,thedeep, thedeep, driver_device, 0, ROT270, "bootleg (Cream)", "Run Deep",
MACHINE_SUPPORTS_SAVE )
-GAME( 1981, roundup, 0, thepit, roundup, driver_device, 0, ROT90, "Taito Corporation
(Amenip/Centuri license)", "Round-Up", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, fitter, roundup, thepit, fitter, driver_device, 0, ROT90, "Taito Corporation",
"Fitter", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, fitterbl, roundup, thepit, fitter, driver_device, 0, ROT90, "bootleg",
"Fitter (bootleg of Round-Up)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, ttfitter, roundup, thepit, fitter, driver_device, 0, ROT90, "Taito Corporation",
"T.T. Fitter (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, thepitu1, thepit, thepit, thepit, driver_device, 0, ROT90, "Zilec Electronics (Centuri
license)", "The Pit (US set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, thepitj, thepit, thepit, thepit, driver_device, 0, ROT90, "Zilec Electronics (Taito
license)", "The Pit (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, dockman, 0, intrepid, dockman, driver_device, 0, ROT90, "Taito Corporation",
"Dock Man", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, portman, dockman, intrepid, dockman, driver_device, 0, ROT90, "Taito Corporation (Nova
Games Ltd. license)", "Port Man", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, suprmous, 0, suprmous, suprmous, driver_device, 0, ROT90, "Taito Corporation",
"Super Mouse", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, machomou, 0, suprmous, suprmous, driver_device, 0, ROT90, "Techstar",
"Macho Mouse", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, desertdn, 0, desertdn, desertdn, driver_device, 0, ROT0, "Video Optics",
"Desert Dan", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, intrepid, 0, intrepid, intrepid, driver_device, 0, ROT90, "Nova Games Ltd.",
"Intrepid (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, intrepid2,intrepid, intrepid, intrepid, driver_device, 0, ROT90, "Nova Games Ltd.",
"Intrepid (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, intrepidb,intrepid, intrepid, intrepid, driver_device, 0, ROT90, "bootleg (Elsys)",
"Intrepid (Elsys bootleg, set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, intrepidb3,intrepid,intrepid, intrepid, driver_device, 0, ROT90, "bootleg (Elsys)",
"Intrepid (Elsys bootleg, set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, intrepidb2,intrepid,intrepid, intrepid, driver_device, 0, ROT90, "bootleg (Loris)",
"Intrepid (Loris bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, zaryavos, 0, intrepid, intrepid, driver_device, 0, ROT90, "Nova Games of Canada",
"Zarya Vostoka", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 198?, rtriv, 0, intrepid, rtriv, thepit_state, rtriv, ROT90, "Romar",
"Romar Triv", MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, sharkatt, 0, sharkatt, sharkatt, driver_device, 0, ROT0, "Pacific Novelty", "Shark
Attack", 0 )
-GAME( 1981, thief, 0, thief, thief, thief_state, thief, ROT0, "Pacific Novelty", "Thief", 0 )
-GAME( 1982, natodef, 0, natodef, natodef, thief_state, thief, ROT0, "Pacific Novelty", "NATO
Defense" , 0 )
-GAME( 1982, natodefa, natodef, natodef, natodef, thief_state, thief, ROT0, "Pacific Novelty", "NATO
Defense (alternate mazes)" , 0 )
-GAME( 1994, thoop2, 0, thoop2, thoop2, driver_device, 0, ROT0, "Gaelco", "TH Strikes Back",
MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING )
-GAME( 1990, thunderj, 0, thunderj, thunderj, thunderj_state, thunderj, ROT0, "Atari Games",
"ThunderJaws (rev 3)", 0 )
-GAME( 1990, thunderja, thunderj, thunderj, thunderj, thunderj_state, thunderj, ROT0, "Atari Games",
"ThunderJaws (rev 2)", 0 )
-GAME( 1988, scontra, 0, scontra, scontra, driver_device, 0, ROT90, "Konami", "Super Contra",
MACHINE_SUPPORTS_SAVE )
-GAME( 1988, scontraj, scontra, scontra, scontra, driver_device, 0, ROT90, "Konami", "Super Contra
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, thunderx, 0, thunderx, thunderx, driver_device, 0, ROT0, "Konami", "Thunder Cross (set
1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, thunderxa, thunderx, thunderx, thunderx, driver_device, 0, ROT0, "Konami", "Thunder Cross (set
2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, thunderxb, thunderx, thunderx, thunderx, driver_device, 0, ROT0, "Konami", "Thunder Cross (set
3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, thunderxj, thunderx, thunderx, thnderxj, driver_device, 0, ROT0, "Konami", "Thunder Cross
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, konek, 0, tiamc1, tiamc1, driver_device, 0, ROT0, "Terminal", "Konek-Gorbunok",
MACHINE_SUPPORTS_SAVE )
-GAME( 1988, sosterm, 0, tiamc1, tiamc1, driver_device, 0, ROT0, "Terminal", "S.O.S.", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, koroleva, 0, tiamc1, tiamc1, driver_device, 0, ROT0, "Terminal", "Snezhnaja Koroleva",
MACHINE_SUPPORTS_SAVE )
-GAME( 1988, bilyard, 0, tiamc1, tiamc1, driver_device, 0, ROT0, "Terminal", "Billiard",
MACHINE_SUPPORTS_SAVE )
-GAME( 1994, tickee, 0, tickee, tickee, driver_device, 0, ROT0, "Raster Elite", "Tickee
Tickats", 0 )
-GAME( 1996, ghoshunt, 0, ghoshunt, ghoshunt, driver_device, 0, ROT0, "Hanaho Games", "Ghost
Hunter", 0 )
-GAME( 1996, tutstomb, 0, ghoshunt, ghoshunt, driver_device, 0, ROT0, "Island Design", "Tut's Tomb",
0 )
-GAME( 1996, mouseatk, 0, mouseatk, mouseatk, driver_device, 0, ROT0, "ICE", "Mouse
Attack", 0 )
-GAME( 1998, rapidfir, 0, rapidfir, rapidfir, driver_device, 0, ROT0, "Hanaho Games", "Rapid Fire
v1.1 (Build 239)", 0 )
-GAME( 1998, rapidfira, rapidfir, rapidfir, rapidfir, driver_device, 0, ROT0, "Hanaho Games", "Rapid Fire
v1.1 (Build 238)", 0 )
-GAME( 1998, rapidfire, rapidfir, rapidfir, rapidfir, driver_device, 0, ROT0, "Hanaho Games", "Rapid Fire
v1.0 (Build 236)", 0 )
-GAME( 1999, maletmad, 0, rapidfir, rapidfir, driver_device, 0, ROT0, "Hanaho Games", "Mallet
Madness v2.1", 0 )
-GAME( 1987, tigeroad, 0, tigeroad, tigeroad, driver_device, 0, ROT0, "Capcom", "Tiger Road (US)", 0 )
-GAME( 1987, tigeroadu,tigeroad, tigeroad, tigeroad, driver_device, 0, ROT0, "Capcom (Romstar license)",
"Tiger Road (US, Romstar license)", 0 )
-GAME( 1987, toramich, tigeroad, toramich, toramich, driver_device, 0, ROT0, "Capcom", "Tora e no Michi
(Japan)", 0 )
-GAME( 1987, tigeroadb,tigeroad, tigeroad, tigeroad, driver_device, 0, ROT0, "bootleg", "Tiger Road (US
bootleg)", 0 )
-GAME( 1988, f1dreamb, f1dream, tigeroad, f1dream, driver_device, 0, ROT0, "bootleg", "F-1 Dream
(bootleg, set 1)", 0 )
-GAME( 1988, f1dreamba,f1dream, tigeroad, f1dream, driver_device, 0, ROT0, "bootleg", "F-1 Dream
(bootleg, set 2)", 0 )
-GAME( 1990, pushman, 0, pushman, pushman, tigeroad_state, pushman, ROT0, "Comad", "Pushman (Korea,
set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, pushmana, pushman, pushman, pushman, tigeroad_state, pushman, ROT0, "Comad", "Pushman (Korea,
set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, pushmans, pushman, pushman, pushman, tigeroad_state, pushman, ROT0, "Comad (American Sammy
license)", "Pushman (American Sammy license)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, pushmant, pushman, pushman, pushman, tigeroad_state, pushman, ROT0, "Comad (Top Tronic
license)", "Pushman (Top Tronic license)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, bballs, 0, bballs, bballs, tigeroad_state, bballs, ROT0, "Comad", "Bouncing Balls",
MACHINE_SUPPORTS_SAVE )
-GAME( 1991, bballsa, bballs, bballs, bballs, tigeroad_state, bballs, ROT0, "Comad", "Bouncing Balls
(Adult)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, timelimt, 0, timelimt, timelimt, driver_device, 0, ROT90, "Chuo Co. Ltd", "Time Limit",
MACHINE_IMPERFECT_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, progress, 0, timelimt, progress, driver_device, 0, ROT90, "Chuo Co. Ltd", "Progress",
MACHINE_SUPPORTS_SAVE )
-GAME( 1982, timeplt, 0, timeplt, timeplt, driver_device, 0, ROT90, "Konami", "Time Pilot",
MACHINE_SUPPORTS_SAVE )
-GAME( 1982, timepltc, timeplt, timeplt, timeplt, driver_device, 0, ROT90, "Konami (Centuri license)", "Time
Pilot (Centuri)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, timeplta, timeplt, timeplt, timeplt, driver_device, 0, ROT90, "Konami (Atari license)", "Time
Pilot (Atari)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, spaceplt, timeplt, timeplt, timeplt, driver_device, 0, ROT90, "bootleg", "Space Pilot",
MACHINE_SUPPORTS_SAVE )
-GAME( 1988, psurge, 0, psurge, psurge, driver_device, 0, ROT270, "Vision Electronics", "Power
Surge", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, chkun, 0, chkun, chkun, driver_device, 0, ROT90, "Peni", "Chance Kun (Japan)",
MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
-GAME( 1987, bikkuric, 0, bikkuric,bikkuric, driver_device,0, ROT90, "Peni", "Bikkuri Card (Japan)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1991, timetrv, 0, timetrv, timetrv, driver_device, 0, ROT0, "Virtual Image Productions (Sega
license)", "Time Traveler", MACHINE_NO_SOUND | MACHINE_NOT_WORKING )
-GAME( 1996, tm, 0, tm, tm, driver_device, 0, ROT0, "Midway Games Inc. / CES
Inc.", "Touchmaster (v3.00 Euro)", 0 )
-GAME( 1996, tmdo, tm, tm, tm, driver_device, 0, ROT0, "Midway Games Inc. / CES
Inc.", "Touchmaster (v2.2-01 Standard)", 0 )
-GAME( 1996, tm2k, 0, tm, tm2k, driver_device, 0, ROT0, "Midway Games Inc.",
"Touchmaster 2000 Plus (v4.63 Standard)", 0 )
-GAME( 1996, tm2ka, tm2k, tm, tm2k, driver_device, 0, ROT0, "Midway Games Inc.",
"Touchmaster 2000 (v4.02 Standard)", 0 )
-GAME( 1996, tm2kb, tm2k, tm, tm2k, driver_device, 0, ROT0, "Midway Games Inc.",
"Touchmaster 2000 (v4.00 Standard)", 0 )
-GAME( 1997, tm3k, 0, tm, tm2k, driver_device, 0, ROT0, "Midway Games Inc.",
"Touchmaster 3000 (v5.02 Standard)", 0 )
-GAME( 1997, tm3ka, tm3k, tm, tm2k, driver_device, 0, ROT0, "Midway Games Inc.",
"Touchmaster 3000 (v5.01 Standard)", 0 )
-GAME( 1998, tm4k, 0, tmds1204, tm4k, driver_device, 0, ROT0, "Midway Games Inc.",
"Touchmaster 4000 (v6.03 Standard)", 0 )
-GAME( 1998, tm4knj, tm4k, tmds1204, tm4k, driver_device, 0, ROT0, "Midway Games Inc.",
"Touchmaster 4000 (v6.03 New Jersey)", 0 )
-GAME( 1998, tm4ka, tm4k, tmds1204, tm4k, driver_device, 0, ROT0, "Midway Games Inc.",
"Touchmaster 4000 (v6.02 Standard)", 0 )
-GAME( 1998, tm4kca, tm4k, tmds1204, tm4k, driver_device, 0, ROT0, "Midway Games Inc.",
"Touchmaster 4000 (v6.02 California)", 0 )
-GAME( 1998, tm4kb, tm4k, tmds1204, tm4k, driver_device, 0, ROT0, "Midway Games Inc.",
"Touchmaster 4000 (v6.01 Standard)", 0 )
-GAME( 1998, tm4kmn, tm4k, tmds1204, tm4k, driver_device, 0, ROT0, "Midway Games Inc.",
"Touchmaster 4000 (v6.01 Minnesota)", 0 )
-GAME( 1998, tm5k, 0, tmds1204, tm4k, driver_device, 0, ROT0, "Midway Games Inc.",
"Touchmaster 5000 (v7.10 Standard)", 0 )
-GAME( 1998, tm5kca, tm5k, tmds1204, tm4k, driver_device, 0, ROT0, "Midway Games Inc.",
"Touchmaster 5000 (v7.10 California)", 0 )
-GAME( 1998, tm5kmn, tm5k, tmds1204, tm4k, driver_device, 0, ROT0, "Midway Games Inc.",
"Touchmaster 5000 (v7.10 Minnesota)", 0 )
-GAME( 1998, tm5ka, tm5k, tmds1204, tm4k, driver_device, 0, ROT0, "Midway Games Inc.",
"Touchmaster 5000 (v7.01 Standard)", 0 )
-GAME( 1999, tm7k, 0, tmds1204, tm4k, driver_device, 0, ROT0, "Midway Games Inc.",
"Touchmaster 7000 (v8.04 Standard)", 0 )
-GAME( 1999, tm7knj, tm7k, tmds1204, tm4k, driver_device, 0, ROT0, "Midway Games Inc.",
"Touchmaster 7000 (v8.05 New Jersey)", 0 )
-GAME( 1999, tm7kmn, tm7k, tmds1204, tm4k, driver_device, 0, ROT0, "Midway Games Inc.",
"Touchmaster 7000 (v8.04 Minnesota)", 0 )
-GAME( 1999, tm7ka, tm7k, tmds1204, tm4k, driver_device, 0, ROT0, "Midway Games Inc.",
"Touchmaster 7000 (v8.00 Standard)", 0 )
-GAME( 1999, tm7kmna, tm7k, tmds1204, tm4k, driver_device, 0, ROT0, "Midway Games Inc.",
"Touchmaster 7000 (v8.00 Minnesota)", 0 )
-GAME( 1999, tm7keval, tm7k, tmds1204, tm4k, driver_device, 0, ROT0, "Midway Games Inc.",
"Touchmaster 7000 (v8.1X Evaluation)", 0 )
-GAME( 2000, tm8k, 0, tmds1204, tm4k, driver_device, 0, ROT0, "Midway Games Inc.",
"Touchmaster 8000 (v9.04 Standard)", 0 )
-GAME( 2000, tm8k902, tm8k, tmds1204, tm4k, driver_device, 0, ROT0, "Midway Games Inc.",
"Touchmaster 8000 (v9.02 Standard)", 0 )
-GAME( 1998, galgbios, 0, galgames, galgames, tmaster_state, galgames, ROT0, "Creative Electronics &
Software", "Galaxy Games (BIOS v1.90)", MACHINE_IS_BIOS_ROOT )
-GAME( 1998, galgame2, galgbios, galgame2, galgames, tmaster_state, galgame2, ROT0, "Creative Electronics &
Software / Namco", "Galaxy Games StarPak 2", 0 )
-GAME( 1997, tmmjprd, 0, tmmjprd, tmmjprd, driver_device, 0, ROT0, "Media / Sonnet", "Tokimeki Mahjong
Paradise - Dear My Love", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1989, cuebrick, 0, cuebrick, cuebrick, tmnt_state, cuebrick, ROT0, "Konami", "Cue
Brick (World, version D)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, mia, 0, mia, mia, tmnt_state, mia, ROT0, "Konami", "M.I.A. -
Missing in Action (version T)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, mia2, mia, mia, mia, tmnt_state, mia, ROT0, "Konami", "M.I.A. -
Missing in Action (version S)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, tmnt, 0, tmnt, tmnt, tmnt_state, tmnt, ROT0, "Konami", "Teenage
Mutant Ninja Turtles (World 4 Players)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, tmntu, tmnt, tmnt, tmnt, tmnt_state, tmnt, ROT0, "Konami", "Teenage
Mutant Ninja Turtles (US 4 Players, set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, tmntua, tmnt, tmnt, tmnt, tmnt_state, tmnt, ROT0, "Konami", "Teenage
Mutant Ninja Turtles (US 4 Players, set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, tmht, tmnt, tmnt, tmnt, tmnt_state, tmnt, ROT0, "Konami", "Teenage
Mutant Hero Turtles (UK 4 Players, set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, tmhta, tmnt, tmnt, tmnt, tmnt_state, tmnt, ROT0, "Konami", "Teenage
Mutant Hero Turtles (UK 4 Players, set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, tmhtb, tmnt, tmnt, tmnt, tmnt_state, tmnt, ROT0, "Konami", "Teenage
Mutant Hero Turtles (UK 4 Players, set 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, tmntj, tmnt, tmnt, tmnt, tmnt_state, tmnt, ROT0, "Konami", "Teenage
Mutant Ninja Turtles (Japan 4 Players)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, tmht2p, tmnt, tmnt, tmnt2p, tmnt_state, tmnt, ROT0, "Konami", "Teenage
Mutant Hero Turtles (UK 2 Players, set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, tmht2pa, tmnt, tmnt, tmnt2p, tmnt_state, tmnt, ROT0, "Konami", "Teenage
Mutant Hero Turtles (UK 2 Players, set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, tmnt2pj, tmnt, tmnt, tmnt2p, tmnt_state, tmnt, ROT0, "Konami", "Teenage
Mutant Ninja Turtles (Japan 2 Players)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, tmnt2po, tmnt, tmnt, tmnt2p, tmnt_state, tmnt, ROT0, "Konami", "Teenage
Mutant Ninja Turtles (Oceania 2 Players)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, punkshot, 0, punkshot, punkshot, driver_device, 0, ROT0, "Konami", "Punk
Shot (US 4 Players)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, punkshot2, punkshot, punkshot, punksht2, driver_device, 0, ROT0, "Konami", "Punk
Shot (US 2 Players)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, punkshotj, punkshot, punkshot, punkshtj, driver_device, 0, ROT0, "Konami", "Punk
Shot (Japan 2 Players)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, lgtnfght, 0, lgtnfght, lgtnfght, driver_device, 0, ROT90, "Konami",
"Lightning Fighters (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, lgtnfghta, lgtnfght, lgtnfght, lgtnfght, driver_device, 0, ROT90, "Konami",
"Lightning Fighters (Asia)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, lgtnfghtu, lgtnfght, lgtnfght, lgtnfght, driver_device, 0, ROT90, "Konami",
"Lightning Fighters (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, trigon, lgtnfght, lgtnfght, trigon, driver_device, 0, ROT90, "Konami", "Trigon
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, blswhstl, 0, blswhstl, blswhstl, driver_device, 0, ROT90, "Konami", "Bells &
Whistles (World, version L)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, blswhstla, blswhstl, blswhstl, blswhstl, driver_device, 0, ROT90, "Konami", "Bells &
Whistles (Asia, version M)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, detatwin, blswhstl, blswhstl, blswhstl, driver_device, 0, ROT90, "Konami", "Detana!!
Twin Bee (Japan, version J)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, glfgreat, 0, glfgreat, glfgreat, driver_device, 0, ROT0, "Konami", "Golfing
Greats", MACHINE_UNEMULATED_PROTECTION | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND |
MACHINE_SUPPORTS_SAVE )
-GAME( 1991, glfgreatj, glfgreat, glfgreat, glfgreatj, driver_device, 0, ROT0, "Konami", "Golfing
Greats (Japan)", MACHINE_UNEMULATED_PROTECTION | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND |
MACHINE_SUPPORTS_SAVE )
-GAME( 1991, tmnt2, 0, tmnt2, ssridr4p, driver_device, 0, ROT0, "Konami", "Teenage
Mutant Ninja Turtles - Turtles in Time (4 Players ver UAA)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, tmnt2a, tmnt2, tmnt2, ssrid4ps, driver_device, 0, ROT0, "Konami", "Teenage
Mutant Ninja Turtles - Turtles in Time (4 Players ver ADA)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, tmht22pe, tmnt2, tmnt2, ssriders, driver_device, 0, ROT0, "Konami", "Teenage
Mutant Hero Turtles - Turtles in Time (2 Players ver EBA)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, tmnt22pu, tmnt2, tmnt2, ssriders, driver_device, 0, ROT0, "Konami", "Teenage
Mutant Ninja Turtles - Turtles in Time (2 Players ver UDA)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, qgakumon, 0, tmnt2, qgakumon, driver_device, 0, ROT0, "Konami", "Quiz
Gakumon no Susume (Japan ver. JA2 Type L)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, ssriders, 0, ssriders, ssridr4p, driver_device, 0, ROT0, "Konami", "Sunset
Riders (4 Players ver EAC)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1991, ssriderseaa, ssriders, ssriders, ssrid4ps, driver_device, 0, ROT0, "Konami", "Sunset
Riders (4 Players ver EAA)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1991, ssridersebd, ssriders, ssriders, ssriders, driver_device, 0, ROT0, "Konami", "Sunset
Riders (2 Players ver EBD)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1991, ssridersebc, ssriders, ssriders, ssriders, driver_device, 0, ROT0, "Konami", "Sunset
Riders (2 Players ver EBC)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1991, ssridersuda, ssriders, ssriders, ssrid4ps, driver_device, 0, ROT0, "Konami", "Sunset
Riders (4 Players ver UDA)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1991, ssridersuac, ssriders, ssriders, ssridr4p, driver_device, 0, ROT0, "Konami", "Sunset
Riders (4 Players ver UAC)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1991, ssridersuab, ssriders, ssriders, ssridr4p, driver_device, 0, ROT0, "Konami", "Sunset
Riders (4 Players ver UAB)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1991, ssridersubc, ssriders, ssriders, ssriders, driver_device, 0, ROT0, "Konami", "Sunset
Riders (2 Players ver UBC)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1991, ssridersadd, ssriders, ssriders, ssrid4ps, driver_device, 0, ROT0, "Konami", "Sunset
Riders (4 Players ver ADD)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1991, ssridersabd, ssriders, ssriders, ssriders, driver_device, 0, ROT0, "Konami", "Sunset
Riders (2 Players ver ABD)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1991, ssridersjad, ssriders, ssriders, ssrid4ps, driver_device, 0, ROT0, "Konami", "Sunset
Riders (4 Players ver JAD)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1991, ssridersjac, ssriders, ssriders, ssrid4ps, driver_device, 0, ROT0, "Konami", "Sunset
Riders (4 Players ver JAC)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1991, ssridersjbd, ssriders, ssriders, ssriders, driver_device, 0, ROT0, "Konami", "Sunset
Riders (2 Players ver JBD)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1991, ssridersb, ssriders, sunsetbl, sunsetbl, driver_device, 0, ROT0, "bootleg","Sunset
Riders (bootleg 4 Players ver ADD)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE
)
-GAME( 1991, ssriders2, ssriders, sunsetbl, sunsetbl, driver_device, 0, ROT0, "bootleg","Sunset
Riders 2 (bootleg 4 Players ver ADD)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS |
MACHINE_SUPPORTS_SAVE )
-GAME( 1991, thndrx2, 0, thndrx2, thndrx2, driver_device, 0, ROT0, "Konami", "Thunder
Cross II (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, thndrx2a, thndrx2, thndrx2, thndrx2, driver_device, 0, ROT0, "Konami", "Thunder
Cross II (Asia)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, thndrx2j, thndrx2, thndrx2, thndrx2, driver_device, 0, ROT0, "Konami", "Thunder
Cross II (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, prmrsocr, 0, prmrsocr, prmrsocr, driver_device, 0, ROT0, "Konami", "Premier
Soccer (ver EAB)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, prmrsocrj, prmrsocr, prmrsocr, prmrsocr, driver_device, 0, ROT0, "Konami", "Premier
Soccer (ver JAB)", MACHINE_SUPPORTS_SAVE )
-GAME( 198?, tmspoker, 0, tmspoker, tmspoker, tmspoker_state, bus, ROT0, "<unknown>", "unknown TMS9980
Poker Game", MACHINE_NO_SOUND | MACHINE_NOT_WORKING )
-GAME( 1987, plumppop, 0, drtoppel, plumppop, tnzs_state, plumpop, ROT0, "Taito Corporation",
"Plump Pop (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, jpopnics, 0, jpopnics, jpopnics, driver_device, 0, ROT0, "Nics",
"Jumping Pop (Nics, Korean hack of Plump Pop)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1987, extrmatn, 0, arknoid2, extrmatn, tnzs_state, extrmatn, ROT270, "Taito Corporation
Japan", "Extermination (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, extrmatnu, extrmatn, arknoid2, extrmatn, tnzs_state, extrmatn, ROT270, "Taito (World Games
license)", "Extermination (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, extrmatnj, extrmatn, arknoid2, extrmatn, tnzs_state, extrmatn, ROT270, "Taito Corporation",
"Extermination (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, arknoid2, 0, arknoid2, arknoid2, tnzs_state, arknoid2, ROT270, "Taito Corporation
Japan", "Arkanoid - Revenge of DOH (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, arknoid2u, arknoid2, arknoid2, arknid2u, tnzs_state, arknoid2, ROT270, "Taito America
Corporation (Romstar license)", "Arkanoid - Revenge of DOH (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, arknoid2j, arknoid2, arknoid2, arknid2u, tnzs_state, arknoid2, ROT270, "Taito Corporation",
"Arkanoid - Revenge of DOH (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, arknoid2b, arknoid2, arknoid2, arknid2u, tnzs_state, arknoid2, ROT270, "bootleg",
"Arkanoid - Revenge of DOH (Japan bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, drtoppelj, drtoppel, drtoppel, drtopplu, tnzs_state, drtoppel, ROT90, "Kaneko / Taito
Corporation", "Dr. Toppel's Tankentai (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, kageki, 0, kageki, kageki, tnzs_state, kageki, ROT90, "Kaneko / Taito
America Corporation (Romstar license)", "Kageki (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, kagekij, kageki, kageki, kagekij, tnzs_state, kageki, ROT90, "Kaneko / Taito
Corporation", "Kageki (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, chukataij, chukatai, tnzs, chukatau, tnzs_state, chukatai, ROT0, "Taito Corporation",
"Chuka Taisen (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, tnzs, 0, tnzsb, tnzs, tnzs_state, tnzsb, ROT0, "Taito Corporation
Japan", "The NewZealand Story (World, new version) (newer PCB)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, tnzsj, tnzs, tnzsb, tnzsj, tnzs_state, tnzsb, ROT0, "Taito Corporation",
"The NewZealand Story (Japan, new version) (newer PCB)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, tnzsjo, tnzs, tnzs, tnzsjo, tnzs_state, tnzs, ROT0, "Taito Corporation",
"The NewZealand Story (Japan, old version) (older PCB)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, tnzso, tnzs, tnzs, tnzsop, tnzs_state, tnzs, ROT0, "Taito Corporation
Japan", "The NewZealand Story (World, old version) (older PCB)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, tnzsop, tnzs, tnzs, tnzsop, tnzs_state, tnzs, ROT0, "Taito Corporation
Japan", "The NewZealand Story (World, prototype?) (older PCB)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, kabukiz, 0, kabukiz, kabukiz, tnzs_state, kabukiz, ROT0, "Kaneko / Taito
Corporation Japan", "Kabuki-Z (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, kabukizj, kabukiz, kabukiz, kabukizj, tnzs_state, kabukiz, ROT0, "Kaneko / Taito
Corporation", "Kabuki-Z (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, insectx, 0, insectx, insectx, tnzs_state, insectx, ROT0, "Taito Corporation
Japan", "Insector X (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, insectxj, insectx, insectx, insectxj, tnzs_state, insectx, ROT0, "Taito Corporation",
"Insector X (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, rallybik, 0, rallybik, rallybik, toaplan1_state, toaplan1, ROT270, "Toaplan / Taito
Corporation", "Rally Bike / Dash Yarou", 0 )
-GAME( 1988, truxton, 0, truxton, truxton, toaplan1_state, toaplan1, ROT270, "Toaplan / Taito
Corporation", "Truxton / Tatsujin", 0 )
-GAME( 1989, hellfire, 0, hellfire, hellfire, toaplan1_state, toaplan1, ROT0, "Toaplan (Taito
license)", "Hellfire (2P set)", 0 )
-GAME( 1989, hellfire1, hellfire, hellfire, hellfire1, toaplan1_state, toaplan1, ROT0, "Toaplan (Taito
license)", "Hellfire (1P set)", 0 )
-GAME( 1989, hellfire2a, hellfire, hellfire, hellfire2a,toaplan1_state, toaplan1, ROT0, "Toaplan (Taito
license)", "Hellfire (2P set, older)", 0 )
-GAME( 1989, hellfire1a, hellfire, hellfire, hellfire1a,toaplan1_state, toaplan1, ROT0, "Toaplan (Taito
license)", "Hellfire (1P set, older)", 0 )
-GAME( 1989, zerowing, 0, zerowing, zerowing2, toaplan1_state, toaplan1, ROT0, "Toaplan", "Zero
Wing (2P set)", 0 )
-GAME( 1989, zerowing1, zerowing, zerowing, zerowing, toaplan1_state, toaplan1, ROT0, "Toaplan", "Zero
Wing (1P set)", 0 )
-GAME( 1989, zerowingw, zerowing, zerowing, zerowing2, toaplan1_state, toaplan1, ROT0, "Toaplan (Williams
license)", "Zero Wing (2P set, Williams license)", 0 )
-GAME( 1990, demonwld, 0, demonwld, demonwld, toaplan1_state, demonwld, ROT0, "Toaplan", "Demon's
World / Horror Story (set 1)", 0 )
-GAME( 1989, demonwld1, demonwld, demonwld, demonwld1, toaplan1_state, demonwld, ROT0, "Toaplan", "Demon's
World / Horror Story (set 2)", 0 )
-GAME( 1989, demonwld2, demonwld, demonwld, demonwld1, toaplan1_state, demonwld, ROT0, "Toaplan", "Demon's
World / Horror Story (set 3)", 0 )
-GAME( 1989, demonwld3, demonwld, demonwld, demonwld1, toaplan1_state, demonwld, ROT0, "Toaplan", "Demon's
World / Horror Story (set 4)", 0 )
-GAME( 1990, fireshrk, 0, samesame, fireshrk, toaplan1_state, toaplan1, ROT270, "Toaplan", "Fire
Shark", MACHINE_NO_SOUND )
-GAME( 1989, fireshrka, fireshrk, samesame, fireshrka, toaplan1_state, toaplan1, ROT270, "Toaplan", "Fire
Shark (earlier)", MACHINE_NO_SOUND )
-GAME( 1990, fireshrkd, fireshrk, samesame, samesame2, toaplan1_state, toaplan1, ROT270, "Toaplan (Dooyong
license)", "Fire Shark (Korea, set 1, easier)", MACHINE_NO_SOUND )
-GAME( 1990, fireshrkdh, fireshrk, samesame, samesame2, toaplan1_state, toaplan1, ROT270, "Toaplan (Dooyong
license)", "Fire Shark (Korea, set 2, harder)", MACHINE_NO_SOUND )
-GAME( 1989, samesame, fireshrk, samesame, samesame, toaplan1_state, toaplan1, ROT270, "Toaplan", "Same!
Same! Same! (1P set)", MACHINE_NO_SOUND )
-GAME( 1989, samesame2, fireshrk, samesame, samesame2, toaplan1_state, toaplan1, ROT270, "Toaplan", "Same!
Same! Same! (2P set)", MACHINE_NO_SOUND )
-GAME( 1990, outzone, 0, outzone, outzone, toaplan1_state, toaplan1, ROT270, "Toaplan", "Out
Zone", 0 )
-GAME( 1990, outzoneh, outzone, outzone, outzone, toaplan1_state, toaplan1, ROT270, "Toaplan", "Out
Zone (harder)", 0 )
-GAME( 1990, outzonea, outzone, outzone, outzonea, toaplan1_state, toaplan1, ROT270, "Toaplan", "Out
Zone (old set)", 0 )
-GAME( 1990, outzoneb, outzone, outzone, outzonea, toaplan1_state, toaplan1, ROT270, "Toaplan", "Out
Zone (older set)", 0 )
-GAME( 1991, vimana, 0, vimana, vimana, toaplan1_state, vimana, ROT270, "Toaplan", "Vimana
(World, set 1)", MACHINE_NO_SOUND )
-GAME( 1991, vimanan, vimana, vimana, vimanan, toaplan1_state, vimana, ROT270, "Toaplan", "Vimana
(World, set 2)", MACHINE_NO_SOUND )
-GAME( 1991, vimanaj, vimana, vimana, vimanaj, toaplan1_state, vimana, ROT270, "Toaplan", "Vimana
(Japan)", MACHINE_NO_SOUND )
-GAME( 1991, tekipaki, 0, tekipaki, tekipaki, driver_device, 0, ROT0, "Toaplan", "Teki
Paki", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1991, ghox, 0, ghox, ghox, driver_device, 0, ROT270, "Toaplan", "Ghox
(spinner)", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1991, ghoxj, ghox, ghox, ghox, driver_device, 0, ROT270, "Toaplan", "Ghox
(joystick)", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1992, dogyuun, 0, dogyuun, dogyuun, toaplan2_state, dogyuun, ROT270, "Toaplan",
"Dogyuun", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, dogyuuna, dogyuun, dogyuun, dogyuuna, toaplan2_state, dogyuun, ROT270, "Toaplan", "Dogyuun
(older set)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, dogyuunt, dogyuun, dogyuun, dogyuunt, toaplan2_state, dogyuun, ROT270, "Toaplan", "Dogyuun
(location test)", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, kbash2, 0, kbash2, kbash2, driver_device, 0, ROT0, "bootleg", "Knuckle
Bash 2 (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, truxton2, 0, truxton2, truxton2, driver_device, 0, ROT270, "Toaplan", "Truxton
II / Tatsujin Oh", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, pipibibs, 0, pipibibs, pipibibs, driver_device, 0, ROT0, "Toaplan", "Pipi &
Bibis / Whoopee!! (Z80 sound cpu, set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, pipibibsa, pipibibs, pipibibs, pipibibs, driver_device, 0, ROT0, "Toaplan", "Pipi &
Bibis / Whoopee!! (Z80 sound cpu, set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, pipibibsp, pipibibs, pipibibs, pipibibsp, driver_device,0, ROT0, "Toaplan", "Pipi &
Bibis / Whoopee!! (prototype)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, pipibibsbl, pipibibs, pipibibsbl, pipibibsbl, toaplan2_state, pipibibsbl, ROT0, "bootleg (Ryouta
Kikaku)", "Pipi & Bibis / Whoopee!! (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, fixeight, 0, fixeight, fixeight, toaplan2_state, fixeight, ROT270, "Toaplan", "FixEight
(Europe)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, fixeightk, fixeight, fixeight, fixeight, toaplan2_state, fixeight, ROT270, "Toaplan", "FixEight
(Korea)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, fixeighth, fixeight, fixeight, fixeight, toaplan2_state, fixeight, ROT270, "Toaplan", "FixEight
(Hong Kong)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, fixeighttw, fixeight, fixeight, fixeight, toaplan2_state, fixeight, ROT270, "Toaplan", "FixEight
(Taiwan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, fixeighta, fixeight, fixeight, fixeight, toaplan2_state, fixeight, ROT270, "Toaplan", "FixEight
(Southeast Asia)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, fixeightu, fixeight, fixeight, fixeight, toaplan2_state, fixeight, ROT270, "Toaplan", "FixEight
(USA)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, fixeightj, fixeight, fixeight, fixeight, toaplan2_state, fixeight, ROT270, "Toaplan", "FixEight
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, fixeightt, fixeight, fixeight, fixeight, toaplan2_state, fixeight, ROT270, "Toaplan (Taito
license)", "FixEight (Europe, Taito license)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, fixeightkt, fixeight, fixeight, fixeight, toaplan2_state, fixeight, ROT270, "Toaplan (Taito
license)", "FixEight (Korea, Taito license)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, fixeightht, fixeight, fixeight, fixeight, toaplan2_state, fixeight, ROT270, "Toaplan (Taito
license)", "FixEight (Hong Kong, Taito license)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, fixeighttwt,fixeight, fixeight, fixeight, toaplan2_state, fixeight, ROT270, "Toaplan (Taito
license)", "FixEight (Taiwan, Taito license)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, fixeightat, fixeight, fixeight, fixeight, toaplan2_state, fixeight, ROT270, "Toaplan (Taito
license)", "FixEight (Southeast Asia, Taito license)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, fixeightut, fixeight, fixeight, fixeight, toaplan2_state, fixeight, ROT270, "Toaplan (Taito
license)", "FixEight (USA, Taito license)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, fixeightjt, fixeight, fixeight, fixeight, toaplan2_state, fixeight, ROT270, "Toaplan (Taito
license)", "FixEight (Japan, Taito license)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, fixeightbl, fixeight, fixeightbl, fixeightbl, toaplan2_state, fixeightbl, ROT270, "bootleg",
"FixEight (Korea, bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, grindstm, 0, vfive, grindstm, toaplan2_state, vfive, ROT270, "Toaplan", "Grind
Stormer", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, grindstma, grindstm, vfive, grindstma, toaplan2_state, vfive, ROT270, "Toaplan", "Grind
Stormer (older set)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, vfive, grindstm, vfive, vfive, toaplan2_state, vfive, ROT270, "Toaplan", "V-Five
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, batsugun, 0, batsugun, batsugun, toaplan2_state, dogyuun, ROT270, "Toaplan",
"Batsugun", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, batsuguna, batsugun, batsugun, batsugun, toaplan2_state, dogyuun, ROT270, "Toaplan",
"Batsugun (older set)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, batsugunsp, batsugun, batsugun, batsugun, toaplan2_state, dogyuun, ROT270, "Toaplan",
"Batsugun - Special Version", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, pwrkick, 0, pwrkick, pwrkick, driver_device, 0, ROT0, "Sunwise", "Power
Kick (Japan)", 0 )
-GAME( 1995, othldrby, 0, othldrby, othldrby,driver_device, 0, ROT0, "Sunwise", "Othello
Derby (Japan)", 0 )
-GAME( 1994, snowbro2, 0, snowbro2, snowbro2, driver_device, 0, ROT0, "Hanafram", "Snow
Bros. 2 - With New Elves / Otenki Paradise", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, snowbro2b, snowbro2, snowbro2, snowbro2, driver_device, 0, ROT0, "bootleg", "Snow
Bros. 2 - With New Elves / Otenki Paradise (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, mahoudai, sstriker, mahoudai, mahoudai, driver_device, 0, ROT270, "Raizing (Able
license)", "Mahou Daisakusen (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, shippumd, kingdmgp, shippumd, shippumd, driver_device, 0, ROT270, "Raizing /
Eighting", "Shippu Mahou Daisakusen (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, bgaregga, 0, bgaregga, bgaregga, toaplan2_state, bgaregga, ROT270, "Raizing /
Eighting", "Battle Garegga (Europe / USA / Japan / Asia) (Sat Feb 3 1996)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, bgareggahk, bgaregga, bgaregga, bgareggahk, toaplan2_state, bgaregga, ROT270, "Raizing /
Eighting", "Battle Garegga (Austria / Hong Kong) (Sat Feb 3 1996)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, bgareggatw, bgaregga, bgaregga, bgareggatw, toaplan2_state, bgaregga, ROT270, "Raizing /
Eighting", "Battle Garegga (Taiwan / Germany) (Thu Feb 1 1996)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, bgareggabl, bgaregga, bgareggabl,bgareggacn, toaplan2_state,bgaregga, ROT270, "bootleg", "1945
Part-2 (Chinese hack of Battle Garegga)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, bgareggabla,bgaregga, bgareggabl,bgareggacn, toaplan2_state,bgaregga, ROT270, "bootleg", "Lei
Shen Zhuan Thunder Deity Biography (Chinese hack of Battle Garegga)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, batrider, 0, batrider, batrider, toaplan2_state, batrider, ROT270, "Raizing /
Eighting", "Armed Police Batrider (Europe) (Fri Feb 13 1998)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, batrideru, batrider, batrider, batrider, toaplan2_state, batrider, ROT270, "Raizing /
Eighting", "Armed Police Batrider (USA) (Fri Feb 13 1998)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, batriderc, batrider, batrider, batrider, toaplan2_state, batrider, ROT270, "Raizing /
Eighting", "Armed Police Batrider (China) (Fri Feb 13 1998)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, batriderj, batrider, batrider, batriderj, toaplan2_state, batrider, ROT270, "Raizing /
Eighting", "Armed Police Batrider (Japan, B version) (Fri Feb 13 1998)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, batriderk, batrider, batrider, batrider, toaplan2_state, batrider, ROT270, "Raizing /
Eighting", "Armed Police Batrider (Korea) (Fri Feb 13 1998)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, batriderja, batrider, batrider, batriderj, toaplan2_state, batrider, ROT270, "Raizing /
Eighting", "Armed Police Batrider (Japan, older version) (Mon Dec 22 1997)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, batridert, batrider, batrider, batrider, toaplan2_state, batrider, ROT270, "Raizing /
Eighting", "Armed Police Batrider (Taiwan) (Mon Dec 22 1997)", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, bbakraid, 0, bbakraid, bbakraid, toaplan2_state, bbakraid, ROT270, "Eighting", "Battle
Bakraid - Unlimited Version (USA) (Tue Jun 8 1999)", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, bbakraidc, bbakraid, bbakraid, bbakraid, toaplan2_state, bbakraid, ROT270, "Eighting", "Battle
Bakraid - Unlimited Version (China) (Tue Jun 8 1999)", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, bbakraidj, bbakraid, bbakraid, bbakraid, toaplan2_state, bbakraid, ROT270, "Eighting", "Battle
Bakraid - Unlimited Version (Japan) (Tue Jun 8 1999)", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, bbakraidja, bbakraid, bbakraid, bbakraid, toaplan2_state, bbakraid, ROT270, "Eighting", "Battle
Bakraid (Japan) (Wed Apr 7 1999)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, toki, 0, tokie, toki, toki_state, toki, ROT0, "TAD Corporation", "Toki (World, set 1)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1989, tokiu, toki, tokie, toki, toki_state, toki, ROT0, "TAD Corporation (Fabtek license)", "Toki
(US, set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, tokia, toki, tokie, toki, toki_state, toki, ROT0, "TAD Corporation", "Toki (World, set 2)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1989, tokiua,toki, tokie, toki, toki_state, toki, ROT0, "TAD Corporation (Fabtek license)", "Toki
(US, set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, juju, toki, tokie, toki, toki_state, toki, ROT0, "TAD Corporation", "JuJu Densetsu (Japan)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1990, tokib, toki, tokib, tokib, toki_state, tokib, ROT0, "bootleg (Datsu)", "Toki (Datsu bootleg)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1990, jujub, toki, tokib, tokib, toki_state, tokib, ROT0, "bootleg (Playmark)", "JuJu Densetsu
(Playmark bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 2003, tokyocop, 0, tokyocop, tokyocop, driver_device, 0, ROT0, "Gaelco", "Tokyo Cop (Italy)",
MACHINE_IS_SKELETON )
-GAME( 1985, tomcat, 0, tomcat, tomcat, driver_device, 0, ROT0, "Atari", "TomCat (prototype)",
MACHINE_SUPPORTS_SAVE )
-GAME( 199?, tonton, 0, tonton, tonton, driver_device, 0, ROT0, "Success / Taiyo Jidoki", "Waku
Waku Doubutsu Land TonTon (Japan)", 0 )
-GAME( 1988, toobin, 0, toobin, toobin, driver_device, 0, ROT270, "Atari Games", "Toobin' (rev 3)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1988, toobine, toobin, toobin, toobin, driver_device, 0, ROT270, "Atari Games", "Toobin' (Europe, rev
3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, toobing, toobin, toobin, toobin, driver_device, 0, ROT270, "Atari Games", "Toobin' (German, rev
3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, toobin2, toobin, toobin, toobin, driver_device, 0, ROT270, "Atari Games", "Toobin' (rev 2)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1988, toobin2e, toobin, toobin, toobin, driver_device, 0, ROT270, "Atari Games", "Toobin' (Europe, rev
2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, toobin1, toobin, toobin, toobin, driver_device, 0, ROT270, "Atari Games", "Toobin' (rev 1)",
MACHINE_SUPPORTS_SAVE )
-GAMEL( 1987, topspeed, 0, topspeed, topspeed, driver_device, 0, ROT0, "Taito Corporation Japan",
"Top Speed (World)", MACHINE_SUPPORTS_SAVE, layout_topspeed )
-GAMEL( 1987, topspeedu,topspeed, topspeed, fullthrl, driver_device, 0, ROT0, "Taito America Corporation
(Romstar license)", "Top Speed (US)", MACHINE_SUPPORTS_SAVE, layout_topspeed )
-GAMEL( 1987, fullthrl, topspeed, topspeed, fullthrl, driver_device, 0, ROT0, "Taito Corporation",
"Full Throttle (Japan)", MACHINE_SUPPORTS_SAVE, layout_topspeed )
-GAME( 1980, toratora, 0, toratora, toratora, driver_device, 0, ROT90, "Game Plan", "Tora Tora
(prototype?)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, toratorab,toratora, toratora, toratora, driver_device, 0, ROT90, "Game Plan", "Tora Tora
(prototype?, set 2)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1978, tourtabl, 0, tourtabl, tourtabl, driver_device, 0, ROT0, "Atari", "Tournament Table (set
1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1978, tourtab2, tourtabl, tourtabl, tourtabl, driver_device, 0, ROT0, "Atari", "Tournament Table (set
2)", MACHINE_SUPPORTS_SAVE )
-GAME( 19??, tourvis, 0, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg
(Tourvision)", "Tourvision PCE bootleg", MACHINE_IS_BIOS_ROOT |
MACHINE_NOT_WORKING )
-GAME( 1988, tvdrgnst, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg
(Tourvision) / Namcot", "Dragon Spirit (Tourvision PCE bootleg)",
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1988, tvlegaxe, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg
(Tourvision) / Victor Musical Industries, Inc.", "Makyo Densetsu - The Legenary Axe (Tourvision PCE
bootleg)", MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1989, tvdormon, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg
(Tourvision) / Fujiko-Shogakukan-TV Asahi / Hudson Soft", "Doraemon Meikyuu Daisakusen (Tourvision PCE
bootleg)", MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1989, tvdunexp, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg
(Tourvision) / Atlus Ltd. / Hudson Soft", "Dungeon Explorer (Tourvision PCE bootleg)",
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1989, tvflaptw, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg
(Tourvision) / Namco Ltd. / Namcot", "Final Lap Twin (Tourvision PCE bootleg)",
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1989, tvgunhed, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg
(Tourvision) / Hudson / Toho Sunrise", "Gunhed (Tourvision PCE bootleg)",
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1989, tvdensho, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg
(Tourvision) / Big Club / Wolf Team", "Jinmu Densho (Tourvision PCE bootleg)",
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1989, tvmrheli, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg
(Tourvision) / IREM Corp", "Mr Heli (Tourvision PCE bootleg)",
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1989, tvpaclnd, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg
(Tourvision) / Namco / Namcot", "Pac-Land (Tourvision PCE bootleg)",
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1989, tvshnobi, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg
(Tourvision) / Sega / Asmik Corporation", "Shinobi (Tourvision PCE bootleg)",
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1989, tvsdarms, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg
(Tourvision) / Capcom / Nec Avenue", "Side Arms (Tourvision PCE bootleg)",
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1989, tvsson2, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg
(Tourvision) / Capcom / Nec Avenue", "Son Son II (Tourvision PCE bootleg)",
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1989, tvusapb, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg
(Tourvision) / Aicom Corporation", "USA Pro Basketball (Tourvision PCE bootleg)",
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1989, tvvolfd, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg
(Tourvision) / Taito Corporation", "Volfied (Tourvision PCE bootleg)",
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1989, tvwnshot, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg
(Tourvision) / Data East Corp.", "Winning Shot (Tourvision PCE bootleg)",
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1990, tvablast, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg
(Tourvision) / Inter State / Kaneko / Hudson Soft", "Aero Blasters (Tourvision PCE bootleg)",
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1990, tvaburn, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg
(Tourvision) / Sega / Nec Avenue", "After Burner (Tourvision PCE bootleg)",
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1990, tvarmedf, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg
(Tourvision) / Nichibutsu / Big Don", "Armed-F (Tourvision PCE bootleg)",
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1990, tvbeball, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg
(Tourvision) / Hudson Soft", "Be Ball (Tourvision PCE bootleg)",
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1990, tvbomber, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg
(Tourvision) / Hudson Soft", "Bomberman (Tourvision PCE bootleg)",
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1990, tvbrabho, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg
(Tourvision) / Namco / Namcot", "Ch??zetsurinjin Beraboh Man (Tourvision PCE bootleg)",
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1990, tvdsenpu, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg
(Tourvision) / Toaplan / Nec Avenue", "Daisenpu (Tourvision PCE bootleg)",
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1990, tvdevilc, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg
(Tourvision) / Naxat / Red", "Devil Crash (Tourvision PCE bootleg)",
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1990, tvdodgeb, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg
(Tourvision) / Technos Japan Corp / Naxat Soft", "Dodge Ball (Tourvision PCE bootleg)",
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1990, tvfblast, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg
(Tourvision) / Namco / Namcot", "Final Blaster (Tourvision PCE bootleg)",
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1990, tvfsoc90, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg
(Tourvision) / Human", "Formation Soccer - Human Cup '90 (Tourvision PCE
bootleg)", MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1990, tvgomola, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg
(Tourvision) / Human", "Gomola Speed (Tourvision PCE bootleg)",
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1990, tvkaikai, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg
(Tourvision) / Taito", "Kiki Kaikai (Tourvision PCE bootleg)",
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1990, tvopwolf, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg
(Tourvision) / Taito / Nec Avenue", "Operation Wolf (Tourvision PCE bootleg)",
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1990, tvovride, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg
(Tourvision) / Sting / Data East Corporation", "Override (Tourvision PCE bootleg)",
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1990, tvpdrift, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg
(Tourvision) / Sega / Asmik Corporation", "Power Drift (Tourvision PCE bootleg)",
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1990, tvpchasr, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg
(Tourvision) / Naxat Soft", "Psycho Chaser (Tourvision PCE bootleg)",
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1990, tvrs2, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg
(Tourvision) / Taito Corporation", "Rastan Saga II (Tourvision PCE bootleg)",
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1990, tvninjas, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg
(Tourvision) / IREM Corp", "Saiga No Nindou - Ninja Spirit (Tourvision PCE
bootleg)", MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1990, tvsssold, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg
(Tourvision) / Inter State / Kaneko / Hudson Soft", "Super Star Soldier (Tourvision PCE bootleg)",
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1990, tvsvball, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg
(Tourvision) / Video System", "Super Volley ball (Tourvision PCE bootleg)",
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1990, tvthbld, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg
(Tourvision) / Sega / NEC Avenue", "Thunder Blade (Tourvision PCE bootleg)",
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1990, tvtsboys, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg
(Tourvision) / Victor Musical Industries, Inc.", "Toy Shop Boys (Tourvision PCE bootleg)",
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1990, tveigues, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg
(Tourvision) / Victor Musical Industries, Inc.", "Veigues (Tourvision PCE bootleg)",
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1990, tvwring, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg
(Tourvision) / Naxat Soft", "W-Ring (Tourvision PCE bootleg)",
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1990, tvxvious, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg
(Tourvision) / Namco Ltd. / Namcot", "Xevious (Tourvision PCE bootleg)",
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1991, tv1943, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg
(Tourvision) / Capcom / Naxat Soft", "1943 Kai (Tourvision PCE bootleg)",
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1991, tvbalstx, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg
(Tourvision) / Psygnosis / Coconuts Japan", "Ballistix (Tourvision PCE bootleg)",
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1991, tvcolumn, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg
(Tourvision) / Telenet Japan", "Columns (Tourvision PCE bootleg)",
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1991, tvcoryon, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg
(Tourvision) / Naxat Soft", "Coryoon (Tourvision PCE bootleg)",
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1991, tvdmoon, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg
(Tourvision) / T.S.S", "Dead Moon (Tourvision PCE bootleg)",
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1991, tvftenis, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg
(Tourvision) / Human", "Final Match Tennis (Tourvision PCE bootleg)",
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1991, tvhtdaka, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg
(Tourvision) / Taito Corporation", "Hana Taka Daka (Tourvision PCE bootleg)",
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1991, tvjchan, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg
(Tourvision) / Hudson Soft", "Jackie Chan (Tourvision PCE bootleg)",
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1991, tvtonma, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg
(Tourvision) / IREM Corp", "Legend of Hero Tonma (Tourvision PCE bootleg)",
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1991, tvpcgen2, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg
(Tourvision) / Hudson Soft / Red", "PC Genjin 2 - Pithecanthropus Computerurus (Tourvision
PCE bootleg)", MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1991, tvpow11, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg
(Tourvision) / Hudson Soft", "Power Eleven (Tourvision PCE bootleg)",
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1991, tvpwlg4, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg
(Tourvision) / Hudson Soft", "Power League IV (Tourvision PCE bootleg)",
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1991, tvpros91, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg
(Tourvision) / Namco / Namcot", "Pro Yakyuu World Stadium '91 (Tourvision PCE bootleg)",
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1991, tvpzlboy, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg
(Tourvision) / Atlus / Telenet Japan", "Puzzle Boy (Tourvision PCE bootleg)",
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1991, tvraiden, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg
(Tourvision) / Seibu Kaihatsu inc / Hudson Soft", "Raiden (Tourvision PCE bootleg)",
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1991, tvrtype2, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg
(Tourvision) / IREM Corp", "R-Type II (Tourvision PCE bootleg)",
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1991, tvslmndr, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg
(Tourvision) / Konami", "Salamander (Tourvision PCE bootleg)",
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1991, tvskweek, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg
(Tourvision) / Victor Musical Industries, Inc.", "Skweek (Tourvision PCE bootleg)",
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1991, tvsci, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg
(Tourvision) / Taito Corporation", "Special Criminal Investigation (Tourvision PCE
bootleg)", MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1992, tvtaisen, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg
(Tourvision) / Taito Corporation", "Chuka Taisen (Tourvision PCE bootleg)",
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1992, tvlqkids, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg
(Tourvision) / Taito Corporation", "Mizubaku Daibouken Liquid Kids (Tourvision PCE
bootleg)", MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1992, tvninjar, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg
(Tourvision) / Temco / Hudson Soft", "Ninja Ryukenden (Tourvision PCE bootleg)",
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1992, tvpcybrg, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg
(Tourvision) / Hudson Soft / Red", "PC Genjin Punkic Cyborg (Tourvision PCE bootleg)",
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1992, tvtsujin, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg
(Tourvision) / Toaplan Co Ltd / Taito Corporation", "Tatsujin (Tourvision PCE bootleg)",
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1992, tvtcrst2, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg
(Tourvision) / Nichibutsu / Nihon Bussan Co., Ltd", "Terra Cresta II (Tourvision PCE bootleg)",
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1983, liblrabl, 0, liblrabl, liblrabl, driver_device, 0, ROT0, "Namco", "Libble Rabble", 0 )
-GAME( 1986, toypop, 0, toypop, toypop, driver_device, 0, ROT0, "Namco", "Toypop", 0 )
-GAME( 1984, tp84, 0, tp84, tp84, driver_device, 0, ROT90, "Konami", "Time Pilot '84 (set 1)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1984, tp84a, tp84, tp84, tp84a, driver_device,0, ROT90, "Konami", "Time Pilot '84 (set 2)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1984, tp84b, tp84, tp84b, tp84, driver_device, 0, ROT90, "Konami", "Time Pilot '84 (set 3)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1983, trackfld, 0, trackfld, trackfld, trackfld_state, trackfld, ROT0, "Konami",
"Track & Field", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, trackfldc, trackfld, trackfld, trackfld, trackfld_state, trackfld, ROT0, "Konami (Centuri
license)", "Track & Field (Centuri)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, hyprolym, trackfld, trackfld, trackfld, trackfld_state, trackfld, ROT0, "Konami",
"Hyper Olympic", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, hyprolymb, trackfld, hyprolyb, trackfld, trackfld_state, trackfld, ROT0, "bootleg",
"Hyper Olympic (bootleg, set 1)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1983, hyprolymba,trackfld, hyprolyb, trackfld, trackfld_state, trackfld, ROT0, "bootleg",
"Hyper Olympic (bootleg, set 2)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1996, atlantol, trackfld, atlantol, atlantol, trackfld_state, atlantol, ROT0, "bootleg",
"Atlant Olimpic", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, mastkin, 0, mastkin, mastkin, trackfld_state, mastkin, ROT0, "Du Tech",
"The Masters of Kin", MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 1985, wizzquiz, 0, wizzquiz, wizzquiz, trackfld_state, wizzquiz, ROT0, "Zilec-Zenitone
(Konami license)", "Wizz Quiz (Konami version)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, wizzquiza, wizzquiz, wizzquiz, wizzquiz, trackfld_state, wizzquiz, ROT0, "Zilec-Zenitone",
"Wizz Quiz (version 4)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, reaktor, 0, reaktor, reaktor, driver_device, 0, ROT90, "Zilec",
"Reaktor (Track & Field conversion)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, travrusa, 0, travrusa, travrusa, driver_device, 0, ROT270, "Irem",
"Traverse USA / Zippy Race", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, travrusab,travrusa, travrusa, travrusa, driver_device, 0, ROT270, "bootleg (I.P.)",
"Traverse USA (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, mototour, travrusa, travrusa, travrusa, driver_device, 0, ROT270, "Irem (Tecfri
license)", "MotoTour / Zippy Race (Tecfri license)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, motorace, travrusa, travrusa, motorace, travrusa_state, motorace, ROT270, "Irem (Williams
license)", "MotoRace USA", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, shtridera,shtrider, shtrider, shtrider, travrusa_state, shtridra, ROT270|ORIENTATION_FLIP_X,
"Seibu Kaihatsu (Sigma license)", "Shot Rider (Sigma license)", MACHINE_SUPPORTS_SAVE )
-GAME( 1977, triplhnt, 0, triplhnt, triplhnt, triplhnt_state, triplhnt, 0, "Atari", "Triple Hunt",
MACHINE_REQUIRES_ARTWORK )
-GAME( 1991, trucocl, 0, trucocl, trucocl, trucocl_state, trucocl, ROT0, "Miky SRL", "Truco Clemente",
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 198?, truco, 0, truco, truco, driver_device, 0, ROT0, "Playtronic SRL", "Truco-Tron",
MACHINE_SUPPORTS_SAVE )
-GAME( 1985, trvmadns, 0, trvmadns, trvmadns, driver_device, 0, ROT0, "Thunderhead Inc.", "Trivia
Madness - Series A Question set", MACHINE_WRONG_COLORS | MACHINE_NOT_WORKING )
-GAME( 1985, trvmadnsa, trvmadns, trvmadns, trvmadns, driver_device, 0, ROT0, "Thunderhead Inc.", "Trivia
Madness - Series B Question set", MACHINE_WRONG_COLORS | MACHINE_NOT_WORKING )
-GAME( 1984, trvquest, 0, trvquest, trvquest, driver_device, 0, ROT90, "Sunn / Techstar", "Trivia Quest",
MACHINE_SUPPORTS_SAVE )
-GAME( 1985, tryout, 0, tryout, tryout, driver_device, 0, ROT90, "Data East Corporation", "Pro Baseball Skill
Tryout (Japan)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, vsgongf, 0, vsgongf, vsgongf, driver_device, 0, ROT90, "Kaneko", "VS Gong Fight",
MACHINE_IMPERFECT_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, ringfgt, vsgongf, vsgongf, vsgongf, driver_device, 0, ROT90, "Kaneko (Taito license)", "Ring
Fighter (set 1)", MACHINE_IMPERFECT_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, ringfgt2, vsgongf, vsgongf, vsgongf, driver_device, 0, ROT90, "Kaneko (Taito license)", "Ring
Fighter (set 2)", MACHINE_IMPERFECT_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 1985, tsamurai, 0, tsamurai, tsamurai, driver_device, 0, ROT90, "Kaneko / Taito", "Samurai
Nihon-Ichi (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, tsamurai2,tsamurai, tsamurai, tsamurai, driver_device, 0, ROT90, "Kaneko / Taito", "Samurai
Nihon-Ichi (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, tsamuraih,tsamurai, tsamurai, tsamurai, driver_device, 0, ROT90, "bootleg", "Samurai Nihon-Ichi
(bootleg, harder)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, ladymstr, 0, tsamurai, ladymstr, driver_device, 0, ROT90, "Kaneko / Taito", "Lady Master
of Kung Fu", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, nunchaku, ladymstr, tsamurai, nunchaku, driver_device, 0, ROT90, "Kaneko / Taito", "Nunchackun",
MACHINE_IMPERFECT_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 1985, yamagchi, 0, tsamurai, yamagchi, driver_device, 0, ROT90, "Kaneko / Taito", "Go Go Mr.
Yamaguchi / Yuke Yuke Yamaguchi-kun", MACHINE_IMPERFECT_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 1986, m660, 0, m660, m660, driver_device, 0, ROT90, "Wood Place Inc. (Taito America
Corporation license)", "Mission 660 (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, m660j, m660, m660, m660, driver_device, 0, ROT90, "Wood Place Inc. (Taito
Corporation license)", "Mission 660 (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, m660b, m660, m660, m660, driver_device, 0, ROT90, "bootleg", "Mission 660
(bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, alphaxz, m660, m660, m660, driver_device, 0, ROT90, "Ed Co. Ltd. (Wood Place Inc.
license)", "The Alphax Z (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, tubep, 0, tubep, tubep, driver_device, 0, ROT0, "Nichibutsu / Fujitek", "Tube Panic",
MACHINE_SUPPORTS_SAVE )
-GAME( 1984, tubepb, tubep, tubepb, tubepb, driver_device, 0, ROT0, "bootleg", "Tube Panic (bootleg)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1984, rjammer, 0, rjammer, rjammer, driver_device, 0, ROT0, "Nichibutsu / Alice", "Roller
Jammer", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, tugboat, 0, tugboat, tugboat, driver_device, 0, ROT90, "Enter-Tech, Ltd.", "Tugboat",
MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1983, noahsark, 0, tugboat, noahsark, driver_device, 0, ROT90, "Enter-Tech, Ltd.", "Noah's Ark",
MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, berenstn, 0, tugboat, noahsark, driver_device, 0, ROT90, "Enter-Tech, Ltd.", "The Berenstain
Bears in Big Paw's Cave", MACHINE_IMPERFECT_GRAPHICS | MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 1991, tumbleb, tumblep, tumblepb, tumblepb, tumbleb_state, tumblepb, ROT0, "bootleg", "Tumble Pop
(bootleg)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1993, jumpkids, 0, jumpkids, tumblepb, tumbleb_state, jumpkids, ROT0, "Comad", "Jump
Kids", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, suprtrio, 0, suprtrio, suprtrio, tumbleb_state, suprtrio, ROT0, "Gameace", "Super
Trio", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, metlsavr, 0, metlsavr, metlsavr, tumbleb_state, chokchok, ROT0, "First Amusement",
"Metal Saver", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, chokchok, 0, chokchok, chokchok, tumbleb_state, chokchok, ROT0, "SemiCom", "Choky!
Choky!", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1995, cookbiba, cookbib, cookbib, cookbib, tumbleb_state, htchctch, ROT0, "SemiCom", "Cookie &
Bibi (set 2)" , MACHINE_SUPPORTS_SAVE )
-GAME( 1996, carket, 0, htchctch, carket, tumbleb_state, carket, ROT0, "SemiCom", "Carket
Ball", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, wondl96, 0, cookbib_mcu, wondl96, tumbleb_state, wondl96, ROT0, "SemiCom", "Wonder
League '96 (Korea)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, sdfight, 0, sdfight, sdfight, tumbleb_state, bcstory, ROT0, "SemiCom / Tirano", "SD
Fighters (Korea)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, tumblep, 0, tumblep, tumblep, tumblep_state, tumblep, ROT0, "Data East Corporation",
"Tumble Pop (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, tumblepj, tumblep, tumblep, tumblep, tumblep_state, tumblep, ROT0, "Data East Corporation",
"Tumble Pop (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1979,tunhunt, 0, tunhunt, tunhunt, driver_device, 0, ORIENTATION_SWAP_XY, "Atari",
"Tunnel Hunt", MACHINE_SUPPORTS_SAVE )
-GAME( 1981,tunhuntc, tunhunt, tunhunt, tunhunt, driver_device, 0, ORIENTATION_SWAP_XY, "Atari (Centuri
license)", "Tunnel Hunt (Centuri)", MACHINE_SUPPORTS_SAVE )
-GAMEL( 1981, turbo, 0, turbo, turbo, driver_device, 0, ROT270, "Sega", "Turbo
(program 1513-1515)", MACHINE_IMPERFECT_SOUND , layout_turbo )
-GAMEL( 1981, turboa, turbo, turbo, turbo, turbo_state, turbo_enc, ROT270, "Sega", "Turbo
(encrypted, program 1262-1264)", MACHINE_IMPERFECT_SOUND , layout_turbo )
-GAMEL( 1981, turbob, turbo, turbo, turbo, turbo_state, turbo_enc, ROT270, "Sega", "Turbo
(encrypted, program 1363-1365 rev B)", MACHINE_IMPERFECT_SOUND , layout_turbo )
-GAMEL( 1981, turboc, turbo, turbo, turbo, turbo_state, turbo_enc, ROT270, "Sega", "Turbo
(encrypted, program 1363-1365 rev A)", MACHINE_IMPERFECT_SOUND , layout_turbo )
-GAMEL( 1982, subroc3d, 0, subroc3d, subroc3d, driver_device, 0, ORIENTATION_FLIP_X, "Sega",
"Subroc-3D", MACHINE_IMPERFECT_SOUND , layout_subroc3d )
-GAMEL( 1982, buckrog, 0, buckrog, buckrog, turbo_state, buckrog_enc, ROT0, "Sega", "Buck Rogers:
Planet of Zoom", MACHINE_IMPERFECT_SOUND , layout_buckrog )
-GAMEL( 1982, buckrogn, buckrog, buckrogu, buckrog, driver_device, 0, ROT0, "Sega", "Buck Rogers:
Planet of Zoom (not encrypted, set 1)", MACHINE_IMPERFECT_SOUND , layout_buckrog )
-GAMEL( 1982, buckrogn2,buckrog, buckrogu, buckrog, driver_device, 0, ROT0, "Sega", "Buck Rogers:
Planet of Zoom (not encrypted, set 2)", MACHINE_IMPERFECT_SOUND , layout_buckrog )
-GAMEL( 1982, zoom909, buckrog, buckrog, buckrog, turbo_state, buckrog_enc, ROT0, "Sega", "Zoom 909",
MACHINE_IMPERFECT_SOUND, layout_buckrog )
-GAME( 2001, turrett, 0, turrett, turrett, driver_device, 0, ROT0, "Dell Electronics (Namco license)",
"Turret Tower", 0 )
-GAME( 1982, tutankhm, 0, tutankhm, tutankhm, driver_device, 0, ROT90, "Konami", "Tutankham",
MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS)
-GAME( 1982, tutankhms,tutankhm, tutankhm, tutankhm, driver_device, 0, ROT90, "Konami (Stern Electronics
license)", "Tutankham (Stern Electronics)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS)
-GAME( 2008, tvcapcom, 0, tvcapcom, tvcapcom, driver_device, 0, ROT0, "Capcom", "Tatsunoko Vs
Capcom : Cross Generation of Heroes", MACHINE_IS_SKELETON )
-GAME( 1987, devilw, 0, devilw, devilw, twin16_state, twin16, ROT0, "Konami", "Devil
World", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, majuu, devilw, devilw, devilw, twin16_state, twin16, ROT0, "Konami", "Majuu no
Ohkoku", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, darkadv, devilw, devilw, darkadv, twin16_state, twin16, ROT0, "Konami", "Dark
Adventure", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, vulcan, 0, twin16, vulcan, twin16_state, twin16, ROT0, "Konami", "Vulcan
Venture (New)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, vulcana, vulcan, twin16, vulcan, twin16_state, twin16, ROT0, "Konami", "Vulcan
Venture (Old)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, vulcanb, vulcan, twin16, vulcan, twin16_state, twin16, ROT0, "Konami", "Vulcan
Venture (Oldest)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, gradius2, vulcan, twin16, gradius2, twin16_state, twin16, ROT0, "Konami", "Gradius
II - GOFER no Yabou (Japan New Ver.)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, gradius2a, vulcan, twin16, vulcan, twin16_state, twin16, ROT0, "Konami", "Gradius
II - GOFER no Yabou (Japan Old Ver.)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, gradius2b, vulcan, twin16, vulcan, twin16_state, twin16, ROT0, "Konami", "Gradius
II - GOFER no Yabou (Japan Older Ver.)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, fround, 0, fround, fround, fround_state, fround, ROT0, "Konami", "The Final
Round (version M)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, froundl, fround, fround, fround, fround_state, fround, ROT0, "Konami", "The Final
Round (version L)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, hpuncher, fround, twin16, fround, twin16_state, twin16, ROT0, "Konami", "Hard
Puncher (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, miaj, mia, miaj, miaj, twin16_state, twin16, ROT0, "Konami", "M.I.A. -
Missing in Action (version R) (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, cuebrickj, cuebrick, cuebrickj, cuebrickj, cuebrickj_state, cuebrickj, ROT0, "Konami", "Cue
Brick (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, fshark, 0, fshark, fshark, twincobr_state, twincobr, ROT270, "Toaplan / Taito
Corporation", "Flying Shark (World)", 0 )
-GAME( 1987, skyshark, fshark, fshark, skyshark, twincobr_state, twincobr, ROT270, "Toaplan / Taito
America Corporation (Romstar license)", "Sky Shark (US, set 1)", 0 )
-GAME( 1987, skysharka, fshark, fshark, skyshark, twincobr_state, twincobr, ROT270, "Toaplan / Taito
America Corporation (Romstar license)", "Sky Shark (US, set 2)", 0 )
-GAME( 1987, hishouza, fshark, fshark, hishouza, twincobr_state, twincobr, ROT270, "Toaplan / Taito
Corporation", "Hishou Zame (Japan)", 0 )
-GAME( 1987, fsharkbt, fshark, fsharkbt, skyshark, twincobr_state, twincobr, ROT270, "bootleg", "Flying
Shark (bootleg with 8741)", 0 )
-GAME( 1987, fnshark, fshark, fshark, hishouza, twincobr_state, twincobr, ROT270, "bootleg", "Flyin'
Shark (bootleg of Hishou Zame)", 0 )
-GAME( 1987, twincobr, 0, twincobr, twincobr, twincobr_state, twincobr, ROT270, "Toaplan / Taito
Corporation", "Twin Cobra (World)", 0 )
-GAME( 1987, twincobru, twincobr, twincobr, twincobru, twincobr_state, twincobr, ROT270, "Toaplan / Taito
America Corporation (Romstar license)", "Twin Cobra (US)", 0 )
-GAME( 1987, ktiger, twincobr, twincobr, ktiger, twincobr_state, twincobr, ROT270, "Toaplan / Taito
Corporation", "Kyukyoku Tiger (Japan)", 0 )
-GAME( 1991, gulfwar2, 0, twincobr, gulfwar2, twincobr_state, twincobr, ROT270, "Comad", "Gulf War
II (set 1)", 0 )
-GAME( 1991, gulfwar2a, gulfwar2, twincobr, gulfwar2, twincobr_state, twincobr, ROT270, "Comad", "Gulf War
II (set 2)", 0 )
-GAME( 1999, gq863, 0, twinkle, twinkle, driver_device, 0, ROT0, "Konami", "Twinkle
System", MACHINE_IS_BIOS_ROOT )
-GAME( 1999, bmiidx, gq863, twinklex, twinklex, driver_device, 0, ROT0, "Konami", "beatmania IIDX
(863 JAB)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING )
-GAME( 1999, bmiidxa, bmiidx, twinklex, twinklex, driver_device, 0, ROT0, "Konami", "beatmania IIDX
(863 JAA)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING )
-GAME( 1999, bmiidxc, gq863, twinklex, twinklex, driver_device, 0, ROT0, "Konami", "beatmania IIDX
with DDR 2nd Club Version (896 JAB)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS |
MACHINE_NOT_WORKING )
-GAME( 1999, bmiidxca, bmiidxc, twinklex, twinklex, driver_device, 0, ROT0, "Konami", "beatmania IIDX
with DDR 2nd Club Version (896 JAA)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS |
MACHINE_NOT_WORKING )
-GAME( 1999, bmiidxs, gq863, twinklex, twinklex, driver_device, 0, ROT0, "Konami", "beatmania IIDX
Substream (983 JAA)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING )
-GAME( 1999, bmiidxc2, gq863, twinklex, twinklex, driver_device, 0, ROT0, "Konami", "beatmania IIDX
Substream with DDR 2nd Club Version 2 (984 A01 BM)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS |
MACHINE_NOT_WORKING )
-GAME( 1999, bmiidx2, gq863, twinklei, twinklei, driver_device, 0, ROT0, "Konami", "beatmania IIDX
2nd style (GC985 JAA)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING )
-GAME( 2000, bmiidx3, gq863, twinklei, twinklei, driver_device, 0, ROT0, "Konami", "beatmania IIDX
3rd style (GC992 JAC)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING )
-GAME( 2000, bmiidx3a, bmiidx3, twinklei, twinklei, driver_device, 0, ROT0, "Konami", "beatmania IIDX
3rd style (GC992 JAA)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING )
-GAME( 2000, bmiidx4, gq863, twinklei, twinklei, driver_device, 0, ROT0, "Konami", "beatmania IIDX
4th style (GCA03 JAA)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING )
-GAME( 2001, bmiidx5, gq863, twinklei, twinklei, driver_device, 0, ROT0, "Konami", "beatmania IIDX
5th style (GCA17 JAA)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING )
-GAME( 2001, bmiidx6, gq863, twinklei, twinklei, driver_device, 0, ROT0, "Konami", "beatmania IIDX
6th style (GCB4U JAB)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING )
-GAME( 2001, bmiidx6a, bmiidx6, twinklei, twinklei, driver_device, 0, ROT0, "Konami", "beatmania IIDX
6th style (GCB4U JAA)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING )
-GAME( 2002, bmiidx7, gq863, twinklei, twinklei, driver_device, 0, ROT0, "Konami", "beatmania IIDX
7th style (GCB44 JAA)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING )
-GAME( 2002, bmiidx8, gq863, twinklei, twinklei, driver_device, 0, ROT0, "Konami", "beatmania IIDX
8th style (GCC44 JAA)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING )
-GAME( 1994, twins, 0, twins, twins, driver_device, 0, ROT0, "Electronic Devices", "Twins (set 1)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1994, twinsa, twins, twinsa, twins, driver_device, 0, ROT0, "Electronic Devices", "Twins (set 2)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1994, spider, 0, spider, twins, driver_device, 0, ROT0, "Buena Vision", "Spider",
MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAMEL( 1983, tx1, 0, tx1, tx1, driver_device, 0, ROT0, "Tatsumi
(Atari/Namco/Taito license)", "TX-1 (World)", MACHINE_IMPERFECT_SOUND, layout_tx1 )
-GAMEL( 1983, tx1jb, tx1, tx1, tx1j, driver_device, 0, ROT0, "Tatsumi", "TX-1 (Japan
rev. B)", MACHINE_IMPERFECT_SOUND, layout_tx1 )
-GAMEL( 1983, tx1jc, tx1, tx1, tx1j, driver_device, 0, ROT0, "Tatsumi", "TX-1 (Japan
rev. C)", MACHINE_IMPERFECT_SOUND, layout_tx1 )
-GAMEL( 1985, buggyboy, 0, buggyboy, buggyboy, driver_device, 0, ROT0, "Tatsumi", "Buggy
Boy/Speed Buggy (cockpit)", 0, layout_buggyboy )
-GAMEL( 1986, buggyboyjr, buggyboy, buggybjr, buggybjr, driver_device, 0, ROT0, "Tatsumi", "Buggy Boy
Junior/Speed Buggy (upright)", 0, layout_buggybjr )
-GAME( 1989, blazlaz, 0, uapce, uapce, pce_common_state, pce_common, ROT0, "Hudson Soft", "Blazing Lazers",
MACHINE_IMPERFECT_SOUND )
-GAME( 1989, keith, 0, uapce, uapce, pce_common_state, pce_common, ROT0, "Hudson Soft", "Keith Courage In
Alpha Zones", MACHINE_IMPERFECT_SOUND )
-GAME( 1989, aliencr, 0, uapce, uapce, pce_common_state, pce_common, ROT0, "Hudson Soft", "Alien Crush",
MACHINE_IMPERFECT_SOUND )
-GAME( 1989, paclandp,0, uapce, uapce, pce_common_state, pce_common, ROT0, "Namco", "Pac-Land (United
Amusements PC Engine)", MACHINE_IMPERFECT_SOUND )
-GAME( 1991, ultraman, 0, ultraman, ultraman, driver_device, 0, ROT0, "Banpresto / Bandai", "Ultraman
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1978, ultratnk, 0, ultratnk, ultratnk, driver_device, 0, 0, "Atari (Kee Games)", "Ultra Tank", 0 )
-GAME(1995, fiveside, 0, ultrsprt, ultrsprt, driver_device, 0, ROT90, "Konami", "Five a Side Soccer (ver
UAA)", 0)
-GAMEL( 1998, saiyukip, 0, umipoker, saiyukip, umipoker_state, saiyukip, ROT0, "World Station
Co.,LTD", "Slot Poker Saiyuki (Japan)", 0, layout_saiyukip )
-GAME( 1993, undrfire, 0, undrfire, undrfire, undrfire_state, undrfire, ROT0, "Taito Corporation
Japan", "Under Fire (World)", 0 )
-GAME( 1993, undrfireu, undrfire, undrfire, undrfire, undrfire_state, undrfire, ROT0, "Taito America
Corporation", "Under Fire (US)", 0 )
-GAME( 1993, undrfirej, undrfire, undrfire, undrfire, undrfire_state, undrfire, ROT0, "Taito Corporation",
"Under Fire (Japan)", 0 )
-GAMEL(1994, cbombers, 0, cbombers, cbombers, undrfire_state, cbombers, ROT0, "Taito Corporation
Japan", "Chase Bombers (World)", MACHINE_IMPERFECT_GRAPHICS, layout_cbombers )
-GAMEL(1994, cbombersj, cbombers, cbombers, cbombers, undrfire_state, cbombers, ROT0, "Taito Corporation",
"Chase Bombers (Japan)", MACHINE_IMPERFECT_GRAPHICS, layout_cbombers )
-GAMEL(1994, cbombersp, cbombers, cbombers, cbombers, undrfire_state, cbombers, ROT0, "Taito Corporation",
"Chase Bombers (Japan Prototype)", MACHINE_IMPERFECT_GRAPHICS, layout_cbombers )
-GAME( 1997, burglarx, 0, burglarx, burglarx, driver_device, 0, ROT0, "Unico", "Burglar X" , 0 )
-GAME( 1998, zeropnt, 0, zeropnt, zeropnt, driver_device, 0, ROT0, "Unico", "Zero Point (set 1)", 0 )
-GAME( 1998, zeropnta, zeropnt, zeropnt, zeropnt, driver_device, 0, ROT0, "Unico", "Zero Point (set 2)", 0 )
-GAME( 1998, zeropntj, zeropnt, zeropnt, zeropnt, driver_device, 0, ROT0, "Unico", "Zero Point (Japan)", 0 )
-GAME( 1999, zeropnt2, 0, zeropnt2, zeropnt2, driver_device, 0, ROT0, "Unico", "Zero Point 2", 0 )
-GAME( 1986, upscope, 0, upscope, upscope, upscope_state, upscope, ORIENTATION_FLIP_X, "Grand Products", "Up
Scope", MACHINE_IMPERFECT_SOUND )
-GAME( 1987, usg32, 0, usg32, usg32, driver_device, 0, ROT0, "U.S. Games", "Super Duper Casino
(California V3.2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, superten, 0, usg32, usg83, driver_device, 0, ROT0, "U.S. Games", "Super Ten V8.3",
MACHINE_SUPPORTS_SAVE )
-GAME( 1988, usg82, superten, usg32, usg83, driver_device, 0, ROT0, "U.S. Games", "Super Ten V8.2" ,
MACHINE_SUPPORTS_SAVE )
-GAME( 1992, usgames, 0, usg185, usg83, driver_device, 0, ROT0, "U.S. Games", "Games V25.4X",
MACHINE_SUPPORTS_SAVE )
-GAME( 1991, usg187c, usgames, usg185, usg83, driver_device, 0, ROT0, "U.S. Games", "Games V18.7C",
MACHINE_SUPPORTS_SAVE )
-GAME( 1990, usg185, usgames, usg185, usg83, driver_device, 0, ROT0, "U.S. Games", "Games V18.5",
MACHINE_SUPPORTS_SAVE )
-GAME( 1989, usg182, usgames, usg185, usg83, driver_device, 0, ROT0, "U.S. Games", "Games V18.2",
MACHINE_SUPPORTS_SAVE )
-GAME( 1999, coolmini, 0, coolmini, common, vamphalf_state, coolmini, ROT0, "SemiCom",
"Cool Minigame Collection", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, jmpbreak, 0, jmpbreak, common, vamphalf_state, jmpbreak, ROT0, "F2 System",
"Jumping Break" , MACHINE_SUPPORTS_SAVE )
-GAME( 1999, suplup, 0, suplup, common, vamphalf_state, suplup, ROT0, "Omega System",
"Super Lup Lup Puzzle / Zhuan Zhuan Puzzle (version 4.0 / 990518)" , MACHINE_SUPPORTS_SAVE )
-GAME( 1999, luplup, suplup, suplup, common, vamphalf_state, luplup, ROT0, "Omega System",
"Lup Lup Puzzle / Zhuan Zhuan Puzzle (version 3.0 / 990128)", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, luplup29, suplup, suplup, common, vamphalf_state, luplup29, ROT0, "Omega System",
"Lup Lup Puzzle / Zhuan Zhuan Puzzle (version 2.9 / 990108)", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, puzlbang, suplup, suplup, common, vamphalf_state, puzlbang, ROT0, "Omega System",
"Puzzle Bang Bang (Korea, version 2.9 / 990108)", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, puzlbanga, suplup, suplup, common, vamphalf_state, puzlbang, ROT0, "Omega System",
"Puzzle Bang Bang (Korea, version 2.8 / 990106)", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, vamphalf, 0, vamphalf, common, vamphalf_state, vamphalf, ROT0, "Danbi / F2 System",
"Vamf x1/2 (Europe)", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, vamphalfk, vamphalf, vamphalf, common, vamphalf_state, vamphafk, ROT0, "Danbi / F2 System",
"Vamp x1/2 (Korea)", MACHINE_SUPPORTS_SAVE )
-GAME( 2000, dquizgo2, 0, coolmini, common, vamphalf_state, dquizgo2, ROT0, "SemiCom",
"Date Quiz Go Go Episode 2" , MACHINE_SUPPORTS_SAVE )
-GAME( 2000, misncrft, 0, misncrft, common, vamphalf_state, misncrft, ROT90, "Sun",
"Mission Craft (version 2.7)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 2000, misncrfta, misncrft, misncrft, common, vamphalf_state, misncrft, ROT90, "Sun",
"Mission Craft (version 2.4)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 2000, mrdig, 0, mrdig, common, vamphalf_state, mrdig, ROT0, "Sun",
"Mr. Dig", MACHINE_SUPPORTS_SAVE )
-GAME( 2001, dtfamily, 0, coolmini, common, vamphalf_state, dtfamily, ROT0, "SemiCom",
"Diet Family", MACHINE_SUPPORTS_SAVE )
-GAME( 2001, finalgdr, 0, finalgdr, finalgdr, vamphalf_state, finalgdr, ROT0, "SemiCom",
"Final Godori (Korea, version 2.20.5915)", MACHINE_SUPPORTS_SAVE )
-GAME( 2001, mrkicker, 0, coolmini, common, vamphalf_state, mrkicker,ROT0, "SemiCom",
"Mr. Kicker (F-E1-16-010 PCB)", MACHINE_SUPPORTS_SAVE )
-GAME( 2001, toyland, 0, coolmini, common, vamphalf_state, toyland, ROT0, "SemiCom",
"Toy Land Adventure", MACHINE_SUPPORTS_SAVE )
-GAME( 2001, wivernwg, 0, wyvernwg, common, vamphalf_state, wyvernwg, ROT270, "SemiCom",
"Wivern Wings", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 2001, wyvernwg, wivernwg, wyvernwg, common, vamphalf_state, wyvernwg, ROT270, "SemiCom (Game Vision
license)", "Wyvern Wings (set 1)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 2001, wyvernwga, wivernwg, wyvernwg, common, vamphalf_state, wyvernwg, ROT270, "SemiCom (Game Vision
license)", "Wyvern Wings (set 2)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 2001, aoh, 0, aoh, aoh, vamphalf_state, aoh, ROT0, "Unico",
"Age Of Heroes - Silkroad 2 (v0.63 - 2001/02/07)", MACHINE_SUPPORTS_SAVE )
-GAME( 2001, boonggab, 0, boonggab, boonggab, vamphalf_state, boonggab, ROT270, "Taff System",
"Boong-Ga Boong-Ga (Spank'em!)", MACHINE_SUPPORTS_SAVE )
-GAME( 199?, yorijori, 0, yorijori, common, vamphalf_state, yorijori, ROT0, "Golden Bell
Entertainment", "Yori Jori Kuk Kuk", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND |
MACHINE_SUPPORTS_SAVE )
-GAME( 1989, vaportra, 0, vaportra, vaportra, vaportra_state, vaportra, ROT270, "Data East
Corporation", "Vapor Trail - Hyper Offence Formation (World revision 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, vaportra3,vaportra, vaportra, vaportra, vaportra_state, vaportra, ROT270, "Data East
Corporation", "Vapor Trail - Hyper Offence Formation (World revision 3?)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, vaportrau,vaportra, vaportra, vaportra, vaportra_state, vaportra, ROT270, "Data East USA",
"Vapor Trail - Hyper Offence Formation (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, kuhga, vaportra, vaportra, vaportra, vaportra_state, vaportra, ROT270, "Data East
Corporation", "Kuhga - Operation Code 'Vapor Trail' (Japan revision 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, vastar2, vastar, vastar, vastar, driver_device, 0, ROT90, "Orca (Sesame Japan license)", "Vastar
(set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, vastar3, vastar, vastar, vastar, driver_device, 0, ROT90, "Orca (Sesame Japan license)", "Vastar
(set 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, vastar4, vastar, vastar, vastar4,driver_device, 0, ROT90, "Orca (Sesame Japan license)", "Vastar
(set 4)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, vball, 0, vball, vball, driver_device, 0, ROT0, "Technos Japan", "U.S. Championship
V'ball (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, vball2pj, vball, vball, vball2pj, driver_device, 0, ROT0, "Technos Japan", "U.S. Championship
V'ball (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, vballb, vball, vball, vball, driver_device, 0, ROT0, "bootleg", "U.S. Championship
V'ball (bootleg of US set)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, vball2pjb,vball, vball, vball, driver_device, 0, ROT0, "bootleg", "U.S. Championship
V'ball (bootleg of Japan set)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, vcombat, 0, vcombat, vcombat, vcombat_state, vcombat, ORIENTATION_FLIP_X, "VR8 Inc.",
"Virtual Combat", MACHINE_NOT_WORKING )
-GAME( 1993, shadfgtr, 0, shadfgtr, shadfgtr, vcombat_state, shadfgtr, ROT0, "Dutech
Inc.", "Shadow Fighters", MACHINE_NOT_WORKING )
-GAME(1986, break86, 0, vd, vd, driver_device, 0, ROT0, "Videodens", "Break '86",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1986, papillon, 0, vd, vd, driver_device, 0, ROT0, "Videodens", "Papillon",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1982, vega, 0, vega, vega, vega_state, vega, ROT270, "Olympia", "Vega",
MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 2002, crazywar, 0, vega, crazywar, vegaeo_state, vegaeo, ROT0, "Eolith", "Crazy War",
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1998, gauntleg, 0, gauntleg, gauntleg, vegas_state, gauntleg, ROT0, "Atari Games",
"Gauntlet Legends (version 1.6)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, gauntleg12, gauntleg, gauntleg, gauntleg, vegas_state, gauntleg, ROT0, "Atari Games",
"Gauntlet Legends (version 1.2)", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1998, tenthdeg, 0, tenthdeg, tenthdeg, vegas_state, tenthdeg, ROT0, "Atari Games", "Tenth
Degree (prototype)", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, gauntdl, 0, gauntdl, gauntdl, vegas_state, gauntdl, ROT0, "Midway Games", "Gauntlet
Dark Legacy (version DL 2.52)", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, gauntdl24,gauntdl, gauntdl, gauntdl, vegas_state, gauntdl, ROT0, "Midway Games", "Gauntlet
Dark Legacy (version DL 2.4)", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, warfa, 0, warfa, warfa, vegas_state, warfa, ROT0, "Atari Games", "War: The
Final Assault (EPROM 1.9 Mar 25 1999, GUTS 1.3 Apr 20 1999, GAME Apr 20 1999)", MACHINE_NOT_WORKING |
MACHINE_SUPPORTS_SAVE )
-GAME( 1999, warfaa, warfa, warfa, warfa, vegas_state, warfa, ROT0, "Atari Games", "War: The
Final Assault (EPROM 1.6 Jan 14 1999, GUTS 1.1 Mar 16 1999, GAME Mar 16 1999)", MACHINE_NOT_WORKING |
MACHINE_SUPPORTS_SAVE )
-GAME( 1999, roadburn, 0, roadburn, roadburn, vegas_state, roadburn, ROT0, "Atari Games", "Road
Burners", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1998, nbashowt, 0, nbashowt, nbashowt, vegas_state, nbashowt, ROT0, "Midway Games", "NBA
Showtime: NBA on NBC (ver 2.0)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1999, nbanfl, 0, nbanfl, nbashowt, vegas_state, nbanfl, ROT0, "Midway Games", "NBA Showtime
/ NFL Blitz 2000 (ver 2.1)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 2000, nbagold , 0, nbanfl, nbashowt, vegas_state, nbanfl, ROT0, "Midway Games", "NBA Showtime
Gold / NFL Blitz 2000 (ver 3.0) (Sports Station?)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING |
MACHINE_SUPPORTS_SAVE )
-GAME( 1998, sf2049, 0, sf2049, sf2049, vegas_state, sf2049, ROT0, "Atari Games", "San
Francisco Rush 2049", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1998, sf2049se, sf2049, sf2049se, sf2049se, vegas_state, sf2049se, ROT0, "Atari Games", "San
Francisco Rush 2049: Special Edition", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1998, sf2049te, sf2049, sf2049te, sf2049te, vegas_state, sf2049te, ROT0, "Atari Games", "San
Francisco Rush 2049: Tournament Edition", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE)
-GAME( 2000, cartfury, 0, cartfury, cartfury, vegas_state, cartfury, ROT0, "Midway Games", "Cart
Fury", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1991, vendetta, 0, vendetta, vendet4p, vendetta_state, vendetta, ROT0, "Konami", "Vendetta
(World, 4 Players, ver. T)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, vendettar, vendetta, vendetta, vendet4p, vendetta_state, vendetta, ROT0, "Konami", "Vendetta
(US, 4 Players, ver. R)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, vendettaz, vendetta, vendetta, vendet4p, vendetta_state, vendetta, ROT0, "Konami", "Vendetta
(Asia, 4 Players, ver. Z)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, vendetta2p, vendetta, vendetta, vendetta, vendetta_state, vendetta, ROT0, "Konami", "Vendetta
(World, 2 Players, ver. W)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, vendetta2peba,vendetta,vendetta, vendetta, vendetta_state, vendetta, ROT0, "Konami", "Vendetta
(World, 2 Players, ver. EB-A?)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, vendetta2pu, vendetta, vendetta, vendetta, vendetta_state, vendetta, ROT0, "Konami", "Vendetta
(Asia, 2 Players, ver. U)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, vendetta2pd, vendetta, vendetta, vendetta, vendetta_state, vendetta, ROT0, "Konami", "Vendetta
(Asia, 2 Players, ver. D)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, vendettaj, vendetta, vendetta, vendetta, vendetta_state, vendetta, ROT0, "Konami", "Crime
Fighters 2 (Japan, 2 Players, ver. P)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, esckids, 0, esckids, esckids, vendetta_state, esckids, ROT0, "Konami", "Escape
Kids (Asia, 4 Players)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, esckidsj, esckids, esckids, esckidsj, vendetta_state, esckids, ROT0, "Konami", "Escape
Kids (Japan, 2 Players)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, topgunnr, 0, vertigo, vertigo, driver_device, 0, ROT0, "Exidy", "Top Gunner (Exidy)",
MACHINE_SUPPORTS_SAVE )
-GAMEL(1977, depthch, 0, depthch, depthch, driver_device, 0, ROT0, "Gremlin", "Depthcharge",
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_depthch )
-GAMEL(1977, depthcho, depthch, depthch, depthch, driver_device, 0, ROT0, "Gremlin", "Depthcharge
(older)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_depthch )
-GAMEL(1977, subhunt, depthch, depthch, depthch, driver_device, 0, ROT0, "Gremlin (Taito license)",
"Sub Hunter (Gremlin / Taito)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_depthch )
-GAME( 1977, safari, 0, safari, safari, driver_device, 0, ROT0, "Gremlin", "Safari (set
1)", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1978, frogs, 0, frogs, frogs, driver_device, 0, ROT0, "Gremlin", "Frogs",
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1979, sspaceat, 0, sspaceat, sspaceat, driver_device, 0, ROT270, "Sega", "Space Attack
(upright set 1)", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1979, sspaceat2, sspaceat, sspaceat, sspaceat, driver_device, 0, ROT270, "Sega", "Space Attack
(upright set 2)", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1979, sspaceat3, sspaceat, sspaceat, sspaceat, driver_device, 0, ROT270, "Sega", "Space Attack
(upright set 3)", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1979, sspaceatc, sspaceat, sspaceat, sspaceat, driver_device, 0, ROT270, "Sega", "Space Attack
(cocktail)", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1979, sspacaho, 0, sspacaho, sspacaho, driver_device, 0, ROT270, "Sega", "Space Attack /
Head On", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1979, headon, 0, headon, headon, driver_device, 0, ROT0, "Gremlin", "Head On (2
players)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1979, headon1, headon, headon, headon, driver_device, 0, ROT0, "Gremlin", "Head On (1
player)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1979, headons, headon, headons, headons, driver_device, 0, ROT0, "bootleg (Sidam)", "Head
On (Sidam bootleg, set 1)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1979, headonmz, headon, headon, headonmz, driver_device, 0, ROT0, "bootleg", "Head On
(bootleg, alt maze)", MACHINE_SUPPORTS_SAVE )
-GAME( 1979, supcrash, headon, headons, supcrash, driver_device, 0, ROT0, "bootleg", "Super Crash
(bootleg of Head On)", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1979, hocrash, headon, headons, headons, driver_device, 0, ROT0, "bootleg (Fraber)", "Crash
(bootleg of Head On)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1979, headon2, 0, headon2, headon2, driver_device, 0, ROT0, "Sega", "Head On 2",
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1979, invho2, 0, invho2, invho2, driver_device, 0, ROT270, "Sega", "Invinco / Head On
2", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, samurai, 0, samurai, samurai, driver_device, 0, ROT270, "Sega", "Samurai",
MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1979, invinco, 0, invinco, invinco, driver_device, 0, ROT270, "Sega", "Invinco",
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1979, invds, 0, invds, invds, driver_device, 0, ROT270, "Sega", "Invinco / Deep
Scan", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1979, carhntds, 0, carhntds, carhntds, driver_device, 0, ROT270, "Sega", "Car Hunt / Deep
Scan (France)", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, tranqgun, 0, tranqgun, tranqgun, driver_device, 0, ROT270, "Sega", "Tranquilizer
Gun", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, spacetrk, 0, spacetrk, spacetrk, driver_device, 0, ROT270, "Sega", "Space Trek
(upright)", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, spacetrkc, spacetrk, spacetrk, spacetrkc, driver_device, 0, ROT270, "Sega", "Space Trek
(cocktail)", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, carnival, 0, carnival, carnival, driver_device, 0, ROT270, "Sega", "Carnival
(upright)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, carnivalc, carnival, carnival, carnivalc, driver_device, 0, ROT270, "Sega", "Carnival
(cocktail)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, carnivalh, carnival, carnivalh, carnivalh, driver_device, 0, ROT270, "Sega", "Carnival (Head On
hardware, set 1)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, carnivalha, carnival, carnivalh, carnivalh, driver_device, 0, ROT270, "Sega", "Carnival (Head On
hardware, set 2)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, brdrline, 0, brdrline, brdrline, driver_device, 0, ROT270, "Sega", "Borderline",
MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, starrkr, brdrline, brdrline, starrkr, driver_device, 0, ROT270, "Sega", "Star Raker",
MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, brdrlins, brdrline, brdrline, brdrline, driver_device, 0, ROT270, "bootleg (Sidam)",
"Borderline (Sidam bootleg)", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, brdrlinb, brdrline, brdrline, brdrline, driver_device, 0, ROT270, "bootleg (Karateco)",
"Borderline (Karateco bootleg)", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 198?, startrks, 0, headons, headons, driver_device, 0, ROT0, "bootleg (Sidam)", "Star
Trek (Head On hardware)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, digger, 0, digger, digger, driver_device, 0, ROT270, "Sega", "Digger",
MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, pulsar, 0, pulsar, pulsar, driver_device, 0, ROT270, "Sega", "Pulsar",
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1979, heiankyo, 0, heiankyo, heiankyo, driver_device, 0, ROT270, "Denki Onkyo", "Heiankyo
Alien", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 19??, alphaho, 0, alphaho, alphaho, driver_device, 0, ROT270, "Data East Corporation",
"Alpha Fighter / Head On", MACHINE_WRONG_COLORS | MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1982, victory, 0, victory, victory, driver_device, 0, ROT0, "Exidy", "Victory",
MACHINE_SUPPORTS_SAVE )
-GAME( 1982, victorba, victory, victory, victory, driver_device, 0, ROT0, "Exidy", "Victor Banana",
MACHINE_SUPPORTS_SAVE )
-GAMEL( 1979, videopin, 0, videopin, videopin, driver_device, 0, ROT270, "Atari", "Video Pinball",
MACHINE_SUPPORTS_SAVE, layout_videopin )
-GAMEL( 1979, solarwar, 0, videopin, solarwar, driver_device, 0, ROT270, "Atari", "Solar War",
MACHINE_SUPPORTS_SAVE, layout_videopin )
-GAMEL( 1984, videopkr, 0, videopkr, videopkr, driver_device, 0, ROT0, "InterFlip",
"Video Poker", 0, layout_videopkr )
-GAMEL( 1984, fortune1, videopkr, fortune1, videopkr, driver_device, 0, ROT0, "IGT - International Game
Technology", "Fortune I (PK485-S) Draw Poker", 0, layout_videopkr )
-GAMEL( 1984, blckjack, videopkr, blckjack, blckjack, driver_device, 0, ROT0, "InterFlip",
"Black Jack", 0, layout_blckjack )
-GAMEL( 1987, videodad, videopkr, videodad, videodad, driver_device, 0, ROT0, "InterFlip",
"Video Dado", 0, layout_videodad )
-GAMEL( 1987, videocba, videopkr, videodad, videocba, driver_device, 0, ROT0, "InterFlip",
"Video Cordoba", 0, layout_videocba )
-GAMEL( 1987, babypkr , videopkr, babypkr, babypkr, driver_device, 0, ROT0, "Recreativos Franco",
"Baby Poker", 0, layout_babypkr )
-GAMEL( 1987, babydad , videopkr, babypkr, babydad, driver_device, 0, ROT0, "Recreativos Franco",
"Baby Dado", 0, layout_babydad )
-GAMEL( 198?, bpoker , videopkr, babypkr, babypkr, driver_device, 0, ROT0, "Recreativos Franco",
"Video Poker (v1403)", MACHINE_NOT_WORKING, layout_babypkr )
-GAME( 1988, vigilant, 0, vigilant, vigilant, driver_device, 0, ROT0, "Irem", "Vigilante (World,
Rev E)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1988, vigilantg, vigilant, vigilant, vigilant, driver_device, 0, ROT0, "Irem (Data East license)",
"Vigilante (US, Rev G)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1988, vigilanto, vigilant, vigilant, vigilant, driver_device, 0, ROT0, "Irem (Data East license)",
"Vigilante (US)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1988, vigilanta, vigilant, vigilant, vigilant, driver_device, 0, ROT0, "Irem", "Vigilante (World,
Rev A)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1988, vigilantb, vigilant, vigilant, vigilant, driver_device, 0, ROT0, "Irem (Data East license)",
"Vigilante (US, Rev B)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1988, vigilantc, vigilant, vigilant, vigilant, driver_device, 0, ROT0, "Irem", "Vigilante (World,
Rev C)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1988, vigilantd, vigilant, vigilant, vigilant, driver_device, 0, ROT0, "Irem", "Vigilante (Japan,
Rev D)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1988, vigilantbl, vigilant, vigilant, vigilant, driver_device, 0, ROT0, "bootleg", "Vigilante
(bootleg)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1988, kikcubicb, kikcubic, kikcubic, kikcubic, driver_device, 0, ROT0, "bootleg", "Kickle Cubele",
MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1989, buccanrs, 0, buccanrs, buccanrs, driver_device, 0, ROT0, "Duintronic", "Buccaneers
(set 1)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1989, buccanrsa, buccanrs, buccanrs, buccanra, driver_device, 0, ROT0, "Duintronic", "Buccaneers
(set 2)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1988, vindictr, 0, vindictr, vindictr, vindictr_state, vindictr, ROT0, "Atari Games",
"Vindicators (rev 5)", 0 )
-GAME( 1988, vindictre, vindictr, vindictr, vindictr, vindictr_state, vindictr, ROT0, "Atari Games",
"Vindicators (Europe, rev 5)", 0 )
-GAME( 1988, vindictrg, vindictr, vindictr, vindictr, vindictr_state, vindictr, ROT0, "Atari Games",
"Vindicators (German, rev 1)", 0 )
-GAME( 1988, vindictre4,vindictr, vindictr, vindictr, vindictr_state, vindictr, ROT0, "Atari Games",
"Vindicators (Europe, rev 4)", 0 )
-GAME( 1988, vindictr4, vindictr, vindictr, vindictr, vindictr_state, vindictr, ROT0, "Atari Games",
"Vindicators (rev 4)", 0 )
-GAME( 1988, vindictre3,vindictr, vindictr, vindictr, vindictr_state, vindictr, ROT0, "Atari Games",
"Vindicators (Europe, rev 3)", 0 )
-GAME( 1988, vindictr2, vindictr, vindictr, vindictr, vindictr_state, vindictr, ROT0, "Atari Games",
"Vindicators (rev 2)", 0 )
-GAME( 1988, vindictr1, vindictr, vindictr, vindictr, vindictr_state, vindictr, ROT0, "Atari Games",
"Vindicators (rev 1)", 0 )
-GAME(1999, kviper, 0, viper, viper, viper_state, viper, ROT0, "Konami", "Konami Viper BIOS",
MACHINE_IS_BIOS_ROOT)
-GAME(2001, ppp2nd, kviper, viper, viper, viper_state, viperhd, ROT0, "Konami", "ParaParaParadise 2nd
Mix", MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
-GAME(2001, boxingm, kviper, viper, viper, viper_state, vipercf, ROT0, "Konami", "Boxing Mania (ver
JAA)", MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
-GAME(2000, code1d, kviper, viper, viper, viper_state, vipercf, ROT0, "Konami", "Code One Dispatch
(ver D)", MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
-GAME(2000, code1db, code1d, viper, viper, viper_state, vipercf, ROT0, "Konami", "Code One Dispatch
(ver B)", MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
-GAME(2001, gticlub2, kviper, viper, viper, viper_state, vipercf, ROT0, "Konami", "GTI Club 2 (ver
JAB)", MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
-GAME(2001, gticlub2ea,gticlub2, viper, viper, viper_state, vipercf, ROT0, "Konami", "GTI Club 2 (ver
EAA)", MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
-GAME(2001, jpark3, kviper, viper, viper, viper_state, vipercf, ROT0, "Konami", "Jurassic Park 3 (ver
EBC)", MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
-GAME(2001, jpark3u, jpark3, viper, viper, viper_state, vipercf, ROT0, "Konami", "Jurassic Park 3 (ver
UA)", MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
-GAME(2001, mocapglf, kviper, viper, viper, viper_state, vipercf, ROT0, "Konami", "Mocap Golf (ver
UAA)", MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
-GAME(2001, mocapb, kviper, viper, viper, viper_state, vipercf, ROT90, "Konami", "Mocap Boxing (ver
AAA)", MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
-GAME(2001, mocapbj, mocapb, viper, viper, viper_state, vipercf, ROT90, "Konami", "Mocap Boxing (ver
JAA)", MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
-GAME(2001, p911, kviper, viper, viper, viper_state, vipercf, ROT90, "Konami", "Police 911 (ver
UAD)", MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
-GAME(2001, p911uc, p911, viper, viper, viper_state, vipercf, ROT90, "Konami", "Police 911 (ver
UAC)", MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
-GAME(2001, p911kc, p911, viper, viper, viper_state, vipercf, ROT90, "Konami", "Police 911 (ver
KAC)", MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
-GAME(2001, p911e, p911, viper, viper, viper_state, vipercf, ROT90, "Konami", "Police 24/7 (ver
EAA)", MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
-GAME(2001, p911ea, p911, viper, viper, viper_state, vipercf, ROT90, "Konami", "Police 24/7 (ver
EAA, alt)", MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
-GAME(2001, p911j, p911, viper, viper, viper_state, vipercf, ROT90, "Konami", "Keisatsukan
Shinjuku 24ji (ver JAC)", MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
-GAME(2001, p9112, kviper, viper, viper, viper_state, vipercf, ROT90, "Konami", "Police 911 2 (VER.
UAA:B)", MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
-GAME(2003, popn9, kviper, viper, viper, viper_state, vipercf, ROT0, "Konami", "Pop'n Music 9 (ver
JAB)", MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
-GAME(2001, sscopex, kviper, viper, viper, viper_state, vipercf, ROT0, "Konami", "Silent Scope EX (ver
UAA)", MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
-GAME(2001, sogeki, sscopex, viper, viper, viper_state, vipercf, ROT0, "Konami", "Sogeki (ver JAA)",
MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
-GAME(2002, sscopefh, kviper, viper, viper, viper_state, vipercf, ROT0, "Konami", "Silent Scope Fortune
Hunter", MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
-GAME(2001, thrild2, kviper, viper, viper, viper_state, vipercf, ROT0, "Konami", "Thrill Drive 2 (ver
EBB)", MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
-GAME(2001, thrild2a, thrild2, viper, viper, viper_state, vipercf, ROT0, "Konami", "Thrill Drive 2 (ver
AAA)", MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
-GAME(2001, thrild2ab, thrild2, viper, viper, viper_state, vipercf, ROT0, "Konami", "Thrill Drive 2 (ver
AAA, alt)", MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
-GAME(2001, thrild2ac, thrild2, viper, viper, viper_state, vipercf, ROT0, "Konami", "Thrill Drive 2 (ver
AAA, alt 2)", MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
-GAME(2001, thrild2c, thrild2, viper, viper, viper_state, vipercf, ROT0, "Konami", "Thrill Drive 2 (ver
EAA)", MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
-GAME(2002, tsurugi, kviper, viper, viper, viper_state, vipercf, ROT0, "Konami", "Tsurugi (ver EAB)",
MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
-GAME(2002, tsurugie, tsurugi, viper, viper, viper_state, vipercf, ROT0, "Konami", "Tsurugi (ver EAB,
alt)", MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
-GAME(2002, tsurugij, tsurugi, viper, viper, viper_state, vipercf, ROT0, "Konami", "Tsurugi (ver JAC)",
MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
-GAME(2002, wcombat, kviper, viper, viper, viper_state, vipercf, ROT0, "Konami", "World Combat (ver
AAD:B)", MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
-GAME(2002, wcombatb, wcombat, viper, viper, viper_state, vipercf, ROT0, "Konami", "World Combat (ver
AAD:B, alt)", MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
-GAME(2002, wcombatk, wcombat, viper, viper, viper_state, vipercf, ROT0, "Konami", "World Combat (ver
KBC:B)", MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
-GAME(2002, wcombatu, wcombat, viper, viper, viper_state, vipercf, ROT0, "Konami", "World Combat /
Warzaid (ver UCD:B)", MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
-GAME(2002, wcombatj, wcombat, viper, viper, viper_state, vipercf, ROT0, "Konami", "World Combat (ver
JAA)", MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
-GAME(2002, xtrial, kviper, viper, viper, viper_state, vipercf, ROT0, "Konami", "Xtrial Racing (ver
JAB)", MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
-GAME(2002, mfightc, kviper, viper, viper, viper_state, vipercf, ROT0, "Konami", "Mahjong Fight Club
(ver JAD)", MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
-GAME(2002, mfightcc, mfightc, viper, viper, viper_state, vipercf, ROT0, "Konami", "Mahjong Fight Club
(ver JAC)", MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
-GAME( 1995, nevada, 0, nevada, nevada, nevada_state, nevada, ROT0, "VLC Inc.", "VLC Nevada",
MACHINE_NO_SOUND | MACHINE_NOT_WORKING )
-GAME( 1989, volfied, 0, volfied, volfied, driver_device, 0, ROT270, "Taito Corporation Japan",
"Volfied (World, revision 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, volfiedu, volfied, volfied, volfiedu, driver_device, 0, ROT270, "Taito America Corporation",
"Volfied (US, revision 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, volfiedj, volfied, volfied, volfiedj, driver_device, 0, ROT270, "Taito Corporation",
"Volfied (Japan, revision 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, volfiedo, volfied, volfied, volfiedj, driver_device, 0, ROT270, "Taito Corporation Japan",
"Volfied (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, volfieduo, volfied, volfied, volfiedj, driver_device, 0, ROT270, "Taito America Corporation",
"Volfied (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, volfiedjo, volfied, volfied, volfiedj, driver_device, 0, ROT270, "Taito Corporation",
"Volfied (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 2002, voyager, 0, voyager, voyager, voyager_state, voyager, ROT0, "Team Play/Game Refuge/Monaco
Entertainment", "Star Trek: Voyager", MACHINE_NOT_WORKING|MACHINE_NO_SOUND )
-GAME( 2002, specfrce, 0, vp101, vp101, driver_device, 0, ROT0, "ICE/Play Mechanix", "Special
Forces Elite Training", MACHINE_IS_SKELETON )
-GAME( 2004, jnero, 0, vp101, vp101, driver_device, 0, ROT0, "ICE/Play Mechanix", "Johnny Nero
Action Hero", MACHINE_IS_SKELETON )
-GAME( 198?, vpoker, 0, vpoker, vpoker, driver_device, 0, ROT0, "Videotronics, Inc.",
"Videotronics Draw Poker", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 198?, 5acespkr, 0, vpoker, 5acespkr, driver_device, 0, ROT0, "<unknown>", "5-Aces
Poker", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 1989, vroulet, 0, vroulet, vroulet, driver_device, 0, ROT90, "World Game", "Vegas Roulette",
MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 1985, btlecity, 0, vsnes, btlecity, vsnes_state, vsnormal, ROT0, "Namco",
"Vs. Battle City", 0 )
-GAME( 1985, starlstr, 0, vsnes, starlstr, vsnes_state, vsnormal, ROT0, "Namco",
"Vs. Star Luster", 0 )
-GAME( 1987, cstlevna, 0, vsnes, cstlevna, vsnes_state, vsvram, ROT0, "Konami",
"Vs. Castlevania", 0 )
-GAME( 1984, cluclu, 0, vsnes, cluclu, vsnes_state, vsnormal, ROT0, "Nintendo",
"Vs. Clu Clu Land", 0 )
-GAME( 1990, drmario, 0, vsnes, drmario, vsnes_state, drmario, ROT0, "Nintendo",
"Vs. Dr. Mario", 0 )
-GAME( 1984, excitebk, 0, vsnes, excitebk, vsnes_state, vsnormal, ROT0, "Nintendo",
"Vs. Excitebike (set EB4-4 A)", 0 )
-GAME( 1984, excitebka,excitebk, vsnes, excitebk, vsnes_state, vsnormal, ROT0, "Nintendo",
"Vs. Excitebike (set EB4-3 ?)", 0 )
-GAME( 1986, goonies, 0, vsnes, goonies, vsnes_state, vskonami, ROT0, "Konami",
"Vs. The Goonies (set E)", 0 )
-GAME( 1984, iceclimb, 0, vsnes, iceclmbj, vsnes_state, vsnormal, ROT0, "Nintendo",
"Vs. Ice Climber (set IC4-4 B-1)", 0 )
-GAME( 1984, iceclimba,iceclimb, vsnes, iceclimb, vsnes_state, vsnormal, ROT0, "Nintendo",
"Vs. Ice Climber (set IC4-4 ?)", 0 )
-GAME( 1985, machridr, 0, vsnes, machridr, vsnes_state, vsnormal, ROT0, "Nintendo",
"Vs. Mach Rider (Endurance Course Version)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1985, machridra,machridr, vsnes, machridj, vsnes_state, vsnormal, ROT0, "Nintendo",
"Vs. Mach Rider (Fighting Course Version, set MR4-1 A)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1986, rbibb, 0, vsnes, rbibb, vsnes_state, rbibb, ROT0, "Namco",
"Vs. Atari R.B.I. Baseball (set 1)", 0 )
-GAME( 1986, rbibba, rbibb, vsnes, rbibb, vsnes_state, rbibb, ROT0, "Namco",
"Vs. Atari R.B.I. Baseball (set 2)", 0 )
-GAME( 1986, suprmrio, 0, vsnes, suprmrio, vsnes_state, vsnormal, ROT0, "Nintendo",
"Vs. Super Mario Bros. (set SM4-4 E)", 0 )
-GAME( 1986, suprmrioa,suprmrio, vsnes, suprmrio, vsnes_state, vsnormal, ROT0, "Nintendo",
"Vs. Super Mario Bros. (set ?, harder)", 0 )
-GAME( 1986, suprmriobl,suprmrio,vsnes_bootleg,suprmrio,vsnes_state,vsnormal, ROT0, "bootleg",
"Vs. Super Mario Bros. (bootleg with Z80, set 1)", MACHINE_NOT_WORKING ) // timer starts at 200(!)
-GAME( 1988, skatekds, suprmrio, vsnes, suprmrio, vsnes_state, vsnormal, ROT0, "hack (Two-Bit Score)",
"Vs. Skate Kids. (Graphic hack of Super Mario Bros.)", 0 )
-GAME( 1985, vsskykid, 0, vsnes, vsskykid, vsnes_state, MMC3, ROT0, "Namco",
"Vs. Super SkyKid" , 0 )
-GAME( 1987, tkoboxng, 0, vsnes, tkoboxng, vsnes_state, tkoboxng, ROT0, "Namco / Data East USA",
"Vs. T.K.O. Boxing", 0 )
-GAME( 1984, smgolf, 0, vsnes, golf4s, vsnes_state, vsnormal, ROT0, "Nintendo",
"Vs. Stroke & Match Golf (Men Version, set GF4-2 F)", 0 )
-GAME( 1984, smgolfb, smgolf, vsnes, golf, vsnes_state, vsnormal, ROT0, "Nintendo",
"Vs. Stroke & Match Golf (Men Version, set GF4-2 ?)", 0 )
-GAME( 1984, smgolfj, smgolf, vsnes, golf, vsnes_state, vsnormal, ROT0, "Nintendo Co., Ltd.",
"Vs. Stroke & Match Golf (Men Version) (Japan, set GF3 B)", 0 )
-GAME( 1984, ladygolfe,smgolf, vsnes, golf, vsnes_state, vsnormal, ROT0, "Nintendo",
"Vs. Stroke & Match Golf (Ladies Version, set LG4 E)", 0 )
-GAME( 1984, ladygolf, smgolf, vsnes, golf, vsnes_state, vsnormal, ROT0, "Nintendo",
"Vs. Stroke & Match Golf (Ladies Version, set LG4 ?)", 0 )
-GAME( 1984, vspinbal, 0, vsnes, vspinbal, vsnes_state, vsnormal, ROT0, "Nintendo",
"Vs. Pinball (US, set PN4 E-1)", 0 )
-GAME( 1984, vspinbalj,vspinbal, vsnes, vspinblj, vsnes_state, vsnormal, ROT0, "Nintendo Co., Ltd.",
"Vs. Pinball (Japan, set PN3 B)", 0 )
-GAME( 1986, vsslalom, 0, vsnes, vsslalom, vsnes_state, vsnormal, ROT0, "Rare Coin-It Inc.",
"Vs. Slalom", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1985, vssoccer, 0, vsnes, vssoccer, vsnes_state, vsnormal, ROT0, "Nintendo",
"Vs. Soccer (set SC4-2 A)", 0 )
-GAME( 1985, vssoccera,vssoccer, vsnes, vssoccer, vsnes_state, bnglngby, ROT0, "Nintendo",
"Vs. Soccer (set SC4-3 ?)", 0 )
-GAME( 1986, vsgradus, 0, vsnes, vsgradus, vsnes_state, vskonami, ROT0, "Konami",
"Vs. Gradius (US, set GR E)", 0 )
-GAME( 1987, platoon, 0, vsnes, platoon, vsnes_state, platoon, ROT0, "Ocean Software Limited",
"Vs. Platoon", 0 )
-GAME( 1987, vstetris, 0, vsnes, vstetris, vsnes_state, vsnormal, ROT0, "Academysoft-Elorg",
"Vs. Tetris" , 0 )
-GAME( 1986, mightybj, 0, mightybj,mightybj, vsnes_state, vsnormal, ROT0, "Tecmo",
"Vs. Mighty Bomb Jack (Japan)", 0 )
-GAME( 1985, jajamaru, 0, jajamaru,jajamaru, vsnes_state, vsnormal, ROT0, "Jaleco",
"Vs. Ninja Jajamaru Kun (Japan)", 0 )
-GAME( 1987, topgun, 0, topgun, topgun, vsnes_state, vsvram, ROT0, "Konami",
"Vs. Top Gun", 0)
-GAME( 1985, bnglngby, 0, vsnes, bnglngby, vsnes_state, bnglngby, ROT0, "Nintendo / Broderbund
Software Inc.", "Vs. Raid on Bungeling Bay (RD4-2 B)", 0 )
-GAME( 1986, supxevs, 0, vsnes, supxevs, vsnes_state, supxevs, ROT0, "Namco",
"Vs. Super Xevious", 0 )
-GAME( 1985, duckhunt, 0, vsnes, duckhunt, vsnes_state, vsgun, ROT0, "Nintendo",
"Vs. Duck Hunt (set DH3 E)", 0 )
-GAME( 1985, hogalley, 0, vsnes, hogalley, vsnes_state, vsgun, ROT0, "Nintendo",
"Vs. Hogan's Alley (set HA4-1 E-1)", 0 )
-GAME( 1986, vsgshoe, 0, vsgshoe, vsgshoe, vsnes_state, vsgshoe, ROT0, "Nintendo",
"Vs. Gumshoe (set GM5)", 0 )
-GAME( 1988, vsfdf, 0, vsnes, vsfdf, vsnes_state, vsfdf, ROT0, "Sunsoft",
"Vs. Freedom Force", 0 )
-GAME( 1984, vstennis, 0, vsdual_pi, vstennis, vsnes_state, vsdual, ROT0, "Nintendo Co., Ltd.",
"Vs. Tennis (Japan/USA, set TE A-3)" , 0 )
-GAME( 1984, vstennisa,vstennis, vsdual_pi, vstennis, vsnes_state, vsdual, ROT0, "Nintendo Co., Ltd.",
"Vs. Tennis (Japan/USA, set 2)" , 0 )
-GAME( 1984, vstennisb,vstennis, vsdual_pi, vstennis, vsnes_state, vsdual, ROT0, "Nintendo Co., Ltd.",
"Vs. Tennis (Japan/USA, set 3)" , MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1984, wrecking, 0, vsdual_pi, wrecking, vsnes_state, vsdual, ROT0, "Nintendo",
"Vs. Wrecking Crew", 0 )
-GAME( 1984, balonfgt, 0, vsdual_pi, balonfgt, vsnes_state, vsdual, ROT0, "Nintendo",
"Vs. Balloon Fight (set BF4 A-3)", 0 )
-GAME( 1984, vsmahjng, 0, vsdual, vsmahjng, vsnes_state, vsdual, ROT0, "Nintendo Co., Ltd.",
"Vs. Mahjong (Japan)" , 0 )
-GAME( 1984, vsbball, 0, vsdual_pi, vsbball, vsnes_state, vsdual, ROT0, "Nintendo of America",
"Vs. BaseBall (US, set BA E-1)", 0 )
-GAME( 1984, vsbballj, vsbball, vsdual_pi, vsbballj, vsnes_state, vsdual, ROT0, "Nintendo Co., Ltd.",
"Vs. BaseBall (Japan, set BA A-3)", 0 )
-GAME( 1984, vsbballja,vsbball, vsdual_pi, vsbballj, vsnes_state, vsdual, ROT0, "Nintendo Co., Ltd.",
"Vs. BaseBall (Japan, set BA A-2)", 0 )
-GAME( 1984, vsbballjb,vsbball, vsdual_pi, vsbballj, vsnes_state, vsdual, ROT0, "Nintendo Co., Ltd.",
"Vs. BaseBall (Japan, set BA A-1)", 0 )
-GAME( 1984, iceclmrd, 0, vsdual_pi, iceclmrj, vsnes_state, vsdual, ROT0, "Nintendo",
"Vs. Ice Climber Dual (set IC4-4 A-1)" , 0 )
-GAME( 1984, vulgus, 0, vulgus, vulgus, driver_device, 0, ROT270, "Capcom", "Vulgus (set 1)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1984, vulgusa, vulgus, vulgus, vulgus, driver_device, 0, ROT90, "Capcom", "Vulgus (set 2)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1984, vulgusj, vulgus, vulgus, vulgus, driver_device, 0, ROT270, "Capcom", "Vulgus (Japan?)",
MACHINE_SUPPORTS_SAVE )
-GAME(1990, wackygtr, 0, wackygtr, wackygtr, wackygtr_state, wackygtr, ROT0, "Data East", "Wacky
Gator", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_CLICKABLE_ARTWORK)
-GAME( 1984, wallc, 0, wallc, wallc, wallc_state, wallc, ROT0, "Midcoin", "Wall Crash (set 1)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1984, wallca, wallc, wallc, wallc, wallc_state, wallca, ROT0, "Midcoin", "Wall Crash (set 2)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1984, sidampkr,0, wallc, wallc, wallc_state, sidam, ROT270, "Sidam", "unknown Sidam Poker",
MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1987, wardner, 0, wardner, wardner, driver_device, 0, ROT0, "Toaplan / Taito Corporation
Japan", "Wardner (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, pyros, wardner, wardner, pyros, driver_device, 0, ROT0, "Toaplan / Taito America
Corporation", "Pyros (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, wardnerj, wardner, wardner, wardnerj, driver_device, 0, ROT0, "Toaplan / Taito Corporation",
"Wardner no Mori (Japan)", MACHINE_SUPPORTS_SAVE )
-GAMEL(1978, geebee, 0, geebee, geebee, warpwarp_state, geebee, ROT90, "Namco", "Gee Bee
(Japan)", MACHINE_SUPPORTS_SAVE, layout_geebee )
-GAMEL(1978, geebeeg, geebee, geebee, geebee, warpwarp_state, geebee, ROT90, "Namco (Gremlin
license)", "Gee Bee (US)", MACHINE_SUPPORTS_SAVE, layout_geebee )
-GAMEL(1980, navarone, 0, navarone, navarone, warpwarp_state, navarone, ROT90, "Namco", "Navarone",
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_navarone )
-GAME( 1979, bombbee, 0, bombbee, bombbee, warpwarp_state, bombbee, ROT90, "Namco", "Bomb Bee",
MACHINE_SUPPORTS_SAVE )
-GAME( 1979, cutieq, 0, bombbee, cutieq, warpwarp_state, bombbee, ROT90, "Namco", "Cutie Q",
MACHINE_SUPPORTS_SAVE )
-GAME( 1981, warpwarp, 0, warpwarp, warpwarp, warpwarp_state, warpwarp, ROT90, "Namco", "Warp &
Warp", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, warpwarpr, warpwarp, warpwarp, warpwarpr, warpwarp_state, warpwarp, ROT90, "Namco (Rock-Ola
license)", "Warp Warp (Rock-Ola set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, warpwarpr2, warpwarp, warpwarp, warpwarpr, warpwarp_state, warpwarp, ROT90, "Namco (Rock-Ola
license)", "Warp Warp (Rock-Ola set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, sagaia, darius2, darius2d, sagaia, driver_device, 0, ROT0, "Taito Corporation Japan",
"Sagaia (dual screen) (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, darius2d, darius2, darius2d, darius2d, driver_device, 0, ROT0, "Taito Corporation", "Darius
II (dual screen) (Japan, Rev 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, darius2do, darius2, darius2d, darius2d, driver_device, 0, ROT0, "Taito Corporation", "Darius
II (dual screen) (Japan, Rev 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, warriorb, 0, warriorb, warriorb, driver_device, 0, ROT0, "Taito Corporation",
"Warrior Blade - Rastan Saga Episode III (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, wc90b1, wc90, wc90b, wc90b, driver_device, 0, ROT0, "bootleg", "Euro League (Italian hack of
Tecmo World Cup '90)", MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1989, wc90b2, wc90, wc90b, wc90b, driver_device, 0, ROT0, "bootleg", "Worldcup '90",
MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1989, wc90ba, wc90, wc90b, wc90b, driver_device, 0, ROT0, "bootleg", "Euro League (Italian hack of
Temco World Cup '90 - alt version)", MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1989, wc90, 0, wc90, wc90, driver_device, 0, ROT0, "Tecmo", "Tecmo World Cup '90 (World)",
MACHINE_IMPERFECT_SOUND | MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1989, wc90a, wc90, wc90, wc90, driver_device, 0, ROT0, "Tecmo", "Tecmo World Cup '90 (Euro set 1)",
MACHINE_IMPERFECT_SOUND | MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1989, wc90b, wc90, wc90, wc90, driver_device, 0, ROT0, "Tecmo", "Tecmo World Cup '90 (Euro set 2)",
MACHINE_IMPERFECT_SOUND | MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1989, wc90t, wc90, wc90t,wc90, driver_device, 0, ROT0, "Tecmo", "Tecmo World Cup '90 (trackball set
1)", MACHINE_IMPERFECT_SOUND | MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAMEL( 1986, wecleman, 0, wecleman, wecleman, wecleman_state, wecleman, ROT0, "Konami", "WEC Le Mans
24 (v2.00, set 1)", 0, layout_wecleman )
-GAMEL( 1986, weclemana, wecleman, wecleman, wecleman, wecleman_state, wecleman, ROT0, "Konami", "WEC Le Mans
24 (v2.00, set 2)", 0, layout_wecleman ) // 1988 release (maybe date hacked?)
-GAMEL( 1986, weclemanb, wecleman, wecleman, wecleman, wecleman_state, wecleman, ROT0, "Konami", "WEC Le Mans
24 (v1.26)", 0, layout_wecleman )
-GAMEL( 1988, hotchase, 0, hotchase, hotchase, wecleman_state, hotchase, ROT0, "Konami", "Hot Chase
(set 1)", 0, layout_wecleman )
-GAMEL( 1988, hotchasea, hotchase, hotchase, hotchase, wecleman_state, hotchase, ROT0, "Konami", "Hot Chase
(set 2)", 0, layout_wecleman )
-GAME( 1991, welltris, 0, welltris, welltris, welltris_state, welltris, ROT0, "Video System Co.",
"Welltris (World?, 2 players)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1991, welltrisj,welltris, welltris, welltris, welltris_state, welltris, ROT0, "Video System Co.",
"Welltris (Japan, 2 players)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1992, quiz18k, 0, quiz18k, quiz18k, driver_device, 0, ROT0, "EIM", "Miyasu Nonki
no Quiz 18-Kin", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1989, wgp, 0, wgp, wgp, wgp_state, wgp, ROT0, "Taito America Corporation", "World
Grand Prix (US)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING )
-GAME( 1989, wgpj, wgp, wgp, wgpj, wgp_state, wgp, ROT0, "Taito Corporation", "World Grand
Prix (Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING )
-GAME( 1989, wgpjoy, wgp, wgp, wgpjoy, wgp_state, wgp, ROT0, "Taito Corporation", "World Grand
Prix (joystick version) (Japan, set 1)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING )
-GAME( 1989, wgpjoya, wgp, wgp, wgpjoy, wgp_state, wgp, ROT0, "Taito Corporation", "World Grand
Prix (joystick version) (Japan, set 2)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING )
-GAME( 1990, wgp2, wgp, wgp2, wgp2, wgp_state, wgp2, ROT0, "Taito Corporation", "World Grand
Prix 2 (Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING )
-GAME( 199?, wheelfir, 0, wheelfir, wheelfir, wheelfir_state, wheelfir, ROT0, "TCH", "Wheels &
Fire", MACHINE_NOT_WORKING|MACHINE_NO_SOUND )
-GAME(2004, elvisp, 0, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "Elvis (5.00)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2004, elvisp4, elvisp, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "Elvis (4.00)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2004, elvisp303, elvisp, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "Elvis (3.03)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2004, elvisp302, elvisp, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "Elvis (3.02)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2004, elvisl, 0, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "Elvis (5.00 Spain)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2004, elvisl4, elvisl, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "Elvis (4.00 Spain)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2004, elvisl303, elvisl, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "Elvis (3.03 Spain)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2004, elvisl302, elvisl, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "Elvis (3.02 Spain)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2004, elvisg, 0, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "Elvis (5.00 Germany)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2004, elvisg4, elvisg, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "Elvis (4.00 Germany)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2004, elvisg303, elvisg, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "Elvis (3.03 Germany)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2004, elvisg302, elvisg, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "Elvis (3.02 Germany)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2004, elvisf, 0, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "Elvis (5.00 France)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2004, elvisf4, elvisf, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "Elvis (4.00 France)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2004, elvisf303, elvisf, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "Elvis (3.03 France)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2004, elvisf302, elvisf, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "Elvis (3.02 France)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2004, elvisi, 0, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "Elvis (5.00 Italy)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2004, elvisi4, elvisi, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "Elvis (4.00 Italy)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2004, elvisi303, elvisi, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "Elvis (3.03 Italy)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2004, elvisi302, elvisi, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "Elvis (3.02 Italy)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005, gprix, 0, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "Grand Prix (4.50)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005, gprix_400, gprix, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "Grand Prix (4.00)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005, gprix_352, gprix, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "Grand Prix (3.52)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005, gprix_350, gprix, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "Grand Prix (3.50)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005, gprix_340, gprix, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "Grand Prix (3.40)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005, gprix_301, gprix, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "Grand Prix (3.01)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005, gprixg, 0, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "Grand Prix (4.50 Germany)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005, gprixg_400, gprixg, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "Grand Prix (4.00 Germany)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005, gprixg_352, gprixg, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "Grand Prix (3.52 Germany)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005, gprixg_350, gprixg, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "Grand Prix (3.50 Germany)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005, gprixg_340, gprixg, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "Grand Prix (3.40 Germany)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005, gprixg_301, gprixg, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "Grand Prix (3.01 Germany)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005, gprixl, 0, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "Grand Prix (4.50 Spain)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005, gprixl_400, gprixl, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "Grand Prix (4.00 Spain)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005, gprixl_352, gprixl, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "Grand Prix (3.52 Spain)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005, gprixl_350, gprixl, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "Grand Prix (3.50 Spain)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005, gprixl_340, gprixl, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "Grand Prix (3.40 Spain)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005, gprixl_301, gprixl, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "Grand Prix (3.01 Spain)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005, gprixf, 0, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "Grand Prix (4.50 France)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005, gprixf_400, gprixf, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "Grand Prix (4.00 France)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005, gprixf_352, gprixf, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "Grand Prix (3.52 France)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005, gprixf_350, gprixf, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "Grand Prix (3.50 France)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005, gprixf_340, gprixf, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "Grand Prix (3.40 France)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005, gprixf_301, gprixf, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "Grand Prix (3.01 France)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005, gprixi, 0, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "Grand Prix (4.50 Italy)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005, gprixi_400, gprixi, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "Grand Prix (4.00 Italy)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005, gprixi_352, gprixi, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "Grand Prix (3.52 Italy)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005, gprixi_350, gprixi, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "Grand Prix (3.50 Italy)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005, gprixi_340, gprixi, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "Grand Prix (3.40 Italy)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005, gprixi_301, gprixi, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "Grand Prix (3.01 Italy)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005, nascar, 0, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "Nascar (4.50)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005, nascar_400, nascar, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "Nascar (4.00)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005, nascar_352, nascar, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "Nascar (3.52)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005, nascar_350, nascar, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "Nascar (3.50)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005, nascar_340, nascar, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "Nascar (3.40)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005, nascar_301, nascar, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "Nascar (3.01)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005, nascarl, 0, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "Nascar (4.50 Spain)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005, nascarl_400,nascarl, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "Nascar (4.00 Spain)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005, nascarl_352,nascarl, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "Nascar (3.52 Spain)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005, nascarl_350,nascarl, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "Nascar (3.50 Spain)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005, nascarl_340,nascarl, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "Nascar (3.40 Spain)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005, nascarl_301,nascarl, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "Nascar (3.01 Spain)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2004, ripleys, 0, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "Ripley's Believe It or Not! (3.20)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2004, rip310, ripleys, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "Ripley's Believe It or Not! (3.10)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2004, rip302, ripleys, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "Ripley's Believe It or Not! (3.02)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2004, rip301, ripleys, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "Ripley's Believe It or Not! (3.01)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2004, rip300, ripleys, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "Ripley's Believe It or Not! (3.00)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2004, ripleysf, 0, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "Ripley's Believe It or Not! (3.20 France)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2004, ripf310, ripleysf, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "Ripley's Believe It or Not! (3.10 France)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2004, ripf302, ripleysf, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "Ripley's Believe It or Not! (3.02 France)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2004, ripf301, ripleysf, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "Ripley's Believe It or Not! (3.01 France)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2004, ripf300, ripleysf, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "Ripley's Believe It or Not! (3.00 France)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2004, ripleysg, 0, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "Ripley's Believe It or Not! (3.20 Germany)",MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2004, ripg310, ripleysg, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "Ripley's Believe It or Not! (3.10 Germany)",MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2004, ripg302, ripleysg, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "Ripley's Believe It or Not! (3.02 Germany)",MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2004, ripg301, ripleysg, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "Ripley's Believe It or Not! (3.01 Germany)",MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2004, ripg300, ripleysg, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "Ripley's Believe It or Not! (3.00 Germany)",MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2004, ripleysi, 0, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "Ripley's Believe It or Not! (3.20 Italy)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2004, ripi310, ripleysi, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "Ripley's Believe It or Not! (3.10 Italy)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2004, ripi302, ripleysi, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "Ripley's Believe It or Not! (3.02 Italy)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2004, ripi301, ripleysi, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "Ripley's Believe It or Not! (3.01 Italy)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2004, ripi300, ripleysi, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "Ripley's Believe It or Not! (3.00 Italy)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2004, ripleysl, 0, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "Ripley's Believe It or Not! (3.20 Spain)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2004, ripl310, ripleysl, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "Ripley's Believe It or Not! (3.10 Spain)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2004, ripl302, ripleysl, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "Ripley's Believe It or Not! (3.02 Spain)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2004, ripl301, ripleysl, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "Ripley's Believe It or Not! (3.01 Spain)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2004, ripl300, ripleysl, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "Ripley's Believe It or Not! (3.00 Spain)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2003, lotr, 0, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "The Lord Of The Rings (10.00)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2003, lotr_le, lotr, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "The Lord Of The Rings (10.02 Limited Edition)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2003, lotr9, lotr, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "The Lord Of The Rings (9.00)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2003, lotr8, lotr, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "The Lord Of The Rings (8.00)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2003, lotr7, lotr, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "The Lord Of The Rings (7.00)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2003, lotr6, lotr, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "The Lord Of The Rings (6.00)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2003, lotr501, lotr, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "The Lord Of The Rings (5.01)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2003, lotr5, lotr, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "The Lord Of The Rings (5.00)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2003, lotr410, lotr, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "The Lord Of The Rings (4.10)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2003, lotr401, lotr, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "The Lord Of The Rings (4.01)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2003, lotr_sp, 0, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "The Lord Of The Rings (10.00 Spain)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2003, lotr_sp9, lotr_sp, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "The Lord Of The Rings (9.0 Spain)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2003, lotr_sp8, lotr_sp, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "The Lord Of The Rings (8.0 Spain)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2003, lotr_sp7, lotr_sp, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "The Lord Of The Rings (7.0 Spain)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2003, lotr_sp6, lotr_sp, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "The Lord Of The Rings (6.0 Spain)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2003, lotr_sp501, lotr_sp, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "The Lord Of The Rings (5.01 Spain)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2003, lotr_sp5, lotr_sp, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "The Lord Of The Rings (5.0 Spain)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2003, lotr_sp401, lotr_sp, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "The Lord Of The Rings (4.01 Spain)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2003, lotr_gr, 0, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "The Lord Of The Rings (10.00 Germany)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2003, lotr_gr9, lotr_gr, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "The Lord Of The Rings (9.0 Germany)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2003, lotr_gr8, lotr_gr, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "The Lord Of The Rings (8.0 Germany)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2003, lotr_gr7, lotr_gr, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "The Lord Of The Rings (7.0 Germany)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2003, lotr_gr6, lotr_gr, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "The Lord Of The Rings (6.0 Germany)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2003, lotr_gr501, lotr_gr, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "The Lord Of The Rings (5.01 Germany)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2003, lotr_gr5, lotr_gr, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "The Lord Of The Rings (5.0 Germany)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2003, lotr_gr410, lotr_gr, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "The Lord Of The Rings (4.10 Germany)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2003, lotr_gr401, lotr_gr, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "The Lord Of The Rings (4.01 Germany)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2003, lotr_fr, 0, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "The Lord Of The Rings (10.00 France)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2003, lotr_fr9, lotr_fr, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "The Lord Of The Rings (9.0 France)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2003, lotr_fr8, lotr_fr, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "The Lord Of The Rings (8.0 France)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2003, lotr_fr7, lotr_fr, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "The Lord Of The Rings (7.0 France)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2003, lotr_fr6, lotr_fr, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "The Lord Of The Rings (6.0 France)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2003, lotr_fr501, lotr_fr, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "The Lord Of The Rings (5.01 France)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2003, lotr_fr5, lotr_fr, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "The Lord Of The Rings (5.0 France)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2003, lotr_fr410, lotr_fr, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "The Lord Of The Rings (4.10 France)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2003, lotr_fr401, lotr_fr, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "The Lord Of The Rings (4.01 France)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2003, lotr_it, 0, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "The Lord Of The Rings (10.00 Italy)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2003, lotr_it9, lotr_it, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "The Lord Of The Rings (9.0 Italy)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2003, lotr_it8, lotr_it, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "The Lord Of The Rings (8.0 Italy)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2003, lotr_it7, lotr_it, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "The Lord Of The Rings (7.0 Italy)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2003, lotr_it6, lotr_it, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "The Lord Of The Rings (6.0 Italy)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2003, lotr_it501, lotr_it, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "The Lord Of The Rings (5.01 Italy)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2003, lotr_it5, lotr_it, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "The Lord Of The Rings (5.0 Italy)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2003, lotr_it410, lotr_it, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "The Lord Of The Rings (4.10 Italy)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2003, lotr_it401, lotr_it, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "The Lord Of The Rings (4.01 Italy)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005, sopranos, 0, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "The Sopranos (5.00)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005, sopranos_400,sopranos, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "The Sopranos (4.00)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005, sopranos_300,sopranos, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "The Sopranos (3.00)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005, sopranos_204,sopranos, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "The Sopranos (2.04)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005, sopranog, 0, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "The Sopranos (5.00 Germany)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005, sopranog_400,sopranog, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "The Sopranos (4.00 Germany)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005, sopranog_300,sopranog, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "The Sopranos (3.00 Germany)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005, sopranog_107,sopranog, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "The Sopranos (1.07 Germany)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005, sopranof, 0, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "The Sopranos (5.00 France)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005, sopranof_400,sopranof, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "The Sopranos (4.00 France)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005, sopranof_300,sopranof, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "The Sopranos (3.00 France)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005, sopranof_107,sopranof, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "The Sopranos (1.07 France)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005, sopranol, 0, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "The Sopranos (5.00 Spain)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005, sopranol_400,sopranol, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "The Sopranos (4.00 Spain)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005, sopranol_300,sopranol, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "The Sopranos (3.00 Spain)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005, sopranol_107,sopranol, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "The Sopranos (1.07 Spain)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005, sopranoi, 0, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "The Sopranos (5.00 Italy)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005, sopranoi_400,sopranoi, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "The Sopranos (4.00 Italy)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005, sopranoi_300,sopranoi, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "The Sopranos (3.00 Italy)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005, sopranoi_107,sopranoi, whitestar_mod, whitestar_mod, whitestar_mod_state, whitestar_mod,
ROT0, "Stern", "The Sopranos (1.07 Italy)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1995, apollo13, 0, whitestar, whitestar, driver_device, 0, ROT0, "Sega", "Apollo 13
(5.01)", MACHINE_IS_PINBALL)
-GAME(1995, apollo13_10,apollo13, whitestar, whitestar, driver_device, 0, ROT0, "Sega", "Apollo 13
(1.00)", MACHINE_IS_PINBALL)
-GAME(2001, austin, 0, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "Austin
Powers (3.02)", MACHINE_IS_PINBALL)
-GAME(2001, aust301, austin, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "Austin
Powers (3.01)", MACHINE_IS_PINBALL)
-GAME(2001, aust300, austin, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "Austin
Powers (3.00)", MACHINE_IS_PINBALL)
-GAME(2001, aust201, austin, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "Austin
Powers (2.01)", MACHINE_IS_PINBALL)
-GAME(2001, austnew, austin, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "Austin
Powers (ARM7 Sound Board)", MACHINE_IS_PINBALL)
-GAME(2001, austinf, austin, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "Austin
Powers (France)", MACHINE_IS_PINBALL)
-GAME(2001, austing, austin, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "Austin
Powers (Germany)", MACHINE_IS_PINBALL)
-GAME(2001, austini, austin, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "Austin
Powers (Italy)", MACHINE_IS_PINBALL)
-GAME(1998, godzillp, 0, whitestar, whitestar, driver_device, 0, ROT0, "Sega", "Godzilla
(Pinball)", MACHINE_IS_PINBALL)
-GAME(1996, gldneye, 0, whitestar, whitestar, driver_device, 0, ROT0, "Sega",
"Goldeneye", MACHINE_IS_PINBALL)
-GAME(1998, goldcue, 0, whitestar, whitestar, driver_device, 0, ROT0, "Sega", "Golden
Cue", MACHINE_IS_PINBALL)
-GAME(1999, harl_a13, 0, whitestar, whitestar, driver_device, 0, ROT0, "Sega", "Harley
Davidson (1.03)", MACHINE_IS_PINBALL)
-GAME(1999, harl_u13, harl_a13, whitestar, whitestar, driver_device, 0, ROT0, "Sega", "Harley
Davidson (1.03 UK)", MACHINE_IS_PINBALL)
-GAME(1999, harl_a10, harl_a13, whitestar, whitestar, driver_device, 0, ROT0, "Sega", "Harley
Davidson (1.03 Display rev. 1.00)", MACHINE_IS_PINBALL)
-GAME(1999, harl_f13, harl_a13, whitestar, whitestar, driver_device, 0, ROT0, "Sega", "Harley
Davidson (1.03 France)", MACHINE_IS_PINBALL)
-GAME(1999, harl_g13, harl_a13, whitestar, whitestar, driver_device, 0, ROT0, "Sega", "Harley
Davidson (1.03 Germany)", MACHINE_IS_PINBALL)
-GAME(1999, harl_i13, harl_a13, whitestar, whitestar, driver_device, 0, ROT0, "Sega", "Harley
Davidson (1.03 Italy)", MACHINE_IS_PINBALL)
-GAME(1999, harl_l13, harl_a13, whitestar, whitestar, driver_device, 0, ROT0, "Sega", "Harley
Davidson (1.03 Spain)", MACHINE_IS_PINBALL)
-GAME(2004, harl_a40, 0, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "Harley
Davidson (4.00)", MACHINE_IS_PINBALL)
-GAME(2004, harl_f40, harl_a40, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "Harley
Davidson (4.00 France)", MACHINE_IS_PINBALL)
-GAME(2004, harl_g40, harl_a40, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "Harley
Davidson (4.00 Germany)", MACHINE_IS_PINBALL)
-GAME(2004, harl_i40, harl_a40, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "Harley
Davidson (4.00 Italy)", MACHINE_IS_PINBALL)
-GAME(2004, harl_l40, harl_a40, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "Harley
Davidson (4.00 Spain)", MACHINE_IS_PINBALL)
-GAME(2004, harl_a30, harl_a40, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "Harley
Davidson (3.00)", MACHINE_IS_PINBALL)
-GAME(2004, harl_f30, harl_a40, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "Harley
Davidson (3.00 France)", MACHINE_IS_PINBALL)
-GAME(2004, harl_g30, harl_a40, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "Harley
Davidson (3.00 Germany)", MACHINE_IS_PINBALL)
-GAME(2004, harl_i30, harl_a40, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "Harley
Davidson (3.00 Italy)", MACHINE_IS_PINBALL)
-GAME(2004, harl_l30, harl_a40, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "Harley
Davidson (3.00 Spain)", MACHINE_IS_PINBALL)
-GAME(2003, harl_a18, harl_a40, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "Harley
Davidson (1.08)", MACHINE_IS_PINBALL)
-GAME(2003, harl_f18, harl_a40, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "Harley
Davidson (1.08 France)", MACHINE_IS_PINBALL)
-GAME(2003, harl_g18, harl_a40, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "Harley
Davidson (1.08 Germany)", MACHINE_IS_PINBALL)
-GAME(2003, harl_i18, harl_a40, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "Harley
Davidson (1.08 Italy)", MACHINE_IS_PINBALL)
-GAME(2003, harl_l18, harl_a40, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "Harley
Davidson (1.08 Spain)", MACHINE_IS_PINBALL)
-GAME(2001, hirolcas, 0, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "High
Roller Casino (3.00)", MACHINE_IS_PINBALL)
-GAME(2001, hironew, hirolcas, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "High
Roller Casino (ARM7 Sound Board)", MACHINE_IS_PINBALL)
-GAME(2001, hirolcat, hirolcas, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "High
Roller Casino (3.00) TEST", MACHINE_IS_PINBALL)
-GAME(2001, hirolcas_210,hirolcas, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "High
Roller Casino (2.10)", MACHINE_IS_PINBALL)
-GAME(2001, hirol_fr, hirolcas, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "High
Roller Casino (3.00 France)", MACHINE_IS_PINBALL)
-GAME(2001, hirol_gr, hirolcas, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "High
Roller Casino (3.00 Germany)", MACHINE_IS_PINBALL)
-GAME(2001, hirol_gr_210,hirolcas, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "High
Roller Casino (2.10 Germany)", MACHINE_IS_PINBALL)
-GAME(2001, hirol_it, hirolcas, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "High
Roller Casino (3.00 Italy)", MACHINE_IS_PINBALL)
-GAME(1996, id4, 0, whitestar, whitestar, driver_device, 0, ROT0, "Sega",
"Independence Day", MACHINE_IS_PINBALL)
-GAME(1996, id4_201, id4, whitestar, whitestar, driver_device, 0, ROT0, "Sega",
"Independence Day (v2.01)", MACHINE_IS_PINBALL)
-GAME(1998, lostspc, 0, whitestar, whitestar, driver_device, 0, ROT0, "Sega", "Lost in
Space", MACHINE_IS_PINBALL)
-GAME(2001, monopolp, 0, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "Monopoly
(3.20)", MACHINE_IS_PINBALL)
-GAME(2002, monop303, monopolp, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "Monopoly
(3.03)", MACHINE_IS_PINBALL)
-GAME(2002, monop301, monopolp, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "Monopoly
(3.01)", MACHINE_IS_PINBALL)
-GAME(2002, monop251, monopolp, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "Monopoly
(2.51)", MACHINE_IS_PINBALL)
-GAME(2002, monop233, monopolp, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "Monopoly
(2.33)", MACHINE_IS_PINBALL)
-GAME(2002, monopolf, monopolp, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "Monopoly
(France)", MACHINE_IS_PINBALL)
-GAME(2002, monopolg, monopolp, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "Monopoly
(Germany)", MACHINE_IS_PINBALL)
-GAME(2002, monopoli, monopolp, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "Monopoly
(Italy)", MACHINE_IS_PINBALL)
-GAME(2002, monopoll, monopolp, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "Monopoly
(Spain)", MACHINE_IS_PINBALL)
-GAME(2002, mononew, monopolp, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "Monopoly
(ARM7 Sound Board)", MACHINE_IS_PINBALL)
-GAME(2001, nfl, 0, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "NFL",
MACHINE_IS_PINBALL)
-GAME(2002, playboys, 0, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "Playboy
(5.00)", MACHINE_IS_PINBALL)
-GAME(2002, playboys_401,playboys, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "Playboy
(4.01)", MACHINE_IS_PINBALL)
-GAME(2002, playboys_303,playboys, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "Playboy
(3.03)", MACHINE_IS_PINBALL)
-GAME(2002, playboys_302,playboys, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "Playboy
(3.02)", MACHINE_IS_PINBALL)
-GAME(2002, playboys_300,playboys, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "Playboy
(3.00)", MACHINE_IS_PINBALL)
-GAME(2002, playboys_203,playboys, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "Playboy
(2.03)", MACHINE_IS_PINBALL)
-GAME(2002, playnew, playboys, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "Playboy
(ARM7 Sound Board)", MACHINE_IS_PINBALL)
-GAME(2002, playboyf, 0, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "Playboy
(5.00 France)", MACHINE_IS_PINBALL)
-GAME(2002, playboyf_401,playboyf, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "Playboy
(4.01 France)", MACHINE_IS_PINBALL)
-GAME(2002, playboyf_303,playboyf, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "Playboy
(3.03 France)", MACHINE_IS_PINBALL)
-GAME(2002, playboyf_302,playboyf, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "Playboy
(3.02 France)", MACHINE_IS_PINBALL)
-GAME(2002, playboyf_300,playboyf, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "Playboy
(3.00 France)", MACHINE_IS_PINBALL)
-GAME(2002, playboyf_203,playboyf, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "Playboy
(2.03 France)", MACHINE_IS_PINBALL)
-GAME(2002, playboyg, 0, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "Playboy
(5.00 Germany)", MACHINE_IS_PINBALL)
-GAME(2002, playboyg_401,playboyg, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "Playboy
(4.01 Germany)", MACHINE_IS_PINBALL)
-GAME(2002, playboyg_303,playboyg, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "Playboy
(3.03 Germany)", MACHINE_IS_PINBALL)
-GAME(2002, playboyg_302,playboyg, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "Playboy
(3.02 Germany)", MACHINE_IS_PINBALL)
-GAME(2002, playboyg_300,playboyg, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "Playboy
(3.00 Germany)", MACHINE_IS_PINBALL)
-GAME(2002, playboyg_203,playboyg, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "Playboy
(2.03 Germany)", MACHINE_IS_PINBALL)
-GAME(2002, playboyi, 0, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "Playboy
(5.00 Italy)", MACHINE_IS_PINBALL)
-GAME(2002, playboyi_401,playboyi, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "Playboy
(4.01 Italy)", MACHINE_IS_PINBALL)
-GAME(2002, playboyi_303,playboyi, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "Playboy
(3.03 Italy)", MACHINE_IS_PINBALL)
-GAME(2002, playboyi_302,playboyi, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "Playboy
(3.02 Italy)", MACHINE_IS_PINBALL)
-GAME(2002, playboyi_300,playboyi, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "Playboy
(3.00 Italy)", MACHINE_IS_PINBALL)
-GAME(2002, playboyi_203,playboyi, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "Playboy
(2.03 Italy)", MACHINE_IS_PINBALL)
-GAME(2002, playboyl, 0, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "Playboy
(5.00 Spain)", MACHINE_IS_PINBALL)
-GAME(2002, playboyl_401,playboyl, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "Playboy
(4.01 Spain)", MACHINE_IS_PINBALL)
-GAME(2002, playboyl_303,playboyl, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "Playboy
(3.03 Spain)", MACHINE_IS_PINBALL)
-GAME(2002, playboyl_302,playboyl, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "Playboy
(3.02 Spain)", MACHINE_IS_PINBALL)
-GAME(2002, playboyl_300,playboyl, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "Playboy
(3.00 Spain)", MACHINE_IS_PINBALL)
-GAME(2002, playboyl_203,playboyl, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "Playboy
(2.03 Spain)", MACHINE_IS_PINBALL)
-GAME(2002, rctycn, 0, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "Roller
Coaster Tycoon (7.02)", MACHINE_IS_PINBALL)
-GAME(2002, rctycn_701, rctycn, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "Roller
Coaster Tycoon (7.01)", MACHINE_IS_PINBALL)
-GAME(2002, rctycn_600, rctycn, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "Roller
Coaster Tycoon (6.00)", MACHINE_IS_PINBALL)
-GAME(2002, rctycn_400, rctycn, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "Roller
Coaster Tycoon (4.00)", MACHINE_IS_PINBALL)
-GAME(2002, rctnew, rctycn, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "Roller
Coaster Tycoon (ARM7 Sound Board)", MACHINE_IS_PINBALL)
-GAME(2002, rctycng, 0, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "Roller
Coaster Tycoon (7.02 Germany)", MACHINE_IS_PINBALL)
-GAME(2002, rctycng_701,rctycng, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "Roller
Coaster Tycoon (7.01 Germany)", MACHINE_IS_PINBALL)
-GAME(2002, rctycng_400,rctycng, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "Roller
Coaster Tycoon (4.00 Germany)", MACHINE_IS_PINBALL)
-GAME(2002, rctycnf, 0, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "Roller
Coaster Tycoon (7.02 France)", MACHINE_IS_PINBALL)
-GAME(2002, rctycnf_701,rctycnf, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "Roller
Coaster Tycoon (7.01 France)", MACHINE_IS_PINBALL)
-GAME(2002, rctycnf_600,rctycnf, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "Roller
Coaster Tycoon (6.00 France)", MACHINE_IS_PINBALL)
-GAME(2002, rctycnf_400,rctycnf, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "Roller
Coaster Tycoon (4.00 France)", MACHINE_IS_PINBALL)
-GAME(2002, rctycni, 0, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "Roller
Coaster Tycoon (7.02 Italy)", MACHINE_IS_PINBALL)
-GAME(2002, rctycni_701,rctycni, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "Roller
Coaster Tycoon (7.01 Italy)", MACHINE_IS_PINBALL)
-GAME(2002, rctycni_600,rctycni, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "Roller
Coaster Tycoon (6.00 Italy)", MACHINE_IS_PINBALL)
-GAME(2002, rctycni_400,rctycni, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "Roller
Coaster Tycoon (4.00 Italy)", MACHINE_IS_PINBALL)
-GAME(2002, rctycnl, 0, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "Roller
Coaster Tycoon (7.02 Spain)", MACHINE_IS_PINBALL)
-GAME(2002, rctycnl_701,rctycnl, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "Roller
Coaster Tycoon (7.01 Spain)", MACHINE_IS_PINBALL)
-GAME(2002, rctycnl_600,rctycnl, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "Roller
Coaster Tycoon (6.00 Spain)", MACHINE_IS_PINBALL)
-GAME(2002, rctycnl_400,rctycnl, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "Roller
Coaster Tycoon (4.00 Spain)", MACHINE_IS_PINBALL)
-GAME(2000, shrkysht, 0, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "Sharkey's
Shootout (2.11)", MACHINE_IS_PINBALL)
-GAME(2000, shrky_207, shrkysht, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "Sharkey's
Shootout (2.07)", MACHINE_IS_PINBALL)
-GAME(2001, shrknew, shrkysht, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "Sharkey's
Shootout (ARM7 Sound Board)", MACHINE_IS_PINBALL)
-GAME(2001, shrkygr, shrkysht, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "Sharkey's
Shootout (2.11 Germany)", MACHINE_IS_PINBALL)
-GAME(2001, shrkygr_207,shrkysht, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "Sharkey's
Shootout (2.07 Germany)", MACHINE_IS_PINBALL)
-GAME(2001, shrkyfr, shrkysht, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "Sharkey's
Shootout (2.11 France)", MACHINE_IS_PINBALL)
-GAME(2001, shrkyfr_207,shrkysht, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "Sharkey's
Shootout (2.07 France)", MACHINE_IS_PINBALL)
-GAME(2001, shrkyit, shrkysht, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "Sharkey's
Shootout (2.11 Italy)", MACHINE_IS_PINBALL)
-GAME(2001, shrkyit_207,shrkysht, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "Sharkey's
Shootout (2.07 Italy)", MACHINE_IS_PINBALL)
-GAME(1999, sprk_103, 0, whitestar, whitestar, driver_device, 0, ROT0, "Sega", "South
Park (1.03)", MACHINE_IS_PINBALL)
-GAME(1999, sprk_096, sprk_103, whitestar, whitestar, driver_device, 0, ROT0, "Sega", "South
Park (0.96)", MACHINE_IS_PINBALL)
-GAME(1999, sprk_090, sprk_103, whitestar, whitestar, driver_device, 0, ROT0, "Sega", "South
Park (0.90)", MACHINE_IS_PINBALL)
-GAME(1997, spacejam, 0, whitestar, whitestar, driver_device, 0, ROT0, "Sega", "Space
Jam", MACHINE_IS_PINBALL)
-GAME(1997, spacejmg, spacejam, whitestar, whitestar, driver_device, 0, ROT0, "Sega", "Space Jam
(Germany)", MACHINE_IS_PINBALL)
-GAME(1997, spacejmf, spacejam, whitestar, whitestar, driver_device, 0, ROT0, "Sega", "Space Jam
(France)", MACHINE_IS_PINBALL)
-GAME(1997, spacejmi, spacejam, whitestar, whitestar, driver_device, 0, ROT0, "Sega", "Space Jam
(Italy)", MACHINE_IS_PINBALL)
-GAME(1997, swtril43, 0, whitestar, whitestar, driver_device, 0, ROT0, "Sega", "Star Wars
Trilogy (4.03)", MACHINE_IS_PINBALL)
-GAME(1997, swtril41, swtril43, whitestar, whitestar, driver_device, 0, ROT0, "Sega", "Star Wars
Trilogy (4.01)", MACHINE_IS_PINBALL)
-GAME(1997, startrp, 0, whitestar, whitestar, driver_device, 0, ROT0, "Sega", "Starship
Troopers", MACHINE_IS_PINBALL)
-GAME(1999, strikext, 0, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "Striker
Xtreme (1.02)", MACHINE_IS_PINBALL)
-GAME(1999, strknew, strikext, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "Striker
Xtreme (ARM7 Sound Board)", MACHINE_IS_PINBALL)
-GAME(1999, strxt_uk, strikext, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "Striker
Xtreme (UK)", MACHINE_IS_PINBALL)
-GAME(1999, strxt_gr, strikext, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "Striker
Xtreme (Germany)", MACHINE_IS_PINBALL)
-GAME(1999, strxt_fr, strikext, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "Striker
Xtreme (France)", MACHINE_IS_PINBALL)
-GAME(1999, strxt_it, strikext, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "Striker
Xtreme (Italy)", MACHINE_IS_PINBALL)
-GAME(1999, strxt_sp, strikext, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "Striker
Xtreme (Spain)", MACHINE_IS_PINBALL)
-GAME(2003, term3, 0, whitestar, whitestar, driver_device, 0, ROT0, "Stern",
"Terminator 3: Rise of the Machines (4.00)", MACHINE_IS_PINBALL)
-GAME(2003, term3_301, term3, whitestar, whitestar, driver_device, 0, ROT0, "Stern",
"Terminator 3: Rise of the Machines (3.01)", MACHINE_IS_PINBALL)
-GAME(2003, term3_205, term3, whitestar, whitestar, driver_device, 0, ROT0, "Stern",
"Terminator 3: Rise of the Machines (2.05)", MACHINE_IS_PINBALL)
-GAME(2003, t3new, term3, whitestar, whitestar, driver_device, 0, ROT0, "Stern",
"Terminator 3: Rise of the Machines (ARM7 Sound Board)", MACHINE_IS_PINBALL)
-GAME(2003, term3g, term3, whitestar, whitestar, driver_device, 0, ROT0, "Stern",
"Terminator 3: Rise of the Machines (4.00 Germany)", MACHINE_IS_PINBALL)
-GAME(2003, term3g_301, term3, whitestar, whitestar, driver_device, 0, ROT0, "Stern",
"Terminator 3: Rise of the Machines (3.01 Germany)", MACHINE_IS_PINBALL)
-GAME(2003, term3l, term3, whitestar, whitestar, driver_device, 0, ROT0, "Stern",
"Terminator 3: Rise of the Machines (4.00 Spain)", MACHINE_IS_PINBALL)
-GAME(2003, term3l_301, term3, whitestar, whitestar, driver_device, 0, ROT0, "Stern",
"Terminator 3: Rise of the Machines (3.01 Spain)", MACHINE_IS_PINBALL)
-GAME(2003, term3l_205, term3, whitestar, whitestar, driver_device, 0, ROT0, "Stern",
"Terminator 3: Rise of the Machines (2.05 Spain)", MACHINE_IS_PINBALL)
-GAME(2003, term3f, term3, whitestar, whitestar, driver_device, 0, ROT0, "Stern",
"Terminator 3: Rise of the Machines (4.00 France)", MACHINE_IS_PINBALL)
-GAME(2003, term3f_301, term3, whitestar, whitestar, driver_device, 0, ROT0, "Stern",
"Terminator 3: Rise of the Machines (3.01 France)", MACHINE_IS_PINBALL)
-GAME(2003, term3f_205, term3, whitestar, whitestar, driver_device, 0, ROT0, "Stern",
"Terminator 3: Rise of the Machines (2.05 France)", MACHINE_IS_PINBALL)
-GAME(2003, term3i, term3, whitestar, whitestar, driver_device, 0, ROT0, "Stern",
"Terminator 3: Rise of the Machines (4.00 Italy)", MACHINE_IS_PINBALL)
-GAME(2003, term3i_301, term3, whitestar, whitestar, driver_device, 0, ROT0, "Stern",
"Terminator 3: Rise of the Machines (3.01 Italy)", MACHINE_IS_PINBALL)
-GAME(2003, term3i_205, term3, whitestar, whitestar, driver_device, 0, ROT0, "Stern",
"Terminator 3: Rise of the Machines (2.05 Italy)", MACHINE_IS_PINBALL)
-GAME(1997, jplstw22, 0, whitestar, whitestar, driver_device, 0, ROT0, "Sega", "The Lost
World: Jurassic Park (2.02)", MACHINE_IS_PINBALL)
-GAME(1997, jplstw20, jplstw22, whitestar, whitestar, driver_device, 0, ROT0, "Sega", "The Lost
World: Jurassic Park (2.00)", MACHINE_IS_PINBALL)
-GAME(2003, simpprty, 0, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "The
Simpsons Pinball Party (5.00)", MACHINE_IS_PINBALL)
-GAME(2003, simpprty_400,simpprty, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "The
Simpsons Pinball Party (4.00)", MACHINE_IS_PINBALL)
-GAME(2003, simpprty_300,simpprty, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "The
Simpsons Pinball Party (3.00)", MACHINE_IS_PINBALL)
-GAME(2003, simpprty_204,simpprty, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "The
Simpsons Pinball Party (2.04)", MACHINE_IS_PINBALL)
-GAME(2003, simpnew, simpprty, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "The
Simpsons Pinball Party (ARM7 Sound Board)", MACHINE_IS_PINBALL)
-GAME(2003, simpprtg, 0, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "The
Simpsons Pinball Party (5.00 Germany)", MACHINE_IS_PINBALL)
-GAME(2003, simpprtg_400,simpprtg, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "The
Simpsons Pinball Party (4.00 Germany)", MACHINE_IS_PINBALL)
-GAME(2003, simpprtl, 0, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "The
Simpsons Pinball Party (5.00 Spain)", MACHINE_IS_PINBALL)
-GAME(2003, simpprtl_400,simpprtl, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "The
Simpsons Pinball Party (4.00 Spain)", MACHINE_IS_PINBALL)
-GAME(2003, simpprtl_300,simpprtl, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "The
Simpsons Pinball Party (3.00 Spain)", MACHINE_IS_PINBALL)
-GAME(2003, simpprtl_204,simpprtl, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "The
Simpsons Pinball Party (2.04 Spain)", MACHINE_IS_PINBALL)
-GAME(2003, simpprtf, 0, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "The
Simpsons Pinball Party (5.00 France)", MACHINE_IS_PINBALL)
-GAME(2003, simpprtf_400,simpprtf, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "The
Simpsons Pinball Party (4.00 France)", MACHINE_IS_PINBALL)
-GAME(2003, simpprtf_300,simpprtf, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "The
Simpsons Pinball Party (3.00 France)", MACHINE_IS_PINBALL)
-GAME(2003, simpprtf_204,simpprtf, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "The
Simpsons Pinball Party (2.04 France)", MACHINE_IS_PINBALL)
-GAME(2003, simpprti, 0, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "The
Simpsons Pinball Party (5.00 Italy)", MACHINE_IS_PINBALL)
-GAME(2003, simpprti_400,simpprti, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "The
Simpsons Pinball Party (4.00 Italy)", MACHINE_IS_PINBALL)
-GAME(2003, simpprti_300,simpprti, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "The
Simpsons Pinball Party (3.00 Italy)", MACHINE_IS_PINBALL)
-GAME(2003, simpprti_204,simpprti, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "The
Simpsons Pinball Party (2.04 Italy)", MACHINE_IS_PINBALL)
-GAME(1997, xfilesp, 0, whitestar, whitestar, driver_device, 0, ROT0, "Sega", "X-Files
(3.03)", MACHINE_IS_PINBALL)
-GAME(1997, xfiles2, xfilesp, whitestar, whitestar, driver_device, 0, ROT0, "Sega", "X-Files
(2.04)", MACHINE_IS_PINBALL)
-GAME(1996, twst_405, 0, whitestar, whitestar, driver_device, 0, ROT0, "Sega", "Twister
(4.05)", MACHINE_IS_PINBALL)
-GAME(1996, twst_404, twst_405, whitestar, whitestar, driver_device, 0, ROT0, "Sega", "Twister
(4.04)", MACHINE_IS_PINBALL)
-GAME(1996, twst_300, twst_405, whitestar, whitestar, driver_device, 0, ROT0, "Sega", "Twister
(3.00)", MACHINE_IS_PINBALL)
-GAME(1998, viprsega, 0, whitestar, whitestar, driver_device, 0, ROT0, "Sega", "Viper
Night Drivin'", MACHINE_IS_PINBALL)
-GAME(1998, ctchzdlx, ctcheese, whitestar, whitestar, driver_device, 0, ROT0, "Sega", "Cut The
Cheese Deluxe (Redemption)", MACHINE_IS_PINBALL)
-GAME(1998, titanic, 0, whitestar, whitestar, driver_device, 0, ROT0, "Sega", "Titanic
(Coin dropper)", MACHINE_IS_PINBALL)
-GAME(2002, monopred, 0, whitestar, whitestar, driver_device, 0, ROT0, "Stern", "Monopoly
(Coin dropper)", MACHINE_IS_PINBALL)
-GAME(1998, wackadoo, 0, whitestar, whitestar, driver_device, 0, ROT0, "Sega",
"Wack-A-Doodle-Doo (Redemption)", MACHINE_IS_PINBALL)
-GAME(1984, aftor, 0, wico, wico, driver_device, 0, ROT0, "Wico", "Af-Tor", MACHINE_MECHANICAL)
-GAME( 199?, wildpkr, 0, wildpkr, wildpkr, wildpkr_state, wildpkr, ROT0, "TAB Austria", "Wild
Poker (ver. D 1.01)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_UNEMULATED_PROTECTION )
-GAME( 199?, tabpkr, 0, tabpkr, wildpkr, wildpkr_state, wildpkr, ROT0, "TAB Austria", "Unknown
Tab Austria Poker", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_UNEMULATED_PROTECTION )
-GAME( 1980, defenderg, defender, defender, defender, williams_state, defender, ROT0, "Williams",
"Defender (Green label)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, defenderb, defender, defender, defender, williams_state, defender, ROT0, "Williams",
"Defender (Blue label)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, defenderw, defender, defender, defender, williams_state, defender, ROT0, "Williams",
"Defender (White label)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, defndjeu, defender, defender, defender, williams_state, defndjeu, ROT0, "bootleg
(Jeutel)", "Defender (bootleg)", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, tornado1, defender, defender, defender, williams_state, defndjeu, ROT0, "bootleg
(Jeutel)", "Tornado (set 1, Defender bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, zero, defender, defender, defender, williams_state, defndjeu, ROT0, "bootleg
(Jeutel)", "Zero (set 1, Defender bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, zero2, defender, defender, defender, williams_state, defndjeu, ROT0, "bootleg
(Amtec)", "Zero (set 2, Defender bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, defcmnd, defender, defender, defender, williams_state, defender, ROT0, "bootleg",
"Defense Command (Defender bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, defence, defender, defender, defender, williams_state, defender, ROT0, "bootleg
(Outer Limits)", "Defence Command (Defender bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, startrkd, defender, defender, defender, williams_state, defender, ROT0, "bootleg",
"Star Trek (Defender bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, maydaya, mayday, defender, mayday, williams_state, mayday, ROT0, "Hoei",
"Mayday (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, maydayb, mayday, defender, mayday, williams_state, mayday, ROT0, "Hoei",
"Mayday (set 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, batlzone, mayday, defender, mayday, williams_state, mayday, ROT0, "bootleg
(Video Game)", "Battle Zone (bootleg of Mayday)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, colony7, 0, defender, colony7, williams_state, defender, ROT270, "Taito",
"Colony 7 (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, colony7a, colony7, defender, colony7, williams_state, defender, ROT270, "Taito",
"Colony 7 (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, jin, 0, jin, jin, williams_state, defender, ROT90, "Falcon",
"Jin", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, stargate, 0, williams, stargate, williams_state, stargate, ROT0, "Williams /
Vid Kidz", "Stargate", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, robotron, 0, williams, robotron, williams_state, robotron, ROT0, "Williams /
Vid Kidz", "Robotron: 2084 (Solid Blue label)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, robotronyo, robotron, williams, robotron, williams_state, robotron, ROT0, "Williams /
Vid Kidz", "Robotron: 2084 (Yellow/Orange label)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, joust, 0, williams_muxed, joust, williams_state, joust, ROT0, "Williams",
"Joust (White/Green label)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, joustr, joust, williams_muxed, joust, williams_state, joust, ROT0, "Williams",
"Joust (Solid Red label)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, joustwr, joust, williams_muxed, joust, williams_state, joust, ROT0, "Williams",
"Joust (White/Red label)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, bubbles, 0, williams, bubbles, williams_state, bubbles, ROT0, "Williams",
"Bubbles", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, bubblesr, bubbles, williams, bubbles, williams_state, bubbles, ROT0, "Williams",
"Bubbles (Solid Red label)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, bubblesp, bubbles, williams, bubbles, williams_state, bubbles, ROT0, "Williams",
"Bubbles (prototype version)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, splat, 0, williams_muxed, splat, williams_state, splat, ROT0, "Williams",
"Splat!", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, sinistar, 0, sinistar, sinistar, williams_state, sinistar, ROT270, "Williams",
"Sinistar (revision 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, sinistar1, sinistar, sinistar, sinistar, williams_state, sinistar, ROT270, "Williams",
"Sinistar (prototype version)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, sinistar2, sinistar, sinistar, sinistar, williams_state, sinistar, ROT270, "Williams",
"Sinistar (revision 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, playball, 0, playball, playball, williams_state, playball, ROT270, "Williams",
"PlayBall! (prototype)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, blaster, 0, blaster, blaster, blaster_state, blaster, ROT0, "Williams /
Vid Kidz", "Blaster", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, blastero, blaster, blaster, blaster, blaster_state, blaster, ROT0, "Williams /
Vid Kidz", "Blaster (location test)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, spdball, 0, spdball, spdball, williams_state, spdball, ROT0, "Williams",
"Speed Ball - Contest at Neonworld (prototype)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, alienar, 0, williams_muxed, alienar, williams_state, alienar, ROT0, "Duncan
Brown", "Alien Arena", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, alienaru, alienar, williams_muxed, alienar, williams_state, alienaru, ROT0, "Duncan
Brown", "Alien Arena (Stargate upgrade)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, lottofun, 0, lottofun, lottofun, williams_state, lottofun, ROT0, "H.A.R.
Management", "Lotto Fun", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, mysticm, 0, mysticm, mysticm, williams2_state, mysticm, ROT0, "Williams",
"Mystic Marathon", MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE)
-GAME( 1984, tshoot, 0, tshoot, tshoot, williams2_state, tshoot, ROT0, "Williams",
"Turkey Shoot", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, inferno, 0, williams2, inferno, williams2_state, inferno, ROT0, "Williams",
"Inferno (Williams)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, joust2, 0, joust2, joust2, joust2_state, joust2, ROT270, "Williams",
"Joust 2 - Survival of the Fittest (revision 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, joust2r1, joust2, joust2, joust2, joust2_state, joust2, ROT270, "Williams",
"Joust 2 - Survival of the Fittest (revision 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, wink, 0, wink, wink, wink_state, wink, ROT0, "Midcoin", "Wink (set 1)",
MACHINE_IMPERFECT_SOUND | MACHINE_UNEMULATED_PROTECTION | MACHINE_SUPPORTS_SAVE )
-GAME( 1985, winka, wink, wink, wink, wink_state, wink, ROT0, "Midcoin", "Wink (set 2)",
MACHINE_IMPERFECT_SOUND | MACHINE_UNEMULATED_PROTECTION | MACHINE_SUPPORTS_SAVE )
-GAME( 1982, wiping, 0, wiping, wiping, driver_device, 0, ROT90, "Nichibutsu", "Wiping",
MACHINE_SUPPORTS_SAVE )
-GAME( 1983, rugrats, wiping, wiping, rugrats, driver_device, 0, ROT90, "Nichibutsu", "Rug Rats",
MACHINE_SUPPORTS_SAVE )
-GAME( 1992, witch, 0, witch, witch, witch_state, witch, ROT0, "Excellent System", "Witch",
MACHINE_SUPPORTS_SAVE )
-GAME( 1992, witchb, witch, witch, witch, witch_state, witch, ROT0, "Excellent System", "Witch (With
ranking)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, witchs, witch, witch, witch, witch_state, witch, ROT0, "Sega / Vic Tokai", "Witch (Sega
License)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, pbchmp95, witch, witch, witch, witch_state, witch, ROT0, "Veltmeijer Automaten", "Pinball Champ
'95", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, stinger, 0, stinger, stinger, wiz_state, stinger, ROT90, "Seibu Denshi", "Stinger",
MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 1983, stinger2, stinger, stinger, stinger2, wiz_state, stinger, ROT90, "Seibu Denshi", "Stinger
(prototype?)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, scion, 0, scion, scion, driver_device, 0, ROT0, "Seibu Denshi", "Scion",
MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, scionc, scion, scion, scion, driver_device, 0, ROT0, "Seibu Denshi
(Cinematronics license)", "Scion (Cinematronics)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_COLORS |
MACHINE_SUPPORTS_SAVE )
-GAME( 1984, kungfut, 0, kungfut, kungfut, driver_device, 0, ROT0, "Seibu Kaihatsu", "Kung-Fu
Taikun (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, wiz, 0, wiz, wiz, driver_device, 0, ROT270, "Seibu Kaihatsu", "Wiz",
MACHINE_SUPPORTS_SAVE )
-GAME( 1985, wizt, wiz, wiz, wiz, driver_device, 0, ROT270, "Seibu Kaihatsu (Taito
license)", "Wiz (Taito, set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, wizta, wiz, wiz, wiz, driver_device, 0, ROT270, "Seibu Kaihatsu (Taito
license)", "Wiz (Taito, set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 2001, wmg, 0, wmg, wmg, wmg_state, wmg, ROT0, "hack (Clay Cowgill)", "Williams Multigame", 0 )
-GAME( 200?, wms, 0, wms, wms, wms_state, wms, ROT0, "WMS", "WMS SetUp/Clear Chips
(set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, wmsa, wms, wms, wms, wms_state, wms, ROT0, "WMS", "WMS SetUp/Clear Chips
(set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, wmsb, wms, wms, wms, wms_state, wms, ROT0, "WMS", "WMS SetUp/Clear Chips
(set 3)", MACHINE_IS_SKELETON )
-GAME( 200?, btippers, 0, wms, wms, wms_state, wms, ROT0, "WMS", "Big Tippers
(Russian)", MACHINE_IS_SKELETON )
-GAME( 200?, wmsboom, 0, wms, wms, wms_state, wms, ROT0, "WMS", "Boom (Russian)",
MACHINE_IS_SKELETON )
-GAME( 200?, cashcrop, 0, wms, wms, wms_state, wms, ROT0, "WMS", "Cash Crop (Russian)",
MACHINE_IS_SKELETON )
-GAME( 200?, filthyr, 0, wms, wms, wms_state, wms, ROT0, "WMS", "Filthy Rich
(Russian)", MACHINE_IS_SKELETON )
-GAME( 200?, hottop, 0, wms, wms, wms_state, wms, ROT0, "WMS", "Hot Toppings
(English)", MACHINE_IS_SKELETON )
-GAME( 200?, hottopa, hottop, wms, wms, wms_state, wms, ROT0, "WMS", "Hot Toppings
(Russian?)", MACHINE_IS_SKELETON )
-GAME( 200?, inwinner, 0, wms, wms, wms_state, wms, ROT0, "WMS", "Instant Winner
(Russian)", MACHINE_IS_SKELETON )
-GAME( 200?, jptparty, 0, wms, wms, wms_state, wms, ROT0, "WMS", "Jackpot Party
(Russian)", MACHINE_IS_SKELETON )
-GAME( 200?, leprgld, 0, wms, wms, wms_state, wms, ROT0, "WMS", "Leprechaun's Gold
(Russian)", MACHINE_IS_SKELETON )
-GAME( 200?, leprglds, leprgld, wms, wms, wms_state, wms, ROT0, "WMS", "Leprechaun's Gold
(Spanish)", MACHINE_IS_SKELETON )
-GAME( 200?, lol, 0, wms, wms, wms_state, wms, ROT0, "WMS", "Life of Luxury
(Russian)", MACHINE_IS_SKELETON )
-GAME( 200?, lovewin, 0, wms, wms, wms_state, wms, ROT0, "WMS", "Love To Win
(Russian)", MACHINE_IS_SKELETON )
-GAME( 200?, mtburn, 0, wms, wms, wms_state, wms, ROT0, "WMS", "Money To Burn
(Russian)", MACHINE_IS_SKELETON )
-GAME( 200?, otchart, 0, wms, wms, wms_state, wms, ROT0, "WMS", "Off The Charts
(Russian)", MACHINE_IS_SKELETON )
-GAME( 200?, perfect, 0, wms, wms, wms_state, wms, ROT0, "WMS", "Perfect Game
(Russian)", MACHINE_IS_SKELETON )
-GAME( 200?, reelemin, 0, wms, wms, wms_state, wms, ROT0, "WMS", "Reel 'Em In
(Russian)", MACHINE_IS_SKELETON )
-GAME( 200?, sonoth, 0, wms, wms, wms_state, wms, ROT0, "WMS", "Something For Nothing
(Russian)", MACHINE_IS_SKELETON )
-GAME( 200?, swingin, 0, wms, wms, wms_state, wms, ROT0, "WMS", "Swingin In The Green
(Russian)", MACHINE_IS_SKELETON )
-GAME( 200?, wmstopb, 0, wms, wms, wms_state, wms, ROT0, "WMS", "Top Banana (Russian)",
MACHINE_IS_SKELETON )
-GAME( 200?, wdun, 0, wms, wms, wms_state, wms, ROT0, "WMS", "Who Dunnit (Russian)",
MACHINE_IS_SKELETON )
-GAME( 200?, winbid, 0, wms, wms, wms_state, wms, ROT0, "WMS", "Winning Bid
(Russian)", MACHINE_IS_SKELETON )
-GAME( 200?, wldstrek, 0, wms, wms, wms_state, wms, ROT0, "WMS", "Wild Streak
(Russian)", MACHINE_IS_SKELETON )
-GAME( 200?, yukongld, 0, wms, wms, wms_state, wms, ROT0, "WMS", "Yukon Gold (Russian)",
MACHINE_IS_SKELETON )
-GAME( 1978, wolfpack, 0, wolfpack, wolfpack, driver_device, 0, ORIENTATION_FLIP_Y, "Atari", "Wolf Pack
(prototype)", MACHINE_IMPERFECT_SOUND )
-GAME(1996, tf95_12, 0, wpc_95, afm, wpc_95_state, tf95, ROT0, "Bally",
"WPC 95 Test Fixture (1.2)", MACHINE_MECHANICAL)
-GAME(1995, afm_113, 0, wpc_95, afm, wpc_95_state, afm, ROT0, "Bally",
"Attack From Mars (1.13, Free play)", MACHINE_MECHANICAL)
-GAME(1995, afm_113b, afm_113, wpc_95, afm, wpc_95_state, afm, ROT0, "Bally",
"Attack From Mars (1.13b)", MACHINE_MECHANICAL)
-GAME(1995, afm_11, afm_113, wpc_95, afm, wpc_95_state, afm, ROT0, "Bally",
"Attack From Mars (1.1)", MACHINE_MECHANICAL)
-GAME(1995, afm_11u, afm_113, wpc_95, afm, wpc_95_state, afm, ROT0, "Bally",
"Attack From Mars (1.1 Ultrapin)", MACHINE_MECHANICAL)
-GAME(1995, afm_10, afm_113, wpc_95, afm, wpc_95_state, afm, ROT0, "Bally",
"Attack From Mars (1.0)", MACHINE_MECHANICAL)
-GAME(1998, cc_13, 0, wpc_95, cc, wpc_95_state, cc, ROT0, "Bally",
"Cactus Canyon (1.3)", MACHINE_MECHANICAL)
-GAME(1998, cc_12, cc_13, wpc_95, cc, wpc_95_state, cc, ROT0, "Bally",
"Cactus Canyon (1.2)", MACHINE_MECHANICAL)
-GAME(1998, cc_10, cc_13, wpc_95, cc, wpc_95_state, cc, ROT0, "Bally",
"Cactus Canyon (1.0)", MACHINE_MECHANICAL)
-GAME(1998, cc_104, cc_13, wpc_95, cc, wpc_95_state, cc, ROT0, "Bally",
"Cactus Canyon (1.04 Test 0.2)", MACHINE_MECHANICAL)
-GAME(1997, cv_14, 0, wpc_95, cv, wpc_95_state, cv, ROT0, "Bally",
"Cirqus Voltaire (1.4)", MACHINE_MECHANICAL)
-GAME(1997, cv_20h, cv_14, wpc_95, cv, wpc_95_state, cv, ROT0, "Bally",
"Cirqus Voltaire (2.0H)", MACHINE_MECHANICAL)
-GAME(1997, cv_10, cv_14, wpc_95, cv, wpc_95_state, cv, ROT0, "Bally",
"Cirqus Voltaire (1.0)", MACHINE_MECHANICAL)
-GAME(1997, cv_11, cv_14, wpc_95, cv, wpc_95_state, cv, ROT0, "Bally",
"Cirqus Voltaire (1.1)", MACHINE_MECHANICAL)
-GAME(1997, cv_13, cv_14, wpc_95, cv, wpc_95_state, cv, ROT0, "Bally",
"Cirqus Voltaire (1.3)", MACHINE_MECHANICAL)
-GAME(1995, congo_21, 0, wpc_95, congo, wpc_95_state, congo, ROT0, "Williams",
"Congo (2.1)", MACHINE_MECHANICAL)
-GAME(1995, congo_20, congo_21, wpc_95, congo, wpc_95_state, congo, ROT0, "Williams",
"Congo (2.0)", MACHINE_MECHANICAL)
-GAME(1995, congo_13, congo_21, wpc_95, congo, wpc_95_state, congo, ROT0, "Williams",
"Congo (1.3)", MACHINE_MECHANICAL)
-GAME(1995, congo_11, congo_21, wpc_95, congo, wpc_95_state, congo, ROT0, "Williams",
"Congo (1.1)", MACHINE_MECHANICAL)
-GAME(1996, jy_12, 0, wpc_95, jy, wpc_95_state, jy, ROT0, "Williams",
"Junk Yard (1.2)", MACHINE_MECHANICAL)
-GAME(1996, jy_11, jy_12, wpc_95, jy, wpc_95_state, jy, ROT0, "Williams",
"Junk Yard (1.1)", MACHINE_MECHANICAL)
-GAME(1996, jy_03, jy_12, wpc_95, jy, wpc_95_state, jy, ROT0, "Williams",
"Junk Yard (0.3)", MACHINE_MECHANICAL)
-GAME(1999, mm_10, 0, wpc_95, mm, wpc_95_state, mm, ROT0, "Williams",
"Medieval Madness (1.0)", MACHINE_MECHANICAL)
-GAME(1999, mm_10u, mm_10, wpc_95, mm, wpc_95_state, mm, ROT0, "Williams",
"Medieval Madness (1.0 Ultrapin)", MACHINE_MECHANICAL)
-GAME(1999, mm_109, mm_10, wpc_95, mm, wpc_95_state, mm, ROT0, "Williams",
"Medieval Madness (1.09)", MACHINE_MECHANICAL)
-GAME(1999, mm_109b, mm_10, wpc_95, mm, wpc_95_state, mm, ROT0, "Williams",
"Medieval Madness (1.09B)", MACHINE_MECHANICAL)
-GAME(1999, mm_109c, mm_10, wpc_95, mm, wpc_95_state, mm, ROT0, "Williams",
"Medieval Madness (1.09C Profanity)", MACHINE_MECHANICAL)
-GAME(1997, mm_05, mm_10, wpc_95, mm, wpc_95_state, mm, ROT0, "Williams",
"Medieval Madness (0.50)", MACHINE_MECHANICAL)
-GAME(1998, mb_10, 0, wpc_95, mb, wpc_95_state, mb, ROT0, "Williams",
"Monster Bash (1.0)", MACHINE_MECHANICAL)
-GAME(1998, mb_106, mb_10, wpc_95, mb, wpc_95_state, mb, ROT0, "Williams",
"Monster Bash (1.06)", MACHINE_MECHANICAL)
-GAME(1998, mb_106b, mb_10, wpc_95, mb, wpc_95_state, mb, ROT0, "Williams",
"Monster Bash (1.06b)", MACHINE_MECHANICAL)
-GAME(1997, nbaf_31, 0, wpc_95, nbaf, wpc_95_state, nbaf, ROT0, "Bally",
"NBA Fastbreak (3.1 - S3.0)", MACHINE_MECHANICAL)
-GAME(1997, nbaf_31a, nbaf_31, wpc_95, nbaf, wpc_95_state, nbaf, ROT0, "Bally",
"NBA Fastbreak (3.1 - S1.0)", MACHINE_MECHANICAL)
-GAME(1997, nbaf_11s, nbaf_31, wpc_95, nbaf, wpc_95_state, nbaf, ROT0, "Bally",
"NBA Fastbreak (1.1 - S0.4)", MACHINE_MECHANICAL)
-GAME(1997, nbaf_11, nbaf_31, wpc_95, nbaf, wpc_95_state, nbaf, ROT0, "Bally",
"NBA Fastbreak (1.1)", MACHINE_MECHANICAL)
-GAME(1997, nbaf_11a, nbaf_31, wpc_95, nbaf, wpc_95_state, nbaf, ROT0, "Bally",
"NBA Fastbreak (1.1 - S2.0)", MACHINE_MECHANICAL)
-GAME(1997, nbaf_115, nbaf_31, wpc_95, nbaf, wpc_95_state, nbaf, ROT0, "Bally",
"NBA Fastbreak (1.15)", MACHINE_MECHANICAL)
-GAME(1997, nbaf_21, nbaf_31, wpc_95, nbaf, wpc_95_state, nbaf, ROT0, "Bally",
"NBA Fastbreak (2.1)", MACHINE_MECHANICAL)
-GAME(1997, nbaf_22, nbaf_31, wpc_95, nbaf, wpc_95_state, nbaf, ROT0, "Bally",
"NBA Fastbreak (2.2)", MACHINE_MECHANICAL)
-GAME(1997, nbaf_23, nbaf_31, wpc_95, nbaf, wpc_95_state, nbaf, ROT0, "Bally",
"NBA Fastbreak (2.3)", MACHINE_MECHANICAL)
-GAME(1997, ngg_13, 0, wpc_95, ngg, wpc_95_state, ngg, ROT0, "Williams",
"No Good Gofers (1.3)", MACHINE_MECHANICAL)
-GAME(1997, ngg_p06, ngg_13, wpc_95, ngg, wpc_95_state, ngg, ROT0, "Williams",
"No Good Gofers (p0.6)", MACHINE_MECHANICAL)
-GAME(1997, ngg_10, ngg_13, wpc_95, ngg, wpc_95_state, ngg, ROT0, "Williams",
"No Good Gofers (1.0)", MACHINE_MECHANICAL)
-GAME(1998, sc_18, 0, wpc_95, sc, wpc_95_state, sc, ROT0, "Bally",
"Safe Cracker (1.8)", MACHINE_MECHANICAL)
-GAME(1998, sc_18n, sc_18, wpc_95, sc, wpc_95_state, sc, ROT0, "Bally",
"Safe Cracker (1.8N)", MACHINE_MECHANICAL)
-GAME(1998, sc_18s2, sc_18, wpc_95, sc, wpc_95_state, sc, ROT0, "Bally",
"Safe Cracker (1.8 alternate sound)", MACHINE_MECHANICAL)
-GAME(1996, sc_17, sc_18, wpc_95, sc, wpc_95_state, sc, ROT0, "Bally",
"Safe Cracker (1.7)", MACHINE_MECHANICAL)
-GAME(1996, sc_17n, sc_18, wpc_95, sc, wpc_95_state, sc, ROT0, "Bally",
"Safe Cracker (1.7N)", MACHINE_MECHANICAL)
-GAME(1996, sc_14, sc_18, wpc_95, sc, wpc_95_state, sc, ROT0, "Bally",
"Safe Cracker (1.4)", MACHINE_MECHANICAL)
-GAME(1996, sc_091, sc_18, wpc_95, sc, wpc_95_state, sc, ROT0, "Bally",
"Safe Cracker (0.91)", MACHINE_MECHANICAL)
-GAME(1996, ss_15, 0, wpc_95, ss, wpc_95_state, ss, ROT0, "Bally",
"Scared Stiff (1.5)", MACHINE_MECHANICAL)
-GAME(1996, ss_14, ss_15, wpc_95, ss, wpc_95_state, ss, ROT0, "Bally",
"Scared Stiff (1.4)", MACHINE_MECHANICAL)
-GAME(1996, ss_12, ss_15, wpc_95, ss, wpc_95_state, ss, ROT0, "Bally",
"Scared Stiff (1.2)", MACHINE_MECHANICAL)
-GAME(1996, ss_03, ss_15, wpc_95, ss, wpc_95_state, ss, ROT0, "Bally",
"Scared Stiff (0.3)", MACHINE_MECHANICAL)
-GAME(1996, ss_01, ss_15, wpc_95, ss, wpc_95_state, ss, ROT0, "Bally",
"Scared Stiff (D0.1R with sound rev.25)", MACHINE_MECHANICAL)
-GAME(1996, totan_14, 0, wpc_95, totan, wpc_95_state, totan, ROT0, "Williams",
"Tales Of The Arabian Nights (1.4)", MACHINE_MECHANICAL)
-GAME(1996, totan_13, totan_14, wpc_95, totan, wpc_95_state, totan, ROT0, "Williams",
"Tales Of The Arabian Nights (1.3)", MACHINE_MECHANICAL)
-GAME(1996, totan_12, totan_14, wpc_95, totan, wpc_95_state, totan, ROT0, "Williams",
"Tales Of The Arabian Nights (1.2)", MACHINE_MECHANICAL)
-GAME(1996, totan_04, totan_14, wpc_95, totan, wpc_95_state, totan, ROT0, "Williams",
"Tales Of The Arabian Nights (0.4)", MACHINE_MECHANICAL)
-GAME(1998, cp_16, 0, wpc_95, cp, wpc_95_state, cp, ROT0, "Bally",
"The Champion Pub (1.6)", MACHINE_MECHANICAL)
-GAME(1998, cp_15, cp_16, wpc_95, cp, wpc_95_state, cp, ROT0, "Bally",
"The Champion Pub (1.5)", MACHINE_MECHANICAL)
-GAME(1996, ttt_10, 0, wpc_95, ttt, wpc_95_state, ttt, ROT0, "Williams",
"Ticket Tac Toe (1.0)", MACHINE_MECHANICAL)
-GAME(1990, tfa_13, 0, wpc_an, wpc_an, wpc_an_state, wpc_an, ROT0, "Bally", "WPC
Test Fixture: Alphanumeric (1.3)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1990, dd_p7, dd_l2, wpc_an_dd, wpc_an, wpc_an_state, wpc_an, ROT0, "Bally",
"Dr. Dude (PA-7 WPC)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1990, dd_p06, dd_l2, wpc_an_dd, wpc_an, wpc_an_state, wpc_an, ROT0, "Bally",
"Dr. Dude (PA-6 WPC)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1990, fh_l9, 0, wpc_an, wpc_an, wpc_an_state, wpc_an, ROT0, "Williams",
"Funhouse L-9 (SL-2m)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1990, fh_l9b, fh_l9, wpc_an, wpc_an, wpc_an_state, wpc_an, ROT0, "Williams",
"Funhouse L-9 (SL-2m) Bootleg Improved German translation", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1996, fh_905h, fh_l9, wpc_an, wpc_an, wpc_an_state, wpc_an, ROT0, "Williams",
"Funhouse 9.05H", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1990, fh_l3, fh_l9, wpc_an, wpc_an, wpc_an_state, wpc_an, ROT0, "Williams",
"Funhouse L-3", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1990, fh_l4, fh_l9, wpc_an, wpc_an, wpc_an_state, wpc_an, ROT0, "Williams",
"Funhouse L-4", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1990, fh_l5, fh_l9, wpc_an, wpc_an, wpc_an_state, wpc_an, ROT0, "Williams",
"Funhouse L-5", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1991, hd_l3, 0, wpc_an, wpc_an, wpc_an_state, wpc_an, ROT0, "Bally",
"Harley Davidson (L-3)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1991, hd_l1, hd_l3, wpc_an, wpc_an, wpc_an_state, wpc_an, ROT0, "Bally",
"Harley Davidson (L-1)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992, bop_l7, 0, wpc_an, wpc_an, wpc_an_state, wpc_an, ROT0, "Williams", "The
Machine: Bride of Pinbot (L-7)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1991, bop_l6, bop_l7, wpc_an, wpc_an, wpc_an_state, wpc_an, ROT0, "Williams", "The
Machine: Bride of Pinbot (L-6)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1991, bop_l5, bop_l7, wpc_an, wpc_an, wpc_an_state, wpc_an, ROT0, "Williams", "The
Machine: Bride of Pinbot (L-5)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1991, bop_l4, bop_l7, wpc_an, wpc_an, wpc_an_state, wpc_an, ROT0, "Williams", "The
Machine: Bride of Pinbot (L-4)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1991, bop_l3, bop_l7, wpc_an, wpc_an, wpc_an_state, wpc_an, ROT0, "Williams", "The
Machine: Bride of Pinbot (L-3)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1991, bop_l2, bop_l7, wpc_an, wpc_an, wpc_an_state, wpc_an, ROT0, "Williams", "The
Machine: Bride of Pinbot (L-2)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1994, dm_lx4, 0, wpc_dcs, wpc_dcs, wpc_dcs_state, dm, ROT0, "Williams",
"Demolition Man (LX-4)", MACHINE_MECHANICAL)
-GAME(1994, dm_pa2, dm_lx4, wpc_dcs, wpc_dcs, wpc_dcs_state, dm, ROT0, "Williams",
"Demolition Man (PA-2)", MACHINE_MECHANICAL)
-GAME(1994, dm_px5, dm_lx4, wpc_dcs, wpc_dcs, wpc_dcs_state, dm, ROT0, "Williams",
"Demolition Man (PX-5)", MACHINE_MECHANICAL)
-GAME(1994, dm_la1, dm_lx4, wpc_dcs, wpc_dcs, wpc_dcs_state, dm, ROT0, "Williams",
"Demolition Man (LA-1)", MACHINE_MECHANICAL)
-GAME(1994, dm_lx3, dm_lx4, wpc_dcs, wpc_dcs, wpc_dcs_state, dm, ROT0, "Williams",
"Demolition Man (LX-3)", MACHINE_MECHANICAL)
-GAME(1995, dm_h5, dm_lx4, wpc_dcs, wpc_dcs, wpc_dcs_state, dm, ROT0, "Williams",
"Demolition Man (H-5)", MACHINE_MECHANICAL)
-GAME(1995, dm_h6, dm_lx4, wpc_dcs, wpc_dcs, wpc_dcs_state, dm, ROT0, "Williams",
"Demolition Man (H-6)", MACHINE_MECHANICAL)
-GAME(1993, ij_l7, 0, wpc_dcs, wpc_dcs, wpc_dcs_state, ij, ROT0, "Williams", "Indiana
Jones (L-7)", MACHINE_MECHANICAL)
-GAME(1993, ij_lg7, ij_l7, wpc_dcs, wpc_dcs, wpc_dcs_state, ij, ROT0, "Williams", "Indiana
Jones (LG-7)", MACHINE_MECHANICAL)
-GAME(1993, ij_l6, ij_l7, wpc_dcs, wpc_dcs, wpc_dcs_state, ij, ROT0, "Williams", "Indiana
Jones (L-6)", MACHINE_MECHANICAL)
-GAME(1993, ij_l5, ij_l7, wpc_dcs, wpc_dcs, wpc_dcs_state, ij, ROT0, "Williams", "Indiana
Jones (L-5)", MACHINE_MECHANICAL)
-GAME(1993, ij_l4, ij_l7, wpc_dcs, wpc_dcs, wpc_dcs_state, ij, ROT0, "Williams", "Indiana
Jones (L-4)", MACHINE_MECHANICAL)
-GAME(1993, ij_l3, ij_l7, wpc_dcs, wpc_dcs, wpc_dcs_state, ij, ROT0, "Williams", "Indiana
Jones (L-3)", MACHINE_MECHANICAL)
-GAME(1993, jd_l7, 0, wpc_dcs, wpc_dcs, wpc_dcs_state, jd, ROT0, "Bally", "Judge
Dredd (L-7)", MACHINE_MECHANICAL)
-GAME(1993, jd_l1, jd_l7, wpc_dcs, wpc_dcs, wpc_dcs_state, jd, ROT0, "Bally", "Judge
Dredd (L-1)", MACHINE_MECHANICAL)
-GAME(1993, jd_l6, jd_l7, wpc_dcs, wpc_dcs, wpc_dcs_state, jd, ROT0, "Bally", "Judge
Dredd (L-6)", MACHINE_MECHANICAL)
-GAME(1993, jd_l5, jd_l7, wpc_dcs, wpc_dcs, wpc_dcs_state, jd, ROT0, "Bally", "Judge
Dredd (L-5)", MACHINE_MECHANICAL)
-GAME(1993, jd_l4, jd_l7, wpc_dcs, wpc_dcs, wpc_dcs_state, jd, ROT0, "Bally", "Judge
Dredd (L-4)", MACHINE_MECHANICAL)
-GAME(1994, pop_lx5, 0, wpc_dcs, wpc_dcs, wpc_dcs_state, pop, ROT0, "Bally", "Popeye
Saves The Earth (LX-5)", MACHINE_MECHANICAL)
-GAME(1994, pop_la4, pop_lx5, wpc_dcs, wpc_dcs, wpc_dcs_state, pop, ROT0, "Bally", "Popeye
Saves The Earth (LA-4)", MACHINE_MECHANICAL)
-GAME(1994, pop_pa3, pop_lx5, wpc_dcs, wpc_dcs, wpc_dcs_state, pop, ROT0, "Bally", "Popeye
Saves The Earth (PA-3)", MACHINE_MECHANICAL)
-GAME(1994, sttng_l7, 0, wpc_dcs, wpc_dcs, wpc_dcs_state, sttng, ROT0, "Williams", "Star
Trek: The Next Generation (LX-7)", MACHINE_MECHANICAL)
-GAME(1994, sttng_x7, sttng_l7, wpc_dcs, wpc_dcs, wpc_dcs_state, sttng, ROT0, "Williams", "Star
Trek: The Next Generation (LX-7 Special)", MACHINE_MECHANICAL)
-GAME(1993, sttng_p8, sttng_l7, wpc_dcs, wpc_dcs, wpc_dcs_state, sttng, ROT0, "Williams", "Star
Trek: The Next Generation (P-8)", MACHINE_MECHANICAL)
-GAME(1993, sttng_p5, sttng_l7, wpc_dcs, wpc_dcs, wpc_dcs_state, sttng, ROT0, "Williams", "Star
Trek: The Next Generation (P-5)", MACHINE_MECHANICAL)
-GAME(1993, sttng_p4, sttng_l7, wpc_dcs, wpc_dcs, wpc_dcs_state, sttng, ROT0, "Williams", "Star
Trek: The Next Generation (P-4)", MACHINE_MECHANICAL)
-GAME(1994, sttng_s7, sttng_l7, wpc_dcs, wpc_dcs, wpc_dcs_state, sttng, ROT0, "Williams", "Star
Trek: The Next Generation (LX-7) SP1", MACHINE_MECHANICAL)
-GAME(1994, sttng_g7, sttng_l7, wpc_dcs, wpc_dcs, wpc_dcs_state, sttng, ROT0, "Williams", "Star
Trek: The Next Generation (LG-7)", MACHINE_MECHANICAL)
-GAME(1993, sttng_l1, sttng_l7, wpc_dcs, wpc_dcs, wpc_dcs_state, sttng, ROT0, "Williams", "Star
Trek: The Next Generation (LX-1)", MACHINE_MECHANICAL)
-GAME(1993, sttng_l2, sttng_l7, wpc_dcs, wpc_dcs, wpc_dcs_state, sttng, ROT0, "Williams", "Star
Trek: The Next Generation (LX-2)", MACHINE_MECHANICAL)
-GAME(1994, sttng_l3, sttng_l7, wpc_dcs, wpc_dcs, wpc_dcs_state, sttng, ROT0, "Williams", "Star
Trek: The Next Generation (LX-3)", MACHINE_MECHANICAL)
-GAME(1993, afv_l4, 0, wpc_dcs, wpc_dcs, wpc_dcs_state, afv, ROT0, "Williams", "Addams
Family Values (Coin Dropper L-4)", MACHINE_MECHANICAL)
-GAME(1991, tfdmd_l3, 0, wpc_dot, wpc_dot, wpc_dot_state, wpc_dot, ROT0, "Bally", "WPC
Test Fixture: DMD (L-3)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1991, gi_l9, 0, wpc_dot, wpc_dot, wpc_dot_state, wpc_dot, ROT0, "Bally",
"Gilligan's Island (L-9)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1991, gi_l3, gi_l9, wpc_dot, wpc_dot, wpc_dot_state, wpc_dot, ROT0, "Bally",
"Gilligan's Island (L-3)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1991, gi_l4, gi_l9, wpc_dot, wpc_dot, wpc_dot_state, wpc_dot, ROT0, "Bally",
"Gilligan's Island (L-4)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1991, gi_l6, gi_l9, wpc_dot, wpc_dot, wpc_dot_state, wpc_dot, ROT0, "Bally",
"Gilligan's Island (L-6)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992, hshot_p8, 0, wpc_dot, wpc_dot, wpc_dot_state, wpc_dot, ROT0, "Midway", "Hot
Shot Basketball (P-8)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1991, hurr_l2, 0, wpc_dot, wpc_dot, wpc_dot_state, wpc_dot, ROT0, "Williams",
"Hurricane (L-2)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1991, pz_f4, 0, wpc_dot, wpc_dot, wpc_dot_state, wpc_dot, ROT0, "Bally", "The
Party Zone (F-4)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1991, pz_l1, pz_f4, wpc_dot, wpc_dot, wpc_dot_state, wpc_dot, ROT0, "Bally", "The
Party Zone (L-1)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1991, pz_l2, pz_f4, wpc_dot, wpc_dot, wpc_dot_state, wpc_dot, ROT0, "Bally", "The
Party Zone (L-2)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1991, pz_l3, pz_f4, wpc_dot, wpc_dot, wpc_dot_state, wpc_dot, ROT0, "Bally", "The
Party Zone (L-3)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1991, sf_l1, 0, wpc_dot, wpc_dot, wpc_dot_state, wpc_dot, ROT0, "Williams",
"Slugfest (L-1)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1991, t2_l8, 0, wpc_dot, wpc_dot, wpc_dot_state, wpc_dot, ROT0, "Williams",
"Terminator 2: Judgment Day (L-8)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1991, t2_l6, t2_l8, wpc_dot, wpc_dot, wpc_dot_state, wpc_dot, ROT0, "Williams",
"Terminator 2: Judgment Day (L-6)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1991, t2_p2f, t2_l8, wpc_dot, wpc_dot, wpc_dot_state, wpc_dot, ROT0, "Williams",
"Terminator 2: Judgment Day (P-2F) Profanity", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1991, t2_l4, t2_l8, wpc_dot, wpc_dot, wpc_dot_state, wpc_dot, ROT0, "Williams",
"Terminator 2: Judgment Day (L-4)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1991, t2_l3, t2_l8, wpc_dot, wpc_dot, wpc_dot_state, wpc_dot, ROT0, "Williams",
"Terminator 2: Judgment Day (L-3)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1991, t2_l2, t2_l8, wpc_dot, wpc_dot, wpc_dot_state, wpc_dot, ROT0, "Williams",
"Terminator 2: Judgment Day (L-2)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992, taf_l5, 0, wpc_flip1, wpc_flip1, wpc_flip1_state, wpc_flip1, ROT0, "Bally", "The
Addams Family (L-5)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992, taf_p2, taf_l5, wpc_flip1, wpc_flip1, wpc_flip1_state, wpc_flip1, ROT0, "Bally", "The
Addams Family (Prototype) (P-2)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992, taf_l1, taf_l5, wpc_flip1, wpc_flip1, wpc_flip1_state, wpc_flip1, ROT0, "Bally", "The
Addams Family (L-1)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992, taf_l2, taf_l5, wpc_flip1, wpc_flip1, wpc_flip1_state, wpc_flip1, ROT0, "Bally", "The
Addams Family (L-2)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992, taf_l3, taf_l5, wpc_flip1, wpc_flip1, wpc_flip1_state, wpc_flip1, ROT0, "Bally", "The
Addams Family (L-3)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992, taf_l4, taf_l5, wpc_flip1, wpc_flip1, wpc_flip1_state, wpc_flip1, ROT0, "Bally", "The
Addams Family (L-4)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992, taf_l7, taf_l5, wpc_flip1, wpc_flip1, wpc_flip1_state, wpc_flip1, ROT0, "Bally", "The
Addams Family (Prototype L-5) (L-7)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992, taf_l6, taf_l5, wpc_flip1, wpc_flip1, wpc_flip1_state, wpc_flip1, ROT0, "Bally", "The
Addams Family (L-6)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992, taf_h4, taf_l5, wpc_flip1, wpc_flip1, wpc_flip1_state, wpc_flip1, ROT0, "Bally", "The
Addams Family (H-4)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1993, br_l4, 0, wpc_flip2, wpc_flip2, wpc_flip2_state, wpc_flip2, ROT0, "Bally",
"Black Rose (L-4)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992, br_p17, br_l4, wpc_flip2, wpc_flip2, wpc_flip2_state, wpc_flip2, ROT0, "Bally",
"Black Rose (SP-1)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992, br_l1, br_l4, wpc_flip2, wpc_flip2, wpc_flip2_state, wpc_flip2, ROT0, "Bally",
"Black Rose (L-1)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1993, br_l3, br_l4, wpc_flip2, wpc_flip2, wpc_flip2_state, wpc_flip2, ROT0, "Bally",
"Black Rose (L-3)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1993, drac_l1, 0, wpc_flip2, wpc_flip2, wpc_flip2_state, wpc_flip2, ROT0, "Williams",
"Bram Stoker's Dracula (L-1)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1993, drac_p11, drac_l1, wpc_flip2, wpc_flip2, wpc_flip2_state, wpc_flip2, ROT0, "Williams",
"Bram Stoker's Dracula (P-11)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1993, cftbl_l4, 0, wpc_flip2, wpc_flip2, wpc_flip2_state, wpc_flip2, ROT0, "Bally",
"Creature from the Black Lagoon (L-4)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1993, cftbl_l3, cftbl_l4, wpc_flip2, wpc_flip2, wpc_flip2_state, wpc_flip2, ROT0, "Bally",
"Creature from the Black Lagoon (L-3,SP-1)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992, dw_l2, 0, wpc_flip2, wpc_dw, wpc_flip2_state, wpc_flip2, ROT0, "Bally",
"Doctor Who (L-2)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992, dw_l1, dw_l2, wpc_flip2, wpc_dw, wpc_flip2_state, wpc_flip2, ROT0, "Bally",
"Doctor Who (L-1)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992, dw_p5, dw_l2, wpc_flip2, wpc_dw, wpc_flip2_state, wpc_flip2, ROT0, "Bally",
"Doctor Who (P-5)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992, ft_l5, 0, wpc_flip2, wpc_flip2, wpc_flip2_state, wpc_flip2, ROT0, "Williams",
"Fish Tales (L-5)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992, ft_l3, ft_l5, wpc_flip2, wpc_flip2, wpc_flip2_state, wpc_flip2, ROT0, "Williams",
"Fish Tales (L-3)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992, ft_l4, ft_l5, wpc_flip2, wpc_flip2, wpc_flip2_state, wpc_flip2, ROT0, "Williams",
"Fish Tales (L-4)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992, ft_p4, ft_l5, wpc_flip2, wpc_flip2, wpc_flip2_state, wpc_flip2, ROT0, "Williams",
"Fish Tales (P-4)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1994, tafg_lx3, 0, wpc_flip2, wpc_flip2, wpc_flip2_state, wpc_flip2, ROT0, "Bally",
"The Addams Family Special Collectors Edition Gold (LX-3)",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1994, tafg_h3, tafg_lx3, wpc_flip2, wpc_flip2, wpc_flip2_state, wpc_flip2, ROT0, "Bally",
"The Addams Family Special Collectors Edition (H-3)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1994, tafg_la2, tafg_lx3, wpc_flip2, wpc_flip2, wpc_flip2_state, wpc_flip2, ROT0, "Bally",
"The Addams Family Special Collectors Edition (LA-2)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1994, tafg_la3, tafg_lx3, wpc_flip2, wpc_flip2, wpc_flip2_state, wpc_flip2, ROT0, "Bally",
"The Addams Family Special Collectors Edition (LA-3)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992, gw_l5, 0, wpc_flip2, wpc_flip2, wpc_flip2_state, wpc_flip2, ROT0, "Williams",
"The Getaway: High Speed II (L-5)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992, gw_pb, gw_l5, wpc_flip2, wpc_flip2, wpc_flip2_state, wpc_flip2, ROT0, "Williams",
"The Getaway: High Speed II (P-B)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992, gw_pc, gw_l5, wpc_flip2, wpc_flip2, wpc_flip2_state, wpc_flip2, ROT0, "Williams",
"The Getaway: High Speed II (P-C)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992, gw_l1, gw_l5, wpc_flip2, wpc_flip2, wpc_flip2_state, wpc_flip2, ROT0, "Williams",
"The Getaway: High Speed II (L-1)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992, gw_l2, gw_l5, wpc_flip2, wpc_flip2, wpc_flip2_state, wpc_flip2, ROT0, "Williams",
"The Getaway: High Speed II (L-2)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992, gw_l3, gw_l5, wpc_flip2, wpc_flip2, wpc_flip2_state, wpc_flip2, ROT0, "Williams",
"The Getaway: High Speed II (L-3)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992, gw_p7, gw_l5, wpc_flip2, wpc_flip2, wpc_flip2_state, wpc_flip2, ROT0, "Williams",
"The Getaway: High Speed II (P-7)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1998, tz_92, 0, wpc_flip2, wpc_flip2, wpc_flip2_state, wpc_flip2, ROT0, "Bally",
"Twilight Zone (9.2)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1998, tz_94h, tz_92, wpc_flip2, wpc_flip2, wpc_flip2_state, wpc_flip2, ROT0, "Bally",
"Twilight Zone (9.4H)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1998, tz_94ch, tz_92, wpc_flip2, wpc_flip2, wpc_flip2_state, wpc_flip2, ROT0, "Bally",
"Twilight Zone (9.4CH)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1993, tz_pa1, tz_92, wpc_flip2, wpc_flip2, wpc_flip2_state, wpc_flip2, ROT0, "Bally",
"Twilight Zone (PA-1)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1993, tz_p3, tz_92, wpc_flip2, wpc_flip2, wpc_flip2_state, wpc_flip2, ROT0, "Bally",
"Twilight Zone (P-3)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1993, tz_p4, tz_92, wpc_flip2, wpc_flip2, wpc_flip2_state, wpc_flip2, ROT0, "Bally",
"Twilight Zone (P-4)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1993, tz_l1, tz_92, wpc_flip2, wpc_flip2, wpc_flip2_state, wpc_flip2, ROT0, "Bally",
"Twilight Zone (L-1)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1993, tz_l2, tz_92, wpc_flip2, wpc_flip2, wpc_flip2_state, wpc_flip2, ROT0, "Bally",
"Twilight Zone (L-2)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1993, tz_ifpa, tz_92, wpc_flip2, wpc_flip2, wpc_flip2_state, wpc_flip2, ROT0, "Bally",
"Twilight Zone (IFPA rules)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1993, tz_l3, tz_92, wpc_flip2, wpc_flip2, wpc_flip2_state, wpc_flip2, ROT0, "Bally",
"Twilight Zone (L-3)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1993, tz_l4, tz_92, wpc_flip2, wpc_flip2, wpc_flip2_state, wpc_flip2, ROT0, "Bally",
"Twilight Zone (L-4)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1994, tz_h7, tz_92, wpc_flip2, wpc_flip2, wpc_flip2_state, wpc_flip2, ROT0, "Bally",
"Twilight Zone (H-7)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1994, tz_h8, tz_92, wpc_flip2, wpc_flip2, wpc_flip2_state, wpc_flip2, ROT0, "Bally",
"Twilight Zone (H-8)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2000, ww_l5, 0, wpc_flip2, wpc_flip2, wpc_flip2_state, wpc_flip2, ROT0, "Williams",
"White Water (L-5)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2000, ww_lh6, ww_l5, wpc_flip2, wpc_flip2, wpc_flip2_state, wpc_flip2, ROT0, "Williams",
"White Water (LH-6)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2000, ww_lh5, ww_l5, wpc_flip2, wpc_flip2, wpc_flip2_state, wpc_flip2, ROT0, "Williams",
"White Water (LH-5)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1993, ww_l4, ww_l5, wpc_flip2, wpc_flip2, wpc_flip2_state, wpc_flip2, ROT0, "Williams",
"White Water (L-4)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1993, ww_l3, ww_l5, wpc_flip2, wpc_flip2, wpc_flip2_state, wpc_flip2, ROT0, "Williams",
"White Water (L-3)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992, ww_l2, ww_l5, wpc_flip2, wpc_flip2, wpc_flip2_state, wpc_flip2, ROT0, "Williams",
"White Water (L-2)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992, ww_p8, ww_l5, wpc_flip2, wpc_flip2, wpc_flip2_state, wpc_flip2, ROT0, "Williams",
"White Water (P-8 P-2 sound)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992, ww_p1, ww_l5, wpc_flip2, wpc_flip2, wpc_flip2_state, wpc_flip2, ROT0, "Williams",
"White Water (P-8 P-1 sound)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992, strik_l4, 0, wpc_flip2, wpc_flip2, wpc_flip2_state, wpc_flip2, ROT0, "Williams",
"Strike Master (L-4)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1996, lc_11, 0, wpc_flip2, wpc_flip2, wpc_flip2_state, wpc_flip2, ROT0, "Bally",
"League Champ (1.1)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1994, corv_21, 0, wpc_s, corv, wpc_s_state, corv, ROT0, "Bally", "Corvette
(2.1)", MACHINE_MECHANICAL)
-GAME(1994, corv_px4, corv_21, wpc_s, corv, wpc_s_state, corv, ROT0, "Bally", "Corvette
(PX4)", MACHINE_MECHANICAL)
-GAME(1994, corv_lx1, corv_21, wpc_s, corv, wpc_s_state, corv, ROT0, "Bally", "Corvette
(LX1)", MACHINE_MECHANICAL)
-GAME(1994, corv_lx2, corv_21, wpc_s, corv, wpc_s_state, corv, ROT0, "Bally", "Corvette
(LX2)", MACHINE_MECHANICAL)
-GAME(1994, corv_la1, corv_21, wpc_s, corv, wpc_s_state, corv, ROT0, "Bally", "Corvette
(LA1)", MACHINE_MECHANICAL)
-GAME(1995, dh_lx2, 0, wpc_s, dh, wpc_s_state, dh, ROT0, "Williams", "Dirty Harry
(LX-2)", MACHINE_MECHANICAL)
-GAME(1995, i500_11r, 0, wpc_s, i500, wpc_s_state, i500, ROT0, "Bally", "Indianapolis
500 (1.1R)", MACHINE_MECHANICAL)
-GAME(1995, i500_10r, i500_11r, wpc_s, i500, wpc_s_state, i500, ROT0, "Bally", "Indianapolis
500 (1.0R)", MACHINE_MECHANICAL)
-GAME(1995, i500_11b, i500_11r, wpc_s, i500, wpc_s_state, i500, ROT0, "Bally", "Indianapolis
500 (1.1 Belgium)", MACHINE_MECHANICAL)
-GAME(1995, jb_10r, 0, wpc_s, jb, wpc_s_state, jb, ROT0, "Williams", "Jack*Bot
(1.0R)", MACHINE_MECHANICAL)
-GAME(1995, jb_10b, jb_10r, wpc_s, jb, wpc_s_state, jb, ROT0, "Williams", "Jack*Bot
(1.0B) (Belgium/Canada)", MACHINE_MECHANICAL)
-GAME(1995, jm_12r, 0, wpc_s, jm, wpc_s_state, jm, ROT0, "Williams", "Johnny
Mnemonic (1.2R)", MACHINE_MECHANICAL)
-GAME(1995, jm_12b, jm_12r, wpc_s, jm, wpc_s_state, jm, ROT0, "Williams", "Johnny
Mnemonic (1.2B) Belgium", MACHINE_MECHANICAL)
-GAME(1995, jm_05r, jm_12r, wpc_s, jm, wpc_s_state, jm, ROT0, "Williams", "Johnny
Mnemonic (0.5R)", MACHINE_MECHANICAL)
-GAME(1995, nf_23x, 0, wpc_s, nf, wpc_s_state, nf, ROT0, "Williams", "No Fear:
Dangerous Sports (2.3X)", MACHINE_MECHANICAL)
-GAME(1995, nf_23, nf_23x, wpc_s, nf, wpc_s_state, nf, ROT0, "Williams", "No Fear:
Dangerous Sports (2.3)", MACHINE_MECHANICAL)
-GAME(1995, nf_23f, nf_23x, wpc_s, nf, wpc_s_state, nf, ROT0, "Williams", "No Fear:
Dangerous Sports (2.3F)", MACHINE_MECHANICAL)
-GAME(1995, nf_22, nf_23x, wpc_s, nf, wpc_s_state, nf, ROT0, "Williams", "No Fear:
Dangerous Sports (2.2)", MACHINE_MECHANICAL)
-GAME(1995, nf_20, nf_23x, wpc_s, nf, wpc_s_state, nf, ROT0, "Williams", "No Fear:
Dangerous Sports (2.0)", MACHINE_MECHANICAL)
-GAME(1995, nf_10, nf_23x, wpc_s, nf, wpc_s_state, nf, ROT0, "Williams", "No Fear:
Dangerous Sports (1.0)", MACHINE_MECHANICAL)
-GAME(1994, rs_l6, 0, wpc_s, rs, wpc_s_state, rs, ROT0, "Williams", "Red and Ted's
Road Show (L-6)", MACHINE_MECHANICAL)
-GAME(1994, rs_la5, rs_l6, wpc_s, rs, wpc_s_state, rs, ROT0, "Williams", "Red and Ted's
Road Show (La-5)", MACHINE_MECHANICAL)
-GAME(1994, rs_lx5, rs_l6, wpc_s, rs, wpc_s_state, rs, ROT0, "Williams", "Red and Ted's
Road Show (Lx-5)", MACHINE_MECHANICAL)
-GAME(1994, rs_la4, rs_l6, wpc_s, rs, wpc_s_state, rs, ROT0, "Williams", "Red and Ted's
Road Show (La-4)", MACHINE_MECHANICAL)
-GAME(1994, rs_lx4, rs_l6, wpc_s, rs, wpc_s_state, rs, ROT0, "Williams", "Red and Ted's
Road Show (Lx-4)", MACHINE_MECHANICAL)
-GAME(1994, rs_lx3, rs_l6, wpc_s, rs, wpc_s_state, rs, ROT0, "Williams", "Red and Ted's
Road Show (Lx-3)", MACHINE_MECHANICAL)
-GAME(1994, rs_lx2, rs_l6, wpc_s, rs, wpc_s_state, rs, ROT0, "Williams", "Red and Ted's
Road Show (Lx-2)", MACHINE_MECHANICAL)
-GAME(1994, fs_lx5, 0, wpc_s, fs, wpc_s_state, fs, ROT0, "Williams", "The
Flintstones (LX-5)", MACHINE_MECHANICAL)
-GAME(1994, fs_lx2, fs_lx5, wpc_s, fs, wpc_s_state, fs, ROT0, "Williams", "The
Flintstones (LX-2)", MACHINE_MECHANICAL)
-GAME(1994, fs_sp2, fs_lx5, wpc_s, fs, wpc_s_state, fs, ROT0, "Williams", "The
Flintstones (SP-2)", MACHINE_MECHANICAL)
-GAME(1994, fs_lx4, fs_lx5, wpc_s, fs, wpc_s_state, fs, ROT0, "Williams", "The
Flintstones (LX-4)", MACHINE_MECHANICAL)
-GAME(1995, ts_lx5, 0, wpc_s, ts, wpc_s_state, ts, ROT0, "Bally", "The Shadow
(LX-5)", MACHINE_MECHANICAL)
-GAME(1995, ts_lh6, ts_lx5, wpc_s, ts, wpc_s_state, ts, ROT0, "Bally", "The Shadow
(LH-6)", MACHINE_MECHANICAL)
-GAME(1995, ts_lx4, ts_lx5, wpc_s, ts, wpc_s_state, ts, ROT0, "Bally", "The Shadow
(LX-4)", MACHINE_MECHANICAL)
-GAME(1995, ts_la4, ts_lx5, wpc_s, ts, wpc_s_state, ts, ROT0, "Bally", "The Shadow
(LA-4)", MACHINE_MECHANICAL)
-GAME(1994, ts_la2, ts_lx5, wpc_s, ts, wpc_s_state, ts, ROT0, "Bally", "The Shadow
(LA-2)", MACHINE_MECHANICAL)
-GAME(1994, ts_pa1, ts_lx5, wpc_s, ts, wpc_s_state, ts, ROT0, "Bally", "The Shadow
(PA-1)", MACHINE_MECHANICAL)
-GAME(1994, ts_lf6, ts_lx5, wpc_s, ts, wpc_s_state, ts, ROT0, "Bally", "The Shadow
(LF-6) French", MACHINE_MECHANICAL)
-GAME(1994, ts_lm6, ts_lx5, wpc_s, ts, wpc_s_state, ts, ROT0, "Bally", "The Shadow
(LM-6) Mild", MACHINE_MECHANICAL)
-GAME(1995, tom_13, 0, wpc_s, tom, wpc_s_state, tom, ROT0, "Bally", "Theatre Of
Magic (1.3X)", MACHINE_MECHANICAL)
-GAME(2005, tom_14h, tom_13, wpc_s, tom, wpc_s_state, tom, ROT0, "Bally", "Theatre Of
Magic (1.4H)", MACHINE_MECHANICAL)
-GAME(1995, tom_12, tom_13, wpc_s, tom, wpc_s_state, tom, ROT0, "Bally", "Theatre Of
Magic (1.2X)", MACHINE_MECHANICAL)
-GAME(1995, tom_10f, tom_13, wpc_s, tom, wpc_s_state, tom, ROT0, "Bally", "Theatre Of
Magic (1.0 French)", MACHINE_MECHANICAL)
-GAME(1995, tom_06, tom_13, wpc_s, tom, wpc_s_state, tom, ROT0, "Bally", "Theatre Of
Magic (0.6a)", MACHINE_MECHANICAL)
-GAME(1995, wd_12, 0, wpc_s, wd, wpc_s_state, wd, ROT0, "Bally", "Who Dunnit
(1.2)", MACHINE_MECHANICAL)
-GAME(1995, wd_12g, wd_12, wpc_s, wd, wpc_s_state, wd, ROT0, "Bally", "Who Dunnit
(1.2 Germany)", MACHINE_MECHANICAL)
-GAME(1995, wd_11, wd_12, wpc_s, wd, wpc_s_state, wd, ROT0, "Bally", "Who Dunnit
(1.1)", MACHINE_MECHANICAL)
-GAME(1995, wd_10r, wd_12, wpc_s, wd, wpc_s_state, wd, ROT0, "Bally", "Who Dunnit
(1.0 R)", MACHINE_MECHANICAL)
-GAME(1995, wd_10g, wd_12, wpc_s, wd, wpc_s_state, wd, ROT0, "Bally", "Who Dunnit
(1.0 Germany)", MACHINE_MECHANICAL)
-GAME(1995, wd_10f, wd_12, wpc_s, wd, wpc_s_state, wd, ROT0, "Bally", "Who Dunnit
(1.0 French)", MACHINE_MECHANICAL)
-GAME(1995, wd_03r, wd_12, wpc_s, wd, wpc_s_state, wd, ROT0, "Bally", "Who Dunnit
(0.3 R)", MACHINE_MECHANICAL)
-GAME(1995, wd_048r, wd_12, wpc_s, wd, wpc_s_state, wd, ROT0, "Bally", "Who Dunnit
(0.48 R)", MACHINE_MECHANICAL)
-GAME(1994, wcs_l2, 0, wpc_s, wcs, wpc_s_state, wcs, ROT0, "Bally", "World Cup
Soccer (Lx-2)", MACHINE_MECHANICAL)
-GAME(1994, wcs_la2, wcs_l2, wpc_s, wcs, wpc_s_state, wcs, ROT0, "Bally", "World Cup
Soccer (La-2)", MACHINE_MECHANICAL)
-GAME(1994, wcs_p2, wcs_l2, wpc_s, wcs, wpc_s_state, wcs, ROT0, "Bally", "World Cup
Soccer (Pa-2)", MACHINE_MECHANICAL)
-GAME(1994, wcs_p3, wcs_l2, wpc_s, wcs, wpc_s_state, wcs, ROT0, "Bally", "World Cup
Soccer (Px-3)", MACHINE_MECHANICAL)
-GAME(1994, tfs_12, 0, wpc_s, tfs, wpc_s_state, tfs, ROT0, "Bally", "WPC Test
Fixture: Security (1.2)", MACHINE_MECHANICAL)
-GAME( 1993, wrallyb, wrally, wrally, wrally, driver_device, 0, ROT0, "Gaelco", "World Rally (Version 1.0,
Checksum 8AA2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, wrallyat, wrally, wrally, wrally, driver_device, 0, ROT0, "Gaelco (Atari license)", "World Rally
(US, 930217)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, wwfsstar, 0, wwfsstar, wwfsstar, driver_device, 0, ROT0, "Technos Japan", "WWF
Superstars (Europe)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, wwfsstaru, wwfsstar, wwfsstar, wwfsstar, driver_device, 0, ROT0, "Technos Japan", "WWF
Superstars (US, Newer)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, wwfsstarua, wwfsstar, wwfsstar, wwfsstar, driver_device, 0, ROT0, "Technos Japan", "WWF
Superstars (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, wwfsstarj, wwfsstar, wwfsstar, wwfsstar, driver_device, 0, ROT0, "Technos Japan", "WWF
Superstars (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, wwfsstarb, wwfsstar, wwfsstar, wwfsstar, driver_device, 0, ROT0, "bootleg", "WWF
Superstars (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, wyvernf0, 0, wyvernf0, wyvernf0, driver_device, 0, ROT270, "Taito", "Wyvern F-0",
MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_COLORS | MACHINE_IMPERFECT_SOUND)
-GAME( 1986, xsleena, 0, xsleena, xsleena, driver_device, 0, ROT0, "Technos Japan (Taito license)",
"Xain'd Sleena (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, xsleenaj, xsleena, xsleena, xsleena, driver_device, 0, ROT0, "Technos Japan", "Xain'd Sleena
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, solrwarr, xsleena, xsleena, xsleena, driver_device, 0, ROT0, "Technos Japan (Taito / Memetron
license)", "Solar-Warrior (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, xsleenab, xsleena, xsleenab, xsleena, driver_device, 0, ROT0, "bootleg", "Xain'd Sleena
(bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, xexex, 0, xexex, xexex, xexex_state, xexex, ROT0, "Konami", "Xexex (ver EAA)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1991, orius, xexex, xexex, xexex, xexex_state, xexex, ROT0, "Konami", "Orius (ver UAA)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1991, xexexa, xexex, xexex, xexex, xexex_state, xexex, ROT0, "Konami", "Xexex (ver AAA)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1991, xexexj, xexex, xexex, xexex, xexex_state, xexex, ROT0, "Konami", "Xexex (ver JAA)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1992, xmen, 0, xmen, xmen, driver_device, 0, ROT0, "Konami", "X-Men (4 Players ver UBB)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1992, xmenj, xmen, xmen, xmen, driver_device, 0, ROT0, "Konami", "X-Men (4 Players ver JBA)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1992, xmene, xmen, xmen, xmen, driver_device, 0, ROT0, "Konami", "X-Men (4 Players ver EBA)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1992, xmena, xmen, xmen, xmen, driver_device, 0, ROT0, "Konami", "X-Men (4 Players ver AEA)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1992, xmenaa, xmen, xmen, xmen, driver_device, 0, ROT0, "Konami", "X-Men (4 Players ver ADA)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1992, xmen2pe, xmen, xmen, xmen2p, driver_device, 0, ROT0, "Konami", "X-Men (2 Players ver EAA)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1992, xmen2pu, xmen, xmen, xmen2p, driver_device, 0, ROT0, "Konami", "X-Men (2 Players ver UAB)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1992, xmen2pa, xmen, xmen, xmen2p, driver_device, 0, ROT0, "Konami", "X-Men (2 Players ver AAA)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1992, xmen2pj, xmen, xmen, xmen2p, driver_device, 0, ROT0, "Konami", "X-Men (2 Players ver JAA)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1992, xmen6p, xmen, xmen6p, xmen6p, driver_device, 0, ROT0, "Konami", "X-Men (6 Players ver ECB)",
MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1992, xmen6pu, xmen, xmen6p, xmen6p, driver_device, 0, ROT0, "Konami", "X-Men (6 Players ver UCB)",
MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1990, xorworld, 0, xorworld, xorworld, xorworld_state, xorworld, ROT0, "Gaelco", "Xor World
(prototype)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, xtheball, 0, xtheball, xtheball, driver_device, 0, ROT0, "Rare", "X the Ball",
MACHINE_SUPPORTS_SAVE )
-GAME(1999, xtom3d, 0, xtom3d, at_keyboard, driver_device, 0, ROT0, "Jamie System Development", "X Tom 3D",
MACHINE_IS_SKELETON)
-GAME( 1986, xxmissio, 0, xxmissio, xxmissio, driver_device, 0, ROT90, "UPL", "XX Mission",
MACHINE_SUPPORTS_SAVE )
-GAME( 1987, xybots, 0, xybots, xybots, xybots_state, xybots, ROT0, "Atari Games", "Xybots (rev 2)", 0 )
-GAME( 1987, xybotsg, xybots, xybots, xybots, xybots_state, xybots, ROT0, "Atari Games", "Xybots (German, rev
3)", 0 )
-GAME( 1987, xybotsf, xybots, xybots, xybots, xybots_state, xybots, ROT0, "Atari Games", "Xybots (French, rev
3)", 0 )
-GAME( 1987, xybots1, xybots, xybots, xybots, xybots_state, xybots, ROT0, "Atari Games", "Xybots (rev 1)", 0 )
-GAME( 1987, xybots0, xybots, xybots, xybots, xybots_state, xybots, ROT0, "Atari Games", "Xybots (rev 0)", 0 )
-GAME( 1989, xyonix, 0, xyonix, xyonix, driver_device, 0, ROT0, "Philko", "Xyonix", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, yiear, 0, yiear, yiear, driver_device, 0, ROT0, "Konami", "Yie Ar Kung-Fu (program code
I)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, yiear2, yiear, yiear, yiear, driver_device, 0, ROT0, "Konami", "Yie Ar Kung-Fu (program code
G)", MACHINE_SUPPORTS_SAVE )
-GAME( 199?, magicbub, 0, magicbub, magicbub, yunsun16_state, magicbub, ROT0, "Yun Sung", "Magic
Bubble", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 199?, magicbuba, magicbub, magicbub, magicbua, yunsun16_state, magicbub, ROT0, "Yun Sung", "Magic
Bubble (Adult version, YS-1302 PCB)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 199?, magicbubb, magicbub, shocking, magicbua, driver_device, 0, ROT0, "Yun Sung", "Magic
Bubble (Adult version, YS-0211 PCB)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1996, paprazzi, 0, shocking, paprazzi, driver_device, 0, ROT270, "Yun Sung",
"Paparazzi", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1997, shocking, 0, shocking, shocking, driver_device, 0, ROT0, "Yun Sung",
"Shocking", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1997, shockingk, shocking, shocking, shocking, driver_device, 0, ROT0, "Yun Sung",
"Shocking (Korea, set 1)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1997, shockingko, shocking, shocking, shocking, driver_device, 0, ROT0, "Yun Sung",
"Shocking (Korea, set 2)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1998, bombkick, 0, shocking, bombkick, driver_device, 0, ROT0, "Yun Sung", "Bomb
Kick (set 1)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1998, bombkicka, bombkick, shocking, bombkick, driver_device, 0, ROT0, "Yun Sung", "Bomb
Kick (set 2)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1995, cannball, 0, yunsung8, cannball, driver_device, 0, ROT0, "Yun Sung / Soft Vision",
"Cannon Ball (Yun Sung, horizontal)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1995, cannballv, cannball, yunsung8, cannbalv, driver_device, 0, ROT270, "Yun Sung / T&K",
"Cannon Ball (Yun Sung, vertical)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1995, magix, 0, yunsung8, magix, driver_device, 0, ROT0, "Yun Sung",
"Magix / Rock", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1994?, rocktris, 0, yunsung8, rocktris, driver_device, 0, ROT0, "Yun Sung",
"Rock Tris", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME(1981, ewf, 0, zac_1, zac_1, driver_device, 0, ROT0, "Zaccaria", "Earth Wind Fire",
MACHINE_MECHANICAL | MACHINE_NO_SOUND)
-GAME(1980, firemntn, 0, zac_1, zac_1, driver_device, 0, ROT0, "Zaccaria", "Fire Mountain",
MACHINE_MECHANICAL | MACHINE_NO_SOUND)
-GAME(1978, futurwld, 0, zac_1, zac_1, driver_device, 0, ROT0, "Zaccaria", "Future World",
MACHINE_MECHANICAL | MACHINE_NO_SOUND)
-GAME(1979, hotwheel, 0, zac_1, zac_1, driver_device, 0, ROT0, "Zaccaria", "Hot Wheels",
MACHINE_MECHANICAL | MACHINE_NO_SOUND)
-GAME(1978, hod, 0, zac_1, zac_1, driver_device, 0, ROT0, "Zaccaria", "House of Diamonds",
MACHINE_MECHANICAL | MACHINE_NO_SOUND)
-GAME(1981, locomotp, 0, locomotp, zac_1, driver_device, 0, ROT0, "Zaccaria", "Locomotion",
MACHINE_MECHANICAL | MACHINE_NO_SOUND)
-GAME(1979, strapids, 0, zac_1, zac_1, driver_device, 0, ROT0, "Zaccaria", "Shooting the Rapids",
MACHINE_MECHANICAL | MACHINE_NO_SOUND)
-GAME(1980, sshtlzac, 0, zac_1, zac_1, driver_device, 0, ROT0, "Zaccaria", "Space Shuttle
(Zaccaria)", MACHINE_MECHANICAL | MACHINE_NO_SOUND)
-GAME(1980, stargod, 0, zac_1, zac_1, driver_device, 0, ROT0, "Zaccaria", "Star God",
MACHINE_MECHANICAL | MACHINE_NO_SOUND)
-GAME(1980, stargoda, stargod, zac_1, zac_1, driver_device, 0, ROT0, "Zaccaria", "Star God (alternate
sound)", MACHINE_MECHANICAL | MACHINE_NO_SOUND)
-GAME(1978, wsports, 0, zac_1, zac_1, driver_device, 0, ROT0, "Zaccaria", "Winter Sports",
MACHINE_MECHANICAL | MACHINE_NO_SOUND)
-GAMEL(1979?,tinv2650, 0, tinvader, tinvader, driver_device, 0, ROT270, "Zaccaria / Zelco", "The
Invaders", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_tinv2650 )
-GAME( 1979, dodgem, 0, tinvader, dodgem, driver_device, 0, ROT0, "Zaccaria", "Dodgem",
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME(1986, bbeltzac, 0, zac_2, zac_2, driver_device, 0, ROT0, "Zaccaria", "Black Belt
(Zaccaria)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1985, clown, 0, zac_2, zac_2, driver_device, 0, ROT0, "Zaccaria", "Clown",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1984, dvlrider, 0, zac_2, zac_2, driver_device, 0, ROT0, "Zaccaria", "Devil Riders",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1984, dvlrideri, dvlrider, zac_2, zac_2, driver_device, 0, ROT0, "Zaccaria", "Devil Riders
(Italian speech)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1984, dvlriderg, dvlrider, zac_2, zac_2, driver_device, 0, ROT0, "Zaccaria", "Devil Riders
(German speech)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1983, farfalla, 0, zac_2, zac_2, driver_device, 0, ROT0, "Zaccaria", "Farfalla",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1983, farfallai, farfalla, zac_2, zac_2, driver_device, 0, ROT0, "Zaccaria", "Farfalla
(Italian speech)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1983, farfallag, farfalla, zac_2, zac_2, driver_device, 0, ROT0, "Zaccaria", "Farfalla
(German speech)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1984, mcastle, 0, zac_2, zac_2, driver_device, 0, ROT0, "Zaccaria", "Magic Castle",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1984, mcastlei, mcastle, zac_2, zac_2, driver_device, 0, ROT0, "Zaccaria", "Magic Castle
(Italian speech)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1984, mcastleg, mcastle, zac_2, zac_2, driver_device, 0, ROT0, "Zaccaria", "Magic Castle
(German speech)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1984, mcastlef, mcastle, zac_2, zac_2, driver_device, 0, ROT0, "Zaccaria", "Magic Castle
(French speech)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1986, mexico, 0, zac_2, zac_2, driver_device, 0, ROT0, "Zaccaria", "Mexico 86
(German speech)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1987, nstrphnx, 0, zac_2, zac_2, driver_device, 0, ROT0, "Zaccaria", "New Star's
Phoenix (Italian speech)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1983, pinchamp, 0, zac_2, zac_2, driver_device, 0, ROT0, "Zaccaria", "Pinball Champ",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1983, pinchampg, pinchamp, zac_2, zac_2, driver_device, 0, ROT0, "Zaccaria", "Pinball Champ
(German speech)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1983, pinchampi, pinchamp, zac_2, zac_2, driver_device, 0, ROT0, "Zaccaria", "Pinball Champ
(Italian speech)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1983, pinchamp7, pinchamp, zac_2, zac_2, driver_device, 0, ROT0, "Zaccaria", "Pinball Champ
(7 digits)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1983, pinchamp7g, pinchamp, zac_2, zac_2, driver_device, 0, ROT0, "Zaccaria", "Pinball Champ
(7 digits German speech)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1983, pinchamp7i, pinchamp, zac_2, zac_2, driver_device, 0, ROT0, "Zaccaria", "Pinball Champ
(7 digits Italian speech)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1985, poolcham, 0, zac_2, zac_2, driver_device, 0, ROT0, "Zaccaria", "Pool Champion",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1985, poolchami, poolcham, zac_2, zac_2, driver_device, 0, ROT0, "Zaccaria", "Pool Champion
(Italian speech)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1985, poolchama, poolcham, zac_2, zac_2, driver_device, 0, ROT0, "Zaccaria", "Pool Champion
(alternate sound)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1985, robot, 0, zac_2, zac_2, driver_device, 0, ROT0, "Zaccaria", "Robot
(Zaccaria)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1985, roboti, robot, zac_2, zac_2, driver_device, 0, ROT0, "Zaccaria", "Robot
(Zaccaria, Italian speech)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1985, robotg, robot, zac_2, zac_2, driver_device, 0, ROT0, "Zaccaria", "Robot
(Zaccaria, German speech)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1985, robotf, robot, zac_2, zac_2, driver_device, 0, ROT0, "Zaccaria", "Robot
(Zaccaria, French speech)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1987, scram_tp, 0, zac_2, zac_2, driver_device, 0, ROT0, "Tecnoplay", "Scramble
(Pinball)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1982, socrking, 0, zac_2, zac_2, driver_device, 0, ROT0, "Zaccaria", "Soccer Kings",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1982, socrkingi, socrking, zac_2, zac_2, driver_device, 0, ROT0, "Zaccaria", "Soccer Kings
(Italian speech)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1982, socrkingg, socrking, zac_2, zac_2, driver_device, 0, ROT0, "Zaccaria", "Soccer Kings
(German speech)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1987, spookyp, 0, zac_2, zac_2, driver_device, 0, ROT0, "Zaccaria", "Spooky",
MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1987, spookyi, spookyp, zac_2, zac_2, driver_device, 0, ROT0, "Zaccaria", "Spooky (Italian
speech)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1987, strsphnx, 0, zac_2, zac_2, driver_device, 0, ROT0, "Zaccaria", "Star's Phoenix
(Italian speech)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1983, tmachzac, 0, zac_2, zac_2, driver_device, 0, ROT0, "Zaccaria", "Time Machine
(Zaccaria)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1983, tmachzacg, tmachzac, zac_2, zac_2, driver_device, 0, ROT0, "Zaccaria", "Time Machine
(Zaccaria, German speech)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1983, tmachzacf, tmachzac, zac_2, zac_2, driver_device, 0, ROT0, "Zaccaria", "Time Machine
(Zaccaria, French speech)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1986, zankor, 0, zac_2, zac_2, driver_device, 0, ROT0, "Zaccaria", "Zankor (Italian
speech)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1983, monymony, 0, zaccaria, monymony, driver_device, 0, ROT90, "Zaccaria", "Money Money",
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, jackrabt, 0, zaccaria, jackrabt, driver_device, 0, ROT90, "Zaccaria", "Jack Rabbit (set
1)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, jackrabt2, jackrabt, zaccaria, jackrabt, driver_device, 0, ROT90, "Zaccaria", "Jack Rabbit (set
2)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, jackrabts, jackrabt, zaccaria, jackrabt, driver_device, 0, ROT90, "Zaccaria", "Jack Rabbit
(special)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME(1978, skijump, 0, zac_proto, zac_proto, driver_device, 0, ROT0, "Zaccaria", "Ski Jump",
MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
-GAME(1979, spacecty, 0, zac_proto, zac_proto, driver_device, 0, ROT0, "Zaccaria", "Space City",
MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
-GAME(1978, strike, 0, zac_proto, zac_proto, driver_device, 0, ROT0, "Zaccaria", "Strike",
MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
-GAME( 1982, zaxxon, 0, zaxxon, zaxxon, driver_device, 0, ROT90, "Sega", "Zaxxon (set
1)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1982, zaxxon2, zaxxon, zaxxon, zaxxon, driver_device, 0, ROT90, "Sega", "Zaxxon (set
2)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1982, zaxxon3, zaxxon, zaxxon, zaxxon, driver_device, 0, ROT90, "Sega", "Zaxxon (set
3)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1982, zaxxonj, zaxxon, szaxxon, zaxxon, zaxxon_state, zaxxonj, ROT90, "Sega", "Zaxxon
(Japan)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1982, zaxxonb, zaxxon, szaxxon, zaxxon, zaxxon_state, zaxxonj, ROT90, "bootleg", "Jackson",
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1982, szaxxon, 0, szaxxon, szaxxon, zaxxon_state, szaxxon, ROT90, "Sega", "Super Zaxxon
(315-5013)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, futspy, 0, futspy, futspy, zaxxon_state, futspy, ROT90, "Sega", "Future Spy
(315-5061)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1983, razmataz, 0, razmataz, razmataz, zaxxon_state, razmataz, ROT90, "Sega", "Razzmatazz",
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1983, ixion, 0, razmataz, ixion, zaxxon_state, szaxxon, ROT270, "Sega", "Ixion
(prototype)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE)
-GAME( 1983, congo, 0, congo, congo, driver_device, 0, ROT90, "Sega", "Congo Bongo
(Rev C, 2 board stack)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1983, congoa, congo, congo, congo, driver_device, 0, ROT90, "Sega", "Congo Bongo
(Rev C, 3 board stack)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1983, tiptop, congo, congo, congo, driver_device, 0, ROT90, "Sega", "Tip Top (3
board stack)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1993, zerozone, 0, zerozone, zerozone, driver_device, 0, ROT0, "Comad", "Zero Zone",
MACHINE_SUPPORTS_SAVE )
-GAME( 1994, lvgirl94, 0, zerozone, zerozone, driver_device, 0, ROT0, "Comad", "Las Vegas Girl (Girl '94)",
MACHINE_SUPPORTS_SAVE )
-GAME( 1995, cpzn1, 0, coh1000c, zn, driver_device, 0, ROT0, "Capcom", "ZN1",
MACHINE_IS_BIOS_ROOT )
-GAME( 1995, ts2, cpzn1, coh1000c, zn6b, driver_device, 0, ROT0, "Capcom / Takara", "Battle Arena
Toshinden 2 (USA 951124)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1995, ts2a, ts2, coh1000c, zn6b, driver_device, 0, ROT0, "Capcom / Takara", "Battle Arena
Toshinden 2 (USA 951124) Older", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1995, ts2j, ts2, coh1000c, zn6b, driver_device, 0, ROT0, "Capcom / Takara", "Battle Arena
Toshinden 2 (Japan 951124)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1996, starglad, cpzn1, coh1000c, zn6b, driver_device, 0, ROT0, "Capcom", "Star Gladiator Episode
I: Final Crusade (USA 960627)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1996, stargladj, starglad, coh1000c, zn6b, driver_device, 0, ROT0, "Capcom", "Star Gladiator Episode
I: Final Crusade (Japan 960627)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1996, glpracr, cpzn1, glpracr, zn, driver_device, 0, ROT0, "Tecmo", "Gallop Racer (English Ver
10.17.K)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1996, glpracrj, glpracr, glpracr, zn, driver_device, 0, ROT0, "Tecmo", "Gallop Racer (Japanese
Ver 9.01.12)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1996, sfex, cpzn1, coh1002c, zn6b, driver_device, 0, ROT0, "Capcom / Arika", "Street Fighter
EX (Euro 961219)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1996, sfexu, sfex, coh1002c, zn6b, driver_device, 0, ROT0, "Capcom / Arika", "Street Fighter
EX (USA 961219)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1996, sfexa, sfex, coh1002c, zn6b, driver_device, 0, ROT0, "Capcom / Arika", "Street Fighter
EX (Asia 961219)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1996, sfexj, sfex, coh1002c, zn6b, driver_device, 0, ROT0, "Capcom / Arika", "Street Fighter
EX (Japan 961130)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1997, sfexp, cpzn1, coh1002c, zn6b, driver_device, 0, ROT0, "Capcom / Arika", "Street Fighter
EX Plus (USA 970407)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1997, sfexpu1, sfexp, coh1002c, zn6b, driver_device, 0, ROT0, "Capcom / Arika", "Street Fighter
EX Plus (USA 970311)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1997, sfexpj, sfexp, coh1002c, zn6b, driver_device, 0, ROT0, "Capcom / Arika", "Street Fighter
EX Plus (Japan 970407)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1997, sfexpj1, sfexp, coh1002c, zn6b, driver_device, 0, ROT0, "Capcom / Arika", "Street Fighter
EX Plus (Japan 970311)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1997, cpzn2, 0, coh3002c, zn, driver_device, 0, ROT0, "Capcom", "ZN2",
MACHINE_IS_BIOS_ROOT )
-GAME( 1997, rvschool, cpzn2, coh3002c, zn6b, driver_device, 0, ROT0, "Capcom", "Rival Schools: United By
Fate (Euro 971117)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1997, rvschoolu, rvschool, coh3002c, zn6b, driver_device, 0, ROT0, "Capcom", "Rival Schools: United By
Fate (USA 971117)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1997, rvschoola, rvschool, coh3002c, zn6b, driver_device, 0, ROT0, "Capcom", "Rival Schools: United By
Fate (Asia 971117)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1997, jgakuen, rvschool, coh3002c, zn6b, driver_device, 0, ROT0, "Capcom", "Shiritsu Justice Gakuen:
Legion of Heroes (Japan 971117)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, sfex2, cpzn2, coh3002c, zn6b, driver_device, 0, ROT0, "Capcom / Arika", "Street Fighter
EX2 (USA 980526)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, sfex2a, sfex2, coh3002c, zn6b, driver_device, 0, ROT0, "Capcom / Arika", "Street Fighter
EX2 (Asia 980312)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, sfex2h, sfex2, coh3002c, zn6b, driver_device, 0, ROT0, "Capcom / Arika", "Street Fighter
EX2 (Hispanic 980312)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, sfex2j, sfex2, coh3002c, zn6b, driver_device, 0, ROT0, "Capcom / Arika", "Street Fighter
EX2 (Japan 980312)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, plsmaswd, cpzn2, coh3002c, zn6b, driver_device, 0, ROT0, "Capcom", "Plasma Sword: Nightmare
of Bilstein (USA 980316)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, plsmaswda, plsmaswd, coh3002c, zn6b, driver_device, 0, ROT0, "Capcom", "Plasma Sword: Nightmare
of Bilstein (Asia 980316)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, stargld2, plsmaswd, coh3002c, zn6b, driver_device, 0, ROT0, "Capcom", "Star Gladiator 2:
Nightmare of Bilstein (Japan 980316)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, tgmj, cpzn2, coh3002c, zn4w, driver_device, 0, ROT0, "Arika / Capcom", "Tetris The Grand
Master (Japan 980710)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, techromn, cpzn2, coh3002c, zn6b, driver_device, 0, ROT0, "Capcom", "Tech Romancer (Euro
980914)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, techromnu, techromn, coh3002c, zn6b, driver_device, 0, ROT0, "Capcom", "Tech Romancer (USA
980914)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, kikaioh, techromn, coh3002c, zn6b, driver_device, 0, ROT0, "Capcom", "Choukou Senki Kikaioh
(Japan 980914)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1999, sfex2p, cpzn2, coh3002c, zn6b, driver_device, 0, ROT0, "Capcom / Arika", "Street Fighter
EX2 Plus (USA 990611)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1999, sfex2pa, sfex2p, coh3002c, zn6b, driver_device, 0, ROT0, "Capcom / Arika", "Street Fighter
EX2 Plus (Asia 990611)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1999, sfex2ph, sfex2p, coh3002c, zn6b, driver_device, 0, ROT0, "Capcom / Arika", "Street Fighter
EX2 Plus (Hispanic 990611)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1999, sfex2pj, sfex2p, coh3002c, zn6b, driver_device, 0, ROT0, "Capcom / Arika", "Street Fighter
EX2 Plus (Japan 990611)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1999, strider2a, strider2, coh3002c, zn, driver_device, 0, ROT0, "Capcom", "Strider 2 (Asia
991213)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1999, shiryu2, strider2, coh3002c, zn, driver_device, 0, ROT0, "Capcom", "Strider Hiryu 2 (Japan
991213)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1996, atpsx, 0, coh1000w, zn, driver_device, 0, ROT0, "Atari", "Atari PSX",
MACHINE_IS_BIOS_ROOT )
-GAME( 1996, primrag2, atpsx, coh1000w, primrag2, driver_device, 0, ROT0, "Atari", "Primal Rage 2 (Ver
0.36a)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1995, acpsx, 0, coh1000a, zn, driver_device, 0, ROT0, "Acclaim", "Acclaim PSX",
MACHINE_IS_BIOS_ROOT )
-GAME( 1996, nbajamex, acpsx, nbajamex, zn, driver_device, 0, ROT0, "Acclaim", "NBA Jam Extreme",
MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1996, jdredd, acpsx, jdredd, jdredd, driver_device, 0, ROT0, "Acclaim", "Judge Dredd (Rev C
Dec. 17 1997)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1996, jdreddb, jdredd, jdredd, jdredd, driver_device, 0, ROT0, "Acclaim", "Judge Dredd (Rev B
Nov. 26 1997)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1997, tps, 0, coh1002m, zn, driver_device, 0, ROT0, "Tecmo", "TPS",
MACHINE_IS_BIOS_ROOT )
-GAME( 1997, glpracr2, tps, coh1002m, zn, driver_device, 0, ROT0, "Tecmo", "Gallop Racer 2 (USA)",
MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1997, glpracr2j, glpracr2, coh1002m, zn, driver_device, 0, ROT0, "Tecmo", "Gallop Racer 2 (Japan)",
MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1997, glpracr2l, glpracr2, coh1002ml, zn, driver_device, 0, ROT0, "Tecmo", "Gallop Racer 2 Link HW
(Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1998, doapp, tps, coh1002m, zn, driver_device, 0, ROT0, "Tecmo", "Dead Or Alive ++
(Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, cbaj, tps, coh1002msnd, zn, driver_device, 0, ROT0, "UEP Systems", "Cool Boarders
Arcade Jam", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, shngmtkb, tps, coh1002m, zn, driver_device, 0, ROT0, "Sunsoft / Activision", "Shanghai
Matekibuyuu", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1999, tondemo, tps, coh1002m, zn, driver_device, 0, ROT0, "Tecmo", "Tondemo Crisis (Japan)",
MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1999, glpracr3, tps, coh1002m, zn, driver_device, 0, ROT0, "Tecmo", "Gallop Racer 3
(Export)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1999, glpracr3j, glpracr3, coh1002m, zn, driver_device, 0, ROT0, "Tecmo", "Gallop Racer 3 (Japan)",
MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1999, flamegun, tps, coh1002m, zn, driver_device, 0, ROT0, "Gaps Inc.", "Flame Gunner",
MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1999, flamegunj, flamegun, coh1002m, zn, driver_device, 0, ROT0, "Gaps Inc.", "Flame Gunner
(Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1999, lpadv, tps, coh1002m, zn, driver_device, 0, ROT0, "Amuse World", "Logic Pro
Adventure (Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 2000, tblkkuzu, tps, coh1002m, zn, driver_device, 0, ROT0, "Tamsoft / D3 Publisher", "The
Block Kuzushi (Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 2000, 1on1gov, tps, coh1002m, zn, driver_device, 0, ROT0, "Tecmo", "1 on 1 Government
(Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 2000, tecmowcm, tps, coh1002m, zn, driver_device, 0, ROT0, "Tecmo", "Tecmo World Cup
Millennium (Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 2001, mfjump, tps, coh1002m, zn, driver_device, 0, ROT0, "Tecmo", "Monster Farm Jump
(Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1996, vspsx, 0, coh1002v, zn, driver_device, 0, ROT0, "Video System Co.", "Video System
PSX", MACHINE_IS_BIOS_ROOT )
-GAME( 1996, aerofgts, vspsx, coh1002v, zn, driver_device, 0, ROT270, "Video System Co.", "Aero Fighters
Special (Taiwan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1996, sncwgltd, aerofgts, coh1002v, zn, driver_device, 0, ROT270, "Video System Co.", "Sonic Wings
Limited (Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1995, taitofx1, 0, coh1000ta, zn, driver_device, 0, ROT0, "Taito", "Taito FX1",
MACHINE_IS_BIOS_ROOT )
-GAME( 1995, sfchamp, taitofx1, coh1000ta, zn, driver_device, 0, ROT0, "Taito", "Super Football Champ (Ver
2.5O)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1995, sfchampo, sfchamp, coh1000ta, zn, driver_device, 0, ROT0, "Taito", "Super Football Champ (Ver
2.4O)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1995, sfchampu, sfchamp, coh1000ta, zn, driver_device, 0, ROT0, "Taito", "Super Football Champ (Ver
2.4A)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1995, sfchampj, sfchamp, coh1000ta, zn, driver_device, 0, ROT0, "Taito", "Super Football Champ (Ver
2.4J)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1995, psyforce, taitofx1, coh1000ta, zn, driver_device, 0, ROT0, "Taito", "Psychic Force (Ver 2.4O)",
MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1995, psyforcej, psyforce, coh1000ta, zn, driver_device, 0, ROT0, "Taito", "Psychic Force (Ver 2.4J)",
MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1995, psyforcex, psyforce, coh1000ta, zn, driver_device, 0, ROT0, "Taito", "Psychic Force EX (Ver
2.0J)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1996, mgcldate, mgcldtex, coh1000ta, zn, driver_device, 0, ROT0, "Taito", "Magical Date / Magical
Date - dokidoki kokuhaku daisakusen (Ver 2.02J)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1997, mgcldtex, taitofx1, coh1000ta, zn, driver_device, 0, ROT0, "Taito", "Magical Date EX / Magical
Date - sotsugyou kokuhaku daisakusen (Ver 2.01J)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1996, raystorm, taitofx1, coh1000tb, zn, zn_state, coh1000tb, ROT0, "Taito", "Ray Storm (Ver 2.06A)",
MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1996, raystormo, raystorm, coh1000tb, zn, zn_state, coh1000tb, ROT0, "Taito", "Ray Storm (Ver 2.05O)",
MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1996, raystormu, raystorm, coh1000tb, zn, zn_state, coh1000tb, ROT0, "Taito", "Ray Storm (Ver 2.05A)",
MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1996, raystormj, raystorm, coh1000tb, zn, zn_state, coh1000tb, ROT0, "Taito", "Ray Storm (Ver 2.05J)",
MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1996, ftimpact, ftimpcta, coh1000tb, zn, zn_state, coh1000tb, ROT0, "Taito", "Fighters' Impact (Ver
2.02O)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1996, ftimpactu, ftimpcta, coh1000tb, zn, zn_state, coh1000tb, ROT0, "Taito", "Fighters' Impact (Ver
2.02A)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1996, ftimpactj, ftimpcta, coh1000tb, zn, zn_state, coh1000tb, ROT0, "Taito", "Fighters' Impact (Ver
2.02J)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1997, ftimpcta, taitofx1, coh1000tb, zn, zn_state, coh1000tb, ROT0, "Taito", "Fighters' Impact A (Ver
2.00J)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1997, gdarius, gdarius2, coh1002tb, zn, zn_state, coh1000tb, ROT0, "Taito", "G-Darius (Ver 2.01J)",
MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1997, gdariusb, gdarius2, coh1002tb, zn, zn_state, coh1000tb, ROT0, "Taito", "G-Darius (Ver 2.02A)",
MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1997, gdarius2, taitofx1, coh1002tb, zn, zn_state, coh1000tb, ROT0, "Taito", "G-Darius Ver.2 (Ver
2.03J)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1997, psarc95, 0, coh1002e, zn, driver_device, 0, ROT0, "Eighting / Raizing", "PS Arcade
95", MACHINE_IS_BIOS_ROOT )
-GAME( 1997, beastrzr, psarc95, coh1002e, zn, driver_device, 0, ROT0, "Eighting / Raizing", "Beastorizer
(USA)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1997, bldyroar, beastrzr, coh1002e, zn, driver_device, 0, ROT0, "Eighting / Raizing", "Bloody Roar
(Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1997, beastrzrb, beastrzr, coh1002e, zn, driver_device, 0, ROT0, "bootleg", "Beastorizer (USA
bootleg)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1998, bldyror2, psarc95, coh1002e, zn6b, driver_device, 0, ROT0, "Eighting / Raizing", "Bloody Roar
2 (World)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, bldyror2u, bldyror2, coh1002e, zn6b, driver_device, 0, ROT0, "Eighting / Raizing", "Bloody Roar
2 (USA)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, bldyror2a, bldyror2, coh1002e, zn6b, driver_device, 0, ROT0, "Eighting / Raizing", "Bloody Roar
2 (Asia)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, bldyror2j, bldyror2, coh1002e, zn6b, driver_device, 0, ROT0, "Eighting / Raizing", "Bloody Roar
2 (Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 2000, brvblade, tps, coh1002e, zn, driver_device, 0, ROT270, "Eighting / Raizing", "Brave
Blade (World)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 2000, brvbladeu, brvblade, coh1002e, zn, driver_device, 0, ROT270, "Eighting / Raizing", "Brave
Blade (USA)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 2000, brvbladea, brvblade, coh1002e, zn, driver_device, 0, ROT270, "Eighting / Raizing", "Brave
Blade (Asia)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 2000, brvbladej, brvblade, coh1002e, zn, driver_device, 0, ROT270, "Eighting / Raizing", "Brave
Blade (Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1999, bam2, psarc95, bam2, zn, driver_device, 0, ROT0, "Metro / Enix / Namco", "Bust a
Move 2 (Japanese ROM ver. 1999/07/17 10:00:00)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND |
MACHINE_NOT_WORKING )
-GAME( 1996, atluspsx, 0, coh1001l, zn, driver_device, 0, ROT0, "Atlus", "Atlus PSX",
MACHINE_IS_BIOS_ROOT )
-GAME( 1996, hvnsgate, atluspsx, coh1001l, zn, driver_device, 0, ROT0, "Racdym / Atlus", "Heaven's Gate",
MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1981, percuss, 0, zodiack, percuss, zodiack_state, percuss, ROT270, "Orca", "The Percussor",
MACHINE_SUPPORTS_SAVE )
-GAME( 1982, bounty, 0, zodiack, bounty, zodiack_state, percuss, ROT180, "Orca", "The Bounty",
MACHINE_SUPPORTS_SAVE )
-GAME( 1995, midnrun, 0, zr107, midnrun, zr107_state, zr107, ROT0, "Konami", "Midnight Run: Road
Fighters 2 (EAA, Euro v1.11)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1995, midnruna, midnrun, zr107, midnrun, zr107_state, zr107, ROT0, "Konami", "Midnight Run: Road
Fighters 2 (AAA, Asia v1.10)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, windheat, 0, zr107, windheat, zr107_state, zr107, ROT0, "Konami", "Winding Heat (EAA,
Euro v2.11)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, windheatu,windheat, zr107, windheat, zr107_state, zr107, ROT0, "Konami", "Winding Heat (UBC,
USA v2.22)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, windheatj,windheat, zr107, windheat, zr107_state, zr107, ROT0, "Konami", "Winding Heat (JAA,
Japan v2.11)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, windheata,windheat, zr107, windheat, zr107_state, zr107, ROT0, "Konami", "Winding Heat (AAA,
Asia v2.11)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, jetwave, 0, jetwave, jetwave, zr107_state, jetwave, ROT0, "Konami", "Jet Wave (EAB,
Euro v1.04)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, waveshrk, jetwave, jetwave, jetwave, zr107_state, jetwave, ROT0, "Konami", "Wave Shark (UAB,
USA v1.04)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, jetwavej, jetwave, jetwave, jetwave, zr107_state, jetwave, ROT0, "Konami", "Jet Wave (JAB,
Japan v1.04)", MACHINE_IMPERFECT_GRAPHICS )
+005 005
+10yard85 10-Yard Fight '85 (US, Taito license)
+10yardj 10-Yard Fight (Japan)
+18w 18 Wheeler (set 1)
+18w2 18 Wheeler (set 2)
+1941j 1941: Counter Attack (Japan)
+1941r1 1941: Counter Attack (World)
+1941u 1941: Counter Attack (USA 900227)
+1942 1942 (Revision B)
+1942a 1942 (Revision A)
+1942b 1942 (First Version)
+1942h 42
+1942p 1942 (Tecfri PCB, bootleg?)
+1943 1943: The Battle of Midway (Euro)
+1943b 1943: Battle of Midway (bootleg, hack of Japan set)
+1943bj 1943: Midway Kaisen (bootleg)
+1943j 1943: Midway Kaisen (Japan, Rev B)
+1943ja 1943: Midway Kaisen (Japan)
+1943kai 1943 Kai: Midway Kaisen (Japan)
+1943u 1943: The Battle of Midway (US, Rev C)
+1943ua 1943: The Battle of Midway (US)
+1944 1944: The Loop Master (USA 000620)
+1944d 1944: The Loop Master (USA 000620 Phoenix Edition) (bootleg)
+1944j 1944: The Loop Master (Japan 000620)
+1945kiii 1945k III
+19in1 19 in 1 MAME bootleg
+19xx 19XX: The War Against Destiny (USA 951207)
+19xxa 19XX: The War Against Destiny (Asia 960104)
+19xxar1 19XX: The War Against Destiny (Asia 951207)
+19xxb 19XX: The War Against Destiny (Brazil 951218)
+19xxd 19XX: The War Against Destiny (USA 951207 Phoenix Edition) (bootleg)
+19xxh 19XX: The War Against Destiny (Hispanic 951218)
+19xxj 19XX: The War Against Destiny (Japan 960104, yellow case)
+19xxjr1 19XX: The War Against Destiny (Japan 951225)
+19xxjr2 19XX: The War Against Destiny (Japan 951207)
+1on1gov 1 on 1 Government (Japan)
+2020bb 2020 Super Baseball (set 1)
+2020bba 2020 Super Baseball (set 2)
+2020bbh 2020 Super Baseball (set 3)
+20pacgal Ms. Pac-Man/Galaga - 20th Anniversary Class of 1981 Reunion (V1.08)
+20pacgalr0 Ms. Pac-Man/Galaga - 20th Anniversary Class of 1981 Reunion (V1.00)
+20pacgalr1 Ms. Pac-Man/Galaga - 20th Anniversary Class of 1981 Reunion (V1.01)
+20pacgalr2 Ms. Pac-Man/Galaga - 20th Anniversary Class of 1981 Reunion (V1.02)
+20pacgalr3 Ms. Pac-Man/Galaga - 20th Anniversary Class of 1981 Reunion (V1.03)
+20pacgalr4 Ms. Pac-Man/Galaga - 20th Anniversary Class of 1981 Reunion (V1.04)
+24_130 24 v1.30
+24_140 24 v1.40
+24_144 24 v1.44
+24_150 24 v1.50
+25pacmano Pac-Man - 25th Anniversary Edition (Rev 2.00)
+25pacman Pac-Man - 25th Anniversary Edition (Rev 3.00)
+2mindril Two Minute Drill
+2spicy 2 Spicy
+30test 30 Test (Remake)
+39in1 39 in 1 MAME bootleg
+3countb 3 Count Bout / Fire Suplex (NGM-043)(NGH-043)
+3dobios 3DO Bios
+3in1semi New HyperMan (3-in-1 with Cookie & Bibi & HyperMan)
+3kokushi Sankokushi (Japan)
+3lilpigs 3 Lil' Pigs
+3on3dunk 3 On 3 Dunk Madness (US, prototype? 1997/02/04)
+3stoogesa The Three Stooges In Brides Is Brides (set 2)
+3stooges The Three Stooges In Brides Is Brides (set 1)
+3wishrd Three Wishes Red (Russia) (Atronic)
+3wondersu Three Wonders (USA 910520)
+40love Forty-Love
+47pie2 Idol Janshi Su-Chi-Pie 2 (v1.1)
+47pie2o Idol Janshi Su-Chi-Pie 2 (v1.0)
+48in1 48 in 1 MAME bootleg (set 1, ver 3.09)
+48in1a 48 in 1 MAME bootleg (set 3, ver 3.02)
+48in1b 48 in 1 MAME bootleg (set 2, ver 3.09, alt flash)
+4dwarrio 4-D Warriors (315-5162)
+4enlinea Cuatro en Linea
+4enraya 4 En Raya (set 1)
+4enrayaa 4 En Raya (set 2)
+4in1 4 Fun in 1
+4in1a 4 in 1 MAME bootleg (set 1, ver 3.00)
+4in1b 4 in 1 MAME bootleg (set 2)
+4in1boot Puzzle King (PacMan 2, Tetris, HyperMan 2, Snow Bros.)
+4psimasy Mahjong 4P Simasyo (Japan)
+4rosesa Four Roses (encrypted, set 2)
+4roses Four Roses (encrypted, set 1)
+500gp 500 GP (5GP3 Ver. C)
+5acespkr 5-Aces Poker
+5clowna Five Clown (English, set 2)
+5clown Five Clown (English, set 1)
+5clownsp Five Clown (Spanish hack)
+600 600
+60in1 60 in 1 MAME bootleg (ver 3.00)
+64street 64th. Street - A Detective Story (World)
+64streetj 64th. Street - A Detective Story (Japan, set 1)
+64streetja 64th. Street - A Detective Story (Japan, set 2)
+720 720 Degrees (rev 4)
+720g 720 Degrees (German, rev 2)
+720gr1 720 Degrees (German, rev 1)
+720r1 720 Degrees (rev 1)
+720r2 720 Degrees (rev 2)
+720r3 720 Degrees (rev 3)
+7jigen 7jigen no Youseitachi - Mahjong 7 Dimensions (Japan)
+7mezzo 7 e Mezzo
+7ordi 7 Ordi (Korea)
+7smash 7 Smash
+7toitsu Chi-Toitsu
+800fath 800 Fathoms
+86lions 86 Lions
+88games '88 Games
+8ball1 Video Eight Ball (Rev.1)
+8ballact2 Eight Ball Action (DKJr conversion)
+8ballact Eight Ball Action (DK conversion)
+8ball Video Eight Ball
+8bpm Eight Ball Action (Pac-Man conversion)
+98best44 Neo Print - '98 NeoPri Best 44 (Japan) (T4i 3.07)
+99bottles 99 Bottles of Beer
+99lstwark '99: The Last War (Kyugo)
+9ballsht2 9-Ball Shootout (set 2)
+9ballsht3 9-Ball Shootout (set 3)
+9ballsht 9-Ball Shootout (set 1)
+9ballshtc 9-Ball Shootout Championship
+a51mxr3k Area 51 / Maximum Force Duo (R3000)
+a51site4a Area 51: Site 4 (HD Rev 2.0, September 11, 1998)
+a51site4 Area 51: Site 4 (HD Rev 2.01, September 7, 1998)
+aadvent African Adventure (Konami Endeavour)
+aafb All American Football (rev E)
+aafbb All American Football (rev B)
+aafbc All American Football (rev C)
+aafbd2p All American Football (rev D, 2 Players)
+aar_101 Aaron Spelling (1.01)
+aavenger Airborne Avenger
+abacus Abacus (Ver 1.0)
+abaseb2 Atari Baseball (set 2)
+abaseb Atari Baseball (set 1)
+abattle2 Astro Battle (set 2)
+abattle Astro Battle (set 1)
+abclimax After Burner Climax (Export)
+abcop A.B. Cop (World) (FD1094 317-0169b)
+abcopd A.B. Cop (World) (bootleg of FD1094 317-0169b set)
+abcopj A.B. Cop (Japan) (FD1094 317-0169b)
+abcopjd A.B. Cop (Japan) (bootleg of FD1094 317-0169b set)
+abigchs Big Cheese (Russia) (Atronic)
+abnudge Animal Bonus Nudge (Version 2.1 Dual)
+abnudgeb Animal Bonus Nudge (Version 2.0, set 1)
+abnudged Animal Bonus Nudge (Version 2.0, set 2)
+abnudgeo Animal Bonus Nudge (Version 1.7)
+abscam Abscam
+abunai Abunai Houkago - Mou Matenai (Japan 890325)
+aburner2 After Burner II
+aburner2g After Burner II (German)
+aburner After Burner
+abv106 Airborne
+abv106r Airborne (Redemption)
+ac1bbclba Big Break Club (Ace) (ACESYS1) (set 2)
+ac1bbclb Big Break Club (Ace) (ACESYS1) (set 1)
+ac1blueca Blue Chip (Pcp) (ACESYS1) (set 2)
+ac1bluecb Blue Chip (Pcp) (ACESYS1) (set 3)
+ac1bluec Blue Chip (Pcp) (ACESYS1) (set 1)
+ac1bluecc Blue Chip (Pcp) (ACESYS1) (set 4)
+ac1bluecd Blue Chip (Pcp) (ACESYS1) (set 5)
+ac1clbmn Club Money (Ace) (ACESYS1) (set 1)
+ac1clbsv Club Sovereign (Ace) (ACESYS1)
+ac1clbxta Club Xtra (Ace) (ACESYS1) (set 2)
+ac1clbxt Club Xtra (Ace) (ACESYS1) (set 1)
+ac1dbldx Double Deluxe (Pcp) (ACESYS1)
+ac1gogld Go For Gold (Ace) (ACESYS1) (set 1)
+ac1hotpf Hot Profit (Ace) (ACESYS1)
+ac1nudbka Nudge Break (Pcp) (ACESYS1) (set 2)
+ac1nudbkb Nudge Break (Pcp) (ACESYS1) (set 3)
+ac1nudbkc Nudge Break (Pcp) (ACESYS1) (set 4)
+ac1nudbkd Nudge Break (Pcp) (ACESYS1) (set 5)
+ac1nudbk Nudge Break (Pcp) (ACESYS1) (set 1)
+ac1piacla Play It Again Club (Ace) (ACESYS1) (set 2)
+ac1piaclb Play It Again Club (Ace) (ACESYS1) (set 3)
+ac1piaclc Play It Again Club (Ace) (ACESYS1) (set 4)
+ac1piacl Play It Again Club (Ace) (ACESYS1) (set 1)
+ac1primt Primetime (Ace) (ACESYS1) (set 1)
+ac1prmcla Premier Club (Ace) (ACESYS1) (set 2)
+ac1prmclb Premier Club (Ace) (ACESYS1) (set 3)
+ac1prmclc Premier Club (Ace) (ACESYS1) (set 4)
+ac1prmcl Premier Club (Ace) (ACESYS1) (set 1)
+ac1pster Pound Sterling (Ace) (ACESYS1)
+ac1pstrt Pound Stretcher (Pcp) (ACESYS1)
+ac1rolla Roll Up (Pcp) (ACESYS1) (set 2)
+ac1rollb Roll Up (Pcp) (ACESYS1) (set 3)
+ac1roll Roll Up (Pcp) (ACESYS1) (set 1)
+ac1rundxa Runner Deluxe Club (Ace) (ACESYS1) (set 2)
+ac1rundx Runner Deluxe Club (Ace) (ACESYS1) (set 1)
+ac1shida Super Hi De Hi (Ace) (ACESYS1) (set 2)
+ac1shid Super Hi De Hi (Ace) (ACESYS1) (set 1)
+ac1sstrka Starstruck (Pcp) (ACESYS1) (set 2)
+ac1sstrkb Starstruck (Pcp) (ACESYS1) (set 3)
+ac1sstrk Starstruck (Pcp) (ACESYS1) (set 1)
+ac1taklv Take It Or Leave It (Ace) (ACESYS1) (set 1)
+ac1totb Top Of The Bill (Ace) (ACESYS1)
+ac1xpres Xpress (Pcp) (ACESYS1)
+ace Ace
+aceattaca Ace Attacker (Japan, System 16A, FD1094 317-0060)
+aceattac Ace Attacker (FD1094 317-0059)
+acheart Arcana Heart
+acheartf Arcana Heart Full
+acitya Atlantic City Action
+aclown Clown (Russia) (Atronic)
+acombat3 Astro Combat (unencrypted)
+acombat Astro Combat (newer, CB)
+acombato Astro Combat (older, PZ)
+acommand Alien Command
+acpsx Acclaim PSX
+acrobatm Acrobat Mission
+act2000 Action 2000 (Version 3.5E Dual)
+act2000b1 Action 2000 (Version 3.5R, set 2)
+act2000bx Action 2000 (Version 3.30XT, set 2)
+act2000d1 Action 2000 (Version 3.5R, set 1)
+act2000dx Action 2000 (Version 3.30XT, set 1)
+act2000o2 Action 2000 (Version 3.10XT)
+act2000o3 Action 2000 (Version 1.2)
+act2000o Action 2000 (Version 3.3)
+act2000v1 Action 2000 (Version 3.5R Dual)
+act2000vx Action 2000 (Version 3.30XT Dual)
+actfancr1 Act-Fancer Cybernetick Hyper Weapon (World revision 1)
+actfancr Act-Fancer Cybernetick Hyper Weapon (World revision 2)
+actfancrj Act-Fancer Cybernetick Hyper Weapon (Japan revision 1)
+actionhw Action Hollywood
+ad2083 A. D. 2083
+ad4ctla Cop The Lot Club (Video) (Bellfruit) (Adder 4) (set 2)
+ad4ctl Cop The Lot Club (Video) (Bellfruit) (Adder 4) (set 1)
+ad4skill Skill Dice (BFM) (Scorpion 4 + Adder 4)
+ad5bpfpma Bullseye Pounds For Points (Mazooma) (Adder 5) (set 2)
+ad5bpfpmb Bullseye Pounds For Points (Mazooma) (Adder 5) (set 3)
+ad5bpfpm Bullseye Pounds For Points (Mazooma) (Adder 5) (set 1)
+ad5bpfpmc Bullseye Pounds For Points (Mazooma) (Adder 5) (set 4)
+ad5bpfpmd Bullseye Pounds For Points (Mazooma) (Adder 5) (set 5)
+ad5btca Bullseye Triple Club (PR1758, BFGPBULS) (Bellfruit) (Adder 5) (set 3)
+ad5btcb Bullseye Triple Club (PR1758, BFGNBULS) (Bellfruit) (Adder 5) (set 4)
+ad5btc Bullseye Triple Club (PR1758, BFGPBULS) (Bellfruit) (Adder 5) (set 1)
+ad5cmonsa Crazy Money (Bellfruit) (Adder 5) (set 2)
+ad5cmons Crazy Money (Bellfruit) (Adder 5) (set 1)
+ad5copsr0 Cops 'n' Robbers (PR2476) (Mazooma) (Adder 5) (set 7)
+ad5copsr1 Cops 'n' Robbers (PR2497) (Mazooma) (Adder 5) (set 2)
+ad5copsr2 Cops 'n' Robbers (PR2476) (Mazooma) (Adder 5) (set 8)
+ad5copsr3 Cops 'n' Robbers (PR2628) (Mazooma) (Adder 5) (set 1)
+ad5copsr4 Cops 'n' Robbers (PR2495) (Mazooma) (Adder 5) (set 5)
+ad5copsr5 Cops 'n' Robbers (PR2628) (Mazooma) (Adder 5) (set 2)
+ad5copsr6 Cops 'n' Robbers (PR2495) (Mazooma) (Adder 5) (set 6)
+ad5copsr7 Cops 'n' Robbers (PR2628) (Mazooma) (Adder 5) (set 4)
+ad5copsra Cops 'n' Robbers (PR3206) (Bellfruit) (Adder 5) (set 2)
+ad5copsrb Cops 'n' Robbers (PR3206) (Bellfruit) (Adder 5) (set 3)
+ad5copsrc Cops 'n' Robbers (PR1965) (Bellfruit) (Adder 5) (set 1)
+ad5copsr Cops 'n' Robbers (PR3206) (Bellfruit) (Adder 5) (set 1)
+ad5copsrd Cops 'n' Robbers (PR3206) (Bellfruit) (Adder 5) (set 4)
+ad5copsre Cops 'n' Robbers (PR3206) (Bellfruit) (Adder 5) (set 5)
+ad5copsrf Cops 'n' Robbers (PR3206) (Bellfruit) (Adder 5) (set 6)
+ad5copsrg Cops 'n' Robbers (PR1965) (Bellfruit) (Adder 5) (set 2)
+ad5copsrh Cops 'n' Robbers (PR2495) (Mazooma) (Adder 5) (set 1)
+ad5copsri Cops 'n' Robbers (PR2495) (Mazooma) (Adder 5) (set 2)
+ad5copsrj Cops 'n' Robbers (PR2476) (Mazooma) (Adder 5) (set 5)
+ad5copsrk Cops 'n' Robbers (PR3206) (Bellfruit) (Adder 5) (set 7)
+ad5copsrl Cops 'n' Robbers (PR3206) (Bellfruit) (Adder 5) (set 8)
+ad5copsrm Cops 'n' Robbers (PR3206) (Bellfruit) (Adder 5) (set 9)
+ad5copsrn Cops 'n' Robbers (PR1965) (Bellfruit) (Adder 5) (set 3)
+ad5copsro Cops 'n' Robbers (PR3206) (Bellfruit) (Adder 5) (set 10)
+ad5copsrp Cops 'n' Robbers (PR3206) (Bellfruit) (Adder 5) (set 11)
+ad5copsrq Cops 'n' Robbers (PR3206) (Bellfruit) (Adder 5) (set 12)
+ad5copsrr Cops 'n' Robbers (PR1965) (Bellfruit) (Adder 5) (set 4)
+ad5copsrs Cops 'n' Robbers (PR2495) (Mazooma) (Adder 5) (set 3)
+ad5copsrt Cops 'n' Robbers (PR2495) (Mazooma) (Adder 5) (set 4)
+ad5copsru Cops 'n' Robbers (PR2476) (Mazooma) (Adder 5) (set 6)
+ad5copsrv Cops 'n' Robbers (PR3206) (Bellfruit) (Adder 5) (set 13)
+ad5copsrw Cops 'n' Robbers (PR3206) (Bellfruit) (Adder 5) (set 14)
+ad5copsrx Cops 'n' Robbers (PR1965) (Bellfruit) (Adder 5) (set 5)
+ad5copsry Cops 'n' Robbers (PR1965) (Bellfruit) (Adder 5) (set 6)
+ad5copsrz Cops 'n' Robbers (PR2497) (Mazooma) (Adder 5) (set 1)
+ad5crcpta Cops 'n' Robbers Community Party (Bellfruit) (Adder 5) (set 2)
+ad5crcpt Cops 'n' Robbers Community Party (Bellfruit) (Adder 5) (set 1)
+ad5crsca Cops 'n' Robbers (PR2476) (Mazooma) (Adder 5) (set 2)
+ad5crscb Cops 'n' Robbers (PR2476) (Mazooma) (Adder 5) (set 3)
+ad5crscc Cops 'n' Robbers (PR2476) (Mazooma) (Adder 5) (set 4)
+ad5crsc Cops 'n' Robbers (PR2476) (Mazooma) (Adder 5) (set 1)
+ad5crscd Cops 'n' Robbers (PR2495) (Mazooma) (Adder 5) (set 7)
+ad5crsce Cops 'n' Robbers (PR2495) (Mazooma) (Adder 5) (set 8)
+ad5crscf Cops 'n' Robbers (PR2495) (Mazooma) (Adder 5) (set 9)
+ad5crscg Cops 'n' Robbers (PR2495) (Mazooma) (Adder 5) (set 10)
+ad5crsch Cops 'n' Robbers (PR2628) (Mazooma) (Adder 5) (set 3)
+ad5dnda Deal Or No Deal (Bellfruit) (Adder 5) (set 2)
+ad5dndb Deal Or No Deal (Bellfruit) (Adder 5) (set 3)
+ad5dndc Deal Or No Deal (Bellfruit) (Adder 5) (set 4)
+ad5dndcla Deal Or No Deal Club (Bellfruit) (Adder 5) (set 2)
+ad5dndclb Deal Or No Deal Club (Bellfruit) (Adder 5) (set 3)
+ad5dndclc Deal Or No Deal Club (Bellfruit) (Adder 5) (set 4)
+ad5dndcld Deal Or No Deal Club (Bellfruit) (Adder 5) (set 5)
+ad5dndcl Deal Or No Deal Club (Bellfruit) (Adder 5) (set 1)
+ad5dndcle Deal Or No Deal Club (Bellfruit) (Adder 5) (set 6)
+ad5dndclf Deal Or No Deal Club (Bellfruit) (Adder 5) (set 20)
+ad5dndclg Deal Or No Deal Club (Bellfruit) (Adder 5) (set 21)
+ad5dnddda Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Adder 5) (set 2)
+ad5dnddd Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Adder 5) (set 1)
+ad5dndd Deal Or No Deal (Bellfruit) (Adder 5) (set 5)
+ad5dnd Deal Or No Deal (Bellfruit) (Adder 5) (set 1)
+ad5dnde Deal Or No Deal (Bellfruit) (Adder 5) (set 6)
+ad5dndf Deal Or No Deal (Bellfruit) (Adder 5) (set 7)
+ad5dndg Deal Or No Deal (Bellfruit) (Adder 5) (set 8)
+ad5dndh Deal Or No Deal (Bellfruit) (Adder 5) (set 9)
+ad5dndi Deal Or No Deal (Bellfruit) (Adder 5) (set 10)
+ad5dndj Deal Or No Deal (Bellfruit) (Adder 5) (set 11)
+ad5dndk Deal Or No Deal (Bellfruit) (Adder 5) (set 12)
+ad5dndl Deal Or No Deal (Bellfruit) (Adder 5) (set 13)
+ad5dndm Deal Or No Deal (Bellfruit) (Adder 5) (set 14)
+ad5dndn Deal Or No Deal (Bellfruit) (Adder 5) (set 15)
+ad5dndo Deal Or No Deal (Bellfruit) (Adder 5) (set 16)
+ad5dndp Deal Or No Deal (Bellfruit) (Adder 5) (set 17)
+ad5dndpga Deal Or No Deal The Perfect Game (Bellfruit) (Adder 5) (set 2)
+ad5dndpgb Deal Or No Deal The Perfect Game (Bellfruit) (Adder 5) (set 3)
+ad5dndpgc Deal Or No Deal The Perfect Game (Bellfruit) (Adder 5) (set 4)
+ad5dndpg Deal Or No Deal The Perfect Game (Bellfruit) (Adder 5) (set 1)
+ad5dndpla Deal Or No Deal Platinum (Bellfruit) (Adder 5) (set 2)
+ad5dndplb Deal Or No Deal Platinum (Bellfruit) (Adder 5) (set 3)
+ad5dndplc Deal Or No Deal Platinum (Bellfruit) (Adder 5) (set 4)
+ad5dndpl Deal Or No Deal Platinum (Bellfruit) (Adder 5) (set 1)
+ad5dndq Deal Or No Deal (Bellfruit) (Adder 5) (set 18)
+ad5dndr Deal Or No Deal (Bellfruit) (Adder 5) (set 19)
+ad5dndu Deal Or No Deal (Bellfruit) (Adder 5) (set 22)
+ad5dndv Deal Or No Deal (Bellfruit) (Adder 5) (set 23)
+ad5eyesa Eyes Down (PR2242, MAZNEYDW) (Mazooma) (Adder 5) (set 2)
+ad5eyesb Eyes Down (PR2246, MAZNEYDW) (Mazooma) (Adder 5) (set 1)
+ad5eyesc Eyes Down (PR2246, MAZPEYDW) (Mazooma) (Adder 5) (set 1)
+ad5eyesd Eyes Down (PR2242, MAZPEYDW) (Mazooma) (Adder 5) (set 1)
+ad5eyese Eyes Down (PR2242, MAZPEYDW) (Mazooma) (Adder 5) (set 2)
+ad5eyes Eyes Down (PR2242, MAZNEYDW) (Mazooma) (Adder 5) (set 1)
+ad5eyesf Eyes Down (PR2246, MAZPEYDW) (Mazooma) (Adder 5) (set 2)
+ad5eyesg Eyes Down (PR2246, MAZNEYDW) (Mazooma) (Adder 5) (set 2)
+ad5gldmna Gold Mine (Bellfruit) (Adder 5) (set 2)
+ad5gldmnb Gold Mine (Bellfruit) (Adder 5) (set 3)
+ad5gldmnc Gold Mine (Bellfruit) (Adder 5) (set 4)
+ad5gldmnd Gold Mine (Bellfruit) (Adder 5) (set 5)
+ad5gldmne Gold Mine (Bellfruit) (Adder 5) (set 6)
+ad5gldmnf Gold Mine (Bellfruit) (Adder 5) (set 7)
+ad5gldmng Gold Mine (Bellfruit) (Adder 5) (set 8)
+ad5gldmn Gold Mine (Bellfruit) (Adder 5) (set 1)
+ad5gldmnh Gold Mine (Bellfruit) (Adder 5) (set 9)
+ad5gldmni Gold Mine (Bellfruit) (Adder 5) (set 10)
+ad5gldmnj Gold Mine (Bellfruit) (Adder 5) (set 11)
+ad5gldmnk Gold Mine (Bellfruit) (Adder 5) (set 12)
+ad5gldwna Golden Winner (Mazooma) (Adder 5) (set 2)
+ad5gldwn Golden Winner (Mazooma) (Adder 5) (set 1)
+ad5hira Hi Roller (Bellfruit) (Adder 5) (set 2)
+ad5hirb Hi Roller (Bellfruit) (Adder 5) (set 3)
+ad5hirc Hi Roller (Bellfruit) (Adder 5) (set 4)
+ad5hircla Hi Roller Club (Bellfruit) (Adder 5) (set 2)
+ad5hirclb Hi Roller Club (Bellfruit) (Adder 5) (set 3)
+ad5hircl Hi Roller Club (Bellfruit) (Adder 5) (set 1)
+ad5hir Hi Roller (Bellfruit) (Adder 5) (set 1)
+ad5jckmoa Jackpot Monopoly (PR2226, MAZNJACM) (Mazooma) (Adder 5) (set 2)
+ad5jckmob Jackpot Monopoly (PR2253, MAZNJACM) (Mazooma) (Adder 5)
+ad5jckmoc Jackpot Monopoly (PR2226, MAZNJACM) (Mazooma) (Adder 5) (set 3)
+ad5jckmod Jackpot Monopoly (PR2226, MAZPJACM) (Mazooma) (Adder 5) (set 1)
+ad5jckmoe Jackpot Monopoly (PR2226, MAZPJACM) (Mazooma) (Adder 5) (set 2)
+ad5jckmo Jackpot Monopoly (PR2226, MAZNJACM) (Mazooma) (Adder 5) (set 1)
+ad5mcoba Monte Carlo Or Bust (Qps) (Adder 5) (set 2)
+ad5mcobb Monte Carlo Or Bust (Qps) (Adder 5) (set 3)
+ad5mcobc Monte Carlo Or Bust (Qps) (Adder 5) (set 4)
+ad5mcob Monte Carlo Or Bust (Qps) (Adder 5) (set 1)
+ad5monopa Random Monopoly (PR2217, MAZNRNDN) (Mazooma) (Adder 5) (set 2)
+ad5monopb Random Monopoly (PR2217, MAZNRNDN) (Mazooma) (Adder 5) (set 3)
+ad5monopc Random Monopoly (PR2217, MAZNRNDN) (Mazooma) (Adder 5) (set 4)
+ad5monopd Random Monopoly (PR2221, MAZNRNDN) (Mazooma) (Adder 5) (set 1)
+ad5monope Random Monopoly (PR2221, MAZNRNDN) (Mazooma) (Adder 5) (set 2)
+ad5monopf Random Monopoly (PR2217, MAZPRNDN) (Mazooma) (Adder 5) (set 1)
+ad5monopg Random Monopoly (PR2217, MAZPRNDN) (Mazooma) (Adder 5) (set 2)
+ad5monoph Random Monopoly (PR2217, MAZPRNDN) (Mazooma) (Adder 5) (set 3)
+ad5monopi Random Monopoly (PR2217, MAZPRNDN) (Mazooma) (Adder 5) (set 4)
+ad5monopj Random Monopoly (PR2221, MAZPRNDN) (Mazooma) (Adder 5) (set 1)
+ad5monopk Random Monopoly (PR2221, MAZPRNDN) (Mazooma) (Adder 5) (set 2)
+ad5monop Random Monopoly (PR2217, MAZNRNDN) (Mazooma) (Adder 5) (set 1)
+ad5mowowa Monopoly Wheel Of Wealth (PR2365, MAZNWOWT) (Mazooma) (Adder 5) (set 1)
+ad5mowowb Monopoly Wheel Of Wealth (PR2365, MAZNWOWT) (Mazooma) (Adder 5) (set 2)
+ad5mowowc Monopoly Wheel Of Wealth (PR2389, MAZNWWBU) (Mazooma) (Adder 5)
+ad5mowowd Monopoly Wheel Of Wealth (PR2365, MAZNMWOW) (Mazooma) (Adder 5)
+ad5mowowe Monopoly Wheel Of Wealth (PR2365, MAZPBPFP) (Mazooma) (Adder 5) (set 1)
+ad5mowowf Monopoly Wheel Of Wealth (PR2365, MAZPWOWT) (Mazooma) (Adder 5) (set 1)
+ad5mowowg Monopoly Wheel Of Wealth (PR2365, MAZPWOWT) (Mazooma) (Adder 5) (set 2)
+ad5mowowh Monopoly Wheel Of Wealth (PR2389, MAZPWWBU) (Mazooma) (Adder 5)
+ad5mowowi Monopoly Wheel Of Wealth (PR2365, MAZPMWOW) (Mazooma) (Adder 5)
+ad5mowowj Monopoly Wheel Of Wealth (PR3075) (Adder 5) (set 1)
+ad5mowowk Monopoly Wheel Of Wealth (PR3075) (Adder 5) (set 2)
+ad5mowowl Monopoly Wheel Of Wealth (PR2365, MAZNBPFP) (Mazooma) (Adder 5) (set 2)
+ad5mowowm Monopoly Wheel Of Wealth (PR2365, MAZPBPFP) (Mazooma) (Adder 5) (set 2)
+ad5mowow Monopoly Wheel Of Wealth (PR2365, MAZNBPFP) (Mazooma) (Adder 5) (set 1)
+ad5mr2ra Monopoly Road To Riches (Mazooma) (Adder 5) (set 2)
+ad5mr2rb Monopoly Road To Riches (Mazooma) (Adder 5) (set 3)
+ad5mr2rc Monopoly Road To Riches (Mazooma) (Adder 5) (set 4)
+ad5mr2rd Monopoly Road To Riches (Mazooma) (Adder 5) (set 5)
+ad5mr2re Monopoly Road To Riches (Mazooma) (Adder 5) (set 6)
+ad5mr2rf Monopoly Road To Riches (Mazooma) (Adder 5) (set 7)
+ad5mr2rg Monopoly Road To Riches (Mazooma) (Adder 5) (set 8)
+ad5mr2rh Monopoly Road To Riches (Mazooma) (Adder 5) (set 9)
+ad5mr2r Monopoly Road To Riches (Mazooma) (Adder 5) (set 1)
+ad5mwwa Random Monopoly Wonders Of The World (PR2291) (Mazooma) (Adder 5)
+ad5mww Random Monopoly Wonders Of The World (PR2284) (Mazooma) (Adder 5)
+ad5pkinga Poker King (Bellfruit) (Adder 5) (set 2)
+ad5pking Poker King (Bellfruit) (Adder 5) (set 1)
+ad5ppa Pink Panther (PR2283, QPSNPINK) (Mazooma) (Adder 5) (set 2)
+ad5ppb Pink Panther (PR2267, MAZNPINK) (Mazooma) (Adder 5) (set 1)
+ad5ppbtba Pink Panther Break The Bank (PR2304, QPSNPPBB) (Qps) (Adder 5) (set 2)
+ad5ppbtbb Pink Panther Break The Bank (PR2304, QPSPPPBB) (Qps) (Adder 5) (set 1)
+ad5ppbtbc Pink Panther Break The Bank (PR2304, QPSPPPBB) (Qps) (Adder 5) (set 2)
+ad5ppbtb Pink Panther Break The Bank (PR2304, QPSNPPBB) (Qps) (Adder 5) (set 1)
+ad5ppc Pink Panther (PR2267, MAZNPINK) (Mazooma) (Adder 5) (set 2)
+ad5ppd Pink Panther (MAZNPINK) (Mazooma) (Adder 5) (set 1)
+ad5ppe Pink Panther (MAZNPINK) (Mazooma) (Adder 5) (set 2)
+ad5ppf Pink Panther (PR2283, QPSPPINK) (Mazooma) (Adder 5) (set 1)
+ad5ppg Pink Panther (PR2283, QPSPPINK) (Mazooma) (Adder 5) (set 2)
+ad5pph Pink Panther (PR2267, MAZPPINK) (Mazooma) (Adder 5)
+ad5ppi Pink Panther (MAZPPINK) (Mazooma) (Adder 5) (set 1)
+ad5ppj Pink Panther (MAZPPINK) (Mazooma) (Adder 5) (set 2)
+ad5pp Pink Panther (PR2283, QPSNPINK) (Mazooma) (Adder 5) (set 1)
+ad5rapida Rapid Pay (Bellfruit) (Adder 5) (set 2)
+ad5rapid Rapid Pay (Bellfruit) (Adder 5) (set 1)
+ad5rcasha Reel Cash (Mazooma) (Adder 5) (set 2)
+ad5rcash Reel Cash (Mazooma) (Adder 5) (set 1)
+ad5rroula Reel Roulette (QPSPRLRO) (Mazooma) (Adder 5)
+ad5rroulb Reel Roulette (MAZNRERO) (Mazooma) (Adder 5)
+ad5rroulc Reel Roulette (MAZPRERO) (Mazooma) (Adder 5)
+ad5rroul Reel Roulette (QPSNRLRO) (Mazooma) (Adder 5)
+ad5rsclba Random Spinner Club (PR1826, BFGNRNDN) (Bellfruit) (Adder 5) (set 1)
+ad5rsclbb Random Spinner Club (PR1826, BFGNRNDN) (Bellfruit) (Adder 5) (set 2)
+ad5rsclbc Random Spinner Club (PR1669, BFGNRNDN) (Bellfruit) (Adder 5) (set 2)
+ad5rsclbd Random Spinner Club (PR1669, BFGNRNDN) (Bellfruit) (Adder 5) (set 3)
+ad5rsclbe Random Spinner Club (PR1669, BFGNRNDN) (Bellfruit) (Adder 5) (set 4)
+ad5rsclbf Random Spinner Club (PR1669, BFGPRNDN) (Bellfruit) (Adder 5) (set 1)
+ad5rsclbg Random Spinner Club (PR1826, BFGPRNDN) (Bellfruit) (Adder 5) (set 1)
+ad5rsclbh Random Spinner Club (PR1826, BFGPRNDN) (Bellfruit) (Adder 5) (set 2)
+ad5rsclbi Random Spinner Club (PR1669, BFGPRNDN) (Bellfruit) (Adder 5) (set 2)
+ad5rsclbj Random Spinner Club (PR1669, BFGPRNDN) (Bellfruit) (Adder 5) (set 3)
+ad5rsclb Random Spinner Club (PR1669, BFGNRNDN) (Bellfruit) (Adder 5) (set 1)
+ad5rsnwa Random Spin 'n' Win (PR2226, MAZNRNDN) (Mazooma) (Adder 5) (set 2)
+ad5rsnwb Random Spin 'n' Win (PR2226, MAZPRNDN) (Mazooma) (Adder 5) (set 1)
+ad5rsnwc Random Spin 'n' Win (PR2226, MAZPRNDN) (Mazooma) (Adder 5) (set 2)
+ad5rsnw Random Spin 'n' Win (PR2226, MAZNRNDN) (Mazooma) (Adder 5) (set 1)
+ad5rspinb Random Spinner (PR1669, BFGPRNDN) (Bellfruit) (Adder 5) (set 2)
+ad5rspinc Random Spinner (Bellfruit) (Adder 5) (set 1)
+ad5rspin Random Spinner (PR1669, BFGNRNDN) (Bellfruit) (Adder 5) (set 1)
+ad5rsrma Ronnie O'Sullivan's Rocket Money (Bellfruit) (Adder 5) (set 2)
+ad5rsrm Ronnie O'Sullivan's Rocket Money (Bellfruit) (Adder 5) (set 1)
+ad5rsrra Ronnie O'Sullivan's Rocket Money (Bellfruit) (Adder 5) (set 4)
+ad5rsrr Ronnie O'Sullivan's Rocket Money (Bellfruit) (Adder 5) (set 3)
+ad5rwclba Random Winner Club (PR1756, BFGNRWSX) (Bellfruit) (Adder 5) (set 2)
+ad5rwclbb Random Winner Club (PR1756, BFGPRWSX) (Bellfruit) (Adder 5) (set 1)
+ad5rwclbc Random Winner Club (PR1756, BFGPRWSX) (Bellfruit) (Adder 5) (set 2)
+ad5rwclbd Random Winner Club (PR1757, BFGPRWCL) (Bellfruit) (Adder 5)
+ad5rwclbe Random Winner Club (PR1757, BFGNRWCL) (Bellfruit) (Adder 5)
+ad5rwclb Random Winner Club (PR1756, BFGNRWSX) (Bellfruit) (Adder 5) (set 1)
+ad5sslama Super Slam (Bellfruit) (Adder 5) (set 2)
+ad5sslamb Super Slam (Bellfruit) (Adder 5) (set 3)
+ad5sslamc Super Slam (Bellfruit) (Adder 5) (set 4)
+ad5sslamd Super Slam (Bellfruit) (Adder 5) (set 5)
+ad5sslame Super Slam (Bellfruit) (Adder 5) (set 6)
+ad5sslamf Super Slam (Bellfruit) (Adder 5) (set 7)
+ad5sslam Super Slam (Bellfruit) (Adder 5) (set 1)
+ad5tornca Tornado Club (PR1629, 5.8, rv 7, BFGNTORD) (Bellfruit) (Adder 5)
+ad5torncb Tornado Club (PR1629, 5.5, rv 8, BFGPTORD) (Bellfruit) (Adder 5)
+ad5torncc Tornado Club (PR1629, 5.8, rv 7, BFGPTORD) (Bellfruit) (Adder 5)
+ad5torncd Tornado Club (PR1627, 0.1, rv 1, BFGPTORN) (Bellfruit) (Adder 5)
+ad5tornce Tornado Club (PR1627, 0.1, rv 1, BFGNTORN) (Bellfruit) (Adder 5)
+ad5tornc Tornado Club (PR1629, 5.5, rv 8, BFGNTORD) (Bellfruit) (Adder 5)
+ad5vlvb Viva Las Vegas (Bellfruit) (Adder 5) (set 2)
+ad5vlvc Viva Las Vegas (Bellfruit) (Adder 5) (set 3)
+ad5vlvd Viva Las Vegas (Bellfruit) (Adder 5) (set 4)
+ad5vlve Viva Las Vegas (Bellfruit) (Adder 5) (set 5)
+ad5vlvf Viva Las Vegas (Bellfruit) (Adder 5) (set 6)
+ad5vlv Viva Las Vegas (Bellfruit) (Adder 5) (set 1)
+ad5vpaa Video Poker Ace (Bellfruit) (Adder 5) (set 2)
+ad5vpab Video Poker Ace (Bellfruit) (Adder 5) (set 3)
+ad5vpac Video Poker Ace (Bellfruit) (Adder 5) (set 4)
+ad5vpa Video Poker Ace (Bellfruit) (Adder 5) (set 1)
+adults Adults Only (Russia) (Extrema)
+aerfboo2 Aero Fighters (bootleg set 2)
+aerfboot Aero Fighters (bootleg set 1)
+aeroboto Aeroboto
+aerofgtb Aero Fighters (Taiwan / Japan, set 1)
+aerofgtc Aero Fighters (Taiwan / Japan, set 2)
+aerofgts Aero Fighters Special (Taiwan)
+aerolitos Aerolitos (Spanish bootleg of Asteroids)
+afighter Action Fighter (FD1089A 317-0018)
+afire Astro Fire
+afm_10 Attack From Mars (1.0)
+afm_113 Attack From Mars (1.13, Free play)
+afm_113b Attack From Mars (1.13b)
+afm_11 Attack From Mars (1.1)
+afm_11u Attack From Mars (1.1 Ultrapin)
+aftor Af-Tor
+aftrshoka After Shock (Lazer-tron, set 2)
+aftrshok After Shock (Lazer-tron, set 1)
+afv_l4 Addams Family Values (Coin Dropper L-4)
+agallet Air Gallet (Europe)
+agalleth Air Gallet (Hong Kong)
+agalletj Akuu Gallet (Japan)
+agalletk Air Gallet (Korea)
+agallett Air Gallet (Taiwan)
+agalletu Air Gallet (USA)
+age_cand Candy Crane (AGE)
+agent777 Agents 777
+agentx1 Agent X (prototype, rev 1)
+agentx2 Agent X (prototype, rev 2)
+agentx3 Agent X (prototype, rev 3)
+agentx4 Agent X (prototype, rev 4)
+agress Agress - Missile Daisenryaku (Japan)
+agressb Agress - Missile Daisenryaku (English bootleg)
+agsoccer A.G. Soccer Ball
+ainferno Air Inferno (US)
+ainfernoj Air Inferno (Japan)
+airattcka Air Attack (set 2)
+airattck Air Attack (set 1)
+airbustrb Air Buster: Trouble Specialty Raid Unit (bootleg)
+aircomb Air Combat (US)
+aircombj Air Combat (Japan)
+airduelm72 Air Duel (Japan, M72)
+airrace Air Race (prototype)
+airraid Air Raid (encrypted)
+airtrix Air Trix
+airwolfa Airwolf (US)
+airwolf Airwolf
+ajax Ajax
+ajaxj Ajax (Japan)
+akamaru Panel & Variety Akamaru Q Jousyou Dont-R
+aking Angler King (AG1 Ver. A)
+akiss Mahjong Angel Kiss
+akkanvdr Akkanbeder (Ver 2.5J 1995/06/14)
+akumajou Akuma-Jou Dracula (Japan version P)
+akumajoun Akuma-Jou Dracula (Japan version N)
+aladmdb Aladdin (bootleg of Japanese Megadrive version)
+albatross Albatross (US Prototype?)
+alcapone Al Capone
+alcat_l7 Alley Cats (Shuffle) (L-7)
+alcon Alcon (US)
+aleck64 Aleck64 PIF BIOS
+alexkidd1 Alex Kidd: The Lost Stars (set 1, FD1089A 317-0021)
+alexkidd Alex Kidd: The Lost Stars (set 2, unprotected)
+algar_l1 Algar (L-1)
+alg_bios American Laser Games BIOS
+ali Ali
+alibaba Ali Baba and 40 Thieves
+alibabab Mustafa and 40 Thieves (bootleg)
+alien3 Alien3: The Gun (World)
+alien3u Alien3: The Gun (US)
+alien Alien: The Arcade Medal Edition
+alienar Alien Arena
+alienaru Alien Arena (Stargate upgrade)
+aliencha Alien Challenge (World)
+alienchac Alien Challenge (China)
+aliencr Alien Crush
+alieninv Alien Invasion
+alieninvp2 Alien Invasion Part II
+aliens2 Aliens (World set 2)
+aliens3 Aliens (World set 3)
+aliensa Aliens (Asia)
+aliens Aliens (World set 1)
+aliensec Alien Sector
+aliensj2 Aliens (Japan set 2)
+aliensj Aliens (Japan set 1)
+aliensu Aliens (US)
+aliensyn2 Alien Syndrome (set 2, System 16A, FD1089A 317-0033)
+aliensyn3 Alien Syndrome (set 3, System 16B, FD1089A 317-0033)
+aliensyn5 Alien Syndrome (set 5, System 16A, FD1089B 317-0037)
+aliensyn7 Alien Syndrome (set 7, System 16B, MC-8123B 317-00xx)
+aliensyn Alien Syndrome (set 4, System 16B, unprotected)
+aliensynj Alien Syndrome (set 6, Japan, new, System 16B, FD1089A 317-0033)
+aliensynjo Alien Syndrome (set 1, Japan, old, System 16A, FD1089A 317-0033)
+aligator Alligator Hunt
+aligatorun Alligator Hunt (unprotected)
+alinvade Alien Invaders
+alleymas Alley Master
+allied Allied System
+alpha1v Alpha One (Vision Electronics)
+alphaho Alpha Fighter / Head On
+alpham2 Alpha Mission II / ASO II - Last Guardian (NGM-007)(NGH-007)
+alpham2p Alpha Mission II / ASO II - Last Guardian (prototype)
+alphamis Alpha Mission
+alphaonea Alpha One (prototype, 5 lives)
+alphaone Alpha One (prototype, 3 lives)
+alphaxz The Alphax Z (Japan)
+alpinea Alpine Ski (set 2)
+alpine Alpine Ski (set 1)
+alpinerc Alpine Racer (Rev. AR2 Ver.C)
+alpinerd Alpine Racer (Rev. AR2 Ver.D)
+alpok_f6 Alien Poker (L-6 French speech)
+alpok_l2 Alien Poker (L-2)
+alpok_l6 Alien Poker (L-6)
+altair Altair
+altbeast2 Altered Beast (set 2) (MC-8123B 317-0066)
+altbeast4 Altered Beast (set 4) (MC-8123B 317-0066)
+altbeast5 Altered Beast (set 5) (FD1094 317-0069)
+altbeast5d Altered Beast (set 5) (bootleg of FD1094 317-0069 set)
+altbeast6 Altered Beast (set 6) (8751 317-0076)
+altbeast Altered Beast (set 8) (8751 317-0078)
+altbeastbl Altered Beast (Datsu bootleg)
+altbeastj1 Juuouki (set 1, Japan) (FD1094 317-0065)
+altbeastj3d Juuouki (set 3, Japan) (bootleg of FD1094 317-0068 set)
+altbeastj3 Juuouki (set 3, Japan) (FD1094 317-0068)
+altbeastj Juuouki (set 7, Japan) (8751 317-0077)
+amatelas Sei Senshi Amatelass
+amazoni2 Amazonia King II (V202BR)
+amazonia Amazonia King (V104BR)
+amazon Soldier Girl Amazon
+ambush Ambush
+ambushh Ambush (hack?)
+ambushj Ambush (Japan)
+ambushv Ambush (Volt Electronics)
+amclink Amcoe Link Control Box (Version 2.2)
+amerdart2 AmeriDarts (set 2)
+amerdart3 AmeriDarts (set 3)
+amerdart AmeriDarts (set 1)
+america America 1492
+americnaa Americana (9131-00)
+americna Americana (9131-01)
+amerihok Ameri-Hockey
+amidar1 Amidar (older)
+amidar Amidar
+amidaro Amidar (Olympia)
+amidars Amidar (Scramble hardware)
+amidaru Amidar (Stern Electronics)
+amigo Amigo
+am_mg24 Multi Game I (V.Ger 2.4)
+am_mg31i Multi Game III (S.Ita 3.1)
+am_mg33i Multi Game III (S.Ita 3.3)
+am_mg34i Multi Game III (S.Ita 3.4)
+am_mg35i Multi Game III (S.Ita 3.5)
+am_mg3a Multi Game III (V.Ger 3.64)
+am_mg3 Multi Game III (V.Ger 3.5)
+ampkr228 American Poker II (iamp2 v28)
+ampkr2b1 American Poker II (bootleg, set 1)
+ampkr2b2 American Poker II (bootleg, set 2)
+ampkr2b3 American Poker II (bootleg, set 3)
+ampkr2b4 American Poker II (bootleg, set 4)
+ampkr95 American Poker 95
+ampoker2 American Poker II
+amspdwya American Speedway (set 2)
+amspdwy American Speedway (set 1)
+amusco American Music Poker (V1.4)
+amuse1a Amuse (Version 30.08A)
+amuse1 Amuse (Version 30.08 IBA)
+amuse Amuse (Version 50.08 IBA)
+ancientaa Ancient Atlantis (set 2)
+ancienta Ancient Atlantis (set 1)
+ancientab Ancient Atlantis (set 3)
+ancientac Ancient Atlantis (set 4)
+ancientad Ancient Atlantis (set 5)
+andretti4 Mario Andretti (rev.T4)
+andretti Mario Andretti
+androdun Andro Dunos (NGM-049)(NGH-049)
+andromed Andromeda (Japan?)
+andromepa Andromeda (set 2)
+andromep Andromeda (set 1)
+anibonus Animal Bonus (Version 1.8E Dual)
+anibonusb1 Animal Bonus (Version 1.7R, set 1)
+anibonusb2 Animal Bonus (Version 1.7LT, set 1)
+anibonusd1 Animal Bonus (Version 1.7R, set 2)
+anibonusd2 Animal Bonus (Version 1.7LT, set 2)
+anibonuso2 Animal Bonus (Version 1.4, set 1)
+anibonuso3 Animal Bonus (Version 1.4, set 2)
+anibonuso Animal Bonus (Version 1.5)
+anibonusv1 Animal Bonus (Version 1.8R Dual)
+anibonusv2 Animal Bonus (Version 1.8LT Dual)
+anibonusxo2 Animal Bonus (Version 1.40XT, set 1)
+anibonusxo3 Animal Bonus (Version 1.40XT, set 2)
+anibonusxo Animal Bonus (Version 1.50XT)
+animalc Animal Catch
+animaljr Exciting Animal Land Jr. (USA)
+animaljrj Waiwai Animal Land Jr. (Japan)
+animaljrs Animalandia Jr. (Spanish)
+anithunt Animal Treasure Hunt (Version 1.9R, set 1)
+anithuntd1 Animal Treasure Hunt (Version 1.9R, set 2)
+anithunto2 Animal Treasure Hunt (Version 1.5)
+anithunto Animal Treasure Hunt (Version 1.7)
+anithuntv1 Animal Treasure Hunt (Version 1.9R Dual)
+anmlbskt Animal Basket
+antar2 Antar (set 2)
+antar Antar (set 1)
+anteater Anteater
+anteaterg Ameisenbaer (German)
+anteatergg Ameisenbaer (German, Galaxian hardware)
+antiairc Anti-Aircraft [TTL]
+aodk Aggressors of Dark Kombat / Tsuukai GANGAN Koushinkyoku (ADM-008)(ADH-008)
+aof2a Art of Fighting 2 / Ryuuko no Ken 2 (NGH-056)
+aof2 Art of Fighting 2 / Ryuuko no Ken 2 (NGM-056)
+aof3 Art of Fighting 3 - The Path of the Warrior / Art of Fighting - Ryuuko no Ken Gaiden
+aof Art of Fighting / Ryuuko no Ken (NGM-044)(NGH-044)
+aoh Age Of Heroes - Silkroad 2 (v0.63 - 2001/02/07)
+apache3a Apache 3 (Kana Corporation license)
+apache3 Apache 3
+apb1 APB - All Points Bulletin (rev 1)
+apb2 APB - All Points Bulletin (rev 2)
+apb3 APB - All Points Bulletin (rev 3)
+apb4 APB - All Points Bulletin (rev 4)
+apb5 APB - All Points Bulletin (rev 5)
+apb6 APB - All Points Bulletin (rev 6)
+apb APB - All Points Bulletin (rev 7)
+apbf APB - All Points Bulletin (French)
+apbg APB - All Points Bulletin (German)
+aplatoon Platoon V.3.1 US
+apollo13_10 Apollo 13 (1.00)
+apollo13 Apollo 13 (5.01)
+aponow Apocaljpse Now (bootleg of Rescue)
+apparel Apparel Night (Japan 860929)
+apple10 Apple 10 (Ver 1.21)
+appoooh Appoooh
+aquajack Aqua Jack (World)
+aquajackj Aqua Jack (Japan)
+aquajacku Aqua Jack (US)
+aqualand Aqualand
+aquarium Aquarium (US)
+aquariumj Aquarium (Japan)
+aquastge Aqua Stage
+arabfgtj Arabian Fight (Japan)
+arabfgtu Arabian Fight (US)
+arabiana Arabian (Atari)
+arabian Arabian
+arabianm Arabian Magic (Ver 1.0O 1992/07/06)
+arabianmj Arabian Magic (Ver 1.0J 1992/07/06)
+arabianmu Arabian Magic (Ver 1.0A 1992/07/06)
+arac6000 Super Six Plus II English Mark Darts
+aracnis Aracnis (bootleg of Scorpion on Moon Cresta hardware)
+ar_airh2 SportTime Table Hockey (Arcadia, set 2)
+ar_airh SportTime Table Hockey (Arcadia, set 1, V 2.1)
+ar_argh Aaargh (Arcadia)
+ar_bios Arcadia System BIOS
+ar_blast Blastaball (Arcadia, V 2.1)
+ar_bowl SportTime Bowling (Arcadia, V 2.1)
+arcadecl Arcade Classics (prototype)
+archrivla Arch Rivals (rev 2.0 5/03/89)
+archrivl Arch Rivals (rev 4.0 6/29/89)
+archrivlb Arch Rivals (rev 2.0 5/03/89, 8-way Joystick bootleg)
+arctthnd Arctic Thunder (v1.002)
+arcwins Arctic Wins (4XF5227H03, USA)
+ar_dart World Darts (Arcadia, set 1, V 2.1)
+ar_dlta Delta Command (Arcadia)
+area51a Area 51 (Atari Games license, Oct 25, 1995)
+area51 Area 51 (R3000)
+area51mx Area 51 / Maximum Force Duo v2.0
+area51ta Area 51 (Time Warner license, Nov 15, 1995)
+area51t Area 51 (Time Warner license, Oct 17, 1996)
+area88 Area 88 (Japan)
+arena Arena
+arescue Air Rescue (US)
+arescuej Air Rescue (Japan)
+ar_fasta Magic Johnson's Fast Break (Arcadia, V 2.7)
+ar_fast Magic Johnson's Fast Break (Arcadia, V 2.8)
+argus Argus
+arian Arian Mission
+arist_l1 Aristocrat (Shuffle) (L-1)
+aristmk5 MKV Set/Clear Chips (USA)
+aristmk6 Aristocrat MK6 System Software
+ark1ball Arkanoid (bootleg with MCU, harder)
+arkangc2 Arkanoid (Game Corporation bootleg, set 2)
+arkangc Arkanoid (Game Corporation bootleg, set 1)
+arkanoid Arkanoid (World, older)
+arkanoidja Arkanoid (Japan, newer w/level select)
+arkanoidj Arkanoid (Japan, newer)
+arkanoidjb Arkanoid (Japan, older)
+arkanoidjbl2 Arkanoid (bootleg with MCU, set 2)
+arkanoidjbl Arkanoid (bootleg with MCU, set 1)
+arkanoidu Arkanoid (US, newer)
+arkanoiduo Arkanoid (US, older)
+arkarea Ark Area
+arkatayt Arkanoid (Tayto bootleg)
+arkatour Tournament Arkanoid (US)
+arkbloc2 Block (Game Corporation bootleg, set 2)
+arkblock Block (Game Corporation bootleg, set 1)
+arkgcbla Arkanoid (bootleg on Block hardware, set 2)
+arkgcbl Arkanoid (bootleg on Block hardware, set 1)
+arknoid2 Arkanoid - Revenge of DOH (World)
+arknoid2b Arkanoid - Revenge of DOH (Japan bootleg)
+arknoid2j Arkanoid - Revenge of DOH (Japan)
+arknoid2u Arkanoid - Revenge of DOH (US)
+arkretrn Arkanoid Returns (Ver 2.02O 1997/02/10)
+arkretrnj Arkanoid Returns (Ver 2.02J 1997/02/10)
+arkretrnu Arkanoid Returns (Ver 2.02A 1997/02/10)
+arktayt2 Arkanoid (Tayto bootleg, harder)
+ar_ldrba Leader Board (Arcadia, set 2, V 2.4)
+ar_ldrbb Leader Board (Arcadia, set 3)
+ar_ldrb Leader Board (Arcadia, set 1, V 2.5)
+arlingtn Arlington Horse Racing (v1.21-D)
+armedf Armed Formation
+armedff Armed Formation (Fillmore license)
+armora Armor Attack
+armorap Armor Attack (prototype)
+armorar Armor Attack (Rock-Ola)
+armorcar2 Armored Car (set 2)
+armorcar Armored Car (set 1)
+armwar1d Armored Warriors (Euro 941011 Phoenix Edition) (bootleg)
+armwara Armored Warriors (Asia 941024)
+armwarar1 Armored Warriors (Asia 940920)
+armwar Armored Warriors (Euro 941024)
+armwarr1 Armored Warriors (Euro 941011)
+armwaru1 Armored Warriors (USA 940920)
+armwaru Armored Warriors (USA 941024)
+armwrest Arm Wrestling
+ar_ninj2 Ninja Mission (Arcadia, set 2)
+ar_ninj Ninja Mission (Arcadia, set 1, V 2.5)
+ar_pm Pharaohs Match (Arcadia)
+ar_rdwr RoadWars (Arcadia, V 2.3)
+ar_sdwr2 Sidewinder (Arcadia, set 2)
+ar_sdwr Sidewinder (Arcadia, set 1, V 2.1)
+ar_socc World Trophy Soccer (Arcadia, V 3.0)
+ar_spot Spot (Arcadia, V 2.0)
+ar_sprg Space Ranger (Arcadia, V 2.0)
+ar_xeon Xenon (Arcadia, V 2.3)
+as_bigtm Big Time (Astra, V003)
+as_celeba Celebration (Astra, V101)
+as_celebb Celebration (Astra, V201)
+as_celeb Celebration (Astra, V100)
+as_colmna Colour Of Money (Astra, V107)
+as_colmnb Colour Of Money (Astra, V108)
+as_colmnc Colour Of Money (Astra, V109)
+as_colmn Colour Of Money (Astra, V200)
+as_colmnd Colour Of Money (Astra, V908)
+as_cshah Cash Ahoi (Lowen, V105)
+as_cshcs Cash Castle (Lowen, V006)
+as_csv Slot Slant (?) (Astra, V202)
+as_djpa Double Jackpot (Astra, V004)
+as_djpb Double Jackpot (Astra, V109)
+as_djp Double Jackpot (Astra, V107)
+as_fortn Fortune Teller (Astra, V009)
+as_gof Game Of Fortune (Lowen, V208)
+as_hca Hokey Cokey (Astra, V109)
+as_hcb Hokey Cokey (Astra, V110)
+as_hcc Hokey Cokey (Astra, V111)
+as_hcd Hokey Cokey (Astra, V909)
+as_hc Hokey Cokey (Astra, V107)
+ashnojoe Ashita no Joe (Japan)
+as_hog Hearts Of Gold (Astra, V002)
+as_hr Hot Reel (Astra, V004)
+ashura Ashura Blaster (World)
+ashuraj Ashura Blaster (Japan)
+ashurau Ashura Blaster (US)
+as_hxr Hot Cross Run (Astra, V108)
+asideral Ataque Sideral (Spanish bootleg of UniWar S)
+as_jackb Jackpot Bell (Astra, V104)
+as_jjivea Jungle Jive (Astra, V106)
+as_jjiveb Jungle Jive (Astra, V104)
+as_jjivec Jungle Jive (Astra, V102)
+as_jjived Jungle Jive (Astra, V101)
+as_jjivee Jungle Jive (Astra, V101, alt)
+as_jjivef Jungle Jive (Astra, V004)
+as_jjiveg Jungle Jive (Astra, V005)
+as_jjive Jungle Jive (Astra, V107)
+as_jmpja Jumping Jackpots (Astra, V102)
+as_jmpj Jumping Jackpots (Astra, V100)
+as_jolly Jolly Roger (Astra, V103)
+as_jpxa Jackpot X (Astra, V101)
+as_jpxb Jackpot X (Astra, V002)
+as_jpx Jackpot X (Astra, V100)
+as_kingca King Cash (Astra, V103)
+as_kingc King Cash (Astra, V106)
+as_koca King Of Clubs (Astra, V101)
+as_koc King Of Clubs (Astra, V200)
+as_lbta Little Big 10 (Astra, V102)
+as_lbt Little Big 10 (Astra, V103)
+as_ldla Little Devils (Astra, V600)
+as_ldlb Little Devils (Astra, V312)
+as_ldlc Little Devils (Astra, V003)
+as_ldld Little Devils (Astra, V102)
+as_ldle Little Devils (Astra, V103)
+as_ldl Little Devils (Astra, V700)
+as_letsp Let's Party (Astra, V904)
+as_mp2 Mission Possible 2 (Lowen, V114)
+as_mp Mission Possible (Lowen, V118)
+aso ASO - Armored Scrum Object
+asoccer American Soccer
+as_otr Over The Rainbow (Astra, V104)
+as_partya Party Time (Astra, V110)
+as_partyb Party Time (Astra, V112)
+as_partyc Party Time (Astra, V206)
+as_partye Party Time (Astra, V907)
+as_partyf Party Time (Astra, V906)
+as_party Party Time (Astra, V105)
+as_pb Piggy Banking (Astra, V105)
+as_pharga Pharaoh's Gold (Astra, V101)
+as_phargb Pharaoh's Gold (Astra, V102)
+as_phargc Pharaoh's Gold (Astra, V104)
+as_phargd Pharaoh's Gold (Astra, V106)
+as_pharge Pharaoh's Gold (Astra, V107)
+as_pharg Pharaoh's Gold (Astra, V005)
+as_piaa Pay It Again (Astra, V206)
+as_piab Pay It Again (Astra, V904)
+as_pia Pay It Again (Astra, V202)
+as_ptfa Party Fruits (Astra, V803)
+as_ptfb Party Fruits (Astra, V905)
+as_ptfc Party Fruits (Astra)
+as_raba Ring A Bell (Astra, V106)
+as_rabb Ring A Bell (Astra, V107)
+as_rabc Ring A Bell (Astra, V104)
+as_rab Ring A Bell (Astra, V105)
+as_rbga River Boat Gambler (Astra, V303)
+as_rbgb River Boat Gambler (Astra, V104)
+as_rbgc River Boat Gambler (Astra, V102)
+as_rbgd River Boat Gambler (Astra, V101)
+as_rbge River Boat Gambler (Astra, V008)
+as_rbglo River Boat Gambler (Lowen, V106)
+as_rbg River Boat Gambler (Astra, V304)
+as_rox Roll X (Astra, V006)
+as_rtra Ready To Roll (Astra, V101, alt 1)
+as_rtrb Ready To Roll (Astra, V101, alt 2)
+as_rtrc Ready To Roll (Astra, V101, alt 3)
+as_rtrd Ready To Roll (Astra, V100, )
+as_rtre Ready To Roll (Astra, V100, alt)
+as_rtrf Ready To Roll (Astra, V200)
+as_rtrg Ready To Roll (Astra, V200, alt)
+as_rtrh Ready To Roll (Astra, V202)
+as_rtr Ready To Roll (Astra, V101)
+assault Assault (Rev B)
+assaultj Assault (Japan)
+assaultp Assault Plus (Japan)
+as_siua Step It Up (Astra, V203)
+as_slda Super Little Devil (Astra, V600)
+as_sldb Super Little Devil (Astra, V500)
+as_sldc Super Little Devil (Astra, V400)
+as_sldd Super Little Devil (Astra, V200)
+as_slde Super Little Devil (Astra, V101)
+as_sld Super Little Devil (Astra, V700)
+as_sltcl Slots Classic (?) (Astra)
+as_srba Super Ring a Bell (Astra, V100)
+as_srbb Super Ring a Bell (Astra, V101)
+as_srbc Super Ring a Bell (Astra, V201)
+as_srbd Super Ring a Bell (Astra, V202)
+as_srbe Super Ring a Bell (Astra, V203)
+as_srb Super Ring a Bell (Astra, V004)
+as_stpa Stampede (Astra, V102)
+as_stpb Stampede (Astra, V105)
+as_stp Stampede (Astra, V103)
+astannie Asteroid Annie and the Aliens
+as_tbla Triple Bells (Astra, V105)
+as_tblb Triple Bells (Astra, V106)
+as_tblc Triple Bells (Astra, V103)
+as_tbld Triple Bells (Astra, V304)
+as_tble Triple Bells (Astra, V303)
+as_tblf Triple Bells (Astra, V301)
+as_tbl Triple Bells (Astra, V104)
+astdelux1 Asteroids Deluxe (rev 1)
+astdelux2 Asteroids Deluxe (rev 2)
+astdelux Asteroids Deluxe (rev 3)
+as_td Twin Dragons (Astra, V103)
+as_tema Temptation (Astra, V006)
+as_tem Temptation (Astra, V101)
+asterixaad Asterix (ver AAD)
+asterix Asterix (ver EAD)
+asterixeaa Asterix (ver EAA)
+asterixeac Asterix (ver EAC)
+asterixj Asterix (ver JAD)
+asterock Asterock (Sidam bootleg of Asteroids)
+asterockv Asterock (Videotron bootleg of Asteroids)
+asteroid1 Asteroids (rev 1)
+asteroid2 Asteroids (rev 2)
+asteroid Asteroids (rev 4)
+asteroidb Asteroids (bootleg on Lunar Lander hardware)
+astinvad Astro Invader
+astoneag Stone Age (Astro, Ver. ENG.03.A)
+as_topsla Top Slot (Astra, V104)
+as_topslb Top Slot (Astra, V201)
+as_topslc Top Slot (Astra, V203)
+as_topsld Top Slot (Astra, V205)
+as_topsl Top Slot (Astra, V103)
+astorm3 Alien Storm (World, 3 Players) (FD1094 317-0148)
+astorm3d Alien Storm (World, 3 Players) (bootleg of FD1094 317-0148 set)
+astorm Alien Storm (World, 2 Players) (FD1094 317-0154)
+astormb2 Alien Storm (bootleg, set 2)
+astormbl Alien Storm (bootleg, set 1)
+astormj Alien Storm (Japan, 2 Players) (FD1094 317-0146)
+astormjd Alien Storm (Japan, 2 Players) (bootleg of FD1094 317-0146 set)
+astormu Alien Storm (US, 3 Players) (FD1094 317-0147)
+astormud Alien Storm (US, 3 Players) (bootleg of FD1094 317-0147 set)
+astrass Astra SuperStars (J 980514 V1.002)
+astrians Astrians (clone of Swarm)
+astrob2a Astro Blaster (version 2a)
+astrob2 Astro Blaster (version 2)
+astrob Astro Blaster (version 3)
+astrobg Astro Blaster (German)
+astrof2 Astro Fighter (set 2)
+astrof3 Astro Fighter (set 3)
+astrof Astro Fighter (set 1)
+astrofl Astro Flash (Japan)
+astron Astron Belt
+astronp Astron Belt (Pioneer LDV1000)
+astropal Astropal
+astrowar Astro Wars
+as_twpa Twin Pots (Astra, V104)
+as_twp Twin Pots (Astra, V106)
+astyanax The Astyanax
+asuka Asuka & Asuka (World)
+asukaj Asuka & Asuka (Japan)
+asurabld Asura Blade - Sword of Dynasty (Japan)
+asurabus Asura Buster - Eternal Warriors (Japan)
+as_vcva Viva Cash Vegas (Astra, V107)
+as_vcvb Viva Cash Vegas (Astra, V106)
+as_vcvc Viva Cash Vegas (Astra, V104)
+as_vcvd Viva Cash Vegas (Astra, V102)
+as_vcve Viva Cash Vegas (Astra, V101)
+as_vcv Viva Cash Vegas (Astra, V005)
+as_vn Vegas Nights (Astra, V205)
+as_wwa Wicked Willy (Astra, V204)
+as_wwb Wicked Willy (Astra, V205)
+as_wwc Wicked Willy (Astra, V104)
+as_wwd Wicked Willy (Astra, V103)
+as_wwe Wicked Willy (Astra, V102)
+as_ww Wicked Willy (Astra, V203)
+asylum Asylum (prototype)
+atamanot Computer Quiz Atama no Taisou (Japan)
+atarians The Atarians
+atarifb1 Atari Football (revision 1)
+atarifb2 Atari Football II
+atarifb4 Atari Football (4 players)
+atarifb Atari Football (revision 2)
+atarisy1 Atari System 1 BIOS
+ataxxa Ataxx (set 2)
+ataxx Ataxx (set 1)
+ataxxe Ataxx (Europe)
+ataxxj Ataxx (Japan)
+atehate Athena no Hatena ?
+atetrisa Tetris (set 2)
+atetrisb2 Tetris (bootleg set 2)
+atetrisb3 Tetris (bootleg set 3)
+atetrisb Tetris (bootleg set 1)
+atetrisc2 Tetris (cocktail set 2)
+atetrisc Tetris (cocktail set 1)
+atetris Tetris (set 1)
+athena Athena
+atla_ltd Atlantis (LTD)
+atlantcaa Atlantica (Russia) (Atronic) (set 2)
+atlantca Atlantica (Russia) (Atronic) (set 1)
+atlantip Atlantis
+atlantis2 Battle of Atlantis (set 2)
+atlantis Battle of Atlantis (set 1)
+atlantol Atlant Olimpic
+atleta Atleta
+atluspsx Atlus PSX
+atomboya Atomic Boy (revision A)
+atomboy Atomic Boy (revision B)
+atompunk Atomic Punk (US)
+atpsx Atari PSX
+atronica Atronic SetUp/Clear Chips (Russia, set 2)
+atronic Atronic SetUp/Clear Chips (Russia, set 1)
+attack Attack
+attackfc Attack Force
+attckexd2 Attack (Set 2) [TTL]
+attckexd Attack (Set 1) [TTL]
+attckufo Attack Ufo
+attila Attila The Hun
+atvtracka ATV Track (set 2)
+atvtrack ATV Track (set 1)
+aurail1 Aurail (set 2, World) (FD1089B 317-0168)
+aurail1d Aurail (set 2, World) (bootleg of FD1089B 317-0168 set)
+aurail Aurail (set 3, US) (unprotected)
+aurailj Aurail (set 1, Japan) (FD1089A 317-0167)
+aurailjd Aurail (set 1, Japan) (bootleg of FD1089A 317-0167 set)
+aust201 Austin Powers (2.01)
+aust300 Austin Powers (3.00)
+aust301 Austin Powers (3.01)
+austin Austin Powers (3.02)
+austinf Austin Powers (France)
+austing Austin Powers (Germany)
+austini Austin Powers (Italy)
+austnew Austin Powers (ARM7 Sound Board)
+av2mj1bb AV2Mahjong No.1 Bay Bridge no Seijo (Japan)
+av2mj2rg AV2Mahjong No.2 Rouge no Kaori (Japan)
+avalnche Avalanche
+avefenixl Ave Fenix (Laguna, Spanish bootleg of Phoenix)
+avefenixrf Ave Fenix (Recreativos Franco, Spanish bootleg of Phoenix)
+avenger Avenger [TTL]
+avengers2 Avengers (US set 2)
+avengers Avengers (US set 1)
+avengrgs Avengers In Galactic Storm (US)
+avengrgsj Avengers In Galactic Storm (Japan)
+avspa Alien vs. Predator (Asia 940520)
+avsp Alien vs. Predator (Euro 940520)
+avspd Alien vs. Predator (Euro 940520 Phoenix Edition) (bootleg)
+avsph Alien vs. Predator (Hispanic 940520)
+avspirit Avenging Spirit
+avspj Alien vs. Predator (Japan 940520)
+avspu Alien vs. Predator (USA 940520)
+avtbingo Arrow Bingo
+avtnfl NFL (ver 109)
+avtsym14 Symbols (ver 1.4)
+avtsym25 Symbols (ver 2.5)
+awbios Atomiswave Bios
+awetoss Awesome Toss'em (Lazer-tron)
+aztarac Aztarac
+azurian Azurian Attack
+b2b Bang Bang Busters (2010 NCI release)
+b83catms Cat & Mouse (Bellfruit) (System 83)
+b83cops Cops & Robbers (Bellfruit) (System 83)
+b85bdclba Big Deal Club (System 85, set 2)
+b85bdclbb Big Deal Club (System 85, set 3)
+b85bdclb Big Deal Club (System 85, set 1)
+b85cblita Cash Blitz (System 85, set 2)
+b85cblitb Cash Blitz (System 85, set 3)
+b85cblit Cash Blitz (System 85, set 1)
+b85cexpl Cash Explosion (System 85)
+b85clbpm Club Premier (System 85)
+b85cops Cops 'n' Robbers (Dutch) (Bellfruit) (System 85)
+b85dbldla Double Dealer (System 85, set 2)
+b85dbldl Double Dealer (System 85, set 1)
+b85hiloa Hi Lo Silver (System 85, set 2)
+b85hilo Hi Lo Silver (System 85, set 1)
+b85jkwld Jokers Wild (Dutch) (System 85)
+b85jpclba Jackpot Club (System 85, set 2)
+b85jpclbb Jackpot Club (System 85, set 3)
+b85jpclbc Jackpot Club (System 85, set 4)
+b85jpclb Jackpot Club (System 85, set 1)
+b85luckd Lucky Dice (Dutch) (System 85)
+b85lucky Lucky Cards (Dutch) (System 85)
+b85ritza The Ritz (System 85, set 2)
+b85ritzb The Ritz (System 85, set 3)
+b85ritzc The Ritz (System 85, set 4)
+b85ritzd The Ritz (System 85, set 5)
+b85scard Supercards (Dutch, Game Card 39-340-271?) (System 85)
+b85sngam Super Nudge Gambler (System 85)
+baboshka Baboshka (Russia) (Atronic)
+babydad Baby Dado
+babypac2 Baby Pac-Man (set 2)
+babypac Baby Pac-Man (set 1)
+babypkr Baby Poker
+backfire Backfire! (set 1)
+backfirt Back Fire (Tecmo, bootleg)
+backgamn Backgammon
+baddudes Bad Dudes vs. Dragonninja (US)
+badgirls Bad Girls
+badlandsb2 Bad Lands (bootleg, alternate)
+badlands Bad Lands
+badlandsb Bad Lands (bootleg)
+bagman Bagman
+bagmanf Bagman (bootleg on Crazy Kong hardware)
+bagmanm2 Bagman (bootleg on Moon Cresta hardware, set 2)
+bagmanmc Bagman (bootleg on Moon Cresta hardware, set 1)
+bagmans2 Bagman (Stern Electronics, set 2)
+bagmans Bagman (Stern Electronics, set 1)
+bagnarda Le Bagnard (set 2)
+bagnardi Le Bagnard (Itisa, Spain)
+bagnard Le Bagnard (set 1)
+bakatono Bakatonosama Mahjong Manyuuki (MOM-002)(MOH-002)
+bakubaku Baku Baku Animal (J 950407 V1.000)
+bakubrkr Bakuretsu Breaker
+bakuhatu Mahjong Bakuhatsu Junjouden (Japan)
+bakutotu Bakutotsu Kijuutei
+balcube Bal Cube
+ballboy Ball Boy
+ballbros Balloon Brothers
+balonfgt Vs. Balloon Fight (set BF4 A-3)
+baluba Baluba-louk no Densetsu (Japan)
+bam2 Bust a Move 2 (Japanese ROM ver. 1999/07/17 10:00:00)
+bananadr Mahjong Banana Dream [BET] (Japan 891124)
+bananasa Bananas Go Bahamas (set 2)
+bananas Bananas Go Bahamas (set 1)
+banbam BanBam
+bandido Bandido
+bangball Bang Bang Ball (v1.05)
+bang Bang!
+bangbead Bang Bead
+bangj Gun Gabacho (Japan)
+bankp Bank Panic
+baraduke Baraduke
+barata Dona Barata (early prototype)
+barbball Barroom Baseball (prototype)
+barbwire Barb Wire
+barline Barline (Japan?)
+barra_l1 Barracora (L-1)
+barricad Barricade
+baryona Baryon - Future Assault (set 2)
+baryon Baryon - Future Assault (set 1)
+basebal2 Baseball: The Season II
+bassang2 Bass Angler 2 (GE865 VER. JAA)
+bassangl Bass Angler (GE765 VER. JAA)
+basschalo Sega Bass Fishing Challenge
+basschal Sega Bass Fishing Challenge Version A
+bassdx Sega Bass Fishing Deluxe (Japan)
+bass Sega Bass Fishing (Japan)
+batcira Battle Circuit (Asia 970319)
+batcir Battle Circuit (Euro 970319)
+batcird Battle Circuit (Euro 970319 Phoenix Edition) (bootleg)
+batcirj Battle Circuit (Japan 970319)
+batlballa Battle Balls (Hong Kong)
+batlball Battle Balls (Germany)
+batlballe Battle Balls (Hong Kong, earlier)
+batlballu Battle Balls (US)
+batlgear Battle Gear
+batlgr2a Battle Gear 2 (v2.01J)
+batlgr2 Battle Gear 2 (v2.04J)
+batlzone Battle Zone (bootleg of Mayday)
+batman Batman
+batmanf3 Batman Forever (3.0)
+batmanf Batman Forever (4.0)
+batmanfr Batman Forever (JUE 960507 V1.000)
+batrider Armed Police Batrider (Europe) (Fri Feb 13 1998)
+batriderc Armed Police Batrider (China) (Fri Feb 13 1998)
+batriderja Armed Police Batrider (Japan, older version) (Mon Dec 22 1997)
+batriderj Armed Police Batrider (Japan, B version) (Fri Feb 13 1998)
+batriderk Armed Police Batrider (Korea) (Fri Feb 13 1998)
+batridert Armed Police Batrider (Taiwan) (Mon Dec 22 1997)
+batrideru Armed Police Batrider (USA) (Fri Feb 13 1998)
+batsuguna Batsugun (older set)
+batsugun Batsugun
+batsugunsp Batsugun - Special Version
+battlane2 Battle Lane! Vol. 5 (set 2)
+battlane3 Battle Lane! Vol. 5 (set 3)
+battlane Battle Lane! Vol. 5 (set 1)
+battlcry Battlecry
+battlera Battle Rangers (World)
+battles Battles
+battlex Battle Cross
+battlntsa Battlantis (program code F)
+battlnts Battlantis (program code G)
+battlntsj Battlantis (Japan, program code E)
+battroad The Battle-Road
+bay_e400 Baywatch (England)
+bayroute1 Bay Route (set 1, US) (unprotected)
+bayrouteb1 Bay Route (encrypted, protected bootleg)
+bayrouteb2 Bay Route (Datsu bootleg)
+bayroute Bay Route (set 3, World) (FD1094 317-0116)
+bayrouted Bay Route (set 3, World) (bootleg of FD1094 317-0116 set)
+bayroutej Bay Route (set 2, Japan) (FD1094 317-0115)
+bayroutejd Bay Route (set 2, Japan) (bootleg of FD1094 317-0115 set)
+baywatch Baywatch
+bazooka Bazooka [TTL]
+bazookabr Bazooka (Brazil) [TTL]
+bbakraid Battle Bakraid - Unlimited Version (USA) (Tue Jun 8 1999)
+bbakraidc Battle Bakraid - Unlimited Version (China) (Tue Jun 8 1999)
+bbakraidja Battle Bakraid (Japan) (Wed Apr 7 1999)
+bbakraidj Battle Bakraid - Unlimited Version (Japan) (Tue Jun 8 1999)
+bballoon BnB Arcade
+bballrmt Baseball (Ramtek) [TTL]
+bballsa Bouncing Balls (Adult)
+bballs Bouncing Balls
+bbb108 Big Bang Bar (Beta 1.8 US)
+bbb109 Big Bang Bar (Beta 1.9 US)
+bbbowlin Big Ball Bowling (Bowler)
+bbbxing Best Bout Boxing
+bbeltzac Black Belt (Zaccaria)
+bbh_140 Big Buck Hunter Pro v1.40
+bbh_150 Big Buck Hunter Pro v1.50
+bbh_160 Big Buck Hunter Pro v1.60
+bbmanw Bomber Man World / New Dyna Blaster - Global Quest
+bbmanwja Bomber Man World (Japan, revised sound hardware)
+bbmanwj Bomber Man World (Japan)
+bbnny_l2 Bugs Bunny Birthday Ball (L-2)
+bbnny_lu Bugs Bunny Birthday Ball (LU-2) European
+bbprot unknown fighting game 'BB' (prototype)
+bbredux Bubble Bobble ('bootleg redux' hack for Bobble Bobble PCB)
+bbros Buster Bros. (USA)
+bbusters Beast Busters (World)
+bbustersua Beast Busters (US, Version 2)
+bbustersu Beast Busters (US, Version 3)
+bcats_l2 Bad Cats (LA-2)
+bcats_l5 Bad Cats (L-5)
+bchance Bonne Chance! (French/English)
+bchancep Bonne Chance! (Golden Poker prequel HW, set 1)
+bchanceq Bonne Chance! (Golden Poker prequel HW, set 2)
+bchopper Battle Chopper
+bcrusher Bone Crusher
+bcruzm12 Battle Cruiser M-12
+bdk_130 Batman - The Dark Knight v1.30
+bdk_150 Batman - The Dark Knight v1.50
+bdk_160 Batman - The Dark Knight v1.60
+bdk_200 Batman - The Dark Knight v2.00
+bdk_210 Batman - The Dark Knight v2.10
+bdk_220 Batman - The Dark Knight v2.20
+bdk_290 Batman - The Dark Knight v2.90
+bdk_294 Batman - The Dark Knight v2.94
+beachpt Beach Patrol (Russia) (Atronic)
+beaminv Beam Invader
+bearnec Bear Necessities (Russia) (Atronic)
+beastf Beastie Feastie
+beastrzrb Beastorizer (USA bootleg)
+beastrzr Beastorizer (USA)
+beatclck Beat the Clock
+beathead BeatHead (prototype)
+beautyb Beauty Block
+beebopa Bee Bop (set 2)
+beebopb Bee Bop (set 3)
+beebop Bee Bop (set 1)
+beebopc Bee Bop (set 4)
+beebopd Bee Bop (set 5)
+beebope Bee Bop (set 6)
+beeline Beeline (39-360-075)
+beetlema Beetlemania (set 2)
+beetlemb Beetlemania (set 3)
+beetlem Beetlemania (set 1)
+beetlemc Beetlemania (set 4)
+beetlemd Beetlemania (set 5)
+beetleup Beetles Unplugged (Russia) (Atronic)
+beezer1 Beezer (set 2)
+beezer Beezer (set 1)
+begas1 Bega's Battle (Revision 1)
+begas Bega's Battle (Revision 3)
+bel Behind Enemy Lines
+bellring Bell Ringer
+benberob Ben Bero Beh (Japan)
+berabohmb Beraboh Man (Japan, Rev B)
+berabohm Beraboh Man (Japan, Rev C)
+berenstn The Berenstain Bears in Big Paw's Cave
+berlwallk The Berlin Wall (Korea)
+berlwall The Berlin Wall
+berlwallt The Berlin Wall (bootleg?)
+bermudata Bermuda Triangle (World Wars) (US)
+bermudat Bermuda Triangle (World?)
+bermudatj Bermuda Triangle (Japan)
+berzerk1 Berzerk (set 2)
+berzerk Berzerk (set 1)
+berzerkf Berzerk (French Speech)
+berzerkg Berzerk (German Speech)
+berzerks Berzerk (Spanish Speech)
+bestbest Best Of Best
+bestleag Best League (bootleg of Big Striker, Italian Serie A)
+bestleaw Best League (bootleg of Big Striker, World Cup)
+bestri Bestri (Korea)
+bgaregga Battle Garegga (Europe / USA / Japan / Asia) (Sat Feb 3 1996)
+bgareggabl 1945 Part-2 (Chinese hack of Battle Garegga)
+bgareggabla Lei Shen Zhuan Thunder Deity Biography (Chinese hack of Battle Garegga)
+bgareggahk Battle Garegga (Austria / Hong Kong) (Sat Feb 3 1996)
+bgareggatw Battle Garegga (Taiwan / Germany) (Thu Feb 1 1996)
+bg_barmy Barmy Army (BGT)
+bg_ddb Ding Dong Bells (BGT)
+bg_maxa Max A Million (BGT) (set 2)
+bg_max Max A Million (BGT) (set 1)
+bguns_l7 Big Guns (L-7)
+bguns_l8 Big Guns (L-8)
+bguns_la Big Guns (L-A)
+bguns_p1 Big Guns (P-1)
+bhead2k2 Beach Head 2002 Install - 05/27/03
+bhead2k3 Beach Head 2003 Desert War Install - 05/27/03
+bhead2ka Beach Head 2000 Install - 09/16/01
+bhead2k Beach Head 2000 Install - 05/27/03
+bhol_ltd Black Hole (LTD)
+big10 Big 10
+bigappg The Big Apple (2131-13, U5-0)
+bigbang Big Bang (9th Nov. 1993)
+bigblue Big Blue (Russia) (Atronic)
+bigbucks Big Bucks
+bigdealb Big Deal (Hungarian, set 2)
+bigdeal Big Deal (Hungarian, set 1)
+bigevglf Big Event Golf (US)
+bigevglfj Big Event Golf (Japan)
+bigfghtr Tatakae! Big Fighter (Japan)
+bigfight Big Fight - Big Trouble In The Atlantic Ocean
+biggame Big Game
+bighouse Big House
+bighurt Frank Thomas' Big Hurt (rev.3)
+bigkarnk Big Karnak
+bigkong Big Kong
+bigprowr The Big Pro Wrestling!
+bigrun Big Run (11th Rallye version)
+bigstrik Big Striker
+bigstrkba Big Striker (bootleg w/Italian teams)
+bigstrkb Big Striker (bootleg)
+bigtown Big Town
+bigtwinb Big Twin (No Girls Conversion)
+bigtwin Big Twin
+bijokkog Bijokko Gakuen (Japan 880116)
+bijokkoy Bijokko Yume Monogatari (Japan 870925)
+bikkuric Bikkuri Card (Japan)
+billiard The Billiards (Video Hustler bootleg)
+billlist Billard List
+bilyard Billiard
+bingo Bingo
+bingoc Bingo Circus (Rev. A 891001)
+bingomana Bingo Mania (A03)
+bingoman Bingo Mania (P03-P07-P14)
+bingor1 Bingo Roll / Bell Star? (set 1)
+bingor2 Bingo Roll / Bell Star? (set 2)
+bingor3 Bingo Roll / Bell Star? (set 3)
+bingor4 Bingo Roll / Bell Star? (set 4)
+bingor5 Bingo Roll / Bell Star V3? (set 5)
+bingownga Bingo (set 2)
+bingowng Bingo (set 1)
+bingpty Bingo Party Multicart (Rev B) (M1 Satellite board)
+bioatack Bio Attack
+biofreak BioFreaks (prototype)
+biomtoya Biomechanical Toy (Ver. 1.0.1884)
+biomtoy Biomechanical Toy (Ver. 1.0.1885)
+bionicc1 Bionic Commando (US set 1)
+bionicc2 Bionic Commando (US set 2)
+bionicc Bionic Commando (Euro)
+bioniccbl Bionic Commandos (bootleg)
+bioship Bio-ship Paladin
+biplane4 Biplane 4 [TTL]
+birdiy Birdiy
+birdtry Birdie Try (Japan)
+bishi Bishi Bashi Championship Mini Game Senshuken (ver JAA, 3 Players)
+bishjan Bishou Jan (Japan, Ver. 2.03)
+bjourney Blue's Journey / Raguy (ALM-001)(ALH-001)
+bjpoker Poker / Black Jack (Model 7521)
+bjtwina Bombjack Twin (set 2)
+bjtwin Bombjack Twin (set 1)
+bk2k_l4 Black Knight 2000 (L-4)
+bk2k_lg1 Black Knight 2000 (LG-1)
+bk2k_lg3 Black Knight 2000 (LG-3)
+bk2k_pu1 Black Knight 2000 (PU-1)
+bk_f4 Black Knight (L-4, French speech)
+bking2 Birdie King 2
+bking3 Birdie King 3
+bking Birdie King
+bk_l3 Black Knight (L-3)
+bk_l4 Black Knight (L-4)
+bkrtmaq Bakuretsu Quiz Ma-Q Dai Bouken (Japan)
+black100 Blackwater 100
+black100s Blackwater 100 (Single Ball Play)
+blackbda Black Beard (Russia, set 2)
+blackbdb Black Beard (Russia, set 3)
+blackbd Black Beard (Russia, set 1)
+blackblt2 Black Belt (Squawk and Talk)
+blackblt Black Belt
+blackjck Black Jack (Pinball)
+blackt96 Black Touch '96
+bladestl Blades of Steel (version T)
+bladestle Blades of Steel (version E)
+bladestll Blades of Steel (version L)
+blakpyra Black Pyramid
+blandia Blandia
+blandiap Blandia (prototype)
+blasted Blasted
+blaster Blaster
+blastero Blaster (location test)
+blastoff Blast Off (Japan)
+blazeon Blaze On (Japan)
+blazer Blazer (Japan)
+blazlaz Blazing Lazers
+blazstar Blazing Star
+blbeauty Black Beauty (Shuffle)
+blckjack Black Jack
+bldwolf Bloody Wolf (US)
+bldwolfj Narazumono Sentoubutai Bloody Wolf (Japan)
+bldyr3b Bloody Roar 3 (bootleg)
+bldyroar Bloody Roar (Japan)
+bldyror2a Bloody Roar 2 (Asia)
+bldyror2 Bloody Roar 2 (World)
+bldyror2j Bloody Roar 2 (Japan)
+bldyror2u Bloody Roar 2 (USA)
+blitz11 NFL Blitz (boot ROM 1.1)
+blitz2k NFL Blitz 2000 Gold Edition (ver 1.2, Sep 22 1999)
+blitz99a NFL Blitz '99 (ver 1.2, Aug 28 1998)
+blitz99 NFL Blitz '99 (ver 1.30, Sep 22 1998)
+blitz NFL Blitz (boot ROM 1.2)
+blkbustr BlockBuster
+blkdrgonb Black Dragon (bootleg)
+blkdrgon Black Dragon (Japan)
+blkfever Black Fever
+blkheart Black Heart
+blkheartj Black Heart (Japan)
+blkhole Black Hole
+blkou_f1 Blackout (L-1, French Speech)
+blkou_l1 Blackout (L-1)
+blkou_t1 Blackout (T-1)
+blkpnthr Black Panther
+blkshpsq Black Sheep Squadron
+blktigera Black Tiger (older)
+blktigerb1 Black Tiger (bootleg set 1)
+blktigerb2 Black Tiger (bootleg set 2)
+blktigerb3 Black Tiger / Black Dragon (mixed bootleg?)
+blktiger Black Tiger
+blktouch Black Touch (Korea)
+blmbycar Blomby Car
+blmbycaru Blomby Car (not encrypted)
+blockade Blockade
+blockbl Block Block (bootleg)
+block Block Block (World 911219 Joystick)
+blockcarb Block Carnival / Thunder & Lightning 2 (bootleg)
+blocken Blocken (Japan)
+blockgalb Block Gal (bootleg)
+blockgal Block Gal (MC-8123B, 317-0029)
+blockhl Block Hole
+blockj Block Block (Japan 910910)
+blockout2 Block Out (set 2)
+blockout Block Out (set 1)
+blockoutj Block Out (Japan)
+blockr1 Block Block (World 911106 Joystick)
+blockr2 Block Block (World 910910)
+bloodbroa Blood Bros. (set 2)
+bloodbrob Blood Bros. (set 3)
+bloodbro Blood Bros. (set 1)
+bloodstm10 Blood Storm (v1.04)
+bloodstm11 Blood Storm (v1.10)
+bloodstm21 Blood Storm (v2.10)
+bloodstm22 Blood Storm (v2.20)
+bloodstm Blood Storm (v2.22)
+bloodwar Blood Warrior
+bloto Blits Loto (Russia) (Extrema)
+bloxeed Bloxeed (Japan) (FD1094 317-0139)
+bloxeedc Bloxeed (World, C System)
+bloxeedd Bloxeed (Japan) (bootleg of FD1094 317-0139 set)
+bloxeedu Bloxeed (US, C System, Rev A)
+blpearl Black Pearl (Russia) (Extrema)
+blstroid2 Blasteroids (rev 2)
+blstroid3 Blasteroids (rev 3)
+blstroid Blasteroids (rev 4)
+blstroidg Blasteroids (German, rev 2)
+blstroidh Blasteroids (with heads)
+blswhstla Bells & Whistles (Asia, version M)
+blswhstl Bells & Whistles (World, version L)
+bluehawk Blue Hawk
+bluehawkn Blue Hawk (NTC)
+blueprnt Blue Print (Midway)
+blueprntj Blue Print (Jaleco)
+blvelvet Black Velvet
+blzntrnd Blazing Tornado
+bm1stmix beatmania (ver JA-B)
+bm2ndmix beatmania 2nd MIX (ver JA-B)
+bm2ndmxa beatmania 2nd MIX (ver JA-A)
+bm36th Beatmania III Append 6th Mix
+bm37th Beatmania III Append 7th Mix
+bm3core Beatmania III Append Core Remix
+bm3final Beatmania III The Final
+bm3rdmix beatmania 3rd MIX (ver JA-A)
+bm4thmix beatmania 4th MIX (ver JA-A)
+bm5thmix beatmania 5th MIX (ver JA-A)
+bm6thmix beatmania 6th MIX (ver JA-A)
+bm7thmix beatmania 7th MIX (ver JA-B)
+bmaster Blade Master (World)
+bmcbowl Konkyuu no Hoshi
+bmclubmx beatmania Club MIX (ver JA-A)
+bmcompm2 beatmania complete MIX 2 (ver JA-A)
+bmcompmx beatmania complete MIX (ver JA-B)
+bmcorerm beatmania CORE REMIX (ver JA-A)
+bmcpokr Dongfang Shenlong
+bmdct beatmania featuring Dreams Come True (ver JA-A)
+bmf_at Batman Forever (Austrian)
+bmf_be Batman Forever (Belgian)
+bmf_ch Batman Forever (Swiss)
+bmf_cn Batman Forever (Canadian)
+bmf_de Batman Forever (German)
+bmf_fr Batman Forever (French)
+bmfinal beatmania THE FINAL (ver JA-A)
+bmf_it Batman Forever (Italian)
+bmf_jp Batman Forever (Japanese)
+bmf_nl Batman Forever (Dutch)
+bmf_no Batman Forever (Norwegian)
+bmf_sp Batman Forever (Spanish)
+bmf_sv Batman Forever (Swedish)
+bmf_time Batman Forever (Timed Play)
+bmf_uk Batman Forever (English)
+bmiidx2 beatmania IIDX 2nd style (GC985 JAA)
+bmiidx3a beatmania IIDX 3rd style (GC992 JAA)
+bmiidx3 beatmania IIDX 3rd style (GC992 JAC)
+bmiidx4 beatmania IIDX 4th style (GCA03 JAA)
+bmiidx5 beatmania IIDX 5th style (GCA17 JAA)
+bmiidx6a beatmania IIDX 6th style (GCB4U JAA)
+bmiidx6 beatmania IIDX 6th style (GCB4U JAB)
+bmiidx7 beatmania IIDX 7th style (GCB44 JAA)
+bmiidx8 beatmania IIDX 8th style (GCC44 JAA)
+bmiidxa beatmania IIDX (863 JAA)
+bmiidx beatmania IIDX (863 JAB)
+bmiidxc2 beatmania IIDX Substream with DDR 2nd Club Version 2 (984 A01 BM)
+bmiidxca beatmania IIDX with DDR 2nd Club Version (896 JAA)
+bmiidxc beatmania IIDX with DDR 2nd Club Version (896 JAB)
+bmiidxs beatmania IIDX Substream (983 JAA)
+bmx BMX
+bnglngby Vs. Raid on Bungeling Bay (RD4-2 B)
+bnj Bump 'n' Jump
+bnjm Bump 'n' Jump (Midway)
+bnstars1 Vs. Janshi Brandnew Stars
+bnstars Vs. Janshi Brandnew Stars (MegaSystem32 Version)
+bntyhunt Bounty Hunter (GCTech Co., LTD)
+bnzai_g3 Banzai Run (L-3) Germany
+bnzai_l1 Banzai Run (L-1)
+bnzai_l3 Banzai Run (L-3)
+bnzai_pa Banzai Run (P-A)
+boblbobl Bobble Bobble (bootleg of Bubble Bobble)
+boblcave Bubble Bobble: Lost Cave V1.2 (for Bobble Bobble PCB)
+bodyslam Body Slam (8751 317-0015)
+bogeyman Bogey Manor
+boggy84b Boggy '84 (bootleg)
+boggy84 Boggy '84
+bombaway Bombs Away [TTL]
+bombbee Bomb Bee
+bomber Bomber (bootleg of Scramble)
+bombjack2 Bomb Jack (set 2)
+bombjack Bomb Jack (set 1)
+bombkicka Bomb Kick (set 2)
+bombkick Bomb Kick (set 1)
+bomblord Bomber Lord (bootleg)
+bombrman Bomber Man (Japan)
+bombsa Bombs Away (prototype)
+bonebstr Bone Busters Inc.
+bonebstrf Bone Busters Inc. (French)
+bongo Bongo
+bonkadv B.C. Kid / Bonk's Adventure / Kyukyoku!! PC Genjin
+bonzeadv Bonze Adventure (World, Newer)
+bonzeadvo Bonze Adventure (World, Older)
+bonzeadvp Bonze Adventure (World, prototype)
+bonzeadvu Bonze Adventure (US)
+boobhack Booby Kids (Italian manufactured graphic hack / bootleg of Kid no Hore Hore Daisakusen (bootleg))
+boogwinga Boogie Wings (Asia v1.5, 92.12.07)
+boogwing Boogie Wings (Euro v1.5, 92.12.07)
+boogwingu Boogie Wings (USA v1.7, 92.12.14)
+bookra Book Of Ra (set 1)
+bookthr Book Theatre (Ver 1.2)
+boomranga Boomer Rang'r / Genesis (set 2)
+boomrang Boomer Rang'r / Genesis (set 1)
+boonggab Boong-Ga Boong-Ga (Spank'em!)
+bootcampa Boot Camp (set 2)
+bootcamp Boot Camp (set 1)
+bop_l2 The Machine: Bride of Pinbot (L-2)
+bop_l3 The Machine: Bride of Pinbot (L-3)
+bop_l4 The Machine: Bride of Pinbot (L-4)
+bop_l5 The Machine: Bride of Pinbot (L-5)
+bop_l6 The Machine: Bride of Pinbot (L-6)
+bop_l7 The Machine: Bride of Pinbot (L-7)
+borencha Borench (set 2)
+borench Borench (set 1)
+borntofi Born To Fight
+bosco Bosconian (new version)
+boscomd Bosconian (Midway, new version)
+boscomdo Bosconian (Midway, old version)
+boscoo2 Bosconian (older version)
+boscoo Bosconian (old version)
+botanic Botanic (English / Spanish)
+botanicf Botanic (French)
+botss11 Battle of the Solar System (rev. 1.1 3/24/92)
+botss Battle of the Solar System (rev. 1.1a 7/23/92)
+bottl10b Bottle 10 (Italian, set 2)
+bottle10 Bottle 10 (Italian, set 1)
+bottom9 Bottom of the Ninth (version T)
+bottom9n Bottom of the Ninth (version N)
+bouldash Boulder Dash / Boulder Dash Part 2 (World)
+bouldashj Boulder Dash / Boulder Dash Part 2 (Japan)
+bountyh Bounty Hunter
+bounty The Bounty
+bowarrow Bow & Arrow (Prototype)
+bowlrama Bowl-O-Rama Rev 1.0
+bowltry Bowling Try
+boxer Boxer (prototype)
+boxingb Boxing Bugs
+boxingm Boxing Mania (ver JAA)
+boxyboy Boxy Boy (SB?)
+bpoker Video Poker (v1403)
+bradley Bradley Trainer
+brain Brain
+brapboys B.Rap Boys (World)
+brapboysj B.Rap Boys Special (Japan)
+brapboysu B.Rap Boys Special (US)
+brasil86 Brasil 86
+brasil87 Brasil 87
+brasil89a Brasil 89 (set 2)
+brasil89 Brasil 89 (set 1)
+brasil Bra$il (Version 3)
+braveff Brave Fire Fighters
+brdrlinb Borderline (Karateco bootleg)
+brdrline Borderline
+brdrlins Borderline (Sidam bootleg)
+break86 Break '86
+breakers Breakers
+breakout Breakout [TTL]
+breakrev Breakers Revenge
+breywood Breywood (Japan revision 2)
+brickppl Brick People / Block PeePoo (Ver 1.002)
+brickyrd Brickyard
+brickzn11 Brick Zone (v1.1, Spinner)
+brickzn Brick Zone (v6.0, Joystick)
+brickznv4 Brick Zone (v4.0, Spinner)
+brickznv5 Brick Zone (v5.0, Joystick)
+brival Burning Rival (World)
+brivalj Burning Rival (Japan)
+brix Brix
+brixian Brixian
+brkthru Break Thru (US)
+brkthruj Kyohkoh-Toppa (Japan)
+br_l1 Black Rose (L-1)
+br_l3 Black Rose (L-3)
+br_l4 Black Rose (L-4)
+bronx Bronx
+brooklyna Brooklyn (set 2) (Bingo)
+brooklyn Brooklyn (set 1) (Bingo)
+brooks Brooks & Dunn (rev.T1)
+br_p17 Black Rose (SP-1)
+brubber Burnin' Rubber
+brutforc Brute Force
+brvbladea Brave Blade (Asia)
+brvblade Brave Blade (World)
+brvbladej Brave Blade (Japan)
+brvbladeu Brave Blade (USA)
+brvteam Brave Team
+bsb105 Breakshot (Beta)
+bshark Battle Shark (World)
+bsharkj Battle Shark (Japan)
+bsharkjjs Battle Shark (Japan, Joystick)
+bsharku Battle Shark (US)
+bsktball Basketball
+bsplash Banana Splash (set 1)
+bssoccera Back Street Soccer (KRB-0032A PCB)
+bssoccer Back Street Soccer (KRB-0031 PCB)
+bstars2 Baseball Stars 2
+bstars Baseball Stars Professional (NGM-002)
+bstarsh Baseball Stars Professional (NGH-002)
+bstrk_l1 Big Strike (Shuffle) (L-1)
+bsuertea Buena Suerte (Spanish, set 2)
+bsuerteb Buena Suerte (Spanish, set 3)
+bsuerte Buena Suerte (Spanish, set 1)
+bsuertec Buena Suerte (Spanish, set 4)
+bsuerted Buena Suerte (Spanish, set 5)
+bsuertee Buena Suerte (Spanish, set 6)
+bsuertef Buena Suerte (Spanish, set 7)
+bsuerteg Buena Suerte (Spanish, set 8)
+bsuerteh Buena Suerte (Spanish, set 9)
+bsuertei Buena Suerte (Spanish, set 10)
+bsuertej Buena Suerte (Spanish, set 11)
+bsuertek Buena Suerte (Spanish, set 12)
+bsuertel Buena Suerte (Spanish, set 13)
+bsuertem Buena Suerte (Spanish, set 14)
+bsuerten Buena Suerte (Spanish, set 15)
+bsuerteo Buena Suerte (Spanish, set 16)
+bsuertep Buena Suerte (Spanish, set 17)
+bsuerteq Buena Suerte (Spanish, set 18)
+bsuerter Buena Suerte (Spanish, set 19)
+bsuertes Buena Suerte (Spanish, set 20)
+bsuertet Buena Suerte (Spanish, set 21)
+bsuerteu Buena Suerte (Spanish, set 22)
+bsv100r Breakshot (Redemption 1.0)
+bsv102r Breakshot (Redemption 1.2)
+bsv103 Breakshot
+btchamp Beat the Champ (GV053 UAA01)
+btime2 Burger Time (Data East set 2)
+btime3 Burger Time (Data East USA)
+btime Burger Time (Data East set 1)
+btimem Burger Time (Midway)
+btippers Big Tippers (Russian)
+btlecity Vs. Battle City
+btlfield Battle Field (Japan)
+btlfieldb Battle Field (bootleg)
+btlkroad Battle K-Road
+btltryst Battle Tryst (ver JAC)
+btmn_101 Batman (1.01)
+btmn_103 Batman (1.03)
+btmn_106 Batman (1.06)
+btmn_g13 Batman (1.03 Germany)
+btoads Battletoads
+bttf_a20 Back To the Future (2.0)
+bttf_a21 Back To The Future (2.1)
+bttf_a27 Back To the Future (2.7)
+bttf_g27 Back To the Future (2.7 Germany)
+bub68705 Bubble Bobble (bootleg with 68705)
+bubblem Bubble Memories: The Story Of Bubble Bobble III (Ver 2.4O 1996/02/15)
+bubblemj Bubble Memories: The Story Of Bubble Bobble III (Ver 2.3J 1996/02/07)
+bubbles Bubbles
+bubblesp Bubbles (prototype version)
+bubblesr Bubbles (Solid Red label)
+bubbletr Bubble Trouble (Japan, Rev C)
+bubl2000 Bubble 2000
+bublbob2 Bubble Bobble II (Ver 2.6O 1994/12/16)
+bublbob2o Bubble Bobble II (Ver 2.5O 1994/10/05)
+bublbob2p Bubble Bobble II (Ver 0.0J 1993/12/13, prototype)
+bublbobl1 Bubble Bobble (Japan, Ver 0.0)
+bublbobl Bubble Bobble (Japan, Ver 0.1)
+bublboblr1 Bubble Bobble (US, Ver 1.0)
+bublcave10 Bubble Bobble: Lost Cave V1.0
+bublcave11 Bubble Bobble: Lost Cave V1.1
+bublcave Bubble Bobble: Lost Cave V1.2
+bublpong Bubble Pong Pong
+bubsymphe Bubble Symphony (Ver 2.5O 1994/10/05)
+bubsymphj Bubble Symphony (Ver 2.5J 1994/10/05)
+bubsymphu Bubble Symphony (Ver 2.5A 1994/10/05)
+bubsys Bubble System BIOS
+bucaner Buccaneer
+buccanrsa Buccaneers (set 2)
+buccanrs Buccaneers (set 1)
+buckrgrs Buck Rogers
+buckrog Buck Rogers: Planet of Zoom
+buckrogn2 Buck Rogers: Planet of Zoom (not encrypted, set 2)
+buckrogn Buck Rogers: Planet of Zoom (not encrypted, set 1)
+buckyaab Bucky O'Hare (ver AAB)
+bucky Bucky O'Hare (ver EAB)
+buckyea Bucky O'Hare (ver EA)
+buckyuab Bucky O'Hare (ver UAB)
+bugfeverd Bugs Fever (Version 1.7E CGA)
+bugfevero Bugs Fever (Version 1.6R CGA)
+bugfeverv2 Bugs Fever (Version 1.7E Dual)
+bugfeverv Bugs Fever (Version 1.7R Dual)
+buggyboy Buggy Boy/Speed Buggy (cockpit)
+buggyboyjr Buggy Boy Junior/Speed Buggy (upright)
+buggychl Buggy Challenge
+buggychlt Buggy Challenge (Tecfri)
+bujutsu Fighting Bujutsu
+bullet Bullet (FD1094 317-0041)
+bulletd Bullet (bootleg of FD1094 317-0041 set)
+bullfgt Bullfight (315-5065)
+bullfgtr Bull Fighter
+bullfgtrs Bull Fighter (Sega)
+bullsdrt Bulls Eye Darts
+bullsdrtg Bulls Eye Darts (Galaxian conversion)
+bullseye 301/Bullseye
+bungeema Bungee Monkey (set 2)
+bungeem Bungee Monkey (set 1)
+buraiken Hissatsu Buraiken (Japan)
+burglarx Burglar X
+burnforc Burning Force (Japan, new version (Rev C))
+burnforco Burning Force (Japan, old version)
+burningf Burning Fight (NGM-018)(NGH-018)
+burningfh Burning Fight (NGH-018)(US)
+burningfp Burning Fight (prototype)
+bushidoa Bushido (set 2)
+bushido Bushido (set 1)
+buster Buster
+butasan Butasan - Pig's & Bomber's (Japan, English)
+butasanj Butasan (Japan, Japanese)
+butrfly Butterfly Video Game (version U350C)
+buzzard Buzzard
+buzzundr Buzzundrum (Ace)
+bwcasino Boardwalk Casino
+bwidow Black Widow
+bwidowp Black Widow (prototype)
+bwingsa B-Wings (Alt Ver.?)
+bwings B-Wings (Japan new Ver.)
+bwingso B-Wings (Japan old Ver.)
+bygone Bygone (prototype)
+bzonea Battle Zone (rev 1)
+bzone Battle Zone (rev 2)
+bzonec Battle Zone (cocktail)
+c3_ppays The Phrase That Pays (Bellfruit) (Cobra 3?)
+c3_rtime Radio Times (Bellfruit) (Cobra 3)
+c3_telly Telly Addicts (Bellfruit) (Cobra 3)
+c3_totp Top of the Pops (Bellfruit) (Cobra 3?)
+cabalbl2 Cabal (bootleg of Joystick version, set 2)
+cabalbl Cabal (bootleg of Joystick version, set 1, alternate sound hardware)
+cabal Cabal (World, Joystick version)
+cabalus2 Cabal (US set 2, Trackball version)
+cabalus Cabal (US set 1, Trackball version)
+cabaret Cabaret
+cachat Cachat (Japan)
+cactjack Cactus Jack's
+cadash Cadash (World)
+cadashf Cadash (France)
+cadashg Cadash (Germany, version 1)
+cadashi Cadash (Italy)
+cadashj1 Cadash (Japan, version 1)
+cadashj Cadash (Japan, version 2)
+cadashjo Cadash (Japan, oldest version)
+cadashp Cadash (World, prototype)
+cadashu Cadash (US, version 2)
+cafebrk Mahjong Cafe Break
+cafedoll Mahjong Cafe Doll (Japan)
+cafepara Mahjong Cafe Paradise
+cafetime Mahjong Cafe Time
+cairblad Change Air Blade (Japan)
+calchase California Chase
+calipso Calipso
+calorieb Calorie Kun vs Moguranian (bootleg)
+calorie Calorie Kun vs Moguranian
+calspeeda California Speed (Version 1.0r8 Mar 10 1998, GUTS Mar 10 1998 / MAIN Mar 10 1998)
+calspeedb California Speed (Version 1.0r7a Mar 4 1998, GUTS Mar 3 1998 / MAIN Jan 19 1998)
+calspeed California Speed (Version 2.1a Apr 17 1998, GUTS 1.25 Apr 17 1998 / MAIN Apr 17 1998)
+cameltrya Cameltry (World, YM2203 + M6295)
+cameltryau Cameltry (US, YM2203 + M6295)
+cameltry Cameltry (US, YM2610)
+cameltryj Cameltry (Japan, YM2610)
+camlight Camel Lights
+canasta Canasta '86'
+candance Cannon Dancer (Japan)
+candory Candory (Ponpoko bootleg with Mario)
+candy Candy Candy
+cannball Cannon Ball (Yun Sung, horizontal)
+cannballv Cannon Ball (Yun Sung, vertical)
+cannonbp Cannon Ball (Pac-Man Hardware)
+canvas Canvas Croquis
+canyon Canyon Bomber
+canyonp Canyon Bomber (prototype)
+capbowl2 Capcom Bowling (set 2)
+capbowl3 Capcom Bowling (set 3)
+capbowl4 Capcom Bowling (set 4)
+capbowl Capcom Bowling (set 1)
+capcor Capitani Coraggiosi (Ver 1.3)
+capitol Capitol
+captavena Captain America and The Avengers (Asia Rev 1.0)
+captaven Captain America and The Avengers (Asia Rev 1.4)
+captavene Captain America and The Avengers (UK Rev 1.4)
+captavenj Captain America and The Avengers (Japan Rev 0.2)
+captavenua Captain America and The Avengers (US Rev 1.4)
+captavenu Captain America and The Avengers (US Rev 1.9)
+captavenuu Captain America and The Avengers (US Rev 1.6)
+captcommj Captain Commando (Japan 911202)
+captcommjr1 Captain Commando (Japan 910928)
+captcommu Captain Commando (USA 910928)
+capunc Capitan Uncino (Ver 1.2)
+caractn2 Car Action (set 2)
+caractn Car Action (set 1)
+carb2002 Carriage Bonus 2002 (bootleg)
+carb2003 Carriage Bonus 2003 (bootleg)
+cardline Card Line
+carhntds Car Hunt / Deep Scan (France)
+carhop Car Hop
+carjmbre Car Jamboree
+carket Carket Ball
+carnevil1 CarnEvil (v1.0.1)
+carnevil CarnEvil (v1.0.3)
+carnival Carnival (upright)
+carnivalc Carnival (cocktail)
+carnivalha Carnival (Head On hardware, set 2)
+carnivalh Carnival (Head On hardware, set 1)
+carnking Carnival King (v1.00.11)
+carpolo Car Polo
+carrera Carrera (Version 6.7)
+cartfury Cart Fury
+casanova Casanova
+cascade Cascade
+cashcrop Cash Crop (Russian)
+cashquiz Cash Quiz (Type B, Version 5)
+casino5 Casino Five (3315-02, U5-0)
+caspoker Casino Poker (Ver PM86LO-35-5, German)
+castawaya Castaway (Russia) (Atronic) (set 2)
+castaway Castaway (Russia) (Atronic) (set 1)
+castfpt Fortune Pot (Castle) (MACH2000 V2rvA)
+castrev Revolution (Castle) (MACH2000 V1rvE)
+caswin Casino Winner
+catacomb Catacomb
+catacomp Catacomb (Pinball)
+catch22 Catch-22 (version 8.0)
+caterplr Caterpillar (bootleg of Centipede)
+catnmousa Cat and Mouse (set 2)
+catnmous Cat and Mouse (set 1)
+catt Catt (Japan)
+cavelon Cavelon
+cavemana Caveman (Pinball/Video Combo, set 2)
+caveman Caveman (Pinball/Video Combo, set 1)
+cavenger Cosmic Avenger
+cavnegro1 Cavaleiro Negro (set 2)
+cavnegro2 Cavaleiro Negro (set 3)
+cavnegro Cavaleiro Negro (set 1)
+cawingj U.S. Navy (Japan 901012)
+cawingu Carrier Air Wing (USA 901012)
+cb2001 Cherry Bonus 2001
+cb3a Cherry Bonus III (ver.1.40, set 2)
+cb3b Cherry Bonus III (alt)
+cb3c Cherry Bonus III (alt, set 2)
+cb3 Cherry Bonus III (ver.1.40, encrypted)
+cb3d Cherry Bonus III (set 3)
+cb3e Cherry Bonus III (set 4, encrypted bootleg)
+cbaj Cool Boarders Arcade Jam
+cball Cannonball (Atari, prototype)
+cbasebal Capcom Baseball (Japan)
+cbombers Chase Bombers (World)
+cbombersj Chase Bombers (Japan)
+cbombersp Chase Bombers (Japan Prototype)
+cbuster Crude Buster (World FX version)
+cbusterj Crude Buster (Japan FR revision 1)
+cbusterw Crude Buster (World FU version)
+cc_104 Cactus Canyon (1.04 Test 0.2)
+cc_10 Cactus Canyon (1.0)
+cc_12 Cactus Canyon (1.2)
+cc_13 Cactus Canyon (1.3)
+ccasino Chinese Casino [BET] (Japan)
+ccastles1 Crystal Castles (version 1)
+ccastles2 Crystal Castles (version 2)
+ccastles3 Crystal Castles (version 3)
+ccastles Crystal Castles (version 4)
+ccastlesf Crystal Castles (version 3, French)
+ccastlesg Crystal Castles (version 3, German)
+ccastlesj Crystal Castles (joystick version)
+ccastlesp Crystal Castles (version 3, Spanish)
+ccboot2 Crazy Climber (bootleg set 2)
+ccboot Crazy Climber (bootleg set 1)
+ccbootmr Crazy Climber (Model Racing bootleg)
+ccclass Country Club Classic (v1.10 03-apr-1997)
+cchance Cherry Chance
+cchasm1 Cosmic Chasm (set 2)
+cchasm Cosmic Chasm (set 1)
+cclimber Crazy Climber (US)
+cclimberj Crazy Climber (Japan)
+cclimbr2a Crazy Climber 2 (Japan, Harder)
+cclimbr2 Crazy Climber 2 (Japan)
+cclimbroper Crazy Climber (Spanish, Operamatic bootleg)
+cclownz Crazzy Clownz (Version 1.0)
+ccruise Caribbean Cruise
+cdibios CD-i (Mono-I) (PAL) BIOS
+cecmatch ChuckECheese's Match Game
+cencourt Center Court (World, 4 Players, prototype) (MC-8123B)
+centaur Centaur
+centipdb Centipede (bootleg)
+centipdd Centipede Dux (hack)
+centiped1 Centipede (revision 1)
+centiped2 Centipede (revision 2)
+centiped3 Centipede (revision 3)
+cerberup Cerberus (Pinball)
+cerberus Cerberus
+cfarm Chicken Farm (Version 2.0)
+cfbluea Crazy Fruits Blue (Russia) (Atronic) (set 2)
+cfblue Crazy Fruits Blue (Russia) (Atronic) (set 1)
+cfever1k Casino Fever 1k
+cfever40 Casino Fever 4.0
+cfever50 Casino Fever 5.0
+cfever51 Casino Fever 5.1
+cfever61 Casino Fever 6.1
+cfgreen Crazy Fruits Green (Russia) (Atronic)
+cftbl_l3 Creature from the Black Lagoon (L-3,SP-1)
+cftbl_l4 Creature from the Black Lagoon (L-4)
+cgangpzl Cosmo Gang the Puzzle (US)
+cgangpzlj Cosmo Gang the Puzzle (Japan)
+cgip30cs Credit Poker (ver.30c, standard)
+cgold2 Caribbean Gold II (3XF5182H04, USA)
+cgunship Cobra Gunship [TTL]
+ch2000b1 Fruit Bonus 2000 / New Cherry 2000 (Version 4.4R, set 1)
+ch2000b2 Fruit Bonus 2000 / New Cherry 2000 (Version 4.1LT, set 1)
+ch2000c1 Fruit Bonus 2000 / New Cherry 2000 (Version 4.4R, set 2)
+ch2000c2 Fruit Bonus 2000 / New Cherry 2000 (Version 4.1LT, set 2)
+ch2000d1 Fruit Bonus 2000 / New Cherry 2000 (Version 4.4R, set 3)
+ch2000d2 Fruit Bonus 2000 / New Cherry 2000 (Version 4.1LT, set 3)
+ch2000 Fruit Bonus 2000 / New Cherry 2000 (Version 4.4E Dual)
+ch2000o2 Fruit Bonus 2000 / New Cherry 2000 (Version 3.9D)
+ch2000o3 Fruit Bonus 2000 / New Cherry 2000 (Version 3.9)
+ch2000o Fruit Bonus 2000 / New Cherry 2000 (Version 3.9XT)
+ch2000v1 Fruit Bonus 2000 / New Cherry 2000 (Version 4.4R Dual)
+ch2000v2 Fruit Bonus 2000 / New Cherry 2000 (Version 4.1LT Dual)
+chainrec Chain Reaction (World, Version 2.2, 1995.09.25)
+chaknpop Chack'n Pop
+challeng Challenger
+cham24 Chameleon 24
+chameleo Chameleon
+champbasj Champion Base Ball (Japan set 1)
+champbb2 Champion Base Ball Part-2 (set 1)
+champbb2j Champion Base Ball Part-2 (Japan)
+champbwl Championship Bowling
+champwr Champion Wrestler (World)
+champwrj Champion Wrestler (Japan)
+champwru Champion Wrestler (US)
+chanbara Chanbara
+chance32 Chance Thirty Two
+chance Chance
+changela Change Lanes
+changesa Changes (EME license)
+changes Changes
+chaosbrk Chaos Breaker (v2.02J)
+chaoshea Chaos Heat (V2.09O)
+chaosheaj Chaos Heat (V2.08J)
+charlies Charlie's Angels
+chasehq2 Chase H.Q. 2 (v2.0.6.JP)
+chasehq Chase H.Q. (World)
+chasehqj Chase H.Q. (Japan)
+chasehqju Chase H.Q. (Japan, upright?)
+chasehqu Chase H.Q. (US)
+chboxing Champion Boxing
+checkman Check Man
+checkmanj Check Man (Japan)
+cheekyms Cheeky Mouse
+cheesech Cheese Chase
+cheetah Cheetah
+chelnov Chelnov - Atomic Runner (World)
+chelnovj Chelnov - Atomic Runner (Japan)
+chelnovu Chelnov - Atomic Runner (US)
+chessc2 Chess Challenge 2
+chewheel Cherry Wheel (Version 1.7)
+chewing Chewing Gum
+chexx83 Chexx (EM Bubble Hockey, 1983 1.1)
+cheyenne Cheyenne (version 1.0)
+chicken Chicken (Russia) (Atronic)
+chikij Chiki Chiki Boys (Japan 900619)
+chiller Chiller (version 3.0)
+chillicc Chilli Con Cash (set 1)
+chimerab Chimera Beast (Japan, prototype)
+chinagat China Gate (US)
+chinatow China Town (Ver 1B, Dino4 HW)
+chinatwn China Town (Japan)
+chinhero2 Chinese Hero (older, set 1)
+chinhero3 Chinese Hero (older, set 2)
+chinherot Chinese Heroe (Taito)
+chinmoku Mahjong Chinmoku no Hentai (Japan 900511)
+chinsan Ganbare Chinsan Ooshoubu (MC-8123A, 317-5012)
+chkun Chance Kun (Japan)
+chleague Champion League (Poker)
+chleagul Champion League (Lattine)
+chocovdr Uchuu Daisakusen: Chocovader Contactee (Japan, CVC1 Ver.A)
+chokchok Choky! Choky!
+choko Janpai Puzzle Choukou (Japan 010820)
+chopliftbl Choplifter (bootleg)
+choplift Choplifter (8751 315-5151)
+chopliftu Choplifter (unprotected)
+choppera Chopper I (US set 2)
+chopperb Chopper I (US set 3)
+chopper Chopper I (US set 1)
+chqflag Chequered Flag
+chqflagj Chequered Flag (Japan)
+chry10 Cherry 10 (bootleg with PIC16F84)
+chryangl Cherry Angel
+chrygld Cherry Gold I (set 1)
+chucklck Chuck-A-Luck
+chukataij Chuka Taisen (Japan)
+chwrestl Champion Pro Wrestling
+ciclone Ciclone
+circa33 Circa 1933
+circusc2 Circus Charlie (level select, set 2)
+circusc3 Circus Charlie (level select, set 3)
+circusc4 Circus Charlie (no level select)
+circuscc Circus Charlie (Centuri)
+circusc Circus Charlie (level select, set 1)
+circusce Circus Charlie (Centuri, earlier)
+circus Circus / Acrobat TV
+cischeat Cisco Heat
+citalcup Champion Italian Cup (bootleg V220IT)
+citybomb City Bomber (World)
+citybombj City Bomber (Japan)
+citycona City Connection (set 2)
+citycon City Connection (set 1)
+citylove City Love (Japan 860908)
+cityslck City Slicker
+cjddzsp Super Dou Di Zhu Special (V122CN)
+cjdh2a Chao Ji Da Heng 2 (V311CNA)
+cjdh2b Chao Ji Da Heng 2 (V311CNB)
+cjdh2c Chao Ji Da Heng 2 (V215CN)
+cjdh2 Chao Ji Da Heng 2 (V311CN)
+ckidzo Ckidzo [TTL]
+ckongalc Crazy Kong (Alca bootleg)
+ckongcv Crazy Kong (bootleg on Galaxian hardware, encrypted, set 2)
+ckongdks Donkey Kong (Spanish Crazy Kong bootleg)
+ckongg Crazy Kong (bootleg on Galaxian hardware)
+ckonggx Crazy Kong (bootleg on Galaxian hardware, encrypted, set 1)
+ckongis Crazy Kong (bootleg on Galaxian hardware, encrypted, set 3)
+ckongo Crazy Kong (Orca bootleg)
+ckongpt2a Crazy Kong Part II (set 2)
+ckongpt2b Crazy Kong Part II (alternative levels)
+ckongpt2 Crazy Kong Part II (set 1)
+ckongpt2j Crazy Kong Part II (Japan)
+ckongpt2jeu Crazy Kong Part II (Jeutel bootleg)
+ckongs Crazy Kong (Scramble hardware)
+ckpt_a17 Checkpoint (1.7)
+clas1812 Class of 1812
+classice1 Classic Edition (Version 1.6R, set 1)
+classice2 Classic Edition (Version 1.6LT, set 1)
+classice Classic Edition (Version 1.6E)
+classiced1 Classic Edition (Version 1.6R, set 2)
+classiced2 Classic Edition (Version 1.6LT, set 2)
+classicev1 Classic Edition (Version 1.6R Dual)
+classicev2 Classic Edition (Version 1.6LT Dual)
+classicev Classic Edition (Version 1.6E Dual)
+claychal Sega Clay Challenge
+claypign Clay Pigeon (version 2.0)
+clayshoo Clay Shoot
+clbowl Coors Light Bowling
+cleanswp Clean Sweep [TTL]
+cleopatr Cleopatra Fortune (Ver 2.1J 1996/09/05)
+cleoptra Cleopatra
+cliffhgra2 Cliff Hanger (set 3)
+cliffhgra Cliff Hanger (set 2)
+cliffhgr Cliff Hanger (set 1)
+cloak Cloak & Dagger (rev 5)
+cloakfr Cloak & Dagger (French)
+cloakgr Cloak & Dagger (German)
+cloaksp Cloak & Dagger (Spanish)
+closeenc Close Encounters of the Third Kind
+cloud9 Cloud 9 (prototype)
+clown Clown
+clowndwn Clown Roll Down (Elwood)
+clshroad Clash-Road
+clshroadd Clash-Road (Data East license)
+clshroads Clash-Road (Status license)
+cltchitr Clutch Hitter (US) (FD1094 317-0176)
+cltchitrd Clutch Hitter (US) (bootleg of FD1094 317-0176 set)
+cltchitrj Clutch Hitter (Japan) (FD1094 317-0175)
+cltchitrjd Clutch Hitter (Japan) (bootleg of FD1094 317-0175 set)
+club90sa Mahjong CLUB 90's (set 2) (Japan 900919)
+club90s Mahjong CLUB 90's (set 1) (Japan 900919)
+clubpacma Pacman Club (set 1, Argentina)
+clubpacmb Pacman Club (set 2, Argentina)
+clubpacm Pacman Club / Club Lambada (Argentina)
+cluclu Vs. Clu Clu Land
+cluedo2c Cluedo (prod. 2C)
+cluedo2 Cluedo (prod. 2)
+cluedo Cluedo (prod. 2D)
+cluedod Cluedo (prod. 2D) (Protocol)
+cmagica Carta Magica (Ver 1.8)
+cmast91 Cherry Master '91 (ver.1.30)
+cmast99 Cherry Master '99
+cmasterb Cherry Master I (ver.1.01, set 2)
+cmasterc Cherry Master I (ver.1.01, set 3)
+cmaster Cherry Master I (ver.1.01, set 1)
+cmasterd Cherry Master I (ver.1.01, set 5)
+cmastere Cherry Master I (ver.1.01, set 6)
+cmasterf Cherry Master I (ver.1.01, set 7)
+cmasterg Cherry Master I (ver.1.01, set 8, V4-B-)
+cmasterh Cherry Master I (ver.1.10)
+cmehyou Mahjong Circuit no Mehyou (Japan)
+cmfun Cherry Master (Fun USA v2.5 bootleg / hack)
+cmkenospa Coinmaster Keno (Y2K, Spanish, 2000-12-02)
+cmkenosp Coinmaster Keno (Y2K, Spanish, 2000-12-14)
+cmmb162 Centipede / Millipede / Missile Command / Let's Go Bowling (rev 1.62)
+cmrltv75 Coinmaster Roulette P497 V75 (Y2K, Spanish)
+cmv4 Cherry Master (ver.4, set 1)
+cndypuzl Candy Puzzle (v1.0)
+cninja1 Caveman Ninja (World ver 1)
+cninjabl2 Caveman Ninja (bootleg, alt)
+cninjabl Caveman Ninja (bootleg)
+cninja Caveman Ninja (World ver 4)
+cninjau Caveman Ninja (US ver 4)
+cntct_l1 Contact (L-1)
+cntine31 Continental 3 in 1 (Bingo)
+cntinntl Continental (Bingo)
+cntrygrla Country Girl (Japan set 2)
+cntrygrl Country Girl (Japan set 1)
+cntsteer Counter Steer (Japan)
+cobra Cobra Command (Data East LD, set 1)
+cobracom Cobra-Command (World revision 5)
+cobracomj Cobra-Command (Japan)
+cobram3 Cobra Command (M.A.C.H. 3 hardware)
+cobrap Cobra
+cobraseg Cobra Command (Sega LaserDisc Hardware)
+cobrata Cobra: The Arcade (CBR1 Ver. B)
+cocoloco Coco Loco
+code1db Code One Dispatch (ver B)
+code1d Code One Dispatch (ver D)
+colmns97 Columns '97 (JET 961209 V1.000)
+colony7a Colony 7 (set 2)
+colony7 Colony 7 (set 1)
+colorama Colorama (P521, English)
+coloramas Colorama (P521 V13, Spanish)
+colt Colt
+columbia Columbia
+columbusa Columbus (set 2)
+columbusb Columbus (set 3)
+columbusc Columbus (set 4)
+columbus Columbus (set 1)
+columbusd Columbus (set 5)
+columbuse Columbus (set 6)
+columbusf Columbus (set 7)
+column2j Columns II: The Voyage Through Time (Japan)
+columns2 Columns II: The Voyage Through Time (World)
+columns Columns (World)
+columnsj Columns (Japan)
+combat Combat (version 3.0)
+combatscb Combat School (bootleg)
+combatsc Combat School (joystick)
+combatscj Combat School (Japan trackball)
+combatsct Combat School (trackball)
+combh Combat Hawk
+comebaby Come On Baby
+comet_l4 Comet (L-4)
+comet_l5 Comet (L-5)
+comg074 Cal Omega - Game 7.4 (Gaming Poker, W.Export)
+comg076 Cal Omega - Game 7.6 (Arcade Poker)
+comg094 Cal Omega - Game 9.4 (Keno)
+comg107 Cal Omega - Game 10.7c (Big Game)
+comg125 Cal Omega - Game 12.5 (Bingo)
+comg127 Cal Omega - Game 12.7 (Keno)
+comg128 Cal Omega - Game 12.8 (Arcade Game)
+comg134 Cal Omega - Game 13.4 (Nudge Bingo)
+comg145 Cal Omega - Game 14.5 (Pixels)
+comg157 Cal Omega - Game 15.7 (Double-Draw Poker)
+comg159 Cal Omega - Game 15.9 (Wild Double-Up)
+comg168 Cal Omega - Game 16.8 (Keno)
+comg172 Cal Omega - Game 17.2 (Double Double Poker)
+comg175 Cal Omega - Game 17.51 (Gaming Draw Poker)
+comg176 Cal Omega - Game 17.6 (Nudge Bingo)
+comg181 Cal Omega - Game 18.1 (Nudge Bingo)
+comg183 Cal Omega - Game 18.3 (Pixels)
+comg185 Cal Omega - Game 18.5 (Pixels)
+comg186 Cal Omega - Game 18.6 (Pixels)
+comg204 Cal Omega - Game 20.4 (Super Blackjack)
+comg208 Cal Omega - Game 20.8 (Winner's Choice)
+comg227 Cal Omega - Game 22.7 (Amusement Poker, d/d)
+comg236 Cal Omega - Game 23.6 (Hotline)
+comg239 Cal Omega - Game 23.9 (Gaming Draw Poker)
+comg240 Cal Omega - Game 24.0 (Gaming Draw Poker, hold)
+comg246 Cal Omega - Game 24.6 (Hotline)
+comg272a Cal Omega - Game 27.2 (Keno, amusement)
+comg272b Cal Omega - Game 27.2 (Keno, gaming)
+comg5108 Cal Omega - Game 51.08 (CEI Video Poker, Jacks or Better)
+comg903d Cal Omega - System 903 Diag.PROM
+comg905d Cal Omega - System 905 Diag.PROM
+commandob2 Commando (bootleg set 2)
+commandob Commando (bootleg set 1)
+commando Commando (World)
+commandoj Senjou no Ookami
+commandou2 Commando (US set 2)
+commandou Commando (US set 1)
+commandw Command War - Super Special Battle & War Game (Ver 0.0J, prototype)
+commsega Commando (Sega)
+comotion Comotion
+compgolf Competition Golf Final Round (revision 3)
+compgolfo Competition Golf Final Round (Japan, old version)
+complexx Complex X
+condor Condor (bootleg of Phoenix)
+coneyis Old Coney Island!
+congo_11 Congo (1.1)
+congo_13 Congo (1.3)
+congo_20 Congo (2.0)
+congo_21 Congo (2.1)
+congoa Congo Bongo (Rev C, 3 board stack)
+congo Congo Bongo (Rev C, 2 board stack)
+conquer Conqueror
+contcirc Continental Circus (World)
+contcircj Continental Circus (Japan)
+contcircua Continental Circus (US set 2)
+contcircu Continental Circus (US set 1)
+contra1 Contra (US / Asia, set 2)
+contrab Contra (bootleg)
+contrabj1 Contra (Japan bootleg, set 2)
+contrabj Contra (Japan bootleg, set 1)
+contra Contra (US / Asia, set 1)
+contrae Contra (US / Asia, set 3)
+contraj1 Contra (Japan, set 2)
+contraj Contra (Japan, set 1)
+cookbib2 Cookie & Bibi 2
+cookbib3 Cookie & Bibi 3
+cookbiba Cookie & Bibi (set 2)
+cookrace Cook Race
+coolmini Cool Minigame Collection
+coolpool Cool Pool
+coolridr Cool Riders
+cop01a Cop 01 (set 2)
+cop01 Cop 01 (set 1)
+cops Cops (USA)
+copsnrob Cops'n Robbers
+copsuk Cops (UK)
+coronatn Coronation Street Quiz Game
+coronatnd Coronation Street Quiz Game (Protocol)
+corsario Corsario
+corv_21 Corvette (2.1)
+corv_la1 Corvette (LA1)
+corv_lx1 Corvette (LX1)
+corv_lx2 Corvette (LX2)
+corv_px4 Corvette (PX4)
+cosflash Cosmic Flash
+cosmccop Cosmic Cop (World)
+cosmica1 Cosmic Alien (first version)
+cosmica2 Cosmic Alien (early version II?)
+cosmica Cosmic Alien (version II)
+cosmic Cosmic
+cosmicg Cosmic Guerilla
+cosmicgi Cosmic Guerilla (Spanish bootleg)
+cosmo Cosmo
+cosmogng Cosmo Gang the Video (US)
+cosmogngj Cosmo Gang the Video (Japan)
+cosmos Cosmos
+cotton2 Cotton 2 (JUET 970902 V1.000)
+cottonbm Cotton Boomerang (JUET 980709 V1.000)
+cotton Cotton (set 4, World) (FD1094 317-0181a)
+cottond Cotton (set 4, World) (bootleg of FD1094 317-0181a set)
+cottong Cotocoto Cottong
+cottonja Cotton (set 1, Japan, Rev A) (FD1094 317-0179a)
+cottonjad Cotton (set 1, Japan, Rev A) (bootleg of FD1094 317-0179a set)
+cottonj Cotton (set 2, Japan, Rev B) (FD1094 317-0179b)
+cottonjd Cotton (set 2, Japan, Rev B) (bootleg of FD1094 317-0179b set)
+cottonu Cotton (set 3, US) (FD1094 317-0180)
+cottonud Cotton (set 3, US) (bootleg of FD1094 317-0180 set)
+countdwn Count-Down
+countrunb2 Counter Run (bootleg set 2)
+countrunb Counter Run (bootleg set 1)
+countryc Country Club
+couplei The Couples (set 3)
+couplep The Couples (set 2)
+couple The Couples (set 1)
+cowboy Cowboy Eight Ball 2
+cp_15 The Champion Pub (1.5)
+cp_16 The Champion Pub (1.6)
+cpoker Champion Poker (v220I)
+cpokerpk Champion Italian PK (bootleg, blue board)
+cpokerpkg Champion Italian PK (bootleg, green board)
+cpokert Champion Poker (v200G)
+cpokerx Champion Poker (v100)
+cps3boota CPS3 Multi-game bootleg for dead security cart (V5)
+cps3bootao2 CPS3 Multi-game bootleg for dead security cart (oldest) (New Generation, 2nd Impact and 3rd
Strike only)
+cps3bootao CPS3 Multi-game bootleg for dead security cart (older)
+cps3boot CPS3 Multi-game bootleg for HD6417095 type SH2 (V4)
+cps3booto2 CPS3 Multi-game bootleg for HD6417095 type SH2 (oldest) (New Generation, 3rd Strike, JoJo's
Venture, JoJo's Bizarre Adventure and Red Earth only)
+cps3booto CPS3 Multi-game bootleg for HD6417095 type SH2 (older)
+cps3bs32 Street Fighter III 2nd Impact: Giant Attack (USA 970930, bootleg for HD6417095 type SH2, V3)
+cpthook Captain Hook
+cpzn1 ZN1
+cpzn2 ZN2
+cr589fwa CD-ROM Drive Updater (700A04)
+cr589fw CD-ROM Drive Updater 2.0 (700B04)
+cracksht Crackshot (version 2.0)
+crash Crash
+crashnsc Crash 'n Score/Stock Car [TTL]
+crater Crater Raider
+crazyblk Crazy Blocks
+crazyfgt Crazy Fight
+crazywar Crazy War
+crbaloon2 Crazy Balloon (set 2)
+crbaloon Crazy Balloon (set 1)
+crgolfa Crowns Golf (834-5419-03)
+crgolfb Crowns Golf (set 3)
+crgolfbt Champion Golf (bootleg)
+crgolfc Champion Golf
+crgolf Crowns Golf (834-5419-04)
+crgolfhi Crowns Golf in Hawaii
+crimec Crime City (World)
+crimecj Crime City (Japan)
+crimecu Crime City (US)
+crimep2_11 Crime Patrol 2: Drug Wars v1.1
+crimep2 Crime Patrol 2: Drug Wars v1.3
+crimepat_12 Crime Patrol v1.2
+crimepat_14 Crime Patrol v1.4
+crimepat Crime Patrol v1.51
+crimfght2 Crime Fighters (World 2 Players)
+crimfght Crime Fighters (US 4 players)
+crimfghtj Crime Fighters (Japan 2 Players)
+crisscrs Criss Cross (Sweden)
+critcrsh Critter Crusher (EA 951204 V1.000)
+crockman Crock-Man
+croquis Croquis (Germany)
+crospang Cross Pang
+crospuzl Cross Puzzle
+crossbld Cross Blades! (Japan)
+crossbow Crossbow (version 2.0)
+croupiera Croupier (Playmark Roulette v.09.04)
+croupier Croupier (Playmark Roulette v.20.05)
+crsbingo Poker Carnival
+crshrace2 Lethal Crash Race (set 2)
+crshrace Lethal Crash Race (set 1)
+crsword Crossed Swords (ALM-002)(ALH-002)
+crszone Crisis Zone (CSZO4 Ver. B)
+crszonev2a Crisis Zone (CSZO2 Ver. A)
+crszonev3a Crisis Zone (CSZO3 Ver. A)
+crszonev3b2 Crisis Zone (CSZO3 Ver. B, set 2)
+crszonev3b Crisis Zone (CSZO3 Ver. B, set 1)
+crszonev4a Crisis Zone (CSZO4 Ver. A)
+cruisin Cruisin
+crush2 Crush Roller (set 2)
+crush3 Crush Roller (set 3)
+crush4 Crush Roller (set 4)
+crushbl2 Crush Roller (bootleg set 2)
+crushbl3 Crush Roller (bootleg set 3)
+crushbl Crush Roller (bootleg set 1)
+crush Crush Roller (set 1)
+crusherm Crusher Makochan (Japan)
+crushrlf Crush Roller (Famaresa PCB)
+crusnexoa Cruis'n Exotica (version 2.0)
+crusnexob Cruis'n Exotica (version 1.6)
+crusnexoc Cruis'n Exotica (version 1.3)
+crusnexo Cruis'n Exotica (version 2.4)
+crusnexod Cruis'n Exotica (version 1.0)
+crusnusa21 Cruis'n USA (rev L2.1)
+crusnusa40 Cruis'n USA (rev L4.0)
+crusnusa Cruis'n USA (rev L4.1)
+crusnwld13 Cruis'n World (rev L1.3)
+crusnwld17 Cruis'n World (rev L1.7)
+crusnwld19 Cruis'n World (rev L1.9)
+crusnwld20 Cruis'n World (rev L2.0)
+crusnwld23 Cruis'n World (rev L2.3)
+crusnwld24 Cruis'n World (rev L2.4)
+crusnwld Cruis'n World (rev L2.5)
+cryptklr Crypt Killer (GQ420 UAA)
+crysbios Crystal System BIOS
+crysking The Crystal of Kings
+crystal2 Crystal Gal 2 (Japan 860620)
+crystalc Crystals Colours (Ver 1.01)
+crystal Crystal Colours (CMC hardware)
+crystalg Crystal Gal (Japan 860512)
+crzcross Crazy Cross (ver EAA)
+crzrallya Crazy Rally (set 2)
+crzrally Crazy Rally (set 1)
+crzrallyg Crazy Rally (Gecas license)
+crzyddz Crazy Dou Di Zhu
+csclub1 Capcom Sports Club (Euro 970722)
+csclub1d Capcom Sports Club (Euro 970722 Phoenix Edition) (bootleg)
+cscluba Capcom Sports Club (Asia 970722)
+csclub Capcom Sports Club (Euro 971017)
+csclubh Capcom Sports Club (Hispanic 970722)
+csclubj Capcom Sports Club (Japan 970722)
+csclubjy Capcom Sports Club (Japan 970722, yellow case)
+cshift Chicken Shift
+cshooter Cross Shooter (not encrypted)
+cshootere Cross Shooter (encrypted)
+csi_102 C.S.I. v1.02
+csi_103 C.S.I. v1.03
+csi_104 C.S.I. v1.04
+csi_200 C.S.I. v2.00
+csi_210 C.S.I. v2.10
+csi_230 C.S.I. v2.30
+csi_240 C.S.I. v2.40
+csilver Captain Silver (World)
+csilverj Captain Silver (Japan)
+csmic_l1 Cosmic Gunfight (L-1)
+csplayh1 Super CD Dai8dan Mahjong Hanafuda Cosplay Tengoku (Japan)
+csprint1 Championship Sprint (rev 1)
+csprint2 Championship Sprint (rev 2)
+csprint Championship Sprint (rev 3)
+csprintf Championship Sprint (French)
+csprintg1 Championship Sprint (German, rev 1)
+csprintg Championship Sprint (German, rev 2)
+csprints1 Championship Sprint (Spanish, rev 1)
+csprints Championship Sprint (Spanish, rev 2)
+cstlevna Vs. Castlevania
+cstripxi Casino Strip XI
+cswat Cosmoswat
+ctcheese Cut The Cheese (Redemption)
+ctchzdlx Cut The Cheese Deluxe (Redemption)
+ctomaday Captain Tomaday
+ctribe1 The Combatribes (US set 1?)
+ctribeb2 The Combatribes (bootleg set 2)
+ctribeb The Combatribes (bootleg set 1)
+ctribej The Combatribes (Japan)
+ctribeo The Combatribes (US, older)
+ctribe The Combatribes (US)
+ctrpllrp Caterpillar Pacman Hack
+cubeqsta Cube Quest (12/30/83)
+cubeqst Cube Quest (01/04/84)
+cubo Cubo BIOS
+cueball Cue Ball Wizard
+cuebrick Cue Brick (World, version D)
+cuebrickj Cue Brick (Japan)
+cultname Seimei-Kantei-Meimei-Ki Cult Name
+cultures Jibun wo Migaku Culture School Mahjong Hen
+cuoreuno Cuore 1 (Italian)
+cupfinal Taito Cup Finals (Ver 1.0O 1993/02/28)
+cupsoca Seibu Cup Soccer (set 2)
+cupsocb Seibu Cup Soccer (set 3)
+cupsocs2 Seibu Cup Soccer :Selection: (set 2)
+cupsocsb2 Seibu Cup Soccer :Selection: (bootleg, set 2)
+cupsocsb3 Seibu Cup Soccer :Selection: (bootleg, set 3)
+cupsocsb Seibu Cup Soccer :Selection: (bootleg, set 1)
+cupsoc Seibu Cup Soccer (set 1)
+cupsocs Seibu Cup Soccer :Selection: (set 1)
+curvebal Curve Ball
+cutefght Cute Fighter
+cutieq Cutie Q
+cv_10 Cirqus Voltaire (1.0)
+cv_11 Cirqus Voltaire (1.1)
+cv_13 Cirqus Voltaire (1.3)
+cv_14 Cirqus Voltaire (1.4)
+cv_20h Cirqus Voltaire (2.0H)
+cworld2ja Adventure Quiz Capcom World 2 (Japan 920611, B-Board 90629B-3, no battery)
+cworld2j Adventure Quiz Capcom World 2 (Japan 920611)
+cworld2jb Adventure Quiz Capcom World 2 (Japan 920611, B-Board 91634B-2)
+cworld Capcom World (Japan)
+cybattlr Cybattler
+cyberbal2 Cyberball (rev 2)
+cyberbal2p1 Cyberball 2072 (2 player, rev 1)
+cyberbal2p2 Cyberball 2072 (2 player, rev 2)
+cyberbal2p3 Cyberball 2072 (2 player, rev 3)
+cyberbal2p Cyberball 2072 (2 player, rev 4)
+cyberbal Cyberball (rev 4)
+cyberbalp Cyberball (prototype)
+cyberbalt1 Tournament Cyberball 2072 (rev 1)
+cyberbalt Tournament Cyberball 2072 (rev 2)
+cyberlip Cyber-Lip (NGM-010)
+cybertnk Cyber Tank (v1.4)
+cybots Cyberbots: Fullmetal Madness (Euro 950424)
+cybotsj Cyberbots: Fullmetal Madness (Japan 950420)
+cybotsjd Cyberbots: Fullmetal Madness (Japan 950424) (decrypted bootleg)
+cybotsu Cyberbots: Fullmetal Madness (USA 950424)
+cybotsud Cyberbots: Fullmetal Madness (USA 950424 Phoenix Edition) (bootleg)
+cybrnaut Cybernaut
+cybsled Cyber Sled (World)
+cybsledj Cyber Sled (Japan)
+cyclemb Cycle Maabou (Japan)
+cycln_l4 Cyclone (L-4)
+cycln_l5 Cyclone (L-5)
+cyclopes Cyclopes
+cyclshtg Cycle Shooting
+cyvern Cyvern (US)
+cyvernj Cyvern (Japan)
+czmon_9b Crazy Monkey (bootleg, 070315, VIDEO GAME-1 O01 set 2)
+d9final Dream 9 Final (v2.24)
+dacholer Dacholer
+dadandrn Kyukyoku Sentai Dadandarn (ver JAA)
+dai2kaku Dai-Dai-Kakumei (Japan)
+dai3wksi Dai San Wakusei Meteor (Japan)
+daikaiju Daikaiju no Gyakushu
+daimyojn Mahjong Daimyojin (Japan, T017-PB-00)
+daioha Daioh (earlier)
+daiohc Daioh (93111A PCB conversion)
+daioh Daioh
+daiohp Daioh (prototype)
+daireika Mahjong Daireikai (Japan)
+dairesya Dai Ressya Goutou (Japan)
+daisenpu Daisenpu (Japan)
+daiskiss Daisu-Kiss (ver JAA)
+daisyari Daisyarin [BET] (Japan)
+daitorida Daitoride (YMF278B version)
+daitorid Daitoride
+daiyogen Mahjong Daiyogen (Japan)
+dakar Dakar
+dakkochn DakkoChan House (MC-8123B, 317-5014)
+dambustra Dambusters (US, set 2)
+dambustr Dambusters (US, set 1)
+dambustruk Dambusters (UK)
+danceyes Dancing Eyes (US, DC3/VER.C)
+danceyesj Dancing Eyes (Japan, DC1/VER.A)
+danchih Danchi de Hanafuda (J 990607 V1.400)
+danchiq Danchi de Quiz Okusan Yontaku Desuyo! (J 001128 V1.200)
+dangar2 Ufo Robo Dangar (9/26/1986)
+dangarb Ufo Robo Dangar (bootleg)
+dangar Ufo Robo Dangar (12/1/1986)
+dangerz Danger Zone
+dangseed Dangerous Seed (Japan)
+dankuga Dan-Ku-Ga (Ver 0.0J 1994/12/13, prototype)
+daraku Daraku Tenshi - The Fallen Angels
+darius2 Darius II (triple screen) (Japan)
+darius2d Darius II (dual screen) (Japan, Rev 2)
+darius2do Darius II (dual screen) (Japan, Rev 1)
+darius Darius (World, rev 2)
+dariuse Darius Extra Version (Japan)
+dariusg Darius Gaiden - Silver Hawk (Ver 2.5O 1994/09/19)
+dariusgj Darius Gaiden - Silver Hawk (Ver 2.5J 1994/09/19)
+dariusgu Darius Gaiden - Silver Hawk (Ver 2.5A 1994/09/19)
+dariusgx Darius Gaiden - Silver Hawk Extra Version (Ver 2.7J 1995/03/06) (Official Hack)
+dariusj Darius (Japan, rev 1)
+dariuso Darius (Japan)
+dariusu Darius (US, rev 2)
+darkadv Dark Adventure
+darkedge Dark Edge (World)
+darkedgej Dark Edge (Japan)
+darkhleg Dark Horse Legend (GX706 VER. JAA)
+darkhors Dark Horse (bootleg of Jockey Club II)
+darkmist The Lost Castle In Darkmist
+darkplnt Dark Planet
+darkseal1 Dark Seal (World revision 1)
+darkseal2 Dark Seal 2 (Japan v2.1)
+darkseal Dark Seal (World revision 3)
+darksealj Dark Seal (Japan revision 4)
+darkshad Dark Shadow
+darktowr Dark Tower
+darkwar Dark Warrior
+darthvdr Darth Vader (bootleg of Space Invaders)
+darwin Darwin 4078 (Japan)
+dassault4 Desert Assault (US 4 Players)
+dassault Desert Assault (US)
+dayto2pe Daytona USA 2 Power Edition
+daytona2 Daytona USA 2 (Revision A)
+daytona93 Daytona USA Deluxe '93
+daytona Daytona USA (Japan, Revision A)
+daytonam Daytona USA (Japan, To The MAXX)
+daytonas Daytona USA (With Saturn Adverts)
+daytonase Daytona USA Special Edition (Japan, Revision A)
+daytonata Daytona USA (Japan, Turbo hack, set 2)
+daytonat Daytona USA (Japan, Turbo hack, set 1)
+dazzler Dazzler
+dbc Da Ban Cheng (Hong Kong, V027H)
+dblaxle Double Axle (US)
+dblaxleu Double Axle (US, earlier)
+dblchalc1 Double Challenge (Version 1.5R, set 2)
+dblchald1 Double Challenge (Version 1.5R, set 3)
+dblchal Double Challenge (Version 1.5R, set 1)
+dblchalo Double Challenge (Version 1.1)
+dblchalv1 Double Challenge (Version 1.5R Dual)
+dbldynj The Double Dynamites (Japan)
+dbldynu The Double Dynamites (US)
+dblewing Double Wings
+dblplay Super Baseball Double Play Home Run Derby
+dblpointd Double Point (Dong Bang Electron, bootleg?)
+dblpoint Double Point
+dbreed Dragon Breed (M81 PCB version)
+dbza Dragonball Z (rev A)
+dbzvrvs Dragon Ball Z V.R.V.S. (Japan)
+dcclub Dynamic Country Club (World, ROM Based)
+dcclubj Dynamic Country Club (Japan, ROM Based)
+dcheese Double Cheese
+dcon D-Con
+ddayc D-Day (Centuri)
+dday D-Day
+ddaydoo Chulgyeok D-Day (Korea)
+ddayjlca D-Day (Jaleco set 2)
+ddayjlc D-Day (Jaleco set 1)
+ddcrew1 D. D. Crew (World, 4 Players) (FD1094 317-0187)
+ddcrew1d D. D. Crew (World, 4 Players) (bootleg of FD1094 317-0187 set)
+ddcrew2 D. D. Crew (World, 2 Players) (FD1094 317-0184)
+ddcrew2d D. D. Crew (World, 2 Players) (bootleg of FD1094 317-0184 set)
+ddcrewbl D. D. Crew (bootleg)
+ddcrew D. D. Crew (World, 3 Players) (FD1094 317-0190)
+ddcrewd D. D. Crew (World, 3 Players) (bootleg of FD1094 317-0190 set)
+ddcrewj2 D. D. Crew (Japan, 2 Players) (FD1094 317-0182)
+ddcrewj2d D. D. Crew (Japan, 2 Players) (bootleg of FD1094 317-0182 set)
+ddcrewj D. D. Crew (Japan, 4 Players) (FD1094 317-0185)
+ddcrewjd D. D. Crew (Japan, 4 Players) (bootleg of FD1094 317-0185 set)
+ddcrewu D. D. Crew (US, 4 Players) (FD1094 317-0186)
+ddcrewud D. D. Crew (US, 4 Players) (bootleg of FD1094 317-0186 set)
+ddealer Double Dealer
+ddenlovj Don Den Lover Vol. 1 - Shiro Kuro Tsukeyo! (Japan)
+ddenlovrb Don Den Lover Vol. 1 - Heukbaeg-euro Jeonghaja (Korea, bootleg)
+ddenlovr Don Den Lover Vol. 1 (Hong Kong)
+ddenlovrk Don Den Lover Vol. 1 - Heukbaeg-euro Jeonghaja (Korea)
+dd_l2 Dr. Dude (LA-2)
+ddonpacha DoDonPachi (2012/02/12 Arrange Ver. 1.1) (hack)
+ddonpach DoDonPachi (International, Master Ver. 97/02/05)
+ddonpachj DoDonPachi (Japan, Master Ver. 97/02/05)
+dd_p06 Dr. Dude (PA-6 WPC)
+ddp2100c DoDonPachi II - Bee Storm (China, ver. 100)
+ddp2100 DoDonPachi II - Bee Storm (World, ver. 100)
+ddp2100hk DoDonPachi II - Bee Storm (Hong Kong, ver. 100)
+ddp2100j DoDonPachi II - Bee Storm (Japan, ver. 100)
+ddp2100k DoDonPachi II - Bee Storm (Korea, ver. 100)
+ddp2100t DoDonPachi II - Bee Storm (Taiwan, ver. 100)
+ddp2101c DoDonPachi II - Bee Storm (China, ver. 101)
+ddp2101 DoDonPachi II - Bee Storm (World, ver. 101)
+ddp2101hk DoDonPachi II - Bee Storm (Hong Kong, ver. 101)
+ddp2101j DoDonPachi II - Bee Storm (Japan, ver. 101)
+ddp2101k DoDonPachi II - Bee Storm (Korea, ver. 101)
+ddp2101t DoDonPachi II - Bee Storm (Taiwan, ver. 101)
+ddp2c DoDonPachi II - Bee Storm (China, ver. 102)
+ddp2 DoDonPachi II - Bee Storm (World, ver. 102)
+ddp2hk DoDonPachi II - Bee Storm (Hong Kong, ver. 102)
+ddp2j DoDonPachi II - Bee Storm (Japan, ver. 102)
+ddp2k DoDonPachi II - Bee Storm (Korea, ver. 102)
+ddp2t DoDonPachi II - Bee Storm (Taiwan, ver. 102)
+dd_p6 Dr. Dude (PA-6)
+dd_p7 Dr. Dude (PA-7 WPC)
+ddpdfk10 DoDonPachi Dai-Fukkatsu Ver 1.0 (2008/05/16 MASTER VER)
+ddpdfk DoDonPachi Dai-Fukkatsu Ver 1.5 (2008/06/23 MASTER VER 1.5)
+ddpdoja DoDonPachi Dai-Ou-Jou V100 (2002.04.05.Master Ver)
+ddpdojb DoDonPachi Dai-Ou-Jou (2002.04.05 Master Ver)
+ddpdojblka DoDonPachi Dai-Ou-Jou (2002.10.07 Black Ver)
+ddpdojblk DoDonPachi Dai-Ou-Jou (2002.10.07.Black Ver)
+ddpdojh Dodonpachi Daioujou Tamashii (V201, China)
+ddr2mc2 Dance Dance Revolution 2nd Mix with beatmaniaIIDX substream CLUB VERSiON 2 (GE984 VER. JAA)
+ddr2mc Dance Dance Revolution 2nd Mix with beatmaniaIIDX CLUB VERSiON (GE896 VER. JAA)
+ddr2m Dance Dance Revolution 2nd Mix (GN895 VER. JAA)
+ddr2mla Dance Dance Revolution 2nd Mix - Link Ver (GE885 VER. JAA)
+ddr2ml Dance Dance Revolution 2nd Mix - Link Ver (GE885 VER. JAB)
+ddra Dance Dance Revolution (GN845 VER. AAA)
+ddragon2b Double Dragon II - The Revenge (US, bootleg)
+ddragon2 Double Dragon II - The Revenge (World)
+ddragon2u Double Dragon II - The Revenge (US)
+ddragon3b Double Dragon 3 - The Rosetta Stone (bootleg)
+ddragon3 Double Dragon 3 - The Rosetta Stone (US)
+ddragon3j Double Dragon 3 - The Rosetta Stone (Japan)
+ddragon3p Double Dragon 3 - The Rosetta Stone (prototype)
+ddragon6809a Double Dragon (bootleg with 3xM6809, set 2)
+ddragon6809 Double Dragon (bootleg with 3xM6809, set 1)
+ddragonb2 Double Dragon (bootleg)
+ddragonba Double Dragon (bootleg with M6803)
+ddragon Double Dragon (Japan)
+ddragonua Double Dragon (US set 2)
+ddragonub Double Dragon (US set 3)
+ddragonu Double Dragon (US set 1)
+ddragonw1 Double Dragon (World set 2)
+ddragonw Double Dragon (World set 1)
+ddrbocd Dance Dance Revolution Best of Cool Dancers (GE892 VER. JAA)
+ddream95 Dunk Dream '95 (Japan 1.4, EAM)
+ddribble Double Dribble
+ddribblep Double Dribble (prototype?)
+ddrja Dance Dance Revolution (GC845 VER. JAA)
+ddrjb Dance Dance Revolution (GC845 VER. JAB)
+ddrj Dance Dance Revolution - Internet Ranking Ver (GC845 VER. JBA)
+ddrsbm Dance Dance Revolution Solo Bass Mix (GQ894 VER. JAA)
+ddru Dance Dance Revolution (GN845 VER. UAA)
+ddsoma Dungeons & Dragons: Shadow over Mystara (Asia 960619)
+ddsomar1 Dungeons & Dragons: Shadow over Mystara (Asia 960208)
+ddsomb Dungeons & Dragons: Shadow over Mystara (Brazil 960223)
+ddsom Dungeons & Dragons: Shadow over Mystara (Euro 960619)
+ddsomh Dungeons & Dragons: Shadow over Mystara (Hispanic 960223)
+ddsomj Dungeons & Dragons: Shadow over Mystara (Japan 960619)
+ddsomjr1 Dungeons & Dragons: Shadow over Mystara (Japan 960206)
+ddsomr1 Dungeons & Dragons: Shadow over Mystara (Euro 960223)
+ddsomr2 Dungeons & Dragons: Shadow over Mystara (Euro 960209)
+ddsomr3 Dungeons & Dragons: Shadow over Mystara (Euro 960208)
+ddsomud Dungeons & Dragons: Shadow over Mystara (USA 960619 Phoenix Edition) (bootleg)
+ddsomu Dungeons & Dragons: Shadow over Mystara (USA 960619)
+ddsomur1 Dungeons & Dragons: Shadow over Mystara (USA 960209)
+ddtoda Dungeons & Dragons: Tower of Doom (Asia 940412)
+ddtodar1 Dungeons & Dragons: Tower of Doom (Asia 940113)
+ddtodd Dungeons & Dragons: Tower of Doom (Euro 940412 Phoenix Edition) (bootleg)
+ddtod Dungeons & Dragons: Tower of Doom (Euro 940412)
+ddtodh Dungeons & Dragons: Tower of Doom (Hispanic 940412)
+ddtodhr1 Dungeons & Dragons: Tower of Doom (Hispanic 940125)
+ddtodhr2 Dungeons & Dragons: Tower of Doom (Hispanic 940113)
+ddtodj Dungeons & Dragons: Tower of Doom (Japan 940412)
+ddtodjr1 Dungeons & Dragons: Tower of Doom (Japan 940125)
+ddtodjr2 Dungeons & Dragons: Tower of Doom (Japan 940113)
+ddtodr1 Dungeons & Dragons: Tower of Doom (Euro 940113)
+ddtodu Dungeons & Dragons: Tower of Doom (USA 940125)
+ddtodur1 Dungeons & Dragons: Tower of Doom (USA 940113)
+ddungeon Dangerous Dungeons (set 1)
+ddungeone Dangerous Dungeons (set 2)
+ddux1 Dynamite Dux (set 1) (8751 317-0095)
+dduxbl Dynamite Dux (Datsu bootleg)
+dduxd Dynamite Dux (set 3, World) (bootleg of FD1094 317-0096 set)
+ddux Dynamite Dux (set 3, World) (FD1094 317-0096)
+dduxjd Dynamite Dux (set 2, Japan) (bootleg of FD1094 317-0094 set)
+dduxj Dynamite Dux (set 2, Japan) (FD1094 317-0094)
+ddz Dou Di Zhu
+deadang Dead Angle
+deadconx Dead Connection (World)
+deadconxj Dead Connection (Japan)
+deadeye Dead Eye
+deadweap Deadly Weapon
+dealer The Dealer
+deathbrd Death Brade (Japan ver JM-3)
+deathrac Death Race [TTL]
+deathsm2 Deathsmiles II: Makai no Merry Christmas (2009/10/14 MASTER VER 4.00)
+deathsml Deathsmiles (2007/10/09 MASTER VER)
+decathlt Decathlete (JUET 960709 V1.001)
+decathlto Decathlete (JUET 960424 V1.000)
+deerhunta Deer Hunting USA V4.2
+deerhuntb Deer Hunting USA V4.0
+deerhuntc Deer Hunting USA V3
+deerhuntd Deer Hunting USA V2
+deerhunt Deer Hunting USA V4.3
+deerhunte Deer Hunting USA V1
+defcmnd Defense Command (Defender bootleg)
+defence Defence Command (Defender bootleg)
+defenderb Defender (Blue label)
+defenderg Defender (Green label)
+defenderw Defender (White label)
+defense Defense (System 16B, FD1089A 317-0028)
+defndjeu Defender (bootleg)
+deltrace Delta Race
+deluxe5a Deluxe 5 (ver. 0107, 07/01/2000, set 2)
+deluxe5b Deluxe 5 (ver. 0107, 07/01/2000, set 3)
+demndrgn Demons & Dragons (prototype)
+demoderbc Demolition Derby (cocktail)
+demoderb Demolition Derby
+demoderm Demolition Derby (MCR-3 Mono Board Version)
+demofist Demolish Fist
+demon Demon
+demoneye Demoneye-X
+demonwld1 Demon's World / Horror Story (set 2)
+demonwld2 Demon's World / Horror Story (set 3)
+demonwld3 Demon's World / Horror Story (set 4)
+demonwld Demon's World / Horror Story (set 1)
+denjinmk Denjin Makai
+denseib Ghost Chaser Densei (SNES bootleg)
+depthch Depthcharge
+depthcho Depthcharge (older)
+deroon Deroon DeroDero
+desertbrd Desert Breaker (World) (bootleg of FD1094 317-0196 set)
+desertbr Desert Breaker (World) (FD1094 317-0196)
+desertbrjd Desert Breaker (Japan) (bootleg of FD1094 317-0194 set)
+desertbrj Desert Breaker (Japan) (FD1094 317-0194)
+desert Desert Tank
+desertdn Desert Dan
+desertwr Desert War / Wangan Sensou
+desterth Destination Earth (bootleg of Lunar Rescue)
+destiny Destiny - The Fortuneteller (USA)
+destroyr1 Destroyer (version O1)
+destroyr Destroyer (version O2)
+destryera Destroyer (Cidelsa) (set 2)
+destryer Destroyer (Cidelsa) (set 1)
+detatwin Detana!! Twin Bee (Japan, version J)
+detest Data East Test Chip
+devilfsg Devil Fish (Galaxian hardware, bootleg?)
+devilfsh Devil Fish
+devilw Devil World
+devstors2 Devastators (ver. X)
+devstors3 Devastators (ver. V)
+devstors Devastators (ver. Z)
+devzone2 Devil Zone (easier)
+devzone Devil Zone
+df_djpkr Double Joker Poker (45%-75% payout)
+dfeveron Dangun Feveron (Japan, Ver. 98/09/17)
+dfkbl DoDonPachi Dai-Fukkatsu Black Label (2010/1/18 BLACK LABEL)
+dfndr_l4 Defender (L-4)
+dfruit Fruit Dream (Japan)
+dharma Dharma Doujou
+dharmaj Dharma Doujou (Japan)
+dharmak Dharma Doujou (Korea)
+dh_lx2 Dirty Harry (LX-2)
+diamond Diamond Run
+diamondp Diamond Lady
+diehard Die Hard Arcade (UET 960515 V1.000)
+dietgo Diet Go Go (Euro v1.1 1992.09.26)
+dietgoe Diet Go Go (Euro v1.1 1992.08.04)
+dietgoj Diet Go Go (Japan v1.1 1992.09.26)
+dietgou Diet Go Go (USA v1.1 1992.09.26)
+digdug1 Dig Dug (rev 1)
+digdug2 Dig Dug II (New Ver.)
+digdug2o Dig Dug II (Old Ver.)
+digdugat1 Dig Dug (Atari, rev 1)
+digdugat Dig Dug (Atari, rev 2)
+digdug Dig Dug (rev 2)
+diggerc Digger (CVS)
+digger Digger
+diggerma Digger Man (prototype)
+digsid Dig Dug (manufactured by Sidam)
+dimahoo Dimahoo (Euro 000121)
+dimahoou Dimahoo (USA 000121)
+dimahoud Dimahoo (USA 000121 Phoenix Edition) (bootleg)
+diner_l1 Diner (L-1) Europe
+diner_l3 Diner (L-3)
+diner_l4 Diner (L-4)
+dingo Dingo
+dingoe Dingo (encrypted)
+dinodino Dino Dino
+dinoeggs Dinosaur Eggs
+dinoj Cadillacs: Kyouryuu Shin Seiki (Japan 930201)
+dinoki25 Dinosaur King - D-Team VS. the Alpha Fortress (Export, Ver 2.500) (MDA-C0047)
+dinoking Dinosaur King (USA)
+dinokior Dinosaur King - Operation: Dinosaur Rescue (USA, Export)
+dinorex Dino Rex (World)
+dinorexj Dino Rex (Japan)
+dinorexu Dino Rex (US)
+dinou Cadillacs and Dinosaurs (USA 930201)
+dirtdvlsa Dirt Devils (Australia, Revision A)
+dirtdvls Dirt Devils (Export, Revision A)
+dirtfoxj Dirt Fox (Japan)
+dirtypig Dirty Pigskin Football
+disco79 Disco '79
+discoboy Disco Boy
+discoboyp Disco Boy (Promat license?)
+disco Disco No.1
+discof Disco No.1 (Rev.F)
+disco_l1 Disco Fever (L-1)
+ditrio Diamond Trio (set 1)
+diverboy Diver Boy
+dkgensan Daiku no Gensan (Japan, M84)
+dkgensanm72 Daiku no Gensan (Japan, M72)
+dkingjr Donkey King Jr. (bootleg of Donkey Kong Jr.)
+dkong3b Donkey Kong 3 (bootleg on Donkey Kong Jr. hardware)
+dkong3 Donkey Kong 3 (US)
+dkong3j Donkey Kong 3 (Japan)
+dkong Donkey Kong (US set 1)
+dkonghrd Donkey Kong (hard kit)
+dkongj Donkey Kong (Japan set 1)
+dkongjnrj Donkey Kong Junior (Japan?)
+dkongjo1 Donkey Kong (Japan set 3)
+dkongjo Donkey Kong (Japan set 2)
+dkongjrb Donkey Kong Jr. (bootleg)
+dkongjr Donkey Kong Junior (US set F-2)
+dkongjre Donkey Kong Junior (E kit)
+dkongjrj Donkey Kong Jr. (Japan)
+dkongjrm Donkey Kong Jr. (bootleg on Moon Cresta hardware)
+dkongo Donkey Kong (US set 2)
+dkongpe Donkey Kong: Pauline Edition Rev 5 (2013-04-22)
+dkongx11 Donkey Kong II: Jumpman Returns (hack, V1.1)
+dkongx Donkey Kong II: Jumpman Returns (hack, V1.2)
+dlair_1 Dragon's Lair (US Beta 1, Pioneer PR-7820)
+dlair2_200 Dragon's Lair 2: Time Warp (US v2.00, AMOA prototype)
+dlair2_211 Dragon's Lair 2: Time Warp (US v2.11)
+dlair2_300 Dragon's Lair 2: Time Warp (US v3.00)
+dlair2_312 Dragon's Lair 2: Time Warp (Euro v3.12)
+dlair2_314 Dragon's Lair 2: Time Warp (US v3.14)
+dlair2_315 Dragon's Lair 2: Time Warp (US v3.15)
+dlair2_315s Dragon's Lair 2: Time Warp (Spanish v3.15)
+dlair2_316e Dragon's Lair 2: Time Warp (Euro v3.16)
+dlair2_317e Dragon's Lair 2: Time Warp (Euro v3.17)
+dlair2_318 Dragon's Lair 2: Time Warp (US v3.18)
+dlair2_319e Dragon's Lair 2: Time Warp (Euro v3.19)
+dlair2_319s Dragon's Lair 2: Time Warp (Spanish v3.19)
+dlair2 Dragon's Lair 2: Time Warp (US v3.19)
+dlair_2 Dragon's Lair (US Beta 2?, Pioneer PR-7820)
+dlaira Dragon's Lair (US Rev. A, Pioneer PR-7820)
+dlairb Dragon's Lair (US Rev. B, Pioneer PR-7820)
+dlairc Dragon's Lair (US Rev. C, Pioneer PR-7820)
+dlaird Dragon's Lair (US Rev. D, Pioneer LD-V1000)
+dlair Dragon's Lair (US Rev. F2)
+dlaire Dragon's Lair (US Rev. E)
+dlairf Dragon's Lair (US Rev. F)
+dland Dream Land / Super Dream Land (bootleg of Bubble Bobble)
+dleague Dynamite League (US)
+dleaguej Dynamite League (Japan)
+dleuroalt Dragon's Lair (European, alternate)
+dleuro Dragon's Lair (European)
+dlital Dragon's Lair (Italian)
+dm_h5 Demolition Man (H-5)
+dm_h6 Demolition Man (H-6)
+dm_la1 Demolition Man (LA-1)
+dm_lx3 Demolition Man (LX-3)
+dm_lx4 Demolition Man (LX-4)
+dmndrbya Diamond Derby (Original)
+dmnfrnta Demon Front (68k label V102, ROM M102XX 06/19/02) (ARM label V102, ROM 05/24/02 S101XX)
+dmnfrntpcb Demon Front (68k label V107KR, ROM M107KR 11/03/03) (ARM label V106KR, ROM 10/16/03 S106KR)
(JAMMA PCB)
+dmodrbcc Demolition Derby [TTL]
+dm_pa2 Demolition Man (PA-2)
+dm_px5 Demolition Man (PX-5)
+dncsprt Dancing Spirit (Russia) (Atronic)
+dnmtdeka Dynamite Deka (J 960515 V1.000)
+doaa Dead or Alive (Model 2A, Revision A)
+doa Dead or Alive (Model 2B, Revision B)
+doapp Dead Or Alive ++ (Japan)
+docastle2 Mr. Do's Castle (set 2)
+docastle Mr. Do's Castle (set 1)
+docastleo Mr. Do's Castle (older)
+dockman Dock Man
+dodgectya Dodge City (2131-82, U5-0D)
+dodgectyb Dodge City (2131-82, U5-50)
+dodgectyc Dodge City (2131-82, U5-0 GT)
+dodgecty Dodge City (9131-02)
+dodgem Dodgem
+dodghero Minna Atsumare! Dodge Hero
+dogfgt Acrobatic Dog-Fight
+dogfgtj Dog-Fight (Japan)
+dogfgtu Acrobatic Dog-Fight (USA)
+dogosokb Dogou Souken (Joystick hack bootleg)
+dogosoke Dogou Souken
+dogyuuna Dogyuun (older set)
+dogyuun Dogyuun
+dogyuunt Dogyuun (location test)
+dokaben Dokaben (Japan)
+dokidoki Doki Doki Penguin Land
+dokyusei Mahjong Doukyuusei
+dokyusp Mahjong Doukyuusei Special
+dollyptn Dolly Parton
+dolmen Dolmen
+dolphin Dolphin Blue
+dolphinp Dolphin's Pearl (set 1)
+domino2 Domino II (Bingo)
+dominob Domino Block
+dominobv2 Domino Block ver.2
+domino Domino Man
+dominos4 Dominos 4 (Cocktail)
+dominos Dominos
+dommy Dommy
+doncdoon Hanabi de Doon! - Don-chan Puzzle
+dondenmj Don Den Mahjong [BET] (Japan)
+dondokod Don Doko Don (World)
+dondokodj Don Doko Don (Japan)
+dondokodu Don Doko Don (US)
+donghaer Donggul Donggul Haerong
+donpachi DonPachi (US)
+donpachihk DonPachi (Hong Kong)
+donpachij DonPachi (Japan)
+donpachikr DonPachi (Korea)
+dorachan Dora-chan (Japan)
+dorunrun2 Do! Run Run (set 2)
+dorunrunca Do! Run Run (Do's Castle hardware, set 2)
+dorunrunc Do! Run Run (Do's Castle hardware, set 1)
+dorunrun Do! Run Run (set 1)
+dotrikun2 Dottori Kun (old version)
+dotrikun Dottori Kun (new version)
+dotrona Discs of Tron (Upright alternate)
+dotron Discs of Tron (Upright)
+dotrone Discs of Tron (Environmental)
+doubledr Double Dragon (Neo-Geo)
+douni Mr. Do vs. Unicorns
+dowild Mr. Do's Wild Ride
+downhill Downhill Bikers (DH3 Ver. A)
+dpatrola Desert Patrol (set 2) [TTL]
+dpatrol Desert Patrol [TTL]
+dphla Draw Poker HI-LO (Alt)
+dphl Draw Poker HI-LO (M.Kramer)
+dphljp Draw Poker HI-LO (Japanese)
+dphlunka Draw Poker HI-LO (unknown, rev 1)
+dphlunkb Draw Poker HI-LO (unknown, rev 2)
+dpoker Draw Poker (Bally, 03-20)
+dquizgo2 Date Quiz Go Go Episode 2
+drac_l1 Bram Stoker's Dracula (L-1)
+draco Draco
+drac_p11 Bram Stoker's Dracula (P-11)
+dracula Dracula (Pinball)
+dragchrn Dragon Chronicles (DC001 Ver. A)
+dragfist Dragonfist
+dragnblz Dragon Blaze
+dragnfly Dragonfly (Konami Endeavour)
+dragngun Dragon Gun (US)
+dragngunj Dragon Gun (Japan)
+dragon Dragon
+dragoona Dragoon Might (ver AAB)
+dragoonj Dragoon Might (ver JAA)
+dragrace Drag Race
+dragsphr Dragon Sphere
+drakor Drakor
+drakton Drakton (DK conversion)
+dreamwld Dream World
+dremshpr Dream Shopper
+drgnbowla Dragon Bowl (set 2, unencrypted program)
+drgnbstr Dragon Buster
+drgninjab2 Dragonninja (bootleg with 68705)
+drgninjab Dragonninja (bootleg)
+drgninja Dragonninja (Japan)
+drgnmst Dragon Master
+drgnunit Dragon Unit / Castle of Dragon
+drgnwrld Dragon World (World, V040O)
+drgnwrldv10c Zhong Guo Long (China, V010C)
+drgnwrldv11h Dong Fang Zhi Zhu (Hong Kong, V011H)
+drgnwrldv20j Zhong Guo Long (Japan, V020J)
+drgnwrldv21 Dragon World (World, V021O)
+drgnwrldv21j Zhong Guo Long (Japan, V021J)
+drgnwrldv30 Dragon World (World, V030O)
+drgnwrldv40k Dragon World (Korea, V040K)
+drgpunch Dragon Punch (Japan)
+drgw2c Zhong Guo Long II (ver. 100C, China)
+drgw2 Dragon World II (ver. 110X, Export)
+drgw2hk Dragon World II (ver. 100H, Hong Kong [Hokg Kong])
+drgw2j Chuugokuryuu II (ver. 100J, Japan)
+drhla Drews Revenge (v.2.89, set 2)
+drhl Drews Revenge (v.2.89, set 1)
+driblingbr Dribbling (bootleg, Brazil)
+dribling Dribbling
+driblingo Dribbling (Olympia)
+drifto94 Drift Out '94 - The Hard Order (Japan)
+driftout Drift Out (Europe)
+driftoutj Drift Out (Japan)
+drivedge Driver's Edge
+driveout Drive Out (bootleg)
+driveyes Driver's Eyes (Japan)
+drivfrcb Driving Force (Galaxian conversion bootleg)
+drivfrcg Driving Force (Galaxian conversion)
+drivfrcp Driving Force (Pac-Man conversion)
+drktnjr Drakton (DKJr conversion)
+drmario Vs. Dr. Mario
+drmicro Dr. Micro
+drmmake Dream Maker (Russia) (Atronic)
+drmn DrumMania (GQ881 VER. JAD)
+drtomy Dr. Tomy
+drtoppelj Dr. Toppel's Tankentai (Japan)
+drw80pk2 Draw 80 Poker - Minn
+drw80pkr Draw 80 Poker
+dsaber Dragon Saber
+dsaberj Dragon Saber (Japan, Rev B)
+dsfdcta Dancing Stage featuring Dreams Come True (GC910 VER. JAA)
+dsfdct Dancing Stage featuring Dreams Come True (GC910 VER. JCA)
+dsftkd Dancing Stage featuring TRUE KiSS DESTiNATiON (G*884 VER. JAA)
+dslayrra Dragon Slayer (Russia, set 2)
+dslayrr Dragon Slayer (Russia, set 1)
+dsmbl Deathsmiles MegaBlack Label (2008/10/06 MEGABLACK LABEL VER)
+dsoccr94 Dream Soccer '94 (World, M107 hardware)
+dsoccr94j Dream Soccer '94 (Japan, M92 hardware)
+dspirit1 Dragon Spirit (old version (DS1))
+dspirit Dragon Spirit (new version (DS3))
+dstagea Dancing Stage (GN845 VER. EAA)
+dstage Dancing Stage - Internet Ranking Ver (GC845 VER. EBA)
+dstlka Darkstalkers: The Night Warriors (Asia 940705)
+dstlk Darkstalkers: The Night Warriors (Euro 940705)
+dstlkh Darkstalkers: The Night Warriors (Hispanic 940818)
+dstlku1d Darkstalkers: The Night Warriors (USA 940705 Phoenix Edition) (bootleg)
+dstlku Darkstalkers: The Night Warriors (USA 940818)
+dstlkur1 Darkstalkers: The Night Warriors (USA 940705)
+dtfamily Diet Family
+dtoyoken Mahjong Dai Touyouken (Japan)
+dtrvwz5 Deluxe Trivia ? Whiz (6221-70, U5-0A Edition 5)
+dualaslt Dual Assault
+duckhunt Vs. Duck Hunt (set DH3 E)
+dumpmtmt Dump Matsumoto (Japan, 8751 317-0011a)
+dumpump Dump The Ump
+dungdrag Dungeons & Dragons
+dungeonm Dungeon Magic (Ver 2.1O 1994/02/18)
+dungeonmu Dungeon Magic (Ver 2.1A 1994/02/18)
+dunhuang Mahjong Dunhuang
+dunkmnia Dunk Mania (Asia, DM2/VER.C)
+dunkmniajc Dunk Mania (Japan, DM1/VER.C)
+dunkshota Dunk Shot (Rev A, FD1089A 317-0022)
+dunkshot Dunk Shot (Rev C, FD1089A 317-0022)
+dunkshoto Dunk Shot (FD1089A 317-0022)
+dvisland Devil Island (Version 1.4R CGA)
+dvislando Devil Island (Version 1.0R CGA)
+dvlrider Devil Riders
+dvlriderg Devil Riders (German speech)
+dvlrideri Devil Riders (Italian speech)
+dw2v100x Dragon World II (ver. 100X, Export)
+dwarfda Draw Poker III / Dwarfs Den (Card Gfx)
+dwarfd Draw Poker III / Dwarfs Den (Dwarf Gfx)
+dw_l1 Doctor Who (L-1)
+dw_l2 Doctor Who (L-2)
+dw_p5 Doctor Who (P-5)
+dygera Dyger (Korea set 2)
+dyger Dyger (Korea set 1)
+dynabb97 Dynamite Baseball 97 (Revision A)
+dynabb Dynamite Baseball
+dynablstb2 Dynablaster / Bomber Man (bootleg, alt)
+dynablstb Dynablaster / Bomber Man (bootleg)
+dynablst Dynablaster / Bomber Man
+dynabomb Dynamite Bomber (Korea, Rev 1.5)
+dynadice Dynamic Dice
+dynagear Dyna Gear
+dynamcopb Dynamite Cop (Export, Model 2B)
+dynamcopc Dynamite Cop (USA, Model 2C)
+dynamcop Dynamite Cop (Export, Model 2A)
+dynamski Dynamic Ski
+dynashot Dynamic Shoot Kyousou
+dyndeka2b Dynamite Deka 2 (Japan, Model 2B)
+dyndeka2 Dynamite Deka 2 (Japan, Model 2A)
+dyndukea Dynamite Duke (Europe set 2)
+dynduke Dynamite Duke (Europe set 1)
+dyndukej Dynamite Duke (Japan)
+dyndukeu Dynamite Duke (US)
+dynobop Dyno Bop
+dynwarj Tenchi wo Kurau (Japan)
+dzigzag Zig Zag (Dig Dug hardware)
+eaglshot Eagle Shot Golf
+earthjkrp U.N. Defense Force: Earth Joker (Japan, prototype?)
+earthjkr U.N. Defense Force: Earth Joker (Japan)
+eatpm_4g Elvira and the Party Monsters (LG-4)
+eatpm_4u Elvira and the Party Monsters (LU-4)
+eatpm_l1 Elvira and the Party Monsters (LA-1)
+eatpm_l2 Elvira and the Party Monsters (LA-2)
+eatpm_l4 Elvira and the Party Monsters (LA-4)
+eatpm_p7 Elvira and the Party Monsters (PA-7)
+eballchp Eight Ball Champ
+eballd14 Eight Ball Deluxe (rev. 14)
+eballdlx Eight Ball Deluxe (rev. 15)
+eballdlxp1 Eight Ball Deluxe (prototype rev. 1)
+eballdlxp2 Eight Ball Deluxe (prototype rev. 2)
+eballdlxp3 Eight Ball Deluxe (prototype rev. 3)
+eballdlxp4 Eight Ball Deluxe (prototype rev. 4)
+ebases Extra Bases
+eca Emergency Call Ambulance (Export)
+ecap Emergency Call Ambulance (US location test?)
+ecau Emergency Call Ambulance (USA)
+ec_bar7 Bar 7 (Concept Games Ltd) (?)
+ec_barxoa Bar X (older PCB) (Electrocoin) (set 2)
+ec_barxo Bar X (older PCB) (Electrocoin) (set 1)
+ec_barxob Bar X (older PCB) (Electrocoin) (set 3)
+ec_barxoc Bar X (older PCB) (Electrocoin) (set 4)
+ec_barxod Bar X (older PCB) (Electrocoin) (set 5)
+ec_barxoe Bar X (older PCB) (Electrocoin) (set 6)
+ec_casbxcon Casino Bar X (Concept Games Ltd) (?)
+ec_casbxoa Casino Bar X (older PCB) (Electrocoin) (set 2)
+ec_casmb Casino Multi Bar (Concept Games Ltd) (?)
+ec_fltr Flutter (Concept Games Ltd) (?)
+ec_gold7 Golden 7 (Concept Games Ltd) (?)
+ec_jackb Jackpot Bars (MAB PCB?) (Concept Games Ltd) (?)
+ec_labya Labyrinth (v10) (Electrocoin)
+ec_laby Labyrinth (v8) (Electrocoin)
+ec_mgbel Megabell (Concept Games Ltd) (?)
+ec_multb Multi Bar (Concept Games Ltd) (?)
+ec_ndgxs Nudge Xcess (MAB PCB?) (Concept Games Ltd) (?)
+ecofghtra Eco Fighters (Asia 931203)
+ecofghtrd Eco Fighters (World 931203 Phoenix Edition) (bootleg)
+ecofghtr Eco Fighters (World 931203)
+ecofghtrh Eco Fighters (Hispanic 931203)
+ecofghtru1 Eco Fighters (USA 931203)
+ecofghtru Eco Fighters (USA 940215)
+ec_oxocg Oxo Classic Gold (Electrocoin) (?)
+ec_oxocl Oxo Club (Electrocoin) (?)
+ec_oxogb Oxo Golden Bars (Electrocoin) (?)
+ec_oxorl Oxo Reels (Electrocoin) (?)
+ec_oxorv Oxo Revolution (Electrocoin) (?)
+ec_pennia Pennies From Heaven (v6) (Electrocoin)
+ec_penni Pennies From Heaven (v1) (Electrocoin)
+ec_pyrama Pyramid (v6) (Electrocoin)
+ec_pyram Pyramid (v1) (Electrocoin)
+ec_rcc Royal Casino Club (Electrocoin) (?)
+ec_rdht7 Red Hot 7 (MAB PCB?) (Concept Games Ltd) (?)
+ec_secrt Secret Castle (v1) (Electrocoin)
+ec_spbg7mab Super Big 7 (MAB PCB) (Electrocoin) (?)
+ec_sphina Sphinx (v2) (Electrocoin) (set 2)
+ec_sphinb Sphinx (v1) (Electrocoin)
+ec_sphin Sphinx (v2) (Electrocoin) (set 1)
+ec_staira Stairway To Heaven (v1) (Electrocoin)
+ec_stair Stairway To Heaven (v11) (Electrocoin)
+ec_stkex Stake X (Concept Games Ltd) (?)
+ec_sumnc Casino Super Multi Nudger (Concept / Electrocoin Oxo) (?)
+ec_sumnd Super Multi Nudger (Concept / Electrocoin Oxo) (?)
+ec_supbxcon Super Bar X (MAB PCB) (Concept Games Ltd) (?)
+ec_supbxmab Super Bar X (MAB PCB) (Electrocoin) (?)
+ec_supmb Super Multi Bar (Concept Games Ltd) (?)
+ec_suprl Super Reels (Electrocoin) (?)
+ec_unkt unknown 'T' (MAB PCB?) (Concept Games Ltd) (?)
+edfa E.D.F. : Earth Defense Force (set 2)
+edfbl E.D.F. : Earth Defense Force (bootleg)
+edf E.D.F. : Earth Defense Force (set 1)
+edfu E.D.F. : Earth Defense Force (North America)
+edrandy1 The Cliffhanger - Edward Randy (World ver 1)
+edrandy2 The Cliffhanger - Edward Randy (World ver 2)
+edrandyj The Cliffhanger - Edward Randy (Japan ver 3)
+edrandy The Cliffhanger - Edward Randy (World ver 3)
+eforest Enchanted Forest (12XF528902, US)
+egghunt Egg Hunt
+eggor Eggor
+eggs Eggs (USA)
+eggsplc Eggs Playing Chicken
+eggventr2 Egg Venture (Release 2)
+eggventr7 Egg Venture (Release 7)
+eggventr8 Egg Venture (Release 8)
+eggventra Egg Venture (A.L. Release)
+eggventrd Egg Venture Deluxe
+eggventr Egg Venture (Release 10)
+eightbll Eight Ball
+eightfrc Eight Forces
+eightman Eight Man (NGM-025)(NGH-025)
+ejanhs E-Jan High School (Japan)
+ejihon Ejihon Tantei Jimusyo (J 950613 V1.000)
+ejollyx5 Euro Jolly X5
+ejollyx9 Euro Jolly X9
+ejsakura12 E-Jan Sakurasou (Japan, SYS386F V1.2)
+ejsakura E-Jan Sakurasou (Japan, SYS386F V2.0)
+elandore Touryuu Densetsu Elan-Doree / Elan Doree - Legend of Dragoon (JUET 980922 V1.006)
+elecyoyo2 The Electric Yo-Yo (set 2)
+elecyoyo The Electric Yo-Yo (set 1)
+elektra Elektra
+elephfam Elephant Family (Italian, new)
+elephfmb Elephant Family (Italian, old)
+elevatorb Elevator Action (bootleg)
+elevator Elevator Action
+elfin Elfin
+elgrande El Grande - 5 Card Draw (New)
+elim2a Eliminator (2 Players, set 2)
+elim2c Eliminator (2 Players, cocktail)
+elim2 Eliminator (2 Players, set 1)
+elim4 Eliminator (4 Players)
+elim4p Eliminator (4 Players, prototype)
+elvact2u Elevator Action II (Ver 2.2A 1995/02/20)
+elvactr Elevator Action Returns (Ver 2.2O 1995/02/20)
+elvactrj Elevator Action Returns (Ver 2.2J 1995/02/20)
+elvis Elvis?
+elvisf302 Elvis (3.02 France)
+elvisf303 Elvis (3.03 France)
+elvisf4 Elvis (4.00 France)
+elvisf Elvis (5.00 France)
+elvisg302 Elvis (3.02 Germany)
+elvisg303 Elvis (3.03 Germany)
+elvisg4 Elvis (4.00 Germany)
+elvisg Elvis (5.00 Germany)
+elvisi302 Elvis (3.02 Italy)
+elvisi303 Elvis (3.03 Italy)
+elvisi4 Elvis (4.00 Italy)
+elvisi Elvis (5.00 Italy)
+elvisl302 Elvis (3.02 Spain)
+elvisl303 Elvis (3.03 Spain)
+elvisl4 Elvis (4.00 Spain)
+elvisl Elvis (5.00 Spain)
+elvisp302 Elvis (3.02)
+elvisp303 Elvis (3.03)
+elvisp4 Elvis (4.00)
+elvisp Elvis (5.00)
+embargo Embargo
+embryon Embryon
+emeralda Emeraldia (World)
+empcity Empire City: 1931 (bootleg?)
+empcityi Empire City: 1931 (Italy)
+empcityj Empire City: 1931 (Japan)
+empsback The Empire Strike Back
+enchlamp Enchanted Lamp (Konami Endeavour)
+endless Gundam Wing: Endless Duel (SNES bootleg)
+endrichs Endless Riches (Ver 1.20)
+endurob2 Enduro Racer (bootleg set 2)
+endurobl Enduro Racer (bootleg set 1)
+enduror1d Enduro Racer (YM2203) (bootleg of FD1089B 317-0013A set)
+enduror1 Enduro Racer (YM2203) (FD1089B 317-0013A)
+endurord Enduro Racer (YM2151) (bootleg of FD1089B 317-0013A set)
+enduror Enduro Racer (YM2151) (FD1089B 317-0013A)
+enforce Enforce (World)
+enforceja Enforce (Japan, Analog Controls)
+enforcej Enforce (Japan)
+enigma2a Enigma II (Space Invaders hardware)
+enigma2b Phantoms II (Space Invaders hardware)
+enigma2 Enigma II
+ep_21clba Twenty One Club (Maygay) (EPOCH) (3.2, set 2)
+ep_21clb Twenty One Club (Maygay) (EPOCH) (3.2, set 1)
+ep_25crt 25 Carrot Gold (Maygay) (EPOCH) (1.2, set 1)
+ep_25crta 25 Carrot Gold (Maygay) (EPOCH) (1.1, set 2)
+ep_25crtb 25 Carrot Gold (Maygay) (EPOCH) (3.1, set 3)
+ep_25crtc 25 Carrot Gold (Maygay) (EPOCH) (4.1, set 4)
+ep_25crtd 25 Carrot Gold (Maygay) (EPOCH) (5.1, set 5)
+ep_bartka Bar Trekkin (Maygay) (EPOCH) (3.9, set 2)
+ep_bartk Bar Trekkin (Maygay) (EPOCH) (4.5, set 1)
+ep_bartkb Bar Trekkin (Maygay) (EPOCH) (3.9, set 3)
+ep_bartkc Bar Trekkin (Maygay) (EPOCH) (4.4, set 4)
+ep_bartkd Bar Trekkin (Maygay) (EPOCH) (4.4, set 5)
+ep_bartke Bar Trekkin (Maygay) (EPOCH) (4.5, set 6)
+ep_bartkf Bar Trekkin (Maygay) (EPOCH) (4.2, set 7)
+ep_baskra Pounds Of The Baskervilles (Maygay) (EPOCH) (2.2, set 2)
+ep_baskrb Pounds Of The Baskervilles (Maygay) (EPOCH) (2.2, set 3)
+ep_baskrc Pounds Of The Baskervilles (Maygay) (EPOCH) (1.7, set 4)
+ep_baskrd Pounds Of The Baskervilles (Maygay) (EPOCH) (2.1, set 5)
+ep_baskre Pounds Of The Baskervilles (Maygay) (EPOCH) (1.5, set 6)
+ep_baskr Pounds Of The Baskervilles (Maygay) (EPOCH) (1.7, set 1)
+ep_bathla Bat Outa Hell (Global) (EPOCH) (2.1, set 2)
+ep_bathl Bat Outa Hell (Global) (EPOCH) (2.1, set 1)
+ep_bathlb Bat Outa Hell (Global) (EPOCH) (2.2, set 3)
+ep_bathlc Bat Outa Hell (Global) (EPOCH) (2.2, set 4)
+ep_bathld Bat Outa Hell (Global) (EPOCH) (3.1, set 5)
+ep_bathle Bat Outa Hell (Global) (EPOCH) (3.1, set 6)
+ep_bathlf Bat Outa Hell (Global) (EPOCH) (4.1, set 7)
+ep_bathlg Bat Outa Hell (Global) (EPOCH) (4.1, set 8)
+ep_bathlh Bat Outa Hell (Global) (EPOCH) (3.3, set 9)
+ep_batlsa Battleships (Maygay) (EPOCH) (2.2, set 2)
+ep_batls Battleships (Maygay) (EPOCH) (2.2, set 1)
+ep_batlsb Battleships (Maygay) (EPOCH) (1.9, set 3)
+ep_batlsc Battleships (Maygay) (EPOCH) (1.9, set 4)
+ep_bbarsa Balloon Bars (Maygay) (EPOCH) (1.2, set 2)
+ep_bbars Balloon Bars (Maygay) (EPOCH) (1.2, set 1)
+ep_bbarsb Balloon Bars (Maygay) (EPOCH) (2.0, set 3)
+ep_bbarsc Balloon Bars (Maygay) (EPOCH) (2.0, set 4)
+ep_bbonza Bingo Bonanza (Maygay - Union) (EPOCH) (set 2)
+ep_bbonz Bingo Bonanza (Maygay - Union) (EPOCH) (set 1)
+ep_beav3a Casino Beaver Las Vegas (Global) (EPOCH) (CA000720, 3.3, set 2)
+ep_beav3b Casino Beaver Las Vegas (Global) (EPOCH) (CA000720, 4.2, set 3)
+ep_beav3 Casino Beaver Las Vegas (Global) (EPOCH) (CA000720, 3.3, set 1)
+ep_beav3c Casino Beaver Las Vegas (Global) (EPOCH) (CA000720, 4.2, set 4)
+ep_beavra Casino Beaver Las Vegas (Global) (EPOCH) (set 2)
+ep_beavrb Casino Beaver Las Vegas (Global) (EPOCH) (set 3)
+ep_beavr Casino Beaver Las Vegas (Global) (EPOCH) (set 1)
+ep_beavrc Casino Beaver Las Vegas (Global) (EPOCH) (set 4)
+ep_beavrd Casino Beaver Las Vegas (Global) (EPOCH) (set 5)
+ep_beavre Casino Beaver Las Vegas (Global) (EPOCH) (set 6)
+ep_beavrf Casino Beaver Las Vegas (Global) (EPOCH) (set 7)
+ep_beavrg Casino Beaver Las Vegas (Global) (EPOCH) (set 8)
+ep_beavrh Casino Beaver Las Vegas (Global) (EPOCH) (set 9)
+ep_beavri Casino Beaver Las Vegas (Global) (EPOCH) (set 10)
+ep_beavrj Casino Beaver Las Vegas (Global) (EPOCH) (set 11)
+ep_beavrk Casino Beaver Las Vegas (Global) (EPOCH) (set 12)
+ep_beavrl Casino Beaver Las Vegas (Global) (EPOCH) (set 13)
+ep_beavrm Casino Beaver Las Vegas (Global) (EPOCH) (set 14)
+ep_beavrn Casino Beaver Las Vegas (Global) (EPOCH) (CA000720, 2.3, set 5)
+ep_beavro Casino Beaver Las Vegas (Global) (EPOCH) (CA000720, 2.3, set 6)
+ep_bingba Bingo Belle (Maygay) (EPOCH) (1.3, set 2)
+ep_bingb Bingo Belle (Maygay) (EPOCH) (1.3, set 1)
+ep_bjclb The Blackjack Club (Global) (EPOCH)
+ep_braida Bank Raid (Extreme) (EPOCH) (BARA 0.1, set 2)
+ep_braid Bank Raid (Extreme) (EPOCH) (BARA 0.1, set 1)
+ep_braidb Bank Raid (Extreme) (EPOCH) (BARA 0.5, set 3)
+ep_braidc Bank Raid (Extreme) (EPOCH) (BARA 0.5, set 4)
+ep_braidd Bank Raid (Extreme) (EPOCH) (BARA 0.5, set 5)
+ep_braide Bank Raid (Extreme) (EPOCH) (BARA 0.5, set 6)
+ep_bubsqa Bubble & Squeak (Extreme) (EPOCH) (BASQ 0.2, set 2)
+ep_bubsqb Bubble & Squeak (Extreme) (EPOCH) (BASQ 0.3, set 3)
+ep_bubsq Bubble & Squeak (Extreme) (EPOCH) (BASQ 0.2, set 1)
+ep_bubsqc Bubble & Squeak (Extreme) (EPOCH) (BASQ 0.3, set 4)
+ep_bubsqd Bubble & Squeak (Extreme) (EPOCH) (BASQ 0.4, set 5)
+ep_bvrcla Beaver Las Vegas Club (Global) (EPOCH) (set 2)
+ep_bvrclb Beaver Las Vegas Club (Global) (EPOCH) (set 3)
+ep_bvrcl Beaver Las Vegas Club (Global) (EPOCH) (set 1)
+ep_bvrclc Beaver Las Vegas Club (Global) (EPOCH) (set 4)
+ep_bvrcld Beaver Las Vegas Club (Global) (EPOCH) (set 5)
+ep_bvrcle Beaver Las Vegas Club (Global) (EPOCH) (set 6)
+ep_bvrclf Beaver Las Vegas Club (Global) (EPOCH) (set 7)
+ep_bvrclg Beaver Las Vegas Club (Global) (EPOCH) (set 8)
+ep_bvrclh Beaver Las Vegas Club (Global) (EPOCH) (set 9)
+ep_bvrcli Beaver Las Vegas Club (Global) (EPOCH) (set 10)
+ep_bvrclj Beaver Las Vegas Club (Global) (EPOCH) (set 11)
+ep_bvrclk Beaver Las Vegas Club (Global) (EPOCH) (set 12)
+ep_bvruca Beaver Uncovered (Global) (EPOCH) (1.4, set 2)
+ep_bvrucb Beaver Uncovered (Global) (EPOCH) (1.6, set 3)
+ep_bvruc Beaver Uncovered (Global) (EPOCH) (1.4, set 1)
+ep_bvrucc Beaver Uncovered (Global) (EPOCH) (2.3, set 4)
+ep_cahoya Cash Ahoy (Maygay) (EPOCH) (set 2)
+ep_cahoyb Cash Ahoy (Maygay) (EPOCH) (set 3)
+ep_cahoy Cash Ahoy (Maygay - Eclipse?) (EPOCH) (set 1)
+ep_calypa Calypso (Maygay) (EPOCH) (2.2, set 2)
+ep_calyp Calypso (Maygay) (EPOCH) (2.2, set 1)
+ep_cascza Casino Crazy (Global) (EPOCH) (2.1, set 2)
+ep_casgca Casino Grand Club (Maygay) (EPOCH) (1.1, set 2)
+ep_casgcb Casino Grand Club (Maygay) (EPOCH) (1.4, set 3)
+ep_casgc Casino Grand Club (Maygay) (EPOCH) (1.1, set 1)
+ep_casgcc Casino Grand Club (Maygay) (EPOCH) (1.4, set 4)
+ep_cashna Cashino (Maygay - Extreme) (EPOCH) (CSHI 1.0, set 2)
+ep_cashn Cashino (Maygay - Extreme) (EPOCH) (CSHI 1.0, set 1)
+ep_casrda Casino Royale Deluxe Club (Maygay) (EPOCH) (1.3, set 2)
+ep_casrd Casino Royale Deluxe Club (Maygay) (EPOCH) (1.5, set 1)
+ep_cbrcla Cannonball Run Club (Global) (EPOCH) (set 2)
+ep_cbrclb Cannonball Run Club (Global) (EPOCH) (set 3)
+ep_cbrcl Cannonball Run Club (Global) (EPOCH) (set 1)
+ep_cbrclc Cannonball Run Club (Global) (EPOCH) (set 4)
+ep_cbrcld Cannonball Run Club (Global) (EPOCH) (set 5)
+ep_cbrcle Cannonball Run Club (Global) (EPOCH) (set 6)
+ep_cbrclf Cannonball Run Club (Global) (EPOCH) (set 7)
+ep_cbrclg Cannonball Run Club (Global) (EPOCH) (set 8)
+ep_cbrclh Cannonball Run Club (Global) (EPOCH) (set 9)
+ep_cbrcli Cannonball Run Club (Global) (EPOCH) (set 10)
+ep_cbrclj Cannonball Run Club (Global) (EPOCH) (set 11)
+ep_cbrclk Cannonball Run Club (Global) (EPOCH) (set 12)
+ep_cbruna Cannonball Run (Global) (EPOCH) (2.2, set 2)
+ep_cbrunb Cannonball Run (Global) (EPOCH) (2.4, set 3)
+ep_cbrun Cannonball Run (Global) (EPOCH) (2.2, set 1)
+ep_cbrunc Cannonball Run (Global) (EPOCH) (2.4, set 4)
+ep_cbrund Cannonball Run (Global) (EPOCH) (3.1, set 5)
+ep_cbrune Cannonball Run (Global) (EPOCH) (3.1, set 6)
+ep_cclasa Casino Classic (Global) (EPOCH) (set 2)
+ep_cclas Casino Classic (Global) (EPOCH) (set 1)
+ep_ccocka Cash Cocktail (Maygay) (EPOCH) (1.1, set 2)
+ep_ccockb Cash Cocktail (Maygay) (EPOCH) (1.1, set 3)
+ep_ccock Cash Cocktail (Maygay) (EPOCH) (1.1, set 1)
+ep_ccockc Cash Cocktail (Maygay) (EPOCH) (1.1, set 4)
+ep_cdspna Cardinal Spin (Maygay) (EPOCH) (1.1, set 2)
+ep_cdspn Cardinal Spin (Maygay) (EPOCH) (1.1, set 1)
+ep_cfalla Cash Falls (Maygay) (EPOCH) (1.3, set 2)
+ep_cfallb Cash Falls (Maygay) (EPOCH) (1.3, set 3)
+ep_cfall Cash Falls (Maygay) (EPOCH) (1.2, set 1)
+ep_cfallc Cash Falls (Maygay) (EPOCH) (2.3, set 4)
+ep_cfalld Cash Falls (Maygay) (EPOCH) (2.3, set 5)
+ep_cfalle Cash Falls (Maygay) (EPOCH) (3.2, set 6)
+ep_cfallf Cash Falls (Maygay) (EPOCH) (3.2, set 7)
+ep_cflowa Cash Flow (Maygay) (EPOCH) (3.2, set 2)
+ep_cflow Cash Flow (Maygay) (EPOCH) (3.7, set 1)
+ep_cflowc Cash Flow (Maygay) (EPOCH) (3.A, set 3)
+ep_cflowd Cash Flow (Maygay) (EPOCH) (3.A, set 4)
+ep_cgorda Cash Gordon (Maygay) (EPOCH) (2.3, set 2)
+ep_cgordb Cash Gordon (Maygay) (EPOCH) (2.3, set 3)
+ep_cgord Cash Gordon (Maygay) (EPOCH) (2.1, set 1)
+ep_cgordc Cash Gordon (Maygay) (EPOCH) (1.9, set 4)
+ep_cgrca Casino Grand Classic (Global) (EPOCH) (set 2)
+ep_cgrc Casino Grand Classic (Global) (EPOCH) (set 1)
+ep_cgreda Club Greed (Global) (EPOCH) (set 2)
+ep_cgred Club Greed (Global) (EPOCH) (set 1)
+ep_chocka Chocks Away (Maygay) (EPOCH) (1.1, set 2)
+ep_chockb Chocks Away (Maygay) (EPOCH) (1.1, set 3)
+ep_chock Chocks Away (Maygay) (EPOCH) (1.1, set 1)
+ep_cocka Cock A Doodle Dosh (Maygay - Union) (EPOCH) (set 2)
+ep_cockb Cock A Doodle Dosh (Maygay - Union) (EPOCH) (set 3)
+ep_cockc Cock A Doodle Dosh (Maygay - Union) (EPOCH) (set 4)
+ep_cock Cock A Doodle Dosh (Maygay - Union) (EPOCH) (set 1)
+ep_cockd Cock A Doodle Dosh (Maygay - Union) (EPOCH) (set 5)
+ep_cocke Cock A Doodle Dosh (Maygay - Union) (EPOCH) (set 6)
+ep_commda Complete Madness (Maygay) (EPOCH) (2.2, set 2)
+ep_commdb Complete Madness (Maygay) (EPOCH) (1.1, set 3)
+ep_commdc Complete Madness (Maygay) (EPOCH) (1.2, set 4)
+ep_commd Complete Madness (Maygay) (EPOCH) (2.2, set 1)
+ep_commdd Complete Madness (Maygay) (EPOCH) (2.1, set 5)
+ep_cor2a Coronation Street 2 (Maygay) (EPOCH) (3.7, set 2)
+ep_cor2b Coronation Street 2 (Maygay) (EPOCH) (3.8, set 3)
+ep_cor2c Coronation Street 2 (Maygay) (EPOCH) (3.8, set 4)
+ep_cor2 Coronation Street 2 (Maygay) (EPOCH) (3.7, set 1)
+ep_cormna Coronation Street Monopoly Club (Maygay) (EPOCH) (1.7, set 2)
+ep_cormn Coronation Street Monopoly Club (Maygay) (EPOCH) (1.7, set 1)
+ep_cosca Carry On Screaming (Maygay) (EPOCH) (1.3, set 2)
+ep_cosc Carry On Screaming (Maygay) (EPOCH) (1.3, set 1)
+ep_cowa Carry On Winning (Maygay) (EPOCH) (1.3, set 2)
+ep_cow Carry On Winning (Maygay) (EPOCH) (1.3, set 1)
+ep_crazya Reel Crazy (Maygay) (EPOCH) (1.6, set 2)
+ep_crazyb Reel Crazy (Maygay) (EPOCH) (2.6, set 3)
+ep_crazyc Reel Crazy (Maygay) (EPOCH) (2.6, set 4)
+ep_crazyd Reel Crazy (Maygay) (EPOCH) (1.9, set 5)
+ep_crazye Reel Crazy (Maygay) (EPOCH) (1.9, set 6)
+ep_crazy Reel Crazy (Maygay) (EPOCH) (1.6, set 1)
+ep_crzbna Crazy Bingo (Maygay) (EPOCH) (1.1, set 2)
+ep_crzbnb Crazy Bingo (Maygay) (EPOCH) (1.1 Gala, set 3)
+ep_crzbnc Crazy Bingo (Maygay) (EPOCH) (1.1 Gala, set 4)
+ep_crzbn Crazy Bingo (Maygay) (EPOCH) (1.1, set 1)
+ep_cshpna Cash In The Pan (Maygay) (EPOCH) (1.1, set 2)
+ep_cshpn Cash In The Pan (Maygay) (EPOCH) (1.1, set 1)
+ep_cslay Cash Slayer (Global) (EPOCH) (1.4, set 1)
+ep_cstrka Crazy Streak Club (Global) (EPOCH) (set 2)
+ep_cstrkb Crazy Streak Club (Global) (EPOCH) (set 3)
+ep_cstrkc Crazy Streak Club (Global) (EPOCH) (set 4)
+ep_cstrk Crazy Streak Club (Global) (EPOCH) (set 1)
+ep_cstrkd Crazy Streak Club (Global) (EPOCH) (set 5)
+ep_cstrke Crazy Streak Club (Global) (EPOCH) (set 6)
+ep_cstrkf Crazy Streak Club (Global) (EPOCH) (set 7)
+ep_cstrkg Crazy Streak Club (Global) (EPOCH) (set 8)
+ep_ctca Cut Throat Cash (Global) (EPOCH) (1.2, set 2)
+ep_ctc Cut Throat Cash (Global) (EPOCH) (1.2, set 1)
+ep_ctita Cash Of The Titans (Maygay) (EPOCH) (1.5, set 2)
+ep_ctit Cash Of The Titans (Maygay) (EPOCH) (1.5, set 1)
+ep_cyca Cyclone (Extreme) (EPOCH) (CYCL 0.2, set 2)
+ep_cycb Cyclone (Extreme) (EPOCH) (CYCL 0.3, set 3)
+ep_cycc Cyclone (Extreme) (EPOCH) (CYCL 0.3, set 4)
+ep_cyc Cyclone (Extreme) (EPOCH) (CYCL 0.2, set 1)
+ep_cycd Cyclone (Extreme) (EPOCH) (CYCL 0.1, set 5)
+ep_cyce Cyclone (Extreme) (EPOCH) (CYCL 0.1, set 6)
+ep_cycla Cyclone Club (Maygay) (EPOCH) (3.1, set 2)
+ep_cyclb Cyclone Club (Maygay) (EPOCH) (2.1, set 3)
+ep_cycl Cyclone Club (Maygay) (EPOCH) (3.1, set 1)
+ep_dblima Double Impact (Maygay - Impulse) (EPOCH) (set 2)
+ep_dblimb Double Impact (Maygay - Impulse) (EPOCH) (set 3)
+ep_dblimc Double Impact (Maygay - Impulse) (EPOCH) (set 4)
+ep_dblimd Double Impact (Maygay - Impulse) (EPOCH) (set 5)
+ep_dblim Double Impact (Maygay - Impulse) (EPOCH) (set 1)
+ep_ddqa Dungeons & Drag Queens (Global) (EPOCH) (1.4, set 2)
+ep_ddqb Dungeons & Drag Queens (Global) (EPOCH) (2.1, set 3)
+ep_ddqc Dungeons & Drag Queens (Global) (EPOCH) (2.1, set 4)
+ep_ddqcla Dungeons & Drag Queens Club (Global) (EPOCH) (set 2)
+ep_ddqclb Dungeons & Drag Queens Club (Global) (EPOCH) (set 3)
+ep_ddqclc Dungeons & Drag Queens Club (Global) (EPOCH) (set 4)
+ep_ddqcld Dungeons & Drag Queens Club (Global) (EPOCH) (set 5)
+ep_ddqcl Dungeons & Drag Queens Club (Global) (EPOCH) (set 1)
+ep_ddqcle Dungeons & Drag Queens Club (Global) (EPOCH) (set 6)
+ep_ddqclf Dungeons & Drag Queens Club (Global) (EPOCH) (set 7)
+ep_ddqclg Dungeons & Drag Queens Club (Global) (EPOCH) (set 8)
+ep_ddqd Dungeons & Drag Queens (Global) (EPOCH) (2.2, set 5)
+ep_ddq Dungeons & Drag Queens (Global) (EPOCH) (1.4, set 1)
+ep_ddqe Dungeons & Drag Queens (Global) (EPOCH) (2.2, set 6)
+ep_ddqf Dungeons & Drag Queens (Global) (EPOCH) (2.4, set 7)
+ep_ddqg Dungeons & Drag Queens (Global) (EPOCH) (2.4, set 8)
+ep_ddqh Dungeons & Drag Queens (Global) (EPOCH) (2.5, set 9)
+ep_ddqi Dungeons & Drag Queens (Global) (EPOCH) (2.5, set 10)
+ep_dmbusa Dambusters (Impulse) (EPOCH) (set 2)
+ep_dmbusb Dambusters (Impulse) (EPOCH) (set 3)
+ep_dmbusc Dambusters (Impulse) (EPOCH) (set 4)
+ep_dmbus Dambusters (Impulse) (EPOCH) (set 1)
+ep_dmbusd Dambusters (Impulse) (EPOCH) (set 5)
+ep_dmbuse Dambusters (Impulse) (EPOCH) (set 6)
+ep_dmbusf Dambusters (Impulse) (EPOCH) (set 7)
+ep_doubla Double Top (Maygay) (EPOCH) (1.4, set 2)
+ep_doublb Double Top (Maygay) (EPOCH) (1.6, set 3)
+ep_doublc Double Top (Maygay) (EPOCH) (1.6, set 4)
+ep_doubld Double Top (Maygay) (EPOCH) (1.4, set 5)
+ep_doubl Double Top (Maygay) (EPOCH) (1.4, set 1)
+ep_duffa The Simpsons - Duff Beer Guide (Maygay) (EPOCH) (set 2)
+ep_duffb The Simpsons - Duff Beer Guide (Maygay) (EPOCH) (set 3)
+ep_duffc The Simpsons - Duff Beer Guide (Maygay) (EPOCH) (set 4)
+ep_duff The Simpsons - Duff Beer Guide (Maygay) (EPOCH) (set 1)
+ep_evila Evil Streak (Maygay) (EPOCH) (1.6, set 2)
+ep_evilb Evil Streak (Maygay) (EPOCH) (1.4, set 3)
+ep_evil Evil Streak (Maygay) (EPOCH) (1.6, set 1)
+ep_fgodsa Fruit Of The Gods (Maygay) (EPOCH) (1.2, set 2)
+ep_fgodsb Fruit Of The Gods (Maygay) (EPOCH) (2.2, set 3)
+ep_fgodsc Fruit Of The Gods (Maygay) (EPOCH) (2.2, set 4)
+ep_fgodsd Fruit Of The Gods (Maygay) (EPOCH) (2.1, set 5)
+ep_fgodse Fruit Of The Gods (Maygay) (EPOCH) (3.2, set 6)
+ep_fgodsf Fruit Of The Gods (Maygay) (EPOCH) (1.1, set 7)
+ep_fgods Fruit Of The Gods (Maygay) (EPOCH) (1.2, set 1)
+ep_fgodsg Fruit Of The Gods (Maygay) (EPOCH) (1.1, set 8)
+ep_flasha Flashback (Maygay - Impulse) (EPOCH) (set 2)
+ep_flashb Flashback (Maygay - Impulse) (EPOCH) (set 3)
+ep_flashc Flashback (Maygay - Impulse) (EPOCH) (set 4)
+ep_flashd Flashback (Maygay - Impulse) (EPOCH) (set 5)
+ep_flashe Flashback (Maygay - Impulse) (EPOCH) (set 6)
+ep_flashf Flashback (Maygay - Impulse) (EPOCH) (set 7)
+ep_flash Flashback (Maygay - Impulse) (EPOCH) (set 1)
+ep_fmfa Full Moon Fever (Global) (EPOCH) (set 2)
+ep_fmf Full Moon Fever (Global) (EPOCH) (set 1)
+ep_fnclba Fruit & Nudge Club (Maygay) (EPOCH) (set 2)
+ep_fnclb Fruit & Nudge Club (Maygay) (EPOCH) (set 1)
+ep_foga Fields of Gold (Global) (EPOCH) (set 2)
+ep_fog Fields of Gold (Global) (EPOCH) (set 1)
+ep_fortga Fortune & Glory (Maygay - Impulse) (EPOCH) (set 2)
+ep_fortgb Fortune & Glory (Maygay - Impulse) (EPOCH) (set 3)
+ep_fortg Fortune & Glory (Maygay - Impulse) (EPOCH) (set 1)
+ep_frana Frantic (Maygay) (EPOCH) (set 2)
+ep_fran Frantic (Maygay) (EPOCH) (set 1)
+ep_fullma Full Moon Fever (Maygay - Impulse) (EPOCH) (set 2)
+ep_fullmb Full Moon Fever (Maygay - Impulse) (EPOCH) (set 3)
+ep_fullmc Full Moon Fever (Maygay - Impulse) (EPOCH) (set 4)
+ep_fullmd Full Moon Fever (Maygay - Impulse) (EPOCH) (set 5)
+ep_fullme Full Moon Fever (Maygay - Impulse) (EPOCH) (set 6)
+ep_fullmf Full Moon Fever (Maygay - Impulse) (EPOCH) (set 7)
+ep_fullm Full Moon Fever (Maygay - Impulse) (EPOCH) (set 1)
+ep_funnya Funny Money (Maygay) (EPOCH) (set 2)
+ep_funnyb Funny Money (Maygay) (EPOCH) (set 3)
+ep_funnyc Funny Money (Maygay) (EPOCH) (set 4)
+ep_funnyd Funny Money (Maygay) (EPOCH) (set 5)
+ep_funnye Funny Money (Maygay) (EPOCH) (set 6)
+ep_funnyf Funny Money (Maygay) (EPOCH) (set 7)
+ep_funny Funny Money (Maygay) (EPOCH) (set 1)
+ep_funnyg Funny Money (Maygay) (EPOCH) (set 8)
+ep_geclba Great Escape Club (Maygay) (EPOCH) (1.C, set 2)
+ep_geclbb Great Escape Club (Maygay) (EPOCH) (1.9, set 3)
+ep_geclb Great Escape Club (Maygay) (EPOCH) (1.C, set 1)
+ep_gerona Geronimo (Maygay - Impulse) (EPOCH) (set 2)
+ep_geronb Geronimo (Maygay - Impulse) (EPOCH) (set 3)
+ep_geronc Geronimo (Maygay - Impulse) (EPOCH) (set 4)
+ep_gerond Geronimo (Maygay - Impulse) (EPOCH) (set 5)
+ep_gerone Geronimo (Maygay - Impulse) (EPOCH) (set 6)
+ep_geron Geronimo (Maygay - Impulse) (EPOCH) (set 1)
+ep_gesc2a Great Escape 2 (Maygay) (EPOCH) (2.1, set 2)
+ep_gesc2 Great Escape 2 (Maygay) (EPOCH) (2.1, set 1)
+ep_gldtpa Gold Top (Maygay) (EPOCH) (1.1, set 2)
+ep_gldtp Gold Top (Maygay) (EPOCH) (1.1, set 1)
+ep_goldf Gold Fever (Impulse) (EPOCH)
+ep_greeda Greed (Global) (EPOCH) (1.3, set 2)
+ep_greed Greed (Global) (EPOCH) (1.3, set 1)
+ep_gresca Great Escape (Maygay) (EPOCH) (1.1, set 2)
+ep_gresc Great Escape (Maygay) (EPOCH) (1.1, set 1)
+ep_gridra Gridrunner (Maygay - Impulse) (EPOCH) (set 2)
+ep_gridrb Gridrunner (Maygay - Impulse) (EPOCH) (set 3)
+ep_gridrc Gridrunner (Maygay - Impulse) (EPOCH) (set 4)
+ep_gridrd Gridrunner (Maygay - Impulse) (EPOCH) (set 5)
+ep_gridr Gridrunner (Maygay - Impulse) (EPOCH) (set 1)
+ep_grncla Grid Runner Club (Global) (EPOCH) (set 2)
+ep_grnclb Grid Runner Club (Global) (EPOCH) (set 3)
+ep_grnclc Grid Runner Club (Global) (EPOCH) (set 4)
+ep_grncl Grid Runner Club (Global) (EPOCH) (set 1)
+ep_gruna Grid Runner (Global) (EPOCH) (set 2)
+ep_grun Grid Runner (Global) (EPOCH) (set 1)
+ep_heybca Hey Big Spender Club (Global) (EPOCH) (set 2)
+ep_heybc Hey Big Spender Club (Global) (EPOCH) (set 1)
+ep_heybga Hey Big Spender (Global) (EPOCH) (set 2)
+ep_heybgb Hey Big Spender (Global) (EPOCH) (set 3)
+ep_heybgc Hey Big Spender (Global) (EPOCH) (set 4)
+ep_heybg Hey Big Spender (Global) (EPOCH) (set 1)
+ep_hhclba Haunted House Club (Maygay) (EPOCH) (1.4, set 2)
+ep_hhclbc Haunted House Club (Maygay) (EPOCH) (1.1, set 4)
+ep_hhclb Haunted House Club (Maygay) (EPOCH) (1.4, set 1)
+ep_highva High Voltage (Maygay - Impulse) (EPOCH) (set 2)
+ep_highvb High Voltage (Maygay - Impulse) (EPOCH) (set 3)
+ep_highvc High Voltage (Maygay - Impulse) (EPOCH) (set 4)
+ep_highvd High Voltage (Maygay - Impulse) (EPOCH) (set 5)
+ep_highve High Voltage (Maygay - Impulse) (EPOCH) (set 6)
+ep_highvf High Voltage (Maygay - Impulse) (EPOCH) (set 7)
+ep_highv High Voltage (Maygay - Impulse) (EPOCH) (set 1)
+ep_hiscla Hi Spirits Club (Global) (EPOCH) (set 2)
+ep_hiscl Hi Spirits Club (Global) (EPOCH) (set 1)
+ep_hispra Hi Spirits (Global) (EPOCH) (1.A, set 2)
+ep_hisprb Hi Spirits (Global) (EPOCH) (4.2, set 3)
+ep_hisprc Hi Spirits (Global) (EPOCH) (4.2, set 4)
+ep_hisprd Hi Spirits (Global) (EPOCH) (3.2, set 5)
+ep_hispre Hi Spirits (Global) (EPOCH) (3.2, set 6)
+ep_hispr Hi Spirits (Global) (EPOCH) (1.A, set 1)
+ep_hogmna Hog Money (Maygay - Impulse) (EPOCH) (set 2)
+ep_hogmnb Hog Money (Maygay - Impulse) (EPOCH) (set 3)
+ep_hogmn Hog Money (Maygay - Impulse) (EPOCH) (set 1)
+ep_homera The Simpsons - Homer's Meltdown (Maygay) (EPOCH) (3.2, set 3)
+ep_homerb The Simpsons - Homer's Meltdown (Maygay) (EPOCH) (3.2, set 4)
+ep_homerc The Simpsons - Homer's Meltdown (Maygay) (EPOCH) (2.B, set 5)
+ep_homerd The Simpsons - Homer's Meltdown (Maygay) (EPOCH) (2.B, set 6)
+ep_homere The Simpsons - Homer's Meltdown (Maygay) (EPOCH) (3.1, set 7)
+ep_homerf The Simpsons - Homer's Meltdown (Maygay) (EPOCH) (3.1, set 8)
+ep_homerg The Simpsons - Homer's Meltdown (Maygay) (EPOCH) (2.1, set 9)
+ep_homerh The Simpsons - Homer's Meltdown (Maygay) (EPOCH) (2.1, set 10)
+ep_homeri The Simpsons - Homer's Meltdown (Maygay) (EPOCH) (2.9, set 2)
+ep_homer The Simpsons - Homer's Meltdown (Maygay) (EPOCH) (2.A, set 1)
+ep_htdgsa Hot Dogs (Maygay) (EPOCH) (set 2)
+ep_htdgs Hot Dogs (Maygay) (EPOCH) (set 1)
+ep_hubbla Hubble Bubble (Maygay) (EPOCH) (set 2)
+ep_hubbl Hubble Bubble (Maygay) (EPOCH) (set 1)
+ep_hura Hurricane (Global) (EPOCH) (set 2)
+ep_hurb Hurricane (Global) (EPOCH) (set 3)
+ep_hur Hurricane (Global) (EPOCH) (set 1)
+ep_hurica Hurricane (Maygay - Impulse) (EPOCH) (set 2)
+ep_huricb Hurricane (Maygay - Impulse) (EPOCH) (set 3)
+ep_huricc Hurricane (Maygay - Impulse) (EPOCH) (set 4)
+ep_huricd Hurricane (Maygay - Impulse) (EPOCH) (set 5)
+ep_hurice Hurricane (Maygay - Impulse) (EPOCH) (set 6)
+ep_huric Hurricane (Maygay - Impulse) (EPOCH) (set 1)
+ep_hvnsa Heavens Above (Maygay) (EPOCH) (set 2)
+ep_hvns Heavens Above (Maygay) (EPOCH) (set 1)
+ep_hysta Hysteria (Maygay - Impulse) (EPOCH) (set 2)
+ep_hyst Hysteria (Maygay - Impulse) (EPOCH) (set 1)
+ep_icebga Ice Burger (Maygay) (EPOCH) (1.2, set 2)
+ep_icebgb Ice Burger (Maygay) (EPOCH) (1.4, set 3)
+ep_icebgc Ice Burger (Maygay) (EPOCH) (1.3, set 4)
+ep_icebgd Ice Burger (Maygay) (EPOCH) (1.1, set 5)
+ep_icebge Ice Burger (Maygay) (EPOCH) (1.1, set 6)
+ep_icebgf Ice Burger (Maygay) (EPOCH) (1.3, set 7)
+ep_icebgg Ice Burger (Maygay) (EPOCH) (1.3, set 8)
+ep_icebgh Ice Burger (Maygay) (EPOCH) (1.4, set 9)
+ep_icebg Ice Burger (Maygay) (EPOCH) (1.4, set 1)
+ep_icebgi Ice Burger (Maygay) (EPOCH) (1.4, set 10)
+ep_iferna Inferno (Impulse) (EPOCH) (set 2)
+ep_ifern Inferno (Impulse) (EPOCH) (set 1)
+ep_ijcla Italian Job Club (Maygay) (EPOCH) (2.5, set 2)
+ep_ijcl Italian Job Club (Maygay) (EPOCH) (2.6, set 1)
+ep_ijoba Italian Job (Maygay) (EPOCH, v1.1)
+ep_ijob Italian Job (Maygay) (EPOCH, v2.1)
+ep_imj I'm A Jackpot (Global) (EPOCH) (1.5)
+ep_incaa Inca Dinka Do (Maygay - Extreme) (EPOCH) (INCA 1.2, set 2)
+ep_incab Inca Dinka Do (Maygay - Extreme) (EPOCH) (INCA 1.1, set 3)
+ep_inca Inca Dinka Do (Maygay - Extreme) (EPOCH) (INCA 1.2, set 1)
+ep_itjb2a Italian Job 2 (Maygay) (EPOCH) (1.5, set 2)
+ep_itjb2b Italian Job 2 (Maygay) (EPOCH) (2.3, set 3)
+ep_itjb2c Italian Job 2 (Maygay) (EPOCH) (2.3, set 4)
+ep_itjb2 Italian Job 2 (Maygay) (EPOCH) (1.5, set 1)
+ep_itjb3a Italian Job 3 (Maygay) (EPOCH) (set 2)
+ep_itjb3 Italian Job 3 (Maygay) (EPOCH) (set 1)
+ep_jakbna Jackpot & The Beanstreak (Extreme) (EPOCH) (JABS 0.3, set 2)
+ep_jakbnb Jackpot & The Beanstreak (Extreme) (EPOCH) (JABS 0.5, set 3)
+ep_jakbnc Jackpot & The Beanstreak (Extreme) (EPOCH) (JABS 0.5, set 4)
+ep_jakbn Jackpot & The Beanstreak (Extreme) (EPOCH) (JABS 0.3, set 1)
+ep_jsttta Just The Ticket (Maygay) (EPOCH) (4.2, set 2)
+ep_jstttb Just The Ticket (Maygay) (EPOCH) (3.5, set 3)
+ep_jstttc Just The Ticket (Maygay) (EPOCH) (3.4, set 4)
+ep_jstttd Just The Ticket (Maygay) (EPOCH) (3.5, set 5)
+ep_jsttte Just The Ticket (Maygay) (EPOCH) (3.5, set 6)
+ep_jstttf Just The Ticket (Maygay) (EPOCH) (3.6, set 7)
+ep_jstttg Just The Ticket (Maygay) (EPOCH) (3.6, set 8)
+ep_jsttt Just The Ticket (Maygay) (EPOCH) (4.2, set 1)
+ep_kopcla Knockout Punch Club (Global) (EPOCH) (set 2)
+ep_kopclb Knockout Punch Club (Global) (EPOCH) (set 3)
+ep_kopcl Knockout Punch Club (Global) (EPOCH) (set 1)
+ep_lla Lucky Ladders (Extreme) (EPOCH) (LULA 0.3, set 2)
+ep_ll Lucky Ladders (Extreme) (EPOCH) (LULA 0.3, set 1)
+ep_loadda Loaded (Maygay) (EPOCH) (LOAD 1.2, set 2)
+ep_loadd Loaded (Maygay) (EPOCH) (LOAD 1.2, set 1)
+ep_ltta Licence To Thrill (Global) (EPOCH) (set 2)
+ep_ltt Licence To Thrill (Global) (EPOCH) (set 1)
+ep_luga London Underground (Maygay) (EPOCH) (2.9, set 2)
+ep_lugb London Underground (Maygay) (EPOCH) (3.1, set 3)
+ep_lugc London Underground (Maygay) (EPOCH) (3.1, set 4)
+ep_lug London Underground (Maygay) (EPOCH) (2.4, set 1)
+ep_luklda Lucky Ladders (Maygay) (EPOCH) (LULA 0.2, set 2)
+ep_lukld Lucky Ladders (Maygay) (EPOCH) (LULA 0.2, set 1)
+ep_makmva Make Your Move (Global) (EPOCH) (set 2)
+ep_makmv Make Your Move (Global) (EPOCH) (set 1)
+ep_manica Manic Miner (Maygay - Impulse) (EPOCH) (set 2)
+ep_manicb Manic Miner (Maygay - Impulse) (EPOCH) (set 3)
+ep_manicc Manic Miner (Maygay - Impulse) (EPOCH) (set 4)
+ep_manicd Manic Miner (Maygay - Impulse) (EPOCH) (set 5)
+ep_manice Manic Miner (Maygay - Impulse) (EPOCH) (set 6)
+ep_manicf Manic Miner (Maygay - Impulse) (EPOCH) (set 7)
+ep_manic Manic Miner (Maygay - Impulse) (EPOCH) (set 1)
+ep_matrx Matrix (Maygay - Impulse) (EPOCH)
+ep_merln Merlin's Magic (Maygay) (EPOCH) (1.91)
+ep_midasa Midas Touch Club (Maygay) (EPOCH) (1.1, set 2)
+ep_midas Midas Touch Club (Maygay) (EPOCH) (1.1, set 1)
+ep_milhra Who Wants To Be A Millionhare? (Global) (EPOCH) (1.2, set 2)
+ep_milhrb Who Wants To Be A Millionhare? (Global) (EPOCH) (1.3, set 3)
+ep_milhrc Who Wants To Be A Millionhare? (Global) (EPOCH) (1.3, set 4)
+ep_milhrd Who Wants To Be A Millionhare? (Global) (EPOCH) (1.6, set 5)
+ep_milhre Who Wants To Be A Millionhare? (Global) (EPOCH) (1.6, set 6)
+ep_milhrf Who Wants To Be A Millionhare? (Global) (EPOCH) (1.9, set 7)
+ep_milhrg Who Wants To Be A Millionhare? (Global) (EPOCH) (1.9, set 8)
+ep_milhr Who Wants To Be A Millionhare? (Global) (EPOCH) (1.2, set 1)
+ep_mkarta Mario Kart (Maygay) (EPOCH) (1.2, set 2)
+ep_mkartb Mario Kart (Maygay) (EPOCH) (1.6, set 3)
+ep_mkartc Mario Kart (Maygay) (EPOCH) (1.6, set 4)
+ep_mkarte Mario Kart (Maygay) (EPOCH) (1.5, set 6)
+ep_mkart Mario Kart (Maygay) (EPOCH) (1.2, set 1)
+ep_mlhrca Who Whats To Be A Millionhare Club (Global) (EPOCH) (set 2)
+ep_mlhrcb Who Whats To Be A Millionhare Club (Global) (EPOCH) (set 3)
+ep_mlhrcc Who Whats To Be A Millionhare Club (Global) (EPOCH) (set 4)
+ep_mlhrcd Who Whats To Be A Millionhare Club (Global) (EPOCH) (set 5)
+ep_mlhrce Who Whats To Be A Millionhare Club (Global) (EPOCH) (set 6)
+ep_mlhrc Who Whats To Be A Millionhare Club (Global) (EPOCH) (set 1)
+ep_monbsa Monte Carlo Or Bust (Maygay) (EPOCH) (1.2, set 2)
+ep_monbs Monte Carlo Or Bust (Maygay) (EPOCH) (1.2, set 1)
+ep_monkya Monkey Business (Global) (EPOCH) (1.5, set 2)
+ep_monky Monkey Business (Global) (EPOCH) (1.4, set 1)
+ep_monrta The Money Returns Club (Global) (EPOCH) (set 2)
+ep_monrtb The Money Returns Club (Global) (EPOCH) (set 3)
+ep_monrtc The Money Returns Club (Global) (EPOCH) (set 4)
+ep_monrtd The Money Returns Club (Global) (EPOCH) (set 5)
+ep_monrte The Money Returns Club (Global) (EPOCH) (set 6)
+ep_monrtf The Money Returns Club (Global) (EPOCH) (set 7)
+ep_monrt The Money Returns Club (Global) (EPOCH) (set 1)
+ep_monsha The Moonshine Club (Global) (EPOCH) (set 2)
+ep_monshb The Moonshine Club (Global) (EPOCH) (set 3)
+ep_monshc The Moonshine Club (Global) (EPOCH) (set 4)
+ep_monshd The Moonshine Club (Global) (EPOCH) (set 5)
+ep_monshe The Moonshine Club (Global) (EPOCH) (set 6)
+ep_monshf The Moonshine Club (Global) (EPOCH) (set 7)
+ep_monsh The Moonshine Club (Global) (EPOCH) (set 1)
+ep_mrmusa Mr Muscle (Maygay) (EPOCH) (1.2, set 2)
+ep_mrmus Mr Muscle (Maygay) (EPOCH) (1.2, set 1)
+ep_mummya Mummy Talks (Impulse) (EPOCH) (set 2)
+ep_mummyb Mummy Talks (Impulse) (EPOCH) (set 3)
+ep_mummyc Mummy Talks (Impulse) (EPOCH) (set 4)
+ep_mummyd Mummy Talks (Impulse) (EPOCH) (set 5)
+ep_mummye Mummy Talks (Impulse) (EPOCH) (set 6)
+ep_mummyf Mummy Talks (Impulse) (EPOCH) (set 7)
+ep_mummy Mummy Talks (Impulse) (EPOCH) (set 1)
+ep_mwoma Mortal Wombat (Maygay) (EPOCH) (set 2)
+ep_mwomb Mortal Wombat (Maygay) (EPOCH) (set 3)
+ep_mwomc Mortal Wombat (Maygay) (EPOCH) (set 4)
+ep_mwomd Mortal Wombat (Maygay) (EPOCH) (set 5)
+ep_mwom Mortal Wombat (Maygay) (EPOCH) (set 1)
+ep_notera Note Runner (Maygay) (EPOCH) (NORU 0.1, set 2)
+ep_noterb Note Runner (Maygay) (EPOCH) (NORU 0.2, set 3)
+ep_noterc Note Runner (Maygay) (EPOCH) (NORU 0.2, set 4)
+ep_noterd Note Runner (Maygay) (EPOCH) (NORU 1.0, set 5)
+ep_notere Note Runner (Maygay) (EPOCH) (NORU 1.0, set 6)
+ep_noter Note Runner (Maygay) (EPOCH) (NORU 0.1, set 1)
+ep_nunsa Nuns Of Navarone (Maygay) (EPOCH) (2.4, set 2)
+ep_nuns Nuns Of Navarone (Maygay) (EPOCH) (2.4, set 1)
+ep_nynya New York New York (Maygay) (EPOCH) (3.6, set 2)
+ep_nynyb New York New York (Maygay) (EPOCH) (4.6, set 3)
+ep_nynyc New York New York (Maygay) (EPOCH) (4.6, set 4)
+ep_nynyd New York New York (Maygay) (EPOCH) (3.A, set 5)
+ep_nynye New York New York (Maygay) (EPOCH) (3.A, set 6)
+ep_nynyf New York New York (Maygay) (EPOCH) (3.9, set 7)
+ep_nyny New York New York (Maygay) (EPOCH) (3.6, set 1)
+ep_otma Over The Moon (Maygay) (EPOCH) (1.2, set 2)
+ep_otmcla Over The Moon Club (Maygay) (EPOCH) (set 2)
+ep_otmcl Over The Moon Club (Maygay) (EPOCH) (set 1)
+ep_otm Over The Moon (Maygay) (EPOCH) (1.2, set 1)
+ep_ozziea Ozzie Ozzie Ozzie (Maygay) (EPOCH) ( .2, set 2)
+ep_ozzieb Ozzie Ozzie Ozzie (Maygay) (EPOCH) (5.J, set 3)
+ep_ozziec Ozzie Ozzie Ozzie (Maygay) (EPOCH) (6.J, set 4)
+ep_ozzied Ozzie Ozzie Ozzie (Maygay) (EPOCH) (1.1, set 5)
+ep_ozziee Ozzie Ozzie Ozzie (Maygay) (EPOCH) (1.1, set 6)
+ep_ozzief Ozzie Ozzie Ozzie (Maygay) (EPOCH) (2.Z, set 7)
+ep_ozzieg Ozzie Ozzie Ozzie (Maygay) (EPOCH) (0.2, set 8)
+ep_ozzieh Ozzie Ozzie Ozzie (Maygay) (EPOCH) (0.2, set 9)
+ep_ozzie Ozzie Ozzie Ozzie (Maygay) (EPOCH) (2.Z, set 1)
+ep_party Party Party (Global) (EPOCH) (1.1)
+ep_pascla Passport To Riches Classic Club (Maygay) (EPOCH) (1.2, set 2)
+ep_pascl Passport To Riches Classic Club (Maygay) (EPOCH) (1.2, set 1)
+ep_passpa Passport To Riches Club (Maygay) (EPOCH) (1.2, set 2)
+ep_passpb Passport To Riches Classic Club (Maygay) (EPOCH) (1.3, set 3)
+ep_passpc Passport To Riches Classic Club (Maygay) (EPOCH) (1.3, set 4)
+ep_passp Passport To Riches Club (Maygay) (EPOCH) (1.2, set 1)
+ep_pesosa Pick Yer Pesos (Maygay - Impulse) (EPOCH) (set 2)
+ep_pesosb Pick Yer Pesos (Maygay - Impulse) (EPOCH) (set 3)
+ep_pesosc Pick Yer Pesos (Maygay - Impulse) (EPOCH) (set 4)
+ep_pesos Pick Yer Pesos (Maygay - Impulse) (EPOCH) (set 1)
+ep_pharoa Pharaoh's Treasure (Maygay) (EPOCH) (set 2)
+ep_pizzaa Pizza The Action (Maygay) (EPOCH) (2.3, set 2)
+ep_pizzab Pizza The Action (Maygay) (EPOCH) (2.1, set 3)
+ep_pizzac Pizza The Action (Maygay) (EPOCH) (2.1, set 4)
+ep_pizza Pizza The Action (Maygay) (EPOCH) (2.3, set 1)
+ep_pknia The Phoenix Knights (Global) (EPOCH) (1.1, set 2)
+ep_pknib The Phoenix Knights (Global) (EPOCH) (1.3, set 3)
+ep_pknic The Phoenix Knights (Global) (EPOCH) (1.3, set 4)
+ep_pknid The Phoenix Knights (Global) (EPOCH) (1.4, set 5)
+ep_pknie The Phoenix Knights (Global) (EPOCH) (1.7, set 6)
+ep_pknif The Phoenix Knights (Global) (EPOCH) (1.7, set 7)
+ep_pkni The Phoenix Knights (Global) (EPOCH) (1.1, set 1)
+ep_pwrpla Power Play (Maygay) (EPOCH) (PPLY 0.3, set 2)
+ep_pwrpl Power Play (Maygay) (EPOCH) (PPLY 0.3, set 1)
+ep_ragsa Rags To Riches Club (Maygay) (EPOCH) (1.10, set 2)
+ep_rags Rags To Riches Club (Maygay) (EPOCH) (1.10, set 1)
+ep_rchika Rich Chics Club (Global) (EPOCH) (set 2)
+ep_rchik Rich Chics Club (Global) (EPOCH) (set 1)
+ep_reacta Reactor (Maygay - Impulse) (EPOCH) (set 2)
+ep_reactb Reactor (Maygay - Impulse) (EPOCH) (set 3)
+ep_reactc Reactor (Maygay - Impulse) (EPOCH) (set 4)
+ep_reactd Reactor (Maygay - Impulse) (EPOCH) (set 5)
+ep_reacte Reactor (Maygay - Impulse) (EPOCH) (set 6)
+ep_react Reactor (Maygay - Impulse) (EPOCH) (set 1)
+ep_redla Red Line (Extreme) (EPOCH) (RELI 0.1, set 2)
+ep_redl Red Line (Extreme) (EPOCH) (RELI 0.1, set 1)
+ep_rlgdt Reel Good Time (Rebuild) (Global) (Version 1.0) (EPOCH)
+eprom2 Escape from the Planet of the Robot Monsters (set 2)
+eprom Escape from the Planet of the Robot Monsters (set 1)
+ep_roosta Roosters Millions (Maygay) (EPOCH) (1.2, set 2)
+ep_roost Roosters Millions (Maygay) (EPOCH) (1.2, set 1)
+ep_royrca Royal Roulette Club (Impulse) (EPOCH) (set 2)
+ep_royrc Royal Roulette Club (Impulse) (EPOCH) (set 1)
+ep_royrla Royal Roulette (Maygay) (EPOCH) (set 2)
+ep_royrlb Royal Roulette (Maygay) (EPOCH) (set 3)
+ep_royrlc Royal Roulette (Maygay) (EPOCH) (set 4)
+ep_royrld Royal Roulette (Maygay) (EPOCH) (set 5)
+ep_royrle Royal Roulette (Maygay) (EPOCH) (set 6)
+ep_royrl Royal Roulette (Maygay) (EPOCH) (set 1)
+ep_rtta Round The Twist (Maygay) (EPOCH) (set 2)
+ep_rtt Round The Twist (Maygay) (EPOCH) (set 1)
+ep_scrma Screamin Demon (Maygay) (EPOCH) (SCDE 2.0, set 2)
+ep_scrmb Screamin Demon (Maygay) (EPOCH) (SCDE 1.0, set 3)
+ep_scrmc Screamin Demon (Maygay) (EPOCH) (SCDE 1.0, set 4)
+ep_scrm Screamin Demon (Maygay) (EPOCH) (SCDE 2.0, set 1)
+ep_sdclaa Spotted Dick Classic (Global) (EPOCH) (set 2)
+ep_sdclab Spotted Dick Classic (Global) (EPOCH) (set 3)
+ep_sdclac Spotted Dick Classic (Global) (EPOCH) (set 4)
+ep_sdclaf Spotted Dick Classic (Global) (EPOCH) (set 7)
+ep_sdclag Spotted Dick Classic (Global) (EPOCH) (set 8)
+ep_sdcla Spotted Dick Classic (Global) (EPOCH) (set 1)
+ep_sdclba Spotted Dick Club (Global) (EPOCH) (set 2)
+ep_sdclb Spotted Dick Club (Global) (EPOCH) (set 1)
+ep_secaga Secret Agent (Maygay) (EPOCH) (1.5, set 2)
+ep_secagb Secret Agent (Maygay) (EPOCH) (1.3, set 3)
+ep_secag Secret Agent (Maygay) (EPOCH) (1.5, set 1)
+ep_simfra Simply Fruits (Maygay) (EPOCH) (1.2, set 2)
+ep_simfr Simply Fruits (Maygay) (EPOCH) (1.2, set 1)
+ep_simpa The Simpsons (Maygay) (EPOCH) (3.5, set 2)
+ep_simpb The Simpsons (Maygay) (EPOCH) (3.5, set 3)
+ep_simpc The Simpsons (Maygay) (EPOCH) (4.5, set 4)
+ep_simpd The Simpsons (Maygay) (EPOCH) (4.5, set 5)
+ep_simpe The Simpsons (Maygay) (EPOCH) (1.5, set 6)
+ep_simpf The Simpsons (Maygay) (EPOCH) (1.5, set 7)
+ep_simpg The Simpsons (Maygay) (EPOCH) (2.5, set 8)
+ep_simph The Simpsons (Maygay) (EPOCH) (2.5, set 9)
+ep_simpj The Simpsons (Maygay) (EPOCH) (1.8, set 10)
+ep_simpk The Simpsons (Maygay) (EPOCH) (1.8, set 11)
+ep_simpl The Simpsons (Maygay) (EPOCH) (3.7, set 12)
+ep_simpm The Simpsons (Maygay) (EPOCH) (3.7, set 13)
+ep_simp The Simpsons (Maygay) (EPOCH) (3.6, set 1)
+ep_smokea Holy Smoke! (Impulse) (EPOCH) (set 2)
+ep_smokeb Holy Smoke! (Impulse) (EPOCH) (set 3)
+ep_smokec Holy Smoke! (Impulse) (EPOCH) (set 4)
+ep_smoked Holy Smoke! (Impulse) (EPOCH) (set 5)
+ep_smokee Holy Smoke! (Impulse) (EPOCH) (set 6)
+ep_smokef Holy Smoke! (Impulse) (EPOCH) (set 7)
+ep_smokeg Holy Smoke! (Impulse) (EPOCH) (set 8)
+ep_smokeh Holy Smoke! (Impulse) (EPOCH) (set 9)
+ep_smoke Holy Smoke! (Impulse) (EPOCH) (set 1)
+ep_smokei Holy Smoke! (Impulse) (EPOCH) (set 10)
+ep_smokej Holy Smoke! (Impulse) (EPOCH) (set 11)
+ep_snbeva Saturday Night Beaver (Global) (EPOCH) (1.8, set 2)
+ep_snbevb Saturday Night Beaver (Global) (EPOCH) (1.9, set 3)
+ep_snbevc Saturday Night Beaver (Global) (EPOCH) (1.9, set 4)
+ep_snbevd Saturday Night Beaver (Global) (EPOCH) (2.1, set 5)
+ep_snbeve Saturday Night Beaver (Global) (EPOCH) (2.1, set 6)
+ep_snbev Saturday Night Beaver (Global) (EPOCH) (1.8, set 1)
+ep_snseta Sunset Strip (Extreme) (EPOCH) (SUST 0.1, set 2)
+ep_snset Sunset Strip (Extreme) (EPOCH) (SUST 0.1, set 1)
+ep_snwa Super Nudge Wink (Maygay - Union) (EPOCH) (set 2)
+ep_snwb Super Nudge Wink (Maygay - Union) (EPOCH) (set 3)
+ep_snwc Super Nudge Wink (Maygay - Union) (EPOCH) (set 4)
+ep_snwd Super Nudge Wink (Maygay - Union) (EPOCH) (set 5)
+ep_snw Super Nudge Wink (Maygay - Union) (EPOCH) (set 1)
+ep_sparta Spartacash (Maygay - Impulse) (EPOCH) (set 2)
+ep_spartb Spartacash (Maygay - Impulse) (EPOCH) (set 3)
+ep_spart Spartacash (Maygay - Impulse) (EPOCH) (set 1)
+ep_spcbwa Special Brew (Maygay) (EPOCH) (1.1, set 2)
+ep_spcbwb Special Brew (Maygay) (EPOCH) (1.3, set 3)
+ep_spcbwc Special Brew (Maygay) (EPOCH) (1.3, set 4)
+ep_spcbwd Special Brew (Maygay) (EPOCH) (1.5, set 5)
+ep_spcbwe Special Brew (Maygay) (EPOCH) (1.5, set 6)
+ep_spcbwg Special Brew (Maygay) (EPOCH) (1.6, set 8)
+ep_spcbwh Special Brew (Maygay) (EPOCH) (1.4, set 9)
+ep_spcbwi Special Brew (Maygay) (EPOCH) (1.4, set 10)
+ep_spcbwj Special Brew (Maygay) (EPOCH) (1.8, set 11)
+ep_spcbwk Special Brew (Maygay) (EPOCH) (1.8, set 12)
+ep_spcbwl Special Brew (Maygay) (EPOCH) (1.9, set 13)
+ep_spcbwm Special Brew (Maygay) (EPOCH) (1.9, set 14)
+ep_spcbw Special Brew (Maygay) (EPOCH) (1.1, set 1)
+ep_speca Spectre (Maygay) (EPOCH) (1.6, set 2)
+ep_specb Spectre (Maygay) (EPOCH) (1.3, set 3)
+ep_spec Spectre (Maygay) (EPOCH) (1.6, set 1)
+ep_spina Spin On It (Maygay - Impulse) (EPOCH) (set 2)
+ep_spinb Spin On It (Maygay - Impulse) (EPOCH) (set 3)
+ep_spinc Spin On It (Maygay - Impulse) (EPOCH) (set 4)
+ep_spind Spin On It (Maygay - Impulse) (EPOCH) (set 5)
+ep_spine Spin On It (Maygay - Impulse) (EPOCH) (set 6)
+ep_spin Spin On It (Maygay - Impulse) (EPOCH) (set 1)
+ep_spirta Hi Spirits (Global) (EPOCH) (2.3, set 2)
+ep_spirtb Hi Spirits (Global) (EPOCH) (4.1, set 3)
+ep_spntna Spin & Tonic (Maygay - Impulse) (EPOCH) (set 2)
+ep_spntnb Spin & Tonic (Maygay - Impulse) (EPOCH) (set 3)
+ep_spntnc Spin & Tonic (Maygay - Impulse) (EPOCH) (set 4)
+ep_spntn Spin & Tonic (Maygay - Impulse) (EPOCH) (set 1)
+ep_spooka Spooky Hollow (Global) (EPOCH) (1.3, set 2)
+ep_spookb Spooky Hollow (Global) (EPOCH) (2.7, set 3)
+ep_spook Spooky Hollow (Global) (EPOCH) (1.3, set 1)
+ep_srwina Sir Winalot (Maygay) (EPOCH) (3.3, set 2)
+ep_srwinb Sir Winalot (Maygay) (EPOCH) (3.3, set 3)
+ep_srwinc Sir Winalot (Maygay) (EPOCH) (2.6, set 4)
+ep_srwind Sir Winalot (Maygay) (EPOCH) (2.1, set 5)
+ep_srwin Sir Winalot (Maygay) (EPOCH) (2.6, set 1)
+ep_stepa Stepping Stones (Maygay) (EPOCH) (1.0, set 2)
+ep_step Stepping Stones (Maygay) (EPOCH) (1.0, set 1)
+ep_stma Storm Force (Global) (EPOCH) (set 2)
+ep_stmb Storm Force (Global) (EPOCH) (set 3)
+ep_stmcla Storm Force Club (Global) (EPOCH) (set 2)
+ep_stmcl Storm Force Club (Global) (EPOCH) (set 1)
+ep_stmc Storm Force (Global) (EPOCH) (set 4)
+ep_stm Storm Force (Global) (EPOCH) (set 1)
+ep_strata Stratagem (Maygay) (EPOCH) (set 2)
+ep_strat Stratagem (Maygay) (EPOCH) (set 1)
+ep_subba Subbuteo (Maygay) (EPOCH) (set 2)
+ep_subbb Subbuteo (Maygay) (EPOCH) (set 3)
+ep_subbc Subbuteo (Maygay) (EPOCH) (set 4)
+ep_subbd Subbuteo (Maygay) (EPOCH) (set 5)
+ep_subbe Subbuteo (Maygay) (EPOCH) (set 6)
+ep_subbf Subbuteo (Maygay) (EPOCH) (set 7)
+ep_subbg Subbuteo (Maygay) (EPOCH) (set 8)
+ep_subb Subbuteo (Maygay) (EPOCH) (set 1)
+ep_survia Survival (Maygay) (EPOCH) (1.4, set 2)
+ep_survi Survival (Maygay) (EPOCH) (1.4, set 1)
+ep_tak5a Take Five (Maygay - Union) (EPOCH) (set 2)
+ep_tak5 Take Five (Maygay - Union) (EPOCH) (set 1)
+ep_tcrwna Triple Crown (Maygay) (EPOCH) (2.2, set 2)
+ep_tcrwnb Triple Crown (Maygay) (EPOCH) (2.2, set 3)
+ep_tcrwnc Triple Crown (Maygay) (EPOCH) (2.2, set 4)
+ep_tcrwnd Triple Crown (Maygay) (EPOCH) (3.1, set 5)
+ep_tcrwne Triple Crown (Maygay) (EPOCH) (3.1, set 6)
+ep_tcrwn Triple Crown (Maygay) (EPOCH) (2.2, set 1)
+ep_tincna Tin Can Alley (Maygay) (EPOCH) (1.5, set 2)
+ep_tincn Tin Can Alley (Maygay) (EPOCH) (1.5, set 1)
+ep_titsa Title Shot Club (Maygay) (EPOCH) (1.7, set 2)
+ep_titsb Title Shot Club (Maygay) (EPOCH) (1.5, set 3)
+ep_tits Title Shot Club (Maygay) (EPOCH) (1.7, set 1)
+ep_toda Truth Or Dare (Global) (EPOCH) (set 2)
+ep_tod Truth Or Dare (Global) (EPOCH) (set 1)
+ep_tonfna Tons Of Fun (Maygay) (EPOCH) (1.5, set 2)
+ep_tonfn Tons Of Fun (Maygay) (EPOCH) (1.5, set 1)
+ep_tortra Torture TV (Maygay) (EPOCH) (1.3, set 2)
+ep_tortr Torture TV (Maygay) (EPOCH) (1.3, set 1)
+ep_tp2a Trivial Pursuit 2 (Maygay) (EPOCH) (2.2, set 2)
+ep_tp2 Trivial Pursuit 2 (Maygay) (EPOCH) (2.2, set 1)
+ep_tpa Trivial Pursuit (Maygay) (EPOCH) (3.5, set 2)
+ep_tpb Trivial Pursuit (Maygay) (EPOCH) (2.1, set 3)
+ep_tp Trivial Pursuit (Maygay) (EPOCH) (3.5, set 1)
+ep_traila Trailblazer (Maygay - Impulse) (EPOCH) (set 2)
+ep_trailb Trailblazer (Maygay - Impulse) (EPOCH) (set 3)
+ep_trail Trailblazer (Maygay - Impulse) (EPOCH) (set 1)
+ep_treas Treasure Hunt (Global) (EPOCH) (Version 1.6)
+ep_treea Tree Amigos (Maygay) (EPOCH) (TRAM 0.3, set 2)
+ep_tree Tree Amigos (Maygay) (EPOCH) (TRAM 0.3, set 1)
+ep_tricsa Triple Cash (Maygay - Union) (EPOCH) (set 2)
+ep_trics Triple Cash (Maygay - Union) (EPOCH) (set 1)
+ep_tutcla Tutankhamun Club (Maygay) (EPOCH) (2.1, set 2)
+ep_tutclb Tutankhamun Club (Maygay) (EPOCH) (1.8, set 3)
+ep_tutcl Tutankhamun Club (Maygay) (EPOCH) (2.1, set 1)
+ep_twarpa Time Warp (Extreme) (EPOCH) (TWRP 0.1, set 2)
+ep_twarpb Time Warp (Extreme) (EPOCH) (TWRP 0.4, set 3)
+ep_twarpc Time Warp (Extreme) (EPOCH) (TWRP 0.4, set 4)
+ep_twarp Time Warp (Extreme) (EPOCH) (TWRP 0.1, set 1)
+ep_utncla Utter Nutter Club (Global) (EPOCH) (set 2)
+ep_utncl Utter Nutter Club (Global) (EPOCH) (set 1)
+ep_utnuta Utter Nutter (Global) (EPOCH) (set 2)
+ep_utnutb Utter Nutter (Global) (EPOCH) (set 3)
+ep_utnutc Utter Nutter (Global) (EPOCH) (set 4)
+ep_utnut Utter Nutter (Global) (EPOCH) (set 1)
+ep_vipjva Viper Jive (Maygay - Extreme) (EPOCH) (JIVE 1.1, set 2)
+ep_vipjvb Viper Jive (Maygay - Extreme) (EPOCH) (JIVE 2.2, set 3)
+ep_vipjvc Viper Jive (Maygay - Extreme) (EPOCH) (JIVE 2.2, set 4)
+ep_vipjvd Viper Jive (Maygay - Extreme) (EPOCH) (JIVE 2.1, set 5)
+ep_vipjv Viper Jive (Maygay - Extreme) (EPOCH) (JIVE 1.1, set 1)
+ep_wfa Wildfire (Global) (EPOCH) (set 2)
+ep_wfb Wildfire (Global) (EPOCH) (set 3)
+ep_wfc Wildfire (Global) (EPOCH) (set 4)
+ep_wfd Wildfire (Global) (EPOCH) (set 5)
+ep_wfe Wildfire (Global) (EPOCH) (set 6)
+ep_wff Wildfire (Global) (EPOCH) (set 7)
+ep_wfg Wildfire (Global) (EPOCH) (set 8)
+ep_wf Wildfire (Global) (EPOCH) (set 1)
+ep_wildfa Wildfire (Maygay - Impulse) (EPOCH) (set 2)
+ep_wildf Wildfire (Maygay - Impulse) (EPOCH) (set 1)
+ep_wipeoa Wipeout (Maygay) (EPOCH) (set 2)
+ep_wipeob Wipeout (Maygay) (EPOCH) (set 3)
+ep_wipeoc Wipeout (Maygay) (EPOCH) (set 4)
+ep_wipeoe Wipeout (Maygay) (EPOCH) (set 5)
+ep_wipeo Wipeout (Maygay) (EPOCH) (set 1)
+ep_wleeka Weakest Leek Club (Global) (EPOCH) (set 2)
+ep_wleek Weakest Leek Club (Global) (EPOCH) (set 1)
+ep_worda Word Up (Maygay) (EPOCH) (1.4, set 2)
+ep_wordb Word Up (Maygay) (EPOCH) (2.4, set 3)
+ep_wordc Word Up (Maygay) (EPOCH) (2.4, set 4)
+ep_wordd Word Up (Maygay) (EPOCH) (3.1, set 5)
+ep_worde Word Up (Maygay) (EPOCH) (3.1, set 6)
+ep_wordf Word Up (Maygay) (EPOCH) (4.1, set 7)
+ep_wordg Word Up (Maygay) (EPOCH) (4.1, set 8)
+ep_word Word Up (Maygay) (EPOCH) (1.4, set 1)
+ep_wside Wildside (Global) (EPOCH) (1.2, set 1)
+ep_wuda What's Up Doc (Global) (EPOCH) (set 2)
+ep_wudb What's Up Doc (Global) (EPOCH) (set 3)
+ep_wudc What's Up Doc (Global) (EPOCH) (set 4)
+ep_wudd What's Up Doc (Global) (EPOCH) (set 5)
+ep_wude What's Up Doc (Global) (EPOCH) (set 6)
+ep_wud What's Up Doc (Global) (EPOCH) (set 1)
+ep_xspota X Marks The Spot (Maygay) (EPOCH) (1.5, set 2)
+ep_xspotb X Marks The Spot (Maygay) (EPOCH) (1.4, set 3)
+ep_xspot X Marks The Spot (Maygay) (EPOCH) (1.5, set 1)
+ep_xtraa X-tra X-tra (Maygay) (EPOCH) (1.5, set 2)
+ep_xtra X-tra X-tra (Maygay) (EPOCH) (1.5, set 1)
+equites Equites
+equitess Equites (Sega)
+erosone Eros One
+ertictaca Erotictac/Tactic (ver 01)
+ertictacb Erotictac/Tactic (set 2)
+ertictac Erotictac/Tactic
+esb The Empire Strikes Back
+escape Escape
+esckids Escape Kids (Asia, 4 Players)
+esckidsj Escape Kids (Japan, 2 Players)
+esclwrld Escape from the Lost World
+esclwrldg Escape from the Lost World (German)
+escounts Every Second Counts (39-360-053)
+esha Esh's Aurunmilla (set 2)
+esha_la1 Earthshaker (LA-1)
+esha_la3 Earthshaker (LA-3)
+esha_lg1 Earthshaker (German) (LG-1)
+esha_lg2 Earthshaker (German) (LG-2)
+esha_ma3 Earthshaker (Metallica) (LA-3)
+esha_pa1 Earthshaker (Prototype) (PA-1)
+esha_pr4 Earthshaker (Family version) (PR-4)
+eshb Esh's Aurunmilla (set 3)
+esh Esh's Aurunmilla (set 1)
+espgal2 Espgaluda II (2005/11/14 MASTER VER)
+espgal Espgaluda (2003/10/15 Master Ver)
+espial Espial (Europe)
+espialu Espial (US?)
+esprade ESP Ra.De. (International, Ver. 98/04/22)
+espradej ESP Ra.De. (Japan, Ver. 98/04/21)
+espradejo ESP Ra.De. (Japan, Ver. 98/04/14)
+eswatbl E-Swat - Cyber Police (bootleg)
+eswatd E-Swat - Cyber Police (set 4, World) (bootleg of FD1094 317-0130 set)
+eswat E-Swat - Cyber Police (set 4, World) (FD1094 317-0130)
+eswatj1d E-Swat - Cyber Police (set 1, Japan) (bootleg of FD1094 317-0131 set)
+eswatj1 E-Swat - Cyber Police (set 1, Japan) (FD1094 317-0131)
+eswatjd E-Swat - Cyber Police (set 2, Japan) (bootleg of FD1094 317-0128 set)
+eswatj E-Swat - Cyber Police (set 2, Japan) (FD1094 317-0128)
+eswatud E-Swat - Cyber Police (set 3, US) (bootleg of FD1094 317-0129 set)
+eswatu E-Swat - Cyber Police (set 3, US) (FD1094 317-0129)
+eto Kokontouzai Eto Monogatari (Japan)
+euro2k2a Europa 2002 (Ver 2.0, set 2)
+euro2k2 Europa 2002 (Ver 2.0, set 1)
+euro2k2s Europa 2002 Space (Ver 3.0)
+euroch92 Euro Champ '92 (World)
+eurogamea The Euro Game (set 2)
+eurogame The Euro Game (set 1)
+europass Euro Pass (Ver 1.1)
+evelknie Evel Knievel
+evilngte Evil Night (ver EAA)
+evilngt Evil Night (ver UBA)
+evlfight Evil Fight
+evosocc Evolution Soccer
+ewf Earth Wind Fire
+excalibr Excalibur
+excelsra Excelsior (set 2)
+excelsr Excelsior (set 1)
+excitbj Exciting Black Jack
+excitebka Vs. Excitebike (set EB4-3 ?)
+excitebk Vs. Excitebike (set EB4-4 A)
+excthour Exciting Hour
+exctleagd Excite League (bootleg of FD1094 317-0079 set)
+exctleag Excite League (FD1094 317-0079)
+exctscc2 Exciting Soccer II
+exctsccra Exciting Soccer (alternate music)
+exctsccr Exciting Soccer
+exctsccrj Exciting Soccer (Japan)
+exctsccrjo Exciting Soccer (Japan, older)
+exctsccru Exciting Soccer (US)
+exedexes Exed Exes
+exerionb Exerion (bootleg)
+exerion Exerion
+exeriont Exerion (Taito)
+exerizerb Exerizer (bootleg)
+exerizer Exerizer (Japan)
+exodus Exodus (bootleg?)
+expcard Express Card / Top Card (Ver. 1.5)
+explbrkr Explosive Breaker
+explorer Explorer (bootleg of Scramble)
+exprraid Express Raider (World, Rev 4)
+exprraidi Express Raider (Italy)
+exprraidu Express Raider (US, rev 5)
+exsafar Safari (Russia) (Extrema)
+extdwnhl Extreme Downhill (v1.5)
+exterm Exterminator
+extrmatn Extermination (World)
+extrmatnj Extermination (Japan)
+extrmatnu Extermination (US)
+extrmth Treasure Hunt (Russia) (Extrema)
+extrmti Treasure Island (Russia) (Extrema)
+exvania Exvania (World)
+exvaniaj Exvania (Japan)
+exzisusa Exzisus (Japan, conversion)
+exzisus Exzisus (Japan, dedicated)
+exzisust Exzisus (TAD license)
+eyes2 Eyes (US set 2)
+eyesb Eyes (bootleg set 1)
+eyes Eyes (US set 1)
+eztouch EZ Touch (v116 China)
+f14_l1 F14 Tomcat (L-1)
+f14_p3 F14 Tomcat (P-3)
+f14_p4 F14 Tomcat (P-4)
+f14_p5 F14 Tomcat (P-5)
+f15se21 F-15 Strike Eagle (rev. 2.1 02/04/91)
+f15se F-15 Strike Eagle (rev. 2.2 02/25/91)
+f1dreamba F-1 Dream (bootleg, set 2)
+f1dreamb F-1 Dream (bootleg, set 1)
+f1en F1 Exhaust Note (World)
+f1enj F1 Exhaust Note (Japan)
+f1enu F1 Exhaust Note (US)
+f1gp2 F-1 Grand Prix Part II
+f1gp F-1 Grand Prix
+f1gpp F1 Grand Prix
+f1gpstar Grand Prix Star
+f1gpstr2 F-1 Grand Prix Star II
+f1lap F1 Super Lap (World)
+f1lapj F1 Super Lap (Japan)
+f1superb F1 Super Battle
+faceoff Face Off (Japan)
+faceoffh Face-Off (EM Bubble Hockey)
+faeton Faeton
+fa F/A (Japan)
+fairyl2a Fairy Land 2 (set 2)
+fairyl2b Fairy Land 2 (set 3)
+fairyl2bl Fairy Land 2 (bootleg)
+fairyl2 Fairy Land 2 (set 1)
+falcnwlda Falcons Wild - World Wide Poker (Video Klein, set 1)
+falcnwldb Falcons Wild - World Wide Poker (Video Klein, set 2)
+falcnwldc Falcons Wild - World Wide Poker (Falcon original)
+falcnwld Falcons Wild - Wild Card 1991 (TVG)
+falcon Falcon (bootleg of Phoenix) (8085A CPU)
+falconz Falcon (bootleg of Phoenix) (Z80 CPU)
+famibox FamicomBox
+famlyfun Family Fun!
+fantasiaa Fantasia (940307 PCB)
+fantasiab Fantasia (940429 PCB, set 2)
+fantasia Fantasia (940429 PCB, set 1)
+fantasian Fantasia (940803 PCB)
+fantasy Fantasy (World)
+fantasyj Fantasy (Japan)
+fantasyu Fantasy (US)
+fantazia Fantazia (bootleg?)
+fantjoura Fantastic Journey (ver AAA)
+fantjour Fantastic Journey (ver EAA)
+fantlanda Fantasy Land (set 2)
+fantland Fantasy Land (set 1)
+fantsia2a Fantasia II (Less Explicit)
+fantsia2 Fantasia II (Explicit)
+fantsia2n Fantasia II (1998)
+fantsy95 Fantasy '95
+fantzn2 Fantasy Zone II - The Tears of Opa-Opa (MC-8123, 317-0057)
+fantzone1 Fantasy Zone (unprotected)
+fantzone Fantasy Zone (Rev A, unprotected)
+fantzonep Fantasy Zone (317-5000)
+farfalla Farfalla
+farfallag Farfalla (German speech)
+farfallai Farfalla (Italian speech)
+farmer Farmers Rebellion
+farwest Far West
+fashion Fashion (Version 2.14)
+fashiong2 Fashion Gambler (set 2)
+fashiong Fashion Gambler (set 1)
+fastdraw_130 Fast Draw Showdown v1.30
+fastdraw Fast Draw Showdown v1.31
+fastdrwp Fast Draw (poker conversion kit)?
+fastfred Fast Freddie
+fastlane Fast Lane
+fateulcb Fate: Unlimited Codes (bootleg)
+fateulc Fate: Unlimited Codes (FUD1 ver. A)
+fatfurspa Fatal Fury Special / Garou Densetsu Special (set 2)(NGM-058)(NGH-058)
+fatfursp Fatal Fury Special / Garou Densetsu Special (set 1)(NGM-058)(NGH-058)
+fatfury1 Fatal Fury - King of Fighters / Garou Densetsu - shukumei no tatakai (NGM-033)(NGH-033)
+fatfury2 Fatal Fury 2 / Garou Densetsu 2 - arata-naru tatakai (NGM-047)(NGH-047)
+fatfury3 Fatal Fury 3 - Road to the Final Victory / Garou Densetsu 3 - haruka-naru tatakai (NGM-069)(NGH-069)
+fathom Fathom
+fax2 FAX 2
+fax FAX
+fb2genc1 Fruit Bonus 2nd Generation (Version 1.8R, set 1)
+fb2genc2 Fruit Bonus 2nd Generation (Version 1.8LT, set 1)
+fb2gend1 Fruit Bonus 2nd Generation (Version 1.8R, set 2)
+fb2gend2 Fruit Bonus 2nd Generation (Version 1.8LT, set 2)
+fb2gen Fruit Bonus 2nd Generation (Version 1.8E Dual)
+fb2geno2 Fruit Bonus 2nd Generation (Version 1.5)
+fb2geno Fruit Bonus 2nd Generation (Version 1.6XT)
+fb2genv1 Fruit Bonus 2nd Generation (Version 1.8R Dual)
+fb2genv2 Fruit Bonus 2nd Generation (Version 1.8LT Dual)
+fb2ndc2 Fruit Bonus 2nd Edition (Version 1.8LT, set 1)
+fb2ndd1 Fruit Bonus 2nd Edition (Version 1.8R, set 2)
+fb2ndd2 Fruit Bonus 2nd Edition (Version 1.8LT, set 2)
+fb2nd Fruit Bonus 2nd Edition (Version 1.8R, set 1)
+fb2ndo Fruit Bonus 2nd Edition (Version 1.5)
+fb2ndv1 Fruit Bonus 2nd Edition (Version 1.8R Dual)
+fb2ndv2 Fruit Bonus 2nd Edition (Version 1.8LT Dual)
+fb3g Fruit Bonus 3G (Version 1.0.3)
+fb4b2 Fruit Bonus 2004 (Version 1.5LT, set 1)
+fb4c1 Fruit Bonus 2004 (Version 1.5R, set 2)
+fb4c2 Fruit Bonus 2004 (Version 1.5LT, set 2)
+fb4d1 Fruit Bonus 2004 (Version 1.5R, set 3)
+fb4d2 Fruit Bonus 2004 (Version 1.5LT, set 3)
+fb4 Fruit Bonus 2004 (Version 1.5R, set 1)
+fb4o2 Fruit Bonus 2004 (Version 1.2)
+fb4o Fruit Bonus 2004 (Version 1.3XT)
+fb4v1 Fruit Bonus 2004 (Version 1.5R Dual)
+fb4v2 Fruit Bonus 2004 (Version 1.5LT Dual)
+fb5c Fruit Bonus 2005 (Version 1.5SH, set 2)
+fb5d Fruit Bonus 2005 (Version 1.5SH, set 3)
+fb5 Fruit Bonus 2005 (Version 1.5SH, set 1)
+fb5v Fruit Bonus 2005 (Version 1.5SH Dual)
+fb6d1 Fruit Bonus '06 - 10th anniversary (Version 1.7R CGA)
+fb6d2 Fruit Bonus '06 - 10th anniversary (Version 1.7LT CGA)
+fb6 Fruit Bonus '06 - 10th anniversary (Version 1.7E CGA)
+fb6s1 Fruit Bonus '06 - 10th anniversary (Version 1.7R CGA, Compact PCB)
+fb6s2 Fruit Bonus '06 - 10th anniversary (Version 1.7LT CGA, Compact PCB)
+fb6s3 Fruit Bonus '06 - 10th anniversary (Version 1.3R CGA, Compact PCB)
+fb6sed1 Fruit Bonus 2006 Special Edition (Version 1.4R CGA)
+fb6sed2 Fruit Bonus 2006 Special Edition (Version 1.4LT CGA)
+fb6sev1 Fruit Bonus 2006 Special Edition (Version 1.4R Dual)
+fb6sev2 Fruit Bonus 2006 Special Edition (Version 1.4LT Dual)
+fb6sev Fruit Bonus 2006 Special Edition (Version 1.4E Dual)
+fb6v1 Fruit Bonus '06 - 10th anniversary (Version 1.7R Dual)
+fb6v2 Fruit Bonus '06 - 10th anniversary (Version 1.7LT Dual)
+fb6v Fruit Bonus '06 - 10th anniversary (Version 1.7E Dual)
+fbait2bc Fisherman's Bait 2 - A Bass Challenge (GE865 VER. UAB)
+fbaitbc Fisherman's Bait - A Bass Challenge (GE765 VER. UAB)
+fbaitmca Fisherman's Bait - Marlin Challenge (GX889 VER. AA)
+fbaitmc Fisherman's Bait - Marlin Challenge (GX889 VER. EA)
+fbaitmcj Fisherman's Bait - Marlin Challenge (GX889 VER. JA)
+fbaitmcu Fisherman's Bait - Marlin Challenge (GX889 VER. UA)
+fball_ii Fireball II
+fbclass Fireball Classic
+fbcrazy Football Crazy (Video Quiz)
+fbdeluxe Fruit Bonus Deluxe (Version 1.0.9)
+fbdeluxeo Fruit Bonus Deluxe (Version 1.0.7)
+fbfrenzy Football Frenzy (NGM-034)(NGH-034)
+fcnudge Fruit Carnival Nudge (Version 2.1 Dual)
+fcnudgeo2 Fruit Carnival Nudge (Version 2.0, set 2)
+fcnudgeo3 Fruit Carnival Nudge (Version 1.7)
+fcnudgeo Fruit Carnival Nudge (Version 2.0, set 1)
+fcombat Field Combat
+fcrash Final Crash (bootleg of Final Fight)
+fearless Fearless Pinocchio (V101US)
+fenix Fenix (bootleg of Phoenix)
+feversoc Fever Soccer
+feversos Fever SOS (International, Ver. 98/09/25)
+ffantasya Fighting Fantasy (Japan)
+ffantasy Fighting Fantasy (Japan revision 2)
+ffight2b Final Fight 2 (SNES bootleg)
+ffighta Final Fight (World, set 2)
+ffightbl Final Fight (bootleg)
+ffight Final Fight (World, set 1)
+ffightj1 Final Fight (Japan 900112)
+ffightj2 Final Fight (Japan 900305)
+ffightj3 Final Fight (Japan 900613)
+ffightj Final Fight (Japan)
+ffightjh Street Smart / Final Fight (Japan, hack)
+ffightu1 Final Fight (USA, set 2)
+ffightua Final Fight (USA 900112)
+ffightub Final Fight (USA 900424)
+ffightuc Final Fight (USA 900613)
+ffightu Final Fight (USA, set 1)
+ffreveng Final Fight Revenge (JUET 990930 V1.100)
+ffrevng10 Final Fight Revenge (JUET 990714 V1.000)
+ffv101 Flipper Football (v1.01)
+ffv104 Flipper Football (v1.04)
+fg_1000af Family Guy v10.0 (English,French)
+fg_1000ag Family Guy v10.0 (English,German)
+fg_1000ai Family Guy v10.0 (English,Italian)
+fg_1000al Family Guy v10.0 (English,Spanish)
+fg_110af Family Guy v11.0 (English,French)
+fg_110ag Family Guy v11.0 (English,German)
+fg_110ai Family Guy v11.0 (English,Italian)
+fg_110al Family Guy v11.0 (English,Spanish)
+fg_120af Family Guy v12.0 (English,French)
+fg_120ag Family Guy v12.0 (English,German)
+fg_120ai Family Guy v12.0 (English,Italian)
+fg_120al Family Guy v12.0 (English,Spanish)
+fg_300ai Family Guy v3.0 (English,Italian)
+fg_400a Family Guy v4.0 (English)
+fg_400ag Family Guy v4.0 (English,German)
+fg_700af Family Guy v7.0 (English,French)
+fg_700al Family Guy v7.0 (English,Spanish)
+fg_800al Family Guy v8.0 (English,Spanish)
+fghtatck Fighter & Attacker (US)
+fghtbskt Fighting Basketball
+fghthista Fighter's History (World ver 43-07, DE-0380-2 PCB)
+fghthistb Fighter's History (World ver 43-05, DE-0380-2 PCB)
+fghthist Fighter's History (World ver 43-09, DE-0395-1 PCB)
+fghthistja Fighter's History (Japan ver 41-05, DE-0380-2 PCB)
+fghthistjb Fighter's History (Japan ver 41-04, DE-0380-1 PCB)
+fghthistj Fighter's History (Japan ver 41-07, DE-0395-1 PCB)
+fghthistua Fighter's History (US ver 42-06, DE-0395-1 PCB)
+fghthistub Fighter's History (US ver 42-05, DE-0395-1 PCB)
+fghthistuc Fighter's History (US ver 42-03, DE-0380-2 PCB)
+fghthistu Fighter's History (US ver 42-09, DE-0396-0 PCB)
+fghtjam Capcom Fighting Jam (JAM1 Ver. A)
+fgoala Field Goal (set 2)
+fgoal Field Goal (set 1)
+fh_905h Funhouse 9.05H
+fhawk Fighting Hawk (World)
+fhawkj Fighting Hawk (Japan)
+fhboxers Funky Head Boxers (JUETBKAL 951218 V1.000)
+fh_l3 Funhouse L-3
+fh_l4 Funhouse L-4
+fh_l5 Funhouse L-5
+fh_l9b Funhouse L-9 (SL-2m) Bootleg Improved German translation
+fh_l9 Funhouse L-9 (SL-2m)
+fhuntera Fortune Hunter (2XF5196I02, USA)
+fhunter Fortune Hunter (2XF5196I01, USA)
+fi6845 Fast Invaders (6845 version)
+fi8275 Fast Invaders (8275 version)
+fidlstix Fiddle Stix (1st Rev)
+fieldday Field Day
+fightfeva Fight Fever (set 2)
+fightfev Fight Fever (set 1)
+fightrol Fighting Roller
+filetto Filetto (v1.05 901009)
+filthyr Filthy Rich (Russian)
+finalap2 Final Lap 2
+finalap2j Final Lap 2 (Japan)
+finalap3a Final Lap 3 (World, set 2)
+finalap3bl Final Lap 3 (bootleg)
+finalap3 Final Lap 3 (World, set 1)
+finalap3jc Final Lap 3 (Japan - Rev C)
+finalap3j Final Lap 3 (Japan)
+finalapr Final Lap R (Rev. B)
+finalaprj Final Lap R (Japan Rev. C)
+finalapro Final Lap R
+finalb Final Blow (World)
+finalbj Final Blow (Japan)
+finalbny Mahjong Final Bunny [BET] (Japan)
+finalbu Final Blow (US)
+finalgdr Final Godori (Korea, version 2.20.5915)
+finalizrb Finalizer - Super Transformation (bootleg)
+finalizr Finalizer - Super Transformation
+finallapc Final Lap (Rev C)
+finallapd Final Lap (Rev D)
+finallap Final Lap (Rev E)
+finallapjb Final Lap (Japan, Rev B)
+finallapjc Final Lap (Japan, Rev C)
+finalttr Final Tetris
+findlove Zenkoku Seifuku Bishoujo Grand Prix Find Love (J 971212 V1.000)
+findout Find Out (Version 4.04)
+finehour Finest Hour (Japan)
+finfurl2 Final Furlong 2 (World)
+finfurl2j Final Furlong 2 (Japan)
+finfurl Final Furlong (FF2 Ver. A)
+finlarch Final Arch (J 950714 V1.001)
+fireactd Fire Action Deluxe
+fireact Fire Action
+firebarr Fire Barrel (Japan)
+firebatl Fire Battle
+firebeas Firebeast (prototype)
+firebird Hot Fire Birds
+firefoxa Fire Fox (set 2)
+firefox Fire Fox (set 1)
+firehawk Fire Hawk (horizontal)
+fire_l3 Fire! (L-3)
+firemntn Fire Mountain
+fireone Fire One
+fireshrka Fire Shark (earlier)
+fireshrkd Fire Shark (Korea, set 1, easier)
+fireshrkdh Fire Shark (Korea, set 2, harder)
+fireshrk Fire Shark
+firetrapa Fire Trap (US, set 2)
+firetrapbl Fire Trap (Japan bootleg)
+firetrap Fire Trap (US, set 1)
+firetrapj Fire Trap (Japan)
+firetrk Fire Truck / Smokey Joe
+firstcl First Class Traveller (set 1)
+fishfren Fishin' Frenzy (prototype)
+fitegolf2 Fighting Golf (US, Ver 2)
+fitegolf Fighting Golf (World?)
+fitegolfu Fighting Golf (US)
+fitfight Fit of Fighting
+fitterbl Fitter (bootleg of Round-Up)
+fitter Fitter
+fiveside Five a Side Soccer (ver UAA)
+fixeighta FixEight (Southeast Asia)
+fixeightat FixEight (Southeast Asia, Taito license)
+fixeightbl FixEight (Korea, bootleg)
+fixeight FixEight (Europe)
+fixeighth FixEight (Hong Kong)
+fixeightht FixEight (Hong Kong, Taito license)
+fixeightj FixEight (Japan)
+fixeightjt FixEight (Japan, Taito license)
+fixeightk FixEight (Korea)
+fixeightkt FixEight (Korea, Taito license)
+fixeightt FixEight (Europe, Taito license)
+fixeighttw FixEight (Taiwan)
+fixeighttwt FixEight (Taiwan, Taito license)
+fixeightu FixEight (USA)
+fixeightut FixEight (USA, Taito license)
+fjbuster Fujiyama Buster (Japan)
+fjholden FJ Holden
+flagrall '96 Flag Rally
+flamegun Flame Gunner
+flamegunj Flame Gunner (Japan)
+flashgala Flashgal (set 2)
+flashgal Flashgal (set 1)
+flashgdnf Flash Gordon (French)
+flashgdn Flash Gordon
+flashgdnp1 Flash Gordon (prototype rev. 1)
+flashgdnp2 Flash Gordon (prototype rev. 2)
+flashgdnv Flash Gordon (Vocalizer sound)
+flash_l1 Flash (L-1)
+flash_l2 Flash (L-2)
+flash_t1 Flash (T-1) Ted Estes
+fldragon Flash Dragon
+flicker Flicker (prototype)
+flicky Flicky (128k Version, System 2, 315-5051)
+flickyo Flicky (64k Version, System 1, 315-5051, set 1)
+flickys1 Flicky (64k Version, System 1, 315-5051, set 2)
+flickys2 Flicky (128k Version, System 2, not encrypted)
+flight2k Flight 2000
+flipmaze Flip Maze (V2.04J)
+flipshot Battle Flip Shot
+flipull Flipull (Japan)
+flkatcka Flak Attack (Japan, PWB 450593 sub-board)
+flkatck Flak Attack (Japan)
+flower Flower (US)
+flowerj Flower (Japan)
+flstoryj The FairyLand Story (Japan)
+flstory The FairyLand Story
+flyball1 Flyball (rev 1)
+flyball Flyball (rev 2)
+flyboyb Fly-Boy (bootleg)
+flyboy Fly-Boy
+flytigera Flying Tiger (set 2)
+flytiger Flying Tiger (set 1)
+fmaniac3 Fishing Maniac 3
+fnkyfish Funky Fish
+fnshark Flyin' Shark (bootleg of Hishou Zame)
+foathens Flame of Athens
+foodf1 Food Fight (rev 1)
+foodf2 Food Fight (rev 2)
+foodfc Food Fight (cocktail)
+foodf Food Fight (rev 3)
+footchmp Football Champ (World)
+forcebrk Force Break (bootleg)
+forgottnu1 Forgotten Worlds (USA, B-Board 88618B-2, Rev. C)
+forgottnuaa Forgotten Worlds (USA, B-Board 88618B-2, Rev. AA)
+forgottnua Forgotten Worlds (USA, B-Board 88618B-2, Rev. A)
+forgottnu Forgotten Worlds (USA, B-Board 88621B-2, Rev. C)
+formatz Formation Z
+fort2ba Fortress 2 Blue Arcade (ver 1.00 / pcb ver 3.05)
+fort2b Fortress 2 Blue Arcade (ver 1.01 / pcb ver 3.05)
+fortecar Forte Card (Ver 103, English)
+fortecrd Forte Card (Ver 110, Spanish)
+fortune1 Fortune I (PK485-S) Draw Poker
+fotns Fist Of The North Star
+fourtrax Four Trax
+fourx4 4x4
+foxylady Foxy Lady
+fpoint1d Flash Point (set 1, Japan) (bootleg of FD1094 317-0127A set)
+fpoint1 Flash Point (set 1, Japan) (FD1094 317-0127A)
+fpointbj Flash Point (Japan, bootleg)
+fpointbl Flash Point (World, bootleg)
+fpointd Flash Point (set 2, Japan) (bootleg of FD1094 317-0127A set)
+fpoint Flash Point (set 2, Japan) (FD1094 317-0127A)
+fpwr2_l2 Firepower II (L-2)
+frankstg Mary Shelley's Frankenstein (Germany)
+frankst Mary Shelley's Frankenstein
+franticf Frantic Fred
+freddy4 Freddy: A Nightmare on Elm Street (rev.4)
+freddy Freddy: A Nightmare on Elm Street (rev.3)
+fredmemc Fred Flintstones' Memory Match (Mandarin Chinese, 3/17/95)
+fredmem Fred Flintstones' Memory Match (World?, Ticket version, 3/17/95)
+fredmemj Fred Flintstones' Memory Match (Japan, High Score version, 3/20/95)
+fredmemuk Fred Flintstones' Memory Match (UK, 3/17/95)
+fredmemus Fred Flintstones' Memory Match (US, High Score version, 3/10/95)
+fredmesp Fred Flintstones' Memory Match (Spanish, 3/17/95)
+freedom Freedom
+freefall Freefall
+freekicka Free Kick (NS6201-A 1987.9)
+freekickb1 Free Kick (bootleg set 1)
+freekickb2 Free Kick (bootleg set 2)
+freekickb3 Free Kick (bootleg set 3)
+freekick Free Kick (NS6201-A 1987.10)
+freezeat2 Freeze (Atari) (prototype, 96/10/18)
+freezeat3 Freeze (Atari) (prototype, 96/10/07)
+freezeat4 Freeze (Atari) (prototype, 96/10/03)
+freezeat5 Freeze (Atari) (prototype, 96/09/20, AMOA-96)
+freezeat6 Freeze (Atari) (prototype, 96/09/07, Jamma-96)
+freezeat Freeze (Atari) (prototype, English voice, 96/10/25)
+freezeatjp Freeze (Atari) (prototype, Japanese voice, 96/10/25)
+freeze Freeze
+frenzy Frenzy
+fresh Fruit Fresh (Italy)
+friskyta Frisky Tom (set 2)
+friskyt Frisky Tom (set 1)
+frogf Frog (Falcon bootleg)
+frogger Frogger
+froggermc Frogger (Moon Cresta hardware)
+froggers1 Frogger (Sega set 1)
+froggers2 Frogger (Sega set 2)
+froggers3 Frogger (Sega set 3)
+froggers Frog
+froggerv Frogger (Videotron bootleg)
+frogg Frog (Galaxian hardware)
+froggrs Frogger (Scramble hardware)
+frogs Frogs
+fromanc2 Taisen Idol-Mahjong Final Romance 2 (Japan)
+fromanc4 Taisen Mahjong Final Romance 4 (Japan)
+fromance Idol-Mahjong Final Romance (Japan)
+fromancr Taisen Mahjong Final Romance R (Japan)
+frontier Frontier
+frontlin Front Line
+froundl The Final Round (version L)
+fround The Final Round (version M)
+frpwr_l2 Firepower (L-2)
+frpwr_l6 Firepower (L-6)
+frpwr_t6 Firepower (T-6)
+fruitbun Fruits & Bunny (World?)
+fruitpar Fruit Paradise (V214)
+fruitpc Fruit Land
+fruitstb Fruit Star Bonus (Ver 8.20PIR)
+fruitstr Fruit Star (encrypted)
+fsharkbt Flying Shark (bootleg with 8741)
+fshark Flying Shark (World)
+fs_lx2 The Flintstones (LX-2)
+fs_lx4 The Flintstones (LX-4)
+fs_lx5 The Flintstones (LX-5)
+fsoccerba Fighting Soccer (Joystick hack bootleg, alt)
+fsoccerb Fighting Soccer (Joystick hack bootleg)
+fsoccer Fighting Soccer (version 4)
+fsoccerj Fighting Soccer (Japan)
+fs_sp2 The Flintstones (SP-2)
+fstarfrc Final Star Force (US)
+fstarfrcj Final Star Force (Japan)
+fstation Fun Station Spielekoffer 9 Spiele
+fswords Fighters Swords (Korean release of Samurai Shodown III)
+ftimpact Fighters' Impact (Ver 2.02O)
+ftimpactj Fighters' Impact (Ver 2.02J)
+ftimpactu Fighters' Impact (Ver 2.02A)
+ftimpcta Fighters' Impact A (Ver 2.00J)
+ft_l3 Fish Tales (L-3)
+ft_l4 Fish Tales (L-4)
+ft_l5 Fish Tales (L-5)
+ft_p4 Fish Tales (P-4)
+ftspeed Faster Than Speed
+fullthrl Full Throttle (Japan)
+fun4a Fun Four (set 2) [TTL]
+fun4 Fun Four (set 1) [TTL]
+funcsino Status Fun Casino (V1.3s)
+funcube2 Funcube 2 (v1.1)
+funcube3 Funcube 3 (v1.1)
+funcube4 Funcube 4 (v1.0)
+funcube5 Funcube 5 (v1.0)
+funcube Funcube (v1.5)
+funkball Funky Ball
+funkybeeb Funky Bee (bootleg, harder)
+funkybee Funky Bee
+funkyfiga The First Funky Fighter (North America, set 2)
+funkyjeta Funky Jet (World)
+funkyjet Funky Jet (World, rev 1)
+funkyjetj Funky Jet (Japan, rev 2)
+funlddlx Funny Land de Luxe
+funquiz Fun World Quiz (Austrian)
+funriverd1 Fun River (Version 1.3R CGA)
+funriver Fun River (Version 1.4R CGA)
+funriverv Fun River (Version 1.4R Dual)
+funybublc Funny Bubble (Comad version)
+funybubl Funny Bubble
+funystrp Funny Strip
+futari10 Mushihime-Sama Futari Ver 1.0 (2006/10/23 MASTER VER.)
+futari15a Mushihime-Sama Futari Ver 1.5 (2006/12/8 MASTER VER 1.54)
+futari15 Mushihime-Sama Futari Ver 1.5 (2006/12/8.MASTER VER. 1.54.)
+futariblj Mushihime-Sama Futari Black Label (2007/12/11 BLACK LABEL VER)
+futaribl Mushihime-Sama Futari Black Label - Another Ver (2009/11/27 INTERNATIONAL BL)
+futflash Future Flash
+futrquen Future Queen
+futspy Future Spy (315-5061)
+futurspa Future Spa
+futurwld Future World
+fvipers2 Fighting Vipers 2 (Japan, Revision A)
+fvipers Fighting Vipers (Revision D)
+fx F-X (bootleg of S.R.D. Mission)
+g4u2 Games 4 U 2 (94 5.6-0)
+g4u3a Games 4 U 3 (94 5.6-5)
+g4u3 Games 4 U 3 (94 5.6-4)
+g4u4 Games 4 U 4 (94 5.6-5)
+g4u5 Games 4 U 5 (94 5.6-5)
+g4u6 Games 4 U 6 (94 5.6-5)
+g4u7 Games 4 U 7 (94 5.6-5a)
+ga2 Golden Axe: The Revenge of Death Adder (World)
+ga2j Golden Axe: The Revenge of Death Adder (Japan)
+ga2u Golden Axe: The Revenge of Death Adder (US)
+gaialast Gaia - The Last Choice of Earth
+gaiapols Gaiapolis (ver EAF)
+gaiapolsj Gaiapolis (ver JAF)
+gaiapolsu Gaiapolis (ver UAF)
+gaiden Ninja Gaiden (US)
+gakupara Quiz Gakuen Paradise (Japan)
+gakusai2 Mahjong Gakuensai 2 (Japan)
+gakusai Mahjong Gakuensai (Japan)
+gal10ren Mahjong Gal 10-renpatsu (Japan)
+gal3 Galaxian 3 - Theater 6 : Project Dragoon
+galactic Galactica - Batalha Espacial
+galaga3a Galaga 3 (GP3 rev. C)
+galaga3b Galaga 3 (GP3)
+galaga3c Galaga 3 (set 4)
+galaga3 Galaga 3 (GP3 rev. D)
+galaga3m Galaga 3 (set 5)
+galaga88a Galaga '88 (02-03-88)
+galaga88 Galaga '88
+galaga88j Galaga '88 (Japan)
+galaga Galaga (Namco rev. B)
+galagamf Galaga (Midway set 1 with fast shoot hack)
+galagamk Galaga (Midway set 2)
+galagamw Galaga (Midway set 1)
+galagao Galaga (Namco)
+galap1 Space Invaders Galactica (galaxiana hack)
+galap4 Galaxian Part 4 (hack)
+galapx Galaxian Part X (moonaln hack)
+galastrm Galactic Storm (Japan)
+galaxbsf2 Galaxian (bootleg, set 3)
+galaxbsf Galaxian (bootleg, set 1)
+galaxiaa Galaxia (set 2)
+galaxiab Galaxia (set 3)
+galaxiac Galaxia (set 4)
+galaxia Galaxia (set 1)
+galaxiana Galaxian (Namco set 2)
+galaxianbl Galaxian (bootleg, set 2)
+galaxian Galaxian (Namco set 1)
+galaxianm Galaxian (Midway set 1)
+galaxianmo Galaxian (Midway set 2)
+galaxiant Galaxian (Taito)
+galaxi Galaxi (v2.0)
+galaxrf Galaxian (Recreativos Franco S.A. Spanish bootleg)
+galaxrfgg Galaxian Growing Galaxip / Galaxian Nave Creciente (Recreativos Franco S.A. Spanish bootleg)
+galaxyfg Galaxy Fight - Universal Warriors
+galaxygn Galaxy Gunners
+galaxypi Galaxy
+galaxyr Galaxy Ranger
+galaxyrp Galaxy Ranger (Pioneer LDV1000)
+galds Gals Ds - Three Dealers Casino House (bootleg?)
+galeone Il Galeone
+galgame2 Galaxy Games StarPak 2
+galgame Galaxy Game
+galgbios Galaxy Games (BIOS v1.90)
+galivan2 Cosmo Police Galivan (12/16/1985)
+galivan3 Cosmo Police Galivan (12/11/1985)
+galivan Cosmo Police Galivan (12/26/1985)
+galkaika Mahjong Gal no Kaika (Japan)
+galkoku Mahjong Gal no Kokuhaku (Japan)
+gallag50 Gallag Video Game / Petalouda (Butterfly, x50)
+gallag Gallag
+gallgall_21 Gallagher's Gallery v2.1
+gallgall Gallagher's Gallery v2.2
+gallop Gallop - Armed Police Unit (Japan, M72)
+galmedes Galmedes (Japan)
+galmonst Galaxy Monsters (Laguna S.A. Spanish bootleg of Space Invaders)
+galpani2e2 Gals Panic II (English, 2 PCB ver.)
+galpani2e Gals Panic II (English)
+galpani2 Gals Panic II (Asia)
+galpani2g Gals Panic II (Germany, 2 PCB ver.)
+galpani2gs Gals Panic II (Germany, single PCB)
+galpani2i Gals Panic II (Italy, single PCB)
+galpani2t Gals Panic II (Taiwan)
+galpani3 Gals Panic 3 (Euro)
+galpani3hk Gals Panic 3 (Hong Kong)
+galpani3j Gals Panic 3 (Japan)
+galpani3k Gals Panic 3 (Korea)
+galpani4 Gals Panic 4 (Japan)
+galpani4k Gals Panic 4 (Korea)
+galpanica Gals Panic (MCU Protected)
+galpanic Gals Panic (Unprotected)
+galpanis Gals Panic S - Extra Edition (Europe)
+galpanisj Gals Panic S - Extra Edition (Japan)
+galpanisk Gals Panic S - Extra Edition (Korea)
+galpans2a Gals Panic S2 (Asia)
+galpans2 Gals Panic S2 (Japan)
+galpans3 Gals Panic S3 (Japan)
+galsnewa Gals Panic (Export, EXPRO-02 PCB)
+galsnew Gals Panic (US, EXPRO-02 PCB)
+galsnewj Gals Panic (Japan, EXPRO-02 PCB)
+galsnewk Gals Panic (Korea, EXPRO-02 PCB)
+galspnbl Gals Pinball
+galturbo Galaxian Turbo (superg hack)
+galxwars2 Galaxy Wars (Universal set 2)
+galxwars Galaxy Wars (Universal set 1)
+gamatron Gamatron
+gamatros Gamatron (Sonic)
+gambl186 Multi Game (Versione 4.0.3 - 1.5.7, 05-FEV-99(397)) (V398?)
+gamecst2 GameCristal (version 2.613)
+gamecstl GameCristal
+gametngk The Game Paradise - Master of Shooting! / Game Tengoku - The Game Paradise
+gammagic Game Magic
+gamshara Gamshara (10021 Ver.A)
+gamt10a Gaminator 10 (set 2)
+gamt10bag Gaminator 10 (bootleg, Bag)
+gamt10b Gaminator 10 (set 3)
+gamt10c Gaminator 10 (set 4)
+gamt10d Gaminator 10 (set 5)
+gamt10e Gaminator 10 (set 6)
+gamt10ent Gaminator 10 (bootleg, Ent)
+gamt10f Gaminator 10 (set 7)
+gamt10 Gaminator 10 (set 1)
+gamt10g Gaminator 10 (set 8)
+gamt10gmult Gaminator 10 (bootleg, Multiloto)
+gamt10h Gaminator 10 (set 9)
+gamt10i Gaminator 10 (set 10)
+gamt10j Gaminator 10 (set 11)
+gamt10k Gaminator 10 (set 12)
+gamt10l Gaminator 10 (set 13)
+gamt10lotc Gaminator 10 (bootleg, C-Loto)
+gamt10lotm Gaminator 10 (bootleg, Lotomatic)
+gamt10m Gaminator 10 (set 14)
+gamt10n Gaminator 10 (set 15)
+gamt10o Gaminator 10 (set 16)
+gamt11a Gaminator 11 (set 2)
+gamt11b Gaminator 11 (set 3)
+gamt11bmult Gaminator 11 (bootleg, Multiloto)
+gamt11c Gaminator 11 (set 4)
+gamt11 Gaminator 11 (set 1)
+gamt12a Gaminator 12 (set 2)
+gamt12b Gaminator 12 (set 3)
+gamt12 Gaminator 12 (set 1)
+gamt16a Gaminator 16 (set 2)
+gamt16b Gaminator 16 (set 3)
+gamt16c Gaminator 16 (set 4)
+gamt16d Gaminator 16 (set 5)
+gamt16e Gaminator 16 (set 6)
+gamt16f Gaminator 16 (set 7)
+gamt16fmult Gaminator 16 (bootleg, Multiloto)
+gamt16 Gaminator 16 (set 1)
+gamt16g Gaminator 16 (set 8)
+gamt16h Gaminator 16 (set 9)
+gamt16i Gaminator 16 (set 10)
+gamt16j Gaminator 16 (set 11)
+gamt16k Gaminator 16 (set 12)
+gamt16lotc Gaminator 16 (bootleg, C-Loto)
+gamt17a Gaminator 17 (set 2)
+gamt17b Gaminator 17 (set 3)
+gamt17 Gaminator 17 (set 1)
+gamt18a Gaminator 18 (set 2)
+gamt18b Gaminator 18 (set 3)
+gamt18bmult Gaminator 18 (bootleg, Multiloto)
+gamt18c Gaminator 18 (set 4)
+gamt18d Gaminator 18 (set 5)
+gamt18ent Gaminator 18 (bootleg, Ent)
+gamt18 Gaminator 18 (set 1)
+gamt18lotc Gaminator 18 (bootleg, C-Loto)
+gamt19a Gaminator 19 (set 2)
+gamt19ent Gaminator 19 (bootleg, Ent)
+gamt19 Gaminator 19 (set 1)
+gamt19lotc Gaminator 19 (bootleg, C-Loto)
+gamt19mult Gaminator 19 (bootleg, Multiloto)
+gamt1a Gaminator 1 (set 2)
+gamt1b Gaminator 1 (set 3)
+gamt1ent Gaminator 1 (bootleg, Ent)
+gamt1 Gaminator 1 (set 1)
+gamt1lotc Gaminator 1 (bootleg, C-Loto)
+gamt20a Gaminator 20 (set 2)
+gamt20b Gaminator 20 (set 3)
+gamt20ent Gaminator 20 (bootleg, Ent)
+gamt20 Gaminator 20 (set 1)
+gamt20lotc Gaminator 20 (bootleg, C-Loto)
+gamt20lotm Gaminator 20 (bootleg, Lotomatic)
+gamt21a Gaminator 21 (set 2)
+gamt21amult Gaminator 21 (bootleg, Multiloto)
+gamt21 Gaminator 21 (set 1)
+gamt22a Gaminator 22 (set 2)
+gamt22amult Gaminator 22 (bootleg, Multiloto)
+gamt22b Gaminator 22 (set 3)
+gamt22 Gaminator 22 (set 1)
+gamt23a Gaminator 23 (set 2)
+gamt23b Gaminator 23 (set 3)
+gamt23 Gaminator 23 (set 1)
+gamt29a Gaminator 29 (set 2)
+gamt29 Gaminator 29 (set 1)
+gamt30 Gaminator 30 (set 1)
+gamt31 Gaminator 31 (set 1)
+gamt31mult Gaminator 31 (bootleg, Multiloto)
+gamt4a Gaminator 4 (set 2)
+gamt4b Gaminator 4 (set 3)
+gamt4c Gaminator 4 (set 4)
+gamt4dbag Gaminator 4 (bootleg, Bag, set 1)
+gamt4d Gaminator 4 (set 5)
+gamt4e Gaminator 4 (set 6)
+gamt4ent Gaminator 4 (bootleg, Ent)
+gamt4fbag Gaminator 4 (bootleg, Bag, set 2)
+gamt4f Gaminator 4 (set 7)
+gamt4 Gaminator 4 (set 1)
+gamt4g Gaminator 4 (set 8)
+gamt4hbag Gaminator 4 (bootleg, Bag, set 3)
+gamt4h Gaminator 4 (set 9)
+gamt4hmult Gaminator 4 (bootleg, Multiloto)
+gamt4ibag Gaminator 4 (bootleg, Bag, set 4)
+gamt4i Gaminator 4 (set 10)
+gamt4j Gaminator 4 (set 11)
+gamt4lotca Gaminator 4 (C-Loto, MK4)
+gamt4lotc Gaminator 4 (bootleg, C-Loto)
+gamt4lotm Gaminator 4 (bootleg, Lotomatic)
+gamt5 Gaminator 5 (set 1)
+gamt6a Gaminator 6 (set 2)
+gamt6b Gaminator 6 (set 3)
+gamt6c Gaminator 6 (set 4)
+gamt6d Gaminator 6 (set 5)
+gamt6e Gaminator 6 (set 6)
+gamt6ent Gaminator 6 (bootleg, Ent)
+gamt6f Gaminator 6 (set 7)
+gamt6 Gaminator 6 (set 1)
+gamt6lotc Gaminator 6 (bootleg, C-Loto)
+gamt7a Gaminator 7 (set 2)
+gamt7b Gaminator 7 (set 3)
+gamt7c Gaminator 7 (set 4)
+gamt7d Gaminator 7 (set 5)
+gamt7e Gaminator 7 (set 6)
+gamt7f Gaminator 7 (set 7)
+gamt7 Gaminator 7 (set 1)
+gamt7g Gaminator 7 (set 8)
+gamt7h Gaminator 7 (set 9)
+gamt8a Gaminator 8 (set 2)
+gamt8b Gaminator 8 (set 3)
+gamt8c Gaminator 8 (set 4)
+gamt8d Gaminator 8 (set 5)
+gamt8 Gaminator 8 (set 1)
+gamt8lotc Gaminator 8 (bootleg, C-Loto)
+gamt9a Gaminator 9 (set 2)
+gamt9 Gaminator 9 (set 1)
+gamt9lotc Gaminator 9 (bootleg, C-Loto)
+ganbare Ganbare! Marine Kun (Japan 2K0411)
+gangwars Gang Wars
+gangwarsj Gang Wars (Japan)
+gangwarsu Gang Wars (US)
+ganjaja Ganbare Jajamaru Saisho wa Goo / Ganbare Jajamaru Hop Step & Jump
+gaplusa Gaplus (GP2)
+gaplusd Gaplus (GP2 rev D, alternate hardware)
+gaplus Gaplus (GP2 rev. B)
+gaplust Gaplus (Tecfri PCB)
+gardiab Gardia (317-0007?, bootleg)
+gardia Gardia (317-0006)
+gardiaj Gardia (Japan, 317-0006)
+garogun Garogun Seroyang (Korea)
+garoup Garou - Mark of the Wolves (prototype)
+garuka Garuka (Japan ver. W)
+garyoret Garyo Retsuden (Japan)
+gatedoom1 Gate of Doom (US revision 1)
+gatedoom Gate of Doom (US revision 4)
+gatsbee Gatsbee
+gaunt22p1 Gauntlet II (2 Players, rev 1)
+gaunt22p Gauntlet II (2 Players, rev 2)
+gaunt22pg Gauntlet II (2 Players, German)
+gaunt2 Gauntlet II
+gaunt2g Gauntlet II (German)
+gauntdl24 Gauntlet Dark Legacy (version DL 2.4)
+gauntdl Gauntlet Dark Legacy (version DL 2.52)
+gauntleg12 Gauntlet Legends (version 1.2)
+gauntleg Gauntlet Legends (version 1.6)
+gauntlet2pg1 Gauntlet (2 Players, German, rev 1)
+gauntlet2p Gauntlet (2 Players, rev 6)
+gauntlet2pg Gauntlet (2 Players, German, rev 4)
+gauntlet2pj2 Gauntlet (2 Players, Japanese, rev 2)
+gauntlet2pj Gauntlet (2 Players, Japanese, rev 5)
+gauntlet2pr3 Gauntlet (2 Players, rev 3)
+gauntlet Gauntlet (rev 14)
+gauntletg Gauntlet (German, rev 10)
+gauntletgr3 Gauntlet (German, rev 3)
+gauntletgr6 Gauntlet (German, rev 6)
+gauntletgr8 Gauntlet (German, rev 8)
+gauntletj12 Gauntlet (Japanese, rev 12)
+gauntletj Gauntlet (Japanese, rev 13)
+gauntletr1 Gauntlet (rev 1)
+gauntletr2 Gauntlet (rev 2)
+gauntletr4 Gauntlet (rev 4)
+gauntletr5 Gauntlet (rev 5)
+gauntletr7 Gauntlet (rev 7)
+gauntletr9 Gauntlet (rev 9)
+gauntlets Gauntlet (Spanish, rev 15)
+gaxeduel Golden Axe - The Duel (JUETL 950117 V1.000)
+gberetb Green Beret (bootleg)
+gberet Green Beret
+gblchmp Global Champion (Ver 2.1A 1994/07/29)
+gchgchmp Gachaga Champ (GE877 VER. JAB)
+gcpinbal Grand Cross
+gdarius2 G-Darius Ver.2 (Ver 2.03J)
+gdariusb G-Darius (Ver 2.02A)
+gdarius G-Darius (Ver 2.01J)
+gdfs Mobil Suit Gundam Final Shooting (Japan)
+gdvsgd Gundam vs. Gundam (GVS1 Ver. A)
+gdvsgdnx Gundam vs. Gundam Next
+geebee Gee Bee (Japan)
+geebeeg Gee Bee (US)
+gegege GeGeGe no Kitarou Youkai Slot
+geimulti GEI Multi Game
+gekiretu Quiz Gekiretsu Scramble (Japan)
+gekiridn Gekirindan (Ver 2.3O 1995/09/21)
+gekiridnj Gekirindan (Ver 2.3J 1995/09/21)
+gekisha Mahjong Gekisha
+gekisou Gekisou (Japan)
+gekitsui Gekitsui Oh (Japan)
+gemini2k1 Gemini 2000 (set 2)
+gemini2k Gemini 2000 (set 1)
+genesisp Genesis
+geniea Genie (ICP-1, set 2)
+genie Genie (ICP-1, set 1)
+geniep Genie (Pinball)
+genix Genix Family
+genpeitd Genpei ToumaDen
+gensitou Genshi-Tou 1930's
+geostorm Geo Storm (Japan)
+gepoker1 Poker (Version 50.02 ICB, set 2)
+gepoker2 Poker (Version 50.02 ICB, set 3)
+gepoker Poker (Version 50.02 ICB, set 1)
+getbass Get Bass
+getrich Get Rich (Version 1.0.1)
+getstarb1 Get Star (bootleg set 1)
+getstarb2 Get Star (bootleg set 2)
+getstarj Get Star (Japan)
+gfire2 Golden Fire II
+gforce2 Galaxy Force 2
+gforce2ja Galaxy Force 2 (Japan, Rev A)
+gforce2j Galaxy Force 2 (Japan)
+gforce2sd Galaxy Force 2 (Super Deluxe unit)
+ggatea Golden Gate (set 2) (Bingo)
+ggate Golden Gate (set 1) (Bingo)
+ggconnie Go! Go! Connie chan Jaka Jaka Janken
+gghost Goalie Ghost
+ggisuka Guilty Gear Isuka
+ggreats2 Golfing Greats 2 (ver JAC)
+ggx15 Guilty Gear X ver. 1.5
+ghoshunt Ghost Hunter
+ghostb2a The Real Ghostbusters (US 2 Players)
+ghostb3 The Real Ghostbusters (US 3 Players)
+ghostb The Real Ghostbusters (US 2 Players, revision 2)
+ghostlop Ghostlop (prototype)
+ghostmun Ghost Muncher
+ghostsev Ghost Squad Evolution
+ghox Ghox (spinner)
+ghoxj Ghox (joystick)
+ghunters Gang Hunter / Dead Angle (Spain)
+ghv101 Goofy Hoops
+gigandesa Gigandes (earlier)
+gigandes Gigandes
+gigasb Gigas (bootleg)
+gigasm2b Gigas Mark II (bootleg)
+gigawinga Giga Wing (Asia 990222)
+gigawingb Giga Wing (Brazil 990222)
+gigawingd Giga Wing (USA 990222 Phoenix Edition) (bootleg)
+gigawing Giga Wing (USA 990222)
+gigawingh Giga Wing (Hispanic 990222)
+gigawingjd Giga Wing (Japan 990223 Phoenix Edition) (bootleg)
+gigawingj Giga Wing (Japan 990223)
+gijoea G.I. Joe (World, EB8, prototype?)
+gijoe G.I. Joe (World, EAB, set 1)
+gijoej G.I. Joe (Japan, JAA)
+gijoeu G.I. Joe (US, UAB)
+gi_l3 Gilligan's Island (L-3)
+gi_l4 Gilligan's Island (L-4)
+gi_l6 Gilligan's Island (L-6)
+gi_l9 Gilligan's Island (L-9)
+gimeabrk Gimme A Break (7/7/85)
+ginganina Ginga NinkyouDen (set 2)
+ginganin Ginga NinkyouDen (set 1)
+ginkun Ganbare Ginkun
+gionbana Gionbana (Japan 890120)
+girotutt GiroTutto
+gjspace Gekitoride-Jong Space (10011 Ver.A)
+gkigt43 Game King (v4.3)
+gkigt43n Game King (v4.3, NJ)
+gkigt4 Game King (v4.x)
+gkigt4ms Game King (v4.x, MS)
+gkigt5p Game King (Triple-Five Play)
+gkigtez Game King (EZ Pay, v4.0, MS)
+gladiatp Gladiators
+gladiatr Gladiator (US)
+glass10a Glass (Ver 1.0, Break Edition) (set 2)
+glass10 Glass (Ver 1.0, Break Edition) (set 1)
+glass Glass (Ver 1.1, Break Edition, Version 1994)
+gl_coc29 Carry On Clubbin' (Global) (v2.9) (Stealth)
+gl_coc29p Carry On Clubbin' (Global) (v2.9 Protocol) (Stealth)
+gl_coc Carry On Clubbin' (Global) (v3.0) (Stealth)
+gl_cocp Carry On Clubbin' (Global) (v3.0 Protocol) (Stealth)
+gldarrow Golden Arrow (Standard G8-03)
+gldncrwn Golden Crown (Dutch, Game Card 95-752-011)
+gldneye Goldeneye
+gl_dowcl Deals On Wheels Club (Global) (v1.6) (Stealth)
+gl_dowclp Deals On Wheels Club (Global) (v1.6 Protocol) (Stealth)
+gl_dow Deals On Wheels (Global) (v1.4) (Stealth)
+gl_dowp Deals On Wheels (Global) (v1.4 Protocol) (Stealth)
+glfgreat Golfing Greats
+glfgreatj Golfing Greats (Japan)
+gl_grncla Grid Runner Club (Global) (Stealth?) (set 2)
+gl_grncl Grid Runner Club (Global) (Stealth?) (set 1)
+gl_hbhcla Heartbreak Hotel Club (Global) (Set 2) (Stealth)
+gl_hbhcl Heartbreak Hotel Club (Global) (v1.9) (Stealth)
+gl_hbhclp Heartbreak Hotel Club (Global) (v1.9 Protocol) (Stealth)
+gl_hbh Heartbreak Hotel (Global) (v1.0) (Stealth)
+gloc G-LOC Air Battle (World)
+glocr360 G-LOC R360
+glocu G-LOC Air Battle (US)
+glpracr2 Gallop Racer 2 (USA)
+glpracr2j Gallop Racer 2 (Japan)
+glpracr2l Gallop Racer 2 Link HW (Japan)
+glpracr3 Gallop Racer 3 (Export)
+glpracr3j Gallop Racer 3 (Japan)
+glpracr Gallop Racer (English Ver 10.17.K)
+glpracrj Gallop Racer (Japanese Ver 9.01.12)
+gl_snbeva Saturday Night Beaver (Global) (Stealth?) (set 2)
+gl_snbev Saturday Night Beaver (Global) (Stealth?) (set 1)
+gluck2 Good Luck II
+gl_uyrp Up Yer Riggin Club (Global) (v2.8 Protocol) (Stealth)
+gl_uyr Up Yer Riggin Club (Global) (v2.8) (Stealth)
+gl_wywh24p Wish You Were Here Club (Global) (v2.4 Protocol) (Stealth)
+gl_wywh24 Wish You Were Here Club (Global) (v2.4) (Stealth)
+gl_wywhp Wish You Were Here Club (Global) (v2.9 Protocol) (Stealth)
+gl_wywh Wish You Were Here Club (Global) (v2.9) (Stealth)
+gmahou Great Mahou Daisakusen (Japan 000121)
+gmgalax Ghostmuncher Galaxian (bootleg)
+gmine_l2 Gold Mine (Shuffle) (L-2)
+gnbarich Gunbarich
+gnga Ghosts'n Goblins (World? set 2)
+gngbl Ghosts'n Goblins (bootleg with Cross)
+gngblita Ghosts'n Goblins (Italian bootleg, harder)
+gng Ghosts'n Goblins (World? set 1)
+gngprot Ghosts'n Goblins (prototype)
+gngt Ghosts'n Goblins (US)
+gnr_300 Guns N Roses (3.00)
+go2000 Go 2000
+goal92 Goal! '92
+goaltogo Goal To Go
+goalx3 Goal! Goal! Goal!
+godzilla Godzilla (Japan)
+godzillp Godzilla (Pinball)
+gogold Go For The Gold (Japan)
+gogomileo Susume! Mile Smile / Go Go! Mile Smile (older)
+gogomile Susume! Mile Smile / Go Go! Mile Smile (newer)
+goindol Goindol (World)
+goindolk Goindol (Korea)
+goindolu Goindol (US)
+goketsuj Goketsuji Ichizoku: Matsuri Senzo Kuyou (v200906230)
+gokuparo Gokujyou Parodius (ver JAD)
+goldball Gold Ball (set 1)
+goldballn Gold Ball (Field Service Upgrade)
+goldbug Gold Bug
+goldcity Gold City (Russia) (Atronic)
+goldcue Golden Cue
+goldgame Golden Game (Bingo)
+goldgkit1 Golden Game Kit 1 Generation (Bingo)
+goldgkitb Golden Game Kit Bingo Stake 6/10 (Bingo)
+goldglen Golden Glenn (Russia) (Atronic)
+goldgnew Golden Game Bingo New (Bingo)
+goldgstake Golden Game Bingo Stake 6/10 (Bingo)
+goldmedla Gold Medalist (set 2)
+goldmedlb Gold Medalist (bootleg)
+goldmedl Gold Medalist (set 1)
+goldnaxe1d Golden Axe (set 1, World) (bootleg of FD1094 317-0110 set)
+goldnaxe1 Golden Axe (set 1, World) (FD1094 317-0110)
+goldnaxe2 Golden Axe (set 2, US) (8751 317-0112)
+goldnaxe3d Golden Axe (set 3, World) (bootleg of FD1094 317-0120 set)
+goldnaxe3 Golden Axe (set 3, World) (FD1094 317-0120)
+goldnaxeb1 Golden Axe (encrypted bootleg)
+goldnaxeb2 Golden Axe (bootleg)
+goldnaxe Golden Axe (set 6, US) (8751 317-123A)
+goldnaxejd Golden Axe (set 4, Japan) (bootleg of FD1094 317-0121 set)
+goldnaxej Golden Axe (set 4, Japan) (FD1094 317-0121)
+goldnaxeud Golden Axe (set 5, US) (bootleg of FD1094 317-0122 set)
+goldnaxeu Golden Axe (set 5, US) (FD1094 317-0122)
+goldnpkb Golden Poker Double Up (Mini Boy)
+goldnpkr Golden Poker Double Up (Big Boy)
+goldstar Golden Star
+goldstbl Golden Star (Blue version)
+goldwing Gold Wings
+gollygho Golly! Ghost!
+gomoku Gomoku Narabe Renju
+gondo Gondomania (US)
+gonefsh2 Gone Fishing 2
+goodejana Good E Jong -Kachinuki Mahjong Syoukin Oh!!- (set 2)
+goodejan Good E Jong -Kachinuki Mahjong Syoukin Oh!!- (set 1)
+good Good (Korea)
+goodluck Good Luck
+goonies Vs. The Goonies (set E)
+gorf Gorf
+gorfpgm1g Gorf (program 1, with German Language ROM)
+gorfpgm1 Gorf (program 1)
+gorkans Gorkans
+gork Gork
+gostop Kankoku Hanafuda Go-Stop
+gotcha Got-cha Mini Game Festival
+gotya Got-Ya (12/24/1981, prototype?)
+gowcaizr Voltage Fighter - Gowcaizer / Choujin Gakuen Gowcaizer
+gp_110 Model 110
+gp2se Gals Panic II' - Special Edition (Japan)
+gp98 Grand Prix '98 (V100K)
+gpgolf Golden Par Golf (Joystick, V1.1)
+gpilots Ghost Pilots (NGM-020)(NGH-020)
+gpilotsh Ghost Pilots (NGH-020)(US)
+gprider GP Rider (World, FD1094 317-0163) (Twin setup)
+gpriderj GP Rider (Japan, FD1094 317-0161) (Twin setup)
+gpriderjs GP Rider (Japan, FD1094 317-0161)
+gpriders GP Rider (World, FD1094 317-0163)
+gprideru GP Rider (US, FD1094 317-0162) (Twin setup)
+gpriderus GP Rider (US, FD1094 317-0162)
+gprix_301 Grand Prix (3.01)
+gprix_340 Grand Prix (3.40)
+gprix_350 Grand Prix (3.50)
+gprix_352 Grand Prix (3.52)
+gprix_400 Grand Prix (4.00)
+gprixf_301 Grand Prix (3.01 France)
+gprixf_340 Grand Prix (3.40 France)
+gprixf_350 Grand Prix (3.50 France)
+gprixf_352 Grand Prix (3.52 France)
+gprixf_400 Grand Prix (4.00 France)
+gprixf Grand Prix (4.50 France)
+gprixg_301 Grand Prix (3.01 Germany)
+gprixg_340 Grand Prix (3.40 Germany)
+gprixg_350 Grand Prix (3.50 Germany)
+gprixg_352 Grand Prix (3.52 Germany)
+gprixg_400 Grand Prix (4.00 Germany)
+gprixg Grand Prix (4.50 Germany)
+gprix Grand Prix (4.50)
+gprixi_301 Grand Prix (3.01 Italy)
+gprixi_340 Grand Prix (3.40 Italy)
+gprixi_350 Grand Prix (3.50 Italy)
+gprixi_352 Grand Prix (3.52 Italy)
+gprixi_400 Grand Prix (4.00 Italy)
+gprixi Grand Prix (4.50 Italy)
+gprixl_301 Grand Prix (3.01 Spain)
+gprixl_340 Grand Prix (3.40 Spain)
+gprixl_350 Grand Prix (3.50 Spain)
+gprixl_352 Grand Prix (3.52 Spain)
+gprixl_400 Grand Prix (4.00 Spain)
+gprixl Grand Prix (4.50 Spain)
+gpworld GP World
+gq863 Twinkle System
+gradius2a Gradius II - GOFER no Yabou (Japan Old Ver.)
+gradius2b Gradius II - GOFER no Yabou (Japan Older Ver.)
+gradius2 Gradius II - GOFER no Yabou (Japan New Ver.)
+gradius3a Gradius III (Asia)
+gradius3 Gradius III (World, program code R)
+gradius3j Gradius III (Japan, program code S)
+gradius3js Gradius III (Japan, program code S, split)
+gradius4 Gradius 4: Fukkatsu
+gradius Gradius (Japan, ROM version)
+grainbow SD Gundam Sangokushi Rainbow Tairiku Senki
+grancan Grand Canyon (Russia) (Extrema)
+grancapi Gran Capitan (Version 3)
+grand_l4 Grand Lizard (L-4)
+grandprx Grand Prix
+granny Granny and the Gators
+granslam4 Grand Slam (4 Players)
+granslam Grand Slam
+gratiaa Gratia - Second Earth (91022-10 version)
+gratia Gratia - Second Earth (92047-01 version)
+gravitar1 Gravitar (version 1)
+gravitar2 Gravitar (version 2)
+gravitar Gravitar (version 3)
+grchamp Grand Champion
+grdforce Guardian Force (JUET 980318 V0.105)
+grdian Guardian (US)
+grdians Guardians / Denjin Makai II
+grdnstrmg Guardian Storm (Germany)
+grdnstrm Guardian Storm (horizontal, not encrypted)
+grdnstrmj Sen Jing - Guardian Storm (Japan)
+grdnstrmk Jeon Sin - Guardian Storm (Korea)
+grdnstrmv Guardian Storm (vertical)
+greatgun Great Guns
+greatgur Great Gurianos (Japan?)
+greenber Green Beret (Irem)
+grescue Galaxy Rescue
+grgar_l1 Gorgar (L-1)
+grgar_t1 Gorgar (T-1)
+gridiron Gridiron Fight
+gridlee Gridlee
+griffon Griffon (bootleg of Phoenix)
+grindstma Grind Stormer (older set)
+grindstm Grind Stormer
+grmatch Grudge Match (Yankee Game Technology)
+grndtour Grand Tour
+grobda2 Grobda (Old Ver. set 1)
+grobda3 Grobda (Old Ver. set 2)
+grobda Grobda (New Ver.)
+groovef Groove on Fight - Gouketsuji Ichizoku 3 (J 970416 V1.001)
+groundfx Ground Effects / Super Ground Effects (Japan)
+growla Growl (World)
+growl Growl (World, Rev 1)
+growlp Growl (World, prototype)
+growlu Growl (US)
+grtesoro4 Gran Tesoro? / Play 2000 (v4.0) (Italy)
+grtesoro Gran Tesoro? / Play 2000 (v5.01) (Italy)
+grudge Grudge Match (prototype)
+gryzor1 Gryzor (set 2)
+gryzor Gryzor (set 1)
+gs4002a Selection (Version 40.02TMB, set 2)
+gs4002 Selection (Version 40.02TMB, set 1)
+gseeker Grid Seeker: Project Storm Hammer (Ver 1.3O)
+gseekerj Grid Seeker: Project Storm Hammer (Ver 1.3J)
+gseekeru Grid Seeker: Project Storm Hammer (Ver 1.3A)
+gs_l3 The Bally Game Show (L-3)
+gs_l4 The Bally Game Show (L-4)
+gslgr94j Great Sluggers '94 (Japan)
+gslgr94u Great Sluggers '94
+gslugrsj Great Sluggers (Japan)
+gstream G-Stream G2020
+gstrik2 Grand Striker 2 (Europe and Oceania)
+gstrikera Grand Striker (Americas)
+gstriker Grand Striker
+gstrikerj Grand Striker (Japan)
+gsword2 Great Swordsman (Japan?)
+gsword Great Swordsman (World?)
+gt103a1 Trivia (Unsorted question roms)
+gt103aa Trivia (Version 1.03a Alt questions 1)
+gt103ab Trivia (Version 1.03a Alt questions 2)
+gt103asx Trivia (Version 1.03a Sex questions)
+gt507uk Trivia (UK Version 5.07)
+gteikob2 Gingateikoku No Gyakushu (bootleg set 2)
+gteikokb Gingateikoku No Gyakushu (bootleg set 1)
+gteikoku Gingateikoku No Gyakushu
+gtfore01 Golden Tee Fore! (v1.00.25)
+gtfore02 Golden Tee Fore! 2002 (v2.01.06)
+gtfore03a Golden Tee Fore! 2003 (v3.00.09)
+gtfore03 Golden Tee Fore! 2003 (v3.00.10)
+gtfore04a Golden Tee Fore! 2004 (v4.00.00)
+gtfore04 Golden Tee Fore! 2004 Extra (v4.00.08)
+gtfore05a Golden Tee Fore! 2005 Extra (v5.01.02)
+gtfore05b Golden Tee Fore! 2005 Extra (v5.01.00)
+gtfore05c Golden Tee Fore! 2005 Extra (v5.00.00)
+gtfore05 Golden Tee Fore! 2005 Extra (v5.01.06)
+gtfore06 Golden Tee Fore! 2006 Complete (v6.00.01)
+gtg2 Golden Tee Golf II (Trackball, V2.2)
+gtg2j Golden Tee Golf II (Joystick, V1.0)
+gtg2t Golden Tee Golf II (Trackball, V1.1)
+gtg Golden Tee Golf (Joystick, v3.1)
+gtgt1 Golden Tee Golf (Trackball, v1.0)
+gtgt Golden Tee Golf (Trackball, v2.0)
+gticlub2ea GTI Club 2 (ver EAA)
+gticlub2 GTI Club 2 (ver JAB)
+gticluba GTI Club (ver AAA)
+gticlub GTI Club (ver EAA)
+gticlubj GTI Club (ver JAA)
+gticlubu GTI Club (ver UAA)
+gtipoker GTI Poker
+gtipokra GTI Poker? (SMS hardware)
+gtmr2a Mille Miglia 2: Great 1000 Miles Rally (95/04/04)
+gtmr2 Mille Miglia 2: Great 1000 Miles Rally (95/05/24)
+gtmr2u Great 1000 Miles Rally 2 USA (95/05/18)
+gtmra 1000 Miglia: Great 1000 Miles Rally (94/06/13)
+gtmrb 1000 Miglia: Great 1000 Miles Rally (94/05/26)
+gtmre Great 1000 Miles Rally: Evolution Model!!! (94/09/06)
+gtrfrk2m Guitar Freaks 2nd Mix Ver 1.01 (GQ883 VER. JAD)
+gtrfrksa Guitar Freaks (GQ886 VER. AAC)
+gtrfrks Guitar Freaks (GQ886 VER. EAC)
+gtrfrksj Guitar Freaks (GQ886 VER. JAC)
+gtrfrksu Guitar Freaks (GQ886 VER. UAC)
+gts1s System 1 with sound board
+gts1 System 1
+gtsers10 Trivia (Questions Series 10)
+gtsers11a Trivia (Questions Series 11 Alt Question Rom)
+gtsers11 Trivia (Questions Series 11)
+gtsers12 Trivia (Questions Series 12)
+gtsers14 Trivia (Questions Series 14)
+gtsers15 Trivia (Questions Series 15)
+gtsers1 Trivia (Questions Series 1)
+gtsers2 Trivia (Questions Series 2)
+gtsers3 Trivia (Questions Series 3)
+gtsers4 Trivia (Questions Series 4)
+gtsers5 Trivia (Questions Series 5)
+gtsers7 Trivia (Questions Series 7)
+gtsers8a Trivia (Questions Series 8 Alt Question Rom)
+gtsers8 Trivia (Questions Series 8)
+gtsers9 Trivia (Questions Series 9)
+gtsersa Trivia (Alt revision questions set 1)
+gtsersb Trivia (Alt revision questions set 2)
+guab Give us a Break
+guardian Guardians of the 'Hood
+guiness The Guiness (Japan)
+gulfstrma Gulf Storm (set 2)
+gulfstrmb Gulf Storm (set 3)
+gulfstrm Gulf Storm (set 1)
+gulfstrmm Gulf Storm (Media Shoji)
+gulfwar2a Gulf War II (set 2)
+gulfwar2 Gulf War II (set 1)
+gumbo Gumbo
+gunbalina Gunbalina (Japan, GNN1 Ver.A)
+gunball Gun Ball (Japan)
+gunbird2 Gunbird 2
+gunbird Gunbird (World)
+gunbirdj Gunbird (Japan)
+gunbirdk Gunbird (Korea)
+gunblade Gunblade NY (Revision A)
+gunbuletj Gun Bullet (Japan, GN1)
+gunbuletw Gun Bullet (World, GN3 Rev B)
+gunbustr Gunbuster (World)
+gunbustrj Gunbuster (Japan)
+gunbustru Gunbuster (US)
+gunchamps Gun Champ (newer, Super Shot hardware)
+gundamex Mobile Suit Gundam EX Revue
+gundealra Gun Dealer (alt card set)
+gundealrbl Gun Dealer (bootleg)
+gundealr Gun Dealer
+gundealrt Gun Dealer (Japan)
+gundharac Gundhara (Chinese, bootleg?)
+gundhara Gundhara
+gundl94 Gun Dealer '94
+gundzaft Gundam Seed: Federation vs. Z.A.F.T. (SED1 Ver. A)
+gunforc2 Gun Force II (US)
+gunforce Gunforce - Battle Fire Engulfed Terror Island (World)
+gunforcej Gunforce - Battle Fire Engulfed Terror Island (Japan)
+gunforceu Gunforce - Battle Fire Engulfed Terror Island (US)
+gunfront Gun & Frontier (World)
+gunfrontj Gun Frontier (Japan)
+gunhard Gun Hard (Japan)
+gunhohki Mahou Keibitai Gun Hohki (Japan)
+gunlock Gunlock (Ver 2.3O 1994/01/20)
+gunman Gunman [TTL]
+gunmania GunMania (GL906 VER. JAA)
+gunmast Gun Master
+gunnrose Guns and Roses (C606191SMP, Australia)
+gunpey Gunpey (Japan)
+gunsmokeua Gun.Smoke (US, 851115, set 1)
+gunwarsa Gunmen Wars (GM1 Ver. A)
+gunwars Gunmen Wars (GM1 Ver. B)
+gururin Gururin
+gussun Gussun Oyoyo (Japan)
+gutangtn Guttang Gottong
+guts Guts n' Glory (prototype)
+gutsn Guts'n (Japan)
+guwange Guwange (Japan, Master Ver. 99/06/24)
+guwanges Guwange (Japan, Special Ver. 00/07/07)
+guzzler Guzzler
+guzzlers Guzzler (Swimmer Conversion)
+gvrxpsup Global VR XP OS Update/Install - 06/11/02
+gvrxpsys Global VR XP OS Install - 09/30/01
+gwara Guerrilla War (Version 1)
+gwarb Guerrilla War (Joystick hack bootleg)
+gwarfare Global Warfare
+gwar Guerrilla War (US)
+gwarj Guevara (Japan)
+gwarrior Galactic Warriors
+gwinggen Giga Wing Generations (v2.02J)
+gw_l1 The Getaway: High Speed II (L-1)
+gw_l2 The Getaway: High Speed II (L-2)
+gw_l3 The Getaway: High Speed II (L-3)
+gw_l5 The Getaway: High Speed II (L-5)
+gw_p7 The Getaway: High Speed II (P-7)
+gw_pb The Getaway: High Speed II (P-B)
+gw_pc The Getaway: High Speed II (P-C)
+gypmagic Gypsy Magic (Konami Endeavour)
+gypsyjug Gypsy Juggler
+gyrodine Gyrodine
+gyrodinet Gyrodine (Taito Corporation license)
+gyrussce Gyruss (Centuri)
+gyruss Gyruss
+hacher Hacher (hack of Win Win Bingo)
+hachoo Hachoo!
+haekaka Hae Hae Ka Ka Ka
+hal21 HAL21
+hal21j HAL21 (Japan)
+halley87 Halley's Comet '87
+halleya Halley Comet (alternate version)
+halleycj Halley's Comet (Japan, Older)
+halley Halley Comet
+halleysc Halley's Comet (Japan, Newer)
+halleys Halley's Comet (US)
+hamaway Hammer Away (Japan, prototype)
+hammer Hammer
+hanaawas Hana Awase
+hanagumi Sakura Taisen - Hanagumi Taisen Columns (J 971007 V1.010)
+hanakanz Hana Kanzashi (Japan)
+hanamai Hana no Mai (Japan)
+hanamomb Mahjong Hana no Momoko gumi (Japan 881125)
+hanamomo Mahjong Hana no Momoko gumi (Japan 881201)
+hanaojia Hana to Ojisan [BET] (ver 1.00, 1991/08/23)
+hanaoji Hana to Ojisan [BET] (ver 1.01, 1991/12/09)
+hanaroku Hanaroku
+hanayara Hana wo Yaraneba! (Japan)
+hangly2 Hangly-Man (set 2)
+hangly3 Hangly-Man (set 3)
+hangly Hangly-Man (set 1)
+hangman Hangman
+hangon1 Hang-On
+hangon2 Hang-On (ride-on)
+hangon Hang-On (Rev A)
+hangonjr Hang-On Jr.
+hangplt Hang Pilot (ver JAB)
+hangpltu Hang Pilot (ver UAA)
+happy6101 Happy 6-in-1 (ver. 101CN)
+happy6 Happy 6-in-1 (ver. 102CN)
+hapytour Happy Tour
+hardbodyg Hardbody (German)
+hardbody Hardbody
+harddriv1 Hard Drivin' (cockpit, rev 1)
+harddriv2 Hard Drivin' (cockpit, rev 2)
+harddriv3 Hard Drivin' (cockpit, rev 3)
+harddrivb5 Hard Drivin' (cockpit, British, rev 5)
+harddrivb6 Hard Drivin' (cockpit, British, rev 6)
+harddrivb Hard Drivin' (cockpit, British, rev 7)
+harddrivc1 Hard Drivin' (compact, rev 1)
+harddrivcb Hard Drivin' (compact, British, rev 2)
+harddrivcg Hard Drivin' (compact, German, rev 2)
+harddrivc Hard Drivin' (compact, rev 2)
+harddrivg4 Hard Drivin' (cockpit, German, rev 4)
+harddrivg Hard Drivin' (cockpit, German, rev 7)
+harddriv Hard Drivin' (cockpit, rev 7)
+harddrivj6 Hard Drivin' (cockpit, Japan, rev 6)
+harddrivj Hard Drivin' (cockpit, Japan, rev 7)
+harddunk Hard Dunk (World)
+harddunkj Hard Dunk (Japan)
+hardhat Hard Hat
+hardhea2b Hard Head 2 (v2.0, bootleg)
+hardhea2 Hard Head 2 (v2.0)
+hardheadb2 Hard Head (bootleg, set 2)
+hardheadb Hard Head (bootleg, set 1)
+hardhead Hard Head
+hardyard10 Hard Yardage (v1.00)
+hardyard Hard Yardage (v1.20)
+haremchl Harem Challenge
+harem Harem
+harl_a10 Harley Davidson (1.03 Display rev. 1.00)
+harl_a13 Harley Davidson (1.03)
+harl_a18 Harley Davidson (1.08)
+harl_a30 Harley Davidson (3.00)
+harl_a40 Harley Davidson (4.00)
+harleya Harley-Davidson and L.A. Riders (Revision A)
+harley Harley-Davidson and L.A. Riders (Revision B)
+harl_f13 Harley Davidson (1.03 France)
+harl_f18 Harley Davidson (1.08 France)
+harl_f30 Harley Davidson (3.00 France)
+harl_f40 Harley Davidson (4.00 France)
+harl_g13 Harley Davidson (1.03 Germany)
+harl_g18 Harley Davidson (1.08 Germany)
+harl_g30 Harley Davidson (3.00 Germany)
+harl_g40 Harley Davidson (4.00 Germany)
+harl_i13 Harley Davidson (1.03 Italy)
+harl_i18 Harley Davidson (1.08 Italy)
+harl_i30 Harley Davidson (3.00 Italy)
+harl_i40 Harley Davidson (4.00 Italy)
+harl_l13 Harley Davidson (1.03 Spain)
+harl_l18 Harley Davidson (1.08 Spain)
+harl_l30 Harley Davidson (3.00 Spain)
+harl_l40 Harley Davidson (4.00 Spain)
+harl_u13 Harley Davidson (1.03 UK)
+hasamu Hasamu (Japan)
+hatena Adventure Quiz 2 - Hatena? no Daibouken (Japan 900228)
+hatris Hatris (US)
+hatrisj Hatris (Japan)
+hattrick Hat Trick
+haunthig Haunted House (IGS)
+hawaii Hawaii (Russia)
+hawkman1 Hawkman (set 2)
+hawkman Hawkman (set 1)
+hayaosi1 Hayaoshi Quiz Ouza Ketteisen - The King Of Quiz
+hayaosi2 Hayaoshi Quiz Grand Champion Taikai
+hayaosi3 Hayaoshi Quiz Nettou Namahousou
+hbarrel Heavy Barrel (US)
+hbarrelw Heavy Barrel (World)
+hb_bar7a Bar Seven (Fairgames) (set 2)
+hb_bar7 Bar Seven (Fairgames) (set 1)
+hb_bigxa Big X (JPM) (set 2)
+hb_bigxb Big X (JPM) (set 3)
+hb_bigx Big X (JPM) (set 1)
+hb_bigxc Big X (JPM) (set 4)
+hb_bigxd Big X (JPM) (set 5)
+hb_cashca Cash Crusade (Qps) (set 2)
+hb_cashcb Cash Crusade (Qps) (set 3)
+hb_cashc Cash Crusade (Qps) (set 1)
+hb_cashxa Cash X (Fairgames) (set 2)
+hb_cashx Cash X (Fairgames) (set 1)
+hb_ccowa Cash Cow (Qps) (set 2)
+hb_ccowb Cash Cow (Qps) (set 3)
+hb_ccow Cash Cow (Qps) (set 1)
+hb_cra Cash Raker (Qps) (set 2)
+hb_crb Cash Raker (Qps) (set 3)
+hb_cr Cash Raker (Qps) (set 1)
+hb_cwfa Cherry Win Falls (Fairgames) (set 2)
+hb_cwf Cherry Win Falls (Fairgames) (set 1)
+hb_daca Dough & Arrow Club (Qps, set 2)
+hb_dacb Dough & Arrow Club (Qps, set 3)
+hb_dacc Dough & Arrow Club (Qps, set 4)
+hb_dacd Dough & Arrow Club (Qps, set 5)
+hb_dac Dough & Arrow Club (Qps, set 1)
+hb_dace Dough & Arrow Club (Qps, set 6)
+hb_dacf Dough & Arrow Club (Qps, set 7)
+hb_dacg Dough & Arrow Club (Qps, set 8)
+hb_frtcla Fruitopia Club (Qps) (set 2)
+hb_frtclb Fruitopia Club (Qps) (set 3)
+hb_frtclc Fruitopia Club (Qps) (set 4)
+hb_frtcld Fruitopia Club (Qps) (set 5)
+hb_frtcle Fruitopia Club (Qps) (set 6)
+hb_frtclf Fruitopia Club (Qps) (set 7)
+hb_frtcl Fruitopia Club (Qps) (set 1)
+hb_frtclg Fruitopia Club (Qps) (set 8)
+hb_frtclh Fruitopia Club (Qps) (set 9)
+hb_frtcli Fruitopia Club (Qps) (set 10)
+hb_frtclj Fruitopia Club (Qps) (set 11)
+hb_frtclk Fruitopia Club (Qps) (set 12)
+hb_frtcll Fruitopia Club (Qps) (set 13)
+hb_frtclm Fruitopia Club (Qps) (set 14)
+hb_frtcln Fruitopia Club (Qps) (set 15)
+hb_gldpla Golden Palace (Qps / Mazooma) (set 2)
+hb_gldpl Golden Palace (Qps / Mazooma) (set 1)
+hb_gldwna Golden Winner (Fairgames) (set 2)
+hb_gldwn Golden Winner (Fairgames) (set 1)
+hb_gpala Golden Palace (Qps) (set 2)
+hb_gpalb Golden Palace (Qps) (set 3)
+hb_gpalc Golden Palace (Qps) (set 4)
+hb_gpald Golden Palace (Qps) (set 5)
+hb_gpale Golden Palace (Qps) (set 6)
+hb_gpalf Golden Palace (Qps) (set 7)
+hb_gpalg Golden Palace (Qps) (set 8)
+hb_gpal Golden Palace (Qps) (set 1)
+hb_gpalh Golden Palace (Qps) (set 9)
+hb_gpali Golden Palace (Qps) (set 10)
+hb_hotsta Hot Stuff (JPM?) (set 2)
+hb_hotstb Hot Stuff (JPM?) (set 3)
+hb_hotstc Hot Stuff (JPM?) (set 4)
+hb_hotstd Hot Stuff (JPM?) (set 5)
+hb_hotste Hot Stuff (JPM?) (set 6)
+hb_hotstf Hot Stuff (JPM?) (set 7)
+hb_hotstg Hot Stuff (JPM?) (set 8)
+hb_hotsth Hot Stuff (JPM?) (set 9)
+hb_jailba Jail Break (Qps) (set 2)
+hb_jailb Jail Break (Qps) (set 1)
+hb_jkrwla Jokers Wild (Fairgames) (set 2)
+hb_jkrwl Jokers Wild (Fairgames) (set 1)
+hb_mrmona Mr. Money (Qps) (set 2)
+hb_mrmonb Mr. Money (Qps) (set 3)
+hb_mrmonc Mr. Money (Qps) (set 4)
+hb_mrmon Mr. Money (Qps) (set 1)
+hb_rckrla Rock 'n' Roll (Qps) (set 2)
+hb_rckrlb Rock 'n' Roll (Qps) (set 3)
+hb_rckrlc Rock 'n' Roll (Qps) (set 4)
+hb_rckrld Rock 'n' Roll (Qps) (set 5)
+hb_rckrle Rock 'n' Roll (Qps) (set 6)
+hb_rckrlf Rock 'n' Roll (Qps) (set 7)
+hb_rckrlg Rock 'n' Roll (Qps) (set 8)
+hb_rckrl Rock 'n' Roll (Qps) (set 1)
+hb_rhva Red Hot Voucher (Qps) (set 2)
+hb_rhv Red Hot Voucher (Qps) (set 1)
+hb_ringba Ring A Bell (JPM) (set 2)
+hb_ringbb Ring A Bell (JPM) (set 3)
+hb_ringbc Ring A Bell (JPM) (set 4)
+hb_ringbd Ring A Bell (JPM) (set 5)
+hb_ringbe Ring A Bell (JPM) (set 6)
+hb_ydda Yabba-Dabba-Dough (Qps) (set 2)
+hb_ydd Yabba-Dabba-Dough (Qps) (set 1)
+hcastlee Haunted Castle (version E)
+hcastle Haunted Castle (version M)
+hcastlek Haunted Castle (version K)
+hcrashc Hyper Crash (version C)
+hcrash Hyper Crash (version D)
+hd_l1 Harley Davidson (L-1)
+hd_l3 Harley Davidson (L-3)
+hdrivair Hard Drivin's Airborne (prototype)
+hdrivairp Hard Drivin's Airborne (prototype, early rev)
+headon1 Head On (1 player)
+headon2 Head On 2
+headonb Head On (bootleg on dedicated hardware)
+headon Head On (2 players)
+headoni Head On (Irem, M-15 Hardware)
+headonmz Head On (bootleg, alt maze)
+headons Head On (Sidam bootleg, set 1)
+heartatk Heart Attack
+heartspd Hearts & Spades
+heatbrl2 Heated Barrel (World version 2)
+heatbrle Heated Barrel (Electronic Devices license)
+heatbrl Heated Barrel (World version 3)
+heatbrlo Heated Barrel (World old version)
+heatbrlu Heated Barrel (US)
+heatof11 Heat of Eleven '98 (ver EAA)
+heavymtl Heavy Metal
+heberpop Hebereke no Popoon (Japan)
+hedpanicf Head Panic (ver. 0315, 15/03/2000)
+hedpanic Head Panic (ver. 0117, 17/01/2000)
+hedpanico Head Panic (ver. 0615, 15/06/1999)
+heiankyo Heiankyo Alien
+helifirea HeliFire (set 2)
+helifire HeliFire (set 1)
+hellfire1a Hellfire (1P set, older)
+hellfire1 Hellfire (1P set)
+hellfire2a Hellfire (2P set, older)
+hellfire Hellfire (2P set)
+hellngt Hell Night (ver EAA)
+herbiedk Herbie at the Olympics (DK conversion)
+hercules Hercules
+herodk Hero in the Castle of Doom (DK conversion)
+herodku Hero in the Castle of Doom (DK conversion not encrypted)
+heuksun Heuk Sun Baek Sa (Korea)
+hexaa Hexa (with 2xZ80, protected)
+hexagone L'Hexagone (France)
+hexa Hexa
+hexion Hexion (Japan ver JAB)
+hexpoola Hex Pool (Senko)
+hg_frd Fruit Deuce (Hazel Grove)
+hginga Hanafuda Hana Ginga
+hgkairak Taisen Hot Gimmick Kairakuten (Japan)
+hglbtrtr Harlem Globetrotters On Tour
+hgokbang Hanafuda Hana Gokou Bangaihen (Japan)
+hgokou Hanafuda Hana Gokou (Japan)
+hharry Hammerin' Harry (World, M81)
+hharryu Hammerin' Harry (US, M84)
+hidctch2a Hidden Catch 2 (pcb ver 1.00) (Kor/Eng/Jpn/Chi)
+hidctch2 Hidden Catch 2 (pcb ver 3.03) (Kor/Eng) (AT89c52 protected)
+hidctch3 Hidden Catch 3 (ver 1.00 / pcb ver 3.05)
+hideseek Hide & Seek
+hidnc2k Hidden Catch 2000 (AT89c52 protected)
+higemaru Pirate Ship Higemaru
+hiimpact1 High Impact Football (rev LA1 12/16/90)
+hiimpact2 High Impact Football (rev LA2 12/26/90)
+hiimpact3 High Impact Football (rev LA3 12/27/90)
+hiimpact4 High Impact Football (rev LA4 02/04/91)
+hiimpact High Impact Football (rev LA5 02/15/91)
+hiimpactp High Impact Football (prototype, rev 8.6 12/09/90)
+hikaru Hikaru Bios
+himesiki Himeshikibu (Japan)
+hipai Hi Pai Paradise
+hippodrm Hippodrome (US)
+hirolcas_210 High Roller Casino (2.10)
+hirolcas High Roller Casino (3.00)
+hirolcat High Roller Casino (3.00) TEST
+hirol_fr High Roller Casino (3.00 France)
+hirol_gr_210 High Roller Casino (2.10 Germany)
+hirol_gr High Roller Casino (3.00 Germany)
+hirol_it High Roller Casino (3.00 Italy)
+hironew High Roller Casino (ARM7 Sound Board)
+hiryuken Hokuha Syourin Hiryu no Ken
+hishouza Hishou Zame (Japan)
+histryma The History of Martial Arts
+hitice Hit the Ice (US)
+hiticej Hit the Ice (Japan)
+hitme1 Hit Me (set 2)
+hitnmiss2 Hit 'n Miss (version 2.0)
+hitnmiss Hit 'n Miss (version 3.0)
+hitpoker Hit Poker (Bulgaria)
+hkagerou Hana Kagerou [BET] (Japan)
+hldspin1dt Hold & Spin I (Version 2.7T, set 2)
+hldspin1 Hold & Spin I (Version 2.7T, set 1)
+hldspin1o Hold & Spin I (Version 2.5T)
+hldspin1vt Hold & Spin I (Version 2.7T Dual)
+hldspin2d1 Hold & Spin II (Version 2.8R, set 2)
+hldspin2 Hold & Spin II (Version 2.8R, set 1)
+hldspin2o Hold & Spin II (Version 2.6)
+hldspin2v1 Hold & Spin II (Version 2.8R Dual)
+hlywoodh Hollywood Heat
+hmcompm2 hiphopmania complete MIX 2 (ver UA-A)
+hmcompmx hiphopmania complete MIX (ver UA-B)
+hnageman AV Hanafuda Hana no Ageman (Japan 900716)
+hnayayoi Hana Yayoi (Japan)
+hncholms Hunchback Olympic (Scramble hardware)
+hndlchmp Handle Champ (GQ710 VER. JAB)
+hnfubuki Hana Fubuki [BET] (Japan)
+hng64 Hyper NeoGeo 64 Bios
+hngmnjpmd Hangman (JPM) (Protocol)
+hngmnjpm Hangman (JPM)
+hnkochou Hana Kochou (Japan, Bet)
+hnoridur Hana Oriduru (Japan)
+hnxmasev AV Hanafuda Hana no Christmas Eve (Japan 901204)
+hoccer Hoccer (set 1)
+hockyrmt Hockey (Ramtek) [TTL]
+hocrash Crash (bootleg of Head On)
+hod House of Diamonds
+hoedown Hoe Down
+hogalley Vs. Hogan's Alley (set HA4-1 E-1)
+holeland Hole Land
+holo Holosseum (US)
+homerun Moero!! Pro Yakyuu Homerun Kyousou
+homo Homo
+homura Homura (v2.04J)
+hook_401 Hook (4.01)
+hook_404 Hook (4.04)
+hook_408 Hook (4.08)
+hook Hook (World)
+hookj Hook (Japan)
+hooku Hook (US)
+hoops95 Hoops (Europe/Asia 1.7)
+hoops96 Hoops '96 (Europe/Asia 2.0)
+hoops Hoops
+hoopshot Hoop Shot (version 05.22)
+hopmappy Hopping Mappy
+hopprobo Hopper Robo
+horekidb Kid no Hore Hore Daisakusen (bootleg)
+horekid Kid no Hore Hore Daisakusen
+horizon Horizon (Irem)
+horshoes American Horseshoes (US)
+hostinv Host Invaders
+hotblock Hot Blocks - Tetrix II
+hotchasea Hot Chase (set 2)
+hotchase Hot Chase (set 1)
+hotd4 House of the Dead 4 (Export)
+hotdebut Quiz de Idol! Hot Debut (Japan)
+hotdex House of the Dead EX (Japan)
+hotd House of the Dead
+hotdoggn Hotdoggin'
+hotdogst Hotdog Storm (International)
+hotgm4ev Taisen Hot Gimmick 4 Ever (Japan)
+hotgmck3 Taisen Hot Gimmick 3 Digital Surfing (Japan)
+hotgmcki Mahjong Hot Gimmick Integral (Japan)
+hotgmck Taisen Hot Gimmick (Japan)
+hotgmkmp Taisen Hot Gimmick Mix Party
+hothand Hot Hand
+hotmemry11 Hot Memory (V1.1, Germany, 11/30/94)
+hotmemry Hot Memory (V1.2, Germany, 12/28/94)
+hotminda Hot Mind (adjustable prize)
+hotmind Hot Mind (Hard Times hardware)
+hotpinbl Hot Pinball
+hotshock Hot Shocker
+hotshots Hot Shots
+hotslot Hot Slot (ver. 05.01)
+hotslots Hot Slots (6.00)
+hotsmash Vs. Hot Smash
+hotstuff Olympic Hot Stuff (TAS 5 Reel System)
+hottopa Hot Toppings (Russian?)
+hottop Hot Toppings (English)
+hotwheel Hot Wheels
+hourouki Mahjong Hourouki Part 1 - Seisyun Hen (Japan)
+housemn2 House Mannequin Roppongi Live hen (Japan 870418)
+housemnq House Mannequin (Japan 870217)
+howzat Howzat!
+hparadis Super Hana Paradise (Japan)
+hpolym84 Hyper Olympic '84
+hpuncher Hard Puncher (Japan)
+hrclass Home Run Classic (v1.21 12-feb-1997)
+hrdtimesa Hard Times (set 2)
+hrdtimes Hard Times (set 1)
+hsf2a Hyper Street Fighter II: The Anniversary Edition (Asia 040202)
+hsf2d Hyper Street Fighter II: The Anniversary Edition (Asia 040202 Phoenix Edition) (bootleg)
+hsf2 Hyper Street Fighter II: The Anniversary Edition (USA 040202)
+hsf2j Hyper Street Fighter II: The Anniversary Edition (Japan 031222)
+hshavoc High Seas Havoc
+hshot_p8 Hot Shot Basketball (P-8)
+hs_l3 High Speed (L-3)
+hs_l4 High Speed (L-4)
+hspot2 Hot Spot 2
+hspot3 Hot Spot 3
+hstennis10 Hot Shots Tennis (V1.0)
+hstennis Hot Shots Tennis (V1.1)
+htengoku Hanafuda Hana Tengoku (Japan)
+hthero93 Hat Trick Hero '93 (Ver 1.0J 1993/02/28)
+hthero93u Hat Trick Hero '93 (Ver 1.0A 1993/02/28)
+hthero94 Hat Trick Hero '94 (Ver 2.2A 1994/05/26)
+hthero95 Hat Trick Hero '95 (Ver 2.5J 1994/11/03)
+hthero95u Hat Trick Hero '95 (Ver 2.5A 1994/11/03)
+hthero Hat Trick Hero (Japan)
+httip_l1 Hot Tip (L-1)
+hulk The Incredible Hulk
+hummerxt Hummer Extreme
+hunchbaka Hunchback (set 2)
+hunchbak Hunchback (set 1)
+hunchbkd Hunchback (DK conversion)
+hunchbkg Hunchback (Galaxian hardware)
+hunchbks2 Hunchback (Scramble hardware, bootleg)
+hunchbks Hunchback (Scramble hardware)
+huncholy Hunchback Olympic
+hurr_l2 Hurricane (L-2)
+hustle Hustle
+hustlerb2 Fatsy Gambler (Video Hustler bootleg)
+hustlerb3 Video Pool (Video Hustler bootleg)
+hustlerb4 Video Hustler (bootleg, set 2)
+hustlerb Video Hustler (bootleg, set 1)
+hustlerd Video Hustler (Dynamo Games)
+hustler Video Hustler
+hvnsgate Heaven's Gate
+hvoltage High Voltage
+hvymetal Heavy Metal (315-5135)
+hvymetap Heavy Metal Meltdown
+hvysmsha Heavy Smash (Asia version -4)
+hvysmsh Heavy Smash (Europe version -2)
+hvysmshj Heavy Smash (Japan version -2)
+hvyunit Heavy Unit (World)
+hvyunitj Heavy Unit (Japan, Newer)
+hvyunitjo Heavy Unit (Japan, Older)
+hvyunitu Heavy Unit -U.S.A. Version- (US)
+hwchamp Heavyweight Champ
+hwchampjd Heavyweight Champ (Japan) (bootleg of FD1094 317-0046 set)
+hwchampj Heavyweight Champ (Japan) (FD1094 317-0046)
+hwrace High Way Race
+hydra Hydra
+hydrap2 Hydra (prototype 5/25/90)
+hydrap Hydra (prototype 5/14/90)
+hydrthnd Hydro Thunder
+hyhoo2 Hayaoshi Taisen Quiz Hyhoo 2 (Japan)
+hyhoo Hayaoshi Taisen Quiz Hyhoo (Japan)
+hyouban Mahjong Hyouban Musume [BET] (Japan)
+hypbbc2p Hyper Bishi Bashi Champ - 2 Player (GX908 1999/08/24 VER. JAA)
+hypbbc2pk Hyper Bishi Bashi Champ - 2 Player (GX908 1999/08/24 VER. KAA)
+hypbl_l2 HyperBall (L-2)
+hypbl_l4 HyperBall (L-4)
+hyperath Hyper Athlete (GV021 Japan 1.00)
+hyperbbca Hyper Bishi Bashi Champ (GQ876 VER. AAA)
+hyperbbc Hyper Bishi Bashi Champ (GQ876 VER. EAA)
+hyperpacb Hyper Pacman (bootleg)
+hyperpac Hyper Pacman
+hyperspc Hyperspace (bootleg of Asteroids)
+hyperspt Hyper Sports
+hyperv2a Hyper V2 (Global VR) Install - 09/30/01
+hyperv2 Hyper V2 (Global VR) Install - 06/12/02
+hyprdriv Hyperdrive
+hyprduel2 Hyper Duel (Japan set 2)
+hyprduel Hyper Duel (Japan set 1)
+hypreac2 Mahjong Hyper Reaction 2 (Japan)
+hypreact Mahjong Hyper Reaction (Japan)
+hyprolymba Hyper Olympic (bootleg, set 2)
+hyprolymb Hyper Olympic (bootleg, set 1)
+hyprolym Hyper Olympic
+hypsptsp Hyper Sports Special (Japan)
+i500_10r Indianapolis 500 (1.0R)
+i500_11b Indianapolis 500 (1.1 Belgium)
+i500_11r Indianapolis 500 (1.1R)
+ibarablka Ibara Kuro Black Label (2006/02/06 MASTER VER.)
+ibarablk Ibara Kuro Black Label (2006/02/06. MASTER VER.)
+ibara Ibara (2005/03/22 MASTER VER..)
+iccash I C Cash (Russia) (Atronic)
+ice_bozo Bozo's Pail Toss (v2.07)
+iceclimba Vs. Ice Climber (set IC4-4 ?)
+iceclimb Vs. Ice Climber (set IC4-4 B-1)
+iceclmrd Vs. Ice Climber Dual (set IC4-4 A-1)
+icecold Ice Cold Beer
+ice_tbd Turbo Drive (ICE)
+ichiban Ichi Ban Jyan
+ichirj Puzzle & Action: Ichidant-R (Japan)
+ichirk Puzzle & Action: Ichidant-R (Korea)
+ichir Puzzle & Action: Ichidant-R (World)
+id4_201 Independence Day (v2.01)
+id4 Independence Day
+idhimitu Idol no Himitsu [BET] (Japan 890304)
+idolmj Idol-Mahjong Housoukyoku (Japan)
+idsoccera Indoor Soccer (set 2)
+idsoccer Indoor Soccer (set 1)
+iemoto Iemoto (Japan 871020)
+iemotom Iemoto [BET] (Japan 871118)
+iganinju Iga Ninjyutsuden (Japan)
+igmo IGMO
+igs_ncs2 New Champion Skill (v100n 2000)
+ij_l3 Indiana Jones (L-3)
+ij_l4 Indiana Jones (L-4)
+ij_l5 Indiana Jones (L-5)
+ij_l6 Indiana Jones (L-6)
+ij_l7 Indiana Jones (L-7)
+ij_lg7 Indiana Jones (LG-7)
+ikari3 Ikari III - The Rescue (World, 8-Way Joystick)
+ikari3j Ikari Three (Japan, Rotary Joystick)
+ikari3k Ikari Three (Korea, 8-Way Joystick)
+ikari3u Ikari III - The Rescue (US, Rotary Joystick)
+ikaria Ikari Warriors (US)
+ikari Ikari Warriors (US JAMMA)
+ikarijpb Ikari (Joystick hack bootleg)
+ikarijp Ikari (Japan No Continues)
+ikarinc Ikari Warriors (US No Continues)
+ikariram Rambo 3 (bootleg of Ikari, Joystick hack)
+ikki Ikki (Japan)
+ilpag Il Pagliaccio (Italy, Ver. 2.7C)
+im2_100 Iron Man 2 v1.00
+im2_110 Iron Man 2 v1.10
+im2_120 Iron Man 2 v1.20
+im2_140 Iron Man 2 v1.40
+imagoa Imago (no cocktail set)
+imago Imago (cocktail set)
+imekura Imekura Mahjong (Japan)
+imgfight Image Fight (World, revision A)
+imgfightj Image Fight (Japan)
+imsorry I'm Sorry (315-5110, US)
+imsorryj Gonbee no I'm Sorry (315-5110, Japan)
+inca Inca
+incanp Incan Pyramids (Konami Endeavour)
+ind250cc 250 CC
+indianbtbr Indian Battle (Brazil)
+indianbt Indian Battle
+indy_113a Indiana Jones v1.13
+indy_113f Indiana Jones v1.13 (French)
+indy_113g Indiana Jones v1.13 (German)
+indy_113i Indiana Jones v1.13 (Italian)
+indy_113l Indiana Jones v1.13 (Spanish)
+indy_114a Indiana Jones v1.14
+indy_114f Indiana Jones v1.14 (French)
+indy_114g Indiana Jones v1.14 (German)
+indy_114i Indiana Jones v1.14 (Italian)
+indy_114l Indiana Jones v1.14 (Spanish)
+indy_116a Indiana Jones v1.16
+indy_116f Indiana Jones v1.16 (French)
+indy_116g Indiana Jones v1.16 (German)
+indy_116i Indiana Jones v1.16 (Italian)
+indy_116l Indiana Jones v1.16 (Spanish)
+indy_210f Indiana Jones v2.10 (French)
+indy_210 Indiana Jones v2.10
+indy4 Indy 4 [TTL]
+indy500d INDY 500 Deluxe (Revision A)
+indy500 INDY 500 Twin (Revision A, Newer)
+indy500to INDY 500 Twin (Revision A)
+indy800 Indy 800 [TTL]
+indyheat Danny Sullivan's Indy Heat
+indytemp2 Indiana Jones and the Temple of Doom (set 2)
+indytemp3 Indiana Jones and the Temple of Doom (set 3)
+indytemp4 Indiana Jones and the Temple of Doom (set 4)
+indytempc Indiana Jones and the Temple of Doom (Cocktail)
+indytempd Indiana Jones and the Temple of Doom (German)
+indytemp Indiana Jones and the Temple of Doom (set 1)
+inferno Inferno (Williams)
+initiad4c Initial D4 (Rev C)
+initiad4 Initial D4 (Rev D)
+inquiztr Inquizitor
+insector Insector (prototype)
+insectx Insector X (World)
+insectxj Insector X (Japan)
+intcup94 International Cup '94 (Ver 2.2O 1994/05/26)
+inthunt In The Hunt (World)
+inthuntu In The Hunt (US)
+intlaser International Team Laser (prototype)
+intrepid2 Intrepid (set 2)
+intrepidb2 Intrepid (Loris bootleg)
+intrepidb3 Intrepid (Elsys bootleg, set 2)
+intrepidb Intrepid (Elsys bootleg, set 1)
+intrepid Intrepid (set 1)
+introdon Karaoke Quiz Intro Don Don! (J 960213 V1.000)
+intrscti Intersecti
+intruder Intruder
+inttootea International Toote II (World?)
+inttoote International Toote (Germany)
+inufuku Quiz & Variety Sukusuku Inufuku (Japan)
+invaddlx Space Invaders Deluxe
+invader4 Space Invaders Part Four
+invadpt2br Space Invaders Part II (Brazil)
+invadpt2 Space Invaders Part II (Taito)
+invasionb Invasion (bootleg set 2, no copyright)
+invasion Invasion (Sidam)
+invasionrza Invasion (bootleg set 4, R Z SRL Bologna)
+invasionrz Invasion (bootleg set 3, R Z SRL Bologna)
+invasnab3 Invasion - The Abductors (version 3.0)
+invasnab4 Invasion - The Abductors (version 4.0)
+invasnab Invasion - The Abductors (version 5.0)
+invds Invinco / Deep Scan
+invho2 Invinco / Head On 2
+invinco Invinco
+invmultim1a Space Invaders Multigame (M8.01A)
+invmultim2a Space Invaders Multigame (M8.02A)
+invmultim2c Space Invaders Multigame (M8.02C)
+invmultim3a Space Invaders Multigame (M8.03A)
+invmultip Space Invaders Multigame (prototype)
+invmultis1a Space Invaders Multigame (S0.81A)
+invmultis2a Space Invaders Multigame (S0.82A)
+invmultis3a Space Invaders Multigame (S0.83A)
+invmulti Space Invaders Multigame (M8.03D)
+invmultit3d Space Invaders Multigame (T8.03D)
+invqix Space Invaders / Qix Silver Anniversary Edition (Ver. 2.03)
+invrvngea Invader's Revenge (set 2)
+invrvngeb Invader's Revenge (set 3)
+invrvngedu Invader's Revenge (Dutchford, single PCB)
+invrvngegw Invader's Revenge (Game World, single PCB)
+inwinner Instant Winner (Russian)
+ipminvad1 IPM Invader (Incomplete Dump)
+ipminvad IPM Invader
+ippatsu Ippatsu Gyakuten [BET] (Japan)
+iqblocka Shu Zi Le Yuan (V127M)
+iqblockf Shu Zi Le Yuan (V113FR)
+iqblock IQ-Block
+iqpipe IQ Pipe
+irobot I, Robot
+ironclad Choutetsu Brikin'ger - Iron clad (Prototype)
+ironclado Choutetsu Brikin'ger - Iron clad (Prototype, bootleg)
+ironfort Iron Fortress
+ironfortj Iron Fortress (Japan)
+ironhors Iron Horse
+iron Iron (SNES bootleg)
+ironmaid Iron Maiden
+irrmaze The Irritating Maze / Ultra Denryu Iraira Bou
+isgsm ISG Selection Master Type 2006 BIOS
+island2a Island 2 (bootleg, 060529, banking address hack)
+istellar Interstellar Laser Fantasy
+itaten Itazura Tenshi (Japan)
+itazuram Itazura Monkey
+iteagle Eagle BIOS
+ivorytsk Ivory Tusk
+ixion Ixion (prototype)
+j2008 unknown '008' (Unk) (MPS)
+j2adnotea Add A Note (JPM) (MPS, set 2)
+j2adnote Add A Note (JPM) (MPS, set 1)
+j2adnoteb Add A Note (JPM) (MPS, set 3)
+j2adnotec Add A Note (JPM) (MPS, set 4)
+j2adnoted Add A Note (JPM) (MPS, set 5)
+j2adnotee Add A Note (JPM) (MPS, set 6)
+j2adnotef Add A Note (JPM) (MPS, set 7)
+j2adnoteg Add A Note (JPM) (MPS, set 8)
+j2adnoteh Add A Note (JPM) (MPS, set 9)
+j2adnotei Add A Note (JPM) (MPS, set 10)
+j2always Always Eight (Bwb) (MPS)
+j2b7 Bar 7? (JPM) (MPS)
+j2bankch Bank Chase (JPM) (MPS)
+j2bankrd Bank Raid (JPM) (MPS)
+j2bigbnk Big Banker (JPM) (MPS)
+j2bigbox Big Box (JPM) (MPS)
+j2bigbuk Big Buck$ (JPM) (MPS)
+j2bigdl Big Deal (JPM) (MPS)
+j2bkroll Bank Roll (JPM) (MPS)
+j2blkchy Black Cherry (JPM) (MPS)
+j2blustr Blue Streak (Pcp) (MPS)
+j2bodym Body Match (JPM) (MPS)
+j2bonanz Bonanza (Eurocoin) (MPS)
+j2cashab Cashablanca (JPM) (MPS)
+j2cashbn Cash Bonus Club (JPM) (MPS)
+j2cashfl Cash Falls (JPM) (MPS)
+j2cashrl Cash Reels (JPM) (MPS)
+j2cashro Cash Rolls (JPM) (MPS)
+j2cashrv Cash Reserve (JPM) (MPS)
+j2cashry Cashino Royale (Pcp) (MPS)
+j2cashtd Cash Track Deluxe (JPM) (MPS)
+j2cashtk Cash Track (JPM) (MPS)
+j2casino Casino Classic (Pcp) (MPS)
+j2chsn unknown 'chsnsn05' (Unk) (MPS)
+j2clbbin Club Bingo (Crystal) (MPS)
+j2club77 Club 77 (Unk) (MPS)
+j2coinct Coin Count (JPM) (MPS)
+j2coinsh Coin Shoot (Bwb) (MPS)
+j2contnd Continuous Nudger (Mdm) (MPS)
+j2coppot Copper Pot (JPM) (MPS)
+j2coprun Copper Run (JPM) (MPS)
+j2cprndx Copper Run Deluxe (JPM) (MPS)
+j2criscr Criss Cross Jackpot (Pcp) (MPS)
+j2crkbnk Crack The Bank (JPM) (MPS)
+j2crown Crown Dealer (Unk) (MPS)
+j2cshalm Cash Alarm (Pcp) (MPS)
+j2cshcrd Cash Cards (Pcp) (MPS)
+j2cshfil Cash-Filla (Pcp) (MPS)
+j2cshnud Cash Nudger (Mdm) (MPS)
+j2cshsmh Cash Smash (Pcp) (MPS)
+j2cvault Cash Vault (JPM) (MPS)
+j2dropld Drop The Lot Deluxe (JPM) (MPS)
+j2droplt Drop The Lot (JPM) (MPS)
+j2ewn Each Way Nudger (JPM) (MPS)
+j2ews Each Way Shuffle (JPM) (MPS)
+j2exec Executive Club (JPM) (MPS)
+j2fasttk Fast Trak (JPM) (MPS)
+j2fiveal Five Alive (JPM) (MPS)
+j2fiveln Five Liner (JPM) (MPS)
+j2fivepn Fivepenny Nudger (Mdm) (MPS)
+j2fqueen Find The Queen (JPM) (MPS)
+j2frmtch Fruit Match (JPM) (MPS)
+j2frucnx Fruit Connexion (Pcp) (MPS)
+j2fullhs Full House Club (JPM) (MPS)
+j2fwsa Five Way Shuffle (Set 2) (JPM) (MPS)
+j2fws Five Way Shuffle (Set 1) (JPM) (MPS)
+j2ghostb Ghostbuster (JPM) (MPS)
+j2gldchy Golden Cherry (JPM) (MPS)
+j2gldwin Golden Win (JPM) (MPS)
+j2goldbr Golden Bars (JPM) (MPS)
+j2goldrn Gold Run (JPM) (MPS)
+j2hcash Hot Cash (Unk) (MPS)
+j2hilocl Hi Lo Climber Club (Crystal) (MPS)
+j2hinote Hi Note (JPM) (MPS)
+j2hirola Hi Roll (Unk) (MPS)
+j2hiroll Hi Roller (JPM) (MPS)
+j2hitmon Hit Money (Pcp) (MPS)
+j2hotpot Hot Pot (JPM) (MPS)
+j2hotptd Hot Pot Deluxe (JPM) (MPS)
+j2hotsht Hot Shot Club (JPM) (MPS)
+j2hypnot Hypernote (JPM) (MPS)
+j2jackbr Jackpot Bars (JPM) (MPS)
+j2jackdc Jackpot Dice (JPM) (MPS)
+j2jokers Jokers (JPM) (MPS)
+j2kingcl King Of Clubs (JPM) (MPS)
+j2lhs unknown 'lhs' (Unk) (MPS)
+j2litean Lite A Nudge (JPM) (MPS)
+j2litnot Lite A Note Club (Crystal) (MPS)
+j2loots Loot Shoot (Pcp) (MPS)
+j2lovshd Loot Shoot Deluxe (JPM) (MPS)
+j2lovsht Loot Shoot (JPM) (MPS)
+j2luckar Lucky Arrows (JPM) (MPS)
+j2lucky2 Lucky 2s (JPM) (MPS)
+j2match Match It (JPM) (MPS)
+j2maxima Maxima (Pcp) (MPS)
+j2missis Mississippi Gambler Club (Crystal) (MPS)
+j2monblt Money Belt (JPM) (MPS)
+j2monbnd Money Bands (JPM) (MPS)
+j2mongam Money Game (JPM) (MPS)
+j2mongmd Money Game Deluxe (JPM) (MPS)
+j2monmin Money Mine (Unk) (MPS)
+j2monmtx Money Matrix (Bwb) (MPS)
+j2montrp Money Trapper (Pcp) (MPS)
+j2multwn Multi Win (JPM) (MPS)
+j2nbz Nudge Bonanza (JPM) (MPS)
+j2ncsp unknown 'ncsp0pp' (Bwb) (MPS)
+j2nn2 unknown 'nn_2' (Unk) (MPS)
+j2nolimt No Limit Nudge (Mdm) (MPS)
+j2notesh Note Shoot (JPM) (MPS)
+j2notexca Note Exchange (Set 2) (JPM) (MPS)
+j2notexcb Note Exchange (Set 3) (JPM) (MPS)
+j2notexc Note Exchange (Set 1) (JPM) (MPS)
+j2notspn Note Spinner (Unk) (MPS)
+j2nrrp unknown 'nprpopp' (Bwb) (MPS)
+j2nsc15 unknown 'nsc15' (Pcp) (MPS)
+j2nsw12 unknown 'nsw12' (Pcp) (MPS)
+j2nud5p 5p Nudger (JPM) (MPS)
+j2nudbnza Nudge Bonanza Deluxe (Set 2) (JPM) (MPS)
+j2nudbnz Nudge Bonanza Deluxe (Set 1) (JPM) (MPS)
+j2nuddud Nudge Double Up Deluxe (JPM) (MPS)
+j2nuddup Nudge Double Up (JPM) (MPS)
+j2nudfev Nudge Fever (Bwb) (MPS)
+j2nudmon Nudge Money (Pcp) (MPS)
+j2nudnud Nudge Nudge (JPM) (MPS)
+j2nudshf Nudge Shuffler (JPM) (MPS)
+j2nudup3 Nudge Double Up MkIII (JPM) (MPS)
+j2paypkt Pay Packet (Pcp) (MPS)
+j2penny In For A Penny In For A Pound (Pcp) (MPS)
+j2pharo Pharoah (Unk) (MPS)
+j2pinac Pinnacle (JPM) (MPS)
+j2pinclb Pinnacle Club (JPM) (MPS)
+j2plsmnd Plus Money Deluxe (JPM) (MPS)
+j2plsmon Plus Money (JPM) (MPS)
+j2plsnud Plus Nudge (JPM) (MPS)
+j2pndrsh Pound Rush (JPM) (MPS)
+j2potlck Pot Luck (JPM) (MPS)
+j2pyramd Pyramid (JPM) (MPS)
+j2rdclb Royal Deal Club (JPM) (MPS)
+j2reelbna Reel Bingo Club (Set 2) (JPM) (MPS)
+j2reelbn Reel Bingo Club (Set 1) (JPM) (MPS)
+j2reelbo Reel Bonus (JPM) (MPS)
+j2reelcz Reel Crazy (JPM) (MPS)
+j2reeldc Reel Deal Club (JPM) (MPS)
+j2reelmc Reel Magic Club (JPM) (MPS)
+j2reelmgd Reel Magic (JPM) [Dutch] (MPS)
+j2reelmg Reel Magic (JPM) (MPS)
+j2reelmo Reel Money (JPM) (MPS)
+j2rm941 unknown 'rm941' (Unk) (MPS)
+j2rotnot Rota Note (JPM) (MPS)
+j2roulcl Roulette Club (JPM) [Mps] (MPS)
+j2sex Super Exchanger (Unk) (MPS)
+j2silvcl Silver Classic (Pcp) (MPS)
+j2silvsh Silver Shot (Pcp) (MPS)
+j2sldgld Solid Gold (JPM) (MPS)
+j2slvrgh Silver Ghost (JPM) (MPS)
+j2sng Super Nudge Gambler (Cotswold Microsystems) (MPS)
+j2spcrsv Special Reserve (JPM) (MPS)
+j2sset Sunset Strip (v2.0) (Unk) (MPS?)
+j2ss Supa Stepper (JPM) (MPS)
+j2sstrea Supa Streak (Pcp) (MPS)
+j2stahed Streets Ahead (JPM) (MPS)
+j2supchy Super Cherry (Eurocoin) (MPS)
+j2super7 Super 7's (Unk) (MPS)
+j2supfrc Supa Fruit Club (JPM) (MPS)
+j2supfrt Supa Fruit (JPM) (MPS)
+j2supln Super Line (JPM) (MPS)
+j2suppot Super Pots (JPM) (MPS)
+j2suprft Super Fruit (JPM) (MPS)
+j2suprl Super Reel (JPM) (MPS)
+j2suprsh Supershot (JPM) (MPS)
+j2supsft Supashifta (JPM) (MPS)
+j2supstp Supa Steppa (JPM) (MPS)
+j2supstr Superstars (JPM) (MPS)
+j2suptrk Supa Track (JPM) (MPS)
+j2swbank Switch Back (JPM) (MPS)
+j2take2 Take 2 (JPM) (MPS)
+j2topcd Top Card (Bwb) (MPS)
+j2topsht Top Shot (JPM) (MPS)
+j2trail Trailblazer (Bwb) (MPS)
+j2tst MPS 1 Test Rom (JPM) (MPS)
+j2tstplta Test Pilot (Set 2) (Pcp) (MPS)
+j2tstplt Test Pilot (Set 1) (Pcp) (MPS)
+j2tupnd Tuppenny Nudger (Mdm) (MPS)
+j2tupnud Tuppenny Nudger (JPM) (MPS)
+j2wag Win-A-Gain (Bwb) (MPS)
+j2westrn Western (JPM) (MPS)
+j2wrb Wild Reel Bingo (JPM) (MPS)
+j2xxx Triple X (Bwb) (MPS)
+j5ar80a Around The World In Eighty Days (JPM) (SYSTEM5, set 2)
+j5ar80b Around The World In Eighty Days (JPM) (SYSTEM5, set 3)
+j5ar80c Around The World In Eighty Days (JPM) (SYSTEM5, set 4)
+j5ar80cla Around The World Club (JPM) (SYSTEM5, set 2)
+j5ar80cl Around The World Club (JPM) (SYSTEM5, set 1)
+j5ar80clb Around The World Club (JPM) (SYSTEM5, set 3)
+j5ar80clc Around The World Club (JPM) (SYSTEM5, set 4)
+j5ar80d Around The World In Eighty Days (JPM) (SYSTEM5, set 5)
+j5buc Buccaneer (JPM) (SYSTEM5)
+j5cira Circus (JPM) (SYSTEM5, set 2)
+j5cirb Circus (JPM) (SYSTEM5, set 3)
+j5circ Circus (JPM) (SYSTEM5, set 4)
+j5cir Circus (JPM) (SYSTEM5, set 1)
+j5cird Circus (JPM) (SYSTEM5, set 5)
+j5cire Circus (JPM) (SYSTEM5, set 6)
+j5clbnuda Club Nudger (JPM) (SYSTEM5-SAA, set 2)
+j5clbnud Club Nudger (JPM) (SYSTEM5-SAA, set 1)
+j5dayclsa Daytona Classic (JPM) (SYSTEM5, set 2)
+j5daycls Daytona Classic (JPM) (SYSTEM5, set 1)
+j5daytna Daytona (JPM) (SYSTEM5, set 2)
+j5daytn Daytona (JPM) (SYSTEM5, set 1)
+j5dirtya Dirty Dozen (JPM) (SYSTEM5, set 2)
+j5dirtyb Dirty Dozen (JPM) (SYSTEM5, set 3)
+j5dirtyc Dirty Dozen (JPM) (SYSTEM5, set 4)
+j5dirty Dirty Dozen (JPM) (SYSTEM5, set 1)
+j5faira Fairground (JPM) (SYSTEM5, set 2)
+j5fairb Fairground (JPM) (SYSTEM5, set 3)
+j5fairc Fairground (JPM) (SYSTEM5, set 4)
+j5faird Fairground (JPM) (SYSTEM5, set 5)
+j5faire Fairground (JPM) (SYSTEM5, set 6)
+j5fair Fairground (JPM) (SYSTEM5, set 1)
+j5fairf Fairground (JPM) (SYSTEM5, set 7)
+j5fairgda Fairground Attraction Club (JPM) (SYSTEM5, set 2)
+j5fairgdb Fairground Attraction Club (JPM) (SYSTEM5, set 3)
+j5fairgdc Fairground Attraction Club (JPM) (SYSTEM5, set 4)
+j5fairgdd Fairground Attraction Club (JPM) (SYSTEM5, set 5)
+j5fairgde Fairground Attraction Club (JPM) (SYSTEM5, set 6)
+j5fairg Fairground (JPM) (SYSTEM5, set 8)
+j5fairh Fairground (JPM) (SYSTEM5, set 9)
+j5fairi Fairground (JPM) (SYSTEM5, set 10)
+j5fairj Fairground (JPM) (SYSTEM5, set 11)
+j5fairk Fairground (JPM) (SYSTEM5, set 12)
+j5fairl Fairground (JPM) (SYSTEM5, set 13)
+j5fairm Fairground (JPM) (SYSTEM5, set 14)
+j5fairn Fairground (JPM) (SYSTEM5, set 15)
+j5fairo Fairground (JPM) (SYSTEM5, set 16)
+j5fairp Fairground (JPM) (SYSTEM5, set 17)
+j5fairq Fairground (JPM) (SYSTEM5, set 18)
+j5fifth 5th Avenue (JPM) (SYSTEM5-SAA)
+j5filtha Filthy Rich (JPM) (SYSTEM5, set 2)
+j5filthb Filthy Rich (JPM) (SYSTEM5, set 3)
+j5filthc Filthy Rich (JPM) (SYSTEM5, set 4)
+j5filthd Filthy Rich (JPM) (SYSTEM5, set 5)
+j5filthe Filthy Rich (JPM) (SYSTEM5, set 6)
+j5filthf Filthy Rich (JPM) (SYSTEM5, set 7)
+j5filth Filthy Rich (JPM) (SYSTEM5, set 1)
+j5filthg Filthy Rich (JPM) (SYSTEM5, set 8)
+j5filthh Filthy Rich (JPM) (SYSTEM5, set 9)
+j5filthi Filthy Rich (JPM) (SYSTEM5, set 10)
+j5filthj Filthy Rich (JPM) (SYSTEM5, set 11)
+j5firebla Fireball (JPM) (SYSTEM5-SAA, set 2)
+j5fireblb Fireball (JPM) (SYSTEM5-SAA, set 3)
+j5firebl Fireball (JPM) (SYSTEM5-SAA, set 1)
+j5frmag Fruit Magic (JPM) (SYSTEM5-SAA)
+j5goldbr Golden Bars (JPM) (SYSTEM5-SAA)
+j5hagara Hagar (JPM) (SYSTEM5, set 2)
+j5hagarb Hagar (JPM) (SYSTEM5, set 3)
+j5hagarc Hagar (JPM) (SYSTEM5, set 4)
+j5hagard Hagar (JPM) (SYSTEM5, set 5)
+j5hagare Hagar (JPM) (SYSTEM5, set 6)
+j5hagarf Hagar (JPM) (SYSTEM5, set 7)
+j5hagarg Hagar (JPM) (SYSTEM5, set 8)
+j5hagar Hagar (JPM) (SYSTEM5, set 1)
+j5hagarh Hagar (JPM) (SYSTEM5, set 9)
+j5hagari Hagar (JPM) (SYSTEM5, set 10)
+j5hagarj Hagar (JPM) (SYSTEM5, set 11)
+j5hagshoa Hagar Showcase (JPM) (SYSTEM5, set 2)
+j5hagshob Hagar Showcase (JPM) (SYSTEM5, set 3)
+j5hagshoc Hagar Showcase (JPM) (SYSTEM5, set 4)
+j5hagsho Hagar Showcase (JPM) (SYSTEM5, set 1)
+j5hilos Hi Lo Silver (JPM) (SYSTEM5)
+j5hollya Hollywood Nights (JPM) (SYSTEM5, set 2)
+j5hollyb Hollywood Nights (JPM) (SYSTEM5, set 3)
+j5hollyc Hollywood Nights (JPM) (SYSTEM5, set 4)
+j5hollyd Hollywood Nights (JPM) (SYSTEM5, set 5)
+j5hollye Hollywood Nights (JPM) (SYSTEM5, set 6)
+j5holly Hollywood Nights (JPM) (SYSTEM5, set 1)
+j5hotdoga Hot Dogs (JPM) (SYSTEM5, set 2)
+j5hotdog Hot Dogs (JPM) (SYSTEM5, set 1)
+j5indsum Indian Summer (JPM) (SYSTEM5)
+j5intra Intrigue (JPM) (SYSTEM5, set 2)
+j5intrb Intrigue (JPM) (SYSTEM5, set 3)
+j5intrc Intrigue (JPM) (SYSTEM5, set 4)
+j5intr Intrigue (JPM) (SYSTEM5, set 1)
+j5jokglda Jokers Gold (JPM) (SYSTEM5, set 2)
+j5jokgldb Jokers Gold (JPM) (SYSTEM5, set 3)
+j5jokgldc Jokers Gold (JPM) (SYSTEM5, set 4)
+j5jokgldd Jokers Gold (JPM) (SYSTEM5, set 5)
+j5jokglde Jokers Gold (JPM) (SYSTEM5, set 6)
+j5jokgldf Jokers Gold (JPM) (SYSTEM5, set 7)
+j5jokgldg Jokers Gold (JPM) (SYSTEM5, set 8)
+j5jokgldh Jokers Gold (JPM) (SYSTEM5, set 9)
+j5jokgld Jokers Gold (JPM) (SYSTEM5, set 1)
+j5nitea Nite Club (JPM) (SYSTEM5, set 2)
+j5nite Nite Club (JPM) (SYSTEM5, set 1)
+j5nudfic Nudge Fiction (JPM) (SYSTEM5)
+j5palma Palm Springs (JPM) (SYSTEM5, set 2)
+j5phnxa Phoenix (JPM) (SYSTEM5, set 2)
+j5phnx Phoenix (JPM) (SYSTEM5, set 1)
+j5popeyea Popeye (JPM) (SYSTEM5, set 2)
+j5popeyeb Popeye (JPM) (SYSTEM5, set 3)
+j5popeyec Popeye (JPM) (SYSTEM5, set 4)
+j5popeyed Popeye (JPM) (SYSTEM5, set 5)
+j5popeyee Popeye (JPM) (SYSTEM5, set 6)
+j5popeyef Popeye (JPM) (SYSTEM5, set 7)
+j5popeyeg Popeye (JPM) (SYSTEM5, set 8)
+j5popeyeh Popeye (JPM) (SYSTEM5, set 9)
+j5popeyei Popeye (JPM) (SYSTEM5, set 10)
+j5popprza Prize Popeye Vending (JPM) (SYSTEM5, set 2)
+j5popprz Prize Popeye Vending (JPM) (SYSTEM5, set 1)
+j5poptha Popeye's Treasure Hunt (JPM) (SYSTEM5, set 2)
+j5popthb Popeye's Treasure Hunt (JPM) (SYSTEM5, set 3)
+j5popth Popeye's Treasure Hunt (JPM) (SYSTEM5, set 1)
+j5reelgh Reel Ghost (JPM) (SYSTEM5-SAA)
+j5revoa Revolver (JPM) (SYSTEM5, set 2)
+j5revo Revolver (JPM) (SYSTEM5, set 1)
+j5roulcla Roulette Club (JPM) (SYSTEM5, set 2)
+j5roulclb Roulette Club (JPM) (SYSTEM5, set 3)
+j5roulclc Roulette Club (JPM) (SYSTEM5, set 4)
+j5roulcl Roulette Club (JPM) (SYSTEM5, set 1)
+j5roul Roulette (JPM) (SYSTEM5)
+j5sizl Sizzling (JPM) (SYSTEM5)
+j5slvreea Silver Reels (JPM) (SYSTEM5, set 2)
+j5slvree Silver Reels (JPM) (SYSTEM5, set 1)
+j5slvstra Silver Streak (JPM) (SYSTEM5, set 2)
+j5slvstrb Silver Streak (JPM) (SYSTEM5, set 3)
+j5slvstr Silver Streak (JPM) (SYSTEM5, set 1)
+j5sup4 Super 4 (JPM) (SYSTEM5-SAA)
+j5supbara Super Bars (JPM) (SYSTEM5, set 2)
+j5supbar Super Bars (JPM) (SYSTEM5, set 1)
+j5suphi Super Hi-Lo (JPM) (SYSTEM5-SAA)
+j5swop Swop A Fruit Club (JPM) (SYSTEM5-SAA)
+j5td Tumbling Dice (JPM) (SYSTEM5-SAA)
+j5term Terminator (JPM) (SYSTEM5)
+j5topshp Top Of The Shop Club (JPM) (SYSTEM5)
+j5traila Trailblazer Club (JPM) (SYSTEM5, set 2)
+j5trailb Trailblazer Club (JPM) (SYSTEM5, set 3)
+j5trail Trailblazer Club (JPM) (SYSTEM5, set 1)
+j5tst1 JPM System 5 Test Set (JPM) (SYSTEM5, set 1)
+j5tst2 JPM System 5 Test Set (JPM) (SYSTEM5, set 2)
+j5tstal JPM System 5 Alpha Display Test Utility (JPM) (SYSTEM5)
+j5uja Union Jackpot (JPM) (SYSTEM5, set 2)
+j5ujb Union Jackpot (JPM) (SYSTEM5, set 3)
+j5uj Union Jackpot (JPM) (SYSTEM5, set 1)
+j5wsca Wall Street Club (JPM) (SYSTEM5, set 2)
+j5wsc Wall Street Club (JPM) (SYSTEM5, set 1)
+j6aceclba Ace Of Clubs (Crystal) (IMPACT, set 2)
+j6aceclb Ace Of Clubs (Crystal) (IMPACT, set 1)
+j6acehi Aces High (Ace) (IMPACT)
+j6amdrm American Dream (Mdm) (IMPACT)
+j6arcadea Arcadia (JPM) (IMPACT) (V9, set 2)
+j6arcade Arcadia (JPM) (IMPACT) (V9, set 1)
+j6arcadeb Arcadia (JPM) (IMPACT) (V9, set 3)
+j6arcadec Arcadia (JPM) (IMPACT) (V9, set 4)
+j6arcaded Arcadia (JPM) (IMPACT) (V9, set 5)
+j6arcadee Arcadia (JPM) (IMPACT) (V10, set 1)
+j6arcadef Arcadia (JPM) (IMPACT) (V10, set 2)
+j6arcadeg Arcadia (JPM) (IMPACT) (V10, set 3)
+j6arcadeh Arcadia (JPM) (IMPACT) (V10, set 4)
+j6arcadei Arcadia (JPM) (IMPACT) (V10, set 5)
+j6arcadej Arcadia (JPM) (IMPACT) (V10, set 6)
+j6arcadek Arcadia (JPM) (IMPACT) (V10, set 7)
+j6bags Three Bags Full (JPM) (IMPACT)
+j6big50a Big 50 (JPM) (IMPACT) (set 2)
+j6big50b Big 50 (JPM) (IMPACT) (set 3)
+j6big50 Big 50 (JPM) (IMPACT) (set 1)
+j6big50c Big 50 (JPM) (IMPACT) (set 4)
+j6big50d Big 50 (JPM) (IMPACT) (set 5)
+j6bigbnka Big Banker (JPM) (IMPACT) (BB10C 20) (set 2)
+j6bigbnkb Big Banker (JPM) (IMPACT) (BB10C 20) (set 3)
+j6bigbnk Big Banker (JPM) (IMPACT) (BB10C 20) (set 1)
+j6bigbnkc Big Banker (JPM) (IMPACT) (BB10C 20) (set 4)
+j6bigbnkd Big Banker (JPM) (IMPACT) (BB8 H18)
+j6bigbnke Big Banker (JPM) (IMPACT) (BB8 P H18)
+j6bigbnkf Big Banker (JPM) (IMPACT) (BB8 AH18)
+j6bigbnkg Big Banker (JPM) (IMPACT) (BB6 C 16) (set 1)
+j6bigbnkh Big Banker (JPM) (IMPACT) (BB6 C 16) (set 2)
+j6bigbnki Big Banker (JPM) (IMPACT) (BB2B H11)
+j6bigbnkj Big Banker (JPM) (IMPACT) (BB2BP H11)
+j6bigbnkk Big Banker (JPM) (IMPACT) (BB2B AH11)
+j6bigbnkl Big Banker (JPM) (IMPACT) (BB2BI H11)
+j6bigbnkm Big Banker (JPM) (IMPACT) (BB2II H08)
+j6bigbnkn Big Banker (JPM) (IMPACT) (BB 9C 19)
+j6bigbnko Big Banker (JPM) (IMPACT) (BB5 I H15)
+j6bigbnkp Big Banker (JPM) (IMPACT) (BB4 I H09)
+j6bigbuka Big Bucks (JPM) (IMPACT) (set 2)
+j6bigbukb Big Bucks (JPM) (IMPACT) (set 3)
+j6bigbuk Big Bucks (JPM) (IMPACT) (set 1)
+j6bigbukc Big Bucks (JPM) (IMPACT) (set 4)
+j6bigbukd Big Bucks (JPM) (IMPACT) (set 5)
+j6bigbuke Big Bucks (JPM) (IMPACT) (set 6)
+j6bigbukf Big Bucks (JPM) (IMPACT) (set 7)
+j6bigbukg Big Bucks (JPM) (IMPACT) (set 8)
+j6bigbukh Big Bucks (JPM) (IMPACT) (set 9)
+j6bigbuki Big Bucks (JPM) (IMPACT) (set 10)
+j6bigbukj Big Bucks (JPM) (IMPACT) (set 11)
+j6bigcsh Big Cash Machine (Empire) (IMPACT)
+j6bigpcta Big Picture (Ace) (IMPACT) (set 2)
+j6bigpctb Big Picture (Ace) (IMPACT) (set 3)
+j6bigpct Big Picture (Ace) (IMPACT) (set 1)
+j6bigtopa Big Top Club (JPM) (IMPACT) (set 2)
+j6bigtopb Big Top Club (JPM) (IMPACT) (set 3)
+j6bigtop Big Top Club (JPM) (IMPACT) (set 1)
+j6bigtopc Big Top Club (JPM) (IMPACT) (set 4)
+j6bigwhla Big Wheel (JPM) (IMPACT) (set 2)
+j6bigwhlb Big Wheel (JPM) (IMPACT) (set 3)
+j6bigwhl Big Wheel (JPM) (IMPACT) (set 1)
+j6bigwhlc Big Wheel (JPM) (IMPACT) (set 4)
+j6bigwhld Big Wheel (JPM) (IMPACT) (set 5)
+j6bigwhle Big Wheel (JPM) (IMPACT) (set 6)
+j6bmca Big Money Club (Crystal) (IMPACT) (set 2)
+j6bmc Big Money Club (Crystal) (IMPACT) (set 1)
+j6bnkrcla Banker Club (JPM) (IMPACT) (V6, set 2)
+j6bnkrcl Banker Club (JPM) (IMPACT) (V6, set 1)
+j6bnkrclb Banker Club (JPM) (IMPACT) (V6, set 3)
+j6bnkrclc Banker Club (JPM) (IMPACT) (V2)
+j6bnoa Big Nite Out (Crystal) (IMPACT) (set 2)
+j6bnob Big Nite Out (Crystal) (IMPACT) (set 3)
+j6bno Big Nite Out (Crystal) (IMPACT) (set 1)
+j6bnoc Big Nite Out (Crystal) (IMPACT) (set 4)
+j6bnzaa Bonanza (JPM) (IMPACT) (BO1 P H06)
+j6bnzab Bonanza (JPM) (IMPACT) (BO1 AH06)
+j6bnza Bonanza (JPM) (IMPACT) (BO1 H06)
+j6bnzac Bonanza (JPM) (IMPACT) (BO1 I H06)
+j6bnzad Bonanza (JPM) (IMPACT) (BO 9 14)
+j6bnzae Bonanza (JPM) (IMPACT) (BO 9P 14)
+j6bnzaf Bonanza (JPM) (IMPACT) (BO 9 A 14)
+j6bnzag Bonanza (JPM) (IMPACT) (BO 9I 14)
+j6bnzah Bonanza (JPM) (IMPACT) (BO5 H10)
+j6bnzai Bonanza (JPM) (IMPACT) (BO5 I H10)
+j6bnzaj Bonanza (JPM) (IMPACT) (incomplete pair)
+j6bnzak Bonanza (JPM) (IMPACT) (BO06 11)
+j6brkouta Breakout (JPM) (IMPACT) (set 2)
+j6brkout Breakout (JPM) (IMPACT) (set 1)
+j6btbwa Born To Be Wild Club (Crystal) (IMPACT) (set 2)
+j6btbwb Born To Be Wild Club (Crystal) (IMPACT) (set 3)
+j6btbw Born To Be Wild Club (Crystal) (IMPACT) (set 1)
+j6btbwc Born To Be Wild Club (Crystal) (IMPACT) (set 4)
+j6btbwd Born To Be Wild Club (Crystal) (IMPACT) (set 5)
+j6bucks Bucks Fizz (Ace) (IMPACT)
+j6camelta Camelot (JPM) (IMPACT) (set 2)
+j6cameltb Camelot (JPM) (IMPACT) (set 3)
+j6camelt Camelot (JPM) (IMPACT) (set 1)
+j6cameltc Camelot (JPM) (IMPACT) (set 4)
+j6cameltd Camelot (JPM) (IMPACT) (set 5)
+j6cas5a Casino 5ive Liner (JPM) (IMPACT) (set 2)
+j6cas5b Casino 5ive Liner (JPM) (IMPACT) (set 3)
+j6cas5 Casino 5ive Liner (JPM) (IMPACT) (set 1)
+j6cas5c Casino 5ive Liner (JPM) (IMPACT) (set 4)
+j6cas5d Casino 5ive Liner (JPM) (IMPACT) (set 5)
+j6cas5e Casino 5ive Liner (JPM) (IMPACT) (set 6)
+j6cas5f Casino 5ive Liner (JPM) (IMPACT) (set 7)
+j6cas5g Casino 5ive Liner (JPM) (IMPACT) (set 8)
+j6cas5h Casino 5ive Liner (JPM) (IMPACT) (set 9)
+j6cas5i Casino 5ive Liner (JPM) (IMPACT) (set 10)
+j6cas5j Casino 5ive Liner (JPM) (IMPACT) (set 11)
+j6cas5k Casino 5ive Liner (JPM) (IMPACT) (set 12)
+j6cas5l Casino 5ive Liner (JPM) (IMPACT) (set 13)
+j6casclaa Casino Crazy Classic Club (JPM) (IMPACT) (set 2)
+j6casclab Casino Crazy Classic Club (JPM) (IMPACT) (set 3)
+j6cascla Casino Crazy Classic Club (JPM) (IMPACT) (set 1)
+j6casclac Casino Crazy Classic Club (JPM) (IMPACT) (set 4)
+j6casclad Casino Crazy Classic Club (JPM) (IMPACT) (set 5)
+j6casclae Casino Crazy Classic Club (JPM) (IMPACT) (set 6)
+j6casclaf Casino Crazy Classic Club (JPM) (IMPACT) (set 7)
+j6casclag Casino Crazy Classic Club (JPM) (IMPACT) (set 8)
+j6casclah Casino Crazy Classic Club (JPM) (IMPACT) (set 9)
+j6casclai Casino Crazy Classic Club (JPM) (IMPACT) (set 10)
+j6casclaj Casino Crazy Classic Club (JPM) (IMPACT) (set 11)
+j6casclak Casino Crazy Classic Club (JPM) (IMPACT) (set 12)
+j6casclal Casino Crazy Classic Club (JPM) (IMPACT) (set 13)
+j6casclam Casino Crazy Classic Club (JPM) (IMPACT) (set 14)
+j6casclan Casino Crazy Classic Club (JPM) (IMPACT) (set 15)
+j6casclao Casino Crazy Classic Club (JPM) (IMPACT) (set 16)
+j6casclap Casino Crazy Classic Club (JPM) (IMPACT) (set 17)
+j6casclaq Casino Crazy Classic Club (JPM) (IMPACT) (set 18)
+j6casclar Casino Crazy Classic Club (JPM) (IMPACT) (set 19)
+j6casclas Casino Crazy Classic Club (JPM) (IMPACT) (set 20)
+j6casclat Casino Crazy Classic Club (JPM) (IMPACT) (set 21)
+j6casclba Casino Crazy Club (JPM) (IMPACT) (set 2)
+j6casclb Casino Crazy Club (JPM) (IMPACT) (set 1)
+j6cascza Casino Crazy (JPM) (IMPACT) (set 2)
+j6casczb Casino Crazy (JPM) (IMPACT) (set 3)
+j6cascz Casino Crazy (JPM) (IMPACT) (set 1)
+j6casczc Casino Crazy (JPM) (IMPACT) (set 4)
+j6casczd Casino Crazy (JPM) (IMPACT) (set 5)
+j6cascze Casino Crazy (JPM) (IMPACT) (set 6)
+j6casczf Casino Crazy (JPM) (IMPACT) (set 7)
+j6casczg Casino Crazy (JPM) (IMPACT) (set 8)
+j6casczh Casino Crazy (JPM) (IMPACT) (set 9)
+j6casczi Casino Crazy (JPM) (IMPACT) (set 10)
+j6casczj Casino Crazy (JPM) (IMPACT) (set 11)
+j6casczk Casino Crazy (JPM) (IMPACT) (set 12)
+j6casczl Casino Crazy (JPM) (IMPACT) (set 13)
+j6casczm Casino Crazy (JPM) (IMPACT) (set 14)
+j6caslasa Casino Las Vegas (JPM) (IMPACT) (set 2)
+j6caslasb Casino Las Vegas (JPM) (IMPACT) (set 3)
+j6caslas Casino Las Vegas (JPM) (IMPACT) (set 1)
+j6caslasc Casino Las Vegas (JPM) (IMPACT) (set 4)
+j6ccca Casino Crazy Club (Crystal) (IMPACT) (set 2)
+j6cccb Casino Crazy Club (Crystal) (IMPACT) (set 3)
+j6ccc Casino Crazy Club (Crystal) (IMPACT) (set 1)
+j6cccc Casino Crazy Club (Crystal) (IMPACT) (set 4)
+j6ccclaa Casino Crazy Classic (JPM) (IMPACT) (set 2)
+j6ccclab Casino Crazy Classic (JPM) (IMPACT) (set 3)
+j6cccla Casino Crazy Classic (JPM) (IMPACT) (set 1)
+j6ccclac Casino Crazy Classic (JPM) (IMPACT) (set 4)
+j6ccclad Casino Crazy Classic (JPM) (IMPACT) (set 5)
+j6ccclae Casino Crazy Classic (JPM) (IMPACT) (set 6)
+j6ccclaf Casino Crazy Classic (JPM) (IMPACT) (set 7)
+j6ccclag Casino Crazy Classic (JPM) (IMPACT) (set 8)
+j6ccclah Casino Crazy Classic (JPM) (IMPACT) (set 9)
+j6ccclai Casino Crazy Classic (JPM) (IMPACT) (set 10)
+j6ccclaj Casino Crazy Classic (JPM) (IMPACT) (set 11)
+j6ccclak Casino Crazy Classic (JPM) (IMPACT) (set 12)
+j6cdivr Cash Diver (Crystal) (IMPACT)
+j6cheque Cheque Mate (JPM) (IMPACT)
+j6cluclba Cluedo Club (JPM) (IMPACT) (set 2)
+j6cluclbb Cluedo Club (JPM) (IMPACT) (set 3)
+j6cluclbc Cluedo Club (JPM) (IMPACT) (set 4)
+j6cluclb Cluedo Club (JPM) (IMPACT) (set 1)
+j6cluclbd Cluedo Club (JPM) (IMPACT) (set 5)
+j6cluclbe Cluedo Club (JPM) (IMPACT) (set 6)
+j6cluclbf Cluedo Club (JPM) (IMPACT) (set 7)
+j6cluclbg Cluedo Club (JPM) (IMPACT) (set 8)
+j6cluclbh Cluedo Club (JPM) (IMPACT) (set 9)
+j6cluclbi Cluedo Club (JPM) (IMPACT) (set 10)
+j6cluclbj Cluedo Club (JPM) (IMPACT) (set 11)
+j6cluclbk Cluedo Club (JPM) (IMPACT) (set 12)
+j6cluclbl Cluedo Club (JPM) (IMPACT) (set 13)
+j6cola Coliseum (Mdm) (IMPACT) (set 2)
+j6colb Coliseum (Mdm) (IMPACT) (set 3)
+j6colc Coliseum (Mdm) (IMPACT) (set 4)
+j6col Coliseum (Mdm) (IMPACT) (set 1)
+j6colcsha Coliseum Cash (JPM) (IMPACT) (set 2)
+j6colcshb Coliseum Cash (JPM) (IMPACT) (set 3)
+j6colcshc Coliseum Cash (JPM) (IMPACT) (set 4)
+j6colcsh Coliseum Cash (JPM) (IMPACT) (set 1)
+j6colcshd Coliseum Cash (JPM) (IMPACT) (set 5)
+j6cold Coliseum (Mdm) (IMPACT) (set 5)
+j6cole Coliseum (Mdm) (IMPACT) (set 6)
+j6colf Coliseum (Mdm) (IMPACT) (set 7)
+j6colica Coliseum (Crystal) (IMPACT) (set 2)
+j6colicb Coliseum (Crystal) (IMPACT) (set 3)
+j6colicc Coliseum (Crystal) (IMPACT) (set 4)
+j6colic Coliseum (Crystal) (IMPACT) (set 1)
+j6colicd Coliseum (Crystal) (IMPACT) (set 5)
+j6colmona Colour Of Money (JPM) (IMPACT) (set 2)
+j6colmonb Colour Of Money (JPM) (IMPACT) (set 3)
+j6colmonc Colour Of Money (JPM) (IMPACT) (set 4)
+j6colmon Colour Of Money (JPM) (IMPACT) (set 1)
+j6colmond Colour Of Money (JPM) (IMPACT) (set 5)
+j6colmone Colour Of Money (JPM) (IMPACT) (set 6)
+j6colmonf Colour Of Money (JPM) (IMPACT) (set 7)
+j6colmong Colour Of Money (JPM) (IMPACT) (set 8)
+j6colmonh Colour Of Money (JPM) (IMPACT) (set 9)
+j6colmoni Colour Of Money (JPM) (IMPACT) (set 10)
+j6colmonj Colour Of Money (JPM) (IMPACT) (set 11)
+j6coproba Cops 'n' Robbers (Qps) (IMPACT) (set 2)
+j6coprobb Cops 'n' Robbers (Qps) (IMPACT) (set 3)
+j6coprobc Cops 'n' Robbers (Qps) (IMPACT) (set 4)
+j6coprob Cops 'n' Robbers (Qps) (IMPACT) (set 1)
+j6coprobd Cops 'n' Robbers (Qps) (IMPACT) (set 5)
+j6coprobe Cops 'n' Robbers (Qps) (IMPACT) (set 6)
+j6cpalb Caesars Palace (Whitbread / Crystal) (IMPACT) (set 3)
+j6cpal Caesars Palace (Whitbread / Crystal) (IMPACT) (set 1)
+j6cpalc Caesars Palace (Whitbread / Crystal) (IMPACT) (set 4)
+j6cpald Caesars Palace (Whitbread / Crystal) (IMPACT) (set 5)
+j6cpale Caesars Palace (Whitbread / Crystal) (IMPACT) (set 6)
+j6cpalf Caesars Palace (Whitbread / Crystal) (IMPACT) (set 7)
+j6cpalg Caesars Palace (Whitbread / Crystal) (IMPACT) (set 8)
+j6cpclba Caesar's Palace Club (JPM) (IMPACT) (set 2)
+j6cpclbb Caesar's Palace Club (JPM) (IMPACT) (set 3)
+j6cpclb Caesar's Palace Club (JPM) (IMPACT) (set 1)
+j6cracka Cracker (JPM) (IMPACT) (set 2)
+j6crackb Cracker (JPM) (IMPACT) (set 3)
+j6crackc Cracker (JPM) (IMPACT) (set 4)
+j6crack Cracker (JPM) (IMPACT) (set 1)
+j6crackd Cracker (JPM) (IMPACT) (set 5)
+j6cracke Cracker (JPM) (IMPACT) (set 6)
+j6crackf Cracker (JPM) (IMPACT) (set 7)
+j6crackg Cracker (JPM) (IMPACT) (set 8)
+j6crackh Cracker (JPM) (IMPACT) (set 9)
+j6cracki Cracker (JPM) (IMPACT) (set 10)
+j6crackj Cracker (JPM) (IMPACT) (set 11)
+j6crakra Cracker (Crystal) (IMPACT) (set 2)
+j6crakrb Cracker (Crystal) (IMPACT) (set 3)
+j6crakr Cracker (Crystal) (IMPACT) (set 1)
+j6crsfira Cross Fire (JPM) (IMPACT) (set 2)
+j6crsfir Cross Fire (JPM) (IMPACT) (set 1)
+j6crzclba Crazy Club (JPM) (IMPACT) (set 2)
+j6crzclbb Crazy Club (JPM) (IMPACT) (set 3)
+j6crzclbc Crazy Club (JPM) (IMPACT) (set 4)
+j6crzclb Crazy Club (JPM) (IMPACT) (set 1)
+j6cshbeu Cash Box Club (Empire) (Euro) (IMPACT)
+j6cshboxa Cash Box Club (Empire) (IMPACT) (set 2)
+j6cshboxb Cash Box Club (Empire) (IMPACT) (set 3)
+j6cshbox Cash Box Club (Empire) (IMPACT) (set 1)
+j6cshbsta Cash Buster (JPM) (IMPACT) (set 2)
+j6cshbstb Cash Buster (JPM) (IMPACT) (set 3)
+j6cshbst Cash Buster (JPM) (IMPACT) (set 1)
+j6cshbstc Cash Buster (JPM) (IMPACT) (set 4)
+j6cshbstd Cash Buster (JPM) (IMPACT) (set 5)
+j6cshcnta Cash Countdown (JPM) (IMPACT) (set 2)
+j6cshcnt Cash Countdown (JPM) (IMPACT) (set 1)
+j6cshrda Cash Raider (Ace) (IMPACT) (set 2)
+j6cshrdb Cash Raider (Ace) (IMPACT) (set 3)
+j6cshrd Cash Raider (Ace) (IMPACT) (set 1)
+j6cshrdc Cash Raider (Ace) (IMPACT) (set 4)
+j6cshrdd Cash Raider (Ace) (IMPACT) (set 5)
+j6cshtwr Cash Towers (JPM) (IMPACT)
+j6cshvgsa Cash Vegas Strip (JPM) (IMPACT) (set 2)
+j6cshvgsb Cash Vegas Strip (JPM) (IMPACT) (set 3)
+j6cshvgs Cash Vegas Strip (JPM) (IMPACT) (set 1)
+j6cshvgsc Cash Vegas Strip (JPM) (IMPACT) (set 4)
+j6cshvgsd Cash Vegas Strip (JPM) (IMPACT) (set 5)
+j6cshvgse Cash Vegas Strip (JPM) (IMPACT) (set 6)
+j6cshvgsf Cash Vegas Strip (JPM) (IMPACT) (set 7)
+j6cshvgsg Cash Vegas Strip (JPM) (IMPACT) (set 8)
+j6cshvgsh Cash Vegas Strip (JPM) (IMPACT) (set 9)
+j6cshvgsi Cash Vegas Strip (JPM) (IMPACT) (set 10)
+j6cshvgsj Cash Vegas Strip (JPM) (IMPACT) (set 11)
+j6cshvgsk Cash Vegas Strip (JPM) (IMPACT) (set 12)
+j6cshvgsl Cash Vegas Strip (JPM) (IMPACT) (set 13)
+j6cshvgsm Cash Vegas Strip (JPM) (IMPACT) (set 14)
+j6cshvgsn Cash Vegas Strip (JPM) (IMPACT) (set 15)
+j6cshvgso Cash Vegas Strip (JPM) (IMPACT) (set 16)
+j6cshvgsp Cash Vegas Strip (JPM) (IMPACT) (set 17)
+j6cshvgsq Cash Vegas Strip (JPM) (IMPACT) (set 18)
+j6cshvgsr Cash Vegas Strip (JPM) (IMPACT) (set 19)
+j6dayglda Daytona Gold (JPM) (IMPACT) (set 2)
+j6daygldb Daytona Gold (JPM) (IMPACT) (set 3)
+j6daygldc Daytona Gold (JPM) (IMPACT) (set 4)
+j6daygld Daytona Gold (JPM) (IMPACT) (set 1)
+j6daygldd Daytona Gold (JPM) (IMPACT) (set 5)
+j6dayglde Daytona Gold (JPM) (IMPACT) (set 6)
+j6daymla Daytona Millennium (JPM) (IMPACT) (set 2)
+j6daymlb Daytona Millennium (JPM) (IMPACT) (set 3)
+j6dayml Daytona Millennium (JPM) (IMPACT) (set 1)
+j6dmngz Diamond Geezer (JPM) (IMPACT)
+j6dmnjkra Demon Jokers (JPM) (IMPACT) (set 2)
+j6dmnjkrb Demon Jokers (JPM) (IMPACT) (set 3)
+j6dmnjkrc Demon Jokers (JPM) (IMPACT) (set 4)
+j6dmnjkr Demon Jokers (JPM) (IMPACT) (set 1)
+j6drdogh Dr Dough (Qps) (IMPACT)
+j6dyfla Do You Feel Lucky (JPM) (IMPACT) (set 2)
+j6dyflb Do You Feel Lucky (JPM) (IMPACT) (set 3)
+j6dyflc Do You Feel Lucky (JPM) (IMPACT) (set 4)
+j6dyfld Do You Feel Lucky (JPM) (IMPACT) (set 5)
+j6dyfl Do You Feel Lucky (JPM) (IMPACT) (set 1)
+j6dyfle Do You Feel Lucky (JPM) (IMPACT) (set 6)
+j6dyflf Do You Feel Lucky (JPM) (IMPACT) (set 7)
+j6dyflg Do You Feel Lucky (JPM) (IMPACT) (set 8)
+j6dyflh Do You Feel Lucky (JPM) (IMPACT) (set 9)
+j6dyfli Do You Feel Lucky (JPM) (IMPACT) (set 10)
+j6dyflj Do You Feel Lucky (JPM) (IMPACT) (set 11)
+j6easya Easy Money (Crystal) (IMPACT) (set 2)
+j6easyb Easy Money (Crystal) (IMPACT) (set 3)
+j6easyc Easy Money (Crystal) (IMPACT) (set 4)
+j6easy Easy Money (Crystal) (IMPACT) (set 1)
+j6euphora Euphoria (Ace) (IMPACT) (set 2)
+j6euphorb Euphoria (Ace) (IMPACT) (set 3)
+j6euphorc Euphoria (Ace) (IMPACT) (set 4)
+j6euphord Euphoria (Ace) (IMPACT) (set 5)
+j6euphore Euphoria (Ace) (IMPACT) (set 6)
+j6euphor Euphoria (Ace) (IMPACT) (set 1)
+j6euphorf Euphoria (Ace) (IMPACT) (set 7)
+j6ewndga Each Way Nudger (Crystal) (IMPACT) (set 2)
+j6ewndgb Each Way Nudger (Crystal) (IMPACT) (set 3)
+j6ewndg Each Way Nudger (Crystal) (IMPACT) (set 1)
+j6ewn Each Way Nudger (JPM) (IMPACT)
+j6fastfra Fast Fruits Club (Qps) (IMPACT) (set 2)
+j6fastfr Fast Fruits Club (Qps) (IMPACT) (set 1)
+j6fasttka Fast Trak (JPM) (IMPACT) (set 2)
+j6fasttkb Fast Trak (JPM) (IMPACT) (set 3)
+j6fasttkc Fast Trak (JPM) (IMPACT) (set 4)
+j6fasttk Fast Trak (JPM) (IMPACT) (set 1)
+j6fbcrz Football Crazy (JPM) (IMPACT)
+j6ffca Frame & Fortune Club (Crystal) (IMPACT) (set 2)
+j6ffcb Frame & Fortune Club (Crystal) (IMPACT) (set 3)
+j6ffcc Frame & Fortune Club (Crystal) (IMPACT) (set 4)
+j6ffcd Frame & Fortune Club (Crystal) (IMPACT) (set 5)
+j6ffce Frame & Fortune Club (Crystal) (IMPACT) (set 6)
+j6ffc Frame & Fortune Club (Crystal) (IMPACT) (set 1)
+j6fifth 5th Dimension (Ace) (IMPACT)
+j6filtha Filthy Rich Club (JPM) (IMPACT) (set 2)
+j6filthb Filthy Rich Club (JPM) (IMPACT) (set 3)
+j6filthc Filthy Rich Club (JPM) (IMPACT) (set 4)
+j6filth Filthy Rich Club (JPM) (IMPACT) (set 1)
+j6firbla Fireball (JPM) (IMPACT) (set 2)
+j6firblb Fireball (JPM) (IMPACT) (set 3)
+j6firblc Fireball (JPM) (IMPACT) (set 4)
+j6firbld Fireball (JPM) (IMPACT) (set 5)
+j6firbl Fireball (JPM) (IMPACT) (set 1)
+j6firclba Firecracker Club (JPM) (IMPACT) (set 2)
+j6firclbb Firecracker Club (JPM) (IMPACT) (set 3)
+j6firclbc Firecracker Club (JPM) (IMPACT) (set 4)
+j6firclb Firecracker Club (JPM) (IMPACT) (set 1)
+j6firecka Firecracker (JPM) (IMPACT) (set 2)
+j6fireckb Firecracker (JPM) (IMPACT) (set 3)
+j6fireckc Firecracker (JPM) (IMPACT) (set 4)
+j6fireckd Firecracker (JPM) (IMPACT) (set 5)
+j6firecke Firecracker (JPM) (IMPACT) (set 6)
+j6fireck Firecracker (JPM) (IMPACT) (set 1)
+j6fivalva Five Alive Club (JPM) (IMPACT) (set 2)
+j6fivalvb Five Alive Club (JPM) (IMPACT) (set 3)
+j6fivalv Five Alive Club (JPM) (IMPACT) (set 1)
+j6fivelna Five Liner (JPM) (IMPACT) (set 2)
+j6fivelnb Five Liner (JPM) (IMPACT) (set 3)
+j6fivelnc Five Liner (JPM) (IMPACT) (set 4)
+j6fiveln Five Liner (JPM) (IMPACT) (set 1)
+j6footya Football Fever (Empire) (IMPACT) (set 2)
+j6footyb Football Fever (Empire) (IMPACT) (set 3)
+j6footy Football Fever (Empire) (IMPACT) (set 1)
+j6framft Frame & Fortune Club (JPM) (IMPACT)
+j6frc10a Force 10 (JPM) (IMPACT) (set 2)
+j6frc10b Force 10 (JPM) (IMPACT) (set 3)
+j6frc10c Force 10 (JPM) (IMPACT) (set 4)
+j6frc10d Force 10 (JPM) (IMPACT) (set 5)
+j6frc10 Force 10 (JPM) (IMPACT) (set 1)
+j6frtmch The Fruit Machine (JPM) (IMPACT)
+j6frtpota Fruitpots (Qps) (IMPACT) (set 2)
+j6frtpotb Fruitpots (Qps) (IMPACT) (set 3)
+j6frtpotc Fruitpots (Qps) (IMPACT) (set 4)
+j6frtpot Fruitpots (Qps) (IMPACT) (set 1)
+j6gforcea G Force (JPM) (IMPACT) (set 2)
+j6gforceb G Force (JPM) (IMPACT) (set 3)
+j6gforcec G Force (JPM) (IMPACT) (set 4)
+j6gforced G Force (JPM) (IMPACT) (15GBP Jackpot)
+j6gforce G Force (JPM) (IMPACT) (set 1)
+j6gidogh G.I. Dough (Ace) (IMPACT)
+j6gldclba Gladiator Club (JPM) (IMPACT) (set 2)
+j6gldclbb Gladiator Club (JPM) (IMPACT) (set 3)
+j6gldclb Gladiator Club (JPM) (IMPACT) (set 1)
+j6gldmin Gold Mine (Empire) (IMPACT)
+j6gldpl Golden Palace (Qps) (IMPACT)
+j6gogolda Go For Gold (JPM) (IMPACT) (set 2)
+j6gogoldb Go For Gold (JPM) (IMPACT) (set 3)
+j6gogoldc Go For Gold (JPM) (IMPACT) (set 4)
+j6gogold Go For Gold (JPM) (IMPACT) (set 1)
+j6golddma Golden Demons (JPM) (IMPACT) (set 2)
+j6golddm Golden Demons (JPM) (IMPACT) (set 1)
+j6goldgla Golden Goal (JPM) (IMPACT) (set 2)
+j6goldglb Golden Goal (JPM) (IMPACT) (set 3)
+j6goldglc Golden Goal (JPM) (IMPACT) (set 4)
+j6goldgld Golden Goal (JPM) (IMPACT) (set 5)
+j6goldgle Golden Goal (JPM) (IMPACT) (set 6)
+j6goldglf Golden Goal (JPM) (IMPACT) (set 7)
+j6goldglg Golden Goal (JPM) (IMPACT) (set 8)
+j6goldgl Golden Goal (JPM) (IMPACT) (set 1)
+j6goldglh Golden Goal (JPM) (IMPACT) (set 9)
+j6goldgli Golden Goal (JPM) (IMPACT) (set 10)
+j6goldglj Golden Goal (JPM) (IMPACT) (set 11)
+j6goldglk Golden Goal (JPM) (IMPACT) (set 12)
+j6goldgll Golden Goal (JPM) (IMPACT) (set 13)
+j6grca Gold Rush Club (Crystal) (IMPACT) (set 2)
+j6grc Gold Rush Club (Crystal) (IMPACT) (set 1)
+j6guaba Give Us A Break (JPM) (IMPACT) (set 2)
+j6guabb Give Us A Break (JPM) (IMPACT) (set 3)
+j6guabc Give Us A Break (JPM) (IMPACT) (set 4)
+j6guabcla Give Us A Break Club (JPM) (IMPACT) (set 2)
+j6guabcl Give Us A Break Club (JPM) (IMPACT) (set 1)
+j6guabd Give Us A Break (JPM) (IMPACT) (set 5)
+j6guabe Give Us A Break (JPM) (IMPACT) (set 6)
+j6guabf Give Us A Break (JPM) (IMPACT) (set 7)
+j6guab Give Us A Break (JPM) (IMPACT) (set 1)
+j6h5clba High Five Club (JPM) (IMPACT) (set 2)
+j6h5clb High Five Club (JPM) (IMPACT) (set 1)
+j6hapyhra Happy Hour (JPM) (IMPACT) (set 2)
+j6hapyhrb Happy Hour (JPM) (IMPACT) (set 3)
+j6hapyhr Happy Hour (JPM) (IMPACT) (set 1)
+j6hdca Hot Dogs Club (Crystal) (IMPACT) (set 2)
+j6hdcb Hot Dogs Club (Crystal) (IMPACT) (set 3)
+j6hdcc Hot Dogs Club (Crystal) (IMPACT) (set 4)
+j6hdcd Hot Dogs Club (Crystal) (IMPACT) (set 5)
+j6hdce Hot Dogs Club (Crystal) (IMPACT) (set 6)
+j6hdcf Hot Dogs Club (Crystal) (IMPACT) (set 7)
+j6hdcg Hot Dogs Club (Crystal) (IMPACT) (set 8)
+j6hdc Hot Dogs Club (Crystal) (IMPACT) (set 1)
+j6hifly Hi Flyer (Crystal) (IMPACT)
+j6hikara Hi Karate (Crystal) (IMPACT) (set 2)
+j6hikarb Hi Karate (Crystal) (IMPACT) (set 3)
+j6hikar Hi Karate (Crystal) (IMPACT) (set 1)
+j6hilosva Hi Lo Silver (JPM) (IMPACT) (set 2)
+j6hilosvb Hi Lo Silver (JPM) (IMPACT) (set 3)
+j6hilosvc Hi Lo Silver (JPM) (IMPACT) (set 4)
+j6hilosv Hi Lo Silver (JPM) (IMPACT) (set 1)
+j6hiphopa Hip Hopper (Ace) (IMPACT) (set 2)
+j6hiphopb Hip Hopper (Ace) (IMPACT) (set 3)
+j6hiphopc Hip Hopper (Ace) (IMPACT) (set 4)
+j6hiphopd Hip Hopper (Ace) (IMPACT) (set 5)
+j6hiphop Hip Hopper (Ace) (IMPACT) (set 1)
+j6hirlcla Hi Roller Club (JPM) (IMPACT) (set 2)
+j6hirlclb Hi Roller Club (JPM) (IMPACT) (set 3)
+j6hirlclc Hi Roller Club (JPM) (IMPACT) (set 4)
+j6hirlcl Hi Roller Club (JPM) (IMPACT) (set 1)
+j6hirola Hi Roller (JPM) (IMPACT) (set 2)
+j6hirolb Hi Roller (JPM) (IMPACT) (set 3)
+j6hirolc Hi Roller (JPM) (IMPACT) (set 4)
+j6hirold Hi Roller (JPM) (IMPACT) (set 5)
+j6hirol Hi Roller (JPM) (IMPACT) (set 1)
+j6histka Hi Stakes (Qps) (IMPACT) (set 2)
+j6histk Hi Stakes (Qps) (IMPACT) (set 1)
+j6hotshta Hot Shot (Ace) (IMPACT) (set 2)
+j6hotshtb Hot Shot (Ace) (IMPACT) (set 3)
+j6hotshtc Hot Shot (Ace) (IMPACT) (set 4)
+j6hotshtd Hot Shot (Ace) (IMPACT) (set 5)
+j6hotshte Hot Shot (Ace) (IMPACT) (set 6)
+j6hotshtf Hot Shot (Ace) (IMPACT) (set 7)
+j6hotshtg Hot Shot (Ace) (IMPACT) (set 8)
+j6hotshth Hot Shot (Ace) (IMPACT) (set 9)
+j6hotsht Hot Shot (Ace) (IMPACT) (set 1)
+j6hotshti Hot Shot (Ace) (IMPACT) (set 10)
+j6hotshtj Hot Shot (Ace) (IMPACT) (set 11)
+j6hotshtk Hot Shot (Ace) (IMPACT) (set 12)
+j6hotshtl Hot Shot (Ace) (IMPACT) (set 13)
+j6impacta Hi Impact (JPM) (IMPACT) (set 2)
+j6impactb Hi Impact (JPM) (IMPACT) (set 3)
+j6impactc Hi Impact (JPM) (IMPACT) (15GBP Jackpot)
+j6impact Hi Impact (JPM) (IMPACT) (set 1)
+j6impls Impulse (Crystal) (IMPACT)
+j6impulsa Impulse (JPM) (IMPACT) (set 2)
+j6impulsb Impulse (JPM) (IMPACT) (set 3)
+j6impulsc Impulse (JPM) (IMPACT) (set 4)
+j6impulsd Impulse (JPM) (IMPACT) (set 5)
+j6impulse Impulse (JPM) (IMPACT) (set 6)
+j6impulsf Impulse (JPM) (IMPACT) (set 7)
+j6impuls Impulse (JPM) (IMPACT) (set 1)
+j6indya Indiana Jones (JPM) (IMPACT) (set 2)
+j6indyb Indiana Jones (JPM) (IMPACT) (set 3)
+j6indyc Indiana Jones (JPM) (IMPACT) (set 4)
+j6indyd Indiana Jones (JPM) (IMPACT) (set 5)
+j6indye Indiana Jones (JPM) (IMPACT) (set 6)
+j6indyf Indiana Jones (JPM) (IMPACT) (set 7)
+j6indyge2 Indiana Jones (JPM) (IMPACT, German set 2)
+j6indyge Indiana Jones (JPM) (IMPACT, German set 1)
+j6indyg Indiana Jones (JPM) (IMPACT) (set 8)
+j6indyh Indiana Jones (JPM) (IMPACT) (set 9)
+j6indyi Indiana Jones (JPM) (IMPACT) (set 10)
+j6indy Indiana Jones (JPM) (IMPACT) (set 1)
+j6indyj Indiana Jones (JPM) (IMPACT) (set 11)
+j6indyk Indiana Jones (JPM) (IMPACT) (set 12)
+j6jackjsa Jackpot Justice (Qps) (IMPACT) (set 2)
+j6jackjsb Jackpot Justice (Qps) (IMPACT) (set 3)
+j6jackjsc Jackpot Justice (Qps) (IMPACT) (set 4)
+j6jackjs Jackpot Justice (Qps) (IMPACT) (set 1)
+j6jkpldxa Jokers Plus Deluxe (JPM) (IMPACT) (set 2)
+j6jkpldx Jokers Plus Deluxe (JPM) (IMPACT) (set 1)
+j6jkrgld Jokers Gold (JPM) (IMPACT)
+j6jkrplsa Jokers Plus (JPM) (IMPACT) (set 2)
+j6jkrplsb Jokers Plus (JPM) (IMPACT) (set 3)
+j6jkrplsc Jokers Plus (JPM) (IMPACT) (set 4)
+j6jkrplsd Jokers Plus (JPM) (IMPACT) (set 5)
+j6jkrplse Jokers Plus (JPM) (IMPACT) (set 6)
+j6jkrpls Jokers Plus (JPM) (IMPACT) (set 1)
+j6jkwld Jokers Wild (JPM) (IMPACT)
+j6jungfv Jungle Fever (Ace) (IMPACT)
+j6kamel Kameleon (JPM) (IMPACT)
+j6kapanga Kapang! (Crystal) (IMPACT) (set 2)
+j6kapang Kapang! (Crystal) (IMPACT) (set 1)
+j6kfca Kung Fu Club (Crystal) (IMPACT) (set 2)
+j6kfcb Kung Fu Club (Crystal) (IMPACT) (set 3)
+j6kfc Kung Fu Club (Crystal) (IMPACT) (set 1)
+j6knighta Your Lucky Knight (JPM) (IMPACT) (set 2)
+j6knightb Your Lucky Knight (JPM) (IMPACT) (set 3)
+j6knightc Your Lucky Knight (JPM) (IMPACT) (set 4)
+j6knightd Your Lucky Knight (JPM) (IMPACT) (set 5)
+j6knighte Your Lucky Knight (JPM) (IMPACT) (set 6)
+j6knight Your Lucky Knight (JPM) (IMPACT) (set 1)
+j6kungfua Kung Fu (Ace) (IMPACT) (set 2)
+j6kungfub Kung Fu (Ace) (IMPACT) (set 3)
+j6kungfuc Kung Fu (Ace) (IMPACT) (set 4)
+j6kungfud Kung Fu (Ace) (IMPACT) (set 5)
+j6kungfu Kung Fu (Ace) (IMPACT) (set 1)
+j6lucklaa Lucky Las Vegas (JPM) (IMPACT) (set 2)
+j6lucklab Lucky Las Vegas (JPM) (IMPACT) (set 3)
+j6luckla Lucky Las Vegas (JPM) (IMPACT) (set 1)
+j6luckloa Lucky Lottery Club (Crystal) (IMPACT) (set 2)
+j6lucklo Lucky Lottery Club (Crystal) (IMPACT) (set 1)
+j6magcira Magic Circle Club (JPM) (IMPACT) (set 2)
+j6magcirb Magic Circle Club (JPM) (IMPACT) (set 3)
+j6magcirc Magic Circle Club (JPM) (IMPACT) (set 4)
+j6magcird Magic Circle Club (JPM) (IMPACT) (set 5)
+j6magcir Magic Circle Club (JPM) (IMPACT) (set 1)
+j6mavrka Maverick (JPM) (IMPACT) (set 2)
+j6mavrkb Maverick (JPM) (IMPACT) (set 3)
+j6mavrkc Maverick (JPM) (IMPACT) (set 4)
+j6mavrkd Maverick (JPM) (IMPACT) (set 5)
+j6mavrk Maverick (JPM) (IMPACT) (set 1)
+j6maxcsh Maximus Cash (JPM) (IMPACT)
+j6maxoda Maximum Overdrive (JPM) (IMPACT) (set 2)
+j6maxodb Maximum Overdrive (JPM) (IMPACT) (set 3)
+j6maxodc Maximum Overdrive (JPM) (IMPACT) (set 4)
+j6maxod Maximum Overdrive (JPM) (IMPACT) (set 1)
+j6medala Medallion Job (Qps) (IMPACT) (set 2)
+j6medalb Medallion Job (Qps) (IMPACT) (set 3)
+j6medalc Medallion Job (Qps) (IMPACT) (set 4)
+j6medald Medallion Job (Qps) (IMPACT) (set 5)
+j6medal Medallion Job (Qps) (IMPACT) (set 1)
+j6megbcka Mega Bucks (JPM) (IMPACT) (set 2)
+j6megbckb Mega Bucks (JPM) (IMPACT) (set 3)
+j6megbckc Mega Bucks (JPM) (IMPACT) (set 4)
+j6megbckd Mega Bucks (JPM) (IMPACT) (set 5)
+j6megbck Mega Bucks (JPM) (IMPACT) (set 1)
+j6millna Millionaire (JPM) (IMPACT) (set 2)
+j6monmad Money Madness (Ace) (IMPACT)
+j6mono60a Monopoly 60th Anniversary Edition (JPM) (IMPACT) (set 2)
+j6mono60b Monopoly 60th Anniversary Edition (JPM) (IMPACT) (set 3)
+j6mono60c Monopoly 60th Anniversary Edition (JPM) (IMPACT) (set 4)
+j6mono60d Monopoly 60th Anniversary Edition (JPM) (IMPACT) (set 5)
+j6mono60e Monopoly 60th Anniversary Edition (JPM) (IMPACT) (set 6)
+j6mono60f Monopoly 60th Anniversary Edition (JPM) (IMPACT) (set 7)
+j6mono60g Monopoly 60th Anniversary Edition (JPM) (IMPACT) (set 8)
+j6mono60h Monopoly 60th Anniversary Edition (JPM) (IMPACT) (set 9)
+j6mono60i Monopoly 60th Anniversary Edition (JPM) (IMPACT) (set 10)
+j6mono60j Monopoly 60th Anniversary Edition (JPM) (IMPACT) (set 11)
+j6mono60k Monopoly 60th Anniversary Edition (JPM) (IMPACT) (set 12)
+j6mono60l Monopoly 60th Anniversary Edition (JPM) (IMPACT) (set 13)
+j6mono60 Monopoly 60th Anniversary Edition (JPM) (IMPACT) (set 1)
+j6monobna Monopoly Bingo (JPM) (IMPACT) (set 2)
+j6monobnb Monopoly Bingo (JPM) (IMPACT) (set 3)
+j6monobn Monopoly Bingo (JPM) (IMPACT) (set 1)
+j6monsta Monster Cash Club (Crystal) (IMPACT) (set 2)
+j6monstb Monster Cash Club (Crystal) (IMPACT) (set 3)
+j6monstc Monster Cash Club (Crystal) (IMPACT) (set 4)
+j6monstd Monster Cash Club (Crystal) (IMPACT) (set 5)
+j6monst Monster Cash Club (Crystal) (IMPACT) (set 1)
+j6montlka Money Talks (JPM) (IMPACT) (set 2)
+j6montlkb Money Talks (JPM) (IMPACT) (set 3)
+j6montlkc Money Talks (JPM) (IMPACT) (set 4)
+j6montlkd Money Talks (JPM) (IMPACT) (set 5)
+j6montlke Money Talks (JPM) (IMPACT) (set 6)
+j6montlkf Money Talks (JPM) (IMPACT) (set 7)
+j6montlkg Money Talks (JPM) (IMPACT) (set 8)
+j6montlkh Money Talks (JPM) (IMPACT) (set 9)
+j6montlk Money Talks (JPM) (IMPACT) (set 1)
+j6outlawc Outlaw (JPM) (IMPACT, Club?)
+j6outlawd Outlaw (JPM) (IMPACT, v3) (Protocol)
+j6outlaw Outlaw (JPM) (IMPACT, v3)
+j6oxoa Oxo (JPM) (IMPACT) (set 2)
+j6oxobina Oxo Bingo (JPM) (IMPACT) (set 2)
+j6oxobinb Oxo Bingo (JPM) (IMPACT) (set 3)
+j6oxobinc Oxo Bingo (JPM) (IMPACT) (set 4)
+j6oxobind Oxo Bingo (JPM) (IMPACT) (set 5)
+j6oxobine Oxo Bingo (JPM) (IMPACT) (set 6)
+j6oxobinf Oxo Bingo (JPM) (IMPACT) (set 7)
+j6oxobin Oxo Bingo (JPM) (IMPACT) (set 1)
+j6oxob Oxo (JPM) (IMPACT) (set 3)
+j6oxoc Oxo (JPM) (IMPACT) (set 4)
+j6oxod Oxo (JPM) (IMPACT) (set 5)
+j6oxoe Oxo (JPM) (IMPACT) (set 6)
+j6oxo Oxo (JPM) (IMPACT) (set 1)
+j6pacman Pac Man Plus (Qps) (IMPACT)
+j6papaa Paparazzi (Empire) (IMPACT) (set 2)
+j6papab Paparazzi (Empire) (IMPACT) (set 3)
+j6papac Paparazzi (Empire) (IMPACT) (set 4)
+j6papad Paparazzi (Empire) (IMPACT) (set 5)
+j6papae Paparazzi (Empire) (IMPACT) (set 6)
+j6papaf Paparazzi (Empire) (IMPACT) (set 7)
+j6papa Paparazzi (Empire) (IMPACT) (set 1)
+j6phxglda Phoenix Gold (JPM) (IMPACT) (set 2)
+j6phxgldb Phoenix Gold (JPM) (IMPACT) (set 3)
+j6phxgldc Phoenix Gold (JPM) (IMPACT) (set 4)
+j6phxgldd Phoenix Gold (JPM) (IMPACT) (set 5)
+j6phxglde Phoenix Gold (JPM) (IMPACT) (set 6)
+j6phxgldf Phoenix Gold (JPM) (IMPACT) (set 7)
+j6phxgldg Phoenix Gold (JPM) (IMPACT) (set 8)
+j6phxgld Phoenix Gold (JPM) (IMPACT) (set 1)
+j6pinfvr Pinball Fever (Crystal) (IMPACT)
+j6pinwzca Pinball Wizard (Crystal) (IMPACT) (set 2)
+j6pinwzcb Pinball Wizard (Crystal) (IMPACT) (set 3)
+j6pinwzc Pinball Wizard (Crystal) (IMPACT) (set 1)
+j6pinwzda Pinball Wizard (JPM) (IMPACT) (set 2)
+j6pinwzdb Pinball Wizard (JPM) (IMPACT) (set 3)
+j6pinwzdc Pinball Wizard (JPM) (IMPACT) (set 4)
+j6pinwzdd Pinball Wizard (JPM) (IMPACT) (set 5)
+j6pinwzde Pinball Wizard (JPM) (IMPACT) (set 6)
+j6pinwzd Pinball Wizard (JPM) (IMPACT) (set 1)
+j6pirglda Pirates Gold (JPM) (IMPACT) (set 2)
+j6pirgld Pirates Gold (JPM) (IMPACT) (set 1)
+j6pnxgd Phoenix Gold De Luxe (JPM) (IMPACT)
+j6pnxmila Phoenix Millennium (JPM) (IMPACT) (set 2)
+j6pnxmilb Phoenix Millennium (JPM) (IMPACT) (set 3)
+j6pnxmilc Phoenix Millennium (JPM) (IMPACT) (set 4)
+j6pnxmil Phoenix Millennium (JPM) (IMPACT) (set 1)
+j6poga Pot Of Gold (Ace) (IMPACT) (set 2)
+j6pogb Pot Of Gold (Ace) (IMPACT) (set 3)
+j6pogclsa Pot Of Gold Classic (JPM) (IMPACT) (set 2)
+j6pogclsb Pot Of Gold Classic (JPM) (IMPACT) (set 3)
+j6pogcls Pot Of Gold Classic (JPM) (IMPACT) (set 1)
+j6pogc Pot Of Gold (Ace) (IMPACT) (set 4)
+j6pogd Pot Of Gold (Ace) (IMPACT) (set 5)
+j6pog Pot Of Gold (Ace) (IMPACT) (set 1)
+j6pompaya Up Pompay (Ace) (IMPACT) (set 2)
+j6pompayb Up Pompay (Ace) (IMPACT) (set 3)
+j6pompayc Up Pompay (Ace) (IMPACT) (set 4)
+j6pompay Up Pompay (Ace) (IMPACT) (set 1)
+j6popolia Popeye & Olive (JPM) (IMPACT) (set 2)
+j6popoli Popeye & Olive (JPM) (IMPACT) (set 1)
+j6potga Pot Of Gold (Crystal) (IMPACT) (set 2)
+j6potgb Pot Of Gold (Crystal) (IMPACT) (set 3)
+j6potg Pot Of Gold (Crystal) (IMPACT) (set 1)
+j6pwrlina Power Lines (JPM) (IMPACT) (set 2)
+j6pwrlin Power Lines (JPM) (IMPACT) (set 1)
+j6pwrspna Powerspin (JPM) (IMPACT) (set 2)
+j6pwrspnb Powerspin (JPM) (IMPACT) (set 3)
+j6pwrspnc Powerspin (JPM) (IMPACT) (set 4)
+j6pwrspnd Powerspin (JPM) (IMPACT) (set 5)
+j6pwrspne Powerspin (JPM) (IMPACT) (set 6)
+j6pwrspn Powerspin (JPM) (IMPACT) (set 1)
+j6quantma Quantum Leap (JPM) (IMPACT) (set 2)
+j6quantmb Quantum Leap (JPM) (IMPACT) (set 3)
+j6quantmc Quantum Leap (JPM) (IMPACT) (set 4)
+j6quantm Quantum Leap (JPM) (IMPACT) (set 1)
+j6quick Quicksilver (RAL) (IMPACT)
+j6r2ruma Ready To Rumble (Crystal) (IMPACT) (set 2)
+j6r2rumb Ready To Rumble (Crystal) (IMPACT) (set 3)
+j6r2rumc Ready To Rumble (Crystal) (IMPACT) (set 4)
+j6r2rumd Ready To Rumble (Crystal) (IMPACT) (set 5)
+j6r2rume Ready To Rumble (Crystal) (IMPACT) (set 6)
+j6r2rum Ready To Rumble (Crystal) (IMPACT) (set 1)
+j6raa Red Alert (JPM) (IMPACT) (set 2)
+j6rab Red Alert (JPM) (IMPACT) (set 3)
+j6raclba Red Alert Club (JPM) (IMPACT) (set 2)
+j6raclbb Red Alert Club (JPM) (IMPACT) (set 3)
+j6raclbc Red Alert Club (JPM) (IMPACT) (set 4)
+j6raclbd Red Alert Club (JPM) (IMPACT) (set 5)
+j6raclb Red Alert Club (JPM) (IMPACT) (set 1)
+j6rac Red Alert (JPM) (IMPACT) (set 4)
+j6rad Red Alert (JPM) (IMPACT) (set 5)
+j6rager Red Alert (JPM) [German] (IMPACT)
+j6ramesea Rameses' Riches Club (Crystal) (IMPACT) (set 2)
+j6rameseb Rameses' Riches Club (Crystal) (IMPACT) (set 3)
+j6ramesec Rameses' Riches Club (Crystal) (IMPACT) (set 4)
+j6ramesed Rameses' Riches Club (Crystal) (IMPACT) (set 5)
+j6ramesee Rameses' Riches Club (Crystal) (IMPACT) (set 6)
+j6ramesef Rameses' Riches Club (Crystal) (IMPACT) (set 7)
+j6ramese Rameses' Riches Club (Crystal) (IMPACT) (set 1)
+j6ra Red Alert (JPM) (IMPACT) (set 1)
+j6rcclsa Roller Coaster Classic (JPM) (IMPACT) (set 2)
+j6rcclsb Roller Coaster Classic (JPM) (IMPACT) (set 3)
+j6rccls Roller Coaster Classic (JPM) (IMPACT) (set 1)
+j6rccluba Roller Coaster Club (JPM) (IMPACT) (set 2)
+j6rcclubb Roller Coaster Club (JPM) (IMPACT) (set 3)
+j6rcclub Roller Coaster Club (JPM) (IMPACT) (set 1)
+j6redala Red Alert (Crystal) (IMPACT) (set 2)
+j6redal Red Alert (Crystal) (IMPACT) (set 1)
+j6redarwa Red Arrow (JPM) (IMPACT) (set 2)
+j6redarwb Red Arrow (JPM) (IMPACT) (set 3)
+j6redarwc Red Arrow (JPM) (IMPACT) (set 4)
+j6redarwd Red Arrow (JPM) (IMPACT) (set 5)
+j6redarwe Red Arrow (JPM) (IMPACT) (set 6)
+j6redarwf Red Arrow (JPM) (IMPACT) (set 7)
+j6redarwg Red Arrow (JPM) (IMPACT) (set 8)
+j6redarwh Red Arrow (JPM) (IMPACT) (set 9)
+j6redarwi Red Arrow (JPM) (IMPACT) (set 10)
+j6redarwj Red Arrow (JPM) (IMPACT) (set 11)
+j6redarw Red Arrow (JPM) (IMPACT) (set 1)
+j6redarww Red Arrow (Whitbread / JPM) (IMPACT)
+j6reelba Reel Bingo Classic Club (Crystal) (IMPACT) (set 2)
+j6reelb Reel Bingo Classic Club (Crystal) (IMPACT) (set 1)
+j6reelmna Reel Money (JPM) (IMPACT) (set 2)
+j6reelmnb Reel Money (JPM) (IMPACT) (set 3)
+j6reelmnc Reel Money (JPM) (IMPACT) (set 4)
+j6reelmnd Reel Money (JPM) (IMPACT) (set 5)
+j6reelmn Reel Money (JPM) (IMPACT) (set 1)
+j6reeltha Reel Thing (Ace) (IMPACT) set 2)
+j6reelthb Reel Thing (Ace) (IMPACT) set 3)
+j6reelth Reel Thing (Ace) (IMPACT) set 1)
+j6rh6a Red Hot 6 (JPM) (IMPACT) (set 2)
+j6rh6b Red Hot 6 (JPM) (IMPACT) (set 3)
+j6rh6cla Red Hot Six Club (JPM) (IMPACT) (set 2)
+j6rh6clb Red Hot Six Club (JPM) (IMPACT) (set 3)
+j6rh6clc Red Hot Six Club (JPM) (IMPACT) (set 4)
+j6rh6cld Red Hot Six Club (JPM) (IMPACT) (set 5)
+j6rh6cl Red Hot Six Club (JPM) (IMPACT) (set 1)
+j6rh6c Red Hot 6 (JPM) (IMPACT) (set 4)
+j6rh6d Red Hot 6 (JPM) (IMPACT) (set 5)
+j6rh6e Red Hot 6 (JPM) (IMPACT) (set 6)
+j6rh6 Red Hot 6 (JPM) (IMPACT) (set 1)
+j6rhchila Red Hot Chili Stepper (Ace) (IMPACT) (set 2)
+j6rhchilb Red Hot Chili Stepper (Ace) (IMPACT) (set 3)
+j6rhchilc Red Hot Chili Stepper (Ace) (IMPACT) (set 4)
+j6rhchild Red Hot Chili Stepper (Ace) (IMPACT) (set 5)
+j6rhchil Red Hot Chili Stepper (Ace) (IMPACT) (set 1)
+j6richpk Rich Pickings (Ace) (IMPACT)
+j6ricoa Ricochet (JPM) (IMPACT) (set 2)
+j6ricob Ricochet (JPM) (IMPACT) (set 3)
+j6ricoc Ricochet (JPM) (IMPACT) (set 4)
+j6ricod Ricochet (JPM) (IMPACT) (set 5)
+j6ricoe Ricochet (JPM) (IMPACT) (set 6)
+j6rico Ricochet (JPM) (IMPACT) (set 1)
+j6robina Robin Hood (Ace) (IMPACT) (set 2)
+j6robinb Robin Hood (Ace) (IMPACT) (set 3)
+j6robinc Robin Hood (Ace) (IMPACT) (set 4)
+j6robin Robin Hood (Ace) (IMPACT) (set 1)
+j6rollera Roller Coaster (JPM) (IMPACT) (set 2)
+j6rollerb Roller Coaster (JPM) (IMPACT) (set 3)
+j6rollerc Roller Coaster (JPM) (IMPACT) (set 4)
+j6rollerd Roller Coaster (JPM) (IMPACT) (set 5)
+j6rollere Roller Coaster (JPM) (IMPACT) (set 6)
+j6rollerf Roller Coaster (JPM) (IMPACT) (set 7)
+j6rollerg Roller Coaster (JPM) (IMPACT) (set 8)
+j6rollerh Roller Coaster (JPM) (IMPACT) (set 9)
+j6rolleri Roller Coaster (JPM) (IMPACT) (set 10)
+j6rollerj Roller Coaster (JPM) (IMPACT) (set 11)
+j6rollerk Roller Coaster (JPM) (IMPACT) (set 12)
+j6rollerl Roller Coaster (JPM) (IMPACT) (set 13)
+j6rollerm Roller Coaster (JPM) (IMPACT) (set 14)
+j6rollern Roller Coaster (JPM) (IMPACT) (set 15)
+j6rollero Roller Coaster (JPM) (IMPACT) (set 16)
+j6rollerp Roller Coaster (JPM) (IMPACT) (set 17)
+j6roller Roller Coaster (JPM) (IMPACT) (set 1)
+j6roofa Thru' The Roof (Ace) (IMPACT) (set 2)
+j6roof Thru' The Roof (Ace) (IMPACT) (set 1)
+j6royflsa Royal Flush Club (JPM) (IMPACT) (set 2)
+j6royflsb Royal Flush Club (JPM) (IMPACT) (set 3)
+j6royflsc Royal Flush Club (JPM) (IMPACT) (set 4)
+j6royflsd Royal Flush Club (JPM) (IMPACT) (set 5)
+j6royflse Royal Flush Club (JPM) (IMPACT) (set 6)
+j6royfls Royal Flush Club (JPM) (IMPACT) (set 1)
+j6samura Samurai Club (JPM) (IMPACT) (set 2)
+j6samurb Samurai Club (JPM) (IMPACT) (set 3)
+j6samurc Samurai Club (JPM) (IMPACT) (set 4)
+j6samurd Samurai Club (JPM) (IMPACT) (set 5)
+j6samur Samurai Club (JPM) (IMPACT) (set 1)
+j6scarlt Captain Scarlet (Ace) (IMPACT)
+j6shoot ShootOut (JPM / Whitbread) (IMPACT)
+j6showtma It's Showtime (JPM) (IMPACT) (set 2)
+j6showtmb It's Showtime (JPM) (IMPACT) (set 3)
+j6showtmc It's Showtime (JPM) (IMPACT) (set 4)
+j6showtmd It's Showtime (JPM) (IMPACT) (set 5)
+j6showtme It's Showtime (JPM) (IMPACT) (set 6)
+j6showtmf It's Showtime (JPM) (IMPACT) (set 7)
+j6showtmg It's Showtime (JPM) (IMPACT) (set 8)
+j6showtmh It's Showtime (JPM) (IMPACT) (set 9)
+j6showtmi It's Showtime (JPM) (IMPACT) (set 10)
+j6showtm It's Showtime (JPM) (IMPACT) (set 1)
+j6showtmj It's Showtime (JPM) (IMPACT) (set 11)
+j6showtmk It's Showtime (JPM) (IMPACT) (set 12)
+j6showtml It's Showtime (JPM) (IMPACT) (set 13)
+j6sidewda Sidewinder (JPM) (IMPACT) (set 2)
+j6sidewdb Sidewinder (JPM) (IMPACT) (set 3)
+j6sidewdc Sidewinder (JPM) (IMPACT) (set 4)
+j6sidewdd Sidewinder (JPM) (IMPACT) (set 5)
+j6sidewde Sidewinder (JPM) (IMPACT) (set 6)
+j6sidewd Sidewinder (JPM) (IMPACT) (set 1)
+j6slagna Snakes & Ladders Slides Again (Crystal) (IMPACT) (set 2)
+j6slagnb Snakes & Ladders Slides Again (Crystal) (IMPACT) (set 3)
+j6slagnc Snakes & Ladders Slides Again (Crystal) (IMPACT) (set 4)
+j6slagnd Snakes & Ladders Slides Again (Crystal) (IMPACT) (set 5)
+j6slagne Snakes & Ladders Slides Again (Crystal) (IMPACT) (set 6)
+j6slagnf Snakes & Ladders Slides Again (Crystal) (IMPACT) (set 7)
+j6slagng Snakes & Ladders Slides Again (Crystal) (IMPACT) (set 8)
+j6slagnh Snakes & Ladders Slides Again (Crystal) (IMPACT) (set 9)
+j6slagn Snakes & Ladders Slides Again (Crystal) (IMPACT) (set 1)
+j6slvgsta Silver Ghost (JPM) (IMPACT) (set 2)
+j6slvgstb Silver Ghost (JPM) (IMPACT) (set 3)
+j6slvgstc Silver Ghost (JPM) (IMPACT) (set 4)
+j6slvgstd Silver Ghost (JPM) (IMPACT) (set 5)
+j6slvgste Silver Ghost (JPM) (IMPACT) (set 6)
+j6slvgstf Silver Ghost (JPM) (IMPACT) (set 7)
+j6slvgstg Silver Ghost (JPM) (IMPACT) (set 8)
+j6slvgst Silver Ghost (JPM) (IMPACT) (set 1)
+j6snakesa Snakes & Ladders (JPM) (IMPACT) (set 2)
+j6snakesb Snakes & Ladders (JPM) (IMPACT) (set 3)
+j6snakesc Snakes & Ladders (JPM) (IMPACT) (set 4)
+j6snakesd Snakes & Ladders (JPM) (IMPACT) (set 5)
+j6snakese Snakes & Ladders (JPM) (IMPACT) (set 6)
+j6snakesf Snakes & Ladders (JPM) (IMPACT) (set 7)
+j6snakesg Snakes & Ladders (JPM) (IMPACT) (set 8)
+j6snakes Snakes & Ladders (JPM) (IMPACT) (set 1)
+j6sonica Sonic The Hedgehog (JPM) (IMPACT) (set 2)
+j6sonicb Sonic The Hedgehog (JPM) (IMPACT) (set 3)
+j6sonicc Sonic The Hedgehog (JPM) (IMPACT) (set 4)
+j6sonicd Sonic The Hedgehog (JPM) (IMPACT) (set 5)
+j6sonice Sonic The Hedgehog (JPM) (IMPACT) (set 6)
+j6sonicf Sonic The Hedgehog (JPM) (IMPACT) (set 7)
+j6sonicg Sonic The Hedgehog (JPM) (IMPACT) (set 8)
+j6sonic Sonic The Hedgehog (JPM) (IMPACT) (set 1)
+j6spcinv Space Invaders (Crystal) (IMPACT)
+j6stardsa Stardust (JPM) (IMPACT) (set 2)
+j6stardsb Stardust (JPM) (IMPACT) (set 3)
+j6stardsc Stardust (JPM) (IMPACT) (set 4)
+j6stards Stardust (JPM) (IMPACT) (set 1)
+j6starta Starturn (JPM) (IMPACT) (set 2)
+j6start Starturn (JPM) (IMPACT) (set 1)
+j6strk10a Strike 10 (Ace) (IMPACT) (set 2)
+j6strk10b Strike 10 (Ace) (IMPACT) (set 3)
+j6strk10c Strike 10 (Ace) (IMPACT) (set 4)
+j6strk10d Strike 10 (Ace) (IMPACT) (set 5)
+j6strk10e Strike 10 (Ace) (IMPACT) (set 6)
+j6strk10f Strike 10 (Ace) (IMPACT) (set 7)
+j6strk10g Strike 10 (Ace) (IMPACT) (set 8)
+j6strk10h Strike 10 (Ace) (IMPACT) (set 9)
+j6strk10i Strike 10 (Ace) (IMPACT) (set 10)
+j6strk10j Strike 10 (Ace) (IMPACT) (set 11)
+j6strk10k Strike 10 (Ace) (IMPACT) (set 12)
+j6strk10 Strike 10 (Ace) (IMPACT) (set 1)
+j6supbrka Super Breakout (JPM) (IMPACT) (set 2)
+j6supbrkb Super Breakout (JPM) (IMPACT) (set 3)
+j6supbrkc Super Breakout (JPM) (IMPACT) (set 4)
+j6supbrkd Super Breakout (JPM) (IMPACT) (set 5)
+j6supbrke Super Breakout (JPM) (IMPACT) (set 6)
+j6supbrkf Super Breakout (JPM) (IMPACT) (set 7)
+j6supbrkg Super Breakout (JPM) (IMPACT) (set 8)
+j6supbrkh Super Breakout (JPM) (IMPACT) (set 9)
+j6supbrki Super Breakout (JPM) (IMPACT) (set 10)
+j6supbrkj Super Breakout (JPM) (IMPACT) (set 11)
+j6supbrk Super Breakout (JPM) (IMPACT) (set 1)
+j6svndb 7 Deadly Bins (Ace) (IMPACT)
+j6swpdrp Swop Till Ya Drop (JPM) (IMPACT)
+j6tbirdsa Thunderbirds (JPM) (IMPACT) (set 2)
+j6tbirdsb Thunderbirds (JPM) (IMPACT) (set 3)
+j6tbirdsc Thunderbirds (JPM) (IMPACT) (set 4)
+j6tbirdsd Thunderbirds (JPM) (IMPACT) (set 5)
+j6tbirdse Thunderbirds (JPM) (IMPACT) (set 6)
+j6tbirdsf Thunderbirds (JPM) (IMPACT) (set 7)
+j6tbirdsg Thunderbirds (JPM) (IMPACT) (set 8)
+j6tbirdsh Thunderbirds (JPM) (IMPACT) (set 9)
+j6tbirdsi Thunderbirds (JPM) (IMPACT) (set 10)
+j6tbirdsj Thunderbirds (JPM) (IMPACT) (set 11)
+j6tbirdsk Thunderbirds (JPM) (IMPACT) (set 12)
+j6tbirdsl Thunderbirds (JPM) (IMPACT) (set 13)
+j6tbirdsm Thunderbirds (JPM) (IMPACT) (set 14)
+j6tbirdsn Thunderbirds (JPM) (IMPACT) (set 15)
+j6tbirdso Thunderbirds (JPM) (IMPACT) (set 16)
+j6tbirdsp Thunderbirds (JPM) (IMPACT) (set 17)
+j6tbirdsq Thunderbirds (JPM) (IMPACT) (set 18)
+j6tbirdsr Thunderbirds (JPM) (IMPACT) (set 19)
+j6tbirds Thunderbirds (JPM) (IMPACT) (set 1)
+j6tbrdcla Thunderbirds Club (JPM) (IMPACT) (set 2)
+j6tbrdclb Thunderbirds Club (JPM) (IMPACT) (set 3)
+j6tbrdclc Thunderbirds Club (JPM) (IMPACT) (set 4)
+j6tbrdcld Thunderbirds Club (JPM) (IMPACT) (set 5)
+j6tbrdcle Thunderbirds Club (JPM) (IMPACT) (set 6)
+j6tbrdclf Thunderbirds Club (JPM) (IMPACT) (set 7)
+j6tbrdclg Thunderbirds Club (JPM) (IMPACT) (set 8)
+j6tbrdclh Thunderbirds Club (JPM) (IMPACT) (set 9)
+j6tbrdcli Thunderbirds Club (JPM) (IMPACT) (set 10)
+j6tbrdclj Thunderbirds Club (JPM) (IMPACT) (set 11)
+j6tbrdclk Thunderbirds Club (JPM) (IMPACT) (set 12)
+j6tbrdcll Thunderbirds Club (JPM) (IMPACT) (set 13)
+j6tbrdcl Thunderbirds Club (JPM) (IMPACT) (set 1)
+j6thrila Thriller (Crystal) (IMPACT) (set 2)
+j6thril Thriller (Crystal) (IMPACT) (set 1)
+j6tomba Tomb Raider (JPM) (IMPACT) (set 2)
+j6tombb Tomb Raider (JPM) (IMPACT) (set 3)
+j6tombc Tomb Raider (JPM) (IMPACT) (set 4)
+j6tombd Tomb Raider (JPM) (IMPACT) (set 5)
+j6tombe Tomb Raider (JPM) (IMPACT) (set 6)
+j6tombf Tomb Raider (JPM) (IMPACT) (set 7)
+j6tombg Tomb Raider (JPM) (IMPACT) (set 8)
+j6tomb Tomb Raider (JPM) (IMPACT) (set 1)
+j6topflg Top Flight (Ace) (IMPACT)
+j6tqusta Treasure Quest (Crystal) (IMPACT) (set 2)
+j6tqustb Treasure Quest (Crystal) (IMPACT) (set 3)
+j6tqustc Treasure Quest (Crystal) (IMPACT) (set 4)
+j6tqust Treasure Quest (Crystal) (IMPACT) (set 1)
+j6tutti Tutti Frutti (Qps) (IMPACT)
+j6twsta Twister (Ace) (IMPACT) (set 2)
+j6twstb Twister (Ace) (IMPACT) (set 3)
+j6twstc Twister (Ace) (IMPACT) (set 4)
+j6twstdt Twister (JPM) [Dutch] (IMPACT)
+j6twstd Twister (Ace) (IMPACT) (set 5)
+j6twste Twister (Ace) (IMPACT) (set 6)
+j6twstf Twister (Ace) (IMPACT) (set 7)
+j6twstg Twister (Ace) (IMPACT) (set 8)
+j6twsth Twister (Ace) (IMPACT) (set 9)
+j6twsti Twister (Ace) (IMPACT) (set 10)
+j6twstj Twister (Ace) (IMPACT) (set 11)
+j6twst Twister (Ace) (IMPACT) (set 1)
+j6untcha Untouchables (JPM) (IMPACT) (set 2)
+j6untch Untouchables (JPM) (IMPACT) (set 1)
+j6vindal Vindaloot (JPM) (IMPACT)
+j6vivarka Viva Rock Vegas (JPM) (IMPACT) (set 2)
+j6vivarkb Viva Rock Vegas (JPM) (IMPACT) (set 3)
+j6vivarkc Viva Rock Vegas (JPM) (IMPACT) (set 4)
+j6vivarkd Viva Rock Vegas (JPM) (IMPACT) (set 5)
+j6vivarke Viva Rock Vegas (JPM) (IMPACT) (set 6)
+j6vivarkf Viva Rock Vegas (JPM) (IMPACT) (set 7)
+j6vivarkg Viva Rock Vegas (JPM) (IMPACT) (set 8)
+j6vivarkh Viva Rock Vegas (JPM) (IMPACT) (set 9)
+j6vivarki Viva Rock Vegas (JPM) (IMPACT) (set 10)
+j6vivarkj Viva Rock Vegas (JPM) (IMPACT) (set 11)
+j6vivarkk Viva Rock Vegas (JPM) (IMPACT) (set 12)
+j6vivark Viva Rock Vegas (JPM) (IMPACT) (set 1)
+j6vivrkca Viva Rock Vegas Club (JPM) (IMPACT) (set 2)
+j6vivrkcb Viva Rock Vegas Club (JPM) (IMPACT) (set 3)
+j6vivrkc Viva Rock Vegas Club (JPM) (IMPACT) (set 1)
+j6wildwa Wild West (Ace) (IMPACT) (set 2)
+j6wildwb Wild West (Ace) (IMPACT) (set 3)
+j6wildwc Wild West (Ace) (IMPACT) (set 4)
+j6wildwd Wild West (Ace) (IMPACT) (set 5)
+j6wildwe Wild West (Ace) (IMPACT) (set 6)
+j6wildwf Wild West (Ace) (IMPACT) (set 7)
+j6wildwg Wild West (Ace) (IMPACT) (set 8)
+j6wildw Wild West (Ace) (IMPACT) (set 1)
+j6wizarda Wizard Of Odds (JPM) (IMPACT) (set 2)
+j6wizardb Wizard Of Odds (JPM) (IMPACT) (set 3)
+j6wizardc Wizard Of Odds (JPM) (IMPACT) (set 4)
+j6wizardd Wizard Of Odds (JPM) (IMPACT) (set 5)
+j6wizarde Wizard Of Odds (JPM) (IMPACT) (set 6)
+j6wizard Wizard Of Odds (JPM) (IMPACT) (set 1)
+j6wldknga Wild King Club (JPM) (IMPACT) (set 2)
+j6wldkng Wild King Club (JPM) (IMPACT) (set 1)
+j6wthinga Wild Thing (Empire) (IMPACT) (set 2)
+j6wthingb Wild Thing (Empire) (IMPACT) (set 3)
+j6wthing Wild Thing (Empire) (IMPACT) (set 1)
+j7bmagic Black Magic (JPM)
+j7bullio Bullionaire (Ace)
+j7cexprs Cash Xpress (JPM)
+j7clbmag Club Magic (JPM)
+j7crztrl Crazy Trails (JPM)
+j7fantaz Fantaztec (JPM)
+j7kerchn Ker - Chinq (JPM)
+j7r2roll Ready To Roll (JPM)
+j7razzmaa Razzamataz (JPM) (set 2)
+j7razzma Razzamataz (JPM) (set 1)
+j7tubgld Turbo Gold (JPM)
+j7wldwkd Wild 'N' Wicked (JPM)
+j80alad Aladdin's Cave (PCP)
+j80bac Bank A Coin (JPM) (SYSTEM80)
+j80blbnk Blankity Bank (PCP) (SYSTEM80)
+j80bounc Bouncer (JPM) (SYSTEM80)
+j80fortr Fortune Trail (JPM)
+j80frogh Frog Hop (JPM) (SYSTEM80)
+j80fruit Fruit Snappa (JPM) (SYSTEM80)
+j80golds Golden Steppa (JPM) (SYSTEM80)
+j80hotln Hot Lines (JPM) (SYSTEM80)
+j80mster Masterspy (Pcp)
+j80myspn Mystery Spin (JPM) (SYSTEM80)
+j80nudg2 Nudge Double Up MkII (JPM) (SYSTEM80)
+j80plsnd Plus Nudge (JPM)
+j80rra Road Runner (JPM) (SYSTEM80, set 2)
+j80supbk Superbank (JPM) (SYSTEM80)
+j80supst Supa Steppa (JPM) (SYSTEM80)
+j80topsp Top Sprint (JPM) (SYSTEM80)
+j80topup Top Up (JPM) (SYSTEM80)
+j80tumbl Tumble (JPM) (SYSTEM80)
+j80wsprt2 Winsprint (JPM) (V2, 10x10p) (SYSTEM80)
+j80wsprt3 Winsprint (JPM) (V3, 50p, 5 credits) (SYSTEM80)
+j80wsprt Winsprint (JPM) (V4, 5x20p) (SYSTEM80)
+jack2 Jack the Giantkiller (set 2)
+jack3 Jack the Giantkiller (set 3)
+jackal Jackal (World, 8-way Joystick)
+jackalj Tokushu Butai Jackal (Japan, 8-way Joystick)
+jackalr Jackal (World, Rotary Joystick)
+jackbean Jack & The Beanstalk (Doyle & Assoc.?)
+jackie Happy Jackie (v110U)
+jack Jack the Giantkiller (set 1)
+jackler Jackler (Jungler bootleg)
+jackpool Jackpot Cards / Jackpot Pool (Italy)
+jackrabt2 Jack Rabbit (set 2)
+jackrabt Jack Rabbit (set 1)
+jackrabts Jack Rabbit (special)
+jailbrekb Jail Break (bootleg)
+jailbrek Jail Break
+jajamaru Vs. Ninja Jajamaru Kun (Japan)
+janbari Mahjong Janjan Baribari (Japan)
+jangou Jangou [BET] (Japan)
+janjans1 Lovely Pop Mahjong JangJang Shimasho (Japan)
+janjans2 Lovely Pop Mahjong JangJang Shimasho 2 (Japan)
+jankenmn Janken Man Kattara Ageru
+janoh Jan Oh (set 1)
+janptr96 Janputer '96 (Japan)
+janptrsp Janputer Special (Japan)
+janshi Janshi
+janshin Jyanshin Densetsu - Quest of Jongmaster
+janshinp Mahjong Janshin Plus (Japan)
+jansoua Jansou (set 2)
+jansou Jansou (set 1)
+jantotsu 4nin-uchi Mahjong Jantotsu
+jantouki Jong Tou Ki (Japan)
+janyoup2 Janyou Part II (ver 7.03, July 1 1983)
+janyuki Jong Yu Ki (Japan)
+jb_10b Jack*Bot (1.0B) (Belgium/Canada)
+jb_10r Jack*Bot (1.0R)
+jchan2 Jackie Chan in Fists of Fire
+jchan Jackie Chan - The Kung-Fu Master
+jclub2 Jockey Club II (newer hardware)
+jclub2ob Jockey Club II (older hardware, set 2)
+jclub2o Jockey Club II (older hardware)
+jcross Jumping Cross
+jd_l1 Judge Dredd (L-1)
+jd_l4 Judge Dredd (L-4)
+jd_l5 Judge Dredd (L-5)
+jd_l6 Judge Dredd (L-6)
+jd_l7 Judge Dredd (L-7)
+jdreddb Judge Dredd (Rev B Nov. 26 1997)
+jdredd Judge Dredd (Rev C Dec. 17 1997)
+jdreddp Judge Dredd (rev LA1, prototype)
+jedi Return of the Jedi
+jestmagi Jester Magic (Konami Endeavour)
+jetfighta Jet Fighter/Jet Fighter Cocktail/Launch Aircraft (set 2) [TTL]
+jetfight Jet Fighter/Jet Fighter Cocktail/Launch Aircraft (set 1) [TTL]
+jetwave Jet Wave (EAB, Euro v1.04)
+jetwavej Jet Wave (JAB, Japan v1.04)
+j_ewnd20 Each Way Nudger (Barcrest?, set 3, version 20?)
+j_ewnda Each Way Nudger (Barcrest?, set 2)
+j_ewnud Each Way Nudger (Barcrest?, set 1)
+j_ews8a Each Way Shifter (Barcrest?, set 2, version 8a)
+j_ews Each Way Shifter (Barcrest?, set 1, version 16)
+jgakuen Shiritsu Justice Gakuen: Legion of Heroes (Japan 971117)
+jigkmgri Jigoku Meguri (Japan)
+jingbell Jingle Bell (Italy, V133I)
+jin Jin
+jitsupro Jitsuryoku!! Pro Yakyuu (Japan)
+jituroku Jitsuroku Maru-chi Mahjong (Japan)
+jjack Jumping Jack
+jjparad2 Jan Jan Paradise 2
+jjparads Jan Jan Paradise
+jjpokerb Jackpot Joker Poker (set 2)
+jjpoker Jackpot Joker Poker (set 1)
+jjsquawkb2 J. J. Squawkers (bootleg, Blandia Conversion)
+jjsquawkb J. J. Squawkers (bootleg)
+jjsquawk J. J. Squawkers
+jjsquawko J. J. Squawkers (older)
+jleague The J.League 1994 (Japan)
+j_luck2 Lucky Twos?
+j_luckac Lucky Aces (Unk)
+jm_05r Johnny Mnemonic (0.5R)
+jm_12b Johnny Mnemonic (1.2B) Belgium
+jm_12r Johnny Mnemonic (1.2R)
+jmpbreak Jumping Break
+jnero Johnny Nero Action Hero
+jngld_l1 Jungle Lord (L-1)
+jngld_l2 Jungle Lord (L-2)
+jngolady Jangou Lady (Japan)
+j_nuddup2 Nudge Double Up (JPM SRU, set 2)
+j_nuddup Nudge Double Up (JPM SRU, set 1)
+jockeyc Jockey Club
+jockeygpa Jockey Grand Prix (set 2)
+jockeygp Jockey Grand Prix (set 1)
+joemacra Joe & Mac Returns (World, Version 1.0, 1994.05.19)
+joemacrj Joe & Mac Returns (Japan, Version 1.2, 1994.06.06)
+joemac Tatakae Genshizin Joe & Mac (Japan ver 1)
+jogakuen Mahjong Jogakuen (Japan)
+joinem Joinem
+jojoba JoJo no Kimyou na Bouken: Mirai e no Isan (Japan 990927)
+jojobane JoJo's Bizarre Adventure (Euro 990927, NO CD)
+jojobaner1 JoJo's Bizarre Adventure (Euro 990913, NO CD)
+jojoban JoJo no Kimyou na Bouken: Mirai e no Isan (Japan 990927, NO CD)
+jojobanr1 JoJo no Kimyou na Bouken: Mirai e no Isan (Japan 990913, NO CD)
+jojobar1 JoJo no Kimyou na Bouken: Mirai e no Isan (Japan 990913)
+jojoj JoJo no Kimyou na Bouken (Japan 990128)
+jojo JoJo's Venture (USA 990128)
+jojojr1 JoJo no Kimyou na Bouken (Japan 990108)
+jojojr2 JoJo no Kimyou na Bouken (Japan 981202)
+jojon JoJo's Venture (Asia 990128, NO CD)
+jojonr1 JoJo's Venture (Asia 990108, NO CD)
+jojonr2 JoJo's Venture (Asia 981202, NO CD)
+jojor1 JoJo's Venture (USA 990108)
+jojor2 JoJo's Venture (USA 981202)
+jokercrd Joker Card (Ver.A267BC, encrypted)
+jokpokera Joker Poker (Version 16.03BI 5-10-85, Joker Poker ICB 9-30-86)
+jokpokerb Joker Poker (Version 16.04BI 10-19-88, Joker Poker ICB 9-30-86)
+jokpokerc Joker Poker (Version 16.03BI 5-10-85, Poker No Raise ICB 9-30-86)
+jokpoker Joker Poker (Version 16.03B)
+jokrpokr Joker Poker
+jokrwild Joker's Wild (encrypted)
+jokrz_l3 Jokerz! (L-3)
+jokrz_l6 Jokerz! (L-6)
+jollycrd Jolly Card (Austrian)
+jollyjgr Jolly Jogger
+jolyc3x3 Jolly Card (3x3 deal)
+jolyc980 Jolly Card Professional 2.0 (Spale Soft)
+jolyccra Jolly Card (Croatian, set 1)
+jolyccrb Jolly Card (Croatian, set 2)
+jolycdab Jolly Card (Austrian, Fun World, bootleg)
+jolycdev Jolly Card (Evona Electronic)
+jolycdit Jolly Card (Italian, blue TAB board, encrypted)
+jolycdsp Jolly Card (Spanish, blue TAB board, encrypted)
+jolycmzs Jolly Card Professional 2.0 (MZS Tech)
+jolyjokra Jolly Joker (98bet, set 2)
+jolyjokrb Jolly Joker (40bet, Croatian hack)
+jolyjokr Jolly Joker (98bet, set 1)
+jolypark Jolly Park
+jongbou Mahjong Block Jongbou (Japan)
+jongkyo Jongkyo
+jongtei Mahjong Jong-Tei (Japan, NM532-01)
+josvolly Joshi Volleyball
+journey Journey
+joust2 Joust 2 - Survival of the Fittest (revision 2)
+joust2r1 Joust 2 - Survival of the Fittest (revision 1)
+joust Joust (White/Green label)
+joustr Joust (Solid Red label)
+joustwr Joust (White/Red label)
+joyfulr Joyful Road (Japan)
+joyjoy Puzzled / Joy Joy Kid (NGM-021)(NGH-021)
+joyman Joyman
+joystand Joy Stand Private
+jpark3 Jurassic Park 3 (ver EBC)
+jpark3u Jurassic Park 3 (ver UA)
+jparkja Jurassic Park (Japan, Deluxe)
+jparkjc Jurassic Park (Japan, Rev A, Conversion)
+jparkj Jurassic Park (Japan, Rev A, Deluxe)
+jpcoin2 Joker Poker (Coinmaster, Amusement Only)
+jpcoin Joker Poker (Coinmaster set 1)
+jplstw20 The Lost World: Jurassic Park (2.00)
+jplstw22 The Lost World: Jurassic Park (2.02)
+j_plus2 Plus 2 (JPM)
+jpopnics Jumping Pop (Nics, Korean hack of Plump Pop)
+jptparty Jackpot Party (Russian)
+jrking Junior King (bootleg of Donkey Kong Jr.)
+jrpacmanf Jr. Pac-Man (speedup hack)
+jrpacman Jr. Pac-Man (11/9/83)
+jrpacmbl Jr. Pac-Man (Pengo hardware)
+jsk Joryuu Syougi Kyoushitsu (Japan)
+jspecter2 Jatre Specter (set 2)
+jspecter Jatre Specter (set 1)
+jst_l1 Joust (L-1)
+jst_l2 Joust (L-2)
+j_super2 Super 2 (JPM)
+jt104 JT-104 (title screen modification of Rad Action)
+jubileep Double-Up Poker (Jubilee)
+jujub JuJu Densetsu (Playmark bootleg)
+juju JuJu Densetsu (Japan)
+jumpcoas Jump Coaster
+jumpcoast Jump Coaster (Taito)
+jumpinga Jumping (set 2)
+jumpingi Jumping (set 3, Imnoe PCB)
+jumping Jumping (set 1)
+jumpjkpt Jumping Jackpots (Russia) (Atronic)
+jumpjump Jump Jump
+jumpkids Jump Kids
+jumppope Jumping Pop (set 2)
+jumpshot Jump Shot
+jumpshotp Jump Shot Engineering Sample
+jungleby Jungle Boy (bootleg)
+junglehbr Jungle Hunt (Brazil)
+jungleh Jungle Hunt (US)
+junglekas Jungle King (alternate sound)
+junglekj2 Jungle King (Japan, earlier)
+junglek Jungle King (Japan)
+jungler Jungler
+junglers Jungler (Stern Electronics)
+j_unk unknown SRU Game (JPM?)
+junofrstg Juno First (Gottlieb)
+junofrst Juno First
+jupk_501 Jurassic Park (5.01)
+jupk_513 Jurassic Park (5.13)
+jupk_g51 Jurassic Park (5.01 Germany)
+jwildb52a Joker's Wild (B52 system, WP02001-054, Ver.031WM)
+jwildb52h Joker's Wild (B52 system, BP55114-V1104, Ver.054NMV, Harrah's GFX)
+jwildb52 Joker's Wild (B52 system, BP55114-V1104, Ver.054NMV)
+jy_03 Junk Yard (0.3)
+jy_11 Junk Yard (1.1)
+jy_12 Junk Yard (1.2)
+jyangoku Jyangokushi: Haoh no Saihai (Japan 990527)
+jzth Jue Zhan Tian Huang
+kabukikl Far East of Eden - Kabuki Klash / Tengai Makyou - Shin Den
+kabukizj Kabuki-Z (Japan)
+kabukiz Kabuki-Z (World)
+kagekij Kageki (Japan)
+kageki Kageki (US)
+kaguya2f Mahjong Kaguyahime Sono2 Fukkokuban [BET] (Japan 010808)
+kaguya2 Mahjong Kaguyahime Sono2 [BET] (Japan 890829)
+kaguya Mahjong Kaguyahime [BET] (Japan 880521)
+kaiserknj Kaiser Knuckle (Ver 2.1J 1994/07/29)
+kaiserkn Kaiser Knuckle (Ver 2.1O 1994/07/29)
+kaiteids Kaitei Daisensou (Japan)
+kakumei2 Mahjong Kakumei 2 - Princess League (Japan)
+kakumei Mahjong Kakumei (Japan)
+kamakazi3 Kamakazi III (superg hack)
+kamenrid Masked Riders Club Battle Race
+kamikaze Kamikaze
+kamikcab Kamikaze Cabbie
+kanatuen Kanatsuen no Onna [BET] (Japan 880905)
+kangarooa Kangaroo (Atari)
+kangaroob Kangaroo (bootleg)
+kangaroo Kangaroo
+kaos Kaos
+karatblza Karate Blazers (World, set 2)
+karatblzbl Karate Blazers (bootleg)
+karatblzj Toushin Blazers (Japan)
+karatblz Karate Blazers (World, set 1)
+karatblzu Karate Blazers (US)
+karatedo Karate Dou (Japan)
+karatevs Taisen Karate Dou (Japan VS version)
+karatourj The Karate Tournament (Japan)
+karatour The Karate Tournament
+karianx Karian Cross (Rev. 1.0)
+karnova Karnov (US, rev 5)
+karnovj Karnov (Japan)
+karnov Karnov (US, rev 6)
+karnovr Karnov's Revenge / Fighter's History Dynamite
+kas89 Kasino '89
+kazan Ninja Kazan (World)
+kbash2 Knuckle Bash 2 (bootleg)
+kbm2nd Keyboardmania 2nd Mix
+kbm3rd Keyboardmania 3rd Mix
+kbm Keyboardmania
+kchamp Karate Champ (US)
+kchampvs2 Karate Champ (US VS version, set 2)
+kchampvs Karate Champ (US VS version, set 1)
+kdeadeye Dead Eye (GV054 UAA01)
+kdynastg King of Dynast Gear (version 1.8)
+keith Keith Courage In Alpha Zones
+keithlcy Dramatic Adventure Quiz Keith & Lucy (Japan)
+keks_2d Keks (bootleg, 060403, VIDEO GAME-1 KS01 set 2)
+kengo Ken-Go (set 1)
+kenseim Ken Sei Mogura: Street Fighter II (Japan 940418, Ver 1.00)
+keroppij Kero Kero Keroppi no Issyoni Asobou (Japan)
+ket1 Ketsui: Kizuna Jigoku Tachi (2003/01/01. Master Ver.) (alt rom fill)
+keta Ketsui: Kizuna Jigoku Tachi (2003/01/01 Master Ver.)
+ketarr10 Ketsui: Kizuna Jigoku Tachi (2012/04/17 ARRANGE VER) (hack)
+ketarr15 Ketsui: Kizuna Jigoku Tachi (2012/06/26 ARRANGE 1.5 VER) (hack)
+ketarrf Ketsui: Kizuna Jigoku Tachi (2012/04/17 FAST. VER) (hack)
+ketarr Ketsui: Kizuna Jigoku Tachi (2014/07/16 ARRANGE 1.7 VER) (hack)
+ketarrs151 Ketsui: Kizuna Jigoku Tachi (2012/06/27 MR.STOIC 1.51 VER) (hack)
+ketarrs15 Ketsui: Kizuna Jigoku Tachi (2012/06/27 MR.STOIC 1.5 VER) (hack)
+ketb Ketsui: Kizuna Jigoku Tachi (2003/01/01 Master Ver)
+ket Ketsui: Kizuna Jigoku Tachi (2003/01/01. Master Ver.)
+kf2k3bl The King of Fighters 2003 (bootleg set 1)
+kftgoal Kick for the Goal
+kickboy Kick Boy
+kickc Kick (cocktail)
+kicker Kicker
+kickgoal Kick Goal
+kick Kick (upright)
+kickman Kickman (upright)
+kicknrun Kick and Run (World)
+kicknrunu Kick and Run (US)
+kickoff Kick Off (Japan)
+kickridr Kick Rider
+kidniki Kid Niki - Radical Ninja (World)
+kidnikiu Kid Niki - Radical Ninja (US)
+kikaioh Choukou Senki Kikaioh (Japan 980914)
+kikcubicb Kickle Cubele
+kikikai KiKi KaiKai
+kikstart Kick Start - Wheelie King
+killcom Killer Comet
+kimbldhl Kimble Double HI-LO
+kimblz80 Kimble Double HI-LO (z80 version)
+kingballj King & Balloon (Japan)
+kingball King & Balloon (US)
+kingdrbb2 King Derby (bootleg set 2)
+kingdrby King Derby (1981)
+kingofb King of Boxer (English)
+kingpin Kingpin
+kingt_l1 King Tut (Shuffle) (L-1)
+kingtut King Tut (NSW, Australia)
+kinniku2 Kinnikuman Muscle Grand Prix 2 (KN2 Ver. A)
+kinniku Kinnikuman Muscle Grand Prix (KN1 Ver. A)
+kinst13 Killer Instinct (v1.3)
+kinst14 Killer Instinct (v1.4)
+kinst210 Killer Instinct 2 (v1.0)
+kinst211 Killer Instinct 2 (v1.1)
+kinst213 Killer Instinct 2 (v1.3)
+kinst2k3 Killer Instinct 2 (v1.3k, upgrade kit)
+kinst2k4 Killer Instinct 2 (v1.4k, upgrade kit)
+kinst2 Killer Instinct 2 (v1.4)
+kinstb Killer Instinct (SNES bootleg)
+kinst Killer Instinct (v1.5d)
+kinstp Killer Instinct (proto v4.7)
+kirameki Kirameki Star Road (Ver 2.10J 1997/08/29)
+kirarast Ryuusei Janshi Kirara Star
+kisekaeh Kisekae Hanafuda
+kisekaem Kisekae Mahjong
+kiss Kiss
+kissp Kiss (prototype)
+kittenk Kitten Kaboodle
+kiwame Pro Mahjong Kiwame
+kiwames Pro Mahjong Kiwame S (J 951020 V1.208)
+kizuna4p Kizuna Encounter - Super Tag Battle 4 Way Battle Version / Fu'un Super Tag Battle Special Version
+kizuna Kizuna Encounter - Super Tag Battle / Fu'un Super Tag Battle
+kkotnoli Kkot No Li (Kill the Bees)
+klax2bl Klax (set 2, bootleg)
+klax2 Klax (set 2)
+klax3 Klax (set 3)
+klaxd Klax (Germany)
+klaxj Klax (Japan)
+klax Klax (set 1)
+klaxp1 Klax (prototype set 1)
+klaxp2 Klax (prototype set 2)
+klondkp KlonDike+
+klxyj Kuai Le Xi You Ji
+knckheadj Knuckle Heads (Japan)
+knckheadjp Knuckle Heads (Japan, Prototype?)
+knckhead Knuckle Heads (World)
+kncljoea Knuckle Joe (set 2)
+kncljoe Knuckle Joe (set 1)
+knightb Knight Boy
+knightsja Knights of the Round (Japan 911127, B-Board 89625B-1)
+knightsj Knights of the Round (Japan 911127, B-Board 91634B-2)
+knightsu Knights of the Round (USA 911127)
+knockoutb Knock Out!! (bootleg, set 2)
+knockout Knock Out!! (bootleg, set 1)
+knpuzzle Kotoba no Puzzle Mojipittan (Japan, KPM1 Ver.A)
+kodja The King of Dragons (Japan 910805, B-Board 89625B-1)
+kodj The King of Dragons (Japan 910805, B-Board 90629B-3)
+kodu The King of Dragons (USA 910910)
+kof2002b The King of Fighters 2002 (bootleg)
+kof2003h The King of Fighters 2003 (NGH-2710)
+kof2003 The King of Fighters 2003 (NGM-2710)
+kof94 The King of Fighters '94 (NGM-055)(NGH-055)
+kof95a The King of Fighters '95 (NGM-084), alternate board
+kof95h The King of Fighters '95 (NGH-084)
+kof95 The King of Fighters '95 (NGM-084)
+kof96h The King of Fighters '96 (NGH-214)
+kof96 The King of Fighters '96 (NGM-214)
+kof97h The King of Fighters '97 (NGH-2320)
+kof97k The King of Fighters '97 (Korean release)
+kof97oro The King of Fighters '97 Oroshi Plus 2003 (bootleg)
+kof97pls The King of Fighters '97 Plus (bootleg)
+kof97 The King of Fighters '97 (NGM-2320)
+kof98a The King of Fighters '98 - The Slugfest / King of Fighters '98 - dream match never ends (NGM-2420,
alternate board)
+kof98h The King of Fighters '98 - The Slugfest / King of Fighters '98 - dream match never ends (NGH-2420)
+kof98ka The King of Fighters '98 - The Slugfest / King of Fighters '98 - dream match never ends (Korean
board 2)
+kof98k The King of Fighters '98 - The Slugfest / King of Fighters '98 - dream match never ends (Korean board)
+kof98 The King of Fighters '98 - The Slugfest / King of Fighters '98 - dream match never ends (NGM-2420)
+kof98um The King of Fighters '98: Ultimate Match (v1.00)
+kof99p The King of Fighters '99 - Millennium Battle (prototype)
+kofnwj The King of Fighters Neowave (Japan)
+kofnw The King of Fighters Neowave
+koftball King of Football
+kofxi The King of Fighters XI
+koikoi Koi Koi Part 2
+koikois2 Koi Koi Shimasho 2 - Super Real Hanafuda (Japan)
+koikois Koi Koi Shimasho
+koinomp Mahjong Koi no Magic Potion (Japan)
+kollonc Kollon (V2.04JC)
+kollon Kollon (V2.04J)
+konam80a Konami 80's AC Special (GC826 VER. AAA)
+konam80j Konami 80's Gallery (GC826 VER. JAA)
+konam80k Konami 80's AC Special (GC826 VER. KAA)
+konam80s Konami 80's AC Special (GC826 VER. EAA)
+konam80u Konami 80's AC Special (GC826 VER. UAA)
+konami88 Konami '88
+konamigt Konami GT
+konamigv Baby Phoenix/GV System
+konamigx System GX
+konek Konek-Gorbunok
+konotako Kono Tako (10021 Ver.A)
+kopunch KO Punch
+korgm1 M1
+korinai Mahjong-zukino Korinai Menmen (Japan 880425)
+korinaim Mahjong-zukino Korinai Menmen [BET] (Japan 880920)
+korokoro Koro Koro Quest (Japan)
+koroleva Snezhnaja Koroleva
+koshien Ah Eikou no Koshien (Japan)
+kosteel Kings of Steel
+kotbinsp Kkot Bi Nyo Special (Korea)
+kotbinyo Kkot Bi Nyo (Korea)
+kothello Kyuukyoku no Othello
+kotm2 King of the Monsters 2 - The Next Thing (NGM-039)(NGH-039)
+kotm2p King of the Monsters 2 - The Next Thing (prototype)
+kotmh King of the Monsters (set 2)
+kotm King of the Monsters (set 1)
+kouyakyu The Koukou Yakyuu
+kov2100 Knights of Valour 2 / Sangoku Senki 2 (ver. 100, 100, 100HK)
+kov2101 Knights of Valour 2 / Sangoku Senki 2 (ver. 101, 101, 100HK)
+kov2102 Knights of Valour 2 / Sangoku Senki 2 (ver. 102, 101, 100HK)
+kov2103 Knights of Valour 2 / Sangoku Senki 2 (ver. 103, 101, 100HK)
+kov2106 Knights of Valour 2 / Sangoku Senki 2 (ver. 106, 102, 100HK)
+kov2 Knights of Valour 2 / Sangoku Senki 2 (ver. 107, 102, 100HK)
+kov2nl Knights of Valour 2 New Legend (V302, China)
+kov2nloa Knights of Valour 2 New Legend (V300, Taiwan)
+kov2nlo Knights of Valour 2 New Legend (V301, China)
+kov3 Knights of Valour 3 (V102, China)
+kov7sprt Knights of Valour - The Seven Spirits
+kovqhsgs Knights of Valour: Quan Huang San Guo Special / Sangoku Senki: Quan Huang San Guo Special (ver.
303CN)
+kozure Kozure Ookami (Japan)
+kpv106 Kingpin (Pinball)
+kram2 Kram (set 2)
+kram3 Kram (encrypted)
+kram Kram (set 1)
+kroozr Kozmik Kroozr
+krull Krull
+krzybowl Krazy Bowl
+ksayakyu Kusayakyuu
+ktiger2 Kyukyoku Tiger II (Ver 2.1J 1995/11/30)
+ktiger Kyukyoku Tiger (Japan)
+kuhga Kuhga - Operation Code 'Vapor Trail' (Japan revision 3)
+kungfub2 Kung-Fu Master (bootleg set 2)
+kungfub Kung-Fu Master (bootleg set 1)
+kungfu Kung Fu (IGS, v100)
+kungfumd Kung-Fu Master (US)
+kungfum Kung-Fu Master (World)
+kungfur Kung-Fu Roushi
+kungfut Kung-Fu Taikun (set 1)
+kuniokunb Nekketsu Kouha Kunio-kun (Japan bootleg)
+kuniokun Nekketsu Kouha Kunio-kun (Japan)
+kurikinta Kuri Kinton (World, prototype?)
+kurikintj Kuri Kinton (Japan)
+kurikint Kuri Kinton (World)
+kurikintu Kuri Kinton (US)
+kurufev Kurukuru Fever
+kurukuru Kuru Kuru Pyon Pyon (Japan)
+kviper Konami Viper BIOS
+kyrosj Kyros No Yakata (Japan)
+kyros Kyros
+kyuhito Kyukyoku no Hito [BET] (Japan 880824)
+kyukaidk Kyuukai Douchuuki (Japan, new version (Rev B))
+kyukaidko Kyuukai Douchuuki (Japan, old version)
+kyustrkr Last Striker / Kyuukyoku no Striker
+kz26 KZ-26
+l9nibble Lucky 9
+labyrunrk Labyrinth Runner (World Ver. K)
+labyrunr Labyrinth Runner (Japan)
+lacrazyc Let's Attack Crazy Cross (GV027 Asia 1.10)
+ladybgb2 Lady Bug (bootleg set 2)
+ladybugb Lady Bug (bootleg set 1)
+ladybugg Lady Bug (bootleg on Galaxian hardware)
+ladybug Lady Bug
+ladyfrog Lady Frog
+ladygolfe Vs. Stroke & Match Golf (Ladies Version, set LG4 E)
+ladygolf Vs. Stroke & Match Golf (Ladies Version, set LG4 ?)
+ladykill Lady Killer
+ladylinr Lady Liner
+ladyluck Lady Luck
+ladylukt Lady Luck (Taito)
+ladymstr Lady Master of Kung Fu
+ladyshota Lady Sharpshooter (set 2)
+ladyshot Lady Sharpshooter (set 1)
+lah_110 Last Action Hero (1.10)
+lah_112 Last Action Hero (1.12)
+lah_l104 Last Action Hero (1.04 Spain)
+lah_l108 Last Action Hero (1.08 Spain)
+lamachin L.A. Machineguns (Japan)
+landhigh Landing High Japan
+landmakr Land Maker (Ver 2.01J 1998/06/01)
+landmakrp Land Maker (Ver 2.02O 1998/06/02, prototype)
+lans2004 Lansquenet 2004 (Shock Troopers - 2nd Squad bootleg)
+lapbylap Lap By Lap
+laperlag La Perla Nera Gold (Ver 2.0)
+laperla La Perla Nera (Ver 2.0)
+laser2k1 Laser 2001 (Ver 1.2)
+laser Astro Laser (bootleg of Space Laser)
+laserbasa Laser Base (set 2)
+laserbas Laser Base (set 1)
+laserbat Laser Battle
+lasso Lasso
+lasstixx Laser Strixx 2
+lastbank Last Bank (v1.16)
+lastbh_006 The Last Bounty Hunter v0.06
+lastbh The Last Bounty Hunter v1.01
+lastbladh The Last Blade / Bakumatsu Roman - Gekka no Kenshi (NGH-2340)
+lastblad The Last Blade / Bakumatsu Roman - Gekka no Kenshi (NGM-2340)
+lastbld2 The Last Blade 2 / Bakumatsu Roman - Dai Ni Maku Gekka no Kenshi (NGM-2430)(NGH-2430)
+lastbrnxj Last Bronx (Japan, Revision A)
+lastbrnx Last Bronx (Export, Revision A)
+lastbrnxu Last Bronx (USA, Revision A)
+lastdaya The Last Day (set 2)
+lastday The Last Day (set 1)
+lastduelb Last Duel (bootleg)
+lastduelj Last Duel (Japan)
+lastduel Last Duel (US New Ver.)
+lastduelo Last Duel (US Old Ver.)
+lastfght Last Fighting
+lastfortea Last Fortress - Toride (Erotic, Rev A)
+lastforte Last Fortress - Toride (Erotic, Rev C)
+lastfortg Last Fortress - Toride (German)
+lastfortk Last Fortress - Toride (Korea)
+lastfort Last Fortress - Toride
+lastfour Last Four (09:12 16/01/2001)
+lastlap Last Lap
+lastmisnj Last Mission (Japan)
+lastmisn Last Mission (US revision 6)
+lastmisno Last Mission (US revision 5)
+lastsold The Last Soldier (Korean release of The Last Blade)
+laststar The Last Starfighter (prototype)
+lastsurvd Last Survivor (Japan) (bootleg of FD1094 317-0083 set)
+lastsurv Last Survivor (Japan) (FD1094 317-0083)
+lasvegas Las Vegas, Nevada
+lazarian Lazarian
+lazercmd Lazer Command
+lazrlord Lazer Lord
+lbeach Long Beach
+lbowling League Bowling (NGM-019)(NGH-019)
+lbvbiosu VBios updater
+lc_11 League Champ (1.1)
+lca2 Lights...Camera...Action! (rev.2)
+lca Lights...Camera...Action!
+ldrinka Lucky Drink (set 2)
+ldrink Lucky Drink (set 1)
+ldrun3j Lode Runner III - Majin No Fukkatsu (Japan)
+ldrun3 Lode Runner III - The Golden Labyrinth
+ldrun4 Lode Runner IV - Teikoku Karano Dasshutsu (Japan)
+ldruna Lode Runner (set 2)
+ldrun Lode Runner (set 1)
+le2j Lethal Enforcers II: The Western (ver JAA)
+le2 Lethal Enforcers II: Gun Fighters (ver EAA)
+le2u Lethal Enforcers II: Gun Fighters (ver UAA)
+leadang Lead Angle (Japan)
+leader Leader (version Z 2E, Greece)
+leaguemn Yakyuu Kakutou League-Man (Japan)
+lectrono Lectronamo
+leds2011 Led Storm Rally 2011 (World)
+leds2011u Led Storm Rally 2011 (US)
+ledstorm Led Storm (US)
+legend Legend
+legendoh Legend of Heroes
+legendos Legend of Success Joe / Ashita no Joe Densetsu
+legionj Chouji Meikyuu Legion (Japan ver 1.05)
+legion Legion - Spinner-87 (World ver 2.03)
+legionnaj Legionnaire (Japan)
+legionna Legionnaire (World)
+legionnau Legionnaire (US)
+legofair Koukuu Kihei Monogatari - The Legend of Air Cavalry (Japan)
+leking Le King
+lemans24 Le Mans 24 (Revision B)
+lemmings Lemmings (US prototype)
+lemnangl Mahjong Lemon Angel (Japan)
+leprechn Leprechaun
+leprechp Leprechaun (Pacific)
+leprgld Leprechaun's Gold (Russian)
+leprglds Leprechaun's Gold (Spanish)
+lethalj Lethal Justice (Version 2.3)
+lethalth Lethal Thunder (World)
+letsgoju Let's Go Jungle (Export)
+levers Levers
+lghostd Laser Ghost (World) (bootleg of FD1094 317-0166 set)
+lghostj Laser Ghost (Japan) (FD1094 317-0164)
+lghost Laser Ghost (World) (FD1094 317-0166)
+lghostud Laser Ghost (US) (bootleg of FD1094 317-0165 set)
+lghostu Laser Ghost (US) (FD1094 317-0165)
+lgpalt Laser Grand Prix (alternate)
+lgp Laser Grand Prix
+lgtnfghta Lightning Fighters (Asia)
+lgtnfght Lightning Fighters (World)
+lgtnfghtu Lightning Fighters (US)
+lhb2 Long Hu Bang II (Hong Kong, V185H)
+lhb Long Hu Bang (China, V035C)
+lhbv33c Long Hu Bang (China, V033C)
+lhzb2a Mahjong Long Hu Zheng Ba 2 (VS221M)
+lhzb2 Mahjong Long Hu Zheng Ba 2 (set 1)
+lhzb3 Long Hu Zheng Ba 3
+lhzb4 Long Hu Zheng Ba 4
+liberateb Liberation (bootleg)
+liberate Liberation
+liberatr2 Liberator (set 2)
+liberatr Liberator (set 1)
+liblrabl Libble Rabble
+lifefrcej Lifeforce (Japan)
+lifefrce Lifeforce (US)
+lightbrj Light Bringer (Ver 2.1J 1994/02/18)
+lightbr Light Bringer (Ver 2.2O 1994/04/08)
+lightnin Lightning
+lindbios Sega Lindbergh Bios
+linkypip Linky Pipe
+liquidk Liquid Kids (World)
+liquidku Liquid Kids (US)
+lithero Little Hero
+littlerb Little Robin
+livegal Live Gal (Japan 870530)
+livequiz Live Quiz Show
+lizard Pinball Lizard
+lizwiz Lizard Wizard
+lkageb2 The Legend of Kage (bootleg set 2)
+lkageb3 The Legend of Kage (bootleg set 3)
+lkageb The Legend of Kage (bootleg set 1)
+lkageoo The Legend of Kage (oldest)
+lkageo The Legend of Kage (older)
+lkage The Legend of Kage
+llander1 Lunar Lander (rev 1)
+llander Lunar Lander (rev 2)
+llandert Lunar Lander (screen test)
+llcharma Lucky Lady's Charm (set 2)
+llcharm Lucky Lady's Charm (set 1)
+lluck3x3 Lucky Lady (3x3 deal)
+lluck4x1 Lucky Lady (4x1 aces)
+lnc Lock'n'Chase
+lockload Locked 'n Loaded (World)
+lockonc Lock-On (rev. C)
+lockon Lock-On (rev. E)
+locoboot Loco-Motion (bootleg)
+locomotn Loco-Motion
+locomotp Locomotion
+loderndfa Lode Runner - The Dig Fight (ver. A)
+loderndf Lode Runner - The Dig Fight (ver. B)
+loffired Line of Fire / Bakudan Yarou (World) (bootleg of FD1094 317-0136 set)
+loffirejd Line of Fire / Bakudan Yarou (Japan) (bootleg of FD1094 317-0134 set)
+loffirej Line of Fire / Bakudan Yarou (Japan) (FD1094 317-0134)
+loffire Line of Fire / Bakudan Yarou (World) (FD1094 317-0136)
+loffireud Line of Fire / Bakudan Yarou (US) (bootleg of FD1094 317-0135 set)
+loffireu Line of Fire / Bakudan Yarou (US) (FD1094 317-0135)
+logger Logger
+logicpr2 Logic Pro 2 (Japan)
+logicpro Logic Pro (Japan)
+lohtb Legend of Hero Tonma (unprotected bootleg)
+lohtj Legend of Hero Tonma (Japan)
+loht Legend of Hero Tonma
+lol Life of Luxury (Russian)
+lomakai Legend of Makai (World)
+looper Looper
+looping Looping
+loopingva Looping (Venture Line license, set 2)
+loopingv Looping (Venture Line license, set 1)
+lordgun Lord of Gun (USA)
+lordofk The Lord of King (Japan)
+lortium Lortium
+lostspc Lost in Space
+losttombh Lost Tomb (hard)
+losttomb Lost Tomb (easy)
+lostwrld Lost Worlds (Japan)
+lostwrldo Lost Worlds (Japan Old Ver.)
+lostwrlp Lost World
+lostwsga The Lost World (Japan, Revision A)
+lotlot Lot Lot
+lotr401 The Lord Of The Rings (4.01)
+lotr410 The Lord Of The Rings (4.10)
+lotr501 The Lord Of The Rings (5.01)
+lotr5 The Lord Of The Rings (5.00)
+lotr6 The Lord Of The Rings (6.00)
+lotr7 The Lord Of The Rings (7.00)
+lotr8 The Lord Of The Rings (8.00)
+lotr9 The Lord Of The Rings (9.00)
+lotr_fr401 The Lord Of The Rings (4.01 France)
+lotr_fr410 The Lord Of The Rings (4.10 France)
+lotr_fr501 The Lord Of The Rings (5.01 France)
+lotr_fr5 The Lord Of The Rings (5.0 France)
+lotr_fr6 The Lord Of The Rings (6.0 France)
+lotr_fr7 The Lord Of The Rings (7.0 France)
+lotr_fr8 The Lord Of The Rings (8.0 France)
+lotr_fr9 The Lord Of The Rings (9.0 France)
+lotr_fr The Lord Of The Rings (10.00 France)
+lotr_gr401 The Lord Of The Rings (4.01 Germany)
+lotr_gr410 The Lord Of The Rings (4.10 Germany)
+lotr_gr501 The Lord Of The Rings (5.01 Germany)
+lotr_gr5 The Lord Of The Rings (5.0 Germany)
+lotr_gr6 The Lord Of The Rings (6.0 Germany)
+lotr_gr7 The Lord Of The Rings (7.0 Germany)
+lotr_gr8 The Lord Of The Rings (8.0 Germany)
+lotr_gr9 The Lord Of The Rings (9.0 Germany)
+lotr_gr The Lord Of The Rings (10.00 Germany)
+lotr_it401 The Lord Of The Rings (4.01 Italy)
+lotr_it410 The Lord Of The Rings (4.10 Italy)
+lotr_it501 The Lord Of The Rings (5.01 Italy)
+lotr_it5 The Lord Of The Rings (5.0 Italy)
+lotr_it6 The Lord Of The Rings (6.0 Italy)
+lotr_it7 The Lord Of The Rings (7.0 Italy)
+lotr_it8 The Lord Of The Rings (8.0 Italy)
+lotr_it9 The Lord Of The Rings (9.0 Italy)
+lotr_it The Lord Of The Rings (10.00 Italy)
+lotr_le The Lord Of The Rings (10.02 Limited Edition)
+lotr_sp401 The Lord Of The Rings (4.01 Spain)
+lotr_sp501 The Lord Of The Rings (5.01 Spain)
+lotr_sp5 The Lord Of The Rings (5.0 Spain)
+lotr_sp6 The Lord Of The Rings (6.0 Spain)
+lotr_sp7 The Lord Of The Rings (7.0 Spain)
+lotr_sp8 The Lord Of The Rings (8.0 Spain)
+lotr_sp9 The Lord Of The Rings (9.0 Spain)
+lotr_sp The Lord Of The Rings (10.00 Spain)
+lotr The Lord Of The Rings (10.00)
+lottof2 Lotto Fun 2
+lottofun Lotto Fun
+loveber3 Love And Berry - 3rd-5th Collection (USA, Export, Ver 1.002) (MDA-C0042)
+lovebero Love And Berry - 1st-2nd Collection (Export, Ver 1.003)
+lovebery Love And Berry - 1st-2nd Collection (Export, Ver 2.000)
+lovehous Mahjong Love House [BET] (Japan 901024)
+loverboy Lover Boy
+lovewin Love To Win (Russian)
+lpadv Logic Pro Adventure (Japan)
+lrescue Lunar Rescue
+lrescuem2 Lunar Rescue (Model Racing bootleg, set 2)
+lrescuem Lunar Rescue (Model Racing bootleg, set 1)
+lresort Last Resort
+lsasquad Land Sea Air Squad / Riku Kai Kuu Saizensen
+lsrcu_l2 Laser Cue (L-2)
+lsrquiz2 Laser Quiz 2 Italy (v1.0)
+ltcasinn Little Casino (newer)
+ltcasino Little Casino (older)
+ltswords Lightning Swords
+luckboomh Lucky Boom (Hard Times hardware)
+luckfoun Lucky Fountain (Konami Endeavour)
+luckgrln Lucky Girl (newer Z180 based hardware)
+luckshel Lucky Shell (Russia) (Extrema)
+lucky74a Lucky 74 (bootleg, set 3)
+lucky74b Lucky 74 (bootleg, set 2)
+lucky74 Lucky 74 (bootleg, set 1)
+lucky8a New Lucky 8 Lines (set 2, W-4)
+lucky8b New Lucky 8 Lines (set 3, W-4, extended gfx)
+lucky8c New Lucky 8 Lines (set 4, W-4)
+lucky8d New Lucky 8 Lines (set 5, W-4, main 40%, d-up 60%)
+lucky8e New Lucky 8 Lines (set 6, W-4, main 40%, d-up 60%)
+lucky8 New Lucky 8 Lines (set 1, W-4)
+luckygrl Lucky Girl? (Wing)
+lucky_l1 Lucky Seven (L-1)
+luckyrlt Lucky Roulette Plus (6-players, Spanish)
+luckywldj Lucky & Wild (Japan)
+luckywld Lucky & Wild
+luctoday Lucky Today
+lunarba1 Lunar Battle (prototype, earlier)
+lunarbat Lunar Battle (prototype, later)
+lunelle Lunelle
+lupin3a Lupin III (set 2)
+lupin3 Lupin III (set 1)
+luplup29 Lup Lup Puzzle / Zhuan Zhuan Puzzle (version 2.9 / 990108)
+luplup Lup Lup Puzzle / Zhuan Zhuan Puzzle (version 3.0 / 990128)
+lvcards Lovely Cards
+lvgirl94 Las Vegas Girl (Girl '94)
+lvpoker Lovely Poker [BET]
+lw3_200 Lethal Weapon 3 (2.00)
+lw3_205 Lethal Weapon 3 (2.05)
+lw3_207 Lethal Weapon 3 (2.07 Canada)
+lw3_208 Lethal Weapon 3 (2.08)
+lwar_a83 Laser War (8.3)
+lwar_e90 Laser War (9.0 Europe)
+lwings2 Legendary Wings (US set 2)
+lwingsb Legendary Wings (bootleg)
+lwingsj Ares no Tsubasa (Japan)
+lwings Legendary Wings (US set 1)
+lzbal_l2 Laser Ball (L-2)
+lzbal_t2 Laser Ball (T-2)
+m1albsq1 Albert Square (Maygay) v1.1 (M1A/B)
+m1albsq1p Albert Square (Maygay) v1.1 (Protocol) (M1A/B)
+m1albsq2 Albert Square (Maygay) v2.2 (M1A/B)
+m1albsq3 Albert Square (Maygay) v3.0 (M1A/B)
+m1albsq Albert Square (Maygay) v4.1 (M1A/B)
+m1albsqp Albert Square (Maygay) v4.1 (Protocol) (M1A/B)
+m1alley Alley Cat (Maygay) (M1A/B)
+m1apollo11 Apollo 9 (Maygay) v11? (M1A/B)
+m1apollo11b Apollo 9 (Maygay) v11? (BwB Rebuild) (M1A/B)
+m1apollo11p Apollo 9 (Maygay) v11? (Protocol) (M1A/B)
+m1apollo2 Apollo 9 (Maygay) v2.1 (M1A/B)
+m1apollo2p Apollo 9 (Maygay) v2.1 (Protocol) (M1A/B)
+m1apollo3 Apollo 9 (Maygay) v3.1 (M1A/B)
+m1apollo3p Apollo 9 (Maygay) v3.1 (Protocol) (M1A/B)
+m1apollo4 Apollo 9 (Maygay) v4.1 (Newer) (M1A/B)
+m1apollo4o Apollo 9 (Maygay) v4.1 (Older, Token)(M1A/B)
+m1apollo4p Apollo 9 (Maygay) v4.1 (Newer) (Protocol) (M1A/B)
+m1apollo5 Apollo 9 (Maygay) v5.1 (M1A/B)
+m1apollo5p Apollo 9 (Maygay) v5.1 (Protocol) (M1A/B)
+m1apollo7 Apollo 9 (Maygay) v7.1 (M1A/B)
+m1apollo7p Apollo 9 (Maygay) v7.1 (Protocol) (M1A/B)
+m1apollo8 Apollo 9 (Maygay) v8.1 (M1A/B)
+m1apollo8p Apollo 9 (Maygay) v8.1 (Protocol) (M1A/B)
+m1apollo9 Apollo 9 (Maygay) v9.1 (M1A/B)
+m1apollo9p Apollo 9 (Maygay) v9.1 (Protocol) (M1A/B)
+m1apolloa Apollo 9 (Maygay) vA.1 (Older) (M1A/B)
+m1apolloao Apollo 9 (Maygay) vA.1 (Older, 15GBP) (M1A/B)
+m1apolloap Apollo 9 (Maygay) vA.1 (Older) (Protocol) (M1A/B)
+m1apollo Apollo 9 (Maygay) vA.1 (Newer) (M1A/B)
+m1apolloh Apollo 9 (Maygay) vA.1 (Newer) (Hack?) (M1A/B)
+m1apollop Apollo 9 (Maygay) vA.1 (Newer) (Protocol) (M1A/B)
+m1atunk Random Runner (Avantime?)
+m1bankbs Bank Buster Club (Maygay) v2.9 (M1A/B)
+m1bankbso Bank Buster Club (Maygay) v2.8 (M1A/B)
+m1bankbsp Bank Buster Club (Maygay) v2.9 (Protocol) (M1A/B)
+m1bankrl2p Bank Roll (Maygay) v2.1 (Protocol) (M1A/B)
+m1bankrl Bank Roll (Maygay) v1.1 (M1A/B)
+m1bankrlp Bank Roll (Maygay) v1.1 (Protocol) (M1A/B)
+m1bargn Bar-gain (Maygay) v7.1 (M1A/B)
+m1bargnc Casino Bar-gain (Maygay) v5.1 (M1A/B)
+m1bargncp Casino Bar-gain (Maygay) v5.1 (Protocol)(M1A/B)
+m1bargnp Bar-gain (Maygay) v7.1 (Protocol) (M1A/B)
+m1bghoua Big Ghoulies (Gemini) (M1A/B) (set 2)
+m1bghoub Big Ghoulies (Gemini) (M1A/B) (set 3)
+m1bghou Big Ghoulies (Gemini) (M1A/B) (set 1)
+m1bghouc Big Ghoulies (Gemini) (M1A/B) (set 4)
+m1bghoud Big Ghoulies (Gemini) (M1A/B) (set 5)
+m1bghoue Big Ghoulies (Gemini) (M1A/B) (set 6)
+m1bghouf Big Ghoulies (Gemini) (M1A/B) (set 7)
+m1bghoug Big Ghoulies (Gemini) (M1A/B) (set 8)
+m1bigdel Big Deal (Maygay) (M1A/B)
+m1bignita Mike Reid's Big Night Out (Maygay) (M1A/B) (set 2)
+m1bignitb Mike Reid's Big Night Out (Maygay) (M1A/B) (set 3)
+m1bignitc Mike Reid's Big Night Out (Maygay) (M1A/B) (set 4)
+m1bignit Mike Reid's Big Night Out (Maygay) (M1A/B) (set 1)
+m1blkhol Black Hole (Dutch) (Maygay) (M1A/B)
+m1bluemx Blue Max (Maygay) v2.1 (M1A/B)
+m1bluemxp Blue Max (Maygay) v2.1 (Protocol) (M1A/B)
+m1bondi1 Bondi Beach (Maygay) v1.1 (M1A/B)
+m1bondi1p Bondi Beach (Maygay) v1.1 (Protocol) (M1A/B)
+m1bondi2 Bondi Beach (Maygay) v2.1 (M1A/B)
+m1bondi2p Bondi Beach (Maygay) v2.1 (Protocol) (M1A/B)
+m1bondi2po Bondi Beach (Maygay) v2.1 (Older) (Protocol) (M1A/B)
+m1bondi3 Bondi Beach (Maygay) v3.1 (M1A/B)
+m1bondi4 Bondi Beach (Maygay) v4.1 (M1A/B)
+m1bondi4p Bondi Beach (Maygay) v4.1 (Protocol) (M1A/B)
+m1bondi Bondi Beach (Maygay) v1.1 (Newer) (M1A/B)
+m1bondip Bondi Beach (Maygay) v1.1 (Newer) (Protocol) (M1A/B)
+m1bountc Bounty Hunter Club (Maygay) v1.3 (M1A/B)
+m1bountcp Bounty Hunter Club (Maygay) v1.3 (Protocol) (M1A/B)
+m1calypsa Calypso (Maygay) (M1A/B) (set 2)
+m1calypsb Calypso (Maygay) (M1A/B) (set 3)
+m1calyps Calypso (Maygay) (M1A/B) (set 1)
+m1casclb1 Casino Club (Maygay) v1.1 (M1A/B)
+m1casclb Casino Club (Maygay) v1.2 (M1A/B)
+m1casclbp Casino Club (Maygay) v1.2 (Protocol) (M1A/B)
+m1casgcl Casino Gambler Club (Maygay) v1.2 (M1A/B)
+m1casgclp Casino Gambler Club (Maygay) v1.2 (Protocol) (M1A/B)
+m1cashca Cash Classic (Maygay) (M1A/B) (set 2)
+m1cashc Cash Classic (Maygay) (M1A/B) (set 1)
+m1cashln Cash Lines (Maygay) (M1A/B)
+m1casroy1 Casino Royale Club (Maygay) v1.1 (M1A/B)
+m1casroy Casino Royale Club (Maygay) v1.2 (M1A/B)
+m1casroyp Casino Royale Club (Maygay) v1.2 (Protocol) (M1A/B)
+m1chain Chain Reaction (Maygay) (M1A/B)
+m1cik11 Cash Is King (Maygay) v1.1 (M1A/B)
+m1cik11n Cash Is King (Maygay) v1.1 (alternate) (M1A/B)
+m1cik11np Cash Is King (Maygay) v1.1 (alternate,Protocol) (M1A/B)
+m1cik11p Cash Is King (Maygay) v1.1 (Protocol) (M1A/B)
+m1cik12 Cash Is King (Maygay) v1.2 (M1A/B)
+m1cik21 Cash Is King (Maygay) v2.1 (M1A/B)
+m1cik21p Cash Is King (Maygay) v2.1 (Protocol) (M1A/B)
+m1cik31 Cash Is King (Maygay) v3.1 (M1A/B)
+m1cik31p Cash Is King (Maygay) v3.1 (Protocol) (M1A/B)
+m1cik41 Cash Is King (Maygay) v4.1 (M1A/B)
+m1cik41p Cash Is King (Maygay) v4.1 (Protocol) (M1A/B)
+m1cik51 Cash Is King (Maygay) v5.1 (M1A/B)
+m1cik51o Cash Is King (Maygay) v5.1 (Older) (M1A/B)
+m1cik51p Cash Is King (Maygay) v5.1 (Protocol) (M1A/B)
+m1cik Cash Is King (Maygay) v11? (M1A/B)
+m1cikh Cash Is King (Maygay) v11? (Hack?) (M1A/B)
+m1cikp Cash Is King (Maygay) v11? (Protocol) (M1A/B)
+m1clbfvr Club Fever (Maygay) v1.1 (M1A/B)
+m1clbfvrp Club Fever (Maygay) v1.1 (Protocol) (M1A/B)
+m1cluecb1 Cluedo Club (Maygay) v1.1 (M1A/B)
+m1cluecb1p Cluedo Club (Maygay) v1.1 (Protocol) (M1A/B)
+m1cluecb2 Cluedo Club (Maygay) v2.1 (M1A/B)
+m1cluecb2p Cluedo Club (Maygay) v2.1 (Protocol) (M1A/B)
+m1cluecb Cluedo Club (Maygay) v3.1 (M1A/B)
+m1cluecbp Cluedo Club (Maygay) v3.1 (Protocol) (M1A/B)
+m1cluedo1 Cluedo (Maygay) v1.1 (M1A/B)
+m1cluedo1h Cluedo (Maygay) v1.1 (Hack?) (M1A/B)
+m1cluedo1p Cluedo (Maygay) v1.1 (Protocol) (M1A/B)
+m1cluedo3 Cluedo (Maygay) v3.1 (M1A/B)
+m1cluedo3h Cluedo (Maygay) v3.1 (Hack?) (M1A/B)
+m1cluedo3p Cluedo (Maygay) v3.1 (Protocol) (M1A/B)
+m1cluedo4 Cluedo (Maygay) v4.1 (M1A/B)
+m1cluedo4p Cluedo (Maygay) v4.1 (Protocol) (M1A/B)
+m1cluedo5 Cluedo (Maygay) v5.1 (M1A/B)
+m1cluedo5p Cluedo (Maygay) v5.1 (Protocol) (M1A/B)
+m1cluedob1 Cluedo (Maygay/BwB) v1.1 (M1A/B)
+m1cluedob1h Cluedo (Maygay/BwB) v1.1 (Hack?) (M1A/B)
+m1cluedob1p Cluedo (Maygay/BwB) v1.1 (Protocol) (M1A/B)
+m1cluedob2 Cluedo (Maygay/BwB) v2.1 (M1A/B)
+m1cluedob2h Cluedo (Maygay/BwB) v2.1 (Hack?) (M1A/B)
+m1cluedob2p Cluedo (Maygay/BwB) v2.1 (Protocol) (M1A/B)
+m1cluedobi2 Cluedo (Maygay/BwB) v2.1 (Isle of Man) (M1A/B)
+m1cluedobi2p Cluedo (Maygay/BwB) v2.1 (Isle of Man) (Protocol) (M1A/B)
+m1cluedo Cluedo (Maygay) v6.1 (M1A/B)
+m1cluedoi Cluedo (Maygay) v7.2 (Isle of Man) (M1A/B)
+m1cluedoip Cluedo (Maygay) v7.2 (Isle of Man) (Protocol) (M1A/B)
+m1cluedon Cluedo (Maygay) v1.2 (Newer) (M1A/B)
+m1cluedonp Cluedo (Maygay) v1.2 (Newer) (Protocol) (M1A/B)
+m1cluedop Cluedo (Maygay) v6.1 (Protocol) (M1A/B)
+m1clueshop Super Cluedo Showcase (Maygay) v1.2 (Older) (Protocol) (M1A/B)
+m1cluesho Super Cluedo Showcase (Maygay) v1.2 (Older) (M1A/B)
+m1clueshp Super Cluedo Showcase (Maygay) v1.2 (Protocol) (M1A/B)
+m1cluesh Super Cluedo Showcase (Maygay) v1.2 (M1A/B)
+m1cluessa Cluedo Super Sleuth (Maygay) v1.2 (Newer) (M1A/B)
+m1cluessap Cluedo Super Sleuth (Maygay) v1.2 (Newer) (Protocol) (M1A/B)
+m1cluessb Cluedo Super Sleuth (Maygay) v7.1 (Older) (M1A/B)
+m1cluessbp Cluedo Super Sleuth (Maygay) v7.1 (Older) (Protocol) (M1A/B)
+m1cluessc Cluedo Super Sleuth (Maygay) v6.1 (Older) (M1A/B)
+m1cluess Cluedo Super Sleuth (Maygay) v2.3 (M1A/B)
+m1cluesscp Cluedo Super Sleuth (Maygay) v6.1 (Older) (Protocol) (M1A/B)
+m1cluessd Cluedo Super Sleuth (Maygay) v5.1 (Older) (M1A/B)
+m1cluessdp Cluedo Super Sleuth (Maygay) v5.1 (Older) (Protocol) (M1A/B)
+m1cluesse Cluedo Super Sleuth (Maygay) v2.1 (Older) (M1A/B)
+m1cluessep Cluedo Super Sleuth (Maygay) v2.1 (Older) (Protocol) (M1A/B)
+m1cluessf Cluedo Super Sleuth (Maygay) v1.1 (Older) (M1A/B)
+m1cluessfp Cluedo Super Sleuth (Maygay) v1.1 (Older) (Protocol) (M1A/B)
+m1cluessg Cluedo Super Sleuth (Maygay) v7.1 (15GBP Jackpot) (Older) (M1A/B)
+m1cluessh Cluedo Super Sleuth (Maygay) v2.3 (Newer) (Hack) (M1A/B)
+m1cluessi Cluedo Super Sleuth (Maygay) v2.1 (10GBP Jackpot) (Older) (M1A/B)
+m1cluessj Cluedo Super Sleuth (Maygay) v2.3 (5GBP Jackpot) (Older) (M1A/B)
+m1cluessk Cluedo Super Sleuth (Maygay) v1.2 (Older) (M1A/B)
+m1cluessl Cluedo Super Sleuth (Maygay) v4.1 (Older) (M1A/B)
+m1cluesslp Cluedo Super Sleuth (Maygay) v4.1 (Older) (Protocol) (M1A/B)
+m1cluessm Cluedo Super Sleuth (Maygay) v3.1 (Older) (M1A/B)
+m1cluessmp Cluedo Super Sleuth (Maygay) v3.1 (Older) (Protocol) (M1A/B)
+m1cluessn Cluedo Super Sleuth (Maygay) v1.1 (10GBP Jackpot) (Older) (M1A/B)
+m1cluesso Cluedo Super Sleuth (Maygay) v2.1 (Older, alternate) (M1A/B)
+m1cluessop Cluedo Super Sleuth (Maygay) v2.1 (Older, alternate) (Protocol) (M1A/B)
+m1cluessp Cluedo Super Sleuth (Maygay) v2.3 (Newer) (Protocol) (M1A/B)
+m1cluessq Cluedo Super Sleuth (Maygay) v5.1 (Older, alternate) (M1A/B)
+m1cluessqp Cluedo Super Sleuth (Maygay) v5.1 (Older, alternate) (Protocol) (M1A/B)
+m1cluessr Cluedo Super Sleuth (Maygay) v3.1 (Older, alternate) (M1A/B)
+m1cluessrp Cluedo Super Sleuth (Maygay) v3.1 (Older, alternate) (Protocol) (M1A/B)
+m1cluesss Cluedo Super Sleuth (Maygay) v4.1? (Older, alternate) (M1A/B)
+m1cluesssp Cluedo Super Sleuth (Maygay) v4.1? (Older, alternate) (Protocol) (M1A/B)
+m1coderd Code Red Club (Maygay) v2.1 (M1A/B)
+m1coderdp Code Red Club (Maygay) v2.1 (Protocol) (M1A/B)
+m1coro10h1 Coronation Street (Maygay) v1.0 (Hack 1) (M1A/B)
+m1coro10h2 Coronation Street (Maygay) v1.0 (Hack 2) (M1A/B)
+m1coro10h3 Coronation Street (Maygay) v1.0 (Hack 3) (M1A/B)
+m1coro11n Coronation Street (Maygay) v1.1 (Newer) (M1A/B)
+m1coro11np Coronation Street (Maygay) v1.1 (Newer) (Protocol) (M1A/B)
+m1coro12a Coronation Street (Maygay) v1.2 (Newer, G?) (Alternate) (M1A/B)
+m1coro12g Coronation Street (Maygay) v1.2 (Newer, G?) (M1A/B)
+m1coro12gp Coronation Street (Maygay) v1.2 (Newer, G?) (Protocol) (M1A/B)
+m1coro12n Coronation Street (Maygay) v1.2 (Newer) (M1A/B)
+m1coro12np Coronation Street (Maygay) v1.2 (Newer) (Protocol) (M1A/B)
+m1coro21n Coronation Street (Maygay) v2.1 (Newer) (M1A/B)
+m1coro21np Coronation Street (Maygay) v2.1 (Newer) (Protocol) (M1A/B)
+m1coro21v Coronation Street (Maygay) v2.1 (Multivend) (M1A/B)
+m1coro21vp Coronation Street (Maygay) v2.1 (Multivend) (Protocol)(M1A/B)
+m1coro22n Coronation Street (Maygay) v2.2 (Newer) (M1A/B)
+m1coro30h Coronation Street (Maygay) v3.0 (Hack) (M1A/B)
+m1coro31 Coronation Street (Maygay) v3.1 (Older) (M1A/B)
+m1coro31p Coronation Street (Maygay) v3.1 (Older) (Protocol) (M1A/B)
+m1coro32g Coronation Street (Maygay) v3.2 (Newer, G?) (M1A/B)
+m1coro32gh Coronation Street (Maygay) v3.2 (Newer, G?) (Hack) (M1A/B)
+m1coro32n Coronation Street (Maygay) v3.2 (Newer) (M1A/B)
+m1coro32np Coronation Street (Maygay) v3.2 (Newer) (Protocol) (M1A/B)
+m1coro81 Coronation Street (Maygay) v8.1 (M1A/B)
+m1coro81p Coronation Street (Maygay) v8.1 (Protocol) (M1A/B)
+m1corocb1 Coronation Street Club (Maygay) v1.1 (M1A/B)
+m1corocb1p Coronation Street Club (Maygay) v1.1 (Protocol)(M1A/B)
+m1corocb Coronation Street Club (Maygay) v2.1 (M1A/B)
+m1corocbp Coronation Street Club (Maygay) v2.1 (Protocol) (M1A/B)
+m1coro Coronation Street (Maygay) (M1A/B)
+m1corop Coronation Street (Maygay) (Protocol) (M1A/B)
+m1cororra Coronation Street - Rovers Return (Maygay) (set 1) (Alternate) (M1A/B)
+m1cororrb1 Coronation Street - Rovers Return (Maygay) (set 2) (Alternate) (M1A/B)
+m1cororrb Coronation Street - Rovers Return (Maygay) (set 2) (M1A/B)
+m1cororrbh Coronation Street - Rovers Return (Maygay) (set 2) (Hack) (M1A/B)
+m1cororrbp Coronation Street - Rovers Return (Maygay) (set 2) (Protocol) (M1A/B)
+m1cororrc1 Coronation Street - Rovers Return (Maygay) (set 3) (Alternate 1) (M1A/B)
+m1cororrc2 Coronation Street - Rovers Return (Maygay) (set 3) (Alternate 2) (M1A/B)
+m1cororrc Coronation Street - Rovers Return (Maygay) (set 3) (M1A/B)
+m1cororr Coronation Street - Rovers Return (Maygay) (set 1) (M1A/B)
+m1cororrd Coronation Street - Rovers Return (Maygay) (set 4) (M1A/B)
+m1cororrdp Coronation Street - Rovers Return (Maygay) (set 4) (Protocol) (M1A/B)
+m1cororre Coronation Street - Rovers Return (Maygay) (set 5) (M1A/B)
+m1cororrf Coronation Street - Rovers Return (Maygay) (set 6) (BW) (M1A/B)
+m1cororrfp Coronation Street - Rovers Return (Maygay) (set 6) (BW) (Protocol) (M1A/B)
+m1cororrg Coronation Street - Rovers Return (Maygay) (set 7) (M1A/B)
+m1cororrgp Coronation Street - Rovers Return (Maygay) (set 7) (Protocol) (M1A/B)
+m1cororrh Coronation Street - Rovers Return (Maygay) (set 8) (M1A/B)
+m1cororri Coronation Street - Rovers Return (Maygay) (set 9) (M1A/B)
+m1cororrip Coronation Street - Rovers Return (Maygay) (set 9) (Protocol) (M1A/B)
+m1cororrj Coronation Street - Rovers Return (Maygay) (set 10) (M1A/B)
+m1cororrjp Coronation Street - Rovers Return (Maygay) (set 10) (Protocol) (M1A/B)
+m1cororrk Coronation Street - Rovers Return (Maygay) (set 11) (M1A/B)
+m1cororrl Coronation Street - Rovers Return (Maygay) (set 12) (M1A/B)
+m1cororrlp Coronation Street - Rovers Return (Maygay) (set 12) (Protocol) (M1A/B)
+m1cororrp Coronation Street - Rovers Return (Maygay) (set 1) (Protocol) (M1A/B)
+m1corosh Coronation Street Showcase (Maygay) v1.1 (M1A/B)
+m1coroshp Coronation Street Showcase (Maygay) v1.1 (Protocol)(M1A/B)
+m1criss Criss Cross Club (Maygay) (Dutch) (M1A/B)
+m1crzcoa Crazy Cobra (Gemini) (M1A/B) (set 2)
+m1crzcob Crazy Cobra (Gemini) (M1A/B) (set 3)
+m1crzcoc Crazy Cobra (Gemini) (M1A/B) (set 4)
+m1crzco Crazy Cobra (Gemini) (M1A/B) (set 1)
+m1crzcod Crazy Cobra (Gemini) (M1A/B) (set 5)
+m1crzcoe Crazy Cobra (Gemini) (M1A/B) (set 6)
+m1digdela Diggers Delight (Global) (M1A/B) (set 2)
+m1digdel Diggers Delight (Global) (M1A/B) (set 1)
+m1dkong11 Donkey Kong (Maygay) v1.1 (M1A/B)
+m1dkong11p Donkey Kong (Maygay) v1.1 (M1A/B) (Protocol?)
+m1dkong21 Donkey Kong (Maygay) v2.1 (Older) (M1A/B)
+m1dkong21n Donkey Kong (Maygay) v2.1 (M1A/B)
+m1dkong21p Donkey Kong (Maygay) v2.1 (Older) (Protocol) (M1A/B)
+m1dkong31 Donkey Kong (Maygay) v3.1 (M1A/B)
+m1dkong31p Donkey Kong (Maygay) v3.1 (Protocol) (M1A/B)
+m1dkong41 Donkey Kong (Maygay) v4.1 (M1A/B)
+m1dkong41p Donkey Kong (Maygay) v4.1 (Protocol) (M1A/B)
+m1dkong51 Donkey Kong (Maygay) v5.1 (M1A/B)
+m1dkong51p Donkey Kong (Maygay) v5.1 (Protocol) (M1A/B)
+m1dkong81 Donkey Kong (Maygay) v8.1 (Older) (M1A/B)
+m1dkong81na Donkey Kong (Maygay) v8.1 (Alternate) (M1A/B)
+m1dkong81n Donkey Kong (Maygay) v8.1 (M1A/B)
+m1dkong81np Donkey Kong (Maygay) v8.1 (Protocol) (M1A/B)
+m1dkong81p Donkey Kong (Maygay) v8.1 (Older) (Protocol) (M1A/B)
+m1dkong91a Donkey Kong (Maygay) v9.1 (Older) (Alternate) (M1A/B)
+m1dkong91 Donkey Kong (Maygay) v9.1 (Older) (M1A/B)
+m1dkong91h1 Donkey Kong (Maygay) v9.1 (Older) (Hack 1) (M1A/B)
+m1dkong91h2 Donkey Kong (Maygay) v9.1 (Older) (Hack 2) (M1A/B)
+m1dkong91na Donkey Kong (Maygay) v9.1 (Alternate) (M1A/B)
+m1dkong91n Donkey Kong (Maygay) v9.1 (M1A/B)
+m1dkong91np Donkey Kong (Maygay) v9.1 (Protocol) (M1A/B)
+m1dkong91p Donkey Kong (Maygay) v9.1 (Older) (Protocol) (M1A/B)
+m1dkonga Donkey Kong (Maygay) v9.2 (Alternate) (M1A/B)
+m1dkong Donkey Kong (Maygay) v9.2 (M1A/B)
+m1dkongp Donkey Kong (Maygay) v9.2 (Protocol) (M1A/B)
+m1dm4ev11 Diamonds Are Forever Club (Maygay) v1.1 (M1A/B)
+m1dm4ev Diamonds Are Forever Club (Maygay) v5.1 (M1A/B)
+m1dm4evp Diamonds Are Forever Club (Maygay) v5.1 (Protocol) n(M1A/B)
+m1dmnhrt Diamond Hearts (Maygay) (M1A/B)
+m1dxmono11 Deluxe Monopoly (Maygay) v1.1 (M1A/B)
+m1dxmono11mb Deluxe Monopoly (Maygay) v1.1 (Code M, Alternate) (M1A/B)
+m1dxmono11m Deluxe Monopoly (Maygay) v1.1 (Code M) (M1A/B)
+m1dxmono11o Deluxe Monopoly (Maygay) v1.1 (Older) (M1A/B)
+m1dxmono11p Deluxe Monopoly (Maygay) v1.1 (Protocol) (M1A/B)
+m1dxmono12a Deluxe Monopoly (Maygay) v1.2 (Alternate) (M1A/B)
+m1dxmono12 Deluxe Monopoly (Maygay) v1.2 (M1A/B)
+m1dxmono12n Deluxe Monopoly (Maygay) v1.2 (Newer) (M1A/B)
+m1dxmono12p Deluxe Monopoly (Maygay) v1.2 (Protocol) (M1A/B)
+m1dxmono21p Deluxe Monopoly (Maygay) v2.1 (Protocol) (M1A/B)
+m1dxmono30h Deluxe Monopoly (Maygay) v3.0 (Hack) (M1A/B)
+m1dxmono31b Deluxe Monopoly (Maygay) v3.1 (BwB set) (M1A/B)
+m1dxmono31h2 Deluxe Monopoly (Maygay) v3.1 (Alternate Hack) (M1A/B)
+m1dxmono31h Deluxe Monopoly (Maygay) v3.1 (Hack) (M1A/B)
+m1dxmono31p Deluxe Monopoly (Maygay) v3.1 (Protocol) (M1A/B)
+m1dxmono51 Deluxe Monopoly (Maygay) v5.1 (Older) (M1A/B)
+m1dxmono51o Deluxe Monopoly (Maygay) v5.1 (Older) (M1A/B) (alt?)
+m1dxmono51p Deluxe Monopoly (Maygay) v5.1 (Older) (Protocol) (M1A/B)
+m1dxmono Deluxe Monopoly (Maygay) v5.1 (M1A/B)
+m1dxmonop Deluxe Monopoly (Maygay) v5.1 (Protocol) (M1A/B)
+m1eastnd0 Eastenders (Maygay) (M1A/B) (set 28)
+m1eastnd1 Eastenders (Maygay) (M1A/B) (set 29)
+m1eastnd2 Eastenders (Maygay) (M1A/B) (set 30)
+m1eastnd3 Eastenders (Maygay) (M1A/B) (set 31)
+m1eastnd4 Eastenders (Maygay) (M1A/B) (set 32)
+m1eastnd5 Eastenders (Maygay) (M1A/B) (set 33)
+m1eastnd6 Eastenders (Maygay) (M1A/B) (set 34)
+m1eastnd7 Eastenders (Maygay) (M1A/B) (set 35)
+m1eastnd8 Eastenders (Maygay) (M1A/B) (set 36)
+m1eastnd9 Eastenders (Maygay) (M1A/B) (set 37)
+m1eastndaa Eastenders (Maygay) (M1A/B) (set 38)
+m1eastndab Eastenders (Maygay) (M1A/B) (set 39)
+m1eastndac Eastenders (Maygay) (M1A/B) (set 40)
+m1eastndad Eastenders (Maygay) (M1A/B) (set 41)
+m1eastnda Eastenders (Maygay) (M1A/B) (set 2)
+m1eastndae Eastenders (Maygay) (M1A/B) (set 42)
+m1eastndaf Eastenders (Maygay) (M1A/B) (set 43)
+m1eastndb Eastenders (Maygay) (M1A/B) (set 3)
+m1eastndd Eastenders (Maygay) (M1A/B) (set 5)
+m1eastnd Eastenders (Maygay) (M1A/B) (set 1)
+m1eastnde Eastenders (Maygay) (M1A/B) (set 6)
+m1eastndf Eastenders (Maygay) (M1A/B) (set 7)
+m1eastndg Eastenders (Maygay) (M1A/B) (set 8)
+m1eastndh Eastenders (Maygay) (M1A/B) (set 9)
+m1eastndj Eastenders (Maygay) (M1A/B) (set 11)
+m1eastndk Eastenders (Maygay) (M1A/B) (set 12)
+m1eastndl Eastenders (Maygay) (M1A/B) (set 13)
+m1eastndn Eastenders (Maygay) (M1A/B) (set 15)
+m1eastndp Eastenders (Maygay) (M1A/B) (set 17)
+m1eastndq Eastenders (Maygay) (M1A/B) (set 18)
+m1eastnds Eastenders (Maygay) (M1A/B) (set 20)
+m1eastndt Eastenders (Maygay) (M1A/B) (set 21)
+m1eastndu Eastenders (Maygay) (M1A/B) (set 22)
+m1eastndv Eastenders (Maygay) (M1A/B) (set 23)
+m1eastndw Eastenders (Maygay) (M1A/B) (set 24)
+m1eastndx Eastenders (Maygay) (M1A/B) (set 25)
+m1eastndy Eastenders (Maygay) (M1A/B) (set 26)
+m1eastndz Eastenders (Maygay) (M1A/B) (set 27)
+m1eastqv0 Eastenders - Queen Vic (Maygay) (M1A/B) (set 28)
+m1eastqv1 Eastenders - Queen Vic (Maygay) (M1A/B) (set 29)
+m1eastqv2 Eastenders - Queen Vic (Maygay) (M1A/B) (set 30)
+m1eastqv3 Eastenders - Queen Vic (Maygay) (M1A/B) (set 31)
+m1eastqv5 Eastenders - Queen Vic (Maygay) (M1A/B) (set 33)
+m1eastqv6 Eastenders - Queen Vic (Maygay) (M1A/B) (set 34)
+m1eastqv7 Eastenders - Queen Vic (Maygay) (M1A/B) (set 35)
+m1eastqv8 Eastenders - Queen Vic (Maygay) (M1A/B) (set 36)
+m1eastqvaa Eastenders - Queen Vic (Maygay) (M1A/B) (set 38)
+m1eastqva Eastenders - Queen Vic (Maygay) (M1A/B) (set 2)
+m1eastqvb Eastenders - Queen Vic (Maygay) (M1A/B) (set 3)
+m1eastqvc Eastenders - Queen Vic (Maygay) (M1A/B) (set 4)
+m1eastqvd Eastenders - Queen Vic (Maygay) (M1A/B) (set 5)
+m1eastqv Eastenders - Queen Vic (Maygay) (M1A/B) (set 1)
+m1eastqvf Eastenders - Queen Vic (Maygay) (M1A/B) (set 7)
+m1eastqvg Eastenders - Queen Vic (Maygay) (M1A/B) (set 8)
+m1eastqvh Eastenders - Queen Vic (Maygay) (M1A/B) (set 9)
+m1eastqvi Eastenders - Queen Vic (Maygay) (M1A/B) (set 10)
+m1eastqvj Eastenders - Queen Vic (Maygay) (M1A/B) (set 11)
+m1eastqvk Eastenders - Queen Vic (Maygay) (M1A/B) (set 12)
+m1eastqvl Eastenders - Queen Vic (Maygay) (M1A/B) (set 13)
+m1eastqvm Eastenders - Queen Vic (Maygay) (M1A/B) (set 14)
+m1eastqvn Eastenders - Queen Vic (Maygay) (M1A/B) (set 15)
+m1eastqvo Eastenders - Queen Vic (Maygay) (M1A/B) (set 16)
+m1eastqvp Eastenders - Queen Vic (Maygay) (M1A/B) (set 17)
+m1eastqvq Eastenders - Queen Vic (Maygay) (M1A/B) (set 18)
+m1eastqvr Eastenders - Queen Vic (Maygay) (M1A/B) (set 19)
+m1eastqvs Eastenders - Queen Vic (Maygay) (M1A/B) (set 20)
+m1eastqvt Eastenders - Queen Vic (Maygay) (M1A/B) (set 21)
+m1eastqvu Eastenders - Queen Vic (Maygay) (M1A/B) (set 22)
+m1eastqvv Eastenders - Queen Vic (Maygay) (M1A/B) (set 23)
+m1eastqvw Eastenders - Queen Vic (Maygay) (M1A/B) (set 24)
+m1eastqvx Eastenders - Queen Vic (Maygay) (M1A/B) (set 25)
+m1eastqvy Eastenders - Queen Vic (Maygay) (M1A/B) (set 26)
+m1eastqvz Eastenders - Queen Vic (Maygay) (M1A/B) (set 27)
+m1expclba Explorer Club (Maygay) (M1A/B) (set 3)
+m1expclb Explorer Club (Maygay) (M1A/B) (set 2)
+m1fantfba Fantasy Football (Maygay) (M1A/B) (set 2)
+m1fantfbb Fantasy Football (Maygay) (M1A/B) (set 3)
+m1fantfbc Fantasy Football (Maygay) (M1A/B) (set 4)
+m1fantfbd Fantasy Football (Maygay) (M1A/B) (set 5)
+m1fantfb Fantasy Football (Maygay) (M1A/B) (set 1)
+m1fantfbf Fantasy Football (Maygay) (M1A/B) (set 7)
+m1fantfbg Fantasy Football (Maygay) (M1A/B) (set 8)
+m1fantfbh Fantasy Football (Maygay) (M1A/B) (set 9)
+m1fantfbj Fantasy Football (Maygay) (M1A/B) (set 11)
+m1fantfbk Fantasy Football (Maygay) (M1A/B) (set 12)
+m1fantfbl Fantasy Football (Maygay) (M1A/B) (set 13)
+m1fighta Fight Night (Maygay) (M1A/B) (set 2)
+m1fightb Fight Night (Maygay) (M1A/B) (set 3)
+m1fightc Fight Night (Maygay) (M1A/B) (set 4)
+m1fightd Fight Night (Maygay) (M1A/B) (set 5)
+m1fighte Fight Night (Maygay) (M1A/B) (set 6)
+m1fight Fight Night (Maygay) (M1A/B) (set 1)
+m1fightg Fight Night (Maygay) (M1A/B) (set 8)
+m1fighth Fight Night (Maygay) (M1A/B) (set 9)
+m1fighti Fight Night (Maygay) (M1A/B) (set 10)
+m1fightj Fight Night (Maygay) (M1A/B) (set 11)
+m1fightk Fight Night (Maygay) (M1A/B) (set 12)
+m1fightl Fight Night (Maygay) (M1A/B) (set 13)
+m1fightm Fight Night (Maygay) (M1A/B) (set 14)
+m1fightn Fight Night (Maygay) (M1A/B) (set 15)
+m1fighto Fight Night (Maygay) (M1A/B) (set 16)
+m1fightp Fight Night (Maygay) (M1A/B) (set 17)
+m1fightq Fight Night (Maygay) (M1A/B) (set 18)
+m1fightr Fight Night (Maygay) (M1A/B) (set 19)
+m1fights Fight Night (Maygay) (M1A/B) (set 20)
+m1fightt Fight Night (Maygay) (M1A/B) (set 21)
+m1fightu Fight Night (Maygay) (M1A/B) (set 22)
+m1fightv Fight Night (Maygay) (M1A/B) (set 23)
+m1fightw Fight Night (Maygay) (M1A/B) (set 24)
+m1fightx Fight Night (Maygay) (M1A/B) (set 25)
+m1fivest Five Star (Dutch) (Maygay) (M1A/B)
+m1frexpla Fruit Explosion (Maygay) (M1A/B) (set 2)
+m1frexplc Fruit Explosion (Maygay) (M1A/B) (set 4)
+m1frexpld Fruit Explosion (Maygay) (M1A/B) (set 5)
+m1frexple Fruit Explosion (Maygay) (M1A/B) (set 6)
+m1frexpl Fruit Explosion (Maygay) (M1A/B) (set 1)
+m1frexplg Fruit Explosion (Maygay) (M1A/B) (set 8)
+m1frexplh Fruit Explosion (Maygay) (M1A/B) (set 9)
+m1frexpli Fruit Explosion (Maygay) (M1A/B) (set 10)
+m1frexplj Fruit Explosion (Maygay) (M1A/B) (set 11)
+m1frexplk Fruit Explosion (Maygay) (M1A/B) (set 12)
+m1frexpll Fruit Explosion (Maygay) (M1A/B) (set 13)
+m1frexplm Fruit Explosion (Maygay) (M1A/B) (set 14)
+m1frexpln Fruit Explosion (Maygay) (M1A/B) (set 15)
+m1frexplo Fruit Explosion (Maygay) (M1A/B) (set 16)
+m1frexplp Fruit Explosion (Maygay) (M1A/B) (set 17)
+m1frexplq Fruit Explosion (Maygay) (M1A/B) (set 18)
+m1frexplr Fruit Explosion (Maygay) (M1A/B) (set 19)
+m1frexpls Fruit Explosion (Maygay) (M1A/B) (set 20)
+m1frexplt Fruit Explosion (Maygay) (M1A/B) (set 21)
+m1frexplu Fruit Explosion (Maygay) (M1A/B) (set 22)
+m1frexplv Fruit Explosion (Maygay) (M1A/B) (set 23)
+m1glada Gladiators (Maygay) (M1A/B) (set 2)
+m1gladb Gladiators (Maygay) (M1A/B) (set 3)
+m1gladc Gladiators (Maygay) (M1A/B) (set 4)
+m1gladd Gladiators (Maygay) (M1A/B) (set 5)
+m1glade Gladiators (Maygay) (M1A/B) (set 6)
+m1gladf Gladiators (Maygay) (M1A/B) (set 7)
+m1gladg Gladiators (Maygay) (M1A/B) (set 8)
+m1gladj Gladiators (Maygay) (M1A/B) (set 11)
+m1gladk Gladiators (Maygay) (M1A/B) (set 12)
+m1gladl Gladiators (Maygay) (M1A/B) (set 13)
+m1gladm Gladiators (Maygay) (M1A/B) (set 14)
+m1gladn Gladiators (Maygay) (M1A/B) (set 15)
+m1glado Gladiators (Maygay) (M1A/B) (set 16)
+m1gladp Gladiators (Maygay) (M1A/B) (set 17)
+m1gladq Gladiators (Maygay) (M1A/B) (set 18)
+m1gladr Gladiators (Maygay) (M1A/B) (set 19)
+m1glads Gladiators (Maygay) (M1A/B) (set 20)
+m1gladt Gladiators (Maygay) (M1A/B) (set 21)
+m1gladu Gladiators (Maygay) (M1A/B) (set 22)
+m1gladv Gladiators (Maygay) (M1A/B) (set 23)
+m1gladw Gladiators (Maygay) (M1A/B) (set 24)
+m1gladx Gladiators (Maygay) (M1A/B) (set 25)
+m1glady Gladiators (Maygay) (M1A/B) (set 26)
+m1gold10 Golden 10 (German) (Maygay) (M1A/B)
+m1goldnga Golden Nugget Club (Maygay) (M1A/B) (set 2)
+m1goldngb Golden Nugget Club (Maygay) (M1A/B) (set 3)
+m1goldngc Golden Nugget Club (Maygay) (M1A/B) (set 4)
+m1goldngd Golden Nugget Club (Maygay) (M1A/B) (set 5)
+m1goldnge Golden Nugget Club (Maygay) (M1A/B) (set 6)
+m1goldng Golden Nugget Club (Maygay) (M1A/B) (set 1)
+m1goldsva Gold & Silver (Maygay) (M1A/B) (set 2)
+m1goldsv Gold & Silver (Maygay) (M1A/B) (set 1)
+m1gresca The Great Escape (Maygay) (M1A/B) (set 2)
+m1grescb The Great Escape (Maygay) (M1A/B) (set 3)
+m1grescc The Great Escape (Maygay) (M1A/B) (set 4)
+m1grescd The Great Escape (Maygay) (M1A/B) (set 5)
+m1gresce The Great Escape (Maygay) (M1A/B) (set 6)
+m1grescf The Great Escape (Maygay) (M1A/B) (set 7)
+m1grescg The Great Escape (Maygay) (M1A/B) (set 8)
+m1gresch The Great Escape (Maygay) (M1A/B) (set 9)
+m1gresci The Great Escape (Maygay) (M1A/B) (set 10)
+m1grescj The Great Escape (Maygay) (M1A/B) (set 11)
+m1gresck The Great Escape (Maygay) (M1A/B) (set 12)
+m1grescl The Great Escape (Maygay) (M1A/B) (set 13)
+m1grescm The Great Escape (Maygay) (M1A/B) (set 14)
+m1grescn The Great Escape (Maygay) (M1A/B) (set 15)
+m1gresco The Great Escape (Maygay) (M1A/B) (set 16)
+m1grescp The Great Escape (Maygay) (M1A/B) (set 17)
+m1grescq The Great Escape (Maygay) (M1A/B) (set 18)
+m1gresc The Great Escape (Maygay) (M1A/B) (set 1)
+m1guvnora The Guvnor (Maygay) (M1A/B) (set 2)
+m1guvnorb The Guvnor (Maygay) (M1A/B) (set 3)
+m1guvnorc The Guvnor (Maygay) (M1A/B) (set 4)
+m1guvnord The Guvnor (Maygay) (M1A/B) (set 5)
+m1guvnore The Guvnor (Maygay) (M1A/B) (set 6)
+m1guvnorf The Guvnor (Maygay) (M1A/B) (set 7)
+m1guvnorg The Guvnor (Maygay) (M1A/B) (set 8)
+m1guvnorh The Guvnor (Maygay) (M1A/B) (set 9)
+m1guvnori The Guvnor (Maygay) (M1A/B) (set 10)
+m1guvnorj The Guvnor (Maygay) (M1A/B) (set 11)
+m1guvnork The Guvnor (Maygay) (M1A/B) (set 12)
+m1guvnorl The Guvnor (Maygay) (M1A/B) (set 13)
+m1guvnorm The Guvnor (Maygay) (M1A/B) (set 14)
+m1guvnorn The Guvnor (Maygay) (M1A/B) (set 15)
+m1guvnoro The Guvnor (Maygay) (M1A/B) (set 16)
+m1guvnorp The Guvnor (Maygay) (M1A/B) (set 17)
+m1guvnorq The Guvnor (Maygay) (M1A/B) (set 18)
+m1guvnorr The Guvnor (Maygay) (M1A/B) (set 19)
+m1guvnors The Guvnor (Maygay) (M1A/B) (set 20)
+m1guvnor The Guvnor (Maygay) (M1A/B) (set 1)
+m1guvnort The Guvnor (Maygay) (M1A/B) (set 21)
+m1hiloca Hi Lo Casino (Global) (M1A/B) (set 2)
+m1hiloc Hi Lo Casino (Global) (M1A/B) (set 1)
+m1hotpot0 Hot Pots (Maygay) (M1A/B) (set 28)
+m1hotpotd Hot Pots (Maygay) (M1A/B) (set 5)
+m1hotpote Hot Pots (Maygay) (M1A/B) (set 6)
+m1hotpoth Hot Pots (Maygay) (M1A/B) (set 9)
+m1hotpot Hot Pots (Maygay) (M1A/B) (set 1)
+m1hotpoti Hot Pots (Maygay) (M1A/B) (set 10)
+m1hotpotj Hot Pots (Maygay) (M1A/B) (set 11)
+m1hotpotk Hot Pots (Maygay) (M1A/B) (set 12)
+m1hotpotl Hot Pots (Maygay) (M1A/B) (set 13)
+m1hotpotm Hot Pots (Maygay) (M1A/B) (set 14)
+m1hotpotn Hot Pots (Maygay) (M1A/B) (set 15)
+m1hotpoto Hot Pots (Maygay) (M1A/B) (set 16)
+m1hotpotp Hot Pots (Maygay) (M1A/B) (set 17)
+m1hotpotq Hot Pots (Maygay) (M1A/B) (set 18)
+m1hotpotr Hot Pots (Maygay) (M1A/B) (set 19)
+m1hotpots Hot Pots (Maygay) (M1A/B) (set 20)
+m1hotpott Hot Pots (Maygay) (M1A/B) (set 21)
+m1hotpotu Hot Pots (Maygay) (M1A/B) (set 22)
+m1hotpotv Hot Pots (Maygay) (M1A/B) (set 23)
+m1hotpotw Hot Pots (Maygay) (M1A/B) (set 24)
+m1hotpotx Hot Pots (Maygay) (M1A/B) (set 25)
+m1hotpoty Hot Pots (Maygay) (M1A/B) (set 26)
+m1hotpotz Hot Pots (Maygay) (M1A/B) (set 27)
+m1htclba Hi Tension Club (Maygay) (M1A/B) (set 2)
+m1htclb Hi Tension Club (Maygay) (M1A/B) (set 1)
+m1imclba Instant Millionaire Club (Maygay) (M1A/B) (set 2)
+m1imclbb Instant Millionaire Club (Maygay) (M1A/B) (set 3)
+m1imclb Instant Millionaire Club (Maygay) (M1A/B) (set 1)
+m1inferna Inferno (Maygay) (M1A/B) (set 2)
+m1infernb Inferno (Maygay) (M1A/B) (set 3)
+m1infernc Inferno (Maygay) (M1A/B) (set 4)
+m1infernd Inferno (Maygay) (M1A/B) (set 5)
+m1inferne Inferno (Maygay) (M1A/B) (set 6)
+m1infernf Inferno (Maygay) (M1A/B) (set 7)
+m1inferng Inferno (Maygay) (M1A/B) (set 8)
+m1infernh Inferno (Maygay) (M1A/B) (set 9)
+m1inferni Inferno (Maygay) (M1A/B) (set 10)
+m1infern Inferno (Maygay) (M1A/B) (set 1)
+m1infernj Inferno (Maygay) (M1A/B) (set 11)
+m1infernk Inferno (Maygay) (M1A/B) (set 12)
+m1infernl Inferno (Maygay) (M1A/B) (set 13)
+m1inwina Instant Win (Maygay) (M1A/B) (set 2)
+m1inwinb Instant Win (Maygay) (M1A/B) (set 3)
+m1inwinc Instant Win (Maygay) (M1A/B) (set 4)
+m1inwinf Instant Win (Maygay) (M1A/B) (set 7)
+m1inwinh Instant Win (Maygay) (M1A/B) (set 9)
+m1inwini Instant Win (Maygay) (M1A/B) (set 10)
+m1inwin Instant Win (Maygay) (M1A/B) (set 1)
+m1inwinj Instant Win (Maygay) (M1A/B) (set 11)
+m1inwink Instant Win (Maygay) (M1A/B) (set 12)
+m1inwinl Instant Win (Maygay) (M1A/B) (set 13)
+m1inwinm Instant Win (Maygay) (M1A/B) (set 14)
+m1inwinn Instant Win (Maygay) (M1A/B) (set 15)
+m1inwino Instant Win (Maygay) (M1A/B) (set 16)
+m1inwinp Instant Win (Maygay) (M1A/B) (set 17)
+m1inwinq Instant Win (Maygay) (M1A/B) (set 18)
+m1inwinr Instant Win (Maygay) (M1A/B) (set 19)
+m1inwins Instant Win (Maygay) (M1A/B) (set 20)
+m1inwint Instant Win (Maygay) (M1A/B) (set 21)
+m1inwinu Instant Win (Maygay) (M1A/B) (set 22)
+m1inwinv Instant Win (Maygay) (M1A/B) (set 23)
+m1inwinw Instant Win (Maygay) (M1A/B) (set 24)
+m1inwinx Instant Win (Maygay) (M1A/B) (set 25)
+m1itjobc Italian Job (Maygay) (M1A/B) (set 4)
+m1itjobd Italian Job (Maygay) (M1A/B) (set 5)
+m1itjobe Italian Job (Maygay) (M1A/B) (set 6)
+m1itjobf Italian Job (Maygay) (M1A/B) (set 7)
+m1itjobg Italian Job (Maygay) (M1A/B) (set 8)
+m1itjobh Italian Job (Maygay) (M1A/B) (set 9)
+m1itjobi Italian Job (Maygay) (M1A/B) (set 10)
+m1itjob Italian Job (Maygay) (M1A/B) (set 1)
+m1itjobj Italian Job (Maygay) (M1A/B) (set 11)
+m1itjobk Italian Job (Maygay) (M1A/B) (set 12)
+m1itjobl Italian Job (Maygay) (M1A/B) (set 13)
+m1itjobm Italian Job (Maygay) (M1A/B) (set 14)
+m1itjobn Italian Job (Maygay) (M1A/B) (set 15)
+m1itjobo Italian Job (Maygay) (M1A/B) (set 16)
+m1itjobp Italian Job (Maygay) (M1A/B) (set 17)
+m1itjobq Italian Job (Maygay) (M1A/B) (set 18)
+m1itjobr Italian Job (Maygay) (M1A/B) (set 19)
+m1itsko0 It's A Knockout (Maygay) (M1A/B) (set 28)
+m1itsko1 It's A Knockout (Maygay) (M1A/B) (set 29)
+m1itsko2 It's A Knockout (Maygay) (M1A/B) (set 30)
+m1itsko3 It's A Knockout (Maygay) (M1A/B) (set 31)
+m1itsko4 It's A Knockout (Maygay) (M1A/B) (set 32)
+m1itsko5 It's A Knockout (Maygay) (M1A/B) (set 33)
+m1itsko6 It's A Knockout (Maygay) (M1A/B) (set 34)
+m1itsko7 It's A Knockout (Maygay) (M1A/B) (set 35)
+m1itsko8 It's A Knockout (Maygay) (M1A/B) (set 36)
+m1itskoa It's A Knockout (Maygay) (M1A/B) (set 2)
+m1itskob It's A Knockout (Maygay) (M1A/B) (set 3)
+m1itskoc It's A Knockout (Maygay) (M1A/B) (set 4)
+m1itskod It's A Knockout (Maygay) (M1A/B) (set 5)
+m1itskoe It's A Knockout (Maygay) (M1A/B) (set 6)
+m1itskof It's A Knockout (Maygay) (M1A/B) (set 7)
+m1itskog It's A Knockout (Maygay) (M1A/B) (set 8)
+m1itskoh It's A Knockout (Maygay) (M1A/B) (set 9)
+m1itskoi It's A Knockout (Maygay) (M1A/B) (set 10)
+m1itsko It's A Knockout (Maygay) (M1A/B) (set 1)
+m1itskoj It's A Knockout (Maygay) (M1A/B) (set 11)
+m1itskok It's A Knockout (Maygay) (M1A/B) (set 12)
+m1itskol It's A Knockout (Maygay) (M1A/B) (set 13)
+m1itskom It's A Knockout (Maygay) (M1A/B) (set 14)
+m1itskon It's A Knockout (Maygay) (M1A/B) (set 15)
+m1itskoo It's A Knockout (Maygay) (M1A/B) (set 16)
+m1itskop It's A Knockout (Maygay) (M1A/B) (set 17)
+m1itskoq It's A Knockout (Maygay) (M1A/B) (set 18)
+m1itskor It's A Knockout (Maygay) (M1A/B) (set 19)
+m1itskos It's A Knockout (Maygay) (M1A/B) (set 20)
+m1itskot It's A Knockout (Maygay) (M1A/B) (set 21)
+m1itskou It's A Knockout (Maygay) (M1A/B) (set 22)
+m1itskov It's A Knockout (Maygay) (M1A/B) (set 23)
+m1itskow It's A Knockout (Maygay) (M1A/B) (set 24)
+m1itskox It's A Knockout (Maygay) (M1A/B) (set 25)
+m1itskoy It's A Knockout (Maygay) (M1A/B) (set 26)
+m1itskoz It's A Knockout (Maygay) (M1A/B) (set 27)
+m1jbonda James Bond (Maygay) (M1A/B) (set 2)
+m1jbondb James Bond (Maygay) (M1A/B) (set 3)
+m1jbondc James Bond (Maygay) (M1A/B) (set 4)
+m1jbondd James Bond (Maygay) (M1A/B) (set 5)
+m1jbonde James Bond (Maygay) (M1A/B) (set 6)
+m1jbondf James Bond (Maygay) (M1A/B) (set 7)
+m1jbondg James Bond (Maygay) (M1A/B) (set 8)
+m1jbondh James Bond (Maygay) (M1A/B) (set 9)
+m1jbondi James Bond (Maygay) (M1A/B) (set 10)
+m1jbond James Bond (Maygay) (M1A/B) (set 1)
+m1jbondj James Bond (Maygay) (M1A/B) (set 11)
+m1jbondk James Bond (Maygay) (M1A/B) (set 12)
+m1jbondl James Bond (Maygay) (M1A/B) (set 13)
+m1jbondm James Bond (Maygay) (M1A/B) (set 14)
+m1jbondn James Bond (Maygay) (M1A/B) (set 15)
+m1jbondo James Bond (Maygay) (M1A/B) (set 16)
+m1jbondp James Bond (Maygay) (M1A/B) (set 17)
+m1jbondq James Bond (Maygay) (M1A/B) (set 18)
+m1jdwinsa Jim Davison's Winning Streak (Maygay) (M1A/B) (set 2)
+m1jdwinsb Jim Davison's Winning Streak (Maygay) (M1A/B) (set 3)
+m1jdwinsc Jim Davison's Winning Streak (Maygay) (M1A/B) (set 4)
+m1jdwinsd Jim Davison's Winning Streak (Maygay) (M1A/B) (set 5)
+m1jdwinse Jim Davison's Winning Streak (Maygay) (M1A/B) (set 6)
+m1jdwinsf Jim Davison's Winning Streak (Maygay) (M1A/B) (set 7)
+m1jdwinsg Jim Davison's Winning Streak (Maygay) (M1A/B) (set 8)
+m1jdwinsh Jim Davison's Winning Streak (Maygay) (M1A/B) (set 9)
+m1jdwinsi Jim Davison's Winning Streak (Maygay) (M1A/B) (set 10)
+m1jdwins Jim Davison's Winning Streak (Maygay) (M1A/B) (set 1)
+m1jdwinsj Jim Davison's Winning Streak (Maygay) (M1A/B) (set 11)
+m1jdwinsk Jim Davison's Winning Streak (Maygay) (M1A/B) (set 12)
+m1jdwinsl Jim Davison's Winning Streak (Maygay) (M1A/B) (set 13)
+m1jdwinsm Jim Davison's Winning Streak (Maygay) (M1A/B) (set 14)
+m1jdwinsn Jim Davison's Winning Streak (Maygay) (M1A/B) (set 15)
+m1jpmulta Jackpot Multiplier (Maygay) (M1A/B) (set 2)
+m1jpmult Jackpot Multiplier (Maygay) (M1A/B) (set 1)
+m1jtjoba Just The Job (Global) (M1A/B) (set 2)
+m1jtjobb Just The Job (Global) (M1A/B) (set 3)
+m1jtjobc Just The Job (Global) (M1A/B) (set 4)
+m1jtjobd Just The Job (Global) (M1A/B) (set 5)
+m1jtjob Just The Job (Global) (M1A/B) (set 1)
+m1kingswa King Of The Swingers (Global) (M1A/B) (set 2)
+m1kingswb King Of The Swingers (Global) (M1A/B) (set 3)
+m1kingswc King Of The Swingers (Global) (M1A/B) (set 4)
+m1kingsw King Of The Swingers (Global) (M1A/B) (set 1)
+m1lcaa Lights Camera Action (Global) (M1A/B) (set 2)
+m1lcab Lights Camera Action (Global) (M1A/B) (set 3)
+m1lcac Lights Camera Action (Global) (M1A/B) (set 4)
+m1lca Lights Camera Action (Global) (M1A/B) (set 1)
+m1liveama Living In America (Maygay) (M1A/B) (set 2)
+m1liveamb Living In America (Maygay) (M1A/B) (set 3)
+m1liveam Living In America (Maygay) (M1A/B) (set 1)
+m1lotmila Lottery Millionaire Club (Maygay) (M1A/B) (set 2)
+m1lotmilb Lottery Millionaire Club (Maygay) (M1A/B) (set 3)
+m1lotmilc Lottery Millionaire Club (Maygay) (M1A/B) (set 4)
+m1lotmil Lottery Millionaire Club (Maygay) (M1A/B) (set 1)
+m1lucknoa Lucky Numbers (Maygay) (M1A/B) (set 2)
+m1lucknob Lucky Numbers (Maygay) (M1A/B) (set 3)
+m1lucknoc Lucky Numbers (Maygay) (M1A/B) (set 4)
+m1lucknod Lucky Numbers (Maygay) (M1A/B) (set 5)
+m1lucknoe Lucky Numbers (Maygay) (M1A/B) (set 6)
+m1lucknof Lucky Numbers (Maygay) (M1A/B) (set 7)
+m1lucknog Lucky Numbers (Maygay) (M1A/B) (set 8)
+m1lucknoh Lucky Numbers (Maygay) (M1A/B) (set 9)
+m1lucknoi Lucky Numbers (Maygay) (M1A/B) (set 10)
+m1lucknoj Lucky Numbers (Maygay) (M1A/B) (set 11)
+m1lucknok Lucky Numbers (Maygay) (M1A/B) (set 12)
+m1lucknol Lucky Numbers (Maygay) (M1A/B) (set 13)
+m1luckno Lucky Numbers (Maygay) (M1A/B) (set 1)
+m1lucknom Lucky Numbers (Maygay) (M1A/B) (set 14)
+m1lucknon Lucky Numbers (Maygay) (M1A/B) (set 15)
+m1lucknoo Lucky Numbers (Maygay) (M1A/B) (set 16)
+m1lucknop Lucky Numbers (Maygay) (M1A/B) (set 17)
+m1lucknoq Lucky Numbers (Maygay) (M1A/B) (set 18)
+m1lucknor Lucky Numbers (Maygay) (M1A/B) (set 19)
+m1lucknos Lucky Numbers (Maygay) (M1A/B) (set 20)
+m1luxora Luxor Casino (Gemini) (M1A/B) (set 2)
+m1luxor Luxor Casino (Gemini) (M1A/B) (set 1)
+m1magica Magic Squares (Maygay) (M1A/B) (set 2)
+m1magicb Magic Squares (Maygay) (M1A/B) (set 3)
+m1magicc Magic Squares (Maygay) (M1A/B) (set 4)
+m1magic Magic Squares (Maygay) (M1A/B) (set 1)
+m1manhat Manhattan Skylines (Maygay) (M1A/B)
+m1mba Monkey Business (Global) (M1A/B) (set 2)
+m1mbb Monkey Business (Global) (M1A/B) (set 3)
+m1mbclb Monkey Business Club (Global) (M1A/B)
+m1mbc Monkey Business (Global) (M1A/B) (set 4)
+m1mb Monkey Business (Global) (M1A/B) (set 1)
+m1monclba Monopoly Club (Maygay) (M1A/B) (set 2)
+m1monclbb Monopoly Club (Maygay) (M1A/B) (set 3)
+m1monclbc Monopoly Club (Maygay) (M1A/B) (set 4)
+m1monclbd Monopoly Club (Maygay) (M1A/B) (set 5)
+m1monclbe Monopoly Club (Maygay) (M1A/B) (set 6)
+m1monclbf Monopoly Club (Maygay) (M1A/B) (set 7)
+m1monclbg Monopoly Club (Maygay) (M1A/B) (set 8)
+m1monclbh Monopoly Club (Maygay) (M1A/B) (set 9)
+m1monclbi Monopoly Club (Maygay) (M1A/B) (set 10)
+m1monclbj Monopoly Club (Maygay) (M1A/B) (set 11)
+m1monclbk Monopoly Club (Maygay) (M1A/B) (set 12)
+m1monclbl Monopoly Club (Maygay) (M1A/B) (set 13)
+m1monclbm Monopoly Club (Maygay) (M1A/B) (set 14)
+m1monclb Monopoly Club (Maygay) (M1A/B) (set 1)
+m1monclsa Monopoly Classic (Maygay) (M1A/B) (set 2)
+m1monclsb Monopoly Classic (Maygay) (M1A/B) (set 3)
+m1monclsc Monopoly Classic (Maygay) (M1A/B) (set 4)
+m1monclsd Monopoly Classic (Maygay) (M1A/B) (set 5)
+m1moncls Monopoly Classic (Maygay) (M1A/B) (set 1)
+m1mongama Money Game Club (Maygay) (M1A/B) (set 2)
+m1mongamb Money Game Club (Maygay) (M1A/B) (set 3)
+m1mongam Money Game Club (Maygay) (M1A/B) (set 1)
+m1monmona Money Money Money (Maygay) (M1A/B) (set 2)
+m1monmonb Money Money Money (Maygay) (M1A/B) (set 3)
+m1monmonc Money Money Money (Maygay) (M1A/B) (set 4)
+m1monmond Money Money Money (Maygay) (M1A/B) (set 5)
+m1monmone Money Money Money (Maygay) (M1A/B) (set 6)
+m1monmonf Money Money Money (Maygay) (M1A/B) (set 7)
+m1monmong Money Money Money (Maygay) (M1A/B) (set 8)
+m1monmonh Money Money Money (Maygay) (M1A/B) (set 9)
+m1monmoni Money Money Money (Maygay) (M1A/B) (set 10)
+m1monmonj Money Money Money (Maygay) (M1A/B) (set 11)
+m1monmonk Money Money Money (Maygay) (M1A/B) (set 12)
+m1monmonl Money Money Money (Maygay) (M1A/B) (set 13)
+m1monmonm Money Money Money (Maygay) (M1A/B) (set 14)
+m1monmon Money Money Money (Maygay) (M1A/B) (set 1)
+m1monmonn Money Money Money (Maygay) (M1A/B) (set 15)
+m1monmono Money Money Money (Maygay) (M1A/B) (set 16)
+m1monmonp Money Money Money (Maygay) (M1A/B) (set 17)
+m1monmonq Money Money Money (Maygay) (M1A/B) (set 18)
+m1monmonr Money Money Money (Maygay) (M1A/B) (set 19)
+m1monmons Money Money Money (Maygay) (M1A/B) (set 20)
+m1monmont Money Money Money (Maygay) (M1A/B) (set 21)
+m1monmonu Money Money Money (Maygay) (M1A/B) (set 22)
+m1monmonv Money Money Money (Maygay) (M1A/B) (set 23)
+m1monmonw Money Money Money (Maygay) (M1A/B) (set 24)
+m1mono0 Monopoly (Maygay) (M1A/B) (set 28)
+m1mono1 Monopoly (Maygay) (M1A/B) (set 29)
+m1mono2 Monopoly (Maygay) (M1A/B) (set 30)
+m1mono3 Monopoly (Maygay) (M1A/B) (set 31)
+m1mono4 Monopoly (Maygay) (M1A/B) (set 32)
+m1mono5 Monopoly (Maygay) (M1A/B) (set 33)
+m1mono6 Monopoly (Maygay) (M1A/B) (set 34)
+m1mono7 Monopoly (Maygay) (M1A/B) (set 35)
+m1mono8 Monopoly (Maygay) (M1A/B) (set 36)
+m1mono9 Monopoly (Maygay) (M1A/B) (set 37)
+m1monoaa Monopoly (Maygay) (M1A/B) (set 38)
+m1monoa Monopoly (Maygay) (M1A/B) (set 2)
+m1monoc Monopoly (Maygay) (M1A/B) (set 4)
+m1monod Monopoly (Maygay) (M1A/B) (set 5)
+m1monodt Monopoly (Dutch) (Maygay) (M1A/B)
+m1monoe Monopoly (Maygay) (M1A/B) (set 6)
+m1monof Monopoly (Maygay) (M1A/B) (set 7)
+m1monog Monopoly (Maygay) (M1A/B) (set 8)
+m1monoh Monopoly (Maygay) (M1A/B) (set 9)
+m1monoi Monopoly (Maygay) (M1A/B) (set 10)
+m1monok Monopoly (Maygay) (M1A/B) (set 12)
+m1monol Monopoly (Maygay) (M1A/B) (set 13)
+m1monom Monopoly (Maygay) (M1A/B) (set 14)
+m1mono Monopoly (Maygay) (M1A/B) (set 1)
+m1monon Monopoly (Maygay) (M1A/B) (set 15)
+m1monoo Monopoly (Maygay) (M1A/B) (set 16)
+m1monop Monopoly (Maygay) (M1A/B) (set 17)
+m1monoq Monopoly (Maygay) (M1A/B) (set 18)
+m1monor Monopoly (Maygay) (M1A/B) (set 19)
+m1monos Monopoly (Maygay) (M1A/B) (set 20)
+m1monot Monopoly (Maygay) (M1A/B) (set 21)
+m1monou Monopoly (Maygay) (M1A/B) (set 22)
+m1monov Monopoly (Maygay) (M1A/B) (set 23)
+m1monow Monopoly (Maygay) (M1A/B) (set 24)
+m1monox Monopoly (Maygay) (M1A/B) (set 25)
+m1monoy Monopoly (Maygay) (M1A/B) (set 26)
+m1monoz Monopoly (Maygay) (M1A/B) (set 27)
+m1monstra Monster Cash (Maygay) (M1A/B) (set 2)
+m1monstrb Monster Cash (Maygay) (M1A/B) (set 3)
+m1monstrc Monster Cash (Maygay) (M1A/B) (set 4)
+m1monstr Monster Cash (Maygay) (M1A/B) (set 1)
+m1nhpa Noel's House Party (Maygay) (M1A/B) (set 2)
+m1nhpb Noel's House Party (Maygay) (M1A/B) (set 3)
+m1nhpc Noel's House Party (Maygay) (M1A/B) (set 4)
+m1nhpd Noel's House Party (Maygay) (M1A/B) (set 5)
+m1nhpe Noel's House Party (Maygay) (M1A/B) (set 6)
+m1nhpf Noel's House Party (Maygay) (M1A/B) (set 7)
+m1nhpg Noel's House Party (Maygay) (M1A/B) (set 8)
+m1nhph Noel's House Party (Maygay) (M1A/B) (set 9)
+m1nhpi Noel's House Party (Maygay) (M1A/B) (set 10)
+m1nhpj Noel's House Party (Maygay) (M1A/B) (set 11)
+m1nhpk Noel's House Party (Maygay) (M1A/B) (set 12)
+m1nhpl Noel's House Party (Maygay) (M1A/B) (set 13)
+m1nhpm Noel's House Party (Maygay) (M1A/B) (set 14)
+m1nhp Noel's House Party (Maygay) (M1A/B) (set 1)
+m1nudbnka Nudge Banker (Maygay) (M1A/B) (set 2)
+m1nudbnkb Nudge Banker (Maygay) (M1A/B) (set 3)
+m1nudbnkc Nudge Banker (Maygay) (M1A/B) (set 4)
+m1nudbnkd Nudge Banker (Maygay) (M1A/B) (set 5)
+m1nudbnke Nudge Banker (Maygay) (M1A/B) (set 6)
+m1nudbnkf Nudge Banker (Maygay) (M1A/B) (set 7)
+m1nudbnkg Nudge Banker (Maygay) (M1A/B) (set 8)
+m1nudbnkh Nudge Banker (Maygay) (M1A/B) (set 9)
+m1nudbnki Nudge Banker (Maygay) (M1A/B) (set 10)
+m1nudbnkj Nudge Banker (Maygay) (M1A/B) (set 11)
+m1nudbnkk Nudge Banker (Maygay) (M1A/B) (set 12)
+m1nudbnkl Nudge Banker (Maygay) (M1A/B) (set 13)
+m1nudbnkm Nudge Banker (Maygay) (M1A/B) (set 14)
+m1nudbnkn Nudge Banker (Maygay) (M1A/B) (set 15)
+m1nudbnk Nudge Banker (Maygay) (M1A/B) (set 1)
+m1nudbnko Nudge Banker (Maygay) (M1A/B) (set 16)
+m1nudbnkp Nudge Banker (Maygay) (M1A/B) (set 17)
+m1nudbnkq Nudge Banker (Maygay) (M1A/B) (set 18)
+m1nudbnkr Nudge Banker (Maygay) (M1A/B) (set 19)
+m1nudbnks Nudge Banker (Maygay) (M1A/B) (set 20)
+m1nudbnkt Nudge Banker (Maygay) (M1A/B) (set 21)
+m1nudbnku Nudge Banker (Maygay) (M1A/B) (set 22)
+m1nudbnkv Nudge Banker (Maygay) (M1A/B) (set 23)
+m1nudunla Nudges Unlimited (Maygay) (M1A/B) (set 2)
+m1nudunlb Nudges Unlimited (Maygay) (M1A/B) (set 3)
+m1nudunlc Nudges Unlimited (Maygay) (M1A/B) (set 4)
+m1nudunld Nudges Unlimited (Maygay) (M1A/B) (set 5)
+m1nudunle Nudges Unlimited (Maygay) (M1A/B) (set 6)
+m1nudunl Nudges Unlimited (Maygay) (M1A/B) (set 1)
+m1omegaa Omega (Maygay) (M1A/B) (set 2)
+m1omega Omega (Maygay) (M1A/B) (set 1)
+m1onbusa On The Buses (Maygay) (M1A/B) (set 2)
+m1onbusb On The Buses (Maygay) (M1A/B) (set 3)
+m1onbusc On The Buses (Maygay) (M1A/B) (set 4)
+m1onbusd On The Buses (Maygay) (M1A/B) (set 5)
+m1onbuse On The Buses (Maygay) (M1A/B) (set 6)
+m1onbusf On The Buses (Maygay) (M1A/B) (set 7)
+m1onbusg On The Buses (Maygay) (M1A/B) (set 8)
+m1onbush On The Buses (Maygay) (M1A/B) (set 9)
+m1onbusi On The Buses (Maygay) (M1A/B) (set 10)
+m1onbusj On The Buses (Maygay) (M1A/B) (set 11)
+m1onbusk On The Buses (Maygay) (M1A/B) (set 12)
+m1onbusl On The Buses (Maygay) (M1A/B) (set 13)
+m1onbusm On The Buses (Maygay) (M1A/B) (set 14)
+m1onbusn On The Buses (Maygay) (M1A/B) (set 15)
+m1onbus On The Buses (Maygay) (M1A/B) (set 1)
+m1otta Over The Top (Maygay) (M1A/B) (set 2)
+m1ott Over The Top (Maygay) (M1A/B) (set 1)
+m1piggya Piggy Bank (Maygay) (M1A/B) (set 2)
+m1piggyb Piggy Bank (Maygay) (M1A/B) (set 3)
+m1piggyc Piggy Bank (Maygay) (M1A/B) (set 4)
+m1piggy Piggy Bank (Maygay) (M1A/B) (set 1)
+m1pinkpa Pink Panther (Maygay) (M1A/B) (set 2)
+m1pinkpb Pink Panther (Maygay) (M1A/B) (set 3)
+m1pinkpc Pink Panther (Maygay) (M1A/B) (set 4)
+m1pinkpd Pink Panther (Maygay) (M1A/B) (set 5)
+m1pinkpe Pink Panther (Maygay) (M1A/B) (set 6)
+m1pinkpf Pink Panther (Maygay) (M1A/B) (set 7)
+m1pinkpg Pink Panther (Maygay) (M1A/B) (set 8)
+m1pinkph Pink Panther (Maygay) (M1A/B) (set 9)
+m1pinkpi Pink Panther (Maygay) (M1A/B) (set 10)
+m1pinkpj Pink Panther (Maygay) (M1A/B) (set 11)
+m1pinkpk Pink Panther (Maygay) (M1A/B) (set 12)
+m1pinkpl Pink Panther (Maygay) (M1A/B) (set 13)
+m1pinkpm Pink Panther (Maygay) (M1A/B) (set 14)
+m1pinkpn Pink Panther (Maygay) (M1A/B) (set 15)
+m1pinkpo Pink Panther (Maygay) (M1A/B) (set 16)
+m1pinkp Pink Panther (Maygay) (M1A/B) (set 1)
+m1pinkpp Pink Panther (Maygay) (M1A/B) (set 17)
+m1pinkpq Pink Panther (Maygay) (M1A/B) (set 18)
+m1pinkpr Pink Panther (Maygay) (M1A/B) (set 19)
+m1ppca Pink Panther Club (Maygay) (M1A/B) (set 2)
+m1ppcb Pink Panther Club (Maygay) (M1A/B) (set 3)
+m1ppc Pink Panther Club (Maygay) (M1A/B) (set 1)
+m1ppdt Pink Panther (German) (Maygay) (M1A/B)
+m1przclua Prize Cluedo (Maygay) (M1A/B) (set 2)
+m1przclub Prize Cluedo (Maygay) (M1A/B) (set 3)
+m1przclu Prize Cluedo (Maygay) (M1A/B) (set 1)
+m1przeea Prize Eastenders (Maygay) (M1A/B) (set 2)
+m1przeeb Prize Eastenders (Maygay) (M1A/B) (set 3)
+m1przeec Prize Eastenders (Maygay) (M1A/B) (set 4)
+m1przee Prize Eastenders (Maygay) (M1A/B) (set 1)
+m1racesa A Day At The Races (Maygay) (M1A/B) (set 2)
+m1races A Day At The Races (Maygay) (M1A/B) (set 1)
+m1racesb A Day At The Races (Maygay) (M1A/B) (set 3)
+m1racesc A Day At The Races (Maygay) (M1A/B) (set 4)
+m1reeldma Reel Diamonds (Maygay) (M1A/B) (set 2)
+m1reeldmb Reel Diamonds (Maygay) (M1A/B) (set 3)
+m1reeldmc Reel Diamonds (Maygay) (M1A/B) (set 4)
+m1reeldmd Reel Diamonds (Maygay) (M1A/B) (set 5)
+m1reeldme Reel Diamonds (Maygay) (M1A/B) (set 6)
+m1reeldmf Reel Diamonds (Maygay) (M1A/B) (set 7)
+m1reeldmg Reel Diamonds (Maygay) (M1A/B) (set 8)
+m1reeldmh Reel Diamonds (Maygay) (M1A/B) (set 9)
+m1reeldmi Reel Diamonds (Maygay) (M1A/B) (set 10)
+m1reeldmj Reel Diamonds (Maygay) (M1A/B) (set 11)
+m1reeldmk Reel Diamonds (Maygay) (M1A/B) (set 12)
+m1reeldml Reel Diamonds (Maygay) (M1A/B) (set 13)
+m1reeldmm Reel Diamonds (Maygay) (M1A/B) (set 14)
+m1reeldmn Reel Diamonds (Maygay) (M1A/B) (set 15)
+m1reeldmo Reel Diamonds (Maygay) (M1A/B) (set 16)
+m1reeldm Reel Diamonds (Maygay) (M1A/B) (set 1)
+m1retppa Return Of The Pink Panther (Maygay) (M1A/B) (set 2)
+m1retppb Return Of The Pink Panther (Maygay) (M1A/B) (set 3)
+m1retppc Return Of The Pink Panther (Maygay) (M1A/B) (set 4)
+m1retppd Return Of The Pink Panther (Maygay) (M1A/B) (set 5)
+m1retpp Return Of The Pink Panther (Maygay) (M1A/B) (set 1)
+m1searcha Search Light (Maygay) (M1A/B) (set 2)
+m1searchb Search Light (Maygay) (M1A/B) (set 3)
+m1search Search Light (Maygay) (M1A/B) (set 1)
+m1simpsa The Simpsons (Maygay) (M1A/B) (set 2)
+m1simpsb The Simpsons (Maygay) (M1A/B) (set 3)
+m1simpsc The Simpsons (Maygay) (M1A/B) (set 4)
+m1simpsd The Simpsons (Maygay) (M1A/B) (set 5)
+m1simpse The Simpsons (Maygay) (M1A/B) (set 6)
+m1simpsf The Simpsons (Maygay) (M1A/B) (set 7)
+m1simpsg The Simpsons (Maygay) (M1A/B) (set 8)
+m1simps The Simpsons (Maygay) (M1A/B) (set 1)
+m1siricha Strike It Rich (Maygay) (M1A/B) (set 2)
+m1sirichb Strike It Rich (Maygay) (M1A/B) (set 3)
+m1sirichc Strike It Rich (Maygay) (M1A/B) (set 4)
+m1sirich Strike It Rich (Maygay) (M1A/B) (set 1)
+m1sixspn Six Spinner (Maygay) (M1A/B)
+m1spida Spiderman (Maygay) (M1A/B) (set 2)
+m1spidb Spiderman (Maygay) (M1A/B) (set 3)
+m1spid Spiderman (Maygay) (M1A/B) (set 1)
+m1sprnov Super Nova (Dutch) (Maygay) (M1A/B)
+m1sptlgta Spotlight (Maygay) (M1A/B) (set 2)
+m1sptlgtb Spotlight (Maygay) (M1A/B) (set 3)
+m1sptlgtc Spotlight (Maygay) (M1A/B) (set 4)
+m1sptlgtd Spotlight (Maygay) (M1A/B) (set 5)
+m1sptlgte Spotlight (Maygay) (M1A/B) (set 6)
+m1sptlgt Spotlight (Maygay) (M1A/B) (set 1)
+m1startra Star Trekking (Mdm) (M1A/B) (set 2)
+m1startrb Star Trekking (Mdm) (M1A/B) (set 3)
+m1startrc Star Trekking (Mdm) (M1A/B) (set 4)
+m1startrd Star Trekking (Mdm) (M1A/B) (set 5)
+m1startre Star Trekking (Mdm) (M1A/B) (set 6)
+m1startrf Star Trekking (Mdm) (M1A/B) (set 7)
+m1startrg Star Trekking (Mdm) (M1A/B) (set 8)
+m1startrh Star Trekking (Mdm) (M1A/B) (set 9)
+m1startri Star Trekking (Mdm) (M1A/B) (set 10)
+m1startrj Star Trekking (Mdm) (M1A/B) (set 11)
+m1startrk Star Trekking (Mdm) (M1A/B) (set 12)
+m1startrm Star Trekking (Mdm) (M1A/B) (set 14)
+m1startrn Star Trekking (Mdm) (M1A/B) (set 15)
+m1startro Star Trekking (Mdm) (M1A/B) (set 16)
+m1startrp Star Trekking (Mdm) (M1A/B) (set 17)
+m1startrq Star Trekking (Mdm) (M1A/B) (set 18)
+m1startrr Star Trekking (Mdm) (M1A/B) (set 19)
+m1startr Star Trekking (Mdm) (M1A/B) (set 1)
+m1sudnima Sudden Impact (Maygay) (M1A/B) (set 2)
+m1sudnimb Sudden Impact (Maygay) (M1A/B) (set 3)
+m1sudnimc Sudden Impact (Maygay) (M1A/B) (set 4)
+m1sudnim Sudden Impact (Maygay) (M1A/B) (set 1)
+m1suppot0 Super Pots (Maygay) (M1A/B) (set 28)
+m1suppota Super Pots (Maygay) (M1A/B) (set 2)
+m1suppotb Super Pots (Maygay) (M1A/B) (set 3)
+m1suppotc Super Pots (Maygay) (M1A/B) (set 4)
+m1suppotd Super Pots (Maygay) (M1A/B) (set 5)
+m1suppote Super Pots (Maygay) (M1A/B) (set 6)
+m1suppotf Super Pots (Maygay) (M1A/B) (set 7)
+m1suppotg Super Pots (Maygay) (M1A/B) (set 8)
+m1suppoti Super Pots (Maygay) (M1A/B) (set 10)
+m1suppotj Super Pots (Maygay) (M1A/B) (set 11)
+m1suppotk Super Pots (Maygay) (M1A/B) (set 12)
+m1suppotl Super Pots (Maygay) (M1A/B) (set 13)
+m1suppotm Super Pots (Maygay) (M1A/B) (set 14)
+m1suppotn Super Pots (Maygay) (M1A/B) (set 15)
+m1suppoto Super Pots (Maygay) (M1A/B) (set 16)
+m1suppotp Super Pots (Maygay) (M1A/B) (set 17)
+m1suppotq Super Pots (Maygay) (M1A/B) (set 18)
+m1suppotr Super Pots (Maygay) (M1A/B) (set 19)
+m1suppots Super Pots (Maygay) (M1A/B) (set 20)
+m1suppot Super Pots (Maygay) (M1A/B) (set 1)
+m1suppott Super Pots (Maygay) (M1A/B) (set 21)
+m1suppotu Super Pots (Maygay) (M1A/B) (set 22)
+m1suppotv Super Pots (Maygay) (M1A/B) (set 23)
+m1suppotw Super Pots (Maygay) (M1A/B) (set 24)
+m1suppotx Super Pots (Maygay) (M1A/B) (set 25)
+m1suppoty Super Pots (Maygay) (M1A/B) (set 26)
+m1suppotz Super Pots (Maygay) (M1A/B) (set 27)
+m1sycca Stake Yer Claim Club (Global) (M1A/B) (set 2)
+m1syccb Stake Yer Claim Club (Global) (M1A/B) (set 3)
+m1sycc Stake Yer Claim Club (Global) (M1A/B) (set 1)
+m1thatlfa That's Life (Maygay) (M1A/B) (set 2)
+m1thatlfb That's Life (Maygay) (M1A/B) (set 3)
+m1thatlfc That's Life (Maygay) (M1A/B) (set 4)
+m1thatlfd That's Life (Maygay) (M1A/B) (set 5)
+m1thatlf That's Life (Maygay) (M1A/B) (set 1)
+m1thrilla Thrills 'n' Spills (Global) (M1A/B) (set 2)
+m1thrillb Thrills 'n' Spills (Global) (M1A/B) (set 3)
+m1thrillc Thrills 'n' Spills (Global) (M1A/B) (set 4)
+m1thrill Thrills 'n' Spills (Global) (M1A/B) (set 1)
+m1topstr Top Strike (Maygay - Bwb) (M1A/B)
+m1toptena Top Tenner (Maygay) (M1A/B) (set 2)
+m1topten Top Tenner (Maygay) (M1A/B) (set 1)
+m1tpclba Trivial Pursuit Club (Maygay) (M1A/B) (set 2)
+m1tpclbb Trivial Pursuit Club (Maygay) (M1A/B) (set 3)
+m1tpclbc Trivial Pursuit Club (Maygay) (M1A/B) (set 4)
+m1tpclb Trivial Pursuit Club (Maygay) (M1A/B) (set 1)
+m1triviaa Trivial Pursuit (Maygay) (M1A/B) (set 2)
+m1triviab Trivial Pursuit (Maygay) (M1A/B) (set 3)
+m1triviac Trivial Pursuit (Maygay) (M1A/B) (set 4)
+m1triviad Trivial Pursuit (Maygay) (M1A/B) (set 5)
+m1triviae Trivial Pursuit (Maygay) (M1A/B) (set 6)
+m1triviaf Trivial Pursuit (Maygay) (M1A/B) (set 7)
+m1triviag Trivial Pursuit (Maygay) (M1A/B) (set 8)
+m1triviah Trivial Pursuit (Maygay) (M1A/B) (set 9)
+m1triviai Trivial Pursuit (Maygay) (M1A/B) (set 10)
+m1triviaj Trivial Pursuit (Maygay) (M1A/B) (set 11)
+m1triviak Trivial Pursuit (Maygay) (M1A/B) (set 12)
+m1trivial Trivial Pursuit (Maygay) (M1A/B) (set 13)
+m1trivian Trivial Pursuit (Maygay) (M1A/B) (set 15)
+m1triviap Trivial Pursuit (Maygay) (M1A/B) (set 17)
+m1triviaq Trivial Pursuit (Maygay) (M1A/B) (set 18)
+m1triviar Trivial Pursuit (Maygay) (M1A/B) (set 19)
+m1trivias Trivial Pursuit (Maygay) (M1A/B) (set 20)
+m1trivia Trivial Pursuit (Maygay) (M1A/B) (set 1)
+m1triviat Trivial Pursuit (Maygay) (M1A/B) (set 21)
+m1triviau Trivial Pursuit (Maygay) (M1A/B) (set 22)
+m1triviav Trivial Pursuit (Maygay) (M1A/B) (set 23)
+m1triviaw Trivial Pursuit (Maygay) (M1A/B) (set 24)
+m1triviax Trivial Pursuit (Maygay) (M1A/B) (set 25)
+m1triviay Trivial Pursuit (Maygay) (M1A/B) (set 26)
+m1triviaz Trivial Pursuit (Maygay) (M1A/B) (set 27)
+m1trtra Trick Or Treat (Global) (M1A/B) (set 2)
+m1trtrcl Trick Or Treat Club (Global) (M1A/B)
+m1trtr Trick Or Treat (Global) (M1A/B) (set 1)
+m1tstunt Test Unit (Maygay) (M1A/B)
+m1ttcash Tick Tock Cash (Empire) (M1A/B)
+m1ultchla Ultimate Challenge (Maygay) (M1A/B) (set 2)
+m1ultchlb Ultimate Challenge (Maygay) (M1A/B) (set 3)
+m1ultchlc Ultimate Challenge (Maygay) (M1A/B) (set 4)
+m1ultchl Ultimate Challenge (Maygay) (M1A/B) (set 1)
+m1undsiea Under Siege (Maygay) (M1A/B) (set 2)
+m1undsieb Under Siege (Maygay) (M1A/B) (set 3)
+m1undsiec Under Siege (Maygay) (M1A/B) (set 4)
+m1undsie Under Siege (Maygay) (M1A/B) (set 1)
+m1vegasa Vegas Gambler Club (Maygay) (M1A/B) (set 2)
+m1vegasb Vegas Gambler Club (Maygay) (M1A/B) (set 3)
+m1vegas Vegas Gambler Club (Maygay) (M1A/B) (set 1)
+m1vegcrw Vegetable Crew (Global) (M1A/B)
+m1wagona Wagon Trail (Maygay) (M1A/B) (set 2)
+m1wagonb Wagon Trail (Maygay) (M1A/B) (set 3)
+m1wagonc Wagon Trail (Maygay) (M1A/B) (set 4)
+m1wagon Wagon Trail (Maygay) (M1A/B) (set 1)
+m1winenca John Francombe's Winners Enclosure (Maygay) (M1A/B) (set 2)
+m1winencb John Francombe's Winners Enclosure (Maygay) (M1A/B) (set 3)
+m1winencc John Francombe's Winners Enclosure (Maygay) (M1A/B) (set 4)
+m1winenc John Francombe's Winners Enclosure (Maygay) (M1A/B) (set 1)
+m1wldznea Wild Zone (Maygay) (M1A/B) (set 2)
+m1wldzneb Wild Zone (Maygay) (M1A/B) (set 3)
+m1wldznec Wild Zone (Maygay) (M1A/B) (set 4)
+m1wldzned Wild Zone (Maygay) (M1A/B) (set 5)
+m1wldznee Wild Zone (Maygay) (M1A/B) (set 6)
+m1wldznef Wild Zone (Maygay) (M1A/B) (set 7)
+m1wldzneg Wild Zone (Maygay) (M1A/B) (set 8)
+m1wldzneh Wild Zone (Maygay) (M1A/B) (set 9)
+m1wldznei Wild Zone (Maygay) (M1A/B) (set 10)
+m1wldznej Wild Zone (Maygay) (M1A/B) (set 11)
+m1wldznek Wild Zone (Maygay) (M1A/B) (set 12)
+m1wldznel Wild Zone (Maygay) (M1A/B) (set 13)
+m1wldznem Wild Zone (Maygay) (M1A/B) (set 14)
+m1wldznen Wild Zone (Maygay) (M1A/B) (set 15)
+m1wldzneo Wild Zone (Maygay) (M1A/B) (set 16)
+m1wldznep Wild Zone (Maygay) (M1A/B) (set 17)
+m1wldzneq Wild Zone (Maygay) (M1A/B) (set 18)
+m1wldzner Wild Zone (Maygay) (M1A/B) (set 19)
+m1wldznes Wild Zone (Maygay) (M1A/B) (set 20)
+m1wldzne Wild Zone (Maygay) (M1A/B) (set 1)
+m1wotwa War Of The Worlds (Maygay) (M1A/B) (set 2)
+m1wotwb War Of The Worlds (Maygay) (M1A/B) (set 3)
+m1wotw War Of The Worlds (Maygay) (M1A/B) (set 1)
+m2hilite Hi-Lights (Barcrest) (MPU2)
+m2svlite Silver Lights (Barcrest) (MPU2)
+m3acech Ace Chase (Bwb) (MPU3)
+m3autort Autoroute (Barcrest) (MPU3)
+m3bankr Banker (Bwb) (MPU3)
+m3big20j Big 20 Joker (Barcrest) (MPU3)
+m3biggam The Big Game (Barcrest) (MPU3)
+m3bigsht Big Shot (Barcrest) (MPU3)
+m3blkhle Black Hole (Barcrest) (MPU3)
+m3cabreta Cabaret (Barcrest) (MPU3, set 2)
+m3cabret Cabaret (Barcrest) (MPU3, set 1)
+m3cdash Cash Dash (Pcp) (MPU3)
+m3chase Chase It (Bwb) (MPU3)
+m3circlea Special Circle Club (Barcrest) (MPU3, set 2)
+m3circleb Special Circle Club (Barcrest) (MPU3, set 3)
+m3circle Special Circle Club (Barcrest) (MPU3, set 1)
+m3cjoker Crazy Joker (Barcrest) (MPU3)
+m3cskill Circle Skill (Barcrest) (MPU3)
+m3cunlim Chances Unlimited (Barcrest) (MPU3)
+m3fortuna Fortune Numbers (Barcrest) (MPU3, set 2)
+m3fortund Fortune Numbers (Barcrest) [Dutch] (MPU3)
+m3fortun Fortune Numbers (Barcrest) (MPU3, set 1)
+m3gaward Golden Award (Barcrest) (MPU3)
+m3gcrown Golden Crowns (Mdm) (MPU3)
+m3gmine Gold Mine (Bwb) (MPU3)
+m3hprvpr Hyper Viper (Barcrest) (MPU3)
+m3lineup Line Up (Barcrest) (MPU3)
+m3llotto Lucky Lotto (Barcrest) (MPU3)
+m3loony Loonybin (Pcp) (MPU3)
+m3lstrika Lucky Strike Club (Barcrest) (MPU3, set 2)
+m3lstrik Lucky Strike Club (Barcrest) (MPU3, set 1)
+m3magrp Magic Replay (Barcrest) (MPU3)
+m3minmax Mini Max (Associated Leisure) (MPU3)
+m3mremon More Money (VFS) (MPU3)
+m3nnice Naughty But Nice (Barcrest) (MPU3)
+m3nudge Nudges Unlimited (Barcrest) (MPU3)
+m3oddson Odds On (Barcrest) (MPU3)
+m3online On Line (Pcp) (MPU3)
+m3optunl Options Unlimited (Barcrest) (MPU3)
+m3oxo Noughts 'n' Crosses (VFS) (MPU3)
+m3ratrce Rat Race (Bwb) (MPU3)
+m3razdaza Razzle Dazzle (Barcrest) (MPU3, set 2)
+m3razdazd Razzle Dazzle (Barcrest) [Dutch] (MPU3)
+m3razdaz Razzle Dazzle (Barcrest) (MPU3, set 1)
+m3replay Instant Replay (Barcrest) (MPU3)
+m3rockpl Rock Pile (Pcp) (MPU3)
+m3rollem Roll 'Em (Pcp) (MPU3)
+m3rxchng Royal Exchange Club (Barcrest) (MPU3)
+m3scoop Scoop (Peter Simper, prototype?) (MPU3)
+m3sdeal Super Deal (Barcrest) (MPU3)
+m3sexcu Super Exchanges Unlimited (Barcrest) (MPU3)
+m3slight Strike A Light (Barcrest) (MPU3)
+m3snaphp Snap Happy (Pcp) (MPU3)
+m3snappy Snappy Viper (Barcrest) (MPU3)
+m3spoofa Spoof (Pcp) (MPU3, set 2)
+m3spoof Spoof (Pcp) (MPU3, set 1)
+m3supadr Super Adders & Ladders (Barcrest) (MPU3)
+m3supasw Supaswop (Bwb) (MPU3)
+m3suplina Super Line Up (Barcrest) (MPU3, set 2)
+m3suplin Super Line Up (Barcrest) (MPU3, set 1)
+m3supnud Super Nudges Unlimited (Barcrest) (MPU3)
+m3supser Super Series (Barcrest) (MPU3)
+m3supspoa Super Spoof (Pcp) (MPU3, set 2)
+m3supspo Super Spoof (Pcp) (MPU3, set 1)
+m3supwina Super Win (Bwb) (MPU3, set 2)
+m3supwin Super Win (Bwb) (MPU3, set 1)
+m3sweepa Sweep Stake Club (Barcrest) (MPU3, set 2)
+m3sweep Sweep Stake Club (Barcrest) (MPU3, set 1)
+m3tfair Tuppenny Fair (Mdm) (MPU3)
+m3tlktwn Talk of the Town (MPU3?)
+m3toplin Top Line (Pcp) (MPU3)
+m3topsht Top Shot (Barcrest) (MPU3)
+m3tst MPU3 Unit Test (Program 5) (Barcrest) (MPU3)
+m3wacky Wacky Racer (Mdm) (MPU3)
+m3wigwam Wig Wam (Pcp) (MPU3)
+m3winagna Win-A-Gain (Bwb) (MPU3, set 2)
+m3winagnb Win-A-Gain (Bwb) (MPU3, set 3)
+m3winagn Win-A-Gain (Bwb) (MPU3, set 1)
+m3winstra Winstrike (Barcrest) (MPU3)
+m3winstr Winstrike (Bwb) (MPU3)
+m3xchngg Exchanges Galore (Barcrest) (MPU3)
+m3xchngua Exchanges Unlimited (Barcrest) (MPU3, set 2)
+m3xchngu Exchanges Unlimited (Barcrest) (MPU3, set 1)
+m421club 21 Club (Barcrest) [DTW, Dutch] (MPU4)
+m42punlm 2p Unlimited (Mdm) (MPU4)
+m4aao Against All Odds (Eurotek) (MPU4)
+m4actbnkb Action Bank (Barcrest) (Mod 2 type, ACT2.0) (MPU4)
+m4actnot Action Note (Barcrest) (MPU4) (AN 1.2)
+m4actpaka Action Pack (Barcrest) (MPU4) (AP 0.5)
+m4actpak Action Pack (Barcrest) (MPU4) (AP 0.4)
+m4addrd Adders & Ladders (Barcrest) (DAL, Dutch) (MPU4)
+m4aladna Aladdin's Cave (Crystal) (MPU4) (set 2)
+m4aladn Aladdin's Cave (Crystal) (MPU4) (set 1)
+m4aladnb Aladdin's Cave (Crystal) (MPU4) (set 3)
+m4aladnc Aladdin's Cave (Crystal) (MPU4) (set 4)
+m4aladnd Aladdin's Cave (Crystal) (MPU4) (set 5)
+m4aladne Aladdin's Cave (Crystal) (MPU4) (set 6)
+m4aladnf Aladdin's Cave (Crystal) (MPU4) (set 7)
+m4aladng Aladdin's Cave (Crystal) (MPU4) (set 8)
+m4aladnh Aladdin's Cave (Crystal) (MPU4) (set 9)
+m4aladni Aladdin's Cave (Crystal) (MPU4) (set 10)
+m4aliz AlizBaz (Qps) (German) (MPU4)
+m4alladv All Cash Advance (Barcrest) (MPU4) (C2B 6.0)
+m4alpha Alphabet (Barcrest) [A4B 1.0] (MPU4)
+m4ambass Ambassador (Barcrest) (DAM, Dutch) (MPU4)
+m4amhiwy American Highway (Barcrest) (MPU4) (DAH)
+m4andycpdut Andy Capp (Barcrest) [DAC 1.3, Dutch] (MPU4)
+m4apach Apache (Barcrest) (MPU4 w/ Plasma DMD?)
+m4apachga Apache Gold (Empire) (MPU4, set 2)
+m4apachg Apache Gold (Empire) (MPU4, set 1)
+m4apachgb Apache Gold (Empire) (MPU4, set 3)
+m4apachgc Apache Gold (Empire) (MPU4, set 4)
+m4apachgd Apache Gold (Empire) (MPU4, set 5)
+m4apachge Apache Gold (Empire) (MPU4, set 6)
+m4apachgf Apache Gold (Empire) (MPU4, set 7)
+m4atlan Atlantis (Barcrest) (DAT, Dutch) (MPU4)
+m4bagcsha Bags Of Cash Club (Crystal) (MPU4) (set 2)
+m4bagcsh Bags Of Cash Club (Crystal) (MPU4) (set 1)
+m4bandgd Bands Of Gold (Eurogames) (MPU4)
+m4bangina Bangin' Away (Global) (MPU4, set 2)
+m4bangin Bangin' Away (Global) (MPU4, set 1)
+m4banginb Bangin' Away (Global) (MPU4, set 3)
+m4bangrsa Bangers 'n' Cash (Empire) (MPU4, set 2)
+m4bangrs Bangers 'n' Cash (Empire) (MPU4, set 1)
+m4bangrsb Bangers 'n' Cash (Empire) (MPU4, set 3)
+m4bankrda Bank Raid (Empire) (MPU4, set 2)
+m4bankrd Bank Raid (Empire) (MPU4, set 1)
+m4bankrdb Bank Raid (Empire) (MPU4, set 3)
+m4bankrdc Bank Raid (Empire) (MPU4, set 4)
+m4bankrdd Bank Raid (Empire) (MPU4, set 5)
+m4barcrz Bar Crazy (unknown) (MPU4?)
+m4bclimb Bear Climber (MPU4?)
+m4bigapla The Big Apple (Mdm) (MPU4, set 2)
+m4bigaplb The Big Apple (Mdm) (MPU4, set 3)
+m4bigaplc The Big Apple (Mdm) (MPU4, set 4)
+m4bigapld The Big Apple (Mdm) (MPU4, set 5)
+m4bigaple The Big Apple (Mdm) (MPU4, set 6)
+m4bigapl The Big Apple (Mdm) (MPU4, set 1)
+m4bigban Big Bandit (Nova) (MPU4)
+m4bigbena Big Ben (Coinworld) (MPU4, set 2)
+m4bigbenb Big Ben (Coinworld) (MPU4, set 3)
+m4bigben Big Ben (Coinworld) (MPU4, set 1)
+m4bigbend Big Ben (Coinworld) (MPU4, set 4)
+m4bigbene Big Ben (Coinworld) (MPU4, set 5)
+m4bigbn Big Ben (Barcrest) (DBB, Dutch) (MPU4)
+m4bigchfa Big Chief (Barcrest) (MPU4 w/ Plasma DMD) (set 2)
+m4bigchfb Big Chief (Barcrest) (MPU4 w/ Plasma DMD) (set 3)
+m4bigchf Big Chief (Barcrest) (MPU4 w/ Plasma DMD) (set 1)
+m4bigchfc Big Chief (Barcrest) (MPU4 w/ Plasma DMD) (set 4)
+m4bigchsa Big Cheese (Empire) (MPU4, set 2)
+m4bigchsb Big Cheese (Empire) (MPU4, set 3)
+m4bigchs Big Cheese (Empire) (MPU4, set 1)
+m4bjaca Blackjack Club (Barcrest) (MPU4) (set 2)
+m4bjac Blackjack Club (Barcrest) (MPU4) (set 1)
+m4bjacka Black Jack (Barcrest) (MPU4) (set 2)
+m4bjack Black Jack (Barcrest) (MPU4) (set 1)
+m4bjc Black Jack Club (Barcrest) (Dutch) (MPU4)
+m4blflsha Blue Flash (Bwb) (MPU4) (set 2)
+m4blflshb Blue Flash (Bwb) (MPU4) (set 3)
+m4blflsh Blue Flash (Bwb) (MPU4) (set 1)
+m4blflshc Blue Flash (Bwb) (MPU4) (set 4)
+m4blflshd Blue Flash (Bwb) (MPU4) (set 5)
+m4blflshe Blue Flash (Bwb) (MPU4) (set 6)
+m4blkcat Black Cat (Barcrest) (Dutch) (MPU4) (DBL 1.4)
+m4blkgda Black Gold (Gemini) (MPU4) (set 2)
+m4blkgd Black Gold (Gemini) (MPU4) (set 1)
+m4blkwhd Black & White (Barcrest) [Dutch] (MPU4) (DBW 1.1)
+m4blstbk Blast A Bank (Barcrest) (MPU4)
+m4bluedm Blue Diamond (Barcrest) (MPU4) (DBD1.0)
+m4bluemna Blue Moon (Barcrest) (MPU4) (BLU 2.1)
+m4bluemnb Blue Moon (Barcrest) (MPU4) (BLU 1.1)
+m4bluemn Blue Moon (Barcrest) (MPU4) (BLU 2.3)
+m4blztrla Blazing Trails (Mdm) (MPU4, set 2)
+m4blztrl Blazing Trails (Mdm) (MPU4, set 1)
+m4bnknot Bank A Note (Barcrest) [BN 1.0] (MPU4)
+m4boltbla Bolt From The Blue (DJE) (MPU4, set 2)
+m4boltblb Bolt From The Blue (DJE) (MPU4, set 3)
+m4boltblc Bolt From The Blue (DJE) (MPU4, set 4)
+m4bonzbn Bingo Bonanza (unknown) (MPU4?)
+m4booze Booze Cruise (Extreme) (MPU4)
+m4brdway Broadway (Barcrest) (DBR, Dutch) (MPU4)
+m4brktak Break & Take (Barcrest) (MPU4)
+m4brnzea Bronze Voyage (unknown) (MPU4) (set 2)
+m4brnzeb Bronze Voyage (unknown) (MPU4) (set 3)
+m4brnze Bronze Voyage (unknown) (MPU4) (set 1)
+m4brook Brooklyn (Barcrest) (MPU4) (PFT 1.8)
+m4btclok Beat The Clock (Barcrest) (MPU4)
+m4bucclba Buccaneer Club (Crystal) (MPU4) (set 2)
+m4bucclbb Buccaneer Club (Crystal) (MPU4) (set 3)
+m4bucclb Buccaneer Club (Crystal) (MPU4) (set 1)
+m4bucclbc Buccaneer Club (Crystal) (MPU4) (set 4)
+m4bucks Bucks Fizz Club (Barcrest) (MPU4)
+m4bullioa Bullion Club (Crystal) (MPU4) (set 2)
+m4bulliob Bullion Club (Crystal) (MPU4) (set 3)
+m4bullio Bullion Club (Crystal) (MPU4) (set 1)
+m4c999a Cloud 999 (Barcrest) (MPU4) (OC9 0.3, set 2)
+m4c999 Cloud 999 (Barcrest) (MPU4) (OC9 0.3, set 1)
+m4calicla California Club (Barcrest) (MPU4) (set 2)
+m4caliclb California Club (Barcrest) (MPU4) (set 3)
+m4calicl California Club (Barcrest) (MPU4) (set 1)
+m4caliclc California Club (Barcrest) (MPU4) (set 4)
+m4calicld California Club (Barcrest) (MPU4) (set 5)
+m4captb Captain Bear (MPU4?)
+m4cardcs Card Cash (Barcrest) (MPU4) (CCS 1.9)
+m4caroua Carousel Club (Crystal) (MPU4) (set 2)
+m4caroub Carousel Club (Crystal) (MPU4) (set 3)
+m4carou Carousel Club (Crystal) (MPU4) (set 1)
+m4carouc Carousel Club (Crystal) (MPU4) (set 4)
+m4cashcn Cash Connect (Barcrest) (MPU4) (CCO 3.2)
+m4cashcoa Cash Counter (Barcrest) (MPU4) (C3 1.8)
+m4cashcob Cash Counter (Barcrest) (MPU4) (CO 0.5)
+m4cashco Cash Counter (Barcrest) (MPU4) (C3 2.4)
+m4cashcoc Cash Counter (Barcrest) (MPU4) (C3 3.1)
+m4cashcod Cash Connect (Barcrest) (MPU4) (C3 2.0)
+m4cashzna Cash Zone (Barcrest) (MPU4) (CAZ 1.5)
+m4cashzn Cash Zone (Barcrest) (MPU4) (CAZ 1.2)
+m4casmul Casino Multiplay (Barcrest) (MPU4)
+m4ccc Criss Cross Crazy (Coinworld) (MPU4?)
+m4cclimba Crazy Climber (Crystal) (MPU4) (set 2)
+m4cclimb Crazy Climber (Crystal) (MPU4) (set 1)
+m4ccopa Cash Cops (MPU4?) (set 2)
+m4ccopb Cash Cops (MPU4?) (set 3)
+m4ccop Cash Cops (MPU4?) (set 1)
+m4centpta Centrepoint (Barcrest) (v1.5) (MPU4)
+m4centpt Centrepoint (Barcrest) (v1.3) (MPU4)
+m4ceptr Ceptor (Barcrest) (Dutch) (MPU4) (DCE 1.0)
+m4ch30 unknown MPU4 'CH3 0.1' (Barcrest) (MPU4)
+m4chaceca Chase The Ace [Cards] (Empire) (MPU4, set 2)
+m4chacec Chase The Ace [Cards] (Empire) (MPU4, set 1)
+m4chacefa Chase The Ace [Fruits] (Empire) (MPU4, set 2)
+m4chacefb Chase The Ace [Fruits] (Empire) (MPU4, set 3)
+m4chacefc Chase The Ace [Fruits] (Empire) (MPU4, set 4)
+m4chacef Chase The Ace [Fruits] (Empire) (MPU4, set 1)
+m4chaseia Chase Invaders (Barcrest) (MPU4) (set 2)
+m4chaseib Chase Invaders (Barcrest) (MPU4) (set 3)
+m4chaseic Chase Invaders (Barcrest) (MPU4) (set 4)
+m4chasei Chase Invaders (Barcrest) (MPU4) (set 1)
+m4chaseid Chase Invaders (Barcrest) (MPU4) (set 5)
+m4chaseie Chase Invaders (Barcrest) (MPU4) (set 6)
+m4chaseif Chase Invaders (Barcrest) (MPU4) (set 7)
+m4cheryo Cherryo (Barcrest) (DCH, Dutch) (MPU4)
+m4classa First Class (Barcrest) [DFC, Dutch] (MPU4) (set 2)
+m4class First Class (Barcrest) [DFC, Dutch] (MPU4) (set 1)
+m4clbclma Club Climber (Barcrest) (MPU4, CC 4.5)
+m4clbclm Club Climber (Barcrest) (MPU4, C1C 3.3)
+m4clbcls Club Classic (Barcrest) (MPU4)
+m4clbcnta Club Connect (Barcrest) (MPU4) (set 2)
+m4clbcntb Club Connect (Barcrest) (MPU4) (set 3)
+m4clbcntc Club Connect (Barcrest) (MPU4) (set 4)
+m4clbcnt Club Connect (Barcrest) (MPU4) (set 1)
+m4clbcntd Club Connect (Barcrest) (MPU4) (set 5)
+m4clbrpl Club Replay (PCP) (MPU4) (01)
+m4clbvega Club Vegas (Barcrest) (MPU4) (set 2)
+m4clbvegb Club Vegas (Barcrest) (MPU4) (set 3)
+m4clbvegc Club Vegas (Barcrest) (MPU4) (set 4)
+m4clbveg Club Vegas (Barcrest) (MPU4) (set 1)
+m4clbxa Club X (Barcrest) (MPU4) (set 2)
+m4clbxb Club X (Barcrest) (MPU4) (set 3)
+m4clbx Club X (Barcrest) (MPU4) (set 1)
+m4cld02 unknown MPU4 'CLD 0.2C' (MPU4?)
+m4click Clickity Click (Barcrest) (MPU4 w/ Plasma DMD)
+m4clr MPU4 Meter Clear ROM
+m4colossa Colossus (Mdm) (MPU4, set 2)
+m4colossb Colossus (Mdm) (MPU4, set 3)
+m4colossc Colossus (Mdm) (MPU4, set 4)
+m4coloss Colossus (Mdm) (MPU4, set 1)
+m4colossd Colossus (Mdm) (MPU4, set 5)
+m4colosse Colossus (Mdm) (MPU4, set 6)
+m4colossf Colossus (Mdm) (MPU4, set 7)
+m4colossg Colossus (Mdm) (MPU4, set 8)
+m4coney Coney Island (Qps) (MPU4)
+m4conn4 Connect 4
+m4copcsh Coppa Cash (Barcrest) (MPU4) (FC 2.0)
+m4crjwl2a Crown Jewels Mk II Club (Barcrest) (MPU4) (set 2)
+m4crjwl2b Crown Jewels Mk II Club (Barcrest) (MPU4) (set 3)
+m4crjwl2 Crown Jewels Mk II Club (Barcrest) (MPU4) (set 1)
+m4crjwla Crown Jewels Club (Barcrest) (MPU4) (set 2)
+m4crjwlb Crown Jewels Club (Barcrest) (MPU4) (set 3)
+m4crjwlc Crown Jewels Club (Barcrest) (MPU4) (set 4)
+m4crjwl Crown Jewels Club (Barcrest) (MPU4) (set 1)
+m4crkpota Crackpot 100 Club (Barcrest) (MPU4) (set 2, CP 3.8)
+m4crkpotb Crackpot 100 Club (Barcrest) (MPU4) (set 3, CP 3.1)
+m4crkpot Crackpot 100 Club (Barcrest) (MPU4) (set 1, C1P 1.2)
+m4crzbn Crazy Bingo (Union) (MPU4)
+m4crzcapa Crazy Capers (Empire) (MPU4, set 2)
+m4crzcapb Crazy Capers (Empire) (MPU4, set 3)
+m4crzcapc Crazy Capers (Empire) (MPU4, set 4)
+m4crzcap Crazy Capers (Empire) (MPU4, set 1)
+m4crzcav Crazy Cavern (Nova) (MPU4)
+m4crzcla Crazy Climber Club (Crystal) (MPU4) (set 2)
+m4crzclb Crazy Climber Club (Crystal) (MPU4) (set 3)
+m4crzclc Crazy Climber Club (Crystal) (MPU4) (set 4)
+m4crzcl Crazy Climber Club (Crystal) (MPU4) (set 1)
+m4crzcld Crazy Climber Club (Crystal) (MPU4) (set 5)
+m4crzcsn Crazy Casino (Nova) (MPU4)
+m4cstrika Cash Strike (Empire) (MPU4, set 2)
+m4cstrikb Cash Strike (Empire) (MPU4, set 3)
+m4cstrik Cash Strike (Empire) (MPU4, set 1)
+m4cstrikc Cash Strike (Empire) (MPU4, set 4)
+m4cwalk Cake Walk (Union) (MPU4)
+m4czne Cash Zone (Bwb) (MPU4)
+m4dbl9a Double 9's (Barcrest) (MPU4) (set 2)
+m4dbl9 Double 9's (Barcrest) (MPU4) (set 1)
+m4ddba Ding Dong Bells (Coinworld) (MPU4) (set 2)
+m4ddb Ding Dong Bells (Coinworld) (MPU4) (set 1)
+m4dragon Dragon (Nova) (MPU4)
+m4dz Danger Zone (Crystal) (MPU4)
+m4eaw__bz Everyone's A Winner (Barcrest) (MPU4) (set 99)
+m4eezee Eezee Fruits (Union) (MPU4)
+m4eightha Eighth Wonder (Barcrest) (MPU4) (BEW 0.3, set 1)
+m4eighthb Eighth Wonder (Barcrest) (MPU4) (BEW 0.3, set 2)
+m4eighthc Eighth Wonder (Barcrest) (MPU4) (BEW 0.3, set 3)
+m4eighthd Eighth Wonder (Barcrest) (MPU4) (BEW 0.3, set 4, bad?)
+m4eighthe Eighth Wonder (Barcrest) (MPU4) (BEW 0.3, set 5)
+m4eighth Eighth Wonder (Barcrest) (MPU4) (WON 2.2)
+m4eighthf Eighth Wonder (Barcrest) (MPU4) (BEW 0.3, set 6)
+m4eighthg Eighth Wonder (Barcrest) (MPU4) (BEW 0.3, set 7)
+m4elitca Elite Club (Crystal) (MPU4) (set 2)
+m4elitc Elite Club (Crystal) (MPU4) (set 1)
+m4elite Elite (Barcrest) (MPU4 w/ Plasma DMD?)
+m4eurekaa Eureka (Empire) (MPU4, set 2)
+m4eurekab Eureka (Empire) (MPU4, set 3)
+m4eureka Eureka (Empire) (MPU4, set 1)
+m4ewshft Each Way Shifter (Mdm) (MPU4)
+m4excam Excalibur (Mdm) (MPU4)
+m4exgam Extra Game (Fairplay - Barcrest) (MPU4)
+m4exlina Extra Lines (Pcp) (MPU4) (set 2)
+m4exlin Extra Lines (Pcp) (MPU4) (set 1)
+m4exprs Express (Barcrest) (DXP, Dutch) (MPU4)
+m4fairg Fairground (Crystal) (MPU4)
+m4firebla Fireball (Mdm) (MPU4, set 2)
+m4fireblb Fireball (Mdm) (MPU4, set 3)
+m4fireblc Fireball (Mdm) (MPU4, set 4)
+m4firebld Fireball (Mdm) (MPU4, set 5)
+m4firebl Fireball (Mdm) (MPU4, set 1)
+m4flash Flash Cash (Barcrest) (MPU4, FC 1.0)
+m4flshlta Flashlite (Bwb) (MPU4) (set 2)
+m4flshltb Flashlite (Bwb) (MPU4) (set 3)
+m4flshltc Flashlite (Bwb) (MPU4) (set 4)
+m4flshltd Flashlite (Bwb) (MPU4) (set 5)
+m4flshlte Flashlite (Bwb) (MPU4) (set 6)
+m4flshltf Flashlite (Bwb) (MPU4) (set 7)
+m4flshlt Flashlite (Bwb) (MPU4) (set 1)
+m4flshltg Flashlite (Bwb) (MPU4) (set 8)
+m4frcrak Fruit Cracker (Pcp) (MPU4)
+m4frdrop Fruit Drop (Union) (MPU4)
+m4frighta Fright Night (Empire) (MPU4, v4.1)
+m4frightb Fright Night (Empire) (MPU4, v4.1i)
+m4frightd Fright Night (Empire) (MPU4, v3.3)
+m4frighte Fright Night (Empire) (MPU4, v3.0)
+m4frightf Fright Night (Empire) (MPU4, v?.?, set 2)
+m4fright Fright Night (Empire) (MPU4, v4.1X)
+m4frkstna Frank 'n' Stein (Crystal) (MPU4, set 2)
+m4frkstnb Frank 'n' Stein (Crystal) (MPU4, set 3)
+m4frkstnc Frank 'n' Stein (Crystal) (MPU4, set 4)
+m4frkstnd Frank 'n' Stein (Crystal) (MPU4, set 5)
+m4frkstne Frank 'n' Stein (Crystal) (MPU4, set 6)
+m4frkstnf Frank 'n' Stein (Crystal) (MPU4, set 7)
+m4frkstn Frank 'n' Stein (Crystal) (MPU4, set 1)
+m4frkstng Frank 'n' Stein (Crystal) (MPU4, set 8)
+m4frmania Fruit Mania (Crystal) (MPU4) (set 2)
+m4frmanib Fruit Mania (Crystal) (MPU4) (set 3)
+m4frmanic Fruit Mania (Crystal) (MPU4) (set 4)
+m4frmani Fruit Mania (Crystal) (MPU4) (set 1)
+m4front Final Frontier (Mdm) (MPU4)
+m4frtfla Fruit Full (Barcrest) (MPU4) (set 2)
+m4frtflc Fruit Full Club (Barcrest) (MPU4)
+m4frtfl Fruit Full (Barcrest) (MPU4) (set 1)
+m4frtgm Fruit Game (Barcrest) (MPU4)
+m4frtlnka Fruit Link Club (Barcrest) (MPU4) (set 2)
+m4frtlnk Fruit Link Club (Barcrest) (MPU4) (set 1)
+m4frtprsa Fruit Preserve (Barcrest) (MPU4) (F4P 1.1, set 2)
+m4frtprs Fruit Preserve (Barcrest) (MPU4) (F4P 1.1, set 1)
+m4fsxa Fun Spot X (MPU4?) (set 2)
+m4fsxb Fun Spot X (MPU4?) (set 3)
+m4fsx Fun Spot X (MPU4?) (set 1)
+m4funh Fun House (unknown) (MPU4)
+m4gamblra The Gambler (Empire) (MPU4, set 2)
+m4gamblrb The Gambler (Empire) (MPU4, set 3)
+m4gamblr The Gambler (Empire) (MPU4, set 1)
+m4giant Giant (Barcrest) (DGI, Dutch) (MPU4)
+m4gldgat Golden Gate (Barcrest) [DGG, Dutch] (MPU4)
+m4gldjok Golden Joker (Barcrest) (Dutch) (MPU4) (DGJ 1.2)
+m4gldstr Gold Strike (Barcrest) (MPU4) (G4S 2.0)
+m4gnsmk Gun Smoke (Barcrest) (Dutch) (MPU4)
+m4gobanaa Go Bananas (Union) (MPU4, set 2)
+m4gobanab Go Bananas (Union) (MPU4, set 3)
+m4gobanac Go Bananas (Union) (MPU4, set 4)
+m4gobanad Go Bananas (Union) (MPU4, set 5)
+m4gobana Go Bananas (Union) (MPU4, set 1)
+m4goldfca Gold Fever (Crystal) (MPU4) (set 2)
+m4goldfcb Gold Fever (Crystal) (MPU4) (set 3)
+m4goldfc Gold Fever (Crystal) (MPU4) (set 1)
+m4goldfv Gold Fever (Empire) (MPU4)
+m4goldnn Golden Years (Nova) (MPU4)
+m4goldxca Gold Exchange Club (Crystal) (MPU4) (set 2)
+m4goldxcb Gold Exchange Club (Crystal) (MPU4) (set 3)
+m4goldxcc Gold Exchange Club (Crystal) (MPU4) (set 4)
+m4goldxcd Gold Exchange Club (Crystal) (MPU4) (set 5)
+m4goldxce Gold Exchange Club (Crystal) (MPU4) (set 6)
+m4goldxc Gold Exchange Club (Crystal) (MPU4) (set 1)
+m4graffd Grafitti (Barcrest) [Dutch] (MPU4)
+m4grandsa Grandstand Club (Barcrest) (MPU4) (GD 1.1)
+m4grands Grandstand Club (Barcrest) (MPU4) (G2D 4.0)
+m4grbbnka Grab The Bank (Barcrest) (MPU4) (G4B 2.1)
+m4grbbnkb Grab The Bank (Barcrest) (MPU4) (G4B 1.0)
+m4grbbnk Grab The Bank (Barcrest) (MPU4) (G4B 2.0)
+m4gtraina Ghost Train (Empire) (MPU4, set 2)
+m4gtrainb Ghost Train (Empire) (MPU4, set 3)
+m4gtrainc Ghost Train (Empire) (MPU4, set 4)
+m4gtrain Ghost Train (Empire) (MPU4, set 1)
+m4gvibesa Good Vibrations (Union - Empire) (MPU4, set 2)
+m4gvibes Good Vibrations (Union - Empire) (MPU4, set 1)
+m4hapfrta Happy Fruits (Coinworld) (MPU4) (set 2)
+m4hapfrtb Happy Fruits (Coinworld) (MPU4) (set 3)
+m4hapfrt Happy Fruits (Coinworld) (MPU4) (set 1)
+m4haunta Haunted House (Empire) (MPU4, set 2)
+m4hauntb Haunted House (Empire) (MPU4, set 3)
+m4hauntc Haunted House (Empire) (MPU4, set 4)
+m4hauntd Haunted House (Empire) (MPU4, set 5)
+m4haunt Haunted House (Empire) (MPU4, set 1)
+m4hilonv Hi Lo Casino (Nova) (MPU4)
+m4hirisea High Rise (Barcrest) (MPU4) (set 2)
+m4hiriseb High Rise (Barcrest) (MPU4) (set 3)
+m4hirisec High Rise (Barcrest) (MPU4) (set 4)
+m4hirised High Rise (Barcrest) (MPU4) (set 5)
+m4hirisee High Rise (Barcrest) (MPU4) (set 6)
+m4hirise High Rise (Barcrest) (MPU4) (set 1)
+m4hirola Hi Roller Club (Crystal) (MPU4) (set 2)
+m4hirol Hi Roller Club (Crystal) (MPU4) (set 1)
+m4hiroll High Roller (Barcrest) (MPU4)
+m4hisprta High Spirits (Empire) (MPU4, set 2)
+m4hisprtb High Spirits (Empire) (MPU4, set 3)
+m4hisprtc High Spirits (Empire) (MPU4, set 4)
+m4hisprtd High Spirits (Empire) (MPU4, set 5)
+m4hisprte High Spirits (Empire) (MPU4, set 6)
+m4hisprt High Spirits (Empire) (MPU4, set 1)
+m4hittp2a Hit The Top (Barcrest) (MPU4, Mod 2 type, H4T 2.0, set 2)
+m4hittp2 Hit The Top (Barcrest) (MPU4, Mod 2 type, H4T 2.0, set 1)
+m4holdon Hold On (Barcrest) (Dutch) (MPU4)
+m4holdtm Hold Timer (Barcrest) (Dutch) (MPU4) (DHT)
+m4holywd Hollywood (Bwb) (MPU4)
+m4hotcsha Hot Cash (Empire) (MPU4, set 2)
+m4hotcshb Hot Cash (Empire) (MPU4, set 3)
+m4hotcshc Hot Cash (Empire) (MPU4, set 4)
+m4hotcsh Hot Cash (Empire) (MPU4, set 1)
+m4hpyjok Happy Joker (Barcrest) (Dutch) (MPU4) (DHJ1.2)
+m4hslo unknown MPU4 'HOT 3.0' (MPU4?)
+m4hstra Happy Streak (Coinworld) (MPU4) (set 2)
+m4hstrb Happy Streak (Coinworld) (MPU4) (set 3)
+m4hstrcsa Casino Happy Streak (Coinworld) (MPU4) (set 2)
+m4hstrcsb Casino Happy Streak (Coinworld) (MPU4) (set 3)
+m4hstrcs Casino Happy Streak (Coinworld) (MPU4) (set 1)
+m4hstrcsc Casino Happy Streak (Coinworld) (MPU4) (set 4)
+m4hstrcsd Casino Happy Streak (Coinworld) (MPU4) (set 5)
+m4hstr Happy Streak (Coinworld) (MPU4) (set 1)
+m4jiggina Jiggin' In The Riggin' (Global) (MPU4) (set 2)
+m4jiggin Jiggin' In The Riggin' (Global) (MPU4) (set 1)
+m4jne The Jackpot's Not Enough (Empire) (MPU4)
+m4joljokd Jolly Joker (Barcrest) [Dutch] (MPU4) (DJJ)
+m4joljokh Jolly Joker (Barcrest) [Hungarian] (MPU4) (HJJ)
+m4joljok Jolly Joker (Barcrest) (MPU4)
+m4joltava Jolly Taverner (Barcrest) (MPU4) (set 2)
+m4joltavb Jolly Taverner (Barcrest) (MPU4) (set 3)
+m4joltav Jolly Taverner (Barcrest) (MPU4) (set 1)
+m4jpjmpa Jackpot Jump (Barcrest) (MPU4) (set 2)
+m4jpjmp Jackpot Jump (Barcrest) (MPU4) (set 1)
+m4jungja Jungle Japes (MPU4?) (set 2)
+m4jungjb Jungle Japes (MPU4?) (set 3)
+m4jungjc Jungle Japes (MPU4?) (set 4)
+m4jungj Jungle Japes (MPU4?) (set 1)
+m4kingqna Kings & Queens Club (Crystal) (MPU4) (set 2)
+m4kingqn Kings & Queens Club (Crystal) (MPU4) (set 1)
+m4kqclub Kings & Queens Club (Newby) (MPU4)
+m4lazya Lazy Bones (Bwb) (MPU4) (set 2)
+m4lazyb Lazy Bones (Bwb) (MPU4) (set 3)
+m4lazy Lazy Bones (Bwb) (MPU4) (set 1)
+m4libty Liberty (Barcrest) (Dutch) (MPU4)
+m4loadmna Loads A Money (Barcrest) (MPU4) (set 2)
+m4loadmnb Loads A Money (Barcrest) (MPU4) (set 3)
+m4loadmn Loads A Money (Barcrest) (MPU4) (set 1)
+m4lotclba Lottery Club (Crystal) (MPU4) (set 2)
+m4lotclb Lottery Club (Crystal) (MPU4) (set 1)
+m4lotty Lotty Time (Union) (MPU4)
+m4luckdvd Lucky Devil (Barcrest) [Dutch] (MPU4) (DLD)
+m4luckwba Lucky Wild Boar (Barcrest) (MPU4) (set 2)
+m4luckwbb Lucky Wild Boar (Barcrest) (MPU4) (set 3)
+m4luckwbc Lucky Wild Boar (Barcrest) (MPU4) (set 4)
+m4luckwbd Lucky Wild Boar (Barcrest) (MPU4) (set 5)
+m4luckwbe Lucky Wild Boar (Barcrest) (MPU4) (set 6)
+m4luckwbf Lucky Wild Boar (Barcrest) (MPU4) (set 7)
+m4luckwb Lucky Wild Boar (Barcrest) (MPU4) (set 1)
+m4magdrg Magic Dragon (Barcrest) (MPU4) (DMD1.0)
+m4magi7a Magic 7's (Crystal) (MPU4) (set 2)
+m4magi7 Magic 7's (Crystal) (MPU4) (set 1)
+m4maglin Magic Liner (Barcrest) (MPU4) (DMA2.1)
+m4magrep Magic Replay (Barcrest) (Dutch) (MPU4)
+m4magtbo Magic Turbo (Barcrest) (MPU4)
+m4matdr Matador (unknown) (MPU4?)
+m4maxmzea Maximize (Union) (MPU4, set 2)
+m4maxmzeb Maximize (Union) (MPU4, set 3)
+m4maxmzec Maximize (Union) (MPU4, set 4)
+m4maxmzed Maximize (Union) (MPU4, set 5)
+m4maxmze Maximize (Union) (MPU4, set 1)
+m4mayhema Mayhem (Mdm) (MPU4, set 2)
+m4mayhem Mayhem (Mdm) (MPU4, set 1)
+m4mecca Mecca Money (Union) (MPU4)
+m4megbksa Mega Bucks (Barcrest) (MPU4) (BUC 4.1CX)
+m4megbksb Mega Bucks (Barcrest) (MPU4) (BUC 4.1XD)
+m4megbksc Mega Bucks (Barcrest) (MPU4) (BUC 3.1)
+m4megbks Mega Bucks (Barcrest) (MPU4) (BUC 4.1X)
+m4meglnk Megalink (Barcrest) (Dutch) (MPU4)
+m4mgpn Monaco Grand Prix (Nova) (MPU4)
+m4milclba Millionaire's Club (Barcrest) (MPU4) (set 2)
+m4milclbb Millionaire's Club (Barcrest) (MPU4) (set 3)
+m4milclbc Millionaire's Club (Barcrest) (MPU4) (set 4)
+m4milclbd Millionaire's Club (Barcrest) (MPU4) (set 5)
+m4milclb Millionaire's Club (Barcrest) (MPU4) (set 1)
+m4moneym Money Maker (Barcrest) (MPU4)
+m4monspna Money Spinner (Empire) (MPU4, set 2)
+m4monspnb Money Spinner (Empire) (MPU4, set 3)
+m4monspn Money Spinner (Empire) (MPU4, set 1)
+m4multcl Multiplay Club (Barcrest) (MPU4, MP 2.8)
+m4multwy Multiway (Barcrest) (Dutch) (MPU4)
+m4mystiqa Mystique Club (Crystal) (MPU4) (set 2)
+m4mystiqb Mystique Club (Crystal) (MPU4) (set 3)
+m4mystiqc Mystique Club (Crystal) (MPU4) (set 4)
+m4mystiq Mystique Club (Crystal) (MPU4) (set 1)
+m4ndupa Nudge Double Up Deluxe (Crystal) (MPU4) (set 2)
+m4ndupb Nudge Double Up Deluxe (Crystal) (MPU4) (set 3)
+m4ndupc Nudge Double Up Deluxe (Crystal) (MPU4) (set 4)
+m4ndup Nudge Double Up Deluxe (Crystal) (MPU4) (set 1)
+m4nicka Nickelodeon (Barcrest) (MPU4) (set 2)
+m4nickb Nickelodeon (Barcrest) (MPU4) (set 3)
+m4nickc Nickelodeon (Barcrest) (MPU4) (set 4)
+m4nickd Nickelodeon (Barcrest) (MPU4) (set 5)
+m4nicke Nickelodeon (Barcrest) (MPU4) (set 6)
+m4nick Nickelodeon (Barcrest) (MPU4) (set 1)
+m4niftya Nifty Fifty (Barcrest) (MPU4) (NF 2.1, set 1)
+m4niftyb Nifty Fifty (Barcrest) (MPU4) (NF 2.1, set 2)
+m4nifty Nifty Fifty (Barcrest) (MPU4) (NF 2.0)
+m4nspota Night Spot Club (Barcrest) (MPU4) (set 2)
+m4nspotb Night Spot Club (Barcrest) (MPU4) (set 3)
+m4nspot Night Spot Club (Barcrest) (MPU4) (set 1)
+m4nudbona Nudge Bonanza (Mdm) (MPU4, set 2)
+m4nudbon Nudge Bonanza (Mdm) (MPU4, set 1)
+m4nudgem Nudge Gems (Mdm) (MPU4)
+m4nudqst Nudge Quest (Barcrest) (MPU4) (NQ 2.0)
+m4nudshfa Nudge Shuffle (Barcrest) (MPU4) (set 2)
+m4nudshfb Nudge Shuffle (Barcrest) (MPU4) (set 3)
+m4nudshfc Nudge Shuffle (Barcrest) (MPU4) (set 4)
+m4nudshf Nudge Shuffle (Barcrest) (MPU4) (set 1)
+m4nudup Nudge Up (Barcrest) (Dutch) (MPU4)
+m4nudwina Nudge & Win (Crystal) (MPU4) (set 2)
+m4nudwin Nudge & Win (Crystal) (MPU4) (set 1)
+m4num1 Number One (Barcrest) (Dutch) (MPU4)
+m4octo Octopus (Nova) (MPU4)
+m4oldtmr Old Timer (Barcrest) (Dutch) (MPU4) (DOT1.1)
+m4omega Omega (Barcrest) (Dutch) (MPU4)
+m4ordmnd Oriental Diamonds (Barcrest) (German) (MPU4)
+m4paracla Paradise Club (Crystal) (MPU4) (set 2)
+m4paracl Paradise Club (Crystal) (MPU4) (set 1)
+m4pbnudga Pinball Nudger (Empire) (MPU4, set 2)
+m4pbnudgb Pinball Nudger (Empire) (MPU4, set 3)
+m4pbnudg Pinball Nudger (Empire) (MPU4, set 1)
+m4pick Pick A Fruit (JPM) (MPU4)
+m4potlcka Pot Luck 100 Club (Barcrest) (MPU4) (PL 2.7)
+m4potlck Pot Luck 100 Club (Barcrest) (MPU4) (P1L 2.2)
+m4prem Premier (Barcrest) (MPU4) (DPM)
+m4purmad Pure Madness (Union)
+m4r2r Reel 2 Reel (Barcrest) (MPU4)
+m4ragsa Rags To Riches Club (Crystal) (MPU4) (set 2)
+m4ragsb Rags To Riches Club (Crystal) (MPU4) (set 3)
+m4ragsc Rags To Riches Club (Crystal) (MPU4) (set 4)
+m4rags Rags To Riches Club (Crystal) (MPU4) (set 1)
+m4randr Random Roulette (Barcrest) (Dutch) (MPU4)
+m4rckrola Rock 'n' Roll (Union - Empire) (MPU4, set 2)
+m4rckrolb Rock 'n' Roll (Union - Empire) (MPU4, set 3)
+m4rckrol Rock 'n' Roll (Union - Empire) (MPU4, set 1)
+m4rdht Red Heat (Golden Nugget?) (Barcrest) (MPU4) (DRH 1.2)
+m4reelpk Reel Poker (Barcrest) (MPU4)
+m4remag unknown MPU4 'ZTP 0.7' (MPU4?)
+m4revolv Revolva (Union) (MPU4)
+m4ringfr Ring Of Fire (Barcrest) (MPU4)
+m4riocra Rio Grande (Crystal) (MPU4) (set 2)
+m4riocr Rio Grande (Crystal) (MPU4) (set 1)
+m4riotrp Rio Tropico (unknown) (MPU4)
+m4rlpicka Reel Picks (Crystal) (MPU4) (set 2)
+m4rlpickb Reel Picks (Crystal) (MPU4) (set 3)
+m4rlpickc Reel Picks (Crystal) (MPU4) (set 4)
+m4rlpick Reel Picks (Crystal) (MPU4) (set 1)
+m4rltst MPU4 Reel Test (3.0)
+m4rmg unknown MPU4 'CTP 0.4' (MPU4?)
+m4roadrn Road Runner (Barcrest) (Dutch) (MPU4) (DRO1.9)
+m4rotex Rotex (Union) (MPU4)
+m4royjwl Royal Jewels (Barcrest) (MPU4)
+m4rsga Ready Steady Go (Barcrest) (MPU4, Mod 2 type, V1.0)
+m4rsg Ready Steady Go (Barcrest) (MPU4, Mod 2 type, V1.2)
+m4runawyb Runaway Trail (Barcrest) (v1.2?) (MPU4)
+m4runawy Runaway Trail (Barcrest) (MPU4)
+m4rwb Red White & Blue (Barcrest) (MPU4) (DRW)
+m4safar Safari Club (Mdm) (MPU4)
+m4salsa Salsa (Barcrest) (MPU4) (DSA)
+m4samu Samurai (Barcrest) (Dutch) (MPU4)
+m4sb5 Sunset Boulevard (Barcrest) (MPU4) (BSB 0.3)
+m4sbxa Super Bear X (MPU4?) (set 2)
+m4sbxb Super Bear X (MPU4?) (set 3)
+m4sbxc Super Bear X (MPU4?) (set 4)
+m4sbxd Super Bear X (MPU4?) (set 5)
+m4sbxe Super Bear X (MPU4?) (set 6)
+m4sbx Super Bear X (MPU4?) (set 1)
+m4screwa Screwin' Around (Global) (MPU4, v0.7)
+m4screwb Screwin' Around (Global) (MPU4, v0.5)
+m4screwp Screwin' Around (Global) (MPU4, v0.8) (Protocol)
+m4screw Screwin' Around (Global) (MPU4, v0.8)
+m4sctagt Secret Agent (Nova) (MPU4)
+m4select Select (Union) (MPU4)
+m4sgraba Smash 'n' Grab (Barcrest) (MPU4) (set 1.0, set 2)
+m4sgrabb Smash 'n' Grab (Barcrest) (MPU4) (SAG 3.4)
+m4sgrab Smash 'n' Grab (Barcrest) (MPU4) (SAG 1.0, set 1)
+m4shkwav__c Shockwave (Qps) (MPU4) (set 4)
+m4showtm Show Timer (Barcrest) (Dutch) (MPU4) (DSH1.3)
+m4silshd Silver Shadow (Barcrest) (MPU4)
+m4smshgba Smash 'n' Grab (Mdm) (MPU4, set 2)
+m4smshgbb Smash 'n' Grab (Mdm) (MPU4, set 3)
+m4smshgbc Smash 'n' Grab (Mdm) (MPU4, set 4)
+m4smshgb Smash 'n' Grab (Mdm) (MPU4, set 1)
+m4snklad Snakes & Ladders (Mdm) (MPU4)
+m4snowbl Snowball Bingo (Mdm) (MPU4)
+m4solsila Solid Silver Club (Barcrest) (MPU4) (SOS 2.1)
+m4solsil Solid Silver Club (Barcrest) (MPU4) (SOS 2.2)
+m4spnwina Spin A Win (Cotswold Microsystems) (MPU4) (set 2)
+m4spotln Spotlight (Nova) (MPU4)
+m4sstrek Super Streak (bootleg) (MPU4)
+m4stakeua Stake Up Club (Barcrest) (MPU4) (SU 4.8)
+m4stakeu Stake Up Club (Barcrest) (MPU4) (SU 4.4)
+m4starbr Stars And Bars (Barcrest) (Dutch) (MPU4)
+m4stards Stardust (Barcrest) (Dutch) (MPU4)
+m4stc unknown MPU4 'STC 0.1' (Barcrest) (MPU4)
+m4steptm Step Timer (Barcrest) (Dutch) (MPU4) (DST 1.1)
+m4stopcl Stop the Clock (Barcrest) (MPU4) (SC2.5)
+m4sunclba Sun Club (Bwb) (MPU4) (set 2)
+m4sunclb Sun Club (Bwb) (MPU4) (set 1)
+m4sunday Sunday Sport (Pcp) (MPU4)
+m4sunscla Sunset Club (Bwb) (MPU4) (set 2)
+m4sunsclb Sunset Club (Bwb) (MPU4) (set 3)
+m4sunscl Sunset Club (Bwb) (MPU4) (set 1)
+m4sunseta Sunset Boulevard (Barcrest) (MPU4) (B25 1.2, set 1)
+m4sunsetb Sunset Boulevard (Barcrest) (MPU4) (B25 1.2, set 2)
+m4sunsetd Sunset Boulevard (Barcrest) (MPU4) (SBU 2.0)
+m4sunsete Sunset Boulevard (Barcrest) (MPU4) (BS__ 1.1)
+m4sunsetf Sunset Boulevard (Barcrest) (MPU4) (BS__ 1.0, set 1)
+m4sunsetg Sunset Boulevard (Barcrest) (MPU4) (BS__ 1.0, set 2)
+m4sunseth Sunset Boulevard (Barcrest) (MPU4) (BS__ 1.0, set 3, bad)
+m4sunseti Sunset Boulevard (Barcrest) (MPU4) (BS__ 1.0, set 4)
+m4sunsetj Sunset Boulevard (Barcrest) (MPU4) (BS__ 1.0, set 5)
+m4sunsetk Sunset Boulevard (Barcrest) (MPU4) (SB__ 1.1)
+m4sunsetl Sunset Boulevard (Barcrest) (MPU4) (SB__ 1.0, set 1)
+m4sunsetm Sunset Boulevard (Barcrest) (MPU4) (SB__ 1.0, set 2)
+m4sunsetn Sunset Boulevard (Barcrest) (MPU4) (SB__ 1.0, set 3)
+m4sunseto Sunset Boulevard (Barcrest) (MPU4) (SB__ 1.0, set 4)
+m4sunsetp Sunset Boulevard (Barcrest) (MPU4) (SB__ 1.0, set 5)
+m4sunsetq Sunset Boulevard (Barcrest) (MPU4) (SB__ 1.0, set 6)
+m4sunsetr Sunset Boulevard (Barcrest) (MPU4) (SB__ 1.0, set 7)
+m4sunsets Sunset Boulevard (Barcrest) (MPU4) (SB__ 1.0, set 8)
+m4sunset Sunset Boulevard (Barcrest) (MPU4) (BSB 0.4)
+m4sunsett Sunset Boulevard (Barcrest) (MPU4) (SB__ 1.0, set 9)
+m4supbfa Super Bucks Fizz Club (Barcrest) (MPU4) (set 2)
+m4supbf Super Bucks Fizz Club (Barcrest) (MPU4) (set 1)
+m4supfrua Supafruits (Union) (MPU4, set 2)
+m4supfru Supafruits (Union) (MPU4, set 1)
+m4supjsta Super Jester (Pcp) (MPU4) (set 2)
+m4supjstb Super Jester (Pcp) (MPU4) (set 3)
+m4supjstc Super Jester (Pcp) (MPU4) (set 4)
+m4supjstd Super Jester (Pcp) (MPU4) (set 5)
+m4supjste Super Jester (Pcp) (MPU4) (set 6)
+m4supjst Super Jester (Pcp) (MPU4) (set 1)
+m4supsl Supa Silva (Barcrest) (MPU4)
+m4supslt Supa Slot (Barcrest) (MPU4)
+m4suptrn Supatron (Barcrest) (MPU4)
+m4suptuba Super Tubes (Barcrest) (MPU4) (S4T 1.0, set 2)
+m4suptub Super Tubes (Barcrest) (MPU4) (S4T 1.0, set 1))
+m4surfa Super Surfin' (Gemini) (MPU4) (set 2)
+m4surfb Super Surfin' (Gemini) (MPU4) (set 3)
+m4surf Super Surfin' (Gemini) (MPU4) (set 1)
+m4swpnota Swap-A-Note (Barcrest) (v3.2D) (MPU4)
+m4swpnot Swap-A-Note (Barcrest) (v3.3) (MPU4)
+m4t266 unknown MPU4 'TTO 1.1' (MPU4?)
+m4taj Taj Mahal (Barcrest) (Dutch) (MPU4)
+m4take2a Take Two (Barcrest) (MPU4) (TTO 1.1)
+m4take2 Take Two (Barcrest) (MPU4) (TTO 1.2)
+m4take5 Take 5 (Barcrest) (MPU4)
+m4tbplaya Turbo Play (Barcrest) (Dutch) (MPU4) (DTP) (set 2)
+m4tbplayb Turbo Play (Barcrest) (Dutch) (MPU4) (DTP) (set 3)
+m4tbplay Turbo Play (Barcrest) (Dutch) (MPU4) (DTP) (set 1)
+m4tbreel Turbo Reel (Barcrest) (Dutch) (MPU4) (set 1)
+m4tbrldx Turbo Reel (Barcrest) (Dutch) (MPU4) (set 3, Deluxe?)
+m4technoa Techno Reel (Barcrest) (MPU4) (DTE) (set 2)
+m4techno Techno Reel (Barcrest) (MPU4) (DTE) (set 1)
+m4thehit The Hit (Barcrest) (MPU4)
+m4themoba The Mob (Mdm) (MPU4, set 2)
+m4themobb The Mob (Mdm) (MPU4, set 3)
+m4themob The Mob (Mdm) (MPU4, set 1)
+m4tiktak Tic Tak Cash (Barcrest) (MPU4)
+m4toma Tomahawk (Barcrest) (MPU4)
+m4topacta Top Action (Barcrest) (Dutch) (MPU4) (set 2)
+m4topact Top Action (Barcrest) (Dutch) (MPU4) (set 1)
+m4topdk Top Deck (Barcrest) (Dutch) (MPU4)
+m4topgr Top Gear (Barcrest) (MPU4)
+m4toplot Top The Lot (Barcrest) (MPU4, T4L 1.0)
+m4toprn Top Run (Barcrest) (Dutch) (MPU4)
+m4topst Top Stop (Barcrest) (MPU4)
+m4toptak Top Take (Barcrest) (MPU4)
+m4toptena Top Tenner (Barcrest) (MPU4, Mod 2 type, TP 2.7)
+m4toptima Top Timer (Barcrest) (Dutch) (MPU4) (DTT) (set 2)
+m4toptim Top Timer (Barcrest) (Dutch) (MPU4) (DTT) (set 1)
+m4treela Turbo Reels (unknown) (MPU4?) (set 2)
+m4treel Turbo Reels (unknown) (MPU4?) (set 1)
+m4tribnk Triple Bank (Barcrest) (Dutch) (MPU4)
+m4tricol Tricolor (Barcrest) (Dutch) (MPU4)
+m4trimad Triple Madness (Union) (MPU4)
+m4tropcla Tropicana Club (Barcrest) (MPU4) (set 2)
+m4tropclb Tropicana Club (Barcrest) (MPU4) (set 3)
+m4tropclc Tropicana Club (Barcrest) (MPU4) (set 4)
+m4tropcld Tropicana Club (Barcrest) (MPU4) (set 5)
+m4tropcl Tropicana Club (Barcrest) (MPU4) (set 1)
+m4tst2 MPU4 Unit Test (Program 2)
+m4tst MPU4 Unit Test (Program 4)
+m4ttak Tic Tac Take (unknown) (MPU4)
+m4ttraila Treasure Trail (Empire) (MPU4, set 2)
+m4ttrailb Treasure Trail (Empire) (MPU4, set 3)
+m4ttrail Treasure Trail (Empire) (MPU4, set 1)
+m4tupen Tuppenny Cracker (Barcrest - Bootleg) (MPU4)
+m4twilgt Twilight (Barcrest) (Dutch) (MPU4)
+m4twintm Twin Timer (Barcrest) (MPU4) (D2T 1.1)
+m4twstcla Twister Club (Crystal) (MPU4) (set 2)
+m4twstclb Twister Club (Crystal) (MPU4) (set 3)
+m4twstcl Twister Club (Crystal) (MPU4) (set 1)
+m4twstra Twister (Crystal) (MPU4) (set 2)
+m4twstrb Twister (Crystal) (MPU4) (set 3)
+m4twstrc Twister (Crystal) (MPU4) (set 4)
+m4twstrd Twister (Crystal) (MPU4) (set 5)
+m4twstr Twister (Crystal) (MPU4) (set 1)
+m4tylba Thank Your Lucky Bars (Crystal) (MPU4) (set 2)
+m4tylb Thank Your Lucky Bars (Crystal) (MPU4) (set 1)
+m4uniboxa Unibox (Union) (MPU4, set 2)
+m4unibox Unibox (Union) (MPU4, set 1)
+m4uniquep Unique (Union) (MPU4, set 2)
+m4unique Unique (Union) (MPU4, set 1)
+m4univ Universe (Barcrest) (Dutch) (MPU4) (DUN)
+m4vfm Value For Money (Global) (MPU4)
+m4vivalvd Viva Las Vegas (Barcrest) [Dutch] (MPU4) (DLV)
+m4vivan Viva Las Vegas (Nova) (MPU4)
+m4voodoo Voodoo 1000 (Barcrest) (Dutch) (MPU4) (DDO 3.2)
+m4wayin Way In (Barcrest) (MPU4) (set 1)
+m4wife Money Or Yer Wife (Gemini) (MPU4)
+m4wildms Wild Mystery (Barcrest) (Dutch) (MPU4)
+m4wildtm Wild Timer (Barcrest) (Dutch) (MPU4) (DWT 1.3)
+m4wnud unknown MPU4 'W Nudge' (MPU4?)
+m4wwca Wacky Weekend Club (Global) (MPU4) (set 2)
+m4wwcb Wacky Weekend Club (Global) (MPU4) (set 3)
+m4wwc Wacky Weekend Club (Global) (MPU4) (set 1)
+m4zilla Zillionare's Challenge (Pure Leisure) (MPU4) (set 2)
+m4zill Zillionare's Challenge (Pure Leisure) (MPU4) (set 1)
+m55050 Fifty Fifty (Bwb) (MPU5)
+m5aceclba Ace Of Clubs (Empire) (MPU5, set 2)
+m5aceclb Ace Of Clubs (Empire) (MPU5, set 1)
+m5aceclbb Ace Of Clubs (Empire) (MPU5, set 3)
+m5addamsa Addams Family (Barcrest) (MPU5) (v0.5, set 2)
+m5addams Addams Family (Barcrest) (MPU5) (v0.5, set 1)
+m5addamsb Addams Family (Barcrest) (MPU5) (v0.5, set 3)
+m5addamsc Addams Family (Barcrest) (MPU5) (v0.5, set 4)
+m5addamsd Addams Family (Barcrest) (MPU5) (v0.5, set 5)
+m5addamse Addams Family (Barcrest) (MPU5) (v0.5, set 6)
+m5addamsf Addams Family (Barcrest) (MPU5) (v0.5, set 7)
+m5addamsg Addams Family (Barcrest) (MPU5) (v0.5, set 8)
+m5addamsh Addams Family (Barcrest) (MPU5) (v0.2, set 1)
+m5addamsi Addams Family (Barcrest) (MPU5) (v0.2, set 2)
+m5addamsj Addams Family (Barcrest) (MPU5) (v0.2, set 3)
+m5addamsk Addams Family (Barcrest) (MPU5) (v0.3, set 1)
+m5addamsl Addams Family (Barcrest) (MPU5) (v0.3, set 2)
+m5addamsm Addams Family (Barcrest) (MPU5) (v0.3, set 3)
+m5addamsn Addams Family (Barcrest) (MPU5) (v0.3, set 4)
+m5addamso Addams Family (Barcrest) (MPU5) (v0.3, set 5)
+m5addamsp Addams Family (Barcrest) (MPU5) (v0.3, set 6)
+m5addamsq Addams Family (Barcrest) (MPU5) (v0.3, set 7)
+m5addamsr Addams Family (Barcrest) (MPU5) (v0.3, set 8)
+m5addamss Addams Family (Barcrest) (MPU5) (v0.3, set 9)
+m5addlada Adders & Ladders (Barcrest) (MPU5, v0.6, set 2)
+m5addlad Adders & Ladders (Barcrest) (MPU5, v0.6, set 1)
+m5addladb Adders & Ladders (Barcrest) (MPU5, v0.6, set 3)
+m5addladc Adders & Ladders (Barcrest) (MPU5, v0.6, set 4)
+m5addladd Adders & Ladders (Barcrest) (MPU5, v0.6, set 5)
+m5addlade Adders & Ladders (Barcrest) (MPU5, v0.6, set 6)
+m5addladf Adders & Ladders (Barcrest) (MPU5, v0.6, set 7)
+m5addladg Adders & Ladders (Barcrest) (MPU5, v0.6, set 8)
+m5addladh Adders & Ladders (Barcrest) (MPU5, v0.6, set 9)
+m5addladi Adders & Ladders (Barcrest) (MPU5, v0.6, set 10)
+m5addladj Adders & Ladders (Barcrest) (MPU5, v0.1, set 1)
+m5addladk Adders & Ladders (Barcrest) (MPU5, v0.1, set 2)
+m5addladl Adders & Ladders (Barcrest) (MPU5, v0.1, set 3)
+m5addladm Adders & Ladders (Barcrest) (MPU5, v0.1, set 4)
+m5addladn Adders & Ladders (Barcrest) (MPU5, v0.1, set 5)
+m5addlado Adders & Ladders (Barcrest) (MPU5, v0.1, set 6)
+m5addladp Adders & Ladders (Barcrest) (MPU5, v0.1, set 7)
+m5addladq Adders & Ladders (Barcrest) (MPU5, v0.4, set 1)
+m5addladr Adders & Ladders (Barcrest) (MPU5, v0.4, set 2)
+m5addlads Adders & Ladders (Barcrest) (MPU5, v?.?)
+m5all41a All 4 One (Vivid) (MPU5, set 2)
+m5all41 All 4 One (Vivid) (MPU5, set 1)
+m5all41b All 4 One (Vivid) (MPU5, set 3)
+m5all41c All 4 One (Vivid) (MPU5, set 4)
+m5all41d All 4 One (Vivid) (MPU5, set 5)
+m5all41e All 4 One (Vivid) (MPU5, set 6)
+m5all41f All 4 One (Vivid) (MPU5, set 7)
+m5all41g All 4 One (Vivid) (MPU5, set 8)
+m5all41h All 4 One (Vivid) (MPU5, set 9)
+m5all41i All 4 One (Vivid) (MPU5, set 10)
+m5all41j All 4 One (Vivid) (MPU5, set 11)
+m5all41k All 4 One (Vivid) (MPU5, set 12)
+m5all41l All 4 One (Vivid) (MPU5, set 13)
+m5all41low All 4 One (Lowen) (MPU5)
+m5all41m All 4 One (Vivid) (MPU5, set 14)
+m5arab03 Arabian Nights (Barcrest) (MPU5) (set 2)
+m5arab Arabian Nights (Barcrest) (MPU5) (set 1)
+m5ashocka Aftershock (Barcrest - Red Gaming) (MPU5, v1.3)
+m5ashock Aftershock (Barcrest - Red Gaming) (MPU5, v1.2)
+m5atlana Atlantic (Vivid) (MPU5, v1.2)
+m5atlan Atlantic (Vivid) (MPU5, v1.4)
+m5austin10 Austin Powers (Barcrest) (MPU5) (set 2)
+m5austin11 Austin Powers (Barcrest) (MPU5) (set 3)
+m5austin Austin Powers (Barcrest) (MPU5) (set 1)
+m5bankrl The Bank Roll (Barcrest) (MPU5)
+m5barkng Barking Mad (Barcrest) (MPU5)
+m5barmy Barmy Army (Barcrest) (MPU5)
+m5barxdx Bar X Deluxe (Empire) (MPU5)
+m5baxe04 Battle Axe (Barcrest) (MPU5) (set 2)
+m5baxe Battle Axe (Barcrest) (MPU5) (set 1)
+m5bbank13 Break The Bank (Barcrest - Red Gaming) (MPU5) (set 2)
+m5bbank Break The Bank (Barcrest - Red Gaming) (MPU5) (set 1)
+m5bbro02 Big Brother (Barcrest) (MPU5) (set 2)
+m5bbro Big Brother (Barcrest) (MPU5) (set 1)
+m5bbrocl Big Brother Club (Barcrest) (MPU5)
+m5beansa Full Of Beans (Barcrest) (MPU5) (set 2)
+m5beans Full Of Beans (Barcrest) (MPU5) (set 1)
+m5bigchs05 The Big Cheese (Barcrest) (MPU5) (set 2)
+m5bigchs The Big Cheese (Barcrest) (MPU5) (set 1)
+m5biggam11 The Big Game (Barcrest) (MPU5) (set 2)
+m5biggam The Big Game (Barcrest) (MPU5) (set 1)
+m5bigsht04 Big Shot (Barcrest - Red Gaming) (MPU5) (set 2)
+m5bigsht11 Big Shot (Barcrest - Red Gaming) (MPU5) (set 3)
+m5bigsht13 Big Shot (Barcrest - Red Gaming) (MPU5) (set 4)
+m5bigshta Big Shot (Barcrest - Red Gaming) (MPU5) (set 5)
+m5bigsht Big Shot (Barcrest - Red Gaming) (MPU5) (set 1)
+m5bling Bling King Crazy (Barcrest) (MPU5)
+m5blkwht01 Black & White (Barcrest) (MPU5) (set 3)
+m5blkwht11 Black & White (Barcrest) (MPU5) (set 2)
+m5blkwht Black & White (Barcrest) (MPU5) (set 1)
+m5bnkrs Bonkers (Barcrest - Red Gaming) (MPU5)
+m5bnzclb11 Bonanza Club (Empire) (MPU5) (set 2)
+m5bnzclb Bonanza Club (Empire) (MPU5) (set 1)
+m5btlbnk Bottle Bank (Vivid) (MPU5)
+m5bttfa Back To The Features (Vivid) (MPU5) (set 2)
+m5bttf Back To The Features (Vivid) (MPU5) (set 1)
+m5bukroo Buckaroo (Empire) (MPU5)
+m5bwaves07 Brain Waves (Barcrest) (MPU5) (set 2)
+m5bwaves Brain Waves (Barcrest) (MPU5) (set 1)
+m5caesc Caesar's Cash (Vivid) (MPU5)
+m5carclb Caribbean Club (Barcrest) (MPU5)
+m5card Card Shark (Vivid) (MPU5)
+m5carou Carousel (Empire) (MPU5)
+m5carpet12 Magic Carpet (Bwb) (MPU5) (set 2)
+m5carpet Magic Carpet (Bwb) (MPU5) (set 1)
+m5carwsh10 Car Wash (Bwb) (MPU5) (set 2)
+m5carwsh Car Wash (Bwb) (MPU5) (set 1)
+m5casfev12 Casino Fever (Red Gaming) (MPU5) (set 2)
+m5casfev Casino Fever (Red Gaming) (MPU5) (set 1)
+m5cashar04 Cash Arena (Barcrest) (MPU5) (set 2)
+m5cashar Cash Arena (Barcrest) (MPU5) (set 1)
+m5cashat Cash Attack (Barcrest) (MPU5)
+m5cashln Cash Lines (Barcrest) (MPU5)
+m5cashrn01 Cash Run (Barcrest) (MPU5) (set 2)
+m5cashrn02 Cash Run (Barcrest) (MPU5) (set 3)
+m5cashrn04 Cash Run (Barcrest) (MPU5) (set 4)
+m5cashrn Cash Run (Barcrest) (MPU5) (set 1)
+m5casroc Casino Royale Club (Empire) (MPU5)
+m5cbrun Cannonball Run (Empire) (MPU5)
+m5cbwa Ca$h Bang Wallop (Barcrest) (MPU5) (set 2)
+m5cbw Ca$h Bang Wallop (Barcrest) (MPU5) (set 1)
+m5centcl20 Centurion Club (Empire) (MPU5) (set 2)
+m5centcl21a Centurion Club (Empire) (MPU5) (set 4)
+m5centcl21 Centurion Club (Empire) (MPU5) (set 3)
+m5centcla Centurion Club (Empire) (MPU5) (set 5)
+m5centcl Centurion Club (Empire) (MPU5) (set 1)
+m5circlb00 Circus Club (Bwb) (MPU5) (set 2)
+m5circlb15 Circus Club (Bwb) (MPU5) (set 3)
+m5circlb33 Circus Club (Bwb) (MPU5) (set 4)
+m5circlb Circus Club (Bwb) (MPU5) (set 1)
+m5circus0a Circus (Bwb) (MPU5) (set 2)
+m5circus0b Circus (Bwb) (MPU5) (set 3)
+m5circus11 Circus (Bwb) (MPU5) (set 6)
+m5circus20 Circus (Bwb) (MPU5) (set 4)
+m5circus21 Circus (Bwb) (MPU5) (set 5)
+m5circus Circus (Bwb) (MPU5) (set 1)
+m5clbtro24 Club Tropicana (Empire) (MPU5) (set 2)
+m5clbtro25 Club Tropicana (Empire) (MPU5) (set 3)
+m5clbtro Club Tropicana (Empire) (MPU5) (set 1)
+m5clifhn Cliffhanger (Vivid) (MPU5)
+m5clown11 Clown In Around (Bwb) (MPU5) (set 2)
+m5clown13 Clown In Around (Bwb) (MPU5) (set 3)
+m5clown Clown In Around (Bwb) (MPU5) (set 1)
+m5clr MPU 5 Ram & Meter Clear (Barcrest) (MPU5)
+m5clubsn11 Club Sandwich (Bwb) (MPU5) (set 2)
+m5clubsn14 Club Sandwich (Bwb) (MPU5) (set 3)
+m5clubsn16 Club Sandwich (Bwb) (MPU5) (set 4)
+m5clubsn Club Sandwich (Bwb) (MPU5) (set 1)
+m5cmass Critical Mass (Barcrest - Red Gaming) (MPU5)
+m5cnct415 Connect 4 (Vivid) (MPU5) (set 2)
+m5cnct420 Connect 4 (Vivid) (MPU5) (set 3)
+m5cnct4 Connect 4 (Vivid) (MPU5) (set 1)
+m5cockdd05 Cock A Doodle Dough! (Empire) (MPU5) (set 2)
+m5cockdd Cock A Doodle Dough! (Empire) (MPU5) (set 1)
+m5codft02 The Codfather (Barcrest) (MPU5) (set 2)
+m5codft The Codfather (Barcrest) (MPU5) (set 1)
+m5coloss Colossus Club (Empire) (MPU5)
+m5cosclb Costa Del Cash Club (Barcrest) (MPU5)
+m5cos Costa Del Cash Casino (Barcrest) (MPU5)
+m5costa Costa Del Cash (Barcrest) (MPU5)
+m5cpcash Captain Cash (Barcrest) (MPU5)
+m5croclb Crocodile Rock Club (Empire) (MPU5)
+m5crocrk10 Crocodile Rock (Empire) (MPU5) (set 2)
+m5crocrk Crocodile Rock (Empire) (MPU5) (set 1)
+m5crsfir Crossfire (Empire) (MPU5)
+m5crzkni03 Crazy Crazy Knights (Barcrest) (MPU5) (set 2)
+m5crzkni Crazy Crazy Knights (Barcrest) (MPU5) (set 1)
+m5cshkcb12 Card Shark Club (Vivid) (MPU5) (set 2)
+m5cshkcb13 Card Shark Club (Vivid) (MPU5) (set 3)
+m5cshkcb Card Shark Club (Vivid) (MPU5) (set 1)
+m5cshstx Cash Stax (Bwb) (MPU5)
+m5cworan12 Clockwork Oranges (Empire) (MPU5) (set 2)
+m5cworan Clockwork Oranges (Empire) (MPU5) (set 1)
+m5dblfun Double Fun (Lowen) (MPU5)
+m5dblqts1b Double Or Quits (Bwb) (MPU5) (set 4)
+m5dblqtsa Double Or Quits (Bwb) (MPU5) (set 2)
+m5dblqtsb Double Or Quits (Bwb) (MPU5) (set 3)
+m5dblqts Double Or Quits (Bwb) (MPU5) (set 1)
+m5dbubl Double Bubble (Barcrest - Red Gaming) (MPU5)
+m5devil Devil Of A Deal (Vivid) (MPU5)
+m5dick10 Dick Turnip (Bwb) (MPU5) (set 2)
+m5dick Dick Turnip (Bwb) (MPU5) (set 1)
+m5dmnf10 Diamonds Are Forever (Empire) (MPU5) (set 2)
+m5dmnfcl04 Diamonds Are Forever Club (Empire) (MPU5) (set 2)
+m5dmnfcl Diamonds Are Forever Club (Empire) (MPU5) (set 1)
+m5dmnf Diamonds Are Forever (Empire) (MPU5) (set 1)
+m5dmnstra Demon Streak (Barcrest - Red Gaming) (MPU5, set 2)
+m5dmnstr Demon Streak (Barcrest - Red Gaming) (MPU5, set 1)
+m5donnaa Donna Kebab (Bwb) (MPU5, set 3)
+m5donnad Donna Kebab (Bwb) (MPU5, set 1, Datapak)
+m5donna Donna Kebab (Bwb) (MPU5, set 1)
+m5doshpk05 Do$h 'n' Pecks (Barcrest) (MPU5) (set 2)
+m5doshpk Do$h 'n' Pecks (Barcrest) (MPU5) (set 1)
+m5draclb01 Ooh Aah Dracula Club (Barcrest) (MPU5) (set 3)
+m5draclb07 Ooh Aah Dracula Club (Barcrest) (MPU5) (set 2)
+m5draclb Ooh Aah Dracula Club (Barcrest) (MPU5) (set 1)
+m5dragnda Dragon Drop (Barcrest - Red Gaming) (MPU5, set 2)
+m5dragnd Dragon Drop (Barcrest - Red Gaming) (MPU5, set 1)
+m5eggold Egyptian Gold (Bwb) (MPU5)
+m5egra Elvis Gold Rush (Barcrest) (MPU5, set 2)
+m5egr Elvis Gold Rush (Barcrest) (MPU5, set 1)
+m5egssa Elvis Gold Super Streak (Barcrest) (MPU5, set 2)
+m5egss Elvis Gold Super Streak (Barcrest) (MPU5, set 1)
+m5elband El Bandido Club (Vivid) (MPU5)
+m5elim03 Eliminator (Barcrest) (MPU5) (set 2)
+m5elim04 Eliminator (Barcrest) (MPU5) (set 3)
+m5elim Eliminator (Barcrest) (MPU5) (set 1)
+m5evgrhra Elvis Gold Red Hot Roll (Barcrest) (MPU5, set 2)
+m5evgrhr Elvis Gold Red Hot Roll (Barcrest) (MPU5, set 1)
+m5ewn08 Each Way Nudge (Barcrest) (MPU5) (set 2)
+m5ewn Each Way Nudge (Barcrest) (MPU5) (set 1)
+m5extrm Extreme (Empire) (MPU5)
+m5extrmm04a Extreme Madness (Empire) (MPU5) (set 2)
+m5extrmm04b Extreme Madness (Empire) (MPU5) (set 3)
+m5extrmm10 Extreme Madness (Empire) (MPU5) (set 4)
+m5extrmm Extreme Madness (Empire) (MPU5) (set 1)
+m5fair Fairground Attraction (Vivid) (MPU5)
+m5fatcat Fat Cat (Empire) (MPU5)
+m5fewmora A Few Dollars More (Empire) (MPU5) (v0.2, set 2)
+m5fewmor A Few Dollars More (Empire) (MPU5) (v0.2, set 1)
+m5fewmorb A Few Dollars More (Empire) (MPU5) (v0.3, set 1)
+m5fewmorc A Few Dollars More (Empire) (MPU5) (v0.3, set 2)
+m5fiddle03 On The Fiddle (Barcrest) (MPU5) (set 2)
+m5fiddle On The Fiddle (Barcrest) (MPU5) (set 1)
+m5fire All Fired Up (Barcrest) (MPU5)
+m5firebl Fireball (Barcrest) (MPU5)
+m5fishcl Fish Full Of Dollars Club (Empire) (MPU5)
+m5fishdl10 Fish Full Of Dollars (Empire) (MPU5) (set 2)
+m5fishdl Fish Full Of Dollars (Empire) (MPU5) (set 1)
+m5flipcr Flippin Crazy (Barcrest) (MPU5)
+m5fmonty04a The Full Monty (Empire) (MPU5) (set 2)
+m5fmonty04b The Full Monty (Empire) (MPU5) (set 3)
+m5fmonty04c The Full Monty (Empire) (MPU5) (set 4)
+m5fmonty The Full Monty (Empire) (MPU5) (set 1)
+m5fmount Full Mountie (Empire) (MPU5)
+m5fnfaird Funfair (Barcrest - Red Gaming) (MPU5) (Datapak)
+m5fnfair Funfair (Barcrest - Red Gaming) (MPU5)
+m5fortby01 Fort Boyard (Barcrest) (MPU5) (set 2)
+m5fortby Fort Boyard (Barcrest) (MPU5) (set 1)
+m5frnzya Frenzy (Barcrest) (MPU5) (set 2)
+m5frnzy Frenzy (Barcrest) (MPU5) (set 1)
+m5funsun03 Fun In The Sun (Barcrest) (MPU5) (set 2)
+m5funsun Fun In The Sun (Barcrest) (MPU5) (set 1)
+m5fusir11 Fruits U Sir (Barcrest - Red Gaming) (MPU5) (set 2)
+m5fusir12 Fruits U Sir (Barcrest - Red Gaming) (MPU5) (set 3)
+m5fusir Fruits U Sir (Barcrest - Red Gaming) (MPU5) (set 1)
+m5gdrag Golden Dragon (Barcrest) (MPU5)
+m5gdrgcl05 Golden Dragon Club (Barcrest) (MPU5) (set 2)
+m5gdrgcl Golden Dragon Club (Barcrest) (MPU5) (set 1)
+m5ggems20 Giant Gems (Vivid) (MPU5) (set 2)
+m5ggems Giant Gems (Vivid) (MPU5) (set 1)
+m5gimmie Gimmie Gimmie Gimmie (Barcrest) (MPU5)
+m5gkeys Golden Keys (Barcrest) (MPU5)
+m5goape Going Ape (Bwb) (MPU5)
+m5gophcl Gopher Gold Club (Empire) (MPU5)
+m5gophr Gopher Gold (Empire) (MPU5)
+m5gpclub Get Plastered Club (Bwb) (MPU5)
+m5groll Golden Roll (Vivid) (MPU5)
+m5grush01 Gold Rush (Barcrest) (MPU5) (set 6)
+m5grush02 Gold Rush (Barcrest) (MPU5) (set 5)
+m5grush03 Gold Rush (Barcrest) (MPU5) (set 4)
+m5grush04 Gold Rush (Barcrest) (MPU5) (set 3)
+m5grush10 Gold Rush (Barcrest) (MPU5) (set 2)
+m5grush504 Gold Rush Five Liner (Barcrest) (MPU5) (set 2)
+m5grush5 Gold Rush Five Liner (Barcrest) (MPU5) (set 1)
+m5grush Gold Rush (Barcrest) (MPU5) (set 1)
+m5gruss Gold Rush Sit Down (Barcrest) (MPU5)
+m5grusst03 Gold Rush Stampede (Barcrest) (MPU5) (set 3)
+m5grusst04 Gold Rush Stampede (Barcrest) (MPU5) (set 2)
+m5grusst Gold Rush Stampede (Barcrest) (MPU5) (set 1)
+m5gsstrk07 Gold Super Streak (Barcrest) (MPU5) (set 2)
+m5gsstrk Gold Super Streak (Barcrest) (MPU5) (set 1)
+m5gstrik01a Gold Strike (Barcrest) (MPU5) (set 5)
+m5gstrik01 Gold Strike (Barcrest) (MPU5) (set 4)
+m5gstrik02 Gold Strike (Barcrest) (MPU5) (set 3)
+m5gstrik11 Gold Strike (Barcrest) (MPU5) (set 2)
+m5gstrika Gold Strike (Barcrest) (MPU5) (set 6)
+m5gstrik Gold Strike (Barcrest) (MPU5) (set 1)
+m5hellrz Hellraiser (Barcrest) (MPU5)
+m5hgl14 Happy Go Lucky (Bwb) (MPU5) (set 3)
+m5hgl16 Happy Go Lucky (Bwb) (MPU5) (set 2)
+m5hgl Happy Go Lucky (Bwb) (MPU5) (set 1)
+m5hiclau High Claudius (Vivid) (MPU5)
+m5hifly03 High Flyer (Barcrest) (MPU5) (set 2)
+m5hifly04 High Flyer (Barcrest) (MPU5) (set 3)
+m5hifly High Flyer (Barcrest) (MPU5) (set 1)
+m5hilok Hi Lo Karate (Vivid) (MPU5)
+m5hisprt High Spirits (Empire) (MPU5)
+m5hlsumo Hi Lo Sumo (Barcrest) (MPU5)
+m5hocscl Hocus Pocus Club (Empire) (MPU5)
+m5hocus10 Hocus Pocus (Empire) (MPU5) (set 2)
+m5hocus Hocus Pocus (Empire) (MPU5) (set 1)
+m5holy10 The Holy Grail (Barcrest) (MPU5) (set 2)
+m5holy The Holy Grail (Barcrest) (MPU5) (set 1)
+m5honmona Honey Money (Vivid) (MPU5) (set 2)
+m5honmon Honey Money (Vivid) (MPU5) (set 1)
+m5hopidl Hop Idol (Vivid) (MPU5)
+m5horn Horn Of Plenty (Barcrest / Whitbread) (MPU5)
+m5hotrk Hot Rocks (Barcrest) (MPU5)
+m5hotsht07a Hot Shots (Empire) (MPU5) (set 2)
+m5hotsht08a Hot Shots (Empire) (MPU5) (set 4)
+m5hotsht08 Hot Shots (Empire) (MPU5) (set 3)
+m5hotsht10a Hot Shots (Empire) (MPU5) (set 6)
+m5hotsht10 Hot Shots (Empire) (MPU5) (set 5)
+m5hotsht Hot Shots (Empire) (MPU5) (set 1)
+m5hotslt Hot Slot (Barcrest) (MPU5)
+m5hotstf Hot Stuff (Barcrest) (MPU5)
+m5hula10 Hula Moolah (Empire) (MPU5) (set 2)
+m5hulacl Hula Moolah Club (Empire) (MPU5)
+m5hula Hula Moolah (Empire) (MPU5) (set 1)
+m5hypalx Hypalinx (Barcrest - Red Gaming) (MPU5)
+m5hypno Hypnotic (Vivid) (MPU5)
+m5hypvip Hyper Viper (Barcrest) (MPU5)
+m5invad Invaders (Barcrest - Red Gaming) (MPU5)
+m5jackbx03 Jack In The Box (Empire) (MPU5) (set 2)
+m5jackbx Jack In The Box (Empire) (MPU5) (set 1)
+m5jackp2a Jackpoteers 2 (Barcrest) (MPU5) (set 2)
+m5jackp2 Jackpoteers 2 (Barcrest) (MPU5) (set 1)
+m5jackpt07 Jackpoteers (Barcrest) (MPU5) (set 2)
+m5jackpt Jackpoteers (Barcrest) (MPU5) (set 1)
+m5jakjok Jackpot Jokers (Lowen) (MPU5)
+m5jcptgn Jackpot Genie (Barcrest - Red Gaming) (MPU5)
+m5jcy Juicy Fruits (Empire) (MPU5)
+m5jlstrk Jewel Strike (Barcrest - Red Gaming) (MPU5)
+m5jlyjwl01 Jolly Jewels (Barcrest) (MPU5) (set 2)
+m5jlyjwl02 Jolly Jewels (Barcrest) (MPU5) (set 3)
+m5jlyjwl Jolly Jewels (Barcrest) (MPU5) (set 1)
+m5jlyroga Jolly Roger (Barcrest) (MPU5) (set 2)
+m5jlyrog Jolly Roger (Barcrest) (MPU5) (set 1)
+m5jmpgem01 Jumping Gems (Empire) (MPU5) (set 2)
+m5jmpgem03 Jumping Gems (Empire) (MPU5) (set 3)
+m5jmpgem Jumping Gems (Empire) (MPU5) (set 1)
+m5jmpgmc Jumping Gems Club (Empire) (MPU5)
+m5jmpjok11 Jumpin Jokers (Vivid) (MPU5) (set 2)
+m5jmpjoka Jumpin Jokers (Vivid) (MPU5) (set 3)
+m5jmpjokb Jumpin Jokers (Vivid) (MPU5) (set 4)
+m5jmpjok Jumpin Jokers (Vivid) (MPU5) (set 1)
+m5jokpak Joker In The Pack (Bwb) (MPU5)
+m5kaleid Kaleidoscope Club (Empire) (MPU5)
+m5kcclb24 King Cobra Club (Empire) (MPU5) (set 2)
+m5kcclb King Cobra Club (Empire) (MPU5) (set 1)
+m5kingko04 King KO (Barcrest) (MPU5) (set 2)
+m5kingko05 King KO (Barcrest) (MPU5) (set 3)
+m5kingko King KO (Barcrest) (MPU5) (set 1)
+m5kingqc06 Kings & Queens Club (Empire) (MPU5) (set 2)
+m5kingqc07 Kings & Queens Club (Empire) (MPU5) (set 3)
+m5kingqc08 Kings & Queens Club (Empire) (MPU5) (set 4)
+m5kingqc Kings & Queens Club (Empire) (MPU5) (set 1)
+m5kkebab10 King Kebab (Barcrest) (MPU5) (set 2)
+m5kkebaba King Kebab (Barcrest) (MPU5) (set 3)
+m5kkebab King Kebab (Barcrest) (MPU5) (set 1)
+m5korma12 Korma Chameleon (Empire) (MPU5) (set 2)
+m5korma Korma Chameleon (Empire) (MPU5) (set 1)
+m5kormcl Korma Chameleon Club (Empire) (MPU5)
+m5lock12 Lock 'n' Load (Barcrest - Red Gaming) (MPU5) (set 3)
+m5lock13 Lock 'n' Load (Barcrest - Red Gaming) (MPU5) (set 2)
+m5lockcl14 Lock 'n' Load Club (Barcrest - Red Gaming) (MPU5) (set 3)
+m5lockcl15 Lock 'n' Load Club (Barcrest - Red Gaming) (MPU5) (set 2)
+m5lockcl Lock 'n' Load Club (Barcrest - Red Gaming) (MPU5) (set 1)
+m5lock Lock 'n' Load (Barcrest - Red Gaming) (MPU5) (set 1)
+m5loony Loony Juice (Vivid) (MPU5)
+m5lotta Lotta Luck (Barcrest) (MPU5)
+m5lvwirea Live Wire (Bwb) (MPU5) (set 2)
+m5lvwire Live Wire (Bwb) (MPU5) (set 1)
+m5mag7sa Magnificent 7s (Vivid) (MPU5, set 2)
+m5mag7sb Magnificent 7s (Vivid) (MPU5, set 3)
+m5mag7sc Magnificent 7s (Vivid) (MPU5, set 4)
+m5mag7sd Magnificent 7s (Vivid) (MPU5, set 5)
+m5mag7se Magnificent 7s (Vivid) (MPU5, set 6)
+m5mag7s Magnificent 7s (Vivid) (MPU5, set 1)
+m5martns07 Money Mad Martians (Barcrest) (MPU5) (set 2)
+m5martns Money Mad Martians (Barcrest) (MPU5) (set 1)
+m5mega Mega Zone (Barcrest) (MPU5)
+m5minesw Minesweeper (Bwb) (MPU5)
+m5mmak06 Money Maker (Barcrest) (MPU5) (set 2)
+m5mmak Money Maker (Barcrest) (MPU5) (set 1)
+m5monjoka Monedin Joker (Spanish) (Barcrest) (MPU5) (set 2)
+m5monjok Monedin Joker (Spanish) (Barcrest) (MPU5) (set 1)
+m5monmsta Money Monster (Empire) (MPU5) (set 2)
+m5monmst Money Monster (Empire) (MPU5) (set 1)
+m5monty Monty Python (Barcrest) (MPU5)
+m5mpfccl Monty Python's Flying Circus Club (Barcrest) (MPU5)
+m5mpfc Monty Python's Flying Circus (Barcrest) (MPU5)
+m5mprio Monty Python Rio (Barcrest) (MPU5)
+m5msfa Manic Streak Features (Vivid) (MPU5, set 2)
+m5msf Manic Streak Features (Vivid) (MPU5, set 1)
+m5neptun Neptunes Treasure (Barcrest) (MPU5)
+m5nitro Nitro (Barcrest - Red Gaming) (MPU5)
+m5nnwwgl Nudge Nudge Wink Wink Gold (Barcrest) (MPU5)
+m5nnww Nudge Nudge Wink Wink (Barcrest) (MPU5)
+m5oohaah01 Ooh Aah Dracula (Barcrest) (MPU5) (set 2)
+m5oohaah Ooh Aah Dracula (Barcrest) (MPU5) (set 1)
+m5oohrio Ooh Ahh Dracula Rio (Barcrest) (MPU5)
+m5openbx01 Open The Box (Barcrest) (MPU5) (set 4)
+m5openbx05 Open The Box (Barcrest) (MPU5) (set 3)
+m5openbx06 Open The Box (Barcrest) (MPU5) (set 2)
+m5openbx Open The Box (Barcrest) (MPU5) (set 1)
+m5overld02 Overload (Barcrest) (MPU5) (set 2)
+m5overld10 Overload (Barcrest) (MPU5) (set 3)
+m5overld11 Overload (Barcrest) (MPU5) (set 4)
+m5overld Overload (Barcrest) (MPU5) (set 1)
+m5paint Paint The Town Red (Barcrest - Red Gaming) (MPU5)
+m5peepsh Peep Show (Barcrest) (MPU5)
+m5piefac12 Pie Factory (Vivid) (MPU5) (set 3)
+m5piefac23 Pie Factory (Vivid) (MPU5) (set 2)
+m5piefaca Pie Factory (Vivid) (MPU5) (set 4)
+m5piefac Pie Factory (Vivid) (MPU5) (set 1)
+m5piefc2a Pie Factory 2 (Vivid) (MPU5) (set 2)
+m5piefc2b Pie Factory 2 (Vivid) (MPU5) (set 3)
+m5piefc2 Pie Factory 2 (Vivid) (MPU5) (set 1)
+m5piefcr Pie Factory Rio (Vivid) (MPU5)
+m5ppussy Pink Pussy (Mdm) (MPU5)
+m5psy2 Psycho Cash Beast 2 (Barcrest) (MPU5)
+m5psyccl01 Psycho Cash Beast Club (Barcrest) (MPU5) (set 2)
+m5psyccla02 Psycho Cash Beast Club (Bwb) (MPU5) (set 3)
+m5psyccla24 Psycho Cash Beast Club (Bwb) (MPU5) (set 2)
+m5psyccla Psycho Cash Beast Club (Bwb) (MPU5) (set 1)
+m5psyccl Psycho Cash Beast Club (Barcrest) (MPU5) (set 1)
+m5psycho06 Psycho Cash Beast (Barcrest) (MPU5) (set 2)
+m5psychoa21 Psycho Cash Beast (Bwb) (MPU5) (set 2)
+m5psychoa Psycho Cash Beast (Bwb) (MPU5) (set 1)
+m5psycho Psycho Cash Beast (Barcrest) (MPU5) (set 1)
+m5ptyani01 Party Animal (Barcrest) (MPU5) (set 2)
+m5ptyani Party Animal (Barcrest) (MPU5) (set 1)
+m5qdraw12 Quick On The Draw (Vivid) (MPU5) (set 2)
+m5qdraw14 Quick On The Draw (Vivid) (MPU5) (set 3)
+m5qdraw15 Quick On The Draw (Vivid) (MPU5) (set 4)
+m5qdrawa Quick On The Draw (Vivid) (MPU5) (set 5)
+m5qdrawb Quick On The Draw (Vivid) (MPU5) (set 6)
+m5qdraw Quick On The Draw (Vivid) (MPU5) (set 1)
+m5qshot04 Quack Shot (Barcrest) (MPU5) (set 2)
+m5qshot Quack Shot (Barcrest) (MPU5) (set 1)
+m5quake Quake (Barcrest - Red Gaming) (MPU5)
+m5rainrna Rainbow Runner (Barcrest - Red Gaming) (MPU5, set 2)
+m5rainrn Rainbow Runner (Barcrest - Red Gaming) (MPU5, set 1)
+m5rampg11 Rampage (Barcrest - Red Gaming) (MPU5) (set 2)
+m5rampg12 Rampage (Barcrest - Red Gaming) (MPU5) (set 3)
+m5rampg Rampage (Barcrest - Red Gaming) (MPU5) (set 1)
+m5ramrcl Ram Raid Club (Empire) (MPU5)
+m5ramrd Ram Raid (Empire) (MPU5)
+m5ratpka Rat Pack (Vivid) (MPU5) (set 2)
+m5ratpk Rat Pack (Vivid) (MPU5) (set 1)
+m5rawin Reel A Win (Vivid / Whitbread) (MPU5)
+m5razdz10 Razzle Dazzle Club (Barcrest) (MPU5) (set 2)
+m5razdz11 Razzle Dazzle Club (Barcrest) (MPU5) (set 3)
+m5razdz Razzle Dazzle Club (Barcrest) (MPU5) (set 1)
+m5rcxa Royal Exchange Club (Barcrest) (MPU5) (set 2)
+m5rcx Royal Exchange Club (Barcrest) (MPU5) (set 1)
+m5rdwarf Red Dwarf (Barcrest - Red Gaming) (MPU5)
+m5redbal Random Red Ball (Vivid) (MPU5)
+m5redrck10 Ready To Rock (Barcrest) (MPU5) (set 2)
+m5redrcka Ready To Rock (Barcrest) (MPU5) (set 3)
+m5redrck Ready To Rock (Barcrest) (MPU5) (set 1)
+m5redx12 Red X (Barcrest - Red Gaming) (MPU5) (set 2)
+m5redx Red X (Barcrest - Red Gaming) (MPU5) (set 1)
+m5reelth Reel Thunder (Bwb) (MPU5)
+m5reelwn24 Reel A Win (Bwb) (MPU5) (set 2)
+m5reelwn Reel A Win (Bwb) (MPU5) (set 1)
+m5resfrg Reservoir Frogs (Empire) (MPU5)
+m5revo13 Revolution (Barcrest) (MPU5) (set 2)
+m5revoa Revolution (Barcrest) (MPU5) (set 3)
+m5revo Revolution (Barcrest) (MPU5) (set 1)
+m5rfymc06 Run For Your Money Club (Barcrest) (MPU5) (Set 2)
+m5rfymc Run For Your Money Club (Barcrest) (MPU5) (set 1)
+m5rgclb01a Rio Grande Club (Barcrest) (MPU5) (set 8)
+m5rgclb01 Rio Grande Club (Barcrest) (MPU5) (set 7)
+m5rgclb03 Rio Grande Club (Barcrest) (MPU5) (set 6)
+m5rgclb11 Rio Grande Club (Barcrest) (MPU5) (set 2)
+m5rgclb12 Rio Grande Club (Barcrest) (MPU5) (set 3)
+m5rgclb20 Rio Grande Club (Barcrest) (MPU5) (set 4)
+m5rgclb21 Rio Grande Club (Barcrest) (MPU5) (set 5)
+m5rgclb Rio Grande Club (Barcrest) (MPU5) (set 1)
+m5rhkni Red Hot Knights (Barcrest) (MPU5)
+m5rhrga Red Hot Roll Gold (Barcrest) (MPU5) (set 2)
+m5rhrg Red Hot Roll Gold (Barcrest) (MPU5) (set 1)
+m5rhrgt02 Red Hot Roll Triple (Barcrest) (MPU5) (set 3)
+m5rhrgt12 Red Hot Roll Triple (Barcrest) (MPU5) (set 2)
+m5rhrgt Red Hot Roll Triple (Barcrest) (MPU5) (set 1)
+m5ritj Rumble In The Jungle (Barcrest) (MPU5)
+m5rlup Roll Up (Bwb) (MPU5)
+m5rollup Roll Up Roll Up (Vivid) (MPU5)
+m5rollx12 Roll X (Empire) (MPU5) (set 2)
+m5rollx Roll X (Empire) (MPU5) (set 1)
+m5ronr05 Reel Or No Reel (Empire) (MPU5) (set 2)
+m5ronr07 Reel Or No Reel (Empire) (MPU5) (set 3)
+m5ronr Reel Or No Reel (Empire) (MPU5) (set 1)
+m5roofa Raise The Roof (Barcrest) (MPU5) (set 2)
+m5roof Raise The Roof (Barcrest) (MPU5) (set 1)
+m5roundl Round & Round (Lowen) (MPU5)
+m5round Round & Round (Bwb) (MPU5)
+m5rthh Return To The Haunted House (Empire) (MPU5)
+m5rub Rubies & Diamonds (Barcrest) (MPU5)
+m5rwbbwb15 Red White & Blue (Bwb) (MPU5) (set 4)
+m5rwbbwb24 Red White & Blue (Bwb) (MPU5) (set 2)
+m5rwbbwb25 Red White & Blue (Bwb) (MPU5) (set 3)
+m5rwbbwb Red White & Blue (Bwb) (MPU5) (set 1)
+m5rwb Red White & Blue (Barcrest) (MPU5)
+m5sblz Snail Blazer (Barcrest - Red Gaming) (MPU5)
+m5scfinl Super Cup Final (Lowen) (MPU5)
+m5scharg05 Super Charged (Barcrest) (MPU5) (set 2)
+m5scharg06 Super Charged (Barcrest) (MPU5) (set 3)
+m5scharga Super Charged (Barcrest) (MPU5) (set 4)
+m5scharg Super Charged (Barcrest) (MPU5) (set 1)
+m5sec7a Secret 7s (Bwb) (MPU5) (set 2)
+m5sec7 Secret 7s (Bwb) (MPU5) (set 1)
+m5seven Seven Deadly Spins (Barcrest) (MPU5)
+m5sharka Shark Raving Mad (Vivid) (MPU5) (set 2)
+m5shark Shark Raving Mad (Vivid) (MPU5) (set 1)
+m5sheik Sheik Yer Money (Barcrest) (MPU5)
+m5showtm Showtime (Barcrest) (MPU5)
+m5sil7a Silver 7s (Bwb) (MPU5) (set 2)
+m5sil7 Silver 7s (Bwb) (MPU5) (set 1)
+m5silver03 Silver Screen (Barcrest) (MPU5) (set 3)
+m5silver06 Silver Screen (Barcrest) (MPU5) (set 2)
+m5silver Silver Screen (Barcrest) (MPU5) (set 1)
+m5sixshta Six Shooter (Vivid) (MPU5) (v1.1, set 2)
+m5sixshtb Six Shooter (Vivid) (MPU5) (v2.0, set 1)
+m5sixshtc Six Shooter (Vivid) (MPU5) (v2.0, set 2)
+m5sixshtd Six Shooter (Vivid) (MPU5) (v2.0, set 3)
+m5sixshte Six Shooter (Vivid) (MPU5) (v2.0, set 4)
+m5sixshtf Six Shooter (Vivid) (MPU5) (v2.0, set 5)
+m5sixshtg Six Shooter (Vivid) (MPU5) (v2.0, set 6)
+m5sixshth Six Shooter (Vivid) (MPU5) (v2.0, set 7)
+m5sixshti Six Shooter (Vivid) (MPU5) (v2.1, set 1)
+m5sixshtj Six Shooter (Vivid) (MPU5) (v2.1, set 2)
+m5sixshtk Six Shooter (Vivid) (MPU5) (v2.1, set 3)
+m5sixshtl Six Shooter (Vivid) (MPU5) (v2.1, set 4)
+m5sixshtm Six Shooter (Vivid) (MPU5) (v2.1, set 5)
+m5sixshtn Six Shooter (Vivid) (MPU5) (v2.1, set 6)
+m5sixsht Six Shooter (Vivid) (MPU5) (v1.1, set 1)
+m5skulcl20 Skullduggery Club (Empire) (MPU5) (set 2)
+m5skulcl23 Skullduggery Club (Empire) (MPU5) (set 3)
+m5skulcl Skullduggery Club (Empire) (MPU5) (set 1)
+m5slide Slider (Barcrest - Red Gaming) (MPU5)
+m5smobik12 Smokey Bikin (Bwb) (MPU5) (set 2)
+m5smobik Smokey Bikin (Bwb) (MPU5) (set 1)
+m5sondr05 Son Of Dracula (Barcrest) (MPU5) (set 2)
+m5sondra Son Of Dracula (Barcrest) (MPU5) (15GBP Jackpot)
+m5sondr Son Of Dracula (Barcrest) (MPU5) (set 1)
+m5spddmn Speed Demon (Vivid) (MPU5)
+m5speccl Spectrum Club (Vivid) (MPU5)
+m5spicer06 The Spice Is Right (Barcrest) (MPU5) (set 2)
+m5spicer The Spice Is Right (Barcrest) (MPU5) (set 1)
+m5spiker02 Spiker The Biker (Barcrest) (MPU5) (set 2)
+m5spikera Spiker The Biker (Barcrest) (MPU5) (set 3)
+m5spiker Spiker The Biker (Barcrest) (MPU5) (set 1)
+m5spins Spinsation (Barcrest) (MPU5)
+m5squids04a Squids In (Barcrest) (MPU5) (set 2)
+m5squids05 Squids In (Barcrest) (MPU5) (set 3)
+m5squids06 Squids In (Barcrest) (MPU5) (set 4)
+m5squids Squids In (Barcrest) (MPU5) (set 1)
+m5sstrk02a Super Streak (Barcrest) (MPU5) (set 2)
+m5sstrk Super Streak (Barcrest) (MPU5) (set 1)
+m5starcl Stars & Stripes Club (Vivid) (MPU5)
+m5stars10a Stars & Stripes (Vivid) (MPU5) (set 9)
+m5stars10 Stars & Stripes (Vivid) (MPU5) (set 8)
+m5stars13a Stars & Stripes (Vivid) (MPU5) (set 2)
+m5stars20 Stars & Stripes (Vivid) (MPU5) (set 7)
+m5stars22 Stars & Stripes (Vivid) (MPU5) (set 6)
+m5stars25a Stars & Stripes (Vivid) (MPU5) (set 4)
+m5stars25 Stars & Stripes (Vivid) (MPU5) (set 5)
+m5stars26 Stars & Stripes (Vivid) (MPU5) (set 3)
+m5stars Stars & Stripes (Vivid) (MPU5) (set 1)
+m5startr Stars & Stripes Triple (Vivid) (MPU5)
+m5stax Stax Of Cash (Barcrest) (MPU5)
+m5supnova Supernova (Barcrest) (MPU5) (set 2)
+m5supnov Supernova (Barcrest) (MPU5) (set 1)
+m5suproa Super Roulette (Vivid) (MPU5) (set 2)
+m5supro Super Roulette (Vivid) (MPU5) (set 1)
+m5supstra Super Star (Barcrest) (MPU5) (set 2)
+m5supstr Super Star (Barcrest) (MPU5) (set 1)
+m5tball Thunderball (Empire) (MPU5)
+m5tbird Thunderbird (Barcrest) (MPU5)
+m5tempcl Temple Of Treasure Club (Barcrest) (MPU5)
+m5tempp Temple Of Pleasure (Vivid) (MPU5)
+m5tempt05 Temple Of Treasure (Barcrest) (MPU5) (set 2)
+m5tempt203 Temple Of Treasure 2 (Barcrest) (MPU5) (set 2)
+m5tempt2a Temple Of Treasure 2 (Barcrest) (MPU5) (set 3)
+m5tempt2 Temple Of Treasure 2 (Barcrest) (MPU5) (set 1)
+m5tempta Temple Of Treasure (Barcrest) (MPU5) (set 3)
+m5temptb Temple Of Treasure (Barcrest) (MPU5) (set 4)
+m5tempt Temple Of Treasure (Barcrest) (MPU5) (set 1)
+m5thtsmg That's Magic (Barcrest - Red Gaming) (MPU5)
+m5tictacbwb16 Tic Tac Tut (Bwb) (MPU5) (set 2)
+m5tictacbwb Tic Tac Tut (Bwb) (MPU5) (set 1)
+m5tictac Tic Tac Tut (Vivid) (MPU5)
+m5tomb Tomb Raiders (Empire) (MPU5)
+m5topdog04 Top Dog (Barcrest) (MPU5) (set 2)
+m5topdoga Top Dog (Barcrest) (MPU5) (set 3)
+m5topdog Top Dog (Barcrest) (MPU5) (set 1)
+m5topdola Top Dollar (Barcrest - Red Gaming) (MPU5) (set 2)
+m5topdol Top Dollar (Barcrest - Red Gaming) (MPU5) (set 1)
+m5trail Trailblazer Club (Barcrest) (MPU5)
+m5trclb Tomb Raiders Club (Empire) (MPU5)
+m5tsar Tsar Wars (Empire) (MPU5)
+m5tst MPU 5 Test Rom (Barcrest) (MPU5)
+m5ttop04 Treble Top (Empire) (MPU5) (set 2)
+m5ttop10 Treble Top (Empire) (MPU5) (set 3)
+m5ttopcl Treble Top Club (Empire) (MPU5)
+m5ttop Treble Top (Empire) (MPU5) (set 1)
+m5ttwo Take Two (Barcrest) (MPU5)
+m5ultimo03a Ultimo (Barcrest) (MPU5) (set 2)
+m5ultimo04 Ultimo (Barcrest) (MPU5) (set 3)
+m5ultimo Ultimo (Barcrest) (MPU5) (set 1)
+m5upover15 Up & Over (Barcrest) (MPU5) (set 2)
+m5upover Up & Over (Barcrest) (MPU5) (set 1)
+m5vampup Vamp It Up (Barcrest) (MPU5)
+m5vertcl Vertigo Club (Empire) (MPU5)
+m5vertgo Vertigo (Empire) (MPU5)
+m5whdres Who Dares Spins (MPU5)
+m5winway Winning Ways (MPU5)
+m5wking05 Wild King (Barcrest) (MPU5) (set 2)
+m5wking Wild King (Barcrest) (MPU5) (set 1)
+m5wonga A Fish Called Wonga (Empire) (MPU5)
+m5wthing11 Wild Thing Club (Empire) (MPU5) (set 2)
+m5wthing20 Wild Thing Club (Empire) (MPU5) (set 3)
+m5wthing Wild Thing Club (Empire) (MPU5) (set 1)
+m5xchn Exchanges Unlimited (Barcrest) (MPU5)
+m5xena Xena Warrior Princess (Bwb) (MPU5)
+m5xfact02 X Factor (Empire) (MPU5) (set 2)
+m5xfact04 X Factor (Empire) (MPU5) (set 3)
+m5xfact11 X Factor (Empire) (MPU5) (set 4)
+m5xfact X Factor (Empire) (MPU5) (set 1)
+m5zigzag Zig Zag (Barcrest - Red Gaming) (MPU5)
+m660b Mission 660 (bootleg)
+m660j Mission 660 (Japan)
+m660 Mission 660 (US)
+m79amb M-79 Ambush
+mac2bios Multi Amenity Cassette System 2 BIOS
+macattck Mac Attack
+macea Mace: The Dark Age (HDD 1.0a)
+mace Mace: The Dark Age (boot ROM 1.0ce, HDD 1.0b)
+mach2 Mach 2
+mach3 M.A.C.H. 3
+macha Monoshiri Quiz Osyaberi Macha (Japan)
+machbrkr Mach Breakers - Numan Athletics 2 (Japan)
+machomou Macho Mouse
+machridra Vs. Mach Rider (Fighting Course Version, set MR4-1 A)
+machridr Vs. Mach Rider (Endurance Course Version)
+macross2 Super Spacefortress Macross II / Chou-Jikuu Yousai Macross II
+macrossp Macross Plus
+macross Super Spacefortress Macross / Chou-Jikuu Yousai Macross
+macsbios Multi Amenity Cassette System BIOS
+madaliena Mad Alien (set 2)
+madalienb Mad Alien (set 2, alt gfx)
+madalien Mad Alien (set 1)
+madball Mad Ball V2.0
+madballn Mad Ball V2.0 (With Nudity)
+madcrash Mad Crasher
+madcrush Mad Crusher (Japan)
+maddog_202 Mad Dog McCree v2.02 board rev.B
+maddog2_100 Mad Dog II: The Lost Gold v1.00
+maddog2_110 Mad Dog II: The Lost Gold v1.10
+maddog2_202 Mad Dog II: The Lost Gold v2.02
+maddog2 Mad Dog II: The Lost Gold v2.04
+maddoga Mad Dog McCree v1C board rev.A
+maddog Mad Dog McCree v2.03 board rev.B
+maddonna Mad Donna (set 1)
+maddonnb Mad Donna (set 2)
+madgearj Mad Gear (Japan)
+madgear Mad Gear (US)
+madmotor Mad Motor (prototype)
+madrace Mad Race
+madshark Mad Shark
+madzoo Mad Zoo (version U450C)
+magdrop2 Magical Drop II
+magdrop3 Magical Drop III
+magdrop Magical Drop (Japan, Version 1.1, 1995.06.21)
+magdropp Magical Drop Plus 1 (Japan, Version 2.1, 1995.09.12)
+magerror Magical Error wo Sagase
+magic102 Magic's 10 2 (ver 1.1)
+magic10a Magic's 10 (ver. 16.54)
+magic10b Magic's 10 (ver. 16.45)
+magic10c Magic's 10 (ver. 16.15)
+magic10 Magic's 10 (ver. 16.55)
+magicarda Magic Card (set 2)
+magicardb Magic Card (set 3)
+magicarde Magic Card Export 94
+magicardj Magic Card Jackpot (4.01)
+magicard Magic Card (set 1)
+magicbom Magic Bomb (Version 1)
+magicbuba Magic Bubble (Adult version, YS-1302 PCB)
+magicbubb Magic Bubble (Adult version, YS-0211 PCB)
+magicbub Magic Bubble
+magicfly Magic Fly
+magicle Magic Lotto Export (5.03)
+magic Magic
+magicrd2a Magic Card II (Nov, Yugoslavian)
+magicrd2b Magic Card II (green TAB or Impera board)
+magicrd2c Magic Card II (blue TAB board, encrypted)
+magicrd2 Magic Card II (Bulgarian)
+magicstk Magic Sticks
+magictga Magic the Gathering: Armageddon (set 2)
+magictg Magic the Gathering: Armageddon (set 1)
+magix Magix / Rock
+magjoker Magic Joker (v1.25.10.2000)
+maglordh Magician Lord (NGH-005)
+maglord Magician Lord (NGM-005)
+magmax Mag Max
+magoddsa Magical Odds (set 2)
+magoddsb Magical Odds (set 3)
+magoddsc Magical Odds (set 4, custom encrypted CPU block)
+magoddsd Magical Odds (set 5, custom encrypted CPU block)
+magodds Magical Odds (set 1)
+magspeed Magical Speed
+magspot2 Magical Spot II
+magspot Magical Spot
+magtouch Magical Touch
+magtruck Magical Truck Adventure (Japan)
+magworma Magic Worm (bootleg of Centipede, set 2)
+magworm Magic Worm (bootleg of Centipede, set 1)
+magzun Magical Zunou Power (J 961031 V1.000)
+mahjngoh Mahjong Oh (V2.06J)
+mahmajn2 Tokoro San no MahMahjan 2 (Japan, ROM Based)
+mahmajn Tokoro San no MahMahjan (Japan, ROM Based)
+mahoudai Mahou Daisakusen (Japan)
+maiko Maikobana (Japan 900802)
+mainevt2p The Main Event (2 Players ver. X)
+mainevto The Main Event (4 Players ver. F)
+mainevt The Main Event (4 Players ver. Y)
+mainline Mainline Double Joker Poker
+mainsnk Main Event (1984)
+majest12 Majestic Twelve - The Space Invaders Part IV (Japan)
+majorpkr Major Poker (v2.0)
+majrjhdx Mahjong Raijinhai DX
+majs101b Mahjong Studio 101 [BET] (Japan)
+majtitl2j Major Title 2 (Japan)
+majtitl2 Major Title 2 (World)
+majuu Majuu no Ohkoku
+majxtal7 Mahjong X-Tal 7 - Crystal Mahjong / Mahjong Diamond 7 (Japan)
+makaiden Makai Densetsu (Japan)
+makaijan Makaijan [BET] (Japan)
+makaimurc Makai-Mura (Japan Revision C)
+makaimurg Makai-Mura (Japan Revision G)
+makaimur Makai-Mura (Japan)
+maketrax Make Trax (US set 1)
+maketrxb Make Trax (US set 2)
+makyosen Makyou Senshi (Japan)
+maletmad Mallet Madness v2.1
+malzak2 Malzak II
+malzak Malzak
+mangchi Mang-Chi
+manhatan Manhattan 24 Bunsyo (Japan)
+maniach Mania Challenge (set 1)
+maniacsp Maniac Square (prototype)
+maniacsqa Maniac Square (protected)
+maniacsq Maniac Square (unprotected)
+manohman Mann, oh-Mann
+manxttc Manx TT Superbike - Twin (Revision C)
+manxtt Manx TT Superbike - DX (Revision D)
+manybloc Many Block
+mappyj Mappy (Japan)
+mappy Mappy (US)
+marble2 Marble Madness (set 2)
+marble3 Marble Madness (set 3)
+marble4 Marble Madness (set 4)
+marble5 Marble Madness (set 5 - LSI Cartridge)
+marble Marble Madness (set 1)
+marineb Marine Boy
+marinedt Marine Date
+mariner Mariner
+marioe Mario Bros. (US, Revision E)
+marioj Mario Bros. (Japan)
+mario Mario Bros. (US, Revision F)
+marioo Mario Bros. (US, Unknown Rev)
+markham Markham
+mars Mars
+maruchan Maru-Chan de Goo! (J 971216 V1.000)
+marukin Super Marukin-Ban (Japan 901017)
+marukodq Chibi Marukochan Deluxe Quiz
+marvins Marvin's Maze
+marvlandj Marvel Land (Japan)
+marvland Marvel Land (US)
+marywu <unknown> Labeled 'WU- MARY-1A' Music by: SunKiss Chen
+masao Masao
+maski Maski Show (Russia) (Extrema)
+mastboyia Master Boy (Italian, PCB Rev A, set 2)
+mastboyi Master Boy (Italian, PCB Rev A, set 1)
+mastboy Master Boy (Spanish, PCB Rev A)
+masterwj Master of Weapon (Japan)
+masterw Master of Weapon (World)
+masterwu Master of Weapon (US)
+mastkin The Masters of Kin
+matahari Mata Hari
+match98 Match '98 (ver. 1.33)
+matchit2 Match It II
+matchit Match It
+matmania Mat Mania
+matrimbl Matrimelee / Shin Gouketsuji Ichizoku Toukon (bootleg)
+matrim Matrimelee / Shin Gouketsuji Ichizoku Toukon (NGM-2660) (NGH-2660)
+mausuke Mausuke no Ojama the World (J 960314 V1.000)
+mav_100 Maverick (1.00)
+mav_400 Maverick (Display Rev. 4.00)
+mav_401 Maverick (Display Rev. 4.01)
+mav_402 Maverick (Display Rev. 4.02)
+maverik Maverik
+maxaflex Max-A-Flex
+maxf_102 Maximum Force v1.02
+maxf_ng Maximum Force (No Gore version)
+maxforce Maximum Force v1.05
+maxidbl Maxi Double Poker (Ver. 1.10)
+maxideal Maxi-Dealer
+maxrpm Max RPM (ver 2)
+maxspeed Maximum Speed
+mayab Maya (set 3)
+mayac Maya (set 4, clean)
+maydaya Mayday (set 2)
+maydayb Mayday (set 3)
+mayhem Mayhem 2002
+mayjin3 Mayjinsen 3
+mayjinsn Mayjinsen
+mayjisn2 Mayjinsen 2
+mayumi Kikiippatsu Mayumi-chan (Japan)
+mazeinv Maze Invaders (prototype)
+mazerblaa Mazer Blazer (set 2)
+mazerbla Mazer Blazer (set 1)
+mazingerj Mazinger Z (Japan)
+mazinger Mazinger Z (World)
+mb_106b Monster Bash (1.06b)
+mb_106 Monster Bash (1.06)
+mb_10 Monster Bash (1.0)
+mbomberj Muscle Bomber: The Body Explosion (Japan 930713)
+mbombrdj Muscle Bomber Duo: Heat Up Warriors (Japan 931206)
+mbossy Mike Bossy
+mbrush Magic Brush (bootleg of Crush Roller)
+mbutrfly Magical Butterfly (version U350C, encrypted)
+mcastlef Magic Castle (French speech)
+mcastleg Magic Castle (German speech)
+mcastlei Magic Castle (Italian speech)
+mcastle Magic Castle
+mcatadvj Magical Cat Adventure (Japan)
+mcatadv Magical Cat Adventure
+mchampdxa Multi Champ Deluxe (ver. 1126, 26/11/1999)
+mchampdxb Multi Champ Deluxe (ver. 1114, 14/11/1999)
+mchampdx Multi Champ Deluxe (ver. 0106, 06/01/2000)
+mcitylov City Love [BET] (Japan 860904)
+mclass Magic Class (Ver 2.2)
+mcnpshnt Mahjong Campus Hunting (Japan)
+mcolors Magic Colors (ver. 1.7a)
+mcombata Missile Combat (Videotron bootleg, set 2)
+mcombat Missile Combat (Videotron bootleg, set 1)
+mcombats Missile Combat (Sidam bootleg)
+mcontest Miss Mahjong Contest (Japan)
+mdntmrdr Midnight Marauders (Gun game)
+mdrawpkra Draw Poker - Joker's Wild (02-11)
+mdrink Magic Drink (Ver 1.2)
+mead4in1 Meadows 4 in 1 [TTL]
+mechattj Mechanized Attack (Japan)
+mechatt Mechanized Attack (World)
+mechattu1 Mechanized Attack (US, Version 1, Single Player)
+mechattu Mechanized Attack (US)
+medlanes Meadows Lanes
+medusa Medusa
+megaatona Meg-Aaton (alternate set)
+megaaton Meg-Aaton
+megablstj Mega Blast (Japan)
+megablst Mega Blast (World)
+megablstu Mega Blast (US)
+megadon Megadon
+megadpkrb Mega Double Poker (conversion kit, set 2)
+megadpkr Mega Double Poker (conversion kit, set 1)
+megaforc Mega Force
+megakat Mega Katok 2
+megaline Mega Lines
+megaman2a Mega Man 2: The Power Fighters (Asia 960708)
+megaman2h Mega Man 2: The Power Fighters (Hispanic 960712)
+megaman2 Mega Man 2: The Power Fighters (USA 960708)
+megamana Mega Man: The Power Battle (CPS1, Asia 951006)
+megaman Mega Man: The Power Battle (CPS1, USA 951006)
+megamn2d Mega Man 2: The Power Fighters (USA 960708 Phoenix Edition) (bootleg)
+megaphx Mega Phoenix
+megat2a Pit Boss Megatouch II (9255-10-01 ROE, Standard version)
+megat2b Pit Boss Megatouch II (9255-10-01 ROD, Standard version)
+megat2caa Pit Boss Megatouch II (9255-10-06 ROE, California version)
+megat2ca Pit Boss Megatouch II (9255-10-06 ROG, California version)
+megat2mn Pit Boss Megatouch II (9255-10-02 ROG, Minnesota version)
+megat2 Pit Boss Megatouch II (9255-10-01 ROG, Standard version)
+megat3a Megatouch III (9255-20-01 ROK, Standard version)
+megat3b Megatouch III (9255-20-01 ROF, Standard version)
+megat3caa Megatouch III (9255-20-06 ROD, California version)
+megat3ca Megatouch III (9255-20-06 RON, California version)
+megat3c Megatouch III (9255-20-01 ROB, Standard version)
+megat3d Megatouch III (9255-20-01 ROA, Standard version)
+megat3 Megatouch III (9255-20-01 RON, Standard version)
+megat3nj Megatouch III (9255-20-07 ROG, New Jersey version)
+megat3te Megatouch III Tournament Edition (9255-30-01 ROE, Standard version)
+megat4a Megatouch IV (9255-40-01 ROD, Standard version)
+megat4b Megatouch IV (9255-40-01 ROB, Standard version)
+megat4c Megatouch IV (9255-40-01 ROA, Standard version)
+megat4d Megatouch IV (9255-40-01 RO, Standard version)
+megat4 Megatouch IV (9255-40-01 ROE, Standard version)
+megat4sa Super Megatouch IV (9255-41-01 ROE, Standard version)
+megat4sb Super Megatouch IV (9255-41-01 ROC, Standard version)
+megat4smn Super Megatouch IV (9255-41-02 ROC, Minnesota version)
+megat4snj Super Megatouch IV (9255-41-07 ROG, New Jersey version)
+megat4s Super Megatouch IV (9255-41-01 ROG, Standard version)
+megat4stg Super Megatouch IV Turnier Version (9255-51-50 ROA, Bi-Lingual GER/ENG version)
+megat4st Super Megatouch IV Tournament Edition (9255-51-01 ROB, Standard version)
+megat4tea Megatouch IV Tournament Edition (9255-50-01 ROA, Standard version)
+megat4te Megatouch IV Tournament Edition (9255-50-01 ROD, Standard version)
+megat5a Megatouch 5 (9255-60-01 ROC, Standard version)
+megat5 Megatouch 5 (9255-60-01 ROI, Standard version)
+megat5nj Megatouch 5 (9255-60-07 RON, New Jersey version)
+megat5tg Megatouch 5 Turnier Version (9255-70-50 ROD, Bi-Lingual GER/ENG version)
+megat5t Megatouch 5 Tournament Edition (9255-70-01 ROC, Standard version)
+megat6 Megatouch 6 (9255-80-01 ROA, Standard version)
+megatack Megatack
+megat Pit Boss Megatouch (9234-20-01)
+megazonea Mega Zone (Konami set 2)
+megazoneb Mega Zone (Kosuka set 1)
+megazonec Mega Zone (Kosuka set 2)
+megazonei Mega Zone (Interlogic)
+megazone Mega Zone (Konami set 1)
+meijinsn Meijinsen
+meikyuha Meikyuu Hunter G (Japan, set 2)
+meikyuh Meikyuu Hunter G (Japan, set 1)
+memlane Memory Lane
+meosism Meosis Magic (Japan)
+mephistp1 Mephisto (rev. 1.1)
+mephistp Mephisto (rev. 1.2)
+mercsj Senjou no Ookami II (Japan 900302)
+mercsu Mercs (USA 900608)
+mercsur1 Mercs (USA 900302)
+meritjp Merit Joker Poker (9131-01)
+merlinmm Merlins Money Maze
+mermaid Mermaid
+merryjn Merry Joiner
+metalbj Metal Black (Japan)
+metalb Metal Black (World)
+metalman Metal Man
+metalmx Metal Maniax (prototype)
+metamrphj Metamorphic Force (ver JAA)
+metamrph Metamorphic Force (ver EAA)
+metamrphu Metamorphic Force (ver UAA)
+meteorho Meteor (bootleg of Asteroids)
+meteor Meteoroids
+meteorp Meteor (Stern)
+meteors Meteors
+meteort Meteor (Taito)
+meteorts Meteorites (bootleg of Asteroids)
+metlclsh Metal Clash (Japan)
+metlhawkj Metal Hawk (Japan, Rev F)
+metlhawk Metal Hawk (Rev C)
+metlsavr Metal Saver
+metmqstr Metamoqester (International)
+metrocrsa Metro-Cross (set 2)
+metrocrs Metro-Cross (set 1)
+mexico86a Mexico 86 (bootleg of Kick and Run) (set 2)
+mexico86 Mexico 86 (bootleg of Kick and Run) (set 1)
+mexico Mexico 86 (German speech)
+mf_achas Astro Chase (Max-A-Flex)
+mf_bdash Boulder Dash (Max-A-Flex)
+mf_brist Bristles (Max-A-Flex)
+mf_flip Flip & Flop (Max-A-Flex)
+mfightcc Mahjong Fight Club (ver JAC)
+mfightc Mahjong Fight Club (ver JAD)
+mfjump Monster Farm Jump (Japan)
+mfunclub Mahjong Fun Club - Idol Saizensen (Japan)
+mgakuen2 Mahjong Gakuen 2 Gakuen-chou no Fukushuu
+mgakuen Mahjong Gakuen
+mg_alad Aladdin's Cave (Maygay M2)
+mgames Match Games
+mgavegas133 Vegas 1 (Ver 1.33 single coin pulse)
+mgavegas21 Vegas 1 (Ver 2.1 dual coin pulse, longer)
+mgavegas Vegas 1 (Ver 2.3 dual coin pulse, shorter)
+mg_bb Big Break (Maygay M2)
+mgcldate Magical Date / Magical Date - dokidoki kokuhaku daisakusen (Ver 2.02J)
+mgcldtex Magical Date EX / Magical Date - sotsugyou kokuhaku daisakusen (Ver 2.01J)
+mgcrystlj Magical Crystals (Japan, 92/01/13)
+mgcrystl Magical Crystals (World, 92/01/10)
+mgcrystlo Magical Crystals (World, 91/12/10)
+mgcs Mahjong Man Guan Cai Shen (V103CS)
+mgdha Mahjong Man Guan Da Heng (Taiwan, V123T1)
+mgdh Mahjong Man Guan Da Heng (Taiwan, V125T1)
+mg_ewg Each Way Gambler (Maygay M2)
+mgfx Man Guan Fu Xing
+mg_gbr Guinness Book Of Records (Maygay M2)
+mgion Gionbana [BET] (Japan 890207)
+mg_jv Jack & Vera (Maygay M2)
+mg_kf Krypton Factor (Maygay M2)
+mg_lug London Underground (Maygay M2)
+mgmen89 Mahjong G-MEN'89 (Japan 890425)
+mgnumber Magic Number
+mgolf Atari Mini Golf (prototype)
+mg_pbw Pinball Wizard (Maygay M2)
+mgprem11 Magic Premium (v1.1)
+mg_risk Risk (Maygay M2)
+mg_scl Super Clue (Maygay M2)
+mhavoc2 Major Havoc (rev 2)
+mhavoc Major Havoc (rev 3)
+mhavocp Major Havoc (prototype)
+mhavocrv Major Havoc (Return to Vax)
+mhgaiden Mahjong Hourouki Gaiden (Japan)
+mhhonban Mahjong Housoukyoku Honbanchuu (Japan)
+mia2 M.I.A. - Missing in Action (version S)
+miaj M.I.A. - Missing in Action (version R) (Japan)
+mia M.I.A. - Missing in Action (version T)
+michigan Michigan (Bingo)
+michkit1 Michigan Bingo Kit 1 Generation (Bingo)
+michkitb Michigan Kit Bingo Stake 6/10 (Bingo)
+michnew Michigan Bingo New (Bingo)
+michstake Michigan Bingo Stake 6/10 (Bingo)
+micrombc Microman Battle Charge (J 990326 V1.000)
+midearth Middle Earth
+midnruna Midnight Run: Road Fighters 2 (AAA, Asia v1.10)
+midnrun Midnight Run: Road Fighters 2 (EAA, Euro v1.11)
+midresbj Midnight Resistance (Joystick bootleg)
+midresb Midnight Resistance (bootleg with 68705)
+midresj Midnight Resistance (Japan)
+midres Midnight Resistance (World)
+midresu Midnight Resistance (US)
+miexchng Money Puzzle Exchanger / Money Idol Exchanger
+mightguy Mighty Guy
+mightybj Vs. Mighty Bomb Jack (Japan)
+mikiehs Mikie (High School Graffiti)
+mikiej Shinnyuushain Tooru-kun
+mikie Mikie
+mil4000a Millennium Nuovo 4000 (Version 1.8)
+mil4000b Millennium Nuovo 4000 (Version 1.5)
+mil4000c Millennium Nuovo 4000 (Version 1.6)
+mil4000 Millennium Nuovo 4000 (Version 2.0)
+millipdd Millipede Dux (hack)
+milliped Millipede
+milln_l3 Millionaire (L-3)
+millpac Millpac (bootleg of Centipede)
+millsun Millennium Sun
+mimonkey Mighty Monkey
+mimonsco Mighty Monkey (bootleg on Super Cobra hardware)
+mimonscra Mighty Monkey (Kaina Games, bootleg on Scramble hardware)
+mimonscr Mighty Monkey (bootleg on Scramble hardware)
+minasan Minasanno Okagesamadesu! Daisugorokutaikai (MOM-001)(MOH-001)
+minefld Minefield
+mineswpr4 Minesweeper (4-Player)
+mineswpr Minesweeper
+minferno Inferno (Meadows)
+miniboy7a Mini-Boy 7 (set 2)
+miniboy7 Mini-Boy 7 (set 1)
+minigolf2 Mini Golf (10/8/85)
+minigolf Mini Golf (11/25/85)
+minivadr Mini Vaders
+mirage Mirage Youjuu Mahjongden (Japan)
+miraxa Mirax (set 2)
+mirax Mirax (set 1)
+mirderby Miracle Derby - Ascot
+mirninja Mirai Ninja (Japan)
+misdraw Michigan Super Draw (2131-16, U5-2)
+misncrfta Mission Craft (version 2.4)
+misncrft Mission Craft (version 2.7)
+missb2 Miss Bubble II
+missile1 Missile Command (rev 1)
+missile2 Missile Command (rev 2)
+missile Missile Command (rev 3)
+missilem Missile Command Multigame
+missilex Missile-X [TTL]
+missmw96 Miss Mister World '96 (Nude)
+missw96a Miss World '96 (Nude) (C-3000A PCB, set 2)
+missw96b Miss World '96 (Nude) (C-3000A PCB, set 3)
+missw96c Miss World '96 (Nude) (C-3000B PCB)
+missw96 Miss World '96 (Nude) (C-3000A PCB, set 1)
+mizubaku Mizubaku Daibouken (Japan)
+mj4simai Wakakusamonogatari Mahjong Yonshimai (Japan)
+mjanbari Medal Mahjong Janjan Baribari [BET] (Japan)
+mjangels Mahjong Angels - Comic Theater Vol.2 (Japan)
+mjapinky Almond Pinky [BET] (Japan)
+mjcamera Mahjong Camera Kozou (set 1) (Japan 881109)
+mjcamerb Mahjong Camera Kozou (set 2) (Japan 881109)
+mjchuuka Mahjong Chuukanejyo (China)
+mjclinic Mahjong Clinic (Japan)
+mjclub Mahjong Club [BET] (Japan)
+mjcomv1 Mahjong Comic Gekijou Vol.1 (Japan)
+mjdchuka Mahjong The Dai Chuuka Ken (China, D111)
+mjdejav2 Mahjong Shinkirou Deja Vu 2 (Japan)
+mjdejavu Mahjong Shinkirou Deja Vu (Japan)
+mjderngr Mahjong Derringer (Japan)
+mjdialq2a Mahjong Dial Q2 (Japan, alt.)
+mjdialq2 Mahjong Dial Q2 (Japan)
+mjdiplob Mahjong Diplomat [BET] (Japan)
+mjegolf Mahjong Erotica Golf (Japan)
+mjelct3a Mahjong Electron Base (parts 2 & 3, alt., Japan)
+mjelct3 Mahjong Electron Base (parts 2 & 3, Japan)
+mjelctrb Mahjong Electron Base (parts 2 & 4, Japan, bootleg)
+mjelctrn Mahjong Electron Base (parts 2 & 4, Japan)
+mjembase Mahjong Electromagnetic Base
+mjflove Mahjong Fantasic Love (Japan)
+mjfocus Mahjong Focus (Japan 890313)
+mjfocusm Mahjong Focus [BET] (Japan 890510)
+mjfriday Mahjong Friday (Japan)
+mjgaiden Mahjong Gaiden [BET] (Japan 870803)
+mjgnight Mahjong Gorgeous Night (Japan, TSM003-01)
+mjgottsu Mahjong Gottsu ee-kanji (Japan)
+mjgottub Medal Mahjong Gottsu ee-kanji [BET] (Japan)
+mjgtaste Mahjong G-Taste
+mjhokite Mahjong Hourouki Okite (Japan)
+mjifb2 Mahjong If...? [BET](2921)
+mjifb3 Mahjong If...? [BET](2931)
+mjifb Mahjong If...? [BET]
+mjikaga Mahjong Ikaga Desu ka (Japan)
+mjkinjas Mahjong Kinjirareta Asobi (Japan)
+mjkjidai Mahjong Kyou Jidai (Japan)
+mjkoiura Mahjong Koi Uranai (Japan set 1)
+mjkojink Mahjong Kojinkyouju (Private Teacher) (Japan)
+mjlaman Mahjong La Man (Japan)
+mjleague Major League
+mjlstory Mahjong Jikken Love Story (Japan)
+mjmaglmp Mahjong Magic Lamp (v. JAA02)
+mjmyorn2 Mahjong The Mysterious Orient Part 2 - Exotic Dream
+mjmyornt Mahjong The Mysterious Orient
+mjmyster Mahjong The Mysterious World (set 1)
+mjmyuniv Mahjong The Mysterious Universe (Japan, D85)
+mjmywrld Mahjong The Mysterious World (set 2)
+mjnanpaa Mahjong Nanpa Story (Japan 890712)
+mjnanpas Mahjong Nanpa Story (Japan 890713)
+mjnanpau Mahjong Nanpa Story (Ura) (Japan 890805)
+mjnatsu Mahjong Natsu Monogatari (Japan)
+mjnquestb Mahjong Quest (No Nudity)
+mjnquest Mahjong Quest (Japan)
+mjprivat Mahjong Private (Japan)
+mjreach1 Mahjong Reach Ippatsu (Japan)
+mjreach Mahjong Reach (bootleg)
+mjschuka Mahjong Super Dai Chuuka Ken (Japan, D115)
+mjsenka Mahjong Senka (Japan)
+mjsikakb Mahjong Shikaku (Japan 880722)
+mjsikakc Mahjong Shikaku (Japan 880806)
+mjsikakd Mahjong Shikaku (Japan 880802)
+mjsikaku Mahjong Shikaku (Japan 880908)
+mjsister Mahjong Sisters (Japan)
+mjsiyoub Mahjong Shiyou (Japan)
+mjtensin Mahjong Tensinhai (Japan)
+mjuraden Mahjong Uranai Densetsu (Japan)
+mjvegasa Mahjong Vegas (Japan, unprotected)
+mjvegas Mahjong Vegas (Japan)
+mjyarou Mahjong Yarou [BET] (Japan)
+mjyougo Mahjong-yougo no Kisotairyoku (Japan)
+mjyuugia Mahjong Yuugi (Japan set 2)
+mjyuugi Mahjong Yuugi (Japan set 1)
+mjzoomin Mahjong Channel Zoom In (Japan)
+mk2chal Mortal Kombat II Challenger (hack)
+mk2 Mortal Kombat II (rev L3.1)
+mk2r11 Mortal Kombat II (rev L1.1)
+mk2r14 Mortal Kombat II (rev L1.4)
+mk2r20 Mortal Kombat II (rev L2.0)
+mk2r21 Mortal Kombat II (rev L2.1)
+mk2r30 Mortal Kombat II (rev L3.0)
+mk2r31e Mortal Kombat II (rev L3.1 (European))
+mk2r32e Mortal Kombat II (rev L3.2 (European))
+mk2r42 Mortal Kombat II (rev L4.2, hack)
+mk2r91 Mortal Kombat II (rev L9.1, hack)
+mk3mdb Mortal Kombat 3 (bootleg of Megadrive version)
+mk3 Mortal Kombat 3 (rev 2.1)
+mk3p40 Mortal Kombat 3 (rev 1 chip label p4.0)
+mk3r10 Mortal Kombat 3 (rev 1.0)
+mk3r20 Mortal Kombat 3 (rev 2.0)
+mk3snes Mortal Kombat 3 (SNES bootleg)
+mk4a Mortal Kombat 4 (version 2.1)
+mk4b Mortal Kombat 4 (version 1.0)
+mk4 Mortal Kombat 4 (version 3.0)
+mkeibaou Mahjong Keibaou (Japan)
+mkla1 Mortal Kombat (rev 1.0 08/09/92)
+mkla2 Mortal Kombat (rev 2.0 08/18/92)
+mkla3 Mortal Kombat (rev 3.0 08/31/92)
+mkla4 Mortal Kombat (rev 4.0 09/28/92)
+mk Mortal Kombat (rev 5.0 T-Unit 03/19/93)
+mknifty666 Mortal Kombat (Nifty Kombo 666, hack)
+mknifty Mortal Kombat (Nifty Kombo, hack)
+mkoiuraa Mahjong Koi Uranai (Japan set 2)
+mkprot4 Mortal Kombat (prototype, rev 4.0 07/14/92)
+mkprot8 Mortal Kombat (prototype, rev 8.0 07/21/92)
+mkprot9 Mortal Kombat (prototype, rev 9.0 07/28/92)
+mkr4 Mortal Kombat (rev 4.0 T-Unit 02/11/93)
+mktturbo Mortal Kombat (Turbo Ninja T-Unit 03/19/93, hack)
+mkyawdim Mortal Kombat (Yawdim bootleg, set 1)
+mkyturboe Mortal Kombat (Turbo 3.0 08/31/92, hack)
+mkyturbo Mortal Kombat (Turbo 3.1 09/09/93, hack)
+mladyhtr Mahjong The Lady Hunter (Japan 900509)
+mlander Moon Lander (bootleg of Lunar Rescue)
+mlanding Midnight Landing (Germany)
+mm_05 Medieval Madness (0.50)
+mm_109b Medieval Madness (1.09B)
+mm_109c Medieval Madness (1.09C Profanity)
+mm_109 Medieval Madness (1.09)
+mm_10 Medieval Madness (1.0)
+mm_10u Medieval Madness (1.0 Ultrapin)
+mmagic Monkey Magic
+mmaiko Maikobana [BET] (Japan 900911)
+mmancp2u Mega Man: The Power Battle (CPS2, USA 951006, SAMPLE Version)
+mmancp2ur1 Mega Man: The Power Battle (CPS2, USA 950926, SAMPLE Version)
+mmatrixd Mars Matrix: Hyper Solid Shooting (USA 000412 Phoenix Edition) (bootleg)
+mmatrixj Mars Matrix: Hyper Solid Shooting (Japan 000412)
+mmatrix Mars Matrix: Hyper Solid Shooting (USA 000412)
+mmaulers Monster Maulers (ver EAA)
+mmaze Marchen Maze (Japan)
+mmcamera Mahjong Camera Kozou [BET] (Japan 890509)
+mmehyou Medal Mahjong Circuit no Mehyou [BET] (Japan)
+mmmbanc Medal Mahjong Moukari Bancho (2007/06/05 MASTER VER.)
+mmm_ldip Lucky Dip (Maygay)
+mmonkey Minky Monkey
+m_mpac Mr. and Mrs. PacMan
+mmpanic Monkey Mole Panic (USA)
+mmpork Muchi Muchi Pork! (2007/ 4/17 MASTER VER.)
+mmsikaku Mahjong Shikaku [BET] (Japan 880929)
+mnchmobl Munch Mobile (US)
+mnfb_c27 Monday Night Football (2.7, 50cts)
+mnight Mutant Night
+mntecrlo Monte Carlo (Pinball)
+mnumber Mystery Number
+mnumitg Magic Number (Italian Gambling Game, Ver 1.5)
+mocapbj Mocap Boxing (ver JAA)
+mocapb Mocap Boxing (ver AAA)
+mocapglf Mocap Golf (ver UAA)
+moegonta Moeyo Gonta!! (Japan)
+mofflott Maze of Flott (Japan)
+mogura Mogura Desse (Japan)
+mohicans Mohican Sun (Konami Endeavour)
+mole Mole Attack
+momoko Momoko 120%
+momotaro Mahjong Momotarou (Japan)
+monacogpa Monaco GP (Set 2) [TTL]
+monacogp Monaco GP (Set 1) [TTL]
+moneybnk Money In The Bank (NSW, Australia)
+moneymacd1 Money Machine (Version 1.7R)
+moneymacd2 Money Machine (Version 1.7LT)
+moneymac Money Machine (Version 1.7E Dual)
+moneymacv1 Money Machine (Version 1.7R Dual)
+moneymacv2 Money Machine (Version 1.7LT Dual)
+mongolnw Mongolfier New (Italian)
+monkelf Monky Elf (Korean bootleg of Avenging Spirit)
+monkeyd Monkey Donkey
+mononew Monopoly (ARM7 Sound Board)
+monop233 Monopoly (2.33)
+monop251 Monopoly (2.51)
+monop301 Monopoly (3.01)
+monop303 Monopoly (3.03)
+monoplcl Monopoly Classic (JPM) (SYSTEM5 VIDEO)
+monopldx Monopoly Deluxe (JPM) (SYSTEM5 VIDEO)
+monopolf Monopoly (France)
+monopolg Monopoly (Germany)
+monopoli Monopoly (Italy)
+monopoll Monopoly (Spain)
+monopolp Monopoly (3.20)
+monopolya Monopoly (JPM) (SYSTEM5 VIDEO, set 2)
+monopoly Monopoly (JPM) (SYSTEM5 VIDEO, set 1)
+monopred Monopoly (Coin dropper)
+monrobwl Stars & Strikes (Bowler)
+monshow The Monster Show (Konami Endeavour)
+monspdr Money Spider (Ace)
+monsterb2 Monster Bash (2 board version)
+monsterb Monster Bash
+monsterz Monster Zero
+montana Montana Bingo Stake 6/10 (Bingo)
+montecar Monte Carlo
+monymony Money Money
+monzagpb Monza GP (bootleg)
+monzagp Monza GP
+moomesaaab Wild West C.O.W.-Boys of Moo Mesa (ver AAB)
+moomesauab Wild West C.O.W.-Boys of Moo Mesa (ver UAB)
+moomesauac Wild West C.O.W.-Boys of Moo Mesa (ver UAC)
+moomesa Wild West C.O.W.-Boys of Moo Mesa (ver EAB)
+moonal2b Moon Alien Part 2 (older version)
+moonal2 Moon Alien Part 2
+mooncmw Moon War (Moon Cresta bootleg)
+mooncptc Moon Cresta (Petaco S.A. Spanish bootleg)
+mooncreg Moon Cresta (Electrogame S.A. Spanish bootleg)
+mooncrgx Moon Cresta (Galaxian hardware)
+mooncrs2 Moon Cresta (bootleg set 2)
+mooncrs4 Moon Crest (Moon Cresta bootleg)
+mooncrsb Moon Cresta (bootleg set 1)
+mooncrsl Cresta Mundo (Laguna S.A. Spanish Moon Cresta bootleg)
+mooncrstg Moon Cresta (Gremlin)
+mooncrst Moon Cresta (Nichibutsu)
+mooncrsto Moon Cresta (Nichibutsu, old rev)
+mooncrstuk Moon Cresta (Nichibutsu UK)
+mooncrstuku Moon Cresta (Nichibutsu UK, unencrypted)
+mooncrstu Moon Cresta (Nichibutsu USA, unencrypted)
+moonlghta Moon Light (v.0629, high program)
+moonlght Moon Light (v.0629, low program)
+moonqsr Moon Quasar
+moonwara Moonwar (older)
+moonwar Moonwar
+moonwarp Moon War (prototype on Frenzy hardware)
+moremore More More
+moremorp More More Plus
+mosaica Mosaic (Fuuki)
+mosaicf2 Mosaic (F2 System)
+mosaic Mosaic
+mosyougi Syougi No Tatsujin - Master of Syougi
+motofrenft Moto Frenzy (Field Test Version)
+motofrenmd Moto Frenzy (Mini Deluxe)
+motofrenmf Moto Frenzy (Mini Deluxe Field Test Version)
+motofren Moto Frenzy
+motorace MotoRace USA
+motoraid Motor Raid - Twin
+motos Motos
+mototour MotoTour / Zippy Race (Tecfri license)
+motoxgo Motocross Go! (MG3 Ver. A)
+motoxgov1a2 Motocross Go! (MG1 Ver. A, set 2)
+motoxgov1a Motocross Go! (MG1 Ver. A, set 1)
+motoxgov2a Motocross Go! (MG2 Ver. A)
+motrdome MotorDome
+motrshowa Motor Show (set 2)
+motrshow Motor Show (set 1)
+mouja Mouja (Japan)
+mouseatk Mouse Attack
+mouserc Mouser (Cosmos)
+mouser Mouser
+mousn_l1 Mousin' Around! (LA-1)
+mousn_l4 Mousin' Around! (LA-4)
+mousn_lu Mousin' Around! (LU-1)
+mousn_lx Mousin' Around! (LX-1)
+moviecrd Movie Card
+movmastr Movie Masters
+mpangj Mighty! Pang (Japan 001011)
+mpang Mighty! Pang (Euro 001010)
+mpangr1 Mighty! Pang (Euro 000925)
+mpangu Mighty! Pang (USA 001010)
+mpatrol Moon Patrol
+mplanets Mad Planets
+mplanetsuk Mad Planets (UK)
+mquake Moonquake
+mrblack1 Mr. Black (set 2)
+mrblack Mr. Black (set 1)
+mrblkz80 Mr. Black (Z-80 CPU)
+mrdig Mr. Dig
+mrdofix Mr. Do! (bugfixed)
+mrdo Mr. Do!
+mrdot Mr. Do! (Taito)
+mrdu Mr. Du!
+mrflea The Amazing Adventures of Mr. F. Lea
+mrgoemon Mr. Goemon (Japan)
+mrheli Mr. HELI no Daibouken (Japan)
+mrjong Mr. Jong (Japan)
+mrkicker Mr. Kicker (F-E1-16-010 PCB)
+mrkougar2 Mr. Kougar (earlier)
+mrkougar Mr. Kougar
+mrkougb2 Mr. Kougar (bootleg set 2)
+mrkougb Mr. Kougar (bootleg set 1)
+mrlo Mr. Lo!
+mrokumei Mahjong Rokumeikan (Japan)
+mroundup The Round Up
+mrtnt Mr. TNT
+mrvikingj Mister Viking (315-5041, Japan)
+mrviking Mister Viking (315-5041)
+ms4plus Metal Slug 4 Plus (bootleg)
+ms5pcb Metal Slug 5 (JAMMA PCB)
+ms5plus Metal Slug 5 Plus (bootleg)
+ms72c Multistar 7 2c
+msbingo Miss Bingo
+mschamps Ms. Pacman Champion Edition / Super Zola-Puc Gal
+mscoutm Mahjong Scout Man (Japan)
+msgogo Mouse Shooter GoGo
+msgundam1 Mobile Suit Gundam (Japan)
+msgundam Mobile Suit Gundam
+msha Marvel Super Heroes (Asia 951024)
+mshb Marvel Super Heroes (Brazil 951117)
+msheartb Ms. Pac-Man Heart Burn
+mshh Marvel Super Heroes (Hispanic 951117)
+mshj Marvel Super Heroes (Japan 951117)
+mshjr1 Marvel Super Heroes (Japan 951024)
+msh Marvel Super Heroes (Euro 951024)
+mshud Marvel Super Heroes (US 951024 Phoenix Edition) (bootleg)
+mshu Marvel Super Heroes (USA 951024)
+mshuttle2 Moon Shuttle (US? set 2)
+mshuttlej2 Moon Shuttle (Japan set 2)
+mshuttlej Moon Shuttle (Japan set 1)
+mshuttle Moon Shuttle (US? set 1)
+mshvsfa1 Marvel Super Heroes Vs. Street Fighter (Asia 970620)
+mshvsfa Marvel Super Heroes Vs. Street Fighter (Asia 970625)
+mshvsfb1 Marvel Super Heroes Vs. Street Fighter (Brazil 970625)
+mshvsfb Marvel Super Heroes Vs. Street Fighter (Brazil 970827)
+mshvsfh Marvel Super Heroes Vs. Street Fighter (Hispanic 970625)
+mshvsfj1 Marvel Super Heroes Vs. Street Fighter (Japan 970702)
+mshvsfj2 Marvel Super Heroes Vs. Street Fighter (Japan 970625)
+mshvsfj Marvel Super Heroes Vs. Street Fighter (Japan 970707)
+mshvsf Marvel Super Heroes Vs. Street Fighter (Euro 970625)
+mshvsfu1d Marvel Super Heroes Vs. Street Fighter (USA 970625 Phoenix Edition) (bootleg)
+mshvsfu1 Marvel Super Heroes Vs. Street Fighter (USA 970625)
+mshvsfu Marvel Super Heroes Vs. Street Fighter (USA 970827)
+msisaac Metal Soldier Isaac II
+msjiken Mahjong Satsujin Jiken (Japan 881017)
+mslider Monster Slider (Japan)
+mslug2 Metal Slug 2 - Super Vehicle-001/II (NGM-2410)(NGH-2410)
+mslug4h Metal Slug 4 (NGH-2630)
+mslug4 Metal Slug 4 (NGM-2630)
+mslug5 Metal Slug 5 (NGM-2680)
+mslug6 Metal Slug 6
+mslug Metal Slug - Super Vehicle-001
+mslugx Metal Slug X - Super Vehicle-001 (NGM-2500)(NGH-2500)
+mspacii2 Ms. Pac-Man II (Orca bootleg set 2)
+mspacii Ms. Pac-Man II (Orca bootleg set 1)
+mspacmab Ms. Pac-Man (bootleg)
+mspacmanbg Ms. Pac-Man ('Made in Greece' bootleg)
+mspacmancr Ms. Pac-Man (bootleg on Crush Roller Hardware)
+mspacman Ms. Pac-Man
+mspacmat Ms. Pac Attack
+mspacmbe Ms. Pac-Man (bootleg, encrypted)
+mspacmnf Ms. Pac-Man (speedup hack)
+mspacpls Ms. Pac-Man Plus
+mspuzzleg Miss Puzzle (Clone of Gumbo)
+mspuzzle Miss Puzzle
+mspuzzlen Miss Puzzle (Nudes)
+mstadium Main Stadium (Japan)
+mstworld Monsters World (bootleg of Super Pang)
+mtburn Money To Burn (Russian)
+mtetrisc Magical Tetris Challenge (981009 Japan)
+mtjpoker Merit Touch Joker Poker (9132-00)
+mtlchamp1 Martial Champion (ver EAA)
+mtlchampa Martial Champion (ver AAA)
+mtlchampj Martial Champion (ver JAA)
+mtlchamp Martial Champion (ver EAB)
+mtlchampu1 Martial Champion (ver UAD)
+mtlchampu Martial Champion (ver UAE)
+m_tppokr Top Poker (Dutch, Game Card 95-750-899)
+mtrain Magic Train (Ver. 1.31)
+mtrap3 Mouse Trap (version 3)
+mtrap4 Mouse Trap (version 4)
+mtrapb Mouse Trap (bootleg)
+mtrap Mouse Trap (version 5)
+mugsmash Mug Smashers
+multchmpa Multi Champ (World, older)
+multchmpk Multi Champ (Korea, older)
+multchmp Multi Champ (World, ver. 2.5)
+multi96 Multi Game '96 (Italy)
+multigam Multi Game (set 1)
+multigm2 Multi Game 2
+multigm3 Multi Game III
+multigmb Multi Game (set 2)
+multigmt Multi Game (Tung Sheng Electronics)
+multiped Multipede (Centipede/Millipede multigame kit)
+multiwin Multi Win (Ver.0167, encrypted)
+mundial Mundial 90
+murogema Muroge Monaco (set 2)
+murogemb Muroge Monaco (set 3)
+murogem Muroge Monaco (set 1)
+murogmbl Muroge Monaco (bootleg?)
+mushisama Mushihime-Sama (2004/10/12 MASTER VER.)
+mushisamb Mushihime-Sama (2004/10/12 MASTER VER)
+mushisam Mushihime-Sama (2004/10/12.MASTER VER.)
+mushitama Puzzle! Mushihime-Tama (2005/09/09 MASTER VER)
+mushitam Puzzle! Mushihime-Tama (2005/09/09.MASTER VER)
+mushmagi Mushroom Magic (Russia) (Atronic)
+musicbal Music Ball
+musicsrt Music Sort (ver 2.02, English)
+musobana Musoubana (Japan)
+mustache Mustache Boy
+mustangb US AAF Mustang (bootleg)
+mustangs US AAF Mustang (25th May. 1990 / Seoul Trading)
+mustang US AAF Mustang (25th May. 1990)
+mutantf2 Mutant Fighter (World ver EM-2)
+mutantf3 Mutant Fighter (World ver EM-3)
+mutantf4 Mutant Fighter (World ver EM-4)
+mutantf Mutant Fighter (World ver EM-5)
+mutnat Mutation Nation (NGM-014)(NGH-014)
+mv1bon Believe It Or Not (Maygay, MV1 Video)
+mv1cpca Caesar's Palace Club (Maygay, MV1 Video, set 2)
+mv1cpcb Caesar's Palace Club (Maygay, MV1 Video, set 3)
+mv1cpc Caesar's Palace Club (Maygay, MV1 Video, set 1)
+mv1cwqa Crossword Quiz (Maygay, MV1 Video, set 2)
+mv1cwq Crossword Quiz (Maygay, MV1 Video, set 1)
+mv1guaca Give Us A Clue (Maygay, MV1 Video, set 2)
+mv1guac Give Us A Clue (Maygay, MV1 Video, set 1)
+mv1sfx2 Special Effects V2 (Maygay, MV1 Video)
+mv1sfxa Special Effects (Maygay, MV1 Video, set 2)
+mv1sfx Special Effects (Maygay, MV1 Video, set 1)
+mv1wc World Cup (Maygay, MV1 Video)
+mv4in1 Mini Vegas 4in1
+mvpd MVP (set 2, US) (bootleg of FD1094 317-0143 set)
+mvpjd MVP (set 1, Japan) (bootleg of FD1094 317-0142 set)
+mvpj MVP (set 1, Japan) (FD1094 317-0142)
+mvp MVP (set 2, US) (FD1094 317-0143)
+mvsca Marvel Vs. Capcom: Clash of Super Heroes (Asia 980123)
+mvscar1 Marvel Vs. Capcom: Clash of Super Heroes (Asia 980112)
+mvscb Marvel Vs. Capcom: Clash of Super Heroes (Brazil 980123)
+mvsch Marvel Vs. Capcom: Clash of Super Heroes (Hispanic 980123)
+mvscj Marvel Vs. Capcom: Clash of Super Heroes (Japan 980123)
+mvscjr1 Marvel Vs. Capcom: Clash of Super Heroes (Japan 980112)
+mvscjsing Marvel Vs. Capcom: Clash of Super Heroes (Japan 980123) (Single PCB)
+mvsc Marvel Vs. Capcom: Clash of Super Heroes (Euro 980123)
+mvscr1 Marvel Vs. Capcom: Clash of Super Heroes (Euro 980112)
+mvscud Marvel Vs. Capcom: Clash of Super Heroes (USA 980123 Phoenix Edition) (bootleg)
+mvscu Marvel Vs. Capcom: Clash of Super Heroes (USA 980123)
+mvscur1 Marvel Vs. Capcom: Clash of Super Heroes (USA 971222)
+mwalkbl Michael Jackson's Moonwalker (bootleg)
+mwalkd Michael Jackson's Moonwalker (World) (bootleg of FD1094/8751 317-0159)
+mwalkjd Michael Jackson's Moonwalker (Japan) (bootleg of FD1094/8751 317-0157 set)
+mwalkj Michael Jackson's Moonwalker (Japan) (FD1094/8751 317-0157)
+mwalk Michael Jackson's Moonwalker (World) (FD1094/8751 317-0159)
+mwalkud Michael Jackson's Moonwalker (US) (bootleg of FD1094/8751 317-0158)
+mwalku Michael Jackson's Moonwalker (US) (FD1094/8751 317-0158)
+mwarr Mighty Warriors
+mwskinsa Skins Game (1.06, alt)
+mwskinso Skins Game (1.04)
+mwskins Skins Game (1.06)
+mx5000 MX5000
+myangel2 Kosodate Quiz My Angel 2 (Japan)
+myangel3 Kosodate Quiz My Angel 3 (Japan, KQT1/VER.A)
+myangel Kosodate Quiz My Angel (Japan)
+myfairld Virtual Mahjong 2 - My Fair Lady (J 980608 V1.000)
+myherok My Hero (Korea)
+myhero My Hero (US, not encrypted)
+myqbert Mello Yello Q*bert
+mystcasta Mystery Castle (alternate set)
+mystcast Mystery Castle
+mysticm Mystic Marathon
+mystic Mystic
+mysticrib Mystic Riders (bootleg?)
+mysticri Mystic Riders (World)
+myststar Mystic Star
+mystston Mysterious Stones - Dr. John's Adventure
+myststonoi Mysterious Stones - Dr. Kick in Adventure (Itisa PCB)
+myststono Mysterious Stones - Dr. Kick in Adventure
+mystwarra Mystic Warriors (ver AAA)
+mystwarrj Mystic Warriors (ver JAA)
+mystwarr Mystic Warriors (ver EAA)
+mystwarru Mystic Warriors (ver UAA)
+nagano98 Nagano Winter Olympics '98 (GX720 EAA)
+naganoj Hyper Olympic in Nagano (GX720 JAA)
+nam1975 NAM-1975 (NGM-001)(NGH-001)
+namcostr Namco Stars
+nametune2 Name That Tune (3/23/86)
+nametune Name That Tune (set 1)
+naname Naname de Magic! (Japan)
+narc2 Narc (rev 2.00)
+narc3 Narc (rev 3.20)
+narc Narc (rev 7.00)
+nascar_301 Nascar (3.01)
+nascar_340 Nascar (3.40)
+nascar_350 Nascar (3.50)
+nascar_352 Nascar (3.52)
+nascar_400 Nascar (4.00)
+nascarl_301 Nascar (3.01 Spain)
+nascarl_340 Nascar (3.40 Spain)
+nascarl_350 Nascar (3.50 Spain)
+nascarl_352 Nascar (3.52 Spain)
+nascarl_400 Nascar (4.00 Spain)
+nascarl Nascar (4.50 Spain)
+nascar Nascar (4.50)
+nastar Nastar (World)
+nastarw Nastar Warrior (US)
+natodefa NATO Defense (alternate mazes)
+natodef NATO Defense
+natsuiro Natsuiro Mahjong (Japan)
+naughtyba Naughty Boy (bootleg)
+naughtybc Naughty Boy (Cinematronics)
+naughtyb Naughty Boy
+nautilus Nautilus
+navarone Navarone
+nba_500 NBA v5.00
+nba_600 NBA v6.00
+nba_700 NBA v7.00
+nba_801 NBA v8.01
+nba_802 NBA v8.02
+nbaf_115 NBA Fastbreak (1.15)
+nbaf_11a NBA Fastbreak (1.1 - S2.0)
+nbaf_11 NBA Fastbreak (1.1)
+nbaf_11s NBA Fastbreak (1.1 - S0.4)
+nbaf_21 NBA Fastbreak (2.1)
+nbaf_22 NBA Fastbreak (2.2)
+nbaf_23 NBA Fastbreak (2.3)
+nbaf_31a NBA Fastbreak (3.1 - S1.0)
+nbaf_31 NBA Fastbreak (3.1 - S3.0)
+nbagold NBA Showtime Gold / NFL Blitz 2000 (ver 3.0) (Sports Station?)
+nbahangt NBA Hangtime (rev L1.1 04/16/96)
+nbajamex NBA Jam Extreme
+nbajam NBA Jam (rev 3.01 04/07/93)
+nbajamr1 NBA Jam (rev 1.00 02/1/93)
+nbajamr2 NBA Jam (rev 2.00 02/10/93)
+nbajamte1 NBA Jam TE (rev 1.0 01/17/94)
+nbajamte2 NBA Jam TE (rev 2.0 01/28/94)
+nbajamte3 NBA Jam TE (rev 3.0 03/04/94)
+nbajamte NBA Jam TE (rev 4.0 03/23/94)
+nbajamten NBA Jam T.E. Nani Edition (rev 5.2 8/11/95, prototype)
+nbamht1 NBA Maximum Hangtime (rev 1.0 11/08/96)
+nbamht NBA Maximum Hangtime (rev 1.03 06/09/97)
+nbanfl NBA Showtime / NFL Blitz 2000 (ver 2.1)
+nbapbp NBA Play By Play
+nbashowt NBA Showtime: NBA on NBC (ver 2.0)
+nbbatman Ninja Baseball Bat Man (World)
+nbbatmanu Ninja Baseball Bat Man (US)
+ncb3 Cherry Bonus III (ver.1.40, set 1)
+nclubv2 Name Club Ver.2 (J 960315 V1.000)
+ncombath Ninja Combat (NGH-009)
+ncombat Ninja Combat (NGM-009)
+ncommand Ninja Commando
+ncv1j2 Namco Classic Collection Vol.1 (Japan, v1.03)
+ncv1j Namco Classic Collection Vol.1 (Japan, v1.00)
+ncv1 Namco Classic Collection Vol.1
+ncv2j Namco Classic Collection Vol.2 (Japan)
+ncv2 Namco Classic Collection Vol.2
+ndxron10 Royal on Ten (Noraut Deluxe hack)
+nebulrayj Nebulas Ray (Japan, NR1)
+nebulray Nebulas Ray (World, NR2)
+neckneck Neck-n-Neck (v1.2)
+nekkyoku Rettou Juudan Nekkyoku Janshi - Higashi Nippon Hen (Japan)
+nemesis Nemesis (ROM version)
+nemesisp Nemesis
+nemesisuk Nemesis (World?, ROM version)
+nemoj Nemo (Japan 901120)
+neobattl SD Gundam Neo Battling (Japan)
+neobombe Neo Bomberman
+neocup98 Neo-Geo Cup '98 - The Road to the Victory
+neodrift Neo Drift Out - New Technology
+neomrdo Neo Mr. Do!
+neoprint Neo Print (Japan) (T2d)
+neptunp2 Neptune's Pearls 2
+neraidou Neraidoula (Fairy Butterfly)
+nerutona Mahjong Neruton Haikujiradan (Japan, Rev. A?)
+neruton Mahjong Neruton Haikujiradan (Japan, Rev. B?)
+netchu02 Netchuu Pro Yakyuu 2002 (NPY1 Ver. A)
+netmerc NetMerc?
+nettoqc Nettoh Quiz Champion (Japan)
+netwars Net Wars
+nevada VLC Nevada
+newapunk New Atomic Punk - Global Quest (US)
+newdixie New Dixieland (Bingo)
+newfanta New Fantasia (1994 copyright)
+newhilop New Hi-Low Poker
+newmcard New Magic Card
+newpuc2b Newpuc2 (set 2)
+newpuc2 Newpuc2 (set 1)
+newpuckx New Puck-X
+newsa News (set 2)
+newsin7a New Sinbad 7 (set 2)
+newsin7 New Sinbad 7 (set 1)
+news News (set 1)
+newtangl New Tropical Angel
+newufo New UFO Catcher (standard)
+newufo_nfl New UFO Catcher (Team NFL)
+newufo_sonic New UFO Catcher (Sonic The Hedgehog)
+newufo_xmas New UFO Catcher (Christmas season ROM kit)
+newwave New Wave
+nextfase Next Fase (bootleg of Phoenix)
+nf_10 No Fear: Dangerous Sports (1.0)
+nf_20 No Fear: Dangerous Sports (2.0)
+nf_22 No Fear: Dangerous Sports (2.2)
+nf_23f No Fear: Dangerous Sports (2.3F)
+nf_23 No Fear: Dangerous Sports (2.3)
+nf_23x No Fear: Dangerous Sports (2.3X)
+nfb96seb New Fruit Bonus '96 Special Edition (bootleg set 3, v97-3.3c Portuguese)
+nfb96se New Fruit Bonus '96 Special Edition (bootleg set 1, v97-3.3c Portuguese)
+nflclsfb NFL Classic Football (US, NCF3 Ver.A.)
+nflfoot NFL Football
+nfl NFL
+nfsug Need For Speed: Underground Install (2 Discs) (v1.1)
+ngalsumr Night Gal Summer (Japan 850702 NGS 0-01)
+ngbcj NeoGeo Battle Coliseum (Japan)
+ngbc NeoGeo Battle Coliseum
+ngg_10 No Good Gofers (1.0)
+ngg_13 No Good Gofers (1.3)
+ngg_p06 No Good Gofers (p0.6)
+ngndshkr Nitro Ground Shaker
+ngolda Jack Potten's Poker (NGold, set 2)
+ngoldb Jack Potten's Poker (NGold, set 3)
+ngold Jack Potten's Poker (NGold, set 1)
+ngpgal Nekketsu Grand-Prix Gal (Japan)
+ngtbunny Night Bunny (Japan 840601 MRN 2-10)
+nibbler6 Nibbler (rev 6)
+nibbler8 Nibbler (rev 8)
+nibbler Nibbler (rev 9)
+nibblero Nibbler (Olympia - rev 8)
+nibblerp Nibbler (Pioneer Balloon conversion)
+nightgal Night Gal (Japan 840920 AG 1-00)
+nightlov Night Love (Japan 860705)
+nightr20 Night Rider (rev. 20)
+nightrai Night Raid (V2.03J)
+nightrdr Night Rider (rev. 21)
+nightstrj Night Striker (Japan)
+nightstr Night Striker (World)
+nightstru Night Striker (US)
+ninclown Ninja Clowns (08/27/91)
+nineball Nine Ball
+ninjakd2a Ninja-Kid II / NinjaKun Ashura no Shou (set 2, bootleg?)
+ninjakd2b Ninja-Kid II / NinjaKun Ashura no Shou (set 3, bootleg?)
+ninjakd2 Ninja-Kid II / NinjaKun Ashura no Shou (set 1)
+ninjakj The Ninja Kids (Japan)
+ninjak The Ninja Kids (World)
+ninjakun Ninjakun Majou no Bouken
+ninjaku The Ninja Kids (US)
+ninjamas Ninja Master's - haoh-ninpo-cho
+ninja Ninja (315-5102)
+ninjawj The Ninja Warriors (Japan)
+ninjaw The Ninja Warriors (World)
+ninjemak Ninja Emaki (US)
+nitdbl Nightmare in the Dark (bootleg)
+nitedrvr Night Driver
+nitrobal Nitro Ball (World, set 1)
+niyanpai Niyanpai (Japan)
+nkdodgeb Nekketsu Koukou Dodgeball Bu (Japan, bootleg)
+nkdodge Nekketsu Koukou Dodgeball Bu (Japan)
+nkishusp Mahjong Nenrikishu SP (Japan, V250J)
+nmaster Oni - The Ninja Master (Japan)
+nmg5a Multi 5 / New Multi Game 5 (set 2, censored)
+nmg5e Multi 5 / New Multi Game 5 (set 3, earlier)
+nmg5 Multi 5 / New Multi Game 5 (set 1)
+nmouseb Naughty Mouse (set 2)
+nmouse Naughty Mouse (set 1)
+nmoves Night Moves
+nmsengen Nekketsu Mahjong Sengen! AFTER 5 (Japan)
+nndmseala Nandemo Seal Iinkai (Astro Boy ver.)
+nndmseal Nandemo Seal Iinkai
+noahsark Noah's Ark
+nobb Noboranka (Japan, bootleg)
+nob Noboranka (Japan)
+noki3210 Nokia 3210
+noki3310 Nokia 3310
+noki3330 Nokia 3330
+noki3410 Nokia 3410
+noki5210 Nokia 5210
+noki6210 Nokia 6210
+noki6250 Nokia 6250
+noki7110 Nokia 7110
+noki8210 Nokia 8210
+noki8250 Nokia 8250
+noki8850 Nokia 8850
+noki8890 Nokia 8890
+nomnlndg No Man's Land (Gottlieb)
+nomnlnd No Man's Land
+noraut3a Noraut Joker Poker (V3.010a)
+noraut3b Noraut Joker Poker (V3.011a)
+norautdx Noraut Deluxe Poker (console)
+norautjo Noraut Joker Poker (original)
+norautjp Noraut Joker Poker (alt)
+norautpl Noraut Joker Poker (Prologic HW)
+norautpn Noraut Deluxe Poker (bootleg)
+norautp Noraut Poker
+norautrh Noraut Red Hot Joker Poker
+norautua Noraut unknown set 1 (console)
+norautub Noraut unknown set 2 (console)
+norautu Noraut Poker (NTX10A)
+nostj Nostradamus (Japan)
+nostk Nostradamus (Korea)
+nost Nostradamus
+nouryoku Nouryoku Koujou Iinkai
+nova2001h Nova 2001 (Japan, hack?)
+nova2001 Nova 2001 (Japan)
+nova2001u Nova 2001 (US)
+novoplay Novo Play Multi Card / Club Card
+npcartv1 Neo Print V1 (World) (E1a)
+nprincesb Ninja Princess (315-5051?, 128k Ver. bootleg?)
+nprinces Ninja Princess (315-5051, 64k Ver. bootleg?)
+nprinceso Ninja Princess (315-5098, 128k Ver.)
+nprincesu Ninja Princess (64k Ver. not encrypted)
+nprsp NeopriSP Retro Collection (Japan)
+nrallyxb New Rally X (bootleg?)
+nrallyx New Rally X
+nratechu Neratte Chu
+ns8lines New Lucky 8 Lines / New Super 8 Lines (W-4)
+ns8linew New Lucky 8 Lines / New Super 8 Lines (F-5, Witch Bonus)
+nslasherj Night Slashers (Japan Rev 1.2, DE-0397-0 PCB)
+nslasher Night Slashers (Korea Rev 1.3, DE-0397-0 PCB)
+nslashers Night Slashers (Over Sea Rev 1.2, DE-0397-0 PCB)
+nslasheru Night Slashers (US Rev 1.2, DE-0395-1 PCB)
+nsmpoker NSM Poker (TMS9995)
+nspiritj Saigo no Nindou (Japan)
+nspirit Ninja Spirit
+nss_actr Act Raiser (Nintendo Super System)
+nss_adam The Addams Family (Nintendo Super System)
+nss_aten David Crane's Amazing Tennis (Nintendo Super System)
+nss_con3 Contra 3: The Alien Wars (Nintendo Super System)
+nss_fzer F-Zero (Nintendo Super System)
+nss_lwep Lethal Weapon (Nintendo Super System)
+nss_ncaa NCAA Basketball (Nintendo Super System)
+nss Nintendo Super System BIOS
+nss_rob3 Robocop 3 (Nintendo Super System)
+nss_smw Super Mario World (Nintendo Super System)
+nss_ssoc Super Soccer (Nintendo Super System)
+nss_sten Super Tennis (Nintendo Super System)
+nstocker2 Night Stocker (8/27/86)
+nstocker Night Stocker (10/6/86)
+nstrphnx New Star's Phoenix (Italian speech)
+ntcash NtCash
+ntopstar Mahjong Nerae! Top Star (Japan)
+nudgeit Nudge-It
+nugent Nugent
+numanathj Numan Athletics (Japan)
+numanath Numan Athletics (World)
+number10 Number Dieci (Poker)
+number1 Number One
+numbr10l Number Dieci (Lattine)
+numcrash Number Crash
+nunchaku Nunchackun
+nwarra Night Warriors: Darkstalkers' Revenge (Asia 950302)
+nwarrb Night Warriors: Darkstalkers' Revenge (Brazil 950403)
+nwarrh Night Warriors: Darkstalkers' Revenge (Hispanic 950403)
+nwarr Night Warriors: Darkstalkers' Revenge (Euro 950316)
+nwarrud Night Warriors: Darkstalkers' Revenge (USA 950406 Phoenix Edition) (bootleg)
+nwarru Night Warriors: Darkstalkers' Revenge (USA 950406)
+nyanpani Nyan Nyan Panic (Japan)
+nycaptor N.Y. Captor
+nyjoker New York Joker
+nynyg New York! New York! (Gottlieb)
+nyny New York! New York!
+obaoba1 Oba-Oba (set 2)
+obaoba Oba-Oba (set 1)
+oceanhun The Ocean Hunter
+odeontw2 Odeon Twister 2 (v202.19)
+odin_dlx Odin De Luxe
+odin Odin
+odisea Odisea Paris-Dakar
+oedfight Oedo Fight (Japan Bloodshed Ver.)
+offroadc1 Off Road Challenge (v1.10)
+offroadc3 Off Road Challenge (v1.30)
+offroadc4 Off Road Challenge (v1.40)
+offroadc5 Off Road Challenge (v1.50)
+offroadc Off Road Challenge (v1.63)
+offroad Ironman Ivan Stewart's Super Off-Road
+offroadt2p Ironman Ivan Stewart's Super Off-Road Track-Pak (2 Players)
+offroadt Ironman Ivan Stewart's Super Off-Road Track-Pak
+offrthnd Offroad Thunder
+offtwallc Off the Wall (2-player cocktail)
+offtwall Off the Wall (2/3-player upright)
+ogonsiro Ougon no Shiro (Japan)
+ohmygod Oh My God! (Japan)
+ohpaipee Oh! Paipee (Japan 890227)
+oigas Oigas (bootleg)
+oisipuzl Oishii Puzzle Ha Irimasenka
+ojanko2 Ojanko Yakata 2bankan (Japan)
+ojankoc Ojanko Club (Japan)
+ojankohs Ojanko High School (Japan)
+ojankoy Ojanko Yakata (Japan)
+ojousanm Ojousan [BET] (Japan 870108)
+ojousan Ojousan (Japan 871204)
+olds103t Oriental Legend Special / Xi You Shi E Zhuan Super (ver. 103, China, Tencent) (unprotected)
+olibochu Oli-Boo-Chu
+oligam Olympian Games (Russia)
+olympic Olympic Games
+olympus Olympus
+olysoc92a Olympic Soccer '92 (set 2)
+olysoc92b Olympic Soccer '92 (set 3)
+olysoc92 Olympic Soccer '92 (set 1)
+omegaf Omega Fighter
+omegafs Omega Fighter Special
+omega Omega
+omegrace2 Omega Race (set 2)
+omegrace Omega Race (set 1)
+omni_l1 Omni (Shuffle) (L-1)
+omni Omni
+omotesnd Omotesandou (Japan 890215)
+oneshot One Shot One Kill
+onetwoe One + Two (earlier)
+onetwo One + Two
+onna34roa Onna Sansirou - Typhoon Gal (set 2)
+onna34ro Onna Sansirou - Typhoon Gal (set 1)
+opaopa Opa Opa (MC-8123, 317-0042)
+opengolf2 Konami's Open Golf Championship (ver EAD)
+opengolf Konami's Open Golf Championship (ver EAE)
+openice 2 On 2 Open Ice Challenge (rev 1.21)
+openmj Open Mahjong [BET] (Japan)
+opthund Operation: Thunder
+optiger Operation Tiger
+opwolf3 Operation Wolf 3 (World)
+opwolf3u Operation Wolf 3 (US)
+opwolfa Operation Wolf (World, set 2)
+opwolfb Operation Bear (bootleg of Operation Wolf)
+opwolfj Operation Wolf (Japan)
+opwolf Operation Wolf (World, set 1)
+opwolfu Operation Wolf (US)
+orangeci Orange Club - Maru-hi Ippatsu Kaihou [BET] (Japan 880221)
+orangec Orange Club - Maruhi Kagai Jugyou (Japan 880213)
+orbatak Orbatak (prototype)
+orbit1 Orbit 1
+orbitor1 Orbitor 1
+orbit Orbit
+orbitron Orbitron
+orbs Orbs (10/7/94 prototype?)
+ordynej Ordyne (Japan)
+ordyne Ordyne (Japan, English Version)
+orius Orius (ver UAA)
+orleg2oa Oriental Legend 2 (V101, China)
+orleg2o Oriental Legend 2 (V103, China)
+orleg2 Oriental Legend 2 (V104, China)
+orunnersj OutRunners (Japan)
+orunners OutRunners (World)
+orunnersu OutRunners (US)
+oscarj1 Psycho-Nics Oscar (Japan revision 1)
+oscarj2 Psycho-Nics Oscar (Japan revision 2)
+oscar Psycho-Nics Oscar (World revision 0)
+oscaru Psycho-Nics Oscar (US)
+osman Osman (World)
+otatidai Disco Mahjong Otachidai no Okite (Japan)
+otchart Off The Charts (Russian)
+otenamhf Otenami Haiken Final (V2.07JC)
+otenamih Otenami Haiken (V2.04J)
+otenki Otenki Kororin (V2.01J)
+othello Othello (version 3.0)
+othellos Othello Shiyouyo (J 980423 V1.002)
+othldrby Othello Derby (Japan)
+othunderj Operation Thunderbolt (Japan)
+othunder Operation Thunderbolt (World)
+othunderuo Operation Thunderbolt (US, older)
+othunderu Operation Thunderbolt (US)
+otonano Otona no Mahjong (Japan 880628)
+otwalls Off the Wall (Sente)
+ougonpaib Mahjong Ougon No Pai (bootleg)
+ougonpai Mahjong Ougon No Pai
+outfxiesj The Outfoxies (Japan, OU1)
+outfxies The Outfoxies (World, OU2)
+outlaw Outlaw [TTL]
+outline Outline
+outr2sdx OutRun 2 SP SDX
+outrunb Out Run (bootleg)
+outrundxa Out Run (deluxe sitdown earlier version)
+outrundx Out Run (deluxe sitdown)
+outzonea Out Zone (old set)
+outzoneb Out Zone (older set)
+outzoneh Out Zone (harder)
+outzone Out Zone
+overrevb Over Rev (Model 2B, Revision B)
+overrev Over Rev (Model 2C, Revision A)
+overtop Over Top
+ozmawars Ozma Wars (set 1)
+ozon1 Ozon I
+p47aces P-47 Aces
+p47je P-47 - The Freedom Fighter (Japan, Export)
+p47j P-47 - The Freedom Fighter (Japan)
+p47 P-47 - The Phantom Fighter (World)
+p9112 Police 911 2 (VER. UAA:B)
+p911ea Police 24/7 (ver EAA, alt)
+p911e Police 24/7 (ver EAA)
+p911j Keisatsukan Shinjuku 24ji (ver JAC)
+p911kc Police 911 (ver KAC)
+p911 Police 911 (ver UAD)
+p911uc Police 911 (ver UAC)
+pacgal Pac-Gal
+pacheart Pac-Man (Hearts)
+pachifev Pachifever
+pachiten Medal Mahjong Pachi-Slot Tengoku [BET] (Japan)
+paclandjo2 Pac-Land (Japan older)
+paclandjo Pac-Land (Japan old)
+paclandj Pac-Land (Japan new)
+paclandm Pac-Land (Midway)
+pacland Pac-Land (World)
+paclandp Pac-Land (United Amusements PC Engine)
+pacmanbla Pac-Man (Galaxian hardware, set 2)
+pacmanbl Pac-Man (Galaxian hardware, set 1)
+pacmanf Pac-Man (Midway, speedup hack)
+pacmaniaj Pac-Mania (Japan)
+pacmaniao Pac-Mania (111187 sound program)
+pacmania Pac-Mania
+pacman Pac-Man (Midway)
+pacmod Pac-Man (Midway, harder)
+pacnchmp Pac-Man & Chomp Chomp
+pacnpal2 Pac & Pal (older)
+pacnpal Pac & Pal
+pacominv Pacom Invader
+pacplus Pac-Man Plus
+pacslot Pac-Slot
+paddle2 Paddle 2 (bootleg on Block hardware)
+paddlema Paddle Mania
+paintlad Painted Lady (Splash) (Ver. 1.3 US)
+paintrlr Paint Roller (bootleg of Crush Roller)
+pairlove Pairs Love
+pairsa Pairs (09/07/94)
+pairsnb Pairs (Nichibutsu) (Japan 890822)
+pairs Pairs (V1.2, 09/30/94)
+pairsred Pairs Redemption (V1.0, 10/25/94)
+pairsten Pairs (System Ten) (Japan 890826)
+palamed Palamedes (Japan)
+pandoras Pandora's Palace
+pang3j Pang! 3: Kaitou Tachi no Karei na Gogo (Japan 950511)
+pang3 Pang! 3 (Euro 950601)
+pang3r1 Pang! 3 (Euro 950511)
+pangb2 Pang (bootleg, set 4)
+pangba Pang (bootleg, set 3)
+pangbold Pang (bootleg, set 2)
+pangb Pang (bootleg, set 1)
+pangofun Pango Fun (Italy)
+pang Pang (World)
+pangpomsm Pang Pom's (Mitchell)
+pangpoms Pang Pom's
+panic2 Space Panic (set 2)
+panic3 Space Panic (set 3)
+panicbom Panic Bomber
+panicger Space Panic (German)
+panich Space Panic (harder)
+panicprkj Panic Park (PNP1 Ver. B)
+panicprk Panic Park (PNP2 Ver. A)
+panicrg Panic Road (Germany)
+panicr Panic Road (Japan)
+panic Space Panic (version E)
+panicstr Panic Street (Japan)
+panikuru Panicuru Panekuru (Japan, PPA1 Ver.A)
+panther Panther
+panzer Panzer (bootleg of Spectar)
+paperboy Paperboy (rev 3)
+paperboyr1 Paperboy (rev 1)
+paperboyr2 Paperboy (rev 2)
+papillon Papillon
+paprazzi Paparazzi
+paradice Paradice (Dutch, Game Card 95-750-615)
+paradisea Paradise (set 2)
+paradisee Paradise (Escape)
+paradise Paradise (set 1)
+paragon Paragon
+paranoia Paranoia
+parentj Parent Jack
+parodiusa Parodius DA! (Asia)
+parodiuse Parodius DA! (World, set 2)
+parodiusj Parodius DA! (Japan)
+parodius Parodius DA! (World, set 1)
+parrot3b1 Parrot Poker III (Version 2.6R, set 1)
+parrot3d1 Parrot Poker III (Version 2.6R, set 2)
+parrot3o Parrot Poker III (Version 2.4)
+parrot3 Parrot Poker III (Version 2.6E Dual)
+parrot3v1 Parrot Poker III (Version 2.6R Dual)
+party Party
+pasha2 Pasha Pasha 2
+passht4b Passing Shot (4 Players) (bootleg)
+pass Pass
+passsht16a Passing Shot (Japan, 4 Players, System 16A) (FD1094 317-0071)
+passshtad Passing Shot (World, 4 Players) (bootleg of FD1094 317-0074 set)
+passshta Passing Shot (World, 4 Players) (FD1094 317-0074)
+passshtb Passing Shot (2 Players) (bootleg)
+passshtd Passing Shot (World, 2 Players) (bootleg of FD1094 317-0080 set)
+passshtjd Passing Shot (Japan, 4 Players) (bootleg of FD1094 317-0070 set)
+passshtj Passing Shot (Japan, 4 Players) (FD1094 317-0070)
+passsht Passing Shot (World, 2 Players) (FD1094 317-0080)
+pastelg Pastel Gal (Japan 851224)
+patimono Mahjong Pachinko Monogatari (Japan)
+pbaction2 Pinball Action (set 2)
+pbaction3 Pinball Action (set 3, encrypted)
+pbaction4 Pinball Action (set 4, encrypted)
+pbaction5 Pinball Action (set 5, encrypted)
+pbaction Pinball Action (set 1)
+pballoon Pioneer Balloon
+pballoonr Pioneer Balloon (Rock-Ola license)
+pbancho Gyakuten!! Puzzle Bancho (Japan)
+pbchmp95 Pinball Champ '95
+pbillian Prebillian
+pbillrd Perfect Billiard
+pbillrds Perfect Billiard (MC-8123, 317-0030)
+pb_l2 Pin-Bot (L-2)
+pb_l3 Pin-Bot (L-3)
+pb_l5 Pin-Bot (L-5)
+pblbeach Pebble Beach - The Great Shot (JUE 950913 V0.990)
+pbobbl2n Puzzle Bobble 2 / Bust-A-Move Again (Neo-Geo)
+pbobble2j Puzzle Bobble 2 (Ver 2.2J 1995/07/20)
+pbobble2o Puzzle Bobble 2 (Ver 2.2O 1995/07/20)
+pbobble2 Puzzle Bobble 2 (Ver 2.3O 1995/07/31)
+pbobble2u Bust-A-Move Again (Ver 2.3A 1995/07/31)
+pbobble2x Puzzle Bobble 2X (Ver 2.2J 1995/11/11)
+pbobble3j Puzzle Bobble 3 (Ver 2.1J 1996/09/27)
+pbobble3 Puzzle Bobble 3 (Ver 2.1O 1996/09/27)
+pbobble3u Puzzle Bobble 3 (Ver 2.1A 1996/09/27)
+pbobble4j Puzzle Bobble 4 (Ver 2.04J 1997/12/19)
+pbobble4 Puzzle Bobble 4 (Ver 2.04O 1997/12/19)
+pbobble4u Puzzle Bobble 4 (Ver 2.04A 1997/12/19)
+pbobblenb Puzzle Bobble / Bust-A-Move (Neo-Geo) (bootleg)
+pbobblen Puzzle Bobble / Bust-A-Move (Neo-Geo) (NGM-083)
+pbobble Puzzle Bobble (Japan, B-System)
+pb_p4 Pin-Bot (P-4)
+pbss330 Pit Boss Superstar III 30 (9233-00-01)
+pbst30a Pit Boss Supertouch 30 (9234-00-01)
+pbst30 Pit Boss Supertouch 30 (9234-10-01)
+pc_1942 1942 (PlayChoice-10)
+pc_bball Baseball (PlayChoice-10)
+pc_bfght Balloon Fight (PlayChoice-10)
+pc_bload Bases Loaded (Prototype, PlayChoice-10)
+pc_bstar Baseball Stars: Be a Champ! (PlayChoice-10)
+pc_cntra Contra (PlayChoice-10)
+pc_cshwk Captain Sky Hawk (PlayChoice-10)
+pc_cvnia Castlevania (PlayChoice-10)
+pc_dbldr Double Dribble (PlayChoice-10)
+pc_ddrgn Double Dragon (PlayChoice-10)
+pc_drmro Dr. Mario (PlayChoice-10)
+pc_duckh Duck Hunt (PlayChoice-10)
+pc_ebike Excite Bike (PlayChoice-10)
+pc_ftqst Uncle Fester's Quest: The Addams Family (PlayChoice-10)
+pc_gntlt Gauntlet (PlayChoice-10)
+pc_golf Golf (PlayChoice-10)
+pc_goons The Goonies (PlayChoice-10)
+pc_hgaly Hogan's Alley (PlayChoice-10)
+pc_kngfu Kung Fu (PlayChoice-10)
+pcktgal2j Pocket Gal 2 (Japanese)
+pcktgal2 Pocket Gal 2 (English)
+pcktgalb Pocket Gal (bootleg)
+pcktgal Pocket Gal (Japan)
+pclb2elk Print Club 2 Earth Limited Kobe (Print Club Custom) (J 970808 V1.000)
+pclub26w Print Club 2 Vol. 6 Winter (J 961210 V1.000)
+pclub27s Print Club 2 Vol. 7 Spring (J 970313 V1.100)
+pclub2fc Print Club 2 Felix The Cat (Rev. A) (J 970415 V1.100)
+pclub2kc Print Club Kome Kome Club (J 970203 V1.000)
+pclub2pe Print Club 2 Pepsiman (J 970618 V1.100)
+pclub2 Print Club 2 (U 970921 V1.000)
+pclub2wb Print Club 2 Warner Bros (J 970228 V1.000)
+pclubj Print Club (Japan Vol.1)
+pclubjv2 Print Club (Japan Vol.2)
+pclubjv4 Print Club (Japan Vol.4)
+pclubjv5 Print Club (Japan Vol.5)
+pclubol Print Club Olive (J 980717 V1.000)
+pclubor Print Club Goukakenran (J 991104 V1.000)
+pclubpok Print Club Pokemon B (U 991126 V1.000)
+pclubyo2 Print Club Yoshimoto V2 (J 970422 V1.100)
+pclubysa Puzzle Club (Yun Sung, set 2)
+pclubys Puzzle Club (Yun Sung, set 1)
+pc_mario Mario Bros. (PlayChoice-10)
+pc_miket Mike Tyson's Punch-Out!! (PlayChoice-10)
+pc_mman3 Mega Man III (PlayChoice-10)
+pc_moglf Mario's Open Golf (PlayChoice-10)
+pc_mtoid Metroid (PlayChoice-10)
+pc_ngai2 Ninja Gaiden Episode II: The Dark Sword of Chaos (PlayChoice-10)
+pc_ngai3 Ninja Gaiden Episode III: The Ancient Ship of Doom (PlayChoice-10)
+pc_ngaid Ninja Gaiden (PlayChoice-10)
+pc_pinbt PinBot (PlayChoice-10)
+pc_pwbld Power Blade (PlayChoice-10)
+pc_pwrst Pro Wrestling (PlayChoice-10)
+pc_radr2 Rad Racer II (PlayChoice-10)
+pc_radrc Rad Racer (PlayChoice-10)
+pc_rcpam R.C. Pro-Am (PlayChoice-10)
+pc_rkats Rockin' Kats (PlayChoice-10)
+pc_rnatk Rush'n Attack (PlayChoice-10)
+pc_rrngr Chip'n Dale: Rescue Rangers (PlayChoice-10)
+pc_rygar Rygar (PlayChoice-10)
+pc_sjetm Solar Jetman (PlayChoice-10)
+pc_smb2 Super Mario Bros. 2 (PlayChoice-10)
+pc_smb3 Super Mario Bros. 3 (PlayChoice-10)
+pc_smb Super Mario Bros. (PlayChoice-10)
+pc_suprc Super C (PlayChoice-10)
+pc_tbowl Tecmo Bowl (PlayChoice-10)
+pc_tenis Tennis (PlayChoice-10)
+pc_tkfld Track & Field (PlayChoice-10)
+pc_tmnt2 Teenage Mutant Ninja Turtles II: The Arcade Game (PlayChoice-10)
+pc_tmnt Teenage Mutant Ninja Turtles (PlayChoice-10)
+pc_trjan Trojan (PlayChoice-10)
+pc_vball Volley Ball (PlayChoice-10)
+pc_virus Virus (Dr. Mario prototype, PlayChoice-10)
+pc_wcup Nintendo World Cup (PlayChoice-10)
+pc_wgnmn Wild Gunman (PlayChoice-10)
+pc_ynoid Yo! Noid (PlayChoice-10)
+pdrifta Power Drift (World)
+pdrifte Power Drift (World, Earlier)
+pdriftj Power Drift (Japan)
+pdriftl Power Drift (Japan, Link Version)
+pdrift Power Drift (World, Rev A)
+pebe0014 Player's Edge Plus (BE0014) Blackjack
+pecmen Mr. & Mrs. Pec-Men
+peekaboo Peek-a-Boo!
+peekaboou Peek-a-Boo! (North America, ver 1.0)
+peepshow Nozokimeguri Mahjong Peep Show (Japan 890404)
+peggle Peggle (Joystick, v1.0)
+pegglet Peggle (Trackball, v1.0)
+peip0028 Player's Edge Plus (IP0028) Joker Poker - French
+peip0029 Player's Edge Plus (IP0029) Joker Poker - French
+peip0031 Player's Edge Plus (IP0031) Standard Draw Poker - French
+peip0041 Player's Edge Plus (IP0041) Double Deuces Wild Poker - French
+peip0051 Player's Edge Plus (IP0051) Joker Poker - French
+peip0058 Player's Edge Plus (IP0058) Standard Draw Poker - French
+peip0062 Player's Edge Plus (IP0062) Joker Poker - French
+peip0074 Player's Edge Plus (IP0074) Joker Poker - French
+peip0079 Player's Edge Plus (IP0079) Standard Draw Poker - French
+peip0101 Player's Edge Plus (IP0101) Joker Poker - French
+peip0103 Player's Edge Plus (IP0103) Joker Poker - French
+peip0105 Player's Edge Plus (IP0105) Joker Poker - French
+peip0108 Player's Edge Plus (IP0108) Standard Draw Poker - French
+peip0111 Player's Edge Plus (IP0111) Joker Poker - French
+peip0112 Player's Edge Plus (IP0112) Standard Draw Poker - French
+peip0114 Player's Edge Plus (IP0114) Standard Draw Poker - French
+peip0115 Player's Edge Plus (IP0115) Joker Poker - French
+peip0116 Player's Edge Plus (IP0116) Standard Draw Poker - French
+peip0118 Player's Edge Plus (IP0118) Standard Draw Poker - French
+peip0120 Player's Edge Plus (IP0120) Standard Draw Poker - French
+peivc006 Player's Edge Plus (IVC006) Clear EEPROM Chip
+peke0004 Player's Edge Plus (KE0004) Keno
+peke0017 Player's Edge Plus (KE0017) Keno
+peke1001 Player's Edge Plus (KE1001) Keno
+peke1006 Player's Edge Plus (KE1006) Keno
+peke1012a Player's Edge Plus (KE1012) Keno (set 2)
+peke1012b Player's Edge Plus (KE1012) Keno (set 3)
+peke1012 Player's Edge Plus (KE1012) Keno (set 1)
+peke1013a Player's Edge Plus (KE1013) Keno (set 2)
+peke1013 Player's Edge Plus (KE1013) Keno (set 1)
+pekoc766 Player's Edge Plus (PP0766 A5W-A6F) Standard Draw Poker
+pekoc801 Player's Edge Plus (PP0801 A5W-A6F) 10's or Better
+pekoc802 Player's Edge Plus (PP0802 A5W-A6F) Standard Draw Poker
+pekoc803a Player's Edge Plus (PP0803 A50-A6N) Joker Poker
+pekoc803 Player's Edge Plus (PP0803 A5W-A6F) Joker Poker
+pekoc804 Player's Edge Plus (PP0804 A5W-A6F) Bonus Poker Deluxe
+pekoc806 Player's Edge Plus (PP0806 A5W-A6F) Standard Draw Poker
+pekoc818 Player's Edge Plus (PP0818 A5W-A6F) Joker Poker (Aces or Better)
+pekoc819 Player's Edge Plus (PP0819 A5W-A6F) Bonus Poker Deluxe
+pekoc822 Player's Edge Plus (PP0822 A5W-A6F) Standard Draw Poker
+pekoc825 Player's Edge Plus (PP0825 A59-A7C) White Hot Aces
+penalty Penalty (Bingo)
+penbros Penguin Brothers (Japan)
+penfana Penfan Girls - Step1. Mild Mind (set 2)
+pengadvb Penguin Adventure (bootleg of MSX version)
+pengo2 Pengo (set 2)
+pengo2u Pengo (set 2 not encrypted)
+pengo3u Pengo (set 3 not encrypted)
+pengo4 Pengo (set 4)
+pengob Pengo (bootleg)
+pengo Pengo (set 1 rev c)
+penky Penky
+pentacup2 Pentacup (rev. 2)
+pentacup Pentacup (rev. 1)
+pepk0719a Player's Edge (PK0719-PC041) Standard Draw Poker
+pepk0719b Player's Edge (PK0719-PC011) Standard Draw Poker
+pepk0719 Player's Edge (PK0719-PC092) Standard Draw Poker
+pepk0756a Player's Edge (PK0756-PC011) Standard Draw Poker
+pepk0756b Player's Edge (PK0756-PC001) Standard Draw Poker
+pepk0756 Player's Edge (PK0756-PC041) Standard Draw Poker
+pepk0757 Player's Edge (PK0757-PC074) Two Pair or Better
+pepk0758 Player's Edge (PK0758-PC041) Jacks or Better
+pepk0769 Player's Edge (PK0769-PC092) Standard Draw Poker
+pepk0773 Player's Edge (PK0773-PC041) Jacks or Better
+pepk0810a Player's Edge (PK0810-PC011) Joker Poker
+pepk0810 Player's Edge (PK0810-PC041) Joker Poker
+pepk0811 Player's Edge (PK0811-PC041) Joker Poker
+pepk0823 Player's Edge (PK0823-PC009) Standard Draw Poker
+pepk0832 Player's Edge (PK0832-PC041) Joker Poker
+pepk0849 Player's Edge (PK0849-PC041) Joker Poker (Two Pair or Better)
+pepk0856a Player's Edge (PK0856-PC011) Joker Poker
+pepk0856 Player's Edge (PK0856-PC092) Joker Poker
+pepk0858 Player's Edge (PK0858-PC075) Deuces Wild Poker
+pepk0873a Player's Edge (PK0873-PC046) Deuces Wild Poker
+pepk0873 Player's Edge (PK0873-PC093) Deuces Wild Poker
+pepk0930a Player's Edge (PK0930-PC075) Deuces Wild Poker
+pepk0930 Player's Edge (PK0930-PC093) Deuces Wild Poker
+pepk1004 Player's Edge (PK1004-PC075) Deuces Wild Poker
+pepk1013 Player's Edge (PK1013-PC087) Tens or Better
+pepk1020 Player's Edge (PK1020-PC078) 4 of a Kind Bonus Poker
+pepk1024 Player's Edge (PK1024-PC095) Aces and Faces Bonus Poker
+pepk1030 Player's Edge (PK1030-PC088) 4 of a Kind Bonus Poker
+pepk1069 Player's Edge (PK1069-PC088) Double Bonus Poker
+pepp0002a Player's Edge Plus (PP0002) Standard Draw Poker (International)
+pepp0002 Player's Edge Plus (PP0002) Standard Draw Poker
+pepp0008 Player's Edge Plus (PP0008) Standard Draw Poker
+pepp0009 Player's Edge Plus (PP0009) Standard Draw Poker
+pepp0010 Player's Edge Plus (PP0010) Standard Draw Poker
+pepp0014a Player's Edge Plus (PP0014) Standard Draw Poker
+pepp0014 Player's Edge Plus (PP0014) Standard Draw Poker (International)
+pepp0023 Player's Edge Plus (PP0023) 10's or Better
+pepp0038 Player's Edge Plus (PP0038) Standard Draw Poker
+pepp0040a Player's Edge Plus (PP0040) Standard Draw Poker (set 2)
+pepp0040b Player's Edge Plus (PP0040) Standard Draw Poker (International)
+pepp0040 Player's Edge Plus (PP0040) Standard Draw Poker (set 1)
+pepp0041 Player's Edge Plus (PP0041) Standard Draw Poker
+pepp0042a Player's Edge Plus (PP0042) 10's or Better (set 2)
+pepp0042 Player's Edge Plus (PP0042) 10's or Better (set 1)
+pepp0043a Player's Edge Plus (PP0043) 10's or Better (International, set 1)
+pepp0043b Player's Edge Plus (PP0043) 10's or Better (International, set 2)
+pepp0043 Player's Edge Plus (PP0043) 10's or Better
+pepp0045a Player's Edge Plus (PP0045) 10's or Better (Gambler Downtown Reno)
+pepp0045d Player's Edge Plus (PP0045) 10's or Better (Las Vegas Rio)
+pepp0045 Player's Edge Plus (PP0045) 10's or Better
+pepp0046a Player's Edge Plus (PP0046) 10's or Better (International)
+pepp0046b Player's Edge Plus (PP0046) 10's or Better (set 2)
+pepp0046 Player's Edge Plus (PP0046) 10's or Better (set 1)
+pepp0048 Player's Edge Plus (PP0048) Joker Poker
+pepp0051 Player's Edge Plus (PP0051) Joker Poker
+pepp0053 Player's Edge Plus (PP0053) Joker Poker (Aces or Better)
+pepp0055a Player's Edge Plus (PP0055) Deuces Wild Poker (set 2)
+pepp0055b Player's Edge Plus (PP0055) Deuces Wild Poker (set 2, Skyline Casino)
+pepp0055c Player's Edge Plus (PP0055) Deuces Wild Poker (set 3)
+pepp0055 Player's Edge Plus (PP0055) Deuces Wild Poker (set 1)
+pepp0057a Player's Edge Plus (PP0057) Deuces Wild Poker (set 2)
+pepp0057 Player's Edge Plus (PP0057) Deuces Wild Poker (set 1)
+pepp0059a Player's Edge Plus (PP0059) Two Pair or Better (set 2)
+pepp0059 Player's Edge Plus (PP0059) Two Pair or Better (set 1)
+pepp0060a Player's Edge Plus (PP0060) Standard Draw Poker (set 2)
+pepp0060b Player's Edge Plus (PP0060) Standard Draw Poker (set 3)
+pepp0060c Player's Edge Plus (PP0060) Standard Draw Poker (Cruise)
+pepp0060 Player's Edge Plus (PP0060) Standard Draw Poker (set 1)
+pepp0063 Player's Edge Plus (PP0063) 10's or Better
+pepp0064 Player's Edge Plus (PP0064) Joker Poker
+pepp0065 Player's Edge Plus (PP0065) Joker Poker (Aces or Better)
+pepp0083 Player's Edge Plus (PP0083) 10's or Better
+pepp0085 Player's Edge Plus (PP0085) Joker Poker (Two Pair or Better)
+pepp0089 Player's Edge Plus (PP0089) Standard Draw Poker
+pepp0094 Player's Edge Plus (PP0094) Standard Draw Poker
+pepp0103 Player's Edge Plus (PP0103) Deuces Wild Poker
+pepp0104 Player's Edge Plus (PP0104) Standard Draw Poker
+pepp0116a Player's Edge Plus (PP0116) Standard Draw Poker (Mirage)
+pepp0116 Player's Edge Plus (PP0116) Standard Draw Poker
+pepp0118 Player's Edge Plus (PP0118) Standard Draw Poker
+pepp0120 Player's Edge Plus (PP0120) Wild Sevens Poker
+pepp0125 Player's Edge Plus (PP0125) Deuces Wild Poker
+pepp0126 Player's Edge Plus (PP0126) Deuces Wild Poker
+pepp0127a Player's Edge Plus (PP0127) Deuces Joker Wild Poker (International)
+pepp0127 Player's Edge Plus (PP0127) Deuces Joker Wild Poker
+pepp0129 Player's Edge Plus (PP0129) Joker Poker (Two Pair or Better)
+pepp0132 Player's Edge Plus (PP0132) Standard Draw Poker
+pepp0150 Player's Edge Plus (PP0150) Standard Draw Poker
+pepp0158a Player's Edge Plus (PP0158) 4 of a Kind Bonus Poker (set 2, Skyline Casino)
+pepp0158b Player's Edge Plus (PP0158) 4 of a Kind Bonus Poker (set 3)
+pepp0158c Player's Edge Plus (PP0158) 4 of a Kind Bonus Poker (set 4)
+pepp0158d Player's Edge Plus (PP0158) 4 of a Kind Bonus Poker (set 5)
+pepp0158 Player's Edge Plus (PP0158) 4 of a Kind Bonus Poker (set 1)
+pepp0159 Player's Edge Plus (PP0159) Standard Draw Poker (International)
+pepp0171a Player's Edge Plus (PP0171) Joker Poker (International)
+pepp0171 Player's Edge Plus (PP0171) Joker Poker
+pepp0178 Player's Edge Plus (PP0178) 4 of a Kind Bonus Poker (Operator selectable special 4 of a Kind)
+pepp0181 Player's Edge Plus (PP0181) Standard Draw Poker
+pepp0188a Player's Edge Plus (PP0188) Standard Draw Poker (set 2)
+pepp0188 Player's Edge Plus (PP0188) Standard Draw Poker (set 1)
+pepp0189 Player's Edge Plus (PP0189) Standard Draw Poker
+pepp0190a Player's Edge Plus (PP0190) Deuces Wild Poker (set 2)
+pepp0190b Player's Edge Plus (PP0190) Deuces Wild Poker (set 3)
+pepp0190c Player's Edge Plus (PP0190) Deuces Wild Poker (International)
+pepp0190 Player's Edge Plus (PP0190) Deuces Wild Poker (set 1)
+pepp0197a Player's Edge Plus (PP0197) Standard Draw Poker (set 2)
+pepp0197b Player's Edge Plus (PP0197) Standard Draw Poker (set 3)
+pepp0197c Player's Edge Plus (PP0197) Standard Draw Poker (set 4)
+pepp0197d Player's Edge Plus (PP0197) Standard Draw Poker (set 5)
+pepp0197e Player's Edge Plus (PP0197) Standard Draw Poker (Cruise)
+pepp0197 Player's Edge Plus (PP0197) Standard Draw Poker (set 1)
+pepp0203a Player's Edge Plus (PP0203) 4 of a Kind Bonus Poker (set 2)
+pepp0203b Player's Edge Plus (PP0203) 4 of a Kind Bonus Poker (set 3)
+pepp0203c Player's Edge Plus (PP0203) 4 of a Kind Bonus Poker (set 4)
+pepp0203d Player's Edge Plus (PP0203) 4 of a Kind Bonus Poker (International)
+pepp0203e Player's Edge Plus (PP0203) 4 of a Kind Bonus Poker (set 5)
+pepp0203 Player's Edge Plus (PP0203) 4 of a Kind Bonus Poker (set 1)
+pepp0219 Player's Edge Plus (PP0219) Standard Draw Poker
+pepp0221a Player's Edge Plus (PP0221) Standard Draw Poker (set 2)
+pepp0221b Player's Edge Plus (PP0221) Standard Draw Poker (set 3)
+pepp0221 Player's Edge Plus (PP0221) Standard Draw Poker (set 1)
+pepp0223 Player's Edge Plus (PP0223) Deuces Joker Wild Poker
+pepp0224a Player's Edge Plus (PP0224) Deuces Wild Poker (set 2)
+pepp0224 Player's Edge Plus (PP0224) Deuces Wild Poker (set 1)
+pepp0230 Player's Edge Plus (PP0230) Standard Draw Poker
+pepp0242 Player's Edge Plus (PP0242) Deuces Wild Poker (International English/Spanish)
+pepp0249 Player's Edge Plus (PP0249) Deuces Wild Poker
+pepp0250a Player's Edge Plus (PP0250) Double Down Stud Poker (set 2)
+pepp0250 Player's Edge Plus (PP0250) Double Down Stud Poker (set 1)
+pepp0265a Player's Edge Plus (PP0265) 4 of a Kind Bonus Poker (set 2)
+pepp0265b Player's Edge Plus (PP0265) 4 of a Kind Bonus Poker (set 3)
+pepp0265c Player's Edge Plus (PP0265) 4 of a Kind Bonus Poker (International)
+pepp0265 Player's Edge Plus (PP0265) 4 of a Kind Bonus Poker (set 1)
+pepp0274 Player's Edge Plus (PP0274) Standard Draw Poker
+pepp0288 Player's Edge Plus (PP0288) Standard Draw Poker (Spanish)
+pepp0290a Player's Edge Plus (PP0290) Deuces Wild Poker (set 2)
+pepp0290 Player's Edge Plus (PP0290) Deuces Wild Poker (set 1)
+pepp0291a Player's Edge Plus (PP0291) Deuces Wild Poker (set 2)
+pepp0291 Player's Edge Plus (PP0291) Deuces Wild Poker (set 1)
+pepp0401 Player's Edge Plus (PP0401) 4 of a Kind Bonus Poker
+pepp0409 Player's Edge Plus (PP0409) 4 of a Kind Bonus Poker
+pepp0410a Player's Edge Plus (PP0410) 4 of a Kind Bonus Poker (set 2)
+pepp0410 Player's Edge Plus (PP0410) 4 of a Kind Bonus Poker (set 1)
+pepp0417a Player's Edge Plus (PP0417) Deuces Wild Poker (set 2)
+pepp0417 Player's Edge Plus (PP0417) Deuces Wild Poker (set 1)
+pepp0418 Player's Edge Plus (PP0418) Deuces Wild Poker
+pepp0419 Player's Edge Plus (PP0419) Standard Draw Poker
+pepp0420 Player's Edge Plus (PP0420) Standard Draw Poker
+pepp0423a Player's Edge Plus (PP0423) Standard Draw Poker (set 2)
+pepp0423b Player's Edge Plus (PP0423) Standard Draw Poker (set 3)
+pepp0423c Player's Edge Plus (PP0423) Standard Draw Poker (set 4)
+pepp0423 Player's Edge Plus (PP0423) Standard Draw Poker (set 1)
+pepp0426 Player's Edge Plus (PP0426) Joker Poker
+pepp0428 Player's Edge Plus (PP0428) Joker Poker
+pepp0429a Player's Edge Plus (PP0429) Joker Poker (Aces or Better, set 2)
+pepp0429 Player's Edge Plus (PP0429) Joker Poker (Aces or Better, set 1)
+pepp0430 Player's Edge Plus (PP0430) Deuces Joker Wild Poker
+pepp0431 Player's Edge Plus (PP0431) Deuces Joker Wild Poker (International)
+pepp0434 Player's Edge Plus (PP0434) Bonus Poker Deluxe
+pepp0447a Player's Edge Plus (PP0447) Standard Draw Poker (set 2)
+pepp0447 Player's Edge Plus (PP0447) Standard Draw Poker (set 1)
+pepp0449a Player's Edge Plus (PP0449) Standard Draw Poker (International English/Spanish)
+pepp0449 Player's Edge Plus (PP0449) Standard Draw Poker
+pepp0452 Player's Edge Plus (PP0452) Double Deuces Wild Poker
+pepp0454a Player's Edge Plus (PP0454) Bonus Poker Deluxe (set 2)
+pepp0454 Player's Edge Plus (PP0454) Bonus Poker Deluxe (set 1)
+pepp0455 Player's Edge Plus (PP0455) Joker Poker
+pepp0458 Player's Edge Plus (PP0458) Joker Poker (Aces or Better)
+pepp0459 Player's Edge Plus (PP0459) Joker Poker
+pepp0467 Player's Edge Plus (PP0467) 4 of a Kind Bonus Poker
+pepp0488 Player's Edge Plus (PP0488) Standard Draw Poker (Arizona Charlie's)
+pepp0508 Player's Edge Plus (PP0508) Loose Deuce Deuces Wild! Poker
+pepp0509 Player's Edge Plus (PP0509) Standard Draw Poker
+pepp0510 Player's Edge Plus (PP0510) Standard Draw Poker
+pepp0514a Player's Edge Plus (PP0514) Double Bonus Poker (set 2)
+pepp0514b Player's Edge Plus (PP0514) Double Bonus Poker (set 3)
+pepp0514 Player's Edge Plus (PP0514) Double Bonus Poker (set 1)
+pepp0515a Player's Edge Plus (PP0515) Double Bonus Poker (set 2)
+pepp0515b Player's Edge Plus (PP0515) Double Bonus Poker (set 3)
+pepp0515c Player's Edge Plus (PP0515) Double Bonus Poker (set 4)
+pepp0515 Player's Edge Plus (PP0515) Double Bonus Poker (set 1)
+pepp0516a Player's Edge Plus (PP0516) Double Bonus Poker (set 2)
+pepp0516b Player's Edge Plus (PP0516) Double Bonus Poker (International)
+pepp0516 Player's Edge Plus (PP0516) Double Bonus Poker (set 1)
+pepp0526 Player's Edge Plus (PP0526) Deuces Wild Poker
+pepp0531 Player's Edge Plus (PP0531) Joker Poker
+pepp0536 Player's Edge Plus (PP0536) Joker Poker
+pepp0538 Player's Edge Plus (PP0538) Double Bonus Poker
+pepp0540 Player's Edge Plus (PP0540) Double Bonus Poker
+pepp0542a Player's Edge Plus (PP0542) One Eyed Jacks Wild Poker (CG2020)
+pepp0542 Player's Edge Plus (PP0542) One Eyed Jacks Wild Poker (CG2243)
+pepp0550a Player's Edge Plus (PP0550) Joker Poker (Two Pair or Better, set 2)
+pepp0550 Player's Edge Plus (PP0550) Joker Poker (Two Pair or Better, set 1)
+pepp0555 Player's Edge Plus (PP0555) Standard Draw Poker
+pepp0559 Player's Edge Plus (PP0559) Joker Poker (Aces or Better)
+pepp0562 Player's Edge Plus (PP0562) 10's or Better
+pepp0568 Player's Edge Plus (PP0568) Joker Poker
+pepp0585 Player's Edge Plus (PP0585) Standard Draw Poker
+pepp0587 Player's Edge Plus (PP0587) Standard Draw Poker
+pepp0596 Player's Edge Plus (PP0596) Spades Sequential Royal Double Bonus Poker
+pepp0598 Player's Edge Plus (PP0598) Hearts Sequential Royal Double Bonus Poker
+pepp0711 Player's Edge Plus (PP0711) Bonus Poker Deluxe
+pepp0713 Player's Edge Plus (PP0713) Bonus Poker Deluxe
+pepp0725a Player's Edge Plus (PP0725) Double Bonus Poker (set 2)
+pepp0725 Player's Edge Plus (PP0725) Double Bonus Poker (set 1)
+pepp0726 Player's Edge Plus (PP0726) Double Bonus Poker
+pepp0728 Player's Edge Plus (PP0728) Double Bonus Poker
+pepp0750 Player's Edge Plus (PP0750) Standard Draw Poker
+pepp0757 Player's Edge Plus (PP0757) Double Down Stud Joker Poker
+pepp0760 Player's Edge Plus (PP0760) Double Down Stud Poker
+pepp0763 Player's Edge Plus (PP0763) 4 of a Kind Bonus Poker
+pepp0764 Player's Edge Plus (PP0764) 4 of a Kind Bonus Poker
+pepp0797 Player's Edge Plus (PP0797) One Eyed Jacks Wild Poker
+pepp0812 Player's Edge Plus (PP0812) Deuces Joker Wild Poker
+pepper27 Pepper II (version 7)
+pepper2 Pepper II (version 8)
+peps0014 Player's Edge Plus (PS0014) Super Joker Slots
+peps0021 Player's Edge Plus (PS0021) Red White & Blue Slots
+peps0022 Player's Edge Plus (PS0022) Red White & Blue Slots
+peps0042 Player's Edge Plus (PS0042) Double Diamond Slots
+peps0043 Player's Edge Plus (PS0043) Double Diamond Slots
+peps0045 Player's Edge Plus (PS0045) Red White & Blue Slots
+peps0047 Player's Edge Plus (PS0047) Wild Cherry Slots
+peps0090 Player's Edge Plus (PS0090) Gold, Silver & Bronze Slots
+peps0092 Player's Edge Plus (PS0092) Wild Cherry Slots
+peps0206 Player's Edge Plus (PS0206) Red White & Blue Slots
+peps0207 Player's Edge Plus (PS0207) Red White & Blue Slots
+peps0296 Player's Edge Plus (PS0296) Haywire Slots
+peps0298 Player's Edge Plus (PS0298) Double Diamond Slots
+peps0308 Player's Edge Plus (PS0308) Double Jackpot Slots
+peps0358 Player's Edge Plus (PS0358) Wild Star Red White & Blue Slots
+peps0364 Player's Edge Plus (PS0364) Wild Star Red White & Blue Slots
+peps0366 Player's Edge Plus (PS0366) Double Diamond Deluxe Slots
+peps0372 Player's Edge Plus (PS0372) Double Diamond Deluxe Slots
+peps0373 Player's Edge Plus (PS0373) Double Diamond Deluxe Slots
+peps0425 Player's Edge Plus (PS0425) Sizzling Sevens Slots
+peps0426 Player's Edge Plus (PS0426) Sizzling Sevens Slots
+peps0470 Player's Edge Plus (PS0470) Triple Diamond Slots
+peps0581 Player's Edge Plus (PS0581) Red White & Blue Slots
+peps0631 Player's Edge Plus (PS0631) Wild Star Red White & Blue Slots
+peps0708 Player's Edge Plus (PS0708) Double Cherry Bar Slots
+peps0716 Player's Edge Plus (PS0716) River Gambler Slots
+peps0722 Player's Edge Plus (PS0722) River Gambler Slots
+pepsiman PEPSI Man
+percuss The Percussor
+perestrof Perestroika Girls (Fuuki license)
+perestro Perestroika Girls
+perfect Perfect Game (Russian)
+perfrman Performan (Japan)
+perfrmanu Performan (US)
+pesadelo Pesadelo (bootleg of Knightmare on MSX)
+peset001 Player's Edge Plus (SET001) Set Chip
+peset004 Player's Edge Plus (SET004) Set Chip
+peset012 Player's Edge Plus (SET012) Set Chip
+peset022 Player's Edge Plus (SET022) Set Chip
+peset038 Player's Edge Plus (SET038) Set Chip
+peset100 Player's Edge Plus (SET100) Set Chip
+peset117 Player's Edge Plus (SET117) Set Chip
+pestplce Pest Place
+petaco2 Petaco 2
+petaco Petaco
+peterpak Peter Pack-Rat
+pettanp Pettan Pyuu (Japan)
+pex0002pa Player's Edge Plus (X000002P+XP000006) Standard Draw Poker
+pex0002p Player's Edge Plus (X000002P+XP000038) Standard Draw Poker
+pex0006k Player's Edge Plus (X000006K+XK000001) Keno
+pex0006p Player's Edge Plus (X000006P+XP000038) Standard Draw Poker
+pex0013k Player's Edge Plus (X000013K+XK000011) Keno
+pex0040p Player's Edge Plus (X000040P+XP000038) Standard Draw Poker
+pex0042p Player's Edge Plus (X000042P+XP000038) 10's or Better
+pex0045p Player's Edge Plus (X000045P+XP000038) 10's or Better
+pex0046p Player's Edge Plus (X000046P+XP000038) 10's or Better
+pex0053p Player's Edge Plus (X000053P+XP000038) Joker Poker (Aces or Better)
+pex0054p Player's Edge Plus (X000054P+XP000038) Deuces Wild Poker
+pex0055pa Player's Edge Plus (X000055P+XP000022) Deuces Wild Poker
+pex0055pb Player's Edge Plus (X000055P+XP000023) Deuces Wild Poker
+pex0055pc Player's Edge Plus (X000055P+XP000028) Deuces Wild Poker
+pex0055pd Player's Edge Plus (X000055P+XP000035) Deuces Wild Poker
+pex0055pe Player's Edge Plus (X000055P+XP000038) Deuces Wild Poker
+pex0055pf Player's Edge Plus (X000055P+XP000040) Deuces Wild Poker
+pex0055pg Player's Edge Plus (X000055P+XP000048) Deuces Wild Poker
+pex0055ph Player's Edge Plus (X000055P+XP000055) Deuces Wild Poker
+pex0055pi Player's Edge Plus (X000055P+XP000063) Deuces Wild Poker
+pex0055pj Player's Edge Plus (X000055P+XP000075) Deuces Wild Poker
+pex0055pk Player's Edge Plus (X000055P+XP000079) Deuces Wild Poker
+pex0055pl Player's Edge Plus (X000055P+XP000094) Deuces Wild Poker
+pex0055pm Player's Edge Plus (X000055P+XP000095) Deuces Wild Poker
+pex0055pn Player's Edge Plus (X000055P+XP000098) Deuces Wild Poker
+pex0055po Player's Edge Plus (X000055P+XP000102) Deuces Wild Poker
+pex0055p Player's Edge Plus (X000055P+XP000019) Deuces Wild Poker
+pex0055pp Player's Edge Plus (X000055P+XP000104) Deuces Wild Poker
+pex0055pq Player's Edge Plus (X000055P+XP000109) Deuces Wild Poker
+pex0055pr Player's Edge Plus (X000055P+XP000126) Deuces Wild Poker
+pex0055ps Player's Edge Plus (X000055P+XP000132) Deuces Wild Poker
+pex0055pt Player's Edge Plus (X000055P+XP000137) Deuces Wild Poker
+pex0057pa Player's Edge Plus (X000057P+XP000038) Deuces Wild Poker (The Orleans)
+pex0057pc Player's Edge Plus (X000057P+XP000038) Deuces Wild Poker (Horseshoe)
+pex0057pe Player's Edge Plus (X000057P+XP000038) Deuces Wild Poker (Sunset Station Hotel-Casino)
+pex0057p Player's Edge Plus (X000057P+XP000038) Deuces Wild Poker
+pex0060p Player's Edge Plus (X000060P+XP000038) Standard Draw Poker
+pex0124p Player's Edge Plus (X000124P+XP000038) Deuces Wild Poker
+pex0150p Player's Edge Plus (X000150P+XP000038) Standard Draw Poker
+pex0158p Player's Edge Plus (X000158P+XP000038) 4 of a Kind Bonus Poker
+pex0171p Player's Edge Plus (X000171P+XP000038) Joker Poker
+pex0188p Player's Edge Plus (X000188P+XP000038) Standard Draw Poker
+pex0190p Player's Edge Plus (X000190P+XP000038) Deuces Wild Poker
+pex0197p Player's Edge Plus (X000197P+XP000038) Standard Draw Poker
+pex0203p Player's Edge Plus (X000203P+XP000038) 4 of a Kind Bonus Poker
+pex0224p Player's Edge Plus (X000224P+XP000038) Deuces Wild Poker
+pex0225p Player's Edge Plus (X000225P+XP000079) Dueces Joker Wild Poker
+pex0242p Player's Edge Plus (X000242P+XP000038) Deuces Wild Poker
+pex0265p Player's Edge Plus (X000265P+XP000038) 4 of a Kind Bonus Poker
+pex0291p Player's Edge Plus (X000291P+XP000038) Deuces Wild Poker
+pex0417p Player's Edge Plus (X000417P+XP000038) Deuces Wild Poker
+pex0426p Player's Edge Plus (X000426P+XP000038) Joker Poker
+pex0430p Player's Edge Plus (X000430P+XP000079) Dueces Joker Wild Poker
+pex0434p Player's Edge Plus (X000434P+XP000038) Bonus Poker Deluxe
+pex0447p Player's Edge Plus (X000447P+XP000038) Standard Draw Poker
+pex0449p Player's Edge Plus (X000449P+XP000038) Standard Draw Poker
+pex0451p Player's Edge Plus (X000451P+XP000038) Bonus Poker Deluxe
+pex0452p Player's Edge Plus (X000452P+XP000038) Double Deuces Wild Poker
+pex0454p Player's Edge Plus (X000454P+XP000038) Bonus Poker Deluxe
+pex0455p Player's Edge Plus (X000455P+XP000038) Joker Poker
+pex0458p Player's Edge Plus (X000458P+XP000038) Joker Poker (Aces or Better)
+pex0459pa Player's Edge Plus (X000459P+XP000155) Joker Poker
+pex0459p Player's Edge Plus (X000459P+XP000038) Joker Poker
+pex0508p Player's Edge Plus (X000508P+XP000038) Loose Deuce Deuces Wild! Poker
+pex0514p Player's Edge Plus (X000514P+XP000038) Double Bonus Poker
+pex0515p Player's Edge Plus (X000515P+XP000038) Double Bonus Poker
+pex0516p Player's Edge Plus (X000516P+XP000038) Double Bonus Poker
+pex0536p Player's Edge Plus (X000536P+XP000038) Joker Poker
+pex0537p Player's Edge Plus (X000537P+XP000038) Standard Draw Poker
+pex0550p Player's Edge Plus (X000550P+XP000119) Joker Poker (Two Pair or Better)
+pex0557p Player's Edge Plus (X000557P+XP000119) Standard Draw Poker
+pex0568p Player's Edge Plus (X000568P+XP000038) Joker Poker
+pex0578p Player's Edge Plus (X000578P+XP000038) Standard Draw Poker
+pex0581p Player's Edge Plus (X000581P+XP000038) 4 of a Kind Bonus Poker
+pex0588p Player's Edge Plus (X000588P+XP000038) Joker Poker
+pex0725p Player's Edge Plus (X000725P+XP000038) Double Bonus Poker
+pex0726p Player's Edge Plus (X000726P+XP000038) Double Bonus Poker
+pex0727p Player's Edge Plus (X000727P+XP000038) Double Bonus Poker
+pex0763p Player's Edge Plus (X000763P+XP000038) 4 of a Kind Bonus Poker
+pex0764p Player's Edge Plus (X000764P+XP000038) 4 of a Kind Bonus Poker
+pex0838s Player's Edge Plus (X000838S+XS000002) Five Times Pay Slots
+pex0841s Player's Edge Plus (X000841S+XS000002) Five Times Pay Slots
+pex0998s Player's Edge Plus (X000998S+XS000006) Triple Triple Diamond Slots
+pex2010p Player's Edge Plus (X002010P+XP000038) Nevada Bonus Poker
+pex2016p Player's Edge Plus (X002016P+XP000038) Full House Bonus Poker
+pex2017p Player's Edge Plus (X002017P+XP000038) Full House Bonus Poker
+pex2018p Player's Edge Plus (X002018P+XP000038) Full House Bonus Poker
+pex2021p Player's Edge Plus (X002021P+XP000038) Lucky Deal Poker
+pex2024p Player's Edge Plus (X002024P+XP000119) Double Bonus Poker
+pex2025p Player's Edge Plus (X002025P+XP000019) Deuces Wild Bonus Poker
+pex2026p Player's Edge Plus (X002026P+XP000019) Deuces Wild Bonus Poker
+pex2027p Player's Edge Plus (X002027P+XP000019) Deuces Wild Bonus Poker
+pex2028p Player's Edge Plus (X002028P+XP000019) Deuces Wild Bonus Poker
+pex2029p Player's Edge Plus (X002029P+XP000019) Deuces Wild Bonus Poker
+pex2031p Player's Edge Plus (X002031P+XP000038) Lucky Deal Poker
+pex2033p Player's Edge Plus (X002033P+XP000038) White Hot Aces Poker
+pex2034p Player's Edge Plus (X002034P+XP000038) White Hot Aces Poker
+pex2035p Player's Edge Plus (X002035P+XP000038) White Hot Aces Poker
+pex2036p Player's Edge Plus (X002036P+XP000038) White Hot Aces Poker
+pex2037p Player's Edge Plus (X002037P+XP000038) Nevada Bonus Poker
+pex2038p Player's Edge Plus (X002038P+XP000038) Nevada Bonus Poker
+pex2039p Player's Edge Plus (X002039P+XP000038) Nevada Bonus Poker
+pex2040p Player's Edge Plus (X002040P+XP000038) Nevada Bonus Poker
+pex2042p Player's Edge Plus (X002042P+XP000038) Triple Bonus Poker
+pex2043p Player's Edge Plus (X002043P+XP000038) Triple Bonus Poker
+pex2044p Player's Edge Plus (X002044P+XP000038) Triple Bonus Poker
+pex2045p Player's Edge Plus (X002045P+XP000038) Triple Bonus Poker
+pex2066p Player's Edge Plus (X002066P+XP000038) Double Double Bonus Poker
+pex2067p Player's Edge Plus (X002067P+XP000038) Double Double Bonus Poker
+pex2068p Player's Edge Plus (X002068P+XP000038) Double Double Bonus Poker
+pex2069p Player's Edge Plus (X002069P+XP000038) Double Double Bonus Poker
+pex2070p Player's Edge Plus (X002070P+XP000038) Double Double Bonus Poker
+pex2111p Player's Edge Plus (X002111P+XP000038) 4 of a Kind Bonus Poker (with Seq Royal Flush)
+pex2121pa Player's Edge Plus (X002121P+XP000037) Standard Draw Poker
+pex2121p Player's Edge Plus (X002121P+XP000038) Standard Draw Poker
+pex2127p Player's Edge Plus (X002127P+XP000043) Double Bonus Poker featuring 'Your Property' Royals
+pex2134p Player's Edge Plus (X002134P+XP000043) Faces 'n' Deuces Double Bonus Poker
+pex2150p Player's Edge Plus (X002150P+XP000038) 4 of a Kind Bonus Poker
+pex2152p Player's Edge Plus (X002152P+XP000043) Blackjack Poker
+pex2172p Player's Edge Plus (X002172P+XP000038) Ace$ Bonus Poker
+pex2173p Player's Edge Plus (X002173P+XP000038) Ace$ Bonus Poker
+pex2178p Player's Edge Plus (X002178P+XP000119) Double Bonus Poker
+pex2179p Player's Edge Plus (X002179P+XP000119) Double Bonus Poker
+pex2180p Player's Edge Plus (X002180P+XP000119) Double Bonus Poker
+pex2211p Player's Edge Plus (X002211P+XP000043) Double Double Bonus with 3 Jacks Poker
+pex2236p Player's Edge Plus (X002236P+XP000043) Double Double Bonus with 3 Aces Poker
+pex2241p Player's Edge Plus (X002241P+XP000079) 4 of a Kind Bonus Poker
+pex2244p Player's Edge Plus (X002244P+XP000079) Double Bonus Poker
+pex2245pa Player's Edge Plus (X002245P+XP000079) Standard Draw Poker
+pex2245p Player's Edge Plus (X002245P+XP000055) Standard Draw Poker
+pex2247p Player's Edge Plus (X002247P+XP000038) Standard Draw Poker
+pex2250p Player's Edge Plus (X002250P+XP000050) Shockwave Poker
+pex2251p Player's Edge Plus (X002251P+XP000050) Shockwave Poker
+pex2270p Player's Edge Plus (X002270P+XP000053) Jackpot Poker
+pex2272p Player's Edge Plus (X002272P+XP000055) Black Jack Bonus Poker
+pex2275p Player's Edge Plus (X002275P+XP000055) Black Jack Bonus Poker
+pex2276p Player's Edge Plus (X002276P+XP000055) Black Jack Bonus Poker
+pex2279p Player's Edge Plus (X002279P+XP000057) Ace$ Bonus
+pex2283p Player's Edge Plus (X002283P+XP000057) Barbaric Decues Wild Poker
+pex2284p Player's Edge Plus (X002284P+XP000057) Barbaric Decues Wild Poker
+pex2287p Player's Edge Plus (X002287P+XP000057) No Faces Pay the Aces Poker
+pex2297pa Player's Edge Plus (X002297P+XP000112) Jackpot Poker
+pex2297p Player's Edge Plus (X002297P+XP000053) Jackpot Poker
+pex2302p Player's Edge Plus (X002302P+XP000038) Bonus Poker Deluxe
+pex2303p Player's Edge Plus (X002303P+XP000038) White Hot Aces Poker
+pex2306p Player's Edge Plus (X002306P+XP000038) Triple Double Bonus Poker
+pex2307p Player's Edge Plus (X002307P+XP000038) Triple Double Bonus Poker
+pex2308p Player's Edge Plus (X002308P+XP000038) Triple Double Bonus Poker
+pex2310p Player's Edge Plus (X002310P+XP000038) Triple Double Bonus Poker
+pex2312p Player's Edge Plus (X002312P+XP000038) Triple Bonus Poker Plus
+pex2314p Player's Edge Plus (X002314P+XP000038) Triple Bonus Poker Plus
+pex2315p Player's Edge Plus (X002315P+XP000038) Triple Bonus Poker Plus
+pex2374p Player's Edge Plus (X002374P+XP000038) Super Aces Poker
+pex2376p Player's Edge Plus (X002376P+XP000038) Super Double Bonus Poker
+pex2377p Player's Edge Plus (X002377P+XP000038) Super Double Bonus Poker
+pex2386p Player's Edge Plus (X002386P+XP000038) 4 of a Kind Bonus Poker
+pex2412p Player's Edge Plus (X002412P+XP000096) Standard Draw with 5 decks (Two Pair or Better)
+pex2419p Player's Edge Plus (X002419P+XP000064) Deuces Wild Bonus Poker - French
+pex2420p Player's Edge Plus (X002420P+XP000064) Deuces Wild Bonus Poker - French
+pex2421p Player's Edge Plus (X002421P+XP000064) Deuces Wild Bonus Poker - French
+pex2440p Player's Edge Plus (X002440P+XP000053) Deuces Wild Poker
+pex2461p Player's Edge Plus (X002461P+XP000055) Joker Poker (Two Pair or Better)
+pex2478p Player's Edge Plus (X002478P+XP000154) Joker Poker - French
+pex2479p Player's Edge Plus (X002479P+XP000154) Joker Poker - French
+pex2480p Player's Edge Plus (X002480P+XP000154) Joker Poker (Aces or Better) - French
+pex2485p Player's Edge Plus (X002485P+XP000154) Standard Draw Poker - French
+pexm001p Player's Edge Plus (XM00001P+XMP00003) Multi-Poker
+pexm002p Player's Edge Plus (XM00002P+XMP00006) Multi-Poker
+pexm003p Player's Edge Plus (XM00003P+XMP00024) Multi-Poker
+pexm004p Player's Edge Plus (XM00004P+XMP00002) Multi-Poker
+pexm005p Player's Edge Plus (XM00005P+XMP00004) Multi-Poker
+pexm006pa Player's Edge Plus (XM00006P+XMP00002) Multi-Poker (The Orleans)
+pexm006p Player's Edge Plus (XM00006P+XMP00020) Multi-Poker
+pexm007p Player's Edge Plus (XM00007P+XMP00006) Multi-Poker
+pexm008p Player's Edge Plus (XM00008P+XMP00006) Multi-Poker
+pexm013p Player's Edge Plus (XM00013P+XMP00025) Multi-Poker
+pexmp013 Player's Edge Plus (XMP00013) 5-in-1 Wingboard (CG2346) - Spanish
+pexmp017a Player's Edge Plus (XMP00017) 5-in-1 Wingboard (CG2352)
+pexmp017b Player's Edge Plus (XMP00017) 5-in-1 Wingboard (CG2426)
+pexmp017 Player's Edge Plus (XMP00017) 5-in-1 Wingboard (CG2298)
+pexmp022 Player's Edge Plus (XMP00022) 5-in-1 Wingboard (CG2346) - Spanish
+pexmp026 Player's Edge Plus (XMP00026) 5-in-1 Wingboard (CG2346) - Spanish
+pexmp030a Player's Edge Plus (XMP00030) 5-in-1 Wingboard (CG2426)
+pexmp030 Player's Edge Plus (XMP00030) 5-in-1 Wingboard (CG2451)
+pf2012 Psychic Force 2012
+pfevr_l2 Pennant Fever (L-2)
+pfevr_p3 Pennant Fever (P-3)
+pfghtj Pocket Fighter (Japan 970904)
+pgalvipa Pocket Gals V.I.P (set 2)
+pgear Powered Gear: Strategic Variant Armor Equipment (Japan 941024)
+pgearr1 Powered Gear: Strategic Variant Armor Equipment (Japan 940916)
+pgm PGM (Polygame Master) System BIOS
+pgoal Pleasure Goal / Futsal - 5 on 5 Mini Soccer (NGM-219)
+phantasm Phantasm (Japan)
+phantoma Phantomas (bootleg of Spectar)
+phantom Phantom (bootleg of Spectar)
+pharo_l2 Pharaoh (L-2)
+pharrier Planet Harriers
+pheliosj Phelios (Japan)
+phelios Phelios
+phklad Klad / Labyrinth (Photon System)
+phnix_l1 Phoenix (L-1)
+phoenix3 Phoenix (T.P.N. bootleg)
+phoenixa Phoenix (Centuri, set 1)
+phoenixass Phoenix (Assa, Spanish bootleg)
+phoenixb Phoenix (Centuri, set 2)
+phoenixc2 Phoenix (Irecsa / G.G.I Corp, set 2)
+phoenixc3 Phoenix (Irecsa / G.G.I Corp, set 3)
+phoenixc4 Phoenix (Irecsa / G.G.I Corp, set 4)
+phoenixc Phoenix (Irecsa / G.G.I Corp, set 1)
+phoenixdal Phoenix (D&L bootleg)
+phoenixj Phoenix (Taito Japan)
+phoenix Phoenix (Amstar)
+phoenixs Phoenix (Sonic, Spanish bootleg)
+phoenixt Phoenix (Taito)
+phoenxp2 Phoenix Part 2
+photof Photo Finish (bootleg?)
+photoply Photo Play 2000 (v2.01)
+phozon Phozon (Japan)
+phozons Phozon (Sidam)
+phpython Python (Photon System)
+phrcrazea Phraze Craze (6221-40, U5-0)
+phrcrazeb Phraze Craze (6221-40, U5-3A Expanded Questions)
+phrcrazec Phraze Craze (6221-40, U5-3 Expanded Questions)
+phrcraze Phraze Craze (6221-40, U5-0A)
+phrcrazev Phraze Craze (6221-45, U5-2 Vertical)
+phtetris Tetris (Photon System)
+piccolop Piccolo Poker 100
+pickin Pickin'
+pickwinb1 Pick 'n Win (Version 2.9R, set 1)
+pickwinbt Pick 'n Win (Version 2.8T, set 1)
+pickwind1 Pick 'n Win (Version 2.9R, set 2)
+pickwindt Pick 'n Win (Version 2.8T, set 2)
+pickwino2 Pick 'n Win (Version 2.5T)
+pickwino Pick 'n Win (Version 2.6)
+pickwin Pick 'n Win (Version 2.9E Dual)
+pickwinv1 Pick 'n Win (Version 2.9R Dual)
+pickwinvt Pick 'n Win (Version 2.8T, Dual)
+piggypas Piggy Pass (version 04.40)
+pignewta Pig Newton (version A)
+pignewt Pig Newton (version C)
+pigouta Pig Out: Dine Like a Swine! (set 2)
+pigout Pig Out: Dine Like a Swine! (set 1)
+pigskina Pigskin 621AD (rev 2.0 7/06/90)
+pigskinb Pigskin 621AD (rev 1.1 6/05/90)
+pigskin Pigskin 621AD (rev 1.1K 8/01/90)
+pimbal Pimbal (Pinball 3000)
+pinball Pinball
+pinboa Pinbo (set 2)
+pinbo Pinbo (set 1)
+pinbos Pinbo (bootleg)
+pinchamp7g Pinball Champ (7 digits German speech)
+pinchamp7i Pinball Champ (7 digits Italian speech)
+pinchamp7 Pinball Champ (7 digits)
+pinchampg Pinball Champ (German speech)
+pinchampi Pinball Champ (Italian speech)
+pinchamp Pinball Champ
+pinclown Clown (Inder)
+pingpong Konami's Ping-Pong
+pinkiri8 Pinkiri 8
+pinkswtsa Pink Sweets: Ibara Sorekara (2006/04/06 MASTER VER...)
+pinkswtsb Pink Sweets: Ibara Sorekara (2006/04/06 MASTER VER.)
+pinkswts Pink Sweets: Ibara Sorekara (2006/04/06 MASTER VER....)
+pinmoonl Moon Light (Inder)
+pinpool Pinball Pool
+pipedrmj Pipe Dream (Japan)
+pipedrm Pipe Dream (World)
+pipedrmt Pipe Dream (Taiwan)
+pipedrmu Pipe Dream (US)
+pipeline Pipeline
+pipibibsa Pipi & Bibis / Whoopee!! (Z80 sound cpu, set 2)
+pipibibsbl Pipi & Bibis / Whoopee!! (bootleg)
+pipibibs Pipi & Bibis / Whoopee!! (Z80 sound cpu, set 1)
+pipibibsp Pipi & Bibis / Whoopee!! (prototype)
+pir2001b1 Pirate 2001 (Version 2.5R, set 1)
+pir2001bx Pirate 2001 (Version 2.40XT, set 1)
+pir2001d1 Pirate 2001 (Version 2.5R, set 2)
+pir2001dx Pirate 2001 (Version 2.40XT, set 2)
+pir2001o2 Pirate 2001 (Version 2.3)
+pir2001o3 Pirate 2001 (Version 2.20XT)
+pir2001o Pirate 2001 (Version 2.3N)
+pir2001 Pirate 2001 (Version 2.5E Dual)
+pir2001v1 Pirate 2001 (Version 2.5R Dual)
+pir2001vx Pirate 2001 (Version 2.40XT Dual)
+pir2002b1 Pirate 2002 (Version 2.0R, set 1)
+pir2002bx Pirate 2002 (Version 1.90XT, set 1)
+pir2002d1 Pirate 2002 (Version 2.0R, set 2)
+pir2002dx Pirate 2002 (Version 1.90XT, set 2)
+pir2002o2 Pirate 2002 (Version 1.8)
+pir2002o3 Pirate 2002 (Version 1.70XT)
+pir2002o Pirate 2002 (Version 1.8N)
+pir2002 Pirate 2002 (Version 2.0E Dual)
+pir2002v1 Pirate 2002 (Version 2.0R Dual)
+pir2002vx Pirate 2002 (Version 1.90XT Dual)
+piranhah Piranha (hack)
+piranhao Piranha (older)
+piranha Piranha
+pirates Pirates (set 1)
+piratetr Pirate Treasure
+pirati Pirati
+piratpet Pirate Pete
+pirpok2b1 Pirate Poker II (Version 2.2R, set 1)
+pirpok2d1 Pirate Poker II (Version 2.2R, set 2)
+pirpok2o Pirate Poker II (Version 2.0)
+pirpok2 Pirate Poker II (Version 2.4E Dual)
+pirpok2v1 Pirate Poker II (Version 2.2R Dual)
+piscesb Pisces (bootleg)
+pisces Pisces
+pistoldm Pistol Daimyo no Bouken (Japan)
+pitboss2 Pit Boss II (9221-01C)
+pitbossa1 The Pit Boss (2214-03, U5-1C)
+pitbossa The Pit Boss (2214-03, U5-0C)
+pitbossb The Pit Boss (2214-02?)
+pitbossc The Pit Boss (2214-?)
+pitbossma Pit Boss Megastar (9243-00-01)
+pitbossm Pit Boss Megastar (9244-00-01)
+pitbosssa Pit Boss Superstar (9221-10-00A)
+pitbosssc Pit Boss Superstar (9221-12-01)
+pitbosss Pit Boss Superstar (9221-10-00B)
+pitboss The Pit Boss (2214-04)
+pitfall2a Pitfall II (315-5093, Flicky Conversion)
+pitfall2 Pitfall II (315-5093)
+pitfall2u Pitfall II (not encrypted)
+pitfight3 Pit Fighter (rev 3)
+pitfight4 Pit Fighter (rev 4)
+pitfight5 Pit Fighter (rev 5)
+pitfight6 Pit Fighter (rev 6)
+pitfight7 Pit Fighter (rev 7)
+pitfightb Pit Fighter (bootleg)
+pitfightj Pit Fighter (Japan, 2 players)
+pitfight Pit Fighter (rev 9)
+pitnruna Pit & Run - F-1 Race (set 2)
+pitnrun Pit & Run - F-1 Race (set 1)
+pkgnshdx Pachinko Gindama Shoubu DX (Japan)
+pkgnsh Pachinko Gindama Shoubu (Japan)
+pkii_dm Unknown Poker PKII/DM
+pkladiesla Poker Ladies (Leprechaun ver. 401)
+pkladiesl Poker Ladies (Leprechaun ver. 510)
+pkladies Poker Ladies
+pkrdewin Poker De Win
+pkrno_l1 Pokerino (L-1)
+pkscram PK Scramble
+pktet346 PK Tetris (v346I)
+pktgaldxb Pocket Gal Deluxe (Euro v3.00, bootleg)
+pktgaldxj Pocket Gal Deluxe (Japan v3.00)
+pktgaldx Pocket Gal Deluxe (Euro v3.00)
+pkunwarj Penguin-Kun Wars (Japan)
+pkunwar Penguin-Kun Wars (US)
+platoon Vs. Platoon
+play_a24 Playboy 35th Anniversary (2.4)
+playball PlayBall! (prototype)
+playboyf_203 Playboy (2.03 France)
+playboyf_300 Playboy (3.00 France)
+playboyf_302 Playboy (3.02 France)
+playboyf_303 Playboy (3.03 France)
+playboyf_401 Playboy (4.01 France)
+playboyf Playboy (5.00 France)
+playboyg_203 Playboy (2.03 Germany)
+playboyg_300 Playboy (3.00 Germany)
+playboyg_302 Playboy (3.02 Germany)
+playboyg_303 Playboy (3.03 Germany)
+playboyg_401 Playboy (4.01 Germany)
+playboyg Playboy (5.00 Germany)
+playboyi_203 Playboy (2.03 Italy)
+playboyi_300 Playboy (3.00 Italy)
+playboyi_302 Playboy (3.02 Italy)
+playboyi_303 Playboy (3.03 Italy)
+playboyi_401 Playboy (4.01 Italy)
+playboyi Playboy (5.00 Italy)
+playboyl_203 Playboy (2.03 Spain)
+playboyl_300 Playboy (3.00 Spain)
+playboyl_302 Playboy (3.02 Spain)
+playboyl_303 Playboy (3.03 Spain)
+playboyl_401 Playboy (4.01 Spain)
+playboyl Playboy (5.00 Spain)
+playboy Playboy
+playboys_203 Playboy (2.03)
+playboys_300 Playboy (3.00)
+playboys_302 Playboy (3.02)
+playboys_303 Playboy (3.03)
+playboys_401 Playboy (4.01)
+playboys Playboy (5.00)
+playch10 PlayChoice-10 BIOS
+playnew Playboy (ARM7 Sound Board)
+plegends Gogetsuji Legends (US, Ver. 95/06/20)
+plegendsj Gouketsuji Gaiden - Saikyou Densetsu (Japan, Ver. 95/06/20)
+pleiadbl Pleiads (bootleg set 1)
+pleiadce Pleiads (Centuri)
+pleiadsb2 Pleiads (bootleg set 2)
+pleiads Pleiads (Tehkan)
+pleiadss Pleiads (Spanish bootleg)
+plgirls2b Play Girls 2 (bootleg)
+plgirls2 Play Girls 2
+plgirls Play Girls
+plottinga Plotting (World set 2, protected)
+plottingb Plotting (World set 3, earliest version)
+plotting Plotting (World set 1)
+plottingu Plotting (US)
+plsmaswda Plasma Sword: Nightmare of Bilstein (Asia 980316)
+plsmaswd Plasma Sword: Nightmare of Bilstein (USA 980316)
+pltkidsa Pilot Kids (Model 2A)
+pltkids Pilot Kids (Model 2B, Revision A)
+plumppop Plump Pop (Japan)
+plusalph Plus Alpha
+plygonet Polygonet Commanders (ver UAA)
+pma PMA Poker
+pmpoker PlayMan Poker (German)
+pmv112 Pinball Magic
+pmv112r Pinball Magic (Redemption)
+pnickj Pnickies (Japan 940608)
+pntnpuzl Paint & Puzzle
+pnyaa Pochi and Nyaa
+pocketrc Pocket Racer (Japan, PKR1/VER.B)
+podrace Star Wars Pod Racer
+poitto Poitto!
+poizone Poizone
+pokechmpa Poke Champ (set 2)
+pokechmp Poke Champ (set 1)
+poker41 Four In One Poker
+poker91 Poker 91
+pokeroul Poker Roulette (Version 8.22)
+pokio Pokio (Dutch, Game Card 95-750-278)
+pokonl97 Poker Only '97 (Talking ver. 3.3)
+pokrdice Poker Dice
+polarisa Polaris (First revision)
+polarisbr Polaris (Brazil)
+polariso Polaris (Original version)
+polaris Polaris (Latest version)
+polar Polar Explorer
+polepos2a Pole Position II (Atari)
+polepos2b Pole Position II (bootleg)
+polepos2 Pole Position II (Japan)
+poleposa1 Pole Position (Atari version 1)
+poleposa2 Pole Position (Atari version 2)
+poleposj Pole Position (Japan)
+poleposn Pole Position (Sonic)
+polepos Pole Position (World)
+policetr10 Police Trainer (Rev 1.0)
+policetr11 Police Trainer (Rev 1.1)
+policetr13a Police Trainer (Rev 1.3B Newer)
+policetr13b Police Trainer (Rev 1.3B)
+policetr Police Trainer (Rev 1.3)
+polic_l2 Police Force (LA-2)
+polic_l3 Police Force (LA-3)
+polic_l4 Police Force (LA-4)
+polluxa Pollux (set 2)
+polluxn Pollux (Japan, NTC license, distributed by Atlus)
+pollux Pollux (set 1)
+polynetw Poly-Net Warriors (ver JAA)
+polyplay Poly-Play
+polystar Tobe! Polystars (ver JAA)
+pompingw Pomping World (Japan)
+pomp_l1 Pompeii (Shuffle) (L-1)
+ponchina Mahjong Pon Chin Kan (Japan set 2)
+ponchin Mahjong Pon Chin Kan (Japan set 1)
+pongd Pong Doubles [TTL]
+pongf Pong (Rev E) [TTL]
+pong Pong (Rev E) external [TTL]
+ponpoko Ponpoko
+ponpokov Ponpoko (Venture Line)
+ponttehk Pontoon (Tehkan)
+pool10b Pool 10 (Italian, set 2)
+pool10c Pool 10 (Italian, set 3)
+pool10d Pool 10 (Italian, set 4)
+pool10e Pool 10 (Italian, Dino 4 hardware, encrypted)
+pool10f Pool 10 (Italian, set 5)
+pool10g Pool 10 (Italian, set 6)
+pool10h Pool 10 (Italian, set 7)
+pool10i Pool 10 (Italian, set 8)
+pool10 Pool 10 (Italian, set 1)
+poolchama Pool Champion (alternate sound)
+poolchami Pool Champion (Italian speech)
+poolcham Pool Champion
+pool_l5 Pool Sharks (LA-5)
+pool_l6 Pool Sharks (LA-6)
+pool_l7 Pool Sharks (LA-7)
+pool_le2 Pool Sharks (LE-2)
+pool_p7 Pool Sharks (PA-7)
+poolshrk Poolshark
+pootan Pootan
+pooyan Pooyan
+pooyans Pooyan (Stern Electronics)
+popbingo Pop Bingo
+popbounc Pop 'n Bounce / Gapporin
+popeyebl Popeye (bootleg)
+popeyef Popeye (revision F)
+popeyeman Popeye-Man
+popeye Popeye (revision D)
+popeyeu Popeye (revision D not protected)
+popflamea Pop Flamer (not protected)
+popflameb Pop Flamer (hack?)
+popflamen Pop Flamer (bootleg on Naughty Boy PCB)
+popflame Pop Flamer (protected)
+pop_hh Popper (Hard Head bootleg)
+pop_la4 Popeye Saves The Earth (LA-4)
+pop_lx5 Popeye Saves The Earth (LX-5)
+popn1 Pop'n Music 1 (ver AA-A)
+popn2 Pop'n Music 2 (ver JA-A)
+popn3 Pop'n Music 3 (ver JA-A)
+popn4 Pop'n Music 4
+popn5 Pop'n Music 5
+popn6 Pop'n Music 6
+popn7 Pop'n Music 7
+popn8 Pop'n Music 8
+popn9 Pop'n Music 9 (ver JAB)
+popnanm2 Pop'n Music Animelo 2
+popnpopj Pop'n Pop (Ver 2.07J 1998/02/09)
+popnpop Pop'n Pop (Ver 2.07O 1998/02/09)
+popnpopu Pop'n Pop (Ver 2.07A 1998/02/09)
+popobear PoPo Bear
+pop_pa3 Popeye Saves The Earth (PA-3)
+popper Popper
+popshot Pop Shot (prototype)
+popspops Pop's Pop's
+porky Porky
+porter Port Man (bootleg on Moon Cresta hardware)
+portman Port Man
+portraita Portraits (set 2)
+portrait Portraits (set 1)
+potc_110af Pirates of the Caribbean v1.10 (English,French)
+potc_110ai Pirates of the Caribbean v1.10 (English,Italian)
+potc_110gf Pirates of the Caribbean v1.10 (German,French)
+potc_111as Pirates of the Caribbean v1.11 (English,Spanish)
+potc_113af Pirates of the Caribbean v1.13 (English,French)
+potc_113ai Pirates of the Caribbean v1.13 (English,Italian)
+potc_113as Pirates of the Caribbean v1.13 (English,Spanish)
+potc_113gf Pirates of the Caribbean v1.13 (German,French)
+potc_115af Pirates of the Caribbean v1.15 (English,French)
+potc_115ai Pirates of the Caribbean v1.15 (English,Italian)
+potc_115as Pirates of the Caribbean v1.15 (English,Spanish)
+potc_115gf Pirates of the Caribbean v1.15 (German,French)
+potc_300af Pirates of the Caribbean v3.00 (English,French)
+potc_300ai Pirates of the Caribbean v3.00 (English,Italian)
+potc_300as Pirates of the Caribbean v3.00 (English,Spanish)
+potc_300gf Pirates of the Caribbean v3.00 (German,French)
+potc_400af Pirates of the Caribbean v4.00 (English,French)
+potc_400ai Pirates of the Caribbean v4.00 (English,Italian)
+potc_400as Pirates of the Caribbean v4.00 (English,Spanish)
+potc_400gf Pirates of the Caribbean v4.00 (German,French)
+potc_600ai Pirates of the Caribbean v6.00 (English,Italian)
+potc_600as Pirates of the Caribbean v6.00 (English,Spanish)
+potc_600gf Pirates of the Caribbean v6.00 (German,French)
+potc_600 Pirates of the Caribbean v6.00 (English,French)
+potgame Pot Game (Italian)
+potgoldu Pot O' Gold (U.S. Games, v400x?)
+potnpkra Jack Potten's Poker (set 2)
+potnpkrb Jack Potten's Poker (set 3)
+potnpkrc Jack Potten's Poker (set 4)
+potnpkrd Jack Potten's Poker (set 5)
+potnpkre Jack Potten's Poker (set 6)
+potnpkrf Jack Potten's Poker (set 7, Royale GFX)
+potnpkrg Jack Potten's Poker (set 8, Australian)
+potnpkrh Jack Potten's Poker (set 9, 'just 4 fun')
+poto_a32 The Phantom of the Opera (3.2)
+potogold Pot of Gold
+potopoto Poto Poto (Japan, Rev A)
+pottnpkr Jack Potten's Poker (set 1)
+powerbal Power Balls
+powerbals Power Balls (Super Slam conversion)
+powerdrv Power Drive
+powerinsa Power Instinct (USA, bootleg set 1)
+powerinsb Power Instinct (USA, bootleg set 2)
+powerinsj Gouketsuji Ichizoku (Japan)
+powerins Power Instinct (USA)
+powj Datsugoku - Prisoners of War (Japan)
+pow P.O.W. - Prisoners of War (US version 1)
+powrplay Power Play
+powyak96 Jikkyou Powerful Pro Yakyuu '96 (GV017 Japan 1.03)
+powyakex Jikkyou Powerful Pro Yakyuu EX (GX802 VER. JAB)
+ppcar Pang Pang Car
+ppchamp Pasha Pasha Champ Mini Game Festival (Korea)
+ppd ParaParaDancing
+ppj Pyon Pyon Jump (V1.40, Japan)
+ppking Ping-Pong King
+ppmast93 Ping Pong Masters '93
+ppp11 ParaParaParadise v1.1
+ppp1mp ParaParaParadise 1st Mix Plus
+ppp2nd ParaParaParadise 2nd Mix
+ppp ParaParaParadise
+ppsatan Poka Poka Satan (Japan)
+pr_5xcsh 5x Cash (Project) (PROCONN)
+pr_7hvn 777 Heaven (Project) (PROCONN)
+pr_7hvna 777 Heaven (Project) (10GBP Jackpot) (PROCONN)
+pr_7hvnb 777 Heaven (Project) (20p 6GBP Jackpot Version 114) (PROCONN)
+pr_7hvnc 777 Heaven (Project) (10p 3GBP Jackpot Version 380) (PROCONN)
+pr_7hvnd 777 Heaven (Project) (5p 3GBP Jackpot Version 105) (PROCONN)
+pr_7hvne 777 Heaven (Project) (set 6) (PROCONN)
+pr_7hvnf 777 Heaven (Project) (set 7) (PROCONN)
+pr_7hvng 777 Heaven (Project) (set 8) (PROCONN)
+pr_7hvnh 777 Heaven (Project) (set 9) (PROCONN)
+pr_7hvni 777 Heaven (Project) (set 10) (PROCONN)
+pr_7hvnj 777 Heaven (Project) (set 11) (PROCONN)
+pr_7hvnk 777 Heaven (Project) (set 12) (PROCONN)
+pr_7hvnl 777 Heaven (Project) (set 13) (PROCONN)
+pr_7hvnm 777 Heaven (Project) (set 14) (PROCONN)
+pr_7hvnn 777 Heaven (Project) (set 15) (PROCONN)
+pr_7hvno 777 Heaven (Project) (set 16) (PROCONN)
+pr_7hvnp 777 Heaven (Project) (set 17) (PROCONN)
+pr_7hvnq 777 Heaven (Project) (set 18) (PROCONN)
+pr_7hvnr 777 Heaven (Project) (set 19) (PROCONN)
+pr_7hvns 777 Heaven (Project) (set 20) (PROCONN)
+pr_7hvnt 777 Heaven (Project) (set 21) (PROCONN)
+pr_7hvnu 777 Heaven (Project) (set 22) (PROCONN)
+pr_alwy9a Always Nine (Pcp) (set 2) (PROCONN)
+pr_alwy9 Always Nine (Pcp) (set 1) (PROCONN)
+pr_barbl Bars & Bells (Project) (PROCONN)
+pr_batlsa Battleships (Project) (set 2) (PROCONN)
+pr_batls Battleships (Project) (set 1) (PROCONN)
+pr_batlsb Battleships (Project) (set 3) (PROCONN)
+pr_bearsa Bear Streak (set 2) (Coinworld)
+pr_bearsb Bear Streak (set 3) (Coinworld)
+pr_bears Bear Streak (set 1) (Coinworld)
+pr_bearxa Bear X (Version 2.2) (Coinworld)
+pr_bearxb Bear X (Version 1.3) (Coinworld)
+pr_bearx Bear X (Version 2.3) (Coinworld)
+pr_bearxc Bear X (20p set 1) (Coinworld)
+pr_bearxd Bear X (20p set 2) (Coinworld)
+pr_bearxe Bear X (10p set 1) (Coinworld)
+pr_bearxf Bear X (10p set 2) (Coinworld)
+pr_bearxg Bear X (10p set 3) (Coinworld)
+pr_bearxh Bear X (10p set 4?) (Coinworld)
+pr_bearxi Bear X (10p set 5) (Coinworld)
+pr_bearxj Bear X (code 813) (Coinworld)
+pr_bearxk Bear X (8GBP Token?) (Coinworld)
+pr_bearxl Bear X (Version 41) (Coinworld)
+pr_bearxlp Bear X (Version 41, Protocol) (Coinworld)
+pr_bearxm Bear X (Version 31) (Coinworld)
+pr_bigdpa Big Dipper (Project) (set 2) (PROCONN)
+pr_bigdp Big Dipper (Project) (set 1) (PROCONN)
+pr_btwara Beat The Warden (Project) (set 2) (PROCONN)
+pr_btwarb Beat The Warden (Project) (set 3) (PROCONN)
+pr_btwar Beat The Warden (Project) (set 1) (PROCONN)
+pr_bulbna Bully's Big Night (Project) (set 1) (PROCONN)
+pr_bulbnb Bully's Big Night (Project) (set 2) (PROCONN)
+pr_bulbn Bully's Big Night (Project) (PROCONN)
+pr_buljpa Bully's Jackpot (Project) (set 2) (PROCONN)
+pr_buljp Bully's Jackpot (Project) (set 1) (PROCONN)
+pr_bullsa Bullseye (Project) (set 2) (PROCONN)
+pr_bullsb Bullseye (Project) (set 3) (PROCONN)
+pr_bulls Bullseye (Project) (set 1) (PROCONN)
+prc298au Print Club 2 '98 Autumn Ver (J 980827 V1.000)
+pr_cas7 Casino Jackpot 7s (Project) (PROCONN)
+pr_cashb Cash Back (Project) (PROCONN)
+pr_chicoa Chico the Bandit (Project) (set 2) (PROCONN)
+pr_chicob Chico the Bandit (Project) (set 3) (PROCONN)
+pr_chico Chico the Bandit (Project) (set 1) (PROCONN)
+pr_coolma Cool Million (Project) (set 2) (PROCONN)
+pr_coolmb Cool Million (Project) (set 3) (PROCONN)
+pr_coolm Cool Million (Project) (set 1) (PROCONN)
+pr_coyota Crazy Coyote (Pcp) (20p) (PROCONN)
+pr_coyot Crazy Coyote (Pcp) (10p) (PROCONN)
+pr_crz77 Crazy 777s (Project) (PROCONN)
+pr_crzbr Crazy Bars (Project) (PROCONN)
+pr_crzpy Crazy Pays (Project) (PROCONN)
+pr_dblup Double Up (Project) (PROCONN)
+prdgp03 Pride GP 2003 (PR21 Ver. A)
+prehislek Prehistoric Isle in 1930 (Korea)
+prehisle Prehistoric Isle in 1930 (World)
+prehisleu Prehistoric Isle in 1930 (US)
+pr_fire Fircecracker (Project) (PROCONN)
+pr_flshc Flash The Cash (Project) (PROCONN)
+pr_fspota Fun Spot (Version 3.1) (Coinworld)
+pr_fspotb Fun Spot (Version 2.1, set 1) (Coinworld)
+pr_fspotc Fun Spot (Version 2.1, 20p stake, 82%) (Coinworld)
+pr_fspotd Fun Spot (Version 2.1, 7 button) (Coinworld)
+pr_fspote Fun Spot (Version 1.1, set 1) (Coinworld)
+pr_fspotf Fun Spot (Version 1.1, 20p stake, 82%) (Coinworld)
+pr_fspot Fun Spot (Version 4.1) (Coinworld)
+pr_fspotg Fun Spot (Version 1.1, 6 button) (Coinworld)
+pr_ftwhl Fortune Wheel (Project) (PROCONN)
+pr_funrn Fun On The Run (Project) (PROCONN)
+pr_gdft Good Fortune (Project) (PROCONN)
+pr_gldng Golden Nugget (Project) (PROCONN)
+pr_gldnl Golden Nile (Project) (PROCONN)
+pr_gnuca Golden Nugget (Version 1.2) (Coinworld)
+pr_gnuc Golden Nugget (Version 2.2) (Coinworld)
+pr_gogld Go For Gold (Project) (PROCONN)
+pr_happy Happy Days (Project) (PROCONN)
+pr_heato The Heat Is On (Project) (PROCONN)
+pr_hiclm Hi Climber (Project) (PROCONN)
+pr_hit6a Hit The Six (Project) (set 2) (PROCONN)
+pr_hit6b Hit The Six (Project) (set 3) (PROCONN)
+pr_hit6 Hit The Six (Project) (set 1) (PROCONN)
+pr_hotcs Hot Cash (Project) (PROCONN)
+pr_hotsp Hot Spots (Project) (PROCONN)
+prikura Princess Clara Daisakusen (J 960910 V1.000)
+primella Primella
+primevah Primeval Hunt
+primglex Prime Goal EX (Japan, PG1/VER.A)
+primrag2 Primal Rage 2 (Ver 0.36a)
+primrage20 Primal Rage (version 2.0)
+primrage Primal Rage (version 2.3)
+princess Cosmic Princess
+pr_jkpt7 Jackpot 7's (Project) (PROCONN)
+pr_jkrwd Jokers Wild (Project) (PROCONN)
+pr_jumpja Jumping Jacks (Project) (set 2) (PROCONN)
+pr_jumpj Jumping Jacks (Project) (set 1) (PROCONN)
+pr_ldaya 'L' Of A Day (Project) (Token set) (PROCONN)
+pr_lday 'L' Of A Day (Project) (Cash set) (PROCONN)
+pr_maglna Magic Lines (Version 1.1) (Coinworld)
+pr_magln Magic Lines (Version 2.1) (Coinworld)
+pr_medl Medalist (Project) (PROCONN)
+pr_megmn Mega Money (Project) (PROCONN)
+prmrsocrj Premier Soccer (ver JAB)
+prmrsocr Premier Soccer (ver EAB)
+prmtmfgto Prime Time Fighter (Ver 2.1A 1993/05/21) (Old Version)
+prmtmfgt Prime Time Fighter (Ver 2.1A 1993/05/21) (New Version)
+pr_nifty Nifty Fifty (Project) (PROCONN)
+pr_nudxs Nudge XS (Project) (PROCONN)
+profpac Professor Pac-Man
+progeara Progear (Asia 010117)
+progearjd Progear no Arashi (Japan 010117 Phoenix Edition) (bootleg)
+progearj Progear no Arashi (Japan 010117)
+progear Progear (USA 010117)
+progearud Progear (USA 010117 Phoenix Edition) (bootleg)
+progolf 18 Holes Pro Golf (set 1)
+progolfa 18 Holes Pro Golf (set 2)
+progress Progress
+promutrva Progressive Music Trivia (Question set 2)
+promutrvb Progressive Music Trivia (Question set 3)
+promutrvc Progressive Music Trivia (Question set 4)
+promutrv Progressive Music Trivia (Question set 1)
+prosoccr Pro Soccer
+prosporta Pro Sports - Bowling, Tennis, and Golf (USA)
+prosport Pro Sports - Bowling, Tennis, and Golf
+protennb Tennis (bootleg of Pro Tennis)
+pr_qksht Quickshot (Maygay) (PROCONN)
+pr_rags Rags To Riches (Project) (PROCONN)
+pr_reflx Reflex (Project) (PROCONN)
+pr_roadr Road Riot (Project) (PROCONN)
+pr_roll The Roll (Project) (PROCONN)
+pr_sevab Seven's Above (Project) (PROCONN)
+pr_sevml Sevens & Melons (Project) (PROCONN)
+pr_supbr Super Bars (PCP) (PROCONN)
+pr_swop Swop It (Ace)
+pr_theme Theme Park (Project) (PROCONN)
+pr_trktp Trick or Treat (Protocol?) (Project) (PROCONN)
+pr_trktr Trick or Treat (Project) (PROCONN)
+pr_trpx Triple X (Project) (PROCONN)
+pr_ttrai Treasure Trail (Project) (PROCONN)
+prtyanimg Party Animal (German)
+prtyanim Party Animal
+pr_upnun Up & Under (Project) (PROCONN)
+pr_walls Wall Street (Project) (PROCONN)
+pr_whlft Wheel Of Fortune (Project) (PROCONN)
+pr_wldkn Wild Kings (Project) (PROCONN)
+pr_wnstk Winning Streak (Version 1.1) (Coinworld)
+psailor1 Bishoujo Janshi Pretty Sailor 18-kin (Japan)
+psailor2 Bishoujo Janshi Pretty Sailor 2 (Japan)
+psarc95 PS Arcade 95
+psattack P's Attack
+psmash3 Power Smash 3 / Virtua Tennis 3 (Export)
+psoldier Perfect Soldiers (Japan)
+pspikes2 Power Spikes II (NGM-068)
+pspikesba Power Spikes (Italian bootleg)
+pspikesb Power Spikes (bootleg)
+pspikesc Power Spikes (China)
+pspikesk Power Spikes (Korea)
+pspikes Power Spikes (World)
+pspikesu Power Spikes (US)
+pss61 Super Mario Kart / Super Mario Collection / Star Fox (Super Famicom Box)
+pss62 New Super 3D Golf Simulation - Waialae No Kiseki / Super Mahjong 2 (Super Famicom Box)
+pss63 Super Donkey Kong / Super Tetris 2 + Bombliss (Super Famicom Box)
+pss64 Super Donkey Kong / Super Bomberman 2 (Super Famicom Box)
+pstadium Mahjong Panic Stadium (Japan)
+pstlpkr Pistol Poker
+psurge Power Surge
+psychic5j Psychic 5 (Japan)
+psychic5 Psychic 5 (World)
+psychosj Psycho Soldier (Japan)
+psychos Psycho Soldier (US)
+psyforcej Psychic Force (Ver 2.4J)
+psyforce Psychic Force (Ver 2.4O)
+psyforcex Psychic Force EX (Ver 2.0J)
+psyvaria Psyvariar -Medium Unit- (V2.04J)
+psyvarrv Psyvariar -Revision- (V2.04J)
+ptblank2ua Point Blank 2 (US, GNB3/VER.A)
+ptblank3 Point Blank 3 (Asia, GNN2 Ver.A)
+ptblanka Point Blank (World, GN2 Rev B, set 2)
+ptblank Point Blank (World, GN2 Rev B, set 1)
+pturn Parallel Turn
+puchicarj Puchi Carat (Ver 2.02J 1997/10/29)
+puchicar Puchi Carat (Ver 2.02O 1997/10/29)
+puckmanb Puck Man (bootleg set 1)
+puckmanf Puck Man (speedup hack)
+puckmanh Puck Man (bootleg set 2)
+puckman Puck Man (Japan set 1)
+puckmod Puck Man (Japan set 2)
+puckpepl Puck People
+puckpkmna Puckman Pockimon (set 2)
+puckpkmnb Puckman Pockimon (set 3)
+puckpkmn Puckman Pockimon (set 1)
+pulirulaj PuLiRuLa (Japan)
+pulirula PuLiRuLa (World)
+pulltabs Pull Tabs
+pulsar Pulsar
+pulstar Pulstar
+punchita Punch-Out!! (Italian bootleg)
+punchoutj Punch-Out!! (Japan)
+punchy Punchy The Clown
+punisherh The Punisher (Hispanic 930422)
+punisherj The Punisher (Japan 930422)
+punisheru The Punisher (USA 930422)
+punkshot2 Punk Shot (US 2 Players)
+punkshotj Punk Shot (Japan 2 Players)
+punkshot Punk Shot (US 4 Players)
+pururun Pururun
+pushmana Pushman (Korea, set 2)
+pushman Pushman (Korea, set 1)
+pushmans Pushman (American Sammy license)
+pushmant Pushman (Top Tronic license)
+pushover Push Over (Summit Coin)
+puyobl Puyo Puyo (World, bootleg)
+puyofevp Puyo Puyo Fever (prototype ver 0.01)
+puyoja Puyo Puyo (Japan, Rev A)
+puyoj Puyo Puyo (Japan, Rev B)
+puyopuy2 Puyo Puyo 2 (Japan)
+puyo Puyo Puyo (World)
+puyosun Puyo Puyo Sun (J 961115 V0.001)
+puzlbanga Puzzle Bang Bang (Korea, version 2.8 / 990106)
+puzlbang Puzzle Bang Bang (Korea, version 2.9 / 990108)
+puzlclub Puzzle Club (Japan prototype)
+puzldama Taisen Puzzle-dama (ver JAA)
+puzzldpr Puzzle De Pon! R!
+puzzledp Puzzle De Pon!
+puzzlekg Puzzle King (Dance & Puzzle)
+puzzlet Puzzlet (Japan)
+puzzli2 Puzzli 2 (ver. 100)
+puzzli2s Puzzli 2 Super (ver. 200)
+puzzli Puzzli
+puzzloopa Puzz Loop (Asia)
+puzzloope Puzz Loop (Europe, v0.93)
+puzzloopj Puzz Loop (Japan)
+puzzloopu Puzz Loop (USA)
+puzzlovek PuzzLove (Korea)
+puzzlove PuzzLove
+puzznicba Puzznic (bootleg, set 2)
+puzznicb Puzznic (bootleg, set 1)
+puzznici Puzznic (Italian bootleg)
+puzznicj Puzznic (Japan)
+puzznic Puzznic (World)
+pwerplay Power Play (Pinball)
+pwheelsj Power Wheels (Japan)
+pwrgoal Taito Power Goal (Ver 2.5O 1994/11/03)
+pwrinst2j Gouketsuji Ichizoku 2 (Japan, Ver. 94/04/08)
+pwrinst2 Power Instinct 2 (US, Ver. 94/04/08)
+pwrkick Power Kick (Japan)
+pyenaget Pye-nage Taikai
+pyramid Pyramid (Dutch, Game Card 95-750-898)
+pyros Pyros (US)
+pyson Konami Pyson BIOS
+pz_f4 The Party Zone (F-4)
+pz_l1 The Party Zone (L-1)
+pz_l2 The Party Zone (L-2)
+pz_l3 The Party Zone (L-3)
+pzlbowl Puzzle De Bowling (Japan)
+pzlbreak Puzzle Break
+pzlestar Puzzle Star (Sang Ho Soft)
+pzletime Puzzle Time (prototype)
+pzloop2j Puzz Loop 2 (Japan 010226)
+pzloop2jr1 Puzz Loop 2 (Japan 010205)
+pzloop2 Puzz Loop 2 (Euro 010302)
+qadjr Quiz & Dragons: Capcom Quiz Game (Japan Resale Ver. 940921)
+qb3 QB-3 (prototype)
+qberta Q*bert (US set 2)
+qbertj Q*bert (Japan)
+qbert Q*bert (US set 1)
+qbertqub Q*bert's Qubes
+qberttst Q*bert (early test version)
+qbtrktst Q*bert Board Input Test Rom
+qc Quarter Horse Classic
+qcrayon2 Crayon Shinchan Orato Asobo (Japan)
+qcrayon Quiz Crayon Shinchan (Japan)
+qdrmfgp2 Quiz Do Re Mi Fa Grand Prix 2 - Shin-Kyoku Nyuukadayo (Japan)
+qdrmfgp Quiz Do Re Mi Fa Grand Prix (Japan)
+qgakumon Quiz Gakumon no Susume (Japan ver. JA2 Type L)
+qgh Quiz Ghost Hunter (Japan, ROM Based)
+qgundam Quiz Mobile Suit Gundam: Monsenshi (QG1 Ver. A)
+qix2 Qix II (Tournament)
+qixa Qix (set 2, smaller roms)
+qixb Qix (set 2, larger roms)
+qjinsei Quiz Jinsei Gekijoh (Japan)
+qmhayaku Quiz-Mahjong Hayaku Yatteyo! (Japan)
+qndream Quiz Nanairo Dreams: Nijiirochou no Kiseki (Japan 960826)
+qntoondo Quintoon (Dutch, Game Card 95-750-136)
+qntoond Quintoon (Dutch, Game Card 95-750-243)
+qosa A Question of Sport (set 2, 39-960-099)
+qos A Question of Sport (set 1, 39-960-107)
+qosb A Question of Sport (set 3, 39-960-089)
+qotna Queen of the Nile (MV4091, NSW/ACT)
+qrouka Quiz Rouka Ni Tattenasai (Japan, ROM Based)
+qsangoku Quiz Sangokushi (Japan)
+qtheater Quiz Theater - 3tsu no Monogatari (Ver 2.3J 1994/11/10)
+qtono1 Quiz Tonosama no Yabou (Japan)
+qtono2j Quiz Tonosama no Yabou 2: Zenkoku-ban (Japan 950123)
+qtorimon Quiz Torimonochou (Japan)
+quaak Quaak (bootleg of Frogger)
+quake Quake Arcade Tournament (Release Beta 2)
+quantum1 Quantum (rev 1)
+quantump Quantum (prototype)
+quantum Quantum (rev 2)
+quaquiz2 Quadro Quiz II
+quarterba Quarterback (set 2)
+quarterb Quarterback (set 1)
+quarterha Quarter Horse (set 2, Pioneer PR-8210)
+quarterhb Quarter Horse (set 3, Pioneer LD-V2000)
+quarterh Quarter Horse (set 1, Pioneer PR-8210)
+quartet2a Quartet 2 (unprotected)
+quartet2 Quartet 2 (8751 317-0010)
+quarteta Quartet (8751 315-5194)
+quartet Quartet (Rev A, 8751 315-5194)
+quarth Quarth (Japan)
+quasara Quasar (set 2)
+quasar Quasar (set 1)
+queenotg Queen of the Games
+queen Queen?
+quester Quester (Japan)
+questers Quester Special Edition (Japan)
+quickjac Quick Jack
+quicksil Quicksilver
+quiz18k Miyasu Nonki no Quiz 18-Kin
+quiz211 Quiz (Revision 2.11)
+quiz365 Quiz 365 (Japan)
+quiz365t Quiz 365 (Hong Kong & Taiwan)
+quizard_10 Quizard (v1.0)
+quizard_12 Quizard (v1.2)
+quizard_17 Quizard (v1.7)
+quizard2_22 Quizard 2 (v2.2)
+quizard2 Quizard 2 (v2.3)
+quizard3_32 Quizard 3 (v3.2)
+quizard3 Quizard 3 (v3.4)
+quizard4_40 Quizard 4 Rainbow (v4.0)
+quizard4_41 Quizard 4 Rainbow (v4.1)
+quizard Quizard (v1.8)
+quizchql Quiz Channel Question (Ver 1.23) (Taiwan?)
+quizchq Quiz Channel Question (Ver 1.00) (Japan)
+quizdai2 Quiz Meitantei Neo & Geo - Quiz Daisousa Sen part 2 (NGM-042)(NGH-042)
+quizdaisk Quiz Daisousa Sen - The Last Count Down (Korean release)
+quizdais Quiz Daisousa Sen - The Last Count Down (NGM-023)(NGH-023)
+quizdna Quiz DNA no Hanran (Japan)
+quizf1 Quiz F1 1-2 Finish (Japan)
+quizhq Quiz H.Q. (Japan)
+quizhuhu Moriguchi Hiroko no Quiz de Hyuu!Hyuu! (Ver 2.2J 1995/05/25)
+quizkofk Quiz King of Fighters (Korean release)
+quizkof Quiz King of Fighters (SAM-080)(SAH-080)
+quizmoon Quiz Bisyoujo Senshi Sailor Moon - Chiryoku Tairyoku Toki no Un
+quizmstr Quizmaster (German)
+quizoa Quiz Olympic (set 2)
+quizo Quiz Olympic (set 1)
+quizpani Quiz Panicuru Fantasy
+quizpun2 Quiz Punch 2
+quizpun Quiz Punch
+quiz Quiz (Revision 2)
+quizshow Quiz Show
+quiztou Nettou! Gekitou! Quiztou!! (Japan)
+quiztvqq Quiz TV Gassyuukoku Q&Q (Japan)
+quizvadr Quizvaders (39-360-078)
+quizvid Video Quiz
+qwak Qwak (prototype)
+qzchikyu Quiz Chikyu Bouei Gun (Japan)
+qzkklgy2 Quiz Kokology 2
+qzkklogy Quiz Kokology
+qzquest Quiz Quest - Hime to Yuusha no Monogatari (Japan)
+qzshowby Quiz Sekai wa SHOW by shobai (Japan)
+r2dtank R2D Tank
+r2dx_v33_r2 Raiden II New / Raiden DX (newer V33 PCB) (Raiden II EEPROM)
+r2dx_v33 Raiden II New / Raiden DX (newer V33 PCB) (Raiden DX EEPROM)
+rab_103 Adventures of Rocky and Bullwinkle and Friends (1.03 Spain)
+rab_130 Adventures of Rocky and Bullwinkle and Friends (1.30)
+rab_320 Adventures of Rocky and Bullwinkle and Friends (3.20)
+rabbitpk Rabbit Poker (Arizona Poker v1.1?)
+rabiolep Rabio Lepus (Japan)
+raccoon Raccoon World
+racedriv1 Race Drivin' (cockpit, rev 1)
+racedriv2 Race Drivin' (cockpit, rev 2)
+racedriv3 Race Drivin' (cockpit, rev 3)
+racedriv4 Race Drivin' (cockpit, rev 4)
+racedrivb1 Race Drivin' (cockpit, British, rev 1)
+racedrivb4 Race Drivin' (cockpit, British, rev 4)
+racedrivb Race Drivin' (cockpit, British, rev 5)
+racedrivc1 Race Drivin' (compact, rev 1)
+racedrivc2 Race Drivin' (compact, rev 2)
+racedrivc4 Race Drivin' (compact, rev 4)
+racedrivcb4 Race Drivin' (compact, British, rev 4)
+racedrivcb Race Drivin' (compact, British, rev 5)
+racedrivcg4 Race Drivin' (compact, German, rev 4)
+racedrivcg Race Drivin' (compact, German, rev 5)
+racedrivc Race Drivin' (compact, rev 5)
+racedrivg1 Race Drivin' (cockpit, German, rev 2)
+racedrivg4 Race Drivin' (cockpit, German, rev 4)
+racedrivg Race Drivin' (cockpit, German, rev 5)
+racedrivpan Race Drivin' Panorama (prototype, rev 2.1)
+racedriv Race Drivin' (cockpit, rev 5)
+raceon Race On! (RO2 Ver. A)
+racherod Racing Hero (bootleg of FD1094 317-0144 set)
+rachero Racing Hero (FD1094 317-0144)
+racinfrc Racin' Force (ver EAC)
+racinfrcu Racin' Force (ver UAB)
+racingbj Racing Beat (Japan)
+racingb Racing Beat (World)
+racingj2j Racing Jam: Chapter 2 (JAE)
+racingj2 Racing Jam: Chapter 2 (EAE)
+racingj Racing Jam (JAC)
+racjamdx Racing Jam DX
+rackemup Rack 'em Up (program code L)
+racknrol Rack + Roll
+radarscp1 Radar Scope (TRS01)
+radarscp Radar Scope
+radarzon1 Radar Zone (Rev.1)
+radarzon Radar Zone
+radarzont Radar Zone (Tuni)
+radcl_g1 Radical! (G-1)
+radcl_l1 Radical! (L-1)
+radcl_p3 Radical! (P-3)
+radikalba Radikal Bikers (Version 2.02, Atari license)
+radikalb Radikal Bikers (Version 2.02)
+radmu Rad Mobile (US)
+radrad Radical Radial
+radrj Rad Rally (Japan)
+radr Rad Rally (World)
+radru Rad Rally (US)
+raflesia Rafflesia (315-5162)
+ragnagrd Ragnagard / Shin-Oh-Ken
+ragtimea The Great Ragtime Show (Japan v1.3, 92.11.26)
+ragtime The Great Ragtime Show (Japan v1.5, 92.12.07)
+raiden2dx Raiden II (harder, Raiden DX hardware)
+raiden2f Raiden II (France)
+raiden2g Raiden II (easy version, Germany)
+raiden2nl Raiden II (Holland)
+raiden3 Raiden III (v2.01J)
+raiden4 Raiden IV (v1.00J)
+raidena Raiden (set 2)
+raidenb Raiden (set 3)
+raidendxa1 Raiden DX (Hong Kong, set 1)
+raidendxa2 Raiden DX (Hong Kong, set 2)
+raidendxch Raiden DX (China)
+raidendxg Raiden DX (Germany)
+raidendxj Raiden DX (Japan)
+raidendxk Raiden DX (Korea)
+raidendxnl Raiden DX (Holland)
+raidendx Raiden DX (UK)
+raidendxu Raiden DX (US)
+raidenk Raiden (Korea)
+raiden Raiden (set 1)
+raident Raiden (Taiwan)
+raidenua Raiden (US set 2)
+raidenu Raiden (US set 1)
+raiders5 Raiders5
+raiders5t Raiders5 (Japan)
+raidersr3 Raiders (Rev.3)
+raiders Raiders
+raiga Raiga - Strato Fighter (Japan)
+raimaisjo Raimais (Japan, first revision)
+raimaisj Raimais (Japan)
+raimais Raimais (World)
+raizpinj Raizin Ping Pong (V2.01J)
+raizpin Raizin Ping Pong (V2.01O)
+rallybik Rally Bike / Dash Yarou
+rally Rally
+rallysa Rallys (bootleg of Spectar, set 2)
+rallys Rallys (bootleg of Spectar, set 1)
+rallyxa Rally X
+rallyxm Rally X (Midway)
+rallyxmr Rally X (Model Racing bootleg)
+rallyx Rally X (32k Ver.?)
+rambo3p Rambo III (Europe, Proto?)
+rambo3 Rambo III (Europe)
+rambo3u Rambo III (US)
+rambo Rambo (Export)
+rampage2 Rampage (Rev 2, 8/4/86)
+rampage Rampage (Rev 3, 8/27/86)
+rampart2p Rampart (Joystick)
+rampartj Rampart (Japan, Joystick)
+rampart Rampart (Trackball)
+rangrmsn Ranger Mission
+rapidfip Rapid Fire
+rapidfira Rapid Fire v1.1 (Build 238)
+rapidfire Rapid Fire v1.0 (Build 236)
+rapidfir Rapid Fire v1.1 (Build 239)
+rasce Ra Sceptor (Russia)
+rascot Royal Ascot (Japan, terminal?)
+rastana Rastan (World)
+rastan Rastan (World Rev 1)
+rastanua Rastan (US)
+rastanub Rastan (US, Earlier code base)
+rastanu Rastan (US Rev 1)
+rastsag2 Rastan Saga 2 (Japan)
+rastsagaa Rastan Saga (Japan)
+rastsaga Rastan Saga (Japan Rev 1)
+ratrc_l1 Rat Race (L-1)
+raven Raven
+raycris Ray Crisis (V2.03J)
+rayforcej Ray Force (Ver 2.3J 1994/01/20)
+rayforce Ray Force (Ver 2.3A 1994/01/20)
+raystormj Ray Storm (Ver 2.05J)
+raystormo Ray Storm (Ver 2.05O)
+raystorm Ray Storm (Ver 2.06A)
+raystormu Ray Storm (Ver 2.05A)
+razmataz Razzmatazz
+rbff1a Real Bout Fatal Fury / Real Bout Garou Densetsu (bug fix revision)
+rbff1 Real Bout Fatal Fury / Real Bout Garou Densetsu (NGM-095)(NGH-095)
+rbff2h Real Bout Fatal Fury 2 - The Newcomers / Real Bout Garou Densetsu 2 - the newcomers (NGH-2400)
+rbff2 Real Bout Fatal Fury 2 - The Newcomers / Real Bout Garou Densetsu 2 - the newcomers (NGM-2400)
+rbffspeck Real Bout Fatal Fury Special / Real Bout Garou Densetsu Special (Korean release)
+rbffspec Real Bout Fatal Fury Special / Real Bout Garou Densetsu Special
+rbibba Vs. Atari R.B.I. Baseball (set 2)
+rbibb Vs. Atari R.B.I. Baseball (set 1)
+rbislande Rainbow Islands (Extra)
+rbislando Rainbow Islands (old version)
+rbisland Rainbow Islands (new version)
+rblaster Road Blaster (Data East LD)
+rbmk Real Battle Mahjong King
+rbtapper Tapper (Root Beer)
+rcasino1 Royal Casino (D-2608208A1-1, Larger Board)
+rcasinoo Royal Casino (D-2608208A1-1, Smaller Board)
+rcasino Royal Casino (D-2608208A1-2)
+rchase2 Rail Chase 2 (Revision A)
+rchasej Rail Chase (Japan)
+rchase Rail Chase (World)
+rcirulet Ruleta RCI (6-players, Spanish)
+rcorsair Red Corsair
+rctnew Roller Coaster Tycoon (ARM7 Sound Board)
+rctycn_400 Roller Coaster Tycoon (4.00)
+rctycn_600 Roller Coaster Tycoon (6.00)
+rctycn_701 Roller Coaster Tycoon (7.01)
+rctycnf_400 Roller Coaster Tycoon (4.00 France)
+rctycnf_600 Roller Coaster Tycoon (6.00 France)
+rctycnf_701 Roller Coaster Tycoon (7.01 France)
+rctycnf Roller Coaster Tycoon (7.02 France)
+rctycng_400 Roller Coaster Tycoon (4.00 Germany)
+rctycng_701 Roller Coaster Tycoon (7.01 Germany)
+rctycng Roller Coaster Tycoon (7.02 Germany)
+rctycni_400 Roller Coaster Tycoon (4.00 Italy)
+rctycni_600 Roller Coaster Tycoon (6.00 Italy)
+rctycni_701 Roller Coaster Tycoon (7.01 Italy)
+rctycni Roller Coaster Tycoon (7.02 Italy)
+rctycnl_400 Roller Coaster Tycoon (4.00 Spain)
+rctycnl_600 Roller Coaster Tycoon (6.00 Spain)
+rctycnl_701 Roller Coaster Tycoon (7.01 Spain)
+rctycnl Roller Coaster Tycoon (7.02 Spain)
+rctycn Roller Coaster Tycoon (7.02)
+rdaction Rad Action / NinjaKun Ashura no Shou
+rdft22kc Raiden Fighters 2 - Operation Hell Dive 2000 (China, SYS386I)
+rdft2aa Raiden Fighters 2 - Operation Hell Dive (Korea)
+rdft2a Raiden Fighters 2 - Operation Hell Dive (Hong Kong)
+rdft2it Raiden Fighters 2 - Operation Hell Dive (Italy)
+rdft2ja Raiden Fighters 2 - Operation Hell Dive (Japan set 2)
+rdft2j Raiden Fighters 2 - Operation Hell Dive (Japan set 1)
+rdft2 Raiden Fighters 2 - Operation Hell Dive (Germany)
+rdft2t Raiden Fighters 2 - Operation Hell Dive (Taiwan)
+rdft2u Raiden Fighters 2 - Operation Hell Dive (US)
+rdftadi Raiden Fighters (Korea)
+rdftam Raiden Fighters (Hong Kong)
+rdfta Raiden Fighters (Austria)
+rdftauge Raiden Fighters (Evaluation Software For Show, Germany)
+rdftau Raiden Fighters (Australia)
+rdftit Raiden Fighters (Italy)
+rdftja Raiden Fighters (Japan set 2)
+rdftjb Raiden Fighters (Japan set 3)
+rdftj Raiden Fighters (Japan set 1)
+rdft Raiden Fighters (Germany)
+rdfts Raiden Fighters (Taiwan, single board)
+rdftu Raiden Fighters (US)
+rdkng_l1 Road Kings (L-1)
+rdkng_l2 Road Kings (L-2)
+rdkng_l3 Road Kings (L-3)
+rdkng_l4 Road Kings (L-4)
+re800ea Ruleta RE-800 (earlier, no attract)
+re800v1 Ruleta RE-800 (v1.0)
+re800v3 Ruleta RE-800 (v3.0)
+re900 Ruleta RE-900
+reactor Reactor
+reaktor Reaktor (Track & Field conversion)
+realbrk Billiard Academy Real Break (Europe)
+realbrkj Billiard Academy Real Break (Japan)
+realbrkk Billiard Academy Real Break (Korea)
+realbrko Billiard Academy Real Break (Europe, older)
+realbrod The Real Broadway (9131-20-00 R0A)
+realpunc Real Puncher
+real Real
+rebus Rebus
+recalh Recalhorn (Ver 1.42J 1994/5/11, prototype)
+recordbr Recordbreaker (World)
+record Record (Version 1)
+redalert Red Alert
+redbarona Red Baron
+redbaron Red Baron (Revised Hardware)
+redclasha Red Clash (set 2)
+redclashk Red Clash (Kaneko)
+redclash Red Clash (set 1)
+redearthr1 Red Earth (Euro 961023)
+redearth Red Earth (Euro 961121)
+redfoxwp2a Red Fox War Planes II (China, set 2)
+redfoxwp2 Red Fox War Planes II (China, set 1)
+redhawkb Red Hawk (bootleg)
+redhawke Red Hawk (Excellent Co., Ltd)
+redhawkk Red Hawk (Korea)
+redhawk Red Hawk (US)
+redlin2p Redline Racer (2 players)
+redrobin Red Robin
+reelemin Reel 'Em In (Russian)
+reelfun1 Reel Fun (Version 7.01)
+reelfun Reel Fun (Version 7.03)
+reelquak Reel'N Quake! (Version 1.05)
+reguluso Regulus (315-5033)
+regulus Regulus (315-5033, Rev A.)
+regulusu Regulus (not encrypted)
+reikaids Reikai Doushi (Japan)
+relief2 Relief Pitcher (set 2, 26 Apr 1992 / 08 Apr 1992)
+relief3 Relief Pitcher (set 3, 10 Apr 1992 / 08 Apr 1992)
+relief Relief Pitcher (set 1, 07 Jun 1992 / 28 May 1992)
+renaiclb Mahjong Ren-ai Club (Japan)
+renegade Renegade (US)
+renju Renju Kizoku
+repulse Repulse
+rescraida Rescue Raider (stand-alone)
+rescraid Rescue Raider (5/11/87) (non-cartridge)
+rescu911 Rescue 911 (rev.1)
+rescueb Tuono Blu (bootleg of Rescue)
+rescuefe Rescue (Free Enterprise Games, bootleg)
+rescue Rescue
+retofinv1 Return of the Invaders (bootleg set 1)
+retofinv2 Return of the Invaders (bootleg set 2)
+retofinv Return of the Invaders
+revenger Revenger
+revlatns Revelations
+revxp5 Revolution X (prototype, rev 5.0 5/23/94)
+revx Revolution X (rev 1.0 6/16/94)
+rezon Rezon
+rezont Rezon (Taito)
+rf2 Konami RF2 - Red Fighter
+rfjet2kc Raiden Fighters Jet 2000 (China, SYS386I)
+rfjeta Raiden Fighters Jet (Korea)
+rfjetj Raiden Fighters Jet (Japan)
+rfjet Raiden Fighters Jet (Germany)
+rfjett Raiden Fighters Jet (Taiwan)
+rfjetu Raiden Fighters Jet (US)
+rfmpb Pinball 2000: Revenge From Mars (rev. 1)
+rfmpbr2 Pinball 2000: Revenge From Mars (rev. 2)
+rgum Royal Gum (Italy)
+ribbit Ribbit!
+ribrac Ribbit Racing (Lazer-tron)
+ridheroh Riding Hero (set 2)
+ridhero Riding Hero (NGM-006)(NGH-006)
+ridingfj Riding Fight (Ver 1.0J)
+ridingf Riding Fight (Ver 1.0O)
+ridingfu Riding Fight (Ver 1.0A)
+ridleofp Riddle of Pythagoras (Japan)
+rimrockn12 Rim Rockin' Basketball (V1.2)
+rimrockn16 Rim Rockin' Basketball (V1.6)
+rimrockn20 Rim Rockin' Basketball (V2.0)
+rimrockn Rim Rockin' Basketball (V2.2)
+ringdesta Ring of Destruction: Slammasters II (Asia 940831)
+ringdesth Ring of Destruction: Slammasters II (Hispanic 940902)
+ringdest Ring of Destruction: Slammasters II (Euro 940902)
+ringdstd Ring of Destruction: Slammasters II (Euro 940902 Phoenix Edition) (bootleg)
+ringfgt2 Ring Fighter (set 2)
+ringfgt Ring Fighter (set 1)
+ringking2 Ring King (US set 2)
+ringking3 Ring King (US set 3)
+ringking Ring King (US set 1)
+ringkingw Ring King (US, Wood Place Inc.)
+ringohja Ring no Ohja (Japan 2 Players ver. N)
+ringragej Ring Rage (Ver 2.3J 1992/08/09)
+ringrage Ring Rage (Ver 2.3O 1992/08/09)
+ringrageu Ring Rage (Ver 2.3A 1992/08/09)
+rio Rio
+riotcity Riot City (Japan)
+riot Riot
+rip300 Ripley's Believe It or Not! (3.00)
+rip301 Ripley's Believe It or Not! (3.01)
+rip302 Ripley's Believe It or Not! (3.02)
+rip310 Ripley's Believe It or Not! (3.10)
+ripcord Rip Cord
+ripf300 Ripley's Believe It or Not! (3.00 France)
+ripf301 Ripley's Believe It or Not! (3.01 France)
+ripf302 Ripley's Believe It or Not! (3.02 France)
+ripf310 Ripley's Believe It or Not! (3.10 France)
+ripg300 Ripley's Believe It or Not! (3.00 Germany)
+ripg301 Ripley's Believe It or Not! (3.01 Germany)
+ripg302 Ripley's Believe It or Not! (3.02 Germany)
+ripg310 Ripley's Believe It or Not! (3.10 Germany)
+ripi300 Ripley's Believe It or Not! (3.00 Italy)
+ripi301 Ripley's Believe It or Not! (3.01 Italy)
+ripi302 Ripley's Believe It or Not! (3.02 Italy)
+ripi310 Ripley's Believe It or Not! (3.10 Italy)
+ripl300 Ripley's Believe It or Not! (3.00 Spain)
+ripl301 Ripley's Believe It or Not! (3.01 Spain)
+ripl302 Ripley's Believe It or Not! (3.02 Spain)
+ripl310 Ripley's Believe It or Not! (3.10 Spain)
+ripleysf Ripley's Believe It or Not! (3.20 France)
+ripleysg Ripley's Believe It or Not! (3.20 Germany)
+ripleysi Ripley's Believe It or Not! (3.20 Italy)
+ripleysl Ripley's Believe It or Not! (3.20 Spain)
+ripleys Ripley's Believe It or Not! (3.20)
+ripoff Rip Off
+ripribita Ripper Ribbit (Version 2.8.4)
+ripribit Ripper Ribbit (Version 3.5)
+riskchal Risky Challenge
+rittam R&T (Rod-Land prototype?)
+rivieraa Riviera Hi-Score (2131-08, U5-4)
+rivierab Riviera Hi-Score (2131-08, U5-2D)
+riviera Riviera Hi-Score (2131-08, U5-4A)
+rjammer Roller Jammer
+rltennis Reality Tennis
+rmancp2j Rockman: The Power Battle (CPS2, Japan 950922)
+rmgoldyh Real Mahjong Gold Yumehai / Super Real Mahjong GOLD part.2 [BET] (Japan)
+rmhaihai Real Mahjong Haihai (Japan)
+rmhaihib Real Mahjong Haihai [BET] (Japan)
+rmhaijin Real Mahjong Haihai Jinji Idou Hen (Japan)
+rmhaisei Real Mahjong Haihai Seichouhen (Japan)
+rmpgwt11 Rampage: World Tour (rev 1.1)
+rmpgwt Rampage: World Tour (rev 1.3)
+rndrndqs Round and Round (Rev 6) (Quick $ilver)
+roadblst1 Road Blasters (upright, rev 1)
+roadblst2 Road Blasters (upright, rev 2)
+roadblst3 Road Blasters (upright, rev 3)
+roadblstc1 Road Blasters (cockpit, rev 1)
+roadblstcg Road Blasters (cockpit, German, rev 1)
+roadblstc Road Blasters (cockpit, rev 2)
+roadblstg1 Road Blasters (upright, German, rev 1)
+roadblstg2 Road Blasters (upright, German, rev 2)
+roadblstg Road Blasters (upright, German, rev 3)
+roadblstgu Road Blasters (upright, German, rev ?)
+roadblst Road Blasters (upright, rev 4)
+roadburn Road Burners
+roadf2 Road Fighter (set 2)
+roadf Road Fighter (set 1)
+roadrioto Road Riot 4WD (set 2, 04 Jun 1991)
+roadriot Road Riot 4WD (set 1, 13 Nov 1991)
+roadrunn1 Road Runner (rev 1)
+roadrunn2 Road Runner (rev 1+)
+roadrunn Road Runner (rev 2)
+roadrunr Road Runner
+robadv2c1 Robin's Adventure 2 (Version 1.7R, set 1)
+robadv2c2 Robin's Adventure 2 (Version 1.7LT, set 1)
+robadv2c3 Robin's Adventure 2 (Version 1.7SH, set 1)
+robadv2d1 Robin's Adventure 2 (Version 1.7R, set 2)
+robadv2d2 Robin's Adventure 2 (Version 1.7LT, set 2)
+robadv2d3 Robin's Adventure 2 (Version 1.7SH, set 2)
+robadv2o2 Robin's Adventure 2 (Version 1.5)
+robadv2o Robin's Adventure 2 (Version 1.5SH)
+robadv2 Robin's Adventure 2 (Version 1.7E Dual)
+robadv2v1 Robin's Adventure 2 (Version 1.7R Dual)
+robadv2v2 Robin's Adventure 2 (Version 1.7LT Dual)
+robadv2v3 Robin's Adventure 2 (Version 1.7SH Dual)
+robadvc1 Robin's Adventure (Version 1.7R, set 1)
+robadvd1 Robin's Adventure (Version 1.7R, set 2)
+robadvo Robin's Adventure (Version 1.5)
+robadv Robin's Adventure (Version 1.7E Dual)
+robadvv1 Robin's Adventure (Version 1.7R Dual)
+robby The Adventures of Robby Roto!
+robo_a34 Robocop (3.4)
+roboarmy Robo Army
+robocop2j Robocop 2 (Japan v0.11)
+robocop2 Robocop 2 (Euro/Asia v0.10)
+robocop2ua Robocop 2 (US v0.05)
+robocop2u Robocop 2 (US v0.10)
+robocopb Robocop (World bootleg)
+robocopj Robocop (Japan)
+robocop Robocop (World revision 4)
+robocopu0 Robocop (US revision 0)
+robocopu Robocop (US revision 1)
+robocopw Robocop (World revision 3)
+robokid Atomic Robo-kid
+robokidj2 Atomic Robo-kid (Japan, set 2)
+robokidj Atomic Robo-kid (Japan, set 1)
+robotbwl Robot Bowl
+robotf Robot (Zaccaria, French speech)
+robotg Robot (Zaccaria, German speech)
+roboti Robot (Zaccaria, Italian speech)
+robot Robot (Zaccaria)
+robotron Robotron: 2084 (Solid Blue label)
+robotronyo Robotron: 2084 (Yellow/Orange label)
+robowars Robo-War
+robowresb Robo Wres 2001 (bootleg)
+robowres Robo Wres 2001
+rock2500 Rock 2500
+rockclim Rock Climber
+rockduck Rock Duck (prototype?)
+rock_enc Rock Encore
+rockman2j Rockman 2: The Power Fighters (Japan 960708)
+rockmanj Rockman: The Power Battle (CPS1, Japan 950922)
+rockn2 Rock'n Tread 2 (Japan)
+rockn3 Rock'n 3 (Japan)
+rockn4 Rock'n 4 (Japan, prototype)
+rockna Rock'n Tread (Japan, alternate)
+rocknms Rock'n MegaSession (Japan)
+rockn Rock'n Tread (Japan)
+rockragea Rock'n Rage (prototype?)
+rockragej Koi no Hotrock (Japan)
+rockrage Rock'n Rage (World)
+rock Rock
+rocktris Rock Tris
+rocktrv2 MTV Rock-N-Roll Trivia (Part 2)
+rocnropek Roc'n Rope (Kosuka)
+rocnrope Roc'n Rope
+rodlandjb Rod-Land (Japan bootleg)
+rodlandj Rod-Land (Japan)
+rodland Rod-Land (World)
+rohga1 Rohga Armor Force (Asia/Europe v3.0 set 1)
+rohga2 Rohga Armor Force (Asia/Europe v3.0 set 2)
+rohgah Rohga Armor Force (Hong Kong v3.0)
+rohga Rohga Armor Force (Asia/Europe v5.0)
+rohgau Rohga Armor Force (US v1.0)
+roishtar The Return of Ishtar
+rolcrush Rolling Crush (version 1.07.E - 1999/02/11)
+roldfroga The Return of Lady Frog (set 2)
+roldfrog The Return of Lady Frog (set 1)
+roldisco Roller Disco
+rollace2 Roller Aces (set 2)
+rollace Roller Aces (set 1)
+rollergj Rollergames (Japan)
+rollerg Rollergames (US)
+rollext ROLLing eX.tre.me
+rollingc Rolling Crash / Moon Base
+rollr_e1 Rollergames (PU-1)
+rollr_ex Rollergames (EXPERIMENTAL)
+rollr_g3 Rollergames (LG-3) Germany
+rollr_l2 Rollergames (L-2)
+rollr_l3 Rollergames (LU-3) Europe
+rollr_p2 Rollergames (PA-2 / PA-1 Sound)
+rollston Rolling Stones
+romanl Roman Legions (Konami Endeavour)
+romperso Rompers (Japan, old version)
+rompers Rompers (Japan, new version (Rev B))
+rongrongg Puzzle Game Rong Rong (Germany)
+rongrongj Puzzle Game Rong Rong (Japan)
+rongrong Puzzle Game Rong Rong (Europe)
+ropeman Ropeman (bootleg of Roc'n Rope)
+rota_101 Rotation VIII (v. 1.01)
+rota_115 Rotation VIII (v. 1.15)
+rotaryf Rotary Fighter
+rotation Rotation VIII (v. 1.17)
+rotd Rage of the Dragons (NGM-264?)
+rotr Rise of the Robots (prototype)
+rougien Rougien
+roul Super Lucky Roulette
+roundup5 Round Up 5 - Super Delta Force
+roundup Round-Up
+route16a Route 16 (set 2)
+route16bl Route 16 (bootleg)
+route16 Route 16 (set 1)
+routex Route X (bootleg)
+royalcrda Royal Card (Austrian, set 2)
+royalcrdb Royal Card (Austrian/Polish, set 3)
+royalcrdc Royal Card (Austrian, set 4)
+royalcrdd Royal Card (Austrian, set 5)
+royalcrde Royal Card (Austrian, set 6)
+royalcrdf Royal Card (Slovak, encrypted)
+royalcrd_msx Royal Card (stealth with MSX multigame)
+royalcrd_nes Royal Card (stealth with NES multigame)
+royalcrdp Royal Card v2.0 Professional
+royalcrd Royal Card (Austrian, set 1)
+royalcrdt Royal Card (TAB original)
+royalea Royale (set 2)
+royale Royale (set 1)
+royalmah Royal Mahjong (Falcon bootleg, v1.01)
+royalmj Royal Mahjong (Japan, v1.13)
+royalngt Royal Night [BET] (Japan 840220 RN 2-00)
+royalpk2 Royal Poker 2 (Network version 3.12)
+royalqn Royal Queen [BET] (Japan 841010 RQ 0-07)
+royal Royal (Pool 10 hack)
+royclark Roy Clark - The Entertainer
+roylcrdn Royal Card (Nichibutsu)
+roypok96a Royal Poker '96 (set 2, v98-3.6)
+roypok96b Royal Poker '96 (set 3, v98-3.6?)
+roypok96c Royal Poker '96 (set 4, C3 board)
+roypok96 Royal Poker '96 (set 1, v97-3.5)
+rpatrolb River Patrol (bootleg)
+rpatrol River Patrol (Orca)
+rpunch Rabbit Punch (US)
+rrangerb Rough Ranger (v2.0, bootleg)
+rranger Rough Ranger (v2.0)
+rrrevenga Road Riot's Revenge (prototype, Jan 27, 1994, set 1)
+rrrevengb Road Riot's Revenge (prototype, Jan 27, 1994, set 2)
+rrreveng Road Riot's Revenge (prototype, Sep 06, 1994)
+rrvac1 Ridge Racer V Arcade Battle (RRV1 Ver. A)
+rrvac2 Ridge Racer V Arcade Battle (RRV2 Ver. A)
+rrvac Ridge Racer V Arcade Battle (RRV3 Ver. A)
+rsgun Radiant Silvergun (JUET 980523 V1.000)
+rshark R-Shark
+rs_l6 Red and Ted's Road Show (L-6)
+rs_la4 Red and Ted's Road Show (La-4)
+rs_la5 Red and Ted's Road Show (La-5)
+rs_lx2 Red and Ted's Road Show (Lx-2)
+rs_lx3 Red and Ted's Road Show (Lx-3)
+rs_lx4 Red and Ted's Road Show (Lx-4)
+rs_lx5 Red and Ted's Road Show (Lx-5)
+rthun2j Rolling Thunder 2 (Japan)
+rthun2 Rolling Thunder 2
+rthunder0 Rolling Thunder (oldest)
+rthunder1 Rolling Thunder (rev 1)
+rthunder2 Rolling Thunder (rev 2)
+rthundera Rolling Thunder (rev 3, hack)
+rthunder Rolling Thunder (rev 3)
+rtriv Romar Triv
+rtype2jc R-Type II (Japan, revision C)
+rtype2j R-Type II (Japan)
+rtype2 R-Type II
+rtypeb R-Type (World bootleg)
+rtypejp R-Type (Japan prototype)
+rtypej R-Type (Japan)
+rtypeleoj R-Type Leo (Japan)
+rtypeleo R-Type Leo (World)
+rtype R-Type (World)
+rtypeu R-Type (US)
+rugby Rugby? (four roses hardware)
+rugrats Rug Rats
+rumba Rumba Lumber
+rumblef2 The Rumble Fish 2
+rumblefp The Rumble Fish (prototype)
+rumblef The Rumble Fish
+rumblf2p The Rumble Fish 2 (prototype)
+runark Runark (Japan)
+runaway Runaway (prototype)
+rundeep Run Deep
+rungun2 Run and Gun 2 (ver UAA)
+rungunad Run and Gun (ver EAA 1993 10.4) (dual screen with demux adapter)
+runguna Run and Gun (ver EAA 1993 10.4)
+rungunbd Run and Gun (ver EAA 1993 9.10, prototype?) (dual screen with demux adapter)
+rungunb Run and Gun (ver EAA 1993 9.10, prototype?)
+rungund Run and Gun (ver EAA 1993 10.8) (dual screen with demux adapter)
+rungun Run and Gun (ver EAA 1993 10.8)
+rungunuad Run and Gun (ver UBA 1993 10.8) (dual screen with demux adapter)
+rungunua Run and Gun (ver UBA 1993 10.8)
+rungunud Run and Gun (ver UAB 1993 10.12, dedicated twin cabinet)
+rushatck Rush'n Attack (US)
+rushcrsh Rush & Crash (Japan)
+rushhero Rushing Heroes (ver UAB)
+rvrbt_l3 Riverboat Gambler (L-3)
+rvschoola Rival Schools: United By Fate (Asia 971117)
+rvschool Rival Schools: United By Fate (Euro 971117)
+rvschoolu Rival Schools: United By Fate (USA 971117)
+rygar2 Rygar (US set 2)
+rygar3 Rygar (US set 3 Old Version)
+rygarj Argus no Senshi (Japan)
+rygar Rygar (US set 1)
+ryorioh Gourmet Battle Quiz Ryohrioh CooKing (Japan)
+ryourano VS Mahjong Otome Ryouran (set 2)
+ryouran VS Mahjong Otome Ryouran (set 1)
+ryujin Ryu Jin (Japan)
+ryukendna Ninja Ryukenden (Japan, set 2)
+ryukendn Ninja Ryukenden (Japan, set 1)
+ryukobou Mahjong Ryukobou (Japan, V030J)
+ryukyud RyuKyu (Japan) (bootleg of FD1094 317-5023 set)
+ryukyu RyuKyu (Japan) (FD1094 317-5023)
+ryuuha Ryuuha [BET] (Japan 871027)
+s1945bl Strikers 1945 (Hong Kong, bootleg)
+s1945iii Strikers 1945 III (World) / Strikers 1999 (Japan)
+s1945ii Strikers 1945 II
+s1945jn Strikers 1945 (Japan, unprotected)
+s1945j Strikers 1945 (Japan)
+s1945k Strikers 1945 (Korea)
+s1945 Strikers 1945 (World)
+sabotenba Saboten Bombers (set 2)
+sabotenb Saboten Bombers (set 1)
+sadari Sadari
+safarirj Safari Rally (Japan)
+safarir Safari Rally (World)
+safari Safari (set 1)
+safemon Safe Money (Konami Endeavour)
+sagaia Sagaia (dual screen) (World)
+sailormnh Pretty Soldier Sailor Moon (Ver. 95/03/22B, Hong Kong)
+sailormnj Pretty Soldier Sailor Moon (Ver. 95/03/22B, Japan)
+sailormnk Pretty Soldier Sailor Moon (Ver. 95/03/22B, Korea)
+sailormnoh Pretty Soldier Sailor Moon (Ver. 95/03/22, Hong Kong)
+sailormnoj Pretty Soldier Sailor Moon (Ver. 95/03/22, Japan)
+sailormnok Pretty Soldier Sailor Moon (Ver. 95/03/22, Korea)
+sailormno Pretty Soldier Sailor Moon (Ver. 95/03/22, Europe)
+sailormnot Pretty Soldier Sailor Moon (Ver. 95/03/22, Taiwan)
+sailormnou Pretty Soldier Sailor Moon (Ver. 95/03/22, USA)
+sailormn Pretty Soldier Sailor Moon (Ver. 95/03/22B, Europe)
+sailormnt Pretty Soldier Sailor Moon (Ver. 95/03/22B, Taiwan)
+sailormnu Pretty Soldier Sailor Moon (Ver. 95/03/22B, USA)
+sailorwa Mahjong Sailor Wars (Japan set 2)
+sailorwr Mahjong Sailor Wars-R [BET] (Japan)
+sailorws Mahjong Sailor Wars (Japan set 1)
+saiyugoub1 Sai Yu Gou Ma Roku (Japan bootleg 1)
+saiyugoub2 Sai Yu Gou Ma Roku (Japan bootleg 2)
+saiyugou Sai Yu Gou Ma Roku (Japan)
+saiyukip Slot Poker Saiyuki (Japan)
+saklove Ying Hua Lian 2.0 (China, Ver. 1.02)
+salamandj Salamander (version J)
+salamand Salamander (version D)
+salarymc Salary Man Champ (GCA18 VER. JAA)
+salmankt Salary Man Kintarou
+salmndr2a Salamander 2 (ver AAB)
+salmndr2 Salamander 2 (ver JAA)
+saloon Saloon (French, encrypted)
+samesame2 Same! Same! Same! (2P set)
+samesame Same! Same! Same! (1P set)
+sammymdl Sammy Medal Game System Bios
+samsh5spho Samurai Shodown V Special / Samurai Spirits Zero Special (NGH-2720) (1st release, censored)
+samsh5sph Samurai Shodown V Special / Samurai Spirits Zero Special (NGH-2720) (2nd release, less censored)
+samsh5sp Samurai Shodown V Special / Samurai Spirits Zero Special (NGM-2720)
+samsho2 Samurai Shodown II / Shin Samurai Spirits - Haohmaru jigokuhen (NGM-063)(NGH-063)
+samsho3h Samurai Shodown III / Samurai Spirits - Zankurou Musouken (NGH-087)
+samsho3 Samurai Shodown III / Samurai Spirits - Zankurou Musouken (NGM-087)
+samsho4k Pae Wang Jeon Seol / Legend of a Warrior (Korean censored Samurai Shodown IV)
+samsho4 Samurai Shodown IV - Amakusa's Revenge / Samurai Spirits - Amakusa Kourin (NGM-222)(NGH-222)
+samsho5h Samurai Shodown V / Samurai Spirits Zero (NGH-2700)
+samsho5 Samurai Shodown V / Samurai Spirits Zero (NGM-2700)
+samshoh Samurai Shodown / Samurai Spirits (NGH-045)
+samsho Samurai Shodown / Samurai Spirits (NGM-045)
+samspsen Samurai Spirits Sen (v1.00)
+samsptk Samurai Spirits Tenkaichi Kenkakuden
+samurai Samurai
+sandor Puzzle & Action: Sando-R (J 951114 V1.000)
+sandscrpa Sand Scorpion (Earlier)
+sandscrpb Sand Scorpion (Chinese Title Screen, Revised Hardware)
+sandscrp Sand Scorpion
+sanfuze2 Sansa Fuze 2
+sanjeon DaeJeon! SanJeon SuJeon (AJTUE 990412 V1.000)
+sanremmg unknown San Remo / Elsy Multigame
+santam Santa Maria (Russia) (Atronic)
+sarge Sarge
+sarukani Saru-Kani-Hamu-Zou (Japan)
+sasissu Taisen Tanto-R Sashissu!! (J 980216 V1.000)
+sasuke Sasuke vs. Commander
+satansata Satan of Saturn (set 2)
+satansatind Satan of Saturn (Inder S.A., bootleg)
+satansat Satan of Saturn (set 1)
+saturn2 Saturn 2
+saturnzi Saturn
+saurop Sauro (Philko license)
+saurorr Sauro (Recreativos Real S.A. license)
+sauro Sauro
+savagere Savage Reign / Fu'un Mokushiroku - kakutou sousei
+savgbees Savage Bees
+savquest Savage Quest
+sb2003a Super Bubble 2003 (Asia, Ver 1.0)
+sb2003 Super Bubble 2003 (World, Ver 1.0)
+sbagmans Super Bagman (Stern Electronics)
+sbagman Super Bagman
+sbasebalj Super Champion Baseball (Japan)
+sbasebal Super Champion Baseball (US)
+sbasketb Super Basketball (version I, encrypted)
+sbaskete Super Basketball (version E, encrypted)
+sbasketg Super Basketball (version G, encrypted)
+sbasketh Super Basketball (version H, unprotected)
+sbbros Super Buster Bros. (USA 901001)
+sbdk Super Bike (DK conversion)
+sbishik Super Bishi Bashi Championship (ver KAA, 3 Players)
+sbishi Super Bishi Bashi Championship (ver JAA, 2 Players)
+sblast2b Sonic Blast Man 2 Special Turbo (SNES bootleg)
+sblazerp Star Blazer (Pioneer LDV1000)
+sbm Sonic Blast Man (Japan)
+sboblbobla Super Bobble Bobble (bootleg, set 2)
+sboblboblb Super Bobble Bobble (bootleg, set 3)
+sboblbobld Super Bobble Bobble (bootleg, set 4)
+sboblbobl Super Bobble Bobble (bootleg, set 1)
+sbombera Space Bomber
+sbomber Space Bomber (ver. B)
+sbowling Strike Bowling
+sbp Super Bubble Pop
+sbrkout3 Super Breakout (rev 03)
+sbrkoutc Super Breakout (Canyon and Vertical Breakout, prototype)
+sbrkoutct Super Breakout (Cocktail, prototype)
+sbrkout Super Breakout (rev 04)
+sbsgomo Space Battle Ship Gomorrah
+sbuggera Space Bugger (set 2)
+sbugger Space Bugger (set 1)
+sburners Street Burners [TTL]
+sbxc Sengoku Basara X Cross
+sc_091 Safe Cracker (0.91)
+sc_14 Safe Cracker (1.4)
+sc_17n Safe Cracker (1.7N)
+sc_17 Safe Cracker (1.7)
+sc_18n Safe Cracker (1.8N)
+sc_18s2 Safe Cracker (1.8 alternate sound)
+sc_18 Safe Cracker (1.8)
+sc1actv8 Active 8 (Dutch) (Bellfruit) (Scorpion 1)
+sc1armad Armada (Dutch) (Bellfruit) (Scorpion 1)
+sc1bigmt The Big Match (Dutch) (Bellfruit) (Scorpion 1)
+sc1btclka Beat The Clock (Mdm) (set 2) (Scorpion 2/3?)
+sc1btclkb Beat The Clock (Mdm) (set 3) (Scorpion 2/3?)
+sc1btclk Beat The Clock (Mdm) (set 1) (Scorpion 2/3?)
+sc1calyp Calypso (Dutch) (Bellfruit) (Scorpion 1)
+sc1carro Carrousel (Dutch) (Bellfruit) (Scorpion 1)
+sc1ccoin Cash Coin (Dutch) (Bellfruit) (Scorpion 1)
+sc1ccroca Crazy Crocs (Mdm) (set 2) (Scorpion 2/3?)
+sc1ccrocb Crazy Crocs (Mdm) (set 3) (Scorpion 2/3?)
+sc1ccrocc Crazy Crocs (Mdm) (set 4) (Scorpion 2/3?)
+sc1ccroc Crazy Crocs (Mdm) (set 1) (Scorpion 2/3?)
+sc1cdm Club Diamond (Crystal) (set 1) (Scorpion 1)
+sc1cdmp Club Diamond (Crystal) (set 1, Protocol) (Scorpion 1)
+sc1cexpd Cash Explosion (Dutch) (Bellfruit) (Scorpion 1)
+sc1cexpla Cash Explosion (Bellfruit) (set 2) (Scorpion 1)
+sc1cexplb Cash Explosion (Bellfruit) (set 3) (Scorpion 1)
+sc1cexpl Cash Explosion (Bellfruit) (set 1) (Scorpion 1)
+sc1chain Chain Reaction (Bellfruit) (set 1) (Scorpion 1)
+sc1chainp Chain Reaction (Bellfruit) (set 1, Protocol) (Scorpion 1)
+sc1chqfl Chequered Flag (Global)
+sc1cl2k1 Club 2001 (Dutch (Bellfruit) (Scorpion 1)
+sc1cl2k Club 2000 (Dutch) (Bellfruit) (Scorpion 1)
+sc1class Classic (Dutch) (Bellfruit) (Scorpion 1)
+sc1clb3 Club 3000 (Dutch) (Bellfruit) (Scorpion 1)
+sc1clbdm Club Diamond (Dutch) (Bellfruit) (Scorpion 1)
+sc1clbdya Club Dynamite (Global) (set 2)
+sc1clbdy Club Dynamite (Global) (set 1)
+sc1clbrn Club Runner (Dutch) (unknown) (Scorpion 1)
+sc1clbsp Club Spinner (Dutch) (unknown) (Scorpion 1)
+sc1clinsa Cash Lines (Bellfruit) (Scorpion 1) (set 2)
+sc1clinsb Cash Lines (Bellfruit) (Scorpion 1) (set 3)
+sc1clins Cash Lines (Bellfruit) (Scorpion 1) (set 1)
+sc1clinsc Cash Lines (Bellfruit) (Scorpion 1) (set 4)
+sc1clinsd Cash Lines (Bellfruit) (Scorpion 1) (set 5)
+sc1clown Clown Around (Dutch) (Bellfruit) (Scorpion 1)
+sc1copdd Cops 'n' Robbers Deluxe (Dutch) (Bellfruit) (Scorpion 1)
+sc1crocr Croc And Roll (Mdm) (Scorpion 2/3?)
+sc1crzyca Crazy Cash (Global) (set 2)
+sc1crzyc Crazy Cash (Global) (set 1)
+sc1cscla Cash Classic (Global) (set 2)
+sc1cscl Cash Classic (Global) (set 1)
+sc1cshcda Cash Card (Bellfruit) (set 1) (Scorpion 1)
+sc1cshcdb Cash Card (Bellfruit) (set 2) (Scorpion 1)
+sc1cshcd Cash Card (Dutch) (Bellfruit) (Scorpion 1)
+sc1cshin Cashino (Dutch) (Bellfruit) (Scorpion 1)
+sc1dago Dagobert's Vault (Dutch) (Elam) (Scorpion 1)
+sc1daysa All In A Days Work (Global) (set 2)
+sc1days All In A Days Work (Global) (set 1)
+sc1dblcha Double Chance (Bellfruit) (set 2, bad) (Scorpion 1)
+sc1dblchb Double Chance (Bellfruit) (set 3) (Scorpion 1)
+sc1dip Diplomat (Eurocoin) (Scorpion 1)
+sc1disc Discovey (Dutch) (Bellfruit) (Scorpion 1)
+sc1dream Dream Machine (Dutch) (Bellfruit) (Scorpion 1)
+sc1driva Driving School (Global) (set 2)
+sc1drivb Driving School (Global) (set 3)
+sc1drivc Driving School (Global) (set 4)
+sc1driv Driving School (Global) (set 1)
+sc1flash Flash (Dutch) (Bellfruit) (Scorpion 1)
+sc1frpus Fruit Pursuit (Bellfruit) (set 1) (Scorpion 1?)
+sc1frtln Fruit Lines (Dutch) (Bellfruit) (set 2) (Scorpion 1)
+sc1fruit Fruit Lines (Dutch) (Bellfruit) (set 1) (Scorpion 1)
+sc1gprix Grand Prix (Dutch) (Dutch) (Bellfruit) (Scorpion 1)
+sc1gslam Grand Slam (Dutch) (Bellfruit) (Scorpion 1)
+sc1gtime Good Times (Dutch) (Bellfruit) (Scorpion 1)
+sc1happy Happy Hour (Dutch) (Bellfruit) (Scorpion 1)
+sc1hfcc Hi Flyer Club (Crystal) (set 1) (Scorpion 1)
+sc1hfccp Hi Flyer Club (Crystal) (set 1, Protocol) (Scorpion 1)
+sc1hipta High Point (Bellfruit) (Scorpion 1) (set 2)
+sc1hipt High Point (Bellfruit) (Scorpion 1) (set 1)
+sc1impc Impact (Dutch) (Bellfruit) (Scorpion 1)
+sc1kings Kings Club (Dutch) (Bellfruit) (Scorpion 1)
+sc1linxa Linx (Bellfruit) (set 2) (Scorpion 1)
+sc1linxp Linx (Bellfruit) (set 3, Protocol) (Scorpion 1)
+sc1lotusa Lotus SE (Dutch) (set 2)
+sc1lotus Lotus SE (Dutch) (set 1)
+sc1ltdv Little Devil (Pcp)
+sc1magc Magic Circle (Dutch) (Bellfruit) (Scorpion 1)
+sc1manha Manhattan (Dutch) (Bellfruit) (Scorpion 1)
+sc1mast Master Club (Dutch) (Bellfruit) (Scorpion 1)
+sc1mist Mistral (Dutch) (Bellfruit) (Scorpion 1)
+sc1moonl Moon Lite (Bwb)
+sc1olym Olympia (Dutch) (Bellfruit) (Scorpion 1)
+sc1orac Oracle (Dutch) (Bellfruit) (Scorpion 1)
+sc1pwrl Power Lines (Bellfruit) (set 1) (Scorpion 1)
+sc1quat Quatro (Dutch) (Bellfruit) (Scorpion 1)
+sc1rain Rainbow (Dutch) (Bellfruit) (Scorpion 1)
+sc1re Reel Cash (Dutch) (Bellfruit) (Scorpion 1)
+sc1revo Revolution (Dutch) (Bellfruit) (Scorpion 1)
+sc1rose Rose 'n' Crown (Dutch) (Bellfruit) (Scorpion 1)
+sc1roul Roulette (Dutch, Game Card 39-360-129?)
+sc1sant Santana (Dutch) (Bellfruit) (Scorpion 1)
+sc1sat Satellite (Dutch) (Bellfruit) (Scorpion 1)
+sc1shan Shanghai (Dutch) (Bellfruit) (Scorpion 1)
+sc1sira Strike It Rich (Bellfruit) (set 3, bad) (Scorpion 1)
+sc1sirc Strike It Rich (Bellfruit) (set 4, bad) (Scorpion 1)
+sc1smokea Smokey Vs The Bandit (Mdm) (set 2) (Scorpion 2/3?)
+sc1smoke Smokey Vs The Bandit (Mdm) (set 1) (Scorpion 2/3?)
+sc1spct Spectre (Bellfruit) (set 1) (Scorpion 1)
+sc1spit Spitfire (Dutch) (Elam) (Scorpion 1)
+sc1ster Sterling (Dutch) (Bellfruit) (Scorpion 1)
+sc1str4a Strike 4 (Dutch) (Bellfruit) (Scorpion 1) (set 2)
+sc1str4 Strike 4 (Dutch) (Bellfruit) (Scorpion 1) (set 1)
+sc1strk Strike (Dutch) (Bellfruit) (Scorpion 1)
+sc1supfl Super Flush (Dutch) (Bellfruit) (Scorpion 1)
+sc1tiara Tiara (Dutch) (Bellfruit) (Scorpion 1)
+sc1torna Tornado (Dutch) (Bellfruit) (set 2) (Scorpion 1)
+sc1torn Tornado (Dutch) (Bellfruit) (set 1) (Scorpion 1)
+sc1typp Typhoon Club (Bellfruit) (set 1, Protocol) (Scorpion 1)
+sc1typ Typhoon Club (Bellfruit) (set 1) (Scorpion 1)
+sc1ult Ultimate (Dutch) (Bellfruit) (Scorpion 1)
+sc1vent Ventura (Dutch) (Bellfruit) (Scorpion 1)
+sc1vict Victory (Dutch) (Bellfruit) (Scorpion 1)
+sc1voya Voyager (Dutch) (Elam) (set 2) (Scorpion 1)
+sc1voy Voyager (Dutch) (Elam) (set 1) (Scorpion 1)
+sc1vsd Vegas Super Deal (Global)
+sc1winfl Winfalls (Dutch) (Bellfruit) (Scorpion 1)
+sc1winstp Winning Streak (Bellfruit) (set 1, Protocol) (Scorpion 1)
+sc1winst Winning Streak (Bellfruit) (set 1) (Scorpion 1)
+sc1wofa Wheel Of Fortune (Global) (set 2)
+sc1wofb Wheel Of Fortune (Global) (set 3)
+sc1wof Wheel Of Fortune (Global) (set 1)
+sc1zep Zeppelin (Dutch) (Elam) (Scorpion 1)
+sc2bar7a Bar 7 (Concept) (set 2)
+sc2bar7 Bar 7 (Concept) (set 1)
+sc2bar7b Bar 7 (Concept) (set 3)
+sc2bar7c Bar 7 (Concept) (set 4)
+sc2bar7d Bar 7 (Concept) (set 5)
+sc2bar7e Bar 7 (Concept) (set 6)
+sc2bar7f Bar 7 (Concept) (set 7)
+sc2bar7g Bar 7 (Concept) (set 8)
+sc2bar7h Bar 7 (Concept) (set 9)
+sc2bar7i Bar 7 (Concept) (set 10)
+sc2bar7j Bar 7 (Concept) (set 11)
+sc2bar7k Bar 7 (Concept) (set 12)
+sc2bbar7a Big Bar 7 (Concept) (set 2)
+sc2bbar7b Big Bar 7 (Concept) (set 3)
+sc2bbar7 Big Bar 7 (Concept) (set 1)
+sc2bbar7c Big Bar 7 (Concept) (set 4)
+sc2bbar7d Big Bar 7 (Concept) (set 5)
+sc2bbar7e Big Bar 7 (Concept) (set 6)
+sc2bbar7f Big Bar 7 (Concept) (set 7)
+sc2bbar7g Big Bar 7 (Concept) (set 8)
+sc2bbar7h Big Bar 7 (Concept) (set 9)
+sc2bbar7i Big Bar 7 (Concept) (set 10)
+sc2bbar7j Big Bar 7 (Concept) (set 11)
+sc2bbar7k Big Bar 7 (Concept) (set 12)
+sc2bbar7l Big Bar 7 (Concept) (set 13)
+sc2bbar7m Big Bar 7 (Concept) (set 14)
+sc2bbar7n Big Bar 7 (Concept) (set 15)
+sc2bbar7o Big Bar 7 (Concept) (set 16)
+sc2bbar7p Big Bar 7 (Concept) (set 17)
+sc2callc It's Your Call (Club?) (Global) (v1.6) (Scorpion 2/3)
+sc2callcp It's Your Call (Club?) (Global) (v1.6 Protocol) (Scorpion 2/3)
+sc2call It's Your Call (Global) (v2.7) (Scorpion 2/3)
+sc2callp It's Your Call (Global) (v2.7 Protocol) (Scorpion 2/3)
+sc2dick1 Spotted Dick (Global) (v2.2) (Scorpion 2/3)
+sc2dick2e Spotted Dick (Global) (v?.? Euro) (Scorpion 2/3)
+sc2dick2eu Spotted Dick (Global) (v?.? Euro unencrypted) (Scorpion 2/3)
+sc2dick2p Spotted Dick (Global) (v1.5 Protocol ) (Scorpion 2/3)
+sc2dick2 Spotted Dick (Global) (v1.5) (Scorpion 2/3)
+sc2dickp Spotted Dick (Global) (v3.1 Protocol) (Scorpion 2/3)
+sc2dick Spotted Dick (Global) (v3.1) (Scorpion 2/3)
+sc2drwhou Dr.Who The Timelord (set 1, UK, Single Site) (Scorpion 2/3) (not encrypted)
+sc2goldr1 Gold Reserve (Mdm) (set 2) (Scorpion 2/3)
+sc2goldr Gold Reserve (Mdm) (v1.3) (Scorpion 2/3)
+sc2goldrp Gold Reserve (Mdm) (v1.3 Protocol) (Scorpion 2/3)
+sc2hifly2 High Flyer (Mdm) (v3.1) (Scorpion 2/3)
+sc2hifly3 High Flyer (Mdm) (v2.1) (Scorpion 2/3)
+sc2hifly4 High Flyer (Mdm) (v?.?) (Scorpion 2/3)
+sc2hifly High Flyer (Mdm) (v4.1) (Scorpion 2/3)
+sc2pickc Pick Of The Bunch (Club?) (Global) (v1.9) (Scorpion 2/3)
+sc2pickcp Pick Of The Bunch (Club?) (Global) (v1.9 Protocol) (Scorpion 2/3)
+sc2pick Pick Of The Bunch (Global) (v2.3) (Scorpion 2/3)
+sc2pickp Pick Of The Bunch (Global) (v2.3 Protocol) (Scorpion 2/3)
+sc2rock1 How Big's Your Rock? (Global) (v1.4) (Scorpion 2/3)
+sc2rock1p How Big's Your Rock? (Global) (v1.4 Protocol) (Scorpion 2/3)
+sc2rocke How Big's Your Rock? (Global) (v?.? Euro) (Scorpion 2/3)
+sc2rock How Big's Your Rock? (Global) (v1.5) (Scorpion 2/3)
+sc2rockp How Big's Your Rock? (Global) (v1.5 Protocol) (Scorpion 2/3)
+sc2scshxcas Super Casino Cash X (Concept)
+sc2scshxgman Super Cash X (Concept) (Gamesman Hardware)
+sc2scshxstar Super Cash X (Concept) (Starpoint Hardware)
+sc2scshx Super Cash X (Concept)
+sc2sghst Super Ghost (Concept)
+sc2smnud Super Multi Nudger (Concept)
+sc2wembl7a Match Of The Day - Road To Wembley (Bellfruit) (set 1, UK, 8GBP Jackpot, 16RM motor) (Scorpion
2/3)
+sc4a40a Around The Board In 40 Days (Mazooma) (Scorpion 4) (set 2)
+sc4a40 Around The Board In 40 Days (Mazooma) (Scorpion 4) (set 1)
+sc4a40b Around The Board In 40 Days (Mazooma) (Scorpion 4) (set 3)
+sc4a40c Around The Board In 40 Days (Mazooma) (Scorpion 4) (set 4)
+sc4a40cla Around The Board In 40 Days Club (Mazooma) (Scorpion 4) (set 2)
+sc4a40cl Around The Board In 40 Days Club (Mazooma) (Scorpion 4) (set 1)
+sc4a40clb Around The Board In 40 Days Club (Mazooma) (Scorpion 4) (set 3)
+sc4a40clc Around The Board In 40 Days Club (Mazooma) (Scorpion 4) (set 4)
+sc4abraa Abracadabra (Qps) (Scorpion 4) (set 2, 041)
+sc4abra Abracadabra (Qps) (Scorpion 4) (set 1, 041)
+sc4abrab Abracadabra (Qps) (Scorpion 4) (set 3, 044)
+sc4abrac Abracadabra (Qps) (Scorpion 4) (set 4, 044)
+sc4abrad Abracadabra (Qps) (Scorpion 4) (set 5, 014)
+sc4abrae Abracadabra (Qps) (Scorpion 4) (set 6, 014)
+sc4acesha Aces High (Mazooma) (Scorpion 4) (set 2)
+sc4acesh Aces High (Mazooma) (Scorpion 4) (set 1)
+sc4aceshb Aces High (Mazooma) (Scorpion 4) (set 3)
+sc4aceshc Aces High (Mazooma) (Scorpion 4) (set 4)
+sc4adjba Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 4) (Set 2)
+sc4adjb Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 4) (set 1)
+sc4adjbb Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 4) (Set 3)
+sc4adjbc Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 4) (Set 4)
+sc4adjbd Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 4) (Set 5)
+sc4adjbe Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 4) (Set 6)
+sc4adjbf Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 4) (Set 7)
+sc4adjbg Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 4) (Set 8)
+sc4adjbh Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 4) (Set 9)
+sc4adjbi Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 4) (Set 10)
+sc4adrena Adrenalin (Mazooma) (Scorpion 4) (set 2)
+sc4adren Adrenalin (Mazooma) (Scorpion 4) (set 1)
+sc4adrenb Adrenalin (Mazooma) (Scorpion 4) (set 3)
+sc4adrenc Adrenalin (Mazooma) (Scorpion 4) (set 4)
+sc4adsnta Ant & Dec's Saturday Night Takeaway (Bellfruit) (Scorpion 4) (set 2)
+sc4adsnt Ant & Dec's Saturday Night Takeaway (Bellfruit) (Scorpion 4) (set 1)
+sc4adwtaa Ant & Dec's Saturday Night Takeaway Win The Ads (Bellfruit) (Scorpion 4) (set 2)
+sc4adwta Ant & Dec's Saturday Night Takeaway Win The Ads (Bellfruit) (Scorpion 4) (set 1)
+sc4alada Aladdin's Cave (Mazooma) (Scorpion 4) (set 2)
+sc4alad Aladdin's Cave (Mazooma) (Scorpion 4) (set 1)
+sc4bankba Bankety Bank (Qps) (Scorpion 4) (set 2)
+sc4bankb Bankety Bank (Qps) (Scorpion 4) (set 1)
+sc4bantma Bantam Of The Opera (Mazooma) (Scorpion 4) (set 2)
+sc4bantm Bantam Of The Opera (Mazooma) (Scorpion 4) (set 1)
+sc4bantmb Bantam Of The Opera (Mazooma) (Scorpion 4) (set 3)
+sc4bantmc Bantam Of The Opera (Mazooma) (Scorpion 4) (set 4)
+sc4bar7a Bar 7's (PR1433) (Bellfruit) (Scorpion 4) (set 2)
+sc4bar7 Bar 7's (PR1433) (Bellfruit) (Scorpion 4) (set 1)
+sc4bar7b Bar 7's (PR1438) (Bellfruit) (Scorpion 4) (Top Box?, set 1)
+sc4bar7c Bar 7's (PR1438) (Bellfruit) (Scorpion 4) (Top Box?, set 2)
+sc4bar7d Bar 7's (PR1438) (Bellfruit) (Scorpion 4) (Top Box?, set 3)
+sc4bar7e Bar 7's (PR1438) (Bellfruit) (Scorpion 4) (Top Box?, set 4)
+sc4batla Battleships & Cruisers (Bellfruit) (Scorpion 4) (set 2)
+sc4batl Battleships & Cruisers (Bellfruit) (Scorpion 4) (set 1)
+sc4bba Bankety Bank (Qps) (Scorpion 4) (set 4)
+sc4bb Bankety Bank (Qps) (Scorpion 4) (set 3)
+sc4bbclba Bankety Bank Club (V1.1) (Qps) (Scorpion 4)
+sc4bbclb Bankety Bank Club (V1.0) (Qps) (Scorpion 4)
+sc4bbclbb Bankety Bank Club (V411) (Qps) (Scorpion 4) (set 1)
+sc4bbclbc Bankety Bank Club (V411) (Qps) (Scorpion 4) (set 2)
+sc4bblasa Big Blaster (Mazooma) (Scorpion 4) (set 2)
+sc4bblasb Big Blaster (Mazooma) (Scorpion 4) (set 3)
+sc4bblas Big Blaster (Mazooma) (Scorpion 4) (set 1)
+sc4bblasc Big Blaster (Mazooma) (Scorpion 4) (set 4)
+sc4bblasd Big Blaster (Mazooma) (Scorpion 4) (set 5)
+sc4bblase Big Blaster (Mazooma) (Scorpion 4) (set 6)
+sc4bblasf Big Blaster (Mazooma) (Scorpion 4) (set 7)
+sc4bbust Blockbuster (Mazooma) (Scorpion 4)
+sc4beda Bedazzled (Mazooma) (Scorpion 4) (set 2)
+sc4bedb Bedazzled (Mazooma) (Scorpion 4) (set 3)
+sc4bed Bedazzled (Mazooma) (Scorpion 4) (set 1)
+sc4bedc Bedazzled (Mazooma) (Scorpion 4) (set 4)
+sc4bedcla Bedazzled Club (Mazooma) (Scorpion 4) (set 2)
+sc4bedclb Bedazzled Club (Mazooma) (Scorpion 4) (set 3)
+sc4bedcl Bedazzled Club (Mazooma) (Scorpion 4) (set 1)
+sc4bedclc Bedazzled Club (Mazooma) (Scorpion 4) (set 4)
+sc4bedcld Bedazzled Club (Mazooma) (Scorpion 4) (set 5)
+sc4bedd Bedazzled (Mazooma) (Scorpion 4) (set 5)
+sc4bede Bedazzled (Mazooma) (Scorpion 4) (set 6)
+sc4bigdla Big Deal (Qps) (Scorpion 4) (set 2)
+sc4bigdl Big Deal (Qps) (Scorpion 4) (set 1)
+sc4bingba Bingo Belle (Mazooma) (Scorpion 4) (set 2)
+sc4bingb Bingo Belle (Mazooma) (Scorpion 4) (set 1)
+sc4blasta Blast Off (041) (Qps) (Scorpion 4) (set 1)
+sc4blastb Blast Off (011) (Qps) (Scorpion 4) (set 2)
+sc4blast Blast Off (011) (Qps) (Scorpion 4) (set 1)
+sc4blastc Blast Off (041) (Qps) (Scorpion 4) (set 2)
+sc4blastd Blast Off (042) (Qps) (Scorpion 4) (set 1)
+sc4blaste Blast Off (042) (Qps) (Scorpion 4) (set 2)
+sc4blokqa Blockbuster (Qps) (Scorpion 4) (set 2)
+sc4blokqb Blockbuster (Qps) (Scorpion 4) (set 3)
+sc4blokq Blockbuster (Qps) (Scorpion 4) (set 1)
+sc4blokqc Blockbuster (Qps) (Scorpion 4) (set 4)
+sc4blokqd Blockbuster (Qps) (Scorpion 4) (set 5)
+sc4blokqe Blockbuster (Qps) (Scorpion 4) (set 6)
+sc4bluea Blue Rinse (Mazooma) (Scorpion 4) (set 2)
+sc4blueb Blue Rinse (Mazooma) (Scorpion 4) (set 3)
+sc4blue Blue Rinse (Mazooma) (Scorpion 4) (set 1)
+sc4bluec Blue Rinse (Mazooma) (Scorpion 4) (set 4)
+sc4blued Blue Rinse (Mazooma) (Scorpion 4) (set 5)
+sc4bluee Blue Rinse (Mazooma) (Scorpion 4) (set 6)
+sc4boba Bobby Dazzler (Mazooma) (Scorpion 4) (set 2)
+sc4bobb Bobby Dazzler (Mazooma) (Scorpion 4) (set 3)
+sc4bob Bobby Dazzler (Mazooma) (Scorpion 4) (set 1)
+sc4bobc Bobby Dazzler (Mazooma) (Scorpion 4) (set 4)
+sc4bobcla Bobby Dazzler Club (Mazooma) (Scorpion 4) (set 2)
+sc4bobcl Bobby Dazzler Club (Mazooma) (Scorpion 4) (set 1)
+sc4bobd Bobby Dazzler (Mazooma) (Scorpion 4) (set 5)
+sc4bobe Bobby Dazzler (Mazooma) (Scorpion 4) (set 6)
+sc4bobf Bobby Dazzler (Mazooma) (Scorpion 4) (set 7)
+sc4bobg Bobby Dazzler (Mazooma) (Scorpion 4) (set 8)
+sc4bobh Bobby Dazzler (Mazooma) (Scorpion 4) (set 9)
+sc4bobi Bobby Dazzler (Mazooma) (Scorpion 4) (set 10)
+sc4bonbxa Bar X (Mazooma) (Scorpion 4) (set 6)
+sc4bonbx Bar X (Mazooma) (Scorpion 4) (set 1)
+sc4bonbxb Bar X (Mazooma) (Scorpion 4) (set 7)
+sc4bonbxc Bar X (Mazooma) (Scorpion 4) (set 2)
+sc4bonbxd Bar X (Mazooma) (Scorpion 4) (set 3)
+sc4bonbxe Bar X (Mazooma) (Scorpion 4) (set 4)
+sc4bonbxf Bar X (Mazooma) (Scorpion 4) (set 5)
+sc4bonbxg Bar X (Mazooma) (Scorpion 4) (set 8)
+sc4bonbxh Bar X (Mazooma) (Scorpion 4) (set 9)
+sc4bonbxi Bar X (Mazooma) (Scorpion 4) (set 10)
+sc4bonbxj Bar X (Mazooma) (Scorpion 4) (set 11)
+sc4bonbxk Bar X (Mazooma) (Scorpion 4) (set 12)
+sc4bonbxl Bar X (Mazooma) (Scorpion 4) (set 13)
+sc4boomba Monopoly Boom Or Bust (Bellfruit) (Scorpion 4) (set 2)
+sc4boomb Monopoly Boom Or Bust (Bellfruit) (Scorpion 4) (set 1)
+sc4botna Back Of The Net (Qps) (Scorpion 4) (set 2, 011)
+sc4botn Back Of The Net (Qps) (Scorpion 4) (set 1, 011)
+sc4bpba Bully's Prize Board (Bellfruit) (Scorpion 4) (set 3)
+sc4bpbb Bully's Prize Board (Bellfruit) (Scorpion 4) (set 4)
+sc4bpb Bully's Prize Board (Bellfruit) (Scorpion 4) (set 1)
+sc4bpbc Bully's Prize Board (Bellfruit) (Scorpion 4) (set 2)
+sc4bpbd Bully's Prize Board (Bellfruit) (Scorpion 4) (set 5)
+sc4bpbe Bully's Prize Board (Bellfruit) (Scorpion 4) (set 6)
+sc4brixa Brix (German) (Nova) (Scorpion 4) (set 2)
+sc4brixb Brix (German) (Nova) (Scorpion 4) (set 3)
+sc4brix Brix (German) (Nova) (Scorpion 4) (set 1)
+sc4brkfsa The Big Breakfast (BFM) (Scorpion 4) (set 2)
+sc4brkfsb The Big Breakfast (BFM) (Scorpion 4) (set 3)
+sc4brkfsc The Big Breakfast (BFM) (Scorpion 4) (set 4)
+sc4brkfs The Big Breakfast (BFM) (Scorpion 4) (set 1)
+sc4brkspa Break The Spell (Mazooma) (Scorpion 4) (set 2)
+sc4brksp Break The Spell (Mazooma) (Scorpion 4) (set 1)
+sc4brolla Bank Roll (Mazooma) (Scorpion 4) (set 2)
+sc4broll Bank Roll (Mazooma) (Scorpion 4) (set 1)
+sc4brollb Bank Roll (Mazooma) (Scorpion 4) (set 3)
+sc4brollc Bank Roll (Mazooma) (Scorpion 4) (set 4)
+sc4bspa Bully's Star Prize (PR3040) (Bellfruit) (Scorpion 4) (set 2)
+sc4bspb Bully's Star Prize (PR3040) (Bellfruit) (Scorpion 4) (set 3)
+sc4bsp Bully's Star Prize (PR3040) (Bellfruit) (Scorpion 4) (set 1)
+sc4bspc Bully's Star Prize (PR3040) (Bellfruit) (Scorpion 4) (set 4)
+sc4bspd Bully's Star Prize (PR3040) (Bellfruit) (Scorpion 4) (set 5)
+sc4bspe Bully's Star Prize (PR3042) (Bellfruit) (Scorpion 4) (set 1)
+sc4bspf Bully's Star Prize (PR3042) (Bellfruit) (Scorpion 4) (set 2)
+sc4bspg Bully's Star Prize (PR3040) (Bellfruit) (Scorpion 4) (set 6)
+sc4bugsa Bugs Money (Bellfruit) (Scorpion 4) (set 2)
+sc4bugsb Bugs Money (Bellfruit) (Scorpion 4) (set 3)
+sc4bugs Bugs Money (Bellfruit) (Scorpion 4) (set 1)
+sc4bugsc Bugs Money (Bellfruit) (Scorpion 4) (set 4)
+sc4bulcla Bullseye Club (Bellfruit) (Scorpion 4) (set 2)
+sc4bulclb Bullseye Club (Bellfruit) (Scorpion 4) (set 3)
+sc4bulcl Bullseye Club (Bellfruit) (Scorpion 4) (set 1)
+sc4bulclc Bullseye Club (Bellfruit) (Scorpion 4) (set 4)
+sc4bulcld Bullseye Club (Bellfruit) (Scorpion 4) (set 5)
+sc4bulcle Bullseye Club (Bellfruit) (Scorpion 4) (set 6)
+sc4bulclf Bullseye Club (Bellfruit) (Scorpion 4) (set 7)
+sc4bulclg Bullseye Club (Bellfruit) (Scorpion 4) (set 8)
+sc4bulclh Bullseye Club (Bellfruit) (Scorpion 4) (set 9)
+sc4bulcli Bullseye Club (Bellfruit) (Scorpion 4) (set 10)
+sc4bulcsa Bullseye Classic (Bellfruit) (Scorpion 4) (set 2)
+sc4bulcsb Bullseye Classic (Bellfruit) (Scorpion 4) (set 3)
+sc4bulcs Bullseye Classic (Bellfruit) (Scorpion 4) (set 1)
+sc4bulcsc Bullseye Classic (Bellfruit) (Scorpion 4) (set 4)
+sc4bulla Bullseye (Bellfruit) (Scorpion 4) (set 2)
+sc4bullb Bullseye (Bellfruit) (Scorpion 4) (set 3)
+sc4bull Bullseye (Bellfruit) (Scorpion 4) (set 1)
+sc4bullc Bullseye (Bellfruit) (Scorpion 4) (set 4)
+sc4butcha Butch Cashidy & The Sundance Quid (Bellfruit) (Scorpion 4) (set 2)
+sc4butchb Butch Cashidy & The Sundance Quid (Bellfruit) (Scorpion 4) (set 3)
+sc4butch Butch Cashidy & The Sundance Quid (Bellfruit) (Scorpion 4) (set 1)
+sc4butchc Butch Cashidy & The Sundance Quid (Bellfruit) (Scorpion 4) (set 4)
+sc4butchd Butch Cashidy & The Sundance Quid (Bellfruit) (Scorpion 4) (set 5)
+sc4butche Butch Cashidy & The Sundance Quid (Bellfruit) (Scorpion 4) (set 6)
+sc4butchf Butch Cashidy & The Sundance Quid (Bellfruit) (Scorpion 4) (set 7)
+sc4butchg Butch Cashidy & The Sundance Quid (Bellfruit) (Scorpion 4) (set 8)
+sc4cabina Cabin Fever (Mazooma) (Scorpion 4) (set 2)
+sc4cabinb Cabin Fever (Mazooma) (Scorpion 4) (set 3)
+sc4cabin Cabin Fever (Mazooma) (Scorpion 4) (set 1)
+sc4cabinc Cabin Fever (Mazooma) (Scorpion 4) (set 4)
+sc4cabind Cabin Fever (Mazooma) (Scorpion 4) (set 5)
+sc4cabine Cabin Fever (Mazooma) (Scorpion 4) (set 6)
+sc4cabinf Cabin Fever (Mazooma) (Scorpion 4) (set 7)
+sc4cabing Cabin Fever (Mazooma) (Scorpion 4) (set 8)
+sc4cabinh Cabin Fever (Mazooma) (Scorpion 4) (set 9)
+sc4cabini Cabin Fever (Mazooma) (Scorpion 4) (set 10)
+sc4cabinj Cabin Fever (Mazooma) (Scorpion 4) (set 11)
+sc4cabink Cabin Fever (Mazooma) (Scorpion 4) (set 12)
+sc4cabinl Cabin Fever (Mazooma) (Scorpion 4) (set 13)
+sc4cabinm Cabin Fever (Mazooma) (Scorpion 4) (set 14)
+sc4cada Cash Adder (V1.0) (Qps) (Scorpion 4) (set 2)
+sc4cadb Cash Adder (V011) (Qps) (Scorpion 4) (set 1)
+sc4cad Cash Adder (V1.0) (Qps) (Scorpion 4) (set 1)
+sc4cadc Cash Adder (V041) (Qps) (Scorpion 4) (set 1)
+sc4cadcla Cash Adder Club (411) (Qps) (Scorpion 4) (set 2)
+sc4cadcl Cash Adder Club (411) (Qps) (Scorpion 4) (set 1)
+sc4cadd Cash Adder (V012) (Qps) (Scorpion 4) (set 1)
+sc4cade Cash Adder (V042) (Qps) (Scorpion 4) (set 1)
+sc4cadf Cash Adder (V1.0) (Qps) (Scorpion 4) (set 3)
+sc4cadg Cash Adder (V1.0) (Qps) (Scorpion 4) (set 4)
+sc4cadh Cash Adder (V011) (Qps) (Scorpion 4) (set 2)
+sc4cadi Cash Adder (V041) (Qps) (Scorpion 4) (set 2)
+sc4cadj Cash Adder (V012) (Qps) (Scorpion 4) (set 2)
+sc4cadk Cash Adder (V042) (Qps) (Scorpion 4) (set 2)
+sc4cadl Cash Adder (V013) (Qps) (Scorpion 4) (set 1)
+sc4cadm Cash Adder (V013) (Qps) (Scorpion 4) (set 2)
+sc4cadn Cash Adder (V014) (Qps) (Scorpion 4) (set 1)
+sc4cado Cash Adder (V043) (Qps) (Scorpion 4) (set 1)
+sc4cadp Cash Adder (V014) (Qps) (Scorpion 4) (set 2)
+sc4cadq Cash Adder (V043) (Qps) (Scorpion 4) (set 2)
+sc4cancaa Can Can Cash Casino (Mazooma) (Scorpion 4) (set 2)
+sc4cancab Can Can Cash Casino (Mazooma) (Scorpion 4) (set 3)
+sc4canca Can Can Cash Casino (Mazooma) (Scorpion 4) (set 1)
+sc4cancac Can Can Cash Casino (Mazooma) (Scorpion 4) (set 4)
+sc4captna Captain Cash (Qps) (Scorpion 4) (set 4)
+sc4captnb Captain Cash (Qps) (Scorpion 4) (set 2)
+sc4captn Captain Cash (Qps) (Scorpion 4) (set 1)
+sc4captnc Captain Cash (Qps) (Scorpion 4) (set 3)
+sc4captnd Captain Cash (Qps) (Scorpion 4) (set 5)
+sc4captne Captain Cash (Qps) (Scorpion 4) (set 6)
+sc4captnf Captain Cash (Qps) (Scorpion 4) (set 7)
+sc4caria Caribbean Cash (PR2326) (Mazooma) (Scorpion 4) (set 2)
+sc4carib Caribbean Cash (PR2326) (Mazooma) (Scorpion 4) (set 3)
+sc4cari Caribbean Cash (PR2326) (Mazooma) (Scorpion 4) (set 1)
+sc4caric Caribbean Cash (PR2326) (Mazooma) (Scorpion 4) (set 4)
+sc4carid Caribbean Cash (PR2326) (Mazooma) (Scorpion 4) (set 5)
+sc4carie Caribbean Cash (PR2326) (Mazooma) (Scorpion 4) (set 6)
+sc4cariqa Caribbean Cash (Qps) (Scorpion 4) (set 2)
+sc4cariqb Caribbean Cash (Qps) (Scorpion 4) (set 3)
+sc4cariq Caribbean Cash (Qps) (Scorpion 4) (set 1)
+sc4cariqc Caribbean Cash (Qps) (Scorpion 4) (set 4)
+sc4cariqd Caribbean Cash (Qps) (Scorpion 4) (set 5)
+sc4cariqe Caribbean Cash (Qps) (Scorpion 4) (set 6)
+sc4cariqf Caribbean Cash (Qps) (Scorpion 4) (set 7)
+sc4cariqg Caribbean Cash (Qps) (Scorpion 4) (set 8)
+sc4carrya Carry On Winning (Bellfruit) (Scorpion 4) (set 2)
+sc4carry Carry On Winning (Bellfruit) (Scorpion 4) (set 1)
+sc4cashg Cashanova (German) (Mazooma / Nova) (Scorpion 4)
+sc4cashma Cashanova (Mazooma) (Scorpion 4) (set 2)
+sc4cashmb Cashanova (Mazooma) (Scorpion 4) (set 3)
+sc4cashm Cashanova (Mazooma) (Scorpion 4) (set 1)
+sc4cashmc Cashanova (Mazooma) (Scorpion 4) (set 4)
+sc4cashmd Cashanova (Mazooma) (Scorpion 4) (set 5)
+sc4cashme Cashanova (Mazooma) (Scorpion 4) (set 6)
+sc4cashn Cashanova (Dutch) (Mazooma / Eurocoin) (Scorpion 4)
+sc4casrya Casino Royale (PR2073) (Czech) (Mazooma) (Scorpion 4) (set 1)
+sc4casryb Casino Royale (PR2073) (Czech) (Mazooma) (Scorpion 4) (set 2)
+sc4casry Casino Royale (PR2062) (Mazooma) (Scorpion 4) (set 1)
+sc4casryc Casino Royale (PR2062) (Mazooma) (Scorpion 4) (set 2)
+sc4casryd Casino Royale (PR2075) (Mazooma) (Scorpion 4) (set 1)
+sc4casrye Casino Royale (PR2075) (Mazooma) (Scorpion 4) (set 2)
+sc4casxta Casino Xtravaganza (Mazooma) (Scorpion 4) (set 2)
+sc4casxtb Casino Xtravaganza (Mazooma) (Scorpion 4) (set 3)
+sc4casxt Casino Xtravaganza (Mazooma) (Scorpion 4) (set 1)
+sc4casxtc Casino Xtravaganza (Mazooma) (Scorpion 4) (set 4)
+sc4casxtd Casino Xtravaganza (Mazooma) (Scorpion 4) (set 5)
+sc4casxte Casino Xtravaganza (Mazooma) (Scorpion 4) (set 6)
+sc4cbaza Cash Bazaar Club (Bellfruit) (Scorpion 4) (set 2)
+sc4cbazb Cash Bazaar Club (Bellfruit) (Scorpion 4) (set 3)
+sc4cbaz Cash Bazaar Club (Bellfruit) (Scorpion 4) (set 1)
+sc4cbazc Cash Bazaar Club (Bellfruit) (Scorpion 4) (set 4)
+sc4cbazd Cash Bazaar Club (Bellfruit) (Scorpion 4) (set 5)
+sc4cbaze Cash Bazaar Club (Bellfruit) (Scorpion 4) (set 6)
+sc4cbazf Cash Bazaar Club (Bellfruit) (Scorpion 4) (set 7)
+sc4cbazg Cash Bazaar Club (Bellfruit) (Scorpion 4) (set 8)
+sc4cbazh Cash Bazaar Club (Bellfruit) (Scorpion 4) (set 9)
+sc4cbazi Cash Bazaar Club (Bellfruit) (Scorpion 4) (set 10)
+sc4cbazj Cash Bazaar Club (Bellfruit) (Scorpion 4) (set 11)
+sc4cbazk Cash Bazaar Club (Bellfruit) (Scorpion 4) (set 12)
+sc4cblasa Cash Blast (Voodoo Games) (Scorpion 4) (set 2)
+sc4cblas Cash Blast (Voodoo Games) (Scorpion 4) (set 1)
+sc4cburna Cash 'n' Burn (Qps) (Scorpion 4) (set 2)
+sc4cburn Cash 'n' Burn (Qps) (Scorpion 4) (set 1)
+sc4ccc Criss Cross Crazy (Dutch) (Bellfruit) (Scorpion 4)
+sc4cccsha Criss Cross Cash (Mazooma) (Scorpion 4) (set 2)
+sc4cccshb Criss Cross Cash (Mazooma) (Scorpion 4) (set 3)
+sc4cccshc Criss Cross Cash (Mazooma) (Scorpion 4) (set 4)
+sc4cccsh Criss Cross Cash (Mazooma) (Scorpion 4) (set 1)
+sc4cccshd Criss Cross Cash (Mazooma) (Scorpion 4) (set 5)
+sc4cccshe Criss Cross Cash (Mazooma) (Scorpion 4) (set 6)
+sc4cckeya Casino Crazy Fruits Gold (Bellfruit) (Scorpion 4) (set 2)
+sc4cckeyb Casino Crazy Fruits Gold (Bellfruit) (Scorpion 4) (set 3)
+sc4cckey Casino Crazy Fruits Gold (Bellfruit) (Scorpion 4) (set 1)
+sc4cckeyc Casino Crazy Fruits Gold (Bellfruit) (Scorpion 4) (set 4)
+sc4cckeyd Casino Crazy Fruits Gold (Bellfruit) (Scorpion 4) (set 5)
+sc4cckeye Casino Crazy Fruits Gold (Bellfruit) (Scorpion 4) (set 6)
+sc4cckeyf Casino Crazy Fruits Gold (Bellfruit) (Scorpion 4) (set 7)
+sc4cckeyg Casino Crazy Fruits Gold (Bellfruit) (Scorpion 4) (set 8)
+sc4cckeyh Casino Crazy Fruits Gold (Bellfruit) (Scorpion 4) (set 9)
+sc4cckeyi Casino Crazy Fruits Gold (Bellfruit) (Scorpion 4) (set 11)
+sc4cckeyj Casino Crazy Fruits Gold (Bellfruit) (Scorpion 4) (set 10)
+sc4cckeyk Casino Crazy Fruits Gold (Bellfruit) (Scorpion 4) (set 12)
+sc4cckeyl Casino Crazy Fruits Gold (Bellfruit) (Scorpion 4) (set 13)
+sc4cckeym Casino Crazy Fruits Gold (Bellfruit) (Scorpion 4) (set 14)
+sc4cckeyn Casino Crazy Fruits Gold (Bellfruit) (Scorpion 4) (set 15)
+sc4cckeyo Casino Crazy Fruits Gold (Bellfruit) (Scorpion 4) (set 16)
+sc4cclas0 Club Class (Bellfruit) (Scorpion 4) (set 24)
+sc4cclas1 Club Class (Bellfruit) (Scorpion 4) (set 25)
+sc4cclas2 Club Class (Bellfruit) (Scorpion 4) (set 26)
+sc4cclas3 Club Class (Bellfruit) (Scorpion 4) (set 27)
+sc4cclas4 Club Class (Bellfruit) (Scorpion 4) (set 28)
+sc4cclasa Club Class (Bellfruit) (Scorpion 4) (set 2)
+sc4cclasb Club Class (Bellfruit) (Scorpion 4) (set 3)
+sc4cclasc Club Class (Bellfruit) (Scorpion 4) (set 4)
+sc4cclas Club Class (Bellfruit) (Scorpion 4) (set 1)
+sc4cclasd Club Class (Bellfruit) (Scorpion 4) (set 5)
+sc4cclase Club Class (65% Ferry) (Bellfruit) (Scorpion 4) (set 1)
+sc4cclasf Club Class (Bellfruit) (Scorpion 4) (set 6)
+sc4cclasg Club Class (65% Ferry) (Bellfruit) (Scorpion 4) (set 2)
+sc4cclash Club Class (65% Ferry) (Bellfruit) (Scorpion 4) (set 3)
+sc4cclasi Club Class (Bellfruit) (Scorpion 4) (set 7)
+sc4cclasj Club Class (Bellfruit) (Scorpion 4) (set 8)
+sc4cclask Club Class (Bellfruit) (Scorpion 4) (set 9)
+sc4cclasl Club Class (Bellfruit) (Scorpion 4) (set 10)
+sc4cclasm Club Class (Bellfruit) (Scorpion 4) (set 11)
+sc4cclasn Club Class (Bellfruit) (Scorpion 4) (set 12)
+sc4cclaso Club Class (Bellfruit) (Scorpion 4) (set 13)
+sc4cclasp Club Class (65% Ferry) (Bellfruit) (Scorpion 4) (set 4)
+sc4cclasq Club Class (Bellfruit) (Scorpion 4) (set 14)
+sc4cclasr Club Class (Bellfruit) (Scorpion 4) (set 15)
+sc4cclass Club Class (Bellfruit) (Scorpion 4) (set 16)
+sc4cclast Club Class (Bellfruit) (Scorpion 4) (set 17)
+sc4cclasu Club Class (Bellfruit) (Scorpion 4) (set 18)
+sc4cclasv Club Class (Bellfruit) (Scorpion 4) (set 19)
+sc4cclasw Club Class (Bellfruit) (Scorpion 4) (set 20)
+sc4cclasx Club Class (Bellfruit) (Scorpion 4) (set 21)
+sc4cclasy Club Class (Bellfruit) (Scorpion 4) (set 22)
+sc4cclasz Club Class (Bellfruit) (Scorpion 4) (set 23)
+sc4cclima Casino Crazy Climber (Bellfruit) (Scorpion 4) (set 2)
+sc4cclimb Casino Crazy Climber (Bellfruit) (Scorpion 4) (set 3)
+sc4cclim Casino Crazy Climber (Bellfruit) (Scorpion 4) (set 1)
+sc4cclimc Casino Crazy Climber (Bellfruit) (Scorpion 4) (set 4)
+sc4cclimd Casino Crazy Climber (Bellfruit) (Scorpion 4) (set 5)
+sc4cclime Casino Crazy Climber (Bellfruit) (Scorpion 4) (set 13)
+sc4cclimf Casino Crazy Climber (Bellfruit) (Scorpion 4) (set 14)
+sc4cclimg Casino Crazy Climber (Bellfruit) (Scorpion 4) (set 15)
+sc4cclimh Casino Crazy Climber (Bellfruit) (Scorpion 4) (set 6)
+sc4cclimi Casino Crazy Climber (Bellfruit) (Scorpion 4) (set 7)
+sc4cclimj Casino Crazy Climber (Bellfruit) (Scorpion 4) (set 16)
+sc4cclimk Casino Crazy Climber (Bellfruit) (Scorpion 4) (set 17)
+sc4ccliml Casino Crazy Climber (Bellfruit) (Scorpion 4) (set 18)
+sc4cclimm Casino Crazy Climber (Bellfruit) (Scorpion 4) (set 8)
+sc4cclimn Casino Crazy Climber (Bellfruit) (Scorpion 4) (set 9)
+sc4cclimo Casino Crazy Climber (Bellfruit) (Scorpion 4) (set 10)
+sc4cclimp Casino Crazy Climber (Bellfruit) (Scorpion 4) (set 11)
+sc4cclimq Casino Crazy Climber (Bellfruit) (Scorpion 4) (set 19)
+sc4cclimr Casino Crazy Climber (Bellfruit) (Scorpion 4) (set 20)
+sc4cclims Casino Crazy Climber (Bellfruit) (Scorpion 4) (set 12)
+sc4cclimt Casino Crazy Climber (Bellfruit) (Scorpion 4) (set 21)
+sc4cclimu Casino Crazy Climber (Bellfruit) (Scorpion 4) (set 22)
+sc4ccogs Clever Cogs (Qps) (Scorpion 4)
+sc4cconxa Cash Connexion (Mazooma) (Scorpion 4) (set 2)
+sc4cconxb Cash Connexion (Mazooma) (Scorpion 4) (set 3)
+sc4cconx Cash Connexion (Mazooma) (Scorpion 4) (set 1)
+sc4cconxc Cash Connexion (Mazooma) (Scorpion 4) (set 4)
+sc4ccrusa Cash Crusaders (Mazooma) (Scorpion 4) (set 2)
+sc4ccrusb Cash Crusaders (Mazooma) (Scorpion 4) (set 3)
+sc4ccrus Cash Crusaders (Mazooma) (Scorpion 4) (set 1)
+sc4celeba I'm A Celebrity (Bellfruit) (Scorpion 4) (set 2)
+sc4celebb I'm A Celebrity (Bellfruit) (Scorpion 4) (set 3)
+sc4celebc I'm A Celebrity (Bellfruit) (Scorpion 4) (set 4)
+sc4celebd I'm A Celebrity (Bellfruit) (Scorpion 4) (set 5)
+sc4celeb I'm A Celebrity (Bellfruit) (Scorpion 4) (set 1)
+sc4cerup Cash Eruption (Mazooma) (Scorpion 4)
+sc4cexpla Cash Explosion (PR2076) (Mazooma) (Scorpion 4) (set 2)
+sc4cexplb Cash Explosion (PR2076) (Mazooma) (Scorpion 4) (set 3)
+sc4cexpl Cash Explosion (PR2076) (Mazooma) (Scorpion 4) (set 1)
+sc4cexplc Cash Explosion (PR2076) (Mazooma) (Scorpion 4) (set 4)
+sc4cexpld Cash Explosion (PR2120) (Mazooma) (Scorpion 4) (set 1)
+sc4cexple Cash Explosion (PR2120) (Mazooma) (Scorpion 4) (set 2)
+sc4cexplf Cash Explosion (PR2076) (Mazooma) (Scorpion 4) (set 5)
+sc4cexplg Cash Explosion (PR2076) (Mazooma) (Scorpion 4) (set 6)
+sc4cfcas0 Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 18)
+sc4cfcas1 Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 19)
+sc4cfcas2 Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 20)
+sc4cfcas3 Casino Crazy Fruits (ZYFR) (Bellfruit) (Scorpion 4) (set 9)
+sc4cfcas4 Casino Crazy Fruits (CCFR) (Bellfruit) (Scorpion 4) (set 1)
+sc4cfcas5 Casino Crazy Fruits (CCFR) (Bellfruit) (Scorpion 4) (set 2)
+sc4cfcas6 Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 21)
+sc4cfcas7 Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 22)
+sc4cfcas8 Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 23)
+sc4cfcas9 Casino Crazy Fruits (ZYFR) (Bellfruit) (Scorpion 4) (set 10)
+sc4cfcasaa Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 24)
+sc4cfcasab Casino Crazy Fruits (ZYFR) (Bellfruit) (Scorpion 4) (set 11)
+sc4cfcasa Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 2)
+sc4cfcasac Casino Crazy Fruits (ZYFR) (Bellfruit) (Scorpion 4) (set 12)
+sc4cfcasad Casino Crazy Fruits (CCFR) (Bellfruit) (Scorpion 4) (set 3)
+sc4cfcasae Casino Crazy Fruits (CCFR) (Bellfruit) (Scorpion 4) (set 4)
+sc4cfcasaf Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 25)
+sc4cfcasag Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 26)
+sc4cfcasah Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 27)
+sc4cfcasai Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 28)
+sc4cfcasaj Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 29)
+sc4cfcasak Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 30)
+sc4cfcasal Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 31)
+sc4cfcasam Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 32)
+sc4cfcasb Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 3)
+sc4cfcas Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 1)
+sc4cfcasc Casino Crazy Fruits (ZYFR) (Bellfruit) (Scorpion 4) (set 5)
+sc4cfcasd Casino Crazy Fruits (ZYFR) (Bellfruit) (Scorpion 4) (set 6)
+sc4cfcase Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 4)
+sc4cfcasf Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 5)
+sc4cfcasg Casino Crazy Fruits (ZYFR) (Bellfruit) (Scorpion 4) (set 7)
+sc4cfcash Casino Crazy Fruits (ZYFR) (Bellfruit) (Scorpion 4) (set 8)
+sc4cfcasi Casino Crazy Fruits (ZYFR) (Bellfruit) (Scorpion 4) (set 1)
+sc4cfcasj Casino Crazy Fruits (ZYFR) (Bellfruit) (Scorpion 4) (set 2)
+sc4cfcask Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 6)
+sc4cfcasl Casino Crazy Fruits (ZYPF) (Bellfruit) (Scorpion 4) (set 2)
+sc4cfcasm Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 7)
+sc4cfcasn Casino Crazy Fruits (ZYFR) (Bellfruit) (Scorpion 4) (set 3)
+sc4cfcaso Casino Crazy Fruits (ZYFR) (Bellfruit) (Scorpion 4) (set 4)
+sc4cfcasp Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 8)
+sc4cfcasq Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 9)
+sc4cfcasr Casino Crazy Fruits (ZYPF) (Bellfruit) (Scorpion 4) (set 1)
+sc4cfcass Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 10)
+sc4cfcast Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 11)
+sc4cfcasu Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 12)
+sc4cfcasv Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 13)
+sc4cfcasw Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 14)
+sc4cfcasx Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 15)
+sc4cfcasy Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 16)
+sc4cfcasz Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 17)
+sc4cfclab Crazy Fruits Classic (Bellfruit) (Scorpion 4) (set 2)
+sc4cfclac Crazy Fruits Classic (Bellfruit) (Scorpion 4) (set 3)
+sc4cfcla Crazy Fruits Classic (Bellfruit) (Scorpion 4) (set 1)
+sc4cfclad Crazy Fruits Classic (Bellfruit) (Scorpion 4) (set 4)
+sc4cfclae Crazy Fruits Classic (Bellfruit) (Scorpion 4) (set 5)
+sc4cfclaf Crazy Fruits Classic (Bellfruit) (Scorpion 4) (set 6)
+sc4cfclba Crazy Fruits Club (Bellfruit) (Scorpion 4) (set 2)
+sc4cfclbb Crazy Fruits Club (Bellfruit) (Scorpion 4) (set 3)
+sc4cfclb Crazy Fruits Club (Bellfruit) (Scorpion 4) (set 1)
+sc4cfdua Crazy Fruits Down Under (Bellfruit) (Scorpion 4) (set 2)
+sc4cfdub Crazy Fruits Down Under (Bellfruit) (Scorpion 4) (set 3)
+sc4cfduc Crazy Fruits Down Under (Bellfruit) (Scorpion 4) (set 4)
+sc4cfdu Crazy Fruits Down Under (Bellfruit) (Scorpion 4) (set 1)
+sc4cfgcla Crazy Fruits Gold Club (Bellfruit) (Scorpion 4) (set 2)
+sc4cfgclb Crazy Fruits Gold Club (Bellfruit) (Scorpion 4) (set 3)
+sc4cfgclc Crazy Fruits Gold Club (Bellfruit) (Scorpion 4) (set 4)
+sc4cfgcl Crazy Fruits Gold Club (Bellfruit) (Scorpion 4) (set 1)
+sc4cfqpsa Crazy Fruits (PR6813, CRFR) (Qps) (Scorpion 4) (set 4)
+sc4cfqpsb Crazy Fruits (PR6813, CRFR) (Qps) (Scorpion 4) (set 2)
+sc4cfqpsc Crazy Fruits V1.0 (PR2521, ECRZ) (Qps) (Scorpion 4) (set 1)
+sc4cfqps Crazy Fruits (PR6813, CRFR) (Qps) (Scorpion 4) (set 1)
+sc4cfqpsd Crazy Fruits (PR6813, CRFR) (Qps) (Scorpion 4) (set 3)
+sc4cfqpse Crazy Fruits V1.0 (PR2521, ECRZ) (Qps) (Scorpion 4) (set 2)
+sc4cfqpsf Crazy Fruits V1.0 (PR2521, ECRZ) (Qps) (Scorpion 4) (set 3)
+sc4cfqpsg Crazy Fruits V1.0 (PR2521, ECRZ) (Qps) (Scorpion 4) (set 4)
+sc4cfqpsh Crazy Fruits V1.0 (PR2521, ECRZ) (Qps) (Scorpion 4) (set 5)
+sc4cfqpsi Crazy Fruits V1.0 (PR2521, ECRZ) (Qps) (Scorpion 4) (set 6)
+sc4cfqpsj Crazy Fruits SP98 (PR4613) (Qps) (Scorpion 4)
+sc4cfqpsl Crazy Fruits SP98 (PR4613) (BFM) (Scorpion 4) (set 1)
+sc4cfqpsm Crazy Fruits SP98 (PR4613) (BFM / Whitbread) (Scorpion 4) (set 1)
+sc4cfqpsn Crazy Fruits SP98 (PR4613) (BFM) (Scorpion 4) (set 2)
+sc4cfqpso Crazy Fruits SP98 (PR4613) (BFM / Whitbread) (Scorpion 4) (set 2)
+sc4cfqpsp Crazy Fruits SP98 (PR4613) (BFM) (Scorpion 4) (set 3)
+sc4chaina Chain Reaction (Bellfruit) (Scorpion 4) (set 2)
+sc4chainb Chain Reaction (Bellfruit) (Scorpion 4) (set 3)
+sc4chainc Chain Reaction (Bellfruit) (Scorpion 4) (set 4)
+sc4chain Chain Reaction (Bellfruit) (Scorpion 4) (set 1)
+sc4chanda Cash In Hand (Bellfruit) (Scorpion 4) (set 2)
+sc4chandb Cash In Hand (Bellfruit) (Scorpion 4) (set 3)
+sc4chand Cash In Hand (Bellfruit) (Scorpion 4) (set 1)
+sc4chandc Cash In Hand (Bellfruit) (Scorpion 4) (set 4)
+sc4chavia Chav It (Bellfruit) (Scorpion 4) (set 2)
+sc4chavib Chav It (Bellfruit) (Scorpion 4) (set 3)
+sc4chavic Chav It (Bellfruit) (Scorpion 4) (set 4)
+sc4chavi Chav It (Bellfruit) (Scorpion 4) (set 1)
+sc4chavid Chav It (Bellfruit) (Scorpion 4) (set 5)
+sc4chavie Chav It (Bellfruit) (Scorpion 4) (set 6)
+sc4chavif Chav It (Bellfruit) (Scorpion 4) (set 7)
+sc4chavig Chav It (Bellfruit) (Scorpion 4) (set 8)
+sc4chavya Chavy Chase (Mazooma) (Scorpion 4) (set 2)
+sc4chavyb Chavy Chase (Mazooma) (Scorpion 4) (set 3)
+sc4chavyc Chavy Chase (Mazooma) (Scorpion 4) (set 4)
+sc4chavy Chavy Chase (Mazooma) (Scorpion 4) (set 1)
+sc4chavyd Chavy Chase (Mazooma) (Scorpion 4) (set 5)
+sc4chavye Chavy Chase (Mazooma) (Scorpion 4) (set 6)
+sc4chavyf Chavy Chase (Mazooma) (Scorpion 4) (set 7)
+sc4chavyg Chavy Chase (Mazooma) (Scorpion 4) (set 8)
+sc4chick Chickendales (Mazooma) (Scorpion 4)
+sc4chuba Chubby Does Vegas (Mazooma) (Scorpion 4) (set 2)
+sc4chubb Chubby Does Vegas (Mazooma) (Scorpion 4) (set 3)
+sc4chub Chubby Does Vegas (Mazooma) (Scorpion 4) (set 1)
+sc4cinva Cash Invaders (Bellfruit) (Scorpion 4) (set 2)
+sc4cinvb Cash Invaders (Bellfruit) (Scorpion 4) (set 3)
+sc4cinv Cash Invaders (Bellfruit) (Scorpion 4) (set 1)
+sc4cinvc Cash Invaders (Bellfruit) (Scorpion 4) (set 4)
+sc4cinvd Cash Invaders (Bellfruit) (Scorpion 4) (set 5)
+sc4cinve Cash Invaders (Bellfruit) (Scorpion 4) (set 6)
+sc4cinvf Cash Invaders (Bellfruit) (Scorpion 4) (set 7)
+sc4cinvg Cash Invaders (Bellfruit) (Scorpion 4) (set 8)
+sc4cinvh Cash Invaders (Bellfruit) (Scorpion 4) (set 9)
+sc4cinvi Cash Invaders (Bellfruit) (Scorpion 4) (set 10)
+sc4cja Cool Jewels (Bellfruit) (Scorpion 4) (set 2)
+sc4cjb Cool Jewels (Bellfruit) (Scorpion 4) (set 3)
+sc4cjc Cool Jewels (Bellfruit) (Scorpion 4) (set 4)
+sc4cjcla Cool Jewels Club (Bellfruit) (Scorpion 4) (set 2)
+sc4cjclb Cool Jewels Club (Bellfruit) (Scorpion 4) (set 3)
+sc4cjclc Cool Jewels Club (Bellfruit) (Scorpion 4) (set 4)
+sc4cjcl Cool Jewels Club (Bellfruit) (Scorpion 4) (set 1)
+sc4cjcld Cool Jewels Club (Bellfruit) (Scorpion 4) (set 5)
+sc4cjcle Cool Jewels Club (Bellfruit) (Scorpion 4) (set 6)
+sc4cjclf Cool Jewels Club (Bellfruit) (Scorpion 4) (set 7)
+sc4cj Cool Jewels (Bellfruit) (Scorpion 4) (set 1)
+sc4ckxa Casino King X (Mazooma) (Scorpion 4) (Base, set 1)
+sc4ckxb Casino King X (Mazooma) (Scorpion 4) (Base, set 2)
+sc4ckxc Casino King X (Mazooma) (Scorpion 4) (Base, set 3)
+sc4ckxe Casino King X (Mazooma) (Scorpion 4) (Base, set 4)
+sc4ckxf Casino King X (Mazooma) (Scorpion 4) (Base, set 5)
+sc4ckxg Casino King X (Mazooma) (Scorpion 4) (Base, set 6)
+sc4cla7a Classic 7s (Mazooma) (Scorpion 4) (set 2)
+sc4cla7b Classic 7s (Mazooma) (Scorpion 4) (set 3)
+sc4cla7c Classic 7s (Mazooma) (Scorpion 4) (set 4)
+sc4cla7 Classic 7s (Mazooma) (Scorpion 4) (set 1)
+sc4clasha Cash On The Lash (Mazooma) (Scorpion 4) (set 2)
+sc4clashb Cash On The Lash (Mazooma) (Scorpion 4) (set 3)
+sc4clash Cash On The Lash (Mazooma) (Scorpion 4) (set 1)
+sc4clashc Cash On The Lash (Mazooma) (Scorpion 4) (set 4)
+sc4clashd Cash On The Lash (Mazooma) (Scorpion 4) (set 5)
+sc4clashe Cash On The Lash (Mazooma) (Scorpion 4) (set 6)
+sc4clashf Cash On The Lash (Mazooma) (Scorpion 4) (set 7)
+sc4clashg Cash On The Lash (Mazooma) (Scorpion 4) (set 8)
+sc4clbmna Club Moneybags (Bellfruit) (Scorpion 4) (set 2)
+sc4clbmnb Club Moneybags (Bellfruit) (Scorpion 4) (set 3)
+sc4clbmnc Club Moneybags (Bellfruit) (Scorpion 4) (set 4)
+sc4clbmn Club Moneybags (Bellfruit) (Scorpion 4) (set 1)
+sc4clbtma Club Temptation (Bellfruit) (Scorpion 4) (set 2)
+sc4clbtmb Club Temptation (Bellfruit) (Scorpion 4) (set 3)
+sc4clbtmc Club Temptation (Bellfruit) (Scorpion 4) (set 4)
+sc4clbtm Club Temptation (Bellfruit) (Scorpion 4) (set 1)
+sc4clbtmd Club Temptation (Bellfruit) (Scorpion 4) (set 5)
+sc4clbtme Club Temptation (Bellfruit) (Scorpion 4) (set 6)
+sc4clclo Club Clouseau (QPS) (Scorpion 4)
+sc4clowna Clown Around (Bellfruit) (Scorpion 4) (set 2)
+sc4clownb Clown Around (Bellfruit) (Scorpion 4) (set 3)
+sc4clownc Clown Around (Bellfruit) (Scorpion 4) (set 4)
+sc4clown Clown Around (Bellfruit) (Scorpion 4) (set 1)
+sc4clownd Clown Around (Bellfruit) (Scorpion 4) (set 5)
+sc4clowne Clown Around (Bellfruit) (Scorpion 4) (set 6)
+sc4clownf Clown Around (Bellfruit) (Scorpion 4) (set 7)
+sc4clowng Clown Around (Bellfruit) (Scorpion 4) (set 8)
+sc4clucla Cluedo Club (Mazooma) (Scorpion 4) (set 2)
+sc4clucl Cluedo Club (Mazooma) (Scorpion 4) (set 1)
+sc4cluea Cluedo (Mazooma) (Scorpion 4) (set 2)
+sc4clueb Cluedo (Mazooma) (Scorpion 4) (set 3)
+sc4cluec Cluedo (Mazooma) (Scorpion 4) (set 4)
+sc4clue Cluedo (Mazooma) (Scorpion 4) (set 1)
+sc4clued Cluedo (Mazooma) (Scorpion 4) (set 5)
+sc4cluee Cluedo (Mazooma) (Scorpion 4) (set 6)
+sc4cluef Cluedo (Mazooma) (Scorpion 4) (set 7)
+sc4clueg Cluedo (Mazooma) (Scorpion 4) (set 8)
+sc4cmania Colour Mania (Bellfruit) (Scorpion 4) (set 2)
+sc4cmani Colour Mania (Bellfruit) (Scorpion 4) (set 1)
+sc4cmousa Cash & Mouse (V011) (Qps) (Scorpion 4) (set 1)
+sc4cmousb Cash & Mouse (V041) (Qps) (Scorpion 4) (set 2)
+sc4cmous Cash & Mouse (V041) (Qps) (Scorpion 4) (set 1)
+sc4cmousc Cash & Mouse (V011) (Qps) (Scorpion 4) (set 2)
+sc4cnfra Cash 'n' Fruit (Bellfruit) (Scorpion 4) (set 2)
+sc4cnfrb Cash 'n' Fruit (Bellfruit) (Scorpion 4) (set 3)
+sc4cnfr Cash 'n' Fruit (Bellfruit) (Scorpion 4) (set 1)
+sc4cnfrc Cash 'n' Fruit S+P98 (Bellfruit) (Scorpion 4) (set 1)
+sc4cnfrd Cash 'n' Fruit S+P98 (Bellfruit) (Scorpion 4) (set 2)
+sc4cnfre Cash 'n' Fruit (Bellfruit) (Scorpion 4) (set 4)
+sc4cnfrf Cash 'n' Fruit (Bellfruit) (Scorpion 4) (set 5)
+sc4cnfrg Cash 'n' Fruit (Bellfruit) (Scorpion 4) (set 6)
+sc4cnfrh Cash 'n' Fruit S+P98 (Bellfruit) (Scorpion 4) (set 3)
+sc4cnfri Cash 'n' Fruit S+P98 (Bellfruit) (Scorpion 4) (set 4)
+sc4colos Colossus (Dutch) (Bellfruit) (Scorpion 4)
+sc4copsra Cops 'n' Robbers (Bellfruit) (Scorpion 4) (set 2)
+sc4copsrb Cops 'n' Robbers (Bellfruit) (Scorpion 4) (set 3)
+sc4copsrc Cops 'n' Robbers (Bellfruit) (Scorpion 4) (set 4)
+sc4copsr Cops 'n' Robbers (Bellfruit) (Scorpion 4) (set 1)
+sc4copsrd Cops 'n' Robbers (Bellfruit) (Scorpion 4) (set 5)
+sc4copsre Cops 'n' Robbers (Bellfruit) (Scorpion 4) (set 6)
+sc4copsrf Cops 'n' Robbers (Bellfruit) (Scorpion 4) (set 7)
+sc4copsrg Cops 'n' Robbers (Bellfruit) (Scorpion 4) (set 8)
+sc4copsrh Cops 'n' Robbers (Bellfruit) (Scorpion 4) (set 9)
+sc4copsri Cops 'n' Robbers (Bellfruit) (Scorpion 4) (set 10)
+sc4corcla Coronation Street Club (Mazooma) (Scorpion 4) (set 2)
+sc4corcl Coronation Street Club (Mazooma) (Scorpion 4) (set 1)
+sc4coroa Coronation Street (PR2252) (Mazooma) (Scorpion 4) (set 2)
+sc4coroc Coronation Street Triple (Arcade Version 012) (PR2249) (Mazooma) (Scorpion 4) (set 1)
+sc4coro Coronation Street (PR2252) (Mazooma) (Scorpion 4) (set 1)
+sc4corod Coronation Street Triple (PR2249) (Mazooma) (Scorpion 4) (set 1)
+sc4corof Coronation Street (PR2252) (Mazooma) (Scorpion 4) (set 3)
+sc4corog Coronation Street (PR2252) (Mazooma) (Scorpion 4) (set 4)
+sc4coroh Coronation Street Triple (Arcade Version 012) (PR2249) (Mazooma) (Scorpion 4) (set 2)
+sc4coroi Coronation Street Triple (PR2249) (Mazooma) (Scorpion 4) (set 2)
+sc4coroj Coronation Street (PR2252) (Mazooma) (Scorpion 4) (set 5)
+sc4corok Coronation Street (PR2252) (Mazooma) (Scorpion 4) (set 6)
+sc4corol Coronation Street (PR2252) (Mazooma) (Scorpion 4) (set 7)
+sc4corom Coronation Street (PR2252) (Mazooma) (Scorpion 4) (set 8)
+sc4corotba Coronation Street Triple Top Box (PR2526, CSTB) (Mazooma) (Scorpion 4) (Top Box, set 2)
+sc4corotb Coronation Street Triple Top Box (PR2526, CSTB) (Mazooma) (Scorpion 4) (Top Box, set 1)
+sc4counta Countdown (Bellfruit) (Scorpion 4) (set 2)
+sc4count Countdown (Bellfruit) (Scorpion 4) (set 1)
+sc4cra Cash Raker (Qps) (Scorpion 4) (set 2)
+sc4crb Cash Raker (Qps) (Scorpion 4) (set 3)
+sc4cr Cash Raker (Qps) (Scorpion 4) (set 1)
+sc4crcca Cops 'n' Robbers Club Classic (Bellfruit) (Scorpion 4) (set 2)
+sc4crc Cash Raker (V2.1) (Qps) (Scorpion 4) (set 1)
+sc4crccb Cops 'n' Robbers Club Classic (65%) (Bellfruit) (Scorpion 4) (set 1)
+sc4crccc Cops 'n' Robbers Club Classic (65%) (Bellfruit) (Scorpion 4) (set 2)
+sc4crcc Cops 'n' Robbers Club Classic (Bellfruit) (Scorpion 4) (set 1)
+sc4crcla Cash Raker Club (V1.1) (Qps) (Scorpion 4) (set 1)
+sc4crclb Cash Raker Club (V1.0) (Qps) (Scorpion 4) (set 2)
+sc4crcl Cash Raker Club (V1.0) (Qps) (Scorpion 4) (set 1)
+sc4crclc Cash Raker Club (V1.1) (Qps) (Scorpion 4) (set 2)
+sc4crcld Cash Raker Club (V1.3) (Qps) (Scorpion 4)
+sc4crcle Cash Raker Club (411) (Qps) (Scorpion 4) (set 1)
+sc4crclf Cash Raker Club (411) (Qps) (Scorpion 4) (set 2)
+sc4crcpa Cops 'n' Robbers Club Platinum (Bellfruit) (Scorpion 4) (set 2)
+sc4crcpc Cops 'n' Robbers Club Platinum (Bellfruit) (Scorpion 4) (set 3)
+sc4crcp Cops 'n' Robbers Club Platinum (Bellfruit) (Scorpion 4) (set 1)
+sc4crcpd Cops 'n' Robbers Club Platinum (Bellfruit) (Scorpion 4) (set 4)
+sc4crcpe Cops 'n' Robbers Club Platinum (Bellfruit) (Scorpion 4) (set 5)
+sc4crcpf Cops 'n' Robbers Club Platinum (Bellfruit) (Scorpion 4) (set 6)
+sc4crcpg Cops 'n' Robbers Club Platinum (Bellfruit) (Scorpion 4) (set 7)
+sc4crcph Cops 'n' Robbers Club Platinum (Bellfruit) (Scorpion 4) (set 8)
+sc4crcpi Cops 'n' Robbers Club Platinum (Bellfruit) (Scorpion 4) (set 9)
+sc4crcpj Cops 'n' Robbers Club Platinum (Bellfruit) (Scorpion 4) (set 10)
+sc4crd Cash Raker (V2.2) (Qps) (Scorpion 4) (set 1)
+sc4cre Cash Raker (V2.1) (Qps) (Scorpion 4) (set 2)
+sc4crf Cash Raker (V2.2) (Qps) (Scorpion 4) (set 2)
+sc4crgca Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 2)
+sc4crgcb Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 3)
+sc4crgcc Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 4)
+sc4crgc Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 1)
+sc4crgcd Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 5)
+sc4crgce Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 6)
+sc4crgcf Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 7)
+sc4crgcg Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 8)
+sc4crgch Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 9)
+sc4crgci Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 10)
+sc4crgcj Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 11)
+sc4crgck Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 12)
+sc4crgcl Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 13)
+sc4crgcm Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 14)
+sc4crgcn Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 19)
+sc4crgco Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 15)
+sc4crgcp Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 20)
+sc4crgcq Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 16)
+sc4crgcr Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 21)
+sc4crgcs Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 23)
+sc4crgct Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 17)
+sc4crgcu Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 22)
+sc4crgcv Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 24)
+sc4crgcw Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 18)
+sc4crnjwa Crown Jewels (Bellfruit) (Scorpion 4) (set 2)
+sc4crnjw Crown Jewels (Bellfruit) (Scorpion 4) (set 1)
+sc4crsca Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 4) (set 2)
+sc4crscb Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 4) (set 3)
+sc4crscc Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 4) (set 4)
+sc4crsc Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 4) (set 1)
+sc4crscd Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 4) (set 5)
+sc4crsce Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 4) (set 6)
+sc4crscf Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 4) (set 7)
+sc4crscg Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 4) (set 8)
+sc4crzcsa Crazy Casino SP98 (Bellfruit) (Scorpion 4) (set 2)
+sc4crzcsb Crazy Casino SP98 (Bellfruit) (Scorpion 4) (set 3)
+sc4crzcsc Crazy Casino SP98 (Bellfruit) (Scorpion 4) (set 4)
+sc4crzcs Crazy Casino SP98 (Bellfruit) (Scorpion 4) (set 1)
+sc4crzgn0 Crazy Gang (Bellfruit) (Scorpion 4) (set 18)
+sc4crzgn1 Crazy Gang (Bellfruit) (Scorpion 4) (set 19)
+sc4crzgn2 Crazy Gang (Bellfruit) (Scorpion 4) (set 20)
+sc4crzgn3 Crazy Gang Arcade (Bellfruit) (Scorpion 4) (set 7)
+sc4crzgn4 Crazy Gang Arcade (Bellfruit) (Scorpion 4) (set 8)
+sc4crzgn5 Crazy Gang Arcade (Bellfruit) (Scorpion 4) (set 9)
+sc4crzgn6 Crazy Gang Arcade (Bellfruit) (Scorpion 4) (set 10)
+sc4crzgn7 Crazy Gang Arcade (Bellfruit) (Scorpion 4) (set 11)
+sc4crzgn8 Crazy Gang Arcade (Bellfruit) (Scorpion 4) (set 12)
+sc4crzgna Crazy Gang (Bellfruit) (Scorpion 4) (set 1)
+sc4crzgnc Crazy Gang (Bellfruit) (Scorpion 4) (set 2)
+sc4crzgnd Crazy Gang (Bellfruit) (Scorpion 4) (set 3)
+sc4crzgne Crazy Gang (Bellfruit) (Scorpion 4) (set 4)
+sc4crzgnf Crazy Gang (Bellfruit) (Scorpion 4) (set 5)
+sc4crzgnh Crazy Gang (Bellfruit) (Scorpion 4) (set 6)
+sc4crzgni Crazy Gang (Bellfruit) (Scorpion 4) (set 7)
+sc4crzgnk Crazy Gang (Bellfruit) (Scorpion 4) (set 8)
+sc4crzgnl Crazy Gang (Bellfruit) (Scorpion 4) (set 9)
+sc4crzgnm Crazy Gang (Bellfruit) (Scorpion 4) (set 10)
+sc4crzgnn Crazy Gang (Bellfruit) (Scorpion 4) (set 11)
+sc4crzgno Crazy Gang (Bellfruit) (Scorpion 4) (set 12)
+sc4crzgnp Crazy Gang (Bellfruit) (Scorpion 4) (set 13)
+sc4crzgnq Crazy Gang (Bellfruit) (Scorpion 4) (set 14)
+sc4crzgnr Crazy Gang Arcade (Bellfruit) (Scorpion 4) (set 1)
+sc4crzgns Crazy Gang Arcade (Bellfruit) (Scorpion 4) (set 2)
+sc4crzgnt Crazy Gang Arcade (Bellfruit) (Scorpion 4) (set 3)
+sc4crzgnu Crazy Gang Arcade (Bellfruit) (Scorpion 4) (set 4)
+sc4crzgnv Crazy Gang Arcade (Bellfruit) (Scorpion 4) (set 5)
+sc4crzgnw Crazy Gang Arcade (Bellfruit) (Scorpion 4) (set 6)
+sc4crzgny Crazy Gang (Bellfruit) (Scorpion 4) (set 16)
+sc4crzgnz Crazy Gang (Bellfruit) (Scorpion 4) (set 17)
+sc4crzkya Casino Crazy Keys (Bellfruit) (Scorpion 4) (set 2)
+sc4crzkyb Casino Crazy Keys (Bellfruit) (Scorpion 4) (set 3)
+sc4crzky Casino Crazy Keys (Bellfruit) (Scorpion 4) (set 1)
+sc4crzkyc Casino Crazy Keys (Bellfruit) (Scorpion 4) (set 4)
+sc4crzkyd Casino Crazy Keys (Bellfruit) (Scorpion 4) (set 5)
+sc4crzkye Casino Crazy Keys (Bellfruit) (Scorpion 4) (set 6)
+sc4crzkyf Casino Crazy Keys (Bellfruit) (Scorpion 4) (set 7)
+sc4crzkyh Casino Crazy Keys (Bellfruit) (Scorpion 4) (set 9)
+sc4crzkyi Casino Crazy Keys Arcade (Bellfruit) (Scorpion 4) (set 1)
+sc4crzkyj Casino Crazy Keys Arcade (Bellfruit) (Scorpion 4) (set 2)
+sc4crzkyk Casino Crazy Keys Arcade (Bellfruit) (Scorpion 4) (set 3)
+sc4crzkyl Casino Crazy Keys (Bellfruit) (Scorpion 4) (set 10)
+sc4crzkym Casino Crazy Keys (Bellfruit) (Scorpion 4) (set 11)
+sc4crzkyn Casino Crazy Keys (Bellfruit) (Scorpion 4) (set 12)
+sc4crzkyo Casino Crazy Keys Arcade (Bellfruit) (Scorpion 4) (set 4)
+sc4crzkyp Casino Crazy Keys Arcade (Bellfruit) (Scorpion 4) (set 5)
+sc4crzkyq Casino Crazy Keys Arcade (Bellfruit) (Scorpion 4) (set 6)
+sc4crzkyr Casino Crazy Keys Arcade (Bellfruit) (Scorpion 4) (set 7)
+sc4crzkys Casino Crazy Keys Arcade (Bellfruit) (Scorpion 4) (set 8)
+sc4crzkyt Casino Crazy Keys (Bellfruit) (Scorpion 4) (set 13)
+sc4crzkyu Casino Crazy Keys (Bellfruit) (Scorpion 4) (set 14)
+sc4crzkyv Casino Crazy Keys Arcade (Bellfruit) (Scorpion 4) (set 9)
+sc4crzkyw Casino Crazy Keys Arcade (Bellfruit) (Scorpion 4) (set 10)
+sc4crzwla Crazy World (Mazooma) (Scorpion 4) (set 2)
+sc4crzwlb Crazy World (Mazooma) (Scorpion 4) (set 3)
+sc4crzwlc Crazy World (Mazooma) (Scorpion 4) (set 4)
+sc4crzwl Crazy World (Mazooma) (Scorpion 4) (set 1)
+sc4crzwld Crazy World (Mazooma) (Scorpion 4) (set 5)
+sc4crzwle Crazy World (Mazooma) (Scorpion 4) (set 6)
+sc4crzwlf Crazy World (Mazooma) (Scorpion 4) (set 7)
+sc4crzwlg Crazy World (Mazooma) (Scorpion 4) (set 8)
+sc4ctla Cop The Lot (Bellfruit) (Scorpion 4) (set 2)
+sc4ctlb Cop The Lot (Bellfruit) (Scorpion 4) (set 3)
+sc4ctlc Cop The Lot (Bellfruit) (Scorpion 4) (set 4)
+sc4ctlcla Cop The Lot Club (Bellfruit) (Scorpion 4) (set 2)
+sc4ctlclb Cop The Lot Club (Bellfruit) (Scorpion 4) (set 3)
+sc4ctlclc Cop The Lot Club (Bellfruit) (Scorpion 4) (set 4)
+sc4ctlcl Cop The Lot Club (Bellfruit) (Scorpion 4) (set 1)
+sc4ctl Cop The Lot (Bellfruit) (Scorpion 4) (set 1)
+sc4ctld Cop The Lot (Bellfruit) (Scorpion 4) (set 5)
+sc4ctle Cop The Lot (Bellfruit) (Scorpion 4) (set 6)
+sc4cvania Cashvania (Qps) (Scorpion 4) (set 2)
+sc4cvanib Cashvania (Qps) (Scorpion 4) (set 3)
+sc4cvani Cashvania (Qps) (Scorpion 4) (set 1)
+sc4cvanic Cashvania (Qps) (Scorpion 4) (set 4)
+sc4cvanid Cashvania (Qps) (Scorpion 4) (set 5)
+sc4cvanie Cashvania (Qps) (Scorpion 4) (set 6)
+sc4cvanif Cashvania (Qps) (Scorpion 4) (set 7)
+sc4cvanig Cashvania (Qps) (Scorpion 4) (set 8)
+sc4cvanih Cashvania (Qps) (Scorpion 4) (set 9)
+sc4cvanii Cashvania (Qps) (Scorpion 4) (set 10)
+sc4cvclba Cashvania Club (V1.0) (Qps) (Scorpion 4) (set 2)
+sc4cvclbb Cashvania Club (V2.0) (Qps) (Scorpion 4) (set 1)
+sc4cvclb Cashvania Club (V1.0) (Qps) (Scorpion 4) (set 1)
+sc4cvclbc Cashvania Club (V1.0) (Qps) (Scorpion 4) (set 3)
+sc4cvclbd Cashvania Club (V1.0) (Qps) (Scorpion 4) (set 4)
+sc4cvclbe Cashvania Club (V2.0) (Qps) (Scorpion 4) (set 2)
+sc4cvclbf Cashvania Club (V411) (Qps) (Scorpion 4) (set 1)
+sc4cvclbg Cashvania Club (V411) (Qps) (Scorpion 4) (set 2)
+sc4cyca Count Yer Cash (Mazooma) (Scorpion 4) (set 2)
+sc4cycb Count Yer Cash (Mazooma) (Scorpion 4) (set 3)
+sc4cycc Count Yer Cash (Mazooma) (Scorpion 4) (set 4)
+sc4cyccla Count Yer Cash Club (Mazooma) (Scorpion 4) (set 2)
+sc4cycclb Count Yer Cash Club (Mazooma) (Scorpion 4) (set 3)
+sc4cycclc Count Yer Cash Club (Mazooma) (Scorpion 4) (set 4)
+sc4cyccl Count Yer Cash Club (Mazooma) (Scorpion 4) (set 1)
+sc4cyc Count Yer Cash (Mazooma) (Scorpion 4) (set 1)
+sc4cycd Count Yer Cash (Mazooma) (Scorpion 4) (set 5)
+sc4czfra Crazy Fruits (Dutch) (PR1212, CRAZ) (Bellfruit) (Scorpion 4)
+sc4czfrb Crazy Fruits (PR6813, CRFR) (BFM) (Scorpion 4) (set 1)
+sc4czfrc Crazy Fruits (PR6813, CCAS) (Qps) (Scorpion 4) (set 2)
+sc4czfrd Crazy Fruits (Germany?) (PR6982, GCRF) (Bellfruit) (Scorpion 4)
+sc4czfre Crazy Fruits (PR6813, CRFR) (BFM) (Scorpion 4) (set 2)
+sc4czfrf Crazy Fruits (PR6813, CRFR) (BFM + Whitbread) (Scorpion 4) (set 1)
+sc4czfrg Crazy Fruits (PR6813, CRFR) (BFM) (Scorpion 4) (set 3)
+sc4czfrh Crazy Fruits (PR6813, CRFR) (BFM) (Scorpion 4) (set 4)
+sc4czfri Crazy Fruits (PR6813, CRFR) (BFM + Whitbread) (Scorpion 4) (set 2)
+sc4czfrj Crazy Fruits (PR6813, CRFR) (BFM) (Scorpion 4) (set 5)
+sc4czfrk Crazy Fruits (PR6813, CRFR) (BFM) (Scorpion 4) (set 6)
+sc4darwa Dough & Arrow (Qps) (Scorpion 4) (set 2)
+sc4darwb Dough & Arrow (Qps) (Scorpion 4) (set 3)
+sc4darwc Dough & Arrow (Qps) (Scorpion 4) (set 4)
+sc4darw Dough & Arrow (Qps) (Scorpion 4) (set 1)
+sc4daylta Daylight Robbery (Bellfruit) (Scorpion 4) (set 2)
+sc4dayltb Daylight Robbery (Bellfruit) (Scorpion 4) (set 3)
+sc4dayltc Daylight Robbery (Bellfruit) (Scorpion 4) (set 4)
+sc4daylt Daylight Robbery (Bellfruit) (Scorpion 4) (set 1)
+sc4dayltd Daylight Robbery SP98 (Bellfruit) (Scorpion 4) (set 1)
+sc4daylte Daylight Robbery SP98 (Bellfruit) (Scorpion 4) (set 2)
+sc4dayltf Daylight Robbery SP98 (Bellfruit) (Scorpion 4) (set 3)
+sc4dayltg Daylight Robbery (Bellfruit) (Scorpion 4) (set 5)
+sc4daylth Daylight Robbery (Bellfruit) (Scorpion 4) (set 6)
+sc4daylti Daylight Robbery (Bellfruit) (Scorpion 4) (set 7)
+sc4dayltj Daylight Robbery (Bellfruit) (Scorpion 4) (set 8)
+sc4dayltk Daylight Robbery SP98 (Bellfruit) (Scorpion 4) (set 4)
+sc4dayltl Daylight Robbery SP98 (Bellfruit) (Scorpion 4) (set 5)
+sc4dayltm Daylight Robbery SP98 (Bellfruit) (Scorpion 4) (set 6)
+sc4dbldm Double Diamond (Qps) (Scorpion 4)
+sc4dblfra Double Frenzy (PR7060) (Qps) (Scorpion 4) (set 2)
+sc4dblfrb Double Frenzy (PR7060) (Qps) (Scorpion 4) (set 3)
+sc4dblfrc Double Frenzy (PR7060) (Qps) (Scorpion 4) (set 4)
+sc4dblfrd Double Frenzy (PR2276) (212) (Qps) (Scorpion 4) (set 1)
+sc4dblfr Double Frenzy (PR7060) (Qps) (Scorpion 4) (set 1)
+sc4dblfre Double Frenzy (PR2276) (212) (Qps) (Scorpion 4) (set 2)
+sc4dcrlsa Double Crazy Reels (031) (Mazooma) (Scorpion 4) (set 1)
+sc4dcrlsb Double Crazy Reels (022) (Mazooma) (Scorpion 4) (set 1)
+sc4dcrlsc Double Crazy Reels (032) (Mazooma) (Scorpion 4) (set 1)
+sc4dcrlsd Double Crazy Reels (023) (Mazooma) (Scorpion 4) (set 1)
+sc4dcrls Double Crazy Reels (021) (Mazooma) (Scorpion 4) (set 1)
+sc4dcrlse Double Crazy Reels (033) (Mazooma) (Scorpion 4) (set 1)
+sc4dcrlsf Double Crazy Reels (021) (Mazooma) (Scorpion 4) (set 2)
+sc4dcrlsg Double Crazy Reels (031) (Mazooma) (Scorpion 4) (set 2)
+sc4dcrlsh Double Crazy Reels (022) (Mazooma) (Scorpion 4) (set 2)
+sc4dcrlsi Double Crazy Reels (032) (Mazooma) (Scorpion 4) (set 2)
+sc4dcrlsj Double Crazy Reels (023) (Mazooma) (Scorpion 4) (set 2)
+sc4dcrlsk Double Crazy Reels (033) (Mazooma) (Scorpion 4) (set 2)
+sc4ddosha Doctor Dosh (Bellfruit) (Scorpion 4) (set 2)
+sc4ddoshb Doctor Dosh (Bellfruit) (Scorpion 4) (set 3)
+sc4ddoshc Doctor Dosh (Bellfruit) (Scorpion 4) (set 4)
+sc4ddoshd Doctor Dosh (Bellfruit) (Scorpion 4) (set 5)
+sc4ddosh Doctor Dosh (Bellfruit) (Scorpion 4) (set 1)
+sc4ddoshe Doctor Dosh (Bellfruit) (Scorpion 4) (set 6)
+sc4ddoshf Doctor Dosh (Bellfruit) (Scorpion 4) (set 11)
+sc4ddoshg Doctor Dosh (Bellfruit) (Scorpion 4) (set 12)
+sc4ddoshh Doctor Dosh (Bellfruit) (Scorpion 4) (set 13)
+sc4ddoshi Doctor Dosh (Bellfruit) (Scorpion 4) (set 14)
+sc4ddoshj Doctor Dosh (Bellfruit) (Scorpion 4) (set 15)
+sc4ddoshk Doctor Dosh (Bellfruit) (Scorpion 4) (set 16)
+sc4ddoshl Doctor Dosh (Bellfruit) (Scorpion 4) (set 7)
+sc4ddoshm Doctor Dosh (Bellfruit) (Scorpion 4) (set 8)
+sc4ddoshn Doctor Dosh (Bellfruit) (Scorpion 4) (set 9)
+sc4ddosho Doctor Dosh (Bellfruit) (Scorpion 4) (set 10)
+sc4deepia Deep Impact (Mazooma) (Scorpion 4) (set 2)
+sc4deepib Deep Impact (Mazooma) (Scorpion 4) (set 3)
+sc4deepid Deep Impact (Mazooma) (Scorpion 4) (set 4)
+sc4deepi Deep Impact (Mazooma) (Scorpion 4) (set 1)
+sc4derbya Demolition Derby (Bellfruit) (Scorpion 4) (set 2)
+sc4derbyb Demolition Derby (Bellfruit) (Scorpion 4) (set 3)
+sc4derbyc Demolition Derby (Bellfruit) (Scorpion 4) (set 4)
+sc4derbyd Demolition Derby (Bellfruit) (Scorpion 4) (set 5)
+sc4derby Demolition Derby (Bellfruit) (Scorpion 4) (set 1)
+sc4derbye Demolition Derby (Bellfruit) (Scorpion 4) (set 6)
+sc4dhha Dough Ho Ho (Bellfruit) (Scorpion 4) (set 2)
+sc4dhhb Dough Ho Ho (Bellfruit) (Scorpion 4) (set 3)
+sc4dhhc Dough Ho Ho (Bellfruit) (Scorpion 4) (set 4)
+sc4dhhd Dough Ho Ho (Bellfruit) (Scorpion 4) (set 5)
+sc4dhh Dough Ho Ho (Bellfruit) (Scorpion 4) (set 1)
+sc4dhhe Dough Ho Ho (Bellfruit) (Scorpion 4) (set 6)
+sc4discoa Disco Inferno (Mazooma) (Scorpion 4) (set 3)
+sc4discob Disco Inferno (Mazooma) (Scorpion 4) (set 2)
+sc4discoc Disco Inferno (Mazooma) (Scorpion 4) (set 4)
+sc4discod Disco Inferno (Mazooma) (Scorpion 4) (set 5)
+sc4disco Disco Inferno (Mazooma) (Scorpion 4) (set 1)
+sc4dminea Diamond Mine (Bellfruit) (Scorpion 4) (set 2)
+sc4dmineb Diamond Mine (Bellfruit) (Scorpion 4) (set 3)
+sc4dminec Diamond Mine (Bellfruit) (Scorpion 4) (set 4)
+sc4dmined Diamond Mine (Bellfruit) (Scorpion 4) (set 5)
+sc4dmine Diamond Mine (Bellfruit) (Scorpion 4) (set 1)
+sc4dminee Diamond Mine (Bellfruit) (Scorpion 4) (set 6)
+sc4dndclc Deal Or No Deal Club (Bellfruit) (Scorpion 4) (DNDL181, set 1)
+sc4dndclg Deal Or No Deal Club (Bellfruit) (Scorpion 4) (DNDL181, set 2)
+sc4dndhfk Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 4) (DNHA572, set 1, bad?)
+sc4dndhfl Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 4) (DNHA572, set 2, bad?)
+sc4dndtpc Deal Or No Deal The Power 5 (Bellfruit) (Scorpion 4) (TPRV414, set 1, bad)
+sc4dndtph Deal Or No Deal The Power 5 (Bellfruit) (Scorpion 4) (TPRV414, set 2, bad)
+sc4dougha Dough Selecta (Bellfruit) (Scorpion 4) (set 2)
+sc4dough Dough Selecta (Bellfruit) (Scorpion 4) (set 1)
+sc4drubya Diamonds & Rubies (Bellfruit) (Scorpion 4) (Top Box?, set 2)
+sc4drubyc Diamonds & Rubies (Bellfruit) (Scorpion 4) (Top Box?, set 4)
+sc4drubyd Diamonds & Rubies (Bellfruit) (Scorpion 4) (Top Box?, set 5)
+sc4druby Diamonds & Rubies (Bellfruit) (Scorpion 4) (Top Box?, set 1)
+sc4duckqa Ducks Of Hazzard (Qps) (Scorpion 4) (set 2)
+sc4duckq Ducks Of Hazzard (Qps) (Scorpion 4) (set 1)
+sc4ducksa Ducks Of Hazzard (Mazooma) (Scorpion 4) (set 2)
+sc4ducksb Ducks Of Hazzard (Mazooma) (Scorpion 4) (set 3)
+sc4ducksc Ducks Of Hazzard (Mazooma) (Scorpion 4) (set 4)
+sc4ducks Ducks Of Hazzard (Mazooma) (Scorpion 4) (set 1)
+sc4dynaa Dynamite (Bellfruit) (Scorpion 4) (set 2)
+sc4dyna Dynamite (Bellfruit) (Scorpion 4) (set 1)
+sc4eascsa Casino Easy Streak (Bellfruit) (Scorpion 4) (set 2)
+sc4eascsb Casino Easy Streak (Bellfruit) (Scorpion 4) (set 3)
+sc4eascs Casino Easy Streak (Bellfruit) (Scorpion 4) (set 1)
+sc4eascsc Casino Easy Streak (Bellfruit) (Scorpion 4) (set 4)
+sc4eascsd Casino Easy Streak (Bellfruit) (Scorpion 4) (set 5)
+sc4eascse Casino Easy Streak (Bellfruit) (Scorpion 4) (set 6)
+sc4eascsf Casino Easy Streak (Bellfruit) (Scorpion 4) (set 7)
+sc4eascsg Casino Easy Streak (Bellfruit) (Scorpion 4) (set 8)
+sc4eascsh Casino Easy Streak (Bellfruit) (Scorpion 4) (set 9)
+sc4eascsi Casino Easy Streak (Bellfruit) (Scorpion 4) (set 10)
+sc4eascsj Casino Easy Streak (Bellfruit) (Scorpion 4) (set 11)
+sc4eascsk Casino Easy Streak (Bellfruit) (Scorpion 4) (set 12)
+sc4easya Easy Streak (Bellfruit) (Scorpion 4) (set 2)
+sc4easyb Easy Streak (Bellfruit) (Scorpion 4) (set 3)
+sc4easyc Easy Streak (Bellfruit) (Scorpion 4) (set 4)
+sc4easyd Easy Streak (Bellfruit) (Scorpion 4) (set 5)
+sc4easy Easy Streak (Bellfruit) (Scorpion 4) (set 1)
+sc4easye Easy Streak (Bellfruit) (Scorpion 4) (set 6)
+sc4easyf Easy Streak (Bellfruit) (Scorpion 4) (set 11)
+sc4emmera Emmerdale (Mazooma) (Scorpion 4) (set 2)
+sc4emmerb Emmerdale (Mazooma) (Scorpion 4) (set 3)
+sc4emmerc Emmerdale (Mazooma) (Scorpion 4) (set 4)
+sc4emmer Emmerdale (Mazooma) (Scorpion 4) (set 1)
+sc4evola Evolution (Qps) (Scorpion 4) (set 2)
+sc4evolb Evolution (Qps) (Scorpion 4) (set 3)
+sc4evolc Evolution (Qps) (Scorpion 4) (set 4)
+sc4evold Evolution (Qps) (Scorpion 4) (set 5)
+sc4evole Evolution (Qps) (Scorpion 4) (set 6)
+sc4evol Evolution (Qps) (Scorpion 4) (set 1)
+sc4evolf Evolution (Qps) (Scorpion 4) (set 7)
+sc4evolg Evolution (Qps) (Scorpion 4) (set 8)
+sc4fastfa Fast 'n' Furious (Mazooma) (Scorpion 4) (set 2)
+sc4fastfb Fast 'n' Furious (Mazooma) (Scorpion 4) (set 3)
+sc4fastfc Fast 'n' Furious (Mazooma) (Scorpion 4) (set 4)
+sc4fastf Fast 'n' Furious (Mazooma) (Scorpion 4) (set 1)
+sc4fbcrza Football Crazy (Bellfruit) (Scorpion 4) (set 2)
+sc4fbcrzb Football Crazy (Bellfruit) (Scorpion 4) (set 3)
+sc4fbcrzc Football Crazy (Bellfruit) (Scorpion 4) (set 4)
+sc4fbcrzd Football Crazy (Bellfruit) (Scorpion 4) (set 5)
+sc4fbcrze Football Crazy (Bellfruit) (Scorpion 4) (set 6)
+sc4fbcrzf Football Crazy (Bellfruit) (Scorpion 4) (set 7)
+sc4fbcrz Football Crazy (Bellfruit) (Scorpion 4) (set 1)
+sc4fbcrzg Football Crazy (Bellfruit) (Scorpion 4) (set 8)
+sc4fbcrzh Football Crazy (Bellfruit) (Scorpion 4) (set 9)
+sc4fbcrzi Football Crazy (Bellfruit) (Scorpion 4) (set 10)
+sc4fbspna Fat Boy Spin (Bellfruit) (Scorpion 4) (set 2)
+sc4fbspnb Fat Boy Spin (Bellfruit) (Scorpion 4) (set 3)
+sc4fbspnc Fat Boy Spin (Bellfruit) (Scorpion 4) (set 4)
+sc4fbspn Fat Boy Spin (Bellfruit) (Scorpion 4) (set 1)
+sc4fcca Firecracker Club (Bellfruit) (Scorpion 4) (set 2)
+sc4fccb Firecracker Club (Bellfruit) (Scorpion 4) (set 3)
+sc4fccc Firecracker Club (Bellfruit) (Scorpion 4) (set 4)
+sc4fcc Firecracker Club (Bellfruit) (Scorpion 4) (set 1)
+sc4fd7tha Frankie Dettori's 7th Heaven (Bellfruit) (Scorpion 4) (set 2)
+sc4fd7thb Frankie Dettori's 7th Heaven (Bellfruit) (Scorpion 4) (set 3)
+sc4fd7thc Frankie Dettori's 7th Heaven SP98 (Bellfruit) (Scorpion 4) (set 1)
+sc4fd7thd Frankie Dettori's 7th Heaven SP98 (Bellfruit) (Scorpion 4) (set 2)
+sc4fd7the Frankie Dettori's 7th Heaven (Bellfruit) (Scorpion 4) (set 4)
+sc4fd7thf Frankie Dettori's 7th Heaven (Bellfruit) (Scorpion 4) (set 5)
+sc4fd7th Frankie Dettori's 7th Heaven (Bellfruit) (Scorpion 4) (set 1)
+sc4fd7thg Frankie Dettori's 7th Heaven (Bellfruit) (Scorpion 4) (set 6)
+sc4fd7thh Frankie Dettori's 7th Heaven SP98 (Bellfruit) (Scorpion 4) (set 3)
+sc4fd7thi Frankie Dettori's 7th Heaven SP98 (Bellfruit) (Scorpion 4) (set 4)
+sc4fevdta Fever (PR1202) (Dutch) (Bellfruit) (Scorpion 4) (set 2)
+sc4fevdtb Fever (PR1202) (Dutch) (Bellfruit) (Scorpion 4) (set 3)
+sc4fevdt Fever (PR1202) (Dutch) (Bellfruit) (Scorpion 4) (set 1)
+sc4fevera Fever (PR1007) (Bellfruit) (Scorpion 4) (set 2)
+sc4feverb Fever (PR1007) (Bellfruit) (Scorpion 4) (set 3)
+sc4feverc Fever (PR1007) (Bellfruit) (Scorpion 4) (set 4)
+sc4feverd Fever (PR1007) (Bellfruit) (Scorpion 4) (set 5)
+sc4fevere Fever (PR1007) (Bellfruit) (Scorpion 4) (set 6)
+sc4fever Fever (PR1007) (Bellfruit) (Scorpion 4) (set 1)
+sc4feverf Fever (PR1007) (Bellfruit) (Scorpion 4) (set 7)
+sc4feverg Fever (PR1007) (Bellfruit) (Scorpion 4) (set 8)
+sc4feverh Fever (PR1007) (Bellfruit) (Scorpion 4) (set 9)
+sc4feverk Fever (PR1007) (Bellfruit) (Scorpion 4) (set 10)
+sc4fevnxa Fever The Next (Dutch) (Bellfruit) (Scorpion 4) (set 2)
+sc4fevnx Fever The Next (Dutch) (Bellfruit) (Scorpion 4) (set 1)
+sc4ffrua Fast Fruit (Qps) (Scorpion 4) (set 1)
+sc4ffruc Fast Fruit (Qps) (Scorpion 4) (set 2)
+sc4ffrud Fast Fruit (Qps) (Scorpion 4) (set 3)
+sc4ffrue Fast Fruit (Qps) (Scorpion 4) (set 4)
+sc4fguyd Family Guy (Bellfruit) (Scorpion 4) (set 5)
+sc4fguye Family Guy (Bellfruit) (Scorpion 4) (set 6)
+sc4firea Firepower (Mazooma) (Scorpion 4) (set 2)
+sc4fire Firepower (Mazooma) (Scorpion 4) (set 1)
+sc4fmja Full Metal Jackpot (Mazooma) (Scorpion 4) (set 2)
+sc4fmjb Full Metal Jackpot (Mazooma) (Scorpion 4) (set 3)
+sc4fmjc Full Metal Jackpot (Mazooma) (Scorpion 4) (set 4)
+sc4fmj Full Metal Jackpot (Mazooma) (Scorpion 4) (set 1)
+sc4fpitca Fever Pitch (Bellfruit) (Scorpion 4) (set 2)
+sc4fpitcb Fever Pitch (Bellfruit) (Scorpion 4) (set 3)
+sc4fpitcc Fever Pitch (Bellfruit) (Scorpion 4) (set 11)
+sc4fpitcd Fever Pitch (Bellfruit) (Scorpion 4) (set 4)
+sc4fpitce Fever Pitch (Bellfruit) (Scorpion 4) (set 5)
+sc4fpitc Fever Pitch (Bellfruit) (Scorpion 4) (set 1)
+sc4fpitcf Fever Pitch (Bellfruit) (Scorpion 4) (set 6)
+sc4fpitcg Fever Pitch (Bellfruit) (Scorpion 4) (set 12)
+sc4fpitch Fever Pitch (Bellfruit) (Scorpion 4) (set 7)
+sc4fpitci Fever Pitch (Bellfruit) (Scorpion 4) (set 8)
+sc4fpitcj Fever Pitch (Bellfruit) (Scorpion 4) (set 9)
+sc4fpitck Fever Pitch (Bellfruit) (Scorpion 4) (set 10)
+sc4frbooa Frooty Booty (Bellfruit) (Scorpion 4) (set 2)
+sc4frboob Frooty Booty (Bellfruit) (Scorpion 4) (set 3)
+sc4frbooc Frooty Booty (Bellfruit) (Scorpion 4) (set 4)
+sc4frboo Frooty Booty (Bellfruit) (Scorpion 4) (set 1)
+sc4frenza Fruit Frenzy (Bellfruit) (Scorpion 4) (set 2)
+sc4frenzb Fruit Frenzy (Bellfruit) (Scorpion 4) (set 3)
+sc4frenzc Fruit Frenzy (Bellfruit) (Scorpion 4) (set 4)
+sc4frenzd Fruit Frenzy (Bellfruit) (Scorpion 4) (set 5)
+sc4frenze Fruit Frenzy (Bellfruit) (Scorpion 4) (set 6)
+sc4frenz Fruit Frenzy (Bellfruit) (Scorpion 4) (set 1)
+sc4frsua Casino Fruits 'n' Suits (Bellfruit) (Scorpion 4) (set 2)
+sc4frsub Casino Fruits 'n' Suits (Bellfruit) (Scorpion 4) (set 3)
+sc4frsu Casino Fruits 'n' Suits (Bellfruit) (Scorpion 4) (set 1)
+sc4frsuc Casino Fruits 'n' Suits (Bellfruit) (Scorpion 4) (set 4)
+sc4frsud Casino Fruits 'n' Suits (Bellfruit) (Scorpion 4) (set 5)
+sc4frsue Casino Fruits 'n' Suits (Bellfruit) (Scorpion 4) (set 6)
+sc4frsuf Casino Fruits 'n' Suits (Bellfruit) (Scorpion 4) (set 7)
+sc4frsug Casino Fruits 'n' Suits (Bellfruit) (Scorpion 4) (set 8)
+sc4ftopia Fruitopia (Qps) (Scorpion 4) (set 2)
+sc4ftopib Fruitopia (Qps) (Scorpion 4) (set 3)
+sc4ftopic Fruitopia (Qps) (Scorpion 4) (set 4)
+sc4ftopid Fruitopia (V2.1) (Qps) (Scorpion 4) (set 1)
+sc4ftopie Fruitopia (V2.2) (Qps) (Scorpion 4) (set 1)
+sc4ftopif Fruitopia (V1.1) (Qps) (Scorpion 4) (set 1)
+sc4ftopi Fruitopia (Qps) (Scorpion 4) (set 1)
+sc4ftopig Fruitopia (V2.1) (Qps) (Scorpion 4) (set 2)
+sc4ftopih Fruitopia (V2.2) (Qps) (Scorpion 4) (set 2)
+sc4ftopii Fruitopia (V1.1) (Qps) (Scorpion 4) (set 2)
+sc4fullta Full Throttle (041) (Qps) (Scorpion 4) (set 1)
+sc4fulltb Full Throttle (011) (Qps) (Scorpion 4) (set 2)
+sc4fulltc Full Throttle (041) (Qps) (Scorpion 4) (set 2)
+sc4fulltd Full Throttle (012) (Qps) (Scorpion 4) (set 1)
+sc4fullte Full Throttle (042) (Qps) (Scorpion 4) (set 1)
+sc4fulltf Full Throttle (013) (Qps) (Scorpion 4) (set 1)
+sc4fullt Full Throttle (011) (Qps) (Scorpion 4) (set 1)
+sc4fulltg Full Throttle (012) (Qps) (Scorpion 4) (set 2)
+sc4fullth Full Throttle (042) (Qps) (Scorpion 4) (set 2)
+sc4fullti Full Throttle (013) (Qps) (Scorpion 4) (set 2)
+sc4fwpa Five Ways Pays (Mazooma) (Scorpion 4) (set 2)
+sc4fwpb Five Ways Pays (Mazooma) (Scorpion 4) (set 3)
+sc4fwpc Five Ways Pays (Mazooma) (Scorpion 4) (set 4)
+sc4fwpcsa Five Ways Pays (Mazooma) (Scorpion 4) (set 6)
+sc4fwpcsb Five Ways Pays (Mazooma) (Scorpion 4) (set 7)
+sc4fwp Five Ways Pays (Mazooma) (Scorpion 4) (set 1)
+sc4gaga Grab A Granny (PR7019, GRAN) (Mazooma) (Scorpion 4) (set 1)
+sc4gagb Grab A Granny (PR7019, GRAB) (Mazooma) (Scorpion 4) (set 2)
+sc4gagc Grab A Granny (PR7019, GRAN) (Mazooma) (Scorpion 4) (set 2)
+sc4gag Grab A Granny (PR7019, GRAB) (Mazooma) (Scorpion 4) (set 1)
+sc4gballa Golden Balls (Bellfruit) (Scorpion 4) (set 2)
+sc4gballb Golden Balls (Bellfruit) (Scorpion 4) (set 3)
+sc4gballc Golden Balls (Bellfruit) (Scorpion 4) (set 4)
+sc4gball Golden Balls (Bellfruit) (Scorpion 4) (set 1)
+sc4gbcasa Casino Golden Balls (Bellfruit) (Scorpion 4) (set 2)
+sc4gbcasb Casino Golden Balls (Bellfruit) (Scorpion 4) (set 3)
+sc4gbcas Casino Golden Balls (Bellfruit) (Scorpion 4) (set 1)
+sc4gbcasc Casino Golden Balls (Bellfruit) (Scorpion 4) (set 4)
+sc4gcba Grand Blaster Cash (Mazooma) (Scorpion 4) (set 2)
+sc4gcbb Grand Blaster Cash (Mazooma) (Scorpion 4) (set 3)
+sc4gcbc Grand Blaster Cash (Mazooma) (Scorpion 4) (set 4)
+sc4gcbd Grand Blaster Cash (Mazooma) (Scorpion 4) (set 5)
+sc4gcbe Grand Blaster Cash (Mazooma) (Scorpion 4) (set 6)
+sc4gcbf Grand Blaster Cash (Mazooma) (Scorpion 4) (set 7)
+sc4gcbg Grand Blaster Cash (Mazooma) (Scorpion 4) (set 8)
+sc4gcb Grand Blaster Cash (Mazooma) (Scorpion 4) (set 1)
+sc4gcbh Grand Blaster Cash (Mazooma) (Scorpion 4) (set 9)
+sc4gcbi Grand Blaster Cash (Mazooma) (Scorpion 4) (set 10)
+sc4gcbj Grand Blaster Cash (Mazooma) (Scorpion 4) (set 11)
+sc4gcclba Grandslam Casino (Bellfruit) (Scorpion 4) (set 2)
+sc4gcclbb Grandslam Casino (Bellfruit) (Scorpion 4) (set 3)
+sc4gcclbc Grandslam Casino (Bellfruit) (Scorpion 4) (set 4)
+sc4gcclbd Grandslam Casino (Bellfruit) (Scorpion 4) (set 5)
+sc4gcclbe Grandslam Casino (Bellfruit) (Scorpion 4) (set 6)
+sc4gcclbf Grandslam Casino (Bellfruit) (Scorpion 4) (set 7)
+sc4gcclbg Grandslam Casino (Bellfruit) (Scorpion 4) (set 8)
+sc4gcclb Grandslam Casino (Bellfruit) (Scorpion 4) (set 1)
+sc4gcclbh Grandslam Casino (Bellfruit) (Scorpion 4) (set 9)
+sc4gcclbi Grandslam Casino (Bellfruit) (Scorpion 4) (set 10)
+sc4gcclbj Grandslam Casino (Bellfruit) (Scorpion 4) (set 11)
+sc4gcclbk Grandslam Casino (Bellfruit) (Scorpion 4) (set 12)
+sc4gcclbl Grandslam Casino (Bellfruit) (Scorpion 4) (set 13)
+sc4gcclbm Grandslam Casino (Bellfruit) (Scorpion 4) (set 14)
+sc4gcclbn Grandslam Casino (Bellfruit) (Scorpion 4) (set 15)
+sc4gcclbo Grandslam Casino (Bellfruit) (Scorpion 4) (set 17)
+sc4gcclbp Grandslam Casino (Bellfruit) (Scorpion 4) (set 16)
+sc4gcclbq Grandslam Casino (Bellfruit) (Scorpion 4) (set 18)
+sc4gda Gold Digger (Bellfruit) (Scorpion 4) (set 2)
+sc4gdb Gold Digger (Bellfruit) (Scorpion 4) (set 3)
+sc4gdc Gold Digger (Bellfruit) (Scorpion 4) (set 4)
+sc4gdclba Gold Digger Club (Bellfruit) (Scorpion 4) (set 2)
+sc4gdclbb Gold Digger Club (Bellfruit) (Scorpion 4) (set 3)
+sc4gdclbc Gold Digger Club (Bellfruit) (Scorpion 4) (set 4)
+sc4gdclbd Gold Digger Club (Bellfruit) (Scorpion 4) (set 5)
+sc4gdclbe Gold Digger Club (Bellfruit) (Scorpion 4) (set 6)
+sc4gdclbf Gold Digger Club (Bellfruit) (Scorpion 4) (set 7)
+sc4gdclbg Gold Digger Club (Bellfruit) (Scorpion 4) (set 8)
+sc4gdclb Gold Digger Club (Bellfruit) (Scorpion 4) (set 1)
+sc4gdclbh Gold Digger Club (Bellfruit) (Scorpion 4) (set 9)
+sc4gdclbi Gold Digger Club (Bellfruit) (Scorpion 4) (set 10)
+sc4gdclbj Gold Digger Club (Bellfruit) (Scorpion 4) (set 11)
+sc4gdclbk Gold Digger Club (Bellfruit) (Scorpion 4) (set 12)
+sc4gdd Gold Digger (Bellfruit) (Scorpion 4) (set 5)
+sc4gde Gold Digger (Bellfruit) (Scorpion 4) (set 6)
+sc4gdf Gold Digger (Bellfruit) (Scorpion 4) (set 7)
+sc4gdg Gold Digger (Bellfruit) (Scorpion 4) (set 8)
+sc4gd Gold Digger (Bellfruit) (Scorpion 4) (set 1)
+sc4ggamea Golden X (Mazooma) (PR2056) (Scorpion 4) (GLDX, 25GBP, set 1)
+sc4ggame Golden X (Mazooma) (PR2056, newer?) (Scorpion 4) (GLDX, 25GBP, set 1)
+sc4ggcasa Golden X (Mazooma) (Scorpion 4) (GLDX, set 10)
+sc4ggcasb Golden X (Mazooma) (Scorpion 4) (GLDX, set 11)
+sc4ggcasc Golden X (Mazooma) (Scorpion 4) (GLDX, set 12)
+sc4ggcas Golden X (Mazooma) (Scorpion 4) (GLDX, set 9)
+sc4ggcla Golden Grid Club (V411) (Qps) (Scorpion 4) (set 1)
+sc4ggclb Golden Grid Club (V411) (Qps) (Scorpion 4) (set 2)
+sc4ggclc Golden Grid Club (V412) (Qps) (Scorpion 4) (set 1)
+sc4ggcld Golden Grid Club (V412) (Qps) (Scorpion 4) (set 2)
+sc4ggcl Golden Grid Club (V1.0) (Qps) (Scorpion 4)
+sc4ggdlxa Golden Game Deluxe (Mazooma) (PR2201) (Scorpion 4) (GGDX, set 3)
+sc4ggdlxf Golden Game Deluxe (Mazooma) (PR2201) (Scorpion 4) (GGDX, set 7)
+sc4ggdlx Golden Game Deluxe (Mazooma) (PR2201) (Scorpion 4) (GGDX, set 1)
+sc4gggg Grand Golden Game (Mazooma) (PR2056) (Scorpion 4) (GGGB, 35GBP, set 13)
+sc4ggg Grand Golden Game (Mazooma) (PR2056) (Scorpion 4) (GGGB, 35GBP, set 1)
+sc4ggrida Golden Grid (V1.0) (Qps) (Scorpion 4) (set 2)
+sc4ggridb Golden Grid (V1.1) (Qps) (Scorpion 4) (set 1)
+sc4ggridc Golden Grid (V1.1) (Qps) (Scorpion 4) (set 2)
+sc4ggridd Golden Grid (V1.3) (Qps) (Scorpion 4)
+sc4ggride Golden Grid (V1.0) (Qps) (Scorpion 4) (set 3)
+sc4ggridf Golden Grid (V1.0) (Qps) (Scorpion 4) (set 4)
+sc4ggridg Golden Grid (V1.1) (Qps) (Scorpion 4) (set 3)
+sc4ggrid Golden Grid (V1.0) (Qps) (Scorpion 4) (set 1)
+sc4ggridh Golden Grid (V1.1) (Qps) (Scorpion 4) (set 4)
+sc4ggridi Golden Grid (V011) (Scorpion 4) (set 1)
+sc4ggridj Golden Grid (V041) (Qps) (Scorpion 4) (set 1)
+sc4ggridk Golden Grid (V011) (Scorpion 4) (set 2)
+sc4ggridl Golden Grid (V041) (Qps) (Scorpion 4) (set 2)
+sc4ggridm Golden Grid (V012) (Qps) (Scorpion 4) (set 1)
+sc4ggridn Golden Grid (V012) (Qps) (Scorpion 4) (set 2)
+sc4ghosta Golden Ghost (Mazooma) (Scorpion 4) (Top Box, set 1)
+sc4ghostb Golden Ghost (Mazooma) (Scorpion 4) (set 2)
+sc4ghostc Golden Ghost (Mazooma) (Scorpion 4) (set 3)
+sc4ghostd Golden Ghost (Mazooma) (Scorpion 4) (Top Box, set 2)
+sc4ghoste Golden Ghost (Mazooma) (Scorpion 4) (set 4)
+sc4ghostf Golden Ghost (Mazooma) (Scorpion 4) (set 5)
+sc4ghostg Golden Ghost (Mazooma) (Scorpion 4) (set 6)
+sc4ghost Golden Ghost (Mazooma) (Scorpion 4) (set 1)
+sc4ghosth Golden Ghost (Mazooma) (Scorpion 4) (Top Box, set 3)
+sc4glada Gladiator (Mazooma) (Scorpion 4) (set 2)
+sc4gladb Gladiator (Mazooma) (Scorpion 4) (set 3)
+sc4gladc Gladiator (Mazooma) (Scorpion 4) (set 4)
+sc4gladd Gladiator (Mazooma) (Scorpion 4) (set 5)
+sc4glade Gladiator (Mazooma) (Scorpion 4) (set 6)
+sc4gladf Gladiator (Mazooma) (Scorpion 4) (set 7)
+sc4gladg Gladiator (Mazooma) (Scorpion 4) (set 8)
+sc4glad Gladiator (Mazooma) (Scorpion 4) (set 1)
+sc4gldcla Gladiator Club (Mazooma) (Scorpion 4) (set 2)
+sc4gldcl Gladiator Club (Mazooma) (Scorpion 4) (set 1)
+sc4gnca Golden Game Club (Mazooma) (Scorpion 4) (GLDC, set 2)
+sc4gncb Golden Game Club (Mazooma) (Scorpion 4) (GLDC, set 3)
+sc4gncc Golden Game Club (Mazooma) (Scorpion 4) (GLDC, set 4)
+sc4gncd Golden Game Club (Mazooma) (Scorpion 4) (GLDC, set 5)
+sc4gnce Golden Game Club (Mazooma) (Scorpion 4) (GLDC, set 6)
+sc4gnc Golden Game Club (Mazooma) (Scorpion 4) (GLDC, set 1)
+sc4gocasa Casino Golden Oldie (Mazooma) (Scorpion 4) (set 6)
+sc4gocas Casino Golden Oldie (Mazooma) (Scorpion 4) (set 5)
+sc4goldoa Casino Golden Oldie (Mazooma) (Scorpion 4) (set 2)
+sc4goldob Casino Golden Oldie (Mazooma) (Scorpion 4) (set 3)
+sc4goldo Casino Golden Oldie (Mazooma) (Scorpion 4) (set 1)
+sc4goldoc Casino Golden Oldie (Mazooma) (Scorpion 4) (set 4)
+sc4goldwa Golden Winner (Bellfruit) (Scorpion 4) (set 2)
+sc4goldwb Golden Winner (Bellfruit) (Scorpion 4) (set 3)
+sc4goldwc Golden Winner (Bellfruit) (Scorpion 4) (set 4)
+sc4goldwd Golden Winner (Bellfruit) (Scorpion 4) (set 5)
+sc4goldwe Golden Winner (Bellfruit) (Scorpion 4) (set 6)
+sc4goldwf Golden Winner (Bellfruit) (Scorpion 4) (set 7)
+sc4goldwg Golden Winner (Bellfruit) (Scorpion 4) (set 8)
+sc4goldw Golden Winner (Bellfruit) (Scorpion 4) (set 1)
+sc4goud Goudkoorts (Dutch) (Bellfruit) (Scorpion 4)
+sc4greeda Greedy Gonzalez (Bellfruit) (Scorpion 4) (set 2)
+sc4greed Greedy Gonzalez (Bellfruit) (Scorpion 4) (set 1)
+sc4gshota Golden Shot Arcade (Qps) (Scorpion 4) (set 1)
+sc4gshotb Golden Shot (Qps) (Scorpion 4) (set 2)
+sc4gshotc Golden Shot Arcade (Qps) (Scorpion 4) (set 2)
+sc4gshot Golden Shot (Qps) (Scorpion 4) (set 1)
+sc4gslama Grandslam Club (BFM) (Scorpion 4) (set 2)
+sc4gslamb Grandslam Club (BFM) (Scorpion 4) (set 3)
+sc4gslamc Grandslam Club (BFM) (Scorpion 4) (set 4)
+sc4gslamd Grandslam Club (BFM) (Scorpion 4) (set 5)
+sc4gslame Grandslam Club (BFM) (Scorpion 4) (set 6)
+sc4gslamf Grandslam Club (BFM) (Scorpion 4) (set 7)
+sc4gslam Grandslam Club (BFM) (Scorpion 4) (set 1)
+sc4gunpa Gunpowder Slot (Bellfruit) (Scorpion 4) (set 2)
+sc4gunpb Gunpowder Slot (Bellfruit) (Scorpion 4) (set 3)
+sc4gunpc Gunpowder Slot (Bellfruit) (Scorpion 4) (set 4)
+sc4gunpd Gunpowder Slot (Bellfruit) (Scorpion 4) (set 5)
+sc4gunpe Gunpowder Slot (Bellfruit) (Scorpion 4) (set 6)
+sc4gunpf Gunpowder Slot (Bellfruit) (Scorpion 4) (set 7)
+sc4gunpg Gunpowder Slot (Bellfruit) (Scorpion 4) (set 8)
+sc4gunp Gunpowder Slot (Bellfruit) (Scorpion 4) (set 1)
+sc4gx3a Golden X (Mazooma) (Scorpion 4) (GLDX, set 2)
+sc4gx3b Golden X (Mazooma) (Scorpion 4) (GLDX, set 3)
+sc4gx3c Golden X (Mazooma) (Scorpion 4) (GLDX, set 4)
+sc4gx3d Golden X (Mazooma) (Scorpion 4) (GLDX, set 5)
+sc4gx3e Golden X (Mazooma) (Scorpion 4) (GLDX, set 6)
+sc4gx3f Golden X (Mazooma) (Scorpion 4) (GLDX, set 7)
+sc4gx3g Golden X (Mazooma) (Scorpion 4) (GLDX, set 8)
+sc4gx3 Golden X (Mazooma) (Scorpion 4) (GLDX, set 1)
+sc4gx Bar X (Mazooma) (Scorpion 4) (BARX, set 1)
+sc4gxcasa Bar X (Mazooma) (Scorpion 4) (BARX, set 2)
+sc4gxcasb Bar X (Mazooma) (Scorpion 4) (BARX, set 3)
+sc4gxcasc Bar X (Mazooma) (Scorpion 4) (BARX, set 4)
+sc4gxcasd Bar X (Mazooma) (Scorpion 4) (BARX, set 5)
+sc4gxcase Bar X (Mazooma) (Scorpion 4) (BARX, set 6)
+sc4gxcasf Bar X (Mazooma) (Scorpion 4) (BARX, set 7)
+sc4h6cla Hot Six Club (Bellfruit) (Scorpion 4) (set 2)
+sc4h6clb Hot Six Club (Bellfruit) (Scorpion 4) (set 3)
+sc4h6clc Hot Six Club (Bellfruit) (Scorpion 4) (set 4)
+sc4h6cl Hot Six Club (Bellfruit) (Scorpion 4) (set 1)
+sc4hapnta Happy Notes (Bellfruit) (Scorpion 4) (set 2)
+sc4hapntb Happy Notes (Bellfruit) (Scorpion 4) (set 3)
+sc4hapntc Happy Notes (Bellfruit) (Scorpion 4) (set 4)
+sc4hapntd Happy Notes (Bellfruit) (Scorpion 4) (set 5)
+sc4hapnte Happy Notes (Bellfruit) (Scorpion 4) (set 6)
+sc4hapnt Happy Notes (Bellfruit) (Scorpion 4) (set 1)
+sc4hdda Hickory Dickory Dosh (PR7045) (Mazooma) (Scorpion 4) (set 1)
+sc4hddb Hickory Dickory Dosh (PR7045) (Mazooma) (Scorpion 4) (set 2)
+sc4hddc Hickory Dickory Dosh (PR7016) (Mazooma) (Scorpion 4) (set 2)
+sc4hddd Hickory Dickory Dosh (PR7016) (Mazooma) (Scorpion 4) (set 3)
+sc4hdde Hickory Dickory Dosh (PR7045) (Mazooma) (Scorpion 4) (set 3)
+sc4hddf Hickory Dickory Dosh (PR7045) (Mazooma) (Scorpion 4) (set 4)
+sc4hdd Hickory Dickory Dosh (PR7016) (Mazooma) (Scorpion 4) (set 1)
+sc4heatw Heatwave (Dutch) (Bellfruit) (Scorpion 4)
+sc4hellbb Hells Bells (PR1419) (Bellfruit) (Scorpion 4) (set 2)
+sc4hellbc Hells Bells (PR1419) (Bellfruit) (Scorpion 4) (set 3)
+sc4hellbd Hells Bells (PR1419) (Bellfruit) (Scorpion 4) (set 4)
+sc4hellbe Hells Bells (PR1419) (Bellfruit) (Scorpion 4) (set 5)
+sc4hellbf Hells Bells (PR1419) (Bellfruit) (Scorpion 4) (set 6)
+sc4hellbg Hells Bells (PR1419) (Bellfruit) (Scorpion 4) (set 7)
+sc4hellb Hells Bells (PR1419) (Bellfruit) (Scorpion 4) (set 1)
+sc4hellbh Hells Bells (PR1419) (Bellfruit) (Scorpion 4) (set 8)
+sc4hellbi Hells Bells (PR1419) (Bellfruit) (Scorpion 4) (set 9)
+sc4hellbj Hells Bells (PR1419) (Bellfruit) (Scorpion 4) (set 10)
+sc4helld Hells Bells (PR1201) (Dutch) (Bellfruit) (Scorpion 4)
+sc4helrd Hellraiser (Dutch) (Bellfruit) (Scorpion 4) (set 1)
+sc4helrs Hellraiser (Dutch) (Bellfruit) (Scorpion 4) (set 2)
+sc4hfa Happy Fruits (Bellfruit) (Scorpion 4) (set 2)
+sc4hfb Happy Fruits (Bellfruit) (Scorpion 4) (set 3)
+sc4hfc Happy Fruits (Bellfruit) (Scorpion 4) (set 4)
+sc4hfcla Happy Fruits Club (Bellfruit) (Scorpion 4) (set 2)
+sc4hfcl Happy Fruits Club (Bellfruit) (Scorpion 4) (set 1)
+sc4hfd Happy Fruits (Bellfruit) (Scorpion 4) (set 5)
+sc4hfe Happy Fruits (Bellfruit) (Scorpion 4) (set 6)
+sc4hff Happy Fruits (Bellfruit) (Scorpion 4) (set 7)
+sc4hfg Happy Fruits (Bellfruit) (Scorpion 4) (set 8)
+sc4hf Happy Fruits (Bellfruit) (Scorpion 4) (set 1)
+sc4hi5a High 5 (Bellfruit / Whitbread) (Scorpion 4) (set 1)
+sc4hi5b High 5 (Bellfruit) (Scorpion 4) (set 2)
+sc4hi5c High 5 (Bellfruit / Whitbread) (Scorpion 4) (set 2)
+sc4hi5d High 5 (Bellfruit) (Scorpion 4) (set 3)
+sc4hi5e High 5 (Bellfruit / Whitbread) (Scorpion 4) (set 3)
+sc4hi5f High 5 (Bellfruit) (Scorpion 4) (set 4)
+sc4hi5g High 5 (Bellfruit / Whitbread) (Scorpion 4) (set 4)
+sc4hi5 High 5 (Bellfruit) (Scorpion 4) (set 1)
+sc4hilla Hill Billionaire (Bellfruit) (Scorpion 4) (set 2)
+sc4hill Hill Billionaire (Bellfruit) (Scorpion 4) (set 1)
+sc4hiloa Hilowatha (Bellfruit) (Scorpion 4) (set 2)
+sc4hilob Hilowatha (Bellfruit) (Scorpion 4) (set 3)
+sc4hiloc Hilowatha (Bellfruit) (Scorpion 4) (set 4)
+sc4hilod Hilowatha (Bellfruit) (Scorpion 4) (set 5)
+sc4hiloe Hilowatha (Bellfruit) (Scorpion 4) (set 6)
+sc4hilof Hilowatha (Bellfruit) (Scorpion 4) (set 7)
+sc4hilog Hilowatha (Bellfruit) (Scorpion 4) (set 8)
+sc4hiloh Hilowatha (Bellfruit) (Scorpion 4) (set 9)
+sc4hilo Hilowatha (Bellfruit) (Scorpion 4) (set 1)
+sc4hiloi Hilowatha (Bellfruit) (Scorpion 4) (set 10)
+sc4hiloj Hilowatha (Bellfruit) (Scorpion 4) (set 11)
+sc4hilok Hilowatha (Bellfruit) (Scorpion 4) (set 12)
+sc4himia High 'n' Mighty (PR2119) (Mazooma) (Scorpion 4) (set 1)
+sc4himib High 'n' Mighty (PR2067) (Mazooma) (Scorpion 4) (set 1)
+sc4himic High 'n' Mighty (PR2999) (Mazooma) (Scorpion 4) (set 2)
+sc4himid High 'n' Mighty (PR2067) (Mazooma) (Scorpion 4) (set 2)
+sc4himie High 'n' Mighty (PR2119) (Mazooma) (Scorpion 4) (set 2)
+sc4himif High 'n' Mighty (PR2999) (Mazooma) (Scorpion 4) (set 3)
+sc4himig High 'n' Mighty (PR2999) (Mazooma) (Scorpion 4) (set 4)
+sc4himih High 'n' Mighty (PR2999) (Mazooma) (Scorpion 4) (set 5)
+sc4himi High 'n' Mighty (PR2999) (Mazooma) (Scorpion 4) (set 1)
+sc4himii High 'n' Mighty (PR2999) (Mazooma) (Scorpion 4) (set 6)
+sc4hissa Hissing Quid (Qps) (Scorpion 4) (set 2)
+sc4hissb Hissing Quid (Qps) (Scorpion 4) (set 3)
+sc4hissc Hissing Quid (Qps) (Scorpion 4) (set 4)
+sc4hissd Hissing Quid (Qps) (Scorpion 4) (set 5)
+sc4hisse Hissing Quid (Qps) (Scorpion 4) (set 6)
+sc4hissf Hissing Quid (Qps) (Scorpion 4) (set 7)
+sc4hissg Hissing Quid (Qps) (Scorpion 4) (set 8)
+sc4hiss Hissing Quid (Qps) (Scorpion 4) (set 1)
+sc4hitsha Hit Shot (Bellfruit) (Scorpion 4) (set 2)
+sc4hitshb Hit Shot (Bellfruit) (Scorpion 4) (set 3)
+sc4hitshc Hit Shot (Bellfruit) (Scorpion 4) (set 4)
+sc4hitshd Hit Shot (Bellfruit) (Scorpion 4) (set 5)
+sc4hitshe Hit Shot (Bellfruit) (Scorpion 4) (set 6)
+sc4hitsh Hit Shot (Bellfruit) (Scorpion 4) (set 1)
+sc4hntcsa Happy Notes Casino (Bellfruit) (Scorpion 4) (set 2)
+sc4hntcsb Happy Notes Casino (Bellfruit) (Scorpion 4) (set 3)
+sc4hntcsc Happy Notes Casino (Bellfruit) (Scorpion 4) (set 4)
+sc4hntcsd Happy Notes Casino (Bellfruit) (Scorpion 4) (set 5)
+sc4hntcse Happy Notes Casino (Bellfruit) (Scorpion 4) (set 6)
+sc4hntcsf Happy Notes Casino (Bellfruit) (Scorpion 4) (set 7)
+sc4hntcsg Happy Notes Casino (Bellfruit) (Scorpion 4) (set 8)
+sc4hntcs Happy Notes Casino (Bellfruit) (Scorpion 4) (set 1)
+sc4hntcsh Happy Notes Casino (Bellfruit) (Scorpion 4) (set 9)
+sc4hntcsi Happy Notes Casino (Bellfruit) (Scorpion 4) (set 10)
+sc4hntcsj Happy Notes Casino (Bellfruit) (Scorpion 4) (set 11)
+sc4hntcsk Happy Notes Casino (Bellfruit) (Scorpion 4) (set 12)
+sc4hntcsl Happy Notes Casino (Bellfruit) (Scorpion 4) (set 13)
+sc4hntcsm Happy Notes Casino (Bellfruit) (Scorpion 4) (set 14)
+sc4hntcsn Happy Notes Casino (Bellfruit) (Scorpion 4) (set 15)
+sc4hntcso Happy Notes Casino (Bellfruit) (Scorpion 4) (set 16)
+sc4hntcsp Happy Notes Casino (Bellfruit) (Scorpion 4) (set 17)
+sc4hntcsq Happy Notes Casino (Bellfruit) (Scorpion 4) (set 18)
+sc4hntcsr Happy Notes Casino (Bellfruit) (Scorpion 4) (set 19)
+sc4hntcss Happy Notes Casino (Bellfruit) (Scorpion 4) (set 20)
+sc4holywa Hollywood (Bellfruit / Whitbread) (Scorpion 4) (set 1)
+sc4holywb Hollywood (Bellfruit) (Scorpion 4) (set 2)
+sc4holywc Hollywood (Bellfruit / Whitbread) (Scorpion 4) (set 2)
+sc4holyw Hollywood (Bellfruit) (Scorpion 4) (set 1)
+sc4hotdgb Hot Dog (Bellfruit) (Scorpion 4) (set 3)
+sc4hotdgc Hot Dog (Bellfruit) (Scorpion 4) (set 4)
+sc4hotdg Hot Dog (Bellfruit) (Scorpion 4) (set 1)
+sc4hotpra Hot Property (Bellfruit) (Scorpion 4) (Whitbread, set 1)
+sc4hotprb Hot Property (Bellfruit) (Scorpion 4) (set 2)
+sc4hotprc Hot Property (Bellfruit) (Scorpion 4) (Whitbread, set 2)
+sc4hotprd Hot Property (Bellfruit) (Scorpion 4) (set 3)
+sc4hotpre Hot Property (Bellfruit) (Scorpion 4) (set 4)
+sc4hotpr Hot Property (Bellfruit) (Scorpion 4) (set 1)
+sc4hotrda Hot Rod (Bellfruit) (Scorpion 4) (set 2)
+sc4hotrd Hot Rod (Bellfruit) (Scorpion 4) (set 1)
+sc4hotsha Hot Shot (Bellfruit) (Scorpion 4) (set 2)
+sc4hotsh Hot Shot (Bellfruit) (Scorpion 4) (set 1)
+sc4hotwda Hot Wad (Bellfruit) (Scorpion 4) (set 2)
+sc4hotwdb Hot Wad (Bellfruit) (Scorpion 4) (set 3)
+sc4hotwdc Hot Wad (Bellfruit) (Scorpion 4) (set 4)
+sc4hotwdd Hot Wad (Bellfruit) (Scorpion 4) (set 5)
+sc4hotwde Hot Wad (Bellfruit) (Scorpion 4) (set 6)
+sc4hotwd Hot Wad (Bellfruit) (Scorpion 4) (set 1)
+sc4hydea Hyde & Streak (Mazooma) (Scorpion 4) (set 2)
+sc4hydeb Hyde & Streak (Mazooma) (Scorpion 4) (set 3)
+sc4hydec Hyde & Streak (Mazooma) (Scorpion 4) (set 4)
+sc4hyde Hyde & Streak (Mazooma) (Scorpion 4) (set 1)
+sc4hypera Hyperactive (Mazooma) (Scorpion 4) (set 2)
+sc4hyper Hyperactive (Mazooma) (Scorpion 4) (set 1)
+sc4ibizaa Red Hot Ibiza (Bellfruit) (Scorpion 4) (set 2)
+sc4ibizab Red Hot Ibiza (Bellfruit) (Scorpion 4) (set 3)
+sc4ibizac Red Hot Ibiza (Bellfruit) (Scorpion 4) (set 4)
+sc4ibizad Red Hot Ibiza (Bellfruit) (Scorpion 4) (set 5)
+sc4ibizae Red Hot Ibiza (Bellfruit) (Scorpion 4) (set 6)
+sc4ibizaf Red Hot Ibiza (Bellfruit) (Scorpion 4) (set 7)
+sc4ibizag Red Hot Ibiza (Bellfruit) (Scorpion 4) (set 8)
+sc4ibizah Red Hot Ibiza (Bellfruit) (Scorpion 4) (set 9)
+sc4ibizai Red Hot Ibiza (Bellfruit) (Scorpion 4) (set 10)
+sc4ibiza Red Hot Ibiza (Bellfruit) (Scorpion 4) (set 1)
+sc4ijclb Italian Job Club (Mazooma) (Scorpion 4)
+sc4ijoba Italian Job (Mazooma) (Scorpion 4) (set 2)
+sc4ijobb Italian Job (Mazooma) (Scorpion 4) (set 3)
+sc4ijobc Italian Job (Mazooma) (Scorpion 4) (set 4)
+sc4ijobd Italian Job (Mazooma) (Scorpion 4) (set 5)
+sc4ijobe Italian Job (Mazooma) (Scorpion 4) (set 6)
+sc4ijobf Italian Job (Mazooma) (Scorpion 4) (set 7)
+sc4ijobg Italian Job (Mazooma) (Scorpion 4) (set 8)
+sc4ijobh Italian Job (Mazooma) (Scorpion 4) (set 9)
+sc4ijobi Italian Job (Mazooma) (Scorpion 4) (set 10)
+sc4ijob Italian Job (Mazooma) (Scorpion 4) (set 1)
+sc4ijobj Italian Job (Mazooma) (Scorpion 4) (set 11)
+sc4ijobk Italian Job (Mazooma) (Scorpion 4) (set 12)
+sc4ijobl Italian Job (Mazooma) (Scorpion 4) (set 13)
+sc4ijobm Italian Job (Mazooma) (Scorpion 4) (set 14)
+sc4inspna Inner Spin (Mazooma) (Scorpion 4) (set 2)
+sc4inspn Inner Spin (Mazooma) (Scorpion 4) (set 1)
+sc4ivply 4 Play (Dutch) (Bellfruit) (Scorpion 4)
+sc4jacka Jack The Kipper (Mazooma) (Scorpion 4) (set 2)
+sc4jackb Jack The Kipper (Mazooma) (Scorpion 4) (set 3)
+sc4jackc Jack The Kipper (Mazooma) (Scorpion 4) (set 4)
+sc4jackd Jack The Kipper (Mazooma) (Scorpion 4) (set 5)
+sc4jacke Jack The Kipper (Mazooma) (Scorpion 4) (set 6)
+sc4jackf Jack The Kipper (Mazooma) (Scorpion 4) (set 7)
+sc4jackg Jack The Kipper (Mazooma) (Scorpion 4) (set 8)
+sc4jack Jack The Kipper (Mazooma) (Scorpion 4) (set 1)
+sc4jbucka Jungle Bucks (Bellfruit) (Scorpion 4) (set 2)
+sc4jbuckb Jungle Bucks (Bellfruit) (Scorpion 4) (set 3)
+sc4jbuckc Jungle Bucks (Bellfruit) (Scorpion 4) (set 4)
+sc4jbuckd Jungle Bucks (Bellfruit) (Scorpion 4) (set 5)
+sc4jbuck Jungle Bucks (Bellfruit) (Scorpion 4) (set 1)
+sc4jiggn Jiggery Pockery (German) (Nova) (Scorpion 4)
+sc4jiggra Jiggery Pokery (Mazooma) (Scorpion 4) (set 2)
+sc4jiggrb Jiggery Pokery (Mazooma) (Scorpion 4) (set 3)
+sc4jiggrc Jiggery Pokery (Mazooma) (Scorpion 4) (set 4)
+sc4jiggr Jiggery Pokery (Mazooma) (Scorpion 4) (set 1)
+sc4jivea Jive Money (PR2160) (Mazooma) (Scorpion 4) (set 1)
+sc4jiveb Jive Money (PR2160) (Mazooma) (Scorpion 4) (set 2)
+sc4jivec Jive Money (PR2160) (Mazooma) (Scorpion 4) (set 3)
+sc4jived Jive Money (PR2160) (Mazooma) (Scorpion 4) (set 4)
+sc4jive Jive Money (PR2096) (Mazooma) (Scorpion 4)
+sc4jjca Jumping Jack Cash (Mazooma) (Scorpion 4) (set 2)
+sc4jjcb Jumping Jack Cash (Mazooma) (Scorpion 4) (set 3)
+sc4jjcc Jumping Jack Cash (Mazooma) (Scorpion 4) (set 4)
+sc4jjcd Jumping Jack Cash (Mazooma) (Scorpion 4) (set 5)
+sc4jjce Jumping Jack Cash (Mazooma) (Scorpion 4) (set 6)
+sc4jjcf Jumping Jack Cash (Mazooma) (Scorpion 4) (set 7)
+sc4jjcg Jumping Jack Cash (Mazooma) (Scorpion 4) (set 8)
+sc4jjch Jumping Jack Cash (Mazooma) (Scorpion 4) (set 9)
+sc4jjci Jumping Jack Cash (Mazooma) (Scorpion 4) (set 10)
+sc4jjc Jumping Jack Cash (Mazooma) (Scorpion 4) (set 1)
+sc4jjfa Jumping Jack Flash (PR6807) (Bellfruit) (Scorpion 4) (set 2)
+sc4jjfb Jumping Jack Flash (PR6807) (Bellfruit) (Scorpion 4) (set 3)
+sc4jjfc Jumping Jack Flash SP98 (PR4607) (Bellfruit) (Scorpion 4) (set 1)
+sc4jjfd Jumping Jack Flash SP98 (PR4607) (Bellfruit) (Scorpion 4) (set 2)
+sc4jjfe Jumping Jack Flash SP98 (PR4607) (Bellfruit) (Scorpion 4) (set 3)
+sc4jjff Jumping Jack Flash SP98 (PR4607) (Bellfruit) (Scorpion 4) (set 4)
+sc4jjfg Jumping Jack Flash (PR6807) (Bellfruit) (Scorpion 4) (set 4)
+sc4jjfh Jumping Jack Flash (PR6807) (Bellfruit) (Scorpion 4) (set 5)
+sc4jjfi Jumping Jack Flash (PR6807) (Bellfruit) (Scorpion 4) (set 6)
+sc4jjfj Jumping Jack Flash SP98 (PR4607) (Bellfruit) (Scorpion 4) (set 5)
+sc4jjf Jumping Jack Flash (PR6807) (Bellfruit) (Scorpion 4) (set 1)
+sc4jjfk Jumping Jack Flash SP98 (PR4607) (Bellfruit) (Scorpion 4) (set 6)
+sc4jjfl Jumping Jack Flash SP98 (PR4607) (Bellfruit) (Scorpion 4) (set 7)
+sc4jjfm Jumping Jack Flash SP98 (PR4607) (Bellfruit) (Scorpion 4) (set 8)
+sc4jjoka Jackpot Jokers (Bellfruit) (Scorpion 4) (set 2)
+sc4jjok Jackpot Jokers (Bellfruit) (Scorpion 4) (set 1)
+sc4jjucla Jackpot Junction Club (Ferry) (Bellfruit) (Scorpion 4) (set 1)
+sc4jjuclb Jackpot Junction Club (Bellfruit) (Scorpion 4) (set 2)
+sc4jjuclc Jackpot Junction Club (Ferry) (Bellfruit) (Scorpion 4) (set 2)
+sc4jjucld Jackpot Junction Club (Bellfruit) (Scorpion 4) (set 3)
+sc4jjucle Jackpot Junction Club (Bellfruit) (Scorpion 4) (set 4)
+sc4jjucl Jackpot Junction Club (Bellfruit) (Scorpion 4) (set 1)
+sc4jjunca Jackpot Junction (Bellfruit) (Scorpion 4) (set 2)
+sc4jjuncb Jackpot Junction (Bellfruit) (Scorpion 4) (set 3)
+sc4jjuncc Jackpot Junction (Bellfruit) (Scorpion 4) (set 4)
+sc4jjuncd Jackpot Junction (Bellfruit) (Scorpion 4) (set 5)
+sc4jjunce Jackpot Junction (Bellfruit) (Scorpion 4) (set 6)
+sc4jjuncf Jackpot Junction (Bellfruit) (Scorpion 4) (set 7)
+sc4jjuncg Jackpot Junction (Bellfruit) (Scorpion 4) (set 8)
+sc4jjunch Jackpot Junction (Bellfruit) (Scorpion 4) (set 9)
+sc4jjunci Jackpot Junction (Bellfruit) (Scorpion 4) (set 10)
+sc4jjunc Jackpot Junction (Bellfruit) (Scorpion 4) (set 1)
+sc4jollya Jolly Jousting (Qps) (Scorpion 4) (set 2)
+sc4jolly Jolly Jousting (Qps) (Scorpion 4) (set 1)
+sc4juicya Juicy Jackpots Club (PR1123) (Bellfruit) (Scorpion 4) (set 1)
+sc4juicyb Juicy Jackpots Club (PR1136) (65% Ferry) (Bellfruit) (Scorpion 4) (set 2)
+sc4juicyc Juicy Jackpots Club (PR1123) (Bellfruit) (Scorpion 4) (set 2)
+sc4juicyd Juicy Jackpots Club (PR1136) (Bellfruit) (Scorpion 4) (set 1)
+sc4juicye Juicy Jackpots Club (PR1136) (Bellfruit) (Scorpion 4) (set 2)
+sc4juicyf Juicy Jackpots Club (PR1136) (Bellfruit) (Scorpion 4) (set 3)
+sc4juicyg Juicy Jackpots Club (PR1136) (Bellfruit) (Scorpion 4) (set 4)
+sc4juicyi Juicy Jackpots Club (PR1136) (Bellfruit) (Scorpion 4) (311 Club, set 1)
+sc4juicyj Juicy Jackpots Club (PR1136) (Bellfruit) (Scorpion 4) (311 Club, set 2)
+sc4juicy Juicy Jackpots Club (PR1136) (65% Ferry) (Bellfruit) (Scorpion 4) (set 1)
+sc4kaleia Kaleidoscope (041) (Qps) (Scorpion 4) (set 2)
+sc4kaleib Kaleidoscope (011) (Qps) (Scorpion 4) (set 3)
+sc4kaleic Kaleidoscope (041) (Qps) (Scorpion 4) (set 4)
+sc4kaleid Kaleidoscope (051) (Qps) (Scorpion 4) (set 1)
+sc4kaleie Kaleidoscope (051) (Qps) (Scorpion 4) (set 2)
+sc4kalei Kaleidoscope (011) (Qps) (Scorpion 4) (set 1)
+sc4kkonga King Kong Cash (Mazooma) (Scorpion 4) (set 2)
+sc4kkongb King Kong Cash (Mazooma) (Scorpion 4) (set 3)
+sc4kkongc King Kong Cash (Mazooma) (Scorpion 4) (set 4)
+sc4kkongd King Kong Cash (Mazooma) (Scorpion 4) (set 5)
+sc4kkonge King Kong Cash (Mazooma) (Scorpion 4) (set 6)
+sc4kkongf King Kong Cash (Mazooma) (Scorpion 4) (set 7)
+sc4kkongg King Kong Cash (Mazooma) (Scorpion 4) (set 8)
+sc4kkongh King Kong Cash (Mazooma) (Scorpion 4) (set 9)
+sc4kkongi King Kong Cash (Mazooma) (Scorpion 4) (set 10)
+sc4kkongj King Kong Cash (Mazooma) (Scorpion 4) (set 11)
+sc4kkong King Kong Cash (Mazooma) (Scorpion 4) (set 1)
+sc4knoka Knockout (PR7061, KOUT) (Mazooma) (Scorpion 4) (set 2)
+sc4knokb Knock Out (PR2057, PKOT) (Mazooma) (Scorpion 4) (set 1)
+sc4knokc Knock Out (PR2057, PKOT) (Mazooma) (Scorpion 4) (set 2)
+sc4knok Knockout (PR7061, KOUT) (Mazooma) (Scorpion 4) (set 1)
+sc4lasva Las Vegas (Dutch) (Bellfruit) (Scorpion 4) (set 2)
+sc4lasv Las Vegas (Dutch) (Bellfruit) (Scorpion 4) (set 1)
+sc4ldcasa Line Dancer Casino (Mazooma) (Scorpion 4) (set 2)
+sc4ldcasb Line Dancer Casino (Mazooma) (Scorpion 4) (set 3)
+sc4ldcasc Line Dancer Casino (Mazooma) (Scorpion 4) (set 4)
+sc4ldcasd Line Dancer Casino (Mazooma) (Scorpion 4) (set 5)
+sc4ldcase Line Dancer Casino (Mazooma) (Scorpion 4) (set 6)
+sc4ldcas Line Dancer Casino (Mazooma) (Scorpion 4) (set 1)
+sc4ldvcl Little Devil Club (Mazooma) (Scorpion 4)
+sc4ldvla Little Devil (Mazooma) (Scorpion 4) (set 2)
+sc4ldvlb Little Devil (Mazooma) (Scorpion 4) (set 3)
+sc4ldvlc Little Devil (Mazooma) (Scorpion 4) (set 4)
+sc4ldvl Little Devil (Mazooma) (Scorpion 4) (set 1)
+sc4lega Who Wants To Be A Legionnaire (Bellfruit) (Scorpion 4) (set 2)
+sc4legb Who Wants To Be A Legionnaire (Bellfruit) (Scorpion 4) (set 3)
+sc4legcba Who Wants To Be A Legionnaire Club (Bellfruit) (Scorpion 4) (set 2)
+sc4legcbb Who Wants To Be A Legionnaire Club (Bellfruit) (Scorpion 4) (set 3)
+sc4legcbc Who Wants To Be A Legionnaire Club (Bellfruit) (Scorpion 4) (set 4)
+sc4legcbd Who Wants To Be A Legionnaire Club (Bellfruit) (Scorpion 4) (set 5)
+sc4legcbe Who Wants To Be A Legionnaire Club (Bellfruit) (Scorpion 4) (set 6)
+sc4legcb Who Wants To Be A Legionnaire Club (Bellfruit) (Scorpion 4) (set 1)
+sc4legc Who Wants To Be A Legionnaire (Bellfruit) (Scorpion 4) (set 4)
+sc4legd Who Wants To Be A Legionnaire (Bellfruit) (Scorpion 4) (set 5)
+sc4lege Who Wants To Be A Legionnaire (Bellfruit) (Scorpion 4) (set 6)
+sc4legf Who Wants To Be A Legionnaire (Bellfruit) (Scorpion 4) (set 7)
+sc4legg Who Wants To Be A Legionnaire (Bellfruit) (Scorpion 4) (set 8)
+sc4leg Who Wants To Be A Legionnaire (Bellfruit) (Scorpion 4) (set 1)
+sc4lineda Line Dancer (Mazooma) (Scorpion 4) (set 2)
+sc4linedb Line Dancer (Mazooma) (Scorpion 4) (set 3)
+sc4linedc Line Dancer (Mazooma) (Scorpion 4) (set 4)
+sc4linedd Line Dancer Arcade (Mazooma) (Scorpion 4) (set 1)
+sc4linede Line Dancer Arcade (Mazooma) (Scorpion 4) (set 2)
+sc4linedf Line Dancer Arcade (Mazooma) (Scorpion 4) (set 3)
+sc4linedg Line Dancer Arcade (Mazooma) (Scorpion 4) (set 4)
+sc4linedh Line Dancer Arcade (Mazooma) (Scorpion 4) (set 5)
+sc4linedi Line Dancer Arcade (Mazooma) (Scorpion 4) (set 6)
+sc4lined Line Dancer (Mazooma) (Scorpion 4) (set 1)
+sc4lionsa Three Lions (Mazooma) (Scorpion 4) (set 2)
+sc4lionsb Three Lions (Mazooma) (Scorpion 4) (set 3)
+sc4lionsc Three Lions (Mazooma) (Scorpion 4) (set 4)
+sc4lionsd Three Lions (Mazooma) (Scorpion 4) (set 5)
+sc4lionse Three Lions (Mazooma) (Scorpion 4) (set 6)
+sc4lionsf Three Lions (Mazooma) (Scorpion 4) (set 7)
+sc4lions Three Lions (Mazooma) (Scorpion 4) (set 1)
+sc4lira Let It Roll (Bellfruit) (Scorpion 4) (set 2)
+sc4lirb Let It Roll (Bellfruit) (Scorpion 4) (set 3)
+sc4lirc Let It Roll (Bellfruit) (Scorpion 4) (set 4)
+sc4lird Let It Roll (Bellfruit) (Scorpion 4) (set 5)
+sc4lire Let It Roll (Bellfruit) (Scorpion 4) (set 6)
+sc4lirf Let It Roll (Bellfruit) (Scorpion 4) (set 7)
+sc4lirg Let It Roll (Bellfruit) (Scorpion 4) (set 8)
+sc4lirh Let It Roll (Bellfruit) (Scorpion 4) (set 9)
+sc4liri Let It Roll (Bellfruit) (Scorpion 4) (set 10)
+sc4lir Let It Roll (Bellfruit) (Scorpion 4) (set 1)
+sc4lkbcla Lock Buster Club (Euro) (Bellfruit) (Scorpion 4) (set 1)
+sc4lkbclb Lock Buster Club (Bellfruit) (Scorpion 4) (set 2)
+sc4lkbclc Lock Buster Club (Euro) (Bellfruit) (Scorpion 4) (set 2)
+sc4lkbcld Lock Buster Club (Ferry) (Bellfruit) (Scorpion 4) (set 1)
+sc4lkbcle Lock Buster Club (Bellfruit) (Scorpion 4) (set 3)
+sc4lkbclf Lock Buster Club (Ferry) (Bellfruit) (Scorpion 4) (set 2)
+sc4lkbclg Lock Buster Club (Bellfruit) (Scorpion 4) (set 4)
+sc4lkbclh Lock Buster Club (Bellfruit) (Scorpion 4) (311 Club, set 1)
+sc4lkbcli Lock Buster Club (Bellfruit) (Scorpion 4) (311 Club, set 2)
+sc4lkbcl Lock Buster Club (Bellfruit) (Scorpion 4) (set 1)
+sc4lockba Lock Buster (Bellfruit) (Scorpion 4) (set 2)
+sc4lockbb Lock Buster (Bellfruit) (Scorpion 4) (set 3)
+sc4lockbc Lock Buster (Bellfruit) (Scorpion 4) (set 4)
+sc4lockbd Lock Buster (Bellfruit) (Scorpion 4) (set 5)
+sc4lockbe Lock Buster (Bellfruit) (Scorpion 4) (set 6)
+sc4lockbf Lock Buster (Bellfruit) (Scorpion 4) (set 7)
+sc4lockbg Lock Buster (Bellfruit) (Scorpion 4) (set 8)
+sc4lockb Lock Buster (Bellfruit) (Scorpion 4) (set 1)
+sc4lotr2a Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 2)
+sc4lotr2b Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 3)
+sc4lotr2c Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 4)
+sc4lotr2d Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 5)
+sc4lotr2e Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 6)
+sc4lotr2f Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 11)
+sc4lotr2g Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 12)
+sc4lotr2h Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 13)
+sc4lotr2i Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 14)
+sc4lotr2j Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 7)
+sc4lotr2k Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 8)
+sc4lotr2l Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 9)
+sc4lotr2 Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 1)
+sc4lotr2m Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 10)
+sc4lotrfa Lord Of The Rings - The Fellowship Of The Ring (Bellfruit) (Scorpion 4) (set 2)
+sc4lotrfb Lord Of The Rings - The Fellowship Of The Ring (Bellfruit) (Scorpion 4) (set 3)
+sc4lotrfc Lord Of The Rings - The Fellowship Of The Ring (Bellfruit) (Scorpion 4) (set 4)
+sc4lotrfd Lord Of The Rings - The Fellowship Of The Ring (Bellfruit) (Scorpion 4) (set 5)
+sc4lotrfe Lord Of The Rings - The Fellowship Of The Ring (Bellfruit) (Scorpion 4) (set 6)
+sc4lotrff Lord Of The Rings - The Fellowship Of The Ring (Bellfruit) (Scorpion 4) (set 7)
+sc4lotrfg Lord Of The Rings - The Fellowship Of The Ring (Bellfruit) (Scorpion 4) (set 8)
+sc4lotrf Lord Of The Rings - The Fellowship Of The Ring (Bellfruit) (Scorpion 4) (set 1)
+sc4lotrra Lord Of The Rings - Return Of The King (Bellfruit) (Scorpion 4) (set 2)
+sc4lotrrb Lord Of The Rings - Return Of The King (Bellfruit) (Scorpion 4) (set 3)
+sc4lotrrc Lord Of The Rings - Return Of The King (Bellfruit) (Scorpion 4) (set 4)
+sc4lotrrd Lord Of The Rings - Return Of The King (Bellfruit) (Scorpion 4) (set 5)
+sc4lotrre Lord Of The Rings - Return Of The King (Bellfruit) (Scorpion 4) (set 6)
+sc4lotrr Lord Of The Rings - Return Of The King (Bellfruit) (Scorpion 4) (set 1)
+sc4lotrta Lord Of The Rings - The Fellowship Of The Ring (Bellfruit) (Scorpion 4) (set 10)
+sc4lotrt Lord Of The Rings - The Fellowship Of The Ring (Bellfruit) (Scorpion 4) (set 9)
+sc4ltr2ca Lord Of The Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 2)
+sc4ltr2cb Lord Of The Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 3)
+sc4ltr2cc Lord Of The Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 4)
+sc4ltr2cd Lord Of The Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 5)
+sc4ltr2ce Lord Of The Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 6)
+sc4ltr2cf Lord Of The Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 7)
+sc4ltr2cg Lord Of The Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 8)
+sc4ltr2ch Lord Of The Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 9)
+sc4ltr2ci Lord Of The Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 10)
+sc4ltr2cj Lord Of The Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 11)
+sc4ltr2ck Lord Of The Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 12)
+sc4ltr2c Lord Of The Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 1)
+sc4luck7a Lucky 7s (Mazooma) (Scorpion 4) (set 1)
+sc4luck7b Lucky 7s (Mazooma) (Scorpion 4) (set 2)
+sc4luck7c Lucky 7s (Mazooma) (Scorpion 4) (set 3)
+sc4luck7d Lucky 7s (Mazooma) (Scorpion 4) (set 4)
+sc4luck7 Lucky 7s (Mazooma) (Scorpion 4) (Top Box)
+sc4luckb0 Lucky Balls Casino Arcade (Bellfruit) (Scorpion 4) (set 6)
+sc4luckb1 Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 23)
+sc4luckb2 Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 24)
+sc4luckb3 Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 25)
+sc4luckb4 Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 26)
+sc4luckba Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 2)
+sc4luckbb Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 3)
+sc4luckbc Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 4)
+sc4luckbd Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 5)
+sc4luckbe Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 6)
+sc4luckbf Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 7)
+sc4luckbg Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 8)
+sc4luckbh Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 9)
+sc4luckbi Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 10)
+sc4luckbj Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 11)
+sc4luckbk Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 12)
+sc4luckbl Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 13)
+sc4luckb Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 1)
+sc4luckbm Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 14)
+sc4luckbn Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 15)
+sc4luckbo Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 16)
+sc4luckbp Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 17)
+sc4luckbq Lucky Balls Casino Arcade (Bellfruit) (Scorpion 4) (set 1)
+sc4luckbr Lucky Balls Casino Arcade (Bellfruit) (Scorpion 4) (set 2)
+sc4luckbs Lucky Balls Casino Arcade (Bellfruit) (Scorpion 4) (set 3)
+sc4luckbt Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 18)
+sc4luckbu Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 19)
+sc4luckbv Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 20)
+sc4luckbw Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 21)
+sc4luckbx Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 22)
+sc4luckby Lucky Balls Casino Arcade (Bellfruit) (Scorpion 4) (set 4)
+sc4m2ma Money To Money (Mazooma) (Scorpion 4) (set 2)
+sc4m2m Money To Money (Mazooma) (Scorpion 4) (set 1)
+sc4magcia Magic Circle (021) (Qps) (Scorpion 4) (set 1)
+sc4magcib Magic Circle (031) (Qps) (Scorpion 4) (set 1)
+sc4magcic Magic Circle (012) (Qps) (Scorpion 4) (set 1)
+sc4magcid Magic Circle (012) (Qps) (Scorpion 4) (set 3)
+sc4magcie Magic Circle (022) (Qps) (Scorpion 4) (set 1)
+sc4magcif Magic Circle (032) (Qps) (Scorpion 4) (set 1)
+sc4magcig Magic Circle (013) (Qps) (Scorpion 4) (set 1)
+sc4magcih Magic Circle (014) (Qps) (Scorpion 4) (set 1)
+sc4magcii Magic Circle (024) (Qps) (Scorpion 4) (set 1)
+sc4magcij Magic Circle (034) (Qps) (Scorpion 4) (set 1)
+sc4magcik Magic Circle (011) (Qps) (Scorpion 4) (set 2)
+sc4magcil Magic Circle (021) (Qps) (Scorpion 4) (set 2)
+sc4magci Magic Circle (011) (Qps) (Scorpion 4) (set 1)
+sc4magcim Magic Circle (031) (Qps) (Scorpion 4) (set 2)
+sc4magcin Magic Circle (012) (Qps) (Scorpion 4) (set 2)
+sc4magcio Magic Circle (012) (Qps) (Scorpion 4) (set 4)
+sc4magcip Magic Circle (022) (Qps) (Scorpion 4) (set 2)
+sc4magciq Magic Circle (032) (Qps) (Scorpion 4) (set 2)
+sc4magcir Magic Circle (013) (Qps) (Scorpion 4) (set 2)
+sc4magcis Magic Circle (014) (Qps) (Scorpion 4) (set 2)
+sc4magcit Magic Circle (024) (Qps) (Scorpion 4) (set 2)
+sc4magciu Magic Circle (034) (Qps) (Scorpion 4) (set 2)
+sc4magica Magic Poundabout (Qps) (Scorpion 4) (set 2)
+sc4magicb Magic Poundabout (Qps) (Scorpion 4) (set 3)
+sc4magicc Magic Poundabout (Qps) (Scorpion 4) (set 4)
+sc4magic Magic Poundabout (Qps) (Scorpion 4) (set 1)
+sc4manica Manic Miner (Bellfruit) (Scorpion 4) (set 2)
+sc4manicb Manic Miner (Bellfruit) (Scorpion 4) (set 5)
+sc4manicc Manic Miner (Bellfruit) (Scorpion 4) (set 6)
+sc4manicd Manic Miner (Bellfruit) (Scorpion 4) (set 7)
+sc4manice Manic Miner (Bellfruit) (Scorpion 4) (set 8)
+sc4manicf Manic Miner (Bellfruit) (Scorpion 4) (set 9)
+sc4manicg Manic Miner (Bellfruit) (Scorpion 4) (set 10)
+sc4manic Manic Miner (Bellfruit) (Scorpion 4) (set 1)
+sc4maxcca Maximus Cash Club (Mazooma) (Scorpion 4) (set 2)
+sc4maxccb Maximus Cash Club (Mazooma) (Scorpion 4) (set 3)
+sc4maxccc Maximus Cash Club (Mazooma) (Scorpion 4) (set 4)
+sc4maxcc Maximus Cash Club (Mazooma) (Scorpion 4) (set 1)
+sc4maxima Maximus Cash (Mazooma) (Scorpion 4) (set 2)
+sc4maximb Maximus Cash (Mazooma) (Scorpion 4) (set 3)
+sc4maximc Maximus Cash (Mazooma) (Scorpion 4) (set 4)
+sc4maximd Maximus Cash (Mazooma) (Scorpion 4) (set 5)
+sc4maxime Maximus Cash (Mazooma) (Scorpion 4) (set 6)
+sc4maximf Maximus Cash (Mazooma) (Scorpion 4) (set 7)
+sc4maximg Maximus Cash (Mazooma) (Scorpion 4) (set 8)
+sc4maxim Maximus Cash (Mazooma) (Scorpion 4) (set 1)
+sc4mbagsa Money Bags (Bellfruit) (Scorpion 4) (set 2)
+sc4mbagsb Money Bags (Bellfruit) (Scorpion 4) (set 3)
+sc4mbagsc Money Bags (Bellfruit) (Scorpion 4) (set 4)
+sc4mbags Money Bags (Bellfruit) (Scorpion 4) (set 1)
+sc4mclba Monopoly Club (Mazooma) (Scorpion 4) (set 2)
+sc4mclbb Monopoly Club (Mazooma) (Scorpion 4) (set 3)
+sc4mclbc Monopoly Club (Mazooma) (Scorpion 4) (set 4)
+sc4mclbd Monopoly Club (Mazooma) (Scorpion 4) (set 5)
+sc4mclbe Monopoly Club (Mazooma) (Scorpion 4) (set 6)
+sc4mclb Monopoly Club (Mazooma) (Scorpion 4) (set 1)
+sc4mdma Monopoly Double Money (Bellfruit) (Scorpion 4) (set 2)
+sc4mdm Monopoly Double Money (Bellfruit) (Scorpion 4) (set 1)
+sc4mgra Money Go Round Casino (Bellfruit) (Scorpion 4) (set 2)
+sc4mgrb Money Go Round Casino (Bellfruit) (Scorpion 4) (set 5)
+sc4mgrc Money Go Round Casino (Bellfruit) (Scorpion 4) (set 6)
+sc4mgrd Money Go Round Casino (Bellfruit) (Scorpion 4) (set 7)
+sc4mgre Money Go Round Casino (Bellfruit) (Scorpion 4) (set 8)
+sc4mgrf Money Go Round Casino (Bellfruit) (Scorpion 4) (set 9)
+sc4mgrg Money Go Round Casino (Bellfruit) (Scorpion 4) (set 10)
+sc4mgrh Money Go Round Casino (Bellfruit) (Scorpion 4) (set 3)
+sc4mgri Money Go Round Casino (Bellfruit) (Scorpion 4) (set 4)
+sc4mgrj Money Go Round Casino (Bellfruit) (Scorpion 4) (set 11)
+sc4mgrk Money Go Round Casino (Bellfruit) (Scorpion 4) (set 12)
+sc4mgrl Money Go Round Casino (Bellfruit) (Scorpion 4) (set 13)
+sc4mgrm Money Go Round Casino (Bellfruit) (Scorpion 4) (set 14)
+sc4mgr Money Go Round Casino (Bellfruit) (Scorpion 4) (set 1)
+sc4mhna Monopoly Here & Now (Mazooma) (Scorpion 4) (set 2)
+sc4mhn Monopoly Here & Now (Mazooma) (Scorpion 4) (set 1)
+sc4mhpo Monopoly Hot Property (Bellfruit) (Scorpion 4) (set 16)
+sc4milro Millionaires Row (Scorpion 4?)
+sc4mmada Money Madness (PR2533) (Mazooma) (Scorpion 4) (set 2)
+sc4mmadb Money Madness (PR2533) (Mazooma) (Scorpion 4) (set 3)
+sc4mmadc Money Madness (PR2533) (Mazooma) (Scorpion 4) (set 4)
+sc4mmadd Money Madness (PR0000) (Mazooma) (Scorpion 4) (set 5)
+sc4mmad Money Madness (PR2533) (Mazooma) (Scorpion 4) (set 1)
+sc4mmba Monopoly Money Bags (Bellfruit) (Scorpion 4) (set 2)
+sc4mmb Monopoly Money Bags (Bellfruit) (Scorpion 4) (set 1)
+sc4mmma Mental Money Monsters (Mazooma) (Scorpion 4) (set 2)
+sc4mmmb Mental Money Monsters (Mazooma) (Scorpion 4) (set 3)
+sc4mmmc Mental Money Monsters (Mazooma) (Scorpion 4) (set 4)
+sc4mmmd Mental Money Monsters (Mazooma) (Scorpion 4) (set 5)
+sc4mmme Mental Money Monsters (Mazooma) (Scorpion 4) (set 6)
+sc4mmmf Mental Money Monsters (Mazooma) (Scorpion 4) (set 7)
+sc4mmmg Mental Money Monsters (Mazooma) (Scorpion 4) (set 8)
+sc4mmm Mental Money Monsters (Mazooma) (Scorpion 4) (set 1)
+sc4monoba Monopoly (Bellfruit) (Scorpion 4) (set 2)
+sc4monobb Monopoly (Bellfruit) (Scorpion 4) (set 3)
+sc4monobc Monopoly (Bellfruit) (Scorpion 4) (set 4)
+sc4monobd Monopoly (Bellfruit) (Scorpion 4) (set 5)
+sc4monobe Monopoly (Bellfruit) (Scorpion 4) (set 6)
+sc4monobf Monopoly (Bellfruit) (Scorpion 4) (set 7)
+sc4monobg Monopoly (Bellfruit) (Scorpion 4) (set 8)
+sc4monobh Monopoly (Bellfruit) (Scorpion 4) (set 9)
+sc4monobi Monopoly (Bellfruit) (Scorpion 4) (set 10)
+sc4monobj Monopoly (Bellfruit) (Scorpion 4) (set 11)
+sc4monobk Monopoly (Bellfruit) (Scorpion 4) (set 12)
+sc4monobl Monopoly (Bellfruit) (Scorpion 4) (set 13)
+sc4monobm Monopoly (Bellfruit) (Scorpion 4) (set 14)
+sc4monob Monopoly (Bellfruit) (Scorpion 4) (set 1)
+sc4monoda Monopoly (Mazooma) [German] (Scorpion 4) (set 2)
+sc4monodb Monopoly (Mazooma) [German] (Scorpion 4) (set 3)
+sc4monod Monopoly (Mazooma) [German] (Scorpion 4) (set 1)
+sc4monsp Money Spinner (Dutch) (Bellfruit) (Scorpion 4)
+sc4monta Montego Pay (Qps) (Scorpion 4) (set 2)
+sc4montb Montego Pay (Qps) (Scorpion 4) (set 3)
+sc4montc Montego Pay (Qps) (Scorpion 4) (set 4)
+sc4montd Montego Pay (Qps) (Scorpion 4) (set 5)
+sc4monte Montego Pay (Qps) (Scorpion 4) (set 6)
+sc4montf Montego Pay (Qps) (Scorpion 4) (set 7)
+sc4montg Montego Pay (Qps) (Scorpion 4) (set 8)
+sc4month Montego Pay (Qps) (Scorpion 4) (set 9)
+sc4monti Montego Pay (Qps) (Scorpion 4) (set 10)
+sc4mont Montego Pay (Qps) (Scorpion 4) (set 1)
+sc4motora Motorway Mania (Bellfruit) (Scorpion 4) (set 2)
+sc4motorb Motorway Mania (Bellfruit) (Scorpion 4) (set 3)
+sc4motorc Motorway Mania (Bellfruit) (Scorpion 4) (set 4)
+sc4motord Motorway Mania (Bellfruit) (Scorpion 4) (set 5)
+sc4motore Motorway Mania (Bellfruit) (Scorpion 4) (set 6)
+sc4motorf Motorway Mania (Bellfruit) (Scorpion 4) (set 7)
+sc4motorg Motorway Mania (Bellfruit) (Scorpion 4) (set 8)
+sc4motorh Motorway Mania (Bellfruit) (Scorpion 4) (set 9)
+sc4motor Motorway Mania (Bellfruit) (Scorpion 4) (set 1)
+sc4moua Move On Up (Qps) (Scorpion 4) (set 2)
+sc4moub Move On Up (Qps) (Scorpion 4) (set 3)
+sc4mou Move On Up (Qps) (Scorpion 4) (set 1)
+sc4mr2ra Monopoly Road To Riches (Mazooma) (Scorpion 4) (set 2)
+sc4mr2rb Monopoly Road To Riches (Mazooma) (Scorpion 4) (set 3)
+sc4mr2rc Monopoly Road To Riches (Mazooma) (Scorpion 4) (set 4)
+sc4mr2rd Monopoly Road To Riches (Mazooma) (Scorpion 4) (set 5)
+sc4mr2re Monopoly Road To Riches (Mazooma) (Scorpion 4) (set 6)
+sc4mr2r Monopoly Road To Riches (Mazooma) (Scorpion 4) (set 1)
+sc4mrha Monopoly Red Hot (Mazooma) (Scorpion 4) (set 2)
+sc4mrhb Monopoly Red Hot (Mazooma) (Scorpion 4) (set 3)
+sc4mrhc Monopoly Red Hot (Mazooma) (Scorpion 4) (set 4)
+sc4mrhd Monopoly Red Hot (Mazooma) (Scorpion 4) (set 5)
+sc4mrhe Monopoly Red Hot (Mazooma) (Scorpion 4) (set 6)
+sc4mrh Monopoly Red Hot (Mazooma) (Scorpion 4) (set 1)
+sc4msclba Money Spinner Club (Bellfruit) (Scorpion 4) (set 2)
+sc4msclbb Money Spinner Club (Bellfruit) (Scorpion 4) (set 3)
+sc4msclbc Money Spinner Club (Bellfruit) (Scorpion 4) (set 4)
+sc4msclbd Money Spinner Club (Bellfruit) (Scorpion 4) (set 5)
+sc4msclbe Money Spinner Club (Bellfruit) (Scorpion 4) (set 6)
+sc4msclbf Money Spinner Club (Bellfruit) (Scorpion 4) (set 7)
+sc4msclbg Money Spinner Club (Bellfruit) (Scorpion 4) (set 8)
+sc4msclb Money Spinner Club (Bellfruit) (Scorpion 4) (set 1)
+sc4mspida Casino Money Spider (Bellfruit) (Scorpion 4) (set 2)
+sc4mspidb Casino Money Spider (Bellfruit) (Scorpion 4) (set 3)
+sc4mspid Casino Money Spider (Bellfruit) (Scorpion 4) (set 1)
+sc4mspidc Casino Money Spider (Bellfruit) (Scorpion 4) (set 4)
+sc4mspidd Casino Money Spider (Bellfruit) (Scorpion 4) (set 5)
+sc4mspide Casino Money Spider (Bellfruit) (Scorpion 4) (set 6)
+sc4mspidf Casino Money Spider (Bellfruit) (Scorpion 4) (set 7)
+sc4mspidg Casino Money Spider (Bellfruit) (Scorpion 4) (set 8)
+sc4mspidh Casino Money Spider (Bellfruit) (Scorpion 4) (set 13)
+sc4mspidi Casino Money Spider (Bellfruit) (Scorpion 4) (set 14)
+sc4mspidj Casino Money Spider (Bellfruit) (Scorpion 4) (set 9)
+sc4mspidk Casino Money Spider (Bellfruit) (Scorpion 4) (set 10)
+sc4mspidl Casino Money Spider (Bellfruit) (Scorpion 4) (set 11)
+sc4mspidm Casino Money Spider (Bellfruit) (Scorpion 4) (set 12)
+sc4mtba Money To Burn (Bellfruit) (Scorpion 4) (set 2)
+sc4mtbb Money To Burn (Bellfruit) (Scorpion 4) (set 3)
+sc4mtbcla Money To Burn Club (Bellfruit) (Scorpion 4) (set 2)
+sc4mtbclb Money To Burn Club (Bellfruit) (Scorpion 4) (set 3)
+sc4mtbclc Money To Burn Club (Bellfruit) (Scorpion 4) (set 4)
+sc4mtbcld Money To Burn Club (Bellfruit) (Scorpion 4) (set 5)
+sc4mtbcle Money To Burn Club (Bellfruit) (Scorpion 4) (set 6)
+sc4mtbclf Money To Burn Club (Bellfruit) (Scorpion 4) (set 7)
+sc4mtbclg Money To Burn Club (Bellfruit) (Scorpion 4) (set 8)
+sc4mtbclh Money To Burn Club (Bellfruit) (Scorpion 4) (set 9)
+sc4mtbcli Money To Burn Club (Bellfruit) (Scorpion 4) (set 10)
+sc4mtbclj Money To Burn Club (Bellfruit) (Scorpion 4) (set 11)
+sc4mtbclk Money To Burn Club (Bellfruit) (Scorpion 4) (set 12)
+sc4mtbcll Money To Burn Club (Bellfruit) (Scorpion 4) (set 13)
+sc4mtbclm Money To Burn Club (Bellfruit) (Scorpion 4) (set 14)
+sc4mtbcl Money To Burn Club (Bellfruit) (Scorpion 4) (set 1)
+sc4mtbcln Money To Burn Club (Bellfruit) (Scorpion 4) (set 15)
+sc4mtbclo Money To Burn Club (Bellfruit) (Scorpion 4) (set 16)
+sc4mtbc Money To Burn SP98 (Bellfruit) (Scorpion 4) (set 1)
+sc4mtbd Money To Burn SP98 (Bellfruit) (Scorpion 4) (set 2)
+sc4mtbe Money To Burn (Bellfruit) (Scorpion 4) (set 4)
+sc4mtbf Money To Burn (Bellfruit) (Scorpion 4) (set 5)
+sc4mtbg Money To Burn (Bellfruit) (Scorpion 4) (set 6)
+sc4mtbh Money To Burn SP98 (Bellfruit) (Scorpion 4) (set 3)
+sc4mtbi Money To Burn SP98 (Bellfruit) (Scorpion 4) (set 4)
+sc4mtbj Money To Burn (Bellfruit) (Scorpion 4) (set 7)
+sc4mtb Money To Burn (Bellfruit) (Scorpion 4) (set 1)
+sc4nmarea A Nightmare On Elm Street (Bellfruit) (Scorpion 4) (set 2)
+sc4nmare A Nightmare On Elm Street (Bellfruit) (Scorpion 4) (set 1)
+sc4nmareb A Nightmare On Elm Street (Bellfruit) (Scorpion 4) (set 3)
+sc4nmarec A Nightmare On Elm Street (Bellfruit) (Scorpion 4) (set 4)
+sc4nmtja Never Mind The Jackpots (Mazooma) (Scorpion 4) (014, set 1)
+sc4nmtjb Never Mind The Jackpots (Mazooma) (Scorpion 4) (044, set 1)
+sc4nmtjc Never Mind The Jackpots (Mazooma) (Scorpion 4) (014, set 2)
+sc4nmtjd Never Mind The Jackpots (Mazooma) (Scorpion 4) (044, set 2)
+sc4nmtj Never Mind The Jackpots (Mazooma) (Scorpion 4) (011)
+sc4nudita Nudge It (Mazooma) (Scorpion 4) (set 2)
+sc4nuditb Nudge It (Mazooma) (Scorpion 4) (set 3)
+sc4nudit Nudge It (Mazooma) (Scorpion 4) (set 1)
+sc4nunsmb Nuns 'n' Roses (Mazooma) (Scorpion 4) (set 2)
+sc4nunsmc Nuns 'n' Roses (Mazooma) (Scorpion 4) (set 3)
+sc4nunsmd Nuns 'n' Roses (Mazooma) (Scorpion 4) (set 4)
+sc4nunsme Nuns 'n' Roses (Mazooma) (Scorpion 4) (set 5)
+sc4nunsmf Nuns 'n' Roses (Mazooma) (Scorpion 4) (set 6)
+sc4nunsmg Nuns 'n' Roses (Mazooma) (Scorpion 4) (set 7)
+sc4nunsmh Nuns 'n' Roses (Mazooma) (Scorpion 4) (set 8)
+sc4nunsmi Nuns 'n' Roses (Mazooma) (Scorpion 4) (set 9)
+sc4nunsmj Nuns 'n' Roses (Mazooma) (Scorpion 4) (set 10)
+sc4nunsm Nuns 'n' Roses (Mazooma) (Scorpion 4) (set 1)
+sc4onupa On The Up (Mazooma) (Scorpion 4) (set 2)
+sc4onup On The Up (Mazooma) (Scorpion 4) (set 1)
+sc4opsesa Open Sesame (Bellfruit) (Scorpion 4) (set 2)
+sc4opses Open Sesame (Bellfruit) (Scorpion 4) (set 1)
+sc4outlwa Outlaw (Bellfruit) (Scorpion 4) (set 2)
+sc4outlwb Outlaw (Bellfruit) (Scorpion 4) (set 3)
+sc4outlwc Outlaw (Bellfruit) (Scorpion 4) (set 4)
+sc4outlw Outlaw (Bellfruit) (Scorpion 4) (set 1)
+sc4oyfa Off Your Face (Bellfruit) (Scorpion 4) (set 2)
+sc4oyf Off Your Face (Bellfruit) (Scorpion 4) (set 1)
+sc4paccla Pac Man Club (PR2018, CPAC) (Mazooma) (Scorpion 4) (set 2)
+sc4pacclb Pac Man Club (PR2018, CPAC) (Mazooma) (Scorpion 4) (set 3)
+sc4pacclc Pac Man Club (PR2018, CPAC) (Mazooma) (Scorpion 4) (set 4)
+sc4paccl Pac Man Club (PR2018, CPAC) (Mazooma) (Scorpion 4) (set 1)
+sc4paccsa Pac Man Casino (PR7049, PACL) (Mazooma) (Scorpion 4) (set 2)
+sc4paccsb Pac Man Casino (PR7049, PACL) (Mazooma) (Scorpion 4) (set 3)
+sc4paccsc Pac Man Casino (PR7049, PACL) (Mazooma) (Scorpion 4) (set 4)
+sc4paccsd Pac Man Casino (PR7049, PACL) (Mazooma) (Scorpion 4) (set 5)
+sc4paccse Pac Man Casino (PR7049, PACL) (Mazooma) (Scorpion 4) (set 6)
+sc4paccsf Pac Man Casino (PR7049, PACL) (Mazooma) (Scorpion 4) (set 7)
+sc4paccsg Pac Man Casino (PR7049, PACL) (Mazooma) (Scorpion 4) (set 8)
+sc4paccsh Pac Man Casino (PR7049, PACL) (Mazooma) (Scorpion 4) (set 12)
+sc4paccsi Pac Man Casino (PR7049, PACL) (Mazooma) (Scorpion 4) (set 13)
+sc4paccsj Pac Man Casino (PR7049, PACL) (Mazooma) (Scorpion 4) (set 9)
+sc4paccsk Pac Man Casino (PR7049, PACL) (Mazooma) (Scorpion 4) (set 10)
+sc4paccsl Pac Man Casino (PR7049, PACL) (Mazooma) (Scorpion 4) (set 11)
+sc4paccs Pac Man Casino (PR7049, PACL) (Mazooma) (Scorpion 4) (set 1)
+sc4pacmna Pac Man (PR7026, PMAN) (Mazooma) (Scorpion 4) (set 2)
+sc4pacmnb Pac Man (PR7026, PMAN) (Mazooma) (Scorpion 4) (set 3)
+sc4pacpla Pac Man Plus (PR7058, PACP) (Mazooma) (Scorpion 4) (set 2)
+sc4pacplb Pac Man Plus (PR7058, PACP) (Mazooma) (Scorpion 4) (set 3)
+sc4pacplc Pac Man Plus (PR7058, PACP) (Mazooma) (Scorpion 4) (set 4)
+sc4pacpld Pac Man Plus (PR7058, PACP) (Mazooma) (Scorpion 4) (set 5)
+sc4pacple Pac Man Plus (PR7058, PACP) (Mazooma) (Scorpion 4) (set 6)
+sc4pacplf Pac Man Plus (PR7058, PACP) (Mazooma) (Scorpion 4) (set 7)
+sc4pacplg Pac Man Plus (PR7058, PACP) (Mazooma) (Scorpion 4) (set 8)
+sc4pacplh Pac Man Plus (PR7058, PACP) (Mazooma) (Scorpion 4) (set 9)
+sc4pacpl Pac Man Plus (PR7058, PACP) (Mazooma) (Scorpion 4) (set 1)
+sc4pacqpa Pac Man (PR7072, QPAC) (QPS) (Scorpion 4) (set 2)
+sc4pacqpb Pac Man (PR7072, QPAC) (QPS) (Scorpion 4) (set 3)
+sc4pacqp Pac Man (PR7072, QPAC) (QPS) (Scorpion 4) (set 1)
+sc4party Party Time (German) (PR7151, GPTM) (Nova) (Scorpion 4)
+sc4paytm Pay Time (Dutch) (Bellfruit) (Scorpion 4)
+sc4pen1a Public Enemy No1 (Bellfruit) (Scorpion 4) (set 2)
+sc4pen1b Public Enemy No1 (Bellfruit) (Scorpion 4) (set 3)
+sc4pen1c Public Enemy No1 (Bellfruit) (Scorpion 4) (set 4)
+sc4pen1d Public Enemy No1 (Bellfruit) (Scorpion 4) (set 5)
+sc4pen1 Public Enemy No1 (Bellfruit) (Scorpion 4) (set 1)
+sc4pglcla Pharaoh's Gold Club (Bellfruit) (Scorpion 4) (set 2)
+sc4pglclb Pharaoh's Gold Club (Bellfruit) (Scorpion 4) (set 3)
+sc4pglclc Pharaoh's Gold Club (Bellfruit) (Scorpion 4) (set 4)
+sc4pglcld Pharaoh's Gold Club (Bellfruit) (Scorpion 4) (set 5)
+sc4pglcle Pharaoh's Gold Club (Bellfruit) (Scorpion 4) (set 6)
+sc4pglclf Pharaoh's Gold Club (Bellfruit) (Scorpion 4) (set 7)
+sc4pglclg Pharaoh's Gold Club (Bellfruit) (Scorpion 4) (set 8)
+sc4pglclh Pharaoh's Gold Club (Bellfruit) (Scorpion 4) (set 9)
+sc4pglcsa Pharaoh's Gold Casino (Dutch) (Bellfruit) (Scorpion 4) (set 2)
+sc4pglcsb Pharaoh's Gold Casino (Dutch) (Bellfruit) (Scorpion 4) (set 3)
+sc4pglcs Pharaoh's Gold Casino (Dutch) (Bellfruit) (Scorpion 4) (set 1)
+sc4pgolda Pharaoh's Gold (Bellfruit) (Scorpion 4) (set 2)
+sc4pgoldb Pharaoh's Gold (Bellfruit) (Scorpion 4) (set 3)
+sc4pgoldc Pharaoh's Gold (Bellfruit) (Scorpion 4) (set 4)
+sc4pgoldd Pharaoh's Gold (Bellfruit) (Scorpion 4) (set 5)
+sc4pgoldf Pharaoh's Gold (Bellfruit) (Scorpion 4) (set 6)
+sc4pgold Pharaoh's Gold (Bellfruit) (Scorpion 4) (set 1)
+sc4pipea Piping Hot (Mazooma) (Scorpion 4) (set 2)
+sc4pipe Piping Hot (Mazooma) (Scorpion 4) (set 1)
+sc4pira The Prize Is Right (Bellfruit) (Scorpion 4) (set 2)
+sc4pirb The Prize Is Right (Bellfruit) (Scorpion 4) (set 3)
+sc4pirc The Prize Is Right (Bellfruit) (Scorpion 4) (set 4)
+sc4pird The Prize Is Right (Bellfruit) (Scorpion 4) (set 5)
+sc4pire The Prize Is Right (Bellfruit) (Scorpion 4) (set 6)
+sc4pirf The Prize Is Right (Bellfruit) (Scorpion 4) (set 7)
+sc4pirg The Prize Is Right (Bellfruit) (Scorpion 4) (set 8)
+sc4pir The Prize Is Right (Bellfruit) (Scorpion 4) (set 1)
+sc4plumba Plumb Crazy Club (413) (Qps) (Scorpion 4) (set 2)
+sc4plumbb Plumb Crazy Club (411) (Qps) (Scorpion 4) (set 1)
+sc4plumbc Plumb Crazy Club (411) (Qps) (Scorpion 4) (set 2)
+sc4plumbd Plumb Crazy Club (412) (Qps) (Scorpion 4) (set 1)
+sc4plumbe Plumb Crazy Club (412) (Qps) (Scorpion 4) (set 2)
+sc4plumb Plumb Crazy Club (413) (Qps) (Scorpion 4) (set 1)
+sc4pmania Pac Mania (PR2031, ANIA) (Mazooma) (Scorpion 4) (set 2)
+sc4pmani Pac Mania (PR2031, ANIA) (Mazooma) (Scorpion 4) (set 1)
+sc4po8a Pieces Of Eight (V1.1) (Qps) (Scorpion 4) (set 1)
+sc4po8b Pieces Of Eight (V1.1) (Qps) (Scorpion 4) (set 2)
+sc4po8c Pieces Of Eight (011) (Qps) (Scorpion 4) (set 1)
+sc4po8d Pieces Of Eight (041) (Qps) (Scorpion 4) (set 1)
+sc4po8e Pieces Of Eight (V1.0) (Qps) (Scorpion 4) (set 2)
+sc4po8f Pieces Of Eight (V1.0) (Qps) (Scorpion 4) (set 3)
+sc4po8g Pieces Of Eight (V1.1) (Qps) (Scorpion 4) (set 3)
+sc4po8h Pieces Of Eight (V1.1) (Qps) (Scorpion 4) (set 4)
+sc4po8i Pieces Of Eight (012) (Qps) (Scorpion 4) (set 1)
+sc4po8j Pieces Of Eight (042) (Qps) (Scorpion 4) (set 1)
+sc4po8k Pieces Of Eight (012) (Qps) (Scorpion 4) (set 2)
+sc4po8l Pieces Of Eight (042) (Qps) (Scorpion 4) (set 2)
+sc4po8m Pieces Of Eight (011) (Qps) (Scorpion 4) (set 2)
+sc4po8n Pieces Of Eight (041) (Qps) (Scorpion 4) (set 2)
+sc4po8 Pieces Of Eight (V1.0) (Qps) (Scorpion 4) (set 1)
+sc4poga Pots Of Gold (Bellfruit) (Scorpion 4) (set 2)
+sc4pogbla Pots Of Gold Club (Bellfruit) (Scorpion 4) (set 2)
+sc4pogblb Pots Of Gold Club (Bellfruit) (Scorpion 4) (set 3)
+sc4pogblc Pots Of Gold Club (Bellfruit) (Scorpion 4) (set 4)
+sc4pogbld Pots Of Gold Club (Bellfruit) (Scorpion 4) (set 5)
+sc4pogble Pots Of Gold Club (Bellfruit) (Scorpion 4) (set 6)
+sc4pogbl Pots Of Gold Club (Bellfruit) (Scorpion 4) (set 1)
+sc4pogb Pots Of Gold (Bellfruit) (Scorpion 4) (set 3)
+sc4pogc Pots Of Gold (Bellfruit) (Scorpion 4) (set 4)
+sc4pogd Pots Of Gold (Bellfruit) (Scorpion 4) (set 5)
+sc4poge Pots Of Gold (Bellfruit) (Scorpion 4) (set 6)
+sc4pogf Pots Of Gold (Bellfruit) (Scorpion 4) (set 7)
+sc4pogg Pots Of Gold (Bellfruit) (Scorpion 4) (set 8)
+sc4pogh Pots Of Gold (Bellfruit) (Scorpion 4) (set 9)
+sc4pogi Pots Of Gold (Bellfruit) (Scorpion 4) (set 10)
+sc4pog Pots Of Gold (Bellfruit) (Scorpion 4) (set 1)
+sc4polema Pole Position (Mazooma) (Scorpion 4) (set 2)
+sc4polemb Pole Position (Mazooma) (Scorpion 4) (set 3)
+sc4polemc Pole Position (Mazooma) (Scorpion 4) (set 4)
+sc4polemd Pole Position (Mazooma) (Scorpion 4) (set 5)
+sc4polem Pole Position (Mazooma) (Scorpion 4) (set 1)
+sc4polen Pole Position (German) (PR7012, GPOS) (Nova) (Scorpion 4)
+sc4polica Police Squid (V2.0) (Qps) (Scorpion 4) (set 1)
+sc4policb Police Squid (V1.0) (Qps) (Scorpion 4) (set 2)
+sc4policc Police Squid (V2.0) (Qps) (Scorpion 4) (set 2)
+sc4polic Police Squid (V1.0) (Qps) (Scorpion 4) (set 1)
+sc4ponya Pony Express (Bellfruit) (Scorpion 4) (set 2)
+sc4ponyb Pony Express (Bellfruit) (Scorpion 4) (set 3)
+sc4ponyc Pony Express (Bellfruit) (Scorpion 4) (set 4)
+sc4ponyd Pony Express (Bellfruit) (Scorpion 4) (set 5)
+sc4pony Pony Express (Bellfruit) (Scorpion 4) (set 1)
+sc4popeya Popeye (Mazooma) (Scorpion 4) (set 2)
+sc4popeyb Popeye (Mazooma) (Scorpion 4) (set 3)
+sc4popeyc Popeye (Mazooma) (Scorpion 4) (set 4)
+sc4popeyd Popeye (Mazooma) (Scorpion 4) (set 5)
+sc4popeye Popeye (Mazooma) (Scorpion 4) (set 6)
+sc4popey Popeye (Mazooma) (Scorpion 4) (set 1)
+sc4potpa Pick Of The Pack (Bellfruit) (Scorpion 4) (set 2)
+sc4potp Pick Of The Pack (Bellfruit) (Scorpion 4) (set 1)
+sc4potsha Pot Shot (Qps) (Scorpion 4) (set 2)
+sc4potsh Pot Shot (Qps) (Scorpion 4) (set 1)
+sc4ppa Pink Panther (Mazooma) (Scorpion 4) (set 2)
+sc4ppb Pink Panther (Mazooma) (Scorpion 4) (set 3)
+sc4ppclba Pink Panther Club (412) (Qps) (Scorpion 4) (set 1)
+sc4ppclbb Pink Panther Club (411) (Qps) (Scorpion 4) (set 2)
+sc4ppclbc Pink Panther Club (412) (Qps) (Scorpion 4) (set 2)
+sc4ppc Pink Panther (Mazooma) (Scorpion 4) (set 4)
+sc4ppcra Pink Panther Clouseau's Revenge (Mazooma) (Scorpion 4) (set 2)
+sc4ppcrb Pink Panther Clouseau's Revenge (Mazooma) (Scorpion 4) (set 3)
+sc4ppcrd Pink Panther Clouseau's Revenge (Mazooma) (Scorpion 4) (set 4)
+sc4ppcre Pink Panther Clouseau's Revenge (Mazooma) (Scorpion 4) (set 5)
+sc4ppcrf Pink Panther Clouseau's Revenge (Mazooma) (Scorpion 4) (set 6)
+sc4ppcrg Pink Panther Clouseau's Revenge (Mazooma) (Scorpion 4) (set 7)
+sc4ppcrh Pink Panther Clouseau's Revenge (Mazooma) (Scorpion 4) (set 8)
+sc4ppcri Pink Panther Clouseau's Revenge (Mazooma) (Scorpion 4) (set 9)
+sc4ppcrj Pink Panther Clouseau's Revenge (Mazooma) (Scorpion 4) (set 10)
+sc4ppcr Pink Panther Clouseau's Revenge (Mazooma) (Scorpion 4) (set 1)
+sc4ppcrtb Pink Panther Clouseau's Revenge Top Box (Mazooma) (Scorpion 4)
+sc4ppctca Pink Panther Crack The Code (Bellfruit) (Scorpion 4) (set 2)
+sc4ppctcb Pink Panther Crack The Code (Bellfruit) (Scorpion 4) (set 3)
+sc4ppctcc Pink Panther Crack The Code (Bellfruit) (Scorpion 4) (set 4)
+sc4ppctcd Pink Panther Crack The Code (Bellfruit) (Scorpion 4) (set 5)
+sc4ppctce Pink Panther Crack The Code (Bellfruit) (Scorpion 4) (set 6)
+sc4ppctcf Pink Panther Crack The Code (Bellfruit) (Scorpion 4) (set 7)
+sc4ppctcg Pink Panther Crack The Code (Bellfruit) (Scorpion 4) (set 8)
+sc4ppctc Pink Panther Crack The Code (Bellfruit) (Scorpion 4) (set 1)
+sc4ppd Pink Panther (Mazooma) (Scorpion 4) (set 5)
+sc4ppdymb Pink Panther Double Your Money (Mazooma) (Scorpion 4) (set 2)
+sc4ppdymc Pink Panther Double Your Money (Mazooma) (Scorpion 4) (set 3)
+sc4ppdymd Pink Panther Double Your Money (Mazooma) (Scorpion 4) (set 4)
+sc4ppdymf Pink Panther Double Your Money (Mazooma) (Scorpion 4) (set 5)
+sc4ppdymg Pink Panther Double Your Money (Mazooma) (Scorpion 4) (set 6)
+sc4ppdymh Pink Panther Double Your Money (Mazooma) (Scorpion 4) (set 7)
+sc4ppdymi Pink Panther Double Your Money (Mazooma) (Scorpion 4) (set 8)
+sc4ppdym Pink Panther Double Your Money (Mazooma) (Scorpion 4) (set 1)
+sc4ppdymtba Pink Panther Double Your Money Top Box (Mazooma) (Scorpion 4) (set 2)
+sc4ppdymtb Pink Panther Double Your Money Top Box (Mazooma) (Scorpion 4) (set 1)
+sc4pp Pink Panther (Mazooma) (Scorpion 4) (set 1)
+sc4ppsaga Pink Panther Strikes Again (Mazooma) (Scorpion 4) (set 2)
+sc4ppsagb Pink Panther Strikes Again (Mazooma) (Scorpion 4) (set 3)
+sc4ppsagc Pink Panther Strikes Again (Mazooma) (Scorpion 4) (set 4)
+sc4ppsagd Pink Panther Strikes Again (Mazooma) (Scorpion 4) (set 5)
+sc4ppsage Pink Panther Strikes Again (Mazooma) (Scorpion 4) (set 6)
+sc4ppsagf Pink Panther Strikes Again (Mazooma) (Scorpion 4) (set 7)
+sc4ppsagg Pink Panther Strikes Again (Mazooma) (Scorpion 4) (set 8)
+sc4ppsagh Pink Panther Strikes Again (Mazooma) (Scorpion 4) (set 9)
+sc4ppsagi Pink Panther Strikes Again (Mazooma) (Scorpion 4) (set 10)
+sc4ppsag Pink Panther Strikes Again (Mazooma) (Scorpion 4) (set 1)
+sc4pstata Paystation (V2.1) (Qps) (Scorpion 4) (set 1)
+sc4pstatb Paystation (V2.0) (Qps) (Scorpion 4) (set 2)
+sc4pstatc Paystation (V2.1) (Qps) (Scorpion 4) (set 2)
+sc4pstatd Paystation (V2.2) (Qps) (Scorpion 4)
+sc4pstate Paystation (V2.3) (Qps) (Scorpion 4)
+sc4pstatf Paystation (V011) (Qps) (Scorpion 4) (set 1)
+sc4pstatg Paystation (V041) (Qps) (Scorpion 4) (set 1)
+sc4pstath Paystation (V4.0) (Qps) (Scorpion 4) (set 1)
+sc4pstati Paystation (V011) (Qps) (Scorpion 4) (set 2)
+sc4pstatj Paystation (V041) (Qps) (Scorpion 4) (set 2)
+sc4pstatm Paystation (V4.0) (Qps) (Scorpion 4) (set 2)
+sc4pstatn Paystation (V012) (Qps) (Scorpion 4) (set 1)
+sc4pstato Paystation (V042) (Qps) (Scorpion 4) (set 1)
+sc4pstat Paystation (V2.0) (Qps) (Scorpion 4) (set 1)
+sc4pstatp Paystation (V012) (Qps) (Scorpion 4) (set 2)
+sc4pstatq Paystation (V042) (Qps) (Scorpion 4) (set 2)
+sc4pwcrza Power Crazy (Bellfruit) (Scorpion 4) (set 2)
+sc4pwcrzb Power Crazy (Bellfruit) (Scorpion 4) (set 3)
+sc4pwcrzc Power Crazy SP98 (Bellfruit) (Scorpion 4) (set 1)
+sc4pwcrzd Power Crazy SP98 (Bellfruit) (Scorpion 4) (set 2)
+sc4pwcrze Power Crazy (Bellfruit) (Scorpion 4) (set 4)
+sc4pwcrzg Power Crazy (Bellfruit) (Scorpion 4) (set 6)
+sc4pwcrzh Power Crazy SP98 (Bellfruit) (Scorpion 4) (set 3)
+sc4pwcrzi Power Crazy SP98 (Bellfruit) (Scorpion 4) (set 4)
+sc4pwcrz Power Crazy (Bellfruit) (Scorpion 4) (set 1)
+sc4pwrbla Powerball (Bellfruit) (Scorpion 4) (set 2)
+sc4pwrbl Powerball (Bellfruit) (Scorpion 4) (set 1)
+sc4pwrbqa Power Ball (Qps) (Scorpion 4) (set 2)
+sc4pwrbq Power Ball (Qps) (Scorpion 4) (set 1)
+sc4pwrpla Power Play (Mazooma) (Scorpion 4) (set 2)
+sc4pwrplb Power Play (Mazooma) (Scorpion 4) (set 3)
+sc4pwrplc Power Play (Mazooma) (Scorpion 4) (set 4)
+sc4pwrpl Power Play (Mazooma) (Scorpion 4) (set 1)
+sc4pwrsga Power Surge (Qps) (Scorpion 4) (set 2)
+sc4pwrsgb Power Surge (Qps) (Scorpion 4) (set 3)
+sc4pwrsgc Power Surge (Qps) (Scorpion 4) (set 4)
+sc4pwrsg Power Surge (Qps) (Scorpion 4) (set 1)
+sc4qmodoa Quazzi Mo' Dough (Qps) (Scorpion 4) (set 2)
+sc4qmodob Quazzi Mo' Dough (Qps) (Scorpion 4) (set 3)
+sc4qmodoc Quazzi Mo' Dough (Qps) (Scorpion 4) (set 4)
+sc4qmodod Quazzi Mo' Dough (Qps) (Scorpion 4) (set 5)
+sc4qmodo Quazzi Mo' Dough (Qps) (Scorpion 4) (set 1)
+sc4quarta Quaterback (Mazooma) (Scorpion 4) (set 2)
+sc4quartb Quaterback (PR2072) (Italian) (Mazooma) (Scorpion 4) (set 1)
+sc4quartc Quaterback (PR2064) (German) (Mazooma) (Scorpion 4) (set 1)
+sc4quartd Quaterback (PR2064) (German) (Mazooma) (Scorpion 4) (set 2)
+sc4quarte Quaterback (PR2072) (Italian) (Mazooma) (Scorpion 4) (set 2)
+sc4quartf Quaterback (PR2064) (German) (Mazooma) (Scorpion 4) (set 3)
+sc4quartg Quaterback (PR2064) (German) (Mazooma) (Scorpion 4) (set 4)
+sc4quarth Quaterback (PR2064) (German) (Mazooma) (Scorpion 4) (set 5)
+sc4quarti Quaterback (PR2072) (Italian) (Mazooma) (Scorpion 4) (set 3)
+sc4quartj Quaterback (PR2064) (German) (Mazooma) (Scorpion 4) (set 6)
+sc4quartk Quaterback (PR2072) (Italian) (Mazooma) (Scorpion 4) (set 4)
+sc4quartl Quaterback (PR2064) (German) (Mazooma) (Scorpion 4) (set 7)
+sc4quartm Quaterback (PR2064) (German) (Mazooma) (Scorpion 4) (set 8)
+sc4quart Quaterback (Mazooma) (Scorpion 4) (set 1)
+sc4quidra Quid Rock (Qps) (Scorpion 4) (set 2)
+sc4quidrb Quid Rock (Qps) (Scorpion 4) (set 3)
+sc4quidrc Quid Rock (Qps) (Scorpion 4) (set 4)
+sc4quidr Quid Rock (Qps) (Scorpion 4) (set 1)
+sc4quidva Quid Vicious (Mazooma) (Scorpion 4) (set 2)
+sc4quidvb Quid Vicious (Mazooma) (Scorpion 4) (set 3)
+sc4quidvc Quid Vicious (Mazooma) (Scorpion 4) (set 4)
+sc4quidv Quid Vicious (Mazooma) (Scorpion 4) (set 1)
+sc4r2ra Reel To Reel (Mazooma) (Scorpion 4) (set 2)
+sc4r2rb Reel To Reel (Mazooma) (Scorpion 4) (set 3)
+sc4r2rc Reel To Reel (Mazooma) (Scorpion 4) (set 4)
+sc4r2r Reel To Reel (Mazooma) (Scorpion 4) (set 1)
+sc4r66 Route 66 (Mazooma) (Scorpion 4)
+sc4rbanka Royle Banker (Bellfruit) (Scorpion 4) (set 2)
+sc4rbankb Royle Banker (Bellfruit) (Scorpion 4) (set 3)
+sc4rbankc Royle Banker (Bellfruit) (Scorpion 4) (set 4)
+sc4rbank Royle Banker (Bellfruit) (Scorpion 4) (set 1)
+sc4rdraga Red Dragon (011) (Qps) (Scorpion 4) (set 2)
+sc4rdragc Red Dragon (021) (Qps) (Scorpion 4) (set 1)
+sc4rdragf Red Dragon (021) (Qps) (Scorpion 4) (set 2)
+sc4rdrag Red Dragon (011) (Qps) (Scorpion 4) (set 1)
+sc4rdrcla Red Dragon Club (412) (Qps) (Scorpion 4)
+sc4rdrclb Red Dragon Club (411) (Qps) (Scorpion 4) (set 2)
+sc4rdrcl Red Dragon Club (411) (Qps) (Scorpion 4) (set 1)
+sc4redada Red Alert (Dutch) (Bellfruit) (Scorpion 4) (set 2)
+sc4redad Red Alert (Dutch) (Bellfruit) (Scorpion 4) (set 1)
+sc4redsqa Red Square (Mazooma) (Scorpion 4) (set 2)
+sc4redsqb Red Square (Mazooma) (Scorpion 4) (set 3)
+sc4redsqc Red Square (Mazooma) (Scorpion 4) (set 4)
+sc4redsq Red Square (Mazooma) (Scorpion 4) (set 1)
+sc4relcza Reely Crazy (Bellfruit) (Scorpion 4) (set 2)
+sc4relczb Reely Crazy (Bellfruit) (Scorpion 4) (set 3)
+sc4relczc Reely Crazy (Bellfruit) (Scorpion 4) (set 4)
+sc4relcz Reely Crazy (Bellfruit) (Scorpion 4) (set 1)
+sc4revoa Revolver (Mazooma) (Scorpion 4) (set 2)
+sc4revob Revolver (Mazooma) (Scorpion 4) (set 3)
+sc4revoc Revolver (Mazooma) (Scorpion 4) (set 4)
+sc4revod Revolver (Mazooma) (Scorpion 4) (set 5)
+sc4revoe Revolver (Mazooma) (Scorpion 4) (set 6)
+sc4revo Revolver (Mazooma) (Scorpion 4) (set 1)
+sc4rhxa Red Hot X (Mazooma) (Scorpion 4) (set 2)
+sc4rhxb Red Hot X (Mazooma) (Scorpion 4) (set 9)
+sc4rhxcla Red Hot X Club (Mazooma) (Scorpion 4) (set 2)
+sc4rhxclb Red Hot X Club (Mazooma) (Scorpion 4) (set 3)
+sc4rhxclc Red Hot X Club (Mazooma) (Scorpion 4) (set 4)
+sc4rhxcl Red Hot X Club (Mazooma) (Scorpion 4) (set 1)
+sc4rhxc Red Hot X (Mazooma) (Scorpion 4) (set 10)
+sc4rhxcsa Red Hot X Casino (Mazooma) (Scorpion 4) (set 2)
+sc4rhxcsb Red Hot X Casino (Mazooma) (Scorpion 4) (set 3)
+sc4rhxcsc Red Hot X Casino (Mazooma) (Scorpion 4) (set 4)
+sc4rhxcsd Red Hot X Casino (Mazooma) (Scorpion 4) (set 5)
+sc4rhxcse Red Hot X Casino (Mazooma) (Scorpion 4) (set 6)
+sc4rhxcs Red Hot X Casino (Mazooma) (Scorpion 4) (set 1)
+sc4rhxd Red Hot X (Mazooma) (Scorpion 4) (set 3)
+sc4rhxe Red Hot X (Mazooma) (Scorpion 4) (set 4)
+sc4rhxf Red Hot X (Mazooma) (Scorpion 4) (set 11)
+sc4rhxg Red Hot X (Mazooma) (Scorpion 4) (set 12)
+sc4rhxh Red Hot X (Mazooma) (Scorpion 4) (set 13)
+sc4rhxi Red Hot X (Mazooma) (Scorpion 4) (set 14)
+sc4rhxj Red Hot X (Mazooma) (Scorpion 4) (set 5)
+sc4rhxl Red Hot X (Mazooma) (Scorpion 4) (set 7)
+sc4rhxm Red Hot X (Mazooma) (Scorpion 4) (set 8)
+sc4rhxn Red Hot X (Mazooma) (Scorpion 4) (set 15)
+sc4rhxo Red Hot X (Mazooma) (Scorpion 4) (set 16)
+sc4rhxp Red Hot X (Mazooma) (Scorpion 4) (set 17)
+sc4rhxq Red Hot X (Mazooma) (Scorpion 4) (set 18)
+sc4rhx Red Hot X (Mazooma) (Scorpion 4) (set 1)
+sc4rhxr Red Hot X (Mazooma) (Scorpion 4) (set 19)
+sc4rhxs Red Hot X (Mazooma) (Scorpion 4) (set 20)
+sc4rhxt Red Hot X (Mazooma) (Scorpion 4) (set 21)
+sc4rhxu Red Hot X (Mazooma) (Scorpion 4) (set 22)
+sc4rhxv Red Hot X (Mazooma) (Scorpion 4) (set 23)
+sc4rhxw Red Hot X (Mazooma) (Scorpion 4) (set 24)
+sc4richa Rich Geezer (Bellfruit) (Scorpion 4) (set 2)
+sc4richb Rich Geezer (Bellfruit) (Scorpion 4) (set 3)
+sc4richc Rich Geezer (Bellfruit) (Scorpion 4) (set 4)
+sc4richd Rich Geezer (Bellfruit) (Scorpion 4) (set 5)
+sc4riche Rich Geezer (Bellfruit) (Scorpion 4) (set 6)
+sc4richf Rich Geezer (Bellfruit) (Scorpion 4) (set 7)
+sc4richg Rich Geezer (Bellfruit) (Scorpion 4) (set 8)
+sc4richh Rich Geezer (Bellfruit) (Scorpion 4) (set 9)
+sc4richi Rich Geezer (Bellfruit) (Scorpion 4) (set 10)
+sc4richj Rich Geezer (Bellfruit) (Scorpion 4) (set 11)
+sc4richk Rich Geezer (Bellfruit) (Scorpion 4) (set 12)
+sc4richl Rich Geezer (Bellfruit) (Scorpion 4) (set 13)
+sc4rich Rich Geezer (Bellfruit) (Scorpion 4) (set 1)
+sc4rio Rio Grande (Dutch) (Bellfruit) (Scorpion 4)
+sc4rmoa Roll Me Over Casino (Bellfruit) (Scorpion 4) (set 2)
+sc4rmo Roll Me Over Casino (Bellfruit) (Scorpion 4) (set 1)
+sc4rogdsa Rogan Dosh (Qps) (Scorpion 4) (set 2)
+sc4rogdsb Rogan Dosh (Qps) (Scorpion 4) (set 3)
+sc4rogdsc Rogan Dosh (Qps) (Scorpion 4) (set 4)
+sc4rogdsd Rogan Dosh (v2.0) (Qps) (Scorpion 4) (set 1)
+sc4rogdse Rogan Dosh (v1.6) (Qps) (Scorpion 4)
+sc4rogdsf Rogan Dosh (v2.0) (Qps) (Scorpion 4) (set 2)
+sc4rogdsg Rogan Dosh (v2.1) (Qps) (Scorpion 4)
+sc4rogds Rogan Dosh (Qps) (Scorpion 4) (set 1)
+sc4roksca Rocket Science (011) (Qps) (Scorpion 4) (set 1)
+sc4rokscb Rocket Science (V1.1) (Qps) (Scorpion 4) (set 2)
+sc4rokscc Rocket Science (011) (Qps) (Scorpion 4) (set 2)
+sc4roksc Rocket Science (V1.1) (Qps) (Scorpion 4) (set 1)
+sc4rolloa Rollover Jackpot (PR7002) (Mazooma) (Scorpion 4) (set 2)
+sc4rollob Rollover Jackpot (PR7032) (Mazooma) (Scorpion 4) (set 1)
+sc4rolloc Rollover Jackpot (PR7002) (Mazooma) (Scorpion 4) (set 3)
+sc4rollod Rollover Jackpot (PR7002) (Mazooma) (Scorpion 4) (set 4)
+sc4rolloe Rollover Jackpot (PR7032) (Mazooma) (Scorpion 4) (set 2)
+sc4rollof Rollover Jackpot (PR7032) (Mazooma) (Scorpion 4) (set 3)
+sc4rollo Rollover Jackpot (PR7002) (Mazooma) (Scorpion 4) (set 1)
+sc4rostsa Ronnie O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 4) (set 2)
+sc4rostsb Ronnie O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 4) (set 3)
+sc4rostsc Ronnie O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 4) (set 4)
+sc4rostsd Ronnie O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 4) (set 5)
+sc4rostse Ronnie O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 4) (set 6)
+sc4rostsf Ronnie O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 4) (set 7)
+sc4rostsg Ronnie O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 4) (set 8)
+sc4rosts Ronnie O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 4) (set 1)
+sc4rotca Return Of The Count (Mazooma) (Scorpion 4) (set 2)
+sc4rotcb Return Of The Count (Mazooma) (Scorpion 4) (set 3)
+sc4rotcc Return Of The Count (Mazooma) (Scorpion 4) (set 4)
+sc4rotcd Return Of The Count (Mazooma) (Scorpion 4) (set 5)
+sc4rotc Return Of The Count (Mazooma) (Scorpion 4) (set 1)
+sc4rovrta Rovers Return (Mazooma) (Scorpion 4) (set 2)
+sc4rovrtb Rovers Return (Mazooma) (Scorpion 4) (set 3)
+sc4rovrtc Rovers Return (Mazooma) (Scorpion 4) (set 4)
+sc4rovrtd Rovers Return (Mazooma) (Scorpion 4) (set 5)
+sc4rovrte Rovers Return (Mazooma) (Scorpion 4) (set 6)
+sc4rovrt Rovers Return (Mazooma) (Scorpion 4) (set 1)
+sc4roylea Royle Family (Bellfruit) (Scorpion 4) (set 2)
+sc4royleb Royle Family (Bellfruit) (Scorpion 4) (set 3)
+sc4roylec Royle Family (Bellfruit) (Scorpion 4) (set 4)
+sc4royled Royle Family (Bellfruit) (Scorpion 4) (set 5)
+sc4roylee Royle Family (Bellfruit) (Scorpion 4) (set 6)
+sc4roylef Royle Family (REV 2) (Bellfruit) (Scorpion 4) (set 1)
+sc4royleg Royle Family (REV 2) (Bellfruit) (Scorpion 4) (set 2)
+sc4royleh Royle Family (Bellfruit) (Scorpion 4) (set 7)
+sc4roylei Royle Family (Bellfruit) (Scorpion 4) (set 8)
+sc4roylej Royle Family (REV 2) (Bellfruit) (Scorpion 4) (set 3)
+sc4roylek Royle Family (REV 2) (Bellfruit) (Scorpion 4) (set 4)
+sc4roylel Royle Family (REV 2) (Bellfruit) (Scorpion 4) (set 5)
+sc4roylem Royle Family (REV 2) (Bellfruit) (Scorpion 4) (set 6)
+sc4royle Royle Family (Bellfruit) (Scorpion 4) (set 1)
+sc4rta Rolling Thunder (Mazooma) (Scorpion 4) (set 2)
+sc4rtb Rolling Thunder (Mazooma) (Scorpion 4) (set 3)
+sc4rtclba Rolling Thunder Club (Mazooma) (Scorpion 4) (set 2)
+sc4rtclb Rolling Thunder Club (Mazooma) (Scorpion 4) (set 1)
+sc4rtc Rolling Thunder (Mazooma) (Scorpion 4) (set 4)
+sc4rtd Rolling Thunder (Mazooma) (Scorpion 4) (set 5)
+sc4rt Rolling Thunder (Mazooma) (Scorpion 4) (set 1)
+sc4rttta Rise To The Top (Mazooma) (Scorpion 4) (set 2)
+sc4rtttb Rise To The Top (Mazooma) (Scorpion 4) (set 3)
+sc4rtttc Rise To The Top (Mazooma) (Scorpion 4) (set 4)
+sc4rtttd Rise To The Top (Mazooma) (Scorpion 4) (set 5)
+sc4rttte Rise To The Top (Mazooma) (Scorpion 4) (set 6)
+sc4rttt Rise To The Top (Mazooma) (Scorpion 4) (set 1)
+sc4rvlnx Revolution The Next (Dutch) (Bellfruit) (Scorpion 4)
+sc4rvl Revolution (Dutch) (Bellfruit) (Scorpion 4)
+sc4s16a Section 16 (Mazooma) (Scorpion 4) (set 2)
+sc4s16 Section 16 (Mazooma) (Scorpion 4) (set 1)
+sc4s2k Sinbad 2000 (German) (Nova) (Scorpion 4)
+sc4s6ca Super 6 Club (Bellfruit) (Scorpion 4) (set 1)
+sc4s6cb Super 6 Club (65% Fixed) (Bellfruit) (Scorpion 4) (set 2)
+sc4s6cc Super 6 Club (Bellfruit) (Scorpion 4) (set 2)
+sc4s6cd Super 6 Club (Bellfruit) (Scorpion 4) (set 3)
+sc4s6ce Super 6 Club (Bellfruit) (Scorpion 4) (set 4)
+sc4s6cf Super 6 Club (Bellfruit) (Scorpion 4) (set 5)
+sc4s6c Super 6 Club (65% Fixed) (Bellfruit) (Scorpion 4) (set 1)
+sc4sacea Space Ace (Qps) (Scorpion 4) (set 2)
+sc4sace Space Ace (Qps) (Scorpion 4) (set 1)
+sc4saheda Streaks Ahead (Qps) (Scorpion 4) (set 2)
+sc4sahedb Streaks Ahead (Qps) (Scorpion 4) (set 3)
+sc4sahed Streaks Ahead (Qps) (Scorpion 4) (set 1)
+sc4sbusta Space Buster (Qps) (Scorpion 4) (set 2)
+sc4sbust Space Buster (Qps) (Scorpion 4) (set 1)
+sc4sdra Super Diamonds & Rubies SP98 (PR6921) (Bellfruit) (Scorpion 4) (set 1)
+sc4sdrb Super Diamonds & Rubies (PR6921) (Bellfruit) (Scorpion 4) (set 2)
+sc4sdrc Super Diamonds & Rubies SP98 (PR6921) (Bellfruit) (Scorpion 4) (set 2)
+sc4sdr Super Diamonds & Rubies (PR6921) (Bellfruit) (Scorpion 4) (set 1)
+sc4sfa Street Fighter (Mazooma) (Scorpion 4) (set 2)
+sc4sfb Street Fighter (Mazooma) (Scorpion 4) (set 3)
+sc4sfc Street Fighter (Mazooma) (Scorpion 4) (set 4)
+sc4sfd Street Fighter (Mazooma) (Scorpion 4) (set 5)
+sc4sf Street Fighter (Mazooma) (Scorpion 4) (set 1)
+sc4showta Showtime (Bellfruit) (Scorpion 4) (set 2)
+sc4showtb Showtime (Bellfruit) (Scorpion 4) (set 3)
+sc4showtc Showtime (Bellfruit) (Scorpion 4) (set 4)
+sc4showtd Showtime (Bellfruit) (Scorpion 4) (set 5)
+sc4showte Showtime (Bellfruit) (Scorpion 4) (set 6)
+sc4showtf Showtime (Bellfruit) (Scorpion 4) (set 7)
+sc4showt Showtime (Bellfruit) (Scorpion 4) (set 1)
+sc4sidspa Side Splitter (Mazooma) (Scorpion 4) (set 2)
+sc4sidspb Side Splitter (Mazooma) (Scorpion 4) (set 3)
+sc4sidspc Side Splitter (Mazooma) (Scorpion 4) (set 4)
+sc4sidsp Side Splitter (Mazooma) (Scorpion 4) (set 1)
+sc4sirpza Sir Prize (PR7079, SIRP) (Mazooma) (Scorpion 4) (set 1)
+sc4sirpzb Sir Prize (PR7079, SIRP) (Mazooma) (Scorpion 4) (set 2)
+sc4slada Snakes & Ladders (Bellfruit) (Scorpion 4) (set 2)
+sc4sladb Snakes & Ladders (Bellfruit) (Scorpion 4) (set 3)
+sc4sladc Snakes & Ladders (Bellfruit) (Scorpion 4) (set 4)
+sc4sladd Snakes & Ladders (Bellfruit) (Scorpion 4) (set 5)
+sc4slade Snakes & Ladders (Bellfruit) (Scorpion 4) (set 6)
+sc4sladf Snakes & Ladders (Bellfruit) (Scorpion 4) (set 7)
+sc4sladg Snakes & Ladders (Bellfruit) (Scorpion 4) (set 8)
+sc4sladh Snakes & Ladders (Bellfruit) (Scorpion 4) (set 9)
+sc4slad Snakes & Ladders (Bellfruit) (Scorpion 4) (set 1)
+sc4slca Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 8)
+sc4slcb Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 2)
+sc4slcc Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 3)
+sc4slcd Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 9)
+sc4slce Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 4)
+sc4slcf Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 10)
+sc4slcg Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 11)
+sc4slch Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 12)
+sc4slci Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 5)
+sc4slcj Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 13)
+sc4slck Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 14)
+sc4slcl Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 15)
+sc4slcm Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 6)
+sc4slcn Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 7)
+sc4slc Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 1)
+sc4sliha Some Like It Hot (Mazooma) (Scorpion 4) (set 2)
+sc4slihb Some Like It Hot (Mazooma) (Scorpion 4) (set 3)
+sc4slihc Some Like It Hot (Mazooma) (Scorpion 4) (set 4)
+sc4slihd Some Like It Hot (Mazooma) (Scorpion 4) (set 5)
+sc4slihe Some Like It Hot (Mazooma) (Scorpion 4) (set 6)
+sc4slih Some Like It Hot (Mazooma) (Scorpion 4) (set 1)
+sc4smk7 Smoking 7's (Bellfruit) (Scorpion 4)
+sc4solgla Solid Gold (Bellfruit) (Scorpion 4) (set 2)
+sc4solglb Solid Gold (Bellfruit) (Scorpion 4) (set 3)
+sc4solglc Solid Gold (Bellfruit) (Scorpion 4) (set 4)
+sc4solgl Solid Gold (Bellfruit) (Scorpion 4) (set 1)
+sc4sparka South Park (BFM) (Scorpion 4) (set 2)
+sc4sparkb South Park (BFM) (Scorpion 4) (set 3)
+sc4sparkc South Park (BFM) (Scorpion 4) (set 4)
+sc4sparkd South Park (BFM) (Scorpion 4) (set 5)
+sc4sparke South Park (BFM) (Scorpion 4) (set 6)
+sc4spark South Park (BFM) (Scorpion 4) (set 1)
+sc4spicea Spice It Up (Bellfruit) (Scorpion 4) (set 2)
+sc4spiceb Spice It Up (Bellfruit) (Scorpion 4) (set 3)
+sc4spicec Spice It Up (Bellfruit) (Scorpion 4) (set 4)
+sc4spice Spice It Up (Bellfruit) (Scorpion 4) (set 1)
+sc4splgba Splash & Grab (Mazooma) (Scorpion 4) (set 2)
+sc4splgb Splash & Grab (Mazooma) (Scorpion 4) (set 1)
+sc4spred Spread Your Bet (Mazooma) (Scorpion 4)
+sc4sprng Highly Sprung (Mazooma) (Scorpion 4)
+sc4srra Snake Rattle 'n' Roll (Bellfruit) (Scorpion 4) (set 2)
+sc4srrb Snake Rattle 'n' Roll (Bellfruit) (Scorpion 4) (set 3)
+sc4srrcaa Shake Rattle Roll Casino (Mazooma) (Scorpion 4) (set 6)
+sc4srrcab Shake Rattle Roll Casino (Mazooma) (Scorpion 4) (set 7)
+sc4srrcac Shake Rattle Roll Casino (Mazooma) (Scorpion 4) (set 8)
+sc4srrcad Shake Rattle Roll Casino (Mazooma) (Scorpion 4) (set 9)
+sc4srrcae Shake Rattle Roll Casino (Mazooma) (Scorpion 4) (set 10)
+sc4srrca Shake Rattle Roll Casino (Mazooma) (Scorpion 4) (set 5)
+sc4srrc Snake Rattle 'n' Roll (Bellfruit) (Scorpion 4) (set 4)
+sc4srrmza Shake Rattle Roll Casino (Mazooma) (Scorpion 4) (set 1)
+sc4srrmzb Shake Rattle Roll Casino (Mazooma) (Scorpion 4) (set 2)
+sc4srrmzc Shake Rattle Roll Casino (Mazooma) (Scorpion 4) (set 3)
+sc4srrmzd Shake Rattle Roll Arcade (Mazooma) (Scorpion 4) (set 1)
+sc4srrmze Shake Rattle Roll Casino (Mazooma) (Scorpion 4) (set 4)
+sc4srrmzf Shake Rattle Roll Arcade (Mazooma) (Scorpion 4) (set 2)
+sc4srrmzg Shake Rattle Roll Arcade (Mazooma) (Scorpion 4) (set 3)
+sc4srrmzh Shake Rattle Roll Arcade (Mazooma) (Scorpion 4) (set 4)
+sc4srrmzi Shake Rattle Roll Arcade (Mazooma) (Scorpion 4) (set 5)
+sc4srrmzj Shake Rattle Roll Arcade (Mazooma) (Scorpion 4) (set 6)
+sc4srrmzk Shake Rattle Roll Arcade (Mazooma) (Scorpion 4) (set 7)
+sc4srrmzl Shake Rattle Roll Arcade (Mazooma) (Scorpion 4) (set 8)
+sc4srrmzm Shake Rattle Roll Arcade (Mazooma) (Scorpion 4) (set 9)
+sc4srrmz Shake Rattle Roll (Mazooma) (Scorpion 4) (Top Box)
+sc4srr Snake Rattle 'n' Roll (Bellfruit) (Scorpion 4) (set 1)
+sc4sslama Super Slam (Bellfruit) (Scorpion 4) (set 2)
+sc4sslam Super Slam (Bellfruit) (Scorpion 4) (set 1)
+sc4staga Stag Night (Bellfruit) (Scorpion 4) (set 2)
+sc4stag Stag Night (Bellfruit) (Scorpion 4) (set 1)
+sc4starpa Starprize (Bellfruit) (Scorpion 4) (set 2)
+sc4starpb Starprize (Bellfruit) (Scorpion 4) (set 3)
+sc4starpc Starprize (Bellfruit) (Scorpion 4) (set 4)
+sc4starpd Starprize (Bellfruit) (Scorpion 4) (set 5)
+sc4starpe Starprize (Bellfruit) (Scorpion 4) (set 6)
+sc4starpf Starprize (Bellfruit) (Scorpion 4) (set 7)
+sc4starpg Starprize (Bellfruit) (Scorpion 4) (set 8)
+sc4starph Starprize (Bellfruit) (Scorpion 4) (set 9)
+sc4starpi Starprize (Bellfruit) (Scorpion 4) (set 10)
+sc4starpj Starprize (Bellfruit) (Scorpion 4) (set 11)
+sc4starpk Starprize (Bellfruit) (Scorpion 4) (set 12)
+sc4starp Starprize (Bellfruit) (Scorpion 4) (set 1)
+sc4stirca Stir Crazy (Mazooma) (Scorpion 4) (set 2)
+sc4stircb Stir Crazy (Mazooma) (Scorpion 4) (set 3)
+sc4stircc Stir Crazy (Mazooma) (Scorpion 4) (set 4)
+sc4stircd Stir Crazy (Mazooma) (Scorpion 4) (set 5)
+sc4stirce Stir Crazy (Mazooma) (Scorpion 4) (set 6)
+sc4stircf Stir Crazy (Mazooma) (Scorpion 4) (set 7)
+sc4stircg Stir Crazy (Mazooma) (Scorpion 4) (set 8)
+sc4stirch Stir Crazy (Mazooma) (Scorpion 4) (set 9)
+sc4stirci Stir Crazy (Mazooma) (Scorpion 4) (set 10)
+sc4stircj Stir Crazy (Mazooma) (Scorpion 4) (set 11)
+sc4stirc Stir Crazy (Mazooma) (Scorpion 4) (set 1)
+sc4stla The Sky's The Limit (Bellfruit) (Scorpion 4) (set 2)
+sc4stlb The Sky's The Limit (Bellfruit) (Scorpion 4) (set 3)
+sc4stlc The Sky's The Limit (Bellfruit) (Scorpion 4) (set 4)
+sc4stld The Sky's The Limit (Bellfruit) (Scorpion 4) (set 5)
+sc4stle The Sky's The Limit (Bellfruit) (Scorpion 4) (set 6)
+sc4stlf The Sky's The Limit (Bellfruit) (Scorpion 4) (set 7)
+sc4stlg The Sky's The Limit (Bellfruit) (Scorpion 4) (set 8)
+sc4stl The Sky's The Limit (Bellfruit) (Scorpion 4) (set 1)
+sc4strbra Stars 'n' Bars Arcade (PR1263) (Dutch) (Bellfruit) (Scorpion 4) (set 1)
+sc4strbrb Stars 'n' Bars (PR1219) (Dutch) (Bellfruit) (Scorpion 4) (set 2)
+sc4strbrc Stars 'n' Bars Arcade (PR1263) (Dutch) (Bellfruit) (Scorpion 4) (set 2)
+sc4strbrd Stars 'n' Bars Arcade (PR1263) (Dutch) (Bellfruit) (Scorpion 4) (set 3)
+sc4strbr Stars 'n' Bars (PR1219) (Dutch) (Bellfruit) (Scorpion 4) (set 1)
+sc4strka The Streak (Mazooma) (Scorpion 4) (set 2)
+sc4strkb The Streak (Mazooma) (Scorpion 4) (set 3)
+sc4strkc The Streak (Mazooma) (Scorpion 4) (set 4)
+sc4strkd The Streak (Mazooma) (Scorpion 4) (set 5)
+sc4strke The Streak (Mazooma) (Scorpion 4) (set 6)
+sc4strkf The Streak (Mazooma) (Scorpion 4) (set 7)
+sc4strkg The Streak (Mazooma) (Scorpion 4) (set 8)
+sc4strkh The Streak (Mazooma) (Scorpion 4) (set 9)
+sc4strki The Streak (Mazooma) (Scorpion 4) (set 10)
+sc4strkj The Streak (Mazooma) (Scorpion 4) (set 11)
+sc4strkk The Streak (Mazooma) (Scorpion 4) (set 12)
+sc4strk The Streak (Mazooma) (Scorpion 4) (set 1)
+sc4strxa Strike X (Bellfruit) (Scorpion 4) (set 2)
+sc4strxb Strike X (Bellfruit) (Scorpion 4) (set 3)
+sc4strxc Strike X (Bellfruit) (Scorpion 4) (set 4)
+sc4strx Strike X (Bellfruit) (Scorpion 4) (set 1)
+sc4sumita Summit Up (Mazooma) (Scorpion 4) (set 2)
+sc4sumitb Summit Up (Mazooma) (Scorpion 4) (set 3)
+sc4sumitc Summit Up (Mazooma) (Scorpion 4) (set 4)
+sc4sumit Summit Up (Mazooma) (Scorpion 4) (set 1)
+sc4supsta Super Streax (Mazooma) (Scorpion 4) (set 2)
+sc4supst Super Streax (Mazooma) (Scorpion 4) (set 1)
+sc4suscla Suits U Sir Club (Qps) (Scorpion 4) (set 4)
+sc4susclb Suits U Sir Club (Qps) (Scorpion 4) (set 2)
+sc4susclc Suits U Sir Club (Qps) (Scorpion 4) (set 3)
+sc4suscl Suits U Sir Club (Qps) (Scorpion 4) (set 1)
+sc4susc Suits U Sir (Qps) (Scorpion 4) (set 2)
+sc4susf Suits U Sir (Qps) (Scorpion 4) (set 3)
+sc4susg Suits U Sir (Qps) (Scorpion 4) (set 4)
+sc4sush Suits U Sir (Qps) (Scorpion 4) (set 5)
+sc4susi Suits U Sir (Qps) (Scorpion 4) (set 6)
+sc4susj Suits U Sir (Qps) (Scorpion 4) (set 7)
+sc4susk Suits U Sir (Qps) (Scorpion 4) (set 8)
+sc4sus Suits U Sir (Qps) (Scorpion 4) (set 1)
+sc4swbaka Switch Back (Mazooma) (Scorpion 4) (set 2)
+sc4swbakb Switch Back (Mazooma) (Scorpion 4) (set 3)
+sc4swbakc Switch Back (Mazooma) (Scorpion 4) (set 4)
+sc4swbak Switch Back (Mazooma) (Scorpion 4) (set 1)
+sc4swywma Spin When Your Winning (Mazooma) (Scorpion 4) (set 2)
+sc4swywmb Spin When Your Winning (Mazooma) (Scorpion 4) (set 3)
+sc4swywmc Spin When Your Winning (Mazooma) (Scorpion 4) (set 4)
+sc4swywmd Spin When Your Winning (Mazooma) (Scorpion 4) (set 5)
+sc4swywme Spin When Your Winning (Mazooma) (Scorpion 4) (set 6)
+sc4swywmf Spin When Your Winning (Mazooma) (Scorpion 4) (set 7)
+sc4swywmg Spin When Your Winning (Mazooma) (Scorpion 4) (set 8)
+sc4swywm Spin When Your Winning (Mazooma) (Scorpion 4) (set 1)
+sc4taekwa Tae Kwon Dough (Qps) (Scorpion 4) (set 2)
+sc4taekwb Tae Kwon Dough (Qps) (Scorpion 4) (set 3)
+sc4taekwc Tae Kwon Dough (Qps) (Scorpion 4) (set 8)
+sc4taekwd Tae Kwon Dough (Qps) (Scorpion 4) (set 9)
+sc4taekwe Tae Kwon Dough (Qps) (Scorpion 4) (set 10)
+sc4taekwf Tae Kwon Dough (Qps) (Scorpion 4) (set 11)
+sc4taekwg Tae Kwon Dough (Qps) (Scorpion 4) (set 4)
+sc4taekwh Tae Kwon Dough (Qps) (Scorpion 4) (set 5)
+sc4taekwi Tae Kwon Dough (Qps) (Scorpion 4) (set 6)
+sc4taekwj Tae Kwon Dough (Qps) (Scorpion 4) (set 7)
+sc4taekw Tae Kwon Dough (Qps) (Scorpion 4) (set 1)
+sc4takcla Take Note Club 500 (Bellfruit) (Scorpion 4)
+sc4takclb Take Note Club (Ferry) (Bellfruit) (Scorpion 4) (set 1)
+sc4takclc Take Note Club (Ferry) (Bellfruit) (Scorpion 4) (set 2)
+sc4takcld Take Note Club (Bellfruit) (Scorpion 4) (set 2)
+sc4takcle Take Note Club (Ferry) (Bellfruit) (Scorpion 4) (set 3)
+sc4takclf Take Note Club (Ferry) (Bellfruit) (Scorpion 4) (set 4)
+sc4takclg Take Note Club (Bellfruit) (Scorpion 4) (set 5)
+sc4takclh Take Note Club (Bellfruit) (Scorpion 4) (set 6)
+sc4takcli Take Note Club (Bellfruit) (Scorpion 4) (set 3)
+sc4takclj Take Note Club (Bellfruit) (Scorpion 4) (set 4)
+sc4takcl Take Note Club (Bellfruit) (Scorpion 4) (set 1)
+sc4taknta Take Note (Bellfruit) (Scorpion 4) (set 2)
+sc4taknt Take Note (Bellfruit) (Scorpion 4) (set 1)
+sc4tbanaa Top Banana (Bellfruit) (Scorpion 4) (set 2)
+sc4tbana Top Banana (Bellfruit) (Scorpion 4) (set 1)
+sc4tbox Golden X (Mazooma) (PR2056, TBOX) (Scorpion 4) (Top Box, set 4)
+sc4tempta Temptation (Bellfruit) (Scorpion 4) (set 2)
+sc4temptb Temptation (Bellfruit) (Scorpion 4) (set 3)
+sc4temptc Temptation (Bellfruit) (Scorpion 4) (set 4)
+sc4temptd Temptation (Bellfruit) (Scorpion 4) (set 5)
+sc4tempte Temptation (Bellfruit) (Scorpion 4) (set 6)
+sc4temptf Temptation (Bellfruit) (Scorpion 4) (set 7)
+sc4temptg Temptation (Bellfruit) (Scorpion 4) (set 8)
+sc4tempt Temptation (Bellfruit) (Scorpion 4) (set 1)
+sc4tetria Tetris (Mazooma) (Scorpion 4) (set 2)
+sc4tetrib Tetris (Mazooma) (Scorpion 4) (set 3)
+sc4tetric Tetris (Mazooma) (Scorpion 4) (set 4)
+sc4tetrid Tetris (Mazooma) (Scorpion 4) (set 5)
+sc4tetrie Tetris (Mazooma) (Scorpion 4) (set 6)
+sc4tetrif Tetris (Mazooma) (Scorpion 4) (set 7)
+sc4tetrig Tetris (Mazooma) (Scorpion 4) (set 8)
+sc4tetrih Tetris (Mazooma) (Scorpion 4) (set 9)
+sc4tetrii Tetris (Mazooma) (Scorpion 4) (set 10)
+sc4tetrij Tetris (Mazooma) (Scorpion 4) (set 11)
+sc4tetrik Tetris (Mazooma) (Scorpion 4) (set 12)
+sc4tetri Tetris (Mazooma) (Scorpion 4) (set 1)
+sc4tfclba Tutti Frutti Club (Bellfruit) (Scorpion 4) (set 2)
+sc4tfclb Tutti Frutti Club (Bellfruit) (Scorpion 4) (set 1)
+sc4tgeara Top Gears (Mazooma) (Scorpion 4) (set 2)
+sc4tgearb Top Gears (Mazooma) (Scorpion 4) (set 3)
+sc4tgearc Top Gears (Mazooma) (Scorpion 4) (set 4)
+sc4tgeard Top Gears (Mazooma) (Scorpion 4) (set 5)
+sc4tgeare Top Gears (Mazooma) (Scorpion 4) (set 6)
+sc4tgearf Top Gears (Mazooma) (Scorpion 4) (set 7)
+sc4tgearg Top Gears (Mazooma) (Scorpion 4) (set 8)
+sc4tgear Top Gears (Mazooma) (Scorpion 4) (set 1)
+sc4tic2a Tic Tac Two Casino (Mazooma) (Scorpion 4) (set 2)
+sc4tic2b Tic Tac Two Casino (Mazooma) (Scorpion 4) (set 3)
+sc4tic2c Tic Tac Two Casino (Mazooma) (Scorpion 4) (set 4)
+sc4tic2d Tic Tac Two Casino (Mazooma) (Scorpion 4) (set 5)
+sc4tic2e Tic Tac Two Casino (Mazooma) (Scorpion 4) (set 6)
+sc4tic2f Tic Tac Two Casino (Mazooma) (Scorpion 4) (set 7)
+sc4tic2g Tic Tac Two Casino (Mazooma) (Scorpion 4) (set 8)
+sc4tic2h Tic Tac Two Casino Arcade (Mazooma) (Scorpion 4) (set 4)
+sc4tic2i Tic Tac Two Casino Arcade (Mazooma) (Scorpion 4) (set 1)
+sc4tic2j Tic Tac Two Casino Arcade (Mazooma) (Scorpion 4) (set 2)
+sc4tic2k Tic Tac Two Casino Arcade (Mazooma) (Scorpion 4) (set 3)
+sc4tic2l Tic Tac Two Casino Arcade (Mazooma) (Scorpion 4) (set 5)
+sc4tic2m Tic Tac Two Casino Arcade (Mazooma) (Scorpion 4) (set 6)
+sc4tic2n Tic Tac Two Casino (Mazooma) (Scorpion 4) (set 9)
+sc4tic2o Tic Tac Two Casino (Mazooma) (Scorpion 4) (set 10)
+sc4tic2 Tic Tac Two Casino (Mazooma) (Scorpion 4) (set 1)
+sc4ticlba Treasure Island Club (Bellfruit) (Scorpion 4) (set 1)
+sc4ticlbb Treasure Island Club (Fixed 65%) (Bellfruit) (Scorpion 4) (set 2)
+sc4ticlbc Treasure Island Club (Bellfruit) (Scorpion 4) (set 2)
+sc4ticlbd Treasure Island Club (Bellfruit) (Scorpion 4) (set 3)
+sc4ticlb Treasure Island Club (Fixed 65%) (Bellfruit) (Scorpion 4) (set 1)
+sc4tload Top Loader (Mazooma) (Scorpion 4)
+sc4tpshta Top Of The Shots (Mazooma) (Scorpion 4) (set 2)
+sc4tpshtb Top Of The Shots (Mazooma) (Scorpion 4) (set 3)
+sc4tpshtc Top Of The Shots (Mazooma) (Scorpion 4) (set 4)
+sc4tpshtd Top Of The Shots (Mazooma) (Scorpion 4) (set 5)
+sc4tpshte Top Of The Shots (Mazooma) (Scorpion 4) (set 6)
+sc4tpshtf Top Of The Shots (Mazooma) (Scorpion 4) (set 7)
+sc4tpshtg Top Of The Shots (Mazooma) (Scorpion 4) (set 8)
+sc4tpsht Top Of The Shots (Mazooma) (Scorpion 4) (set 1)
+sc4traila Trailblazer (Mazooma) (Scorpion 4) (set 2)
+sc4trailb Trailblazer (Mazooma) (Scorpion 4) (set 3)
+sc4trailc Trailblazer (Mazooma) (Scorpion 4) (set 4)
+sc4trail Trailblazer (Mazooma) (Scorpion 4) (set 1)
+sc4tri7a Triple 7's (Bellfruit) (Scorpion 4) (Top Box, set 2)
+sc4tri7b Triple 7's Arcade (Bellfruit) (Scorpion 4) (set 1)
+sc4tri7c Triple 7's Arcade (Bellfruit) (Scorpion 4) (set 2)
+sc4tri7d Triple 7's Arcade (Bellfruit) (Scorpion 4) (set 3)
+sc4tri7e Triple 7's Arcade (Bellfruit) (Scorpion 4) (set 4)
+sc4tri7g Triple 7's (Bellfruit) (Scorpion 4) (set 2)
+sc4tri7h Triple 7's (Bellfruit) (Scorpion 4) (set 3)
+sc4tri7i Triple 7's (Bellfruit) (Scorpion 4) (set 4)
+sc4tri7j Triple 7's (Bellfruit) (Scorpion 4) (set 5)
+sc4tri7k Triple 7's (Bellfruit) (Scorpion 4) (set 6)
+sc4tri7l Triple 7's (Bellfruit) (Scorpion 4) (set 7)
+sc4tri7m Triple 7's (Bellfruit) (Scorpion 4) (Top Box, set 3)
+sc4tri7n Triple 7's (Bellfruit) (Scorpion 4) (Top Box, set 4)
+sc4tri7o Triple 7's (Bellfruit) (Scorpion 4) (set 8)
+sc4tri7p Triple 7's (Bellfruit) (Scorpion 4) (set 9)
+sc4tri7q Triple 7's (Bellfruit) (Scorpion 4) (set 10)
+sc4tri7r Triple 7's (Bellfruit) (Scorpion 4) (set 11)
+sc4tri7s Triple 7's (Bellfruit) (Scorpion 4) (set 12)
+sc4tri7t Triple 7's (Bellfruit) (Scorpion 4) (set 13)
+sc4tri7u Triple 7's (Bellfruit) (Scorpion 4) (set 14)
+sc4tri7v Triple 7's (Bellfruit) (Scorpion 4) (Top Box, set 5)
+sc4tri7w Triple 7's (Bellfruit) (Scorpion 4) (Top Box, set 6)
+sc4tridna The Trident (Mazooma) (Scorpion 4) (set 2)
+sc4tridn The Trident (Mazooma) (Scorpion 4) (set 1)
+sc4trista Triple Streak (PR2188) (Mazooma) (Scorpion 4) (Top Box, set 2)
+sc4tristb Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 1)
+sc4tristc Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 2)
+sc4tristd Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 3)
+sc4triste Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 4)
+sc4tristf Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 5)
+sc4tristg Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 6)
+sc4tristh Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 7)
+sc4tristi Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 8)
+sc4tristj Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 9)
+sc4tristk Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 10)
+sc4tristl Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 11)
+sc4tristm Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 12)
+sc4tristn Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 13)
+sc4tristo Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 14)
+sc4tristp Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 15)
+sc4tristq Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 16)
+sc4tristr Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 17)
+sc4trists Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 18)
+sc4trist Triple Streak (PR2188) (Mazooma) (Scorpion 4) (Top Box, set 1)
+sc4tristt Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 19)
+sc4tristu Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 20)
+sc4tristv Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 21)
+sc4tristw Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 22)
+sc4tristx Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 23)
+sc4tristy Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 24)
+sc4tst Scorpion 4 Test Rig (Bellfruit) (Scorpion ?)
+sc4ttomba Treasure Tomb (Bellfruit) (Scorpion 4) (set 2)
+sc4ttombb Treasure Tomb (Bellfruit) (Scorpion 4) (set 3)
+sc4ttombc Treasure Tomb (Bellfruit) (Scorpion 4) (set 4)
+sc4ttomb Treasure Tomb (Bellfruit) (Scorpion 4) (set 1)
+sc4ttpa Take The Piste (Mazooma) (Scorpion 4) (set 2)
+sc4ttpb Take The Piste (Mazooma) (Scorpion 4) (set 3)
+sc4ttpc Take The Piste (Mazooma) (Scorpion 4) (set 4)
+sc4ttpd Take The Piste (Mazooma) (Scorpion 4) (set 5)
+sc4ttpe Take The Piste (Mazooma) (Scorpion 4) (set 6)
+sc4ttpf Take The Piste (Mazooma) (Scorpion 4) (set 7)
+sc4ttpiea Take The Piece (Bellfruit) (PR1734) (Scorpion 4) (set 1)
+sc4ttpieb Take The Piece (Bellfruit) (PR1734) (Scorpion 4) (set 2)
+sc4ttpiec Take The Piece (Bellfruit) (PR1714) (Scorpion 4) (set 2)
+sc4ttpied Take The Piece (Bellfruit) (PR1734) (Scorpion 4) (set 3)
+sc4ttpiee Take The Piece (Bellfruit) (PR1734) (Scorpion 4) (set 4)
+sc4ttpief Take The Piece (Bellfruit) (PR1734) (Scorpion 4) (set 5)
+sc4ttpieg Take The Piece (Bellfruit) (PR1734) (Scorpion 4) (set 6)
+sc4ttpie Take The Piece (Bellfruit) (PR1714) (Scorpion 4) (set 1)
+sc4ttp Take The Piste (Mazooma) (Scorpion 4) (set 1)
+sc4tuba Tubular Bells (Bellfruit) (Scorpion 4) (set 2)
+sc4tubb Tubular Bells (Bellfruit) (Scorpion 4) (set 3)
+sc4tubc Tubular Bells (Bellfruit) (Scorpion 4) (set 4)
+sc4tub Tubular Bells (Bellfruit) (Scorpion 4) (set 1)
+sc4twilt Twilight (Dutch) (Bellfruit) (Scorpion 4)
+sc4typa Take Your Pick (Bellfruit) (Scorpion 4) (set 2)
+sc4typb Take Your Pick (Bellfruit) (Scorpion 4) (set 3)
+sc4typc Take Your Pick (Bellfruit) (Scorpion 4) (set 4)
+sc4typ Take Your Pick (Bellfruit) (Scorpion 4) (set 1)
+sc4ufga Up For Grabs (Mazooma) (Scorpion 4) (set 2)
+sc4ufg Up For Grabs (Mazooma) (Scorpion 4) (set 1)
+sc4ufia Up For It (Bellfruit) (Scorpion 4) (set 2)
+sc4ufib Up For It (Bellfruit) (Scorpion 4) (set 3)
+sc4ufic Up For It (Bellfruit) (Scorpion 4) (set 4)
+sc4ufid Up For It (Bellfruit) (Scorpion 4) (set 5)
+sc4ufi Up For It (Bellfruit) (Scorpion 4) (set 1)
+sc4valnv Valhalla (German) (PR7025, GVAL) (Nova) (Scorpion 4)
+sc4valqp Valhalla (Dutch) (Qps) (Scorpion 4)
+sc4vivama Viva Mexico (Bellfruit) (Scorpion 4) (set 2)
+sc4vivamb Viva Mexico (Bellfruit) (Scorpion 4) (set 3)
+sc4vivamc Viva Mexico (Bellfruit) (Scorpion 4) (set 4)
+sc4vivam Viva Mexico (Bellfruit) (Scorpion 4) (set 1)
+sc4vivcsa Casino Viva Mexico (Bellfruit) (Scorpion 4) (set 2)
+sc4vivcsb Casino Viva Mexico (Bellfruit) (Scorpion 4) (set 3)
+sc4vivcs Casino Viva Mexico (Bellfruit) (Scorpion 4) (set 1)
+sc4vivcsc Casino Viva Mexico (Bellfruit) (Scorpion 4) (set 4)
+sc4vivcsd Casino Viva Mexico (Bellfruit) (Scorpion 4) (set 5)
+sc4vivcse Casino Viva Mexico (Bellfruit) (Scorpion 4) (set 6)
+sc4vivcsf Casino Viva Mexico (Bellfruit) (Scorpion 4) (set 7)
+sc4vivcsg Casino Viva Mexico (Bellfruit) (Scorpion 4) (set 8)
+sc4vmclba Viva Mexico Club (Bellfruit) (Scorpion 4) (set 2)
+sc4vmclbb Viva Mexico Club (Bellfruit) (Scorpion 4) (set 3)
+sc4vmclb Viva Mexico Club (Bellfruit) (Scorpion 4) (set 1)
+sc4vmnva Viva Mexico (Nova) (Scorpion 4) (set 2)
+sc4vmnv Viva Mexico (Nova) (Scorpion 4) (set 1)
+sc4vrgcla Very Rich Geezer Club (Bellfruit) (Scorpion 4) (set 2)
+sc4vrgclb Very Rich Geezer Club (Bellfruit) (Scorpion 4) (set 3)
+sc4vrgclc Very Rich Geezer Club (Bellfruit) (Scorpion 4) (set 4)
+sc4vrgcld Very Rich Geezer Club (Bellfruit) (Scorpion 4) (set 5)
+sc4vrgcle Very Rich Geezer Club (Bellfruit) (Scorpion 4) (set 6)
+sc4vrgclf Very Rich Geezer Club (Bellfruit) (Scorpion 4) (set 7)
+sc4vrgclg Very Rich Geezer Club (Bellfruit) (Scorpion 4) (set 8)
+sc4vrgclh Very Rich Geezer Club (Bellfruit) (Scorpion 4) (set 9)
+sc4vrgcli Very Rich Geezer Club (Bellfruit) (Scorpion 4) (set 10)
+sc4vrgcl Very Rich Geezer Club (Bellfruit) (Scorpion 4) (set 1)
+sc4wadzla Wadzilla (Mazooma) (Scorpion 4) (set 2)
+sc4wadzl Wadzilla (Mazooma) (Scorpion 4) (set 1)
+sc4wag WIN-10-Gain (German) (Nova) (Scorpion 4)
+sc4wawa Wet & Wild (Mazooma) (Scorpion 4) (set 2)
+sc4wawb Wet & Wild (Mazooma) (Scorpion 4) (set 3)
+sc4wawc Wet & Wild (Mazooma) (Scorpion 4) (set 4)
+sc4wawd Wet & Wild (Mazooma) (Scorpion 4) (set 5)
+sc4wawe Wet & Wild (Mazooma) (Scorpion 4) (set 6)
+sc4wawf Wet & Wild (Mazooma) (Scorpion 4) (set 7)
+sc4waw Wet & Wild (Mazooma) (Scorpion 4) (set 1)
+sc4wdwa Who Dares Wins (Bellfruit) (Scorpion 4) (set 2)
+sc4wdwb Who Dares Wins (Bellfruit) (Scorpion 4) (set 3)
+sc4wdwc Who Dares Wins (Bellfruit) (Scorpion 4) (set 4)
+sc4wdwd Who Dares Wins (Bellfruit) (Scorpion 4) (set 5)
+sc4wdwe Who Dares Wins (Bellfruit) (Scorpion 4) (set 6)
+sc4wdwf Who Dares Wins (Bellfruit) (Scorpion 4) (set 7)
+sc4wdwg Who Dares Wins (Bellfruit) (Scorpion 4) (set 8)
+sc4wdwh Who Dares Wins (Bellfruit) (Scorpion 4) (set 9)
+sc4wdwi Who Dares Wins (Bellfruit) (Scorpion 4) (set 10)
+sc4wdwj Who Dares Wins (Bellfruit) (Scorpion 4) (set 11)
+sc4wdw Who Dares Wins (Bellfruit) (Scorpion 4) (set 1)
+sc4wernr Werner (German) (PR7027, GWER) (Nova) (Scorpion 4) (set 1)
+sc4winspa Winning Spin (Bingo V011) (Qps) (Scorpion 4) (set 1)
+sc4winspb Winning Spin (V021) (Qps) (Scorpion 4) (set 1)
+sc4winspc Winning Spin (V031) (Qps) (Scorpion 4) (set 1)
+sc4winspd Winning Spin (Arcade V011) (Qps) (Scorpion 4) (set 1)
+sc4winspe Winning Spin (Bingo V012) (Qps) (Scorpion 4) (set 1)
+sc4winspf Winning Spin (V022) (Qps) (Scorpion 4) (set 1)
+sc4winspg Winning Spin (V032) (Qps) (Scorpion 4) (set 1)
+sc4winsph Winning Spin (Bingo V011) (Qps) (Scorpion 4) (set 2)
+sc4winspi Winning Spin (V021) (Qps) (Scorpion 4) (set 2)
+sc4winspj Winning Spin (V031) (Qps) (Scorpion 4) (set 2)
+sc4winspk Winning Spin (Arcade V011) (Qps) (Scorpion 4) (set 2)
+sc4winspl Winning Spin (Bingo V012) (Qps) (Scorpion 4) (set 2)
+sc4winspm Winning Spin (V022) (Qps) (Scorpion 4) (set 2)
+sc4winspn Winning Spin (V032) (Qps) (Scorpion 4) (set 2)
+sc4winspo Winning Spin (Arcade V061) (Qps) (Scorpion 4) (set 1)
+sc4winspp Winning Spin (Arcade V062) (Qps) (Scorpion 4) (set 1)
+sc4winspq Winning Spin (Bingo V012) (Qps) (Scorpion 4) (set 3)
+sc4winspr Winning Spin (V022) (Qps) (Scorpion 4) (set 3)
+sc4winsps Winning Spin (V032) (Qps) (Scorpion 4) (set 3)
+sc4winspt Winning Spin (Arcade V012) (Qps) (Scorpion 4) (set 1)
+sc4winspu Winning Spin (Arcade V061) (Qps) (Scorpion 4) (set 2)
+sc4winspv Winning Spin (Arcade V062) (Qps) (Scorpion 4) (set 2)
+sc4winsp Winning Spin Top Box (PR2526, WSPT) (Qps) (Scorpion 4) (set 1)
+sc4winspw Winning Spin (Bingo V012) (Qps) (Scorpion 4) (set 4)
+sc4winspx Winning Spin (V022) (Qps) (Scorpion 4) (set 4)
+sc4winspy Winning Spin (V032) (Qps) (Scorpion 4) (set 4)
+sc4winspz Winning Spin (Arcade V012) (Qps) (Scorpion 4) (set 2)
+sc4winxp Win X-plosion (Dutch) (Bellfruit) (Scorpion 4)
+sc4wldbna Wild Bunch (Bellfruit) (Scorpion 4) (set 2)
+sc4wldbnb Wild Bunch (Bellfruit) (Scorpion 4) (set 3)
+sc4wldbnc Wild Bunch (Bellfruit) (Scorpion 4) (set 4)
+sc4wldbnd Wild Bunch (Bellfruit) (Scorpion 4) (set 5)
+sc4wldbne Wild Bunch (Bellfruit) (Scorpion 4) (set 6)
+sc4wldbnf Wild Bunch (Bellfruit) (Scorpion 4) (set 7)
+sc4wldbng Wild Bunch Casino (Bellfruit) (Scorpion 4) (set 1)
+sc4wldbnh Wild Bunch Casino (Bellfruit) (Scorpion 4) (set 2)
+sc4wldbni Wild Bunch (Bellfruit) (Scorpion 4) (set 8)
+sc4wldbnj Wild Bunch (Bellfruit) (Scorpion 4) (set 9)
+sc4wldbnk Wild Bunch (Bellfruit) (Scorpion 4) (set 10)
+sc4wldbnl Wild Bunch Casino (Bellfruit) (Scorpion 4) (set 3)
+sc4wldbnm Wild Bunch Casino (Bellfruit) (Scorpion 4) (set 4)
+sc4wldbnn Wild Bunch (Bellfruit) (Scorpion 4) (set 11)
+sc4wldbno Wild Bunch (Bellfruit) (Scorpion 4) (set 12)
+sc4wldbnp Wild Bunch (Bellfruit) (Scorpion 4) (set 13)
+sc4wldbnq Wild Bunch (Bellfruit) (Scorpion 4) (set 14)
+sc4wldbn Wild Bunch (Bellfruit) (Scorpion 4) (set 1)
+sc4wldjka Wild Jackpots (Mazooma) (Scorpion 4) (set 2)
+sc4wldjkb Wild Jackpots (Mazooma) (Scorpion 4) (set 3)
+sc4wldjkc Wild Jackpots (Mazooma) (Scorpion 4) (set 4)
+sc4wldjkd Wild Jackpots (Mazooma) (Scorpion 4) (set 5)
+sc4wldjke Wild Jackpots (Mazooma) (Scorpion 4) (set 6)
+sc4wldjkf Wild Jackpots (Mazooma) (Scorpion 4) (set 7)
+sc4wldjkg Wild Jackpots (Mazooma) (Scorpion 4) (set 8)
+sc4wldjk Wild Jackpots (Mazooma) (Scorpion 4) (set 1)
+sc4wondwa Wonder Wheel (Bellfruit) (Scorpion 4) (set 2)
+sc4wondw Wonder Wheel (Bellfruit) (Scorpion 4) (set 1)
+sc4wrnlt Werner (German) (PR7027, GWER) (Nova) (Scorpion 4) (set 2)
+sc4wspinb Win Spinner SP Arcade (011) (Qps) (Scorpion 4) (set 1)
+sc4wspinc Win Spinner Arcade (011) (Qps) (Scorpion 4) (set 2)
+sc4wspind Win Spinner SP Arcade (011) (Qps) (Scorpion 4) (set 2)
+sc4wspin Win Spinner Arcade (011) (Qps) (Scorpion 4) (set 1)
+sc4wtca Wild Thing Casino (Mazooma) (Scorpion 4) (set 2)
+sc4wtcb Wild Thing Casino (Mazooma) (Scorpion 4) (set 3)
+sc4wtcc Wild Thing Casino (Mazooma) (Scorpion 4) (set 4)
+sc4wtcd Wild Thing Casino (Mazooma) (Scorpion 4) (set 5)
+sc4wtce Wild Thing Casino (Mazooma) (Scorpion 4) (set 6)
+sc4wtcf Wild Thing Casino (Mazooma) (Scorpion 4) (set 7)
+sc4wtc Wild Thing Casino (Mazooma) (Scorpion 4) (set 1)
+sc4wthnga Wild Thing (Bellfruit) (Scorpion 4) (set 2)
+sc4wthngb Wild Thing (Bellfruit) (Scorpion 4) (set 3)
+sc4wthngc Wild Thing (Bellfruit) (Scorpion 4) (set 4)
+sc4wthng Wild Thing (Bellfruit) (Scorpion 4) (set 1)
+sc4wthnma Wild Thing Casino Arcade (Mazooma) (Scorpion 4) (set 2)
+sc4wthnmb Wild Thing Casino Arcade (Mazooma) (Scorpion 4) (set 3)
+sc4wthnmc Wild Thing Casino Arcade (Mazooma) (Scorpion 4) (set 4)
+sc4wthnmd Wild Thing Casino Arcade (Mazooma) (Scorpion 4) (set 5)
+sc4wthnme Wild Thing Casino Arcade (Mazooma) (Scorpion 4) (set 6)
+sc4wthnmf Wild Thing Casino Arcade (Mazooma) (Scorpion 4) (set 7)
+sc4wthnm Wild Thing Casino Arcade (Mazooma) (Scorpion 4) (set 1)
+sc4wwysa Win When Your Spinning (Bellfruit) (Scorpion 4) (set 2)
+sc4wwys Win When Your Spinning (Bellfruit) (Scorpion 4) (set 1)
+sc4xcash Xtra Cash Casino (Dutch) (Bellfruit) (Scorpion 4)
+sc4xmarka X Marks The Spot (Bellfruit) (Scorpion 4) (set 2)
+sc4xmark X Marks The Spot (Bellfruit) (Scorpion 4) (set 1)
+sc4ziggya Gettin Ziggy With It (Mazooma) (Scorpion 4) (set 2)
+sc4ziggyb Gettin Ziggy With It (Mazooma) (Scorpion 4) (set 3)
+sc4ziggyc Gettin Ziggy With It (Mazooma) (Scorpion 4) (set 4)
+sc4ziggyd Gettin Ziggy With It (Mazooma) (Scorpion 4) (set 5)
+sc4ziggye Gettin Ziggy With It (Mazooma) (Scorpion 4) (set 6)
+sc4ziggyf Gettin Ziggy With It (Mazooma) (Scorpion 4) (set 7)
+sc4ziggy Gettin Ziggy With It (Mazooma) (Scorpion 4) (set 1)
+sc4ziggyg Gettin Ziggy With It (Mazooma) (Scorpion 4) (set 8)
+sc5_3414 Bullseye Hot Arrows (Scorpion 5)
+sc5_3434 Monopoly Takeover (Scorpion 5)
+sc5_3435 Monopoly Street Party (Scorpion 5)
+sc5_3437 Red Hot Silly Peppers Community Party (Scorpion 5)
+sc5_3438 Juicy Gems Community Party (Scorpion 5)
+sc5_3450 Deal or no Deal Let's Play (Scorpion 5)
+sc5_3451 Deal or no Deal Gold (Scorpion 5)
+sc5_3508 Club DOND Red Mist (Scorpion 5)
+sc5_3510 Deal or no Deal Red Hot (Scorpion 5)
+sc5_3511 Deal or no Deal Spank the Banker (Scorpion 5)
+sc5_3512 Monopoly Gold (Bellfruit) (Scorpion 5)
+sc5_3513 Deal or no Deal Right Deal Right Time (Scorpion 5)
+sc5_3514 Deal or no Deal Rapid Round (Scorpion 5)
+sc5_3515 777 Heaven (Scorpion 5)
+sc5_3516 Cash Ahoy (Scorpion 5)
+sc5_3517 Deal or no Deal East and West Wing (Scorpion 5)
+sc5_3518 Deal or no Deal Bank On It (Scorpion 5)
+sc5_3519 Deal or no Deal Eliminator (Scorpion 5)
+sc5_3520 Cops 'n' Robbers Street Wise (Scorpion 5)
+sc5_3524 Cluedo Prime Suspect (Scorpion 5)
+sc5_3525 Happy Hour (Scorpion 5)
+sc5_3530 Club Cash Ahoy (Scorpion 5)
+sc5_3551 Deal or no Deal Seal the Deal (Scorpion 5)
+sc5_3552 Snakes and Ladders (Scorpion 5)
+sc5_3553 Deal or no Deal Go All the Way (Scorpion 5)
+sc5_3555 Family Guy The Drunken Clam (Scorpion 5)
+sc5_3557 Deal or no Deal Live (Scorpion 5)
+sc5a40a Around The Board In 40 Days (Mazooma) (Scorpion 5) (set 2)
+sc5a40 Around The Board In 40 Days (Mazooma) (Scorpion 5) (set 1)
+sc5adgaa Ant & Dec's Grab The Ads (Bellfruit) (Scorpion 5) (set 2)
+sc5adga Ant & Dec's Grab The Ads (Bellfruit) (Scorpion 5) (set 1)
+sc5adgab Ant & Dec's Grab The Ads (Bellfruit) (Scorpion 5) (set 3)
+sc5adgac Ant & Dec's Grab The Ads (Bellfruit) (Scorpion 5) (set 4)
+sc5adgad Ant & Dec's Grab The Ads (Bellfruit) (Scorpion 5) (set 5)
+sc5adgae Ant & Dec's Grab The Ads (Bellfruit) (Scorpion 5) (set 6)
+sc5adgtca Ant & Dec's Grab The Cash (Bellfruit) (Scorpion 5) (set 2)
+sc5adgtc Ant & Dec's Grab The Cash (Bellfruit) (Scorpion 5) (set 1)
+sc5adjba Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 5) (set 2)
+sc5adjb Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 5) (set 1)
+sc5adjbb Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 5) (set 3)
+sc5adjbc Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 5) (set 4)
+sc5adjbd Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 5) (set 5)
+sc5adjbe Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 5) (set 6)
+sc5adjbf Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 5) (set 7)
+sc5adjbg Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 5) (set 8)
+sc5adjbh Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 5) (set 9)
+sc5adjbi Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 5) (set 10)
+sc5adjbj Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 5) (set 11)
+sc5adjbk Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 5) (set 12)
+sc5adjbl Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 5) (set 13)
+sc5adjbm Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 5) (set 14)
+sc5adjbn Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 5) (set 15)
+sc5adjbo Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 5) (set 16)
+sc5adjbp Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 5) (set 17)
+sc5adjbq Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 5) (set 18)
+sc5adjbr Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 5) (set 19)
+sc5adjbs Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 5) (set 20)
+sc5adjbt Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 5) (set 21)
+sc5adsnta Ant & Dec's Saturday Night Takeaway (Bellfruit) (Scorpion 5) (set 2)
+sc5adsnt Ant & Dec's Saturday Night Takeaway (Bellfruit) (Scorpion 5) (set 1)
+sc5adwtaa Ant & Dec's Saturday Night Takeaway Win The Ads (Bellfruit) (Scorpion 5) (set 2)
+sc5adwta Ant & Dec's Saturday Night Takeaway Win The Ads (Bellfruit) (Scorpion 5) (set 1)
+sc5bantma Bantam Of The Opera (Mazooma) (Scorpion 5) (set 2)
+sc5bantm Bantam Of The Opera (Mazooma) (Scorpion 5) (set 1)
+sc5bar7a Bar 7's (Bellfruit) (Scorpion 5) (set 2)
+sc5bar7 Bar 7's (Bellfruit) (Scorpion 5) (set 1)
+sc5bar7b Bar 7's Bingo (Bellfruit) (Scorpion 5) (set 1)
+sc5bar7c Bar 7's Bingo (Bellfruit) (Scorpion 5) (set 2)
+sc5bar7d Bar 7's Bingo (Bellfruit) (Scorpion 5) (set 3)
+sc5bar7e Bar 7's Bingo (Bellfruit) (Scorpion 5) (set 4)
+sc5bar7f Bar 7's Bingo (Bellfruit) (Scorpion 5) (set 5)
+sc5bar7g Bar 7's Bingo (Bellfruit) (Scorpion 5) (set 6)
+sc5batla Battleships & Cruisers (Bellfruit) (Scorpion 5) (set 2)
+sc5batl Battleships & Cruisers (Bellfruit) (Scorpion 5) (set 1)
+sc5bjoba Bank Job (Bellfruit) (Scorpion 5) (set 2)
+sc5bjob Bank Job (Bellfruit) (Scorpion 5) (set 1)
+sc5bjobb Bank Job (Bellfruit) (Scorpion 5) (set 3)
+sc5bjobc Bank Job (Bellfruit) (Scorpion 5) (set 4)
+sc5bjobd Bank Job (Bellfruit) (Scorpion 5) (set 5)
+sc5bjobe Bank Job (Bellfruit) (Scorpion 5) (set 6)
+sc5bjobf Bank Job (Bellfruit) (Scorpion 5) (set 7)
+sc5bjobg Bank Job (Bellfruit) (Scorpion 5) (set 8)
+sc5bjobh Bank Job (Bellfruit) (Scorpion 5) (set 9)
+sc5bjobi Bank Job (Bellfruit) (Scorpion 5) (set 10)
+sc5bkngxa Bar King X (Mazooma) (Scorpion 5) (set 2)
+sc5bkngx Bar King X (Mazooma) (Scorpion 5) (set 1)
+sc5boba Bobby Dazzler (Mazooma) (Scorpion 5) (set 2)
+sc5bobb Bobby Dazzler (Mazooma) (Scorpion 5) (set 3)
+sc5bob Bobby Dazzler (Mazooma) (Scorpion 5) (set 1)
+sc5bobc Bobby Dazzler (Mazooma) (Scorpion 5) (set 4)
+sc5bpba Bully's Prize Board (Bellfruit) (Scorpion 5) (set 5)
+sc5bpbb Bully's Prize Board (Bellfruit) (Scorpion 5) (set 2)
+sc5bpb Bully's Prize Board (Bellfruit) (Scorpion 5) (set 1)
+sc5bpbc Bully's Prize Board (Bellfruit) (Scorpion 5) (set 6)
+sc5bpbd Bully's Prize Board (Bellfruit) (Scorpion 5) (set 3)
+sc5bpbe Bully's Prize Board (Bellfruit) (Scorpion 5) (set 4)
+sc5bpbf Bully's Prize Board (Bellfruit) (Scorpion 5) (set 7)
+sc5bpbg Bully's Prize Board (Bellfruit) (Scorpion 5) (set 8)
+sc5bpfpba Bullseye Pounds For Points (Bellfruit) (Scorpion 5) (set 2)
+sc5bpfpb Bullseye Pounds For Points (Bellfruit) (Scorpion 5) (set 1)
+sc5bspa Bully's Star Prize (PR3010) (Bellfruit) (Scorpion 5) (set 2)
+sc5bspb Bully's Star Prize (PR3010) (Bellfruit) (Scorpion 5) (set 3)
+sc5bsp Bully's Star Prize (PR3010) (Bellfruit) (Scorpion 5) (set 1)
+sc5bspc Bully's Star Prize (PR3010) (Bellfruit) (Scorpion 5) (set 4)
+sc5bspd Bully's Star Prize (PR3010) (Bellfruit) (Scorpion 5) (set 5)
+sc5bspe Bully's Star Prize (PR3010) (Bellfruit) (Scorpion 5) (set 6)
+sc5bspf Bully's Star Prize (PR3010) (Bellfruit) (Scorpion 5) (set 7)
+sc5bspg Bully's Star Prize (PR3010) (Bellfruit) (Scorpion 5) (set 8)
+sc5bsph Bully's Star Prize (PR3010) (Bellfruit) (Scorpion 5) (set 9)
+sc5bspi Bully's Star Prize (PR3010) (Bellfruit) (Scorpion 5) (set 10)
+sc5bspj Bully's Star Prize (PR3012) (Bellfruit) (Scorpion 5) (set 1)
+sc5bspk Bully's Star Prize (PR3012) (Bellfruit) (Scorpion 5) (set 2)
+sc5bspl Bully's Star Prize (PR3010) (Bellfruit) (Scorpion 5) (set 13)
+sc5bspm Bully's Star Prize (PR3010) (Bellfruit) (Scorpion 5) (set 14)
+sc5bspn Bully's Star Prize (PR3010) (Bellfruit) (Scorpion 5) (set 15)
+sc5bspo Bully's Star Prize (PR3010) (Bellfruit) (Scorpion 5) (set 16)
+sc5bspp Bully's Star Prize (PR3010) (Bellfruit) (Scorpion 5) (set 17)
+sc5bspq Bully's Star Prize (PR3010) (Bellfruit) (Scorpion 5) (set 18)
+sc5btiab Bullseye Three In A Bed (Bellfruit) (Scorpion 5)
+sc5btripa Bullseye Triple (Bellfruit) (Scorpion 5) (set 2)
+sc5btripb Bullseye Triple (Bellfruit) (Scorpion 5) (set 3)
+sc5btrip Bullseye Triple (Bellfruit) (Scorpion 5) (set 1)
+sc5btripc Bullseye Triple (Bellfruit) (Scorpion 5) (set 4)
+sc5bucca Buccaneers (Bellfruit) (Scorpion 5) (set 2)
+sc5buccb Buccaneers (Bellfruit) (Scorpion 5) (set 3)
+sc5bucc Buccaneers (Bellfruit) (Scorpion 5) (set 1)
+sc5buccc Buccaneers (Bellfruit) (Scorpion 5) (set 4)
+sc5buccd Buccaneers (Bellfruit) (Scorpion 5) (set 5)
+sc5bucce Buccaneers (Bellfruit) (Scorpion 5) (set 6)
+sc5bull5a Bullseye 5 Reels (Bellfruit) (Scorpion 5) (set 2)
+sc5bull5b Bullseye 5 Reels (Bellfruit) (Scorpion 5) (set 3)
+sc5bull5 Bullseye 5 Reels (Bellfruit) (Scorpion 5) (set 1)
+sc5bull5c Bullseye 5 Reels (Bellfruit) (Scorpion 5) (set 4)
+sc5bulla Bullseye (Bellfruit) (Scorpion 5) (set 2)
+sc5bullb Bullseye (Bellfruit) (Scorpion 5) (set 3)
+sc5bull Bullseye (Bellfruit) (Scorpion 5) (set 1)
+sc5bullc Bullseye (Bellfruit) (Scorpion 5) (set 4)
+sc5bunnya Bunny Money (Mazooma) (Scorpion 5) (set 2)
+sc5bunny Bunny Money (Mazooma) (Scorpion 5) (set 1)
+sc5butcha Butch Cashidy & The Sundance Quid (Bellfruit) (Scorpion 5) (set 2)
+sc5butchb Butch Cashidy & The Sundance Quid (Bellfruit) (Scorpion 5) (set 3)
+sc5butch Butch Cashidy & The Sundance Quid (Bellfruit) (Scorpion 5) (set 1)
+sc5butchc Butch Cashidy & The Sundance Quid (Bellfruit) (Scorpion 5) (set 4)
+sc5butchd Butch Cashidy & The Sundance Quid (Bellfruit) (Scorpion 5) (set 5)
+sc5butche Butch Cashidy & The Sundance Quid (Bellfruit) (Scorpion 5) (set 6)
+sc5cabina Cabin Fever (Mazooma) (Scorpion 5) (set 2)
+sc5cabinb Cabin Fever (Mazooma) (Scorpion 5) (set 3)
+sc5cabin Cabin Fever (Mazooma) (Scorpion 5) (set 1)
+sc5cabinc Cabin Fever (Mazooma) (Scorpion 5) (set 4)
+sc5caria Caribbean Cash (Qps) (Scorpion 5) (set 2)
+sc5carib Caribbean Cash (Qps) (Scorpion 5) (set 3)
+sc5cari Caribbean Cash (Qps) (Scorpion 5) (set 1)
+sc5caric Caribbean Cash (Qps) (Scorpion 5) (set 4)
+sc5carid Caribbean Cash (Qps) (Scorpion 5) (set 5)
+sc5carie Caribbean Cash (Qps) (Scorpion 5) (set 6)
+sc5carif Caribbean Cash (Qps) (Scorpion 5) (set 7)
+sc5carig Caribbean Cash (Qps) (Scorpion 5) (set 8)
+sc5casxta Casino Xtravaganza (Mazooma) (Scorpion 5) (set 2)
+sc5casxt Casino Xtravaganza (Mazooma) (Scorpion 5) (set 1)
+sc5cbar7a Classic Bar 7 (Mazooma) (Scorpion 5) (set 2)
+sc5cbar7 Classic Bar 7 (Mazooma) (Scorpion 5) (set 1)
+sc5cblasa Cash Blast (Bellfruit) (Scorpion 5) (set 2)
+sc5cblas Cash Blast (Bellfruit) (Scorpion 5) (set 1)
+sc5cbruna Cannonball Run (Bellfruit) (Scorpion 5) (set 2)
+sc5cbrun Cannonball Run (Bellfruit) (Scorpion 5) (set 1)
+sc5celeba I'm A Celebrity (Bellfruit) (Scorpion 5) (set 2)
+sc5celebb I'm A Celebrity (Bellfruit) (Scorpion 5) (set 3)
+sc5celebc I'm A Celebrity (Bellfruit) (Scorpion 5) (set 4)
+sc5celebd I'm A Celebrity (Bellfruit) (Scorpion 5) (set 5)
+sc5celeb I'm A Celebrity (Bellfruit) (Scorpion 5) (set 1)
+sc5cfacta Cash Factor (Bellfruit) (Scorpion 5) (set 2)
+sc5cfact Cash Factor (Bellfruit) (Scorpion 5) (set 1)
+sc5cfcpa Crazy Fruits Community Party (Bellfruit) (Scorpion 5) (set 2)
+sc5cfcpb Crazy Fruits Community Party (Bellfruit) (Scorpion 5) (set 3)
+sc5cfcpc Crazy Fruits Community Party (Bellfruit) (Scorpion 5) (set 4)
+sc5cfcp Crazy Fruits Community Party (Bellfruit) (Scorpion 5) (set 1)
+sc5cfcpd Crazy Fruits Community Party (Bellfruit) (Scorpion 5) (set 5)
+sc5cfcpe Crazy Fruits Community Party (Bellfruit) (Scorpion 5) (set 6)
+sc5cfcpf Crazy Fruits Community Party (Bellfruit) (Scorpion 5) (set 7)
+sc5cfcpg Crazy Fruits Community Party (Bellfruit) (Scorpion 5) (set 8)
+sc5cfcph Crazy Fruits Community Party (Bellfruit) (Scorpion 5) (set 9)
+sc5cfcpi Crazy Fruits Community Party (Bellfruit) (Scorpion 5) (set 10)
+sc5cfcpj Crazy Fruits Community Party (Bellfruit) (Scorpion 5) (set 11)
+sc5cfcpk Crazy Fruits Community Party (Bellfruit) (Scorpion 5) (set 12)
+sc5cfcpl Crazy Fruits Community Party (Bellfruit) (Scorpion 5) (set 13)
+sc5cfcpm Crazy Fruits Community Party (Bellfruit) (Scorpion 5) (set 14)
+sc5cfcpn Crazy Fruits Community Party (Bellfruit) (Scorpion 5) (set 15)
+sc5cfcpo Crazy Fruits Community Party (Bellfruit) (Scorpion 5) (set 16)
+sc5cfcpp Crazy Fruits Community Party (Bellfruit) (Scorpion 5) (set 17)
+sc5cfcpq Crazy Fruits Community Party (Bellfruit) (Scorpion 5) (set 18)
+sc5cfcpr Crazy Fruits Community Party (Bellfruit) (Scorpion 5) (set 19)
+sc5cfcps Crazy Fruits Community Party (Bellfruit) (Scorpion 5) (set 20)
+sc5cfcpt Crazy Fruits Community Party (Bellfruit) (Scorpion 5) (set 21)
+sc5cfcpu Crazy Fruits Community Party (Bellfruit) (Scorpion 5) (set 22)
+sc5cfcpv Crazy Fruits Community Party (Bellfruit) (Scorpion 5) (set 23)
+sc5cfcpw Crazy Fruits Community Party (Bellfruit) (Scorpion 5) (set 24)
+sc5cfnca Crazy Fruit & Nutcase (Bellfruit) (Scorpion 5) (set 2)
+sc5cfnc Crazy Fruit & Nutcase (Bellfruit) (Scorpion 5) (set 1)
+sc5cfpta Crazy Fruits Casino Party Time (Bellfruit) (Scorpion 5) (set 2)
+sc5cfptb Crazy Fruits Casino Party Time (Bellfruit) (Scorpion 5) (set 3)
+sc5cfptc Crazy Fruits Casino Party Time (Bellfruit) (Scorpion 5) (set 4)
+sc5cfpt Crazy Fruits Casino Party Time (Bellfruit) (Scorpion 5) (set 1)
+sc5cfptd Crazy Fruits Casino Party Time (Bellfruit) (Scorpion 5) (set 5)
+sc5cfpte Crazy Fruits Casino Party Time (Bellfruit) (Scorpion 5) (set 6)
+sc5cfptf Crazy Fruits Casino Party Time (Bellfruit) (Scorpion 5) (set 7)
+sc5cfptg Crazy Fruits Casino Party Time (Bellfruit) (Scorpion 5) (set 8)
+sc5cfpth Crazy Fruits Casino Party Time (Bellfruit) (Scorpion 5) (set 9)
+sc5cfpti Crazy Fruits Casino Party Time (Bellfruit) (Scorpion 5) (set 10)
+sc5cfptj Crazy Fruits Casino Party Time (Bellfruit) (Scorpion 5) (set 11)
+sc5cfptk Crazy Fruits Casino Party Time (Bellfruit) (Scorpion 5) (set 12)
+sc5cfptl Crazy Fruits Casino Party Time (Bellfruit) (Scorpion 5) (set 13)
+sc5cfptm Crazy Fruits Casino Party Time (Bellfruit) (Scorpion 5) (set 14)
+sc5cfptn Crazy Fruits Casino Party Time (Bellfruit) (Scorpion 5) (set 15)
+sc5cfpto Crazy Fruits Casino Party Time (Bellfruit) (Scorpion 5) (set 16)
+sc5cfptp Crazy Fruits Casino Party Time (Bellfruit) (Scorpion 5) (set 17)
+sc5cfptq Crazy Fruits Casino Party Time (Bellfruit) (Scorpion 5) (set 18)
+sc5cfptr Crazy Fruits Casino Party Time (Bellfruit) (Scorpion 5) (set 19)
+sc5cfpts Crazy Fruits Casino Party Time (Bellfruit) (Scorpion 5) (set 20)
+sc5chaina Chain Reaction (Bellfruit) (Scorpion 5) (set 2)
+sc5chainb Chain Reaction (Bellfruit) (Scorpion 5) (set 3)
+sc5chainc Chain Reaction (Bellfruit) (Scorpion 5) (set 4)
+sc5chain Chain Reaction (Bellfruit) (Scorpion 5) (set 1)
+sc5chaind Chain Reaction (Bellfruit) (Scorpion 5) (set 5)
+sc5chaine Chain Reaction (Bellfruit) (Scorpion 5) (set 6)
+sc5chavia Chav It (Bellfruit) (Scorpion 5) (set 2)
+sc5chavib Chav It (Bellfruit) (Scorpion 5) (set 3)
+sc5chavic Chav It (Bellfruit) (Scorpion 5) (set 4)
+sc5chavi Chav It (Bellfruit) (Scorpion 5) (set 1)
+sc5chavid Chav It (Bellfruit) (Scorpion 5) (set 5)
+sc5chavie Chav It (Bellfruit) (Scorpion 5) (set 6)
+sc5chavya Chavy Chase (Mazooma) (Scorpion 5) (set 2)
+sc5chavyb Chavy Chase (Mazooma) (Scorpion 5) (set 3)
+sc5chavyc Chavy Chase (Mazooma) (Scorpion 5) (set 4)
+sc5chavy Chavy Chase (Mazooma) (Scorpion 5) (set 1)
+sc5chopca Chop 'n' Change (Mazooma) (Scorpion 5) (set 2)
+sc5chopc Chop 'n' Change (Mazooma) (Scorpion 5) (set 1)
+sc5cja Cool Jewels (Bellfruit) (Scorpion 5) (set 2)
+sc5cjb Cool Jewels (Bellfruit) (Scorpion 5) (set 3)
+sc5cjc Cool Jewels (Bellfruit) (Scorpion 5) (set 4)
+sc5cj Cool Jewels (Bellfruit) (Scorpion 5) (set 1)
+sc5cjd Cool Jewels (Bellfruit) (Scorpion 5) (set 5)
+sc5cje Cool Jewels (Bellfruit) (Scorpion 5) (set 6)
+sc5cjqpsa Crown Jewels (Z055) (QPS) (Scorpion 5) (set 2)
+sc5cjqpsb Crown Jewels (Z055) (QPS) (Scorpion 5) (set 3)
+sc5cjqpsc Crown Jewels (Z055) (QPS) (Scorpion 5) (set 4)
+sc5cjqps Crown Jewels (Z055) (QPS) (Scorpion 5) (set 1)
+sc5ckniga Crazy Knights (Bellfruit) (Scorpion 5) (set 2)
+sc5cknigb Crazy Knights (Bellfruit) (Scorpion 5) (set 3)
+sc5cknigc Crazy Knights (Bellfruit) (Scorpion 5) (set 4)
+sc5cknig Crazy Knights (Bellfruit) (Scorpion 5) (set 1)
+sc5clcasa Cluedo Casino (Mazooma) (Scorpion 5) (set 2)
+sc5clcas Cluedo Casino (Mazooma) (Scorpion 5) (set 1)
+sc5clnota Cluedo Notorious (Bellfruit) (Scorpion 5) (set 2)
+sc5clnotb Cluedo Notorious (Bellfruit) (Scorpion 5) (set 3)
+sc5clnotc Cluedo Notorious (Bellfruit) (Scorpion 5) (set 4)
+sc5clnot Cluedo Notorious (Bellfruit) (Scorpion 5) (set 1)
+sc5clnotd Cluedo Notorious (Bellfruit) (Scorpion 5) (set 5)
+sc5clnote Cluedo Notorious (Bellfruit) (Scorpion 5) (set 6)
+sc5clnotf Cluedo Notorious (Bellfruit) (Scorpion 5) (set 7)
+sc5clnotg Cluedo Notorious (Bellfruit) (Scorpion 5) (set 8)
+sc5clowna Clown Around (Bellfruit) (Scorpion 5) (set 2)
+sc5clownb Clown Around (Bellfruit) (Scorpion 5) (set 3)
+sc5clownc Clown Around (Bellfruit) (Scorpion 5) (set 4)
+sc5clown Clown Around (Bellfruit) (Scorpion 5) (set 1)
+sc5clownd Clown Around (Bellfruit) (Scorpion 5) (set 5)
+sc5clowne Clown Around (Bellfruit) (Scorpion 5) (set 6)
+sc5clu70a Cluedo 70 (Qps) (Scorpion 5) (set 2)
+sc5clu70 Cluedo 70 (Qps) (Scorpion 5) (set 1)
+sc5cluea Cluedo (Mazooma) (Scorpion 5) (set 2)
+sc5clueb Cluedo (Mazooma) (Scorpion 5) (set 3)
+sc5cluec Cluedo (Mazooma) (Scorpion 5) (set 4)
+sc5clue Cluedo (Mazooma) (Scorpion 5) (set 1)
+sc5clusa Cluedo The Usual Suspects (Mazooma) (Scorpion 5) (set 2)
+sc5clusb Cluedo The Usual Suspects (Mazooma) (Scorpion 5) (set 3)
+sc5clusc Cluedo The Usual Suspects (Mazooma) (Scorpion 5) (set 4)
+sc5clus Cluedo The Usual Suspects (Mazooma) (Scorpion 5) (set 1)
+sc5clusd Cluedo The Usual Suspects (Mazooma) (Scorpion 5) (set 5)
+sc5cluse Cluedo The Usual Suspects (Mazooma) (Scorpion 5) (set 6)
+sc5clusf Cluedo The Usual Suspects (Mazooma) (Scorpion 5) (set 7)
+sc5clusg Cluedo The Usual Suspects (Mazooma) (Scorpion 5) (set 8)
+sc5clush Cluedo The Usual Suspects (Mazooma) (Scorpion 5) (set 9)
+sc5clusi Cluedo The Usual Suspects (Mazooma) (Scorpion 5) (set 10)
+sc5clusj Cluedo The Usual Suspects (Mazooma) (Scorpion 5) (set 11)
+sc5clusk Cluedo The Usual Suspects (Mazooma) (Scorpion 5) (set 12)
+sc5cmania Colour Mania (Bellfruit) (Scorpion 5) (set 2)
+sc5cmanib Colour Mania (Bellfruit) (Scorpion 5) (set 3)
+sc5cmanic Colour Mania (Bellfruit) (Scorpion 5) (set 4)
+sc5cmani Colour Mania (Bellfruit) (Scorpion 5) (set 1)
+sc5cmcoba Monte Carlo Or Bust Club (Qps) (Scorpion 5) (set 2)
+sc5cmcobb Monte Carlo Or Bust Club (Qps) (Scorpion 5) (set 3)
+sc5cmcobc Monte Carlo Or Bust Club (Qps) (Scorpion 5) (set 4)
+sc5cmcob Monte Carlo Or Bust Club (Qps) (Scorpion 5) (set 1)
+sc5colmoa Colour Of Money (Bellfruit) (Scorpion 5) (set 2)
+sc5colmob Colour Of Money (Bellfruit) (Scorpion 5) (set 3)
+sc5colmoc Colour Of Money (Bellfruit) (Scorpion 5) (set 4)
+sc5colmo Colour Of Money (Bellfruit) (Scorpion 5) (set 1)
+sc5copsra Cops 'n' Robbers (Bellfruit) (Scorpion 5) (set 2)
+sc5copsrb Cops 'n' Robbers (Bellfruit) (Scorpion 5) (set 3)
+sc5copsrc Cops 'n' Robbers (Bellfruit) (Scorpion 5) (set 4)
+sc5copsr Cops 'n' Robbers (Bellfruit) (Scorpion 5) (set 1)
+sc5copsrd Cops 'n' Robbers (Bellfruit) (Scorpion 5) (set 5)
+sc5copsre Cops 'n' Robbers (Bellfruit) (Scorpion 5) (set 6)
+sc5copsrf Cops 'n' Robbers (Bellfruit) (Scorpion 5) (set 7)
+sc5copsrg Cops 'n' Robbers (Bellfruit) (Scorpion 5) (set 8)
+sc5copsrh Cops 'n' Robbers (Bellfruit) (Scorpion 5) (set 9)
+sc5copsri Cops 'n' Robbers (Bellfruit) (Scorpion 5) (set 10)
+sc5coro0 Coronation Street (PR2252) (Mazooma) (Scorpion 5) (set 4)
+sc5coro1 Coronation Street Triple Bingo (V013) (Mazooma) (Scorpion 5) (set 2)
+sc5coroa Coronation Street Triple (PR2249) (Mazooma) (Scorpion 5) (set 1)
+sc5corob Coronation Street Triple Arcade (V061) (Mazooma) (Scorpion 5) (set 1)
+sc5coroc Coronation Street Triple Bingo (V012) (Mazooma) (Scorpion 5) (set 1)
+sc5coro Coronation Street (PR2252) (Mazooma) (Scorpion 5) (set 1)
+sc5corod Coronation Street Triple Bingo (V012) (Mazooma) (Scorpion 5) (set 2)
+sc5coroe Coronation Street Single (PR2252) (Mazooma) (Scorpion 5) (set 1)
+sc5corof Coronation Street Single (PR2252) (Mazooma) (Scorpion 5) (set 2)
+sc5corog Coronation Street Single (PR2252) (Mazooma) (Scorpion 5) (set 3)
+sc5coroh Coronation Street Single (PR2252) (Mazooma) (Scorpion 5) (set 4)
+sc5coroi Coronation Street Triple Bingo (V012) (Mazooma) (Scorpion 5) (set 3)
+sc5coroj Coronation Street Triple Arcade (V063) (Mazooma) (Scorpion 5) (set 1)
+sc5corok Coronation Street Triple (PR2249) (Mazooma) (Scorpion 5) (set 2)
+sc5corol Coronation Street Triple (PR2249) (Mazooma) (Scorpion 5) (set 3)
+sc5corom Coronation Street (PR2252) (Mazooma) (Scorpion 5) (set 2)
+sc5coron Coronation Street Triple Arcade (V061) (Mazooma) (Scorpion 5) (set 2)
+sc5coroo Coronation Street Triple Bingo (V012) (Mazooma) (Scorpion 5) (set 4)
+sc5corop Coronation Street Triple Bingo (V012) (Mazooma) (Scorpion 5) (set 5)
+sc5coroq Coronation Street Single (PR2252) (Mazooma) (Scorpion 5) (set 5)
+sc5coror Coronation Street Single (PR2252) (Mazooma) (Scorpion 5) (set 6)
+sc5coros Coronation Street Single (PR2252) (Mazooma) (Scorpion 5) (set 7)
+sc5corot Coronation Street Single (PR2252) (Mazooma) (Scorpion 5) (set 8)
+sc5corou Coronation Street Triple Bingo (V012) (Mazooma) (Scorpion 5) (set 6)
+sc5corov Coronation Street Triple Arcade (V063) (Mazooma) (Scorpion 5) (set 2)
+sc5corow Coronation Street Triple (PR2249) (Mazooma) (Scorpion 5) (set 4)
+sc5corox Coronation Street Triple (PR2249) (Mazooma) (Scorpion 5) (set 5)
+sc5coroy Coronation Street (PR2252) (Mazooma) (Scorpion 5) (set 3)
+sc5coroz Coronation Street Triple Bingo (V013) (Mazooma) (Scorpion 5) (set 1)
+sc5corsta Coronation Street (Bellfruit) (Scorpion 5) (set 2)
+sc5corstb Coronation Street (Bellfruit) (Scorpion 5) (set 3)
+sc5corstc Coronation Street (Bellfruit) (Scorpion 5) (set 4)
+sc5corst Coronation Street (Bellfruit) (Scorpion 5) (set 1)
+sc5counta Countdown (Bellfruit) (Scorpion 5) (set 2)
+sc5count Countdown (Bellfruit) (Scorpion 5) (set 1)
+sc5cpaysa Crazy Pays (Bellfruit) (Scorpion 5) (set 2)
+sc5cpays Crazy Pays (Bellfruit) (Scorpion 5) (set 1)
+sc5cpen1a Public Enemy No1 Club (Bellfruit) (Scorpion 5) (set 2)
+sc5cpen1b Public Enemy No1 Club (Bellfruit) (Scorpion 5) (set 3)
+sc5cpen1c Public Enemy No1 Club (Bellfruit) (Scorpion 5) (set 4)
+sc5cpen1 Public Enemy No1 Club (Bellfruit) (Scorpion 5) (set 1)
+sc5craida Cash Raider (Mazooma) (Scorpion 5) (set 2)
+sc5craid Cash Raider (Mazooma) (Scorpion 5) (set 1)
+sc5crcpta Cops 'n' Robbers Community Party (Bellfruit) (Scorpion 5) (set 2)
+sc5crcptb Cops 'n' Robbers Community Party (Bellfruit) (Scorpion 5) (set 3)
+sc5crcpt Cops 'n' Robbers Community Party (Bellfruit) (Scorpion 5) (set 1)
+sc5crnjwa Crown Jewels (PR1608) (Bellfruit) (Scorpion 5) (set 2)
+sc5crnjwb Crown Jewels (PR1608) (Bellfruit) (Scorpion 5) (set 3)
+sc5crnjw Crown Jewels (PR1608) (Bellfruit) (Scorpion 5) (set 1)
+sc5crotra Cops 'n' Robbers On The Run (Bellfruit) (Scorpion 5) (set 2)
+sc5crotr Cops 'n' Robbers On The Run (Bellfruit) (Scorpion 5) (set 1)
+sc5crsca Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 5) (set 2)
+sc5crscb Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 5) (set 3)
+sc5crscc Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 5) (set 4)
+sc5crsc Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 5) (set 1)
+sc5crscd Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 5) (set 5)
+sc5crsce Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 5) (set 6)
+sc5crscf Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 5) (set 7)
+sc5crscg Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 5) (set 8)
+sc5crsch Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 5) (set 9)
+sc5crsci Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 5) (set 10)
+sc5crscj Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 5) (set 11)
+sc5crsck Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 5) (set 12)
+sc5crscl Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 5) (set 13)
+sc5crscm Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 5) (set 14)
+sc5crscn Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 5) (set 15)
+sc5crsco Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 5) (set 16)
+sc5crscp Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 5) (set 17)
+sc5crscq Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 5) (set 18)
+sc5crscr Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 5) (set 19)
+sc5crscs Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 5) (set 20)
+sc5crsct Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 5) (set 21)
+sc5crscu Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 5) (set 22)
+sc5crsgca Cops 'n' Robbers Smash 'n' Grab Club (Bellfruit) (Scorpion 5) (set 2)
+sc5crsgcb Cops 'n' Robbers Smash 'n' Grab Club (Bellfruit) (Scorpion 5) (set 3)
+sc5crsgcc Cops 'n' Robbers Smash 'n' Grab Club (Bellfruit) (Scorpion 5) (set 4)
+sc5crsgc Cops 'n' Robbers Smash 'n' Grab Club (Bellfruit) (Scorpion 5) (set 1)
+sc5crsgra Cops 'n' Robbers Smash 'n' Grab (Bellfruit) (Scorpion 5) (set 2)
+sc5crsgrb Cops 'n' Robbers Smash 'n' Grab (Bellfruit) (Scorpion 5) (set 3)
+sc5crsgrc Cops 'n' Robbers Smash 'n' Grab (Bellfruit) (Scorpion 5) (set 4)
+sc5crsgr Cops 'n' Robbers Smash 'n' Grab (Bellfruit) (Scorpion 5) (set 1)
+sc5crsgrd Cops 'n' Robbers Smash 'n' Grab (Bellfruit) (Scorpion 5) (set 5)
+sc5crsgre Cops 'n' Robbers Smash 'n' Grab (Bellfruit) (Scorpion 5) (set 6)
+sc5crsgrf Cops 'n' Robbers Smash 'n' Grab (Bellfruit) (Scorpion 5) (set 7)
+sc5crsgrg Cops 'n' Robbers Smash 'n' Grab (Bellfruit) (Scorpion 5) (set 8)
+sc5ctita Cash Of The Titans (Bellfruit) (Scorpion 5) (set 2)
+sc5ctit Cash Of The Titans (Bellfruit) (Scorpion 5) (set 1)
+sc5ctla Cop The Lot (Bellfruit) (Scorpion 5) (set 2)
+sc5ctlb Cop The Lot (Bellfruit) (Scorpion 5) (set 3)
+sc5ctlc Cop The Lot (Bellfruit) (Scorpion 5) (set 4)
+sc5ctl Cop The Lot (Bellfruit) (Scorpion 5) (set 1)
+sc5cvegaa Cash Vegas (Bellfruit) (Scorpion 5) (set 2)
+sc5cvega Cash Vegas (Bellfruit) (Scorpion 5) (set 1)
+sc5czfr Fruit Crazy Triple / Crazy Keys (QPS) (Scorpion 5)
+sc5ddbbca Deal Or No Deal Beat The Banker Casino (Bellfruit) (Scorpion 5) (set 2)
+sc5ddbbcb Deal Or No Deal Beat The Banker Casino (Bellfruit) (Scorpion 5) (set 3)
+sc5ddbbcc Deal Or No Deal Beat The Banker Casino (Bellfruit) (Scorpion 5) (set 4)
+sc5ddbbcd Deal Or No Deal Beat The Banker Casino (Bellfruit) (Scorpion 5) (set 5)
+sc5ddbbc Deal Or No Deal Beat The Banker Casino (Bellfruit) (Scorpion 5) (set 1)
+sc5ddbbce Deal Or No Deal Beat The Banker Casino (Bellfruit) (Scorpion 5) (set 6)
+sc5ddbbcf Deal Or No Deal Beat The Banker Casino (Bellfruit) (Scorpion 5) (set 7)
+sc5ddbbcg Deal Or No Deal Beat The Banker Casino (Bellfruit) (Scorpion 5) (set 8)
+sc5ddosha Doctor Dosh (Bellfruit) (Scorpion 5) (set 2)
+sc5ddosh Doctor Dosh (Bellfruit) (Scorpion 5) (set 1)
+sc5ddplya Deal Or No Deal Player's Choice (Bellfruit) (Scorpion 5) (set 2)
+sc5ddply Deal Or No Deal Player's Choice (Bellfruit) (Scorpion 5) (set 1)
+sc5ddptga Deal Or No Deal Play The Game (Bellfruit) (Scorpion 5) (set 2)
+sc5ddptgb Deal Or No Deal Play The Game (Bellfruit) (Scorpion 5) (set 3)
+sc5ddptgc Deal Or No Deal Play The Game (Bellfruit) (Scorpion 5) (set 4)
+sc5ddptg Deal Or No Deal Play The Game (Bellfruit) (Scorpion 5) (set 1)
+sc5devila Devil Of A Deal (Mazooma) (Scorpion 5) (set 2)
+sc5devilb Devil Of A Deal (Mazooma) (Scorpion 5) (set 3)
+sc5devilc Devil Of A Deal (Mazooma) (Scorpion 5) (set 4)
+sc5devil Devil Of A Deal (Mazooma) (Scorpion 5) (set 1)
+sc5dhha Dough Ho Ho (Bellfruit) (Scorpion 5) (set 2)
+sc5dhhb Dough Ho Ho (Bellfruit) (Scorpion 5) (set 3)
+sc5dhhc Dough Ho Ho (Bellfruit) (Scorpion 5) (set 4)
+sc5dhhd Dough Ho Ho (Bellfruit) (Scorpion 5) (set 5)
+sc5dhh Dough Ho Ho (Bellfruit) (Scorpion 5) (set 1)
+sc5dhhe Dough Ho Ho (Bellfruit) (Scorpion 5) (set 6)
+sc5dhhf Dough Ho Ho (Bellfruit) (Scorpion 5) (set 7)
+sc5dminea Diamond Mine (Bellfruit) (Scorpion 5) (set 2)
+sc5dmineb Diamond Mine (Bellfruit) (Scorpion 5) (set 3)
+sc5dminec Diamond Mine (Bellfruit) (Scorpion 5) (set 4)
+sc5dmined Diamond Mine (Bellfruit) (Scorpion 5) (set 5)
+sc5dmine Diamond Mine (Bellfruit) (Scorpion 5) (set 1)
+sc5dminee Diamond Mine (Bellfruit) (Scorpion 5) (set 6)
+sc5dminef Diamond Mine (Bellfruit) (Scorpion 5) (set 7)
+sc5dmineg Diamond Mine (Bellfruit) (Scorpion 5) (set 8)
+sc5dmineh Diamond Mine (Bellfruit) (Scorpion 5) (set 9)
+sc5dminei Diamond Mine (Bellfruit) (Scorpion 5) (set 10)
+sc5dminej Diamond Mine (Bellfruit) (Scorpion 5) (set 11)
+sc5dminek Diamond Mine (Bellfruit) (Scorpion 5) (set 12)
+sc5dminel Diamond Mine (Bellfruit) (Scorpion 5) (set 13)
+sc5dnda Deal Or No Deal (Bellfruit) (Scorpion 5) (set 2)
+sc5dndbba Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 5) (set 2)
+sc5dndbbb Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 5) (set 3)
+sc5dndbbc Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 5) (set 4)
+sc5dndbbd Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 5) (set 5)
+sc5dndbb Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 5) (set 1)
+sc5dndbbe Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 5) (set 6)
+sc5dndbbf Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 5) (set 7)
+sc5dndbbg Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 5) (set 8)
+sc5dndbca Deal Or No Deal Box Clever (Bellfruit) (Scorpion 5) (set 2)
+sc5dndbcb Deal Or No Deal Box Clever (Bellfruit) (Scorpion 5) (set 3)
+sc5dndbcc Deal Or No Deal Box Clever (Bellfruit) (Scorpion 5) (set 4)
+sc5dndbcd Deal Or No Deal Box Clever (Bellfruit) (Scorpion 5) (set 5)
+sc5dndbc Deal Or No Deal Box Clever (Bellfruit) (Scorpion 5) (set 1)
+sc5dndbce Deal Or No Deal Box Clever (Bellfruit) (Scorpion 5) (set 6)
+sc5dndbcf Deal Or No Deal Box Clever (Bellfruit) (Scorpion 5) (set 7)
+sc5dndbcg Deal Or No Deal Box Clever (Bellfruit) (Scorpion 5) (set 8)
+sc5dndbch Deal Or No Deal Box Clever (Bellfruit) (Scorpion 5) (set 9)
+sc5dndbci Deal Or No Deal Box Clever (Bellfruit) (Scorpion 5) (set 10)
+sc5dndbcj Deal Or No Deal Box Clever (Bellfruit) (Scorpion 5) (set 11)
+sc5dndbck Deal Or No Deal Box Clever (Bellfruit) (Scorpion 5) (set 12)
+sc5dndbda Deal Or No Deal The Big Deal (Bellfruit) (Scorpion 5) (set 2)
+sc5dndbdb Deal Or No Deal The Big Deal (Bellfruit) (Scorpion 5) (set 3)
+sc5dndbdc Deal Or No Deal The Big Deal (Bellfruit) (Scorpion 5) (set 4)
+sc5dndbdd Deal Or No Deal The Big Deal (Bellfruit) (Scorpion 5) (set 5)
+sc5dndbd Deal Or No Deal The Big Deal (Bellfruit) (Scorpion 5) (set 1)
+sc5dndb Deal Or No Deal (Bellfruit) (Scorpion 5) (set 3)
+sc5dndbde Deal Or No Deal The Big Deal (Bellfruit) (Scorpion 5) (set 6)
+sc5dndbdf Deal Or No Deal The Big Deal (Bellfruit) (Scorpion 5) (set 7)
+sc5dndbdg Deal Or No Deal The Big Deal (Bellfruit) (Scorpion 5) (set 8)
+sc5dndbdh Deal Or No Deal The Big Deal (Bellfruit) (Scorpion 5) (set 9)
+sc5dndbdi Deal Or No Deal The Big Deal (Bellfruit) (Scorpion 5) (set 10)
+sc5dndbea Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 5) (set 2)
+sc5dndbeb Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 5) (set 3)
+sc5dndbec Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 5) (set 4)
+sc5dndbed Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 5) (set 5)
+sc5dndbe Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 5) (set 1)
+sc5dndbee Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 5) (set 6)
+sc5dndbef Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 5) (set 7)
+sc5dndbeg Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 5) (set 8)
+sc5dndbeh Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 5) (set 9)
+sc5dndbei Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 5) (set 10)
+sc5dndbej Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 5) (set 11)
+sc5dndbek Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 5) (set 12)
+sc5dndbel Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 5) (set 13)
+sc5dndbem Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 5) (set 14)
+sc5dndben Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 5) (set 15)
+sc5dndbla Deal Or No Deal Beat The Banker Club (Bellfruit) (Scorpion 5) (set 2)
+sc5dndblb Deal Or No Deal Beat The Banker Club (Bellfruit) (Scorpion 5) (set 3)
+sc5dndblc Deal Or No Deal Beat The Banker Club (Bellfruit) (Scorpion 5) (set 4)
+sc5dndbld Deal Or No Deal Beat The Banker Club (Bellfruit) (Scorpion 5) (set 5)
+sc5dndbl Deal Or No Deal Beat The Banker Club (Bellfruit) (Scorpion 5) (set 1)
+sc5dndble Deal Or No Deal Beat The Banker Club (Bellfruit) (Scorpion 5) (set 6)
+sc5dndblf Deal Or No Deal Beat The Banker Club (Bellfruit) (Scorpion 5) (set 7)
+sc5dndblg Deal Or No Deal Beat The Banker Club (Bellfruit) (Scorpion 5) (set 8)
+sc5dndblh Deal Or No Deal Beat The Banker Club (Bellfruit) (Scorpion 5) (set 9)
+sc5dndbli Deal Or No Deal Beat The Banker Club (Bellfruit) (Scorpion 5) (set 10)
+sc5dndblj Deal Or No Deal Beat The Banker Club (Bellfruit) (Scorpion 5) (set 11)
+sc5dndblk Deal Or No Deal Beat The Banker Club (Bellfruit) (Scorpion 5) (set 12)
+sc5dndbll Deal Or No Deal Beat The Banker Club (Bellfruit) (Scorpion 5) (set 13)
+sc5dndblm Deal Or No Deal Beat The Banker Club (Bellfruit) (Scorpion 5) (set 14)
+sc5dndbln Deal Or No Deal Beat The Banker Club (Bellfruit) (Scorpion 5) (set 15)
+sc5dndblo Deal Or No Deal Beat The Banker Club (Bellfruit) (Scorpion 5) (set 16)
+sc5dndblp Deal Or No Deal Beat The Banker Club (Bellfruit) (Scorpion 5) (set 17)
+sc5dndblq Deal Or No Deal Beat The Banker Club (Bellfruit) (Scorpion 5) (set 18)
+sc5dndblr Deal Or No Deal Beat The Banker Club (Bellfruit) (Scorpion 5) (set 19)
+sc5dndbls Deal Or No Deal Beat The Banker Club (Bellfruit) (Scorpion 5) (set 20)
+sc5dndboa Deal Or No Deal Banker's Bonus (Bellfruit) (Scorpion 5) (set 2)
+sc5dndbob Deal Or No Deal Banker's Bonus (Bellfruit) (Scorpion 5) (set 3)
+sc5dndboc Deal Or No Deal Banker's Bonus (Bellfruit) (Scorpion 5) (set 4)
+sc5dndbod Deal Or No Deal Banker's Bonus (Bellfruit) (Scorpion 5) (set 5)
+sc5dndbo Deal Or No Deal Banker's Bonus (Bellfruit) (Scorpion 5) (set 1)
+sc5dndboe Deal Or No Deal Banker's Bonus (Bellfruit) (Scorpion 5) (set 6)
+sc5dndbof Deal Or No Deal Banker's Bonus (Bellfruit) (Scorpion 5) (set 7)
+sc5dndbog Deal Or No Deal Banker's Bonus (Bellfruit) (Scorpion 5) (set 8)
+sc5dndboh Deal Or No Deal Banker's Bonus (Bellfruit) (Scorpion 5) (set 9)
+sc5dndboi Deal Or No Deal Banker's Bonus (Bellfruit) (Scorpion 5) (set 10)
+sc5dndboj Deal Or No Deal Banker's Bonus (Bellfruit) (Scorpion 5) (set 11)
+sc5dndbok Deal Or No Deal Banker's Bonus (Bellfruit) (Scorpion 5) (set 12)
+sc5dndbol Deal Or No Deal Banker's Bonus (Bellfruit) (Scorpion 5) (set 13)
+sc5dndbom Deal Or No Deal Banker's Bonus (Bellfruit) (Scorpion 5) (set 14)
+sc5dndbqa Deal Or No Deal Beat The Banker (Qps) (Scorpion 5) (set 2)
+sc5dndbqb Deal Or No Deal Beat The Banker (Qps) (Scorpion 5) (set 3)
+sc5dndbqc Deal Or No Deal Beat The Banker (Qps) (Scorpion 5) (set 4)
+sc5dndbqd Deal Or No Deal Beat The Banker (Qps) (Scorpion 5) (set 5)
+sc5dndbq Deal Or No Deal Beat The Banker (Qps) (Scorpion 5) (set 1)
+sc5dndbqe Deal Or No Deal Beat The Banker (Qps) (Scorpion 5) (set 6)
+sc5dndbra Deal Or No Deal The Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 2)
+sc5dndbrb Deal Or No Deal The Big Reds (PR3018) (Bellfruit) (Scorpion 5) (set 1)
+sc5dndbrc Deal Or No Deal The Big Reds (PR3018) (Bellfruit) (Scorpion 5) (set 2)
+sc5dndbrd Deal Or No Deal The Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 3)
+sc5dndbr Deal Or No Deal The Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 1)
+sc5dndbre Deal Or No Deal The Big Reds (PR3018) (Bellfruit) (Scorpion 5) (set 3)
+sc5dndbrf Deal Or No Deal The Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 4)
+sc5dndbrg Deal Or No Deal The Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 5)
+sc5dndbrh Deal Or No Deal The Big Reds (PR3018) (Bellfruit) (Scorpion 5) (set 4)
+sc5dndbri Deal Or No Deal The Big Reds (PR3018) (Bellfruit) (Scorpion 5) (set 5)
+sc5dndbrj Deal Or No Deal The Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 6)
+sc5dndbrk Deal Or No Deal The Big Reds (PR3018) (Bellfruit) (Scorpion 5) (set 6)
+sc5dndbrl Deal Or No Deal The Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 7)
+sc5dndbrm Deal Or No Deal The Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 8)
+sc5dndbrn Deal Or No Deal The Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 9)
+sc5dndbro Deal Or No Deal The Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 10)
+sc5dndbrp Deal Or No Deal The Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 11)
+sc5dndbrq Deal Or No Deal The Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 12)
+sc5dndbrr Deal Or No Deal The Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 13)
+sc5dndbrs Deal Or No Deal The Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 14)
+sc5dndbrt Deal Or No Deal The Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 15)
+sc5dndbru Deal Or No Deal The Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 16)
+sc5dndbrv Deal Or No Deal The Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 17)
+sc5dndbrw Deal Or No Deal The Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 18)
+sc5dndcaa Deal Or No Deal The Crazy Chair Arcade (PR3250) (Bellfruit) (Scorpion 5) (set 2)
+sc5dndcab Deal Or No Deal The Crazy Chair Arcade (PR3250) (Bellfruit) (Scorpion 5) (set 3)
+sc5dndcac Deal Or No Deal The Crazy Chair Arcade (PR3250) (Bellfruit) (Scorpion 5) (set 4)
+sc5dndcad Deal Or No Deal The Crazy Chair Arcade (PR3362) (Bellfruit) (Scorpion 5) (set 1)
+sc5dndca Deal Or No Deal The Crazy Chair Arcade (PR3250) (Bellfruit) (Scorpion 5) (set 1)
+sc5dndcae Deal Or No Deal The Crazy Chair Arcade (PR3362) (Bellfruit) (Scorpion 5) (set 2)
+sc5dndcba Deal Or No Deal Club Beat The Banker (Bellfruit) (Scorpion 5) (set 2)
+sc5dndcb Deal Or No Deal Club Beat The Banker (Bellfruit) (Scorpion 5) (set 1)
+sc5dndcca Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 5) (set 2)
+sc5dndccb Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 5) (set 3)
+sc5dndccc Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 5) (set 4)
+sc5dndccd Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 5) (set 5)
+sc5dndcc Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 5) (set 1)
+sc5dndcce Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 5) (set 6)
+sc5dndccf Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 5) (set 7)
+sc5dndccg Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 5) (set 8)
+sc5dndcch Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 5) (set 9)
+sc5dndcci Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 5) (set 10)
+sc5dndccj Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 5) (set 11)
+sc5dndcck Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 5) (set 12)
+sc5dndccl Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 5) (set 13)
+sc5dndccm Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 5) (set 14)
+sc5dndccn Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 5) (set 15)
+sc5dndcco Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 5) (set 16)
+sc5dndccp Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 5) (set 17)
+sc5dndccq Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 5) (set 18)
+sc5dndccr Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 5) (set 19)
+sc5dndc Deal Or No Deal (Bellfruit) (Scorpion 5) (set 4)
+sc5dndcla Deal Or No Deal Club (Bellfruit) (Scorpion 5) (set 2)
+sc5dndcl Deal Or No Deal Club (Bellfruit) (Scorpion 5) (set 1)
+sc5dndcra Deal Or No Deal Cops 'n' Robbers (Bellfruit) (Scorpion 5) (set 2)
+sc5dndcrb Deal Or No Deal Cops 'n' Robbers (Bellfruit) (Scorpion 5) (set 3)
+sc5dndcrc Deal Or No Deal Cops 'n' Robbers (Bellfruit) (Scorpion 5) (set 4)
+sc5dndcrd Deal Or No Deal Cops 'n' Robbers (Bellfruit) (Scorpion 5) (set 5)
+sc5dndcr Deal Or No Deal Cops 'n' Robbers (Bellfruit) (Scorpion 5) (set 1)
+sc5dndcre Deal Or No Deal Cops 'n' Robbers (Bellfruit) (Scorpion 5) (set 6)
+sc5dndcsa Deal Or No Deal Casino (PR1954) (Bellfruit) (Scorpion 5) (set 2)
+sc5dndcsb Deal Or No Deal Casino (PR1954) (Bellfruit) (Scorpion 5) (set 3)
+sc5dndcsc Deal Or No Deal Casino (PR1954) (Bellfruit) (Scorpion 5) (set 4)
+sc5dndcsd Deal Or No Deal Casino (PR1954) (Bellfruit) (Scorpion 5) (set 5)
+sc5dndcs Deal Or No Deal Casino (PR1954) (Bellfruit) (Scorpion 5) (set 1)
+sc5dndcse Deal Or No Deal Casino (PR1954) (Bellfruit) (Scorpion 5) (set 6)
+sc5dndcsf Deal Or No Deal Casino (PR1954) (Bellfruit) (Scorpion 5) (set 7)
+sc5dndcsg Deal Or No Deal Casino (PR1954) (Bellfruit) (Scorpion 5) (set 8)
+sc5dndcsh Deal Or No Deal Casino (PR1954) (Bellfruit) (Scorpion 5) (set 9)
+sc5dndcsi Deal Or No Deal Casino (PR1954) (Bellfruit) (Scorpion 5) (set 10)
+sc5dndcsj Deal Or No Deal Casino (PR1954) (Bellfruit) (Scorpion 5) (set 11)
+sc5dndcsk Deal Or No Deal Casino (PR1954) (Bellfruit) (Scorpion 5) (set 12)
+sc5dndcsl Deal Or No Deal Casino (PR1954) (Bellfruit) (Scorpion 5) (set 13)
+sc5dndcsm Deal Or No Deal Casino (PR1954) (Bellfruit) (Scorpion 5) (set 14)
+sc5dnddda Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Scorpion 5) (set 2)
+sc5dndddb Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Scorpion 5) (set 3)
+sc5dndddc Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Scorpion 5) (set 4)
+sc5dndddd Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Scorpion 5) (set 5)
+sc5dnddd Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Scorpion 5) (set 1)
+sc5dndd Deal Or No Deal (Bellfruit) (Scorpion 5) (set 5)
+sc5dnddde Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Scorpion 5) (set 6)
+sc5dndddf Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Scorpion 5) (set 7)
+sc5dndddg Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Scorpion 5) (set 8)
+sc5dndddh Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Scorpion 5) (set 9)
+sc5dndddi Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Scorpion 5) (set 10)
+sc5dnddea Deal Or No Deal Desert Island Deal (Bellfruit) (Scorpion 5) (set 2)
+sc5dnd Deal Or No Deal (Bellfruit) (Scorpion 5) (set 1)
+sc5dnddeb Deal Or No Deal Desert Island Deal (Bellfruit) (Scorpion 5) (set 3)
+sc5dnddec Deal Or No Deal Desert Island Deal (Bellfruit) (Scorpion 5) (set 4)
+sc5dndded Deal Or No Deal Desert Island Deal (Bellfruit) (Scorpion 5) (set 5)
+sc5dndde Deal Or No Deal Desert Island Deal (Bellfruit) (Scorpion 5) (set 1)
+sc5dnddee Deal Or No Deal Desert Island Deal (Bellfruit) (Scorpion 5) (set 6)
+sc5dnddef Deal Or No Deal Desert Island Deal (Bellfruit) (Scorpion 5) (set 7)
+sc5dnddeg Deal Or No Deal Desert Island Deal (Bellfruit) (Scorpion 5) (set 8)
+sc5dnddfa Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 5) (set 2)
+sc5dnddfb Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 5) (set 3)
+sc5dnddfc Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 5) (set 4)
+sc5dnddfd Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 5) (set 5)
+sc5dnddf Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 5) (set 1)
+sc5dnddfe Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 5) (set 6)
+sc5dnddff Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 5) (set 7)
+sc5dnddfg Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 5) (set 8)
+sc5dnddfh Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 5) (set 9)
+sc5dnddfi Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 5) (set 10)
+sc5dnddfj Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 5) (set 11)
+sc5dnddfk Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 5) (set 12)
+sc5dnddfl Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 5) (set 13)
+sc5dnddfm Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 5) (set 14)
+sc5dnddfn Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 5) (set 15)
+sc5dnddia Deal Or No Deal Diamond (Bellfruit) (Scorpion 5) (set 2)
+sc5dnddib Deal Or No Deal Diamond (Bellfruit) (Scorpion 5) (set 3)
+sc5dnddic Deal Or No Deal Diamond (Bellfruit) (Scorpion 5) (set 4)
+sc5dnddi Deal Or No Deal Diamond (Bellfruit) (Scorpion 5) (set 1)
+sc5dnddoa Deal Or No Deal Dream Offer (Bellfruit) (Scorpion 5) (set 2)
+sc5dnddob Deal Or No Deal Dream Offer (Bellfruit) (Scorpion 5) (set 3)
+sc5dnddoc Deal Or No Deal Dream Offer (Bellfruit) (Scorpion 5) (set 4)
+sc5dnddo Deal Or No Deal Dream Offer (Bellfruit) (Scorpion 5) (set 1)
+sc5dnddta Deal Or No Deal Double Take (Bellfruit) (Scorpion 5) (set 2)
+sc5dnddtb Deal Or No Deal Double Take (Bellfruit) (Scorpion 5) (set 3)
+sc5dnddtc Deal Or No Deal Double Take (Bellfruit) (Scorpion 5) (set 4)
+sc5dnddtd Deal Or No Deal Double Take (Bellfruit) (Scorpion 5) (set 5)
+sc5dnddt Deal Or No Deal Double Take (Bellfruit) (Scorpion 5) (set 1)
+sc5dnddte Deal Or No Deal Double Take (Bellfruit) (Scorpion 5) (set 6)
+sc5dnddtf Deal Or No Deal Double Take (Bellfruit) (Scorpion 5) (set 7)
+sc5dnddwa Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 5) (set 2)
+sc5dnddwb Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 5) (set 3)
+sc5dnddwc Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 5) (set 4)
+sc5dnddwd Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 5) (set 5)
+sc5dnddw Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 5) (set 1)
+sc5dnddwe Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 5) (set 6)
+sc5dnddwf Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 5) (set 7)
+sc5dnddwg Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 5) (set 8)
+sc5dnddwh Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 5) (set 9)
+sc5dnddwi Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 5) (set 10)
+sc5dnddwj Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 5) (set 11)
+sc5dnde Deal Or No Deal (Bellfruit) (Scorpion 5) (set 6)
+sc5dndf Deal Or No Deal (Bellfruit) (Scorpion 5) (set 7)
+sc5dndfla Deal Or No Deal Feeling Lucky (PR3432) (Bellfruit) (Scorpion 5) (set 2)
+sc5dndflb Deal Or No Deal Feeling Lucky (PR3309) (Bellfruit) (Scorpion 5) (set 1)
+sc5dndflc Deal Or No Deal Feeling Lucky (PR3309) (Bellfruit) (Scorpion 5) (set 2)
+sc5dndfld Deal Or No Deal Feeling Lucky (PR3309) (Bellfruit) (Scorpion 5) (set 3)
+sc5dndfl Deal Or No Deal Feeling Lucky (PR3432) (Bellfruit) (Scorpion 5) (set 1)
+sc5dndfle Deal Or No Deal Feeling Lucky (PR3309) (Bellfruit) (Scorpion 5) (set 4)
+sc5dndg Deal Or No Deal (Bellfruit) (Scorpion 5) (set 8)
+sc5dndgla Deal Or No Deal Gold (Bellfruit) (Scorpion 5) (set 2)
+sc5dndglb Deal Or No Deal Gold (Bellfruit) (Scorpion 5) (set 3)
+sc5dndglc Deal Or No Deal Gold (Bellfruit) (Scorpion 5) (set 4)
+sc5dndgld Deal Or No Deal Gold (Bellfruit) (Scorpion 5) (set 5)
+sc5dndgl Deal Or No Deal Gold (Bellfruit) (Scorpion 5) (set 1)
+sc5dndgle Deal Or No Deal Gold (Bellfruit) (Scorpion 5) (set 6)
+sc5dndglf Deal Or No Deal Gold (Bellfruit) (Scorpion 5) (set 7)
+sc5dndglg Deal Or No Deal Gold (Bellfruit) (Scorpion 5) (set 8)
+sc5dndglh Deal Or No Deal Gold (Bellfruit) (Scorpion 5) (set 9)
+sc5dndgli Deal Or No Deal Gold (Bellfruit) (Scorpion 5) (set 10)
+sc5dndglj Deal Or No Deal Gold (Bellfruit) (Scorpion 5) (set 11)
+sc5dndglk Deal Or No Deal Gold (Bellfruit) (Scorpion 5) (set 12)
+sc5dndgoa Deal Or No Deal Game On (Bellfruit) (Scorpion 5) (set 2)
+sc5dndgo Deal Or No Deal Game On (Bellfruit) (Scorpion 5) (set 1)
+sc5dndh Deal Or No Deal (Bellfruit) (Scorpion 5) (set 9)
+sc5dndhfa Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 5) (set 2)
+sc5dndhfb Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 5) (set 3)
+sc5dndhfc Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 5) (set 4)
+sc5dndhfd Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 5) (set 5)
+sc5dndhf Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 5) (set 1)
+sc5dndhfe Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 5) (set 6)
+sc5dndhff Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 5) (set 7)
+sc5dndhfg Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 5) (set 8)
+sc5dndhfh Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 5) (set 9)
+sc5dndhfi Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 5) (set 10)
+sc5dndhfj Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 5) (set 11)
+sc5dndhfk Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 5) (set 12)
+sc5dndhfl Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 5) (set 13)
+sc5dndhfm Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 5) (set 14)
+sc5dndhfn Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 5) (set 15)
+sc5dndhfo Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 5) (set 16)
+sc5dndhfp Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 5) (set 17)
+sc5dndhfq Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 5) (set 18)
+sc5dndhfr Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 5) (set 19)
+sc5dndhfs Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 5) (set 20)
+sc5dndhft Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 5) (set 21)
+sc5dndhfu Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 5) (set 22)
+sc5dndi Deal Or No Deal (Bellfruit) (Scorpion 5) (set 10)
+sc5dndj Deal Or No Deal (Bellfruit) (Scorpion 5) (set 11)
+sc5dndk Deal Or No Deal (Bellfruit) (Scorpion 5) (set 12)
+sc5dndlda Deal Or No Deal Live The Dream (Bellfruit) (Scorpion 5) (set 2)
+sc5dndldb Deal Or No Deal Live The Dream (Bellfruit) (Scorpion 5) (set 3)
+sc5dndldc Deal Or No Deal Live The Dream (Bellfruit) (Scorpion 5) (set 4)
+sc5dndld Deal Or No Deal Live The Dream (Bellfruit) (Scorpion 5) (set 1)
+sc5dndl Deal Or No Deal (Bellfruit) (Scorpion 5) (set 13)
+sc5dndlpa Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 2)
+sc5dndlpb Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 3)
+sc5dndlpc Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 4)
+sc5dndlpd Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 5)
+sc5dndlp Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 1)
+sc5dndlpe Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 6)
+sc5dndlpf Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 7)
+sc5dndlpg Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 8)
+sc5dndlph Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 9)
+sc5dndlpi Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 10)
+sc5dndlpj Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 11)
+sc5dndlpk Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 12)
+sc5dndlpl Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 13)
+sc5dndlpm Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 14)
+sc5dndlpn Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 15)
+sc5dndlpo Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 16)
+sc5dndlpp Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 17)
+sc5dndlpq Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 18)
+sc5dndlpr Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 19)
+sc5dndlps Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 20)
+sc5dndlpt Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 21)
+sc5dndlpu Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 22)
+sc5dndmba Deal Or No Deal Make Or Break (Bellfruit) (Scorpion 5) (set 2)
+sc5dndmbb Deal Or No Deal Make Or Break (Bellfruit) (Scorpion 5) (set 3)
+sc5dndmbc Deal Or No Deal Make Or Break (Bellfruit) (Scorpion 5) (set 4)
+sc5dndmbd Deal Or No Deal Make Or Break (Bellfruit) (Scorpion 5) (set 5)
+sc5dndmb Deal Or No Deal Make Or Break (Bellfruit) (Scorpion 5) (set 1)
+sc5dndmbe Deal Or No Deal Make Or Break (Bellfruit) (Scorpion 5) (set 6)
+sc5dndmbf Deal Or No Deal Make Or Break (Bellfruit) (Scorpion 5) (set 7)
+sc5dndmbg Deal Or No Deal Make Or Break (Bellfruit) (Scorpion 5) (set 8)
+sc5dndmbh Deal Or No Deal Make Or Break (Bellfruit) (Scorpion 5) (set 9)
+sc5dndmbi Deal Or No Deal Make Or Break (Bellfruit) (Scorpion 5) (set 10)
+sc5dndmbj Deal Or No Deal Make Or Break (Bellfruit) (Scorpion 5) (set 11)
+sc5dndmbk Deal Or No Deal Make Or Break (Bellfruit) (Scorpion 5) (set 12)
+sc5dndmda Deal Or No Deal Mega Deal Or No Deal (PR3411) (Bellfruit) (Scorpion 5) (set 2)
+sc5dndmdb Deal Or No Deal Mega Deal Or No Deal (PR3496) (Bellfruit) (Scorpion 5) (set 1)
+sc5dndmdc Deal Or No Deal Mega Deal Or No Deal (PR3496) (Bellfruit) (Scorpion 5) (set 2)
+sc5dndmdd Deal Or No Deal Mega Deal Or No Deal (PR3411) (Bellfruit) (Scorpion 5) (set 3)
+sc5dndmd Deal Or No Deal Mega Deal Or No Deal (PR3411) (Bellfruit) (Scorpion 5) (set 1)
+sc5dndm Deal Or No Deal (Bellfruit) (Scorpion 5) (set 14)
+sc5dndmde Deal Or No Deal Mega Deal Or No Deal (PR3411) (Bellfruit) (Scorpion 5) (set 4)
+sc5dndmdf Deal Or No Deal Mega Deal Or No Deal (PR3411) (Bellfruit) (Scorpion 5) (set 5)
+sc5dndmdg Deal Or No Deal Mega Deal Or No Deal (PR3496) (Bellfruit) (Scorpion 5) (set 3)
+sc5dndmdh Deal Or No Deal Mega Deal Or No Deal (PR3496) (Bellfruit) (Scorpion 5) (set 4)
+sc5dndmdi Deal Or No Deal Mega Deal Or No Deal (PR3411) (Bellfruit) (Scorpion 5) (set 6)
+sc5dndmdj Deal Or No Deal Mega Deal Or No Deal (PR3411) (Bellfruit) (Scorpion 5) (set 7)
+sc5dndmdk Deal Or No Deal Mega Deal Or No Deal (PR3411) (Bellfruit) (Scorpion 5) (set 8)
+sc5dndn Deal Or No Deal (Bellfruit) (Scorpion 5) (set 15)
+sc5dndo Deal Or No Deal (Bellfruit) (Scorpion 5) (set 16)
+sc5dndpaa Deal Or No Deal Play It Again (Bellfruit) (Scorpion 5) (set 2)
+sc5dndpab Deal Or No Deal Play It Again (Bellfruit) (Scorpion 5) (set 3)
+sc5dndpac Deal Or No Deal Play It Again (Bellfruit) (Scorpion 5) (set 4)
+sc5dndpa Deal Or No Deal Play It Again (Bellfruit) (Scorpion 5) (set 1)
+sc5dndpca Deal Or No Deal The Players Choice (Bellfruit) (Scorpion 5) (set 2)
+sc5dndpc Deal Or No Deal The Players Choice (Bellfruit) (Scorpion 5) (set 1)
+sc5dndpda Deal Or No Deal The Perfect Deal (Bellfruit) (Scorpion 5) (set 2)
+sc5dndpdb Deal Or No Deal The Perfect Deal (Bellfruit) (Scorpion 5) (set 3)
+sc5dndpdc Deal Or No Deal The Perfect Deal (Bellfruit) (Scorpion 5) (set 4)
+sc5dndpdd Deal Or No Deal The Perfect Deal (Bellfruit) (Scorpion 5) (set 5)
+sc5dndpd Deal Or No Deal The Perfect Deal (Bellfruit) (Scorpion 5) (set 1)
+sc5dndp Deal Or No Deal (Bellfruit) (Scorpion 5) (set 17)
+sc5dndpde Deal Or No Deal The Perfect Deal (Bellfruit) (Scorpion 5) (set 6)
+sc5dndpga Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 5) (set 2)
+sc5dndpgb Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 5) (set 3)
+sc5dndpgc Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 5) (set 4)
+sc5dndpgd Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 5) (set 5)
+sc5dndpg Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 5) (set 1)
+sc5dndpge Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 5) (set 6)
+sc5dndpgf Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 5) (set 7)
+sc5dndpgg Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 5) (set 8)
+sc5dndpgh Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 5) (set 9)
+sc5dndpgi Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 5) (set 10)
+sc5dndpgj Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 5) (set 11)
+sc5dndpgk Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 5) (set 12)
+sc5dndpgl Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 5) (set 13)
+sc5dndpgm Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 5) (set 14)
+sc5dndpgn Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 5) (set 15)
+sc5dndpgo Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 5) (set 16)
+sc5dndpgp Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 5) (set 17)
+sc5dndpgq Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 5) (set 18)
+sc5dndpgr Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 5) (set 19)
+sc5dndpgs Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 5) (set 20)
+sc5dndpgt Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 5) (set 21)
+sc5dndpgu Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 5) (set 22)
+sc5dndpgv Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 5) (set 23)
+sc5dndpgw Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 5) (set 24)
+sc5dndpla Deal Or No Deal The Perfect Game Classic (Bellfruit) (Scorpion 5) (set 2)
+sc5dndplb Deal Or No Deal The Perfect Game Classic (Bellfruit) (Scorpion 5) (set 3)
+sc5dndplc Deal Or No Deal The Perfect Game Classic (Bellfruit) (Scorpion 5) (set 4)
+sc5dndpl Deal Or No Deal The Perfect Game Classic (Bellfruit) (Scorpion 5) (set 1)
+sc5dndq Deal Or No Deal (Bellfruit) (Scorpion 5) (set 18)
+sc5dndraa Deal Or No Deal Red Alert (Bellfruit) (Scorpion 5) (set 2)
+sc5dndrab Deal Or No Deal Red Alert (Bellfruit) (Scorpion 5) (set 3)
+sc5dndrac Deal Or No Deal Red Alert (Bellfruit) (Scorpion 5) (set 4)
+sc5dndrad Deal Or No Deal Red Alert (Bellfruit) (Scorpion 5) (set 5)
+sc5dndra Deal Or No Deal Red Alert (Bellfruit) (Scorpion 5) (set 1)
+sc5dndrae Deal Or No Deal Red Alert (Bellfruit) (Scorpion 5) (set 6)
+sc5dndraf Deal Or No Deal Red Alert (Bellfruit) (Scorpion 5) (set 7)
+sc5dndrag Deal Or No Deal Red Alert (Bellfruit) (Scorpion 5) (set 8)
+sc5dndrah Deal Or No Deal Red Alert (Bellfruit) (Scorpion 5) (set 9)
+sc5dndrai Deal Or No Deal Red Alert (Bellfruit) (Scorpion 5) (set 10)
+sc5dndraj Deal Or No Deal Red Alert (Bellfruit) (Scorpion 5) (set 11)
+sc5dndrak Deal Or No Deal Red Alert (Bellfruit) (Scorpion 5) (set 12)
+sc5dndr Deal Or No Deal (Bellfruit) (Scorpion 5) (set 19)
+sc5dndrra Deal Or No Deal Road To Riches (Bellfruit) (Scorpion 5) (set 2)
+sc5dndrrb Deal Or No Deal Road To Riches (Bellfruit) (Scorpion 5) (set 3)
+sc5dndrrc Deal Or No Deal Road To Riches (Bellfruit) (Scorpion 5) (set 4)
+sc5dndrrd Deal Or No Deal Road To Riches (Bellfruit) (Scorpion 5) (set 5)
+sc5dndrr Deal Or No Deal Road To Riches (Bellfruit) (Scorpion 5) (set 1)
+sc5dndrre Deal Or No Deal Road To Riches (Bellfruit) (Scorpion 5) (set 6)
+sc5dndrta Deal Or No Deal The Banker Rings Twice (Bellfruit) (Scorpion 5) (set 2)
+sc5dndrtb Deal Or No Deal The Banker Rings Twice (Bellfruit) (Scorpion 5) (set 3)
+sc5dndrtc Deal Or No Deal The Banker Rings Twice (Bellfruit) (Scorpion 5) (set 4)
+sc5dndrtd Deal Or No Deal The Banker Rings Twice (Bellfruit) (Scorpion 5) (set 5)
+sc5dndrt Deal Or No Deal The Banker Rings Twice (Bellfruit) (Scorpion 5) (set 1)
+sc5dndrte Deal Or No Deal The Banker Rings Twice (Bellfruit) (Scorpion 5) (set 6)
+sc5dnds Deal Or No Deal (Bellfruit) (Scorpion 5) (set 20)
+sc5dndsia Deal Or No Deal Simply Deal Or No Deal (Bellfruit) (Scorpion 5) (set 2)
+sc5dndsib Deal Or No Deal Simply Deal Or No Deal (Bellfruit) (Scorpion 5) (set 3)
+sc5dndsic Deal Or No Deal Simply Deal Or No Deal (Bellfruit) (Scorpion 5) (set 4)
+sc5dndsid Deal Or No Deal Simply Deal Or No Deal (Bellfruit) (Scorpion 5) (set 5)
+sc5dndsi Deal Or No Deal Simply Deal Or No Deal (Bellfruit) (Scorpion 5) (set 1)
+sc5dndtba Deal Or No Deal Think Big (Bellfruit) (Scorpion 5) (set 2)
+sc5dndtb Deal Or No Deal Think Big (Bellfruit) (Scorpion 5) (set 1)
+sc5dndt Deal Or No Deal (Bellfruit) (Scorpion 5) (set 21)
+sc5dndtpa Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 2)
+sc5dndtpb Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 3)
+sc5dndtpc Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 4)
+sc5dndtpd Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 5)
+sc5dndtp Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 1)
+sc5dndtpe Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 6)
+sc5dndtpf Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 7)
+sc5dndtpg Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 8)
+sc5dndtph Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 9)
+sc5dndtpi Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 10)
+sc5dndtpj Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 11)
+sc5dndtpk Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 12)
+sc5dndtpl Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 13)
+sc5dndtpm Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 14)
+sc5dndtpn Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 15)
+sc5dndtpo Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 16)
+sc5dndtpp Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 17)
+sc5dndtpq Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 18)
+sc5dndtpr Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 19)
+sc5dndtps Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 20)
+sc5dndtpt Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 21)
+sc5dndtpu Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 22)
+sc5dndtpv Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 23)
+sc5dndtra Deal Or No Deal Think Red (Bellfruit) (Scorpion 5) (set 2)
+sc5dndtrb Deal Or No Deal Think Red (Bellfruit) (Scorpion 5) (set 3)
+sc5dndtrc Deal Or No Deal Think Red (Bellfruit) (Scorpion 5) (set 4)
+sc5dndtrd Deal Or No Deal Think Red (Bellfruit) (Scorpion 5) (set 5)
+sc5dndtr Deal Or No Deal Think Red (Bellfruit) (Scorpion 5) (set 1)
+sc5dndtre Deal Or No Deal Think Red (Bellfruit) (Scorpion 5) (set 6)
+sc5dndtrf Deal Or No Deal Think Red (Bellfruit) (Scorpion 5) (set 7)
+sc5dndtrg Deal Or No Deal Think Red (Bellfruit) (Scorpion 5) (set 8)
+sc5dndtrh Deal Or No Deal Think Red (Bellfruit) (Scorpion 5) (set 9)
+sc5dndtri Deal Or No Deal Think Red (Bellfruit) (Scorpion 5) (set 10)
+sc5dndtrj Deal Or No Deal Think Red (Bellfruit) (Scorpion 5) (set 11)
+sc5dndtrk Deal Or No Deal Think Red (Bellfruit) (Scorpion 5) (set 12)
+sc5dndwba Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 5) (set 2)
+sc5dndwbb Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 5) (set 3)
+sc5dndwbc Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 5) (set 4)
+sc5dndwbd Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 5) (set 5)
+sc5dndwb Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 5) (set 1)
+sc5dndwbe Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 5) (set 6)
+sc5dndwbf Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 5) (set 7)
+sc5dndwbg Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 5) (set 8)
+sc5dndwbh Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 5) (set 9)
+sc5dndwbi Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 5) (set 10)
+sc5dndwbj Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 5) (set 11)
+sc5dndwbk Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 5) (set 12)
+sc5dndwbl Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 5) (set 13)
+sc5dndwbm Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 5) (set 14)
+sc5dndwbn Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 5) (set 15)
+sc5dndwbo Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 5) (set 16)
+sc5dndwbp Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 5) (set 17)
+sc5dndwbq Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 5) (set 18)
+sc5dndwbr Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 5) (set 19)
+sc5dndwbs Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 5) (set 20)
+sc5dndwca Deal Or No Deal The Walk Of Wealth Classic (Bellfruit) (Scorpion 5) (set 2)
+sc5dndwcb Deal Or No Deal The Walk Of Wealth Classic (Bellfruit) (Scorpion 5) (set 3)
+sc5dndwcc Deal Or No Deal The Walk Of Wealth Classic (Bellfruit) (Scorpion 5) (set 4)
+sc5dndwcd Deal Or No Deal The Walk Of Wealth Classic (Bellfruit) (Scorpion 5) (set 5)
+sc5dndwc Deal Or No Deal The Walk Of Wealth Classic (Bellfruit) (Scorpion 5) (set 1)
+sc5dndwce Deal Or No Deal The Walk Of Wealth Classic (Bellfruit) (Scorpion 5) (set 6)
+sc5dndwcf Deal Or No Deal The Walk Of Wealth Classic (Bellfruit) (Scorpion 5) (set 7)
+sc5dndwcg Deal Or No Deal The Walk Of Wealth Classic (Bellfruit) (Scorpion 5) (set 8)
+sc5dndwia Deal Or No Deal What's In Your Box Casino (Bellfruit) (Scorpion 5) (set 2)
+sc5dndwib Deal Or No Deal What's In Your Box Casino (Bellfruit) (Scorpion 5) (set 3)
+sc5dndwic Deal Or No Deal What's In Your Box Casino (Bellfruit) (Scorpion 5) (set 4)
+sc5dndwid Deal Or No Deal What's In Your Box Casino (Bellfruit) (Scorpion 5) (set 5)
+sc5dndwi Deal Or No Deal What's In Your Box Casino (Bellfruit) (Scorpion 5) (set 1)
+sc5dndwie Deal Or No Deal What's In Your Box Casino (Bellfruit) (Scorpion 5) (set 6)
+sc5dndwif Deal Or No Deal What's In Your Box Casino (Bellfruit) (Scorpion 5) (set 7)
+sc5dndwig Deal Or No Deal What's In Your Box Casino (Bellfruit) (Scorpion 5) (set 8)
+sc5dndwwa Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 5) (set 2)
+sc5dndwwb Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 5) (set 3)
+sc5dndwwc Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 5) (set 4)
+sc5dndwwd Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 5) (set 5)
+sc5dndww Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 5) (set 1)
+sc5dndwwe Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 5) (set 6)
+sc5dndwwf Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 5) (set 7)
+sc5dndwwg Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 5) (set 8)
+sc5dndwwh Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 5) (set 9)
+sc5dndwwi Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 5) (set 10)
+sc5dndwwj Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 5) (set 11)
+sc5dndwwk Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 5) (set 12)
+sc5dndwwl Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 5) (set 13)
+sc5dndwwm Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 5) (set 14)
+sc5dndwwn Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 5) (set 15)
+sc5dndwwo Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 5) (set 16)
+sc5dndwwp Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 5) (set 17)
+sc5dndwwq Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 5) (set 18)
+sc5dndwwr Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 5) (set 19)
+sc5dndwws Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 5) (set 20)
+sc5dndysa Deal Or No Deal It's Your Show (Bellfruit) (Scorpion 5) (set 2)
+sc5dndysb Deal Or No Deal It's Your Show (Bellfruit) (Scorpion 5) (set 3)
+sc5dndysc Deal Or No Deal It's Your Show (Bellfruit) (Scorpion 5) (set 4)
+sc5dndysd Deal Or No Deal It's Your Show (Bellfruit) (Scorpion 5) (set 5)
+sc5dndys Deal Or No Deal It's Your Show (Bellfruit) (Scorpion 5) (set 1)
+sc5dndyse Deal Or No Deal It's Your Show (Bellfruit) (Scorpion 5) (set 6)
+sc5dndysf Deal Or No Deal It's Your Show (Bellfruit) (Scorpion 5) (set 7)
+sc5dndysg Deal Or No Deal It's Your Show (Bellfruit) (Scorpion 5) (set 8)
+sc5dndysh Deal Or No Deal It's Your Show (Bellfruit) (Scorpion 5) (set 9)
+sc5dougha Dough Selecta (Bellfruit) (Scorpion 5) (set 2)
+sc5dough Dough Selecta (Bellfruit) (Scorpion 5) (set 1)
+sc5dracpa Drac Pack (Bellfruit) (Scorpion 5) (set 2)
+sc5dracp Drac Pack (Bellfruit) (Scorpion 5) (set 1)
+sc5ducks Ducks Of Hazzard (Mazooma) (Scorpion 5)
+sc5emmera Emmerdale (Mazooma) (Scorpion 5) (set 2)
+sc5emmer Emmerdale (Mazooma) (Scorpion 5) (set 1)
+sc5fast Fast Cash (Qps) (Scorpion 5)
+sc5fbspna Fat Boy Spin (Bellfruit) (Scorpion 5) (set 2)
+sc5fbspn Fat Boy Spin (Bellfruit) (Scorpion 5) (set 1)
+sc5fdicea Fire 'n' Dice (Bellfruit) (Scorpion 5) (set 2)
+sc5fdice Fire 'n' Dice (Bellfruit) (Scorpion 5) (set 1)
+sc5fgbha Family Guy Booze Hound (Bellfruit) (Scorpion 5) (set 2)
+sc5fgbhb Family Guy Booze Hound (Bellfruit) (Scorpion 5) (set 3)
+sc5fgbhc Family Guy Booze Hound (Bellfruit) (Scorpion 5) (set 4)
+sc5fgbh Family Guy Booze Hound (Bellfruit) (Scorpion 5) (set 1)
+sc5fggpa Family Guy Griffin Plumbing (Bellfruit) (Scorpion 5) (set 2)
+sc5fggpb Family Guy Griffin Plumbing (Bellfruit) (Scorpion 5) (set 3)
+sc5fggpc Family Guy Griffin Plumbing (Bellfruit) (Scorpion 5) (set 4)
+sc5fggpd Family Guy Griffin Plumbing (Bellfruit) (Scorpion 5) (set 5)
+sc5fggpe Family Guy Griffin Plumbing (Bellfruit) (Scorpion 5) (set 6)
+sc5fggp Family Guy Griffin Plumbing (Bellfruit) (Scorpion 5) (set 1)
+sc5fggpf Family Guy Griffin Plumbing (Bellfruit) (Scorpion 5) (set 7)
+sc5fggpg Family Guy Griffin Plumbing (Bellfruit) (Scorpion 5) (set 8)
+sc5fguya Family Guy (Bellfruit) (Scorpion 5) (set 2)
+sc5fguyb Family Guy (Bellfruit) (Scorpion 5) (set 3)
+sc5fguyc Family Guy (Bellfruit) (Scorpion 5) (set 4)
+sc5fguyd Family Guy (Bellfruit) (Scorpion 5) (set 5)
+sc5fguye Family Guy (Bellfruit) (Scorpion 5) (set 6)
+sc5fguy Family Guy (Bellfruit) (Scorpion 5) (set 1)
+sc5fguyf Family Guy (Bellfruit) (Scorpion 5) (set 7)
+sc5fguyg Family Guy (Bellfruit) (Scorpion 5) (set 8)
+sc5firesa Firestarter (Bellfruit) (Scorpion 5) (set 2)
+sc5firesb Firestarter (Bellfruit) (Scorpion 5) (set 3)
+sc5firesc Firestarter (Bellfruit) (Scorpion 5) (set 4)
+sc5fires Firestarter (Bellfruit) (Scorpion 5) (set 1)
+sc5floopa Fruit Loops (Mazooma) (Scorpion 5) (set 2)
+sc5floop Fruit Loops (Mazooma) (Scorpion 5) (set 1)
+sc5fmja Full Metal Jackpot (Mazooma) (Scorpion 5) (set 2)
+sc5fmj Full Metal Jackpot (Mazooma) (Scorpion 5) (set 1)
+sc5fnclba Fight Night Club (Bellfruit) (Scorpion 5) (set 2)
+sc5fnclbb Fight Night Club (Bellfruit) (Scorpion 5) (set 3)
+sc5fnclbc Fight Night Club (Bellfruit) (Scorpion 5) (set 4)
+sc5fnclbd Fight Night Club (Bellfruit) (Scorpion 5) (set 5)
+sc5fnclbe Fight Night Club (Bellfruit) (Scorpion 5) (set 6)
+sc5fnclb Fight Night Club (Bellfruit) (Scorpion 5) (set 1)
+sc5frcrza Fruit Crazy (Mazooma) (Scorpion 5) (set 2)
+sc5frcrz Fruit Crazy (Mazooma) (Scorpion 5) (set 1)
+sc5ftcasa Flash The Cash (Mazooma) (Scorpion 5) (set 2)
+sc5ftcas Flash The Cash (Mazooma) (Scorpion 5) (set 1)
+sc5gballa Golden Balls (Bellfruit) (Scorpion 5) (set 2)
+sc5gballb Golden Balls (Bellfruit) (Scorpion 5) (set 3)
+sc5gballc Golden Balls (Bellfruit) (Scorpion 5) (set 4)
+sc5gball Golden Balls (Bellfruit) (Scorpion 5) (set 1)
+sc5gda Gold Digger (Bellfruit) (Scorpion 5) (set 2)
+sc5gdclba Gold Digger Club (Bellfruit) (Scorpion 5) (set 2)
+sc5gdclbb Gold Digger Club (Bellfruit) (Scorpion 5) (set 3)
+sc5gdclbc Gold Digger Club (Bellfruit) (Scorpion 5) (set 4)
+sc5gdclbd Gold Digger Club (Bellfruit) (Scorpion 5) (set 5)
+sc5gdclbe Gold Digger Club (Bellfruit) (Scorpion 5) (set 6)
+sc5gdclbf Gold Digger Club (Bellfruit) (Scorpion 5) (set 7)
+sc5gdclbg Gold Digger Club (Bellfruit) (Scorpion 5) (set 8)
+sc5gdclb Gold Digger Club (Bellfruit) (Scorpion 5) (set 1)
+sc5gdclbh Gold Digger (PR3509) (Bellfruit) (Scorpion 5) (set 1)
+sc5gdclbi Gold Digger (PR3509) (Bellfruit) (Scorpion 5) (set 2)
+sc5gdclbj Gold Digger Club (PR3429) (Bellfruit) (Scorpion 5) (set 1)
+sc5gdclbk Gold Digger Club (PR3429) (Bellfruit) (Scorpion 5) (set 2)
+sc5gd Gold Digger (Bellfruit) (Scorpion 5) (set 1)
+sc5gdmza Gold Diggers (Mazooma) (Scorpion 5) (set 2)
+sc5gdmz Gold Diggers (Mazooma) (Scorpion 5) (set 1)
+sc5ggamea Golden Game (Mazooma) (Scorpion 5) (set 2)
+sc5ggameb Golden Game (Mazooma) (Scorpion 5) (set 3)
+sc5ggamec Golden Game (Mazooma) (Scorpion 5) (set 4)
+sc5ggamed Golden Game (Mazooma) (Scorpion 5) (set 5)
+sc5ggame Golden Game (Mazooma) (Scorpion 5) (set 1)
+sc5glada Gladiator (Mazooma) (Scorpion 5) (set 2)
+sc5gladb Gladiator (Mazooma) (Scorpion 5) (set 3)
+sc5gladc Gladiator (Mazooma) (Scorpion 5) (set 4)
+sc5glad Gladiator (Mazooma) (Scorpion 5) (set 1)
+sc5gldfva Gold Fever (Bellfruit) (Scorpion 5) (set 2)
+sc5gldfvb Gold Fever (Bellfruit) (Scorpion 5) (set 3)
+sc5gldfvc Gold Fever (Bellfruit) (Scorpion 5) (set 4)
+sc5gldfvd Gold Fever (Bellfruit) (Scorpion 5) (set 5)
+sc5gldfve Gold Fever (Bellfruit) (Scorpion 5) (set 6)
+sc5gldfvf Gold Fever (Bellfruit) (Scorpion 5) (set 7)
+sc5gldfvg Gold Fever (Bellfruit) (Scorpion 5) (set 8)
+sc5gldfv Gold Fever (Bellfruit) (Scorpion 5) (set 1)
+sc5gldgoa Golden Goals (Bellfruit) (Scorpion 5) (set 2)
+sc5gldgo Golden Goals (Bellfruit) (Scorpion 5) (set 1)
+sc5gldspa Golden Spinner Bingo (011) (PR2546) (Mazooma) (Scorpion 5) (set 1)
+sc5gldspb Golden Spinner Bingo (011) (PR2546) (Mazooma) (Scorpion 5) (set 2)
+sc5gldspc Golden Spinner Bingo (011) (PR2546) (Mazooma) (Scorpion 5) (set 3)
+sc5gldspd Golden Spinner Arcade (061) (PR2546) (Mazooma) (Scorpion 5) (set 1)
+sc5gldspe Golden Spinner Bingo (011) (PR2546) (Mazooma) (Scorpion 5) (set 4)
+sc5gldspf Golden Spinner Arcade (061) (PR2546) (Mazooma) (Scorpion 5) (set 2)
+sc5gldspg Golden Spinner Bingo (011) (PR2546) (Mazooma) (Scorpion 5) (set 5)
+sc5gldsp Golden Spinner (PR2203) (Mazooma) (Scorpion 5)
+sc5gldsph Golden Spinner Arcade (061) (PR2546) (Mazooma) (Scorpion 5) (set 3)
+sc5gldspi Golden Spinner Bingo (011) (PR2546) (Mazooma) (Scorpion 5) (set 6)
+sc5gldspj Golden Spinner Bingo (011) (PR2546) (Mazooma) (Scorpion 5) (set 7)
+sc5gldspk Golden Spinner Bingo (011) (PR2546) (Mazooma) (Scorpion 5) (set 8)
+sc5gldspl Golden Spinner Bingo (011) (PR2546) (Mazooma) (Scorpion 5) (set 9)
+sc5gldspm Golden Spinner Bingo (011) (PR2546) (Mazooma) (Scorpion 5) (set 10)
+sc5gldspn Golden Spinner Arcade (061) (PR2546) (Mazooma) (Scorpion 5) (set 4)
+sc5gldspo Golden Spinner Bingo (011) (PR2546) (Mazooma) (Scorpion 5) (set 11)
+sc5gldspp Golden Spinner Arcade (061) (PR2546) (Mazooma) (Scorpion 5) (set 5)
+sc5gmclba Grand Master Cash (Bellfruit) (Scorpion 5) (set 2)
+sc5gmclbb Grand Master Cash (Bellfruit) (Scorpion 5) (set 3)
+sc5gmclbc Grand Master Cash (Bellfruit) (Scorpion 5) (set 4)
+sc5gmclb Grand Master Cash (Bellfruit) (Scorpion 5) (set 1)
+sc5grqa Get Rich Quick (Bellfruit) (Scorpion 5) (set 2)
+sc5grqb Get Rich Quick (Bellfruit) (Scorpion 5) (set 3)
+sc5grqc Get Rich Quick (Bellfruit) (Scorpion 5) (set 4)
+sc5grq Get Rich Quick (Bellfruit) (Scorpion 5) (set 1)
+sc5gunpa Gunpowder Slot (Bellfruit) (Scorpion 5) (set 2)
+sc5gunpb Gunpowder Slot (Bellfruit) (Scorpion 5) (set 3)
+sc5gunpc Gunpowder Slot (Bellfruit) (Scorpion 5) (set 4)
+sc5gunpd Gunpowder Slot (Bellfruit) (Scorpion 5) (set 5)
+sc5gunpe Gunpowder Slot (Bellfruit) (Scorpion 5) (set 6)
+sc5gunpf Gunpowder Slot (Bellfruit) (Scorpion 5) (set 7)
+sc5gunpg Gunpowder Slot (Bellfruit) (Scorpion 5) (set 8)
+sc5gunp Gunpowder Slot (Bellfruit) (Scorpion 5) (set 1)
+sc5gunph Gunpowder Slot (Bellfruit) (Scorpion 5) (set 9)
+sc5gunpi Gunpowder Slot (Bellfruit) (Scorpion 5) (set 10)
+sc5gunpj Gunpowder Slot (Bellfruit) (Scorpion 5) (set 11)
+sc5gunpk Gunpowder Slot (Bellfruit) (Scorpion 5) (set 12)
+sc5gunpl Gunpowder Slot (Bellfruit) (Scorpion 5) (set 13)
+sc5hapnta Happy Notes (Bellfruit) (Scorpion 5) (set 2)
+sc5hapntb Happy Notes (Bellfruit) (Scorpion 5) (set 3)
+sc5hapntc Happy Notes (Bellfruit) (Scorpion 5) (set 4)
+sc5hapntd Happy Notes (Bellfruit) (Scorpion 5) (set 5)
+sc5hapnte Happy Notes (Bellfruit) (Scorpion 5) (set 6)
+sc5hapntf Happy Notes (Bellfruit) (Scorpion 5) (set 7)
+sc5hapntg Happy Notes (Bellfruit) (Scorpion 5) (set 8)
+sc5hapnt Happy Notes (Bellfruit) (Scorpion 5) (set 1)
+sc5hellba Hells Bells (Bellfruit) (Scorpion 5) (set 2)
+sc5hellb Hells Bells (Bellfruit) (Scorpion 5) (set 1)
+sc5hilla Hill Billionaire (Bellfruit) (Scorpion 5) (set 2)
+sc5hillb Hill Billionaire (Bellfruit) (Scorpion 5) (set 3)
+sc5hill Hill Billionaire (Bellfruit) (Scorpion 5) (set 1)
+sc5hirola High Roller (Mazooma) (Scorpion 5) (set 2)
+sc5hirolb High Roller (Mazooma) (Scorpion 5) (set 3)
+sc5hirolc High Roller (Mazooma) (Scorpion 5) (set 4)
+sc5hirold High Roller (Mazooma) (Scorpion 5) (set 5)
+sc5hirole High Roller (Mazooma) (Scorpion 5) (set 6)
+sc5hirol High Roller (Mazooma) (Scorpion 5) (set 1)
+sc5hissa Hissing Quid (Qps) (Scorpion 5) (set 2)
+sc5hissb Hissing Quid (Qps) (Scorpion 5) (set 3)
+sc5hissc Hissing Quid (Qps) (Scorpion 5) (set 4)
+sc5hiss Hissing Quid (Qps) (Scorpion 5) (set 1)
+sc5hoga Road Hog (PR3208) (Bellfruit) (Scorpion 5) (set 4)
+sc5hog Road Hog (PR3208) (Bellfruit) (Scorpion 5) (set 3)
+sc5hotdga Hot Dog (Bellfruit) (Scorpion 5) (set 2)
+sc5hotdgb Hot Dog (Bellfruit) (Scorpion 5) (set 3)
+sc5hotdgc Hot Dog (Bellfruit) (Scorpion 5) (set 4)
+sc5hotdgd Hot Dog (Bellfruit) (Scorpion 5) (set 5)
+sc5hotdge Hot Dog (Bellfruit) (Scorpion 5) (set 6)
+sc5hotdg Hot Dog (Bellfruit) (Scorpion 5) (set 1)
+sc5hotrda Hot Rod (Bellfruit) (Scorpion 5) (set 2)
+sc5hotrd Hot Rod (Bellfruit) (Scorpion 5) (set 1)
+sc5hotsha Hot Shot (Bellfruit) (Scorpion 5) (set 2)
+sc5hotshb Hot Shot (Bellfruit) (Scorpion 5) (set 3)
+sc5hotshc Hot Shot (Bellfruit) (Scorpion 5) (set 4)
+sc5hotshd Hot Shot (Bellfruit) (Scorpion 5) (set 5)
+sc5hotshe Hot Shot (Bellfruit) (Scorpion 5) (set 6)
+sc5hotshf Hot Shot (Bellfruit) (Scorpion 5) (set 7)
+sc5hotshg Hot Shot (Bellfruit) (Scorpion 5) (set 8)
+sc5hotshh Hot Shot (Bellfruit) (Scorpion 5) (set 9)
+sc5hotsh Hot Shot (Bellfruit) (Scorpion 5) (set 1)
+sc5hotshi Hot Shot (Bellfruit) (Scorpion 5) (set 10)
+sc5hotshj Hot Shot (Bellfruit) (Scorpion 5) (set 11)
+sc5hotshk Hot Shot (Bellfruit) (Scorpion 5) (set 12)
+sc5hotshl Hot Shot (Bellfruit) (Scorpion 5) (set 13)
+sc5hotshm Hot Shot (Bellfruit) (Scorpion 5) (set 14)
+sc5hotshn Hot Shot (Bellfruit) (Scorpion 5) (set 15)
+sc5hotsho Hot Shot (Bellfruit) (Scorpion 5) (set 16)
+sc5hotshp Hot Shot (Bellfruit) (Scorpion 5) (set 17)
+sc5hotshq Hot Shot (Bellfruit) (Scorpion 5) (set 18)
+sc5hotwda Hot Wad (Bellfruit) (Scorpion 5) (set 2)
+sc5hotwdb Hot Wad (Bellfruit) (Scorpion 5) (set 3)
+sc5hotwdc Hot Wad (Bellfruit) (Scorpion 5) (set 4)
+sc5hotwdd Hot Wad (Bellfruit) (Scorpion 5) (set 5)
+sc5hotwde Hot Wad (Bellfruit) (Scorpion 5) (set 6)
+sc5hotwdf Hot Wad (Bellfruit) (Scorpion 5) (set 7)
+sc5hotwdg Hot Wad (Bellfruit) (Scorpion 5) (set 8)
+sc5hotwd Hot Wad (Bellfruit) (Scorpion 5) (set 1)
+sc5hulka The Hulk (Bellfruit) (Scorpion 5) (set 2)
+sc5hulkb The Hulk (Bellfruit) (Scorpion 5) (set 3)
+sc5hulkc The Hulk (Bellfruit) (Scorpion 5) (set 4)
+sc5hulkd The Hulk (Bellfruit) (Scorpion 5) (set 5)
+sc5hulke The Hulk (Bellfruit) (Scorpion 5) (set 6)
+sc5hulkf The Hulk (Bellfruit) (Scorpion 5) (set 7)
+sc5hulkg The Hulk (Bellfruit) (Scorpion 5) (set 8)
+sc5hulkh The Hulk (Bellfruit) (Scorpion 5) (set 9)
+sc5hulki The Hulk (Bellfruit) (Scorpion 5) (set 10)
+sc5hulk The Hulk (Bellfruit) (Scorpion 5) (set 1)
+sc5iaba It's A Bullseye (Mazooma) (Scorpion 5) (set 2)
+sc5iab It's A Bullseye (Mazooma) (Scorpion 5) (set 1)
+sc5ijbdoa Italian Job - Blow The Doors Off (Qps) (Scorpion 5) (set 2)
+sc5ijbdob Italian Job - Blow The Doors Off (Qps) (Scorpion 5) (set 3)
+sc5ijbdoc Italian Job - Blow The Doors Off (Qps) (Scorpion 5) (set 4)
+sc5ijbdo Italian Job - Blow The Doors Off (Qps) (Scorpion 5) (set 1)
+sc5ijoba Italian Job (Mazooma) (Scorpion 5) (set 2)
+sc5ijobb Italian Job (Mazooma) (Scorpion 5) (set 3)
+sc5ijobc Italian Job (Mazooma) (Scorpion 5) (set 4)
+sc5ijobd Italian Job (Mazooma) (Scorpion 5) (set 5)
+sc5ijobe Italian Job (Mazooma) (Scorpion 5) (set 6)
+sc5ijobf Italian Job (Mazooma) (Scorpion 5) (set 7)
+sc5ijobg Italian Job (Mazooma) (Scorpion 5) (set 8)
+sc5ijobh Italian Job (Mazooma) (Scorpion 5) (set 9)
+sc5ijobi Italian Job (Mazooma) (Scorpion 5) (set 10)
+sc5ijob Italian Job (Mazooma) (Scorpion 5) (set 1)
+sc5inspna Inner Spin (Mazooma) (Scorpion 5) (set 2)
+sc5inspn Inner Spin (Mazooma) (Scorpion 5) (set 1)
+sc5jjoka Jackpot Jokers (Bellfruit) (Scorpion 5) (set 2)
+sc5jjok Jackpot Jokers (Bellfruit) (Scorpion 5) (set 1)
+sc5kingxa King X (PR2077) (Mazooma) (Scorpion 5) (set 2)
+sc5kingxb King X Triple (PR2279) (Mazooma) (Scorpion 5) (set 1)
+sc5kingxc King X 3P (PR2336) (Mazooma) (Scorpion 5) (set 1)
+sc5kingxd King X Triple (PR2279) (Mazooma) (Scorpion 5) (set 2)
+sc5kingxe King X 3P (PR2336) (Mazooma) (Scorpion 5) (set 2)
+sc5kingx King X (PR2077) (Mazooma) (Scorpion 5) (set 1)
+sc5ldvla Little Devil (Mazooma) (Scorpion 5) (set 2)
+sc5ldvlb Little Devil (Mazooma) (Scorpion 5) (set 3)
+sc5ldvlc Little Devil (Mazooma) (Scorpion 5) (set 4)
+sc5ldvld Little Devil (Mazooma) (Scorpion 5) (set 5)
+sc5ldvle Little Devil (Mazooma) (Scorpion 5) (set 6)
+sc5ldvl Little Devil (Mazooma) (Scorpion 5) (set 1)
+sc5lotrra Lord Of The Rings - Return Of The King (Bellfruit) (Scorpion 5) (set 2)
+sc5lotrrb Lord Of The Rings - Return Of The King (Bellfruit) (Scorpion 5) (set 3)
+sc5lotrrc Lord Of The Rings - Return Of The King (Bellfruit) (Scorpion 5) (set 4)
+sc5lotrrd Lord Of The Rings - Return Of The King (Bellfruit) (Scorpion 5) (set 5)
+sc5lotrre Lord Of The Rings - Return Of The King (Bellfruit) (Scorpion 5) (set 6)
+sc5lotrrf Lord Of The Rings - Return Of The King (Bellfruit) (Scorpion 5) (set 7)
+sc5lotrrg Lord Of The Rings - Return Of The King (Bellfruit) (Scorpion 5) (set 8)
+sc5lotrrh Lord Of The Rings - Return Of The King (Bellfruit) (Scorpion 5) (set 9)
+sc5lotrri Lord Of The Rings - Return Of The King (Bellfruit) (Scorpion 5) (set 10)
+sc5lotrr Lord Of The Rings - Return Of The King (Bellfruit) (Scorpion 5) (set 1)
+sc5manica Manic Miner (Bellfruit) (Scorpion 5) (set 2)
+sc5manicb Manic Miner (Bellfruit) (Scorpion 5) (set 3)
+sc5manicc Manic Miner (Bellfruit) (Scorpion 5) (set 4)
+sc5manicd Manic Miner (Bellfruit) (Scorpion 5) (set 5)
+sc5manice Manic Miner (Bellfruit) (Scorpion 5) (set 6)
+sc5manicf Manic Miner (Bellfruit) (Scorpion 5) (set 7)
+sc5manicg Manic Miner (Bellfruit) (Scorpion 5) (set 8)
+sc5manich Manic Miner (Bellfruit) (Scorpion 5) (set 9)
+sc5manici Manic Miner (Bellfruit) (Scorpion 5) (set 10)
+sc5manicj Manic Miner (Bellfruit) (Scorpion 5) (set 11)
+sc5manick Manic Miner (Bellfruit) (Scorpion 5) (set 12)
+sc5manicl Manic Miner (Bellfruit) (Scorpion 5) (set 13)
+sc5manic Manic Miner (Bellfruit) (Scorpion 5) (set 1)
+sc5manicm Manic Miner (Bellfruit) (Scorpion 5) (set 14)
+sc5manicn Manic Miner (Bellfruit) (Scorpion 5) (set 15)
+sc5manico Manic Miner (Bellfruit) (Scorpion 5) (set 16)
+sc5manicp Manic Miner (Bellfruit) (Scorpion 5) (set 17)
+sc5manicq Manic Miner (Bellfruit) (Scorpion 5) (set 18)
+sc5manicr Manic Miner (Bellfruit) (Scorpion 5) (set 19)
+sc5manics Manic Miner (Bellfruit) (Scorpion 5) (set 20)
+sc5manict Manic Miner (Bellfruit) (Scorpion 5) (set 21)
+sc5manicu Manic Miner (Bellfruit) (Scorpion 5) (set 22)
+sc5manicv Manic Miner (Bellfruit) (Scorpion 5) (set 23)
+sc5manicw Manic Miner (Bellfruit) (Scorpion 5) (set 24)
+sc5manicx Manic Miner (Bellfruit) (Scorpion 5) (set 25)
+sc5manicy Manic Miner (Bellfruit) (Scorpion 5) (set 26)
+sc5mdma Monopoly Double Money (Bellfruit) (Scorpion 5) (set 2)
+sc5mdmb Monopoly Double Money (Bellfruit) (Scorpion 5) (set 3)
+sc5mdmc Monopoly Double Money (Bellfruit) (Scorpion 5) (set 4)
+sc5mdm Monopoly Double Money (Bellfruit) (Scorpion 5) (set 1)
+sc5mhna Monopoly Here & Now (Mazooma) (Scorpion 5) (set 2)
+sc5mhnb Monopoly Here & Now (Mazooma) (Scorpion 5) (set 3)
+sc5mhnc Monopoly Here & Now (Mazooma) (Scorpion 5) (set 4)
+sc5mhnd Monopoly Here & Now (Mazooma) (Scorpion 5) (set 5)
+sc5mhne Monopoly Here & Now (Mazooma) (Scorpion 5) (set 6)
+sc5mhn Monopoly Here & Now (Mazooma) (Scorpion 5) (set 1)
+sc5mhpa Monopoly Hot Property (Bellfruit) (Scorpion 5) (set 2)
+sc5mhpb Monopoly Hot Property (Bellfruit) (Scorpion 5) (set 3)
+sc5mhpc Monopoly Hot Property (Bellfruit) (Scorpion 5) (set 4)
+sc5mhpd Monopoly Hot Property (Bellfruit) (Scorpion 5) (set 5)
+sc5mhpe Monopoly Hot Property (Bellfruit) (Scorpion 5) (set 6)
+sc5mhpf Monopoly Hot Property (Bellfruit) (Scorpion 5) (set 7)
+sc5mhpg Monopoly Hot Property (Bellfruit) (Scorpion 5) (set 8)
+sc5mhph Monopoly Hot Property (Bellfruit) (Scorpion 5) (set 9)
+sc5mhpi Monopoly Hot Property (Bellfruit) (Scorpion 5) (set 10)
+sc5mhpj Monopoly Hot Property (Bellfruit) (Scorpion 5) (set 11)
+sc5mhpk Monopoly Hot Property (Bellfruit) (Scorpion 5) (set 12)
+sc5mhpl Monopoly Hot Property (Bellfruit) (Scorpion 5) (set 13)
+sc5mhp Monopoly Hot Property (Bellfruit) (Scorpion 5) (set 1)
+sc5mmada Money Madness (Mazooma) (Scorpion 5) (set 2)
+sc5mmadb Money Madness (Mazooma) (Scorpion 5) (set 3)
+sc5mmadc Money Madness (Mazooma) (Scorpion 5) (set 4)
+sc5mmad Money Madness (Mazooma) (Scorpion 5) (set 1)
+sc5mmba Monopoly Money Bags (PR3413) (Bellfruit) (Scorpion 5) (set 2)
+sc5mmbb Monopoly Money Bags (PR3413) (Bellfruit) (Scorpion 5) (set 3)
+sc5mmbc Monopoly Money Bags (PR3413) (Bellfruit) (Scorpion 5) (set 4)
+sc5mmbd Monopoly Money Bags (PR1911) (Bellfruit) (Scorpion 5) (set 1)
+sc5mmbe Monopoly Money Bags (PR1911) (Bellfruit) (Scorpion 5) (set 2)
+sc5mmb Monopoly Money Bags (PR3413) (Bellfruit) (Scorpion 5) (set 1)
+sc5mmma Mental Money Monsters (Mazooma) (Scorpion 5) (set 2)
+sc5mmmb Mental Money Monsters (Mazooma) (Scorpion 5) (set 3)
+sc5mmmc Mental Money Monsters (Mazooma) (Scorpion 5) (set 4)
+sc5mmm Mental Money Monsters (Mazooma) (Scorpion 5) (set 1)
+sc5moboba Monopoly Boom Or Bust Classic (Bellfruit) (Scorpion 5) (set 2)
+sc5mobobb Monopoly Boom Or Bust (Bellfruit) (Scorpion 5) (set 1)
+sc5mobobc Monopoly Boom Or Bust (Bellfruit) (Scorpion 5) (set 2)
+sc5mobobd Monopoly Boom Or Bust Classic (Bellfruit) (Scorpion 5) (set 3)
+sc5mobobe Monopoly Boom Or Bust Classic (Bellfruit) (Scorpion 5) (set 4)
+sc5mobobf Monopoly Boom Or Bust (Bellfruit) (Scorpion 5) (set 3)
+sc5mobobg Monopoly Boom Or Bust (Bellfruit) (Scorpion 5) (set 4)
+sc5mobobh Monopoly Boom Or Bust (Bellfruit) (Scorpion 5) (set 5)
+sc5mobobi Monopoly Boom Or Bust (Bellfruit) (Scorpion 5) (set 6)
+sc5mobob Monopoly Boom Or Bust Classic (Bellfruit) (Scorpion 5) (set 1)
+sc5mogtaa Monopoly Go To Auction (Bellfruit) (Scorpion 5) (set 2)
+sc5mogtab Monopoly Go To Auction (Bellfruit) (Scorpion 5) (set 3)
+sc5mogtac Monopoly Go To Auction (Bellfruit) (Scorpion 5) (set 4)
+sc5mogtad Monopoly Go To Auction (Bellfruit) (Scorpion 5) (set 5)
+sc5mogtae Monopoly Go To Auction (Bellfruit) (Scorpion 5) (set 6)
+sc5mogta Monopoly Go To Auction (Bellfruit) (Scorpion 5) (set 1)
+sc5mombca Monopoly Money Bags Club (PR1945) (BFM) (Scorpion 5) (set 2)
+sc5mombcb Monopoly Money Bags Club (PR1945) (BFM) (Scorpion 5) (set 3)
+sc5mombcc Monopoly Money Bags Club (PR1945) (BFM) (Scorpion 5) (set 4)
+sc5mombc Monopoly Money Bags Club (PR1945) (BFM) (Scorpion 5) (set 1)
+sc5momila Monopoly Millionaire (Bellfruit) (Scorpion 5) (set 2)
+sc5momilb Monopoly Millionaire (Bellfruit) (Scorpion 5) (set 3)
+sc5momilc Monopoly Millionaire (Bellfruit) (Scorpion 5) (set 4)
+sc5momild Monopoly Millionaire (Bellfruit) (Scorpion 5) (set 5)
+sc5momile Monopoly Millionaire (Bellfruit) (Scorpion 5) (set 6)
+sc5momil Monopoly Millionaire (Bellfruit) (Scorpion 5) (set 1)
+sc5momsa Monopoly Money Spinner (PR2496) (Qps) (Scorpion 5) (set 2)
+sc5momsb Money Spinner (PR2395) (Qps) (Scorpion 5) (set 1)
+sc5momsc Monopoly Money Spinner (PR2496) (Qps) (Scorpion 5) (set 3)
+sc5momsd Monopoly Money Spinner (PR2496) (Qps) (Scorpion 5) (set 4)
+sc5momse Money Spinner (PR2395) (Qps) (Scorpion 5) (set 2)
+sc5moms Monopoly Money Spinner (PR2496) (Qps) (Scorpion 5) (set 1)
+sc5monkya Monkey Business / Toss The Monkey (Mazooma) (Scorpion 5) (set 2)
+sc5monky Monkey Business / Toss The Monkey (Mazooma) (Scorpion 5) (set 1)
+sc5monspa Money Spinner (Bellfruit) (Scorpion 5) (set 2)
+sc5monsp Money Spinner (Bellfruit) (Scorpion 5) (set 1)
+sc5monwaa Monopoly Win Again (Qps) (Scorpion 5) (set 2)
+sc5monwa Monopoly Win Again (Qps) (Scorpion 5) (set 1)
+sc5mopla Monopoly Property Ladder (Bellfruit) (Scorpion 5) (set 2)
+sc5moplb Monopoly Property Ladder (Bellfruit) (Scorpion 5) (set 3)
+sc5moplc Monopoly Property Ladder (Bellfruit) (Scorpion 5) (set 4)
+sc5mopld Monopoly Property Ladder (Bellfruit) (Scorpion 5) (set 5)
+sc5mople Monopoly Property Ladder (Bellfruit) (Scorpion 5) (set 6)
+sc5moplf Monopoly Property Ladder (Bellfruit) (Scorpion 5) (set 7)
+sc5moplg Monopoly Property Ladder (Bellfruit) (Scorpion 5) (set 8)
+sc5mopl Monopoly Property Ladder (Bellfruit) (Scorpion 5) (set 1)
+sc5mor2ra Monopoly Road To Riches (Qps) (Scorpion 5) (set 2)
+sc5mor2r Monopoly Road To Riches (Qps) (Scorpion 5) (set 1)
+sc5mowowb Monopoly Wheel Of Wealth (Mazooma) (Scorpion 5) (set 2)
+sc5mowow Monopoly Wheel Of Wealth (Mazooma) (Scorpion 5) (set 1)
+sc5mr2ra Monopoly Road To Riches (PR2329) (Mazooma) (Scorpion 5) (set 2)
+sc5mr2rb Monopoly Road To Riches Club (PR2457) (Mazooma) (Scorpion 5)
+sc5mr2r Monopoly Road To Riches (PR2329) (Mazooma) (Scorpion 5) (set 1)
+sc5mrha Monopoly Red Hot (Mazooma) (Scorpion 5) (set 2)
+sc5mrh Monopoly Red Hot (Mazooma) (Scorpion 5) (set 1)
+sc5mrrcla Monopoly Road To Riches Club (Mazooma) (Scorpion 5) (set 2)
+sc5mrrclb Monopoly Road To Riches Club (Mazooma) (Scorpion 5) (set 3)
+sc5mrrclc Monopoly Road To Riches Club (Mazooma) (Scorpion 5) (set 4)
+sc5mrrcl Monopoly Road To Riches Club (Mazooma) (Scorpion 5) (set 1)
+sc5mwwa Monopoly Wonders Of The World (Mazooma) (Scorpion 5) (set 2)
+sc5mwwb Monopoly Wonders Of The World (Mazooma) (Scorpion 5) (set 3)
+sc5mwwc Monopoly Wonders Of The World (Mazooma) (Scorpion 5) (set 4)
+sc5mww Monopoly Wonders Of The World (Mazooma) (Scorpion 5) (set 1)
+sc5newcma The Colour Of Money New (Bellfruit) (Scorpion 5) (set 2)
+sc5newcmb The Colour Of Money New (Bellfruit) (Scorpion 5) (set 3)
+sc5newcmc The Colour Of Money New (Bellfruit) (Scorpion 5) (set 4)
+sc5newcmd The Colour Of Money New (Bellfruit) (Scorpion 5) (set 5)
+sc5newcme The Colour Of Money New (Bellfruit) (Scorpion 5) (set 6)
+sc5newcm The Colour Of Money New (Bellfruit) (Scorpion 5) (set 1)
+sc5nmarea A Nightmare On Elm Street (Bellfruit) (Scorpion 5) (set 2)
+sc5nmare A Nightmare On Elm Street (Bellfruit) (Scorpion 5) (set 1)
+sc5nmareb A Nightmare On Elm Street (Bellfruit) (Scorpion 5) (set 3)
+sc5nmarec A Nightmare On Elm Street (Bellfruit) (Scorpion 5) (set 4)
+sc5nunsb Nuns 'n' Roses (Bellfruit) (Scorpion 5)
+sc5nunsma Nuns 'n' Roses (Mazooma) (Scorpion 5) (set 2)
+sc5nunsmb Nuns 'n' Roses (Mazooma) (Scorpion 5) (set 3)
+sc5nunsmc Nuns 'n' Roses (Mazooma) (Scorpion 5) (set 4)
+sc5nunsmd Nuns 'n' Roses (Mazooma) (Scorpion 5) (set 5)
+sc5nunsme Nuns 'n' Roses (Mazooma) (Scorpion 5) (set 6)
+sc5nunsm Nuns 'n' Roses (Mazooma) (Scorpion 5) (set 1)
+sc5parota Parrots Of The Caribbean (Bellfruit) (Scorpion 5) (set 2)
+sc5parotb Parrots Of The Caribbean (Bellfruit) (Scorpion 5) (set 3)
+sc5parotc Parrots Of The Caribbean (Bellfruit) (Scorpion 5) (set 4)
+sc5parotd Parrots Of The Caribbean (Bellfruit) (Scorpion 5) (set 5)
+sc5parote Parrots Of The Caribbean (Bellfruit) (Scorpion 5) (set 6)
+sc5parotf Parrots Of The Caribbean (Bellfruit) (Scorpion 5) (set 7)
+sc5parotg Parrots Of The Caribbean (Bellfruit) (Scorpion 5) (set 8)
+sc5parot Parrots Of The Caribbean (Bellfruit) (Scorpion 5) (set 1)
+sc5pilepa Pile On The Pounds (Qps) (Scorpion 5) (set 2)
+sc5pilepb Pile On The Pounds (Qps) (Scorpion 5) (set 3)
+sc5pilepc Pile On The Pounds (Qps) (Scorpion 5) (set 4)
+sc5pilep Pile On The Pounds (Qps) (Scorpion 5) (set 1)
+sc5pircla The Prize Is Right Club (Bellfruit) (Scorpion 5) (set 2)
+sc5pirclb The Prize Is Right Club (Bellfruit) (Scorpion 5) (set 3)
+sc5pirclc The Prize Is Right Club (Bellfruit) (Scorpion 5) (set 4)
+sc5pircld The Prize Is Right Club (Bellfruit) (Scorpion 5) (set 5)
+sc5pircle The Prize Is Right Club (Bellfruit) (Scorpion 5) (set 6)
+sc5pirclf The Prize Is Right Club (Bellfruit) (Scorpion 5) (set 7)
+sc5pirclg The Prize Is Right Club (Bellfruit) (Scorpion 5) (set 8)
+sc5pircl The Prize Is Right Club (Bellfruit) (Scorpion 5) (set 1)
+sc5plays 28 Plays Later (Qps) (Scorpion 5) (set 1)
+sc5playsa 28 Plays Later (Qps) (Scorpion 5) (set 2)
+sc5poga Pots Of Gold (Bellfruit) (Scorpion 5) (set 2)
+sc5pogb Pots Of Gold (Bellfruit) (Scorpion 5) (set 3)
+sc5pogc Pots Of Gold (Bellfruit) (Scorpion 5) (set 4)
+sc5pogd Pots Of Gold (Bellfruit) (Scorpion 5) (set 5)
+sc5poge Pots Of Gold (Bellfruit) (Scorpion 5) (set 6)
+sc5pogf Pots Of Gold (Bellfruit) (Scorpion 5) (set 7)
+sc5pogg Pots Of Gold (Bellfruit) (Scorpion 5) (set 8)
+sc5pog Pots Of Gold (Bellfruit) (Scorpion 5) (set 1)
+sc5pompaa Up Pompay (Bellfruit) (Scorpion 5) (set 2)
+sc5pompa Up Pompay (Bellfruit) (Scorpion 5) (set 1)
+sc5ponya Pony Express (Bellfruit) (Scorpion 5) (set 2)
+sc5ponyb Pony Express (Bellfruit) (Scorpion 5) (set 3)
+sc5ponyc Pony Express (Bellfruit) (Scorpion 5) (set 4)
+sc5ponyd Pony Express (Bellfruit) (Scorpion 5) (set 5)
+sc5ponye Pony Express (Bellfruit) (Scorpion 5) (set 6)
+sc5pony Pony Express (Bellfruit) (Scorpion 5) (set 1)
+sc5popeya Popeye (Mazooma) (Scorpion 5) (set 2)
+sc5popeyb Popeye (Mazooma) (Scorpion 5) (set 3)
+sc5popeyc Popeye (Mazooma) (Scorpion 5) (set 4)
+sc5popeyd Popeye (Mazooma) (Scorpion 5) (set 5)
+sc5popeye Popeye (Mazooma) (Scorpion 5) (set 6)
+sc5popeyf Popeye (Mazooma) (Scorpion 5) (set 7)
+sc5popeyg Popeye (Mazooma) (Scorpion 5) (set 8)
+sc5popey Popeye (Mazooma) (Scorpion 5) (set 1)
+sc5potoga Pot Of Gold (QPS) (Scorpion 5) (set 2)
+sc5potogb Pot Of Gold (QPS) (Scorpion 5) (set 3)
+sc5potogc Pot Of Gold (QPS) (Scorpion 5) (set 4)
+sc5potogd Pot Of Gold (QPS) (Scorpion 5) (set 5)
+sc5potoge Pot Of Gold (QPS) (Scorpion 5) (set 6)
+sc5potogf Pot Of Gold (QPS) (Scorpion 5) (set 7)
+sc5potogg Pot Of Gold (QPS) (Scorpion 5) (set 8)
+sc5potogh Pot Of Gold (QPS) (Scorpion 5) (set 9)
+sc5potogi Pot Of Gold (QPS) (Scorpion 5) (set 10)
+sc5potog Pot Of Gold (QPS) (Scorpion 5) (set 1)
+sc5potpa Pick Of The Pack (Bellfruit) (Scorpion 5) (set 2)
+sc5potp Pick Of The Pack (Bellfruit) (Scorpion 5) (set 1)
+sc5potsma Pots Of Luck (Mazooma) (Scorpion 5) (set 2)
+sc5potsm Pots Of Luck (Mazooma) (Scorpion 5) (set 1)
+sc5ppa Pink Panther (Mazooma) (Scorpion 5) (set 2)
+sc5ppb Pink Panther (Mazooma) (Scorpion 5) (set 3)
+sc5ppc Pink Panther (Mazooma) (Scorpion 5) (set 4)
+sc5ppcra Pink Panther Clouseau's Revenge (Mazooma) (Scorpion 5)
+sc5ppcrb Pink Panther Clouseau's Revenge (Mazooma / QPS) (Scorpion 5) (set 2)
+sc5ppcrc Pink Panther Clouseau's Revenge (Mazooma / QPS) (Scorpion 5) (set 3)
+sc5ppcrd Pink Panther Clouseau's Revenge (Mazooma / QPS) (Scorpion 5) (set 4)
+sc5ppcr Pink Panther Clouseau's Revenge (Mazooma / QPS) (Scorpion 5) (set 1)
+sc5ppctca Pink Panther Crack The Code (Bellfruit) (Scorpion 5) (set 2)
+sc5ppctcb Pink Panther Crack The Code (Bellfruit) (Scorpion 5) (set 3)
+sc5ppctcc Pink Panther Crack The Code (Bellfruit) (Scorpion 5) (set 4)
+sc5ppctcd Pink Panther Crack The Code (Bellfruit) (Scorpion 5) (set 5)
+sc5ppctce Pink Panther Crack The Code (Bellfruit) (Scorpion 5) (set 6)
+sc5ppctcf Pink Panther Crack The Code (Bellfruit) (Scorpion 5) (set 7)
+sc5ppctcg Pink Panther Crack The Code (Bellfruit) (Scorpion 5) (set 8)
+sc5ppctch Pink Panther Crack The Code (Bellfruit) (Scorpion 5) (set 9)
+sc5ppctci Pink Panther Crack The Code (Bellfruit) (Scorpion 5) (set 10)
+sc5ppctc Pink Panther Crack The Code (Bellfruit) (Scorpion 5) (set 1)
+sc5ppd Pink Panther (Mazooma) (Scorpion 5) (set 5)
+sc5ppdyma Pink Panther Double Your Money (Mazooma / QPS) (Scorpion 5) (set 2)
+sc5ppdym Pink Panther Double Your Money (Mazooma / QPS) (Scorpion 5) (set 1)
+sc5ppe Pink Panther (Mazooma) (Scorpion 5) (set 6)
+sc5ppf Pink Panther (Mazooma) (Scorpion 5) (set 7)
+sc5ppg Pink Panther (Mazooma) (Scorpion 5) (set 8)
+sc5pp Pink Panther (Mazooma) (Scorpion 5) (set 1)
+sc5ppsaga Pink Panther Strikes Again (Mazooma) (Scorpion 5) (set 2)
+sc5ppsagb Pink Panther Strikes Again (Mazooma) (Scorpion 5) (set 3)
+sc5ppsagc Pink Panther Strikes Again (Mazooma) (Scorpion 5) (set 4)
+sc5ppsagd Pink Panther Strikes Again (Mazooma) (Scorpion 5) (set 5)
+sc5ppsage Pink Panther Strikes Again (Mazooma) (Scorpion 5) (set 6)
+sc5ppsag Pink Panther Strikes Again (Mazooma) (Scorpion 5) (set 1)
+sc5pwrbla Powerball (Bellfruit) (Scorpion 5) (set 2)
+sc5pwrbl Powerball (Bellfruit) (Scorpion 5) (set 1)
+sc5pwrpla Power Play (Mazooma) (Scorpion 5) (set 2)
+sc5pwrpl Power Play (Mazooma) (Scorpion 5) (set 1)
+sc5quala Quality Streak (Bellfruit) (Scorpion 5) (set 2)
+sc5qualb Quality Streak (Bellfruit) (Scorpion 5) (set 3)
+sc5qualc Quality Streak (Bellfruit) (Scorpion 5) (set 4)
+sc5quald Quality Streak (Bellfruit) (Scorpion 5) (set 5)
+sc5quale Quality Streak (Bellfruit) (Scorpion 5) (set 6)
+sc5qualf Quality Streak (Bellfruit) (Scorpion 5) (set 7)
+sc5qualg Quality Streak (Bellfruit) (Scorpion 5) (set 8)
+sc5qualh Quality Streak (Bellfruit) (Scorpion 5) (set 9)
+sc5quali Quality Streak (Bellfruit) (Scorpion 5) (set 10)
+sc5qualj Quality Streak (Bellfruit) (Scorpion 5) (set 11)
+sc5qualk Quality Streak (Bellfruit) (Scorpion 5) (set 12)
+sc5quall Quality Streak (Bellfruit) (Scorpion 5) (set 13)
+sc5qualm Quality Streak (Bellfruit) (Scorpion 5) (set 14)
+sc5qual Quality Streak (Bellfruit) (Scorpion 5) (set 1)
+sc5quidva Quid Vicious (Mazooma) (Scorpion 5) (set 2)
+sc5quidvb Quid Vicious (Mazooma) (Scorpion 5) (set 3)
+sc5quidvc Quid Vicious (Mazooma) (Scorpion 5) (set 4)
+sc5quidvd Quid Vicious (Mazooma) (Scorpion 5) (set 5)
+sc5quidve Quid Vicious (Mazooma) (Scorpion 5) (set 6)
+sc5quidvf Quid Vicious (Mazooma) (Scorpion 5) (set 7)
+sc5quidvg Quid Vicious (Mazooma) (Scorpion 5) (set 8)
+sc5quidv Quid Vicious (Mazooma) (Scorpion 5) (set 1)
+sc5rainba Over The Rainbow (Bellfruit) (Scorpion 5) (set 2)
+sc5rainbb Over The Rainbow (Bellfruit) (Scorpion 5) (set 3)
+sc5rainbc Over The Rainbow (Bellfruit) (Scorpion 5) (set 4)
+sc5rainbd Over The Rainbow (Bellfruit) (Scorpion 5) (set 5)
+sc5rainbe Over The Rainbow (Bellfruit) (Scorpion 5) (set 6)
+sc5rainb Over The Rainbow (Bellfruit) (Scorpion 5) (set 1)
+sc5redsqa Red Square (Mazooma) (Scorpion 5) (set 2)
+sc5redsq Red Square (Mazooma) (Scorpion 5) (set 1)
+sc5rhclba Road Hog Club (PR3248) (Bellfruit) (Scorpion 5) (set 2)
+sc5rhclbb Road Hog Club (PR3248) (Bellfruit) (Scorpion 5) (set 3)
+sc5rhclbc Road Hog Club (PR3248) (Bellfruit) (Scorpion 5) (set 4)
+sc5rhclbd Road Hog Club (PR3248) (Bellfruit) (Scorpion 5) (set 5)
+sc5rhclbe Road Hog Club (PR3248) (Bellfruit) (Scorpion 5) (set 6)
+sc5rhclbf Road Hog Club (PR3248) (Bellfruit) (Scorpion 5) (set 7)
+sc5rhclbg Road Hog Club (PR3248) (Bellfruit) (Scorpion 5) (set 8)
+sc5rhclb Road Hog Club (PR3248) (Bellfruit) (Scorpion 5) (set 1)
+sc5rhra Red Hot Reels (Qps) (Scorpion 5) (set 2)
+sc5rhrb Red Hot Reels (Qps) (Scorpion 5) (set 3)
+sc5rhrc Red Hot Reels (Qps) (Scorpion 5) (set 4)
+sc5rhrd Red Hot Reels (Qps) (Scorpion 5) (set 5)
+sc5rhre Red Hot Reels (Qps) (Scorpion 5) (set 6)
+sc5rhr Red Hot Reels (Qps) (Scorpion 5) (set 1)
+sc5rhxa Red Hot X (Mazooma) (Scorpion 5) (set 2)
+sc5rhxb Red Hot X (Mazooma) (Scorpion 5) (set 3)
+sc5rhxc Red Hot X (Mazooma) (Scorpion 5) (set 4)
+sc5rhxcsa Red Hot X Casino (Mazooma) (Scorpion 5) (set 2)
+sc5rhxcs Red Hot X Casino (Mazooma) (Scorpion 5) (set 1)
+sc5rhxd Red Hot X (Mazooma) (Scorpion 5) (set 5)
+sc5rhxe Red Hot X (Mazooma) (Scorpion 5) (set 6)
+sc5rhxf Red Hot X (Mazooma) (Scorpion 5) (set 7)
+sc5rhx Red Hot X (Mazooma) (Scorpion 5) (set 1)
+sc5rostsa Ronnie O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 5) (set 2)
+sc5rostsb Ronnie O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 5) (set 3)
+sc5rostsc Ronnie O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 5) (set 4)
+sc5rostsd Ronnie O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 5) (set 5)
+sc5rostse Ronnie O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 5) (set 6)
+sc5rosts Ronnie O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 5) (set 1)
+sc5rovrta Rovers Return (Mazooma) (Scorpion 5) (set 2)
+sc5rovrtb Rovers Return (Mazooma) (Scorpion 5) (set 3)
+sc5rovrtc Rovers Return (Mazooma) (Scorpion 5) (set 4)
+sc5rovrt Rovers Return (Mazooma) (Scorpion 5) (set 1)
+sc5rssha Reel Spin Shady (Mazooma) (Scorpion 5) (set 2)
+sc5rssh Reel Spin Shady (Mazooma) (Scorpion 5) (set 1)
+sc5sbulla Super Bullseye (Bellfruit) (Scorpion 5) (set 2)
+sc5sbull Super Bullseye (Bellfruit) (Scorpion 5) (set 1)
+sc5sftsa Shoot For The Stars (Bellfruit) (Scorpion 5) (set 2)
+sc5sftsb Shoot For The Stars (Bellfruit) (Scorpion 5) (set 3)
+sc5sftsc Shoot For The Stars (Bellfruit) (Scorpion 5) (set 4)
+sc5sfts Shoot For The Stars (Bellfruit) (Scorpion 5) (set 1)
+sc5sharpa Sharp Shooter (Voodoo) (Scorpion 5) (set 2)
+sc5sharp Sharp Shooter (Voodoo) (Scorpion 5) (set 1)
+sc5showta Showtime (Bellfruit) (Scorpion 5) (set 2)
+sc5showtb Showtime (Bellfruit) (Scorpion 5) (set 3)
+sc5showtc Showtime (Bellfruit) (Scorpion 5) (set 4)
+sc5showtd Showtime (Bellfruit) (Scorpion 5) (set 5)
+sc5showte Showtime (Bellfruit) (Scorpion 5) (set 6)
+sc5showtf Showtime (Bellfruit) (Scorpion 5) (set 7)
+sc5showtg Showtime (Bellfruit) (Scorpion 5) (set 8)
+sc5showth Showtime (Bellfruit) (Scorpion 5) (set 9)
+sc5showti Showtime (Bellfruit) (Scorpion 5) (set 10)
+sc5showtj Showtime (Bellfruit) (Scorpion 5) (set 11)
+sc5showtk Showtime (Bellfruit) (Scorpion 5) (set 12)
+sc5showtl Showtime (Bellfruit) (Scorpion 5) (set 13)
+sc5showtm Showtime (Bellfruit) (Scorpion 5) (set 14)
+sc5showtn Showtime (Bellfruit) (Scorpion 5) (set 15)
+sc5showto Showtime (Bellfruit) (Scorpion 5) (set 16)
+sc5showtp Showtime (Bellfruit) (Scorpion 5) (set 17)
+sc5showtq Showtime (Bellfruit) (Scorpion 5) (set 18)
+sc5showtr Showtime (Bellfruit) (Scorpion 5) (set 19)
+sc5showt Showtime (Bellfruit) (Scorpion 5) (set 1)
+sc5showts Showtime (Bellfruit) (Scorpion 5) (set 20)
+sc5sitwia Spin It To Win It (Bellfruit) (Scorpion 5) (set 2)
+sc5sitwi Spin It To Win It (Bellfruit) (Scorpion 5) (set 1)
+sc5slada Snakes & Ladders (Bellfruit) (Scorpion 5) (set 2)
+sc5sladb Snakes & Ladders (Bellfruit) (Scorpion 5) (set 3)
+sc5sladc Snakes & Ladders (Bellfruit) (Scorpion 5) (set 4)
+sc5sladd Snakes & Ladders (Bellfruit) (Scorpion 5) (set 5)
+sc5slade Snakes & Ladders (Bellfruit) (Scorpion 5) (set 6)
+sc5sladf Snakes & Ladders (Bellfruit) (Scorpion 5) (set 7)
+sc5sladg Snakes & Ladders (Bellfruit) (Scorpion 5) (set 8)
+sc5slad Snakes & Ladders (Bellfruit) (Scorpion 5) (set 1)
+sc5sleuta Super Sleuth (Mazooma) (Scorpion 5) (set 2)
+sc5sleut Super Sleuth (Mazooma) (Scorpion 5) (set 1)
+sc5smtma Show Me The Money (Mazooma) (Scorpion 5) (set 2)
+sc5smtm Show Me The Money (Mazooma) (Scorpion 5) (set 1)
+sc5spicea Spice It Up (Bellfruit) (Scorpion 5) (set 3)
+sc5spiceb Spice It Up (Bellfruit) (Scorpion 5) (set 2)
+sc5spicec Spice It Up (Bellfruit) (Scorpion 5) (set 4)
+sc5spiced Spice It Up (Bellfruit) (Scorpion 5) (set 5)
+sc5spicee Spice It Up (Bellfruit) (Scorpion 5) (set 6)
+sc5spice Spice It Up (Bellfruit) (Scorpion 5) (set 1)
+sc5spnrna Spinning Around (Mazooma) (Scorpion 5) (set 2)
+sc5spnrn Spinning Around (Mazooma) (Scorpion 5) (set 1)
+sc5sracea Streak Racer (Bellfruit) (Scorpion 5) (set 2)
+sc5srace Streak Racer (Bellfruit) (Scorpion 5) (set 1)
+sc5srrcla Snake Rattle 'n' Roll Club (Bellfruit) (Scorpion 5) (set 2)
+sc5srrclb Snake Rattle 'n' Roll Club (Bellfruit) (Scorpion 5) (set 3)
+sc5srrclc Snake Rattle 'n' Roll Club (Bellfruit) (Scorpion 5) (set 4)
+sc5srrcl Snake Rattle 'n' Roll Club (Bellfruit) (Scorpion 5) (set 1)
+sc5srrqpa Snake Rattle & Roll (Qps) (Scorpion 5) (set 2)
+sc5srrqp Snake Rattle & Roll (Qps) (Scorpion 5) (set 1)
+sc5sumita Summit Up (Qps) (Scorpion 5) (set 2)
+sc5sumit Summit Up (Qps) (Scorpion 5) (set 1)
+sc5susa Suits U Sir (Qps) (Scorpion 5) (set 2)
+sc5susb Suits U Sir (Qps) (Scorpion 5) (set 3)
+sc5susc Suits U Sir (Qps) (Scorpion 5) (set 4)
+sc5sus Suits U Sir (Qps) (Scorpion 5) (set 1)
+sc5swbaka Switch Back (Mazooma) (Scorpion 5) (set 2)
+sc5swbak Switch Back (Mazooma) (Scorpion 5) (set 1)
+sc5swywma Spin When Your Winning (Mazooma) (Scorpion 5) (set 2)
+sc5swywmb Spin When Your Winning (Mazooma) (Scorpion 5) (set 3)
+sc5swywmc Spin When Your Winning (Mazooma) (Scorpion 5) (set 4)
+sc5swywm Spin When Your Winning (Mazooma) (Scorpion 5) (set 1)
+sc5tboxa Top Box (Mazooma) (Scorpion 5) (set 2)
+sc5tboxb Top Box (Mazooma) (Scorpion 5) (set 3)
+sc5tboxc Top Box (Mazooma) (Scorpion 5) (set 4)
+sc5tboxd Top Box (Mazooma) (Scorpion 5) (set 5)
+sc5tboxe Top Box (Mazooma) (Scorpion 5) (set 6)
+sc5tboxf Top Box (Mazooma) (Scorpion 5) (set 7)
+sc5tboxg Top Box (Mazooma) (Scorpion 5) (set 8)
+sc5tboxh Top Box (Mazooma) (Scorpion 5) (set 9)
+sc5tboxi Top Box (Mazooma) (Scorpion 5) (set 10)
+sc5tboxj Top Box (Mazooma) (Scorpion 5) (set 11)
+sc5tboxk Top Box (Mazooma) (Scorpion 5) (set 12)
+sc5tboxl Top Box (Mazooma) (Scorpion 5) (set 13)
+sc5tboxm Top Box (Mazooma) (Scorpion 5) (set 14)
+sc5tboxn Top Box (Mazooma) (Scorpion 5) (set 15)
+sc5tboxo Top Box (Mazooma) (Scorpion 5) (set 16)
+sc5tboxp Top Box (Mazooma) (Scorpion 5) (set 17)
+sc5tboxq Top Box (Mazooma) (Scorpion 5) (set 18)
+sc5tbox Top Box (Mazooma) (Scorpion 5) (set 1)
+sc5tpshta Top Of The Shots (Mazooma) (Scorpion 5) (set 2)
+sc5tpshtb Top Of The Shots (Mazooma) (Scorpion 5) (set 3)
+sc5tpshtc Top Of The Shots (Mazooma) (Scorpion 5) (set 4)
+sc5tpshtd Top Of The Shots (Mazooma) (Scorpion 5) (set 5)
+sc5tpsht Top Of The Shots (Mazooma) (Scorpion 5) (set 1)
+sc5traila Trailblazer (Mazooma) (Scorpion 5) (set 2)
+sc5trail Trailblazer (Mazooma) (Scorpion 5) (set 1)
+sc5tsmpa Trick Shot Multi Player (Bellfruit) (Scorpion 5) (set 2)
+sc5tsmp Trick Shot Multi Player (Bellfruit) (Scorpion 5) (set 1)
+sc5ttpiea Take The Piece (Bellfruit) (PR1714) (Scorpion 5) (set 2)
+sc5ttpieb Take The Piece (Bellfruit) (PR1714) (Scorpion 5) (set 3)
+sc5ttpiec Take The Piece (Bellfruit) (PR1714) (Scorpion 5) (set 4)
+sc5ttpied Take The Piece (Bellfruit) (PR1714) (Scorpion 5) (set 5)
+sc5ttpiee Take The Piece (Bellfruit) (PR1714) (Scorpion 5) (set 6)
+sc5ttpief Take The Piece (Bellfruit) (PR1714) (Scorpion 5) (set 7)
+sc5ttpieg Take The Piece (Bellfruit) (PR1714) (Scorpion 5) (set 8)
+sc5ttpieh Take The Piece (Bellfruit) (PR1714) (Scorpion 5) (set 9)
+sc5ttpiei Take The Piece (Bellfruit) (PR1714) (Scorpion 5) (set 10)
+sc5ttpie Take The Piece (Bellfruit) (PR1714) (Scorpion 5) (set 1)
+sc5typa Take Your Pick (Bellfruit) (Scorpion 5) (set 2)
+sc5typb Take Your Pick (Bellfruit) (Scorpion 5) (set 3)
+sc5typc Take Your Pick (Bellfruit) (Scorpion 5) (set 4)
+sc5typ Take Your Pick (Bellfruit) (Scorpion 5) (set 1)
+sc5vampa Vampire Payer (Qps) (Scorpion 5) (set 2)
+sc5vamp Vampire Payer (Qps) (Scorpion 5) (set 1)
+sc5vipera Viper Active (Bellfruit) (Scorpion 5) (set 2)
+sc5viper Viper Active (Bellfruit) (Scorpion 5) (set 1)
+sc5vivama Viva Mexico (Bellfruit) (Scorpion 5) (set 2)
+sc5vivam Viva Mexico (Bellfruit) (Scorpion 5) (set 1)
+sc5viza Viz (Qps) (Scorpion 5) (set 2)
+sc5vizb Viz (Qps) (Scorpion 5) (set 3)
+sc5vizc Viz (Qps) (Scorpion 5) (set 4)
+sc5viz Viz (Qps) (Scorpion 5) (set 1)
+sc5wackya Wacky Racers (Bellfruit) (Scorpion 5) (set 2)
+sc5wackyb Wacky Racers (Bellfruit) (Scorpion 5) (set 3)
+sc5wackyc Wacky Racers (Bellfruit) (Scorpion 5) (set 4)
+sc5wacky Wacky Racers (Bellfruit) (Scorpion 5) (set 1)
+sc5wcaa Win Can Alley (Qps) (Scorpion 5) (set 2)
+sc5wcab Win Can Alley (5 pound 10p version) (Qps) (Scorpion 5) (set 1)
+sc5wcac Win Can Alley (5 pound 10p Arcade version) (Qps) (Scorpion 5) (set 1)
+sc5wcad Win Can Alley (Qps) (Scorpion 5) (set 3)
+sc5wcae Win Can Alley (5 pound 10p version) (Qps) (Scorpion 5) (set 2)
+sc5wcaf Win Can Alley (Qps) (Scorpion 5) (set 4)
+sc5wcag Win Can Alley (5 pound 10p Arcade version) (Qps) (Scorpion 5) (set 2)
+sc5wcah Win Can Alley (Qps) (Scorpion 5) (set 5)
+sc5wcai Win Can Alley (Qps) (Scorpion 5) (set 6)
+sc5wcaj Win Can Alley (5 pound 10p version) (Qps) (Scorpion 5) (set 3)
+sc5wcak Win Can Alley (5 pound 10p Arcade version) (Qps) (Scorpion 5) (set 3)
+sc5wcal Win Can Alley (Qps) (Scorpion 5) (set 7)
+sc5wcam Win Can Alley (5 pound 10p version) (Qps) (Scorpion 5) (set 4)
+sc5wcan Win Can Alley (Qps) (Scorpion 5) (set 8)
+sc5wcao Win Can Alley (5 pound 10p Arcade version) (Qps) (Scorpion 5) (set 4)
+sc5wca Win Can Alley (Qps) (Scorpion 5) (set 1)
+sc5wilda Wild Reels (Mazooma) (Scorpion 5) (set 2)
+sc5wild Wild Reels (Mazooma) (Scorpion 5) (set 1)
+sc5wldjka Wild Jackpots (Mazooma) (Scorpion 5) (set 2)
+sc5wldjk Wild Jackpots (Mazooma) (Scorpion 5) (set 1)
+sc5woka Wok n' Roll (Bellfruit) (Scorpion 5) (set 2)
+sc5wok Wok n' Roll (Bellfruit) (Scorpion 5) (set 1)
+sc5wotwa War Of The Wads (Mazooma) (Scorpion 5) (set 2)
+sc5wotw War Of The Wads (Mazooma) (Scorpion 5) (set 1)
+sc5_z057 Quidsia (Scorpion 5)
+sc5_z058 Wok 'n' Roll (Scorpion 5)
+sc5_z059 Aladdin (Scorpion 5)
+sc5_z060 Hard Dk (Scorpion 5)
+scandalm Scandal Mahjong [BET] (Japan 890217)
+scandal Scandal Mahjong (Japan 890213)
+scessjoe Success Joe (World)
+scfinalso Super Cup Finals (Ver 2.1O 1993/11/19)
+scfinals Super Cup Finals (Ver 2.2O 1994/01/13)
+schamp Sonic Championship (USA)
+schasera Space Chaser (set 2)
+schaserb Space Chaser (set 3)
+schaserc Space Chaser (set 4)
+schasercv Space Chaser (CV version - set 1)
+schaser Space Chaser (set 1)
+scherrym Super Cherry Master
+schmeisr Schmeiser Robo (Japan)
+scia Special Criminal Investigation (World set 2)
+scij Special Criminal Investigation (Japan)
+scin Super Special Criminal Investigation (Negro Torino hack)
+scionc Scion (Cinematronics)
+scion Scion
+sci Special Criminal Investigation (World set 1)
+sciu Special Criminal Investigation (US)
+scm_500 Standard Change-Makers System 500 / 500E
+scmaster Super Cherry Master (v1.0)
+scobrab Super Cobra (bootleg)
+scobrae Super Cobra (Stern Electronics) (encrypted, KONATEC XC-103SS CPU)
+scobrase Super Cobra (Sega)
+scobras Super Cobra (Stern Electronics)
+scobra Super Cobra
+scontraj Super Contra (Japan)
+scontra Super Contra
+scorpiona Scorpion (set 2)
+scorpionb Scorpion (set 3)
+scorpionmc Scorpion (Moon Cresta hardware)
+scorpion Scorpion (set 1)
+scotrsht Scooter Shooter
+scptour Smash Court Pro Tournament (SCP1)
+scrabbled Scrabble (rev. F) (Protocol)
+scrabble Scrabble (rev. F)
+scramb2 Scramble (bootleg)
+scramblb Scramble (bootleg on Galaxian hardware)
+scramblebb Scramble (bootleg?)
+scramblebf Scramble (Karateko, French bootleg)
+scrambler Scramble (Reben S.A. Spanish bootleg)
+scrambles2 Scramble (Stern Electronics set 2)
+scramble Scramble
+scrambles Scramble (Stern Electronics set 1)
+scramrf Scramble (Recreativos Franco, Spanish bootleg)
+scram_tp Scramble (Pinball)
+screenp1a Screen Play (Maygay, MV1 Video, ver. 1.9, set 2)
+screenp1 Screen Play (Maygay, MV1 Video, ver. 1.9, set 1)
+screenp2a Screen Play (Maygay, MV1 Video, ver. 1.9, Isle of Man, set 2)
+screenp2 Screen Play (Maygay, MV1 Video, ver. 1.9, Isle of Man, set 1)
+screenp3a Screen Play (Maygay, MV1 Video, SA5-083)
+screenp3 Screen Play (Maygay, MV1 Video, SA5-082)
+screenp4 Screen Play (Maygay, MV1 Video, ver. ?.?)
+screenpl Screen Play (Maygay, MV1 Video, ver. 4.0)
+scregg Scrambled Egg
+screwloo Screw Loose (prototype)
+scrossa Stadium Cross (World, alt)
+scross Stadium Cross (World)
+scrossu Stadium Cross (US)
+scrpn_l1 Scorpion (L-1)
+scrpn_t1 Scorpion (T-1)
+scrzy_l1 Still Crazy
+scuda Scud Race Twin (Export)
+scudj Scud Race Deluxe (Japan)
+scudplusa Scud Race Plus
+scudplus Scud Race Plus (Revision A)
+scud Scud Race Twin (Australia)
+sddz Super Dou Di Zhu
+sderbya Super Derby (v.10.04)
+sderby Super Derby (v.07.03)
+sdfight SD Fighters (Korea)
+sdgndmps SD Gundam Psycho Salamander no Kyoui
+sdia SDI - Strategic Defense Initiative (Japan, old, System 16A, FD1089B 317-0027)
+sdibl5 SDI - Strategic Defense Initiative (bootleg, set 4)
+sdibl6 SDI - Strategic Defense Initiative (bootleg, set 5)
+sdib SDI - Strategic Defense Initiative (System 16B, FD1089A 317-0028)
+sdi SDI - Strategic Defense Initiative (Japan, newer, System 16A, FD1089B 317-0027)
+sdmg2 Mahjong Super Da Man Guan II (China, V754C)
+sdodgeb Super Dodge Ball / Kunio no Nekketsu Toukyuu Densetsu
+sdtennis Super Doubles Tennis
+sdwx Sheng Dan Wu Xian
+seabass Sea Bass Fishing (JUET 971110 V0.001)
+seabattl Sea Battle (set 1)
+searcharj SAR - Search And Rescue (Japan)
+searchar SAR - Search And Rescue (World)
+searcharu SAR - Search And Rescue (US)
+searcheya Search Eye (English / Korean)
+searchey Search Eye (English / Korean / Japanese / Italian)
+searchp2 Search Eye Plus V2.0
+searthie Super Earth Invasion (set 3)
+searthina Super Earth Invasion (set 2)
+searthin Super Earth Invasion (set 1)
+seawitch Seawitch
+seawldd1 Sea World (Version 1.6R CGA)
+seawld Sea World (Version 1.6E Dual)
+seawolf2 Sea Wolf II
+secolove Second Love (Japan 861201)
+secondch Second Chance
+secretab Secret Agent (bootleg)
+secretagj Secret Agent (Japan revision 2)
+secretag Secret Agent (World revision 3)
+sectionza Section Z (set 2)
+sectionz Section Z (set 1)
+sectrzon Sector Zone
+segajw Joker's Wild (Rev. B)
+seganinj Sega Ninja (315-5102)
+seganinju Sega Ninja (not encrypted)
+segapm Picture Magic
+segartv Sega Race-TV (Export)
+segasp Sega System SP (Spider) BIOS
+segawski Sega Water Ski (Japan, Revision A)
+seicross Seicross
+seiham Seiha [BET] (Japan 870723)
+seiha Seiha (Japan 870725)
+selfeena Sel Feena
+seljan2 Return Of Sel Jan II (Japan, NM557)
+sengekisj Sengeki Striker (Japan)
+sengekis Sengeki Striker (Asia)
+sengokmj Sengoku Mahjong [BET] (Japan)
+sengoku2 Sengoku 2 / Sengoku Denshou 2
+sengokuh Sengoku / Sengoku Denshou (NGH-017)(US)
+sengoku Sengoku / Sengoku Denshou (NGM-017)(NGH-017)
+senjyo Senjyo
+senknow Sen-Know (Japan)
+senkyua Senkyu (Japan set 2)
+senkyu Senkyu (Japan set 1)
+sentetst Sente Diagnostic Cartridge
+sexappl Sex Appeal (Version 6.02)
+sextriv1 Sexual Trivia (Version 1.02SB, set 1)
+sextriv2 Sexual Trivia (Version 1.02SB, set 2)
+sextriv Sex Triv
+sexyboom Sexy Boom
+sexygal Sexy Gal (Japan 850501 SXG 1-00)
+sexyparoa Sexy Parodius (ver AAA)
+sexyparo Sexy Parodius (ver JAA)
+sf2049 San Francisco Rush 2049
+sf2049se San Francisco Rush 2049: Special Edition
+sf2049te San Francisco Rush 2049: Tournament Edition
+sf2bhh Street Fighter II': Champion Edition (Hung Hsi, bootleg)
+sf2ceja Street Fighter II': Champion Edition (Japan 920322)
+sf2cejb Street Fighter II': Champion Edition (Japan 920513)
+sf2cejc Street Fighter II': Champion Edition (Japan 920803)
+sf2ceua Street Fighter II': Champion Edition (USA 920313)
+sf2ceub Street Fighter II': Champion Edition (USA 920513)
+sf2ceuc Street Fighter II': Champion Edition (USA 920803)
+sf2hfj Street Fighter II' Turbo: Hyper Fighting (Japan 921209)
+sf2hfu Street Fighter II': Hyper Fighting (USA 921209)
+sf2ja Street Fighter II: The World Warrior (Japan 910214)
+sf2jc Street Fighter II: The World Warrior (Japan 910306)
+sf2jf Street Fighter II: The World Warrior (Japan 910411)
+sf2jh Street Fighter II: The World Warrior (Japan 910522)
+sf2jl Street Fighter II: The World Warrior (Japan 920312)
+sf2j Street Fighter II: The World Warrior (Japan 911210)
+sf2m10 Street Fighter II': Champion Edition (M10, bootleg)
+sf2rk Street Fighter II: The World Warrior (RK, bootleg)
+sf2ua Street Fighter II: The World Warrior (USA 910206)
+sf2ub Street Fighter II: The World Warrior (USA 910214)
+sf2uc Street Fighter II: The World Warrior (USA 910306)
+sf2ud Street Fighter II: The World Warrior (USA 910318)
+sf2ue Street Fighter II: The World Warrior (USA 910228)
+sf2uf Street Fighter II: The World Warrior (USA 910411)
+sf2ug Street Fighter II: The World Warrior (USA 910522, Rev. G)
+sf2ui Street Fighter II: The World Warrior (USA 910522, Rev. I)
+sf2uk Street Fighter II: The World Warrior (USA 911101)
+sfa2 Street Fighter Alpha 2 (Euro 960229)
+sfa2ur1 Street Fighter Alpha 2 (USA 960306)
+sfa2u Street Fighter Alpha 2 (USA 960430)
+sfa3b Street Fighter Alpha 3 (Brazil 980629)
+sfa3hr1 Street Fighter Alpha 3 (Hispanic 980629)
+sfa3h Street Fighter Alpha 3 (Hispanic 980904)
+sfa3 Street Fighter Alpha 3 (Euro 980904)
+sfa3ud Street Fighter Alpha 3 (USA 980904 Phoenix Edition) (bootleg)
+sfa3ur1 Street Fighter Alpha 3 (USA 980629)
+sfa3us Street Fighter Alpha 3 (USA 980616, SAMPLE Version)
+sfa3u Street Fighter Alpha 3 (USA 980904)
+sfad Street Fighter Alpha: Warriors' Dreams (Euro 950727 Phoenix Edition) (bootleg)
+sfan Street Fighter (World, pneumatic buttons)
+sfar1 Street Fighter Alpha: Warriors' Dreams (Euro 950718)
+sfar2 Street Fighter Alpha: Warriors' Dreams (Euro 950627)
+sfar3 Street Fighter Alpha: Warriors' Dreams (Euro 950605)
+sfa Street Fighter Alpha: Warriors' Dreams (Euro 950727)
+sfau Street Fighter Alpha: Warriors' Dreams (USA 950627)
+sfbonusd1 Skill Fruit Bonus (Version 1.9R, set 2)
+sfbonuso2 Skill Fruit Bonus (Version 1.6)
+sfbonuso Skill Fruit Bonus (Version 1.7)
+sfbonus Skill Fruit Bonus (Version 1.9R, set 1)
+sfbonusv1 Skill Fruit Bonus (Version 1.9R Dual)
+sfcbox Super Famicom Box BIOS
+sfchampj Super Football Champ (Ver 2.4J)
+sfchampo Super Football Champ (Ver 2.4O)
+sfchamp Super Football Champ (Ver 2.5O)
+sfchampu Super Football Champ (Ver 2.4A)
+sfex2a Street Fighter EX2 (Asia 980312)
+sfex2h Street Fighter EX2 (Hispanic 980312)
+sfex2j Street Fighter EX2 (Japan 980312)
+sfex2pa Street Fighter EX2 Plus (Asia 990611)
+sfex2ph Street Fighter EX2 Plus (Hispanic 990611)
+sfex2pj Street Fighter EX2 Plus (Japan 990611)
+sfex2p Street Fighter EX2 Plus (USA 990611)
+sfex2 Street Fighter EX2 (USA 980526)
+sfexa Street Fighter EX (Asia 961219)
+sfexj Street Fighter EX (Japan 961130)
+sfexpj1 Street Fighter EX Plus (Japan 970311)
+sfexpj Street Fighter EX Plus (Japan 970407)
+sfexp Street Fighter EX Plus (USA 970407)
+sfexpu1 Street Fighter EX Plus (USA 970311)
+sfex Street Fighter EX (Euro 961219)
+sfexu Street Fighter EX (USA 961219)
+sfight2a Street Fighter II (rev.1)
+sfight2b Street Fighter II (rev.2)
+sfight2 Street Fighter II
+sfight Sonic the Fighters (Japan)
+sfiii2j Street Fighter III 2nd Impact: Giant Attack (Japan 970930)
+sfiii2n Street Fighter III 2nd Impact: Giant Attack (Asia 970930, NO CD)
+sfiii3nr1 Street Fighter III 3rd Strike: Fight for the Future (Japan 990512, NO CD)
+sfiii3n Street Fighter III 3rd Strike: Fight for the Future (Japan 990608, NO CD)
+sfiii3r1 Street Fighter III 3rd Strike: Fight for the Future (Euro 990512)
+sfiii3 Street Fighter III 3rd Strike: Fight for the Future (Euro 990608)
+sfiii3ur1 Street Fighter III 3rd Strike: Fight for the Future (USA 990512)
+sfiii3u Street Fighter III 3rd Strike: Fight for the Future (USA 990608)
+sfiiia Street Fighter III: New Generation (Asia 970204)
+sfiiih Street Fighter III: New Generation (Hispanic 970204)
+sfiiij Street Fighter III: New Generation (Japan 970204)
+sfiiina Street Fighter III: New Generation (Asia 970204, NO CD, bios set 2)
+sfiiin Street Fighter III: New Generation (Asia 970204, NO CD, bios set 1)
+sfiii Street Fighter III: New Generation (Euro 970204)
+sfiiiu Street Fighter III: New Generation (USA 970204)
+sfish2j Sport Fishing 2 (J 951201 V1.100)
+sfish2 Sport Fishing 2 (UET 951106 V1.10e)
+sfj Street Fighter (Japan) (protected)
+sfkicka Super Free Kick (set 2)
+sfkick Super Free Kick (set 1)
+sf_l1 Slugfest (L-1)
+sflush Straight Flush
+sfootbal Street Football (11/12/86)
+sformula Super Formula (Japan, set 1)
+sfposeid Sea Fighter Poseidon
+sfp Street Fighter (prototype)
+sfruitbb1 Super Fruit Bonus (Version 2.5R, set 1)
+sfruitbb2 Super Fruit Bonus (Version 2.0LT, set 1)
+sfruitbbh Super Fruit Bonus (Version 2.2B, set 1)
+sfruitbd1 Super Fruit Bonus (Version 2.5R, set 2)
+sfruitbd2 Super Fruit Bonus (Version 2.0LT, set 2)
+sfruitbdh Super Fruit Bonus (Version 2.2B, set 2)
+sfruitbh Super Fruit Bonus (Version 2.2EB Dual)
+sfruitbo2 Super Fruit Bonus (Version 1.80XT)
+sfruitboh Super Fruit Bonus (Version 2.0B)
+sfruitbo Super Fruit Bonus (Version 2.0)
+sfruitb Super Fruit Bonus (Version 2.5E Dual)
+sfruitbv1 Super Fruit Bonus (Version 2.5R Dual)
+sfruitbv2 Super Fruit Bonus (Version 2.0LT Dual)
+sfruitbvh Super Fruit Bonus (Version 2.2B Dual)
+sfrushrk San Francisco Rush: The Rock
+sfrush San Francisco Rush
+sfx SF-X
+sfz2ad Street Fighter Zero 2 (Asia 960227 Phoenix Edition) (bootleg)
+sfz2alb Street Fighter Zero 2 Alpha (Brazil 960813)
+sfz2ald Street Fighter Zero 2 Alpha (Asia 960826 Phoenix Edition) (bootleg)
+sfz2alh Street Fighter Zero 2 Alpha (Hispanic 960813)
+sfz2alj Street Fighter Zero 2 Alpha (Japan 960805)
+sfz2al Street Fighter Zero 2 Alpha (Asia 960826)
+sfz2a Street Fighter Zero 2 (Asia 960227)
+sfz2br1 Street Fighter Zero 2 (Brazil 960304)
+sfz2b Street Fighter Zero 2 (Brazil 960531)
+sfz2h Street Fighter Zero 2 (Hispanic 960304)
+sfz2jd Street Fighter Zero 2 (Japan 960227 Phoenix Edition) (bootleg)
+sfz2jr1 Street Fighter Zero 2 (Japan 960227)
+sfz2j Street Fighter Zero 2 (Japan 960430)
+sfz2n Street Fighter Zero 2 (Oceania 960229)
+sfz3ar1 Street Fighter Zero 3 (Asia 980701)
+sfz3a Street Fighter Zero 3 (Asia 980904)
+sfz3jr1 Street Fighter Zero 3 (Japan 980727)
+sfz3jr2d Street Fighter Zero 3 (Japan 980629 Phoenix Edition) (bootleg)
+sfz3jr2 Street Fighter Zero 3 (Japan 980629)
+sfz3j Street Fighter Zero 3 (Japan 980904)
+sfzar1 Street Fighter Zero (Asia 950605)
+sfza Street Fighter Zero (Asia 950627)
+sfzbr1 Street Fighter Zero (Brazil 950727)
+sfzb Street Fighter Zero (Brazil 951109)
+sfzhr1 Street Fighter Zero (Hispanic 950627)
+sfzh Street Fighter Zero (Hispanic 950718)
+sfzjr1 Street Fighter Zero (Japan 950627)
+sfzjr2 Street Fighter Zero (Japan 950605)
+sfzj Street Fighter Zero (Japan 950727)
+sgemfa Super Gem Fighter: Mini Mix (Asia 970904)
+sgemfd Super Gem Fighter Mini Mix (USA 970904 Phoenix Edition) (bootleg)
+sgemfh Super Gem Fighter: Mini Mix (Hispanic 970904)
+sgemf Super Gem Fighter Mini Mix (USA 970904)
+sgladiat Gladiator 1984
+sgmt1 Super Game Mega Type 1
+sgnascar NASCAR Racing
+sgsafari Super Gran Safari (ver 3.11)
+sgt24h Super GT 24h
+sgunner2j Steel Gunner 2 (Japan, Rev A)
+sgunner2 Steel Gunner 2 (US)
+sgunnerj Steel Gunner (Japan)
+sgunner Steel Gunner (Rev B)
+sh_141 Shrek v1.41
+shabdama LD Mahjong #4 Shabon-Dama
+shackled Shackled (US)
+shadfgtr Shadow Fighters
+shadfrcej Shadow Force (Japan, Version 2)
+shadfrce Shadow Force (World, Version 3)
+shadfrceu Shadow Force (US, Version 2)
+shadowld Shadowland (YD3)
+shadowwa Shadow Warriors (World, set 2)
+shadoww Shadow Warriors (World, set 1)
+shangha2a Shanghai II (Japan, set 2)
+shangha2 Shanghai II (Japan, set 1)
+shangha3j Shanghai III (Japan)
+shangha3 Shanghai III (World)
+shangha3u Shanghai III (US)
+shanghaij Shanghai (Japan)
+shanghai Shanghai (World)
+shanghss Shanghai Shoryu Sairin (V2.03J)
+shangkid Shanghai Kid
+shangon1 Super Hang-On (mini ride-on) (FD1089B 317-0034)
+shangon2 Super Hang-On (mini ride-on, Rev A) (FD1089B 317-0034)
+shangon3d Super Hang-On (sitdown/upright) (bootleg of FD1089B 317-0034 set)
+shangon3 Super Hang-On (sitdown/upright) (FD1089B 317-0034)
+shangonle Limited Edition Hang-On
+shangonrb Super Hang-On (bootleg)
+shangonro Super Hang-On (ride-on, Japan, FD1094 317-0038)
+shangon Super Hang-On (sitdown/upright) (unprotected)
+shangtou Shanghai Sangokuhai Tougi (Ver 2.01J)
+shanhigw Shanghai - The Great Wall / Shanghai Triple Threat (JUE 950623 V1.005)
+shaolinb Shao-lin's Road (set 2)
+shaolins Shao-lin's Road (set 1)
+shaqattq2 Shaq Attaq (rev.2)
+shaqattq Shaq Attaq (rev.5)
+sharkatt Shark Attack
+sharkjaw Shark JAWS [TTL]
+shark Shark
+sharkt Shark (Taito)
+sharrier1 Space Harrier (8751 315-5163)
+sharrier Space Harrier (Rev A, 8751 315-5163A)
+shdancbla Shadow Dancer (bootleg, set 2)
+shdancbl Shadow Dancer (bootleg, set 1)
+shdancer1 Shadow Dancer (US)
+shdancerj Shadow Dancer (Japan)
+shdancer Shadow Dancer (World)
+sheriff Sheriff
+shfin_l1 Shuffle Inn (Shuffle) (L-1)
+shienryu Shienryu (JUET 961226 V1.000)
+shikiga3 Shikigami no Shiro III (v2.06J)
+shikigam Shikigami no Shiro (V2.03J)
+shimpactp5 Super High Impact (prototype, rev 5.0 09/15/91)
+shimpactp6 Super High Impact (prototype, rev 6.0 09/23/91)
+shimpact Super High Impact (rev LA1 09/30/91)
+shinobi1d Shinobi (set 1, System 16A) (bootleg of FD1094 317-0050 set)
+shinobi1 Shinobi (set 1, System 16A) (FD1094 317-0050)
+shinobi2d Shinobi (set 2, System 16B) (bootleg of FD1094 317-0049 set)
+shinobi2 Shinobi (set 2, System 16B) (FD1094 317-0049)
+shinobi3 Shinobi (set 3, System 16B) (MC-8123B 317-0054)
+shinobi4 Shinobi (set 4, System 16B) (MC-8123B 317-0054)
+shinobi5 Shinobi (set 5, System 16B) (unprotected)
+shinobi Shinobi (set 6, System 16A) (unprotected)
+shinoblda Shinobi (Datsu bootleg, set 2)
+shinobld Shinobi (Datsu bootleg, set 1)
+shinobls Shinobi (Star bootleg, System 16A)
+shippumd Shippu Mahou Daisakusen (Japan)
+shiryu2 Strider Hiryu 2 (Japan 991213)
+shisen2 Shisensho II
+shisen Shisensho - Joshiryo-Hen (Japan)
+shngmtkb Shanghai Matekibuyuu
+shockingko Shocking (Korea, set 2)
+shockingk Shocking (Korea, set 1)
+shocking Shocking
+shock Shock
+shocktr2 Shock Troopers - 2nd Squad
+shocktroa Shock Troopers (set 2)
+shocktro Shock Troopers (set 1)
+shogwarr Shogun Warriors (World)
+shogwarru Shogun Warriors (US)
+shollow2 Satan's Hollow (set 2)
+shollow Satan's Hollow (set 1)
+shootbul Shoot the Bull
+shootgal Shooting Gallery
+shootoutb Shoot Out (Korean Bootleg)
+shootoutj Shoot Out (Japan)
+shootout Shoot Out (US)
+shougi2 Shougi Part II
+shougi Shougi
+showdown Showdown (version 5.0)
+showhanc Wang Pai Dui Jue (China)
+showhand Show Hand (Italy)
+showqn Show Queen (Konami Endeavour)
+shpinxii Sphinx II (Russia) (Atronic)
+shrike Shrike Avenger (prototype)
+shrknew Sharkey's Shootout (ARM7 Sound Board)
+shrky_207 Sharkey's Shootout (2.07)
+shrkyfr_207 Sharkey's Shootout (2.07 France)
+shrkyfr Sharkey's Shootout (2.11 France)
+shrkygr_207 Sharkey's Shootout (2.07 Germany)
+shrkygr Sharkey's Shootout (2.11 Germany)
+shrkyit_207 Sharkey's Shootout (2.07 Italy)
+shrkyit Sharkey's Shootout (2.11 Italy)
+shrkysht Sharkey's Shootout (2.11)
+shtngmste Shooting Master (EVG, 8751 315-5159a)
+shtngmst Shooting Master (8751 315-5159)
+shtridera Shot Rider (Sigma license)
+shtstar Shooting Star
+shtzone Shooting Zone System BIOS
+shuttlei Shuttle Invader
+shuuz2 Shuuz (version 7.1)
+shuuz Shuuz (version 8.0)
+sichuan2a Sichuan II (hack, set 2)
+sichuan2 Sichuan II (hack, set 1)
+sicv Space Invaders (CV Version)
+sidampkr unknown Sidam Poker
+sidearmsj Side Arms - Hyper Dyne (Japan, 861128)
+sidearms Side Arms - Hyper Dyne (World, 861129)
+sidearmsur1 Side Arms - Hyper Dyne (US, 861128)
+sidearmsu Side Arms - Hyper Dyne (US, 861202)
+sidepcktb Side Pocket (bootleg)
+sidepcktj Side Pocket (Japan)
+sidepckt Side Pocket (World)
+sidewndr Sidewinder
+sigma2k Sigma Poker 2000
+sigmapkr Sigma Poker
+silentdj Silent Dragon (Japan)
+silentd Silent Dragon (World)
+silentdu Silent Dragon (US)
+silkroad The Legend of Silkroad
+silverga Silver Game
+silvland Silver Land
+silvmil Silver Millennium
+silvslug Silver Slugger
+simp_a20 The Simpsons (2.0)
+simp_a27 The Simpsons (2.7)
+simpbowl Simpsons Bowling (GQ829 UAA)
+simpnew The Simpsons Pinball Party (ARM7 Sound Board)
+simpprtf_204 The Simpsons Pinball Party (2.04 France)
+simpprtf_300 The Simpsons Pinball Party (3.00 France)
+simpprtf_400 The Simpsons Pinball Party (4.00 France)
+simpprtf The Simpsons Pinball Party (5.00 France)
+simpprtg_400 The Simpsons Pinball Party (4.00 Germany)
+simpprtg The Simpsons Pinball Party (5.00 Germany)
+simpprti_204 The Simpsons Pinball Party (2.04 Italy)
+simpprti_300 The Simpsons Pinball Party (3.00 Italy)
+simpprti_400 The Simpsons Pinball Party (4.00 Italy)
+simpprti The Simpsons Pinball Party (5.00 Italy)
+simpprtl_204 The Simpsons Pinball Party (2.04 Spain)
+simpprtl_300 The Simpsons Pinball Party (3.00 Spain)
+simpprtl_400 The Simpsons Pinball Party (4.00 Spain)
+simpprtl The Simpsons Pinball Party (5.00 Spain)
+simpprty_204 The Simpsons Pinball Party (2.04)
+simpprty_300 The Simpsons Pinball Party (3.00)
+simpprty_400 The Simpsons Pinball Party (4.00)
+simpprty The Simpsons Pinball Party (5.00)
+simpsons2p2 The Simpsons (2 Players World, set 2)
+simpsons2p3 The Simpsons (2 Players World, set 3)
+simpsons2pa The Simpsons (2 Players Asia)
+simpsons2pj The Simpsons (2 Players Japan)
+simpsons2p The Simpsons (2 Players World, set 1)
+simpsons4pa The Simpsons (4 Players World, set 2)
+simpsons The Simpsons (4 Players World, set 1)
+sinbadn Sinbad (Norway)
+sinbad Sinbad
+sindbadm Sindbad Mystery
+sinistar1 Sinistar (prototype version)
+sinistar2 Sinistar (revision 2)
+sinistar Sinistar (revision 3)
+sinvasnb Space Invasion (bootleg)
+sinvasn Space Invasion (Europe)
+sisv1 Space Invaders (SV Version rev 1)
+sisv2 Space Invaders (SV Version rev 2)
+sisv3 Space Invaders (SV Version rev 3)
+sisv Space Invaders (SV Version rev 4)
+sitv1 Space Invaders (TV Version rev 1)
+sitv Space Invaders (TV Version rev 2)
+sjcd2kx3 Super Joly 2000 - 3x
+sjryuko1 Sukeban Jansi Ryuko (set 1, System 16A, FD1089B 317-5021)
+sjryuko Sukeban Jansi Ryuko (set 2, System 16B, FD1089B 317-5021)
+skatebll Skateball
+skatekds Vs. Skate Kids. (Graphic hack of Super Mario Bros.)
+skattva Skat TV (version TS3)
+skattv Skat TV
+skc_090 Simpsons Kooky Carnival (Redemption) v0.90 New Jersey
+skc_103 Simpsons Kooky Carnival (Redemption) v1.03
+skc_105 Simpsons Kooky Carnival (Redemption) v1.05
+skeetsht Skeet Shot
+skelagon Skelagon
+skflight Skill Flight
+skichamp Ski Champ (Japan)
+skijump Ski Jump
+skill98 Skill '98 (Talking ver. s98-1.33)
+skilldrp Skill Drop Georgia (Ver. G1.0S)
+skimaxx Skimaxx
+skingame2 The Irem Skins Game (US set 2)
+skingame The Irem Skins Game (US set 1)
+skisuprg Sega Ski Super G
+sklflite Skill Flight (Playmatic)
+skns Super Kaneko Nova System BIOS
+skullxbo1 Skull & Crossbones (rev 1)
+skullxbo2 Skull & Crossbones (rev 2)
+skullxbo3 Skull & Crossbones (rev 3)
+skullxbo4 Skull & Crossbones (rev 4)
+skullxbo Skull & Crossbones (rev 5)
+skyadvntj Sky Adventure (Japan)
+skyadvnt Sky Adventure (World)
+skyadvntu Sky Adventure (US)
+skyalert Sky Alert
+skyarmy Sky Army
+skybase Sky Base
+skybump Sky Bumper
+skychut Sky Chuter
+skydest Sky Destroyer (Japan)
+skydiver Sky Diver
+skyfox Sky Fox
+skykiddxo Sky Kid Deluxe (set 2)
+skykiddx Sky Kid Deluxe (set 1)
+skylancre Sky Lancer (Esco Trading Co license)
+skylancr Sky Lancer
+skylncr Sky Lancer (Bordun, version U450C)
+skylove Sky Love
+skyraidr Sky Raider (Uniwars bootleg)
+skyraid Sky Raider
+skyrobo Sky Robo
+skysharka Sky Shark (US, set 2)
+skyshark Sky Shark (US, set 1)
+skyskipr Sky Skipper
+skysmash Sky Smasher
+skysoldrbl Sky Soldiers (bootleg)
+skysoldr Sky Soldiers (US)
+skytargt Sky Target
+skywolf2 Sky Wolf (set 2)
+skywolf3 Sky Wolf (set 3)
+skywolf Sky Wolf (set 1)
+slamdnk2 Slam Dunk 2 (ver JAA)
+slammastu Saturday Night Slam Masters (USA 930713)
+slapfighb1 Slap Fight (bootleg set 1)
+slapfigh Slap Fight (Japan set 1)
+slapshot Slap Shot (Japan)
+slbmania Silverball Mania
+sleicpin Sleic Pin Ball
+slikshot16 Slick Shot (V1.6)
+slikshot17 Slick Shot (V1.7)
+slikshot Slick Shot (V2.2)
+slipstrmh Slip Stream (Hispanic 950515)
+slipstrm Slip Stream (Brazil 950515)
+slithera Slither (set 2)
+slither Slither (set 1)
+slivera Sliver (set 2)
+sliver Sliver (set 1)
+slmdunkjd Slam Dunk (ver JAA 1993 10.8) (dual screen with demux adapter)
+slmdunkj Slam Dunk (ver JAA 1993 10.8)
+sloco93a Super Loco 93 (Spanish, set 2)
+sloco93 Super Loco 93 (Spanish, set 1)
+slotcarn Slot Carnival
+slotsnl Slots (Dutch, Game Card 95-750-368)
+slqz2 Mahjong Shuang Long Qiang Zhu 2 (VS203J)
+slqz3 Mahjong Shuang Long Qiang Zhu 3 (China, VS107C)
+slrasslt Solar Assault (ver UAA)
+sltblgp1 Slots (Belgian Cash, Game Card 95-752-008)
+sltblgpo Slots (Belgian Cash, Game Card 95-750-938)
+sltblgtk Slots (Belgian Token, Game Card 95-750-943)
+slyspy2 Sly Spy (US revision 2)
+slyspy3 Sly Spy (US revision 3)
+slyspy Sly Spy (US revision 4)
+sman_130ef Spider-Man v1.30 (English,French)
+sman_130ei Spider-Man v1.30 (English,Italian)
+sman_130es Spider-Man v1.30 (English,Spanish)
+sman_130gf Spider-Man v1.30 (German,French)
+sman_140ef Spider-Man v1.40 (English,French)
+sman_140ei Spider-Man v1.40 (English,Italian)
+sman_140e Spider-Man v1.40
+sman_140es Spider-Man v1.40 (English,Spanish)
+sman_140gf Spider-Man v1.40 (German,French)
+sman_142e Spider-Man v1.42
+sman_160ef Spider-Man v1.60 (English,French)
+sman_160ei Spider-Man v1.60 (English,Italian)
+sman_160e Spider-Man v1.60
+sman_160es Spider-Man v1.60 (English,Spanish)
+sman_160gf Spider-Man v1.60 (German,French)
+sman_170ef Spider-Man v1.70 (English,French)
+sman_170ei Spider-Man v1.70 (English,Italian)
+sman_170e Spider-Man v1.70
+sman_170es Spider-Man v1.70 (English,Spanish)
+sman_170gf Spider-Man v1.70 (German,French)
+sman_190ef Spider-Man v1.90 (English,French)
+sman_190ei Spider-Man v1.90 (English,Italian)
+sman_190e Spider-Man v1.90
+sman_190es Spider-Man v1.90 (English,Spanish)
+sman_190gf Spider-Man v1.90 (German,French)
+sman_192ef Spider-Man v1.92 (English,French)
+sman_192ei Spider-Man v1.92 (English,Italian)
+sman_192e Spider-Man v1.92
+sman_192es Spider-Man v1.92 (English,Spanish)
+sman_192gf Spider-Man v1.92 (German,French)
+sman_200e Spider-Man v2.00
+sman_210ei Spider-Man v2.10 (English,Italian)
+sman_210e Spider-Man v2.10
+sman_210es Spider-Man v2.10 (English,Spanish)
+sman_210f Spider-Man v2.10 (French)
+sman_210gf Spider-Man v2.10 (German,French)
+sman_220e Spider-Man v2.20
+sman_230e Spider-Man v2.30
+sman_240 Spider-Man v2.40
+smartoss Smart Toss 'em / Smartball (Ver 2.0)
+smashdrv Smashing Drive
+smashtv3 Smash T.V. (rev 3.01)
+smashtv4 Smash T.V. (rev 4.00)
+smashtv5 Smash T.V. (rev 5.00)
+smashtv6 Smash T.V. (rev 6.00)
+smashtv Smash T.V. (rev 8.00)
+smb1 Super Mario Brothers (rev.1)
+smb2 Super Mario Brothers (rev.2)
+smb3 Super Mario Brothers (rev.3)
+smbmush Super Mario Brothers Mushroom World
+smbombr1 Super Muscle Bomber: The International Blowout (Japan 940808)
+smbomb Super Muscle Bomber: The International Blowout (Japan 940831)
+smb Super Mario Brothers
+smgolfb Vs. Stroke & Match Golf (Men Version, set GF4-2 ?)
+smgolfj Vs. Stroke & Match Golf (Men Version) (Japan, set GF3 B)
+smgolf Vs. Stroke & Match Golf (Men Version, set GF4-2 F)
+smgp5d Super Monaco GP (World) (bootleg of FD1094 317-0126 set)
+smgp5 Super Monaco GP (World) (FD1094 317-0126)
+smgp6d Super Monaco GP (World, Rev A) (bootleg of FD1094 317-0126a set)
+smgp6 Super Monaco GP (World, Rev A) (FD1094 317-0126a)
+smgpd Super Monaco GP (World, Rev B) (bootleg of FD1094 317-0126a set)
+smgpja Super Monaco GP (Japan, Rev A) (FD1094 317-0124a)
+smgpjd Super Monaco GP (Japan, Rev B) (bootleg of FD1094 317-0124a set)
+smgpj Super Monaco GP (Japan, Rev B) (FD1094 317-0124a)
+smgp Super Monaco GP (World, Rev B) (FD1094 317-0126a)
+smgpu1d Super Monaco GP (US, Rev B) (bootleg of FD1094 317-0125a set)
+smgpu1 Super Monaco GP (US, Rev B) (FD1094 317-0125a)
+smgpu2d Super Monaco GP (US, Rev A) (bootleg of FD1094 317-0125a set)
+smgpu2 Super Monaco GP (US, Rev A) (FD1094 317-0125a)
+smgpud Super Monaco GP (US, Rev C) (bootleg of FD1094 317-0125a set)
+smgpu Super Monaco GP (US, Rev C) (FD1094 317-0125a)
+smleague Super Major League (U 960108 V1.000)
+smman Six Million Dollar Man
+sm_ngacc Nudge Accumulator (Summit Coin)
+smooncrs Super Moon Cresta
+smoto16 Super Moto (Italy, v1.6)
+smoto20 Super Rider (Italy, v2.0)
+smshilo HI-LO Double Up Joker Poker
+sm_ultng Ultimate Nudge (Summit Coin)
+snakepit Snake Pit
+snake Snake Machine
+snakjack Snacks'n Jaxson
+snapjack Snap Jack
+sncwgltd Sonic Wings Limited (Japan)
+snookr10 Snooker 10 (Ver 1.11)
+snowboara Snow Board Championship (Version 2.0)
+snowboar Snow Board Championship (Version 2.1)
+snowbro2b Snow Bros. 2 - With New Elves / Otenki Paradise (bootleg)
+snowbro2 Snow Bros. 2 - With New Elves / Otenki Paradise
+snowbrosa Snow Bros. - Nick & Tom (set 2)
+snowbrosb Snow Bros. - Nick & Tom (set 3)
+snowbrosc Snow Bros. - Nick & Tom (set 4)
+snowbrosd Snow Bros. - Nick & Tom (Dooyong license)
+snowbrosj Snow Bros. - Nick & Tom (Japan)
+snowbros Snow Bros. - Nick & Tom (set 1)
+snspares1 Strikes n' Spares (rev.1)
+snspares Strikes n' Spares (rev.6)
+socbrawlh Soccer Brawl (NGH-031)
+socbrawl Soccer Brawl (NGM-031)
+soccernw Soccer New (Italian)
+soccerssa Soccer Superstars (ver AAA)
+soccerssja Soccer Superstars (ver JAA)
+soccrrmt Soccer (Ramtek) [TTL]
+socrkingg Soccer Kings (German speech)
+socrkingi Soccer Kings (Italian speech)
+socrking Soccer Kings
+sogeki Sogeki (ver JAA)
+sokonuke Sokonuke Taisen Game (Japan)
+sokyugrt Soukyugurentai / Terra Diver (JUET 960821 V1.000)
+solarfox Solar Fox (upright)
+solaride Solar Ride
+solar_l2 Solar Fire (L-2)
+solarq Solar Quest
+solarwap Solar Wars (Sonic)
+solarwar Solar War
+soldamj Soldam (Japan)
+soldam Soldam
+soldivid Sol Divide - The Sword Of Darkness
+solfight Solar Fight (bootleg of Ozma Wars)
+solfigtr Solitary Fighter (World)
+solomonj Solomon no Kagi (Japan)
+solomon Solomon's Key (US)
+solrwarr Solar-Warrior (US)
+solvalou Solvalou (Japan)
+sonic2mb Sonic The Hedgehog 2 (bootleg of Megadrive version)
+sonicbomd Sonic Boom (bootleg of FD1094 317-0053 set)
+sonicbom Sonic Boom (FD1094 317-0053)
+soniccar Waku Waku Sonic Patrol Car
+sonicp SegaSonic The Hedgehog (Japan, prototype)
+sonic SegaSonic The Hedgehog (Japan, rev. C)
+sonicwi2 Aero Fighters 2 / Sonic Wings 2
+sonicwi3 Aero Fighters 3 / Sonic Wings 3
+sonicwi Sonic Wings (Japan)
+sonofphx Son of Phoenix (bootleg of Repulse)
+sonoth Something For Nothing (Russian)
+sonsonj Son Son (Japan)
+sonson Son Son
+sonstwar Star Wars (Sonic, set 1)
+sonstwr2 Star Wars (Sonic, set 2)
+sopranof_107 The Sopranos (1.07 France)
+sopranof_300 The Sopranos (3.00 France)
+sopranof_400 The Sopranos (4.00 France)
+sopranof The Sopranos (5.00 France)
+sopranog_107 The Sopranos (1.07 Germany)
+sopranog_300 The Sopranos (3.00 Germany)
+sopranog_400 The Sopranos (4.00 Germany)
+sopranog The Sopranos (5.00 Germany)
+sopranoi_107 The Sopranos (1.07 Italy)
+sopranoi_300 The Sopranos (3.00 Italy)
+sopranoi_400 The Sopranos (4.00 Italy)
+sopranoi The Sopranos (5.00 Italy)
+sopranol_107 The Sopranos (1.07 Spain)
+sopranol_300 The Sopranos (3.00 Spain)
+sopranol_400 The Sopranos (4.00 Spain)
+sopranol The Sopranos (5.00 Spain)
+sopranos_204 The Sopranos (2.04)
+sopranos_300 The Sopranos (3.00)
+sopranos_400 The Sopranos (4.00)
+sopranos The Sopranos (5.00)
+sorcr_l1 Sorcerer (L-1)
+sorcr_l2 Sorcerer (L-2)
+sosterm S.O.S.
+sothello Super Othello
+sotsugyo Sotsugyo Shousho
+soukobdx Souko Ban Deluxe (Japan, SB1)
+soulcl2a Soul Calibur II (SC22 Ver. A)
+soulcl2b Soul Calibur II (SC21 Ver. A)
+soulcl2w Soul Calibur II (SC23 world version)
+soulclb2 Soul Calibur II (SC23 Ver. A)
+soulclb3a Soul Calibur III (SC31002-NA-A key, NA-B disc)
+soulclb3b Soul Calibur III (SC31002-NA-A key, NA-A disc)
+soulclb3 Soul Calibur III (SC31001-NA-A key, NA-B disc)
+soulclbr Soul Calibur (World, SOC14/VER.C)
+soulclbruc Soul Calibur (US, SOC13/VER.C)
+soulclbrwb Soul Calibur (World, SOC14/VER.B)
+souledgeaa Soul Edge (Asia, SO2/VER.A)
+souledgeja Soul Edge (Japan, SO1/VER.A)
+souledge Soul Edge Ver. II (World, SO4/VER.C)
+souledgeua Soul Edge (US, SO3/VER.A)
+souledgeuc Soul Edge Ver. II (US, SO3/VER.C)
+soutenry Soutenryu (V2.07J)
+spacbat2 Space Battle (bootleg set 2)
+spacbatt Space Battle (bootleg set 1)
+spacduel0 Space Duel (prototype)
+spacduel1 Space Duel (version 1)
+spacduel Space Duel (version 2)
+spacea91_13e Space Ace (DL2 Conversion) (Euro v1.3)
+spacea91 Space Ace (DL2 Conversion) (US v1.3)
+spaceacea2 Space Ace (US Rev. A2)
+spaceacea Space Ace (US Rev. A)
+spaceaceeuro Space Ace (European)
+spaceace Space Ace (US Rev. A3)
+spaceatt2k Space Attack (2k roms)(bootleg of Space Invaders)
+spaceattbp Space Attack (bproms)(bootleg of Space Invaders)
+spaceatt Space Attack (bootleg of Space Invaders)
+spacebrd Space Bird (bootleg)
+spacecho2 Space Echo (set 2)
+spacecho Space Echo (set 1)
+spacecom Space Combat (bootleg of Space Invaders)
+spacecr Space Cruiser
+spacecty Space City
+spacedem Space Demon
+spacedxj Space Invaders DX (Japan, v2.1)
+spacedxo Space Invaders DX (Japan, v2.0)
+spacedx Space Invaders DX (US, v2.1)
+spacefba Space Firebird (rev. 02-a)
+spacefbb Space Firebird (bootleg)
+spacefbe2 Space Firebird (rev. 03-e set 2)
+spacefbe Space Firebird (rev. 03-e set 1)
+spacefbg Space Firebird (Gremlin)
+spacefb Space Firebird (rev. 04-u)
+spacefevo2 Space Fever (Older Ver.)
+spacefevo Space Fever (Old Ver.)
+spacefev Space Fever (New Ver.)
+spacefrt Space Fortress (CVS)
+spaceftr Space Fortress (Zaccaria)
+spaceg Space Guerrilla
+spacegunj Space Gun (Japan)
+spacegun Space Gun (World)
+spacegunu Space Gun (US)
+spacehaw Space Hawks
+spaceintj Space Intruder (Japan)
+spaceint Space Intruder
+spaceinv Space Invaders
+spacejam Space Jam
+spacejmf Space Jam (France)
+spacejmg Space Jam (Germany)
+spacejmi Space Jam (Italy)
+spacelnc Space Launcher
+spacempr Space Empire (bootleg)
+spaceod2 Space Odyssey (version 1)
+spaceod Space Odyssey (version 2)
+spaceph Space Phantoms (bootleg of Ozma Wars)
+spacepir_14 Space Pirates v1.4
+spacepir Space Pirates v2.2
+spaceplt Space Pilot
+spaceshp Space Ship
+spaceskr Space Seeker
+spacetrkc Space Trek (cocktail)
+spacetrk Space Trek (upright)
+spacewar Space Wars
+spacewin Scacco Matto / Space Win
+spacezap Space Zap
+spacfurya Space Fury (revision A)
+spacfuryb Space Fury (revision B)
+spacfury Space Fury (revision C)
+spacmiss Space Missile - Space Fighting Game
+spactrai Space Train
+spain82 Spain '82
+spangj Super Pang (Japan 901023)
+spang Super Pang (World 900914)
+sparkmana Spark Man (v2.0, set 2)
+sparkman Spark Man (v2.0, set 1)
+sparkz Sparkz (prototype)
+spartanx Spartan X (Japan)
+spattera Spatter (315-5099)
+spatter Spatter (set 1)
+sp_atw Around The World In Eighty Days (Crystal) (sp.ACE?)
+spbactnj Super Pinball Action (Japan)
+spbactn Super Pinball Action (US)
+sp_beau2a Further Adventures Of Beau Peep (Ace) (sp.ACE) (set 2)
+sp_beau2b Further Adventures Of Beau Peep (Ace) (sp.ACE) (set 3)
+sp_beau2c Further Adventures Of Beau Peep (Ace) (sp.ACE) (set 4)
+sp_beau2d Further Adventures Of Beau Peep (Ace) (sp.ACE) (set 5)
+sp_beau2e Further Adventures Of Beau Peep (Ace) (sp.ACE) (set 6)
+sp_beau2f Further Adventures Of Beau Peep (Ace) (sp.ACE) (set 7)
+sp_beau2 Further Adventures Of Beau Peep (Ace) (sp.ACE) (set 1)
+sp_beaua Beau Peep (Ace) (sp.ACE) (set 2)
+sp_beaub Beau Peep (Ace) (sp.ACE) (set 3)
+sp_beau Beau Peep (Ace) (sp.ACE) (set 1)
+sp_beauc Beau Peep (Ace) (sp.ACE) (set 4)
+sp_beaud Beau Peep (Ace) (sp.ACE) (set 5)
+sp_beaue Beau Peep (Ace) (sp.ACE) (set 6)
+sp_beauf Beau Peep (Ace) (sp.ACE) (set 7)
+sp_beaug Beau Peep (Ace) (sp.ACE) (set 8)
+sp_beauh Beau Peep (Ace) (sp.ACE) (set 9)
+sp_bigbda Big Break Deluxe Club (Ace) (sp.ACE) (set 2)
+sp_bigbd Big Break Deluxe Club (Ace) (sp.ACE) (set 1)
+sp_brkbka Break The Bank (Ace) (sp.ACE) (set 2)
+sp_brkbkb Break The Bank (Ace) (sp.ACE) (set 3)
+sp_brkbk Break The Bank (Ace) (sp.ACE) (set 1)
+sp_brkbkc Break The Bank (Ace) (sp.ACE) (set 4)
+sp_brkbkd Break The Bank (Ace) (sp.ACE) (set 5)
+sp_camela Camelot (Ace) (sp.ACE) (set 2)
+sp_camelb Camelot (Ace) (sp.ACE) (set 3)
+sp_camel Camelot (Ace) (sp.ACE) (set 1)
+sp_camelc Camelot (Ace) (sp.ACE) (set 4)
+sp_cameld Camelot (Ace) (sp.ACE) (set 5)
+sp_camele Camelot (Ace) (sp.ACE) (set 6)
+sp_camelf Camelot (Ace) (sp.ACE) (set 7)
+sp_camelg Camelot (Ace) (sp.ACE) (set 8)
+sp_camelh Camelot (Ace) (sp.ACE) (set 9)
+sp_cameli Camelot (Ace) (sp.ACE) (set 10)
+sp_camelj Camelot (Ace) (sp.ACE) (set 11)
+sp_camelk Camelot (Ace) (sp.ACE) (set 12)
+sp_camell Camelot (Ace) (sp.ACE) (set 13)
+sp_camelm Camelot (Ace) (sp.ACE) (set 14)
+sp_cameln Camelot (Ace) (sp.ACE) (set 15)
+sp_camelo Camelot (Ace) (sp.ACE) (set 16)
+sp_carrya Carry On (Pcp) (sp.ACE?) (set 2)
+sp_carry Carry On (Pcp) (sp.ACE?) (set 1)
+sp_cbowla Cash Bowl (Ace) (sp.ACE) (set 2)
+sp_cbowlb Cash Bowl (Ace) (sp.ACE) (set 3)
+sp_cbowl Cash Bowl (Ace) (sp.ACE) (set 1)
+sp_cbowlc Cash Bowl (Ace) (sp.ACE) (set 4)
+sp_cbowld Cash Bowl (Ace) (sp.ACE) (set 5)
+sp_cbowle Cash Bowl (Ace) (sp.ACE) (set 6)
+sp_cbowlf Cash Bowl (Ace) (sp.ACE) (set 7)
+sp_cbowlg Cash Bowl (Ace) (sp.ACE) (set 8)
+sp_cbowlh Cash Bowl (Ace) (sp.ACE) (set 9)
+sp_cbowli Cash Bowl (Ace) (sp.ACE) (set 10)
+sp_cbowlj Cash Bowl (Ace) (sp.ACE) (set 11)
+sp_cbowlk Cash Bowl (Ace) (sp.ACE) (set 12)
+sp_cbowll Cash Bowl (Ace) (sp.ACE) (set 13)
+sp_cbowlm Cash Bowl (Ace) (sp.ACE) (set 14)
+sp_cbowln Cash Bowl (Ace) (sp.ACE) (set 15)
+sp_cbowlo Cash Bowl (Ace) (sp.ACE) (set 16)
+sp_cbowlp Cash Bowl (Ace) (sp.ACE) (set 17)
+sp_cbowlq Cash Bowl (Ace) (sp.ACE) (set 18)
+sp_cbowlr Cash Bowl (Ace) (sp.ACE) (set 19)
+sp_cbowls Cash Bowl (Ace) (sp.ACE) (set 20)
+sp_cbowlt Cash Bowl (Ace) (sp.ACE) (set 21)
+sp_cbowlu Cash Bowl (Ace) (sp.ACE) (set 22)
+spcdraga Space Dragon (Moon Cresta bootleg, set 2)
+spcdrag Space Dragon (Moon Cresta bootleg, set 1)
+spcforc2 Space Force (set 2)
+spcforce Space Force (set 1)
+spcfrcii Special Forces II
+spcgambl Space Gambler
+spcinv95 Space Invaders '95: The Attack Of Lunar Loonies (Ver 2.5O 1995/06/14)
+spcinv95u Space Invaders '95: The Attack Of Lunar Loonies (Ver 2.5A 1995/06/14)
+spcinvdj Space Invaders DX (Ver 2.6J 1994/09/14) (F3 Version)
+spcking2 Space King 2
+spclaser Space Laser
+sp_clbnaa Club National (Ace) (sp.ACE) (set 2)
+sp_clbna Club National (Ace) (sp.ACE) (set 1)
+spclforc Special Forces
+spclordsa Space Lords (rev A)
+spclordsb Space Lords (rev B)
+spclordsg Space Lords (rev A, German)
+spclords Space Lords (rev C)
+sp_codera Code Red (Ace) (sp.ACE) (set 2)
+sp_coderb Code Red (Ace) (sp.ACE) (set 3)
+sp_coderc Code Red (Ace) (sp.ACE) (set 4)
+sp_coder Code Red (Ace) (sp.ACE) (set 1)
+sp_coderd Code Red (Ace) (sp.ACE) (set 5)
+sp_codere Code Red (Ace) (sp.ACE) (set 6)
+sp_coderf Code Red (Ace) (sp.ACE) (set 7)
+sp_coderg Code Red (Ace) (sp.ACE) (set 8)
+spcrider Space Riders
+sp_crimea Crime Watch (Ace) (sp.ACE) (set 2)
+sp_crimeb Crime Watch (Ace) (sp.ACE) (set 3)
+sp_crimec Crime Watch (Ace) (sp.ACE) (set 4)
+sp_crime Crime Watch (Ace) (sp.ACE) (set 1)
+sp_crimed Crime Watch (Ace) (sp.ACE) (set 5)
+sp_crimee Crime Watch (Ace) (sp.ACE) (set 6)
+sp_crimef Crime Watch (Ace) (sp.ACE) (set 7)
+sp_crimeg Crime Watch (Ace) (sp.ACE) (set 8)
+sp_crimeh Crime Watch (Ace) (sp.ACE) (set 9)
+sp_crissa Criss Cross Cash (Ace) (sp.ACE) (set 2)
+sp_crissb Criss Cross Cash (Ace) (sp.ACE) (set 3)
+sp_crissc Criss Cross Cash (Ace) (sp.ACE) (set 4)
+sp_criss Criss Cross Cash (Ace) (sp.ACE) (set 1)
+sp_crissd Criss Cross Cash (Ace) (sp.ACE) (set 5)
+sp_crisse Criss Cross Cash (Ace) (sp.ACE) (set 6)
+sp_crissf Criss Cross Cash (Ace) (sp.ACE) (set 7)
+sp_crissg Criss Cross Cash (Ace) (sp.ACE) (set 8)
+sp_cruna Cash Run (Crystal) (sp.ACE?) (set 2)
+sp_crunb Cash Run (Crystal) (sp.ACE?) (set 3)
+sp_crun Cash Run (Crystal) (sp.ACE?) (set 1)
+spctbird Space Thunderbird
+sp_daytra Daytripper (Ace) (sp.ACE) (set 2)
+sp_daytrb Daytripper (Ace) (sp.ACE) (set 3)
+sp_daytrc Daytripper (Ace) (sp.ACE) (set 4)
+sp_daytr Daytripper (Ace) (sp.ACE) (set 1)
+spdball Speed Ball - Contest at Neonworld (prototype)
+spdcoin Speed Coin (prototype)
+spdodgeb Super Dodge Ball (US)
+sp_donkya Donkey Derby (Ace) (sp.ACE) (set 2)
+sp_donkyb Donkey Derby (Ace) (sp.ACE) (set 3)
+sp_donkyc Donkey Derby (Ace) (sp.ACE) (set 4)
+sp_donkyd Donkey Derby (Ace) (sp.ACE) (set 5)
+sp_donky Donkey Derby (Ace) (sp.ACE) (set 1)
+sp_donkye Donkey Derby (Ace) (sp.ACE) (set 6)
+sp_donkyf Donkey Derby (Ace) (sp.ACE) (set 7)
+sp_donkyg Donkey Derby (Ace) (sp.ACE) (set 8)
+sp_dyour Double Your Money (Ace) (sp.ACE)
+speakesy4p Speakeasy 4 Player
+speakesy Speakeasy
+speakresb Speak & Rescue (bootleg)
+speakres Speak & Rescue
+spec2k Spectrum 2000 (vertical)
+specforc Special Force
+specfrce Special Forces Elite Training
+spectar1 Spectar (revision 1?)
+spectar Spectar (revision 3)
+spectra Spectra IV
+spectrm4 Spectrum (ver 4)
+spectrm Spectrum
+speedatk Speed Attack! (Japan)
+speedbal Speed Ball
+speeddrp Speed Drop (Ver. 1.06)
+speeddrv Speed Driver
+speedfrk Speed Freak
+speedspn Speed Spin
+speedup10 Speed Up (Version 1.00)
+speedup Speed Up (Version 1.20)
+speglsht Super Eagle Shot
+spellbnd Spellbound
+spelunk2 Spelunker II
+spelunkrj Spelunker (Japan)
+spelunkr Spelunker
+sp_emmrda Emmerdale (Ace) (sp.ACE) (set 2)
+sp_emmrdb Emmerdale (Ace) (sp.ACE) (set 3)
+sp_emmrdc Emmerdale (Ace) (sp.ACE) (set 4)
+sp_emmrdd Emmerdale (Ace) (sp.ACE) (set 5)
+sp_emmrde Emmerdale (Ace) (sp.ACE) (set 6)
+sp_emmrd Emmerdale (Ace) (sp.ACE) (set 1)
+sp_emmrdf Emmerdale (Ace) (sp.ACE) (set 7)
+sp_emmrdg Emmerdale (Ace) (sp.ACE) (set 8)
+sp_emmrdh Emmerdale (Ace) (sp.ACE) (set 9)
+sp_emmrdi Emmerdale (Ace) (sp.ACE) (set 10)
+sp_emmrdj Emmerdale (Ace) (sp.ACE) (set 11)
+sp_emmrdk Emmerdale (Ace) (sp.ACE) (set 12)
+sp_emmrdn Emmerdale (Ace) (sp.ACE) (set 15)
+sp_emmrdo Emmerdale (Ace) (sp.ACE) (set 16)
+spf2ta Super Puzzle Fighter II Turbo (Asia 960529)
+spf2td Super Puzzle Fighter II Turbo (USA 960620 Phoenix Edition) (bootleg)
+spf2th Super Puzzle Fighter II Turbo (Hispanic 960531)
+spf2t Super Puzzle Fighter II Turbo (Euro 960529)
+spf2tu Super Puzzle Fighter II Turbo (USA 960620)
+spf2xjd Super Puzzle Fighter II X (Japan 960531 Phoenix Edition) (bootleg)
+spf2xj Super Puzzle Fighter II X (Japan 960531)
+sp_festi Festival (Spanish) (Ace) (sp.ACE)
+spfghmk22 Space Fighter Mark II (set 2)
+spfghmk2 Space Fighter Mark II (set 1)
+sp_fivea Fiver Fever (Crystal) (sp.ACE?) (set 2)
+sp_five Fiver Fever (Crystal) (sp.ACE?) (set 1)
+sp_front Final Frontier (Bwb) (sp.ACE?)
+sp_ghosta Ghost Trapper (Ace) (sp.ACE) (set 2)
+sp_ghostb Ghost Trapper (Ace) (sp.ACE) (set 3)
+sp_ghostc Ghost Trapper (Ace) (sp.ACE) (set 4)
+sp_ghostd Ghost Trapper (Ace) (sp.ACE) (set 5)
+sp_ghoste Ghost Trapper (Ace) (sp.ACE) (set 6)
+sp_ghostf Ghost Trapper (Ace) (sp.ACE) (set 7)
+sp_ghostg Ghost Trapper (Ace) (sp.ACE) (set 8)
+sp_ghost Ghost Trapper (Ace) (sp.ACE) (set 1)
+sp_ghosth Ghost Trapper (Ace) (sp.ACE) (set 9)
+sp_ghosti Ghost Trapper (Ace) (sp.ACE) (set 10)
+sp_ghostj Ghost Trapper (Ace) (sp.ACE) (set 11)
+sp_ghostk Ghost Trapper (Ace) (sp.ACE) (set 12)
+sp_ghostl Ghost Trapper (Ace) (sp.ACE) (set 13)
+sp_ghostm Ghost Trapper (Ace) (sp.ACE) (set 14)
+sp_ghostn Ghost Trapper (Ace) (sp.ACE) (set 15)
+sp_ghosto Ghost Trapper (Ace) (sp.ACE) (set 16)
+sp_ghostp Ghost Trapper (Ace) (sp.ACE) (set 17)
+sp_ghostq Ghost Trapper (Ace) (sp.ACE) (set 18)
+sp_ghostr Ghost Trapper (Ace) (sp.ACE) (set 19)
+sp_ghosts Ghost Trapper (Ace) (sp.ACE) (set 20)
+sp_globea Globe Trotter (Ace) (sp.ACE) (set 2)
+sp_globeb Globe Trotter (Ace) (sp.ACE) (set 3)
+sp_globec Globe Trotter (Ace) (sp.ACE) (set 4)
+sp_globed Globe Trotter (Ace) (sp.ACE) (set 5)
+sp_globee Globe Trotter (Ace) (sp.ACE) (set 6)
+sp_globef Globe Trotter (Ace) (sp.ACE) (set 7)
+sp_globeg Globe Trotter (Ace) (sp.ACE) (set 8)
+sp_globe Globe Trotter (Ace) (sp.ACE) (set 1)
+sp_gnata Grand National (Ace) (sp.ACE) (set 2)
+sp_gnatb Grand National (Ace) (sp.ACE) (set 3)
+sp_gnatc Grand National (Ace) (sp.ACE) (set 4)
+sp_gnatd Grand National (Ace) (sp.ACE) (set 5)
+sp_gnate Grand National (Ace) (sp.ACE) (set 6)
+sp_gnatf Grand National (Ace) (sp.ACE) (set 7)
+sp_gnatg Grand National (Ace) (sp.ACE) (set 8)
+sp_gnat Grand National (Ace) (sp.ACE) (set 1)
+sp_gnath Grand National (Ace) (sp.ACE) (set 9)
+sp_gnati Grand National (Ace) (sp.ACE) (set 10)
+sp_gnatj Grand National (Ace) (sp.ACE) (set 11)
+sp_gnatk Grand National (Ace) (sp.ACE) (set 12)
+sp_gnatl Grand National (Ace) (sp.ACE) (set 13)
+sp_gnatm Grand National (Ace) (sp.ACE) (set 14)
+sp_gnatn Grand National (Ace) (sp.ACE) (set 15)
+sp_gnato Grand National (Ace) (sp.ACE) (set 16)
+sp_goldaa Golden Arrow Club (Ace) (sp.ACE) (set 2)
+sp_golda Golden Arrow Club (Ace) (sp.ACE) (set 1)
+sp_goldm0 Golden Mile (Ace) (sp.ACE) (set 28)
+sp_goldm1 Golden Mile (Ace) (sp.ACE) (set 29)
+sp_goldm2 Golden Mile (Ace) (sp.ACE) (set 30)
+sp_goldm3 Golden Mile (Ace) (sp.ACE) (set 31)
+sp_goldma Golden Mile (Ace) (sp.ACE) (set 2)
+sp_goldmb Golden Mile (Ace) (sp.ACE) (set 3)
+sp_goldmc Golden Mile (Ace) (sp.ACE) (set 4)
+sp_goldmd Golden Mile (Ace) (sp.ACE) (set 5)
+sp_goldme Golden Mile (Ace) (sp.ACE) (set 6)
+sp_goldmf Golden Mile (Ace) (sp.ACE) (set 7)
+sp_goldmg Golden Mile (Ace) (sp.ACE) (set 8)
+sp_goldm Golden Mile (Ace) (sp.ACE) (set 1)
+sp_goldmh Golden Mile (Ace) (sp.ACE) (set 9)
+sp_goldmi Golden Mile (Ace) (sp.ACE) (set 10)
+sp_goldmj Golden Mile (Ace) (sp.ACE) (set 11)
+sp_goldmk Golden Mile (Ace) (sp.ACE) (set 12)
+sp_goldml Golden Mile (Ace) (sp.ACE) (set 13)
+sp_goldmm Golden Mile (Ace) (sp.ACE) (set 14)
+sp_goldmn Golden Mile (Ace) (sp.ACE) (set 15)
+sp_goldmo Golden Mile (Ace) (sp.ACE) (set 16)
+sp_goldmp Golden Mile (Ace) (sp.ACE) (set 17)
+sp_goldmq Golden Mile (Ace) (sp.ACE) (set 18)
+sp_goldmr Golden Mile (Ace) (sp.ACE) (set 19)
+sp_goldms Golden Mile (Ace) (sp.ACE) (set 20)
+sp_goldmt Golden Mile (Ace) (sp.ACE) (set 21)
+sp_goldmu Golden Mile (Ace) (sp.ACE) (set 22)
+sp_goldmv Golden Mile (Ace) (sp.ACE) (set 23)
+sp_goldmw Golden Mile (Ace) (sp.ACE) (set 24)
+sp_goldmx Golden Mile (Ace) (sp.ACE) (set 25)
+sp_goldmy Golden Mile (Ace) (sp.ACE) (set 26)
+sp_goldmz Golden Mile (Ace) (sp.ACE) (set 27)
+sp_goldsa Golden Streak (Ace) (sp.ACE) (set 2)
+sp_goldsb Golden Streak (Ace) (sp.ACE) (set 3)
+sp_goldsc Golden Streak (Ace) (sp.ACE) (set 4)
+sp_goldsd Golden Streak (Ace) (sp.ACE) (set 5)
+sp_goldse Golden Streak (Ace) (sp.ACE) (set 6)
+sp_goldsf Golden Streak (Ace) (sp.ACE) (set 7)
+sp_goldsg Golden Streak (Ace) (sp.ACE) (set 8)
+sp_golds Golden Streak (Ace) (sp.ACE) (set 1)
+sp_goldsh Golden Streak (Ace) (sp.ACE) (set 9)
+sp_goldt Golden Streak (Golden Touch) (Ace) (sp.ACE)
+sp_gol Gol (Spanish) (Ace) (sp.ACE)
+sp_gprixa Grand Prix (Ace) (sp.ACE) (set 2)
+sp_gprixb Grand Prix (Ace) (sp.ACE) (set 3)
+sp_gprixc Grand Prix (Ace) (sp.ACE) (set 4)
+sp_gprixd Grand Prix (Ace) (sp.ACE) (set 5)
+sp_gprixe Grand Prix (Ace) (sp.ACE) (set 6)
+sp_gprixf Grand Prix (Ace) (sp.ACE) (set 7)
+sp_gprixg Grand Prix (Ace) (sp.ACE) (set 8)
+sp_gprix Grand Prix (Ace) (sp.ACE) (set 1)
+sp_gprixh Grand Prix (Ace) (sp.ACE) (set 9)
+sp_herea Here We Go (Ace) (sp.ACE) (set 2)
+sp_hereb Here We Go (Ace) (sp.ACE) (set 3)
+sp_herec Here We Go (Ace) (sp.ACE) (set 4)
+sp_hered Here We Go (Ace) (sp.ACE) (set 5)
+sp_heree Here We Go (Ace) (sp.ACE) (set 6)
+sp_heref Here We Go (Ace) (sp.ACE) (set 7)
+sp_hereg Here We Go (Ace) (sp.ACE) (set 8)
+sp_here Here We Go (Ace) (sp.ACE) (set 1)
+sp_hideha Hi De Hi (Ace) (sp.ACE) (set 2)
+sp_hidehb Hi De Hi (Ace) (sp.ACE) (set 3)
+sp_hidehc Hi De Hi (Ace) (sp.ACE) (set 4)
+sp_hidehd Hi De Hi (Ace) (sp.ACE) (set 5)
+sp_hidehe Hi De Hi (Ace) (sp.ACE) (set 6)
+sp_hidehf Hi De Hi (Ace) (sp.ACE) (set 7)
+sp_hidehg Hi De Hi (Ace) (sp.ACE) (set 8)
+sp_hidehh Hi De Hi (Ace) (sp.ACE) (set 9)
+sp_hideh Hi De Hi (Ace) (sp.ACE) (set 1)
+sp_hidehi Hi De Hi (Ace) (sp.ACE) (set 10)
+sp_hidehj Hi De Hi (Ace) (sp.ACE) (set 11)
+sp_hidehk Hi De Hi (Ace) (sp.ACE) (set 12)
+sp_hidehl Hi De Hi (Ace) (sp.ACE) (set 13)
+sp_hidehm Hi De Hi (Ace) (sp.ACE) (set 14)
+sp_hidehn Hi De Hi (Ace) (sp.ACE) (set 15)
+sp_hideho Hi De Hi (Ace) (sp.ACE) (set 16)
+sp_hidehp Hi De Hi (Ace) (sp.ACE) (set 17)
+sp_hiflya Hi Flyer (Ace) (sp.ACE) (set 2)
+sp_hiflyb Hi Flyer (Ace) (sp.ACE) (set 3)
+sp_hiflyc Hi Flyer (Ace) (sp.ACE) (set 4)
+sp_hiflyd Hi Flyer (Ace) (sp.ACE) (set 5)
+sp_hiflye Hi Flyer (Ace) (sp.ACE) (set 6)
+sp_hiflyf Hi Flyer (Ace) (sp.ACE) (set 7)
+sp_hiflyg Hi Flyer (Ace) (sp.ACE) (set 8)
+sp_hiflyh Hi Flyer (Ace) (sp.ACE) (set 9)
+sp_hifly Hi Flyer (Ace) (sp.ACE) (set 1)
+sp_hiflyi Hi Flyer (Ace) (sp.ACE) (set 10)
+sp_hiflyj Hi Flyer (Ace) (sp.ACE) (set 11)
+sp_hiflyk Hi Flyer (Ace) (sp.ACE) (set 12)
+sp_hiflyl Hi Flyer (Ace) (sp.ACE) (set 13)
+sp_hiflym Hi Flyer (Ace) (sp.ACE) (set 14)
+sp_hiflyn Hi Flyer (Ace) (sp.ACE) (set 15)
+sp_hiflyo Hi Flyer (Ace) (sp.ACE) (set 16)
+sp_hiflyp Hi Flyer (Ace) (sp.ACE) (set 17)
+sp_holida Holiday Club (Ace) (sp.ACE) (set 2)
+sp_holid Holiday Club (Ace) (sp.ACE) (set 1)
+spicaadv Spica Adventure (v2.03J)
+spiceup Spice It Up (Konami Endeavour)
+spiders2 Spiders (set 2)
+spiders3 Spiders (set 3)
+spider Spider
+spiders Spiders (set 1)
+spidmanj Spider-Man: The Videogame (Japan)
+spidman Spider-Man: The Videogame (World)
+spidmanu Spider-Man: The Videogame (US)
+spielbud Spiel Bude (German)
+spiero Super Pierrot (Japan)
+spikeofe Spikeout Final Edition
+spikeout Spikeout (Revision C)
+spiker2 Spiker (5/5/86)
+spiker3 Spiker (6/9/86)
+spiker Spiker
+spikes91 1991 Spikes (Italian bootleg, set 1)
+spikes91b 1991 Spikes (Italian bootleg, set 2)
+spinkick Hec's Spinkick
+spinlbrkj Spinal Breakers (Japan)
+spinlbrk Spinal Breakers (World)
+spinlbrku Spinal Breakers (US)
+spinmast Spin Master / Miracle Adventure
+spinner Spinner
+spitboss Super Pit Boss (9221-02A)
+sp_juras Jurassic Trail (Ace) (sp.ACE)
+spk115it Super Poker (v115IT)
+spk116it Super Poker (v116IT)
+spkrform Super Poker (v100xD03) / Formosa
+splash10 Splash! (Ver. 1.0 World)
+splash Splash! (Ver. 1.2 World)
+splat Splat!
+splatter2 Splatter House (World, old version (SH2))
+splatterj Splatter House (Japan, SH1)
+splatter Splatter House (World, new version (SH3))
+splmastr Spell Master (Russia) (Atronic)
+splndrbt Splendor Blast
+sp_lotto Lotto (Spanish) (Ace) (sp.ACE)
+spltsecp Split Second (Pinball)
+sp_magmoa Magic Money (Ace) (sp.ACE) (set 2)
+sp_magmob Magic Money (Ace) (sp.ACE) (set 3)
+sp_magmoc Magic Money (Ace) (sp.ACE) (set 4)
+sp_magmod Magic Money (Ace) (sp.ACE) (set 5)
+sp_magmo Magic Money (Ace) (sp.ACE) (set 1)
+sp_megmoa Mega Money (Ace) (sp.ACE) (set 2)
+sp_megmob Mega Money (Ace) (sp.ACE) (set 3)
+sp_megmoc Mega Money (Ace) (sp.ACE) (set 4)
+sp_megmod Mega Money (Ace) (sp.ACE) (set 5)
+sp_megmoe Mega Money (Ace) (sp.ACE) (set 6)
+sp_megmof Mega Money (Ace) (sp.ACE) (set 7)
+sp_megmog Mega Money (Ace) (sp.ACE) (set 8)
+sp_megmo Mega Money (Ace) (sp.ACE) (set 1)
+sp_monmaa Money Magic (Ace) (sp.ACE) (set 2)
+sp_monmab Money Magic (Ace) (sp.ACE) (set 3)
+sp_monmac Money Magic (Ace) (sp.ACE) (set 4)
+sp_monmad Money Magic (Ace) (sp.ACE) (set 5)
+sp_monma Money Magic (Ace) (sp.ACE) (set 1)
+sp_monmoa Money Mountain (Ace) (sp.ACE) (set 2)
+sp_monmob Money Mountain (Ace) (sp.ACE) (set 3)
+sp_monmoc Money Mountain (Ace) (sp.ACE) (set 4)
+sp_monmod Money Mountain (Ace) (sp.ACE) (set 5)
+sp_monmoe Money Mountain (Ace) (sp.ACE) (set 6)
+sp_monmof Money Mountain (Ace) (sp.ACE) (set 7)
+sp_monmog Money Mountain (Ace) (sp.ACE) (set 8)
+sp_monmo Money Mountain (Ace) (sp.ACE) (set 1)
+spnchoutj Super Punch-Out!! (Japan)
+sp_nudexa Nudge Explosion (Ace) (sp.ACE) (set 2)
+sp_nudex Nudge Explosion (Ace) (sp.ACE) (set 1)
+sp_onboxa On The Box (Ace) (sp.ACE) (set 2)
+sp_onboxb On The Box (Ace) (sp.ACE) (set 3)
+sp_onboxc On The Box (Ace) (sp.ACE) (set 4)
+sp_onboxd On The Box (Ace) (sp.ACE) (set 5)
+sp_onboxe On The Box (Ace) (sp.ACE) (set 6)
+sp_onboxf On The Box (Ace) (sp.ACE) (set 7)
+sp_onboxg On The Box (Ace) (sp.ACE) (set 8)
+sp_onboxh On The Box (Ace) (sp.ACE) (set 9)
+sp_onboxi On The Box (Ace) (sp.ACE) (set 10)
+sp_onboxj On The Box (Ace) (sp.ACE) (set 11)
+sp_onboxk On The Box (Ace) (sp.ACE) (set 12)
+sp_onboxl On The Box (Ace) (sp.ACE) (set 13)
+sp_onboxm On The Box (Ace) (sp.ACE) (set 14)
+sp_onboxn On The Box (Ace) (sp.ACE) (set 15)
+sp_onbox On The Box (Ace) (sp.ACE) (set 1)
+spookyi Spooky (Italian speech)
+spookyo Spooky Night (Version 1.0.1)
+spookyp Spooky
+spooky Spooky Night 2nd Edition (Version 2.0.4)
+spool3i Super Pool III (I-Vics)
+spool3 Super Pool III (English)
+spool99a Super Pool 99 (Version 0.33)
+spool99b Super Pool 99 (Version 0.31)
+spool99c Super Pool 99 (Version 0.26)
+spool99 Super Pool 99 (Version 0.36)
+sp_openba Open The Box (Ace) (sp.ACE) (set 2)
+sp_openbb Open The Box (Ace) (sp.ACE) (set 3)
+sp_openbc Open The Box (Ace) (sp.ACE) (set 4)
+sp_openbd Open The Box (Ace) (sp.ACE) (set 5)
+sp_openbe Open The Box (Ace) (sp.ACE) (set 6)
+sp_openbf Open The Box (Ace) (sp.ACE) (set 7)
+sp_openbg Open The Box (Ace) (sp.ACE) (set 8)
+sp_openbh Open The Box (Ace) (sp.ACE) (set 9)
+sp_openbi Open The Box (Ace) (sp.ACE) (set 10)
+sp_openb Open The Box (Ace) (sp.ACE) (set 1)
+spotty Spotty (Ver. 2.0.2)
+sp_payrsa Payrise (Ace) (sp.ACE) (set 2)
+sp_payrsb Payrise (Ace) (sp.ACE) (set 3)
+sp_payrsc Payrise (Ace) (sp.ACE) (set 4)
+sp_payrsd Payrise (Ace) (sp.ACE) (set 5)
+sp_payrse Payrise (Ace) (sp.ACE) (set 6)
+sp_payrsf Payrise (Ace) (sp.ACE) (set 7)
+sp_payrsg Payrise (Ace) (sp.ACE) (set 8)
+sp_payrsh Payrise (Ace) (sp.ACE) (set 9)
+sp_payrs Payrise (Ace) (sp.ACE) (set 1)
+sp_pistea On The Piste (Ace) (sp.ACE) (set 2)
+sp_pisteb On The Piste (Ace) (sp.ACE) (set 3)
+sp_pistec On The Piste (Ace) (sp.ACE) (set 4)
+sp_pisted On The Piste (Ace) (sp.ACE) (set 5)
+sp_pistee On The Piste (Ace) (sp.ACE) (set 6)
+sp_pistef On The Piste (Ace) (sp.ACE) (set 7)
+sp_pisteg On The Piste (Ace) (sp.ACE) (set 8)
+sp_pisteh On The Piste (Ace) (sp.ACE) (set 9)
+sp_pistei On The Piste (Ace) (sp.ACE) (set 10)
+sp_pistej On The Piste (Ace) (sp.ACE) (set 11)
+sp_pistek On The Piste (Ace) (sp.ACE) (set 12)
+sp_pistel On The Piste (Ace) (sp.ACE) (set 13)
+sp_pistem On The Piste (Ace) (sp.ACE) (set 14)
+sp_pisten On The Piste (Ace) (sp.ACE) (set 15)
+sp_piste On The Piste (Ace) (sp.ACE) (set 1)
+sp_pisteo On The Piste (Ace) (sp.ACE) (set 16)
+sp_pistep On The Piste (Ace) (sp.ACE) (set 17)
+sp_playaa Play It Again (Ace) (sp.ACE) (set 2)
+sp_playa Play It Again (Ace) (sp.ACE) (set 1)
+sp_pounda Pound For Pound (Ace) (sp.ACE) (set 2)
+sp_poundb Pound For Pound (Ace) (sp.ACE) (set 3)
+sp_poundbwba Pound For Pound (Ace/Bwb) (sp.ACE) (set 2)
+sp_poundbwbb Pound For Pound (Ace/Bwb) (sp.ACE) (set 3)
+sp_poundbwbc Pound For Pound (Ace/Bwb) (sp.ACE) (set 4)
+sp_poundbwbd Pound For Pound (Ace/Bwb) (sp.ACE) (set 5)
+sp_poundbwbe Pound For Pound (Ace/Bwb) (sp.ACE) (set 6)
+sp_poundbwbf Pound For Pound (Ace/Bwb) (sp.ACE) (set 7)
+sp_poundbwbg Pound For Pound (Ace/Bwb) (sp.ACE) (set 8)
+sp_poundbwb Pound For Pound (Ace/Bwb) (sp.ACE) (set 1)
+sp_poundc Pound For Pound (Ace) (sp.ACE) (set 4)
+sp_poundd Pound For Pound (Ace) (sp.ACE) (set 5)
+sp_pounde Pound For Pound (Ace) (sp.ACE) (set 6)
+sp_poundf Pound For Pound (Ace) (sp.ACE) (set 7)
+sp_poundg Pound For Pound (Ace) (sp.ACE) (set 8)
+sp_poundh Pound For Pound (Ace) (sp.ACE) (set 9)
+sp_poundi Pound For Pound (Ace) (sp.ACE) (set 10)
+sp_poundj Pound For Pound (Ace) (sp.ACE) (set 11)
+sp_poundk Pound For Pound (Ace) (sp.ACE) (set 12)
+sp_poundl Pound For Pound (Ace) (sp.ACE) (set 13)
+sp_poundm Pound For Pound (Ace) (sp.ACE) (set 14)
+sp_poundn Pound For Pound (Ace) (sp.ACE) (set 15)
+sp_poundo Pound For Pound (Ace) (sp.ACE) (set 16)
+sp_pound Pound For Pound (Ace) (sp.ACE) (set 1)
+sp_poundp Pound For Pound (Ace) (sp.ACE) (set 17)
+sp_prznaa Prize National (Ace) (sp.ACE) (set 2)
+sp_prznab Prize National (Ace) (sp.ACE) (set 3)
+sp_prznac Prize National (Ace) (sp.ACE) (set 4)
+sp_prznad Prize National (Ace) (sp.ACE) (set 5)
+sp_prznae Prize National (Ace) (sp.ACE) (set 6)
+sp_prznaf Prize National (Ace) (sp.ACE) (set 7)
+sp_prznag Prize National (Ace) (sp.ACE) (set 8)
+sp_przna Prize National (Ace) (sp.ACE) (set 1)
+sprbreak Spring Break
+sprbreaks Spring Break (single ball game)
+sprcros2a Super Cross II (Japan, set 2)
+sprcros2 Super Cross II (Japan, set 1)
+sprglbpg Super Glob (Pac-Man hardware) (German bootleg)
+sprglobp Super Glob (Pac-Man hardware)
+springer Springer
+sprint1 Sprint 1
+sprint2a Sprint 2 (set 2)
+sprint2 Sprint 2 (set 1)
+sprint8a Sprint 8 (play tag & chase)
+sprint8 Sprint 8
+sprk_090 South Park (0.90)
+sprk_096 South Park (0.96)
+sprk_103 South Park (1.03)
+sp_roofa Thru' The Roof (Ace) (sp.ACE) (set 2)
+sp_roof Thru' The Roof (Ace) (sp.ACE) (set 1)
+sprtauth Sports Authority
+sprtmtch Sports Match
+sprtshot Sports Shooting USA
+sp_skylma The Sky's The Limit Club (Ace) (sp.ACE) (set 2)
+sp_skylm The Sky's The Limit Club (Ace) (sp.ACE) (set 1)
+sp_spella Spellbound (Ace) (sp.ACE) (set 2)
+sp_spellb Spellbound (Ace) (sp.ACE) (set 3)
+sp_spellc Spellbound (Ace) (sp.ACE) (set 4)
+sp_spelld Spellbound (Ace) (sp.ACE) (set 5)
+sp_spelle Spellbound (Ace) (sp.ACE) (set 6)
+sp_spellf Spellbound (Ace) (sp.ACE) (set 7)
+sp_spellg Spellbound (Ace) (sp.ACE) (set 8)
+sp_spelli Spellbound (Ace) (sp.ACE) (set 10)
+sp_spellj Spellbound (Ace) (sp.ACE) (set 11)
+sp_spell Spellbound (Ace) (sp.ACE) (set 1)
+spss4240 S-Plus (SS4240) Coral Reef
+spstn_l5 Space Station (L-5)
+sp_swopa Swop Shop (Ace) (sp.ACE) (set 2)
+sp_swopb Swop Shop (Ace) (sp.ACE) (set 3)
+sp_swopc Swop Shop (Ace) (sp.ACE) (set 4)
+sp_swopd Swop Shop (Ace) (sp.ACE) (set 5)
+sp_swope Swop Shop (Ace) (sp.ACE) (set 6)
+sp_swopf Swop Shop (Ace) (sp.ACE) (set 7)
+sp_swopg Swop Shop (Ace) (sp.ACE) (set 8)
+sp_swop Swop Shop (Ace) (sp.ACE) (set 1)
+sp_timema Time Machine (Ace) (sp.ACE) (set 2)
+sp_timemb Time Machine (Ace) (sp.ACE) (set 3)
+sp_timemc Time Machine (Ace) (sp.ACE) (set 4)
+sp_timemd Time Machine (Ace) (sp.ACE) (set 5)
+sp_timeme Time Machine (Ace) (sp.ACE) (set 6)
+sp_timemf Time Machine (Ace) (sp.ACE) (set 7)
+sp_timemg Time Machine (Ace) (sp.ACE) (set 8)
+sp_timemh Time Machine (Ace) (sp.ACE) (set 9)
+sp_timemi Time Machine (Ace) (sp.ACE) (set 10)
+sp_timemj Time Machine (Ace) (sp.ACE) (set 11)
+sp_timemk Time Machine (Ace) (sp.ACE) (set 12)
+sp_timem Time Machine (Ace) (sp.ACE) (set 1)
+sp_tkpika Take Your Pick (Ace) (sp.ACE) (set 2)
+sp_tkpikb Take Your Pick (Ace) (sp.ACE) (set 3)
+sp_tkpikc Take Your Pick (Ace) (sp.ACE) (set 4)
+sp_tkpikd Take Your Pick (Ace) (sp.ACE) (set 5)
+sp_tkpike Take Your Pick (Ace) (sp.ACE) (set 6)
+sp_tkpikf Take Your Pick (Ace) (sp.ACE) (set 7)
+sp_tkpik Take Your Pick (Ace) (sp.ACE) (set 1)
+sp_tza Twilight Zone (Ace) (sp.ACE) (set 2)
+sp_tzb Twilight Zone (Ace) (sp.ACE) (set 3)
+sp_tzbwb Twilight Zone (Ace/Bwb) (sp.ACE)
+sp_tzc Twilight Zone (Ace) (sp.ACE) (set 4)
+sp_tzd Twilight Zone (Ace) (sp.ACE) (set 5)
+sp_tze Twilight Zone (Ace) (sp.ACE) (set 6)
+sp_tzfea Twilight Zone - Further Encounters (Ace) (sp.ACE) (set 2)
+sp_tzfeb Twilight Zone - Further Encounters (Ace) (sp.ACE) (set 3)
+sp_tzfec Twilight Zone - Further Encounters (Ace) (sp.ACE) (set 4)
+sp_tzfed Twilight Zone - Further Encounters (Ace) (sp.ACE) (set 5)
+sp_tzfee Twilight Zone - Further Encounters (Ace) (sp.ACE) (set 6)
+sp_tzfef Twilight Zone - Further Encounters (Ace) (sp.ACE) (set 7)
+sp_tzfeg Twilight Zone - Further Encounters (Ace) (sp.ACE) (set 8)
+sp_tzfeh Twilight Zone - Further Encounters (Ace) (sp.ACE) (set 9)
+sp_tzfei Twilight Zone - Further Encounters (Ace) (sp.ACE) (set 10)
+sp_tzfej Twilight Zone - Further Encounters (Ace) (sp.ACE) (set 11)
+sp_tzfek Twilight Zone - Further Encounters (Ace) (sp.ACE) (set 12)
+sp_tzfel Twilight Zone - Further Encounters (Ace) (sp.ACE) (set 13)
+sp_tzfem Twilight Zone - Further Encounters (Ace) (sp.ACE) (set 14)
+sp_tzfen Twilight Zone - Further Encounters (Ace) (sp.ACE) (set 15)
+sp_tzfeo Twilight Zone - Further Encounters (Ace) (sp.ACE) (set 16)
+sp_tzfep Twilight Zone - Further Encounters (Ace) (sp.ACE) (set 17)
+sp_tzfeq Twilight Zone - Further Encounters (Ace) (sp.ACE) (set 18)
+sp_tzfer Twilight Zone - Further Encounters (Ace) (sp.ACE) (set 19)
+sp_tzfes Twilight Zone - Further Encounters (Ace) (sp.ACE) (set 20)
+sp_tzfet Twilight Zone - Further Encounters (Ace) (sp.ACE) (set 21)
+sp_tzfe Twilight Zone - Further Encounters (Ace) (sp.ACE) (set 1)
+sp_tzfeu Twilight Zone - Further Encounters (Ace) (sp.ACE) (set 22)
+sp_tzf Twilight Zone (Ace) (sp.ACE) (set 7)
+sp_tzg Twilight Zone (Ace) (sp.ACE) (set 8)
+sp_tzh Twilight Zone (Ace) (sp.ACE) (set 9)
+sp_tz Twilight Zone (Ace) (sp.ACE) (set 1)
+spuzboblj Super Puzzle Bobble (V2.04J)
+spuzbobl Super Puzzle Bobble (V2.05O)
+sp_woolpa Woolpack (Ace) (sp.ACE) (set 2)
+sp_woolpb Woolpack (Ace) (sp.ACE) (set 3)
+sp_woolpc Woolpack (Ace) (sp.ACE) (set 4)
+sp_woolpd Woolpack (Ace) (sp.ACE) (set 5)
+sp_woolpe Woolpack (Ace) (sp.ACE) (set 6)
+sp_woolpj Woolpack (Ace) (sp.ACE) (set 11)
+sp_woolpk Woolpack (Ace) (sp.ACE) (set 12)
+sp_woolpl Woolpack (Ace) (sp.ACE) (set 13)
+sp_woolpm Woolpack (Ace) (sp.ACE) (set 14)
+sp_woolpn Woolpack (Ace) (sp.ACE) (set 15)
+sp_woolpo Woolpack (Ace) (sp.ACE) (set 16)
+sp_woolp Woolpack (Ace) (sp.ACE) (set 1)
+spyhunt2a Spy Hunter II (rev 1)
+spyhunt2 Spy Hunter II (rev 2)
+spyhuntp Spy Hunter (Playtronic license)
+spyhuntr Spy Hunter (Pinball)
+spyhunt Spy Hunter
+spy S.P.Y. - Special Project Y (World ver. N)
+spyu S.P.Y. - Special Project Y (US ver. M)
+sp_zigzga Zig Zag (Ace) (sp.ACE) (set 2)
+sp_zigzgb Zig Zag (Ace) (sp.ACE) (set 3)
+sp_zigzgc Zig Zag (Ace) (sp.ACE) (set 4)
+sp_zigzgd Zig Zag (Ace) (sp.ACE) (set 5)
+sp_zigzge Zig Zag (Ace) (sp.ACE) (set 6)
+sp_zigzgf Zig Zag (Ace) (sp.ACE) (set 7)
+sp_zigzgg Zig Zag (Ace) (sp.ACE) (set 8)
+sp_zigzgh Zig Zag (Ace) (sp.ACE) (set 9)
+sp_zigzgi Zig Zag (Ace) (sp.ACE) (set 10)
+sp_zigzgj Zig Zag (Ace) (sp.ACE) (set 11)
+sp_zigzgk Zig Zag (Ace) (sp.ACE) (set 12)
+sp_zigzgl Zig Zag (Ace) (sp.ACE) (set 13)
+sp_zigzgm Zig Zag (Ace) (sp.ACE) (set 14)
+sp_zigzg Zig Zag (Ace) (sp.ACE) (set 1)
+sqbert Faster, Harder, More Challenging Q*bert (prototype)
+sqixb1 Super Qix (bootleg set 1)
+sqixb2 Super Qix (bootleg set 2)
+sqixr1 Super Qix (World, Rev 1)
+sqix Super Qix (World, Rev 2)
+sqixu Super Qix (US)
+squaitsa Squash (Itisa)
+squash Squash (Ver. 1.0)
+sraider Space Raider
+srally2 Sega Rally 2
+srally2x Sega Rally 2 DX
+srallyca Sega Rally Championship - DX (Revision A)
+srallycb Sega Rally Championship - TWIN (Revision B)
+srallyc Sega Rally Championship - TWIN (Revision C)
+srangerb Super Ranger (older, bootleg)
+srangern Super Ranger (older, NOVA license)
+srangero Super Ranger (older)
+sranger Super Ranger (v2.0)
+srangerw Super Ranger (older, WDK license)
+srdarwinj Super Real Darwin (Japan)
+srdarwin Super Real Darwin (World)
+srdmissn S.R.D. Mission
+srmdb Sunset Riders (bootleg of Megadrive version)
+srmp1 Super Real Mahjong Part 1 (Japan)
+srmp2 Super Real Mahjong Part 2 (Japan)
+srmp3 Super Real Mahjong Part 3 (Japan)
+srmp4 Super Real Mahjong PIV (Japan)
+srmp5 Super Real Mahjong P5
+srmp6 Super Real Mahjong P6 (Japan)
+srmp7 Super Real Mahjong P7 (Japan)
+srmvs Super Real Mahjong VS
+srockbwl Super Rock and Bowl (V1.1)
+srumbler2 The Speed Rumbler (set 2)
+srumbler3 The Speed Rumbler (set 3)
+srumbler The Speed Rumbler (set 1)
+sryudens Mahjong Seiryu Densetsu (Japan, NM502)
+ss_01 Scared Stiff (D0.1R with sound rev.25)
+ss_03 Scared Stiff (0.3)
+ss_12 Scared Stiff (1.2)
+ss_14 Scared Stiff (1.4)
+ss_15 Scared Stiff (1.5)
+ssanchan Sanrin San Chan (Japan)
+sscandal Seishun Scandal (315-5132, Japan)
+sscope2 Silent Scope 2
+sscopea Silent Scope (ver xxA, Ver 1.00)
+sscopeb Silent Scope (ver xxB, Ver 1.20)
+sscopec Silent Scope (ver xxC, Ver 1.30)
+sscopefh Silent Scope Fortune Hunter
+sscope Silent Scope (ver xxD, Ver 1.33)
+sscopex Silent Scope EX (ver UAA)
+ssf2ar1 Super Street Fighter II: The New Challengers (Asia 930914)
+ssf2a Super Street Fighter II: The New Challengers (Asia 931005)
+ssf2h Super Street Fighter II: The New Challengers (Hispanic 930911)
+ssf2jr1 Super Street Fighter II: The New Challengers (Japan 930911)
+ssf2jr2 Super Street Fighter II: The New Challengers (Japan 930910)
+ssf2j Super Street Fighter II: The New Challengers (Japan 931005)
+ssf2mdb Super Street Fighter II - The New Challengers (bootleg of Japanese MegaDrive version)
+ssf2r1 Super Street Fighter II: The New Challengers (World 930911)
+ssf2 Super Street Fighter II: The New Challengers (World 931005)
+ssf2tad Super Street Fighter II Turbo (Asia 940223 Phoenix Edition) (bootleg)
+ssf2ta Super Street Fighter II Turbo (Asia 940223)
+ssf2tbd Super Street Fighter II: The Tournament Battle (World 931119 Phoenix Edition) (bootleg)
+ssf2th Super Street Fighter II Turbo (Hispanic 940223)
+ssf2t Super Street Fighter II Turbo (World 940223)
+ssf2tur1 Super Street Fighter II Turbo (USA 940223)
+ssf2tu Super Street Fighter II Turbo (USA 940323)
+ssf2ud Super Street Fighter II: The New Challengers (USA 930911 Phoenix Edition) (bootleg)
+ssf2u Super Street Fighter II: The New Challengers (USA 930911)
+ssf2xjd Super Street Fighter II X: Grand Master Challenge (Japan 940223 Phoenix Edition) (bootleg)
+ssf2xjr Super Street Fighter II X: Grand Master Challenge (Japan 940223 rent version)
+ssf2xj Super Street Fighter II X: Grand Master Challenge (Japan 940223)
+ssfindo See See Find Out
+sshanghab Super Shanghai Dragon's Eye (World, bootleg)
+sshangha Super Shanghai Dragon's Eye (Japan)
+sshootep Sharpshooter
+sshooter11 Sharpshooter (Rev 1.1)
+sshooter12 Sharpshooter (Rev 1.2)
+sshooter17 Sharpshooter (Rev 1.7)
+sshooter Sharpshooter (Rev 1.9)
+sshootr2 Sharp Shooter II
+sshot Super Shot
+sshtl_l7 Space Shuttle (L-7)
+sshtlzac Space Shuttle (Zaccaria)
+sshuttle1 Space Shuttle (Taito) (set 2)
+sshuttle Space Shuttle (Taito) (set 1)
+ssia Super Space Invaders '91 (World)
+ssideki2 Super Sidekicks 2 - The World Championship / Tokuten Ou 2 - real fight football (NGM-061)(NGH-061)
+ssideki3 Super Sidekicks 3 - The Next Glory / Tokuten Ou 3 - eikou e no michi
+ssideki4 The Ultimate 11 - The SNK Football Championship / Tokuten Ou - Honoo no Libero
+ssideki Super Sidekicks / Tokuten Ou
+ssingles Swinging Singles (US)
+ssipkr24 SSI Poker (v2.4)
+ssipkr30 SSI Poker (v3.0)
+ssipkr40 SSI Poker (v4.0)
+ssi Super Space Invaders '91 (World, Rev 1)
+ssjkrpkr Southern Systems Joker Poker
+sslama Super Slam (set 2)
+sslamb Super Slam (set 3)
+sslam Super Slam (set 1)
+ssmissin S.S. Mission
+ssoldier Superior Soldiers (US)
+ssozumo Syusse Oozumou (Japan)
+sspac2k1 Super Space 2001
+sspacaho Space Attack / Head On
+sspaceat2 Space Attack (upright set 2)
+sspaceat3 Space Attack (upright set 3)
+sspaceatc Space Attack (cocktail)
+sspaceat Space Attack (upright set 1)
+sspeedr Super Speed Race
+ssprint1 Super Sprint (rev 1)
+ssprint3 Super Sprint (rev 3)
+ssprintf Super Sprint (French)
+ssprintg1 Super Sprint (German, rev 1)
+ssprintg Super Sprint (German, rev 2)
+ssprints Super Sprint (Spanish)
+ssprint Super Sprint (rev 4)
+ssriders2 Sunset Riders 2 (bootleg 4 Players ver ADD)
+ssridersabd Sunset Riders (2 Players ver ABD)
+ssridersadd Sunset Riders (4 Players ver ADD)
+ssridersb Sunset Riders (bootleg 4 Players ver ADD)
+ssriderseaa Sunset Riders (4 Players ver EAA)
+ssridersebc Sunset Riders (2 Players ver EBC)
+ssridersebd Sunset Riders (2 Players ver EBD)
+ssridersjac Sunset Riders (4 Players ver JAC)
+ssridersjad Sunset Riders (4 Players ver JAD)
+ssridersjbd Sunset Riders (2 Players ver JBD)
+ssriders Sunset Riders (4 Players ver EAC)
+ssridersuab Sunset Riders (4 Players ver UAB)
+ssridersuac Sunset Riders (4 Players ver UAC)
+ssridersubc Sunset Riders (2 Players ver UBC)
+ssridersuda Sunset Riders (4 Players ver UDA)
+ssrj Super Speed Race Junior (Japan)
+sss Steep Slope Sliders (JUET 981110 V1.000)
+sstar97 Super Star 97 / Ming Xing 97 (version V153B)
+sstarbtl Super Star Battle
+sstarcrs Super Star Crest
+sstar Super Star
+sstingry Super Stingray (Japan)
+sstrangr2 Space Stranger 2
+sstrangr Space Stranger
+sstrike Super Strike Bowling
+sst Supersonic
+ssvc_a26 Secret Service (2.6)
+ssvc_b26 Secret Service (2.6 alternate sound)
+stactics Space Tactics
+stadhero Stadium Hero (Japan)
+stadhr96j Stadium Hero '96 (Japan, EAD)
+stagger1 Stagger I (Japan)
+stakwin2 Stakes Winner 2
+stakwin Stakes Winner / Stakes Winner - GI kinzen seiha e no michi
+star100 Ming Xing 100 (Star 100)
+starbladj Starblade (Japan)
+starblad Starblade (World)
+starcas1 Star Castle (older)
+starcase Star Castle (Mottoeis)
+starcasp Star Castle (prototype)
+starcas Star Castle (version 3)
+starcrus Star Cruiser
+starfght Star Fighter
+starfgmc Starfighter (Moon Cresta bootleg)
+starfigh Star Fighter (v1)
+starfir2 Star Fire 2
+starfirea Star Fire (set 2)
+starfire Star Fire (set 1)
+starfirpa Star Fire (alternate set)
+starfirp Star Fire
+starforca Star Force (encrypted, set 2)
+starforcb Star Force (encrypted, bootleg)
+starforce Star Force (encrypted, set 1)
+starforc Star Force
+stargate Stargate
+stargatp1 Stargate (rev.1)
+stargatp2 Stargate (rev.2)
+stargatp3 Stargate (rev.3)
+stargatp4 Stargate (rev.4)
+stargatp Stargate (Pinball)
+stargladj Star Gladiator Episode I: Final Crusade (Japan 960627)
+starglad Star Gladiator Episode I: Final Crusade (USA 960627)
+stargld2 Star Gladiator 2: Nightmare of Bilstein (Japan 980316)
+stargoda Star God (alternate sound)
+stargod Star God
+stargrds Star Guards
+stargzr Stargazer
+starhawk Star Hawk
+starjacks Star Jacker (Stern Electronics)
+starjack Star Jacker (Sega)
+starlstr Vs. Star Luster
+starrkr Star Raker
+starshot Star Shooter
+starshp1 Starship 1
+starshpp Starship 1 (prototype?)
+starsldr Star Soldier: Vanishing Earth
+stars Stars
+starswep Star Sweep (Japan, STP1/VER.A)
+startrek Star Trek
+startrep Star Trek (Pinball)
+startrgn Star Trigon (Japan, STT1 Ver.A)
+startrip Star Trip
+startrkd Star Trek (Defender bootleg)
+startrks Star Trek (Head On hardware)
+startrp Starship Troopers
+starw1 Star Wars (bootleg of Galaxy Wars, set 2)
+starwarr Star Warrior
+starwars1 Star Wars (set 2)
+starw Star Wars (bootleg of Galaxy Wars, set 1)
+starzan Super Tarzan (Italy, V100I)
+statriv2 Triv Two
+statriv2v Triv Two (Vertical)
+statriv4 Triv Four
+statusbj Status Black Jack (V1.0c)
+stbsub Treasure Bonus (Subsino, v1.6)
+stcca Sega Touring Car Championship (Revision A)
+stccb Sega Touring Car Championship (Revision B)
+stcc Sega Touring Car Championship
+stdragona Saint Dragon (set 2)
+stdragonb Saint Dragon (bootleg)
+stdragon Saint Dragon (set 1)
+stealsee Steal See
+steeltal1 Steel Talons (rev 1)
+steeltalg Steel Talons (German, rev 2)
+steeltalp Steel Talons (prototype)
+steeltal Steel Talons (rev 2)
+steelwkr Steel Worker
+steeplec Steeplechase [TTL]
+stellcas Stellar Castle (Elettronolo)
+stellecu Stelle e Cubi (Italy)
+step3 Stepping 3 Superior
+stepchmp Step Champ (GQ930 VER. JA)
+stepstag Stepping Stage Special
+stera Steraranger (Moon Cresta bootleg)
+stest Speed Test
+stfighta Street Fight (bootleg?)
+stfight Street Fight (Germany)
+st_game unknown pinball game
+stg Strike Gunner S.T.G
+stinger2 Stinger (prototype?)
+stinger Stinger
+stingray Stingray
+stkclmnsj Stack Columns (Japan)
+stkclmns Stack Columns (World)
+stk_sprs Strikes and Spares
+stlforce Steel Force
+stlwr_l2 Stellar Wars (L-2)
+stmbladej Storm Blade (Japan)
+stmblade Storm Blade (US)
+stoffy Super Toffy
+stoffyu Super Toffy (Unico license)
+st_ohla Oh La La (Stella)
+stompin Stompin' (4/4/86)
+stoneage Stoneage (bootleg of Caveman Ninja)
+stonebal2 Stone Ball (2 Players)
+stonebal Stone Ball (4 Players)
+storming Storming Party / Riku Kai Kuu Saizensen
+strahla Koutetsu Yousai Strahl (Japan set 2)
+strahl Koutetsu Yousai Strahl (Japan set 1)
+strapids Shooting the Rapids
+stratab1 Strata Bowling (V1)
+stratgys Strategy X (Stern Electronics)
+stratgyx Strategy X
+stratof Raiga - Strato Fighter (US)
+stratvoxb Stratovox (bootleg)
+stratvox Stratovox
+strax_p7 Star Trax (domestic prototype)
+streaknga Streaking (set 2)
+streakng Streaking (set 1)
+streetg2r5 Street Games II (Revision 5)
+streetgr3 Street Games (Revision 3)
+streetg Street Games (Revision 4)
+streetsm1 Street Smart (US version 1)
+streetsmj Street Smart (Japan version 1)
+streetsm Street Smart (US version 2)
+streetsmw Street Smart (World version 1)
+stress Stress Busters (J 981020 V1.000)
+strfbomb Strafe Bomb (bootleg of Scramble)
+strhoop Street Hoop / Street Slam / Dunk Dream (DEM-004)(DEH-004)
+strider2a Strider 2 (Asia 991213)
+striderj Strider Hiryu (Japan)
+strider Strider (USA, B-Board 89624B-2)
+striderua Strider (USA, B-Board 89624B-3)
+strike Strike
+strikext Striker Xtreme (1.02)
+strik_l4 Strike Master (L-4)
+strkfgtrj Strike Fighter (Japan)
+strkfgtr Strike Fighter (World)
+strkforc Strike Force (rev 1 02/25/91)
+strknew Striker Xtreme (ARM7 Sound Board)
+strkzone Strike Zone Baseball
+strlink Strong Link (Russia) (Extrema)
+strlt_l1 Star Light (L-1)
+strngscg Strange Science (German)
+strngsci Strange Science
+strnskil Strength & Skill
+strongx Strong X
+strsphnx Star's Phoenix (Italian speech)
+strtdriv Street Drivin' (prototype)
+strtheat Street Heat
+strvmstr Super Trivia Master
+strxt_fr Striker Xtreme (France)
+strxt_gr Striker Xtreme (Germany)
+strxt_it Striker Xtreme (Italy)
+strxt_sp Striker Xtreme (Spain)
+strxt_uk Striker Xtreme (UK)
+sttng_g7 Star Trek: The Next Generation (LG-7)
+sttng_l1 Star Trek: The Next Generation (LX-1)
+sttng_l2 Star Trek: The Next Generation (LX-2)
+sttng_l3 Star Trek: The Next Generation (LX-3)
+sttng_l7 Star Trek: The Next Generation (LX-7)
+sttng_p4 Star Trek: The Next Generation (P-4)
+sttng_p5 Star Trek: The Next Generation (P-5)
+sttng_p8 Star Trek: The Next Generation (P-8)
+sttng_s7 Star Trek: The Next Generation (LX-7) SP1
+sttng_x7 Star Trek: The Next Generation (LX-7 Special)
+stunrun0 S.T.U.N. Runner (rev 0)
+stunrun2e S.T.U.N. Runner (rev 2, Europe)
+stunrun2 S.T.U.N. Runner (rev 2)
+stunrun3e S.T.U.N. Runner (rev 3, Europe)
+stunrun3 S.T.U.N. Runner (rev 3)
+stunrun4 S.T.U.N. Runner (rev 4)
+stunrun5 S.T.U.N. Runner (rev 5)
+stunrune S.T.U.N. Runner (rev 5, Europe)
+stunrunj S.T.U.N. Runner (rev 7, Japan)
+stunrunp S.T.U.N. Runner (upright prototype)
+stunrun S.T.U.N. Runner (rev 6)
+stuntair Stunt Air
+stuntcyc Stunt Cycle [TTL]
+stvbios ST-V Bios
+st_vulkn Vulkan (Stella)
+stwr_102 Star Wars (1.02)
+stwr_103 Star Wars (1.03)
+stwr_104 Star Wars (1.04)
+stwr_a14 Star Wars (Display Rev.1.04)
+stwr_e12 Star Wars (1.02 England)
+stwr_g11 Star Wars (1.01 Germany)
+styphp Stunt Typhoon Plus
+su2000 SU2000
+subhuntr Sub Hunter (Model Racing)
+subhunt Sub Hunter (Gremlin / Taito)
+submar Submarine (Midway)
+subroc3d Subroc-3D
+subs Subs
+sub Submarine (Sigma)
+sucasino Super Casino
+suchipi Idol Janshi Suchie-Pai Special (Japan)
+suhosong Su Ho Seong
+suikoenb Suiko Enbu / Outlaws of the Lost Dynasty (JUETL 950314 V2.001)
+sukuinuf Quiz and Variety Suku Suku Inufuku 2 (IN2 Ver. A)
+sultanw Sultan's Wish (Konami Endeavour)
+sundance Sundance
+supbtimea Super Burger Time (World, set 2)
+supbtimej Super Burger Time (Japan)
+supbtime Super Burger Time (World, set 1)
+supcrash Super Crash (bootleg of Head On)
+supdrapoa Super Draw Poker (set 2)
+supdrapob Super Draw Poker (bootleg)
+supdrapo Super Draw Poker (set 1)
+supduck Super Duck
+super21 Super Twenty One
+superabco Super ABC (Pac-Man multigame kit, Mar. 08 1999)
+superabc Super ABC (Pac-Man multigame kit, Sep. 03 1999)
+superbik Superbike
+superbon Agent Super Bond (Super Cobra conversion)
+superbug Super Bug
+superbwl Super Bowl (Version 16.03B)
+superchsj Super Chase - Criminal Termination (Japan)
+superchs Super Chase - Criminal Termination (World)
+superchsu Super Chase - Criminal Termination (US)
+supercrd Super Card (encrypted)
+superdbl Super Double (French)
+superdbz Super Dragon Ball Z (DB1 Ver. B)
+superdix Super Dixieland (Bingo)
+superdqa Super Don Quix-ote (Short Scenes, Alt)
+superdqs Super Don Quix-ote (Short Scenes)
+superdq Super Don Quix-ote (Long Scenes)
+supergm3 Super Game III
+supergs Super Galaxians (Silver Systems)
+superg Super Galaxians (galaxiana hack)
+supergx Super GX
+supermanj Superman (Japan)
+superman Superman (World)
+supermanu Superman (US)
+supermap Superman (Pinball)
+superpacm Super Pac-Man (Midway)
+superpac Super Pac-Man
+superspy The Super Spy (NGM-011)(NGH-011)
+superten Super Ten V8.3
+supertnk Super Tank
+supertr2 Super Triv II
+supertr3 Super Triv III
+superxm Super-X (Mitchell)
+superx Super-X (NTC)
+supjolly Super Jolly
+suplup Super Lup Lup Puzzle / Zhuan Zhuan Puzzle (version 4.0 / 990518)
+supmodel Super Model
+supnudg2 Super Nudger II - P173 (Version 5.21)
+suprball Super Ball (Version 1.3)
+suprbowl Super Bowl
+suprglob Super Glob
+suprgolf Super Crowns Golf (Japan)
+suprheli Super Heli (Super Cobra bootleg)
+suprleag Super League (FD1094 317-0045)
+suprlocoo Super Locomotive
+suprloco Super Locomotive (Rev.A)
+suprmatkd Super Missile Attack (not encrypted)
+suprmatk Super Missile Attack (for rev 1)
+suprmous Super Mouse
+suprmrioa Vs. Super Mario Bros. (set ?, harder)
+suprmriobl Vs. Super Mario Bros. (bootleg with Z80, set 1)
+suprmrio Vs. Super Mario Bros. (set SM4-4 E)
+suprnova Super Nova
+suprpick Super Picker
+suprpokra Super Poker (Version 10.15S)
+suprpokrb Super Poker (Version 10.10)
+suprpokr Super Poker (Version 10.19S)
+suprpool Super Pool (9743 rev.01)
+suprridr Super Rider
+suprslam From TV Animation Slam Dunk - Super Slams
+suprstar Super Stars
+suprtrio Super Trio
+supxevs Vs. Super Xevious
+suratka Surprise Attack (Asia ver. L)
+suratkj Surprise Attack (Japan ver. M)
+suratk Surprise Attack (World ver. K)
+sureshop Sure Shot (Pinball)
+sureshot Sure Shot
+surfnsaf Surf'n Safari
+surfplnt40 Surf Planet (Version 4.0)
+surfplnt Surf Planet (Version 4.1)
+survartsj Survival Arts (Japan)
+survarts Survival Arts (World)
+survartsu Survival Arts (USA)
+survival Survival
+sushimar Itazura Daisuki! Sushimaru Kun
+susume Susume! Taisen Puzzle-Dama (GV027 Japan 1.20)
+sutapper Tapper (Suntory)
+suzuk8h2j Suzuka 8 Hours 2 (Japan, Rev B)
+suzuk8h2 Suzuka 8 Hours 2 (World, Rev B)
+suzuka8hj Suzuka 8 Hours (Japan, Rev B)
+suzuka8h Suzuka 8 Hours (World, Rev C)
+suzume Watashiha Suzumechan (Japan)
+svcboot SNK vs. Capcom - SVC Chaos (bootleg)
+svcplusa SNK vs. Capcom - SVC Chaos Plus (bootleg set 2)
+svcplus SNK vs. Capcom - SVC Chaos Plus (bootleg set 1)
+svc SNK vs. Capcom - SVC Chaos (NGM-2690)(NGH-2690)
+svcsplus SNK vs. Capcom - SVC Chaos Super Plus (bootleg)
+svf Super Visual Football: European Sega Cup
+svolleyk Super Volleyball (Korea)
+svolley Super Volleyball (Japan)
+svolleyu Super Volleyball (US)
+svolly91 Super Volley '91 (Japan)
+svs Super Visual Soccer: Sega Cup (US)
+swarm Swarm (bootleg?)
+swa Star Wars Arcade
+swatpolc SWAT Police
+swat SWAT (315-5048)
+swcourtj Super World Court (Japan)
+swcourt Super World Court (World)
+swe1pb Pinball 2000: Star Wars Episode 1
+sweetgal Sweet Gal (Japan 850510 SWG 1-02)
+swimmera Swimmer (set 2)
+swimmerb Swimmer (set 3)
+swimmer Swimmer (set 1)
+swingin Swingin In The Green (Russian)
+swisspkr Swiss Poker ('50 SG-.10', V2.5)
+swrds_l2 Swords of Fury (L-2)
+sws92g Super World Stadium '92 Gekitouban (Japan)
+sws92 Super World Stadium '92 (Japan)
+sws93 Super World Stadium '93 (Japan)
+sws95 Super World Stadium '95 (Japan)
+sws96 Super World Stadium '96 (Japan)
+sws97 Super World Stadium '97 (Japan)
+sws Super World Stadium (Japan)
+swtril41 Star Wars Trilogy (4.01)
+swtril43 Star Wars Trilogy (4.03)
+swtrilgya Star Wars Trilogy
+swtrilgy Star Wars Trilogy (Revision A)
+sxeviousj Super Xevious (Japan)
+sxevious Super Xevious
+sxyreac2 Pachinko Sexy Reaction 2 (Japan)
+sxyreact Pachinko Sexy Reaction (Japan)
+sys1test System 1 Test prom
+sys246 System 246 BIOS
+sys256 System 256 BIOS
+sys573 System 573 BIOS
+syvalionp Syvalion (World, prototype)
+syvalion Syvalion (Japan)
+szaxxon Super Zaxxon (315-5013)
+szone_l2 Strike Zone (Shuffle) (L-2)
+szone_l5 Strike Zone (Shuffle) (L-5)
+t2_l2 Terminator 2: Judgment Day (L-2)
+t2_l3 Terminator 2: Judgment Day (L-3)
+t2_l4 Terminator 2: Judgment Day (L-4)
+t2_l6 Terminator 2: Judgment Day (L-6)
+t2_l8 Terminator 2: Judgment Day (L-8)
+t2_p2f Terminator 2: Judgment Day (P-2F) Profanity
+t3new Terminator 3: Rise of the Machines (ARM7 Sound Board)
+tabpkr Unknown Tab Austria Poker
+tacscan Tac/Scan
+tactcian2 Tactician (set 2)
+tactcian Tactician (set 1)
+tafg_h3 The Addams Family Special Collectors Edition (H-3)
+tafg_la2 The Addams Family Special Collectors Edition (LA-2)
+tafg_la3 The Addams Family Special Collectors Edition (LA-3)
+tafg_lx3 The Addams Family Special Collectors Edition Gold (LX-3)
+taf_h4 The Addams Family (H-4)
+taf_l1 The Addams Family (L-1)
+taf_l2 The Addams Family (L-2)
+taf_l3 The Addams Family (L-3)
+taf_l4 The Addams Family (L-4)
+taf_l5 The Addams Family (L-5)
+taf_l6 The Addams Family (L-6)
+taf_l7 The Addams Family (Prototype L-5) (L-7)
+taf_p2 The Addams Family (Prototype) (P-2)
+tagteamp2 Tag-Team Wrestling (rev.2)
+tagteamp Tag-Team Wrestling
+tagteam Tag Team Wrestling
+taiko10 Taiko No Tatsujin 10 (T101001-NA-A)
+taiko7 Taiko No Tatsujin 7 (TK71-NA-A)
+taiko8 Taiko No Tatsujin 8 (TK8100-1-NA-A)
+taiko9 Taiko No Tatsujin 9 (TK91001-NA-A)
+tail2nos Tail to Nose - Great Championship
+tailg Tailgunner
+taitest Taito Test Fixture
+taitofx1 Taito FX1
+taitogn Taito GNET
+taitotz Type Zero BIOS
+taiwanmb Taiwan Mahjong [BET] (Japan 881208)
+tajmah Tajmahal (Russia) (Atronic)
+take5 Take 5 [TTL]
+takefive Take Five
+talbot Talbot
+tangtang Tang Tang (ver. 0526, 26/05/2000)
+tank8a Tank 8 (set 2)
+tank8b Tank 8 (set 3)
+tank8c Tank 8 (set 4)
+tank8d Tank 8 (set 5)
+tank8 Tank 8 (set 1)
+tankbatl Tank Battle (prototype rev. 4/21/92)
+tankbattb Tank Battalion (bootleg)
+tankbatt Tank Battalion
+tankbust Tank Busters
+tankfrce4 Tank Force (US, 4 Player)
+tankfrcej Tank Force (Japan)
+tankfrce Tank Force (US, 2 Player)
+tankii Tank II [TTL]
+tank Tank/Tank Cocktail [TTL]
+tantrbl Puzzle & Action: Tant-R (Japan) (bootleg set 1)
+tantrkor Puzzle & Action: Tant-R (Korea)
+tantr Puzzle & Action: Tant-R (Japan)
+taotaido3 Tao Taido (2/3 button version)
+taotaido Tao Taido (2 button version)
+tapatune Tap a Tune
+tappera Tapper (Budweiser, set 2)
+tapper Tapper (Budweiser, set 1)
+targc Targ (cocktail?)
+targetha Target Hits (ver 1.0)
+targeth Target Hits (ver 1.1)
+targ Targ
+tarzana Tarzan (V107)
+tarzan Tarzan (V109C)
+tattack Time Attacker
+tattassa Tattoo Assassins (Asia prototype)
+tattass Tattoo Assassins (US prototype)
+taurs_l1 Taurus (Shuffle) (L-1)
+taxidriv Taxi Driver
+taxi_l3 Taxi (Marilyn) (L-3)
+taxi_l4 Taxi (Lola) (L-4)
+taxi_lg1 Taxi (Marilyn) (L-1) Germany
+tazmani2 Tazz-Mania (set 2, alt hardware)
+tazmania Tazz-Mania (set 1)
+tazzmang2 Tazz-Mania (bootleg on Galaxian hardware with Starfield)
+tazzmang Tazz-Mania (bootleg on Galaxian hardware)
+tblkkuzu The Block Kuzushi (Japan)
+tbowlj Tecmo Bowl (Japan)
+tbowl Tecmo Bowl (World)
+tbyahhoo Twin Bee Yahhoo! (ver JAA)
+tceptor2 Thunder Ceptor II
+tcl Taiwan Chess Legend
+tcobra2 Twin Cobra II (Ver 2.1O 1995/11/30)
+tcobra2u Twin Cobra II (Ver 2.1A 1995/11/30)
+tdawg_l1 Top Dawg (Shuffle) (L-1)
+tdfeverj TouchDown Fever (Japan)
+tdfever TouchDown Fever (US)
+tdoboon Taihou de Doboon
+tdpgal Triple Draw Poker
+tdragon1 Thunder Dragon (4th Jun. 1991, protected)
+tdragon2a Thunder Dragon 2 (1st Oct. 1993)
+tdragon2 Thunder Dragon 2 (9th Nov. 1993)
+tdragonb Thunder Dragon (bootleg)
+tdragon Thunder Dragon (8th Jan. 1992, unprotected)
+te0144 Puzzle Bobble (Italian Gambling Game)
+teamqb2 John Elway's Team Quarterback (set 2)
+teamqb John Elway's Team Quarterback (set 1)
+techbowl Technical Bowling (J 971212 V1.000)
+techromn Tech Romancer (Euro 980914)
+techromnu Tech Romancer (USA 980914)
+tecmowcm Tecmo World Cup Millennium (Japan)
+teddybbobl TeddyBoy Blues (Old Ver. bootleg)
+teddybbo TeddyBoy Blues (315-5115, Old Ver.)
+teddybb TeddyBoy Blues (315-5115, New Ver.)
+teedoffp1 Tee'd Off (rev.1)
+teedoffp3 Tee'd Off (rev.3)
+teedoffp Tee'd Off
+teedoff Tee'd Off (Japan)
+teetert Teeter Torture (prototype)
+tehkanwcb Tehkan World Cup (set 2, bootleg?)
+tehkanwc Tehkan World Cup (set 1)
+tekipaki Teki Paki
+tekken2aa Tekken 2 (Asia, TES2/VER.A)
+tekken2ab Tekken 2 Ver.B (Asia, TES2/VER.B)
+tekken2jb Tekken 2 Ver.B (Japan, TES1/VER.B)
+tekken2jc Tekken 2 Ver.B (Japan, TES1/VER.C)
+tekken2 Tekken 2 Ver.B (US, TES3/VER.D)
+tekken2ub Tekken 2 Ver.B (US, TES3/VER.B)
+tekken4a Tekken 4 (TEF2 Ver. A)
+tekken4b Tekken 4 (TEF1 Ver. A)
+tekken4c Tekken 4 (TEF1 Ver. C)
+tekken4 Tekken 4 (TEF3 Ver. C)
+tekken51b Tekken 5.1 (TE53 Ver. B)
+tekken51 Tekken 5.1 (TE51 Ver. B)
+tekken5d Tekken 5 Dark Resurrection (TED1 Ver. A)
+tekkenab Tekken (Asia, TE2/VER.B)
+tekkenac Tekken (Asia, TE2/VER.C)
+tekkenjb Tekken (Japan, TE1/VER.B)
+tekken Tekken (World, TE4/VER.C)
+teljan Tel Jan
+telmahjn Telephone Mahjong (Japan 890111)
+tempest1r Tempest (rev 1, Revised Hardware)
+tempest1 Tempest (rev 1)
+tempest2 Tempest (rev 2)
+tempest3 Tempest (rev 3)
+tempest Tempest (rev 3, Revised Hardware)
+temptube Tempest Tubes
+tenballs Ten Balls (Ver 1.05)
+tengai Tengai (World)
+tenkai2b Mahjong Tenkaigen Part 2 (bootleg)
+tenkaibb Mahjong Tenkaigen (bootleg b)
+tenkaicb Mahjong Tenkaigen (bootleg c)
+tenkaie Mahjong Tenkaigen (set 2)
+tenkai Mahjong Tenkaigen
+tenpindx Ten Pin Deluxe
+tenthdeg Tenth Degree (prototype)
+tenup Ten Up
+terabrsta Teraburst (1998/02/25 ver AAA)
+terabrst Teraburst (1998/07/17 ver UEL)
+term2la1 Terminator 2 - Judgment Day (rev LA1 11/01/91)
+term2la2 Terminator 2 - Judgment Day (rev LA2 12/09/91)
+term2la3 Terminator 2 - Judgment Day (rev LA3 03/27/92)
+term2 Terminator 2 - Judgment Day (rev LA4 08/03/92)
+term3_205 Terminator 3: Rise of the Machines (2.05)
+term3_301 Terminator 3: Rise of the Machines (3.01)
+term3f_205 Terminator 3: Rise of the Machines (2.05 France)
+term3f_301 Terminator 3: Rise of the Machines (3.01 France)
+term3f Terminator 3: Rise of the Machines (4.00 France)
+term3g_301 Terminator 3: Rise of the Machines (3.01 Germany)
+term3g Terminator 3: Rise of the Machines (4.00 Germany)
+term3i_205 Terminator 3: Rise of the Machines (2.05 Italy)
+term3i_301 Terminator 3: Rise of the Machines (3.01 Italy)
+term3i Terminator 3: Rise of the Machines (4.00 Italy)
+term3l_205 Terminator 3: Rise of the Machines (2.05 Spain)
+term3l_301 Terminator 3: Rise of the Machines (3.01 Spain)
+term3l Terminator 3: Rise of the Machines (4.00 Spain)
+term3 Terminator 3: Rise of the Machines (4.00)
+terracrea Terra Cresta (YM3526 set 3)
+terracren Terra Cresta (YM2203)
+terracreo Terra Cresta (YM3526 set 2)
+terracre Terra Cresta (YM3526 set 1)
+terrafb Terra Force (Japan, bootleg set 2)
+terrafjb Terra Force (Japan, bootleg with additional Z80)
+terrafj Terra Force (Japan)
+terraf Terra Force
+terrafu Terra Force (US)
+tesorone230 Tesorone Dell'Isola (Italy, v2.30)
+tesorone240 Tesorone Dell'Isola (Italy, v2.40)
+tesorone Tesorone Dell'Isola (Italy, v2.41)
+tetfight Tetris Fighters
+tetgiano Tetris Giant / Tetris Dekaris (MDA-C0076)
+tetgiant Tetris Giant / Tetris Dekaris (Ver.2.000)
+tetris1d Tetris (set 1, Japan, System 16B) (bootleg of FD1094 317-0091 set)
+tetris1 Tetris (set 1, Japan, System 16B) (FD1094 317-0091)
+tetris2d Tetris (set 2, Japan, System 16B) (bootleg of FD1094 317-0092 set)
+tetris2 Tetris (set 2, Japan, System 16B) (FD1094 317-0092)
+tetris3d Tetris (set 3, Japan, System 16A) (bootleg of FD1094 317-0093a set)
+tetris3 Tetris (set 3, Japan, System 16A) (FD1094 317-0093a)
+tetrisbl Tetris (bootleg)
+tetrisd Tetris (set 4, Japan, System 16A) (bootleg of FD1094 317-0093 set)
+tetriskr Tetris (bootleg of Mirrorsoft PC-XT Tetris version)
+tetrisp2ja Tetris Plus 2 (Japan, V2.1)
+tetrisp2j Tetris Plus 2 (Japan, V2.2)
+tetrisp2 Tetris Plus 2 (World)
+tetrisp Tetris Plus
+tetrisse Tetris (Japan, System E)
+tetrista Tetris (Japan, Taito B-System, Master of Weapon Conversion Kit)
+tetris Tetris (set 4, Japan, System 16A) (FD1094 317-0093)
+tetristh Tetris (Japan, Taito H-System)
+tetrist Tetris (Japan, Taito B-System, Nastar Conversion Kit)
+tetrsark Tetris (D.R. Korea)
+tf95_12 WPC 95 Test Fixture (1.2)
+tfa_13 WPC Test Fixture: Alphanumeric (1.3)
+tfdmd_l3 WPC Test Fixture: DMD (L-3)
+tfight Title Fight
+tfrceacb Thunder Force AC (bootleg)
+tfrceacj Thunder Force AC (Japan)
+tfrceac Thunder Force AC
+tfs_12 WPC Test Fixture: Security (1.2)
+tftc_104 Tales From the Crypt (1.04 Spain)
+tftc_200 Tales From the Crypt (2.00)
+tftc_300 Tales From the Crypt (3.00)
+tftc_302 Tales From the Crypt (3.02 Dutch)
+tftc_303 Tales From the Crypt (3.03)
+tgm2p Tetris the Absolute The Grand Master 2 Plus
+tgm2 Tetris the Absolute The Grand Master 2
+tgmj Tetris The Grand Master (Japan 980710)
+tgtballa Target Ball
+tgtball Target Ball (Nude)
+tgtpanic Target Panic
+tharrier Task Force Harrier
+tharrieru Task Force Harrier (US?)
+thayersa Thayer's Quest (set 2)
+thayers Thayer's Quest (set 1)
+thedealr The Dealer (Visco)
+thedeep The Deep (Japan)
+thedrink The Drink
+theendb The End (bootleg?)
+theends The End (Stern Electronics)
+theend The End
+theglob2 The Glob (earlier)
+theglob3 The Glob (set 3)
+theglobp The Glob (Pac-Man hardware)
+theglob The Glob
+thegrida The Grid (version 1.1)
+thegrid The Grid (version 1.2)
+thehand The Hand
+thehustlj The Hustler (Japan, program code J)
+thehustl The Hustler (Japan, program code M)
+themj The Mah-jong (Japan)
+thepitj The Pit (Japan)
+thepitu1 The Pit (US set 1)
+theraid The Raid
+thetogyu The Togyu (315-5065, Japan)
+thief Thief
+thndblst Thunder Blaster (Japan)
+thndbolt Thunderbolt
+thndrbld1 Thunder Blade (deluxe/standing) (unprotected)
+thndrbldd Thunder Blade (upright) (bootleg of FD1094 317-0056 set)
+thndrbld Thunder Blade (upright) (FD1094 317-0056)
+thndrx2a Thunder Cross II (Asia)
+thndrx2j Thunder Cross II (Japan)
+thndrx2 Thunder Cross II (World)
+thndzone4 Thunder Zone (World 4 Players)
+thndzonea Thunder Zone (World)
+thndzonej Thunder Zone (Japan)
+thndzone Thunder Zone (World, Rev 1)
+thoop2 TH Strikes Back
+thoop Thunder Hoop (Ver. 1)
+threeds Three Ds - Three Dealers Casino House
+thrild2ab Thrill Drive 2 (ver AAA, alt)
+thrild2ac Thrill Drive 2 (ver AAA, alt 2)
+thrild2a Thrill Drive 2 (ver AAA)
+thrild2c Thrill Drive 2 (ver EAA)
+thrild2 Thrill Drive 2 (ver EBB)
+thrilldae Thrill Drive (EAA)
+thrilldb Thrill Drive (JAB)
+thrilld Thrill Drive (JAE)
+thunderh Operation Thunder Hurricane (ver EAA)
+thunderhu Operation Thunder Hurricane (ver UAA)
+thunderja ThunderJaws (rev 2)
+thunderj ThunderJaws (rev 3)
+thunderxa Thunder Cross (set 2)
+thunderxb Thunder Cross (set 3)
+thunderxj Thunder Cross (Japan)
+thunderx Thunder Cross (set 1)
+thundfoxj Thunder Fox (Japan)
+thundfox Thunder Fox (World)
+thundfoxu Thunder Fox (US)
+thund_p1 Thunderball (P-1)
+thund_p2 Thunderball (P-2)
+thund_p3 Thunderball (P-3)
+thuntk Puzzle & Action: BoMulEul Chajara (JUET 970125 V2.00K)
+thunt Puzzle & Action: Treasure Hunt (JUET 970901 V2.00E)
+tickee Tickee Tickats
+tictac Tic Tac Trivia (6221-23, U5-0C Horizontal)
+tictacv Tic Tac Trivia (6221-22, U5-0 Vertical)
+tigerhb1 Tiger Heli (bootleg set 1)
+tigerhb2 Tiger Heli (bootleg set 2)
+tigerhb3 Tiger Heli (bootleg set 3)
+tigerhj Tiger Heli (Japan)
+tigerh Tiger Heli (US)
+tigeroadb Tiger Road (US bootleg)
+tigeroad Tiger Road (US)
+tigeroadu Tiger Road (US, Romstar license)
+tigerrag Tiger Rag
+tighookc1 Tiger Hook (Version 2.1R, set 1)
+tighookc2 Tiger Hook (Version 2.0LT, set 1)
+tighookd1 Tiger Hook (Version 2.1R, set 2)
+tighookd2 Tiger Hook (Version 2.0LT, set 2)
+tighooko2 Tiger Hook (Version 1.7)
+tighooko Tiger Hook (Version 1.7XT)
+tighook Tiger Hook (Version 2.1E Dual)
+tighookv1 Tiger Hook (Version 2.1R Dual)
+tighookv2 Tiger Hook (Version 2.0LT Dual)
+timber Timber
+time2000 Time 2000
+timecrs2 Time Crisis II (TSS3 Ver. B)
+timecrs2v2b Time Crisis II (TSS2 Ver. B)
+timecrs2v4a Time Crisis II (TSS4 Ver. A)
+timecrs3e Time Crisis 3 (TST2 Ver. A)
+timecrs3 Time Crisis 3 (TST1)
+timecrs4 Time Crisis 4
+timekill121 Time Killers (v1.21)
+timekill131 Time Killers (v1.31)
+timekill Time Killers (v1.32)
+timelimt Time Limit
+timeplta Time Pilot (Atari)
+timepltc Time Pilot (Centuri)
+timeplt Time Pilot
+timescan1 Time Scanner (set 1, System 16A, FD1089B 317-0024)
+timescan Time Scanner (set 2, System 16B)
+timesold1 Time Soldiers (US Rev 1)
+timesold Time Soldiers (US Rev 3)
+timetrv Time Traveler
+timetunl Time Tunnel
+tinklpit Tinkle Pit (Japan)
+tinstar2 The Tin Star (set 2)
+tinstar The Tin Star (set 1)
+tinv2650 The Invaders
+tiptop Tip Top (3 board stack)
+tisland Treasure Island
+tisuba Treasure Island (Subsino, set 2)
+tisub Treasure Island (Subsino, set 1)
+titan1 Titan (set 2)
+titanic Titanic (Coin dropper)
+titan Titan (set 1)
+titlefj Title Fight (Japan)
+titlef Title Fight (World)
+titlefu Title Fight (US)
+tjsb Mahjong Tian Jiang Shen Bing (V137C)
+tjumpman Tobikose! Jumpman
+tkdenshoa Toukidenshou - Angel Eyes (VER. 960427)
+tkdensho Toukidenshou - Angel Eyes (VER. 960614)
+tkmmpzdm Tokimeki Memorial Taisen Puzzle-dama (ver JAB)
+tknight Tecmo Knight
+tkoboxng Vs. T.K.O. Boxing
+tm2ka Touchmaster 2000 (v4.02 Standard)
+tm2kb Touchmaster 2000 (v4.00 Standard)
+tm2k Touchmaster 2000 Plus (v4.63 Standard)
+tm3ka Touchmaster 3000 (v5.01 Standard)
+tm3k Touchmaster 3000 (v5.02 Standard)
+tm4ka Touchmaster 4000 (v6.02 Standard)
+tm4kb Touchmaster 4000 (v6.01 Standard)
+tm4kca Touchmaster 4000 (v6.02 California)
+tm4kmn Touchmaster 4000 (v6.01 Minnesota)
+tm4knj Touchmaster 4000 (v6.03 New Jersey)
+tm4k Touchmaster 4000 (v6.03 Standard)
+tm5ka Touchmaster 5000 (v7.01 Standard)
+tm5kca Touchmaster 5000 (v7.10 California)
+tm5kmn Touchmaster 5000 (v7.10 Minnesota)
+tm5k Touchmaster 5000 (v7.10 Standard)
+tm7ka Touchmaster 7000 (v8.00 Standard)
+tm7keval Touchmaster 7000 (v8.1X Evaluation)
+tm7kmna Touchmaster 7000 (v8.00 Minnesota)
+tm7kmn Touchmaster 7000 (v8.04 Minnesota)
+tm7knj Touchmaster 7000 (v8.05 New Jersey)
+tm7k Touchmaster 7000 (v8.04 Standard)
+tm8k902 Touchmaster 8000 (v9.02 Standard)
+tm8k Touchmaster 8000 (v9.04 Standard)
+tmac_a18 Time Machine (1.8)
+tmac_a24 Time Machine (2.4)
+tmachzacf Time Machine (Zaccaria, French speech)
+tmachzacg Time Machine (Zaccaria, German speech)
+tmachzac Time Machine (Zaccaria)
+tmdo Touchmaster (v2.2-01 Standard)
+tmek20 T-MEK (v2.0, prototype)
+tmek44 T-MEK (v4.4)
+tmek45 T-MEK (v4.5)
+tmek51p T-MEK (v5.1, prototype)
+tmek T-MEK (v5.1, The Warlords)
+tmfnt_l5 Time Fantasy (L-5)
+tmht22pe Teenage Mutant Hero Turtles - Turtles in Time (2 Players ver EBA)
+tmht2pa Teenage Mutant Hero Turtles (UK 2 Players, set 2)
+tmht2p Teenage Mutant Hero Turtles (UK 2 Players, set 1)
+tmhta Teenage Mutant Hero Turtles (UK 4 Players, set 2)
+tmhtb Teenage Mutant Hero Turtles (UK 4 Players, set 3)
+tmht Teenage Mutant Hero Turtles (UK 4 Players, set 1)
+tmmjprd Tokimeki Mahjong Paradise - Dear My Love
+tmnt_103 Teenage Mutant Ninja Turtles (1.03)
+tmnt_104 Teenage Mutant Ninja Turtles (1.04)
+tmnt22pu Teenage Mutant Ninja Turtles - Turtles in Time (2 Players ver UDA)
+tmnt2a Teenage Mutant Ninja Turtles - Turtles in Time (4 Players ver ADA)
+tmnt2pj Teenage Mutant Ninja Turtles (Japan 2 Players)
+tmnt2po Teenage Mutant Ninja Turtles (Oceania 2 Players)
+tmnt2 Teenage Mutant Ninja Turtles - Turtles in Time (4 Players ver UAA)
+tmntj Teenage Mutant Ninja Turtles (Japan 4 Players)
+tmnt Teenage Mutant Ninja Turtles (World 4 Players)
+tmntua Teenage Mutant Ninja Turtles (US 4 Players, set 2)
+tmntu Teenage Mutant Ninja Turtles (US 4 Players, set 1)
+tmoshspa Tokimeki Memorial Oshiete Your Heart Seal Version Plus (GE756 JAA)
+tmoshsp Tokimeki Memorial Oshiete Your Heart Seal Version Plus (GE756 JAB)
+tmoshs Tokimeki Memorial Oshiete Your Heart Seal Version (GE755 JAA)
+tmosh Tokimeki Memorial Oshiete Your Heart (GQ673 JAA)
+tmspoker unknown TMS9980 Poker Game
+tm Touchmaster (v3.00 Euro)
+tmwrp_l2 Time Warp (L-2)
+tmwrp_t2 Time Warp (T-2)
+tnextspc2 The Next Space (set 2)
+tnextspcj The Next Space (Japan)
+tnextspc The Next Space (set 1)
+tnk3j T.A.N.K (Japan)
+tnk3 T.N.K III (US)
+tnzsjo The NewZealand Story (Japan, old version) (older PCB)
+tnzsj The NewZealand Story (Japan, new version) (newer PCB)
+tnzsop The NewZealand Story (World, prototype?) (older PCB)
+tnzso The NewZealand Story (World, old version) (older PCB)
+tnzs The NewZealand Story (World, new version) (newer PCB)
+todruagao The Tower of Druaga (Old Ver.)
+todruagas The Tower of Druaga (Sidam)
+todruaga The Tower of Druaga (New Ver.)
+toffy Toffy
+togenkyo Tougenkyou (Japan 890418)
+toggle Toggle (prototype)
+tokia Toki (World, set 2)
+tokib Toki (Datsu bootleg)
+tokimbsj Tokimeki Bishoujo [BET] (Japan)
+tokiob Tokio / Scramble Formation (bootleg)
+tokioo Tokio / Scramble Formation (older)
+tokio Tokio / Scramble Formation (newer)
+tokiou Tokio / Scramble Formation (US)
+tokisens Toki no Senshi - Chrono Soldier
+toki Toki (World, set 1)
+tokiua Toki (US, set 2)
+tokiu Toki (US, set 1)
+tokkae Taisen Tokkae-dama (ver JAA)
+tokyocop Tokyo Cop (Italy)
+tokyogal Tokyo Gal Zukan (Japan)
+tom_06 Theatre Of Magic (0.6a)
+tom_10f Theatre Of Magic (1.0 French)
+tom_12 Theatre Of Magic (1.2X)
+tom_13 Theatre Of Magic (1.3X)
+tom_14h Theatre Of Magic (1.4H)
+tomahawk1 Tomahawk 777 (rev 1)
+tomahawk Tomahawk 777 (rev 5)
+tomcatsw TomCat (Star Wars hardware, prototype)
+tomcat TomCat (prototype)
+tomy_400 The Who's Tommy Pinball Wizard (4.00)
+tomy_h30 The Who's Tommy Pinball Wizard (3.00, The Netherlands)
+tondemo Tondemo Crisis (Japan)
+tontonb Tonton [BET] (Japan set 1)
+tonton Waku Waku Doubutsu Land TonTon (Japan)
+tonypok Poker Master (Tony-Poker V3.A, hack?)
+toobin1 Toobin' (rev 1)
+toobin2e Toobin' (Europe, rev 2)
+toobin2 Toobin' (rev 2)
+toobine Toobin' (Europe, rev 3)
+toobing Toobin' (German, rev 3)
+toobin Toobin' (rev 3)
+top21 Top XXI (Version 1.2)
+topaz_l1 Topaz (Shuffle) (L-1)
+topbladv Top Blade V
+topgame Top Game Laser L10 (Bingo)
+topgamet Top Game Turbo (Bingo)
+topgunbl Top Gunner (bootleg, Rotary Joystick)
+topgunnr Top Gunner (Exidy)
+topgunr Top Gunner (US, 8-way Joystick)
+topgun Vs. Top Gun
+tophuntrh Top Hunter - Roddy & Cathy (NGH-046)
+tophuntr Top Hunter - Roddy & Cathy (NGM-046)
+topland Top Landing (World)
+toppin Top Pin
+toppyrap Toppy & Rappy
+topracern Top Racer (no MB8841 + MB8842)
+toprollr Top Roller
+topsecex Top Secret (Exidy) (version 1.0)
+topsecrt Top Secret (Japan, old revision)
+topshoot Top Shooter
+topskatrj Top Skater (Japan)
+topskatr Top Skater (Export, Revision A)
+topskatru Top Skater (USA, Revision A)
+topspeed Top Speed (World)
+topspeedu Top Speed (US)
+toramich Tora e no Michi (Japan)
+toratorab Tora Tora (prototype?, set 2)
+toratora Tora Tora (prototype?)
+torch Torch
+toride2gg Toride II Adauchi Gaiden (German)
+toride2gk Toride II Bok Su Oi Jeon Adauchi Gaiden (Korea)
+toride2g Toride II Adauchi Gaiden
+toride2j Toride II (Japan)
+tornado1 Tornado (set 1, Defender bootleg)
+torp_e21 Torpedo Alley (2.1, Europe)
+tortufam Tortuga Family (Italian)
+torus Torus
+toryumon Toryumon
+totan_04 Tales Of The Arabian Nights (0.4)
+totan_12 Tales Of The Arabian Nights (1.2)
+totan_13 Tales Of The Arabian Nights (1.3)
+totan_14 Tales Of The Arabian Nights (1.4)
+totcarnp Total Carnage (prototype, rev 1.0 01/25/92)
+totcarn Total Carnage (rev LA1 03/10/92)
+totem Totem
+totlvica Total Vice (ver AAB)
+totlvice Total Vice (ver EBA)
+totlvicj Total Vice (ver JAD)
+totlvicu Total Vice (ver UAC)
+totmejan Tottemo E Jong
+touchemea Touche Me (set 2, harder)
+toucheme Touche Me (set 1)
+touchgoe Touch & Go (earlier revision)
+touchgon Touch & Go (Non North America)
+touchgo Touch & Go (World)
+tour4000 Tour 4000
+tour4010 Tour 4010
+toursol1 Tournament Solitaire (V1.04, 06/22/95)
+toursol Tournament Solitaire (V1.06, 08/03/95)
+tourtab2 Tournament Table (set 2)
+tourtabl Tournament Table (set 1)
+tourvis Tourvision PCE bootleg
+toutrun1 Turbo Out Run (deluxe cockpit) (FD1094 317-0109)
+toutrun2d Turbo Out Run (cockpit) (bootleg of FD1094 317-0106 set)
+toutrun2 Turbo Out Run (cockpit) (FD1094 317-0106)
+toutrun3d Turbo Out Run (cockpit) (bootleg of FD1094 317-0107 set)
+toutrun3 Turbo Out Run (cockpit) (FD1094 317-0107)
+toutrunj1d Turbo Out Run (Japan, cockpit) (bootleg of FD1094 317-0101 set)
+toutrunj1 Turbo Out Run (Japan, cockpit) (FD1094 317-0101)
+toyland Toy Land Adventure
+toypop Toypop
+tp2m32 Tetris Plus 2 (MegaSystem 32 Version)
+tp84a Time Pilot '84 (set 2)
+tp84b Time Pilot '84 (set 3)
+tp84 Time Pilot '84 (set 1)
+tpgolf Top Player's Golf (NGM-003)(NGH-003)
+tpoker2 Turbo Poker 2
+tps TPS
+tqst Treasure Quest
+trackfldc Track & Field (Centuri)
+trackfld Track & Field
+trailer Trailer
+trally Thrash Rally (ALM-003)(ALH-003)
+tranqgun Tranquilizer Gun
+transfrm Transformer
+travrusab Traverse USA (bootleg)
+travrusa Traverse USA / Zippy Race
+trbwtchs Trouble Witches AC (v1.00J)
+trckydoca Tricky Doc (set 2)
+trckydoc Tricky Doc (set 1)
+treahunt Treasure Hunt
+trebltop Treble Top (39-360-070)
+trek_110 Star Trek 25th Anniversary (1.10)
+trek_11a Star Trek 25th Anniversary (1.10 Alpha Display)
+trek_120 Star Trek 25th Anniversary (1.20)
+trek_200 Star Trek 25th Anniversary (2.00)
+trek_201 Star Trek 25th Anniversary (2.01)
+tricktrp Trick Trap (World?)
+trident Trident
+trigon Trigon (Japan)
+triothepj Trio The Punch - Never Forget Me... (Japan)
+triothep Trio The Punch - Never Forget Me... (World)
+tripdraw Tripple Draw (V3.1 s)
+tripjok Triple Joker (Bingo)
+triplay Triple Play
+triplepa Triple Punch (set 2)
+triplep Triple Punch (set 1)
+triplew1 Mahjong Triple Wars (Japan)
+triplew2 Mahjong Triple Wars 2 (Japan)
+triplfun Triple Fun
+triplhnt Triple Hunt
+tripoola Tri-Pool (Costal Games)
+tripool Tri-Pool (Casino Tech)
+trisport Tri-Sports
+trivia12 Trivial Pursuit (Think Tank - Genus Edition) (12/14/84)
+triviabb Trivial Pursuit (Baby Boomer Edition) (3/20/85)
+triviaes Trivial Pursuit (Spanish)
+triviag1 Trivial Pursuit (Think Tank - Genus Edition) (set 1)
+triviag2 Trivial Pursuit (Genus II Edition)
+trivialpd Trivial Pursuit (New Edition) (prod. 1D) (Protocol)
+trivialpo Trivial Pursuit
+trivialp Trivial Pursuit (New Edition) (prod. 1D)
+triviasp Trivial Pursuit (All Star Sports Edition)
+trivia Trivia (Rev B) [TTL]
+triviayp Trivial Pursuit (Young Players Edition)
+trivquiz Triv Quiz
+trivrus Trivia R Us (v1.07)
+trizn_l1 Tri Zone (L-1)
+trizn_t1 Tri Zone (T-1)
+troangel Tropical Angel
+trog3 Trog (rev LA3 02/14/91)
+trog4 Trog (rev LA4 03/11/91)
+trogpa4 Trog (prototype, rev 4.00 07/27/90)
+trogpa6 Trog (prototype, rev PA6-PAC 09/09/90)
+trog Trog (rev LA5 03/29/91)
+trojana Trojan (US set 2)
+trojanb Trojan (bootleg)
+trojanj Tatakai no Banka (Japan)
+trojanr Trojan (Romstar)
+trojan Trojan (US set 1)
+tron2 Tron (6/25)
+tron3 Tron (6/17)
+tron4 Tron (6/15)
+tronger Tron (Germany)
+tron Tron (8/9)
+trophyh Trophy Hunting - Bear & Moose V1.0
+trstar2k Triple Star 2000
+trstarj Top Ranking Stars (Ver 2.1J 1993/05/21) (New Version)
+trstaroj Top Ranking Stars (Ver 2.1J 1993/05/21) (Old Version)
+trstaro Top Ranking Stars (Ver 2.1O 1993/05/21) (Old Version)
+trstar Top Ranking Stars (Ver 2.1O 1993/05/21) (New Version)
+trucksp2 Truck Stop (P-2)
+trucksp3 Truck Stop (P-3)
+trucocl Truco Clemente
+truco Truco-Tron
+truxton2 Truxton II / Tatsujin Oh
+truxton Truxton / Tatsujin
+trvchlng Trivia Challenge
+trvgns Trivia Genius
+trvmadnsa Trivia Madness - Series B Question set
+trvmadns Trivia Madness - Series A Question set
+trvmstra Trivia Master (set 2)
+trvmstrb Trivia Master (set 3)
+trvmstrc Trivia Master (set 4)
+trvmstr Trivia Master (set 1)
+trvquest Trivia Quest
+trvwz2a Trivia ? Whiz (6221-05, Edition 2 Alt Sex trivia)
+trvwz2 Trivia ? Whiz (6221-05, Edition 2)
+trvwz3ha Trivia ? Whiz (6221-05, Edition 3 Sex trivia III)
+trvwz3h Trivia ? Whiz (6221-05, Edition 3)
+trvwz3v Trivia ? Whiz (6221-04, Edition 3 Vertical)
+trvwz4a Trivia ? Whiz (6221-13, U5-0B Edition 4 Alt Sex trivia)
+trvwz4 Trivia ? Whiz (6221-13, U5-0B Edition 4)
+trvwzha Trivia ? Whiz (6221-00, with Sex trivia)
+trvwzhb Trivia ? Whiz (6221-00, Alt Gen trivia)
+trvwzh Trivia ? Whiz (6221-00)
+trvwzv Trivia ? Whiz (6221-02, Vertical)
+tryout Pro Baseball Skill Tryout (Japan)
+ts2a Battle Arena Toshinden 2 (USA 951124) Older
+ts2 Battle Arena Toshinden 2 (USA 951124)
+ts2j Battle Arena Toshinden 2 (Japan 951124)
+tsamurai2 Samurai Nihon-Ichi (set 2)
+tsamuraih Samurai Nihon-Ichi (bootleg, harder)
+tsamurai Samurai Nihon-Ichi (set 1)
+tsclass Trap Shoot Classic (v1.0 21-mar-1997)
+tshingena Takeda Shingen (Japan, Japanese)
+tshingen Shingen Samurai-Fighter (Japan, English)
+tshoot Turkey Shoot
+ts_la2 The Shadow (LA-2)
+ts_la4 The Shadow (LA-4)
+ts_lf6 The Shadow (LF-6) French
+ts_lh6 The Shadow (LH-6)
+ts_lm6 The Shadow (LM-6) Mild
+ts_lx4 The Shadow (LX-4)
+ts_lx5 The Shadow (LX-5)
+ts_pa1 The Shadow (PA-1)
+tsptr_l3 Transporter the Rescue (L-3)
+tst_galx Galaxian Test ROM
+tst_invd Space Invaders Test ROM
+tstrikea Thunder Strike (set 2, older)
+tstrk_l1 Triple Strike (Shuffle) (L-1)
+tsurugie Tsurugi (ver EAB, alt)
+tsurugij Tsurugi (ver JAC)
+tsurugi Tsurugi (ver EAB)
+ttblock T.T. Block [TTL]
+ttfitter T.T. Fitter (Japan)
+tt_game unknown Toptronic pinball game
+ttmahjng T.T Mahjong
+tts_l1 Tic-Tac-Strike (Shuffle) (L-1)
+tts_l2 Tic-Tac-Strike (Shuffle) (L-2)
+ttt_10 Ticket Tac Toe (1.0)
+tturfbl Tough Turf (Datsu bootleg)
+tturf Tough Turf (set 2, Japan) (8751 317-0104)
+tturfu Tough Turf (set 1, US) (8751 317-0099)
+tubepb Tube Panic (bootleg)
+tubep Tube Panic
+tugboat Tugboat
+tumbleb Tumble Pop (bootleg)
+tumblepj Tumble Pop (Japan)
+tumblep Tumble Pop (World)
+tunhuntc Tunnel Hunt (Centuri)
+tunhunt Tunnel Hunt
+turboa Turbo (encrypted, program 1262-1264)
+turbob Turbo (encrypted, program 1363-1365 rev B)
+turboc Turbo (encrypted, program 1363-1365 rev A)
+turbofrc Turbo Force (old revision)
+turbosub6 Turbo Sub (prototype rev. TSC6)
+turbosub7 Turbo Sub (prototype rev. TSC7)
+turbosub Turbo Sub (prototype rev. TSCA)
+turbotag Turbo Tag (prototype)
+turbo Turbo (program 1513-1515)
+turfmast Neo Turf Masters / Big Tournament Golf
+turkhunt Turkey Hunting USA V1.0
+turpin Turpin
+turrett Turret Tower
+turtles Turtles
+turtshipj Turtle Ship (Japan)
+turtshipkn Turtle Ship (Korea, 88/9)
+turtshipko Turtle Ship (Korea, older)
+turtshipk Turtle Ship (Korea)
+turtship Turtle Ship (North America)
+tutankhms Tutankham (Stern Electronics)
+tutankhm Tutankham
+tutstomb Tut's Tomb
+tv1943 1943 Kai (Tourvision PCE bootleg)
+tv21_3 T.V. 21 III
+tv21 T.V. 21
+tvablast Aero Blasters (Tourvision PCE bootleg)
+tvaburn After Burner (Tourvision PCE bootleg)
+tvarmedf Armed-F (Tourvision PCE bootleg)
+tvbalstx Ballistix (Tourvision PCE bootleg)
+tvbeball Be Ball (Tourvision PCE bootleg)
+tvbomber Bomberman (Tourvision PCE bootleg)
+tvbrabho Ch??zetsurinjin Beraboh Man (Tourvision PCE bootleg)
+tvcapcom Tatsunoko Vs Capcom : Cross Generation of Heroes
+tvcolumn Columns (Tourvision PCE bootleg)
+tvcoryon Coryoon (Tourvision PCE bootleg)
+tvdensho Jinmu Densho (Tourvision PCE bootleg)
+tvdevilc Devil Crash (Tourvision PCE bootleg)
+tvdmoon Dead Moon (Tourvision PCE bootleg)
+tvdodgeb Dodge Ball (Tourvision PCE bootleg)
+tvdormon Doraemon Meikyuu Daisakusen (Tourvision PCE bootleg)
+tvdrgnst Dragon Spirit (Tourvision PCE bootleg)
+tvdsenpu Daisenpu (Tourvision PCE bootleg)
+tvdunexp Dungeon Explorer (Tourvision PCE bootleg)
+tveigues Veigues (Tourvision PCE bootleg)
+tvfblast Final Blaster (Tourvision PCE bootleg)
+tvflaptw Final Lap Twin (Tourvision PCE bootleg)
+tvfsoc90 Formation Soccer - Human Cup '90 (Tourvision PCE bootleg)
+tvftenis Final Match Tennis (Tourvision PCE bootleg)
+tvgomola Gomola Speed (Tourvision PCE bootleg)
+tvgunhed Gunhed (Tourvision PCE bootleg)
+tvhtdaka Hana Taka Daka (Tourvision PCE bootleg)
+tvjchan Jackie Chan (Tourvision PCE bootleg)
+tvkaikai Kiki Kaikai (Tourvision PCE bootleg)
+tvlegaxe Makyo Densetsu - The Legenary Axe (Tourvision PCE bootleg)
+tvlqkids Mizubaku Daibouken Liquid Kids (Tourvision PCE bootleg)
+tvmrheli Mr Heli (Tourvision PCE bootleg)
+tvninjar Ninja Ryukenden (Tourvision PCE bootleg)
+tvninjas Saiga No Nindou - Ninja Spirit (Tourvision PCE bootleg)
+tvopwolf Operation Wolf (Tourvision PCE bootleg)
+tvovride Override (Tourvision PCE bootleg)
+tvpaclnd Pac-Land (Tourvision PCE bootleg)
+tvpcgen2 PC Genjin 2 - Pithecanthropus Computerurus (Tourvision PCE bootleg)
+tvpchasr Psycho Chaser (Tourvision PCE bootleg)
+tvpcybrg PC Genjin Punkic Cyborg (Tourvision PCE bootleg)
+tvpdrift Power Drift (Tourvision PCE bootleg)
+tvpoker T.V. Poker
+tvpow11 Power Eleven (Tourvision PCE bootleg)
+tvpros91 Pro Yakyuu World Stadium '91 (Tourvision PCE bootleg)
+tvpwlg4 Power League IV (Tourvision PCE bootleg)
+tvpzlboy Puzzle Boy (Tourvision PCE bootleg)
+tvraiden Raiden (Tourvision PCE bootleg)
+tvrs2 Rastan Saga II (Tourvision PCE bootleg)
+tvrtype2 R-Type II (Tourvision PCE bootleg)
+tvsci Special Criminal Investigation (Tourvision PCE bootleg)
+tvsdarms Side Arms (Tourvision PCE bootleg)
+tvshnobi Shinobi (Tourvision PCE bootleg)
+tvskweek Skweek (Tourvision PCE bootleg)
+tvslmndr Salamander (Tourvision PCE bootleg)
+tvsson2 Son Son II (Tourvision PCE bootleg)
+tvsssold Super Star Soldier (Tourvision PCE bootleg)
+tvsvball Super Volley ball (Tourvision PCE bootleg)
+tvtaisen Chuka Taisen (Tourvision PCE bootleg)
+tvtcrst2 Terra Cresta II (Tourvision PCE bootleg)
+tvthbld Thunder Blade (Tourvision PCE bootleg)
+tvtonma Legend of Hero Tonma (Tourvision PCE bootleg)
+tvtsboys Toy Shop Boys (Tourvision PCE bootleg)
+tvtsujin Tatsujin (Tourvision PCE bootleg)
+tvusapb USA Pro Basketball (Tourvision PCE bootleg)
+tvvolfd Volfied (Tourvision PCE bootleg)
+tvwnshot Winning Shot (Tourvision PCE bootleg)
+tvwring W-Ring (Tourvision PCE bootleg)
+tvxvious Xevious (Tourvision PCE bootleg)
+twinadvk Twin Adventure (Korea)
+twinadv Twin Adventure (World)
+twinbee TwinBee (ROM version)
+twinbrata Twin Brats (set 2)
+twinbrat Twin Brats (set 1)
+twincobr Twin Cobra (World)
+twincobru Twin Cobra (US)
+twineag2 Twin Eagle II - The Rescue Mission
+twinfalc Twin Falcons
+twinhawk Twin Hawk (World)
+twinhawku Twin Hawk (US)
+twinkle Twinkle
+twinqix Twin Qix (Ver 1.0A 1995/01/17, prototype)
+twinsa Twins (set 2)
+twinspri Twinkle Star Sprites
+twinsqua Twin Squash
+twins Twins (set 1)
+twocrudea Two Crude (US FT version)
+twocrude Two Crude (US FT revision 1)
+twotigerc Two Tigers (Tron conversion)
+twotiger Two Tigers (dedicated)
+twrldc94a Tecmo World Cup '94 (set 2)
+twrldc94 Tecmo World Cup '94 (set 1)
+twrshaft Tower & Shaft
+tws96 Tecmo World Soccer '96
+twst_300 Twister (3.00)
+twst_404 Twister (4.04)
+twst_405 Twister (4.05)
+tx1jb TX-1 (Japan rev. B)
+tx1jc TX-1 (Japan rev. C)
+tx1 TX-1 (World)
+txsector TX-Sector
+typhoon Typhoon
+tz_92 Twilight Zone (9.2)
+tz_94ch Twilight Zone (9.4CH)
+tz_94h Twilight Zone (9.4H)
+tz_h7 Twilight Zone (H-7)
+tz_h8 Twilight Zone (H-8)
+tz_ifpa Twilight Zone (IFPA rules)
+tz_l1 Twilight Zone (L-1)
+tz_l2 Twilight Zone (L-2)
+tz_l3 Twilight Zone (L-3)
+tz_l4 Twilight Zone (L-4)
+tz_p3 Twilight Zone (P-3)
+tz_p4 Twilight Zone (P-4)
+tz_pa1 Twilight Zone (PA-1)
+uballoon Ultra Balloon
+uboat65 U-boat 65
+uccopsar Undercover Cops - Alpha Renewal Version
+uccopsj Undercover Cops (Japan)
+uccops Undercover Cops (World)
+uccopsu Undercover Cops (US)
+uchuuai Mahjong Uchuu yori Ai wo komete (Japan)
+uecology Ultimate Ecology (Japan 931203)
+ufo21 UFO Catcher 21
+ufo800 UFO Catcher 800
+ufomini UFO Catcher Mini
+ufosensib Ufo Senshi Yohko Chan (bootleg, not encrypted)
+ufosensi Ufo Senshi Yohko Chan (MC-8123, 317-0064)
+ufo_x UFO-X
+ultarctc Ultimate Arctic Thunder
+ultarctcup Ultimate Arctic Thunder Update CD ver 1.950 (5/3/04)
+ultennisj Ultimate Tennis (v 1.4, Japan)
+ultennis Ultimate Tennis
+ultraman Ultraman (Japan)
+ultramhm Ultra Maru-hi Mahjong (Japan)
+ultratnk Ultra Tank
+ultraxg Ultra X Weapons / Ultra Keibitai (GAMEST review build)
+ultrchmph Cheng Ba Shi Jie - Chao Shi Kong Guan Jun (Taiwan)
+ultrchmp Se Gye Hweng Dan Ultra Champion (Korea)
+umanclub Ultraman Club - Tatakae! Ultraman Kyoudai!!
+umk3r10 Ultimate Mortal Kombat 3 (rev 1.0)
+umk3r11 Ultimate Mortal Kombat 3 (rev 1.1)
+umk3 Ultimate Mortal Kombat 3 (rev 1.2)
+undoukai The Undoukai (Japan)
+undrfirej Under Fire (Japan)
+undrfire Under Fire (World)
+undrfireu Under Fire (US)
+uniwars UniWar S
+unkch1 New Cherry Gold '99 (bootleg of Super Cherry Master) (set 1)
+unkch2 Super Cherry Gold (bootleg of Super Cherry Master)
+unkh8gam unknown H8 Italian Gambling game
+unkpacg unknown Pac-Man gambling game
+unsquad U.N. Squadron (USA)
+untoucha Untouchable (Japan)
+uopokoj Puzzle Uo Poko (Japan)
+uopoko Puzzle Uo Poko (International)
+upndown Up'n Down (315-5030)
+upndownu Up'n Down (not encrypted)
+upscope Up Scope
+upyoural Up Your Alley
+urashima Otogizoushi Urashima Mahjong (Japan)
+usafootb U.S.A. Football
+usagiol Usagi Online (v2.04J)
+usagi Usagi (V2.02J)
+usg182 Games V18.2
+usg185 Games V18.5
+usg187c Games V18.7C
+usg32 Super Duper Casino (California V3.2)
+usg82 Super Ten V8.2
+usgames Games V25.4X
+usvsthem Us vs. Them
+utoukond Ultra Toukon Densetsu (Japan)
+v4addlad20 Adders and Ladders (v2.0) (MPU4 Video)
+v4addlad Adders and Ladders (v2.1) (MPU4 Video)
+v4barqs2 Barquest 2 (v0.3) (MPU4 Video)
+v4barqst Barquest (v2.6d) (MPU4 Video)
+v4big40 Big 40 Poker (Bwb) (MPU4 Video)
+v4bigfrt Big Fruits (v2.0?) (MPU4 Video)
+v4bios MPU4 Video Firmware
+v4blox Blox (v2.0) (MPU4 Video)
+v4bloxd Blox (v2.0, Datapak) (MPU4 Video)
+v4bubbnk Bubbly Bonk (v4.0?) (MPU4 Video)
+v4cmazea The Crystal Maze (v0.1, AMLD) (MPU4 Video)
+v4cshinf Cash Inferno (Bwb) (MPU4 Video)
+v4cybcas Cyber Casino (Nova) (MPU4 Video)
+v4dbltak Double Take (Bwb) (MPU4 Video)
+v4dealem Deal 'Em (MPU4 Conversion Kit, v7.0)
+v4eyedwnd Eyes Down (v1.3, Datapak) (MPU4 Video)
+v4eyedwn Eyes Down (v1.3) (MPU4 Video)
+v4frfact Fruit Factory (Bwb) (MPU4 Video)
+v4gldrsh Gold Rush (Bwb) (MPU4 Video)
+v4mazbel Mazooma Belle (v2.5) (MPU4 Video)
+v4mazbla Mazooma Belle (v1.5) (MPU4 Video)
+v4miami Miami Dice (Nova) (MPU4 Video)
+v4missis Mississippi Lady (Nova) (MPU4 Video)
+v4monte Monte Carlo Or Bust (Bwb) (MPU4 Video)
+v4opt3d Option 3 (v1.0) (Datapak) (MPU4 Video)
+v4opt3 Option 3 (v1.0) (MPU4 Video)
+v4ovrmn3 Over Moon Pt3 (Bwb) (MPU4 Video)
+v4picdil Piccadilly Nights (Nova) (MPU4 Video)
+v4psia Prize Space Invaders (v1.2) (MPU4 Video)
+v4psi Prize Space Invaders (v1.1) (MPU4 Video)
+v4pzteta Prize Tetris (Bwb) (MPU4 Video, set 2)
+v4quidgr2d Ten Quid Grid (v2.4, Datapak) (MPU4 Video)
+v4quidgr2 Ten Quid Grid (v2.4) (MPU4 Video)
+v4quidgrd Ten Quid Grid (v1.2, Datapak) (MPU4 Video)
+v4quidgr Ten Quid Grid (v1.2) (MPU4 Video)
+v4redhtp Red Hot Poker (20p/10GBP Cash, release 3) (MPU4 Video)
+v4reno Reno Reels (20p/10GBP Cash, release A) (MPU4 Video)
+v4rhmaz Red Hot Mazooma Belle (Bwb) (MPU4 Video)
+v4shpwnd Shop Window (v2.0) (MPU4 Video)
+v4sixx 6-X (Bwb) (MPU4 Video)
+v4sklcsh Skill Cash (v1.1) (MPU4 Video)
+v4strike2d Strike it Lucky (v0.53, Datapak) (MPU4 Video)
+v4strike2 Strike it Lucky (v0.53) (MPU4 Video)
+v4striked Strike it Lucky (v0.5, Datapak) (MPU4 Video)
+v4strike Strike it Lucky (v0.5) (MPU4 Video)
+v4sunbst Sunburst (Bwb) (MPU4 Video)
+v4tetrs BwB Tetris v 2.2 (MPU4 Video)
+v4timebn Time Bandit (Bwb) (MPU4 Video)
+v4time Time Machine (v2.0) (MPU4 Video)
+v4turnov Turnover (v2.3) (MPU4 Video)
+v4vgpok Vegas Poker (prototype, release 2) (MPU4 Video)
+v4wizea Wize Move (v1.2) (MPU4 Video)
+v4wize Wize Move (v1.3d) (MPU4 Video)
+valkyrie Valkyrie No Densetsu (Japan)
+valtric Valtric
+vamphalfk Vamp x1/2 (Korea)
+vamphalf Vamf x1/2 (Europe)
+vampja Vampire: The Night Warriors (Japan 940705 alt)
+vampjr1 Vampire: The Night Warriors (Japan 940630)
+vandykeb Vandyke (bootleg with PIC16c57)
+vandykejal2 Vandyke (Jaleco, set 2)
+vandykejal Vandyke (Jaleco, set 1)
+vandyke Vandyke (Japan)
+vangrd2 Vanguard II
+vanguardc Vanguard (Centuri)
+vanguardj Vanguard (Japan)
+vanguard Vanguard (SNK)
+vanilla Mahjong Vanilla Syndrome (Japan)
+vanvan Van-Van Car
+vaportra3 Vapor Trail - Hyper Offence Formation (World revision 3?)
+vaportrau Vapor Trail - Hyper Offence Formation (US)
+vaportra Vapor Trail - Hyper Offence Formation (World revision 1)
+vaportrxp Vapor TRX (prototype)
+vaportrx Vapor TRX
+varthjr Varth: Operation Thunderstorm (Japan Resale Ver. 920714)
+varthj Varth: Operation Thunderstorm (Japan 920714)
+varthu Varth: Operation Thunderstorm (USA 920612)
+vasara2a Vasara 2 (set 2)
+vasara2 Vasara 2 (set 1)
+vasara Vasara
+vastar2 Vastar (set 2)
+vastar3 Vastar (set 3)
+vastar4 Vastar (set 4)
+vautour Vautour (bootleg of Phoenix) (8085A CPU)
+vautourza Vautour (bootleg of Phoenix) (Z80 CPU, single PROM)
+vautourz Vautour (bootleg of Phoenix) (Z80 CPU)
+vball2pjb U.S. Championship V'ball (bootleg of Japan set)
+vball2pj U.S. Championship V'ball (Japan)
+vballb U.S. Championship V'ball (bootleg of US set)
+vball U.S. Championship V'ball (US)
+vblokbrk VS Block Breaker (Asia)
+vbowlj Virtua Bowling (Japan, V100JCM)
+vbowl Virtua Bowling (World, V101XCM)
+vcircle Vicious Circle (prototype)
+vcombat Virtual Combat
+vcop2 Virtua Cop 2
+vcopa Virtua Cop (Revision A)
+vcop Virtua Cop (Revision B)
+vector Vector
+vegasfst Royal Vegas Joker Card (fast deal)
+vegasfte Royal Vegas Joker Card (fast deal, English gfx)
+vegasgp Vegas (Game Plan)
+vegasmil Royal Vegas Joker Card (fast deal, Mile)
+vegasslw Royal Vegas Joker Card (slow deal)
+vegast Vegas (Taito)
+vegas Vegas
+vega Vega
+vendetta2pd Vendetta (Asia, 2 Players, ver. D)
+vendetta2peba Vendetta (World, 2 Players, ver. EB-A?)
+vendetta2pu Vendetta (Asia, 2 Players, ver. U)
+vendetta2p Vendetta (World, 2 Players, ver. W)
+vendettaj Crime Fighters 2 (Japan, 2 Players, ver. P)
+vendettar Vendetta (US, 4 Players, ver. R)
+vendetta Vendetta (World, 4 Players, ver. T)
+vendettaz Vendetta (Asia, 4 Players, ver. Z)
+venture2 Venture (version 5 set 2)
+venture4 Venture (version 4)
+venture Venture (version 5 set 1)
+venus Venus (bootleg of Gyruss)
+version4d2 Version 4 (Version 4.3E CGA)
+version4d3 Version 4 (Version 4.3LT CGA)
+version4o Version 4 (Version 4.2R CGA)
+version4v2 Version 4 (Version 4.3E Dual)
+version4v3 Version 4 (Version 4.3LT Dual)
+version4 Version 4 (Version 4.3R CGA)
+version4v Version 4 (Version 4.3R Dual)
+vf2a Virtua Fighter 2 (Revision A)
+vf2b Virtua Fighter 2 (Revision B)
+vf2o Virtua Fighter 2
+vf2 Virtua Fighter 2 (Version 2.1)
+vf3a Virtua Fighter 3 (Revision A)
+vf3tb Virtua Fighter 3 Team Battle
+vf3 Virtua Fighter 3 (Revision C)
+vf5 Virtua Fighter 5 (Export)
+vfive V-Five (Japan)
+vfkids Virtua Fighter Kids (JUET 960319 V0.000)
+vformula Virtua Formula
+vfremix Virtua Fighter Remix (JUETBKAL 950428 V1.000)
+vfurlong Net Select Keiba Victory Furlong
+vf Virtua Fighter
+vhunt2d Vampire Hunter 2: Darkstalkers Revenge (Japan 970913 Phoenix Edition) (bootleg)
+vhunt2r1 Vampire Hunter 2: Darkstalkers Revenge (Japan 970913)
+vhunt2 Vampire Hunter 2: Darkstalkers Revenge (Japan 970929)
+vhuntjr1s Vampire Hunter: Darkstalkers' Revenge (Japan 950307 stop version)
+vhuntjr1 Vampire Hunter: Darkstalkers' Revenge (Japan 950307)
+vhuntjr2 Vampire Hunter: Darkstalkers' Revenge (Japan 950302)
+vhuntj Vampire Hunter: Darkstalkers' Revenge (Japan 950316)
+victnine Victorious Nine
+victor21 Victor 21
+victorba Victor Banana
+victoryp Victory (Pinball)
+victory Victory
+victroad Victory Road
+videocba Video Cordoba
+videodad Video Dado
+videomat Videomat (Polish bootleg)
+videopin Video Pinball
+videopkr Video Poker
+videtrna Videotron Poker (normal controls)
+videtron2 Videotron Poker (cards selector, set 2)
+videtron Videotron Poker (cards selector, set 1)
+viewpoin Viewpoint
+vigilanta Vigilante (World, Rev A)
+vigilantbl Vigilante (bootleg)
+vigilantb Vigilante (US, Rev B)
+vigilantc Vigilante (World, Rev C)
+vigilantd Vigilante (Japan, Rev D)
+vigilantg Vigilante (US, Rev G)
+vigilanto Vigilante (US)
+vigilant Vigilante (World, Rev E)
+vikingt Viking Treasure
+viking Viking
+vimanaj Vimana (Japan)
+vimanan Vimana (World, set 2)
+vimana Vimana (World, set 1)
+vindctr2r1 Vindicators Part II (rev 1)
+vindctr2r2 Vindicators Part II (rev 2)
+vindctr2 Vindicators Part II (rev 3)
+vindictr1 Vindicators (rev 1)
+vindictr2 Vindicators (rev 2)
+vindictr4 Vindicators (rev 4)
+vindictre3 Vindicators (Europe, rev 3)
+vindictre4 Vindicators (Europe, rev 4)
+vindictre Vindicators (Europe, rev 5)
+vindictrg Vindicators (German, rev 1)
+vindictr Vindicators (rev 5)
+viofightj Violence Fight (Japan)
+viofightu Violence Fight (US)
+viofight Violence Fight (World)
+viostormab Violent Storm (ver AAB)
+viostorma Violent Storm (ver AAC)
+viostormeb Violent Storm (ver EAB)
+viostormj Violent Storm (ver JAC)
+viostormub Violent Storm (ver UAB)
+viostormu Violent Storm (ver UAC)
+viostorm Violent Storm (ver EAC)
+vipclub Vip Club - Maru-hi Ippatsu Kaihou [BET] (Japan 880310)
+viperp Viper (Pinball)
+viper Viper
+viprp1j Viper Phase 1 (New Version, Japan)
+viprp1k Viper Phase 1 (New Version, Korea)
+viprp1oj Viper Phase 1 (Japan)
+viprp1ot Viper Phase 1 (Germany)
+viprp1 Viper Phase 1 (New Version, World)
+viprsega Viper Night Drivin'
+vitaminc Mahjong Vitamin C (Japan)
+vivdolls Vivid Dolls
+vlinero V-Liner (set 2)
+vliner V-Liner (set 1)
+vmahjong Virtual Mahjong (J 961214 V1.000)
+vmetaln Varia Metal (New Ways Trading Co.)
+vmetal Varia Metal
+vnight Vampire Night (VPN3 Ver. B)
+voleybal Voley Ball
+volfiedjo Volfied (Japan)
+volfiedj Volfied (Japan, revision 1)
+volfiedo Volfied (World)
+volfieduo Volfied (US)
+volfiedu Volfied (US, revision 1)
+volfied Volfied (World, revision 1)
+vollyrmt Volly (Ramtek) [TTL]
+voltan Voltan Escapes Cosmic Doom
+von254g Virtual On 2: Oratorio Tangram (ver 5.4g)
+von2 Virtual On 2: Oratorio Tangram (Revision B)
+von Cyber Troopers Virtual-On (USA, Revision B)
+vonj Cyber Troopers Virtual-On (Japan, Revision B)
+vortexp Vortex (Pinball)
+voyager Star Trek: Voyager
+vpoker Videotronics Draw Poker
+vpool Video Pool (bootleg on Moon Cresta hardware)
+vrkon_l1 Varkon (L-1)
+vrnwrld Verne's World
+vroulet Vegas Roulette
+vr Virtua Racing
+vs10yardj Vs 10-Yard Fight (Japan)
+vs10yard Vs 10-Yard Fight (World, 11/05/84)
+vs215o Virtua Striker 2 (Step 1.5, older)
+vs215 Virtua Striker 2 (Step 1.5)
+vs29815 Virtua Striker 2 '98 (Step 1.5)
+vs298 Virtua Striker 2 '98 (Step 2.0)
+vs299a Virtua Striker 2 '99 (Revision A)
+vs299b Virtua Striker 2 '99 (Revision B)
+vs299 Virtua Striker 2 '99
+vs2v991 Virtua Striker 2 '99.1 (Revision B)
+vs2 Virtua Striker 2 (Step 2.0)
+vsav2d Vampire Savior 2: The Lord of Vampire (Japan 970913 Phoenix Edition) (bootleg)
+vsav2 Vampire Savior 2: The Lord of Vampire (Japan 970913)
+vsava Vampire Savior: The Lord of Vampire (Asia 970519)
+vsavd Vampire Savior: The Lord of Vampire (Euro 970519 Phoenix Edition) (bootleg)
+vsavh Vampire Savior: The Lord of Vampire (Hispanic 970519)
+vsavj Vampire Savior: The Lord of Vampire (Japan 970519)
+vsavu Vampire Savior: The Lord of Vampire (USA 970519)
+vsav Vampire Savior: The Lord of Vampire (Euro 970519)
+vsbballja Vs. BaseBall (Japan, set BA A-2)
+vsbballjb Vs. BaseBall (Japan, set BA A-1)
+vsbballj Vs. BaseBall (Japan, set BA A-3)
+vsbball Vs. BaseBall (US, set BA E-1)
+vsfdf Vs. Freedom Force
+vsgongf VS Gong Fight
+vsgradus Vs. Gradius (US, set GR E)
+vsgshoe Vs. Gumshoe (set GM5)
+vshoot J-League Soccer V-Shoot (Japan)
+vsmahjng Vs. Mahjong (Japan)
+vsnetscra Versus Net Soccer (ver AAA)
+vsnetscreb Versus Net Soccer (ver EAB)
+vsnetscrj Versus Net Soccer (ver JAB)
+vsnetscru Versus Net Soccer (ver UAB)
+vsnetscr Versus Net Soccer (ver EAD)
+vspinbalj Vs. Pinball (Japan, set PN3 B)
+vspinbal Vs. Pinball (US, set PN4 E-1)
+vspsx Video System PSX
+vsskykid Vs. Super SkyKid
+vsslalom Vs. Slalom
+vssoccera Vs. Soccer (set SC4-3 ?)
+vssoccer Vs. Soccer (set SC4-2 A)
+vstennisa Vs. Tennis (Japan/USA, set 2)
+vstennisb Vs. Tennis (Japan/USA, set 3)
+vstennis Vs. Tennis (Japan/USA, set TE A-3)
+vstetris Vs. Tetris
+vstrikero Virtua Striker
+vstriker Virtua Striker (Revision A)
+vtennis3 Virtua Tennis 3 (Japan)
+vulcana Vulcan Venture (Old)
+vulcanb Vulcan Venture (Oldest)
+vulcan Vulcan Venture (New)
+vulgusa Vulgus (set 2)
+vulgusj Vulgus (Japan?)
+vulgus Vulgus (set 1)
+wackadoo Wack-A-Doodle-Doo (Redemption)
+wacko Wacko
+wackygtr Wacky Gator
+wakuwak7 Waku Waku 7
+wallca Wall Crash (set 2)
+wallc Wall Crash (set 1)
+wallst Wall Street
+wanganmd Wangan Midnight (WMN1 Ver. A)
+wanganmr Wangan Midnight R (WMR1 Ver. A)
+wanted Wanted
+warcadia Waga Seishun no Arcadia
+wardnerj Wardner no Mori (Japan)
+wardner Wardner (World)
+warfaa War: The Final Assault (EPROM 1.6 Jan 14 1999, GUTS 1.1 Mar 16 1999, GAME Mar 16 1999)
+warfa War: The Final Assault (EPROM 1.9 Mar 25 1999, GUTS 1.3 Apr 20 1999, GAME Apr 20 1999)
+wargodsa War Gods (HD 08/15/1996)
+wargodsb War Gods (HD 12/11/1995)
+wargods War Gods (HD 10/09/1996 - Dual Resolution)
+warlords Warlords
+warofbugg War of the Bugs or Monsterous Manouvers in a Mushroom Maze (German)
+warofbugu War of the Bugs or Monsterous Manouvers in a Mushroom Maze (US)
+warofbug War of the Bugs or Monsterous Manouvers in a Mushroom Maze
+warpwarpr2 Warp Warp (Rock-Ola set 2)
+warpwarpr Warp Warp (Rock-Ola set 1)
+warpwarp Warp & Warp
+warriorb Warrior Blade - Rastan Saga Episode III (Japan)
+warrior Warrior
+warzardr1 Warzard (Japan 961023)
+warzard Warzard (Japan 961121)
+waterski Water Ski
+waterwld2 Waterworld (rev.2)
+waterwld Waterworld (rev.3)
+watrball Water Balls
+waverunr Wave Runner (Japan, Revision A)
+waveshrk Wave Shark (UAB, USA v1.04)
+wb31d Wonder Boy III - Monster Lair (set 1, Japan, System 16A) (bootleg of FD1094 317-0084 set)
+wb31 Wonder Boy III - Monster Lair (set 1, Japan, System 16A) (FD1094 317-0084)
+wb32d Wonder Boy III - Monster Lair (set 2, Japan, System 16B) (bootleg of FD1094 317-0085 set)
+wb32 Wonder Boy III - Monster Lair (set 2, Japan, System 16B) (FD1094 317-0085)
+wb33d Wonder Boy III - Monster Lair (set 3, World, System 16B) (bootleg of FD1094 317-0089 set)
+wb33 Wonder Boy III - Monster Lair (set 3, World, System 16B) (FD1094 317-0089)
+wb34d Wonder Boy III - Monster Lair (set 4, Japan, System 16B) (bootleg of FD1094 317-0087 set)
+wb34 Wonder Boy III - Monster Lair (set 4, Japan, System 16B) (FD1094 317-0087)
+wb35d Wonder Boy III - Monster Lair (set 5, Japan, System 16A) (bootleg of FD1089A 317-0086 set)
+wb35 Wonder Boy III - Monster Lair (set 5, Japan, System 16A) (FD1089A 317-0086)
+wb3bble Wonder Boy III - Monster Lair (encrypted bootleg)
+wb3bbl Wonder Boy III - Monster Lair (bootleg)
+wb3 Wonder Boy III - Monster Lair (set 6, World, System 16B) (8751 317-0098)
+wbdeluxe Wonder Boy Deluxe
+wbeachvl2 World Beach Volley (set 2)
+wbeachvl3 World Beach Volley (set 3)
+wbeachvl World Beach Volley (set 1)
+wbmlbge Wonder Boy in Monster Land (English bootleg set 3)
+wbmlbg Wonder Boy in Monster Land (English bootleg set 2)
+wbmlb Wonder Boy in Monster Land (English bootleg set 1)
+wbmljb Wonder Boy in Monster Land (Japan bootleg)
+wbmljo Wonder Boy in Monster Land (Japan Old Ver., MC-8123, 317-0043)
+wbmlvc Wonder Boy in Monster Land (English, Virtual Console)
+wbml Wonder Boy in Monster Land (Japan New Ver., MC-8123, 317-0043)
+wboy2u Wonder Boy (set 2, not encrypted)
+wboy2 Wonder Boy (set 2, 315-5178)
+wboy3 Wonder Boy (set 3, 315-5135)
+wboy4 Wonder Boy (315-5162, 4-D Warriors Conversion)
+wboy5 Wonder Boy (set 5, bootleg)
+wboyo Wonder Boy (set 1, 315-5135)
+wboysys2 Wonder Boy (system 2)
+wboyub Wonder Boy (US bootleg)
+wboy Wonder Boy (set 1, 315-5177)
+wc90a Tecmo World Cup '90 (Euro set 1)
+wc90b1 Euro League (Italian hack of Tecmo World Cup '90)
+wc90b2 Worldcup '90
+wc90ba Euro League (Italian hack of Temco World Cup '90 - alt version)
+wc90b Tecmo World Cup '90 (Euro set 2)
+wc90 Tecmo World Cup '90 (World)
+wc90t Tecmo World Cup '90 (trackball set 1)
+wcat3 Wild Cat 3
+wcatcher Mahjong Wakuwaku Catcher (Japan)
+wcherry Win Cherry (ver 0.16 - 19990219)
+wcombatb World Combat (ver AAD:B, alt)
+wcombatj World Combat (ver JAA)
+wcombatk World Combat (ver KBC:B)
+wcombatu World Combat / Warzaid (ver UCD:B)
+wcombat World Combat (ver AAD:B)
+wcs_l2 World Cup Soccer (Lx-2)
+wcs_la2 World Cup Soccer (La-2)
+wcsoccerd2 World Challenge Soccer (disp.rev.2)
+wcsoccer World Challenge Soccer (rev.1)
+wcs_p2 World Cup Soccer (Pa-2)
+wcs_p3 World Cup Soccer (Px-3)
+wcup90 World Cup 90
+wcvol95 World Cup Volley '95 (Japan v1.0)
+wcvol95x World Cup Volley '95 Extra Version (Asia v2.0B)
+wd_03r Who Dunnit (0.3 R)
+wd_048r Who Dunnit (0.48 R)
+wd_10f Who Dunnit (1.0 French)
+wd_10g Who Dunnit (1.0 Germany)
+wd_10r Who Dunnit (1.0 R)
+wd_11 Who Dunnit (1.1)
+wd_12g Who Dunnit (1.2 Germany)
+wd_12 Who Dunnit (1.2)
+wdun Who Dunnit (Russian)
+weclemana WEC Le Mans 24 (v2.00, set 2)
+weclemanb WEC Le Mans 24 (v1.26)
+wecleman WEC Le Mans 24 (v2.00, set 1)
+weddingr Wedding Rhapsody (GX624 JAA)
+welltrisj Welltris (Japan, 2 players)
+welltris Welltris (World?, 2 players)
+weststry West Story (bootleg of Blood Bros.)
+westvent Western Venture (Ver. AA.02.D)
+wexpressb1 Western Express (bootleg set 1)
+wexpressb2 Western Express (bootleg set 2)
+wexpressb3 Western Express (bootleg set 3)
+wexpress Western Express (Japan, rev 4)
+wfortunea Wheel Of Fortune (set 2)
+wfortune Wheel Of Fortune (set 1)
+wg3dh Wayne Gretzky's 3D Hockey
+wgp2 World Grand Prix 2 (Japan)
+wgpjoya World Grand Prix (joystick version) (Japan, set 2)
+wgpjoy World Grand Prix (joystick version) (Japan, set 1)
+wgpj World Grand Prix (Japan)
+wgp World Grand Prix (US)
+wh1ha World Heroes (set 3)
+wh1h World Heroes (ALH-005)
+wh1 World Heroes (ALM-005)
+wh2j World Heroes 2 Jet (ADM-007)(ADH-007)
+wh2 World Heroes 2 (ALM-006)(ALH-006)
+wheelfir Wheels & Fire
+wheelrun Wheels Runner
+whirl_l2 Whirlwind (L-2)
+whirl_l3 Whirlwind (L-3)
+whirl_lg3 Whirlwind (LG-3)
+whiterus White Russia (Konami Endeavour)
+whizz Whizz
+whodunit8 Who Dunit (version 8.0)
+whodunit Who Dunit (version 9.0)
+whp World Heroes Perfect
+wildfangs Wild Fang
+wildfang Wild Fang / Tecmo Knight
+wildfyre Wildfyre
+wildpkr Wild Poker (ver. D 1.01)
+willowj Willow (Japan)
+willowu Willow (USA)
+wilytowr Wily Tower
+winbid Winning Bid (Russian)
+winbingoa Win Win Bingo (set 2)
+winbingo Win Win Bingo (set 1)
+windheata Winding Heat (AAA, Asia v2.11)
+windheatj Winding Heat (JAA, Japan v2.11)
+windheatu Winding Heat (UBC, USA v2.22)
+windheat Winding Heat (EAA, Euro v2.11)
+wingforc Wing Force (Japan, prototype)
+wingwarj Wing War (Japan)
+wingwaru Wing War (US)
+wingwar Wing War (World)
+winka Wink (set 2)
+wink Wink (set 1)
+winner81b Winners Circle (81, 18*22 PCB)
+winner81 Winners Circle (81, 28*28 PCB)
+winner82 Winners Circle (82)
+winrun91 Winning Run '91 (Japan)
+winrungp Winning Run Suzuka Grand Prix (Japan)
+winrun Winning Run
+winspikej Winning Spike (ver JAA)
+winspike Winning Spike (ver EAA)
+wintbob The Winter Bobble (bootleg of Snow Bros.)
+winterht Winter Heat (JUET 971012 V1.000)
+wipeormt Wipeout (Ramtek) [TTL]
+wipeout Wipeout (rev.2)
+wiping Wiping
+wiseguy Wise Guy
+witchb Witch (With ranking)
+witchcda Witch Card (Spanish, witch game, set 1)
+witchcdb Witch Card (Spanish, witch game, set 2)
+witchcdc Witch Card (English, no witch game)
+witchcdd Witch Card (German, WC3050, set 1 )
+witchcde Witch Card (Video Klein CPU box, set 2)
+witchcdf Witch Card (English, witch game, lamps)
+witchcdg Witch Card (Falcon, enhanced sound)
+witchcdh Witch Card (German, WC3050, set 2 )
+witchcdi Witch Card (German, WC3050, 27-4-94)
+witchcdk Witch Game (Video Klein, set 2)
+witchcrd Witch Card (Video Klein CPU box, set 1)
+witchgme Witch Game (Video Klein, set 1)
+witchjol Jolli Witch (Export, 6T/12T ver 1.57D)
+witchryl Witch Royal (Export version 2.1)
+witchs Witch (Sega License)
+witch Witch
+wivernwg Wivern Wings
+wizard Wizard (Ver 1.0)
+wizdfireu Wizard Fire (US v1.1)
+wizdfire Wizard Fire (Over Sea v2.1)
+wizta Wiz (Taito, set 2)
+wizt Wiz (Taito, set 1)
+wizwarz Wiz Warz (prototype)
+wiz Wiz
+wizzquiza Wizz Quiz (version 4)
+wizzquiz Wizz Quiz (Konami version)
+wjammers Windjammers / Flying Power Disc
+wlcc Wan Li Chang Cheng (China, V638C)
+wldcourt World Court (Japan)
+wldcp_l1 World Cup Soccer (L-1)
+wldstrek Wild Streak (Russian)
+wmatch Water Match (315-5064)
+wmg Williams Multigame
+wmsa WMS SetUp/Clear Chips (set 2)
+wmsboom Boom (Russian)
+wmsb WMS SetUp/Clear Chips (set 3)
+wmstopb Top Banana (Russian)
+wms WMS SetUp/Clear Chips (set 1)
+wndrmomo Wonder Momo
+wndrplnt Wonder Planet (Japan)
+wof_100a Wheel of Fortune v1.0
+wof_200a Wheel of Fortune v2.0
+wof_200f Wheel of Fortune v2.0 (French)
+wof_200g Wheel of Fortune v2.0 (German)
+wof_200i Wheel of Fortune v2.0 (Italian)
+wof_300a Wheel of Fortune v3.0
+wof_300f Wheel of Fortune v3.0 (French)
+wof_300g Wheel of Fortune v3.0 (German)
+wof_300i Wheel of Fortune v3.0 (Italian)
+wof_300l Wheel of Fortune v3.0 (Spanish)
+wof_400a Wheel of Fortune v4.0
+wof_400f Wheel of Fortune v4.0 (French)
+wof_400g Wheel of Fortune v4.0 (German)
+wof_400i Wheel of Fortune v4.0 (Italian)
+wof_400l Wheel of Fortune v4.0 (Spanish)
+wof_500a Wheel of Fortune v5.0
+wof_500f Wheel of Fortune v5.0 (French)
+wof_500g Wheel of Fortune v5.0 (German)
+wof_500i Wheel of Fortune v5.0 (Italian)
+wof_500l Wheel of Fortune v5.0 (Spanish)
+wofj Tenchi wo Kurau II: Sekiheki no Tatakai (Japan 921031)
+wolffang Wolf Fang -Kuhga 2001- (Japan)
+wolfman Wolf Man
+wolfpack Wolf Pack (prototype)
+wonder3 Wonder 3 (Japan 910520)
+wondl96 Wonder League '96 (Korea)
+wondstcka Wonder Stick (set 2, censored)
+wondstck Wonder Stick (set 1)
+wontmuch Won!Tertainment Music Channel (v1.00)
+woodpeca Woodpecker (set 2)
+woodpeck Woodpecker (set 1)
+worlddef World Defender
+worldwar World Wars (World?)
+wotwc War of the Worlds (color)
+wotw War of the Worlds
+wowg Wizard of Wor (with German Language ROM)
+wownfant WOW New Fantasia
+wow Wizard of Wor
+wpksocv2 World PK Soccer V2 (ver 1.1)
+wpksoc World PK Soccer
+wpt_103a World Poker Tour v1.03
+wpt_105a World Poker Tour v1.05
+wpt_106a World Poker Tour v1.06
+wpt_106f World Poker Tour v1.06 (French)
+wpt_106g World Poker Tour v1.06 (German)
+wpt_106i World Poker Tour v1.06 (Italian)
+wpt_106l World Poker Tour v1.06 (Spanish)
+wpt_108a World Poker Tour v1.08
+wpt_108f World Poker Tour v1.08 (French)
+wpt_108g World Poker Tour v1.08 (German)
+wpt_108i World Poker Tour v1.08 (Italian)
+wpt_108l World Poker Tour v1.08 (Spanish)
+wpt_109a World Poker Tour v1.09
+wpt_109f2 World Poker Tour v1.09 (French)(alt)
+wpt_109f World Poker Tour v1.09 (French)
+wpt_109g World Poker Tour v1.09 (German)
+wpt_109i World Poker Tour v1.09 (Italian)
+wpt_109l World Poker Tour v1.09 (Spanish)
+wpt_111af World Poker Tour v1.11 (English,French)
+wpt_111ai World Poker Tour v1.11 (English,Italian)
+wpt_111al World Poker Tour v1.11 (English,Spanish)
+wpt_111a World Poker Tour v1.11
+wpt_111f World Poker Tour v1.11 (French)
+wpt_111gf World Poker Tour v1.11 (German,French)
+wpt_111g World Poker Tour v1.11 (German)
+wpt_111i World Poker Tour v1.11 (Italian)
+wpt_111l World Poker Tour v1.11 (Spanish)
+wpt_112af World Poker Tour v1.12 (English,French)
+wpt_112ai World Poker Tour v1.12 (English,Italian)
+wpt_112al World Poker Tour v1.12 (English,Spanish)
+wpt_112a World Poker Tour v1.12
+wpt_112f World Poker Tour v1.12 (French)
+wpt_112gf World Poker Tour v1.12 (German,French)
+wpt_112g World Poker Tour v1.12 (German)
+wpt_112i World Poker Tour v1.12 (Italian)
+wpt_112l World Poker Tour v1.12 (Spanish)
+wpt_1400af World Poker Tour v14.00 (English,French)
+wpt_1400ai World Poker Tour v14.00 (English,Italian)
+wpt_1400al World Poker Tour v14.00 (English,Spanish)
+wpt_1400f World Poker Tour v14.00 (French)
+wpt_1400gf World Poker Tour v14.00 (German,French)
+wpt_1400g World Poker Tour v14.00 (German)
+wpt_1400i World Poker Tour v14.00 (Italian)
+wpt_1400l World Poker Tour v14.00 (Spanish)
+wpt_1400 World Poker Tour v14.00
+wrally2 World Rally 2: Twin Racing
+wrallyat World Rally (US, 930217)
+wrallyb World Rally (Version 1.0, Checksum 8AA2)
+wrecking Vs. Wrecking Crew
+wrestwar1d Wrestle War (set 1, Japan) (bootleg of FD1094 317-0090 set)
+wrestwar1 Wrestle War (set 1, Japan) (FD1094 317-0090)
+wrestwar2d Wrestle War (set 2, World) (bootleg of FD1094 317-0102 set)
+wrestwar2 Wrestle War (set 2, World) (FD1094 317-0102)
+wrestwar Wrestle War (set 3, World) (8751 317-0103)
+wrldtour2 Al's Garage Band Goes On A World Tour R02b
+wrldtour Al's Garage Band Goes On A World Tour
+wrlok_l3 Warlok (L-3)
+wrofaero War of Aero - Project MEIOU
+ws89 World Stadium '89 (Japan)
+ws90 World Stadium '90 (Japan)
+wschampa Wing Shooting Championship V1.01
+wschampb Wing Shooting Championship V1.00
+wschamp Wing Shooting Championship V2.00
+wseries World Series: The Season
+wsf World Soccer Finals
+wsjr_15 Who Shot Johnny Rock? v1.5
+wsjr Who Shot Johnny Rock? v1.6
+wsports Winter Sports
+wstrikea Witch Strike (Export, 6T/12T ver 1.01B)
+wstrike Witch Strike (Export, 6T/12T ver 1.01A)
+wswe2k3 World Soccer Winning Eleven Arcade Game 2003
+wswe World Soccer Winning Eleven Arcade Game Style
+ws World Stadium (Japan)
+wtennis World Tennis
+wtrnymph Water-Nymph (Ver. 1.4)
+ww3 WW III
+wwallyjad Wally wo Sagase! (rev A, Japan) (bootleg of FD1094 317-0197A set)
+wwallyja Wally wo Sagase! (rev A, Japan) (FD1094 317-0197A)
+wwallyjd Wally wo Sagase! (rev B, Japan) (bootleg of FD1094 317-0197B set)
+wwestern1 Wild Western (set 2)
+wwestern Wild Western (set 1)
+wwfmaniab WWF: Wrestlemania (rev 1.20 08/02/95)
+wwfmaniac WWF: Wrestlemania (rev 1.1 07/11/95)
+wwfmania WWF: Wrestlemania (rev 1.30 08/10/95)
+wwfr_103 WWF Royal Rumble (1.03)
+wwfr_106 WWF Royal Rumble (1.06)
+wwfsstarb WWF Superstars (bootleg)
+wwfsstarj WWF Superstars (Japan)
+wwfsstarua WWF Superstars (US)
+wwfsstaru WWF Superstars (US, Newer)
+wwfsstar WWF Superstars (Europe)
+wwfwfesta WWF WrestleFest (US Tecmo)
+wwfwfestb WWF WrestleFest (US bootleg)
+wwfwfestj WWF WrestleFest (Japan)
+wwfwfestk WWF WrestleFest (Korea)
+wwfwfest WWF WrestleFest (US set 1)
+wwjgtin Wai Wai Jockey Gate-In!
+ww_l2 White Water (L-2)
+ww_l3 White Water (L-3)
+ww_l4 White Water (L-4)
+ww_l5 White Water (L-5)
+ww_lh5 White Water (LH-5)
+ww_lh6 White Water (LH-6)
+wwmarine Waku Waku Marine
+ww_p1 White Water (P-8 P-1 sound)
+ww_p8 White Water (P-8 P-2 sound)
+wyvernf0 Wyvern F-0
+wyvernwga Wyvern Wings (set 2)
+wyvernwg Wyvern Wings (set 1)
+x2222o X2222 (5-level prototype)
+x2222 X2222 (final debug?)
+x5jokers X Five Jokers (Version 1.12)
+xday2 X-Day 2 (Japan)
+xenonf Xenon (French)
+xenon Xenon
+xenophob Xenophobe
+xevi3dg Xevious 3D/G (Japan, XV31/VER.A)
+xevios Xevios
+xeviousa Xevious (Atari, harder)
+xeviousb Xevious (Atari)
+xeviousc Xevious (Atari, Namco PCB)
+xevious Xevious (Namco)
+xexexa Xexex (ver AAA)
+xexexj Xexex (ver JAA)
+xexex Xexex (ver EAA)
+xfiles2 X-Files (2.04)
+xfilesk The X-Files (Censored, Korea)
+xfilesp X-Files (3.03)
+xfiles The X-Files
+xforce X Force
+xiistag XII Stag (V2.01J)
+xmcotaar1 X-Men: Children of the Atom (Asia 941217)
+xmcotaa X-Men: Children of the Atom (Asia 950105)
+xmcotahr1 X-Men: Children of the Atom (Hispanic 950105)
+xmcotah X-Men: Children of the Atom (Hispanic 950331)
+xmcotaj1 X-Men: Children of the Atom (Japan 941222)
+xmcotaj2 X-Men: Children of the Atom (Japan 941219)
+xmcotaj3 X-Men: Children of the Atom (Japan 941217)
+xmcotajr X-Men: Children of the Atom (Japan 941208 rent version)
+xmcotaj X-Men: Children of the Atom (Japan 950105)
+xmcotar1d X-Men: Children of the Atom (Euro 950105 Phoenix Edition) (bootleg)
+xmcotar1 X-Men: Children of the Atom (Euro 950105)
+xmcotau X-Men: Children of the Atom (USA 950105)
+xmcota X-Men: Children of the Atom (Euro 950331)
+xmen2pa X-Men (2 Players ver AAA)
+xmen2pe X-Men (2 Players ver EAA)
+xmen2pj X-Men (2 Players ver JAA)
+xmen2pu X-Men (2 Players ver UAB)
+xmen6pu X-Men (6 Players ver UCB)
+xmen6p X-Men (6 Players ver ECB)
+xmenaa X-Men (4 Players ver ADA)
+xmena X-Men (4 Players ver AEA)
+xmene X-Men (4 Players ver EBA)
+xmenj X-Men (4 Players ver JBA)
+xmen X-Men (4 Players ver UBB)
+xmultiplm72 X Multiply (Japan, M72)
+xmultipl X Multiply (World, M81)
+xmvsfar1 X-Men Vs. Street Fighter (Asia 961004)
+xmvsfar2 X-Men Vs. Street Fighter (Asia 960919)
+xmvsfar3 X-Men Vs. Street Fighter (Asia 960910)
+xmvsfa X-Men Vs. Street Fighter (Asia 961023)
+xmvsfb X-Men Vs. Street Fighter (Brazil 961023)
+xmvsfh X-Men Vs. Street Fighter (Hispanic 961004)
+xmvsfjr1 X-Men Vs. Street Fighter (Japan 960910)
+xmvsfjr2 X-Men Vs. Street Fighter (Japan 960909)
+xmvsfj X-Men Vs. Street Fighter (Japan 961004)
+xmvsfr1 X-Men Vs. Street Fighter (Euro 960910)
+xmvsfu1d X-Men Vs. Street Fighter (USA 961004 Phoenix Edition) (bootleg)
+xmvsfur1 X-Men Vs. Street Fighter (USA 961004)
+xmvsfur2 X-Men Vs. Street Fighter (USA 960910)
+xmvsfu X-Men Vs. Street Fighter (USA 961023)
+xmvsf X-Men Vs. Street Fighter (Euro 961004)
+xorworld Xor World (prototype)
+xplan X-Plan (Ver. 1.01)
+xsandos X's & O's
+xsedae X Se Dae Quiz (Korea)
+xsleenab Xain'd Sleena (bootleg)
+xsleenaj Xain'd Sleena (Japan)
+xsleena Xain'd Sleena (World)
+xtheball X the Ball
+xtom3d X Tom 3D
+xtrain X-Train (Ver. 1.3)
+xtrial Xtrial Racing (ver JAB)
+xtrmhnt2 Extreme Hunting 2
+xtrmhunt Extreme Hunting
+xxmissio XX Mission
+xybots0 Xybots (rev 0)
+xybots1 Xybots (rev 1)
+xybotsf Xybots (French, rev 3)
+xybotsg Xybots (German, rev 3)
+xybots Xybots (rev 2)
+xymg Xing Yun Man Guan (China, V651C)
+xyonix Xyonix
+yachtmn Yachtsman
+yamagchi Go Go Mr. Yamaguchi / Yuke Yuke Yamaguchi-kun
+yamato2 Yamato (World?)
+yamato Yamato (US)
+yamyamk Yam! Yam!? (Korea)
+yamyam Yam! Yam!?
+yanchamr Kaiketsu Yanchamaru (Japan)
+yankeedo Yankee DO!
+yarunara Mahjong Yarunara (Japan)
+yellowcbb Yellow Cab (bootleg)
+yellowcbj Yellow Cab (Japan)
+yesnoj Yes/No Sinri Tokimeki Chart
+yiear2 Yie Ar Kung-Fu (program code G)
+yiear Yie Ar Kung-Fu (program code I)
+yorijori Yori Jori Kuk Kuk
+yosakdona Yosaku To Donbei (set 2)
+yosakdon Yosaku To Donbei (set 1)
+yosimotm Mahjong Yoshimoto Gekijou [BET] (Japan)
+yosimoto Mahjong Yoshimoto Gekijou (Japan)
+youjyudn Youjyuden (Japan)
+youkaidk1 Yokai Douchuuki (Japan, old version (YD1))
+youkaidk2 Yokai Douchuuki (Japan, new version (YD2, Rev B))
+youma2 Youma Ninpou Chou (Japan, alt)
+youma Youma Ninpou Chou (Japan)
+yujan Yu-Jan
+yuka Yu-Ka
+yukiwo Yukiwo (World, prototype)
+yukon1 Yukon (version 1.0)
+yukongld Yukon Gold (Russian)
+yukon Yukon (version 2.0)
+yumefuda Yumefuda [BET]
+yuyugogo Yuuyu no Quiz de GO!GO! (Japan)
+yuyuhaku The Battle of Yu Yu Hakusho: Shitou! Ankoku Bujutsukai!
+zankor Zankor (Italian speech)
+zaryavos Zarya Vostoka
+zarza1 Zarza (set 2)
+zarza Zarza (set 1)
+zarzon Zarzon
+zavigaj Zaviga (Japan)
+zaviga Zaviga
+zaxxon2 Zaxxon (set 2)
+zaxxon3 Zaxxon (set 3)
+zaxxonb Jackson
+zaxxonj Zaxxon (Japan)
+zaxxon Zaxxon (set 1)
+zedblade Zed Blade / Operation Ragnarok
+zekepeak Zeke's Peak
+zektor Zektor (revision B)
+zephy Zephy
+zero2 Zero (set 2, Defender bootleg)
+zerogunaj Zero Gunner (Japan, Model 2A)
+zeroguna Zero Gunner (Export, Model 2A)
+zerogunj Zero Gunner (Japan, Model 2B)
+zerogun Zero Gunner (Export, Model 2B)
+zerohoura Zero Hour (set 2)
+zerohouri Zero Hour (Inder)
+zerohour Zero Hour (set 1)
+zeropnt2 Zero Point 2
+zeropnta Zero Point (set 2)
+zeropntj Zero Point (Japan)
+zeropnt Zero Point (set 1)
+zeroteama Zero Team (Japan?, earlier?)
+zeroteamc Zero Team (Taiwan)
+zeroteamd Zero Team (Korea)
+zeroteams Zero Team Selection
+zeroteam Zero Team USA (US)
+zerotime Zero Time
+zerotm2k Zero Team 2000
+zerotrgta Zero Target (World, CT)
+zerotrgt Zero Target (World, CW)
+zerowing1 Zero Wing (1P set)
+zerowingw Zero Wing (2P set, Williams license)
+zerowing Zero Wing (2P set)
+zero Zero (set 1, Defender bootleg)
+zerozone Zero Zone
+zgundmdx Mobile Suit Z-Gundam: A.E.U.G. vs Titans DX (ZDX1 Ver. A)
+zgundm Mobile Suit Z-Gundam: A.E.U.G. vs Titans (ZGA1 Ver. A)
+zhongguo Zhong Guo Chu Da D
+zigzagb2 Zig Zag (Dig Dug conversion on Galaxian hardware, bootleg set 2)
+zingzipbl Zing Zing Zip (bootleg)
+zingzip Zing Zing Zip
+zintrckb Zintrick / Oshidashi Zentrix (hack)
+zipzap Zip & Zap
+zira Zira
+znpwfv Zen Nippon Pro-Wrestling Featuring Virtua (J 971123 V1.000)
+zoar Zoar
+zoidiexp Zoids Infinity EX Plus (ver. 2.10)
+zoidsinf Zoids Infinity
+zokumahj Zoku Mahjong Housoukyoku (Japan)
+zokuoten Zoku Otenamihaiken (V2.03J)
+zombraid Zombie Raid (9/28/95, US)
+zookeep2 Zoo Keeper (set 2)
+zookeep3 Zoo Keeper (set 3)
+zookeep Zoo Keeper (set 1)
+zoom909 Zoom 909
+zooo Zooo (V2.01J)
+zoo Zoo (Ver. ZO.02.D)
+zortonbr Zorton Brothers (Los Justicieros)
+zunkyou Zunzunkyou No Yabou (Japan)
+zwackery Zwackery
+zzblock Zun Zun Block [TTL]
+zzyzzyxx2 Zzyzzyxx (set 2)
+zzyzzyxx Zzyzzyxx (set 1)
[
Date Prev][
Date Next] [
Thread Prev][
Thread Next]
[
Thread Index]
[
Date Index]
[
Author Index]