[gnome-games/wip/exalm/mame: 15/18] mame: Regenerate supported-games



commit 228fc370c0d1960ff65c956fa056c7e8a164df14
Author: Alexander Mikhaylenko <alexm gnome org>
Date:   Thu Feb 6 02:34:43 2020 +0500

    mame: Regenerate supported-games

 plugins/mame/data/supported-games | 44620 ++++++++++++++++++------------------
 1 file changed, 22310 insertions(+), 22310 deletions(-)
---
diff --git a/plugins/mame/data/supported-games b/plugins/mame/data/supported-games
index a9670fe0..3f9355c2 100644
--- a/plugins/mame/data/supported-games
+++ b/plugins/mame/data/supported-games
@@ -1,22310 +1,22310 @@
-GAME( 1984, 1942,     0,    1942, 1942, _1942_state, 1942, ROT270, "Capcom", "1942 (Revision B)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1984, 1942a,    1942, 1942, 1942, _1942_state, 1942, ROT270, "Capcom", "1942 (Revision A)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 198?, 1942h,    1942, 1942, 1942, _1942_state, 1942, ROT270, "hack (Two Bit Score?)", "42", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1984, 1942b,    1942, 1942, 1942, _1942_state, 1942, ROT270, "Capcom", "1942 (First Version)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1984, 1942p,    1942, 1942p,1942p,_1942_state, 1942, ROT270, "bootleg", "1942 (Tecfri PCB, bootleg?)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1987, 1943,     0,     1943,   1943, _1943_state,  1943, ROT270,  "Capcom",  "1943: The Battle of 
Midway (Euro)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, 1943u,    1943,  1943,   1943, _1943_state,  1943, ROT270,  "Capcom",  "1943: The Battle of 
Midway (US, Rev C)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, 1943ua,   1943,  1943,   1943, _1943_state,  1943, ROT270,  "Capcom",  "1943: The Battle of 
Midway (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, 1943j,    1943,  1943,   1943, _1943_state,  1943, ROT270,  "Capcom",  "1943: Midway Kaisen 
(Japan, Rev B)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, 1943ja,   1943,  1943,   1943, _1943_state,  1943, ROT270,  "Capcom",  "1943: Midway Kaisen 
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, 1943b,    1943,  1943,   1943, _1943_state,  1943b,ROT270,  "bootleg", "1943: Battle of Midway 
(bootleg, hack of Japan set)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, 1943bj,   1943,  1943,   1943, _1943_state,  1943b,ROT270,  "bootleg", "1943: Midway Kaisen 
(bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, 1943kai,  0,     1943,   1943, _1943_state,  1943, ROT270,  "Capcom",  "1943 Kai: Midway Kaisen 
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 2000, 1945kiii, 0,        k3,       k3,       driver_device, 0, ROT270, "Oriental Soft", "1945k III", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1996?,flagrall, 0,        flagrall, flagrall, driver_device, 0, ROT0,   "<unknown>",     "'96 Flag 
Rally", MACHINE_SUPPORTS_SAVE )
-GAME( 2006, 25pacman,          0, 25pacman, 25pacman, _20pacgal_state, 25pacman, ROT90, "Namco / Cosmodog", 
"Pac-Man - 25th Anniversary Edition (Rev 3.00)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE | 
MACHINE_NOT_WORKING )
-GAME( 2005, 25pacmano,  25pacman, 20pacgal, 25pacmano,_20pacgal_state, 25pacman, ROT90, "Namco / Cosmodog", 
"Pac-Man - 25th Anniversary Edition (Rev 2.00)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE)
-GAME( 2000, 20pacgal,          0, 20pacgal, 20pacgal, _20pacgal_state, 20pacgal, ROT90, "Namco / Cosmodog", 
"Ms. Pac-Man/Galaga - 20th Anniversary Class of 1981 Reunion (V1.08)", MACHINE_IMPERFECT_GRAPHICS | 
MACHINE_SUPPORTS_SAVE)
-GAME( 2000, 20pacgalr4, 20pacgal, 20pacgal, 20pacgal, _20pacgal_state, 20pacgal, ROT90, "Namco / Cosmodog", 
"Ms. Pac-Man/Galaga - 20th Anniversary Class of 1981 Reunion (V1.04)", MACHINE_IMPERFECT_GRAPHICS | 
MACHINE_SUPPORTS_SAVE)
-GAME( 2000, 20pacgalr3, 20pacgal, 20pacgal, 20pacgal, _20pacgal_state, 20pacgal, ROT90, "Namco / Cosmodog", 
"Ms. Pac-Man/Galaga - 20th Anniversary Class of 1981 Reunion (V1.03)", MACHINE_IMPERFECT_GRAPHICS | 
MACHINE_SUPPORTS_SAVE)
-GAME( 2000, 20pacgalr2, 20pacgal, 20pacgal, 20pacgal, _20pacgal_state, 20pacgal, ROT90, "Namco / Cosmodog", 
"Ms. Pac-Man/Galaga - 20th Anniversary Class of 1981 Reunion (V1.02)", MACHINE_IMPERFECT_GRAPHICS | 
MACHINE_SUPPORTS_SAVE)
-GAME( 2000, 20pacgalr1, 20pacgal, 20pacgal, 20pacgal, _20pacgal_state, 20pacgal, ROT90, "Namco / Cosmodog", 
"Ms. Pac-Man/Galaga - 20th Anniversary Class of 1981 Reunion (V1.01)", MACHINE_IMPERFECT_GRAPHICS | 
MACHINE_SUPPORTS_SAVE)
-GAME( 2000, 20pacgalr0, 20pacgal, 20pacgal, 20pacgal, _20pacgal_state, 20pacgal, ROT90, "Namco / Cosmodog", 
"Ms. Pac-Man/Galaga - 20th Anniversary Class of 1981 Reunion (V1.00)", MACHINE_IMPERFECT_GRAPHICS | 
MACHINE_SUPPORTS_SAVE)
-GAME( 1993, 2mindril,    0,        drill,    drill, _2mindril_state,    drill, ROT0,  "Taito", "Two Minute 
Drill", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_MECHANICAL)
-GAMEL( 1997, 30test,  0,   30test,  30test, driver_device,  0, ROT0, "Namco", "30 Test (Remake)", 
MACHINE_SUPPORTS_SAVE | MACHINE_CLICKABLE_ARTWORK, layout_30test )
-GAME(2004, 4in1a,  39in1, 39in1, 39in1, _39in1_state, 39in1, ROT270, "bootleg", "4 in 1 MAME bootleg (set 1, 
ver 3.00)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_SOUND)
-GAME(2004, 4in1b,  39in1, 39in1, 39in1, _39in1_state, 39in1, ROT270, "bootleg", "4 in 1 MAME bootleg (set 
2)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_SOUND)
-GAME(2004, 19in1,  39in1, 39in1, 39in1, _39in1_state, 39in1, ROT270, "bootleg", "19 in 1 MAME bootleg", 
MACHINE_NOT_WORKING|MACHINE_IMPERFECT_SOUND)
-GAME(2004, 39in1,  0,     39in1, 39in1, _39in1_state, 39in1, ROT270, "bootleg", "39 in 1 MAME bootleg", 
MACHINE_IMPERFECT_SOUND)
-GAME(2004, 48in1,  39in1, 39in1, 39in1, _39in1_state, 39in1, ROT270, "bootleg", "48 in 1 MAME bootleg (set 
1, ver 3.09)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_SOUND)
-GAME(2004, 48in1b, 39in1, 39in1, 39in1, _39in1_state, 39in1, ROT270, "bootleg", "48 in 1 MAME bootleg (set 
2, ver 3.09, alt flash)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_SOUND)
-GAME(2004, 48in1a, 39in1, 39in1, 39in1, _39in1_state, 39in1, ROT270, "bootleg", "48 in 1 MAME bootleg (set 
3, ver 3.02)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_SOUND)
-GAME(2004, 60in1,  39in1, 60in1, 39in1, _39in1_state, 39in1, ROT270, "bootleg", "60 in 1 MAME bootleg (ver 
3.00)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_SOUND)
-GAME( 1991, 3dobios,    0,      3do,    3do, driver_device, 0, ROT0,     "The 3DO Company",  "3DO Bios",   
MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IS_BIOS_ROOT )
-GAME( 199?, orbatak,    3dobios,3do,    3do, driver_device, 0, ROT0,     "<unknown>", "Orbatak (prototype)", 
MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 199?, casanova,  0,          _3x3puzzle,  casanova,    driver_device, 0,       ROT0, "Promat",         
     "Casanova", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, 40love,   0,        40love,   40love, fortyl_state,   40love,   ROT0, "Taito Corporation", 
"Forty-Love", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1984, fieldday, 0,        undoukai, undoukai, fortyl_state, undoukai, ROT0, "Taito Corporation", 
"Field Day", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, undoukai, fieldday, undoukai, undoukai, fortyl_state, undoukai, ROT0, "Taito Corporation", "The 
Undoukai (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, 4enlinea,  0,       4enlinea, 4enlinea, driver_device, 0,     ROT0, "Compumatic", "Cuatro en 
Linea", MACHINE_NOT_WORKING )
-GAME( 1990, 4enraya,  0,       4enraya,  4enraya, driver_device,  0,       ROT0, "IDSA",      "4 En Raya 
(set 1)",             MACHINE_SUPPORTS_SAVE )
-GAME( 1990, 4enrayaa, 4enraya, 4enraya,  4enraya, driver_device,  0,       ROT0, "IDSA",      "4 En Raya 
(set 2)",             MACHINE_SUPPORTS_SAVE )
-GAME( 199?, unkpacg,  0,       unkpacg,  unkpacg, _4enraya_state, unkpacg, ROT0, "<unknown>", "unknown 
Pac-Man gambling game", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, 4roses,  0,      4roses,  4roses, _4roses_state, 4roses, ROT0, "<unknown>", "Four Roses 
(encrypted, set 1)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_WRONG_COLORS | MACHINE_UNEMULATED_PROTECTION | 
MACHINE_NO_SOUND | MACHINE_NOT_WORKING )
-GAME( 1999, 4rosesa, 4roses, 4roses,  4roses, _4roses_state, 4roses, ROT0, "<unknown>", "Four Roses 
(encrypted, set 2)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_WRONG_COLORS | MACHINE_UNEMULATED_PROTECTION | 
MACHINE_NO_SOUND | MACHINE_NOT_WORKING )
-GAME( 1999, rugby,   0,      4roses,  4roses, _4roses_state, 4roses, ROT0, "C.M.C.",    "Rugby? (four roses 
hardware)",  MACHINE_IMPERFECT_GRAPHICS | MACHINE_WRONG_COLORS | MACHINE_UNEMULATED_PROTECTION | 
MACHINE_NO_SOUND | MACHINE_NOT_WORKING )
-GAME( 1993, 5clown,   0,      fclown, fclown, _5clown_state, fclown, ROT0, "IGS",   "Five Clown (English, 
set 1)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1993, 5clowna,  5clown, fclown, fclown, _5clown_state, fclown, ROT0, "IGS",   "Five Clown (English, 
set 2)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1993, 5clownsp, 5clown, fclown, fclown, _5clown_state, fclown, ROT0, "IGS",   "Five Clown (Spanish 
hack)",   MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1978, sisv1,      invaders, invaders,  sitv,      driver_device, 0, ROT270, "Taito", "Space Invaders 
(SV Version rev 1)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1978, sisv2,      invaders, invaders,  sitv,      driver_device, 0, ROT270, "Taito", "Space Invaders 
(SV Version rev 2)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1978, sisv3,      invaders, invaders,  sitv,      driver_device, 0, ROT270, "Taito", "Space Invaders 
(SV Version rev 3)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1978, sisv,       invaders, invaders,  sitv,      driver_device, 0, ROT270, "Taito", "Space Invaders 
(SV Version rev 4)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAMEL(1978, sitv1,      invaders, invaders,  sitv,      driver_device, 0, ROT270, "Taito", "Space Invaders 
(TV Version rev 1)", MACHINE_SUPPORTS_SAVE, layout_invaders )
-GAMEL(1978, sitv,       invaders, invaders,  sitv,      driver_device, 0, ROT270, "Taito", "Space Invaders 
(TV Version rev 2)", MACHINE_SUPPORTS_SAVE, layout_invaders )
-GAME( 1979, sicv,       invaders, invadpt2,  sicv,      driver_device, 0, ROT270, "Taito", "Space Invaders 
(CV Version)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAMEL(1978, spaceatt,   invaders, invaders,  sicv,      driver_device, 0, ROT270, "bootleg (Video Games 
GmbH)", "Space Attack (bootleg of Space Invaders)", MACHINE_SUPPORTS_SAVE, layout_invaders )
-GAMEL(1978, spaceattbp, invaders, invaders,  sicv,      driver_device, 0, ROT270, "bootleg (Video Games 
GmbH)", "Space Attack (bproms)(bootleg of Space Invaders)", MACHINE_SUPPORTS_SAVE, layout_invaders )
-GAMEL(1978, spaceatt2k, invaders, invaders,  sicv,      driver_device, 0, ROT270, "bootleg (Video Games 
GmbH)", "Space Attack (2k roms)(bootleg of Space Invaders)", MACHINE_SUPPORTS_SAVE, layout_invaders )
-GAMEL(1978, galmonst,   invaders, invaders,  sicv,      driver_device, 0, ROT270, "bootleg (Laguna S.A.)", 
"Galaxy Monsters (Laguna S.A. Spanish bootleg of Space Invaders)", MACHINE_SUPPORTS_SAVE, layout_invaders )
-GAMEL(1979, spacecom,   invaders, spacecom,  spacecom,  _8080bw_state, spacecom, ROT270, "bootleg", "Space 
Combat (bootleg of Space Invaders)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_spacecom )
-GAMEL(19??, invasion,   invaders, invaders,  invasion,  driver_device, 0, ROT270, "bootleg (Sidam)", 
"Invasion (Sidam)", MACHINE_SUPPORTS_SAVE, layout_invaders )
-GAMEL(19??, invasionb,  invaders, invaders,  invasion,  driver_device, 0, ROT270, "bootleg", "Invasion 
(bootleg set 2, no copyright)", MACHINE_SUPPORTS_SAVE, layout_invaders )
-GAMEL(19??, invasionrz, invaders, invaders,  invasion,  driver_device, 0, ROT270, "bootleg (R Z SRL 
Bologna)", "Invasion (bootleg set 3, R Z SRL Bologna)", MACHINE_SUPPORTS_SAVE | MACHINE_NOT_WORKING, 
layout_invaders )
-GAMEL(19??, invasionrza,invaders, invaders,  invasion,  driver_device, 0, ROT270, "bootleg (R Z SRL 
Bologna)", "Invasion (bootleg set 4, R Z SRL Bologna)", MACHINE_SUPPORTS_SAVE | MACHINE_NOT_WORKING, 
layout_invaders )
-GAMEL(1980, searthin,   invaders, invaders,  searthin,  driver_device, 0, ROT270, "bootleg (Competitive 
Video)", "Super Earth Invasion (set 1)", MACHINE_SUPPORTS_SAVE, layout_invaders )
-GAMEL(1980, searthina,  invaders, invaders,  searthin,  driver_device, 0, ROT270, "bootleg (Competitive 
Video)", "Super Earth Invasion (set 2)", MACHINE_SUPPORTS_SAVE, layout_invaders )
-GAMEL(1980, searthie,   invaders, invaders,  searthin,  driver_device, 0, ROT270, "bootleg (Electrocoin)", 
"Super Earth Invasion (set 3)", MACHINE_SUPPORTS_SAVE, layout_invaders )
-GAMEL(19??, alieninv,   invaders, invaders,  alieninv,  driver_device, 0, ROT270, "bootleg (Margamatics)", 
"Alien Invasion", MACHINE_SUPPORTS_SAVE, layout_invaders )
-GAMEL(19??, alieninvp2, invaders, invaders,  searthin,  driver_device, 0, ROT270, "bootleg", "Alien Invasion 
Part II", MACHINE_SUPPORTS_SAVE, layout_invaders )
-GAMEL(1979, jspecter,   invaders, invaders,  jspecter,  driver_device, 0, ROT270, "bootleg (Jatre)", "Jatre 
Specter (set 1)", MACHINE_SUPPORTS_SAVE, layout_invaders )
-GAMEL(1979, jspecter2,  invaders, invaders,  jspecter,  driver_device, 0, ROT270, "bootleg (Jatre)", "Jatre 
Specter (set 2)", MACHINE_SUPPORTS_SAVE, layout_invaders )
-GAMEL(1978, invader4,   invaders, invaders,  sicv,      driver_device, 0, ROT270, "bootleg", "Space Invaders 
Part Four", MACHINE_SUPPORTS_SAVE, layout_invaders )
-GAME( 1978, darthvdr,   invaders, darthvdr,  darthvdr,  driver_device, 0, ROT270, "bootleg", "Darth Vader 
(bootleg of Space Invaders)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
-GAMEL(19??, tst_invd,   invaders, invaders,  sicv,      driver_device, 0, ROT0,   "<unknown>", "Space 
Invaders Test ROM", MACHINE_SUPPORTS_SAVE, layout_invaders )
-GAME( 1979, invadpt2,   0,        invadpt2,  invadpt2,  driver_device, 0, ROT270, "Taito", "Space Invaders 
Part II (Taito)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
-GAME( 1979, invadpt2br, invadpt2, invadpt2,  invadpt2,  driver_device, 0, ROT270, "Taito do Brasil", "Space 
Invaders Part II (Brazil)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
-GAME( 1980, invaddlx,   invadpt2, invaders,  invadpt2,  driver_device, 0, ROT270, "Taito (Midway license)", 
"Space Invaders Deluxe", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, spclaser,   0,        invadpt2,  spclaser,  driver_device, 0, ROT270, "Taito", "Space Laser", 
MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, intruder,   spclaser, invadpt2,  spclaser,  driver_device, 0, ROT270, "Taito (Game Plan 
license)", "Intruder", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
-GAME( 1980, laser,      spclaser, invadpt2,  spclaser,  driver_device, 0, ROT270, "bootleg (Leisure Time 
Electronics)", "Astro Laser (bootleg of Space Laser)", MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 1979, lrescue,    0,        lrescue,   lrescue,   driver_device, 0, ROT270, "Taito", "Lunar Rescue", 
MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
-GAME( 1979, grescue,    lrescue,  lrescue,   lrescue,   driver_device, 0, ROT270, "Taito (Universal 
license?)", "Galaxy Rescue", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
-GAME( 1980, mlander,    lrescue,  lrescue,   lrescue,   driver_device, 0, ROT270, "bootleg (Leisure Time 
Electronics)", "Moon Lander (bootleg of Lunar Rescue)", MACHINE_SUPPORTS_SAVE )
-GAME( 1979, lrescuem,   lrescue,  lrescue,   lrescue,   driver_device, 0, ROT270, "bootleg (Model Racing)", 
"Lunar Rescue (Model Racing bootleg, set 1)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
-GAME( 1979, lrescuem2,  lrescue,  lrescue,   lrescue,   driver_device, 0, ROT270, "bootleg (Model Racing)", 
"Lunar Rescue (Model Racing bootleg, set 2)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
-GAME( 1979, desterth,   lrescue,  lrescue,   lrescue,   driver_device, 0, ROT270, "bootleg", "Destination 
Earth (bootleg of Lunar Rescue)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
-GAME( 1979, schaser,    0,        schaser,   schaser,   driver_device, 0, ROT270, "Taito", "Space Chaser 
(set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1979, schasera,   schaser,  schaser,   schaser,   driver_device, 0, ROT270, "Taito", "Space Chaser 
(set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1979, schaserb,   schaser,  schaser,   schaser,   driver_device, 0, ROT270, "Taito", "Space Chaser 
(set 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1979, schaserc,   schaser,  schaser,   schaser,   driver_device, 0, ROT270, "Taito", "Space Chaser 
(set 4)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_COLORS )
-GAME( 1979, schasercv,  schaser,  schasercv, schasercv, driver_device, 0, ROT270, "Taito", "Space Chaser (CV 
version - set 1)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_COLORS )
-GAME( 1979, sflush,     0,        sflush,    sflush,    driver_device, 0, ROT270, "Taito", "Straight Flush", 
MACHINE_SUPPORTS_SAVE | MACHINE_NO_SOUND | MACHINE_IMPERFECT_COLORS | MACHINE_NO_COCKTAIL)
-GAME( 1980, lupin3,     0,        lupin3,    lupin3,    driver_device, 0, ROT270, "Taito", "Lupin III (set 
1)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
-GAME( 1980, lupin3a,    lupin3,   lupin3a,   lupin3a,   driver_device, 0, ROT270, "Taito", "Lupin III (set 
2)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
-GAME( 1980, polaris,    0,        polaris,   polaris,   driver_device, 0, ROT270, "Taito", "Polaris (Latest 
version)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, polarisa,   polaris,  polaris,   polaris,   driver_device, 0, ROT270, "Taito", "Polaris (First 
revision)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, polariso,   polaris,  polaris,   polaris,   driver_device, 0, ROT270, "Taito", "Polaris 
(Original version)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, polarisbr,  polaris,  polaris,   polaris,   driver_device, 0, ROT270, "Taito do Brasil", 
"Polaris (Brazil)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, indianbt,   0,        indianbt,  indianbt,  driver_device, 0, ROT270, "Taito", "Indian Battle", 
MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
-GAME( 1983, indianbtbr, indianbt, indianbtbr,indianbtbr,driver_device, 0, ROT270, "Taito do Brasil", "Indian 
Battle (Brazil)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
-GAME( 1980, steelwkr,   0,        steelwkr,  steelwkr,  driver_device, 0, ROT0  , "Taito", "Steel Worker", 
MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
-GAMEL(1980?,galactic,   0,        invaders,  galactic,  driver_device, 0, ROT270, "Taito do Brasil", 
"Galactica - Batalha Espacial", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND, layout_galactic )
-GAMEL(1980?,spacmiss,   galactic, invaders,  galactic,  driver_device, 0, ROT270, "bootleg?", "Space Missile 
- Space Fighting Game", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND, layout_galactic )
-GAME( 1979, galxwars,   0,        invadpt2,  galxwars,  driver_device, 0, ROT270, "Universal", "Galaxy Wars 
(Universal set 1)", MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 1979, galxwars2,  galxwars, invadpt2,  galxwars,  driver_device, 0, ROT270, "Universal", "Galaxy Wars 
(Universal set 2)", MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 1979, starw,      galxwars, invaders,  galxwars,  driver_device, 0, ROT270, "bootleg", "Star Wars 
(bootleg of Galaxy Wars, set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1979, starw1,     galxwars, starw1,    galxwars,  driver_device, 0, ROT270, "bootleg (Yamashita)", 
"Star Wars (bootleg of Galaxy Wars, set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1979, cosmo,      0,        cosmo,     cosmo,     driver_device, 0, ROT90,  "TDS & MINTS", "Cosmo", 
MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
-GAME( 1980?,invrvngea,  invrvnge, invrvnge,  invrvnge,  driver_device, 0, ROT270, "Zenitone-Microsec Ltd.", 
"Invader's Revenge (set 2)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_SOUND )
-GAME( 1980?,invrvngeb,  invrvnge, invrvnge,  invrvnge,  driver_device, 0, ROT270, "Zenitone-Microsec Ltd.", 
"Invader's Revenge (set 3)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_SOUND )
-GAME( 1980?,invrvngedu, invrvnge, invrvnge,  invrvnge,  driver_device, 0, ROT270, "Zenitone-Microsec Ltd. 
(Dutchford license)", "Invader's Revenge (Dutchford, single PCB)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_SOUND )
-GAME( 1980?,invrvngegw, invrvnge, invrvnge,  invrvnge,  driver_device, 0, ROT270, "Zenitone-Microsec Ltd. 
(Game World license)", "Invader's Revenge (Game World, single PCB)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_SOUND 
)
-GAME( 1979, rollingc,   0,        rollingc,  rollingc,  driver_device, 0, ROT270, "Nichibutsu", "Rolling 
Crash / Moon Base", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 1979, ozmawars,   0,        invaders,  ozmawars,  driver_device, 0, ROT270, "SNK", "Ozma Wars (set 
1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1979, spaceph,    ozmawars, invaders,  spaceph,   driver_device, 0, ROT270, "bootleg? (Zilec Games)", 
"Space Phantoms (bootleg of Ozma Wars)", MACHINE_SUPPORTS_SAVE )
-GAME( 1979, solfight,   ozmawars, invaders,  ozmawars,  driver_device, 0, ROT270, "bootleg", "Solar Fight 
(bootleg of Ozma Wars)", MACHINE_SUPPORTS_SAVE )
-GAME( 1979, yosakdon,   0,        yosakdon,  yosakdon,  driver_device, 0, ROT270, "Wing", "Yosaku To Donbei 
(set 1)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
-GAME( 1979, yosakdona,  yosakdon, yosakdon,  yosakdon,  driver_device, 0, ROT270, "Wing", "Yosaku To Donbei 
(set 2)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
-GAMEL(1979, shuttlei,   0,        shuttlei,  shuttlei,  driver_device, 0, ROT270, "Omori Electric Co., 
Ltd.", "Shuttle Invader", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND, layout_shuttlei )
-GAMEL(1979, skylove,    0,        shuttlei,  skylove,   driver_device, 0, ROT270, "Omori Electric Co., 
Ltd.", "Sky Love", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND, layout_shuttlei )
-GAME( 1980?,astropal,   0,        astropal,  astropal,  driver_device, 0, ROT0,   "Sidam?", "Astropal", 
MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
-GAMEL(1979?,attackfc,   0,        attackfc,  attackfc,  _8080bw_state, attackfc, ROT0, "Electronic Games 
Systems", "Attack Force", MACHINE_SUPPORTS_SAVE | MACHINE_NO_SOUND, layout_attackfc )
-GAME( 2002, invmulti,   0,        invmulti,  invmulti,  _8080bw_state, invmulti, ROT270, "hack (Braze 
Technologies)", "Space Invaders Multigame (M8.03D)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 2002, invmultim3a,invmulti, invmulti,  invmulti,  _8080bw_state, invmulti, ROT270, "hack (Braze 
Technologies)", "Space Invaders Multigame (M8.03A)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 2002, invmultim2c,invmulti, invmulti,  invmulti,  _8080bw_state, invmulti, ROT270, "hack (Braze 
Technologies)", "Space Invaders Multigame (M8.02C)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 2002, invmultim2a,invmulti, invmulti,  invmulti,  _8080bw_state, invmulti, ROT270, "hack (Braze 
Technologies)", "Space Invaders Multigame (M8.02A)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 2002, invmultim1a,invmulti, invmulti,  invmulti,  _8080bw_state, invmulti, ROT270, "hack (Braze 
Technologies)", "Space Invaders Multigame (M8.01A)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 2002, invmultit3d,invmulti, invmulti,  invmulti,  _8080bw_state, invmulti, ROT270, "hack (Braze 
Technologies)", "Space Invaders Multigame (T8.03D)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 2002, invmultis3a,invmulti, invmulti,  invmulti,  _8080bw_state, invmulti, ROT270, "hack (Braze 
Technologies)", "Space Invaders Multigame (S0.83A)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 2002, invmultis2a,invmulti, invmulti,  invmulti,  _8080bw_state, invmulti, ROT270, "hack (Braze 
Technologies)", "Space Invaders Multigame (S0.82A)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 2002, invmultis1a,invmulti, invmulti,  invmulti,  _8080bw_state, invmulti, ROT270, "hack (Braze 
Technologies)", "Space Invaders Multigame (S0.81A)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 2002, invmultip,  invmulti, invmulti,  invmulti,  _8080bw_state, invmulti, ROT270, "hack (Braze 
Technologies)", "Space Invaders Multigame (prototype)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1988, 88games,  0,       88games, 88games, driver_device, 0, ROT0, "Konami", "'88 Games", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1988, konami88, 88games, 88games, 88games, driver_device, 0, ROT0, "Konami", "Konami '88", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1988, hypsptsp, 88games, 88games, 88games, driver_device, 0, ROT0, "Konami", "Hyper Sports Special 
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 197?, tv21,     0, a1supply, 0, driver_device,  0, ROT0, "A-1 Supply", "T.V. 21", MACHINE_IS_SKELETON )
-GAME( 197?, tv21_3,   0, a1supply, 0, driver_device,  0, ROT0, "A-1 Supply", "T.V. 21 III", 
MACHINE_IS_SKELETON )
-GAME( 197?, tvpoker,  0, a1supply, 0, driver_device,  0, ROT0, "A-1 Supply", "T.V. Poker", 
MACHINE_IS_SKELETON )
-GAMEL(1976, ace, 0, ace, ace, driver_device, 0, ROT0, "Allied Leisure", "Ace", MACHINE_SUPPORTS_SAVE | 
MACHINE_NO_SOUND, layout_ace )
-GAMEL( 1981?, sidewndr, 0,        acefruit, sidewndr, acefruit_state, sidewndr, ROT270, "ACE", "Sidewinder", 
MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_SOUND, layout_sidewndr )
-GAMEL( 1981?, spellbnd, 0,        acefruit, spellbnd, driver_device, 0,        ROT270, "ACE", "Spellbound", 
MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_SOUND, layout_sidewndr )
-GAME( 199?, ac1clbmn        ,0          ,aces1  ,aces1  , aces1_state,aces1 ,ROT0   ,"Ace", "Club Money 
(Ace) (ACESYS1) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ac1gogld        ,0          ,aces1  ,aces1  , aces1_state,aces1 ,ROT0   ,"Ace", "Go For Gold 
(Ace) (ACESYS1) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ac1hotpf        ,0          ,aces1  ,aces1  , aces1_state,aces1 ,ROT0   ,"Ace", "Hot Profit 
(Ace) (ACESYS1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ac1pster        ,0          ,aces1  ,aces1  , aces1_state,aces1 ,ROT0   ,"Ace", "Pound Sterling 
(Ace) (ACESYS1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ac1pstrt        ,0          ,aces1  ,aces1  , aces1_state,aces1 ,ROT0   ,"Pcp", "Pound Stretcher 
(Pcp) (ACESYS1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ac1primt        ,0          ,aces1  ,aces1  , aces1_state,aces1 ,ROT0   ,"Ace", "Primetime (Ace) 
(ACESYS1) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ac1taklv        ,0          ,aces1  ,aces1  , aces1_state,aces1 ,ROT0   ,"Ace", "Take It Or 
Leave It (Ace) (ACESYS1) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ac1bbclb        ,0          ,aces1  ,aces1  , aces1_state,aces1 ,ROT0   ,"Ace", "Big Break Club 
(Ace) (ACESYS1) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ac1bbclba       ,ac1bbclb   ,aces1  ,aces1  , aces1_state,aces1 ,ROT0   ,"Ace", "Big Break Club 
(Ace) (ACESYS1) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ac1clbsv        ,0          ,aces1  ,aces1  , aces1_state,aces1 ,ROT0   ,"Ace", "Club Sovereign 
(Ace) (ACESYS1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ac1clbxt        ,0          ,aces1  ,aces1  , aces1_state,aces1 ,ROT0   ,"Ace", "Club Xtra (Ace) 
(ACESYS1) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ac1clbxta       ,ac1clbxt   ,aces1  ,aces1  , aces1_state,aces1 ,ROT0   ,"Ace", "Club Xtra (Ace) 
(ACESYS1) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ac1piacl        ,0          ,aces1  ,aces1  , aces1_state,aces1 ,ROT0   ,"Ace", "Play It Again 
Club (Ace) (ACESYS1) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ac1piacla       ,ac1piacl   ,aces1  ,aces1  , aces1_state,aces1 ,ROT0   ,"Ace", "Play It Again 
Club (Ace) (ACESYS1) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ac1piaclb       ,ac1piacl   ,aces1  ,aces1  , aces1_state,aces1 ,ROT0   ,"Ace", "Play It Again 
Club (Ace) (ACESYS1) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ac1piaclc       ,ac1piacl   ,aces1  ,aces1  , aces1_state,aces1 ,ROT0   ,"Ace", "Play It Again 
Club (Ace) (ACESYS1) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ac1prmcl        ,0          ,aces1  ,aces1  , aces1_state,aces1 ,ROT0   ,"Ace", "Premier Club 
(Ace) (ACESYS1) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ac1prmcla       ,ac1prmcl   ,aces1  ,aces1  , aces1_state,aces1 ,ROT0   ,"Ace", "Premier Club 
(Ace) (ACESYS1) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ac1prmclb       ,ac1prmcl   ,aces1  ,aces1  , aces1_state,aces1 ,ROT0   ,"Ace", "Premier Club 
(Ace) (ACESYS1) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ac1prmclc       ,ac1prmcl   ,aces1  ,aces1  , aces1_state,aces1 ,ROT0   ,"Ace", "Premier Club 
(Ace) (ACESYS1) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ac1rundx        ,0          ,aces1  ,aces1  , aces1_state,aces1 ,ROT0   ,"Ace", "Runner Deluxe 
Club (Ace) (ACESYS1) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ac1rundxa       ,ac1rundx   ,aces1  ,aces1  , aces1_state,aces1 ,ROT0   ,"Ace", "Runner Deluxe 
Club (Ace) (ACESYS1) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ac1totb         ,0          ,aces1  ,aces1  , aces1_state,aces1 ,ROT0   ,"Ace", "Top Of The Bill 
(Ace) (ACESYS1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ac1shid         ,0          ,aces1  ,aces1  , aces1_state,aces1 ,ROT0   ,"Ace", "Super Hi De Hi 
(Ace) (ACESYS1) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ac1shida        ,ac1shid    ,aces1  ,aces1  , aces1_state,aces1 ,ROT0   ,"Ace", "Super Hi De Hi 
(Ace) (ACESYS1) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME(199?,  ac1dbldx        ,0          ,aces1  ,aces1  , aces1_state,aces1,  ROT0,  "Pcp",    "Double 
Deluxe (Pcp) (ACESYS1)",   MACHINE_IS_SKELETON_MECHANICAL )
-GAME(199?,  ac1nudbk        ,0          ,aces1  ,aces1  , aces1_state,aces1,  ROT0,  "Pcp",    "Nudge Break 
(Pcp) (ACESYS1) (set 1)",     MACHINE_IS_SKELETON_MECHANICAL )
-GAME(199?,  ac1nudbka       ,ac1nudbk   ,aces1  ,aces1  , aces1_state,aces1,  ROT0,  "Pcp",    "Nudge Break 
(Pcp) (ACESYS1) (set 2)",     MACHINE_IS_SKELETON_MECHANICAL )
-GAME(199?,  ac1nudbkb       ,ac1nudbk   ,aces1  ,aces1  , aces1_state,aces1,  ROT0,  "Pcp",    "Nudge Break 
(Pcp) (ACESYS1) (set 3)",     MACHINE_IS_SKELETON_MECHANICAL )
-GAME(199?,  ac1nudbkc       ,ac1nudbk   ,aces1  ,aces1  , aces1_state,aces1,  ROT0,  "Pcp",    "Nudge Break 
(Pcp) (ACESYS1) (set 4)",     MACHINE_IS_SKELETON_MECHANICAL )
-GAME(199?,  ac1nudbkd       ,ac1nudbk   ,aces1  ,aces1  , aces1_state,aces1,  ROT0,  "Pcp",    "Nudge Break 
(Pcp) (ACESYS1) (set 5)",     MACHINE_IS_SKELETON_MECHANICAL )
-GAME(199?,  ac1sstrk        ,0          ,aces1  ,aces1  , aces1_state,aces1,  ROT0,  "Pcp",    "Starstruck 
(Pcp) (ACESYS1) (set 1)",      MACHINE_IS_SKELETON_MECHANICAL )
-GAME(199?,  ac1sstrka       ,ac1sstrk   ,aces1  ,aces1  , aces1_state,aces1,  ROT0,  "Pcp",    "Starstruck 
(Pcp) (ACESYS1) (set 2)",      MACHINE_IS_SKELETON_MECHANICAL )
-GAME(199?,  ac1sstrkb       ,ac1sstrk   ,aces1  ,aces1  , aces1_state,aces1,  ROT0,  "Pcp",    "Starstruck 
(Pcp) (ACESYS1) (set 3)",      MACHINE_IS_SKELETON_MECHANICAL )
-GAME(199?,  ac1xpres        ,0          ,aces1  ,aces1  , aces1_state,aces1,  ROT0,  "Pcp",    "Xpress (Pcp) 
(ACESYS1)",          MACHINE_IS_SKELETON_MECHANICAL )
-GAME(199?,  ac1roll         ,0          ,aces1  ,aces1  , aces1_state,aces1,  ROT0,  "Pcp",    "Roll Up 
(Pcp) (ACESYS1) (set 1)",         MACHINE_IS_SKELETON_MECHANICAL )
-GAME(199?,  ac1rolla        ,ac1roll    ,aces1  ,aces1  , aces1_state,aces1,  ROT0,  "Pcp",    "Roll Up 
(Pcp) (ACESYS1) (set 2)",         MACHINE_IS_SKELETON_MECHANICAL )
-GAME(199?,  ac1rollb        ,ac1roll    ,aces1  ,aces1  , aces1_state,aces1,  ROT0,  "Pcp",    "Roll Up 
(Pcp) (ACESYS1) (set 3)",         MACHINE_IS_SKELETON_MECHANICAL )
-GAME(199?,  ac1bluec        ,0          ,aces1  ,aces1  , aces1_state,aces1,  ROT0,  "Pcp",    "Blue Chip 
(Pcp) (ACESYS1) (set 1)",       MACHINE_IS_SKELETON_MECHANICAL )
-GAME(199?,  ac1blueca       ,ac1bluec   ,aces1  ,aces1  , aces1_state,aces1,  ROT0,  "Pcp",    "Blue Chip 
(Pcp) (ACESYS1) (set 2)",       MACHINE_IS_SKELETON_MECHANICAL )
-GAME(199?,  ac1bluecb       ,ac1bluec   ,aces1  ,aces1  , aces1_state,aces1,  ROT0,  "Pcp",    "Blue Chip 
(Pcp) (ACESYS1) (set 3)",       MACHINE_IS_SKELETON_MECHANICAL )
-GAME(199?,  ac1bluecc       ,ac1bluec   ,aces1  ,aces1  , aces1_state,aces1,  ROT0,  "Pcp",    "Blue Chip 
(Pcp) (ACESYS1) (set 4)",       MACHINE_IS_SKELETON_MECHANICAL )
-GAME(199?,  ac1bluecd       ,ac1bluec   ,aces1  ,aces1  , aces1_state,aces1,  ROT0,  "Pcp",    "Blue Chip 
(Pcp) (ACESYS1) (set 5)",       MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_cbowl        ,0          ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Cash Bowl 
(Ace) (sp.ACE) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_cbowla       ,sp_cbowl   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Cash Bowl 
(Ace) (sp.ACE) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_cbowlb       ,sp_cbowl   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Cash Bowl 
(Ace) (sp.ACE) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_cbowlc       ,sp_cbowl   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Cash Bowl 
(Ace) (sp.ACE) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_cbowld       ,sp_cbowl   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Cash Bowl 
(Ace) (sp.ACE) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_cbowle       ,sp_cbowl   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Cash Bowl 
(Ace) (sp.ACE) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_cbowlf       ,sp_cbowl   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Cash Bowl 
(Ace) (sp.ACE) (set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_cbowlg       ,sp_cbowl   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Cash Bowl 
(Ace) (sp.ACE) (set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_cbowlh       ,sp_cbowl   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Cash Bowl 
(Ace) (sp.ACE) (set 9)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_cbowli       ,sp_cbowl   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Cash Bowl 
(Ace) (sp.ACE) (set 10)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_cbowlj       ,sp_cbowl   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Cash Bowl 
(Ace) (sp.ACE) (set 11)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_cbowlk       ,sp_cbowl   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Cash Bowl 
(Ace) (sp.ACE) (set 12)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_cbowll       ,sp_cbowl   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Cash Bowl 
(Ace) (sp.ACE) (set 13)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_cbowlm       ,sp_cbowl   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Cash Bowl 
(Ace) (sp.ACE) (set 14)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_cbowln       ,sp_cbowl   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Cash Bowl 
(Ace) (sp.ACE) (set 15)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_cbowlo       ,sp_cbowl   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Cash Bowl 
(Ace) (sp.ACE) (set 16)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_cbowlp       ,sp_cbowl   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Cash Bowl 
(Ace) (sp.ACE) (set 17)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_cbowlq       ,sp_cbowl   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Cash Bowl 
(Ace) (sp.ACE) (set 18)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_cbowlr       ,sp_cbowl   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Cash Bowl 
(Ace) (sp.ACE) (set 19)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_cbowls       ,sp_cbowl   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Cash Bowl 
(Ace) (sp.ACE) (set 20)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_cbowlt       ,sp_cbowl   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Cash Bowl 
(Ace) (sp.ACE) (set 21)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_cbowlu       ,sp_cbowl   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Cash Bowl 
(Ace) (sp.ACE) (set 22)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_crime        ,0          ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Crime Watch 
(Ace) (sp.ACE) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_crimea       ,sp_crime   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Crime Watch 
(Ace) (sp.ACE) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_crimeb       ,sp_crime   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Crime Watch 
(Ace) (sp.ACE) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_crimec       ,sp_crime   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Crime Watch 
(Ace) (sp.ACE) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_crimed       ,sp_crime   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Crime Watch 
(Ace) (sp.ACE) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_crimee       ,sp_crime   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Crime Watch 
(Ace) (sp.ACE) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_crimef       ,sp_crime   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Crime Watch 
(Ace) (sp.ACE) (set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_crimeg       ,sp_crime   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Crime Watch 
(Ace) (sp.ACE) (set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_crimeh       ,sp_crime   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Crime Watch 
(Ace) (sp.ACE) (set 9)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1995, sp_emmrd        ,0          ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Emmerdale 
(Ace) (sp.ACE) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1995, sp_emmrda       ,sp_emmrd   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Emmerdale 
(Ace) (sp.ACE) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1995, sp_emmrdb       ,sp_emmrd   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Emmerdale 
(Ace) (sp.ACE) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1995, sp_emmrdc       ,sp_emmrd   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Emmerdale 
(Ace) (sp.ACE) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1995, sp_emmrdd       ,sp_emmrd   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Emmerdale 
(Ace) (sp.ACE) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1995, sp_emmrde       ,sp_emmrd   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Emmerdale 
(Ace) (sp.ACE) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1995, sp_emmrdf       ,sp_emmrd   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Emmerdale 
(Ace) (sp.ACE) (set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1995, sp_emmrdg       ,sp_emmrd   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Emmerdale 
(Ace) (sp.ACE) (set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1995, sp_emmrdh       ,sp_emmrd   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Emmerdale 
(Ace) (sp.ACE) (set 9)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1995, sp_emmrdi       ,sp_emmrd   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Emmerdale 
(Ace) (sp.ACE) (set 10)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1995, sp_emmrdj       ,sp_emmrd   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Emmerdale 
(Ace) (sp.ACE) (set 11)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1995, sp_emmrdk       ,sp_emmrd   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Emmerdale 
(Ace) (sp.ACE) (set 12)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1995, sp_emmrdn       ,sp_emmrd   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Emmerdale 
(Ace) (sp.ACE) (set 15)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1995, sp_emmrdo       ,sp_emmrd   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Emmerdale 
(Ace) (sp.ACE) (set 16)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1995, sp_woolp        ,0          ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Woolpack 
(Ace) (sp.ACE) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1995, sp_woolpa       ,sp_woolp   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Woolpack 
(Ace) (sp.ACE) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1995, sp_woolpb       ,sp_woolp   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Woolpack 
(Ace) (sp.ACE) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1995, sp_woolpc       ,sp_woolp   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Woolpack 
(Ace) (sp.ACE) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1995, sp_woolpd       ,sp_woolp   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Woolpack 
(Ace) (sp.ACE) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1995, sp_woolpe       ,sp_woolp   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Woolpack 
(Ace) (sp.ACE) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1995, sp_woolpj       ,sp_woolp   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Woolpack 
(Ace) (sp.ACE) (set 11)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1995, sp_woolpk       ,sp_woolp   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Woolpack 
(Ace) (sp.ACE) (set 12)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1995, sp_woolpl       ,sp_woolp   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Woolpack 
(Ace) (sp.ACE) (set 13)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1995, sp_woolpm       ,sp_woolp   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Woolpack 
(Ace) (sp.ACE) (set 14)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1995, sp_woolpn       ,sp_woolp   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Woolpack 
(Ace) (sp.ACE) (set 15)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1995, sp_woolpo       ,sp_woolp   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Woolpack 
(Ace) (sp.ACE) (set 16)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_zigzg        ,0          ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Zig Zag 
(Ace) (sp.ACE) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_zigzga       ,sp_zigzg   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Zig Zag 
(Ace) (sp.ACE) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_zigzgb       ,sp_zigzg   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Zig Zag 
(Ace) (sp.ACE) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_zigzgc       ,sp_zigzg   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Zig Zag 
(Ace) (sp.ACE) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_zigzgd       ,sp_zigzg   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Zig Zag 
(Ace) (sp.ACE) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_zigzge       ,sp_zigzg   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Zig Zag 
(Ace) (sp.ACE) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_zigzgf       ,sp_zigzg   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Zig Zag 
(Ace) (sp.ACE) (set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_zigzgg       ,sp_zigzg   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Zig Zag 
(Ace) (sp.ACE) (set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_zigzgh       ,sp_zigzg   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Zig Zag 
(Ace) (sp.ACE) (set 9)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_zigzgi       ,sp_zigzg   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Zig Zag 
(Ace) (sp.ACE) (set 10)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_zigzgj       ,sp_zigzg   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Zig Zag 
(Ace) (sp.ACE) (set 11)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_zigzgk       ,sp_zigzg   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Zig Zag 
(Ace) (sp.ACE) (set 12)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_zigzgl       ,sp_zigzg   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Zig Zag 
(Ace) (sp.ACE) (set 13)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_zigzgm       ,sp_zigzg   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Zig Zag 
(Ace) (sp.ACE) (set 14)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_goldm        ,0          ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Golden Mile 
(Ace) (sp.ACE) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_goldma       ,sp_goldm   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Golden Mile 
(Ace) (sp.ACE) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_goldmb       ,sp_goldm   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Golden Mile 
(Ace) (sp.ACE) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_goldmc       ,sp_goldm   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Golden Mile 
(Ace) (sp.ACE) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_goldmd       ,sp_goldm   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Golden Mile 
(Ace) (sp.ACE) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_goldme       ,sp_goldm   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Golden Mile 
(Ace) (sp.ACE) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_goldmf       ,sp_goldm   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Golden Mile 
(Ace) (sp.ACE) (set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_goldmg       ,sp_goldm   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Golden Mile 
(Ace) (sp.ACE) (set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_goldmh       ,sp_goldm   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Golden Mile 
(Ace) (sp.ACE) (set 9)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_goldmi       ,sp_goldm   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Golden Mile 
(Ace) (sp.ACE) (set 10)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_goldmj       ,sp_goldm   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Golden Mile 
(Ace) (sp.ACE) (set 11)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_goldmk       ,sp_goldm   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Golden Mile 
(Ace) (sp.ACE) (set 12)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_goldml       ,sp_goldm   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Golden Mile 
(Ace) (sp.ACE) (set 13)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_goldmm       ,sp_goldm   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Golden Mile 
(Ace) (sp.ACE) (set 14)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_goldmn       ,sp_goldm   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Golden Mile 
(Ace) (sp.ACE) (set 15)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_goldmo       ,sp_goldm   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Golden Mile 
(Ace) (sp.ACE) (set 16)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_goldmp       ,sp_goldm   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Golden Mile 
(Ace) (sp.ACE) (set 17)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_goldmq       ,sp_goldm   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Golden Mile 
(Ace) (sp.ACE) (set 18)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_goldmr       ,sp_goldm   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Golden Mile 
(Ace) (sp.ACE) (set 19)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_goldms       ,sp_goldm   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Golden Mile 
(Ace) (sp.ACE) (set 20)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_goldmt       ,sp_goldm   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Golden Mile 
(Ace) (sp.ACE) (set 21)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_goldmu       ,sp_goldm   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Golden Mile 
(Ace) (sp.ACE) (set 22)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_goldmv       ,sp_goldm   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Golden Mile 
(Ace) (sp.ACE) (set 23)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_goldmw       ,sp_goldm   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Golden Mile 
(Ace) (sp.ACE) (set 24)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_goldmx       ,sp_goldm   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Golden Mile 
(Ace) (sp.ACE) (set 25)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_goldmy       ,sp_goldm   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Golden Mile 
(Ace) (sp.ACE) (set 26)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_goldmz       ,sp_goldm   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Golden Mile 
(Ace) (sp.ACE) (set 27)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_goldm0       ,sp_goldm   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Golden Mile 
(Ace) (sp.ACE) (set 28)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_goldm1       ,sp_goldm   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Golden Mile 
(Ace) (sp.ACE) (set 29)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_goldm2       ,sp_goldm   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Golden Mile 
(Ace) (sp.ACE) (set 30)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_goldm3       ,sp_goldm   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Golden Mile 
(Ace) (sp.ACE) (set 31)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_gnat         ,0          ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Grand 
National (Ace) (sp.ACE) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_gnata        ,sp_gnat    ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Grand 
National (Ace) (sp.ACE) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_gnatb        ,sp_gnat    ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Grand 
National (Ace) (sp.ACE) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_gnatc        ,sp_gnat    ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Grand 
National (Ace) (sp.ACE) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_gnatd        ,sp_gnat    ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Grand 
National (Ace) (sp.ACE) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_gnate        ,sp_gnat    ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Grand 
National (Ace) (sp.ACE) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_gnatf        ,sp_gnat    ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Grand 
National (Ace) (sp.ACE) (set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_gnatg        ,sp_gnat    ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Grand 
National (Ace) (sp.ACE) (set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_gnath        ,sp_gnat    ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Grand 
National (Ace) (sp.ACE) (set 9)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_gnati        ,sp_gnat    ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Grand 
National (Ace) (sp.ACE) (set 10)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_gnatj        ,sp_gnat    ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Grand 
National (Ace) (sp.ACE) (set 11)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_gnatk        ,sp_gnat    ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Grand 
National (Ace) (sp.ACE) (set 12)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_gnatl        ,sp_gnat    ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Grand 
National (Ace) (sp.ACE) (set 13)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_gnatm        ,sp_gnat    ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Grand 
National (Ace) (sp.ACE) (set 14)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_gnatn        ,sp_gnat    ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Grand 
National (Ace) (sp.ACE) (set 15)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_gnato        ,sp_gnat    ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Grand 
National (Ace) (sp.ACE) (set 16)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_przna        ,0          ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Prize 
National (Ace) (sp.ACE) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_prznaa       ,sp_przna   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Prize 
National (Ace) (sp.ACE) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_prznab       ,sp_przna   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Prize 
National (Ace) (sp.ACE) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_prznac       ,sp_przna   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Prize 
National (Ace) (sp.ACE) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_prznad       ,sp_przna   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Prize 
National (Ace) (sp.ACE) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_prznae       ,sp_przna   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Prize 
National (Ace) (sp.ACE) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_prznaf       ,sp_przna   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Prize 
National (Ace) (sp.ACE) (set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_prznag       ,sp_przna   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Prize 
National (Ace) (sp.ACE) (set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_gprix        ,0          ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Grand Prix 
(Ace) (sp.ACE) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_gprixa       ,sp_gprix   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Grand Prix 
(Ace) (sp.ACE) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_gprixb       ,sp_gprix   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Grand Prix 
(Ace) (sp.ACE) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_gprixc       ,sp_gprix   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Grand Prix 
(Ace) (sp.ACE) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_gprixd       ,sp_gprix   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Grand Prix 
(Ace) (sp.ACE) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_gprixe       ,sp_gprix   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Grand Prix 
(Ace) (sp.ACE) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_gprixf       ,sp_gprix   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Grand Prix 
(Ace) (sp.ACE) (set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_gprixg       ,sp_gprix   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Grand Prix 
(Ace) (sp.ACE) (set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_gprixh       ,sp_gprix   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Grand Prix 
(Ace) (sp.ACE) (set 9)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_hideh        ,0          ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Hi De Hi 
(Ace) (sp.ACE) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_hideha       ,sp_hideh   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Hi De Hi 
(Ace) (sp.ACE) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_hidehb       ,sp_hideh   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Hi De Hi 
(Ace) (sp.ACE) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_hidehc       ,sp_hideh   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Hi De Hi 
(Ace) (sp.ACE) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_hidehd       ,sp_hideh   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Hi De Hi 
(Ace) (sp.ACE) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_hidehe       ,sp_hideh   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Hi De Hi 
(Ace) (sp.ACE) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_hidehf       ,sp_hideh   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Hi De Hi 
(Ace) (sp.ACE) (set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_hidehg       ,sp_hideh   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Hi De Hi 
(Ace) (sp.ACE) (set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_hidehh       ,sp_hideh   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Hi De Hi 
(Ace) (sp.ACE) (set 9)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_hidehi       ,sp_hideh   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Hi De Hi 
(Ace) (sp.ACE) (set 10)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_hidehj       ,sp_hideh   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Hi De Hi 
(Ace) (sp.ACE) (set 11)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_hidehk       ,sp_hideh   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Hi De Hi 
(Ace) (sp.ACE) (set 12)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_hidehl       ,sp_hideh   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Hi De Hi 
(Ace) (sp.ACE) (set 13)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_hidehm       ,sp_hideh   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Hi De Hi 
(Ace) (sp.ACE) (set 14)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_hidehn       ,sp_hideh   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Hi De Hi 
(Ace) (sp.ACE) (set 15)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_hideho       ,sp_hideh   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Hi De Hi 
(Ace) (sp.ACE) (set 16)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_hidehp       ,sp_hideh   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Hi De Hi 
(Ace) (sp.ACE) (set 17)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_hifly        ,0          ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Hi Flyer 
(Ace) (sp.ACE) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_hiflya       ,sp_hifly   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Hi Flyer 
(Ace) (sp.ACE) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_hiflyb       ,sp_hifly   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Hi Flyer 
(Ace) (sp.ACE) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_hiflyc       ,sp_hifly   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Hi Flyer 
(Ace) (sp.ACE) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_hiflyd       ,sp_hifly   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Hi Flyer 
(Ace) (sp.ACE) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_hiflye       ,sp_hifly   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Hi Flyer 
(Ace) (sp.ACE) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_hiflyf       ,sp_hifly   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Hi Flyer 
(Ace) (sp.ACE) (set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_hiflyg       ,sp_hifly   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Hi Flyer 
(Ace) (sp.ACE) (set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_hiflyh       ,sp_hifly   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Hi Flyer 
(Ace) (sp.ACE) (set 9)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_hiflyi       ,sp_hifly   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Hi Flyer 
(Ace) (sp.ACE) (set 10)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_hiflyj       ,sp_hifly   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Hi Flyer 
(Ace) (sp.ACE) (set 11)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_hiflyk       ,sp_hifly   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Hi Flyer 
(Ace) (sp.ACE) (set 12)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_hiflyl       ,sp_hifly   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Hi Flyer 
(Ace) (sp.ACE) (set 13)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_hiflym       ,sp_hifly   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Hi Flyer 
(Ace) (sp.ACE) (set 14)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_hiflyn       ,sp_hifly   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Hi Flyer 
(Ace) (sp.ACE) (set 15)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_hiflyo       ,sp_hifly   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Hi Flyer 
(Ace) (sp.ACE) (set 16)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_hiflyp       ,sp_hifly   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Hi Flyer 
(Ace) (sp.ACE) (set 17)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_juras        ,0          ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Jurassic 
Trail (Ace) (sp.ACE)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_openb        ,0          ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Open The 
Box (Ace) (sp.ACE) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_openba       ,sp_openb   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Open The 
Box (Ace) (sp.ACE) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_openbb       ,sp_openb   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Open The 
Box (Ace) (sp.ACE) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_openbc       ,sp_openb   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Open The 
Box (Ace) (sp.ACE) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_openbd       ,sp_openb   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Open The 
Box (Ace) (sp.ACE) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_openbe       ,sp_openb   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Open The 
Box (Ace) (sp.ACE) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_openbf       ,sp_openb   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Open The 
Box (Ace) (sp.ACE) (set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_openbg       ,sp_openb   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Open The 
Box (Ace) (sp.ACE) (set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_openbh       ,sp_openb   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Open The 
Box (Ace) (sp.ACE) (set 9)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_openbi       ,sp_openb   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Open The 
Box (Ace) (sp.ACE) (set 10)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_payrs        ,0          ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Payrise 
(Ace) (sp.ACE) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_payrsa       ,sp_payrs   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Payrise 
(Ace) (sp.ACE) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_payrsb       ,sp_payrs   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Payrise 
(Ace) (sp.ACE) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_payrsc       ,sp_payrs   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Payrise 
(Ace) (sp.ACE) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_payrsd       ,sp_payrs   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Payrise 
(Ace) (sp.ACE) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_payrse       ,sp_payrs   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Payrise 
(Ace) (sp.ACE) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_payrsf       ,sp_payrs   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Payrise 
(Ace) (sp.ACE) (set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_payrsg       ,sp_payrs   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Payrise 
(Ace) (sp.ACE) (set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_payrsh       ,sp_payrs   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Payrise 
(Ace) (sp.ACE) (set 9)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_playa        ,0          ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Play It 
Again (Ace) (sp.ACE) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_playaa       ,sp_playa   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Play It 
Again (Ace) (sp.ACE) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_spell        ,0          ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Spellbound 
(Ace) (sp.ACE) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_spella       ,sp_spell   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Spellbound 
(Ace) (sp.ACE) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_spellb       ,sp_spell   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Spellbound 
(Ace) (sp.ACE) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_spellc       ,sp_spell   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Spellbound 
(Ace) (sp.ACE) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_spelld       ,sp_spell   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Spellbound 
(Ace) (sp.ACE) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_spelle       ,sp_spell   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Spellbound 
(Ace) (sp.ACE) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_spellf       ,sp_spell   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Spellbound 
(Ace) (sp.ACE) (set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_spellg       ,sp_spell   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Spellbound 
(Ace) (sp.ACE) (set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_spelli       ,sp_spell   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Spellbound 
(Ace) (sp.ACE) (set 10)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_spellj       ,sp_spell   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Spellbound 
(Ace) (sp.ACE) (set 11)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_swop         ,0          ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Swop Shop 
(Ace) (sp.ACE) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_swopa        ,sp_swop    ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Swop Shop 
(Ace) (sp.ACE) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_swopb        ,sp_swop    ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Swop Shop 
(Ace) (sp.ACE) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_swopc        ,sp_swop    ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Swop Shop 
(Ace) (sp.ACE) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_swopd        ,sp_swop    ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Swop Shop 
(Ace) (sp.ACE) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_swope        ,sp_swop    ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Swop Shop 
(Ace) (sp.ACE) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_swopf        ,sp_swop    ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Swop Shop 
(Ace) (sp.ACE) (set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_swopg        ,sp_swop    ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Swop Shop 
(Ace) (sp.ACE) (set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_timem        ,0          ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Time 
Machine (Ace) (sp.ACE) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_timema       ,sp_timem   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Time 
Machine (Ace) (sp.ACE) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_timemb       ,sp_timem   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Time 
Machine (Ace) (sp.ACE) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_timemc       ,sp_timem   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Time 
Machine (Ace) (sp.ACE) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_timemd       ,sp_timem   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Time 
Machine (Ace) (sp.ACE) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_timeme       ,sp_timem   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Time 
Machine (Ace) (sp.ACE) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_timemf       ,sp_timem   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Time 
Machine (Ace) (sp.ACE) (set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_timemg       ,sp_timem   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Time 
Machine (Ace) (sp.ACE) (set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_timemh       ,sp_timem   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Time 
Machine (Ace) (sp.ACE) (set 9)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_timemi       ,sp_timem   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Time 
Machine (Ace) (sp.ACE) (set 10)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_timemj       ,sp_timem   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Time 
Machine (Ace) (sp.ACE) (set 11)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_timemk       ,sp_timem   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Time 
Machine (Ace) (sp.ACE) (set 12)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_tz           ,0          ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace",       
"Twilight Zone (Ace) (sp.ACE) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_tza          ,sp_tz      ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace",       
"Twilight Zone (Ace) (sp.ACE) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_tzb          ,sp_tz      ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace",       
"Twilight Zone (Ace) (sp.ACE) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_tzc          ,sp_tz      ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace",       
"Twilight Zone (Ace) (sp.ACE) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_tzd          ,sp_tz      ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace",       
"Twilight Zone (Ace) (sp.ACE) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_tze          ,sp_tz      ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace",       
"Twilight Zone (Ace) (sp.ACE) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_tzf          ,sp_tz      ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace",       
"Twilight Zone (Ace) (sp.ACE) (set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_tzg          ,sp_tz      ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace",       
"Twilight Zone (Ace) (sp.ACE) (set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_tzh          ,sp_tz      ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace",       
"Twilight Zone (Ace) (sp.ACE) (set 9)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_tzbwb        ,sp_tz      ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace / Bwb", 
"Twilight Zone (Ace/Bwb) (sp.ACE)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_tzfe         ,0          ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Twilight 
Zone - Further Encounters (Ace) (sp.ACE) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_tzfea        ,sp_tzfe    ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Twilight 
Zone - Further Encounters (Ace) (sp.ACE) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_tzfeb        ,sp_tzfe    ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Twilight 
Zone - Further Encounters (Ace) (sp.ACE) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_tzfec        ,sp_tzfe    ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Twilight 
Zone - Further Encounters (Ace) (sp.ACE) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_tzfed        ,sp_tzfe    ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Twilight 
Zone - Further Encounters (Ace) (sp.ACE) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_tzfee        ,sp_tzfe    ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Twilight 
Zone - Further Encounters (Ace) (sp.ACE) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_tzfef        ,sp_tzfe    ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Twilight 
Zone - Further Encounters (Ace) (sp.ACE) (set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_tzfeg        ,sp_tzfe    ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Twilight 
Zone - Further Encounters (Ace) (sp.ACE) (set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_tzfeh        ,sp_tzfe    ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Twilight 
Zone - Further Encounters (Ace) (sp.ACE) (set 9)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_tzfei        ,sp_tzfe    ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Twilight 
Zone - Further Encounters (Ace) (sp.ACE) (set 10)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_tzfej        ,sp_tzfe    ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Twilight 
Zone - Further Encounters (Ace) (sp.ACE) (set 11)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_tzfek        ,sp_tzfe    ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Twilight 
Zone - Further Encounters (Ace) (sp.ACE) (set 12)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_tzfel        ,sp_tzfe    ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Twilight 
Zone - Further Encounters (Ace) (sp.ACE) (set 13)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_tzfem        ,sp_tzfe    ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Twilight 
Zone - Further Encounters (Ace) (sp.ACE) (set 14)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_tzfen        ,sp_tzfe    ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Twilight 
Zone - Further Encounters (Ace) (sp.ACE) (set 15)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_tzfeo        ,sp_tzfe    ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Twilight 
Zone - Further Encounters (Ace) (sp.ACE) (set 16)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_tzfep        ,sp_tzfe    ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Twilight 
Zone - Further Encounters (Ace) (sp.ACE) (set 17)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_tzfeq        ,sp_tzfe    ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Twilight 
Zone - Further Encounters (Ace) (sp.ACE) (set 18)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_tzfer        ,sp_tzfe    ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Twilight 
Zone - Further Encounters (Ace) (sp.ACE) (set 19)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_tzfes        ,sp_tzfe    ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Twilight 
Zone - Further Encounters (Ace) (sp.ACE) (set 20)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_tzfet        ,sp_tzfe    ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Twilight 
Zone - Further Encounters (Ace) (sp.ACE) (set 21)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_tzfeu        ,sp_tzfe    ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Twilight 
Zone - Further Encounters (Ace) (sp.ACE) (set 22)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_beau         ,0          ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Beau Peep 
(Ace) (sp.ACE) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_beaua        ,sp_beau    ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Beau Peep 
(Ace) (sp.ACE) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_beaub        ,sp_beau    ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Beau Peep 
(Ace) (sp.ACE) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_beauc        ,sp_beau    ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Beau Peep 
(Ace) (sp.ACE) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_beaud        ,sp_beau    ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Beau Peep 
(Ace) (sp.ACE) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_beaue        ,sp_beau    ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Beau Peep 
(Ace) (sp.ACE) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_beauf        ,sp_beau    ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Beau Peep 
(Ace) (sp.ACE) (set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_beaug        ,sp_beau    ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Beau Peep 
(Ace) (sp.ACE) (set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_beauh        ,sp_beau    ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Beau Peep 
(Ace) (sp.ACE) (set 9)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_bigbd        ,0          ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Big Break 
Deluxe Club (Ace) (sp.ACE) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_bigbda       ,sp_bigbd   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Big Break 
Deluxe Club (Ace) (sp.ACE) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_brkbk        ,0          ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Break The 
Bank (Ace) (sp.ACE) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_brkbka       ,sp_brkbk   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Break The 
Bank (Ace) (sp.ACE) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_brkbkb       ,sp_brkbk   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Break The 
Bank (Ace) (sp.ACE) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_brkbkc       ,sp_brkbk   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Break The 
Bank (Ace) (sp.ACE) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_brkbkd       ,sp_brkbk   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Break The 
Bank (Ace) (sp.ACE) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_camel        ,0          ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Camelot 
(Ace) (sp.ACE) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_camela       ,sp_camel   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Camelot 
(Ace) (sp.ACE) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_camelb       ,sp_camel   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Camelot 
(Ace) (sp.ACE) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_camelc       ,sp_camel   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Camelot 
(Ace) (sp.ACE) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_cameld       ,sp_camel   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Camelot 
(Ace) (sp.ACE) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_camele       ,sp_camel   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Camelot 
(Ace) (sp.ACE) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_camelf       ,sp_camel   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Camelot 
(Ace) (sp.ACE) (set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_camelg       ,sp_camel   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Camelot 
(Ace) (sp.ACE) (set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_camelh       ,sp_camel   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Camelot 
(Ace) (sp.ACE) (set 9)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_cameli       ,sp_camel   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Camelot 
(Ace) (sp.ACE) (set 10)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_camelj       ,sp_camel   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Camelot 
(Ace) (sp.ACE) (set 11)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_camelk       ,sp_camel   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Camelot 
(Ace) (sp.ACE) (set 12)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_camell       ,sp_camel   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Camelot 
(Ace) (sp.ACE) (set 13)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_camelm       ,sp_camel   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Camelot 
(Ace) (sp.ACE) (set 14)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_cameln       ,sp_camel   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Camelot 
(Ace) (sp.ACE) (set 15)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_camelo       ,sp_camel   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Camelot 
(Ace) (sp.ACE) (set 16)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_clbna        ,0          ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Club 
National (Ace) (sp.ACE) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_clbnaa       ,sp_clbna   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Club 
National (Ace) (sp.ACE) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_coder        ,0          ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Code Red 
(Ace) (sp.ACE) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_codera       ,sp_coder   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Code Red 
(Ace) (sp.ACE) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_coderb       ,sp_coder   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Code Red 
(Ace) (sp.ACE) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_coderc       ,sp_coder   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Code Red 
(Ace) (sp.ACE) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_coderd       ,sp_coder   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Code Red 
(Ace) (sp.ACE) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_codere       ,sp_coder   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Code Red 
(Ace) (sp.ACE) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_coderf       ,sp_coder   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Code Red 
(Ace) (sp.ACE) (set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_coderg       ,sp_coder   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Code Red 
(Ace) (sp.ACE) (set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_criss        ,0          ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Criss Cross 
Cash (Ace) (sp.ACE) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_crissa       ,sp_criss   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Criss Cross 
Cash (Ace) (sp.ACE) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_crissb       ,sp_criss   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Criss Cross 
Cash (Ace) (sp.ACE) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_crissc       ,sp_criss   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Criss Cross 
Cash (Ace) (sp.ACE) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_crissd       ,sp_criss   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Criss Cross 
Cash (Ace) (sp.ACE) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_crisse       ,sp_criss   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Criss Cross 
Cash (Ace) (sp.ACE) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_crissf       ,sp_criss   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Criss Cross 
Cash (Ace) (sp.ACE) (set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_crissg       ,sp_criss   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Criss Cross 
Cash (Ace) (sp.ACE) (set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_daytr        ,0          ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Daytripper 
(Ace) (sp.ACE) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_daytra       ,sp_daytr   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Daytripper 
(Ace) (sp.ACE) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_daytrb       ,sp_daytr   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Daytripper 
(Ace) (sp.ACE) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_daytrc       ,sp_daytr   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Daytripper 
(Ace) (sp.ACE) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_donky        ,0          ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Donkey 
Derby (Ace) (sp.ACE) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_donkya       ,sp_donky   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Donkey 
Derby (Ace) (sp.ACE) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_donkyb       ,sp_donky   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Donkey 
Derby (Ace) (sp.ACE) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_donkyc       ,sp_donky   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Donkey 
Derby (Ace) (sp.ACE) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_donkyd       ,sp_donky   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Donkey 
Derby (Ace) (sp.ACE) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_donkye       ,sp_donky   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Donkey 
Derby (Ace) (sp.ACE) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_donkyf       ,sp_donky   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Donkey 
Derby (Ace) (sp.ACE) (set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_donkyg       ,sp_donky   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Donkey 
Derby (Ace) (sp.ACE) (set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_dyour        ,0          ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Double Your 
Money (Ace) (sp.ACE)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_festi        ,0          ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Festival 
(Spanish) (Ace) (sp.ACE)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_beau2        ,0          ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Further 
Adventures Of Beau Peep (Ace) (sp.ACE) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_beau2a       ,sp_beau2   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Further 
Adventures Of Beau Peep (Ace) (sp.ACE) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_beau2b       ,sp_beau2   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Further 
Adventures Of Beau Peep (Ace) (sp.ACE) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_beau2c       ,sp_beau2   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Further 
Adventures Of Beau Peep (Ace) (sp.ACE) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_beau2d       ,sp_beau2   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Further 
Adventures Of Beau Peep (Ace) (sp.ACE) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_beau2e       ,sp_beau2   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Further 
Adventures Of Beau Peep (Ace) (sp.ACE) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_beau2f       ,sp_beau2   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Further 
Adventures Of Beau Peep (Ace) (sp.ACE) (set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_ghost        ,0          ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Ghost 
Trapper (Ace) (sp.ACE) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_ghosta       ,sp_ghost   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Ghost 
Trapper (Ace) (sp.ACE) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_ghostb       ,sp_ghost   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Ghost 
Trapper (Ace) (sp.ACE) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_ghostc       ,sp_ghost   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Ghost 
Trapper (Ace) (sp.ACE) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_ghostd       ,sp_ghost   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Ghost 
Trapper (Ace) (sp.ACE) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_ghoste       ,sp_ghost   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Ghost 
Trapper (Ace) (sp.ACE) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_ghostf       ,sp_ghost   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Ghost 
Trapper (Ace) (sp.ACE) (set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_ghostg       ,sp_ghost   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Ghost 
Trapper (Ace) (sp.ACE) (set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_ghosth       ,sp_ghost   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Ghost 
Trapper (Ace) (sp.ACE) (set 9)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_ghosti       ,sp_ghost   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Ghost 
Trapper (Ace) (sp.ACE) (set 10)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_ghostj       ,sp_ghost   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Ghost 
Trapper (Ace) (sp.ACE) (set 11)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_ghostk       ,sp_ghost   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Ghost 
Trapper (Ace) (sp.ACE) (set 12)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_ghostl       ,sp_ghost   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Ghost 
Trapper (Ace) (sp.ACE) (set 13)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_ghostm       ,sp_ghost   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Ghost 
Trapper (Ace) (sp.ACE) (set 14)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_ghostn       ,sp_ghost   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Ghost 
Trapper (Ace) (sp.ACE) (set 15)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_ghosto       ,sp_ghost   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Ghost 
Trapper (Ace) (sp.ACE) (set 16)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_ghostp       ,sp_ghost   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Ghost 
Trapper (Ace) (sp.ACE) (set 17)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_ghostq       ,sp_ghost   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Ghost 
Trapper (Ace) (sp.ACE) (set 18)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_ghostr       ,sp_ghost   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Ghost 
Trapper (Ace) (sp.ACE) (set 19)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_ghosts       ,sp_ghost   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Ghost 
Trapper (Ace) (sp.ACE) (set 20)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_globe        ,0          ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Globe 
Trotter (Ace) (sp.ACE) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_globea       ,sp_globe   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Globe 
Trotter (Ace) (sp.ACE) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_globeb       ,sp_globe   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Globe 
Trotter (Ace) (sp.ACE) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_globec       ,sp_globe   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Globe 
Trotter (Ace) (sp.ACE) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_globed       ,sp_globe   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Globe 
Trotter (Ace) (sp.ACE) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_globee       ,sp_globe   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Globe 
Trotter (Ace) (sp.ACE) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_globef       ,sp_globe   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Globe 
Trotter (Ace) (sp.ACE) (set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_globeg       ,sp_globe   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Globe 
Trotter (Ace) (sp.ACE) (set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_gol          ,0          ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Gol 
(Spanish) (Ace) (sp.ACE)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_golda        ,0          ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Golden 
Arrow Club (Ace) (sp.ACE) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_goldaa       ,sp_golda   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Golden 
Arrow Club (Ace) (sp.ACE) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_golds        ,0          ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Golden 
Streak (Ace) (sp.ACE) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_goldsa       ,sp_golds   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Golden 
Streak (Ace) (sp.ACE) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_goldsb       ,sp_golds   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Golden 
Streak (Ace) (sp.ACE) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_goldsc       ,sp_golds   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Golden 
Streak (Ace) (sp.ACE) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_goldsd       ,sp_golds   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Golden 
Streak (Ace) (sp.ACE) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_goldse       ,sp_golds   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Golden 
Streak (Ace) (sp.ACE) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_goldsf       ,sp_golds   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Golden 
Streak (Ace) (sp.ACE) (set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_goldsg       ,sp_golds   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Golden 
Streak (Ace) (sp.ACE) (set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_goldsh       ,sp_golds   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Golden 
Streak (Ace) (sp.ACE) (set 9)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_goldt        ,0          ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Golden 
Streak (Golden Touch) (Ace) (sp.ACE)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_here         ,0          ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Here We Go 
(Ace) (sp.ACE) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_herea        ,sp_here    ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Here We Go 
(Ace) (sp.ACE) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_hereb        ,sp_here    ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Here We Go 
(Ace) (sp.ACE) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_herec        ,sp_here    ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Here We Go 
(Ace) (sp.ACE) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_hered        ,sp_here    ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Here We Go 
(Ace) (sp.ACE) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_heree        ,sp_here    ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Here We Go 
(Ace) (sp.ACE) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_heref        ,sp_here    ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Here We Go 
(Ace) (sp.ACE) (set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_hereg        ,sp_here    ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Here We Go 
(Ace) (sp.ACE) (set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_holid        ,0          ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Holiday 
Club (Ace) (sp.ACE) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_holida       ,sp_holid   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Holiday 
Club (Ace) (sp.ACE) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_lotto        ,0          ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Lotto 
(Spanish) (Ace) (sp.ACE)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_magmo        ,0          ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Magic Money 
(Ace) (sp.ACE) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_magmoa       ,sp_magmo   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Magic Money 
(Ace) (sp.ACE) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_magmob       ,sp_magmo   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Magic Money 
(Ace) (sp.ACE) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_magmoc       ,sp_magmo   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Magic Money 
(Ace) (sp.ACE) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_magmod       ,sp_magmo   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Magic Money 
(Ace) (sp.ACE) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_megmo        ,0          ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Mega Money 
(Ace) (sp.ACE) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_megmoa       ,sp_megmo   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Mega Money 
(Ace) (sp.ACE) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_megmob       ,sp_megmo   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Mega Money 
(Ace) (sp.ACE) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_megmoc       ,sp_megmo   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Mega Money 
(Ace) (sp.ACE) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_megmod       ,sp_megmo   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Mega Money 
(Ace) (sp.ACE) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_megmoe       ,sp_megmo   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Mega Money 
(Ace) (sp.ACE) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_megmof       ,sp_megmo   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Mega Money 
(Ace) (sp.ACE) (set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_megmog       ,sp_megmo   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Mega Money 
(Ace) (sp.ACE) (set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_monma        ,0          ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Money Magic 
(Ace) (sp.ACE) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_monmaa       ,sp_monma   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Money Magic 
(Ace) (sp.ACE) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_monmab       ,sp_monma   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Money Magic 
(Ace) (sp.ACE) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_monmac       ,sp_monma   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Money Magic 
(Ace) (sp.ACE) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_monmad       ,sp_monma   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Money Magic 
(Ace) (sp.ACE) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_monmo        ,0          ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Money 
Mountain (Ace) (sp.ACE) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_monmoa       ,sp_monmo   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Money 
Mountain (Ace) (sp.ACE) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_monmob       ,sp_monmo   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Money 
Mountain (Ace) (sp.ACE) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_monmoc       ,sp_monmo   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Money 
Mountain (Ace) (sp.ACE) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_monmod       ,sp_monmo   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Money 
Mountain (Ace) (sp.ACE) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_monmoe       ,sp_monmo   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Money 
Mountain (Ace) (sp.ACE) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_monmof       ,sp_monmo   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Money 
Mountain (Ace) (sp.ACE) (set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_monmog       ,sp_monmo   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Money 
Mountain (Ace) (sp.ACE) (set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_nudex        ,0          ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Nudge 
Explosion (Ace) (sp.ACE) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_nudexa       ,sp_nudex   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Nudge 
Explosion (Ace) (sp.ACE) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_onbox        ,0          ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "On The Box 
(Ace) (sp.ACE) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_onboxa       ,sp_onbox   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "On The Box 
(Ace) (sp.ACE) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_onboxb       ,sp_onbox   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "On The Box 
(Ace) (sp.ACE) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_onboxc       ,sp_onbox   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "On The Box 
(Ace) (sp.ACE) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_onboxd       ,sp_onbox   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "On The Box 
(Ace) (sp.ACE) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_onboxe       ,sp_onbox   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "On The Box 
(Ace) (sp.ACE) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_onboxf       ,sp_onbox   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "On The Box 
(Ace) (sp.ACE) (set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_onboxg       ,sp_onbox   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "On The Box 
(Ace) (sp.ACE) (set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_onboxh       ,sp_onbox   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "On The Box 
(Ace) (sp.ACE) (set 9)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_onboxi       ,sp_onbox   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "On The Box 
(Ace) (sp.ACE) (set 10)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_onboxj       ,sp_onbox   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "On The Box 
(Ace) (sp.ACE) (set 11)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_onboxk       ,sp_onbox   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "On The Box 
(Ace) (sp.ACE) (set 12)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_onboxl       ,sp_onbox   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "On The Box 
(Ace) (sp.ACE) (set 13)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_onboxm       ,sp_onbox   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "On The Box 
(Ace) (sp.ACE) (set 14)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_onboxn       ,sp_onbox   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "On The Box 
(Ace) (sp.ACE) (set 15)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_piste        ,0          ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "On The 
Piste (Ace) (sp.ACE) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_pistea       ,sp_piste   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "On The 
Piste (Ace) (sp.ACE) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_pisteb       ,sp_piste   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "On The 
Piste (Ace) (sp.ACE) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_pistec       ,sp_piste   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "On The 
Piste (Ace) (sp.ACE) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_pisted       ,sp_piste   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "On The 
Piste (Ace) (sp.ACE) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_pistee       ,sp_piste   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "On The 
Piste (Ace) (sp.ACE) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_pistef       ,sp_piste   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "On The 
Piste (Ace) (sp.ACE) (set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_pisteg       ,sp_piste   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "On The 
Piste (Ace) (sp.ACE) (set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_pisteh       ,sp_piste   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "On The 
Piste (Ace) (sp.ACE) (set 9)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_pistei       ,sp_piste   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "On The 
Piste (Ace) (sp.ACE) (set 10)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_pistej       ,sp_piste   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "On The 
Piste (Ace) (sp.ACE) (set 11)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_pistek       ,sp_piste   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "On The 
Piste (Ace) (sp.ACE) (set 12)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_pistel       ,sp_piste   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "On The 
Piste (Ace) (sp.ACE) (set 13)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_pistem       ,sp_piste   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "On The 
Piste (Ace) (sp.ACE) (set 14)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_pisten       ,sp_piste   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "On The 
Piste (Ace) (sp.ACE) (set 15)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_pisteo       ,sp_piste   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "On The 
Piste (Ace) (sp.ACE) (set 16)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_pistep       ,sp_piste   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "On The 
Piste (Ace) (sp.ACE) (set 17)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_pound        ,0          ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Pound For 
Pound (Ace) (sp.ACE) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_pounda       ,sp_pound   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Pound For 
Pound (Ace) (sp.ACE) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_poundb       ,sp_pound   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Pound For 
Pound (Ace) (sp.ACE) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_poundc       ,sp_pound   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Pound For 
Pound (Ace) (sp.ACE) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_poundd       ,sp_pound   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Pound For 
Pound (Ace) (sp.ACE) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_pounde       ,sp_pound   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Pound For 
Pound (Ace) (sp.ACE) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_poundf       ,sp_pound   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Pound For 
Pound (Ace) (sp.ACE) (set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_poundg       ,sp_pound   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Pound For 
Pound (Ace) (sp.ACE) (set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_poundh       ,sp_pound   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Pound For 
Pound (Ace) (sp.ACE) (set 9)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_poundi       ,sp_pound   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Pound For 
Pound (Ace) (sp.ACE) (set 10)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_poundj       ,sp_pound   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Pound For 
Pound (Ace) (sp.ACE) (set 11)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_poundk       ,sp_pound   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Pound For 
Pound (Ace) (sp.ACE) (set 12)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_poundl       ,sp_pound   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Pound For 
Pound (Ace) (sp.ACE) (set 13)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_poundm       ,sp_pound   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Pound For 
Pound (Ace) (sp.ACE) (set 14)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_poundn       ,sp_pound   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Pound For 
Pound (Ace) (sp.ACE) (set 15)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_poundo       ,sp_pound   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Pound For 
Pound (Ace) (sp.ACE) (set 16)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_poundp       ,sp_pound   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Pound For 
Pound (Ace) (sp.ACE) (set 17)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_poundbwb     ,sp_pound   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace / Bwb", "Pound 
For Pound (Ace/Bwb) (sp.ACE) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_poundbwba    ,sp_pound   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace / Bwb", "Pound 
For Pound (Ace/Bwb) (sp.ACE) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_poundbwbb    ,sp_pound   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace / Bwb", "Pound 
For Pound (Ace/Bwb) (sp.ACE) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_poundbwbc    ,sp_pound   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace / Bwb", "Pound 
For Pound (Ace/Bwb) (sp.ACE) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_poundbwbd    ,sp_pound   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace / Bwb", "Pound 
For Pound (Ace/Bwb) (sp.ACE) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_poundbwbe    ,sp_pound   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace / Bwb", "Pound 
For Pound (Ace/Bwb) (sp.ACE) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_poundbwbf    ,sp_pound   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace / Bwb", "Pound 
For Pound (Ace/Bwb) (sp.ACE) (set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_poundbwbg    ,sp_pound   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace / Bwb", "Pound 
For Pound (Ace/Bwb) (sp.ACE) (set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_skylm        ,0          ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "The Sky's 
The Limit Club (Ace) (sp.ACE) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_skylma       ,sp_skylm   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "The Sky's 
The Limit Club (Ace) (sp.ACE) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_tkpik        ,0          ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Take Your 
Pick (Ace) (sp.ACE) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_tkpika       ,sp_tkpik   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Take Your 
Pick (Ace) (sp.ACE) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_tkpikb       ,sp_tkpik   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Take Your 
Pick (Ace) (sp.ACE) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_tkpikc       ,sp_tkpik   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Take Your 
Pick (Ace) (sp.ACE) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_tkpikd       ,sp_tkpik   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Take Your 
Pick (Ace) (sp.ACE) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_tkpike       ,sp_tkpik   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Take Your 
Pick (Ace) (sp.ACE) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_tkpikf       ,sp_tkpik   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Take Your 
Pick (Ace) (sp.ACE) (set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_carry        ,0          ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Pcp", "Carry On 
(Pcp) (sp.ACE?) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_carrya       ,sp_carry   ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Pcp", "Carry On 
(Pcp) (sp.ACE?) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_front        ,0          ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Bwb", "Final 
Frontier (Bwb) (sp.ACE?)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME(199?, sp_atw   ,0          ,ace_sp ,ace_sp     , ace_sp_state,ace_sp,  ROT0,   "Crystal","Around The 
World In Eighty Days (Crystal) (sp.ACE?)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME(199?, sp_five  ,0          ,ace_sp ,ace_sp     , ace_sp_state,ace_cr,  ROT0,   "Crystal","Fiver Fever 
(Crystal) (sp.ACE?) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME(199?, sp_fivea ,sp_five    ,ace_sp ,ace_sp     , ace_sp_state,ace_cr,  ROT0,   "Crystal","Fiver Fever 
(Crystal) (sp.ACE?) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME(199?, sp_crun  ,0          ,ace_sp ,ace_sp     , ace_sp_state,ace_cr,  ROT0,   "Crystal","Cash Run 
(Crystal) (sp.ACE?) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME(199?, sp_cruna ,sp_crun    ,ace_sp ,ace_sp     , ace_sp_state,ace_cr,  ROT0,   "Crystal","Cash Run 
(Crystal) (sp.ACE?) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME(199?, sp_crunb ,sp_crun    ,ace_sp ,ace_sp     , ace_sp_state,ace_cr,  ROT0,   "Crystal","Cash Run 
(Crystal) (sp.ACE?) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_roof     ,0          ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Thru' The Roof 
(Ace) (sp.ACE) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, sp_roofa    ,sp_roof    ,ace_sp ,ace_sp , ace_sp_state,ace_sp   ,ROT0   ,"Ace", "Thru' The Roof 
(Ace) (sp.ACE) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1994, acommand,  0,       acommand,  acommand, driver_device,  0, ROT0, "Jaleco", "Alien Command" , 
MACHINE_NOT_WORKING | MACHINE_MECHANICAL)
-GAME( 1989, actfancr, 0,        actfancr, actfancr, driver_device, 0, ROT0, "Data East Corporation", 
"Act-Fancer Cybernetick Hyper Weapon (World revision 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, actfancr1,actfancr, actfancr, actfancr, driver_device, 0, ROT0, "Data East Corporation", 
"Act-Fancer Cybernetick Hyper Weapon (World revision 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, actfancrj,actfancr, actfancr, actfancr, driver_device, 0, ROT0, "Data East Corporation", 
"Act-Fancer Cybernetick Hyper Weapon (Japan revision 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, triothep, 0,        triothep, triothep, driver_device, 0, ROT0, "Data East Corporation", "Trio 
The Punch - Never Forget Me... (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, triothepj,triothep, triothep, triothep, driver_device, 0, ROT0, "Data East Corporation", "Trio 
The Punch - Never Forget Me... (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, backgamn,  0,        backgamn,    skattv, driver_device,    0, ROT0,  "ADP",     "Backgammon", 
MACHINE_NOT_WORKING )
-GAME( 1993, quickjac,  0,        quickjac,    quickjac, driver_device,  0, ROT0,  "ADP",     "Quick Jack", 
MACHINE_NOT_WORKING )
-GAME( 1994, skattv,    0,        skattv,      skattv, driver_device,    0, ROT0,  "ADP",     "Skat TV", 
MACHINE_NOT_WORKING )
-GAME( 1995, skattva,   skattv,   skattva,     skattva, driver_device,   0, ROT0,  "ADP",     "Skat TV 
(version TS3)", MACHINE_NOT_WORKING )
-GAME( 1997, fashiong,  0,        fashiong,    skattv, driver_device,    0, ROT0,  "ADP",     "Fashion 
Gambler (set 1)", MACHINE_NOT_WORKING )
-GAME( 1997, fashiong2, fashiong, fashiong,    skattv, driver_device,    0, ROT0,  "ADP",     "Fashion 
Gambler (set 2)", MACHINE_NOT_WORKING )
-GAME( 1999, funlddlx,  0,        funland,     skattv, driver_device,    0, ROT0,  "Stella",  "Funny Land de 
Luxe", MACHINE_NOT_WORKING )
-GAME( 2000, fstation,  0,        fstation,    fstation, driver_device,  0, ROT0,  "ADP",     "Fun Station 
Spielekoffer 9 Spiele", MACHINE_NOT_WORKING )
-GAME( 1984, formatz,  0,       formatz, formatz, driver_device, 0, ROT0, "Jaleco", "Formation Z", 
MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1984, aeroboto, formatz, formatz, formatz, driver_device, 0, ROT0, "Jaleco (Williams license)", 
"Aeroboto", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1990, spinlbrk, 0,        spinlbrk, spinlbrk, driver_device, 0, ROT0,   "V-System Co.",     "Spinal 
Breakers (World)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1990, spinlbrku,spinlbrk, spinlbrk, spinlbrku, driver_device,0, ROT0,   "V-System Co.",     "Spinal 
Breakers (US)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1990, spinlbrkj,spinlbrk, spinlbrk, spinlbrk, driver_device, 0, ROT0,   "V-System Co.",     "Spinal 
Breakers (Japan)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1991, pspikes,  0,        pspikes,  pspikes, driver_device,  0, ROT0,   "Video System Co.",   "Power 
Spikes (World)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1991, pspikesk, pspikes,  pspikes,  pspikes, driver_device,  0, ROT0,   "Video System Co.",   "Power 
Spikes (Korea)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1991, pspikesu, pspikes,  pspikes,  pspikes, driver_device,  0, ROT0,   "Video System Co.",   "Power 
Spikes (US)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1991, svolly91, pspikes,  pspikes,  pspikes, driver_device,  0, ROT0,   "Video System Co.",   "Super 
Volley '91 (Japan)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1991, pspikesb, pspikes,  pspikesb, pspikesb, driver_device, 0, ROT0,   "bootleg",            "Power 
Spikes (bootleg)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1991, pspikesba,pspikes,  pspikesb, pspikesb, driver_device, 0, ROT0,   "bootleg (Playmark?)","Power 
Spikes (Italian bootleg)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1991, spikes91, pspikes,  spikes91, pspikes, driver_device,  0, ROT0,   "bootleg",            "1991 
Spikes (Italian bootleg, set 1)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_SOUND | MACHINE_NO_COCKTAIL )
-GAME( 1991, spikes91b,pspikes,  spikes91, pspikes, driver_device,  0, ROT0,   "bootleg",            "1991 
Spikes (Italian bootleg, set 2)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_SOUND | MACHINE_NO_COCKTAIL )
-GAME( 1991, pspikesc, pspikes,  pspikesc, pspikesc, driver_device, 0, ROT0,   "bootleg",            "Power 
Spikes (China)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_SOUND )
-GAME( 1991, karatblz, 0,        karatblz, karatblz, driver_device, 0, ROT0,   "Video System Co.", "Karate 
Blazers (World, set 1)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1991, karatblza,karatblz, karatblz, karatblz, driver_device, 0, ROT0,   "Video System Co.", "Karate 
Blazers (World, set 2)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1991, karatblzu,karatblz, karatblz, karatblz, driver_device, 0, ROT0,   "Video System Co.", "Karate 
Blazers (US)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1991, karatblzj,karatblz, karatblz, karatblz, driver_device, 0, ROT0,   "Video System Co.", "Toushin 
Blazers (Japan)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1991, karatblzbl,karatblz,karatblzbl,karatblz,driver_device, 0, ROT0,   "bootleg",          "Karate 
Blazers (bootleg)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL | MACHINE_NO_SOUND )
-GAME( 1991, turbofrc, 0,        turbofrc, turbofrc, driver_device, 0, ROT270, "Video System Co.", "Turbo 
Force (old revision)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1992, aerofgtb, aerofgt,  aerofgtb, aerofgtb, driver_device, 0, ROT270, "Video System Co.", "Aero 
Fighters (Taiwan / Japan, set 1)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL ) // probably intended for 
Taiwan because the Japanese name is Sonic Wings (below)
-GAME( 1992, aerofgtc, aerofgt,  aerofgtb, aerofgtb, driver_device, 0, ROT270, "Video System Co.", "Aero 
Fighters (Taiwan / Japan, set 2)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1992, sonicwi,  aerofgt,  aerofgtb, aerofgtb, driver_device, 0, ROT270, "Video System Co.", "Sonic 
Wings (Japan)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1992, aerfboot, aerofgt,  aerfboot, aerofgtb, driver_device, 0, ROT270, "bootleg",          "Aero 
Fighters (bootleg set 1)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_SOUND )
-GAME( 1992, aerfboo2, aerofgt,  aerfboo2, aerofgtb, driver_device, 0, ROT270, "bootleg",          "Aero 
Fighters (bootleg set 2)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_SOUND )
-GAME( 19??, age_cand,  0,    age_candy, age_candy, driver_device,  0, ROT0, "Advanced Game Engineering", 
"Candy Crane (AGE)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1990, airbustrb,  airbustr, airbustrb,airbustrj, driver_device,0,        ROT0, "bootleg", "Air Buster: 
Trouble Specialty Raid Unit (bootleg)", MACHINE_SUPPORTS_SAVE)    // based on Japan set (891229)
-GAME( 1987, ajax,    0,    ajax, ajax, driver_device, 0, ROT90, "Konami", "Ajax", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, typhoon, ajax, ajax, ajax, driver_device, 0, ROT90, "Konami", "Typhoon", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, ajaxj,   ajax, ajax, ajax, driver_device, 0, ROT90, "Konami", "Ajax (Japan)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1988, hanaroku, 0,        hanaroku, hanaroku, driver_device, 0, ROT0, "Alba", "Hanaroku", 
MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 1991, yumefuda, 0, yumefuda, yumefuda, driver_device, 0, ROT0, "Alba", "Yumefuda [BET]", 
MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1998, aleck64,  0,        aleck64, aleck64, aleck64_state,  aleck64, ROT0, "Nintendo / Seta", "Aleck64 
PIF BIOS", MACHINE_IS_BIOS_ROOT)
-GAME( 1998, mtetrisc, aleck64,  a64_e90, mtetrisc, aleck64_state, aleck64, ROT0, "Capcom", "Magical Tetris 
Challenge (981009 Japan)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1998, starsldr, aleck64,  aleck64, starsldr, aleck64_state, aleck64, ROT0, "Hudson / Seta", "Star 
Soldier: Vanishing Earth", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1998, vivdolls, aleck64,  aleck64, aleck64, aleck64_state,  aleck64, ROT0, "Visco", "Vivid Dolls", 
MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1999, srmvs,    aleck64,  aleck64, srmvs, aleck64_state,    aleck64, ROT0, "Seta", "Super Real Mahjong 
VS", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 2003, twrshaft, aleck64,  aleck64, twrshaft, aleck64_state, aleck64, ROT0, "Aruze", "Tower & Shaft", 
MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 2003, hipai,    aleck64,  aleck64, hipai, aleck64_state,    aleck64, ROT0, "Aruze / Seta", "Hi Pai 
Paradise", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 2003, doncdoon, aleck64,  aleck64, doncdoon, aleck64_state, aleck64, ROT0, "Aruze", "Hanabi de Doon! - 
Don-chan Puzzle", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 2003, kurufev,  aleck64,  aleck64, kurufev, aleck64_state,  aleck64, ROT0, "Aruze / Takumi", "Kurukuru 
Fever", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 2000, mayjin3,  aleck64,  aleck64, aleck64, aleck64_state,  aleck64, ROT0, "Seta / Able Corporation", 
"Mayjinsen 3", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1975, sburners,  0, sburners, 0, driver_device,  0, ROT0, "Allied Leisure", "Street Burners [TTL]", 
MACHINE_IS_SKELETON )
-GAME( 199?, alg_bios,   0,         alg_r1,   alg, alg_state,    ntsc,     ROT0,  "American Laser Games", 
"American Laser Games BIOS", MACHINE_IS_BIOS_ROOT )
-GAME( 1990, maddoga,     maddog,   alg_r1,   alg, alg_state,    palr1,    ROT0,  "American Laser Games", 
"Mad Dog McCree v1C board rev.A", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1991, wsjr,        alg_bios, alg_r1,   alg, alg_state,    palr3,    ROT0,  "American Laser Games", 
"Who Shot Johnny Rock? v1.6", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1991, wsjr_15,     wsjr,     alg_r1,   alg, alg_state,    palr3,    ROT0,  "American Laser Games", 
"Who Shot Johnny Rock? v1.5", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1990, maddog,      alg_bios, alg_r2,   alg_2p, alg_state, palr6,    ROT0,  "American Laser Games", 
"Mad Dog McCree v2.03 board rev.B", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1990, maddog_202,  maddog, alg_r2,   alg_2p, alg_state, palr6,      ROT0,  "American Laser Games", 
"Mad Dog McCree v2.02 board rev.B", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1992, maddog2,     alg_bios, alg_r2,   alg_2p, alg_state, palr6,    ROT0,  "American Laser Games", 
"Mad Dog II: The Lost Gold v2.04", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1992, maddog2_202, maddog2, alg_r2,   alg_2p, alg_state, palr6,    ROT0,  "American Laser Games", "Mad 
Dog II: The Lost Gold v2.02", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1992, maddog2_110, maddog2,  alg_r2,   alg_2p, alg_state, palr6,    ROT0,  "American Laser Games", 
"Mad Dog II: The Lost Gold v1.10", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1992, maddog2_100, maddog2,  alg_r2,   alg_2p, alg_state, palr6,    ROT0,  "American Laser Games", 
"Mad Dog II: The Lost Gold v1.00", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1992, spacepir,    alg_bios, alg_r2,   alg_2p, alg_state, palr6,    ROT0,  "American Laser Games", 
"Space Pirates v2.2", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1992, spacepir_14, spacepir, alg_r2,   alg_2p, alg_state, palr6,    ROT0,  "American Laser Games", 
"Space Pirates v1.4", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1992, gallgall,    alg_bios, alg_r2,   alg_2p, alg_state, palr6,    ROT0,  "American Laser Games", 
"Gallagher's Gallery v2.2", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1992, gallgall_21, gallgall, alg_r2,   alg_2p, alg_state, palr6,    ROT0,  "American Laser Games", 
"Gallagher's Gallery v2.1", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1993, crimepat,    alg_bios, alg_r2,   alg_2p, alg_state, palr6,    ROT0,  "American Laser Games", 
"Crime Patrol v1.51", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1993, crimepat_14, crimepat, alg_r2,   alg_2p, alg_state, palr6,    ROT0,  "American Laser Games", 
"Crime Patrol v1.4", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1993, crimepat_12, crimepat, alg_r2,   alg_2p, alg_state, palr6,    ROT0,  "American Laser Games", 
"Crime Patrol v1.2", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1993, crimep2,     alg_bios, alg_r2,   alg_2p, alg_state, palr6,    ROT0,  "American Laser Games", 
"Crime Patrol 2: Drug Wars v1.3", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1993, crimep2_11,  crimep2,  alg_r2,   alg_2p, alg_state, palr6,    ROT0,  "American Laser Games", 
"Crime Patrol 2: Drug Wars v1.1", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1994, lastbh,      alg_bios, alg_r2,   alg_2p, alg_state, palr6,    ROT0,  "American Laser Games", 
"The Last Bounty Hunter v1.01", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1994, lastbh_006,  lastbh, alg_r2,   alg_2p, alg_state, palr6,    ROT0,  "American Laser Games", "The 
Last Bounty Hunter v0.06", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1995, fastdraw,    alg_bios, alg_r2,   alg_2p, alg_state, palr6,    ROT90, "American Laser Games", 
"Fast Draw Showdown v1.31", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1995, fastdraw_130,fastdraw, alg_r2,   alg_2p, alg_state, palr6,    ROT90, "American Laser Games", 
"Fast Draw Showdown v1.30", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 199?, aplatoon, alg_bios, alg_r2,   alg, alg_state,    aplatoon, ROT0,  "Nova?", "Platoon V.3.1 US", 
MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1993, zortonbr, alg_bios, picmatic, alg, alg_state,    pal,     ROT0,  "Web Picmatic", "Zorton 
Brothers (Los Justicieros)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 2005, alien,  0,      alien, alien, driver_device, 0, ROT0, "Capcom", "Alien: The Arcade Medal 
Edition", MACHINE_NO_SOUND | MACHINE_NOT_WORKING )
-GAME( 1990, aliens,   0,      aliens, aliens, driver_device, 0, ROT0, "Konami", "Aliens (World set 1)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1990, aliens2,  aliens, aliens, aliens, driver_device, 0, ROT0, "Konami", "Aliens (World set 2)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1990, aliens3,  aliens, aliens, aliens, driver_device, 0, ROT0, "Konami", "Aliens (World set 3)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1990, aliensu,  aliens, aliens, aliens, driver_device, 0, ROT0, "Konami", "Aliens (US)",          
MACHINE_SUPPORTS_SAVE )
-GAME( 1990, aliensj,  aliens, aliens, aliens, driver_device, 0, ROT0, "Konami", "Aliens (Japan set 1)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1990, aliensj2, aliens, aliens, aliens, driver_device, 0, ROT0, "Konami", "Aliens (Japan set 2)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1990, aliensa,  aliens, aliens, aliens, driver_device, 0, ROT0, "Konami", "Aliens (Asia)",        
MACHINE_SUPPORTS_SAVE )
-GAMEL( 198?, alinvade,  0,    alinvade, alinvade, driver_device,  0, ROT90, "Forbes?", "Alien Invaders", 
MACHINE_UNEMULATED_PROTECTION | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_alinvade )
-GAME(1977,  allied,     0,          allied, allied, driver_device, 0, ROT0, "Allied Leisure", "Allied 
System", MACHINE_IS_BIOS_ROOT)
-GAME(1977,  suprpick,   allied,     allied, allied, driver_device, 0, ROT0, "Allied Leisure", "Super 
Picker", MACHINE_MECHANICAL)
-GAME(1977,  royclark,   allied,     allied, allied, driver_device, 0, ROT0, "Fascination Int.", "Roy Clark - 
The Entertainer", MACHINE_MECHANICAL)
-GAME(1977,  thndbolt,   allied,     allied, allied, driver_device, 0, ROT0, "Allied Leisure", "Thunderbolt", 
MACHINE_MECHANICAL)
-GAME(1978,  hoedown,    allied,     allied, allied, driver_device, 0, ROT0, "Allied Leisure", "Hoe Down", 
MACHINE_MECHANICAL)
-GAME(1978,  takefive,   allied,     allied, allied, driver_device, 0, ROT0, "Allied Leisure", "Take Five", 
MACHINE_MECHANICAL)
-GAME(1978,  heartspd,   allied,     allied, allied, driver_device, 0, ROT0, "Allied Leisure", "Hearts & 
Spades", MACHINE_MECHANICAL)
-GAME(1978,  foathens,   allied,     allied, allied, driver_device, 0, ROT0, "Allied Leisure", "Flame of 
Athens", MACHINE_MECHANICAL)
-GAME(1979,  disco79,    allied,     allied, allied, driver_device, 0, ROT0, "Allied Leisure", "Disco '79", 
MACHINE_MECHANICAL)
-GAME(1979,  erosone,    allied,     allied, allied, driver_device, 0, ROT0, "Fascination Int.", "Eros One", 
MACHINE_MECHANICAL)
-GAME(1979,  circa33,    allied,     allied, allied, driver_device, 0, ROT0, "Fascination Int.", "Circa 
1933", MACHINE_MECHANICAL)
-GAME(1979,  starshot,   allied,     allied, allied, driver_device, 0, ROT0, "Allied Leisure", "Star 
Shooter", MACHINE_MECHANICAL)
-GAME( 1986, sstingry,  0,        sstingry,       sstingry, alpha68k_state, sstingry, ROT90, "Alpha Denshi 
Co.",                                  "Super Stingray (Japan)", MACHINE_SUPPORTS_SAVE | 
MACHINE_UNEMULATED_PROTECTION )
-GAME( 1987, kyros,     0,        kyros,          kyros, alpha68k_state,    kyros,    ROT90, "Alpha Denshi 
Co. (World Games Inc. license)",       "Kyros", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, kyrosj,    kyros,    kyros,          kyros, alpha68k_state,    kyros,    ROT90, "Alpha Denshi 
Co.",                                  "Kyros No Yakata (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, jongbou,   0,        jongbou,        jongbou, alpha68k_state,  jongbou,  ROT90, "SNK",           
                                    "Mahjong Block Jongbou (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, paddlema,  0,        alpha68k_I,     paddlema, alpha68k_state, paddlema, ROT90, "SNK",           
                                    "Paddle Mania", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, timesold,  0,        alpha68k_II,    timesold, alpha68k_state, timesold, ROT90, "Alpha Denshi 
Co. (SNK/Romstar license)",            "Time Soldiers (US Rev 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, timesold1, timesold, alpha68k_II,    timesold, alpha68k_state, timesold1,ROT90, "Alpha Denshi 
Co. (SNK/Romstar license)",            "Time Soldiers (US Rev 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, btlfield,  timesold, alpha68k_II,    btlfield, alpha68k_state, btlfield, ROT90, "Alpha Denshi 
Co. (SNK license)",                    "Battle Field (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, btlfieldb, timesold, btlfieldb,      btlfieldb, alpha68k_state,btlfieldb,ROT90, "bootleg",       
                                    "Battle Field (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, skysoldr,  0,        alpha68k_II,    skysoldr, alpha68k_state, skysoldr, ROT90, "Alpha Denshi 
Co. (SNK of America/Romstar license)", "Sky Soldiers (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, skysoldrbl,skysoldr, alpha68k_II,    skysoldr, alpha68k_state, skysoldr, ROT90, "bootleg",       
                                    "Sky Soldiers (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, goldmedl,  0,        alpha68k_II_gm, goldmedl, alpha68k_state, goldmedl, ROT0,  "SNK",           
                                    "Gold Medalist (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, goldmedla, goldmedl, alpha68k_II_gm, goldmedl, alpha68k_state, goldmedla,ROT0,  "SNK",           
                                    "Gold Medalist (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, goldmedlb, goldmedl, alpha68k_II_gm, goldmedl, alpha68k_state, goldmedla,ROT0,  "bootleg",       
                                    "Gold Medalist (bootleg)", MACHINE_NOT_WORKING )
-GAME( 1989, skyadvnt,  0,        alpha68k_V,     skyadvnt, alpha68k_state, skyadvnt, ROT90, "Alpha Denshi 
Co.",                                  "Sky Adventure (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, skyadvntu, skyadvnt, alpha68k_V,     skyadvntu, alpha68k_state,skyadvntu,ROT90, "Alpha Denshi 
Co. (SNK of America license)",         "Sky Adventure (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, skyadvntj, skyadvnt, alpha68k_V,     skyadvnt, alpha68k_state, skyadvnt, ROT90, "Alpha Denshi 
Co.",                                  "Sky Adventure (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, gangwars,  0,        alpha68k_V,     gangwars, alpha68k_state, gangwars, ROT0,  "Alpha Denshi 
Co.",                                  "Gang Wars", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, gangwarsj, gangwars, alpha68k_V,     gangwars, alpha68k_state, gangwars, ROT0,  "Alpha Denshi 
Co.",                                  "Gang Wars (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, gangwarsu, gangwars, alpha68k_V,     gangwarsu, alpha68k_state,gangwarsu,ROT0,  "Alpha Denshi 
Co.",                                  "Gang Wars (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, sbasebal,  0,        alpha68k_V_sb,  sbasebal, alpha68k_state, sbasebal, ROT0,  "Alpha Denshi 
Co. (SNK of America license)",         "Super Champion Baseball (US)", MACHINE_SUPPORTS_SAVE | 
MACHINE_UNEMULATED_PROTECTION )
-GAME( 1989, sbasebalj, sbasebal, alpha68k_V_sb,  sbasebalj,alpha68k_state, sbasebalj,ROT0,  "Alpha Denshi 
Co.",                                  "Super Champion Baseball (Japan)", MACHINE_SUPPORTS_SAVE | 
MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING )
-GAME( 1989, tnextspc,  0,        tnextspc,       tnextspc, alpha68k_state, tnextspc, ROT90, "SNK",           
                                    "The Next Space (set 1)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1989, tnextspc2, tnextspc, tnextspc,       tnextspc, alpha68k_state, tnextspc, ROT90, "SNK",           
                                    "The Next Space (set 2)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1989, tnextspcj, tnextspc, tnextspc,       tnextspc, alpha68k_state, tnextspc, ROT90, "SNK (Pasadena 
International Corp. license)",        "The Next Space (Japan)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME(1991,  agsoccer,   0,          alvg,   alvg, alvg_state,   alvg,   ROT0,   "Alvin G",              
"A.G. Soccer Ball",             MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992,  wrldtour,   0,          alvg,   alvg, alvg_state,   alvg,   ROT0,   "Alvin G",              
"Al's Garage Band Goes On A World Tour",                MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992,  wrldtour2,  wrldtour,   alvg,   alvg, alvg_state,   alvg,   ROT0,   "Alvin G",              
"Al's Garage Band Goes On A World Tour R02b",               MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1993,  usafootb,   0,          alvg,   alvg, alvg_state,   alvg,   ROT0,   "Alvin G",              
"U.S.A. Football",              MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1993,  mystcast,   0,          alvg,   alvg, alvg_state,   alvg,   ROT0,   "Alvin G",              
"Mystery Castle",               MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1993,  mystcasta,  mystcast,   alvg,   alvg, alvg_state,   alvg,   ROT0,   "Alvin G",              
"Mystery Castle (alternate set)",               MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1993,  pstlpkr,    0,          alvg,   alvg, alvg_state,   alvg,   ROT0,   "Alvin G",              
"Pistol Poker",             MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1993,  punchy,     0,          alvg,   alvg, alvg_state,   alvg,   ROT0,   "Alvin G",              
"Punchy The Clown",             MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1993,  dinoeggs,   0,          alvg,   alvg, alvg_state,   alvg,   ROT0,   "Alvin G",              
"Dinosaur Eggs",                MACHINE_IS_SKELETON_MECHANICAL)
-GAMEL( 1996, suprstar, 0,        amaticmg,  amaticmg, amaticmg_state, ama8000_1_x, ROT90, "Amatic Trading 
GmbH", "Super Stars",                 MACHINE_IMPERFECT_SOUND,                                                
                                        layout_suprstar )
-GAME(  2000, am_mg24,  0,        amaticmg2, amaticmg, amaticmg_state, ama8000_2_i, ROT0,  "Amatic Trading 
GmbH", "Multi Game I (V.Ger 2.4)",    MACHINE_IMPERFECT_GRAPHICS | MACHINE_WRONG_COLORS | 
MACHINE_UNEMULATED_PROTECTION | MACHINE_NO_SOUND | MACHINE_NOT_WORKING )
-GAME(  2000, am_mg3,   0,        amaticmg2, amaticmg, amaticmg_state, ama8000_2_i, ROT0,  "Amatic Trading 
GmbH", "Multi Game III (V.Ger 3.5)",  MACHINE_IMPERFECT_GRAPHICS | MACHINE_WRONG_COLORS | 
MACHINE_UNEMULATED_PROTECTION | MACHINE_NO_SOUND | MACHINE_NOT_WORKING )
-GAME(  2000, am_mg3a,  0,        amaticmg2, amaticmg, amaticmg_state, ama8000_2_v, ROT0,  "Amatic Trading 
GmbH", "Multi Game III (V.Ger 3.64)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_WRONG_COLORS | 
MACHINE_UNEMULATED_PROTECTION | MACHINE_NO_SOUND | MACHINE_NOT_WORKING )
-GAME(  2000, am_mg35i, 0,        amaticmg2, amaticmg, amaticmg_state, ama8000_3_o, ROT0,  "Amatic Trading 
GmbH", "Multi Game III (S.Ita 3.5)",  MACHINE_IMPERFECT_GRAPHICS | MACHINE_WRONG_COLORS | 
MACHINE_UNEMULATED_PROTECTION | MACHINE_NO_SOUND | MACHINE_NOT_WORKING )
-GAME(  2000, am_mg34i, am_mg35i, amaticmg2, amaticmg, amaticmg_state, ama8000_3_o, ROT0,  "Amatic Trading 
GmbH", "Multi Game III (S.Ita 3.4)",  MACHINE_IMPERFECT_GRAPHICS | MACHINE_WRONG_COLORS | 
MACHINE_UNEMULATED_PROTECTION | MACHINE_NO_SOUND | MACHINE_NOT_WORKING )
-GAME(  2000, am_mg33i, am_mg35i, amaticmg2, amaticmg, amaticmg_state, ama8000_3_o, ROT0,  "Amatic Trading 
GmbH", "Multi Game III (S.Ita 3.3)",  MACHINE_IMPERFECT_GRAPHICS | MACHINE_WRONG_COLORS | 
MACHINE_UNEMULATED_PROTECTION | MACHINE_NO_SOUND | MACHINE_NOT_WORKING )
-GAME(  2000, am_mg31i, am_mg35i, amaticmg2, amaticmg, amaticmg_state, ama8000_3_o, ROT0,  "Amatic Trading 
GmbH", "Multi Game III (S.Ita 3.1)",  MACHINE_IMPERFECT_GRAPHICS | MACHINE_WRONG_COLORS | 
MACHINE_UNEMULATED_PROTECTION | MACHINE_NO_SOUND | MACHINE_NOT_WORKING )
-GAME( 200?, crospuzl,        0, amazonlf,  amazonlf, driver_device,         0, ROT0, "<unknown>",          
"Cross Puzzle",                  MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 1983, ambush,  0,      ambush,   ambusht, driver_device,  0, ROT0, "Tecfri",                           
 "Ambush", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, ambushh, ambush, ambush,   ambusht, driver_device,  0, ROT0, "Tecfri",                           
 "Ambush (hack?)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, ambushj, ambush, ambush,   ambush, driver_device,   0, ROT0, "Tecfri (Nippon Amuse license)",    
 "Ambush (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, ambushv, ambush, ambush,   ambush, driver_device,   0, ROT0, "Tecfri (Volt Electronics 
license)", "Ambush (Volt Electronics)", MACHINE_SUPPORTS_SAVE )
-GAME( 19??, amerihok,  0,    amerihok, amerihok, driver_device,  0, ROT0, "<unknown>", "Ameri-Hockey", 
MACHINE_IS_SKELETON_MECHANICAL )
-GAMEL( 1990, ampoker2, 0,        ampoker2, ampoker2, driver_device,  0,        ROT0, "Novomatic",         
"American Poker II",                  MACHINE_SUPPORTS_SAVE,     layout_ampoker2 )
-GAMEL( 1990, ampkr2b1, ampoker2, ampoker2, ampoker2, driver_device,  0,        ROT0, "bootleg",           
"American Poker II (bootleg, set 1)", MACHINE_SUPPORTS_SAVE,     layout_ampoker2 )
-GAMEL( 1990, ampkr2b2, ampoker2, ampoker2, ampoker2, driver_device,  0,        ROT0, "bootleg",           
"American Poker II (bootleg, set 2)", MACHINE_SUPPORTS_SAVE,     layout_ampoker2 )
-GAMEL( 1994, ampkr2b3, ampoker2, ampoker2, ampoker2, driver_device,  0,        ROT0, "bootleg",           
"American Poker II (bootleg, set 3)", MACHINE_SUPPORTS_SAVE,     layout_ampoker2 )
-GAMEL( 1994, ampkr2b4, ampoker2, ampoker2, ampoker2, driver_device,  0,        ROT0, "bootleg",           
"American Poker II (bootleg, set 4)", MACHINE_SUPPORTS_SAVE,     layout_ampoker2 )
-GAMEL( 1994, ampkr228, ampoker2, ampoker2, ampoker2, driver_device,  0,        ROT0, "bootleg?",          
"American Poker II (iamp2 v28)",      MACHINE_SUPPORTS_SAVE,     layout_ampoker2 )
-GAMEL( 1995, ampkr95,  ampoker2, ampoker2, ampkr95,  driver_device,  0,        ROT0, "bootleg",           
"American Poker 95",                  MACHINE_SUPPORTS_SAVE,     layout_ampoker2 )
-GAMEL( 1990, pkrdewin, ampoker2, ampoker2, ampoker2, driver_device,  0,        ROT0, "bootleg",           
"Poker De Win",                       MACHINE_SUPPORTS_SAVE,     layout_ampoker2 )
-GAMEL( 1990, videomat, ampoker2, ampoker2, ampoker2, driver_device,  0,        ROT0, "bootleg",           
"Videomat (Polish bootleg)",          MACHINE_SUPPORTS_SAVE,     layout_ampoker2 )
-GAMEL( 1990, rabbitpk, ampoker2, ampoker2, ampoker2, ampoker2_state, rabbitpk, ROT0, "bootleg",           
"Rabbit Poker (Arizona Poker v1.1?)", MACHINE_SUPPORTS_SAVE,     layout_ampoker2 )
-GAMEL( 1995, sigmapkr, 0,        ampoker2, sigmapkr, driver_device,  0,        ROT0, "Sigma Inc.",        
"Sigma Poker",                        MACHINE_SUPPORTS_SAVE,     layout_sigmapkr )
-GAMEL( 1998, sigma2k,  0,        sigma2k,  sigma2k,  driver_device,  0,        ROT0, "Sigma Inc.",        
"Sigma Poker 2000",                   MACHINE_SUPPORTS_SAVE,     layout_sigmapkr )
-GAME(  1990, piccolop, ampoker2, ampoker2, piccolop, ampoker2_state, piccolop, ROT0, "Admiral/Novomatic", 
"Piccolo Poker 100",                  MACHINE_SUPPORTS_SAVE )
-GAME( 1987, amspdwy,  0,       amspdwy, amspdwy, driver_device,  0, ROT0, "Enerdyne Technologies Inc.", 
"American Speedway (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, amspdwya, amspdwy, amspdwy, amspdwya, driver_device, 0, ROT0, "Enerdyne Technologies Inc.", 
"American Speedway (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, amusco,   0,      amusco,   amusco,   driver_device, 0,    ROT0, "Amusco", "American Music Poker 
(V1.4)", MACHINE_NOT_WORKING )
-GAME( 1984, appoooh,   0,        appoooh,  appoooh, driver_device,  0,        ROT0, "Sanritsu / Sega", 
"Appoooh", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, robowres,  0,        robowres, robowres, appoooh_state, robowres, ROT0, "Sanritsu / Sega", "Robo 
Wres 2001", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, robowresb, robowres, robowres, robowres, appoooh_state, robowresb,ROT0, "bootleg",         "Robo 
Wres 2001 (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, aquarium, 0,        aquarium, aquarium, aquarium_state, aquarium, ROT0, "Excellent System", 
"Aquarium (US)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1996, aquariumj,aquarium, aquarium, aquarium, aquarium_state, aquarium, ROT0, "Excellent System", 
"Aquarium (Japan)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1983, arabian,  0,       arabian, arabian, driver_device,  0, ROT270, "Sun Electronics",               
  "Arabian",         MACHINE_SUPPORTS_SAVE )
-GAME( 1983, arabiana, arabian, arabian, arabiana, driver_device, 0, ROT270, "Sun Electronics (Atari 
license)", "Arabian (Atari)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, arac6000,   0,         arachnid,        arachnid, driver_device,    0,    ROT0,  "Arachnid",     
    "Super Six Plus II English Mark Darts", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
-GAME( 1992, arcadecl, 0, arcadecl, arcadecl, driver_device, 0, ROT0, "Atari Games", "Arcade Classics 
(prototype)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, sparkz,   0, sparkz,   sparkz,   driver_device, 0, ROT0, "Atari Games", "Sparkz (prototype)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1986, argus,    0,      argus,    argus, driver_device,    0,    ROT270,  "NMK (Jaleco license)", 
"Argus",                                       MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1986, valtric,  0,      valtric,  valtric, driver_device,  0,    ROT270,  "NMK (Jaleco license)", 
"Valtric",                                     MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1987, butasan,  0,      butasan,  butasan, driver_device,  0,    ROT0,    "NMK (Jaleco license)", 
"Butasan - Pig's & Bomber's (Japan, English)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1987, butasanj, butasan,butasan,  butasan, driver_device,  0,    ROT0,    "NMK (Jaleco license)", 
"Butasan (Japan, Japanese)",                   MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAMEL( 1985, 86lions,  0,        86lions,  aristmk4, aristmk4_state, aristmk4, ROT0, "Aristocrat", "86 
Lions", MACHINE_NOT_WORKING, layout_topgear )
-GAMEL( 1996, eforest,  0,        aristmk4, eforest,  aristmk4_state, aristmk4, ROT0, "Aristocrat", 
"Enchanted Forest (12XF528902, US)",         0, layout_eforest  )
-GAMEL( 1995, cgold2,   0,        aristmk4, cgold2,   aristmk4_state, aristmk4, ROT0, "Aristocrat", 
"Caribbean Gold II (3XF5182H04, USA)",       0, layout_cgold2   )
-GAMEL( 1996, fhunter,  0,        aristmk4, fhunter,  aristmk4_state, aristmk4, ROT0, "Aristocrat", "Fortune 
Hunter (2XF5196I01, USA)",          0, layout_fhunter  )
-GAMEL( 1996, fhuntera, fhunter,  aristmk4, fhunter,  aristmk4_state, aristmk4, ROT0, "Aristocrat", "Fortune 
Hunter (2XF5196I02, USA)",          0, layout_fhunter  )
-GAMEL( 1996, arcwins,  0,        aristmk4, arcwins,  aristmk4_state, aristmk4, ROT0, "Aristocrat", "Arctic 
Wins (4XF5227H03, USA)",             0, layout_arcwins  )
-GAMEL( 1993, gunnrose, 0,  aristmk4_poker, wildone,  aristmk4_state, aristmk4, ROT0, "Aristocrat", "Guns and 
Roses (C606191SMP, Australia)",    MACHINE_WRONG_COLORS, layout_topgear  )
-GAME( 1995, aristmk5,  0,        aristmk5,     aristmk5, aristmk5_state, aristmk5, ROT0,  "Aristocrat", "MKV 
Set/Clear Chips (USA)",                      MACHINE_FLAGS|MACHINE_IS_BIOS_ROOT )
-GAME( 1997, qotna,     aristmk5, aristmk5_usa, aristmk5, aristmk5_state, aristmk5, ROT0,  "Aristocrat", 
"Queen of the Nile (MV4091, NSW/ACT)",            MACHINE_FLAGS )  // MV4091,   B - 13/05/97 (US-Export HW?)
-GAME( 2000, aristmk6,  0,          aristmk6,    aristmk6, driver_device,    0, ROT0, "Aristocrat", 
"Aristocrat MK6 System Software",           MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IS_BIOS_ROOT)
-GAME( 1986, arkanoid,   0,        arkanoid, arkanoid, driver_device, 0,        ROT90, "Taito Corporation 
Japan", "Arkanoid (World, older)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, arkanoidu,  arkanoid, arkanoid, arkanoid, driver_device, 0,        ROT90, "Taito America 
Corporation (Romstar license)", "Arkanoid (US, newer)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, arkanoiduo, arkanoid, arkanoid, arkanoid, driver_device, 0,        ROT90, "Taito America 
Corporation (Romstar license)", "Arkanoid (US, older)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, arkanoidj,  arkanoid, arkanoid, arkanoidj, driver_device,0,        ROT90, "Taito Corporation", 
"Arkanoid (Japan, newer)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, arkanoidja, arkanoid, arkanoid, arkanoidj, driver_device,0,        ROT90, "Taito Corporation", 
"Arkanoid (Japan, newer w/level select)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, arkanoidjb, arkanoid, arkanoid, arkanoidj, driver_device,0,        ROT90, "Taito Corporation", 
"Arkanoid (Japan, older)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, arkanoidjbl, arkanoid, arkanoid, arkanoidj, driver_device,0,        ROT90, "bootleg", "Arkanoid 
(bootleg with MCU, set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, arkanoidjbl2,arkanoid, arkanoid, arkanoidj, driver_device,0,        ROT90, "bootleg (Beta)", 
"Arkanoid (bootleg with MCU, set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, ark1ball,   arkanoid, arkanoid, ark1ball, driver_device, 0,        ROT90, "bootleg", "Arkanoid 
(bootleg with MCU, harder)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, arkangc,    arkanoid, bootleg,  arkangc, arkanoid_state,  arkangc,  ROT90, "bootleg (Game 
Corporation)", "Arkanoid (Game Corporation bootleg, set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, arkangc2,   arkanoid, bootleg,  arkangc2, arkanoid_state, arkangc2, ROT90, "bootleg (Game 
Corporation)", "Arkanoid (Game Corporation bootleg, set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, arkblock,   arkanoid, bootleg,  arkangc, arkanoid_state,  arkblock, ROT90, "bootleg (Game 
Corporation)", "Block (Game Corporation bootleg, set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, arkbloc2,   arkanoid, bootleg,  arkangc, arkanoid_state,  arkbloc2, ROT90, "bootleg (Game 
Corporation)", "Block (Game Corporation bootleg, set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, arkgcbl,    arkanoid, bootleg,  arkgcbl, arkanoid_state,  arkgcbl,  ROT90, "bootleg", "Arkanoid 
(bootleg on Block hardware, set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, arkgcbla,   arkanoid, bootleg,  arkgcbl, arkanoid_state,  arkgcbl,  ROT90, "bootleg", "Arkanoid 
(bootleg on Block hardware, set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, paddle2,    arkanoid, bootleg,  paddle2, arkanoid_state,  paddle2,  ROT90, "bootleg", "Paddle 2 
(bootleg on Block hardware)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, arkatayt,   arkanoid, bootleg,  arkatayt, driver_device, 0,        ROT90, "bootleg (Tayto)", 
"Arkanoid (Tayto bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, arktayt2,   arkanoid, bootleg,  arktayt2, driver_device, 0,        ROT90, "bootleg (Tayto)", 
"Arkanoid (Tayto bootleg, harder)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, arkatour,   0,        arkanoid, arkanoid, driver_device, 0,        ROT90, "Taito America 
Corporation (Romstar license)", "Tournament Arkanoid (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 19??, tetrsark,   0,        bootleg,  tetrsark, arkanoid_state, tetrsark, ROT0,  "D.R. Korea", "Tetris 
(D.R. Korea)", MACHINE_SUPPORTS_SAVE )
-GAME( 199?, hexa,       0,        hexa,     hexa, arkanoid_state,     hexa,     ROT0,  "D.R. Korea", "Hexa", 
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 199?, hexaa,      hexa,     hexaa,    hexa, arkanoid_state,     hexaa,     ROT0,  "D.R. Korea", "Hexa 
(with 2xZ80, protected)", MACHINE_NOT_WORKING )
-GAME( 1993, brixian,    0,        brixian,  brixian, arkanoid_state,  brixian,        ROT0,  "Cheil Computer 
System", "Brixian", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, legion,   0,        legion,   legion,   armedf_state,   legion,   ROT270, "Nichibutsu",          
          "Legion - Spinner-87 (World ver 2.03)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, legionj,  legion,   legion,   legion,   armedf_state,   legion,   ROT270, "Nichibutsu",          
          "Chouji Meikyuu Legion (Japan ver 1.05)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, terraf,   0,        terraf,   terraf,   armedf_state,   terrafu,  ROT0,   "Nichibutsu",          
          "Terra Force", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, terrafu,  terraf,   terraf,   terraf,   armedf_state,   terrafu,  ROT0,   "Nichibutsu USA",      
          "Terra Force (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, terrafj,  terraf,   terraf,   terraf,   armedf_state,   terrafu,  ROT0,   "Nichibutsu Japan",    
          "Terra Force (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, terrafjb, terraf,   terrafjb, terraf,   armedf_state,   terrafjb, ROT0,   "bootleg",             
          "Terra Force (Japan, bootleg with additional Z80)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, terrafb,  terraf,   terrafb,  terraf,   armedf_state,   terraf,   ROT0,   "bootleg",             
          "Terra Force (Japan, bootleg set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, kozure,   0,        kozure,   kozure,   armedf_state,   kozure,   ROT0,   "Nichibutsu",          
          "Kozure Ookami (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, cclimbr2, 0,        cclimbr2, cclimbr2, armedf_state,   cclimbr2, ROT0,   "Nichibutsu",          
          "Crazy Climber 2 (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, cclimbr2a,cclimbr2, cclimbr2, cclimbr2, armedf_state,   cclimbr2, ROT0,   "Nichibutsu",          
          "Crazy Climber 2 (Japan, Harder)", MACHINE_SUPPORTS_SAVE  )
-GAME( 1988, armedf,   0,        armedf,   armedf,   armedf_state,   armedf,   ROT270, "Nichibutsu",          
          "Armed Formation", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, armedff,  armedf,   armedf,   armedf,   armedf_state,   armedf,   ROT270, "Nichibutsu (Fillmore 
license)", "Armed Formation (Fillmore license)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, skyrobo,  0,        bigfghtr, bigfghtr, bigfghtr_state, bigfghtr, ROT0,   "Nichibutsu",          
          "Sky Robo", MACHINE_NOT_WORKING | MACHINE_UNEMULATED_PROTECTION | MACHINE_SUPPORTS_SAVE )
-GAME( 1989, bigfghtr, skyrobo,  bigfghtr, bigfghtr, bigfghtr_state, bigfghtr, ROT0,   "Nichibutsu",          
          "Tatakae! Big Fighter (Japan)", MACHINE_NOT_WORKING | MACHINE_UNEMULATED_PROTECTION | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1988, ar_bios,    0, arcadia, arcadia, arcadia_amiga_state, arcadia,  ROT0, "Arcadia Systems", 
"Arcadia System BIOS", MACHINE_IS_BIOS_ROOT )
-GAME( 1988, ar_blast,    ar_bios, arcadia, arcadia, arcadia_amiga_state, blast,  ROT0, "Arcadia Systems", 
"Blastaball (Arcadia, V 2.1)", 0 )
-GAME( 1988, ar_airh,    ar_bios, arcadia, arcadia, arcadia_amiga_state, airh,  ROT0, "Arcadia Systems", 
"SportTime Table Hockey (Arcadia, set 1, V 2.1)", 0 )
-GAME( 1988, ar_airh2,   ar_airh, arcadia, arcadia, arcadia_amiga_state, airh,  ROT0, "Arcadia Systems", 
"SportTime Table Hockey (Arcadia, set 2)", 0 )
-GAME( 1988, ar_bowl,    ar_bios, arcadia, arcadia, arcadia_amiga_state, bowl,  ROT0, "Arcadia Systems", 
"SportTime Bowling (Arcadia, V 2.1)", 0 )
-GAME( 1987, ar_dart,    ar_bios, arcadia, arcadia, arcadia_amiga_state, dart,  ROT0, "Arcadia Systems", 
"World Darts (Arcadia, set 1, V 2.1)", 0 )
-GAME( 1988, ar_fast,    ar_bios, arcadia, arcadia, arcadia_amiga_state, arcadia,  ROT0, "Arcadia Systems", 
"Magic Johnson's Fast Break (Arcadia, V 2.8)", 0 )
-GAME( 1988, ar_fasta,   ar_fast, arcadia, arcadia, arcadia_amiga_state, arcadia,  ROT0, "Arcadia Systems", 
"Magic Johnson's Fast Break (Arcadia, V 2.7)", 0 )
-GAME( 1988, ar_ldrb,    ar_bios, arcadia, arcadia, arcadia_amiga_state, ldrb,  ROT0, "Arcadia Systems", 
"Leader Board (Arcadia, set 1, V 2.5)", 0 )
-GAME( 1988, ar_ldrba,   ar_ldrb, arcadia, arcadia, arcadia_amiga_state, arcadia,  ROT0, "Arcadia Systems", 
"Leader Board (Arcadia, set 2, V 2.4)", 0 )
-GAME( 1988, ar_ldrbb,   ar_ldrb, arcadia, arcadia, arcadia_amiga_state, arcadia,  ROT0, "Arcadia Systems", 
"Leader Board (Arcadia, set 3)", 0 )
-GAME( 1987, ar_ninj,    ar_bios, arcadia, arcadia, arcadia_amiga_state, ninj,  ROT0, "Arcadia Systems", 
"Ninja Mission (Arcadia, set 1, V 2.5)", 0 )
-GAME( 1987, ar_ninj2,   ar_ninj, arcadia, arcadia, arcadia_amiga_state, ninj,  ROT0, "Arcadia Systems", 
"Ninja Mission (Arcadia, set 2)", 0 )
-GAME( 1988, ar_rdwr,    ar_bios, arcadia, arcadia, arcadia_amiga_state, rdwr,  ROT0, "Arcadia Systems", 
"RoadWars (Arcadia, V 2.3)", 0  )
-GAME( 1988, ar_sdwr,    ar_bios, arcadia, arcadia, arcadia_amiga_state, sdwr,  ROT0, "Arcadia Systems", 
"Sidewinder (Arcadia, set 1, V 2.1)", 0 )
-GAME( 1988, ar_sdwr2,   ar_sdwr, arcadia, arcadia, arcadia_amiga_state, sdwr,  ROT0, "Arcadia Systems", 
"Sidewinder (Arcadia, set 2)", 0 )
-GAME( 1989, ar_socc,    ar_bios, arcadia, arcadia, arcadia_amiga_state, socc,  ROT0, "Arcadia Systems", 
"World Trophy Soccer (Arcadia, V 3.0)", 0 )
-GAME( 1990, ar_spot,    ar_bios, arcadia, arcadia, arcadia_amiga_state, arcadia,  ROT0, "Arcadia Systems", 
"Spot (Arcadia, V 2.0)", 0 )
-GAME( 1987, ar_sprg,    ar_bios, arcadia, arcadia, arcadia_amiga_state, sprg,  ROT0, "Arcadia Systems", 
"Space Ranger (Arcadia, V 2.0)", 0 )
-GAME( 1988, ar_xeon,    ar_bios, arcadia, arcadia, arcadia_amiga_state, xeon,  ROT0, "Arcadia Systems", 
"Xenon (Arcadia, V 2.3)", 0 )
-GAME( 1988, ar_pm,      ar_bios, arcadia, arcadia, arcadia_amiga_state, pm,  ROT0, "Arcadia Systems", 
"Pharaohs Match (Arcadia)", 0 )
-GAME( 1988, ar_dlta,      ar_bios, arcadia, arcadia, arcadia_amiga_state, dlta,  ROT0, "Arcadia Systems", 
"Delta Command (Arcadia)", 0 )
-GAME( 1988, ar_argh,      ar_bios, argh, arcadia, arcadia_amiga_state, argh,  ROT0, "Arcadia Systems", 
"Aaargh (Arcadia)", 0 )
-GAME( 1993, ultennis, 0,        artmagic, ultennis, artmagic_state, ultennis, ROT0, "Art & Magic", "Ultimate 
Tennis", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, ultennisj,ultennis, artmagic, ultennis, artmagic_state, ultennis, ROT0, "Art & Magic (Banpresto 
license)", "Ultimate Tennis (v 1.4, Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, cheesech, 0,        cheesech, cheesech, artmagic_state, cheesech, ROT0, "Art & Magic", "Cheese 
Chase", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, stonebal, 0,        stonebal, stonebal, artmagic_state, stonebal, ROT0, "Art & Magic", "Stone 
Ball (4 Players)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, stonebal2,stonebal, stonebal, stoneba2, artmagic_state, stonebal, ROT0, "Art & Magic", "Stone 
Ball (2 Players)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, shtstar, 0, shtstar, shtstar, artmagic_state, shtstar, ROT0, "Nova", "Shooting Star", 
MACHINE_NOT_WORKING )
-GAME( 1990, scessjoe, 0,        ashnojoe, ashnojoe, ashnojoe_state, ashnojoe, ROT0, "Taito Corporation / 
Wave", "Success Joe (World)",   MACHINE_SUPPORTS_SAVE )
-GAME( 1990, ashnojoe, scessjoe, ashnojoe, ashnojoe, ashnojoe_state, ashnojoe, ROT0, "Taito Corporation / 
Wave", "Ashita no Joe (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, asterix,    0,       asterix, asterix, asterix_state, asterix, ROT0, "Konami", "Asterix (ver 
EAD)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1992, asterixeac, asterix, asterix, asterix, asterix_state, asterix, ROT0, "Konami", "Asterix (ver 
EAC)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1992, asterixeaa, asterix, asterix, asterix, asterix_state, asterix, ROT0, "Konami", "Asterix (ver 
EAA)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1992, asterixaad, asterix, asterix, asterix, asterix_state, asterix, ROT0, "Konami", "Asterix (ver 
AAD)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1992, asterixj,   asterix, asterix, asterix, asterix_state, asterix, ROT0, "Konami", "Asterix (ver 
JAD)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1979, asteroid,  0,         asteroid,  asteroid,  driver_device,  0,         ROT0, "Atari",   
"Asteroids (rev 4)",        MACHINE_SUPPORTS_SAVE )
-GAME( 1979, asteroid2, asteroid,  asteroid,  asteroid,  driver_device,  0,         ROT0, "Atari",   
"Asteroids (rev 2)",        MACHINE_SUPPORTS_SAVE )
-GAME( 1979, asteroid1, asteroid,  asteroid,  asteroid,  driver_device,  0,         ROT0, "Atari",   
"Asteroids (rev 1)",        MACHINE_SUPPORTS_SAVE )
-GAME( 1979, asteroidb, asteroid,  asteroid,  asteroidb, asteroid_state, asteroidb, ROT0, "bootleg", 
"Asteroids (bootleg on Lunar Lander hardware)",  MACHINE_SUPPORTS_SAVE )
-GAME( 1980, aerolitos, asteroid,  asteroid,  aerolitos, driver_device,  0,         ROT0, "bootleg (Rodmar 
Elec.)","Aerolitos (Spanish bootleg of Asteroids)",        MACHINE_SUPPORTS_SAVE ) // 'Aerolitos' appears on 
the cabinet, this was distributed in Spain, the Spanish text is different to that contained in the original 
version (corrected)
-GAME( 1979, asterock,  asteroid,  asterock,  asterock,  asteroid_state, asterock,  ROT0, "bootleg (Sidam)",  
     "Asterock (Sidam bootleg of Asteroids)",     MACHINE_SUPPORTS_SAVE )
-GAME( 1979, asterockv, asteroid,  asterock,  asterock,  asteroid_state, asterock,  ROT0, "bootleg 
(Videotron)",   "Asterock (Videotron bootleg of Asteroids)", MACHINE_SUPPORTS_SAVE )
-GAME( 1979, meteorts,  asteroid,  asteroid,  asteroid,  driver_device,  0,         ROT0, "bootleg (VGG)",    
     "Meteorites (bootleg of Asteroids)", MACHINE_SUPPORTS_SAVE )
-GAME( 1979, meteorho,  asteroid,  asteroid,  asteroid,  driver_device,  0,         ROT0, "bootleg (Hoei)",   
     "Meteor (bootleg of Asteroids)",     MACHINE_SUPPORTS_SAVE )
-GAME( 1979, hyperspc,  asteroid,  asteroid,  asteroid,  driver_device,  0,         ROT0, "bootleg 
(Rumiano)",     "Hyperspace (bootleg of Asteroids)", MACHINE_SUPPORTS_SAVE )
-GAMEL(1980, astdelux,  0,         astdelux,  astdelux,  driver_device,  0,         ROT0, "Atari",   
"Asteroids Deluxe (rev 3)", MACHINE_SUPPORTS_SAVE, layout_astdelux )
-GAMEL(1980, astdelux2, astdelux,  astdelux,  astdelux,  driver_device,  0,         ROT0, "Atari",   
"Asteroids Deluxe (rev 2)", MACHINE_SUPPORTS_SAVE, layout_astdelux )
-GAMEL(1980, astdelux1, astdelux,  astdelux,  astdelux,  driver_device,  0,         ROT0, "Atari",   
"Asteroids Deluxe (rev 1)", MACHINE_SUPPORTS_SAVE, layout_astdelux )
-GAME( 1979, llander,   0,         llander,   llander,   driver_device,  0,         ROT0, "Atari",   "Lunar 
Lander (rev 2)",     MACHINE_SUPPORTS_SAVE )
-GAME( 1979, llander1,  llander,   llander,   llander1,  driver_device,  0,         ROT0, "Atari",   "Lunar 
Lander (rev 1)",     MACHINE_SUPPORTS_SAVE )
-GAME( 1979, llandert,  llander,   llander,   llandert,  driver_device,  0,         ROT0, "Atari",   "Lunar 
Lander (screen test)", MACHINE_SUPPORTS_SAVE ) // no copyright shown, assume it's an in-house diagnostics 
romset (PCB came from a seller that has had Atari prototypes in his possession before)
-GAME( 1980, kamikaze, 0,        kamikaze, kamikaze,  astinvad_state, kamikaze, ROT270, "Leijac Corporation", 
"Kamikaze", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, astinvad, kamikaze, kamikaze, astinvad,  astinvad_state, kamikaze, ROT270, "Leijac Corporation 
(Stern Electronics license)", "Astro Invader", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1979, spcking2, 0,        spcking2, spcking2,  astinvad_state, spcking2, ROT270, "Konami", "Space King 
2", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, spaceint, 0,        spaceint, spaceint,  driver_device,  0,        ROT90,  "Shoei", "Space 
Intruder", MACHINE_IMPERFECT_SOUND | MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, spaceintj,spaceint, spaceint, spaceintj, driver_device,  0,        ROT90,  "Shoei", "Space 
Intruder (Japan)", MACHINE_IMPERFECT_SOUND | MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 200?, as_srb,    0            , astra_single,    astrafr, driver_device,    0, ROT0,  "Astra", "Super 
Ring a Bell (Astra, V004)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_srba,   as_srb       , astra_single,    astrafr, driver_device,    0, ROT0,  "Astra", "Super 
Ring a Bell (Astra, V100)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_srbb,   as_srb       , astra_single,    astrafr, driver_device,    0, ROT0,  "Astra", "Super 
Ring a Bell (Astra, V101)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_srbc,   as_srb       , astra_single,    astrafr, driver_device,    0, ROT0,  "Astra", "Super 
Ring a Bell (Astra, V201)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_srbd,   as_srb       , astra_single,    astrafr, driver_device,    0, ROT0,  "Astra", "Super 
Ring a Bell (Astra, V202)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_srbe,   as_srb       , astra_single,    astrafr, driver_device,    0, ROT0,  "Astra", "Super 
Ring a Bell (Astra, V203)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_party,    0          , astrafr_dual_2e,    astrafr, driver_device,    0, ROT0,  "Astra", 
"Party Time (Astra, V105)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_partya,   as_party   , astrafr_dual_2e,    astrafr, driver_device,    0, ROT0,  "Astra", 
"Party Time (Astra, V110)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_partyb,   as_party   , astrafr_dual_2e,    astrafr, driver_device,    0, ROT0,  "Astra", 
"Party Time (Astra, V112)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_partyc,   as_party   , astrafr_dual_2e,    astrafr, driver_device,    0, ROT0,  "Astra", 
"Party Time (Astra, V206)" ,MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_partye,   as_party   , astrafr_dual_2e,    astrafr, driver_device,    0, ROT0,  "Astra", 
"Party Time (Astra, V907)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_partyf,   as_party   , astrafr_dual_2e,    astrafr, driver_device,    0, ROT0,  "Astra", 
"Party Time (Astra, V906)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_letsp,    0          , astrafr_dual_2e,    astrafr, driver_device,    0, ROT0,  "Astra", 
"Let's Party (Astra, V904)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_topsl,   0           , astrafr_dual_2e,    astrafr, driver_device,    0, ROT0,  "Astra", "Top 
Slot (Astra, V103)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_topsla,  as_topsl    , astrafr_dual_2e,    astrafr, driver_device,    0, ROT0,  "Astra", "Top 
Slot (Astra, V104)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_topslb,  as_topsl    , astrafr_dual_2e,    astrafr, driver_device,    0, ROT0,  "Astra", "Top 
Slot (Astra, V201)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_topslc,  as_topsl    , astrafr_dual_2e,    astrafr, driver_device,    0, ROT0,  "Astra", "Top 
Slot (Astra, V203)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_topsld,  as_topsl    , astrafr_dual_2e,    astrafr, driver_device,    0, ROT0,  "Astra", "Top 
Slot (Astra, V205)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_bigtm,   0           , astra_single ,    astrafr, astrafr_state,    astradec, ROT0,  "Astra", 
"Big Time (Astra, V003)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_celeb,   0           , astra_single ,    astrafr, astrafr_state,    astradec, ROT0,  "Astra", 
"Celebration (Astra, V100)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_celeba,  as_celeb    , astra_single ,    astrafr, astrafr_state,    astradec, ROT0,  "Astra", 
"Celebration (Astra, V101)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_celebb,  as_celeb    , astra_single ,    astrafr, astrafr_state,    astradec, ROT0,  "Astra", 
"Celebration (Astra, V201)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_hc,     0            , astrafr_dual_37 ,    astrafr, astrafr_state,    astradec_dual, ROT0,  
"Astra", "Hokey Cokey (Astra, V107)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_hca,    as_hc        , astrafr_dual_37 ,    astrafr, astrafr_state,    astradec_dual, ROT0,  
"Astra", "Hokey Cokey (Astra, V109)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_hcb,    as_hc        , astrafr_dual_37 ,    astrafr, astrafr_state,    astradec_dual, ROT0,  
"Astra", "Hokey Cokey (Astra, V110)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_hcc,    as_hc        , astrafr_dual_37 ,    astrafr, astrafr_state,    astradec_dual, ROT0,  
"Astra", "Hokey Cokey (Astra, V111)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_hcd,    as_hc        , astrafr_dual_37 ,    astrafr, astrafr_state,    astradec_dual, ROT0,  
"Astra", "Hokey Cokey (Astra, V909)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_cshah,  0            , astra_single_alt_57 ,    astrafr, astrafr_state,    astradec, ROT0,  
"Lowen", "Cash Ahoi (Lowen, V105)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_fortn,    0          , astra_single,    astrafr, astrafr_state,    astradec, ROT0,  "Astra", 
"Fortune Teller (Astra, V009)"      , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_gof,      0          , astra_single,    astrafr, astrafr_state,    astradec, ROT0,  "Lowen", 
"Game Of Fortune (Lowen, V208)"     , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_hog,      0          , astra_single,    astrafr, astrafr_state,    astradec, ROT0,  "Astra", 
"Hearts Of Gold (Astra, V002)"      , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_hxr,      0          , astra_single,    astrafr, astrafr_state,    astradec_sml, ROT0,  
"Astra", "Hot Cross Run (Astra, V108)"       , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_hr,       0          , astra_single,    astrafr, astrafr_state,    astradec, ROT0,  "Astra", 
"Hot Reel (Astra, V004)"        , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_djp,       0         , astra_single,    astrafr, astrafr_state,    astradec, ROT0,  "Astra", 
"Double Jackpot (Astra, V107)"      , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_djpa,      0         , astra_single,    astrafr, astrafr_state,    astradec_sml, ROT0,  
"Astra", "Double Jackpot (Astra, V004)"      , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_djpb,      0         , astra_single,    astrafr, astrafr_state,    astradec, ROT0,  "Astra", 
"Double Jackpot (Astra, V109)"      , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_cshcs,     0         , astra_single,    astrafr, driver_device,    0, ROT0,  "Lowen", "Cash 
Castle (Lowen, V006)"        , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_colmn,     0         , astra_single,    astrafr, astrafr_state,    astradec_sml, ROT0,  
"Astra", "Colour Of Money (Astra, V200)"     , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_colmna,    as_colmn  , astra_single,    astrafr, driver_device,    0,                ROT0,  
"Astra", "Colour Of Money (Astra, V107)"     , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_colmnb,    as_colmn  , astra_single,    astrafr, driver_device,    0,                ROT0,  
"Astra", "Colour Of Money (Astra, V108)"     , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_colmnc,    as_colmn  , astra_single,    astrafr, driver_device,    0,                ROT0,  
"Astra", "Colour Of Money (Astra, V109)"     , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_colmnd,    as_colmn  , astra_single,    astrafr, driver_device,    0,                ROT0,  
"Astra", "Colour Of Money (Astra, V908)"     , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_jackb,     0         , astra_single,    astrafr, driver_device,    0,    ROT0,  "Astra", 
"Jackpot Bell (Astra, V104)"        , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_jpx,     0           , astra_single,    astrafr, astrafr_state,    astradec, ROT0,  "Astra", 
"Jackpot X (Astra, V100)"       , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_jpxa,    as_jpx      , astra_single,    astrafr, astrafr_state,    astradec, ROT0,  "Astra", 
"Jackpot X (Astra, V101)"       , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_jpxb,    as_jpx      , astra_single,    astrafr, astrafr_state,    astradec, ROT0,  "Astra", 
"Jackpot X (Astra, V002)"       , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_jolly,    0      , astra_single,    astrafr, driver_device,    0,    ROT0,  "Astra", "Jolly 
Roger (Astra, V103)"     , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_jmpj,    0       , astra_single,    astrafr, driver_device,    0,    ROT0,  "Astra", "Jumping 
Jackpots (Astra, V100)"        , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_jmpja,   as_jmpj , astra_single,    astrafr, driver_device,    0,    ROT0,  "Astra", "Jumping 
Jackpots (Astra, V102)"        , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_jjive,    0        , astra_single,    astrafr, astrafr_state,    astradec,   ROT0,  "Astra", 
"Jungle Jive (Astra, V107)"         , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_jjivea,   as_jjive , astra_single,    astrafr, astrafr_state,    astradec,   ROT0,  "Astra", 
"Jungle Jive (Astra, V106)"         , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_jjiveb,   as_jjive , astra_single,    astrafr, astrafr_state,    astradec,   ROT0,  "Astra", 
"Jungle Jive (Astra, V104)"         , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_jjivec,   as_jjive , astra_single,    astrafr, astrafr_state,    astradec,   ROT0,  "Astra", 
"Jungle Jive (Astra, V102)"         , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_jjived,   as_jjive , astra_single,    astrafr, astrafr_state,    astradec,   ROT0,  "Astra", 
"Jungle Jive (Astra, V101)"         , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_jjivee,   as_jjive , astra_single,    astrafr, astrafr_state,    astradec,   ROT0,  "Astra", 
"Jungle Jive (Astra, V101, alt)"    , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_jjivef,   as_jjive , astra_single,    astrafr, astrafr_state,    astradec,   ROT0,  "Astra", 
"Jungle Jive (Astra, V004)"         , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_jjiveg,   as_jjive , astra_single,    astrafr, astrafr_state,    astradec,   ROT0,  "Astra", 
"Jungle Jive (Astra, V005)"         , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_kingc,   0        , astra_single,    astrafr, driver_device,    0,   ROT0,  "Astra", "King 
Cash (Astra, V106)"       , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_kingca,  as_kingc , astra_single,    astrafr, driver_device,    0,   ROT0,  "Astra", "King 
Cash (Astra, V103)"       , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_koc,   0      , astra_single,    astrafr, driver_device,    0,   ROT0,  "Astra", "King Of 
Clubs (Astra, V200)"       , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_koca,  as_koc , astra_single,    astrafr, driver_device,    0,   ROT0,  "Astra", "King Of 
Clubs (Astra, V101)"       , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_lbt,   0      , astra_single,    astrafr, driver_device,    0,   ROT0,  "Astra", "Little Big 
10 (Astra, V103)"       , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_lbta,  as_lbt , astra_single,    astrafr, driver_device,    0,   ROT0,  "Astra", "Little Big 
10 (Astra, V102)"       , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_ldl,     0           , astra_single_2e,    astrafr, astrafr_state,    astradec_sml,  ROT0,  
"Astra", "Little Devils (Astra, V700)"       , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_ldla,    as_ldl      , astra_single,    astrafr, astrafr_state,    astradec_sml, ROT0,  
"Astra", "Little Devils (Astra, V600)"       , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_ldlb,    as_ldl      , astra_single,    astrafr, astrafr_state,    astradec_sml, ROT0,  
"Astra", "Little Devils (Astra, V312)"       , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_ldlc,    as_ldl      , astra_single,    astrafr, astrafr_state,    astradec_sml, ROT0,  
"Astra", "Little Devils (Astra, V003)"       , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_ldld,    as_ldl      , astra_single,    astrafr, driver_device,    0,                ROT0,  
"Astra", "Little Devils (Astra, V102)"       , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_ldle,    as_ldl      , astra_single,    astrafr, driver_device,    0,                ROT0,  
"Astra", "Little Devils (Astra, V103)"       , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_mp,     0            , astra_single_2e,    astrafr, astrafr_state,    astradec,  ROT0,  
"Lowen", "Mission Possible (Lowen, V118)"        , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_mp2,     0           , astra_single,    astrafr, driver_device,    0,    ROT0,  "Lowen", 
"Mission Possible 2 (Lowen, V114)"      , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_otr,     0           , astra_single_2e,    astrafr, astrafr_state,    astradec_sml,  ROT0,  
"Astra", "Over The Rainbow (Astra, V104)"        , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_ptfa,   as_ptf   , astrafr_dual_37,    astrafr, astrafr_state,    astradec_sml_dual, ROT0,  
"Astra", "Party Fruits (Astra, V803)"        , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_ptfb,   as_ptf   , astrafr_dual_37,    astrafr, astrafr_state,    astradec_sml_dual, ROT0,  
"Astra", "Party Fruits (Astra, V905)"        , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_ptfc,   as_ptf   , astrafr_dual_37,    astrafr, astrafr_state,    astradec_sml_dual, ROT0,  
"Astra", "Party Fruits (Astra)"      , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_pia,     0           , astra_single,    astrafr, driver_device,    0,    ROT0,  "Astra", "Pay 
It Again (Astra, V202)"        , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_piaa,    as_pia      , astra_single,    astrafr, driver_device,    0,    ROT0,  "Astra", "Pay 
It Again (Astra, V206)"        , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_piab,    as_pia      , astra_single,    astrafr, driver_device,    0,    ROT0,  "Astra", "Pay 
It Again (Astra, V904)"        , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_pharg,    0        , astra_single_37,    astrafr, astrafr_state,    astradec,    ROT0,  
"Astra", "Pharaoh's Gold (Astra, V005)"      , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_pharga,   as_pharg , astra_single,    astrafr, astrafr_state,    astradec,   ROT0,  "Astra", 
"Pharaoh's Gold (Astra, V101)"      , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_phargb,   as_pharg , astra_single,    astrafr, astrafr_state,    astradec,   ROT0,  "Astra", 
"Pharaoh's Gold (Astra, V102)"      , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_phargc,   as_pharg , astra_single,    astrafr, astrafr_state,    astradec,   ROT0,  "Astra", 
"Pharaoh's Gold (Astra, V104)"      , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_phargd,   as_pharg , astra_single,    astrafr, astrafr_state,    astradec,   ROT0,  "Astra", 
"Pharaoh's Gold (Astra, V106)"      , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_pharge,   as_pharg , astra_single,    astrafr, astrafr_state,    astradec,   ROT0,  "Astra", 
"Pharaoh's Gold (Astra, V107)"      , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_pb,   0 , astra_single_2e,    astrafr, driver_device,    0,  ROT0,  "Astra", "Piggy Banking 
(Astra, V105)"       , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_rtr,    0          , astra_single_2e,    astrafr, astrafr_state,    astradec,    ROT0,  
"Astra", "Ready To Roll (Astra, V101)"       , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_rtra,   as_rtr     , astra_single_2e,    astrafr, astrafr_state,    astradec,    ROT0,  
"Astra", "Ready To Roll (Astra, V101, alt 1)"        , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_rtrb,   as_rtr     , astra_single_2e,    astrafr, astrafr_state,    astradec,    ROT0,  
"Astra", "Ready To Roll (Astra, V101, alt 2)"        , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_rtrc,   as_rtr     , astra_single_2e,    astrafr, astrafr_state,    astradec,    ROT0,  
"Astra", "Ready To Roll (Astra, V101, alt 3)"        , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_rtrd,   as_rtr     , astra_single_2e,    astrafr, astrafr_state,    astradec,    ROT0,  
"Astra", "Ready To Roll (Astra, V100, )"     , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_rtre,   as_rtr     , astra_single_2e,    astrafr, astrafr_state,    astradec,    ROT0,  
"Astra", "Ready To Roll (Astra, V100, alt)"      , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_rtrf,   as_rtr     , astra_single_2e,    astrafr, astrafr_state,    astradec,    ROT0,  
"Astra", "Ready To Roll (Astra, V200)"       , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_rtrg,   as_rtr     , astra_single,    astrafr, astrafr_state,    astradec,   ROT0,  "Astra", 
"Ready To Roll (Astra, V200, alt)"      , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_rtrh,   as_rtr     , astra_single_2e,    astrafr, astrafr_state,    astradec,    ROT0,  
"Astra", "Ready To Roll (Astra, V202)"       , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_rab,    0          , astra_single_2e,    astrafr, driver_device,    0,   ROT0,  "Astra", 
"Ring A Bell (Astra, V105)"     , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_raba,   as_rab     , astra_single,    astrafr, driver_device,    0,  ROT0,  "Astra", "Ring A 
Bell (Astra, V106)"     , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_rabb,   as_rab     , astra_single,    astrafr, driver_device,    0,  ROT0,  "Astra", "Ring A 
Bell (Astra, V107)"     , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_rabc,   as_rab     , astra_single,    astrafr, driver_device,    0,  ROT0,  "Astra", "Ring A 
Bell (Astra, V104)"     , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_rbg,    0          , astra_single_2e,    astrafr, driver_device,    0,   ROT0,  "Astra", 
"River Boat Gambler (Astra, V304)"      , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_rbga,   as_rab     , astra_single,    astrafr, driver_device,    0,  ROT0,  "Astra", "River 
Boat Gambler (Astra, V303)"      , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_rbgb,   as_rab     , astra_single,    astrafr, driver_device,    0,  ROT0,  "Astra", "River 
Boat Gambler (Astra, V104)"      , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_rbgc,   as_rab     , astra_single,    astrafr, driver_device,    0,  ROT0,  "Astra", "River 
Boat Gambler (Astra, V102)"      , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_rbgd,   as_rab     , astra_single,    astrafr, driver_device,    0,  ROT0,  "Astra", "River 
Boat Gambler (Astra, V101)"      , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_rbge,   as_rab     , astra_single,    astrafr, driver_device,    0,  ROT0,  "Astra", "River 
Boat Gambler (Astra, V008)"      , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_rbglo,    0        , astrafr_dual_37,    astrafr, astrafr_state,    astradec_sml_dual,   
ROT0,  "Lowen", "River Boat Gambler (Lowen, V106)"      , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_rox,    0          , astra_single,    astrafr, driver_device,    0,  ROT0,  "Astra", "Roll X 
(Astra, V006)"      , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_csv,    0          , astra_single_37,    astrafr, driver_device,    0,   ROT0,  "Astra", 
"Slot Slant (?) (Astra, V202)"      , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_sltcl,    0        , astra_single,    astrafr, driver_device,    0,  ROT0,  "Astra", "Slots 
Classic (?) (Astra)"     , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_stp,    0          , astra_single_2e,    astrafr, astrafr_state,    astradec,    ROT0,  
"Astra", "Stampede (Astra, V103)"        , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_stpa,   as_stp     , astra_single,    astrafr, astrafr_state,    astradec,   ROT0,  "Astra", 
"Stampede (Astra, V102)"        , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_stpb,   as_stp     , astra_single,    astrafr, astrafr_state,    astradec,   ROT0,  "Astra", 
"Stampede (Astra, V105)"        , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_siua,   as_siu     , astra_single,    astrafr, astrafr_state,    astradec_sml,   ROT0,  
"Astra", "Step It Up (Astra, V203)"      , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_sld,    0          , astra_single,    astrafr, driver_device,    0,  ROT0,  "Astra", "Super 
Little Devil (Astra, V700)"      , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_slda,   as_sld     , astra_single,    astrafr, driver_device,    0,  ROT0,  "Astra", "Super 
Little Devil (Astra, V600)"      , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_sldb,   as_sld     , astra_single,    astrafr, driver_device,    0,  ROT0,  "Astra", "Super 
Little Devil (Astra, V500)"      , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_sldc,   as_sld     , astra_single,    astrafr, driver_device,    0,  ROT0,  "Astra", "Super 
Little Devil (Astra, V400)"      , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_sldd,   as_sld     , astra_single,    astrafr, driver_device,    0,  ROT0,  "Astra", "Super 
Little Devil (Astra, V200)"      , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_slde,   as_sld     , astra_single,    astrafr, driver_device,    0,  ROT0,  "Astra", "Super 
Little Devil (Astra, V101)"      , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_tem,   0           , astra_single_alt_37,    astrafr, astrafr_state,    astradec,    ROT0,  
"Astra", "Temptation (Astra, V101)"      , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_tema,  as_tem      , astra_single_alt_37,    astrafr, astrafr_state,    astradec,    ROT0,  
"Astra", "Temptation (Astra, V006)"      , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_tbl,   0               , astra_single_2e,    astrafr, driver_device,    0,   ROT0,  "Astra", 
"Triple Bells (Astra, V104)"        , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_tbla,  as_tbl          , astra_single,    astrafr, driver_device,    0,  ROT0,  "Astra", 
"Triple Bells (Astra, V105)"        , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_tblb,  as_tbl          , astra_single,    astrafr, driver_device,    0,  ROT0,  "Astra", 
"Triple Bells (Astra, V106)"        , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_tblc,  as_tbl          , astra_single,    astrafr, driver_device,    0,  ROT0,  "Astra", 
"Triple Bells (Astra, V103)"        , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_tbld,  as_tbl          , astra_single,    astrafr, driver_device,    0,  ROT0,  "Astra", 
"Triple Bells (Astra, V304)"        , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_tble,  as_tbl          , astra_single,    astrafr, driver_device,    0,  ROT0,  "Astra", 
"Triple Bells (Astra, V303)"        , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_tblf,  as_tbl          , astra_single,    astrafr, driver_device,    0,  ROT0,  "Astra", 
"Triple Bells (Astra, V301)"        , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_td,   0        , astra_single_2e,    astrafr, astrafr_state,    astradec,    ROT0,  "Astra", 
"Twin Dragons (Astra, V103)"        , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_twp,   0           , astra_single_2e,    astrafr, driver_device,    0,   ROT0,  "Astra", 
"Twin Pots (Astra, V106)"       , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_twpa,  as_twp      , astra_single,    astrafr, driver_device,    0,  ROT0,  "Astra", "Twin 
Pots (Astra, V104)"       , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_vn,    0       , astrafr_dual_alt_37,    astrafr, astrafr_state,    astradec_dual,   ROT0,  
"Astra", "Vegas Nights (Astra, V205)"        , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_vcv,    0          , astra_single,    astrafr, astrafr_state,    astradec,   ROT0,  "Astra", 
"Viva Cash Vegas (Astra, V005)"     , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_vcva,   as_vcv     , astra_single,    astrafr, astrafr_state,    astradec,   ROT0,  "Astra", 
"Viva Cash Vegas (Astra, V107)"     , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_vcvb,   as_vcv     , astra_single,    astrafr, astrafr_state,    astradec,   ROT0,  "Astra", 
"Viva Cash Vegas (Astra, V106)"     , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_vcvc,   as_vcv     , astra_single,    astrafr, astrafr_state,    astradec,   ROT0,  "Astra", 
"Viva Cash Vegas (Astra, V104)"     , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_vcvd,   as_vcv     , astra_single,    astrafr, astrafr_state,    astradec,   ROT0,  "Astra", 
"Viva Cash Vegas (Astra, V102)"     , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_vcve,   as_vcv     , astra_single,    astrafr, astrafr_state,    astradec,   ROT0,  "Astra", 
"Viva Cash Vegas (Astra, V101)"     , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_ww,   0            , astra_single,    astrafr, driver_device,    0,  ROT0,  "Astra", "Wicked 
Willy (Astra, V203)"        , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_wwa,  as_ww        , astra_single,    astrafr, driver_device,    0,  ROT0,  "Astra", "Wicked 
Willy (Astra, V204)"        , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_wwb,  as_ww        , astra_single,    astrafr, driver_device,    0,  ROT0,  "Astra", "Wicked 
Willy (Astra, V205)"        , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_wwc,  as_ww        , astra_single,    astrafr, driver_device,    0,  ROT0,  "Astra", "Wicked 
Willy (Astra, V104)"        , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_wwd,  as_ww        , astra_single,    astrafr, driver_device,    0,  ROT0,  "Astra", "Wicked 
Willy (Astra, V103)"        , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 200?, as_wwe,  as_ww        , astra_single,    astrafr, driver_device,    0,  ROT0,  "Astra", "Wicked 
Willy (Astra, V102)"        , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 2000,  showhand,  0,        showhand, showhand, astrocorp_state, showhand, ROT0, "Astro Corp.",        
"Show Hand (Italy)",                MACHINE_SUPPORTS_SAVE )
-GAME( 2000,  showhanc,  showhand, showhanc, showhanc, astrocorp_state, showhanc, ROT0, "Astro Corp.",        
"Wang Pai Dui Jue (China)",         MACHINE_SUPPORTS_SAVE )
-GAME( 2002,  skilldrp,  0,        skilldrp, skilldrp, driver_device,   0,        ROT0, "Astro Corp.",        
"Skill Drop Georgia (Ver. G1.0S)",  MACHINE_SUPPORTS_SAVE )
-GAME( 2003,  speeddrp,  0,        speeddrp, skilldrp, driver_device,   0,        ROT0, "Astro Corp.",        
"Speed Drop (Ver. 1.06)",           MACHINE_SUPPORTS_SAVE )
-GAME( 2003?, dinodino,  0,        skilldrp, skilldrp, driver_device,   0,        ROT0, "Astro Corp.",        
"Dino Dino",                        MACHINE_NOT_WORKING )
-GAME( 2004?, astoneag,  0,        skilldrp, skilldrp, astrocorp_state, astoneag, ROT0, "Astro Corp.",        
"Stone Age (Astro, Ver. ENG.03.A)", MACHINE_NOT_WORKING )
-GAME( 2005?, winbingo,  0,        skilldrp, skilldrp, driver_device,   0,        ROT0, "Astro Corp.",        
"Win Win Bingo (set 1)",            MACHINE_NOT_WORKING )
-GAME( 2005?, winbingoa, winbingo, skilldrp, skilldrp, driver_device,   0,        ROT0, "Astro Corp.",        
"Win Win Bingo (set 2)",            MACHINE_NOT_WORKING )
-GAME( 2005?, hacher,    winbingo, skilldrp, skilldrp, driver_device,   0,        ROT0, "bootleg (Gametron)", 
"Hacher (hack of Win Win Bingo)",   MACHINE_NOT_WORKING )
-GAME( 2005?, zoo,       0,        showhand, showhand, driver_device,   0,        ROT0, "Astro Corp.",        
"Zoo (Ver. ZO.02.D)",               MACHINE_NOT_WORKING )
-GAME( 2007?, westvent,  0,        skilldrp, skilldrp, driver_device,   0,        ROT0, "Astro Corp.",        
"Western Venture (Ver. AA.02.D)",   MACHINE_NOT_WORKING )
-GAMEL(1978, seawolf2, 0,    seawolf2, seawolf2, astrocde_state, seawolf2, ROT0,   "Dave Nutting Associates / 
Midway", "Sea Wolf II", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_seawolf2 )
-GAMEL(1980, ebases,   0,    ebases,   ebases, astrocde_state,   ebases,   ROT0,   "Dave Nutting Associates / 
Midway", "Extra Bases", MACHINE_SUPPORTS_SAVE, layout_spacezap )
-GAMEL(1980, spacezap, 0,    spacezap, spacezap, astrocde_state, spacezap, ROT0,   "Midway", "Space Zap", 
MACHINE_SUPPORTS_SAVE, layout_spacezap )
-GAME( 1980, wow,      0,    wow,      wow, astrocde_state,      wow,      ROT0,   "Dave Nutting Associates / 
Midway", "Wizard of Wor", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, wowg,     wow,  wow,      wowg, astrocde_state,     wow,      ROT0,   "Dave Nutting Associates / 
Midway", "Wizard of Wor (with German Language ROM)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAMEL(1981, gorf,     0,    gorf,     gorf, astrocde_state,     gorf,     ROT270, "Dave Nutting Associates / 
Midway", "Gorf", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_gorf  )
-GAMEL(1981, gorfpgm1, gorf, gorf,     gorf, astrocde_state,     gorf,     ROT270, "Dave Nutting Associates / 
Midway", "Gorf (program 1)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_gorf )
-GAMEL(1981, gorfpgm1g,gorf, gorf,     gorfpgm1g, astrocde_state,gorf,     ROT270, "Dave Nutting Associates / 
Midway", "Gorf (program 1, with German Language ROM)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, 
layout_gorf )
-GAME( 1981, robby,    0,    robby,    robby, astrocde_state,    robby,    ROT0,   "Dave Nutting Associates / 
Bally Midway", "The Adventures of Robby Roto!", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, profpac,  0,    profpac,  profpac, astrocde_state,  profpac,  ROT0,   "Dave Nutting Associates / 
Bally Midway", "Professor Pac-Man", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, demndrgn, 0,    demndrgn, demndrgn, astrocde_state, demndrgn, ROT0,   "Dave Nutting Associates / 
Bally Midway", "Demons & Dragons (prototype)", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAMEL(1983, tenpindx, 0,    tenpindx, tenpindx, astrocde_state, tenpindx, ROT0,   "Dave Nutting Associates / 
Bally Midway", "Ten Pin Deluxe", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE | MACHINE_MECHANICAL, 
layout_tenpindx )
-GAME( 1979, astrof,   0,        astrof,   astrof, driver_device,  0,       ROT90, "Data East",             
"Astro Fighter (set 1)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1979, astrof2,  astrof,   astrof,   astrof, driver_device,  0,       ROT90, "Data East",             
"Astro Fighter (set 2)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1979, astrof3,  astrof,   astrof,   astrof, driver_device,  0,       ROT90, "Data East",             
"Astro Fighter (set 3)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1979, abattle,  astrof,   abattle,  abattle, astrof_state,  abattle, ROT90, "bootleg? (Sidam)",      
"Astro Battle (set 1)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1979, abattle2, astrof,   abattle,  abattle, astrof_state,  abattle, ROT90, "bootleg? (Sidam)",      
"Astro Battle (set 2)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1979, afire,    astrof,   abattle,  abattle, astrof_state,  afire,   ROT90, "bootleg (Rene Pierre)", 
"Astro Fire", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1979, acombat,  astrof,   abattle,  abattle, astrof_state,  afire,   ROT90, "bootleg",               
"Astro Combat (newer, CB)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1979, acombato, astrof,   abattle,  abattle, astrof_state,  afire,   ROT90, "bootleg",               
"Astro Combat (older, PZ)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1979, acombat3, astrof,   abattle,  abattle, astrof_state,  acombat3,ROT90, "bootleg (Proel)",       
"Astro Combat (unencrypted)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1979, sstarbtl, astrof,   abattle,  abattle, astrof_state,  sstarbtl,ROT90, "bootleg",               
"Super Star Battle", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1979, spfghmk2, 0,        spfghmk2, spfghmk2, driver_device,0,       ROT90, "Data East",            
"Space Fighter Mark II (set 1)", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1979, spfghmk22,spfghmk2, spfghmk2, spfghmk22,driver_device,0,       ROT90, "Data East",            
"Space Fighter Mark II (set 2)", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, tomahawk, 0,        tomahawk, tomahawk, driver_device,0,       ROT90, "Data East",            
"Tomahawk 777 (rev 5)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, tomahawk1,tomahawk, tomahawk, tomahawk1,driver_device,0,       ROT90, "Data East",            
"Tomahawk 777 (rev 1)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 2002, blackbd,   0,        astropc, astropc, astropc_state, astropc, ROT0, "Astro", "Black Beard 
(Russia, set 1)", MACHINE_IS_SKELETON )
-GAME( 2002, blackbda,  blackbd,  astropc, astropc, astropc_state, astropc, ROT0, "Astro", "Black Beard 
(Russia, set 2)", MACHINE_IS_SKELETON )
-GAME( 2002, blackbdb,  blackbd,  astropc, astropc, astropc_state, astropc, ROT0, "Astro", "Black Beard 
(Russia, set 3)", MACHINE_IS_SKELETON )
-GAME( 2002, dslayrr,   0,        astropc, astropc, astropc_state, astropc, ROT0, "Astro", "Dragon Slayer 
(Russia, set 1)", MACHINE_IS_SKELETON )
-GAME( 2002, dslayrra,  dslayrr,  astropc, astropc, astropc_state, astropc, ROT0, "Astro", "Dragon Slayer 
(Russia, set 2)", MACHINE_IS_SKELETON )
-GAME( 2002, hawaii,    0,        astropc, astropc, astropc_state, astropc, ROT0, "Astro", "Hawaii (Russia)", 
MACHINE_IS_SKELETON )
-GAME( 2002, oligam,    0,        astropc, astropc, astropc_state, astropc, ROT0, "Astro", "Olympian Games 
(Russia)", MACHINE_IS_SKELETON )
-GAME( 2002, rasce,     0,        astropc, astropc, astropc_state, astropc, ROT0, "Astro", "Ra Sceptor 
(Russia)", MACHINE_IS_SKELETON )
-GAME( 1988, bonzeadv,  0,        bonzeadv, bonzeadv, driver_device, 0, ROT0,   "Taito Corporation Japan",   
"Bonze Adventure (World, Newer)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, bonzeadvo, bonzeadv, bonzeadv, bonzeadv, driver_device, 0, ROT0,   "Taito Corporation Japan",   
"Bonze Adventure (World, Older)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, bonzeadvu, bonzeadv, bonzeadv, jigkmgri, driver_device, 0, ROT0,   "Taito America Corporation", 
"Bonze Adventure (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, jigkmgri,  bonzeadv, bonzeadv, jigkmgri, driver_device, 0, ROT0,   "Taito Corporation",         
"Jigoku Meguri (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, bonzeadvp, bonzeadv, bonzeadv, jigkmgri, driver_device, 0, ROT0,   "Taito Corporation Japan",   
"Bonze Adventure (World, prototype)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, asuka,     0,        asuka,    asuka, driver_device,    0, ROT270, "Taito Corporation",         
"Asuka & Asuka (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, asukaj,    asuka,    asuka,    asuka, driver_device,    0, ROT270, "Taito Corporation",         
"Asuka & Asuka (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, mofflott,  0,        mofflott, mofflott, driver_device, 0, ROT270, "Taito Corporation",         
"Maze of Flott (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, cadash,    0,        cadash,   cadash, driver_device,   0, ROT0,   "Taito Corporation Japan",   
"Cadash (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, cadashj,   cadash,   cadash,   cadashj, driver_device,  0, ROT0,   "Taito Corporation",         
"Cadash (Japan, version 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, cadashj1,  cadash,   cadash,   cadashj, driver_device,  0, ROT0,   "Taito Corporation",         
"Cadash (Japan, version 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, cadashjo,  cadash,   cadash,   cadashj, driver_device,  0, ROT0,   "Taito Corporation",         
"Cadash (Japan, oldest version)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, cadashu,   cadash,   cadash,   cadashu, driver_device,  0, ROT0,   "Taito America Corporation", 
"Cadash (US, version 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, cadashi,   cadash,   cadash,   cadash, driver_device,   0, ROT0,   "Taito Corporation Japan",   
"Cadash (Italy)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, cadashf,   cadash,   cadash,   cadash, driver_device,   0, ROT0,   "Taito Corporation Japan",   
"Cadash (France)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, cadashg,   cadash,   cadash,   cadash, driver_device,   0, ROT0,   "Taito Corporation Japan",   
"Cadash (Germany, version 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, cadashp,   cadash,   cadash,   cadashj, driver_device,  0, ROT0,   "Taito Corporation Japan",   
"Cadash (World, prototype)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, galmedes,  0,        galmedes, galmedes, driver_device, 0, ROT270, "Visco",                     
"Galmedes (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, earthjkr,  0,        galmedes, earthjkr, driver_device, 0, ROT270, "Visco",                     
"U.N. Defense Force: Earth Joker (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, earthjkrp, earthjkr, galmedes, earthjkr, driver_device, 0, ROT270, "Visco",                     
"U.N. Defense Force: Earth Joker (Japan, prototype?)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, eto,       0,        eto,      eto, driver_device,      0, ROT0,   "Visco",                     
"Kokontouzai Eto Monogatari (Japan)", MACHINE_SUPPORTS_SAVE )
-GAMEL( 1978, atarifb,  0,       atarifb,  atarifb, driver_device,  0, ROT0, "Atari", "Atari Football 
(revision 2)", MACHINE_SUPPORTS_SAVE, layout_atarifb )
-GAMEL( 1978, atarifb1, atarifb, atarifb,  atarifb, driver_device,  0, ROT0, "Atari", "Atari Football 
(revision 1)", MACHINE_SUPPORTS_SAVE, layout_atarifb )
-GAMEL( 1978, atarifb2, atarifb, atarifb,  atarifb, driver_device,  0, ROT0, "Atari", "Atari Football II", 
MACHINE_SUPPORTS_SAVE, layout_atarifb )
-GAMEL( 1979, atarifb4, atarifb, atarifb4, atarifb4, driver_device, 0, ROT0, "Atari", "Atari Football (4 
players)", MACHINE_SUPPORTS_SAVE, layout_atarifb4 )
-GAMEL( 1979, abaseb,   0,       abaseb,   abaseb, driver_device,   0, ROT0, "Atari", "Atari Baseball (set 
1)", MACHINE_SUPPORTS_SAVE, layout_abaseb )
-GAMEL( 1979, abaseb2,  abaseb,  abaseb,   abaseb, driver_device,   0, ROT0, "Atari", "Atari Baseball (set 
2)", MACHINE_SUPPORTS_SAVE, layout_abaseb )
-GAME( 1990, hydra,    0,        hydra,  hydra, atarig1_state,    hydra,    ROT0, "Atari Games", "Hydra", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1990, hydrap,   hydra,    hydrap, hydra, atarig1_state,    hydrap,   ROT0, "Atari Games", "Hydra 
(prototype 5/14/90)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, hydrap2,  hydra,    hydrap, hydra, atarig1_state,    hydrap,   ROT0, "Atari Games", "Hydra 
(prototype 5/25/90)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, pitfight,  0,        pitfight9, pitfight, atarig1_state, pitfight,  ROT0, "Atari Games", "Pit 
Fighter (rev 9)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, pitfight7, pitfight, pitfight7, pitfight, atarig1_state, pitfight,  ROT0, "Atari Games", "Pit 
Fighter (rev 7)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, pitfight6, pitfight, pitfightj, pitfight, atarig1_state, pitfight,  ROT0, "Atari Games", "Pit 
Fighter (rev 6)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, pitfight5, pitfight, pitfight7, pitfight, atarig1_state, pitfight,  ROT0, "Atari Games", "Pit 
Fighter (rev 5)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, pitfight4, pitfight, pitfight,  pitfight, atarig1_state, pitfight,  ROT0, "Atari Games", "Pit 
Fighter (rev 4)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, pitfight3, pitfight, pitfight,  pitfight, atarig1_state, pitfight,  ROT0, "Atari Games", "Pit 
Fighter (rev 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, pitfightj, pitfight, pitfightj, pitfightj, atarig1_state,pitfight,  ROT0, "Atari Games", "Pit 
Fighter (Japan, 2 players)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, pitfightb, pitfight, pitfightb, pitfight, atarig1_state, pitfightb, ROT0, "bootleg",     "Pit 
Fighter (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, roadriot, 0,        atarig42_0x200, roadriot, atarig42_state, roadriot, ROT0, "Atari Games", 
"Road Riot 4WD (set 1, 13 Nov 1991)", MACHINE_UNEMULATED_PROTECTION )
-GAME( 1991, roadrioto,roadriot, atarig42_0x200, roadriot, atarig42_state, roadriot, ROT0, "Atari Games", 
"Road Riot 4WD (set 2, 04 Jun 1991)", MACHINE_UNEMULATED_PROTECTION )
-GAME( 1992, guardian, 0,        atarig42_0x400, guardian, atarig42_state, guardian, ROT0, "Atari Games", 
"Guardians of the 'Hood", 0 )
-GAME( 1994, tmek,       0,        tmek,      tmek, atarigt_state,     tmek,       ROT0, "Atari Games", 
"T-MEK (v5.1, The Warlords)", MACHINE_UNEMULATED_PROTECTION )
-GAME( 1994, tmek51p,    tmek,     tmek,      tmek, atarigt_state,     tmek,       ROT0, "Atari Games", 
"T-MEK (v5.1, prototype)", MACHINE_UNEMULATED_PROTECTION )
-GAME( 1994, tmek45,     tmek,     tmek,      tmek, atarigt_state,     tmek,       ROT0, "Atari Games", 
"T-MEK (v4.5)", MACHINE_UNEMULATED_PROTECTION )
-GAME( 1994, tmek44,     tmek,     tmek,      tmek, atarigt_state,     tmek,       ROT0, "Atari Games", 
"T-MEK (v4.4)", MACHINE_UNEMULATED_PROTECTION )
-GAME( 1994, tmek20,     tmek,     tmek,      tmek, atarigt_state,     tmek,       ROT0, "Atari Games", 
"T-MEK (v2.0, prototype)", 0 )
-GAME( 1994, primrage,   0,        primrage,  primrage, atarigt_state, primrage,   ROT0, "Atari Games", 
"Primal Rage (version 2.3)", MACHINE_UNEMULATED_PROTECTION )
-GAME( 1994, primrage20, primrage, primrage20,primrage, atarigt_state, primrage, ROT0, "Atari Games", "Primal 
Rage (version 2.0)", MACHINE_UNEMULATED_PROTECTION )
-GAME( 1992, spclords,  0,        atarigx2_0x400, spclords, atarigx2_state, spclords, ROT0, "Atari Games", 
"Space Lords (rev C)", MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING )
-GAME( 1992, spclordsb, spclords, atarigx2_0x400, spclords, atarigx2_state, spclords, ROT0, "Atari Games", 
"Space Lords (rev B)", MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING )
-GAME( 1992, spclordsg, spclords, atarigx2_0x400, spclords, atarigx2_state, spclords, ROT0, "Atari Games", 
"Space Lords (rev A, German)", MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING )
-GAME( 1992, spclordsa, spclords, atarigx2_0x400, spclords, atarigx2_state, spclords, ROT0, "Atari Games", 
"Space Lords (rev A)", MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING )
-GAME( 1992, motofren,   0,        atarigx2_0x200, motofren, atarigx2_state, motofren, ROT0, "Atari Games", 
"Moto Frenzy", MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING )
-GAME( 1992, motofrenmd, motofren, atarigx2_0x200, motofren, atarigx2_state, motofren, ROT0, "Atari Games", 
"Moto Frenzy (Mini Deluxe)", MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING )
-GAME( 1992, motofrenft, motofren, atarigx2_0x200, motofren, atarigx2_state, motofren, ROT0, "Atari Games", 
"Moto Frenzy (Field Test Version)", MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING )
-GAME( 1992, motofrenmf, motofren, atarigx2_0x200, motofren, atarigx2_state, motofren, ROT0, "Atari Games", 
"Moto Frenzy (Mini Deluxe Field Test Version)", MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING )
-GAME( 1993, rrreveng,  0,        atarigx2_0x400, rrreveng, atarigx2_state, rrreveng, ROT0, "Atari Games", 
"Road Riot's Revenge (prototype, Sep 06, 1994)", MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING )
-GAME( 1993, rrrevenga, rrreveng, atarigx2_0x400, rrreveng, atarigx2_state, rrreveng, ROT0, "Atari Games", 
"Road Riot's Revenge (prototype, Jan 27, 1994, set 1)", MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING )
-GAME( 1993, rrrevengb, rrreveng, atarigx2_0x400, rrreveng, atarigx2_state, rrreveng, ROT0, "Atari Games", 
"Road Riot's Revenge (prototype, Jan 27, 1994, set 2)", MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING )
-GAME( 1976, atarians, 0,         atarians, atari_s1, driver_device, 0, ROT0, "Atari", "The Atarians", 
MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND)
-GAME( 1977, time2000, 0,         atari_s1, atari_s1, driver_device, 0, ROT0, "Atari", "Time 2000", 
MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND)
-GAME( 1977, aavenger, 0,         atari_s1, atari_s1, driver_device, 0, ROT0, "Atari", "Airborne Avenger", 
MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND)
-GAME( 1978, midearth, 0,         midearth, atari_s1, driver_device, 0, ROT0, "Atari", "Middle Earth", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1978, spcrider, 0,         atari_s1, atari_s1, driver_device, 0, ROT0, "Atari", "Space Riders", 
MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND)
-GAME( 1979, supermap,  0,  atari_s2,  atari_s2, driver_device, 0,  ROT0, "Atari", "Superman (Pinball)", 
MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND)
-GAME( 1979, hercules,  0,  atari_s2,  atari_s2, driver_device, 0,  ROT0, "Atari", "Hercules", 
MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND)
-GAME( 1979, roadrunr,  0,  atari_s3,  atari_s2, driver_device, 0,  ROT0, "Atari", "Road Runner", 
MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND)
-GAME( 1982, fourx4,    0,  atari_s3,  atari_s2, driver_device, 0,  ROT0, "Atari", "4x4", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1984, atarisy1, 0,        peterpak, peterpak, atarisy1_state, peterpak, ROT0, "Atari Games", "Atari 
System 1 BIOS", MACHINE_IS_BIOS_ROOT )
-GAME( 1984, marble,   atarisy1, marble,   marble, atarisy1_state,   marble,   ROT0, "Atari Games", "Marble 
Madness (set 1)", 0 )
-GAME( 1984, marble2,  marble,   marble,   marble, atarisy1_state,   marble,   ROT0, "Atari Games", "Marble 
Madness (set 2)", 0 )
-GAME( 1984, marble3,  marble,   marble,   marble, atarisy1_state,   marble,   ROT0, "Atari Games", "Marble 
Madness (set 3)", 0 )
-GAME( 1984, marble4,  marble,   marble,   marble, atarisy1_state,   marble,   ROT0, "Atari Games", "Marble 
Madness (set 4)", 0 )
-GAME( 1984, marble5,  marble,   marble,   marble, atarisy1_state,   marble,   ROT0, "Atari Games", "Marble 
Madness (set 5 - LSI Cartridge)", 0 )
-GAME( 1984, peterpak, atarisy1, peterpak, peterpak, atarisy1_state, peterpak, ROT0, "Atari Games", "Peter 
Pack-Rat", 0 )
-GAME( 1985, indytemp, atarisy1, indytemp, indytemp, atarisy1_state, indytemp, ROT0, "Atari Games", "Indiana 
Jones and the Temple of Doom (set 1)", 0 )
-GAME( 1985, indytemp2,indytemp, indytemp, indytemp, atarisy1_state, indytemp, ROT0, "Atari Games", "Indiana 
Jones and the Temple of Doom (set 2)", 0 )
-GAME( 1985, indytemp3,indytemp, indytemp, indytemp, atarisy1_state, indytemp, ROT0, "Atari Games", "Indiana 
Jones and the Temple of Doom (set 3)", 0 )
-GAME( 1985, indytemp4,indytemp, indytemp, indytemp, atarisy1_state, indytemp, ROT0, "Atari Games", "Indiana 
Jones and the Temple of Doom (set 4)", 0 )
-GAME( 1985, indytempd,indytemp, indytemp, indytemp, atarisy1_state, indytemp, ROT0, "Atari Games", "Indiana 
Jones and the Temple of Doom (German)", 0 )
-GAME( 1985, indytempc,indytemp, indytemp, indytemc, atarisy1_state, indytemp, ROT0, "Atari Games", "Indiana 
Jones and the Temple of Doom (Cocktail)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1985, roadrunn, atarisy1, roadrunn, roadrunn, atarisy1_state, roadrunn, ROT0, "Atari Games", "Road 
Runner (rev 2)", 0 )
-GAME( 1985, roadrunn2,roadrunn, roadrunn, roadrunn, atarisy1_state, roadrunn, ROT0, "Atari Games", "Road 
Runner (rev 1+)", 0 )
-GAME( 1985, roadrunn1,roadrunn, roadrunn, roadrunn, atarisy1_state, roadrunn, ROT0, "Atari Games", "Road 
Runner (rev 1)", 0 )
-GAME( 1987, roadblst,   atarisy1, roadb110, roadblst, atarisy1_state, roadblst, ROT0, "Atari Games", "Road 
Blasters (upright, rev 4)", 0 )
-GAME( 1987, roadblstg,  roadblst, roadb109, roadblst, atarisy1_state, roadblst, ROT0, "Atari Games", "Road 
Blasters (upright, German, rev 3)", 0 )
-GAME( 1987, roadblst3,  roadblst, roadb109, roadblst, atarisy1_state, roadblst, ROT0, "Atari Games", "Road 
Blasters (upright, rev 3)", 0 )
-GAME( 1987, roadblstg2, roadblst, roadb110, roadblst, atarisy1_state, roadblst, ROT0, "Atari Games", "Road 
Blasters (upright, German, rev 2)", 0 )
-GAME( 1987, roadblst2,  roadblst, roadb110, roadblst, atarisy1_state, roadblst, ROT0, "Atari Games", "Road 
Blasters (upright, rev 2)", 0 )
-GAME( 1987, roadblstg1, roadblst, roadb109, roadblst, atarisy1_state, roadblst, ROT0, "Atari Games", "Road 
Blasters (upright, German, rev 1)", 0 )
-GAME( 1987, roadblst1,  roadblst, roadb109, roadblst, atarisy1_state, roadblst, ROT0, "Atari Games", "Road 
Blasters (upright, rev 1)", 0 )
-GAME( 1987, roadblstc,  roadblst, roadb110, roadblst, atarisy1_state, roadblst, ROT0, "Atari Games", "Road 
Blasters (cockpit, rev 2)", 0 )
-GAME( 1987, roadblstcg, roadblst, roadb109, roadblst, atarisy1_state, roadblst, ROT0, "Atari Games", "Road 
Blasters (cockpit, German, rev 1)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1987, roadblstc1, roadblst, roadb109, roadblst, atarisy1_state, roadblst, ROT0, "Atari Games", "Road 
Blasters (cockpit, rev 1)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1987, roadblstgu, roadblst, roadb109, roadblst, atarisy1_state, roadblst, ROT0, "Atari Games", "Road 
Blasters (upright, German, rev ?)", 0 )
-GAME( 1984, paperboy, 0,         paperboy, paperboy, atarisy2_state, paperboy, ROT0,   "Atari Games", 
"Paperboy (rev 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, paperboyr2,paperboy, paperboy, paperboy, atarisy2_state, paperboy, ROT0,   "Atari Games", 
"Paperboy (rev 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, paperboyr1,paperboy, paperboy, paperboy, atarisy2_state, paperboy, ROT0,   "Atari Games", 
"Paperboy (rev 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, 720,      0,        720, 720, atarisy2_state,      720,      ROT0,   "Atari Games", "720 Degrees 
(rev 4)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, 720r3,    720,      720, 720, atarisy2_state,      720,      ROT0,   "Atari Games", "720 Degrees 
(rev 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, 720r2,    720,      720, 720, atarisy2_state,      720,      ROT0,   "Atari Games", "720 Degrees 
(rev 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, 720r1,    720,      720, 720, atarisy2_state,      720,      ROT0,   "Atari Games", "720 Degrees 
(rev 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, 720g,     720,      720, 720, atarisy2_state,      720,      ROT0,   "Atari Games", "720 Degrees 
(German, rev 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, 720gr1,   720,      720, 720, atarisy2_state,      720,      ROT0,   "Atari Games", "720 Degrees 
(German, rev 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, ssprint,  0,        ssprint,  ssprint, atarisy2_state,  ssprint,  ROT0,   "Atari Games", "Super 
Sprint (rev 4)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, ssprint3, ssprint,  ssprint,  ssprint, atarisy2_state,  ssprint,  ROT0,   "Atari Games", "Super 
Sprint (rev 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, ssprint1, ssprint,  ssprint,  ssprint, atarisy2_state,  ssprint,  ROT0,   "Atari Games", "Super 
Sprint (rev 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, ssprintg, ssprint,  ssprint,  ssprint, atarisy2_state,  ssprint,  ROT0,   "Atari Games", "Super 
Sprint (German, rev 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, ssprintg1,ssprint,  ssprint,  ssprint, atarisy2_state,  ssprint,  ROT0,   "Atari Games", "Super 
Sprint (German, rev 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, ssprintf, ssprint,  ssprint,  ssprint, atarisy2_state,  ssprint,  ROT0,   "Atari Games", "Super 
Sprint (French)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, ssprints, ssprint,  ssprint,  ssprint, atarisy2_state,  ssprint,  ROT0,   "Atari Games", "Super 
Sprint (Spanish)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, csprint,  0,        csprint,  csprint, atarisy2_state,  csprint,  ROT0,   "Atari Games", 
"Championship Sprint (rev 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, csprint2, csprint,  csprint,  csprint, atarisy2_state,  csprint,  ROT0,   "Atari Games", 
"Championship Sprint (rev 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, csprint1, csprint,  csprint,  csprint, atarisy2_state,  csprint,  ROT0,   "Atari Games", 
"Championship Sprint (rev 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, csprintg, csprint,  csprint,  csprint, atarisy2_state,  csprint,  ROT0,   "Atari Games", 
"Championship Sprint (German, rev 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, csprintg1,csprint,  csprint,  csprint, atarisy2_state,  csprint,  ROT0,   "Atari Games", 
"Championship Sprint (German, rev 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, csprintf, csprint,  csprint,  csprint, atarisy2_state,  csprint,  ROT0,   "Atari Games", 
"Championship Sprint (French)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, csprints, csprint,  csprint,  csprint, atarisy2_state,  csprint,  ROT0,   "Atari Games", 
"Championship Sprint (Spanish, rev 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, csprints1,csprint,  csprint,  csprint, atarisy2_state,  csprint,  ROT0,   "Atari Games", 
"Championship Sprint (Spanish, rev 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, apb,      0,        apb,      apb, atarisy2_state,      apb,      ROT270, "Atari Games", "APB - 
All Points Bulletin (rev 7)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, apb6,     apb,      apb,      apb, atarisy2_state,      apb,      ROT270, "Atari Games", "APB - 
All Points Bulletin (rev 6)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, apb5,     apb,      apb,      apb, atarisy2_state,      apb,      ROT270, "Atari Games", "APB - 
All Points Bulletin (rev 5)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, apb4,     apb,      apb,      apb, atarisy2_state,      apb,      ROT270, "Atari Games", "APB - 
All Points Bulletin (rev 4)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, apb3,     apb,      apb,      apb, atarisy2_state,      apb,      ROT270, "Atari Games", "APB - 
All Points Bulletin (rev 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, apb2,     apb,      apb,      apb, atarisy2_state,      apb,      ROT270, "Atari Games", "APB - 
All Points Bulletin (rev 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, apb1,     apb,      apb,      apb, atarisy2_state,      apb,      ROT270, "Atari Games", "APB - 
All Points Bulletin (rev 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, apbg,     apb,      apb,      apb, atarisy2_state,      apb,      ROT270, "Atari Games", "APB - 
All Points Bulletin (German)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, apbf,     apb,      apb,      apb, atarisy2_state,      apb,      ROT270, "Atari Games", "APB - 
All Points Bulletin (French)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, laststar, 0, atarisy4, atarisy4, atarisy4_state, laststar, ROT0, "Atari Games", "The Last 
Starfighter (prototype)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_SOUND_HW )
-GAME( 1985, airrace,  0, airrace,  atarisy4, atarisy4_state, airrace,  ROT0, "Atari Games", "Air Race 
(prototype)",             MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_SOUND_HW )
-GAME(1975,  antiairc,  0,         atarikee,   0,  driver_device, 0,  ROT0,  "Atari",        "Anti-Aircraft 
[TTL]",    MACHINE_IS_SKELETON)
-GAME(1975,  crashnsc,  0,         atarikee,   0,  driver_device, 0,  ROT0,  "Atari",        "Crash 'n 
Score/Stock Car [TTL]",   MACHINE_IS_SKELETON)
-GAME(1976,  indy4,     0,         atarikee,   0,  driver_device, 0,  ROT0,  "Atari/Kee",    "Indy 4 [TTL]",  
         MACHINE_IS_SKELETON)
-GAME(1975,  indy800,   0,         atarikee,   0,  driver_device, 0,  ROT90, "Atari/Kee",    "Indy 800 
[TTL]",         MACHINE_IS_SKELETON)
-GAME(1975,  jetfight,  0,         atarikee,   0,  driver_device, 0,  ROT0,  "Atari",        "Jet Fighter/Jet 
Fighter Cocktail/Launch Aircraft (set 1) [TTL]",      MACHINE_IS_SKELETON)
-GAME(1975,  jetfighta, jetfight,  atarikee,   0,  driver_device, 0,  ROT0,  "Atari",        "Jet Fighter/Jet 
Fighter Cocktail/Launch Aircraft (set 2) [TTL]",      MACHINE_IS_SKELETON)
-GAME(1976,  outlaw,    0,         atarikee,   0,  driver_device, 0,  ROT0,  "Atari",        "Outlaw [TTL]",  
         MACHINE_IS_SKELETON)
-GAME(1975,  sharkjaw,  0,         atarikee,   0,  driver_device, 0,  ROT0,  "Atari/Horror Games",    "Shark 
JAWS [TTL]",     MACHINE_IS_SKELETON)
-GAME(1975,  steeplec,  0,         atarikee,   0,  driver_device, 0,  ROT0,  "Atari",        "Steeplechase 
[TTL]",     MACHINE_IS_SKELETON)
-GAME(1976,  stuntcyc,  0,         atarikee,   0,  driver_device, 0,  ROT0,  "Atari",        "Stunt Cycle 
[TTL]",      MACHINE_IS_SKELETON)
-GAME(1974,  tank,      0,         atarikee,   0,  driver_device, 0,  ROT0,  "Atari/Kee",    "Tank/Tank 
Cocktail [TTL]",     MACHINE_IS_SKELETON)
-GAME(1975,  tankii,    0,         atarikee,   0,  driver_device, 0,  ROT0,  "Atari/Kee",    "Tank II [TTL]", 
         MACHINE_IS_SKELETON)
-GAME( 1990, ataxx,    0,      ataxx,   ataxx,    leland_state, ataxx,    ROT0,   "Leland Corp.", "Ataxx (set 
1)", 0 )
-GAME( 1990, ataxxa,   ataxx,  ataxx,   ataxx,    leland_state, ataxx,    ROT0,   "Leland Corp.", "Ataxx (set 
2)", 0 )
-GAME( 1990, ataxxe,   ataxx,  ataxx,   ataxx,    leland_state, ataxx,    ROT0,   "Leland Corp.", "Ataxx 
(Europe)", 0 )
-GAME( 1990, ataxxj,   ataxx,  ataxx,   ataxx,    leland_state, ataxxj,   ROT0,   "Leland Corp. (Capcom 
license)", "Ataxx (Japan)", 0 )
-GAME( 1990, wsf,      0,      wsf,     wsf,      leland_state, wsf,      ROT0,   "Leland Corp.", "World 
Soccer Finals", 0 )
-GAME( 1991, indyheat, 0,      wsf,     indyheat, leland_state, indyheat, ROT0,   "Leland Corp.", "Danny 
Sullivan's Indy Heat", 0 )
-GAME( 1991, brutforc, 0,      wsf,     brutforc, leland_state, brutforc, ROT0,   "Leland Corp.", "Brute 
Force", 0 )
-GAME( 1991, asylum,   0,      wsf,     brutforc, leland_state, asylum,   ROT270, "Leland Corp.", "Asylum 
(prototype)", 0 )
-GAME( 1988, atetris,  0,       atetris,   atetris, atetris_state,  atetris, ROT0,   "Atari Games", "Tetris 
(set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, atetrisa, atetris, atetris,   atetris, atetris_state,  atetris, ROT0,   "Atari Games", "Tetris 
(set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, atetrisb, atetris, atetris,   atetris, atetris_state,  atetris, ROT0,   "bootleg",     "Tetris 
(bootleg set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, atetrisb2,atetris, atetrisb2, atetris, atetris_state,  atetris, ROT0,   "bootleg",     "Tetris 
(bootleg set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, atetrisb3,atetris, atetrisb3, atetris, atetris_state,  atetris, ROT0,   "bootleg",     "Tetris 
(bootleg set 3)", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1989, atetrisc, atetris, atetris,   atetrisc, atetris_state, atetris, ROT270, "Atari Games", "Tetris 
(cocktail set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, atetrisc2,atetris, atetris,   atetrisc, atetris_state, atetris, ROT270, "Atari Games", "Tetris 
(cocktail set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 2000, mwskins,    0,      mwskins, mwskins, atlantis_state,  mwskins,   ROT0, "Midway", "Skins Game 
(1.06)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 2000, mwskinsa, mwskins,  mwskins, mwskins, atlantis_state,  mwskins,   ROT0, "Midway", "Skins Game 
(1.06, alt)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 2000, mwskinso, mwskins,  mwskins, mwskins, atlantis_state,  mwskins,   ROT0, "Midway", "Skins Game 
(1.04)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 1999, atronic,    0,        atronic, atronic, driver_device,  0,             ROT0,  "Atronic", 
"Atronic SetUp/Clear Chips (Russia, set 1)", MACHINE_IS_SKELETON)
-GAME( 1999, atronica,   atronic,  atronic, atronic, driver_device,  0,             ROT0,  "Atronic", 
"Atronic SetUp/Clear Chips (Russia, set 2)", MACHINE_IS_SKELETON)
-GAME( 2002, atlantca,   0,        atronic, atronic, driver_device,  0,             ROT0,  "Atronic", 
"Atlantica (Russia) (Atronic) (set 1)", MACHINE_IS_SKELETON)
-GAME( 2002, atlantcaa,  atlantca, atronic, atronic, driver_device,  0,             ROT0,  "Atronic", 
"Atlantica (Russia) (Atronic) (set 2)", MACHINE_IS_SKELETON)
-GAME( 2002, baboshka,   0,        atronic, atronic, driver_device,  0,             ROT0,  "Atronic", 
"Baboshka (Russia) (Atronic)", MACHINE_IS_SKELETON)
-GAME( 2002, cfblue,     0,        atronic, atronic, driver_device,  0,             ROT0,  "Atronic", "Crazy 
Fruits Blue (Russia) (Atronic) (set 1)", MACHINE_IS_SKELETON)
-GAME( 2002, cfbluea,    cfblue,   atronic, atronic, driver_device,  0,             ROT0,  "Atronic", "Crazy 
Fruits Blue (Russia) (Atronic) (set 2)", MACHINE_IS_SKELETON)
-GAME( 2002, cfgreen,    0,        atronic, atronic, driver_device,  0,             ROT0,  "Atronic", "Crazy 
Fruits Green (Russia) (Atronic)", MACHINE_IS_SKELETON)
-GAME( 2002, chicken,    0,        atronic, atronic, driver_device,  0,             ROT0,  "Atronic", 
"Chicken (Russia) (Atronic)", MACHINE_IS_SKELETON)
-GAME( 2002, aclown,     0,        atronic, atronic, driver_device,  0,             ROT0,  "Atronic", "Clown 
(Russia) (Atronic)", MACHINE_IS_SKELETON)
-GAME( 2002, goldglen,   0,        atronic, atronic, driver_device,  0,             ROT0,  "Atronic", "Golden 
Glenn (Russia) (Atronic)", MACHINE_IS_SKELETON)
-GAME( 2002, iccash,     0,        atronic, atronic, driver_device,  0,             ROT0,  "Atronic", "I C 
Cash (Russia) (Atronic)", MACHINE_IS_SKELETON)
-GAME( 2002, shpinxii,   0,        atronic, atronic, driver_device,  0,             ROT0,  "Atronic", "Sphinx 
II (Russia) (Atronic)", MACHINE_IS_SKELETON)
-GAME( 2002, bearnec,    0,        atronic, atronic, driver_device,  0,             ROT0,  "Atronic", "Bear 
Necessities (Russia) (Atronic)", MACHINE_IS_SKELETON)
-GAME( 2002, beachpt,    0,        atronic, atronic, driver_device,  0,             ROT0,  "Atronic", "Beach 
Patrol (Russia) (Atronic)", MACHINE_IS_SKELETON)
-GAME( 2002, beetleup,   0,        atronic, atronic, driver_device,  0,             ROT0,  "Atronic", 
"Beetles Unplugged (Russia) (Atronic)", MACHINE_IS_SKELETON)
-GAME( 2002, abigchs,    0,        atronic, atronic, driver_device,  0,             ROT0,  "Atronic", "Big 
Cheese (Russia) (Atronic)", MACHINE_IS_SKELETON)
-GAME( 2002, bigblue,    0,        atronic, atronic, driver_device,  0,             ROT0,  "Atronic", "Big 
Blue (Russia) (Atronic)", MACHINE_IS_SKELETON)
-GAME( 2002, castaway,   0,        atronic, atronic, driver_device,  0,             ROT0,  "Atronic", 
"Castaway (Russia) (Atronic) (set 1)", MACHINE_IS_SKELETON)
-GAME( 2002, castawaya,  castaway, atronic, atronic, driver_device,  0,             ROT0,  "Atronic", 
"Castaway (Russia) (Atronic) (set 2)", MACHINE_IS_SKELETON)
-GAME( 2002, dncsprt,    0,        atronic, atronic, driver_device,  0,             ROT0,  "Atronic", 
"Dancing Spirit (Russia) (Atronic)", MACHINE_IS_SKELETON)
-GAME( 2002, drmmake,    0,        atronic, atronic, driver_device,  0,             ROT0,  "Atronic", "Dream 
Maker (Russia) (Atronic)", MACHINE_IS_SKELETON)
-GAME( 2002, goldcity,   0,        atronic, atronic, driver_device,  0,             ROT0,  "Atronic", "Gold 
City (Russia) (Atronic)", MACHINE_IS_SKELETON)
-GAME( 2002, jumpjkpt,   0,        atronic, atronic, driver_device,  0,             ROT0,  "Atronic", 
"Jumping Jackpots (Russia) (Atronic)", MACHINE_IS_SKELETON)
-GAME( 2002, mushmagi,   0,        atronic, atronic, driver_device,  0,             ROT0,  "Atronic", 
"Mushroom Magic (Russia) (Atronic)", MACHINE_IS_SKELETON)
-GAME( 2002, santam,     0,        atronic, atronic, driver_device,  0,             ROT0,  "Atronic", "Santa 
Maria (Russia) (Atronic)", MACHINE_IS_SKELETON)
-GAME( 2002, splmastr,   0,        atronic, atronic, driver_device,  0,             ROT0,  "Atronic", "Spell 
Master (Russia) (Atronic)", MACHINE_IS_SKELETON)
-GAME( 2002, tajmah,     0,        atronic, atronic, driver_device,  0,             ROT0,  "Atronic", 
"Tajmahal (Russia) (Atronic)", MACHINE_IS_SKELETON)
-GAME( 2002, 3wishrd,    0,        atronic, atronic, driver_device,  0,             ROT0,  "Atronic", "Three 
Wishes Red (Russia) (Atronic)", MACHINE_IS_SKELETON)
-GAME( 1980, attckufo, 0,      attckufo, attckufo, driver_device, 0, ROT270, "Ryoto Electric Co.", "Attack 
Ufo", MACHINE_SUPPORTS_SAVE )
-GAME( 2002, atvtrack,  0,          atvtrack,    atvtrack, driver_device,    0, ROT0, "Gaelco", "ATV Track 
(set 1)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 2002, atvtracka, atvtrack,   atvtrack,    atvtrack, driver_device,    0, ROT0, "Gaelco", "ATV Track 
(set 2)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 2000, smashdrv, 0,           smashdrv,    atvtrack, driver_device,    0, ROT0, "Gaelco", "Smashing 
Drive", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAMEL( 1978, avalnche, 0,        avalnche, avalnche, driver_device, 0, ROT0, "Atari", "Avalanche", 
MACHINE_SUPPORTS_SAVE, layout_avalnche )
-GAMEL( 1978, cascade,  avalnche, avalnche, cascade, driver_device,  0, ROT0, "bootleg? (Sidam)", "Cascade", 
MACHINE_SUPPORTS_SAVE, layout_avalnche )
-GAME( 1985, avtsym14, 0,        avt,      symbols, driver_device,  0,    ROT0, "Advanced Video Technology", 
"Symbols (ver 1.4)", MACHINE_NOT_WORKING )
-GAME( 1985, avtsym25, avtsym14, avt,      symbols, driver_device,  0,    ROT0, "Advanced Video Technology", 
"Symbols (ver 2.5)", MACHINE_NOT_WORKING )
-GAME( 1985, avtbingo, 0,        avt,      symbols, driver_device,  0,    ROT0, "Advanced Video Technology", 
"Arrow Bingo",       MACHINE_NOT_WORKING )
-GAME( 1989, avtnfl,   0,        avt,      symbols, driver_device,  0,    ROT0, "Advanced Video Technology", 
"NFL (ver 109)",     MACHINE_NOT_WORKING )
-GAME( 1983, aztarac, 0, aztarac, aztarac, driver_device, 0, ROT0, "Centuri", "Aztarac", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1995, backfire,  0,        backfire,   backfire, backfire_state, backfire, ROT0, "Data East 
Corporation", "Backfire! (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, badlands, 0, badlands, badlands, badlands_state, badlands, ROT0, "Atari Games", "Bad Lands", 0 )
-GAME( 1989, badlandsb, badlands, badlandsb, badlandsb, driver_device, 0, ROT0, "bootleg (Playmark)", "Bad 
Lands (bootleg)", MACHINE_NOT_WORKING )
-GAME( 1989, badlandsb2,badlands, badlandsb, badlandsb, driver_device, 0, ROT0, "bootleg (Playmark)", "Bad 
Lands (bootleg, alternate)", MACHINE_NOT_WORKING )
-GAME( 1982, bagman,   0,       bagman,  bagman, bagman_state,  bagman,  ROT270, "Valadon Automation", 
"Bagman", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, bagnard,  bagman,  bagman,  bagman, bagman_state,  bagman,  ROT270, "Valadon Automation", "Le 
Bagnard (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, bagnarda, bagman,  bagman,  bagman, bagman_state,  bagman,  ROT270, "Valadon Automation", "Le 
Bagnard (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, bagnardi, bagman,  bagman,  bagman, bagman_state,  bagman,  ROT90,  "Valadon Automation (Itisa 
license)", "Le Bagnard (Itisa, Spain)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, bagmans,  bagman,  bagman,  bagmans, bagman_state, bagman,  ROT270, "Valadon Automation (Stern 
Electronics license)", "Bagman (Stern Electronics, set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, bagmans2, bagman,  bagman,  bagman, bagman_state,  bagman,  ROT270, "Valadon Automation (Stern 
Electronics license)", "Bagman (Stern Electronics, set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, sbagman,  0,       bagman,  sbagman, driver_device, 0,       ROT270, "Valadon Automation", 
"Super Bagman", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, sbagmans, sbagman, bagman,  sbagman, driver_device, 0,       ROT270, "Valadon Automation (Stern 
Electronics license)", "Super Bagman (Stern Electronics)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, pickin,   0,       pickin,  pickin, driver_device,  0,       ROT270, "Valadon Automation", 
"Pickin'", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, botanic,  0,       botanic, botanici,driver_device, 0,       ROT90,  "Itisa",                    
          "Botanic (English / Spanish)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, botanicf, botanic, botanic, botanicf,driver_device, 0,       ROT270, "Itisa (Valadon Automation 
license)", "Botanic (French)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, squaitsa, 0,       squaitsa,squaitsa, driver_device,0,       ROT0,   "Itisa", "Squash (Itisa)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1976, fun4,  0,    bailey, 0, driver_device,  0, ROT0, "Bailey International", "Fun Four (set 1) 
[TTL]", MACHINE_IS_SKELETON )
-GAME( 1976, fun4a, fun4, bailey, 0, driver_device,  0, ROT0, "Bailey International", "Fun Four (set 2) 
[TTL]", MACHINE_IS_SKELETON )
-GAME( 1984, sentetst, 0,        balsente, sentetst, balsente_state, sentetst, ROT0, "Bally/Sente",  "Sente 
Diagnostic Cartridge", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, cshift,   0,        balsente, cshift, balsente_state,   cshift,   ROT0, "Bally/Sente",  "Chicken 
Shift", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, gghost,   0,        balsente, gghost, balsente_state,   gghost,   ROT0, "Bally/Sente",  "Goalie 
Ghost", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, hattrick, 0,        balsente, hattrick, balsente_state, hattrick, ROT0, "Bally/Sente",  "Hat 
Trick", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, trivia12, triviag1, balsente, triviag1, balsente_state, triviag1, ROT0, "Bally/Sente",  "Trivial 
Pursuit (Think Tank - Genus Edition) (12/14/84)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, otwalls,  0,        balsente, otwalls, balsente_state,  otwalls,  ROT0, "Bally/Sente",  "Off the 
Wall (Sente)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, snakepit, 0,        balsente, sentetst, balsente_state, snakepit, ROT0, "Bally/Sente",  "Snake 
Pit", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, snakjack, 0,        balsente, snakjack, balsente_state, snakjack, ROT0, "Bally/Sente",  
"Snacks'n Jaxson", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, gimeabrk, 0,        balsente, gimeabrk, balsente_state, gimeabrk, ROT0, "Bally/Sente",  "Gimme A 
Break (7/7/85)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, minigolf, 0,        balsente, minigolf, balsente_state, minigolf, ROT0, "Bally/Sente",  "Mini 
Golf (11/25/85)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, minigolf2,minigolf, balsente, minigolf2, balsente_state,minigolf2,ROT0, "Bally/Sente",  "Mini 
Golf (10/8/85)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, triviabb, 0,        balsente, triviag1, balsente_state, triviag2, ROT0, "Bally/Sente",  "Trivial 
Pursuit (Baby Boomer Edition) (3/20/85)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, triviag1, 0,        balsente, triviag1, balsente_state, triviag1, ROT0, "Bally/Sente",  "Trivial 
Pursuit (Think Tank - Genus Edition) (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, triviag2, 0,        balsente, triviag1, balsente_state, triviag2, ROT0, "Bally/Sente",  "Trivial 
Pursuit (Genus II Edition)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, triviasp, 0,        balsente, triviag1, balsente_state, triviag2, ROT0, "Bally/Sente",  "Trivial 
Pursuit (All Star Sports Edition)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, triviayp, 0,        balsente, triviag1, balsente_state, triviag2, ROT0, "Bally/Sente",  "Trivial 
Pursuit (Young Players Edition)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, triviaes, 0,        balsente, triviaes, balsente_state, triviaes, ROT0, "Bally/Sente",  "Trivial 
Pursuit (Spanish)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, toggle,   0,        balsente, toggle, balsente_state,   toggle,   ROT0, "Bally/Sente",  "Toggle 
(prototype)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, nametune, 0,        balsente, nametune, balsente_state, nametune, ROT0, "Bally/Sente",  "Name 
That Tune (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, nametune2,nametune, balsente, nametune, balsente_state, nametune, ROT0, "Bally/Sente",  "Name 
That Tune (3/23/86)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, nstocker, 0,        balsente, nstocker, balsente_state, nstocker, ROT0, "Bally/Sente",  "Night 
Stocker (10/6/86)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, nstocker2,nstocker, balsente, nstocker, balsente_state, nstocker, ROT0, "Bally/Sente",  "Night 
Stocker (8/27/86)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, sfootbal, 0,        balsente, sfootbal, balsente_state, sfootbal, ROT0, "Bally/Sente",  "Street 
Football (11/12/86)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, spiker,   0,        balsente, spiker, balsente_state,   spiker,   ROT0, "Bally/Sente",  
"Spiker", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, spiker2,  spiker,   balsente, spiker, balsente_state,   spiker,   ROT0, "Bally/Sente",  "Spiker 
(5/5/86)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, spiker3,  spiker,   balsente, spiker, balsente_state,   spiker,   ROT0, "Bally/Sente",  "Spiker 
(6/9/86)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, stompin,  0,        balsente, stompin, balsente_state,  stompin,  ROT0, "Bally/Sente",  
"Stompin' (4/4/86)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, rescraid, 0,        balsente, rescraid, balsente_state, rescraid, ROT0, "Bally Midway", "Rescue 
Raider (5/11/87) (non-cartridge)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, shrike,   0,        shrike,   shrike, balsente_state,   shrike,   ROT0, "Bally/Sente",  "Shrike 
Avenger (prototype)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, rescraida,rescraid, balsente, rescraid, balsente_state, rescraid, ROT0, "Bally Midway", "Rescue 
Raider (stand-alone)", MACHINE_SUPPORTS_SAVE )
-GAME( 198?, grudge,   0,        balsente, grudge, balsente_state,   grudge,   ROT0, "Bally Midway", "Grudge 
Match (prototype)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, bankp, 0, bankp, bankp, driver_device, 0, ROT0,   "Sanritsu / Sega", "Bank Panic",  
MACHINE_SUPPORTS_SAVE )
-GAME( 1987, combh, 0, bankp, combh, driver_device, 0, ROT270, "Sanritsu / Sega", "Combat Hawk", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1985, metrocrs, 0,        baraduke, metrocrs, baraduke_state, baraduke, ROT0, "Namco", "Metro-Cross 
(set 1)", 0 )
-GAME( 1985, metrocrsa,metrocrs, baraduke, metrocrs, baraduke_state, baraduke, ROT0, "Namco", "Metro-Cross 
(set 2)", 0 )
-GAME( 1985, aliensec, 0,        baraduke, baraduke, baraduke_state, baraduke, ROT0, "Namco", "Alien Sector", 
0 )
-GAME( 1985, baraduke, aliensec, baraduke, baraduke, baraduke_state, baraduke, ROT0, "Namco", "Baraduke", 0 )
-GAME( 2002, barata,     0,        barata,   barata,    driver_device, 0,        ROT0,  "Eletro Matic 
Equipamentos Eletromec??nicos", "Dona Barata (early prototype)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1983, barbball, 0, a5200, bartop52, driver_device, 0, ROT0, "Atari", "Barroom Baseball (prototype)", 
MACHINE_NOT_WORKING )
-GAME( 1991, batman, 0, batman, batman, driver_device, 0, ROT0, "Atari Games", "Batman", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1986, battlane,  0,        battlane, battlane, driver_device, 0, ROT90, "Technos Japan (Taito 
license)", "Battle Lane! Vol. 5 (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, battlane2, battlane, battlane, battlane, driver_device, 0, ROT90, "Technos Japan (Taito 
license)", "Battle Lane! Vol. 5 (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, battlane3, battlane, battlane, battlane, driver_device, 0, ROT90, "Technos Japan (Taito 
license)", "Battle Lane! Vol. 5 (set 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, battlera, 0,        battlera, battlera, driver_device,  0,   ROT0, "Data East Corporation", 
"Battle Rangers (World)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1988, bldwolf,  battlera, battlera, battlera, driver_device,  0,   ROT0, "Data East USA", "Bloody Wolf 
(US)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1988, bldwolfj, battlera, battlera, battlera, driver_device,  0,   ROT0, "Data East Corporation", 
"Narazumono Sentoubutai Bloody Wolf (Japan)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1982, battlex, 0, battlex, battlex, battlex_state, battlex, ROT180, "Omori Electric Co., Ltd.", 
"Battle Cross", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 1987, battlnts,  0,        battlnts, battlnts, driver_device, 0, ROT90, "Konami", "Battlantis (program 
code G)",         MACHINE_SUPPORTS_SAVE )
-GAME( 1987, battlntsa, battlnts, battlnts, battlnts, driver_device, 0, ROT90, "Konami", "Battlantis (program 
code F)",         MACHINE_SUPPORTS_SAVE )
-GAME( 1987, battlntsj, battlnts, battlnts, battlnts, driver_device, 0, ROT90, "Konami", "Battlantis (Japan, 
program code E)",  MACHINE_SUPPORTS_SAVE )
-GAME( 1987, rackemup,  0,        battlnts, rackemup, driver_device, 0, ROT90, "Konami", "Rack 'em Up 
(program code L)",        MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1987, thehustl,  rackemup, battlnts, thehustl, driver_device, 0, ROT90, "Konami", "The Hustler (Japan, 
program code M)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1987, thehustlj, rackemup, battlnts, thehustl, driver_device, 0, ROT90, "Konami", "The Hustler (Japan, 
program code J)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1989, bbusters,   0,        bbusters, bbusters, driver_device, 0, ROT0,  "SNK", "Beast Busters 
(World)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1989, bbustersu,  bbusters, bbusters, bbusters, driver_device, 0, ROT0,  "SNK", "Beast Busters (US, 
Version 3)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1989, bbustersua, bbusters, bbusters, bbusters, driver_device, 0, ROT0,  "SNK", "Beast Busters (US, 
Version 2)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1989, mechatt,    0,        mechatt,  mechatt,  driver_device, 0, ROT0,  "SNK", "Mechanized Attack 
(World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, mechattj,   mechatt,  mechatt,  mechattj, driver_device, 0, ROT0,  "SNK", "Mechanized Attack 
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, mechattu,   mechatt,  mechatt,  mechattu, driver_device, 0, ROT0,  "SNK", "Mechanized Attack 
(US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, mechattu1,  mechatt,  mechatt,  mechattu, driver_device, 0, ROT0,  "SNK", "Mechanized Attack 
(US, Version 1, Single Player)", MACHINE_SUPPORTS_SAVE )
-GAMEL( 1979, beaminv,  0,       beaminv, beaminv,  driver_device, 0, ROT270, "Teknon Kogyo", "Beam Invader", 
MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE, layout_beaminv )
-GAMEL( 1979, pacominv, beaminv, beaminv, pacominv, driver_device, 0, ROT270, "Pacom Corporation", "Pacom 
Invader", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE, layout_beaminv )
-GAME( 1993, beathead, 0, beathead, beathead, beathead_state, beathead, ROT0, "Atari Games", "BeatHead 
(prototype)", 0 )
-GAME( 1982, beezer,  0,      beezer, beezer, beezer_state, beezer, ROT90, "Tong Electronic", "Beezer (set 
1)", MACHINE_IMPERFECT_SOUND )
-GAME( 1982, beezer1, beezer, beezer, beezer, beezer_state, beezer, ROT90, "Tong Electronic", "Beezer (set 
2)", MACHINE_IMPERFECT_SOUND )
-GAME( 2004, fairyl2     ,0,         belatra, belatra, driver_device, 0, ROT0, "Belatra","Fairy Land 2 (set 
1)", MACHINE_IS_SKELETON )
-GAME( 2004, fairyl2a    ,fairyl2,   belatra, belatra, driver_device, 0, ROT0, "Belatra","Fairy Land 2 (set 
2)", MACHINE_IS_SKELETON )
-GAME( 2004, fairyl2b    ,fairyl2,   belatra, belatra, driver_device, 0, ROT0, "Belatra","Fairy Land 2 (set 
3)", MACHINE_IS_SKELETON )
-GAME( 2004, fairyl2bl   ,fairyl2,   belatra, belatra, driver_device, 0, ROT0, "Belatra","Fairy Land 2 
(bootleg)", MACHINE_IS_SKELETON )
-GAME( 2004, ldrink      ,0,         belatra, belatra, driver_device, 0, ROT0, "Belatra","Lucky Drink (set 
1)", MACHINE_IS_SKELETON )
-GAME( 2004, ldrinka     ,ldrink,    belatra, belatra, driver_device, 0, ROT0, "Belatra","Lucky Drink (set 
2)", MACHINE_IS_SKELETON )
-GAME( 2004, merryjn     ,0,         belatra, belatra, driver_device, 0, ROT0, "Belatra","Merry Joiner", 
MACHINE_IS_SKELETON )
-GAME( 1980, berzerk,  0,       berzerk, berzerk,  driver_device,        0, ROT0, "Stern Electronics", 
"Berzerk (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, berzerk1, berzerk, berzerk, berzerk,  driver_device,        0, ROT0, "Stern Electronics", 
"Berzerk (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, berzerkf, berzerk, berzerk, berzerkf, driver_device,        0, ROT0, "Stern Electronics", 
"Berzerk (French Speech)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, berzerkg, berzerk, berzerk, berzerkg, driver_device,        0, ROT0, "Stern Electronics", 
"Berzerk (German Speech)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, berzerks, berzerk, berzerk, berzerks, driver_device,        0, ROT0, "Stern Electronics (Sonic 
License)", "Berzerk (Spanish Speech)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, frenzy,   0,       frenzy,  frenzy,   driver_device,        0, ROT0, "Stern Electronics", 
"Frenzy", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, moonwarp, 0,       frenzy,  moonwarp, berzerk_state, moonwarp, ROT0, "Stern Electronics", "Moon 
War (prototype on Frenzy hardware)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, bestleag, bigstrik, bestleag, bestleag, driver_device, 0, ROT0, "bootleg", "Best League (bootleg 
of Big Striker, Italian Serie A)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1993, bestleaw, bigstrik, bestleaw, bestleag, driver_device, 0, ROT0, "bootleg", "Best League (bootleg 
of Big Striker, World Cup)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1989, inquiztr, 0         ,   bfcobra, bfcobra, bfcobra_state, bfcobra, ROT0, "BFM", "Inquizitor",     
                  MACHINE_NOT_WORKING )
-GAME( 1990, escounts, 0         ,   bfcobra, bfcobra, bfcobra_state, bfcobra, ROT0, "BFM", "Every Second 
Counts (39-360-053)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1991, trebltop, 0         ,   bfcobra, bfcobra, bfcobra_state, bfcobra, ROT0, "BFM", "Treble Top 
(39-360-070)",          MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1991, beeline,  0         ,   bfcobra, bfcobra, bfcobra_state, bfcobra, ROT0, "BFM", "Beeline 
(39-360-075)",             MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1991, quizvadr, 0         ,   bfcobra, bfcobra, bfcobra_state, bfcobra, ROT0, "BFM", "Quizvaders 
(39-360-078)",          MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1992, qos,      0         ,   bfcobra, bfcobra, bfcobra_state, bfcobra, ROT0, "BFM", "A Question of 
Sport (set 1, 39-960-107)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1992, qosa,     qos       ,   bfcobra, bfcobra, bfcobra_state, bfcobra, ROT0, "BFM", "A Question of 
Sport (set 2, 39-960-099)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1992, qosb,     qos       ,   bfcobra, bfcobra, bfcobra_state, bfcobra, ROT0, "BFM", "A Question of 
Sport (set 3, 39-960-089)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 200?, ad5crcpt    ,0,         bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Cops 'n' Robbers 
Community Party (Bellfruit) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5crcpta   ,ad5crcpt,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Cops 'n' Robbers 
Community Party (Bellfruit) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5bpfpm    ,0,         bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Mazooma","Bullseye Pounds 
For Points (Mazooma) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5bpfpma   ,ad5bpfpm,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Mazooma","Bullseye Pounds 
For Points (Mazooma) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5bpfpmb   ,ad5bpfpm,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Mazooma","Bullseye Pounds 
For Points (Mazooma) (Adder 5) (set 3)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5bpfpmc   ,ad5bpfpm,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Mazooma","Bullseye Pounds 
For Points (Mazooma) (Adder 5) (set 4)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5bpfpmd   ,ad5bpfpm,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Mazooma","Bullseye Pounds 
For Points (Mazooma) (Adder 5) (set 5)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5cmons    ,0,         bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Crazy Money 
(Bellfruit) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5cmonsa   ,ad5cmons,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Crazy Money 
(Bellfruit) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5dndpl    ,0,         bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Deal Or No Deal 
Platinum (Bellfruit) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5dndpla   ,ad5dndpl,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Deal Or No Deal 
Platinum (Bellfruit) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5dndplb   ,ad5dndpl,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Deal Or No Deal 
Platinum (Bellfruit) (Adder 5) (set 3)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5dndplc   ,ad5dndpl,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Deal Or No Deal 
Platinum (Bellfruit) (Adder 5) (set 4)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5hir      ,0,         bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Hi Roller (Bellfruit) 
(Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5hira     ,ad5hir,    bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Hi Roller (Bellfruit) 
(Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5hirb     ,ad5hir,    bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Hi Roller (Bellfruit) 
(Adder 5) (set 3)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5hirc     ,ad5hir,    bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Hi Roller (Bellfruit) 
(Adder 5) (set 4)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5hircl    ,ad5hir,    bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Hi Roller Club 
(Bellfruit) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5hircla   ,ad5hir,    bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Hi Roller Club 
(Bellfruit) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5hirclb   ,ad5hir,    bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Hi Roller Club 
(Bellfruit) (Adder 5) (set 3)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5dnd      ,0,         bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Deal Or No Deal 
(Bellfruit) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5dnda     ,ad5dnd,    bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Deal Or No Deal 
(Bellfruit) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5dndb     ,ad5dnd,    bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Deal Or No Deal 
(Bellfruit) (Adder 5) (set 3)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5dndc     ,ad5dnd,    bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Deal Or No Deal 
(Bellfruit) (Adder 5) (set 4)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5dndd     ,ad5dnd,    bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Deal Or No Deal 
(Bellfruit) (Adder 5) (set 5)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5dnde     ,ad5dnd,    bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Deal Or No Deal 
(Bellfruit) (Adder 5) (set 6)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5dndf     ,ad5dnd,    bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Deal Or No Deal 
(Bellfruit) (Adder 5) (set 7)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5dndg     ,ad5dnd,    bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Deal Or No Deal 
(Bellfruit) (Adder 5) (set 8)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5dndh     ,ad5dnd,    bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Deal Or No Deal 
(Bellfruit) (Adder 5) (set 9)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5dndi     ,ad5dnd,    bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Deal Or No Deal 
(Bellfruit) (Adder 5) (set 10)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5dndj     ,ad5dnd,    bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Deal Or No Deal 
(Bellfruit) (Adder 5) (set 11)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5dndk     ,ad5dnd,    bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Deal Or No Deal 
(Bellfruit) (Adder 5) (set 12)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5dndl     ,ad5dnd,    bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Deal Or No Deal 
(Bellfruit) (Adder 5) (set 13)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5dndm     ,ad5dnd,    bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Deal Or No Deal 
(Bellfruit) (Adder 5) (set 14)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5dndn     ,ad5dnd,    bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Deal Or No Deal 
(Bellfruit) (Adder 5) (set 15)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5dndo     ,ad5dnd,    bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Deal Or No Deal 
(Bellfruit) (Adder 5) (set 16)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5dndp     ,ad5dnd,    bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Deal Or No Deal 
(Bellfruit) (Adder 5) (set 17)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5dndq     ,ad5dnd,    bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Deal Or No Deal 
(Bellfruit) (Adder 5) (set 18)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5dndr     ,ad5dnd,    bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Deal Or No Deal 
(Bellfruit) (Adder 5) (set 19)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5dndu     ,ad5dnd,    bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Deal Or No Deal 
(Bellfruit) (Adder 5) (set 22)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5dndv     ,ad5dnd,    bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Deal Or No Deal 
(Bellfruit) (Adder 5) (set 23)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5dndcl    ,0,         bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Deal Or No Deal Club 
(Bellfruit) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5dndcla   ,ad5dndcl,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Deal Or No Deal Club 
(Bellfruit) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5dndclb   ,ad5dndcl,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Deal Or No Deal Club 
(Bellfruit) (Adder 5) (set 3)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5dndclc   ,ad5dndcl,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Deal Or No Deal Club 
(Bellfruit) (Adder 5) (set 4)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5dndcld   ,ad5dndcl,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Deal Or No Deal Club 
(Bellfruit) (Adder 5) (set 5)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5dndcle   ,ad5dndcl,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Deal Or No Deal Club 
(Bellfruit) (Adder 5) (set 6)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5dndclf   ,ad5dndcl,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Deal Or No Deal Club 
(Bellfruit) (Adder 5) (set 20)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5dndclg   ,ad5dndcl,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Deal Or No Deal Club 
(Bellfruit) (Adder 5) (set 21)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5dnddd    ,0,         bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Deal Or No Deal 
Double Deal Or No Deal (Bellfruit) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5dnddda   ,ad5dnddd,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Deal Or No Deal 
Double Deal Or No Deal (Bellfruit) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5dndpg    ,0,         bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Deal Or No Deal The 
Perfect Game (Bellfruit) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5dndpga   ,ad5dndpg,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Deal Or No Deal The 
Perfect Game (Bellfruit) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5dndpgb   ,ad5dndpg,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Deal Or No Deal The 
Perfect Game (Bellfruit) (Adder 5) (set 3)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5dndpgc   ,ad5dndpg,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Deal Or No Deal The 
Perfect Game (Bellfruit) (Adder 5) (set 4)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5copsr    ,0,         bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Cops 'n' Robbers 
(PR3206) (Bellfruit) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5copsra   ,ad5copsr,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Cops 'n' Robbers 
(PR3206) (Bellfruit) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5copsrb   ,ad5copsr,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Cops 'n' Robbers 
(PR3206) (Bellfruit) (Adder 5) (set 3)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5copsrd   ,ad5copsr,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Cops 'n' Robbers 
(PR3206) (Bellfruit) (Adder 5) (set 4)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5copsre   ,ad5copsr,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Cops 'n' Robbers 
(PR3206) (Bellfruit) (Adder 5) (set 5)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5copsrf   ,ad5copsr,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Cops 'n' Robbers 
(PR3206) (Bellfruit) (Adder 5) (set 6)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5copsrk   ,ad5copsr,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Cops 'n' Robbers 
(PR3206) (Bellfruit) (Adder 5) (set 7)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5copsrl   ,ad5copsr,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Cops 'n' Robbers 
(PR3206) (Bellfruit) (Adder 5) (set 8)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5copsrm   ,ad5copsr,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Cops 'n' Robbers 
(PR3206) (Bellfruit) (Adder 5) (set 9)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5copsro   ,ad5copsr,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Cops 'n' Robbers 
(PR3206) (Bellfruit) (Adder 5) (set 10)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5copsrp   ,ad5copsr,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Cops 'n' Robbers 
(PR3206) (Bellfruit) (Adder 5) (set 11)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5copsrq   ,ad5copsr,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Cops 'n' Robbers 
(PR3206) (Bellfruit) (Adder 5) (set 12)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5copsrv   ,ad5copsr,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Cops 'n' Robbers 
(PR3206) (Bellfruit) (Adder 5) (set 13)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5copsrw   ,ad5copsr,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Cops 'n' Robbers 
(PR3206) (Bellfruit) (Adder 5) (set 14)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5copsrc   ,ad5copsr,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Cops 'n' Robbers 
(PR1965) (Bellfruit) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5copsrg   ,ad5copsr,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Cops 'n' Robbers 
(PR1965) (Bellfruit) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5copsrn   ,ad5copsr,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Cops 'n' Robbers 
(PR1965) (Bellfruit) (Adder 5) (set 3)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5copsrr   ,ad5copsr,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Cops 'n' Robbers 
(PR1965) (Bellfruit) (Adder 5) (set 4)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5copsrx   ,ad5copsr,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Cops 'n' Robbers 
(PR1965) (Bellfruit) (Adder 5) (set 5)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5copsry   ,ad5copsr,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Cops 'n' Robbers 
(PR1965) (Bellfruit) (Adder 5) (set 6)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5crsc     ,0,         bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Mazooma","Cops 'n' Robbers 
(PR2476) (Mazooma) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5crsca    ,ad5crsc,   bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Mazooma","Cops 'n' Robbers 
(PR2476) (Mazooma) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5crscb    ,ad5crsc,   bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Mazooma","Cops 'n' Robbers 
(PR2476) (Mazooma) (Adder 5) (set 3)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5crscc    ,ad5crsc,   bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Mazooma","Cops 'n' Robbers 
(PR2476) (Mazooma) (Adder 5) (set 4)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5copsrj   ,ad5crsc,   bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Mazooma","Cops 'n' Robbers 
(PR2476) (Mazooma) (Adder 5) (set 5)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5copsru   ,ad5crsc,   bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Mazooma","Cops 'n' Robbers 
(PR2476) (Mazooma) (Adder 5) (set 6)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5copsr0   ,ad5crsc,   bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Mazooma","Cops 'n' Robbers 
(PR2476) (Mazooma) (Adder 5) (set 7)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5copsr2   ,ad5crsc,   bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Mazooma","Cops 'n' Robbers 
(PR2476) (Mazooma) (Adder 5) (set 8)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5copsrh   ,ad5crsc,   bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Mazooma","Cops 'n' Robbers 
(PR2495) (Mazooma) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5copsri   ,ad5crsc,   bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Mazooma","Cops 'n' Robbers 
(PR2495) (Mazooma) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5copsrs   ,ad5crsc,   bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Mazooma","Cops 'n' Robbers 
(PR2495) (Mazooma) (Adder 5) (set 3)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5copsrt   ,ad5crsc,   bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Mazooma","Cops 'n' Robbers 
(PR2495) (Mazooma) (Adder 5) (set 4)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5copsr4   ,ad5crsc,   bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Mazooma","Cops 'n' Robbers 
(PR2495) (Mazooma) (Adder 5) (set 5)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5copsr6   ,ad5crsc,   bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Mazooma","Cops 'n' Robbers 
(PR2495) (Mazooma) (Adder 5) (set 6)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5crscd    ,ad5crsc,   bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Mazooma","Cops 'n' Robbers 
(PR2495) (Mazooma) (Adder 5) (set 7)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5crsce    ,ad5crsc,   bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Mazooma","Cops 'n' Robbers 
(PR2495) (Mazooma) (Adder 5) (set 8)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5crscf    ,ad5crsc,   bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Mazooma","Cops 'n' Robbers 
(PR2495) (Mazooma) (Adder 5) (set 9)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5crscg    ,ad5crsc,   bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Mazooma","Cops 'n' Robbers 
(PR2495) (Mazooma) (Adder 5) (set 10)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5copsr3   ,ad5crsc,   bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Mazooma","Cops 'n' Robbers 
(PR2628) (Mazooma) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5copsr5   ,ad5crsc,   bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Mazooma","Cops 'n' Robbers 
(PR2628) (Mazooma) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5crsch    ,ad5crsc,   bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Mazooma","Cops 'n' Robbers 
(PR2628) (Mazooma) (Adder 5) (set 3)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5copsr7   ,ad5crsc,   bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Mazooma","Cops 'n' Robbers 
(PR2628) (Mazooma) (Adder 5) (set 4)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5copsrz   ,ad5crsc,   bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Mazooma","Cops 'n' Robbers 
(PR2497) (Mazooma) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5copsr1   ,ad5crsc,   bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Mazooma","Cops 'n' Robbers 
(PR2497) (Mazooma) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5gldmn    ,0,         bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Gold Mine (Bellfruit) 
(Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5gldmna   ,ad5gldmn,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Gold Mine (Bellfruit) 
(Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5gldmnb   ,ad5gldmn,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Gold Mine (Bellfruit) 
(Adder 5) (set 3)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5gldmnc   ,ad5gldmn,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Gold Mine (Bellfruit) 
(Adder 5) (set 4)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5gldmnd   ,ad5gldmn,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Gold Mine (Bellfruit) 
(Adder 5) (set 5)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5gldmne   ,ad5gldmn,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Gold Mine (Bellfruit) 
(Adder 5) (set 6)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5gldmnf   ,ad5gldmn,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Gold Mine (Bellfruit) 
(Adder 5) (set 7)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5gldmng   ,ad5gldmn,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Gold Mine (Bellfruit) 
(Adder 5) (set 8)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5gldmnh   ,ad5gldmn,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Gold Mine (Bellfruit) 
(Adder 5) (set 9)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5gldmni   ,ad5gldmn,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Gold Mine (Bellfruit) 
(Adder 5) (set 10)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5gldmnj   ,ad5gldmn,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Gold Mine (Bellfruit) 
(Adder 5) (set 11)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5gldmnk   ,ad5gldmn,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Gold Mine (Bellfruit) 
(Adder 5) (set 12)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5mowow    ,0,         bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Mazooma","Monopoly Wheel Of 
Wealth (PR2365, MAZNBPFP) (Mazooma) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5mowowl   ,ad5mowow,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Mazooma","Monopoly Wheel Of 
Wealth (PR2365, MAZNBPFP) (Mazooma) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5mowowe   ,ad5mowow,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Mazooma","Monopoly Wheel Of 
Wealth (PR2365, MAZPBPFP) (Mazooma) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5mowowm   ,ad5mowow,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Mazooma","Monopoly Wheel Of 
Wealth (PR2365, MAZPBPFP) (Mazooma) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5mowowd   ,ad5mowow,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Mazooma","Monopoly Wheel Of 
Wealth (PR2365, MAZNMWOW) (Mazooma) (Adder 5)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5mowowi   ,ad5mowow,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Mazooma","Monopoly Wheel Of 
Wealth (PR2365, MAZPMWOW) (Mazooma) (Adder 5)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5mowowa   ,ad5mowow,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Mazooma","Monopoly Wheel Of 
Wealth (PR2365, MAZNWOWT) (Mazooma) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5mowowb   ,ad5mowow,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Mazooma","Monopoly Wheel Of 
Wealth (PR2365, MAZNWOWT) (Mazooma) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5mowowf   ,ad5mowow,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Mazooma","Monopoly Wheel Of 
Wealth (PR2365, MAZPWOWT) (Mazooma) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5mowowg   ,ad5mowow,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Mazooma","Monopoly Wheel Of 
Wealth (PR2365, MAZPWOWT) (Mazooma) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5mowowc   ,ad5mowow,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Mazooma","Monopoly Wheel Of 
Wealth (PR2389, MAZNWWBU) (Mazooma) (Adder 5)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5mowowh   ,ad5mowow,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Mazooma","Monopoly Wheel Of 
Wealth (PR2389, MAZPWWBU) (Mazooma) (Adder 5)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5mowowj   ,ad5mowow,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Mazooma","Monopoly Wheel Of 
Wealth (PR3075) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5mowowk   ,ad5mowow,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Mazooma","Monopoly Wheel Of 
Wealth (PR3075) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5pp       ,0,         bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Mazooma","Pink Panther 
(PR2283, QPSNPINK) (Mazooma) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5ppa      ,ad5pp,     bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Mazooma","Pink Panther 
(PR2283, QPSNPINK) (Mazooma) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5ppf      ,ad5pp,     bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Mazooma","Pink Panther 
(PR2283, QPSPPINK) (Mazooma) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5ppg      ,ad5pp,     bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Mazooma","Pink Panther 
(PR2283, QPSPPINK) (Mazooma) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5ppb      ,ad5pp,     bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Mazooma","Pink Panther 
(PR2267, MAZNPINK) (Mazooma) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5ppc      ,ad5pp,     bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Mazooma","Pink Panther 
(PR2267, MAZNPINK) (Mazooma) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5pph      ,ad5pp,     bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Mazooma","Pink Panther 
(PR2267, MAZPPINK) (Mazooma) (Adder 5)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5ppd      ,ad5pp,     bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Mazooma","Pink Panther 
(MAZNPINK) (Mazooma) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5ppe      ,ad5pp,     bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Mazooma","Pink Panther 
(MAZNPINK) (Mazooma) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5ppi      ,ad5pp,     bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Mazooma","Pink Panther 
(MAZPPINK) (Mazooma) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5ppj      ,ad5pp,     bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Mazooma","Pink Panther 
(MAZPPINK) (Mazooma) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5rsclb    ,0,         bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Random Spinner Club 
(PR1669, BFGNRNDN) (Bellfruit) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5rsclbc   ,ad5rsclb,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Random Spinner Club 
(PR1669, BFGNRNDN) (Bellfruit) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5rsclbd   ,ad5rsclb,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Random Spinner Club 
(PR1669, BFGNRNDN) (Bellfruit) (Adder 5) (set 3)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5rsclbe   ,ad5rsclb,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Random Spinner Club 
(PR1669, BFGNRNDN) (Bellfruit) (Adder 5) (set 4)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5rsclbf   ,ad5rsclb,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Random Spinner Club 
(PR1669, BFGPRNDN) (Bellfruit) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5rsclbi   ,ad5rsclb,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Random Spinner Club 
(PR1669, BFGPRNDN) (Bellfruit) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5rsclbj   ,ad5rsclb,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Random Spinner Club 
(PR1669, BFGPRNDN) (Bellfruit) (Adder 5) (set 3)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5rsclba   ,ad5rsclb,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Random Spinner Club 
(PR1826, BFGNRNDN) (Bellfruit) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5rsclbb   ,ad5rsclb,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Random Spinner Club 
(PR1826, BFGNRNDN) (Bellfruit) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5rsclbg   ,ad5rsclb,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Random Spinner Club 
(PR1826, BFGPRNDN) (Bellfruit) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5rsclbh   ,ad5rsclb,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Random Spinner Club 
(PR1826, BFGPRNDN) (Bellfruit) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5monop    ,0,         bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Mazooma","Random Monopoly 
(PR2217, MAZNRNDN) (Mazooma) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5monopa   ,ad5monop,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Mazooma","Random Monopoly 
(PR2217, MAZNRNDN) (Mazooma) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5monopb   ,ad5monop,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Mazooma","Random Monopoly 
(PR2217, MAZNRNDN) (Mazooma) (Adder 5) (set 3)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5monopc   ,ad5monop,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Mazooma","Random Monopoly 
(PR2217, MAZNRNDN) (Mazooma) (Adder 5) (set 4)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5monopf   ,ad5monop,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Mazooma","Random Monopoly 
(PR2217, MAZPRNDN) (Mazooma) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5monopg   ,ad5monop,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Mazooma","Random Monopoly 
(PR2217, MAZPRNDN) (Mazooma) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5monoph   ,ad5monop,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Mazooma","Random Monopoly 
(PR2217, MAZPRNDN) (Mazooma) (Adder 5) (set 3)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5monopi   ,ad5monop,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Mazooma","Random Monopoly 
(PR2217, MAZPRNDN) (Mazooma) (Adder 5) (set 4)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5monopd   ,ad5monop,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Mazooma","Random Monopoly 
(PR2221, MAZNRNDN) (Mazooma) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5monope   ,ad5monop,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Mazooma","Random Monopoly 
(PR2221, MAZNRNDN) (Mazooma) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5monopj   ,ad5monop,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Mazooma","Random Monopoly 
(PR2221, MAZPRNDN) (Mazooma) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5monopk   ,ad5monop,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Mazooma","Random Monopoly 
(PR2221, MAZPRNDN) (Mazooma) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5rspin    ,0,         bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Random Spinner 
(PR1669, BFGNRNDN) (Bellfruit) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5rspinb   ,ad5rspin,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Random Spinner 
(PR1669, BFGPRNDN) (Bellfruit) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5rspinc   ,ad5rspin,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Random Spinner 
(Bellfruit) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5btc      ,0,         bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Bullseye Triple Club 
(PR1758, BFGPBULS) (Bellfruit) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5btca     ,ad5btc,    bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Bullseye Triple Club 
(PR1758, BFGPBULS) (Bellfruit) (Adder 5) (set 3)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5btcb     ,ad5btc,    bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Bullseye Triple Club 
(PR1758, BFGNBULS) (Bellfruit) (Adder 5) (set 4)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5rsnw     ,0,         bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Mazooma","Random Spin 'n' 
Win (PR2226, MAZNRNDN) (Mazooma) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5rsnwa    ,ad5rsnw,   bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Mazooma","Random Spin 'n' 
Win (PR2226, MAZNRNDN) (Mazooma) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5rsnwb    ,ad5rsnw,   bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Mazooma","Random Spin 'n' 
Win (PR2226, MAZPRNDN) (Mazooma) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5rsnwc    ,ad5rsnw,   bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Mazooma","Random Spin 'n' 
Win (PR2226, MAZPRNDN) (Mazooma) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5sslam    ,0,         bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Super Slam 
(Bellfruit) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5sslama   ,ad5sslam,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Super Slam 
(Bellfruit) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5sslamb   ,ad5sslam,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Super Slam 
(Bellfruit) (Adder 5) (set 3)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5sslamc   ,ad5sslam,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Super Slam 
(Bellfruit) (Adder 5) (set 4)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5sslamd   ,ad5sslam,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Super Slam 
(Bellfruit) (Adder 5) (set 5)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5sslame   ,ad5sslam,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Super Slam 
(Bellfruit) (Adder 5) (set 6)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5sslamf   ,ad5sslam,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Super Slam 
(Bellfruit) (Adder 5) (set 7)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5mr2r     ,0,         bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Mazooma","Monopoly Road To 
Riches (Mazooma) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5mr2ra    ,ad5mr2r,   bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Mazooma","Monopoly Road To 
Riches (Mazooma) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5mr2rb    ,ad5mr2r,   bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Mazooma","Monopoly Road To 
Riches (Mazooma) (Adder 5) (set 3)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5mr2rc    ,ad5mr2r,   bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Mazooma","Monopoly Road To 
Riches (Mazooma) (Adder 5) (set 4)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5mr2rd    ,ad5mr2r,   bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Mazooma","Monopoly Road To 
Riches (Mazooma) (Adder 5) (set 5)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5mr2re    ,ad5mr2r,   bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Mazooma","Monopoly Road To 
Riches (Mazooma) (Adder 5) (set 6)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5mr2rf    ,ad5mr2r,   bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Mazooma","Monopoly Road To 
Riches (Mazooma) (Adder 5) (set 7)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5mr2rg    ,ad5mr2r,   bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Mazooma","Monopoly Road To 
Riches (Mazooma) (Adder 5) (set 8)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5mr2rh    ,ad5mr2r,   bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Mazooma","Monopoly Road To 
Riches (Mazooma) (Adder 5) (set 9)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5rwclb    ,0,         bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Random Winner Club 
(PR1756, BFGNRWSX) (Bellfruit) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5rwclba   ,ad5rwclb,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Random Winner Club 
(PR1756, BFGNRWSX) (Bellfruit) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5rwclbb   ,ad5rwclb,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Random Winner Club 
(PR1756, BFGPRWSX) (Bellfruit) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5rwclbc   ,ad5rwclb,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Random Winner Club 
(PR1756, BFGPRWSX) (Bellfruit) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5rwclbd   ,ad5rwclb,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Random Winner Club 
(PR1757, BFGPRWCL) (Bellfruit) (Adder 5)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5rwclbe   ,ad5rwclb,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Random Winner Club 
(PR1757, BFGNRWCL) (Bellfruit) (Adder 5)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5gldwn    ,0,         bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Mazooma","Golden Winner 
(Mazooma) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5gldwna   ,ad5gldwn,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Mazooma","Golden Winner 
(Mazooma) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5rapid    ,0,         bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Rapid Pay (Bellfruit) 
(Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5rapida   ,ad5rapid,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Rapid Pay (Bellfruit) 
(Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5jckmo    ,0,         bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Mazooma","Jackpot Monopoly 
(PR2226, MAZNJACM) (Mazooma) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5jckmoa   ,ad5jckmo,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Mazooma","Jackpot Monopoly 
(PR2226, MAZNJACM) (Mazooma) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5jckmoc   ,ad5jckmo,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Mazooma","Jackpot Monopoly 
(PR2226, MAZNJACM) (Mazooma) (Adder 5) (set 3)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5jckmod   ,ad5jckmo,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Mazooma","Jackpot Monopoly 
(PR2226, MAZPJACM) (Mazooma) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5jckmoe   ,ad5jckmo,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Mazooma","Jackpot Monopoly 
(PR2226, MAZPJACM) (Mazooma) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5jckmob   ,ad5jckmo,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Mazooma","Jackpot Monopoly 
(PR2253, MAZNJACM) (Mazooma) (Adder 5)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5ppbtb    ,0,         bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Qps","Pink Panther Break 
The Bank (PR2304, QPSNPPBB) (Qps) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5ppbtba   ,ad5ppbtb,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Qps","Pink Panther Break 
The Bank (PR2304, QPSNPPBB) (Qps) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5ppbtbb   ,ad5ppbtb,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Qps","Pink Panther Break 
The Bank (PR2304, QPSPPPBB) (Qps) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5ppbtbc   ,ad5ppbtb,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Qps","Pink Panther Break 
The Bank (PR2304, QPSPPPBB) (Qps) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5vlv      ,0,         bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Viva Las Vegas 
(Bellfruit) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5vlvb     ,ad5vlv,    bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Viva Las Vegas 
(Bellfruit) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5vlvc     ,ad5vlv,    bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Viva Las Vegas 
(Bellfruit) (Adder 5) (set 3)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5vlvd     ,ad5vlv,    bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Viva Las Vegas 
(Bellfruit) (Adder 5) (set 4)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5vlve     ,ad5vlv,    bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Viva Las Vegas 
(Bellfruit) (Adder 5) (set 5)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5vlvf     ,ad5vlv,    bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Viva Las Vegas 
(Bellfruit) (Adder 5) (set 6)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5rroul    ,0,         bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Mazooma","Reel Roulette 
(QPSNRLRO) (Mazooma) (Adder 5)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5rroula   ,ad5rroul,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Mazooma","Reel Roulette 
(QPSPRLRO) (Mazooma) (Adder 5)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5rroulb   ,ad5rroul,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Mazooma","Reel Roulette 
(MAZNRERO) (Mazooma) (Adder 5)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5rroulc   ,ad5rroul,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Mazooma","Reel Roulette 
(MAZPRERO) (Mazooma) (Adder 5)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5mcob     ,0,         bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Qps","Monte Carlo Or Bust 
(Qps) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5mcoba    ,ad5mcob,   bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Qps","Monte Carlo Or Bust 
(Qps) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5mcobb    ,ad5mcob,   bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Qps","Monte Carlo Or Bust 
(Qps) (Adder 5) (set 3)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5mcobc    ,ad5mcob,   bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Qps","Monte Carlo Or Bust 
(Qps) (Adder 5) (set 4)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5pking    ,0,         bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Poker King 
(Bellfruit) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5pkinga   ,ad5pking,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Poker King 
(Bellfruit) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5vpa      ,0,         bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Video Poker Ace 
(Bellfruit) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5vpaa     ,ad5vpa,    bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Video Poker Ace 
(Bellfruit) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5vpab     ,ad5vpa,    bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Video Poker Ace 
(Bellfruit) (Adder 5) (set 3)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5vpac     ,ad5vpa,    bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Video Poker Ace 
(Bellfruit) (Adder 5) (set 4)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5tornc    ,0,         bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Tornado Club (PR1629, 
5.5, rv 8, BFGNTORD) (Bellfruit) (Adder 5)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5torncb   ,ad5tornc,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Tornado Club (PR1629, 
5.5, rv 8, BFGPTORD) (Bellfruit) (Adder 5)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5tornca   ,ad5tornc,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Tornado Club (PR1629, 
5.8, rv 7, BFGNTORD) (Bellfruit) (Adder 5)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5torncc   ,ad5tornc,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Tornado Club (PR1629, 
5.8, rv 7, BFGPTORD) (Bellfruit) (Adder 5)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5tornce   ,ad5tornc,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Tornado Club (PR1627, 
0.1, rv 1, BFGNTORN) (Bellfruit) (Adder 5)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5torncd   ,ad5tornc,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Tornado Club (PR1627, 
0.1, rv 1, BFGPTORN) (Bellfruit) (Adder 5)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5rcash    ,0,         bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Mazooma","Reel Cash 
(Mazooma) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5rcasha   ,ad5rcash,  bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Mazooma","Reel Cash 
(Mazooma) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5mww      ,0,         bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Mazooma","Random Monopoly 
Wonders Of The World (PR2284) (Mazooma) (Adder 5)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5mwwa     ,ad5mww,    bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Mazooma","Random Monopoly 
Wonders Of The World (PR2291) (Mazooma) (Adder 5)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5eyes     ,0,         bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Mazooma","Eyes Down 
(PR2242, MAZNEYDW) (Mazooma) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5eyesa    ,ad5eyes,   bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Mazooma","Eyes Down 
(PR2242, MAZNEYDW) (Mazooma) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5eyesd    ,ad5eyes,   bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Mazooma","Eyes Down 
(PR2242, MAZPEYDW) (Mazooma) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5eyese    ,ad5eyes,   bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Mazooma","Eyes Down 
(PR2242, MAZPEYDW) (Mazooma) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5eyesb    ,ad5eyes,   bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Mazooma","Eyes Down 
(PR2246, MAZNEYDW) (Mazooma) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5eyesg    ,ad5eyes,   bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Mazooma","Eyes Down 
(PR2246, MAZNEYDW) (Mazooma) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5eyesc    ,ad5eyes,   bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Mazooma","Eyes Down 
(PR2246, MAZPEYDW) (Mazooma) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5eyesf    ,ad5eyes,   bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "Mazooma","Eyes Down 
(PR2246, MAZPEYDW) (Mazooma) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5rsrm     ,0,         bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Ronnie O'Sullivan's 
Rocket Money (Bellfruit) (Adder 5) (set 1)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5rsrma    ,ad5rsrm,   bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Ronnie O'Sullivan's 
Rocket Money (Bellfruit) (Adder 5) (set 2)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5rsrr     ,ad5rsrm,   bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Ronnie O'Sullivan's 
Rocket Money (Bellfruit) (Adder 5) (set 3)", MACHINE_IS_SKELETON )
-GAME( 200?, ad5rsrra    ,ad5rsrm,   bfm_ad5, bfm_ad5, adder5_state, ad5, ROT0,  "BFM","Ronnie O'Sullivan's 
Rocket Money (Bellfruit) (Adder 5) (set 4)", MACHINE_IS_SKELETON )
-GAME( 1996, m_tppokr        , 0         ,  scorpion1_adder2 , toppoker  , bfm_sc1_state, toppoker       , 0, 
      "BFM/ELAM",    "Top Poker (Dutch, Game Card 95-750-899)", MACHINE_SUPPORTS_SAVE|MACHINE_NOT_WORKING )
-GAME( 198?, sc1dblcha       , sc1dblch  , scorpion1_viper           , clatt , bfm_sc1_state, lotse          
, 0,       "BFM",      "Double Chance (Bellfruit) (set 2, bad) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1dblchb       , sc1dblch  , scorpion1_viper           , clatt , bfm_sc1_state, lotse          
, 0,       "BFM",      "Double Chance (Bellfruit) (set 3) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1sira         , sc1sir    , scorpion1         , clatt , bfm_sc1_state, lotse          , 0,     
  "BFM",      "Strike It Rich (Bellfruit) (set 3, bad) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1sirc         , sc1sir    , scorpion1         , clatt , bfm_sc1_state, lotse          , 0,     
  "BFM",      "Strike It Rich (Bellfruit) (set 4, bad) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1cshcda       , sc1cshcd  , scorpion1         , scorpion1 , bfm_sc1_state, lotse          , 0, 
      "BFM",      "Cash Card (Bellfruit) (set 1) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1cshcdb       , sc1cshcd  , scorpion1         , scorpion1 , bfm_sc1_state, lotse          , 0, 
      "BFM",      "Cash Card (Bellfruit) (set 2) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1cexpl        , 0         , scorpion1         , scorpion1 , bfm_sc1_state, lotse          , 0, 
      "BFM",      "Cash Explosion (Bellfruit) (set 1) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1cexpla       , sc1cexpl  , scorpion1         , scorpion1 , bfm_sc1_state, lotse          , 0, 
      "BFM",      "Cash Explosion (Bellfruit) (set 2) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1cexplb       , sc1cexpl  , scorpion1         , scorpion1 , bfm_sc1_state, lotse          , 0, 
      "BFM",      "Cash Explosion (Bellfruit) (set 3) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1linxa        , sc1linx   , scorpion1         , scorpion1 , bfm_sc1_state, lotse          , 0, 
      "BFM",      "Linx (Bellfruit) (set 2) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1linxp        , sc1linx   , scorpion1         , scorpion1 , bfm_sc1_state, lotse          , 0, 
      "BFM",      "Linx (Bellfruit) (set 3, Protocol) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1pwrl         , 0         , scorpion1         , scorpion1 , bfm_sc1_state, lotse          , 0, 
      "BFM",      "Power Lines (Bellfruit) (set 1) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1spct         , 0         , scorpion1         , scorpion1 , bfm_sc1_state, lotse          , 0, 
      "BFM",      "Spectre (Bellfruit) (set 1) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1typ          , 0         , scorpion1         , scorpion1 , bfm_sc1_state, lotse          , 0, 
      "BFM",      "Typhoon Club (Bellfruit) (set 1) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1typp         , sc1typ    , scorpion1         , scorpion1 , bfm_sc1_state, lotse          , 0, 
      "BFM",      "Typhoon Club (Bellfruit) (set 1, Protocol) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1winst        , 0         , scorpion1         , scorpion1 , bfm_sc1_state, lotse          , 0, 
      "BFM",      "Winning Streak (Bellfruit) (set 1) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1winstp       , sc1winst  , scorpion1         , scorpion1 , bfm_sc1_state, lotse          , 0, 
      "BFM",      "Winning Streak (Bellfruit) (set 1, Protocol) (Scorpion 1)", GAME_FLAGS )
-GAME( 199?, sc1clins        , 0         , scorpion1         , scorpion1 , bfm_sc1_state, lotse          , 0, 
      "BFM/PCP",  "Cash Lines (Bellfruit) (Scorpion 1) (set 1)", GAME_FLAGS)
-GAME( 199?, sc1clinsa       , sc1clins  , scorpion1         , scorpion1 , bfm_sc1_state, lotse          , 0, 
      "BFM/PCP",  "Cash Lines (Bellfruit) (Scorpion 1) (set 2)", GAME_FLAGS)
-GAME( 199?, sc1clinsb       , sc1clins  , scorpion1         , scorpion1 , bfm_sc1_state, lotse          , 0, 
      "BFM",      "Cash Lines (Bellfruit) (Scorpion 1) (set 3)", GAME_FLAGS)
-GAME( 199?, sc1clinsc       , sc1clins  , scorpion1         , scorpion1 , bfm_sc1_state, lotse          , 0, 
      "BFM",      "Cash Lines (Bellfruit) (Scorpion 1) (set 4)", GAME_FLAGS)
-GAME( 199?, sc1clinsd       , sc1clins  , scorpion1         , scorpion1 , bfm_sc1_state, lotse          , 0, 
      "BFM",      "Cash Lines (Bellfruit) (Scorpion 1) (set 5)", GAME_FLAGS)
-GAME( 199?, sc1hipt         , 0         , scorpion1         , scorpion1 , bfm_sc1_state, lotse          , 0, 
      "BFM",      "High Point (Bellfruit) (Scorpion 1) (set 1)", GAME_FLAGS)
-GAME( 199?, sc1hipta        , sc1hipt   , scorpion1         , scorpion1 , bfm_sc1_state, lotse          , 0, 
      "BFM",      "High Point (Bellfruit) (Scorpion 1) (set 2)", GAME_FLAGS)
-GAME( 199?, sc1frpus        , 0         , scorpion1         , scorpion1 , bfm_sc1_state, lotse          , 0, 
      "BFM",      "Fruit Pursuit (Bellfruit) (set 1) (Scorpion 1?)", GAME_FLAGS)
-GAME( 199?, sc1chain        , 0         , scorpion1         , scorpion1 , bfm_sc1_state, lotse          , 0, 
      "BFM",      "Chain Reaction (Bellfruit) (set 1) (Scorpion 1)", GAME_FLAGS)
-GAME( 199?, sc1chainp       , sc1chain  , scorpion1         , scorpion1 , bfm_sc1_state, lotse          , 0, 
      "BFM",      "Chain Reaction (Bellfruit) (set 1, Protocol) (Scorpion 1)", GAME_FLAGS)
-GAME( 198?, sc1actv8        , 0         , scorpion1_viper   , scorpion1 , bfm_sc1_state, nocrypt        , 0, 
      "BFM/ELAM", "Active 8 (Dutch) (Bellfruit) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1bigmt        , 0         , scorpion1_viper   , clatt     , bfm_sc1_state, nocrypt        , 0, 
      "BFM/ELAM", "The Big Match (Dutch) (Bellfruit) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1ccoin        , 0         , scorpion1         , scorpion1 , bfm_sc1_state, lotse          , 0, 
      "BFM/ELAM", "Cash Coin (Dutch) (Bellfruit) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1dream        , 0         , scorpion1         , scorpion1 , bfm_sc1_state, lotse          , 0, 
      "BFM/ELAM", "Dream Machine (Dutch) (Bellfruit) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1gtime        , 0         , scorpion1         , scorpion1 , bfm_sc1_state, lotse          , 0, 
      "BFM/ELAM", "Good Times (Dutch) (Bellfruit) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1tiara        , 0         , scorpion1         , scorpion1 , bfm_sc1_state, nocrypt        , 0, 
      "BFM/ELAM", "Tiara (Dutch) (Bellfruit) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1gslam        , 0         , scorpion1         , scorpion1 , bfm_sc1_state, nocrypt        , 0, 
      "BFM/ELAM", "Grand Slam (Dutch) (Bellfruit) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1happy        , 0         , scorpion1         , scorpion1 , bfm_sc1_state, nocrypt        , 0, 
      "BFM/ELAM", "Happy Hour (Dutch) (Bellfruit) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1mast         , 0         , scorpion1         , scorpion1 , bfm_sc1_state, lotse          , 0, 
      "BFM/ELAM", "Master Club (Dutch) (Bellfruit) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1ult          , 0         , scorpion1         , scorpion1 , bfm_sc1_state, lotse          , 0, 
      "BFM/ELAM", "Ultimate (Dutch) (Bellfruit) (Scorpion 1)", GAME_FLAGS )
-GAME( 199?, sc1clb3         , 0         , scorpion1         , scorpion1 , bfm_sc1_state, lotse          , 0, 
      "BFM/ELAM", "Club 3000 (Dutch) (Bellfruit) (Scorpion 1)", GAME_FLAGS)
-GAME( 1988, sc1lotus        , 0         , scorpion1         , scorpion1 , bfm_sc1_state, lotse          , 0, 
      "BFM/ELAM", "Lotus SE (Dutch) (set 1)", GAME_FLAGS )
-GAME( 1988, sc1lotusa       , sc1lotus  , scorpion1         , scorpion1 , bfm_sc1_state, nocrypt        , 0, 
      "BFM/ELAM", "Lotus SE (Dutch) (set 2)", GAME_FLAGS )
-GAME( 1988, sc1roul         , 0         , scorpion1         , scorpion1 , bfm_sc1_state, rou029         , 0, 
      "BFM/ELAM", "Roulette (Dutch, Game Card 39-360-129?)", GAME_FLAGS )
-GAME( 198?, sc1armad        , 0         , scorpion1         , scorpion1 , bfm_sc1_state, lotse          , 0, 
      "BFM/ELAM", "Armada (Dutch) (Bellfruit) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1calyp        , 0         , scorpion1         , scorpion1 , bfm_sc1_state, lotse          , 0, 
      "BFM/ELAM", "Calypso (Dutch) (Bellfruit) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1carro        , 0         , scorpion1         , scorpion1 , bfm_sc1_state, nocrypt_bank0  , 0, 
      "BFM/ELAM", "Carrousel (Dutch) (Bellfruit) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1cshcd        , 0         , scorpion1         , scorpion1 , bfm_sc1_state, lotse          , 0, 
      "BFM/ELAM", "Cash Card (Dutch) (Bellfruit) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1cexpd        , 0         , scorpion1         , scorpion1 , bfm_sc1_state, lotse          , 0, 
      "BFM/ELAM", "Cash Explosion (Dutch) (Bellfruit) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1cshin        , 0         , scorpion1         , scorpion1 , bfm_sc1_state, lotse          , 0, 
      "BFM/ELAM", "Cashino (Dutch) (Bellfruit) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1class        , 0         , scorpion1         , scorpion1 , bfm_sc1_state, nocrypt        , 0, 
      "BFM/ELAM", "Classic (Dutch) (Bellfruit) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1clown        , 0         , scorpion1         , scorpion1 , bfm_sc1_state, lotse          , 0, 
      "BFM/ELAM", "Clown Around (Dutch) (Bellfruit) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1cl2k         , 0         , scorpion1         , scorpion1 , bfm_sc1_state, nocrypt        , 0, 
      "BFM/ELAM", "Club 2000 (Dutch) (Bellfruit) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1cl2k1        , 0         , scorpion1         , scorpion1 , bfm_sc1_state, lotse          , 0, 
      "BFM/ELAM", "Club 2001 (Dutch (Bellfruit) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1clbdm        , 0         , scorpion1         , scorpion1 , bfm_sc1_state, nocrypt        , 0, 
      "BFM/ELAM", "Club Diamond (Dutch) (Bellfruit) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1copdd        , 0         , scorpion1         , scorpion1 , bfm_sc1_state, lotse          , 0, 
      "BFM/ELAM", "Cops 'n' Robbers Deluxe (Dutch) (Bellfruit) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1disc         , 0         , scorpion1         , scorpion1 , bfm_sc1_state, lotse          , 0, 
      "BFM/ELAM", "Discovey (Dutch) (Bellfruit) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1flash        , 0         , scorpion1         , scorpion1 , bfm_sc1_state, nocrypt        , 0, 
      "BFM/ELAM", "Flash (Dutch) (Bellfruit) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1fruit        , 0         , scorpion1         , scorpion1 , bfm_sc1_state, lotse          , 0, 
      "BFM/ELAM", "Fruit Lines (Dutch) (Bellfruit) (set 1) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1frtln        , sc1fruit  , scorpion1         , scorpion1 , bfm_sc1_state, lotse          , 0, 
      "BFM/ELAM", "Fruit Lines (Dutch) (Bellfruit) (set 2) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1gprix        , 0         , scorpion1         , scorpion1 , bfm_sc1_state, nocrypt        , 0, 
      "BFM/ELAM", "Grand Prix (Dutch) (Dutch) (Bellfruit) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1impc         , 0         , scorpion1         , scorpion1 , bfm_sc1_state, lotse          , 0, 
      "BFM/ELAM", "Impact (Dutch) (Bellfruit) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1kings        , 0         , scorpion1         , scorpion1 , bfm_sc1_state, lotse_bank0    , 0, 
      "BFM/ELAM", "Kings Club (Dutch) (Bellfruit) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1magc         , 0         , scorpion1         , scorpion1 , bfm_sc1_state, nocrypt        , 0, 
      "BFM/ELAM", "Magic Circle (Dutch) (Bellfruit) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1manha        , 0         , scorpion1         , scorpion1 , bfm_sc1_state, lotse_bank0    , 0, 
      "BFM/ELAM", "Manhattan (Dutch) (Bellfruit) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1quat         , 0         , scorpion1         , scorpion1 , bfm_sc1_state, nocrypt        , 0, 
      "BFM/ELAM", "Quatro (Dutch) (Bellfruit) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1mist         , 0         , scorpion1         , scorpion1 , bfm_sc1_state, lotse_bank0    , 0, 
      "BFM/ELAM", "Mistral (Dutch) (Bellfruit) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1olym         , 0         , scorpion1         , scorpion1 , bfm_sc1_state, lotse          , 0, 
      "BFM/ELAM", "Olympia (Dutch) (Bellfruit) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1orac         , 0         , scorpion1         , scorpion1 , bfm_sc1_state, lotse          , 0, 
      "BFM/ELAM", "Oracle (Dutch) (Bellfruit) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1rain         , 0         , scorpion1         , scorpion1 , bfm_sc1_state, lotse          , 0, 
      "BFM/ELAM", "Rainbow (Dutch) (Bellfruit) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1re           , 0         , scorpion1         , scorpion1 , bfm_sc1_state, nocrypt        , 0, 
      "BFM/ELAM", "Reel Cash (Dutch) (Bellfruit) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1revo         , 0         , scorpion1         , scorpion1 , bfm_sc1_state, nocrypt        , 0, 
      "BFM/ELAM", "Revolution (Dutch) (Bellfruit) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1rose         , 0         , scorpion1         , scorpion1 , bfm_sc1_state, lotse          , 0, 
      "BFM/ELAM", "Rose 'n' Crown (Dutch) (Bellfruit) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1sant         , 0         , scorpion1         , scorpion1 , bfm_sc1_state, lotse          , 0, 
      "BFM/ELAM", "Santana (Dutch) (Bellfruit) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1sat          , 0         , scorpion1         , scorpion1 , bfm_sc1_state, lotse          , 0, 
      "BFM/ELAM", "Satellite (Dutch) (Bellfruit) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1shan         , 0         , scorpion1         , scorpion1 , bfm_sc1_state, lotse          , 0, 
      "BFM/ELAM", "Shanghai (Dutch) (Bellfruit) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1ster         , 0         , scorpion1         , scorpion1 , bfm_sc1_state, lotse          , 0, 
      "BFM/ELAM", "Sterling (Dutch) (Bellfruit) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1str4         , 0         , scorpion1         , scorpion1 , bfm_sc1_state, lotse          , 0, 
      "BFM/ELAM", "Strike 4 (Dutch) (Bellfruit) (Scorpion 1) (set 1)", GAME_FLAGS )
-GAME( 198?, sc1str4a        , sc1str4   , scorpion1         , scorpion1 , bfm_sc1_state, nocrypt        , 0, 
      "BFM/ELAM", "Strike 4 (Dutch) (Bellfruit) (Scorpion 1) (set 2)", GAME_FLAGS )
-GAME( 198?, sc1torn         , 0         , scorpion1         , scorpion1 , bfm_sc1_state, lotse          , 0, 
      "BFM/ELAM", "Tornado (Dutch) (Bellfruit) (set 1) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1torna        , sc1torn   , scorpion1         , scorpion1 , bfm_sc1_state, lotse          , 0, 
      "BFM/ELAM", "Tornado (Dutch) (Bellfruit) (set 2) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1vent         , 0         , scorpion1         , scorpion1 , bfm_sc1_state, lotse          , 0, 
      "BFM/ELAM", "Ventura (Dutch) (Bellfruit) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1vict         , 0         , scorpion1         , scorpion1 , bfm_sc1_state, lotse          , 0, 
      "BFM/ELAM", "Victory (Dutch) (Bellfruit) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1winfl        , 0         , scorpion1         , scorpion1 , bfm_sc1_state, lotse          , 0, 
      "BFM/ELAM", "Winfalls (Dutch) (Bellfruit) (Scorpion 1)", GAME_FLAGS )
-GAME( 199?, sc1strk         , 0         , scorpion1         , scorpion1 , bfm_sc1_state, lotse          , 0, 
      "BFM/ELAM", "Strike (Dutch) (Bellfruit) (Scorpion 1)", GAME_FLAGS)
-GAME( 199?, sc1supfl        , 0         , scorpion1         , scorpion1 , bfm_sc1_state, lotse          , 0, 
      "BFM/ELAM", "Super Flush (Dutch) (Bellfruit) (Scorpion 1)", GAME_FLAGS)
-GAME( 198?, sc1dago         , 0         , scorpion1         , scorpion1 , bfm_sc1_state, lotse          , 0, 
      "ELAM",     "Dagobert's Vault (Dutch) (Elam) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1spit         , 0         , scorpion1         , scorpion1 , bfm_sc1_state, lotse          , 0, 
      "ELAM",     "Spitfire (Dutch) (Elam) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1voy          , 0         , scorpion1         , scorpion1 , bfm_sc1_state, lotse          , 0, 
      "ELAM",     "Voyager (Dutch) (Elam) (set 1) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1voya         , sc1voy    , scorpion1         , scorpion1 , bfm_sc1_state, lotse          , 0, 
      "ELAM",     "Voyager (Dutch) (Elam) (set 2) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1zep          , 0         , scorpion1         , scorpion1 , bfm_sc1_state, lotse          , 0, 
      "ELAM",     "Zeppelin (Dutch) (Elam) (Scorpion 1)", GAME_FLAGS )
-GAME( 199?, sc1dip          , 0         , scorpion1         , scorpion1 , bfm_sc1_state, nocrypt        , 0, 
      "Eurocoin",  "Diplomat (Eurocoin) (Scorpion 1)", GAME_FLAGS) // BATTERIJ DEFECT (no sound)
-GAME( 199?, sc1smoke        , 0         , scorpion1         , scorpion1 , bfm_sc1_state, nocrypt        , 0, 
      "Mdm",      "Smokey Vs The Bandit (Mdm) (set 1) (Scorpion 2/3?)",   
MACHINE_NOT_WORKING|MACHINE_REQUIRES_ARTWORK|MACHINE_NO_SOUND )
-GAME( 199?, sc1smokea       , sc1smoke  , scorpion1         , scorpion1 , bfm_sc1_state, nocrypt        , 0, 
      "Mdm",      "Smokey Vs The Bandit (Mdm) (set 2) (Scorpion 2/3?)",   
MACHINE_NOT_WORKING|MACHINE_REQUIRES_ARTWORK|MACHINE_NO_SOUND )
-GAME( 199?, sc1ccroc        , 0         , scorpion1         , scorpion1 , bfm_sc1_state, nocrypt        , 0, 
      "Mdm",      "Crazy Crocs (Mdm) (set 1) (Scorpion 2/3?)",   
MACHINE_NOT_WORKING|MACHINE_REQUIRES_ARTWORK|MACHINE_NO_SOUND )
-GAME( 199?, sc1ccroca       , sc1ccroc  , scorpion1         , scorpion1 , bfm_sc1_state, nocrypt        , 0, 
      "Mdm",      "Crazy Crocs (Mdm) (set 2) (Scorpion 2/3?)",   
MACHINE_NOT_WORKING|MACHINE_REQUIRES_ARTWORK|MACHINE_NO_SOUND )
-GAME( 199?, sc1ccrocb       , sc1ccroc  , scorpion1         , scorpion1 , bfm_sc1_state, nocrypt        , 0, 
      "Mdm",      "Crazy Crocs (Mdm) (set 3) (Scorpion 2/3?)",   
MACHINE_NOT_WORKING|MACHINE_REQUIRES_ARTWORK|MACHINE_NO_SOUND )
-GAME( 199?, sc1ccrocc       , sc1ccroc  , scorpion1         , scorpion1 , bfm_sc1_state, nocrypt        , 0, 
      "Mdm",      "Crazy Crocs (Mdm) (set 4) (Scorpion 2/3?)",   
MACHINE_NOT_WORKING|MACHINE_REQUIRES_ARTWORK|MACHINE_NO_SOUND )
-GAME( 199?, sc1crocr        , 0         , scorpion1         , scorpion1 , bfm_sc1_state, nocrypt        , 0, 
      "Mdm",      "Croc And Roll (Mdm) (Scorpion 2/3?)",   
MACHINE_NOT_WORKING|MACHINE_REQUIRES_ARTWORK|MACHINE_NO_SOUND )
-GAME( 199?, sc1btclk        , 0         , scorpion1         , scorpion1 , bfm_sc1_state, nocrypt        , 0, 
      "Mdm",      "Beat The Clock (Mdm) (set 1) (Scorpion 2/3?)",   
MACHINE_NOT_WORKING|MACHINE_REQUIRES_ARTWORK|MACHINE_NO_SOUND )
-GAME( 199?, sc1btclka       , sc1btclk  , scorpion1         , scorpion1 , bfm_sc1_state, nocrypt        , 0, 
      "Mdm",      "Beat The Clock (Mdm) (set 2) (Scorpion 2/3?)",   
MACHINE_NOT_WORKING|MACHINE_REQUIRES_ARTWORK|MACHINE_NO_SOUND )
-GAME( 199?, sc1btclkb       , sc1btclk  , scorpion1         , scorpion1 , bfm_sc1_state, nocrypt        , 0, 
      "Mdm",      "Beat The Clock (Mdm) (set 3) (Scorpion 2/3?)",   
MACHINE_NOT_WORKING|MACHINE_REQUIRES_ARTWORK|MACHINE_NO_SOUND )
-GAME( 199?, sc1days         , 0         , scorpion1         , scorpion1 , bfm_sc1_state, lotse          , 0, 
      "Global",   "All In A Days Work (Global) (set 1)", GAME_FLAGS)
-GAME( 199?, sc1daysa        , sc1days   , scorpion1         , scorpion1 , bfm_sc1_state, lotse          , 0, 
      "Global",   "All In A Days Work (Global) (set 2)", GAME_FLAGS)
-GAME( 199?, sc1cscl         , 0         , scorpion1         , scorpion1 , bfm_sc1_state, lotse          , 0, 
      "Global",   "Cash Classic (Global) (set 1)", GAME_FLAGS)
-GAME( 199?, sc1cscla        , sc1cscl   , scorpion1         , scorpion1 , bfm_sc1_state, lotse          , 0, 
      "Global",   "Cash Classic (Global) (set 2)", GAME_FLAGS)
-GAME( 199?, sc1driv         , 0         , scorpion1         , scorpion1 , bfm_sc1_state, lotse          , 0, 
      "Global",   "Driving School (Global) (set 1)", GAME_FLAGS)
-GAME( 199?, sc1driva        , sc1driv   , scorpion1         , scorpion1 , bfm_sc1_state, lotse          , 0, 
      "Global",   "Driving School (Global) (set 2)", GAME_FLAGS)
-GAME( 199?, sc1drivb        , sc1driv   , scorpion1         , scorpion1 , bfm_sc1_state, lotse          , 0, 
      "Global",   "Driving School (Global) (set 3)", GAME_FLAGS)
-GAME( 199?, sc1drivc        , sc1driv   , scorpion1         , scorpion1 , bfm_sc1_state, lotse          , 0, 
      "Global",   "Driving School (Global) (set 4)", GAME_FLAGS)
-GAME( 199?, sc1vsd          , 0         , scorpion1         , scorpion1 , bfm_sc1_state, lotse          , 0, 
      "Global",   "Vegas Super Deal (Global)", GAME_FLAGS)
-GAME( 199?, sc1wof          , 0         , scorpion1         , scorpion1 , bfm_sc1_state, lotse          , 0, 
      "Global",   "Wheel Of Fortune (Global) (set 1)", GAME_FLAGS)
-GAME( 199?, sc1wofa         , sc1wof    , scorpion1         , scorpion1 , bfm_sc1_state, lotse          , 0, 
      "Global",   "Wheel Of Fortune (Global) (set 2)", GAME_FLAGS)
-GAME( 199?, sc1wofb         , sc1wof    , scorpion1         , scorpion1 , bfm_sc1_state, nocrypt        , 0, 
      "Global",   "Wheel Of Fortune (Global) (set 3)", GAME_FLAGS)
-GAME( 199?, sc1crzyc        , 0         , scorpion1         , scorpion1 , bfm_sc1_state, lotse          , 0, 
      "Global",   "Crazy Cash (Global) (set 1)", GAME_FLAGS)
-GAME( 199?, sc1crzyca       , sc1crzyc  , scorpion1         , scorpion1 , bfm_sc1_state, lotse          , 0, 
      "Global",   "Crazy Cash (Global) (set 2)", GAME_FLAGS)
-GAME( 199?, sc1clbdy        , 0         , scorpion1         , scorpion1 , bfm_sc1_state, lotse          , 0, 
      "Global",   "Club Dynamite (Global) (set 1)", GAME_FLAGS)
-GAME( 199?, sc1clbdya       , sc1clbdy  , scorpion1         , scorpion1 , bfm_sc1_state, lotse          , 0, 
      "Global",   "Club Dynamite (Global) (set 2)", GAME_FLAGS)
-GAME( 199?, sc1chqfl        , 0         , scorpion1         , scorpion1 , bfm_sc1_state, lotse          , 0, 
      "Global",   "Chequered Flag (Global)", GAME_FLAGS)
-GAME( 199?, sc1cdm          , 0         , scorpion1         , scorpion1 , bfm_sc1_state, lotse_bank0    , 0, 
      "Crystal",  "Club Diamond (Crystal) (set 1) (Scorpion 1)", GAME_FLAGS)
-GAME( 199?, sc1cdmp         , sc1cdm    , scorpion1         , scorpion1 , bfm_sc1_state, lotse_bank0    , 0, 
      "Crystal",  "Club Diamond (Crystal) (set 1, Protocol) (Scorpion 1)", GAME_FLAGS)
-GAME( 199?, sc1hfcc         , 0         , scorpion1         , scorpion1 , bfm_sc1_state, lotse_bank0    , 0, 
      "Crystal",  "Hi Flyer Club (Crystal) (set 1) (Scorpion 1)", GAME_FLAGS)
-GAME( 199?, sc1hfccp        , sc1hfcc   , scorpion1         , scorpion1 , bfm_sc1_state, lotse_bank0    , 0, 
      "Crystal",  "Hi Flyer Club (Crystal) (set 1, Protocol) (Scorpion 1)", GAME_FLAGS)
-GAME( 199?, sc1moonl        , 0         , scorpion1         , scorpion1 , bfm_sc1_state, lotse          , 0, 
      "Bwb",      "Moon Lite (Bwb)", GAME_FLAGS)
-GAME( 199?, sc1ltdv         , 0         , scorpion1         , scorpion1 , bfm_sc1_state, lotse          , 0, 
      "Pcp",      "Little Devil (Pcp)", GAME_FLAGS)
-GAME( 198?, sc1clbrn        , 0         , scorpion1         , scorpion1 , bfm_sc1_state, nocrypt        , 0, 
      "<unknown>",      "Club Runner (Dutch) (unknown) (Scorpion 1)", GAME_FLAGS )
-GAME( 198?, sc1clbsp        , 0         , scorpion1         , scorpion1 , bfm_sc1_state, nocrypt        , 0, 
      "<unknown>",      "Club Spinner (Dutch) (unknown) (Scorpion 1)", GAME_FLAGS )
-GAMEL( 1993, qntoond,  0,         scorpion2_vid, qntoond, bfm_sc2_state,   adder_dutch,0,       "BFM/ELAM", 
"Quintoon (Dutch, Game Card 95-750-243)",       MACHINE_SUPPORTS_SAVE,layout_quintoon )
-GAMEL( 1993, qntoondo, qntoond,   scorpion2_vid, qntoond, bfm_sc2_state,   adder_dutch,0,       "BFM/ELAM", 
"Quintoon (Dutch, Game Card 95-750-136)",       MACHINE_SUPPORTS_SAVE,layout_quintoon )
-GAMEL( 1994, pokio,    0,         scorpion2_vid, pokio, bfm_sc2_state,     adder_dutch,0,       "BFM/ELAM", 
"Pokio (Dutch, Game Card 95-750-278)",          MACHINE_SUPPORTS_SAVE,layout_pokio )
-GAMEL( 1995, paradice, 0,         scorpion2_vid, paradice, bfm_sc2_state,  adder_dutch,0,       "BFM/ELAM", 
"Paradice (Dutch, Game Card 95-750-615)",       MACHINE_SUPPORTS_SAVE,layout_paradice )
-GAMEL( 1996, pyramid,  0,         scorpion2_vid, pyramid, bfm_sc2_state,   pyramid, 0,          "BFM/ELAM", 
"Pyramid (Dutch, Game Card 95-750-898)",       MACHINE_SUPPORTS_SAVE,layout_pyramid )
-GAMEL( 1995, slotsnl,  0,         scorpion2_vid, slotsnl, bfm_sc2_state,   adder_dutch,0,       "BFM/ELAM", 
"Slots (Dutch, Game Card 95-750-368)",          MACHINE_SUPPORTS_SAVE,layout_slots )
-GAMEL( 1996, sltblgtk, 0,         scorpion2_vid, sltblgtk, bfm_sc2_state,  sltsbelg,   0,       "BFM/ELAM", 
"Slots (Belgian Token, Game Card 95-750-943)",  MACHINE_SUPPORTS_SAVE,layout_sltblgtk )
-GAMEL( 1996, sltblgpo, 0,         scorpion2_vid, sltblgpo, bfm_sc2_state,  sltsbelg,   0,       "BFM/ELAM", 
"Slots (Belgian Cash, Game Card 95-750-938)",   MACHINE_SUPPORTS_SAVE,layout_sltblgpo )
-GAMEL( 1996, sltblgp1, sltblgpo,  scorpion2_vid, sltblgpo, bfm_sc2_state,  sltsbelg,   0,       "BFM/ELAM", 
"Slots (Belgian Cash, Game Card 95-752-008)",   MACHINE_SUPPORTS_SAVE,layout_sltblgpo )
-GAMEL( 1997, gldncrwn, 0,         scorpion2_vid, gldncrwn, bfm_sc2_state,  gldncrwn,   0,       "BFM/ELAM", 
"Golden Crown (Dutch, Game Card 95-752-011)",   MACHINE_SUPPORTS_SAVE,layout_gldncrwn )
-GAMEL( 1994, sc2drwhou  , sc2drwho  ,  scorpion2        , drwho     , bfm_sc2_state, drwhon     , 0,         
"BFM",      "Dr.Who The Timelord (set 1, UK, Single Site) (Scorpion 2/3) (not encrypted)", 
MACHINE_SUPPORTS_SAVE|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL,layout_drwho) //  GAME No 95-750-288 
(unencrypted bootleg?)
-GAME( 199?, sc2wembl7a  , sc2wembl  ,  scorpion2        , drwho     , bfm_sc2_state, drwho      , 0,         
"BFM",      "Match Of The Day - Road To Wembley (Bellfruit) (set 1, UK, 8GBP Jackpot, 16RM motor) (Scorpion 
2/3)", GAME_FLAGS)
-GAME( 199?, sc2goldr    , 0         ,  scorpion2        , drwho     , bfm_sc2_state, drwho      , 0,         
"Mdm",      "Gold Reserve (Mdm) (v1.3) (Scorpion 2/3)", GAME_FLAGS)
-GAME( 199?, sc2goldrp   , sc2goldr  ,  scorpion2        , drwho     , bfm_sc2_state, drwho      , 0,         
"Mdm",      "Gold Reserve (Mdm) (v1.3 Protocol) (Scorpion 2/3)", GAME_FLAGS)
-GAME( 199?, sc2goldr1   , sc2goldr  ,  scorpion2        , drwho     , bfm_sc2_state, drwho      , 0,         
"Mdm",      "Gold Reserve (Mdm) (set 2) (Scorpion 2/3)", GAME_FLAGS)
-GAME( 199?, sc2hifly    , 0         ,  scorpion2        , drwho     , bfm_sc2_state, drwho      , 0,         
"Mdm",      "High Flyer (Mdm) (v4.1) (Scorpion 2/3)", GAME_FLAGS)
-GAME( 199?, sc2hifly2   , sc2hifly  ,  scorpion2        , drwho     , bfm_sc2_state, drwho      , 0,         
"Mdm",      "High Flyer (Mdm) (v3.1) (Scorpion 2/3)", GAME_FLAGS)
-GAME( 199?, sc2hifly3   , sc2hifly  ,  scorpion2        , drwho     , bfm_sc2_state, drwho      , 0,         
"Mdm",      "High Flyer (Mdm) (v2.1) (Scorpion 2/3)", GAME_FLAGS)
-GAME( 199?, sc2hifly4   , sc2hifly  ,  scorpion2        , drwho     , bfm_sc2_state, drwho      , 0,         
"Mdm",      "High Flyer (Mdm) (v?.?) (Scorpion 2/3)", GAME_FLAGS)
-GAME( 199?, sc2dick     , 0         ,  scorpion2        , drwho     , bfm_sc2_state, drwho      , 0,         
"Global",   "Spotted Dick (Global) (v3.1) (Scorpion 2/3)", GAME_FLAGS)
-GAME( 199?, sc2dickp    , sc2dick   ,  scorpion2        , drwho     , bfm_sc2_state, drwho      , 0,         
"Global",   "Spotted Dick (Global) (v3.1 Protocol) (Scorpion 2/3)", GAME_FLAGS)
-GAME( 199?, sc2dick1    , sc2dick   ,  scorpion2        , drwho     , bfm_sc2_state, drwho      , 0,         
"Global",   "Spotted Dick (Global) (v2.2) (Scorpion 2/3)", GAME_FLAGS)
-GAME( 199?, sc2dick2    , sc2dick   ,  scorpion2        , drwho     , bfm_sc2_state, drwho      , 0,         
"Global",   "Spotted Dick (Global) (v1.5) (Scorpion 2/3)", GAME_FLAGS)
-GAME( 199?, sc2dick2p   , sc2dick   ,  scorpion2        , drwho     , bfm_sc2_state, drwho      , 0,         
"Global",   "Spotted Dick (Global) (v1.5 Protocol ) (Scorpion 2/3)", GAME_FLAGS)
-GAME( 199?, sc2dick2e   , sc2dick   ,  scorpion2        , drwho     , bfm_sc2_state, drwho      , 0,         
"Global",   "Spotted Dick (Global) (v?.? Euro) (Scorpion 2/3)", GAME_FLAGS)
-GAME( 199?, sc2dick2eu  , sc2dick   ,  scorpion2        , drwho     , bfm_sc2_state, drwho      , 0,         
"Global",   "Spotted Dick (Global) (v?.? Euro unencrypted) (Scorpion 2/3)", GAME_FLAGS)
-GAME( 199?, sc2pick     , 0         ,  scorpion2        , drwho     , bfm_sc2_state, drwho      , 0,         
"Global",   "Pick Of The Bunch (Global) (v2.3) (Scorpion 2/3)", GAME_FLAGS)
-GAME( 199?, sc2pickp    , sc2pick   ,  scorpion2        , drwho     , bfm_sc2_state, drwho      , 0,         
"Global",   "Pick Of The Bunch (Global) (v2.3 Protocol) (Scorpion 2/3)", GAME_FLAGS)
-GAME( 199?, sc2pickc    , 0         ,  scorpion2        , drwho     , bfm_sc2_state, drwho      , 0,         
"Global",   "Pick Of The Bunch (Club?) (Global) (v1.9) (Scorpion 2/3)", GAME_FLAGS)
-GAME( 199?, sc2pickcp   , sc2pick   ,  scorpion2        , drwho     , bfm_sc2_state, drwho      , 0,         
"Global",   "Pick Of The Bunch (Club?) (Global) (v1.9 Protocol) (Scorpion 2/3)", GAME_FLAGS)
-GAME( 199?, sc2rock     , 0         ,  scorpion2        , drwho     , bfm_sc2_state, drwho      , 0,         
"Global",   "How Big's Your Rock? (Global) (v1.5) (Scorpion 2/3)", GAME_FLAGS)
-GAME( 199?, sc2rockp    , sc2rock   ,  scorpion2        , drwho     , bfm_sc2_state, drwho      , 0,         
"Global",   "How Big's Your Rock? (Global) (v1.5 Protocol) (Scorpion 2/3)", GAME_FLAGS)
-GAME( 199?, sc2rock1    , sc2rock   ,  scorpion2        , drwho     , bfm_sc2_state, drwho      , 0,         
"Global",   "How Big's Your Rock? (Global) (v1.4) (Scorpion 2/3)", GAME_FLAGS)
-GAME( 199?, sc2rock1p   , sc2rock   ,  scorpion2        , drwho     , bfm_sc2_state, drwho      , 0,         
"Global",   "How Big's Your Rock? (Global) (v1.4 Protocol) (Scorpion 2/3)", GAME_FLAGS)
-GAME( 199?, sc2rocke    , sc2rock   ,  scorpion2        , drwho     , bfm_sc2_state, drwho      , 0,         
"Global",   "How Big's Your Rock? (Global) (v?.? Euro) (Scorpion 2/3)", GAME_FLAGS)
-GAME( 199?, sc2call     , 0         ,  scorpion2        , drwho     , bfm_sc2_state, drwho      , 0,         
"Global",   "It's Your Call (Global) (v2.7) (Scorpion 2/3)", GAME_FLAGS)
-GAME( 199?, sc2callp    , sc2call   ,  scorpion2        , drwho     , bfm_sc2_state, drwho      , 0,         
"Global",   "It's Your Call (Global) (v2.7 Protocol) (Scorpion 2/3)", GAME_FLAGS)
-GAME( 199?, sc2callc    , 0         ,  scorpion2        , drwho     , bfm_sc2_state, drwho      , 0,         
"Global",   "It's Your Call (Club?) (Global) (v1.6) (Scorpion 2/3)", GAME_FLAGS)
-GAME( 199?, sc2callcp   , sc2callc  ,  scorpion2        , drwho     , bfm_sc2_state, drwho      , 0,         
"Global",   "It's Your Call (Club?) (Global) (v1.6 Protocol) (Scorpion 2/3)", GAME_FLAGS)
-GAME( 199?, sc2bar7     , 0         ,  scorpion2        , drwho     , bfm_sc2_state, drwho      , 0,         
"Concept",   "Bar 7 (Concept) (set 1)", GAME_FLAGS)
-GAME( 199?, sc2bar7a    , sc2bar7   ,  scorpion2        , drwho     , bfm_sc2_state, drwho      , 0,         
"Concept",   "Bar 7 (Concept) (set 2)", GAME_FLAGS)
-GAME( 199?, sc2bar7b    , sc2bar7   ,  scorpion2        , drwho     , bfm_sc2_state, drwho      , 0,         
"Concept",   "Bar 7 (Concept) (set 3)", GAME_FLAGS)
-GAME( 199?, sc2bar7c    , sc2bar7   ,  scorpion2        , drwho     , bfm_sc2_state, drwho      , 0,         
"Concept",   "Bar 7 (Concept) (set 4)", GAME_FLAGS)
-GAME( 199?, sc2bar7d    , sc2bar7   ,  scorpion2        , drwho     , bfm_sc2_state, drwho      , 0,         
"Concept",   "Bar 7 (Concept) (set 5)", GAME_FLAGS)
-GAME( 199?, sc2bar7e    , sc2bar7   ,  scorpion2        , drwho     , bfm_sc2_state, drwho      , 0,         
"Concept",   "Bar 7 (Concept) (set 6)", GAME_FLAGS)
-GAME( 199?, sc2bar7f    , sc2bar7   ,  scorpion2        , drwho     , bfm_sc2_state, drwho      , 0,         
"Concept",   "Bar 7 (Concept) (set 7)", GAME_FLAGS)
-GAME( 199?, sc2bar7g    , sc2bar7   ,  scorpion2        , drwho     , bfm_sc2_state, drwho      , 0,         
"Concept",   "Bar 7 (Concept) (set 8)", GAME_FLAGS)
-GAME( 199?, sc2bar7h    , sc2bar7   ,  scorpion2        , drwho     , bfm_sc2_state, drwho      , 0,         
"Concept",   "Bar 7 (Concept) (set 9)", GAME_FLAGS)
-GAME( 199?, sc2bar7i    , sc2bar7   ,  scorpion2        , drwho     , bfm_sc2_state, drwho      , 0,         
"Concept",   "Bar 7 (Concept) (set 10)", GAME_FLAGS)
-GAME( 199?, sc2bar7j    , sc2bar7   ,  scorpion2        , drwho     , bfm_sc2_state, drwho      , 0,         
"Concept",   "Bar 7 (Concept) (set 11)", GAME_FLAGS)
-GAME( 199?, sc2bar7k    , sc2bar7   ,  scorpion2        , drwho     , bfm_sc2_state, drwho      , 0,         
"Concept",   "Bar 7 (Concept) (set 12)", GAME_FLAGS)
-GAME( 199?, sc2bbar7    , 0         ,  scorpion2        , drwho     , bfm_sc2_state, drwho      , 0,         
"Concept",   "Big Bar 7 (Concept) (set 1)", GAME_FLAGS)
-GAME( 199?, sc2bbar7a   , sc2bbar7  ,  scorpion2        , drwho     , bfm_sc2_state, drwho      , 0,         
"Concept",   "Big Bar 7 (Concept) (set 2)", GAME_FLAGS)
-GAME( 199?, sc2bbar7b   , sc2bbar7  ,  scorpion2        , drwho     , bfm_sc2_state, drwho      , 0,         
"Concept",   "Big Bar 7 (Concept) (set 3)", GAME_FLAGS)
-GAME( 199?, sc2bbar7c   , sc2bbar7  ,  scorpion2        , drwho     , bfm_sc2_state, drwho      , 0,         
"Concept",   "Big Bar 7 (Concept) (set 4)", GAME_FLAGS)
-GAME( 199?, sc2bbar7d   , sc2bbar7  ,  scorpion2        , drwho     , bfm_sc2_state, drwho      , 0,         
"Concept",   "Big Bar 7 (Concept) (set 5)", GAME_FLAGS)
-GAME( 199?, sc2bbar7e   , sc2bbar7  ,  scorpion2        , drwho     , bfm_sc2_state, drwho      , 0,         
"Concept",   "Big Bar 7 (Concept) (set 6)", GAME_FLAGS)
-GAME( 199?, sc2bbar7f   , sc2bbar7  ,  scorpion2        , drwho     , bfm_sc2_state, drwho      , 0,         
"Concept",   "Big Bar 7 (Concept) (set 7)", GAME_FLAGS)
-GAME( 199?, sc2bbar7g   , sc2bbar7  ,  scorpion2        , drwho     , bfm_sc2_state, drwho      , 0,         
"Concept",   "Big Bar 7 (Concept) (set 8)", GAME_FLAGS)
-GAME( 199?, sc2bbar7h   , sc2bbar7  ,  scorpion2        , drwho     , bfm_sc2_state, drwho      , 0,         
"Concept",   "Big Bar 7 (Concept) (set 9)", GAME_FLAGS)
-GAME( 199?, sc2bbar7i   , sc2bbar7  ,  scorpion2        , drwho     , bfm_sc2_state, drwho      , 0,         
"Concept",   "Big Bar 7 (Concept) (set 10)", GAME_FLAGS)
-GAME( 199?, sc2bbar7j   , sc2bbar7  ,  scorpion2        , drwho     , bfm_sc2_state, drwho      , 0,         
"Concept",   "Big Bar 7 (Concept) (set 11)", GAME_FLAGS)
-GAME( 199?, sc2bbar7k   , sc2bbar7  ,  scorpion2        , drwho     , bfm_sc2_state, drwho      , 0,         
"Concept",   "Big Bar 7 (Concept) (set 12)", GAME_FLAGS)
-GAME( 199?, sc2bbar7l   , sc2bbar7  ,  scorpion2        , drwho     , bfm_sc2_state, drwho      , 0,         
"Concept",   "Big Bar 7 (Concept) (set 13)", GAME_FLAGS)
-GAME( 199?, sc2bbar7m   , sc2bbar7  ,  scorpion2        , drwho     , bfm_sc2_state, drwho      , 0,         
"Concept",   "Big Bar 7 (Concept) (set 14)", GAME_FLAGS)
-GAME( 199?, sc2bbar7n   , sc2bbar7  ,  scorpion2        , drwho     , bfm_sc2_state, drwho      , 0,         
"Concept",   "Big Bar 7 (Concept) (set 15)", GAME_FLAGS)
-GAME( 199?, sc2bbar7o   , sc2bbar7  ,  scorpion2        , drwho     , bfm_sc2_state, drwho      , 0,         
"Concept",   "Big Bar 7 (Concept) (set 16)", GAME_FLAGS)
-GAME( 199?, sc2bbar7p   , sc2bbar7  ,  scorpion2        , drwho     , bfm_sc2_state, drwho      , 0,         
"Concept",   "Big Bar 7 (Concept) (set 17)", GAME_FLAGS)
-GAME( 199?, sc2smnud    , 0         ,  scorpion2        , drwho     , bfm_sc2_state, drwho      , 0,         
"Concept",   "Super Multi Nudger (Concept)", GAME_FLAGS)
-GAME( 199?, sc2scshx    , 0         ,  scorpion2        , drwho     , bfm_sc2_state, drwho      , 0,         
"Concept",   "Super Cash X (Concept)", GAME_FLAGS)
-GAME( 199?, sc2sghst    , 0         ,  scorpion2        , drwho     , bfm_sc2_state, drwho      , 0,         
"Concept",   "Super Ghost (Concept)", GAME_FLAGS)
-GAME( 199?, sc2scshxgman, sc2scshx  ,  scorpion2        , drwho     , bfm_sc2_state, drwho      , 0,         
"Concept",   "Super Cash X (Concept) (Gamesman Hardware)", GAME_FLAGS)
-GAME( 199?, sc2scshxstar, sc2scshx  ,  scorpion2        , drwho     , bfm_sc2_state, drwho      , 0,         
"Concept",   "Super Cash X (Concept) (Starpoint Hardware)", GAME_FLAGS)
-GAME( 199?, sc2scshxcas,  sc2scshx  ,  scorpion2        , drwho     , bfm_sc2_state, drwho      , 0,         
"Concept",   "Super Casino Cash X (Concept)", GAME_FLAGS)
-GAMEL( 200?, sc4tst      ,0,         sc4, sc4, sc4_state, sc4, ROT0, "BFM","Scorpion 4 Test Rig (Bellfruit) 
(Scorpion ?)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pstat    ,0,         sc4_4reel, sc4pstat, sc4_state, sc4pstat, ROT0, "QPS","Paystation 
(V2.0) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pstatb   ,sc4pstat,  sc4_4reel, sc4pstat, sc4_state, sc4pstat, ROT0, "QPS","Paystation 
(V2.0) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pstata   ,sc4pstat,  sc4_4reel, sc4pstat, sc4_state, sc4pstat, ROT0, "QPS","Paystation 
(V2.1) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pstatc   ,sc4pstat,  sc4_4reel, sc4pstat, sc4_state, sc4pstat, ROT0, "QPS","Paystation 
(V2.1) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pstatd   ,sc4pstat,  sc4_4reel, sc4pstat, sc4_state, sc4pstat, ROT0, "QPS","Paystation 
(V2.2) (Qps) (Scorpion 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pstate   ,sc4pstat,  sc4_4reel, sc4pstat, sc4_state, sc4pstat, ROT0, "QPS","Paystation 
(V2.3) (Qps) (Scorpion 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pstath   ,sc4pstat,  sc4_4reel, sc4pstat, sc4_state, sc4pstat, ROT0, "QPS","Paystation 
(V4.0) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pstatm   ,sc4pstat,  sc4_4reel, sc4pstat, sc4_state, sc4pstat, ROT0, "QPS","Paystation 
(V4.0) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pstatf   ,sc4pstat,  sc4_4reel, sc4pstat, sc4_state, sc4pstat_mbus, ROT0, "QPS","Paystation 
(V011) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pstati   ,sc4pstat,  sc4_4reel, sc4pstat, sc4_state, sc4pstat_mbus, ROT0, "QPS","Paystation 
(V011) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pstatn   ,sc4pstat,  sc4_4reel, sc4pstat, sc4_state, sc4pstat, ROT0, "QPS","Paystation 
(V012) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pstatp   ,sc4pstat,  sc4_4reel, sc4pstat, sc4_state, sc4pstat, ROT0, "QPS","Paystation 
(V012) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pstatg   ,sc4pstat,  sc4_4reel, sc4pstat, sc4_state, sc4pstat_mbus, ROT0, "QPS","Paystation 
(V041) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pstatj   ,sc4pstat,  sc4_4reel, sc4pstat, sc4_state, sc4pstat_mbus, ROT0, "QPS","Paystation 
(V041) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pstato   ,sc4pstat,  sc4_4reel, sc4pstat, sc4_state, sc4pstat, ROT0, "QPS","Paystation 
(V042) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pstatq   ,sc4pstat,  sc4_4reel, sc4pstat, sc4_state, sc4pstat, ROT0, "QPS","Paystation 
(V042) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cvani    ,0,         sc4_200_4rb, sc4cvani, sc4_state, sc4cvani, ROT0, "QPS","Cashvania 
(Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cvania   ,sc4cvani,  sc4_200_4rb, sc4cvani, sc4_state, sc4cvani, ROT0, "QPS","Cashvania 
(Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cvanib   ,sc4cvani,  sc4_200_4rb, sc4cvani, sc4_state, sc4cvani, ROT0, "QPS","Cashvania 
(Qps) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cvanic   ,sc4cvani,  sc4_200_4rb, sc4cvani, sc4_state, sc4cvani, ROT0, "QPS","Cashvania 
(Qps) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cvanid   ,sc4cvani,  sc4_200_4rb, sc4cvani, sc4_state, sc4cvani, ROT0, "QPS","Cashvania 
(Qps) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cvanie   ,sc4cvani,  sc4_200_4rb, sc4cvani, sc4_state, sc4cvani, ROT0, "QPS","Cashvania 
(Qps) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cvanif   ,sc4cvani,  sc4_200_4rb, sc4cvani, sc4_state, sc4cvani, ROT0, "QPS","Cashvania 
(Qps) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cvanig   ,sc4cvani,  sc4_200_4rb, sc4cvani, sc4_state, sc4cvani, ROT0, "QPS","Cashvania 
(Qps) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cvanih   ,sc4cvani,  sc4_200_4rb, sc4cvani, sc4_state, sc4cvani, ROT0, "QPS","Cashvania 
(Qps) (Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cvanii   ,sc4cvani,  sc4_200_4rb, sc4cvani, sc4_state, sc4cvani, ROT0, "QPS","Cashvania 
(Qps) (Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cvclb    ,0,         sc4_200_4rb, sc4cvclb, sc4_state, sc4cvclb, ROT0, "QPS","Cashvania Club 
(V1.0) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cvclba   ,sc4cvclb,  sc4_200_4rb, sc4cvclb, sc4_state, sc4cvclb, ROT0, "QPS","Cashvania Club 
(V1.0) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cvclbc   ,sc4cvclb,  sc4_200_4rb, sc4cvclb, sc4_state, sc4cvclb, ROT0, "QPS","Cashvania Club 
(V1.0) (Qps) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cvclbd   ,sc4cvclb,  sc4_200_4rb, sc4cvclb, sc4_state, sc4cvclb, ROT0, "QPS","Cashvania Club 
(V1.0) (Qps) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cvclbb   ,sc4cvclb,  sc4_200_4rb, sc4cvclb, sc4_state, sc4cvclb, ROT0, "QPS","Cashvania Club 
(V2.0) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cvclbe   ,sc4cvclb,  sc4_200_4rb, sc4cvclb, sc4_state, sc4cvclb, ROT0, "QPS","Cashvania Club 
(V2.0) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cvclbf   ,sc4cvclb,  sc4_200_4rb, sc4cvclb, sc4_state, sc4cvclb_mbus, ROT0, "QPS","Cashvania 
Club (V411) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cvclbg   ,sc4cvclb,  sc4_200_4rb, sc4cvclb, sc4_state, sc4cvclb_mbus, ROT0, "QPS","Cashvania 
Club (V411) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gcclb    ,0,         sc4, sc4gcclbl, sc4_state, sc4gcclb, ROT0, "BFM","Grandslam Casino 
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gcclba   ,sc4gcclb,  sc4, sc4gcclbl, sc4_state, sc4gcclb, ROT0, "BFM","Grandslam Casino 
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gcclbb   ,sc4gcclb,  sc4, sc4gcclbl, sc4_state, sc4gcclb, ROT0, "BFM","Grandslam Casino 
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gcclbc   ,sc4gcclb,  sc4, sc4gcclbl, sc4_state, sc4gcclb, ROT0, "BFM","Grandslam Casino 
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gcclbd   ,sc4gcclb,  sc4, sc4gcclbl, sc4_state, sc4gcclb, ROT0, "BFM","Grandslam Casino 
(Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gcclbe   ,sc4gcclb,  sc4, sc4gcclbl, sc4_state, sc4gcclb, ROT0, "BFM","Grandslam Casino 
(Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gcclbf   ,sc4gcclb,  sc4, sc4gcclbl, sc4_state, sc4gcclb, ROT0, "BFM","Grandslam Casino 
(Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gcclbg   ,sc4gcclb,  sc4, sc4gcclbl, sc4_state, sc4gcclb, ROT0, "BFM","Grandslam Casino 
(Bellfruit) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gcclbh   ,sc4gcclb,  sc4, sc4gcclbl, sc4_state, sc4gcclb, ROT0, "BFM","Grandslam Casino 
(Bellfruit) (Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gcclbi   ,sc4gcclb,  sc4, sc4gcclbl, sc4_state, sc4gcclb, ROT0, "BFM","Grandslam Casino 
(Bellfruit) (Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gcclbj   ,sc4gcclb,  sc4, sc4gcclbl, sc4_state, sc4gcclb, ROT0, "BFM","Grandslam Casino 
(Bellfruit) (Scorpion 4) (set 11)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gcclbk   ,sc4gcclb,  sc4, sc4gcclbl, sc4_state, sc4gcclb, ROT0, "BFM","Grandslam Casino 
(Bellfruit) (Scorpion 4) (set 12)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gcclbl   ,sc4gcclb,  sc4, sc4gcclbl, sc4_state, sc4gcclb_mbus, ROT0, "BFM","Grandslam Casino 
(Bellfruit) (Scorpion 4) (set 13)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gcclbm   ,sc4gcclb,  sc4, sc4gcclbl, sc4_state, sc4gcclb_mbus, ROT0, "BFM","Grandslam Casino 
(Bellfruit) (Scorpion 4) (set 14)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gcclbn   ,sc4gcclb,  sc4, sc4gcclbl, sc4_state, sc4gcclb_mbus, ROT0, "BFM","Grandslam Casino 
(Bellfruit) (Scorpion 4) (set 15)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gcclbp   ,sc4gcclb,  sc4, sc4gcclbl, sc4_state, sc4gcclb_mbus, ROT0, "BFM","Grandslam Casino 
(Bellfruit) (Scorpion 4) (set 16)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gcclbo   ,sc4gcclb,  sc4, sc4gcclbl, sc4_state, sc4gcclb_mbus, ROT0, "BFM","Grandslam Casino 
(Bellfruit) (Scorpion 4) (set 17)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gcclbq   ,sc4gcclb,  sc4, sc4gcclbl, sc4_state, sc4gcclb_mbus, ROT0, "BFM","Grandslam Casino 
(Bellfruit) (Scorpion 4) (set 18)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4botn     ,0,         sc4_4reel, sc4botn, sc4_state, sc4botn, ROT0, "Qps","Back Of The Net 
(Qps) (Scorpion 4) (set 1, 011)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4botna    ,sc4botn,   sc4_4reel, sc4botn, sc4_state, sc4botn, ROT0, "Qps","Back Of The Net 
(Qps) (Scorpion 4) (set 2, 011)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bbclb    ,0,         sc4_200_std, sc4bbclb, sc4_state, sc4bbclb, ROT0, "Qps","Bankety Bank 
Club (V1.0) (Qps) (Scorpion 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bbclba   ,sc4bbclb,  sc4_200_std, sc4bbclb, sc4_state, sc4bbclb, ROT0, "Qps","Bankety Bank 
Club (V1.1) (Qps) (Scorpion 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bbclbb   ,sc4bbclb,  sc4_200_std, sc4bbclb, sc4_state, sc4bbclb_mbus, ROT0, "Qps","Bankety 
Bank Club (V411) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bbclbc   ,sc4bbclb,  sc4_200_std, sc4bbclb, sc4_state, sc4bbclb_mbus, ROT0, "Qps","Bankety 
Bank Club (V411) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4captn    ,0,         sc4_4reel, sc4captn, sc4_state, sc4captn, ROT0, "Qps","Captain Cash 
(Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4captnb   ,sc4captn,  sc4_4reel, sc4captn, sc4_state, sc4captn, ROT0, "Qps","Captain Cash 
(Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4captnc   ,sc4captn,  sc4_4reel, sc4captn, sc4_state, sc4captn, ROT0, "Qps","Captain Cash 
(Qps) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4captna   ,sc4captn,  sc4_4reel, sc4captn, sc4_state, sc4captn, ROT0, "Qps","Captain Cash 
(Qps) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4captnd   ,sc4captn,  sc4_4reel, sc4captn, sc4_state, sc4captn, ROT0, "Qps","Captain Cash 
(Qps) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4captne   ,sc4captn,  sc4_4reel, sc4captn, sc4_state, sc4captn, ROT0, "Qps","Captain Cash 
(Qps) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4captnf   ,sc4captn,  sc4_4reel, sc4captn, sc4_state, sc4captn, ROT0, "Qps","Captain Cash 
(Qps) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cmous    ,0,         sc4_5reel, sc4cmous, sc4_state, sc4cmous, ROT0, "Qps","Cash & Mouse 
(V041) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cmousb   ,sc4cmous,  sc4_5reel, sc4cmous, sc4_state, sc4cmous, ROT0, "Qps","Cash & Mouse 
(V041) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cmousa   ,sc4cmous,  sc4_5reel, sc4cmous, sc4_state, sc4cmous, ROT0, "Qps","Cash & Mouse 
(V011) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cmousc   ,sc4cmous,  sc4_5reel, sc4cmous, sc4_state, sc4cmous, ROT0, "Qps","Cash & Mouse 
(V011) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cad      ,0,         sc4_5reel, sc4cad, sc4_state, sc4cad, ROT0, "Qps","Cash Adder (V1.0) 
(Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cada     ,sc4cad,    sc4_5reel, sc4cad, sc4_state, sc4cad, ROT0, "Qps","Cash Adder (V1.0) 
(Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cadf     ,sc4cad,    sc4_5reel, sc4cad, sc4_state, sc4cad, ROT0, "Qps","Cash Adder (V1.0) 
(Qps) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cadg     ,sc4cad,    sc4_5reel, sc4cad, sc4_state, sc4cad, ROT0, "Qps","Cash Adder (V1.0) 
(Qps) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cadb     ,sc4cad,    sc4_5reel, sc4cad, sc4_state, sc4cad_mbus, ROT0, "Qps","Cash Adder 
(V011) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cadh     ,sc4cad,    sc4_5reel, sc4cad, sc4_state, sc4cad_mbus, ROT0, "Qps","Cash Adder 
(V011) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cadc     ,sc4cad,    sc4_5reel, sc4cad, sc4_state, sc4cad_mbus, ROT0, "Qps","Cash Adder 
(V041) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cadi     ,sc4cad,    sc4_5reel, sc4cad, sc4_state, sc4cad_mbus, ROT0, "Qps","Cash Adder 
(V041) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cadd     ,sc4cad,    sc4_5reel, sc4cad, sc4_state, sc4cad, ROT0, "Qps","Cash Adder (V012) 
(Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cadj     ,sc4cad,    sc4_5reel, sc4cad, sc4_state, sc4cad, ROT0, "Qps","Cash Adder (V012) 
(Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cade     ,sc4cad,    sc4_5reel, sc4cad, sc4_state, sc4cad, ROT0, "Qps","Cash Adder (V042) 
(Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cadk     ,sc4cad,    sc4_5reel, sc4cad, sc4_state, sc4cad, ROT0, "Qps","Cash Adder (V042) 
(Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cadl     ,sc4cad,    sc4_5reel, sc4cad, sc4_state, sc4cad, ROT0, "Qps","Cash Adder (V013) 
(Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cadm     ,sc4cad,    sc4_5reel, sc4cad, sc4_state, sc4cad, ROT0, "Qps","Cash Adder (V013) 
(Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cadn     ,sc4cad,    sc4_5reel, sc4cad, sc4_state, sc4cad, ROT0, "Qps","Cash Adder (V014) 
(Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cadp     ,sc4cad,    sc4_5reel, sc4cad, sc4_state, sc4cad, ROT0, "Qps","Cash Adder (V014) 
(Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cado     ,sc4cad,    sc4_5reel, sc4cad, sc4_state, sc4cad, ROT0, "Qps","Cash Adder (V043) 
(Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cadq     ,sc4cad,    sc4_5reel, sc4cad, sc4_state, sc4cad, ROT0, "Qps","Cash Adder (V043) 
(Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cadcl    ,0,         sc4_5reel, sc4cadcl, sc4_state, sc4cadcl, ROT0, "Qps","Cash Adder Club 
(411) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cadcla   ,sc4cadcl,  sc4_5reel, sc4cadcl, sc4_state, sc4cadcl, ROT0, "Qps","Cash Adder Club 
(411) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cr       ,0,         sc4_4reel_alt, sc4cr, sc4_state, sc4cr, ROT0, "Qps","Cash Raker (Qps) 
(Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cra      ,sc4cr,     sc4_4reel_alt, sc4cr, sc4_state, sc4cr, ROT0, "Qps","Cash Raker (Qps) 
(Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crb      ,sc4cr,     sc4_4reel_alt, sc4cr, sc4_state, sc4cr, ROT0, "Qps","Cash Raker (Qps) 
(Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crc      ,sc4cr,     sc4_4reel_alt, sc4cr, sc4_state, sc4cr, ROT0, "Qps","Cash Raker (V2.1) 
(Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cre      ,sc4cr,     sc4_4reel_alt, sc4cr, sc4_state, sc4cr, ROT0, "Qps","Cash Raker (V2.1) 
(Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crd      ,sc4cr,     sc4_4reel_alt, sc4cr, sc4_state, sc4cr, ROT0, "Qps","Cash Raker (V2.2) 
(Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crf      ,sc4cr,     sc4_4reel_alt, sc4cr, sc4_state, sc4cr, ROT0, "Qps","Cash Raker (V2.2) 
(Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crcl     ,0,         sc4_5reel, sc4crcl, sc4_state, sc4crcl, ROT0, "Qps","Cash Raker Club 
(V1.0) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crclb    ,sc4crcl,   sc4_5reel, sc4crcl, sc4_state, sc4crcl, ROT0, "Qps","Cash Raker Club 
(V1.0) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crcla    ,sc4crcl,   sc4_5reel, sc4crcl, sc4_state, sc4crcl, ROT0, "Qps","Cash Raker Club 
(V1.1) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crclc    ,sc4crcl,   sc4_5reel, sc4crcl, sc4_state, sc4crcl, ROT0, "Qps","Cash Raker Club 
(V1.1) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crcld    ,sc4crcl,   sc4_5reel, sc4crcl, sc4_state, sc4crcl, ROT0, "Qps","Cash Raker Club 
(V1.3) (Qps) (Scorpion 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crcle    ,sc4crcl,   sc4_5reel, sc4crcl, sc4_state, sc4crcl_mbus, ROT0, "Qps","Cash Raker 
Club (411) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crclf    ,sc4crcl,   sc4_5reel, sc4crcl, sc4_state, sc4crcl_mbus, ROT0, "Qps","Cash Raker 
Club (411) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cashm    ,0,         sc4_4reel, sc4cashm, sc4_state, sc4cashm, ROT0, "Mazooma","Cashanova 
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cashma   ,sc4cashm,  sc4_4reel, sc4cashm, sc4_state, sc4cashm, ROT0, "Mazooma","Cashanova 
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cashmb   ,sc4cashm,  sc4_4reel, sc4cashm, sc4_state, sc4cashm, ROT0, "Mazooma","Cashanova 
(Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cashmc   ,sc4cashm,  sc4_4reel, sc4cashm, sc4_state, sc4cashm, ROT0, "Mazooma","Cashanova 
(Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cashmd   ,sc4cashm,  sc4_4reel, sc4cashm, sc4_state, sc4cashm, ROT0, "Mazooma","Cashanova 
(Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cashme   ,sc4cashm,  sc4_4reel, sc4cashm, sc4_state, sc4cashm, ROT0, "Mazooma","Cashanova 
(Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ckxa     ,sc4ckx,    sc4_3reel_200, sc4ckxg, sc4_state, sc4ckx3p, ROT0, "Mazooma","Casino 
King X (Mazooma) (Scorpion 4) (Base, set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ckxb     ,sc4ckx,    sc4_3reel_200, sc4ckxg, sc4_state, sc4ckx3p, ROT0, "Mazooma","Casino 
King X (Mazooma) (Scorpion 4) (Base, set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ckxc     ,sc4ckx,    sc4_3reel_200, sc4ckxg, sc4_state, sc4ckx3p, ROT0, "Mazooma","Casino 
King X (Mazooma) (Scorpion 4) (Base, set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ckxe     ,sc4ckx,    sc4_3reel_200, sc4ckxg, sc4_state, sc4ckx3p, ROT0, "Mazooma","Casino 
King X (Mazooma) (Scorpion 4) (Base, set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ckxf     ,sc4ckx,    sc4_3reel_200, sc4ckxg, sc4_state, sc4ckx3p, ROT0, "Mazooma","Casino 
King X (Mazooma) (Scorpion 4) (Base, set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ckxg     ,sc4ckx,    sc4_3reel_200, sc4ckxg, sc4_state, sc4ckx3p, ROT0, "Mazooma","Casino 
King X (Mazooma) (Scorpion 4) (Base, set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4chick    ,0,         sc4_3reel, sc4chick, sc4_state, sc4chick, ROT0, "Mazooma","Chickendales 
(Mazooma) (Scorpion 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ccogs    ,0,         sc4_4reel, sc4ccogs, sc4_state, sc4ccogs, ROT0, "Qps","Clever Cogs 
(Qps) (Scorpion 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclim    ,0,         sc4_3reel, sc4cclime, sc4_state, sc4cclim, ROT0, "BFM","Casino Crazy 
Climber (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclima   ,sc4cclim,  sc4_3reel, sc4cclime, sc4_state, sc4cclim, ROT0, "BFM","Casino Crazy 
Climber (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclimb   ,sc4cclim,  sc4_3reel, sc4cclime, sc4_state, sc4cclim, ROT0, "BFM","Casino Crazy 
Climber (Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclimc   ,sc4cclim,  sc4_3reel, sc4cclime, sc4_state, sc4cclim, ROT0, "BFM","Casino Crazy 
Climber (Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclimd   ,sc4cclim,  sc4_3reel, sc4cclime, sc4_state, sc4cclim, ROT0, "BFM","Casino Crazy 
Climber (Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclimh   ,sc4cclim,  sc4_3reel, sc4cclime, sc4_state, sc4cclim, ROT0, "BFM","Casino Crazy 
Climber (Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclimi   ,sc4cclim,  sc4_3reel, sc4cclime, sc4_state, sc4cclim, ROT0, "BFM","Casino Crazy 
Climber (Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclimm   ,sc4cclim,  sc4_3reel, sc4cclime, sc4_state, sc4cclim, ROT0, "BFM","Casino Crazy 
Climber (Bellfruit) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclimn   ,sc4cclim,  sc4_3reel, sc4cclime, sc4_state, sc4cclim, ROT0, "BFM","Casino Crazy 
Climber (Bellfruit) (Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclimo   ,sc4cclim,  sc4_3reel, sc4cclime, sc4_state, sc4cclim, ROT0, "BFM","Casino Crazy 
Climber (Bellfruit) (Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclimp   ,sc4cclim,  sc4_3reel, sc4cclime, sc4_state, sc4cclim, ROT0, "BFM","Casino Crazy 
Climber (Bellfruit) (Scorpion 4) (set 11)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclims   ,sc4cclim,  sc4_3reel, sc4cclime, sc4_state, sc4cclim, ROT0, "BFM","Casino Crazy 
Climber (Bellfruit) (Scorpion 4) (set 12)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclime   ,sc4cclim,  sc4_3reel, sc4cclime, sc4_state, sc4cclim_mbus, ROT0, "BFM","Casino 
Crazy Climber (Bellfruit) (Scorpion 4) (set 13)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclimf   ,sc4cclim,  sc4_3reel, sc4cclime, sc4_state, sc4cclim_mbus, ROT0, "BFM","Casino 
Crazy Climber (Bellfruit) (Scorpion 4) (set 14)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclimg   ,sc4cclim,  sc4_3reel, sc4cclime, sc4_state, sc4cclim_mbus, ROT0, "BFM","Casino 
Crazy Climber (Bellfruit) (Scorpion 4) (set 15)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclimj   ,sc4cclim,  sc4_3reel, sc4cclime, sc4_state, sc4cclim_mbus, ROT0, "BFM","Casino 
Crazy Climber (Bellfruit) (Scorpion 4) (set 16)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclimk   ,sc4cclim,  sc4_3reel, sc4cclime, sc4_state, sc4cclim_mbus, ROT0, "BFM","Casino 
Crazy Climber (Bellfruit) (Scorpion 4) (set 17)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ccliml   ,sc4cclim,  sc4_3reel, sc4cclime, sc4_state, sc4cclim_mbus, ROT0, "BFM","Casino 
Crazy Climber (Bellfruit) (Scorpion 4) (set 18)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclimq   ,sc4cclim,  sc4_3reel, sc4cclime, sc4_state, sc4cclim_mbus, ROT0, "BFM","Casino 
Crazy Climber (Bellfruit) (Scorpion 4) (set 19)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclimr   ,sc4cclim,  sc4_3reel, sc4cclime, sc4_state, sc4cclim_mbus, ROT0, "BFM","Casino 
Crazy Climber (Bellfruit) (Scorpion 4) (set 20)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclimt   ,sc4cclim,  sc4_3reel, sc4cclime, sc4_state, sc4cclim_mbus, ROT0, "BFM","Casino 
Crazy Climber (Bellfruit) (Scorpion 4) (set 21)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclimu   ,sc4cclim,  sc4_3reel, sc4cclime, sc4_state, sc4cclim_mbus, ROT0, "BFM","Casino 
Crazy Climber (Bellfruit) (Scorpion 4) (set 22)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfqps    ,0,         sc4_4reel, sc4cfqpsf, sc4_state, sc4cfqps, ROT0, "Qps","Crazy Fruits 
(PR6813, CRFR) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfqpsb   ,sc4cfqps,  sc4_4reel, sc4cfqpsf, sc4_state, sc4cfqps, ROT0, "Qps","Crazy Fruits 
(PR6813, CRFR) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfqpsd   ,sc4cfqps,  sc4_4reel, sc4cfqpsf, sc4_state, sc4cfqps, ROT0, "Qps","Crazy Fruits 
(PR6813, CRFR) (Qps) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfqpsa   ,sc4cfqps,  sc4_4reel, sc4cfqpsf, sc4_state, sc4cfqps, ROT0, "Qps","Crazy Fruits 
(PR6813, CRFR) (Qps) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4czfrc    ,sc4cfqps,  sc4_4reel, sc4cfqpsf, sc4_state, sc4cfqps, ROT0, "Qps","Crazy Fruits 
(PR6813, CCAS) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4czfrb    ,sc4cfqps,  sc4_4reel, sc4cfqpsf, sc4_state, sc4cfqps, ROT0, "BFM","Crazy Fruits 
(PR6813, CRFR) (BFM) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4czfre    ,sc4cfqps,  sc4_4reel, sc4cfqpsf, sc4_state, sc4cfqps, ROT0, "BFM","Crazy Fruits 
(PR6813, CRFR) (BFM) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4czfrg    ,sc4cfqps,  sc4_4reel, sc4cfqpsf, sc4_state, sc4cfqps, ROT0, "BFM","Crazy Fruits 
(PR6813, CRFR) (BFM) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4czfrh    ,sc4cfqps,  sc4_4reel, sc4cfqpsf, sc4_state, sc4cfqps, ROT0, "BFM","Crazy Fruits 
(PR6813, CRFR) (BFM) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4czfrj    ,sc4cfqps,  sc4_4reel, sc4cfqpsf, sc4_state, sc4cfqps, ROT0, "BFM","Crazy Fruits 
(PR6813, CRFR) (BFM) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4czfrk    ,sc4cfqps,  sc4_4reel, sc4cfqpsf, sc4_state, sc4cfqps, ROT0, "BFM","Crazy Fruits 
(PR6813, CRFR) (BFM) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4czfrf    ,sc4cfqps,  sc4_4reel, sc4cfqpsf, sc4_state, sc4cfqps, ROT0, "BFM / 
Whitbread","Crazy Fruits (PR6813, CRFR) (BFM + Whitbread) (Scorpion 4) (set 1)", MACHINE_FLAGS, 
layout_bfm_sc4 )
-GAMEL( 200?, sc4czfri    ,sc4cfqps,  sc4_4reel, sc4cfqpsf, sc4_state, sc4cfqps, ROT0, "BFM / 
Whitbread","Crazy Fruits (PR6813, CRFR) (BFM + Whitbread) (Scorpion 4) (set 2)", MACHINE_FLAGS, 
layout_bfm_sc4 )
-GAMEL( 200?, sc4cfqpsc   ,sc4cfqps,  sc4_4reel, sc4cfqpsf, sc4_state, sc4cfqps, ROT0, "Qps","Crazy Fruits 
V1.0 (PR2521, ECRZ) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfqpse   ,sc4cfqps,  sc4_4reel, sc4cfqpsf, sc4_state, sc4cfqps, ROT0, "Qps","Crazy Fruits 
V1.0 (PR2521, ECRZ) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfqpsf   ,sc4cfqps,  sc4_4reel_alt, sc4cfqpsf, sc4_state, sc4cfqps_alt, ROT0, "Qps","Crazy 
Fruits V1.0 (PR2521, ECRZ) (Qps) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfqpsg   ,sc4cfqps,  sc4_4reel_alt, sc4cfqpsf, sc4_state, sc4cfqps_alt, ROT0, "Qps","Crazy 
Fruits V1.0 (PR2521, ECRZ) (Qps) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfqpsh   ,sc4cfqps,  sc4_4reel_alt, sc4cfqpsf, sc4_state, sc4cfqps_alt, ROT0, "Qps","Crazy 
Fruits V1.0 (PR2521, ECRZ) (Qps) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfqpsi   ,sc4cfqps,  sc4_4reel_alt, sc4cfqpsf, sc4_state, sc4cfqps_alt, ROT0, "Qps","Crazy 
Fruits V1.0 (PR2521, ECRZ) (Qps) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfqpsj   ,sc4cfqps,  sc4_4reel, sc4cfqpsf, sc4_state, sc4cfqps, ROT0, "Qps","Crazy Fruits 
SP98 (PR4613) (Qps) (Scorpion 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfqpsl   ,sc4cfqps,  sc4_4reel, sc4cfqpsf, sc4_state, sc4cfqps, ROT0, "BFM","Crazy Fruits 
SP98 (PR4613) (BFM) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfqpsn   ,sc4cfqps,  sc4_4reel, sc4cfqpsf, sc4_state, sc4cfqps, ROT0, "BFM","Crazy Fruits 
SP98 (PR4613) (BFM) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfqpsp   ,sc4cfqps,  sc4_4reel, sc4cfqpsf, sc4_state, sc4cfqps, ROT0, "BFM","Crazy Fruits 
SP98 (PR4613) (BFM) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfqpsm   ,sc4cfqps,  sc4_4reel, sc4cfqpsf, sc4_state, sc4cfqps, ROT0, "BFM / 
Whitbread","Crazy Fruits SP98 (PR4613) (BFM / Whitbread) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 
)
-GAMEL( 200?, sc4cfqpso   ,sc4cfqps,  sc4_4reel, sc4cfqpsf, sc4_state, sc4cfqps, ROT0, "BFM / 
Whitbread","Crazy Fruits SP98 (PR4613) (BFM / Whitbread) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 
)
-GAMEL( 200?, sc4crzky    ,0,         sc4_3reel, sc4crzkyi, sc4_state, sc4crzky, ROT0, "BFM","Casino Crazy 
Keys (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzkya   ,sc4crzky,  sc4_3reel, sc4crzkyi, sc4_state, sc4crzky, ROT0, "BFM","Casino Crazy 
Keys (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzkyb   ,sc4crzky,  sc4_3reel, sc4crzkyi, sc4_state, sc4crzky, ROT0, "BFM","Casino Crazy 
Keys (Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzkyc   ,sc4crzky,  sc4_3reel, sc4crzkyi, sc4_state, sc4crzky, ROT0, "BFM","Casino Crazy 
Keys (Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzkyd   ,sc4crzky,  sc4_3reel, sc4crzkyi, sc4_state, sc4crzky, ROT0, "BFM","Casino Crazy 
Keys (Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzkye   ,sc4crzky,  sc4_3reel, sc4crzkyi, sc4_state, sc4crzky, ROT0, "BFM","Casino Crazy 
Keys (Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzkyf   ,sc4crzky,  sc4_3reel, sc4crzkyi, sc4_state, sc4crzky, ROT0, "BFM","Casino Crazy 
Keys (Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzkyh   ,sc4crzky,  sc4_3reel, sc4crzkyi, sc4_state, sc4crzky, ROT0, "BFM","Casino Crazy 
Keys (Bellfruit) (Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzkyl   ,sc4crzky,  sc4_3reel, sc4crzkyi, sc4_state, sc4crzky, ROT0, "BFM","Casino Crazy 
Keys (Bellfruit) (Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzkym   ,sc4crzky,  sc4_3reel, sc4crzkyi, sc4_state, sc4crzky, ROT0, "BFM","Casino Crazy 
Keys (Bellfruit) (Scorpion 4) (set 11)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzkyn   ,sc4crzky,  sc4_3reel, sc4crzkyi, sc4_state, sc4crzky, ROT0, "BFM","Casino Crazy 
Keys (Bellfruit) (Scorpion 4) (set 12)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzkyt   ,sc4crzky,  sc4_3reel, sc4crzkyi, sc4_state, sc4crzky, ROT0, "BFM","Casino Crazy 
Keys (Bellfruit) (Scorpion 4) (set 13)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzkyu   ,sc4crzky,  sc4_3reel, sc4crzkyi, sc4_state, sc4crzky, ROT0, "BFM","Casino Crazy 
Keys (Bellfruit) (Scorpion 4) (set 14)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzkyi   ,sc4crzky,  sc4_3reel, sc4crzkyi, sc4_state, sc4crzky_mbus, ROT0, "BFM","Casino 
Crazy Keys Arcade (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzkyj   ,sc4crzky,  sc4_3reel, sc4crzkyi, sc4_state, sc4crzky_mbus, ROT0, "BFM","Casino 
Crazy Keys Arcade (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzkyk   ,sc4crzky,  sc4_3reel, sc4crzkyi, sc4_state, sc4crzky_mbus, ROT0, "BFM","Casino 
Crazy Keys Arcade (Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzkyo   ,sc4crzky,  sc4_3reel, sc4crzkyi, sc4_state, sc4crzky_mbus, ROT0, "BFM","Casino 
Crazy Keys Arcade (Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzkyp   ,sc4crzky,  sc4_3reel, sc4crzkyi, sc4_state, sc4crzky_mbus, ROT0, "BFM","Casino 
Crazy Keys Arcade (Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzkyq   ,sc4crzky,  sc4_3reel, sc4crzkyi, sc4_state, sc4crzky_mbus, ROT0, "BFM","Casino 
Crazy Keys Arcade (Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzkyr   ,sc4crzky,  sc4_3reel, sc4crzkyi, sc4_state, sc4crzky_mbus, ROT0, "BFM","Casino 
Crazy Keys Arcade (Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzkys   ,sc4crzky,  sc4_3reel, sc4crzkyi, sc4_state, sc4crzky_mbus, ROT0, "BFM","Casino 
Crazy Keys Arcade (Bellfruit) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzkyv   ,sc4crzky,  sc4_3reel, sc4crzkyi, sc4_state, sc4crzky_mbus, ROT0, "BFM","Casino 
Crazy Keys Arcade (Bellfruit) (Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzkyw   ,sc4crzky,  sc4_3reel, sc4crzkyi, sc4_state, sc4crzky_mbus, ROT0, "BFM","Casino 
Crazy Keys Arcade (Bellfruit) (Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4deepi    ,0,         sc4_5reel, sc4deepi, sc4_state, sc4deepi, ROT0, "Mazooma","Deep Impact 
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4deepia   ,sc4deepi,  sc4_5reel, sc4deepi, sc4_state, sc4deepi, ROT0, "Mazooma","Deep Impact 
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4deepib   ,sc4deepi,  sc4_5reel, sc4deepi, sc4_state, sc4deepi, ROT0, "Mazooma","Deep Impact 
(Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4deepid   ,sc4deepi,  sc4_5reel, sc4deepi, sc4_state, sc4deepi, ROT0, "Mazooma","Deep Impact 
(Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4dblfr    ,0,         sc4_200_4r, sc4dblfr, sc4_state, sc4dblfr, ROT0, "Qps","Double Frenzy 
(PR7060) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4dblfra   ,sc4dblfr,  sc4_200_4r, sc4dblfr, sc4_state, sc4dblfr, ROT0, "Qps","Double Frenzy 
(PR7060) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4dblfrb   ,sc4dblfr,  sc4_200_4r, sc4dblfr, sc4_state, sc4dblfr, ROT0, "Qps","Double Frenzy 
(PR7060) (Qps) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4dblfrc   ,sc4dblfr,  sc4_200_4r, sc4dblfr, sc4_state, sc4dblfr, ROT0, "Qps","Double Frenzy 
(PR7060) (Qps) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4dblfrd   ,sc4dblfr,  sc4_200_4r, sc4dblfr, sc4_state, sc4dblfr, ROT0, "Qps","Double Frenzy 
(PR2276) (212) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4dblfre   ,sc4dblfr,  sc4_200_4r, sc4dblfr, sc4_state, sc4dblfr, ROT0, "Qps","Double Frenzy 
(PR2276) (212) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4darw     ,0,         sc4_4reel_alt, sc4darw, sc4_state, sc4darw, ROT0, "Qps","Dough & Arrow 
(Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4darwa    ,sc4darw,   sc4_4reel_alt, sc4darw, sc4_state, sc4darw, ROT0, "Qps","Dough & Arrow 
(Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4darwb    ,sc4darw,   sc4_4reel_alt, sc4darw, sc4_state, sc4darw, ROT0, "Qps","Dough & Arrow 
(Qps) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4darwc    ,sc4darw,   sc4_4reel_alt, sc4darw, sc4_state, sc4darw, ROT0, "Qps","Dough & Arrow 
(Qps) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4duckq    ,0,         sc4_4reel_alt, sc4duckq, sc4_state, sc4duckq, ROT0, "Qps","Ducks Of 
Hazzard (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4duckqa   ,sc4duckq,  sc4_4reel_alt, sc4duckq, sc4_state, sc4duckq, ROT0, "Qps","Ducks Of 
Hazzard (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4eascs    ,0,         sc4_3reel, sc4eascs, sc4_state, sc4eascs, ROT0, "BFM","Casino Easy 
Streak (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4eascsa   ,sc4eascs,  sc4_3reel, sc4eascs, sc4_state, sc4eascs, ROT0, "BFM","Casino Easy 
Streak (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4eascsb   ,sc4eascs,  sc4_3reel, sc4eascs, sc4_state, sc4eascs, ROT0, "BFM","Casino Easy 
Streak (Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4eascsc   ,sc4eascs,  sc4_3reel, sc4eascs, sc4_state, sc4eascs, ROT0, "BFM","Casino Easy 
Streak (Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4eascsd   ,sc4eascs,  sc4_3reel, sc4eascs, sc4_state, sc4eascs, ROT0, "BFM","Casino Easy 
Streak (Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4eascse   ,sc4eascs,  sc4_3reel, sc4eascs, sc4_state, sc4eascs, ROT0, "BFM","Casino Easy 
Streak (Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4eascsf   ,sc4eascs,  sc4_3reel, sc4eascs, sc4_state, sc4eascs, ROT0, "BFM","Casino Easy 
Streak (Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4eascsg   ,sc4eascs,  sc4_3reel, sc4eascs, sc4_state, sc4eascs, ROT0, "BFM","Casino Easy 
Streak (Bellfruit) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4eascsh   ,sc4eascs,  sc4_3reel, sc4eascs, sc4_state, sc4eascs, ROT0, "BFM","Casino Easy 
Streak (Bellfruit) (Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4eascsi   ,sc4eascs,  sc4_3reel, sc4eascs, sc4_state, sc4eascs, ROT0, "BFM","Casino Easy 
Streak (Bellfruit) (Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4eascsj   ,sc4eascs,  sc4_3reel, sc4eascs, sc4_state, sc4eascs, ROT0, "BFM","Casino Easy 
Streak (Bellfruit) (Scorpion 4) (set 11)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4eascsk   ,sc4eascs,  sc4_3reel, sc4eascs, sc4_state, sc4eascs, ROT0, "BFM","Casino Easy 
Streak (Bellfruit) (Scorpion 4) (set 12)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fastf    ,0,         sc4_200_4rb, sc4fastf, sc4_state, sc4fastf, ROT0, "Mazooma","Fast 'n' 
Furious (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fastfa   ,sc4fastf,  sc4_200_4rb, sc4fastf, sc4_state, sc4fastf, ROT0, "Mazooma","Fast 'n' 
Furious (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fastfb   ,sc4fastf,  sc4_200_4rb, sc4fastf, sc4_state, sc4fastf, ROT0, "Mazooma","Fast 'n' 
Furious (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fastfc   ,sc4fastf,  sc4_200_4rb, sc4fastf, sc4_state, sc4fastf, ROT0, "Mazooma","Fast 'n' 
Furious (Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ffrua    ,sc4ffru,   sc4_4reel, sc4ffru, sc4_state, sc4ffru, ROT0, "Qps","Fast Fruit (Qps) 
(Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ffruc    ,sc4ffru,   sc4_4reel, sc4ffru, sc4_state, sc4ffru, ROT0, "Qps","Fast Fruit (Qps) 
(Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ffrud    ,sc4ffru,   sc4_4reel, sc4ffru, sc4_state, sc4ffru, ROT0, "Qps","Fast Fruit (Qps) 
(Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ffrue    ,sc4ffru,   sc4_4reel, sc4ffru, sc4_state, sc4ffru, ROT0, "Qps","Fast Fruit (Qps) 
(Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fire     ,0,         sc4_4reel_alt, sc4fire, sc4_state, sc4fire, ROT0, "Mazooma","Firepower 
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4firea    ,sc4fire,   sc4_4reel_alt, sc4fire, sc4_state, sc4fire, ROT0, "Mazooma","Firepower 
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4frenz    ,0,         sc4_4reel_alt, sc4frenz, sc4_state, sc4frenz, ROT0, "BFM","Fruit Frenzy 
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4frenza   ,sc4frenz,  sc4_4reel_alt, sc4frenz, sc4_state, sc4frenz, ROT0, "BFM","Fruit Frenzy 
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4frenzb   ,sc4frenz,  sc4_4reel_alt, sc4frenz, sc4_state, sc4frenz, ROT0, "BFM","Fruit Frenzy 
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4frenzc   ,sc4frenz,  sc4_4reel_alt, sc4frenz, sc4_state, sc4frenz, ROT0, "BFM","Fruit Frenzy 
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4frenzd   ,sc4frenz,  sc4_4reel_alt, sc4frenz, sc4_state, sc4frenz, ROT0, "BFM","Fruit Frenzy 
(Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4frenze   ,sc4frenz,  sc4_4reel_alt, sc4frenz, sc4_state, sc4frenz, ROT0, "BFM","Fruit Frenzy 
(Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ftopi    ,0,         sc4_4reel_alt, sc4ftopi, sc4_state, sc4ftopi, ROT0, "Qps","Fruitopia 
(Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ftopia   ,sc4ftopi,  sc4_4reel_alt, sc4ftopi, sc4_state, sc4ftopi, ROT0, "Qps","Fruitopia 
(Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ftopib   ,sc4ftopi,  sc4_4reel_alt, sc4ftopi, sc4_state, sc4ftopi, ROT0, "Qps","Fruitopia 
(Qps) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ftopic   ,sc4ftopi,  sc4_4reel_alt, sc4ftopi, sc4_state, sc4ftopi, ROT0, "Qps","Fruitopia 
(Qps) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ftopif   ,sc4ftopi,  sc4_4reel_alt, sc4ftopi, sc4_state, sc4ftopi, ROT0, "Qps","Fruitopia 
(V1.1) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ftopii   ,sc4ftopi,  sc4_4reel_alt, sc4ftopi, sc4_state, sc4ftopi, ROT0, "Qps","Fruitopia 
(V1.1) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ftopid   ,sc4ftopi,  sc4_4reel_alt, sc4ftopi, sc4_state, sc4ftopi, ROT0, "Qps","Fruitopia 
(V2.1) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ftopig   ,sc4ftopi,  sc4_4reel_alt, sc4ftopi, sc4_state, sc4ftopi, ROT0, "Qps","Fruitopia 
(V2.1) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ftopie   ,sc4ftopi,  sc4_4reel_alt, sc4ftopi, sc4_state, sc4ftopi, ROT0, "Qps","Fruitopia 
(V2.2) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ftopih   ,sc4ftopi,  sc4_4reel_alt, sc4ftopi, sc4_state, sc4ftopi, ROT0, "Qps","Fruitopia 
(V2.2) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fullt    ,0,         sc4_5reel, sc4fullt, sc4_state, sc4fullt, ROT0, "Qps","Full Throttle 
(011) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fulltb   ,sc4fullt,  sc4_5reel, sc4fullt, sc4_state, sc4fullt, ROT0, "Qps","Full Throttle 
(011) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fullta   ,sc4fullt,  sc4_5reel, sc4fullt, sc4_state, sc4fullt, ROT0, "Qps","Full Throttle 
(041) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fulltc   ,sc4fullt,  sc4_5reel, sc4fullt, sc4_state, sc4fullt, ROT0, "Qps","Full Throttle 
(041) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fulltd   ,sc4fullt,  sc4_5reel, sc4fullt, sc4_state, sc4fullt, ROT0, "Qps","Full Throttle 
(012) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fulltg   ,sc4fullt,  sc4_5reel, sc4fullt, sc4_state, sc4fullt, ROT0, "Qps","Full Throttle 
(012) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fullte   ,sc4fullt,  sc4_5reel, sc4fullt, sc4_state, sc4fullt, ROT0, "Qps","Full Throttle 
(042) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fullth   ,sc4fullt,  sc4_5reel, sc4fullt, sc4_state, sc4fullt, ROT0, "Qps","Full Throttle 
(042) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fulltf   ,sc4fullt,  sc4_5reel, sc4fullt, sc4_state, sc4fullt, ROT0, "Qps","Full Throttle 
(013) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fullti   ,sc4fullt,  sc4_5reel, sc4fullt, sc4_state, sc4fullt, ROT0, "Qps","Full Throttle 
(013) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ziggy    ,0,         sc4_200_4ra, sc4ziggy, sc4_state, sc4ziggy, ROT0, "Mazooma","Gettin 
Ziggy With It (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ziggya   ,sc4ziggy,  sc4_200_4ra, sc4ziggy, sc4_state, sc4ziggy, ROT0, "Mazooma","Gettin 
Ziggy With It (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ziggyb   ,sc4ziggy,  sc4_200_4ra, sc4ziggy, sc4_state, sc4ziggy, ROT0, "Mazooma","Gettin 
Ziggy With It (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ziggyc   ,sc4ziggy,  sc4_200_4ra, sc4ziggy, sc4_state, sc4ziggy, ROT0, "Mazooma","Gettin 
Ziggy With It (Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ziggyd   ,sc4ziggy,  sc4_200_4ra, sc4ziggy, sc4_state, sc4ziggy, ROT0, "Mazooma","Gettin 
Ziggy With It (Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ziggye   ,sc4ziggy,  sc4_200_4ra, sc4ziggy, sc4_state, sc4ziggy, ROT0, "Mazooma","Gettin 
Ziggy With It (Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ziggyf   ,sc4ziggy,  sc4_200_4ra, sc4ziggy, sc4_state, sc4ziggy, ROT0, "Mazooma","Gettin 
Ziggy With It (Mazooma) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ziggyg   ,sc4ziggy,  sc4_200_4ra, sc4ziggy, sc4_state, sc4ziggy, ROT0, "Mazooma","Gettin 
Ziggy With It (Mazooma) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gldcl    ,0,         sc4_5reel, sc4gldcl, sc4_state, sc4gldcl, ROT0, "QPS","Gladiator Club 
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gldcla   ,sc4gldcl,  sc4_5reel, sc4gldcl, sc4_state, sc4gldcl, ROT0, "QPS","Gladiator Club 
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ghost    ,0,         sc4_3reel_200, sc4ghost, sc4_state, sc4ghost, ROT0, "Mazooma","Golden 
Ghost (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ghostb   ,sc4ghost,  sc4_3reel_200, sc4ghost, sc4_state, sc4ghost, ROT0, "Mazooma","Golden 
Ghost (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ghostc   ,sc4ghost,  sc4_3reel_200, sc4ghost, sc4_state, sc4ghost, ROT0, "Mazooma","Golden 
Ghost (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ghoste   ,sc4ghost,  sc4_3reel_200, sc4ghost, sc4_state, sc4ghost, ROT0, "Mazooma","Golden 
Ghost (Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ghostf   ,sc4ghost,  sc4_3reel_200, sc4ghost, sc4_state, sc4ghost, ROT0, "Mazooma","Golden 
Ghost (Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ghostg   ,sc4ghost,  sc4_3reel_200, sc4ghost, sc4_state, sc4ghost, ROT0, "Mazooma","Golden 
Ghost (Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ghosta   ,sc4ghost,  sc4_3reel, sc4ghost, sc4_state, sc4ghosttb, ROT0, "Mazooma","Golden 
Ghost (Mazooma) (Scorpion 4) (Top Box, set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ghostd   ,sc4ghost,  sc4_3reel, sc4ghost, sc4_state, sc4ghosttb, ROT0, "Mazooma","Golden 
Ghost (Mazooma) (Scorpion 4) (Top Box, set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ghosth   ,sc4ghost,  sc4_3reel, sc4ghost, sc4_state, sc4ghosttb, ROT0, "Mazooma","Golden 
Ghost (Mazooma) (Scorpion 4) (Top Box, set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ggrid    ,0,         sc4_4reel, sc4ggrid, sc4_state, sc4ggrid, ROT0, "Qps","Golden Grid 
(V1.0) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ggrida   ,sc4ggrid,  sc4_4reel, sc4ggrid, sc4_state, sc4ggrid, ROT0, "Qps","Golden Grid 
(V1.0) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ggride   ,sc4ggrid,  sc4_4reel, sc4ggrid, sc4_state, sc4ggrid, ROT0, "Qps","Golden Grid 
(V1.0) (Qps) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ggridf   ,sc4ggrid,  sc4_4reel, sc4ggrid, sc4_state, sc4ggrid, ROT0, "Qps","Golden Grid 
(V1.0) (Qps) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ggridb   ,sc4ggrid,  sc4_4reel, sc4ggrid, sc4_state, sc4ggrid, ROT0, "Qps","Golden Grid 
(V1.1) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ggridc   ,sc4ggrid,  sc4_4reel, sc4ggrid, sc4_state, sc4ggrid, ROT0, "Qps","Golden Grid 
(V1.1) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ggridg   ,sc4ggrid,  sc4_4reel, sc4ggrid, sc4_state, sc4ggrid, ROT0, "Qps","Golden Grid 
(V1.1) (Qps) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ggridh   ,sc4ggrid,  sc4_4reel, sc4ggrid, sc4_state, sc4ggrid, ROT0, "Qps","Golden Grid 
(V1.1) (Qps) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ggridd   ,sc4ggrid,  sc4_4reel, sc4ggrid, sc4_state, sc4ggrid, ROT0, "Qps","Golden Grid 
(V1.3) (Qps) (Scorpion 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ggridi   ,sc4ggrid,  sc4_4reel, sc4ggrid, sc4_state, sc4ggrid_mbus, ROT0, "Qps","Golden Grid 
(V011) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ggridk   ,sc4ggrid,  sc4_4reel, sc4ggrid, sc4_state, sc4ggrid_mbus, ROT0, "Qps","Golden Grid 
(V011) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ggridj   ,sc4ggrid,  sc4_4reel, sc4ggrid, sc4_state, sc4ggrid_mbus, ROT0, "Qps","Golden Grid 
(V041) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ggridl   ,sc4ggrid,  sc4_4reel, sc4ggrid, sc4_state, sc4ggrid_mbus, ROT0, "Qps","Golden Grid 
(V041) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ggridm   ,sc4ggrid,  sc4_4reel, sc4ggrid, sc4_state, sc4ggrid_mbus, ROT0, "Qps","Golden Grid 
(V012) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ggridn   ,sc4ggrid,  sc4_4reel, sc4ggrid, sc4_state, sc4ggrid_mbus, ROT0, "Qps","Golden Grid 
(V012) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ggcl     ,0,         sc4_5reel, sc4ggcl, sc4_state, sc4ggcl, ROT0, "Qps","Golden Grid Club 
(V1.0) (Qps) (Scorpion 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ggcla    ,sc4ggcl,   sc4_5reel, sc4ggcl, sc4_state, sc4ggcl_mbus, ROT0, "Qps","Golden Grid 
Club (V411) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ggclb    ,sc4ggcl,   sc4_5reel, sc4ggcl, sc4_state, sc4ggcl_mbus, ROT0, "Qps","Golden Grid 
Club (V411) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ggclc    ,sc4ggcl,   sc4_5reel, sc4ggcl, sc4_state, sc4ggcl_mbus, ROT0, "Qps","Golden Grid 
Club (V412) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ggcld    ,sc4ggcl,   sc4_5reel, sc4ggcl, sc4_state, sc4ggcl_mbus, ROT0, "Qps","Golden Grid 
Club (V412) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4goldw    ,0,         sc4_3reel, sc4goldw, sc4_state, sc4goldw, ROT0, "BFM","Golden Winner 
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4goldwa   ,sc4goldw,  sc4_3reel, sc4goldw, sc4_state, sc4goldw, ROT0, "BFM","Golden Winner 
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4goldwb   ,sc4goldw,  sc4_3reel, sc4goldw, sc4_state, sc4goldw, ROT0, "BFM","Golden Winner 
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4goldwc   ,sc4goldw,  sc4_3reel, sc4goldw, sc4_state, sc4goldw, ROT0, "BFM","Golden Winner 
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4goldwd   ,sc4goldw,  sc4, sc4goldwd, sc4_state, sc4, ROT0, "BFM","Golden Winner (Bellfruit) 
(Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4goldwe   ,sc4goldw,  sc4, sc4goldwd, sc4_state, sc4, ROT0, "BFM","Golden Winner (Bellfruit) 
(Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4goldwf   ,sc4goldw,  sc4, sc4goldwd, sc4_state, sc4, ROT0, "BFM","Golden Winner (Bellfruit) 
(Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4goldwg   ,sc4goldw,  sc4, sc4goldwd, sc4_state, sc4, ROT0, "BFM","Golden Winner (Bellfruit) 
(Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ggdlx    ,0,         sc4, sc4ggdlx, sc4_state, sc4ggame, ROT0, "Mazooma","Golden Game Deluxe 
(Mazooma) (PR2201) (Scorpion 4) (GGDX, set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ggdlxa   ,sc4ggdlx,  sc4, sc4ggdlx, sc4_state, sc4ggame, ROT0, "Mazooma","Golden Game Deluxe 
(Mazooma) (PR2201) (Scorpion 4) (GGDX, set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ggdlxf   ,sc4ggdlx,  sc4, sc4ggdlx, sc4_state, sc4ggame, ROT0, "Mazooma","Golden Game Deluxe 
(Mazooma) (PR2201) (Scorpion 4) (GGDX, set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4greed    ,0,         sc4_4reel_alt, sc4greed, sc4_state, sc4greed, ROT0, "BFM","Greedy 
Gonzalez (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4greeda   ,sc4greed,  sc4_4reel_alt, sc4greed, sc4_state, sc4greed, ROT0, "BFM","Greedy 
Gonzalez (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hf       ,0,         sc4_4reel, sc4hf, sc4_state, sc4hf, ROT0, "BFM","Happy Fruits 
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hfa      ,sc4hf,     sc4_4reel, sc4hf, sc4_state, sc4hf, ROT0, "BFM","Happy Fruits 
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hfb      ,sc4hf,     sc4_4reel, sc4hf, sc4_state, sc4hf, ROT0, "BFM","Happy Fruits 
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hfc      ,sc4hf,     sc4_4reel, sc4hf, sc4_state, sc4hf, ROT0, "BFM","Happy Fruits 
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hfd      ,sc4hf,     sc4_4reel, sc4hf, sc4_state, sc4hf, ROT0, "BFM","Happy Fruits 
(Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hfe      ,sc4hf,     sc4_4reel, sc4hf, sc4_state, sc4hf, ROT0, "BFM","Happy Fruits 
(Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hff      ,sc4hf,     sc4_4reel, sc4hf, sc4_state, sc4hf, ROT0, "BFM","Happy Fruits 
(Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hfg      ,sc4hf,     sc4_4reel, sc4hf, sc4_state, sc4hf, ROT0, "BFM","Happy Fruits 
(Bellfruit) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4himi     ,0,         sc4_4reel_alt, sc4himi, sc4_state, sc4himi, ROT0, "Mazooma","High 'n' 
Mighty (PR2999) (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4himic    ,sc4himi,   sc4_4reel_alt, sc4himi, sc4_state, sc4himi, ROT0, "Mazooma","High 'n' 
Mighty (PR2999) (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4himif    ,sc4himi,   sc4_4reel_alt, sc4himi, sc4_state, sc4himi, ROT0, "Mazooma","High 'n' 
Mighty (PR2999) (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4himig    ,sc4himi,   sc4_4reel_alt, sc4himi, sc4_state, sc4himi, ROT0, "Mazooma","High 'n' 
Mighty (PR2999) (Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4himih    ,sc4himi,   sc4_4reel_alt, sc4himi, sc4_state, sc4himi, ROT0, "Mazooma","High 'n' 
Mighty (PR2999) (Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4himii    ,sc4himi,   sc4_4reel_alt, sc4himi, sc4_state, sc4himi, ROT0, "Mazooma","High 'n' 
Mighty (PR2999) (Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4himia    ,sc4himi,   sc4_4reel_alt, sc4himi, sc4_state, sc4himi, ROT0, "Mazooma","High 'n' 
Mighty (PR2119) (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4himie    ,sc4himi,   sc4_4reel_alt, sc4himi, sc4_state, sc4himi, ROT0, "Mazooma","High 'n' 
Mighty (PR2119) (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4himib    ,sc4himi,   sc4_4reel_alt, sc4himi, sc4_state, sc4himi, ROT0, "Mazooma","High 'n' 
Mighty (PR2067) (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4himid    ,sc4himi,   sc4_4reel_alt, sc4himi, sc4_state, sc4himi, ROT0, "Mazooma","High 'n' 
Mighty (PR2067) (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hi5      ,0,         sc4_4reel, sc4hi5, sc4_state, sc4hi5, ROT0, "BFM","High 5 (Bellfruit) 
(Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hi5b     ,sc4hi5,    sc4_4reel, sc4hi5, sc4_state, sc4hi5, ROT0, "BFM","High 5 (Bellfruit) 
(Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hi5d     ,sc4hi5,    sc4_4reel, sc4hi5, sc4_state, sc4hi5, ROT0, "BFM","High 5 (Bellfruit) 
(Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hi5f     ,sc4hi5,    sc4_4reel, sc4hi5, sc4_state, sc4hi5, ROT0, "BFM","High 5 (Bellfruit) 
(Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hi5a     ,sc4hi5,    sc4_4reel, sc4hi5, sc4_state, sc4hi5, ROT0, "BFM / Whitbread","High 5 
(Bellfruit / Whitbread) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hi5c     ,sc4hi5,    sc4_4reel, sc4hi5, sc4_state, sc4hi5, ROT0, "BFM / Whitbread","High 5 
(Bellfruit / Whitbread) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hi5e     ,sc4hi5,    sc4_4reel, sc4hi5, sc4_state, sc4hi5, ROT0, "BFM / Whitbread","High 5 
(Bellfruit / Whitbread) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hi5g     ,sc4hi5,    sc4_4reel, sc4hi5, sc4_state, sc4hi5, ROT0, "BFM / Whitbread","High 5 
(Bellfruit / Whitbread) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4sprng    ,0,         sc4_4reel_alt, sc4sprng, sc4_state, sc4sprng, ROT0, "Mazooma","Highly 
Sprung (Mazooma) (Scorpion 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hilo     ,0,         sc4_200_4ra, sc4hilo, sc4_state, sc4hilo, ROT0, "BFM","Hilowatha 
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hiloa    ,sc4hilo,   sc4_200_4ra, sc4hilo, sc4_state, sc4hilo, ROT0, "BFM","Hilowatha 
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hilob    ,sc4hilo,   sc4_200_4ra, sc4hilo, sc4_state, sc4hilo, ROT0, "BFM","Hilowatha 
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hiloc    ,sc4hilo,   sc4_200_4ra, sc4hilo, sc4_state, sc4hilo, ROT0, "BFM","Hilowatha 
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hilod    ,sc4hilo,   sc4_200_4ra, sc4hilo, sc4_state, sc4hilo, ROT0, "BFM","Hilowatha 
(Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hiloe    ,sc4hilo,   sc4_200_4ra, sc4hilo, sc4_state, sc4hilo, ROT0, "BFM","Hilowatha 
(Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hilof    ,sc4hilo,   sc4_200_4ra, sc4hilo, sc4_state, sc4hilo, ROT0, "BFM","Hilowatha 
(Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hilog    ,sc4hilo,   sc4_200_4ra, sc4hilo, sc4_state, sc4hilo, ROT0, "BFM","Hilowatha 
(Bellfruit) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hiloh    ,sc4hilo,   sc4_200_4ra, sc4hilo, sc4_state, sc4hilo, ROT0, "BFM","Hilowatha 
(Bellfruit) (Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hiloi    ,sc4hilo,   sc4_200_4ra, sc4hilo, sc4_state, sc4hilo, ROT0, "BFM","Hilowatha 
(Bellfruit) (Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hiloj    ,sc4hilo,   sc4_200_4ra, sc4hilo, sc4_state, sc4hilo, ROT0, "BFM","Hilowatha 
(Bellfruit) (Scorpion 4) (set 11)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hilok    ,sc4hilo,   sc4_200_4ra, sc4hilo, sc4_state, sc4hilo, ROT0, "BFM","Hilowatha 
(Bellfruit) (Scorpion 4) (set 12)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hitsh    ,0,         sc4_200_4rb, sc4hitsh, sc4_state, sc4hitsh, ROT0, "BFM","Hit Shot 
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hitsha   ,sc4hitsh,  sc4_200_4rb, sc4hitsh, sc4_state, sc4hitsh, ROT0, "BFM","Hit Shot 
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hitshb   ,sc4hitsh,  sc4_200_4rb, sc4hitsh, sc4_state, sc4hitsh, ROT0, "BFM","Hit Shot 
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hitshc   ,sc4hitsh,  sc4_200_4rb, sc4hitsh, sc4_state, sc4hitsh, ROT0, "BFM","Hit Shot 
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hitshd   ,sc4hitsh,  sc4_200_4rb, sc4hitsh, sc4_state, sc4hitsh, ROT0, "BFM","Hit Shot 
(Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hitshe   ,sc4hitsh,  sc4_200_4rb, sc4hitsh, sc4_state, sc4hitsh, ROT0, "BFM","Hit Shot 
(Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4h6cl     ,0,         sc4, sc4h6cl, sc4_state, sc4h6cl, ROT0, "BFM","Hot Six Club (Bellfruit) 
(Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4h6cla    ,sc4h6cl,   sc4, sc4h6cl, sc4_state, sc4h6cl, ROT0, "BFM","Hot Six Club (Bellfruit) 
(Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4h6clb    ,sc4h6cl,   sc4, sc4h6cl, sc4_state, sc4h6cl, ROT0, "BFM","Hot Six Club (Bellfruit) 
(Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4h6clc    ,sc4h6cl,   sc4, sc4h6cl, sc4_state, sc4h6cl, ROT0, "BFM","Hot Six Club (Bellfruit) 
(Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ijclb    ,0,         sc4, sc4ijclb, sc4_state, sc4ijclb, ROT0, "Mazooma","Italian Job Club 
(Mazooma) (Scorpion 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4jack     ,0,         sc4_200_5ra, sc4jack, sc4_state, sc4jack, ROT0, "Mazooma","Jack The 
Kipper (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4jacka    ,sc4jack,   sc4_200_5ra, sc4jack, sc4_state, sc4jack, ROT0, "Mazooma","Jack The 
Kipper (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4jackb    ,sc4jack,   sc4_200_5ra, sc4jack, sc4_state, sc4jack, ROT0, "Mazooma","Jack The 
Kipper (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4jackc    ,sc4jack,   sc4_200_5ra, sc4jack, sc4_state, sc4jack, ROT0, "Mazooma","Jack The 
Kipper (Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4jackd    ,sc4jack,   sc4_200_5ra, sc4jack, sc4_state, sc4jack, ROT0, "Mazooma","Jack The 
Kipper (Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4jacke    ,sc4jack,   sc4_200_5ra, sc4jack, sc4_state, sc4jack, ROT0, "Mazooma","Jack The 
Kipper (Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4jackf    ,sc4jack,   sc4_200_5ra, sc4jack, sc4_state, sc4jack, ROT0, "Mazooma","Jack The 
Kipper (Mazooma) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4jackg    ,sc4jack,   sc4_200_5ra, sc4jack, sc4_state, sc4jack, ROT0, "Mazooma","Jack The 
Kipper (Mazooma) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 2002, sc4jjunc    ,0,         sc4, sc4jjunc, sc4_state, sc4jjunc, ROT0, "BFM","Jackpot Junction 
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 2002, sc4jjunca   ,sc4jjunc,  sc4, sc4jjunc, sc4_state, sc4jjunc, ROT0, "BFM","Jackpot Junction 
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 2002, sc4jjuncb   ,sc4jjunc,  sc4, sc4jjunc, sc4_state, sc4jjunc, ROT0, "BFM","Jackpot Junction 
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 2002, sc4jjuncc   ,sc4jjunc,  sc4, sc4jjunc, sc4_state, sc4jjunc, ROT0, "BFM","Jackpot Junction 
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 2002, sc4jjuncd   ,sc4jjunc,  sc4, sc4jjunc, sc4_state, sc4jjunc, ROT0, "BFM","Jackpot Junction 
(Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 2002, sc4jjunce   ,sc4jjunc,  sc4, sc4jjunc, sc4_state, sc4jjunc, ROT0, "BFM","Jackpot Junction 
(Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 2002, sc4jjuncf   ,sc4jjunc,  sc4, sc4jjunc, sc4_state, sc4jjunc, ROT0, "BFM","Jackpot Junction 
(Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 2002, sc4jjuncg   ,sc4jjunc,  sc4, sc4jjunc, sc4_state, sc4jjunc, ROT0, "BFM","Jackpot Junction 
(Bellfruit) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 2002, sc4jjunch   ,sc4jjunc,  sc4, sc4jjunc, sc4_state, sc4jjunc, ROT0, "BFM","Jackpot Junction 
(Bellfruit) (Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 2002, sc4jjunci   ,sc4jjunc,  sc4, sc4jjunc, sc4_state, sc4jjunc, ROT0, "BFM","Jackpot Junction 
(Bellfruit) (Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4jjucl    ,0,         sc4_5reel, sc4jjucl, sc4_state, sc4jjucl, ROT0, "BFM","Jackpot Junction 
Club (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4jjuclb   ,sc4jjucl,  sc4_5reel, sc4jjucl, sc4_state, sc4jjucl, ROT0, "BFM","Jackpot Junction 
Club (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4jjucld   ,sc4jjucl,  sc4_5reel, sc4jjucl, sc4_state, sc4jjucl_mbus, ROT0, "BFM","Jackpot 
Junction Club (Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4jjucle   ,sc4jjucl,  sc4_5reel, sc4jjucl, sc4_state, sc4jjucl_mbus, ROT0, "BFM","Jackpot 
Junction Club (Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4jjucla   ,sc4jjucl,  sc4_5reel, sc4jjucl, sc4_state, sc4jjucl, ROT0, "BFM","Jackpot Junction 
Club (Ferry) (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4jjuclc   ,sc4jjucl,  sc4_5reel, sc4jjucl, sc4_state, sc4jjucl, ROT0, "BFM","Jackpot Junction 
Club (Ferry) (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4jolly    ,0,         sc4_200_5r, sc4jolly, sc4_state, sc4jolly, ROT0, "Qps","Jolly Jousting 
(Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4jollya   ,sc4jolly,  sc4_200_5r, sc4jolly, sc4_state, sc4jolly, ROT0, "Qps","Jolly Jousting 
(Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4juicy    ,0,         sc4_5reel, sc4juicy, sc4_state, sc4juicy, ROT0, "BFM","Juicy Jackpots 
Club (PR1136) (65% Ferry) (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4juicyb   ,sc4juicy,  sc4_5reel, sc4juicy, sc4_state, sc4juicy, ROT0, "BFM","Juicy Jackpots 
Club (PR1136) (65% Ferry) (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4juicyd   ,sc4juicy,  sc4_5reel, sc4juicy, sc4_state, sc4juicy, ROT0, "BFM","Juicy Jackpots 
Club (PR1136) (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4juicye   ,sc4juicy,  sc4_5reel, sc4juicy, sc4_state, sc4juicy, ROT0, "BFM","Juicy Jackpots 
Club (PR1136) (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4juicyf   ,sc4juicy,  sc4_5reel, sc4juicy, sc4_state, sc4juicy, ROT0, "BFM","Juicy Jackpots 
Club (PR1136) (Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4juicyg   ,sc4juicy,  sc4_5reel, sc4juicy, sc4_state, sc4juicy, ROT0, "BFM","Juicy Jackpots 
Club (PR1136) (Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4juicyi   ,sc4juicy,  sc4_5reel, sc4juicy, sc4_state, sc4juicy_mbus, ROT0, "BFM","Juicy 
Jackpots Club (PR1136) (Bellfruit) (Scorpion 4) (311 Club, set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4juicyj   ,sc4juicy,  sc4_5reel, sc4juicy, sc4_state, sc4juicy_mbus, ROT0, "BFM","Juicy 
Jackpots Club (PR1136) (Bellfruit) (Scorpion 4) (311 Club, set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4juicya   ,sc4juicy,  sc4_5reel, sc4juicy, sc4_state, sc4juicy, ROT0, "BFM","Juicy Jackpots 
Club (PR1123) (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4juicyc   ,sc4juicy,  sc4_5reel, sc4juicy, sc4_state, sc4juicy, ROT0, "BFM","Juicy Jackpots 
Club (PR1123) (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4kalei    ,0,         sc4_4reel_alt, sc4kalei, sc4_state, sc4kalei, ROT0, "Qps","Kaleidoscope 
(011) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4kaleib   ,sc4kalei,  sc4_4reel_alt, sc4kalei, sc4_state, sc4kalei, ROT0, "Qps","Kaleidoscope 
(011) (Qps) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4kaleia   ,sc4kalei,  sc4_4reel_alt, sc4kalei, sc4_state, sc4kalei, ROT0, "Qps","Kaleidoscope 
(041) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4kaleic   ,sc4kalei,  sc4_4reel_alt, sc4kalei, sc4_state, sc4kalei, ROT0, "Qps","Kaleidoscope 
(041) (Qps) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4kaleid   ,sc4kalei,  sc4_4reel_alt, sc4kalei, sc4_state, sc4kalei, ROT0, "Qps","Kaleidoscope 
(051) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4kaleie   ,sc4kalei,  sc4_4reel_alt, sc4kalei, sc4_state, sc4kalei, ROT0, "Qps","Kaleidoscope 
(051) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lir      ,0,         sc4_4reel, sc4lir, sc4_state, sc4lir, ROT0, "BFM","Let It Roll 
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lira     ,sc4lir,    sc4_4reel, sc4lir, sc4_state, sc4lir, ROT0, "BFM","Let It Roll 
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lirb     ,sc4lir,    sc4_4reel, sc4lir, sc4_state, sc4lir, ROT0, "BFM","Let It Roll 
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lirc     ,sc4lir,    sc4_4reel, sc4lir, sc4_state, sc4lir, ROT0, "BFM","Let It Roll 
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lird     ,sc4lir,    sc4_4reel, sc4lir, sc4_state, sc4lir, ROT0, "BFM","Let It Roll 
(Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lire     ,sc4lir,    sc4_4reel, sc4lir, sc4_state, sc4lir, ROT0, "BFM","Let It Roll 
(Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lirf     ,sc4lir,    sc4_4reel, sc4lir, sc4_state, sc4lir, ROT0, "BFM","Let It Roll 
(Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lirg     ,sc4lir,    sc4_4reel, sc4lir, sc4_state, sc4lir, ROT0, "BFM","Let It Roll 
(Bellfruit) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lirh     ,sc4lir,    sc4_4reel, sc4lir, sc4_state, sc4lir, ROT0, "BFM","Let It Roll 
(Bellfruit) (Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4liri     ,sc4lir,    sc4_4reel, sc4lir, sc4_state, sc4lir, ROT0, "BFM","Let It Roll 
(Bellfruit) (Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ldvcl    ,0,         sc4_5reel, sc4ldvcl, sc4_state, sc4ldvcl, ROT0, "Mazooma","Little Devil 
Club (Mazooma) (Scorpion 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lockb    ,0,         sc4_4reel_alt, sc4lockb, sc4_state, sc4lockb, ROT0, "BFM","Lock Buster 
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lockba   ,sc4lockb,  sc4_4reel_alt, sc4lockb, sc4_state, sc4lockb, ROT0, "BFM","Lock Buster 
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lockbb   ,sc4lockb,  sc4_4reel_alt, sc4lockb, sc4_state, sc4lockb, ROT0, "BFM","Lock Buster 
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lockbc   ,sc4lockb,  sc4_4reel_alt, sc4lockb, sc4_state, sc4lockb, ROT0, "BFM","Lock Buster 
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lockbd   ,sc4lockb,  sc4_4reel_alt, sc4lockb, sc4_state, sc4lockb, ROT0, "BFM","Lock Buster 
(Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lockbe   ,sc4lockb,  sc4_4reel_alt, sc4lockb, sc4_state, sc4lockb, ROT0, "BFM","Lock Buster 
(Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lockbf   ,sc4lockb,  sc4_4reel_alt, sc4lockb, sc4_state, sc4lockb, ROT0, "BFM","Lock Buster 
(Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lockbg   ,sc4lockb,  sc4_4reel_alt, sc4lockb, sc4_state, sc4lockb, ROT0, "BFM","Lock Buster 
(Bellfruit) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lkbcl    ,0,         sc4_5reel, sc4lkbcl, sc4_state, sc4lkbcl, ROT0, "BFM","Lock Buster Club 
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lkbclb   ,sc4lkbcl,  sc4_5reel, sc4lkbcl, sc4_state, sc4lkbcl, ROT0, "BFM","Lock Buster Club 
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lkbcle   ,sc4lkbcl,  sc4_5reel, sc4lkbcl, sc4_state, sc4lkbcl, ROT0, "BFM","Lock Buster Club 
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lkbclg   ,sc4lkbcl,  sc4_5reel, sc4lkbcl, sc4_state, sc4lkbcl, ROT0, "BFM","Lock Buster Club 
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lkbclh   ,sc4lkbcl,  sc4_5reel, sc4lkbcl, sc4_state, sc4lkbcl_mbus, ROT0, "BFM","Lock Buster 
Club (Bellfruit) (Scorpion 4) (311 Club, set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lkbcli   ,sc4lkbcl,  sc4_5reel, sc4lkbcl, sc4_state, sc4lkbcl_mbus, ROT0, "BFM","Lock Buster 
Club (Bellfruit) (Scorpion 4) (311 Club, set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lkbcla   ,sc4lkbcl,  sc4_5reel, sc4lkbcl, sc4_state, sc4lkbcl, ROT0, "BFM","Lock Buster Club 
(Euro) (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lkbclc   ,sc4lkbcl,  sc4_5reel, sc4lkbcl, sc4_state, sc4lkbcl, ROT0, "BFM","Lock Buster Club 
(Euro) (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lkbcld   ,sc4lkbcl,  sc4_5reel, sc4lkbcl, sc4_state, sc4lkbcl, ROT0, "BFM","Lock Buster Club 
(Ferry) (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lkbclf   ,sc4lkbcl,  sc4_5reel, sc4lkbcl, sc4_state, sc4lkbcl, ROT0, "BFM","Lock Buster Club 
(Ferry) (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lotrf    ,0,         sc4_4reel_alt, sc4lotrf, sc4_state, sc4lotrf, ROT0, "BFM","Lord Of The 
Rings - The Fellowship Of The Ring (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lotrfa   ,sc4lotrf,  sc4_4reel_alt, sc4lotrf, sc4_state, sc4lotrf, ROT0, "BFM","Lord Of The 
Rings - The Fellowship Of The Ring (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lotrfb   ,sc4lotrf,  sc4_4reel_alt, sc4lotrf, sc4_state, sc4lotrf, ROT0, "BFM","Lord Of The 
Rings - The Fellowship Of The Ring (Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lotrfc   ,sc4lotrf,  sc4_4reel_alt, sc4lotrf, sc4_state, sc4lotrf, ROT0, "BFM","Lord Of The 
Rings - The Fellowship Of The Ring (Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lotrfd   ,sc4lotrf,  sc4_4reel_alt, sc4lotrf, sc4_state, sc4lotrf, ROT0, "BFM","Lord Of The 
Rings - The Fellowship Of The Ring (Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lotrfe   ,sc4lotrf,  sc4_4reel_alt, sc4lotrf, sc4_state, sc4lotrf, ROT0, "BFM","Lord Of The 
Rings - The Fellowship Of The Ring (Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lotrff   ,sc4lotrf,  sc4_4reel_alt, sc4lotrf, sc4_state, sc4lotrf, ROT0, "BFM","Lord Of The 
Rings - The Fellowship Of The Ring (Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lotrfg   ,sc4lotrf,  sc4_4reel_alt, sc4lotrf, sc4_state, sc4lotrf, ROT0, "BFM","Lord Of The 
Rings - The Fellowship Of The Ring (Bellfruit) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lotrt    ,sc4lotrf,  sc4_4reel_alt, sc4lotrf, sc4_state, sc4lotrf, ROT0, "BFM","Lord Of The 
Rings - The Fellowship Of The Ring (Bellfruit) (Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 ) // 
these were marked LOTR Trilogy and paired with different (wrong, now oprhaned, sound roms)
-GAMEL( 200?, sc4lotrta   ,sc4lotrf,  sc4_4reel_alt, sc4lotrf, sc4_state, sc4lotrf, ROT0, "BFM","Lord Of The 
Rings - The Fellowship Of The Ring (Bellfruit) (Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lotr2    ,0,         sc4_200_5r, sc4lotr2, sc4_state, sc4lotr2, ROT0, "BFM","Lord Of The 
Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lotr2a   ,sc4lotr2,  sc4_200_5r, sc4lotr2, sc4_state, sc4lotr2, ROT0, "BFM","Lord Of The 
Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lotr2b   ,sc4lotr2,  sc4_200_5r, sc4lotr2, sc4_state, sc4lotr2, ROT0, "BFM","Lord Of The 
Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lotr2c   ,sc4lotr2,  sc4_200_5r, sc4lotr2, sc4_state, sc4lotr2, ROT0, "BFM","Lord Of The 
Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lotr2d   ,sc4lotr2,  sc4_200_5r, sc4lotr2, sc4_state, sc4lotr2, ROT0, "BFM","Lord Of The 
Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lotr2e   ,sc4lotr2,  sc4_200_5r, sc4lotr2, sc4_state, sc4lotr2, ROT0, "BFM","Lord Of The 
Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lotr2j   ,sc4lotr2,  sc4_200_5r, sc4lotr2, sc4_state, sc4lotr2, ROT0, "BFM","Lord Of The 
Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lotr2k   ,sc4lotr2,  sc4_200_5r, sc4lotr2, sc4_state, sc4lotr2, ROT0, "BFM","Lord Of The 
Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lotr2l   ,sc4lotr2,  sc4_200_5r, sc4lotr2, sc4_state, sc4lotr2, ROT0, "BFM","Lord Of The 
Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lotr2m   ,sc4lotr2,  sc4_200_5r, sc4lotr2, sc4_state, sc4lotr2, ROT0, "BFM","Lord Of The 
Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lotr2f   ,sc4lotr2,  sc4_200_5r, sc4lotr2, sc4_state, sc4lotr2_mbus, ROT0, "BFM","Lord Of 
The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 11)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lotr2g   ,sc4lotr2,  sc4_200_5r, sc4lotr2, sc4_state, sc4lotr2_mbus, ROT0, "BFM","Lord Of 
The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 12)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lotr2h   ,sc4lotr2,  sc4_200_5r, sc4lotr2, sc4_state, sc4lotr2_mbus, ROT0, "BFM","Lord Of 
The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 13)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lotr2i   ,sc4lotr2,  sc4_200_5r, sc4lotr2, sc4_state, sc4lotr2_mbus, ROT0, "BFM","Lord Of 
The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 14)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ltr2c    ,0,         sc4_200_std, sc4ltr2c, sc4_state, sc4ltr2c, ROT0, "BFM","Lord Of The 
Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ltr2ca   ,sc4ltr2c,  sc4_200_std, sc4ltr2c, sc4_state, sc4ltr2c, ROT0, "BFM","Lord Of The 
Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ltr2cb   ,sc4ltr2c,  sc4_200_std, sc4ltr2c, sc4_state, sc4ltr2c, ROT0, "BFM","Lord Of The 
Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ltr2cc   ,sc4ltr2c,  sc4_200_std, sc4ltr2c, sc4_state, sc4ltr2c, ROT0, "BFM","Lord Of The 
Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ltr2cd   ,sc4ltr2c,  sc4_200_std, sc4ltr2c, sc4_state, sc4ltr2c, ROT0, "BFM","Lord Of The 
Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ltr2ce   ,sc4ltr2c,  sc4_200_std, sc4ltr2c, sc4_state, sc4ltr2c, ROT0, "BFM","Lord Of The 
Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ltr2cf   ,sc4ltr2c,  sc4_200_std, sc4ltr2c, sc4_state, sc4ltr2c, ROT0, "BFM","Lord Of The 
Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ltr2cg   ,sc4ltr2c,  sc4_200_std, sc4ltr2c, sc4_state, sc4ltr2c, ROT0, "BFM","Lord Of The 
Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ltr2ch   ,sc4ltr2c,  sc4_200_std, sc4ltr2c, sc4_state, sc4ltr2c_mbus, ROT0, "BFM","Lord Of 
The Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ltr2ci   ,sc4ltr2c,  sc4_200_std, sc4ltr2c, sc4_state, sc4ltr2c_mbus, ROT0, "BFM","Lord Of 
The Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ltr2cj   ,sc4ltr2c,  sc4_200_std, sc4ltr2c, sc4_state, sc4ltr2c_mbus, ROT0, "BFM","Lord Of 
The Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 11)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ltr2ck   ,sc4ltr2c,  sc4_200_std, sc4ltr2c, sc4_state, sc4ltr2c_mbus, ROT0, "BFM","Lord Of 
The Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 12)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4magic    ,0,         sc4_4reel, sc4magic, sc4_state, sc4magic, ROT0, "Qps","Magic Poundabout 
(Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4magica   ,sc4magic,  sc4_4reel, sc4magic, sc4_state, sc4magic, ROT0, "Qps","Magic Poundabout 
(Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4magicb   ,sc4magic,  sc4_4reel, sc4magic, sc4_state, sc4magic, ROT0, "Qps","Magic Poundabout 
(Qps) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4magicc   ,sc4magic,  sc4_4reel, sc4magic, sc4_state, sc4magic, ROT0, "Qps","Magic Poundabout 
(Qps) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4maxim    ,0,         sc4_4reel, sc4maxim, sc4_state, sc4maxim, ROT0, "Mazooma","Maximus Cash 
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4maxima   ,sc4maxim,  sc4_4reel, sc4maxim, sc4_state, sc4maxim, ROT0, "Mazooma","Maximus Cash 
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4maximb   ,sc4maxim,  sc4_4reel, sc4maxim, sc4_state, sc4maxim, ROT0, "Mazooma","Maximus Cash 
(Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4maximc   ,sc4maxim,  sc4_4reel, sc4maxim, sc4_state, sc4maxim, ROT0, "Mazooma","Maximus Cash 
(Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4maximd   ,sc4maxim,  sc4_4reel, sc4maxim, sc4_state, sc4maxim, ROT0, "Mazooma","Maximus Cash 
(Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4maxime   ,sc4maxim,  sc4_4reel, sc4maxim, sc4_state, sc4maxim, ROT0, "Mazooma","Maximus Cash 
(Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4maximf   ,sc4maxim,  sc4_4reel, sc4maxim, sc4_state, sc4maxim, ROT0, "Mazooma","Maximus Cash 
(Mazooma) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4maximg   ,sc4maxim,  sc4_4reel, sc4maxim, sc4_state, sc4maxim, ROT0, "Mazooma","Maximus Cash 
(Mazooma) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4monob    ,0,         sc4_4reel_alt, sc4monob, sc4_state, sc4monob, ROT0, "BFM","Monopoly 
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4monoba   ,sc4monob,  sc4_4reel_alt, sc4monob, sc4_state, sc4monob, ROT0, "BFM","Monopoly 
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4monobb   ,sc4monob,  sc4_4reel_alt, sc4monob, sc4_state, sc4monob, ROT0, "BFM","Monopoly 
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4monobc   ,sc4monob,  sc4_4reel_alt, sc4monob, sc4_state, sc4monob, ROT0, "BFM","Monopoly 
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4monobd   ,sc4monob,  sc4_4reel_alt, sc4monob, sc4_state, sc4monob, ROT0, "BFM","Monopoly 
(Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4monobe   ,sc4monob,  sc4_4reel_alt, sc4monob, sc4_state, sc4monob, ROT0, "BFM","Monopoly 
(Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4monobf   ,sc4monob,  sc4_4reel_alt, sc4monob, sc4_state, sc4monob, ROT0, "BFM","Monopoly 
(Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4monobg   ,sc4monob,  sc4_4reel_alt, sc4monob, sc4_state, sc4monob, ROT0, "BFM","Monopoly 
(Bellfruit) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4monobh   ,sc4monob,  sc4_4reel_alt, sc4monob, sc4_state, sc4monob, ROT0, "BFM","Monopoly 
(Bellfruit) (Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4monobi   ,sc4monob,  sc4_4reel_alt, sc4monob, sc4_state, sc4monob, ROT0, "BFM","Monopoly 
(Bellfruit) (Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4monobj   ,sc4monob,  sc4_4reel_alt, sc4monob, sc4_state, sc4monob, ROT0, "BFM","Monopoly 
(Bellfruit) (Scorpion 4) (set 11)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4monobk   ,sc4monob,  sc4_4reel_alt, sc4monob, sc4_state, sc4monob, ROT0, "BFM","Monopoly 
(Bellfruit) (Scorpion 4) (set 12)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4monobl   ,sc4monob,  sc4_4reel_alt, sc4monob, sc4_state, sc4monob, ROT0, "BFM","Monopoly 
(Bellfruit) (Scorpion 4) (set 13)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4monobm   ,sc4monob,  sc4_4reel_alt, sc4monob, sc4_state, sc4monob, ROT0, "BFM","Monopoly 
(Bellfruit) (Scorpion 4) (set 14)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mont     ,0,         sc4, sc4mont, sc4_state, sc4mont, ROT0, "Qps","Montego Pay (Qps) 
(Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4monta    ,sc4mont,   sc4, sc4mont, sc4_state, sc4mont, ROT0, "Qps","Montego Pay (Qps) 
(Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4montb    ,sc4mont,   sc4, sc4mont, sc4_state, sc4mont, ROT0, "Qps","Montego Pay (Qps) 
(Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4montc    ,sc4mont,   sc4, sc4mont, sc4_state, sc4mont, ROT0, "Qps","Montego Pay (Qps) 
(Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4montd    ,sc4mont,   sc4, sc4mont, sc4_state, sc4mont, ROT0, "Qps","Montego Pay (Qps) 
(Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4monte    ,sc4mont,   sc4, sc4mont, sc4_state, sc4mont, ROT0, "Qps","Montego Pay (Qps) 
(Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4montf    ,sc4mont,   sc4, sc4mont, sc4_state, sc4mont, ROT0, "Qps","Montego Pay (Qps) 
(Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4montg    ,sc4mont,   sc4, sc4mont, sc4_state, sc4mont, ROT0, "Qps","Montego Pay (Qps) 
(Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4month    ,sc4mont,   sc4, sc4mont, sc4_state, sc4mont, ROT0, "Qps","Montego Pay (Qps) 
(Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4monti    ,sc4mont,   sc4, sc4mont, sc4_state, sc4mont, ROT0, "Qps","Montego Pay (Qps) 
(Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mou      ,0,         sc4_4reel_alt, sc4mou, sc4_state, sc4mou, ROT0, "Qps","Move On Up (Qps) 
(Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4moua     ,sc4mou,    sc4_4reel_alt, sc4mou, sc4_state, sc4mou, ROT0, "Qps","Move On Up (Qps) 
(Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4moub     ,sc4mou,    sc4_4reel_alt, sc4mou, sc4_state, sc4mou, ROT0, "Qps","Move On Up (Qps) 
(Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4nmtj     ,0,         sc4_200_4ra, sc4nmtj, sc4_state, sc4nmtj, ROT0, "Mazooma","Never Mind 
The Jackpots (Mazooma) (Scorpion 4) (011)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4nmtja    ,sc4nmtj,   sc4_200_4ra, sc4nmtj, sc4_state, sc4nmtj, ROT0, "Mazooma","Never Mind 
The Jackpots (Mazooma) (Scorpion 4) (014, set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4nmtjc    ,sc4nmtj,   sc4_200_4ra, sc4nmtj, sc4_state, sc4nmtj, ROT0, "Mazooma","Never Mind 
The Jackpots (Mazooma) (Scorpion 4) (014, set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4nmtjb    ,sc4nmtj,   sc4_200_4ra, sc4nmtj, sc4_state, sc4nmtj, ROT0, "Mazooma","Never Mind 
The Jackpots (Mazooma) (Scorpion 4) (044, set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4nmtjd    ,sc4nmtj,   sc4_200_4ra, sc4nmtj, sc4_state, sc4nmtj, ROT0, "Mazooma","Never Mind 
The Jackpots (Mazooma) (Scorpion 4) (044, set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4oyf      ,0,         sc4_4reel_alt, sc4oyf, sc4_state, sc4oyf, ROT0, "BFM","Off Your Face 
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4oyfa     ,sc4oyf,    sc4_4reel_alt, sc4oyf, sc4_state, sc4oyf, ROT0, "BFM","Off Your Face 
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4opses    ,0,         sc4_200_5r, sc4opses, sc4_state, sc4opses, ROT0, "BFM","Open Sesame 
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4opsesa   ,sc4opses,  sc4_200_5r, sc4opses, sc4_state, sc4opses, ROT0, "BFM","Open Sesame 
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4paccl    ,0,         sc4_5reel, sc4paccl, sc4_state, sc4paccl, ROT0, "Mazooma","Pac Man Club 
(PR2018, CPAC) (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4paccla   ,sc4paccl,  sc4_5reel, sc4paccl, sc4_state, sc4paccl, ROT0, "Mazooma","Pac Man Club 
(PR2018, CPAC) (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pacclb   ,sc4paccl,  sc4_5reel, sc4paccl, sc4_state, sc4paccl, ROT0, "Mazooma","Pac Man Club 
(PR2018, CPAC) (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pacclc   ,sc4paccl,  sc4_5reel, sc4paccl, sc4_state, sc4paccl, ROT0, "Mazooma","Pac Man Club 
(PR2018, CPAC) (Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pmani    ,0,         sc4_200_4rb, sc4pmani, sc4_state, sc4pmani, ROT0, "Mazooma","Pac Mania 
(PR2031, ANIA) (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pmania   ,sc4pmani,  sc4_200_4rb, sc4pmani, sc4_state, sc4pmani, ROT0, "Mazooma","Pac Mania 
(PR2031, ANIA) (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pgold    ,0,         sc4_200_5r, sc4pgold, sc4_state, sc4pgold, ROT0, "BFM","Pharaoh's Gold 
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pgolda   ,sc4pgold,  sc4_200_5r, sc4pgold, sc4_state, sc4pgold, ROT0, "BFM","Pharaoh's Gold 
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pgoldb   ,sc4pgold,  sc4_200_5r, sc4pgold, sc4_state, sc4pgold, ROT0, "BFM","Pharaoh's Gold 
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pgoldc   ,sc4pgold,  sc4_200_5r, sc4pgold, sc4_state, sc4pgold, ROT0, "BFM","Pharaoh's Gold 
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pgoldd   ,sc4pgold,  sc4_200_5r, sc4pgold, sc4_state, sc4pgold, ROT0, "BFM","Pharaoh's Gold 
(Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pgoldf   ,sc4pgold,  sc4_200_5r, sc4pgold, sc4_state, sc4pgold, ROT0, "BFM","Pharaoh's Gold 
(Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ppclbb   ,sc4ppclb,  sc4, sc4ppclb, sc4_state, sc4ppclb, ROT0, "Qps","Pink Panther Club 
(411) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ppclba   ,sc4ppclb,  sc4, sc4ppclb, sc4_state, sc4ppclb, ROT0, "Qps","Pink Panther Club 
(412) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ppclbc   ,sc4ppclb,  sc4, sc4ppclb, sc4_state, sc4ppclb, ROT0, "Qps","Pink Panther Club 
(412) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pipe     ,0,         sc4_4reel_alt, sc4pipe, sc4_state, sc4pipe, ROT0, "Mazooma","Piping Hot 
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pipea    ,sc4pipe,   sc4_4reel_alt, sc4pipe, sc4_state, sc4pipe, ROT0, "Mazooma","Piping Hot 
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4plumb    ,0,         sc4_5reel, sc4plumb, sc4_state, sc4plumb, ROT0, "Qps","Plumb Crazy Club 
(413) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4plumba   ,sc4plumb,  sc4_5reel, sc4plumb, sc4_state, sc4plumb, ROT0, "Qps","Plumb Crazy Club 
(413) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4plumbb   ,sc4plumb,  sc4_5reel, sc4plumb, sc4_state, sc4plumb, ROT0, "Qps","Plumb Crazy Club 
(411) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4plumbc   ,sc4plumb,  sc4_5reel, sc4plumb, sc4_state, sc4plumb, ROT0, "Qps","Plumb Crazy Club 
(411) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4plumbd   ,sc4plumb,  sc4_5reel, sc4plumb, sc4_state, sc4plumb, ROT0, "Qps","Plumb Crazy Club 
(412) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4plumbe   ,sc4plumb,  sc4_5reel, sc4plumb, sc4_state, sc4plumb, ROT0, "Qps","Plumb Crazy Club 
(412) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4polic    ,0,         sc4_5reel, sc4polic, sc4_state, sc4polic, ROT0, "Qps","Police Squid 
(V1.0) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4policb   ,sc4polic,  sc4_5reel, sc4polic, sc4_state, sc4polic, ROT0, "Qps","Police Squid 
(V1.0) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4polica   ,sc4polic,  sc4_5reel, sc4polic, sc4_state, sc4polic, ROT0, "Qps","Police Squid 
(V2.0) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4policc   ,sc4polic,  sc4_5reel, sc4polic, sc4_state, sc4polic, ROT0, "Qps","Police Squid 
(V2.0) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4potsh    ,0,         sc4_4reel, sc4potsh, sc4_state, sc4potsh, ROT0, "Qps","Pot Shot (Qps) 
(Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4potsha   ,sc4potsh,  sc4_4reel, sc4potsh, sc4_state, sc4potsh, ROT0, "Qps","Pot Shot (Qps) 
(Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pogbl    ,0,         sc4_5reel, sc4pogbl, sc4_state, sc4pogbl, ROT0, "BFM","Pots Of Gold 
Club (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pogbla   ,sc4pogbl,  sc4_5reel, sc4pogbl, sc4_state, sc4pogbl, ROT0, "BFM","Pots Of Gold 
Club (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pogblb   ,sc4pogbl,  sc4_5reel, sc4pogbl, sc4_state, sc4pogbl, ROT0, "BFM","Pots Of Gold 
Club (Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pogblc   ,sc4pogbl,  sc4_5reel, sc4pogbl, sc4_state, sc4pogbl, ROT0, "BFM","Pots Of Gold 
Club (Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pogbld   ,sc4pogbl,  sc4_5reel, sc4pogbl, sc4_state, sc4pogbl, ROT0, "BFM","Pots Of Gold 
Club (Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pogble   ,sc4pogbl,  sc4_5reel, sc4pogbl, sc4_state, sc4pogbl, ROT0, "BFM","Pots Of Gold 
Club (Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pwrsg    ,0,         sc4_200_5r, sc4pwrsg, sc4_state, sc4pwrsg, ROT0, "Qps","Power Surge 
(Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pwrsga   ,sc4pwrsg,  sc4_200_5r, sc4pwrsg, sc4_state, sc4pwrsg, ROT0, "Qps","Power Surge 
(Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pwrsgb   ,sc4pwrsg,  sc4_200_5r, sc4pwrsg, sc4_state, sc4pwrsg, ROT0, "Qps","Power Surge 
(Qps) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pwrsgc   ,sc4pwrsg,  sc4_200_5r, sc4pwrsg, sc4_state, sc4pwrsg, ROT0, "Qps","Power Surge 
(Qps) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pir      ,0,         sc4_200_5r, sc4pir, sc4_state, sc4pir, ROT0, "BFM","The Prize Is Right 
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pira     ,sc4pir,    sc4_200_5r, sc4pir, sc4_state, sc4pir, ROT0, "BFM","The Prize Is Right 
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pirb     ,sc4pir,    sc4_200_5r, sc4pir, sc4_state, sc4pir, ROT0, "BFM","The Prize Is Right 
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pirc     ,sc4pir,    sc4_200_5r, sc4pir, sc4_state, sc4pir, ROT0, "BFM","The Prize Is Right 
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pird     ,sc4pir,    sc4_200_5r, sc4pir, sc4_state, sc4pir, ROT0, "BFM","The Prize Is Right 
(Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pire     ,sc4pir,    sc4_200_5r, sc4pir, sc4_state, sc4pir, ROT0, "BFM","The Prize Is Right 
(Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pirf     ,sc4pir,    sc4_200_5r, sc4pir, sc4_state, sc4pir, ROT0, "BFM","The Prize Is Right 
(Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pirg     ,sc4pir,    sc4_200_5r, sc4pir, sc4_state, sc4pir, ROT0, "BFM","The Prize Is Right 
(Bellfruit) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4qmodo    ,       0,  sc4_4reel, sc4qmodo, sc4_state, sc4qmodo, ROT0, "Qps","Quazzi Mo' Dough 
(Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4qmodoa   ,sc4qmodo,  sc4_4reel, sc4qmodo, sc4_state, sc4qmodo, ROT0, "Qps","Quazzi Mo' Dough 
(Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4qmodob   ,sc4qmodo,  sc4_4reel, sc4qmodo, sc4_state, sc4qmodo, ROT0, "Qps","Quazzi Mo' Dough 
(Qps) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4qmodoc   ,sc4qmodo,  sc4_4reel, sc4qmodo, sc4_state, sc4qmodo, ROT0, "Qps","Quazzi Mo' Dough 
(Qps) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4qmodod   ,sc4qmodo,  sc4_4reel, sc4qmodo, sc4_state, sc4qmodo, ROT0, "Qps","Quazzi Mo' Dough 
(Qps) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4quidr    ,0,         sc4_4reel, sc4quidr, sc4_state, sc4quidr, ROT0, "Qps","Quid Rock (Qps) 
(Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4quidra   ,sc4quidr,  sc4_4reel, sc4quidr, sc4_state, sc4quidr, ROT0, "Qps","Quid Rock (Qps) 
(Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4quidrb   ,sc4quidr,  sc4_4reel, sc4quidr, sc4_state, sc4quidr, ROT0, "Qps","Quid Rock (Qps) 
(Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4quidrc   ,sc4quidr,  sc4_4reel, sc4quidr, sc4_state, sc4quidr, ROT0, "Qps","Quid Rock (Qps) 
(Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rdrag    ,0,         sc4_5reel, sc4rdrag, sc4_state, sc4rdrag, ROT0, "Qps","Red Dragon (011) 
(Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rdraga   ,sc4rdrag,  sc4_5reel, sc4rdrag, sc4_state, sc4rdrag, ROT0, "Qps","Red Dragon (011) 
(Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rdragc   ,sc4rdrag,  sc4_5reel, sc4rdrag, sc4_state, sc4rdrag, ROT0, "Qps","Red Dragon (021) 
(Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rdragf   ,sc4rdrag,  sc4_5reel, sc4rdrag, sc4_state, sc4rdrag, ROT0, "Qps","Red Dragon (021) 
(Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rdrcl    ,0,         sc4_5reel, sc4rdrcl, sc4_state, sc4rdrcl, ROT0, "Qps","Red Dragon Club 
(411) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rdrclb   ,sc4rdrcl,  sc4_5reel, sc4rdrcl, sc4_state, sc4rdrcl, ROT0, "Qps","Red Dragon Club 
(411) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rdrcla   ,sc4rdrcl,  sc4_5reel, sc4rdrcl, sc4_state, sc4rdrcl, ROT0, "Qps","Red Dragon Club 
(412) (Qps) (Scorpion 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4relcz    ,0,         sc4_4reel, sc4relcz, sc4_state, sc4relcz, ROT0, "BFM","Reely Crazy 
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4relcza   ,sc4relcz,  sc4_4reel, sc4relcz, sc4_state, sc4relcz, ROT0, "BFM","Reely Crazy 
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4relczb   ,sc4relcz,  sc4_4reel, sc4relcz, sc4_state, sc4relcz, ROT0, "BFM","Reely Crazy 
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4relczc   ,sc4relcz,  sc4_4reel, sc4relcz, sc4_state, sc4relcz, ROT0, "BFM","Reely Crazy 
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rotc     ,0,         sc4_4reel_alt, sc4rotc, sc4_state, sc4rotc, ROT0, "Mazooma","Return Of 
The Count (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rotca    ,sc4rotc,   sc4_4reel_alt, sc4rotc, sc4_state, sc4rotc, ROT0, "Mazooma","Return Of 
The Count (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rotcb    ,sc4rotc,   sc4_4reel_alt, sc4rotc, sc4_state, sc4rotc, ROT0, "Mazooma","Return Of 
The Count (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rotcc    ,sc4rotc,   sc4_4reel_alt, sc4rotc, sc4_state, sc4rotc, ROT0, "Mazooma","Return Of 
The Count (Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rotcd    ,sc4rotc,   sc4_4reel_alt, sc4rotc, sc4_state, sc4rotc, ROT0, "Mazooma","Return Of 
The Count (Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rttt     ,0,         sc4_4reel_alt, sc4rttt, sc4_state, sc4rttt, ROT0, "Mazooma","Rise To 
The Top (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rttta    ,sc4rttt,   sc4_4reel_alt, sc4rttt, sc4_state, sc4rttt, ROT0, "Mazooma","Rise To 
The Top (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rtttb    ,sc4rttt,   sc4_4reel_alt, sc4rttt, sc4_state, sc4rttt_mbus, ROT0, "Mazooma","Rise 
To The Top (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rtttc    ,sc4rttt,   sc4_4reel_alt, sc4rttt, sc4_state, sc4rttt_mbus, ROT0, "Mazooma","Rise 
To The Top (Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rtttd    ,sc4rttt,   sc4_4reel_alt, sc4rttt, sc4_state, sc4rttt_mbus, ROT0, "Mazooma","Rise 
To The Top (Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rttte    ,sc4rttt,   sc4_4reel_alt, sc4rttt, sc4_state, sc4rttt_mbus, ROT0, "Mazooma","Rise 
To The Top (Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4roksc    ,0,         sc4_4reel_alt, sc4roksc, sc4_state, sc4roksc, ROT0, "Qps","Rocket 
Science (V1.1) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rokscb   ,sc4roksc,  sc4_4reel_alt, sc4roksc, sc4_state, sc4roksc, ROT0, "Qps","Rocket 
Science (V1.1) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4roksca   ,sc4roksc,  sc4_4reel_alt, sc4roksc, sc4_state, sc4roksc, ROT0, "Qps","Rocket 
Science (011) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rokscc   ,sc4roksc,  sc4_4reel_alt, sc4roksc, sc4_state, sc4roksc, ROT0, "Qps","Rocket 
Science (011) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4blast    ,0,         sc4_4reel_alt, sc4blast, sc4_state, sc4blast, ROT0, "Qps","Blast Off 
(011) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4blastb   ,sc4blast,  sc4_4reel_alt, sc4blast, sc4_state, sc4blast, ROT0, "Qps","Blast Off 
(011) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4blasta   ,sc4blast,  sc4_4reel_alt, sc4blast, sc4_state, sc4blast, ROT0, "Qps","Blast Off 
(041) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4blastc   ,sc4blast,  sc4_4reel_alt, sc4blast, sc4_state, sc4blast, ROT0, "Qps","Blast Off 
(041) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4blastd   ,sc4blast,  sc4_4reel_alt, sc4blast, sc4_state, sc4blast, ROT0, "Qps","Blast Off 
(042) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4blaste   ,sc4blast,  sc4_4reel_alt, sc4blast, sc4_state, sc4blast, ROT0, "Qps","Blast Off 
(042) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rogds    ,0,         sc4_200_4ra, sc4rogds, sc4_state, sc4rogds, ROT0, "Qps","Rogan Dosh 
(Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rogdsa   ,sc4rogds,  sc4_200_4ra, sc4rogds, sc4_state, sc4rogds, ROT0, "Qps","Rogan Dosh 
(Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rogdsb   ,sc4rogds,  sc4_200_4ra, sc4rogds, sc4_state, sc4rogds, ROT0, "Qps","Rogan Dosh 
(Qps) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rogdsc   ,sc4rogds,  sc4_200_4ra, sc4rogds, sc4_state, sc4rogds, ROT0, "Qps","Rogan Dosh 
(Qps) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rogdse   ,sc4rogds,  sc4_200_4ra, sc4rogds, sc4_state, sc4rogds, ROT0, "Qps","Rogan Dosh 
(v1.6) (Qps) (Scorpion 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rogdsd   ,sc4rogds,  sc4_200_4ra, sc4rogds, sc4_state, sc4rogds, ROT0, "Qps","Rogan Dosh 
(v2.0) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rogdsf   ,sc4rogds,  sc4_200_4ra, sc4rogds, sc4_state, sc4rogds, ROT0, "Qps","Rogan Dosh 
(v2.0) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rogdsg   ,sc4rogds,  sc4_200_4ra, sc4rogds, sc4_state, sc4rogds, ROT0, "Qps","Rogan Dosh 
(v2.1) (Qps) (Scorpion 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rt       ,0,         sc4_200_4ra, sc4rt, sc4_state, sc4rt, ROT0, "Mazooma","Rolling Thunder 
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rta      ,sc4rt,     sc4_200_4ra, sc4rt, sc4_state, sc4rt, ROT0, "Mazooma","Rolling Thunder 
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rtb      ,sc4rt,     sc4_200_4ra, sc4rt, sc4_state, sc4rt, ROT0, "Mazooma","Rolling Thunder 
(Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rtc      ,sc4rt,     sc4_200_4ra, sc4rt, sc4_state, sc4rt, ROT0, "Mazooma","Rolling Thunder 
(Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rtd      ,sc4rt,     sc4_200_4ra, sc4rt, sc4_state, sc4rt, ROT0, "Mazooma","Rolling Thunder 
(Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4broll    ,0,         sc4_200_4ra, sc4broll, sc4_state, sc4, ROT0, "Mazooma","Bank Roll 
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4brolla   ,sc4broll,  sc4_200_4ra, sc4broll, sc4_state, sc4, ROT0, "Mazooma","Bank Roll 
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4brollb   ,sc4broll,  sc4_200_4ra, sc4broll, sc4_state, sc4, ROT0, "Mazooma","Bank Roll 
(Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4brollc   ,sc4broll,  sc4_200_4ra, sc4broll, sc4_state, sc4, ROT0, "Mazooma","Bank Roll 
(Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4rbank    ,0,         sc4_200_5r, sc4rbank, sc4_state, sc4rbank, ROT0, "BFM","Royle Banker 
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rbanka   ,sc4rbank,  sc4_200_5r, sc4rbank, sc4_state, sc4rbank, ROT0, "BFM","Royle Banker 
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rbankb   ,sc4rbank,  sc4_200_5r, sc4rbank, sc4_state, sc4rbank, ROT0, "BFM","Royle Banker 
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rbankc   ,sc4rbank,  sc4_200_5r, sc4rbank, sc4_state, sc4rbank, ROT0, "BFM","Royle Banker 
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4royle    ,0,         sc4_200_4ra, sc4royle, sc4_state, sc4royle, ROT0, "BFM","Royle Family 
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4roylea   ,sc4royle,  sc4_200_4ra, sc4royle, sc4_state, sc4royle, ROT0, "BFM","Royle Family 
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4royleb   ,sc4royle,  sc4_200_4ra, sc4royle, sc4_state, sc4royle, ROT0, "BFM","Royle Family 
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4roylec   ,sc4royle,  sc4_200_4ra, sc4royle, sc4_state, sc4royle, ROT0, "BFM","Royle Family 
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4royled   ,sc4royle,  sc4_200_4ra, sc4royle, sc4_state, sc4royle, ROT0, "BFM","Royle Family 
(Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4roylee   ,sc4royle,  sc4_200_4ra, sc4royle, sc4_state, sc4royle, ROT0, "BFM","Royle Family 
(Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4royleh   ,sc4royle,  sc4_200_4ra, sc4royle, sc4_state, sc4royle, ROT0, "BFM","Royle Family 
(Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4roylei   ,sc4royle,  sc4_200_4ra, sc4royle, sc4_state, sc4royle, ROT0, "BFM","Royle Family 
(Bellfruit) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4roylef   ,sc4royle,  sc4_200_4ra, sc4royle, sc4_state, sc4royle, ROT0, "BFM","Royle Family 
(REV 2) (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4royleg   ,sc4royle,  sc4_200_4ra, sc4royle, sc4_state, sc4royle, ROT0, "BFM","Royle Family 
(REV 2) (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4roylej   ,sc4royle,  sc4_200_4ra, sc4royle, sc4_state, sc4royle, ROT0, "BFM","Royle Family 
(REV 2) (Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4roylek   ,sc4royle,  sc4_200_4ra, sc4royle, sc4_state, sc4royle, ROT0, "BFM","Royle Family 
(REV 2) (Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4roylel   ,sc4royle,  sc4_200_4ra, sc4royle, sc4_state, sc4royle, ROT0, "BFM","Royle Family 
(REV 2) (Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4roylem   ,sc4royle,  sc4_200_4ra, sc4royle, sc4_state, sc4royle, ROT0, "BFM","Royle Family 
(REV 2) (Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4sidsp    ,0,         sc4_4reel_alt, sc4sidsp, sc4_state, sc4sidsp, ROT0, "Mazooma","Side 
Splitter (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4sidspa   ,sc4sidsp,  sc4_4reel_alt, sc4sidsp, sc4_state, sc4sidsp, ROT0, "Mazooma","Side 
Splitter (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4sidspb   ,sc4sidsp,  sc4_4reel_alt, sc4sidsp, sc4_state, sc4sidsp, ROT0, "Mazooma","Side 
Splitter (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4sidspc   ,sc4sidsp,  sc4_4reel_alt, sc4sidsp, sc4_state, sc4sidsp, ROT0, "Mazooma","Side 
Splitter (Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4srr      ,0,         sc4_4reel_alt, sc4srr, sc4_state, sc4srr, ROT0, "BFM","Snake Rattle 'n' 
Roll (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4srra     ,sc4srr,    sc4_4reel_alt, sc4srr, sc4_state, sc4srr, ROT0, "BFM","Snake Rattle 'n' 
Roll (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4srrb     ,sc4srr,    sc4_4reel_alt, sc4srr, sc4_state, sc4srr, ROT0, "BFM","Snake Rattle 'n' 
Roll (Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4srrc     ,sc4srr,    sc4_4reel_alt, sc4srr, sc4_state, sc4srr, ROT0, "BFM","Snake Rattle 'n' 
Roll (Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 2003, sc4slc      ,0,         sc4_5reel, sc4slc, sc4_state, sc4slc, ROT0, "BFM","Snakes & Ladders 
Club (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 2003, sc4slcb     ,sc4slc,    sc4_5reel, sc4slc, sc4_state, sc4slc, ROT0, "BFM","Snakes & Ladders 
Club (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 2003, sc4slcc     ,sc4slc,    sc4_5reel, sc4slc, sc4_state, sc4slc, ROT0, "BFM","Snakes & Ladders 
Club (Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 2003, sc4slce     ,sc4slc,    sc4_5reel, sc4slc, sc4_state, sc4slc, ROT0, "BFM","Snakes & Ladders 
Club (Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 2003, sc4slci     ,sc4slc,    sc4_5reel, sc4slc, sc4_state, sc4slc, ROT0, "BFM","Snakes & Ladders 
Club (Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 2003, sc4slcm     ,sc4slc,    sc4_5reel, sc4slc, sc4_state, sc4slc, ROT0, "BFM","Snakes & Ladders 
Club (Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 2003, sc4slcn     ,sc4slc,    sc4_5reel, sc4slc, sc4_state, sc4slc, ROT0, "BFM","Snakes & Ladders 
Club (Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 2003, sc4slca     ,sc4slc,    sc4_5reel, sc4slc, sc4_state, sc4slc_mbus, ROT0, "BFM","Snakes & 
Ladders Club (Bellfruit) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 2003, sc4slcd     ,sc4slc,    sc4_5reel, sc4slc, sc4_state, sc4slc_mbus, ROT0, "BFM","Snakes & 
Ladders Club (Bellfruit) (Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 2003, sc4slcf     ,sc4slc,    sc4_5reel, sc4slc, sc4_state, sc4slc_mbus, ROT0, "BFM","Snakes & 
Ladders Club (Bellfruit) (Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 2003, sc4slcg     ,sc4slc,    sc4_5reel, sc4slc, sc4_state, sc4slc_mbus, ROT0, "BFM","Snakes & 
Ladders Club (Bellfruit) (Scorpion 4) (set 11)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 2003, sc4slcj     ,sc4slc,    sc4_5reel, sc4slc, sc4_state, sc4slc_mbus, ROT0, "BFM","Snakes & 
Ladders Club (Bellfruit) (Scorpion 4) (set 13)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 2003, sc4slck     ,sc4slc,    sc4_5reel, sc4slc, sc4_state, sc4slc_mbus, ROT0, "BFM","Snakes & 
Ladders Club (Bellfruit) (Scorpion 4) (set 14)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 2003, sc4slcl     ,sc4slc,    sc4_5reel, sc4slc, sc4_state, sc4slc, ROT0, "BFM","Snakes & Ladders 
Club (Bellfruit) (Scorpion 4) (set 15)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 2003, sc4slch     ,sc4slc,    sc4_5reel, sc4slc, sc4_state, sc4slc, ROT0, "BFM","Snakes & Ladders 
Club (Bellfruit) (Scorpion 4) (set 12)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4solgl    ,0,         sc4_200_4ra, sc4solgl, sc4_state, sc4solgl, ROT0, "BFM","Solid Gold 
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4solgla   ,sc4solgl,  sc4_200_4ra, sc4solgl, sc4_state, sc4solgl, ROT0, "BFM","Solid Gold 
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4solglb   ,sc4solgl,  sc4_200_4ra, sc4solgl, sc4_state, sc4solgl, ROT0, "BFM","Solid Gold 
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4solglc   ,sc4solgl,  sc4_200_4ra, sc4solgl, sc4_state, sc4solgl, ROT0, "BFM","Solid Gold 
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4sace     ,0,         sc4_4reel_alt, sc4sace, sc4_state, sc4sace, ROT0, "Qps","Space Ace 
(Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4sacea    ,sc4sace,   sc4_4reel_alt, sc4sace, sc4_state, sc4sace, ROT0, "Qps","Space Ace 
(Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4sbust    ,0,         sc4_4reel_alt, sc4sbust, sc4_state, sc4sbust, ROT0, "Qps","Space Buster 
(Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4sbusta   ,sc4sbust,  sc4_4reel_alt, sc4sbust, sc4_state, sc4sbust, ROT0, "Qps","Space Buster 
(Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4stirc    ,0,         sc4_4reel, sc4stirc, sc4_state, sc4stirc, ROT0, "Mazooma","Stir Crazy 
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4stirca   ,sc4stirc,  sc4_4reel, sc4stirc, sc4_state, sc4stirc, ROT0, "Mazooma","Stir Crazy 
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4stircb   ,sc4stirc,  sc4_4reel, sc4stirc, sc4_state, sc4stirc, ROT0, "Mazooma","Stir Crazy 
(Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4stircc   ,sc4stirc,  sc4_4reel, sc4stirc, sc4_state, sc4stirc, ROT0, "Mazooma","Stir Crazy 
(Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4stircd   ,sc4stirc,  sc4_4reel, sc4stirc, sc4_state, sc4stirc, ROT0, "Mazooma","Stir Crazy 
(Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4stirce   ,sc4stirc,  sc4_4reel, sc4stirc, sc4_state, sc4stirc, ROT0, "Mazooma","Stir Crazy 
(Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4stircf   ,sc4stirc,  sc4_4reel, sc4stirc, sc4_state, sc4stirc, ROT0, "Mazooma","Stir Crazy 
(Mazooma) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4stircg   ,sc4stirc,  sc4_4reel, sc4stirc, sc4_state, sc4stirc, ROT0, "Mazooma","Stir Crazy 
(Mazooma) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4stirch   ,sc4stirc,  sc4_4reel, sc4stirc, sc4_state, sc4stirc, ROT0, "Mazooma","Stir Crazy 
(Mazooma) (Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4stirci   ,sc4stirc,  sc4_4reel, sc4stirc, sc4_state, sc4stirc, ROT0, "Mazooma","Stir Crazy 
(Mazooma) (Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4stircj   ,sc4stirc,  sc4_4reel, sc4stirc, sc4_state, sc4stirc, ROT0, "Mazooma","Stir Crazy 
(Mazooma) (Scorpion 4) (set 11)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4sahed    ,0,         sc4_200_4rb, sc4sahed, sc4_state, sc4sahed, ROT0, "Qps","Streaks Ahead 
(Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4saheda   ,sc4sahed,  sc4_200_4rb, sc4sahed, sc4_state, sc4sahed, ROT0, "Qps","Streaks Ahead 
(Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4sahedb   ,sc4sahed,  sc4_200_4rb, sc4sahed, sc4_state, sc4sahed, ROT0, "Qps","Streaks Ahead 
(Qps) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4strx     ,0,         sc4_4reel_alt, sc4strx, sc4_state, sc4strx, ROT0, "BFM","Strike X 
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4strxa    ,sc4strx,   sc4_4reel_alt, sc4strx, sc4_state, sc4strx, ROT0, "BFM","Strike X 
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4strxb    ,sc4strx,   sc4_4reel_alt, sc4strx, sc4_state, sc4strx, ROT0, "BFM","Strike X 
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4strxc    ,sc4strx,   sc4_4reel_alt, sc4strx, sc4_state, sc4strx, ROT0, "BFM","Strike X 
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4suscl    ,0,         sc4_5reel, sc4suscl, sc4_state, sc4suscl, ROT0, "Qps","Suits U Sir Club 
(Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4susclb   ,sc4suscl,  sc4_5reel, sc4suscl, sc4_state, sc4suscl, ROT0, "Qps","Suits U Sir Club 
(Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4susclc   ,sc4suscl,  sc4_5reel, sc4suscl, sc4_state, sc4suscl_mbus, ROT0, "Qps","Suits U Sir 
Club (Qps) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4suscla   ,sc4suscl,  sc4_5reel, sc4suscl, sc4_state, sc4suscl_mbus, ROT0, "Qps","Suits U Sir 
Club (Qps) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4taekw    ,0,         sc4_200_4rb, sc4taekw, sc4_state, sc4taekw, ROT0, "Qps","Tae Kwon Dough 
(Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4taekwa   ,sc4taekw,  sc4_200_4rb, sc4taekw, sc4_state, sc4taekw, ROT0, "Qps","Tae Kwon Dough 
(Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4taekwb   ,sc4taekw,  sc4_200_4rb, sc4taekw, sc4_state, sc4taekw, ROT0, "Qps","Tae Kwon Dough 
(Qps) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4taekwg   ,sc4taekw,  sc4_200_4rb, sc4taekw, sc4_state, sc4taekw, ROT0, "Qps","Tae Kwon Dough 
(Qps) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4taekwh   ,sc4taekw,  sc4_200_4rb, sc4taekw, sc4_state, sc4taekw, ROT0, "Qps","Tae Kwon Dough 
(Qps) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4taekwi   ,sc4taekw,  sc4_200_4rb, sc4taekw, sc4_state, sc4taekw, ROT0, "Qps","Tae Kwon Dough 
(Qps) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4taekwj   ,sc4taekw,  sc4_200_4rb, sc4taekw, sc4_state, sc4taekw, ROT0, "Qps","Tae Kwon Dough 
(Qps) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4taekwc   ,sc4taekw,  sc4_200_4rb, sc4taekw, sc4_state, sc4taekw_mbus, ROT0, "Qps","Tae Kwon 
Dough (Qps) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4taekwd   ,sc4taekw,  sc4_200_4rb, sc4taekw, sc4_state, sc4taekw_mbus, ROT0, "Qps","Tae Kwon 
Dough (Qps) (Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4taekwe   ,sc4taekw,  sc4_200_4rb, sc4taekw, sc4_state, sc4taekw_mbus, ROT0, "Qps","Tae Kwon 
Dough (Qps) (Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4taekwf   ,sc4taekw,  sc4_200_4rb, sc4taekw, sc4_state, sc4taekw_mbus, ROT0, "Qps","Tae Kwon 
Dough (Qps) (Scorpion 4) (set 11)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4taknt    ,0,         sc4_4reel_alt, sc4taknt, sc4_state, sc4taknt, ROT0, "BFM","Take Note 
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4taknta   ,sc4taknt,  sc4_4reel_alt, sc4taknt, sc4_state, sc4taknt, ROT0, "BFM","Take Note 
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4takcl    ,0,         sc4_5reel, sc4takcl, sc4_state, sc4takcl, ROT0, "BFM","Take Note Club 
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4takcld   ,sc4takcl,  sc4_5reel, sc4takcl, sc4_state, sc4takcl, ROT0, "BFM","Take Note Club 
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4takcli   ,sc4takcl,  sc4_5reel, sc4takcl, sc4_state, sc4takcl, ROT0, "BFM","Take Note Club 
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4takclj   ,sc4takcl,  sc4_5reel, sc4takcl, sc4_state, sc4takcl, ROT0, "BFM","Take Note Club 
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4takclg   ,sc4takcl,  sc4_5reel, sc4takcl, sc4_state, sc4takcl_mbus, ROT0, "BFM","Take Note 
Club (Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4takclh   ,sc4takcl,  sc4_5reel, sc4takcl, sc4_state, sc4takcl_mbus, ROT0, "BFM","Take Note 
Club (Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4takcla   ,sc4takcl,  sc4_5reel, sc4takcl, sc4_state, sc4takcl, ROT0, "BFM","Take Note Club 
500 (Bellfruit) (Scorpion 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4takclb   ,sc4takcl,  sc4_5reel, sc4takcl, sc4_state, sc4takcl, ROT0, "BFM","Take Note Club 
(Ferry) (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4takclc   ,sc4takcl,  sc4_5reel, sc4takcl, sc4_state, sc4takcl, ROT0, "BFM","Take Note Club 
(Ferry) (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4takcle   ,sc4takcl,  sc4_5reel, sc4takcl, sc4_state, sc4takcl, ROT0, "BFM","Take Note Club 
(Ferry) (Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4takclf   ,sc4takcl,  sc4_5reel, sc4takcl, sc4_state, sc4takcl, ROT0, "BFM","Take Note Club 
(Ferry) (Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tetri    ,0,         sc4_4reel, sc4tetri, sc4_state, sc4tetri, ROT0, "Mazooma","Tetris 
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tetria   ,sc4tetri,  sc4_4reel, sc4tetri, sc4_state, sc4tetri, ROT0, "Mazooma","Tetris 
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tetrib   ,sc4tetri,  sc4_4reel, sc4tetri, sc4_state, sc4tetri, ROT0, "Mazooma","Tetris 
(Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tetric   ,sc4tetri,  sc4_4reel, sc4tetri, sc4_state, sc4tetri, ROT0, "Mazooma","Tetris 
(Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tetrid   ,sc4tetri,  sc4_4reel, sc4tetri, sc4_state, sc4tetri, ROT0, "Mazooma","Tetris 
(Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tetrie   ,sc4tetri,  sc4_4reel, sc4tetri, sc4_state, sc4tetri, ROT0, "Mazooma","Tetris 
(Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tetrif   ,sc4tetri,  sc4_4reel, sc4tetri, sc4_state, sc4tetri, ROT0, "Mazooma","Tetris 
(Mazooma) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tetrig   ,sc4tetri,  sc4_4reel, sc4tetri, sc4_state, sc4tetri, ROT0, "Mazooma","Tetris 
(Mazooma) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tetrih   ,sc4tetri,  sc4_4reel, sc4tetri, sc4_state, sc4tetri, ROT0, "Mazooma","Tetris 
(Mazooma) (Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tetrii   ,sc4tetri,  sc4_4reel, sc4tetri, sc4_state, sc4tetri, ROT0, "Mazooma","Tetris 
(Mazooma) (Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tetrij   ,sc4tetri,  sc4_4reel, sc4tetri, sc4_state, sc4tetri, ROT0, "Mazooma","Tetris 
(Mazooma) (Scorpion 4) (set 11)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tetrik   ,sc4tetri,  sc4_4reel, sc4tetri, sc4_state, sc4tetri, ROT0, "Mazooma","Tetris 
(Mazooma) (Scorpion 4) (set 12)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tbana    ,0,         sc4_200_5rb, sc4tbana, sc4_state, sc4tbana, ROT0, "BFM","Top Banana 
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tbanaa   ,sc4tbana,  sc4_200_5rb, sc4tbana, sc4_state, sc4tbana, ROT0, "BFM","Top Banana 
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tgear    ,0,         sc4_4reel, sc4tgear, sc4_state, sc4tgear, ROT0, "Mazooma","Top Gears 
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tgeara   ,sc4tgear,  sc4_4reel, sc4tgear, sc4_state, sc4tgear, ROT0, "Mazooma","Top Gears 
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tgearb   ,sc4tgear,  sc4_4reel, sc4tgear, sc4_state, sc4tgear, ROT0, "Mazooma","Top Gears 
(Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tgearc   ,sc4tgear,  sc4_4reel, sc4tgear, sc4_state, sc4tgear, ROT0, "Mazooma","Top Gears 
(Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tgeard   ,sc4tgear,  sc4_4reel, sc4tgear, sc4_state, sc4tgear, ROT0, "Mazooma","Top Gears 
(Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tgeare   ,sc4tgear,  sc4_4reel, sc4tgear, sc4_state, sc4tgear, ROT0, "Mazooma","Top Gears 
(Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tgearf   ,sc4tgear,  sc4_4reel, sc4tgear, sc4_state, sc4tgear, ROT0, "Mazooma","Top Gears 
(Mazooma) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tgearg   ,sc4tgear,  sc4_4reel, sc4tgear, sc4_state, sc4tgear, ROT0, "Mazooma","Top Gears 
(Mazooma) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tload    ,0,         sc4_4reel_alt, sc4tload, sc4_state, sc4tload, ROT0, "Mazooma","Top 
Loader (Mazooma) (Scorpion 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ttomb    ,0,         sc4_200_4rb, sc4ttomb, sc4_state, sc4ttomb, ROT0, "BFM","Treasure Tomb 
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ttomba   ,sc4ttomb,  sc4_200_4rb, sc4ttomb, sc4_state, sc4ttomb, ROT0, "BFM","Treasure Tomb 
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ttombb   ,sc4ttomb,  sc4_200_4rb, sc4ttomb, sc4_state, sc4ttomb, ROT0, "BFM","Treasure Tomb 
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ttombc   ,sc4ttomb,  sc4_200_4rb, sc4ttomb, sc4_state, sc4ttomb, ROT0, "BFM","Treasure Tomb 
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tridn    ,0,         sc4_5reel, sc4tridn, sc4_state, sc4tridn, ROT0, "Mazooma","The Trident 
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tridna   ,sc4tridn,  sc4_5reel, sc4tridn, sc4_state, sc4tridn, ROT0, "Mazooma","The Trident 
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4vrgcl    ,0,         sc4_200_5rb, sc4vrgcl, sc4_state, sc4vrgcl, ROT0, "BFM","Very Rich 
Geezer Club (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4vrgcla   ,sc4vrgcl,  sc4_200_5rb, sc4vrgcl, sc4_state, sc4vrgcl, ROT0, "BFM","Very Rich 
Geezer Club (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4vrgclb   ,sc4vrgcl,  sc4_200_5rb, sc4vrgcl, sc4_state, sc4vrgcl, ROT0, "BFM","Very Rich 
Geezer Club (Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4vrgclc   ,sc4vrgcl,  sc4_200_5rb, sc4vrgcl, sc4_state, sc4vrgcl, ROT0, "BFM","Very Rich 
Geezer Club (Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4vrgcld   ,sc4vrgcl,  sc4_200_5rb, sc4vrgcl, sc4_state, sc4vrgcl, ROT0, "BFM","Very Rich 
Geezer Club (Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4vrgcle   ,sc4vrgcl,  sc4_200_5rb, sc4vrgcl, sc4_state, sc4vrgcl, ROT0, "BFM","Very Rich 
Geezer Club (Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4vrgclf   ,sc4vrgcl,  sc4_200_5rb, sc4vrgcl, sc4_state, sc4vrgcl, ROT0, "BFM","Very Rich 
Geezer Club (Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4vrgclg   ,sc4vrgcl,  sc4_200_5rb, sc4vrgcl, sc4_state, sc4vrgcl, ROT0, "BFM","Very Rich 
Geezer Club (Bellfruit) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4vrgclh   ,sc4vrgcl,  sc4_200_5rb, sc4vrgcl, sc4_state, sc4vrgcl_mbus, ROT0, "BFM","Very Rich 
Geezer Club (Bellfruit) (Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4vrgcli   ,sc4vrgcl,  sc4_200_5rb, sc4vrgcl, sc4_state, sc4vrgcl_mbus, ROT0, "BFM","Very Rich 
Geezer Club (Bellfruit) (Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4leg      ,0,         sc4_200_5rb, sc4leg, sc4_state, sc4leg, ROT0, "BFM","Who Wants To Be A 
Legionnaire (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lega     ,sc4leg,    sc4_200_5rb, sc4leg, sc4_state, sc4leg, ROT0, "BFM","Who Wants To Be A 
Legionnaire (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4legb     ,sc4leg,    sc4_200_5rb, sc4leg, sc4_state, sc4leg, ROT0, "BFM","Who Wants To Be A 
Legionnaire (Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4legc     ,sc4leg,    sc4_200_5rb, sc4leg, sc4_state, sc4leg, ROT0, "BFM","Who Wants To Be A 
Legionnaire (Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4legd     ,sc4leg,    sc4_200_5rb, sc4leg, sc4_state, sc4leg, ROT0, "BFM","Who Wants To Be A 
Legionnaire (Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lege     ,sc4leg,    sc4_200_5rb, sc4leg, sc4_state, sc4leg, ROT0, "BFM","Who Wants To Be A 
Legionnaire (Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4legf     ,sc4leg,    sc4_200_5rb, sc4leg, sc4_state, sc4leg, ROT0, "BFM","Who Wants To Be A 
Legionnaire (Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4legg     ,sc4leg,    sc4_200_5rb, sc4leg, sc4_state, sc4leg, ROT0, "BFM","Who Wants To Be A 
Legionnaire (Bellfruit) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4legcb    ,0,         sc4_200_std, sc4legcb, sc4_state, sc4cleg, ROT0, "BFM","Who Wants To Be 
A Legionnaire Club (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4legcba   ,sc4legcb,  sc4_200_std, sc4legcb, sc4_state, sc4cleg, ROT0, "BFM","Who Wants To Be 
A Legionnaire Club (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4legcbb   ,sc4legcb,  sc4_200_std, sc4legcb, sc4_state, sc4cleg, ROT0, "BFM","Who Wants To Be 
A Legionnaire Club (Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4legcbc   ,sc4legcb,  sc4_200_std, sc4legcb, sc4_state, sc4cleg, ROT0, "BFM","Who Wants To Be 
A Legionnaire Club (Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4legcbd   ,sc4legcb,  sc4_200_std, sc4legcb, sc4_state, sc4cleg_mbus, ROT0, "BFM","Who Wants 
To Be A Legionnaire Club (Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4legcbe   ,sc4legcb,  sc4_200_std, sc4legcb, sc4_state, sc4cleg_mbus, ROT0, "BFM","Who Wants 
To Be A Legionnaire Club (Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4wspin    ,0,         sc4_200_4rb, sc4wspin, sc4_state, sc4wspin, ROT0, "Qps","Win Spinner 
Arcade (011) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4wspinc   ,sc4wspin,  sc4_200_4rb, sc4wspin, sc4_state, sc4wspin, ROT0, "Qps","Win Spinner 
Arcade (011) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4wspinb   ,sc4wspin,  sc4_200_4rb, sc4wspin, sc4_state, sc4wspin, ROT0, "Qps","Win Spinner SP 
Arcade (011) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4wspind   ,sc4wspin,  sc4_200_4rb, sc4wspin, sc4_state, sc4wspin, ROT0, "Qps","Win Spinner SP 
Arcade (011) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4wwys     ,0,         sc4_200_5ra, sc4wwys, sc4_state, sc4wwys, ROT0, "BFM","Win When Your 
Spinning (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4wwysa    ,sc4wwys,   sc4_200_5ra, sc4wwys, sc4_state, sc4wwys, ROT0, "BFM","Win When Your 
Spinning (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4winsp    ,0,         sc4_3reel, sc4, sc4_state, sc4winsptb, ROT0, "Qps","Winning Spin Top 
Box (PR2526, WSPT) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4winspa   ,sc4winsp,  sc4_200_4r, sc4winspa, sc4_state, sc4winsp, ROT0, "Qps","Winning Spin 
(Bingo V011) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4winsph   ,sc4winsp,  sc4_200_4r, sc4winspa, sc4_state, sc4winsp, ROT0, "Qps","Winning Spin 
(Bingo V011) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4winspe   ,sc4winsp,  sc4_200_4r, sc4winspa, sc4_state, sc4winsp, ROT0, "Qps","Winning Spin 
(Bingo V012) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4winspl   ,sc4winsp,  sc4_200_4r, sc4winspa, sc4_state, sc4winsp, ROT0, "Qps","Winning Spin 
(Bingo V012) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4winspq   ,sc4winsp,  sc4_200_4r, sc4winspa, sc4_state, sc4winsp, ROT0, "Qps","Winning Spin 
(Bingo V012) (Qps) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4winspw   ,sc4winsp,  sc4_200_4r, sc4winspa, sc4_state, sc4winsp, ROT0, "Qps","Winning Spin 
(Bingo V012) (Qps) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4winspd   ,sc4winsp,  sc4_200_4r, sc4winspa, sc4_state, sc4winsp, ROT0, "Qps","Winning Spin 
(Arcade V011) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4winspk   ,sc4winsp,  sc4_200_4r, sc4winspa, sc4_state, sc4winsp, ROT0, "Qps","Winning Spin 
(Arcade V011) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4winspt   ,sc4winsp,  sc4_200_4r, sc4winspa, sc4_state, sc4winsp, ROT0, "Qps","Winning Spin 
(Arcade V012) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4winspz   ,sc4winsp,  sc4_200_4r, sc4winspa, sc4_state, sc4winsp, ROT0, "Qps","Winning Spin 
(Arcade V012) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4winspb   ,sc4winsp,  sc4_200_4r, sc4winspa, sc4_state, sc4winsp, ROT0, "Qps","Winning Spin 
(V021) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4winspi   ,sc4winsp,  sc4_200_4r, sc4winspa, sc4_state, sc4winsp, ROT0, "Qps","Winning Spin 
(V021) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4winspf   ,sc4winsp,  sc4_200_4r, sc4winspa, sc4_state, sc4winsp, ROT0, "Qps","Winning Spin 
(V022) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4winspm   ,sc4winsp,  sc4_200_4r, sc4winspa, sc4_state, sc4winsp, ROT0, "Qps","Winning Spin 
(V022) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4winspr   ,sc4winsp,  sc4_200_4r, sc4winspa, sc4_state, sc4winsp, ROT0, "Qps","Winning Spin 
(V022) (Qps) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4winspx   ,sc4winsp,  sc4_200_4r, sc4winspa, sc4_state, sc4winsp, ROT0, "Qps","Winning Spin 
(V022) (Qps) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4winspc   ,sc4winsp,  sc4_200_4r, sc4winspa, sc4_state, sc4winsp, ROT0, "Qps","Winning Spin 
(V031) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4winspj   ,sc4winsp,  sc4_200_4r, sc4winspa, sc4_state, sc4winsp, ROT0, "Qps","Winning Spin 
(V031) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4winspg   ,sc4winsp,  sc4_200_4r, sc4winspa, sc4_state, sc4winsp, ROT0, "Qps","Winning Spin 
(V032) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4winspn   ,sc4winsp,  sc4_200_4r, sc4winspa, sc4_state, sc4winsp, ROT0, "Qps","Winning Spin 
(V032) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4winsps   ,sc4winsp,  sc4_200_4r, sc4winspa, sc4_state, sc4winsp, ROT0, "Qps","Winning Spin 
(V032) (Qps) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4winspy   ,sc4winsp,  sc4_200_4r, sc4winspa, sc4_state, sc4winsp, ROT0, "Qps","Winning Spin 
(V032) (Qps) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4winspo   ,sc4winsp,  sc4_200_4r, sc4winspa, sc4_state, sc4winsp, ROT0, "Qps","Winning Spin 
(Arcade V061) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4winspu   ,sc4winsp,  sc4_200_4r, sc4winspa, sc4_state, sc4winsp, ROT0, "Qps","Winning Spin 
(Arcade V061) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4winspp   ,sc4winsp,  sc4_200_4r, sc4winspa, sc4_state, sc4winsp, ROT0, "Qps","Winning Spin 
(Arcade V062) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4winspv   ,sc4winsp,  sc4_200_4r, sc4winspa, sc4_state, sc4winsp, ROT0, "Qps","Winning Spin 
(Arcade V062) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4wondw    ,0,         sc4_200_5ra, sc4wondw, sc4_state, sc4wondw, ROT0, "BFM","Wonder Wheel 
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4wondwa   ,sc4wondw,  sc4_200_5ra, sc4wondw, sc4_state, sc4wondw, ROT0, "BFM","Wonder Wheel 
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4xmark    ,0,         sc4_200_4rb, sc4xmark, sc4_state, sc4xmark, ROT0, "BFM","X Marks The 
Spot (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4xmarka   ,sc4xmark,  sc4_200_4rb, sc4xmark, sc4_state, sc4xmark, ROT0, "BFM","X Marks The 
Spot (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4blokq    ,0,         sc4_200_4ra, sc4blokq, sc4_state, sc4blokq, ROT0, "Qps","Blockbuster 
(Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4blokqa   ,sc4blokq,  sc4_200_4ra, sc4blokq, sc4_state, sc4blokq, ROT0, "Qps","Blockbuster 
(Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4blokqb   ,sc4blokq,  sc4_200_4ra, sc4blokq, sc4_state, sc4blokq, ROT0, "Qps","Blockbuster 
(Qps) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4blokqc   ,sc4blokq,  sc4_200_4ra, sc4blokq, sc4_state, sc4blokq, ROT0, "Qps","Blockbuster 
(Qps) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4blokqd   ,sc4blokq,  sc4_200_4ra, sc4blokq, sc4_state, sc4blokq, ROT0, "Qps","Blockbuster 
(Qps) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4blokqe   ,sc4blokq,  sc4_200_4ra, sc4blokq, sc4_state, sc4blokq, ROT0, "Qps","Blockbuster 
(Qps) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bbust    ,sc4blokq,  sc4_200_4ra, sc4blokq, sc4_state, sc4blokq, ROT0, 
"Mazooma","Blockbuster (Mazooma) (Scorpion 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4onup     ,0,         sc4_200_5r, sc4onup, sc4_state, sc4onup, ROT0, "BFM","On The Up 
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4onupa    ,sc4onup,   sc4_200_5r, sc4onup, sc4_state, sc4onup, ROT0, "BFM","On The Up 
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hyper    ,0,         sc4_5reel, sc4hyper, sc4_state, sc4hyper, ROT0, "Mazooma","Hyperactive 
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hypera   ,sc4hyper,  sc4_5reel, sc4hyper, sc4_state, sc4hyper, ROT0, "Mazooma","Hyperactive 
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pglcla   ,sc4pglcl,  sc4_5reel, sc4pglcl, sc4_state, sc4pglcl, ROT0, "BFM","Pharaoh's Gold 
Club (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pglclb   ,sc4pglcl,  sc4_5reel, sc4pglcl, sc4_state, sc4pglcl, ROT0, "BFM","Pharaoh's Gold 
Club (Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pglclc   ,sc4pglcl,  sc4_5reel, sc4pglcl, sc4_state, sc4pglcl, ROT0, "BFM","Pharaoh's Gold 
Club (Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pglcld   ,sc4pglcl,  sc4_5reel, sc4pglcl, sc4_state, sc4pglcl, ROT0, "BFM","Pharaoh's Gold 
Club (Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pglcle   ,sc4pglcl,  sc4_5reel, sc4pglcl, sc4_state, sc4pglcl, ROT0, "BFM","Pharaoh's Gold 
Club (Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pglclf   ,sc4pglcl,  sc4_5reel, sc4pglcl, sc4_state, sc4pglcl, ROT0, "BFM","Pharaoh's Gold 
Club (Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pglclg   ,sc4pglcl,  sc4_5reel, sc4pglcl, sc4_state, sc4pglcl, ROT0, "BFM","Pharaoh's Gold 
Club (Bellfruit) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pglclh   ,sc4pglcl,  sc4_5reel, sc4pglcl, sc4_state, sc4pglcl, ROT0, "BFM","Pharaoh's Gold 
Club (Bellfruit) (Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4po8      ,0,         sc4_4reel, sc4po8, sc4_state, sc4po8, ROT0, "Qps","Pieces Of Eight 
(V1.0) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4po8e     ,sc4po8,    sc4_4reel, sc4po8, sc4_state, sc4po8, ROT0, "Qps","Pieces Of Eight 
(V1.0) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4po8f     ,sc4po8,    sc4_4reel, sc4po8, sc4_state, sc4po8, ROT0, "Qps","Pieces Of Eight 
(V1.0) (Qps) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4po8a     ,sc4po8,    sc4_4reel, sc4po8, sc4_state, sc4po8, ROT0, "Qps","Pieces Of Eight 
(V1.1) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4po8b     ,sc4po8,    sc4_4reel, sc4po8, sc4_state, sc4po8, ROT0, "Qps","Pieces Of Eight 
(V1.1) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4po8g     ,sc4po8,    sc4_4reel, sc4po8, sc4_state, sc4po8, ROT0, "Qps","Pieces Of Eight 
(V1.1) (Qps) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4po8h     ,sc4po8,    sc4_4reel, sc4po8, sc4_state, sc4po8, ROT0, "Qps","Pieces Of Eight 
(V1.1) (Qps) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4po8c     ,sc4po8,    sc4_4reel, sc4po8, sc4_state, sc4po8_mbus, ROT0, "Qps","Pieces Of Eight 
(011) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4po8m     ,sc4po8,    sc4_4reel, sc4po8, sc4_state, sc4po8_mbus, ROT0, "QPS","Pieces Of Eight 
(011) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4po8i     ,sc4po8,    sc4_4reel, sc4po8, sc4_state, sc4po8, ROT0, "Qps","Pieces Of Eight 
(012) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4po8k     ,sc4po8,    sc4_4reel, sc4po8, sc4_state, sc4po8, ROT0, "Qps","Pieces Of Eight 
(012) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4po8d     ,sc4po8,    sc4_4reel, sc4po8, sc4_state, sc4po8_mbus, ROT0, "Qps","Pieces Of Eight 
(041) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4po8n     ,sc4po8,    sc4_4reel, sc4po8, sc4_state, sc4po8_mbus, ROT0, "QPS","Pieces Of Eight 
(041) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4po8j     ,sc4po8,    sc4_4reel, sc4po8, sc4_state, sc4po8, ROT0, "Qps","Pieces Of Eight 
(042) (Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4po8l     ,sc4po8,    sc4_4reel, sc4po8, sc4_state, sc4po8, ROT0, "Qps","Pieces Of Eight 
(042) (Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4adjb     ,0,         sc4_5reel_alt, sc4adjb, sc4_state, sc4adjb, ROT0, "BFM","Ant & Dec's 
Jiggy Bank (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4adjba    ,sc4adjb,   sc4_5reel_alt, sc4adjb, sc4_state, sc4adjb, ROT0, "BFM","Ant & Dec's 
Jiggy Bank (Bellfruit) (Scorpion 4) (Set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4adjbb    ,sc4adjb,   sc4_5reel_alt, sc4adjb, sc4_state, sc4adjb, ROT0, "BFM","Ant & Dec's 
Jiggy Bank (Bellfruit) (Scorpion 4) (Set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4adjbc    ,sc4adjb,   sc4_5reel_alt, sc4adjb, sc4_state, sc4adjb, ROT0, "BFM","Ant & Dec's 
Jiggy Bank (Bellfruit) (Scorpion 4) (Set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4adjbd    ,sc4adjb,   sc4_5reel_alt, sc4adjb, sc4_state, sc4adjb, ROT0, "BFM","Ant & Dec's 
Jiggy Bank (Bellfruit) (Scorpion 4) (Set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4adjbe    ,sc4adjb,   sc4_5reel_alt, sc4adjb, sc4_state, sc4adjb, ROT0, "BFM","Ant & Dec's 
Jiggy Bank (Bellfruit) (Scorpion 4) (Set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4adjbf    ,sc4adjb,   sc4_5reel_alt, sc4adjb, sc4_state, sc4adjb, ROT0, "BFM","Ant & Dec's 
Jiggy Bank (Bellfruit) (Scorpion 4) (Set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4adjbg    ,sc4adjb,   sc4_5reel_alt, sc4adjb, sc4_state, sc4adjb, ROT0, "BFM","Ant & Dec's 
Jiggy Bank (Bellfruit) (Scorpion 4) (Set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4adjbh    ,sc4adjb,   sc4_5reel_alt, sc4adjb, sc4_state, sc4adjb, ROT0, "BFM","Ant & Dec's 
Jiggy Bank (Bellfruit) (Scorpion 4) (Set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4adjbi    ,sc4adjb,   sc4_5reel_alt, sc4adjb, sc4_state, sc4adjb, ROT0, "BFM","Ant & Dec's 
Jiggy Bank (Bellfruit) (Scorpion 4) (Set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4adwta    ,0,         sc4_5reel, sc4adwta, sc4_state, sc4adwta, ROT0, "BFM","Ant & Dec's 
Saturday Night Takeaway Win The Ads (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4adwtaa   ,sc4adwta,  sc4_5reel, sc4adwta, sc4_state, sc4adwta, ROT0, "BFM","Ant & Dec's 
Saturday Night Takeaway Win The Ads (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4a40      ,0,         sc4_5reel, sc4a40, sc4_state, sc4a40, ROT0, "Mazooma","Around The Board 
In 40 Days (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4a40a     ,sc4a40,    sc4_5reel, sc4a40, sc4_state, sc4a40, ROT0, "Mazooma","Around The Board 
In 40 Days (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4a40b     ,sc4a40,    sc4_5reel, sc4a40, sc4_state, sc4a40, ROT0, "Mazooma","Around The Board 
In 40 Days (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4a40c     ,sc4a40,    sc4_5reel, sc4a40, sc4_state, sc4a40, ROT0, "Mazooma","Around The Board 
In 40 Days (Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4a40cl    ,0,         sc4_5reel, sc4a40cl, sc4_state, sc4a40cl, ROT0, "Mazooma","Around The 
Board In 40 Days Club (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4a40cla   ,sc4a40cl,  sc4_5reel, sc4a40cl, sc4_state, sc4a40cl, ROT0, "Mazooma","Around The 
Board In 40 Days Club (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4a40clb   ,sc4a40cl,  sc4_5reel, sc4a40cl, sc4_state, sc4a40cl, ROT0, "Mazooma","Around The 
Board In 40 Days Club (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4a40clc   ,sc4a40cl,  sc4_5reel, sc4a40cl, sc4_state, sc4a40cl, ROT0, "Mazooma","Around The 
Board In 40 Days Club (Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bantm    ,0,         sc4_200_4ra, sc4bantm, sc4_state, sc4bantm, ROT0, "Mazooma","Bantam Of 
The Opera (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bantma   ,sc4bantm,  sc4_200_4ra, sc4bantm, sc4_state, sc4bantm, ROT0, "Mazooma","Bantam Of 
The Opera (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bantmb   ,sc4bantm,  sc4_200_4ra, sc4bantm, sc4_state, sc4bantm, ROT0, "Mazooma","Bantam Of 
The Opera (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bantmc   ,sc4bantm,  sc4_200_4ra, sc4bantm, sc4_state, sc4bantm, ROT0, "Mazooma","Bantam Of 
The Opera (Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bar7     ,0,         sc4_3reel, sc4bar7, sc4_state, sc4bar7, ROT0, "BFM","Bar 7's (PR1433) 
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bar7a    ,sc4bar7,   sc4_3reel, sc4bar7, sc4_state, sc4bar7, ROT0, "BFM","Bar 7's (PR1433) 
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bar7b    ,sc4bar7,   sc4_3reel, sc4bar7b, sc4_state, sc4, ROT0, "BFM","Bar 7's (PR1438) 
(Bellfruit) (Scorpion 4) (Top Box?, set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bar7c    ,sc4bar7,   sc4_3reel, sc4bar7b, sc4_state, sc4, ROT0, "BFM","Bar 7's (PR1438) 
(Bellfruit) (Scorpion 4) (Top Box?, set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bar7d    ,sc4bar7,   sc4_3reel, sc4bar7b, sc4_state, sc4, ROT0, "BFM","Bar 7's (PR1438) 
(Bellfruit) (Scorpion 4) (Top Box?, set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bar7e    ,sc4bar7,   sc4_3reel, sc4bar7b, sc4_state, sc4, ROT0, "BFM","Bar 7's (PR1438) 
(Bellfruit) (Scorpion 4) (Top Box?, set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4batl     ,0,         sc4, sc4batl, sc4_state, sc4batl, ROT0, "BFM","Battleships & Cruisers 
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4batla    ,sc4batl,   sc4, sc4batl, sc4_state, sc4batl, ROT0, "BFM","Battleships & Cruisers 
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bull     ,0,         sc4_200_4ra, sc4bull, sc4_state, sc4bull, ROT0, "BFM","Bullseye 
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bulla    ,sc4bull,   sc4_200_4ra, sc4bull, sc4_state, sc4bull, ROT0, "BFM","Bullseye 
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bullb    ,sc4bull,   sc4_200_4ra, sc4bull, sc4_state, sc4bull, ROT0, "BFM","Bullseye 
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bullc    ,sc4bull,   sc4_200_4ra, sc4bull, sc4_state, sc4bull, ROT0, "BFM","Bullseye 
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bulcs    ,0,         sc4_200_4ra, sc4bulcs, sc4_state, sc4bullcs, ROT0, "BFM","Bullseye 
Classic (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bulcsa   ,sc4bulcs,  sc4_200_4ra, sc4bulcs, sc4_state, sc4bullcs, ROT0, "BFM","Bullseye 
Classic (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bulcsb   ,sc4bulcs,  sc4_200_4ra, sc4bulcs, sc4_state, sc4bullcs, ROT0, "BFM","Bullseye 
Classic (Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bulcsc   ,sc4bulcs,  sc4_200_4ra, sc4bulcs, sc4_state, sc4bullcs, ROT0, "BFM","Bullseye 
Classic (Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4butch    ,0,         sc4_4reel_alt, sc4butch, sc4_state, sc4butch, ROT0, "BFM","Butch 
Cashidy & The Sundance Quid (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4butcha   ,sc4butch,  sc4_4reel_alt, sc4butch, sc4_state, sc4butch, ROT0, "BFM","Butch 
Cashidy & The Sundance Quid (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4butchb   ,sc4butch,  sc4_4reel_alt, sc4butch, sc4_state, sc4butch, ROT0, "BFM","Butch 
Cashidy & The Sundance Quid (Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4butchc   ,sc4butch,  sc4_4reel_alt, sc4butch, sc4_state, sc4butch, ROT0, "BFM","Butch 
Cashidy & The Sundance Quid (Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4butchd   ,sc4butch,  sc4_4reel_alt, sc4butch, sc4_state, sc4butch, ROT0, "BFM","Butch 
Cashidy & The Sundance Quid (Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4butche   ,sc4butch,  sc4_4reel_alt, sc4butch, sc4_state, sc4butch, ROT0, "BFM","Butch 
Cashidy & The Sundance Quid (Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4butchf   ,sc4butch,  sc4_4reel_alt, sc4butch, sc4_state, sc4butch, ROT0, "BFM","Butch 
Cashidy & The Sundance Quid (Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4butchg   ,sc4butch,  sc4_4reel_alt, sc4butch, sc4_state, sc4butch, ROT0, "BFM","Butch 
Cashidy & The Sundance Quid (Bellfruit) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cabin    ,0,         sc4, sc4cabin, sc4_state, sc4cabin, ROT0, "Mazooma","Cabin Fever 
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cabina   ,sc4cabin,  sc4, sc4cabin, sc4_state, sc4cabin, ROT0, "Mazooma","Cabin Fever 
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cabinb   ,sc4cabin,  sc4, sc4cabin, sc4_state, sc4cabin, ROT0, "Mazooma","Cabin Fever 
(Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cabinc   ,sc4cabin,  sc4, sc4cabin, sc4_state, sc4cabin, ROT0, "Mazooma","Cabin Fever 
(Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cabind   ,sc4cabin,  sc4, sc4cabin, sc4_state, sc4cabin, ROT0, "Mazooma","Cabin Fever 
(Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cabine   ,sc4cabin,  sc4, sc4cabin, sc4_state, sc4cabin, ROT0, "Mazooma","Cabin Fever 
(Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cabinf   ,sc4cabin,  sc4, sc4cabin, sc4_state, sc4cabin, ROT0, "Mazooma","Cabin Fever 
(Mazooma) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cabing   ,sc4cabin,  sc4, sc4cabin, sc4_state, sc4cabin, ROT0, "Mazooma","Cabin Fever 
(Mazooma) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cabinh   ,sc4cabin,  sc4, sc4cabin, sc4_state, sc4cabin, ROT0, "Mazooma","Cabin Fever 
(Mazooma) (Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cabini   ,sc4cabin,  sc4, sc4cabin, sc4_state, sc4cabin, ROT0, "Mazooma","Cabin Fever 
(Mazooma) (Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cabinj   ,sc4cabin,  sc4, sc4cabin, sc4_state, sc4cabin, ROT0, "Mazooma","Cabin Fever 
(Mazooma) (Scorpion 4) (set 11)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cabink   ,sc4cabin,  sc4, sc4cabin, sc4_state, sc4cabin, ROT0, "Mazooma","Cabin Fever 
(Mazooma) (Scorpion 4) (set 12)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cabinl   ,sc4cabin,  sc4, sc4cabin, sc4_state, sc4cabin, ROT0, "Mazooma","Cabin Fever 
(Mazooma) (Scorpion 4) (set 13)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cabinm   ,sc4cabin,  sc4, sc4cabin, sc4_state, sc4cabin, ROT0, "Mazooma","Cabin Fever 
(Mazooma) (Scorpion 4) (set 14)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cari     ,0,         sc4_200_4ra, sc4cari, sc4_state, sc4cari, ROT0, "Mazooma","Caribbean 
Cash (PR2326) (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4caria    ,sc4cari,   sc4_200_4ra, sc4cari, sc4_state, sc4cari, ROT0, "Mazooma","Caribbean 
Cash (PR2326) (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4carib    ,sc4cari,   sc4_200_4ra, sc4cari, sc4_state, sc4cari, ROT0, "Mazooma","Caribbean 
Cash (PR2326) (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4caric    ,sc4cari,   sc4_200_4ra, sc4cari, sc4_state, sc4cari, ROT0, "Mazooma","Caribbean 
Cash (PR2326) (Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4carid    ,sc4cari,   sc4_200_4ra, sc4cari, sc4_state, sc4cari, ROT0, "Mazooma","Caribbean 
Cash (PR2326) (Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4carie    ,sc4cari,   sc4_200_4ra, sc4cari, sc4_state, sc4cari, ROT0, "Mazooma","Caribbean 
Cash (PR2326) (Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cariq    ,0,         sc4_4reel, sc4cariq, sc4_state, sc4cariq, ROT0, "Qps","Caribbean Cash 
(Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cariqa   ,sc4cariq,  sc4_4reel, sc4cariq, sc4_state, sc4cariq, ROT0, "Qps","Caribbean Cash 
(Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cariqb   ,sc4cariq,  sc4_4reel, sc4cariq, sc4_state, sc4cariq, ROT0, "Qps","Caribbean Cash 
(Qps) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cariqc   ,sc4cariq,  sc4_4reel, sc4cariq, sc4_state, sc4cariq, ROT0, "Qps","Caribbean Cash 
(Qps) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cariqd   ,sc4cariq,  sc4_4reel, sc4cariq, sc4_state, sc4cariq, ROT0, "Qps","Caribbean Cash 
(Qps) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cariqe   ,sc4cariq,  sc4_4reel, sc4cariq, sc4_state, sc4cariq, ROT0, "Qps","Caribbean Cash 
(Qps) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cariqf   ,sc4cariq,  sc4_4reel, sc4cariq, sc4_state, sc4cariq, ROT0, "Qps","Caribbean Cash 
(Qps) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cariqg   ,sc4cariq,  sc4_4reel, sc4cariq, sc4_state, sc4cariq, ROT0, "Qps","Caribbean Cash 
(Qps) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cblas    ,0,         sc4_4reel_alt, sc4cblas, sc4_state, sc4cblas, ROT0, "Voodoo 
Games","Cash Blast (Voodoo Games) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cblasa   ,sc4cblas,  sc4_4reel_alt, sc4cblas, sc4_state, sc4cblas, ROT0, "Voodoo 
Games","Cash Blast (Voodoo Games) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4casxt    ,0,         sc4_3reel_200_48, sc4casxt, sc4_state, sc4casxt, ROT0, 
"Mazooma","Casino Xtravaganza (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4casxta   ,sc4casxt,  sc4_3reel_200_48, sc4casxt, sc4_state, sc4casxt, ROT0, 
"Mazooma","Casino Xtravaganza (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4casxtb   ,sc4casxt,  sc4_3reel_200_48, sc4casxt, sc4_state, sc4casxt, ROT0, 
"Mazooma","Casino Xtravaganza (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4casxtc   ,sc4casxt,  sc4_3reel_200_48, sc4casxt, sc4_state, sc4casxt, ROT0, 
"Mazooma","Casino Xtravaganza (Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4casxtd   ,sc4casxt,  sc4_3reel_200_48, sc4casxt, sc4_state, sc4casxt, ROT0, 
"Mazooma","Casino Xtravaganza (Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4casxte   ,sc4casxt,  sc4_3reel_200_48, sc4casxt, sc4_state, sc4casxt, ROT0, 
"Mazooma","Casino Xtravaganza (Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4chavi    ,0,         sc4, sc4chavi, sc4_state, sc4chavi, ROT0, "BFM","Chav It (Bellfruit) 
(Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4chavia   ,sc4chavi,  sc4, sc4chavi, sc4_state, sc4chavi, ROT0, "BFM","Chav It (Bellfruit) 
(Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4chavib   ,sc4chavi,  sc4, sc4chavi, sc4_state, sc4chavi, ROT0, "BFM","Chav It (Bellfruit) 
(Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4chavic   ,sc4chavi,  sc4, sc4chavi, sc4_state, sc4chavi, ROT0, "BFM","Chav It (Bellfruit) 
(Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4chavid   ,sc4chavi,  sc4, sc4chavi, sc4_state, sc4chavi, ROT0, "BFM","Chav It (Bellfruit) 
(Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4chavie   ,sc4chavi,  sc4, sc4chavi, sc4_state, sc4chavi, ROT0, "BFM","Chav It (Bellfruit) 
(Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4chavif   ,sc4chavi,  sc4, sc4chavi, sc4_state, sc4chavi, ROT0, "BFM","Chav It (Bellfruit) 
(Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4chavig   ,sc4chavi,  sc4, sc4chavi, sc4_state, sc4chavi, ROT0, "BFM","Chav It (Bellfruit) 
(Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4chavy    ,0,         sc4_5reel_alt, sc4chavy, sc4_state, sc4chavy, ROT0, "Mazooma","Chavy 
Chase (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4chavya   ,sc4chavy,  sc4_5reel_alt, sc4chavy, sc4_state, sc4chavy, ROT0, "Mazooma","Chavy 
Chase (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4chavyb   ,sc4chavy,  sc4_5reel_alt, sc4chavy, sc4_state, sc4chavy, ROT0, "Mazooma","Chavy 
Chase (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4chavyc   ,sc4chavy,  sc4_5reel_alt, sc4chavy, sc4_state, sc4chavy, ROT0, "Mazooma","Chavy 
Chase (Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4chavyd   ,sc4chavy,  sc4_5reel_alt, sc4chavy, sc4_state, sc4chavy, ROT0, "Mazooma","Chavy 
Chase (Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4chavye   ,sc4chavy,  sc4_5reel_alt, sc4chavy, sc4_state, sc4chavy, ROT0, "Mazooma","Chavy 
Chase (Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4chavyf   ,sc4chavy,  sc4_5reel_alt, sc4chavy, sc4_state, sc4chavy, ROT0, "Mazooma","Chavy 
Chase (Mazooma) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4chavyg   ,sc4chavy,  sc4_5reel_alt, sc4chavy, sc4_state, sc4chavy, ROT0, "Mazooma","Chavy 
Chase (Mazooma) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cmani    ,0,         sc4_200_4rb, sc4cmani, sc4_state, sc4cmani, ROT0, "BFM","Colour Mania 
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cmania   ,sc4cmani,  sc4_200_4rb, sc4cmani, sc4_state, sc4cmani, ROT0, "BFM","Colour Mania 
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ctl      ,0,         sc4_200_5r, sc4ctl, sc4_state, sc4ctl, ROT0, "BFM","Cop The Lot 
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ctla     ,sc4ctl,    sc4_200_5r, sc4ctl, sc4_state, sc4ctl, ROT0, "BFM","Cop The Lot 
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ctlb     ,sc4ctl,    sc4_200_5r, sc4ctl, sc4_state, sc4ctl, ROT0, "BFM","Cop The Lot 
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ctlc     ,sc4ctl,    sc4_200_5r, sc4ctl, sc4_state, sc4ctl, ROT0, "BFM","Cop The Lot 
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ctld     ,sc4ctl,    sc4_200_5r, sc4ctl, sc4_state, sc4ctl, ROT0, "BFM","Cop The Lot 
(Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ctle     ,sc4ctl,    sc4_200_5r, sc4ctl, sc4_state, sc4ctl, ROT0, "BFM","Cop The Lot 
(Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crsc     ,0,         sc4, sc4crsc, sc4_state, sc4mbus, ROT0, "BFM","Cops 'n' Robbers Safe 
Cracker (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crsca    ,sc4crsc,   sc4, sc4crsc, sc4_state, sc4mbus, ROT0, "BFM","Cops 'n' Robbers Safe 
Cracker (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crscb    ,sc4crsc,   sc4, sc4crsc, sc4_state, sc4mbus, ROT0, "BFM","Cops 'n' Robbers Safe 
Cracker (Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crscc    ,sc4crsc,   sc4, sc4crsc, sc4_state, sc4mbus, ROT0, "BFM","Cops 'n' Robbers Safe 
Cracker (Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crscd    ,sc4crsc,   sc4, sc4crsc, sc4_state, sc4mbus, ROT0, "BFM","Cops 'n' Robbers Safe 
Cracker (Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crsce    ,sc4crsc,   sc4, sc4crsc, sc4_state, sc4mbus, ROT0, "BFM","Cops 'n' Robbers Safe 
Cracker (Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crscf    ,sc4crsc,   sc4, sc4crsc, sc4_state, sc4mbus, ROT0, "BFM","Cops 'n' Robbers Safe 
Cracker (Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crscg    ,sc4crsc,   sc4, sc4crsc, sc4_state, sc4mbus, ROT0, "BFM","Cops 'n' Robbers Safe 
Cracker (Bellfruit) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4coro     ,0,         sc4_4reel_alt, sc4coro, sc4_state, sc4coro, ROT0, "Mazooma","Coronation 
Street (PR2252) (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4coroa    ,sc4coro,   sc4_4reel_alt, sc4coro, sc4_state, sc4coro, ROT0, "Mazooma","Coronation 
Street (PR2252) (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4corof    ,sc4coro,   sc4_4reel_alt, sc4coro, sc4_state, sc4coro, ROT0, "Mazooma","Coronation 
Street (PR2252) (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4corog    ,sc4coro,   sc4_4reel_alt, sc4coro, sc4_state, sc4coro, ROT0, "Mazooma","Coronation 
Street (PR2252) (Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4coroj    ,sc4coro,   sc4_4reel_alt, sc4coro, sc4_state, sc4coro, ROT0, "Mazooma","Coronation 
Street (PR2252) (Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4corok    ,sc4coro,   sc4_4reel_alt, sc4coro, sc4_state, sc4coro, ROT0, "Mazooma","Coronation 
Street (PR2252) (Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4corol    ,sc4coro,   sc4_4reel_alt, sc4coro, sc4_state, sc4coro, ROT0, "Mazooma","Coronation 
Street (PR2252) (Mazooma) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4corom    ,sc4coro,   sc4_4reel_alt, sc4coro, sc4_state, sc4coro, ROT0, "Mazooma","Coronation 
Street (PR2252) (Mazooma) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4coroc    ,0,         sc4, sc4coroc, sc4_state, sc4, ROT0, "Mazooma","Coronation Street 
Triple (Arcade Version 012) (PR2249) (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4coroh    ,sc4coroc,  sc4, sc4coroc, sc4_state, sc4, ROT0, "Mazooma","Coronation Street 
Triple (Arcade Version 012) (PR2249) (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4corod    ,sc4coroc,  sc4_4reel, sc4corod, sc4_state, sc4corod, ROT0, "Mazooma","Coronation 
Street Triple (PR2249) (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4coroi    ,sc4coroc,  sc4_4reel, sc4corod, sc4_state, sc4corod, ROT0, "Mazooma","Coronation 
Street Triple (PR2249) (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4corotb   ,sc4coroc,  sc4_4reel_alt, sc4, sc4_state, sc4corotb, ROT0, "Mazooma","Coronation 
Street Triple Top Box (PR2526, CSTB) (Mazooma) (Scorpion 4) (Top Box, set 1)", MACHINE_FLAGS_NOSOUND, 
layout_bfm_sc4 )
-GAMEL( 200?, sc4corotba  ,sc4coroc,  sc4_4reel_alt, sc4, sc4_state, sc4corotb, ROT0, "Mazooma","Coronation 
Street Triple Top Box (PR2526, CSTB) (Mazooma) (Scorpion 4) (Top Box, set 2)", MACHINE_FLAGS_NOSOUND, 
layout_bfm_sc4 )
-GAMEL( 200?, sc4corcl    ,0,         sc4_5reel, sc4corcl, sc4_state, sc4corcl, ROT0, "Mazooma","Coronation 
Street Club (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4corcla   ,sc4corcl,  sc4_5reel, sc4corcl, sc4_state, sc4corcl, ROT0, "Mazooma","Coronation 
Street Club (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4count    ,0,         sc4_200_5ra, sc4count, sc4_state, sc4count, ROT0, "BFM","Countdown 
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4counta   ,sc4count,  sc4_200_5ra, sc4count, sc4_state, sc4count, ROT0, "BFM","Countdown 
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4dndclc   ,sc4dndcl,  sc4, sc4dndcl,    sc4_state, sc4dndcl, ROT0, "BFM","Deal Or No Deal 
Club (Bellfruit) (Scorpion 4) (DNDL181, set 1)", MACHINE_FLAGS, layout_bfm_sc4 ) // DNDL 181 CLUB $500 (no 
key req?)
-GAMEL( 200?, sc4dndclg   ,sc4dndcl,  sc4, sc4dndcl,    sc4_state, sc4dndcl, ROT0, "BFM","Deal Or No Deal 
Club (Bellfruit) (Scorpion 4) (DNDL181, set 2)", MACHINE_FLAGS, layout_bfm_sc4 ) // DNDL 181 CLUB $500 (no 
key req?)
-GAMEL( 200?, sc4dndhfk   ,sc4dndhf,  sc4_5reel_alt, sc4dndhf70, sc4_state, sc4dndhf, ROT0, "BFM","Deal Or No 
Deal Hall Of Fame (Bellfruit) (Scorpion 4) (DNHA572, set 1, bad?)", MACHINE_FLAGS, layout_bfm_sc4 ) // error 
51 (bad rom?)
-GAMEL( 200?, sc4dndhfl   ,sc4dndhf,  sc4_5reel_alt, sc4dndhf70, sc4_state, sc4dndhf, ROT0, "BFM","Deal Or No 
Deal Hall Of Fame (Bellfruit) (Scorpion 4) (DNHA572, set 2, bad?)", MACHINE_FLAGS, layout_bfm_sc4 ) // error 
51 (bad rom?)
-GAMEL( 200?, sc4dndtpc   ,sc4dndtp,  sc4_5reel, sc4dndtp35, sc4_state, sc4dndtp, ROT0, "BFM","Deal Or No 
Deal The Power 5 (Bellfruit) (Scorpion 4) (TPRV414, set 1, bad)", MACHINE_FLAGS, layout_sc4dndtp ) // TPRV 
414 EEPROM error (bad rom?) (botched release?)
-GAMEL( 200?, sc4dndtph   ,sc4dndtp,  sc4_5reel, sc4dndtp35, sc4_state, sc4dndtp, ROT0, "BFM","Deal Or No 
Deal The Power 5 (Bellfruit) (Scorpion 4) (TPRV414, set 2, bad)", MACHINE_FLAGS, layout_sc4dndtp ) // TPRV 
414 EEPROM error (bad rom?) (botched release?)
-GAMEL( 200?, sc4dmine    ,0,         sc4_5reel, sc4dmine, sc4_state, sc4dmine, ROT0, "BFM","Diamond Mine 
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4dminea   ,sc4dmine,  sc4_5reel, sc4dmine, sc4_state, sc4dmine, ROT0, "BFM","Diamond Mine 
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4dmineb   ,sc4dmine,  sc4_5reel, sc4dmine, sc4_state, sc4dmine, ROT0, "BFM","Diamond Mine 
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4dminec   ,sc4dmine,  sc4_5reel, sc4dmine, sc4_state, sc4dmine, ROT0, "BFM","Diamond Mine 
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4dmined   ,sc4dmine,  sc4_5reel, sc4dmine, sc4_state, sc4dmine, ROT0, "BFM","Diamond Mine 
(Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4dminee   ,sc4dmine,  sc4_5reel, sc4dmine, sc4_state, sc4dmine, ROT0, "BFM","Diamond Mine 
(Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ddosh    ,0,         sc4_200_4r, sc4ddosh, sc4_state, sc4ddosh, ROT0, "BFM","Doctor Dosh 
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ddosha   ,sc4ddosh,  sc4_200_4r, sc4ddosh, sc4_state, sc4ddosh, ROT0, "BFM","Doctor Dosh 
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ddoshb   ,sc4ddosh,  sc4_200_4r, sc4ddosh, sc4_state, sc4ddosh, ROT0, "BFM","Doctor Dosh 
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ddoshc   ,sc4ddosh,  sc4_200_4r, sc4ddosh, sc4_state, sc4ddosh, ROT0, "BFM","Doctor Dosh 
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ddoshd   ,sc4ddosh,  sc4_200_4r, sc4ddosh, sc4_state, sc4ddosh, ROT0, "BFM","Doctor Dosh 
(Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ddoshe   ,sc4ddosh,  sc4_200_4r, sc4ddosh, sc4_state, sc4ddosh, ROT0, "BFM","Doctor Dosh 
(Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ddoshl   ,sc4ddosh,  sc4_200_4r, sc4ddosh, sc4_state, sc4ddosh, ROT0, "BFM","Doctor Dosh 
(Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ddoshm   ,sc4ddosh,  sc4_200_4r, sc4ddosh, sc4_state, sc4ddosh, ROT0, "BFM","Doctor Dosh 
(Bellfruit) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ddoshn   ,sc4ddosh,  sc4_200_4r, sc4ddosh, sc4_state, sc4ddosh, ROT0, "BFM","Doctor Dosh 
(Bellfruit) (Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ddosho   ,sc4ddosh,  sc4_200_4r, sc4ddosh, sc4_state, sc4ddosh, ROT0, "BFM","Doctor Dosh 
(Bellfruit) (Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ddoshf   ,sc4ddosh,  sc4_200_4r, sc4ddosh, sc4_state, sc4ddosh_mbus, ROT0, "BFM","Doctor 
Dosh (Bellfruit) (Scorpion 4) (set 11)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ddoshg   ,sc4ddosh,  sc4_200_4r, sc4ddosh, sc4_state, sc4ddosh_mbus, ROT0, "BFM","Doctor 
Dosh (Bellfruit) (Scorpion 4) (set 12)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ddoshh   ,sc4ddosh,  sc4_200_4r, sc4ddosh, sc4_state, sc4ddosh_mbus, ROT0, "BFM","Doctor 
Dosh (Bellfruit) (Scorpion 4) (set 13)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ddoshi   ,sc4ddosh,  sc4_200_4r, sc4ddosh, sc4_state, sc4ddosh_mbus, ROT0, "BFM","Doctor 
Dosh (Bellfruit) (Scorpion 4) (set 14)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ddoshj   ,sc4ddosh,  sc4_200_4r, sc4ddosh, sc4_state, sc4ddosh_mbus, ROT0, "BFM","Doctor 
Dosh (Bellfruit) (Scorpion 4) (set 15)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ddoshk   ,sc4ddosh,  sc4_200_4r, sc4ddosh, sc4_state, sc4ddosh_mbus, ROT0, "BFM","Doctor 
Dosh (Bellfruit) (Scorpion 4) (set 16)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4dhh      ,0,         sc4, sc4dhh, sc4_state, sc4mbus, ROT0, "BFM","Dough Ho Ho (Bellfruit) 
(Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4dhha     ,sc4dhh,    sc4, sc4dhh, sc4_state, sc4mbus, ROT0, "BFM","Dough Ho Ho (Bellfruit) 
(Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4dhhb     ,sc4dhh,    sc4, sc4dhh, sc4_state, sc4mbus, ROT0, "BFM","Dough Ho Ho (Bellfruit) 
(Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4dhhc     ,sc4dhh,    sc4, sc4dhh, sc4_state, sc4mbus, ROT0, "BFM","Dough Ho Ho (Bellfruit) 
(Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4dhhd     ,sc4dhh,    sc4, sc4dhh, sc4_state, sc4mbus, ROT0, "BFM","Dough Ho Ho (Bellfruit) 
(Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4dhhe     ,sc4dhh,    sc4, sc4dhh, sc4_state, sc4mbus, ROT0, "BFM","Dough Ho Ho (Bellfruit) 
(Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4dough    ,0,         sc4_4reel_alt, sc4dough, sc4_state, sc4dough, ROT0, "BFM","Dough 
Selecta (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4dougha   ,sc4dough,  sc4_4reel_alt, sc4dough, sc4_state, sc4dough, ROT0, "BFM","Dough 
Selecta (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4emmer    ,0,         sc4_4reel_alt, sc4emmer, sc4_state, sc4emmer, ROT0, 
"Mazooma","Emmerdale (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4emmera   ,sc4emmer,  sc4_4reel_alt, sc4emmer, sc4_state, sc4emmer, ROT0, 
"Mazooma","Emmerdale (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4emmerb   ,sc4emmer,  sc4_4reel_alt, sc4emmer, sc4_state, sc4emmer, ROT0, 
"Mazooma","Emmerdale (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4emmerc   ,sc4emmer,  sc4_4reel_alt, sc4emmer, sc4_state, sc4emmer, ROT0, 
"Mazooma","Emmerdale (Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4evol     ,0,         sc4_4reel_alt, sc4evol, sc4_state, sc4evol, ROT0, "Qps","Evolution 
(Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4evola    ,sc4evol,   sc4_4reel_alt, sc4evol, sc4_state, sc4evol, ROT0, "Qps","Evolution 
(Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4evolb    ,sc4evol,   sc4_4reel_alt, sc4evol, sc4_state, sc4evol, ROT0, "Qps","Evolution 
(Qps) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4evolc    ,sc4evol,   sc4_4reel_alt, sc4evol, sc4_state, sc4evol, ROT0, "Qps","Evolution 
(Qps) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4evold    ,sc4evol,   sc4_4reel_alt, sc4evol, sc4_state, sc4evol, ROT0, "Qps","Evolution 
(Qps) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4evole    ,sc4evol,   sc4_4reel_alt, sc4evol, sc4_state, sc4evol, ROT0, "Qps","Evolution 
(Qps) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4evolf    ,sc4evol,   sc4_4reel_alt, sc4evol, sc4_state, sc4evol, ROT0, "Qps","Evolution 
(Qps) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4evolg    ,sc4evol,   sc4_4reel_alt, sc4evol, sc4_state, sc4evol, ROT0, "Qps","Evolution 
(Qps) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fguyd    ,sc4fguy,   sc4_5reel_alt, sc4fguy, sc4_state, sc4fguy, ROT0, "BFM","Family Guy 
(Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fguye    ,sc4fguy,   sc4_5reel_alt, sc4fguy, sc4_state, sc4fguy, ROT0, "BFM","Family Guy 
(Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fbspn    ,0,         sc4_5reel, sc4fbspn, sc4_state, sc4fbspn, ROT0, "BFM","Fat Boy Spin 
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fbspna   ,sc4fbspn,  sc4_5reel, sc4fbspn, sc4_state, sc4fbspn, ROT0, "BFM","Fat Boy Spin 
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fbspnb   ,sc4fbspn,  sc4_5reel, sc4fbspn, sc4_state, sc4fbspn, ROT0, "BFM","Fat Boy Spin 
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fbspnc   ,sc4fbspn,  sc4_5reel, sc4fbspn, sc4_state, sc4fbspn, ROT0, "BFM","Fat Boy Spin 
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fmj      ,0,         sc4_4reel_alt, sc4fmj, sc4_state, sc4fmj, ROT0, "QPS / Mazooma","Full 
Metal Jackpot (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fmja     ,sc4fmj,    sc4_4reel_alt, sc4fmj, sc4_state, sc4fmj, ROT0, "QPS / Mazooma","Full 
Metal Jackpot (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fmjb     ,sc4fmj,    sc4_4reel_alt, sc4fmj, sc4_state, sc4fmj, ROT0, "QPS / Mazooma","Full 
Metal Jackpot (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fmjc     ,sc4fmj,    sc4_4reel_alt, sc4fmj, sc4_state, sc4fmj, ROT0, "QPS / Mazooma","Full 
Metal Jackpot (Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gd       ,0,         sc4_200_4r, sc4gd, sc4_state, sc4gd, ROT0, "BFM","Gold Digger 
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gda      ,sc4gd,     sc4_200_4r, sc4gd, sc4_state, sc4gd, ROT0, "BFM","Gold Digger 
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gdb      ,sc4gd,     sc4_200_4r, sc4gd, sc4_state, sc4gd, ROT0, "BFM","Gold Digger 
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gdc      ,sc4gd,     sc4_200_4r, sc4gd, sc4_state, sc4gd, ROT0, "BFM","Gold Digger 
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gdd      ,sc4gd,     sc4_200_4r, sc4gd, sc4_state, sc4gd, ROT0, "BFM","Gold Digger 
(Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gde      ,sc4gd,     sc4_200_4r, sc4gd, sc4_state, sc4gd, ROT0, "BFM","Gold Digger 
(Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gdf      ,sc4gd,     sc4_200_4r, sc4gd, sc4_state, sc4gd, ROT0, "BFM","Gold Digger 
(Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gdg      ,sc4gd,     sc4_200_4r, sc4gd, sc4_state, sc4gd, ROT0, "BFM","Gold Digger 
(Bellfruit) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gdclb    ,0,         sc4_200_std, sc4gdclb, sc4_state, sc4gdclb, ROT0, "BFM","Gold Digger 
Club (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gdclba   ,sc4gdclb,  sc4_200_std, sc4gdclb, sc4_state, sc4gdclb, ROT0, "BFM","Gold Digger 
Club (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gdclbb   ,sc4gdclb,  sc4_200_std, sc4gdclb, sc4_state, sc4gdclb, ROT0, "BFM","Gold Digger 
Club (Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gdclbc   ,sc4gdclb,  sc4_200_std, sc4gdclb, sc4_state, sc4gdclb, ROT0, "BFM","Gold Digger 
Club (Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gdclbd   ,sc4gdclb,  sc4_200_std, sc4gdclb, sc4_state, sc4gdclb, ROT0, "BFM","Gold Digger 
Club (Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gdclbe   ,sc4gdclb,  sc4_200_std, sc4gdclb, sc4_state, sc4gdclb, ROT0, "BFM","Gold Digger 
Club (Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gdclbf   ,sc4gdclb,  sc4_200_std, sc4gdclb, sc4_state, sc4gdclb, ROT0, "BFM","Gold Digger 
Club (Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gdclbg   ,sc4gdclb,  sc4_200_std, sc4gdclb, sc4_state, sc4gdclb, ROT0, "BFM","Gold Digger 
Club (Bellfruit) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gdclbh   ,sc4gdclb,  sc4_200_std, sc4gdclb, sc4_state, sc4gdclb, ROT0, "BFM","Gold Digger 
Club (Bellfruit) (Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gdclbi   ,sc4gdclb,  sc4_200_std, sc4gdclb, sc4_state, sc4gdclb, ROT0, "BFM","Gold Digger 
Club (Bellfruit) (Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gdclbj   ,sc4gdclb,  sc4_200_std, sc4gdclb, sc4_state, sc4gdclb, ROT0, "BFM","Gold Digger 
Club (Bellfruit) (Scorpion 4) (set 11)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gdclbk   ,sc4gdclb,  sc4_200_std, sc4gdclb, sc4_state, sc4gdclb, ROT0, "BFM","Gold Digger 
Club (Bellfruit) (Scorpion 4) (set 12)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gball    ,0,         sc4_4reel_alt, sc4gball, sc4_state, sc4gball, ROT0, "BFM","Golden Balls 
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gballa   ,sc4gball,  sc4_4reel_alt, sc4gball, sc4_state, sc4gball, ROT0, "BFM","Golden Balls 
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gballb   ,sc4gball,  sc4_4reel_alt, sc4gball, sc4_state, sc4gball, ROT0, "BFM","Golden Balls 
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gballc   ,sc4gball,  sc4_4reel_alt, sc4gball, sc4_state, sc4gball, ROT0, "BFM","Golden Balls 
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gunp     ,0,         sc4_5reel_alt, sc4gunp, sc4_state, sc4gunp, ROT0, "BFM","Gunpowder Slot 
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gunpa    ,sc4gunp,   sc4_5reel_alt, sc4gunp, sc4_state, sc4gunp, ROT0, "BFM","Gunpowder Slot 
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gunpb    ,sc4gunp,   sc4_5reel_alt, sc4gunp, sc4_state, sc4gunp, ROT0, "BFM","Gunpowder Slot 
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gunpc    ,sc4gunp,   sc4_5reel_alt, sc4gunp, sc4_state, sc4gunp, ROT0, "BFM","Gunpowder Slot 
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gunpd    ,sc4gunp,   sc4_5reel_alt, sc4gunp, sc4_state, sc4gunp, ROT0, "BFM","Gunpowder Slot 
(Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gunpe    ,sc4gunp,   sc4_5reel_alt, sc4gunp, sc4_state, sc4gunp, ROT0, "BFM","Gunpowder Slot 
(Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gunpf    ,sc4gunp,   sc4_5reel_alt, sc4gunp, sc4_state, sc4gunp, ROT0, "BFM","Gunpowder Slot 
(Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gunpg    ,sc4gunp,   sc4_5reel_alt, sc4gunp, sc4_state, sc4gunp, ROT0, "BFM","Gunpowder Slot 
(Bellfruit) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hapnt    ,0,         sc4_4reel_alt, sc4hapnt, sc4_state, sc4hapnt, ROT0, "BFM","Happy Notes 
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hapnta   ,sc4hapnt,  sc4_4reel_alt, sc4hapnt, sc4_state, sc4hapnt, ROT0, "BFM","Happy Notes 
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hapntb   ,sc4hapnt,  sc4_4reel_alt, sc4hapnt, sc4_state, sc4hapnt, ROT0, "BFM","Happy Notes 
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hapntc   ,sc4hapnt,  sc4_4reel_alt, sc4hapnt, sc4_state, sc4hapnt, ROT0, "BFM","Happy Notes 
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hapntd   ,sc4hapnt,  sc4_4reel_alt, sc4hapnt, sc4_state, sc4hapnt, ROT0, "BFM","Happy Notes 
(Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hapnte   ,sc4hapnt,  sc4_4reel_alt, sc4hapnt, sc4_state, sc4hapnt, ROT0, "BFM","Happy Notes 
(Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hellb    ,0,         sc4, sc4hellb, sc4_state, sc4, ROT0, "BFM","Hells Bells (PR1419) 
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hellbb   ,sc4hellb,  sc4, sc4hellb, sc4_state, sc4, ROT0, "BFM","Hells Bells (PR1419) 
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hellbc   ,sc4hellb,  sc4, sc4hellb, sc4_state, sc4, ROT0, "BFM","Hells Bells (PR1419) 
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hellbd   ,sc4hellb,  sc4, sc4hellb, sc4_state, sc4, ROT0, "BFM","Hells Bells (PR1419) 
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hellbe   ,sc4hellb,  sc4, sc4hellb, sc4_state, sc4, ROT0, "BFM","Hells Bells (PR1419) 
(Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hellbf   ,sc4hellb,  sc4, sc4hellb, sc4_state, sc4, ROT0, "BFM","Hells Bells (PR1419) 
(Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hellbg   ,sc4hellb,  sc4, sc4hellb, sc4_state, sc4mbus, ROT0, "BFM","Hells Bells (PR1419) 
(Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hellbh   ,sc4hellb,  sc4, sc4hellb, sc4_state, sc4mbus, ROT0, "BFM","Hells Bells (PR1419) 
(Bellfruit) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hellbi   ,sc4hellb,  sc4, sc4hellb, sc4_state, sc4mbus, ROT0, "BFM","Hells Bells (PR1419) 
(Bellfruit) (Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hellbj   ,sc4hellb,  sc4, sc4hellb, sc4_state, sc4mbus, ROT0, "BFM","Hells Bells (PR1419) 
(Bellfruit) (Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hill     ,0,         sc4, sc4hill, sc4_state, sc4hill, ROT0, "BFM","Hill Billionaire 
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hilla    ,sc4hill,   sc4, sc4hill, sc4_state, sc4hill, ROT0, "BFM","Hill Billionaire 
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hiss     ,0,         sc4_200_4r, sc4hiss, sc4_state, sc4hiss, ROT0, "Qps","Hissing Quid 
(Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hissa    ,sc4hiss,   sc4_200_4r, sc4hiss, sc4_state, sc4hiss, ROT0, "Qps","Hissing Quid 
(Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hissb    ,sc4hiss,   sc4_200_4r, sc4hiss, sc4_state, sc4hiss, ROT0, "Qps","Hissing Quid 
(Qps) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hissc    ,sc4hiss,   sc4_200_4r, sc4hiss, sc4_state, sc4hiss, ROT0, "Qps","Hissing Quid 
(Qps) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hissd    ,sc4hiss,   sc4_200_4r, sc4hiss, sc4_state, sc4hiss, ROT0, "Qps","Hissing Quid 
(Qps) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hisse    ,sc4hiss,   sc4_200_4r, sc4hiss, sc4_state, sc4hiss, ROT0, "Qps","Hissing Quid 
(Qps) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hissf    ,sc4hiss,   sc4_200_4r, sc4hiss, sc4_state, sc4hiss, ROT0, "Qps","Hissing Quid 
(Qps) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hissg    ,sc4hiss,   sc4_200_4r, sc4hiss, sc4_state, sc4hiss, ROT0, "Qps","Hissing Quid 
(Qps) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hotrd    ,0,         sc4_4reel, sc4hotrd, sc4_state, sc4hotrd, ROT0, "BFM","Hot Rod 
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hotrda   ,sc4hotrd,  sc4_4reel, sc4hotrd, sc4_state, sc4hotrd, ROT0, "BFM","Hot Rod 
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hotsh    ,0,         sc4, sc4hotsh, sc4_state, sc4hotsh, ROT0, "BFM","Hot Shot (Bellfruit) 
(Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hotsha   ,sc4hotsh,  sc4, sc4hotsh, sc4_state, sc4hotsh, ROT0, "BFM","Hot Shot (Bellfruit) 
(Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hotwd    ,0,         sc4_4reel_alt, sc4hotwd, sc4_state, sc4hotwd, ROT0, "BFM","Hot Wad 
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hotwda   ,sc4hotwd,  sc4_4reel_alt, sc4hotwd, sc4_state, sc4hotwd, ROT0, "BFM","Hot Wad 
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hotwdb   ,sc4hotwd,  sc4_4reel_alt, sc4hotwd, sc4_state, sc4hotwd, ROT0, "BFM","Hot Wad 
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hotwdc   ,sc4hotwd,  sc4_4reel_alt, sc4hotwd, sc4_state, sc4hotwd, ROT0, "BFM","Hot Wad 
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hotwdd   ,sc4hotwd,  sc4_4reel_alt, sc4hotwd, sc4_state, sc4hotwd, ROT0, "BFM","Hot Wad 
(Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hotwde   ,sc4hotwd,  sc4_4reel_alt, sc4hotwd, sc4_state, sc4hotwd, ROT0, "BFM","Hot Wad 
(Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4celeb    ,0,         sc4_4reel_alt, sc4celeb, sc4_state, sc4celeb, ROT0, "BFM","I'm A 
Celebrity (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4celeba   ,sc4celeb,  sc4_4reel_alt, sc4celeb, sc4_state, sc4celeb, ROT0, "BFM","I'm A 
Celebrity (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4celebb   ,sc4celeb,  sc4_4reel_alt, sc4celeb, sc4_state, sc4celeb, ROT0, "BFM","I'm A 
Celebrity (Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4celebc   ,sc4celeb,  sc4_4reel_alt, sc4celeb, sc4_state, sc4celeb, ROT0, "BFM","I'm A 
Celebrity (Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4celebd   ,sc4celeb,  sc4_4reel_alt, sc4celeb, sc4_state, sc4celeb, ROT0, "BFM","I'm A 
Celebrity (Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4inspn    ,0,         sc4_200_5ra, sc4inspn, sc4_state, sc4inspn, ROT0, "Mazooma","Inner Spin 
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4inspna   ,sc4inspn,  sc4_200_5ra, sc4inspn, sc4_state, sc4inspn, ROT0, "Mazooma","Inner Spin 
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ijob     ,0,         sc4_5reel_alt, sc4ijob, sc4_state, sc4ijob, ROT0, "Mazooma","Italian 
Job (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ijoba    ,sc4ijob,   sc4_5reel_alt, sc4ijob, sc4_state, sc4ijob, ROT0, "Mazooma","Italian 
Job (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ijobb    ,sc4ijob,   sc4_5reel_alt, sc4ijob, sc4_state, sc4ijob, ROT0, "Mazooma","Italian 
Job (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ijobc    ,sc4ijob,   sc4_5reel_alt, sc4ijob, sc4_state, sc4ijob, ROT0, "Mazooma","Italian 
Job (Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ijobd    ,sc4ijob,   sc4_5reel_alt, sc4ijob, sc4_state, sc4ijob, ROT0, "Mazooma","Italian 
Job (Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ijobe    ,sc4ijob,   sc4_5reel_alt, sc4ijob, sc4_state, sc4ijob, ROT0, "Mazooma","Italian 
Job (Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ijobf    ,sc4ijob,   sc4_5reel_alt, sc4ijob, sc4_state, sc4ijob, ROT0, "Mazooma","Italian 
Job (Mazooma) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ijobg    ,sc4ijob,   sc4_5reel_alt, sc4ijob, sc4_state, sc4ijob, ROT0, "Mazooma","Italian 
Job (Mazooma) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ijobh    ,sc4ijob,   sc4_5reel_alt, sc4ijob, sc4_state, sc4ijob, ROT0, "Mazooma","Italian 
Job (Mazooma) (Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ijobi    ,sc4ijob,   sc4_5reel_alt, sc4ijob, sc4_state, sc4ijob, ROT0, "Mazooma","Italian 
Job (Mazooma) (Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ijobj    ,sc4ijob,   sc4_5reel_alt, sc4ijob, sc4_state, sc4ijob, ROT0, "Mazooma","Italian 
Job (Mazooma) (Scorpion 4) (set 11)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ijobk    ,sc4ijob,   sc4_5reel_alt, sc4ijob, sc4_state, sc4ijob, ROT0, "Mazooma","Italian 
Job (Mazooma) (Scorpion 4) (set 12)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ijobl    ,sc4ijob,   sc4_5reel_alt, sc4ijob, sc4_state, sc4ijob, ROT0, "Mazooma","Italian 
Job (Mazooma) (Scorpion 4) (set 13)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ijobm    ,sc4ijob,   sc4_5reel_alt, sc4ijob, sc4_state, sc4ijob, ROT0, "Mazooma","Italian 
Job (Mazooma) (Scorpion 4) (set 14)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ldvl     ,0,         sc4_4reel_alt, sc4ldvl, sc4_state, sc4ldvl, ROT0, "Mazooma","Little 
Devil (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ldvla    ,sc4ldvl,   sc4_4reel_alt, sc4ldvl, sc4_state, sc4ldvl, ROT0, "Mazooma","Little 
Devil (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ldvlb    ,sc4ldvl,   sc4_4reel_alt, sc4ldvl, sc4_state, sc4ldvl, ROT0, "Mazooma","Little 
Devil (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ldvlc    ,sc4ldvl,   sc4_4reel_alt, sc4ldvl, sc4_state, sc4ldvl, ROT0, "Mazooma","Little 
Devil (Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lotrr    ,0,         sc4_4reel_alt, sc4lotrr, sc4_state, sc4lotrr, ROT0, "BFM","Lord Of The 
Rings - Return Of The King (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lotrra   ,sc4lotrr,  sc4_4reel_alt, sc4lotrr, sc4_state, sc4lotrr, ROT0, "BFM","Lord Of The 
Rings - Return Of The King (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lotrrb   ,sc4lotrr,  sc4_4reel_alt, sc4lotrr, sc4_state, sc4lotrr, ROT0, "BFM","Lord Of The 
Rings - Return Of The King (Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lotrrc   ,sc4lotrr,  sc4_4reel_alt, sc4lotrr, sc4_state, sc4lotrr, ROT0, "BFM","Lord Of The 
Rings - Return Of The King (Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lotrrd   ,sc4lotrr,  sc4_4reel_alt, sc4lotrr, sc4_state, sc4lotrr, ROT0, "BFM","Lord Of The 
Rings - Return Of The King (Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lotrre   ,sc4lotrr,  sc4_4reel_alt, sc4lotrr, sc4_state, sc4lotrr, ROT0, "BFM","Lord Of The 
Rings - Return Of The King (Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4manic    ,0,         sc4_200_5ra, sc4manic, sc4_state, sc4manic, ROT0, "BFM","Manic Miner 
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4manica   ,sc4manic,  sc4_200_5ra, sc4manic, sc4_state, sc4manic, ROT0, "BFM","Manic Miner 
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4manicb   ,sc4manic,  sc4_200_5ra, sc4manic, sc4_state, sc4manic, ROT0, "BFM","Manic Miner 
(Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4manicc   ,sc4manic,  sc4_200_5ra, sc4manic, sc4_state, sc4manic, ROT0, "BFM","Manic Miner 
(Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4manicd   ,sc4manic,  sc4_200_5ra, sc4manic, sc4_state, sc4manic, ROT0, "BFM","Manic Miner 
(Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4manice   ,sc4manic,  sc4_200_5ra, sc4manic, sc4_state, sc4manic, ROT0, "BFM","Manic Miner 
(Bellfruit) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4manicf   ,sc4manic,  sc4_200_5ra, sc4manic, sc4_state, sc4manic, ROT0, "BFM","Manic Miner 
(Bellfruit) (Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4manicg   ,sc4manic,  sc4_200_5ra, sc4manic, sc4_state, sc4manic, ROT0, "BFM","Manic Miner 
(Bellfruit) (Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mmm      ,0,         sc4_4reel_alt, sc4mmm, sc4_state, sc4mmm, ROT0, "Mazooma","Mental Money 
Monsters (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mmma     ,sc4mmm,    sc4_4reel_alt, sc4mmm, sc4_state, sc4mmm, ROT0, "Mazooma","Mental Money 
Monsters (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mmmb     ,sc4mmm,    sc4_4reel_alt, sc4mmm, sc4_state, sc4mmm, ROT0, "Mazooma","Mental Money 
Monsters (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mmmc     ,sc4mmm,    sc4_4reel_alt, sc4mmm, sc4_state, sc4mmm, ROT0, "Mazooma","Mental Money 
Monsters (Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mmmd     ,sc4mmm,    sc4_4reel_alt, sc4mmm, sc4_state, sc4mmm, ROT0, "Mazooma","Mental Money 
Monsters (Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mmme     ,sc4mmm,    sc4_4reel_alt, sc4mmm, sc4_state, sc4mmm, ROT0, "Mazooma","Mental Money 
Monsters (Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mmmf     ,sc4mmm,    sc4_4reel_alt, sc4mmm, sc4_state, sc4mmm, ROT0, "Mazooma","Mental Money 
Monsters (Mazooma) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mmmg     ,sc4mmm,    sc4_4reel_alt, sc4mmm, sc4_state, sc4mmm, ROT0, "Mazooma","Mental Money 
Monsters (Mazooma) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mmad     ,0,         sc4_200_5rc, sc4mmad, sc4_state, sc4mmad, ROT0, "Mazooma","Money 
Madness (PR2533) (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mmada    ,sc4mmad,   sc4_200_5rc, sc4mmad, sc4_state, sc4mmad, ROT0, "Mazooma","Money 
Madness (PR2533) (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mmadb    ,sc4mmad,   sc4_200_5rc, sc4mmad, sc4_state, sc4mmad, ROT0, "Mazooma","Money 
Madness (PR2533) (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mmadc    ,sc4mmad,   sc4_200_5rc, sc4mmad, sc4_state, sc4mmad, ROT0, "Mazooma","Money 
Madness (PR2533) (Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mmadd    ,sc4mmad,   sc4_200_5rc, sc4mmad, sc4_state, sc4mmad, ROT0, "Mazooma","Money 
Madness (PR0000) (Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mdm      ,0,         sc4_5reel_alt, sc4mdm, sc4_state, sc4mdm, ROT0, "BFM","Monopoly Double 
Money (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mdma     ,sc4mdm,    sc4_5reel_alt, sc4mdm, sc4_state, sc4mdm, ROT0, "BFM","Monopoly Double 
Money (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mhn      ,0,         sc4_200_4r, sc4mhn, sc4_state, sc4mhn, ROT0, "Mazooma","Monopoly Here & 
Now (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mhna     ,sc4mhn,    sc4_200_4r, sc4mhn, sc4_state, sc4mhn, ROT0, "Mazooma","Monopoly Here & 
Now (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mhpo     ,sc4mhp,    sc4_5reel_alt, sc4mhp, sc4_state, sc4mhp, ROT0, "BFM","Monopoly Hot 
Property (Bellfruit) (Scorpion 4) (set 16)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mmb      ,0,         sc4_4reel_alt, sc4mmb, sc4_state, sc4mmb, ROT0, "BFM","Monopoly Money 
Bags (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mmba     ,sc4mmb,    sc4_4reel_alt, sc4mmb, sc4_state, sc4mmb, ROT0, "BFM","Monopoly Money 
Bags (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mrh      ,0,         sc4_3reel_200_48, sc4mrh, sc4_state, sc4mrh, ROT0, "Mazooma","Monopoly 
Red Hot (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mrha     ,sc4mrh,    sc4_3reel_200_48, sc4mrh, sc4_state, sc4mrh, ROT0, "Mazooma","Monopoly 
Red Hot (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mrhb     ,sc4mrh,    sc4_3reel_200_48, sc4mrh, sc4_state, sc4mrh, ROT0, "Mazooma","Monopoly 
Red Hot (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mrhc     ,sc4mrh,    sc4_3reel_200_48, sc4mrh, sc4_state, sc4mrh, ROT0, "Mazooma","Monopoly 
Red Hot (Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mrhd     ,sc4mrh,    sc4_3reel_200_48, sc4mrh, sc4_state, sc4mrh, ROT0, "Mazooma","Monopoly 
Red Hot (Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mrhe     ,sc4mrh,    sc4_3reel_200_48, sc4mrh, sc4_state, sc4mrh, ROT0, "Mazooma","Monopoly 
Red Hot (Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mr2r     ,0,         sc4_4reel_alt, sc4mr2r, sc4_state, sc4mr2r, ROT0, "Mazooma","Monopoly 
Road To Riches (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mr2ra    ,sc4mr2r,   sc4_4reel_alt, sc4mr2r, sc4_state, sc4mr2r, ROT0, "Mazooma","Monopoly 
Road To Riches (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mr2rb    ,sc4mr2r,   sc4_4reel_alt, sc4mr2r, sc4_state, sc4mr2r, ROT0, "Mazooma","Monopoly 
Road To Riches (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mr2rc    ,sc4mr2r,   sc4_4reel_alt, sc4mr2r, sc4_state, sc4mr2r, ROT0, "Mazooma","Monopoly 
Road To Riches (Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mr2rd    ,sc4mr2r,   sc4_4reel_alt, sc4mr2r, sc4_state, sc4mr2r, ROT0, "Mazooma","Monopoly 
Road To Riches (Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mr2re    ,sc4mr2r,   sc4_4reel_alt, sc4mr2r, sc4_state, sc4mr2r, ROT0, "Mazooma","Monopoly 
Road To Riches (Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4nmare    ,0,         sc4_5reel, sc4nmare, sc4_state, sc4nmare, ROT0, "BFM","A Nightmare On 
Elm Street (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4nmarea   ,sc4nmare,  sc4_5reel, sc4nmare, sc4_state, sc4nmare, ROT0, "BFM","A Nightmare On 
Elm Street (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4nmareb   ,sc4nmare,  sc4_5reel, sc4nmare, sc4_state, sc4nmare, ROT0, "BFM","A Nightmare On 
Elm Street (Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4nmarec   ,sc4nmare,  sc4_5reel, sc4nmare, sc4_state, sc4nmare, ROT0, "BFM","A Nightmare On 
Elm Street (Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4potp     ,0,         sc4_4reel_alt, sc4potp, sc4_state, sc4potp, ROT0, "BFM","Pick Of The 
Pack (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4potpa    ,sc4potp,   sc4_4reel_alt, sc4potp, sc4_state, sc4potp, ROT0, "BFM","Pick Of The 
Pack (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ppcr     ,0,         sc4, sc4ppcr, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Clouseau's 
Revenge (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ppcra    ,sc4ppcr,   sc4, sc4ppcr, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Clouseau's 
Revenge (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ppcrb    ,sc4ppcr,   sc4, sc4ppcr, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Clouseau's 
Revenge (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ppcrd    ,sc4ppcr,   sc4, sc4ppcr, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Clouseau's 
Revenge (Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ppcre    ,sc4ppcr,   sc4, sc4ppcr, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Clouseau's 
Revenge (Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ppcrf    ,sc4ppcr,   sc4, sc4ppcr, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Clouseau's 
Revenge (Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ppcrg    ,sc4ppcr,   sc4, sc4ppcr, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Clouseau's 
Revenge (Mazooma) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ppcrh    ,sc4ppcr,   sc4, sc4ppcr, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Clouseau's 
Revenge (Mazooma) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ppcri    ,sc4ppcr,   sc4, sc4ppcr, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Clouseau's 
Revenge (Mazooma) (Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ppcrj    ,sc4ppcr,   sc4, sc4ppcr, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Clouseau's 
Revenge (Mazooma) (Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ppcrtb   ,sc4ppcr,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Clouseau's 
Revenge Top Box (Mazooma) (Scorpion 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ppctc    ,0,         sc4, sc4ppctc, sc4_state, sc4ppctc, ROT0, "BFM","Pink Panther Crack The 
Code (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ppctca   ,sc4ppctc,  sc4, sc4ppctc, sc4_state, sc4ppctc, ROT0, "BFM","Pink Panther Crack The 
Code (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ppctcb   ,sc4ppctc,  sc4, sc4ppctc, sc4_state, sc4ppctc, ROT0, "BFM","Pink Panther Crack The 
Code (Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ppctcc   ,sc4ppctc,  sc4, sc4ppctc, sc4_state, sc4ppctc, ROT0, "BFM","Pink Panther Crack The 
Code (Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ppctcd   ,sc4ppctc,  sc4, sc4ppctc, sc4_state, sc4ppctc, ROT0, "BFM","Pink Panther Crack The 
Code (Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ppctce   ,sc4ppctc,  sc4, sc4ppctc, sc4_state, sc4ppctc, ROT0, "BFM","Pink Panther Crack The 
Code (Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ppctcf   ,sc4ppctc,  sc4, sc4ppctc, sc4_state, sc4ppctc, ROT0, "BFM","Pink Panther Crack The 
Code (Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ppctcg   ,sc4ppctc,  sc4, sc4ppctc, sc4_state, sc4ppctc, ROT0, "BFM","Pink Panther Crack The 
Code (Bellfruit) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ppdym    ,0,         sc4, sc4ppdym, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Double 
Your Money (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ppdymb   ,sc4ppdym,  sc4, sc4ppdym, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Double 
Your Money (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ppdymc   ,sc4ppdym,  sc4, sc4ppdym, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Double 
Your Money (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ppdymd   ,sc4ppdym,  sc4, sc4ppdym, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Double 
Your Money (Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ppdymf   ,sc4ppdym,  sc4, sc4ppdym, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Double 
Your Money (Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ppdymg   ,sc4ppdym,  sc4, sc4ppdym, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Double 
Your Money (Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ppdymh   ,sc4ppdym,  sc4, sc4ppdym, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Double 
Your Money (Mazooma) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ppdymi   ,sc4ppdym,  sc4, sc4ppdym, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Double 
Your Money (Mazooma) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ppdymtb  ,sc4ppdym,  sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Double Your 
Money Top Box (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ppdymtba ,sc4ppdym,  sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Double Your 
Money Top Box (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pony     ,0,         sc4_200_5r, sc4pony, sc4_state, sc4pony, ROT0, "BFM","Pony Express 
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ponya    ,sc4pony,   sc4_200_5r, sc4pony, sc4_state, sc4pony, ROT0, "BFM","Pony Express 
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ponyb    ,sc4pony,   sc4_200_5r, sc4pony, sc4_state, sc4pony, ROT0, "BFM","Pony Express 
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ponyc    ,sc4pony,   sc4_200_5r, sc4pony, sc4_state, sc4pony, ROT0, "BFM","Pony Express 
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ponyd    ,sc4pony,   sc4_200_5r, sc4pony, sc4_state, sc4pony, ROT0, "BFM","Pony Express 
(Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4popey    ,0,         sc4_5reel_alt, sc4popey, sc4_state, sc4popey, ROT0, "Mazooma","Popeye 
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4popeya   ,sc4popey,  sc4_5reel_alt, sc4popey, sc4_state, sc4popey, ROT0, "Mazooma","Popeye 
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4popeyb   ,sc4popey,  sc4_5reel_alt, sc4popey, sc4_state, sc4popey, ROT0, "Mazooma","Popeye 
(Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4popeyc   ,sc4popey,  sc4_5reel_alt, sc4popey, sc4_state, sc4popey, ROT0, "Mazooma","Popeye 
(Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4popeyd   ,sc4popey,  sc4_5reel_alt, sc4popey, sc4_state, sc4popey, ROT0, "Mazooma","Popeye 
(Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4popeye   ,sc4popey,  sc4_5reel_alt, sc4popey, sc4_state, sc4popey, ROT0, "Mazooma","Popeye 
(Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pwrbl    ,0,         sc4_4reel, sc4pwrbl, sc4_state, sc4pwrbl, ROT0, "BFM","Powerball 
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pwrbla   ,sc4pwrbl,  sc4_4reel, sc4pwrbl, sc4_state, sc4pwrbl, ROT0, "BFM","Powerball 
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4quidv    ,0,         sc4_4reel_alt, sc4quidv, sc4_state, sc4quidv, ROT0, "Mazooma","Quid 
Vicious (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4quidva   ,sc4quidv,  sc4_4reel_alt, sc4quidv, sc4_state, sc4quidv, ROT0, "Mazooma","Quid 
Vicious (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4quidvb   ,sc4quidv,  sc4_4reel_alt, sc4quidv, sc4_state, sc4quidv, ROT0, "Mazooma","Quid 
Vicious (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4quidvc   ,sc4quidv,  sc4_4reel_alt, sc4quidv, sc4_state, sc4quidv, ROT0, "Mazooma","Quid 
Vicious (Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rhxcs    ,0,         sc4_3reel_200_48, sc4rhxcs, sc4_state, sc4rhxcs, ROT0, "Mazooma","Red 
Hot X Casino (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rhxcsa   ,sc4rhxcs,  sc4_3reel_200_48, sc4rhxcs, sc4_state, sc4rhxcs, ROT0, "Mazooma","Red 
Hot X Casino (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rhxcsb   ,sc4rhxcs,  sc4_3reel_200_48, sc4rhxcs, sc4_state, sc4rhxcs, ROT0, "Mazooma","Red 
Hot X Casino (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rhxcsc   ,sc4rhxcs,  sc4_3reel_200_48, sc4rhxcs, sc4_state, sc4rhxcs, ROT0, "Mazooma","Red 
Hot X Casino (Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rhxcsd   ,sc4rhxcs,  sc4_3reel_200_48, sc4rhxcs, sc4_state, sc4rhxcs, ROT0, "Mazooma","Red 
Hot X Casino (Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rhxcse   ,sc4rhxcs,  sc4_3reel_200_48, sc4rhxcs, sc4_state, sc4rhxcs, ROT0, "Mazooma","Red 
Hot X Casino (Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4redsq    ,0,         sc4_4reel, sc4redsq, sc4_state, sc4redsq, ROT0, "Mazooma","Red Square 
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4redsqa   ,sc4redsq,  sc4_4reel, sc4redsq, sc4_state, sc4redsq, ROT0, "Mazooma","Red Square 
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4redsqb   ,sc4redsq,  sc4_4reel, sc4redsq, sc4_state, sc4redsq, ROT0, "Mazooma","Red Square 
(Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4redsqc   ,sc4redsq,  sc4_4reel, sc4redsq, sc4_state, sc4redsq, ROT0, "Mazooma","Red Square 
(Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rosts    ,0,         sc4_5reel, sc4rosts, sc4_state, sc4rosts, ROT0, "BFM","Ronnie 
O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rostsa   ,sc4rosts,  sc4_5reel, sc4rosts, sc4_state, sc4rosts, ROT0, "BFM","Ronnie 
O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rostsb   ,sc4rosts,  sc4_5reel, sc4rosts, sc4_state, sc4rosts, ROT0, "BFM","Ronnie 
O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rostsc   ,sc4rosts,  sc4_5reel, sc4rosts, sc4_state, sc4rosts, ROT0, "BFM","Ronnie 
O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rostsd   ,sc4rosts,  sc4_5reel, sc4rosts, sc4_state, sc4rosts, ROT0, "BFM","Ronnie 
O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rostse   ,sc4rosts,  sc4_5reel, sc4rosts, sc4_state, sc4rosts, ROT0, "BFM","Ronnie 
O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rostsf   ,sc4rosts,  sc4_5reel, sc4rosts, sc4_state, sc4rosts, ROT0, "BFM","Ronnie 
O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rostsg   ,sc4rosts,  sc4_5reel, sc4rosts, sc4_state, sc4rosts, ROT0, "BFM","Ronnie 
O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rovrt    ,0,         sc4_200_4ra, sc4rovrt, sc4_state, sc4rovrt, ROT0, "Mazooma","Rovers 
Return (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rovrta   ,sc4rovrt,  sc4_200_4ra, sc4rovrt, sc4_state, sc4rovrt, ROT0, "Mazooma","Rovers 
Return (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rovrtb   ,sc4rovrt,  sc4_200_4ra, sc4rovrt, sc4_state, sc4rovrt, ROT0, "Mazooma","Rovers 
Return (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rovrtc   ,sc4rovrt,  sc4_200_4ra, sc4rovrt, sc4_state, sc4rovrt, ROT0, "Mazooma","Rovers 
Return (Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rovrtd   ,sc4rovrt,  sc4_200_4ra, sc4rovrt, sc4_state, sc4rovrt, ROT0, "Mazooma","Rovers 
Return (Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rovrte   ,sc4rovrt,  sc4_200_4ra, sc4rovrt, sc4_state, sc4rovrt, ROT0, "Mazooma","Rovers 
Return (Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4showt    ,0,         sc4_200_5rc, sc4showt, sc4_state, sc4showt, ROT0, "BFM","Showtime 
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4showta   ,sc4showt,  sc4_200_5rc, sc4showt, sc4_state, sc4showt, ROT0, "BFM","Showtime 
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4showtb   ,sc4showt,  sc4_200_5rc, sc4showt, sc4_state, sc4showt, ROT0, "BFM","Showtime 
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4showtc   ,sc4showt,  sc4_200_5rc, sc4showt, sc4_state, sc4showt, ROT0, "BFM","Showtime 
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4showtd   ,sc4showt,  sc4_200_5rc, sc4showt, sc4_state, sc4showt, ROT0, "BFM","Showtime 
(Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4showte   ,sc4showt,  sc4_200_5rc, sc4showt, sc4_state, sc4showt, ROT0, "BFM","Showtime 
(Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4showtf   ,sc4showt,  sc4_200_5rc, sc4showt, sc4_state, sc4showt, ROT0, "BFM","Showtime 
(Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4spice    ,0,         sc4_4reel_alt, sc4spice, sc4_state, sc4spice, ROT0, "BFM","Spice It Up 
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4spicea   ,sc4spice,  sc4_4reel_alt, sc4spice, sc4_state, sc4spice, ROT0, "BFM","Spice It Up 
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4spiceb   ,sc4spice,  sc4_4reel_alt, sc4spice, sc4_state, sc4spice, ROT0, "BFM","Spice It Up 
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4spicec   ,sc4spice,  sc4_4reel_alt, sc4spice, sc4_state, sc4spice, ROT0, "BFM","Spice It Up 
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4sus      ,0,         sc4_4reel_alt, sc4sus, sc4_state, sc4sus, ROT0, "Qps","Suits U Sir 
(Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4susc     ,sc4sus,    sc4_4reel_alt, sc4sus, sc4_state, sc4sus, ROT0, "Qps","Suits U Sir 
(Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4susf     ,sc4sus,    sc4_4reel_alt, sc4sus, sc4_state, sc4sus, ROT0, "Qps","Suits U Sir 
(Qps) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4susg     ,sc4sus,    sc4_4reel_alt, sc4sus, sc4_state, sc4sus, ROT0, "Qps","Suits U Sir 
(Qps) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4sush     ,sc4sus,    sc4_4reel_alt, sc4sus, sc4_state, sc4sus, ROT0, "Qps","Suits U Sir 
(Qps) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4susi     ,sc4sus,    sc4_4reel_alt, sc4sus, sc4_state, sc4sus, ROT0, "Qps","Suits U Sir 
(Qps) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4susj     ,sc4sus,    sc4_4reel_alt, sc4sus, sc4_state, sc4sus, ROT0, "Qps","Suits U Sir 
(Qps) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4susk     ,sc4sus,    sc4_4reel_alt, sc4sus, sc4_state, sc4sus, ROT0, "Qps","Suits U Sir 
(Qps) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4sslam    ,0,         sc4_5reel, sc4sslam, sc4_state, sc4sslam, ROT0, "BFM","Super Slam 
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4sslama   ,sc4sslam,  sc4_5reel, sc4sslam, sc4_state, sc4sslam, ROT0, "BFM","Super Slam 
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4swbak    ,0,         sc4_200_5ra, sc4swbak, sc4_state, sc4swbak, ROT0, "QPS","Switch Back 
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4swbaka   ,sc4swbak,  sc4_200_5ra, sc4swbak, sc4_state, sc4swbak, ROT0, "QPS","Switch Back 
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4swbakb   ,sc4swbak,  sc4_200_5ra, sc4swbak, sc4_state, sc4swbak, ROT0, "QPS","Switch Back 
(Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4swbakc   ,sc4swbak,  sc4_200_5ra, sc4swbak, sc4_state, sc4swbak, ROT0, "QPS","Switch Back 
(Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ttpie    ,0,         sc4_5reel, sc4ttpie, sc4_state, sc4ttpie, ROT0, "BFM","Take The Piece 
(Bellfruit) (PR1714) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ttpiec   ,sc4ttpie,  sc4_5reel, sc4ttpie, sc4_state, sc4ttpie, ROT0, "BFM","Take The Piece 
(Bellfruit) (PR1714) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ttpiea   ,sc4ttpie,  sc4_5reel, sc4ttpie, sc4_state, sc4ttpie, ROT0, "BFM","Take The Piece 
(Bellfruit) (PR1734) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ttpieb   ,sc4ttpie,  sc4_5reel, sc4ttpie, sc4_state, sc4ttpie, ROT0, "BFM","Take The Piece 
(Bellfruit) (PR1734) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ttpied   ,sc4ttpie,  sc4_5reel, sc4ttpie, sc4_state, sc4ttpie, ROT0, "BFM","Take The Piece 
(Bellfruit) (PR1734) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ttpiee   ,sc4ttpie,  sc4_5reel, sc4ttpie, sc4_state, sc4ttpie, ROT0, "BFM","Take The Piece 
(Bellfruit) (PR1734) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ttpief   ,sc4ttpie,  sc4_5reel, sc4ttpie, sc4_state, sc4ttpie, ROT0, "BFM","Take The Piece 
(Bellfruit) (PR1734) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ttpieg   ,sc4ttpie,  sc4_5reel, sc4ttpie, sc4_state, sc4ttpie, ROT0, "BFM","Take The Piece 
(Bellfruit) (PR1734) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4typ      ,0,         sc4, sc4typ, sc4_state, sc4typ, ROT0, "BFM","Take Your Pick (Bellfruit) 
(Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4typa     ,sc4typ,    sc4, sc4typ, sc4_state, sc4typ, ROT0, "BFM","Take Your Pick (Bellfruit) 
(Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4typb     ,sc4typ,    sc4, sc4typ, sc4_state, sc4typ, ROT0, "BFM","Take Your Pick (Bellfruit) 
(Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4typc     ,sc4typ,    sc4, sc4typ, sc4_state, sc4typ, ROT0, "BFM","Take Your Pick (Bellfruit) 
(Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4trail    ,0,         sc4_4reel_alt, sc4trail, sc4_state, sc4trail, ROT0, 
"Mazooma","Trailblazer (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4traila   ,sc4trail,  sc4_4reel_alt, sc4trail, sc4_state, sc4trail, ROT0, 
"Mazooma","Trailblazer (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4trailb   ,sc4trail,  sc4_4reel_alt, sc4trail, sc4_state, sc4trail, ROT0, 
"Mazooma","Trailblazer (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4trailc   ,sc4trail,  sc4_4reel_alt, sc4trail, sc4_state, sc4trail, ROT0, 
"Mazooma","Trailblazer (Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bpb      ,0,         sc4_5reel, sc4bpb, sc4_state, sc4bpb, ROT0, "BFM","Bully's Prize Board 
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bpbc     ,sc4bpb,    sc4_5reel, sc4bpb, sc4_state, sc4bpb, ROT0, "BFM","Bully's Prize Board 
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bpba     ,sc4bpb,    sc4_5reel, sc4bpb, sc4_state, sc4bpb, ROT0, "BFM","Bully's Prize Board 
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bpbb     ,sc4bpb,    sc4_5reel, sc4bpb, sc4_state, sc4bpb, ROT0, "BFM","Bully's Prize Board 
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bpbd     ,sc4bpb,    sc4_5reel, sc4bpb, sc4_state, sc4bpb, ROT0, "BFM","Bully's Prize Board 
(Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bpbe     ,sc4bpb,    sc4_5reel, sc4bpb, sc4_state, sc4bpb, ROT0, "BFM","Bully's Prize Board 
(Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bsp      ,0,         sc4_200_5ra, sc4bsp, sc4_state, sc4bsp, ROT0, "BFM","Bully's Star Prize 
(PR3040) (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bspa     ,sc4bsp,    sc4_200_5ra, sc4bsp, sc4_state, sc4bsp, ROT0, "BFM","Bully's Star Prize 
(PR3040) (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bspb     ,sc4bsp,    sc4_200_5ra, sc4bsp, sc4_state, sc4bsp, ROT0, "BFM","Bully's Star Prize 
(PR3040) (Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bspc     ,sc4bsp,    sc4_200_5ra, sc4bsp, sc4_state, sc4bsp, ROT0, "BFM","Bully's Star Prize 
(PR3040) (Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bspd     ,sc4bsp,    sc4_200_5ra, sc4bsp, sc4_state, sc4bsp, ROT0, "BFM","Bully's Star Prize 
(PR3040) (Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bspg     ,sc4bsp,    sc4_200_5ra, sc4bsp, sc4_state, sc4bsp, ROT0, "BFM","Bully's Star Prize 
(PR3040) (Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bspe     ,sc4bsp,    sc4_200_5ra, sc4bsp, sc4_state, sc4bsp, ROT0, "BFM","Bully's Star Prize 
(PR3042) (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bspf     ,sc4bsp,    sc4_200_5ra, sc4bsp, sc4_state, sc4bsp, ROT0, "BFM","Bully's Star Prize 
(PR3042) (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4chain    ,0,         sc4_5reel_alt, sc4chain, sc4_state, sc4chain, ROT0, "BFM","Chain 
Reaction (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4chaina   ,sc4chain,  sc4_5reel_alt, sc4chain, sc4_state, sc4chain, ROT0, "BFM","Chain 
Reaction (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4chainb   ,sc4chain,  sc4_5reel_alt, sc4chain, sc4_state, sc4chain, ROT0, "BFM","Chain 
Reaction (Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4chainc   ,sc4chain,  sc4_5reel_alt, sc4chain, sc4_state, sc4chain, ROT0, "BFM","Chain 
Reaction (Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4clown    ,0,         sc4_200_5rc, sc4clown, sc4_state, sc4clown, ROT0, "BFM","Clown Around 
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4clowna   ,sc4clown,  sc4_200_5rc, sc4clown, sc4_state, sc4clown, ROT0, "BFM","Clown Around 
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4clownb   ,sc4clown,  sc4_200_5rc, sc4clown, sc4_state, sc4clown, ROT0, "BFM","Clown Around 
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4clownc   ,sc4clown,  sc4_200_5rc, sc4clown, sc4_state, sc4clown, ROT0, "BFM","Clown Around 
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4clownd   ,sc4clown,  sc4_200_5rc, sc4clown, sc4_state, sc4clown, ROT0, "BFM","Clown Around 
(Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4clowne   ,sc4clown,  sc4_200_5rc, sc4clown, sc4_state, sc4clown, ROT0, "BFM","Clown Around 
(Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4clownf   ,sc4clown,  sc4_200_5rc, sc4clown, sc4_state, sc4clown, ROT0, "BFM","Clown Around 
(Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4clowng   ,sc4clown,  sc4_200_5rc, sc4clown, sc4_state, sc4clown, ROT0, "BFM","Clown Around 
(Bellfruit) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4nunsm    ,0,         sc4_200_4ra, sc4nunsm, sc4_state, sc4nunsm, ROT0, "Mazooma","Nuns 'n' 
Roses (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4nunsmb   ,sc4nunsm,  sc4_200_4ra, sc4nunsm, sc4_state, sc4nunsm, ROT0, "Mazooma","Nuns 'n' 
Roses (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4nunsmc   ,sc4nunsm,  sc4_200_4ra, sc4nunsm, sc4_state, sc4nunsm, ROT0, "Mazooma","Nuns 'n' 
Roses (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4nunsmd   ,sc4nunsm,  sc4_200_4ra, sc4nunsm, sc4_state, sc4nunsm, ROT0, "Mazooma","Nuns 'n' 
Roses (Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4nunsme   ,sc4nunsm,  sc4_200_4ra, sc4nunsm, sc4_state, sc4nunsm, ROT0, "Mazooma","Nuns 'n' 
Roses (Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4nunsmf   ,sc4nunsm,  sc4_200_4ra, sc4nunsm, sc4_state, sc4nunsm, ROT0, "Mazooma","Nuns 'n' 
Roses (Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4nunsmg   ,sc4nunsm,  sc4_200_4ra, sc4nunsm, sc4_state, sc4nunsm, ROT0, "Mazooma","Nuns 'n' 
Roses (Mazooma) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4nunsmh   ,sc4nunsm,  sc4_200_4ra, sc4nunsm, sc4_state, sc4nunsm, ROT0, "Mazooma","Nuns 'n' 
Roses (Mazooma) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4nunsmi   ,sc4nunsm,  sc4_200_4ra, sc4nunsm, sc4_state, sc4nunsm, ROT0, "Mazooma","Nuns 'n' 
Roses (Mazooma) (Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4nunsmj   ,sc4nunsm,  sc4_200_4ra, sc4nunsm, sc4_state, sc4nunsm, ROT0, "Mazooma","Nuns 'n' 
Roses (Mazooma) (Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4acesh    ,0,         sc4_200_5rc, sc4acesh, sc4_state, sc4acesh, ROT0, "Mazooma","Aces High 
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4acesha   ,sc4acesh,  sc4_200_5rc, sc4acesh, sc4_state, sc4acesh, ROT0, "Mazooma","Aces High 
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4aceshb   ,sc4acesh,  sc4_200_5rc, sc4acesh, sc4_state, sc4acesh, ROT0, "Mazooma","Aces High 
(Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4aceshc   ,sc4acesh,  sc4_200_5rc, sc4acesh, sc4_state, sc4acesh, ROT0, "Mazooma","Aces High 
(Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bed      ,0,         sc4_4reel_alt, sc4bed, sc4_state, sc4bed, ROT0, "Mazooma","Bedazzled 
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4beda     ,sc4bed,    sc4_4reel_alt, sc4bed, sc4_state, sc4bed, ROT0, "Mazooma","Bedazzled 
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bedb     ,sc4bed,    sc4_4reel_alt, sc4bed, sc4_state, sc4bed, ROT0, "Mazooma","Bedazzled 
(Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bedc     ,sc4bed,    sc4_4reel_alt, sc4bed, sc4_state, sc4bed, ROT0, "Mazooma","Bedazzled 
(Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bedd     ,sc4bed,    sc4_4reel_alt, sc4bed, sc4_state, sc4bed, ROT0, "Mazooma","Bedazzled 
(Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bede     ,sc4bed,    sc4_4reel_alt, sc4bed, sc4_state, sc4bed, ROT0, "Mazooma","Bedazzled 
(Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bedcl    ,0,         sc4_5reel, sc4bedcl, sc4_state, sc4bedcl, ROT0, "Mazooma","Bedazzled 
Club (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bedcla   ,sc4bedcl,  sc4_5reel, sc4bedcl, sc4_state, sc4bedcl, ROT0, "Mazooma","Bedazzled 
Club (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bedclb   ,sc4bedcl,  sc4_5reel, sc4bedcl, sc4_state, sc4bedcl, ROT0, "Mazooma","Bedazzled 
Club (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bedclc   ,sc4bedcl,  sc4_5reel, sc4bedcl, sc4_state, sc4bedcl, ROT0, "Mazooma","Bedazzled 
Club (Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bedcld   ,sc4bedcl,  sc4_5reel, sc4bedcl, sc4_state, sc4bedcl, ROT0, "Mazooma","Bedazzled 
Club (Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bblas    ,0,         sc4_4reel_alt, sc4bblas, sc4_state, sc4bblas, ROT0, "Mazooma","Big 
Blaster (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bblasa   ,sc4bblas,  sc4_4reel_alt, sc4bblas, sc4_state, sc4bblas, ROT0, "Mazooma","Big 
Blaster (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bblasb   ,sc4bblas,  sc4_4reel_alt, sc4bblas, sc4_state, sc4bblas, ROT0, "Mazooma","Big 
Blaster (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bblasc   ,sc4bblas,  sc4_4reel_alt, sc4bblas, sc4_state, sc4bblas_mbus, ROT0, "Mazooma","Big 
Blaster (Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bblasd   ,sc4bblas,  sc4_4reel_alt, sc4bblas, sc4_state, sc4bblas_mbus, ROT0, "Mazooma","Big 
Blaster (Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bblase   ,sc4bblas,  sc4_4reel_alt, sc4bblas, sc4_state, sc4bblas_mbus, ROT0, "Mazooma","Big 
Blaster (Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bblasf   ,sc4bblas,  sc4_4reel_alt, sc4bblas, sc4_state, sc4bblas_mbus, ROT0, "Mazooma","Big 
Blaster (Mazooma) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bankb    ,0,         sc4_200_5r, sc4bankb, sc4_state, sc4bankb, ROT0, "Qps","Bankety Bank 
(Qps) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bankba   ,sc4bankb,  sc4_200_5r, sc4bankb, sc4_state, sc4bankb, ROT0, "Qps","Bankety Bank 
(Qps) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bb       ,sc4bankb,  sc4_200_5r, sc4bankb, sc4_state, sc4bankb, ROT0, "Qps","Bankety Bank 
(Qps) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bba      ,sc4bankb,  sc4_200_5r, sc4bankb, sc4_state, sc4bankb, ROT0, "Qps","Bankety Bank 
(Qps) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bobcl    ,0,         sc4_5reel, sc4bobcl, sc4_state, sc4bobcl, ROT0, "Mazooma","Bobby 
Dazzler Club (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bobcla   ,sc4bobcl,  sc4_5reel, sc4bobcl, sc4_state, sc4bobcl, ROT0, "Mazooma","Bobby 
Dazzler Club (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4brksp    ,0,         sc4_5reel, sc4brksp, sc4_state, sc4brksp, ROT0, "Mazooma","Break The 
Spell (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4brkspa   ,sc4brksp,  sc4_5reel, sc4brksp, sc4_state, sc4brksp, ROT0, "Mazooma","Break The 
Spell (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bulcl    ,0,         sc4_5reel, sc4bulcl, sc4_state, sc4bulcl, ROT0, "BFM","Bullseye Club 
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bulcla   ,sc4bulcl,  sc4_5reel, sc4bulcl, sc4_state, sc4bulcl, ROT0, "BFM","Bullseye Club 
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bulclb   ,sc4bulcl,  sc4_5reel, sc4bulcl, sc4_state, sc4bulcl, ROT0, "BFM","Bullseye Club 
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bulclc   ,sc4bulcl,  sc4_5reel, sc4bulcl, sc4_state, sc4bulcl, ROT0, "BFM","Bullseye Club 
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bulcld   ,sc4bulcl,  sc4_5reel, sc4bulcl, sc4_state, sc4bulcl, ROT0, "BFM","Bullseye Club 
(Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bulcle   ,sc4bulcl,  sc4_5reel, sc4bulcl, sc4_state, sc4bulcl, ROT0, "BFM","Bullseye Club 
(Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bulclf   ,sc4bulcl,  sc4_5reel, sc4bulcl, sc4_state, sc4bulcl, ROT0, "BFM","Bullseye Club 
(Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bulclg   ,sc4bulcl,  sc4_5reel, sc4bulcl, sc4_state, sc4bulcl, ROT0, "BFM","Bullseye Club 
(Bellfruit) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bulclh   ,sc4bulcl,  sc4_5reel, sc4bulcl, sc4_state, sc4bulcl, ROT0, "BFM","Bullseye Club 
(Bellfruit) (Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bulcli   ,sc4bulcl,  sc4_5reel, sc4bulcl, sc4_state, sc4bulcl, ROT0, "BFM","Bullseye Club 
(Bellfruit) (Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4carry    ,0,         sc4_4reel_alt, sc4carry, sc4_state, sc4carry, ROT0, "BFM","Carry On 
Winning (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4carrya   ,sc4carry,  sc4_4reel_alt, sc4carry, sc4_state, sc4carry, ROT0, "BFM","Carry On 
Winning (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cbaz     ,0,         sc4, sc4cbaz, sc4_state, sc4, ROT0, "BFM","Cash Bazaar Club (Bellfruit) 
(Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cbaza    ,sc4cbaz,   sc4, sc4cbaz, sc4_state, sc4, ROT0, "BFM","Cash Bazaar Club (Bellfruit) 
(Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cbazb    ,sc4cbaz,   sc4, sc4cbaz, sc4_state, sc4, ROT0, "BFM","Cash Bazaar Club (Bellfruit) 
(Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cbazc    ,sc4cbaz,   sc4, sc4cbaz, sc4_state, sc4, ROT0, "BFM","Cash Bazaar Club (Bellfruit) 
(Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cbazd    ,sc4cbaz,   sc4, sc4cbaz, sc4_state, sc4, ROT0, "BFM","Cash Bazaar Club (Bellfruit) 
(Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cbaze    ,sc4cbaz,   sc4, sc4cbaz, sc4_state, sc4, ROT0, "BFM","Cash Bazaar Club (Bellfruit) 
(Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cbazf    ,sc4cbaz,   sc4, sc4cbaz, sc4_state, sc4, ROT0, "BFM","Cash Bazaar Club (Bellfruit) 
(Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cbazg    ,sc4cbaz,   sc4, sc4cbaz, sc4_state, sc4, ROT0, "BFM","Cash Bazaar Club (Bellfruit) 
(Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cbazh    ,sc4cbaz,   sc4, sc4cbaz, sc4_state, sc4, ROT0, "BFM","Cash Bazaar Club (Bellfruit) 
(Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cbazi    ,sc4cbaz,   sc4, sc4cbaz, sc4_state, sc4, ROT0, "BFM","Cash Bazaar Club (Bellfruit) 
(Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cbazj    ,sc4cbaz,   sc4, sc4cbaz, sc4_state, sc4mbus, ROT0, "BFM","Cash Bazaar Club 
(Bellfruit) (Scorpion 4) (set 11)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cbazk    ,sc4cbaz,   sc4, sc4cbaz, sc4_state, sc4mbus, ROT0, "BFM","Cash Bazaar Club 
(Bellfruit) (Scorpion 4) (set 12)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4clash    ,0,         sc4, sc4clash, sc4_state, sc4mbus, ROT0, "Mazooma","Cash On The Lash 
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4clasha   ,sc4clash,  sc4, sc4clash, sc4_state, sc4mbus, ROT0, "Mazooma","Cash On The Lash 
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4clashb   ,sc4clash,  sc4, sc4clash, sc4_state, sc4mbus, ROT0, "Mazooma","Cash On The Lash 
(Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4clashc   ,sc4clash,  sc4, sc4clash, sc4_state, sc4mbus, ROT0, "Mazooma","Cash On The Lash 
(Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4clashd   ,sc4clash,  sc4, sc4clash, sc4_state, sc4, ROT0, "Mazooma","Cash On The Lash 
(Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4clashe   ,sc4clash,  sc4, sc4clash, sc4_state, sc4, ROT0, "Mazooma","Cash On The Lash 
(Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4clashf   ,sc4clash,  sc4, sc4clash, sc4_state, sc4, ROT0, "Mazooma","Cash On The Lash 
(Mazooma) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4clashg   ,sc4clash,  sc4, sc4clash, sc4_state, sc4, ROT0, "Mazooma","Cash On The Lash 
(Mazooma) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cckey    ,0,         sc4, sc4cckey, sc4_state, sc4, ROT0, "BFM","Casino Crazy Fruits Gold 
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cckeya   ,sc4cckey,  sc4, sc4cckey, sc4_state, sc4, ROT0, "BFM","Casino Crazy Fruits Gold 
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cckeyb   ,sc4cckey,  sc4, sc4cckey, sc4_state, sc4, ROT0, "BFM","Casino Crazy Fruits Gold 
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cckeyc   ,sc4cckey,  sc4, sc4cckey, sc4_state, sc4, ROT0, "BFM","Casino Crazy Fruits Gold 
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cckeyd   ,sc4cckey,  sc4, sc4cckey, sc4_state, sc4, ROT0, "BFM","Casino Crazy Fruits Gold 
(Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cckeye   ,sc4cckey,  sc4, sc4cckey, sc4_state, sc4, ROT0, "BFM","Casino Crazy Fruits Gold 
(Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cckeyf   ,sc4cckey,  sc4, sc4cckey, sc4_state, sc4, ROT0, "BFM","Casino Crazy Fruits Gold 
(Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cckeyg   ,sc4cckey,  sc4, sc4cckey, sc4_state, sc4, ROT0, "BFM","Casino Crazy Fruits Gold 
(Bellfruit) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cckeyh   ,sc4cckey,  sc4, sc4cckey, sc4_state, sc4, ROT0, "BFM","Casino Crazy Fruits Gold 
(Bellfruit) (Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cckeyj   ,sc4cckey,  sc4, sc4cckey, sc4_state, sc4, ROT0, "BFM","Casino Crazy Fruits Gold 
(Bellfruit) (Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cckeyi   ,sc4cckey,  sc4, sc4cckey, sc4_state, sc4mbus, ROT0, "BFM","Casino Crazy Fruits 
Gold (Bellfruit) (Scorpion 4) (set 11)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cckeyk   ,sc4cckey,  sc4, sc4cckey, sc4_state, sc4mbus, ROT0, "BFM","Casino Crazy Fruits 
Gold (Bellfruit) (Scorpion 4) (set 12)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cckeyl   ,sc4cckey,  sc4, sc4cckey, sc4_state, sc4mbus, ROT0, "BFM","Casino Crazy Fruits 
Gold (Bellfruit) (Scorpion 4) (set 13)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cckeym   ,sc4cckey,  sc4, sc4cckey, sc4_state, sc4mbus, ROT0, "BFM","Casino Crazy Fruits 
Gold (Bellfruit) (Scorpion 4) (set 14)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cckeyn   ,sc4cckey,  sc4, sc4cckey, sc4_state, sc4mbus, ROT0, "BFM","Casino Crazy Fruits 
Gold (Bellfruit) (Scorpion 4) (set 15)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cckeyo   ,sc4cckey,  sc4, sc4cckey, sc4_state, sc4mbus, ROT0, "BFM","Casino Crazy Fruits 
Gold (Bellfruit) (Scorpion 4) (set 16)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4clclo    ,0,         sc4_5reel, sc4clclo, sc4_state, sc4clclo, ROT0, "QPS","Club Clouseau 
(QPS) (Scorpion 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cjcl     ,0,         sc4_5reel, sc4cjcl, sc4_state, sc4cjcl, ROT0, "BFM","Cool Jewels Club 
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cjcla    ,sc4cjcl,   sc4_5reel, sc4cjcl, sc4_state, sc4cjcl, ROT0, "BFM","Cool Jewels Club 
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cjclb    ,sc4cjcl,   sc4_5reel, sc4cjcl, sc4_state, sc4cjcl, ROT0, "BFM","Cool Jewels Club 
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cjclc    ,sc4cjcl,   sc4_5reel, sc4cjcl, sc4_state, sc4cjcl, ROT0, "BFM","Cool Jewels Club 
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cjcld    ,sc4cjcl,   sc4_5reel, sc4cjcl, sc4_state, sc4cjcl, ROT0, "BFM","Cool Jewels Club 
(Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cjcle    ,sc4cjcl,   sc4_5reel, sc4cjcl, sc4_state, sc4cjcl, ROT0, "BFM","Cool Jewels Club 
(Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cjclf    ,sc4cjcl,   sc4_5reel, sc4cjcl, sc4_state, sc4cjcl, ROT0, "BFM","Cool Jewels Club 
(Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crcp     ,0,         sc4, sc4crcp, sc4_state, sc4mbus, ROT0, "BFM","Cops 'n' Robbers Club 
Platinum (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crcpa    ,sc4crcp,   sc4, sc4crcp, sc4_state, sc4mbus, ROT0, "BFM","Cops 'n' Robbers Club 
Platinum (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crcpc    ,sc4crcp,   sc4, sc4crcp, sc4_state, sc4mbus, ROT0, "BFM","Cops 'n' Robbers Club 
Platinum (Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crcpd    ,sc4crcp,   sc4, sc4crcp, sc4_state, sc4mbus, ROT0, "BFM","Cops 'n' Robbers Club 
Platinum (Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crcpe    ,sc4crcp,   sc4, sc4crcp, sc4_state, sc4mbus, ROT0, "BFM","Cops 'n' Robbers Club 
Platinum (Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crcpf    ,sc4crcp,   sc4, sc4crcp, sc4_state, sc4mbus, ROT0, "BFM","Cops 'n' Robbers Club 
Platinum (Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crcpg    ,sc4crcp,   sc4, sc4crcp, sc4_state, sc4mbus, ROT0, "BFM","Cops 'n' Robbers Club 
Platinum (Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crcph    ,sc4crcp,   sc4, sc4crcp, sc4_state, sc4mbus, ROT0, "BFM","Cops 'n' Robbers Club 
Platinum (Bellfruit) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crcpi    ,sc4crcp,   sc4, sc4crcp, sc4_state, sc4mbus, ROT0, "BFM","Cops 'n' Robbers Club 
Platinum (Bellfruit) (Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crcpj    ,sc4crcp,   sc4, sc4crcp, sc4_state, sc4mbus, ROT0, "BFM","Cops 'n' Robbers Club 
Platinum (Bellfruit) (Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 2003, sc4crgc     ,0,         sc4, sc4crgc, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club 
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 2003, sc4crgca    ,sc4crgc,   sc4, sc4crgc, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club 
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 2003, sc4crgcb    ,sc4crgc,   sc4, sc4crgc, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club 
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 2003, sc4crgcc    ,sc4crgc,   sc4, sc4crgc, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club 
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 2003, sc4crgcd    ,sc4crgc,   sc4, sc4crgc, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club 
(Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 2003, sc4crgce    ,sc4crgc,   sc4, sc4crgc, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club 
(Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 2003, sc4crgcf    ,sc4crgc,   sc4, sc4crgc, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club 
(Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 2003, sc4crgcg    ,sc4crgc,   sc4, sc4crgc, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club 
(Bellfruit) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 2003, sc4crgch    ,sc4crgc,   sc4, sc4crgc, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club 
(Bellfruit) (Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 2003, sc4crgci    ,sc4crgc,   sc4, sc4crgc, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club 
(Bellfruit) (Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 2003, sc4crgcj    ,sc4crgc,   sc4, sc4crgc, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club 
(Bellfruit) (Scorpion 4) (set 11)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 2003, sc4crgck    ,sc4crgc,   sc4, sc4crgc, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club 
(Bellfruit) (Scorpion 4) (set 12)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 2003, sc4crgcl    ,sc4crgc,   sc4, sc4crgc, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club 
(Bellfruit) (Scorpion 4) (set 13)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 2003, sc4crgcm    ,sc4crgc,   sc4, sc4crgc, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club 
(Bellfruit) (Scorpion 4) (set 14)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 2003, sc4crgco    ,sc4crgc,   sc4, sc4crgc, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club 
(Bellfruit) (Scorpion 4) (set 15)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 2003, sc4crgcq    ,sc4crgc,   sc4, sc4crgc, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club 
(Bellfruit) (Scorpion 4) (set 16)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 2003, sc4crgct    ,sc4crgc,   sc4, sc4crgc, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club 
(Bellfruit) (Scorpion 4) (set 17)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 2003, sc4crgcw    ,sc4crgc,   sc4, sc4crgc, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club 
(Bellfruit) (Scorpion 4) (set 18)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 2003, sc4crgcr    ,sc4crgc,   sc4, sc4crgc, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club 
(Bellfruit) (Scorpion 4) (set 21)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 2003, sc4crgcu    ,sc4crgc,   sc4, sc4crgc, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club 
(Bellfruit) (Scorpion 4) (set 22)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 2003, sc4crgcn    ,sc4crgc,   sc4, sc4crgc, sc4_state, sc4mbus, ROT0, "BFM","Cops 'n' Robbers Gold 
Club (Bellfruit) (Scorpion 4) (set 19)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 2003, sc4crgcp    ,sc4crgc,   sc4, sc4crgc, sc4_state, sc4mbus, ROT0, "BFM","Cops 'n' Robbers Gold 
Club (Bellfruit) (Scorpion 4) (set 20)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 2003, sc4crgcs    ,sc4crgc,   sc4, sc4crgc, sc4_state, sc4mbus, ROT0, "BFM","Cops 'n' Robbers Gold 
Club (Bellfruit) (Scorpion 4) (set 23)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 2003, sc4crgcv    ,sc4crgc,   sc4, sc4crgc, sc4_state, sc4mbus, ROT0, "BFM","Cops 'n' Robbers Gold 
Club (Bellfruit) (Scorpion 4) (set 24)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfcla    ,0,         sc4_3reel, sc4cfcla, sc4_state, sc4cfcla, ROT0, "BFM","Crazy Fruits 
Classic (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfclab   ,sc4cfcla,  sc4_3reel, sc4cfcla, sc4_state, sc4cfcla, ROT0, "BFM","Crazy Fruits 
Classic (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfclac   ,sc4cfcla,  sc4_3reel, sc4cfcla, sc4_state, sc4cfcla, ROT0, "BFM","Crazy Fruits 
Classic (Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfclad   ,sc4cfcla,  sc4_3reel, sc4cfcla, sc4_state, sc4cfcla, ROT0, "BFM","Crazy Fruits 
Classic (Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfclae   ,sc4cfcla,  sc4_3reel, sc4cfcla, sc4_state, sc4cfcla, ROT0, "BFM","Crazy Fruits 
Classic (Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfclaf   ,sc4cfcla,  sc4_3reel, sc4cfcla, sc4_state, sc4cfcla, ROT0, "BFM","Crazy Fruits 
Classic (Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfdu     ,0,         sc4_4reel_alt, sc4cfdu, sc4_state, sc4cfdu, ROT0, "BFM","Crazy Fruits 
Down Under (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfdua    ,sc4cfdu,   sc4_4reel_alt, sc4cfdu, sc4_state, sc4cfdu, ROT0, "BFM","Crazy Fruits 
Down Under (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfdub    ,sc4cfdu,   sc4_4reel_alt, sc4cfdu, sc4_state, sc4cfdu, ROT0, "BFM","Crazy Fruits 
Down Under (Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfduc    ,sc4cfdu,   sc4_4reel_alt, sc4cfdu, sc4_state, sc4cfdu, ROT0, "BFM","Crazy Fruits 
Down Under (Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfgcl    ,0,         sc4_5reel, sc4cfgcl, sc4_state, sc4cfgcl, ROT0, "BFM","Crazy Fruits 
Gold Club (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfgcla   ,sc4cfgcl,  sc4_5reel, sc4cfgcl, sc4_state, sc4cfgcl, ROT0, "BFM","Crazy Fruits 
Gold Club (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfgclb   ,sc4cfgcl,  sc4_5reel, sc4cfgcl, sc4_state, sc4cfgcl, ROT0, "BFM","Crazy Fruits 
Gold Club (Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfgclc   ,sc4cfgcl,  sc4_5reel, sc4cfgcl, sc4_state, sc4cfgcl, ROT0, "BFM","Crazy Fruits 
Gold Club (Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4derby    ,0,         sc4_200_5r, sc4derby, sc4_state, sc4derby, ROT0, "BFM","Demolition 
Derby (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4derbya   ,sc4derby,  sc4_200_5r, sc4derby, sc4_state, sc4derby, ROT0, "BFM","Demolition 
Derby (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4derbyb   ,sc4derby,  sc4_200_5r, sc4derby, sc4_state, sc4derby, ROT0, "BFM","Demolition 
Derby (Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4derbyc   ,sc4derby,  sc4_200_5r, sc4derby, sc4_state, sc4derby, ROT0, "BFM","Demolition 
Derby (Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4derbyd   ,sc4derby,  sc4_200_5r, sc4derby, sc4_state, sc4derby, ROT0, "BFM","Demolition 
Derby (Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4derbye   ,sc4derby,  sc4_200_5r, sc4derby, sc4_state, sc4derby, ROT0, "BFM","Demolition 
Derby (Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4dbldm    ,0,         sc4, sc4dbldm, sc4_state, sc4, ROT0, "Qps","Double Diamond (Qps) 
(Scorpion 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4dyna     ,0,         sc4, sc4dyna, sc4_state, sc4, ROT0, "BFM","Dynamite (Bellfruit) 
(Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4dynaa    ,sc4dyna,   sc4, sc4dyna, sc4_state, sc4, ROT0, "BFM","Dynamite (Bellfruit) 
(Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4easy     ,0,         sc4, sc4easy, sc4_state, sc4, ROT0, "BFM","Easy Streak (Bellfruit) 
(Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4easya    ,sc4easy,   sc4, sc4easy, sc4_state, sc4, ROT0, "BFM","Easy Streak (Bellfruit) 
(Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4easyb    ,sc4easy,   sc4, sc4easy, sc4_state, sc4, ROT0, "BFM","Easy Streak (Bellfruit) 
(Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4easyc    ,sc4easy,   sc4, sc4easy, sc4_state, sc4, ROT0, "BFM","Easy Streak (Bellfruit) 
(Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4easyd    ,sc4easy,   sc4, sc4easy, sc4_state, sc4, ROT0, "BFM","Easy Streak (Bellfruit) 
(Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4easye    ,sc4easy,   sc4, sc4easy, sc4_state, sc4, ROT0, "BFM","Easy Streak (Bellfruit) 
(Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4easyf    ,sc4easy,   sc4, sc4easy, sc4_state, sc4, ROT0, "BFM","Easy Streak (Bellfruit) 
(Scorpion 4) (set 11)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4clbmn    ,0,         sc4, sc4clbmn, sc4_state, sc4mbus, ROT0, "BFM","Club Moneybags 
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4clbmna   ,sc4clbmn,  sc4, sc4clbmn, sc4_state, sc4mbus, ROT0, "BFM","Club Moneybags 
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4clbmnb   ,sc4clbmn,  sc4, sc4clbmn, sc4_state, sc4mbus, ROT0, "BFM","Club Moneybags 
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4clbmnc   ,sc4clbmn,  sc4, sc4clbmn, sc4_state, sc4mbus, ROT0, "BFM","Club Moneybags 
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4boomb    ,0,         sc4_5reel_alt, sc4boomb, sc4_state, sc4boomb, ROT0, "BFM","Monopoly 
Boom Or Bust (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4boomba   ,sc4boomb,  sc4_5reel_alt, sc4boomb, sc4_state, sc4boomb, ROT0, "BFM","Monopoly 
Boom Or Bust (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fever    ,0,         sc4_200_alta, sc4fever, sc4_state, sc4fever, ROT0, "BFM","Fever 
(PR1007) (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4fevera   ,sc4fever,  sc4_200_alta, sc4fever, sc4_state, sc4fever, ROT0, "BFM","Fever 
(PR1007) (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4feverb   ,sc4fever,  sc4_200_alta, sc4fever, sc4_state, sc4fever, ROT0, "BFM","Fever 
(PR1007) (Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4feverc   ,sc4fever,  sc4_200_alta, sc4fever, sc4_state, sc4fever, ROT0, "BFM","Fever 
(PR1007) (Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4feverd   ,sc4fever,  sc4_200_alta, sc4fever, sc4_state, sc4fever, ROT0, "BFM","Fever 
(PR1007) (Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4fevere   ,sc4fever,  sc4_200_alta, sc4fever, sc4_state, sc4fever, ROT0, "BFM","Fever 
(PR1007) (Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4feverf   ,sc4fever,  sc4_200_alta, sc4fever, sc4_state, sc4fever, ROT0, "BFM","Fever 
(PR1007) (Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4feverg   ,sc4fever,  sc4_200_alta, sc4fever, sc4_state, sc4fever, ROT0, "BFM","Fever 
(PR1007) (Bellfruit) (Scorpion 4) (set 8)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4feverh   ,sc4fever,  sc4_200_alta, sc4fever, sc4_state, sc4fever, ROT0, "BFM","Fever 
(PR1007) (Bellfruit) (Scorpion 4) (set 9)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4feverk   ,sc4fever,  sc4_200_alta, sc4fever, sc4_state, sc4fever, ROT0, "BFM","Fever 
(PR1007) (Bellfruit) (Scorpion 4) (set 10)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4helrd    ,0,         sc4_4reel, sc4helrd, sc4_state, sc4helrd, ROT0, "BFM","Hellraiser 
(Dutch) (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4helrs    ,sc4helrd,  sc4_4reel, sc4helrd, sc4_state, sc4helrd, ROT0, "BFM","Hellraiser 
(Dutch) (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4heatw    ,0,         sc4, sc4heatw, sc4_state, sc4heatw, ROT0, "BFM","Heatwave (Dutch) 
(Bellfruit) (Scorpion 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4colos    ,0,         sc4, sc4colos, sc4_state, sc4colos, ROT0, "BFM","Colossus (Dutch) 
(Bellfruit) (Scorpion 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fevdt    ,0,         sc4, sc4fevdt, sc4_state, sc4fevdt, ROT0, "BFM","Fever (PR1202) (Dutch) 
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fevdta   ,sc4fevdt,  sc4, sc4fevdt, sc4_state, sc4fevdt, ROT0, "BFM","Fever (PR1202) (Dutch) 
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fevdtb   ,sc4fevdt,  sc4, sc4fevdt, sc4_state, sc4fevdt, ROT0, "BFM","Fever (PR1202) (Dutch) 
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fevnx    ,0,         sc4, sc4fevnx, sc4_state, sc4fevnx, ROT0, "BFM","Fever The Next (Dutch) 
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fevnxa   ,sc4fevnx,  sc4, sc4fevnx, sc4_state, sc4fevnx, ROT0, "BFM","Fever The Next (Dutch) 
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4goud     ,0,         sc4_200_5r, sc4goud, sc4_state, sc4goud, ROT0, "BFM","Goudkoorts 
(Dutch) (Bellfruit) (Scorpion 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lasv     ,0,         sc4, sc4lasv, sc4_state, sc4lasv, ROT0, "BFM","Las Vegas (Dutch) 
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lasva    ,sc4lasv,   sc4, sc4lasv, sc4_state, sc4lasv, ROT0, "BFM","Las Vegas (Dutch) 
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4paytm    ,0,         sc4, sc4paytm, sc4_state, sc4paytm, ROT0, "BFM","Pay Time (Dutch) 
(Bellfruit) (Scorpion 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pglcs    ,0,         sc4_3reel, sc4pglcs, sc4_state, sc4pglcs, ROT0, "BFM","Pharaoh's Gold 
Casino (Dutch) (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pglcsa   ,sc4pglcs,  sc4_3reel, sc4pglcs, sc4_state, sc4pglcs, ROT0, "BFM","Pharaoh's Gold 
Casino (Dutch) (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pglcsb   ,sc4pglcs,  sc4_3reel, sc4pglcs, sc4_state, sc4pglcs, ROT0, "BFM","Pharaoh's Gold 
Casino (Dutch) (Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4redad    ,0,         sc4, sc4redad, sc4_state, sc4redad, ROT0, "BFM","Red Alert (Dutch) 
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4redada   ,sc4redad,  sc4, sc4redad, sc4_state, sc4redad, ROT0, "BFM","Red Alert (Dutch) 
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rvlnx    ,0,         sc4_200_5r, sc4rvlnx, sc4_state, sc4rvlnx, ROT0, "BFM","Revolution The 
Next (Dutch) (Bellfruit) (Scorpion 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rvl      ,0,         sc4_200_5r, sc4rvl, sc4_state, sc4rvl, ROT0, "BFM","Revolution (Dutch) 
(Bellfruit) (Scorpion 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rio      ,0,         sc4, sc4rio, sc4_state, sc4rio, ROT0, "BFM","Rio Grande (Dutch) 
(Bellfruit) (Scorpion 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4strbr    ,0,         sc4, sc4strbr, sc4_state, sc4strbr, ROT0, "BFM","Stars 'n' Bars 
(PR1219) (Dutch) (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4strbrb   ,sc4strbr,  sc4, sc4strbr, sc4_state, sc4strbr, ROT0, "BFM","Stars 'n' Bars 
(PR1219) (Dutch) (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4strbra   ,sc4strbr,  sc4, sc4strbra, sc4_state, sc4strbr, ROT0, "BFM","Stars 'n' Bars Arcade 
(PR1263) (Dutch) (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4strbrc   ,sc4strbr,  sc4, sc4strbra, sc4_state, sc4strbr, ROT0, "BFM","Stars 'n' Bars Arcade 
(PR1263) (Dutch) (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4strbrd   ,sc4strbr,  sc4, sc4strbra, sc4_state, sc4strbr, ROT0, "BFM","Stars 'n' Bars Arcade 
(PR1263) (Dutch) (Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4twilt    ,0,         sc4_4reel, sc4twilt, sc4_state, sc4twilt, ROT0, "BFM","Twilight (Dutch) 
(Bellfruit) (Scorpion 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4monsp    ,0,         sc4_200_5r, sc4monsp, sc4_state, sc4monsp, ROT0, "BFM","Money Spinner 
(Dutch) (Bellfruit) (Scorpion 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ivply    ,0,         sc4_4reel, sc4ivply, sc4_state, sc4ivply, ROT0, "BFM","4 Play (Dutch) 
(Bellfruit) (Scorpion 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ccc      ,0,         sc4_4reel, sc4ccc, sc4_state, sc4ccc, ROT0, "BFM","Criss Cross Crazy 
(Dutch) (Bellfruit) (Scorpion 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4valqp    ,0,         sc4_3reel, sc4valqp, sc4_state, sc4valqp, ROT0, "Qps / 
Eurocoin","Valhalla (Dutch) (Qps) (Scorpion 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4winxp    ,0,         sc4_4reel, sc4winxp, sc4_state, sc4winxp, ROT0, "BFM","Win X-plosion 
(Dutch) (Bellfruit) (Scorpion 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4xcash    ,0,         sc4_3reel, sc4xcash, sc4_state, sc4xcash, ROT0, "BFM","Xtra Cash Casino 
(Dutch) (Bellfruit) (Scorpion 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4helld    ,0,         sc4_3reel, sc4helld, sc4_state, sc4helld, ROT0, "BFM / Eurocoin","Hells 
Bells (PR1201) (Dutch) (Bellfruit) (Scorpion 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cashn    ,0,         sc4_3reel, sc4cashn, sc4_state, sc4cashn, ROT0, "Mazooma / 
Eurocoin","Cashanova (Dutch) (Mazooma / Eurocoin) (Scorpion 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4czfra    ,0, sc4_5reel, sc4czfra, sc4_state, sc4czfra, ROT0, "BFM","Crazy Fruits (Dutch) 
(PR1212, CRAZ) (Bellfruit) (Scorpion 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4adsnt    ,0,         sc4, sc4adsnt, sc4_state, sc4, ROT0, "BFM","Ant & Dec's Saturday Night 
Takeaway (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4adsnta   ,sc4adsnt,  sc4, sc4adsnt, sc4_state, sc4, ROT0, "BFM","Ant & Dec's Saturday Night 
Takeaway (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4slad     ,0,         sc4, sc4slad, sc4_state, sc4, ROT0, "BFM","Snakes & Ladders (Bellfruit) 
(Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4slada    ,sc4slad,   sc4, sc4slad, sc4_state, sc4, ROT0, "BFM","Snakes & Ladders (Bellfruit) 
(Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4sladb    ,sc4slad,   sc4, sc4slad, sc4_state, sc4, ROT0, "BFM","Snakes & Ladders (Bellfruit) 
(Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4sladc    ,sc4slad,   sc4, sc4slad, sc4_state, sc4, ROT0, "BFM","Snakes & Ladders (Bellfruit) 
(Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4sladd    ,sc4slad,   sc4, sc4slad, sc4_state, sc4, ROT0, "BFM","Snakes & Ladders (Bellfruit) 
(Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4slade    ,sc4slad,   sc4, sc4slad, sc4_state, sc4, ROT0, "BFM","Snakes & Ladders (Bellfruit) 
(Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4sladf    ,sc4slad,   sc4, sc4slad, sc4_state, sc4, ROT0, "BFM","Snakes & Ladders (Bellfruit) 
(Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4sladg    ,sc4slad,   sc4, sc4slad, sc4_state, sc4, ROT0, "BFM","Snakes & Ladders (Bellfruit) 
(Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4sladh    ,sc4slad,   sc4, sc4slad, sc4_state, sc4, ROT0, "BFM","Snakes & Ladders (Bellfruit) 
(Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4magci    ,0,         sc4, sc4magci, sc4_state, sc4, ROT0, "Qps","Magic Circle (011) (Qps) 
(Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4magcik   ,sc4magci,  sc4, sc4magci, sc4_state, sc4, ROT0, "Qps","Magic Circle (011) (Qps) 
(Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4magcia   ,sc4magci,  sc4, sc4magci, sc4_state, sc4, ROT0, "Qps","Magic Circle (021) (Qps) 
(Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4magcil   ,sc4magci,  sc4, sc4magci, sc4_state, sc4, ROT0, "Qps","Magic Circle (021) (Qps) 
(Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4magcib   ,sc4magci,  sc4, sc4magci, sc4_state, sc4, ROT0, "Qps","Magic Circle (031) (Qps) 
(Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4magcim   ,sc4magci,  sc4, sc4magci, sc4_state, sc4, ROT0, "Qps","Magic Circle (031) (Qps) 
(Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4magcic   ,sc4magci,  sc4, sc4magci, sc4_state, sc4, ROT0, "Qps","Magic Circle (012) (Qps) 
(Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4magcin   ,sc4magci,  sc4, sc4magci, sc4_state, sc4, ROT0, "Qps","Magic Circle (012) (Qps) 
(Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4magcid   ,sc4magci,  sc4, sc4magci, sc4_state, sc4, ROT0, "Qps","Magic Circle (012) (Qps) 
(Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4magcio   ,sc4magci,  sc4, sc4magci, sc4_state, sc4, ROT0, "Qps","Magic Circle (012) (Qps) 
(Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4magcie   ,sc4magci,  sc4, sc4magci, sc4_state, sc4, ROT0, "Qps","Magic Circle (022) (Qps) 
(Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4magcip   ,sc4magci,  sc4, sc4magci, sc4_state, sc4, ROT0, "Qps","Magic Circle (022) (Qps) 
(Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4magcif   ,sc4magci,  sc4, sc4magci, sc4_state, sc4, ROT0, "Qps","Magic Circle (032) (Qps) 
(Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4magciq   ,sc4magci,  sc4, sc4magci, sc4_state, sc4, ROT0, "Qps","Magic Circle (032) (Qps) 
(Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4magcig   ,sc4magci,  sc4, sc4magci, sc4_state, sc4, ROT0, "Qps","Magic Circle (013) (Qps) 
(Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4magcir   ,sc4magci,  sc4, sc4magci, sc4_state, sc4, ROT0, "Qps","Magic Circle (013) (Qps) 
(Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4magcih   ,sc4magci,  sc4, sc4magci, sc4_state, sc4, ROT0, "Qps","Magic Circle (014) (Qps) 
(Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4magcis   ,sc4magci,  sc4, sc4magci, sc4_state, sc4, ROT0, "Qps","Magic Circle (014) (Qps) 
(Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4magcii   ,sc4magci,  sc4, sc4magci, sc4_state, sc4, ROT0, "Qps","Magic Circle (024) (Qps) 
(Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4magcit   ,sc4magci,  sc4, sc4magci, sc4_state, sc4, ROT0, "Qps","Magic Circle (024) (Qps) 
(Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4magcij   ,sc4magci,  sc4, sc4magci, sc4_state, sc4, ROT0, "Qps","Magic Circle (034) (Qps) 
(Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4magciu   ,sc4magci,  sc4, sc4magci, sc4_state, sc4, ROT0, "Qps","Magic Circle (034) (Qps) 
(Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4dcrls    ,0,         sc4, sc4dcrls, sc4_state, sc4, ROT0, "Mazooma","Double Crazy Reels 
(021) (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4dcrlsf   ,sc4dcrls,  sc4, sc4dcrls, sc4_state, sc4, ROT0, "Mazooma","Double Crazy Reels 
(021) (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4dcrlsa   ,sc4dcrls,  sc4, sc4dcrls, sc4_state, sc4, ROT0, "Mazooma","Double Crazy Reels 
(031) (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4dcrlsg   ,sc4dcrls,  sc4, sc4dcrls, sc4_state, sc4, ROT0, "Mazooma","Double Crazy Reels 
(031) (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4dcrlsb   ,sc4dcrls,  sc4, sc4dcrls, sc4_state, sc4, ROT0, "Mazooma","Double Crazy Reels 
(022) (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4dcrlsh   ,sc4dcrls,  sc4, sc4dcrls, sc4_state, sc4, ROT0, "Mazooma","Double Crazy Reels 
(022) (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4dcrlsc   ,sc4dcrls,  sc4, sc4dcrls, sc4_state, sc4, ROT0, "Mazooma","Double Crazy Reels 
(032) (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4dcrlsi   ,sc4dcrls,  sc4, sc4dcrls, sc4_state, sc4, ROT0, "Mazooma","Double Crazy Reels 
(032) (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4dcrlsd   ,sc4dcrls,  sc4, sc4dcrls, sc4_state, sc4, ROT0, "Mazooma","Double Crazy Reels 
(023) (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4dcrlsj   ,sc4dcrls,  sc4, sc4dcrls, sc4_state, sc4, ROT0, "Mazooma","Double Crazy Reels 
(023) (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4dcrlse   ,sc4dcrls,  sc4, sc4dcrls, sc4_state, sc4, ROT0, "Mazooma","Double Crazy Reels 
(033) (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4dcrlsk   ,sc4dcrls,  sc4, sc4dcrls, sc4_state, sc4, ROT0, "Mazooma","Double Crazy Reels 
(033) (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gshot    ,0,         sc4, sc4gshot, sc4_state, sc4, ROT0, "Qps","Golden Shot (Qps) (Scorpion 
4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gshotb   ,sc4gshot,  sc4, sc4gshot, sc4_state, sc4, ROT0, "Qps","Golden Shot (Qps) (Scorpion 
4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gshota   ,sc4gshot,  sc4, sc4gshot, sc4_state, sc4, ROT0, "Qps","Golden Shot Arcade (Qps) 
(Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gshotc   ,sc4gshot,  sc4, sc4gshot, sc4_state, sc4, ROT0, "Qps","Golden Shot Arcade (Qps) 
(Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cj       ,0,         sc4, sc4cj, sc4_state, sc4, ROT0, "BFM","Cool Jewels (Bellfruit) 
(Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cja      ,sc4cj,     sc4, sc4cj, sc4_state, sc4, ROT0, "BFM","Cool Jewels (Bellfruit) 
(Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cjb      ,sc4cj,     sc4, sc4cj, sc4_state, sc4, ROT0, "BFM","Cool Jewels (Bellfruit) 
(Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cjc      ,sc4cj,     sc4, sc4cj, sc4_state, sc4, ROT0, "BFM","Cool Jewels (Bellfruit) 
(Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crnjw    ,0,         sc4, sc4crnjw, sc4_state, sc4, ROT0, "BFM","Crown Jewels (Bellfruit) 
(Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crnjwa   ,sc4crnjw,  sc4, sc4crnjw, sc4_state, sc4, ROT0, "BFM","Crown Jewels (Bellfruit) 
(Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4jjok     ,0,         sc4, sc4jjok, sc4_state, sc4, ROT0, "BFM","Jackpot Jokers (Bellfruit) 
(Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4jjoka    ,sc4jjok,   sc4, sc4jjok, sc4_state, sc4, ROT0, "BFM","Jackpot Jokers (Bellfruit) 
(Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4copsr    ,0,         sc4, sc4copsr, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers 
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4copsra   ,sc4copsr,  sc4, sc4copsr, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers 
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4copsrb   ,sc4copsr,  sc4, sc4copsr, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers 
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4copsrc   ,sc4copsr,  sc4, sc4copsr, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers 
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4copsrd   ,sc4copsr,  sc4, sc4copsr, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers 
(Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4copsre   ,sc4copsr,  sc4, sc4copsr, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers 
(Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4copsrf   ,sc4copsr,  sc4, sc4copsr, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers 
(Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4copsrg   ,sc4copsr,  sc4, sc4copsr, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers 
(Bellfruit) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4copsrh   ,sc4copsr,  sc4, sc4copsr, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers 
(Bellfruit) (Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4copsri   ,sc4copsr,  sc4, sc4copsr, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers 
(Bellfruit) (Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4druby    ,0,         sc4, sc4druby, sc4_state, sc4, ROT0, "BFM","Diamonds & Rubies 
(Bellfruit) (Scorpion 4) (Top Box?, set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4drubya   ,sc4druby,  sc4, sc4druby, sc4_state, sc4, ROT0, "BFM","Diamonds & Rubies 
(Bellfruit) (Scorpion 4) (Top Box?, set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4drubyc   ,sc4druby,  sc4, sc4druby, sc4_state, sc4, ROT0, "BFM","Diamonds & Rubies 
(Bellfruit) (Scorpion 4) (Top Box?, set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4drubyd   ,sc4druby,  sc4, sc4druby, sc4_state, sc4, ROT0, "BFM","Diamonds & Rubies 
(Bellfruit) (Scorpion 4) (Top Box?, set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4abra     ,0,         sc4_200_4r, sc4abra, sc4_state, sc4abra, ROT0, "Qps","Abracadabra (Qps) 
(Scorpion 4) (set 1, 041)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4abraa    ,sc4abra,   sc4_200_4r, sc4abra, sc4_state, sc4abra, ROT0, "Qps","Abracadabra (Qps) 
(Scorpion 4) (set 2, 041)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4abrab    ,sc4abra,   sc4_200_4r, sc4abra, sc4_state, sc4abra, ROT0, "Qps","Abracadabra (Qps) 
(Scorpion 4) (set 3, 044)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4abrac    ,sc4abra,   sc4_200_4r, sc4abra, sc4_state, sc4abra, ROT0, "Qps","Abracadabra (Qps) 
(Scorpion 4) (set 4, 044)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4abrad    ,sc4abra,   sc4_200_4r, sc4abra, sc4_state, sc4abra, ROT0, "Qps","Abracadabra (Qps) 
(Scorpion 4) (set 5, 014)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4abrae    ,sc4abra,   sc4_200_4r, sc4abra, sc4_state, sc4abra, ROT0, "Qps","Abracadabra (Qps) 
(Scorpion 4) (set 6, 014)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4alad     ,0,         sc4, sc4alad, sc4_state, sc4, ROT0, "Mazooma","Aladdin's Cave (Mazooma) 
(Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4alada    ,sc4alad,   sc4, sc4alad, sc4_state, sc4, ROT0, "Mazooma","Aladdin's Cave (Mazooma) 
(Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4bigdl    ,0,         sc4_200_5r, sc4bigdl, sc4_state, sc4bigdl, ROT0, "Qps","Big Deal (Qps) 
(Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4bigdla   ,sc4bigdl,  sc4_200_5r, sc4bigdl, sc4_state, sc4bigdl, ROT0, "Qps","Big Deal (Qps) 
(Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4cconx    ,0,         sc4_4reel, sc4, sc4_state, sc4cconx, ROT0, "Mazooma","Cash Connexion 
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4cconxa   ,sc4cconx,  sc4_4reel, sc4, sc4_state, sc4cconx, ROT0, "Mazooma","Cash Connexion 
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4cconxb   ,sc4cconx,  sc4_4reel, sc4, sc4_state, sc4cconx, ROT0, "Mazooma","Cash Connexion 
(Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4cconxc   ,sc4cconx,  sc4_4reel, sc4, sc4_state, sc4cconx, ROT0, "Mazooma","Cash Connexion 
(Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4ccrus    ,0,         sc4_4reel, sc4ccrus, sc4_state, sc4ccrus, ROT0, "Mazooma","Cash 
Crusaders (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4ccrusa   ,sc4ccrus,  sc4_4reel, sc4ccrus, sc4_state, sc4ccrus, ROT0, "Mazooma","Cash 
Crusaders (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4ccrusb   ,sc4ccrus,  sc4_4reel, sc4ccrus, sc4_state, sc4ccrus, ROT0, "Mazooma","Cash 
Crusaders (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4jjc      ,0,         sc4_200_4ra, sc4jjc, sc4_state, sc4jjc, ROT0, "Mazooma","Jumping Jack 
Cash (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4jjca     ,sc4jjc,    sc4_200_4ra, sc4jjc, sc4_state, sc4jjc, ROT0, "Mazooma","Jumping Jack 
Cash (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4jjcb     ,sc4jjc,    sc4_200_4ra, sc4jjc, sc4_state, sc4jjc, ROT0, "Mazooma","Jumping Jack 
Cash (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4jjcc     ,sc4jjc,    sc4_200_4ra, sc4jjc, sc4_state, sc4jjc, ROT0, "Mazooma","Jumping Jack 
Cash (Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4jjcd     ,sc4jjc,    sc4_200_4ra, sc4jjc, sc4_state, sc4jjc, ROT0, "Mazooma","Jumping Jack 
Cash (Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4jjce     ,sc4jjc,    sc4_200_4ra, sc4jjc, sc4_state, sc4jjc, ROT0, "Mazooma","Jumping Jack 
Cash (Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4jjcf     ,sc4jjc,    sc4_200_4ra, sc4jjc, sc4_state, sc4jjc, ROT0, "Mazooma","Jumping Jack 
Cash (Mazooma) (Scorpion 4) (set 7)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4jjcg     ,sc4jjc,    sc4_200_4ra, sc4jjc, sc4_state, sc4jjc, ROT0, "Mazooma","Jumping Jack 
Cash (Mazooma) (Scorpion 4) (set 8)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4jjch     ,sc4jjc,    sc4_200_4ra, sc4jjc, sc4_state, sc4jjc, ROT0, "Mazooma","Jumping Jack 
Cash (Mazooma) (Scorpion 4) (set 9)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4jjci     ,sc4jjc,    sc4_200_4ra, sc4jjc, sc4_state, sc4jjc, ROT0, "Mazooma","Jumping Jack 
Cash (Mazooma) (Scorpion 4) (set 10)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4kkong    ,0,         sc4, sc4kkong, sc4_state, sc4, ROT0, "Mazooma","King Kong Cash 
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4kkonga   ,sc4kkong,  sc4, sc4kkong, sc4_state, sc4, ROT0, "Mazooma","King Kong Cash 
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4kkongb   ,sc4kkong,  sc4, sc4kkong, sc4_state, sc4, ROT0, "Mazooma","King Kong Cash 
(Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4kkongc   ,sc4kkong,  sc4, sc4kkong, sc4_state, sc4, ROT0, "Mazooma","King Kong Cash 
(Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4kkongd   ,sc4kkong,  sc4, sc4kkong, sc4_state, sc4, ROT0, "Mazooma","King Kong Cash 
(Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4kkonge   ,sc4kkong,  sc4, sc4kkong, sc4_state, sc4, ROT0, "Mazooma","King Kong Cash 
(Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4kkongf   ,sc4kkong,  sc4, sc4kkong, sc4_state, sc4, ROT0, "Mazooma","King Kong Cash 
(Mazooma) (Scorpion 4) (set 7)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4kkongg   ,sc4kkong,  sc4, sc4kkong, sc4_state, sc4, ROT0, "Mazooma","King Kong Cash 
(Mazooma) (Scorpion 4) (set 8)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4kkongh   ,sc4kkong,  sc4, sc4kkong, sc4_state, sc4, ROT0, "Mazooma","King Kong Cash 
(Mazooma) (Scorpion 4) (set 9)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4kkongi   ,sc4kkong,  sc4, sc4kkong, sc4_state, sc4, ROT0, "Mazooma","King Kong Cash 
(Mazooma) (Scorpion 4) (set 10)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4kkongj   ,sc4kkong,  sc4, sc4kkong, sc4_state, sc4, ROT0, "Mazooma","King Kong Cash 
(Mazooma) (Scorpion 4) (set 11)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4knok     ,0,         sc4_4reel, sc4knok, sc4_state, sc4knok, ROT0, "Mazooma","Knockout 
(PR7061, KOUT) (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4knoka    ,sc4knok,   sc4_4reel, sc4knok, sc4_state, sc4knok, ROT0, "Mazooma","Knockout 
(PR7061, KOUT) (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4knokb    ,0,         sc4_200_5r, sc4knokb, sc4_state, sc4knokb, ROT0, "Mazooma","Knock Out 
(PR2057, PKOT) (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4knokc    ,sc4knokb,  sc4_200_5r, sc4knokb, sc4_state, sc4knokb, ROT0, "Mazooma","Knock Out 
(PR2057, PKOT) (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4maxcc    ,0,         sc4_200_5r, sc4maxcc, sc4_state, sc4maxcc, ROT0, "Mazooma","Maximus 
Cash Club (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4maxcca   ,sc4maxcc,  sc4_200_5r, sc4maxcc, sc4_state, sc4maxcc, ROT0, "Mazooma","Maximus 
Cash Club (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4maxccb   ,sc4maxcc,  sc4_200_5r, sc4maxcc, sc4_state, sc4maxcc, ROT0, "Mazooma","Maximus 
Cash Club (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4maxccc   ,sc4maxcc,  sc4_200_5r, sc4maxcc, sc4_state, sc4maxcc, ROT0, "Mazooma","Maximus 
Cash Club (Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wadzl    ,0,         sc4_200_5r, sc4wadzl, sc4_state, sc4wadzl, ROT0, "Mazooma","Wadzilla 
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wadzla   ,sc4wadzl,  sc4_200_5r, sc4wadzl, sc4_state, sc4wadzl, ROT0, "Mazooma","Wadzilla 
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4s16      ,0,         sc4, sc4s16, sc4_state, sc4, ROT0, "Mazooma","Section 16 (Mazooma) 
(Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4s16a     ,sc4s16,    sc4, sc4s16, sc4_state, sc4, ROT0, "Mazooma","Section 16 (Mazooma) 
(Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4bob      ,0,         sc4, sc4bob, sc4_state, sc4, ROT0, "Mazooma","Bobby Dazzler (Mazooma) 
(Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4boba     ,sc4bob,    sc4, sc4bob, sc4_state, sc4, ROT0, "Mazooma","Bobby Dazzler (Mazooma) 
(Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4bobb     ,sc4bob,    sc4, sc4bob, sc4_state, sc4, ROT0, "Mazooma","Bobby Dazzler (Mazooma) 
(Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4bobc     ,sc4bob,    sc4, sc4bob, sc4_state, sc4, ROT0, "Mazooma","Bobby Dazzler (Mazooma) 
(Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4bobd     ,sc4bob,    sc4, sc4bob, sc4_state, sc4, ROT0, "Mazooma","Bobby Dazzler (Mazooma) 
(Scorpion 4) (set 5)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4bobe     ,sc4bob,    sc4, sc4bob, sc4_state, sc4, ROT0, "Mazooma","Bobby Dazzler (Mazooma) 
(Scorpion 4) (set 6)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4bobf     ,sc4bob,    sc4, sc4bob, sc4_state, sc4, ROT0, "Mazooma","Bobby Dazzler (Mazooma) 
(Scorpion 4) (set 7)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4bobg     ,sc4bob,    sc4, sc4bob, sc4_state, sc4, ROT0, "Mazooma","Bobby Dazzler (Mazooma) 
(Scorpion 4) (set 8)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4bobh     ,sc4bob,    sc4, sc4bob, sc4_state, sc4, ROT0, "Mazooma","Bobby Dazzler (Mazooma) 
(Scorpion 4) (set 9)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4bobi     ,sc4bob,    sc4, sc4bob, sc4_state, sc4, ROT0, "Mazooma","Bobby Dazzler (Mazooma) 
(Scorpion 4) (set 10)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4clue     ,0,         sc4, sc4clue, sc4_state, sc4, ROT0, "Mazooma","Cluedo (Mazooma) 
(Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4cluea    ,sc4clue,   sc4, sc4clue, sc4_state, sc4, ROT0, "Mazooma","Cluedo (Mazooma) 
(Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4clueb    ,sc4clue,   sc4, sc4clue, sc4_state, sc4, ROT0, "Mazooma","Cluedo (Mazooma) 
(Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4cluec    ,sc4clue,   sc4, sc4clue, sc4_state, sc4, ROT0, "Mazooma","Cluedo (Mazooma) 
(Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4clued    ,sc4clue,   sc4, sc4clue, sc4_state, sc4, ROT0, "Mazooma","Cluedo (Mazooma) 
(Scorpion 4) (set 5)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4cluee    ,sc4clue,   sc4, sc4clue, sc4_state, sc4, ROT0, "Mazooma","Cluedo (Mazooma) 
(Scorpion 4) (set 6)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4cluef    ,sc4clue,   sc4, sc4clue, sc4_state, sc4, ROT0, "Mazooma","Cluedo (Mazooma) 
(Scorpion 4) (set 7)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4clueg    ,sc4clue,   sc4, sc4clue, sc4_state, sc4, ROT0, "Mazooma","Cluedo (Mazooma) 
(Scorpion 4) (set 8)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4ducks    ,0,         sc4, sc4ducks, sc4_state, sc4, ROT0, "Mazooma","Ducks Of Hazzard 
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4ducksa   ,sc4ducks,  sc4, sc4ducks, sc4_state, sc4, ROT0, "Mazooma","Ducks Of Hazzard 
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4ducksb   ,sc4ducks,  sc4, sc4ducks, sc4_state, sc4, ROT0, "Mazooma","Ducks Of Hazzard 
(Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4ducksc   ,sc4ducks,  sc4, sc4ducks, sc4_state, sc4, ROT0, "Mazooma","Ducks Of Hazzard 
(Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4glad     ,0,         sc4_200_4rb, sc4glad, sc4_state, sc4glad, ROT0, "QPS / 
Mazooma","Gladiator (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4glada    ,sc4glad,   sc4_200_4rb, sc4glad, sc4_state, sc4glad, ROT0, "QPS / 
Mazooma","Gladiator (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4gladb    ,sc4glad,   sc4_200_4rb, sc4glad, sc4_state, sc4glad, ROT0, "QPS / 
Mazooma","Gladiator (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4gladc    ,sc4glad,   sc4_200_4rb, sc4glad, sc4_state, sc4glad, ROT0, "QPS / 
Mazooma","Gladiator (Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4gladd    ,sc4glad,   sc4_200_4rb, sc4glad, sc4_state, sc4glad, ROT0, "QPS / 
Mazooma","Gladiator (Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4glade    ,sc4glad,   sc4_200_4rb, sc4glad, sc4_state, sc4glad, ROT0, "QPS / 
Mazooma","Gladiator (Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4gladf    ,sc4glad,   sc4_200_4rb, sc4glad, sc4_state, sc4glad, ROT0, "QPS / 
Mazooma","Gladiator (Mazooma) (Scorpion 4) (set 7)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4gladg    ,sc4glad,   sc4_200_4rb, sc4glad, sc4_state, sc4glad, ROT0, "QPS / 
Mazooma","Gladiator (Mazooma) (Scorpion 4) (set 8)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4hotdg    ,0,         sc4, sc4hotdg, sc4_state, sc4mbus, ROT0, "BFM","Hot Dog (Bellfruit) 
(Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4hotdgb   ,sc4hotdg,  sc4, sc4hotdg, sc4_state, sc4mbus, ROT0, "BFM","Hot Dog (Bellfruit) 
(Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4hotdgc   ,sc4hotdg,  sc4, sc4hotdg, sc4_state, sc4mbus, ROT0, "BFM","Hot Dog (Bellfruit) 
(Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4pp       ,0,         sc4_200_4ra, sc4pp, sc4_state, sc4pp, ROT0, "Mazooma","Pink Panther 
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4ppa      ,sc4pp,     sc4_200_4ra, sc4pp, sc4_state, sc4pp, ROT0, "Mazooma","Pink Panther 
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4ppb      ,sc4pp,     sc4_200_4ra, sc4pp, sc4_state, sc4pp, ROT0, "Mazooma","Pink Panther 
(Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4ppc      ,sc4pp,     sc4_200_4ra, sc4pp, sc4_state, sc4pp, ROT0, "Mazooma","Pink Panther 
(Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4ppd      ,sc4pp,     sc4_200_4ra, sc4pp, sc4_state, sc4pp, ROT0, "Mazooma","Pink Panther 
(Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4ppsag    ,0,         sc4, sc4ppsag, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Strikes 
Again (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4ppsaga   ,sc4ppsag,  sc4, sc4ppsag, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Strikes 
Again (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4ppsagb   ,sc4ppsag,  sc4, sc4ppsag, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Strikes 
Again (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4ppsagc   ,sc4ppsag,  sc4, sc4ppsag, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Strikes 
Again (Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4ppsagd   ,sc4ppsag,  sc4, sc4ppsag, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Strikes 
Again (Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4ppsage   ,sc4ppsag,  sc4, sc4ppsag, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Strikes 
Again (Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4ppsagf   ,sc4ppsag,  sc4, sc4ppsag, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Strikes 
Again (Mazooma) (Scorpion 4) (set 7)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4ppsagg   ,sc4ppsag,  sc4, sc4ppsag, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Strikes 
Again (Mazooma) (Scorpion 4) (set 8)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4ppsagh   ,sc4ppsag,  sc4, sc4ppsag, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Strikes 
Again (Mazooma) (Scorpion 4) (set 9)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4ppsagi   ,sc4ppsag,  sc4, sc4ppsag, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Strikes 
Again (Mazooma) (Scorpion 4) (set 10)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4pog      ,0,         sc4, sc4pog, sc4_state, sc4mbus, ROT0, "BFM","Pots Of Gold (Bellfruit) 
(Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4poga     ,sc4pog,    sc4, sc4pog, sc4_state, sc4mbus, ROT0, "BFM","Pots Of Gold (Bellfruit) 
(Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4pogb     ,sc4pog,    sc4, sc4pog, sc4_state, sc4mbus, ROT0, "BFM","Pots Of Gold (Bellfruit) 
(Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4pogc     ,sc4pog,    sc4, sc4pog, sc4_state, sc4mbus, ROT0, "BFM","Pots Of Gold (Bellfruit) 
(Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4pogd     ,sc4pog,    sc4, sc4pog, sc4_state, sc4mbus, ROT0, "BFM","Pots Of Gold (Bellfruit) 
(Scorpion 4) (set 5)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4poge     ,sc4pog,    sc4, sc4pog, sc4_state, sc4mbus, ROT0, "BFM","Pots Of Gold (Bellfruit) 
(Scorpion 4) (set 6)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4pogf     ,sc4pog,    sc4, sc4pog, sc4_state, sc4mbus, ROT0, "BFM","Pots Of Gold (Bellfruit) 
(Scorpion 4) (set 7)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4pogg     ,sc4pog,    sc4, sc4pog, sc4_state, sc4mbus, ROT0, "BFM","Pots Of Gold (Bellfruit) 
(Scorpion 4) (set 8)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4pogh     ,sc4pog,    sc4, sc4pog, sc4_state, sc4mbus, ROT0, "BFM","Pots Of Gold (Bellfruit) 
(Scorpion 4) (set 9)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4pogi     ,sc4pog,    sc4, sc4pog, sc4_state, sc4mbus, ROT0, "BFM","Pots Of Gold (Bellfruit) 
(Scorpion 4) (set 10)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4pwrpl    ,0,         sc4, sc4pwrpl, sc4_state, sc4, ROT0, "Mazooma","Power Play (Mazooma) 
(Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4pwrpla   ,sc4pwrpl,  sc4, sc4pwrpl, sc4_state, sc4, ROT0, "Mazooma","Power Play (Mazooma) 
(Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4pwrplb   ,sc4pwrpl,  sc4, sc4pwrpl, sc4_state, sc4, ROT0, "Mazooma","Power Play (Mazooma) 
(Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4pwrplc   ,sc4pwrpl,  sc4, sc4pwrpl, sc4_state, sc4, ROT0, "Mazooma","Power Play (Mazooma) 
(Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4swywm    ,0,         sc4_200_5ra, sc4swywm, sc4_state, sc4swywm, ROT0, "Mazooma","Spin When 
Your Winning (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4swywma   ,sc4swywm,  sc4_200_5ra, sc4swywm, sc4_state, sc4swywm, ROT0, "Mazooma","Spin When 
Your Winning (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4swywmb   ,sc4swywm,  sc4_200_5ra, sc4swywm, sc4_state, sc4swywm, ROT0, "Mazooma","Spin When 
Your Winning (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4swywmc   ,sc4swywm,  sc4_200_5ra, sc4swywm, sc4_state, sc4swywm, ROT0, "Mazooma","Spin When 
Your Winning (Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4swywmd   ,sc4swywm,  sc4_200_5ra, sc4swywm, sc4_state, sc4swywm, ROT0, "Mazooma","Spin When 
Your Winning (Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4swywme   ,sc4swywm,  sc4_200_5ra, sc4swywm, sc4_state, sc4swywm, ROT0, "Mazooma","Spin When 
Your Winning (Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4swywmf   ,sc4swywm,  sc4_200_5ra, sc4swywm, sc4_state, sc4swywm, ROT0, "Mazooma","Spin When 
Your Winning (Mazooma) (Scorpion 4) (set 7)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4swywmg   ,sc4swywm,  sc4_200_5ra, sc4swywm, sc4_state, sc4swywm, ROT0, "Mazooma","Spin When 
Your Winning (Mazooma) (Scorpion 4) (set 8)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4sumit    ,0,         sc4_200_4ra, sc4sumit, sc4_state, sc4sumit, ROT0, "Mazooma","Summit Up 
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4sumita   ,sc4sus,    sc4_200_4ra, sc4sumit, sc4_state, sc4sumit, ROT0, "Mazooma","Summit Up 
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4sumitb   ,sc4sus,    sc4_200_4ra, sc4sumit, sc4_state, sc4sumit, ROT0, "Mazooma","Summit Up 
(Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4sumitc   ,sc4sus,    sc4_200_4ra, sc4sumit, sc4_state, sc4sumit, ROT0, "Mazooma","Summit Up 
(Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4tpsht    ,0,         sc4, sc4tpsht, sc4_state, sc4, ROT0, "Mazooma","Top Of The Shots 
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4tpshta   ,sc4tpsht,  sc4, sc4tpsht, sc4_state, sc4, ROT0, "Mazooma","Top Of The Shots 
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4tpshtb   ,sc4tpsht,  sc4, sc4tpsht, sc4_state, sc4, ROT0, "Mazooma","Top Of The Shots 
(Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4tpshtc   ,sc4tpsht,  sc4, sc4tpsht, sc4_state, sc4, ROT0, "Mazooma","Top Of The Shots 
(Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4tpshtd   ,sc4tpsht,  sc4, sc4tpsht, sc4_state, sc4, ROT0, "Mazooma","Top Of The Shots 
(Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4tpshte   ,sc4tpsht,  sc4, sc4tpsht, sc4_state, sc4, ROT0, "Mazooma","Top Of The Shots 
(Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4tpshtf   ,sc4tpsht,  sc4, sc4tpsht, sc4_state, sc4, ROT0, "Mazooma","Top Of The Shots 
(Mazooma) (Scorpion 4) (set 7)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4tpshtg   ,sc4tpsht,  sc4, sc4tpsht, sc4_state, sc4, ROT0, "Mazooma","Top Of The Shots 
(Mazooma) (Scorpion 4) (set 8)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4adren    ,0,         sc4, sc4adren, sc4_state, sc4, ROT0, "Mazooma","Adrenalin (Mazooma) 
(Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4adrena   ,sc4adren,  sc4, sc4adren, sc4_state, sc4, ROT0, "Mazooma","Adrenalin (Mazooma) 
(Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4adrenb   ,sc4adren,  sc4, sc4adren, sc4_state, sc4, ROT0, "Mazooma","Adrenalin (Mazooma) 
(Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4adrenc   ,sc4adren,  sc4, sc4adren, sc4_state, sc4, ROT0, "Mazooma","Adrenalin (Mazooma) 
(Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4bingb    ,0,         sc4, sc4bingb, sc4_state, sc4, ROT0, "Mazooma","Bingo Belle (Mazooma) 
(Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4bingba   ,sc4bingb,  sc4, sc4bingb, sc4_state, sc4, ROT0, "Mazooma","Bingo Belle (Mazooma) 
(Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4cerup    ,0,         sc4, sc4cerup, sc4_state, sc4, ROT0, "Mazooma","Cash Eruption (Mazooma) 
(Scorpion 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4cexpl    ,0,         sc4, sc4cexpl, sc4_state, sc4, ROT0, "Mazooma","Cash Explosion (PR2076) 
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4cexpla   ,sc4cexpl,  sc4, sc4cexpl, sc4_state, sc4, ROT0, "Mazooma","Cash Explosion (PR2076) 
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4cexplb   ,sc4cexpl,  sc4, sc4cexpl, sc4_state, sc4, ROT0, "Mazooma","Cash Explosion (PR2076) 
(Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4cexplc   ,sc4cexpl,  sc4, sc4cexpl, sc4_state, sc4, ROT0, "Mazooma","Cash Explosion (PR2076) 
(Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4cexplf   ,sc4cexpl,  sc4, sc4cexpl, sc4_state, sc4, ROT0, "Mazooma","Cash Explosion (PR2076) 
(Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4cexplg   ,sc4cexpl,  sc4, sc4cexpl, sc4_state, sc4, ROT0, "Mazooma","Cash Explosion (PR2076) 
(Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4cexpld   ,sc4cexpl,  sc4, sc4cexpl, sc4_state, sc4, ROT0, "Mazooma","Cash Explosion (PR2120) 
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4cexple   ,sc4cexpl,  sc4, sc4cexpl, sc4_state, sc4, ROT0, "Mazooma","Cash Explosion (PR2120) 
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4casry    ,0,         sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Casino Royale (PR2062) 
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4casryc   ,sc4casry,  sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Casino Royale (PR2062) 
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4casryd   ,sc4casry,  sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Casino Royale (PR2075) 
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4casrye   ,sc4casry,  sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Casino Royale (PR2075) 
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4casrya   ,sc4casry,  sc4, sc4casrya, sc4_state, sc4, ROT0, "Mazooma","Casino Royale (PR2073) 
(Czech) (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4casryb   ,sc4casry,  sc4, sc4casrya, sc4_state, sc4, ROT0, "Mazooma","Casino Royale (PR2073) 
(Czech) (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4clucl    ,0,         sc4, sc4clucl, sc4_state, sc4, ROT0, "Mazooma","Cluedo Club (Mazooma) 
(Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4clucla   ,sc4clucl,  sc4, sc4clucl, sc4_state, sc4, ROT0, "Mazooma","Cluedo Club (Mazooma) 
(Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4cyc      ,0,         sc4, sc4cyc, sc4_state, sc4, ROT0, "Mazooma","Count Yer Cash (Mazooma) 
(Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4cyca     ,sc4cyc,    sc4, sc4cyc, sc4_state, sc4, ROT0, "Mazooma","Count Yer Cash (Mazooma) 
(Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4cycb     ,sc4cyc,    sc4, sc4cyc, sc4_state, sc4, ROT0, "Mazooma","Count Yer Cash (Mazooma) 
(Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4cycc     ,sc4cyc,    sc4, sc4cyc, sc4_state, sc4, ROT0, "Mazooma","Count Yer Cash (Mazooma) 
(Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4cycd     ,sc4cyc,    sc4, sc4cyc, sc4_state, sc4, ROT0, "Mazooma","Count Yer Cash (Mazooma) 
(Scorpion 4) (set 5)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4cyccl    ,0,         sc4, sc4cyccl, sc4_state, sc4, ROT0, "Mazooma","Count Yer Cash Club 
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4cyccla   ,sc4cyccl,  sc4, sc4cyccl, sc4_state, sc4, ROT0, "Mazooma","Count Yer Cash Club 
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4cycclb   ,sc4cyccl,  sc4, sc4cyccl, sc4_state, sc4, ROT0, "Mazooma","Count Yer Cash Club 
(Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4cycclc   ,sc4cyccl,  sc4, sc4cyccl, sc4_state, sc4, ROT0, "Mazooma","Count Yer Cash Club 
(Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4supst    ,0,         sc4, sc4supst, sc4_state, sc4, ROT0, "Mazooma","Super Streax (Mazooma) 
(Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4supsta   ,sc4supst,  sc4, sc4supst, sc4_state, sc4, ROT0, "Mazooma","Super Streax (Mazooma) 
(Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4sf       ,0,         sc4, sc4sf, sc4_state, sc4, ROT0, "Mazooma","Street Fighter (Mazooma) 
(Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4sfa      ,sc4sf,     sc4, sc4sf, sc4_state, sc4, ROT0, "Mazooma","Street Fighter (Mazooma) 
(Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4sfb      ,sc4sf,     sc4, sc4sf, sc4_state, sc4, ROT0, "Mazooma","Street Fighter (Mazooma) 
(Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4sfc      ,sc4sf,     sc4, sc4sf, sc4_state, sc4, ROT0, "Mazooma","Street Fighter (Mazooma) 
(Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4sfd      ,sc4sf,     sc4, sc4sf, sc4_state, sc4, ROT0, "Mazooma","Street Fighter (Mazooma) 
(Scorpion 4) (set 5)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4hyde     ,0,         sc4, sc4hyde, sc4_state, sc4, ROT0, "Mazooma","Hyde & Streak (Mazooma) 
(Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4hydea    ,sc4hyde,   sc4, sc4hyde, sc4_state, sc4, ROT0, "Mazooma","Hyde & Streak (Mazooma) 
(Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4hydeb    ,sc4hyde,   sc4, sc4hyde, sc4_state, sc4, ROT0, "Mazooma","Hyde & Streak (Mazooma) 
(Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4hydec    ,sc4hyde,   sc4, sc4hyde, sc4_state, sc4, ROT0, "Mazooma","Hyde & Streak (Mazooma) 
(Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4rtclb    ,0,         sc4, sc4rtclb, sc4_state, sc4, ROT0, "Mazooma","Rolling Thunder Club 
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4rtclba   ,sc4rtclb,  sc4, sc4rtclb, sc4_state, sc4, ROT0, "Mazooma","Rolling Thunder Club 
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wldjk    ,0,         sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Jackpots (Mazooma) 
(Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wldjka   ,sc4wldjk,  sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Jackpots (Mazooma) 
(Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wldjkb   ,sc4wldjk,  sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Jackpots (Mazooma) 
(Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wldjkc   ,sc4wldjk,  sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Jackpots (Mazooma) 
(Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wldjkd   ,sc4wldjk,  sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Jackpots (Mazooma) 
(Scorpion 4) (set 5)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wldjke   ,sc4wldjk,  sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Jackpots (Mazooma) 
(Scorpion 4) (set 6)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wldjkf   ,sc4wldjk,  sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Jackpots (Mazooma) 
(Scorpion 4) (set 7)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wldjkg   ,sc4wldjk,  sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Jackpots (Mazooma) 
(Scorpion 4) (set 8)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4jive     ,0,         sc4, sc4jive, sc4_state, sc4, ROT0, "Mazooma","Jive Money (PR2096) 
(Mazooma) (Scorpion 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4jivea    ,sc4jive,   sc4, sc4jive, sc4_state, sc4, ROT0, "Mazooma","Jive Money (PR2160) 
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4jiveb    ,sc4jive,   sc4, sc4jive, sc4_state, sc4, ROT0, "Mazooma","Jive Money (PR2160) 
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4jivec    ,sc4jive,   sc4, sc4jive, sc4_state, sc4, ROT0, "Mazooma","Jive Money (PR2160) 
(Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4jived    ,sc4jive,   sc4, sc4jive, sc4_state, sc4, ROT0, "Mazooma","Jive Money (PR2160) 
(Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4mclb     ,0,         sc4, sc4mclb, sc4_state, sc4, ROT0, "Mazooma","Monopoly Club (Mazooma) 
(Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4mclba    ,sc4mclb,   sc4, sc4mclb, sc4_state, sc4, ROT0, "Mazooma","Monopoly Club (Mazooma) 
(Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4mclbb    ,sc4mclb,   sc4, sc4mclb, sc4_state, sc4, ROT0, "Mazooma","Monopoly Club (Mazooma) 
(Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4mclbc    ,sc4mclb,   sc4, sc4mclb, sc4_state, sc4, ROT0, "Mazooma","Monopoly Club (Mazooma) 
(Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4mclbd    ,sc4mclb,   sc4, sc4mclb, sc4_state, sc4, ROT0, "Mazooma","Monopoly Club (Mazooma) 
(Scorpion 4) (set 5)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4mclbe    ,sc4mclb,   sc4, sc4mclb, sc4_state, sc4, ROT0, "Mazooma","Monopoly Club (Mazooma) 
(Scorpion 4) (set 6)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4r2r      ,0,         sc4, sc4r2r, sc4_state, sc4, ROT0, "Mazooma","Reel To Reel (Mazooma) 
(Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4r2ra     ,sc4r2r,    sc4, sc4r2r, sc4_state, sc4, ROT0, "Mazooma","Reel To Reel (Mazooma) 
(Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4r2rb     ,sc4r2r,    sc4, sc4r2r, sc4_state, sc4, ROT0, "Mazooma","Reel To Reel (Mazooma) 
(Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4r2rc     ,sc4r2r,    sc4, sc4r2r, sc4_state, sc4, ROT0, "Mazooma","Reel To Reel (Mazooma) 
(Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4revo     ,0,         sc4, sc4revo, sc4_state, sc4, ROT0, "Mazooma","Revolver (Mazooma) 
(Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4revoa    ,sc4revo,   sc4, sc4revo, sc4_state, sc4, ROT0, "Mazooma","Revolver (Mazooma) 
(Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4revob    ,sc4revo,   sc4, sc4revo, sc4_state, sc4, ROT0, "Mazooma","Revolver (Mazooma) 
(Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4revoc    ,sc4revo,   sc4, sc4revo, sc4_state, sc4, ROT0, "Mazooma","Revolver (Mazooma) 
(Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4revod    ,sc4revo,   sc4, sc4revo, sc4_state, sc4, ROT0, "Mazooma","Revolver (Mazooma) 
(Scorpion 4) (set 5)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4revoe    ,sc4revo,   sc4, sc4revo, sc4_state, sc4, ROT0, "Mazooma","Revolver (Mazooma) 
(Scorpion 4) (set 6)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4slih     ,0,         sc4, sc4slih, sc4_state, sc4, ROT0, "Mazooma","Some Like It Hot 
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4sliha    ,sc4slih,   sc4, sc4slih, sc4_state, sc4, ROT0, "Mazooma","Some Like It Hot 
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4slihb    ,sc4slih,   sc4, sc4slih, sc4_state, sc4, ROT0, "Mazooma","Some Like It Hot 
(Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4slihc    ,sc4slih,   sc4, sc4slih, sc4_state, sc4, ROT0, "Mazooma","Some Like It Hot 
(Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4slihd    ,sc4slih,   sc4, sc4slih, sc4_state, sc4, ROT0, "Mazooma","Some Like It Hot 
(Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4slihe    ,sc4slih,   sc4, sc4slih, sc4_state, sc4, ROT0, "Mazooma","Some Like It Hot 
(Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4gcb      ,0,         sc4, sc4gcb, sc4_state, sc4, ROT0, "Mazooma","Grand Blaster Cash 
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gcba     ,sc4gcb,    sc4, sc4gcb, sc4_state, sc4, ROT0, "Mazooma","Grand Blaster Cash 
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gcbb     ,sc4gcb,    sc4, sc4gcb, sc4_state, sc4, ROT0, "Mazooma","Grand Blaster Cash 
(Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gcbc     ,sc4gcb,    sc4, sc4gcb, sc4_state, sc4, ROT0, "Mazooma","Grand Blaster Cash 
(Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gcbd     ,sc4gcb,    sc4, sc4gcb, sc4_state, sc4, ROT0, "Mazooma","Grand Blaster Cash 
(Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gcbe     ,sc4gcb,    sc4, sc4gcb, sc4_state, sc4, ROT0, "Mazooma","Grand Blaster Cash 
(Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gcbf     ,sc4gcb,    sc4, sc4gcb, sc4_state, sc4, ROT0, "Mazooma","Grand Blaster Cash 
(Mazooma) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gcbg     ,sc4gcb,    sc4, sc4gcb, sc4_state, sc4, ROT0, "Mazooma","Grand Blaster Cash 
(Mazooma) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gcbh     ,sc4gcb,    sc4, sc4gcb, sc4_state, sc4, ROT0, "Mazooma","Grand Blaster Cash 
(Mazooma) (Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gcbi     ,sc4gcb,    sc4, sc4gcb, sc4_state, sc4, ROT0, "Mazooma","Grand Blaster Cash 
(Mazooma) (Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gcbj     ,sc4gcb,    sc4, sc4gcb, sc4_state, sc4, ROT0, "Mazooma","Grand Blaster Cash 
(Mazooma) (Scorpion 4) (set 11)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4spark    ,0,         sc4_4reel, sc4, sc4_state, sc4spark, ROT0, "BFM","South Park (BFM) 
(Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4sparka   ,sc4spark,  sc4_4reel, sc4, sc4_state, sc4spark, ROT0, "BFM","South Park (BFM) 
(Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4sparkb   ,sc4spark,  sc4_4reel, sc4, sc4_state, sc4spark, ROT0, "BFM","South Park (BFM) 
(Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4sparkc   ,sc4spark,  sc4_4reel, sc4, sc4_state, sc4spark, ROT0, "BFM","South Park (BFM) 
(Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4sparkd   ,sc4spark,  sc4_4reel, sc4, sc4_state, sc4spark, ROT0, "BFM","South Park (BFM) 
(Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4sparke   ,sc4spark,  sc4_4reel, sc4, sc4_state, sc4spark, ROT0, "BFM","South Park (BFM) 
(Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4brkfs    ,0,         sc4_4reel, sc4, sc4_state, sc4brkfs, ROT0, "BFM","The Big Breakfast 
(BFM) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4brkfsa   ,sc4brkfs,  sc4_4reel, sc4, sc4_state, sc4brkfs, ROT0, "BFM","The Big Breakfast 
(BFM) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4brkfsb   ,sc4brkfs,  sc4_4reel, sc4, sc4_state, sc4brkfs, ROT0, "BFM","The Big Breakfast 
(BFM) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4brkfsc   ,sc4brkfs,  sc4_4reel, sc4, sc4_state, sc4brkfs, ROT0, "BFM","The Big Breakfast 
(BFM) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gslam    ,0,         sc4, sc4, sc4_state, sc4gslam, ROT0, "BFM","Grandslam Club (BFM) 
(Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gslama   ,sc4gslam,  sc4, sc4, sc4_state, sc4gslam, ROT0, "BFM","Grandslam Club (BFM) 
(Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gslamb   ,sc4gslam,  sc4, sc4, sc4_state, sc4gslam, ROT0, "BFM","Grandslam Club (BFM) 
(Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gslamc   ,sc4gslam,  sc4, sc4, sc4_state, sc4gslam, ROT0, "BFM","Grandslam Club (BFM) 
(Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gslamd   ,sc4gslam,  sc4, sc4, sc4_state, sc4gslam, ROT0, "BFM","Grandslam Club (BFM) 
(Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gslame   ,sc4gslam,  sc4, sc4, sc4_state, sc4gslam, ROT0, "BFM","Grandslam Club (BFM) 
(Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gslamf   ,sc4gslam,  sc4, sc4, sc4_state, sc4gslam, ROT0, "BFM","Grandslam Club (BFM) 
(Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4canca    ,0,         sc4_4reel, sc4, sc4_state, sc4canca, ROT0, "Mazooma","Can Can Cash 
Casino (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cancaa   ,sc4canca,  sc4_4reel, sc4, sc4_state, sc4canca, ROT0, "Mazooma","Can Can Cash 
Casino (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cancab   ,sc4canca,  sc4_4reel, sc4, sc4_state, sc4canca, ROT0, "Mazooma","Can Can Cash 
Casino (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cancac   ,sc4canca,  sc4_4reel, sc4, sc4_state, sc4canca, ROT0, "Mazooma","Can Can Cash 
Casino (Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hotpr    ,0,         sc4_4reel, sc4, sc4_state, sc4hotpr, ROT0, "BFM",             "Hot 
Property (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hotprb   ,sc4hotpr,  sc4_4reel, sc4, sc4_state, sc4hotpr, ROT0, "BFM",             "Hot 
Property (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hotprd   ,sc4hotpr,  sc4_4reel, sc4, sc4_state, sc4hotpr, ROT0, "BFM",             "Hot 
Property (Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hotpre   ,sc4hotpr,  sc4_4reel, sc4, sc4_state, sc4hotpr, ROT0, "BFM",             "Hot 
Property (Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hotpra   ,sc4hotpr,  sc4_4reel, sc4, sc4_state, sc4hotpr, ROT0, "BFM / Whitbread", "Hot 
Property (Bellfruit) (Scorpion 4) (Whitbread, set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hotprc   ,sc4hotpr,  sc4_4reel, sc4, sc4_state, sc4hotpr, ROT0, "BFM / Whitbread", "Hot 
Property (Bellfruit) (Scorpion 4) (Whitbread, set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cburn    ,sc4hotpr,  sc4_4reel, sc4, sc4_state, sc4hotpr, ROT0, "Qps","Cash 'n' Burn (Qps) 
(Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cburna   ,sc4hotpr,  sc4_4reel, sc4, sc4_state, sc4hotpr, ROT0, "Qps","Cash 'n' Burn (Qps) 
(Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cnfr     ,0,         sc4_4reel, sc4, sc4_state, sc4cnfr, ROT0, "BFM","Cash 'n' Fruit 
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cnfra    ,sc4cnfr,   sc4_4reel, sc4, sc4_state, sc4cnfr, ROT0, "BFM","Cash 'n' Fruit 
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cnfrb    ,sc4cnfr,   sc4_4reel, sc4, sc4_state, sc4cnfr, ROT0, "BFM","Cash 'n' Fruit 
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cnfre    ,sc4cnfr,   sc4_4reel, sc4, sc4_state, sc4cnfr, ROT0, "BFM","Cash 'n' Fruit 
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cnfrf    ,sc4cnfr,   sc4_4reel, sc4, sc4_state, sc4cnfr, ROT0, "BFM","Cash 'n' Fruit 
(Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cnfrg    ,sc4cnfr,   sc4_4reel, sc4, sc4_state, sc4cnfr, ROT0, "BFM","Cash 'n' Fruit 
(Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cnfrc    ,sc4cnfr,   sc4_4reel, sc4, sc4_state, sc4cnfr, ROT0, "BFM","Cash 'n' Fruit S+P98 
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cnfrd    ,sc4cnfr,   sc4_4reel, sc4, sc4_state, sc4cnfr, ROT0, "BFM","Cash 'n' Fruit S+P98 
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cnfrh    ,sc4cnfr,   sc4_4reel, sc4, sc4_state, sc4cnfr, ROT0, "BFM","Cash 'n' Fruit S+P98 
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cnfri    ,sc4cnfr,   sc4_4reel, sc4, sc4_state, sc4cnfr, ROT0, "BFM","Cash 'n' Fruit S+P98 
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cla7     ,0,         sc4_200_altb, sc4, sc4_state, sc4cla7, ROT0, "Mazooma","Classic 7s 
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cla7a    ,sc4cla7,   sc4_200_altb, sc4, sc4_state, sc4cla7, ROT0, "Mazooma","Classic 7s 
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cla7b    ,sc4cla7,   sc4_200_altb, sc4, sc4_state, sc4cla7, ROT0, "Mazooma","Classic 7s 
(Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cla7c    ,sc4cla7,   sc4_200_altb, sc4, sc4_state, sc4cla7, ROT0, "Mazooma","Classic 7s 
(Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclas    ,0,         sc4, sc4, sc4_state, sc4cclas, ROT0, "BFM","Club Class (Bellfruit) 
(Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclasa   ,sc4cclas,  sc4, sc4, sc4_state, sc4cclas, ROT0, "BFM","Club Class (Bellfruit) 
(Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclasb   ,sc4cclas,  sc4, sc4, sc4_state, sc4cclas, ROT0, "BFM","Club Class (Bellfruit) 
(Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclasc   ,sc4cclas,  sc4, sc4, sc4_state, sc4cclas, ROT0, "BFM","Club Class (Bellfruit) 
(Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclasd   ,sc4cclas,  sc4, sc4, sc4_state, sc4cclas, ROT0, "BFM","Club Class (Bellfruit) 
(Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclasf   ,sc4cclas,  sc4, sc4, sc4_state, sc4cclas, ROT0, "BFM","Club Class (Bellfruit) 
(Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclasi   ,sc4cclas,  sc4, sc4, sc4_state, sc4cclas, ROT0, "BFM","Club Class (Bellfruit) 
(Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclasj   ,sc4cclas,  sc4, sc4, sc4_state, sc4cclas, ROT0, "BFM","Club Class (Bellfruit) 
(Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclask   ,sc4cclas,  sc4, sc4, sc4_state, sc4cclas, ROT0, "BFM","Club Class (Bellfruit) 
(Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclasl   ,sc4cclas,  sc4, sc4, sc4_state, sc4cclas, ROT0, "BFM","Club Class (Bellfruit) 
(Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclasm   ,sc4cclas,  sc4, sc4, sc4_state, sc4cclas, ROT0, "BFM","Club Class (Bellfruit) 
(Scorpion 4) (set 11)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclasn   ,sc4cclas,  sc4, sc4, sc4_state, sc4cclas, ROT0, "BFM","Club Class (Bellfruit) 
(Scorpion 4) (set 12)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclaso   ,sc4cclas,  sc4, sc4, sc4_state, sc4cclas, ROT0, "BFM","Club Class (Bellfruit) 
(Scorpion 4) (set 13)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclasq   ,sc4cclas,  sc4, sc4, sc4_state, sc4cclas, ROT0, "BFM","Club Class (Bellfruit) 
(Scorpion 4) (set 14)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclasr   ,sc4cclas,  sc4, sc4, sc4_state, sc4cclas, ROT0, "BFM","Club Class (Bellfruit) 
(Scorpion 4) (set 15)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclass   ,sc4cclas,  sc4, sc4, sc4_state, sc4cclas, ROT0, "BFM","Club Class (Bellfruit) 
(Scorpion 4) (set 16)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclast   ,sc4cclas,  sc4, sc4, sc4_state, sc4cclas, ROT0, "BFM","Club Class (Bellfruit) 
(Scorpion 4) (set 17)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclasu   ,sc4cclas,  sc4, sc4, sc4_state, sc4cclas, ROT0, "BFM","Club Class (Bellfruit) 
(Scorpion 4) (set 18)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclasv   ,sc4cclas,  sc4, sc4, sc4_state, sc4cclas, ROT0, "BFM","Club Class (Bellfruit) 
(Scorpion 4) (set 19)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclasw   ,sc4cclas,  sc4, sc4, sc4_state, sc4cclas, ROT0, "BFM","Club Class (Bellfruit) 
(Scorpion 4) (set 20)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclasx   ,sc4cclas,  sc4, sc4, sc4_state, sc4cclas_mbus, ROT0, "BFM","Club Class (Bellfruit) 
(Scorpion 4) (set 21)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclasy   ,sc4cclas,  sc4, sc4, sc4_state, sc4cclas_mbus, ROT0, "BFM","Club Class (Bellfruit) 
(Scorpion 4) (set 22)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclasz   ,sc4cclas,  sc4, sc4, sc4_state, sc4cclas_mbus, ROT0, "BFM","Club Class (Bellfruit) 
(Scorpion 4) (set 23)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclas0   ,sc4cclas,  sc4, sc4, sc4_state, sc4cclas_mbus, ROT0, "BFM","Club Class (Bellfruit) 
(Scorpion 4) (set 24)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclas1   ,sc4cclas,  sc4, sc4, sc4_state, sc4cclas_mbus, ROT0, "BFM","Club Class (Bellfruit) 
(Scorpion 4) (set 25)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclas2   ,sc4cclas,  sc4, sc4, sc4_state, sc4cclas_mbus, ROT0, "BFM","Club Class (Bellfruit) 
(Scorpion 4) (set 26)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclas3   ,sc4cclas,  sc4, sc4, sc4_state, sc4cclas_mbus, ROT0, "BFM","Club Class (Bellfruit) 
(Scorpion 4) (set 27)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclas4   ,sc4cclas,  sc4, sc4, sc4_state, sc4cclas_mbus, ROT0, "BFM","Club Class (Bellfruit) 
(Scorpion 4) (set 28)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclase   ,sc4cclas,  sc4, sc4, sc4_state, sc4cclas, ROT0, "BFM","Club Class (65% Ferry) 
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclasg   ,sc4cclas,  sc4, sc4, sc4_state, sc4cclas, ROT0, "BFM","Club Class (65% Ferry) 
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclash   ,sc4cclas,  sc4, sc4, sc4_state, sc4cclas, ROT0, "BFM","Club Class (65% Ferry) 
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cclasp   ,sc4cclas,  sc4, sc4, sc4_state, sc4cclas, ROT0, "BFM","Club Class (65% Ferry) 
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crcc     ,0,         sc4dmd, sc4, sc4_state, sc4crcc, ROT0, "BFM","Cops 'n' Robbers Club 
Classic (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_sc4_dmd )
-GAMEL( 200?, sc4crcca    ,sc4crcc,   sc4dmd, sc4, sc4_state, sc4crcc, ROT0, "BFM","Cops 'n' Robbers Club 
Classic (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_sc4_dmd )
-GAMEL( 200?, sc4crccb    ,sc4crcc,   sc4dmd, sc4, sc4_state, sc4crcc, ROT0, "BFM","Cops 'n' Robbers Club 
Classic (65%) (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_sc4_dmd )
-GAMEL( 200?, sc4crccc    ,sc4crcc,   sc4dmd, sc4, sc4_state, sc4crcc, ROT0, "BFM","Cops 'n' Robbers Club 
Classic (65%) (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_sc4_dmd )
-GAMEL( 200?, sc4czfrd    ,sc4czfr,   sc4_4reel, sc4, sc4_state, sc4czfr, ROT0, "BFM","Crazy Fruits 
(Germany?) (PR6982, GCRF) (Bellfruit) (Scorpion 4)", MACHINE_FLAGS, layout_bfm_sc4 ) // incomplete pairing 
(in 'up for it' set)
-GAMEL( 200?, sc4cfcas    ,0,         sc4_3reel, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits 
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfcasa   ,sc4cfcas,  sc4_3reel, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits 
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfcasb   ,sc4cfcas,  sc4_3reel, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits 
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfcase   ,sc4cfcas,  sc4_3reel, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits 
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfcasf   ,sc4cfcas,  sc4_3reel, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits 
(Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfcask   ,sc4cfcas,  sc4_3reel, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits 
(Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfcasm   ,sc4cfcas,  sc4_3reel, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits 
(Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfcasp   ,sc4cfcas,  sc4_3reel, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits 
(Bellfruit) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfcasq   ,sc4cfcas,  sc4_3reel, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits 
(Bellfruit) (Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfcass   ,sc4cfcas,  sc4_3reel, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits 
(Bellfruit) (Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfcast   ,sc4cfcas,  sc4_3reel, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits 
(Bellfruit) (Scorpion 4) (set 11)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfcasu   ,sc4cfcas,  sc4_3reel, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits 
(Bellfruit) (Scorpion 4) (set 12)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfcasv   ,sc4cfcas,  sc4_3reel, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits 
(Bellfruit) (Scorpion 4) (set 13)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfcasw   ,sc4cfcas,  sc4_3reel, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits 
(Bellfruit) (Scorpion 4) (set 14)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfcasx   ,sc4cfcas,  sc4_3reel, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits 
(Bellfruit) (Scorpion 4) (set 15)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfcasy   ,sc4cfcas,  sc4_3reel, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits 
(Bellfruit) (Scorpion 4) (set 16)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfcasz   ,sc4cfcas,  sc4_3reel, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits 
(Bellfruit) (Scorpion 4) (set 17)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfcas0   ,sc4cfcas,  sc4_3reel, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits 
(Bellfruit) (Scorpion 4) (set 18)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfcas1   ,sc4cfcas,  sc4_3reel, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits 
(Bellfruit) (Scorpion 4) (set 19)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfcas2   ,sc4cfcas,  sc4_3reel, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits 
(Bellfruit) (Scorpion 4) (set 20)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfcas6   ,sc4cfcas,  sc4_3reel, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits 
(Bellfruit) (Scorpion 4) (set 21)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfcas7   ,sc4cfcas,  sc4_3reel, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits 
(Bellfruit) (Scorpion 4) (set 22)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfcas8   ,sc4cfcas,  sc4_3reel, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits 
(Bellfruit) (Scorpion 4) (set 23)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfcasaa  ,sc4cfcas,  sc4_3reel, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits 
(Bellfruit) (Scorpion 4) (set 24)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfcasaf  ,sc4cfcas,  sc4_3reel, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits 
(Bellfruit) (Scorpion 4) (set 25)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfcasag  ,sc4cfcas,  sc4_3reel, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits 
(Bellfruit) (Scorpion 4) (set 26)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfcasah  ,sc4cfcas,  sc4_3reel, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits 
(Bellfruit) (Scorpion 4) (set 27)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfcasai  ,sc4cfcas,  sc4_3reel, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits 
(Bellfruit) (Scorpion 4) (set 28)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfcasaj  ,sc4cfcas,  sc4_3reel, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits 
(Bellfruit) (Scorpion 4) (set 29)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfcasak  ,sc4cfcas,  sc4_3reel, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits 
(Bellfruit) (Scorpion 4) (set 30)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfcasal  ,sc4cfcas,  sc4_3reel, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits 
(Bellfruit) (Scorpion 4) (set 31)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfcasam  ,sc4cfcas,  sc4_3reel, sc4, sc4_state, sc4cfcas, ROT0, "BFM","Casino Crazy Fruits 
(Bellfruit) (Scorpion 4) (set 32)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfcasr   ,sc4cfcas,  sc4_3reel, sc4, sc4_state, sc4cfcas_mbus, ROT0, "BFM","Casino Crazy 
Fruits (ZYPF) (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfcasl   ,sc4cfcas,  sc4_3reel, sc4, sc4_state, sc4cfcas_mbus, ROT0, "BFM","Casino Crazy 
Fruits (ZYPF) (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfcasi   ,sc4cfcas,  sc4_3reel, sc4, sc4_state, sc4cfcas_mbus, ROT0, "BFM","Casino Crazy 
Fruits (ZYFR) (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfcasj   ,sc4cfcas,  sc4_3reel, sc4, sc4_state, sc4cfcas_mbus, ROT0, "BFM","Casino Crazy 
Fruits (ZYFR) (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfcasn   ,sc4cfcas,  sc4_3reel, sc4, sc4_state, sc4cfcas_mbus, ROT0, "BFM","Casino Crazy 
Fruits (ZYFR) (Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfcaso   ,sc4cfcas,  sc4_3reel, sc4, sc4_state, sc4cfcas_mbus, ROT0, "BFM","Casino Crazy 
Fruits (ZYFR) (Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfcasc   ,sc4cfcas,  sc4_3reel, sc4, sc4_state, sc4cfcas_mbus, ROT0, "BFM","Casino Crazy 
Fruits (ZYFR) (Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfcasd   ,sc4cfcas,  sc4_3reel, sc4, sc4_state, sc4cfcas_mbus, ROT0, "BFM","Casino Crazy 
Fruits (ZYFR) (Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfcasg   ,sc4cfcas,  sc4_3reel, sc4, sc4_state, sc4cfcas_mbus, ROT0, "BFM","Casino Crazy 
Fruits (ZYFR) (Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfcash   ,sc4cfcas,  sc4_3reel, sc4, sc4_state, sc4cfcas_mbus, ROT0, "BFM","Casino Crazy 
Fruits (ZYFR) (Bellfruit) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfcas3   ,sc4cfcas,  sc4_3reel, sc4, sc4_state, sc4cfcas_mbus, ROT0, "BFM","Casino Crazy 
Fruits (ZYFR) (Bellfruit) (Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfcas9   ,sc4cfcas,  sc4_3reel, sc4, sc4_state, sc4cfcas_mbus, ROT0, "BFM","Casino Crazy 
Fruits (ZYFR) (Bellfruit) (Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfcasab  ,sc4cfcas,  sc4_3reel, sc4, sc4_state, sc4cfcas_mbus, ROT0, "BFM","Casino Crazy 
Fruits (ZYFR) (Bellfruit) (Scorpion 4) (set 11)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfcasac  ,sc4cfcas,  sc4_3reel, sc4, sc4_state, sc4cfcas_mbus, ROT0, "BFM","Casino Crazy 
Fruits (ZYFR) (Bellfruit) (Scorpion 4) (set 12)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfcas4   ,sc4cfcas,  sc4_3reel, sc4, sc4_state, sc4cfcas_mbus, ROT0, "BFM","Casino Crazy 
Fruits (CCFR) (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfcas5   ,sc4cfcas,  sc4_3reel, sc4, sc4_state, sc4cfcas_mbus, ROT0, "BFM","Casino Crazy 
Fruits (CCFR) (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfcasad  ,sc4cfcas,  sc4_3reel, sc4, sc4_state, sc4cfcas_mbus, ROT0, "BFM","Casino Crazy 
Fruits (CCFR) (Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfcasae  ,sc4cfcas,  sc4_3reel, sc4, sc4_state, sc4cfcas_mbus, ROT0, "BFM","Casino Crazy 
Fruits (CCFR) (Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfclb    ,0,         sc4_5reel, sc4, sc4_state, sc4cfclb, ROT0, "BFM","Crazy Fruits Club 
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfclba   ,sc4cfclb,  sc4_5reel, sc4, sc4_state, sc4cfclb, ROT0, "BFM","Crazy Fruits Club 
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cfclbb   ,sc4cfclb,  sc4_5reel, sc4, sc4_state, sc4cfclb, ROT0, "BFM","Crazy Fruits Club 
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzgna   ,sc4crzgn,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 
4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzgnc   ,sc4crzgn,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 
4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzgnd   ,sc4crzgn,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 
4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzgne   ,sc4crzgn,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 
4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzgnf   ,sc4crzgn,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 
4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzgnh   ,sc4crzgn,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 
4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzgni   ,sc4crzgn,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 
4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzgnk   ,sc4crzgn,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 
4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzgnl   ,sc4crzgn,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 
4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzgnm   ,sc4crzgn,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 
4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzgnn   ,sc4crzgn,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 
4) (set 11)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzgno   ,sc4crzgn,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 
4) (set 12)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzgnp   ,sc4crzgn,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 
4) (set 13)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzgnq   ,sc4crzgn,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 
4) (set 14)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzgny   ,sc4crzgn,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 
4) (set 16)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzgnz   ,sc4crzgn,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 
4) (set 17)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzgn0   ,sc4crzgn,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 
4) (set 18)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzgn1   ,sc4crzgn,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 
4) (set 19)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzgn2   ,sc4crzgn,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 
4) (set 20)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzgnr   ,sc4crzgn,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang Arcade (Bellfruit) 
(Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzgns   ,sc4crzgn,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang Arcade (Bellfruit) 
(Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzgnt   ,sc4crzgn,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang Arcade (Bellfruit) 
(Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzgnu   ,sc4crzgn,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang Arcade (Bellfruit) 
(Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzgnv   ,sc4crzgn,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang Arcade (Bellfruit) 
(Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzgnw   ,sc4crzgn,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang Arcade (Bellfruit) 
(Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzgn3   ,sc4crzgn,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang Arcade (Bellfruit) 
(Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzgn4   ,sc4crzgn,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang Arcade (Bellfruit) 
(Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzgn5   ,sc4crzgn,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang Arcade (Bellfruit) 
(Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzgn6   ,sc4crzgn,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang Arcade (Bellfruit) 
(Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzgn7   ,sc4crzgn,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang Arcade (Bellfruit) 
(Scorpion 4) (set 11)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzgn8   ,sc4crzgn,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang Arcade (Bellfruit) 
(Scorpion 4) (set 12)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cccsh    ,0,         sc4_no_reels, sc4, sc4_state, sc4cccsh, ROT0, "Mazooma","Criss Cross 
Cash (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cccsha   ,sc4cccsh,  sc4_no_reels, sc4, sc4_state, sc4cccsh, ROT0, "Mazooma","Criss Cross 
Cash (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cccshb   ,sc4cccsh,  sc4_no_reels, sc4, sc4_state, sc4cccsh, ROT0, "Mazooma","Criss Cross 
Cash (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cccshc   ,sc4cccsh,  sc4_no_reels, sc4, sc4_state, sc4cccsh, ROT0, "Mazooma","Criss Cross 
Cash (Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cccshd   ,sc4cccsh,  sc4_no_reels, sc4, sc4_state, sc4cccsh, ROT0, "Mazooma","Criss Cross 
Cash (Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4cccshe   ,sc4cccsh,  sc4_no_reels, sc4, sc4_state, sc4cccsh, ROT0, "Mazooma","Criss Cross 
Cash (Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4daylt    ,0,         sc4_4reel_200, sc4, sc4_state, sc4daylt, ROT0, "BFM","Daylight Robbery 
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4daylta   ,sc4daylt,  sc4_4reel_200, sc4, sc4_state, sc4daylt, ROT0, "BFM","Daylight Robbery 
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4dayltb   ,sc4daylt,  sc4_4reel_200, sc4, sc4_state, sc4daylt, ROT0, "BFM","Daylight Robbery 
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4dayltc   ,sc4daylt,  sc4_4reel_200, sc4, sc4_state, sc4daylt, ROT0, "BFM","Daylight Robbery 
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4dayltg   ,sc4daylt,  sc4_4reel_200, sc4, sc4_state, sc4daylt, ROT0, "BFM","Daylight Robbery 
(Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4daylth   ,sc4daylt,  sc4_4reel_200, sc4, sc4_state, sc4daylt, ROT0, "BFM","Daylight Robbery 
(Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4daylti   ,sc4daylt,  sc4_4reel_200, sc4, sc4_state, sc4daylt, ROT0, "BFM","Daylight Robbery 
(Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4dayltj   ,sc4daylt,  sc4_4reel_200, sc4, sc4_state, sc4daylt, ROT0, "BFM","Daylight Robbery 
(Bellfruit) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4dayltd   ,sc4daylt,  sc4_4reel_200, sc4, sc4_state, sc4daylt, ROT0, "BFM","Daylight Robbery 
SP98 (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4daylte   ,sc4daylt,  sc4_4reel_200, sc4, sc4_state, sc4daylt, ROT0, "BFM","Daylight Robbery 
SP98 (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4dayltf   ,sc4daylt,  sc4_4reel_200, sc4, sc4_state, sc4daylt, ROT0, "BFM","Daylight Robbery 
SP98 (Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4dayltk   ,sc4daylt,  sc4_4reel_200, sc4, sc4_state, sc4daylt, ROT0, "BFM","Daylight Robbery 
SP98 (Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4dayltl   ,sc4daylt,  sc4_4reel_200, sc4, sc4_state, sc4daylt, ROT0, "BFM","Daylight Robbery 
SP98 (Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4dayltm   ,sc4daylt,  sc4_4reel_200, sc4, sc4_state, sc4daylt, ROT0, "BFM","Daylight Robbery 
SP98 (Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4disco    ,0,         sc4_200_4r, sc4, sc4_state, sc4disco, ROT0, "Mazooma","Disco Inferno 
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4discob   ,sc4disco,  sc4_200_4r, sc4, sc4_state, sc4disco, ROT0, "Mazooma","Disco Inferno 
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4discoa   ,sc4disco,  sc4_200_4r, sc4, sc4_state, sc4disco, ROT0, "Mazooma","Disco Inferno 
(Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4discoc   ,sc4disco,  sc4_200_4r, sc4, sc4_state, sc4disco, ROT0, "Mazooma","Disco Inferno 
(Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4discod   ,sc4disco,  sc4_200_4r, sc4, sc4_state, sc4disco, ROT0, "Mazooma","Disco Inferno 
(Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fpitc    ,0,         sc4_4reel, sc4, sc4_state, sc4fpitc, ROT0, "BFM","Fever Pitch 
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fpitca   ,sc4fpitc,  sc4_4reel, sc4, sc4_state, sc4fpitc, ROT0, "BFM","Fever Pitch 
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fpitcb   ,sc4fpitc,  sc4_4reel, sc4, sc4_state, sc4fpitc, ROT0, "BFM","Fever Pitch 
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fpitcd   ,sc4fpitc,  sc4_4reel, sc4, sc4_state, sc4fpitc, ROT0, "BFM","Fever Pitch 
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fpitce   ,sc4fpitc,  sc4_4reel, sc4, sc4_state, sc4fpitc, ROT0, "BFM","Fever Pitch 
(Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fpitcf   ,sc4fpitc,  sc4_4reel, sc4, sc4_state, sc4fpitc, ROT0, "BFM","Fever Pitch 
(Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fpitch   ,sc4fpitc,  sc4_4reel, sc4, sc4_state, sc4fpitc, ROT0, "BFM","Fever Pitch 
(Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fpitci   ,sc4fpitc,  sc4_4reel, sc4, sc4_state, sc4fpitc, ROT0, "BFM","Fever Pitch 
(Bellfruit) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fpitcj   ,sc4fpitc,  sc4_4reel, sc4, sc4_state, sc4fpitc, ROT0, "BFM","Fever Pitch 
(Bellfruit) (Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fpitck   ,sc4fpitc,  sc4_4reel, sc4, sc4_state, sc4fpitc, ROT0, "BFM","Fever Pitch 
(Bellfruit) (Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fpitcc   ,sc4fpitc,  sc4_4reel, sc4, sc4_state, sc4fpitc, ROT0, "BFM","Fever Pitch 
(Bellfruit) (Scorpion 4) (set 11)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fpitcg   ,sc4fpitc,  sc4_4reel, sc4, sc4_state, sc4fpitc, ROT0, "BFM","Fever Pitch 
(Bellfruit) (Scorpion 4) (set 12)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fcc      ,0,         sc4dmd, sc4, sc4_state, sc4fcc, ROT0, "BFM","Firecracker Club 
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_sc4_dmd )
-GAMEL( 200?, sc4fcca     ,sc4fcc,    sc4dmd, sc4, sc4_state, sc4fcc, ROT0, "BFM","Firecracker Club 
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_sc4_dmd )
-GAMEL( 200?, sc4fccb     ,sc4fcc,    sc4dmd, sc4, sc4_state, sc4fcc, ROT0, "BFM","Firecracker Club 
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_sc4_dmd )
-GAMEL( 200?, sc4fccc     ,sc4fcc,    sc4dmd, sc4, sc4_state, sc4fcc, ROT0, "BFM","Firecracker Club 
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_sc4_dmd )
-GAMEL( 200?, sc4fwp      ,0,         sc4_4reel, sc4, sc4_state, sc4fwp, ROT0, "Mazooma","Five Ways Pays 
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fwpa     ,sc4fwp,    sc4_4reel, sc4, sc4_state, sc4fwp, ROT0, "Mazooma","Five Ways Pays 
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fwpb     ,sc4fwp,    sc4_4reel, sc4, sc4_state, sc4fwp, ROT0, "Mazooma","Five Ways Pays 
(Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fwpc     ,sc4fwp,    sc4_4reel, sc4, sc4_state, sc4fwp, ROT0, "Mazooma","Five Ways Pays 
(Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fwpcsa   ,sc4fwp,    sc4_4reel, sc4, sc4_state, sc4fwp, ROT0, "Mazooma","Five Ways Pays 
(Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fwpcsb   ,sc4fwp,    sc4_4reel, sc4, sc4_state, sc4fwp, ROT0, "Mazooma","Five Ways Pays 
(Mazooma) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fd7th    ,0,         sc4_4reel, sc4, sc4_state, sc4fd7th, ROT0, "BFM","Frankie Dettori's 7th 
Heaven (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fd7tha   ,sc4fd7th,  sc4_4reel, sc4, sc4_state, sc4fd7th, ROT0, "BFM","Frankie Dettori's 7th 
Heaven (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fd7thb   ,sc4fd7th,  sc4_4reel, sc4, sc4_state, sc4fd7th, ROT0, "BFM","Frankie Dettori's 7th 
Heaven (Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fd7the   ,sc4fd7th,  sc4_4reel, sc4, sc4_state, sc4fd7th, ROT0, "BFM","Frankie Dettori's 7th 
Heaven (Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fd7thf   ,sc4fd7th,  sc4_4reel, sc4, sc4_state, sc4fd7th, ROT0, "BFM","Frankie Dettori's 7th 
Heaven (Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fd7thg   ,sc4fd7th,  sc4_4reel, sc4, sc4_state, sc4fd7th, ROT0, "BFM","Frankie Dettori's 7th 
Heaven (Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fd7thc   ,sc4fd7th,  sc4_4reel, sc4, sc4_state, sc4fd7th, ROT0, "BFM","Frankie Dettori's 7th 
Heaven SP98 (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fd7thd   ,sc4fd7th,  sc4_4reel, sc4, sc4_state, sc4fd7th, ROT0, "BFM","Frankie Dettori's 7th 
Heaven SP98 (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fd7thh   ,sc4fd7th,  sc4_4reel, sc4, sc4_state, sc4fd7th, ROT0, "BFM","Frankie Dettori's 7th 
Heaven SP98 (Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4fd7thi   ,sc4fd7th,  sc4_4reel, sc4, sc4_state, sc4fd7th, ROT0, "BFM","Frankie Dettori's 7th 
Heaven SP98 (Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4frsu     ,0,         sc4, sc4, sc4_state, sc4frsu, ROT0, "BFM","Casino Fruits 'n' Suits 
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4frsua    ,sc4frsu,   sc4, sc4, sc4_state, sc4frsu, ROT0, "BFM","Casino Fruits 'n' Suits 
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4frsub    ,sc4frsu,   sc4, sc4, sc4_state, sc4frsu, ROT0, "BFM","Casino Fruits 'n' Suits 
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4frsuc    ,sc4frsu,   sc4, sc4, sc4_state, sc4frsu, ROT0, "BFM","Casino Fruits 'n' Suits 
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4frsud    ,sc4frsu,   sc4, sc4, sc4_state, sc4frsu, ROT0, "BFM","Casino Fruits 'n' Suits 
(Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4frsue    ,sc4frsu,   sc4, sc4, sc4_state, sc4frsu, ROT0, "BFM","Casino Fruits 'n' Suits 
(Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4frsuf    ,sc4frsu,   sc4, sc4, sc4_state, sc4frsu, ROT0, "BFM","Casino Fruits 'n' Suits 
(Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4frsug    ,sc4frsu,   sc4, sc4, sc4_state, sc4frsu, ROT0, "BFM","Casino Fruits 'n' Suits 
(Bellfruit) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4goldo    ,0,         sc4_4reel, sc4, sc4_state, sc4goldo, ROT0, "Mazooma","Casino Golden 
Oldie (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4goldoa   ,sc4goldo,  sc4_4reel, sc4, sc4_state, sc4goldo, ROT0, "Mazooma","Casino Golden 
Oldie (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4goldob   ,sc4goldo,  sc4_4reel, sc4, sc4_state, sc4goldo, ROT0, "Mazooma","Casino Golden 
Oldie (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4goldoc   ,sc4goldo,  sc4_4reel, sc4, sc4_state, sc4goldo, ROT0, "Mazooma","Casino Golden 
Oldie (Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gocas    ,sc4goldo,  sc4_4reel, sc4, sc4_state, sc4goldo, ROT0, "Mazooma","Casino Golden 
Oldie (Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gocasa   ,sc4goldo,  sc4_4reel, sc4, sc4_state, sc4goldo, ROT0, "Mazooma","Casino Golden 
Oldie (Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bonbx    ,0,         sc4_3reel_200, sc4bonbx4, sc4_state, sc4bonbxm, ROT0, "Mazooma","Bar X 
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bonbxc   ,sc4bonbx,  sc4_3reel_200, sc4, sc4_state, sc4bonbxm, ROT0, "Mazooma","Bar X 
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bonbxd   ,sc4bonbx,  sc4_3reel_200, sc4, sc4_state, sc4bonbxm, ROT0, "Mazooma","Bar X 
(Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bonbxe   ,sc4bonbx,  sc4_3reel_200, sc4, sc4_state, sc4bonbxm, ROT0, "Mazooma","Bar X 
(Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bonbxf   ,sc4bonbx,  sc4_3reel_200, sc4, sc4_state, sc4bonbxm, ROT0, "Mazooma","Bar X 
(Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bonbxa   ,sc4bonbx,  sc4_3reel_200, sc4, sc4_state, sc4bonbx, ROT0, "Mazooma","Bar X 
(Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bonbxb   ,sc4bonbx,  sc4_3reel_200, sc4, sc4_state, sc4bonbx, ROT0, "Mazooma","Bar X 
(Mazooma) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bonbxg   ,sc4bonbx,  sc4_3reel_200, sc4, sc4_state, sc4bonbx, ROT0, "Mazooma","Bar X 
(Mazooma) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bonbxh   ,sc4bonbx,  sc4_3reel_200, sc4, sc4_state, sc4bonbx, ROT0, "Mazooma","Bar X 
(Mazooma) (Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bonbxi   ,sc4bonbx,  sc4_3reel_200, sc4, sc4_state, sc4bonbx, ROT0, "Mazooma","Bar X 
(Mazooma) (Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bonbxj   ,sc4bonbx,  sc4_3reel_200, sc4, sc4_state, sc4bonbx, ROT0, "Mazooma","Bar X 
(Mazooma) (Scorpion 4) (set 11)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bonbxk   ,sc4bonbx,  sc4_3reel_200, sc4, sc4_state, sc4bonbx, ROT0, "Mazooma","Bar X 
(Mazooma) (Scorpion 4) (set 12)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4bonbxl   ,sc4bonbx,  sc4_3reel_200, sc4, sc4_state, sc4bonbx, ROT0, "Mazooma","Bar X 
(Mazooma) (Scorpion 4) (set 13)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gx       ,sc4bonbx,  sc4_3reel_200, sc4, sc4_state, sc4gx, ROT0, "Mazooma","Bar X (Mazooma) 
(Scorpion 4) (BARX, set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gxcasa   ,sc4bonbx,  sc4_3reel_200, sc4, sc4_state, sc4gx, ROT0, "Mazooma","Bar X (Mazooma) 
(Scorpion 4) (BARX, set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gxcasb   ,sc4bonbx,  sc4_3reel_200, sc4, sc4_state, sc4gx, ROT0, "Mazooma","Bar X (Mazooma) 
(Scorpion 4) (BARX, set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gxcasc   ,sc4bonbx,  sc4_3reel_200, sc4, sc4_state, sc4gx, ROT0, "Mazooma","Bar X (Mazooma) 
(Scorpion 4) (BARX, set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gxcasd   ,sc4bonbx,  sc4_3reel_200, sc4, sc4_state, sc4gx, ROT0, "Mazooma","Bar X (Mazooma) 
(Scorpion 4) (BARX, set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gxcase   ,sc4bonbx,  sc4_3reel_200, sc4, sc4_state, sc4gx, ROT0, "Mazooma","Bar X (Mazooma) 
(Scorpion 4) (BARX, set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gxcasf   ,sc4bonbx,  sc4_3reel_200, sc4, sc4_state, sc4gx, ROT0, "Mazooma","Bar X (Mazooma) 
(Scorpion 4) (BARX, set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tbox     ,sc4ggtb,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Golden X (Mazooma) (PR2056, 
TBOX) (Scorpion 4) (Top Box, set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ggame    ,0,         sc4_3reel_200, sc4, sc4_state, sc4ggamem, ROT0, "Mazooma","Golden X 
(Mazooma) (PR2056, newer?) (Scorpion 4) (GLDX, 25GBP, set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ggamea   ,sc4ggame,  sc4_3reel_200, sc4, sc4_state, sc4ggame,  ROT0, "Mazooma","Golden X 
(Mazooma) (PR2056) (Scorpion 4) (GLDX, 25GBP, set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gx3      ,sc4ggame,  sc4_3reel_200, sc4, sc4_state, sc4gx3, ROT0, "Mazooma","Golden X 
(Mazooma) (Scorpion 4) (GLDX, set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gx3a     ,sc4ggame,  sc4_3reel_200, sc4, sc4_state, sc4gx3, ROT0, "Mazooma","Golden X 
(Mazooma) (Scorpion 4) (GLDX, set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gx3b     ,sc4ggame,  sc4_3reel_200, sc4, sc4_state, sc4gx3, ROT0, "Mazooma","Golden X 
(Mazooma) (Scorpion 4) (GLDX, set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gx3c     ,sc4ggame,  sc4_3reel_200, sc4, sc4_state, sc4gx3, ROT0, "Mazooma","Golden X 
(Mazooma) (Scorpion 4) (GLDX, set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gx3d     ,sc4ggame,  sc4_3reel_200, sc4, sc4_state, sc4gx3, ROT0, "Mazooma","Golden X 
(Mazooma) (Scorpion 4) (GLDX, set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gx3e     ,sc4ggame,  sc4_3reel_200, sc4, sc4_state, sc4gx3, ROT0, "Mazooma","Golden X 
(Mazooma) (Scorpion 4) (GLDX, set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gx3f     ,sc4ggame,  sc4_3reel_200, sc4, sc4_state, sc4gx3, ROT0, "Mazooma","Golden X 
(Mazooma) (Scorpion 4) (GLDX, set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gx3g     ,sc4ggame,  sc4_3reel_200, sc4, sc4_state, sc4gx3, ROT0, "Mazooma","Golden X 
(Mazooma) (Scorpion 4) (GLDX, set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ggcas    ,sc4ggame,  sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Golden X (Mazooma) (Scorpion 
4) (GLDX, set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ggcasa   ,sc4ggame,  sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Golden X (Mazooma) (Scorpion 
4) (GLDX, set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ggcasb   ,sc4ggame,  sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Golden X (Mazooma) (Scorpion 
4) (GLDX, set 11)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ggcasc   ,sc4ggame,  sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Golden X (Mazooma) (Scorpion 
4) (GLDX, set 12)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gnc      ,0,         sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Golden Game Club (Mazooma) 
(Scorpion 4) (GLDC, set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gnca     ,sc4gnc,    sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Golden Game Club (Mazooma) 
(Scorpion 4) (GLDC, set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gncb     ,sc4gnc,    sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Golden Game Club (Mazooma) 
(Scorpion 4) (GLDC, set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gncc     ,sc4gnc,    sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Golden Game Club (Mazooma) 
(Scorpion 4) (GLDC, set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gncd     ,sc4gnc,    sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Golden Game Club (Mazooma) 
(Scorpion 4) (GLDC, set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gnce     ,sc4gnc,    sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Golden Game Club (Mazooma) 
(Scorpion 4) (GLDC, set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ggg      ,0,         sc4_3reel_200, sc4, sc4_state, sc4ggg, ROT0, "Mazooma","Grand Golden 
Game (Mazooma) (PR2056) (Scorpion 4) (GGGB, 35GBP, set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gggg     ,sc4ggg,    sc4_3reel_200, sc4, sc4_state, sc4ggg, ROT0, "Mazooma","Grand Golden 
Game (Mazooma) (PR2056) (Scorpion 4) (GGGB, 35GBP, set 13)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gag      ,0,         sc4_4reel, sc4, sc4_state, sc4gag, ROT0, "Mazooma","Grab A Granny 
(PR7019, GRAB) (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gagb     ,sc4gag,    sc4_4reel, sc4, sc4_state, sc4gag, ROT0, "Mazooma","Grab A Granny 
(PR7019, GRAB) (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gaga     ,sc4gag,    sc4_4reel, sc4, sc4_state, sc4gag, ROT0, "Mazooma","Grab A Granny 
(PR7019, GRAN) (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gagc     ,sc4gag,    sc4_4reel, sc4, sc4_state, sc4gag, ROT0, "Mazooma","Grab A Granny 
(PR7019, GRAN) (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hfcl     ,0,         sc4_5reel, sc4, sc4_state, sc4hfcl, ROT0, "BFM","Happy Fruits Club 
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hfcla    ,sc4hfcl,   sc4_5reel, sc4, sc4_state, sc4hfcl, ROT0, "BFM","Happy Fruits Club 
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4holyw    ,0,         sc4_4reel, sc4, sc4_state, sc4holyw, ROT0, "BFM","Hollywood (Bellfruit) 
(Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4holywb   ,sc4holyw,  sc4_4reel, sc4, sc4_state, sc4holyw, ROT0, "BFM","Hollywood (Bellfruit) 
(Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4holywa   ,sc4holyw,  sc4_4reel, sc4, sc4_state, sc4holyw, ROT0, "BFM / Whitbread","Hollywood 
(Bellfruit / Whitbread) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4holywc   ,sc4holyw,  sc4_4reel, sc4, sc4_state, sc4holyw, ROT0, "BFM / Whitbread","Hollywood 
(Bellfruit / Whitbread) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4jjf      ,0,         sc4_4reel, sc4, sc4_state, sc4jjf, ROT0, "BFM","Jumping Jack Flash 
(PR6807) (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4jjfa     ,sc4jjf,    sc4_4reel, sc4, sc4_state, sc4jjf, ROT0, "BFM","Jumping Jack Flash 
(PR6807) (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4jjfb     ,sc4jjf,    sc4_4reel, sc4, sc4_state, sc4jjf, ROT0, "BFM","Jumping Jack Flash 
(PR6807) (Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4jjfg     ,sc4jjf,    sc4_4reel, sc4, sc4_state, sc4jjf, ROT0, "BFM","Jumping Jack Flash 
(PR6807) (Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4jjfh     ,sc4jjf,    sc4_4reel, sc4, sc4_state, sc4jjf, ROT0, "BFM","Jumping Jack Flash 
(PR6807) (Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4jjfi     ,sc4jjf,    sc4_4reel, sc4, sc4_state, sc4jjf, ROT0, "BFM","Jumping Jack Flash 
(PR6807) (Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4jjfc     ,sc4jjf,    sc4_4reel, sc4, sc4_state, sc4jjf, ROT0, "BFM","Jumping Jack Flash SP98 
(PR4607) (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4jjfd     ,sc4jjf,    sc4_4reel, sc4, sc4_state, sc4jjf, ROT0, "BFM","Jumping Jack Flash SP98 
(PR4607) (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4jjfe     ,sc4jjf,    sc4_4reel, sc4, sc4_state, sc4jjf, ROT0, "BFM","Jumping Jack Flash SP98 
(PR4607) (Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4jjff     ,sc4jjf,    sc4_4reel, sc4, sc4_state, sc4jjf, ROT0, "BFM","Jumping Jack Flash SP98 
(PR4607) (Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4jjfj     ,sc4jjf,    sc4_4reel, sc4, sc4_state, sc4jjf, ROT0, "BFM","Jumping Jack Flash SP98 
(PR4607) (Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4jjfk     ,sc4jjf,    sc4_4reel, sc4, sc4_state, sc4jjf, ROT0, "BFM","Jumping Jack Flash SP98 
(PR4607) (Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4jjfl     ,sc4jjf,    sc4_4reel, sc4, sc4_state, sc4jjf, ROT0, "BFM","Jumping Jack Flash SP98 
(PR4607) (Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4jjfm     ,sc4jjf,    sc4_4reel, sc4, sc4_state, sc4jjf, ROT0, "BFM","Jumping Jack Flash SP98 
(PR4607) (Bellfruit) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lined    ,0,         sc4_3reel, sc4, sc4_state, sc4lined, ROT0, "Mazooma","Line Dancer 
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4lineda   ,sc4lined,  sc4_3reel, sc4, sc4_state, sc4lined, ROT0, "Mazooma","Line Dancer 
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4linedb   ,sc4lined,  sc4_3reel, sc4, sc4_state, sc4lined, ROT0, "Mazooma","Line Dancer 
(Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4linedc   ,sc4lined,  sc4_3reel, sc4, sc4_state, sc4lined, ROT0, "Mazooma","Line Dancer 
(Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4linedd   ,sc4lined,  sc4_3reel, sc4, sc4_state, sc4lined_mbus, ROT0, "Mazooma","Line Dancer 
Arcade (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4linede   ,sc4lined,  sc4_3reel, sc4, sc4_state, sc4lined_mbus, ROT0, "Mazooma","Line Dancer 
Arcade (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4linedf   ,sc4lined,  sc4_3reel, sc4, sc4_state, sc4lined, ROT0, "Mazooma","Line Dancer 
Arcade (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4linedg   ,sc4lined,  sc4_3reel, sc4, sc4_state, sc4lined, ROT0, "Mazooma","Line Dancer 
Arcade (Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4linedh   ,sc4lined,  sc4_3reel, sc4, sc4_state, sc4lined, ROT0, "Mazooma","Line Dancer 
Arcade (Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4linedi   ,sc4lined,  sc4_3reel, sc4, sc4_state, sc4lined, ROT0, "Mazooma","Line Dancer 
Arcade (Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ldcas    ,sc4lined,  sc4_3reel, sc4, sc4_state, sc4lined, ROT0, "Mazooma","Line Dancer 
Casino (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ldcasa   ,sc4lined,  sc4_3reel, sc4, sc4_state, sc4lined, ROT0, "Mazooma","Line Dancer 
Casino (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ldcasb   ,sc4lined,  sc4_3reel, sc4, sc4_state, sc4lined, ROT0, "Mazooma","Line Dancer 
Casino (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ldcasc   ,sc4lined,  sc4_3reel, sc4, sc4_state, sc4lined, ROT0, "Mazooma","Line Dancer 
Casino (Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ldcasd   ,sc4lined,  sc4_3reel, sc4, sc4_state, sc4lined, ROT0, "Mazooma","Line Dancer 
Casino (Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ldcase   ,sc4lined,  sc4_3reel, sc4, sc4_state, sc4lined, ROT0, "Mazooma","Line Dancer 
Casino (Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4luck7    ,0,         sc4_3reel, sc4, sc4_state, sc4luck7tb, ROT0, "Mazooma","Lucky 7s 
(Mazooma) (Scorpion 4) (Top Box)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4luck7a   ,sc4luck7,  sc4_3reel_200, sc4, sc4_state, sc4luck7, ROT0, "Mazooma","Lucky 7s 
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4luck7b   ,sc4luck7,  sc4_3reel_200, sc4, sc4_state, sc4luck7, ROT0, "Mazooma","Lucky 7s 
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4luck7c   ,sc4luck7,  sc4_3reel_200, sc4, sc4_state, sc4luck7, ROT0, "Mazooma","Lucky 7s 
(Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4luck7d   ,sc4luck7,  sc4_3reel_200, sc4, sc4_state, sc4luck7, ROT0, "Mazooma","Lucky 7s 
(Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4luckb    ,0,         sc4_200_4r, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino 
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4luckba   ,sc4luckb,  sc4_200_4r, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino 
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4luckbb   ,sc4luckb,  sc4_200_4r, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino 
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4luckbc   ,sc4luckb,  sc4_200_4r, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino 
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4luckbd   ,sc4luckb,  sc4_200_4r, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino 
(Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4luckbe   ,sc4luckb,  sc4_200_4r, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino 
(Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4luckbf   ,sc4luckb,  sc4_200_4r, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino 
(Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4luckbg   ,sc4luckb,  sc4_200_4r, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino 
(Bellfruit) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4luckbh   ,sc4luckb,  sc4_200_4r, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino 
(Bellfruit) (Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4luckbi   ,sc4luckb,  sc4_200_4r, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino 
(Bellfruit) (Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4luckbj   ,sc4luckb,  sc4_200_4r, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino 
(Bellfruit) (Scorpion 4) (set 11)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4luckbk   ,sc4luckb,  sc4_200_4r, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino 
(Bellfruit) (Scorpion 4) (set 12)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4luckbl   ,sc4luckb,  sc4_200_4r, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino 
(Bellfruit) (Scorpion 4) (set 13)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4luckbm   ,sc4luckb,  sc4_200_4r, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino 
(Bellfruit) (Scorpion 4) (set 14)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4luckbn   ,sc4luckb,  sc4_200_4r, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino 
(Bellfruit) (Scorpion 4) (set 15)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4luckbo   ,sc4luckb,  sc4_200_4r, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino 
(Bellfruit) (Scorpion 4) (set 16)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4luckbp   ,sc4luckb,  sc4_200_4r, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino 
(Bellfruit) (Scorpion 4) (set 17)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4luckbt   ,sc4luckb,  sc4_200_4r, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino 
(Bellfruit) (Scorpion 4) (set 18)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4luckbu   ,sc4luckb,  sc4_200_4r, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino 
(Bellfruit) (Scorpion 4) (set 19)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4luckbv   ,sc4luckb,  sc4_200_4r, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino 
(Bellfruit) (Scorpion 4) (set 20)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4luckbw   ,sc4luckb,  sc4_200_4r, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino 
(Bellfruit) (Scorpion 4) (set 21)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4luckbx   ,sc4luckb,  sc4_200_4r, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino 
(Bellfruit) (Scorpion 4) (set 22)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4luckb1   ,sc4luckb,  sc4_200_4r, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino 
(Bellfruit) (Scorpion 4) (set 23)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4luckb2   ,sc4luckb,  sc4_200_4r, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino 
(Bellfruit) (Scorpion 4) (set 24)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4luckb3   ,sc4luckb,  sc4_200_4r, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino 
(Bellfruit) (Scorpion 4) (set 25)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4luckb4   ,sc4luckb,  sc4_200_4r, sc4, sc4_state, sc4luckb, ROT0, "BFM","Lucky Balls Casino 
(Bellfruit) (Scorpion 4) (set 26)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4luckbq   ,sc4luckb,  sc4_200_4r, sc4, sc4_state, sc4luckb_mbus, ROT0, "BFM","Lucky Balls 
Casino Arcade (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4luckbr   ,sc4luckb,  sc4_200_4r, sc4, sc4_state, sc4luckb_mbus, ROT0, "BFM","Lucky Balls 
Casino Arcade (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4luckbs   ,sc4luckb,  sc4_200_4r, sc4, sc4_state, sc4luckb_mbus, ROT0, "BFM","Lucky Balls 
Casino Arcade (Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4luckby   ,sc4luckb,  sc4_200_4r, sc4, sc4_state, sc4luckb_mbus, ROT0, "BFM","Lucky Balls 
Casino Arcade (Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4luckb0   ,sc4luckb,  sc4_200_4r, sc4, sc4_state, sc4luckb_mbus, ROT0, "BFM","Lucky Balls 
Casino Arcade (Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mgr      ,0,         sc4_200_4r, sc4, sc4_state, sc4mgr, ROT0, "BFM","Money Go Round Casino 
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mgra     ,sc4mgr,    sc4_200_4r, sc4, sc4_state, sc4mgr, ROT0, "BFM","Money Go Round Casino 
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mgrh     ,sc4mgr,    sc4_200_4r, sc4, sc4_state, sc4mgr, ROT0, "BFM","Money Go Round Casino 
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mgri     ,sc4mgr,    sc4_200_4r, sc4, sc4_state, sc4mgr, ROT0, "BFM","Money Go Round Casino 
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mgrb     ,sc4mgr,    sc4_200_4r, sc4, sc4_state, sc4mgrm, ROT0, "BFM","Money Go Round Casino 
(Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mgrc     ,sc4mgr,    sc4_200_4r, sc4, sc4_state, sc4mgrm, ROT0, "BFM","Money Go Round Casino 
(Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mgrd     ,sc4mgr,    sc4_200_4r, sc4, sc4_state, sc4mgrm, ROT0, "BFM","Money Go Round Casino 
(Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mgre     ,sc4mgr,    sc4_200_4r, sc4, sc4_state, sc4mgrm, ROT0, "BFM","Money Go Round Casino 
(Bellfruit) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mgrf     ,sc4mgr,    sc4_200_4r, sc4, sc4_state, sc4mgrm, ROT0, "BFM","Money Go Round Casino 
(Bellfruit) (Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mgrg     ,sc4mgr,    sc4_200_4r, sc4, sc4_state, sc4mgrm, ROT0, "BFM","Money Go Round Casino 
(Bellfruit) (Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mgrj     ,sc4mgr,    sc4_200_4r, sc4, sc4_state, sc4mgrm, ROT0, "BFM","Money Go Round Casino 
(Bellfruit) (Scorpion 4) (set 11)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mgrk     ,sc4mgr,    sc4_200_4r, sc4, sc4_state, sc4mgrm, ROT0, "BFM","Money Go Round Casino 
(Bellfruit) (Scorpion 4) (set 12)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mgrl     ,sc4mgr,    sc4_200_4r, sc4, sc4_state, sc4mgrm, ROT0, "BFM","Money Go Round Casino 
(Bellfruit) (Scorpion 4) (set 13)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mgrm     ,sc4mgr,    sc4_200_4r, sc4, sc4_state, sc4mgrm, ROT0, "BFM","Money Go Round Casino 
(Bellfruit) (Scorpion 4) (set 14)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mspid    ,0,         sc4_200_4r, sc4, sc4_state, sc4mspid, ROT0, "BFM","Casino Money Spider 
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mspida   ,sc4mspid,  sc4_200_4r, sc4, sc4_state, sc4mspid, ROT0, "BFM","Casino Money Spider 
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mspidb   ,sc4mspid,  sc4_200_4r, sc4, sc4_state, sc4mspid, ROT0, "BFM","Casino Money Spider 
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mspidc   ,sc4mspid,  sc4_200_4r, sc4, sc4_state, sc4mspid, ROT0, "BFM","Casino Money Spider 
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mspidd   ,sc4mspid,  sc4_200_4r, sc4, sc4_state, sc4mspid, ROT0, "BFM","Casino Money Spider 
(Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mspide   ,sc4mspid,  sc4_200_4r, sc4, sc4_state, sc4mspid, ROT0, "BFM","Casino Money Spider 
(Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mspidf   ,sc4mspid,  sc4_200_4r, sc4, sc4_state, sc4mspid, ROT0, "BFM","Casino Money Spider 
(Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mspidg   ,sc4mspid,  sc4_200_4r, sc4, sc4_state, sc4mspid, ROT0, "BFM","Casino Money Spider 
(Bellfruit) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mspidj   ,sc4mspid,  sc4_200_4r, sc4, sc4_state, sc4mspid, ROT0, "BFM","Casino Money Spider 
(Bellfruit) (Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mspidk   ,sc4mspid,  sc4_200_4r, sc4, sc4_state, sc4mspid, ROT0, "BFM","Casino Money Spider 
(Bellfruit) (Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mspidl   ,sc4mspid,  sc4_200_4r, sc4, sc4_state, sc4mspid, ROT0, "BFM","Casino Money Spider 
(Bellfruit) (Scorpion 4) (set 11)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mspidm   ,sc4mspid,  sc4_200_4r, sc4, sc4_state, sc4mspid, ROT0, "BFM","Casino Money Spider 
(Bellfruit) (Scorpion 4) (set 12)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mspidh   ,sc4mspid,  sc4_200_4r, sc4, sc4_state, sc4mspid_mbus, ROT0, "BFM","Casino Money 
Spider (Bellfruit) (Scorpion 4) (set 13)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mspidi   ,sc4mspid,  sc4_200_4r, sc4, sc4_state, sc4mspid_mbus, ROT0, "BFM","Casino Money 
Spider (Bellfruit) (Scorpion 4) (set 14)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4msclb    ,0,         sc4_200_4r, sc4, sc4_state, sc4msclb, ROT0, "BFM","Money Spinner Club 
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4msclba   ,sc4msclb,  sc4_200_4r, sc4, sc4_state, sc4msclb, ROT0, "BFM","Money Spinner Club 
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4msclbb   ,sc4msclb,  sc4_200_4r, sc4, sc4_state, sc4msclb, ROT0, "BFM","Money Spinner Club 
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4msclbc   ,sc4msclb,  sc4_200_4r, sc4, sc4_state, sc4msclb, ROT0, "BFM","Money Spinner Club 
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4msclbd   ,sc4msclb,  sc4_200_4r, sc4, sc4_state, sc4msclb, ROT0, "BFM","Money Spinner Club 
(Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4msclbe   ,sc4msclb,  sc4_200_4r, sc4, sc4_state, sc4msclb, ROT0, "BFM","Money Spinner Club 
(Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4msclbf   ,sc4msclb,  sc4_200_4r, sc4, sc4_state, sc4msclb, ROT0, "BFM","Money Spinner Club 
(Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4msclbg   ,sc4msclb,  sc4_200_4r, sc4, sc4_state, sc4msclb, ROT0, "BFM","Money Spinner Club 
(Bellfruit) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mtb      ,0,         sc4_4reel, sc4, sc4_state, sc4mtb, ROT0, "BFM","Money To Burn 
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mtba     ,sc4mtb,    sc4_4reel, sc4, sc4_state, sc4mtb, ROT0, "BFM","Money To Burn 
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mtbb     ,sc4mtb,    sc4_4reel, sc4, sc4_state, sc4mtb, ROT0, "BFM","Money To Burn 
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mtbe     ,sc4mtb,    sc4_4reel, sc4, sc4_state, sc4mtb, ROT0, "BFM","Money To Burn 
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mtbf     ,sc4mtb,    sc4_4reel, sc4, sc4_state, sc4mtb, ROT0, "BFM","Money To Burn 
(Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mtbg     ,sc4mtb,    sc4_4reel, sc4, sc4_state, sc4mtb, ROT0, "BFM","Money To Burn 
(Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mtbj     ,sc4mtb,    sc4_4reel, sc4, sc4_state, sc4mtb, ROT0, "BFM","Money To Burn 
(Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mtbc     ,sc4mtb,    sc4_4reel, sc4, sc4_state, sc4mtb, ROT0, "BFM","Money To Burn SP98 
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mtbd     ,sc4mtb,    sc4_4reel, sc4, sc4_state, sc4mtb, ROT0, "BFM","Money To Burn SP98 
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mtbh     ,sc4mtb,    sc4_4reel, sc4, sc4_state, sc4mtb, ROT0, "BFM","Money To Burn SP98 
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mtbi     ,sc4mtb,    sc4_4reel, sc4, sc4_state, sc4mtb, ROT0, "BFM","Money To Burn SP98 
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mtbcl    ,0,         sc4_5reel, sc4, sc4_state, sc4mtbcl, ROT0, "BFM","Money To Burn Club 
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mtbcla   ,sc4mtbcl,  sc4_5reel, sc4, sc4_state, sc4mtbcl, ROT0, "BFM","Money To Burn Club 
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mtbclb   ,sc4mtbcl,  sc4_5reel, sc4, sc4_state, sc4mtbcl, ROT0, "BFM","Money To Burn Club 
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mtbclc   ,sc4mtbcl,  sc4_5reel, sc4, sc4_state, sc4mtbcl, ROT0, "BFM","Money To Burn Club 
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mtbcld   ,sc4mtbcl,  sc4_5reel, sc4, sc4_state, sc4mtbcl, ROT0, "BFM","Money To Burn Club 
(Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mtbcle   ,sc4mtbcl,  sc4_5reel, sc4, sc4_state, sc4mtbcl, ROT0, "BFM","Money To Burn Club 
(Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mtbclf   ,sc4mtbcl,  sc4_5reel, sc4, sc4_state, sc4mtbcl, ROT0, "BFM","Money To Burn Club 
(Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mtbclg   ,sc4mtbcl,  sc4_5reel, sc4, sc4_state, sc4mtbcl, ROT0, "BFM","Money To Burn Club 
(Bellfruit) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mtbclh   ,sc4mtbcl,  sc4_5reel, sc4, sc4_state, sc4mtbcl, ROT0, "BFM","Money To Burn Club 
(Bellfruit) (Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mtbcli   ,sc4mtbcl,  sc4_5reel, sc4, sc4_state, sc4mtbcl, ROT0, "BFM","Money To Burn Club 
(Bellfruit) (Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mtbclj   ,sc4mtbcl,  sc4_5reel, sc4, sc4_state, sc4mtbcl, ROT0, "BFM","Money To Burn Club 
(Bellfruit) (Scorpion 4) (set 11)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mtbclk   ,sc4mtbcl,  sc4_5reel, sc4, sc4_state, sc4mtbcl, ROT0, "BFM","Money To Burn Club 
(Bellfruit) (Scorpion 4) (set 12)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mtbcll   ,sc4mtbcl,  sc4_5reel, sc4, sc4_state, sc4mtbcl, ROT0, "BFM","Money To Burn Club 
(Bellfruit) (Scorpion 4) (set 13)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mtbclm   ,sc4mtbcl,  sc4_5reel, sc4, sc4_state, sc4mtbcl, ROT0, "BFM","Money To Burn Club 
(Bellfruit) (Scorpion 4) (set 14)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mtbcln   ,sc4mtbcl,  sc4_5reel, sc4, sc4_state, sc4mtbcl, ROT0, "BFM","Money To Burn Club 
(Bellfruit) (Scorpion 4) (set 15)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4mtbclo   ,sc4mtbcl,  sc4_5reel, sc4, sc4_state, sc4mtbcl, ROT0, "BFM","Money To Burn Club 
(Bellfruit) (Scorpion 4) (set 16)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pacqp    ,0,         sc4_4reel, sc4, sc4_state, sc4pacqp, ROT0, "QPS","Pac Man (PR7072, 
QPAC) (QPS) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pacqpa   ,sc4pacqp,  sc4_4reel, sc4, sc4_state, sc4pacqp, ROT0, "QPS","Pac Man (PR7072, 
QPAC) (QPS) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pacqpb   ,sc4pacqp,  sc4_4reel, sc4, sc4_state, sc4pacqp, ROT0, "QPS","Pac Man (PR7072, 
QPAC) (QPS) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pacmna   ,sc4pacmn,  sc4_4reel, sc4, sc4_state, sc4pacmn, ROT0, "Mazooma","Pac Man (PR7026, 
PMAN) (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pacmnb   ,sc4pacmn,  sc4_4reel, sc4, sc4_state, sc4pacmn, ROT0, "Mazooma","Pac Man (PR7026, 
PMAN) (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4paccs    ,0,         sc4_4reel, sc4, sc4_state, sc4paccs, ROT0, "Mazooma","Pac Man Casino 
(PR7049, PACL) (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4paccsa   ,sc4paccs,  sc4_4reel, sc4, sc4_state, sc4paccs, ROT0, "Mazooma","Pac Man Casino 
(PR7049, PACL) (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4paccsb   ,sc4paccs,  sc4_4reel, sc4, sc4_state, sc4paccs, ROT0, "Mazooma","Pac Man Casino 
(PR7049, PACL) (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4paccsc   ,sc4paccs,  sc4_4reel, sc4, sc4_state, sc4paccs, ROT0, "Mazooma","Pac Man Casino 
(PR7049, PACL) (Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4paccsd   ,sc4paccs,  sc4_4reel, sc4, sc4_state, sc4paccs, ROT0, "Mazooma","Pac Man Casino 
(PR7049, PACL) (Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4paccse   ,sc4paccs,  sc4_4reel, sc4, sc4_state, sc4paccs, ROT0, "Mazooma","Pac Man Casino 
(PR7049, PACL) (Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4paccsf   ,sc4paccs,  sc4_4reel, sc4, sc4_state, sc4paccs, ROT0, "Mazooma","Pac Man Casino 
(PR7049, PACL) (Mazooma) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4paccsg   ,sc4paccs,  sc4_4reel, sc4, sc4_state, sc4paccs, ROT0, "Mazooma","Pac Man Casino 
(PR7049, PACL) (Mazooma) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4paccsj   ,sc4paccs,  sc4_4reel, sc4, sc4_state, sc4paccs, ROT0, "Mazooma","Pac Man Casino 
(PR7049, PACL) (Mazooma) (Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4paccsk   ,sc4paccs,  sc4_4reel, sc4, sc4_state, sc4paccs, ROT0, "Mazooma","Pac Man Casino 
(PR7049, PACL) (Mazooma) (Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4paccsl   ,sc4paccs,  sc4_4reel, sc4, sc4_state, sc4paccs, ROT0, "Mazooma","Pac Man Casino 
(PR7049, PACL) (Mazooma) (Scorpion 4) (set 11)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4paccsh   ,sc4paccs,  sc4_4reel, sc4, sc4_state, sc4paccs_mbus, ROT0, "Mazooma","Pac Man 
Casino (PR7049, PACL) (Mazooma) (Scorpion 4) (set 12)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4paccsi   ,sc4paccs,  sc4_4reel, sc4, sc4_state, sc4paccs_mbus, ROT0, "Mazooma","Pac Man 
Casino (PR7049, PACL) (Mazooma) (Scorpion 4) (set 13)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pacpl    ,0,         sc4_5reel, sc4, sc4_state, sc4pacpl, ROT0, "Mazooma","Pac Man Plus 
(PR7058, PACP) (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pacpla   ,sc4pacpl,  sc4_5reel, sc4, sc4_state, sc4pacpl, ROT0, "Mazooma","Pac Man Plus 
(PR7058, PACP) (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pacplb   ,sc4pacpl,  sc4_5reel, sc4, sc4_state, sc4pacpl, ROT0, "Mazooma","Pac Man Plus 
(PR7058, PACP) (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pacplc   ,sc4pacpl,  sc4_5reel, sc4, sc4_state, sc4pacpl, ROT0, "Mazooma","Pac Man Plus 
(PR7058, PACP) (Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pacpld   ,sc4pacpl,  sc4_5reel, sc4, sc4_state, sc4pacpl, ROT0, "Mazooma","Pac Man Plus 
(PR7058, PACP) (Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pacple   ,sc4pacpl,  sc4_5reel, sc4, sc4_state, sc4pacpl, ROT0, "Mazooma","Pac Man Plus 
(PR7058, PACP) (Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pacplf   ,sc4pacpl,  sc4_5reel, sc4, sc4_state, sc4pacpl, ROT0, "Mazooma","Pac Man Plus 
(PR7058, PACP) (Mazooma) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pacplg   ,sc4pacpl,  sc4_5reel, sc4, sc4_state, sc4pacpl, ROT0, "Mazooma","Pac Man Plus 
(PR7058, PACP) (Mazooma) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pacplh   ,sc4pacpl,  sc4_5reel, sc4, sc4_state, sc4pacpl, ROT0, "Mazooma","Pac Man Plus 
(PR7058, PACP) (Mazooma) (Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4party    ,0,         sc4_4reel, sc4, sc4_state, sc4party, ROT0, "Nova","Party Time (German) 
(PR7151, GPTM) (Nova) (Scorpion 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4polem    ,0,         sc4_4reel, sc4, sc4_state, sc4polem, ROT0, "Mazooma","Pole Position 
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4polema   ,sc4polem,  sc4_4reel, sc4, sc4_state, sc4polem, ROT0, "Mazooma","Pole Position 
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4polemb   ,sc4polem,  sc4_4reel, sc4, sc4_state, sc4polem, ROT0, "Mazooma","Pole Position 
(Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4polemc   ,sc4polem,  sc4_4reel, sc4, sc4_state, sc4polem, ROT0, "Mazooma","Pole Position 
(Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4polemd   ,sc4polem,  sc4_4reel, sc4, sc4_state, sc4polem, ROT0, "Mazooma","Pole Position 
(Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pen1     ,0,         sc4_4reel, sc4, sc4_state, sc4pen1, ROT0, "BFM","Public Enemy No1 
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pen1a    ,sc4pen1,   sc4_4reel, sc4, sc4_state, sc4pen1, ROT0, "BFM","Public Enemy No1 
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pen1b    ,sc4pen1,   sc4_4reel, sc4, sc4_state, sc4pen1, ROT0, "BFM","Public Enemy No1 
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pen1c    ,sc4pen1,   sc4_4reel, sc4, sc4_state, sc4pen1, ROT0, "BFM","Public Enemy No1 
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pen1d    ,sc4pen1,   sc4_4reel, sc4, sc4_state, sc4pen1, ROT0, "BFM","Public Enemy No1 
(Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rich     ,0,         sc4_200_5r, sc4, sc4_state, sc4rich, ROT0, "BFM","Rich Geezer 
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4richa    ,sc4rich,   sc4_200_5r, sc4, sc4_state, sc4rich, ROT0, "BFM","Rich Geezer 
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4richb    ,sc4rich,   sc4_200_5r, sc4, sc4_state, sc4rich, ROT0, "BFM","Rich Geezer 
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4richc    ,sc4rich,   sc4_200_5r, sc4, sc4_state, sc4rich, ROT0, "BFM","Rich Geezer 
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4richd    ,sc4rich,   sc4_200_5r, sc4, sc4_state, sc4rich, ROT0, "BFM","Rich Geezer 
(Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4riche    ,sc4rich,   sc4_200_5r, sc4, sc4_state, sc4rich, ROT0, "BFM","Rich Geezer 
(Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4richf    ,sc4rich,   sc4_200_5r, sc4, sc4_state, sc4rich, ROT0, "BFM","Rich Geezer 
(Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4richg    ,sc4rich,   sc4_200_5r, sc4, sc4_state, sc4rich, ROT0, "BFM","Rich Geezer 
(Bellfruit) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4richh    ,sc4rich,   sc4_200_5r, sc4, sc4_state, sc4rich, ROT0, "BFM","Rich Geezer 
(Bellfruit) (Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4richi    ,sc4rich,   sc4_200_5r, sc4, sc4_state, sc4rich, ROT0, "BFM","Rich Geezer 
(Bellfruit) (Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4richj    ,sc4rich,   sc4_200_5r, sc4, sc4_state, sc4rich, ROT0, "BFM","Rich Geezer 
(Bellfruit) (Scorpion 4) (set 11)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4richk    ,sc4rich,   sc4_200_5r, sc4, sc4_state, sc4rich, ROT0, "BFM","Rich Geezer 
(Bellfruit) (Scorpion 4) (set 12)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4richl    ,sc4rich,   sc4_200_5r, sc4, sc4_state, sc4rich, ROT0, "BFM","Rich Geezer 
(Bellfruit) (Scorpion 4) (set 13)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4srrmz    ,0,         sc4_3reel, sc4, sc4_state, sc4srrmz, ROT0, "Mazooma","Shake Rattle Roll 
(Mazooma) (Scorpion 4) (Top Box)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4srrmza   ,sc4srrmz,  sc4_3reel, sc4, sc4_state, sc4srrmz, ROT0, "Mazooma","Shake Rattle Roll 
Casino (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4srrmzb   ,sc4srrmz,  sc4_3reel, sc4, sc4_state, sc4srrmz, ROT0, "Mazooma","Shake Rattle Roll 
Casino (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4srrmzc   ,sc4srrmz,  sc4_3reel, sc4, sc4_state, sc4srrmz, ROT0, "Mazooma","Shake Rattle Roll 
Casino (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4srrmze   ,sc4srrmz,  sc4_3reel, sc4, sc4_state, sc4srrmz, ROT0, "Mazooma","Shake Rattle Roll 
Casino (Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4srrca    ,sc4srrmz,  sc4_3reel, sc4, sc4_state, sc4srrmz, ROT0, "Mazooma","Shake Rattle Roll 
Casino (Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4srrcaa   ,sc4srrmz,  sc4_3reel, sc4, sc4_state, sc4srrmz, ROT0, "Mazooma","Shake Rattle Roll 
Casino (Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4srrcab   ,sc4srrmz,  sc4_3reel, sc4, sc4_state, sc4srrmz, ROT0, "Mazooma","Shake Rattle Roll 
Casino (Mazooma) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4srrcac   ,sc4srrmz,  sc4_3reel, sc4, sc4_state, sc4srrmz, ROT0, "Mazooma","Shake Rattle Roll 
Casino (Mazooma) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4srrcad   ,sc4srrmz,  sc4_3reel, sc4, sc4_state, sc4srrmz, ROT0, "Mazooma","Shake Rattle Roll 
Casino (Mazooma) (Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4srrcae   ,sc4srrmz,  sc4_3reel, sc4, sc4_state, sc4srrmz, ROT0, "Mazooma","Shake Rattle Roll 
Casino (Mazooma) (Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4srrmzd   ,sc4srrmz,  sc4_3reel, sc4, sc4_state, sc4srrmz_mbus, ROT0, "Mazooma","Shake Rattle 
Roll Arcade (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4srrmzf   ,sc4srrmz,  sc4_3reel, sc4, sc4_state, sc4srrmz_mbus, ROT0, "Mazooma","Shake Rattle 
Roll Arcade (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4srrmzg   ,sc4srrmz,  sc4_3reel, sc4, sc4_state, sc4srrmz_mbus, ROT0, "Mazooma","Shake Rattle 
Roll Arcade (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4srrmzh   ,sc4srrmz,  sc4_3reel, sc4, sc4_state, sc4srrmz_mbus, ROT0, "Mazooma","Shake Rattle 
Roll Arcade (Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4srrmzi   ,sc4srrmz,  sc4_3reel, sc4, sc4_state, sc4srrmz_mbus, ROT0, "Mazooma","Shake Rattle 
Roll Arcade (Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4srrmzj   ,sc4srrmz,  sc4_3reel, sc4, sc4_state, sc4srrmz_mbus, ROT0, "Mazooma","Shake Rattle 
Roll Arcade (Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4srrmzk   ,sc4srrmz,  sc4_3reel, sc4, sc4_state, sc4srrmz_mbus, ROT0, "Mazooma","Shake Rattle 
Roll Arcade (Mazooma) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4srrmzl   ,sc4srrmz,  sc4_3reel, sc4, sc4_state, sc4srrmz_mbus, ROT0, "Mazooma","Shake Rattle 
Roll Arcade (Mazooma) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4srrmzm   ,sc4srrmz,  sc4_3reel, sc4, sc4_state, sc4srrmz_mbus, ROT0, "Mazooma","Shake Rattle 
Roll Arcade (Mazooma) (Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4sirpza   ,sc4sirpz,  sc4_3reel, sc4, sc4_state, sc4sirpz, ROT0, "Mazooma","Sir Prize 
(PR7079, SIRP) (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4sirpzb   ,sc4sirpz,  sc4_3reel, sc4, sc4_state, sc4sirpz, ROT0, "Mazooma","Sir Prize 
(PR7079, SIRP) (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4smk7     ,0,         sc4_3reel, sc4, sc4_state, sc4smk7, ROT0, "BFM","Smoking 7's 
(Bellfruit) (Scorpion 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4starp    ,0,         sc4_4reel, sc4, sc4_state, sc4starp, ROT0, "BFM","Starprize (Bellfruit) 
(Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4starpa   ,sc4starp,  sc4_4reel, sc4, sc4_state, sc4starp, ROT0, "BFM","Starprize (Bellfruit) 
(Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4starpb   ,sc4starp,  sc4_4reel, sc4, sc4_state, sc4starp, ROT0, "BFM","Starprize (Bellfruit) 
(Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4starpc   ,sc4starp,  sc4_4reel, sc4, sc4_state, sc4starp, ROT0, "BFM","Starprize (Bellfruit) 
(Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4starpd   ,sc4starp,  sc4_4reel, sc4, sc4_state, sc4starp, ROT0, "BFM","Starprize (Bellfruit) 
(Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4starpe   ,sc4starp,  sc4_4reel, sc4, sc4_state, sc4starp, ROT0, "BFM","Starprize (Bellfruit) 
(Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4starpf   ,sc4starp,  sc4_4reel, sc4, sc4_state, sc4starp, ROT0, "BFM","Starprize (Bellfruit) 
(Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4starpg   ,sc4starp,  sc4_4reel, sc4, sc4_state, sc4starp, ROT0, "BFM","Starprize (Bellfruit) 
(Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4starph   ,sc4starp,  sc4_4reel, sc4, sc4_state, sc4starp, ROT0, "BFM","Starprize (Bellfruit) 
(Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4starpi   ,sc4starp,  sc4_4reel, sc4, sc4_state, sc4starp, ROT0, "BFM","Starprize (Bellfruit) 
(Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4starpj   ,sc4starp,  sc4_4reel, sc4, sc4_state, sc4starp, ROT0, "BFM","Starprize (Bellfruit) 
(Scorpion 4) (set 11)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4starpk   ,sc4starp,  sc4_4reel, sc4, sc4_state, sc4starp, ROT0, "BFM","Starprize (Bellfruit) 
(Scorpion 4) (set 12)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4strk     ,0,         sc4_3reel, sc4, sc4_state, sc4strk, ROT0, "Mazooma","The Streak 
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4strka    ,sc4strk,   sc4_3reel, sc4, sc4_state, sc4strk, ROT0, "Mazooma","The Streak 
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4strkb    ,sc4strk,   sc4_3reel, sc4, sc4_state, sc4strk, ROT0, "Mazooma","The Streak 
(Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4strkc    ,sc4strk,   sc4_3reel, sc4, sc4_state, sc4strk, ROT0, "Mazooma","The Streak 
(Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4strkd    ,sc4strk,   sc4_3reel, sc4, sc4_state, sc4strk, ROT0, "Mazooma","The Streak 
(Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4strke    ,sc4strk,   sc4_3reel, sc4, sc4_state, sc4strk, ROT0, "Mazooma","The Streak 
(Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4strkf    ,sc4strk,   sc4_3reel, sc4, sc4_state, sc4strk, ROT0, "Mazooma","The Streak 
(Mazooma) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4strkg    ,sc4strk,   sc4_3reel, sc4, sc4_state, sc4strk, ROT0, "Mazooma","The Streak 
(Mazooma) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4strkh    ,sc4strk,   sc4_3reel, sc4, sc4_state, sc4strk, ROT0, "Mazooma","The Streak 
(Mazooma) (Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4strki    ,sc4strk,   sc4_3reel, sc4, sc4_state, sc4strk, ROT0, "Mazooma","The Streak 
(Mazooma) (Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4strkj    ,sc4strk,   sc4_3reel, sc4, sc4_state, sc4strk, ROT0, "Mazooma","The Streak 
(Mazooma) (Scorpion 4) (set 11)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4strkk    ,sc4strk,   sc4_3reel, sc4, sc4_state, sc4strk, ROT0, "Mazooma","The Streak 
(Mazooma) (Scorpion 4) (set 12)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4trist    ,0,         sc4_3reel, sc4, sc4_state, sc4tristtb, ROT0, "Mazooma","Triple Streak 
(PR2188) (Mazooma) (Scorpion 4) (Top Box, set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4trista   ,sc4trist,  sc4_3reel, sc4, sc4_state, sc4tristtb, ROT0, "Mazooma","Triple Streak 
(PR2188) (Mazooma) (Scorpion 4) (Top Box, set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tristb   ,sc4trist,  sc4_3reel, sc4, sc4_state, sc4trist, ROT0, "Mazooma","Triple Streak 
(PR2167) (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tristc   ,sc4trist,  sc4_3reel, sc4, sc4_state, sc4trist, ROT0, "Mazooma","Triple Streak 
(PR2167) (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tristd   ,sc4trist,  sc4_3reel, sc4, sc4_state, sc4trist, ROT0, "Mazooma","Triple Streak 
(PR2167) (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4triste   ,sc4trist,  sc4_3reel, sc4, sc4_state, sc4trist, ROT0, "Mazooma","Triple Streak 
(PR2167) (Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tristf   ,sc4trist,  sc4_3reel, sc4, sc4_state, sc4trist, ROT0, "Mazooma","Triple Streak 
(PR2167) (Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tristg   ,sc4trist,  sc4_3reel, sc4, sc4_state, sc4trist, ROT0, "Mazooma","Triple Streak 
(PR2167) (Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tristh   ,sc4trist,  sc4_3reel, sc4, sc4_state, sc4trist, ROT0, "Mazooma","Triple Streak 
(PR2167) (Mazooma) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tristi   ,sc4trist,  sc4_3reel, sc4, sc4_state, sc4trist, ROT0, "Mazooma","Triple Streak 
(PR2167) (Mazooma) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tristj   ,sc4trist,  sc4_3reel, sc4, sc4_state, sc4trist, ROT0, "Mazooma","Triple Streak 
(PR2167) (Mazooma) (Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tristk   ,sc4trist,  sc4_3reel, sc4, sc4_state, sc4trist, ROT0, "Mazooma","Triple Streak 
(PR2167) (Mazooma) (Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tristl   ,sc4trist,  sc4_3reel, sc4, sc4_state, sc4trist, ROT0, "Mazooma","Triple Streak 
(PR2167) (Mazooma) (Scorpion 4) (set 11)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tristm   ,sc4trist,  sc4_3reel, sc4, sc4_state, sc4trist, ROT0, "Mazooma","Triple Streak 
(PR2167) (Mazooma) (Scorpion 4) (set 12)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tristn   ,sc4trist,  sc4_3reel, sc4, sc4_state, sc4trist, ROT0, "Mazooma","Triple Streak 
(PR2167) (Mazooma) (Scorpion 4) (set 13)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tristo   ,sc4trist,  sc4_3reel, sc4, sc4_state, sc4trist, ROT0, "Mazooma","Triple Streak 
(PR2167) (Mazooma) (Scorpion 4) (set 14)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tristp   ,sc4trist,  sc4_3reel, sc4, sc4_state, sc4trist, ROT0, "Mazooma","Triple Streak 
(PR2167) (Mazooma) (Scorpion 4) (set 15)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tristq   ,sc4trist,  sc4_3reel, sc4, sc4_state, sc4trist, ROT0, "Mazooma","Triple Streak 
(PR2167) (Mazooma) (Scorpion 4) (set 16)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tristr   ,sc4trist,  sc4_3reel, sc4, sc4_state, sc4trist, ROT0, "Mazooma","Triple Streak 
(PR2167) (Mazooma) (Scorpion 4) (set 17)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4trists   ,sc4trist,  sc4_3reel, sc4, sc4_state, sc4trist, ROT0, "Mazooma","Triple Streak 
(PR2167) (Mazooma) (Scorpion 4) (set 18)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tristt   ,sc4trist,  sc4_3reel, sc4, sc4_state, sc4trist, ROT0, "Mazooma","Triple Streak 
(PR2167) (Mazooma) (Scorpion 4) (set 19)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tristu   ,sc4trist,  sc4_3reel, sc4, sc4_state, sc4trist, ROT0, "Mazooma","Triple Streak 
(PR2167) (Mazooma) (Scorpion 4) (set 20)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tristv   ,sc4trist,  sc4_3reel, sc4, sc4_state, sc4trist, ROT0, "Mazooma","Triple Streak 
(PR2167) (Mazooma) (Scorpion 4) (set 21)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tristw   ,sc4trist,  sc4_3reel, sc4, sc4_state, sc4trist, ROT0, "Mazooma","Triple Streak 
(PR2167) (Mazooma) (Scorpion 4) (set 22)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tristx   ,sc4trist,  sc4_3reel, sc4, sc4_state, sc4trist, ROT0, "Mazooma","Triple Streak 
(PR2167) (Mazooma) (Scorpion 4) (set 23)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tristy   ,sc4trist,  sc4_3reel, sc4, sc4_state, sc4trist, ROT0, "Mazooma","Triple Streak 
(PR2167) (Mazooma) (Scorpion 4) (set 24)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4s6c      ,0,         sc4, sc4, sc4_state, sc4s6c, ROT0, "BFM","Super 6 Club (65% Fixed) 
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4s6cb     ,sc4s6c,    sc4, sc4, sc4_state, sc4s6c, ROT0, "BFM","Super 6 Club (65% Fixed) 
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4s6ca     ,sc4s6c,    sc4, sc4, sc4_state, sc4s6c, ROT0, "BFM","Super 6 Club (Bellfruit) 
(Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4s6cc     ,sc4s6c,    sc4, sc4, sc4_state, sc4s6c, ROT0, "BFM","Super 6 Club (Bellfruit) 
(Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4s6cd     ,sc4s6c,    sc4, sc4, sc4_state, sc4s6c, ROT0, "BFM","Super 6 Club (Bellfruit) 
(Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4s6ce     ,sc4s6c,    sc4, sc4, sc4_state, sc4s6c, ROT0, "BFM","Super 6 Club (Bellfruit) 
(Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4s6cf     ,sc4s6c,    sc4, sc4, sc4_state, sc4s6c, ROT0, "BFM","Super 6 Club (Bellfruit) 
(Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tic2     ,0,         sc4_3reel, sc4, sc4_state, sc4tic2, ROT0, "Mazooma","Tic Tac Two Casino 
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tic2a    ,sc4tic2,   sc4_3reel, sc4, sc4_state, sc4tic2, ROT0, "Mazooma","Tic Tac Two Casino 
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tic2b    ,sc4tic2,   sc4_3reel, sc4, sc4_state, sc4tic2, ROT0, "Mazooma","Tic Tac Two Casino 
(Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tic2c    ,sc4tic2,   sc4_3reel, sc4, sc4_state, sc4tic2, ROT0, "Mazooma","Tic Tac Two Casino 
(Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tic2d    ,sc4tic2,   sc4_3reel, sc4, sc4_state, sc4tic2, ROT0, "Mazooma","Tic Tac Two Casino 
(Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tic2e    ,sc4tic2,   sc4_3reel, sc4, sc4_state, sc4tic2, ROT0, "Mazooma","Tic Tac Two Casino 
(Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tic2f    ,sc4tic2,   sc4_3reel, sc4, sc4_state, sc4tic2, ROT0, "Mazooma","Tic Tac Two Casino 
(Mazooma) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tic2g    ,sc4tic2,   sc4_3reel, sc4, sc4_state, sc4tic2, ROT0, "Mazooma","Tic Tac Two Casino 
(Mazooma) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tic2n    ,sc4tic2,   sc4_3reel, sc4, sc4_state, sc4tic2, ROT0, "Mazooma","Tic Tac Two Casino 
(Mazooma) (Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tic2o    ,sc4tic2,   sc4_3reel, sc4, sc4_state, sc4tic2, ROT0, "Mazooma","Tic Tac Two Casino 
(Mazooma) (Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tic2i    ,sc4tic2,   sc4_3reel, sc4, sc4_state, sc4tic2_mbus, ROT0, "Mazooma","Tic Tac Two 
Casino Arcade (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tic2j    ,sc4tic2,   sc4_3reel, sc4, sc4_state, sc4tic2_mbus, ROT0, "Mazooma","Tic Tac Two 
Casino Arcade (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tic2k    ,sc4tic2,   sc4_3reel, sc4, sc4_state, sc4tic2_mbus, ROT0, "Mazooma","Tic Tac Two 
Casino Arcade (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tic2h    ,sc4tic2,   sc4_3reel, sc4, sc4_state, sc4tic2, ROT0, "Mazooma","Tic Tac Two Casino 
Arcade (Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tic2l    ,sc4tic2,   sc4_3reel, sc4, sc4_state, sc4tic2, ROT0, "Mazooma","Tic Tac Two Casino 
Arcade (Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tic2m    ,sc4tic2,   sc4_3reel, sc4, sc4_state, sc4tic2, ROT0, "Mazooma","Tic Tac Two Casino 
Arcade (Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ticlb    ,0,         sc4dmd, sc4, sc4_state, sc4ticlb, ROT0, "BFM","Treasure Island Club 
(Fixed 65%) (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_sc4_dmd )
-GAMEL( 200?, sc4ticlbb   ,sc4ticlb,  sc4dmd, sc4, sc4_state, sc4ticlb, ROT0, "BFM","Treasure Island Club 
(Fixed 65%) (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_sc4_dmd )
-GAMEL( 200?, sc4ticlba   ,sc4ticlb,  sc4dmd, sc4, sc4_state, sc4ticlb, ROT0, "BFM","Treasure Island Club 
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_sc4_dmd )
-GAMEL( 200?, sc4ticlbc   ,sc4ticlb,  sc4dmd, sc4, sc4_state, sc4ticlb, ROT0, "BFM","Treasure Island Club 
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_sc4_dmd )
-GAMEL( 200?, sc4ticlbd   ,sc4ticlb,  sc4dmd, sc4, sc4_state, sc4ticlb, ROT0, "BFM","Treasure Island Club 
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_sc4_dmd )
-GAMEL( 200?, sc4tri7a    ,sc4tri7,   sc4_3reel, sc4, sc4_state, sc4tri7tb, ROT0, "BFM","Triple 7's 
(Bellfruit) (Scorpion 4) (Top Box, set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tri7m    ,sc4tri7,   sc4_3reel, sc4, sc4_state, sc4tri7tb, ROT0, "BFM","Triple 7's 
(Bellfruit) (Scorpion 4) (Top Box, set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tri7n    ,sc4tri7,   sc4_3reel, sc4, sc4_state, sc4tri7tb, ROT0, "BFM","Triple 7's 
(Bellfruit) (Scorpion 4) (Top Box, set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tri7v    ,sc4tri7,   sc4_3reel, sc4, sc4_state, sc4tri7tb, ROT0, "BFM","Triple 7's 
(Bellfruit) (Scorpion 4) (Top Box, set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tri7w    ,sc4tri7,   sc4_3reel, sc4, sc4_state, sc4tri7tb, ROT0, "BFM","Triple 7's 
(Bellfruit) (Scorpion 4) (Top Box, set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tri7g    ,sc4tri7,   sc4_3reel, sc4, sc4_state, sc4tri7, ROT0, "BFM","Triple 7's (Bellfruit) 
(Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tri7h    ,sc4tri7,   sc4_3reel, sc4, sc4_state, sc4tri7, ROT0, "BFM","Triple 7's (Bellfruit) 
(Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tri7i    ,sc4tri7,   sc4_3reel, sc4, sc4_state, sc4tri7, ROT0, "BFM","Triple 7's (Bellfruit) 
(Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tri7j    ,sc4tri7,   sc4_3reel, sc4, sc4_state, sc4tri7, ROT0, "BFM","Triple 7's (Bellfruit) 
(Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tri7k    ,sc4tri7,   sc4_3reel, sc4, sc4_state, sc4tri7, ROT0, "BFM","Triple 7's (Bellfruit) 
(Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tri7l    ,sc4tri7,   sc4_3reel, sc4, sc4_state, sc4tri7, ROT0, "BFM","Triple 7's (Bellfruit) 
(Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tri7o    ,sc4tri7,   sc4_3reel, sc4, sc4_state, sc4tri7, ROT0, "BFM","Triple 7's (Bellfruit) 
(Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tri7p    ,sc4tri7,   sc4_3reel, sc4, sc4_state, sc4tri7, ROT0, "BFM","Triple 7's (Bellfruit) 
(Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tri7q    ,sc4tri7,   sc4_3reel, sc4, sc4_state, sc4tri7, ROT0, "BFM","Triple 7's (Bellfruit) 
(Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tri7r    ,sc4tri7,   sc4_3reel, sc4, sc4_state, sc4tri7, ROT0, "BFM","Triple 7's (Bellfruit) 
(Scorpion 4) (set 11)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tri7s    ,sc4tri7,   sc4_3reel, sc4, sc4_state, sc4tri7, ROT0, "BFM","Triple 7's (Bellfruit) 
(Scorpion 4) (set 12)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tri7t    ,sc4tri7,   sc4_3reel, sc4, sc4_state, sc4tri7, ROT0, "BFM","Triple 7's (Bellfruit) 
(Scorpion 4) (set 13)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tri7u    ,sc4tri7,   sc4_3reel, sc4, sc4_state, sc4tri7, ROT0, "BFM","Triple 7's (Bellfruit) 
(Scorpion 4) (set 14)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tri7b    ,sc4tri7,   sc4_3reel, sc4, sc4_state, sc4tri7_mbus, ROT0, "BFM","Triple 7's Arcade 
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tri7c    ,sc4tri7,   sc4_3reel, sc4, sc4_state, sc4tri7_mbus, ROT0, "BFM","Triple 7's Arcade 
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tri7d    ,sc4tri7,   sc4_3reel, sc4, sc4_state, sc4tri7_mbus, ROT0, "BFM","Triple 7's Arcade 
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tri7e    ,sc4tri7,   sc4_3reel, sc4, sc4_state, sc4tri7_mbus, ROT0, "BFM","Triple 7's Arcade 
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tub      ,0,         sc4_200_4ra, sc4, sc4_state, sc4tub, ROT0, "BFM","Tubular Bells 
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tuba     ,sc4tub,    sc4_200_4ra, sc4, sc4_state, sc4tub, ROT0, "BFM","Tubular Bells 
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tubb     ,sc4tub,    sc4_200_4ra, sc4, sc4_state, sc4tub, ROT0, "BFM","Tubular Bells 
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4tubc     ,sc4tub,    sc4_200_4ra, sc4, sc4_state, sc4tub, ROT0, "BFM","Tubular Bells 
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4vmclb    ,0,         sc4_5reel, sc4, sc4_state, sc4vmclb, ROT0, "BFM","Viva Mexico Club 
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4vmclba   ,sc4vmclb,  sc4_5reel, sc4, sc4_state, sc4vmclb, ROT0, "BFM","Viva Mexico Club 
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4vmclbb   ,sc4vmclb,  sc4_5reel, sc4, sc4_state, sc4vmclb, ROT0, "BFM","Viva Mexico Club 
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4waw      ,0,         sc4_4reel, sc4, sc4_state, sc4waw, ROT0, "Mazooma","Wet & Wild 
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4wawa     ,sc4waw,    sc4_4reel, sc4, sc4_state, sc4waw, ROT0, "Mazooma","Wet & Wild 
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4wawb     ,sc4waw,    sc4_4reel, sc4, sc4_state, sc4waw, ROT0, "Mazooma","Wet & Wild 
(Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4wawc     ,sc4waw,    sc4_4reel, sc4, sc4_state, sc4waw, ROT0, "Mazooma","Wet & Wild 
(Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4wawd     ,sc4waw,    sc4_4reel, sc4, sc4_state, sc4waw, ROT0, "Mazooma","Wet & Wild 
(Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4wawe     ,sc4waw,    sc4_4reel, sc4, sc4_state, sc4waw, ROT0, "Mazooma","Wet & Wild 
(Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4wawf     ,sc4waw,    sc4_4reel, sc4, sc4_state, sc4waw, ROT0, "Mazooma","Wet & Wild 
(Mazooma) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4clbtm    ,0,         sc4dmd, sc4, sc4_state, sc4clbtm, ROT0, "BFM","Club Temptation 
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_sc4_dmd )
-GAMEL( 200?, sc4clbtma   ,sc4clbtm,  sc4dmd, sc4, sc4_state, sc4clbtm, ROT0, "BFM","Club Temptation 
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_sc4_dmd )
-GAMEL( 200?, sc4clbtmb   ,sc4clbtm,  sc4dmd, sc4, sc4_state, sc4clbtm, ROT0, "BFM","Club Temptation 
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_sc4_dmd )
-GAMEL( 200?, sc4clbtmc   ,sc4clbtm,  sc4dmd, sc4, sc4_state, sc4clbtm, ROT0, "BFM","Club Temptation 
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_sc4_dmd )
-GAMEL( 200?, sc4clbtmd   ,sc4clbtm,  sc4dmd, sc4, sc4_state, sc4clbtm, ROT0, "BFM","Club Temptation 
(Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_sc4_dmd )
-GAMEL( 200?, sc4clbtme   ,sc4clbtm,  sc4dmd, sc4, sc4_state, sc4clbtm, ROT0, "BFM","Club Temptation 
(Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_sc4_dmd )
-GAMEL( 200?, sc4gbcas    ,0,         sc4_200_4r, sc4, sc4_state, sc4gbcas, ROT0, "BFM","Casino Golden Balls 
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gbcasa   ,sc4gbcas,  sc4_200_4r, sc4, sc4_state, sc4gbcas, ROT0, "BFM","Casino Golden Balls 
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gbcasb   ,sc4gbcas,  sc4_200_4r, sc4, sc4_state, sc4gbcas, ROT0, "BFM","Casino Golden Balls 
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4gbcasc   ,sc4gbcas,  sc4_200_4r, sc4, sc4_state, sc4gbcas, ROT0, "BFM","Casino Golden Balls 
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hntcs    ,0,         sc4_4reel, sc4, sc4_state, sc4hntcsm, ROT0, "BFM","Happy Notes Casino 
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hntcsa   ,sc4hntcs,  sc4_4reel, sc4, sc4_state, sc4hntcsm, ROT0, "BFM","Happy Notes Casino 
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hntcsb   ,sc4hntcs,  sc4_4reel, sc4, sc4_state, sc4hntcsm, ROT0, "BFM","Happy Notes Casino 
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hntcsc   ,sc4hntcs,  sc4_4reel, sc4, sc4_state, sc4hntcsm, ROT0, "BFM","Happy Notes Casino 
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hntcsd   ,sc4hntcs,  sc4_4reel, sc4, sc4_state, sc4hntcs, ROT0, "BFM","Happy Notes Casino 
(Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hntcse   ,sc4hntcs,  sc4_4reel, sc4, sc4_state, sc4hntcs, ROT0, "BFM","Happy Notes Casino 
(Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hntcsf   ,sc4hntcs,  sc4_4reel, sc4, sc4_state, sc4hntcs, ROT0, "BFM","Happy Notes Casino 
(Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hntcsg   ,sc4hntcs,  sc4_4reel, sc4, sc4_state, sc4hntcs, ROT0, "BFM","Happy Notes Casino 
(Bellfruit) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hntcsh   ,sc4hntcs,  sc4_4reel, sc4, sc4_state, sc4hntcs, ROT0, "BFM","Happy Notes Casino 
(Bellfruit) (Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hntcsi   ,sc4hntcs,  sc4_4reel, sc4, sc4_state, sc4hntcs, ROT0, "BFM","Happy Notes Casino 
(Bellfruit) (Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hntcsj   ,sc4hntcs,  sc4_4reel, sc4, sc4_state, sc4hntcs, ROT0, "BFM","Happy Notes Casino 
(Bellfruit) (Scorpion 4) (set 11)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hntcsk   ,sc4hntcs,  sc4_4reel, sc4, sc4_state, sc4hntcs, ROT0, "BFM","Happy Notes Casino 
(Bellfruit) (Scorpion 4) (set 12)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hntcsl   ,sc4hntcs,  sc4_4reel, sc4, sc4_state, sc4hntcs, ROT0, "BFM","Happy Notes Casino 
(Bellfruit) (Scorpion 4) (set 13)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hntcsm   ,sc4hntcs,  sc4_4reel, sc4, sc4_state, sc4hntcs, ROT0, "BFM","Happy Notes Casino 
(Bellfruit) (Scorpion 4) (set 14)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hntcsn   ,sc4hntcs,  sc4_4reel, sc4, sc4_state, sc4hntcs, ROT0, "BFM","Happy Notes Casino 
(Bellfruit) (Scorpion 4) (set 15)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hntcso   ,sc4hntcs,  sc4_4reel, sc4, sc4_state, sc4hntcs, ROT0, "BFM","Happy Notes Casino 
(Bellfruit) (Scorpion 4) (set 16)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hntcsp   ,sc4hntcs,  sc4_4reel, sc4, sc4_state, sc4hntcs, ROT0, "BFM","Happy Notes Casino 
(Bellfruit) (Scorpion 4) (set 17)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hntcsq   ,sc4hntcs,  sc4_4reel, sc4, sc4_state, sc4hntcs, ROT0, "BFM","Happy Notes Casino 
(Bellfruit) (Scorpion 4) (set 18)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hntcsr   ,sc4hntcs,  sc4_4reel, sc4, sc4_state, sc4hntcs, ROT0, "BFM","Happy Notes Casino 
(Bellfruit) (Scorpion 4) (set 19)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4hntcss   ,sc4hntcs,  sc4_4reel, sc4, sc4_state, sc4hntcs, ROT0, "BFM","Happy Notes Casino 
(Bellfruit) (Scorpion 4) (set 20)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rhx      ,0,         sc4_200_altb, sc4, sc4_state, sc4rhx, ROT0, "Mazooma","Red Hot X 
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rhxa     ,sc4rhx,    sc4_200_altb, sc4, sc4_state, sc4rhx, ROT0, "Mazooma","Red Hot X 
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rhxd     ,sc4rhx,    sc4_200_altb, sc4, sc4_state, sc4rhx, ROT0, "Mazooma","Red Hot X 
(Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rhxe     ,sc4rhx,    sc4_200_altb, sc4, sc4_state, sc4rhx, ROT0, "Mazooma","Red Hot X 
(Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rhxj     ,sc4rhx,    sc4_200_altb, sc4, sc4_state, sc4rhx, ROT0, "Mazooma","Red Hot X 
(Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rhxl     ,sc4rhx,    sc4_200_altb, sc4, sc4_state, sc4rhx, ROT0, "Mazooma","Red Hot X 
(Mazooma) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rhxm     ,sc4rhx,    sc4_200_altb, sc4, sc4_state, sc4rhx, ROT0, "Mazooma","Red Hot X 
(Mazooma) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rhxb     ,sc4rhx,    sc4_200_altb, sc4, sc4_state, sc4rhx_mbus, ROT0, "Mazooma","Red Hot X 
(Mazooma) (Scorpion 4) (set 9)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rhxc     ,sc4rhx,    sc4_200_altb, sc4, sc4_state, sc4rhx_mbus, ROT0, "Mazooma","Red Hot X 
(Mazooma) (Scorpion 4) (set 10)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rhxh     ,sc4rhx,    sc4_200_altb, sc4, sc4_state, sc4rhx_mbus, ROT0, "Mazooma","Red Hot X 
(Mazooma) (Scorpion 4) (set 13)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rhxi     ,sc4rhx,    sc4_200_altb, sc4, sc4_state, sc4rhx_mbus, ROT0, "Mazooma","Red Hot X 
(Mazooma) (Scorpion 4) (set 14)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rhxf     ,sc4rhx,    sc4_200_altb, sc4, sc4_state, sc4rhx, ROT0, "Mazooma","Red Hot X 
(Mazooma) (Scorpion 4) (set 11)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rhxg     ,sc4rhx,    sc4_200_altb, sc4, sc4_state, sc4rhx, ROT0, "Mazooma","Red Hot X 
(Mazooma) (Scorpion 4) (set 12)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rhxn     ,sc4rhx,    sc4_200_altb, sc4, sc4_state, sc4rhx, ROT0, "Mazooma","Red Hot X 
(Mazooma) (Scorpion 4) (set 15)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rhxo     ,sc4rhx,    sc4_200_altb, sc4, sc4_state, sc4rhx, ROT0, "Mazooma","Red Hot X 
(Mazooma) (Scorpion 4) (set 16)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rhxp     ,sc4rhx,    sc4_200_altb, sc4, sc4_state, sc4rhx, ROT0, "Mazooma","Red Hot X 
(Mazooma) (Scorpion 4) (set 17)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rhxq     ,sc4rhx,    sc4_200_altb, sc4, sc4_state, sc4rhx, ROT0, "Mazooma","Red Hot X 
(Mazooma) (Scorpion 4) (set 18)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rhxr     ,sc4rhx,    sc4_200_altb, sc4, sc4_state, sc4rhx, ROT0, "Mazooma","Red Hot X 
(Mazooma) (Scorpion 4) (set 19)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rhxs     ,sc4rhx,    sc4_200_altb, sc4, sc4_state, sc4rhx, ROT0, "Mazooma","Red Hot X 
(Mazooma) (Scorpion 4) (set 20)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rhxt     ,sc4rhx,    sc4_200_altb, sc4, sc4_state, sc4rhx, ROT0, "Mazooma","Red Hot X 
(Mazooma) (Scorpion 4) (set 21)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rhxu     ,sc4rhx,    sc4_200_altb, sc4, sc4_state, sc4rhx, ROT0, "Mazooma","Red Hot X 
(Mazooma) (Scorpion 4) (set 22)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rhxv     ,sc4rhx,    sc4_200_altb, sc4, sc4_state, sc4rhx, ROT0, "Mazooma","Red Hot X 
(Mazooma) (Scorpion 4) (set 23)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rhxw     ,sc4rhx,    sc4_200_altb, sc4, sc4_state, sc4rhx, ROT0, "Mazooma","Red Hot X 
(Mazooma) (Scorpion 4) (set 24)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rhxcl    ,0,         sc4, sc4, sc4_state, sc4rhx, ROT0, "Mazooma","Red Hot X Club (Mazooma) 
(Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rhxcla   ,sc4rhxcl,  sc4, sc4, sc4_state, sc4rhx, ROT0, "Mazooma","Red Hot X Club (Mazooma) 
(Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rhxclb   ,sc4rhxcl,  sc4, sc4, sc4_state, sc4rhx, ROT0, "Mazooma","Red Hot X Club (Mazooma) 
(Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4rhxclc   ,sc4rhxcl,  sc4, sc4, sc4_state, sc4rhx, ROT0, "Mazooma","Red Hot X Club (Mazooma) 
(Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4vivam    ,0,         sc4_4reel, sc4, sc4_state, sc4vivam, ROT0, "BFM","Viva Mexico 
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4vivama   ,sc4vivam,  sc4_4reel, sc4, sc4_state, sc4vivam, ROT0, "BFM","Viva Mexico 
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4vivamb   ,sc4vivam,  sc4_4reel, sc4, sc4_state, sc4vivam, ROT0, "BFM","Viva Mexico 
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4vivamc   ,sc4vivam,  sc4_4reel, sc4, sc4_state, sc4vivam, ROT0, "BFM","Viva Mexico 
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4vivcs    ,0,         sc4_3reel, sc4, sc4_state, sc4vivcs, ROT0, "BFM","Casino Viva Mexico 
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4vivcsa   ,sc4vivcs,  sc4_3reel, sc4, sc4_state, sc4vivcs, ROT0, "BFM","Casino Viva Mexico 
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4vivcsb   ,sc4vivcs,  sc4_3reel, sc4, sc4_state, sc4vivcs, ROT0, "BFM","Casino Viva Mexico 
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4vivcsc   ,sc4vivcs,  sc4_3reel, sc4, sc4_state, sc4vivcs, ROT0, "BFM","Casino Viva Mexico 
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4vivcsd   ,sc4vivcs,  sc4_3reel, sc4, sc4_state, sc4vivcs, ROT0, "BFM","Casino Viva Mexico 
(Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4vivcse   ,sc4vivcs,  sc4_3reel, sc4, sc4_state, sc4vivcs, ROT0, "BFM","Casino Viva Mexico 
(Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4vivcsf   ,sc4vivcs,  sc4_3reel, sc4, sc4_state, sc4vivcs, ROT0, "BFM","Casino Viva Mexico 
(Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4vivcsg   ,sc4vivcs,  sc4_3reel, sc4, sc4_state, sc4vivcs, ROT0, "BFM","Casino Viva Mexico 
(Bellfruit) (Scorpion 4) (set 8)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pwrbq    ,0,         sc4, sc4, sc4_state, sc4, ROT0, "Qps","Power Ball (Qps) (Scorpion 4) 
(set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4pwrbqa   ,sc4pwrbq,  sc4, sc4, sc4_state, sc4, ROT0, "Qps","Power Ball (Qps) (Scorpion 4) 
(set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4chub     ,0,         sc4_4reel, sc4, sc4_state, sc4, ROT0, "Mazooma","Chubby Does Vegas 
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4chuba    ,sc4chub,   sc4_4reel, sc4, sc4_state, sc4, ROT0, "Mazooma","Chubby Does Vegas 
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4chubb    ,sc4chub,   sc4_4reel, sc4, sc4_state, sc4, ROT0, "Mazooma","Chubby Does Vegas 
(Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4blue     ,0,         sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Blue Rinse (Mazooma) 
(Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4bluea    ,sc4blue,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Blue Rinse (Mazooma) 
(Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4blueb    ,sc4blue,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Blue Rinse (Mazooma) 
(Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4bluec    ,sc4blue,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Blue Rinse (Mazooma) 
(Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4blued    ,sc4blue,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Blue Rinse (Mazooma) 
(Scorpion 4) (set 5)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4bluee    ,sc4blue,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Blue Rinse (Mazooma) 
(Scorpion 4) (set 6)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4bugs     ,0,         sc4, sc4, sc4_state, sc4bugs, ROT0, "BFM","Bugs Money (Bellfruit) 
(Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4bugsa    ,sc4bugs,   sc4, sc4, sc4_state, sc4bugs, ROT0, "BFM","Bugs Money (Bellfruit) 
(Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4bugsb    ,sc4bugs,   sc4, sc4, sc4_state, sc4bugs, ROT0, "BFM","Bugs Money (Bellfruit) 
(Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4bugsc    ,sc4bugs,   sc4, sc4, sc4_state, sc4bugs, ROT0, "BFM","Bugs Money (Bellfruit) 
(Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4m2m      ,0,         sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Money To Money (Mazooma) 
(Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4m2ma     ,sc4m2m,    sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Money To Money (Mazooma) 
(Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4chand    ,0,         sc4_4reel, sc4, sc4_state, sc4chand, ROT0, "BFM","Cash In Hand 
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4chanda   ,sc4chand,  sc4_4reel, sc4, sc4_state, sc4chand, ROT0, "BFM","Cash In Hand 
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4chandb   ,sc4chand,  sc4_4reel, sc4, sc4_state, sc4chand, ROT0, "BFM","Cash In Hand 
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4chandc   ,sc4chand,  sc4_4reel, sc4, sc4_state, sc4chand, ROT0, "BFM","Cash In Hand 
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4cinv     ,0,         sc4_4reel, sc4, sc4_state, sc4cinv, ROT0, "BFM","Cash Invaders 
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4cinva    ,sc4cinv,   sc4_4reel, sc4, sc4_state, sc4cinv, ROT0, "BFM","Cash Invaders 
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4cinvb    ,sc4cinv,   sc4_4reel, sc4, sc4_state, sc4cinv, ROT0, "BFM","Cash Invaders 
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4cinvc    ,sc4cinv,   sc4_4reel, sc4, sc4_state, sc4cinv, ROT0, "BFM","Cash Invaders 
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4cinvd    ,sc4cinv,   sc4_4reel, sc4, sc4_state, sc4cinv, ROT0, "BFM","Cash Invaders 
(Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4cinve    ,sc4cinv,   sc4_4reel, sc4, sc4_state, sc4cinv, ROT0, "BFM","Cash Invaders 
(Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4cinvf    ,sc4cinv,   sc4_4reel, sc4, sc4_state, sc4cinv, ROT0, "BFM","Cash Invaders 
(Bellfruit) (Scorpion 4) (set 7)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4cinvg    ,sc4cinv,   sc4_4reel, sc4, sc4_state, sc4cinv, ROT0, "BFM","Cash Invaders 
(Bellfruit) (Scorpion 4) (set 8)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4cinvh    ,sc4cinv,   sc4_4reel, sc4, sc4_state, sc4cinv, ROT0, "BFM","Cash Invaders 
(Bellfruit) (Scorpion 4) (set 9)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4cinvi    ,sc4cinv,   sc4_4reel, sc4, sc4_state, sc4cinv, ROT0, "BFM","Cash Invaders 
(Bellfruit) (Scorpion 4) (set 10)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4jbuck    ,0,         sc4, sc4, sc4_state, sc4, ROT0, "BFM","Jungle Bucks (Bellfruit) 
(Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4jbucka   ,sc4jbuck,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Jungle Bucks (Bellfruit) 
(Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4jbuckb   ,sc4jbuck,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Jungle Bucks (Bellfruit) 
(Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4jbuckc   ,sc4jbuck,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Jungle Bucks (Bellfruit) 
(Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4jbuckd   ,sc4jbuck,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Jungle Bucks (Bellfruit) 
(Scorpion 4) (set 5)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4mbags    ,0,         sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money Bags (Bellfruit) (Scorpion 
4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4mbagsa   ,sc4mbags,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money Bags (Bellfruit) (Scorpion 
4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4mbagsb   ,sc4mbags,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money Bags (Bellfruit) (Scorpion 
4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4mbagsc   ,sc4mbags,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money Bags (Bellfruit) (Scorpion 
4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4tfclb    ,0,         sc4, sc4, sc4_state, sc4, ROT0, "BFM","Tutti Frutti Club (Bellfruit) 
(Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4tfclba   ,sc4tfclb,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Tutti Frutti Club (Bellfruit) 
(Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4ufg      ,0,         sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Up For Grabs (Mazooma) 
(Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4ufga     ,sc4ufg,    sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Up For Grabs (Mazooma) 
(Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4ufi      ,0,         sc4, sc4, sc4_state, sc4, ROT0, "BFM","Up For It (Bellfruit) (Scorpion 
4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4ufia     ,sc4ufi,    sc4, sc4, sc4_state, sc4, ROT0, "BFM","Up For It (Bellfruit) (Scorpion 
4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4ufib     ,sc4ufi,    sc4, sc4, sc4_state, sc4, ROT0, "BFM","Up For It (Bellfruit) (Scorpion 
4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4ufic     ,sc4ufi,    sc4, sc4, sc4_state, sc4, ROT0, "BFM","Up For It (Bellfruit) (Scorpion 
4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4ufid     ,sc4ufi,    sc4, sc4, sc4_state, sc4, ROT0, "BFM","Up For It (Bellfruit) (Scorpion 
4) (set 5)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wdw      ,0,         sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Dares Wins (Bellfruit) 
(Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wdwa     ,sc4wdw,    sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Dares Wins (Bellfruit) 
(Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wdwb     ,sc4wdw,    sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Dares Wins (Bellfruit) 
(Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wdwc     ,sc4wdw,    sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Dares Wins (Bellfruit) 
(Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wdwd     ,sc4wdw,    sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Dares Wins (Bellfruit) 
(Scorpion 4) (set 5)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wdwe     ,sc4wdw,    sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Dares Wins (Bellfruit) 
(Scorpion 4) (set 6)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wdwf     ,sc4wdw,    sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Dares Wins (Bellfruit) 
(Scorpion 4) (set 7)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wdwg     ,sc4wdw,    sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Dares Wins (Bellfruit) 
(Scorpion 4) (set 8)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wdwh     ,sc4wdw,    sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Dares Wins (Bellfruit) 
(Scorpion 4) (set 9)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wdwi     ,sc4wdw,    sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Dares Wins (Bellfruit) 
(Scorpion 4) (set 10)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wdwj     ,sc4wdw,    sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Dares Wins (Bellfruit) 
(Scorpion 4) (set 11)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wldbn    ,0,         sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion 
4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wldbna   ,sc4wldbn,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion 
4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wldbnb   ,sc4wldbn,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion 
4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wldbnc   ,sc4wldbn,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion 
4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wldbnd   ,sc4wldbn,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion 
4) (set 5)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wldbne   ,sc4wldbn,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion 
4) (set 6)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wldbnf   ,sc4wldbn,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion 
4) (set 7)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wldbni   ,sc4wldbn,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion 
4) (set 8)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wldbnj   ,sc4wldbn,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion 
4) (set 9)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wldbnk   ,sc4wldbn,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion 
4) (set 10)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wldbnn   ,sc4wldbn,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion 
4) (set 11)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wldbno   ,sc4wldbn,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion 
4) (set 12)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wldbnp   ,sc4wldbn,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion 
4) (set 13)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wldbnq   ,sc4wldbn,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion 
4) (set 14)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wldbng   ,sc4wldbn,  sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Wild Bunch Casino 
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wldbnh   ,sc4wldbn,  sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Wild Bunch Casino 
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wldbnl   ,sc4wldbn,  sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Wild Bunch Casino 
(Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wldbnm   ,sc4wldbn,  sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Wild Bunch Casino 
(Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wthng    ,0,         sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Thing (Bellfruit) (Scorpion 
4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wthnga   ,sc4wthng,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Thing (Bellfruit) (Scorpion 
4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wthngb   ,sc4wthng,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Thing (Bellfruit) (Scorpion 
4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wthngc   ,sc4wthng,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Thing (Bellfruit) (Scorpion 
4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wthnm    ,0,         sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Thing Casino Arcade 
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wthnma   ,sc4wthnm,  sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Thing Casino Arcade 
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wthnmb   ,sc4wthnm,  sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Thing Casino Arcade 
(Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wthnmc   ,sc4wthnm,  sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Thing Casino Arcade 
(Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wthnmd   ,sc4wthnm,  sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Thing Casino Arcade 
(Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wthnme   ,sc4wthnm,  sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Thing Casino Arcade 
(Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wthnmf   ,sc4wthnm,  sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Thing Casino Arcade 
(Mazooma) (Scorpion 4) (set 7)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wtc      ,0,         sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Thing Casino (Mazooma) 
(Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wtca     ,sc4wtc,    sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Thing Casino (Mazooma) 
(Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wtcb     ,sc4wtc,    sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Thing Casino (Mazooma) 
(Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wtcc     ,sc4wtc,    sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Thing Casino (Mazooma) 
(Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wtcd     ,sc4wtc,    sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Thing Casino (Mazooma) 
(Scorpion 4) (set 5)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wtce     ,sc4wtc,    sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Thing Casino (Mazooma) 
(Scorpion 4) (set 6)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wtcf     ,sc4wtc,    sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Thing Casino (Mazooma) 
(Scorpion 4) (set 7)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4lions    ,0,         sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Three Lions (Mazooma) 
(Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4lionsa   ,sc4lions,  sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Three Lions (Mazooma) 
(Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4lionsb   ,sc4lions,  sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Three Lions (Mazooma) 
(Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4lionsc   ,sc4lions,  sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Three Lions (Mazooma) 
(Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4lionsd   ,sc4lions,  sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Three Lions (Mazooma) 
(Scorpion 4) (set 5)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4lionse   ,sc4lions,  sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Three Lions (Mazooma) 
(Scorpion 4) (set 6)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4lionsf   ,sc4lions,  sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Three Lions (Mazooma) 
(Scorpion 4) (set 7)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4tempt    ,0,         sc4, sc4, sc4_state, sc4, ROT0, "BFM","Temptation (Bellfruit) (Scorpion 
4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4tempta   ,sc4tempt,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Temptation (Bellfruit) (Scorpion 
4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4temptb   ,sc4tempt,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Temptation (Bellfruit) (Scorpion 
4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4temptc   ,sc4tempt,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Temptation (Bellfruit) (Scorpion 
4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4temptd   ,sc4tempt,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Temptation (Bellfruit) (Scorpion 
4) (set 5)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4tempte   ,sc4tempt,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Temptation (Bellfruit) (Scorpion 
4) (set 6)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4temptf   ,sc4tempt,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Temptation (Bellfruit) (Scorpion 
4) (set 7)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4temptg   ,sc4tempt,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Temptation (Bellfruit) (Scorpion 
4) (set 8)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4ttp      ,0,         sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Take The Piste (Mazooma) 
(Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4ttpa     ,sc4ttp,    sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Take The Piste (Mazooma) 
(Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4ttpb     ,sc4ttp,    sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Take The Piste (Mazooma) 
(Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4ttpc     ,sc4ttp,    sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Take The Piste (Mazooma) 
(Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4ttpd     ,sc4ttp,    sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Take The Piste (Mazooma) 
(Scorpion 4) (set 5)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4ttpe     ,sc4ttp,    sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Take The Piste (Mazooma) 
(Scorpion 4) (set 6)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4ttpf     ,sc4ttp,    sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Take The Piste (Mazooma) 
(Scorpion 4) (set 7)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4motor    ,0,         sc4, sc4, sc4_state, sc4, ROT0, "BFM","Motorway Mania (Bellfruit) 
(Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4motora   ,sc4motor,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Motorway Mania (Bellfruit) 
(Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4motorb   ,sc4motor,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Motorway Mania (Bellfruit) 
(Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4motorc   ,sc4motor,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Motorway Mania (Bellfruit) 
(Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4motord   ,sc4motor,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Motorway Mania (Bellfruit) 
(Scorpion 4) (set 5)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4motore   ,sc4motor,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Motorway Mania (Bellfruit) 
(Scorpion 4) (set 6)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4motorf   ,sc4motor,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Motorway Mania (Bellfruit) 
(Scorpion 4) (set 7)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4motorg   ,sc4motor,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Motorway Mania (Bellfruit) 
(Scorpion 4) (set 8)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4motorh   ,sc4motor,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Motorway Mania (Bellfruit) 
(Scorpion 4) (set 9)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4stag     ,0,         sc4, sc4, sc4_state, sc4, ROT0, "BFM","Stag Night (Bellfruit) (Scorpion 
4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4staga    ,sc4stag,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Stag Night (Bellfruit) (Scorpion 
4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4hdd      ,0,         sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Hickory Dickory Dosh 
(PR7016) (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4hddc     ,sc4hdd,    sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Hickory Dickory Dosh 
(PR7016) (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4hddd     ,sc4hdd,    sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Hickory Dickory Dosh 
(PR7016) (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4hdda     ,sc4hdd,    sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Hickory Dickory Dosh 
(PR7045) (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4hddb     ,sc4hdd,    sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Hickory Dickory Dosh 
(PR7045) (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4hdde     ,sc4hdd,    sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Hickory Dickory Dosh 
(PR7045) (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4hddf     ,sc4hdd,    sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Hickory Dickory Dosh 
(PR7045) (Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4nudit    ,0,         sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Nudge It (Mazooma) (Scorpion 
4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4nudita   ,sc4nudit,  sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Nudge It (Mazooma) (Scorpion 
4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4nuditb   ,sc4nudit,  sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Nudge It (Mazooma) (Scorpion 
4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4outlw    ,0,         sc4, sc4, sc4_state, sc4, ROT0, "BFM","Outlaw (Bellfruit) (Scorpion 4) 
(set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4outlwa   ,sc4outlw,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Outlaw (Bellfruit) (Scorpion 4) 
(set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4outlwb   ,sc4outlw,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Outlaw (Bellfruit) (Scorpion 4) 
(set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4outlwc   ,sc4outlw,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Outlaw (Bellfruit) (Scorpion 4) 
(set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4rollo    ,0,         sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Rollover Jackpot (PR7002) 
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4rolloa   ,sc4rollo,  sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Rollover Jackpot (PR7002) 
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4rolloc   ,sc4rollo,  sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Rollover Jackpot (PR7002) 
(Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4rollod   ,sc4rollo,  sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Rollover Jackpot (PR7002) 
(Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4rollob   ,sc4rollo,  sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Rollover Jackpot (PR7032) 
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4rolloe   ,sc4rollo,  sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Rollover Jackpot (PR7032) 
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4rollof   ,sc4rollo,  sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Rollover Jackpot (PR7032) 
(Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4r66      ,0,         sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Route 66 (Mazooma) (Scorpion 
4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4rmo      ,0,         sc4, sc4, sc4_state, sc4, ROT0, "BFM","Roll Me Over Casino (Bellfruit) 
(Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4rmoa     ,sc4rmo,    sc4, sc4, sc4_state, sc4, ROT0, "BFM","Roll Me Over Casino (Bellfruit) 
(Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4jiggr    ,0,         sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Jiggery Pokery (Mazooma) 
(Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4jiggra   ,sc4jiggr,  sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Jiggery Pokery (Mazooma) 
(Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4jiggrb   ,sc4jiggr,  sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Jiggery Pokery (Mazooma) 
(Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4jiggrc   ,sc4jiggr,  sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Jiggery Pokery (Mazooma) 
(Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4pwcrz    ,0,         sc4, sc4, sc4_state, sc4, ROT0, "BFM","Power Crazy (Bellfruit) 
(Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4pwcrza   ,sc4pwcrz,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Power Crazy (Bellfruit) 
(Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4pwcrzb   ,sc4pwcrz,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Power Crazy (Bellfruit) 
(Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4pwcrze   ,sc4pwcrz,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Power Crazy (Bellfruit) 
(Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4pwcrzg   ,sc4pwcrz,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Power Crazy (Bellfruit) 
(Scorpion 4) (set 6)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4pwcrzc   ,sc4pwcrz,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Power Crazy SP98 (Bellfruit) 
(Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4pwcrzd   ,sc4pwcrz,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Power Crazy SP98 (Bellfruit) 
(Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4pwcrzh   ,sc4pwcrz,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Power Crazy SP98 (Bellfruit) 
(Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4pwcrzi   ,sc4pwcrz,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Power Crazy SP98 (Bellfruit) 
(Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4quart    ,0,         sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Quaterback (Mazooma) 
(Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4quarta   ,sc4quart,  sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Quaterback (Mazooma) 
(Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4quartb   ,sc4quart,  sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Quaterback (PR2072) 
(Italian) (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4quarte   ,sc4quart,  sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Quaterback (PR2072) 
(Italian) (Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4quarti   ,sc4quart,  sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Quaterback (PR2072) 
(Italian) (Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4quartk   ,sc4quart,  sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Quaterback (PR2072) 
(Italian) (Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4quartc   ,sc4quart,  sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Quaterback (PR2064) (German) 
(Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4quartd   ,sc4quart,  sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Quaterback (PR2064) (German) 
(Mazooma) (Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4quartf   ,sc4quart,  sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Quaterback (PR2064) (German) 
(Mazooma) (Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4quartg   ,sc4quart,  sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Quaterback (PR2064) (German) 
(Mazooma) (Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4quarth   ,sc4quart,  sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Quaterback (PR2064) (German) 
(Mazooma) (Scorpion 4) (set 5)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4quartj   ,sc4quart,  sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Quaterback (PR2064) (German) 
(Mazooma) (Scorpion 4) (set 6)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4quartl   ,sc4quart,  sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Quaterback (PR2064) (German) 
(Mazooma) (Scorpion 4) (set 7)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4quartm   ,sc4quart,  sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Quaterback (PR2064) (German) 
(Mazooma) (Scorpion 4) (set 8)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4ibiza    ,0,         sc4, sc4, sc4_state, sc4, ROT0, "BFM","Red Hot Ibiza (Bellfruit) 
(Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4ibizaa   ,sc4ibiza,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Red Hot Ibiza (Bellfruit) 
(Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4ibizab   ,sc4ibiza,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Red Hot Ibiza (Bellfruit) 
(Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4ibizac   ,sc4ibiza,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Red Hot Ibiza (Bellfruit) 
(Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4ibizad   ,sc4ibiza,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Red Hot Ibiza (Bellfruit) 
(Scorpion 4) (set 5)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4ibizae   ,sc4ibiza,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Red Hot Ibiza (Bellfruit) 
(Scorpion 4) (set 6)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4ibizaf   ,sc4ibiza,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Red Hot Ibiza (Bellfruit) 
(Scorpion 4) (set 7)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4ibizag   ,sc4ibiza,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Red Hot Ibiza (Bellfruit) 
(Scorpion 4) (set 8)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4ibizah   ,sc4ibiza,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Red Hot Ibiza (Bellfruit) 
(Scorpion 4) (set 9)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4ibizai   ,sc4ibiza,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Red Hot Ibiza (Bellfruit) 
(Scorpion 4) (set 10)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4stl      ,0,         sc4, sc4, sc4_state, sc4, ROT0, "BFM","The Sky's The Limit (Bellfruit) 
(Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4stla     ,sc4stl,    sc4, sc4, sc4_state, sc4, ROT0, "BFM","The Sky's The Limit (Bellfruit) 
(Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4stlb     ,sc4stl,    sc4, sc4, sc4_state, sc4, ROT0, "BFM","The Sky's The Limit (Bellfruit) 
(Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4stlc     ,sc4stl,    sc4, sc4, sc4_state, sc4, ROT0, "BFM","The Sky's The Limit (Bellfruit) 
(Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4stld     ,sc4stl,    sc4, sc4, sc4_state, sc4, ROT0, "BFM","The Sky's The Limit (Bellfruit) 
(Scorpion 4) (set 5)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4stle     ,sc4stl,    sc4, sc4, sc4_state, sc4, ROT0, "BFM","The Sky's The Limit (Bellfruit) 
(Scorpion 4) (set 6)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4stlf     ,sc4stl,    sc4, sc4, sc4_state, sc4, ROT0, "BFM","The Sky's The Limit (Bellfruit) 
(Scorpion 4) (set 7)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4stlg     ,sc4stl,    sc4, sc4, sc4_state, sc4, ROT0, "BFM","The Sky's The Limit (Bellfruit) 
(Scorpion 4) (set 8)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4splgb    ,0,         sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Splash & Grab (Mazooma) 
(Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4splgba   ,sc4splgb,  sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Splash & Grab (Mazooma) 
(Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4spred    ,0,         sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Spread Your Bet (Mazooma) 
(Scorpion 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4sdr      ,0,         sc4, sc4, sc4_state, sc4, ROT0, "BFM","Super Diamonds & Rubies (PR6921) 
(Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4sdrb     ,sc4sdr,    sc4, sc4, sc4_state, sc4, ROT0, "BFM","Super Diamonds & Rubies (PR6921) 
(Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4sdra     ,sc4sdr,    sc4, sc4, sc4_state, sc4, ROT0, "BFM","Super Diamonds & Rubies SP98 
(PR6921) (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4sdrc     ,sc4sdr,    sc4, sc4, sc4_state, sc4, ROT0, "BFM","Super Diamonds & Rubies SP98 
(PR6921) (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzcs    ,0,         sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Casino SP98 (Bellfruit) 
(Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzcsa   ,sc4crzcs,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Casino SP98 (Bellfruit) 
(Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzcsb   ,sc4crzcs,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Casino SP98 (Bellfruit) 
(Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzcsc   ,sc4crzcs,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Casino SP98 (Bellfruit) 
(Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzwl    ,0,         sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Crazy World (Mazooma) 
(Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzwla   ,sc4crzwl,  sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Crazy World (Mazooma) 
(Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzwlb   ,sc4crzwl,  sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Crazy World (Mazooma) 
(Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzwlc   ,sc4crzwl,  sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Crazy World (Mazooma) 
(Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzwld   ,sc4crzwl,  sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Crazy World (Mazooma) 
(Scorpion 4) (set 5)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzwle   ,sc4crzwl,  sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Crazy World (Mazooma) 
(Scorpion 4) (set 6)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzwlf   ,sc4crzwl,  sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Crazy World (Mazooma) 
(Scorpion 4) (set 7)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4crzwlg   ,sc4crzwl,  sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Crazy World (Mazooma) 
(Scorpion 4) (set 8)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4fbcrz    ,0,         sc4, sc4, sc4_state, sc4, ROT0, "BFM","Football Crazy (Bellfruit) 
(Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4fbcrza   ,sc4fbcrz,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Football Crazy (Bellfruit) 
(Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4fbcrzb   ,sc4fbcrz,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Football Crazy (Bellfruit) 
(Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4fbcrzc   ,sc4fbcrz,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Football Crazy (Bellfruit) 
(Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4fbcrzd   ,sc4fbcrz,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Football Crazy (Bellfruit) 
(Scorpion 4) (set 5)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4fbcrze   ,sc4fbcrz,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Football Crazy (Bellfruit) 
(Scorpion 4) (set 6)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4fbcrzf   ,sc4fbcrz,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Football Crazy (Bellfruit) 
(Scorpion 4) (set 7)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4fbcrzg   ,sc4fbcrz,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Football Crazy (Bellfruit) 
(Scorpion 4) (set 8)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4fbcrzh   ,sc4fbcrz,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Football Crazy (Bellfruit) 
(Scorpion 4) (set 9)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4fbcrzi   ,sc4fbcrz,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Football Crazy (Bellfruit) 
(Scorpion 4) (set 10)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4frboo    ,0,         sc4, sc4, sc4_state, sc4, ROT0, "BFM","Frooty Booty (Bellfruit) 
(Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4frbooa   ,sc4frboo,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Frooty Booty (Bellfruit) 
(Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4frboob   ,sc4frboo,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Frooty Booty (Bellfruit) 
(Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4frbooc   ,sc4frboo,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Frooty Booty (Bellfruit) 
(Scorpion 4) (set 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4polen    ,0,         sc4_4reel, sc4, sc4_state, sc4polen, ROT0, "Nova","Pole Position 
(German) (PR7012, GPOS) (Nova) (Scorpion 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4valnv    ,0,         sc4, sc4, sc4_state, sc4valnv, ROT0, "Nova","Valhalla (German) (PR7025, 
GVAL) (Nova) (Scorpion 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4wernr    ,0,         sc4_4reel, sc4, sc4_state, sc4wernr, ROT0, "Nova","Werner (German) 
(PR7027, GWER) (Nova) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4wrnlt    ,sc4wernr,  sc4_4reel, sc4, sc4_state, sc4wernr, ROT0, "Nova","Werner (German) 
(PR7027, GWER) (Nova) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4brix     ,0,         sc4_4reel_alt, sc4, sc4_state, sc4brix, ROT0, "Nova","Brix (German) 
(Nova) (Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4brixa    ,sc4brix,   sc4_4reel_alt, sc4, sc4_state, sc4brix, ROT0, "Nova","Brix (German) 
(Nova) (Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4brixb    ,sc4brix,   sc4_4reel_alt, sc4, sc4_state, sc4brix, ROT0, "Nova","Brix (German) 
(Nova) (Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4wag      ,0,         sc4, sc4, sc4_state, sc4, ROT0, "Mazooma/Nova","WIN-10-Gain (German) 
(Nova) (Scorpion 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4vmnv     ,0,         sc4, sc4, sc4_state, sc4, ROT0, "Nova","Viva Mexico (Nova) (Scorpion 4) 
(set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4vmnva    ,sc4vmnv,   sc4, sc4, sc4_state, sc4, ROT0, "Nova","Viva Mexico (Nova) (Scorpion 4) 
(set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4monod    ,0,         sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly (Mazooma) [German] 
(Scorpion 4) (set 1)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4monoda   ,sc4monod,  sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly (Mazooma) [German] 
(Scorpion 4) (set 2)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4monodb   ,sc4monod,  sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly (Mazooma) [German] 
(Scorpion 4) (set 3)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4jiggn    ,0,         sc4, sc4, sc4_state, sc4, ROT0, "Nova","Jiggery Pockery (German) (Nova) 
(Scorpion 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4s2k      ,0,         sc4, sc4, sc4_state, sc4, ROT0, "Nova","Sinbad 2000 (German) (Nova) 
(Scorpion 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, sc4cashg    ,0,         sc4, sc4, sc4_state, sc4, ROT0, "Mazooma / Nova","Cashanova (German) 
(Mazooma / Nova) (Scorpion 4)", MACHINE_FLAGS_NOSOUND, layout_bfm_sc4 )
-GAMEL( 200?, ad4skill    ,0,         sc4_adder4, sc4, sc4_state, sc4, ROT0, "BFM","Skill Dice (BFM) 
(Scorpion 4 + Adder 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, ad4ctl      ,0,         sc4_adder4, sc4, sc4_state, sc4, ROT0, "BFM","Cop The Lot Club (Video) 
(Bellfruit) (Adder 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, ad4ctla     ,ad4ctl,    sc4_adder4, sc4, sc4_state, sc4, ROT0, "BFM","Cop The Lot Club (Video) 
(Bellfruit) (Adder 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ctlcl    ,0,         sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cop The Lot Club (Bellfruit) 
(Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ctlcla   ,sc4ctlcl,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cop The Lot Club (Bellfruit) 
(Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ctlclb   ,sc4ctlcl,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cop The Lot Club (Bellfruit) 
(Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4ctlclc   ,sc4ctlcl,  sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cop The Lot Club (Bellfruit) 
(Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
-GAMEL( 200?, sc4milro    ,0,         sc4, sc4, sc4_state, sc4, ROT0, "BFM","Millionaires Row (Scorpion 4?)", 
MACHINE_FLAGS, layout_bfm_sc4 )
-GAME( 200?, sc5plays    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","28 Plays Later (Qps) 
(Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5playsa   ,sc5plays,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","28 Plays Later (Qps) 
(Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5adga     ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Ant & Dec's Grab The 
Ads (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5adgaa    ,sc5adga,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Ant & Dec's Grab The 
Ads (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5adgab    ,sc5adga,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Ant & Dec's Grab The 
Ads (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5adgac    ,sc5adga,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Ant & Dec's Grab The 
Ads (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5adgad    ,sc5adga,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Ant & Dec's Grab The 
Ads (Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5adgae    ,sc5adga,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Ant & Dec's Grab The 
Ads (Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5adgtc    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Ant & Dec's Grab The 
Cash (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5adgtca   ,sc5adgtc,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Ant & Dec's Grab The 
Cash (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bjob     ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bank Job (Bellfruit) 
(Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bjoba    ,sc5bjob,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bank Job (Bellfruit) 
(Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bjobb    ,sc5bjob,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bank Job (Bellfruit) 
(Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bjobc    ,sc5bjob,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bank Job (Bellfruit) 
(Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bjobd    ,sc5bjob,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bank Job (Bellfruit) 
(Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bjobe    ,sc5bjob,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bank Job (Bellfruit) 
(Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bjobf    ,sc5bjob,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bank Job (Bellfruit) 
(Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bjobg    ,sc5bjob,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bank Job (Bellfruit) 
(Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bjobh    ,sc5bjob,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bank Job (Bellfruit) 
(Scorpion 5) (set 9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bjobi    ,sc5bjob,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bank Job (Bellfruit) 
(Scorpion 5) (set 10)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bkngx    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Bar King X 
(Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bkngxa   ,sc5bkngx,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Bar King X 
(Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bucc     ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Buccaneers 
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bucca    ,sc5bucc,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Buccaneers 
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5buccb    ,sc5bucc,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Buccaneers 
(Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5buccc    ,sc5bucc,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Buccaneers 
(Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5buccd    ,sc5bucc,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Buccaneers 
(Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bucce    ,sc5bucc,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Buccaneers 
(Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bpfpb    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bullseye Pounds For 
Points (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bpfpba   ,sc5bpfpb,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bullseye Pounds For 
Points (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5btiab    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bullseye Three In A 
Bed (Bellfruit) (Scorpion 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5btrip    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bullseye Triple 
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5btripa   ,sc5btrip,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bullseye Triple 
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5btripb   ,sc5btrip,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bullseye Triple 
(Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5btripc   ,sc5btrip,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bullseye Triple 
(Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bunny    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Bunny Money 
(Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bunnya   ,sc5bunny,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Bunny Money 
(Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cbrun    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cannonball Run 
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cbruna   ,sc5cbrun,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cannonball Run 
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cfact    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cash Factor 
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cfacta   ,sc5cfact,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cash Factor 
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ctit     ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cash Of The Titans 
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ctita    ,sc5ctit,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cash Of The Titans 
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5craid    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Cash Raider 
(Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5craida   ,sc5craid,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Cash Raider 
(Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cvega    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cash Vegas 
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cvegaa   ,sc5cvega,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cash Vegas 
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5chopc    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Chop 'n' Change 
(Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5chopca   ,sc5chopc,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Chop 'n' Change 
(Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cbar7    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Classic Bar 7 
(Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cbar7a   ,sc5cbar7,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Classic Bar 7 
(Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5clu70    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Cluedo 70 (Qps) 
(Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5clu70a   ,sc5clu70,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Cluedo 70 (Qps) 
(Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5clcas    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Cluedo Casino 
(Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5clcasa   ,sc5clcas,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Cluedo Casino 
(Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5clnot    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cluedo Notorious 
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5clnota   ,sc5clnot,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cluedo Notorious 
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5clnotb   ,sc5clnot,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cluedo Notorious 
(Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5clnotc   ,sc5clnot,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cluedo Notorious 
(Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5clnotd   ,sc5clnot,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cluedo Notorious 
(Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5clnote   ,sc5clnot,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cluedo Notorious 
(Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5clnotf   ,sc5clnot,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cluedo Notorious 
(Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5clnotg   ,sc5clnot,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cluedo Notorious 
(Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5clus     ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Cluedo The Usual 
Suspects (Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5clusa    ,sc5clus,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Cluedo The Usual 
Suspects (Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5clusb    ,sc5clus,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Cluedo The Usual 
Suspects (Mazooma) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5clusc    ,sc5clus,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Cluedo The Usual 
Suspects (Mazooma) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5clusd    ,sc5clus,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Cluedo The Usual 
Suspects (Mazooma) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cluse    ,sc5clus,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Cluedo The Usual 
Suspects (Mazooma) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5clusf    ,sc5clus,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Cluedo The Usual 
Suspects (Mazooma) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5clusg    ,sc5clus,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Cluedo The Usual 
Suspects (Mazooma) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5clush    ,sc5clus,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Cluedo The Usual 
Suspects (Mazooma) (Scorpion 5) (set 9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5clusi    ,sc5clus,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Cluedo The Usual 
Suspects (Mazooma) (Scorpion 5) (set 10)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5clusj    ,sc5clus,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Cluedo The Usual 
Suspects (Mazooma) (Scorpion 5) (set 11)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5clusk    ,sc5clus,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Cluedo The Usual 
Suspects (Mazooma) (Scorpion 5) (set 12)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5colmo    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Colour Of Money 
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5colmoa   ,sc5colmo,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Colour Of Money 
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5colmob   ,sc5colmo,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Colour Of Money 
(Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5colmoc   ,sc5colmo,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Colour Of Money 
(Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5newcm    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","The Colour Of Money 
New (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5newcma   ,sc5newcm,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","The Colour Of Money 
New (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5newcmb   ,sc5newcm,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","The Colour Of Money 
New (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5newcmc   ,sc5newcm,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","The Colour Of Money 
New (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5newcmd   ,sc5newcm,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","The Colour Of Money 
New (Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5newcme   ,sc5newcm,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","The Colour Of Money 
New (Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5crotr    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers On 
The Run (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5crotra   ,sc5crotr,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers On 
The Run (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5crsgc    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers 
Smash 'n' Grab Club (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5crsgca   ,sc5crsgc,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers 
Smash 'n' Grab Club (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5crsgcb   ,sc5crsgc,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers 
Smash 'n' Grab Club (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5crsgcc   ,sc5crsgc,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers 
Smash 'n' Grab Club (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5crsgr    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers 
Smash 'n' Grab (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5crsgra   ,sc5crsgr,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers 
Smash 'n' Grab (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5crsgrb   ,sc5crsgr,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers 
Smash 'n' Grab (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5crsgrc   ,sc5crsgr,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers 
Smash 'n' Grab (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5crsgrd   ,sc5crsgr,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers 
Smash 'n' Grab (Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5crsgre   ,sc5crsgr,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers 
Smash 'n' Grab (Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5crsgrf   ,sc5crsgr,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers 
Smash 'n' Grab (Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5crsgrg   ,sc5crsgr,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers 
Smash 'n' Grab (Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5corst    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Coronation Street 
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5corsta   ,sc5corst,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Coronation Street 
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5corstb   ,sc5corst,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Coronation Street 
(Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5corstc   ,sc5corst,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Coronation Street 
(Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cfnc     ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Fruit & Nutcase 
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cfnca    ,sc5cfnc,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Fruit & Nutcase 
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cfcp     ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Fruits 
Community Party (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cfcpa    ,sc5cfcp,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Fruits 
Community Party (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cfcpb    ,sc5cfcp,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Fruits 
Community Party (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cfcpc    ,sc5cfcp,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Fruits 
Community Party (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cfcpd    ,sc5cfcp,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Fruits 
Community Party (Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cfcpe    ,sc5cfcp,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Fruits 
Community Party (Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cfcpf    ,sc5cfcp,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Fruits 
Community Party (Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cfcpg    ,sc5cfcp,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Fruits 
Community Party (Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cfcph    ,sc5cfcp,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Fruits 
Community Party (Bellfruit) (Scorpion 5) (set 9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cfcpi    ,sc5cfcp,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Fruits 
Community Party (Bellfruit) (Scorpion 5) (set 10)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cfcpj    ,sc5cfcp,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Fruits 
Community Party (Bellfruit) (Scorpion 5) (set 11)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cfcpk    ,sc5cfcp,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Fruits 
Community Party (Bellfruit) (Scorpion 5) (set 12)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cfcpl    ,sc5cfcp,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Fruits 
Community Party (Bellfruit) (Scorpion 5) (set 13)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cfcpm    ,sc5cfcp,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Fruits 
Community Party (Bellfruit) (Scorpion 5) (set 14)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cfcpn    ,sc5cfcp,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Fruits 
Community Party (Bellfruit) (Scorpion 5) (set 15)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cfcpo    ,sc5cfcp,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Fruits 
Community Party (Bellfruit) (Scorpion 5) (set 16)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cfcpp    ,sc5cfcp,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Fruits 
Community Party (Bellfruit) (Scorpion 5) (set 17)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cfcpq    ,sc5cfcp,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Fruits 
Community Party (Bellfruit) (Scorpion 5) (set 18)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cfcpr    ,sc5cfcp,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Fruits 
Community Party (Bellfruit) (Scorpion 5) (set 19)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cfcps    ,sc5cfcp,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Fruits 
Community Party (Bellfruit) (Scorpion 5) (set 20)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cfcpt    ,sc5cfcp,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Fruits 
Community Party (Bellfruit) (Scorpion 5) (set 21)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cfcpu    ,sc5cfcp,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Fruits 
Community Party (Bellfruit) (Scorpion 5) (set 22)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cfcpv    ,sc5cfcp,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Fruits 
Community Party (Bellfruit) (Scorpion 5) (set 23)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cfcpw    ,sc5cfcp,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Fruits 
Community Party (Bellfruit) (Scorpion 5) (set 24)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cfpt     ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Fruits Casino 
Party Time (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cfpta    ,sc5cfpt,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Fruits Casino 
Party Time (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cfptb    ,sc5cfpt,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Fruits Casino 
Party Time (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cfptc    ,sc5cfpt,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Fruits Casino 
Party Time (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cfptd    ,sc5cfpt,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Fruits Casino 
Party Time (Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cfpte    ,sc5cfpt,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Fruits Casino 
Party Time (Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cfptf    ,sc5cfpt,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Fruits Casino 
Party Time (Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cfptg    ,sc5cfpt,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Fruits Casino 
Party Time (Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cfpth    ,sc5cfpt,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Fruits Casino 
Party Time (Bellfruit) (Scorpion 5) (set 9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cfpti    ,sc5cfpt,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Fruits Casino 
Party Time (Bellfruit) (Scorpion 5) (set 10)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cfptj    ,sc5cfpt,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Fruits Casino 
Party Time (Bellfruit) (Scorpion 5) (set 11)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cfptk    ,sc5cfpt,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Fruits Casino 
Party Time (Bellfruit) (Scorpion 5) (set 12)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cfptl    ,sc5cfpt,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Fruits Casino 
Party Time (Bellfruit) (Scorpion 5) (set 13)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cfptm    ,sc5cfpt,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Fruits Casino 
Party Time (Bellfruit) (Scorpion 5) (set 14)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cfptn    ,sc5cfpt,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Fruits Casino 
Party Time (Bellfruit) (Scorpion 5) (set 15)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cfpto    ,sc5cfpt,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Fruits Casino 
Party Time (Bellfruit) (Scorpion 5) (set 16)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cfptp    ,sc5cfpt,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Fruits Casino 
Party Time (Bellfruit) (Scorpion 5) (set 17)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cfptq    ,sc5cfpt,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Fruits Casino 
Party Time (Bellfruit) (Scorpion 5) (set 18)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cfptr    ,sc5cfpt,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Fruits Casino 
Party Time (Bellfruit) (Scorpion 5) (set 19)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cfpts    ,sc5cfpt,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Fruits Casino 
Party Time (Bellfruit) (Scorpion 5) (set 20)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cknig    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Knights 
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ckniga   ,sc5cknig,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Knights 
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cknigb   ,sc5cknig,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Knights 
(Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cknigc   ,sc5cknig,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Knights 
(Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cpays    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Pays 
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cpaysa   ,sc5cpays,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crazy Pays 
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbo    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
Banker's Bonus (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndboa   ,sc5dndbo,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
Banker's Bonus (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbob   ,sc5dndbo,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
Banker's Bonus (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndboc   ,sc5dndbo,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
Banker's Bonus (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbod   ,sc5dndbo,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
Banker's Bonus (Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndboe   ,sc5dndbo,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
Banker's Bonus (Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbof   ,sc5dndbo,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
Banker's Bonus (Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbog   ,sc5dndbo,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
Banker's Bonus (Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndboh   ,sc5dndbo,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
Banker's Bonus (Bellfruit) (Scorpion 5) (set 9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndboi   ,sc5dndbo,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
Banker's Bonus (Bellfruit) (Scorpion 5) (set 10)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndboj   ,sc5dndbo,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
Banker's Bonus (Bellfruit) (Scorpion 5) (set 11)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbok   ,sc5dndbo,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
Banker's Bonus (Bellfruit) (Scorpion 5) (set 12)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbol   ,sc5dndbo,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
Banker's Bonus (Bellfruit) (Scorpion 5) (set 13)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbom   ,sc5dndbo,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
Banker's Bonus (Bellfruit) (Scorpion 5) (set 14)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbl    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat 
The Banker Club (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbla   ,sc5dndbl,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat 
The Banker Club (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndblb   ,sc5dndbl,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat 
The Banker Club (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndblc   ,sc5dndbl,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat 
The Banker Club (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbld   ,sc5dndbl,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat 
The Banker Club (Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndble   ,sc5dndbl,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat 
The Banker Club (Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndblf   ,sc5dndbl,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat 
The Banker Club (Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndblg   ,sc5dndbl,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat 
The Banker Club (Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndblh   ,sc5dndbl,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat 
The Banker Club (Bellfruit) (Scorpion 5) (set 9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbli   ,sc5dndbl,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat 
The Banker Club (Bellfruit) (Scorpion 5) (set 10)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndblj   ,sc5dndbl,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat 
The Banker Club (Bellfruit) (Scorpion 5) (set 11)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndblk   ,sc5dndbl,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat 
The Banker Club (Bellfruit) (Scorpion 5) (set 12)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbll   ,sc5dndbl,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat 
The Banker Club (Bellfruit) (Scorpion 5) (set 13)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndblm   ,sc5dndbl,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat 
The Banker Club (Bellfruit) (Scorpion 5) (set 14)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbln   ,sc5dndbl,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat 
The Banker Club (Bellfruit) (Scorpion 5) (set 15)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndblo   ,sc5dndbl,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat 
The Banker Club (Bellfruit) (Scorpion 5) (set 16)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndblp   ,sc5dndbl,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat 
The Banker Club (Bellfruit) (Scorpion 5) (set 17)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndblq   ,sc5dndbl,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat 
The Banker Club (Bellfruit) (Scorpion 5) (set 18)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndblr   ,sc5dndbl,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat 
The Banker Club (Bellfruit) (Scorpion 5) (set 19)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbls   ,sc5dndbl,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat 
The Banker Club (Bellfruit) (Scorpion 5) (set 20)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbq    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Deal Or No Deal Beat 
The Banker (Qps) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbqa   ,sc5dndbq,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Deal Or No Deal Beat 
The Banker (Qps) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbqb   ,sc5dndbq,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Deal Or No Deal Beat 
The Banker (Qps) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbqc   ,sc5dndbq,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Deal Or No Deal Beat 
The Banker (Qps) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbqd   ,sc5dndbq,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Deal Or No Deal Beat 
The Banker (Qps) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbqe   ,sc5dndbq,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Deal Or No Deal Beat 
The Banker (Qps) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndcr    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Cops 
'n' Robbers (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndcra   ,sc5dndcr,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Cops 
'n' Robbers (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndcrb   ,sc5dndcr,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Cops 
'n' Robbers (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndcrc   ,sc5dndcr,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Cops 
'n' Robbers (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndcrd   ,sc5dndcr,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Cops 
'n' Robbers (Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndcre   ,sc5dndcr,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Cops 
'n' Robbers (Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndde    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
Desert Island Deal (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnddea   ,sc5dndde,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
Desert Island Deal (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnddeb   ,sc5dndde,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
Desert Island Deal (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnddec   ,sc5dndde,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
Desert Island Deal (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndded   ,sc5dndde,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
Desert Island Deal (Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnddee   ,sc5dndde,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
Desert Island Deal (Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnddef   ,sc5dndde,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
Desert Island Deal (Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnddeg   ,sc5dndde,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
Desert Island Deal (Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnddi    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
Diamond (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnddia   ,sc5dnddi,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
Diamond (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnddib   ,sc5dnddi,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
Diamond (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnddic   ,sc5dnddi,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
Diamond (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnddt    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
Double Take (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnddta   ,sc5dnddt,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
Double Take (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnddtb   ,sc5dnddt,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
Double Take (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnddtc   ,sc5dnddt,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
Double Take (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnddtd   ,sc5dnddt,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
Double Take (Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnddte   ,sc5dnddt,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
Double Take (Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnddtf   ,sc5dnddt,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
Double Take (Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnddo    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Dream 
Offer (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnddoa   ,sc5dnddo,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Dream 
Offer (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnddob   ,sc5dnddo,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Dream 
Offer (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnddoc   ,sc5dnddo,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Dream 
Offer (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndfl    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
Feeling Lucky (PR3432) (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndfla   ,sc5dndfl,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
Feeling Lucky (PR3432) (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndflb   ,sc5dndfl,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
Feeling Lucky (PR3309) (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndflc   ,sc5dndfl,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
Feeling Lucky (PR3309) (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndfld   ,sc5dndfl,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
Feeling Lucky (PR3309) (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndfle   ,sc5dndfl,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
Feeling Lucky (PR3309) (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndgo    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Game 
On (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndgoa   ,sc5dndgo,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Game 
On (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndgl    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Gold 
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndgla   ,sc5dndgl,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Gold 
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndglb   ,sc5dndgl,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Gold 
(Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndglc   ,sc5dndgl,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Gold 
(Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndgld   ,sc5dndgl,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Gold 
(Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndgle   ,sc5dndgl,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Gold 
(Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndglf   ,sc5dndgl,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Gold 
(Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndglg   ,sc5dndgl,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Gold 
(Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndglh   ,sc5dndgl,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Gold 
(Bellfruit) (Scorpion 5) (set 9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndgli   ,sc5dndgl,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Gold 
(Bellfruit) (Scorpion 5) (set 10)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndglj   ,sc5dndgl,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Gold 
(Bellfruit) (Scorpion 5) (set 11)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndglk   ,sc5dndgl,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Gold 
(Bellfruit) (Scorpion 5) (set 12)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndld    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Live 
The Dream (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndlda   ,sc5dndld,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Live 
The Dream (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndldb   ,sc5dndld,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Live 
The Dream (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndldc   ,sc5dndld,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Live 
The Dream (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndmb    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Make 
Or Break (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndmba   ,sc5dndmb,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Make 
Or Break (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndmbb   ,sc5dndmb,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Make 
Or Break (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndmbc   ,sc5dndmb,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Make 
Or Break (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndmbd   ,sc5dndmb,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Make 
Or Break (Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndmbe   ,sc5dndmb,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Make 
Or Break (Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndmbf   ,sc5dndmb,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Make 
Or Break (Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndmbg   ,sc5dndmb,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Make 
Or Break (Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndmbh   ,sc5dndmb,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Make 
Or Break (Bellfruit) (Scorpion 5) (set 9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndmbi   ,sc5dndmb,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Make 
Or Break (Bellfruit) (Scorpion 5) (set 10)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndmbj   ,sc5dndmb,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Make 
Or Break (Bellfruit) (Scorpion 5) (set 11)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndmbk   ,sc5dndmb,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Make 
Or Break (Bellfruit) (Scorpion 5) (set 12)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndmd    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Mega 
Deal Or No Deal (PR3411) (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndmda   ,sc5dndmd,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Mega 
Deal Or No Deal (PR3411) (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndmdd   ,sc5dndmd,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Mega 
Deal Or No Deal (PR3411) (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndmde   ,sc5dndmd,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Mega 
Deal Or No Deal (PR3411) (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndmdf   ,sc5dndmd,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Mega 
Deal Or No Deal (PR3411) (Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndmdi   ,sc5dndmd,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Mega 
Deal Or No Deal (PR3411) (Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndmdj   ,sc5dndmd,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Mega 
Deal Or No Deal (PR3411) (Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndmdk   ,sc5dndmd,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Mega 
Deal Or No Deal (PR3411) (Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndmdb   ,sc5dndmd,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Mega 
Deal Or No Deal (PR3496) (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndmdc   ,sc5dndmd,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Mega 
Deal Or No Deal (PR3496) (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndmdg   ,sc5dndmd,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Mega 
Deal Or No Deal (PR3496) (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndmdh   ,sc5dndmd,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Mega 
Deal Or No Deal (PR3496) (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndpa    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Play 
It Again (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndpaa   ,sc5dndpa,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Play 
It Again (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndpab   ,sc5dndpa,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Play 
It Again (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndpac   ,sc5dndpa,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Play 
It Again (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ddptg    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Play 
The Game (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ddptga   ,sc5ddptg,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Play 
The Game (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ddptgb   ,sc5ddptg,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Play 
The Game (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ddptgc   ,sc5ddptg,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Play 
The Game (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ddply    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
Player's Choice (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ddplya   ,sc5ddply,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
Player's Choice (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndrr    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Road 
To Riches (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndrra   ,sc5dndrr,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Road 
To Riches (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndrrb   ,sc5dndrr,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Road 
To Riches (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndrrc   ,sc5dndrr,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Road 
To Riches (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndrrd   ,sc5dndrr,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Road 
To Riches (Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndrre   ,sc5dndrr,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Road 
To Riches (Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndsi    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
Simply Deal Or No Deal (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndsia   ,sc5dndsi,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
Simply Deal Or No Deal (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndsib   ,sc5dndsi,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
Simply Deal Or No Deal (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndsic   ,sc5dndsi,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
Simply Deal Or No Deal (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndsid   ,sc5dndsi,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
Simply Deal Or No Deal (Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndrt    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Banker Rings Twice (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndrta   ,sc5dndrt,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Banker Rings Twice (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndrtb   ,sc5dndrt,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Banker Rings Twice (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndrtc   ,sc5dndrt,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Banker Rings Twice (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndrtd   ,sc5dndrt,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Banker Rings Twice (Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndrte   ,sc5dndrt,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Banker Rings Twice (Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndpd    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Perfect Deal (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndpda   ,sc5dndpd,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Perfect Deal (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndpdb   ,sc5dndpd,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Perfect Deal (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndpdc   ,sc5dndpd,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Perfect Deal (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndpdd   ,sc5dndpd,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Perfect Deal (Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndpde   ,sc5dndpd,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Perfect Deal (Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndpc    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Players Choice (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndpca   ,sc5dndpc,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Players Choice (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndtb    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Think 
Big (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndtba   ,sc5dndtb,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Think 
Big (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5devil    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Devil Of A Deal 
(Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5devila   ,sc5devil,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Devil Of A Deal 
(Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5devilb   ,sc5devil,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Devil Of A Deal 
(Mazooma) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5devilc   ,sc5devil,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Devil Of A Deal 
(Mazooma) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dracp    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Drac Pack (Bellfruit) 
(Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dracpa   ,sc5dracp,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Drac Pack (Bellfruit) 
(Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5fgbh     ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Family Guy Booze 
Hound (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5fgbha    ,sc5fgbh,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Family Guy Booze 
Hound (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5fgbhb    ,sc5fgbh,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Family Guy Booze 
Hound (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5fgbhc    ,sc5fgbh,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Family Guy Booze 
Hound (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5fggp     ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Family Guy Griffin 
Plumbing (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5fggpa    ,sc5fggp,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Family Guy Griffin 
Plumbing (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5fggpb    ,sc5fggp,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Family Guy Griffin 
Plumbing (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5fggpc    ,sc5fggp,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Family Guy Griffin 
Plumbing (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5fggpd    ,sc5fggp,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Family Guy Griffin 
Plumbing (Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5fggpe    ,sc5fggp,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Family Guy Griffin 
Plumbing (Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5fggpf    ,sc5fggp,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Family Guy Griffin 
Plumbing (Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5fggpg    ,sc5fggp,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Family Guy Griffin 
Plumbing (Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5fast     ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Fast Cash (Qps) 
(Scorpion 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5fnclb    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Fight Night Club 
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5fnclba   ,sc5fnclb,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Fight Night Club 
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5fnclbb   ,sc5fnclb,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Fight Night Club 
(Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5fnclbc   ,sc5fnclb,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Fight Night Club 
(Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5fnclbd   ,sc5fnclb,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Fight Night Club 
(Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5fnclbe   ,sc5fnclb,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Fight Night Club 
(Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5fdice    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Fire 'n' Dice 
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5fdicea   ,sc5fdice,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Fire 'n' Dice 
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5fires    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Firestarter 
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5firesa   ,sc5fires,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Firestarter 
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5firesb   ,sc5fires,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Firestarter 
(Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5firesc   ,sc5fires,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Firestarter 
(Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ftcas    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Flash The Cash 
(Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ftcasa   ,sc5ftcas,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Flash The Cash 
(Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5floop    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Fruit Loops 
(Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5floopa   ,sc5floop,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Fruit Loops 
(Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5grq      ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Get Rich Quick 
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5grqa     ,sc5grq,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Get Rich Quick 
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5grqb     ,sc5grq,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Get Rich Quick 
(Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5grqc     ,sc5grq,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Get Rich Quick 
(Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gldfv    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Gold Fever 
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gldfva   ,sc5gldfv,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Gold Fever 
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gldfvb   ,sc5gldfv,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Gold Fever 
(Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gldfvc   ,sc5gldfv,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Gold Fever 
(Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gldfvd   ,sc5gldfv,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Gold Fever 
(Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gldfve   ,sc5gldfv,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Gold Fever 
(Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gldfvf   ,sc5gldfv,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Gold Fever 
(Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gldfvg   ,sc5gldfv,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Gold Fever 
(Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gldgo    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Golden Goals 
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gldgoa   ,sc5gldgo,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Golden Goals 
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gldsp    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Golden Spinner 
(PR2203) (Mazooma) (Scorpion 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gldspa   ,sc5gldsp,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Golden Spinner 
Bingo (011) (PR2546) (Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gldspb   ,sc5gldsp,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Golden Spinner 
Bingo (011) (PR2546) (Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gldspc   ,sc5gldsp,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Golden Spinner 
Bingo (011) (PR2546) (Mazooma) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gldspe   ,sc5gldsp,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Golden Spinner 
Bingo (011) (PR2546) (Mazooma) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gldspg   ,sc5gldsp,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Golden Spinner 
Bingo (011) (PR2546) (Mazooma) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gldspi   ,sc5gldsp,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Golden Spinner 
Bingo (011) (PR2546) (Mazooma) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gldspj   ,sc5gldsp,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Golden Spinner 
Bingo (011) (PR2546) (Mazooma) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gldspk   ,sc5gldsp,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Golden Spinner 
Bingo (011) (PR2546) (Mazooma) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gldspl   ,sc5gldsp,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Golden Spinner 
Bingo (011) (PR2546) (Mazooma) (Scorpion 5) (set 9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gldspm   ,sc5gldsp,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Golden Spinner 
Bingo (011) (PR2546) (Mazooma) (Scorpion 5) (set 10)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gldspo   ,sc5gldsp,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Golden Spinner 
Bingo (011) (PR2546) (Mazooma) (Scorpion 5) (set 11)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gldspd   ,sc5gldsp,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Golden Spinner 
Arcade (061) (PR2546) (Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gldspf   ,sc5gldsp,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Golden Spinner 
Arcade (061) (PR2546) (Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gldsph   ,sc5gldsp,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Golden Spinner 
Arcade (061) (PR2546) (Mazooma) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gldspn   ,sc5gldsp,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Golden Spinner 
Arcade (061) (PR2546) (Mazooma) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gldspp   ,sc5gldsp,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Golden Spinner 
Arcade (061) (PR2546) (Mazooma) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gmclb    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Grand Master Cash 
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gmclba   ,sc5gmclb,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Grand Master Cash 
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gmclbb   ,sc5gmclb,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Grand Master Cash 
(Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gmclbc   ,sc5gmclb,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Grand Master Cash 
(Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hirol    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","High Roller 
(Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hirola   ,sc5hirol,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","High Roller 
(Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hirolb   ,sc5hirol,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","High Roller 
(Mazooma) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hirolc   ,sc5hirol,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","High Roller 
(Mazooma) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hirold   ,sc5hirol,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","High Roller 
(Mazooma) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hirole   ,sc5hirol,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","High Roller 
(Mazooma) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hulk     ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","The Hulk (Bellfruit) 
(Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hulka    ,sc5hulk,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","The Hulk (Bellfruit) 
(Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hulkb    ,sc5hulk,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","The Hulk (Bellfruit) 
(Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hulkc    ,sc5hulk,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","The Hulk (Bellfruit) 
(Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hulkd    ,sc5hulk,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","The Hulk (Bellfruit) 
(Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hulke    ,sc5hulk,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","The Hulk (Bellfruit) 
(Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hulkf    ,sc5hulk,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","The Hulk (Bellfruit) 
(Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hulkg    ,sc5hulk,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","The Hulk (Bellfruit) 
(Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hulkh    ,sc5hulk,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","The Hulk (Bellfruit) 
(Scorpion 5) (set 9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hulki    ,sc5hulk,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","The Hulk (Bellfruit) 
(Scorpion 5) (set 10)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5iab      ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","It's A Bullseye 
(Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5iaba     ,sc5iab,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","It's A Bullseye 
(Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ijbdo    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Italian Job - Blow 
The Doors Off (Qps) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ijbdoa   ,sc5ijbdo,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Italian Job - Blow 
The Doors Off (Qps) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ijbdob   ,sc5ijbdo,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Italian Job - Blow 
The Doors Off (Qps) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ijbdoc   ,sc5ijbdo,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Italian Job - Blow 
The Doors Off (Qps) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5kingx    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","King X (PR2077) 
(Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5kingxa   ,sc5kingx,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","King X (PR2077) 
(Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5kingxc   ,sc5kingx,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","King X 3P (PR2336) 
(Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5kingxe   ,sc5kingx,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","King X 3P (PR2336) 
(Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5kingxb   ,sc5kingx,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","King X Triple 
(PR2279) (Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5kingxd   ,sc5kingx,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","King X Triple 
(PR2279) (Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5monky    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Monkey Business / 
Toss The Monkey (Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5monkya   ,sc5monky,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Monkey Business / 
Toss The Monkey (Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mobob    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Boom Or Bust 
Classic (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5moboba   ,sc5mobob,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Boom Or Bust 
Classic (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mobobd   ,sc5mobob,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Boom Or Bust 
Classic (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mobobe   ,sc5mobob,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Boom Or Bust 
Classic (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mobobb   ,sc5mobob,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Boom Or Bust 
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mobobc   ,sc5mobob,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Boom Or Bust 
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mobobf   ,sc5mobob,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Boom Or Bust 
(Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mobobg   ,sc5mobob,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Boom Or Bust 
(Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mobobh   ,sc5mobob,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Boom Or Bust 
(Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mobobi   ,sc5mobob,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Boom Or Bust 
(Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mogta    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Go To 
Auction (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mogtaa   ,sc5mogta,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Go To 
Auction (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mogtab   ,sc5mogta,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Go To 
Auction (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mogtac   ,sc5mogta,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Go To 
Auction (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mogtad   ,sc5mogta,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Go To 
Auction (Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mogtae   ,sc5mogta,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Go To 
Auction (Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5momil    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Millionaire 
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5momila   ,sc5momil,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Millionaire 
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5momilb   ,sc5momil,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Millionaire 
(Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5momilc   ,sc5momil,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Millionaire 
(Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5momild   ,sc5momil,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Millionaire 
(Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5momile   ,sc5momil,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Millionaire 
(Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mombc    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Money Bags 
Club (PR1945) (BFM) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mombca   ,sc5mombc,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Money Bags 
Club (PR1945) (BFM) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mombcb   ,sc5mombc,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Money Bags 
Club (PR1945) (BFM) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mombcc   ,sc5mombc,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Money Bags 
Club (PR1945) (BFM) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5moms     ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Monopoly Money 
Spinner (PR2496) (Qps) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5momsa    ,sc5moms,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Monopoly Money 
Spinner (PR2496) (Qps) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5momsc    ,sc5moms,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Monopoly Money 
Spinner (PR2496) (Qps) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5momsd    ,sc5moms,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Monopoly Money 
Spinner (PR2496) (Qps) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5momsb    ,sc5moms,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Money Spinner 
(PR2395) (Qps) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5momse    ,sc5moms,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Money Spinner 
(PR2395) (Qps) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mopl     ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Property 
Ladder (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mopla    ,sc5mopl,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Property 
Ladder (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5moplb    ,sc5mopl,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Property 
Ladder (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5moplc    ,sc5mopl,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Property 
Ladder (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mopld    ,sc5mopl,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Property 
Ladder (Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mople    ,sc5mopl,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Property 
Ladder (Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5moplf    ,sc5mopl,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Property 
Ladder (Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5moplg    ,sc5mopl,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Property 
Ladder (Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mor2r    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Monopoly Road To 
Riches (Qps) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mor2ra   ,sc5mor2r,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Monopoly Road To 
Riches (Qps) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5monwa    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Monopoly Win Again 
(Qps) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5monwaa   ,sc5monwa,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Monopoly Win Again 
(Qps) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cmcob    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Monte Carlo Or Bust 
Club (Qps) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cmcoba   ,sc5cmcob,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Monte Carlo Or Bust 
Club (Qps) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cmcobb   ,sc5cmcob,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Monte Carlo Or Bust 
Club (Qps) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cmcobc   ,sc5cmcob,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Monte Carlo Or Bust 
Club (Qps) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5nunsb    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Nuns 'n' Roses 
(Bellfruit) (Scorpion 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5rainb    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Over The Rainbow 
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5rainba   ,sc5rainb,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Over The Rainbow 
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5rainbb   ,sc5rainb,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Over The Rainbow 
(Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5rainbc   ,sc5rainb,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Over The Rainbow 
(Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5rainbd   ,sc5rainb,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Over The Rainbow 
(Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5rainbe   ,sc5rainb,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Over The Rainbow 
(Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5parot    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Parrots Of The 
Caribbean (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5parota   ,sc5parot,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Parrots Of The 
Caribbean (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5parotb   ,sc5parot,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Parrots Of The 
Caribbean (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5parotc   ,sc5parot,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Parrots Of The 
Caribbean (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5parotd   ,sc5parot,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Parrots Of The 
Caribbean (Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5parote   ,sc5parot,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Parrots Of The 
Caribbean (Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5parotf   ,sc5parot,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Parrots Of The 
Caribbean (Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5parotg   ,sc5parot,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Parrots Of The 
Caribbean (Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5pilep    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Pile On The Pounds 
(Qps) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5pilepa   ,sc5pilep,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Pile On The Pounds 
(Qps) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5pilepb   ,sc5pilep,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Pile On The Pounds 
(Qps) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5pilepc   ,sc5pilep,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Pile On The Pounds 
(Qps) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5potsm    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Pots Of Luck 
(Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5potsma   ,sc5potsm,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Pots Of Luck 
(Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cpen1    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Public Enemy No1 Club 
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cpen1a   ,sc5cpen1,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Public Enemy No1 Club 
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cpen1b   ,sc5cpen1,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Public Enemy No1 Club 
(Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cpen1c   ,sc5cpen1,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Public Enemy No1 Club 
(Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5qual     ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Quality Streak 
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5quala    ,sc5qual,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Quality Streak 
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5qualb    ,sc5qual,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Quality Streak 
(Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5qualc    ,sc5qual,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Quality Streak 
(Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5quald    ,sc5qual,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Quality Streak 
(Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5quale    ,sc5qual,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Quality Streak 
(Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5qualf    ,sc5qual,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Quality Streak 
(Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5qualg    ,sc5qual,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Quality Streak 
(Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5qualh    ,sc5qual,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Quality Streak 
(Bellfruit) (Scorpion 5) (set 9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5quali    ,sc5qual,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Quality Streak 
(Bellfruit) (Scorpion 5) (set 10)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5qualj    ,sc5qual,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Quality Streak 
(Bellfruit) (Scorpion 5) (set 11)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5qualk    ,sc5qual,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Quality Streak 
(Bellfruit) (Scorpion 5) (set 12)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5quall    ,sc5qual,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Quality Streak 
(Bellfruit) (Scorpion 5) (set 13)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5qualm    ,sc5qual,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Quality Streak 
(Bellfruit) (Scorpion 5) (set 14)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5rssh     ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Reel Spin Shady 
(Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5rssha    ,sc5rssh,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Reel Spin Shady 
(Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hog      ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Road Hog (PR3208) 
(Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hoga     ,sc5hog,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Road Hog (PR3208) 
(Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5rhclb    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Road Hog Club 
(PR3248) (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5rhclba   ,sc5rhclb,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Road Hog Club 
(PR3248) (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5rhclbb   ,sc5rhclb,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Road Hog Club 
(PR3248) (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5rhclbc   ,sc5rhclb,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Road Hog Club 
(PR3248) (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5rhclbd   ,sc5rhclb,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Road Hog Club 
(PR3248) (Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5rhclbe   ,sc5rhclb,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Road Hog Club 
(PR3248) (Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5rhclbf   ,sc5rhclb,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Road Hog Club 
(PR3248) (Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5rhclbg   ,sc5rhclb,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Road Hog Club 
(PR3248) (Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5sharp    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Voodoo","Sharp Shooter 
(Voodoo) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5sharpa   ,sc5sharp,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Voodoo","Sharp Shooter 
(Voodoo) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5sfts     ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Shoot For The Stars 
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5sftsa    ,sc5sfts,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Shoot For The Stars 
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5sftsb    ,sc5sfts,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Shoot For The Stars 
(Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5sftsc    ,sc5sfts,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Shoot For The Stars 
(Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5srrqp    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Snake Rattle & Roll 
(Qps) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5srrqpa   ,sc5srrqp,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Snake Rattle & Roll 
(Qps) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5sitwi    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Spin It To Win It 
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5sitwia   ,sc5sitwi,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Spin It To Win It 
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5spnrn    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Spinning Around 
(Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5spnrna   ,sc5spnrn,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Spinning Around 
(Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5srace    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Streak Racer 
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5sracea   ,sc5srace,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Streak Racer 
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5sleut    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Super Sleuth 
(Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5sleuta   ,sc5sleut,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Super Sleuth 
(Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5tsmp     ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Trick Shot Multi 
Player (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5tsmpa    ,sc5tsmp,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Trick Shot Multi 
Player (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5pompa    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Up Pompay (Bellfruit) 
(Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5pompaa   ,sc5pompa,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Up Pompay (Bellfruit) 
(Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5vamp     ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Vampire Payer (Qps) 
(Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5vampa    ,sc5vamp,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Vampire Payer (Qps) 
(Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5viper    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Viper Active 
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5vipera   ,sc5viper,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Viper Active 
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5viz      ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Viz (Qps) (Scorpion 
5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5viza     ,sc5viz,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Viz (Qps) (Scorpion 
5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5vizb     ,sc5viz,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Viz (Qps) (Scorpion 
5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5vizc     ,sc5viz,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Viz (Qps) (Scorpion 
5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5wacky    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Wacky Racers 
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5wackya   ,sc5wacky,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Wacky Racers 
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5wackyb   ,sc5wacky,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Wacky Racers 
(Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5wackyc   ,sc5wacky,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Wacky Racers 
(Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5wotw     ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","War Of The Wads 
(Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5wotwa    ,sc5wotw,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","War Of The Wads 
(Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5wild     ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Wild Reels 
(Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5wilda    ,sc5wild,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Wild Reels 
(Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5wca      ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Win Can Alley (Qps) 
(Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5wcaa     ,sc5wca,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Win Can Alley (Qps) 
(Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5wcad     ,sc5wca,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Win Can Alley (Qps) 
(Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5wcaf     ,sc5wca,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Win Can Alley (Qps) 
(Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5wcah     ,sc5wca,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Win Can Alley (Qps) 
(Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5wcai     ,sc5wca,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Win Can Alley (Qps) 
(Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5wcal     ,sc5wca,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Win Can Alley (Qps) 
(Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5wcan     ,sc5wca,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Win Can Alley (Qps) 
(Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5wcab     ,sc5wca,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Win Can Alley (5 
pound 10p version) (Qps) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5wcae     ,sc5wca,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Win Can Alley (5 
pound 10p version) (Qps) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5wcaj     ,sc5wca,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Win Can Alley (5 
pound 10p version) (Qps) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5wcam     ,sc5wca,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Win Can Alley (5 
pound 10p version) (Qps) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5wcac     ,sc5wca,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Win Can Alley (5 
pound 10p Arcade version) (Qps) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5wcag     ,sc5wca,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Win Can Alley (5 
pound 10p Arcade version) (Qps) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5wcak     ,sc5wca,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Win Can Alley (5 
pound 10p Arcade version) (Qps) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5wcao     ,sc5wca,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Win Can Alley (5 
pound 10p Arcade version) (Qps) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5wok      ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Wok n' Roll 
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5woka     ,sc5wok,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Wok n' Roll 
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5rhr      ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Red Hot Reels (Qps) 
(Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5rhra     ,sc5rhr,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Red Hot Reels (Qps) 
(Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5rhrb     ,sc5rhr,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Red Hot Reels (Qps) 
(Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5rhrc     ,sc5rhr,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Red Hot Reels (Qps) 
(Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5rhrd     ,sc5rhr,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Red Hot Reels (Qps) 
(Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5rhre     ,sc5rhr,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Red Hot Reels (Qps) 
(Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5srrcl    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Snake Rattle 'n' Roll 
Club (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5srrcla   ,sc5srrcl,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Snake Rattle 'n' Roll 
Club (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5srrclb   ,sc5srrcl,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Snake Rattle 'n' Roll 
Club (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5srrclc   ,sc5srrcl,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Snake Rattle 'n' Roll 
Club (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5pircl    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","The Prize Is Right 
Club (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5pircla   ,sc5pircl,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","The Prize Is Right 
Club (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5pirclb   ,sc5pircl,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","The Prize Is Right 
Club (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5pirclc   ,sc5pircl,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","The Prize Is Right 
Club (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5pircld   ,sc5pircl,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","The Prize Is Right 
Club (Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5pircle   ,sc5pircl,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","The Prize Is Right 
Club (Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5pirclf   ,sc5pircl,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","The Prize Is Right 
Club (Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5pirclg   ,sc5pircl,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","The Prize Is Right 
Club (Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mrrcl    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Monopoly Road To 
Riches Club (Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mrrcla   ,sc5mrrcl,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Monopoly Road To 
Riches Club (Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mrrclb   ,sc5mrrcl,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Monopoly Road To 
Riches Club (Mazooma) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mrrclc   ,sc5mrrcl,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Monopoly Road To 
Riches Club (Mazooma) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5crcpt    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers 
Community Party (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5crcpta   ,sc5crcpt,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers 
Community Party (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5crcptb   ,sc5crcpt,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers 
Community Party (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5adjb     ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Ant & Dec's Jiggy 
Bank (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5adjba    ,sc5adjb,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Ant & Dec's Jiggy 
Bank (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5adjbb    ,sc5adjb,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Ant & Dec's Jiggy 
Bank (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5adjbc    ,sc5adjb,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Ant & Dec's Jiggy 
Bank (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5adjbd    ,sc5adjb,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Ant & Dec's Jiggy 
Bank (Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5adjbe    ,sc5adjb,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Ant & Dec's Jiggy 
Bank (Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5adjbf    ,sc5adjb,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Ant & Dec's Jiggy 
Bank (Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5adjbg    ,sc5adjb,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Ant & Dec's Jiggy 
Bank (Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5adjbh    ,sc5adjb,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Ant & Dec's Jiggy 
Bank (Bellfruit) (Scorpion 5) (set 9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5adjbi    ,sc5adjb,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Ant & Dec's Jiggy 
Bank (Bellfruit) (Scorpion 5) (set 10)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5adjbj    ,sc5adjb,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Ant & Dec's Jiggy 
Bank (Bellfruit) (Scorpion 5) (set 11)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5adjbk    ,sc5adjb,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Ant & Dec's Jiggy 
Bank (Bellfruit) (Scorpion 5) (set 12)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5adjbl    ,sc5adjb,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Ant & Dec's Jiggy 
Bank (Bellfruit) (Scorpion 5) (set 13)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5adjbm    ,sc5adjb,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Ant & Dec's Jiggy 
Bank (Bellfruit) (Scorpion 5) (set 14)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5adjbn    ,sc5adjb,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Ant & Dec's Jiggy 
Bank (Bellfruit) (Scorpion 5) (set 15)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5adjbo    ,sc5adjb,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Ant & Dec's Jiggy 
Bank (Bellfruit) (Scorpion 5) (set 16)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5adjbp    ,sc5adjb,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Ant & Dec's Jiggy 
Bank (Bellfruit) (Scorpion 5) (set 17)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5adjbq    ,sc5adjb,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Ant & Dec's Jiggy 
Bank (Bellfruit) (Scorpion 5) (set 18)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5adjbr    ,sc5adjb,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Ant & Dec's Jiggy 
Bank (Bellfruit) (Scorpion 5) (set 19)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5adjbs    ,sc5adjb,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Ant & Dec's Jiggy 
Bank (Bellfruit) (Scorpion 5) (set 20)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5adjbt    ,sc5adjb,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Ant & Dec's Jiggy 
Bank (Bellfruit) (Scorpion 5) (set 21)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5adwta    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Ant & Dec's Saturday 
Night Takeaway Win The Ads (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5adwtaa   ,sc5adwta,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Ant & Dec's Saturday 
Night Takeaway Win The Ads (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5a40      ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Around The Board 
In 40 Days (Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5a40a     ,sc5a40,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Around The Board 
In 40 Days (Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bantm    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Bantam Of The 
Opera (Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bantma   ,sc5bantm,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Bantam Of The 
Opera (Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bar7     ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bar 7's (Bellfruit) 
(Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bar7a    ,sc5bar7,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bar 7's (Bellfruit) 
(Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bar7b    ,sc5bar7,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bar 7's Bingo 
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bar7c    ,sc5bar7,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bar 7's Bingo 
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bar7d    ,sc5bar7,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bar 7's Bingo 
(Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bar7e    ,sc5bar7,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bar 7's Bingo 
(Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bar7f    ,sc5bar7,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bar 7's Bingo 
(Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bar7g    ,sc5bar7,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bar 7's Bingo 
(Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5batl     ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Battleships & 
Cruisers (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5batla    ,sc5batl,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Battleships & 
Cruisers (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bob      ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Bobby Dazzler 
(Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5boba     ,sc5bob,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Bobby Dazzler 
(Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bobb     ,sc5bob,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Bobby Dazzler 
(Mazooma) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bobc     ,sc5bob,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Bobby Dazzler 
(Mazooma) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bull     ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bullseye (Bellfruit) 
(Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bulla    ,sc5bull,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bullseye (Bellfruit) 
(Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bullb    ,sc5bull,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bullseye (Bellfruit) 
(Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bullc    ,sc5bull,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bullseye (Bellfruit) 
(Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5sbull    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Super Bullseye 
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5sbulla   ,sc5sbull,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Super Bullseye 
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bull5    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bullseye 5 Reels 
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bull5a   ,sc5bull5,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bullseye 5 Reels 
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bull5b   ,sc5bull5,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bullseye 5 Reels 
(Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bull5c   ,sc5bull5,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bullseye 5 Reels 
(Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5butch    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Butch Cashidy & The 
Sundance Quid (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5butcha   ,sc5butch,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Butch Cashidy & The 
Sundance Quid (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5butchb   ,sc5butch,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Butch Cashidy & The 
Sundance Quid (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5butchc   ,sc5butch,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Butch Cashidy & The 
Sundance Quid (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5butchd   ,sc5butch,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Butch Cashidy & The 
Sundance Quid (Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5butche   ,sc5butch,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Butch Cashidy & The 
Sundance Quid (Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cabin    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Cabin Fever 
(Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cabina   ,sc5cabin,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Cabin Fever 
(Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cabinb   ,sc5cabin,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Cabin Fever 
(Mazooma) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cabinc   ,sc5cabin,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Cabin Fever 
(Mazooma) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cari     ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Caribbean Cash (Qps) 
(Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5caria    ,sc5cari,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Caribbean Cash (Qps) 
(Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5carib    ,sc5cari,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Caribbean Cash (Qps) 
(Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5caric    ,sc5cari,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Caribbean Cash (Qps) 
(Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5carid    ,sc5cari,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Caribbean Cash (Qps) 
(Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5carie    ,sc5cari,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Caribbean Cash (Qps) 
(Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5carif    ,sc5cari,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Caribbean Cash (Qps) 
(Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5carig    ,sc5cari,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Caribbean Cash (Qps) 
(Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cblas    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cash Blast 
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cblasa   ,sc5cblas,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cash Blast 
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5casxt    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Casino 
Xtravaganza (Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5casxta   ,sc5casxt,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Casino 
Xtravaganza (Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5chavi    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Chav It (Bellfruit) 
(Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5chavia   ,sc5chavi,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Chav It (Bellfruit) 
(Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5chavib   ,sc5chavi,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Chav It (Bellfruit) 
(Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5chavic   ,sc5chavi,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Chav It (Bellfruit) 
(Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5chavid   ,sc5chavi,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Chav It (Bellfruit) 
(Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5chavie   ,sc5chavi,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Chav It (Bellfruit) 
(Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5chavy    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Chavy Chase 
(Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5chavya   ,sc5chavy,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Chavy Chase 
(Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5chavyb   ,sc5chavy,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Chavy Chase 
(Mazooma) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5chavyc   ,sc5chavy,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Chavy Chase 
(Mazooma) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5clue     ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Cluedo (Mazooma) 
(Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cluea    ,sc5clue,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Cluedo (Mazooma) 
(Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5clueb    ,sc5clue,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Cluedo (Mazooma) 
(Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cluec    ,sc5clue,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Cluedo (Mazooma) 
(Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cmani    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Colour Mania 
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cmania   ,sc5cmani,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Colour Mania 
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cmanib   ,sc5cmani,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Colour Mania 
(Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cmanic   ,sc5cmani,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Colour Mania 
(Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cj       ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cool Jewels 
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cja      ,sc5cj,     bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cool Jewels 
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cjb      ,sc5cj,     bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cool Jewels 
(Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cjc      ,sc5cj,     bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cool Jewels 
(Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cjd      ,sc5cj,     bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cool Jewels 
(Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cje      ,sc5cj,     bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cool Jewels 
(Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ctl      ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cop The Lot 
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ctla     ,sc5ctl,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cop The Lot 
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ctlb     ,sc5ctl,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cop The Lot 
(Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ctlc     ,sc5ctl,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cop The Lot 
(Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5crsc     ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers Safe 
Cracker (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5crsca    ,sc5crsc,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers Safe 
Cracker (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5crscb    ,sc5crsc,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers Safe 
Cracker (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5crscc    ,sc5crsc,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers Safe 
Cracker (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5crscd    ,sc5crsc,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers Safe 
Cracker (Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5crsce    ,sc5crsc,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers Safe 
Cracker (Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5crscf    ,sc5crsc,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers Safe 
Cracker (Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5crscg    ,sc5crsc,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers Safe 
Cracker (Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5crsch    ,sc5crsc,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers Safe 
Cracker (Bellfruit) (Scorpion 5) (set 9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5crsci    ,sc5crsc,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers Safe 
Cracker (Bellfruit) (Scorpion 5) (set 10)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5crscj    ,sc5crsc,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers Safe 
Cracker (Bellfruit) (Scorpion 5) (set 11)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5crsck    ,sc5crsc,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers Safe 
Cracker (Bellfruit) (Scorpion 5) (set 12)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5crscl    ,sc5crsc,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers Safe 
Cracker (Bellfruit) (Scorpion 5) (set 13)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5crscm    ,sc5crsc,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers Safe 
Cracker (Bellfruit) (Scorpion 5) (set 14)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5crscn    ,sc5crsc,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers Safe 
Cracker (Bellfruit) (Scorpion 5) (set 15)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5crsco    ,sc5crsc,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers Safe 
Cracker (Bellfruit) (Scorpion 5) (set 16)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5crscp    ,sc5crsc,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers Safe 
Cracker (Bellfruit) (Scorpion 5) (set 17)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5crscq    ,sc5crsc,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers Safe 
Cracker (Bellfruit) (Scorpion 5) (set 18)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5crscr    ,sc5crsc,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers Safe 
Cracker (Bellfruit) (Scorpion 5) (set 19)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5crscs    ,sc5crsc,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers Safe 
Cracker (Bellfruit) (Scorpion 5) (set 20)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5crsct    ,sc5crsc,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers Safe 
Cracker (Bellfruit) (Scorpion 5) (set 21)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5crscu    ,sc5crsc,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers Safe 
Cracker (Bellfruit) (Scorpion 5) (set 22)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5coro     ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Coronation Street 
(PR2252) (Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5corom    ,sc5coro,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Coronation Street 
(PR2252) (Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5coroy    ,sc5coro,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Coronation Street 
(PR2252) (Mazooma) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5coro0    ,sc5coro,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Coronation Street 
(PR2252) (Mazooma) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5coroe    ,sc5coro,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Coronation Street 
Single (PR2252) (Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5corof    ,sc5coro,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Coronation Street 
Single (PR2252) (Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5corog    ,sc5coro,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Coronation Street 
Single (PR2252) (Mazooma) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5coroh    ,sc5coro,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Coronation Street 
Single (PR2252) (Mazooma) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5coroq    ,sc5coro,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Coronation Street 
Single (PR2252) (Mazooma) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5coror    ,sc5coro,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Coronation Street 
Single (PR2252) (Mazooma) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5coros    ,sc5coro,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Coronation Street 
Single (PR2252) (Mazooma) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5corot    ,sc5coro,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Coronation Street 
Single (PR2252) (Mazooma) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5coroa    ,sc5coro,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Coronation Street 
Triple (PR2249) (Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5corok    ,sc5coro,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Coronation Street 
Triple (PR2249) (Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5corol    ,sc5coro,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Coronation Street 
Triple (PR2249) (Mazooma) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5corow    ,sc5coro,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Coronation Street 
Triple (PR2249) (Mazooma) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5corox    ,sc5coro,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Coronation Street 
Triple (PR2249) (Mazooma) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5corob    ,sc5coro,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Coronation Street 
Triple Arcade (V061) (Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5coron    ,sc5coro,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Coronation Street 
Triple Arcade (V061) (Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5coroj    ,sc5coro,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Coronation Street 
Triple Arcade (V063) (Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5corov    ,sc5coro,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Coronation Street 
Triple Arcade (V063) (Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5coroc    ,sc5coro,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Coronation Street 
Triple Bingo (V012) (Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5corod    ,sc5coro,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Coronation Street 
Triple Bingo (V012) (Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5coroi    ,sc5coro,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Coronation Street 
Triple Bingo (V012) (Mazooma) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5coroo    ,sc5coro,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Coronation Street 
Triple Bingo (V012) (Mazooma) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5corop    ,sc5coro,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Coronation Street 
Triple Bingo (V012) (Mazooma) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5corou    ,sc5coro,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Coronation Street 
Triple Bingo (V012) (Mazooma) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5coroz    ,sc5coro,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Coronation Street 
Triple Bingo (V013) (Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5coro1    ,sc5coro,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Coronation Street 
Triple Bingo (V013) (Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5count    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Countdown (Bellfruit) 
(Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5counta   ,sc5count,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Countdown (Bellfruit) 
(Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5czfr     ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "QPS","Fruit Crazy Triple / 
Crazy Keys (QPS) (Scorpion 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5frcrz    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Fruit Crazy 
(Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5frcrza   ,sc5czfr,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Fruit Crazy 
(Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2004, sc5crnjw    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crown Jewels (PR1608) 
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2004, sc5crnjwa   ,sc5crnjw,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crown Jewels (PR1608) 
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2004, sc5crnjwb   ,sc5crnjw,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Crown Jewels (PR1608) 
(Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cjqps    ,sc5crnjw,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "QPS","Crown Jewels (Z055) 
(QPS) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cjqpsa   ,sc5crnjw,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "QPS","Crown Jewels (Z055) 
(QPS) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cjqpsb   ,sc5crnjw,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "QPS","Crown Jewels (Z055) 
(QPS) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5cjqpsc   ,sc5crnjw,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "QPS","Crown Jewels (Z055) 
(QPS) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnd      ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnda     ,sc5dnd,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndb     ,sc5dnd,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
(Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndc     ,sc5dnd,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
(Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndd     ,sc5dnd,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
(Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnde     ,sc5dnd,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
(Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndf     ,sc5dnd,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
(Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndg     ,sc5dnd,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
(Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndh     ,sc5dnd,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
(Bellfruit) (Scorpion 5) (set 9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndi     ,sc5dnd,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
(Bellfruit) (Scorpion 5) (set 10)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndj     ,sc5dnd,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
(Bellfruit) (Scorpion 5) (set 11)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndk     ,sc5dnd,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
(Bellfruit) (Scorpion 5) (set 12)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndl     ,sc5dnd,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
(Bellfruit) (Scorpion 5) (set 13)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndm     ,sc5dnd,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
(Bellfruit) (Scorpion 5) (set 14)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndn     ,sc5dnd,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
(Bellfruit) (Scorpion 5) (set 15)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndo     ,sc5dnd,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
(Bellfruit) (Scorpion 5) (set 16)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndp     ,sc5dnd,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
(Bellfruit) (Scorpion 5) (set 17)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndq     ,sc5dnd,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
(Bellfruit) (Scorpion 5) (set 18)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndr     ,sc5dnd,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
(Bellfruit) (Scorpion 5) (set 19)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnds     ,sc5dnd,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
(Bellfruit) (Scorpion 5) (set 20)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndt     ,sc5dnd,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
(Bellfruit) (Scorpion 5) (set 21)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndcs    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
Casino (PR1954) (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndcsa   ,sc5dndcs,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
Casino (PR1954) (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndcsb   ,sc5dndcs,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
Casino (PR1954) (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndcsc   ,sc5dndcs,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
Casino (PR1954) (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndcsd   ,sc5dndcs,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
Casino (PR1954) (Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndcse   ,sc5dndcs,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
Casino (PR1954) (Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndcsf   ,sc5dndcs,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
Casino (PR1954) (Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndcsg   ,sc5dndcs,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
Casino (PR1954) (Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndcsh   ,sc5dndcs,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
Casino (PR1954) (Bellfruit) (Scorpion 5) (set 9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndcsi   ,sc5dndcs,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
Casino (PR1954) (Bellfruit) (Scorpion 5) (set 10)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndcsj   ,sc5dndcs,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
Casino (PR1954) (Bellfruit) (Scorpion 5) (set 11)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndcsk   ,sc5dndcs,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
Casino (PR1954) (Bellfruit) (Scorpion 5) (set 12)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndcsl   ,sc5dndcs,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
Casino (PR1954) (Bellfruit) (Scorpion 5) (set 13)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndcsm   ,sc5dndcs,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
Casino (PR1954) (Bellfruit) (Scorpion 5) (set 14)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbb    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Break 
The Bank (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbba   ,sc5dndbb,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Break 
The Bank (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbbb   ,sc5dndbb,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Break 
The Bank (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbbc   ,sc5dndbb,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Break 
The Bank (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbbd   ,sc5dndbb,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Break 
The Bank (Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbbe   ,sc5dndbb,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Break 
The Bank (Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbbf   ,sc5dndbb,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Break 
The Bank (Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbbg   ,sc5dndbb,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Break 
The Bank (Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndcl    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Club 
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndcla   ,sc5dndcl,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Club 
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndcb    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Club 
Beat The Banker (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndcba   ,sc5dndcb,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Club 
Beat The Banker (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnddd    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
Double Deal Or No Deal (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnddda   ,sc5dnddd,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
Double Deal Or No Deal (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndddb   ,sc5dnddd,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
Double Deal Or No Deal (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndddc   ,sc5dnddd,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
Double Deal Or No Deal (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndddd   ,sc5dnddd,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
Double Deal Or No Deal (Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnddde   ,sc5dnddd,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
Double Deal Or No Deal (Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndddf   ,sc5dnddd,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
Double Deal Or No Deal (Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndddg   ,sc5dnddd,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
Double Deal Or No Deal (Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndddh   ,sc5dnddd,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
Double Deal Or No Deal (Bellfruit) (Scorpion 5) (set 9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndddi   ,sc5dnddd,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
Double Deal Or No Deal (Bellfruit) (Scorpion 5) (set 10)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndhf    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Hall 
Of Fame (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndhfa   ,sc5dndhf,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Hall 
Of Fame (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndhfb   ,sc5dndhf,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Hall 
Of Fame (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndhfc   ,sc5dndhf,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Hall 
Of Fame (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndhfd   ,sc5dndhf,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Hall 
Of Fame (Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndhfe   ,sc5dndhf,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Hall 
Of Fame (Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndhff   ,sc5dndhf,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Hall 
Of Fame (Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndhfg   ,sc5dndhf,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Hall 
Of Fame (Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndhfh   ,sc5dndhf,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Hall 
Of Fame (Bellfruit) (Scorpion 5) (set 9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndhfi   ,sc5dndhf,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Hall 
Of Fame (Bellfruit) (Scorpion 5) (set 10)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndhfj   ,sc5dndhf,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Hall 
Of Fame (Bellfruit) (Scorpion 5) (set 11)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndhfk   ,sc5dndhf,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Hall 
Of Fame (Bellfruit) (Scorpion 5) (set 12)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndhfl   ,sc5dndhf,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Hall 
Of Fame (Bellfruit) (Scorpion 5) (set 13)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndhfm   ,sc5dndhf,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Hall 
Of Fame (Bellfruit) (Scorpion 5) (set 14)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndhfn   ,sc5dndhf,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Hall 
Of Fame (Bellfruit) (Scorpion 5) (set 15)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndhfo   ,sc5dndhf,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Hall 
Of Fame (Bellfruit) (Scorpion 5) (set 16)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndhfp   ,sc5dndhf,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Hall 
Of Fame (Bellfruit) (Scorpion 5) (set 17)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndhfq   ,sc5dndhf,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Hall 
Of Fame (Bellfruit) (Scorpion 5) (set 18)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndhfr   ,sc5dndhf,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Hall 
Of Fame (Bellfruit) (Scorpion 5) (set 19)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndhfs   ,sc5dndhf,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Hall 
Of Fame (Bellfruit) (Scorpion 5) (set 20)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndhft   ,sc5dndhf,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Hall 
Of Fame (Bellfruit) (Scorpion 5) (set 21)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndhfu   ,sc5dndhf,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Hall 
Of Fame (Bellfruit) (Scorpion 5) (set 22)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndys    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal It's 
Your Show (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndysa   ,sc5dndys,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal It's 
Your Show (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndysb   ,sc5dndys,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal It's 
Your Show (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndysc   ,sc5dndys,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal It's 
Your Show (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndysd   ,sc5dndys,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal It's 
Your Show (Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndyse   ,sc5dndys,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal It's 
Your Show (Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndysf   ,sc5dndys,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal It's 
Your Show (Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndysg   ,sc5dndys,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal It's 
Your Show (Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndysh   ,sc5dndys,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal It's 
Your Show (Bellfruit) (Scorpion 5) (set 9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndlp    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Let's 
Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndlpa   ,sc5dndlp,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Let's 
Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndlpb   ,sc5dndlp,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Let's 
Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndlpc   ,sc5dndlp,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Let's 
Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndlpd   ,sc5dndlp,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Let's 
Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndlpe   ,sc5dndlp,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Let's 
Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndlpf   ,sc5dndlp,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Let's 
Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndlpg   ,sc5dndlp,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Let's 
Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndlph   ,sc5dndlp,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Let's 
Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndlpi   ,sc5dndlp,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Let's 
Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 10)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndlpj   ,sc5dndlp,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Let's 
Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 11)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndlpk   ,sc5dndlp,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Let's 
Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 12)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndlpl   ,sc5dndlp,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Let's 
Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 13)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndlpm   ,sc5dndlp,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Let's 
Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 14)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndlpn   ,sc5dndlp,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Let's 
Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 15)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndlpo   ,sc5dndlp,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Let's 
Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 16)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndlpp   ,sc5dndlp,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Let's 
Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 17)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndlpq   ,sc5dndlp,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Let's 
Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 18)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndlpr   ,sc5dndlp,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Let's 
Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 19)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndlps   ,sc5dndlp,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Let's 
Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 20)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndlpt   ,sc5dndlp,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Let's 
Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 21)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndlpu   ,sc5dndlp,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Let's 
Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 22)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndra    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Red 
Alert (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndraa   ,sc5dndra,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Red 
Alert (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndrab   ,sc5dndra,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Red 
Alert (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndrac   ,sc5dndra,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Red 
Alert (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndrad   ,sc5dndra,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Red 
Alert (Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndrae   ,sc5dndra,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Red 
Alert (Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndraf   ,sc5dndra,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Red 
Alert (Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndrag   ,sc5dndra,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Red 
Alert (Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndrah   ,sc5dndra,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Red 
Alert (Bellfruit) (Scorpion 5) (set 9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndrai   ,sc5dndra,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Red 
Alert (Bellfruit) (Scorpion 5) (set 10)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndraj   ,sc5dndra,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Red 
Alert (Bellfruit) (Scorpion 5) (set 11)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndrak   ,sc5dndra,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Red 
Alert (Bellfruit) (Scorpion 5) (set 12)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbd    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Big Deal (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbda   ,sc5dndbd,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Big Deal (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbdb   ,sc5dndbd,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Big Deal (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbdc   ,sc5dndbd,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Big Deal (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbdd   ,sc5dndbd,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Big Deal (Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbde   ,sc5dndbd,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Big Deal (Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbdf   ,sc5dndbd,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Big Deal (Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbdg   ,sc5dndbd,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Big Deal (Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbdh   ,sc5dndbd,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Big Deal (Bellfruit) (Scorpion 5) (set 9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbdi   ,sc5dndbd,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Big Deal (Bellfruit) (Scorpion 5) (set 10)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbr    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbra   ,sc5dndbr,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbrd   ,sc5dndbr,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbrf   ,sc5dndbr,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbrg   ,sc5dndbr,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbrj   ,sc5dndbr,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbrl   ,sc5dndbr,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbrm   ,sc5dndbr,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbrn   ,sc5dndbr,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbro   ,sc5dndbr,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 10)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbrp   ,sc5dndbr,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 11)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbrq   ,sc5dndbr,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 12)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbrr   ,sc5dndbr,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 13)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbrs   ,sc5dndbr,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 14)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbrt   ,sc5dndbr,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 15)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbru   ,sc5dndbr,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 16)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbrv   ,sc5dndbr,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 17)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbrw   ,sc5dndbr,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 18)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbrb   ,sc5dndbr,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Big Reds (PR3018) (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbrc   ,sc5dndbr,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Big Reds (PR3018) (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbre   ,sc5dndbr,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Big Reds (PR3018) (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbrh   ,sc5dndbr,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Big Reds (PR3018) (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbri   ,sc5dndbr,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Big Reds (PR3018) (Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbrk   ,sc5dndbr,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Big Reds (PR3018) (Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndcc    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Crazy Chair (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndcca   ,sc5dndcc,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Crazy Chair (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndccb   ,sc5dndcc,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Crazy Chair (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndccc   ,sc5dndcc,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Crazy Chair (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndccd   ,sc5dndcc,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Crazy Chair (Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndcce   ,sc5dndcc,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Crazy Chair (Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndccf   ,sc5dndcc,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Crazy Chair (Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndccg   ,sc5dndcc,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Crazy Chair (Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndcch   ,sc5dndcc,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Crazy Chair (Bellfruit) (Scorpion 5) (set 9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndcci   ,sc5dndcc,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Crazy Chair (Bellfruit) (Scorpion 5) (set 10)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndccj   ,sc5dndcc,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Crazy Chair (Bellfruit) (Scorpion 5) (set 11)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndcck   ,sc5dndcc,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Crazy Chair (Bellfruit) (Scorpion 5) (set 12)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndccl   ,sc5dndcc,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Crazy Chair (Bellfruit) (Scorpion 5) (set 13)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndccm   ,sc5dndcc,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Crazy Chair (Bellfruit) (Scorpion 5) (set 14)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndccn   ,sc5dndcc,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Crazy Chair (Bellfruit) (Scorpion 5) (set 15)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndcco   ,sc5dndcc,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Crazy Chair (Bellfruit) (Scorpion 5) (set 16)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndccp   ,sc5dndcc,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Crazy Chair (Bellfruit) (Scorpion 5) (set 17)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndccq   ,sc5dndcc,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Crazy Chair (Bellfruit) (Scorpion 5) (set 18)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndccr   ,sc5dndcc,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Crazy Chair (Bellfruit) (Scorpion 5) (set 19)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndca    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Crazy Chair Arcade (PR3250) (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndcaa   ,sc5dndca,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Crazy Chair Arcade (PR3250) (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndcab   ,sc5dndca,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Crazy Chair Arcade (PR3250) (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndcac   ,sc5dndca,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Crazy Chair Arcade (PR3250) (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndcad   ,sc5dndcc,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Crazy Chair Arcade (PR3362) (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndcae   ,sc5dndcc,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Crazy Chair Arcade (PR3362) (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnddw    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Deal Wheel (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnddwa   ,sc5dnddw,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Deal Wheel (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnddwb   ,sc5dnddw,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Deal Wheel (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnddwc   ,sc5dnddw,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Deal Wheel (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnddwd   ,sc5dnddw,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Deal Wheel (Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnddwe   ,sc5dnddw,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Deal Wheel (Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnddwf   ,sc5dnddw,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Deal Wheel (Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnddwg   ,sc5dnddw,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Deal Wheel (Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnddwh   ,sc5dnddw,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Deal Wheel (Bellfruit) (Scorpion 5) (set 9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnddwi   ,sc5dnddw,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Deal Wheel (Bellfruit) (Scorpion 5) (set 10)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnddwj   ,sc5dnddw,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Deal Wheel (Bellfruit) (Scorpion 5) (set 11)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnddf    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Dream Factory (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnddfa   ,sc5dnddf,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Dream Factory (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnddfb   ,sc5dnddf,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Dream Factory (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnddfc   ,sc5dnddf,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Dream Factory (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnddfd   ,sc5dnddf,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Dream Factory (Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnddfe   ,sc5dnddf,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Dream Factory (Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnddff   ,sc5dnddf,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Dream Factory (Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnddfg   ,sc5dnddf,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Dream Factory (Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnddfh   ,sc5dnddf,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Dream Factory (Bellfruit) (Scorpion 5) (set 9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnddfi   ,sc5dnddf,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Dream Factory (Bellfruit) (Scorpion 5) (set 10)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnddfj   ,sc5dnddf,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Dream Factory (Bellfruit) (Scorpion 5) (set 11)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnddfk   ,sc5dnddf,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Dream Factory (Bellfruit) (Scorpion 5) (set 12)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnddfl   ,sc5dnddf,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Dream Factory (Bellfruit) (Scorpion 5) (set 13)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnddfm   ,sc5dnddf,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Dream Factory (Bellfruit) (Scorpion 5) (set 14)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dnddfn   ,sc5dnddf,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Dream Factory (Bellfruit) (Scorpion 5) (set 15)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndpg    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Perfect Game (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndpga   ,sc5dndpg,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Perfect Game (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndpgb   ,sc5dndpg,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Perfect Game (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndpgc   ,sc5dndpg,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Perfect Game (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndpgd   ,sc5dndpg,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Perfect Game (Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndpge   ,sc5dndpg,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Perfect Game (Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndpgf   ,sc5dndpg,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Perfect Game (Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndpgg   ,sc5dndpg,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Perfect Game (Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndpgh   ,sc5dndpg,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Perfect Game (Bellfruit) (Scorpion 5) (set 9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndpgi   ,sc5dndpg,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Perfect Game (Bellfruit) (Scorpion 5) (set 10)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndpgj   ,sc5dndpg,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Perfect Game (Bellfruit) (Scorpion 5) (set 11)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndpgk   ,sc5dndpg,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Perfect Game (Bellfruit) (Scorpion 5) (set 12)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndpgl   ,sc5dndpg,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Perfect Game (Bellfruit) (Scorpion 5) (set 13)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndpgm   ,sc5dndpg,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Perfect Game (Bellfruit) (Scorpion 5) (set 14)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndpgn   ,sc5dndpg,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Perfect Game (Bellfruit) (Scorpion 5) (set 15)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndpgo   ,sc5dndpg,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Perfect Game (Bellfruit) (Scorpion 5) (set 16)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndpgp   ,sc5dndpg,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Perfect Game (Bellfruit) (Scorpion 5) (set 17)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndpgq   ,sc5dndpg,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Perfect Game (Bellfruit) (Scorpion 5) (set 18)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndpgr   ,sc5dndpg,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Perfect Game (Bellfruit) (Scorpion 5) (set 19)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndpgs   ,sc5dndpg,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Perfect Game (Bellfruit) (Scorpion 5) (set 20)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndpgt   ,sc5dndpg,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Perfect Game (Bellfruit) (Scorpion 5) (set 21)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndpgu   ,sc5dndpg,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Perfect Game (Bellfruit) (Scorpion 5) (set 22)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndpgv   ,sc5dndpg,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Perfect Game (Bellfruit) (Scorpion 5) (set 23)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndpgw   ,sc5dndpg,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Perfect Game (Bellfruit) (Scorpion 5) (set 24)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndpl    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Perfect Game Classic (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndpla   ,sc5dndpl,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Perfect Game Classic (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndplb   ,sc5dndpl,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Perfect Game Classic (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndplc   ,sc5dndpl,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Perfect Game Classic (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndtp    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Power (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndtpa   ,sc5dndtp,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Power (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndtpb   ,sc5dndtp,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Power (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndtpc   ,sc5dndtp,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Power (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndtpd   ,sc5dndtp,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Power (Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndtpe   ,sc5dndtp,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Power (Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndtpf   ,sc5dndtp,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Power (Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndtpg   ,sc5dndtp,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Power (Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndtph   ,sc5dndtp,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Power (Bellfruit) (Scorpion 5) (set 9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndtpi   ,sc5dndtp,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Power (Bellfruit) (Scorpion 5) (set 10)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndtpj   ,sc5dndtp,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Power (Bellfruit) (Scorpion 5) (set 11)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndtpk   ,sc5dndtp,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Power (Bellfruit) (Scorpion 5) (set 12)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndtpl   ,sc5dndtp,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Power (Bellfruit) (Scorpion 5) (set 13)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndtpm   ,sc5dndtp,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Power (Bellfruit) (Scorpion 5) (set 14)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndtpn   ,sc5dndtp,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Power (Bellfruit) (Scorpion 5) (set 15)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndtpo   ,sc5dndtp,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Power (Bellfruit) (Scorpion 5) (set 16)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndtpp   ,sc5dndtp,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Power (Bellfruit) (Scorpion 5) (set 17)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndtpq   ,sc5dndtp,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Power (Bellfruit) (Scorpion 5) (set 18)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndtpr   ,sc5dndtp,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Power (Bellfruit) (Scorpion 5) (set 19)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndtps   ,sc5dndtp,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Power (Bellfruit) (Scorpion 5) (set 20)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndtpt   ,sc5dndtp,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Power (Bellfruit) (Scorpion 5) (set 21)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndtpu   ,sc5dndtp,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Power (Bellfruit) (Scorpion 5) (set 22)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndtpv   ,sc5dndtp,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Power (Bellfruit) (Scorpion 5) (set 23)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndww    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Walk Of Wealth (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwwa   ,sc5dndww,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Walk Of Wealth (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwwb   ,sc5dndww,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Walk Of Wealth (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwwc   ,sc5dndww,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Walk Of Wealth (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwwd   ,sc5dndww,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Walk Of Wealth (Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwwe   ,sc5dndww,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Walk Of Wealth (Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwwf   ,sc5dndww,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Walk Of Wealth (Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwwg   ,sc5dndww,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Walk Of Wealth (Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwwh   ,sc5dndww,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Walk Of Wealth (Bellfruit) (Scorpion 5) (set 9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwwi   ,sc5dndww,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Walk Of Wealth (Bellfruit) (Scorpion 5) (set 10)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwwj   ,sc5dndww,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Walk Of Wealth (Bellfruit) (Scorpion 5) (set 11)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwwk   ,sc5dndww,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Walk Of Wealth (Bellfruit) (Scorpion 5) (set 12)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwwl   ,sc5dndww,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Walk Of Wealth (Bellfruit) (Scorpion 5) (set 13)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwwm   ,sc5dndww,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Walk Of Wealth (Bellfruit) (Scorpion 5) (set 14)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwwn   ,sc5dndww,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Walk Of Wealth (Bellfruit) (Scorpion 5) (set 15)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwwo   ,sc5dndww,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Walk Of Wealth (Bellfruit) (Scorpion 5) (set 16)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwwp   ,sc5dndww,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Walk Of Wealth (Bellfruit) (Scorpion 5) (set 17)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwwq   ,sc5dndww,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Walk Of Wealth (Bellfruit) (Scorpion 5) (set 18)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwwr   ,sc5dndww,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Walk Of Wealth (Bellfruit) (Scorpion 5) (set 19)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwws   ,sc5dndww,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Walk Of Wealth (Bellfruit) (Scorpion 5) (set 20)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwc    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Walk Of Wealth Classic (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwca   ,sc5dndwc,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Walk Of Wealth Classic (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwcb   ,sc5dndwc,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Walk Of Wealth Classic (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwcc   ,sc5dndwc,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Walk Of Wealth Classic (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwcd   ,sc5dndwc,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Walk Of Wealth Classic (Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwce   ,sc5dndwc,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Walk Of Wealth Classic (Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwcf   ,sc5dndwc,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Walk Of Wealth Classic (Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwcg   ,sc5dndwc,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal The 
Walk Of Wealth Classic (Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndtr    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Think 
Red (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndtra   ,sc5dndtr,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Think 
Red (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndtrb   ,sc5dndtr,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Think 
Red (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndtrc   ,sc5dndtr,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Think 
Red (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndtrd   ,sc5dndtr,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Think 
Red (Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndtre   ,sc5dndtr,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Think 
Red (Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndtrf   ,sc5dndtr,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Think 
Red (Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndtrg   ,sc5dndtr,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Think 
Red (Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndtrh   ,sc5dndtr,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Think 
Red (Bellfruit) (Scorpion 5) (set 9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndtri   ,sc5dndtr,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Think 
Red (Bellfruit) (Scorpion 5) (set 10)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndtrj   ,sc5dndtr,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Think 
Red (Bellfruit) (Scorpion 5) (set 11)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndtrk   ,sc5dndtr,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Think 
Red (Bellfruit) (Scorpion 5) (set 12)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwb    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
What's In Your Box (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwba   ,sc5dndwb,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
What's In Your Box (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwbb   ,sc5dndwb,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
What's In Your Box (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwbc   ,sc5dndwb,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
What's In Your Box (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwbd   ,sc5dndwb,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
What's In Your Box (Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwbe   ,sc5dndwb,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
What's In Your Box (Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwbf   ,sc5dndwb,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
What's In Your Box (Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwbg   ,sc5dndwb,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
What's In Your Box (Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwbh   ,sc5dndwb,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
What's In Your Box (Bellfruit) (Scorpion 5) (set 9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwbi   ,sc5dndwb,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
What's In Your Box (Bellfruit) (Scorpion 5) (set 10)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwbj   ,sc5dndwb,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
What's In Your Box (Bellfruit) (Scorpion 5) (set 11)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwbk   ,sc5dndwb,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
What's In Your Box (Bellfruit) (Scorpion 5) (set 12)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwbl   ,sc5dndwb,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
What's In Your Box (Bellfruit) (Scorpion 5) (set 13)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwbm   ,sc5dndwb,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
What's In Your Box (Bellfruit) (Scorpion 5) (set 14)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwbn   ,sc5dndwb,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
What's In Your Box (Bellfruit) (Scorpion 5) (set 15)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwbo   ,sc5dndwb,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
What's In Your Box (Bellfruit) (Scorpion 5) (set 16)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwbp   ,sc5dndwb,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
What's In Your Box (Bellfruit) (Scorpion 5) (set 17)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwbq   ,sc5dndwb,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
What's In Your Box (Bellfruit) (Scorpion 5) (set 18)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwbr   ,sc5dndwb,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
What's In Your Box (Bellfruit) (Scorpion 5) (set 19)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwbs   ,sc5dndwb,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
What's In Your Box (Bellfruit) (Scorpion 5) (set 20)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwi    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
What's In Your Box Casino (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwia   ,sc5dndwi,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
What's In Your Box Casino (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwib   ,sc5dndwi,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
What's In Your Box Casino (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwic   ,sc5dndwi,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
What's In Your Box Casino (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwid   ,sc5dndwi,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
What's In Your Box Casino (Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwie   ,sc5dndwi,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
What's In Your Box Casino (Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwif   ,sc5dndwi,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
What's In Your Box Casino (Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndwig   ,sc5dndwi,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal 
What's In Your Box Casino (Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, sc5dmine    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Diamond Mine 
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, sc5dminea   ,sc5dmine,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Diamond Mine 
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, sc5dmineb   ,sc5dmine,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Diamond Mine 
(Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, sc5dminec   ,sc5dmine,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Diamond Mine 
(Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, sc5dmined   ,sc5dmine,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Diamond Mine 
(Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, sc5dminee   ,sc5dmine,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Diamond Mine 
(Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, sc5dminef   ,sc5dmine,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Diamond Mine 
(Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, sc5dmineg   ,sc5dmine,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Diamond Mine 
(Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, sc5dmineh   ,sc5dmine,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Diamond Mine 
(Bellfruit) (Scorpion 5) (set 9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, sc5dminei   ,sc5dmine,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Diamond Mine 
(Bellfruit) (Scorpion 5) (set 10)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, sc5dminej   ,sc5dmine,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Diamond Mine 
(Bellfruit) (Scorpion 5) (set 11)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, sc5dminek   ,sc5dmine,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Diamond Mine 
(Bellfruit) (Scorpion 5) (set 12)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, sc5dminel   ,sc5dmine,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Diamond Mine 
(Bellfruit) (Scorpion 5) (set 13)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ddosh    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Doctor Dosh 
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ddosha   ,sc5ddosh,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Doctor Dosh 
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dhh      ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Dough Ho Ho 
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dhha     ,sc5dhh,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Dough Ho Ho 
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dhhb     ,sc5dhh,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Dough Ho Ho 
(Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dhhc     ,sc5dhh,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Dough Ho Ho 
(Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dhhd     ,sc5dhh,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Dough Ho Ho 
(Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dhhe     ,sc5dhh,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Dough Ho Ho 
(Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dhhf     ,sc5dhh,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Dough Ho Ho 
(Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dough    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Dough Selecta 
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dougha   ,sc5dough,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Dough Selecta 
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ducks    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Ducks Of Hazzard 
(Mazooma) (Scorpion 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5emmer    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Emmerdale 
(Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5emmera   ,sc5emmer,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Emmerdale 
(Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5fguy     ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Family Guy 
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5fguya    ,sc5fguy,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Family Guy 
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5fguyb    ,sc5fguy,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Family Guy 
(Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5fguyc    ,sc5fguy,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Family Guy 
(Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5fguyd    ,sc5fguy,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Family Guy 
(Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5fguye    ,sc5fguy,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Family Guy 
(Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5fguyf    ,sc5fguy,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Family Guy 
(Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5fguyg    ,sc5fguy,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Family Guy 
(Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5fbspn    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Fat Boy Spin 
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5fbspna   ,sc5fbspn,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Fat Boy Spin 
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5fmj      ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Full Metal 
Jackpot (Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5fmja     ,sc5fmj,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Full Metal 
Jackpot (Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5glad     ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Gladiator 
(Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5glada    ,sc5glad,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Gladiator 
(Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gladb    ,sc5glad,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Gladiator 
(Mazooma) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gladc    ,sc5glad,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Gladiator 
(Mazooma) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gd       ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Gold Digger 
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gda      ,sc5gd,     bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Gold Digger 
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gdmz     ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Gold Diggers 
(Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gdmza    ,sc5gdmz,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Gold Diggers 
(Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gdclb    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Gold Digger Club 
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gdclba   ,sc5gdclb,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Gold Digger Club 
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gdclbb   ,sc5gdclb,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Gold Digger Club 
(Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gdclbc   ,sc5gdclb,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Gold Digger Club 
(Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gdclbd   ,sc5gdclb,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Gold Digger Club 
(Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gdclbe   ,sc5gdclb,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Gold Digger Club 
(Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gdclbf   ,sc5gdclb,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Gold Digger Club 
(Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gdclbg   ,sc5gdclb,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Gold Digger Club 
(Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gdclbj   ,sc5gdclb,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Gold Digger Club 
(PR3429) (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gdclbk   ,sc5gdclb,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Gold Digger Club 
(PR3429) (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gdclbh   ,sc5gdclb,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Gold Digger (PR3509) 
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gdclbi   ,sc5gdclb,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Gold Digger (PR3509) 
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gball    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Golden Balls 
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gballa   ,sc5gball,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Golden Balls 
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gballb   ,sc5gball,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Golden Balls 
(Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gballc   ,sc5gball,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Golden Balls 
(Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ggame    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Golden Game 
(Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ggamea   ,sc5ggame,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Golden Game 
(Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ggameb   ,sc5ggame,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Golden Game 
(Mazooma) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ggamec   ,sc5ggame,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Golden Game 
(Mazooma) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ggamed   ,sc5ggame,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Golden Game 
(Mazooma) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gunp     ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Gunpowder Slot 
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gunpa    ,sc5gunp,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Gunpowder Slot 
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gunpb    ,sc5gunp,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Gunpowder Slot 
(Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gunpc    ,sc5gunp,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Gunpowder Slot 
(Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gunpd    ,sc5gunp,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Gunpowder Slot 
(Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gunpe    ,sc5gunp,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Gunpowder Slot 
(Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gunpf    ,sc5gunp,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Gunpowder Slot 
(Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gunpg    ,sc5gunp,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Gunpowder Slot 
(Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gunph    ,sc5gunp,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Gunpowder Slot 
(Bellfruit) (Scorpion 5) (set 9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gunpi    ,sc5gunp,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Gunpowder Slot 
(Bellfruit) (Scorpion 5) (set 10)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gunpj    ,sc5gunp,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Gunpowder Slot 
(Bellfruit) (Scorpion 5) (set 11)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gunpk    ,sc5gunp,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Gunpowder Slot 
(Bellfruit) (Scorpion 5) (set 12)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5gunpl    ,sc5gunp,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Gunpowder Slot 
(Bellfruit) (Scorpion 5) (set 13)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hapnt    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Happy Notes 
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hapnta   ,sc5hapnt,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Happy Notes 
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hapntb   ,sc5hapnt,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Happy Notes 
(Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hapntc   ,sc5hapnt,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Happy Notes 
(Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hapntd   ,sc5hapnt,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Happy Notes 
(Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hapnte   ,sc5hapnt,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Happy Notes 
(Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hapntf   ,sc5hapnt,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Happy Notes 
(Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hapntg   ,sc5hapnt,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Happy Notes 
(Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hellb    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Hells Bells 
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hellba   ,sc5hellb,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Hells Bells 
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hill     ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Hill Billionaire 
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hilla    ,sc5hill,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Hill Billionaire 
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hillb    ,sc5hill,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Hill Billionaire 
(Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hiss     ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Hissing Quid (Qps) 
(Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hissa    ,sc5hiss,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Hissing Quid (Qps) 
(Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hissb    ,sc5hiss,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Hissing Quid (Qps) 
(Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hissc    ,sc5hiss,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Hissing Quid (Qps) 
(Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hotdg    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Hot Dog (Bellfruit) 
(Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hotdga   ,sc5hotdg,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Hot Dog (Bellfruit) 
(Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hotdgb   ,sc5hotdg,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Hot Dog (Bellfruit) 
(Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hotdgc   ,sc5hotdg,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Hot Dog (Bellfruit) 
(Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hotdgd   ,sc5hotdg,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Hot Dog (Bellfruit) 
(Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hotdge   ,sc5hotdg,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Hot Dog (Bellfruit) 
(Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hotrd    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Hot Rod (Bellfruit) 
(Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hotrda   ,sc5hotrd,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Hot Rod (Bellfruit) 
(Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hotsh    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Hot Shot (Bellfruit) 
(Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hotsha   ,sc5hotsh,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Hot Shot (Bellfruit) 
(Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hotshb   ,sc5hotsh,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Hot Shot (Bellfruit) 
(Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hotshc   ,sc5hotsh,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Hot Shot (Bellfruit) 
(Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hotshd   ,sc5hotsh,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Hot Shot (Bellfruit) 
(Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hotshe   ,sc5hotsh,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Hot Shot (Bellfruit) 
(Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hotshf   ,sc5hotsh,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Hot Shot (Bellfruit) 
(Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hotshg   ,sc5hotsh,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Hot Shot (Bellfruit) 
(Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hotshh   ,sc5hotsh,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Hot Shot (Bellfruit) 
(Scorpion 5) (set 9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hotshi   ,sc5hotsh,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Hot Shot (Bellfruit) 
(Scorpion 5) (set 10)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hotshj   ,sc5hotsh,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Hot Shot (Bellfruit) 
(Scorpion 5) (set 11)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hotshk   ,sc5hotsh,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Hot Shot (Bellfruit) 
(Scorpion 5) (set 12)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hotshl   ,sc5hotsh,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Hot Shot (Bellfruit) 
(Scorpion 5) (set 13)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hotshm   ,sc5hotsh,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Hot Shot (Bellfruit) 
(Scorpion 5) (set 14)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hotshn   ,sc5hotsh,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Hot Shot (Bellfruit) 
(Scorpion 5) (set 15)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hotsho   ,sc5hotsh,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Hot Shot (Bellfruit) 
(Scorpion 5) (set 16)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hotshp   ,sc5hotsh,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Hot Shot (Bellfruit) 
(Scorpion 5) (set 17)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hotshq   ,sc5hotsh,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Hot Shot (Bellfruit) 
(Scorpion 5) (set 18)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hotwd    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Hot Wad (Bellfruit) 
(Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hotwda   ,sc5hotwd,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Hot Wad (Bellfruit) 
(Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hotwdb   ,sc5hotwd,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Hot Wad (Bellfruit) 
(Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hotwdc   ,sc5hotwd,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Hot Wad (Bellfruit) 
(Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hotwdd   ,sc5hotwd,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Hot Wad (Bellfruit) 
(Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hotwde   ,sc5hotwd,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Hot Wad (Bellfruit) 
(Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hotwdf   ,sc5hotwd,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Hot Wad (Bellfruit) 
(Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5hotwdg   ,sc5hotwd,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Hot Wad (Bellfruit) 
(Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5celeb    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","I'm A Celebrity 
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5celeba   ,sc5celeb,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","I'm A Celebrity 
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5celebb   ,sc5celeb,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","I'm A Celebrity 
(Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5celebc   ,sc5celeb,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","I'm A Celebrity 
(Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5celebd   ,sc5celeb,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","I'm A Celebrity 
(Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5inspn    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Inner Spin 
(Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5inspna   ,sc5inspn,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Inner Spin 
(Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ijob     ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Italian Job 
(Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ijoba    ,sc5ijob,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Italian Job 
(Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ijobb    ,sc5ijob,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Italian Job 
(Mazooma) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ijobc    ,sc5ijob,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Italian Job 
(Mazooma) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ijobd    ,sc5ijob,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Italian Job 
(Mazooma) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ijobe    ,sc5ijob,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Italian Job 
(Mazooma) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ijobf    ,sc5ijob,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Italian Job 
(Mazooma) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ijobg    ,sc5ijob,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Italian Job 
(Mazooma) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ijobh    ,sc5ijob,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Italian Job 
(Mazooma) (Scorpion 5) (set 9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ijobi    ,sc5ijob,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Italian Job 
(Mazooma) (Scorpion 5) (set 10)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5jjok     ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Jackpot Jokers 
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5jjoka    ,sc5jjok,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Jackpot Jokers 
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ldvl     ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Little Devil 
(Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ldvla    ,sc5ldvl,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Little Devil 
(Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ldvlb    ,sc5ldvl,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Little Devil 
(Mazooma) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ldvlc    ,sc5ldvl,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Little Devil 
(Mazooma) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ldvld    ,sc5ldvl,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Little Devil 
(Mazooma) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ldvle    ,sc5ldvl,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Little Devil 
(Mazooma) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5lotrr    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Lord Of The Rings - 
Return Of The King (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5lotrra   ,sc5lotrr,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Lord Of The Rings - 
Return Of The King (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5lotrrb   ,sc5lotrr,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Lord Of The Rings - 
Return Of The King (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5lotrrc   ,sc5lotrr,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Lord Of The Rings - 
Return Of The King (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5lotrrd   ,sc5lotrr,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Lord Of The Rings - 
Return Of The King (Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5lotrre   ,sc5lotrr,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Lord Of The Rings - 
Return Of The King (Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5lotrrf   ,sc5lotrr,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Lord Of The Rings - 
Return Of The King (Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5lotrrg   ,sc5lotrr,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Lord Of The Rings - 
Return Of The King (Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5lotrrh   ,sc5lotrr,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Lord Of The Rings - 
Return Of The King (Bellfruit) (Scorpion 5) (set 9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5lotrri   ,sc5lotrr,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Lord Of The Rings - 
Return Of The King (Bellfruit) (Scorpion 5) (set 10)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5manic    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Manic Miner 
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5manica   ,sc5manic,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Manic Miner 
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5manicb   ,sc5manic,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Manic Miner 
(Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5manicc   ,sc5manic,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Manic Miner 
(Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5manicd   ,sc5manic,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Manic Miner 
(Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5manice   ,sc5manic,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Manic Miner 
(Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5manicf   ,sc5manic,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Manic Miner 
(Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5manicg   ,sc5manic,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Manic Miner 
(Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5manich   ,sc5manic,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Manic Miner 
(Bellfruit) (Scorpion 5) (set 9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5manici   ,sc5manic,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Manic Miner 
(Bellfruit) (Scorpion 5) (set 10)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5manicj   ,sc5manic,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Manic Miner 
(Bellfruit) (Scorpion 5) (set 11)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5manick   ,sc5manic,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Manic Miner 
(Bellfruit) (Scorpion 5) (set 12)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5manicl   ,sc5manic,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Manic Miner 
(Bellfruit) (Scorpion 5) (set 13)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5manicm   ,sc5manic,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Manic Miner 
(Bellfruit) (Scorpion 5) (set 14)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5manicn   ,sc5manic,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Manic Miner 
(Bellfruit) (Scorpion 5) (set 15)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5manico   ,sc5manic,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Manic Miner 
(Bellfruit) (Scorpion 5) (set 16)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5manicp   ,sc5manic,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Manic Miner 
(Bellfruit) (Scorpion 5) (set 17)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5manicq   ,sc5manic,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Manic Miner 
(Bellfruit) (Scorpion 5) (set 18)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5manicr   ,sc5manic,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Manic Miner 
(Bellfruit) (Scorpion 5) (set 19)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5manics   ,sc5manic,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Manic Miner 
(Bellfruit) (Scorpion 5) (set 20)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5manict   ,sc5manic,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Manic Miner 
(Bellfruit) (Scorpion 5) (set 21)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5manicu   ,sc5manic,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Manic Miner 
(Bellfruit) (Scorpion 5) (set 22)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5manicv   ,sc5manic,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Manic Miner 
(Bellfruit) (Scorpion 5) (set 23)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5manicw   ,sc5manic,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Manic Miner 
(Bellfruit) (Scorpion 5) (set 24)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5manicx   ,sc5manic,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Manic Miner 
(Bellfruit) (Scorpion 5) (set 25)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5manicy   ,sc5manic,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Manic Miner 
(Bellfruit) (Scorpion 5) (set 26)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mmm      ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Mental Money 
Monsters (Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mmma     ,sc5mmm,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Mental Money 
Monsters (Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mmmb     ,sc5mmm,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Mental Money 
Monsters (Mazooma) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mmmc     ,sc5mmm,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Mental Money 
Monsters (Mazooma) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mmad     ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Money Madness 
(Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mmada    ,sc5mmad,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Money Madness 
(Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mmadb    ,sc5mmad,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Money Madness 
(Mazooma) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mmadc    ,sc5mmad,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Money Madness 
(Mazooma) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5monsp    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Money Spinner 
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5monspa   ,sc5monsp,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Money Spinner 
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mdm      ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Double Money 
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mdma     ,sc5mdm,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Double Money 
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mdmb     ,sc5mdm,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Double Money 
(Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mdmc     ,sc5mdm,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Double Money 
(Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mhn      ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Monopoly Here & 
Now (Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mhna     ,sc5mhn,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Monopoly Here & 
Now (Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mhnb     ,sc5mhn,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Monopoly Here & 
Now (Mazooma) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mhnc     ,sc5mhn,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Monopoly Here & 
Now (Mazooma) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mhnd     ,sc5mhn,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Monopoly Here & 
Now (Mazooma) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mhne     ,sc5mhn,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Monopoly Here & 
Now (Mazooma) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mhp      ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Hot Property 
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mhpa     ,sc5mhp,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Hot Property 
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mhpb     ,sc5mhp,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Hot Property 
(Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mhpc     ,sc5mhp,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Hot Property 
(Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mhpd     ,sc5mhp,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Hot Property 
(Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mhpe     ,sc5mhp,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Hot Property 
(Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mhpf     ,sc5mhp,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Hot Property 
(Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mhpg     ,sc5mhp,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Hot Property 
(Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mhph     ,sc5mhp,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Hot Property 
(Bellfruit) (Scorpion 5) (set 9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mhpi     ,sc5mhp,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Hot Property 
(Bellfruit) (Scorpion 5) (set 10)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mhpj     ,sc5mhp,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Hot Property 
(Bellfruit) (Scorpion 5) (set 11)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mhpk     ,sc5mhp,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Hot Property 
(Bellfruit) (Scorpion 5) (set 12)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mhpl     ,sc5mhp,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Hot Property 
(Bellfruit) (Scorpion 5) (set 13)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mmb      ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Money Bags 
(PR3413) (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mmba     ,sc5mmb,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Money Bags 
(PR3413) (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mmbb     ,sc5mmb,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Money Bags 
(PR3413) (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mmbc     ,sc5mmb,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Money Bags 
(PR3413) (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mmbd     ,sc5mmb,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Money Bags 
(PR1911) (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mmbe     ,sc5mmb,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Money Bags 
(PR1911) (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mrh      ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Monopoly Red Hot 
(Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mrha     ,sc5mrh,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Monopoly Red Hot 
(Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mr2r     ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Monopoly Road To 
Riches (PR2329) (Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mr2ra    ,sc5mr2r,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Monopoly Road To 
Riches (PR2329) (Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mr2rb    ,sc5mr2r,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Monopoly Road To 
Riches Club (PR2457) (Mazooma) (Scorpion 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mww      ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Monopoly Wonders 
Of The World (Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mwwa     ,sc5mww,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Monopoly Wonders 
Of The World (Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mwwb     ,sc5mww,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Monopoly Wonders 
Of The World (Mazooma) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mwwc     ,sc5mww,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Monopoly Wonders 
Of The World (Mazooma) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5nmare    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","A Nightmare On Elm 
Street (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5nmarea   ,sc5nmare,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","A Nightmare On Elm 
Street (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5nmareb   ,sc5nmare,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","A Nightmare On Elm 
Street (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5nmarec   ,sc5nmare,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","A Nightmare On Elm 
Street (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2005, sc5potp     ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Pick Of The Pack 
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2005, sc5potpa    ,sc5potp,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Pick Of The Pack 
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5pp       ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Pink Panther 
(Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ppa      ,sc5pp,     bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Pink Panther 
(Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ppb      ,sc5pp,     bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Pink Panther 
(Mazooma) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ppc      ,sc5pp,     bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Pink Panther 
(Mazooma) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ppd      ,sc5pp,     bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Pink Panther 
(Mazooma) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ppe      ,sc5pp,     bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Pink Panther 
(Mazooma) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ppf      ,sc5pp,     bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Pink Panther 
(Mazooma) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ppg      ,sc5pp,     bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Pink Panther 
(Mazooma) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ppcr     ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma / QPS","Pink 
Panther Clouseau's Revenge (Mazooma / QPS) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ppcrb    ,sc5ppcr,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma / QPS","Pink 
Panther Clouseau's Revenge (Mazooma / QPS) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ppcrc    ,sc5ppcr,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma / QPS","Pink 
Panther Clouseau's Revenge (Mazooma / QPS) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ppcrd    ,sc5ppcr,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma / QPS","Pink 
Panther Clouseau's Revenge (Mazooma / QPS) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ppcra    ,sc5ppcr,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Pink Panther 
Clouseau's Revenge (Mazooma) (Scorpion 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ppctc    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Pink Panther Crack 
The Code (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ppctca   ,sc5ppctc,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Pink Panther Crack 
The Code (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ppctcb   ,sc5ppctc,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Pink Panther Crack 
The Code (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ppctcc   ,sc5ppctc,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Pink Panther Crack 
The Code (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ppctcd   ,sc5ppctc,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Pink Panther Crack 
The Code (Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ppctce   ,sc5ppctc,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Pink Panther Crack 
The Code (Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ppctcf   ,sc5ppctc,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Pink Panther Crack 
The Code (Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ppctcg   ,sc5ppctc,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Pink Panther Crack 
The Code (Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ppctch   ,sc5ppctc,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Pink Panther Crack 
The Code (Bellfruit) (Scorpion 5) (set 9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ppctci   ,sc5ppctc,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Pink Panther Crack 
The Code (Bellfruit) (Scorpion 5) (set 10)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ppdym    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma / QPS","Pink 
Panther Double Your Money (Mazooma / QPS) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ppdyma   ,sc5ppdym,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma / QPS","Pink 
Panther Double Your Money (Mazooma / QPS) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ppsag    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Pink Panther 
Strikes Again (Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ppsaga   ,sc5ppsag,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Pink Panther 
Strikes Again (Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ppsagb   ,sc5ppsag,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Pink Panther 
Strikes Again (Mazooma) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ppsagc   ,sc5ppsag,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Pink Panther 
Strikes Again (Mazooma) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ppsagd   ,sc5ppsag,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Pink Panther 
Strikes Again (Mazooma) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ppsage   ,sc5ppsag,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Pink Panther 
Strikes Again (Mazooma) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5pony     ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Pony Express 
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ponya    ,sc5pony,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Pony Express 
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ponyb    ,sc5pony,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Pony Express 
(Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ponyc    ,sc5pony,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Pony Express 
(Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ponyd    ,sc5pony,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Pony Express 
(Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ponye    ,sc5pony,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Pony Express 
(Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5popey    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Popeye (Mazooma) 
(Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5popeya   ,sc5popey,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Popeye (Mazooma) 
(Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5popeyb   ,sc5popey,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Popeye (Mazooma) 
(Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5popeyc   ,sc5popey,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Popeye (Mazooma) 
(Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5popeyd   ,sc5popey,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Popeye (Mazooma) 
(Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5popeye   ,sc5popey,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Popeye (Mazooma) 
(Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5popeyf   ,sc5popey,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Popeye (Mazooma) 
(Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5popeyg   ,sc5popey,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Popeye (Mazooma) 
(Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5pog      ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Pots Of Gold 
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5poga     ,sc5pog,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Pots Of Gold 
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5pogb     ,sc5pog,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Pots Of Gold 
(Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5pogc     ,sc5pog,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Pots Of Gold 
(Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5pogd     ,sc5pog,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Pots Of Gold 
(Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5poge     ,sc5pog,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Pots Of Gold 
(Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5pogf     ,sc5pog,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Pots Of Gold 
(Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5pogg     ,sc5pog,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Pots Of Gold 
(Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5potog    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "QPS","Pot Of Gold (QPS) 
(Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5potoga   ,sc5potog,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "QPS","Pot Of Gold (QPS) 
(Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5potogb   ,sc5potog,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "QPS","Pot Of Gold (QPS) 
(Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5potogc   ,sc5potog,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "QPS","Pot Of Gold (QPS) 
(Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5potogd   ,sc5potog,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "QPS","Pot Of Gold (QPS) 
(Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5potoge   ,sc5potog,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "QPS","Pot Of Gold (QPS) 
(Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5potogf   ,sc5potog,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "QPS","Pot Of Gold (QPS) 
(Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5potogg   ,sc5potog,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "QPS","Pot Of Gold (QPS) 
(Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5potogh   ,sc5potog,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "QPS","Pot Of Gold (QPS) 
(Scorpion 5) (set 9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5potogi   ,sc5potog,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "QPS","Pot Of Gold (QPS) 
(Scorpion 5) (set 10)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5pwrpl    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Power Play 
(Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5pwrpla   ,sc5pwrpl,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Power Play 
(Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5pwrbl    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Powerball (Bellfruit) 
(Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5pwrbla   ,sc5pwrbl,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Powerball (Bellfruit) 
(Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5quidv    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Quid Vicious 
(Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5quidva   ,sc5quidv,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Quid Vicious 
(Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5quidvb   ,sc5quidv,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Quid Vicious 
(Mazooma) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5quidvc   ,sc5quidv,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Quid Vicious 
(Mazooma) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5quidvd   ,sc5quidv,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Quid Vicious 
(Mazooma) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5quidve   ,sc5quidv,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Quid Vicious 
(Mazooma) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5quidvf   ,sc5quidv,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Quid Vicious 
(Mazooma) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5quidvg   ,sc5quidv,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Quid Vicious 
(Mazooma) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5rhx      ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Red Hot X 
(Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5rhxa     ,sc5rhx,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Red Hot X 
(Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5rhxb     ,sc5rhx,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Red Hot X 
(Mazooma) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5rhxc     ,sc5rhx,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Red Hot X 
(Mazooma) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5rhxd     ,sc5rhx,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Red Hot X 
(Mazooma) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5rhxe     ,sc5rhx,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Red Hot X 
(Mazooma) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5rhxf     ,sc5rhx,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Red Hot X 
(Mazooma) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5rhxcs    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Red Hot X Casino 
(Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5rhxcsa   ,sc5rhxcs,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Red Hot X Casino 
(Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5redsq    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Red Square 
(Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5redsqa   ,sc5redsq,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Red Square 
(Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5rosts    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Ronnie O'Sullivan's 
Tournament Snooker (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5rostsa   ,sc5rosts,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Ronnie O'Sullivan's 
Tournament Snooker (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5rostsb   ,sc5rosts,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Ronnie O'Sullivan's 
Tournament Snooker (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5rostsc   ,sc5rosts,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Ronnie O'Sullivan's 
Tournament Snooker (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5rostsd   ,sc5rosts,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Ronnie O'Sullivan's 
Tournament Snooker (Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5rostse   ,sc5rosts,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Ronnie O'Sullivan's 
Tournament Snooker (Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5rovrt    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Rovers Return 
(Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5rovrta   ,sc5rovrt,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Rovers Return 
(Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5rovrtb   ,sc5rovrt,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Rovers Return 
(Mazooma) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5rovrtc   ,sc5rovrt,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Rovers Return 
(Mazooma) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5smtm     ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Show Me The Money 
(Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5smtma    ,sc5smtm,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Show Me The Money 
(Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5showt    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Showtime (Bellfruit) 
(Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5showta   ,sc5showt,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Showtime (Bellfruit) 
(Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5showtb   ,sc5showt,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Showtime (Bellfruit) 
(Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5showtc   ,sc5showt,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Showtime (Bellfruit) 
(Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5showtd   ,sc5showt,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Showtime (Bellfruit) 
(Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5showte   ,sc5showt,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Showtime (Bellfruit) 
(Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5showtf   ,sc5showt,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Showtime (Bellfruit) 
(Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5showtg   ,sc5showt,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Showtime (Bellfruit) 
(Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5showth   ,sc5showt,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Showtime (Bellfruit) 
(Scorpion 5) (set 9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5showti   ,sc5showt,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Showtime (Bellfruit) 
(Scorpion 5) (set 10)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5showtj   ,sc5showt,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Showtime (Bellfruit) 
(Scorpion 5) (set 11)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5showtk   ,sc5showt,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Showtime (Bellfruit) 
(Scorpion 5) (set 12)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5showtl   ,sc5showt,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Showtime (Bellfruit) 
(Scorpion 5) (set 13)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5showtm   ,sc5showt,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Showtime (Bellfruit) 
(Scorpion 5) (set 14)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5showtn   ,sc5showt,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Showtime (Bellfruit) 
(Scorpion 5) (set 15)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5showto   ,sc5showt,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Showtime (Bellfruit) 
(Scorpion 5) (set 16)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5showtp   ,sc5showt,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Showtime (Bellfruit) 
(Scorpion 5) (set 17)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5showtq   ,sc5showt,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Showtime (Bellfruit) 
(Scorpion 5) (set 18)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5showtr   ,sc5showt,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Showtime (Bellfruit) 
(Scorpion 5) (set 19)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5showts   ,sc5showt,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Showtime (Bellfruit) 
(Scorpion 5) (set 20)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5slad     ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Snakes & Ladders 
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5slada    ,sc5slad,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Snakes & Ladders 
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5sladb    ,sc5slad,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Snakes & Ladders 
(Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5sladc    ,sc5slad,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Snakes & Ladders 
(Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5sladd    ,sc5slad,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Snakes & Ladders 
(Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5slade    ,sc5slad,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Snakes & Ladders 
(Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5sladf    ,sc5slad,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Snakes & Ladders 
(Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5sladg    ,sc5slad,   bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Snakes & Ladders 
(Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5spice    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Spice It Up 
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5spiceb   ,sc5spice,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Spice It Up 
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5spicea   ,sc5spice,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Spice It Up 
(Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5spicec   ,sc5spice,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Spice It Up 
(Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5spiced   ,sc5spice,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Spice It Up 
(Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5spicee   ,sc5spice,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Spice It Up 
(Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5swywm    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Spin When Your 
Winning (Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5swywma   ,sc5swywm,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Spin When Your 
Winning (Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5swywmb   ,sc5swywm,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Spin When Your 
Winning (Mazooma) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5swywmc   ,sc5swywm,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Spin When Your 
Winning (Mazooma) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5sumit    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Summit Up (Qps) 
(Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5sumita   ,sc5sumit,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Summit Up (Qps) 
(Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5sus      ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Suits U Sir (Qps) 
(Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5susa     ,sc5sus,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Suits U Sir (Qps) 
(Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5susb     ,sc5sus,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Suits U Sir (Qps) 
(Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5susc     ,sc5sus,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Qps","Suits U Sir (Qps) 
(Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5swbak    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Switch Back 
(Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5swbaka   ,sc5swbak,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Switch Back 
(Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ttpie    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Take The Piece 
(Bellfruit) (PR1714) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ttpiea   ,sc5ttpie,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Take The Piece 
(Bellfruit) (PR1714) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ttpieb   ,sc5ttpie,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Take The Piece 
(Bellfruit) (PR1714) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ttpiec   ,sc5ttpie,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Take The Piece 
(Bellfruit) (PR1714) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ttpied   ,sc5ttpie,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Take The Piece 
(Bellfruit) (PR1714) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ttpiee   ,sc5ttpie,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Take The Piece 
(Bellfruit) (PR1714) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ttpief   ,sc5ttpie,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Take The Piece 
(Bellfruit) (PR1714) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ttpieg   ,sc5ttpie,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Take The Piece 
(Bellfruit) (PR1714) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ttpieh   ,sc5ttpie,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Take The Piece 
(Bellfruit) (PR1714) (Scorpion 5) (set 9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ttpiei   ,sc5ttpie,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Take The Piece 
(Bellfruit) (PR1714) (Scorpion 5) (set 10)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5typ      ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Take Your Pick 
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5typa     ,sc5typ,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Take Your Pick 
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5typb     ,sc5typ,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Take Your Pick 
(Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5typc     ,sc5typ,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Take Your Pick 
(Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5tbox     ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Top Box (Mazooma) 
(Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5tboxa,   sc5tbox,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Top Box (Mazooma) 
(Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5tboxb,   sc5tbox,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Top Box (Mazooma) 
(Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5tboxc,   sc5tbox,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Top Box (Mazooma) 
(Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5tboxd,   sc5tbox,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Top Box (Mazooma) 
(Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5tboxe,   sc5tbox,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Top Box (Mazooma) 
(Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5tboxf,   sc5tbox,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Top Box (Mazooma) 
(Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5tboxg,   sc5tbox,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Top Box (Mazooma) 
(Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5tboxh,   sc5tbox,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Top Box (Mazooma) 
(Scorpion 5) (set 9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5tboxi,   sc5tbox,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Top Box (Mazooma) 
(Scorpion 5) (set 10)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5tboxj,   sc5tbox,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Top Box (Mazooma) 
(Scorpion 5) (set 11)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5tboxk,   sc5tbox,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Top Box (Mazooma) 
(Scorpion 5) (set 12)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5tboxl,   sc5tbox,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Top Box (Mazooma) 
(Scorpion 5) (set 13)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5tboxm,   sc5tbox,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Top Box (Mazooma) 
(Scorpion 5) (set 14)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5tboxn,   sc5tbox,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Top Box (Mazooma) 
(Scorpion 5) (set 15)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5tboxo,   sc5tbox,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Top Box (Mazooma) 
(Scorpion 5) (set 16)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5tboxp,   sc5tbox,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Top Box (Mazooma) 
(Scorpion 5) (set 17)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5tboxq,   sc5tbox,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Top Box (Mazooma) 
(Scorpion 5) (set 18)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5tpsht    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Top Of The Shots 
(Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5tpshta   ,sc5tpsht,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Top Of The Shots 
(Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5tpshtb   ,sc5tpsht,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Top Of The Shots 
(Mazooma) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5tpshtc   ,sc5tpsht,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Top Of The Shots 
(Mazooma) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5tpshtd   ,sc5tpsht,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Top Of The Shots 
(Mazooma) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5trail    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Trailblazer 
(Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5traila   ,sc5trail,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Trailblazer 
(Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5vivam    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Viva Mexico 
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5vivama   ,sc5vivam,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Viva Mexico 
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5wldjk    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Wild Jackpots 
(Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5wldjka   ,sc5wldjk,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Wild Jackpots 
(Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5adsnt    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Ant & Dec's Saturday 
Night Takeaway (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5adsnta   ,sc5adsnt,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Ant & Dec's Saturday 
Night Takeaway (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bpb      ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bully's Prize Board 
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bpbb     ,sc5bpb,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bully's Prize Board 
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bpbd     ,sc5bpb,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bully's Prize Board 
(Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bpbe     ,sc5bpb,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bully's Prize Board 
(Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bpba     ,sc5bpb,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bully's Prize Board 
(Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bpbc     ,sc5bpb,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bully's Prize Board 
(Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bpbf     ,sc5bpb,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bully's Prize Board 
(Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bpbg     ,sc5bpb,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bully's Prize Board 
(Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bsp      ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bully's Star Prize 
(PR3010) (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bspa     ,sc5bsp,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bully's Star Prize 
(PR3010) (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bspb     ,sc5bsp,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bully's Star Prize 
(PR3010) (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bspc     ,sc5bsp,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bully's Star Prize 
(PR3010) (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bspd     ,sc5bsp,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bully's Star Prize 
(PR3010) (Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bspe     ,sc5bsp,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bully's Star Prize 
(PR3010) (Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bspf     ,sc5bsp,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bully's Star Prize 
(PR3010) (Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bspg     ,sc5bsp,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bully's Star Prize 
(PR3010) (Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bsph     ,sc5bsp,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bully's Star Prize 
(PR3010) (Bellfruit) (Scorpion 5) (set 9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bspi     ,sc5bsp,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bully's Star Prize 
(PR3010) (Bellfruit) (Scorpion 5) (set 10)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bspl     ,sc5bsp,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bully's Star Prize 
(PR3010) (Bellfruit) (Scorpion 5) (set 13)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bspm     ,sc5bsp,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bully's Star Prize 
(PR3010) (Bellfruit) (Scorpion 5) (set 14)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bspn     ,sc5bsp,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bully's Star Prize 
(PR3010) (Bellfruit) (Scorpion 5) (set 15)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bspo     ,sc5bsp,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bully's Star Prize 
(PR3010) (Bellfruit) (Scorpion 5) (set 16)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bspp     ,sc5bsp,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bully's Star Prize 
(PR3010) (Bellfruit) (Scorpion 5) (set 17)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bspq     ,sc5bsp,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bully's Star Prize 
(PR3010) (Bellfruit) (Scorpion 5) (set 18)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bspj     ,sc5bsp,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bully's Star Prize 
(PR3012) (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5bspk     ,sc5bsp,    bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bully's Star Prize 
(PR3012) (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5chain    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Chain Reaction 
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5chaina   ,sc5chain,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Chain Reaction 
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5chainb   ,sc5chain,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Chain Reaction 
(Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5chainc   ,sc5chain,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Chain Reaction 
(Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5chaind   ,sc5chain,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Chain Reaction 
(Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5chaine   ,sc5chain,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Chain Reaction 
(Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5clown    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Clown Around 
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5clowna   ,sc5clown,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Clown Around 
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5clownb   ,sc5clown,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Clown Around 
(Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5clownc   ,sc5clown,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Clown Around 
(Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5clownd   ,sc5clown,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Clown Around 
(Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5clowne   ,sc5clown,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Clown Around 
(Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5copsr    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers 
(Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5copsra   ,sc5copsr,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers 
(Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5copsrb   ,sc5copsr,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers 
(Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5copsrc   ,sc5copsr,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers 
(Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5copsrd   ,sc5copsr,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers 
(Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5copsre   ,sc5copsr,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers 
(Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5copsrf   ,sc5copsr,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers 
(Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5copsrg   ,sc5copsr,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers 
(Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5copsrh   ,sc5copsr,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers 
(Bellfruit) (Scorpion 5) (set 9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5copsri   ,sc5copsr,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers 
(Bellfruit) (Scorpion 5) (set 10)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbe    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat 
The Banker (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbea   ,sc5dndbe,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat 
The Banker (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbeb   ,sc5dndbe,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat 
The Banker (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbec   ,sc5dndbe,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat 
The Banker (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbed   ,sc5dndbe,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat 
The Banker (Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbee   ,sc5dndbe,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat 
The Banker (Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbef   ,sc5dndbe,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat 
The Banker (Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbeg   ,sc5dndbe,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat 
The Banker (Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbeh   ,sc5dndbe,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat 
The Banker (Bellfruit) (Scorpion 5) (set 9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbei   ,sc5dndbe,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat 
The Banker (Bellfruit) (Scorpion 5) (set 10)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbej   ,sc5dndbe,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat 
The Banker (Bellfruit) (Scorpion 5) (set 11)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbek   ,sc5dndbe,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat 
The Banker (Bellfruit) (Scorpion 5) (set 12)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbel   ,sc5dndbe,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat 
The Banker (Bellfruit) (Scorpion 5) (set 13)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbem   ,sc5dndbe,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat 
The Banker (Bellfruit) (Scorpion 5) (set 14)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndben   ,sc5dndbe,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat 
The Banker (Bellfruit) (Scorpion 5) (set 15)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ddbbc    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat 
The Banker Casino (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ddbbca   ,sc5ddbbc,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat 
The Banker Casino (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ddbbcb   ,sc5ddbbc,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat 
The Banker Casino (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ddbbcc   ,sc5ddbbc,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat 
The Banker Casino (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ddbbcd   ,sc5ddbbc,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat 
The Banker Casino (Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ddbbce   ,sc5ddbbc,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat 
The Banker Casino (Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ddbbcf   ,sc5ddbbc,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat 
The Banker Casino (Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5ddbbcg   ,sc5ddbbc,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Beat 
The Banker Casino (Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbc    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Box 
Clever (Bellfruit) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbca   ,sc5dndbc,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Box 
Clever (Bellfruit) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbcb   ,sc5dndbc,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Box 
Clever (Bellfruit) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbcc   ,sc5dndbc,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Box 
Clever (Bellfruit) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbcd   ,sc5dndbc,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Box 
Clever (Bellfruit) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbce   ,sc5dndbc,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Box 
Clever (Bellfruit) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbcf   ,sc5dndbc,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Box 
Clever (Bellfruit) (Scorpion 5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbcg   ,sc5dndbc,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Box 
Clever (Bellfruit) (Scorpion 5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbch   ,sc5dndbc,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Box 
Clever (Bellfruit) (Scorpion 5) (set 9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbci   ,sc5dndbc,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Box 
Clever (Bellfruit) (Scorpion 5) (set 10)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbcj   ,sc5dndbc,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Box 
Clever (Bellfruit) (Scorpion 5) (set 11)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5dndbck   ,sc5dndbc,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal Or No Deal Box 
Clever (Bellfruit) (Scorpion 5) (set 12)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mowow    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Monopoly Wheel Of 
Wealth (Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5mowowb   ,sc5mowow,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Monopoly Wheel Of 
Wealth (Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5nunsm    ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Nuns 'n' Roses 
(Mazooma) (Scorpion 5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5nunsma   ,sc5nunsm,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Nuns 'n' Roses 
(Mazooma) (Scorpion 5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5nunsmb   ,sc5nunsm,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Nuns 'n' Roses 
(Mazooma) (Scorpion 5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5nunsmc   ,sc5nunsm,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Nuns 'n' Roses 
(Mazooma) (Scorpion 5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5nunsmd   ,sc5nunsm,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Nuns 'n' Roses 
(Mazooma) (Scorpion 5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5nunsme   ,sc5nunsm,  bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "Mazooma","Nuns 'n' Roses 
(Mazooma) (Scorpion 5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5_3512   ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Gold 
(Bellfruit) (Scorpion 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5_3437   ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Red Hot Silly Peppers 
Community Party (Scorpion 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5_3438   ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Juicy Gems Community 
Party (Scorpion 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5_3508   ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Club DOND Red Mist 
(Scorpion 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5_3514   ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal or no Deal Rapid 
Round (Scorpion 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5_3517   ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal or no Deal East 
and West Wing (Scorpion 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5_3524   ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cluedo Prime Suspect 
(Scorpion 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5_3515   ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","777 Heaven (Scorpion 
5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5_3511   ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal or no Deal Spank 
the Banker (Scorpion 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5_3513   ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal or no Deal Right 
Deal Right Time (Scorpion 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5_3516   ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cash Ahoy (Scorpion 
5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5_3530   ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Club Cash Ahoy 
(Scorpion 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5_3552   ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Snakes and Ladders 
(Scorpion 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5_3551   ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal or no Deal Seal 
the Deal (Scorpion 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5_3525   ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Happy Hour (Scorpion 
5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5_3553   ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal or no Deal Go All 
the Way (Scorpion 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5_3555   ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Family Guy The Drunken 
Clam (Scorpion 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5_3519   ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal or no Deal 
Eliminator (Scorpion 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5_3510   ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal or no Deal Red 
Hot (Scorpion 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5_3557   ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal or no Deal Live 
(Scorpion 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5_3451   ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal or no Deal Gold 
(Scorpion 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5_3450   ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal or no Deal Let's 
Play (Scorpion 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5_3435   ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Street Party 
(Scorpion 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5_3520   ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Cops 'n' Robbers 
Street Wise (Scorpion 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5_3434   ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Monopoly Takeover 
(Scorpion 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5_3518   ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Deal or no Deal Bank 
On It (Scorpion 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5_3414   ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Bullseye Hot Arrows 
(Scorpion 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5_z057   ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Quidsia (Scorpion 5)", 
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5_z058   ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Wok 'n' Roll (Scorpion 
5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5_z059   ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Aladdin (Scorpion 5)", 
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, sc5_z060   ,0,         bfm_sc5, bfm_sc5, bfm_sc5_state, sc5, ROT0, "BFM","Hard Dk (Scorpion 5)", 
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, c3_rtime        , 0         , bfm_swp, bfm_swp, driver_device, 0, ROT0, "BFM", "Radio Times 
(Bellfruit) (Cobra 3)", MACHINE_IS_SKELETON )
-GAME( 199?, c3_telly        , 0         , bfm_swp, bfm_swp, driver_device, 0, ROT0, "BFM", "Telly Addicts 
(Bellfruit) (Cobra 3)", MACHINE_IS_SKELETON )
-GAME( 199?, c3_totp         , 0         , bfm_swp, bfm_swp, driver_device, 0, ROT0, "BFM", "Top of the Pops 
(Bellfruit) (Cobra 3?)", MACHINE_IS_SKELETON )
-GAME( 199?, c3_ppays        , 0         , bfm_swp, bfm_swp, driver_device, 0, ROT0, "BFM", "The Phrase That 
Pays (Bellfruit) (Cobra 3?)", MACHINE_IS_SKELETON )
-GAME( 198?, b83catms    , 0         ,  bfmsys83     , bfmsys83  , driver_device, 0  , 0,         "BFM",      
"Cat & Mouse (Bellfruit) (System 83)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 198?, b83cops     , 0         ,  bfmsys83     , bfmsys83  , driver_device, 0  , 0,         "BFM",      
"Cops & Robbers (Bellfruit) (System 83)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1989, b85cexpl    , 0         , bfmsys85, bfmsys85, bfmsys85_state,       decode  ,     0,       
"BFM",   "Cash Explosion (System 85)", MACHINE_FLAGS )
-GAME( 1987, b85bdclb    , 0         , bfmsys85, bfmsys85, bfmsys85_state,       decode  ,     0,       
"BFM",   "Big Deal Club (System 85, set 1)", MACHINE_FLAGS )
-GAME( 1987, b85bdclba   , b85bdclb  , bfmsys85, bfmsys85, bfmsys85_state,       decode  ,     0,       
"BFM",   "Big Deal Club (System 85, set 2)", MACHINE_FLAGS )
-GAME( 1987, b85bdclbb   , b85bdclb  , bfmsys85, bfmsys85, bfmsys85_state,       decode  ,     0,       
"BFM",   "Big Deal Club (System 85, set 3)", MACHINE_FLAGS )
-GAME( 1987, b85cblit    , 0         , bfmsys85, bfmsys85, bfmsys85_state,       decode  ,     0,       
"BFM",   "Cash Blitz (System 85, set 1)", MACHINE_FLAGS )
-GAME( 1987, b85cblita   , b85cblit  , bfmsys85, bfmsys85, bfmsys85_state,       decode  ,     0,       
"BFM",   "Cash Blitz (System 85, set 2)", MACHINE_FLAGS )
-GAME( 1987, b85cblitb   , b85cblit  , bfmsys85, bfmsys85, bfmsys85_state,       decode  ,     0,       
"BFM",   "Cash Blitz (System 85, set 3)", MACHINE_FLAGS )
-GAME( 1989, b85clbpm    , 0         , bfmsys85, bfmsys85, bfmsys85_state,       decode  ,     0,       
"BFM",   "Club Premier (System 85)", MACHINE_FLAGS )
-GAME( 1987, b85hilo     , 0         , bfmsys85, bfmsys85, bfmsys85_state,       decode  ,     0,       
"BFM",   "Hi Lo Silver (System 85, set 1)", MACHINE_FLAGS )
-GAME( 1988, b85hiloa    , b85hilo   , bfmsys85, bfmsys85, bfmsys85_state,       decode  ,     0,       
"BFM",   "Hi Lo Silver (System 85, set 2)", MACHINE_FLAGS )
-GAME( 1987, b85ritzd    , b85ritz   , bfmsys85, bfmsys85, bfmsys85_state,       decode  ,     0,       
"BFM",   "The Ritz (System 85, set 5)", MACHINE_FLAGS )
-GAME( 1988, b85ritzb    , b85ritz   , bfmsys85, bfmsys85, bfmsys85_state,       decode  ,     0,       
"BFM",   "The Ritz (System 85, set 3)", MACHINE_FLAGS )
-GAME( 1988, b85ritza    , b85ritz   , bfmsys85, bfmsys85, bfmsys85_state,       decode  ,     0,       
"BFM",   "The Ritz (System 85, set 2)", MACHINE_FLAGS )
-GAME( 1988, b85ritzc    , b85ritz   , bfmsys85, bfmsys85, bfmsys85_state,       decode  ,     0,       
"BFM",   "The Ritz (System 85, set 4)", MACHINE_FLAGS )
-GAME( 1987, b85jpclb    , 0         , bfmsys85, bfmsys85, bfmsys85_state,       decode  ,     0,       
"BFM",   "Jackpot Club (System 85, set 1)", MACHINE_FLAGS )
-GAME( 1987, b85jpclba   , b85jpclb  , bfmsys85, bfmsys85, bfmsys85_state,       decode  ,     0,       
"BFM",   "Jackpot Club (System 85, set 2)", MACHINE_FLAGS )
-GAME( 1988, b85jpclbb   , b85jpclb  , bfmsys85, bfmsys85, bfmsys85_state,       decode  ,     0,       
"BFM",   "Jackpot Club (System 85, set 3)", MACHINE_FLAGS )
-GAME( 1988, b85jpclbc   , b85jpclb  , bfmsys85, bfmsys85, bfmsys85_state,       decode  ,     0,       
"BFM",   "Jackpot Club (System 85, set 4)", MACHINE_FLAGS )
-GAME( 1988, b85sngam    , 0         , bfmsys85, bfmsys85, bfmsys85_state,       decode  ,     0,       
"BFM",   "Super Nudge Gambler (System 85)", MACHINE_FLAGS )
-GAME( 1989, b85scard    , 0         , bfmsys85, bfmsys85, bfmsys85_state,       nodecode,     0,       
"BFM/ELAM",   "Supercards (Dutch, Game Card 39-340-271?) (System 85)", MACHINE_FLAGS )
-GAME( 1992, b85jkwld    , 0         , bfmsys85, bfmsys85, bfmsys85_state,       nodecode,     0,       
"BFM/ELAM",   "Jokers Wild (Dutch) (System 85)", MACHINE_FLAGS )
-GAME( 1986, b85lucky    , 0         , bfmsys85, bfmsys85, bfmsys85_state,       nodecode,     0,       
"BFM/ELAM",   "Lucky Cards (Dutch) (System 85)", MACHINE_FLAGS )
-GAME( 1992, b85luckd    , 0         , bfmsys85, bfmsys85, bfmsys85_state,       decode  ,     0,       
"BFM/ELAM",   "Lucky Dice (Dutch) (System 85)", MACHINE_FLAGS )
-GAME( 199?, b85cops     , 0         , bfmsys85, bfmsys85, bfmsys85_state,       nodecode,     0,       
"BFM/ELAM",   "Cops 'n' Robbers (Dutch) (Bellfruit) (System 85)", MACHINE_FLAGS_MECHANICAL)
-GAME( 1989, b85dbldl    , 0         , bfmsys85, bfmsys85, bfmsys85_state,       decode  ,     0,       
"BFM",   "Double Dealer (System 85, set 1)", MACHINE_FLAGS )
-GAME( 1985, b85dbldla   , b85dbldl  , bfmsys85, bfmsys85, bfmsys85_state,       decode  ,     0,       
"BFM",   "Double Dealer (System 85, set 2)", MACHINE_FLAGS )
-GAME( 199?, bg_ddb,    0,       bgt,  bgt, driver_device,  0,  ROT0,  "BGT",    "Ding Dong Bells (BGT)",     
     MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, bg_barmy,  0,       bgt,  bgt, driver_device,  0,  ROT0,  "BGT",    "Barmy Army (BGT)",          
     MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, bg_max,    0,       bgt,  bgt, driver_device,  0,  ROT0,  "BGT",    "Max A Million (BGT) (set 
1)",    MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, bg_maxa,   bg_max,  bgt,  bgt, driver_device,  0,  ROT0,  "BGT",    "Max A Million (BGT) (set 
2)",    MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 198?, big10,    0,        big10,    big10,    driver_device, 0,        ROT0,   "<unknown>", "Big 10",  
 0 )
-GAME( 1986, bigevglf,  0,        bigevglf, bigevglf, bigevglf_state, bigevglf, ROT270, "Taito America 
Corporation", "Big Event Golf (US)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1986, bigevglfj, bigevglf, bigevglf, bigevglfj, bigevglf_state,bigevglf, ROT270, "Taito Corporation", 
"Big Event Golf (Japan)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1992, bigstrkb, bigstrik, bigstrkb, bigstrkb, driver_device, 0, ROT0, "bootleg", "Big Striker 
(bootleg)", MACHINE_IMPERFECT_SOUND | MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1992, bigstrkba,bigstrik, bigstrkb, bigstrkb, driver_device, 0, ROT0, "bootleg", "Big Striker (bootleg 
w/Italian teams)", MACHINE_IMPERFECT_SOUND | MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1989, bingoc,  0,    bingoc, bingoc, driver_device,  0, ROT0, "Sega", "Bingo Circus (Rev. A 891001)", 
MACHINE_NOT_WORKING )
-GAME(1980,  cntinntl,       0,          bingo,  bingo, bingo_state, bingo,  ROT0,   "Bally",        
"Continental (Bingo)",              MACHINE_IS_SKELETON_MECHANICAL)
-GAME(19??,  goldgame,       0,          splin,  splin, splin_state, splin,  ROT0,   "Splin",        "Golden 
Game (Bingo)",              MACHINE_IS_SKELETON_MECHANICAL)
-GAME(19??,  goldgkitb,      goldgame,   splin,  splin, splin_state, splin,  ROT0,   "Splin",        "Golden 
Game Kit Bingo Stake 6/10 (Bingo)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(19??,  goldgstake,     goldgame,   splin,  splin, splin_state, splin,  ROT0,   "Splin",        "Golden 
Game Bingo Stake 6/10 (Bingo)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(19??,  goldgnew,       goldgame,   splin,  splin, splin_state, splin,  ROT0,   "Splin",        "Golden 
Game Bingo New (Bingo)",    MACHINE_IS_SKELETON_MECHANICAL)
-GAME(19??,  goldgkit1,      goldgame,   splin,  splin, splin_state, splin,  ROT0,   "Splin",        "Golden 
Game Kit 1 Generation (Bingo)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(19??,  michigan,       0,          splin,  splin, splin_state, splin,  ROT0,   "Splin",        
"Michigan (Bingo)",             MACHINE_IS_SKELETON_MECHANICAL)
-GAME(19??,  michkit1,       michigan,   splin,  splin, splin_state, splin,  ROT0,   "Splin",        
"Michigan Bingo Kit 1 Generation (Bingo)",              MACHINE_IS_SKELETON_MECHANICAL)
-GAME(19??,  michkitb,       michigan,   splin,  splin, splin_state, splin,  ROT0,   "Splin",        
"Michigan Kit Bingo Stake 6/10 (Bingo)",                MACHINE_IS_SKELETON_MECHANICAL)
-GAME(19??,  michstake,      michigan,   splin,  splin, splin_state, splin,  ROT0,   "Splin",        
"Michigan Bingo Stake 6/10 (Bingo)",                MACHINE_IS_SKELETON_MECHANICAL)
-GAME(19??,  michnew,        michigan,   splin,  splin, splin_state, splin,  ROT0,   "Splin",        
"Michigan Bingo New (Bingo)",               MACHINE_IS_SKELETON_MECHANICAL)
-GAME(19??,  montana,        0,          splin,  splin, splin_state, splin,  ROT0,   "Splin",        "Montana 
Bingo Stake 6/10 (Bingo)",             MACHINE_IS_SKELETON_MECHANICAL)
-GAME(19??,  topgame,        0,          splin,  splin, splin_state, splin,  ROT0,   "Splin",        "Top 
Game Laser L10 (Bingo)",               MACHINE_IS_SKELETON_MECHANICAL)
-GAME(19??,  topgamet,       topgame,    splin,  splin, splin_state, splin,  ROT0,   "Splin",        "Top 
Game Turbo (Bingo)",               MACHINE_IS_SKELETON_MECHANICAL)
-GAME(19??,  penalty,        0,          seeben, seeben, seeben_state,   seeben, ROT0,   "Seeben (Belgium)", 
"Penalty (Bingo)",  MACHINE_IS_SKELETON_MECHANICAL)
-GAME(19??,  brooklyn,       0,          seeben, seeben, seeben_state,   seeben, ROT0,   "Seeben (Belgium)", 
"Brooklyn (set 1) (Bingo)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(19??,  brooklyna,      brooklyn,   seeben, seeben, seeben_state,   seeben, ROT0,   "Seeben (Belgium)", 
"Brooklyn (set 2) (Bingo)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(19??,  newdixie,       0,          seeben, seeben, seeben_state,   seeben, ROT0,   "Seeben (Belgium)", 
"New Dixieland (Bingo)",    MACHINE_IS_SKELETON_MECHANICAL)
-GAME(19??,  superdix,       0,          seeben, seeben, seeben_state,   seeben, ROT0,   "Seeben (Belgium)", 
"Super Dixieland (Bingo)",  MACHINE_IS_SKELETON_MECHANICAL)
-GAME(19??,  cntine31,       0,          seeben, seeben, seeben_state,   seeben, ROT0,   "Seeben (Belgium)", 
"Continental 3 in 1 (Bingo)",               MACHINE_IS_SKELETON_MECHANICAL)
-GAME(19??,  domino2,        0,          seeben, seeben, seeben_state,   seeben, ROT0,   "Seeben (Belgium)", 
"Domino II (Bingo)",                MACHINE_IS_SKELETON_MECHANICAL)
-GAME(19??,  tripjok,        0,          seeben, seeben, seeben_state,   seeben, ROT0,   "Seeben (Belgium)", 
"Triple Joker (Bingo)",             MACHINE_IS_SKELETON_MECHANICAL)
-GAME(19??,  ggate,          0,          seeben, seeben, seeben_state,   seeben, ROT0,   "Seeben (Belgium)", 
"Golden Gate (set 1) (Bingo)",              MACHINE_IS_SKELETON_MECHANICAL)
-GAME(19??,  ggatea,         ggate,      seeben, seeben, seeben_state,   seeben, ROT0,   "Seeben (Belgium)", 
"Golden Gate (set 2) (Bingo)",              MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1993, bingoman,  0,        bingoman,  bingoman, driver_device,  0,    ROT0, "HP Automaten",  "Bingo 
Mania (P03-P07-P14)", MACHINE_IS_SKELETON )
-GAME( 1993, bingomana, bingoman, bingoman,  bingoman, driver_device,  0,    ROT0, "HP Automaten",  "Bingo 
Mania (A03)",         MACHINE_IS_SKELETON )
-GAME( 2002, bingor1,    0,      bingor,   bingor, driver_device,   0,       ROT0,  "<unknown>", "Bingo Roll 
/ Bell Star? (set 1)",     MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 2002, bingor2,    0,      bingor,   bingor, driver_device,   0,       ROT0,  "<unknown>", "Bingo Roll 
/ Bell Star? (set 2)",     MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 2002, bingor3,    0,      bingor,   bingor, driver_device,   0,       ROT0,  "<unknown>", "Bingo Roll 
/ Bell Star? (set 3)",     MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 2002, bingor4,    0,      bingor,   bingor, driver_device,   0,       ROT0,  "<unknown>", "Bingo Roll 
/ Bell Star? (set 4)",     MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 2002, bingor5,    0,      bingor,   bingor, driver_device,   0,       ROT0,  "<unknown>", "Bingo Roll 
/ Bell Star V3? (set 5)",  MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 1987, bionicc,  0,       bionicc, bionicc, driver_device, 0, ROT0, "Capcom", "Bionic Commando (Euro)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1987, bionicc1, bionicc, bionicc, bionicc, driver_device, 0, ROT0, "Capcom", "Bionic Commando (US set 
1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, bionicc2, bionicc, bionicc, bionicc, driver_device, 0, ROT0, "Capcom", "Bionic Commando (US set 
2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, topsecrt, bionicc, bionicc, bionicc, driver_device, 0, ROT0, "Capcom", "Top Secret (Japan, old 
revision)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, bioniccbl,bionicc, bionicc, bionicc, driver_device, 0, ROT0, "bootleg", "Bionic Commandos 
(bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, bishi,    0,      bishi, bishi, driver_device,   0, ROT0, "Konami", "Bishi Bashi Championship 
Mini Game Senshuken (ver JAA, 3 Players)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1998, sbishi,   0,      bishi, bishi2p, driver_device, 0, ROT0, "Konami", "Super Bishi Bashi 
Championship (ver JAA, 2 Players)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1998, sbishik,  sbishi, bishi, bishi, driver_device,   0, ROT0, "Konami", "Super Bishi Bashi 
Championship (ver KAA, 3 Players)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1982, bking,  0, bking,  bking,  driver_device, 0, ROT270, "Taito Corporation", "Birdie King", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1983, bking2, 0, bking,  bking2, driver_device, 0, ROT90,  "Taito Corporation", "Birdie King 2", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1984, bking3, 0, bking3, bking2, driver_device, 0, ROT90,  "Taito Corporation", "Birdie King 3", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1996, blackt96,    0,        blackt96,    blackt96, driver_device,    0, ROT0,  "D.G.R.M.", "Black 
Touch '96", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 1987, bladestl,  0,        bladestl, bladestl, driver_device, 0, ROT90, "Konami", "Blades of Steel 
(version T)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, bladestll, bladestl, bladestl, bladestle, driver_device,0, ROT90, "Konami", "Blades of Steel 
(version L)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, bladestle, bladestl, bladestl, bladestle, driver_device,0, ROT90, "Konami", "Blades of Steel 
(version E)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992,  maxidbl,  0,       maxidbl,  maxidbl, blitz68k_state,  maxidbl,  ROT0,  "Blitz Systems Inc.",   
          "Maxi Double Poker (Ver. 1.10)",                  MACHINE_NOT_WORKING | 
MACHINE_UNEMULATED_PROTECTION | MACHINE_NO_SOUND | MACHINE_WRONG_COLORS )
-GAME( 199?,  ilpag,    0,       ilpag,    ilpag, driver_device,    0,        ROT0,  "<unknown>",             
         "Il Pagliaccio (Italy, Ver. 2.7C)",               MACHINE_NOT_WORKING | 
MACHINE_UNEMULATED_PROTECTION | MACHINE_NO_SOUND )
-GAME( 1990, megadpkr,  0,        megadpkr, megadpkr, driver_device, 0,    ROT0,  "Blitz System Inc.", "Mega 
Double Poker (conversion kit, set 1)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING )
-GAME( 1990, megadpkrb, megadpkr, megadpkr, megadpkr, driver_device, 0,    ROT0,  "Blitz System Inc.", "Mega 
Double Poker (conversion kit, set 2)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING )
-GAME( 1987, blktiger,   0,        blktiger,   blktiger, driver_device, 0, ROT0, "Capcom",  "Black Tiger",    
             MACHINE_SUPPORTS_SAVE )
-GAME( 1987, blktigera,  blktiger, blktiger,   blktiger, driver_device, 0, ROT0, "Capcom",  "Black Tiger 
(older)",         MACHINE_SUPPORTS_SAVE )
-GAME( 1987, blktigerb1, blktiger, blktigerbl, blktiger, driver_device, 0, ROT0, "bootleg", "Black Tiger 
(bootleg set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, blktigerb2, blktiger, blktigerbl, blktiger, driver_device, 0, ROT0, "bootleg", "Black Tiger 
(bootleg set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, blkdrgon,   blktiger, blktiger,   blktiger, driver_device, 0, ROT0, "Capcom",  "Black Dragon 
(Japan)",        MACHINE_SUPPORTS_SAVE )
-GAME( 1987, blkdrgonb,  blktiger, blktigerbl, blktiger, driver_device, 0, ROT0, "bootleg", "Black Dragon 
(bootleg)",      MACHINE_SUPPORTS_SAVE )
-GAME( 1987, blktigerb3, blktiger, blktigerbl, blktiger, blktiger_state, blktigerb3, ROT0, "bootleg", "Black 
Tiger / Black Dragon (mixed bootleg?)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, blmbycar,  0,        blmbycar, blmbycar, blmbycar_state, blmbycar, ROT0, "ABM & Gecas", "Blomby 
Car", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, blmbycaru, blmbycar, blmbycar, blmbycar, driver_device,  0,        ROT0, "ABM & Gecas", "Blomby 
Car (not encrypted)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, watrball,  0,        watrball, watrball, driver_device,  0,        ROT0, "ABM",         "Water 
Balls", MACHINE_SUPPORTS_SAVE )
-GAMEL(1976, blockade,  0,        blockade, blockade, driver_device, 0, ROT0, "Gremlin", "Blockade", 
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_blockade )
-GAMEL(1976, comotion,  0,        blockade, comotion, driver_device, 0, ROT0, "Gremlin", "Comotion", 
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_blockade )
-GAMEL(1977, hustle,    0,        blasto,   hustle, driver_device,   0, ROT0, "Gremlin", "Hustle", 
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_blockade )
-GAME( 1977, mineswpr,  0,        blasto,   mineswpr, driver_device, 0, ROT0, "Amutech", "Minesweeper", 
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1977, mineswpr4, mineswpr, blasto,   mineswpr4, driver_device,0, ROT0, "Amutech", "Minesweeper 
(4-Player)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1989, blockhl, 0,       blockhl, blockhl, driver_device, 0,    ROT0, "Konami", "Block Hole",     
MACHINE_SUPPORTS_SAVE )
-GAME( 1989, quarth,  blockhl, blockhl, blockhl, driver_device, 0,    ROT0, "Konami", "Quarth (Japan)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1989, blockout, 0,        blockout, blockout, driver_device, 0, ROT0, "Technos Japan / California 
Dreams", "Block Out (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, blockout2,blockout, blockout, blockout, driver_device, 0, ROT0, "Technos Japan / California 
Dreams", "Block Out (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, blockoutj,blockout, blockout, blockoutj, driver_device,0, ROT0, "Technos Japan / California 
Dreams", "Block Out (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, agress,   0,        agress,   agress, driver_device,   0, ROT0, "Palco", "Agress - Missile 
Daisenryaku (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 2003, agressb,  agress,   agress,   agress, driver_device,   0, ROT0, "bootleg", "Agress - Missile 
Daisenryaku (English bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, bloodbro, 0,        bloodbro, bloodbro, driver_device, 0, ROT0,   "TAD Corporation", "Blood 
Bros. (set 1)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1990, bloodbroa,bloodbro, bloodbro, bloodbro, driver_device, 0, ROT0,   "TAD Corporation", "Blood 
Bros. (set 2)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1990, bloodbrob,bloodbro, bloodbro, bloodbro, driver_device, 0, ROT0,   "TAD Corporation", "Blood 
Bros. (set 3)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1990, weststry, bloodbro, weststry, weststry, driver_device, 0, ROT0,   "bootleg (Datsu)", "West Story 
(bootleg of Blood Bros.)", MACHINE_NO_COCKTAIL | MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1990, skysmash, 0,        skysmash, skysmash, driver_device, 0, ROT270, "Nihon System",    "Sky 
Smasher", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, blstroid,  0,        blstroid, blstroid, blstroid_state, blstroid, ROT0, "Atari Games", 
"Blasteroids (rev 4)", 0 )
-GAME( 1987, blstroid3, blstroid, blstroid, blstroid, blstroid_state, blstroid, ROT0, "Atari Games", 
"Blasteroids (rev 3)", 0 )
-GAME( 1987, blstroid2, blstroid, blstroid, blstroid, blstroid_state, blstroid, ROT0, "Atari Games", 
"Blasteroids (rev 2)", 0 )
-GAME( 1987, blstroidg, blstroid, blstroid, blstroid, blstroid_state, blstroid, ROT0, "Atari Games", 
"Blasteroids (German, rev 2)", 0 )
-GAME( 1987, blstroidh, blstroid, blstroid, blstroid, blstroid_state, blstroid, ROT0, "Atari Games", 
"Blasteroids (with heads)", 0 )
-GAME( 1982, blueprnt,  0,        blueprnt, blueprnt, driver_device, 0, ROT270, "Zilec Electronics / Bally 
Midway", "Blue Print (Midway)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, blueprntj, blueprnt, blueprnt, blueprnt, driver_device, 0, ROT270, "Zilec Electronics / Jaleco", 
      "Blue Print (Jaleco)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, saturnzi,  0,        blueprnt, saturn,   driver_device, 0, ROT270, "Zilec Electronics / Jaleco", 
      "Saturn", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, bmcbowl,    0, bmcbowl,    bmcbowl, bmcbowl_state,    bmcbowl, ROT0,  "BMC", "Konkyuu no Hoshi", 
MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE)
-GAME( 1999, bmcpokr,  0, bmcpokr,  bmcpokr,  driver_device, 0, ROT0, "BMC", "Dongfang Shenlong",             
MACHINE_SUPPORTS_SAVE )
-GAME( 2000, mjmaglmp, 0, mjmaglmp, mjmaglmp, driver_device, 0, ROT0, "BMC", "Mahjong Magic Lamp (v. JAA02)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1997, bnstars1, 0,        bnstars, bnstars, bnstars_state, bnstars, ROT0,   "Jaleco", "Vs. Janshi 
Brandnew Stars", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 200?, bntyhunt,  0,   bntyhunt,  bntyhunt, driver_device,  0,  ROT0,  "GCTech Co., LTD",    "Bounty 
Hunter (GCTech Co., LTD)",   MACHINE_NOT_WORKING|MACHINE_NO_SOUND )
-GAME( 1985, bogeyman, 0, bogeyman, bogeyman, driver_device, 0, ROT0, "Technos Japan", "Bogey Manor", 
MACHINE_IMPERFECT_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, bombjack,  0,        bombjack, bombjack, driver_device, 0, ROT90, "Tehkan", "Bomb Jack (set 1)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1984, bombjack2, bombjack, bombjack, bombjack, driver_device, 0, ROT90, "Tehkan", "Bomb Jack (set 2)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1992, boogwing, 0,        boogwing, boogwing, boogwing_state,  boogwing,  ROT0, "Data East 
Corporation", "Boogie Wings (Euro v1.5, 92.12.07)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, boogwingu,boogwing, boogwing, boogwing, boogwing_state,  boogwing,  ROT0, "Data East 
Corporation", "Boogie Wings (USA v1.7, 92.12.14)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, boogwinga,boogwing, boogwing, boogwing, boogwing_state,  boogwing,  ROT0, "Data East 
Corporation", "Boogie Wings (Asia v1.5, 92.12.07)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, ragtime,  boogwing, boogwing, boogwing, boogwing_state,  boogwing,  ROT0, "Data East 
Corporation", "The Great Ragtime Show (Japan v1.5, 92.12.07)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, ragtimea, boogwing, boogwing, boogwing, boogwing_state,  boogwing,  ROT0, "Data East 
Corporation", "The Great Ragtime Show (Japan v1.3, 92.11.26)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, bottom9,  0,       bottom9, bottom9, driver_device,  0, ROT0, "Konami", "Bottom of the Ninth 
(version T)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, bottom9n, bottom9, bottom9, bottom9, driver_device,  0, ROT0, "Konami", "Bottom of the Ninth 
(version N)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, mstadium, bottom9, bottom9, mstadium, driver_device, 0, ROT0, "Konami", "Main Stadium (Japan)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 200?, bowltry,    0,          bowltry,  bowltry, driver_device,  0, ROT0, "Atlus",        "Bowling 
Try",MACHINE_IS_SKELETON )
-GAME( 1978, boxer, 0, boxer, boxer, driver_device, 0, 0, "Atari", "Boxer (prototype)", MACHINE_NO_SOUND )
-GAME( 1986, brkthru,  0,       brkthru, brkthru, brkthru_state,  brkthru, ROT0,   "Data East USA",         
"Break Thru (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, brkthruj, brkthru, brkthru, brkthruj, brkthru_state, brkthru, ROT0,   "Data East Corporation", 
"Kyohkoh-Toppa (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, forcebrk, brkthru, brkthru, brkthruj, brkthru_state, brkthru, ROT0,   "bootleg",               
"Force Break (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, darwin,   0,       darwin,  darwin, brkthru_state,   brkthru, ROT270, "Data East Corporation", 
"Darwin 4078 (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1979, bsktball, 0, bsktball, bsktball, driver_device, 0, ROT0, "Atari", "Basketball", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1982, btime,    0,       btime,    btime, btime_state,    btime,    ROT270, "Data East Corporation", 
"Burger Time (Data East set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, btime2,   btime,   btime,    btime, btime_state,    btime,    ROT270, "Data East Corporation", 
"Burger Time (Data East set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, btime3,   btime,   btime,    btime, btime_state,    btime,    ROT270, "Data East USA Inc.",    
"Burger Time (Data East USA)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, btimem,   btime,   btime,    btime, btime_state,    btime,    ROT270, "Data East (Bally Midway 
license)", "Burger Time (Midway)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, cookrace, btime,   cookrace, cookrace, btime_state, cookrace, ROT270, "bootleg", "Cook Race", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1981, tisland,  0,       tisland,  btime, btime_state,    tisland,  ROT270, "Data East Corporation", 
"Treasure Island", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, lnc,      0,       lnc,      lnc, btime_state,      lnc,      ROT270, "Data East Corporation", 
"Lock'n'Chase", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, protennb, 0,       disco,    disco, btime_state,    protennb, ROT270, "bootleg", "Tennis 
(bootleg of Pro Tennis)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, wtennis,  0,       wtennis,  wtennis, btime_state,  wtennis,  ROT270, "bootleg", "World Tennis", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1982, mmonkey,  0,       mmonkey,  mmonkey, btime_state,  lnc,      ROT270, "Technos Japan / Roller 
Tron", "Minky Monkey", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, brubber,  0,       bnj,      bnj, btime_state,      bnj,      ROT270, "Data East", "Burnin' 
Rubber", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, bnj,      brubber, bnj,      bnj, btime_state,      bnj,      ROT270, "Data East USA", "Bump 'n' 
Jump", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, bnjm,     brubber, bnj,      bnj, btime_state,      bnj,      ROT270, "Data East USA (Bally 
Midway license)", "Bump 'n' Jump (Midway)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, caractn,  brubber, bnj,      bnj, btime_state,      bnj,      ROT270, "bootleg", "Car Action 
(set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, caractn2, brubber, bnj,      caractn2, btime_state, bnj,      ROT270, "bootleg", "Car Action 
(set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, zoar,     0,       zoar,     zoar, btime_state,     zoar,     ROT270, "Data East USA", "Zoar", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1982, disco,    0,       disco,    disco, btime_state,    disco,    ROT270, "Data East", "Disco No.1", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1982, discof,   disco,   disco,    disco, btime_state,    disco,    ROT270, "Data East", "Disco No.1 
(Rev.F)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, sdtennis, 0,       sdtennis, sdtennis, btime_state, sdtennis, ROT270, "Data East Corporation", 
"Super Doubles Tennis", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, btoads, 0, btoads, btoads, driver_device, 0,  ROT0, "Rare / Electronic Arts", "Battletoads", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1986, tokio,      0,        tokio,    tokio,      bublbobl_state, tokio,    ROT90, "Taito 
Corporation", "Tokio / Scramble Formation (newer)", MACHINE_NOT_WORKING | MACHINE_UNEMULATED_PROTECTION | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1986, tokioo,     tokio,    tokio,    tokio,      bublbobl_state, tokio,    ROT90, "Taito 
Corporation", "Tokio / Scramble Formation (older)", MACHINE_NOT_WORKING | MACHINE_UNEMULATED_PROTECTION | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1986, tokiou,     tokio,    tokio,    tokio,      bublbobl_state, tokio,    ROT90, "Taito America 
Corporation (Romstar license)", "Tokio / Scramble Formation (US)", MACHINE_NOT_WORKING | 
MACHINE_UNEMULATED_PROTECTION | MACHINE_SUPPORTS_SAVE )
-GAME( 1986, tokiob,     tokio,    tokio,    tokio,      bublbobl_state, tokiob,   ROT90, "bootleg", "Tokio / 
Scramble Formation (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, bublbobl,   0,        bublbobl, bublbobl,   bublbobl_state, bublbobl, ROT0,  "Taito 
Corporation", "Bubble Bobble (Japan, Ver 0.1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, bublbobl1,  bublbobl, bublbobl, bublbobl,   bublbobl_state, bublbobl, ROT0,  "Taito 
Corporation", "Bubble Bobble (Japan, Ver 0.0)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, bublboblr1, bublbobl, bublbobl, bublbobl,   bublbobl_state, bublbobl, ROT0,  "Taito America 
Corporation (Romstar license)", "Bubble Bobble (US, Ver 1.0)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, boblbobl,   bublbobl, boblbobl, boblbobl,   bublbobl_state, bublbobl, ROT0,  "bootleg", "Bobble 
Bobble (bootleg of Bubble Bobble)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, sboblbobl,  bublbobl, boblbobl, sboblbobl,  bublbobl_state, bublbobl, ROT0,  "bootleg (Datsu)", 
"Super Bobble Bobble (bootleg, set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, sboblbobla, bublbobl, boblbobl, boblbobl,   bublbobl_state, bublbobl, ROT0,  "bootleg", "Super 
Bobble Bobble (bootleg, set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, sboblboblb, bublbobl, boblbobl, sboblboblb, bublbobl_state, bublbobl, ROT0,  "bootleg", "Super 
Bobble Bobble (bootleg, set 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, sboblbobld, bublbobl, boblbobl, sboblboblb, bublbobl_state, bublbobl, ROT0,  "bootleg", "Super 
Bobble Bobble (bootleg, set 4)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, bub68705,   bublbobl, bub68705, bublbobl,   bublbobl_state, bublbobl, ROT0,  "bootleg", "Bubble 
Bobble (bootleg with 68705)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, dland,      bublbobl, boblbobl, dland,      bublbobl_state, dland,    ROT0,  "bootleg", "Dream 
Land / Super Dream Land (bootleg of Bubble Bobble)", MACHINE_SUPPORTS_SAVE )
-GAME( 2013, bbredux,    bublbobl, boblbobl, boblbobl, bublbobl_state, bublbobl, ROT0, "bootleg (Punji)",  
"Bubble Bobble ('bootleg redux' hack for Bobble Bobble PCB)", MACHINE_SUPPORTS_SAVE ) // for use on non-MCU 
bootleg boards (Bobble Bobble etc.) has more faithful simulation of the protection device (JAN-04-2015 
release)
-GAME( 2013, bublcave,   bublbobl, bublbobl, bublbobl, bublbobl_state, bublbobl, ROT0, "hack (Bisboch and 
Aladar)", "Bubble Bobble: Lost Cave V1.2", MACHINE_SUPPORTS_SAVE )
-GAME( 2013, boblcave,   bublbobl, boblbobl, boblcave, bublbobl_state, bublbobl, ROT0, "hack (Bisboch and 
Aladar)", "Bubble Bobble: Lost Cave V1.2 (for Bobble Bobble PCB)", MACHINE_SUPPORTS_SAVE )
-GAME( 2012, bublcave11, bublbobl, bublbobl, bublbobl, bublbobl_state, bublbobl, ROT0, "hack (Bisboch and 
Aladar)", "Bubble Bobble: Lost Cave V1.1", MACHINE_SUPPORTS_SAVE )
-GAME( 2012, bublcave10, bublbobl, bublbobl, bublbobl, bublbobl_state, bublbobl, ROT0, "hack (Bisboch and 
Aladar)", "Bubble Bobble: Lost Cave V1.0", MACHINE_SUPPORTS_SAVE )
-GAMEL( 1984, buggychl, 0,        buggychl, buggychl, driver_device, 0, ROT270, "Taito Corporation", "Buggy 
Challenge", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE, layout_buggychl )
-GAMEL( 1984, buggychlt,buggychl, buggychl, buggychl, driver_device, 0, ROT270, "Taito Corporation (Tecfri 
license)", "Buggy Challenge (Tecfri)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS| 
MACHINE_SUPPORTS_SAVE, layout_buggychl )
-GAME( 1982, buster,  0,    buster, buster, driver_device,  0, ROT0, "Marian Electronics Ltd.", "Buster", 
MACHINE_NOT_WORKING|MACHINE_NO_SOUND )
-GAME( 1980, spacduel, 0,        spacduel, spacduel, driver_device, 0, ROT0, "Atari", "Space Duel (version 
2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, spacduel1,spacduel, spacduel, spacduel, driver_device, 0, ROT0, "Atari", "Space Duel (version 
1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, spacduel0,spacduel, spacduel, spacduel, driver_device, 0, ROT0, "Atari", "Space Duel 
(prototype)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, bwidow,   0,        bwidow,   bwidow, driver_device,   0, ROT0, "Atari", "Black Widow", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1982, bwidowp,  bwidow,   bwidowp,  bwidow, driver_device,   0, ROT0, "Atari", "Black Widow 
(prototype)", MACHINE_NOT_WORKING )
-GAME( 1982, gravitar, 0,        gravitar, gravitar, driver_device, 0, ROT0, "Atari", "Gravitar (version 3)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1982, gravitar2,gravitar, gravitar, gravitar, driver_device, 0, ROT0, "Atari", "Gravitar (version 2)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1982, gravitar1,gravitar, gravitar, gravitar, driver_device, 0, ROT0, "Atari", "Gravitar (version 1)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1982, lunarbat, gravitar, gravitar, gravitar, driver_device, 0, ROT0, "Atari", "Lunar Battle 
(prototype, later)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, lunarba1, gravitar, lunarbat, lunarbat, driver_device, 0, ROT0, "Atari", "Lunar Battle 
(prototype, earlier)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, bwings,       0, bwing, bwing, bwing_state, bwing, ROT90, "Data East Corporation", "B-Wings 
(Japan new Ver.)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, bwingso, bwings, bwing, bwing, bwing_state, bwing, ROT90, "Data East Corporation", "B-Wings 
(Japan old Ver.)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, bwingsa, bwings, bwing, bwing, bwing_state, bwing, ROT90, "Data East Corporation", "B-Wings (Alt 
Ver.?)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, zaviga,       0, bwing, bwing, bwing_state, bwing, ROT90, "Data East Corporation", "Zaviga", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1984, zavigaj, zaviga, bwing, bwing, bwing_state, bwing, ROT90, "Data East Corporation", "Zaviga 
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME(  1976, bowarrow, 0,        by17, by17,     by17_state, by17,     ROT0, "Bally", "Bow & Arrow 
(Prototype)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(  1977, freedom,  0,        by17, by17,     by17_state, by17,     ROT0, "Bally", "Freedom", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME(  1977, nightrdr, 0,        by17, by17,     by17_state, by17,     ROT0, "Bally", "Night Rider (rev. 
21)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(  1977, nightr20, nightrdr, by17, by17,     by17_state, by17,     ROT0, "Bally", "Night Rider (rev. 
20)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(  1978, blackjck, 0,        by17, by17,     by17_state, by17,     ROT0, "Bally", "Black Jack 
(Pinball)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(  1977, evelknie, 0,        by17, by17,     by17_state, by17,     ROT0, "Bally", "Evel Knievel", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAMEL( 1978, matahari, 0,        by17, matahari, by17_state, matahari, ROT0, "Bally", "Mata Hari", 
MACHINE_MECHANICAL, layout_by17_matahari)
-GAME(  1977, eightbll, 0,        by17, by17,     by17_state, by17,     ROT0, "Bally", "Eight Ball", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAMEL( 1978, pwerplay, 0,        by17, pwerplay, by17_state, pwerplay, ROT0, "Bally", "Power Play 
(Pinball)", MACHINE_MECHANICAL, layout_by17_pwerplay)
-GAME(  1978, stk_sprs, 0,        by17, by17,     by17_state, by17,     ROT0, "Bally", "Strikes and Spares", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1979, sst,        0,        as2888, by35,    by35_state, by35_6,  ROT0, "Bally", "Supersonic", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAMEL(1978, playboy,    0,        as2888, playboy, by35_state, playboy, ROT0, "Bally", "Playboy", 
MACHINE_MECHANICAL, layout_by35_playboy)
-GAME( 1978, lostwrlp,   0,        as2888, by35,    by35_state, by35_6,  ROT0, "Bally", "Lost World", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1978, smman,      0,        as2888, by35,    by35_state, by35_6,  ROT0, "Bally", "Six Million Dollar 
Man", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1978, voltan,     0,        as2888, by35,    by35_state, by35_6,  ROT0, "Bally", "Voltan Escapes 
Cosmic Doom", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1979, startrep,   0,        as2888, by35,    by35_state, by35_6,  ROT0, "Bally", "Star Trek 
(Pinball)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1979, kiss,       0,        as2888, by35,    by35_state, by35_6,  ROT0, "Bally", "Kiss", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1979, hglbtrtr,   0,        as2888, by35,    by35_state, by35_6,  ROT0, "Bally", "Harlem Globetrotters 
On Tour", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1979, dollyptn,   0,        as2888, by35,    by35_state, by35_6,  ROT0, "Bally", "Dolly Parton", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1979, paragon,    0,        as2888, by35,    by35_state, by35_6,  ROT0, "Bally", "Paragon", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1980, ngndshkr,   0,        by35, by35, by35_state, by35_6, ROT0, "Bally", "Nitro Ground Shaker", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1980, slbmania,   0,        by35, by35, by35_state, by35_6, ROT0, "Bally", "Silverball Mania", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1979, futurspa,   0,        by35, by35, by35_state, by35_6, ROT0, "Bally", "Future Spa", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1980, spaceinv,   0,        by35, by35, by35_state, by35_6, ROT0, "Bally", "Space Invaders", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1980, rollston,   0,        by35, by35, by35_state, by35_6, ROT0, "Bally", "Rolling Stones", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1980, mystic,     0,        by35, by35, by35_state, by35_6, ROT0, "Bally", "Mystic", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1980, xenon,      0,        by35, by35, by35_state, by35_6, ROT0, "Bally", "Xenon", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1980, xenonf,     xenon,    by35, by35, by35_state, by35_6, ROT0, "Bally", "Xenon (French)", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1980, viking,     0,        by35, by35, by35_state, by35_6, ROT0, "Bally", "Viking", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1980, hotdoggn,   0,        by35, by35, by35_state, by35_6, ROT0, "Bally", "Hotdoggin'", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1980, skatebll,   0,        by35, by35, by35_state, by35_7, ROT0, "Bally", "Skateball", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1980, frontier,   0,        by35, by35, by35_state, by35_7, ROT0, "Bally", "Frontier", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1982, speakesy,   0,        by35, by35, by35_state, by35_7, ROT0, "Bally", "Speakeasy", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1982, speakesy4p, speakesy, by35, by35, by35_state, by35_7, ROT0, "Bally", "Speakeasy 4 Player", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1983, bmx,        0,        by35, by35, by35_state, by35_7, ROT0, "Bally", "BMX", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1983, granslam,   0,        by35, by35, by35_state, by35_7, ROT0, "Bally", "Grand Slam", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1983, granslam4,  granslam, by35, by35, by35_state, by35_7, ROT0, "Bally", "Grand Slam (4 Players)", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1983, goldball,   0,        by35, by35, by35_state, by35_7, ROT0, "Bally", "Gold Ball (set 1)", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1983, goldballn,  goldball, by35, by35, by35_state, by35_7, ROT0, "Bally", "Gold Ball (Field Service 
Upgrade)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1981, flashgdn,   0,        by35, by35, by35_state, by35_7, ROT0, "Bally", "Flash Gordon", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1981, flashgdnf,  flashgdn, by35, by35, by35_state, by35_7, ROT0, "Bally", "Flash Gordon (French)", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1981, flashgdnv,  flashgdn, by35, by35, by35_state, by35_7, ROT0, "Bally", "Flash Gordon (Vocalizer 
sound)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1981, fball_ii,   0,        by35, by35, by35_state, by35_7, ROT0, "Bally", "Fireball II", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1981, eballdlx,   0,        by35, by35, by35_state, by35_7, ROT0, "Bally", "Eight Ball Deluxe (rev. 
15)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1981, eballd14,   eballdlx, by35, by35, by35_state, by35_7, ROT0, "Bally", "Eight Ball Deluxe (rev. 
14)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1981, embryon,    0,        by35, by35, by35_state, by35_7, ROT0, "Bally", "Embryon", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1981, fathom,     0,        by35, by35, by35_state, by35_7, ROT0, "Bally", "Fathom", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1981, centaur,    0,        by35, by35, by35_state, by35_7, ROT0, "Bally", "Centaur", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1981, medusa,     0,        by35, by35, by35_state, by35_7, ROT0, "Bally", "Medusa", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1982, vector,     0,        by35, by35, by35_state, by35_7, ROT0, "Bally", "Vector", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1981, elektra,    0,        by35, by35, by35_state, by35_7, ROT0, "Bally", "Elektra", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1982, spectrm,    0,        by35, by35, by35_state, by35_7, ROT0, "Bally", "Spectrum", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1982, spectrm4,   spectrm,  by35, by35, by35_state, by35_7, ROT0, "Bally", "Spectrum (ver 4)", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1982, rapidfip,   0,        by35, by35, by35_state, by35_7, ROT0, "Bally", "Rapid Fire", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1982, m_mpac,     0,        by35, by35, by35_state, by35_7, ROT0, "Bally", "Mr. and Mrs. PacMan", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1984, kosteel,    0,        by35, by35, by35_state, by35_7, ROT0, "Bally", "Kings of Steel", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1983, xsandos,    0,        by35, by35, by35_state, by35_7, ROT0, "Bally", "X's & O's", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1984, spyhuntr,   0,        by35, by35, by35_state, by35_7, ROT0, "Bally", "Spy Hunter (Pinball)", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1984, fbclass,    0,        by35, by35, by35_state, by35_7, ROT0, "Bally", "Fireball Classic", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1984, blakpyra,   0,        by35, by35, by35_state, by35_7, ROT0, "Bally", "Black Pyramid", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1985, cybrnaut,   0,        by35, by35, by35_state, by35_7, ROT0, "Bally", "Cybernaut", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1984, suprbowl,   xsandos,  by35,  by35, by35_state, by35_7, ROT0, "Bell Games", "Super Bowl", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1984, tigerrag,   kosteel,  by35,  by35, by35_state, by35_7, ROT0, "Bell Games", "Tiger Rag", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1985, cosflash,   flashgdn, by35,  by35, by35_state, by35_7, ROT0, "Bell Games", "Cosmic Flash", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1985, newwave,    blakpyra, by35,  by35, by35_state, by35_7, ROT0, "Bell Games", "New Wave", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1985, saturn2,    spyhuntr, by35,  by35, by35_state, by35_7, ROT0, "Bell Games", "Saturn 2", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1985, worlddef,   0,        by35,  by35, by35_state, by35_7, ROT0, "Bell Games", "World Defender", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1986, spacehaw,   cybrnaut, by35,  by35, by35_state, by35_7, ROT0, "Nuova Bell Games", "Space Hawks", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1986, darkshad,   0,        nuovo, by35, by35_state, by35_7, ROT0, "Nuova Bell Games", "Dark Shadow", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1986, skflight,   0,        nuovo, by35, by35_state, by35_7, ROT0, "Nuova Bell Games", "Skill Flight", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1987, cobrap,     0,        nuovo, by35, by35_state, by35_7, ROT0, "Nuova Bell Games", "Cobra", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1987, futrquen,   0,        nuovo, by35, by35_state, by35_7, ROT0, "Nuova Bell Games", "Future Queen", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1987, f1gpp,      0,        nuovo, by35, by35_state, by35_7, ROT0, "Nuova Bell Games", "F1 Grand 
Prix", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1988, toppin,     0,        nuovo, by35, by35_state, by35_7, ROT0, "Nuova Bell Games", "Top Pin", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1988, uboat65,    0,        nuovo, by35, by35_state, by35_7, ROT0, "Nuova Bell Games", "U-boat 65", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1986, bullseye,   0,        by35,  by35, by35_state, by35_7, ROT0, "Grand Products", "301/Bullseye", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1988, bbbowlin,   0,        by35,  by35, by35_state, by35_7, ROT0, "United", "Big Ball Bowling 
(Bowler)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1988, monrobwl,   0,        by35,  by35, by35_state, by35_7, ROT0, "Monroe Bowling Co.", "Stars & 
Strikes (Bowler)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1984, mdntmrdr,   0,        by35,  by35, by35_state, by35_6, ROT0, "Bally Midway", "Midnight Marauders 
(Gun game)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1988, blbeauty,   0,        by35,  by35, by35_state, by35_7, ROT0, "Stern", "Black Beauty (Shuffle)", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1984, myststar,   0,        by35,  by35, by35_state, by35_6, ROT0, "Zaccaria", "Mystic Star", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1985, eballchp,  0,        by6803, by6803, by6803_state, by6803, ROT0, "Bally","Eight Ball Champ", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1985, beatclck,  0,        by6803, by6803, by6803_state, by6803, ROT0, "Bally","Beat the Clock", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1986, motrdome,  0,        by6803, by6803, by6803_state, by6803, ROT0, "Bally","MotorDome", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1986, ladyluck,  0,        by6803, by6803, by6803_state, by6803, ROT0, "Bally","Lady Luck", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1986, strngsci,  0,        by6803, by6803, by6803_state, by6803, ROT0, "Bally","Strange Science", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1986, strngscg,  strngsci, by6803, by6803, by6803_state, by6803, ROT0, "Bally","Strange Science 
(German)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1986, specforc,  0,        by6803, by6803, by6803_state, by6803, ROT0, "Bally","Special Force", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1986, blackblt,  0,        by6803, by6803, by6803_state, by6803, ROT0, "Bally","Black Belt", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1986, blackblt2, blackblt, by6803, by6803, by6803_state, by6803, ROT0, "Bally","Black Belt (Squawk and 
Talk)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1987, cityslck,  0,        by6803, by6803, by6803_state, by6803, ROT0, "Bally","City Slicker", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1987, hardbody,  0,        by6803, by6803, by6803_state, by6803, ROT0, "Bally","Hardbody", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1987, hardbodyg, hardbody, by6803, by6803, by6803_state, by6803, ROT0, "Bally","Hardbody (German)", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1987, prtyanim,  0,        by6803, by6803, by6803_state, by6803, ROT0, "Bally","Party Animal", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1987, prtyanimg, prtyanim, by6803, by6803, by6803_state, by6803, ROT0, "Bally","Party Animal 
(German)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1987, hvymetap,  0,        by6803, by6803, by6803_state, by6803, ROT0, "Bally","Heavy Metal Meltdown", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1987, esclwrld,  0,        by6803, by6803, by6803_state, by6803, ROT0, "Bally","Escape from the Lost 
World", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1987, esclwrldg, esclwrld, by6803, by6803, by6803_state, by6803, ROT0, "Bally","Escape from the Lost 
World (German)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1987, dungdrag,  0,        by6803, by6803, by6803_state, by6803, ROT0, "Bally","Dungeons & Dragons", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1988, black100,  0,        by6803, by6803, by6803_state, by6803, ROT0, "Bally","Blackwater 100", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1988, black100s, black100, by6803, by6803, by6803_state, by6803, ROT0, "Bally","Blackwater 100 (Single 
Ball Play)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1988, trucksp3,  0,        by6803, by6803, by6803_state, by6803, ROT0, "Bally","Truck Stop (P-3)", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1988, trucksp2,  trucksp3, by6803, by6803, by6803_state, by6803, ROT0, "Bally","Truck Stop (P-2)", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1989, atlantip,  0,        by6803, by6803, by6803_state, by6803, ROT0, "Bally","Atlantis", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1981,  flashgdnp1, flashgdn,   by68701,    by68701, by68701_state, by68701,    ROT0,   "Bally",    
"Flash Gordon (prototype rev. 1)",       MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1981,  flashgdnp2, flashgdn,   by68701,    by68701, by68701_state, by68701,    ROT0,   "Bally",    
"Flash Gordon (prototype rev. 2)",       MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1981,  eballdlxp1, eballdlx,   by68701,    by68701, by68701_state, by68701,    ROT0,   "Bally",    
"Eight Ball Deluxe (prototype rev. 1)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1981,  eballdlxp2, eballdlx,   by68701,    by68701, by68701_state, by68701,    ROT0,   "Bally",    
"Eight Ball Deluxe (prototype rev. 2)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1981,  eballdlxp3, eballdlx,   by68701,    by68701, by68701_state, by68701,    ROT0,   "Bally",    
"Eight Ball Deluxe (prototype rev. 3)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1981,  eballdlxp4, eballdlx,   by68701,    by68701, by68701_state, by68701,    ROT0,   "Bally",    
"Eight Ball Deluxe (prototype rev. 4)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1982, babypac,  0,        babypac, babypac, driver_device,  0,  ROT90, "Dave Nutting Associates / 
Bally", "Baby Pac-Man (set 1)", MACHINE_MECHANICAL | MACHINE_NO_SOUND )
-GAME( 1982, babypac2, babypac,  babypac, babypac, driver_device,  0,  ROT90, "Dave Nutting Associates / 
Bally", "Baby Pac-Man (set 2)", MACHINE_MECHANICAL | MACHINE_NO_SOUND )
-GAME( 1984, granny,   0,        granny,  granny,  driver_device,  0,  ROT0,  "Bally", "Granny and the 
Gators", MACHINE_MECHANICAL | MACHINE_NO_SOUND )
-GAMEL(1980, bzone,     0,        bzone,    bzone, driver_device,    0,       ROT0, "Atari", "Battle Zone 
(rev 2)", MACHINE_SUPPORTS_SAVE, layout_bzone )
-GAMEL(1980, bzonea,    bzone,    bzone,    bzone, driver_device,    0,       ROT0, "Atari", "Battle Zone 
(rev 1)", MACHINE_SUPPORTS_SAVE, layout_bzone )
-GAMEL(1980, bzonec,    bzone,    bzone,    bzone, driver_device,    0,       ROT0, "Atari", "Battle Zone 
(cocktail)", MACHINE_SUPPORTS_SAVE|MACHINE_NO_COCKTAIL, layout_bzone )
-GAME( 1980, bradley,   0,        bzone,    bradley, bzone_state,  bradley, ROT0, "Atari", "Bradley Trainer", 
MACHINE_SUPPORTS_SAVE )
-GAMEL(1980, redbaron,  0,        redbaron, redbaron, driver_device, 0,       ROT0, "Atari", "Red Baron 
(Revised Hardware)", MACHINE_SUPPORTS_SAVE, layout_redbaron )
-GAMEL(1980, redbarona, redbaron, redbaron, redbaron, driver_device, 0,       ROT0, "Atari", "Red Baron", 
MACHINE_SUPPORTS_SAVE, layout_redbaron )
-GAME( 1988, cabal,   0,     cabal,   cabalj, cabal_state,   cabal,   ROT0, "TAD Corporation", "Cabal (World, 
Joystick version)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, cabalbl, cabal, cabalbl, cabalbl, driver_device,  0,       ROT0, "bootleg (Red Corporation)", 
"Cabal (bootleg of Joystick version, set 1, alternate sound hardware)", MACHINE_IMPERFECT_SOUND | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1988, cabalbl2,cabal, cabalbl2,cabalj, cabal_state,   cabalbl2,ROT0, "bootleg", "Cabal (bootleg of 
Joystick version, set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, cabalus, cabal, cabal,   cabalt, cabal_state,   cabal,  ROT0, "TAD Corporation (Fabtek 
license)", "Cabal (US set 1, Trackball version)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, cabalus2,cabal, cabal,   cabalt, cabal_state,   cabal,  ROT0, "TAD Corporation (Fabtek 
license)", "Cabal (US set 2, Trackball version)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, cabaret,  0, cabaret,  cabaret, cabaret_state, cabaret,  ROT0, "AMT Co. Ltd.", "Cabaret", 
MACHINE_NOT_WORKING )
-GAME( 1998, hostinv,   0,    hostinv,  calchase, calchase_state,  hostinv,  ROT0, "The Game Room", "Host 
Invaders", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1999, calchase,  0,    calchase, calchase, calchase_state,  calchase, ROT0, "The Game Room", 
"California Chase", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 2002, eggsplc,   0,    calchase, calchase, calchase_state,  hostinv,  ROT0, "The Game Room", "Eggs 
Playing Chicken", 0 )
-GAME( 1981, comg074,  0,        sys903,   comg074,  calomega_state, sys903,  ROT0, "Cal Omega Inc.",         
               "Cal Omega - Game 7.4 (Gaming Poker, W.Export)",             MACHINE_SUPPORTS_SAVE )
-GAME( 1981, comg076,  0,        sys903,   comg076,  calomega_state, sys903,  ROT0, "Cal Omega Inc.",         
               "Cal Omega - Game 7.6 (Arcade Poker)",                       MACHINE_SUPPORTS_SAVE )
-GAME( 1981, comg094,  0,        sys903,   stand903, calomega_state, sys903,  ROT0, "Cal Omega Inc.",         
               "Cal Omega - Game 9.4 (Keno)",                               MACHINE_NOT_WORKING | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1982, comg107,  0,        sys903,   stand903, calomega_state, sys903,  ROT0, "Cal Omega Inc.",         
               "Cal Omega - Game 10.7c (Big Game)",                         MACHINE_NOT_WORKING | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1982, comg125,  0,        sys903,   stand903, calomega_state, sys903,  ROT0, "Cal Omega Inc.",         
               "Cal Omega - Game 12.5 (Bingo)",                             MACHINE_NOT_WORKING | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1982, comg127,  0,        sys903,   stand903, calomega_state, sys903,  ROT0, "Cal Omega Inc.",         
               "Cal Omega - Game 12.7 (Keno)",                              MACHINE_NOT_WORKING | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1982, comg128,  0,        sys903,   comg128,  calomega_state, sys903,  ROT0, "Cal Omega Inc.",         
               "Cal Omega - Game 12.8 (Arcade Game)",                       MACHINE_SUPPORTS_SAVE )
-GAME( 1982, comg134,  0,        sys903,   stand903, calomega_state, sys903,  ROT0, "Cal Omega Inc.",         
               "Cal Omega - Game 13.4 (Nudge Bingo)",                       MACHINE_NOT_WORKING | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1982, comg145,  0,        sys903,   stand903, calomega_state, sys903,  ROT0, "Cal Omega Inc.",         
               "Cal Omega - Game 14.5 (Pixels)",                            MACHINE_NOT_WORKING | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1983, comg157,  0,        sys903,   stand903, calomega_state, sys903,  ROT0, "Cal Omega Inc.",         
               "Cal Omega - Game 15.7 (Double-Draw Poker)",                 MACHINE_NOT_WORKING | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1983, comg159,  0,        sys905,   stand905, calomega_state, sys905,  ROT0, "Cal Omega Inc.",         
               "Cal Omega - Game 15.9 (Wild Double-Up)",                    MACHINE_NOT_WORKING | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1983, comg168,  0,        sys903,   stand903, calomega_state, sys903,  ROT0, "Cal Omega Inc.",         
               "Cal Omega - Game 16.8 (Keno)",                              MACHINE_NOT_WORKING | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1983, comg172,  0,        sys905,   stand905, calomega_state, sys905,  ROT0, "Cal Omega Inc.",         
               "Cal Omega - Game 17.2 (Double Double Poker)",               MACHINE_NOT_WORKING | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1984, comg175,  0,        sys903,   gdrwpkrd, calomega_state, sys903,  ROT0, "Cal Omega / Casino 
Electronics Inc.",   "Cal Omega - Game 17.51 (Gaming Draw Poker)",                MACHINE_SUPPORTS_SAVE )
-GAME( 1982, comg176,  0,        sys903,   stand903, calomega_state, sys903,  ROT0, "Cal Omega Inc.",         
               "Cal Omega - Game 17.6 (Nudge Bingo)",                       MACHINE_NOT_WORKING | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1982, comg181,  0,        sys903,   stand903, calomega_state, sys903,  ROT0, "Cal Omega Inc.",         
               "Cal Omega - Game 18.1 (Nudge Bingo)",                       MACHINE_NOT_WORKING | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1983, comg183,  0,        sys905,   stand905, calomega_state, sys905,  ROT0, "Cal Omega Inc.",         
               "Cal Omega - Game 18.3 (Pixels)",                            MACHINE_NOT_WORKING | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1983, comg185,  0,        sys905,   stand905, calomega_state, sys905,  ROT0, "Cal Omega Inc.",         
               "Cal Omega - Game 18.5 (Pixels)",                            MACHINE_NOT_WORKING | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1983, comg186,  0,        sys905,   stand905, calomega_state, sys905,  ROT0, "Cal Omega Inc.",         
               "Cal Omega - Game 18.6 (Pixels)",                            MACHINE_NOT_WORKING | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1984, comg204,  0,        sys905,   stand905, calomega_state, sys905,  ROT0, "Cal Omega Inc.",         
               "Cal Omega - Game 20.4 (Super Blackjack)",                   MACHINE_NOT_WORKING | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1984, comg208,  0,        sys905,   stand905, calomega_state, sys905,  ROT0, "Cal Omega Inc.",         
               "Cal Omega - Game 20.8 (Winner's Choice)",                   MACHINE_NOT_WORKING | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1984, comg227,  0,        sys905,   stand905, calomega_state, sys905,  ROT0, "Cal Omega Inc.",         
               "Cal Omega - Game 22.7 (Amusement Poker, d/d)",              MACHINE_NOT_WORKING | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1984, comg236,  0,        sys905,   stand905, calomega_state, sys905,  ROT0, "Cal Omega Inc.",         
               "Cal Omega - Game 23.6 (Hotline)",                           MACHINE_NOT_WORKING | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1985, comg239,  0,        sys903,   gdrwpkrd, calomega_state, sys903,  ROT0, "Cal Omega / Casino 
Electronics Inc.",   "Cal Omega - Game 23.9 (Gaming Draw Poker)",                 MACHINE_SUPPORTS_SAVE )
-GAME( 1985, comg240,  0,        sys903,   gdrwpkrh, calomega_state, sys903,  ROT0, "Cal Omega / Casino 
Electronics Inc.",   "Cal Omega - Game 24.0 (Gaming Draw Poker, hold)",           MACHINE_SUPPORTS_SAVE )
-GAME( 1985, comg246,  0,        sys905,   stand905, calomega_state, sys905,  ROT0, "Cal Omega Inc.",         
               "Cal Omega - Game 24.6 (Hotline)",                           MACHINE_NOT_WORKING | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1985, comg272a, 0,        sys903,   stand903, calomega_state, sys903,  ROT0, "Cal Omega Inc.",         
               "Cal Omega - Game 27.2 (Keno, amusement)",                   MACHINE_NOT_WORKING | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1985, comg272b, 0,        sys903,   stand903, calomega_state, sys903,  ROT0, "Cal Omega Inc.",         
               "Cal Omega - Game 27.2 (Keno, gaming)",                      MACHINE_NOT_WORKING | 
MACHINE_SUPPORTS_SAVE )
-GAME( 198?, comg5108, 0,        sys906,   stand906, driver_device,  0,       ROT0, "Cal Omega / Casino 
Electronics Inc.",   "Cal Omega - Game 51.08 (CEI Video Poker, Jacks or Better)", MACHINE_NOT_WORKING | 
MACHINE_SUPPORTS_SAVE )
-GAME( 198?, comg903d, 0,        sys903,   stand903, calomega_state, sys903,  ROT0, "Cal Omega Inc.",         
               "Cal Omega - System 903 Diag.PROM",                          MACHINE_NOT_WORKING | 
MACHINE_SUPPORTS_SAVE )
-GAME( 198?, comg905d, 0,        sys905,   stand905, calomega_state, sys905,  ROT0, "Cal Omega Inc.",         
               "Cal Omega - System 905 Diag.PROM",                          MACHINE_NOT_WORKING | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1982, elgrande, 0,        s903mod,  elgrande, calomega_state, s903mod, ROT0, "Enter-Tech, Ltd. / Tuni 
Electro Service", "El Grande - 5 Card Draw (New)",                           MACHINE_SUPPORTS_SAVE )
-GAME( 1983, jjpoker,  0,        s903mod,  jjpoker,  calomega_state, s903mod, ROT0, "Enter-Tech, Ltd.",       
                 "Jackpot Joker Poker (set 1)",                             MACHINE_SUPPORTS_SAVE )
-GAME( 1983, jjpokerb, jjpoker,  s903mod,  jjpoker,  calomega_state, s903mod, ROT0, "Enter-Tech, Ltd.",       
                 "Jackpot Joker Poker (set 2)",                             MACHINE_SUPPORTS_SAVE )
-GAME( 1988, ssipkr24, 0,        s903mod,  ssipkr,   calomega_state, s903mod, ROT0, "SSI",                    
                 "SSI Poker (v2.4)",                                        MACHINE_SUPPORTS_SAVE )
-GAME( 1988, ssipkr30, ssipkr24, s903mod,  ssipkr,   calomega_state, s903mod, ROT0, "SSI",                    
                 "SSI Poker (v3.0)",                                        MACHINE_SUPPORTS_SAVE )
-GAME( 1990, ssipkr40, ssipkr24, s903mod,  ssipkr,   calomega_state, s903mod, ROT0, "SSI",                    
                 "SSI Poker (v4.0)",                                        MACHINE_SUPPORTS_SAVE )
-GAME( 1986, calorie,  0,       calorie, calorie, calorie_state, calorie,  ROT0, "Sega",    "Calorie Kun vs 
Moguranian", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, calorieb, calorie, calorie, calorie, calorie_state, calorieb, ROT0, "bootleg", "Calorie Kun vs 
Moguranian (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1977, canyon,  0,      canyon, canyon, driver_device, 0, ROT0, "Atari", "Canyon Bomber", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1977, canyonp, canyon, canyon, canyon, driver_device, 0, ROT0, "Atari", "Canyon Bomber (prototype)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1988, capbowl,  0,       capbowl,  capbowl, capbowl_state, capbowl,  ROT270, "Incredible Technologies 
/ Capcom", "Capcom Bowling (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, capbowl2, capbowl, capbowl,  capbowl, capbowl_state, capbowl,  ROT270, "Incredible Technologies 
/ Capcom", "Capcom Bowling (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, capbowl3, capbowl, capbowl,  capbowl, capbowl_state, capbowl,  ROT270, "Incredible Technologies 
/ Capcom", "Capcom Bowling (set 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, capbowl4, capbowl, capbowl,  capbowl, capbowl_state, capbowl,  ROT270, "Incredible Technologies 
/ Capcom", "Capcom Bowling (set 4)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, clbowl,   capbowl, capbowl,  capbowl, capbowl_state, capbowl,  ROT270, "Incredible Technologies 
/ Capcom", "Coors Light Bowling",    MACHINE_SUPPORTS_SAVE )
-GAME( 1991, bowlrama, 0,       bowlrama, capbowl, driver_device, 0,        ROT270, "P&P Marketing",          
          "Bowl-O-Rama Rev 1.0",    MACHINE_SUPPORTS_SAVE )
-GAME(1996,  abv106,     0,      capcom, capcom, capcom_state,   capcom, ROT0,   "Capcom",       "Airborne",  
                   MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1996,  abv106r,    abv106, capcom, capcom, capcom_state,   capcom, ROT0,   "Capcom",       "Airborne 
(Redemption)",        MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1996,  bbb109,     0,      capcom, capcom, capcom_state,   capcom, ROT0,   "Capcom",       "Big Bang 
Bar (Beta 1.9 US)",   MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1996,  bbb108,     bbb109, capcom, capcom, capcom_state,   capcom, ROT0,   "Capcom",       "Big Bang 
Bar (Beta 1.8 US)",   MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1996,  bsv103,     0,      capcom, capcom, capcom_state,   capcom, ROT0,   "Capcom",       "Breakshot", 
                   MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1996,  bsv100r,    bsv103, capcom, capcom, capcom_state,   capcom, ROT0,   "Capcom",       "Breakshot 
(Redemption 1.0)",   MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1996,  bsv102r,    bsv103, capcom, capcom, capcom_state,   capcom, ROT0,   "Capcom",       "Breakshot 
(Redemption 1.2)",   MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1996,  bsb105,     bsv103, capcom, capcom, capcom_state,   capcom, ROT0,   "Capcom",       "Breakshot 
(Beta)",             MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1996,  ffv104,     0,      capcom, capcom, capcom_state,   capcom, ROT0,   "Capcom",       "Flipper 
Football (v1.04)",     MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1996,  ffv101,     ffv104, capcom, capcom, capcom_state,   capcom, ROT0,   "Capcom",       "Flipper 
Football (v1.01)",     MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1996,  kpv106,     0,      capcom, capcom, capcom_state,   capcom, ROT0,   "Capcom",       "Kingpin 
(Pinball)",            MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1995,  pmv112,     0,      capcom, capcom, capcom_state,   capcom, ROT0,   "Capcom",       "Pinball 
Magic",                MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1995,  pmv112r,    pmv112, capcom, capcom, capcom_state,   capcom, ROT0,   "Capcom",       "Pinball 
Magic (Redemption)",   MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1995,  ghv101,     0,      capcom, capcom, capcom_state,   capcom, ROT0,   "Romstar",      "Goofy 
Hoops",                  MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 199?, cardline,  0,       cardline,  cardline, driver_device,  0, ROT0, "Veltmeijer", "Card Line" , 
MACHINE_SUPPORTS_SAVE)
-GAME( 1983, carjmbre, 0, carjmbre, carjmbre, driver_device, 0, ROT90, "Omori Electric Co., Ltd.", "Car 
Jamboree", MACHINE_IMPERFECT_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 1977, carpolo, 0, carpolo, carpolo, carpolo_state, carpolo, ROT0, "Exidy", "Car Polo", 
MACHINE_SUPPORTS_SAVE | MACHINE_NO_SOUND )
-GAME( 19??, carrera, 0, carrera, carrera, driver_device,0, ROT0, "BS Electronics", "Carrera (Version 6.7)", 
0 )
-GAME( 1987, castrev,    0,  castle_V1rvE, castrev, driver_device, 0, ROT0, "Castle","Revolution (Castle) 
(MACH2000 V1rvE)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 198?, castfpt,    0,  castle_V2rvA, castrev, driver_device, 0, ROT0, "Castle","Fortune Pot (Castle) 
(MACH2000 V2rvA)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1984, rcasino,  0,       vvillage, vvillage, driver_device, 0, ROT270, "Dyna Electronics", "Royal 
Casino (D-2608208A1-2)",                MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1984, rcasino1, rcasino, vvillage, vvillage, driver_device, 0, ROT270, "Dyna Electronics", "Royal 
Casino (D-2608208A1-1, Larger Board)",  MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1984, rcasinoo, rcasino, vvillage, vvillage, driver_device, 0, ROT270, "Dyna Electronics", "Royal 
Casino (D-2608208A1-1, Smaller Board)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1985, caswin,   rcasino, vvillage, vvillage, driver_device, 0, ROT270, "Aristocrat",       "Casino 
Winner",                               MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1994, pwrinst2,   0,        pwrinst2, metmqstr, cave_state, pwrinst2, ROT0,   "Atlus",                 
                 "Power Instinct 2 (US, Ver. 94/04/08)",         MACHINE_SUPPORTS_SAVE )
-GAME( 1994, pwrinst2j,  pwrinst2, pwrinst2, metmqstr, cave_state, pwrinst2j,ROT0,   "Atlus",                 
                 "Gouketsuji Ichizoku 2 (Japan, Ver. 94/04/08)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, mazinger,   0,        mazinger, cave, cave_state,     mazinger, ROT90,  "Banpresto / Dynamic Pl. 
Toei Animation", "Mazinger Z (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, mazingerj,  mazinger, mazinger, cave, cave_state,     mazinger, ROT90,  "Banpresto / Dynamic Pl. 
Toei Animation", "Mazinger Z (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, donpachi,   0,        donpachi, cave, cave_state,     donpachi, ROT270, "Cave (Atlus license)",  
                 "DonPachi (US)",        MACHINE_SUPPORTS_SAVE )
-GAME( 1995, donpachij,  donpachi, donpachi, cave, cave_state,     donpachi, ROT270, "Cave (Atlus license)",  
                 "DonPachi (Japan)",     MACHINE_SUPPORTS_SAVE )
-GAME( 1995, donpachikr, donpachi, donpachi, cave, cave_state,     donpachi, ROT270, "Cave (Atlus license)",  
                 "DonPachi (Korea)",     MACHINE_SUPPORTS_SAVE )
-GAME( 1995, donpachihk, donpachi, donpachi, cave, cave_state,     donpachi, ROT270, "Cave (Atlus license)",  
                 "DonPachi (Hong Kong)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, metmqstr,   0,        metmqstr, metmqstr, cave_state, metmqstr, ROT0,   "Banpresto / 
Pandorabox",                 "Metamoqester (International)",   MACHINE_SUPPORTS_SAVE )
-GAME( 1995, nmaster,    metmqstr, metmqstr, metmqstr, cave_state, metmqstr, ROT0,   "Banpresto / 
Pandorabox",                 "Oni - The Ninja Master (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, plegends,   0,        pwrinst2, metmqstr, cave_state, pwrinst2j,ROT0,   "Atlus",                 
                 "Gogetsuji Legends (US, Ver. 95/06/20)",                       MACHINE_SUPPORTS_SAVE )
-GAME( 1995, plegendsj,  plegends, pwrinst2, metmqstr, cave_state, pwrinst2j,ROT0,   "Atlus",                 
                 "Gouketsuji Gaiden - Saikyou Densetsu (Japan, Ver. 95/06/20)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, sailormn,   0,        sailormn, cave, cave_state,     sailormn, ROT0,   "Gazelle (Banpresto 
license)",            "Pretty Soldier Sailor Moon (Ver. 95/03/22B, Europe)",    MACHINE_SUPPORTS_SAVE )
-GAME( 1995, sailormnu,  sailormn, sailormn, cave, cave_state,     sailormn, ROT0,   "Gazelle (Banpresto 
license)",            "Pretty Soldier Sailor Moon (Ver. 95/03/22B, USA)",       MACHINE_SUPPORTS_SAVE )
-GAME( 1995, sailormnj,  sailormn, sailormn, cave, cave_state,     sailormn, ROT0,   "Gazelle (Banpresto 
license)",            "Pretty Soldier Sailor Moon (Ver. 95/03/22B, Japan)",     MACHINE_SUPPORTS_SAVE )
-GAME( 1995, sailormnk,  sailormn, sailormn, cave, cave_state,     sailormn, ROT0,   "Gazelle (Banpresto 
license)",            "Pretty Soldier Sailor Moon (Ver. 95/03/22B, Korea)",     MACHINE_SUPPORTS_SAVE )
-GAME( 1995, sailormnt,  sailormn, sailormn, cave, cave_state,     sailormn, ROT0,   "Gazelle (Banpresto 
license)",            "Pretty Soldier Sailor Moon (Ver. 95/03/22B, Taiwan)",    MACHINE_SUPPORTS_SAVE )
-GAME( 1995, sailormnh,  sailormn, sailormn, cave, cave_state,     sailormn, ROT0,   "Gazelle (Banpresto 
license)",            "Pretty Soldier Sailor Moon (Ver. 95/03/22B, Hong Kong)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, sailormno,  sailormn, sailormn, cave, cave_state,     sailormn, ROT0,   "Gazelle (Banpresto 
license)",            "Pretty Soldier Sailor Moon (Ver. 95/03/22, Europe)",     MACHINE_SUPPORTS_SAVE )
-GAME( 1995, sailormnou, sailormn, sailormn, cave, cave_state,     sailormn, ROT0,   "Gazelle (Banpresto 
license)",            "Pretty Soldier Sailor Moon (Ver. 95/03/22, USA)",        MACHINE_SUPPORTS_SAVE )
-GAME( 1995, sailormnoj, sailormn, sailormn, cave, cave_state,     sailormn, ROT0,   "Gazelle (Banpresto 
license)",            "Pretty Soldier Sailor Moon (Ver. 95/03/22, Japan)",      MACHINE_SUPPORTS_SAVE )
-GAME( 1995, sailormnok, sailormn, sailormn, cave, cave_state,     sailormn, ROT0,   "Gazelle (Banpresto 
license)",            "Pretty Soldier Sailor Moon (Ver. 95/03/22, Korea)",      MACHINE_SUPPORTS_SAVE )
-GAME( 1995, sailormnot, sailormn, sailormn, cave, cave_state,     sailormn, ROT0,   "Gazelle (Banpresto 
license)",            "Pretty Soldier Sailor Moon (Ver. 95/03/22, Taiwan)",     MACHINE_SUPPORTS_SAVE )
-GAME( 1995, sailormnoh, sailormn, sailormn, cave, cave_state,     sailormn, ROT0,   "Gazelle (Banpresto 
license)",            "Pretty Soldier Sailor Moon (Ver. 95/03/22, Hong Kong)",  MACHINE_SUPPORTS_SAVE )
-GAME( 1996, agallet,    0,        sailormn, cave, cave_state,     agallet,  ROT270, "Gazelle (Banpresto 
license)",            "Air Gallet (Europe)",    MACHINE_SUPPORTS_SAVE )
-GAME( 1996, agalletu,   agallet,  sailormn, cave, cave_state,     agallet,  ROT270, "Gazelle (Banpresto 
license)",            "Air Gallet (USA)",       MACHINE_SUPPORTS_SAVE )
-GAME( 1996, agalletj,   agallet,  sailormn, cave, cave_state,     agallet,  ROT270, "Gazelle (Banpresto 
license)",            "Akuu Gallet (Japan)",    MACHINE_SUPPORTS_SAVE )
-GAME( 1996, agalletk,   agallet,  sailormn, cave, cave_state,     agallet,  ROT270, "Gazelle (Banpresto 
license)",            "Air Gallet (Korea)",     MACHINE_SUPPORTS_SAVE )
-GAME( 1996, agallett,   agallet,  sailormn, cave, cave_state,     agallet,  ROT270, "Gazelle (Banpresto 
license)",            "Air Gallet (Taiwan)",    MACHINE_SUPPORTS_SAVE )
-GAME( 1996, agalleth,   agallet,  sailormn, cave, cave_state,     agallet,  ROT270, "Gazelle (Banpresto 
license)",            "Air Gallet (Hong Kong)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, hotdogst,   0,        hotdogst, cave, cave_state,     hotdogst, ROT90,  "Marble",                
                 "Hotdog Storm (International)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, pacslot,    0,        pacslot,  pacslot, cave_state,  tjumpman, ROT0,   "Namco",                 
                 "Pac-Slot", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, ppsatan,    0,        ppsatan,  ppsatan, cave_state,  ppsatan,  ROT0,   "Kato Seisakujo Co., 
Ltd.",               "Poka Poka Satan (Japan)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, ddonpach,   0,        ddonpach, cave, cave_state,     ddonpach, ROT270, "Cave (Atlus license)",  
                 "DoDonPachi (International, Master Ver. 97/02/05)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, ddonpachj,  ddonpach, ddonpach, cave, cave_state,     ddonpach, ROT270, "Cave (Atlus license)",  
                 "DoDonPachi (Japan, Master Ver. 97/02/05)",         MACHINE_SUPPORTS_SAVE )
-GAME( 2012, ddonpacha,  ddonpach, ddonpach, cave, cave_state,     ddonpach, ROT270, "hack (trap15)",         
                 "DoDonPachi (2012/02/12 Arrange Ver. 1.1) (hack)",     MACHINE_SUPPORTS_SAVE )
-GAME( 1998, dfeveron,   feversos, dfeveron, cave, cave_state,     dfeveron, ROT270, "Cave (Nihon System 
license)",            "Dangun Feveron (Japan, Ver. 98/09/17)",    MACHINE_SUPPORTS_SAVE )
-GAME( 1998, feversos,   0,        dfeveron, cave, cave_state,     feversos, ROT270, "Cave (Nihon System 
license)",            "Fever SOS (International, Ver. 98/09/25)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, esprade,    0,        esprade,  cave, cave_state,     esprade,  ROT270, "Cave (Atlus license)",  
                 "ESP Ra.De. (International, Ver. 98/04/22)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, espradej,   esprade,  esprade,  cave, cave_state,     esprade,  ROT270, "Cave (Atlus license)",  
                 "ESP Ra.De. (Japan, Ver. 98/04/21)",         MACHINE_SUPPORTS_SAVE )
-GAME( 1998, espradejo,  esprade,  esprade,  cave, cave_state,     esprade,  ROT270, "Cave (Atlus license)",  
                 "ESP Ra.De. (Japan, Ver. 98/04/14)",         MACHINE_SUPPORTS_SAVE )
-GAME( 1998, uopoko,     0,        uopoko,   cave, cave_state,     uopoko,   ROT0,   "Cave (Jaleco license)", 
                 "Puzzle Uo Poko (International)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, uopokoj,    uopoko,   uopoko,   cave, cave_state,     uopoko,   ROT0,   "Cave (Jaleco license)", 
                 "Puzzle Uo Poko (Japan)",         MACHINE_SUPPORTS_SAVE )
-GAME( 1999, guwange,    0,        guwange,  guwange, cave_state,  guwange,  ROT270, "Cave (Atlus license)",  
                 "Guwange (Japan, Master Ver. 99/06/24)",  MACHINE_SUPPORTS_SAVE )
-GAME( 1999, guwanges,   guwange,  guwange,  guwange, cave_state,  guwange,  ROT270, "Cave (Atlus license)",  
                 "Guwange (Japan, Special Ver. 00/07/07)", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, korokoro,   0,        korokoro, korokoro, cave_state, korokoro, ROT0,   "Takumi",                
                 "Koro Koro Quest (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, crusherm,   0,        crusherm, korokoro, cave_state, korokoro, ROT0,   "Takumi",                
                 "Crusher Makochan (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, tjumpman,   0,        tjumpman, tjumpman, cave_state, tjumpman, ROT0,   "Namco",                 
                 "Tobikose! Jumpman", MACHINE_SUPPORTS_SAVE )
-GAME(2009, deathsm2, 0,        cavepc, cavepc, cavepc_state, cavepc, ROT0, "Cave", "Deathsmiles II: Makai no 
Merry Christmas (2009/10/14 MASTER VER 4.00)", MACHINE_IS_SKELETON )
-GAME( 2001, cb2001,    0,      cb2001,      cb2001, driver_device,   0, ROT0,  "Dyna", "Cherry Bonus 2001", 
MACHINE_NOT_WORKING|MACHINE_NO_SOUND )
-GAME( 2001, scherrym,  0,      cb2001,      cb2001, driver_device,   0, ROT0,  "Dyna", "Super Cherry 
Master", MACHINE_NOT_WORKING|MACHINE_NO_SOUND ) // 2001 version? (we have bootlegs running on z80 hw of a 
1996 version)
-GAME( 1976, cball, 0, cball, cball, driver_device, 0, ROT0, "Atari", "Cannonball (Atari, prototype)", 
MACHINE_NO_SOUND | MACHINE_WRONG_COLORS | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1989, cbasebal, 0, cbasebal, cbasebal, cbasebal_state, cbasebal, ROT0, "Capcom", "Capcom Baseball 
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, cbuster,  0,       twocrude, twocrude, cbuster_state, twocrude, ROT0, "Data East Corporation", 
"Crude Buster (World FX version)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, cbusterw, cbuster, twocrude, twocrude, cbuster_state, twocrude, ROT0, "Data East Corporation", 
"Crude Buster (World FU version)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, cbusterj, cbuster, twocrude, twocrude, cbuster_state, twocrude, ROT0, "Data East Corporation", 
"Crude Buster (Japan FR revision 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, twocrude, cbuster, twocrude, twocrude, cbuster_state, twocrude, ROT0, "Data East USA", "Two 
Crude (US FT revision 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, twocrudea,cbuster, twocrude, twocrude, cbuster_state, twocrude, ROT0, "Data East USA", "Two 
Crude (US FT version)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, ccastles,  0,        ccastles, ccastles, driver_device, 0, ROT0, "Atari", "Crystal Castles 
(version 4)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, ccastlesg, ccastles, ccastles, ccastles, driver_device, 0, ROT0, "Atari", "Crystal Castles 
(version 3, German)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, ccastlesp, ccastles, ccastles, ccastles, driver_device, 0, ROT0, "Atari", "Crystal Castles 
(version 3, Spanish)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, ccastlesf, ccastles, ccastles, ccastles, driver_device, 0, ROT0, "Atari", "Crystal Castles 
(version 3, French)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, ccastles3, ccastles, ccastles, ccastles, driver_device, 0, ROT0, "Atari", "Crystal Castles 
(version 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, ccastles2, ccastles, ccastles, ccastles, driver_device, 0, ROT0, "Atari", "Crystal Castles 
(version 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, ccastles1, ccastles, ccastles, ccastles, driver_device, 0, ROT0, "Atari", "Crystal Castles 
(version 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, ccastlesj, ccastles, ccastles, ccastlesj, driver_device,0, ROT0, "Atari", "Crystal Castles 
(joystick version)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987?, cchance,  0,    cchance, cchance, driver_device,  0, ROT0, "<unknown>", "Cherry Chance", 
MACHINE_NOT_WORKING | MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 1983, cchasm,  0,      cchasm, cchasm, driver_device, 0, ROT270, "Cinematronics / GCE", "Cosmic Chasm 
(set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, cchasm1, cchasm, cchasm, cchasm, driver_device, 0, ROT270, "Cinematronics / GCE", "Cosmic Chasm 
(set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, cclimber,    0,        cclimberx, cclimber, cclimber_state, cclimber, ROT0,   "Nichibutsu", 
"Crazy Climber (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, cclimberj,   cclimber, cclimberx, cclimberj, cclimber_state,cclimberj,ROT0,   "Nichibutsu", 
"Crazy Climber (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, ccboot,      cclimber, cclimberx, cclimber, cclimber_state, cclimberj,ROT0,   "bootleg", "Crazy 
Climber (bootleg set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, ccboot2,     cclimber, cclimberx, cclimber, cclimber_state, cclimberj,ROT0,   "bootleg", "Crazy 
Climber (bootleg set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, ccbootmr,    cclimber, cclimberx, cclimber, cclimber_state, cclimberj,ROT0,   "bootleg (Model 
Racing)", "Crazy Climber (Model Racing bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, cclimbroper, cclimber, cclimber,  cclimber, driver_device,  0,        ROT0,   "bootleg 
(Operamatic)", "Crazy Climber (Spanish, Operamatic bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, ckongalc,    ckong,    cclimber, ckong, driver_device,    0,        ROT270, "bootleg (Alca)", 
"Crazy Kong (Alca bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, monkeyd,     ckong,    cclimber, ckong, driver_device,    0,        ROT270, "bootleg", "Monkey 
Donkey", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, ckongdks,    ckong,    cclimber, ckong, cclimber_state,   dking,    ROT270, "bootleg", "Donkey 
Kong (Spanish Crazy Kong bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, ckongo,      ckong,    cclimber, ckong, driver_device,    0,        ROT270, "bootleg (Orca)", 
"Crazy Kong (Orca bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, bigkong,     ckong,    cclimber, ckong, driver_device,    0,        ROT270, "bootleg", "Big 
Kong", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, ckongpt2,    0,        cclimber, ckong, driver_device,    0,        ROT270, "Falcon", "Crazy 
Kong Part II (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, ckongpt2a,   ckongpt2, cclimber, ckong, driver_device,    0,        ROT270, "Falcon", "Crazy 
Kong Part II (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, ckongpt2j,   ckongpt2, cclimber, ckong, driver_device,    0,        ROT270, "Falcon", "Crazy 
Kong Part II (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, ckongpt2jeu, ckongpt2, cclimber, ckong, driver_device,    0,        ROT270, "bootleg (Jeutel)", 
"Crazy Kong Part II (Jeutel bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, ckongpt2b,   ckongpt2, cclimber, ckongb, cclimber_state,   ckongb,   ROT270, "bootleg", "Crazy 
Kong Part II (alternative levels)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, bagmanf,     bagman,   cclimber, ckong, driver_device,    0,        ROT270, "bootleg", "Bagman 
(bootleg on Crazy Kong hardware)", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, rpatrol,     0,        cclimber, rpatrol, driver_device,  0,        ROT0,   "Orca", "River 
Patrol (Orca)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, rpatrolb,    rpatrol,  cclimber, rpatrol, driver_device,  0,        ROT0,   "bootleg", "River 
Patrol (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, silvland,    rpatrol,  cclimber, rpatrol, driver_device,  0,        ROT0,   "Falcon", "Silver 
Land", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, swimmer,     0,        swimmer,  swimmer, driver_device,  0,        ROT0,   "Tehkan", "Swimmer 
(set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, swimmera,    swimmer,  swimmer,  swimmer, driver_device,  0,        ROT0,   "Tehkan", "Swimmer 
(set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, swimmerb,    swimmer,  swimmer,  swimmerb, driver_device, 0,        ROT0,   "Tehkan", "Swimmer 
(set 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, guzzler,     0,        guzzler,  guzzler, driver_device,  0,        ROT90,  "Tehkan", "Guzzler", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1983, guzzlers,    guzzler,  guzzler,  guzzler, driver_device,  0,        ROT90,  "Tehkan", "Guzzler 
(Swimmer Conversion)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, yamato,      0,        yamato,   yamato, cclimber_state,   yamato,   ROT90,  "Sega", "Yamato 
(US)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1983, yamato2,     yamato,   yamato,   yamato, cclimber_state,   yamato,   ROT90,  "Sega", "Yamato 
(World?)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1983, toprollr,    0,        toprollr, toprollr, cclimber_state, toprollr, ROT90,  "Jaleco", "Top 
Roller", MACHINE_IMPERFECT_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 1995, cdibios,  0,               cdimono1_base,  quizard, driver_device,      0, ROT0,     "Philips",  
    "CD-i (Mono-I) (PAL) BIOS", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IS_BIOS_ROOT )
-GAME( 1995, quizard,     cdibios,      quizard18,      quizard, driver_device,      0, ROT0,     "TAB 
Austria",  "Quizard (v1.8)", MACHINE_IMPERFECT_SOUND | MACHINE_UNEMULATED_PROTECTION )
-GAME( 1995, quizard_17,  quizard,      quizard17,      quizard, driver_device,      0, ROT0,     "TAB 
Austria",  "Quizard (v1.7)", MACHINE_IMPERFECT_SOUND | MACHINE_UNEMULATED_PROTECTION )
-GAME( 1995, quizard_12,  quizard,      quizard12,      quizard, driver_device,      0, ROT0,     "TAB 
Austria",  "Quizard (v1.2)", MACHINE_IMPERFECT_SOUND | MACHINE_UNEMULATED_PROTECTION )
-GAME( 1995, quizard_10,  quizard,      quizard12,      quizard, driver_device,      0, ROT0,     "TAB 
Austria",  "Quizard (v1.0)", MACHINE_IMPERFECT_SOUND | MACHINE_UNEMULATED_PROTECTION )
-GAME( 1995, quizard2,    cdibios,      quizard23,      quizard, driver_device,      0, ROT0,     "TAB 
Austria",  "Quizard 2 (v2.3)", MACHINE_IMPERFECT_SOUND | MACHINE_UNEMULATED_PROTECTION )
-GAME( 1995, quizard2_22, quizard2,     quizard22,      quizard, driver_device,      0, ROT0,     "TAB 
Austria",  "Quizard 2 (v2.2)", MACHINE_IMPERFECT_SOUND | MACHINE_UNEMULATED_PROTECTION )
-GAME( 1995, quizard3,    cdibios,      quizard3,       quizard, driver_device,      0, ROT0,     "TAB 
Austria",  "Quizard 3 (v3.4)", MACHINE_IMPERFECT_SOUND | MACHINE_UNEMULATED_PROTECTION )
-GAME( 1996, quizard3_32, quizard3,     quizard32,      quizard, driver_device,      0, ROT0,     "TAB 
Austria",  "Quizard 3 (v3.2)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND | MACHINE_UNEMULATED_PROTECTION )
-GAME( 1998, quizard4_41, quizard4,     quizard4r41,    quizard, driver_device,      0, ROT0,     "TAB 
Austria",  "Quizard 4 Rainbow (v4.1)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND | 
MACHINE_UNEMULATED_PROTECTION )
-GAME( 1997, quizard4_40, quizard4,     quizard4r40,    quizard, driver_device,      0, ROT0,     "TAB 
Austria",  "Quizard 4 Rainbow (v4.0)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND | 
MACHINE_UNEMULATED_PROTECTION )
-GAME( 1980, centiped3, centiped, centiped, centiped, driver_device,  0,        ROT270, "Atari", "Centipede 
(revision 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, centiped2, centiped, centiped, centiped, driver_device,  0,        ROT270, "Atari", "Centipede 
(revision 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, centiped1, centiped, centiped, centiped, driver_device,  0,        ROT270, "Atari", "Centipede 
(revision 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, centipdb,  centiped, centipdb, centiped, driver_device,  0,        ROT270, "bootleg", "Centipede 
(bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, centipdd,  centiped, centiped, centiped, driver_device,  0,        ROT270, "hack (Two-Bit 
Score)", "Centipede Dux (hack)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, caterplr,  centiped, caterplr, caterplr, driver_device,  0,        ROT270, "bootleg (Olympia)", 
"Caterpillar (bootleg of Centipede)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, millpac,   centiped, centipdb, centiped, driver_device,  0,        ROT270, "bootleg? (Valadon 
Automation)", "Millpac (bootleg of Centipede)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, magworm,   centiped, magworm,  magworm,  driver_device,  0,        ROT270, "bootleg (Sidam)", 
"Magic Worm (bootleg of Centipede, set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, magworma,  centiped, magworm,  magworm,  driver_device,  0,        ROT270, "bootleg", "Magic 
Worm (bootleg of Centipede, set 2)", MACHINE_SUPPORTS_SAVE | MACHINE_NOT_WORKING )
-GAME( 1982, milliped,  0,        milliped, milliped, driver_device,  0,        ROT270, "Atari", "Millipede", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1989, millipdd,  milliped, milliped, milliped, driver_device,  0,        ROT270, "hack (Two-Bit 
Score)", "Millipede Dux (hack)", MACHINE_SUPPORTS_SAVE )
-GAME( 2002, multiped,  0,        multiped, multiped, centiped_state, multiped, ROT270, "hack (Braze 
Technologies)", "Multipede (Centipede/Millipede multigame kit)", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, warlords,  0,        warlords, warlords, driver_device,  0,        ROT0,   "Atari", "Warlords", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1981, mazeinv,   0,        mazeinv,  mazeinv,  driver_device,  0,        ROT270, "Atari", "Maze 
Invaders (prototype)", 0 )
-GAME( 1985, bullsdrt,  0,        bullsdrt, bullsdrt, centiped_state, bullsdrt, ROT270, "Shinkai Inc. (Magic 
Electronics Inc. license)", "Bulls Eye Darts", MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME(1997, hrclass, 0, cesclassic, cesclassic, driver_device, 0, ROT0, "Creative Electronics And Software", 
"Home Run Classic (v1.21 12-feb-1997)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND )
-GAME(1997, ccclass, 0, cesclassic, cesclassic, driver_device, 0, ROT0, "Creative Electronics And Software", 
"Country Club Classic (v1.10 03-apr-1997)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND )
-GAME(1997, tsclass, 0, cesclassic, cesclassic, driver_device, 0, ROT0, "Creative Electronics And Software", 
"Trap Shoot Classic (v1.0 21-mar-1997)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND )
-GAME( 1983, chaknpop, 0,        chaknpop, chaknpop, driver_device, 0,        ROT0,    "Taito Corporation", 
"Chack'n Pop", MACHINE_SUPPORTS_SAVE )
-GAME( 2002, cham24, 0, cham24, cham24, cham24_state, cham24, ROT0, "bootleg", "Chameleon 24", 
MACHINE_NOT_WORKING )
-GAME( 1982, talbot,     0,        talbot,     talbot,   driver_device,  0,        ROT270, "Alpha Denshi Co. 
(Volt Electronics license)", "Talbot", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, champbasj,  champbas, champbasj,  champbas, champbas_state, champbas, ROT0,   "Alpha Denshi 
Co.", "Champion Base Ball (Japan set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, champbb2,   0,        champbb2,   champbas, champbas_state, champbas, ROT0,   "Alpha Denshi Co. 
(Sega license)", "Champion Base Ball Part-2 (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, champbb2j,  champbb2, champbb2,   champbas, champbas_state, champbas, ROT0,   "Alpha Denshi 
Co.", "Champion Base Ball Part-2 (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, exctsccr,   0,        exctsccr,   exctsccr, champbas_state, exctsccr, ROT270, "Alpha Denshi 
Co.", "Exciting Soccer", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, exctsccru,  exctsccr, exctsccr,   exctsccr, champbas_state, exctsccr, ROT270, "Alpha Denshi 
Co.", "Exciting Soccer (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, exctsccra,  exctsccr, exctsccr,   exctsccr, champbas_state, exctsccr, ROT270, "Alpha Denshi 
Co.", "Exciting Soccer (alternate music)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, exctsccrj,  exctsccr, exctsccr,   exctsccr, champbas_state, exctsccr, ROT270, "Alpha Denshi 
Co.", "Exciting Soccer (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, exctsccrjo, exctsccr, exctsccr,   exctsccr, champbas_state, exctsccr, ROT270, "Alpha Denshi 
Co.", "Exciting Soccer (Japan, older)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, exctscc2,   0,        exctsccr,   exctsccr, champbas_state, exctsccr, ROT270, "Alpha Denshi 
Co.", "Exciting Soccer II", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, champbwl, 0, champbwl, champbwl, driver_device, 0, ROT270, "Seta / Romstar Inc.", "Championship 
Bowling", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, chanbara, 0,  chanbara, chanbara, chanbara_state, chanbara, ROT270, "Data East", "Chanbara", 
MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAMEL( 19??, chance32, 0,      chance32, chance32, driver_device, 0,    ROT0, "PAL System Co, Ltd.", "Chance 
Thirty Two", 0,     layout_chance32 )
-GAMEL( 1983, changela, 0, changela, changela, driver_device, 0,   ROT180, "Taito Corporation", "Change 
Lanes", MACHINE_SUPPORTS_SAVE, layout_changela )
-GAME( 1980, cheekyms, 0, cheekyms, cheekyms, driver_device, 0, ROT270, "Universal", "Cheeky Mouse", 
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1983, chexx83,  0,       chexx83,  chexx83, driver_device, 0, ROT270, "ICE",                           
                      "Chexx (EM Bubble Hockey, 1983 1.1)", MACHINE_NOT_WORKING | MACHINE_MECHANICAL | 
MACHINE_NO_SOUND )
-GAME( 1983, faceoffh, chexx83, faceoffh, chexx83, driver_device, 0, ROT270, "SoftLogic (Entertainment 
Enterprises, Ltd. license)", "Face-Off (EM Bubble Hockey)",        MACHINE_NOT_WORKING | MACHINE_MECHANICAL | 
MACHINE_IMPERFECT_SOUND )
-GAME( 1976, dmodrbcc,  0, chicago, 0, driver_device,  0, ROT0, "Chicago Coin", "Demolition Derby [TTL]", 
MACHINE_IS_SKELETON )
-GAME( 1988, chinagat,   0,        chinagat,   chinagat, chinagat_state, chinagat, ROT0, "Technos Japan 
(Taito / Romstar license)", "China Gate (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, saiyugou,   chinagat, chinagat,   chinagat, chinagat_state, chinagat, ROT0, "Technos Japan", 
"Sai Yu Gou Ma Roku (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, saiyugoub1, chinagat, saiyugoub1, chinagat, chinagat_state, chinagat, ROT0, "bootleg", "Sai Yu 
Gou Ma Roku (Japan bootleg 1)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1988, saiyugoub2, chinagat, saiyugoub2, chinagat, chinagat_state, chinagat, ROT0, "bootleg", "Sai Yu 
Gou Ma Roku (Japan bootleg 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, chinsan,  0,    chinsan, chinsan, chinsan_state, chinsan, ROT0, "Sanritsu", "Ganbare Chinsan 
Ooshoubu (MC-8123A, 317-5012)", MACHINE_SUPPORTS_SAVE )
-GAMEL( 1988, chqflag,  0,       chqflag, chqflag, driver_device,  0,   ROT90,  "Konami", "Chequered Flag", 
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_chqflag )
-GAMEL( 1988, chqflagj, chqflag, chqflag, chqflagj, driver_device, 0,   ROT90,  "Konami", "Chequered Flag 
(Japan)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_chqflag )
-GAME( 1980, destryer, 0,        destryer, destryer, driver_device, 0, ROT90, "Cidelsa", "Destroyer (Cidelsa) 
(set 1)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, destryera,destryer, destryera,destryer, driver_device, 0, ROT90, "Cidelsa", "Destroyer (Cidelsa) 
(set 2)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, altair,   0,        altair,   altair, driver_device,   0, ROT90, "Cidelsa", "Altair", 
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, draco,    0,        draco,    draco, driver_device,    0, ROT90, "Cidelsa", "Draco", 
MACHINE_IMPERFECT_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 1977, spacewar, 0,       spacewar, spacewar, driver_device, 0,        ORIENTATION_FLIP_Y,   
"Cinematronics", "Space Wars", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1978, spaceshp, spacewar,spacewar, spaceshp, driver_device, 0,        ORIENTATION_FLIP_Y,   
"Cinematronics (Sega license)", "Space Ship", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1979, speedfrk, 0,       speedfrk, speedfrk, cinemat_state, speedfrk, ORIENTATION_FLIP_Y,   
"Vectorbeam", "Speed Freak", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1979, starhawk, 0,       starhawk, starhawk, driver_device, 0,        ORIENTATION_FLIP_Y,   
"Cinematronics", "Star Hawk", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAMEL(1979, sundance, 0,       sundance, sundance, cinemat_state, sundance, ORIENTATION_FLIP_X ^ ROT270, 
"Cinematronics", "Sundance", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_sundance )
-GAMEL(1979, tailg,    0,       tailg,    tailg,    cinemat_state, tailg,    ORIENTATION_FLIP_Y,   
"Cinematronics", "Tailgunner", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_tailg )
-GAME( 1979, warrior,  0,       warrior,  warrior,  driver_device, 0,        ORIENTATION_FLIP_Y,   
"Vectorbeam", "Warrior", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAMEL(1980, armora,   0,       armora,   armora,   driver_device, 0,        ORIENTATION_FLIP_Y,   
"Cinematronics", "Armor Attack", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_armora )
-GAMEL(1980, armorap,  armora,  armora,   armora,   driver_device, 0,        ORIENTATION_FLIP_Y,   
"Cinematronics", "Armor Attack (prototype)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_armora )
-GAMEL(1980, armorar,  armora,  armora,   armora,   driver_device, 0,        ORIENTATION_FLIP_Y,   
"Cinematronics (Rock-Ola license)", "Armor Attack (Rock-Ola)", MACHINE_IMPERFECT_SOUND | 
MACHINE_SUPPORTS_SAVE, layout_armora )
-GAME( 1980, ripoff,   0,       ripoff,   ripoff,   driver_device, 0,        ORIENTATION_FLIP_Y,   
"Cinematronics", "Rip Off", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAMEL(1980, starcas,  0,       starcas,  starcas,  driver_device, 0,        ORIENTATION_FLIP_Y,   
"Cinematronics", "Star Castle (version 3)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_starcas )
-GAMEL(1980, starcas1, starcas, starcas,  starcas,  driver_device, 0,        ORIENTATION_FLIP_Y,   
"Cinematronics", "Star Castle (older)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_starcas )
-GAMEL(1980, starcasp, starcas, starcas,  starcas,  driver_device, 0,        ORIENTATION_FLIP_Y,   
"Cinematronics", "Star Castle (prototype)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_starcas )
-GAMEL(1980, starcase, starcas, starcas,  starcas,  driver_device, 0,        ORIENTATION_FLIP_Y,   
"Cinematronics (Mottoeis license)", "Star Castle (Mottoeis)", MACHINE_IMPERFECT_SOUND | 
MACHINE_SUPPORTS_SAVE, layout_starcas )
-GAMEL(1980, stellcas, starcas, starcas,  starcas,  driver_device, 0,        ORIENTATION_FLIP_Y,   "bootleg 
(Elettronolo)", "Stellar Castle (Elettronolo)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, 
layout_starcas )
-GAMEL(1981, spaceftr, starcas, starcas,  starcas,  driver_device, 0,        ORIENTATION_FLIP_Y,   
"Cinematronics (Zaccaria license)", "Space Fortress (Zaccaria)", MACHINE_IMPERFECT_SOUND | 
MACHINE_SUPPORTS_SAVE, layout_starcas )
-GAMEL(1981, solarq,   0,       solarq,   solarq,   driver_device, 0,        ORIENTATION_FLIP_Y ^ 
ORIENTATION_FLIP_X, "Cinematronics", "Solar Quest", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, 
layout_solarq )
-GAME( 1981, boxingb,  0,       boxingb,  boxingb,  cinemat_state, boxingb,  ORIENTATION_FLIP_Y,   
"Cinematronics", "Boxing Bugs", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAMEL(1981, wotw,     0,       wotw,     wotw,     driver_device, 0,        ORIENTATION_FLIP_Y,   
"Cinematronics", "War of the Worlds", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_wotw )
-GAME( 1981, wotwc,    wotw,    wotwc,    wotw,     driver_device, 0,        ORIENTATION_FLIP_Y,   
"Cinematronics", "War of the Worlds (color)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAMEL(1982, demon,    0,       demon,    demon,    driver_device, 0,        ORIENTATION_FLIP_Y,   
"Rock-Ola", "Demon", MACHINE_SUPPORTS_SAVE, layout_demon )
-GAME( 1982, qb3,      0,       qb3,      qb3,      cinemat_state, qb3,      ORIENTATION_FLIP_Y,   
"Rock-Ola", "QB-3 (prototype)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, circusc,  0,       circusc, circusc, circusc_state, circusc, ROT90, "Konami", "Circus Charlie 
(level select, set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, circusc2, circusc, circusc, circusc, circusc_state, circusc, ROT90, "Konami", "Circus Charlie 
(level select, set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, circusc3, circusc, circusc, circusc, circusc_state, circusc, ROT90, "Konami", "Circus Charlie 
(level select, set 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, circusc4, circusc, circusc, circusc, circusc_state, circusc, ROT90, "Konami", "Circus Charlie 
(no level select)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, circuscc, circusc, circusc, circusc, circusc_state, circusc, ROT90, "Konami (Centuri license)", 
"Circus Charlie (Centuri)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, circusce, circusc, circusc, circusc, circusc_state, circusc, ROT90, "Konami (Centuri license)", 
"Circus Charlie (Centuri, earlier)", MACHINE_SUPPORTS_SAVE )
-GAMEL(1977, circus,   0,      circus,   circus, circus_state,   circus,   ROT0, "Exidy / Taito", "Circus / 
Acrobat TV", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND, layout_circus )
-GAME( 1977, robotbwl, 0,      robotbwl, robotbwl, circus_state, robotbwl, ROT0, "Exidy", "Robot Bowl", 
MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
-GAMEL(1979, crash,    0,      crash,    crash, circus_state,    crash,    ROT0, "Exidy", "Crash", 
MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND, layout_crash )
-GAME( 1979, ripcord,  0,      ripcord,  ripcord, circus_state,  ripcord,  ROT0, "Exidy", "Rip Cord", 
MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
-GAMEL( 1989, bigrun,   0,        bigrun,   bigrun, cischeat_state,   bigrun,   ROT0,   "Jaleco", "Big Run 
(11th Rallye version)", MACHINE_IMPERFECT_GRAPHICS, layout_cischeat )    // there's a 13th Rallye version 
(1991) (only on the SNES?)
-GAMEL( 1990, cischeat, 0,        cischeat, cischeat, cischeat_state, cischeat, ROT0,   "Jaleco", "Cisco 
Heat",                    MACHINE_IMPERFECT_GRAPHICS, layout_cischeat )
-GAMEL( 1991, f1gpstar, 0,        f1gpstar, f1gpstar, cischeat_state, f1gpstar, ROT0,   "Jaleco", "Grand Prix 
Star",               MACHINE_IMPERFECT_GRAPHICS, layout_f1gpstar )
-GAMEL( 1993, f1gpstr2, 0,        f1gpstr2, f1gpstar, cischeat_state, f1gpstar, ROT0,   "Jaleco", "F-1 Grand 
Prix Star II",        MACHINE_IMPERFECT_GRAPHICS, layout_f1gpstar )
-GAME( 1985, citycon,  0,       citycon, citycon, citycon_state, citycon, ROT0, "Jaleco", "City Connection 
(set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, citycona, citycon, citycon, citycon, citycon_state, citycon, ROT0, "Jaleco", "City Connection 
(set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, cruisin,  citycon, citycon, citycon, citycon_state, citycon, ROT0, "Jaleco (Kitkorp license)", 
"Cruisin", MACHINE_SUPPORTS_SAVE )
-GAME( 1979, clayshoo, 0, clayshoo, clayshoo, driver_device, 0, ROT0, "Allied Leisure", "Clay Shoot", 
MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1983, cliffhgr,  0,        cliffhgr, cliffhgr, cliffhgr_state,  cliff, ROT0, "Stern Electronics", 
"Cliff Hanger (set 1)", 0)
-GAME( 1983, cliffhgra, cliffhgr, cliffhgr, cliffhgra, cliffhgr_state, cliff, ROT0, "Stern Electronics", 
"Cliff Hanger (set 2)", 0)
-GAME( 1983, cliffhgra2,cliffhgr, cliffhgr, cliffhgra, cliffhgr_state, cliff, ROT0, "Stern Electronics", 
"Cliff Hanger (set 3)", 0)
-GAME( 1983, goaltogo,  0,        cliffhgr, goaltogo, cliffhgr_state,  cliff, ROT0, "Stern Electronics", 
"Goal To Go", MACHINE_NOT_WORKING)
-GAME( 1983, cloak,   0,     cloak, cloak, driver_device, 0, ROT0, "Atari", "Cloak & Dagger (rev 5)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1983, cloaksp, cloak, cloak, cloak, driver_device, 0, ROT0, "Atari", "Cloak & Dagger (Spanish)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1983, cloakfr, cloak, cloak, cloak, driver_device, 0, ROT0, "Atari", "Cloak & Dagger (French)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1983, cloakgr, cloak, cloak, cloak, driver_device, 0, ROT0, "Atari", "Cloak & Dagger (German)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1983, agentx4, cloak, cloak, cloak, driver_device, 0, ROT0, "Atari", "Agent X (prototype, rev 4)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1983, agentx3, cloak, cloak, cloak, driver_device, 0, ROT0, "Atari", "Agent X (prototype, rev 3)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1983, agentx2, cloak, cloak, cloak, driver_device, 0, ROT0, "Atari", "Agent X (prototype, rev 2)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1983, agentx1, cloak, cloak, cloak, driver_device, 0, ROT0, "Atari", "Agent X (prototype, rev 1)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1983, cloud9,   0, cloud9, cloud9, driver_device,   0, ROT0, "Atari", "Cloud 9 (prototype)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1983, firebeas, 0, cloud9, firebeas, driver_device, 0, ROT0, "Atari", "Firebeast (prototype)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1987, clowndwn,  0,    clowndwn, clowndwn, driver_device,  0, ROT0, "Elwood Electronics", "Clown Roll 
Down (Elwood)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1984, firebatl, 0,        firebatl, firebatl, clshroad_state, firebatl, ROT90, "Taito", "Fire Battle", 
MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1986, clshroad, 0,        clshroad, clshroad, driver_device, 0,        ROT0,  "Wood Place Inc.", 
"Clash-Road", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, clshroads,clshroad, clshroad, clshroad, driver_device, 0,        ROT0,  "Wood Place Inc. (Status 
Game Corp. license)", "Clash-Road (Status license)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, clshroadd,clshroad, clshroad, clshroad, driver_device, 0,        ROT0,  "Wood Place Inc. (Data 
East license)", "Clash-Road (Data East license)", MACHINE_SUPPORTS_SAVE )
-GAME( 2002, cmmb162,  0,       cmmb,  cmmb, driver_device,  0, ROT270, "Cosmodog / Team Play (Licensed from 
Infogrames via Midway Games West)", "Centipede / Millipede / Missile Command / Let's Go Bowling (rev 1.62)", 
MACHINE_NO_SOUND|MACHINE_NOT_WORKING )
-GAME( 1990, edrandy,  0,       edrandy,  edrandy,  driver_device, 0,        ROT0, "Data East Corporation", 
"The Cliffhanger - Edward Randy (World ver 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, edrandy2, edrandy, edrandy,  edrandc,  driver_device, 0,        ROT0, "Data East Corporation", 
"The Cliffhanger - Edward Randy (World ver 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, edrandy1, edrandy, edrandy,  edrandc,  driver_device, 0,        ROT0, "Data East Corporation", 
"The Cliffhanger - Edward Randy (World ver 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, edrandyj, edrandy, edrandy,  edrandc,  driver_device, 0,        ROT0, "Data East Corporation", 
"The Cliffhanger - Edward Randy (Japan ver 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, cninja,   0,       cninja,   cninja,   cninja_state,  cninja,   ROT0, "Data East Corporation", 
"Caveman Ninja (World ver 4)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, cninja1,  cninja,  cninja,   cninja,   cninja_state,  cninja,   ROT0, "Data East Corporation", 
"Caveman Ninja (World ver 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, cninjau,  cninja,  cninja,   cninjau,  cninja_state,  cninja,   ROT0, "Data East Corporation", 
"Caveman Ninja (US ver 4)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, joemac,   cninja,  cninja,   cninja,   cninja_state,  cninja,   ROT0, "Data East Corporation", 
"Tatakae Genshizin Joe & Mac (Japan ver 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, stoneage, cninja,  stoneage, cninja,   cninja_state,  stoneage, ROT0, "bootleg", "Stoneage 
(bootleg of Caveman Ninja)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, cninjabl, cninja,  cninjabl, cninja,   driver_device, 0,        ROT0, "bootleg",               
"Caveman Ninja (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, cninjabl2,cninja,  cninjabl, cninja,   driver_device, 0,        ROT0, "bootleg",               
"Caveman Ninja (bootleg, alt)", MACHINE_NOT_WORKING )
-GAME( 1991, robocop2, 0,       robocop2, robocop2, driver_device, 0,        ROT0, "Data East Corporation", 
"Robocop 2 (Euro/Asia v0.10)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, robocop2u,robocop2,robocop2, robocop2, driver_device, 0,        ROT0, "Data East Corporation", 
"Robocop 2 (US v0.10)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, robocop2ua,robocop2,robocop2,robocop2, driver_device, 0,        ROT0, "Data East Corporation", 
"Robocop 2 (US v0.05)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, robocop2j,robocop2,robocop2, robocop2, driver_device, 0,        ROT0, "Data East Corporation", 
"Robocop 2 (Japan v0.11)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, mutantf,  0,       mutantf,  mutantf,  cninja_state,  mutantf,  ROT0, "Data East Corporation", 
"Mutant Fighter (World ver EM-5)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, mutantf4, mutantf, mutantf,  mutantf,  cninja_state,  mutantf,  ROT0, "Data East Corporation", 
"Mutant Fighter (World ver EM-4)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, mutantf3, mutantf, mutantf,  mutantf,  cninja_state,  mutantf,  ROT0, "Data East Corporation", 
"Mutant Fighter (World ver EM-3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, mutantf2, mutantf, mutantf,  mutantf,  cninja_state,  mutantf,  ROT0, "Data East Corporation", 
"Mutant Fighter (World ver EM-2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, deathbrd, mutantf, mutantf,  mutantf,  cninja_state,  mutantf,  ROT0, "Data East Corporation", 
"Death Brade (Japan ver JM-3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, zerotrgt,  0,        zerotrgt,  zerotrgt, cntsteer_state,  zerotrgt, ROT0,   "Data East 
Corporation", "Zero Target (World, CW)", 
MACHINE_IMPERFECT_GRAPHICS|MACHINE_IMPERFECT_SOUND|MACHINE_NO_COCKTAIL|MACHINE_NOT_WORKING|MACHINE_SUPPORTS_SAVE
 )
-GAME( 1985, zerotrgta, zerotrgt, zerotrgt,  zerotrgta, cntsteer_state, zerotrgt, ROT0,   "Data East 
Corporation", "Zero Target (World, CT)", 
MACHINE_IMPERFECT_GRAPHICS|MACHINE_IMPERFECT_SOUND|MACHINE_NO_COCKTAIL|MACHINE_NOT_WORKING|MACHINE_SUPPORTS_SAVE
 )
-GAME( 1985, gekitsui,  zerotrgt, zerotrgt,  zerotrgta, cntsteer_state, zerotrgt, ROT0,   "Data East 
Corporation", "Gekitsui Oh (Japan)", 
MACHINE_IMPERFECT_GRAPHICS|MACHINE_IMPERFECT_SOUND|MACHINE_NO_COCKTAIL|MACHINE_NOT_WORKING|MACHINE_SUPPORTS_SAVE
 )
-GAME( 1985, cntsteer,  0,        cntsteer,  cntsteer, cntsteer_state,  zerotrgt, ROT270, "Data East 
Corporation", "Counter Steer (Japan)", 
MACHINE_IMPERFECT_GRAPHICS|MACHINE_IMPERFECT_SOUND|MACHINE_WRONG_COLORS|MACHINE_NO_COCKTAIL|MACHINE_NOT_WORKING|MACHINE_SUPPORTS_SAVE
 )
-GAME( 1997, bujutsu, 0, cobra, cobra, cobra_state, bujutsu, ROT0, "Konami", "Fighting Bujutsu", 
MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 1997, racjamdx, 0, cobra, cobra, cobra_state, racjamdx, ROT0, "Konami", "Racing Jam DX", 
MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 198?, cocoloco,  0,       cocoloco, cocoloco, driver_device, 0,     ROT90, "Petaco S.A.",  "Coco 
Loco", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, quizmstr, 0,        quizmstr, quizmstr, coinmstr_state, coinmstr, ROT0, "Loewen Spielautomaten", 
"Quizmaster (German)",                      MACHINE_UNEMULATED_PROTECTION )
-GAME( 1989, supnudg2, 0,        supnudg2, supnudg2, coinmstr_state, coinmstr, ROT0, "Coinmaster",            
"Super Nudger II - P173 (Version 5.21)",    MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING )
-GAME( 1990, pokeroul, 0,        pokeroul, pokeroul, driver_device,  0,        ROT0, "Coinmaster",            
"Poker Roulette (Version 8.22)",            MACHINE_NOT_WORKING )
-GAME( 1985, jpcoin,   0,        jpcoin,   jpcoin,   driver_device,  0,        ROT0, "Coinmaster",            
"Joker Poker (Coinmaster set 1)", 0 )
-GAME( 1990, jpcoin2,  0,        jpcoin,   jpcoin,   driver_device,  0,        ROT0, "Coinmaster",            
"Joker Poker (Coinmaster, Amusement Only)", 0 )
-GAME( 2000, colorama,  0,        coinmvga, coinmvga, coinmvga_state, colorama, ROT0,  "Coinmaster-Gaming, 
Ltd.", "Colorama (P521, English)",                          MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_SOUND | 
MACHINE_NOT_WORKING )
-GAME( 2000, coloramas, colorama, coinmvga, coinmvga, coinmvga_state, colorama, ROT0,  "Coinmaster-Gaming, 
Ltd.", "Colorama (P521 V13, Spanish)",                MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_SOUND | 
MACHINE_NOT_WORKING )
-GAME( 2001, cmrltv75,  0,        coinmvga, coinmvga, coinmvga_state, cmrltv75, ROT90, "Coinmaster-Gaming, 
Ltd.", "Coinmaster Roulette P497 V75 (Y2K, Spanish)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_SOUND | 
MACHINE_NOT_WORKING )
-GAME( 2000, cmkenosp,  0,        coinmvga, coinmvga, driver_device,  0,        ROT90, "Coinmaster-Gaming, 
Ltd.", "Coinmaster Keno (Y2K, Spanish, 2000-12-14)",  MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_SOUND | 
MACHINE_NOT_WORKING )
-GAME( 2000, cmkenospa, cmkenosp, coinmvga, coinmvga, driver_device,  0,        ROT90, "Coinmaster-Gaming, 
Ltd.", "Coinmaster Keno (Y2K, Spanish, 2000-12-02)",  MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_SOUND | 
MACHINE_NOT_WORKING )
-GAME( 1988, combatsc,  0,        combatsc,  combatsc, combatsc_state,  combatsc,  ROT0, "Konami",  "Combat 
School (joystick)", 0 )
-GAME( 1987, combatsct, combatsc, combatsc,  combatsct, driver_device, 0,         ROT0, "Konami",  "Combat 
School (trackball)", 0 )
-GAME( 1987, combatscj, combatsc, combatsc,  combatsct, driver_device, 0,         ROT0, "Konami",  "Combat 
School (Japan trackball)", 0 )
-GAME( 1987, bootcamp,  combatsc, combatsc,  combatsct, driver_device, 0,         ROT0, "Konami",  "Boot Camp 
(set 1)", 0 )
-GAME( 1987, bootcampa, combatsc, combatsc,  combatsct, driver_device, 0,         ROT0, "Konami",  "Boot Camp 
(set 2)", 0 )
-GAME( 1988, combatscb, combatsc, combatscb, combatscb, driver_device, 0,         ROT0, "bootleg", "Combat 
School (bootleg)", MACHINE_IMPERFECT_COLORS | MACHINE_IMPERFECT_SOUND )
-GAME( 2000, comebaby,  0,   comebaby,  comebaby, driver_device,  0,  ROT0,  "ExPotato",    "Come On Baby",   
MACHINE_NOT_WORKING|MACHINE_NO_SOUND )
-GAME( 1985, commando,  0,        commando, commando, commando_state, commando, ROT270, "Capcom", "Commando 
(World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, commandou, commando, commando, commandou, commando_state,commando, ROT270, "Capcom (Data East 
USA license)", "Commando (US set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, commandou2, commando, commando, commando, commando_state, commando, ROT270, "Capcom (Data East 
USA license)", "Commando (US set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, commandoj, commando, commando, commando, commando_state, commando, ROT270, "Capcom", "Senjou no 
Ookami", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, commandob, commando, commando, commando, commando_state, spaceinv, ROT270, "bootleg", "Commando 
(bootleg set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, commandob2,commando, commando, commando, commando_state, commando, ROT270, "bootleg", "Commando 
(bootleg set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, sinvasn,   commando, commando, commando, commando_state, commando, ROT270, "Capcom", "Space 
Invasion (Europe)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, sinvasnb,  commando, commando, commando, commando_state, spaceinv, ROT270, "bootleg", "Space 
Invasion (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, compgolf, 0,        compgolf, compgolf, compgolf_state, compgolf, ROT0, "Data East", 
"Competition Golf Final Round (revision 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, compgolfo,compgolf, compgolf, compgolf, compgolf_state, compgolf, ROT0, "Data East", 
"Competition Golf Final Round (Japan, old version)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, contra,    0,      contra, contra,  driver_device, 0, ROT90, "Konami", "Contra (US / Asia, set 
1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, contra1,   contra, contra, contra,  driver_device, 0, ROT90, "Konami", "Contra (US / Asia, set 
2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, contrae,   contra, contra, contra,  driver_device, 0, ROT90, "Konami", "Contra (US / Asia, set 
3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, contraj,   contra, contra, contra,  driver_device, 0, ROT90, "Konami", "Contra (Japan, set 1)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1987, contraj1,  contra, contra, contra,  driver_device, 0, ROT90, "Konami", "Contra (Japan, set 2)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1987, gryzor,    contra, contra, gryzor,  driver_device, 0, ROT90, "Konami", "Gryzor (set 1)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1987, gryzor1,   contra, contra, gryzor,  driver_device, 0, ROT90, "Konami", "Gryzor (set 2)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1987, contrab,   contra, contra, contra,  driver_device, 0, ROT90, "bootleg", "Contra (bootleg)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1987, contrabj,  contra, contra, contra,  driver_device, 0, ROT90, "bootleg", "Contra (Japan bootleg, 
set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, contrabj1, contra, contra, contra,  driver_device, 0, ROT90, "bootleg", "Contra (Japan bootleg, 
set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, amerdart,  0,        amerdart, amerdart, coolpool_state, amerdart, ROT0, "Ameri",    "AmeriDarts 
(set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, amerdart2, amerdart, amerdart, amerdart, coolpool_state, amerdart, ROT0, "Ameri",    "AmeriDarts 
(set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, amerdart3, amerdart, amerdart, amerdart, coolpool_state, amerdart, ROT0, "Ameri",    "AmeriDarts 
(set 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, coolpool,  0,        coolpool, coolpool, coolpool_state, coolpool, ROT0, "Catalina", "Cool 
Pool", 0 )
-GAME( 1993, 9ballsht,  0,        9ballsht, 9ballsht, coolpool_state, 9ballsht, ROT0, "E-Scape EnterMedia 
(Bundra license)", "9-Ball Shootout (set 1)", 0 )
-GAME( 1993, 9ballsht2, 9ballsht, 9ballsht, 9ballsht, coolpool_state, 9ballsht, ROT0, "E-Scape EnterMedia 
(Bundra license)", "9-Ball Shootout (set 2)", 0 )
-GAME( 1993, 9ballsht3, 9ballsht, 9ballsht, 9ballsht, coolpool_state, 9ballsht, ROT0, "E-Scape EnterMedia 
(Bundra license)", "9-Ball Shootout (set 3)", 0 )
-GAME( 1993, 9ballshtc, 9ballsht, 9ballsht, 9ballsht, coolpool_state, 9ballsht, ROT0, "E-Scape EnterMedia 
(Bundra license)", "9-Ball Shootout Championship", 0 )
-GAME( 1995, coolridr,    0, coolridr,    coolridr, coolridr_state,    coolridr, ROT0,  "Sega", "Cool 
Riders",MACHINE_IMPERFECT_SOUND) // region is set in test mode, this set is for Japan, USA and Export (all 
regions)
-GAMEL( 1995, aquastge,    0, aquastge,    aquastge, coolridr_state,    aquastge, ROT0,  "Sega", "Aqua 
Stage",MACHINE_NOT_WORKING, layout_aquastge)
-GAME( 1985, cop01,    0,     cop01,    cop01, driver_device,    0,        ROT0,   "Nichibutsu", "Cop 01 (set 
1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, cop01a,   cop01, cop01,    cop01, driver_device,    0,        ROT0,   "Nichibutsu", "Cop 01 (set 
2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, mightguy, 0,     mightguy, mightguy, cop01_state, mightguy, ROT270, "Nichibutsu", "Mighty Guy", 
MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAMEL( 1994, cops,      0,   cops,  cops,      cops_state, cops,       ROT0, "Atari Games",                  
   "Cops (USA)",   MACHINE_NOT_WORKING | MACHINE_NO_SOUND, layout_cops )
-GAMEL( 1994, copsuk,    cops,cops,  cops,      cops_state, cops,       ROT0, "Nova Productions / Deith 
Leisure","Cops (UK)",    MACHINE_NOT_WORKING | MACHINE_NO_SOUND, layout_cops )
-GAMEL( 1994, revlatns,  0,   cops,  revlatns,  cops_state, cops,       ROT0, "Nova Productions",             
   "Revelations",  MACHINE_NOT_WORKING | MACHINE_NO_SOUND, layout_cops )
-GAMEL( 1976, copsnrob, 0, copsnrob, copsnrob, driver_device, 0, ROT0, "Atari", "Cops'n Robbers", 
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_copsnrob )
-GAME(  1981, winner81,  winner82, winner81, winner81, driver_device, 0,        ROT0,   "Corona Co, LTD.",    
      "Winners Circle (81, 28*28 PCB)",           MACHINE_IMPERFECT_SOUND )
-GAME(  1981, winner81b, winner82, winner82, winner82, driver_device, 0,        ROT0,   "Corona Co, LTD.",    
      "Winners Circle (81, 18*22 PCB)",           0 )
-GAME(  1982, winner82,  0,        winner82, winner82, driver_device, 0,        ROT0,   "Corona Co, LTD.",    
      "Winners Circle (82)",                      0 )
-GAMEL( 1991, re800ea,   re800v1,  re800,    re800,    driver_device, 0,        ROT90,  "Entretenimientos 
GEMINIS", "Ruleta RE-800 (earlier, no attract)",      0,                      layout_re800 )
-GAMEL( 1991, re800v1,   0,        re800,    re800,    driver_device, 0,        ROT90,  "Entretenimientos 
GEMINIS", "Ruleta RE-800 (v1.0)",                     0,                      layout_re800 )
-GAMEL( 1991, re800v3,   0,        re800,    re800v3,  driver_device, 0,        ROT90,  "Entretenimientos 
GEMINIS", "Ruleta RE-800 (v3.0)",                     MACHINE_IMPERFECT_COLORS,  layout_re800 )
-GAMEL( 199?, rcirulet,  0,        rcirulet, re800,    driver_device, 0,        ROT90,  "Entretenimientos 
GEMINIS", "Ruleta RCI (6-players, Spanish)",          0,                      layout_re800 )
-GAMEL( 1990, luckyrlt,  0,        luckyrlt, luckyrlt, driver_device, 0,        ROT90,  "<unknown>",          
      "Lucky Roulette Plus (6-players, Spanish)", 0,                      layout_luckyrlt )
-GAME( 1979, cosmicg,  0,       cosmicg,  cosmicg, cosmic_state,  cosmicg, ROT270, "Universal", "Cosmic 
Guerilla", MACHINE_IMPERFECT_SOUND | MACHINE_NO_COCKTAIL /*| MACHINE_SUPPORTS_SAVE */)
-GAME( 1979, cosmicgi, cosmicg, cosmicg,  cosmicg, cosmic_state,  cosmicg, ROT270, "bootleg (Inder)", "Cosmic 
Guerilla (Spanish bootleg)", MACHINE_IMPERFECT_SOUND | MACHINE_NO_COCKTAIL  /*| MACHINE_SUPPORTS_SAVE */)
-GAME( 1979, cosmica,  0,       cosmica,  cosmica, cosmic_state,  cosmica, ROT270, "Universal", "Cosmic Alien 
(version II)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1979, cosmica1, cosmica, cosmica,  cosmica, cosmic_state,  cosmica, ROT270, "Universal", "Cosmic Alien 
(first version)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1979, cosmica2, cosmica, cosmica,  cosmica, cosmic_state,  cosmica, ROT270, "Universal", "Cosmic Alien 
(early version II?)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, nomnlnd,  0,       nomnlnd,  nomnlnd, cosmic_state,  nomnlnd, ROT270, "Universal", "No Man's 
Land", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, nomnlndg, nomnlnd, nomnlnd,  nomnlndg, cosmic_state, nomnlnd, ROT270, "Universal (Gottlieb 
license)", "No Man's Land (Gottlieb)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, magspot,  0,       magspot,  magspot, driver_device,  0,       ROT270, "Universal", "Magical 
Spot", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, magspot2, 0,       magspot,  magspot, driver_device,  0,       ROT270, "Universal", "Magical 
Spot II", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, panic,    0,       panic,    panic, cosmic_state,    panic,   ROT270, "Universal", "Space Panic 
(version E)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, panic2,   panic,   panic,    panic, cosmic_state,    panic,   ROT270, "Universal", "Space Panic 
(set 2)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, panic3,   panic,   panic,    panic, cosmic_state,    panic,   ROT270, "Universal", "Space Panic 
(set 3)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, panich,   panic,   panic,    panic, cosmic_state,    panic,   ROT270, "Universal", "Space Panic 
(harder)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, panicger, panic,   panic,    panic, cosmic_state,    panic,   ROT270, "Universal (ADP Automaten 
license)", "Space Panic (German)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, devzone,  0,       devzone,  devzone, cosmic_state,  devzone, ROT270, "Universal", "Devil Zone", 
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, devzone2, devzone, devzone,  devzone2, cosmic_state, devzone, ROT270, "Universal", "Devil Zone 
(easier)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1988, forgottnu,   forgottn, cps1_10MHz, forgottn, cps_state,   forgottn, ROT0,   "Capcom", "Forgotten 
Worlds (USA, B-Board 88621B-2, Rev. C)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, forgottnu1,  forgottn, cps1_10MHz, forgottn, cps_state,   forgottn, ROT0,   "Capcom", "Forgotten 
Worlds (USA, B-Board 88618B-2, Rev. C)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, forgottnua,  forgottn, cps1_10MHz, forgottn, cps_state,   forgottn, ROT0,   "Capcom", "Forgotten 
Worlds (USA, B-Board 88618B-2, Rev. A)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, forgottnuaa, forgottn, cps1_10MHz, forgottn, cps_state,   forgottn, ROT0,   "Capcom", "Forgotten 
Worlds (USA, B-Board 88618B-2, Rev. AA)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, lostwrld,    forgottn, cps1_10MHz, forgottn, cps_state,   forgottn, ROT0,   "Capcom", "Lost 
Worlds (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, lostwrldo,   forgottn, cps1_10MHz, forgottn, cps_state,   forgottn, ROT0,   "Capcom", "Lost 
Worlds (Japan Old Ver.)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, strider,     0,        cps1_10MHz, strider,  cps_state,   cps1,     ROT0,   "Capcom", "Strider 
(USA, B-Board 89624B-2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, striderua,   strider,  cps1_10MHz, stridrua, cps_state,   cps1,     ROT0,   "Capcom", "Strider 
(USA, B-Board 89624B-3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, striderj,    strider,  cps1_10MHz, strider,  cps_state,   cps1,     ROT0,   "Capcom", "Strider 
Hiryu (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, dynwarj,     dynwar,   cps1_10MHz, dynwar,   cps_state,   cps1,     ROT0,   "Capcom", "Tenchi wo 
Kurau (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, willowu,     willow,   cps1_10MHz, willow,   cps_state,   cps1,     ROT0,   "Capcom", "Willow 
(USA)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, willowj,     willow,   cps1_10MHz, willow,   cps_state,   cps1,     ROT0,   "Capcom", "Willow 
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, unsquad,     0,        cps1_10MHz, unsquad,  cps_state,   cps1,     ROT0,   "Capcom / Daipro", 
"U.N. Squadron (USA)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, area88,      unsquad,  cps1_10MHz, unsquad,  cps_state,   cps1,     ROT0,   "Capcom / Daipro", 
"Area 88 (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, ffight,      0,        cps1_10MHz, ffight,   cps_state,   cps1,     ROT0,   "Capcom", "Final 
Fight (World, set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, ffighta,     ffight,   cps1_10MHz, ffight,   cps_state,   cps1,     ROT0,   "Capcom", "Final 
Fight (World, set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, ffightu,     ffight,   cps1_10MHz, ffight,   cps_state,   cps1,     ROT0,   "Capcom", "Final 
Fight (USA, set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, ffightu1,    ffight,   cps1_10MHz, ffight,   cps_state,   cps1,     ROT0,   "Capcom", "Final 
Fight (USA, set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, ffightua,    ffight,   cps1_10MHz, ffight,   cps_state,   cps1,     ROT0,   "Capcom", "Final 
Fight (USA 900112)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, ffightub,    ffight,   cps1_10MHz, ffight,   cps_state,   cps1,     ROT0,   "Capcom", "Final 
Fight (USA 900424)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, ffightuc,    ffight,   cps1_10MHz, ffight,   cps_state,   cps1,     ROT0,   "Capcom", "Final 
Fight (USA 900613)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, ffightj,     ffight,   cps1_10MHz, ffight,   cps_state,   cps1,     ROT0,   "Capcom", "Final 
Fight (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, ffightj1,    ffight,   cps1_10MHz, ffight,   cps_state,   cps1,     ROT0,   "Capcom", "Final 
Fight (Japan 900112)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, ffightj2,    ffight,   cps1_10MHz, ffight,   cps_state,   cps1,     ROT0,   "Capcom", "Final 
Fight (Japan 900305)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, ffightj3,    ffight,   cps1_10MHz, ffight,   cps_state,   cps1,     ROT0,   "Capcom", "Final 
Fight (Japan 900613)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, ffightjh,    ffight,   cps1_10MHz, ffight,   cps_state,   cps1,     ROT0,   "bootleg", "Street 
Smart / Final Fight (Japan, hack)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, 1941r1,      1941,     cps1_10MHz, 1941,     cps_state,   cps1,     ROT270, "Capcom", "1941: 
Counter Attack (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, 1941u,       1941,     cps1_10MHz, 1941,     cps_state,   cps1,     ROT270, "Capcom", "1941: 
Counter Attack (USA 900227)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, 1941j,       1941,     cps1_10MHz, 1941,     cps_state,   cps1,     ROT270, "Capcom", "1941: 
Counter Attack (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, mercsu,      mercs,    cps1_10MHz, mercs,    cps_state,   cps1,     ROT270, "Capcom", "Mercs 
(USA 900608)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, mercsur1,    mercs,    cps1_10MHz, mercs,    cps_state,   cps1,     ROT270, "Capcom", "Mercs 
(USA 900302)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, mercsj,      mercs,    cps1_10MHz, mercs,    cps_state,   cps1,     ROT270, "Capcom", "Senjou no 
Ookami II (Japan 900302)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, chikij,      mtwins,   cps1_10MHz, mtwins,   cps_state,   cps1,     ROT0,   "Capcom", "Chiki 
Chiki Boys (Japan 900619)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, cawingu,     cawing,   cps1_10MHz, cawing,   cps_state,   cps1,     ROT0,   "Capcom", "Carrier 
Air Wing (USA 901012)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, cawingj,     cawing,   cps1_10MHz, cawing,   cps_state,   cps1,     ROT0,   "Capcom", "U.S. Navy 
(Japan 901012)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, nemoj,       nemo,     cps1_10MHz, nemo,     cps_state,   cps1,     ROT0,   "Capcom", "Nemo 
(Japan 901120)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, sf2ua,       sf2,      cps1_10MHz, sf2,      cps_state,   cps1,     ROT0,   "Capcom", "Street 
Fighter II: The World Warrior (USA 910206)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, sf2ub,       sf2,      cps1_10MHz, sf2,      cps_state,   cps1,     ROT0,   "Capcom", "Street 
Fighter II: The World Warrior (USA 910214)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, sf2uc,       sf2,      cps1_10MHz, sf2,      cps_state,   cps1,     ROT0,   "Capcom", "Street 
Fighter II: The World Warrior (USA 910306)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, sf2ud,       sf2,      cps1_10MHz, sf2,      cps_state,   cps1,     ROT0,   "Capcom", "Street 
Fighter II: The World Warrior (USA 910318)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, sf2ue,       sf2,      cps1_10MHz, sf2,      cps_state,   sf2ee,    ROT0,   "Capcom", "Street 
Fighter II: The World Warrior (USA 910228)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, sf2uf,       sf2,      cps1_10MHz, sf2,      cps_state,   cps1,     ROT0,   "Capcom", "Street 
Fighter II: The World Warrior (USA 910411)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, sf2ug,       sf2,      cps1_10MHz, sf2,      cps_state,   cps1,     ROT0,   "Capcom", "Street 
Fighter II: The World Warrior (USA 910522, Rev. G)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, sf2ui,       sf2,      cps1_10MHz, sf2,      cps_state,   cps1,     ROT0,   "Capcom", "Street 
Fighter II: The World Warrior (USA 910522, Rev. I)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, sf2uk,       sf2,      cps1_10MHz, sf2,      cps_state,   cps1,     ROT0,   "Capcom", "Street 
Fighter II: The World Warrior (USA 911101)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, sf2j,        sf2,      cps1_10MHz, sf2j,     cps_state,   cps1,     ROT0,   "Capcom", "Street 
Fighter II: The World Warrior (Japan 911210)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, sf2ja,       sf2,      cps1_10MHz, sf2j,     cps_state,   cps1,     ROT0,   "Capcom", "Street 
Fighter II: The World Warrior (Japan 910214)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, sf2jc,       sf2,      cps1_10MHz, sf2j,     cps_state,   cps1,     ROT0,   "Capcom", "Street 
Fighter II: The World Warrior (Japan 910306)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, sf2jf,       sf2,      cps1_10MHz, sf2j,     cps_state,   cps1,     ROT0,   "Capcom", "Street 
Fighter II: The World Warrior (Japan 910411)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, sf2jh,       sf2,      cps1_10MHz, sf2j,     cps_state,   cps1,     ROT0,   "Capcom", "Street 
Fighter II: The World Warrior (Japan 910522)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, sf2jl,       sf2,      cps1_10MHz, sf2j,     cps_state,   cps1,     ROT0,   "Capcom", "Street 
Fighter II: The World Warrior (Japan 920312)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, sf2rk,       sf2,      cps1_10MHz, sf2hack,  cps_state,   sf2hack,  ROT0,   "bootleg", "Street 
Fighter II: The World Warrior (RK, bootleg)", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )    // 920211 (pcb)
-GAME( 1991, 3wondersu,   3wonders, cps1_10MHz, 3wonders, cps_state,   cps1,     ROT0,   "Capcom", "Three 
Wonders (USA 910520)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, wonder3,     3wonders, cps1_10MHz, 3wonders, cps_state,   cps1,     ROT0,   "Capcom", "Wonder 3 
(Japan 910520)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, kodu,        kod,      cps1_10MHz, kod,      cps_state,   cps1,     ROT0,   "Capcom", "The King 
of Dragons (USA 910910)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, kodj,        kod,      cps1_10MHz, kod,      cps_state,   cps1,     ROT0,   "Capcom", "The King 
of Dragons (Japan 910805, B-Board 90629B-3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, kodja,       kod,      cps1_10MHz, kod,      cps_state,   cps1,     ROT0,   "Capcom", "The King 
of Dragons (Japan 910805, B-Board 89625B-1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, captcommu,   captcomm, cps1_10MHz, captcomm, cps_state,   cps1,     ROT0,   "Capcom", "Captain 
Commando (USA 910928)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, captcommj,   captcomm, cps1_10MHz, captcomm, cps_state,   cps1,     ROT0,   "Capcom", "Captain 
Commando (Japan 911202)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, captcommjr1, captcomm, cps1_10MHz, captcomm, cps_state,   cps1,     ROT0,   "Capcom", "Captain 
Commando (Japan 910928)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, knightsu,    knights,  cps1_10MHz, knights,  cps_state,   cps1,     ROT0,   "Capcom", "Knights 
of the Round (USA 911127)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, knightsj,    knights,  cps1_10MHz, knights,  cps_state,   cps1,     ROT0,   "Capcom", "Knights 
of the Round (Japan 911127, B-Board 91634B-2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, knightsja,   knights,  cps1_10MHz, knights,  cps_state,   cps1,     ROT0,   "Capcom", "Knights 
of the Round (Japan 911127, B-Board 89625B-1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, sf2ceua,     sf2ce,    cps1_12MHz, sf2,      cps_state,   cps1,     ROT0,   "Capcom", "Street 
Fighter II': Champion Edition (USA 920313)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, sf2ceub,     sf2ce,    cps1_12MHz, sf2,      cps_state,   cps1,     ROT0,   "Capcom", "Street 
Fighter II': Champion Edition (USA 920513)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, sf2ceuc,     sf2ce,    cps1_12MHz, sf2,      cps_state,   cps1,     ROT0,   "Capcom", "Street 
Fighter II': Champion Edition (USA 920803)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, sf2ceja,     sf2ce,    cps1_12MHz, sf2,      cps_state,   cps1,     ROT0,   "Capcom", "Street 
Fighter II': Champion Edition (Japan 920322)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, sf2cejb,     sf2ce,    cps1_12MHz, sf2,      cps_state,   cps1,     ROT0,   "Capcom", "Street 
Fighter II': Champion Edition (Japan 920513)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, sf2cejc,     sf2ce,    cps1_12MHz, sf2,      cps_state,   cps1,     ROT0,   "Capcom", "Street 
Fighter II': Champion Edition (Japan 920803)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, sf2bhh,      sf2ce,    cps1_12MHz, sf2,      cps_state,   sf2rb,    ROT0,   "bootleg", "Street 
Fighter II': Champion Edition (Hung Hsi, bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, sf2m10,      sf2ce,    sf2m10,     sf2hack,  cps_state,   cps1,     ROT0,   "bootleg", "Street 
Fighter II': Champion Edition (M10, bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, cworld2j,    0,        cps1_12MHz, cworld2j, cps_state,   cps1,     ROT0,   "Capcom", "Adventure 
Quiz Capcom World 2 (Japan 920611)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, cworld2ja,   cworld2j, cps1_12MHz, cworld2j, cps_state,   cps1,     ROT0,   "Capcom", "Adventure 
Quiz Capcom World 2 (Japan 920611, B-Board 90629B-3, no battery)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, cworld2jb,   cworld2j, cps1_12MHz, cworld2j, cps_state,   cps1,     ROT0,   "Capcom", "Adventure 
Quiz Capcom World 2 (Japan 920611, B-Board 91634B-2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, varthu,      varth,    cps1_12MHz, varth,    cps_state,   cps1,     ROT270, "Capcom (Romstar 
license)", "Varth: Operation Thunderstorm (USA 920612)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, varthj,      varth,    cps1_12MHz, varth,    cps_state,   cps1,     ROT270, "Capcom", "Varth: 
Operation Thunderstorm (Japan 920714)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, varthjr,     varth,    cps1_12MHz, varth,    cps_state,   cps1,     ROT270, "Capcom", "Varth: 
Operation Thunderstorm (Japan Resale Ver. 920714)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, qadjr,       qad,      cps1_12MHz, qadjr,    cps_state,   cps1,     ROT0,   "Capcom", "Quiz & 
Dragons: Capcom Quiz Game (Japan Resale Ver. 940921)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, wofj,        wof,      qsound,     wof,      cps_state,   wof,      ROT0,   "Capcom", "Tenchi wo 
Kurau II: Sekiheki no Tatakai (Japan 921031)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, sf2hfu,      sf2hf,    cps1_12MHz, sf2,      cps_state,   cps1,     ROT0,   "Capcom", "Street 
Fighter II': Hyper Fighting (USA 921209)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, sf2hfj,      sf2hf,    cps1_12MHz, sf2j,     cps_state,   cps1,     ROT0,   "Capcom", "Street 
Fighter II' Turbo: Hyper Fighting (Japan 921209)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, dinou,       dino,     qsound,     dino,     cps_state,   dino,     ROT0,   "Capcom", "Cadillacs 
and Dinosaurs (USA 930201)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, dinoj,       dino,     qsound,     dino,     cps_state,   dino,     ROT0,   "Capcom", 
"Cadillacs: Kyouryuu Shin Seiki (Japan 930201)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, punisheru,   punisher, qsound,     punisher, cps_state,   punisher, ROT0,   "Capcom", "The 
Punisher (USA 930422)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, punisherh,   punisher, qsound,     punisher, cps_state,   punisher, ROT0,   "Capcom", "The 
Punisher (Hispanic 930422)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, punisherj,   punisher, qsound,     punisher, cps_state,   punisher, ROT0,   "Capcom", "The 
Punisher (Japan 930422)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, slammastu,   slammast, qsound,     slammast, cps_state,   slammast, ROT0,   "Capcom", "Saturday 
Night Slam Masters (USA 930713)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, mbomberj,    slammast, qsound,     slammast, cps_state,   slammast, ROT0,   "Capcom", "Muscle 
Bomber: The Body Explosion (Japan 930713)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, mbombrdj,    mbombrd,  qsound,     slammast, cps_state,   slammast, ROT0,   "Capcom", "Muscle 
Bomber Duo: Heat Up Warriors (Japan 931206)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, pnickj,      0,        cps1_12MHz, pnickj,   cps_state,   cps1,     ROT0,   "Compile (Capcom 
license)", "Pnickies (Japan 940608)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, qtono2j,     0,        cps1_12MHz, qtono2j,  cps_state,   cps1,     ROT0,   "Capcom", "Quiz 
Tonosama no Yabou 2: Zenkoku-ban (Japan 950123)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, megaman,     0,        cps1_12MHz, megaman,  cps_state,   cps1,     ROT0,   "Capcom", "Mega Man: 
The Power Battle (CPS1, USA 951006)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, megamana,    megaman,  cps1_12MHz, megaman,  cps_state,   cps1,     ROT0,   "Capcom", "Mega Man: 
The Power Battle (CPS1, Asia 951006)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, rockmanj,    megaman,  cps1_12MHz, rockmanj, cps_state,   cps1,     ROT0,   "Capcom", "Rockman: 
The Power Battle (CPS1, Japan 950922)", MACHINE_SUPPORTS_SAVE )
-GAME( 2000, ganbare,     0,        ganbare,    ganbare,  cps_state,   ganbare,  ROT0,   "Capcom", "Ganbare! 
Marine Kun (Japan 2K0411)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, pang3,       0,        pang3,      pang3,    cps_state,   pang3,    ROT0,   "Mitchell", "Pang! 3 
(Euro 950601)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, pang3r1,     pang3,    pang3,      pang3,    cps_state,   pang3,    ROT0,   "Mitchell", "Pang! 3 
(Euro 950511)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, pang3j,      pang3,    pang3,      pang3,    cps_state,   pang3,    ROT0,   "Mitchell", "Pang! 
3: Kaitou Tachi no Karei na Gogo (Japan 950511)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, ssf2,       0,        cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Super Street 
Fighter II: The New Challengers (World 931005)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, ssf2r1,     ssf2,     cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Super Street 
Fighter II: The New Challengers (World 930911)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, ssf2u,      ssf2,     cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Super Street 
Fighter II: The New Challengers (USA 930911)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, ssf2a,      ssf2,     cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Super Street 
Fighter II: The New Challengers (Asia 931005)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, ssf2ar1,    ssf2,     cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Super Street 
Fighter II: The New Challengers (Asia 930914)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, ssf2j,      ssf2,     cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Super Street 
Fighter II: The New Challengers (Japan 931005)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, ssf2jr1,    ssf2,     cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Super Street 
Fighter II: The New Challengers (Japan 930911)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, ssf2jr2,    ssf2,     cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Super Street 
Fighter II: The New Challengers (Japan 930910)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, ssf2h,      ssf2,     cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Super Street 
Fighter II: The New Challengers (Hispanic 930911)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, ecofghtr,   0,        cps2, ecofghtr, cps_state, ecofghtr,  ROT0,   "Capcom", "Eco Fighters 
(World 931203)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, ecofghtru,  ecofghtr, cps2, ecofghtr, cps_state, ecofghtr,  ROT0,   "Capcom", "Eco Fighters (USA 
940215)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, ecofghtru1, ecofghtr, cps2, ecofghtr, cps_state, ecofghtr,  ROT0,   "Capcom", "Eco Fighters (USA 
931203)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, uecology,   ecofghtr, cps2, ecofghtr, cps_state, ecofghtr,  ROT0,   "Capcom", "Ultimate Ecology 
(Japan 931203)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, ecofghtra,  ecofghtr, cps2, ecofghtr, cps_state, ecofghtr,  ROT0,   "Capcom", "Eco Fighters 
(Asia 931203)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, ecofghtrh,  ecofghtr, cps2, ecofghtr, cps_state, ecofghtr,  ROT0,   "Capcom", "Eco Fighters 
(Hispanic 931203)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, ddtod,      0,        cps2, cps2_4p4b, cps_state, cps2,     ROT0,   "Capcom", "Dungeons & 
Dragons: Tower of Doom (Euro 940412)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, ddtodr1,    ddtod,    cps2, cps2_4p4b, cps_state, cps2,     ROT0,   "Capcom", "Dungeons & 
Dragons: Tower of Doom (Euro 940113)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, ddtodu,     ddtod,    cps2, cps2_4p4b, cps_state, cps2,     ROT0,   "Capcom", "Dungeons & 
Dragons: Tower of Doom (USA 940125)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, ddtodur1,   ddtod,    cps2, cps2_4p4b, cps_state, cps2,     ROT0,   "Capcom", "Dungeons & 
Dragons: Tower of Doom (USA 940113)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, ddtodj,     ddtod,    cps2, cps2_4p4b, cps_state, cps2,     ROT0,   "Capcom", "Dungeons & 
Dragons: Tower of Doom (Japan 940412)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, ddtodjr1,   ddtod,    cps2, cps2_4p4b, cps_state, cps2,     ROT0,   "Capcom", "Dungeons & 
Dragons: Tower of Doom (Japan 940125)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, ddtodjr2,   ddtod,    cps2, cps2_4p4b, cps_state, cps2,     ROT0,   "Capcom", "Dungeons & 
Dragons: Tower of Doom (Japan 940113)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, ddtoda,     ddtod,    cps2, cps2_4p4b, cps_state, cps2,     ROT0,   "Capcom", "Dungeons & 
Dragons: Tower of Doom (Asia 940412)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, ddtodar1,   ddtod,    cps2, cps2_4p4b, cps_state, cps2,     ROT0,   "Capcom", "Dungeons & 
Dragons: Tower of Doom (Asia 940113)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, ddtodh,     ddtod,    cps2, cps2_4p4b, cps_state, cps2,     ROT0,   "Capcom", "Dungeons & 
Dragons: Tower of Doom (Hispanic 940412)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, ddtodhr1,   ddtod,    cps2, cps2_4p4b, cps_state, cps2,     ROT0,   "Capcom", "Dungeons & 
Dragons: Tower of Doom (Hispanic 940125)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, ddtodhr2,   ddtod,    cps2, cps2_4p4b, cps_state, cps2,     ROT0,   "Capcom", "Dungeons & 
Dragons: Tower of Doom (Hispanic 940113)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, ssf2t,      0,        cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Super Street 
Fighter II Turbo (World 940223)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, ssf2ta,     ssf2t,    cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Super Street 
Fighter II Turbo (Asia 940223)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, ssf2th,     ssf2t,    cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Super Street 
Fighter II Turbo (Hispanic 940223)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, ssf2tu,     ssf2t,    cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Super Street 
Fighter II Turbo (USA 940323)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, ssf2tur1,   ssf2t,    cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Super Street 
Fighter II Turbo (USA 940223)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, ssf2xj,     ssf2t,    cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Super Street 
Fighter II X: Grand Master Challenge (Japan 940223)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, ssf2xjr,    ssf2t,    cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Super Street 
Fighter II X: Grand Master Challenge (Japan 940223 rent version)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, avsp,       0,        cps2, cps2_3p3b, cps_state, cps2,     ROT0,   "Capcom", "Alien vs. 
Predator (Euro 940520)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, avspu,      avsp,     cps2, cps2_3p3b, cps_state, cps2,     ROT0,   "Capcom", "Alien vs. 
Predator (USA 940520)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, avspj,      avsp,     cps2, cps2_3p3b, cps_state, cps2,     ROT0,   "Capcom", "Alien vs. 
Predator (Japan 940520)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, avspa,      avsp,     cps2, cps2_3p3b, cps_state, cps2,     ROT0,   "Capcom", "Alien vs. 
Predator (Asia 940520)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, avsph,      avsp,     cps2, cps2_3p3b, cps_state, cps2,     ROT0,   "Capcom", "Alien vs. 
Predator (Hispanic 940520)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, dstlk,      0,        cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Darkstalkers: The 
Night Warriors (Euro 940705)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, dstlku,     dstlk,    cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Darkstalkers: The 
Night Warriors (USA 940818)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, dstlkur1,   dstlk,    cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Darkstalkers: The 
Night Warriors (USA 940705)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, dstlka,     dstlk,    cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Darkstalkers: The 
Night Warriors (Asia 940705)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, dstlkh,     dstlk,    cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Darkstalkers: The 
Night Warriors (Hispanic 940818)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, vampja,     dstlk,    cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Vampire: The 
Night Warriors (Japan 940705 alt)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, vampjr1,    dstlk,    cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Vampire: The 
Night Warriors (Japan 940630)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, ringdest,   0,        cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Ring of 
Destruction: Slammasters II (Euro 940902)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, ringdesta,  ringdest, cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Ring of 
Destruction: Slammasters II (Asia 940831)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, ringdesth,  ringdest, cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Ring of 
Destruction: Slammasters II (Hispanic 940902)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, smbomb,     ringdest, cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Super Muscle 
Bomber: The International Blowout (Japan 940831)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, smbombr1,   ringdest, cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Super Muscle 
Bomber: The International Blowout (Japan 940808)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, armwar,     0,        cps2, cps2_3p3b, cps_state, cps2,     ROT0,   "Capcom", "Armored Warriors 
(Euro 941024)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, armwarr1,   armwar,   cps2, cps2_3p3b, cps_state, cps2,     ROT0,   "Capcom", "Armored Warriors 
(Euro 941011)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, armwaru,    armwar,   cps2, cps2_3p3b, cps_state, cps2,     ROT0,   "Capcom", "Armored Warriors 
(USA 941024)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, armwaru1,   armwar,   cps2, cps2_3p3b, cps_state, cps2,     ROT0,   "Capcom", "Armored Warriors 
(USA 940920)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, pgear,      armwar,   cps2, cps2_3p3b, cps_state, cps2,     ROT0,   "Capcom", "Powered Gear: 
Strategic Variant Armor Equipment (Japan 941024)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, pgearr1,    armwar,   cps2, cps2_3p3b, cps_state, cps2,     ROT0,   "Capcom", "Powered Gear: 
Strategic Variant Armor Equipment (Japan 940916)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, armwara,    armwar,   cps2, cps2_3p3b, cps_state, cps2,     ROT0,   "Capcom", "Armored Warriors 
(Asia 941024)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, armwarar1,  armwar,   cps2, cps2_3p3b, cps_state, cps2,     ROT0,   "Capcom", "Armored Warriors 
(Asia 940920)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, xmcota,     0,        cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "X-Men: Children 
of the Atom (Euro 950331)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, xmcotar1,   xmcota,   cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "X-Men: Children 
of the Atom (Euro 950105)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, xmcotau,    xmcota,   cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "X-Men: Children 
of the Atom (USA 950105)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, xmcotah,    xmcota,   cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "X-Men: Children 
of the Atom (Hispanic 950331)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, xmcotahr1,  xmcota,   cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "X-Men: Children 
of the Atom (Hispanic 950105)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, xmcotaj,    xmcota,   cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "X-Men: Children 
of the Atom (Japan 950105)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, xmcotaj1,   xmcota,   cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "X-Men: Children 
of the Atom (Japan 941222)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, xmcotaj2,   xmcota,   cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "X-Men: Children 
of the Atom (Japan 941219)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, xmcotaj3,   xmcota,   cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "X-Men: Children 
of the Atom (Japan 941217)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, xmcotajr,   xmcota,   cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "X-Men: Children 
of the Atom (Japan 941208 rent version)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, xmcotaa,    xmcota,   cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "X-Men: Children 
of the Atom (Asia 950105)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, xmcotaar1,  xmcota,   cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "X-Men: Children 
of the Atom (Asia 941217)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, nwarr,      0,        cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Night Warriors: 
Darkstalkers' Revenge (Euro 950316)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, nwarru,     nwarr,    cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Night Warriors: 
Darkstalkers' Revenge (USA 950406)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, nwarrh,     nwarr,    cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Night Warriors: 
Darkstalkers' Revenge (Hispanic 950403)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, nwarrb,     nwarr,    cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Night Warriors: 
Darkstalkers' Revenge (Brazil 950403)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, nwarra,     nwarr,    cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Night Warriors: 
Darkstalkers' Revenge (Asia 950302)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, vhuntj,     nwarr,    cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Vampire Hunter: 
Darkstalkers' Revenge (Japan 950316)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, vhuntjr1s,  nwarr,    cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Vampire Hunter: 
Darkstalkers' Revenge (Japan 950307 stop version)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, vhuntjr1,   nwarr,    cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Vampire Hunter: 
Darkstalkers' Revenge (Japan 950307)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, vhuntjr2,   nwarr,    cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Vampire Hunter: 
Darkstalkers' Revenge (Japan 950302)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, cybots,     0,        cps2, cybots,    cps_state, cps2,     ROT0,   "Capcom", "Cyberbots: 
Fullmetal Madness (Euro 950424)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, cybotsu,    cybots,   cps2, cybots,    cps_state, cps2,     ROT0,   "Capcom", "Cyberbots: 
Fullmetal Madness (USA 950424)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, cybotsj,    cybots,   cps2, cybots,    cps_state, cps2,     ROT0,   "Capcom", "Cyberbots: 
Fullmetal Madness (Japan 950420)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, sfa,        0,        cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Street Fighter 
Alpha: Warriors' Dreams (Euro 950727)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, sfar1,      sfa,      cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Street Fighter 
Alpha: Warriors' Dreams (Euro 950718)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, sfar2,      sfa,      cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Street Fighter 
Alpha: Warriors' Dreams (Euro 950627)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, sfar3,      sfa,      cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Street Fighter 
Alpha: Warriors' Dreams (Euro 950605)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, sfau,       sfa,      cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Street Fighter 
Alpha: Warriors' Dreams (USA 950627)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, sfza,       sfa,      cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Street Fighter 
Zero (Asia 950627)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, sfzar1,     sfa,      cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Street Fighter 
Zero (Asia 950605)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, sfzj,       sfa,      cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Street Fighter 
Zero (Japan 950727)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, sfzjr1,     sfa,      cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Street Fighter 
Zero (Japan 950627)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, sfzjr2,     sfa,      cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Street Fighter 
Zero (Japan 950605)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, sfzh,       sfa,      cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Street Fighter 
Zero (Hispanic 950718)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, sfzhr1,     sfa,      cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Street Fighter 
Zero (Hispanic 950627)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, sfzb,       sfa,      cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Street Fighter 
Zero (Brazil 951109)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, sfzbr1,     sfa,      cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Street Fighter 
Zero (Brazil 950727)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, mmancp2u,   megaman,  cps2, cps2_2p3b, cps_state, cps2,     ROT0,   "Capcom", "Mega Man: The 
Power Battle (CPS2, USA 951006, SAMPLE Version)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, mmancp2ur1, megaman,  cps2, cps2_2p3b, cps_state, cps2,     ROT0,   "Capcom", "Mega Man: The 
Power Battle (CPS2, USA 950926, SAMPLE Version)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, rmancp2j,   megaman,  cps2, cps2_2p3b, cps_state, cps2,     ROT0,   "Capcom", "Rockman: The 
Power Battle (CPS2, Japan 950922)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, msh,        0,        cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Marvel Super 
Heroes (Euro 951024)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, mshu,       msh,      cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Marvel Super 
Heroes (USA 951024)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, mshj,       msh,      cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Marvel Super 
Heroes (Japan 951117)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, mshjr1,     msh,      cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Marvel Super 
Heroes (Japan 951024)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, msha,       msh,      cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Marvel Super 
Heroes (Asia 951024)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, mshh,       msh,      cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Marvel Super 
Heroes (Hispanic 951117)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, mshb,       msh,      cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Marvel Super 
Heroes (Brazil 951117)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, 19xx,       0,        cps2, cps2_2p2b, cps_state, cps2,     ROT270, "Capcom", "19XX: The War 
Against Destiny (USA 951207)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, 19xxa,      19xx,     cps2, cps2_2p2b, cps_state, cps2,     ROT270, "Capcom", "19XX: The War 
Against Destiny (Asia 960104)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, 19xxar1,    19xx,     cps2, cps2_2p2b, cps_state, cps2,     ROT270, "Capcom", "19XX: The War 
Against Destiny (Asia 951207)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, 19xxj,      19xx,     cps2, cps2_2p2b, cps_state, cps2,     ROT270, "Capcom", "19XX: The War 
Against Destiny (Japan 960104, yellow case)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, 19xxjr1,    19xx,     cps2, cps2_2p2b, cps_state, cps2,     ROT270, "Capcom", "19XX: The War 
Against Destiny (Japan 951225)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, 19xxjr2,    19xx,     cps2, cps2_2p2b, cps_state, cps2,     ROT270, "Capcom", "19XX: The War 
Against Destiny (Japan 951207)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, 19xxh,      19xx,     cps2, cps2_2p2b, cps_state, cps2,     ROT270, "Capcom", "19XX: The War 
Against Destiny (Hispanic 951218)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, 19xxb,      19xx,     cps2, cps2_2p2b, cps_state, cps2,     ROT270, "Capcom", "19XX: The War 
Against Destiny (Brazil 951218)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, ddsom,      0,        cps2, cps2_4p4b, cps_state, cps2,     ROT0,   "Capcom", "Dungeons & 
Dragons: Shadow over Mystara (Euro 960619)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, ddsomr1,    ddsom,    cps2, cps2_4p4b, cps_state, cps2,     ROT0,   "Capcom", "Dungeons & 
Dragons: Shadow over Mystara (Euro 960223)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, ddsomr2,    ddsom,    cps2, cps2_4p4b, cps_state, cps2,     ROT0,   "Capcom", "Dungeons & 
Dragons: Shadow over Mystara (Euro 960209)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, ddsomr3,    ddsom,    cps2, cps2_4p4b, cps_state, cps2,     ROT0,   "Capcom", "Dungeons & 
Dragons: Shadow over Mystara (Euro 960208)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, ddsomu,     ddsom,    cps2, cps2_4p4b, cps_state, cps2,     ROT0,   "Capcom", "Dungeons & 
Dragons: Shadow over Mystara (USA 960619)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, ddsomur1,   ddsom,    cps2, cps2_4p4b, cps_state, cps2,     ROT0,   "Capcom", "Dungeons & 
Dragons: Shadow over Mystara (USA 960209)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, ddsomj,     ddsom,    cps2, cps2_4p4b, cps_state, cps2,     ROT0,   "Capcom", "Dungeons & 
Dragons: Shadow over Mystara (Japan 960619)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, ddsomjr1,   ddsom,    cps2, cps2_4p4b, cps_state, cps2,     ROT0,   "Capcom", "Dungeons & 
Dragons: Shadow over Mystara (Japan 960206)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, ddsoma,     ddsom,    cps2, cps2_4p4b, cps_state, cps2,     ROT0,   "Capcom", "Dungeons & 
Dragons: Shadow over Mystara (Asia 960619)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, ddsomar1,   ddsom,    cps2, cps2_4p4b, cps_state, cps2,     ROT0,   "Capcom", "Dungeons & 
Dragons: Shadow over Mystara (Asia 960208)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, ddsomh,     ddsom,    cps2, cps2_4p4b, cps_state, cps2,     ROT0,   "Capcom", "Dungeons & 
Dragons: Shadow over Mystara (Hispanic 960223)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, ddsomb,     ddsom,    cps2, cps2_4p4b, cps_state, cps2,     ROT0,   "Capcom", "Dungeons & 
Dragons: Shadow over Mystara (Brazil 960223)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, sfa2,       0,        cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Street Fighter 
Alpha 2 (Euro 960229)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, sfa2u,      sfa2,     cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Street Fighter 
Alpha 2 (USA 960430)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, sfa2ur1,    sfa2,     cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Street Fighter 
Alpha 2 (USA 960306)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, sfz2j,      sfa2,     cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Street Fighter 
Zero 2 (Japan 960430)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, sfz2jr1,    sfa2,     cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Street Fighter 
Zero 2 (Japan 960227)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, sfz2a,      sfa2,     cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Street Fighter 
Zero 2 (Asia 960227)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, sfz2b,      sfa2,     cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Street Fighter 
Zero 2 (Brazil 960531)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, sfz2br1,    sfa2,     cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Street Fighter 
Zero 2 (Brazil 960304)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, sfz2h,      sfa2,     cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Street Fighter 
Zero 2 (Hispanic 960304)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, sfz2n,      sfa2,     cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Street Fighter 
Zero 2 (Oceania 960229)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, sfz2al,     0,        cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Street Fighter 
Zero 2 Alpha (Asia 960826)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, sfz2alj,    sfz2al,   cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Street Fighter 
Zero 2 Alpha (Japan 960805)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, sfz2alh,    sfz2al,   cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Street Fighter 
Zero 2 Alpha (Hispanic 960813)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, sfz2alb,    sfz2al,   cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Street Fighter 
Zero 2 Alpha (Brazil 960813)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, spf2t,      0,        cps2, cps2_2p2b, cps_state, cps2,     ROT0,   "Capcom", "Super Puzzle 
Fighter II Turbo (Euro 960529)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, spf2tu,     spf2t,    cps2, cps2_2p2b, cps_state, cps2,     ROT0,   "Capcom", "Super Puzzle 
Fighter II Turbo (USA 960620)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, spf2xj,     spf2t,    cps2, cps2_2p2b, cps_state, cps2,     ROT0,   "Capcom", "Super Puzzle 
Fighter II X (Japan 960531)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, spf2ta,     spf2t,    cps2, cps2_2p2b, cps_state, cps2,     ROT0,   "Capcom", "Super Puzzle 
Fighter II Turbo (Asia 960529)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, spf2th,     spf2t,    cps2, cps2_2p2b, cps_state, cps2,     ROT0,   "Capcom", "Super Puzzle 
Fighter II Turbo (Hispanic 960531)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, megaman2,   0,        cps2, cps2_2p3b, cps_state, cps2,     ROT0,   "Capcom", "Mega Man 2: The 
Power Fighters (USA 960708)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, megaman2a,  megaman2, cps2, cps2_2p3b, cps_state, cps2,     ROT0,   "Capcom", "Mega Man 2: The 
Power Fighters (Asia 960708)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, rockman2j,  megaman2, cps2, cps2_2p3b, cps_state, cps2,     ROT0,   "Capcom", "Rockman 2: The 
Power Fighters (Japan 960708)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, megaman2h,  megaman2, cps2, cps2_2p3b, cps_state, cps2,     ROT0,   "Capcom", "Mega Man 2: The 
Power Fighters (Hispanic 960712)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, qndream,    0,        cps2, qndream,   cps_state, cps2,     ROT0,   "Capcom", "Quiz Nanairo 
Dreams: Nijiirochou no Kiseki (Japan 960826)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, xmvsf,      0,        cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "X-Men Vs. Street 
Fighter (Euro 961004)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, xmvsfr1,    xmvsf,    cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "X-Men Vs. Street 
Fighter (Euro 960910)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, xmvsfu,     xmvsf,    cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "X-Men Vs. Street 
Fighter (USA 961023)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, xmvsfur1,   xmvsf,    cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "X-Men Vs. Street 
Fighter (USA 961004)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, xmvsfur2,   xmvsf,    cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "X-Men Vs. Street 
Fighter (USA 960910)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, xmvsfj,     xmvsf,    cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "X-Men Vs. Street 
Fighter (Japan 961004)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, xmvsfjr1,   xmvsf,    cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "X-Men Vs. Street 
Fighter (Japan 960910)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, xmvsfjr2,   xmvsf,    cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "X-Men Vs. Street 
Fighter (Japan 960909)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, xmvsfa,     xmvsf,    cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "X-Men Vs. Street 
Fighter (Asia 961023)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, xmvsfar1,   xmvsf,    cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "X-Men Vs. Street 
Fighter (Asia 961004)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, xmvsfar2,   xmvsf,    cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "X-Men Vs. Street 
Fighter (Asia 960919)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, xmvsfar3,   xmvsf,    cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "X-Men Vs. Street 
Fighter (Asia 960910)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, xmvsfh,     xmvsf,    cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "X-Men Vs. Street 
Fighter (Hispanic 961004)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, xmvsfb,     xmvsf,    cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "X-Men Vs. Street 
Fighter (Brazil 961023)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, batcir,     0,        cps2, cps2_4p2b, cps_state, cps2,     ROT0,   "Capcom", "Battle Circuit 
(Euro 970319)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, batcira,    batcir,   cps2, cps2_4p2b, cps_state, cps2,     ROT0,   "Capcom", "Battle Circuit 
(Asia 970319)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, batcirj,    batcir,   cps2, cps2_4p2b, cps_state, cps2,     ROT0,   "Capcom", "Battle Circuit 
(Japan 970319)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, vsav,       0,        cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Vampire Savior: 
The Lord of Vampire (Euro 970519)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, vsavu,      vsav,     cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Vampire Savior: 
The Lord of Vampire (USA 970519)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, vsavj,      vsav,     cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Vampire Savior: 
The Lord of Vampire (Japan 970519)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, vsava,      vsav,     cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Vampire Savior: 
The Lord of Vampire (Asia 970519)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, vsavh,      vsav,     cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Vampire Savior: 
The Lord of Vampire (Hispanic 970519)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, mshvsf,     0,        cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Marvel Super 
Heroes Vs. Street Fighter (Euro 970625)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, mshvsfu,    mshvsf,   cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Marvel Super 
Heroes Vs. Street Fighter (USA 970827)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, mshvsfu1,   mshvsf,   cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Marvel Super 
Heroes Vs. Street Fighter (USA 970625)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, mshvsfj,    mshvsf,   cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Marvel Super 
Heroes Vs. Street Fighter (Japan 970707)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, mshvsfj1,   mshvsf,   cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Marvel Super 
Heroes Vs. Street Fighter (Japan 970702)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, mshvsfj2,   mshvsf,   cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Marvel Super 
Heroes Vs. Street Fighter (Japan 970625)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, mshvsfh,    mshvsf,   cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Marvel Super 
Heroes Vs. Street Fighter (Hispanic 970625)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, mshvsfa,    mshvsf,   cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Marvel Super 
Heroes Vs. Street Fighter (Asia 970625)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, mshvsfa1,   mshvsf,   cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Marvel Super 
Heroes Vs. Street Fighter (Asia 970620)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, mshvsfb,    mshvsf,   cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Marvel Super 
Heroes Vs. Street Fighter (Brazil 970827)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, mshvsfb1,   mshvsf,   cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Marvel Super 
Heroes Vs. Street Fighter (Brazil 970625)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, csclub,     0,        cps2, cps2_2p3b, cps_state, cps2,     ROT0,   "Capcom", "Capcom Sports 
Club (Euro 971017)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, csclub1,    csclub,   cps2, cps2_2p3b, cps_state, cps2,     ROT0,   "Capcom", "Capcom Sports 
Club (Euro 970722)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, cscluba,    csclub,   cps2, cps2_2p3b, cps_state, cps2,     ROT0,   "Capcom", "Capcom Sports 
Club (Asia 970722)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, csclubj,    csclub,   cps2, cps2_2p3b, cps_state, cps2,     ROT0,   "Capcom", "Capcom Sports 
Club (Japan 970722)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, csclubjy,   csclub,   cps2, cps2_2p3b, cps_state, cps2,     ROT0,   "Capcom", "Capcom Sports 
Club (Japan 970722, yellow case)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, csclubh,    csclub,   cps2, cps2_2p3b, cps_state, cps2,     ROT0,   "Capcom", "Capcom Sports 
Club (Hispanic 970722)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, sgemf,      0,        cps2, cps2_2p3b, cps_state, cps2,     ROT0,   "Capcom", "Super Gem Fighter 
Mini Mix (USA 970904)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, pfghtj,     sgemf,    cps2, cps2_2p3b, cps_state, cps2,     ROT0,   "Capcom", "Pocket Fighter 
(Japan 970904)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, sgemfa,     sgemf,    cps2, cps2_2p3b, cps_state, cps2,     ROT0,   "Capcom", "Super Gem 
Fighter: Mini Mix (Asia 970904)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, sgemfh,     sgemf,    cps2, cps2_2p3b, cps_state, cps2,     ROT0,   "Capcom", "Super Gem 
Fighter: Mini Mix (Hispanic 970904)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, vhunt2,     0,        cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Vampire Hunter 2: 
Darkstalkers Revenge (Japan 970929)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, vhunt2r1,   vhunt2,   cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Vampire Hunter 2: 
Darkstalkers Revenge (Japan 970913)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, vsav2,      0,        cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Vampire Savior 2: 
The Lord of Vampire (Japan 970913)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, mvsc,       0,        cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Marvel Vs. 
Capcom: Clash of Super Heroes (Euro 980123)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, mvscr1,     mvsc,     cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Marvel Vs. 
Capcom: Clash of Super Heroes (Euro 980112)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, mvscu,      mvsc,     cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Marvel Vs. 
Capcom: Clash of Super Heroes (USA 980123)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, mvscur1,    mvsc,     cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Marvel Vs. 
Capcom: Clash of Super Heroes (USA 971222)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, mvscj,      mvsc,     cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Marvel Vs. 
Capcom: Clash of Super Heroes (Japan 980123)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, mvscjr1,    mvsc,     cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Marvel Vs. 
Capcom: Clash of Super Heroes (Japan 980112)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, mvscjsing,  mvsc,     cps2, cps2_2p6b, cps_state, singbrd,  ROT0,   "Capcom", "Marvel Vs. 
Capcom: Clash of Super Heroes (Japan 980123) (Single PCB)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, mvsca,      mvsc,     cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Marvel Vs. 
Capcom: Clash of Super Heroes (Asia 980123)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, mvscar1,    mvsc,     cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Marvel Vs. 
Capcom: Clash of Super Heroes (Asia 980112)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, mvsch,      mvsc,     cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Marvel Vs. 
Capcom: Clash of Super Heroes (Hispanic 980123)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, mvscb,      mvsc,     cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Marvel Vs. 
Capcom: Clash of Super Heroes (Brazil 980123)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, sfa3,       0,        cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Street Fighter 
Alpha 3 (Euro 980904)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, sfa3u,      sfa3,     cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Street Fighter 
Alpha 3 (USA 980904)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, sfa3ur1,    sfa3,     cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Street Fighter 
Alpha 3 (USA 980629)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, sfa3us,     sfa3,     cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Street Fighter 
Alpha 3 (USA 980616, SAMPLE Version)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, sfa3h,      sfa3,     cps2, cps2_2p6bt, cps_state,cps2,     ROT0,   "Capcom", "Street Fighter 
Alpha 3 (Hispanic 980904)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, sfa3hr1,    sfa3,     cps2, cps2_2p6bt, cps_state,cps2,     ROT0,   "Capcom", "Street Fighter 
Alpha 3 (Hispanic 980629)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, sfa3b,      sfa3,     cps2, cps2_2p6bt, cps_state,cps2,     ROT0,   "Capcom", "Street Fighter 
Alpha 3 (Brazil 980629)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, sfz3j,      sfa3,     cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Street Fighter 
Zero 3 (Japan 980904)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, sfz3jr1,    sfa3,     cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Street Fighter 
Zero 3 (Japan 980727)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, sfz3jr2,    sfa3,     cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Street Fighter 
Zero 3 (Japan 980629)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, sfz3a,      sfa3,     cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Street Fighter 
Zero 3 (Asia 980904)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, sfz3ar1,    sfa3,     cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Street Fighter 
Zero 3 (Asia 980701)", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, jyangoku,   0,        cps2, cps2_1p2b, cps_state, cps2,     ROT0,   "Capcom", "Jyangokushi: Haoh 
no Saihai (Japan 990527)", MACHINE_SUPPORTS_SAVE )
-GAME( 2004, hsf2,       0,        cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Hyper Street 
Fighter II: The Anniversary Edition (USA 040202)", MACHINE_SUPPORTS_SAVE )
-GAME( 2004, hsf2a,      hsf2,     cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Hyper Street 
Fighter II: The Anniversary Edition (Asia 040202)", MACHINE_SUPPORTS_SAVE )
-GAME( 2004, hsf2j,      hsf2,     cps2, cps2_2p6b, cps_state, cps2,     ROT0,   "Capcom", "Hyper Street 
Fighter II: The Anniversary Edition (Japan 031222)", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, gigawing,   0,        cps2, cps2_2p2b, cps_state, cps2,     ROT0,   "Takumi (Capcom license)", 
"Giga Wing (USA 990222)", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, gigawingj,  gigawing, cps2, cps2_2p2b, cps_state, cps2,     ROT0,   "Takumi (Capcom license)", 
"Giga Wing (Japan 990223)", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, gigawinga,  gigawing, cps2, cps2_2p2b, cps_state, cps2,     ROT0,   "Takumi (Capcom license)", 
"Giga Wing (Asia 990222)", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, gigawingh,  gigawing, cps2, cps2_2p2b, cps_state, cps2,     ROT0,   "Takumi (Capcom license)", 
"Giga Wing (Hispanic 990222)", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, gigawingb,  gigawing, cps2, cps2_2p2b, cps_state, cps2,     ROT0,   "Takumi (Capcom license)", 
"Giga Wing (Brazil 990222)", MACHINE_SUPPORTS_SAVE )
-GAME( 2000, mmatrix,    0,        cps2, cps2_2p1b, cps_state, cps2,     ROT0,   "Takumi (Capcom license)", 
"Mars Matrix: Hyper Solid Shooting (USA 000412)", MACHINE_SUPPORTS_SAVE )
-GAME( 2000, mmatrixj,   mmatrix,  cps2, cps2_2p1b, cps_state, cps2,     ROT0,   "Takumi (Capcom license)", 
"Mars Matrix: Hyper Solid Shooting (Japan 000412)", MACHINE_SUPPORTS_SAVE )
-GAME( 2000, mpang,      0,        cps2, cps2_2p1b, cps_state, cps2,     ROT0,   "Mitchell (Capcom license)", 
"Mighty! Pang (Euro 001010)", MACHINE_SUPPORTS_SAVE )
-GAME( 2000, mpangr1,    mpang,    cps2, cps2_2p1b, cps_state, cps2,     ROT0,   "Mitchell (Capcom license)", 
"Mighty! Pang (Euro 000925)", MACHINE_SUPPORTS_SAVE )
-GAME( 2000, mpangu,     mpang,    cps2, cps2_2p1b, cps_state, cps2,     ROT0,   "Mitchell (Capcom license)", 
"Mighty! Pang (USA 001010)", MACHINE_SUPPORTS_SAVE )
-GAME( 2000, mpangj,     mpang,    cps2, cps2_2p1b, cps_state, cps2,     ROT0,   "Mitchell (Capcom license)", 
"Mighty! Pang (Japan 001011)", MACHINE_SUPPORTS_SAVE )
-GAME( 2001, pzloop2,    0,        cps2, pzloop2, cps_state,   pzloop2,  ROT0,   "Mitchell (Capcom license)", 
"Puzz Loop 2 (Euro 010302)", MACHINE_SUPPORTS_SAVE )
-GAME( 2001, pzloop2j,   pzloop2,  cps2, pzloop2, cps_state,   pzloop2,  ROT0,   "Mitchell (Capcom license)", 
"Puzz Loop 2 (Japan 010226)", MACHINE_SUPPORTS_SAVE )
-GAME( 2001, pzloop2jr1, pzloop2,  cps2, pzloop2, cps_state,   pzloop2,  ROT0,   "Mitchell (Capcom license)", 
"Puzz Loop 2 (Japan 010205)", MACHINE_SUPPORTS_SAVE )
-GAME( 2001, choko,      0,        cps2, choko, cps_state,     cps2,     ROT0,   "Mitchell (Capcom license)", 
"Janpai Puzzle Choukou (Japan 010820)", MACHINE_SUPPORTS_SAVE )
-GAME( 2000, dimahoo,    0,        cps2, cps2_2p3b, cps_state, cps2,     ROT270, "Eighting / Raizing (Capcom 
license)", "Dimahoo (Euro 000121)", MACHINE_SUPPORTS_SAVE )
-GAME( 2000, dimahoou,   dimahoo,  cps2, cps2_2p3b, cps_state, cps2,     ROT270, "Eighting / Raizing (Capcom 
license)", "Dimahoo (USA 000121)", MACHINE_SUPPORTS_SAVE )
-GAME( 2000, gmahou,     dimahoo,  cps2, cps2_2p3b, cps_state, cps2,     ROT270, "Eighting / Raizing (Capcom 
license)", "Great Mahou Daisakusen (Japan 000121)", MACHINE_SUPPORTS_SAVE )
-GAME( 2000, 1944,       0,        cps2, cps2_2p2b, cps_state, cps2,     ROT0,   "Eighting / Raizing (Capcom 
license)", "1944: The Loop Master (USA 000620)", MACHINE_SUPPORTS_SAVE )
-GAME( 2000, 1944j,      1944,     cps2, cps2_2p2b, cps_state, cps2,     ROT0,   "Eighting / Raizing (Capcom 
license)", "1944: The Loop Master (Japan 000620)", MACHINE_SUPPORTS_SAVE )
-GAME( 2001, progear,    0,        cps2, cps2_2p3b, cps_state, cps2,     ROT0,   "Cave (Capcom license)", 
"Progear (USA 010117)", MACHINE_SUPPORTS_SAVE )
-GAME( 2001, progearj,   progear,  cps2, cps2_2p3b, cps_state, cps2,     ROT0,   "Cave (Capcom license)", 
"Progear no Arashi (Japan 010117)", MACHINE_SUPPORTS_SAVE )
-GAME( 2001, progeara,   progear,  cps2, cps2_2p3b, cps_state, cps2,     ROT0,   "Cave (Capcom license)", 
"Progear (Asia 010117)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, ddtodd,   ddtod,    dead_cps2, cps2_4p4b, cps_state, cps2,    ROT0,   "bootleg", "Dungeons & 
Dragons: Tower of Doom (Euro 940412 Phoenix Edition) (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, ecofghtrd,ecofghtr, dead_cps2, ecofghtr, cps_state, ecofghtr, ROT0,   "bootleg", "Eco Fighters 
(World 931203 Phoenix Edition) (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, ssf2ud,   ssf2,     dead_cps2, cps2_2p6b, cps_state, cps2,    ROT0,   "bootleg", "Super Street 
Fighter II: The New Challengers (USA 930911 Phoenix Edition) (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, ssf2tbd,  ssf2,     dead_cps2, cps2_2p6b, cps_state, ssf2tb,  ROT0,   "bootleg", "Super Street 
Fighter II: The Tournament Battle (World 931119 Phoenix Edition) (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, armwar1d, armwar,   dead_cps2, cps2_3p3b, cps_state, cps2,    ROT0,   "bootleg", "Armored 
Warriors (Euro 941011 Phoenix Edition) (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, avspd,    avsp,     dead_cps2, cps2_3p3b, cps_state, cps2,    ROT0,   "bootleg", "Alien vs. 
Predator (Euro 940520 Phoenix Edition) (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, dstlku1d, dstlk,    dead_cps2, cps2_2p6b, cps_state, cps2,    ROT0,   "bootleg", "Darkstalkers: 
The Night Warriors (USA 940705 Phoenix Edition) (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, ringdstd, ringdest, dead_cps2, cps2_2p6b, cps_state, cps2,    ROT0,   "bootleg", "Ring of 
Destruction: Slammasters II (Euro 940902 Phoenix Edition) (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, ssf2tad,  ssf2t,    dead_cps2, cps2_2p6b, cps_state, cps2,    ROT0,   "bootleg", "Super Street 
Fighter II Turbo (Asia 940223 Phoenix Edition) (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, ssf2xjd,  ssf2t,    dead_cps2, cps2_2p6b, cps_state, cps2,    ROT0,   "bootleg", "Super Street 
Fighter II X: Grand Master Challenge (Japan 940223 Phoenix Edition) (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, xmcotar1d,xmcota,   dead_cps2, cps2_2p6b, cps_state, cps2,    ROT0,   "bootleg", "X-Men: 
Children of the Atom (Euro 950105 Phoenix Edition) (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, mshud,    msh,      dead_cps2, cps2_2p6b, cps_state, cps2,    ROT0,   "bootleg", "Marvel Super 
Heroes (US 951024 Phoenix Edition) (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, cybotsud, cybots,   dead_cps2, cybots,    cps_state, cps2,    ROT0,   "bootleg", "Cyberbots: 
Fullmetal Madness (USA 950424 Phoenix Edition) (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, cybotsjd, cybots,   dead_cps2, cybots,    cps_state, cps2,    ROT0,   "bootleg", "Cyberbots: 
Fullmetal Madness (Japan 950424) (decrypted bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, nwarrud,  nwarr,    dead_cps2, cps2_2p6b, cps_state, cps2,    ROT0,   "bootleg", "Night 
Warriors: Darkstalkers' Revenge (USA 950406 Phoenix Edition) (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, sfad,     sfa,      dead_cps2, cps2_2p6b, cps_state, cps2,    ROT0,   "bootleg", "Street Fighter 
Alpha: Warriors' Dreams (Euro 950727 Phoenix Edition) (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, 19xxd,    19xx,     dead_cps2, cps2_2p2b, cps_state, cps2,    ROT270, "bootleg", "19XX: The War 
Against Destiny (USA 951207 Phoenix Edition) (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, ddsomud,  ddsom,    dead_cps2, cps2_4p4b, cps_state, cps2,    ROT0,   "bootleg", "Dungeons & 
Dragons: Shadow over Mystara (USA 960619 Phoenix Edition) (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, megamn2d, megaman2, dead_cps2, cps2_2p3b, cps_state, cps2,    ROT0,   "bootleg", "Mega Man 2: 
The Power Fighters (USA 960708 Phoenix Edition) (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, sfz2ad,   sfa2,     dead_cps2, cps2_2p6b, cps_state, cps2,    ROT0,   "bootleg", "Street Fighter 
Zero 2 (Asia 960227 Phoenix Edition) (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, sfz2jd,   sfa2,     dead_cps2, cps2_2p6b, cps_state, cps2,    ROT0,   "bootleg", "Street Fighter 
Zero 2 (Japan 960227 Phoenix Edition) (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, spf2td,   spf2t,    dead_cps2, cps2_2p2b, cps_state, cps2,    ROT0,   "bootleg", "Super Puzzle 
Fighter II Turbo (USA 960620 Phoenix Edition) (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, spf2xjd,  spf2t,    dead_cps2, cps2_2p2b, cps_state, cps2,    ROT0,   "bootleg", "Super Puzzle 
Fighter II X (Japan 960531 Phoenix Edition) (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, sfz2ald,  sfz2al,   dead_cps2, cps2_2p6b, cps_state, cps2,    ROT0,   "bootleg", "Street Fighter 
Zero 2 Alpha (Asia 960826 Phoenix Edition) (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, xmvsfu1d, xmvsf,    dead_cps2, cps2_2p6b, cps_state, cps2,    ROT0,   "bootleg", "X-Men Vs. 
Street Fighter (USA 961004 Phoenix Edition) (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, batcird,  batcir,   dead_cps2, cps2_4p2b, cps_state, cps2,    ROT0,   "bootleg", "Battle Circuit 
(Euro 970319 Phoenix Edition) (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, csclub1d, csclub,   dead_cps2, cps2_2p3b, cps_state, cps2,    ROT0,   "bootleg", "Capcom Sports 
Club (Euro 970722 Phoenix Edition) (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, mshvsfu1d,mshvsf,   dead_cps2, cps2_2p6b, cps_state, cps2,    ROT0,   "bootleg", "Marvel Super 
Heroes Vs. Street Fighter (USA 970625 Phoenix Edition) (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, sgemfd,   sgemf,    dead_cps2, cps2_2p3b, cps_state, cps2,    ROT0,   "bootleg", "Super Gem 
Fighter Mini Mix (USA 970904 Phoenix Edition) (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, vsavd,    vsav,     dead_cps2, cps2_2p6b, cps_state, cps2,    ROT0,   "bootleg", "Vampire 
Savior: The Lord of Vampire (Euro 970519 Phoenix Edition) (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, vhunt2d,  vhunt2,   dead_cps2, cps2_2p6b, cps_state, cps2,    ROT0,   "bootleg", "Vampire Hunter 
2: Darkstalkers Revenge (Japan 970913 Phoenix Edition) (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, vsav2d,   vsav2,    dead_cps2, cps2_2p6b, cps_state, cps2,    ROT0,   "bootleg", "Vampire Savior 
2: The Lord of Vampire (Japan 970913 Phoenix Edition) (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, mvscud,   mvsc,     dead_cps2, cps2_2p6b, cps_state, cps2,    ROT0,   "bootleg", "Marvel Vs. 
Capcom: Clash of Super Heroes (USA 980123 Phoenix Edition) (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, sfa3ud,   sfa3,     dead_cps2, cps2_2p6b, cps_state, cps2,    ROT0,   "bootleg", "Street Fighter 
Alpha 3 (USA 980904 Phoenix Edition) (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, sfz3jr2d, sfa3,     dead_cps2, cps2_2p6b, cps_state, cps2,    ROT0,   "bootleg", "Street Fighter 
Zero 3 (Japan 980629 Phoenix Edition) (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, gigawingd, gigawing,dead_cps2, cps2_2p2b, cps_state, cps2,    ROT0,   "bootleg", "Giga Wing (USA 
990222 Phoenix Edition) (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, gigawingjd,gigawing,dead_cps2, cps2_2p2b, cps_state, cps2,    ROT0,   "bootleg", "Giga Wing 
(Japan 990223 Phoenix Edition) (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 2000, 1944d,    1944,     dead_cps2, cps2_2p2b, cps_state, cps2,    ROT0,   "bootleg", "1944: The Loop 
Master (USA 000620 Phoenix Edition) (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 2000, dimahoud, dimahoo,  dead_cps2, cps2_2p3b, cps_state, cps2,    ROT270, "bootleg", "Dimahoo (USA 
000121 Phoenix Edition) (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 2000, mmatrixd, mmatrix,  dead_cps2, cps2_2p1b, cps_state, cps2,    ROT0,   "bootleg", "Mars Matrix: 
Hyper Solid Shooting (USA 000412 Phoenix Edition) (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 2001, progearud, progear, dead_cps2, cps2_2p3b, cps_state, cps2,    ROT0,   "bootleg", "Progear (USA 
010117 Phoenix Edition) (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 2001, progearjd, progear, dead_cps2, cps2_2p3b, cps_state, cps2,    ROT0,   "bootleg", "Progear no 
Arashi (Japan 010117 Phoenix Edition) (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 2004, hsf2d,    hsf2,     dead_cps2, cps2_2p6b, cps_state, cps2,    ROT0,   "bootleg", "Hyper Street 
Fighter II: The Anniversary Edition (Asia 040202 Phoenix Edition) (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, redearth,  0,        redearth, cps3_re, cps3_state,   redearth, ROT0, "Capcom", "Red Earth (Euro 
961121)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, warzard,   redearth, redearth, cps3_re, cps3_state,   redearth, ROT0, "Capcom", "Warzard (Japan 
961121)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, redearthr1,redearth, redearth, cps3_re, cps3_state,   redearth, ROT0, "Capcom", "Red Earth (Euro 
961023)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, warzardr1, redearth, redearth, cps3_re, cps3_state,   redearth, ROT0, "Capcom", "Warzard (Japan 
961023)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, sfiii,     0,        sfiii,    cps3, cps3_state,      sfiii,    ROT0, "Capcom", "Street Fighter 
III: New Generation (Euro 970204)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, sfiiiu,    sfiii,    sfiii,    cps3, cps3_state,      sfiii,    ROT0, "Capcom", "Street Fighter 
III: New Generation (USA 970204)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, sfiiia,    sfiii,    sfiii,    cps3, cps3_state,      sfiii,    ROT0, "Capcom", "Street Fighter 
III: New Generation (Asia 970204)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, sfiiij,    sfiii,    sfiii,    cps3, cps3_state,      sfiii,    ROT0, "Capcom", "Street Fighter 
III: New Generation (Japan 970204)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, sfiiih,    sfiii,    sfiii,    cps3, cps3_state,      sfiii,    ROT0, "Capcom", "Street Fighter 
III: New Generation (Hispanic 970204)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, sfiiin,    sfiii,    sfiii,    cps3, cps3_state,      sfiii,    ROT0, "Capcom", "Street Fighter 
III: New Generation (Asia 970204, NO CD, bios set 1)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, sfiiina,   sfiii,    sfiii,    cps3, cps3_state,      sfiii,    ROT0, "Capcom", "Street Fighter 
III: New Generation (Asia 970204, NO CD, bios set 2)", MACHINE_IMPERFECT_GRAPHICS )
-GAMEL(1997, sfiii2j,   sfiii2,   sfiii2,   cps3, cps3_state,      sfiii2,   ROT0, "Capcom", "Street Fighter 
III 2nd Impact: Giant Attack (Japan 970930)", MACHINE_IMPERFECT_GRAPHICS, layout_sfiii2 )
-GAMEL(1997, sfiii2n,   sfiii2,   sfiii2,   cps3, cps3_state,      sfiii2,   ROT0, "Capcom", "Street Fighter 
III 2nd Impact: Giant Attack (Asia 970930, NO CD)", MACHINE_IMPERFECT_GRAPHICS, layout_sfiii2 )
-GAME( 1998, jojo,      0,        jojo,     cps3_jojo, cps3_state, jojo,     ROT0, "Capcom", "JoJo's Venture 
(USA 990128)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1998, jojoj,     jojo,     jojo,     cps3_jojo, cps3_state, jojo,     ROT0, "Capcom", "JoJo no Kimyou 
na Bouken (Japan 990128)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1998, jojon,     jojo,     jojo,     cps3_jojo, cps3_state, jojo,     ROT0, "Capcom", "JoJo's Venture 
(Asia 990128, NO CD)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1998, jojor1,    jojo,     jojo,     cps3_jojo, cps3_state, jojo,     ROT0, "Capcom", "JoJo's Venture 
(USA 990108)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1998, jojojr1,   jojo,     jojo,     cps3_jojo, cps3_state, jojo,     ROT0, "Capcom", "JoJo no Kimyou 
na Bouken (Japan 990108)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1998, jojonr1,   jojo,     jojo,     cps3_jojo, cps3_state, jojo,     ROT0, "Capcom", "JoJo's Venture 
(Asia 990108, NO CD)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1998, jojor2,    jojo,     jojo,     cps3_jojo, cps3_state, jojo,     ROT0, "Capcom", "JoJo's Venture 
(USA 981202)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1998, jojojr2,   jojo,     jojo,     cps3_jojo, cps3_state, jojo,     ROT0, "Capcom", "JoJo no Kimyou 
na Bouken (Japan 981202)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1998, jojonr2,   jojo,     jojo,     cps3_jojo, cps3_state, jojo,     ROT0, "Capcom", "JoJo's Venture 
(Asia 981202, NO CD)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1999, sfiii3,    0,        sfiii3,   cps3, cps3_state,      sfiii3,   ROT0, "Capcom", "Street Fighter 
III 3rd Strike: Fight for the Future (Euro 990608)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1999, sfiii3u,   sfiii3,   sfiii3,   cps3, cps3_state,      sfiii3,   ROT0, "Capcom", "Street Fighter 
III 3rd Strike: Fight for the Future (USA 990608)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1999, sfiii3n,   sfiii3,   sfiii3,   cps3, cps3_state,      sfiii3,   ROT0, "Capcom", "Street Fighter 
III 3rd Strike: Fight for the Future (Japan 990608, NO CD)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1999, sfiii3r1,  sfiii3,   sfiii3,   cps3, cps3_state,      sfiii3,   ROT0, "Capcom", "Street Fighter 
III 3rd Strike: Fight for the Future (Euro 990512)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1999, sfiii3ur1, sfiii3,   sfiii3,   cps3, cps3_state,      sfiii3,   ROT0, "Capcom", "Street Fighter 
III 3rd Strike: Fight for the Future (USA 990512)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1999, sfiii3nr1, sfiii3,   sfiii3,   cps3, cps3_state,      sfiii3,   ROT0, "Capcom", "Street Fighter 
III 3rd Strike: Fight for the Future (Japan 990512, NO CD)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1999, jojoba,    0,        jojoba,   cps3_jojo, cps3_state, jojoba,   ROT0, "Capcom", "JoJo no Kimyou 
na Bouken: Mirai e no Isan (Japan 990927)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1999, jojoban,   jojoba,   jojoba,   cps3_jojo, cps3_state, jojoba,   ROT0, "Capcom", "JoJo no Kimyou 
na Bouken: Mirai e no Isan (Japan 990927, NO CD)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1999, jojobane,  jojoba,   jojoba,   cps3_jojo, cps3_state, jojoba,   ROT0, "Capcom", "JoJo's Bizarre 
Adventure (Euro 990927, NO CD)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1999, jojobar1,  jojoba,   jojoba,   cps3_jojo, cps3_state, jojoba,   ROT0, "Capcom", "JoJo no Kimyou 
na Bouken: Mirai e no Isan (Japan 990913)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1999, jojobanr1, jojoba,   jojoba,   cps3_jojo, cps3_state, jojoba,   ROT0, "Capcom", "JoJo no Kimyou 
na Bouken: Mirai e no Isan (Japan 990913, NO CD)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1999, jojobaner1,jojoba,   jojoba,   cps3_jojo, cps3_state, jojoba,   ROT0, "Capcom", "JoJo's Bizarre 
Adventure (Euro 990913, NO CD)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1999, cps3boot,   0,        sfiii3,   cps3_jojo, cps3_state, cps3boot,   ROT0, "bootleg", "CPS3 
Multi-game bootleg for HD6417095 type SH2 (V4)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1999, cps3boota,  cps3boot, sfiii3,   cps3_jojo, cps3_state, sfiii2,     ROT0, "bootleg", "CPS3 
Multi-game bootleg for dead security cart (V5)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1999, cps3booto,  cps3boot, sfiii3,   cps3_jojo, cps3_state, cps3boot,   ROT0, "bootleg", "CPS3 
Multi-game bootleg for HD6417095 type SH2 (older)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1999, cps3bootao, cps3boot, sfiii3,   cps3_jojo, cps3_state, sfiii2,     ROT0, "bootleg", "CPS3 
Multi-game bootleg for dead security cart (older)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1999, cps3booto2, cps3boot, sfiii3,   cps3_jojo, cps3_state, cps3boot,   ROT0, "bootleg", "CPS3 
Multi-game bootleg for HD6417095 type SH2 (oldest) (New Generation, 3rd Strike, JoJo's Venture, JoJo's 
Bizarre Adventure and Red Earth only)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1999, cps3bootao2, cps3boot, sfiii3,   cps3_jojo, cps3_state, sfiii2,     ROT0, "bootleg", "CPS3 
Multi-game bootleg for dead security cart (oldest) (New Generation, 2nd Impact and 3rd Strike only)", 
MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1999, cps3bs32,  cps3boot, sfiii3,   cps3_jojo, cps3_state, cps3boot,   ROT0, "bootleg", "Street 
Fighter III 2nd Impact: Giant Attack (USA 970930, bootleg for HD6417095 type SH2, V3)", 
MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1980, crbaloon, 0,        crbaloon, crbaloon, driver_device, 0, ROT90, "Taito Corporation", "Crazy 
Balloon (set 1)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, crbaloon2,crbaloon, crbaloon, crbaloon, driver_device, 0, ROT90, "Taito Corporation", "Crazy 
Balloon (set 2)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, crgolf,   0,      crgolf,   crgolf, driver_device,  0,        ROT0, "Nasco Japan", "Crowns Golf 
(834-5419-04)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, crgolfa,  crgolf, crgolf,   crgolf, driver_device,  0,        ROT0, "Nasco Japan", "Crowns Golf 
(834-5419-03)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, crgolfb,  crgolf, crgolf,   crgolf, driver_device,  0,        ROT0, "Nasco Japan", "Crowns Golf 
(set 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, crgolfc,  crgolf, crgolf,   crgolf, driver_device,  0,        ROT0, "Nasco Japan", "Champion 
Golf", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, crgolfbt, crgolf, crgolf,   crgolf, driver_device,  0,        ROT0, "bootleg", "Champion Golf 
(bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, crgolfhi, 0,      crgolfhi, crgolf, crgolf_state,  crgolfhi, ROT0, "Nasco Japan", "Crowns Golf 
in Hawaii" , MACHINE_SUPPORTS_SAVE )
-GAME( 1989, crimfght,  0,        crimfght, crimfght, driver_device, 0, ROT0, "Konami", "Crime Fighters (US 4 
players)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, crimfght2, crimfght, crimfght, crimfghtj, driver_device,0, ROT0, "Konami", "Crime Fighters 
(World 2 Players)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, crimfghtj, crimfght, crimfght, crimfghtj, driver_device,0, ROT0, "Konami", "Crime Fighters 
(Japan 2 Players)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, crospang, 0, crospang, crospang, crospang_state, crospang, ROT0, "F2 System", "Cross Pang", 
MACHINE_SUPPORTS_SAVE )
-GAME( 199?, heuksun,  0, crospang, heuksun, crospang_state,  crospang, ROT0, "Oksan / F2 System", "Heuk Sun 
Baek Sa (Korea)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, bestri,   0, bestri,   bestri, crospang_state,   crospang, ROT0, "F2 System", "Bestri (Korea)", 
MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1993, crshrace,  0,        crshrace, crshrace, crshrace_state,  crshrace,  ROT270, "Video System Co.", 
"Lethal Crash Race (set 1)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1993, crshrace2, crshrace, crshrace, crshrace2, crshrace_state, crshrace2, ROT270, "Video System Co.", 
"Lethal Crash Race (set 2)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 2001, crysbios,        0, crystal,  crystal, driver_device,         0, ROT0, "BrezzaSoft",          
"Crystal System BIOS",                  MACHINE_IS_BIOS_ROOT )
-GAME( 2001, crysking, crysbios, crystal,  crystal, crystal_state,  crysking, ROT0, "BrezzaSoft",          
"The Crystal of Kings",                 0 )
-GAME( 2001, evosocc,  crysbios, crystal,  crystal, crystal_state,  evosocc,  ROT0, "Evoga",               
"Evolution Soccer",                     0 )
-GAME( 2003, topbladv, crysbios, crystal,  crystal, crystal_state,  topbladv, ROT0, "SonoKong / Expotato", 
"Top Blade V",                          0 )
-GAME( 2001, donghaer,        0, crystal,  crystal, crystal_state,  donghaer, ROT0, "Danbi",               
"Donggul Donggul Haerong",              MACHINE_NOT_WORKING )
-GAME( 2009, trivrus,         0, trivrus,  trivrus, driver_device,         0, ROT0, "AGT",                 
"Trivia R Us (v1.07)",                  0 )
-GAME( 2004, psattack, 0, crystal, crystal, crystal_state, psattack, ROT0, "Uniana", "P's Attack", 
MACHINE_IS_SKELETON )
-GAME( 200?, ddz,    0,  crystal, crystal, driver_device, 0, ROT0, "IGS?", "Dou Di Zhu", MACHINE_IS_SKELETON )
-GAME( 1987, cshootere, cshooter,  airraid,  airraid,  cshooter_state, cshootere, ROT270, "Seibu Kaihatsu 
(J.K.H. license)", "Cross Shooter (encrypted)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING )
-GAME( 1987, airraid,   cshooter,  airraid,  airraid,  cshooter_state, cshootere, ROT270, "Seibu Kaihatsu", 
"Air Raid (encrypted)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING )
-GAME( 1995, csplayh1,   0,   csplayh5,  csplayh5, csplayh5_state,  csplayh1,                ROT0, "Sphinx/AV 
Japan/Astro System Japan",   "Super CD Dai8dan Mahjong Hanafuda Cosplay Tengoku (Japan)", MACHINE_NOT_WORKING 
)
-GAME( 1984, cswat, 0, cswat, cswat, driver_device, 0, ROT0, "Namco", "Cosmoswat", MACHINE_SUPPORTS_SAVE | 
MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_WRONG_COLORS | 
MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1983, cubeqst,  0,       cubeqst, cubeqst, driver_device, 0, ROT0, "Simutrek", "Cube Quest 
(01/04/84)", 0 )
-GAME( 1983, cubeqsta, cubeqst, cubeqst, cubeqst, driver_device, 0, ROT0, "Simutrek", "Cube Quest 
(12/30/83)", 0 )
-GAME( 1993, cubo,     0,    cubo, cubo,     cubo_state, cubo,     ROT0, "Commodore",  "Cubo BIOS",           
      MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_IS_BIOS_ROOT )
-GAME( 1995, cndypuzl, cubo, cubo, cndypuzl, cubo_state, cndypuzl, ROT0, "CD Express", "Candy Puzzle (v1.0)", 
      MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1995, haremchl, cubo, cubo, haremchl, cubo_state, haremchl, ROT0, "CD Express", "Harem Challenge",     
      MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1995, lsrquiz2, cubo, cubo, lsrquiz2, cubo_state, lsrquiz2, ROT0, "CD Express", "Laser Quiz 2 Italy 
(v1.0)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1995, lasstixx, cubo, cubo, lasstixx, cubo_state, lasstixx, ROT0, "CD Express", "Laser Strixx 2",      
      MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1995, mgnumber, cubo, cubo, mgnumber, cubo_state, mgnumber, ROT0, "CD Express", "Magic Number",        
      MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1996, mgprem11, cubo, cubo, mgprem11, cubo_state, mgprem11, ROT0, "CD Express", "Magic Premium 
(v1.1)",      MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1999, odeontw2, cubo, cubo, odeontw2, cubo_state, cubo,     ROT0, "CD Express", "Odeon Twister 2 
(v202.19)", MACHINE_NOT_WORKING )
-GAME( 1994, cultures, 0, cultures, cultures, driver_device, 0, ROT0, "Face", "Jibun wo Migaku Culture School 
Mahjong Hen", MACHINE_SUPPORTS_SAVE )
-GAME( 2004, mushisam,   0,        cv1k,   cv1k, cv1k_state, mushisam,  ROT270, "Cave (AMI license)", 
"Mushihime-Sama (2004/10/12.MASTER VER.)",                         0 )
-GAME( 2004, mushisama,  mushisam, cv1k,   cv1k, cv1k_state, ibara,     ROT270, "Cave (AMI license)", 
"Mushihime-Sama (2004/10/12 MASTER VER.)",                         0 )
-GAME( 2004, mushisamb,  mushisam, cv1k,   cv1k, cv1k_state, mushisam,  ROT270, "Cave (AMI license)", 
"Mushihime-Sama (2004/10/12 MASTER VER)",                          0 )
-GAME( 2005, ibara,      0,        cv1k,   cv1k, cv1k_state, ibara,     ROT270, "Cave (AMI license)", "Ibara 
(2005/03/22 MASTER VER..)",                                 0 )
-GAME( 2006, ibarablk,   0,        cv1k,   cv1k, cv1k_state, pinkswts,  ROT270, "Cave (AMI license)", "Ibara 
Kuro Black Label (2006/02/06. MASTER VER.)",                0 )
-GAME( 2006, ibarablka,  ibarablk, cv1k,   cv1k, cv1k_state, pinkswts,  ROT270, "Cave (AMI license)", "Ibara 
Kuro Black Label (2006/02/06 MASTER VER.)",                 0 )
-GAME( 2005, espgal2,    0,        cv1k,   cv1k, cv1k_state, espgal2,   ROT270, "Cave (AMI license)", 
"Espgaluda II (2005/11/14 MASTER VER)",                            0 )
-GAME( 2005, mushitam,   0,        cv1k,   cv1k, cv1k_state, mushitam,  ROT0,   "Cave (AMI license)", 
"Puzzle! Mushihime-Tama (2005/09/09.MASTER VER)",                  0 )
-GAME( 2005, mushitama,  mushitam, cv1k,   cv1k, cv1k_state, mushitam,  ROT0,   "Cave (AMI license)", 
"Puzzle! Mushihime-Tama (2005/09/09 MASTER VER)",                  0 )
-GAME( 2006, pinkswts,   0,        cv1k,   cv1k, cv1k_state, pinkswts,  ROT270, "Cave (AMI license)", "Pink 
Sweets: Ibara Sorekara (2006/04/06 MASTER VER....)",         0 )
-GAME( 2006, pinkswtsa,  pinkswts, cv1k,   cv1k, cv1k_state, pinkswts,  ROT270, "Cave (AMI license)", "Pink 
Sweets: Ibara Sorekara (2006/04/06 MASTER VER...)",          0 )
-GAME( 2006, pinkswtsb,  pinkswts, cv1k,   cv1k, cv1k_state, pinkswts,  ROT270, "Cave (AMI license)", "Pink 
Sweets: Ibara Sorekara (2006/04/06 MASTER VER.)",            0 )
-GAME( 2006, futari15,   0,        cv1k,   cv1k, cv1k_state, pinkswts,  ROT270, "Cave (AMI license)", 
"Mushihime-Sama Futari Ver 1.5 (2006/12/8.MASTER VER. 1.54.)",     0 )
-GAME( 2006, futari15a,  futari15, cv1k,   cv1k, cv1k_state, pinkswts,  ROT270, "Cave (AMI license)", 
"Mushihime-Sama Futari Ver 1.5 (2006/12/8 MASTER VER 1.54)",       0 )
-GAME( 2006, futari10,   futari15, cv1k,   cv1k, cv1k_state, pinkswts,  ROT270, "Cave (AMI license)", 
"Mushihime-Sama Futari Ver 1.0 (2006/10/23 MASTER VER.)",          0 )
-GAME( 2007, futaribl,   0,        cv1k,   cv1k, cv1k_state, pinkswts,  ROT270, "Cave (AMI license)", 
"Mushihime-Sama Futari Black Label - Another Ver (2009/11/27 INTERNATIONAL BL)", 0 )
-GAME( 2007, futariblj,  futaribl, cv1k,   cv1k, cv1k_state, pinkswts,  ROT270, "Cave (AMI license)", 
"Mushihime-Sama Futari Black Label (2007/12/11 BLACK LABEL VER)",  0 )
-GAME( 2007, mmpork,     0,        cv1k,   cv1k, cv1k_state, pinkswts,  ROT270, "Cave (AMI license)", "Muchi 
Muchi Pork! (2007/ 4/17 MASTER VER.)",                      0 )
-GAME( 2007, deathsml,   0,        cv1k,   cv1k, cv1k_state, deathsml,  ROT0,   "Cave (AMI license)", 
"Deathsmiles (2007/10/09 MASTER VER)",                             0 )
-GAME( 2008, dsmbl,      0,        cv1k_d, cv1k, cv1k_state, dpddfk,    ROT0,   "Cave (AMI license)", 
"Deathsmiles MegaBlack Label (2008/10/06 MEGABLACK LABEL VER)",    0 )
-GAME( 2008, ddpdfk,     0,        cv1k_d, cv1k, cv1k_state, dpddfk,    ROT270, "Cave (AMI license)", 
"DoDonPachi Dai-Fukkatsu Ver 1.5 (2008/06/23 MASTER VER 1.5)",    0 )
-GAME( 2008, ddpdfk10,   ddpdfk,   cv1k_d, cv1k, cv1k_state, dpddfk,    ROT270, "Cave (AMI license)", 
"DoDonPachi Dai-Fukkatsu Ver 1.0 (2008/05/16 MASTER VER)",        0 )
-GAME( 2010, dfkbl,      0,        cv1k_d, cv1k, cv1k_state, dpddfk,    ROT270, "Cave (AMI license)", 
"DoDonPachi Dai-Fukkatsu Black Label (2010/1/18 BLACK LABEL)",     0 )
-GAME( 2007, mmmbanc,    0,        cv1k,   cv1k, cv1k_state, pinkswts,  ROT0,   "Cave (AMI license)", "Medal 
Mahjong Moukari Bancho (2007/06/05 MASTER VER.)",            MACHINE_NOT_WORKING )
-GAME( 1981, cosmos,    0,        cvs,     cosmos, driver_device,   0,        ROT90, "Century Electronics", 
"Cosmos", MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, darkwar,   0,        cvs,     darkwar, driver_device,  0,        ROT90, "Century Electronics", 
"Dark Warrior", MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, spacefrt,  0,        cvs,     spacefrt, driver_device, 0,        ROT90, "Century Electronics", 
"Space Fortress (CVS)", MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1982, 8ball,     0,        cvs,     8ball, driver_device,    0,        ROT90, "Century Electronics", 
"Video Eight Ball", MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1982, 8ball1,    8ball,    cvs,     8ball, driver_device,    0,        ROT90, "Century Electronics", 
"Video Eight Ball (Rev.1)", MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1982, logger,    0,        cvs,     logger, driver_device,   0,        ROT90, "Century Electronics", 
"Logger", MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1982, dazzler,   0,        cvs,     dazzler, driver_device,  0,        ROT90, "Century Electronics", 
"Dazzler", MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1982, wallst,    0,        cvs,     wallst, driver_device,   0,        ROT90, "Century Electronics", 
"Wall Street", MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1982, radarzon,  0,        cvs,     radarzon, driver_device, 0,        ROT90, "Century Electronics", 
"Radar Zone", MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1982, radarzon1, radarzon, cvs,     radarzon, driver_device, 0,        ROT90, "Century Electronics", 
"Radar Zone (Rev.1)", MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1982, radarzont, radarzon, cvs,     radarzon, driver_device, 0,        ROT90, "Century Electronics 
(Tuni Electro Service Inc)", "Radar Zone (Tuni)", MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_SOUND | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1982, outline,   radarzon, cvs,     radarzon, driver_device, 0,        ROT90, "Century Electronics", 
"Outline", MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1982, goldbug,   0,        cvs,     goldbug, driver_device,  0,        ROT90, "Century Electronics", 
"Gold Bug", MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1982, diggerc,   0,        cvs,     diggerc, driver_device,  0,        ROT90, "Century Electronics", 
"Digger (CVS)", MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1983, heartatk,  0,        cvs,     heartatk, driver_device, 0,        ROT90, "Century Electronics", 
"Heart Attack", MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1983, hunchbak,  0,        cvs,     hunchbak, driver_device, 0,        ROT90, "Century Electronics", 
"Hunchback (set 1)", MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1983, hunchbaka, hunchbak, cvs,     hunchbak, cvs_state, hunchbaka,    ROT90, "Century Electronics", 
"Hunchback (set 2)", MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1983, superbik,  0,        cvs,     superbik, cvs_state, superbik,     ROT90, "Century Electronics", 
"Superbike", MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1983, raiders,   0,        cvs,     raiders, cvs_state,  raiders,      ROT90, "Century Electronics", 
"Raiders", MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1983, raidersr3, raiders,  cvs,     raiders, cvs_state,  raiders,      ROT90, "Century Electronics", 
"Raiders (Rev.3)", MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, huncholy,  0,        cvs,     huncholy, cvs_state, huncholy,     ROT90, "Century Electronics / 
Seatongrove Ltd", "Hunchback Olympic", MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAMEL(1988, cyberbal,    0,        cyberbal,   cyberbal, driver_device, 0, ROT0, "Atari Games", "Cyberball 
(rev 4)", 0, layout_dualhsxs )
-GAMEL(1988, cyberbal2,   cyberbal, cyberbal,   cyberbal, driver_device, 0, ROT0, "Atari Games", "Cyberball 
(rev 2)", 0, layout_dualhsxs )
-GAMEL(1988, cyberbalp,   cyberbal, cyberbal,   cyberbal, driver_device, 0, ROT0, "Atari Games", "Cyberball 
(prototype)", 0, layout_dualhsxs )
-GAME( 1989, cyberbal2p,  cyberbal, cyberbal2p, cyberbal2p, driver_device, 0, ROT0, "Atari Games", "Cyberball 
2072 (2 player, rev 4)", 0 )
-GAME( 1989, cyberbal2p3, cyberbal, cyberbal2p, cyberbal2p, driver_device, 0, ROT0, "Atari Games", "Cyberball 
2072 (2 player, rev 3)", 0 )
-GAME( 1989, cyberbal2p2, cyberbal, cyberbal2p, cyberbal2p, driver_device, 0, ROT0, "Atari Games", "Cyberball 
2072 (2 player, rev 2)", 0 )
-GAME( 1989, cyberbal2p1, cyberbal, cyberbal2p, cyberbal2p, driver_device, 0, ROT0, "Atari Games", "Cyberball 
2072 (2 player, rev 1)", 0 )
-GAMEL(1989, cyberbalt,   cyberbal, cyberbalt,  cyberbal, cyberbal_state, cyberbalt,  ROT0, "Atari Games", 
"Tournament Cyberball 2072 (rev 2)", 0, layout_dualhsxs )
-GAMEL(1989, cyberbalt1,  cyberbal, cyberbalt,  cyberbal, cyberbal_state, cyberbalt,  ROT0, "Atari Games", 
"Tournament Cyberball 2072 (rev 1)", 0, layout_dualhsxs )
-GAME( 1988, cybertnk,  0,       cybertnk,  cybertnk, cybertnk_state,  cybertnk, ROT0, "Coreland", "Cyber 
Tank (v1.4)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1984, cyclemb,  0,   cyclemb,  cyclemb, cyclemb_state,  cyclemb, ROT0, "Taito Corporation", "Cycle 
Maabou (Japan)", MACHINE_NO_COCKTAIL | MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1985, skydest,  0,   skydest,  skydest, cyclemb_state,  skydest, ROT0, "Taito Corporation", "Sky 
Destroyer (Japan)", MACHINE_NO_COCKTAIL | MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1992, d9final, 0, d9final, d9final, driver_device, 0, ROT0, "Excellent System", "Dream 9 Final 
(v2.24)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, dacholer, 0, dacholer, dacholer, driver_device, 0, ROT0, "Nichibutsu",         "Dacholer",       
        MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 1983, kickboy,  0, dacholer, kickboy, driver_device,  0, ROT0, "Nichibutsu",         "Kick Boy",       
        MACHINE_SUPPORTS_SAVE )
-GAME( 1984, itaten,   0, itaten,   itaten, driver_device,   0, ROT0, "Nichibutsu / Alice", "Itazura Tenshi 
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1979, dai3wksi, 0, dai3wksi, dai3wksi, driver_device, 0, ROT270, "Sun Electronics", "Dai San Wakusei 
Meteor (Japan)", MACHINE_WRONG_COLORS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, dambustr,   0,        dambustr, dambustr, dambustr_state,   dambustr, ROT90, "South West 
Research", "Dambusters (US, set 1)", 0 )
-GAME( 1981, dambustra,  dambustr, dambustr, dambustr, dambustr_state,   dambustr, ROT90, "South West 
Research", "Dambusters (US, set 2)", 0 )
-GAME( 1981, dambustruk, dambustr, dambustr, dambustruk, dambustr_state, dambustr, ROT90, "South West 
Research", "Dambusters (UK)", 0 )
-GAME( 1986, darius,   0,        darius,   darius,  driver_device, 0, ROT0, "Taito Corporation Japan",   
"Darius (World, rev 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, dariusu,  darius,   darius,   dariusu, driver_device, 0, ROT0, "Taito America Corporation", 
"Darius (US, rev 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, dariusj,  darius,   darius,   dariusj, driver_device, 0, ROT0, "Taito Corporation",         
"Darius (Japan, rev 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, dariuso,  darius,   darius,   dariusj, driver_device, 0, ROT0, "Taito Corporation",         
"Darius (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, dariuse,  darius,   darius,   dariusu, driver_device, 0, ROT0, "Taito Corporation",         
"Darius Extra Version (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, darkmist, 0, darkmist, darkmist, darkmist_state, darkmist, ROT270, "Taito Corporation", "The 
Lost Castle In Darkmist", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1990, darkseal,  0,        darkseal, darkseal, darkseal_state, darkseal, ROT0, "Data East 
Corporation", "Dark Seal (World revision 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, darkseal1, darkseal, darkseal, darkseal, darkseal_state, darkseal, ROT0, "Data East 
Corporation", "Dark Seal (World revision 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, darksealj, darkseal, darkseal, darkseal, darkseal_state, darkseal, ROT0, "Data East 
Corporation", "Dark Seal (Japan revision 4)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, gatedoom,  darkseal, darkseal, darkseal, darkseal_state, darkseal, ROT0, "Data East 
Corporation", "Gate of Doom (US revision 4)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, gatedoom1, darkseal, darkseal, darkseal, darkseal_state, darkseal, ROT0, "Data East 
Corporation", "Gate of Doom (US revision 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, thndzone,  0,        dassault, thndzone,  dassault_state, thndzone, ROT0, "Data East 
Corporation", "Thunder Zone (World, Rev 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, thndzonea, thndzone, dassault, thndzone,  dassault_state, thndzone, ROT0, "Data East 
Corporation", "Thunder Zone (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, thndzone4, thndzone, dassault, thndzone4, dassault_state, thndzone, ROT0, "Data East 
Corporation", "Thunder Zone (World 4 Players)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, thndzonej, thndzone, dassault, thndzone,  dassault_state, thndzone, ROT0, "Data East 
Corporation", "Thunder Zone (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, dassault,  thndzone, dassault, dassault,  dassault_state, dassault, ROT0, "Data East 
Corporation", "Desert Assault (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, dassault4, thndzone, dassault, dassault4, dassault_state, dassault, ROT0, "Data East 
Corporation", "Desert Assault (US 4 Players)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, dblewing, 0,     dblewing, dblewing, dblewing_state,  dblewing,  ROT90, "Mitchell", "Double 
Wings", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, dbza, dbz, dbz, dbza, dbz_state, dbza, ROT0, "Banpresto", "Dragonball Z (rev A)", 
MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1993, dcheese,   0,       dcheese, dcheese, driver_device, 0, ROT90, "HAR", "Double Cheese", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1993, lottof2,   0,       dcheese, lottof2, driver_device, 0, ROT0,  "HAR", "Lotto Fun 2", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1993, cecmatch,  0,       fredmem, fredmem, driver_device, 0, ROT0,  "Coastal Amusements", 
"ChuckECheese's Match Game", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, fredmem,   0,       fredmem, fredmem, driver_device, 0, ROT0,  "Coastal Amusements", "Fred 
Flintstones' Memory Match (World?, Ticket version, 3/17/95)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, fredmemus, fredmem, fredmem, fredmem, driver_device, 0, ROT0,  "Coastal Amusements", "Fred 
Flintstones' Memory Match (US, High Score version, 3/10/95)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, fredmemuk, fredmem, fredmem, fredmem, driver_device, 0, ROT0,  "Coastal Amusements", "Fred 
Flintstones' Memory Match (UK, 3/17/95)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, fredmemj,  fredmem, fredmem, fredmem, driver_device, 0, ROT0,  "Coastal Amusements", "Fred 
Flintstones' Memory Match (Japan, High Score version, 3/20/95)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, fredmemc,  fredmem, fredmem, fredmem, driver_device, 0, ROT0,  "Coastal Amusements", "Fred 
Flintstones' Memory Match (Mandarin Chinese, 3/17/95)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, fredmesp,  fredmem, fredmem, fredmem, driver_device, 0, ROT0,  "Coastal Amusements", "Fred 
Flintstones' Memory Match (Spanish, 3/17/95)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, sdgndmps, 0, sdgndmps, sdgndmps, dcon_state, sdgndmps, ROT0, "Banpresto / Bandai", "SD Gundam 
Psycho Salamander no Kyoui", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1992, dcon,     0, dcon,     dcon, driver_device,     0,        ROT0, "Success",            "D-Con", 
MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1982, dday,  0,    dday, dday, driver_device,  0, ROT0, "Olympia", "D-Day", MACHINE_IMPERFECT_COLORS | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1982, ddayc, dday, dday, ddayc, driver_device, 0, ROT0, "Olympia (Centuri license)", "D-Day 
(Centuri)", MACHINE_IMPERFECT_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, ddayjlc,  0,       ddayjlc, ddayjlc, ddayjlc_state, ddayjlc, ROT90, "Jaleco", "D-Day (Jaleco set 
1)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, ddayjlca, ddayjlc, ddayjlc, ddayjlc, ddayjlc_state, ddayjlc, ROT90, "Jaleco", "D-Day (Jaleco set 
2)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1991, ddealer,  0, ddealer, ddealer, ddealer_state, ddealer,  ROT0, "NMK", "Double Dealer", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1992, htengoku,  0,        htengoku,  htengoku, driver_device, 0,        ROT180, "Dynax",              
                       "Hanafuda Hana Tengoku (Japan)",                                   0)
-GAME( 1992, mmpanic,   0,        mmpanic,   mmpanic,  driver_device, 0,        ROT0, "Nakanihon / East 
Technology (Taito license)", "Monkey Mole Panic (USA)",                                         
MACHINE_NO_COCKTAIL  )
-GAME( 1993, mjmyorn2,  0,        mjmyornt,  mjmyorn2, driver_device, 0,        ROT0, "Dynax",                
                       "Mahjong The Mysterious Orient Part 2 - Exotic Dream",             MACHINE_NO_COCKTAIL 
 )
-GAME( 1992, mjmyornt,  mjmyorn2, mjmyornt,  mjmyornt, driver_device, 0,        ROT0, "Dynax",                
                       "Mahjong The Mysterious Orient",                                   MACHINE_NO_COCKTAIL 
 )
-GAME( 1993, funkyfiga, funkyfig, funkyfig,  funkyfig, driver_device, 0,        ROT0, "Nakanihon / East 
Technology (Taito license)", "The First Funky Fighter (North America, set 2)",                  
MACHINE_NO_COCKTAIL  | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1993, quizchq,   0,        quizchq,   quizchq,  driver_device, 0,        ROT0, "Nakanihon",            
                       "Quiz Channel Question (Ver 1.00) (Japan)",                        MACHINE_NO_COCKTAIL 
 | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1993, quizchql,  quizchq,  quizchq,   quizchq,  driver_device, 0,        ROT0, "Nakanihon (Laxan 
license)",                   "Quiz Channel Question (Ver 1.23) (Taiwan?)",                      
MACHINE_NO_COCKTAIL  | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1993, animaljr,  0,        mmpanic,   animaljr, driver_device, 0,        ROT0, "Nakanihon / East 
Technology (Taito license)", "Exciting Animal Land Jr. (USA)",                                  
MACHINE_NO_COCKTAIL  | MACHINE_IMPERFECT_SOUND )
-GAME( 1993, animaljrs, animaljr, mmpanic,   animaljr, driver_device, 0,        ROT0, "Nakanihon / East 
Technology (Taito license)", "Animalandia Jr. (Spanish)",                                       
MACHINE_NO_COCKTAIL  | MACHINE_IMPERFECT_SOUND )
-GAME( 1993, animaljrj, animaljr, mmpanic,   animaljr, driver_device, 0,        ROT0, "Nakanihon / East 
Technology (Taito license)", "Waiwai Animal Land Jr. (Japan)",                                  
MACHINE_NO_COCKTAIL  )
-GAME( 1994, mjmyster,  0,        mjmyster,  mjmyster, driver_device, 0,        ROT0, "Dynax",                
                       "Mahjong The Mysterious World (set 1)",                            MACHINE_NO_COCKTAIL 
 )
-GAME( 1994, mjmywrld,  mjmyster, mjmywrld,  mjmyster, driver_device, 0,        ROT0, "Dynax",                
                       "Mahjong The Mysterious World (set 2)",                            MACHINE_NO_COCKTAIL 
 )
-GAME( 1994, hginga,    0,        hginga,    hginga,   driver_device, 0,        ROT0, "Dynax",                
                       "Hanafuda Hana Ginga",                                             MACHINE_NO_COCKTAIL 
 )
-GAME( 1994, mjmyuniv,  0,        mjmyuniv,  mjmyster, driver_device, 0,        ROT0, "Dynax",                
                       "Mahjong The Mysterious Universe (Japan, D85)",                    MACHINE_NO_COCKTAIL 
 )
-GAME( 1994, quiz365,   0,        quiz365,   quiz365,  driver_device, 0,        ROT0, "Nakanihon",            
                       "Quiz 365 (Japan)",                                                MACHINE_NO_COCKTAIL 
 | MACHINE_IMPERFECT_GRAPHICS | MACHINE_UNEMULATED_PROTECTION )
-GAME( 1994, quiz365t,  quiz365,  quiz365,   quiz365,  driver_device, 0,        ROT0, "Nakanihon / Taito",    
                       "Quiz 365 (Hong Kong & Taiwan)",                                   MACHINE_NO_COCKTAIL 
 | MACHINE_IMPERFECT_GRAPHICS | MACHINE_UNEMULATED_PROTECTION )
-GAME( 1994, rongrong,  0,        rongrong,  rongrong, ddenlovr_state,rongrong, ROT0, "Nakanihon (Activision 
license)",              "Puzzle Game Rong Rong (Europe)",                                  
MACHINE_NO_COCKTAIL  | MACHINE_IMPERFECT_COLORS )
-GAME( 1994, rongrongj, rongrong, rongrong,  rongrong, ddenlovr_state,rongrong, ROT0, "Nakanihon (Activision 
license)",              "Puzzle Game Rong Rong (Japan)",                                   
MACHINE_NO_COCKTAIL  | MACHINE_IMPERFECT_COLORS )
-GAME( 1994, rongrongg, rongrong, rongrong,  rongrong, ddenlovr_state,rongrong, ROT0, "Nakanihon (Activision 
license)",              "Puzzle Game Rong Rong (Germany)",                                 
MACHINE_NO_COCKTAIL  | MACHINE_IMPERFECT_COLORS )
-GAME( 1994, hparadis,  0,        hparadis,  hparadis, driver_device, 0,        ROT0, "Dynax",                
                       "Super Hana Paradise (Japan)",                                     MACHINE_NO_COCKTAIL 
 )
-GAME( 1995, hgokou,    0,        hgokou,    hgokou,   driver_device, 0,        ROT0, "Dynax (Alba license)", 
                       "Hanafuda Hana Gokou (Japan)",                                     MACHINE_NO_COCKTAIL 
 )
-GAME( 1995, hgokbang,  hgokou,   hgokbang,  hgokou,   driver_device, 0,        ROT0, "Dynax",                
                       "Hanafuda Hana Gokou Bangaihen (Japan)",                           MACHINE_NO_COCKTAIL 
 )
-GAME( 1995, mjdchuka,  0,        mjchuuka,  mjchuuka, driver_device, 0,        ROT0, "Dynax",                
                       "Mahjong The Dai Chuuka Ken (China, D111)",                        MACHINE_NO_COCKTAIL 
 )
-GAME( 1995, mjschuka,  0,        mjschuka,  mjschuka, driver_device, 0,        ROT0, "Dynax",                
                       "Mahjong Super Dai Chuuka Ken (Japan, D115)",                      MACHINE_NO_COCKTAIL 
 )
-GAME( 1995, nettoqc,   0,        nettoqc,   nettoqc,  driver_device, 0,        ROT0, "Nakanihon",            
                       "Nettoh Quiz Champion (Japan)",                                    MACHINE_NO_COCKTAIL 
 | MACHINE_IMPERFECT_COLORS )
-GAME( 1995, ultrchmp,  nettoqc,  ultrchmp,  ultrchmp, driver_device, 0,        ROT0, "Nakanihon",            
                       "Se Gye Hweng Dan Ultra Champion (Korea)",                         MACHINE_NO_COCKTAIL 
 | MACHINE_IMPERFECT_COLORS )
-GAME( 1995, ultrchmph, nettoqc,  ultrchmp,  ultrchmp, driver_device, 0,        ROT0, "Nakanihon",            
                       "Cheng Ba Shi Jie - Chao Shi Kong Guan Jun (Taiwan)",              MACHINE_NO_COCKTAIL 
 | MACHINE_IMPERFECT_COLORS )
-GAME( 1995, ddenlovj,  0,        ddenlovj,  ddenlovj, driver_device, 0,        ROT0, "Dynax",                
                       "Don Den Lover Vol. 1 - Shiro Kuro Tsukeyo! (Japan)",              MACHINE_NO_COCKTAIL 
 )
-GAME( 1995, ddenlovrk, ddenlovj, ddenlovrk, ddenlovr, driver_device, 0,        ROT0, "Dynax",                
                       "Don Den Lover Vol. 1 - Heukbaeg-euro Jeonghaja (Korea)",          MACHINE_NO_COCKTAIL 
 )
-GAME( 1995, ddenlovrb, ddenlovj, ddenlovr,  ddenlovr, driver_device, 0,        ROT0, "bootleg",              
                       "Don Den Lover Vol. 1 - Heukbaeg-euro Jeonghaja (Korea, bootleg)", MACHINE_NO_COCKTAIL 
 )
-GAME( 1996, ddenlovr,  ddenlovj, ddenlovr,  ddenlovr, driver_device, 0,        ROT0, "Dynax",                
                       "Don Den Lover Vol. 1 (Hong Kong)",                                MACHINE_NO_COCKTAIL 
 )
-GAME( 1996, hanakanz,  0,        hanakanz,  hanakanz, driver_device, 0,        ROT0, "Dynax",                
                       "Hana Kanzashi (Japan)",                                           MACHINE_NO_COCKTAIL 
 )
-GAME( 1997, kotbinyo,  hanakanz, kotbinyo,  kotbinyo, driver_device, 0,        ROT0, "Dynax / Shinwhajin",   
                       "Kkot Bi Nyo (Korea)",                                             MACHINE_NO_COCKTAIL 
 )
-GAME( 1997, kotbinsp,  0,        kotbinsp,  kotbinsp, driver_device, 0,        ROT0, "Dynax / Shinwhajin",   
                       "Kkot Bi Nyo Special (Korea)",                                     MACHINE_NO_COCKTAIL 
 )
-GAME( 1996, akamaru,   0,        akamaru,   akamaru,  driver_device, 0,        ROT0, "Dynax (Nakanihon 
license)",                   "Panel & Variety Akamaru Q Jousyou Dont-R",                        
MACHINE_NO_COCKTAIL  )
-GAME( 1996, janshinp,  0,        janshinp,  janshinp, driver_device, 0,        ROT0, "Dynax / Sigma",        
                       "Mahjong Janshin Plus (Japan)",                                    MACHINE_NO_COCKTAIL 
 )
-GAME( 1996, dtoyoken,  0,        dtoyoken,  dtoyoken, driver_device, 0,        ROT0, "Dynax / Sigma",        
                       "Mahjong Dai Touyouken (Japan)",                                   MACHINE_NO_COCKTAIL 
 )
-GAME( 1996, sryudens,  0,        sryudens,  sryudens, driver_device, 0,        ROT0, "Dynax / Face",         
                       "Mahjong Seiryu Densetsu (Japan, NM502)",                          MACHINE_NO_COCKTAIL 
 | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, seljan2,   0,        seljan2,   seljan2,  driver_device, 0,        ROT0, "Dynax / Face",         
                       "Return Of Sel Jan II (Japan, NM557)",                             MACHINE_NO_COCKTAIL 
 | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, mjflove,   0,        mjflove,   mjflove,  driver_device, 0,        ROT0, "Nakanihon",            
                       "Mahjong Fantasic Love (Japan)",                                   MACHINE_NO_COCKTAIL 
 | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, hkagerou,  0,        hkagerou,  hkagerou, driver_device, 0,        ROT0, "Nakanihon / Dynax",    
                       "Hana Kagerou [BET] (Japan)",                                      MACHINE_NO_COCKTAIL 
 )
-GAME( 1998, mjchuuka,  0,        mjchuuka,  mjchuuka, driver_device, 0,        ROT0, "Dynax",                
                       "Mahjong Chuukanejyo (China)",                                     MACHINE_NO_COCKTAIL 
 )
-GAME( 1998, mjreach1,  0,        mjreach1,  mjreach1, driver_device, 0,        ROT0, "Nihon System",         
                       "Mahjong Reach Ippatsu (Japan)",                                   MACHINE_NO_COCKTAIL 
 )
-GAME( 1999, jongtei,   0,        jongtei,   jongtei,  driver_device, 0,        ROT0, "Dynax",                
                       "Mahjong Jong-Tei (Japan, NM532-01)",                              MACHINE_NO_COCKTAIL 
 )
-GAME( 2000, mjgnight,  0,        mjgnight,  mjgnight, driver_device, 0,        ROT0, "Techno-Top",           
                       "Mahjong Gorgeous Night (Japan, TSM003-01)",                       MACHINE_NO_COCKTAIL 
 )
-GAME( 2002, daimyojn,  0,        daimyojn,  daimyojn, driver_device, 0,        ROT0, "Dynax / Techno-Top / 
Techno-Planning",        "Mahjong Daimyojin (Japan, T017-PB-00)",                           
MACHINE_NO_COCKTAIL  )
-GAME( 2004, momotaro,  0,        daimyojn,  daimyojn, ddenlovr_state,momotaro, ROT0, "Techno-Top",           
                       "Mahjong Momotarou (Japan)",                                       MACHINE_NO_COCKTAIL 
 | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING )
-GAME( 1990, ddragon3, 0,        ddragon3, ddragon3, driver_device, 0, ROT0, "Technos Japan", "Double Dragon 
3 - The Rosetta Stone (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, ddragon3j,ddragon3, ddragon3, ddragon3, driver_device, 0, ROT0, "Technos Japan", "Double Dragon 
3 - The Rosetta Stone (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, ddragon3p,ddragon3, ddragon3, ddragon3, driver_device, 0, ROT0, "Technos Japan", "Double Dragon 
3 - The Rosetta Stone (prototype)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, ddragon3b,ddragon3, ddragon3b,ddragon3b, driver_device,0, ROT0, "bootleg", "Double Dragon 3 - 
The Rosetta Stone (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, ctribe,   0,        ctribe,   ctribe, driver_device,   0, ROT0, "Technos Japan", "The 
Combatribes (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, ctribe1,  ctribe,   ctribe,   ctribe, driver_device,   0, ROT0, "Technos Japan", "The 
Combatribes (US set 1?)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, ctribeo,  ctribe,   ctribe,   ctribe, driver_device,   0, ROT0, "Technos Japan", "The 
Combatribes (US, older)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, ctribej,  ctribe,   ctribe,   ctribe, driver_device,   0, ROT0, "Technos Japan", "The 
Combatribes (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, ctribeb,  ctribe,   ctribe,   ctribeb, driver_device,  0, ROT0, "bootleg", "The Combatribes 
(bootleg set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, ctribeb2, ctribe,   ctribe,   ctribeb, driver_device,  0, ROT0, "bootleg", "The Combatribes 
(bootleg set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, wwfwfest,  0,        wwfwfest, wwfwfest,  driver_device, 0, ROT0, "Technos Japan",               
  "WWF WrestleFest (US set 1)",   MACHINE_SUPPORTS_SAVE )
-GAME( 1991, wwfwfesta, wwfwfest, wwfwfest, wwfwfest,  driver_device, 0, ROT0, "Technos Japan (Tecmo 
license)", "WWF WrestleFest (US Tecmo)",   MACHINE_SUPPORTS_SAVE )
-GAME( 1991, wwfwfestb, wwfwfest, wwfwfstb, wwfwfest,  driver_device, 0, ROT0, "bootleg",                     
  "WWF WrestleFest (US bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, wwfwfestj, wwfwfest, wwfwfest, wwfwfesta, driver_device, 0, ROT0, "Technos Japan (Tecmo 
license)", "WWF WrestleFest (Japan)",      MACHINE_SUPPORTS_SAVE )
-GAME( 1991, wwfwfestk, wwfwfest, wwfwfest, wwfwfesta, driver_device, 0, ROT0, "Technos Japan (Tecmo 
license)", "WWF WrestleFest (Korea)",      MACHINE_SUPPORTS_SAVE )
-GAME( 1987, ddragon,     0,        ddragon,  ddragon, ddragon_state,  ddragon,  ROT0, "Technos Japan", 
"Double Dragon (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, ddragonw,    ddragon,  ddragon,  ddragon, ddragon_state,  ddragon,  ROT0, "Technos Japan (Taito 
license)", "Double Dragon (World set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, ddragonw1,   ddragon,  ddragon,  ddragon, ddragon_state,  ddragon,  ROT0, "Technos Japan (Taito 
license)", "Double Dragon (World set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, ddragonu,    ddragon,  ddragon,  ddragon, ddragon_state,  ddragon,  ROT0, "Technos Japan (Taito 
America license)", "Double Dragon (US set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, ddragonua,   ddragon,  ddragon,  ddragon, ddragon_state,  ddragon,  ROT0, "Technos Japan (Taito 
America license)", "Double Dragon (US set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, ddragonub,   ddragon,  ddragon,  ddragon, ddragon_state,  ddragon,  ROT0, "Technos Japan (Taito 
America license)", "Double Dragon (US set 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, ddragonb2,   ddragon,  ddragon,  ddragon, ddragon_state,  ddragon,  ROT0, "bootleg", "Double 
Dragon (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, ddragonba,   ddragon,  ddragonba,   ddragon, ddragon_state,  ddragon,  ROT0, "bootleg", "Double 
Dragon (bootleg with M6803)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, ddragon6809, ddragon,  ddragon6809, ddragon, ddragon_state,  ddragon6809, ROT0, "bootleg", 
"Double Dragon (bootleg with 3xM6809, set 1)", MACHINE_NOT_WORKING )
-GAME( 1987, ddragon6809a,ddragon,  ddragon6809, ddragon, ddragon_state,  ddragon6809, ROT0, "bootleg", 
"Double Dragon (bootleg with 3xM6809, set 2)", MACHINE_NOT_WORKING )
-GAME( 1988, ddragon2,    0,        ddragon2, ddragon2, ddragon_state, ddragon2, ROT0, "Technos Japan", 
"Double Dragon II - The Revenge (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, ddragon2u,   ddragon2, ddragon2, ddragon2, ddragon_state, ddragon2, ROT0, "Technos Japan", 
"Double Dragon II - The Revenge (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, ddragon2b,   ddragon2, ddragon2, ddragon2, ddragon_state, ddragon2, ROT0, "Technos Japan", 
"Double Dragon II - The Revenge (US, bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, tstrikea, tstrike,  darktowr, tstrike, ddragon_state,  darktowr, ROT0, "The Game Room", "Thunder 
Strike (set 2, older)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, ddungeon, 0,        darktowr, ddungeon, ddragon_state, darktowr, ROT0, "The Game Room", 
"Dangerous Dungeons (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, ddungeone,ddungeon, darktowr, ddungeon, ddragon_state, darktowr, ROT0, "East Coast Coin 
Company", "Dangerous Dungeons (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, darktowr, 0,        darktowr, darktowr, ddragon_state, darktowr, ROT0, "The Game Room", "Dark 
Tower", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, toffy,    0,        toffy,    toffy, ddragon_state,    toffy,    ROT0, "Midas", "Toffy", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1994, stoffy,   0,        toffy,    toffy, ddragon_state,    toffy,    ROT0, "Midas", "Super Toffy", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1994, stoffyu,  stoffy,   toffy,    toffy, ddragon_state,    toffy,    ROT0, "Midas (Unico license)", 
"Super Toffy (Unico license)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, ddribble,  0,        ddribble, ddribble, driver_device, 0, ROT0, "Konami", "Double Dribble", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1986, ddribblep, ddribble, ddribble, ddribble, driver_device, 0, ROT0, "Konami", "Double Dribble 
(prototype?)", MACHINE_SUPPORTS_SAVE )
-GAME(1990,  bttf_a27,       0,          de_type3,   de_2, de_2_state,   de_2,   ROT0,   "Data East",    
"Back To the Future (2.7)",                                     MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1990,  bttf_a20,       bttf_a27,   de_type3,   de_2, de_2_state,   de_2,   ROT0,   "Data East",    
"Back To the Future (2.0)",                                     MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1990,  bttf_a21,       bttf_a27,   de_type3,   de_2, de_2_state,   de_2,   ROT0,   "Data East",    
"Back To The Future (2.1)",                                     MACHINE_IS_SKELETON_MECHANICAL)
-GAME(199?,  bttf_g27,       bttf_a27,   de_type3,   de_2, de_2_state,   de_2,   ROT0,   "Data East",    
"Back To the Future (2.7 Germany)",                             MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1987,  lwar_a83,       0,          de_type1,   de_2, de_2_state,   de_2,   ROT0,   "Data East",        
"Laser War (8.3)",           MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1987,  lwar_e90,       lwar_a83,   de_type1,   de_2, de_2_state,   de_2,   ROT0,   "Data East",        
"Laser War (9.0 Europe)",    MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1989,  mnfb_c27,       0,          de_type2_alpha3,   de_2, de_2_state,   de_2,   ROT0,   "Data East",  
      "Monday Night Football (2.7, 50cts)",       MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1990,  poto_a32,       0,          de_type2_alpha3,   de_2, de_2_state,   de_2,   ROT0,   "Data East",  
      "The Phantom of the Opera (3.2)",           MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1989,  play_a24,       0,          de_type2,   de_2, de_2_state,   de_2,   ROT0,   "Data East",        
"Playboy 35th Anniversary (2.4)",           MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1989,  robo_a34,       0,          de_type3,   de_2, de_2_state,   de_2,   ROT0,   "Data East",        
"Robocop (3.4)",                            MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1988,  ssvc_a26,       0,          de_type2,   de_2, de_2_state,   de_2,   ROT0,   "Data East",        
"Secret Service (2.6)",                     MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1988,  ssvc_b26,       ssvc_a26,   de_type2,   de_2, de_2_state,   de_2,   ROT0,   "Data East",        
"Secret Service (2.6 alternate sound)",     MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1990,  simp_a27,       0,          de_type3,   de_2, de_2_state,   de_2,   ROT0,   "Data East",    "The 
Simpsons (2.7)",               MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1990,  simp_a20,       simp_a27,   de_type3,   de_2, de_2_state,   de_2,   ROT0,   "Data East",    "The 
Simpsons (2.0)",               MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1988,  tmac_a24,       0,          de_type2,   de_2, de_2_state,   de_2,   ROT0,   "Data East",        
"Time Machine (2.4)",                       MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1988,  tmac_a18,       tmac_a24,   de_type2,   de_2, de_2_state,   de_2,   ROT0,   "Data East",        
"Time Machine (1.8)",                       MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1988,  torp_e21,       0,          de_type2,   de_2, de_2_state,   de_2,   ROT0,   "Data East",        
"Torpedo Alley (2.1, Europe)",              MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1995,  batmanf,    0,              de_3b,  de_3b, de_3b_state, de_3b,  ROT0,   "Sega",             
"Batman Forever (4.0)",                 MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1995,  batmanf3,   batmanf,        de_3b,  de_3b, de_3b_state, de_3b,  ROT0,   "Sega",             
"Batman Forever (3.0)",                 MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1995,  bmf_uk,     batmanf,        de_3b,  de_3b, de_3b_state, de_3b,  ROT0,   "Sega",             
"Batman Forever (English)",             MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1995,  bmf_cn,     batmanf,        de_3b,  de_3b, de_3b_state, de_3b,  ROT0,   "Sega",             
"Batman Forever (Canadian)",            MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1995,  bmf_no,     batmanf,        de_3b,  de_3b, de_3b_state, de_3b,  ROT0,   "Sega",             
"Batman Forever (Norwegian)",           MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1995,  bmf_sv,     batmanf,        de_3b,  de_3b, de_3b_state, de_3b,  ROT0,   "Sega",             
"Batman Forever (Swedish)",             MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1995,  bmf_at,     batmanf,        de_3b,  de_3b, de_3b_state, de_3b,  ROT0,   "Sega",             
"Batman Forever (Austrian)",            MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1995,  bmf_ch,     batmanf,        de_3b,  de_3b, de_3b_state, de_3b,  ROT0,   "Sega",             
"Batman Forever (Swiss)",               MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1995,  bmf_de,     batmanf,        de_3b,  de_3b, de_3b_state, de_3b,  ROT0,   "Sega",             
"Batman Forever (German)",              MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1995,  bmf_be,     batmanf,        de_3b,  de_3b, de_3b_state, de_3b,  ROT0,   "Sega",             
"Batman Forever (Belgian)",             MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1995,  bmf_fr,     batmanf,        de_3b,  de_3b, de_3b_state, de_3b,  ROT0,   "Sega",             
"Batman Forever (French)",              MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1995,  bmf_nl,     batmanf,        de_3b,  de_3b, de_3b_state, de_3b,  ROT0,   "Sega",             
"Batman Forever (Dutch)",               MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1995,  bmf_it,     batmanf,        de_3b,  de_3b, de_3b_state, de_3b,  ROT0,   "Sega",             
"Batman Forever (Italian)",             MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1995,  bmf_sp,     batmanf,        de_3b,  de_3b, de_3b_state, de_3b,  ROT0,   "Sega",             
"Batman Forever (Spanish)",             MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1995,  bmf_jp,     batmanf,        de_3b,  de_3b, de_3b_state, de_3b,  ROT0,   "Sega",             
"Batman Forever (Japanese)",            MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1995,  bmf_time,   batmanf,        de_3b,  de_3b, de_3b_state, de_3b,  ROT0,   "Sega",             
"Batman Forever (Timed Play)",          MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1995,  baywatch,   0,              de_3b,  de_3b, de_3b_state, de_3b,  ROT0,   "Sega",             
"Baywatch",                             MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1995,  bay_e400,   baywatch,       de_3b,  de_3b, de_3b_state, de_3b,  ROT0,   "Sega",             
"Baywatch (England)",                   MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1994,  frankst,    0,              de_3b,  de_3b, de_3b_state, de_3b,  ROT0,   "Sega",             
"Mary Shelley's Frankenstein",          MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1995,  frankstg,   frankst,        de_3b,  de_3b, de_3b_state, de_3b,  ROT0,   "Sega",             
"Mary Shelley's Frankenstein (Germany)",MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1994,  mav_402,    0,              de_3b,  de_3b, de_3b_state, de_3b,  ROT0,   "Sega",             
"Maverick (Display Rev. 4.02)",         MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1994,  mav_401,    mav_402,        de_3b,  de_3b, de_3b_state, de_3b,  ROT0,   "Sega",             
"Maverick (Display Rev. 4.01)",         MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1994,  mav_400,    mav_402,        de_3b,  de_3b, de_3b_state, de_3b,  ROT0,   "Sega",             
"Maverick (Display Rev. 4.00)",         MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1994,  mav_100,    mav_402,        de_3b,  de_3b, de_3b_state, de_3b,  ROT0,   "Sega",             
"Maverick (1.00)",                      MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1998,  detest,     0,              detest, de_3b, de_3b_state, de_3b,  ROT0,   "Data East",        
"Data East Test Chip",                  MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1996,  ctcheese,   0,              de_3b,  de_3b, de_3b_state, de_3b,  ROT0,   "Sega",             "Cut 
The Cheese (Redemption)",          MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1993,  rab_320,        0,          de_3_dmd2,   de_3, de_3_state,   de_3,   ROT0,   "Data East",    
"Adventures of Rocky and Bullwinkle and Friends (3.20)",        MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1993,  rab_130,        rab_320,    de_3_dmd2,   de_3, de_3_state,   de_3,   ROT0,   "Data East",    
"Adventures of Rocky and Bullwinkle and Friends (1.30)",        MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1993,  rab_103,        rab_320,    de_3_dmd2,   de_3, de_3_state,   de_3,   ROT0,   "Data East",    
"Adventures of Rocky and Bullwinkle and Friends (1.03 Spain)",  MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992,  aar_101,        0,          de_3_dmd2,   de_3, de_3_state,   de_3,   ROT0,   "Data East",    
"Aaron Spelling (1.01)",                                        MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1991,  btmn_103,       0,          de_3_dmd1,   de_3, de_3_state,   de_3,   ROT0,   "Data East",    
"Batman (1.03)",                                                MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1991,  btmn_101,       btmn_103,   de_3_dmd1,   de_3, de_3_state,   de_3,   ROT0,   "Data East",    
"Batman (1.01)",                                                MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1991,  btmn_g13,       btmn_103,   de_3_dmd1,   de_3, de_3_state,   de_3,   ROT0,   "Data East",    
"Batman (1.03 Germany)",                                        MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1991,  btmn_106,       btmn_103,   de_3_dmd1,   de_3, de_3_state,   de_3,   ROT0,   "Data East",    
"Batman (1.06)",                                                MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1991,  ckpt_a17,       0,          de_3_dmd1,   de_3, de_3_state,   de_3,   ROT0,   "Data East",    
"Checkpoint (1.7)",                                             MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1994,  gnr_300,        0,          de_3_dmd2,   de_3, de_3_state,   de_3,   ROT0,   "Data East",    
"Guns N Roses (3.00)",                                          MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992,  hook_408,       0,          de_3_dmd1,   de_3, de_3_state,   de_3,   ROT0,   "Data East",    
"Hook (4.08)",                                                  MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992,  hook_401,       hook_408,   de_3_dmd1,   de_3, de_3_state,   de_3,   ROT0,   "Data East",    
"Hook (4.01)",                                                  MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992,  hook_404,       hook_408,   de_3_dmd1,   de_3, de_3_state,   de_3,   ROT0,   "Data East",    
"Hook (4.04)",                      MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1993,  jupk_513,       0,          de_3_dmd2,   de_3, de_3_state,   de_3,   ROT0,   "Data East",    
"Jurassic Park (5.13)",             MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1993,  jupk_501,       jupk_513,   de_3_dmd2,   de_3, de_3_state,   de_3,   ROT0,   "Data East",    
"Jurassic Park (5.01)",             MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1993,  jupk_g51,       jupk_513,   de_3_dmd2,   de_3, de_3_state,   de_3,   ROT0,   "Data East",    
"Jurassic Park (5.01 Germany)",     MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1993,  lah_112,        0,          de_3_dmd2,   de_3, de_3_state,   de_3,   ROT0,   "Data East",    
"Last Action Hero (1.12)",          MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1993,  lah_l104,       lah_112,    de_3_dmd2,   de_3, de_3_state,   de_3,   ROT0,   "Data East",    
"Last Action Hero (1.04 Spain)",    MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1993,  lah_l108,       lah_112,    de_3_dmd2,   de_3, de_3_state,   de_3,   ROT0,   "Data East",    
"Last Action Hero (1.08 Spain)",    MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1993,  lah_110,        lah_112,    de_3_dmd2,   de_3, de_3_state,   de_3,   ROT0,   "Data East",    
"Last Action Hero (1.10)",          MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992,  lw3_208,        0,          de_3_dmd2,   de_3, de_3_state,   de_3,   ROT0,   "Data East",    
"Lethal Weapon 3 (2.08)",           MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992,  lw3_207,        lw3_208,    de_3_dmd2,   de_3, de_3_state,   de_3,   ROT0,   "Data East",    
"Lethal Weapon 3 (2.07 Canada)",    MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992,  lw3_205,        lw3_208,    de_3_dmd2,   de_3, de_3_state,   de_3,   ROT0,   "Data East",    
"Lethal Weapon 3 (2.05)",           MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992,  lw3_200,        lw3_208,    de_3_dmd2,   de_3, de_3_state,   de_3,   ROT0,   "Data East",    
"Lethal Weapon 3 (2.00)",           MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992,  trek_201,       0,          de_3_dmd1,   de_3, de_3_state,   de_3,   ROT0,   "Data East",    
"Star Trek 25th Anniversary (2.01)",                MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992,  trek_200,       trek_201,   de_3_dmd1,   de_3, de_3_state,   de_3,   ROT0,   "Data East",    
"Star Trek 25th Anniversary (2.00)",                MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992,  trek_120,       trek_201,   de_3_dmd1,   de_3, de_3_state,   de_3,   ROT0,   "Data East",    
"Star Trek 25th Anniversary (1.20)",                MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992,  trek_110,       trek_201,   de_3_dmd1,   de_3, de_3_state,   de_3,   ROT0,   "Data East",    
"Star Trek 25th Anniversary (1.10)",                MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992,  trek_11a,       trek_201,   de_3_dmd1,   de_3, de_3_state,   de_3,   ROT0,   "Data East",    
"Star Trek 25th Anniversary (1.10 Alpha Display)",  MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992,  stwr_104,       0,          de_3_dmd2,   de_3, de_3_state,   de_3,   ROT0,   "Data East",    
"Star Wars (1.04)",             MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992,  stwr_103,       stwr_104,   de_3_dmd2,   de_3, de_3_state,   de_3,   ROT0,   "Data East",    
"Star Wars (1.03)",             MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992,  stwr_g11,       stwr_104,   de_3_dmd2,   de_3, de_3_state,   de_3,   ROT0,   "Data East",    
"Star Wars (1.01 Germany)",     MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992,  stwr_a14,       stwr_104,   de_3_dmd2,   de_3, de_3_state,   de_3,   ROT0,   "Data East",    
"Star Wars (Display Rev.1.04)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992,  stwr_102,       stwr_104,   de_3_dmd2,   de_3, de_3_state,   de_3,   ROT0,   "Data East",    
"Star Wars (1.02)",             MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992,  stwr_e12,       stwr_104,   de_3_dmd2,   de_3, de_3_state,   de_3,   ROT0,   "Data East",    
"Star Wars (1.02 England)",     MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1993,  tftc_303,       0,          de_3_dmd2,   de_3, de_3_state,   de_3,   ROT0,   "Data East",    
"Tales From the Crypt (3.03)",              MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1993,  tftc_302,       tftc_303,   de_3_dmd2,   de_3, de_3_state,   de_3,   ROT0,   "Data East",    
"Tales From the Crypt (3.02 Dutch)",                MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1993,  tftc_300,       tftc_303,   de_3_dmd2,   de_3, de_3_state,   de_3,   ROT0,   "Data East",    
"Tales From the Crypt (3.00)",              MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1993,  tftc_200,       tftc_303,   de_3_dmd2,   de_3, de_3_state,   de_3,   ROT0,   "Data East",    
"Tales From the Crypt (2.00)",              MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1993,  tftc_104,       tftc_303,   de_3_dmd2,   de_3, de_3_state,   de_3,   ROT0,   "Data East",    
"Tales From the Crypt (1.04 Spain)",        MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1991,  tmnt_104,       0,          de_3_dmd1,   de_3, de_3_state,   de_3,   ROT0,   "Data East",    
"Teenage Mutant Ninja Turtles (1.04)",      MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1991,  tmnt_103,       tmnt_104,   de_3_dmd1,   de_3, de_3_state,   de_3,   ROT0,   "Data East",    
"Teenage Mutant Ninja Turtles (1.03)",      MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1994,  tomy_400,       0,          de_3_dmd2,   de_3, de_3_state,   de_3,   ROT0,   "Data East",    
"The Who's Tommy Pinball Wizard (4.00)",                MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1994,  tomy_h30,       tomy_400,   de_3_dmd2,   de_3, de_3_state,   de_3,   ROT0,   "Data East",    
"The Who's Tommy Pinball Wizard (3.00, The Netherlands)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1994,  wwfr_106,       0,          de_3_dmd2,   de_3, de_3_state,   de_3,   ROT0,   "Data East",    
"WWF Royal Rumble (1.06)",              MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1994,  wwfr_103,       wwfr_106,   de_3_dmd2,   de_3, de_3_state,   de_3,   ROT0,   "Data East",    
"WWF Royal Rumble (1.03)",              MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1988, deadang,  0,       deadang, deadang, deadang_state, deadang, ROT0, "Seibu Kaihatsu",             
           "Dead Angle",          MACHINE_SUPPORTS_SAVE )
-GAME( 1988, leadang,  deadang, deadang, deadang, deadang_state, deadang, ROT0, "Seibu Kaihatsu",             
           "Lead Angle (Japan)",  MACHINE_SUPPORTS_SAVE )
-GAME( 1988, ghunters, deadang, deadang, ghunter, deadang_state, ghunter, ROT0, "Seibu Kaihatsu (Segasa/Sonic 
license)", "Gang Hunter / Dead Angle (Spain)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, hbarrel,    0,        hbarrel,  hbarrel,  dec0_state,  hbarrel, ROT270, "Data East USA",         
"Heavy Barrel (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, hbarrelw,   hbarrel,  hbarrel,  hbarrel,  dec0_state,  hbarrel, ROT270, "Data East Corporation", 
"Heavy Barrel (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, baddudes,   0,        baddudes, baddudes, dec0_state, baddudes, ROT0,   "Data East USA",         
"Bad Dudes vs. Dragonninja (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, drgninja,   baddudes, baddudes, drgninja, dec0_state, baddudes, ROT0,   "Data East Corporation", 
"Dragonninja (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, birdtry,    0,        birdtry,  birdtry,  dec0_state,  birdtry, ROT270, "Data East Corporation", 
"Birdie Try (Japan)", MACHINE_UNEMULATED_PROTECTION | MACHINE_SUPPORTS_SAVE )
-GAME( 1988, robocop,    0,        robocop,  robocop,  dec0_state,  robocop, ROT0,   "Data East Corporation", 
"Robocop (World revision 4)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, robocopw,   robocop,  robocop,  robocop,  dec0_state,  robocop, ROT0,   "Data East Corporation", 
"Robocop (World revision 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, robocopj,   robocop,  robocop,  robocop,  dec0_state,  robocop, ROT0,   "Data East Corporation", 
"Robocop (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, robocopu,   robocop,  robocop,  robocop,  dec0_state,  robocop, ROT0,   "Data East USA",         
"Robocop (US revision 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, robocopu0,  robocop,  robocop,  robocop,  dec0_state,  robocop, ROT0,   "Data East USA",         
"Robocop (US revision 0)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, hippodrm,   0,        hippodrm, hippodrm, dec0_state, hippodrm, ROT0,   "Data East USA",         
"Hippodrome (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, ffantasy,   hippodrm, hippodrm, ffantasy, dec0_state, hippodrm, ROT0,   "Data East Corporation", 
"Fighting Fantasy (Japan revision 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, ffantasya,  hippodrm, hippodrm, ffantasy, dec0_state, hippodrm, ROT0,   "Data East Corporation", 
"Fighting Fantasy (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, secretag,   0,        slyspy,   slyspy,   dec0_state,   slyspy, ROT0,   "Data East Corporation", 
"Secret Agent (World revision 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, secretagj,  secretag, slyspy,   slyspy,   dec0_state,   slyspy, ROT0,   "Data East Corporation", 
"Secret Agent (Japan revision 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, slyspy,     secretag, slyspy,   slyspy,   dec0_state,   slyspy, ROT0,   "Data East USA",         
"Sly Spy (US revision 4)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, slyspy3,    secretag, slyspy,   slyspy,   dec0_state,   slyspy, ROT0,   "Data East USA",         
"Sly Spy (US revision 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, slyspy2,    secretag, slyspy,   slyspy,   dec0_state,   slyspy, ROT0,   "Data East USA",         
"Sly Spy (US revision 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, midres,     0,        midres,   midres,   driver_device,     0, ROT0,   "Data East Corporation", 
"Midnight Resistance (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, midresu,    midres,   midres,   midresu,  driver_device,     0, ROT0,   "Data East USA",         
"Midnight Resistance (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, midresj,    midres,   midres,   midresu,  driver_device,     0, ROT0,   "Data East Corporation", 
"Midnight Resistance (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, bouldash,   0,        slyspy,   bouldash, dec0_state,   slyspy, ROT0,   "Data East Corporation 
(licensed from First Star)", "Boulder Dash / Boulder Dash Part 2 (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, bouldashj,  bouldash, slyspy,   bouldash, dec0_state,   slyspy, ROT0,   "Data East Corporation 
(licensed from First Star)", "Boulder Dash / Boulder Dash Part 2 (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, robocopb,   robocop,  robocopb, robocop, dec0_state,  robocop,  ROT0,   "bootleg", "Robocop 
(World bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, drgninjab,  baddudes, baddudes, drgninja, dec0_state, baddudes, ROT0,   "bootleg", "Dragonninja 
(bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, midresb,    midres,   midresb,  midresb, dec0_state,  midresb,  ROT0,   "bootleg", "Midnight 
Resistance (bootleg with 68705)", MACHINE_SUPPORTS_SAVE ) // need to hook up 68705? (probably unused)
-GAME( 1989, midresbj,   midres,   midresb,  midresb, dec0_state,  midresb,  ROT0,   "bootleg", "Midnight 
Resistance (Joystick bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, drgninjab2, baddudes, baddudes, drgninja, dec0_state, baddudes, ROT0,   "bootleg", "Dragonninja 
(bootleg with 68705)", MACHINE_SUPPORTS_SAVE ) // is this the same board as above? (region warning hacked to 
World, but still shows Japanese text)
-GAME( 1989, secretab,   secretag, secretab, slyspy, dec0_state,   slyspy,   ROT0,   "bootleg", "Secret Agent 
(bootleg)", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1986, lastmisn, 0,        lastmisn, lastmisn, dec8_state,  lastmisn,    ROT270, "Data East USA", "Last 
Mission (US revision 6)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, lastmisno,lastmisn, lastmisn, lastmisn, dec8_state,  lastmisn,    ROT270, "Data East USA", "Last 
Mission (US revision 5)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, lastmisnj,lastmisn, lastmisn, lastmisnj, dec8_state, lastmisn,    ROT270, "Data East 
Corporation", "Last Mission (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, shackled, 0,        shackled, shackled, dec8_state,  shackled,    ROT0,   "Data East USA", 
"Shackled (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, breywood, shackled, shackled, breywood, dec8_state,  shackled,    ROT0,   "Data East 
Corporation", "Breywood (Japan revision 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, gondo,    0,        gondo,    gondo, dec8_state,     gondo,       ROT270, "Data East USA", 
"Gondomania (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, makyosen, gondo,    gondo,    gondo, dec8_state,     gondo,       ROT270, "Data East 
Corporation", "Makyou Senshi (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, garyoret, 0,        garyoret, garyoret, dec8_state,  garyoret,    ROT0,   "Data East 
Corporation", "Garyo Retsuden (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, ghostb,   0,        ghostb,   ghostb, dec8_state,    ghostb,      ROT0,   "Data East USA", "The 
Real Ghostbusters (US 2 Players, revision 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, ghostb2a, ghostb,   ghostb,   ghostb2a, dec8_state,  ghostb,      ROT0,   "Data East USA", "The 
Real Ghostbusters (US 2 Players)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, ghostb3,  ghostb,   ghostb,   ghostb3, dec8_state,   ghostb,      ROT0,   "Data East USA", "The 
Real Ghostbusters (US 3 Players)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, meikyuh,  ghostb,   meikyuh,  meikyuh, dec8_state,   meikyuh,     ROT0,   "Data East 
Corporation", "Meikyuu Hunter G (Japan, set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, meikyuha, ghostb,   meikyuh,  meikyuh, dec8_state,   meikyuh,     ROT0,   "Data East 
Corporation", "Meikyuu Hunter G (Japan, set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, csilver,  0,        csilver,  csilver, dec8_state,   csilver,     ROT0,   "Data East 
Corporation", "Captain Silver (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, csilverj, csilver,  csilver,  csilverj, dec8_state,  csilver,     ROT0,   "Data East 
Corporation", "Captain Silver (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, oscar,    0,        oscar,    oscar, dec8_state,     oscar,       ROT0,   "Data East 
Corporation", "Psycho-Nics Oscar (World revision 0)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, oscaru,   oscar,    oscar,    oscarj, dec8_state,    oscar,       ROT0,   "Data East USA", 
"Psycho-Nics Oscar (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, oscarj1,  oscar,    oscar,    oscarj, dec8_state,    oscar,       ROT0,   "Data East 
Corporation", "Psycho-Nics Oscar (Japan revision 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, oscarj2,  oscar,    oscar,    oscarj, dec8_state,    oscar,       ROT0,   "Data East 
Corporation", "Psycho-Nics Oscar (Japan revision 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, srdarwin, 0,        srdarwin, srdarwin, dec8_state,  srdarwin,    ROT270, "Data East 
Corporation", "Super Real Darwin (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, srdarwinj,srdarwin, srdarwin, srdarwinj, dec8_state, srdarwin,    ROT270, "Data East 
Corporation", "Super Real Darwin (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, cobracom, 0,        cobracom, cobracom, dec8_state,  cobracom,    ROT0,   "Data East 
Corporation", "Cobra-Command (World revision 5)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, cobracomj,cobracom, cobracom, cobracom, dec8_state,  cobracom,    ROT0,   "Data East 
Corporation", "Cobra-Command (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, hvysmsh,  0,       hvysmsh, hvysmsh, deco156_state, hvysmsh,  ROT0, "Data East Corporation", 
"Heavy Smash (Europe version -2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, hvysmsha, hvysmsh, hvysmsh, hvysmsh, deco156_state, hvysmsh,  ROT0, "Data East Corporation", 
"Heavy Smash (Asia version -4)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, hvysmshj, hvysmsh, hvysmsh, hvysmsh, deco156_state, hvysmsh,  ROT0, "Data East Corporation", 
"Heavy Smash (Japan version -2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, wcvol95,  0,       wcvol95, wcvol95, deco156_state, wcvol95,  ROT0, "Data East Corporation", 
"World Cup Volley '95 (Japan v1.0)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, wcvol95x, wcvol95, wcvol95, wcvol95, deco156_state, wcvol95,  ROT0, "Data East Corporation", 
"World Cup Volley '95 Extra Version (Asia v2.0B)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, captaven,   0,        captaven, captaven, deco32_state,   captaven,  ROT0, "Data East 
Corporation", "Captain America and The Avengers (Asia Rev 1.4)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, captavena,  captaven, captaven, captaven, deco32_state,   captaven,  ROT0, "Data East 
Corporation", "Captain America and The Avengers (Asia Rev 1.0)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, captavene,  captaven, captaven, captaven, deco32_state,   captaven,  ROT0, "Data East 
Corporation", "Captain America and The Avengers (UK Rev 1.4)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, captavenu,  captaven, captaven, captaven, deco32_state,   captaven,  ROT0, "Data East 
Corporation", "Captain America and The Avengers (US Rev 1.9)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, captavenuu, captaven, captaven, captaven, deco32_state,   captaven,  ROT0, "Data East 
Corporation", "Captain America and The Avengers (US Rev 1.6)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, captavenua, captaven, captaven, captaven, deco32_state,   captaven,  ROT0, "Data East 
Corporation", "Captain America and The Avengers (US Rev 1.4)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, captavenj,  captaven, captaven, captaven, deco32_state,   captaven,  ROT0, "Data East 
Corporation", "Captain America and The Avengers (Japan Rev 0.2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, fghthistu,  fghthist, fghthistz,fghthist, deco32_state,   fghthist,  ROT0, "Data East 
Corporation", "Fighter's History (US ver 42-09, DE-0396-0 PCB)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, fghthist,   0       , fghthsta, fghthist, deco32_state,   fghthist,  ROT0, "Data East 
Corporation", "Fighter's History (World ver 43-09, DE-0395-1 PCB)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, fghthistua, fghthist, fghthsta, fghthist, deco32_state,   fghthist,  ROT0, "Data East 
Corporation", "Fighter's History (US ver 42-06, DE-0395-1 PCB)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, fghthistub, fghthist, fghthsta, fghthist, deco32_state,   fghthist,  ROT0, "Data East 
Corporation", "Fighter's History (US ver 42-05, DE-0395-1 PCB)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, fghthistj,  fghthist, fghthsta, fghthist, deco32_state,   fghthist,  ROT0, "Data East 
Corporation", "Fighter's History (Japan ver 41-07, DE-0395-1 PCB)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, fghthista,  fghthist, fghthist, fghthist, deco32_state,   fghthist,  ROT0, "Data East 
Corporation", "Fighter's History (World ver 43-07, DE-0380-2 PCB)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, fghthistb,  fghthist, fghthist, fghthist, deco32_state,   fghthist,  ROT0, "Data East 
Corporation", "Fighter's History (World ver 43-05, DE-0380-2 PCB)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, fghthistuc, fghthist, fghthist, fghthist, deco32_state,   fghthist,  ROT0, "Data East 
Corporation", "Fighter's History (US ver 42-03, DE-0380-2 PCB)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, fghthistja, fghthist, fghthist, fghthist, deco32_state,   fghthist,  ROT0, "Data East 
Corporation", "Fighter's History (Japan ver 41-05, DE-0380-2 PCB)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, fghthistjb, fghthist, fghthist, fghthist, deco32_state,   fghthist,  ROT0, "Data East 
Corporation", "Fighter's History (Japan ver 41-04, DE-0380-1 PCB)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, nslasher,   0,        nslasher, nslasher, deco32_state,   nslasher,  ROT0, "Data East 
Corporation", "Night Slashers (Korea Rev 1.3, DE-0397-0 PCB)", MACHINE_IMPERFECT_GRAPHICS | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1994, nslasherj,  nslasher, nslasher, nslasher, deco32_state,   nslasher,  ROT0, "Data East 
Corporation", "Night Slashers (Japan Rev 1.2, DE-0397-0 PCB)", MACHINE_IMPERFECT_GRAPHICS | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1994, nslashers,  nslasher, nslasher, nslasher, deco32_state,   nslasher,  ROT0, "Data East 
Corporation", "Night Slashers (Over Sea Rev 1.2, DE-0397-0 PCB)", MACHINE_IMPERFECT_GRAPHICS | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1994, nslasheru,  nslasher, nslasheru,nslasher, deco32_state,   nslasher,  ROT0, "Data East 
Corporation", "Night Slashers (US Rev 1.2, DE-0395-1 PCB)", MACHINE_IMPERFECT_GRAPHICS | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1994, tattass,    0,        tattass,  tattass,  deco32_state,   tattass,   ROT0, "Data East Pinball",  
   "Tattoo Assassins (US prototype)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1994, tattassa,   tattass,  tattass,  tattass,  deco32_state,   tattass,   ROT0, "Data East Pinball",  
   "Tattoo Assassins (Asia prototype)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1993, dragngun,   0,        dragngun, dragngun, dragngun_state, dragngun,  ROT0, "Data East 
Corporation", "Dragon Gun (US)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1993, dragngunj,  dragngun, dragngun, dragngun, dragngun_state, dragngunj, ROT0, "Data East 
Corporation", "Dragon Gun (Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1994, lockload,   0,        lockload, lockload, dragngun_state, lockload,  ROT0, "Data East 
Corporation", "Locked 'n Loaded (World)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | 
MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1994, gunhard,    lockload, lockload, lockload, dragngun_state, lockload,  ROT0, "Data East 
Corporation", "Gun Hard (Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING 
| MACHINE_SUPPORTS_SAVE )
-GAME( 1983, begas,  0,       rblaster,  begas, driver_device,  0, ROT0, "Data East", "Bega's Battle 
(Revision 3)", MACHINE_NOT_WORKING )
-GAME( 1983, begas1, begas,   rblaster,  begas, driver_device,  0, ROT0, "Data East", "Bega's Battle 
(Revision 1)", MACHINE_NOT_WORKING )
-GAME( 1984, cobra,  0,       rblaster,  cobra, driver_device,  0, ROT0, "Data East", "Cobra Command (Data 
East LD, set 1)", MACHINE_NOT_WORKING )
-GAME( 1985, rblaster,  0,    rblaster,  rblaster, driver_device,  0, ROT0, "Data East", "Road Blaster (Data 
East LD)", MACHINE_NOT_WORKING )
-GAME( 1995, avengrgs, 0,        avengrgs, mlc, deco_mlc_state, avengrgs, ROT0,   "Data East Corporation", 
"Avengers In Galactic Storm (US)", 0 )
-GAME( 1995, avengrgsj,avengrgs, avengrgs, mlc, deco_mlc_state, avengrgs, ROT0,   "Data East Corporation", 
"Avengers In Galactic Storm (Japan)", 0 )
-GAME( 1996, stadhr96j,stadhr96, mlc_6bpp, mlc, deco_mlc_state, mlc,      ROT0,   "Data East Corporation", 
"Stadium Hero '96 (Japan, EAD)", MACHINE_IMPERFECT_GRAPHICS ) // Rom labels are EAD (this isn't a Konami 
region code!)
-GAME( 1996, hoops96,  0,        mlc_5bpp, mlc, deco_mlc_state, mlc,      ROT0,   "Data East Corporation", 
"Hoops '96 (Europe/Asia 2.0)", 0 )
-GAME( 1995, ddream95, hoops96,  mlc_5bpp, mlc, deco_mlc_state, mlc,      ROT0,   "Data East Corporation", 
"Dunk Dream '95 (Japan 1.4, EAM)", 0 )
-GAME( 1995, hoops95,  hoops96,  mlc_5bpp, mlc, deco_mlc_state, mlc,      ROT0,   "Data East Corporation", 
"Hoops (Europe/Asia 1.7)", 0 )
-GAME( 1996, logicpro, 0,        deniam16b, logicpr2, deniam_state, logicpro, ROT0, "Deniam", "Logic Pro 
(Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1996, croquis,  logicpro, deniam16b, logicpr2, deniam_state, logicpro, ROT0, "Deniam", "Croquis 
(Germany)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, karianx,  0,        deniam16b, karianx, deniam_state,  karianx,  ROT0, "Deniam", "Karian Cross 
(Rev. 1.0)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, logicpr2, 0,        deniam16c, logicpr2, deniam_state, logicpro, ROT0, "Deniam", "Logic Pro 2 
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, destiny,  0,       destiny,  destiny, driver_device,  0, ROT0, "Data East Corporation", "Destiny 
- The Fortuneteller (USA)", MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAMEL( 1977, destroyr,  0,        destroyr, destroyr, driver_device, 0, ORIENTATION_FLIP_X, "Atari", 
"Destroyer (version O2)", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE, layout_destroyr )
-GAMEL( 1977, destroyr1, destroyr, destroyr, destroyr, driver_device, 0, ORIENTATION_FLIP_X, "Atari", 
"Destroyer (version O1)", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE, layout_destroyr )
-GAME( 1993, dfruit,  0,   dfruit, dfruit, driver_device,  0, ROT0, "Nippon Data Kiki / Star Fish", "Fruit 
Dream (Japan)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1999, elfin,          0, dgpix, dgpix, dgpix_state, elfin,    ROT0, "dgPIX Entertainment Inc.", 
"Elfin",                             MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1999, jumpjump,       0, dgpix, dgpix, dgpix_state, jumpjump, ROT0, "dgPIX Entertainment Inc.", "Jump 
Jump",                         MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1999, xfiles,         0, dgpix, dgpix, dgpix_state, xfiles,   ROT0, "dgPIX Entertainment Inc.", "The 
X-Files",                       MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1999, xfilesk,   xfiles, dgpix, dgpix, dgpix_state, xfilesk,  ROT0, "dgPIX Entertainment Inc.", "The 
X-Files (Censored, Korea)",     MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1999, kdynastg,       0, dgpix, dgpix, dgpix_state, kdynastg, ROT0, "EZ Graphics",              "King 
of Dynast Gear (version 1.8)", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 2002, fmaniac3,       0, dgpix, dgpix, dgpix_state, fmaniac3, ROT0, "Saero Entertainment",      
"Fishing Maniac 3",                  MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1992, dietgo,   0,      dietgo, dietgo, dietgo_state,  dietgo,    ROT0, "Data East Corporation", "Diet 
Go Go (Euro v1.1 1992.09.26)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, dietgoe,  dietgo, dietgo, dietgo, dietgo_state,  dietgo,    ROT0, "Data East Corporation", "Diet 
Go Go (Euro v1.1 1992.08.04)" , MACHINE_SUPPORTS_SAVE )
-GAME( 1992, dietgou,  dietgo, dietgo, dietgo, dietgo_state,  dietgo,    ROT0, "Data East Corporation", "Diet 
Go Go (USA v1.1 1992.09.26)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, dietgoj,  dietgo, dietgo, dietgo, dietgo_state,  dietgo,    ROT0, "Data East Corporation", "Diet 
Go Go (Japan v1.1 1992.09.26)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, discoboy,  0,           discoboy, discoboy, discoboy_state, discoboy, ROT270, "Soft Art Co.", 
"Disco Boy",                   MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1993, discoboyp, discoboy,    discoboy, discoboy, discoboy_state, discoboy, ROT270, "Soft Art Co.", 
"Disco Boy (Promat license?)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1992, diverboy, 0, diverboy, diverboy, driver_device, 0, ORIENTATION_FLIP_X, "Gamart (Electronic 
Devices Italy license)", "Diver Boy", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, bm1stmix, 0,        djmainj,   bm1stmix, djmain_state, beatmania, ROT0, "Konami", "beatmania 
(ver JA-B)", 0 )
-GAME( 1998, bm2ndmix, 0,        djmainj,   bm2ndmix, djmain_state, beatmania, ROT0, "Konami", "beatmania 2nd 
MIX (ver JA-B)", 0 )
-GAME( 1998, bm2ndmxa, bm2ndmix, djmainj,   bm2ndmix, djmain_state, beatmania, ROT0, "Konami", "beatmania 2nd 
MIX (ver JA-A)", 0 )
-GAME( 1998, bm3rdmix, 0,        djmainj,   bm3rdmix, djmain_state, beatmania, ROT0, "Konami", "beatmania 3rd 
MIX (ver JA-A)", 0 )
-GAME( 1999, bmcompmx, 0,        djmainj,   bmcompmx, djmain_state, beatmania, ROT0, "Konami", "beatmania 
complete MIX (ver JA-B)", 0 )
-GAME( 1999, hmcompmx, bmcompmx, djmainu,   bmcompmx, djmain_state, hmcompmx,  ROT0, "Konami", "hiphopmania 
complete MIX (ver UA-B)", 0 )
-GAME( 1999, bm4thmix, 0,        djmainj,   bm4thmix, djmain_state, bm4thmix,  ROT0, "Konami", "beatmania 4th 
MIX (ver JA-A)", 0 )
-GAME( 1999, bm5thmix, 0,        djmainj,   bm5thmix, djmain_state, bm5thmix,  ROT0, "Konami", "beatmania 5th 
MIX (ver JA-A)", 0 )
-GAME( 2000, bmcompm2, 0,        djmainj,   bm5thmix, djmain_state, bmcompm2,  ROT0, "Konami", "beatmania 
complete MIX 2 (ver JA-A)", 0 )
-GAME( 2000, hmcompm2, bmcompm2, djmainu,   hmcompm2, djmain_state, hmcompm2,  ROT0, "Konami", "hiphopmania 
complete MIX 2 (ver UA-A)", 0 )
-GAME( 2000, bmclubmx, 0,        djmainj,   bmclubmx, djmain_state, bmclubmx,  ROT0, "Konami", "beatmania 
Club MIX (ver JA-A)", 0 )
-GAME( 2000, bmdct,    0,        djmainj,   bmdct,    djmain_state, bmdct,     ROT0, "Konami", "beatmania 
featuring Dreams Come True (ver JA-A)", 0 )
-GAME( 2000, bmcorerm, 0,        djmainj,   bmcorerm, djmain_state, bmcorerm,  ROT0, "Konami", "beatmania 
CORE REMIX (ver JA-A)", 0 )
-GAME( 2001, bm6thmix, 0,        djmainj,   bm6thmix, djmain_state, bm6thmix,  ROT0, "Konami", "beatmania 6th 
MIX (ver JA-A)", 0 )
-GAME( 2001, bm7thmix, 0,        djmainj,   bm6thmix, djmain_state, bm7thmix,  ROT0, "Konami", "beatmania 7th 
MIX (ver JA-B)", 0 )
-GAME( 2002, bmfinal,  0,        djmainj,   bm6thmix, djmain_state, bmfinal,   ROT0, "Konami", "beatmania THE 
FINAL (ver JA-A)", 0 )
-GAME( 1998, popn1,    0,        djmaina,   popn1,    djmain_state, beatmania, ROT0, "Konami", "Pop'n Music 1 
(ver AA-A)", 0 )
-GAME( 1998, popn2,    0,        djmainj,   popn2,    djmain_state, beatmania, ROT0, "Konami", "Pop'n Music 2 
(ver JA-A)", 0 )
-GAME( 1998, popn3,    0,        djmainj,   popn2,    djmain_state, beatmania, ROT0, "Konami", "Pop'n Music 3 
(ver JA-A)", 0 )
-GAME( 1980, radarscp,  0,        radarscp,  radarscp, driver_device, 0,        ROT90,  "Nintendo", "Radar 
Scope", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, radarscp1, radarscp, radarscp1, radarscp, driver_device, 0,        ROT90,  "Nintendo", "Radar 
Scope (TRS01)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, dkong,     0,        dkong2b,   dkong,    driver_device, 0,        ROT90,  "Nintendo of 
America", "Donkey Kong (US set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, dkonghrd,  dkong,    dkong2b,   dkong,    driver_device, 0,        ROT90,  "Nintendo of 
America", "Donkey Kong (hard kit)", MACHINE_SUPPORTS_SAVE ) // not sure if original or bootleg (see notes on 
top of driver file)
-GAME( 1981, dkongo,    dkong,    dkong2b,   dkong,    driver_device, 0,        ROT90,  "Nintendo", "Donkey 
Kong (US set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, dkongj,    dkong,    dkong2b,   dkong,    driver_device, 0,        ROT90,  "Nintendo", "Donkey 
Kong (Japan set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, dkongjo,   dkong,    dkong2b,   dkong,    driver_device, 0,        ROT90,  "Nintendo", "Donkey 
Kong (Japan set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, dkongjo1,  dkong,    dkong2b,   dkong,    driver_device, 0,        ROT90,  "Nintendo", "Donkey 
Kong (Japan set 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 2006, dkongx,    dkong,    braze,     dkongx,   dkong_state,   dkongx,   ROT90,  "hack (Braze 
Technologies)", "Donkey Kong II: Jumpman Returns (hack, V1.2)", MACHINE_SUPPORTS_SAVE )
-GAME( 2006, dkongx11,  dkong,    braze,     dkongx,   dkong_state,   dkongx,   ROT90,  "hack (Braze 
Technologies)", "Donkey Kong II: Jumpman Returns (hack, V1.1)", MACHINE_SUPPORTS_SAVE )
-GAME( 2013, dkongpe,   dkong,    dkong2b,   dkong,    driver_device, 0,        ROT90,  "hack (Clay Cowgill 
and Mike Mika)", "Donkey Kong: Pauline Edition Rev 5 (2013-04-22)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, dkongjr,   0,        dkongjr,   dkongjr,  driver_device, 0,        ROT90,  "Nintendo of 
America", "Donkey Kong Junior (US set F-2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, dkongjrj,  dkongjr,  dkongjr,   dkongjr,  driver_device, 0,        ROT90,  "Nintendo", "Donkey 
Kong Jr. (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, dkongjnrj, dkongjr,  dkongjr,   dkongjr,  driver_device, 0,        ROT90,  "Nintendo", "Donkey 
Kong Junior (Japan?)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, dkongjrb,  dkongjr,  dkongjr,   dkongjr,  driver_device, 0,        ROT90,  "bootleg", "Donkey 
Kong Jr. (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, dkongjre,  dkongjr,  dkongjr,   dkongjr,  driver_device, 0,        ROT90,  "Nintendo of 
America", "Donkey Kong Junior (E kit)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, jrking,    dkongjr,  dkongjr,   dkongjr,  driver_device, 0,        ROT90,  "bootleg", "Junior 
King (bootleg of Donkey Kong Jr.)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, dkingjr,   dkongjr,  dkongjr,   dkongjr,  dkong_state,   dkingjr,  ROT90,  "bootleg", "Donkey 
King Jr. (bootleg of Donkey Kong Jr.)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, dkong3,    0,        dkong3,    dkong3,   driver_device, 0,        ROT90,  "Nintendo of 
America", "Donkey Kong 3 (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, dkong3j,   dkong3,   dkong3,    dkong3,   driver_device, 0,        ROT90,  "Nintendo", "Donkey 
Kong 3 (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, dkong3b,   dkong3,   dkong3b,   dkong3b,  driver_device, 0,        ROT90,  "bootleg", "Donkey 
Kong 3 (bootleg on Donkey Kong Jr. hardware)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, pestplce,  mario,    pestplce,  pestplce, driver_device, 0,        ROT180, "bootleg", "Pest 
Place", MACHINE_WRONG_COLORS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, herbiedk,  huncholy, s2650,     herbiedk, driver_device, 0,        ROT90,  "Century Electronics 
/ Seatongrove Ltd", "Herbie at the Olympics (DK conversion)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, hunchbkd,  hunchbak, s2650,     hunchbkd, driver_device, 0,        ROT90,  "Century 
Electronics", "Hunchback (DK conversion)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, sbdk,      superbik, s2650,     sbdk,     driver_device, 0,        ROT90,  "Century 
Electronics", "Super Bike (DK conversion)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, herodk,    hero,     s2650,     herodk,   dkong_state,   herodk,   ROT90,  "Seatongrove Ltd 
(Crown license)", "Hero in the Castle of Doom (DK conversion)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, herodku,   hero,     s2650,     herodk,   driver_device, 0,        ROT90,  "Seatongrove Ltd 
(Crown license)", "Hero in the Castle of Doom (DK conversion not encrypted)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, 8ballact,  0,        s2650,     8ballact, driver_device, 0,        ROT90,  "Seatongrove Ltd 
(Magic Electronics USA license)", "Eight Ball Action (DK conversion)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, 8ballact2, 8ballact, s2650,     8ballact, driver_device, 0,        ROT90,  "Seatongrove Ltd 
(Magic Electronics USA license)", "Eight Ball Action (DKJr conversion)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, shootgal,  0,        s2650,     shootgal, driver_device, 0,        ROT180, "Seatongrove Ltd 
(Zaccaria license)", "Shooting Gallery", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1985, spclforc,  0,        spclforc,  spclforc, driver_device, 0,        ROT90,  "Senko Industries 
(Magic Electronics Inc. license)", "Special Forces", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1985, spcfrcii,  0,        spclforc,  spclforc, driver_device, 0,        ROT90,  "Senko Industries 
(Magic Electronics Inc. license)", "Special Forces II", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, drakton,   0,        drakton,   drakton,  dkong_state,   drakton,  ROT90,  "Epos Corporation", 
"Drakton (DK conversion)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, drktnjr,   drakton,  drktnjr,   drakton,  dkong_state,   drakton,  ROT90,  "Epos Corporation", 
"Drakton (DKJr conversion)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, strtheat,  0,        strtheat,  strtheat, dkong_state,   strtheat, ROT90,  "Epos Corporation", 
"Street Heat", MACHINE_SUPPORTS_SAVE ) // distributed by Cardinal Amusements Products (a division of Epos 
Corporation)
-GAME( 1991, dlair2,       0,        dlair2,  dlair2, driver_device,  0,       ROT0, "Leland",      "Dragon's 
Lair 2: Time Warp (US v3.19)", MACHINE_IS_SKELETON )
-GAME( 1991, dlair2_319e,  dlair2,   dlair2,  dlair2, driver_device,  0,       ROT0, "Leland",      "Dragon's 
Lair 2: Time Warp (Euro v3.19)", MACHINE_IS_SKELETON )
-GAME( 1991, dlair2_319s,  dlair2,   dlair2,  dlair2, driver_device,  0,       ROT0, "Leland",      "Dragon's 
Lair 2: Time Warp (Spanish v3.19)", MACHINE_IS_SKELETON )
-GAME( 1991, dlair2_318,   dlair2,   dlair2,  dlair2, driver_device,  0,       ROT0, "Leland",      "Dragon's 
Lair 2: Time Warp (US v3.18)", MACHINE_IS_SKELETON )
-GAME( 1991, dlair2_317e,  dlair2,   dlair2,  dlair2, driver_device,  0,       ROT0, "Leland",      "Dragon's 
Lair 2: Time Warp (Euro v3.17)", MACHINE_IS_SKELETON )
-GAME( 1991, dlair2_316e,  dlair2,   dlair2,  dlair2, driver_device,  0,       ROT0, "Leland",      "Dragon's 
Lair 2: Time Warp (Euro v3.16)", MACHINE_IS_SKELETON )
-GAME( 1991, dlair2_315,   dlair2,   dlair2,  dlair2, driver_device,  0,       ROT0, "Leland",      "Dragon's 
Lair 2: Time Warp (US v3.15)", MACHINE_IS_SKELETON )
-GAME( 1991, dlair2_315s,  dlair2,   dlair2,  dlair2, driver_device,  0,       ROT0, "Leland",      "Dragon's 
Lair 2: Time Warp (Spanish v3.15)", MACHINE_IS_SKELETON )
-GAME( 1991, dlair2_314,   dlair2,   dlair2,  dlair2, driver_device,  0,       ROT0, "Leland",      "Dragon's 
Lair 2: Time Warp (US v3.14)", MACHINE_IS_SKELETON )
-GAME( 1991, dlair2_312,   dlair2,   dlair2,  dlair2, driver_device,  0,       ROT0, "Leland",      "Dragon's 
Lair 2: Time Warp (Euro v3.12)", MACHINE_IS_SKELETON )
-GAME( 1991, dlair2_300,   dlair2,   dlair2,  dlair2, driver_device,  0,       ROT0, "Leland",      "Dragon's 
Lair 2: Time Warp (US v3.00)", MACHINE_IS_SKELETON )
-GAME( 1991, dlair2_211,   dlair2,   dlair2,  dlair2, driver_device,  0,       ROT0, "Leland",      "Dragon's 
Lair 2: Time Warp (US v2.11)", MACHINE_IS_SKELETON )
-GAME( 1991, dlair2_200,   dlair2,   dlair2,  dlair2, driver_device,  0,       ROT0, "Leland",      "Dragon's 
Lair 2: Time Warp (US v2.00, AMOA prototype)", MACHINE_IS_SKELETON )
-GAME( 1991, spacea91,     0,        dlair2,  dlair2, driver_device,  0,       ROT0, "Leland",      "Space 
Ace (DL2 Conversion) (US v1.3)", MACHINE_IS_SKELETON )
-GAME( 1991, spacea91_13e, spacea91, dlair2,  dlair2, driver_device,  0,       ROT0, "Leland",      "Space 
Ace (DL2 Conversion) (Euro v1.3)", MACHINE_IS_SKELETON )
-GAMEL( 1983, dlair,    0,        dlair_ldv1000, dlaire, dlair_state, variable, ROT0, "Cinematronics", 
"Dragon's Lair (US Rev. F2)", MACHINE_NOT_WORKING, layout_dlair )
-GAMEL( 1983, dlairf,   dlair,    dlair_ldv1000, dlaire, dlair_state, variable, ROT0, "Cinematronics", 
"Dragon's Lair (US Rev. F)",  MACHINE_NOT_WORKING, layout_dlair )
-GAMEL( 1983, dlaire,   dlair,    dlair_ldv1000, dlaire, dlair_state, variable, ROT0, "Cinematronics", 
"Dragon's Lair (US Rev. E)",  MACHINE_NOT_WORKING, layout_dlair )
-GAMEL( 1983, dlaird,   dlair,    dlair_ldv1000, dlair, dlair_state,  fixed,    ROT0, "Cinematronics", 
"Dragon's Lair (US Rev. D, Pioneer LD-V1000)",  MACHINE_NOT_WORKING, layout_dlair )
-GAMEL( 1983, dlairc,   dlair,    dlair_pr7820,  dlair, dlair_state,  fixed,    ROT0, "Cinematronics", 
"Dragon's Lair (US Rev. C, Pioneer PR-7820)",  MACHINE_NOT_WORKING, layout_dlair )
-GAMEL( 1983, dlairb,   dlair,    dlair_pr7820,  dlair, dlair_state,  fixed,    ROT0, "Cinematronics", 
"Dragon's Lair (US Rev. B, Pioneer PR-7820)",  MACHINE_NOT_WORKING, layout_dlair )
-GAMEL( 1983, dlaira,   dlair,    dlair_pr7820,  dlair, dlair_state,  fixed,    ROT0, "Cinematronics", 
"Dragon's Lair (US Rev. A, Pioneer PR-7820)",  MACHINE_NOT_WORKING, layout_dlair )
-GAMEL( 1983, dlair_2,  dlair,    dlair_pr7820,  dlair, dlair_state,  fixed,    ROT0, "Cinematronics", 
"Dragon's Lair (US Beta 2?, Pioneer PR-7820)",  MACHINE_NOT_WORKING, layout_dlair )
-GAMEL( 1983, dlair_1,  dlair,    dlair_pr7820,  dlair, dlair_state,  fixed,    ROT0, "Cinematronics", 
"Dragon's Lair (US Beta 1, Pioneer PR-7820)",  MACHINE_NOT_WORKING, layout_dlair )
-GAMEL( 1983, dleuro,   dlair,    dleuro,        dleuro, dlair_state, fixed,    ROT0, "Cinematronics (Atari 
license)", "Dragon's Lair (European)",  MACHINE_NOT_WORKING, layout_dlair )
-GAMEL( 1983, dleuroalt,dlair,    dleuro,        dleuro, dlair_state, fixed,    ROT0, "Cinematronics (Atari 
license)", "Dragon's Lair (European, alternate)",  MACHINE_NOT_WORKING, layout_dlair )
-GAMEL( 1983, dlital,   dlair,    dleuro,        dleuro, dlair_state, fixed,    ROT0, "Cinematronics (Sidam 
license?)","Dragon's Lair (Italian)",  MACHINE_NOT_WORKING, layout_dlair )
-GAMEL( 1983, spaceace,     0,        dlair_ldv1000, dlaire, dlair_state, variable, ROT0, "Cinematronics", 
"Space Ace (US Rev. A3)", MACHINE_NOT_WORKING, layout_dlair )
-GAMEL( 1983, spaceacea2,   spaceace, dlair_ldv1000, dlaire, dlair_state, variable, ROT0, "Cinematronics", 
"Space Ace (US Rev. A2)", MACHINE_NOT_WORKING, layout_dlair )
-GAMEL( 1983, spaceacea,    spaceace, dlair_ldv1000, dlaire, dlair_state, variable, ROT0, "Cinematronics", 
"Space Ace (US Rev. A)", MACHINE_NOT_WORKING, layout_dlair )
-GAMEL( 1983, spaceaceeuro, spaceace, dleuro,        dleuro, dlair_state, fixed,    ROT0, "Cinematronics 
(Atari license)", "Space Ace (European)",  MACHINE_NOT_WORKING, layout_dlair )
-GAME( 1986, dmndrbya, dmndrby, dderby, dderbya, driver_device, 0, ROT0, "Electrocoin", "Diamond Derby 
(Original)",MACHINE_IMPERFECT_GRAPHICS|MACHINE_IMPERFECT_COLORS|MACHINE_NOT_WORKING )
-GAME( 1983, docastle,  0,        docastle, docastle, driver_device, 0, ROT270, "Universal", "Mr. Do's Castle 
(set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, docastle2, docastle, docastle, docastle, driver_device, 0, ROT270, "Universal", "Mr. Do's Castle 
(set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, docastleo, docastle, docastle, docastle, driver_device, 0, ROT270, "Universal", "Mr. Do's Castle 
(older)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, douni,     docastle, docastle, docastle, driver_device, 0, ROT270, "Universal", "Mr. Do vs. 
Unicorns", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, dorunrun,  0,        dorunrun, dorunrun, driver_device, 0, ROT0,   "Universal", "Do! Run Run 
(set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, dorunrun2, dorunrun, dorunrun, dorunrun, driver_device, 0, ROT0,   "Universal", "Do! Run Run 
(set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, dorunrunc, dorunrun, docastle, dorunrun, driver_device, 0, ROT0,   "Universal", "Do! Run Run 
(Do's Castle hardware, set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, dorunrunca,dorunrun, docastle, dorunrun, driver_device, 0, ROT0,   "Universal", "Do! Run Run 
(Do's Castle hardware, set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, spiero,    dorunrun, dorunrun, dorunrun, driver_device, 0, ROT0,   "Universal", "Super Pierrot 
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, dowild,    0,        dorunrun, dowild,   driver_device, 0, ROT0,   "Universal", "Mr. Do's Wild 
Ride", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, jjack,     0,        dorunrun, jjack,    driver_device, 0, ROT270, "Universal", "Jumping Jack", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1984, kickridr,  0,        dorunrun, kickridr, driver_device, 0, ROT0,   "Universal", "Kick Rider", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1985, idsoccer,  0,        idsoccer, idsoccer, driver_device, 0, ROT0,   "Universal", "Indoor Soccer 
(set 1)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1985, idsoccera, idsoccer, idsoccer, idsoccer, driver_device, 0, ROT0,   "Universal", "Indoor Soccer 
(set 2)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_SOUND )
-GAME( 1987, asoccer,   idsoccer, idsoccer, idsoccer, driver_device, 0, ROT0,   "Universal", "American 
Soccer", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_SOUND )
-GAME( 1984, dogfgt,  0,      dogfgt, dogfgt, driver_device, 0, ROT0, "Technos Japan", "Acrobatic Dog-Fight", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1985, dogfgtu, dogfgt, dogfgt, dogfgt, driver_device, 0, ROT0, "Technos Japan (Data East USA, Inc. 
license)", "Acrobatic Dog-Fight (USA)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, dogfgtj, dogfgt, dogfgt, dogfgt, driver_device, 0, ROT0, "Technos Japan", "Dog-Fight (Japan)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1996, dominob,  0,       dominob,  dominob, driver_device,  0, ROT0, "Wonwoo Systems", "Domino Block", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1996, dominobv2,dominob, dominob,  dominob, driver_device,  0, ROT0, "Wonwoo Systems", "Domino Block 
ver.2", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, lastday,  0,        lastday,  lastday, driver_device,  0, ROT270, "Dooyong",                     
  "The Last Day (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, lastdaya, lastday,  lastday,  lastday, driver_device,  0, ROT270, "Dooyong",                     
  "The Last Day (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, ddaydoo,  lastday,  lastday,  lastday, driver_device,  0, ROT270, "Dooyong",                     
  "Chulgyeok D-Day (Korea)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, gulfstrm, 0,        gulfstrm, gulfstrm, driver_device, 0, ROT270, "Dooyong",                     
  "Gulf Storm (set 1)",        MACHINE_SUPPORTS_SAVE )
-GAME( 1991, gulfstrma,gulfstrm, gulfstrm, gulfstrm, driver_device, 0, ROT270, "Dooyong",                     
  "Gulf Storm (set 2)",        MACHINE_SUPPORTS_SAVE )
-GAME( 1991, gulfstrmb,gulfstrm, gulfstrm, gulfstrm, driver_device, 0, ROT270, "Dooyong",                     
  "Gulf Storm (set 3)",        MACHINE_SUPPORTS_SAVE )
-GAME( 1991, gulfstrmm,gulfstrm, gulfstrm, gulfstrm, driver_device, 0, ROT270, "Dooyong (Media Shoji 
license)", "Gulf Storm (Media Shoji)",  MACHINE_SUPPORTS_SAVE )
-GAME( 1991, pollux,   0,        pollux,   pollux, driver_device,   0, ROT270, "Dooyong",                     
  "Pollux (set 1)",       MACHINE_SUPPORTS_SAVE )
-GAME( 1991, polluxa,  pollux,   pollux,   pollux, driver_device,   0, ROT270, "Dooyong",                     
  "Pollux (set 2)",       MACHINE_SUPPORTS_SAVE )
-GAME( 1991, polluxn,  pollux,   pollux,   pollux, driver_device,   0, ROT270, "Dooyong (NTC / Atlus 
license)", "Pollux (Japan, NTC license, distributed by Atlus)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, flytiger, 0,        flytiger, flytiger, driver_device, 0, ROT270, "Dooyong",                     
  "Flying Tiger (set 1)",         MACHINE_SUPPORTS_SAVE )
-GAME( 1992, flytigera,flytiger, flytiger, flytiger, driver_device, 0, ROT270, "Dooyong",                     
  "Flying Tiger (set 2)",         MACHINE_SUPPORTS_SAVE )
-GAME( 1993, bluehawk, 0,        bluehawk, bluehawk, driver_device, 0, ROT270, "Dooyong",                     
  "Blue Hawk",            MACHINE_SUPPORTS_SAVE )
-GAME( 1993, bluehawkn,bluehawk, bluehawk, bluehawk, driver_device, 0, ROT270, "Dooyong (NTC license)",       
  "Blue Hawk (NTC)",      MACHINE_SUPPORTS_SAVE )
-GAME( 1993, sadari,   0,        primella, sadari, driver_device,   0, ROT0,   "Dooyong (NTC license)",       
  "Sadari",  MACHINE_SUPPORTS_SAVE )
-GAME( 1994, gundl94,  0,        primella, primella, driver_device, 0, ROT0,   "Dooyong",                     
  "Gun Dealer '94",       MACHINE_SUPPORTS_SAVE )
-GAME( 1994, primella, gundl94,  primella, primella, driver_device, 0, ROT0,   "Dooyong (NTC license)",       
  "Primella",             MACHINE_SUPPORTS_SAVE )
-GAME( 1994, superx,   0,        superx,   superx, driver_device,   0, ROT270, "Dooyong (NTC license)",       
  "Super-X (NTC)",      MACHINE_SUPPORTS_SAVE )
-GAME( 1994, superxm,  superx,   superx,   superx, driver_device,   0, ROT270, "Dooyong (Mitchell license)",  
  "Super-X (Mitchell)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, rshark,   0,        rshark,   rshark, driver_device,   0, ROT270, "Dooyong",                     
  "R-Shark",              MACHINE_SUPPORTS_SAVE )
-GAME( 1996, popbingo, 0,        popbingo, popbingo, driver_device, 0, ROT0,   "Dooyong",                     
  "Pop Bingo",            MACHINE_SUPPORTS_SAVE )
-GAME( 1980, dorachan, 0, dorachan, dorachan, driver_device, 0, ROT270, "Alpha Denshi Co. / Craul Denshi", 
"Dora-chan (Japan)", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1990, dotrikun, 0,        dotrikun, dotrikun, driver_device, 0, ROT0, "Sega", "Dottori Kun (new 
version)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_SOUND_HW | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1990, dotrikun2,dotrikun, dotrikun, dotrikun, driver_device, 0, ROT0, "Sega", "Dottori Kun (old 
version)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_SOUND_HW | MACHINE_IMPERFECT_GRAPHICS )
-GAMEL(1977, dragrace, 0, dragrace, dragrace, driver_device, 0, 0, "Atari (Kee Games)", "Drag Race", 
MACHINE_SUPPORTS_SAVE, layout_dragrace )
-GAME( 1997, baryon,   0,      baryon,   baryon,   driver_device, 0, ROT270, "SemiCom / Tirano",         
"Baryon - Future Assault (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, baryona,  baryon, baryon,   baryon,   driver_device, 0, ROT270, "SemiCom / Tirano",         
"Baryon - Future Assault (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, cutefght, 0,      dreamwld, cutefght, driver_device, 0, ROT0,   "SemiCom",                  
"Cute Fighter", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, rolcrush, 0,      baryon,   rolcrush, driver_device, 0, ROT0,   "Trust / SemiCom",          
"Rolling Crush (version 1.07.E - 1999/02/11)", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, gaialast, 0,      baryon,   gaialast, driver_device, 0, ROT0,   "SemiCom / XESS",           
"Gaia - The Last Choice of Earth", MACHINE_SUPPORTS_SAVE )
-GAME( 2000, dreamwld, 0,      dreamwld, dreamwld, driver_device, 0, ROT0,   "SemiCom",                  
"Dream World", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, drgnmst, 0, drgnmst,  drgnmst, drgnmst_state, drgnmst, ROT0, "Unico", "Dragon Master", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1983, dribling,   0,        dribling, dribling, driver_device, 0, ROT0, "Model Racing", "Dribbling", 
MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1983, driblingo,  dribling, dribling, dribling, driver_device, 0, ROT0, "Model Racing (Olympia 
license)", "Dribbling (Olympia)", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1983, driblingbr, dribling, dribling, dribling, driver_device, 0, ROT0, "bootleg (Videomac)", 
"Dribbling (bootleg, Brazil)", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1983, drmicro, 0, drmicro, drmicro, driver_device, 0, ROT270, "Sanritsu", "Dr. Micro", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1993, drtomy, 0, drtomy, drtomy, driver_device, 0, ROT0, "Playmark", "Dr. Tomy", MACHINE_SUPPORTS_SAVE 
)
-GAME( 1982, drw80pkr, 0,      drw80pkr, drw80pkr, drw80pkr_state, drw80pkr, ROT0,  "IGT - International Game 
Technology", "Draw 80 Poker",        MACHINE_NOT_WORKING )
-GAME( 1983, drw80pk2, 0,      drw80pkr, drw80pkr, drw80pkr_state, drw80pkr, ROT0,  "IGT - International Game 
Technology", "Draw 80 Poker - Minn", MACHINE_NOT_WORKING )
-GAME( 1995, dunhuang, 0, dunhuang, dunhuang, driver_device, 0, ROT0, "Spirit", "Mahjong Dunhuang", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1981, dwarfd,   0,         dwarfd, dwarfd, dwarfd_state, dwarfd, 0, "Electro-Sport", "Draw Poker III / 
Dwarfs Den (Dwarf Gfx)",            MACHINE_IMPERFECT_GRAPHICS | MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE 
)
-GAME( 1981, dwarfda,   dwarfd,   dwarfd, dwarfd, dwarfd_state, dwarfd, 0, "Electro-Sport", "Draw Poker III / 
Dwarfs Den (Card Gfx)",            MACHINE_IMPERFECT_GRAPHICS | MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 1983, quarterh, 0,         dwarfd, quarterh, dwarfd_state, dwarfd, 0, "Electro-Sport", "Quarter Horse 
(set 1, Pioneer PR-8210)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE | 
MACHINE_NOT_WORKING )
-GAME( 1983, quarterha, quarterh, dwarfd, quarterh, dwarfd_state, dwarfd, 0, "Electro-Sport", "Quarter Horse 
(set 2, Pioneer PR-8210)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE | 
MACHINE_NOT_WORKING )
-GAME( 1983, quarterhb, quarterh, dwarfd, quarterh, dwarfd_state, dwarfd, 0, "Electro-Sport", "Quarter Horse 
(set 3, Pioneer LD-V2000)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE | 
MACHINE_NOT_WORKING )
-GAME( 1995, qc,       0,         qc,     quarterh, dwarfd_state, qc,     0, "ArJay Exports/Prestige Games", 
"Quarter Horse Classic", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING )
-GAME( 19??, dynadice, 0, dynadice, dynadice, dynadice_state, dynadice, ROT90, "<unknown>", "Dynamic Dice", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1988, janyuki,  0,        janyuki,  janyuki,  driver_device, 0,        ROT0,   "Dynax",                
    "Jong Yu Ki (Japan)",                                            MACHINE_SUPPORTS_SAVE )
-GAME( 1989, hnkochou, 0,        hanamai,  hnkochou, driver_device, 0,        ROT180, "Dynax",                
    "Hana Kochou (Japan, Bet)",                                      MACHINE_SUPPORTS_SAVE )
-GAME( 1988, hanamai,  hnkochou, hanamai,  hanamai,  driver_device, 0,        ROT180, "Dynax",                
    "Hana no Mai (Japan)",                                           MACHINE_SUPPORTS_SAVE )
-GAME( 1989, hnoridur, hjingi,   hnoridur, hnoridur, driver_device, 0,        ROT180, "Dynax",                
    "Hana Oriduru (Japan)",                                          MACHINE_SUPPORTS_SAVE )
-GAME( 1989, drgpunch, 0,        sprtmtch, drgpunch, driver_device, 0,        ROT0,   "Dynax",                
    "Dragon Punch (Japan)",                                          MACHINE_SUPPORTS_SAVE )
-GAME( 1989, sprtmtch, drgpunch, sprtmtch, sprtmtch, driver_device, 0,        ROT0,   "Dynax (Fabtek 
license)",   "Sports Match",                                                  MACHINE_SUPPORTS_SAVE )
-GAME( 1994, mayab,    maya,     sprtmtch, drgpunch, dynax_state,   maya,     ROT0,   "Promat",               
    "Maya (set 3)",                                                  MACHINE_SUPPORTS_SAVE )
-GAME( 1994, mayac,    maya,     sprtmtch, drgpunch, dynax_state,   mayac,    ROT0,   "Promat",               
    "Maya (set 4, clean)",                                           MACHINE_SUPPORTS_SAVE )
-GAME( 199?, inca,     0,        sprtmtch, drgpunch, dynax_state,   maya,     ROT0,   "<unknown>",            
    "Inca",                                                          MACHINE_SUPPORTS_SAVE )
-GAME( 199?, blktouch, 0,        sprtmtch, drgpunch, dynax_state,   blktouch, ROT0,   "Yang Gi Co Ltd.",      
    "Black Touch (Korea)",                                           MACHINE_SUPPORTS_SAVE )
-GAME( 1989, mjfriday, 0,        mjfriday, mjfriday, driver_device, 0,        ROT180, "Dynax",                
    "Mahjong Friday (Japan)",                                        MACHINE_SUPPORTS_SAVE )
-GAME( 1989, gekisha,  0,        gekisha,  gekisha,  driver_device, 0,        ROT180, "Dynax",                
    "Mahjong Gekisha",                                               MACHINE_SUPPORTS_SAVE )
-GAME( 1990, mcnpshnt, 0,        mcnpshnt, mcnpshnt, driver_device, 0,        ROT0,   "Dynax",                
    "Mahjong Campus Hunting (Japan)",                                MACHINE_SUPPORTS_SAVE )
-GAME( 1990, 7jigen,   0,        nanajign, nanajign, driver_device, 0,        ROT180, "Dynax",                
    "7jigen no Youseitachi - Mahjong 7 Dimensions (Japan)",          MACHINE_IMPERFECT_GRAPHICS | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1990, jantouki, 0,        jantouki, jantouki, driver_device, 0,        ROT0,   "Dynax",                
    "Jong Tou Ki (Japan)",                                           MACHINE_SUPPORTS_SAVE )
-GAME( 1991, mjdialq2, 0,        mjdialq2, mjdialq2, driver_device, 0,        ROT180, "Dynax",                
    "Mahjong Dial Q2 (Japan)",                                       MACHINE_SUPPORTS_SAVE )
-GAME( 1991, mjdialq2a,mjdialq2, mjdialq2, mjdialq2, driver_device, 0,        ROT180, "Dynax",                
    "Mahjong Dial Q2 (Japan, alt.)",                                 MACHINE_SUPPORTS_SAVE )
-GAME( 1991, yarunara, 0,        yarunara, yarunara, driver_device, 0,        ROT180, "Dynax",                
    "Mahjong Yarunara (Japan)",                                      MACHINE_SUPPORTS_SAVE )
-GAME( 1991, mjangels, 0,        yarunara, yarunara, driver_device, 0,        ROT180, "Dynax",                
    "Mahjong Angels - Comic Theater Vol.2 (Japan)",                  MACHINE_SUPPORTS_SAVE )
-GAME( 1992, quiztvqq, 0,        quiztvqq, quiztvqq, driver_device, 0,        ROT180, "Dynax",                
    "Quiz TV Gassyuukoku Q&Q (Japan)",                               MACHINE_SUPPORTS_SAVE )
-GAME( 1993, mjelctrn, 0,        mjelctrn, mjelctrn, dynax_state,   mjelct3,  ROT180, "Dynax",                
    "Mahjong Electron Base (parts 2 & 4, Japan)",                    MACHINE_SUPPORTS_SAVE )
-GAME( 1989, mjembase, mjelctrn, mjembase, mjembase, dynax_state,   mjelct3,  ROT180, "Dynax",                
    "Mahjong Electromagnetic Base",                                  MACHINE_SUPPORTS_SAVE )
-GAME( 1990, mjelct3,  mjelctrn, mjelctrn, mjelct3,  dynax_state,   mjelct3,  ROT180, "Dynax",                
    "Mahjong Electron Base (parts 2 & 3, Japan)",                    MACHINE_SUPPORTS_SAVE )
-GAME( 1990, mjelct3a, mjelctrn, mjelctrn, mjelct3,  dynax_state,   mjelct3a, ROT180, "Dynax",                
    "Mahjong Electron Base (parts 2 & 3, alt., Japan)",              MACHINE_SUPPORTS_SAVE )
-GAME( 1993, mjelctrb, mjelctrn, mjelctrn, mjelct3,  dynax_state,   mjelct3,  ROT180, "bootleg",              
    "Mahjong Electron Base (parts 2 & 4, Japan, bootleg)",           MACHINE_SUPPORTS_SAVE )
-GAME( 1990, majxtal7, 0,        majxtal7, majxtal7, dynax_state,   mjelct3,  ROT180, "Dynax",                
    "Mahjong X-Tal 7 - Crystal Mahjong / Mahjong Diamond 7 (Japan)", MACHINE_IMPERFECT_GRAPHICS | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1990, neruton,  0,        neruton,  neruton,  dynax_state,   mjelct3,  ROT180, "Dynax / Yukiyoshi 
Tokoro", "Mahjong Neruton Haikujiradan (Japan, Rev. B?)",                 MACHINE_IMPERFECT_GRAPHICS | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1990, nerutona, neruton,  neruton,  neruton,  dynax_state,   mjelct3,  ROT180, "Dynax / Yukiyoshi 
Tokoro", "Mahjong Neruton Haikujiradan (Japan, Rev. A?)",                 MACHINE_IMPERFECT_GRAPHICS | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1991, hanayara, 0,        yarunara, hanayara, driver_device, 0,        ROT180, "Dynax",                
    "Hana wo Yaraneba! (Japan)",                                     MACHINE_SUPPORTS_SAVE )
-GAME( 1991, mjcomv1,  0,        yarunara, yarunara, driver_device, 0,        ROT180, "Dynax",                
    "Mahjong Comic Gekijou Vol.1 (Japan)",                           MACHINE_SUPPORTS_SAVE )
-GAME( 1991, tenkai,   0,        tenkai,   tenkai,   driver_device, 0,        ROT0,   "Dynax",                
    "Mahjong Tenkaigen",                                             MACHINE_SUPPORTS_SAVE )
-GAME( 1991, tenkai2b, tenkai,   tenkai,   tenkai,   driver_device, 0,        ROT0,   "bootleg",              
    "Mahjong Tenkaigen Part 2 (bootleg)",                            MACHINE_NOT_WORKING | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1991, tenkaibb, tenkai,   tenkai,   tenkai,   driver_device, 0,        ROT0,   "bootleg",              
    "Mahjong Tenkaigen (bootleg b)",                                 MACHINE_SUPPORTS_SAVE )
-GAME( 1991, tenkaicb, tenkai,   tenkai,   tenkai,   driver_device, 0,        ROT0,   "bootleg",              
    "Mahjong Tenkaigen (bootleg c)",                                 MACHINE_SUPPORTS_SAVE )
-GAME( 1991, tenkaie,  tenkai,   tenkai,   tenkai,   driver_device, 0,        ROT0,   "Dynax",                
    "Mahjong Tenkaigen (set 2)",                                     MACHINE_SUPPORTS_SAVE )
-GAME( 1991, ougonpai, 0,        tenkai,   tenkai,   driver_device, 0,        ROT0,   "Dynax",                
    "Mahjong Ougon No Pai",                                          MACHINE_NOT_WORKING | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1991, ougonpaib,ougonpai, tenkai,   tenkai,   driver_device, 0,        ROT0,   "bootleg",              
    "Mahjong Ougon No Pai (bootleg)",                                MACHINE_NOT_WORKING | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1994, mjreach,  0,        tenkai,   mjreach,  dynax_state,   mjreach,  ROT0,   "bootleg / Dynax",      
    "Mahjong Reach (bootleg)",                                       MACHINE_SUPPORTS_SAVE )
-GAME( 1996, majrjhdx, 0,        majrjhdx, tenkai,   driver_device, 0,        ROT0,   "Dynax",                
    "Mahjong Raijinhai DX",                                          MACHINE_NOT_WORKING | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1989, dynduke,  0,       dynduke, dynduke, dynduke_state, dynduke, ROT0, "Seibu Kaihatsu",             
     "Dynamite Duke (Europe set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, dyndukea, dynduke, dynduke, dynduke, dynduke_state, dynduke, ROT0, "Seibu Kaihatsu",             
     "Dynamite Duke (Europe set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, dyndukej, dynduke, dynduke, dynduke, dynduke_state, dynduke, ROT0, "Seibu Kaihatsu",             
     "Dynamite Duke (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, dyndukeu, dynduke, dynduke, dynduke, dynduke_state, dynduke, ROT0, "Seibu Kaihatsu (Fabtek 
license)", "Dynamite Duke (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, dbldynj,  dynduke, dbldyn,  dynduke, dynduke_state, dynduke, ROT0, "Seibu Kaihatsu",             
     "The Double Dynamites (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, dbldynu,  dynduke, dynduke, dynduke, dynduke_state, dynduke, ROT0, "Seibu Kaihatsu (Fabtek 
license)", "The Double Dynamites (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 19??, ec_barxo,  0         , ecoinf1_older,   ecoinf1, ecoinf1_state,   ecoinf1,  ROT0,  
"Electrocoin", "Bar X (older PCB) (Electrocoin) (set 1)"     , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 19??, ec_barxoa, ec_barxo  , ecoinf1_older,   ecoinf1, ecoinf1_state,   ecoinf1,  ROT0,  
"Electrocoin", "Bar X (older PCB) (Electrocoin) (set 2)"     , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 19??, ec_barxob, ec_barxo  , ecoinf1_older,   ecoinf1, ecoinf1_state,   ecoinf1,  ROT0,  
"Electrocoin", "Bar X (older PCB) (Electrocoin) (set 3)"     , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 19??, ec_barxoc, ec_barxo  , ecoinf1_older,   ecoinf1, ecoinf1_state,   ecoinf1,  ROT0,  
"Electrocoin", "Bar X (older PCB) (Electrocoin) (set 4)"     , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 19??, ec_barxod, ec_barxo  , ecoinf1_older,   ecoinf1, ecoinf1_state,   ecoinf1,  ROT0,  
"Electrocoin", "Bar X (older PCB) (Electrocoin) (set 5)"     , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 19??, ec_barxoe, ec_barxo  , ecoinf1_older,   ecoinf1, ecoinf1_state,   ecoinf1,  ROT0,  
"Electrocoin", "Bar X (older PCB) (Electrocoin) (set 6)"     , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 19??, ec_casbxoa,ec_barxo  , ecoinf1_older,   ecoinf1, ecoinf1_state,   ecoinf1,  ROT0,  
"Electrocoin", "Casino Bar X (older PCB) (Electrocoin) (set 2)"      , MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 19??, ec_oxocg,   0        , ecoinf2_oxo,   ecoinf2, ecoinf2_state,   ecoinf2,    ROT0,  
"Electrocoin", "Oxo Classic Gold (Electrocoin) (?)"      , 
MACHINE_NO_SOUND|MACHINE_REQUIRES_ARTWORK|MACHINE_NOT_WORKING|MACHINE_MECHANICAL)
-GAME( 19??, ec_oxocl,   0        , ecoinf2_oxo,   ecoinf2, ecoinf2_state,   ecoinf2,    ROT0,  
"Electrocoin", "Oxo Club (Electrocoin) (?)"     , 
MACHINE_NO_SOUND|MACHINE_REQUIRES_ARTWORK|MACHINE_NOT_WORKING|MACHINE_MECHANICAL)
-GAME( 19??, ec_oxogb,   0        , ecoinf2_oxo,   ecoinf2, ecoinf2_state,   ecoinf2,    ROT0,  
"Electrocoin", "Oxo Golden Bars (Electrocoin) (?)"       , 
MACHINE_NO_SOUND|MACHINE_REQUIRES_ARTWORK|MACHINE_NOT_WORKING|MACHINE_MECHANICAL)
-GAME( 19??, ec_oxorl,   0        , ecoinf2_oxo,   ecoinf2, ecoinf2_state,   ecoinf2,    ROT0,  
"Electrocoin", "Oxo Reels (Electrocoin) (?)"     , 
MACHINE_NO_SOUND|MACHINE_REQUIRES_ARTWORK|MACHINE_NOT_WORKING|MACHINE_MECHANICAL)
-GAME( 19??, ec_oxorv,   0        , ecoinf2_oxo,   ecoinf2, ecoinf2_state,   ecoinf2,    ROT0,  
"Electrocoin", "Oxo Revolution (Electrocoin) (?)"        , 
MACHINE_NO_SOUND|MACHINE_REQUIRES_ARTWORK|MACHINE_NOT_WORKING|MACHINE_MECHANICAL)
-GAME( 19??, ec_suprl,   0        , ecoinf2_oxo,   ecoinf2, ecoinf2_state,   ecoinf2,    ROT0,  
"Electrocoin", "Super Reels (Electrocoin) (?)"       , 
MACHINE_NO_SOUND|MACHINE_REQUIRES_ARTWORK|MACHINE_NOT_WORKING|MACHINE_MECHANICAL)
-GAME( 19??, ec_rcc,     0        , ecoinf2_oxo,   ecoinf2, ecoinf2_state,   ecoinf2,    ROT0,  
"Electrocoin", "Royal Casino Club (Electrocoin) (?)"     , 
MACHINE_NO_SOUND|MACHINE_REQUIRES_ARTWORK|MACHINE_NOT_WORKING|MACHINE_MECHANICAL)
-GAME( 19??, ec_sumnd,   0        , ecoinf2_oxo,   ecoinf2, ecoinf2_state,   ecoinf2,    ROT0,  "Concept 
Games Ltd", "Super Multi Nudger (Concept / Electrocoin Oxo) (?)"        , 
MACHINE_NO_SOUND|MACHINE_REQUIRES_ARTWORK|MACHINE_NOT_WORKING|MACHINE_MECHANICAL)
-GAME( 19??, ec_sumnc,   0        , ecoinf2_oxo,   ecoinf2, ecoinf2_state,   ecoinf2,    ROT0,  "Concept 
Games Ltd", "Casino Super Multi Nudger (Concept / Electrocoin Oxo) (?)"     , 
MACHINE_NO_SOUND|MACHINE_REQUIRES_ARTWORK|MACHINE_NOT_WORKING|MACHINE_MECHANICAL)
-GAME( 19??, ec_pyram,   0        , ecoinf3_pyramid,   ecoinf3, ecoinf3_state,   ecoinf3_swap,   ROT0,  
"Electrocoin", "Pyramid (v1) (Electrocoin)"      , 
MACHINE_NO_SOUND|MACHINE_REQUIRES_ARTWORK|MACHINE_NOT_WORKING|MACHINE_MECHANICAL)
-GAME( 19??, ec_pyrama,  ec_pyram , ecoinf3_pyramid,   ecoinf3, ecoinf3_state,   ecoinf3,        ROT0,  
"Electrocoin", "Pyramid (v6) (Electrocoin)"      , 
MACHINE_NO_SOUND|MACHINE_REQUIRES_ARTWORK|MACHINE_NOT_WORKING|MACHINE_MECHANICAL)
-GAME( 19??, ec_sphin,   0        , ecoinf3_pyramid,   ecoinf3, ecoinf3_state,   ecoinf3_swap,   ROT0,  
"Electrocoin", "Sphinx (v2) (Electrocoin) (set 1)"       , 
MACHINE_NO_SOUND|MACHINE_REQUIRES_ARTWORK|MACHINE_NOT_WORKING|MACHINE_MECHANICAL)
-GAME( 19??, ec_sphina,  ec_sphin , ecoinf3_pyramid,   ecoinf3, ecoinf3_state,   ecoinf3,        ROT0,  
"Electrocoin", "Sphinx (v2) (Electrocoin) (set 2)"       , 
MACHINE_NO_SOUND|MACHINE_REQUIRES_ARTWORK|MACHINE_NOT_WORKING|MACHINE_MECHANICAL)
-GAME( 19??, ec_sphinb,  ec_sphin , ecoinf3_pyramid,   ecoinf3, ecoinf3_state,   ecoinf3,        ROT0,  
"Electrocoin", "Sphinx (v1) (Electrocoin)"       , 
MACHINE_NO_SOUND|MACHINE_REQUIRES_ARTWORK|MACHINE_NOT_WORKING|MACHINE_MECHANICAL)
-GAME( 19??, ec_penni,   0        , ecoinf3_pyramid,   ecoinf3, ecoinf3_state,   ecoinf3,        ROT0,  
"Electrocoin", "Pennies From Heaven (v1) (Electrocoin)"      , 
MACHINE_NO_SOUND|MACHINE_REQUIRES_ARTWORK|MACHINE_NOT_WORKING|MACHINE_MECHANICAL)
-GAME( 19??, ec_pennia,  ec_penni , ecoinf3_pyramid,   ecoinf3, ecoinf3_state,   ecoinf3,        ROT0,  
"Electrocoin", "Pennies From Heaven (v6) (Electrocoin)"      , 
MACHINE_NO_SOUND|MACHINE_REQUIRES_ARTWORK|MACHINE_NOT_WORKING|MACHINE_MECHANICAL)
-GAME( 19??, ec_stair,   0        , ecoinf3_pyramid,   ecoinf3, ecoinf3_state,   ecoinf3,        ROT0,  
"Electrocoin", "Stairway To Heaven (v11) (Electrocoin)"      , 
MACHINE_NO_SOUND|MACHINE_REQUIRES_ARTWORK|MACHINE_NOT_WORKING|MACHINE_MECHANICAL)
-GAME( 19??, ec_staira,  ec_stair , ecoinf3_pyramid,   ecoinf3, ecoinf3_state,   ecoinf3,        ROT0,  
"Electrocoin", "Stairway To Heaven (v1) (Electrocoin)"       , 
MACHINE_NO_SOUND|MACHINE_REQUIRES_ARTWORK|MACHINE_NOT_WORKING|MACHINE_MECHANICAL)
-GAME( 19??, ec_laby,    0        , ecoinf3_pyramid,   ecoinf3, ecoinf3_state,   ecoinf3,        ROT0,  
"Electrocoin", "Labyrinth (v8) (Electrocoin)"        , 
MACHINE_NO_SOUND|MACHINE_REQUIRES_ARTWORK|MACHINE_NOT_WORKING|MACHINE_MECHANICAL)
-GAME( 19??, ec_labya,   ec_laby  , ecoinf3_pyramid,   ecoinf3, ecoinf3_state,   ecoinf3,        ROT0,  
"Electrocoin", "Labyrinth (v10) (Electrocoin)"       , 
MACHINE_NO_SOUND|MACHINE_REQUIRES_ARTWORK|MACHINE_NOT_WORKING|MACHINE_MECHANICAL)
-GAME( 19??, ec_secrt,   0        , ecoinf3_pyramid,   ecoinf3, ecoinf3_state,   ecoinf3,        ROT0,  
"Electrocoin", "Secret Castle (v1) (Electrocoin)"        , 
MACHINE_NO_SOUND|MACHINE_REQUIRES_ARTWORK|MACHINE_NOT_WORKING|MACHINE_MECHANICAL)
-GAME( 19??, ec_spbg7mab,ec_big7  , ecoinfr,   ecoinfr_barx, ecoinfr_state,   ecoinfrmab,    ROT0,  
"Electrocoin", "Super Big 7 (MAB PCB) (Electrocoin) (?)"     , GAME_FLAGS)
-GAME( 19??, ec_supbxmab,ec_sbarx , ecoinfr,   ecoinfr_barx, ecoinfr_state,   ecoinfrmab,    ROT0,  
"Electrocoin", "Super Bar X (MAB PCB) (Electrocoin) (?)"     , GAME_FLAGS)
-GAME( 19??, ec_casbxcon,ec_casbx , ecoinfr,   ecoinfr_barx, ecoinfr_state,   ecoinfrmab,    ROT0,  "Concept 
Games Ltd", "Casino Bar X (Concept Games Ltd) (?)"      , GAME_FLAGS)
-GAME( 19??, ec_multb,   0        , ecoinfr,   ecoinfr_barx, ecoinfr_state,   ecoinfrmab,    ROT0,  "Concept 
Games Ltd", "Multi Bar (Concept Games Ltd) (?)"     , GAME_FLAGS)
-GAME( 19??, ec_supbxcon,ec_sbarx , ecoinfr,   ecoinfr_barx, ecoinfr_state,   ecoinfrmab,    ROT0,  "Concept 
Games Ltd", "Super Bar X (MAB PCB) (Concept Games Ltd) (?)"     , GAME_FLAGS)
-GAME( 19??, ec_casmb,   0        , ecoinfr,   ecoinfr_barx, ecoinfr_state,   ecoinfrmab,    ROT0,  "Concept 
Games Ltd", "Casino Multi Bar (Concept Games Ltd) (?)"      , GAME_FLAGS)
-GAME( 19??, ec_supmb,   0        , ecoinfr,   ecoinfr_barx, ecoinfr_state,   ecoinfrmab,    ROT0,  "Concept 
Games Ltd", "Super Multi Bar (Concept Games Ltd) (?)"       , GAME_FLAGS)
-GAME( 19??, ec_stkex,   0        , ecoinfr,   ecoinfr_barx, ecoinfr_state,   ecoinfrmab,    ROT0,  "Concept 
Games Ltd", "Stake X (Concept Games Ltd) (?)"       , GAME_FLAGS)
-GAME( 19??, ec_bar7,    0        , ecoinfr,   ecoinfr_barx, ecoinfr_state,   ecoinfrmab,    ROT0,  "Concept 
Games Ltd", "Bar 7 (Concept Games Ltd) (?)"       , GAME_FLAGS)
-GAME( 19??, ec_fltr,    0        , ecoinfr,   ecoinfr_barx, ecoinfr_state,   ecoinfrmab,    ROT0,  "Concept 
Games Ltd", "Flutter (Concept Games Ltd) (?)"       , GAME_FLAGS)
-GAME( 19??, ec_rdht7,   0        , ecoinfr,   ecoinfr_barx, ecoinfr_state,   ecoinfrmab,    ROT0,  "Concept 
Games Ltd", "Red Hot 7 (MAB PCB?) (Concept Games Ltd) (?)"      , GAME_FLAGS)
-GAME( 19??, ec_unkt,    0        , ecoinfr,   ecoinfr_barx, ecoinfr_state,   ecoinfrmab,    ROT0,  "Concept 
Games Ltd", "unknown 'T' (MAB PCB?) (Concept Games Ltd) (?)"        , GAME_FLAGS)
-GAME( 19??, ec_gold7,   0        , ecoinfr,   ecoinfr_barx, ecoinfr_state,   ecoinfrmab,    ROT0,  "Concept 
Games Ltd", "Golden 7 (Concept Games Ltd) (?)"      , GAME_FLAGS)
-GAME( 19??, ec_mgbel,   0        , ecoinfr,   ecoinfr_barx, ecoinfr_state,   ecoinfrmab,    ROT0,  "Concept 
Games Ltd", "Megabell (Concept Games Ltd) (?)"      , GAME_FLAGS)
-GAME( 19??, ec_jackb,   0        , ecoinfr,   ecoinfr_barx, ecoinfr_state,   ecoinfrmab,    ROT0,  "Concept 
Games Ltd", "Jackpot Bars (MAB PCB?) (Concept Games Ltd) (?)"       , GAME_FLAGS)
-GAME( 19??, ec_ndgxs,   0        , ecoinfr,   ecoinfr_barx, ecoinfr_state,   ecoinfrmab,    ROT0,  "Concept 
Games Ltd", "Nudge Xcess (MAB PCB?) (Concept Games Ltd) (?)"        , GAME_FLAGS)
-GAME( 1995, egghunt, 0, egghunt, egghunt, driver_device, 0, ROT0, "Invi Image", "Egg Hunt", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1975, avenger,  0, electra, 0, driver_device,  0, ROT0, "Electra", "Avenger [TTL]", 
MACHINE_IS_SKELETON )
-GAME( 1977, embargo, 0, embargo, embargo, driver_device, 0, ROT0, "Cinematronics", "Embargo", 
MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, enigma2,  0,       enigma2,  enigma2, enigma2_state,  enigma2, ROT270, "Game Plan (Zilec 
Electronics license)", "Enigma II", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, enigma2a, enigma2, enigma2a, enigma2a, enigma2_state, enigma2, ROT270, "Zilec Electronics", 
"Enigma II (Space Invaders hardware)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, enigma2b, enigma2, enigma2a, enigma2a, enigma2_state, enigma2, ROT270, "Zilec Electronics", 
"Phantoms II (Space Invaders hardware)", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, klondkp, 0, eolith16, eolith16, eolith16_state, eolith16, ROT0, "Eolith", "KlonDike+", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1998, linkypip,  0,        eolith45, linkypip,  eolith_state, eolith,   ROT0, "Eolith", "Linky Pipe", 
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1998, ironfort,  0,        ironfort, ironfort,  eolith_state, eolith,   ROT0, "Eolith", "Iron 
Fortress", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1998, ironfortj, ironfort, ironfort, ironfortj, eolith_state, eolith,   ROT0, "Eolith", "Iron Fortress 
(Japan)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1998, raccoon,   0,        eolith45, raccoon,   eolith_state, eolith,   ROT0, "Eolith", "Raccoon 
World", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1998, puzzlekg,  0,        eolith45, puzzlekg,  eolith_state, eolith,   ROT0, "Eolith", "Puzzle King 
(Dance & Puzzle)",  MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1999, candy,     0,        eolith50, candy,     eolith_state, eolith,   ROT0, "Eolith", "Candy Candy", 
 MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1999, hidctch2,  0,        eolith50, hidctch2,  eolith_state, hidctch2, ROT0, "Eolith", "Hidden Catch 
2 (pcb ver 3.03) (Kor/Eng) (AT89c52 protected)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1999, hidctch2a, hidctch2, eolith50, hidctch2,  eolith_state, eolith,   ROT0, "Eolith", "Hidden Catch 
2 (pcb ver 1.00) (Kor/Eng/Jpn/Chi)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1999, hidnc2k,   0,        eolith50, hidctch2,  eolith_state, hidnc2k,  ROT0, "Eolith", "Hidden Catch 
2000 (AT89c52 protected)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1999, penfana,   penfan,   eolith45, penfan,    eolith_state, eolith,   ROT0, "Eolith", "Penfan Girls 
- Step1. Mild Mind (set 2)",  MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 2000, stealsee,  0,        eolith45, stealsee,  eolith_state, eolith,   ROT0, "Moov Generation / 
Eolith", "Steal See",  MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 2000, hidctch3,  0,        eolith50, hidctch3,  eolith_state, hidctch3, ROT0, "Eolith", "Hidden Catch 
3 (ver 1.00 / pcb ver 3.05)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 2001, fort2b,    0,        eolith50, common,    eolith_state, eolith,   ROT0, "Eolith", "Fortress 2 
Blue Arcade (ver 1.01 / pcb ver 3.05)",  MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 2001, fort2ba,   fort2b,   eolith50, common,    eolith_state, eolith,   ROT0, "Eolith", "Fortress 2 
Blue Arcade (ver 1.00 / pcb ver 3.05)",  MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1982, megadon,  0,        epos,   megadon, driver_device,  0,       ROT270, "Epos Corporation (Photar 
Industries license)", "Megadon", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, suprglob, 0,        epos,   suprglob, driver_device, 0,       ROT270, "Epos Corporation", "Super 
Glob", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, theglob,  suprglob, epos,   suprglob, driver_device, 0,       ROT270, "Epos Corporation", "The 
Glob", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, theglob2, suprglob, epos,   suprglob, driver_device, 0,       ROT270, "Epos Corporation", "The 
Glob (earlier)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, theglob3, suprglob, epos,   suprglob, driver_device, 0,       ROT270, "Epos Corporation", "The 
Glob (set 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, igmo,     0,        epos,   igmo, driver_device,     0,       ROT270, "Epos Corporation", 
"IGMO", MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, dealer,   0,        dealer, dealer, epos_state,   dealer,   ROT270, "Epos Corporation", "The 
Dealer", MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, revenger, 0,        dealer, dealer, epos_state,   dealer,   ROT270, "Epos Corporation", 
"Revenger", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1989, eprom,  0,     eprom, eprom, eprom_state, eprom, ROT0, "Atari Games", "Escape from the Planet of 
the Robot Monsters (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, eprom2, eprom, eprom, eprom, eprom_state, eprom, ROT0, "Atari Games", "Escape from the Planet of 
the Robot Monsters (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, klaxp1, klax,  klaxp, klaxp, eprom_state, klaxp, ROT0, "Atari Games", "Klax (prototype set 1)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1989, klaxp2, klax,  klaxp, klaxp, eprom_state, klaxp, ROT0, "Atari Games", "Klax (prototype set 2)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1989, guts,   0,     guts,  guts, eprom_state,  guts,  ROT0, "Atari Games", "Guts n' Glory 
(prototype)", 0 )
-GAME( 1984, equites,   0,        equites,  equites,  equites_state, equites,  ROT90, "Alpha Denshi Co.", 
"Equites", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, equitess,  equites,  equites,  equites,  equites_state, equites,  ROT90, "Alpha Denshi Co. (Sega 
license)", "Equites (Sega)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, bullfgtr,  0,        equites,  bullfgtr, equites_state, equites,  ROT90, "Alpha Denshi Co.", 
"Bull Fighter", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, bullfgtrs, bullfgtr, equites,  bullfgtr, equites_state, equites,  ROT90, "Alpha Denshi Co. (Sega 
license)", "Bull Fighter (Sega)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1985, kouyakyu,  0,        equites,  kouyakyu, equites_state, equites,  ROT0,  "Alpha Denshi Co.", 
"The Koukou Yakyuu", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1985, gekisou,   0,        gekisou,  gekisou,  equites_state, equites,  ROT90, "Eastern Corp.", 
"Gekisou (Japan)", MACHINE_UNEMULATED_PROTECTION | MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1985, splndrbt,  0,        splndrbt, splndrbt, equites_state, splndrbt, ROT0,  "Alpha Denshi Co.", 
"Splendor Blast", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1985, hvoltage,  0,        hvoltage, hvoltage, equites_state, splndrbt, ROT0,  "Alpha Denshi Co.", 
"High Voltage", MACHINE_UNEMULATED_PROTECTION | MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1990, ertictac,         0, ertictac, ertictac, ertictac_state, ertictac, ROT0, "Sisteme", 
"Erotictac/Tactic" ,MACHINE_IMPERFECT_SOUND)
-GAME( 1990, ertictaca, ertictac, ertictac, ertictac, ertictac_state, ertictac, ROT0, "Sisteme", 
"Erotictac/Tactic (ver 01)" ,MACHINE_IMPERFECT_SOUND)
-GAME( 1990, ertictacb, ertictac, ertictac, ertictac, ertictac_state, ertictac, ROT0, "Sisteme", 
"Erotictac/Tactic (set 2)" ,MACHINE_IMPERFECT_SOUND)
-GAME( 1991, poizone,          0, ertictac, poizone, ertictac_state, ertictac,  ROT0, "Eterna" ,"Poizone" 
,MACHINE_IMPERFECT_SOUND|MACHINE_IMPERFECT_GRAPHICS)
-GAME( 1999, multchmp, 0,        esd16,    multchmp, driver_device, 0, ROT0, "ESD",         "Multi Champ 
(World, ver. 2.5)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, multchmpk,multchmp, esd16,    multchmp, driver_device, 0, ROT0, "ESD",         "Multi Champ 
(Korea, older)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, multchmpa,multchmp, esd16,    multchmp, driver_device, 0, ROT0, "ESD",         "Multi Champ 
(World, older)", MACHINE_SUPPORTS_SAVE )
-GAME( 2001, jumppope, jumppop,  jumppop,  jumppop, driver_device,  0, ROT0, "Emag Soft",   "Jumping Pop (set 
2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, hedpanico,hedpanic, hedpanio, hedpanic, driver_device, 0, ROT0, "ESD",         "Head Panic (ver. 
0615, 15/06/1999)", MACHINE_SUPPORTS_SAVE )
-GAME( 2000, mchampdx, 0,        mchampdx, hedpanic, driver_device, 0, ROT0, "ESD",         "Multi Champ 
Deluxe (ver. 0106, 06/01/2000)", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, mchampdxa,mchampdx, mchampdx, hedpanic, driver_device, 0, ROT0, "ESD",         "Multi Champ 
Deluxe (ver. 1126, 26/11/1999)", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, mchampdxb,mchampdx, mchampdx, hedpanic, driver_device, 0, ROT0, "ESD",         "Multi Champ 
Deluxe (ver. 1114, 14/11/1999)", MACHINE_SUPPORTS_SAVE )
-GAME( 2000, hedpanic, 0,        hedpanic, hedpanic, driver_device, 0, ROT0, "ESD",         "Head Panic (ver. 
0117, 17/01/2000)", MACHINE_SUPPORTS_SAVE )
-GAME( 2000, hedpanicf,hedpanic, hedpanic, hedpanic, driver_device, 0, ROT0, "ESD / Fuuki", "Head Panic (ver. 
0315, 15/03/2000)", MACHINE_SUPPORTS_SAVE )
-GAME( 2000, deluxe5a, deluxe5,  tangtang, hedpanic, driver_device, 0, ROT0, "ESD",         "Deluxe 5 (ver. 
0107, 07/01/2000, set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 2000, deluxe5b, deluxe5,  tangtang, hedpanic, driver_device, 0, ROT0, "ESD",         "Deluxe 5 (ver. 
0107, 07/01/2000, set 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 2000, tangtang, 0,        tangtang, hedpanic, driver_device, 0, ROT0, "ESD",         "Tang Tang (ver. 
0526, 26/05/2000)", MACHINE_SUPPORTS_SAVE )
-GAME( 2001, swatpolc, 0,        hedpanic, swatpolc, driver_device, 0, ROT0, "ESD",         "SWAT Police", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1983, esh,      0,       esh,     esh, esh_state,     esh,     ROT0,    "Funai/Gakken",  "Esh's 
Aurunmilla (set 1)",  MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
-GAME( 1983, esha,     esh,     esh,     esh, esh_state,     esh,     ROT0,    "Funai/Gakken",  "Esh's 
Aurunmilla (set 2)",  MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
-GAME( 1983, eshb,     esh,     esh,     esh, esh_state,     esh,     ROT0,    "Funai/Gakken",  "Esh's 
Aurunmilla (set 3)",  MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
-GAME( 1983, espial,  0,      espial,  espial, driver_device,  0, ROT0,  "Orca / Thunderbolt", "Espial 
(Europe)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, espialu, espial, espial,  espial, driver_device,  0, ROT0,  "Orca / Thunderbolt", "Espial 
(US?)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, netwars, 0,      netwars, netwars, driver_device, 0, ROT90, "Orca (Esco Trading Co license)", 
"Net Wars", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, turbosub,  0,        esripsys, turbosub, esripsys_state, esripsys, ROT0, "Entertainment 
Sciences", "Turbo Sub (prototype rev. TSCA)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, turbosub7, turbosub, esripsys, turbosub, esripsys_state, esripsys, ROT0, "Entertainment 
Sciences", "Turbo Sub (prototype rev. TSC7)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, turbosub6, turbosub, esripsys, turbosub, esripsys_state, esripsys, ROT0, "Entertainment 
Sciences", "Turbo Sub (prototype rev. TSC6)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, promutrv, 0,        ettrivia, ettrivia, driver_device, 0, ROT270, "Enerdyne Technologies Inc.", 
"Progressive Music Trivia (Question set 1)", 0 )
-GAME( 1985, promutrva,promutrv, ettrivia, ettrivia, driver_device, 0, ROT270, "Enerdyne Technologies Inc.", 
"Progressive Music Trivia (Question set 2)", 0 )
-GAME( 1985, promutrvb,promutrv, ettrivia, ettrivia, driver_device, 0, ROT270, "Enerdyne Technologies Inc.", 
"Progressive Music Trivia (Question set 3)", 0 )
-GAME( 1985, promutrvc,promutrv, ettrivia, ettrivia, driver_device, 0, ROT270, "Enerdyne Technologies Inc.", 
"Progressive Music Trivia (Question set 4)", 0 )
-GAME( 1986, strvmstr, 0,        ettrivia, ettrivia, driver_device, 0, ROT270, "Enerdyne Technologies Inc.", 
"Super Trivia Master", MACHINE_WRONG_COLORS )
-GAME( 1985, exedexes, 0,        exedexes, exedexes, driver_device, 0, ROT270, "Capcom", "Exed Exes", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1985, savgbees, exedexes, exedexes, exedexes, driver_device, 0, ROT270, "Capcom (Memetron license)", 
"Savage Bees", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, exerion,  0,       exerion, exerion, exerion_state, exerion,  ROT90, "Jaleco", "Exerion", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1983, exeriont, exerion, exerion, exerion, exerion_state, exerion,  ROT90, "Jaleco (Taito America 
license)", "Exerion (Taito)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, exerionb, exerion, exerion, exerion, exerion_state, exerionb, ROT90, "bootleg", "Exerion 
(bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, crossbow, 0,        exidy440, crossbow, exidy440_state, exidy440, ROT0, "Exidy", "Crossbow 
(version 2.0)", 0 )
-GAME( 1984, cheyenne, 0,        exidy440, cheyenne, exidy440_state, exidy440, ROT0, "Exidy", "Cheyenne 
(version 1.0)", 0 )
-GAME( 1985, combat,   0,        exidy440, combat, exidy440_state,   exidy440, ROT0, "Exidy", "Combat 
(version 3.0)", 0 )
-GAME( 1985, catch22,  combat,   exidy440, catch22, exidy440_state,  exidy440, ROT0, "Exidy", "Catch-22 
(version 8.0)", 0 )
-GAME( 1985, cracksht, 0,        exidy440, cracksht, exidy440_state, exidy440, ROT0, "Exidy", "Crackshot 
(version 2.0)", 0 )
-GAME( 1986, claypign, 0,        exidy440, claypign, exidy440_state, claypign, ROT0, "Exidy", "Clay Pigeon 
(version 2.0)", 0 )
-GAME( 1986, chiller,  0,        exidy440, chiller, exidy440_state,  exidy440, ROT0, "Exidy", "Chiller 
(version 3.0)", 0 )
-GAME( 1986, topsecex, 0,        topsecex, topsecex, exidy440_state, topsecex, ROT0, "Exidy", "Top Secret 
(Exidy) (version 1.0)", 0 )
-GAME( 1987, hitnmiss, 0,        exidy440, hitnmiss, exidy440_state, exidy440, ROT0, "Exidy", "Hit 'n Miss 
(version 3.0)", 0 )
-GAME( 1987, hitnmiss2,hitnmiss, exidy440, hitnmiss, exidy440_state, exidy440, ROT0, "Exidy", "Hit 'n Miss 
(version 2.0)", 0 )
-GAME( 1988, whodunit, 0,        exidy440, whodunit, exidy440_state, exidy440, ROT0, "Exidy", "Who Dunit 
(version 9.0)", 0 )
-GAME( 1988, whodunit8,whodunit, exidy440, whodunit, exidy440_state, exidy440, ROT0, "Exidy", "Who Dunit 
(version 8.0)", 0 )
-GAME( 1988, showdown, 0,        exidy440, showdown, exidy440_state, showdown, ROT0, "Exidy", "Showdown 
(version 5.0)", 0 )
-GAME( 1989, yukon,    0,        exidy440, showdown, exidy440_state, yukon,    ROT0, "Exidy", "Yukon (version 
2.0)", 0 )
-GAME( 1989, yukon1,   yukon,    exidy440, showdown, exidy440_state, yukon,    ROT0, "Exidy", "Yukon (version 
1.0)", 0 )
-GAME( 1980, targ,     0,       targ,     targ, exidy_state,     targ,     ROT0, "Exidy",   "Targ", 
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, targc,    targ,    targ,     targ, exidy_state,     targ,     ROT0, "Exidy",   "Targ 
(cocktail?)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, spectar,  0,       spectar,  spectar, exidy_state,  spectar,  ROT0, "Exidy",   "Spectar 
(revision 3)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, spectar1, spectar, spectar,  spectar, exidy_state,  spectar,  ROT0, "Exidy",   "Spectar 
(revision 1?)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, rallys,   spectar, rallys,   rallys, exidy_state,   rallys,   ROT0, "bootleg (Novar)", "Rallys 
(bootleg of Spectar, set 1)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, rallysa,  spectar, rallys,   rallys, exidy_state,   rallys,   ROT0, "bootleg (Musik Box 
Brescia)", "Rallys (bootleg of Spectar, set 2)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, panzer,   spectar, rallys,   rallys, exidy_state,   rallys,   ROT0, "bootleg (Proel)", "Panzer 
(bootleg of Spectar)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, phantoma, spectar, rallys,   phantoma, exidy_state, phantoma, ROT0, "bootleg (Jeutel)", 
"Phantomas (bootleg of Spectar)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, phantom,  spectar, rallys,   phantoma, exidy_state, phantoma, ROT0, "bootleg (Proel)", "Phantom 
(bootleg of Spectar)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, mtrap,    0,       mtrap,    mtrap, exidy_state,    mtrap,    ROT0, "Exidy",   "Mouse Trap 
(version 5)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, mtrap3,   mtrap,   mtrap,    mtrap, exidy_state,    mtrap,    ROT0, "Exidy",   "Mouse Trap 
(version 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, mtrap4,   mtrap,   mtrap,    mtrap, exidy_state,    mtrap,    ROT0, "Exidy",   "Mouse Trap 
(version 4)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, mtrapb,   mtrap,   mtrap,    mtrap, exidy_state,    mtrap,    ROT0, "bootleg", "Mouse Trap 
(bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, venture,  0,       venture,  venture, exidy_state,  venture,  ROT0, "Exidy",   "Venture (version 
5 set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, venture2, venture, venture,  venture, exidy_state,  venture,  ROT0, "Exidy",   "Venture (version 
5 set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, venture4, venture, venture,  venture, exidy_state,  venture,  ROT0, "Exidy",   "Venture (version 
4)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, teetert,  0,       teetert,  teetert, exidy_state,  teetert,  ROT0, "Exidy",   "Teeter Torture 
(prototype)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, pepper2,  0,       pepper2,  pepper2, exidy_state,  pepper2,  ROT0, "Exidy",   "Pepper II 
(version 8)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, pepper27, pepper2, pepper2,  pepper2, exidy_state,  pepper2,  ROT0, "Exidy",   "Pepper II 
(version 7)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, hardhat,  0,       pepper2,  pepper2, exidy_state,  pepper2,  ROT0, "Exidy",   "Hard Hat", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1983, fax,      0,       fax,      fax, exidy_state,      fax,      ROT0, "Exidy",   "FAX", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1983, fax2,     fax,     fax,      fax, exidy_state,      fax,      ROT0, "Exidy",   "FAX 2", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1977, attckexd,  0,        attack,   0, driver_device,  0, ROT0, "Exidy", "Attack (Set 1) [TTL]", 
MACHINE_IS_SKELETON )
-GAME( 1977, attckexd2, attckexd, attack,   0, driver_device,  0, ROT0, "Exidy", "Attack (Set 2) [TTL]", 
MACHINE_IS_SKELETON )
-GAME( 1976, deathrac,  0,        deathrac, 0, driver_device,  0, ROT0, "Exidy", "Death Race [TTL]", 
MACHINE_IS_SKELETON )
-GAME( 1990, galsnew,   0,        expro02,  expro02,  expro02_state, expro02, ROT90, "Kaneko",                
  "Gals Panic (US, EXPRO-02 PCB)", MACHINE_NO_COCKTAIL )
-GAME( 1990, galsnewa,  galsnew,  expro02,  galsnewa, expro02_state, expro02, ROT90, "Kaneko",                
  "Gals Panic (Export, EXPRO-02 PCB)", MACHINE_NO_COCKTAIL )
-GAME( 1990, galsnewj,  galsnew,  expro02,  galsnewj, expro02_state, expro02, ROT90, "Kaneko (Taito 
license)",  "Gals Panic (Japan, EXPRO-02 PCB)", MACHINE_NO_COCKTAIL )
-GAME( 1990, galsnewk,  galsnew,  expro02,  galsnewj, expro02_state, expro02, ROT90, "Kaneko (Inter 
license)",  "Gals Panic (Korea, EXPRO-02 PCB)", MACHINE_NO_COCKTAIL )
-GAME( 1994, fantasia,  0,        comad,    fantasia, expro02_state, expro02, ROT90, "Comad & New Japan 
System", "Fantasia (940429 PCB, set 1)", MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1994, fantasiab, fantasia, comad,    fantasia, expro02_state, expro02, ROT90, "Comad & New Japan 
System", "Fantasia (940429 PCB, set 2)", MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1994, fantasiaa, fantasia, comad,    fantasia, expro02_state, expro02, ROT90, "Comad & New Japan 
System", "Fantasia (940307 PCB)", MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1994, fantasian,fantasia, fantasia,  fantasiaa, driver_device, 0, ROT90, "Comad & New Japan System", 
"Fantasia (940803 PCB)", MACHINE_NO_COCKTAIL )
-GAME( 1994, supmodel, 0,        supmodel, fantasiaa, driver_device, 0, ROT90, "Comad & New Japan System", 
"Super Model",MACHINE_NO_COCKTAIL )
-GAME( 1994, newfanta, newfant,  fantasia, fantasiaa, driver_device, 0, ROT90, "Comad & New Japan System", 
"New Fantasia (1994 copyright)", MACHINE_NO_COCKTAIL )
-GAME( 1995, fantsy95, newfant,  fantasia, fantasiaa, driver_device, 0, ROT90, "Hi-max Technology Inc.",   
"Fantasy '95", MACHINE_NO_COCKTAIL )
-GAME( 1996, missw96,  0,        fantasia, missw96,   driver_device, 0, ROT0,  "Comad",                    
"Miss World '96 (Nude) (C-3000A PCB, set 1)", MACHINE_NO_COCKTAIL )
-GAME( 1996, missw96a, missw96,  fantasia, missw96,   driver_device, 0, ROT0,  "Comad",                    
"Miss World '96 (Nude) (C-3000A PCB, set 2)", MACHINE_NO_COCKTAIL )
-GAME( 1996, missw96b, missw96,  fantasia, missw96,   driver_device, 0, ROT0,  "Comad",                    
"Miss World '96 (Nude) (C-3000A PCB, set 3)", MACHINE_NO_COCKTAIL )
-GAME( 1996, missw96c, missw96,  fantasia, missw96,   driver_device, 0, ROT0,  "Comad",                    
"Miss World '96 (Nude) (C-3000B PCB)", MACHINE_NO_COCKTAIL )
-GAME( 1996, missmw96, missw96,  fantasia, missw96,   driver_device, 0, ROT0,  "Comad",                    
"Miss Mister World '96 (Nude)", MACHINE_NO_COCKTAIL )
-GAME( 1997, fantsia2, 0,        fantsia2, missw96,   driver_device, 0, ROT0,  "Comad",                    
"Fantasia II (Explicit)", MACHINE_NO_COCKTAIL )
-GAME( 1997, fantsia2a,fantsia2, fantsia2, missw96,   driver_device, 0, ROT0,  "Comad",                    
"Fantasia II (Less Explicit)", MACHINE_NO_COCKTAIL )
-GAME( 1998, fantsia2n,fantsia2, fantsia2, missw96,   driver_device, 0, ROT0,  "Comad",                    
"Fantasia II (1998)", MACHINE_NO_COCKTAIL )
-GAME( 2002, wownfant, 0,        fantsia2, missw96,   driver_device, 0, ROT0,  "Comad",                    
"WOW New Fantasia", MACHINE_NO_COCKTAIL )
-GAME( 1997, pgalvipa, pgalvip,  galhustl, galhustl,  driver_device, 0, ROT0,  "<unknown>",                
"Pocket Gals V.I.P (set 2)", 0 )
-GAME( 1995, zipzap,   0,        zipzap,   zipzap,    driver_device, 0, ROT90, "Barko Corp",               
"Zip & Zap", MACHINE_IMPERFECT_GRAPHICS|MACHINE_IMPERFECT_SOUND )
-GAME( 1986, exprraid,  0,        exprraid, exprraid, exprraid_state, exprraid,  ROT0, "Data East 
Corporation", "Express Raider (World, Rev 4)",   MACHINE_SUPPORTS_SAVE )
-GAME( 1986, exprraidu, exprraid, exprraid, exprraid, exprraid_state, exprraid,  ROT0, "Data East USA",       
  "Express Raider (US, rev 5)",      MACHINE_SUPPORTS_SAVE )
-GAME( 1986, exprraidi, exprraid, exprraid, exprraid, exprraid_state, exprraid,  ROT0, "Data East 
Corporation", "Express Raider (Italy)",          MACHINE_SUPPORTS_SAVE )
-GAME( 1986, wexpress,  exprraid, exprraid, exprraid, exprraid_state, exprraid,  ROT0, "Data East 
Corporation", "Western Express (Japan, rev 4)",  MACHINE_SUPPORTS_SAVE )
-GAME( 1986, wexpressb1,exprraid, exprraid, exprraid, exprraid_state, wexpressb, ROT0, "bootleg",             
  "Western Express (bootleg set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, wexpressb2,exprraid, exprboot, exprboot, exprraid_state, wexpressb2,ROT0, "bootleg",             
  "Western Express (bootleg set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, wexpressb3,exprraid, exprboot, exprboot, exprraid_state, wexpressb3,ROT0, "bootleg",             
  "Western Express (bootleg set 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, exterm, 0, exterm, exterm, driver_device, 0, ROT0, "Gottlieb / Premier Technology", 
"Exterminator", 0 )
-GAME( 200?, maski,    0,          extrema, extrema, driver_device,  0,             ROT0,  "Extrema", "Maski 
Show (Russia) (Extrema)", MACHINE_IS_SKELETON)
-GAME( 200?, adults,   0,          extrema, extrema, driver_device,  0,             ROT0,  "Extrema", "Adults 
Only (Russia) (Extrema)", MACHINE_IS_SKELETON)
-GAME( 200?, bloto,    0,          extrema, extrema, driver_device,  0,             ROT0,  "Extrema", "Blits 
Loto (Russia) (Extrema)", MACHINE_IS_SKELETON)
-GAME( 200?, blpearl,  0,          extrema, extrema, driver_device,  0,             ROT0,  "Extrema", "Black 
Pearl (Russia) (Extrema)", MACHINE_IS_SKELETON)
-GAME( 200?, grancan,  0,          extrema, extrema, driver_device,  0,             ROT0,  "Extrema", "Grand 
Canyon (Russia) (Extrema)", MACHINE_IS_SKELETON)
-GAME( 200?, luckshel, 0,          extrema, extrema, driver_device,  0,             ROT0,  "Extrema", "Lucky 
Shell (Russia) (Extrema)", MACHINE_IS_SKELETON)
-GAME( 200?, exsafar,  0,          extrema, extrema, driver_device,  0,             ROT0,  "Extrema", "Safari 
(Russia) (Extrema)", MACHINE_IS_SKELETON)
-GAME( 200?, strlink,  0,          extrema, extrema, driver_device,  0,             ROT0,  "Extrema", "Strong 
Link (Russia) (Extrema)", MACHINE_IS_SKELETON)
-GAME( 200?, extrmth,  0,          extrema, extrema, driver_device,  0,             ROT0,  "Extrema", 
"Treasure Hunt (Russia) (Extrema)", MACHINE_IS_SKELETON)
-GAME( 200?, extrmti,  0,          extrema, extrema, driver_device,  0,             ROT0,  "Extrema", 
"Treasure Island (Russia) (Extrema)", MACHINE_IS_SKELETON)
-GAME( 1987, exzisus,  0,       exzisus, exzisus, driver_device, 0, ROT0, "Taito Corporation", "Exzisus 
(Japan, dedicated)",  MACHINE_SUPPORTS_SAVE )
-GAME( 1987, exzisusa, exzisus, exzisus, exzisus, driver_device, 0, ROT0, "Taito Corporation", "Exzisus 
(Japan, conversion)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, exzisust, exzisus, exzisus, exzisus, driver_device, 0, ROT0, "Taito Corporation (TAD license)", 
"Exzisus (TAD license)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, f1gp,  0,    f1gp,  f1gp, driver_device,  0, ROT90, "Video System Co.", "F-1 Grand Prix", 
MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1992, f1gp2, 0,    f1gp2, f1gp2, driver_device, 0, ROT90, "Video System Co.", "F-1 Grand Prix Part 
II", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1999, mosaicf2, 0, mosaicf2, mosaicf2, driver_device, 0,        ROT0, "F2 System", "Mosaic (F2 
System)", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, royalpk2, 0, royalpk2, royalpk2, driver_device, 0,        ROT0, "F2 System", "Royal Poker 2 
(Network version 3.12)", MACHINE_NOT_WORKING )
-GAME( 1986,  famibox,      0,  famibox,  famibox, driver_device,  0, ROT0, "Nintendo", "FamicomBox", 
MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND)
-GAME( 19??, borntofi,  0,        borntofi, borntofi, driver_device, 0, ROT0,  "International Games",       
"Born To Fight",        MACHINE_SUPPORTS_SAVE )
-GAME( 19??, fantland,  0,        fantland, fantland, driver_device, 0, ROT0,  "Electronic Devices Italy",  
"Fantasy Land (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 19??, fantlanda, fantland, fantland, fantland, driver_device, 0, ROT0,  "Electronic Devices Italy",  
"Fantasy Land (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 19??, wheelrun,  0,        wheelrun, wheelrun, driver_device, 0, ROT0,  "International Games",       
"Wheels Runner",        MACHINE_SUPPORTS_SAVE )
-GAME( 1989, galaxygn,  0,        galaxygn, galaxygn, driver_device, 0, ROT90, "Electronic Devices Italy",  
"Galaxy Gunners",       MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1982, flyboy,   0,        fastfred, flyboy, fastfred_state,   flyboy,   ROT90, "Kaneko", "Fly-Boy", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1982, flyboyb,  flyboy,   fastfred, flyboy, fastfred_state,   flyboyb,  ROT90, "bootleg", "Fly-Boy 
(bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, fastfred, flyboy,   fastfred, fastfred, fastfred_state, fastfred, ROT90, "Kaneko (Atari 
license)", "Fast Freddie", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, jumpcoas, 0,        jumpcoas, jumpcoas, fastfred_state, jumpcoas, ROT90, "Kaneko", "Jump 
Coaster", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, jumpcoast,jumpcoas, jumpcoas, jumpcoas, fastfred_state, jumpcoas, ROT90, "Kaneko (Taito 
license)", "Jump Coaster (Taito)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, boggy84,  0,        jumpcoas, boggy84, fastfred_state,  boggy84,  ROT90, "Kaneko", "Boggy '84", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1983, boggy84b, boggy84,  jumpcoas, boggy84, fastfred_state,  boggy84b, ROT90, "bootleg (Eddie's 
Games)", "Boggy '84 (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, redrobin, 0,        fastfred, redrobin, fastfred_state, flyboyb,  ROT90, "Elettronolo", "Red 
Robin", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, imago,    0,        imago,    imago, fastfred_state,    imago,    ROT90, "Acom", "Imago 
(cocktail set)", 0 )
-GAME( 1983, imagoa,   imago,    imago,    imagoa, fastfred_state,   imago,    ROT90, "Acom", "Imago (no 
cocktail set)", 0 )
-GAME( 1979, fi6845, 0,      fastinvaders_6845, fastinvaders, fastinvaders_state, fi6845, ROT270, 
"Fiberglass", "Fast Invaders (6845 version)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 1979, fi8275, fi6845, fastinvaders_8275, fastinvaders, fastinvaders_state,fi6845,     ROT270, 
"Fiberglass", "Fast Invaders (8275 version)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 1987, fastlane, 0, fastlane, fastlane, driver_device, 0, ROT90, "Konami", "Fast Lane", 
MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 1985, fcombat,  0,       fcombat, fcombat, fcombat_state, fcombat,  ROT90, "Jaleco", "Field Combat", 
MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 1990, fcrash,    ffight,   fcrash,    fcrash,   cps_state, cps1,     ROT0,   "bootleg (Playmark)", 
"Final Crash (bootleg of Final Fight)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, ffightbl,  ffight,   fcrash,    fcrash,   cps_state, cps1,     ROT0,   "bootleg", "Final Fight 
(bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 2004, feversoc,  0,       feversoc,  feversoc, feversoc_state,  feversoc, ROT0, "Seibu Kaihatsu", 
"Fever Soccer", 0 )
-GAME( 1979, fgoal,  0,     fgoal, fgoal, driver_device, 0, ROT90, "Taito", "Field Goal (set 1)", 
MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1979, fgoala, fgoal, fgoal, fgoal, driver_device, 0, ROT90, "Taito", "Field Goal (set 2)", 
MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1985, finalizr,  0,        finalizr, finalizr,  driver_device, 0, ROT90, "Konami", "Finalizer - Super 
Transformation", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1985, finalizrb, finalizr, finalizr, finalizrb, driver_device, 0, ROT90, "bootleg", "Finalizer - Super 
Transformation (bootleg)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 2000, ppp,      0,       firebeat,      ppp,  firebeat_state,   ppp,    ROT0,   "Konami",  
"ParaParaParadise", MACHINE_NOT_WORKING)
-GAME( 2000, ppd,      0,       firebeat,      ppp,  firebeat_state,   ppd,    ROT0,   "Konami",  
"ParaParaDancing", MACHINE_NOT_WORKING)
-GAME( 2000, ppp11,    0,       firebeat,      ppp,  firebeat_state,   ppp,    ROT0,   "Konami",  
"ParaParaParadise v1.1", MACHINE_NOT_WORKING)
-GAME( 2000, ppp1mp,   ppp,     firebeat,      ppp,  firebeat_state,   ppp,    ROT0,   "Konami",  
"ParaParaParadise 1st Mix Plus", MACHINE_NOT_WORKING)
-GAMEL(2000, kbm,      0,       firebeat2,     kbm,  firebeat_state,   kbm,    ROT270, "Konami",  
"Keyboardmania", MACHINE_NOT_WORKING, layout_firebeat)
-GAMEL(2000, kbm2nd,   0,       firebeat2,     kbm,  firebeat_state,   kbm,    ROT270, "Konami",  
"Keyboardmania 2nd Mix", MACHINE_NOT_WORKING, layout_firebeat)
-GAMEL(2001, kbm3rd,   0,       firebeat2,     kbm,  firebeat_state,   kbm,    ROT270, "Konami",  
"Keyboardmania 3rd Mix", MACHINE_NOT_WORKING, layout_firebeat)
-GAME( 2000, popn4,    0,       firebeat_spu,  popn, firebeat_state,   ppp,    ROT0,   "Konami",  "Pop'n 
Music 4", MACHINE_NOT_WORKING)
-GAME( 2000, popn5,    0,       firebeat_spu,  popn, firebeat_state,   ppp,    ROT0,   "Konami",  "Pop'n 
Music 5", MACHINE_NOT_WORKING)
-GAME( 2001, popn6,    0,       firebeat_spu,  popn, firebeat_state,   ppp,    ROT0,   "Konami",  "Pop'n 
Music 6", MACHINE_NOT_WORKING)
-GAME( 2001, popn7,    0,       firebeat_spu,  popn, firebeat_state,   ppp,    ROT0,   "Konami",  "Pop'n 
Music 7", MACHINE_NOT_WORKING)
-GAME( 2001, popnanm2, 0,       firebeat_spu,  popn, firebeat_state,   ppp,    ROT0,   "Konami",  "Pop'n 
Music Animelo 2", MACHINE_NOT_WORKING)
-GAME( 2002, popn8,    0,       firebeat_spu,  popn, firebeat_state,   ppp,    ROT0,   "Konami",  "Pop'n 
Music 8", MACHINE_NOT_WORKING)
-GAME( 2000, bm3core,  0,       firebeat_spu,  popn, firebeat_state,   ppp,    ROT0,   "Konami",  "Beatmania 
III Append Core Remix", MACHINE_NOT_WORKING)
-GAME( 2001, bm36th,   0,       firebeat_spu,  popn, firebeat_state,   ppp,    ROT0,   "Konami",  "Beatmania 
III Append 6th Mix", MACHINE_NOT_WORKING)
-GAME( 2002, bm37th,   0,       firebeat_spu,  popn, firebeat_state,   ppp,    ROT0,   "Konami",  "Beatmania 
III Append 7th Mix", MACHINE_NOT_WORKING)
-GAME( 2003, bm3final, 0,       firebeat_spu,  popn, firebeat_state,   ppp,    ROT0,   "Konami",  "Beatmania 
III The Final", MACHINE_NOT_WORKING)
-GAME( 1984, firefox,  0,       firefox, firefox, driver_device, 0, ROT0, "Atari", "Fire Fox (set 1)", 0 )
-GAME( 1984, firefoxa, firefox, firefox, firefox, driver_device, 0, ROT0, "Atari", "Fire Fox (set 2)", 0 )
-GAME( 1986, firetrap,   0,        firetrap,   firetrap, driver_device,   0, ROT90, "Wood Place Inc. (Data 
East USA license)", "Fire Trap (US, set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, firetrapa,  firetrap, firetrap,   firetrap, driver_device,   0, ROT90, "Wood Place Inc. (Data 
East USA license)", "Fire Trap (US, set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, firetrapj,  firetrap, firetrap,   firetrapj, driver_device,  0, ROT90, "Wood Place Inc.", "Fire 
Trap (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, firetrapbl, firetrap, firetrapbl, firetrapbl, driver_device, 0, ROT90, "bootleg", "Fire Trap 
(Japan bootleg)", MACHINE_SUPPORTS_SAVE )
-GAMEL(1977, superbug, 0, superbug, superbug, driver_device, 0, ROT270, "Atari (Kee Games)", "Super Bug", 0, 
layout_superbug )
-GAME( 1978, firetrk,  0, firetrk,  firetrk, driver_device,  0, ROT270, "Atari", "Fire Truck / Smokey Joe", 0 
)
-GAME( 1979, montecar, 0, montecar, montecar, driver_device, 0, ROT270, "Atari", "Monte Carlo", 0 )
-GAME( 199?, fitfight, 0, fitfight, fitfight, fitfight_state, fitfight, ROT0, "bootleg", "Fit of Fighting", 
MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 199?, histryma, 0, fitfight, histryma, fitfight_state, histryma, ROT0, "bootleg", "The History of 
Martial Arts", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 199?, bbprot,   0, bbprot,   bbprot, fitfight_state,   bbprot,   ROT0, "<unknown>", "unknown fighting 
game 'BB' (prototype)", MACHINE_IS_INCOMPLETE | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_SOUND | 
MACHINE_SUPPORTS_SAVE )
-GAME(1974,  flicker,  0,      flicker,  flicker, driver_device,  0,        ROT0,        "Dave Nutting 
Associates / Bally", "Flicker (prototype)", MACHINE_MECHANICAL )
-GAME( 1987, mx5000,  0,      flkatck, flkatck, driver_device, 0, ROT90, "Konami", "MX5000", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1987, flkatck, mx5000, flkatck, flkatck, driver_device, 0, ROT90, "Konami", "Flak Attack (Japan)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1987, flkatcka,mx5000, flkatck, flkatck, driver_device, 0, ROT90, "Konami", "Flak Attack (Japan, PWB 
450593 sub-board)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, flower,  0,      flower, flower, driver_device, 0, ROT0, "Clarue (Komax license)", "Flower 
(US)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1986, flowerj, flower, flower, flower, driver_device, 0, ROT0, "Clarue (Sega / Alpha Denshi Co. 
license)", "Flower (Japan)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE)
-GAME( 1985, flstory,   0,        flstory,  flstory, driver_device,  0, ROT180, "Taito", "The FairyLand 
Story", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1985, flstoryj,  flstory,  flstory,  flstory, driver_device,  0, ROT180, "Taito", "The FairyLand Story 
(Japan)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1985, onna34ro,  0,        onna34ro, onna34ro, driver_device, 0, ROT0,   "Taito", "Onna Sansirou - 
Typhoon Gal (set 1)", MACHINE_UNEMULATED_PROTECTION | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1985, onna34roa, onna34ro, onna34ro, onna34ro, driver_device, 0, ROT0,   "Taito", "Onna Sansirou - 
Typhoon Gal (set 2)", MACHINE_UNEMULATED_PROTECTION | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, victnine,  0,        victnine, victnine, driver_device, 0, ROT0,   "Taito", "Victorious Nine", 
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, rumba,     0,        rumba,    rumba, driver_device,    0, ROT270, "Taito", "Rumba Lumber", 
MACHINE_IMPERFECT_SOUND | MACHINE_UNEMULATED_PROTECTION )
-GAME( 1976, flyball,  0,       flyball, flyball, driver_device, 0, 0, "Atari", "Flyball (rev 2)", 
MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1976, flyball1, flyball, flyball, flyball, driver_device, 0, 0, "Atari", "Flyball (rev 1)", 
MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1982, foodf,  0,     foodf, foodf, driver_device, 0, ROT0, "General Computer Corporation (Atari 
license)", "Food Fight (rev 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, foodf2, foodf, foodf, foodf, driver_device, 0, ROT0, "General Computer Corporation (Atari 
license)", "Food Fight (rev 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, foodf1, foodf, foodf, foodf, driver_device, 0, ROT0, "General Computer Corporation (Atari 
license)", "Food Fight (rev 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, foodfc, foodf, foodf, foodf, driver_device, 0, ROT0, "General Computer Corporation (Atari 
license)", "Food Fight (cocktail)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, pesadelo, 0, pesadelo, pesadelo, forte2_state, pesadelo, ROT0, "bootleg (Forte II Games) / 
Konami", "Pesadelo (bootleg of Knightmare on MSX)", MACHINE_SUPPORTS_SAVE )
-GAMEL( 1994, fortecar, 0,        fortecar, fortecar, fortecar_state, fortecar, ROT0, "Fortex Ltd", "Forte 
Card (Ver 103, English)", MACHINE_NOT_WORKING, layout_fortecrd )
-GAMEL( 1994, fortecrd, fortecar, fortecar, fortecar, fortecar_state, fortecar, ROT0, "Fortex Ltd", "Forte 
Card (Ver 110, Spanish)", 0,                layout_fortecrd )
-GAME( 1986, gigasb,    gigas,    gigas,     gigas,    freekick_state, gigasb,  ROT270, "bootleg",            
          "Gigas (bootleg)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1986, oigas,     gigas ,   oigas,     gigas,    freekick_state, gigasb,  ROT270, "bootleg",            
          "Oigas (bootleg)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1986, gigasm2b,  0,        gigas,     gigasm2,  freekick_state, gigasb,  ROT270, "bootleg",            
          "Gigas Mark II (bootleg)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1987, pbillrd,   0,        pbillrd,   pbillrd,  driver_device,  0,       ROT0,   "Nihon System",       
          "Perfect Billiard", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1987, pbillrds,  pbillrd,  pbillrdm,  pbillrd,  freekick_state, pbillrds,ROT0,   "Nihon System",       
          "Perfect Billiard (MC-8123, 317-0030)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1987, freekick,  0,        freekickb, freekck,  driver_device, 0,        ROT270, "Nihon System (Merit 
license)", "Free Kick (NS6201-A 1987.10)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1987, freekicka, freekick, freekickb, freekck,  driver_device, 0,        ROT270, "Nihon System",       
          "Free Kick (NS6201-A 1987.9)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1987, freekickb1,freekick, freekickb, freekck,  driver_device, 0,        ROT270, "bootleg",            
          "Free Kick (bootleg set 1)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1987, freekickb2,freekick, freekickb, freekck,  driver_device, 0,        ROT270, "bootleg",            
          "Free Kick (bootleg set 2)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1987, freekickb3,freekick, freekickb, freekck,  driver_device, 0,        ROT270, "bootleg",            
          "Free Kick (bootleg set 3)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1988, countrunb, countrun, freekickb, countrun, driver_device, 0,        ROT0,   "bootleg",            
          "Counter Run (bootleg set 1)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1988, countrunb2,countrun, freekickb, countrun, driver_device, 0,        ROT0,   "bootleg",            
          "Counter Run (bootleg set 2)", MACHINE_NO_COCKTAIL | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1996, fresh, 0, fresh, fresh, driver_device, 0, ROT0, "Chain Leisure", "Fruit Fresh (Italy)", 
MACHINE_NOT_WORKING|MACHINE_NO_SOUND )
-GAME( 1995, fromanc2, 0, fromanc2, fromanc2, fromanc2_state, fromanc2, ROT0, "Video System Co.", "Taisen 
Idol-Mahjong Final Romance 2 (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, fromancr, 0, fromancr, fromanc2, fromanc2_state, fromanc2, ROT0, "Video System Co.", "Taisen 
Mahjong Final Romance R (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, fromanc4, 0, fromanc4, fromanc4, fromanc2_state, fromanc4, ROT0, "Video System Co.", "Taisen 
Mahjong Final Romance 4 (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, nekkyoku,  0,       nekkyoku, nekkyoku, driver_device, 0, ROT0, "Video System Co.", "Rettou 
Juudan Nekkyoku Janshi - Higashi Nippon Hen (Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1988, idolmj,    0,       idolmj,   idolmj, driver_device,   0, ROT0, "System Service", "Idol-Mahjong 
Housoukyoku (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, mjnatsu,   0,       fromance, mjnatsu, driver_device,  0, ROT0, "Video System Co.", "Mahjong 
Natsu Monogatari (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, natsuiro,  mjnatsu, fromance, mjnatsu, driver_device,  0, ROT0, "Video System Co.", "Natsuiro 
Mahjong (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, mfunclub,  0,       fromance, mfunclub, driver_device, 0, ROT0, "Video System Co.", "Mahjong Fun 
Club - Idol Saizensen (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, daiyogen,  0,       fromance, daiyogen, driver_device, 0, ROT0, "Video System Co.", "Mahjong 
Daiyogen (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, nmsengen,  0,       fromance, nmsengen, driver_device, 0, ROT0, "Video System Co.", "Nekketsu 
Mahjong Sengen! AFTER 5 (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, fromance,  0,       fromance, fromance, driver_device, 0, ROT0, "Video System Co.", 
"Idol-Mahjong Final Romance (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 2006, fruitpc,  0, fruitpc, fruitpc, fruitpc_state,  fruitpc, ROT0, "<unknown>", "Fruit Land", 
MACHINE_NO_SOUND|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1976, biplane4,  0, fungames, 0, driver_device,  0, ROT0, "Fun Games", "Biplane 4 [TTL]", 
MACHINE_IS_SKELETON )
-GAME( 1975, take5,     0, fungames, 0, driver_device,  0, ROT0, "Fun Games", "Take 5 [TTL]", 
MACHINE_IS_SKELETON )
-GAME(1998, funkball, 0, funkball, funkball, driver_device, 0, ROT0, "dgPIX Entertainment Inc.", "Funky 
Ball", MACHINE_NOT_WORKING | MACHINE_NO_SOUND)
-GAME( 1982, funkybee,  0,        funkybee, funkybee, driver_device, 0, ROT90, "Orca",                        
   "Funky Bee",                            MACHINE_SUPPORTS_SAVE )
-GAME( 1982, funkybeeb, funkybee, funkybee, funkybeeb, driver_device,0, ROT90, "bootleg",                     
   "Funky Bee (bootleg, harder)",          MACHINE_SUPPORTS_SAVE )
-GAME( 1983, skylancr,  0,        funkybee, skylancr, driver_device, 0, ROT90, "Orca",                        
   "Sky Lancer",                           MACHINE_SUPPORTS_SAVE )
-GAME( 1983, skylancre, skylancr, funkybee, skylancre, driver_device,0, ROT90, "Orca (Esco Trading Co 
license)", "Sky Lancer (Esco Trading Co license)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, funkyjet,  0,        funkyjet, funkyjet,  funkyjet_state, funkyjet, ROT0, "Data East (Mitchell 
license)", "Funky Jet (World, rev 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, funkyjeta, funkyjet, funkyjet, funkyjet,  funkyjet_state, funkyjet, ROT0, "Data East (Mitchell 
license)", "Funky Jet (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, funkyjetj, funkyjet, funkyjet, funkyjetj, funkyjet_state, funkyjet, ROT0, "Data East 
Corporation", "Funky Jet (Japan, rev 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, sotsugyo,  0,        funkyjet, sotsugyo,  funkyjet_state, funkyjet, ROT0, "Mitchell (Atlus 
license)", "Sotsugyo Shousho", MACHINE_SUPPORTS_SAVE )
-GAMEL( 1985, jollycrd,  0,        fw1stpal, funworld,  driver_device,  0,        ROT0, "TAB Austria",     
"Jolly Card (Austrian)",                           0,                       layout_jollycrd )
-GAMEL( 1985, jolyc3x3,  jollycrd, fw1stpal, funworld,  driver_device,  0,        ROT0, "TAB Austria",     
"Jolly Card (3x3 deal)",                           0,                       layout_jollycrd )
-GAMEL( 1993, jolycmzs,  jollycrd, cuoreuno, jolyc980,  driver_device,  0,        ROT0, "MZS Tech",        
"Jolly Card Professional 2.0 (MZS Tech)",          0,                       layout_jollycrd )
-GAMEL( 2000, jolyc980,  jollycrd, cuoreuno, jolyc980,  driver_device,  0,        ROT0, "Spale Soft",      
"Jolly Card Professional 2.0 (Spale Soft)",        0,                       layout_jollycrd )
-GAMEL( 1998, jolycdev,  jollycrd, fw1stpal, funworld,  driver_device,  0,        ROT0, "TAB Austria / Evona 
Electronic", "Jolly Card (Evona Electronic)",    0,                       layout_jollycrd )
-GAMEL( 1985, jolyccra,  jollycrd, cuoreuno, jolycdcr,  driver_device,  0,        ROT0, "TAB Austria",     
"Jolly Card (Croatian, set 1)",                    0,                       layout_jollycrd )
-GAMEL( 1993, jolyccrb,  jollycrd, cuoreuno, jolycdcr,  driver_device,  0,        ROT0, "Soft Design",     
"Jolly Card (Croatian, set 2)",                    0,                       layout_jollycrd )
-GAMEL( 1985, sjcd2kx3,  jollycrd, fw1stpal, funworld,  driver_device,  0,        ROT0, "M.P.",            
"Super Joly 2000 - 3x",                            0,                       layout_jollycrd )
-GAME(  1986, jolycdab,  jollycrd, fw1stpal, funworld,  driver_device,  0,        ROT0, "Inter Games",     
"Jolly Card (Austrian, Fun World, bootleg)",       MACHINE_NOT_WORKING )
-GAMEL( 1992, jolycdsp,  jollycrd, cuoreuno, jolycdit,  funworld_state, ctunk,    ROT0, "TAB Austria",     
"Jolly Card (Spanish, blue TAB board, encrypted)", 0,                       layout_royalcrd )
-GAMEL( 1986, bigdeal,   bonuscrd, fw2ndpal, bigdeal,   driver_device,  0,        ROT0, "Fun World",       
"Big Deal (Hungarian, set 1)",                     MACHINE_IMPERFECT_COLORS,   layout_bonuscrd )
-GAMEL( 1986, bigdealb,  bonuscrd, fw2ndpal, bigdeal,   driver_device,  0,        ROT0, "Fun World",       
"Big Deal (Hungarian, set 2)",                     MACHINE_IMPERFECT_COLORS,   layout_bonuscrd )
-GAMEL( 1996, cuoreuno,  0,        cuoreuno, cuoreuno,  driver_device,  0,        ROT0, "C.M.C.",          
"Cuore 1 (Italian)",                               0,                       layout_jollycrd )
-GAMEL( 1997, elephfam,  0,        cuoreuno, cuoreuno,  driver_device,  0,        ROT0, "C.M.C.",          
"Elephant Family (Italian, new)",                  0,                       layout_jollycrd )
-GAMEL( 1996, elephfmb,  elephfam, cuoreuno, cuoreuno,  driver_device,  0,        ROT0, "C.M.C.",          
"Elephant Family (Italian, old)",                  0,                       layout_jollycrd )
-GAMEL( 1996, pool10,    0,        cuoreuno, pool10,    driver_device,  0,        ROT0, "C.M.C.",          
"Pool 10 (Italian, set 1)",                        0,                       layout_jollycrd )
-GAMEL( 1996, pool10b,   pool10,   cuoreuno, cuoreuno,  driver_device,  0,        ROT0, "C.M.C.",          
"Pool 10 (Italian, set 2)",                        0,                       layout_jollycrd )
-GAMEL( 1996, pool10c,   pool10,   cuoreuno, cuoreuno,  driver_device,  0,        ROT0, "C.M.C.",          
"Pool 10 (Italian, set 3)",                        0,                       layout_jollycrd )
-GAMEL( 1997, pool10d,   pool10,   cuoreuno, cuoreuno,  driver_device,  0,        ROT0, "C.M.C.",          
"Pool 10 (Italian, set 4)",                        0,                       layout_jollycrd )
-GAMEL( 1997, pool10f,   pool10,   cuoreuno, cuoreuno,  driver_device,  0,        ROT0, "C.M.C.",          
"Pool 10 (Italian, set 5)",                        0,                       layout_jollycrd )
-GAMEL( 1996, pool10g,   pool10,   cuoreuno, cuoreuno,  driver_device,  0,        ROT0, "C.M.C.",          
"Pool 10 (Italian, set 6)",                        0,                       layout_jollycrd )
-GAMEL( 1996, pool10h,   pool10,   cuoreuno, pool10,    driver_device,  0,        ROT0, "C.M.C.",          
"Pool 10 (Italian, set 7)",                        0,                       layout_jollycrd )
-GAMEL( 1997, pool10i,   pool10,   cuoreuno, pool10,    driver_device,  0,        ROT0, "C.M.C.",          
"Pool 10 (Italian, set 8)",                        0,                       layout_jollycrd )
-GAMEL( 2001, royal,     pool10,   royalcd1, royal,     driver_device,  0,        ROT0, "<unknown>",       
"Royal (Pool 10 hack)",                            0,                       layout_jollycrd )
-GAMEL( 1997, tortufam,  0,        cuoreuno, cuoreuno,  driver_device,  0,        ROT0, "C.M.C.",          
"Tortuga Family (Italian)",                        0,                       layout_jollycrd )
-GAMEL( 1996, potgame,   0,        cuoreuno, cuoreuno,  driver_device,  0,        ROT0, "C.M.C.",          
"Pot Game (Italian)",                              0,                       layout_jollycrd )
-GAMEL( 1996, bottle10,  0,        cuoreuno, cuoreuno,  driver_device,  0,        ROT0, "C.M.C.",          
"Bottle 10 (Italian, set 1)",                      0,                       layout_jollycrd )
-GAMEL( 1996, bottl10b,  bottle10, cuoreuno, cuoreuno,  driver_device,  0,        ROT0, "C.M.C.",          
"Bottle 10 (Italian, set 2)",                      0,                       layout_jollycrd )
-GAMEL( 1998, crystal,   0,        cuoreuno, cuoreuno,  driver_device,  0,        ROT0, "J.C.D. srl",      
"Crystal Colours (CMC hardware)",                  0,                       layout_jollycrd )
-GAMEL( 1991, royalcrd,  0,        royalcd2, royalcrd,  driver_device,  0,        ROT0, "TAB Austria",     
"Royal Card (Austrian, set 1)",                    0,                       layout_jollycrd )
-GAMEL( 1991, royalcrda, royalcrd, royalcd2, royalcrd,  driver_device,  0,        ROT0, "TAB Austria",     
"Royal Card (Austrian, set 2)",                    0,                       layout_jollycrd )
-GAMEL( 1991, royalcrdb, royalcrd, royalcd1, royalcrd,  driver_device,  0,        ROT0, "TAB Austria",     
"Royal Card (Austrian/Polish, set 3)",             0,                       layout_jollycrd )
-GAMEL( 1991, royalcrdc, royalcrd, royalcd2, royalcrd,  driver_device,  0,        ROT0, "TAB Austria",     
"Royal Card (Austrian, set 4)",                    MACHINE_IMPERFECT_GRAPHICS, layout_jollycrd )
-GAMEL( 1991, royalcrdd, royalcrd, royalcd1, royalcrd,  driver_device,  0,        ROT0, "TAB Austria",     
"Royal Card (Austrian, set 5)",                    0,                       layout_royalcrd )
-GAMEL( 1991, royalcrde, royalcrd, royalcd1, royalcrd,  driver_device,  0,        ROT0, "TAB Austria",     
"Royal Card (Austrian, set 6)",                    0,                       layout_jollycrd )
-GAMEL( 1991, royalcrdt, royalcrd, royalcd1, royalcrd,  driver_device,  0,        ROT0, "TAB Austria",     
"Royal Card (TAB original)",                       0,                       layout_jollycrd )
-GAME(  1991, royalcrdf, royalcrd, royalcd1, royalcrd,  funworld_state, royalcdc, ROT0, "Evona 
Electronic","Royal Card (Slovak, encrypted)",                  MACHINE_NOT_WORKING )
-GAME(  1993, royalcrdp, royalcrd, cuoreuno, royalcrd,  driver_device,  0,        ROT0, "Digital Dreams",  
"Royal Card v2.0 Professional",                    0 )
-GAMEL( 199?, witchryl,  0,        witchryl, witchryl,  driver_device,  0,        ROT0, "Video Klein",     
"Witch Royal (Export version 2.1)",                0,                       layout_jollycrd )
-GAMEL( 1991, lluck3x3,  royalcrd, cuoreuno, royalcrd,  driver_device,  0,        ROT0, "TAB Austria",     
"Lucky Lady (3x3 deal)",                           0,                       layout_jollycrd )
-GAMEL( 1991, lluck4x1,  royalcrd, royalcd1, royalcrd,  driver_device,  0,        ROT0, "TAB Austria",     
"Lucky Lady (4x1 aces)",                           0,                       layout_jollycrd )
-GAMEL( 1996, magicrd2,  0,        magicrd2, magicrd2,  driver_device,  0,        ROT0, "Impera",          
"Magic Card II (Bulgarian)",                       0,                       layout_jollycrd )
-GAMEL( 1996, magicrd2a, magicrd2, magicrd2, magicrd2,  driver_device,  0,        ROT0, "Impera",          
"Magic Card II (Nov, Yugoslavian)",                0,                       layout_jollycrd )
-GAME(  1996, magicrd2b, magicrd2, magicrd2, magicrd2,  funworld_state, magicd2b, ROT0, "Impera",          
"Magic Card II (green TAB or Impera board)",       0 )
-GAME(  1996, magicrd2c, magicrd2, magicrd2, magicrd2,  funworld_state, magicd2c, ROT0, "Impera",          
"Magic Card II (blue TAB board, encrypted)",       0 )
-GAMEL( 1993, vegasslw,  0,        fw2ndpal, vegasslw,  driver_device,  0,        ROT0, "Fun World",       
"Royal Vegas Joker Card (slow deal)",              0,                       layout_jollycrd )
-GAMEL( 1993, vegasfst,  vegasslw, fw2ndpal, vegasfst,  driver_device,  0,        ROT0, "Soft Design",     
"Royal Vegas Joker Card (fast deal)",              0,                       layout_jollycrd )
-GAMEL( 1993, vegasfte,  vegasslw, fw2ndpal, vegasfte,  driver_device,  0,        ROT0, "Soft Design",     
"Royal Vegas Joker Card (fast deal, English gfx)", 0,                       layout_jollycrd )
-GAMEL( 1993, vegasmil,  vegasslw, fw2ndpal, vegasmil,  driver_device,  0,        ROT0, "Mile",            
"Royal Vegas Joker Card (fast deal, Mile)",        0,                       layout_jollycrd )
-GAMEL( 198?, jolyjokr,  0,        fw1stpal, funworld,  driver_device,  0,        ROT0, "Impera",          
"Jolly Joker (98bet, set 1)",                      0,                       layout_jollycrd )
-GAMEL( 198?, jolyjokra, jolyjokr, fw1stpal, jolyjokra, driver_device,  0,        ROT0, "Impera",          
"Jolly Joker (98bet, set 2)",                      0,                       layout_jollycrd )
-GAMEL( 198?, jolyjokrb, jolyjokr, fw1stpal, funworld,  driver_device,  0,        ROT0, "Impera",          
"Jolly Joker (40bet, Croatian hack)",              0,                       layout_jollycrd )
-GAME(  1992, multiwin,  0,        fw1stpal, funworld,  funworld_state, multiwin, ROT0, "Fun World",       
"Multi Win (Ver.0167, encrypted)",                 MACHINE_NOT_WORKING )
-GAME(  1993, jokercrd,  0,        fw2ndpal, funworld,  driver_device,  0,        ROT0, "Vesely Svet",     
"Joker Card (Ver.A267BC, encrypted)",              MACHINE_NOT_WORKING )
-GAME(  198?, saloon,    0,        saloon,   saloon,    funworld_state, saloon,   ROT0, "<unknown>",       
"Saloon (French, encrypted)",                      MACHINE_NOT_WORKING )
-GAMEL( 199?, jolycdit,  jollycrd, cuoreuno, jolycdit,  funworld_state, tabblue,  ROT0, "bootleg",         
"Jolly Card (Italian, blue TAB board, encrypted)", 0,                       layout_royalcrd )
-GAMEL( 1997, pool10e,   pool10,   cuoreuno, cuoreuno,  funworld_state, dino4,    ROT0, "C.M.C.",          
"Pool 10 (Italian, Dino 4 hardware, encrypted)",   0,                       layout_jollycrd )
-GAMEL( 1998, chinatow,  0,        chinatow, chinatow,  funworld_state, rcdinch,  ROT0, "<unknown>",       
"China Town (Ver 1B, Dino4 HW)",                   0,                       layout_jollycrd )
-GAME(  199?, mongolnw,  0,        royalcd1, royalcrd,  funworld_state, mongolnw, ROT0, "<unknown>",       
"Mongolfier New (Italian)",                        MACHINE_UNEMULATED_PROTECTION )
-GAME(  199?, soccernw,  0,        royalcd1, royalcrd,  funworld_state, soccernw, ROT0, "<unknown>",       
"Soccer New (Italian)",                            MACHINE_UNEMULATED_PROTECTION )
-GAME(  198?, funquiz,   0,        funquiz,  funquiz,   driver_device,  0,        ROT0, "Fun World / 
Oehlinger", "Fun World Quiz (Austrian)",                 0 )
-GAMEL( 1986, novoplay,  0,        fw2ndpal, novoplay,  driver_device,  0,        ROT0, "Admiral/Novomatic", 
"Novo Play Multi Card / Club Card",              0,                       layout_novoplay )
-GAMEL( 1991, royalcrd_nes,  royalcrd,        royalcd2, royalcrd,  driver_device,  0,        ROT0, "bootleg", 
    "Royal Card (stealth with NES multigame)",                    MACHINE_NOT_WORKING,                       
layout_jollycrd )
-GAMEL( 1991, royalcrd_msx,  royalcrd,        royalcd2, royalcrd,  driver_device,  0,        ROT0, "bootleg", 
    "Royal Card (stealth with MSX multigame)",                    MACHINE_NOT_WORKING,                       
layout_jollycrd )
-GAME( 1999, funybubl, 0,        funybubl, funybubl, driver_device, 0, ROT0, "In Chang Electronic Co", "Funny 
Bubble", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, funybublc,funybubl, funybubl, funybubl, driver_device, 0, ROT0, "Comad", "Funny Bubble (Comad 
version)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, gogomile,  0,        fuuki16, gogomile,  driver_device, 0, ROT0, "Fuuki", "Susume! Mile Smile / 
Go Go! Mile Smile (newer)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, gogomileo, gogomile, fuuki16, gogomileo, driver_device, 0, ROT0, "Fuuki", "Susume! Mile Smile / 
Go Go! Mile Smile (older)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, pbancho,   0,        fuuki16, pbancho,   driver_device, 0, ROT0, "Fuuki", "Gyakuten!! Puzzle 
Bancho (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, asurabld,   0, fuuki32, asurabld, driver_device, 0, ROT0, "Fuuki", "Asura Blade - Sword of 
Dynasty (Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 2000, asurabus,   0,        fuuki32, asurabus, driver_device, 0, ROT0, "Fuuki", "Asura Buster - 
Eternal Warriors (Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME(1978,  rotation,  0,         g627,  g627, g627_state, v117,  ROT0,  "Midway", "Rotation VIII (v. 
1.17)", MACHINE_MECHANICAL )
-GAME(1978,  rota_115,  rotation,  g627,  g627, g627_state, v115,  ROT0,  "Midway", "Rotation VIII (v. 
1.15)", MACHINE_MECHANICAL )
-GAME(1978,  rota_101,  rotation,  g627,  g627, g627_state, v115,  ROT0,  "Midway", "Rotation VIII (v. 
1.01)", MACHINE_MECHANICAL )
-GAME( 1994, aligator,  0,       alighunt, alighunt, gaelco2_state, alighunt, ROT0, "Gaelco", "Alligator 
Hunt", MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING )
-GAME( 1994, aligatorun,aligator,alighunt, alighunt, gaelco2_state, alighunt, ROT0, "Gaelco", "Alligator Hunt 
(unprotected)", 0 )
-GAME( 1995, touchgo,  0,        touchgo,  touchgo,  gaelco2_state, touchgo,  ROT0, "Gaelco", "Touch & Go 
(World)", MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING )
-GAME( 1995, touchgon, touchgo,  touchgo,  touchgo,  gaelco2_state, touchgo,  ROT0, "Gaelco", "Touch & Go 
(Non North America)", MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING )
-GAME( 1995, touchgoe, touchgo,  touchgo,  touchgo,  gaelco2_state, touchgo,  ROT0, "Gaelco", "Touch & Go 
(earlier revision)", MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING )
-GAME( 1995, wrally2,  0,        wrally2,  wrally2,  driver_device, 0,        ROT0, "Gaelco", "World Rally 2: 
Twin Racing", MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING )
-GAME( 1996, maniacsq, 0,        maniacsq, maniacsq, driver_device, 0,        ROT0, "Gaelco", "Maniac Square 
(unprotected)", 0 )
-GAME( 1996, maniacsqa,maniacsq, maniacsq, maniacsq, gaelco2_state, maniacsqa,ROT0, "Gaelco", "Maniac Square 
(protected)", MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING )
-GAME( 1996, snowboar, 0,        snowboar, snowboar, driver_device, 0,        ROT0, "Gaelco", "Snow Board 
Championship (Version 2.1)", 0 )
-GAME( 1996, snowboara,snowboar, snowboar, snowboar, gaelco2_state, snowboar, ROT0, "Gaelco", "Snow Board 
Championship (Version 2.0)", 0 )
-GAME( 1998, bang,     0,        bang,     bang,     bang_state,    bang,     ROT0, "Gaelco", "Bang!", 0 )
-GAME( 1998, bangj,    bang,     bang,     bang,     bang_state,    bang,     ROT0, "Gaelco", "Gun Gabacho 
(Japan)", 0 )
-GAME( 1999, grtesoro,  0,       maniacsq, maniacsq, driver_device, 0,        ROT0, "Nova Desitec", "Gran 
Tesoro? / Play 2000 (v5.01) (Italy)", MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING )
-GAME( 1999, grtesoro4, grtesoro,maniacsq, maniacsq, driver_device, 0,        ROT0, "Nova Desitec", "Gran 
Tesoro? / Play 2000 (v4.0) (Italy)", MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING )
-GAME( 1996, speedup,    0,        gaelco3d,  speedup,  gaelco3d_state, gaelco3d, ROT0, "Gaelco", "Speed Up 
(Version 1.20)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1996, speedup10,  speedup,  gaelco3d,  speedup,  gaelco3d_state, gaelco3d, ROT0, "Gaelco", "Speed Up 
(Version 1.00)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1997, surfplnt,   0,        gaelco3d,  surfplnt, gaelco3d_state, gaelco3d, ROT0, "Gaelco", "Surf 
Planet (Version 4.1)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE)
-GAME( 1997, surfplnt40, surfplnt, gaelco3d,  surfplnt, gaelco3d_state, gaelco3d, ROT0, "Gaelco", "Surf 
Planet (Version 4.0)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE)
-GAME( 1998, radikalb,   0,        gaelco3d2, radikalb, gaelco3d_state, gaelco3d, ROT0, "Gaelco",             
    "Radikal Bikers (Version 2.02)",                MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE)
-GAME( 1998, radikalba,  radikalb, gaelco3d2, radikalb, gaelco3d_state, gaelco3d, ROT0, "Gaelco (Atari 
license)", "Radikal Bikers (Version 2.02, Atari license)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE)
-GAME( 1991, bigkarnk, 0,        bigkarnk, bigkarnk, driver_device, 0, ROT0, "Gaelco", "Big Karnak", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1995, biomtoy,  0,        maniacsq, biomtoy, driver_device,  0, ROT0, "Gaelco", "Biomechanical Toy 
(Ver. 1.0.1885)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, biomtoya, biomtoy,  maniacsq, biomtoy, driver_device,  0, ROT0, "Gaelco", "Biomechanical Toy 
(Ver. 1.0.1884)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, maniacsp, maniacsq, maniacsq, maniacsq, driver_device, 0, ROT0, "Gaelco", "Maniac Square 
(prototype)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, squash,   0,        squash,   squash, driver_device,   0, ROT0, "Gaelco", "Squash (Ver. 1.0)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1992, thoop,    0,        thoop,    thoop, driver_device,    0, ROT0, "Gaelco", "Thunder Hoop (Ver. 
1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, shadoww,   0,        shadoww,  common, gaiden_state,   shadoww,  ROT0,   "Tecmo", "Shadow 
Warriors (World, set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, shadowwa,  shadoww,  shadoww,  common, gaiden_state,   shadoww,  ROT0,   "Tecmo", "Shadow 
Warriors (World, set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, gaiden,    shadoww,  shadoww,  common, gaiden_state,   shadoww,  ROT0,   "Tecmo", "Ninja Gaiden 
(US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, ryukendn,  shadoww,  shadoww,  common, gaiden_state,   shadoww,  ROT0,   "Tecmo", "Ninja 
Ryukenden (Japan, set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, ryukendna, shadoww,  shadoww,  common, gaiden_state,   shadoww,  ROT0,   "Tecmo", "Ninja 
Ryukenden (Japan, set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, drgnbowla, drgnbowl, drgnbowl, drgnbowl, gaiden_state, drgnbowla,ROT0,   "Nics",  "Dragon Bowl 
(set 2, unencrypted program)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, wildfang,  0,        shadoww,  wildfang, gaiden_state, wildfang, ROT0,   "Tecmo", "Wild Fang / 
Tecmo Knight", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, wildfangs, wildfang, shadoww,  tknight, gaiden_state,  wildfang, ROT0,   "Tecmo", "Wild Fang", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1989, tknight,   wildfang, shadoww,  tknight, gaiden_state,  wildfang, ROT0,   "Tecmo", "Tecmo 
Knight", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, stratof,   0,        raiga,    raiga, gaiden_state,    raiga,    ROT0,   "Tecmo", "Raiga - 
Strato Fighter (US)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1991, raiga,     stratof,  raiga,    raiga, gaiden_state,    raiga,    ROT0,   "Tecmo", "Raiga - 
Strato Fighter (Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAMEL( 199?, gal3,    0,     gal3,    gal3, driver_device,    0,    ROT0,  "Namco", "Galaxian 3 - Theater 6 
: Project Dragoon", MACHINE_NOT_WORKING | MACHINE_NO_SOUND, layout_dualhsxs )
-GAME( 1981, bosco,     0,       bosco,   bosco, driver_device,    0,       ROT0,   "Namco", "Bosconian (new 
version)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1981, boscoo,    bosco,   bosco,   bosco, driver_device,    0,       ROT0,   "Namco", "Bosconian (old 
version)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1981, boscoo2,   bosco,   bosco,   bosco, driver_device,    0,       ROT0,   "Namco", "Bosconian 
(older version)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1981, boscomd,   bosco,   bosco,   boscomd, driver_device,  0,       ROT0,   "Namco (Midway license)", 
"Bosconian (Midway, new version)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1981, boscomdo,  bosco,   bosco,   boscomd, driver_device,  0,       ROT0,   "Namco (Midway license)", 
"Bosconian (Midway, old version)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1981, galaga,    0,       galaga,  galaga, galaga_state,   galaga,  ROT90,  "Namco", "Galaga (Namco 
rev. B)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1981, galagao,   galaga,  galaga,  galaga, galaga_state,   galaga,  ROT90,  "Namco", "Galaga (Namco)", 
MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1981, galagamw,  galaga,  galaga,  galagamw, galaga_state, galaga,  ROT90,  "Namco (Midway license)", 
"Galaga (Midway set 1)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1981, galagamk,  galaga,  galaga,  galaga, galaga_state,   galaga,  ROT90,  "Namco (Midway license)", 
"Galaga (Midway set 2)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1981, galagamf,  galaga,  galaga,  galaga, galaga_state,   galaga,  ROT90,  "Namco (Midway license)", 
"Galaga (Midway set 1 with fast shoot hack)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1982, xevious,   0,       xevious, xevious, xevious_state,  xevious, ROT90,  "Namco", "Xevious 
(Namco)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, xeviousa,  xevious, xevious, xeviousa, xevious_state, xevious, ROT90,  "Namco (Atari license)", 
"Xevious (Atari, harder)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, xeviousb,  xevious, xevious, xeviousb, xevious_state, xevious, ROT90,  "Namco (Atari license)", 
"Xevious (Atari)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, xeviousc,  xevious, xevious, xeviousa, xevious_state, xevious, ROT90,  "Namco (Atari license)", 
"Xevious (Atari, Namco PCB)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, sxevious,  xevious, xevious, sxevious, xevious_state, xevious, ROT90,  "Namco", "Super Xevious", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1984, sxeviousj, xevious, xevious, sxevious, xevious_state, xevious, ROT90,  "Namco", "Super Xevious 
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, digdug,    0,       digdug,  digdug, driver_device,   0,       ROT90,  "Namco", "Dig Dug (rev 
2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, digdug1,   digdug,  digdug,  digdug, driver_device,   0,       ROT90,  "Namco", "Dig Dug (rev 
1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, digdugat,  digdug,  digdug,  digdug, driver_device,   0,       ROT90,  "Namco (Atari license)", 
"Dig Dug (Atari, rev 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, digdugat1, digdug,  digdug,  digdug, driver_device,   0,       ROT90,  "Namco (Atari license)", 
"Dig Dug (Atari, rev 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, digsid,    digdug,  digdug,  digdug, driver_device,   0,       ROT90,  "Namco (Sidam license)", 
"Dig Dug (manufactured by Sidam)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, gallag,    galaga,  galagab, galaga, galaga_state,   galaga,  ROT90,  "bootleg", "Gallag", 
MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1984, gatsbee,   galaga,  galagab, gatsbee, galaga_state,  gatsbee, ROT90,  "hack", "Gatsbee", 
MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1982, xevios,    xevious, xevious, xevious, xevious_state,  xevios,  ROT90,  "bootleg", "Xevios", 
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1982, battles,   xevious, battles, xevious, xevious_state,  battles, ROT90,  "bootleg", "Battles", 
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1982, dzigzag,   digdug,  dzigzag, digdug, driver_device,   0,       ROT90,  "bootleg", "Zig Zag (Dig 
Dug hardware)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, galastrm, 0, galastrm, galastrm, driver_device, 0, ROT0, "Taito Corporation", "Galactic Storm 
(Japan)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1979, galaxia,  0,       galaxia,  galaxia, driver_device, 0, ROT90, "Zaccaria / Zelco", "Galaxia (set 
1)", MACHINE_IMPERFECT_COLORS | MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1979, galaxiaa, galaxia, galaxia,  galaxia, driver_device, 0, ROT90, "Zaccaria / Zelco", "Galaxia (set 
2)", MACHINE_IMPERFECT_COLORS | MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1979, galaxiab, galaxia, galaxia,  galaxia, driver_device, 0, ROT90, "Zaccaria / Zelco", "Galaxia (set 
3)", MACHINE_IMPERFECT_COLORS | MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1979, galaxiac, galaxia, galaxia,  galaxia, driver_device, 0, ROT90, "Zaccaria / Zelco", "Galaxia (set 
4)", MACHINE_IMPERFECT_COLORS | MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1980, astrowar, 0,       astrowar, galaxia, driver_device, 0, ROT90, "Zaccaria / Zelco", "Astro Wars", 
MACHINE_IMPERFECT_COLORS | MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1979, galaxian,    0,        galaxian,   galaxian,   galaxian_state, galaxian,   ROT90,  "Namco", 
"Galaxian (Namco set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1979, galaxiana,   galaxian, galaxian,   superg,     galaxian_state, galaxian,   ROT90,  "Namco", 
"Galaxian (Namco set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1979, galaxianm,   galaxian, galaxian,   galaxian,   galaxian_state, galaxian,   ROT90,  "Namco 
(Midway license)", "Galaxian (Midway set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1979, galaxianmo,  galaxian, galaxian,   galaxian,   galaxian_state, galaxian,   ROT90,  "Namco 
(Midway license)", "Galaxian (Midway set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1979, galaxiant,   galaxian, galaxian,   superg,     galaxian_state, galaxian,   ROT90,  "Namco (Taito 
license)", "Galaxian (Taito)", MACHINE_SUPPORTS_SAVE )
-GAME( 1979, superg,      galaxian, galaxian,   superg,     galaxian_state, galaxian,   ROT90,  "hack", 
"Super Galaxians (galaxiana hack)", MACHINE_SUPPORTS_SAVE )
-GAME( 1979, supergs,     galaxian, galaxian,   superg,     galaxian_state, galaxian,   ROT90,  "hack", 
"Super Galaxians (Silver Systems)", MACHINE_SUPPORTS_SAVE )
-GAME( 1979, galturbo,    galaxian, galaxian,   superg,     galaxian_state, galaxian,   ROT90,  "hack", 
"Galaxian Turbo (superg hack)", MACHINE_SUPPORTS_SAVE )
-GAME( 1979, galapx,      galaxian, galaxian,   superg,     galaxian_state, galaxian,   ROT90,  "hack", 
"Galaxian Part X (moonaln hack)", MACHINE_SUPPORTS_SAVE )
-GAME( 1979, galap1,      galaxian, galaxian,   superg,     galaxian_state, galaxian,   ROT90,  "hack", 
"Space Invaders Galactica (galaxiana hack)", MACHINE_SUPPORTS_SAVE )
-GAME( 1979, galap4,      galaxian, galaxian,   superg,     galaxian_state, galaxian,   ROT90,  "hack 
(G.G.I)", "Galaxian Part 4 (hack)", MACHINE_SUPPORTS_SAVE )
-GAME( 1979, swarm,       galaxian, galaxian,   swarm,      galaxian_state, galaxian,   ROT90,  "bootleg? 
(Subelectro)", "Swarm (bootleg?)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, astrians,    galaxian, galaxian,   swarm,      galaxian_state, galaxian,   ROT90,  "bootleg (BGV 
Ltd.)", "Astrians (clone of Swarm)", MACHINE_SUPPORTS_SAVE )
-GAME( 1979, zerotime,    galaxian, galaxian,   zerotime,   galaxian_state, galaxian,   ROT90,  "bootleg? 
(Petaco S.A.)", "Zero Time", MACHINE_SUPPORTS_SAVE )
-GAME( 1979, starfght,    galaxian, galaxian,   swarm,      galaxian_state, galaxian,   ROT90,  "bootleg 
(Jeutel)", "Star Fighter", MACHINE_SUPPORTS_SAVE )
-GAME( 1979, galaxbsf,    galaxian, galaxian,   galaxian,   galaxian_state, galaxian,   ROT90,  "bootleg", 
"Galaxian (bootleg, set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1979, galaxianbl,  galaxian, galaxian,   galaxianbl, galaxian_state, galaxian,   ROT90,  "bootleg", 
"Galaxian (bootleg, set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1979, galaxbsf2,   galaxian, galaxian,   galaxian,   galaxian_state, galaxian,   ROT90,  "bootleg", 
"Galaxian (bootleg, set 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, supergx,     galaxian, galaxian,   superg,     galaxian_state, galaxian,   ROT90,  "Namco / 
Nichibutsu", "Super GX", MACHINE_NOT_WORKING | MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 19??, tst_galx,    galaxian, galaxian,   galaxian,   galaxian_state, galaxian,   ROT90,  "<unknown>", 
"Galaxian Test ROM", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, galaxrf,     galaxian, galaxian,   galaxrf,    galaxian_state, galaxian,   ROT90,  "bootleg 
(Recreativos Franco S.A.)", "Galaxian (Recreativos Franco S.A. Spanish bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, galaxrfgg,   galaxian, galaxian,   galaxrf,    galaxian_state, galaxian,   ROT90,  "bootleg 
(Recreativos Franco S.A.)", "Galaxian Growing Galaxip / Galaxian Nave Creciente (Recreativos Franco S.A. 
Spanish bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, blkhole,     0,        galaxian,   blkhole,    galaxian_state, galaxian,   ROT90,  "TDS & 
MINTS", "Black Hole", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, orbitron,    0,        galaxian,   orbitron,   galaxian_state, galaxian,   ROT270, "Signatron 
USA", "Orbitron", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, luctoday,    0,        galaxian,   luctoday,   galaxian_state, galaxian,   ROT270, "Sigma", 
"Lucky Today",MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 19??, chewing,     luctoday, galaxian,   luctoday,   galaxian_state, galaxian,   ROT90,  "<unknown>", 
"Chewing Gum", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, catacomb,    0,        galaxian,   catacomb,   galaxian_state, galaxian,   ROT90,  "MTM Games", 
"Catacomb", MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 19??, omega,       theend,   galaxian,   omega,      galaxian_state, galaxian,   ROT270, "bootleg?", 
"Omega", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, warofbug,    0,        galaxian,   warofbug,   galaxian_state, nolock,     ROT90,  "Armenia / 
Food and Fun Corp", "War of the Bugs or Monsterous Manouvers in a Mushroom Maze", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, warofbugu,   warofbug, galaxian,   warofbug,   galaxian_state, nolock,     ROT90,  "Armenia / 
Super Video Games", "War of the Bugs or Monsterous Manouvers in a Mushroom Maze (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, warofbugg,   warofbug, galaxian,   warofbug,   galaxian_state, warofbugg,  ROT90,  "Armenia", 
"War of the Bugs or Monsterous Manouvers in a Mushroom Maze (German)", MACHINE_NOT_WORKING | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1981, spactrai,    warofbug, spactrai,   spactrai,   galaxian_state, nolock,     ROT90,  "Celv",    
"Space Train", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 19??, exodus,      redufo,   galaxian,   redufo,     galaxian_state, nolock,     ROT90,  "bootleg? 
(Subelectro)", "Exodus (bootleg?)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, tdpgal,      0,        galaxian,   tdpgal,     galaxian_state, nolock,     ROT90,  "Design Labs 
/ Thomas Automatics", "Triple Draw Poker", MACHINE_SUPPORTS_SAVE )
-GAME( 1979, kamakazi3,   galaxian, galaxian,   superg,     galaxian_state, nolock,     ROT90,  "hack", 
"Kamakazi III (superg hack)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, azurian,     0,        galaxian,   azurian,    galaxian_state, azurian,    ROT90,  "Rait 
Electronics Ltd", "Azurian Attack", MACHINE_SUPPORTS_SAVE )
-GAME( 19??, pisces,      0,        galaxian,   pisces,     galaxian_state, pisces,     ROT90,  "Subelectro", 
"Pisces", MACHINE_SUPPORTS_SAVE )
-GAME( 19??, piscesb,     pisces,   galaxian,   piscesb,    galaxian_state, pisces,     ROT90,  "bootleg", 
"Pisces (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 19??, omni,        pisces,   galaxian,   piscesb,    galaxian_state, pisces,     ROT90,  "bootleg", 
"Omni", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, uniwars,     0,        galaxian,   superg,     galaxian_state, pisces,     ROT90,  "Irem", 
"UniWar S", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, gteikoku,    uniwars,  galaxian,   superg,     galaxian_state, pisces,     ROT90,  "Irem", 
"Gingateikoku No Gyakushu", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, gteikokb,    uniwars,  galaxian,   gteikokb,   galaxian_state, pisces,     ROT270, "bootleg", 
"Gingateikoku No Gyakushu (bootleg set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, gteikob2,    uniwars,  galaxian,   gteikob2,   galaxian_state, pisces,     ROT90,  "bootleg", 
"Gingateikoku No Gyakushu (bootleg set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, spacbatt,    uniwars,  galaxian,   spacbatt,   galaxian_state, pisces,     ROT90,  "bootleg", 
"Space Battle (bootleg set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, spacbat2,    uniwars,  galaxian,   spacbatt,   galaxian_state, pisces,     ROT90,  "bootleg", 
"Space Battle (bootleg set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, spacempr,    uniwars,  galaxian,   spacbatt,   galaxian_state, pisces,     ROT90,  "bootleg", 
"Space Empire (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, skyraidr,    uniwars,  galaxian,   superg,     galaxian_state, pisces,     ROT90,  "bootleg", 
"Sky Raider (Uniwars bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, asideral,    uniwars,  galaxian,   asideral,   galaxian_state, pisces,     ROT90,  "bootleg 
(Electrogame S.A.)", "Ataque Sideral (Spanish bootleg of UniWar S)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, streakng,    0,        pacmanbl,   streakng,   galaxian_state, galaxian,   ROT90,  "Shoei", 
"Streaking (set 1)", MACHINE_IMPERFECT_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, streaknga,   streakng, pacmanbl,   streakng,   galaxian_state, galaxian,   ROT90,  "Shoei", 
"Streaking (set 2)", MACHINE_IMPERFECT_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, pacmanbl,    puckman,  pacmanbl,   pacmanbl,   galaxian_state, pacmanbl,   ROT270, "bootleg", 
"Pac-Man (Galaxian hardware, set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, pacmanbla,   puckman,  pacmanbl,   pacmanbl,   galaxian_state, pacmanbl,   ROT270, "bootleg", 
"Pac-Man (Galaxian hardware, set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, ghostmun,    puckman,  pacmanbl,   streakng,   galaxian_state, ghostmun,   ROT90,  "bootleg 
(Leisure and Allied)", "Ghost Muncher", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, phoenxp2,    phoenix,  galaxian,   phoenxp2,   galaxian_state, batman2,    ROT270, "bootleg", 
"Phoenix Part 2", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, devilfsg,    devilfsh, pacmanbl,   devilfsg,   galaxian_state, devilfsg,   ROT270, "Vision / 
Artic", "Devil Fish (Galaxian hardware, bootleg?)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, zigzagb2,    zigzagb,  zigzag,     zigzag,     galaxian_state, zigzag,     ROT90,  "bootleg 
(LAX)", "Zig Zag (Dig Dug conversion on Galaxian hardware, bootleg set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, gmgalax,     0,        gmgalax,    gmgalax,    galaxian_state, gmgalax,    ROT90,  "bootleg", 
"Ghostmuncher Galaxian (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, mooncrst,    0,        mooncrst,   mooncrst,   galaxian_state, mooncrst,   ROT90,  "Nichibutsu", 
"Moon Cresta (Nichibutsu)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, mooncrstuk,  mooncrst, mooncrst,   mooncrst,   galaxian_state, mooncrst,   ROT90,  "Nichibutsu 
UK", "Moon Cresta (Nichibutsu UK)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, mooncrstuku, mooncrst, mooncrst,   mooncrst,   galaxian_state, mooncrsu,   ROT90,  "Nichibutsu 
UK", "Moon Cresta (Nichibutsu UK, unencrypted)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, mooncrstu,   mooncrst, mooncrst,   mooncrst,   galaxian_state, mooncrsu,   ROT90,  "Nichibutsu 
USA", "Moon Cresta (Nichibutsu USA, unencrypted)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, mooncrsto,   mooncrst, mooncrst,   mooncrsa,   galaxian_state, mooncrst,   ROT90,  "Nichibutsu", 
"Moon Cresta (Nichibutsu, old rev)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, mooncrstg,   mooncrst, mooncrst,   mooncrsg,   galaxian_state, mooncrsu,   ROT90,  "Nichibutsu 
(Gremlin license)", "Moon Cresta (Gremlin)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, mooncrsb,    mooncrst, mooncrst,   mooncrsa,   galaxian_state, mooncrsu,   ROT90,  "bootleg", 
"Moon Cresta (bootleg set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, mooncrs2,    mooncrst, mooncrst,   mooncrsa,   galaxian_state, mooncrsu,   ROT90,  "bootleg", 
"Moon Cresta (bootleg set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, mooncrs4,    mooncrst, mooncrst,   mooncrst,   galaxian_state, mooncrsu,   ROT90,  "bootleg 
(SG-Florence)", "Moon Crest (Moon Cresta bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, fantazia,    mooncrst, mooncrst,   fantazia,   galaxian_state, mooncrsu,   ROT90,  "bootleg? 
(Subelectro)", "Fantazia (bootleg?)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981?,spctbird,    mooncrst, mooncrst,   eagle2,     galaxian_state, mooncrsu,   ROT90,  "bootleg? 
(Fortrek)", "Space Thunderbird", MACHINE_SUPPORTS_SAVE )
-GAME( 1980?,smooncrs,    mooncrst, mooncrst,   smooncrs,   galaxian_state, mooncrsu,   ROT90,  "Nichibutsu 
(Gremlin license)", "Super Moon Cresta", MACHINE_SUPPORTS_SAVE )
-GAME( 1980?,mooncptc,    mooncrst, mooncrst,   mooncptc,   galaxian_state, mooncrsu,   ROT90,  "bootleg 
(Petaco S.A.)", "Moon Cresta (Petaco S.A. Spanish bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980?,sstarcrs,    mooncrst, mooncrst,   mooncrsg,   galaxian_state, mooncrsu,   ROT90,  "Nichibutsu 
(Taito do Brasil license)", "Super Star Crest", MACHINE_SUPPORTS_SAVE )
-GAME( 198?, mooncmw,     mooncrst, mooncrst,   mooncrsa,   galaxian_state, mooncrsu,   ROT90,  "bootleg", 
"Moon War (Moon Cresta bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 198?, starfgmc,    mooncrst, mooncrst,   mooncrsa,   galaxian_state, mooncrsu,   ROT90,  "bootleg 
(Samyra Engineering)", "Starfighter (Moon Cresta bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, spcdrag,     mooncrst, mooncrst,   smooncrs,   galaxian_state, mooncrsu,   ROT90,  "bootleg", 
"Space Dragon (Moon Cresta bootleg, set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, spcdraga,    mooncrst, mooncrst,   smooncrs,   galaxian_state, mooncrsu,   ROT90,  "bootleg", 
"Space Dragon (Moon Cresta bootleg, set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, mooncreg,    mooncrst, mooncrst,   mooncreg,   galaxian_state, mooncrsu,   ROT90,  "bootleg 
(Electrogame S.A.)", "Moon Cresta (Electrogame S.A. Spanish bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, mooncrsl,    mooncrst, mooncrst,   mooncrsl,   galaxian_state, mooncrsu,   ROT90,  "bootleg 
(Laguna S.A.)", "Cresta Mundo (Laguna S.A. Spanish Moon Cresta bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, stera,       mooncrst, mooncrst,   smooncrs,   galaxian_state, mooncrsu,   ROT90,  "bootleg", 
"Steraranger (Moon Cresta bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, mooncrgx,    mooncrst, galaxian,   mooncrgx,   galaxian_state, mooncrgx,   ROT270, "bootleg", 
"Moon Cresta (Galaxian hardware)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, moonqsr,     0,        moonqsr,    moonqsr,    galaxian_state, moonqsr,    ROT90,  "Nichibutsu", 
"Moon Quasar", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, moonal2,     galaxian, mooncrst,   moonal2,    galaxian_state, galaxian,   ROT90,  "Namco / 
Nichibutsu", "Moon Alien Part 2", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, moonal2b,    galaxian, mooncrst,   moonal2,    galaxian_state, galaxian,   ROT90,  "Namco / 
Nichibutsu", "Moon Alien Part 2 (older version)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, skybase,     0,        mooncrst,   skybase,    galaxian_state, skybase,    ROT90,  "Omori 
Electric Co., Ltd.", "Sky Base", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, levers,      0,        jumpbug,    levers,     galaxian_state, jumpbug,    ROT90,  "Rock-Ola", 
"Levers", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, checkman,    0,        checkman,   checkman,   galaxian_state, checkman,   ROT90,  
"Zilec-Zenitone", "Check Man", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, checkmanj,   checkman, checkmaj,   checkmaj,   galaxian_state, checkmaj,   ROT90,  
"Zilec-Zenitone (Jaleco license)", "Check Man (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, dingo,       0,        checkmaj,   dingo,      galaxian_state, dingo,      ROT90,  "Ashby 
Computers and Graphics Ltd. (Jaleco license)", "Dingo", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, dingoe,      dingo,    checkman,   dingo,      galaxian_state, dingoe,     ROT90,  "Ashby 
Computers and Graphics Ltd.", "Dingo (encrypted)", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, mshuttle,    0,        mshuttle,   mshuttle,   galaxian_state, mshuttle,   ROT0,   "Nichibutsu", 
"Moon Shuttle (US? set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, mshuttle2,   mshuttle, mshuttle,   mshuttle,   galaxian_state, mshuttle,   ROT0,   "Nichibutsu", 
"Moon Shuttle (US? set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, mshuttlej,   mshuttle, mshuttle,   mshuttle,   galaxian_state, mshuttlj,   ROT0,   "Nichibutsu", 
"Moon Shuttle (Japan set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, mshuttlej2,  mshuttle, mshuttle,   mshuttle,   galaxian_state, mshuttlj,   ROT0,   "Nichibutsu", 
"Moon Shuttle (Japan set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, kingball,    0,        kingball,   kingball,   galaxian_state, kingball,   ROT90,  "Namco", 
"King & Balloon (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, kingballj,   kingball, kingball,   kingball,   galaxian_state, kingball,   ROT90,  "Namco", 
"King & Balloon (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, frogger,     0,        frogger,    frogger,    galaxian_state, frogger,    ROT90,  "Konami", 
"Frogger", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, froggers1,   frogger,  frogger,    frogger,    galaxian_state, frogger,    ROT90,  "Konami (Sega 
license)", "Frogger (Sega set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, froggers2,   frogger,  frogger,    frogger,    galaxian_state, frogger,    ROT90,  "Konami (Sega 
license)", "Frogger (Sega set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, froggers3,   frogger,  frogger,    frogger,    galaxian_state, frogger,    ROT90,  "Konami (Sega 
license)", "Frogger (Sega set 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, froggermc,   frogger,  froggermc,  froggermc,  galaxian_state, froggermc,  ROT90,  "Konami (Sega 
license)", "Frogger (Moon Cresta hardware)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, froggers,    frogger,  froggers,   frogger,    galaxian_state, froggers,   ROT90,  "bootleg", 
"Frog", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, frogf,       frogger,  frogf,      frogger,    galaxian_state, froggers,   ROT90,  "bootleg 
(Falcon)", "Frog (Falcon bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, frogg,       frogger,  galaxian,   frogg,      galaxian_state, frogg,      ROT90,  "bootleg", 
"Frog (Galaxian hardware)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, froggrs,     frogger,  froggers,   frogger,    galaxian_state, froggrs,    ROT90,  "bootleg 
(Coin Music)", "Frogger (Scramble hardware)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, quaak,       frogger,  quaak,      frogger,    galaxian_state, quaak,      ROT90,  "bootleg", 
"Quaak (bootleg of Frogger)", MACHINE_SUPPORTS_SAVE ) // closest to Super Cobra hardware, presumably a 
bootleg from Germany (Quaak is the German frog sound)
-GAME( 1981, turtles,     0,        turtles,    turtles,    galaxian_state, turtles,    ROT90,  "Konami 
(Stern Electronics license)", "Turtles", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, turpin,      turtles,  turtles,    turpin,     galaxian_state, turtles,    ROT90,  "Konami (Sega 
license)", "Turpin", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, 600,         turtles,  turtles,    turtles,    galaxian_state, turtles,    ROT90,  "Konami", 
"600", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, amidar,      0,        turtles,    amidaru,    galaxian_state, turtles,    ROT90,  "Konami", 
"Amidar", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, amidar1,     amidar,   turtles,    amidar,     galaxian_state, turtles,    ROT90,  "Konami", 
"Amidar (older)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, amidaru,     amidar,   turtles,    amidaru,    galaxian_state, turtles,    ROT90,  "Konami 
(Stern Electronics license)", "Amidar (Stern Electronics)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, amidaro,     amidar,   turtles,    amidaro,    galaxian_state, turtles,    ROT90,  "Konami 
(Olympia license)", "Amidar (Olympia)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, amigo,       amidar,   turtles,    amidaru,    galaxian_state, turtles,    ROT90,  "bootleg", 
"Amigo", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, amidars,     amidar,   scramble,   amidars,    galaxian_state, scramble,   ROT90,  "Konami", 
"Amidar (Scramble hardware)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, theend,      0,        theend,     theend,     galaxian_state, theend,     ROT90,  "Konami", 
"The End", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, theends,     theend,   theend,     theend,     galaxian_state, theend,     ROT90,  "Konami 
(Stern Electronics license)", "The End (Stern Electronics)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, theendb,     theend,   theend,     theend,     galaxian_state, theend,     ROT90,  "bootleg?", 
"The End (bootleg?)", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, scramble,    0,        scramble,   scramble,   galaxian_state, scramble,   ROT90,  "Konami", 
"Scramble", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, scrambles,   scramble, scramble,   scramble,   galaxian_state, scramble,   ROT90,  "Konami 
(Stern Electronics license)", "Scramble (Stern Electronics set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, scrambles2,  scramble, scramble,   scramble,   galaxian_state, scramble,   ROT90,  "Konami 
(Stern Electronics license)", "Scramble (Stern Electronics set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, strfbomb,    scramble, scramble,   strfbomb,   galaxian_state, scramble,   ROT90,  "bootleg 
(Omni)",                     "Strafe Bomb (bootleg of Scramble)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, explorer,    scramble, explorer,   explorer,   galaxian_state, explorer,   ROT90,  "bootleg 
(Sidam)",                    "Explorer (bootleg of Scramble)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, scramblebf,  scramble, scramble,   scramble,   galaxian_state, scramble,   ROT90,  "bootleg 
(Karateko)",                 "Scramble (Karateko, French bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, scramrf,     scramble, scramble,   scramble,   galaxian_state, scramble,   ROT90,  "bootleg 
(Recreativos Franco)",       "Scramble (Recreativos Franco, Spanish bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, scramblebb,  scramble, scramble,   scramble,   galaxian_state, scramble,   ROT90,  "bootleg?", 
"Scramble (bootleg?)", MACHINE_SUPPORTS_SAVE )
-GAME( 198?, bomber,      scramble, scramble,   scramble,   galaxian_state, scramble,   ROT90,  "bootleg 
(Alca)", "Bomber (bootleg of Scramble)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, atlantis,    0,        theend,     atlantis,   galaxian_state, atlantis,   ROT90,  "Comsoft", 
"Battle of Atlantis (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, atlantis2,   atlantis, theend,     atlantis,   galaxian_state, atlantis,   ROT90,  "Comsoft", 
"Battle of Atlantis (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, scorpion,    0,        scorpion,   scorpion,   galaxian_state, scorpion,   ROT90,  "Zaccaria", 
"Scorpion (set 1)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE)
-GAME( 1982, scorpiona,   scorpion, scorpion,   scorpion,   galaxian_state, scorpion,   ROT90,  "Zaccaria", 
"Scorpion (set 2)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE)
-GAME( 1982, scorpionb,   scorpion, scorpion,   scorpion,   galaxian_state, scorpion,   ROT90,  "Zaccaria", 
"Scorpion (set 3)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE)
-GAME( 19??, scorpionmc,  scorpion, mooncrst,   scorpnmc,   galaxian_state, scorpnmc,   ROT90,  "bootleg? 
(Dorneer)", "Scorpion (Moon Cresta hardware)", MACHINE_SUPPORTS_SAVE )
-GAME( 19??, aracnis,     scorpion, mooncrst,   aracnis,    galaxian_state, scorpnmc,   ROT90,  "bootleg",  
"Aracnis (bootleg of Scorpion on Moon Cresta hardware)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1983, sfx,         0,        sfx,        sfx,        galaxian_state, sfx,        ORIENTATION_FLIP_X, 
"Nichibutsu", "SF-X", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, skelagon,    sfx,      sfx,        sfx,        galaxian_state, sfx,        ORIENTATION_FLIP_X, 
"Nichibutsu USA", "Skelagon", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE)
-GAME( 1982, monsterz,    0,        monsterz,   sfx,        galaxian_state, sfx,        ORIENTATION_FLIP_X, 
"Nihon Game", "Monster Zero", MACHINE_UNEMULATED_PROTECTION | MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1981, scobra,      0,        scobra,     scobra,     galaxian_state, scobra,     ROT90,  "Konami", 
"Super Cobra", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, scobrase,    scobra,   scobra,     scobra,     galaxian_state, scobra,     ROT90,  "Konami (Sega 
license)", "Super Cobra (Sega)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, scobras,     scobra,   scobra,     scobras,    galaxian_state, scobra,     ROT90,  "Konami 
(Stern Electronics license)", "Super Cobra (Stern Electronics)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, scobrae,     scobra,   scobra,     scobras,    galaxian_state, scobrae,    ROT90,  "Konami 
(Stern Electronics license)", "Super Cobra (Stern Electronics) (encrypted, KONATEC XC-103SS CPU)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1981, scobrab,     scobra,   scobra,     scobras,    galaxian_state, scobra,     ROT90,  "bootleg", 
"Super Cobra (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, suprheli,    scobra,   scobra,     scobras,    galaxian_state, scobra,     ROT90,  "bootleg", 
"Super Heli (Super Cobra bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, moonwar,     0,        moonwar,    moonwar,    galaxian_state, moonwar,    ROT90,  "Stern 
Electronics", "Moonwar", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, moonwara,    moonwar,  moonwar,    moonwara,   galaxian_state, moonwar,    ROT90,  "Stern 
Electronics", "Moonwar (older)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, armorcar,    0,        scobra,     armorcar,   galaxian_state, scobra,     ROT90,  "Stern 
Electronics", "Armored Car (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, armorcar2,   armorcar, scobra,     armorcar2,  galaxian_state, scobra,     ROT90,  "Stern 
Electronics", "Armored Car (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, tazmania,    0,        scobra,     tazmania,   galaxian_state, scobra,     ROT90,  "Stern 
Electronics", "Tazz-Mania (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, anteater,    0,        anteater,   anteater,   galaxian_state, anteater,   ROT90,  "Tago 
Electronics", "Anteater", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, anteaterg,   anteater, anteaterg,  anteateruk, galaxian_state, anteateruk, ROT90,  "Tago 
Electronics (TV-Tuning license from Free Enterprise Games)", "Ameisenbaer (German)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, anteatergg,  anteater, anteatergg, anteatergg, galaxian_state, galaxian,   ROT90,  "bootleg", 
"Ameisenbaer (German, Galaxian hardware)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, calipso,     0,        scobra,     calipso,    galaxian_state, calipso,    ROT90,  "Tago 
Electronics", "Calipso",  MACHINE_SUPPORTS_SAVE )
-GAME( 1982, losttomb,    0,        scobra,     losttomb,   galaxian_state, losttomb,   ROT90,  "Stern 
Electronics", "Lost Tomb (easy)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, losttombh,   losttomb, scobra,     losttomb,   galaxian_state, losttomb,   ROT90,  "Stern 
Electronics", "Lost Tomb (hard)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, spdcoin,     0,        scobra,     spdcoin,    galaxian_state, scobra,     ROT90,  "Stern 
Electronics", "Speed Coin (prototype)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, superbon,    0,        scobra,     superbon,   galaxian_state, superbon,   ROT90,  "Signatron 
USA", "Agent Super Bond (Super Cobra conversion)", MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE )
-GAMEL( 2000, galaxi,   0,      galaxi,   galaxi,   driver_device, 0,    ROT0, "B.R.L.", "Galaxi (v2.0)",     
           MACHINE_SUPPORTS_SAVE,  layout_galaxi )
-GAMEL( 2000, magjoker, 0,      magjoker, magjoker, driver_device, 0,    ROT0, "B.R.L.", "Magic Joker 
(v1.25.10.2000)",  MACHINE_SUPPORTS_SAVE,  layout_galaxi )
-GAMEL( 2001, lastfour, 0,      lastfour, magjoker, driver_device, 0,    ROT0, "B.R.L.", "Last Four (09:12 
16/01/2001)", MACHINE_SUPPORTS_SAVE,  layout_galaxi )
-GAME( 1981, vpool,     hustler,  mooncrst,  vpool,     driver_device,  0,         ROT90,  "bootleg", "Video 
Pool (bootleg on Moon Cresta hardware)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, rockclim,  0,        rockclim,  rockclim,  driver_device,  0,         ROT180, "Taito", "Rock 
Climber", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, ckongg,    ckong,    ckongg,    ckongg,    driver_device,  0,         ROT90,  "bootleg", "Crazy 
Kong (bootleg on Galaxian hardware)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, ckonggx,   ckong,    ckongg,    ckonggx,   galaxold_state, ckonggx,   ROT90,  "bootleg", "Crazy 
Kong (bootleg on Galaxian hardware, encrypted, set 1)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1982, ckongcv,   ckong,    ckongg,    ckonggx,   galaxold_state, ckonggx,   ROT90,  "bootleg", "Crazy 
Kong (bootleg on Galaxian hardware, encrypted, set 2)", MACHINE_NOT_WORKING )
-GAME( 1982, ckongis,   ckong,    ckongg,    ckonggx,   galaxold_state, ckonggx,   ROT90,  "bootleg", "Crazy 
Kong (bootleg on Galaxian hardware, encrypted, set 3)", MACHINE_NOT_WORKING )
-GAME( 1981, scramblb,  scramble, scramblb,  scramblb,  driver_device,  0,         ROT90,  "bootleg", 
"Scramble (bootleg on Galaxian hardware)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, scramb2,   scramble, scramb2,   scramb2,   driver_device,  0,         ROT90,  "bootleg", 
"Scramble (bootleg)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, scrambler, scramble, scrambler, scrambler, driver_device,  0,         ROT90,  "bootleg (Reben 
S.A.)", "Scramble (Reben S.A. Spanish bootleg)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, 4in1,      0,        4in1,      4in1,      galaxold_state, 4in1,      ROT90,  "Armenia / Food 
and Fun", "4 Fun in 1", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1982, bagmanmc,  bagman,   bagmanmc,  bagmanmc,  driver_device,  0,         ROT90,  "bootleg", "Bagman 
(bootleg on Moon Cresta hardware, set 1)", MACHINE_IMPERFECT_COLORS | MACHINE_NO_COCKTAIL | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1984, bagmanm2,  bagman,   bagmanmc,  bagmanmc,  driver_device,  0,         ROT90,  "bootleg (GIB)", 
"Bagman (bootleg on Moon Cresta hardware, set 2)", MACHINE_IMPERFECT_COLORS | MACHINE_NO_COCKTAIL | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1982, dkongjrm,  dkongjr,  dkongjrm,  dkongjrm,  driver_device,  0,         ROT90,  "bootleg", "Donkey 
Kong Jr. (bootleg on Moon Cresta hardware)", MACHINE_WRONG_COLORS | MACHINE_IMPERFECT_SOUND | 
MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1982, porter,    dockman,  porter,    porter,    driver_device,  0,         ROT90,  "bootleg", "Port 
Man (bootleg on Moon Cresta hardware)", MACHINE_IMPERFECT_COLORS | MACHINE_NO_COCKTAIL )
-GAME( 1982, tazzmang,  tazmania, tazzmang,  tazzmang,  driver_device,  0,         ROT90,  "bootleg", 
"Tazz-Mania (bootleg on Galaxian hardware)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1982, tazzmang2, tazmania, tazzmang,  tazzmang,  driver_device,  0,         ROT90,  "bootleg", 
"Tazz-Mania (bootleg on Galaxian hardware with Starfield)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1983, bongo,     0,        bongo,     bongo,     driver_device,  0,         ROT90,  "Jetsoft", 
"Bongo", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, ozon1,     0,        ozon1,     ozon1,     driver_device,  0,         ROT90,  "Proma", "Ozon I", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1983, ladybugg,  ladybug,  batman2,   ladybugg,  galaxold_state, ladybugg,  ROT270, "bootleg", "Lady 
Bug (bootleg on Galaxian hardware)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, hustlerb3, hustler,  videotron, hustlerb3, driver_device,  0,         ROT90,  "bootleg 
(Videotron)", "Video Pool (Video Hustler bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, froggerv,  frogger,  videotron, froggerv,  driver_device,  0,         ROT90,  "bootleg 
(Videotron / Gamepack)", "Frogger (Videotron bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, hunchbkg,  hunchbak, hunchbkg,  hunchbkg,  driver_device,  0,         ROT90,  "Century 
Electronics", "Hunchback (Galaxian hardware)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, drivfrcg,  drivfrcp, drivfrcg,  drivfrcg,  driver_device,  0,         ROT90,  "Shinkai Inc. 
(Magic Electronics USA license)", "Driving Force (Galaxian conversion)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, drivfrcb,  drivfrcp, drivfrcg,  drivfrcg,  driver_device,  0,         ROT90,  "bootleg (Elsys 
Software)", "Driving Force (Galaxian conversion bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, racknrol,  0,        racknrol,  racknrol,  driver_device,  0,         ROT0,   "Senko Industries 
(Status license from Shinkai Inc.)", "Rack + Roll", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, hexpoola,  racknrol, hexpoola,  racknrol,  driver_device,  0,         ROT90,  "Senko 
Industries", "Hex Pool (Senko)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, trvchlng,  0,        racknrol,  trvchlng,  driver_device,  0,         ROT90,  "Joyland (Senko 
license)", "Trivia Challenge", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1985, bullsdrtg, bullsdrt, bullsdrtg, racknrol,  galaxold_state, bullsdrtg, ROT90,  "Senko 
Industries", "Bulls Eye Darts (Galaxian conversion)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS | 
MACHINE_WRONG_COLORS )
-GAME(1971, galgame, 0, galaxygame, galaxygame, galaxygame_state, galaxygame, ROT270, "Computer Recreations, 
Inc", "Galaxy Game", MACHINE_NO_SOUND_HW )
-GAME( 1985, galivan,  0,        galivan,  galivan, driver_device,  0, ROT270, "Nichibutsu",   "Cosmo Police 
Galivan (12/26/1985)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, galivan2, galivan,  galivan,  galivan, driver_device,  0, ROT270, "Nichibutsu",   "Cosmo Police 
Galivan (12/16/1985)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, galivan3, galivan,  galivan,  galivan, driver_device,  0, ROT270, "Nichibutsu",   "Cosmo Police 
Galivan (12/11/1985)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, dangar,   0,        galivan,  dangar, driver_device,   0, ROT270, "Nichibutsu",   "Ufo Robo 
Dangar (12/1/1986)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, dangar2,  dangar,   galivan,  dangar2, driver_device,  0, ROT270, "Nichibutsu",   "Ufo Robo 
Dangar (9/26/1986)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, dangarb,  dangar,   galivan,  dangarb, driver_device,  0, ROT270, "bootleg",      "Ufo Robo 
Dangar (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, ninjemak, 0,        ninjemak, ninjemak, driver_device, 0, ROT270, "Nichibutsu",   "Ninja Emaki 
(US)", MACHINE_SUPPORTS_SAVE|MACHINE_UNEMULATED_PROTECTION )
-GAME( 1986, youma,    ninjemak, ninjemak, ninjemak, driver_device, 0, ROT270, "Nichibutsu",   "Youma Ninpou 
Chou (Japan)", MACHINE_SUPPORTS_SAVE|MACHINE_UNEMULATED_PROTECTION )
-GAME( 1986, youma2,   ninjemak, ninjemak, ninjemak, driver_device, 0, ROT270, "Nichibutsu",   "Youma Ninpou 
Chou (Japan, alt)", MACHINE_SUPPORTS_SAVE|MACHINE_UNEMULATED_PROTECTION )
-GAME( 1993, galpani2,  0,        galpani2, galpani2, driver_device, 0, ROT90, "Kaneko", "Gals Panic II 
(Asia)", MACHINE_NOT_WORKING | MACHINE_UNEMULATED_PROTECTION | MACHINE_SUPPORTS_SAVE )
-GAME( 1993, galpani2e, galpani2, galpani2, galpani2, driver_device, 0, ROT90, "Kaneko", "Gals Panic II 
(English)", MACHINE_NOT_WORKING | MACHINE_UNEMULATED_PROTECTION | MACHINE_SUPPORTS_SAVE )
-GAME( 1993, galpani2e2,galpani2, galpani2, galpani2, driver_device, 0, ROT90, "Kaneko", "Gals Panic II 
(English, 2 PCB ver.)", MACHINE_NOT_WORKING | MACHINE_UNEMULATED_PROTECTION | MACHINE_SUPPORTS_SAVE )
-GAME( 1993, galpani2g, galpani2, galpani2, galpani2, driver_device, 0, ROT90, "Kaneko", "Gals Panic II 
(Germany, 2 PCB ver.)", MACHINE_NOT_WORKING | MACHINE_UNEMULATED_PROTECTION | MACHINE_SUPPORTS_SAVE )
-GAME( 1993, galpani2i, galpani2, galpani2, galpani2, driver_device, 0, ROT90, "Kaneko", "Gals Panic II 
(Italy, single PCB)", MACHINE_NOT_WORKING | MACHINE_UNEMULATED_PROTECTION | MACHINE_SUPPORTS_SAVE )
-GAME( 1993, galpani2gs,galpani2, galpani2, galpani2, driver_device, 0, ROT90, "Kaneko", "Gals Panic II 
(Germany, single PCB)", MACHINE_NOT_WORKING | MACHINE_UNEMULATED_PROTECTION | MACHINE_SUPPORTS_SAVE )
-GAME( 1993, galpani2t, galpani2, galpani2, galpani2, driver_device, 0, ROT90, "Kaneko", "Gals Panic II 
(Taiwan)", MACHINE_NOT_WORKING | MACHINE_UNEMULATED_PROTECTION | MACHINE_SUPPORTS_SAVE )
-GAME( 1994, gp2se,    0,        galpani2, gp2se, driver_device,    0, ROT90, "Kaneko", "Gals Panic II' - 
Special Edition (Japan)", MACHINE_NOT_WORKING | MACHINE_UNEMULATED_PROTECTION | MACHINE_SUPPORTS_SAVE )
-GAME( 1995, galpani3,  0,        galpani3, galpani3, driver_device, 0, ROT90, "Kaneko", "Gals Panic 3 
(Euro)",  MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1995, galpani3j, galpani3, galpani3, galpani3, driver_device, 0, ROT90, "Kaneko", "Gals Panic 3 
(Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1995, galpani3k, galpani3, galpani3, galpani3, driver_device, 0, ROT90, "Kaneko", "Gals Panic 3 
(Korea)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1995, galpani3hk,galpani3, galpani3, galpani3, driver_device, 0, ROT90, "Kaneko", "Gals Panic 3 (Hong 
Kong)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1990, galpanic, 0,        galpanic, galpanic,  driver_device, 0, ROT90, "Kaneko",                   
"Gals Panic (Unprotected)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1990, galpanica,galpanic, galpanica,galpanica, driver_device, 0, ROT90, "Kaneko",                   
"Gals Panic (MCU Protected)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1995, hotpinbl, 0, galspnbl, hotpinbl, driver_device, 0, ROT90, "Comad & New Japan System", "Hot 
Pinball", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, galspnbl, 0, galspnbl, galspnbl, driver_device, 0, ROT90, "Comad", "Gals Pinball", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1997, gambl186,  0,        gambl186, gambl186, driver_device, 0,    ROT0,  "EGD",     "Multi Game 
(Versione 4.0.3 - 1.5.7, 05-FEV-99(397)) (V398?)",  MACHINE_NOT_WORKING | MACHINE_NO_SOUND ) // Versione 
4.0.3 (1.5.7), csmb15A, CSMB_0015A (IT), - 05-FEV-99(397)
-GAME(2002, gamecstl, 0,        gamecstl, gamecstl, gamecstl_state, gamecstl, ROT0, "Cristaltec", 
"GameCristal", MACHINE_NOT_WORKING | MACHINE_NO_SOUND)
-GAME(2002, gamecst2, gamecstl, gamecstl, gamecstl, gamecstl_state, gamecstl, ROT0, "Cristaltec", 
"GameCristal (version 2.613)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND)
-GAME( 1980, killcom,  0,        gameplan, killcom, driver_device,  0, ROT0,   "Game Plan (Centuri license)", 
"Killer Comet", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, megatack, 0,        gameplan, megatack, driver_device, 0, ROT0,   "Game Plan (Centuri license)", 
"Megatack", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, challeng, 0,        gameplan, challeng, driver_device, 0, ROT0,   "Game Plan (Centuri license)", 
"Challenger", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, kaos,     0,        gameplan, kaos, driver_device,     0, ROT270, "Game Plan", "Kaos", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1982, leprechn, 0,        leprechn, leprechn, driver_device, 0, ROT0,   "Tong Electronic", 
"Leprechaun", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, potogold, leprechn, leprechn, potogold, driver_device, 0, ROT0,   "Tong Electronic (Game Plan 
license)", "Pot of Gold", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, leprechp, leprechn, leprechn, potogold, driver_device, 0, ROT0,   "Tong Electronic (Pacific 
Polytechnical license)", "Leprechaun (Pacific)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, piratetr, 0,        leprechn, piratetr, driver_device, 0, ROT0,   "Tong Electronic", "Pirate 
Treasure", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, gammagic,  0,        gammagic, gammagic, driver_device,  0,         ROT0, "Bally Gaming Co.", 
"Game Magic",         MACHINE_IS_SKELETON )
-GAME( 1999, 99bottles, gammagic, gammagic, gammagic, driver_device,  0,         ROT0, "Bally Gaming Co.", 
"99 Bottles of Beer", MACHINE_IS_SKELETON )
-GAME( 2002?, g4u2       ,0,         gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Games 4 U 2 (94 5.6-0)", GAME_FLAGS )
-GAME( 2002?, g4u3       ,0,         gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Games 4 U 3 (94 5.6-4)", GAME_FLAGS )
-GAME( 2002?, g4u3a      ,g4u3,      gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Games 4 U 3 (94 5.6-5)", GAME_FLAGS )
-GAME( 2002?, g4u4       ,0,         gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Games 4 U 4 (94 5.6-5)", GAME_FLAGS )
-GAME( 2002?, g4u5       ,0,         gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Games 4 U 5 (94 5.6-5)", GAME_FLAGS )
-GAME( 2002?, g4u6       ,0,         gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Games 4 U 6 (94 5.6-5)", GAME_FLAGS )
-GAME( 2002?, g4u7       ,0,         gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Games 4 U 7 (94 5.6-5a)", GAME_FLAGS )
-GAME( 2002?, gamt1      ,0,         gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Gaminator 1 (set 1)", GAME_FLAGS )
-GAME( 2002?, gamt1a     ,gamt1,     gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Gaminator 1 (set 2)", GAME_FLAGS )
-GAME( 2002?, gamt1b     ,gamt1,     gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Gaminator 1 (set 3)", GAME_FLAGS )
-GAME( 2002?, gamt1lotc  ,gamt1,         gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"bootleg","Gaminator 1 (bootleg, C-Loto)", GAME_FLAGS )
-GAME( 2002?, gamt1ent   ,gamt1,         gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"bootleg","Gaminator 1 (bootleg, Ent)", GAME_FLAGS )
-GAME( 2002?, gamt4      ,0,         gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Gaminator 4 (set 1)", GAME_FLAGS )
-GAME( 2002?, gamt4a     ,gamt4,     gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Gaminator 4 (set 2)", GAME_FLAGS )
-GAME( 2002?, gamt4b     ,gamt4,     gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Gaminator 4 (set 3)", GAME_FLAGS )
-GAME( 2002?, gamt4c     ,gamt4,     gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Gaminator 4 (set 4)", GAME_FLAGS )
-GAME( 2002?, gamt4d     ,gamt4,     gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Gaminator 4 (set 5)", GAME_FLAGS )
-GAME( 2002?, gamt4e     ,gamt4,     gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Gaminator 4 (set 6)", GAME_FLAGS )
-GAME( 2002?, gamt4f     ,gamt4,     gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Gaminator 4 (set 7)", GAME_FLAGS )
-GAME( 2002?, gamt4g     ,gamt4,     gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Gaminator 4 (set 8)", GAME_FLAGS )
-GAME( 2002?, gamt4h     ,gamt4,     gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Gaminator 4 (set 9)", GAME_FLAGS )
-GAME( 2002?, gamt4i     ,gamt4,     gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Gaminator 4 (set 10)", GAME_FLAGS )
-GAME( 2002?, gamt4j     ,gamt4,     gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Gaminator 4 (set 11)", GAME_FLAGS )
-GAME( 2002?, gamt4lotc  ,gamt4, gaminator, gaminator, gaminator_state, gaminator, ROT0, "bootleg","Gaminator 
4 (bootleg, C-Loto)", GAME_FLAGS )
-GAME( 2002?, gamt4lotca ,gamt4, gaminator, gaminator, gaminator_state, gaminator, ROT0, "bootleg","Gaminator 
4 (C-Loto, MK4)", GAME_FLAGS )
-GAME( 2002?, gamt4lotm  ,gamt4, gaminator, gaminator, gaminator_state, gaminator, ROT0, "bootleg","Gaminator 
4 (bootleg, Lotomatic)", GAME_FLAGS )
-GAME( 2002?, gamt4hmult ,gamt4, gaminator, gaminator, gaminator_state, gaminator, ROT0, "bootleg","Gaminator 
4 (bootleg, Multiloto)", GAME_FLAGS )
-GAME( 2002?, gamt4ent   ,gamt4, gaminator, gaminator, gaminator_state, gaminator, ROT0, "bootleg","Gaminator 
4 (bootleg, Ent)", GAME_FLAGS )
-GAME( 2002?, gamt4dbag  ,gamt4, gaminator, gaminator, gaminator_state, gaminator, ROT0, "bootleg","Gaminator 
4 (bootleg, Bag, set 1)", GAME_FLAGS )
-GAME( 2002?, gamt4fbag  ,gamt4, gaminator, gaminator, gaminator_state, gaminator, ROT0, "bootleg","Gaminator 
4 (bootleg, Bag, set 2)", GAME_FLAGS )
-GAME( 2002?, gamt4hbag  ,gamt4, gaminator, gaminator, gaminator_state, gaminator, ROT0, "bootleg","Gaminator 
4 (bootleg, Bag, set 3)", GAME_FLAGS )
-GAME( 2002?, gamt4ibag  ,gamt4, gaminator, gaminator, gaminator_state, gaminator, ROT0, "bootleg","Gaminator 
4 (bootleg, Bag, set 4)", GAME_FLAGS )
-GAME( 2002?, gamt5      ,0,         gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Gaminator 5 (set 1)", GAME_FLAGS )
-GAME( 2002?, gamt6      ,0,         gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Gaminator 6 (set 1)", GAME_FLAGS )
-GAME( 2002?, gamt6a     ,gamt6,     gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Gaminator 6 (set 2)", GAME_FLAGS )
-GAME( 2002?, gamt6b     ,gamt6,     gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Gaminator 6 (set 3)", GAME_FLAGS )
-GAME( 2002?, gamt6c     ,gamt6,     gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Gaminator 6 (set 4)", GAME_FLAGS )
-GAME( 2002?, gamt6d     ,gamt6,     gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Gaminator 6 (set 5)", GAME_FLAGS )
-GAME( 2002?, gamt6e     ,gamt6,     gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Gaminator 6 (set 6)", GAME_FLAGS )
-GAME( 2002?, gamt6f     ,gamt6,     gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Gaminator 6 (set 7)", GAME_FLAGS )
-GAME( 2002?, gamt6lotc  ,gamt6,     gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"bootleg","Gaminator 6 (bootleg, C-Loto)", GAME_FLAGS )
-GAME( 2002?, gamt6ent   ,gamt6,     gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"bootleg","Gaminator 6 (bootleg, Ent)", GAME_FLAGS )
-GAME( 2002?, gamt7      ,0,         gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Gaminator 7 (set 1)", GAME_FLAGS )
-GAME( 2002?, gamt7a     ,gamt7,     gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Gaminator 7 (set 2)", GAME_FLAGS )
-GAME( 2002?, gamt7b     ,gamt7,     gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Gaminator 7 (set 3)", GAME_FLAGS )
-GAME( 2002?, gamt7c     ,gamt7,     gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Gaminator 7 (set 4)", GAME_FLAGS )
-GAME( 2002?, gamt7d     ,gamt7,     gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Gaminator 7 (set 5)", GAME_FLAGS )
-GAME( 2002?, gamt7e     ,gamt7,     gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Gaminator 7 (set 6)", GAME_FLAGS )
-GAME( 2002?, gamt7f     ,gamt7,     gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Gaminator 7 (set 7)", GAME_FLAGS )
-GAME( 2002?, gamt7g     ,gamt7,     gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Gaminator 7 (set 8)", GAME_FLAGS )
-GAME( 2002?, gamt7h     ,gamt7,     gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Gaminator 7 (set 9)", GAME_FLAGS )
-GAME( 2002?, gamt8      ,0,         gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Gaminator 8 (set 1)", GAME_FLAGS )
-GAME( 2002?, gamt8a     ,gamt8,     gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Gaminator 8 (set 2)", GAME_FLAGS )
-GAME( 2002?, gamt8b     ,gamt8,     gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Gaminator 8 (set 3)", GAME_FLAGS )
-GAME( 2002?, gamt8c     ,gamt8,     gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Gaminator 8 (set 4)", GAME_FLAGS )
-GAME( 2002?, gamt8d     ,gamt8,     gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Gaminator 8 (set 5)", GAME_FLAGS )
-GAME( 2002?, gamt8lotc  ,gamt8,     gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"bootleg","Gaminator 8 (bootleg, C-Loto)", GAME_FLAGS )
-GAME( 2002?, gamt9      ,0,         gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Gaminator 9 (set 1)", GAME_FLAGS )
-GAME( 2002?, gamt9a     ,gamt9,     gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Gaminator 9 (set 2)", GAME_FLAGS )
-GAME( 2002?, gamt9lotc  ,gamt9,     gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"bootleg","Gaminator 9 (bootleg, C-Loto)", GAME_FLAGS )
-GAME( 2002?, gamt10     ,0,         gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Gaminator 10 (set 1)", GAME_FLAGS )
-GAME( 2002?, gamt10a    ,gamt10,    gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Gaminator 10 (set 2)", GAME_FLAGS )
-GAME( 2002?, gamt10b    ,gamt10,    gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Gaminator 10 (set 3)", GAME_FLAGS )
-GAME( 2002?, gamt10c    ,gamt10,    gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Gaminator 10 (set 4)", GAME_FLAGS )
-GAME( 2002?, gamt10d    ,gamt10,    gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Gaminator 10 (set 5)", GAME_FLAGS )
-GAME( 2002?, gamt10e    ,gamt10,    gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Gaminator 10 (set 6)", GAME_FLAGS )
-GAME( 2002?, gamt10f    ,gamt10,    gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Gaminator 10 (set 7)", GAME_FLAGS )
-GAME( 2002?, gamt10g    ,gamt10,    gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Gaminator 10 (set 8)", GAME_FLAGS )
-GAME( 2002?, gamt10h    ,gamt10,    gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Gaminator 10 (set 9)", GAME_FLAGS )
-GAME( 2002?, gamt10i    ,gamt10,    gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Gaminator 10 (set 10)", GAME_FLAGS )
-GAME( 2002?, gamt10j    ,gamt10,    gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Gaminator 10 (set 11)", GAME_FLAGS )
-GAME( 2002?, gamt10k    ,gamt10,    gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Gaminator 10 (set 12)", GAME_FLAGS )
-GAME( 2002?, gamt10l    ,gamt10,    gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Gaminator 10 (set 13)", GAME_FLAGS )
-GAME( 2002?, gamt10m    ,gamt10,    gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Gaminator 10 (set 14)", GAME_FLAGS )
-GAME( 2002?, gamt10n    ,gamt10,    gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Gaminator 10 (set 15)", GAME_FLAGS )
-GAME( 2002?, gamt10o    ,gamt10,    gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Gaminator 10 (set 16)", GAME_FLAGS )
-GAME( 2002?, gamt10lotc ,gamt10,    gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"bootleg","Gaminator 10 (bootleg, C-Loto)", GAME_FLAGS )
-GAME( 2002?, gamt10lotm ,gamt10,    gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"bootleg","Gaminator 10 (bootleg, Lotomatic)", GAME_FLAGS )
-GAME( 2002?, gamt10gmult,gamt10,    gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"bootleg","Gaminator 10 (bootleg, Multiloto)", GAME_FLAGS )
-GAME( 2002?, gamt10ent  ,gamt10,    gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"bootleg","Gaminator 10 (bootleg, Ent)", GAME_FLAGS )
-GAME( 2002?, gamt10bag  ,gamt10,    gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"bootleg","Gaminator 10 (bootleg, Bag)", GAME_FLAGS )
-GAME( 2002?, gamt11     ,0,         gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Gaminator 11 (set 1)", GAME_FLAGS )
-GAME( 2002?, gamt11a    ,gamt11,    gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Gaminator 11 (set 2)", GAME_FLAGS )
-GAME( 2002?, gamt11b    ,gamt11,    gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Gaminator 11 (set 3)", GAME_FLAGS )
-GAME( 2002?, gamt11c    ,gamt11,    gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Gaminator 11 (set 4)", GAME_FLAGS )
-GAME( 2002?, gamt11bmult,gamt11,    gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"bootleg","Gaminator 11 (bootleg, Multiloto)", GAME_FLAGS )
-GAME( 2002?, gamt12     ,0,         gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Gaminator 12 (set 1)", GAME_FLAGS )
-GAME( 2002?, gamt12a    ,gamt12,    gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Gaminator 12 (set 2)", GAME_FLAGS )
-GAME( 2002?, gamt12b    ,gamt12,    gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Gaminator 12 (set 3)", GAME_FLAGS )
-GAME( 2002?, gamt16     ,0,         gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Gaminator 16 (set 1)", GAME_FLAGS )
-GAME( 2002?, gamt16a    ,gamt16,    gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Gaminator 16 (set 2)", GAME_FLAGS )
-GAME( 2002?, gamt16b    ,gamt16,    gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Gaminator 16 (set 3)", GAME_FLAGS )
-GAME( 2002?, gamt16c    ,gamt16,    gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Gaminator 16 (set 4)", GAME_FLAGS )
-GAME( 2002?, gamt16d    ,gamt16,    gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Gaminator 16 (set 5)", GAME_FLAGS )
-GAME( 2002?, gamt16e    ,gamt16,    gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Gaminator 16 (set 6)", GAME_FLAGS )
-GAME( 2002?, gamt16f    ,gamt16,    gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Gaminator 16 (set 7)", GAME_FLAGS )
-GAME( 2002?, gamt16g    ,gamt16,    gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Gaminator 16 (set 8)", GAME_FLAGS )
-GAME( 2002?, gamt16h    ,gamt16,    gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Gaminator 16 (set 9)", GAME_FLAGS )
-GAME( 2002?, gamt16i    ,gamt16,    gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Gaminator 16 (set 10)", GAME_FLAGS )
-GAME( 2002?, gamt16j    ,gamt16,    gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Gaminator 16 (set 11)", GAME_FLAGS )
-GAME( 2002?, gamt16k    ,gamt16,    gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Gaminator 16 (set 12)", GAME_FLAGS )
-GAME( 2002?, gamt16lotc ,gamt16,    gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"bootleg","Gaminator 16 (bootleg, C-Loto)", GAME_FLAGS )
-GAME( 2002?, gamt16fmult,gamt16,    gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"bootleg","Gaminator 16 (bootleg, Multiloto)", GAME_FLAGS )
-GAME( 2002?, gamt17     ,0,         gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Gaminator 17 (set 1)", GAME_FLAGS )
-GAME( 2002?, gamt17a    ,gamt17,    gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Gaminator 17 (set 2)", GAME_FLAGS )
-GAME( 2002?, gamt17b    ,gamt17,    gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Gaminator 17 (set 3)", GAME_FLAGS )
-GAME( 2002?, gamt18     ,0,         gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Gaminator 18 (set 1)", GAME_FLAGS )
-GAME( 2002?, gamt18a    ,gamt18,    gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Gaminator 18 (set 2)", GAME_FLAGS )
-GAME( 2002?, gamt18b    ,gamt18,    gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Gaminator 18 (set 3)", GAME_FLAGS )
-GAME( 2002?, gamt18c    ,gamt18,    gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Gaminator 18 (set 4)", GAME_FLAGS )
-GAME( 2002?, gamt18d    ,gamt18,    gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Gaminator 18 (set 5)", GAME_FLAGS )
-GAME( 2002?, gamt18lotc ,gamt18,    gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"bootleg","Gaminator 18 (bootleg, C-Loto)", GAME_FLAGS )
-GAME( 2002?, gamt18bmult,gamt18,    gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"bootleg","Gaminator 18 (bootleg, Multiloto)", GAME_FLAGS )
-GAME( 2002?, gamt18ent  ,gamt18,    gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"bootleg","Gaminator 18 (bootleg, Ent)", GAME_FLAGS )
-GAME( 2002?, gamt19     ,0,         gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Gaminator 19 (set 1)", GAME_FLAGS )
-GAME( 2002?, gamt19a    ,gamt19,    gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Gaminator 19 (set 2)", GAME_FLAGS )
-GAME( 2002?, gamt19lotc ,gamt19,    gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"bootleg","Gaminator 19 (bootleg, C-Loto)", GAME_FLAGS )
-GAME( 2002?, gamt19mult ,gamt19,    gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"bootleg","Gaminator 19 (bootleg, Multiloto)", GAME_FLAGS )
-GAME( 2002?, gamt19ent  ,gamt19,    gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"bootleg","Gaminator 19 (bootleg, Ent)", GAME_FLAGS )
-GAME( 2002?, gamt20     ,0,         gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Gaminator 20 (set 1)", GAME_FLAGS )
-GAME( 2002?, gamt20a    ,gamt20,    gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Gaminator 20 (set 2)", GAME_FLAGS )
-GAME( 2002?, gamt20b    ,gamt20,    gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Gaminator 20 (set 3)", GAME_FLAGS )
-GAME( 2002?, gamt20lotc ,gamt20,    gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"bootleg","Gaminator 20 (bootleg, C-Loto)", GAME_FLAGS )
-GAME( 2002?, gamt20lotm ,gamt20,    gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"bootleg","Gaminator 20 (bootleg, Lotomatic)", GAME_FLAGS )
-GAME( 2002?, gamt20ent  ,gamt20,    gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"bootleg","Gaminator 20 (bootleg, Ent)", GAME_FLAGS )
-GAME( 2002?, gamt21     ,0,         gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Gaminator 21 (set 1)", GAME_FLAGS )
-GAME( 2002?, gamt21a    ,gamt21,    gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Gaminator 21 (set 2)", GAME_FLAGS )
-GAME( 2002?, gamt21amult,gamt21,    gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"bootleg","Gaminator 21 (bootleg, Multiloto)", GAME_FLAGS )
-GAME( 2002?, gamt22     ,0,         gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Gaminator 22 (set 1)", GAME_FLAGS )
-GAME( 2002?, gamt22a    ,gamt22,    gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Gaminator 22 (set 2)", GAME_FLAGS )
-GAME( 2002?, gamt22b    ,gamt22,    gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Gaminator 22 (set 3)", GAME_FLAGS )
-GAME( 2002?, gamt22amult,gamt22,    gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"bootleg","Gaminator 22 (bootleg, Multiloto)", GAME_FLAGS )
-GAME( 2002?, gamt23     ,0,         gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Gaminator 23 (set 1)", GAME_FLAGS )
-GAME( 2002?, gamt23a    ,gamt23,    gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Gaminator 23 (set 2)", GAME_FLAGS )
-GAME( 2002?, gamt23b    ,gamt23,    gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Gaminator 23 (set 3)", GAME_FLAGS )
-GAME( 2002?, gamt29     ,0,         gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Gaminator 29 (set 1)", GAME_FLAGS )
-GAME( 2002?, gamt29a    ,gamt29,    gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Gaminator 29 (set 2)", GAME_FLAGS )
-GAME( 2002?, gamt30     ,0,         gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Gaminator 30 (set 1)", GAME_FLAGS )
-GAME( 2002?, gamt31     ,0,         gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Gaminator 31 (set 1)", GAME_FLAGS )
-GAME( 2002?, gamt31mult ,gamt31,    gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"bootleg","Gaminator 31 (bootleg, Multiloto)", GAME_FLAGS )
-GAME( 2002?, megakat    ,0,         gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Mega 
Katok 2", GAME_FLAGS )
-GAME( 2002?, hspot2     ,0,         gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Hot 
Spot 2", GAME_FLAGS )
-GAME( 2002?, hspot3     ,0,         gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Hot 
Spot 3", GAME_FLAGS )
-GAME( 2002?, ancienta   ,0,         gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Ancient Atlantis (set 1)", GAME_FLAGS )
-GAME( 2002?, ancientaa  ,ancienta,  gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Ancient Atlantis (set 2)", GAME_FLAGS )
-GAME( 2002?, ancientab  ,ancienta,  gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Ancient Atlantis (set 3)", GAME_FLAGS )
-GAME( 2002?, ancientac  ,ancienta,  gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Ancient Atlantis (set 4)", GAME_FLAGS )
-GAME( 2002?, ancientad  ,ancienta,  gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Ancient Atlantis (set 5)", GAME_FLAGS )
-GAME( 2002?, bananas    ,0,         gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Bananas Go Bahamas (set 1)", GAME_FLAGS )
-GAME( 2002?, bananasa   ,bananas,   gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Bananas Go Bahamas (set 2)", GAME_FLAGS )
-GAME( 2002?, beebop     ,0,         gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Bee 
Bop (set 1)", GAME_FLAGS )
-GAME( 2002?, beebopa    ,beebop,    gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Bee 
Bop (set 2)", GAME_FLAGS )
-GAME( 2002?, beebopb    ,beebop,    gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Bee 
Bop (set 3)", GAME_FLAGS )
-GAME( 2002?, beebopc    ,beebop,    gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Bee 
Bop (set 4)", GAME_FLAGS )
-GAME( 2002?, beebopd    ,beebop,    gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Bee 
Bop (set 5)", GAME_FLAGS )
-GAME( 2002?, beebope    ,beebop,    gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Bee 
Bop (set 6)", GAME_FLAGS )
-GAME( 2002?, beetlem    ,0,         gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Beetlemania (set 1)", GAME_FLAGS )
-GAME( 2002?, beetlema   ,beetlem,   gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Beetlemania (set 2)", GAME_FLAGS )
-GAME( 2002?, beetlemb   ,beetlem,   gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Beetlemania (set 3)", GAME_FLAGS )
-GAME( 2002?, beetlemc   ,beetlem,   gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Beetlemania (set 4)", GAME_FLAGS )
-GAME( 2002?, beetlemd   ,beetlem,   gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Beetlemania (set 5)", GAME_FLAGS )
-GAME( 2002?, bungeem    ,0,         gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Bungee Monkey (set 1)", GAME_FLAGS )
-GAME( 2002?, bungeema   ,bungeem,   gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Bungee Monkey (set 2)", GAME_FLAGS )
-GAME( 2002?, bookra     ,0,         gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","Book 
Of Ra (set 1)", GAME_FLAGS )
-GAME( 2002?, bsplash    ,0,         gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Banana Splash (set 1)", GAME_FLAGS )
-GAME( 2002?, chillicc   ,0,         gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Chilli Con Cash (set 1)", GAME_FLAGS )
-GAME( 2002?, columbus   ,0,         gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Columbus (set 1)", GAME_FLAGS )
-GAME( 2002?, columbusa  ,columbus,  gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Columbus (set 2)", GAME_FLAGS )
-GAME( 2002?, columbusb  ,columbus,  gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Columbus (set 3)", GAME_FLAGS )
-GAME( 2002?, columbusc  ,columbus,  gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Columbus (set 4)", GAME_FLAGS )
-GAME( 2002?, columbusd  ,columbus,  gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Columbus (set 5)", GAME_FLAGS )
-GAME( 2002?, columbuse  ,columbus,  gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Columbus (set 6)", GAME_FLAGS )
-GAME( 2002?, columbusf  ,columbus,  gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Columbus (set 7)", GAME_FLAGS )
-GAME( 2002?, ditrio     ,0,         gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Diamond Trio (set 1)", GAME_FLAGS )
-GAME( 2002?, dolphinp   ,0,         gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Dolphin's Pearl (set 1)", GAME_FLAGS )
-GAME( 2002?, eurogame   ,0,         gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","The 
Euro Game (set 1)", GAME_FLAGS )
-GAME( 2002?, eurogamea  ,eurogame,  gaminator, gaminator, gaminator_state, gaminator, ROT0, "Novotech","The 
Euro Game (set 2)", GAME_FLAGS )
-GAME( 2002?, firstcl    ,0,         gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","First Class Traveller (set 1)", GAME_FLAGS )
-GAME( 2002?, llcharm    ,0,         gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Lucky Lady's Charm (set 1)", GAME_FLAGS )
-GAME( 2002?, llcharma   ,llcharm,   gaminator, gaminator, gaminator_state, gaminator, ROT0, 
"Novotech","Lucky Lady's Charm (set 2)", GAME_FLAGS )
-GAME( 1984, gaplus,   0,        gapluso,  gapluso,  gaplus_state, gaplus,  ROT90, "Namco", "Gaplus (GP2 rev. 
B)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, gaplusa,  gaplus,   gapluso,  gapluso,  gaplus_state, gaplus,  ROT90, "Namco", "Gaplus (GP2)", 
MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, gaplusd,  gaplus,   gaplusd,  gapluso,  gaplus_state, gaplusd, ROT90, "Namco", "Gaplus (GP2 rev 
D, alternate hardware)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, galaga3,  gaplus,   gaplus,   gaplus,   gaplus_state, galaga3, ROT90, "Namco", "Galaga 3 (GP3 
rev. D)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, galaga3a, gaplus,   gaplus,   gaplus,   gaplus_state, galaga3, ROT90, "Namco", "Galaga 3 (GP3 
rev. C)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, galaga3b, gaplus,   gaplus,   gaplus,   gaplus_state, galaga3, ROT90, "Namco", "Galaga 3 (GP3)", 
MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, galaga3c, gaplus,   gaplus,   galaga3a, gaplus_state, galaga3, ROT90, "Namco", "Galaga 3 (set 
4)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, galaga3m, gaplus,   gaplus,   galaga3m, gaplus_state, galaga3, ROT90, "Namco", "Galaga 3 (set 
5)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1992, gaplust,  gaplus,   gaplus,   galaga3m, gaplus_state, galaga3, ROT90, "bootleg (Tecfri)", 
"Gaplus (Tecfri PCB)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAMEL( 1983, poker41,  0,      gat,     poker41,   driver_device,  0,    ROT0, "Game-A-Tron",  "Four In One 
Poker",  0,     layout_poker41  )
-GAMEL( 1983, pulltabs, 0,      gat,     pulltabs,  driver_device,  0,    ROT0, "Game-A-Tron",  "Pull Tabs",  
        0,     layout_pulltabs )
-GAMEL( 1983, bingo,    0,      gat,     bingo,     driver_device,  0,    ROT0, "Game-A-Tron",  "Bingo",      
        0,     layout_bingo  )
-GAME( 1985, gauntlet,    0,        gauntlet, gauntlet, gauntlet_state, gauntlet,  ROT0, "Atari Games", 
"Gauntlet (rev 14)", 0 )
-GAME( 1985, gauntlets,   gauntlet, gauntlet, gauntlet, gauntlet_state, gauntlet,  ROT0, "Atari Games", 
"Gauntlet (Spanish, rev 15)", 0 )
-GAME( 1985, gauntletj,   gauntlet, gauntlet, gauntlet, gauntlet_state, gauntlet,  ROT0, "Atari Games", 
"Gauntlet (Japanese, rev 13)", 0 )
-GAME( 1985, gauntletg,   gauntlet, gauntlet, gauntlet, gauntlet_state, gauntlet,  ROT0, "Atari Games", 
"Gauntlet (German, rev 10)", 0 )
-GAME( 1985, gauntletj12, gauntlet, gauntlet, gauntlet, gauntlet_state, gauntlet,  ROT0, "Atari Games", 
"Gauntlet (Japanese, rev 12)", 0 )
-GAME( 1985, gauntletr9,  gauntlet, gauntlet, gauntlet, gauntlet_state, gauntlet,  ROT0, "Atari Games", 
"Gauntlet (rev 9)", 0 )
-GAME( 1985, gauntletgr8, gauntlet, gauntlet, gauntlet, gauntlet_state, gauntlet,  ROT0, "Atari Games", 
"Gauntlet (German, rev 8)", 0 )
-GAME( 1985, gauntletr7,  gauntlet, gauntlet, gauntlet, gauntlet_state, gauntlet,  ROT0, "Atari Games", 
"Gauntlet (rev 7)", 0 )
-GAME( 1985, gauntletgr6, gauntlet, gauntlet, gauntlet, gauntlet_state, gauntlet,  ROT0, "Atari Games", 
"Gauntlet (German, rev 6)", 0 )
-GAME( 1985, gauntletr5,  gauntlet, gauntlet, gauntlet, gauntlet_state, gauntlet,  ROT0, "Atari Games", 
"Gauntlet (rev 5)", 0 )
-GAME( 1985, gauntletr4,  gauntlet, gauntlet, gauntlet, gauntlet_state, gauntlet,  ROT0, "Atari Games", 
"Gauntlet (rev 4)", 0 )
-GAME( 1985, gauntletgr3, gauntlet, gauntlet, gauntlet, gauntlet_state, gauntlet,  ROT0, "Atari Games", 
"Gauntlet (German, rev 3)", 0 )
-GAME( 1985, gauntletr2,  gauntlet, gauntlet, gauntlet, gauntlet_state, gauntlet,  ROT0, "Atari Games", 
"Gauntlet (rev 2)", 0 )
-GAME( 1985, gauntletr1,  gauntlet, gauntlet, gauntlet, gauntlet_state, gauntlet,  ROT0, "Atari Games", 
"Gauntlet (rev 1)", 0 )
-GAME( 1985, gauntlet2p,   gauntlet, gaunt2p, gauntlet, gauntlet_state, gauntlet,  ROT0, "Atari Games", 
"Gauntlet (2 Players, rev 6)", 0 )
-GAME( 1985, gauntlet2pj,  gauntlet, gaunt2p, gauntlet, gauntlet_state, gauntlet,  ROT0, "Atari Games", 
"Gauntlet (2 Players, Japanese, rev 5)", 0 )
-GAME( 1985, gauntlet2pg,  gauntlet, gaunt2p, gauntlet, gauntlet_state, gauntlet,  ROT0, "Atari Games", 
"Gauntlet (2 Players, German, rev 4)", 0 )
-GAME( 1985, gauntlet2pr3, gauntlet, gaunt2p, gauntlet, gauntlet_state, gauntlet,  ROT0, "Atari Games", 
"Gauntlet (2 Players, rev 3)", 0 )
-GAME( 1985, gauntlet2pj2, gauntlet, gaunt2p, gauntlet, gauntlet_state, gauntlet,  ROT0, "Atari Games", 
"Gauntlet (2 Players, Japanese, rev 2)", 0 )
-GAME( 1985, gauntlet2pg1, gauntlet, gaunt2p, gauntlet, gauntlet_state, gauntlet,  ROT0, "Atari Games", 
"Gauntlet (2 Players, German, rev 1)", 0 )
-GAME( 1986, gaunt2,   0,        gauntlet2, gauntlet, gauntlet_state, gauntlet, ROT0, "Atari Games", 
"Gauntlet II", 0 )
-GAME( 1986, gaunt2g,  gaunt2,   gauntlet2, gauntlet, gauntlet_state, gauntlet, ROT0, "Atari Games", 
"Gauntlet II (German)", 0 )
-GAME( 1986, gaunt22p,  gaunt2,   gauntlet2, gauntlet, gauntlet_state, gauntlet, ROT0, "Atari Games", 
"Gauntlet II (2 Players, rev 2)", 0 )
-GAME( 1986, gaunt22p1, gaunt2,   gauntlet2, gauntlet, gauntlet_state, gauntlet, ROT0, "Atari Games", 
"Gauntlet II (2 Players, rev 1)", 0 )
-GAME( 1986, gaunt22pg, gaunt2,   gauntlet2, gauntlet, gauntlet_state, gauntlet, ROT0, "Atari Games", 
"Gauntlet II (2 Players, German)", 0 )
-GAME( 1988, vindctr2,   0,        vindctr2, vindctr2, gauntlet_state, vindctr2,  ROT0, "Atari Games", 
"Vindicators Part II (rev 3)", 0 )
-GAME( 1988, vindctr2r2, vindctr2, vindctr2, vindctr2, gauntlet_state, vindctr2,  ROT0, "Atari Games", 
"Vindicators Part II (rev 2)", 0 )
-GAME( 1988, vindctr2r1, vindctr2, vindctr2, vindctr2, gauntlet_state, vindctr2,  ROT0, "Atari Games", 
"Vindicators Part II (rev 1)", 0 )
-GAME( 1985, gberet,   0,      gberet,   gberet, driver_device,   0,        ROT0, "Konami",  "Green Beret", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1985, rushatck, gberet, gberet,   gberet, driver_device,   0,        ROT0, "Konami",  "Rush'n Attack 
(US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, gberetb,  gberet, gberetb,  gberetb, driver_device,  0,        ROT0, "bootleg", "Green Beret 
(bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, mrgoemon, 0,      mrgoemon, mrgoemon, gberet_state, mrgoemon, ROT0, "Konami",  "Mr. Goemon 
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, gcpinbal, 0, gcpinbal, gcpinbal, driver_device, 0, ROT270, "Excellent System", "Grand Cross", 
MACHINE_IMPERFECT_SOUND | MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1982, jokpoker, 0,        gselect,  gselect, gei_state,  setbank, ROT0, "Greyhound Electronics", 
"Joker Poker (Version 16.03B)",            MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1983, jokpokera,jokpoker, jokpokera,gselect, gei_state,  setbank, ROT0, "Greyhound Electronics", 
"Joker Poker (Version 16.03BI 5-10-85, Joker Poker ICB 9-30-86)",     MACHINE_IMPERFECT_GRAPHICS | 
MACHINE_IMPERFECT_SOUND )
-GAME( 1983, jokpokerb,jokpoker, jokpokera,gselect, gei_state,  setbank, ROT0, "Greyhound Electronics", 
"Joker Poker (Version 16.04BI 10-19-88, Joker Poker ICB 9-30-86)",    MACHINE_IMPERFECT_GRAPHICS | 
MACHINE_IMPERFECT_SOUND )
-GAME( 1983, jokpokerc,jokpoker, jokpokera,gselect, gei_state,  setbank, ROT0, "Greyhound Electronics", 
"Joker Poker (Version 16.03BI 5-10-85, Poker No Raise ICB 9-30-86)",  MACHINE_IMPERFECT_GRAPHICS | 
MACHINE_IMPERFECT_SOUND )
-GAME( 1982, superbwl, 0,        gselect,  gselect, gei_state,  setbank, ROT0, "Greyhound Electronics", 
"Super Bowl (Version 16.03B)",             MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1982, gs4002,   0,        gselect,  gselect, driver_device,  0,       ROT0, "Greyhound Electronics", 
"Selection (Version 40.02TMB, set 1)",     MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1982, gs4002a,  gs4002,   gselect,  gselect, driver_device,  0,       ROT0, "Greyhound Electronics", 
"Selection (Version 40.02TMB, set 2)",     MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1982, amuse,    0,        amuse,    gepoker, driver_device,  0,       ROT0, "Greyhound Electronics", 
"Amuse (Version 50.08 IBA)",               MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1982, amuse1,   amuse,    amuse1,   gepoker, driver_device,  0,       ROT0, "Greyhound Electronics", 
"Amuse (Version 30.08 IBA)",               MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1983, amuse1a,  amuse,    amuse1,   gepoker, driver_device,  0,       ROT0, "Greyhound Electronics", 
"Amuse (Version 30.08A)",                  MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1984, gepoker,  0,        gepoker,  gepoker, driver_device,  0,       ROT0, "Greyhound Electronics", 
"Poker (Version 50.02 ICB, set 1)",        MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1984, gepoker1, gepoker,  gepoker,  gepoker, driver_device,  0,       ROT0, "Greyhound Electronics", 
"Poker (Version 50.02 ICB, set 2)",        MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1984, gepoker2, gepoker,  gepoker,  gepoker, driver_device,  0,       ROT0, "Greyhound Electronics", 
"Poker (Version 50.02 ICB, set 3)",        MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1984, gtsers1,  0,        getrivia, getrivia, driver_device, 0,       ROT0, "Greyhound Electronics", 
"Trivia (Questions Series 1)",             MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1984, gtsers2,  gtsers1,  getrivia, getrivia, driver_device, 0,       ROT0, "Greyhound Electronics", 
"Trivia (Questions Series 2)",             MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1984, gtsers3,  gtsers1,  getrivia, getrivia, driver_device, 0,       ROT0, "Greyhound Electronics", 
"Trivia (Questions Series 3)",             MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1984, gtsers4,  gtsers1,  getrivia, getrivia, driver_device, 0,       ROT0, "Greyhound Electronics", 
"Trivia (Questions Series 4)",             MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1984, gtsers5,  gtsers1,  getrivia, getrivia, driver_device, 0,       ROT0, "Greyhound Electronics", 
"Trivia (Questions Series 5)",             MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1984, gtsers7,  gtsers1,  getrivia, getrivia, driver_device, 0,       ROT0, "Greyhound Electronics", 
"Trivia (Questions Series 7)",             MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1984, gtsersa,  gtsers1,  getrivia, getrivia, driver_device, 0,       ROT0, "Greyhound Electronics", 
"Trivia (Alt revision questions set 1)",   MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1984, gtsersb,  gtsers1,  getrivia, getrivia, driver_device, 0,       ROT0, "Greyhound Electronics", 
"Trivia (Alt revision questions set 2)",   MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1984, gtsers8,  0,        findout,  getrivia, driver_device, 0,       ROT0, "Greyhound Electronics", 
"Trivia (Questions Series 8)",             MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1984, gtsers8a, gtsers8,  findout,  getrivia, driver_device, 0,       ROT0, "Greyhound Electronics", 
"Trivia (Questions Series 8 Alt Question Rom)",MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1984, gtsers9,  gtsers8,  findout,  getrivia, driver_device, 0,       ROT0, "Greyhound Electronics", 
"Trivia (Questions Series 9)",             MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1984, gtsers10, gtsers8,  findout,  getrivia, driver_device, 0,       ROT0, "Greyhound Electronics", 
"Trivia (Questions Series 10)",            MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1984, gtsers11, gtsers8,  findout,  getrivia, driver_device, 0,       ROT0, "Greyhound Electronics", 
"Trivia (Questions Series 11)",            MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1984, gtsers11a,gtsers8,  findout,  getrivia, driver_device, 0,       ROT0, "Greyhound Electronics", 
"Trivia (Questions Series 11 Alt Question Rom)",MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1984, gtsers12, gtsers8,  findout,  gt103,    driver_device, 0,       ROT0, "Greyhound Electronics", 
"Trivia (Questions Series 12)",            MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1986, gtsers14, gtsers8,  findout,  gt103,    driver_device, 0,       ROT0, "Greyhound Electronics", 
"Trivia (Questions Series 14)",            MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1986, gtsers15, gtsers8,  findout,  gt103,    driver_device, 0,       ROT0, "Greyhound Electronics", 
"Trivia (Questions Series 15)",            MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1984, gt103a1,  gtsers8,  findout,  getrivia, driver_device, 0,       ROT0, "Greyhound Electronics", 
"Trivia (Unsorted question roms)",         MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1984, gt103aa,  gtsers8,  findout,  getrivia, driver_device, 0,       ROT0, "Greyhound Electronics", 
"Trivia (Version 1.03a Alt questions 1)",  MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1984, gt103ab,  gtsers8,  findout,  getrivia, driver_device, 0,       ROT0, "Greyhound Electronics", 
"Trivia (Version 1.03a Alt questions 2)",  MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1984, gt103asx, gtsers8,  findout,  getrivia, driver_device, 0,       ROT0, "Greyhound Electronics", 
"Trivia (Version 1.03a Sex questions)",    MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1985, sextriv1, 0,        getrivia, sextriv1, driver_device, 0,       ROT0, "Kinky Kit and Game Co.", 
"Sexual Trivia (Version 1.02SB, set 1)",  MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1985, sextriv2, sextriv1, getrivia, sextriv1, driver_device, 0,       ROT0, "Kinky Kit and Game Co.", 
"Sexual Trivia (Version 1.02SB, set 2)",  MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1986, gt507uk,  0,        findout,  gt507uk, driver_device,  0,       ROT0, "Grayhound Electronics", 
"Trivia (UK Version 5.07)",                MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1986, quiz,     0,        findout,  quiz, driver_device,     0,       ROT0, "Elettronolo",           
"Quiz (Revision 2)",                       MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1986, quizvid,  0,        quizvid,  quiz, driver_device,     0,       ROT0, "bootleg",               
"Video Quiz",                              MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1986, reelfun,  0,        findout,  reelfun, driver_device,  0,       ROT0, "Grayhound Electronics", 
"Reel Fun (Version 7.03)",                 MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1986, reelfun1, reelfun,  findout,  reelfun, driver_device,  0,       ROT0, "Grayhound Electronics", 
"Reel Fun (Version 7.01)",                 MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1987, findout,  0,        findout,  findout, driver_device,  0,       ROT0, "Elettronolo",           
"Find Out (Version 4.04)",                 MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1986, suprpokr, 0,        suprpokr, suprpokr, driver_device, 0,       ROT0, "Grayhound Electronics", 
"Super Poker (Version 10.19S)",            MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1986, suprpokra,suprpokr, suprpokr, suprpokr, driver_device, 0,       ROT0, "Grayhound Electronics", 
"Super Poker (Version 10.15S)",            MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1986, suprpokrb,suprpokr, suprpokr, suprpokr, driver_device, 0,       ROT0, "Grayhound Electronics", 
"Super Poker (Version 10.10)",             MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1991, quiz211,  0,        findout,  quiz, driver_device,     0,       ROT0, "Elettronolo",           
"Quiz (Revision 2.11)",                    MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1992, sexappl,  0,        findout,  sexappl, driver_device,  0,       ROT0, "Grayhound Electronics", 
"Sex Appeal (Version 6.02)",               MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1992, geimulti, 0,        geimulti, geimulti, gei_state, geimulti,    ROT0, "Grayhound Electronics", 
"GEI Multi Game",                          MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1992, sprtauth, 0,        sprtauth, sprtauth, gei_state, geimulti,    ROT0, "Classic Games",         
"Sports Authority",                        MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1996, ggconnie, 0, ggconnie, ggconnie, pce_common_state, pce_common, ROT0, "Eighting", "Go! Go! Connie 
chan Jaka Jaka Janken", MACHINE_NO_SOUND | MACHINE_NOT_WORKING )
-GAME( 2003, bballoon, 0, bballoon, bballoon, ghosteo_state, bballoon, ROT0, "Eolith", "BnB Arcade", 
MACHINE_IMPERFECT_SOUND )
-GAME( 2005, hapytour, 0, bballoon, bballoon, ghosteo_state, bballoon, ROT0, "GAV Company", "Happy Tour", 
MACHINE_IMPERFECT_SOUND )
-GAME( 1992, gijoe,  0,     gijoe, gijoe, driver_device, 0, ROT0, "Konami", "G.I. Joe (World, EAB, set 1)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1992, gijoea, gijoe, gijoe, gijoe, driver_device, 0, ROT0, "Konami", "G.I. Joe (World, EB8, 
prototype?)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, gijoeu, gijoe, gijoe, gijoe, driver_device, 0, ROT0, "Konami", "G.I. Joe (US, UAB)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1992, gijoej, gijoe, gijoe, gijoe, driver_device, 0, ROT0, "Konami", "G.I. Joe (Japan, JAA)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1987, ginganin,  0,        ginganin, ginganin, ginganin_state, ginganin, ROT0, "Jaleco", "Ginga 
NinkyouDen (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, ginganina, ginganin, ginganin, ginganin, ginganin_state, ginganin, ROT0, "Jaleco", "Ginga 
NinkyouDen (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, ms72c,    0,            igt_gameking, igt_gameking, driver_device,  0, ROT0, "IGT", "Multistar 7 
2c", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 2003, gkigt4,   0,            igt_gameking, igt_gameking, driver_device,  0, ROT0, "IGT", "Game King 
(v4.x)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 2003, gkigt4ms, gkigt4,       igt_gameking, igt_gameking, driver_device,  0, ROT0, "IGT", "Game King 
(v4.x, MS)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 2003, gkigt43,  gkigt4,       igt_gameking, igt_gameking, driver_device,  0, ROT0, "IGT", "Game King 
(v4.3)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 2003, gkigt43n, gkigt4,       igt_gameking, igt_gameking, driver_device,  0, ROT0, "IGT", "Game King 
(v4.3, NJ)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 2003, gkigtez,  gkigt4,       igt_gameking, igt_gameking, driver_device,  0, ROT0, "IGT", "Game King 
(EZ Pay, v4.0, MS)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 2003, gkigt5p,  gkigt4,       igt_gameking, igt_gameking, driver_device,  0, ROT0, "IGT", "Game King 
(Triple-Five Play)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 1985, ppking,   0,        ppking,   0,        gladiatr_state, ppking,   ROT90, "Taito America 
Corporation", "Ping-Pong King", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1986, gladiatr, 0,        gladiatr, gladiatr, gladiatr_state, gladiatr, ROT0,  "Allumer / Taito 
America Corporation", "Gladiator (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, ogonsiro, gladiatr, gladiatr, gladiatr, gladiatr_state, gladiatr, ROT0,  "Allumer / Taito 
Corporation", "Ougon no Shiro (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, greatgur, gladiatr, gladiatr, gladiatr, gladiatr_state, gladiatr, ROT0,  "Allumer / Taito 
Corporation", "Great Gurianos (Japan?)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, glass,    0,     glass, glass, glass_state, glassp, ROT0, "OMK / Gaelco",                  
"Glass (Ver 1.1, Break Edition, Version 1994)",                           MACHINE_UNEMULATED_PROTECTION | 
MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1993, glass10,  glass, glass, glass, glass_state, glassp, ROT0, "OMK / Gaelco",                  
"Glass (Ver 1.0, Break Edition) (set 1)",                                 MACHINE_UNEMULATED_PROTECTION | 
MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1993, glass10a, glass, glass, glass, glass_state, glassp, ROT0, "OMK / Gaelco",                  
"Glass (Ver 1.0, Break Edition) (set 2)",                                 MACHINE_UNEMULATED_PROTECTION | 
MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 199?, gl_snbev,   0,          globalfr,  globalfr, driver_device,  0,  ROT0, "Global",        
"Saturday Night Beaver (Global) (Stealth?) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, gl_snbeva,  gl_snbev,   globalfr,  globalfr, driver_device,  0,  ROT0, "Global",        
"Saturday Night Beaver (Global) (Stealth?) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, gl_grncl,   0,          globalfr,  globalfr, driver_device,  0,  ROT0, "Global",        "Grid 
Runner Club (Global) (Stealth?) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, gl_grncla,  gl_grncl,   globalfr,  globalfr, driver_device,  0,  ROT0, "Global",        "Grid 
Runner Club (Global) (Stealth?) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, gl_dow,  0,        globalfr, globalfr, driver_device, 0, ROT0, "Global", "Deals On Wheels 
(Global) (v1.4) (Stealth)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 199?, gl_dowp, gl_dow,   globalfr, globalfr, driver_device, 0, ROT0, "Global", "Deals On Wheels 
(Global) (v1.4 Protocol) (Stealth)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 199?, gl_dowcl,0,        globalfr, globalfr, driver_device, 0, ROT0, "Global", "Deals On Wheels Club 
(Global) (v1.6) (Stealth)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 199?, gl_dowclp,gl_dowcl,globalfr, globalfr, driver_device, 0, ROT0, "Global", "Deals On Wheels Club 
(Global) (v1.6 Protocol) (Stealth)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 199?, gl_wywh,  0,        globalfr, globalfr, driver_device, 0, ROT0, "Global", "Wish You Were Here 
Club (Global) (v2.9) (Stealth)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 199?, gl_wywhp,  gl_wywh, globalfr, globalfr, driver_device, 0, ROT0, "Global", "Wish You Were Here 
Club (Global) (v2.9 Protocol) (Stealth)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 199?, gl_wywh24, gl_wywh, globalfr, globalfr, driver_device, 0, ROT0, "Global", "Wish You Were Here 
Club (Global) (v2.4) (Stealth)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 199?, gl_wywh24p,gl_wywh, globalfr, globalfr, driver_device, 0, ROT0, "Global", "Wish You Were Here 
Club (Global) (v2.4 Protocol) (Stealth)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 199?, gl_coc,   0,        globalfr, globalfr, driver_device, 0, ROT0, "Global", "Carry On Clubbin' 
(Global) (v3.0) (Stealth)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 199?, gl_cocp,  gl_coc,   globalfr, globalfr, driver_device, 0, ROT0, "Global", "Carry On Clubbin' 
(Global) (v3.0 Protocol) (Stealth)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 199?, gl_coc29, gl_coc,   globalfr, globalfr, driver_device, 0, ROT0, "Global", "Carry On Clubbin' 
(Global) (v2.9) (Stealth)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 199?, gl_coc29p,gl_coc,   globalfr, globalfr, driver_device, 0, ROT0, "Global", "Carry On Clubbin' 
(Global) (v2.9 Protocol) (Stealth)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 199?, gl_uyr,  0,        globalfr, globalfr, driver_device, 0, ROT0, "Global", "Up Yer Riggin Club 
(Global) (v2.8) (Stealth)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 199?, gl_uyrp, gl_uyr,   globalfr, globalfr, driver_device, 0, ROT0, "Global", "Up Yer Riggin Club 
(Global) (v2.8 Protocol) (Stealth)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 199?, gl_hbh,  0,        globalfr, globalfr, driver_device, 0, ROT0, "Global", "Heartbreak Hotel 
(Global) (v1.0) (Stealth)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 199?, gl_hbhcl,0,        globalfr, globalfr, driver_device, 0, ROT0, "Global", "Heartbreak Hotel Club 
(Global) (v1.9) (Stealth)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 199?, gl_hbhclp,gl_hbhcl, globalfr, globalfr, driver_device, 0, ROT0, "Global", "Heartbreak Hotel Club 
(Global) (v1.9 Protocol) (Stealth)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 199?, gl_hbhcla,gl_hbhcl, globalfr, globalfr, driver_device, 0, ROT0, "Global", "Heartbreak Hotel Club 
(Global) (Set 2) (Stealth)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 2002, hyperv2,   0, globalvr, globalvr, driver_device, 0, ROT0, "Global VR", "Hyper V2 (Global VR) 
Install - 06/12/02", MACHINE_IS_SKELETON )
-GAME( 2001, hyperv2a,  0, globalvr, globalvr, driver_device, 0, ROT0, "Global VR", "Hyper V2 (Global VR) 
Install - 09/30/01", MACHINE_IS_SKELETON )
-GAME( 2001, gvrxpsys,  0, globalvr, globalvr, driver_device, 0, ROT0, "Global VR", "Global VR XP OS Install 
- 09/30/01", MACHINE_IS_SKELETON )
-GAME( 2002, gvrxpsup,  0, globalvr, globalvr, driver_device, 0, ROT0, "Global VR", "Global VR XP OS 
Update/Install - 06/11/02", MACHINE_IS_SKELETON )
-GAME( 2000, bhead2k,   0, globalvr, globalvr, driver_device, 0, ROT0, "Global VR", "Beach Head 2000 Install 
- 05/27/03", MACHINE_IS_SKELETON )
-GAME( 2000, bhead2ka,  0, globalvr, globalvr, driver_device, 0, ROT0, "Global VR", "Beach Head 2000 Install 
- 09/16/01", MACHINE_IS_SKELETON )
-GAME( 2002, bhead2k2,  0, globalvr, globalvr, driver_device, 0, ROT0, "Global VR", "Beach Head 2002 Install 
- 05/27/03", MACHINE_IS_SKELETON )
-GAME( 2003, bhead2k3,  0, globalvr, globalvr, driver_device, 0, ROT0, "Global VR", "Beach Head 2003 Desert 
War Install - 05/27/03", MACHINE_IS_SKELETON )
-GAME( 2005, nfsug,     0, globalvr, globalvr, driver_device, 0, ROT0, "Global VR", "Need For Speed: 
Underground Install (2 Discs) (v1.1)", MACHINE_IS_SKELETON )
-GAME( 1992, gluck2,   0,      gluck2,   gluck2,   driver_device, 0,     ROT0, "Yung Yu / CYE", "Good Luck 
II", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, gng,       0,   gng, gng, driver_device,      0,       ROT0, "Capcom", "Ghosts'n Goblins (World? 
set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, gnga,      gng, gng, gng, driver_device,      0,       ROT0, "Capcom", "Ghosts'n Goblins (World? 
set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, gngbl,     gng, gng, gng, driver_device,      0,       ROT0, "bootleg", "Ghosts'n Goblins 
(bootleg with Cross)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, gngprot,   gng, gng, gng, driver_device,      0,       ROT0, "Capcom", "Ghosts'n Goblins 
(prototype)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, gngblita,  gng, gng, gng, driver_device,      0,       ROT0, "bootleg", "Ghosts'n Goblins 
(Italian bootleg, harder)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, gngt,      gng, gng, gng, driver_device,      0,       ROT0, "Capcom (Taito America license)", 
"Ghosts'n Goblins (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, makaimur,  gng, gng, makaimur, driver_device, 0,       ROT0, "Capcom", "Makai-Mura (Japan)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1985, makaimurc, gng, gng, makaimur, driver_device, 0,       ROT0, "Capcom", "Makai-Mura (Japan 
Revision C)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, makaimurg, gng, gng, makaimur, driver_device, 0,       ROT0, "Capcom", "Makai-Mura (Japan 
Revision G)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, diamond,   0,   gng, diamond, gng_state,  diamond, ROT0, "KH Video", "Diamond Run", 
MACHINE_SUPPORTS_SAVE )
-GAME( 2000, go2000,    0, go2000,    go2000, driver_device,    0, ROT0,  "SunA?", "Go 2000", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1992, goal92,   cupsoc, goal92,   goal92, driver_device, 0, ROT0, "bootleg", "Goal! '92", 
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1987, goindol,  0,       goindol, goindol, goindol_state, goindol, ROT90, "SunA",    "Goindol 
(World)", MACHINE_UNEMULATED_PROTECTION | MACHINE_SUPPORTS_SAVE )
-GAME( 1987, goindolu, goindol, goindol, goindol, goindol_state, goindol, ROT90, "SunA",    "Goindol (US)",   
 MACHINE_UNEMULATED_PROTECTION | MACHINE_SUPPORTS_SAVE )
-GAME( 1987, goindolk, goindol, goindol, goindol, goindol_state, goindol, ROT90, "SunA",    "Goindol 
(Korea)", MACHINE_UNEMULATED_PROTECTION | MACHINE_SUPPORTS_SAVE )
-GAME( 1987, homo,     goindol, goindol, homo, driver_device,    0,       ROT90, "bootleg", "Homo", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1990, swisspkr, 0,        swisspkr,  goldngam, driver_device,  0,    ROT0, "Golden Games / C+M 
Technics AG", "Swiss Poker ('50 SG-.10', V2.5)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING )
-GAME( 1998, moviecrd, 0,        moviecrd,  goldngam, driver_device,  0,    ROT0, "Golden Games / C+M 
Technics AG", "Movie Card",                      MACHINE_NO_SOUND | MACHINE_NOT_WORKING )
-GAMEL( 1981, goldnpkr,  0,        goldnpkr, goldnpkr, driver_device,  0,        ROT0,   "Bonanza 
Enterprises, Ltd", "Golden Poker Double Up (Big Boy)",        0,                layout_goldnpkr )
-GAMEL( 1981, goldnpkb,  goldnpkr, goldnpkr, goldnpkr, driver_device,  0,        ROT0,   "Bonanza 
Enterprises, Ltd", "Golden Poker Double Up (Mini Boy)",       0,                layout_goldnpkr )
-GAMEL( 198?, videtron,  0,        goldnpkr, videtron, driver_device,  0,        ROT0,   "<unknown>",         
       "Videotron Poker (cards selector, set 1)", 0,                layout_goldnpkr )
-GAMEL( 198?, videtron2, videtron, goldnpkr, videtron, driver_device,  0,        ROT0,   "<unknown>",         
       "Videotron Poker (cards selector, set 2)", 0,                layout_goldnpkr )
-GAMEL( 198?, videtrna,  videtron, goldnpkr, goldnpkr, driver_device,  0,        ROT0,   "<unknown>",         
       "Videotron Poker (normal controls)",       0,                layout_goldnpkr )
-GAMEL( 198?, pottnpkr,  0,        pottnpkr, pottnpkr, driver_device,  0,        ROT0,   "bootleg",           
       "Jack Potten's Poker (set 1)",             0,                layout_goldnpkr )
-GAMEL( 198?, potnpkra,  pottnpkr, pottnpkr, potnpkra, driver_device,  0,        ROT0,   "bootleg",           
       "Jack Potten's Poker (set 2)",             0,                layout_goldnpkr )
-GAMEL( 198?, potnpkrb,  pottnpkr, pottnpkr, pottnpkr, driver_device,  0,        ROT0,   "bootleg",           
       "Jack Potten's Poker (set 3)",             0,                layout_goldnpkr )
-GAMEL( 198?, potnpkrc,  pottnpkr, pottnpkr, potnpkrc, driver_device,  0,        ROT0,   "bootleg",           
       "Jack Potten's Poker (set 4)",             0,                layout_goldnpkr )
-GAMEL( 198?, potnpkrd,  pottnpkr, pottnpkr, potnpkrc, driver_device,  0,        ROT0,   "bootleg",           
       "Jack Potten's Poker (set 5)",             0,                layout_goldnpkr )
-GAMEL( 198?, potnpkre,  pottnpkr, pottnpkr, pottnpkr, driver_device,  0,        ROT0,   "bootleg",           
       "Jack Potten's Poker (set 6)",             0,                layout_goldnpkr )
-GAMEL( 198?, potnpkrf,  pottnpkr, goldnpkr, goldnpkr, driver_device,  0,        ROT0,   "bootleg",           
       "Jack Potten's Poker (set 7, Royale GFX)", 0,                layout_goldnpkr )
-GAMEL( 198?, potnpkrg,  pottnpkr, pottnpkr, potnpkra, driver_device,  0,        ROT0,   "bootleg",           
       "Jack Potten's Poker (set 8, Australian)", 0,                layout_goldnpkr )
-GAMEL( 198?, potnpkrh,  pottnpkr, pottnpkr, goldnpkr, driver_device,  0,        ROT0,   "bootleg",           
       "Jack Potten's Poker (set 9, 'just 4 fun')", 0,              layout_goldnpkr )
-GAMEL( 198?, ngold,     pottnpkr, pottnpkr, ngold,    driver_device,  0,        ROT0,   "<unknown>",         
       "Jack Potten's Poker (NGold, set 1)",      0,                layout_goldnpkr )
-GAMEL( 198?, ngolda,    pottnpkr, pottnpkr, ngold,    driver_device,  0,        ROT0,   "<unknown>",         
       "Jack Potten's Poker (NGold, set 2)",      0,                layout_goldnpkr )
-GAMEL( 198?, ngoldb,    pottnpkr, pottnpkr, ngoldb,   driver_device,  0,        ROT0,   "<unknown>",         
       "Jack Potten's Poker (NGold, set 3)",      0,                layout_goldnpkr )
-GAMEL( 1990, bsuerte,   0,        witchcrd, bsuerte,  driver_device,  0,        ROT0,   "<unknown>",         
       "Buena Suerte (Spanish, set 1)",           0,                layout_goldnpkr )
-GAMEL( 1991, bsuertea,  bsuerte,  witchcrd, bsuerte,  driver_device,  0,        ROT0,   "<unknown>",         
       "Buena Suerte (Spanish, set 2)",           0,                layout_goldnpkr )
-GAMEL( 1991, bsuerteb,  bsuerte,  witchcrd, bsuerte,  driver_device,  0,        ROT0,   "<unknown>",         
       "Buena Suerte (Spanish, set 3)",           0,                layout_goldnpkr )
-GAMEL( 1991, bsuertec,  bsuerte,  witchcrd, bsuerte,  driver_device,  0,        ROT0,   "<unknown>",         
       "Buena Suerte (Spanish, set 4)",           0,                layout_goldnpkr )
-GAMEL( 1991, bsuerted,  bsuerte,  witchcrd, bsuerte,  driver_device,  0,        ROT0,   "<unknown>",         
       "Buena Suerte (Spanish, set 5)",           0,                layout_goldnpkr )
-GAMEL( 1991, bsuertee,  bsuerte,  witchcrd, bsuerte,  driver_device,  0,        ROT0,   "<unknown>",         
       "Buena Suerte (Spanish, set 6)",           0,                layout_goldnpkr )
-GAMEL( 1991, bsuertef,  bsuerte,  witchcrd, bsuerte,  driver_device,  0,        ROT0,   "<unknown>",         
       "Buena Suerte (Spanish, set 7)",           0,                layout_goldnpkr )
-GAME(  1991, bsuerteg,  bsuerte,  witchcrd, bsuertew, driver_device,  0,        ROT0,   "<unknown>",         
       "Buena Suerte (Spanish, set 8)",           0 )
-GAME(  1991, bsuerteh,  bsuerte,  witchcrd, bsuertew, driver_device,  0,        ROT0,   "<unknown>",         
       "Buena Suerte (Spanish, set 9)",           0 )
-GAMEL( 1991, bsuertei,  bsuerte,  witchcrd, bsuerte,  driver_device,  0,        ROT0,   "<unknown>",         
       "Buena Suerte (Spanish, set 10)",          0,                layout_goldnpkr )
-GAMEL( 1991, bsuertej,  bsuerte,  witchcrd, bsuerte,  driver_device,  0,        ROT0,   "<unknown>",         
       "Buena Suerte (Spanish, set 11)",          0,                layout_goldnpkr )
-GAMEL( 1991, bsuertek,  bsuerte,  witchcrd, bsuerte,  driver_device,  0,        ROT0,   "<unknown>",         
       "Buena Suerte (Spanish, set 12)",          0,                layout_goldnpkr )
-GAMEL( 1991, bsuertel,  bsuerte,  witchcrd, bsuerte,  driver_device,  0,        ROT0,   "<unknown>",         
       "Buena Suerte (Spanish, set 13)",          0,                layout_goldnpkr )
-GAMEL( 1991, bsuertem,  bsuerte,  witchcrd, bsuerte,  driver_device,  0,        ROT0,   "<unknown>",         
       "Buena Suerte (Spanish, set 14)",          0,                layout_goldnpkr )
-GAMEL( 1991, bsuerten,  bsuerte,  witchcrd, bsuerte,  driver_device,  0,        ROT0,   "<unknown>",         
       "Buena Suerte (Spanish, set 15)",          0,                layout_goldnpkr )
-GAMEL( 1991, bsuerteo,  bsuerte,  witchcrd, bsuerte,  driver_device,  0,        ROT0,   "<unknown>",         
       "Buena Suerte (Spanish, set 16)",          0,                layout_goldnpkr )
-GAMEL( 1991, bsuertep,  bsuerte,  witchcrd, bsuerte,  driver_device,  0,        ROT0,   "<unknown>",         
       "Buena Suerte (Spanish, set 17)",          0,                layout_goldnpkr )
-GAMEL( 1991, bsuerteq,  bsuerte,  witchcrd, bsuerte,  driver_device,  0,        ROT0,   "<unknown>",         
       "Buena Suerte (Spanish, set 18)",          0,                layout_goldnpkr )
-GAMEL( 1991, bsuerter,  bsuerte,  witchcrd, bsuerte,  driver_device,  0,        ROT0,   "<unknown>",         
       "Buena Suerte (Spanish, set 19)",          0,                layout_goldnpkr )
-GAMEL( 1991, bsuertes,  bsuerte,  witchcrd, bsuerte,  driver_device,  0,        ROT0,   "<unknown>",         
       "Buena Suerte (Spanish, set 20)",          0,                layout_goldnpkr )
-GAMEL( 1991, bsuertet,  bsuerte,  witchcrd, bsuerte,  driver_device,  0,        ROT0,   "<unknown>",         
       "Buena Suerte (Spanish, set 21)",          0,                layout_goldnpkr )
-GAMEL( 1991, bsuerteu,  bsuerte,  witchcrd, bsuerte,  driver_device,  0,        ROT0,   "<unknown>",         
       "Buena Suerte (Spanish, set 22)",          0,                layout_goldnpkr )
-GAMEL( 1991, goodluck,  bsuerte,  witchcrd, goodluck, driver_device,  0,        ROT0,   "<unknown>",         
       "Good Luck",                               0,                layout_goldnpkr )
-GAMEL( 1991, falcnwld,  0,        wildcard, wildcard, driver_device,  0,        ROT0,   "TVG",               
       "Falcons Wild - Wild Card 1991 (TVG)",     0,                layout_goldnpkr )
-GAMEL( 1990, falcnwlda, falcnwld, wildcard, wildcard, driver_device,  0,        ROT0,   "Video Klein",       
       "Falcons Wild - World Wide Poker (Video Klein, set 1)", 0,   layout_goldnpkr )
-GAMEL( 1990, falcnwldb, falcnwld, wildcard, wildcard, driver_device,  0,        ROT0,   "Video Klein",       
       "Falcons Wild - World Wide Poker (Video Klein, set 2)", 0,   layout_goldnpkr )
-GAME(  1983, falcnwldc, falcnwld, wildcrdb, wildcard, goldnpkr_state, flcnw,    ROT0,   "Falcon",            
       "Falcons Wild - World Wide Poker (Falcon original)",    MACHINE_NOT_WORKING )
-GAMEL( 1991, witchcrd,  0,        witchcrd, witchcrd, goldnpkr_state, vkdlsc,   ROT0,   "Video Klein?",      
       "Witch Card (Video Klein CPU box, set 1)", 0,                layout_goldnpkr )
-GAME(  1991, witchcda,  witchcrd, witchcrd, witchcda, driver_device,  0,        ROT0,   "<unknown>",         
       "Witch Card (Spanish, witch game, set 1)", 0 )
-GAME(  1991, witchcdb,  witchcrd, witchcrd, witchcda, driver_device,  0,        ROT0,   "<unknown>",         
       "Witch Card (Spanish, witch game, set 2)", 0 )
-GAME(  1991, witchcdc,  witchcrd, witchcrd, witchcdc, driver_device,  0,        ROT0,   "<unknown>",         
       "Witch Card (English, no witch game)",     0 )
-GAMEL( 1994, witchcdd,  witchcrd, witchcrd, witchcdd, driver_device,  0,        ROT0,   "Proma",             
       "Witch Card (German, WC3050, set 1 )",     0,                layout_goldnpkr )
-GAMEL( 1991, witchcde,  witchcrd, witchcrd, witchcrd, goldnpkr_state, vkdlsc,   ROT0,   "Video Klein",       
       "Witch Card (Video Klein CPU box, set 2)", 0,                layout_goldnpkr )
-GAMEL( 1985, witchcdf,  witchcrd, witchcrd, witchcdf, driver_device,  0,        ROT0,   "PM / Beck 
Elektronik",     "Witch Card (English, witch game, lamps)", 0,                layout_goldnpkr )
-GAMEL( 199?, witchcdg,  witchcrd, wcfalcon, witchcrd, driver_device,  0,        ROT0,   "Falcon",            
       "Witch Card (Falcon, enhanced sound)",     0,                layout_goldnpkr )
-GAMEL( 1994, witchcdh,  witchcrd, witchcrd, witchcdd, driver_device,  0,        ROT0,   "Proma",             
       "Witch Card (German, WC3050, set 2 )",     0,                layout_goldnpkr )
-GAMEL( 1994, witchcdi,  witchcrd, witchcrd, witchcdd, driver_device,  0,        ROT0,   "Proma",             
       "Witch Card (German, WC3050, 27-4-94)",    0,                layout_goldnpkr )
-GAMEL( 1991, witchgme,  0,        witchcrd, witchcrd, driver_device,  0,        ROT0,   "Video Klein",       
       "Witch Game (Video Klein, set 1)",         0,                layout_goldnpkr )
-GAMEL( 1997, witchcdk,  witchgme, witchcrd, witchcrd, driver_device,  0,        ROT0,   "Video Klein",       
       "Witch Game (Video Klein, set 2)",         MACHINE_NOT_WORKING, layout_goldnpkr )
-GAMEL( 1994, witchjol,  0,        wcrdxtnd, witchjol, goldnpkr_state, vkdlsa,   ROT0,   "Video Klein",       
       "Jolli Witch (Export, 6T/12T ver 1.57D)",  0,                layout_goldnpkr )
-GAMEL( 1992, wstrike,   0,        wcrdxtnd, wstrike,  goldnpkr_state, wstrike,  ROT0,   "Video Klein",       
       "Witch Strike (Export, 6T/12T ver 1.01A)",     0,                layout_goldnpkr )
-GAMEL( 1992, wstrikea,  wstrike,  wcrdxtnd, wstrike,  goldnpkr_state, wstrike,  ROT0,   "Video Klein",       
       "Witch Strike (Export, 6T/12T ver 1.01B)",     0,                layout_goldnpkr )
-GAMEL( 1981, pmpoker,   0,        goldnpkr, pmpoker,  driver_device,  0,        ROT0,   "PM / Beck 
Elektronik",     "PlayMan Poker (German)",                  0,                layout_pmpoker  )
-GAMEL( 198?, royale,    0,        goldnpkr, goldnpkr, driver_device,  0,        ROT0,   "<unknown>",         
       "Royale (set 1)",                          0,                layout_goldnpkr )
-GAMEL( 198?, royalea,   royale,   goldnpkr, goldnpkr, driver_device,  0,        ROT0,   "<unknown>",         
       "Royale (set 2)",                          0,                layout_goldnpkr )
-GAME(  1993, sloco93,   0,        witchcrd, sloco93,  driver_device,  0,        ROT0,   "<unknown>",         
       "Super Loco 93 (Spanish, set 1)",          0 )
-GAME(  1993, sloco93a,  sloco93,  witchcrd, sloco93,  driver_device,  0,        ROT0,   "<unknown>",         
       "Super Loco 93 (Spanish, set 2)",          0 )
-GAME(  198?, maverik,   0,        witchcrd, bsuerte,  driver_device,  0,        ROT0,   "<unknown>",         
       "Maverik",                                 0 )
-GAMEL( 1986, brasil86,  0,        witchcrd, bsuerte,  driver_device,  0,        ROT0,   "<unknown>",         
       "Brasil 86",                               0,                layout_goldnpkr )
-GAMEL( 1987, brasil87,  0,        witchcrd, bsuerte,  driver_device,  0,        ROT0,   "<unknown>",         
       "Brasil 87",                               0,                layout_goldnpkr )
-GAMEL( 1989, brasil89,  0,        witchcrd, bsuerte,  driver_device,  0,        ROT0,   "<unknown>",         
       "Brasil 89 (set 1)",                       0,                layout_goldnpkr )
-GAMEL( 1989, brasil89a, brasil89, witchcrd, bsuerte,  driver_device,  0,        ROT0,   "<unknown>",         
       "Brasil 89 (set 2)",                       0,                layout_goldnpkr )
-GAME(  1991, poker91,   0,        witchcrd, poker91,  driver_device,  0,        ROT0,   "<unknown>",         
       "Poker 91",                                0 )
-GAME(  198?, genie,     0,        genie,    genie,    driver_device,  0,        ROT0,   "Video Fun Games 
Ltd.",     "Genie (ICP-1, set 1)",                    0 )
-GAME(  198?, geniea,    genie,    geniea,   geniea,   driver_device,  0,        ROT0,   "<unknown>",         
       "Genie (ICP-1, set 2)",                    0 )
-GAMEL( 1983, silverga,  0,        goldnpkr, goldnpkr, driver_device,  0,        ROT0,   "<unknown>",         
       "Silver Game",                             0,                layout_goldnpkr )
-GAME(  1987, caspoker,  0,        goldnpkr, caspoker, driver_device,  0,        ROT0,   "PM / Beck 
Elektronik",     "Casino Poker (Ver PM86LO-35-5, German)",  MACHINE_IMPERFECT_COLORS )
-GAMEL( 198?, superdbl,  pottnpkr, goldnpkr, goldnpkr, driver_device,  0,        ROT0,   "Karateco",          
       "Super Double (French)",                   0,                layout_goldnpkr )
-GAMEL( 198?, bchancep,  0,        bchancep, goldnpkr, goldnpkr_state, bchancep, ROT0,   "<unknown>",         
       "Bonne Chance! (Golden Poker prequel HW, set 1)", MACHINE_NOT_WORKING, layout_goldnpkr )
-GAMEL( 198?, bchanceq,  0,        goldnpkr, goldnpkr, driver_device,  0,        ROT0,   "<unknown>",         
       "Bonne Chance! (Golden Poker prequel HW, set 2)", MACHINE_NOT_WORKING, layout_goldnpkr )
-GAMEL( 199?, goldstar,  0,        goldstar, goldstar, goldstar_state, goldstar,  ROT0, "IGS",               
"Golden Star",                                 0,                 layout_goldstar )
-GAMEL( 199?, goldstbl,  goldstar, goldstbl, goldstar, driver_device,  0,         ROT0, "IGS",               
"Golden Star (Blue version)",                  0,                 layout_goldstar )
-GAME(  199?, moonlght,  goldstar, moonlght, goldstar, driver_device,  0,         ROT0, "bootleg",           
"Moon Light (v.0629, low program)",            0 )
-GAME(  199?, moonlghta, goldstar, moonlght, goldstar, driver_device,  0,         ROT0, "bootleg",           
"Moon Light (v.0629, high program)",           0 )
-GAMEL( 199?, chrygld,   0,        chrygld,  chrygld,  cb3_state,      chrygld,   ROT0, "bootleg",           
"Cherry Gold I (set 1)",                       0,                 layout_chrygld )
-GAMEL( 199?, chry10,    0,        chrygld,  chry10,   cb3_state,      chry10,    ROT0, "bootleg",           
"Cherry 10 (bootleg with PIC16F84)",           0,                 layout_chrygld )
-GAME(  2001, wcherry,   0,        wcherry,  chrygld,  goldstar_state, wcherry,   ROT0, "bootleg",           
"Win Cherry (ver 0.16 - 19990219)",            MACHINE_NOT_WORKING )
-GAME(  199?, star100,   0,        star100,  star100,  driver_device,  0,         ROT0, "Sang Ho",           
"Ming Xing 100 (Star 100)",                    MACHINE_IMPERFECT_COLORS )
-GAMEL( 199?, ncb3,      0,        ncb3,     ncb3,     driver_device,  0,         ROT0, "Dyna",              
"Cherry Bonus III (ver.1.40, set 1)",          0,                 layout_cherryb3 )
-GAMEL( 199?, cb3a,      ncb3,     ncb3,     cb3a,     driver_device,  0,         ROT0, "Dyna",              
"Cherry Bonus III (ver.1.40, set 2)",          0,                 layout_cherryb3 )
-GAMEL( 199?, cb3,       ncb3,     ncb3,     ncb3,     cb3_state,      cb3,       ROT0, "Dyna",              
"Cherry Bonus III (ver.1.40, encrypted)",      0,                 layout_cherryb3 )
-GAMEL( 199?, cb3b,      ncb3,     cherrys,  ncb3,     cb3_state,      cherrys,   ROT0, "Dyna",              
"Cherry Bonus III (alt)",                      0,                 layout_cherryb3 )
-GAME(  199?, cb3c,      ncb3,     cb3c,     chrygld,  cb3_state,      cb3,       ROT0, "bootleg",           
"Cherry Bonus III (alt, set 2)",               MACHINE_NOT_WORKING)
-GAMEL( 199?, cb3d,      ncb3,     ncb3,     ncb3,     driver_device,  0,         ROT0, "bootleg",           
"Cherry Bonus III (set 3)",                    0,                 layout_cherryb3 )
-GAMEL( 199?, cb3e,      ncb3,     cb3e,     chrygld,  cb3_state,      cb3e,      ROT0, "bootleg",           
"Cherry Bonus III (set 4, encrypted bootleg)", 0,                 layout_chrygld )
-GAME(  199?, chryangl,  ncb3,     cm,       chryangl, cmaster_state,  cmv4,      ROT0, "<unknown>",         
"Cherry Angel",                                MACHINE_NOT_WORKING )
-GAMEL( 1992, cmv4,      0,        cm,       cmv4,     cmaster_state,  cmv4,      ROT0, "Dyna",              
"Cherry Master (ver.4, set 1)",                0,                 layout_cmv4 )
-GAMEL( 1995, cmfun,     cmv4,     cm,       cmv4,     cmaster_state,  cmv4,      ROT0, "Dyna",              
"Cherry Master (Fun USA v2.5 bootleg / hack)", 0,                 layout_cmv4 )
-GAMEL( 1991, cmaster,   0,        cm,       cmaster,  driver_device,  0,         ROT0, "Dyna",              
"Cherry Master I (ver.1.01, set 1)",           0,                 layout_cmaster )
-GAMEL( 1991, cmasterb,  cmaster,  cm,       cmasterb, cmaster_state,  cmv4,      ROT0, "Dyna",              
"Cherry Master I (ver.1.01, set 2)",           0,                 layout_cmasterb )
-GAMEL( 1991, cmasterc,  cmaster,  cmasterc, cmasterc, cmaster_state,  cmv4,      ROT0, "Dyna",              
"Cherry Master I (ver.1.01, set 3)",           0,                 layout_cmasterc )
-GAMEL( 1991, cmasterd,  cmaster,  cm,       cmasterb, cmaster_state,  cmv4,      ROT0, "Dyna",              
"Cherry Master I (ver.1.01, set 5)",           0,                 layout_cmasterb )
-GAMEL( 1991, cmastere,  cmaster,  cm,       cmasterb, cmaster_state,  cmv4,      ROT0, "Dyna",              
"Cherry Master I (ver.1.01, set 6)",           0,                 layout_cmasterb )
-GAMEL( 1991, cmasterf,  cmaster,  cm,       cmasterb, cmaster_state,  cmv4,      ROT0, "Dyna",              
"Cherry Master I (ver.1.01, set 7)",           0,                 layout_cmasterb )
-GAMEL( 1991, cmasterg,  cmaster,  cm,       cmasterg, cmaster_state,  cmv4,      ROT0, "Dyna",              
"Cherry Master I (ver.1.01, set 8, V4-B-)",    0,                 layout_cmasterb )
-GAMEL( 1991, cmasterh,  cmaster,  cm,       cmasterb, cmaster_state,  cmv4,      ROT0, "Dyna",              
"Cherry Master I (ver.1.10)",                  0,                 layout_cmasterb )
-GAME(  199?, cmast99,   0,        cm,       cmv4,     cmaster_state,  cmv4,      ROT0, "????",              
"Cherry Master '99",                           MACHINE_NOT_WORKING )
-GAMEL( 1991, tonypok,   0,        cm,       tonypok,  cmaster_state,  tonypok,   ROT0, "Corsica",           
"Poker Master (Tony-Poker V3.A, hack?)",       0 ,                layout_tonypok )
-GAME(  1991, cmast91,   0,        cmast91,  cmast91,  goldstar_state, cmast91,   ROT0, "Dyna",              
"Cherry Master '91 (ver.1.30)",                0 )
-GAMEL( 1989, lucky8,    0,        lucky8,   lucky8,   driver_device,  0,         ROT0, "Wing Co., Ltd.",    
"New Lucky 8 Lines (set 1, W-4)",                           0,                     layout_lucky8 )
-GAMEL( 1989, lucky8a,   lucky8,   lucky8,   lucky8a,  wingco_state,   lucky8a,   ROT0, "Wing Co., Ltd.",    
"New Lucky 8 Lines (set 2, W-4)",                           0,                     layout_lucky8 )
-GAMEL( 1989, lucky8b,   lucky8,   lucky8,   lucky8b,  driver_device,  0,         ROT0, "Wing Co., Ltd.",    
"New Lucky 8 Lines (set 3, W-4, extended gfx)",             0,                     layout_lucky8 )
-GAMEL( 1989, lucky8c,   lucky8,   lucky8,   lucky8,   wingco_state,   lucky8a,   ROT0, "Wing Co., Ltd.",    
"New Lucky 8 Lines (set 4, W-4)",                           0,                     layout_lucky8 )
-GAMEL( 1989, lucky8d,   lucky8,   lucky8,   lucky8d,  driver_device,  0,         ROT0, "Wing Co., Ltd.",    
"New Lucky 8 Lines (set 5, W-4, main 40%, d-up 60%)",       0,                     layout_lucky8 )
-GAMEL( 1989, lucky8e,   lucky8,   lucky8,   lucky8d,  driver_device,  0,         ROT0, "Wing Co., Ltd.",    
"New Lucky 8 Lines (set 6, W-4, main 40%, d-up 60%)",       0,                     layout_lucky8 )
-GAMEL( 198?, ns8lines,  0,        lucky8,   lucky8b,  driver_device,  0,         ROT0, "<unknown>",         
"New Lucky 8 Lines / New Super 8 Lines (W-4)",              0,                     layout_lucky8 )
-GAMEL( 198?, ns8linew,  0,        lucky8,   ns8linew, driver_device,  0,         ROT0, "<unknown>",         
"New Lucky 8 Lines / New Super 8 Lines (F-5, Witch Bonus)", 0,                     layout_lucky8 )
-GAMEL( 198?, kkotnoli,  0,        kkotnoli, kkotnoli, driver_device,  0,         ROT0, "hack",              
"Kkot No Li (Kill the Bees)",                               MACHINE_IMPERFECT_COLORS, layout_lucky8 )
-GAME(  198?, ladylinr,  0,        ladylinr, ladylinr, driver_device,  0,         ROT0, "TAB Austria",       
"Lady Liner",                                               0 )
-GAME(  198?, wcat3,     0,        wcat3,    lucky8,   driver_device,  0,         ROT0, "E.A.I.",            
"Wild Cat 3",                                               MACHINE_NOT_WORKING )
-GAME(  1991, megaline,  0,        megaline, megaline, driver_device,  0,         ROT0, "Fun World",         
"Mega Lines",                                               MACHINE_NOT_WORKING )
-GAMEL( 1993, bingowng,  0,        bingowng, bingowng, driver_device,  0,         ROT0, "Wing Co., Ltd.",    
"Bingo (set 1)",                                            0,                     layout_bingowng )
-GAMEL( 1993, bingownga, bingowng, bingownga,bingownga,driver_device,  0,         ROT0, "Wing Co., Ltd.",    
"Bingo (set 2)",                                            0,                     layout_bingowng )
-GAME(  1992, magodds,   0,        magodds,  magodds,  driver_device,  0,         ROT0, "Pal Company / Micro 
Manufacturing Inc.", "Magical Odds (set 1)",                             MACHINE_WRONG_COLORS | 
MACHINE_IMPERFECT_GRAPHICS )
-GAME(  1992, magoddsa,  magodds,  magodds,  magodds,  driver_device,  0,         ROT0, "Pal Company / Micro 
Manufacturing Inc.", "Magical Odds (set 2)",                             MACHINE_WRONG_COLORS | 
MACHINE_IMPERFECT_GRAPHICS )
-GAME(  1992, magoddsb,  magodds,  magodds,  magodds,  driver_device,  0,         ROT0, "Pal Company / Micro 
Manufacturing Inc.", "Magical Odds (set 3)",                             MACHINE_WRONG_COLORS | 
MACHINE_IMPERFECT_GRAPHICS )
-GAME(  1991, magoddsc,  magodds,  magodds,  magoddsc, wingco_state,   magoddsc,  ROT0, "Pal Company",        
                    "Magical Odds (set 4, custom encrypted CPU block)", MACHINE_WRONG_COLORS | 
MACHINE_NOT_WORKING |MACHINE_NO_SOUND)
-GAME(  1991, magoddsd,  magodds,  magodds,  magoddsc, wingco_state,   magoddsc,  ROT0, "Pal Company",        
                    "Magical Odds (set 5, custom encrypted CPU block)", MACHINE_WRONG_COLORS | 
MACHINE_NOT_WORKING |MACHINE_NO_SOUND)
-GAMEL( 1998, skill98,   0,        amcoe1,   schery97,  cmaster_state,  skill98,   ROT0, "Amcoe",   "Skill 
'98 (Talking ver. s98-1.33)",                            0,                 layout_skill98 )
-GAMEL( 1997, pokonl97,  0,        amcoe1,   pokonl97,  cmaster_state,  po33,      ROT0, "Amcoe",   "Poker 
Only '97 (Talking ver. 3.3)",                            0,                 layout_pokonl97 )
-GAME(  1998, match98,   0,        amcoe1a,  match98,   cmaster_state,  match133,  ROT0, "Amcoe",   "Match 
'98 (ver. 1.33)",                                        0 )
-GAMEL( 1996, roypok96,  0,        amcoe2,   roypok96,  cmaster_state,  rp35,      ROT0, "Amcoe",   "Royal 
Poker '96 (set 1, v97-3.5)",                             0,                 layout_roypok96 )
-GAMEL( 1996, roypok96a, roypok96, amcoe2,   roypok96a, cmaster_state,  rp36,      ROT0, "Amcoe",   "Royal 
Poker '96 (set 2, v98-3.6)",                             0,                 layout_roypok96 )
-GAMEL( 1996, roypok96b, roypok96, amcoe2,   roypok96a, cmaster_state,  rp36c3,    ROT0, "Amcoe",   "Royal 
Poker '96 (set 3, v98-3.6?)",                            0,                 layout_roypok96 )
-GAME(  1996, roypok96c, roypok96, amcoe2,   roypok96a, cmaster_state,  rp96sub,   ROT0, "Amcoe",   "Royal 
Poker '96 (set 4, C3 board)",                            MACHINE_NOT_WORKING )
-GAME( 1996, nfb96se,   nfb96,    amcoe2,   nfb96bl,   driver_device,  0,         ROT0, "bootleg", "New Fruit 
Bonus '96 Special Edition (bootleg set 1, v97-3.3c Portuguese)", 0 )
-GAME( 1996, nfb96seb,  nfb96,    amcoe2,   nfb96bl,   driver_device,  0,         ROT0, "bootleg", "New Fruit 
Bonus '96 Special Edition (bootleg set 3, v97-3.3c Portuguese)", MACHINE_WRONG_COLORS )
-GAME( 2002, carb2002,  nfb96,    amcoe2,   nfb96bl,   driver_device,  0,         ROT0, "bootleg", "Carriage 
Bonus 2002 (bootleg)",                                            MACHINE_WRONG_COLORS )
-GAME( 2003, carb2003,  nfb96,    amcoe2,   nfb96bl,   driver_device,  0,         ROT0, "bootleg", "Carriage 
Bonus 2003 (bootleg)",                                            MACHINE_WRONG_COLORS )
-GAMEL(1994, scmaster, 0,         unkch,    unkch4,    unkch_state,    unkch4,    ROT0, "bootleg", "Super 
Cherry Master (v1.0)",                                   0,    layout_unkch )
-GAMEL(1999, unkch1,   scmaster,  unkch,    unkch,     unkch_state,    unkch1,    ROT0, "bootleg", "New 
Cherry Gold '99 (bootleg of Super Cherry Master) (set 1)", 0,    layout_unkch )
-GAMEL(1999, unkch2,   scmaster,  unkch,    unkch,     unkch_state,    unkch1,    ROT0, "bootleg", "Super 
Cherry Gold (bootleg of Super Cherry Master)",           0,    layout_unkch )
-GAME( 1981,   gomoku,        0,   gomoku,   gomoku, driver_device,        0,      ROT90, "Nichibutsu", 
"Gomoku Narabe Renju", 0 )
-GAME( 1998, good,   0,   good,   good, driver_device,   0,  ROT0,  "<unknown>", "Good (Korea)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1991, totmejan, 0,        totmejan, goodejan, driver_device, 0, ROT0, "Seibu Kaihatsu (Tecmo 
license)", "Tottemo E Jong", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1991, goodejan, 0,        goodejan, goodejan, driver_device, 0, ROT0, "Seibu Kaihatsu (Tecmo 
license)", "Good E Jong -Kachinuki Mahjong Syoukin Oh!!- (set 1)", MACHINE_IMPERFECT_GRAPHICS | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1991, goodejana,goodejan, goodejan, goodejan, driver_device, 0, ROT0, "Seibu Kaihatsu (Tecmo 
license)", "Good E Jong -Kachinuki Mahjong Syoukin Oh!!- (set 2)", MACHINE_IMPERFECT_GRAPHICS | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1997, gotcha,  0,      gotcha, gotcha, driver_device, 0, ROT0, "Dongsung / Para", "Got-cha Mini Game 
Festival", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, ppchamp, gotcha, gotcha, gotcha, driver_device, 0, ROT0, "Dongsung / Para", "Pasha Pasha Champ 
Mini Game Festival (Korea)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, reactor,   0,        reactor,   reactor,  gottlieb_state, ramtiles, ROT0,   "Gottlieb",          
        "Reactor", MACHINE_IMPERFECT_SOUND )
-GAME( 1982, qbert,     0,        qbert,     qbert,    gottlieb_state, qbert,    ROT270, "Gottlieb",          
        "Q*bert (US set 1)", MACHINE_IMPERFECT_SOUND )
-GAME( 1982, qberta,    qbert,    qbert,     qbert,    gottlieb_state, qbert,    ROT270, "Gottlieb",          
        "Q*bert (US set 2)", MACHINE_IMPERFECT_SOUND )
-GAME( 1982, qbertj,    qbert,    qbert,     qbert,    gottlieb_state, qbert,    ROT270, "Gottlieb (Konami 
license)", "Q*bert (Japan)", MACHINE_IMPERFECT_SOUND )
-GAME( 1982, myqbert,   qbert,    qbert,     qbert,    gottlieb_state, qbert,    ROT270, "Gottlieb",          
        "Mello Yello Q*bert", MACHINE_IMPERFECT_SOUND )
-GAME( 1982, qberttst,  qbert,    qbert,     qbert,    gottlieb_state, qbert,    ROT270, "Gottlieb",          
        "Q*bert (early test version)", MACHINE_IMPERFECT_SOUND )
-GAME( 1982, qbtrktst,  qbert,    qbert,     qbert,    gottlieb_state, qbert,    ROT270, "Gottlieb",          
        "Q*bert Board Input Test Rom", MACHINE_IMPERFECT_SOUND )
-GAME( 1982, insector,  0,        gottlieb1, insector, gottlieb_state, romtiles, ROT0,   "Gottlieb",          
        "Insector (prototype)", 0 )
-GAME( 1983, mplanets,  0,        gottlieb1, mplanets, gottlieb_state, romtiles, ROT270, "Gottlieb",          
        "Mad Planets", 0 )
-GAME( 1983, mplanetsuk,mplanets, gottlieb1, mplanets, gottlieb_state, romtiles, ROT270, "Gottlieb (Taitel 
license)", "Mad Planets (UK)", 0 )
-GAME( 1983, krull,     0,        gottlieb1, krull,    gottlieb_state, ramtiles, ROT270, "Gottlieb",          
        "Krull", 0 )
-GAME( 1983, sqbert,    0,        qbert,     qbert,    gottlieb_state, qbert,    ROT270, "Mylstar",           
        "Faster, Harder, More Challenging Q*bert (prototype)", MACHINE_IMPERFECT_SOUND )
-GAME( 1983, qbertqub,  0,        qbert,     qbertqub, gottlieb_state, qbertqub, ROT270, "Mylstar",           
        "Q*bert's Qubes", MACHINE_IMPERFECT_SOUND )
-GAME( 1984, curvebal,  0,        gottlieb1, curvebal, gottlieb_state, romtiles, ROT270, "Mylstar",           
        "Curve Ball", 0 )
-GAME( 1983, screwloo,  0,        screwloo,  screwloo, gottlieb_state, screwloo, ROT0,   "Mylstar",           
        "Screw Loose (prototype)", 0 )
-GAME( 1983, mach3,     0,        g2laser,   mach3,    gottlieb_state, romtiles, ROT0,   "Mylstar",           
        "M.A.C.H. 3", 0 )
-GAME( 1984, cobram3,   cobra,    cobram3,   cobram3,  gottlieb_state, romtiles, ROT0,   "Data East",         
        "Cobra Command (M.A.C.H. 3 hardware)", 0 )
-GAME( 1984, usvsthem,  0,        g2laser,   usvsthem, gottlieb_state, romtiles, ROT0,   "Mylstar",           
        "Us vs. Them", 0 )
-GAME( 1984, 3stooges,  0,        gottlieb2, 3stooges, gottlieb_state, stooges,  ROT0,   "Mylstar",           
        "The Three Stooges In Brides Is Brides (set 1)", 0 )
-GAME( 1984, 3stoogesa, 3stooges, gottlieb2, 3stooges, gottlieb_state, stooges,  ROT0,   "Mylstar",           
        "The Three Stooges In Brides Is Brides (set 2)", 0 )
-GAME( 1984, wizwarz,   0,        gottlieb2, wizwarz,  gottlieb_state, romtiles, ROT0,   "Mylstar",           
        "Wiz Warz (prototype)", 0 )
-GAME( 1981, thehand, 0,       gotya, gotya, driver_device, 0, ROT270, "T.I.C.",      "The Hand",             
           MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, gotya,   thehand, gotya, gotya, driver_device, 0, ROT270, "Game-A-Tron", "Got-Ya (12/24/1981, 
prototype?)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME(1978, gp_110,   0,        gp_1,     gp_1,     driver_device, 0,   ROT0, "Game Plan", "Model 110",    
MACHINE_IS_BIOS_ROOT)
-GAME(1978, blvelvet, gp_110,   gp_1,     gp_1,     driver_device, 0,   ROT0, "Game Plan", "Black Velvet", 
MACHINE_MECHANICAL)
-GAME(1978, camlight, gp_110,   gp_1,     gp_1,     driver_device, 0,   ROT0, "Game Plan", "Camel Lights", 
MACHINE_MECHANICAL)
-GAME(1978, foxylady, gp_110,   gp_1,     gp_1,     driver_device, 0,   ROT0, "Game Plan", "Foxy Lady",    
MACHINE_MECHANICAL)
-GAME(1978, real,     gp_110,   gp_1,     gp_1,     driver_device, 0,   ROT0, "Game Plan", "Real",         
MACHINE_MECHANICAL)
-GAME(1978, rio,      gp_110,   gp_1,     gp_1,     driver_device, 0,   ROT0, "Game Plan", "Rio",          
MACHINE_MECHANICAL)
-GAME(1978, chucklck, gp_110,   gp_1,     gp_1,     driver_device, 0,   ROT0, "Game Plan", "Chuck-A-Luck", 
MACHINE_MECHANICAL)
-GAME(1979, famlyfun, 0,        gp_1s,    gp_1,     driver_device, 0,   ROT0, "Game Plan", "Family Fun!",  
MACHINE_MECHANICAL)
-GAME(1979, startrip, 0,        gp_1s,    gp_1,     driver_device, 0,   ROT0, "Game Plan", "Star Trip",    
MACHINE_MECHANICAL)
-GAME(1979, vegasgp,  0,        gp_1s,    gp_1,     driver_device, 0,   ROT0, "Game Plan", "Vegas (Game 
Plan)", MACHINE_MECHANICAL)
-GAME(1979,  sshootep,   0,          gp_2,   gp_1, driver_device, 0,   ROT0,   "Game Plan", "Sharpshooter", 
MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
-GAME(1979,  coneyis,    0,          gp_2,   gp_1, driver_device, 0,   ROT0,   "Game Plan", "Old Coney 
Island!", MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
-GAME(1980,  lizard,     0,          gp_2,   gp_1, driver_device, 0,   ROT0,   "Game Plan", "Pinball Lizard", 
MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
-GAME(1982,  suprnova,   0,          gp_2,   gp_1, driver_device, 0,   ROT0,   "Game Plan", "Super Nova", 
MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
-GAME(1983,  sshootr2,   0,          gp_2,   gp_1, driver_device, 0,   ROT0,   "Game Plan", "Sharp Shooter 
II", MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
-GAME(1981,  gwarfare,   0,          gp_2,   gp_2, driver_device, 0,   ROT0,   "Game Plan", "Global Warfare", 
MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
-GAME(1982,  mbossy,     0,          gp_2,   gp_2, driver_device, 0,   ROT0,   "Game Plan", "Mike Bossy", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1984,  attila,     0,          gp_2,   gp_2, driver_device, 0,   ROT0,   "Game Plan", "Attila The Hun", 
MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
-GAME(1984,  agent777,   0,          gp_2,   gp_2, driver_device, 0,   ROT0,   "Game Plan", "Agents 777", 
MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
-GAME(1985,  cpthook,    0,          gp_2,   gp_2, driver_device, 0,   ROT0,   "Game Plan", "Captain Hook", 
MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
-GAME(1985,  ladyshot,   0,          gp_2,   gp_2, driver_device, 0,   ROT0,   "Game Plan", "Lady 
Sharpshooter (set 1)", MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
-GAME(1985,  ladyshota,  ladyshot,   gp_2,   gp_2, driver_device, 0,   ROT0,   "Game Plan", "Lady 
Sharpshooter (set 2)", MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
-GAME(1985,  andromep,   0,          gp_2,   gp_2, driver_device, 0,   ROT0,   "Game Plan", "Andromeda (set 
1)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1985,  andromepa,  andromep,   gp_2,   gp_2, driver_device, 0,   ROT0,   "Game Plan", "Andromeda (set 
2)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1985,  cyclopes,   0,          gp_2,   gp_2, driver_device, 0,   ROT0,   "Game Plan", "Cyclopes", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1984, gpworld,  0,       gpworld, gpworld, gpworld_state, gpworld, ROT0,    "Sega",  "GP World",  
MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
-GAME( 1989, gradius3,  0,        gradius3, gradius3, driver_device, 0, ROT0, "Konami", "Gradius III (World, 
program code R)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, gradius3j, gradius3, gradius3, gradius3, driver_device, 0, ROT0, "Konami", "Gradius III (Japan, 
program code S)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, gradius3js, gradius3, gradius3, gradius3, driver_device, 0, ROT0, "Konami", "Gradius III (Japan, 
program code S, split)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, gradius3a, gradius3, gradius3, gradius3, driver_device, 0, ROT0, "Konami", "Gradius III (Asia)", 
MACHINE_SUPPORTS_SAVE )
-GAMEL( 1981, grchamp, 0, grchamp, grchamp, driver_device, 0, ROT270, "Taito", "Grand Champion", 
MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE, layout_grchamp )
-GAME( 1983, gridlee, 0,        gridlee, gridlee, driver_device, 0,     ROT0, "Videa", "Gridlee", 
MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
-GAME( 1992, groundfx, 0, groundfx, groundfx, groundfx_state, groundfx, ROT0, "Taito Corporation", "Ground 
Effects / Super Ground Effects (Japan)", 0 )
-GAME( 2002, gstream, 0, gstream, gstream, gstream_state, gstream, ROT270, "Oriental Soft Japan", "G-Stream 
G2020", MACHINE_SUPPORTS_SAVE )
-GAME( 2000, x2222,   0,     x2222,   x2222,   gstream_state, x2222,   ROT270, "Oriental Soft / Promat", 
"X2222 (final debug?)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_SOUND )
-GAME( 2000, x2222o,  x2222, x2222,   x2222,   gstream_state, x2222,   ROT270, "Oriental Soft / Promat", 
"X2222 (5-level prototype)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_SOUND )
-GAME( 1993, gstriker, 0,        gstriker, gstriker, driver_device, 0,        ROT0, "Human", "Grand Striker", 
MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1993, gstrikera, gstriker, gstriker, gstriker, driver_device, 0,        ROT0, "Human", "Grand Striker 
(Americas)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1993, gstrikerj, gstriker, gstriker, gstriker, driver_device, 0,        ROT0, "Human", "Grand Striker 
(Japan)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1994, twrldc94, 0,        twc94,    twrldc94, gstriker_state, twrldc94,   ROT0, "Tecmo", "Tecmo World 
Cup '94 (set 1)",    MACHINE_NOT_WORKING | MACHINE_UNEMULATED_PROTECTION | MACHINE_IMPERFECT_GRAPHICS | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1994, twrldc94a,twrldc94, twc94,    twrldc94, gstriker_state, twrldc94a,  ROT0, "Tecmo", "Tecmo World 
Cup '94 (set 2)",    MACHINE_NOT_WORKING | MACHINE_UNEMULATED_PROTECTION | MACHINE_IMPERFECT_GRAPHICS | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1983, josvolly, 0,      josvolly, josvolly, driver_device,  0,       ROT90, "Allumer / Taito 
Corporation", "Joshi Volleyball", MACHINE_UNEMULATED_PROTECTION | MACHINE_IMPERFECT_GRAPHICS | 
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, gsword,   0,      gsword,   gsword,   gsword_state,   gsword,  ROT0,  "Allumer / Taito 
Corporation", "Great Swordsman (World?)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, gsword2,  gsword, gsword,   gsword,   gsword_state,   gsword2, ROT0,  "Allumer / Taito 
Corporation", "Great Swordsman (Japan?)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, gticlub,  0,        gticlub,  gticlub,  gticlub_state, gticlub,  ROT0, "Konami", "GTI Club (ver 
EAA)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1996, gticlubu, gticlub,  gticlub,  gticlub,  gticlub_state, gticlub,  ROT0, "Konami", "GTI Club (ver 
UAA)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1996, gticluba, gticlub,  gticlub,  gticlub,  gticlub_state, gticlub,  ROT0, "Konami", "GTI Club (ver 
AAA)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1996, gticlubj, gticlub,  gticlub,  gticlub,  gticlub_state, gticlub,  ROT0, "Konami", "GTI Club (ver 
JAA)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1996, thunderh, 0,        thunderh, thunderh, gticlub_state, gticlub,  ROT0, "Konami", "Operation 
Thunder Hurricane (ver EAA)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND )
-GAME( 1996, thunderhu,thunderh, thunderh, thunderh, gticlub_state, gticlub,  ROT0, "Konami", "Operation 
Thunder Hurricane (ver UAA)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND )
-GAME( 1997, slrasslt, 0,        slrasslt, slrasslt, gticlub_state, gticlub,  ROT0, "Konami", "Solar Assault 
(ver UAA)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAMEL(1997, hangplt,  0,        hangplt,  hangplt,  gticlub_state, hangplt,  ROT0, "Konami", "Hang Pilot 
(ver JAB)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND, layout_dualhovu )
-GAMEL(1997, hangpltu, hangplt,  hangplt,  hangplt,  gticlub_state, hangpltu, ROT0, "Konami", "Hang Pilot 
(ver UAA)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND, layout_dualhovu )
-GAME(1977,  gts1,       0,          gts1,   gts1,     gts1_state,   gts1,   ROT0,   "Gottlieb",     "System 
1", MACHINE_IS_BIOS_ROOT)
-GAME(1979,  gts1s,      gts1,       gts1,   gts1,     gts1_state,   gts1,   ROT0,   "Gottlieb",     "System 
1 with sound board", MACHINE_IS_BIOS_ROOT)
-GAME(19??,  sys1test,   gts1,       gts1,   gts1,     gts1_state,   gts1,   ROT0,   "Gottlieb",     "System 
1 Test prom",                   MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1977,  cleoptra,   gts1,       gts1,   gts1,     gts1_state,   gts1,   ROT0,   "Gottlieb",     
"Cleopatra",                            MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1978,  sinbad,     gts1,       gts1,   gts1,     gts1_state,   gts1,   ROT0,   "Gottlieb",     
"Sinbad",                               MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1978,  sinbadn,    sinbad,     gts1,   gts1,     gts1_state,   gts1,   ROT0,   "Gottlieb",     "Sinbad 
(Norway)",                      MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1978,  jokrpokr,   gts1,       gts1,   jokrpokr, gts1_state,   gts1,   ROT0,   "Gottlieb",     "Joker 
Poker",                          MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1978,  dragon,     gts1,       gts1,   gts1,     gts1_state,   gts1,   ROT0,   "Gottlieb",     
"Dragon",                               MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1979,  solaride,   gts1,       gts1,   gts1,     gts1_state,   gts1,   ROT0,   "Gottlieb",     "Solar 
Ride",                           MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1979,  countdwn,   gts1,       gts1,   gts1,     gts1_state,   gts1,   ROT0,   "Gottlieb",     
"Count-Down",                           MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1978,  closeenc,   gts1,       gts1,   gts1,     gts1_state,   gts1,   ROT0,   "Gottlieb",     "Close 
Encounters of the Third Kind",   MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1978,  charlies,   gts1,       gts1,   gts1,     gts1_state,   gts1,   ROT0,   "Gottlieb",     
"Charlie's Angels",                     MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1979,  pinpool,    gts1,       gts1,   gts1,     gts1_state,   gts1,   ROT0,   "Gottlieb",     "Pinball 
Pool",                         MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1979,  totem,      gts1s,      gts1,   gts1,     gts1_state,   gts1,   ROT0,   "Gottlieb",     "Totem", 
                               MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1979,  hulk,       gts1s,      gts1,   gts1,     gts1_state,   gts1,   ROT0,   "Gottlieb",     "The 
Incredible Hulk",                  MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1979,  geniep,     gts1s,      gts1,   gts1,     gts1_state,   gts1,   ROT0,   "Gottlieb",     "Genie 
(Pinball)",                      MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1980,  buckrgrs,   gts1s,      gts1,   gts1,     gts1_state,   gts1,   ROT0,   "Gottlieb",     "Buck 
Rogers",                          MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1980,  torch,      gts1s,      gts1,   gts1,     gts1_state,   gts1,   ROT0,   "Gottlieb",     "Torch", 
                               MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1980,  roldisco,   gts1s,      gts1,   gts1,     gts1_state,   gts1,   ROT0,   "Gottlieb",     "Roller 
Disco",                         MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1980,  astannie,   gts1s,      gts1,   gts1,     gts1_state,   gts1,   ROT0,   "Gottlieb",     
"Asteroid Annie and the Aliens",        MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1986,  hexagone,   gts1s,      gts1,   gts1,     gts1_state,   gts1,   ROT0,   "Christian Tabart",      
  "L'Hexagone (France)",       MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992,  smb,        0,          gts3a,   gts3a, gts3a_state,   gts3a,   ROT0,   "Gottlieb", "Super Mario 
Brothers",             MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992,  smb1,       smb,        gts3a,   gts3a, gts3a_state,   gts3a,   ROT0,   "Gottlieb", "Super Mario 
Brothers (rev.1)",             MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992,  smb2,       smb,        gts3a,   gts3a, gts3a_state,   gts3a,   ROT0,   "Gottlieb", "Super Mario 
Brothers (rev.2)",             MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992,  smb3,       smb,        gts3a,   gts3a, gts3a_state,   gts3a,   ROT0,   "Gottlieb", "Super Mario 
Brothers (rev.3)",             MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992,  smbmush,    0,          gts3a,   gts3a, gts3a_state,   gts3a,   ROT0,   "Gottlieb", "Super Mario 
Brothers Mushroom World",              MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992,  cueball,    0,          gts3a,   gts3a, gts3a_state,   gts3a,   ROT0,   "Gottlieb", "Cue Ball 
Wizard",              MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1993,  sfight2,    0,          gts3a,   gts3a, gts3a_state,   gts3a,   ROT0,   "Gottlieb", "Street 
Fighter II",                MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1993,  sfight2a,   sfight2,    gts3a,   gts3a, gts3a_state,   gts3a,   ROT0,   "Gottlieb", "Street 
Fighter II (rev.1)",                MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1993,  sfight2b,   sfight2,    gts3a,   gts3a, gts3a_state,   gts3a,   ROT0,   "Gottlieb", "Street 
Fighter II (rev.2)",                MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1993,  teedoffp,   0,          gts3a,   gts3a, gts3a_state,   gts3a,   ROT0,   "Gottlieb", "Tee'd Off", 
               MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1993,  teedoffp1,  teedoffp,   gts3a,   gts3a, gts3a_state,   gts3a,   ROT0,   "Gottlieb", "Tee'd Off 
(rev.1)",                MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1993,  teedoffp3,  teedoffp,   gts3a,   gts3a, gts3a_state,   gts3a,   ROT0,   "Gottlieb", "Tee'd Off 
(rev.3)",                MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1993,  gladiatp,   0,          gts3a,   gts3a, gts3a_state,   gts3a,   ROT0,   "Gottlieb", 
"Gladiators",               MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1993,  wipeout,    0,          gts3a,   gts3a, gts3a_state,   gts3a,   ROT0,   "Gottlieb", "Wipeout 
(rev.2)",              MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1994,  rescu911,   0,          gts3a,   gts3a, gts3a_state,   gts3a,   ROT0,   "Gottlieb", "Rescue 911 
(rev.1)",               MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1994,  wcsoccer,   0,          gts3a,   gts3a, gts3a_state,   gts3a,   ROT0,   "Gottlieb", "World 
Challenge Soccer (rev.1)",               MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1994,  wcsoccerd2, wcsoccer,   gts3a,   gts3a, gts3a_state,   gts3a,   ROT0,   "Gottlieb", "World 
Challenge Soccer (disp.rev.2)",              MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1995,  stargatp,   0,          gts3a,   gts3a, gts3a_state,   gts3a,   ROT0,   "Gottlieb", "Stargate 
(Pinball)",               MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1995,  stargatp1,  stargatp,   gts3a,   gts3a, gts3a_state,   gts3a,   ROT0,   "Gottlieb", "Stargate 
(rev.1)",             MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1995,  stargatp2,  stargatp,   gts3a,   gts3a, gts3a_state,   gts3a,   ROT0,   "Gottlieb", "Stargate 
(rev.2)",             MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1995,  stargatp3,  stargatp,   gts3a,   gts3a, gts3a_state,   gts3a,   ROT0,   "Gottlieb", "Stargate 
(rev.3)",             MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1995,  stargatp4,  stargatp,   gts3a,   gts3a, gts3a_state,   gts3a,   ROT0,   "Gottlieb", "Stargate 
(rev.4)",             MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1995,  shaqattq,   0,          gts3a,   gts3a, gts3a_state,   gts3a,   ROT0,   "Gottlieb", "Shaq Attaq 
(rev.5)",               MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1995,  shaqattq2,  shaqattq,   gts3a,   gts3a, gts3a_state,   gts3a,   ROT0,   "Gottlieb", "Shaq Attaq 
(rev.2)",               MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1994,  freddy,     0,          gts3a,   gts3a, gts3a_state,   gts3a,   ROT0,   "Gottlieb", "Freddy: A 
Nightmare on Elm Street (rev.3)",                MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1994,  freddy4,    freddy,     gts3a,   gts3a, gts3a_state,   gts3a,   ROT0,   "Gottlieb", "Freddy: A 
Nightmare on Elm Street (rev.4)",                MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1995,  bighurt,    0,          gts3a,   gts3a, gts3a_state,   gts3a,   ROT0,   "Gottlieb", "Frank 
Thomas' Big Hurt (rev.3)",               MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1995,  waterwld,   0,          gts3a,   gts3a, gts3a_state,   gts3a,   ROT0,   "Gottlieb", "Waterworld 
(rev.3)",               MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1995,  waterwld2,  waterwld,   gts3a,   gts3a, gts3a_state,   gts3a,   ROT0,   "Gottlieb", "Waterworld 
(rev.2)",               MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1995,  snspares,   0,          gts3a,   gts3a, gts3a_state,   gts3a,   ROT0,   "Gottlieb", "Strikes n' 
Spares (rev.6)",                MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1995,  snspares1,  snspares,   gts3a,   gts3a, gts3a_state,   gts3a,   ROT0,   "Gottlieb", "Strikes n' 
Spares (rev.1)",                MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1995,  andretti,   0,          gts3a,   gts3a, gts3a_state,   gts3a,   ROT0,   "Gottlieb", "Mario 
Andretti",               MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1995,  andretti4,  andretti,   gts3a,   gts3a, gts3a_state,   gts3a,   ROT0,   "Gottlieb", "Mario 
Andretti (rev.T4)",              MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1996,  barbwire,   0,          gts3a,   gts3a, gts3a_state,   gts3a,   ROT0,   "Gottlieb", "Barb Wire", 
               MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1996,  brooks,     0,          gts3a,   gts3a, gts3a_state,   gts3a,   ROT0,   "Gottlieb", "Brooks & 
Dunn (rev.T1)",               MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1989,  lca,        0,          gts3,   gts3, gts3_state,   gts3,   ROT0,   "Gottlieb", 
"Lights...Camera...Action!", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1989,  lca2,       lca,        gts3,   gts3, gts3_state,   gts3,   ROT0,   "Gottlieb", 
"Lights...Camera...Action! (rev.2)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1990,  silvslug,   0,          gts3,   gts3, gts3_state,   gts3,   ROT0,   "Gottlieb", "Silver 
Slugger", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1990,  vegas,      0,          gts3,   gts3, gts3_state,   gts3,   ROT0,   "Gottlieb", "Vegas", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1990,  deadweap,   0,          gts3,   gts3, gts3_state,   gts3,   ROT0,   "Gottlieb", "Deadly Weapon", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1990,  tfight,     0,          gts3,   gts3, gts3_state,   gts3,   ROT0,   "Gottlieb", "Title Fight", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1990,  nudgeit,    0,          gts3,   gts3, gts3_state,   gts3,   ROT0,   "Gottlieb", "Nudge-It", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1990,  bellring,   0,          gts3,   gts3, gts3_state,   gts3,   ROT0,   "Gottlieb", "Bell Ringer", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1991,  carhop,     0,          gts3,   gts3, gts3_state,   gts3,   ROT0,   "Gottlieb", "Car Hop", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1991,  hoops,      0,          gts3,   gts3, gts3_state,   gts3,   ROT0,   "Gottlieb", "Hoops", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1991,  cactjack,   0,          gts3,   gts3, gts3_state,   gts3,   ROT0,   "Gottlieb", "Cactus Jack's", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1991,  clas1812,   0,          gts3,   gts3, gts3_state,   gts3,   ROT0,   "Gottlieb", "Class of 1812", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1991,  surfnsaf,   0,          gts3,   gts3, gts3_state,   gts3,   ROT0,   "Gottlieb", "Surf'n Safari", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992,  opthund,    0,          gts3,   gts3, gts3_state,   gts3,   ROT0,   "Gottlieb", "Operation: 
Thunder", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(19??,  tt_game,    0,          gts3,   gts3, gts3_state,   gts3,   ROT0,   "Toptronic", "unknown 
Toptronic pinball game", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1989,  ccruise,    0,          gts3,   gts3, gts3_state,   gts3,   ROT0,   "International 
Concepts","Caribbean Cruise", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1981,  caveman,    0,          caveman,    caveman, gts80a_state,  gts80a, ROT0,   "Gottlieb",     
"Caveman (Pinball/Video Combo, set 1)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1981,  cavemana,   caveman,    caveman,    caveman, gts80a_state,  gts80a, ROT0,   "Gottlieb",     
"Caveman (Pinball/Video Combo, set 2)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1985, bountyh,   0,        gts80b_s,  gts80b, gts80b_state, gts80b, ROT0, "Gottlieb",               
"Bounty Hunter",        MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1985, triplay,   0,        gts80b_s,  gts80b, gts80b_state, gts80b, ROT0, "Gottlieb",               
"Triple Play",          MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1985, rock,      0,        gts80b_s1, gts80b, gts80b_state, gts80b, ROT0, "Gottlieb",               
"Rock",             MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1985, tagteamp,  0,        gts80b_s,  gts80b, gts80b_state, gts80b, ROT0, "Gottlieb",               
"Tag-Team Wrestling",   MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1985, tagteamp2, tagteamp, gts80b_s,  gts80b, gts80b_state, gts80b, ROT0, "Gottlieb",               
"Tag-Team Wrestling (rev.2)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1986, raven,     0,        gts80b_s1, gts80b, gts80b_state, gts80b, ROT0, "Gottlieb",               
"Raven",                MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1986, hlywoodh,  0,        gts80b_s1, gts80b, gts80b_state, gts80b, ROT0, "Gottlieb",               
"Hollywood Heat",       MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1986, rock_enc,  rock,     gts80b_s1, gts80b, gts80b_state, gts80b, ROT0, "Gottlieb",               
"Rock Encore",          MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1986, genesisp,  0,        gts80b_s1, gts80b, gts80b_state, gts80b, ROT0, "Gottlieb",               
"Genesis",              MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1987, sprbreak,  0,        gts80b_s1, gts80b, gts80b_state, gts80b, ROT0, "Gottlieb",               
"Spring Break",         MACHINE_IS_SKELETON_MECHANICAL)
-GAME(19??, sprbreaks, sprbreak, gts80b_s1, gts80b, gts80b_state, gts80b, ROT0, "Gottlieb",               
"Spring Break (single ball game)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1986, goldwing,  0,        gts80b_s1, gts80b, gts80b_state, gts80b, ROT0, "Gottlieb",               
"Gold Wings",           MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1987, mntecrlo,  0,        gts80b_s1, gts80b, gts80b_state, gts80b, ROT0, "Gottlieb",               
"Monte Carlo (Pinball)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1987, arena,     0,        gts80b_s1, gts80b, gts80b_state, gts80b, ROT0, "Gottlieb",               
"Arena",                MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1987, victoryp,  0,        gts80b_s2, gts80b, gts80b_state, gts80b, ROT0, "Gottlieb",               
"Victory (Pinball)",    MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1988, diamondp,  0,        gts80b_s2, gts80b, gts80b_state, gts80b, ROT0, "Gottlieb",               
"Diamond Lady",         MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1988, txsector,  0,        gts80b_s2, gts80b, gts80b_state, gts80b, ROT0, "Gottlieb",               
"TX-Sector",            MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1989, bighouse,  0,        gts80b_s3, gts80b, gts80b_state, gts80b, ROT0, "Gottlieb",               
"Big House",            MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1988, robowars,  0,        gts80b_s2, gts80b, gts80b_state, gts80b, ROT0, "Gottlieb",               
"Robo-War",             MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1988, excalibr,  0,        gts80b_s3, gts80b, gts80b_state, gts80b, ROT0, "Gottlieb",               
"Excalibur",            MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1988, badgirls,  0,        gts80b_s3, gts80b, gts80b_state, gts80b, ROT0, "Gottlieb",               
"Bad Girls",            MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1989, hotshots,  0,        gts80b_s2, gts80b, gts80b_state, gts80b, ROT0, "Gottlieb",               
"Hot Shots",            MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1989, bonebstr,  0,        bonebstr,  gts80b, gts80b_state, gts80b, ROT0, "Gottlieb",               
"Bone Busters Inc.",    MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1989, bonebstrf, bonebstr, bonebstr,  gts80b, gts80b_state, gts80b, ROT0, "Gottlieb",               
"Bone Busters Inc. (French)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1989, nmoves,    0,        gts80b_s2, gts80b, gts80b_state, gts80b, ROT0, "International Concepts", 
"Night Moves",          MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1986, guab,     0, guab, guab,  driver_device, 0, ROT0, "JPM", "Give us a Break",      0 )
-GAME( 1986, crisscrs, 0, guab, guab,  driver_device, 0, ROT0, "JPM", "Criss Cross (Sweden)", 
MACHINE_NOT_WORKING )
-GAME( 1988, tenup,    0, guab, tenup, driver_device, 0, ROT0, "JPM", "Ten Up",               0 )
-GAME( 1994, gumbo,    0,        gumbo,    gumbo, driver_device,    0, ROT0,  "Min Corp.", "Gumbo", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1994, mspuzzleg,gumbo,    gumbo,    gumbo, driver_device,    0, ROT0,  "Min Corp.", "Miss Puzzle 
(Clone of Gumbo)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, msbingo,  0,        mspuzzle, msbingo, driver_device,  0, ROT0,  "Min Corp.", "Miss Bingo", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1994, mspuzzle, 0,        mspuzzle, mspuzzle, driver_device, 0, ROT90, "Min Corp.", "Miss Puzzle", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1994, mspuzzlen,mspuzzle, mspuzzle, mspuzzle, driver_device, 0, ROT90, "Min Corp.", "Miss Puzzle 
(Nudes)", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1995, dblpoint, 0,        dblpoint, dblpoint, driver_device, 0, ROT0,  "Min Corp.", "Double Point", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1995, dblpointd,dblpoint, dblpoint, dblpoint, driver_device, 0, ROT0,  "bootleg? (Dong Bang 
Electron)", "Double Point (Dong Bang Electron, bootleg?)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, gunbustr,  0,        gunbustr, gunbustr, gunbustr_state, gunbustr, ORIENTATION_FLIP_X, "Taito 
Corporation Japan", "Gunbuster (World)", 0 )
-GAME( 1992, gunbustru, gunbustr, gunbustr, gunbustr, gunbustr_state, gunbustr, ORIENTATION_FLIP_X, "Taito 
America Corporation", "Gunbuster (US)", 0 )
-GAME( 1992, gunbustrj, gunbustr, gunbustr, gunbustr, gunbustr_state, gunbustrj,ORIENTATION_FLIP_X, "Taito 
Corporation", "Gunbuster (Japan)", 0 )
-GAME( 1990, gundealr,  0,        gundealr, gundealr, driver_device, 0, ROT270, "Dooyong", "Gun Dealer",      
          MACHINE_SUPPORTS_SAVE )
-GAME( 1990, gundealra, gundealr, gundealr, gundealr, driver_device, 0, ROT270, "Dooyong", "Gun Dealer (alt 
card set)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, gundealrt, gundealr, gundealr, gundealt, driver_device, 0, ROT270, "Dooyong (Tecmo license)", 
"Gun Dealer (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, gundealrbl, gundealr, gundealr, gundealr, driver_device, 0, ROT270, "bootleg", "Gun Dealer 
(bootleg)",                MACHINE_SUPPORTS_SAVE )
-GAME( 1990, yamyam,    0,        yamyam,   yamyam, driver_device,   0, ROT0,   "Dooyong", "Yam! Yam!?",      
          MACHINE_SUPPORTS_SAVE )
-GAME( 1990, yamyamk,   yamyam,   yamyam,   yamyam, driver_device,   0, ROT0,   "Dooyong", "Yam! Yam!? 
(Korea)",        MACHINE_SUPPORTS_SAVE )
-GAME( 1990, wiseguy,   yamyam,   yamyam,   yamyam, driver_device,   0, ROT0,   "Dooyong", "Wise Guy",        
          MACHINE_SUPPORTS_SAVE )
-GAME( 2000, gunpey, 0, gunpey, gunpey, gunpey_state, gunpey,    ROT0, "Banpresto", "Gunpey 
(Japan)",MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS)
-GAME( 1985, gunsmokeua, gunsmoke, gunsmoke, gunsmoke,   driver_device, 0, ROT270, "Capcom (Romstar 
license)", "Gun.Smoke (US, 851115, set 1)", MACHINE_SUPPORTS_SAVE ) // GSR_03 (03A on the chip)
-GAME( 1983, gyruss,   0,        gyruss,   gyruss, gyruss_state,   gyruss, ROT90, "Konami", "Gyruss", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1983, gyrussce, gyruss,   gyruss,   gyrussce, gyruss_state, gyruss, ROT90, "Konami (Centuri license)", 
"Gyruss (Centuri)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, venus,    gyruss,   gyruss,   gyruss, gyruss_state,   gyruss, ROT90, "bootleg", "Venus (bootleg 
of Gyruss)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, benberob, 0,       benberob, benberob, halleys_state, benberob,  ROT0,  "Taito", "Ben Bero Beh 
(Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_COLORS | MACHINE_NO_COCKTAIL )
-GAME( 1986, halleys,  0,       halleys,  halleys, halleys_state,  halleys,   ROT90, "Taito America 
Corporation (Coin-It license)", "Halley's Comet (US)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_COCKTAIL )
-GAME( 1986, halleysc, halleys, halleys,  halleys, halleys_state,  halleys,   ROT90, "Taito Corporation", 
"Halley's Comet (Japan, Newer)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_COCKTAIL )
-GAME( 1986, halleycj, halleys, halleys,  halleys, halleys_state,  halleys,   ROT90, "Taito Corporation", 
"Halley's Comet (Japan, Older)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_COCKTAIL )
-GAME( 1986, halley87, halleys, halleys,  halleys, halleys_state,  halley87,  ROT90, "Taito Corporation", 
"Halley's Comet '87", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_COCKTAIL )
-GAME( 1982, hanaawas, 0, hanaawas, hanaawas, driver_device, 0, ROT0, "Seta Kikaku, Ltd.", "Hana Awase", 
MACHINE_SUPPORTS_SAVE )
-GAME(1978,  fjholden,  0,  hankin,  hankin, driver_device, 0,  ROT0,  "Hankin", "FJ Holden", 
MACHINE_MECHANICAL )
-GAME(1978,  orbit1,    0,  hankin,  hankin, driver_device, 0,  ROT0,  "Hankin", "Orbit 1", 
MACHINE_MECHANICAL )
-GAME(1980,  shark,     0,  hankin,  hankin, driver_device, 0,  ROT0,  "Hankin", "Shark", MACHINE_MECHANICAL )
-GAME(1980,  howzat,    0,  hankin,  hankin, driver_device, 0,  ROT0,  "Hankin", "Howzat!", 
MACHINE_MECHANICAL )
-GAME(1981,  empsback,  0,  hankin,  hankin, driver_device, 0,  ROT0,  "Hankin", "The Empire Strike Back", 
MACHINE_MECHANICAL )
-GAME( 1988, harddriv,   0,        harddriv_machine, harddriv, driver_device, 0, ROT0, "Atari Games", "Hard 
Drivin' (cockpit, rev 7)", 0 )
-GAME( 1988, harddrivb,  harddriv, harddriv_machine, harddriv, driver_device, 0, ROT0, "Atari Games", "Hard 
Drivin' (cockpit, British, rev 7)", 0 )
-GAME( 1988, harddrivg,  harddriv, harddriv_machine, harddriv, driver_device, 0, ROT0, "Atari Games", "Hard 
Drivin' (cockpit, German, rev 7)", 0 )
-GAME( 1988, harddrivj,  harddriv, harddriv_machine, harddriv, driver_device, 0, ROT0, "Atari Games", "Hard 
Drivin' (cockpit, Japan, rev 7)", 0 )
-GAME( 1988, harddrivb6, harddriv, harddriv_machine, harddriv, driver_device, 0, ROT0, "Atari Games", "Hard 
Drivin' (cockpit, British, rev 6)", 0 )
-GAME( 1988, harddrivj6, harddriv, harddriv_machine, harddriv, driver_device, 0, ROT0, "Atari Games", "Hard 
Drivin' (cockpit, Japan, rev 6)", 0 )
-GAME( 1988, harddrivb5, harddriv, harddriv_machine, harddriv, driver_device, 0, ROT0, "Atari Games", "Hard 
Drivin' (cockpit, British, rev 5)", 0 )
-GAME( 1988, harddrivg4, harddriv, harddriv_machine, harddriv, driver_device, 0, ROT0, "Atari Games", "Hard 
Drivin' (cockpit, German, rev 4)", 0 )
-GAME( 1988, harddriv3,  harddriv, harddriv_machine, harddriv, driver_device, 0, ROT0, "Atari Games", "Hard 
Drivin' (cockpit, rev 3)", 0 )
-GAME( 1988, harddriv2,  harddriv, harddriv_machine, harddriv, driver_device, 0, ROT0, "Atari Games", "Hard 
Drivin' (cockpit, rev 2)", 0 )
-GAME( 1988, harddriv1,  harddriv, harddriv_machine, harddriv, driver_device, 0, ROT0, "Atari Games", "Hard 
Drivin' (cockpit, rev 1)", 0 )
-GAME( 1990, harddrivc,  harddriv, harddrivc_machine, racedrivc, driver_device, 0, ROT0, "Atari Games", "Hard 
Drivin' (compact, rev 2)", 0 )
-GAME( 1990, harddrivcg, harddriv, harddrivc_machine, racedrivc, driver_device, 0, ROT0, "Atari Games", "Hard 
Drivin' (compact, German, rev 2)", 0 )
-GAME( 1990, harddrivcb, harddriv, harddrivc_machine, racedrivc, driver_device, 0, ROT0, "Atari Games", "Hard 
Drivin' (compact, British, rev 2)", 0 )
-GAME( 1990, harddrivc1, harddriv, harddrivc_machine, racedrivc, driver_device, 0, ROT0, "Atari Games", "Hard 
Drivin' (compact, rev 1)", 0 )
-GAME( 1989, stunrun,   0,        stunrun_machine,  stunrun, driver_device,  0,  ROT0, "Atari Games", 
"S.T.U.N. Runner (rev 6)", 0 )
-GAME( 1989, stunrunj,  stunrun,  stunrun_machine,  stunrun, driver_device,  0,  ROT0, "Atari Games", 
"S.T.U.N. Runner (rev 7, Japan)", 0 )
-GAME( 1989, stunrun5,  stunrun,  stunrun_machine,  stunrun, driver_device,  0,  ROT0, "Atari Games", 
"S.T.U.N. Runner (rev 5)", 0 )
-GAME( 1989, stunrune,  stunrun,  stunrun_machine,  stunrun, driver_device,  0,  ROT0, "Atari Games", 
"S.T.U.N. Runner (rev 5, Europe)", 0 )
-GAME( 1989, stunrun4,  stunrun,  stunrun_machine,  stunrun, driver_device,  0,  ROT0, "Atari Games", 
"S.T.U.N. Runner (rev 4)", 0 )
-GAME( 1989, stunrun3,  stunrun,  stunrun_machine,  stunrun, driver_device,  0,  ROT0, "Atari Games", 
"S.T.U.N. Runner (rev 3)", 0 )
-GAME( 1989, stunrun3e, stunrun,  stunrun_machine,  stunrun, driver_device,  0,  ROT0, "Atari Games", 
"S.T.U.N. Runner (rev 3, Europe)", 0 )
-GAME( 1989, stunrun2,  stunrun,  stunrun_machine,  stunrun, driver_device,  0,  ROT0, "Atari Games", 
"S.T.U.N. Runner (rev 2)", 0 )
-GAME( 1989, stunrun2e, stunrun,  stunrun_machine,  stunrun, driver_device,  0,  ROT0, "Atari Games", 
"S.T.U.N. Runner (rev 2, Europe)", 0 )
-GAME( 1989, stunrun0,  stunrun,  stunrun_machine,  stunrun, driver_device,  0,  ROT0, "Atari Games", 
"S.T.U.N. Runner (rev 0)", 0 )
-GAME( 1989, stunrunp,  stunrun,  stunrun_machine,  stunrun, driver_device,  0,  ROT0, "Atari Games", 
"S.T.U.N. Runner (upright prototype)", 0 )
-GAME( 1990, racedriv,   0,        racedriv_machine, racedriv, driver_device, 0,   ROT0, "Atari Games", "Race 
Drivin' (cockpit, rev 5)", 0 )
-GAME( 1990, racedrivb,  racedriv, racedriv_machine, racedriv, driver_device, 0,   ROT0, "Atari Games", "Race 
Drivin' (cockpit, British, rev 5)", 0 )
-GAME( 1990, racedrivg,  racedriv, racedriv_machine, racedriv, driver_device, 0,   ROT0, "Atari Games", "Race 
Drivin' (cockpit, German, rev 5)", 0 )
-GAME( 1990, racedriv4,  racedriv, racedriv_machine, racedriv, driver_device, 0,   ROT0, "Atari Games", "Race 
Drivin' (cockpit, rev 4)", 0 )
-GAME( 1990, racedrivb4, racedriv, racedriv_machine, racedriv, driver_device, 0,   ROT0, "Atari Games", "Race 
Drivin' (cockpit, British, rev 4)", 0 )
-GAME( 1990, racedrivg4, racedriv, racedriv_machine, racedriv, driver_device, 0,   ROT0, "Atari Games", "Race 
Drivin' (cockpit, German, rev 4)", 0 )
-GAME( 1990, racedriv3,  racedriv, racedriv_machine, racedriv, driver_device, 0,   ROT0, "Atari Games", "Race 
Drivin' (cockpit, rev 3)", 0 )
-GAME( 1990, racedriv2,  racedriv, racedriv_machine, racedriv, driver_device, 0,   ROT0, "Atari Games", "Race 
Drivin' (cockpit, rev 2)", 0 )
-GAME( 1990, racedriv1,  racedriv, racedrivb1_machine, racedriv, driver_device, 0, ROT0, "Atari Games", "Race 
Drivin' (cockpit, rev 1)", 0 )
-GAME( 1990, racedrivb1, racedriv, racedrivb1_machine, racedriv, driver_device, 0, ROT0, "Atari Games", "Race 
Drivin' (cockpit, British, rev 1)", 0 )
-GAME( 1990, racedrivg1, racedriv, racedrivb1_machine, racedriv, driver_device, 0, ROT0, "Atari Games", "Race 
Drivin' (cockpit, German, rev 2)", 0 )
-GAME( 1990, racedrivc,   racedriv, racedrivc_machine, racedrivc, driver_device, 0, ROT0, "Atari Games", 
"Race Drivin' (compact, rev 5)", 0 )
-GAME( 1990, racedrivcb,  racedriv, racedrivc_machine, racedrivc, driver_device, 0, ROT0, "Atari Games", 
"Race Drivin' (compact, British, rev 5)", 0 )
-GAME( 1990, racedrivcg,  racedriv, racedrivc_machine, racedrivc, driver_device, 0, ROT0, "Atari Games", 
"Race Drivin' (compact, German, rev 5)", 0 )
-GAME( 1990, racedrivc4,  racedriv, racedrivc_machine, racedrivc, driver_device, 0, ROT0, "Atari Games", 
"Race Drivin' (compact, rev 4)", 0 )
-GAME( 1990, racedrivcb4, racedriv, racedrivc_machine, racedrivc, driver_device, 0, ROT0, "Atari Games", 
"Race Drivin' (compact, British, rev 4)", 0 )
-GAME( 1990, racedrivcg4, racedriv, racedrivc_machine, racedrivc, driver_device, 0, ROT0, "Atari Games", 
"Race Drivin' (compact, German, rev 4)", 0 )
-GAME( 1990, racedrivc2,  racedriv, racedrivc1_machine, racedrivc, driver_device, 0,ROT0, "Atari Games", 
"Race Drivin' (compact, rev 2)", 0 )
-GAME( 1990, racedrivc1,  racedriv, racedrivc1_machine, racedrivc, driver_device, 0,ROT0, "Atari Games", 
"Race Drivin' (compact, rev 1)", 0 )
-GAMEL( 1990, racedrivpan, racedriv, racedriv_panorama_machine, racedriv_pan, driver_device, 0, ROT0, "Atari 
Games", "Race Drivin' Panorama (prototype, rev 2.1)", 0, layout_racedrivpan )
-GAME( 1991, steeltal,  0,        steeltal_machine, steeltal, driver_device, 0, ROT0, "Atari Games", "Steel 
Talons (rev 2)", 0 )
-GAME( 1991, steeltalg, steeltal, steeltal_machine, steeltal, driver_device, 0, ROT0, "Atari Games", "Steel 
Talons (German, rev 2)", 0 )
-GAME( 1991, steeltal1, steeltal, steeltal1_machine, steeltal, driver_device, 0,ROT0, "Atari Games", "Steel 
Talons (rev 1)", 0 )
-GAME( 1991, steeltalp, steeltal, steeltalp_machine, steeltal, driver_device, 0,ROT0, "Atari Games", "Steel 
Talons (prototype)", MACHINE_NOT_WORKING )
-GAME( 1993, strtdriv, 0,        strtdriv_machine, strtdriv, driver_device, 0, ROT0, "Atari Games", "Street 
Drivin' (prototype)", 0 )
-GAME( 1993, hdrivair,  0,        hdrivair_machine, hdrivair, driver_device, 0, ROT0, "Atari Games", "Hard 
Drivin's Airborne (prototype)", MACHINE_IMPERFECT_SOUND )
-GAME( 1993, hdrivairp, hdrivair, hdrivairp_machine, hdrivair, driver_device, 0,ROT0, "Atari Games", "Hard 
Drivin's Airborne (prototype, early rev)", MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 198?,  hg_frd,  0,  haze,  haze, driver_device,  0,  ROT0,  "Hazel Grove",    "Fruit Deuce (Hazel 
Grove)",     MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1988, hcastle,   0,       hcastle, hcastle, driver_device, 0, ROT0, "Konami", "Haunted Castle (version 
M)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, hcastlek,  hcastle, hcastle, hcastle, driver_device, 0, ROT0, "Konami", "Haunted Castle (version 
K)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, hcastlee,  hcastle, hcastle, hcastle, driver_device, 0, ROT0, "Konami", "Haunted Castle (version 
E)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, akumajou,  hcastle, hcastle, hcastle, driver_device, 0, ROT0, "Konami", "Akuma-Jou Dracula 
(Japan version P)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, akumajoun, hcastle, hcastle, hcastle, driver_device, 0, ROT0, "Konami", "Akuma-Jou Dracula 
(Japan version N)", MACHINE_SUPPORTS_SAVE )
-GAME( 1979, headonb, headon, headonb, headonb, driver_device, 0, ROT0, "bootleg (EFG Sanremo)", "Head On 
(bootleg on dedicated hardware)", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1992, hexion, 0,      hexion, hexion, driver_device, 0, ROT0, "Konami",                     "Hexion 
(Japan ver JAB)", 0 )
-GAME( 200?, hideseek, 0, hideseek, hideseek, hideseek_state, hideseek,    ROT0, "<unknown>", "Hide & 
Seek",MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 1984, higemaru, 0, higemaru, higemaru, driver_device, 0, ROT0, "Capcom", "Pirate Ship Higemaru", 
MACHINE_SUPPORTS_SAVE )
-GAMEL( 2000, tour4000,  0,      tv_vcf,   tv_vcf,  driver_device,   0,       ROT0,  "High Video", "Tour 
4000",         0, layout_fashion )
-GAMEL( 2000, cfever40,  0,      tv_vcf,   tv_vcf,  driver_device,   0,       ROT0,  "High Video", "Casino 
Fever 4.0",  0, layout_fashion )
-GAMEL( 2000, cfever50,  0,      tv_vcf,   tv_vcf,  driver_device,   0,       ROT0,  "High Video", "Casino 
Fever 5.0",  0, layout_fashion )
-GAMEL( 2000, tour4010,  0,      tv_ncf,   tv_ncf,  driver_device,   0,       ROT0,  "High Video", "Tour 
4010",         0, layout_fashion )
-GAMEL( 2000, cfever51,  0,      tv_ncf,   tv_ncf,  driver_device,   0,       ROT0,  "High Video", "Casino 
Fever 5.1",  0, layout_fashion )
-GAMEL( 2000, cfever61,  0,      tv_ncf,   tv_ncf,  driver_device,   0,       ROT0,  "High Video", "Casino 
Fever 6.1",  0, layout_fashion )
-GAMEL( 2000, nyjoker,   0,      nyjoker,  nyjoker, driver_device,   0,       ROT0,  "High Video", "New York 
Joker",    0, layout_fashion )
-GAMEL( 2000, cfever1k,  0,      tv_tcf,   tv_tcf,  driver_device,   0,       ROT0,  "High Video", "Casino 
Fever 1k",   0, layout_fashion )
-GAMEL( 2000, girotutt,  0,      tv_tcf,   tv_tcf,  driver_device,   0,       ROT0,  "High Video", 
"GiroTutto",         0, layout_fashion )
-GAMEL( 2000, galeone,   0,      nyjoker,  nyjoker, driver_device,   0,       ROT0,  "San Remo Games", "Il 
Galeone",    0, layout_fashion )
-GAMEL( 2000, ciclone,   0,      ciclone,  tv_tcf,  highvdeo_state,  ciclone, ROT0,  "High Video", "Ciclone", 
          0, layout_fashion )
-GAMEL( 2000, newmcard,  0,      newmcard, tv_tcf,  driver_device,   0,       ROT0,  "High Video", "New Magic 
Card",    0, layout_fashion )
-GAMEL( 2000, brasil,    0,      brasil,   brasil,  driver_device,   0,       ROT0,  "High Video", "Bra$il 
(Version 3)",       0,                layout_fashion )
-GAMEL( 2000, fashion,   brasil, brasil,   fashion, highvdeo_state,  fashion, ROT0,  "High Video", "Fashion 
(Version 2.14)",   0,                layout_fashion )
-GAMEL( 2000, grancapi,  0,      grancapi, brasil,  driver_device,   0,       ROT0,  "High Video", "Gran 
Capitan (Version 3)", MACHINE_NOT_WORKING, layout_fashion )
-GAMEL( 2000, magicbom,  0,      magicbom, fashion, highvdeo_state,  fashion, ROT0,  "High Video", "Magic 
Bomb (Version 1)",   MACHINE_NOT_WORKING, layout_fashion )
-GAMEL( 2000, record,    0,      newmcard, tv_tcf,  highvdeo_state,  record,  ROT0,  "High Video", "Record 
(Version 1)",       0,                layout_fashion )
-GAME( 2000, hikaru,   0,        hikaru,   hikaru, driver_device,   0, ROT0, "Sega",            "Hikaru 
Bios", MACHINE_NO_SOUND|MACHINE_NOT_WORKING|MACHINE_IS_BIOS_ROOT )
-GAME( 1999, braveff,  hikaru,   hikaru,   hikaru, driver_device,   0, ROT0, "Sega",            "Brave Fire 
Fighters", MACHINE_NO_SOUND|MACHINE_NOT_WORKING )
-GAME( 2000, airtrix,  hikaru,   hikaru,   hikaru, driver_device,   0, ROT0, "Sega",            "Air Trix", 
MACHINE_NO_SOUND|MACHINE_NOT_WORKING )
-GAME( 2000, sgnascar, hikaru,   hikaru,   hikaru, driver_device,   0, ROT0, "Sega / Electronic Arts", 
"NASCAR Racing", MACHINE_NO_SOUND|MACHINE_NOT_WORKING )
-GAME( 2001, pharrier, hikaru,   hikaru,   hikaru, driver_device,   0, ROT0, "Sega",            "Planet 
Harriers", MACHINE_NO_SOUND|MACHINE_NOT_WORKING )
-GAME( 2001, podrace,  hikaru,   hikaru,   hikaru, driver_device,   0, ROT0, "Sega",            "Star Wars 
Pod Racer", MACHINE_NO_SOUND|MACHINE_NOT_WORKING )
-GAME( 1989, himesiki, 0, himesiki, himesiki, driver_device, 0, ROT90, "Hi-Soft", "Himeshikibu (Japan)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1976, hitme1,   hitme,    hitme,    hitme, driver_device,    0, ROT0, "Ramtek", "Hit Me (set 2)",  
MACHINE_SUPPORTS_SAVE )
-GAME( 1978, super21,  0,        hitme,    super21, driver_device,  0, ROT0, "Mirco Games", "Super Twenty 
One", MACHINE_SUPPORTS_SAVE )
-GAMEL(1976, barricad, 0,        barricad, barricad, driver_device, 0, ROT0, "Ramtek", "Barricade",  
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_barricad )
-GAMEL(1976, brickyrd, barricad, barricad, barricad, driver_device, 0, ROT0, "Ramtek", "Brickyard",  
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_barricad )
-GAME( 1997, hitpoker,  0,    hitpoker, hitpoker, hitpoker_state,  hitpoker, ROT0, "Accept Ltd.", "Hit Poker 
(Bulgaria)", MACHINE_NOT_WORKING )
-GAME( 1987, hnayayoi, 0,        hnayayoi, hnayayoi, driver_device, 0,        ROT0, "Dyna Electronics", "Hana 
Yayoi (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, hnfubuki, hnayayoi, hnfubuki, hnfubuki, hnayayoi_state, hnfubuki, ROT0, "Dynax", "Hana Fubuki 
[BET] (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, untoucha, 0,        untoucha, untoucha, driver_device, 0,        ROT0, "Dynax", "Untouchable 
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, hng64,    0,      hng64, hng64,    hng64_state,  hng64,       ROT0, "SNK", "Hyper NeoGeo 64 
Bios", MACHINE_NOT_WORKING|MACHINE_NO_SOUND|MACHINE_IS_BIOS_ROOT )
-GAME( 1984, holeland,  0,        holeland, holeland, driver_device, 0, ROT0,   "Tecfri", "Hole Land",        
   MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1985, crzrally,  0,        crzrally, crzrally, driver_device, 0, ROT270, "Tecfri", "Crazy Rally (set 
1)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1985, crzrallya, crzrally, crzrally, crzrally, driver_device, 0, ROT270, "Tecfri", "Crazy Rally (set 
2)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1985, crzrallyg, crzrally, crzrally, crzrally, driver_device, 0, ROT270, "Tecfri (Gecas license)", 
"Crazy Rally (Gecas license)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1987, hourouki, 0, mrokumei, mjhokite, driver_device,  0,          ROT0, "Home Data", "Mahjong 
Hourouki Part 1 - Seisyun Hen (Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1987, mhgaiden, 0, mrokumei, mjhokite, driver_device,  0,          ROT0, "Home Data", "Mahjong 
Hourouki Gaiden (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, mjhokite, 0, mrokumei, mjhokite, driver_device,  0,          ROT0, "Home Data", "Mahjong 
Hourouki Okite (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, mjclinic, 0, mrokumei, mjhokite, driver_device,  0,          ROT0, "Home Data", "Mahjong Clinic 
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, mrokumei, 0, mrokumei, mjhokite, driver_device,  0,          ROT0, "Home Data", "Mahjong 
Rokumeikan (Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1988, reikaids, 0, reikaids, reikaids, homedata_state, reikaids,   ROT0, "Home Data", "Reikai Doushi 
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, battlcry, 0, reikaids, battlcry, homedata_state, battlcry,   ROT0, "Home Data", "Battlecry", 
MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1989, mjkojink, 0, pteacher, pteacher, driver_device,  0,          ROT0, "Home Data", "Mahjong 
Kojinkyouju (Private Teacher) (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, vitaminc, 0, pteacher, pteacher, driver_device,  0,          ROT0, "Home Data", "Mahjong Vitamin 
C (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, mjyougo,  0, pteacher, pteacher, driver_device,  0,          ROT0, "Home Data", "Mahjong-yougo 
no Kisotairyoku (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, mjkinjas, 0, mjkinjas, pteacher, driver_device,  0,          ROT0, "Home Data", "Mahjong 
Kinjirareta Asobi (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992?,jogakuen, 0, pteacher, jogakuen, homedata_state, jogakuen,   ROT0, "Windom",    "Mahjong 
Jogakuen (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, lemnangl, 0, lemnangl, lemnangl, driver_device,  0,          ROT0, "Home Data", "Mahjong Lemon 
Angel (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, mjprivat, 0, lemnangl, pteacher, driver_device,  0,          ROT0, "Matoba",    "Mahjong Private 
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991?,mjikaga,  0, lemnangl, mjikaga,  homedata_state, mjikaga,    ROT0, "Mitchell",  "Mahjong Ikaga 
Desu ka (Japan)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1988, mirderby, 0, mirderby, mirderby, homedata_state, mirderby,   ROT0, "Home Data?", "Miracle Derby 
- Ascot", MACHINE_NO_SOUND|MACHINE_NOT_WORKING )
-GAME( 1988, homerun,  0, homerun,  homerun,  driver_device, 0, ROT0, "Jaleco", "Moero!! Pro Yakyuu Homerun 
Kyousou", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1988, dynashot, 0, dynashot, dynashot, driver_device, 0, ROT0, "Jaleco", "Dynamic Shoot Kyousou", 
MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1990, ganjaja,  0, ganjaja,  ganjaja,  driver_device, 0, ROT0, "Jaleco", "Ganbare Jajamaru Saisho wa 
Goo / Ganbare Jajamaru Hop Step & Jump", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME(  1998, gradius4,  0,        hornet,           hornet,  hornet_state, hornet,        ROT0, "Konami", 
"Gradius 4: Fukkatsu", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME(  1998, nbapbp,    0,        hornet,           hornet,  hornet_state, hornet,        ROT0, "Konami", 
"NBA Play By Play", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAMEL( 1998, terabrst,  0,        terabrst,         hornet,  hornet_state, hornet_2board, ROT0, "Konami", 
"Teraburst (1998/07/17 ver UEL)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, 
layout_dualhsxs )
-GAMEL( 1998, terabrsta, terabrst, terabrst,         hornet,  hornet_state, hornet_2board, ROT0, "Konami", 
"Teraburst (1998/02/25 ver AAA)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, 
layout_dualhsxs )
-GAMEL( 2000, sscope,    0,        hornet_2board,    sscope,  hornet_state, hornet_2board, ROT0, "Konami", 
"Silent Scope (ver xxD, Ver 1.33)", MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE, 
layout_dualhsxs )
-GAMEL( 2000, sscopec,   sscope,   hornet_2board,    sscope,  hornet_state, hornet_2board, ROT0, "Konami", 
"Silent Scope (ver xxC, Ver 1.30)", MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE, 
layout_dualhsxs )
-GAMEL( 2000, sscopeb,   sscope,   hornet_2board,    sscope,  hornet_state, hornet_2board, ROT0, "Konami", 
"Silent Scope (ver xxB, Ver 1.20)", MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE, 
layout_dualhsxs )
-GAMEL( 2000, sscopea,   sscope,   hornet_2board,    sscope,  hornet_state, hornet_2board, ROT0, "Konami", 
"Silent Scope (ver xxA, Ver 1.00)", MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE, 
layout_dualhsxs )
-GAMEL( 2000, sscope2,   0,        sscope2,          sscope2, hornet_state, hornet_2board, ROT0, "Konami", 
"Silent Scope 2", MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE, layout_dualhsxs )
-GAME( 1993, hotblock, 0,        hotblock, hotblock, driver_device, 0, ROT0,  "NIX?", "Hot Blocks - Tetrix 
II", MACHINE_SUPPORTS_SAVE )
-GAME( ????, hotstuff,    0,        hotstuff,    hotstuff, driver_device,    0, ROT0,  "Olympic Video 
Gaming", "Olympic Hot Stuff (TAS 5 Reel System)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 1993, hshavoc,   0,        md_bootleg, hshavoc, md_boot_state, hshavoc, ROT0, "Data East",             
     "High Seas Havoc",MACHINE_NOT_WORKING )
-GAME( 1988, hvyunit, 0,        hvyunit, hvyunit, driver_device,  0, ROT0, "Kaneko / Taito", "Heavy Unit 
(World)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1988, hvyunitj, hvyunit, hvyunit, hvyunitj, driver_device, 0, ROT0, "Kaneko / Taito", "Heavy Unit 
(Japan, Newer)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1988, hvyunitjo,hvyunit, hvyunit, hvyunitj, driver_device, 0, ROT0, "Kaneko / Taito", "Heavy Unit 
(Japan, Older)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1988, hvyunitu, hvyunit, hvyunit, hvyunitj, driver_device, 0, ROT0, "Kaneko / Taito", "Heavy Unit 
-U.S.A. Version- (US)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1987, hyhoo,  0, hyhoo,  hyhoo,  driver_device, 0, ROT90, "Nichibutsu", "Hayaoshi Taisen Quiz Hyhoo 
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, hyhoo2, 0, hyhoo2, hyhoo2, driver_device, 0, ROT90, "Nichibutsu", "Hayaoshi Taisen Quiz Hyhoo 2 
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, hyperspt,  0,        hyperspt,  hyperspt, hyperspt_state, hyperspt, ROT0,  "Konami (Centuri 
license)", "Hyper Sports", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, hpolym84,  hyperspt, hyperspt,  hyperspt, hyperspt_state, hyperspt, ROT0,  "Konami",  "Hyper 
Olympic '84", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, roadf,     0,        roadf,     roadf, hyperspt_state,    hyperspt, ROT90, "Konami",  "Road 
Fighter (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, roadf2,    roadf,    roadf,     roadf, hyperspt_state,    hyperspt, ROT90, "Konami",  "Road 
Fighter (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, hyprduel, 0,        hyprduel, hyprduel, hyprduel_state, hyprduel, ROT0, "Technosoft", "Hyper 
Duel (Japan set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, hyprduel2,hyprduel, hyprduel, hyprduel, hyprduel_state, hyprduel, ROT0, "Technosoft", "Hyper 
Duel (Japan set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, magerror, 0,        magerror, magerror, hyprduel_state, magerror, ROT0, "Technosoft / Jaleco", 
"Magical Error wo Sagase", MACHINE_SUPPORTS_SAVE )
-GAME( 1997?, ice_bozo,  0,    ice_bozoice_bozo, ice_bozoice_bozo, driver_device,  0, ROT0, "Innovative 
Creations in Entertainment", "Bozo's Pail Toss (v2.07)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME(1983,  icecold,   0,        icecold,  icecold, driver_device,  0,  ROT0,  "Taito",    "Ice Cold Beer",  
    MACHINE_NOT_WORKING | MACHINE_MECHANICAL)
-GAME(1983,  zekepeak,  icecold,  icecold,  icecold, driver_device,  0,  ROT0,  "Taito",    "Zeke's Peak",    
    MACHINE_NOT_WORKING | MACHINE_MECHANICAL)
-GAME( 1988, ice_tbd,  0,    ice_tbd, ice_tbd, driver_device,  0, ROT0, "Innovative Creations in 
Entertainment", "Turbo Drive (ICE)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ichiban,  0,   ichibanjyan,  ichibanjyan, driver_device,  0,       ROT0, "Excel",      "Ichi Ban 
Jyan", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 1995?, jingbell, 0, jingbell, jingbell, igs009_state, jingbell, ROT0, "IGS",            "Jingle Bell 
(Italy, V133I)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998,  gp98,     0, gp98,     jingbell, driver_device, 0,        ROT0, "Romtec Co. Ltd", "Grand Prix 
'98 (V100K)",     MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1997, drgnwrld,     0,        drgnwrld,        drgnwrld, igs011_state,  drgnwrld,     ROT0, "IGS",     
   "Dragon World (World, V040O)",          MACHINE_SUPPORTS_SAVE )
-GAME( 1995, drgnwrldv30,  drgnwrld, drgnwrld,        drgnwrld, igs011_state,  drgnwrldv30,  ROT0, "IGS",     
   "Dragon World (World, V030O)",          MACHINE_SUPPORTS_SAVE )
-GAME( 1995, drgnwrldv21,  drgnwrld, drgnwrld_igs012, drgnwrld, igs011_state,  drgnwrldv21,  ROT0, "IGS",     
   "Dragon World (World, V021O)",          MACHINE_SUPPORTS_SAVE )
-GAME( 1995, drgnwrldv21j, drgnwrld, drgnwrld_igs012, drgnwrldj, igs011_state, drgnwrldv21j, ROT0, "IGS / 
Alta", "Zhong Guo Long (Japan, V021J)",        MACHINE_SUPPORTS_SAVE )
-GAME( 1995, drgnwrldv20j, drgnwrld, drgnwrld_igs012, drgnwrldj, igs011_state, drgnwrldv20j, ROT0, "IGS / 
Alta", "Zhong Guo Long (Japan, V020J)",        MACHINE_SUPPORTS_SAVE )
-GAME( 1995, drgnwrldv10c, drgnwrld, drgnwrld,        drgnwrldc, igs011_state, drgnwrldv10c, ROT0, "IGS",     
   "Zhong Guo Long (China, V010C)",        MACHINE_SUPPORTS_SAVE )
-GAME( 1995, drgnwrldv11h, drgnwrld, drgnwrld,        drgnwrldc, igs011_state, drgnwrldv11h, ROT0, "IGS",     
   "Dong Fang Zhi Zhu (Hong Kong, V011H)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, drgnwrldv40k, drgnwrld, drgnwrld_igs012, drgnwrldc, igs011_state, drgnwrldv40k, ROT0, "IGS",     
   "Dragon World (Korea, V040K)",          MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1995, lhb,          0,        lhb,             lhb, igs011_state,       lhb,          ROT0, "IGS",     
   "Long Hu Bang (China, V035C)",          MACHINE_SUPPORTS_SAVE )
-GAME( 1995, lhbv33c,      lhb,      lhb,             lhb, igs011_state,       lhbv33c,      ROT0, "IGS",     
   "Long Hu Bang (China, V033C)",          MACHINE_SUPPORTS_SAVE )
-GAME( 1995, dbc,          lhb,      lhb,             lhb, igs011_state,       dbc,          ROT0, "IGS",     
   "Da Ban Cheng (Hong Kong, V027H)",      MACHINE_SUPPORTS_SAVE )
-GAME( 1995, ryukobou,     lhb,      lhb,             lhb, igs011_state,       ryukobou,     ROT0, "IGS / 
Alta", "Mahjong Ryukobou (Japan, V030J)",      MACHINE_SUPPORTS_SAVE )
-GAME( 1996, lhb2,         0,        lhb2,            lhb2, igs011_state,      lhb2,         ROT0, "IGS",     
   "Long Hu Bang II (Hong Kong, V185H)",   MACHINE_SUPPORTS_SAVE )
-GAME( 1996, xymg,         0,        xymg,            xymg, igs011_state,      xymg,         ROT0, "IGS",     
   "Xing Yun Man Guan (China, V651C)",     MACHINE_SUPPORTS_SAVE )
-GAME( 1996, wlcc,         xymg,     wlcc,            wlcc, igs011_state,      wlcc,         ROT0, "IGS",     
   "Wan Li Chang Cheng (China, V638C)",    MACHINE_SUPPORTS_SAVE )
-GAME( 1996, vbowl,        0,        vbowl,           vbowl, igs011_state,     vbowl,        ROT0, "IGS",     
   "Virtua Bowling (World, V101XCM)",      MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE)
-GAME( 1996, vbowlj,       vbowl,    vbowl,           vbowlj, igs011_state,    vbowlj,       ROT0, "IGS / 
Alta", "Virtua Bowling (Japan, V100JCM)",      MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE)
-GAME( 1998, nkishusp,     lhb2,     nkishusp,        nkishusp, igs011_state,  nkishusp,     ROT0, "IGS / 
Alta", "Mahjong Nenrikishu SP (Japan, V250J)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996,  iqblocka, iqblock,  iqblocka, iqblocka, igs017_state, iqblocka, ROT0, "IGS",              "Shu 
Zi Le Yuan (V127M)",                      MACHINE_NOT_WORKING | MACHINE_UNEMULATED_PROTECTION )
-GAME( 1996,  iqblockf, iqblock,  iqblocka, iqblocka, igs017_state, iqblockf, ROT0, "IGS",              "Shu 
Zi Le Yuan (V113FR)",                     MACHINE_NOT_WORKING | MACHINE_UNEMULATED_PROTECTION )
-GAME( 1997,  mgdh,     0,        mgdha,    mgdh,     igs017_state, mgdh,     ROT0, "IGS",              
"Mahjong Man Guan Da Heng (Taiwan, V125T1)",   0 )
-GAME( 1997,  mgdha,    mgdh,     mgdha,    mgdh ,    igs017_state, mgdha,    ROT0, "IGS",              
"Mahjong Man Guan Da Heng (Taiwan, V123T1)",   0 )
-GAME( 1997,  sdmg2,    0,        sdmg2,    sdmg2,    igs017_state, sdmg2,    ROT0, "IGS",              
"Mahjong Super Da Man Guan II (China, V754C)", 0 )
-GAME( 1997,  tjsb,     0,        tjsb,     tjsb,     igs017_state, tjsb,     ROT0, "IGS",              
"Mahjong Tian Jiang Shen Bing (V137C)",        MACHINE_UNEMULATED_PROTECTION )
-GAME( 1998,  mgcs,     0,        mgcs,     mgcs,     igs017_state, mgcs,     ROT0, "IGS",              
"Mahjong Man Guan Cai Shen (V103CS)",          MACHINE_NOT_WORKING | MACHINE_UNEMULATED_PROTECTION | 
MACHINE_IMPERFECT_SOUND )
-GAME( 1998,  lhzb2,    0,        lhzb2,    lhzb2,    igs017_state, lhzb2,    ROT0, "IGS",              
"Mahjong Long Hu Zheng Ba 2 (set 1)",          MACHINE_NOT_WORKING | MACHINE_UNEMULATED_PROTECTION )
-GAME( 1998,  lhzb2a,   lhzb2,    lhzb2a,   lhzb2a,   igs017_state, lhzb2a,   ROT0, "IGS",              
"Mahjong Long Hu Zheng Ba 2 (VS221M)",         0 )
-GAME( 1998,  slqz2,    0,        slqz2,    slqz2,    igs017_state, slqz2,    ROT0, "IGS",              
"Mahjong Shuang Long Qiang Zhu 2 (VS203J)",    MACHINE_NOT_WORKING | MACHINE_UNEMULATED_PROTECTION )
-GAME( 1999?, tarzan,   0,        iqblocka, iqblocka, igs017_state, tarzan,   ROT0, "IGS",              
"Tarzan (V109C)",                              MACHINE_NOT_WORKING )
-GAME( 1999?, tarzana,  tarzan,   iqblocka, iqblocka, igs017_state, tarzana,  ROT0, "IGS",              
"Tarzan (V107)",                               MACHINE_NOT_WORKING )
-GAME( 2000?, starzan,  0,        starzan,  iqblocka, igs017_state, starzan,  ROT0, "IGS / G.F. Gioca", 
"Super Tarzan (Italy, V100I)",                 MACHINE_NOT_WORKING )
-GAME( ????,  spkrform, spk116it, spkrform, spkrform, igs017_state, spkrform, ROT0, "IGS",              
"Super Poker (v100xD03) / Formosa",            MACHINE_NOT_WORKING | MACHINE_UNEMULATED_PROTECTION )
-GAME( 2006,  fearless,  0, igs_fear,    fear, igs_fear_state, igs_fear,    ROT0, "IGS", "Fearless Pinocchio 
(V101US)",   MACHINE_IS_SKELETON )
-GAME( 1999,  slqz3,     0, igs_majhong, sdwx, igs_m027_state, slqz3,       ROT0, "IGS", "Mahjong Shuang Long 
Qiang Zhu 3 (China, VS107C)", MACHINE_IS_SKELETON )
-GAME( 1999,  amazonia,  0, amazonia,amazonia, igs_m027_state, amazonia,    ROT0, "IGS", "Amazonia King 
(V104BR)", MACHINE_IS_SKELETON )
-GAME( 200?,  fruitpar,  0, igs_majhong, sdwx, igs_m027_state, fruitpar,    ROT0, "IGS", "Fruit Paradise 
(V214)", MACHINE_IS_SKELETON )
-GAME( 2002,  sdwx,      0, igs_majhong, sdwx, igs_m027_state, sdwx,        ROT0, "IGS", "Sheng Dan Wu Xian", 
MACHINE_IS_SKELETON ) // aka Christmas 5 Line? (or Amazonia King II, shares roms at least?)
-GAME( 2002,  amazoni2,  0, igs_majhong, sdwx, igs_m027_state, amazoni2,    ROT0, "IGS", "Amazonia King II 
(V202BR)", MACHINE_IS_SKELETON )
-GAME( 200?,  sddz,      0, igs_majhong, sdwx, igs_m027_state, sddz,        ROT0, "IGS", "Super Dou Di Zhu",  
MACHINE_IS_SKELETON )
-GAME( 2000,  zhongguo,  0, igs_majhong, sdwx, igs_m027_state, zhongguo,    ROT0, "IGS", "Zhong Guo Chu Da 
D",  MACHINE_IS_SKELETON )
-GAME( 200?,  lhzb3,     0, igs_majhong, sdwx, igs_m027_state, lhzb3,       ROT0, "IGS", "Long Hu Zheng Ba 
3", MACHINE_IS_SKELETON )
-GAME( 200?,  lhzb4,     0, igs_majhong, sdwx, igs_m027_state, lhzb4,       ROT0, "IGS", "Long Hu Zheng Ba 
4", MACHINE_IS_SKELETON )
-GAME( 200?,  klxyj,     0, igs_majhong, sdwx, igs_m027_state, klxyj,       ROT0, "IGS", "Kuai Le Xi You Ji", 
 MACHINE_IS_SKELETON )
-GAME( 2000,  mgfx,      0, igs_majhong, sdwx, igs_m027_state, mgfx,        ROT0, "IGS", "Man Guan Fu Xing",  
 MACHINE_IS_SKELETON )
-GAME( 200?,  gonefsh2,  0, igs_majhong, sdwx, igs_m027_state, gonefsh2,    ROT0, "IGS", "Gone Fishing 2",   
MACHINE_IS_SKELETON )
-GAME( 200?,  chessc2,   0, igs_majhong, sdwx, igs_m027_state, chessc2,     ROT0, "IGS", "Chess Challenge 2", 
  MACHINE_IS_SKELETON )
-GAME( 200?,  haunthig,  0, igs_majhong, sdwx, igs_m027_state, hauntedh,    ROT0, "IGS", "Haunted House 
(IGS)",   MACHINE_IS_SKELETON )
-GAME( 200?,  cjdh2,      0,     igs_m036, igs_m036, igs_m036_state, cjdh2,        ROT0, "IGS", "Chao Ji Da 
Heng 2 (V311CN)", MACHINE_IS_SKELETON )
-GAME( 200?,  cjdh2a,     cjdh2, igs_m036, igs_m036, igs_m036_state, cjdh2,        ROT0, "IGS", "Chao Ji Da 
Heng 2 (V311CNA)", MACHINE_IS_SKELETON )
-GAME( 200?,  cjdh2b,     cjdh2, igs_m036, igs_m036, igs_m036_state, cjdh2,        ROT0, "IGS", "Chao Ji Da 
Heng 2 (V311CNB)", MACHINE_IS_SKELETON )
-GAME( 200?,  cjdh2c,     cjdh2, igs_m036, igs_m036, igs_m036_state, cjdh2,        ROT0, "IGS", "Chao Ji Da 
Heng 2 (V215CN)", MACHINE_IS_SKELETON )
-GAME( 200?,  cjddzsp,    0,     igs_m036_tt, igs_m036, igs_m036_state, cjddzsp,   ROT0, "IGS", "Super Dou Di 
Zhu Special (V122CN)", MACHINE_IS_SKELETON )
-GAME( 2004,  speeddrv,  0,  speeddrv,  speeddrv, speeddrv_state,  speeddrv,  ROT0,  "IGS",    "Speed 
Driver",    MACHINE_IS_SKELETON )
-GAME( 200?,  eztouch,   0,  speeddrv,  speeddrv, speeddrv_state,  speeddrv,  ROT0,  "IGS",    "EZ Touch 
(v116 China)",    MACHINE_IS_SKELETON )
-GAMEL( 1993?,cpoker,    0,        igspoker, cpoker,   igspoker_state, cpoker,   ROT0, "IGS",                 
 "Champion Poker (v220I)",                     0, layout_igspoker )
-GAMEL( 1993?,cpokert,   cpoker,   igspoker, cpoker,   igspoker_state, cpokert,  ROT0, "IGS (Tuning 
license)", "Champion Poker (v200G)",                     0, layout_igspoker )
-GAMEL( 1993, cpokerx,   cpoker,   igspoker, cpokerx,  igspoker_state, cpokert,  ROT0, "IGS",                 
 "Champion Poker (v100)",                      0, layout_igspoker )
-GAMEL( 2000, chleague,  0,        igspoker, chleague, igspoker_state, chleague, ROT0, "IGS",                 
 "Champion League (Poker)",                    0, layout_igspoker )
-GAMEL( 2000, chleagul,  chleague, igspoker, chleague, igspoker_state, chleague, ROT0, "IGS",                 
 "Champion League (Lattine)",                  0, layout_igspoker )
-GAMEL( 2000, number10,  0,        number10, number10, igspoker_state, number10, ROT0, "PlayMark SRL",        
 "Number Dieci (Poker)",                       0, layout_igspoker )
-GAMEL( 2000, numbr10l,  number10, number10, number10, igspoker_state, number10, ROT0, "PlayMark SRL",        
 "Number Dieci (Lattine)",                     0, layout_igspoker )
-GAMEL( 199?, cpokerpk,  0,        cpokerpk, cpokerpk, igspoker_state, cpokerpk, ROT0, "bootleg (SGS)",       
 "Champion Italian PK (bootleg, blue board)",  0, layout_igspoker )
-GAMEL( 199?, cpokerpkg, cpokerpk, cpokerpk, cpokerpk, igspoker_state, cpokerpk, ROT0, "bootleg (SGS)",       
 "Champion Italian PK (bootleg, green board)", 0, layout_igspoker )
-GAMEL( 199?, citalcup,  cpokerpk, cpokerpk, cpokerpk, igspoker_state, cpokerpk, ROT0, "bootleg (SGS)",       
 "Champion Italian Cup (bootleg V220IT)",      0, layout_igspoker )
-GAMEL( 2000, igs_ncs2,  0,        igs_ncs,  igs_ncs,  igspoker_state, igs_ncs2, ROT0, "IGS",                 
 "New Champion Skill (v100n 2000)",            MACHINE_IMPERFECT_GRAPHICS, layout_igspoker )
-GAMEL( 1998, stellecu,  0,        number10, number10, driver_device,  0,        ROT0, "Sure",                
 "Stelle e Cubi (Italy)",                      MACHINE_NOT_WORKING, layout_igspoker )
-GAMEL( 1993?,pktet346,  0,        pktetris, pktet346, igspoker_state, pktet346, ROT0, "IGS",                 
 "PK Tetris (v346I)",                          0, layout_igspoker )
-GAMEL( 1992, kungfu,    0,        igspoker, cpoker,   igspoker_state, kungfu,   ROT0, "IGS",                 
 "Kung Fu (IGS, v100)",                        MACHINE_NOT_WORKING, layout_igspoker )
-GAME( 1985, ikki,   0,    ikki, ikki, driver_device, 0, ROT0, "Sun Electronics", "Ikki (Japan)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1985, farmer, ikki, ikki, ikki, driver_device, 0, ROT0, "Sun Electronics", "Farmers Rebellion", 
MACHINE_SUPPORTS_SAVE )
-GAME(1985,  brvteam,    0,    brvteam,  brvteam,  driver_device, 0,    ROT0, "Inder", "Brave Team",         
MACHINE_MECHANICAL)
-GAME(1986,  canasta,    0,    canasta,  canasta,  driver_device, 0,    ROT0, "Inder", "Canasta '86'",       
MACHINE_MECHANICAL)
-GAME(1986,  lapbylap,   0,    lapbylap, lapbylap, driver_device, 0,    ROT0, "Inder", "Lap By Lap",         
MACHINE_MECHANICAL)
-GAME(1987,  pinmoonl,   0,    inder,    pinmoonl, inder_state, inder,  ROT0, "Inder", "Moon Light (Inder)", 
MACHINE_MECHANICAL)
-GAME(1988,  pinclown,   0,    inder,    pinclown, inder_state, inder1, ROT0, "Inder", "Clown (Inder)",      
MACHINE_MECHANICAL)
-GAME(1989,  corsario,   0,    inder,    corsario, inder_state, inder1, ROT0, "Inder", "Corsario",           
MACHINE_MECHANICAL)
-GAME(1990,  mundial,    0,    inder,    mundial,  inder_state, inder1, ROT0, "Inder", "Mundial 90",         
MACHINE_MECHANICAL)
-GAME(1991,  atleta,     0,    inder,    atleta,   inder_state, inder1, ROT0, "Inder", "Atleta",             
MACHINE_MECHANICAL)
-GAME(1992,  ind250cc,   0,    inder,    ind250cc, inder_state, inder1, ROT0, "Inder", "250 CC",             
MACHINE_MECHANICAL)
-GAME(1992,  metalman,   0,    inder,    metalman, inder_state, inder,  ROT0, "Inder", "Metal Man",          
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 19??, intrscti,  0,    intrscti, intrscti, intrscti_state, intrscti, ROT0, "<unknown>", "Intersecti", 
MACHINE_NOT_WORKING | MACHINE_UNEMULATED_PROTECTION | MACHINE_NO_SOUND )
-GAME( 1998, inufuku, 0, inufuku, inufuku, driver_device, 0, ROT0, "Video System Co.", "Quiz & Variety 
Sukusuku Inufuku (Japan)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1996, 3on3dunk, 0, _3on3dunk, inufuku, driver_device, 0, ROT0, "Video System Co.", "3 On 3 Dunk 
Madness (US, prototype? 1997/02/04)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE | 
MACHINE_IMPERFECT_GRAPHICS ) // tilemap priority is wrong in places (basketball before explosion in attract, 
highscores)
-GAME( 2003, invqix, 0, invqix, invqix, driver_device, 0, ROT270, "Taito / Namco", "Space Invaders / Qix 
Silver Anniversary Edition (Ver. 2.03)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, iqblock,  0, iqblock,  iqblock, iqblock_state, iqblock,  ROT0, "IGS", "IQ-Block", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1993, grndtour, 0, iqblock,  grndtour,iqblock_state, grndtour, ROT0, "IGS", "Grand Tour", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1983, irobot, 0, irobot, irobot, irobot_state, irobot, ROT0, "Atari", "I, Robot", 0 )
-GAME( 1986, ironhors, 0,        ironhors, ironhors, driver_device, 0, ROT0, "Konami", "Iron Horse", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1986, dairesya, ironhors, ironhors, dairesya, driver_device, 0, ROT0, "Konami (Kawakusu license)", 
"Dai Ressya Goutou (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, farwest,  ironhors, farwest,  ironhors, driver_device, 0, ROT0, "bootleg?", "Far West", 
MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1983, istellar, 0,       istellar,  istellar, istellar_state,  istellar, ROT0,    "Funai/Gakken",  
"Interstellar Laser Fantasy",  MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
-GAME( 2000, iteagle,          0,  iteagle,  iteagle,  driver_device, 0, ROT0, "Incredible Technologies", 
"Eagle BIOS", MACHINE_IS_BIOS_ROOT )
-GAME( 2002, carnking,   iteagle,  carnking, bbh,  driver_device, 0, ROT0, "Incredible Technologies", 
"Carnival King (v1.00.11)", 0 )
-GAME( 2000, gtfore01,   iteagle,  gtfore01, iteagle,  driver_device, 0, ROT0, "Incredible Technologies", 
"Golden Tee Fore! (v1.00.25)", 0 )
-GAME( 2001, gtfore02,   iteagle,  gtfore02, iteagle,  driver_device, 0, ROT0, "Incredible Technologies", 
"Golden Tee Fore! 2002 (v2.01.06)", 0 )
-GAME( 2002, gtfore03,   iteagle,  gtfore03, iteagle,  driver_device, 0, ROT0, "Incredible Technologies", 
"Golden Tee Fore! 2003 (v3.00.10)", 0 )
-GAME( 2002, gtfore03a,  gtfore03, gtfore03, iteagle,  driver_device, 0, ROT0, "Incredible Technologies", 
"Golden Tee Fore! 2003 (v3.00.09)", 0 )
-GAME( 2003, gtfore04,   iteagle,  gtfore04, iteagle,  driver_device, 0, ROT0, "Incredible Technologies", 
"Golden Tee Fore! 2004 Extra (v4.00.08)", 0 )
-GAME( 2003, gtfore04a,  gtfore04, gtfore04, iteagle,  driver_device, 0, ROT0, "Incredible Technologies", 
"Golden Tee Fore! 2004 (v4.00.00)", 0 )
-GAME( 2004, gtfore05,   iteagle,  gtfore05, iteagle,  driver_device, 0, ROT0, "Incredible Technologies", 
"Golden Tee Fore! 2005 Extra (v5.01.06)", 0 )
-GAME( 2004, gtfore05a,  gtfore05, gtfore05, iteagle,  driver_device, 0, ROT0, "Incredible Technologies", 
"Golden Tee Fore! 2005 Extra (v5.01.02)", 0 )
-GAME( 2004, gtfore05b,  gtfore05, gtfore05, iteagle,  driver_device, 0, ROT0, "Incredible Technologies", 
"Golden Tee Fore! 2005 Extra (v5.01.00)", 0 )
-GAME( 2004, gtfore05c,  gtfore05, gtfore05, iteagle,  driver_device, 0, ROT0, "Incredible Technologies", 
"Golden Tee Fore! 2005 Extra (v5.00.00)", 0 )
-GAME( 2005, gtfore06,   iteagle,  gtfore06, iteagle,  driver_device, 0, ROT0, "Incredible Technologies", 
"Golden Tee Fore! 2006 Complete (v6.00.01)", 0 )
-GAME( 1992, timekill,    0,        timekill, timekill, itech32_state, timekill, ROT0, "Strata/Incredible 
Technologies",   "Time Killers (v1.32)", 0 )
-GAME( 1992, timekill131, timekill, timekill, timekill, itech32_state, timekill, ROT0, "Strata/Incredible 
Technologies",   "Time Killers (v1.31)", 0 )
-GAME( 1992, timekill121, timekill, timekill, timekill, itech32_state, timekill, ROT0, "Strata/Incredible 
Technologies",   "Time Killers (v1.21)", 0 )
-GAME( 1993, hardyard,    0,        bloodstm, hardyard, itech32_state, hardyard, ROT0, "Strata/Incredible 
Technologies",   "Hard Yardage (v1.20)", 0 )
-GAME( 1993, hardyard10,  hardyard, bloodstm, hardyard, itech32_state, hardyard, ROT0, "Strata/Incredible 
Technologies",   "Hard Yardage (v1.00)", 0 )
-GAME( 1994, bloodstm,    0,        bloodstm, bloodstm, itech32_state, bloodstm, ROT0, "Strata/Incredible 
Technologies",   "Blood Storm (v2.22)", 0 )
-GAME( 1994, bloodstm22,  bloodstm, bloodstm, bloodstm, itech32_state, bloodstm, ROT0, "Strata/Incredible 
Technologies",   "Blood Storm (v2.20)", 0 )
-GAME( 1994, bloodstm21,  bloodstm, bloodstm, bloodstm, itech32_state, bloodstm, ROT0, "Strata/Incredible 
Technologies",   "Blood Storm (v2.10)", 0 )
-GAME( 1994, bloodstm11,  bloodstm, bloodstm, bloodstm, itech32_state, bloodstm, ROT0, "Strata/Incredible 
Technologies",   "Blood Storm (v1.10)", 0 )
-GAME( 1994, bloodstm10,  bloodstm, bloodstm, bloodstm, itech32_state, bloodstm, ROT0, "Strata/Incredible 
Technologies",   "Blood Storm (v1.04)", 0 )
-GAME( 1994, pairsred,    0,        bloodstm, pairs,    itech32_state, bloodstm, ROT0, "Strata/Incredible 
Technologies",   "Pairs Redemption (V1.0, 10/25/94)", 0 )
-GAME( 1994, pairs,       0,        bloodstm, pairs,    itech32_state, bloodstm, ROT0, "Strata/Incredible 
Technologies",   "Pairs (V1.2, 09/30/94)", 0 )
-GAME( 1994, pairsa,      pairs,    bloodstm, pairs,    itech32_state, bloodstm, ROT0, "Strata/Incredible 
Technologies",   "Pairs (09/07/94)", 0 )
-GAME( 1994, hotmemry,    pairs,    bloodstm, pairs,    itech32_state, bloodstm, ROT0, "Incredible 
Technologies (Tuning license)", "Hot Memory (V1.2, Germany, 12/28/94)", 0 )
-GAME( 1994, hotmemry11,  pairs,    bloodstm, pairs,    itech32_state, bloodstm, ROT0, "Incredible 
Technologies (Tuning license)", "Hot Memory (V1.1, Germany, 11/30/94)", 0 )
-GAME( 1994, drivedge,    0,        drivedge, drivedge, itech32_state, drivedge, ROT0, "Strata/Incredible 
Technologies",   "Driver's Edge", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1989, wfortune, 0,        wfortune,          wfortune, driver_device, 0,        ROT0,   "GameTek", 
"Wheel Of Fortune (set 1)", 0 )
-GAME( 1989, wfortunea,wfortune, wfortune,          wfortune, driver_device, 0,        ROT0,   "GameTek", 
"Wheel Of Fortune (set 2)", 0 )
-GAME( 1989, grmatch,  0,        grmatch,           grmatch, itech8_state,  grmatch,  ROT0,   "Yankee Game 
Technology", "Grudge Match (Yankee Game Technology)", 0 )
-GAME( 1990, stratab1, stratab,  stratab_hi,        stratab, driver_device,  0,        ROT270, 
"Strata/Incredible Technologies", "Strata Bowling (V1)", 0 )
-GAME( 1990, gtg,      0,        stratab_hi,        gtg, driver_device,      0,        ROT0,   
"Strata/Incredible Technologies", "Golden Tee Golf (Joystick, v3.1)", 0 )
-GAME( 1989, gtgt,     gtg,      stratab_hi,        gtgt, driver_device,     0,        ROT0,   
"Strata/Incredible Technologies", "Golden Tee Golf (Trackball, v2.0)", 0 )
-GAME( 1989, gtgt1,    gtg,      stratab_hi,        gtgt, driver_device,     0,        ROT0,   
"Strata/Incredible Technologies", "Golden Tee Golf (Trackball, v1.0)", 0 )
-GAME( 1989, gtg2t,    gtg2,     stratab_hi,        gtg2t, driver_device,    0,        ROT0,   
"Strata/Incredible Technologies", "Golden Tee Golf II (Trackball, V1.1)", 0 )
-GAME( 1991, gtg2j,    gtg2,     stratab_lo,        gtg, driver_device,      0,        ROT0,   
"Strata/Incredible Technologies", "Golden Tee Golf II (Joystick, V1.0)", 0 )
-GAME( 1990, slikshot,  0,        slikshot_hi,       slikshot, itech8_state, slikshot, ROT90,  "Grand 
Products/Incredible Technologies", "Slick Shot (V2.2)", MACHINE_MECHANICAL )
-GAME( 1990, slikshot17,slikshot, slikshot_hi,       slikshot, itech8_state, slikshot, ROT90,  "Grand 
Products/Incredible Technologies", "Slick Shot (V1.7)", MACHINE_MECHANICAL )
-GAME( 1990, slikshot16,slikshot, slikshot_hi,       slikshot, itech8_state, slikshot, ROT90,  "Grand 
Products/Incredible Technologies", "Slick Shot (V1.6)", MACHINE_MECHANICAL )
-GAME( 1990, dynobop,   0,        slikshot_hi,       dynobop,  itech8_state, slikshot, ROT90,  "Grand 
Products/Incredible Technologies", "Dyno Bop", MACHINE_MECHANICAL )
-GAME( 1990, sstrike,   0,        sstrike,           sstrike,  itech8_state, sstrike,  ROT270, 
"Strata/Incredible Technologies", "Super Strike Bowling", MACHINE_MECHANICAL )
-GAME( 1991, pokrdice,  0,        slikshot_lo_noz80, pokrdice, driver_device,0,        ROT90,  
"Strata/Incredible Technologies", "Poker Dice", 0 )
-GAME( 1990, hstennis,  0,        hstennis_hi,       hstennis, itech8_state, hstennis, ROT90,  
"Strata/Incredible Technologies", "Hot Shots Tennis (V1.1)", 0 )
-GAME( 1990, hstennis10,hstennis, hstennis_hi,       hstennis, itech8_state, hstennis, ROT90,  
"Strata/Incredible Technologies", "Hot Shots Tennis (V1.0)", 0 )
-GAME( 1991, arlingtn,  0,        hstennis_hi,       arlingtn, itech8_state, arligntn, ROT0,   
"Strata/Incredible Technologies", "Arlington Horse Racing (v1.21-D)", 0 )
-GAME( 1991, peggle,    0,        hstennis_lo,       peggle, itech8_state,   peggle,   ROT90,  
"Strata/Incredible Technologies", "Peggle (Joystick, v1.0)", 0 )
-GAME( 1991, pegglet,   peggle,   hstennis_lo,       pegglet, itech8_state,  peggle,   ROT90,  
"Strata/Incredible Technologies", "Peggle (Trackball, v1.0)", 0 )
-GAME( 1992, neckneck,  0,        hstennis_lo,       neckneck, itech8_state, neckneck, ROT0,   "Bundra 
Games/Incredible Technologies", "Neck-n-Neck (v1.2)", 0 )
-GAME( 1991, rimrockn,   0,        rimrockn,          rimrockn, itech8_state, rimrockn, ROT0,   
"Strata/Incredible Technologies", "Rim Rockin' Basketball (V2.2)", 0 )
-GAME( 1991, rimrockn20, rimrockn, rimrockn,          rimrockn, itech8_state, rimrockn, ROT0,   
"Strata/Incredible Technologies", "Rim Rockin' Basketball (V2.0)", 0 )
-GAME( 1991, rimrockn16, rimrockn, rimrockn,          rimrockn, itech8_state, rimrockn, ROT0,   
"Strata/Incredible Technologies", "Rim Rockin' Basketball (V1.6)", 0 )
-GAME( 1991, rimrockn12, rimrockn, rimrockn,          rimrockn, itech8_state, rimrockn, ROT0,   
"Strata/Incredible Technologies", "Rim Rockin' Basketball (V1.2)", 0 )
-GAME( 1991, ninclown, 0,        ninclown,          ninclown, driver_device, 0,        ROT0,   
"Strata/Incredible Technologies", "Ninja Clowns (08/27/91)", 0 )
-GAME( 1992, gpgolf,   0,        gtg2,              gpgolf, driver_device,   0,        ROT0,   
"Strata/Incredible Technologies", "Golden Par Golf (Joystick, V1.1)", 0 )
-GAME( 1992, gtg2,     0,        gtg2,              gtg2, driver_device,     0,        ROT0,   
"Strata/Incredible Technologies", "Golden Tee Golf II (Trackball, V2.2)", 0 )
-GAME( 1999, ntcash,   0,      itgambl2, itgambl2, driver_device, 0,   ROT0, "<unknown>", "NtCash",           
                     MACHINE_IS_SKELETON )
-GAME( 1999, wizard,   0,      itgambl2, itgambl2, driver_device, 0,   ROT0, "A.A.",      "Wizard (Ver 1.0)", 
                     MACHINE_IS_SKELETON )
-GAME( 200?, trstar2k, 0,      itgambl2, itgambl2, driver_device, 0,   ROT0, "A.M.",      "Triple Star 2000", 
                     MACHINE_IS_SKELETON )
-GAME( 2001, laser2k1, 0,      itgambl2, itgambl2, driver_device, 0,   ROT0, "<unknown>", "Laser 2001 (Ver 
1.2)",                  MACHINE_IS_SKELETON )
-GAME( 2001, mdrink,   0,      itgambl2, itgambl2, driver_device, 0,   ROT0, "<unknown>", "Magic Drink (Ver 
1.2)",                 MACHINE_IS_SKELETON )
-GAME( 2001, te0144,   0,      itgambl2, itgambl2, driver_device, 0,   ROT0, "<unknown>", "Puzzle Bobble 
(Italian Gambling Game)", MACHINE_IS_SKELETON )
-GAME( 200?, cmagica,  0,      itgambl2, itgambl2, driver_device, 0,   ROT0, "<unknown>", "Carta Magica (Ver 
1.8)",                MACHINE_IS_SKELETON )
-GAME( 200?, millsun,  0,      itgambl2, itgambl2, driver_device, 0,   ROT0, "<unknown>", "Millennium Sun",   
                     MACHINE_IS_SKELETON )
-GAME( 200?, sspac2k1, 0,      itgambl2, itgambl2, driver_device, 0,   ROT0, "<unknown>", "Super Space 2001", 
                     MACHINE_IS_SKELETON )
-GAME( 200?, elvis,    0,      itgambl2, itgambl2, driver_device, 0,   ROT0, "<unknown>", "Elvis?",           
                     MACHINE_IS_SKELETON )
-GAME( 200?, sstar,    0,      itgambl2, itgambl2, driver_device, 0,   ROT0, "<unknown>", "Super Star",       
                     MACHINE_IS_SKELETON )
-GAME( 2001, pirati,   0,      itgambl2, itgambl2, driver_device, 0,   ROT0, "Cin",       "Pirati",           
                     MACHINE_IS_SKELETON )
-GAME( 200?, mnumitg,  0,      itgambl2, itgambl2, driver_device, 0,   ROT0, "<unknown>", "Magic Number 
(Italian Gambling Game, Ver 1.5)", MACHINE_IS_SKELETON )
-GAME( 200?, mclass,   0,      itgambl2, itgambl2, driver_device, 0,   ROT0, "<unknown>", "Magic Class (Ver 
2.2)",                 MACHINE_IS_SKELETON )
-GAME( 200?, europass, 0,      itgambl2, itgambl2, driver_device, 0,   ROT0, "<unknown>", "Euro Pass (Ver 
1.1)",                   MACHINE_IS_SKELETON )
-GAME( 200?, thedrink, 0,      itgambl2, itgambl2, driver_device, 0,   ROT0, "<unknown>", "The Drink",        
                     MACHINE_IS_SKELETON )
-GAME( 200?, unkh8gam, 0,      itgambl2, itgambl2, driver_device, 0,   ROT0, "<unknown>", "unknown H8 Italian 
Gambling game",      MACHINE_IS_SKELETON )
-GAME( 200?, ejollyx5, 0,      itgambl3, itgambl3, driver_device, 0,   ROT0, "Solar Games",           "Euro 
Jolly X5",                  MACHINE_IS_SKELETON )
-GAME( 200?, grandprx, 0,      itgambl3, itgambl3, driver_device, 0,   ROT0, "4fun",                  "Grand 
Prix",                     MACHINE_IS_SKELETON )
-GAME( 200?, supjolly, 0,      itgambl3, itgambl3, driver_device, 0,   ROT0, "<unknown>",             "Super 
Jolly",                    MACHINE_IS_SKELETON )
-GAME( 200?, x5jokers, 0,      itgambl3, itgambl3, driver_device, 0,   ROT0, "Electronic Projects",   "X Five 
Jokers (Version 1.12)",   MACHINE_IS_SKELETON )
-GAME( 200?, queenotg, 0,      itgambl3, itgambl3, driver_device, 0,   ROT0, "<unknown>",             "Queen 
of the Games",             MACHINE_IS_SKELETON )
-GAME( 200?, ejollyx9, 0,      itgambl3, itgambl3, driver_device, 0,   ROT0, "Solar Games",           "Euro 
Jolly X9",                  MACHINE_IS_SKELETON )
-GAME( 2000, capunc,   0,       itgamble, itgamble, driver_device, 0,   ROT0, "Nazionale Elettronica", 
"Capitan Uncino (Ver 1.2)",      MACHINE_IS_SKELETON )
-GAME( 2001, capcor,   0,       itgamble, itgamble, driver_device, 0,   ROT0, "Nazionale Elettronica", 
"Capitani Coraggiosi (Ver 1.3)", MACHINE_IS_SKELETON )
-GAME( 2002, laperla,  0,       itgamble, itgamble, driver_device, 0,   ROT0, "Nazionale Elettronica", "La 
Perla Nera (Ver 2.0)",       MACHINE_IS_SKELETON )
-GAME( 2001, laperlag, 0,       itgamble, itgamble, driver_device, 0,   ROT0, "Nazionale Elettronica", "La 
Perla Nera Gold (Ver 2.0)",  MACHINE_IS_SKELETON )
-GAME( 2001, euro2k2,  0,       itgamble, itgamble, driver_device, 0,   ROT0, "Nazionale Elettronica", 
"Europa 2002 (Ver 2.0, set 1)",  MACHINE_IS_SKELETON )
-GAME( 2001, euro2k2a, euro2k2, itgamble, itgamble, driver_device, 0,   ROT0, "Nazionale Elettronica", 
"Europa 2002 (Ver 2.0, set 2)",  MACHINE_IS_SKELETON )
-GAME( 2002, euro2k2s, euro2k2, itgamble, itgamble, driver_device, 0,   ROT0, "Nazionale Elettronica", 
"Europa 2002 Space (Ver 3.0)",   MACHINE_IS_SKELETON )
-GAME( 200?, abacus,   0,       itgamble, itgamble, driver_device, 0,   ROT0, "<unknown>",             
"Abacus (Ver 1.0)",              MACHINE_IS_SKELETON )
-GAME( 200?, bookthr,  0,       itgamble, itgamble, driver_device, 0,   ROT0, "<unknown>",             "Book 
Theatre (Ver 1.2)",        MACHINE_IS_SKELETON )
-GAME( 2000, mnumber,  0,       mnumber,  itgamble, driver_device, 0,   ROT0, "MM / BRL Bologna",      
"Mystery Number",                MACHINE_IS_SKELETON )
-GAME( 1986, jackal,   0,      jackal, jackal,  driver_device, 0, ROT90, "Konami",  "Jackal (World, 8-way 
Joystick)", 0 )
-GAME( 1986, jackalr,  jackal, jackal, jackalr, driver_device, 0, ROT90, "Konami",  "Jackal (World, Rotary 
Joystick)", 0 )
-GAME( 1986, topgunr,  jackal, jackal, jackal,  driver_device, 0, ROT90, "Konami",  "Top Gunner (US, 8-way 
Joystick)", 0 )
-GAME( 1986, jackalj,  jackal, jackal, jackal,  driver_device, 0, ROT90, "Konami",  "Tokushu Butai Jackal 
(Japan, 8-way Joystick)", 0 )
-GAME( 1986, topgunbl, jackal, jackal, jackalr, driver_device, 0, ROT90, "bootleg", "Top Gunner (bootleg, 
Rotary Joystick)", 0 )
-GAME( 1982, jack,      0,        jack,     jack,     jack_state, jack,     ROT90,  "Hara Industries 
(Cinematronics license)", "Jack the Giantkiller (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, jack2,     jack,     jack,     jack2,    jack_state, jack,     ROT90,  "Hara Industries 
(Cinematronics license)", "Jack the Giantkiller (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, jack3,     jack,     jack,     jack3,    jack_state, jack,     ROT90,  "Hara Industries 
(Cinematronics license)", "Jack the Giantkiller (set 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, treahunt,  jack,     treahunt, treahunt, jack_state, treahunt, ROT90,  "Hara Industries", 
"Treasure Hunt", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, zzyzzyxx,  0,        jack,     zzyzzyxx, jack_state, zzyzzyxx, ROT90,  "Cinematronics / Advanced 
Microcomputer Systems", "Zzyzzyxx (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, zzyzzyxx2, zzyzzyxx, jack,     zzyzzyxx, jack_state, zzyzzyxx, ROT90,  "Cinematronics / Advanced 
Microcomputer Systems", "Zzyzzyxx (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, brix,      zzyzzyxx, jack,     zzyzzyxx, jack_state, zzyzzyxx, ROT90,  "Cinematronics / Advanced 
Microcomputer Systems", "Brix", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, freeze,    0,        jack,     freeze,   jack_state, jack,     ROT90,  "Cinematronics", 
"Freeze", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1981, tripool,   0,        jack,     tripool,  jack_state, jack,     ROT90,  "Noma (Casino Tech 
license)", "Tri-Pool (Casino Tech)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, tripoola,  tripool,  jack,     tripool,  jack_state, jack,     ROT90,  "Noma (Costal Games 
license)", "Tri-Pool (Costal Games)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, sucasino,  0,        jack,     sucasino, jack_state, jack,     ROT90,  "Data Amusement", "Super 
Casino", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, joinem,    0,        joinem,   joinem,   jack_state, zzyzzyxx, ROT90,  "Global Corporation", 
"Joinem", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, loverboy,  0,        joinem,   loverboy, jack_state, loverboy, ROT90,  "G.T Enterprise Inc.", 
"Lover Boy", MACHINE_SUPPORTS_SAVE )
-GAME( 1993,  jackie,   0,        jackie,   jackie, jackie_state, jackie,  ROT0, "IGS",    "Happy Jackie 
(v110U)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, jackpool, 0, jackpool, jackpool, jackpool_state, jackpool, ROT0, "Electronic Projects", "Jackpot 
Cards / Jackpot Pool (Italy)",MACHINE_NOT_WORKING )
-GAME( 1996, area51,    0,        cojagr3k,      area51,   jaguar_state, area51,    ROT0, "Atari Games", 
"Area 51 (R3000)", 0 )
-GAME( 1995, area51t,   area51,   cojag68k,      area51,   jaguar_state, area51a,   ROT0, "Atari Games (Time 
Warner license)", "Area 51 (Time Warner license, Oct 17, 1996)", 0 )
-GAME( 1995, area51ta,  area51,   cojag68k,      area51,   jaguar_state, area51a,   ROT0, "Atari Games (Time 
Warner license)", "Area 51 (Time Warner license, Nov 15, 1995)", 0 )
-GAME( 1995, area51a,   area51,   cojag68k,      area51,   jaguar_state, area51a,   ROT0, "Atari Games", 
"Area 51 (Atari Games license, Oct 25, 1995)", 0 )
-GAME( 1995, fishfren,  0,        cojagr3k_rom,  fishfren, jaguar_state, fishfren,  ROT0, "Time Warner 
Interactive", "Fishin' Frenzy (prototype)", 0 )
-GAME( 1996, freezeat,  0,        cojagr3k_rom,  freezeat, jaguar_state, freezeat,  ROT0, "Atari Games", 
"Freeze (Atari) (prototype, English voice, 96/10/25)", 0 )
-GAME( 1996, freezeatjp,freezeat, cojagr3k_rom,  freezeat, jaguar_state, freezeat,  ROT0, "Atari Games", 
"Freeze (Atari) (prototype, Japanese voice, 96/10/25)", 0 )
-GAME( 1996, freezeat2, freezeat, cojagr3k_rom,  freezeat, jaguar_state, freezeat2, ROT0, "Atari Games", 
"Freeze (Atari) (prototype, 96/10/18)", 0 )
-GAME( 1996, freezeat3, freezeat, cojagr3k_rom,  freezeat, jaguar_state, freezeat3, ROT0, "Atari Games", 
"Freeze (Atari) (prototype, 96/10/07)", 0 )
-GAME( 1996, freezeat4, freezeat, cojagr3k_rom,  freezeat, jaguar_state, freezeat4, ROT0, "Atari Games", 
"Freeze (Atari) (prototype, 96/10/03)", 0 )
-GAME( 1996, freezeat5, freezeat, cojagr3k_rom,  freezeat, jaguar_state, freezeat5, ROT0, "Atari Games", 
"Freeze (Atari) (prototype, 96/09/20, AMOA-96)", 0 )
-GAME( 1996, freezeat6, freezeat, cojagr3k_rom,  freezeat, jaguar_state, freezeat6, ROT0, "Atari Games", 
"Freeze (Atari) (prototype, 96/09/07, Jamma-96)", 0 )
-GAME( 1996, maxforce,  0,        cojagr3k,      area51,   jaguar_state, maxforce,  ROT0, "Atari Games", 
"Maximum Force v1.05", 0 )
-GAME( 1996, maxf_102,  maxforce, cojagr3k,      area51,   jaguar_state, maxforce,  ROT0, "Atari Games", 
"Maximum Force v1.02", 0 )
-GAME( 1996, maxf_ng,   maxforce, cojagr3k,      area51,   jaguar_state, maxforce,  ROT0, "Atari Games", 
"Maximum Force (No Gore version)", 0 )
-GAME( 1998, area51mx,  0,        cojag68k,      area51,   jaguar_state, area51mx,  ROT0, "Atari Games", 
"Area 51 / Maximum Force Duo v2.0", 0 )
-GAME( 1998, a51mxr3k,  area51mx, cojagr3k,      area51,   jaguar_state, a51mxr3k,  ROT0, "Atari Games", 
"Area 51 / Maximum Force Duo (R3000)", 0 )
-GAME( 1996, vcircle,   0,        cojagr3k,      vcircle,  jaguar_state, vcircle,   ROT0, "Atari Games", 
"Vicious Circle (prototype)", 0 )
-GAME( 1986, jailbrek, 0,        jailbrek, jailbrek, jailbrek_state, jailbrek, ROT0, "Konami", "Jail Break", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1986, jailbrekb,jailbrek, jailbrek, jailbrek, jailbrek_state, jailbrek, ROT0, "bootleg","Jail Break 
(bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, manhatan, jailbrek, jailbrek, jailbrek, jailbrek_state, jailbrek, ROT0, "Konami", "Manhattan 24 
Bunsyo (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, urashima, 0, urashima,  urashima, jalmah_state,   urashima, ROT0, "UPL",          "Otogizoushi 
Urashima Mahjong (Japan)",         MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1989, daireika, 0, jalmah,    daireika, jalmah_state,   daireika, ROT0, "Jaleco / NMK", "Mahjong 
Daireikai (Japan)",                    MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1990, mjzoomin, 0, jalmah,    mjzoomin, jalmah_state,   mjzoomin, ROT0, "Jaleco",       "Mahjong 
Channel Zoom In (Japan)",              MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1990, kakumei,  0, jalmah,    kakumei, jalmah_state,    kakumei,  ROT0, "Jaleco",       "Mahjong 
Kakumei (Japan)",                      MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1992, kakumei2, 0, jalmah,    kakumei2, jalmah_state,   kakumei2, ROT0, "Jaleco",       "Mahjong 
Kakumei 2 - Princess League (Japan)",  MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1993, suchipi,  0, jalmah,    suchipi, jalmah_state,    suchipi,  ROT0, "Jaleco",       "Idol Janshi 
Suchie-Pai Special (Japan)",       MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1983,  jangou,     0,        jangou,   jangou, driver_device,    0,        ROT0, "Nichibutsu",     
"Jangou [BET] (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983,  macha,      0,        jangou,   macha,  driver_device,     0,        ROT0, "Logitec",        
"Monoshiri Quiz Osyaberi Macha (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984,  jngolady,   0,        jngolady, jngolady, jangou_state,  jngolady, ROT0, "Nichibutsu",     
"Jangou Lady (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984,  cntrygrl,   0,        cntrygrl, cntrygrl, driver_device,  0,        ROT0, "Royal Denshi",   
"Country Girl (Japan set 1)",  MACHINE_SUPPORTS_SAVE )
-GAME( 1984,  cntrygrla,  cntrygrl, cntrygrl, cntrygrl, driver_device,  0,        ROT0, "Nichibutsu",     
"Country Girl (Japan set 2)",  MACHINE_SUPPORTS_SAVE )
-GAME( 1984,  fruitbun,   cntrygrl, cntrygrl, cntrygrl, driver_device,  0,        ROT0, "Nichibutsu",     
"Fruits & Bunny (World?)",  MACHINE_SUPPORTS_SAVE )
-GAME( 1985,  roylcrdn,   0,        roylcrdn, roylcrdn, driver_device,  0,        ROT0, "Nichibutsu",     
"Royal Card (Nichibutsu)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984?, luckygrl,   0,        cntrygrl, cntrygrl, jangou_state,  luckygrl, ROT0, "Wing Co., Ltd.", 
"Lucky Girl? (Wing)", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAMEL( 1991, jankenmn, 0,      jankenmn, jankenmn, driver_device, 0,    ROT0, "Sunwise", "Janken Man Kattara 
Ageru", MACHINE_SUPPORTS_SAVE, layout_jankenmn )
-GAME( 1983, jantotsu,  0,    jantotsu, jantotsu, driver_device,  0, ROT270, "Sanritsu", "4nin-uchi Mahjong 
Jantotsu", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, jchan,     0,        jchan,    jchan, jchan_state,    jchan,    ROT0, "Kaneko", "Jackie Chan - 
The Kung-Fu Master", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1995, jchan2,    0,        jchan,    jchan2, jchan_state,   jchan,    ROT0, "Kaneko", "Jackie Chan in 
Fists of Fire", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 199?, jclub2,   0,      jclub2,  jclub2, driver_device,  0,       ROT0, "Seta", "Jockey Club II (newer 
hardware)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 199?, jclub2o,  jclub2, jclub2o, jclub2, driver_device,  0,       ROT0, "Seta", "Jockey Club II (older 
hardware)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 199?, jclub2ob, jclub2, jclub2o, jclub2, driver_device,  0,       ROT0, "Seta", "Jockey Club II (older 
hardware, set 2)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 2001, darkhors, jclub2, darkhors,darkhors,darkhors_state, darkhors,ROT0, "bootleg", "Dark Horse 
(bootleg of Jockey Club II)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1984, jedi, 0, jedi, jedi, driver_device, 0, ROT0, "Atari", "Return of the Jedi", 
MACHINE_SUPPORTS_SAVE )
-GAME(1983,  leking,   0,  jeutel,  jeutel, jeutel_state,  jeutel,  ROT0, "Jeutel", "Le King", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1984,  olympic,  0,  jeutel,  jeutel, jeutel_state,  jeutel,  ROT0, "Jeutel", "Olympic Games", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1988, jokrwild, 0,      jokrwild, jokrwild, jokrwild_state, jokrwild, ROT0, "Sigma", "Joker's Wild 
(encrypted)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING )
-GAME( 1982, jollyjgr, 0, jollyjgr, jollyjgr, driver_device, 0, ROT90, "Taito Corporation", "Jolly Jogger", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1985, jongkyo,  0,    jongkyo, jongkyo, jongkyo_state,  jongkyo, ROT0, "Kiwako", "Jongkyo", 
MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 1997, joystand, 0, joystand, joystand, driver_device, 0, ROT0, "Yuvo", "Joy Stand Private", 
MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME(1984,  petaco,     0,      jp, jp, jp_state,   jp, ROT0, "Juegos Populares", "Petaco",       
MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1985,  petaco2,    0,      jp, jp, jp_state,   jp, ROT0, "Juegos Populares", "Petaco 2",     
MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
-GAME(1985,  faeton,     0,      jp, jp, jp_state,   jp, ROT0, "Juegos Populares", "Faeton",       
MACHINE_MECHANICAL)
-GAME(1986,  halley,     0,      jp, jp, jp_state,   jp, ROT0, "Juegos Populares", "Halley Comet", 
MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
-GAME(1986,  halleya,    halley, jp, jp, jp_state,   jp, ROT0, "Juegos Populares", "Halley Comet (alternate 
version)", MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
-GAME(1986,  aqualand,   0,      jp, jp, jp_state,   jp, ROT0, "Juegos Populares", "Aqualand",     
MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
-GAME(1986,  america,    0,      jp, jp, jp_state,   jp, ROT0, "Juegos Populares", "America 1492", 
MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
-GAME(1986,  olympus,    0,      jp, jp, jp_state,   jp, ROT0, "Juegos Populares", "Olympus",      
MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
-GAME(1987,  lortium,    0,      jp, jp, jp_state,   jp, ROT0, "Juegos Populares", "Lortium",      
MACHINE_IS_SKELETON_MECHANICAL)
-GAME(19??,  pimbal,     0,      jp, jp, jp_state,   jp, ROT0, "Juegos Populares", "Pimbal (Pinball 3000)", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1995, cluedo,   0,       jpmimpct, cluedo, driver_device,   0, ROT0, "JPM", "Cluedo (prod. 2D)",       
    MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1995, cluedod,  cluedo,  jpmimpct, cluedo, driver_device,   0, ROT0, "JPM", "Cluedo (prod. 2D) 
(Protocol)",MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1995, cluedo2c, cluedo,  jpmimpct, cluedo, driver_device,   0, ROT0, "JPM", "Cluedo (prod. 2C)",       
    MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1995, cluedo2,  cluedo,  jpmimpct, cluedo, driver_device,   0, ROT0, "JPM", "Cluedo (prod. 2)",        
MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1996, trivialp, 0,       jpmimpct, trivialp, driver_device, 0, ROT0, "JPM", "Trivial Pursuit (New 
Edition) (prod. 1D)",  MACHINE_SUPPORTS_SAVE )
-GAME( 1996, trivialpd,trivialp,jpmimpct, trivialp, driver_device, 0, ROT0, "JPM", "Trivial Pursuit (New 
Edition) (prod. 1D) (Protocol)",MACHINE_SUPPORTS_SAVE )
-GAME( 1996, trivialpo,trivialp,jpmimpct, trivialp, driver_device, 0, ROT0, "JPM", "Trivial Pursuit",  
MACHINE_SUPPORTS_SAVE )
-GAME( 1997, scrabble, 0,       jpmimpct, scrabble, driver_device, 0, ROT0, "JPM", "Scrabble (rev. F)",       
    MACHINE_SUPPORTS_SAVE )
-GAME( 1997, scrabbled,scrabble,jpmimpct, scrabble, driver_device, 0, ROT0, "JPM", "Scrabble (rev. F) 
(Protocol)",MACHINE_SUPPORTS_SAVE )
-GAME( 1998, hngmnjpm, 0,       jpmimpct, hngmnjpm, driver_device, 0, ROT0, "JPM", "Hangman (JPM)",           
    MACHINE_SUPPORTS_SAVE )
-GAME( 1998, hngmnjpmd,hngmnjpm,jpmimpct, hngmnjpm, driver_device, 0, ROT0, "JPM", "Hangman (JPM) 
(Protocol)",    MACHINE_SUPPORTS_SAVE )
-GAME( 1999, coronatn, 0,       jpmimpct, coronatn, driver_device, 0, ROT0, "JPM", "Coronation Street Quiz 
Game", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, coronatnd,coronatn,jpmimpct, coronatn, driver_device, 0, ROT0, "JPM", "Coronation Street Quiz 
Game (Protocol)", MACHINE_SUPPORTS_SAVE )
-GAME( 199?, tqst,     0,       jpmimpct, cluedo  , driver_device, 0, ROT0, "JPM", "Treasure Quest"           
  , MACHINE_NOT_WORKING) // incomplete (ACE?)
-GAME( 199?, buzzundr, 0,       jpmimpct, cluedo  , driver_device, 0, ROT0, "Ace", "Buzzundrum (Ace)", 
MACHINE_NOT_WORKING )
-GAME( 199?, monspdr , 0,       jpmimpct, cluedo  , driver_device, 0, ROT0, "Ace", "Money Spider (Ace)", 
MACHINE_NOT_WORKING )
-GAME( 199?, j6fifth     , 0         , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "5th Dimension (Ace) 
(IMPACT)", GAME_FLAGS )
-GAME( 199?, j6aceclb    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Ace Of Clubs 
(Crystal) (IMPACT, set 1)", GAME_FLAGS )
-GAME( 199?, j6aceclba   , j6aceclb  , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Ace Of Clubs 
(Crystal) (IMPACT, set 2)", GAME_FLAGS )
-GAME( 199?, j6acehi     , 0         , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Aces High (Ace) 
(IMPACT)", GAME_FLAGS )
-GAME( 199?, j6amdrm     , 0         , impctawp, tbirds, driver_device, 0, ROT0, "Mdm", "American Dream (Mdm) 
(IMPACT)", GAME_FLAGS )
-GAME( 199?, j6arcade    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Arcadia (JPM) 
(IMPACT) (V9, set 1)", GAME_FLAGS )
-GAME( 199?, j6arcadea   , j6arcade  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Arcadia (JPM) 
(IMPACT) (V9, set 2)", GAME_FLAGS )
-GAME( 199?, j6arcadeb   , j6arcade  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Arcadia (JPM) 
(IMPACT) (V9, set 3)", GAME_FLAGS )
-GAME( 199?, j6arcadec   , j6arcade  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Arcadia (JPM) 
(IMPACT) (V9, set 4)", GAME_FLAGS )
-GAME( 199?, j6arcaded   , j6arcade  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Arcadia (JPM) 
(IMPACT) (V9, set 5)", GAME_FLAGS )
-GAME( 199?, j6arcadee   , j6arcade  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Arcadia (JPM) 
(IMPACT) (V10, set 1)", GAME_FLAGS )
-GAME( 199?, j6arcadef   , j6arcade  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Arcadia (JPM) 
(IMPACT) (V10, set 2)", GAME_FLAGS )
-GAME( 199?, j6arcadeg   , j6arcade  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Arcadia (JPM) 
(IMPACT) (V10, set 3)", GAME_FLAGS )
-GAME( 199?, j6arcadeh   , j6arcade  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Arcadia (JPM) 
(IMPACT) (V10, set 4)", GAME_FLAGS )
-GAME( 199?, j6arcadei   , j6arcade  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Arcadia (JPM) 
(IMPACT) (V10, set 5)", GAME_FLAGS )
-GAME( 199?, j6arcadej   , j6arcade  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Arcadia (JPM) 
(IMPACT) (V10, set 6)", GAME_FLAGS )
-GAME( 199?, j6arcadek   , j6arcade  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Arcadia (JPM) 
(IMPACT) (V10, set 7)", GAME_FLAGS )
-GAME( 199?, j6bnkrcl    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Banker Club (JPM) 
(IMPACT) (V6, set 1)", GAME_FLAGS )
-GAME( 199?, j6bnkrcla   , j6bnkrcl  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Banker Club (JPM) 
(IMPACT) (V6, set 2)", GAME_FLAGS )
-GAME( 199?, j6bnkrclb   , j6bnkrcl  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Banker Club (JPM) 
(IMPACT) (V6, set 3)", GAME_FLAGS )
-GAME( 199?, j6bnkrclc   , j6bnkrcl  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Banker Club (JPM) 
(IMPACT) (V2)", GAME_FLAGS )
-GAME( 199?, j6big50     , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Big 50 (JPM) 
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6big50a    , j6big50   , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Big 50 (JPM) 
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6big50b    , j6big50   , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Big 50 (JPM) 
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6big50c    , j6big50   , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Big 50 (JPM) 
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6big50d    , j6big50   , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Big 50 (JPM) 
(IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6bigbnk    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Big Banker (JPM) 
(IMPACT) (BB10C  20) (set 1)", GAME_FLAGS )
-GAME( 199?, j6bigbnka   , j6bigbnk  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Big Banker (JPM) 
(IMPACT) (BB10C  20) (set 2)", GAME_FLAGS )
-GAME( 199?, j6bigbnkb   , j6bigbnk  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Big Banker (JPM) 
(IMPACT) (BB10C  20) (set 3)", GAME_FLAGS )
-GAME( 199?, j6bigbnkc   , j6bigbnk  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Big Banker (JPM) 
(IMPACT) (BB10C  20) (set 4)", GAME_FLAGS )
-GAME( 199?, j6bigbnkd   , j6bigbnk  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Big Banker (JPM) 
(IMPACT) (BB8   H18)", GAME_FLAGS )
-GAME( 199?, j6bigbnke   , j6bigbnk  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Big Banker (JPM) 
(IMPACT) (BB8 P H18)", GAME_FLAGS )
-GAME( 199?, j6bigbnkf   , j6bigbnk  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Big Banker (JPM) 
(IMPACT) (BB8  AH18)", GAME_FLAGS )
-GAME( 199?, j6bigbnkg   , j6bigbnk  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Big Banker (JPM) 
(IMPACT) (BB6 C  16) (set 1)", GAME_FLAGS )
-GAME( 199?, j6bigbnkh   , j6bigbnk  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Big Banker (JPM) 
(IMPACT) (BB6 C  16) (set 2)", GAME_FLAGS )
-GAME( 199?, j6bigbnki   , j6bigbnk  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Big Banker (JPM) 
(IMPACT) (BB2B  H11)", GAME_FLAGS )
-GAME( 199?, j6bigbnkj   , j6bigbnk  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Big Banker (JPM) 
(IMPACT) (BB2BP H11)", GAME_FLAGS )
-GAME( 199?, j6bigbnkk   , j6bigbnk  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Big Banker (JPM) 
(IMPACT) (BB2B AH11)", GAME_FLAGS )
-GAME( 199?, j6bigbnkl   , j6bigbnk  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Big Banker (JPM) 
(IMPACT) (BB2BI H11)", GAME_FLAGS )
-GAME( 199?, j6bigbnkm   , j6bigbnk  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Big Banker (JPM) 
(IMPACT) (BB2II H08)", GAME_FLAGS )
-GAME( 199?, j6bigbnkn   , j6bigbnk  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Big Banker (JPM) 
(IMPACT) (BB 9C  19)", GAME_FLAGS )
-GAME( 199?, j6bigbnko   , j6bigbnk  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Big Banker (JPM) 
(IMPACT) (BB5 I H15)", GAME_FLAGS )
-GAME( 199?, j6bigbnkp   , j6bigbnk  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Big Banker (JPM) 
(IMPACT) (BB4 I H09)", GAME_FLAGS )
-GAME( 199?, j6bigbuk    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Big Bucks (JPM) 
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6bigbuka   , j6bigbuk  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Big Bucks (JPM) 
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6bigbukb   , j6bigbuk  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Big Bucks (JPM) 
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6bigbukc   , j6bigbuk  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Big Bucks (JPM) 
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6bigbukd   , j6bigbuk  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Big Bucks (JPM) 
(IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6bigbuke   , j6bigbuk  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Big Bucks (JPM) 
(IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6bigbukf   , j6bigbuk  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Big Bucks (JPM) 
(IMPACT) (set 7)", GAME_FLAGS )
-GAME( 199?, j6bigbukg   , j6bigbuk  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Big Bucks (JPM) 
(IMPACT) (set 8)", GAME_FLAGS )
-GAME( 199?, j6bigbukh   , j6bigbuk  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Big Bucks (JPM) 
(IMPACT) (set 9)", GAME_FLAGS )
-GAME( 199?, j6bigbuki   , j6bigbuk  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Big Bucks (JPM) 
(IMPACT) (set 10)", GAME_FLAGS )
-GAME( 199?, j6bigbukj   , j6bigbuk  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Big Bucks (JPM) 
(IMPACT) (set 11)", GAME_FLAGS )
-GAME( 199?, j6bigcsh    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "Empire", "Big Cash Machine 
(Empire) (IMPACT)", GAME_FLAGS )
-GAME( 199?, j6bigpct    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Big Picture (Ace) 
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6bigpcta   , j6bigpct  , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Big Picture (Ace) 
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6bigpctb   , j6bigpct  , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Big Picture (Ace) 
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6bigtop    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Big Top Club (JPM) 
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6bigtopa   , j6bigtop  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Big Top Club (JPM) 
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6bigtopb   , j6bigtop  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Big Top Club (JPM) 
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6bigtopc   , j6bigtop  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Big Top Club (JPM) 
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6bigwhl    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Big Wheel (JPM) 
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6bigwhla   , j6bigwhl  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Big Wheel (JPM) 
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6bigwhlb   , j6bigwhl  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Big Wheel (JPM) 
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6bigwhlc   , j6bigwhl  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Big Wheel (JPM) 
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6bigwhld   , j6bigwhl  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Big Wheel (JPM) 
(IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6bigwhle   , j6bigwhl  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Big Wheel (JPM) 
(IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6bnza      , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Bonanza (JPM) 
(IMPACT) (BO1   H06)", GAME_FLAGS )
-GAME( 199?, j6bnzaa     , j6bnza    , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Bonanza (JPM) 
(IMPACT) (BO1 P H06)", GAME_FLAGS )
-GAME( 199?, j6bnzab     , j6bnza    , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Bonanza (JPM) 
(IMPACT) (BO1  AH06)", GAME_FLAGS )
-GAME( 199?, j6bnzac     , j6bnza    , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Bonanza (JPM) 
(IMPACT) (BO1 I H06)", GAME_FLAGS )
-GAME( 199?, j6bnzad     , j6bnza    , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Bonanza (JPM) 
(IMPACT) (BO 9   14)", GAME_FLAGS )
-GAME( 199?, j6bnzae     , j6bnza    , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Bonanza (JPM) 
(IMPACT) (BO 9P  14)", GAME_FLAGS )
-GAME( 199?, j6bnzaf     , j6bnza    , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Bonanza (JPM) 
(IMPACT) (BO 9 A 14)", GAME_FLAGS )
-GAME( 199?, j6bnzag     , j6bnza    , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Bonanza (JPM) 
(IMPACT) (BO 9I  14)", GAME_FLAGS )
-GAME( 199?, j6bnzah     , j6bnza    , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Bonanza (JPM) 
(IMPACT) (BO5   H10)", GAME_FLAGS )
-GAME( 199?, j6bnzai     , j6bnza    , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Bonanza (JPM) 
(IMPACT) (BO5 I H10)", GAME_FLAGS )
-GAME( 199?, j6bnzaj     , j6bnza    , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Bonanza (JPM) 
(IMPACT) (incomplete pair)", GAME_FLAGS )
-GAME( 199?, j6bnzak     , j6bnza    , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Bonanza (JPM) 
(IMPACT) (BO06   11)", GAME_FLAGS )
-GAME( 199?, j6brkout    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Breakout (JPM) 
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6brkouta   , j6brkout  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Breakout (JPM) 
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6bucks     , 0         , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Bucks Fizz (Ace) 
(IMPACT)", GAME_FLAGS )
-GAME( 199?, j6cpclb     , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Caesar's Palace Club 
(JPM) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6cpclba    , j6cpclb   , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Caesar's Palace Club 
(JPM) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6cpclbb    , j6cpclb   , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Caesar's Palace Club 
(JPM) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6camelt    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Camelot (JPM) 
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6camelta   , j6camelt  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Camelot (JPM) 
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6cameltb   , j6camelt  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Camelot (JPM) 
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6cameltc   , j6camelt  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Camelot (JPM) 
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6cameltd   , j6camelt  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Camelot (JPM) 
(IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6scarlt    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Captain Scarlet 
(Ace) (IMPACT)", GAME_FLAGS )
-GAME( 199?, j6cshbox    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "Empire", "Cash Box Club 
(Empire) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6cshboxa   , j6cshbox  , impctawp, tbirds, driver_device, 0, ROT0, "Empire", "Cash Box Club 
(Empire) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6cshboxb   , j6cshbox  , impctawp, tbirds, driver_device, 0, ROT0, "Empire", "Cash Box Club 
(Empire) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6cshbeu    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "Empire", "Cash Box Club 
(Empire) (Euro) (IMPACT)", GAME_FLAGS )
-GAME( 199?, j6cshbst    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cash Buster (JPM) 
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6cshbsta   , j6cshbst  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cash Buster (JPM) 
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6cshbstb   , j6cshbst  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cash Buster (JPM) 
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6cshbstc   , j6cshbst  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cash Buster (JPM) 
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6cshbstd   , j6cshbst  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cash Buster (JPM) 
(IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6cshcnt    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cash Countdown (JPM) 
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6cshcnta   , j6cshcnt  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cash Countdown (JPM) 
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6cshrd     , 0         , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Cash Raider (Ace) 
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6cshrda    , j6cshrd   , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Cash Raider (Ace) 
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6cshrdb    , j6cshrd   , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Cash Raider (Ace) 
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6cshrdc    , j6cshrd   , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Cash Raider (Ace) 
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6cshrdd    , j6cshrd   , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Cash Raider (Ace) 
(IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6cshtwr    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cash Towers (JPM) 
(IMPACT)", GAME_FLAGS )
-GAME( 199?, j6cshvgs    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cash Vegas Strip 
(JPM) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6cshvgsa   , j6cshvgs  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cash Vegas Strip 
(JPM) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6cshvgsb   , j6cshvgs  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cash Vegas Strip 
(JPM) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6cshvgsc   , j6cshvgs  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cash Vegas Strip 
(JPM) (IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6cshvgsd   , j6cshvgs  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cash Vegas Strip 
(JPM) (IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6cshvgse   , j6cshvgs  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cash Vegas Strip 
(JPM) (IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6cshvgsf   , j6cshvgs  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cash Vegas Strip 
(JPM) (IMPACT) (set 7)", GAME_FLAGS )
-GAME( 199?, j6cshvgsg   , j6cshvgs  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cash Vegas Strip 
(JPM) (IMPACT) (set 8)", GAME_FLAGS )
-GAME( 199?, j6cshvgsh   , j6cshvgs  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cash Vegas Strip 
(JPM) (IMPACT) (set 9)", GAME_FLAGS )
-GAME( 199?, j6cshvgsi   , j6cshvgs  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cash Vegas Strip 
(JPM) (IMPACT) (set 10)", GAME_FLAGS )
-GAME( 199?, j6cshvgsj   , j6cshvgs  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cash Vegas Strip 
(JPM) (IMPACT) (set 11)", GAME_FLAGS )
-GAME( 199?, j6cshvgsk   , j6cshvgs  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cash Vegas Strip 
(JPM) (IMPACT) (set 12)", GAME_FLAGS )
-GAME( 199?, j6cshvgsl   , j6cshvgs  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cash Vegas Strip 
(JPM) (IMPACT) (set 13)", GAME_FLAGS )
-GAME( 199?, j6cshvgsm   , j6cshvgs  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cash Vegas Strip 
(JPM) (IMPACT) (set 14)", GAME_FLAGS )
-GAME( 199?, j6cshvgsn   , j6cshvgs  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cash Vegas Strip 
(JPM) (IMPACT) (set 15)", GAME_FLAGS )
-GAME( 199?, j6cshvgso   , j6cshvgs  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cash Vegas Strip 
(JPM) (IMPACT) (set 16)", GAME_FLAGS )
-GAME( 199?, j6cshvgsp   , j6cshvgs  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cash Vegas Strip 
(JPM) (IMPACT) (set 17)", GAME_FLAGS )
-GAME( 199?, j6cshvgsq   , j6cshvgs  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cash Vegas Strip 
(JPM) (IMPACT) (set 18)", GAME_FLAGS )
-GAME( 199?, j6cshvgsr   , j6cshvgs  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cash Vegas Strip 
(JPM) (IMPACT) (set 19)", GAME_FLAGS )
-GAME( 199?, j6cas5      , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino 5ive Liner 
(JPM) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6cas5a     , j6cas5    , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino 5ive Liner 
(JPM) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6cas5b     , j6cas5    , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino 5ive Liner 
(JPM) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6cas5c     , j6cas5    , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino 5ive Liner 
(JPM) (IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6cas5d     , j6cas5    , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino 5ive Liner 
(JPM) (IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6cas5e     , j6cas5    , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino 5ive Liner 
(JPM) (IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6cas5f     , j6cas5    , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino 5ive Liner 
(JPM) (IMPACT) (set 7)", GAME_FLAGS )
-GAME( 199?, j6cas5g     , j6cas5    , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino 5ive Liner 
(JPM) (IMPACT) (set 8)", GAME_FLAGS )
-GAME( 199?, j6cas5h     , j6cas5    , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino 5ive Liner 
(JPM) (IMPACT) (set 9)", GAME_FLAGS )
-GAME( 199?, j6cas5i     , j6cas5    , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino 5ive Liner 
(JPM) (IMPACT) (set 10)", GAME_FLAGS )
-GAME( 199?, j6cas5j     , j6cas5    , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino 5ive Liner 
(JPM) (IMPACT) (set 11)", GAME_FLAGS )
-GAME( 199?, j6cas5k     , j6cas5    , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino 5ive Liner 
(JPM) (IMPACT) (set 12)", GAME_FLAGS )
-GAME( 199?, j6cas5l     , j6cas5    , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino 5ive Liner 
(JPM) (IMPACT) (set 13)", GAME_FLAGS )
-GAME( 199?, j6cascz     , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Crazy (JPM) 
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6cascza    , j6cascz   , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Crazy (JPM) 
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6casczb    , j6cascz   , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Crazy (JPM) 
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6casczc    , j6cascz   , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Crazy (JPM) 
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6casczd    , j6cascz   , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Crazy (JPM) 
(IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6cascze    , j6cascz   , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Crazy (JPM) 
(IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6casczf    , j6cascz   , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Crazy (JPM) 
(IMPACT) (set 7)", GAME_FLAGS )
-GAME( 199?, j6casczg    , j6cascz   , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Crazy (JPM) 
(IMPACT) (set 8)", GAME_FLAGS )
-GAME( 199?, j6casczh    , j6cascz   , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Crazy (JPM) 
(IMPACT) (set 9)", GAME_FLAGS )
-GAME( 199?, j6casczi    , j6cascz   , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Crazy (JPM) 
(IMPACT) (set 10)", GAME_FLAGS )
-GAME( 199?, j6casczj    , j6cascz   , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Crazy (JPM) 
(IMPACT) (set 11)", GAME_FLAGS )
-GAME( 199?, j6casczk    , j6cascz   , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Crazy (JPM) 
(IMPACT) (set 12)", GAME_FLAGS )
-GAME( 199?, j6casczl    , j6cascz   , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Crazy (JPM) 
(IMPACT) (set 13)", GAME_FLAGS )
-GAME( 199?, j6casczm    , j6cascz   , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Crazy (JPM) 
(IMPACT) (set 14)", GAME_FLAGS )
-GAME( 199?, j6cccla     , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Crazy Classic 
(JPM) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6ccclaa    , j6cccla   , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Crazy Classic 
(JPM) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6ccclab    , j6cccla   , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Crazy Classic 
(JPM) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6ccclac    , j6cccla   , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Crazy Classic 
(JPM) (IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6ccclad    , j6cccla   , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Crazy Classic 
(JPM) (IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6ccclae    , j6cccla   , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Crazy Classic 
(JPM) (IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6ccclaf    , j6cccla   , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Crazy Classic 
(JPM) (IMPACT) (set 7)", GAME_FLAGS )
-GAME( 199?, j6ccclag    , j6cccla   , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Crazy Classic 
(JPM) (IMPACT) (set 8)", GAME_FLAGS )
-GAME( 199?, j6ccclah    , j6cccla   , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Crazy Classic 
(JPM) (IMPACT) (set 9)", GAME_FLAGS )
-GAME( 199?, j6ccclai    , j6cccla   , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Crazy Classic 
(JPM) (IMPACT) (set 10)", GAME_FLAGS )
-GAME( 199?, j6ccclaj    , j6cccla   , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Crazy Classic 
(JPM) (IMPACT) (set 11)", GAME_FLAGS )
-GAME( 199?, j6ccclak    , j6cccla   , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Crazy Classic 
(JPM) (IMPACT) (set 12)", GAME_FLAGS )
-GAME( 199?, j6cascla    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Crazy Classic 
Club (JPM) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6casclaa   , j6cascla  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Crazy Classic 
Club (JPM) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6casclab   , j6cascla  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Crazy Classic 
Club (JPM) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6casclac   , j6cascla  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Crazy Classic 
Club (JPM) (IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6casclad   , j6cascla  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Crazy Classic 
Club (JPM) (IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6casclae   , j6cascla  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Crazy Classic 
Club (JPM) (IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6casclaf   , j6cascla  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Crazy Classic 
Club (JPM) (IMPACT) (set 7)", GAME_FLAGS )
-GAME( 199?, j6casclag   , j6cascla  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Crazy Classic 
Club (JPM) (IMPACT) (set 8)", GAME_FLAGS )
-GAME( 199?, j6casclah   , j6cascla  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Crazy Classic 
Club (JPM) (IMPACT) (set 9)", GAME_FLAGS )
-GAME( 199?, j6casclai   , j6cascla  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Crazy Classic 
Club (JPM) (IMPACT) (set 10)", GAME_FLAGS )
-GAME( 199?, j6casclaj   , j6cascla  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Crazy Classic 
Club (JPM) (IMPACT) (set 11)", GAME_FLAGS )
-GAME( 199?, j6casclak   , j6cascla  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Crazy Classic 
Club (JPM) (IMPACT) (set 12)", GAME_FLAGS )
-GAME( 199?, j6casclal   , j6cascla  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Crazy Classic 
Club (JPM) (IMPACT) (set 13)", GAME_FLAGS )
-GAME( 199?, j6casclam   , j6cascla  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Crazy Classic 
Club (JPM) (IMPACT) (set 14)", GAME_FLAGS )
-GAME( 199?, j6casclan   , j6cascla  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Crazy Classic 
Club (JPM) (IMPACT) (set 15)", GAME_FLAGS )
-GAME( 199?, j6casclao   , j6cascla  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Crazy Classic 
Club (JPM) (IMPACT) (set 16)", GAME_FLAGS )
-GAME( 199?, j6casclap   , j6cascla  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Crazy Classic 
Club (JPM) (IMPACT) (set 17)", GAME_FLAGS )
-GAME( 199?, j6casclaq   , j6cascla  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Crazy Classic 
Club (JPM) (IMPACT) (set 18)", GAME_FLAGS )
-GAME( 199?, j6casclar   , j6cascla  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Crazy Classic 
Club (JPM) (IMPACT) (set 19)", GAME_FLAGS )
-GAME( 199?, j6casclas   , j6cascla  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Crazy Classic 
Club (JPM) (IMPACT) (set 20)", GAME_FLAGS )
-GAME( 199?, j6casclat   , j6cascla  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Crazy Classic 
Club (JPM) (IMPACT) (set 21)", GAME_FLAGS )
-GAME( 199?, j6casclb    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Crazy Club 
(JPM) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6casclba   , j6casclb  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Crazy Club 
(JPM) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6caslas    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Las Vegas 
(JPM) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6caslasa   , j6caslas  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Las Vegas 
(JPM) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6caslasb   , j6caslas  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Las Vegas 
(JPM) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6caslasc   , j6caslas  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Casino Las Vegas 
(JPM) (IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6cheque    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cheque Mate (JPM) 
(IMPACT)", GAME_FLAGS )
-GAME( 199?, j6cluclb    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cluedo Club (JPM) 
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6cluclba   , j6cluclb  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cluedo Club (JPM) 
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6cluclbb   , j6cluclb  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cluedo Club (JPM) 
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6cluclbc   , j6cluclb  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cluedo Club (JPM) 
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6cluclbd   , j6cluclb  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cluedo Club (JPM) 
(IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6cluclbe   , j6cluclb  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cluedo Club (JPM) 
(IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6cluclbf   , j6cluclb  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cluedo Club (JPM) 
(IMPACT) (set 7)", GAME_FLAGS )
-GAME( 199?, j6cluclbg   , j6cluclb  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cluedo Club (JPM) 
(IMPACT) (set 8)", GAME_FLAGS )
-GAME( 199?, j6cluclbh   , j6cluclb  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cluedo Club (JPM) 
(IMPACT) (set 9)", GAME_FLAGS )
-GAME( 199?, j6cluclbi   , j6cluclb  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cluedo Club (JPM) 
(IMPACT) (set 10)", GAME_FLAGS )
-GAME( 199?, j6cluclbj   , j6cluclb  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cluedo Club (JPM) 
(IMPACT) (set 11)", GAME_FLAGS )
-GAME( 199?, j6cluclbk   , j6cluclb  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cluedo Club (JPM) 
(IMPACT) (set 12)", GAME_FLAGS )
-GAME( 199?, j6cluclbl   , j6cluclb  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cluedo Club (JPM) 
(IMPACT) (set 13)", GAME_FLAGS )
-GAME( 199?, j6col       , 0         , impctawp, tbirds, driver_device, 0, ROT0, "Mdm", "Coliseum (Mdm) 
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6cola      , j6col     , impctawp, tbirds, driver_device, 0, ROT0, "Mdm", "Coliseum (Mdm) 
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6colb      , j6col     , impctawp, tbirds, driver_device, 0, ROT0, "Mdm", "Coliseum (Mdm) 
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6colc      , j6col     , impctawp, tbirds, driver_device, 0, ROT0, "Mdm", "Coliseum (Mdm) 
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6cold      , j6col     , impctawp, tbirds, driver_device, 0, ROT0, "Mdm", "Coliseum (Mdm) 
(IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6cole      , j6col     , impctawp, tbirds, driver_device, 0, ROT0, "Mdm", "Coliseum (Mdm) 
(IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6colf      , j6col     , impctawp, tbirds, driver_device, 0, ROT0, "Mdm", "Coliseum (Mdm) 
(IMPACT) (set 7)", GAME_FLAGS )
-GAME( 199?, j6colcsh    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Coliseum Cash (JPM) 
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6colcsha   , j6colcsh  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Coliseum Cash (JPM) 
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6colcshb   , j6colcsh  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Coliseum Cash (JPM) 
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6colcshc   , j6colcsh  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Coliseum Cash (JPM) 
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6colcshd   , j6colcsh  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Coliseum Cash (JPM) 
(IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6colmon    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Colour Of Money 
(JPM) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6colmona   , j6colmon  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Colour Of Money 
(JPM) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6colmonb   , j6colmon  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Colour Of Money 
(JPM) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6colmonc   , j6colmon  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Colour Of Money 
(JPM) (IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6colmond   , j6colmon  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Colour Of Money 
(JPM) (IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6colmone   , j6colmon  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Colour Of Money 
(JPM) (IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6colmonf   , j6colmon  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Colour Of Money 
(JPM) (IMPACT) (set 7)", GAME_FLAGS )
-GAME( 199?, j6colmong   , j6colmon  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Colour Of Money 
(JPM) (IMPACT) (set 8)", GAME_FLAGS )
-GAME( 199?, j6colmonh   , j6colmon  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Colour Of Money 
(JPM) (IMPACT) (set 9)", GAME_FLAGS )
-GAME( 199?, j6colmoni   , j6colmon  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Colour Of Money 
(JPM) (IMPACT) (set 10)", GAME_FLAGS )
-GAME( 199?, j6colmonj   , j6colmon  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Colour Of Money 
(JPM) (IMPACT) (set 11)", GAME_FLAGS )
-GAME( 199?, j6coprob    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "Qps", "Cops 'n' Robbers 
(Qps) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6coproba   , j6coprob  , impctawp, tbirds, driver_device, 0, ROT0, "Qps", "Cops 'n' Robbers 
(Qps) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6coprobb   , j6coprob  , impctawp, tbirds, driver_device, 0, ROT0, "Qps", "Cops 'n' Robbers 
(Qps) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6coprobc   , j6coprob  , impctawp, tbirds, driver_device, 0, ROT0, "Qps", "Cops 'n' Robbers 
(Qps) (IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6coprobd   , j6coprob  , impctawp, tbirds, driver_device, 0, ROT0, "Qps", "Cops 'n' Robbers 
(Qps) (IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6coprobe   , j6coprob  , impctawp, tbirds, driver_device, 0, ROT0, "Qps", "Cops 'n' Robbers 
(Qps) (IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6crack     , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cracker (JPM) 
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6cracka    , j6crack   , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cracker (JPM) 
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6crackb    , j6crack   , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cracker (JPM) 
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6crackc    , j6crack   , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cracker (JPM) 
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6crackd    , j6crack   , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cracker (JPM) 
(IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6cracke    , j6crack   , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cracker (JPM) 
(IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6crackf    , j6crack   , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cracker (JPM) 
(IMPACT) (set 7)", GAME_FLAGS )
-GAME( 199?, j6crackg    , j6crack   , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cracker (JPM) 
(IMPACT) (set 8)", GAME_FLAGS )
-GAME( 199?, j6crackh    , j6crack   , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cracker (JPM) 
(IMPACT) (set 9)", GAME_FLAGS )
-GAME( 199?, j6cracki    , j6crack   , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cracker (JPM) 
(IMPACT) (set 10)", GAME_FLAGS )
-GAME( 199?, j6crackj    , j6crack   , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cracker (JPM) 
(IMPACT) (set 11)", GAME_FLAGS )
-GAME( 199?, j6crzclb    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Crazy Club (JPM) 
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6crzclba   , j6crzclb  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Crazy Club (JPM) 
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6crzclbb   , j6crzclb  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Crazy Club (JPM) 
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6crzclbc   , j6crzclb  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Crazy Club (JPM) 
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6crsfir    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cross Fire (JPM) 
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6crsfira   , j6crsfir  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Cross Fire (JPM) 
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6daygld    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Daytona Gold (JPM) 
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6dayglda   , j6daygld  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Daytona Gold (JPM) 
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6daygldb   , j6daygld  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Daytona Gold (JPM) 
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6daygldc   , j6daygld  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Daytona Gold (JPM) 
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6daygldd   , j6daygld  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Daytona Gold (JPM) 
(IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6dayglde   , j6daygld  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Daytona Gold (JPM) 
(IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6dayml     , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Daytona Millennium 
(JPM) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6daymla    , j6dayml   , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Daytona Millennium 
(JPM) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6daymlb    , j6dayml   , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Daytona Millennium 
(JPM) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6dmnjkr    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Demon Jokers (JPM) 
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6dmnjkra   , j6dmnjkr  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Demon Jokers (JPM) 
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6dmnjkrb   , j6dmnjkr  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Demon Jokers (JPM) 
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6dmnjkrc   , j6dmnjkr  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Demon Jokers (JPM) 
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6dmngz     , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Diamond Geezer (JPM) 
(IMPACT)", GAME_FLAGS )
-GAME( 199?, j6dyfl      , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Do You Feel Lucky 
(JPM) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6dyfla     , j6dyfl    , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Do You Feel Lucky 
(JPM) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6dyflb     , j6dyfl    , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Do You Feel Lucky 
(JPM) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6dyflc     , j6dyfl    , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Do You Feel Lucky 
(JPM) (IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6dyfld     , j6dyfl    , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Do You Feel Lucky 
(JPM) (IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6dyfle     , j6dyfl    , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Do You Feel Lucky 
(JPM) (IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6dyflf     , j6dyfl    , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Do You Feel Lucky 
(JPM) (IMPACT) (set 7)", GAME_FLAGS )
-GAME( 199?, j6dyflg     , j6dyfl    , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Do You Feel Lucky 
(JPM) (IMPACT) (set 8)", GAME_FLAGS )
-GAME( 199?, j6dyflh     , j6dyfl    , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Do You Feel Lucky 
(JPM) (IMPACT) (set 9)", GAME_FLAGS )
-GAME( 199?, j6dyfli     , j6dyfl    , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Do You Feel Lucky 
(JPM) (IMPACT) (set 10)", GAME_FLAGS )
-GAME( 199?, j6dyflj     , j6dyfl    , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Do You Feel Lucky 
(JPM) (IMPACT) (set 11)", GAME_FLAGS )
-GAME( 199?, j6drdogh    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "Qps", "Dr Dough (Qps) 
(IMPACT)", GAME_FLAGS )
-GAME( 199?, j6euphor    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Euphoria (Ace) 
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6euphora   , j6euphor  , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Euphoria (Ace) 
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6euphorb   , j6euphor  , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Euphoria (Ace) 
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6euphorc   , j6euphor  , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Euphoria (Ace) 
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6euphord   , j6euphor  , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Euphoria (Ace) 
(IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6euphore   , j6euphor  , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Euphoria (Ace) 
(IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6euphorf   , j6euphor  , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Euphoria (Ace) 
(IMPACT) (set 7)", GAME_FLAGS )
-GAME( 199?, j6fastfr    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "Qps", "Fast Fruits Club 
(Qps) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6fastfra   , j6fastfr  , impctawp, tbirds, driver_device, 0, ROT0, "Qps", "Fast Fruits Club 
(Qps) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6fasttk    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Fast Trak (JPM) 
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6fasttka   , j6fasttk  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Fast Trak (JPM) 
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6fasttkb   , j6fasttk  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Fast Trak (JPM) 
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6fasttkc   , j6fasttk  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Fast Trak (JPM) 
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6filth     , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Filthy Rich Club 
(JPM) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6filtha    , j6filth   , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Filthy Rich Club 
(JPM) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6filthb    , j6filth   , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Filthy Rich Club 
(JPM) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6filthc    , j6filth   , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Filthy Rich Club 
(JPM) (IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6firbl     , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Fireball (JPM) 
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6firbla    , j6firbl   , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Fireball (JPM) 
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6firblb    , j6firbl   , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Fireball (JPM) 
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6firblc    , j6firbl   , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Fireball (JPM) 
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6firbld    , j6firbl   , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Fireball (JPM) 
(IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6fireck    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Firecracker (JPM) 
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6firecka   , j6fireck  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Firecracker (JPM) 
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6fireckb   , j6fireck  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Firecracker (JPM) 
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6fireckc   , j6fireck  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Firecracker (JPM) 
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6fireckd   , j6fireck  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Firecracker (JPM) 
(IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6firecke   , j6fireck  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Firecracker (JPM) 
(IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6firclb    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Firecracker Club 
(JPM) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6firclba   , j6firclb  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Firecracker Club 
(JPM) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6firclbb   , j6firclb  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Firecracker Club 
(JPM) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6firclbc   , j6firclb  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Firecracker Club 
(JPM) (IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6fivalv    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Five Alive Club 
(JPM) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6fivalva   , j6fivalv  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Five Alive Club 
(JPM) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6fivalvb   , j6fivalv  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Five Alive Club 
(JPM) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6fiveln    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Five Liner (JPM) 
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6fivelna   , j6fiveln  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Five Liner (JPM) 
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6fivelnb   , j6fiveln  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Five Liner (JPM) 
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6fivelnc   , j6fiveln  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Five Liner (JPM) 
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6frc10     , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Force 10 (JPM) 
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6frc10a    , j6frc10   , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Force 10 (JPM) 
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6frc10b    , j6frc10   , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Force 10 (JPM) 
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6frc10c    , j6frc10   , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Force 10 (JPM) 
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6frc10d    , j6frc10   , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Force 10 (JPM) 
(IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6framft    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Frame & Fortune Club 
(JPM) (IMPACT)", GAME_FLAGS )
-GAME( 199?, j6frtmch    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "The Fruit Machine 
(JPM) (IMPACT)", GAME_FLAGS )
-GAME( 199?, j6frtpot    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "Qps", "Fruitpots (Qps) 
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6frtpota   , j6frtpot  , impctawp, tbirds, driver_device, 0, ROT0, "Qps", "Fruitpots (Qps) 
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6frtpotb   , j6frtpot  , impctawp, tbirds, driver_device, 0, ROT0, "Qps", "Fruitpots (Qps) 
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6frtpotc   , j6frtpot  , impctawp, tbirds, driver_device, 0, ROT0, "Qps", "Fruitpots (Qps) 
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6gforce    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "G Force (JPM) 
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6gforcea   , j6gforce  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "G Force (JPM) 
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6gforceb   , j6gforce  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "G Force (JPM) 
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6gforcec   , j6gforce  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "G Force (JPM) 
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6gforced   , j6gforce  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "G Force (JPM) 
(IMPACT) (15GBP Jackpot)", GAME_FLAGS )
-GAME( 199?, j6gidogh    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "G.I. Dough (Ace) 
(IMPACT)", GAME_FLAGS )
-GAME( 199?, j6guab      , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Give Us A Break 
(JPM) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6guaba     , j6guab    , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Give Us A Break 
(JPM) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6guabb     , j6guab    , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Give Us A Break 
(JPM) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6guabc     , j6guab    , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Give Us A Break 
(JPM) (IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6guabd     , j6guab    , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Give Us A Break 
(JPM) (IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6guabe     , j6guab    , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Give Us A Break 
(JPM) (IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6guabf     , j6guab    , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Give Us A Break 
(JPM) (IMPACT) (set 7)", GAME_FLAGS )
-GAME( 199?, j6guabcl    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Give Us A Break Club 
(JPM) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6guabcla   , j6guabcl  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Give Us A Break Club 
(JPM) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6gldclb    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Gladiator Club (JPM) 
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6gldclba   , j6gldclb  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Gladiator Club (JPM) 
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6gldclbb   , j6gldclb  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Gladiator Club (JPM) 
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6gldmin    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "Empire", "Gold Mine 
(Empire) (IMPACT)", GAME_FLAGS )
-GAME( 199?, j6gogold    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Go For Gold (JPM) 
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6gogolda   , j6gogold  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Go For Gold (JPM) 
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6gogoldb   , j6gogold  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Go For Gold (JPM) 
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6gogoldc   , j6gogold  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Go For Gold (JPM) 
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6golddm    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Golden Demons (JPM) 
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6golddma   , j6golddm  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Golden Demons (JPM) 
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6goldgl    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Golden Goal (JPM) 
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6goldgla   , j6goldgl  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Golden Goal (JPM) 
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6goldglb   , j6goldgl  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Golden Goal (JPM) 
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6goldglc   , j6goldgl  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Golden Goal (JPM) 
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6goldgld   , j6goldgl  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Golden Goal (JPM) 
(IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6goldgle   , j6goldgl  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Golden Goal (JPM) 
(IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6goldglf   , j6goldgl  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Golden Goal (JPM) 
(IMPACT) (set 7)", GAME_FLAGS )
-GAME( 199?, j6goldglg   , j6goldgl  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Golden Goal (JPM) 
(IMPACT) (set 8)", GAME_FLAGS )
-GAME( 199?, j6goldglh   , j6goldgl  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Golden Goal (JPM) 
(IMPACT) (set 9)", GAME_FLAGS )
-GAME( 199?, j6goldgli   , j6goldgl  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Golden Goal (JPM) 
(IMPACT) (set 10)", GAME_FLAGS )
-GAME( 199?, j6goldglj   , j6goldgl  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Golden Goal (JPM) 
(IMPACT) (set 11)", GAME_FLAGS )
-GAME( 199?, j6goldglk   , j6goldgl  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Golden Goal (JPM) 
(IMPACT) (set 12)", GAME_FLAGS )
-GAME( 199?, j6goldgll   , j6goldgl  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Golden Goal (JPM) 
(IMPACT) (set 13)", GAME_FLAGS )
-GAME( 199?, j6hapyhr    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Happy Hour (JPM) 
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6hapyhra   , j6hapyhr  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Happy Hour (JPM) 
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6hapyhrb   , j6hapyhr  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Happy Hour (JPM) 
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6hifly     , 0         , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Hi Flyer 
(Crystal) (IMPACT)", GAME_FLAGS )
-GAME( 199?, j6impact    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Hi Impact (JPM) 
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6impacta   , j6impact  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Hi Impact (JPM) 
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6impactb   , j6impact  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Hi Impact (JPM) 
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6impactc   , j6impact  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Hi Impact (JPM) 
(IMPACT) (15GBP Jackpot)", GAME_FLAGS )
-GAME( 199?, j6hilosv    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Hi Lo Silver (JPM) 
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6hilosva   , j6hilosv  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Hi Lo Silver (JPM) 
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6hilosvb   , j6hilosv  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Hi Lo Silver (JPM) 
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6hilosvc   , j6hilosv  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Hi Lo Silver (JPM) 
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6hirol     , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Hi Roller (JPM) 
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6hirola    , j6hirol   , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Hi Roller (JPM) 
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6hirolb    , j6hirol   , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Hi Roller (JPM) 
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6hirolc    , j6hirol   , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Hi Roller (JPM) 
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6hirold    , j6hirol   , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Hi Roller (JPM) 
(IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6hirlcl    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Hi Roller Club (JPM) 
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6hirlcla   , j6hirlcl  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Hi Roller Club (JPM) 
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6hirlclb   , j6hirlcl  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Hi Roller Club (JPM) 
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6hirlclc   , j6hirlcl  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Hi Roller Club (JPM) 
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6histk     , 0         , impctawp, tbirds, driver_device, 0, ROT0, "Qps", "Hi Stakes (Qps) 
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6histka    , j6histk   , impctawp, tbirds, driver_device, 0, ROT0, "Qps", "Hi Stakes (Qps) 
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6hiphop    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Hip Hopper (Ace) 
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6hiphopa   , j6hiphop  , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Hip Hopper (Ace) 
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6hiphopb   , j6hiphop  , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Hip Hopper (Ace) 
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6hiphopc   , j6hiphop  , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Hip Hopper (Ace) 
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6hiphopd   , j6hiphop  , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Hip Hopper (Ace) 
(IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6hotsht    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Hot Shot (Ace) 
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6hotshta   , j6hotsht  , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Hot Shot (Ace) 
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6hotshtb   , j6hotsht  , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Hot Shot (Ace) 
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6hotshtc   , j6hotsht  , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Hot Shot (Ace) 
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6hotshtd   , j6hotsht  , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Hot Shot (Ace) 
(IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6hotshte   , j6hotsht  , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Hot Shot (Ace) 
(IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6hotshtf   , j6hotsht  , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Hot Shot (Ace) 
(IMPACT) (set 7)", GAME_FLAGS )
-GAME( 199?, j6hotshtg   , j6hotsht  , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Hot Shot (Ace) 
(IMPACT) (set 8)", GAME_FLAGS )
-GAME( 199?, j6hotshth   , j6hotsht  , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Hot Shot (Ace) 
(IMPACT) (set 9)", GAME_FLAGS )
-GAME( 199?, j6hotshti   , j6hotsht  , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Hot Shot (Ace) 
(IMPACT) (set 10)", GAME_FLAGS )
-GAME( 199?, j6hotshtj   , j6hotsht  , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Hot Shot (Ace) 
(IMPACT) (set 11)", GAME_FLAGS )
-GAME( 199?, j6hotshtk   , j6hotsht  , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Hot Shot (Ace) 
(IMPACT) (set 12)", GAME_FLAGS )
-GAME( 199?, j6hotshtl   , j6hotsht  , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Hot Shot (Ace) 
(IMPACT) (set 13)", GAME_FLAGS )
-GAME( 199?, j6impuls    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Impulse (JPM) 
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6impulsa   , j6impuls  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Impulse (JPM) 
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6impulsb   , j6impuls  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Impulse (JPM) 
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6impulsc   , j6impuls  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Impulse (JPM) 
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6impulsd   , j6impuls  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Impulse (JPM) 
(IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6impulse   , j6impuls  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Impulse (JPM) 
(IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6impulsf   , j6impuls  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Impulse (JPM) 
(IMPACT) (set 7)", GAME_FLAGS )
-GAME( 199?, j6indy      , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Indiana Jones (JPM) 
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6indya     , j6indy    , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Indiana Jones (JPM) 
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6indyb     , j6indy    , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Indiana Jones (JPM) 
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6indyc     , j6indy    , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Indiana Jones (JPM) 
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6indyd     , j6indy    , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Indiana Jones (JPM) 
(IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6indye     , j6indy    , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Indiana Jones (JPM) 
(IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6indyf     , j6indy    , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Indiana Jones (JPM) 
(IMPACT) (set 7)", GAME_FLAGS )
-GAME( 199?, j6indyg     , j6indy    , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Indiana Jones (JPM) 
(IMPACT) (set 8)", GAME_FLAGS )
-GAME( 199?, j6indyh     , j6indy    , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Indiana Jones (JPM) 
(IMPACT) (set 9)", GAME_FLAGS )
-GAME( 199?, j6indyi     , j6indy    , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Indiana Jones (JPM) 
(IMPACT) (set 10)", GAME_FLAGS )
-GAME( 199?, j6indyj     , j6indy    , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Indiana Jones (JPM) 
(IMPACT) (set 11)", GAME_FLAGS )
-GAME( 199?, j6indyk     , j6indy    , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Indiana Jones (JPM) 
(IMPACT) (set 12)", GAME_FLAGS )
-GAME( 199?, j6indyge    , j6indy    , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Indiana Jones (JPM) 
(IMPACT, German set 1)", GAME_FLAGS ) // was marked as Sys5 'Indy 500' but is clearly IMPACT and has Indiana 
Jones / Holy Grail strings (might be a different game to the english set)
-GAME( 199?, j6indyge2   , j6indy    , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Indiana Jones (JPM) 
(IMPACT, German set 2)", GAME_FLAGS )
-GAME( 199?, j6showtm    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "It's Showtime (JPM) 
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6showtma   , j6showtm  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "It's Showtime (JPM) 
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6showtmb   , j6showtm  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "It's Showtime (JPM) 
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6showtmc   , j6showtm  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "It's Showtime (JPM) 
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6showtmd   , j6showtm  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "It's Showtime (JPM) 
(IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6showtme   , j6showtm  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "It's Showtime (JPM) 
(IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6showtmf   , j6showtm  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "It's Showtime (JPM) 
(IMPACT) (set 7)", GAME_FLAGS )
-GAME( 199?, j6showtmg   , j6showtm  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "It's Showtime (JPM) 
(IMPACT) (set 8)", GAME_FLAGS )
-GAME( 199?, j6showtmh   , j6showtm  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "It's Showtime (JPM) 
(IMPACT) (set 9)", GAME_FLAGS )
-GAME( 199?, j6showtmi   , j6showtm  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "It's Showtime (JPM) 
(IMPACT) (set 10)", GAME_FLAGS )
-GAME( 199?, j6showtmj   , j6showtm  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "It's Showtime (JPM) 
(IMPACT) (set 11)", GAME_FLAGS )
-GAME( 199?, j6showtmk   , j6showtm  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "It's Showtime (JPM) 
(IMPACT) (set 12)", GAME_FLAGS )
-GAME( 199?, j6showtml   , j6showtm  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "It's Showtime (JPM) 
(IMPACT) (set 13)", GAME_FLAGS )
-GAME( 199?, j6jackjs    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "Qps", "Jackpot Justice 
(Qps) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6jackjsa   , j6jackjs  , impctawp, tbirds, driver_device, 0, ROT0, "Qps", "Jackpot Justice 
(Qps) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6jackjsb   , j6jackjs  , impctawp, tbirds, driver_device, 0, ROT0, "Qps", "Jackpot Justice 
(Qps) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6jackjsc   , j6jackjs  , impctawp, tbirds, driver_device, 0, ROT0, "Qps", "Jackpot Justice 
(Qps) (IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6jkrgld    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Jokers Gold (JPM) 
(IMPACT)", GAME_FLAGS )
-GAME( 199?, j6jkrpls    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Jokers Plus (JPM) 
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6jkrplsa   , j6jkrpls  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Jokers Plus (JPM) 
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6jkrplsb   , j6jkrpls  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Jokers Plus (JPM) 
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6jkrplsc   , j6jkrpls  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Jokers Plus (JPM) 
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6jkrplsd   , j6jkrpls  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Jokers Plus (JPM) 
(IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6jkrplse   , j6jkrpls  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Jokers Plus (JPM) 
(IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6jkpldx    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Jokers Plus Deluxe 
(JPM) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6jkpldxa   , j6jkpldx  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Jokers Plus Deluxe 
(JPM) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6jkwld     , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Jokers Wild (JPM) 
(IMPACT)", GAME_FLAGS )
-GAME( 199?, j6jungfv    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Jungle Fever (Ace) 
(IMPACT)", GAME_FLAGS )
-GAME( 199?, j6kamel     , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Kameleon (JPM) 
(IMPACT)", GAME_FLAGS )
-GAME( 199?, j6kungfu    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Kung Fu (Ace) 
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6kungfua   , j6kungfu  , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Kung Fu (Ace) 
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6kungfub   , j6kungfu  , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Kung Fu (Ace) 
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6kungfuc   , j6kungfu  , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Kung Fu (Ace) 
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6kungfud   , j6kungfu  , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Kung Fu (Ace) 
(IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6luckla    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Lucky Las Vegas 
(JPM) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6lucklaa   , j6luckla  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Lucky Las Vegas 
(JPM) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6lucklab   , j6luckla  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Lucky Las Vegas 
(JPM) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6magcir    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Magic Circle Club 
(JPM) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6magcira   , j6magcir  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Magic Circle Club 
(JPM) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6magcirb   , j6magcir  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Magic Circle Club 
(JPM) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6magcirc   , j6magcir  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Magic Circle Club 
(JPM) (IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6magcird   , j6magcir  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Magic Circle Club 
(JPM) (IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6mavrk     , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Maverick (JPM) 
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6mavrka    , j6mavrk   , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Maverick (JPM) 
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6mavrkb    , j6mavrk   , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Maverick (JPM) 
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6mavrkc    , j6mavrk   , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Maverick (JPM) 
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6mavrkd    , j6mavrk   , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Maverick (JPM) 
(IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6maxod     , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Maximum Overdrive 
(JPM) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6maxoda    , j6maxod   , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Maximum Overdrive 
(JPM) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6maxodb    , j6maxod   , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Maximum Overdrive 
(JPM) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6maxodc    , j6maxod   , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Maximum Overdrive 
(JPM) (IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6maxcsh    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Maximus Cash (JPM) 
(IMPACT)", GAME_FLAGS )
-GAME( 199?, j6medal     , 0         , impctawp, tbirds, driver_device, 0, ROT0, "Qps", "Medallion Job (Qps) 
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6medala    , j6medal   , impctawp, tbirds, driver_device, 0, ROT0, "Qps", "Medallion Job (Qps) 
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6medalb    , j6medal   , impctawp, tbirds, driver_device, 0, ROT0, "Qps", "Medallion Job (Qps) 
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6medalc    , j6medal   , impctawp, tbirds, driver_device, 0, ROT0, "Qps", "Medallion Job (Qps) 
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6medald    , j6medal   , impctawp, tbirds, driver_device, 0, ROT0, "Qps", "Medallion Job (Qps) 
(IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6megbck    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Mega Bucks (JPM) 
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6megbcka   , j6megbck  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Mega Bucks (JPM) 
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6megbckb   , j6megbck  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Mega Bucks (JPM) 
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6megbckc   , j6megbck  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Mega Bucks (JPM) 
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6megbckd   , j6megbck  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Mega Bucks (JPM) 
(IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6monmad    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Money Madness (Ace) 
(IMPACT)", GAME_FLAGS )
-GAME( 199?, j6montlk    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Money Talks (JPM) 
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6montlka   , j6montlk  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Money Talks (JPM) 
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6montlkb   , j6montlk  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Money Talks (JPM) 
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6montlkc   , j6montlk  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Money Talks (JPM) 
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6montlkd   , j6montlk  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Money Talks (JPM) 
(IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6montlke   , j6montlk  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Money Talks (JPM) 
(IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6montlkf   , j6montlk  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Money Talks (JPM) 
(IMPACT) (set 7)", GAME_FLAGS )
-GAME( 199?, j6montlkg   , j6montlk  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Money Talks (JPM) 
(IMPACT) (set 8)", GAME_FLAGS )
-GAME( 199?, j6montlkh   , j6montlk  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Money Talks (JPM) 
(IMPACT) (set 9)", GAME_FLAGS )
-GAME( 199?, j6mono60    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Monopoly 60th 
Anniversary Edition (JPM) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6mono60a   , j6mono60  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Monopoly 60th 
Anniversary Edition (JPM) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6mono60b   , j6mono60  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Monopoly 60th 
Anniversary Edition (JPM) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6mono60c   , j6mono60  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Monopoly 60th 
Anniversary Edition (JPM) (IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6mono60d   , j6mono60  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Monopoly 60th 
Anniversary Edition (JPM) (IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6mono60e   , j6mono60  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Monopoly 60th 
Anniversary Edition (JPM) (IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6mono60f   , j6mono60  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Monopoly 60th 
Anniversary Edition (JPM) (IMPACT) (set 7)", GAME_FLAGS )
-GAME( 199?, j6mono60g   , j6mono60  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Monopoly 60th 
Anniversary Edition (JPM) (IMPACT) (set 8)", GAME_FLAGS )
-GAME( 199?, j6mono60h   , j6mono60  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Monopoly 60th 
Anniversary Edition (JPM) (IMPACT) (set 9)", GAME_FLAGS )
-GAME( 199?, j6mono60i   , j6mono60  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Monopoly 60th 
Anniversary Edition (JPM) (IMPACT) (set 10)", GAME_FLAGS )
-GAME( 199?, j6mono60j   , j6mono60  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Monopoly 60th 
Anniversary Edition (JPM) (IMPACT) (set 11)", GAME_FLAGS )
-GAME( 199?, j6mono60k   , j6mono60  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Monopoly 60th 
Anniversary Edition (JPM) (IMPACT) (set 12)", GAME_FLAGS )
-GAME( 199?, j6mono60l   , j6mono60  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Monopoly 60th 
Anniversary Edition (JPM) (IMPACT) (set 13)", GAME_FLAGS )
-GAME( 199?, j6monobn    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Monopoly Bingo (JPM) 
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6monobna   , j6monobn  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Monopoly Bingo (JPM) 
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6monobnb   , j6monobn  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Monopoly Bingo (JPM) 
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6outlaw    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Outlaw (JPM) 
(IMPACT, v3)", GAME_FLAGS )
-GAME( 199?, j6outlawd   , j6outlaw  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Outlaw (JPM) 
(IMPACT, v3) (Protocol)", GAME_FLAGS )
-GAME( 199?, j6outlawc   , j6outlaw  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Outlaw (JPM) 
(IMPACT, Club?)", GAME_FLAGS )
-GAME( 199?, j6oxo       , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Oxo (JPM) (IMPACT) 
(set 1)", GAME_FLAGS )
-GAME( 199?, j6oxoa      , j6oxo     , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Oxo (JPM) (IMPACT) 
(set 2)", GAME_FLAGS )
-GAME( 199?, j6oxob      , j6oxo     , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Oxo (JPM) (IMPACT) 
(set 3)", GAME_FLAGS )
-GAME( 199?, j6oxoc      , j6oxo     , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Oxo (JPM) (IMPACT) 
(set 4)", GAME_FLAGS )
-GAME( 199?, j6oxod      , j6oxo     , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Oxo (JPM) (IMPACT) 
(set 5)", GAME_FLAGS )
-GAME( 199?, j6oxoe      , j6oxo     , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Oxo (JPM) (IMPACT) 
(set 6)", GAME_FLAGS )
-GAME( 199?, j6oxobin    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Oxo Bingo (JPM) 
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6oxobina   , j6oxobin  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Oxo Bingo (JPM) 
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6oxobinb   , j6oxobin  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Oxo Bingo (JPM) 
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6oxobinc   , j6oxobin  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Oxo Bingo (JPM) 
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6oxobind   , j6oxobin  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Oxo Bingo (JPM) 
(IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6oxobine   , j6oxobin  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Oxo Bingo (JPM) 
(IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6oxobinf   , j6oxobin  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Oxo Bingo (JPM) 
(IMPACT) (set 7)", GAME_FLAGS )
-GAME( 199?, j6pacman    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "Qps", "Pac Man Plus (Qps) 
(IMPACT)", GAME_FLAGS )
-GAME( 199?, j6papa      , 0         , impctawp, tbirds, driver_device, 0, ROT0, "Empire", "Paparazzi 
(Empire) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6papaa     , j6papa    , impctawp, tbirds, driver_device, 0, ROT0, "Empire", "Paparazzi 
(Empire) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6papab     , j6papa    , impctawp, tbirds, driver_device, 0, ROT0, "Empire", "Paparazzi 
(Empire) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6papac     , j6papa    , impctawp, tbirds, driver_device, 0, ROT0, "Empire", "Paparazzi 
(Empire) (IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6papad     , j6papa    , impctawp, tbirds, driver_device, 0, ROT0, "Empire", "Paparazzi 
(Empire) (IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6papae     , j6papa    , impctawp, tbirds, driver_device, 0, ROT0, "Empire", "Paparazzi 
(Empire) (IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6papaf     , j6papa    , impctawp, tbirds, driver_device, 0, ROT0, "Empire", "Paparazzi 
(Empire) (IMPACT) (set 7)", GAME_FLAGS )
-GAME( 199?, j6phxgld    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Phoenix Gold (JPM) 
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6phxglda   , j6phxgld  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Phoenix Gold (JPM) 
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6phxgldb   , j6phxgld  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Phoenix Gold (JPM) 
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6phxgldc   , j6phxgld  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Phoenix Gold (JPM) 
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6phxgldd   , j6phxgld  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Phoenix Gold (JPM) 
(IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6phxglde   , j6phxgld  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Phoenix Gold (JPM) 
(IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6phxgldf   , j6phxgld  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Phoenix Gold (JPM) 
(IMPACT) (set 7)", GAME_FLAGS )
-GAME( 199?, j6phxgldg   , j6phxgld  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Phoenix Gold (JPM) 
(IMPACT) (set 8)", GAME_FLAGS )
-GAME( 199?, j6pnxgd     , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Phoenix Gold De Luxe 
(JPM) (IMPACT)", GAME_FLAGS )
-GAME( 199?, j6pnxmil    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Phoenix Millennium 
(JPM) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6pnxmila   , j6pnxmil  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Phoenix Millennium 
(JPM) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6pnxmilb   , j6pnxmil  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Phoenix Millennium 
(JPM) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6pnxmilc   , j6pnxmil  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Phoenix Millennium 
(JPM) (IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6pinwzd    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Pinball Wizard (JPM) 
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6pinwzda   , j6pinwzd  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Pinball Wizard (JPM) 
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6pinwzdb   , j6pinwzd  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Pinball Wizard (JPM) 
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6pinwzdc   , j6pinwzd  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Pinball Wizard (JPM) 
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6pinwzdd   , j6pinwzd  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Pinball Wizard (JPM) 
(IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6pinwzde   , j6pinwzd  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Pinball Wizard (JPM) 
(IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6pinwzc    , j6pinwzd  , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Pinball Wizard 
(Crystal) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6pinwzca   , j6pinwzd  , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Pinball Wizard 
(Crystal) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6pinwzcb   , j6pinwzd  , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Pinball Wizard 
(Crystal) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6pirgld    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Pirates Gold (JPM) 
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6pirglda   , j6pirgld  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Pirates Gold (JPM) 
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6popoli    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Popeye & Olive (JPM) 
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6popolia   , j6popoli  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Popeye & Olive (JPM) 
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6pog       , 0         , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Pot Of Gold (Ace) 
(IMPACT) (set 1)", GAME_FLAGS ) // has video roms, why? (misplaced? hybrid?)
-GAME( 199?, j6poga      , j6pog     , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Pot Of Gold (Ace) 
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6pogb      , j6pog     , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Pot Of Gold (Ace) 
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6pogc      , j6pog     , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Pot Of Gold (Ace) 
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6pogd      , j6pog     , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Pot Of Gold (Ace) 
(IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6pogcls    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Pot Of Gold Classic 
(JPM) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6pogclsa   , j6pogcls  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Pot Of Gold Classic 
(JPM) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6pogclsb   , j6pogcls  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Pot Of Gold Classic 
(JPM) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6pwrlin    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Power Lines (JPM) 
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6pwrlina   , j6pwrlin  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Power Lines (JPM) 
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6pwrspn    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Powerspin (JPM) 
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6pwrspna   , j6pwrspn  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Powerspin (JPM) 
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6pwrspnb   , j6pwrspn  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Powerspin (JPM) 
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6pwrspnc   , j6pwrspn  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Powerspin (JPM) 
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6pwrspnd   , j6pwrspn  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Powerspin (JPM) 
(IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6pwrspne   , j6pwrspn  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Powerspin (JPM) 
(IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6quantm    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Quantum Leap (JPM) 
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6quantma   , j6quantm  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Quantum Leap (JPM) 
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6quantmb   , j6quantm  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Quantum Leap (JPM) 
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6quantmc   , j6quantm  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Quantum Leap (JPM) 
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6quick     , 0         , impctawp, tbirds, driver_device, 0, ROT0, "RAL", "Quicksilver (RAL) 
(IMPACT)", GAME_FLAGS )
-GAME( 199?, j6rager     , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Red Alert (JPM) 
[German] (IMPACT)", GAME_FLAGS )
-GAME( 199?, j6ra        , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Red Alert (JPM) 
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6raa       , j6ra      , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Red Alert (JPM) 
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6rab       , j6ra      , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Red Alert (JPM) 
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6rac       , j6ra      , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Red Alert (JPM) 
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6rad       , j6ra      , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Red Alert (JPM) 
(IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6raclb     , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Red Alert Club (JPM) 
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6raclba    , j6raclb   , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Red Alert Club (JPM) 
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6raclbb    , j6raclb   , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Red Alert Club (JPM) 
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6raclbc    , j6raclb   , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Red Alert Club (JPM) 
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6raclbd    , j6raclb   , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Red Alert Club (JPM) 
(IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6redarw    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Red Arrow (JPM) 
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6redarwa   , j6redarw  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Red Arrow (JPM) 
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6redarwb   , j6redarw  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Red Arrow (JPM) 
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6redarwc   , j6redarw  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Red Arrow (JPM) 
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6redarwd   , j6redarw  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Red Arrow (JPM) 
(IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6redarwe   , j6redarw  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Red Arrow (JPM) 
(IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6redarwf   , j6redarw  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Red Arrow (JPM) 
(IMPACT) (set 7)", GAME_FLAGS )
-GAME( 199?, j6redarwg   , j6redarw  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Red Arrow (JPM) 
(IMPACT) (set 8)", GAME_FLAGS )
-GAME( 199?, j6redarwh   , j6redarw  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Red Arrow (JPM) 
(IMPACT) (set 9)", GAME_FLAGS )
-GAME( 199?, j6redarwi   , j6redarw  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Red Arrow (JPM) 
(IMPACT) (set 10)", GAME_FLAGS )
-GAME( 199?, j6redarwj   , j6redarw  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Red Arrow (JPM) 
(IMPACT) (set 11)", GAME_FLAGS )
-GAME( 199?, j6redarww   , j6redarw  , impctawp, tbirds, driver_device, 0, ROT0, "Whitbread / JPM", "Red 
Arrow (Whitbread / JPM) (IMPACT)", GAME_FLAGS )
-GAME( 2002, j6rh6       , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Red Hot 6 (JPM) 
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 2002, j6rh6a      , j6rh6     , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Red Hot 6 (JPM) 
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 2002, j6rh6b      , j6rh6     , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Red Hot 6 (JPM) 
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 2002, j6rh6c      , j6rh6     , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Red Hot 6 (JPM) 
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 2002, j6rh6d      , j6rh6     , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Red Hot 6 (JPM) 
(IMPACT) (set 5)", GAME_FLAGS )
-GAME( 2002, j6rh6e      , j6rh6     , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Red Hot 6 (JPM) 
(IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6rhchil    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Red Hot Chili 
Stepper (Ace) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6rhchila   , j6rhchil  , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Red Hot Chili 
Stepper (Ace) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6rhchilb   , j6rhchil  , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Red Hot Chili 
Stepper (Ace) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6rhchilc   , j6rhchil  , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Red Hot Chili 
Stepper (Ace) (IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6rhchild   , j6rhchil  , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Red Hot Chili 
Stepper (Ace) (IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6rh6cl     , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Red Hot Six Club 
(JPM) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6rh6cla    , j6rh6cl   , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Red Hot Six Club 
(JPM) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6rh6clb    , j6rh6cl   , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Red Hot Six Club 
(JPM) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6rh6clc    , j6rh6cl   , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Red Hot Six Club 
(JPM) (IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6rh6cld    , j6rh6cl   , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Red Hot Six Club 
(JPM) (IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6reelmn    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Reel Money (JPM) 
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6reelmna   , j6reelmn  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Reel Money (JPM) 
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6reelmnb   , j6reelmn  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Reel Money (JPM) 
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6reelmnc   , j6reelmn  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Reel Money (JPM) 
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6reelmnd   , j6reelmn  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Reel Money (JPM) 
(IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6reelth    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Reel Thing (Ace) 
(IMPACT) set 1)", GAME_FLAGS )
-GAME( 199?, j6reeltha   , j6reelth  , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Reel Thing (Ace) 
(IMPACT) set 2)", GAME_FLAGS )
-GAME( 199?, j6reelthb   , j6reelth  , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Reel Thing (Ace) 
(IMPACT) set 3)", GAME_FLAGS )
-GAME( 199?, j6richpk    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Rich Pickings (Ace) 
(IMPACT)", GAME_FLAGS )
-GAME( 199?, j6rico      , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Ricochet (JPM) 
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6ricoa     , j6rico    , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Ricochet (JPM) 
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6ricob     , j6rico    , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Ricochet (JPM) 
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6ricoc     , j6rico    , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Ricochet (JPM) 
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6ricod     , j6rico    , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Ricochet (JPM) 
(IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6ricoe     , j6rico    , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Ricochet (JPM) 
(IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6robin     , 0         , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Robin Hood (Ace) 
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6robina    , j6robin   , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Robin Hood (Ace) 
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6robinb    , j6robin   , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Robin Hood (Ace) 
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6robinc    , j6robin   , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Robin Hood (Ace) 
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6roller    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Roller Coaster (JPM) 
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6rollera   , j6roller  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Roller Coaster (JPM) 
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6rollerb   , j6roller  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Roller Coaster (JPM) 
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6rollerc   , j6roller  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Roller Coaster (JPM) 
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6rollerd   , j6roller  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Roller Coaster (JPM) 
(IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6rollere   , j6roller  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Roller Coaster (JPM) 
(IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6rollerf   , j6roller  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Roller Coaster (JPM) 
(IMPACT) (set 7)", GAME_FLAGS )
-GAME( 199?, j6rollerg   , j6roller  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Roller Coaster (JPM) 
(IMPACT) (set 8)", GAME_FLAGS )
-GAME( 199?, j6rollerh   , j6roller  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Roller Coaster (JPM) 
(IMPACT) (set 9)", GAME_FLAGS )
-GAME( 199?, j6rolleri   , j6roller  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Roller Coaster (JPM) 
(IMPACT) (set 10)", GAME_FLAGS )
-GAME( 199?, j6rollerj   , j6roller  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Roller Coaster (JPM) 
(IMPACT) (set 11)", GAME_FLAGS )
-GAME( 199?, j6rollerk   , j6roller  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Roller Coaster (JPM) 
(IMPACT) (set 12)", GAME_FLAGS )
-GAME( 199?, j6rollerl   , j6roller  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Roller Coaster (JPM) 
(IMPACT) (set 13)", GAME_FLAGS )
-GAME( 199?, j6rollerm   , j6roller  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Roller Coaster (JPM) 
(IMPACT) (set 14)", GAME_FLAGS )
-GAME( 199?, j6rollern   , j6roller  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Roller Coaster (JPM) 
(IMPACT) (set 15)", GAME_FLAGS )
-GAME( 199?, j6rollero   , j6roller  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Roller Coaster (JPM) 
(IMPACT) (set 16)", GAME_FLAGS )
-GAME( 199?, j6rollerp   , j6roller  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Roller Coaster (JPM) 
(IMPACT) (set 17)", GAME_FLAGS )
-GAME( 199?, j6rccls     , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Roller Coaster 
Classic (JPM) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6rcclsa    , j6rccls   , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Roller Coaster 
Classic (JPM) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6rcclsb    , j6rccls   , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Roller Coaster 
Classic (JPM) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6royfls    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Royal Flush Club 
(JPM) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6royflsa   , j6royfls  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Royal Flush Club 
(JPM) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6royflsb   , j6royfls  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Royal Flush Club 
(JPM) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6royflsc   , j6royfls  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Royal Flush Club 
(JPM) (IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6royflsd   , j6royfls  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Royal Flush Club 
(JPM) (IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6royflse   , j6royfls  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Royal Flush Club 
(JPM) (IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6samur     , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Samurai Club (JPM) 
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6samura    , j6samur   , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Samurai Club (JPM) 
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6samurb    , j6samur   , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Samurai Club (JPM) 
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6samurc    , j6samur   , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Samurai Club (JPM) 
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6samurd    , j6samur   , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Samurai Club (JPM) 
(IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6sidewd    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Sidewinder (JPM) 
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6sidewda   , j6sidewd  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Sidewinder (JPM) 
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6sidewdb   , j6sidewd  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Sidewinder (JPM) 
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6sidewdc   , j6sidewd  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Sidewinder (JPM) 
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6sidewdd   , j6sidewd  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Sidewinder (JPM) 
(IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6sidewde   , j6sidewd  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Sidewinder (JPM) 
(IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6snakes    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Snakes & Ladders 
(JPM) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6snakesa   , j6snakes  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Snakes & Ladders 
(JPM) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6snakesb   , j6snakes  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Snakes & Ladders 
(JPM) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6snakesc   , j6snakes  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Snakes & Ladders 
(JPM) (IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6snakesd   , j6snakes  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Snakes & Ladders 
(JPM) (IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6snakese   , j6snakes  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Snakes & Ladders 
(JPM) (IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6snakesf   , j6snakes  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Snakes & Ladders 
(JPM) (IMPACT) (set 7)", GAME_FLAGS )
-GAME( 199?, j6snakesg   , j6snakes  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Snakes & Ladders 
(JPM) (IMPACT) (set 8)", GAME_FLAGS )
-GAME( 199?, j6sonic     , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Sonic The Hedgehog 
(JPM) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6sonica    , j6sonic   , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Sonic The Hedgehog 
(JPM) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6sonicb    , j6sonic   , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Sonic The Hedgehog 
(JPM) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6sonicc    , j6sonic   , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Sonic The Hedgehog 
(JPM) (IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6sonicd    , j6sonic   , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Sonic The Hedgehog 
(JPM) (IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6sonice    , j6sonic   , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Sonic The Hedgehog 
(JPM) (IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6sonicf    , j6sonic   , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Sonic The Hedgehog 
(JPM) (IMPACT) (set 7)", GAME_FLAGS )
-GAME( 199?, j6sonicg    , j6sonic   , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Sonic The Hedgehog 
(JPM) (IMPACT) (set 8)", GAME_FLAGS )
-GAME( 199?, j6spcinv    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Space Invaders 
(Crystal) (IMPACT)", GAME_FLAGS )
-GAME( 199?, j6stards    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Stardust (JPM) 
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6stardsa   , j6stards  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Stardust (JPM) 
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6stardsb   , j6stards  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Stardust (JPM) 
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6stardsc   , j6stards  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Stardust (JPM) 
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6start     , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Starturn (JPM) 
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6starta    , j6start   , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Starturn (JPM) 
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6strk10    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Strike 10 (Ace) 
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6strk10a   , j6strk10  , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Strike 10 (Ace) 
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6strk10b   , j6strk10  , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Strike 10 (Ace) 
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6strk10c   , j6strk10  , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Strike 10 (Ace) 
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6strk10d   , j6strk10  , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Strike 10 (Ace) 
(IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6strk10e   , j6strk10  , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Strike 10 (Ace) 
(IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6strk10f   , j6strk10  , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Strike 10 (Ace) 
(IMPACT) (set 7)", GAME_FLAGS )
-GAME( 199?, j6strk10g   , j6strk10  , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Strike 10 (Ace) 
(IMPACT) (set 8)", GAME_FLAGS )
-GAME( 199?, j6strk10h   , j6strk10  , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Strike 10 (Ace) 
(IMPACT) (set 9)", GAME_FLAGS )
-GAME( 199?, j6strk10i   , j6strk10  , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Strike 10 (Ace) 
(IMPACT) (set 10)", GAME_FLAGS )
-GAME( 199?, j6strk10j   , j6strk10  , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Strike 10 (Ace) 
(IMPACT) (set 11)", GAME_FLAGS )
-GAME( 199?, j6strk10k   , j6strk10  , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Strike 10 (Ace) 
(IMPACT) (set 12)", GAME_FLAGS )
-GAME( 199?, j6supbrk    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Super Breakout (JPM) 
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6supbrka   , j6supbrk  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Super Breakout (JPM) 
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6supbrkb   , j6supbrk  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Super Breakout (JPM) 
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6supbrkc   , j6supbrk  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Super Breakout (JPM) 
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6supbrkd   , j6supbrk  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Super Breakout (JPM) 
(IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6supbrke   , j6supbrk  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Super Breakout (JPM) 
(IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6supbrkf   , j6supbrk  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Super Breakout (JPM) 
(IMPACT) (set 7)", GAME_FLAGS )
-GAME( 199?, j6supbrkg   , j6supbrk  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Super Breakout (JPM) 
(IMPACT) (set 8)", GAME_FLAGS )
-GAME( 199?, j6supbrkh   , j6supbrk  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Super Breakout (JPM) 
(IMPACT) (set 9)", GAME_FLAGS )
-GAME( 199?, j6supbrki   , j6supbrk  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Super Breakout (JPM) 
(IMPACT) (set 10)", GAME_FLAGS )
-GAME( 199?, j6supbrkj   , j6supbrk  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Super Breakout (JPM) 
(IMPACT) (set 11)", GAME_FLAGS )
-GAME( 199?, j6swpdrp    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Swop Till Ya Drop 
(JPM) (IMPACT)", GAME_FLAGS )
-GAME( 199?, j6bags      , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Three Bags Full 
(JPM) (IMPACT)", GAME_FLAGS )
-GAME( 199?, j6roof      , 0         , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Thru' The Roof (Ace) 
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6roofa     , j6roof    , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Thru' The Roof (Ace) 
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6tbirds    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Thunderbirds (JPM) 
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6tbirdsa   , j6tbirds  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Thunderbirds (JPM) 
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6tbirdsb   , j6tbirds  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Thunderbirds (JPM) 
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6tbirdsc   , j6tbirds  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Thunderbirds (JPM) 
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6tbirdsd   , j6tbirds  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Thunderbirds (JPM) 
(IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6tbirdse   , j6tbirds  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Thunderbirds (JPM) 
(IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6tbirdsf   , j6tbirds  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Thunderbirds (JPM) 
(IMPACT) (set 7)", GAME_FLAGS )
-GAME( 199?, j6tbirdsg   , j6tbirds  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Thunderbirds (JPM) 
(IMPACT) (set 8)", GAME_FLAGS )
-GAME( 199?, j6tbirdsh   , j6tbirds  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Thunderbirds (JPM) 
(IMPACT) (set 9)", GAME_FLAGS )
-GAME( 199?, j6tbirdsi   , j6tbirds  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Thunderbirds (JPM) 
(IMPACT) (set 10)", GAME_FLAGS )
-GAME( 199?, j6tbirdsj   , j6tbirds  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Thunderbirds (JPM) 
(IMPACT) (set 11)", GAME_FLAGS )
-GAME( 199?, j6tbirdsk   , j6tbirds  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Thunderbirds (JPM) 
(IMPACT) (set 12)", GAME_FLAGS )
-GAME( 199?, j6tbirdsl   , j6tbirds  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Thunderbirds (JPM) 
(IMPACT) (set 13)", GAME_FLAGS )
-GAME( 199?, j6tbirdsm   , j6tbirds  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Thunderbirds (JPM) 
(IMPACT) (set 14)", GAME_FLAGS )
-GAME( 199?, j6tbirdsn   , j6tbirds  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Thunderbirds (JPM) 
(IMPACT) (set 15)", GAME_FLAGS )
-GAME( 199?, j6tbirdso   , j6tbirds  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Thunderbirds (JPM) 
(IMPACT) (set 16)", GAME_FLAGS )
-GAME( 199?, j6tbirdsp   , j6tbirds  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Thunderbirds (JPM) 
(IMPACT) (set 17)", GAME_FLAGS )
-GAME( 199?, j6tbirdsq   , j6tbirds  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Thunderbirds (JPM) 
(IMPACT) (set 18)", GAME_FLAGS )
-GAME( 199?, j6tbirdsr   , j6tbirds  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Thunderbirds (JPM) 
(IMPACT) (set 19)", GAME_FLAGS )
-GAME( 199?, j6tbrdcl    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Thunderbirds Club 
(JPM) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6tbrdcla   , j6tbrdcl  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Thunderbirds Club 
(JPM) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6tbrdclb   , j6tbrdcl  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Thunderbirds Club 
(JPM) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6tbrdclc   , j6tbrdcl  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Thunderbirds Club 
(JPM) (IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6tbrdcld   , j6tbrdcl  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Thunderbirds Club 
(JPM) (IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6tbrdcle   , j6tbrdcl  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Thunderbirds Club 
(JPM) (IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6tbrdclf   , j6tbrdcl  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Thunderbirds Club 
(JPM) (IMPACT) (set 7)", GAME_FLAGS )
-GAME( 199?, j6tbrdclg   , j6tbrdcl  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Thunderbirds Club 
(JPM) (IMPACT) (set 8)", GAME_FLAGS )
-GAME( 199?, j6tbrdclh   , j6tbrdcl  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Thunderbirds Club 
(JPM) (IMPACT) (set 9)", GAME_FLAGS )
-GAME( 199?, j6tbrdcli   , j6tbrdcl  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Thunderbirds Club 
(JPM) (IMPACT) (set 10)", GAME_FLAGS )
-GAME( 199?, j6tbrdclj   , j6tbrdcl  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Thunderbirds Club 
(JPM) (IMPACT) (set 11)", GAME_FLAGS )
-GAME( 199?, j6tbrdclk   , j6tbrdcl  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Thunderbirds Club 
(JPM) (IMPACT) (set 12)", GAME_FLAGS )
-GAME( 199?, j6tbrdcll   , j6tbrdcl  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Thunderbirds Club 
(JPM) (IMPACT) (set 13)", GAME_FLAGS )
-GAME( 199?, j6tomb      , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Tomb Raider (JPM) 
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6tomba     , j6tomb    , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Tomb Raider (JPM) 
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6tombb     , j6tomb    , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Tomb Raider (JPM) 
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6tombc     , j6tomb    , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Tomb Raider (JPM) 
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6tombd     , j6tomb    , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Tomb Raider (JPM) 
(IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6tombe     , j6tomb    , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Tomb Raider (JPM) 
(IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6tombf     , j6tomb    , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Tomb Raider (JPM) 
(IMPACT) (set 7)", GAME_FLAGS )
-GAME( 199?, j6tombg     , j6tomb    , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Tomb Raider (JPM) 
(IMPACT) (set 8)", GAME_FLAGS )
-GAME( 199?, j6topflg    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Top Flight (Ace) 
(IMPACT)", GAME_FLAGS )
-GAME( 199?, j6tutti     , 0         , impctawp, tbirds, driver_device, 0, ROT0, "Qps", "Tutti Frutti (Qps) 
(IMPACT)", GAME_FLAGS )
-GAME( 199?, j6twst      , 0         , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Twister (Ace) 
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6twsta     , j6twst    , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Twister (Ace) 
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6twstb     , j6twst    , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Twister (Ace) 
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6twstc     , j6twst    , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Twister (Ace) 
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6twstd     , j6twst    , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Twister (Ace) 
(IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6twste     , j6twst    , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Twister (Ace) 
(IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6twstf     , j6twst    , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Twister (Ace) 
(IMPACT) (set 7)", GAME_FLAGS )
-GAME( 199?, j6twstg     , j6twst    , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Twister (Ace) 
(IMPACT) (set 8)", GAME_FLAGS )
-GAME( 199?, j6twsth     , j6twst    , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Twister (Ace) 
(IMPACT) (set 9)", GAME_FLAGS )
-GAME( 199?, j6twsti     , j6twst    , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Twister (Ace) 
(IMPACT) (set 10)", GAME_FLAGS )
-GAME( 199?, j6twstj     , j6twst    , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Twister (Ace) 
(IMPACT) (set 11)", GAME_FLAGS )
-GAME( 199?, j6twstdt    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Twister (JPM) 
[Dutch] (IMPACT)", GAME_FLAGS )
-GAME( 199?, j6untch     , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Untouchables (JPM) 
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6untcha    , j6untch   , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Untouchables (JPM) 
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6pompay    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Up Pompay (Ace) 
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6pompaya   , j6pompay  , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Up Pompay (Ace) 
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6pompayb   , j6pompay  , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Up Pompay (Ace) 
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6pompayc   , j6pompay  , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Up Pompay (Ace) 
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6vindal    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Vindaloot (JPM) 
(IMPACT)", GAME_FLAGS )
-GAME( 199?, j6vivark    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Viva Rock Vegas 
(JPM) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6vivarka   , j6vivark  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Viva Rock Vegas 
(JPM) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6vivarkb   , j6vivark  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Viva Rock Vegas 
(JPM) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6vivarkc   , j6vivark  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Viva Rock Vegas 
(JPM) (IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6vivarkd   , j6vivark  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Viva Rock Vegas 
(JPM) (IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6vivarke   , j6vivark  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Viva Rock Vegas 
(JPM) (IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6vivarkf   , j6vivark  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Viva Rock Vegas 
(JPM) (IMPACT) (set 7)", GAME_FLAGS )
-GAME( 199?, j6vivarkg   , j6vivark  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Viva Rock Vegas 
(JPM) (IMPACT) (set 8)", GAME_FLAGS )
-GAME( 199?, j6vivarkh   , j6vivark  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Viva Rock Vegas 
(JPM) (IMPACT) (set 9)", GAME_FLAGS )
-GAME( 199?, j6vivarki   , j6vivark  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Viva Rock Vegas 
(JPM) (IMPACT) (set 10)", GAME_FLAGS )
-GAME( 199?, j6vivarkj   , j6vivark  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Viva Rock Vegas 
(JPM) (IMPACT) (set 11)", GAME_FLAGS )
-GAME( 199?, j6vivarkk   , j6vivark  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Viva Rock Vegas 
(JPM) (IMPACT) (set 12)", GAME_FLAGS )
-GAME( 199?, j6vivrkc    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Viva Rock Vegas Club 
(JPM) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6vivrkca   , j6vivrkc  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Viva Rock Vegas Club 
(JPM) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6vivrkcb   , j6vivrkc  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Viva Rock Vegas Club 
(JPM) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6wldkng    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Wild King Club (JPM) 
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6wldknga   , j6wldkng  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Wild King Club (JPM) 
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6wthing    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "Empire", "Wild Thing 
(Empire) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6wthinga   , j6wthing  , impctawp, tbirds, driver_device, 0, ROT0, "Empire", "Wild Thing 
(Empire) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6wthingb   , j6wthing  , impctawp, tbirds, driver_device, 0, ROT0, "Empire", "Wild Thing 
(Empire) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6wildw     , 0         , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Wild West (Ace) 
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6wildwa    , j6wildw   , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Wild West (Ace) 
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6wildwb    , j6wildw   , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Wild West (Ace) 
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6wildwc    , j6wildw   , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Wild West (Ace) 
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6wildwd    , j6wildw   , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Wild West (Ace) 
(IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6wildwe    , j6wildw   , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Wild West (Ace) 
(IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6wildwf    , j6wildw   , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Wild West (Ace) 
(IMPACT) (set 7)", GAME_FLAGS )
-GAME( 199?, j6wildwg    , j6wildw   , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "Wild West (Ace) 
(IMPACT) (set 8)", GAME_FLAGS )
-GAME( 199?, j6wizard    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Wizard Of Odds (JPM) 
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6wizarda   , j6wizard  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Wizard Of Odds (JPM) 
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6wizardb   , j6wizard  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Wizard Of Odds (JPM) 
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6wizardc   , j6wizard  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Wizard Of Odds (JPM) 
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6wizardd   , j6wizard  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Wizard Of Odds (JPM) 
(IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6wizarde   , j6wizard  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Wizard Of Odds (JPM) 
(IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6knight    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Your Lucky Knight 
(JPM) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6knighta   , j6knight  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Your Lucky Knight 
(JPM) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6knightb   , j6knight  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Your Lucky Knight 
(JPM) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6knightc   , j6knight  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Your Lucky Knight 
(JPM) (IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6knightd   , j6knight  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Your Lucky Knight 
(JPM) (IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6knighte   , j6knight  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Your Lucky Knight 
(JPM) (IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6svndb     , 0         , impctawp, tbirds, driver_device, 0, ROT0, "Ace", "7 Deadly Bins (Ace) 
(IMPACT)", GAME_FLAGS )
-GAME( 199?, j6ewn       , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Each Way Nudger 
(JPM) (IMPACT)", GAME_FLAGS )
-GAME( 199?, j6hikar     , 0         , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Hi Karate 
(Crystal) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6hikara    , j6hikar   , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Hi Karate 
(Crystal) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6hikarb    , j6hikar   , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Hi Karate 
(Crystal) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6rcclub    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Roller Coaster Club 
(JPM) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6rccluba   , j6rcclub  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Roller Coaster Club 
(JPM) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6rcclubb   , j6rcclub  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Roller Coaster Club 
(JPM) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6slvgst    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Silver Ghost (JPM) 
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6slvgsta   , j6slvgst  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Silver Ghost (JPM) 
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6slvgstb   , j6slvgst  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Silver Ghost (JPM) 
(IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6slvgstc   , j6slvgst  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Silver Ghost (JPM) 
(IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6slvgstd   , j6slvgst  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Silver Ghost (JPM) 
(IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6slvgste   , j6slvgst  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Silver Ghost (JPM) 
(IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6slvgstf   , j6slvgst  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Silver Ghost (JPM) 
(IMPACT) (set 7)", GAME_FLAGS )
-GAME( 199?, j6slvgstg   , j6slvgst  , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Silver Ghost (JPM) 
(IMPACT) (set 8)", GAME_FLAGS )
-GAME( 199?, j6footy     , 0         , impctawp, tbirds, driver_device, 0, ROT0, "Empire", "Football Fever 
(Empire) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6footya    , j6footy   , impctawp, tbirds, driver_device, 0, ROT0, "Empire", "Football Fever 
(Empire) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6footyb    , j6footy   , impctawp, tbirds, driver_device, 0, ROT0, "Empire", "Football Fever 
(Empire) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6fbcrz     , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Football Crazy (JPM) 
(IMPACT)", GAME_FLAGS )
-GAME( 199?, j6h5clb     , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "High Five Club (JPM) 
(IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6h5clba    , j6h5clb   , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "High Five Club (JPM) 
(IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6bmc       , 0         , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Big Money Club 
(Crystal) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6bmca      , j6bmc     , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Big Money Club 
(Crystal) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6bno       , 0         , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Big Nite Out 
(Crystal) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6bnoa      , j6bno     , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Big Nite Out 
(Crystal) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6bnob      , j6bno     , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Big Nite Out 
(Crystal) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6bnoc      , j6bno     , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Big Nite Out 
(Crystal) (IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6btbw      , 0         , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Born To Be Wild 
Club (Crystal) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6btbwa     , j6btbw    , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Born To Be Wild 
Club (Crystal) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6btbwb     , j6btbw    , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Born To Be Wild 
Club (Crystal) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6btbwc     , j6btbw    , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Born To Be Wild 
Club (Crystal) (IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6btbwd     , j6btbw    , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Born To Be Wild 
Club (Crystal) (IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6cpal      , 0         , impctawp, tbirds, driver_device, 0, ROT0, "Whitbread / Crystal", 
"Caesars Palace (Whitbread / Crystal) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 1998, j6cpalb     , j6cpal    , impctawp, tbirds, driver_device, 0, ROT0, "Whitbread / Crystal", 
"Caesars Palace (Whitbread / Crystal) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 1998, j6cpalc     , j6cpal    , impctawp, tbirds, driver_device, 0, ROT0, "Whitbread / Crystal", 
"Caesars Palace (Whitbread / Crystal) (IMPACT) (set 4)", GAME_FLAGS )
-GAME( 1998, j6cpald     , j6cpal    , impctawp, tbirds, driver_device, 0, ROT0, "Whitbread / Crystal", 
"Caesars Palace (Whitbread / Crystal) (IMPACT) (set 5)", GAME_FLAGS )
-GAME( 1998, j6cpale     , j6cpal    , impctawp, tbirds, driver_device, 0, ROT0, "Whitbread / Crystal", 
"Caesars Palace (Whitbread / Crystal) (IMPACT) (set 6)", GAME_FLAGS )
-GAME( 1998, j6cpalf     , j6cpal    , impctawp, tbirds, driver_device, 0, ROT0, "Whitbread / Crystal", 
"Caesars Palace (Whitbread / Crystal) (IMPACT) (set 7)", GAME_FLAGS )
-GAME( 1998, j6cpalg     , j6cpal    , impctawp, tbirds, driver_device, 0, ROT0, "Whitbread / Crystal", 
"Caesars Palace (Whitbread / Crystal) (IMPACT) (set 8)", GAME_FLAGS )
-GAME( 199?, j6cdivr     , 0         , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Cash Diver 
(Crystal) (IMPACT)", GAME_FLAGS )
-GAME( 199?, j6ccc       , 0         , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Casino Crazy 
Club (Crystal) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6ccca      , j6ccc     , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Casino Crazy 
Club (Crystal) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6cccb      , j6ccc     , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Casino Crazy 
Club (Crystal) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6cccc      , j6ccc     , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Casino Crazy 
Club (Crystal) (IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6colic     , 0         , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Coliseum 
(Crystal) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6colica    , j6colic   , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Coliseum 
(Crystal) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6colicb    , j6colic   , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Coliseum 
(Crystal) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6colicc    , j6colic   , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Coliseum 
(Crystal) (IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6colicd    , j6colic   , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Coliseum 
(Crystal) (IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6crakr     , 0         , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Cracker 
(Crystal) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6crakra    , j6crakr   , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Cracker 
(Crystal) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6crakrb    , j6crakr   , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Cracker 
(Crystal) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6ewndg     , 0         , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Each Way Nudger 
(Crystal) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6ewndga    , j6ewndg   , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Each Way Nudger 
(Crystal) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6ewndgb    , j6ewndg   , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Each Way Nudger 
(Crystal) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6easy      , 0         , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Easy Money 
(Crystal) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6easya     , j6easy    , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Easy Money 
(Crystal) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6easyb     , j6easy    , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Easy Money 
(Crystal) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6easyc     , j6easy    , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Easy Money 
(Crystal) (IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6ffc       , 0         , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Frame & Fortune 
Club (Crystal) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6ffca      , j6ffc     , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Frame & Fortune 
Club (Crystal) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6ffcb      , j6ffc     , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Frame & Fortune 
Club (Crystal) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6ffcc      , j6ffc     , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Frame & Fortune 
Club (Crystal) (IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6ffcd      , j6ffc     , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Frame & Fortune 
Club (Crystal) (IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6ffce      , j6ffc     , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Frame & Fortune 
Club (Crystal) (IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6grc       , 0         , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Gold Rush Club 
(Crystal) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6grca      , j6grc     , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Gold Rush Club 
(Crystal) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6hdc       , 0         , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Hot Dogs Club 
(Crystal) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6hdca      , j6hdc     , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Hot Dogs Club 
(Crystal) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6hdcb      , j6hdc     , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Hot Dogs Club 
(Crystal) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6hdcc      , j6hdc     , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Hot Dogs Club 
(Crystal) (IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6hdcd      , j6hdc     , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Hot Dogs Club 
(Crystal) (IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6hdce      , j6hdc     , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Hot Dogs Club 
(Crystal) (IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6hdcf      , j6hdc     , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Hot Dogs Club 
(Crystal) (IMPACT) (set 7)", GAME_FLAGS )
-GAME( 199?, j6hdcg      , j6hdc     , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Hot Dogs Club 
(Crystal) (IMPACT) (set 8)", GAME_FLAGS )
-GAME( 199?, j6impls     , 0         , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Impulse 
(Crystal) (IMPACT)", GAME_FLAGS )
-GAME( 199?, j6kapang    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Kapang! 
(Crystal) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6kapanga   , j6kapang  , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Kapang! 
(Crystal) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6kfc       , 0         , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Kung Fu Club 
(Crystal) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6kfca      , j6kfc     , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Kung Fu Club 
(Crystal) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6kfcb      , j6kfc     , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Kung Fu Club 
(Crystal) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6lucklo    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Lucky Lottery 
Club (Crystal) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6luckloa   , j6lucklo  , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Lucky Lottery 
Club (Crystal) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6monst     , 0         , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Monster Cash 
Club (Crystal) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6monsta    , j6monst   , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Monster Cash 
Club (Crystal) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6monstb    , j6monst   , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Monster Cash 
Club (Crystal) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6monstc    , j6monst   , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Monster Cash 
Club (Crystal) (IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6monstd    , j6monst   , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Monster Cash 
Club (Crystal) (IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6pinfvr    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Pinball Fever 
(Crystal) (IMPACT)", GAME_FLAGS )
-GAME( 199?, j6potg      , 0         , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Pot Of Gold 
(Crystal) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6potga     , j6potg    , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Pot Of Gold 
(Crystal) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6potgb     , j6potg    , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Pot Of Gold 
(Crystal) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6ramese    , 0         , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Rameses' Riches 
Club (Crystal) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6ramesea   , j6ramese  , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Rameses' Riches 
Club (Crystal) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6rameseb   , j6ramese  , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Rameses' Riches 
Club (Crystal) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6ramesec   , j6ramese  , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Rameses' Riches 
Club (Crystal) (IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6ramesed   , j6ramese  , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Rameses' Riches 
Club (Crystal) (IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6ramesee   , j6ramese  , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Rameses' Riches 
Club (Crystal) (IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6ramesef   , j6ramese  , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Rameses' Riches 
Club (Crystal) (IMPACT) (set 7)", GAME_FLAGS )
-GAME( 199?, j6r2rum     , 0         , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Ready To Rumble 
(Crystal) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6r2ruma    , j6r2rum   , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Ready To Rumble 
(Crystal) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6r2rumb    , j6r2rum   , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Ready To Rumble 
(Crystal) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6r2rumc    , j6r2rum   , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Ready To Rumble 
(Crystal) (IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6r2rumd    , j6r2rum   , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Ready To Rumble 
(Crystal) (IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6r2rume    , j6r2rum   , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Ready To Rumble 
(Crystal) (IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6redal     , 0         , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Red Alert 
(Crystal) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6redala    , j6redal   , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Red Alert 
(Crystal) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6reelb     , 0         , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Reel Bingo 
Classic Club (Crystal) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6reelba    , j6reelb   , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Reel Bingo 
Classic Club (Crystal) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6slagn     , 0         , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Snakes & Ladders 
Slides Again (Crystal) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6slagna    , j6slagn   , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Snakes & Ladders 
Slides Again (Crystal) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6slagnb    , j6slagn   , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Snakes & Ladders 
Slides Again (Crystal) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6slagnc    , j6slagn   , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Snakes & Ladders 
Slides Again (Crystal) (IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6slagnd    , j6slagn   , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Snakes & Ladders 
Slides Again (Crystal) (IMPACT) (set 5)", GAME_FLAGS )
-GAME( 199?, j6slagne    , j6slagn   , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Snakes & Ladders 
Slides Again (Crystal) (IMPACT) (set 6)", GAME_FLAGS )
-GAME( 199?, j6slagnf    , j6slagn   , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Snakes & Ladders 
Slides Again (Crystal) (IMPACT) (set 7)", GAME_FLAGS )
-GAME( 199?, j6slagng    , j6slagn   , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Snakes & Ladders 
Slides Again (Crystal) (IMPACT) (set 8)", GAME_FLAGS )
-GAME( 199?, j6slagnh    , j6slagn   , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Snakes & Ladders 
Slides Again (Crystal) (IMPACT) (set 9)", GAME_FLAGS )
-GAME( 199?, j6thril     , 0         , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Thriller 
(Crystal) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6thrila    , j6thril   , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Thriller 
(Crystal) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6tqust     , 0         , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Treasure Quest 
(Crystal) (IMPACT) (set 1)", GAME_FLAGS )
-GAME( 199?, j6tqusta    , j6tqust   , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Treasure Quest 
(Crystal) (IMPACT) (set 2)", GAME_FLAGS )
-GAME( 199?, j6tqustb    , j6tqust   , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Treasure Quest 
(Crystal) (IMPACT) (set 3)", GAME_FLAGS )
-GAME( 199?, j6tqustc    , j6tqust   , impctawp, tbirds, driver_device, 0, ROT0, "Crystal", "Treasure Quest 
(Crystal) (IMPACT) (set 4)", GAME_FLAGS )
-GAME( 199?, j6gldpl     , 0         , impctawp, tbirds, driver_device, 0, ROT0, "Qps", "Golden Palace (Qps) 
(IMPACT)", GAME_FLAGS )
-GAME( 199?, j6shoot     , 0         , impctawp, tbirds, driver_device, 0, ROT0, "JPM / Whitbread", "ShootOut 
(JPM / Whitbread) (IMPACT)", GAME_FLAGS )
-GAME( 199?, j6millna    , j6milln   , impctawp, tbirds, driver_device, 0, ROT0, "JPM", "Millionaire (JPM) 
(IMPACT) (set 2)", GAME_FLAGS )
-GAME(198?, j2adnote ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Add A Note (JPM) (MPS, set 
1)",                      MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2adnotea,j2adnote   ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Add A Note (JPM) (MPS, set 
2)",                      MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2adnoteb,j2adnote   ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Add A Note (JPM) (MPS, set 
3)",                      MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2adnotec,j2adnote   ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Add A Note (JPM) (MPS, set 
4)",                      MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2adnoted,j2adnote   ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Add A Note (JPM) (MPS, set 
5)",                      MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2adnotee,j2adnote   ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Add A Note (JPM) (MPS, set 
6)",                      MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2adnotef,j2adnote   ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Add A Note (JPM) (MPS, set 
7)",                      MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2adnoteg,j2adnote   ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Add A Note (JPM) (MPS, set 
8)",                      MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2adnoteh,j2adnote   ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Add A Note (JPM) (MPS, set 
9)",                      MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2adnotei,j2adnote   ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Add A Note (JPM) (MPS, set 
10)",                     MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2bankch ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Bank Chase (JPM) (MPS)",     
                MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2bankrd ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Bank Raid (JPM) (MPS)",      
                MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2bigbnk ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Big Banker (JPM) (MPS)",     
                MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2bigbox ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Big Box (JPM) (MPS)",        
                MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2bigbuk ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Big Buck$ (JPM) (MPS)",      
                MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2bigdl  ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Big Deal (JPM) (MPS)",       
                MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2blkchy ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Black Cherry (JPM) (MPS)",   
                    MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2cashbn ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Cash Bonus Club (JPM) 
(MPS)",                        MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2cashfl ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Cash Falls (JPM) (MPS)",     
                MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2cashrl ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Cash Reels (JPM) (MPS)",     
                MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2cashrv ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Cash Reserve (JPM) (MPS)",   
                    MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2cashro ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Cash Rolls (JPM) (MPS)",     
                MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2cashtk ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Cash Track (JPM) (MPS)",     
                MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2cashtd ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Cash Track Deluxe (JPM) 
(MPS)",                      MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2coppot ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Copper Pot (JPM) (MPS)",     
                MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2coprun ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Copper Run (JPM) (MPS)",     
                MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2cprndx ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Copper Run Deluxe (JPM) 
(MPS)",                      MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2crkbnk ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Crack The Bank (JPM) (MPS)", 
                    MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2droplt ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Drop The Lot (JPM) (MPS)",   
                    MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2dropld ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Drop The Lot Deluxe (JPM) 
(MPS)",                        MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2ewn    ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Each Way Nudger (JPM) 
(MPS)",                        MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2ews    ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Each Way Shuffle (JPM) 
(MPS)",                       MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2exec   ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Executive Club (JPM) (MPS)", 
                    MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2fasttk ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Fast Trak (JPM) (MPS)",      
                MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2fqueen ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Find The Queen (JPM) (MPS)", 
                    MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2fiveal ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Five Alive (JPM) (MPS)",     
                MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2fiveln ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Five Liner (JPM) (MPS)",     
                MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2fws    ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Five Way Shuffle (Set 1) 
(JPM) (MPS)",           MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2fwsa   ,j2fws      ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Five Way Shuffle (Set 2) 
(JPM) (MPS)",           MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2frmtch ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Fruit Match (JPM) (MPS)",    
                    MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2fullhs ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Full House Club (JPM) 
(MPS)",                        MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2ghostb ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Ghostbuster (JPM) (MPS)",    
                    MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2goldrn ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Gold Run (JPM) (MPS)",       
                MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2goldbr ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Golden Bars (JPM) (MPS)",    
                    MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2gldchy ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Golden Cherry (JPM) (MPS)",  
                    MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2gldwin ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Golden Win (JPM) (MPS)",     
                MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2hinote ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Hi Note (JPM) (MPS)",        
                MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2hiroll ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Hi Roller (JPM) (MPS)",      
                MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2hotpot ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Hot Pot (JPM) (MPS)",        
                MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2hotptd ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Hot Pot Deluxe (JPM) (MPS)", 
                    MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2hotsht ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Hot Shot Club (JPM) (MPS)",  
                    MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2hypnot ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Hypernote (JPM) (MPS)",      
                MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2jackbr ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Jackpot Bars (JPM) (MPS)",   
                    MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2jackdc ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Jackpot Dice (JPM) (MPS)",   
                    MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2jokers ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Jokers (JPM) (MPS)",         
            MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2kingcl ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","King Of Clubs (JPM) (MPS)",  
                    MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2litean ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Lite A Nudge (JPM) (MPS)",   
                    MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2lovsht ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Loot Shoot (JPM) (MPS)",     
                MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2lovshd ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Loot Shoot Deluxe (JPM) 
(MPS)",                      MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2luckar ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Lucky Arrows (JPM) (MPS)",   
                    MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2lucky2 ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Lucky 2s (JPM) (MPS)",       
                MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2monblt ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Money Belt (JPM) (MPS)",     
                MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2mongam ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Money Game (JPM) (MPS)",     
                MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2mongmd ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Money Game Deluxe (JPM) 
(MPS)",                      MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2multwn ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Multi Win (JPM) (MPS)",      
                MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2notexc ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Note Exchange (Set 1) (JPM) 
(MPS)",          MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2notexca,j2notexc   ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Note Exchange (Set 2) (JPM) 
(MPS)",          MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2notexcb,j2notexc   ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Note Exchange (Set 3) (JPM) 
(MPS)",          MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2notesh ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Note Shoot (JPM) (MPS)",     
                MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2nudbnz ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Nudge Bonanza Deluxe (Set 1) 
(JPM) (MPS)",       MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2nudbnza,j2nudbnz   ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Nudge Bonanza Deluxe (Set 2) 
(JPM) (MPS)",       MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2nuddup ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Nudge Double Up (JPM) 
(MPS)",                        MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2nuddud ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Nudge Double Up Deluxe (JPM) 
(MPS)",                     MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2nudup3 ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Nudge Double Up MkIII (JPM) 
(MPS)",                      MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2nudshf ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Nudge Shuffler (JPM) (MPS)", 
                    MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2plsmon ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Plus Money (JPM) (MPS)",     
                MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2plsmnd ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Plus Money Deluxe (JPM) 
(MPS)",                      MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2plsnud ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Plus Nudge (JPM) (MPS)",     
                MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2potlck ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Pot Luck (JPM) (MPS)",       
                MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2pndrsh ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Pound Rush (JPM) (MPS)",     
                MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2pyramd ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Pyramid (JPM) (MPS)",        
                MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2reelbn ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Reel Bingo Club (Set 1) 
(JPM) (MPS)",                        MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2reelbna,j2reelbn   ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Reel Bingo Club (Set 2) 
(JPM) (MPS)",                        MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2reelbo ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Reel Bonus (JPM) (MPS)",     
                MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2reelmg ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Reel Magic (JPM) (MPS)",     
                MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2reelmgd,j2reelmg   ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Reel Magic (JPM) [Dutch] 
(MPS)",                     MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2reelmc ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Reel Magic Club (JPM) 
(MPS)",                        MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2reelmo ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Reel Money (JPM) (MPS)",     
                MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2rotnot ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Rota Note (JPM) (MPS)",      
                MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2roulcl ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Roulette Club (JPM) [Mps] 
(MPS)",                        MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2rdclb  ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Royal Deal Club (JPM) 
(MPS)",                        MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2slvrgh ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Silver Ghost (JPM) (MPS)",   
                    MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2sldgld ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Solid Gold (JPM) (MPS)",     
                MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2spcrsv ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Special Reserve (JPM) 
(MPS)",                        MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2stahed ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Streets Ahead (JPM) (MPS)",  
                    MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2supfrt ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Supa Fruit (JPM) (MPS)",     
                MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2supfrc ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Supa Fruit Club (JPM) 
(MPS)",                        MACHINE_IS_SKELETON_MECHANICAL )
-GAME(1987, j2supsft ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Supashifta (JPM) (MPS)",     
                MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2supstp ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Supa Steppa (JPM) (MPS)",    
                    MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2suptrk ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Supa Track (JPM) (MPS)",     
                MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2suprft ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Super Fruit (JPM) (MPS)",    
                    MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2supln  ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Super Line (JPM) (MPS)",     
                MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2suppot ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Super Pots (JPM) (MPS)",     
                MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2suprl  ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Super Reel (JPM) (MPS)",     
                MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2suprsh ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Supershot (JPM) (MPS)",      
                MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2supstr ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Superstars (JPM) (MPS)",     
                MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2swbank ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Switch Back (JPM) (MPS)",    
                    MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2take2  ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Take 2 (JPM) (MPS)",         
            MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2topsht ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Top Shot (JPM) (MPS)",       
                MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2westrn ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Western (JPM) (MPS)",        
                MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2blustr ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "Pcp","Blue Streak (Pcp) (MPS)",    
                    MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2cshalm ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "Pcp","Cash Alarm (Pcp) (MPS)",     
                MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2cshcrd ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "Pcp","Cash Cards (Pcp) (MPS)",     
                MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2cshfil ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "Pcp","Cash-Filla (Pcp) (MPS)",     
                MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2cshsmh ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "Pcp","Cash Smash (Pcp) (MPS)",     
                MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2criscr ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "Pcp","Criss Cross Jackpot (Pcp) 
(MPS)",                        MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2frucnx ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "Pcp","Fruit Connexion (Pcp) 
(MPS)",                        MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2hitmon ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "Pcp","Hit Money (Pcp) (MPS)",      
                MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2penny  ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "Pcp","In For A Penny In For A 
Pound (Pcp) (MPS)",                      MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2maxima ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "Pcp","Maxima (Pcp) (MPS)",         
            MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2montrp ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "Pcp","Money Trapper (Pcp) (MPS)",  
                    MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2nudmon ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "Pcp","Nudge Money (Pcp) (MPS)",    
                    MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2paypkt ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "Pcp","Pay Packet (Pcp) (MPS)",     
                MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2silvcl ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "Pcp","Silver Classic (Pcp) (MPS)", 
                    MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2silvsh ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "Pcp","Silver Shot (Pcp) (MPS)",    
                    MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2sstrea ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "Pcp","Supa Streak (Pcp) (MPS)",    
                    MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2tstplt ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "Pcp","Test Pilot (Set 1) (Pcp) 
(MPS)",                     MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2tstplta,j2tstplt   ,jpmmps,jpmmps, driver_device, 0,ROT0,   "Pcp","Test Pilot (Set 2) (Pcp) 
(MPS)",                     MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2bonanz ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "Eurocoin","Bonanza (Eurocoin) 
(MPS)",                      MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2supchy ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "Eurocoin","Super Cherry (Eurocoin) 
(MPS)",                     MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2hilocl ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "Crystal","Hi Lo Climber Club 
(Crystal) (MPS)",                     MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2litnot ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "Crystal","Lite A Note Club 
(Crystal) (MPS)",                       MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2missis ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "Crystal","Mississippi Gambler Club 
(Crystal) (MPS)",                       MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2always ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "Bwb","Always Eight (Bwb) (MPS)",   
                    MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2coinsh ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "Bwb","Coin Shoot (Bwb) (MPS)",     
                MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2nudfev ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "Bwb","Nudge Fever (Bwb) (MPS)",    
                    MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2trail  ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "Bwb","Trailblazer (Bwb) (MPS)",    
                    MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2wag    ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "Bwb","Win-A-Gain (Bwb) (MPS)",     
                MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2cshnud ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "Mdm","Cash Nudger (Mdm) (MPS)",    
                    MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2fivepn ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "Mdm","Fivepenny Nudger (Mdm) 
(MPS)",                       MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2nolimt ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "Mdm","No Limit Nudge (Mdm) (MPS)", 
                    MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2bkroll ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Bank Roll (JPM) (MPS)",      
                MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2bodym  ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Body Match (JPM) (MPS)",     
                MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2cvault ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Cash Vault (JPM) (MPS)",     
                MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2cashab ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Cashablanca (JPM) (MPS)",    
                    MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2cashry ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "Pcp","Cashino Royale (Pcp) (MPS)", 
                    MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2casino ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "Pcp","Casino Classic (Pcp) (MPS)", 
                    MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2coinct ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Coin Count (JPM) (MPS)",     
                MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2loots  ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "Pcp","Loot Shoot (Pcp) (MPS)",     
                MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2match  ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Match It (JPM) (MPS)",       
                MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2monbnd ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Money Bands (JPM) (MPS)",    
                    MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2monmtx ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "Bwb","Money Matrix (Bwb) (MPS)",   
                    MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2tst    ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","MPS 1 Test Rom (JPM) (MPS)", 
                    MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2nudnud ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Nudge Nudge (JPM) (MPS)",    
                    MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2pinac  ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Pinnacle (JPM) (MPS)",       
                MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2pinclb ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Pinnacle Club (JPM) (MPS)",  
                    MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2reelcz ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Reel Crazy (JPM) (MPS)",     
                MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2reeldc ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Reel Deal Club (JPM) (MPS)", 
                    MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2topcd  ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "Bwb","Top Card (Bwb) (MPS)",       
                MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2xxx    ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "Bwb","Triple X (Bwb) (MPS)",       
                MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2tupnud ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Tuppenny Nudger (JPM) 
(MPS)",                        MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2wrb    ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Wild Reel Bingo (JPM) 
(MPS)",                        MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2ncsp   ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "Bwb","unknown 'ncsp0pp' (Bwb) 
(MPS)",                      MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2nrrp   ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "Bwb","unknown 'nprpopp' (Bwb) 
(MPS)",                      MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2nsc15  ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "Pcp","unknown 'nsc15' (Pcp) 
(MPS)",                        MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2nsw12  ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "Pcp","unknown 'nsw12' (Pcp) 
(MPS)",                        MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2club77 ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "<unknown>","Club 77 (Unk) (MPS)",  
                    MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2contnd ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "Mdm","Continuous Nudger (Mdm) 
(MPS)",                      MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2crown  ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "<unknown>","Crown Dealer (Unk) 
(MPS)",                     MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2hirola ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "<unknown>","Hi Roll (Unk) (MPS)",  
                    MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2monmin ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "<unknown>","Money Mine (Unk) 
(MPS)",                       MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2notspn ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "<unknown>","Note Spinner (Unk) 
(MPS)",                     MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2super7 ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "<unknown>","Super 7's (Unk) 
(MPS)",                        MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2sex    ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "<unknown>","Super Exchanger (Unk) 
(MPS)",                      MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2sng    ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "Cotswold Microsystems","Super 
Nudge Gambler (Cotswold Microsystems) (MPS)",                        MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2tupnd  ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "Mdm","Tuppenny Nudger (Mdm) 
(MPS)",                        MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2008    ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "<unknown>","unknown '008' (Unk) 
(MPS)",                        MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2chsn   ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "<unknown>","unknown 'chsnsn05' 
(Unk) (MPS)",                       MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2lhs    ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "<unknown>","unknown 'lhs' (Unk) 
(MPS)",                        MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2nn2    ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "<unknown>","unknown 'nn_2' (Unk) 
(MPS)",                       MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2rm941  ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "<unknown>","unknown 'rm941' (Unk) 
(MPS)",                      MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2pharo  ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "<unknown>","Pharoah (Unk) (MPS)",  
                    MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2nud5p  ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","5p Nudger (JPM) (MPS)",      
                MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2b7     ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Bar 7? (JPM) (MPS)",         
            MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2ss     ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Supa Stepper (JPM) (MPS)",   
                    MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2nbz    ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "JPM","Nudge Bonanza (JPM) (MPS)",  
                    MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2clbbin ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "Crystal?","Club Bingo (Crystal) 
(MPS)",                        MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2hcash  ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "<unknown>","Hot Cash (Unk) (MPS)", 
                    MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j2sset   ,0          ,jpmmps,jpmmps, driver_device, 0,ROT0,   "<unknown>","Sunset Strip (v2.0) 
(Unk) (MPS?)",                     MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j80bac   ,0          ,jpms80,jpms80, jpms80_state,jpms80,ROT0,   "JPM","Bank A Coin (JPM) 
(SYSTEM80)",                       MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j80bounc ,0          ,jpms80,jpms80, jpms80_state,jpms80,ROT0,   "JPM","Bouncer (JPM) 
(SYSTEM80)",                       MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j80frogh ,0          ,jpms80,jpms80, jpms80_state,jpms80,ROT0,   "JPM","Frog Hop (JPM) 
(SYSTEM80)",                      MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j80fruit ,0          ,jpms80,jpms80, jpms80_state,jpms80,ROT0,   "JPM","Fruit Snappa (JPM) 
(SYSTEM80)",                      MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j80golds ,0          ,jpms80,jpms80, jpms80_state,jpms80,ROT0,   "JPM","Golden Steppa (JPM) 
(SYSTEM80)",                     MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j80hotln ,0          ,jpms80,jpms80, jpms80_state,jpms80,ROT0,   "JPM","Hot Lines (JPM) 
(SYSTEM80)",                     MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j80myspn ,0          ,jpms80,jpms80, jpms80_state,jpms80,ROT0,   "JPM","Mystery Spin (JPM) 
(SYSTEM80)",                      MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j80nudg2 ,0          ,jpms80,jpms80, jpms80_state,jpms80,ROT0,   "JPM","Nudge Double Up MkII 
(JPM) (SYSTEM80)",                      MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j80rra   ,j80rr      ,jpms80,jpms80, jpms80_state,jpms80,ROT0,   "JPM","Road Runner (JPM) 
(SYSTEM80, set 2)",                        MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j80supst ,0          ,jpms80,jpms80, jpms80_state,jpms80,ROT0,   "JPM","Supa Steppa (JPM) 
(SYSTEM80)",                       MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j80supbk ,0          ,jpms80,jpms80, jpms80_state,jpms80,ROT0,   "JPM","Superbank (JPM) 
(SYSTEM80)",                     MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j80topsp ,0          ,jpms80,jpms80, jpms80_state,jpms80,ROT0,   "JPM","Top Sprint (JPM) 
(SYSTEM80)",                        MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j80topup ,0          ,jpms80,jpms80, jpms80_state,jpms80,ROT0,   "JPM","Top Up (JPM) (SYSTEM80)", 
                       MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j80tumbl ,0          ,jpms80,jpms80, jpms80_state,jpms80,ROT0,   "JPM","Tumble (JPM) (SYSTEM80)", 
                       MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j80wsprt, 0          ,jpms80,jpms80, jpms80_state,jpms80,ROT0,   "JPM","Winsprint (JPM) (V4, 
5x20p) (SYSTEM80)",                     MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j80wsprt3, j80wsprt  ,jpms80,jpms80, jpms80_state,jpms80,ROT0,   "JPM","Winsprint (JPM) (V3, 50p, 
5 credits) (SYSTEM80)",                     MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j80wsprt2,j80wsprt   ,jpms80,jpms80, jpms80_state,jpms80,ROT0,   "JPM","Winsprint (JPM) (V2, 
10x10p) (SYSTEM80)",                     MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j80blbnk ,0          ,jpms80,jpms80, jpms80_state,jpms80,ROT0,   "PCP","Blankity Bank (PCP) 
(SYSTEM80)",                     MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j80alad  ,0          ,jpms80,jpms80, jpms80_state,jpms80,ROT0,   "JPM","Aladdin's Cave (PCP)",    
                   MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j80fortr ,0          ,jpms80,jpms80, jpms80_state,jpms80,ROT0,   "JPM","Fortune Trail (JPM)",     
                   MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j80mster ,0          ,jpms80,jpms80, jpms80_state,jpms80,ROT0,   "JPM","Masterspy (Pcp)",         
               MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j80plsnd ,0          ,jpms80,jpms80, jpms80_state,jpms80,ROT0,   "JPM","Plus Nudge (JPM)",        
               MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j_ewnud  ,0          ,jpmsru,jpmsru, jpmsru_state,jpmsru,ROT0,   "Barcrest?","Each Way Nudger 
(Barcrest?, set 1)",                       MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j_ewnda  ,j_ewnud    ,jpmsru,jpmsru, jpmsru_state,jpmsru,ROT0,   "Barcrest?","Each Way Nudger 
(Barcrest?, set 2)",                       MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j_ewnd20 ,j_ewnud    ,jpmsru,jpmsru, jpmsru_state,jpmsru,ROT0,   "Barcrest?","Each Way Nudger 
(Barcrest?, set 3, version 20?)",          MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j_ews    ,0          ,jpmsru,jpmsru, jpmsru_state,jpmsru,ROT0,   "Barcrest?","Each Way Shifter 
(Barcrest?, set 1, version 16)",                      MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j_ews8a  ,j_ews      ,jpmsru,jpmsru, jpmsru_state,jpmsru,ROT0,   "Barcrest?","Each Way Shifter 
(Barcrest?, set 2, version 8a)",                      MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j_luckac ,0          ,jpmsru,jpmsru, jpmsru_state,jpmsru,ROT0,   "<unknown>","Lucky Aces (Unk)",  
                   MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j_super2 ,0          ,jpmsru,jpmsru, jpmsru_state,jpmsru,ROT0,   "JPM","Super 2 (JPM)",           
           MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j_luck2  ,0          ,jpmsru_4,jpmsru, jpmsru_state,jpmsru,ROT0,   "<unknown>","Lucky Twos?",     
                   MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j_nuddup ,0          ,jpmsru_4,jpmsru, jpmsru_state,jpmsru,ROT0,   "JPM","Nudge Double Up (JPM 
SRU, set 1)",                     MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j_nuddup2,j_nuddup   ,jpmsru_4,jpmsru, jpmsru_state,jpmsru,ROT0,   "JPM","Nudge Double Up (JPM 
SRU, set 2)",                     MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j_unk    ,0          ,jpmsru_4,jpmsru, jpmsru_state,jpmsru,ROT0,   "JPM?","unknown SRU Game 
(JPM?)",                     MACHINE_IS_SKELETON_MECHANICAL )
-GAME(198?, j_plus2  ,0          ,jpmsru_4,jpmsru, jpmsru_state,jpmsru,ROT0,   "JPM","Plus 2 (JPM)",          
           MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1994, monopoly    , 0         , jpmsys5v, monopoly, driver_device, 0, ROT0, "JPM", "Monopoly (JPM) 
(SYSTEM5 VIDEO, set 1)",         0 )
-GAME( 1994, monopolya   , monopoly  , jpmsys5v, monopoly, driver_device, 0, ROT0, "JPM", "Monopoly (JPM) 
(SYSTEM5 VIDEO, set 2)",         0 )
-GAME( 1995, monoplcl    , monopoly  , jpmsys5v, monopoly, driver_device, 0, ROT0, "JPM", "Monopoly Classic 
(JPM) (SYSTEM5 VIDEO)", 0 )
-GAME( 1995, monopldx    , 0         , jpmsys5v, monopoly, driver_device, 0, ROT0, "JPM", "Monopoly Deluxe 
(JPM) (SYSTEM5 VIDEO)",  0 )
-GAME( 199?, j5tstal     , 0         , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "JPM System 5 Alpha 
Display Test Utility (JPM) (SYSTEM5)", GAME_FLAGS )
-GAME( 199?, j5tst1      , 0         , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "JPM System 5 Test 
Set (JPM) (SYSTEM5, set 1)", GAME_FLAGS )
-GAME( 199?, j5tst2      , j5tst1    , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "JPM System 5 Test 
Set (JPM) (SYSTEM5, set 2)", GAME_FLAGS )
-GAME( 199?, j5fifth     , 0         , jpmsys5, popeye, driver_device, 0, ROT0, "JPM", "5th Avenue (JPM) 
(SYSTEM5-SAA)", GAME_FLAGS )
-GAME( 199?, j5clbnud    , 0         , jpmsys5, popeye, driver_device, 0, ROT0, "JPM", "Club Nudger (JPM) 
(SYSTEM5-SAA, set 1)", GAME_FLAGS )
-GAME( 199?, j5clbnuda   , j5clbnud  , jpmsys5, popeye, driver_device, 0, ROT0, "JPM", "Club Nudger (JPM) 
(SYSTEM5-SAA, set 2)", GAME_FLAGS )
-GAME( 199?, j5firebl    , 0         , jpmsys5, popeye, driver_device, 0, ROT0, "JPM", "Fireball (JPM) 
(SYSTEM5-SAA, set 1)", GAME_FLAGS )
-GAME( 199?, j5firebla   , j5firebl  , jpmsys5, popeye, driver_device, 0, ROT0, "JPM", "Fireball (JPM) 
(SYSTEM5-SAA, set 2)", GAME_FLAGS )
-GAME( 199?, j5fireblb   , j5firebl  , jpmsys5, popeye, driver_device, 0, ROT0, "JPM", "Fireball (JPM) 
(SYSTEM5-SAA, set 3)", GAME_FLAGS )
-GAME( 199?, j5frmag     , 0         , jpmsys5, popeye, driver_device, 0, ROT0, "JPM", "Fruit Magic (JPM) 
(SYSTEM5-SAA)", GAME_FLAGS )
-GAME( 199?, j5goldbr    , 0         , jpmsys5, popeye, driver_device, 0, ROT0, "JPM", "Golden Bars (JPM) 
(SYSTEM5-SAA)", GAME_FLAGS )
-GAME( 199?, j5reelgh    , 0         , jpmsys5, popeye, driver_device, 0, ROT0, "JPM", "Reel Ghost (JPM) 
(SYSTEM5-SAA)", GAME_FLAGS )
-GAME( 199?, j5sup4      , 0         , jpmsys5, popeye, driver_device, 0, ROT0, "JPM", "Super 4 (JPM) 
(SYSTEM5-SAA)", GAME_FLAGS )
-GAME( 199?, j5suphi     , 0         , jpmsys5, popeye, driver_device, 0, ROT0, "JPM", "Super Hi-Lo (JPM) 
(SYSTEM5-SAA)", GAME_FLAGS )
-GAME( 199?, j5swop      , 0         , jpmsys5, popeye, driver_device, 0, ROT0, "JPM", "Swop A Fruit Club 
(JPM) (SYSTEM5-SAA)", GAME_FLAGS )
-GAME( 199?, j5td        , 0         , jpmsys5, popeye, driver_device, 0, ROT0, "JPM", "Tumbling Dice (JPM) 
(SYSTEM5-SAA)", GAME_FLAGS )
-GAME( 199?, j5ar80a     , j5ar80    , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Around The World 
In Eighty Days (JPM) (SYSTEM5, set 2)", GAME_FLAGS )
-GAME( 199?, j5ar80b     , j5ar80    , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Around The World 
In Eighty Days (JPM) (SYSTEM5, set 3)", GAME_FLAGS )
-GAME( 199?, j5ar80c     , j5ar80    , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Around The World 
In Eighty Days (JPM) (SYSTEM5, set 4)", GAME_FLAGS )
-GAME( 199?, j5ar80d     , j5ar80    , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Around The World 
In Eighty Days (JPM) (SYSTEM5, set 5)", GAME_FLAGS )
-GAME( 199?, j5ar80cl    , 0         , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Around The World 
Club (JPM) (SYSTEM5, set 1)", GAME_FLAGS )
-GAME( 199?, j5ar80cla   , j5ar80cl  , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Around The World 
Club (JPM) (SYSTEM5, set 2)", GAME_FLAGS )
-GAME( 199?, j5ar80clb   , j5ar80cl  , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Around The World 
Club (JPM) (SYSTEM5, set 3)", GAME_FLAGS )
-GAME( 199?, j5ar80clc   , j5ar80cl  , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Around The World 
Club (JPM) (SYSTEM5, set 4)", GAME_FLAGS )
-GAME( 199?, j5buc       , 0         , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Buccaneer (JPM) 
(SYSTEM5)", GAME_FLAGS )
-GAME( 199?, j5cir       , 0         , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Circus (JPM) 
(SYSTEM5, set 1)", GAME_FLAGS )
-GAME( 199?, j5cira      , j5cir     , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Circus (JPM) 
(SYSTEM5, set 2)", GAME_FLAGS )
-GAME( 199?, j5cirb      , j5cir     , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Circus (JPM) 
(SYSTEM5, set 3)", GAME_FLAGS )
-GAME( 199?, j5circ      , j5cir     , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Circus (JPM) 
(SYSTEM5, set 4)", GAME_FLAGS )
-GAME( 199?, j5cird      , j5cir     , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Circus (JPM) 
(SYSTEM5, set 5)", GAME_FLAGS )
-GAME( 199?, j5cire      , j5cir     , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Circus (JPM) 
(SYSTEM5, set 6)", GAME_FLAGS )
-GAME( 199?, j5daytn     , 0         , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Daytona (JPM) 
(SYSTEM5, set 1)", GAME_FLAGS )
-GAME( 199?, j5daytna    , j5daytn   , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Daytona (JPM) 
(SYSTEM5, set 2)", GAME_FLAGS )
-GAME( 199?, j5daycls    , 0         , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Daytona Classic 
(JPM) (SYSTEM5, set 1)", GAME_FLAGS )
-GAME( 199?, j5dayclsa   , j5daycls  , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Daytona Classic 
(JPM) (SYSTEM5, set 2)", GAME_FLAGS )
-GAME( 199?, j5dirty     , 0         , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Dirty Dozen (JPM) 
(SYSTEM5, set 1)", GAME_FLAGS )
-GAME( 199?, j5dirtya    , j5dirty   , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Dirty Dozen (JPM) 
(SYSTEM5, set 2)", GAME_FLAGS )
-GAME( 199?, j5dirtyb    , j5dirty   , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Dirty Dozen (JPM) 
(SYSTEM5, set 3)", GAME_FLAGS )
-GAME( 199?, j5dirtyc    , j5dirty   , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Dirty Dozen (JPM) 
(SYSTEM5, set 4)", GAME_FLAGS )
-GAME( 199?, j5fairgda   , j5fairgd  , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Fairground 
Attraction Club (JPM) (SYSTEM5, set 2)", GAME_FLAGS )
-GAME( 199?, j5fairgdb   , j5fairgd  , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Fairground 
Attraction Club (JPM) (SYSTEM5, set 3)", GAME_FLAGS )
-GAME( 199?, j5fairgdc   , j5fairgd  , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Fairground 
Attraction Club (JPM) (SYSTEM5, set 4)", GAME_FLAGS )
-GAME( 199?, j5fairgdd   , j5fairgd  , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Fairground 
Attraction Club (JPM) (SYSTEM5, set 5)", GAME_FLAGS )
-GAME( 199?, j5fairgde   , j5fairgd  , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Fairground 
Attraction Club (JPM) (SYSTEM5, set 6)", GAME_FLAGS )
-GAME( 199?, j5fair      , 0         , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Fairground (JPM) 
(SYSTEM5, set 1)", GAME_FLAGS )
-GAME( 199?, j5faira     , j5fair    , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Fairground (JPM) 
(SYSTEM5, set 2)", GAME_FLAGS )
-GAME( 199?, j5fairb     , j5fair    , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Fairground (JPM) 
(SYSTEM5, set 3)", GAME_FLAGS )
-GAME( 199?, j5fairc     , j5fair    , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Fairground (JPM) 
(SYSTEM5, set 4)", GAME_FLAGS )
-GAME( 199?, j5faird     , j5fair    , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Fairground (JPM) 
(SYSTEM5, set 5)", GAME_FLAGS )
-GAME( 199?, j5faire     , j5fair    , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Fairground (JPM) 
(SYSTEM5, set 6)", GAME_FLAGS )
-GAME( 199?, j5fairf     , j5fair    , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Fairground (JPM) 
(SYSTEM5, set 7)", GAME_FLAGS )
-GAME( 199?, j5fairg     , j5fair    , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Fairground (JPM) 
(SYSTEM5, set 8)", GAME_FLAGS )
-GAME( 199?, j5fairh     , j5fair    , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Fairground (JPM) 
(SYSTEM5, set 9)", GAME_FLAGS )
-GAME( 199?, j5fairi     , j5fair    , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Fairground (JPM) 
(SYSTEM5, set 10)", GAME_FLAGS )
-GAME( 199?, j5fairj     , j5fair    , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Fairground (JPM) 
(SYSTEM5, set 11)", GAME_FLAGS )
-GAME( 199?, j5fairk     , j5fair    , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Fairground (JPM) 
(SYSTEM5, set 12)", GAME_FLAGS )
-GAME( 199?, j5fairl     , j5fair    , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Fairground (JPM) 
(SYSTEM5, set 13)", GAME_FLAGS )
-GAME( 199?, j5fairm     , j5fair    , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Fairground (JPM) 
(SYSTEM5, set 14)", GAME_FLAGS )
-GAME( 199?, j5fairn     , j5fair    , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Fairground (JPM) 
(SYSTEM5, set 15)", GAME_FLAGS )
-GAME( 199?, j5fairo     , j5fair    , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Fairground (JPM) 
(SYSTEM5, set 16)", GAME_FLAGS )
-GAME( 199?, j5fairp     , j5fair    , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Fairground (JPM) 
(SYSTEM5, set 17)", GAME_FLAGS )
-GAME( 199?, j5fairq     , j5fair    , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Fairground (JPM) 
(SYSTEM5, set 18)", GAME_FLAGS )
-GAME( 199?, j5filth     , 0         , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Filthy Rich (JPM) 
(SYSTEM5, set 1)", GAME_FLAGS )
-GAME( 199?, j5filtha    , j5filth   , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Filthy Rich (JPM) 
(SYSTEM5, set 2)", GAME_FLAGS )
-GAME( 199?, j5filthb    , j5filth   , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Filthy Rich (JPM) 
(SYSTEM5, set 3)", GAME_FLAGS )
-GAME( 199?, j5filthc    , j5filth   , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Filthy Rich (JPM) 
(SYSTEM5, set 4)", GAME_FLAGS )
-GAME( 199?, j5filthd    , j5filth   , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Filthy Rich (JPM) 
(SYSTEM5, set 5)", GAME_FLAGS )
-GAME( 199?, j5filthe    , j5filth   , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Filthy Rich (JPM) 
(SYSTEM5, set 6)", GAME_FLAGS )
-GAME( 199?, j5filthf    , j5filth   , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Filthy Rich (JPM) 
(SYSTEM5, set 7)", GAME_FLAGS )
-GAME( 199?, j5filthg    , j5filth   , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Filthy Rich (JPM) 
(SYSTEM5, set 8)", GAME_FLAGS )
-GAME( 199?, j5filthh    , j5filth   , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Filthy Rich (JPM) 
(SYSTEM5, set 9)", GAME_FLAGS )
-GAME( 199?, j5filthi    , j5filth   , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Filthy Rich (JPM) 
(SYSTEM5, set 10)", GAME_FLAGS )
-GAME( 199?, j5filthj    , j5filth   , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Filthy Rich (JPM) 
(SYSTEM5, set 11)", GAME_FLAGS )
-GAME( 199?, j5hagar     , 0         , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Hagar (JPM) 
(SYSTEM5, set 1)", GAME_FLAGS )
-GAME( 199?, j5hagara    , j5hagar   , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Hagar (JPM) 
(SYSTEM5, set 2)", GAME_FLAGS )
-GAME( 199?, j5hagarb    , j5hagar   , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Hagar (JPM) 
(SYSTEM5, set 3)", GAME_FLAGS )
-GAME( 199?, j5hagarc    , j5hagar   , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Hagar (JPM) 
(SYSTEM5, set 4)", GAME_FLAGS )
-GAME( 199?, j5hagard    , j5hagar   , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Hagar (JPM) 
(SYSTEM5, set 5)", GAME_FLAGS )
-GAME( 199?, j5hagare    , j5hagar   , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Hagar (JPM) 
(SYSTEM5, set 6)", GAME_FLAGS )
-GAME( 199?, j5hagarf    , j5hagar   , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Hagar (JPM) 
(SYSTEM5, set 7)", GAME_FLAGS )
-GAME( 199?, j5hagarg    , j5hagar   , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Hagar (JPM) 
(SYSTEM5, set 8)", GAME_FLAGS )
-GAME( 199?, j5hagarh    , j5hagar   , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Hagar (JPM) 
(SYSTEM5, set 9)", GAME_FLAGS )
-GAME( 199?, j5hagari    , j5hagar   , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Hagar (JPM) 
(SYSTEM5, set 10)", GAME_FLAGS )
-GAME( 199?, j5hagarj    , j5hagar   , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Hagar (JPM) 
(SYSTEM5, set 11)", GAME_FLAGS )
-GAME( 199?, j5hagsho    , 0         , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Hagar Showcase 
(JPM) (SYSTEM5, set 1)", GAME_FLAGS )
-GAME( 199?, j5hagshoa   , j5hagsho  , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Hagar Showcase 
(JPM) (SYSTEM5, set 2)", GAME_FLAGS )
-GAME( 199?, j5hagshob   , j5hagsho  , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Hagar Showcase 
(JPM) (SYSTEM5, set 3)", GAME_FLAGS )
-GAME( 199?, j5hagshoc   , j5hagsho  , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Hagar Showcase 
(JPM) (SYSTEM5, set 4)", GAME_FLAGS )
-GAME( 199?, j5holly     , 0         , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Hollywood Nights 
(JPM) (SYSTEM5, set 1)", GAME_FLAGS )
-GAME( 199?, j5hollya    , j5holly   , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Hollywood Nights 
(JPM) (SYSTEM5, set 2)", GAME_FLAGS )
-GAME( 199?, j5hollyb    , j5holly   , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Hollywood Nights 
(JPM) (SYSTEM5, set 3)", GAME_FLAGS )
-GAME( 199?, j5hollyc    , j5holly   , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Hollywood Nights 
(JPM) (SYSTEM5, set 4)", GAME_FLAGS )
-GAME( 199?, j5hollyd    , j5holly   , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Hollywood Nights 
(JPM) (SYSTEM5, set 5)", GAME_FLAGS )
-GAME( 199?, j5hollye    , j5holly   , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Hollywood Nights 
(JPM) (SYSTEM5, set 6)", GAME_FLAGS )
-GAME( 199?, j5hotdog    , 0         , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Hot Dogs (JPM) 
(SYSTEM5, set 1)", GAME_FLAGS )
-GAME( 199?, j5hotdoga   , j5hotdog  , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Hot Dogs (JPM) 
(SYSTEM5, set 2)", GAME_FLAGS )
-GAME( 199?, j5indsum    , 0         , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Indian Summer 
(JPM) (SYSTEM5)", GAME_FLAGS )
-GAME( 199?, j5intr      , 0         , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Intrigue (JPM) 
(SYSTEM5, set 1)", GAME_FLAGS )
-GAME( 199?, j5intra     , j5intr    , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Intrigue (JPM) 
(SYSTEM5, set 2)", GAME_FLAGS )
-GAME( 199?, j5intrb     , j5intr    , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Intrigue (JPM) 
(SYSTEM5, set 3)", GAME_FLAGS )
-GAME( 199?, j5intrc     , j5intr    , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Intrigue (JPM) 
(SYSTEM5, set 4)", GAME_FLAGS )
-GAME( 199?, j5jokgld    , 0         , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Jokers Gold (JPM) 
(SYSTEM5, set 1)", GAME_FLAGS )
-GAME( 199?, j5jokglda   , j5jokgld  , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Jokers Gold (JPM) 
(SYSTEM5, set 2)", GAME_FLAGS )
-GAME( 199?, j5jokgldb   , j5jokgld  , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Jokers Gold (JPM) 
(SYSTEM5, set 3)", GAME_FLAGS )
-GAME( 199?, j5jokgldc   , j5jokgld  , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Jokers Gold (JPM) 
(SYSTEM5, set 4)", GAME_FLAGS )
-GAME( 199?, j5jokgldd   , j5jokgld  , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Jokers Gold (JPM) 
(SYSTEM5, set 5)", GAME_FLAGS )
-GAME( 199?, j5jokglde   , j5jokgld  , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Jokers Gold (JPM) 
(SYSTEM5, set 6)", GAME_FLAGS )
-GAME( 199?, j5jokgldf   , j5jokgld  , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Jokers Gold (JPM) 
(SYSTEM5, set 7)", GAME_FLAGS )
-GAME( 199?, j5jokgldg   , j5jokgld  , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Jokers Gold (JPM) 
(SYSTEM5, set 8)", GAME_FLAGS )
-GAME( 199?, j5jokgldh   , j5jokgld  , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Jokers Gold (JPM) 
(SYSTEM5, set 9)", GAME_FLAGS )
-GAME( 199?, j5nite      , 0         , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Nite Club (JPM) 
(SYSTEM5, set 1)", GAME_FLAGS )
-GAME( 199?, j5nitea     , j5nite    , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Nite Club (JPM) 
(SYSTEM5, set 2)", GAME_FLAGS )
-GAME( 199?, j5palma     , j5palm    , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Palm Springs (JPM) 
(SYSTEM5, set 2)", GAME_FLAGS )
-GAME( 199?, j5phnx      , 0         , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Phoenix (JPM) 
(SYSTEM5, set 1)", GAME_FLAGS )
-GAME( 199?, j5phnxa     , j5phnx    , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Phoenix (JPM) 
(SYSTEM5, set 2)", GAME_FLAGS )
-GAME( 199?, j5popeyea   , j5popeye  , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Popeye (JPM) 
(SYSTEM5, set 2)", GAME_FLAGS )
-GAME( 199?, j5popeyeb   , j5popeye  , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Popeye (JPM) 
(SYSTEM5, set 3)", GAME_FLAGS )
-GAME( 199?, j5popeyec   , j5popeye  , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Popeye (JPM) 
(SYSTEM5, set 4)", GAME_FLAGS )
-GAME( 199?, j5popeyed   , j5popeye  , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Popeye (JPM) 
(SYSTEM5, set 5)", GAME_FLAGS )
-GAME( 199?, j5popeyee   , j5popeye  , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Popeye (JPM) 
(SYSTEM5, set 6)", GAME_FLAGS )
-GAME( 199?, j5popeyef   , j5popeye  , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Popeye (JPM) 
(SYSTEM5, set 7)", GAME_FLAGS )
-GAME( 199?, j5popeyeg   , j5popeye  , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Popeye (JPM) 
(SYSTEM5, set 8)", GAME_FLAGS )
-GAME( 199?, j5popeyeh   , j5popeye  , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Popeye (JPM) 
(SYSTEM5, set 9)", GAME_FLAGS )
-GAME( 199?, j5popeyei   , j5popeye  , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Popeye (JPM) 
(SYSTEM5, set 10)", GAME_FLAGS )
-GAME( 199?, j5popth     , 0         , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Popeye's Treasure 
Hunt (JPM) (SYSTEM5, set 1)", GAME_FLAGS )
-GAME( 199?, j5poptha    , j5popth   , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Popeye's Treasure 
Hunt (JPM) (SYSTEM5, set 2)", GAME_FLAGS )
-GAME( 199?, j5popthb    , j5popth   , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Popeye's Treasure 
Hunt (JPM) (SYSTEM5, set 3)", GAME_FLAGS )
-GAME( 199?, j5popprz    , 0         , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Prize Popeye 
Vending (JPM) (SYSTEM5, set 1)", GAME_FLAGS )
-GAME( 199?, j5popprza   , j5popprz  , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Prize Popeye 
Vending (JPM) (SYSTEM5, set 2)", GAME_FLAGS )
-GAME( 199?, j5roul      , 0         , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Roulette (JPM) 
(SYSTEM5)", GAME_FLAGS )
-GAME( 199?, j5roulcl    , 0         , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Roulette Club 
(JPM) (SYSTEM5, set 1)", GAME_FLAGS )
-GAME( 199?, j5roulcla   , j5roulcl  , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Roulette Club 
(JPM) (SYSTEM5, set 2)", GAME_FLAGS )
-GAME( 199?, j5roulclb   , j5roulcl  , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Roulette Club 
(JPM) (SYSTEM5, set 3)", GAME_FLAGS )
-GAME( 199?, j5roulclc   , j5roulcl  , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Roulette Club 
(JPM) (SYSTEM5, set 4)", GAME_FLAGS )
-GAME( 199?, j5slvree    , 0         , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Silver Reels (JPM) 
(SYSTEM5, set 1)", GAME_FLAGS )
-GAME( 199?, j5slvreea   , j5slvree  , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Silver Reels (JPM) 
(SYSTEM5, set 2)", GAME_FLAGS )
-GAME( 199?, j5slvstr    , 0         , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Silver Streak 
(JPM) (SYSTEM5, set 1)", GAME_FLAGS )
-GAME( 199?, j5slvstra   , j5slvstr  , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Silver Streak 
(JPM) (SYSTEM5, set 2)", GAME_FLAGS )
-GAME( 199?, j5slvstrb   , j5slvstr  , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Silver Streak 
(JPM) (SYSTEM5, set 3)", GAME_FLAGS )
-GAME( 199?, j5supbar    , 0         , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Super Bars (JPM) 
(SYSTEM5, set 1)", GAME_FLAGS )
-GAME( 199?, j5supbara   , j5supbar  , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Super Bars (JPM) 
(SYSTEM5, set 2)", GAME_FLAGS )
-GAME( 199?, j5term      , 0         , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Terminator (JPM) 
(SYSTEM5)", GAME_FLAGS )
-GAME( 199?, j5topshp    , 0         , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Top Of The Shop 
Club (JPM) (SYSTEM5)", GAME_FLAGS )
-GAME( 199?, j5trail     , 0         , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Trailblazer Club 
(JPM) (SYSTEM5, set 1)", GAME_FLAGS )
-GAME( 199?, j5traila    , j5trail   , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Trailblazer Club 
(JPM) (SYSTEM5, set 2)", GAME_FLAGS )
-GAME( 199?, j5trailb    , j5trail   , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Trailblazer Club 
(JPM) (SYSTEM5, set 3)", GAME_FLAGS )
-GAME( 199?, j5uj        , 0         , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Union Jackpot 
(JPM) (SYSTEM5, set 1)", GAME_FLAGS )
-GAME( 199?, j5uja       , j5uj      , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Union Jackpot 
(JPM) (SYSTEM5, set 2)", GAME_FLAGS )
-GAME( 199?, j5ujb       , j5uj      , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Union Jackpot 
(JPM) (SYSTEM5, set 3)", GAME_FLAGS )
-GAME( 199?, j5wsc       , 0         , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Wall Street Club 
(JPM) (SYSTEM5, set 1)", GAME_FLAGS )
-GAME( 199?, j5wsca      , j5wsc     , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Wall Street Club 
(JPM) (SYSTEM5, set 2)", GAME_FLAGS )
-GAME( 199?, j5nudfic    , 0         , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Nudge Fiction 
(JPM) (SYSTEM5)", GAME_FLAGS )
-GAME( 199?, j5revo      , 0         , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Revolver (JPM) 
(SYSTEM5, set 1)", GAME_FLAGS )
-GAME( 199?, j5revoa     , j5revo    , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Revolver (JPM) 
(SYSTEM5, set 2)", GAME_FLAGS )
-GAME( 199?, j5sizl      , 0         , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Sizzling (JPM) 
(SYSTEM5)", GAME_FLAGS )
-GAME( 199?, j5hilos     , 0         , jpmsys5_ym, popeye, driver_device, 0, ROT0, "JPM", "Hi Lo Silver (JPM) 
(SYSTEM5)", GAME_FLAGS )
-GAME( 200?, j7bmagic        ,0,         jpmsys7, jpmsys7, driver_device, 0, ROT0, "JPM","Black Magic (JPM)", 
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, j7cexprs        ,0,         jpmsys7, jpmsys7, driver_device, 0, ROT0, "JPM","Cash Xpress (JPM)", 
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, j7crztrl        ,0,         jpmsys7, jpmsys7, driver_device, 0, ROT0, "JPM","Crazy Trails 
(JPM)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, j7fantaz        ,0,         jpmsys7, jpmsys7, driver_device, 0, ROT0, "JPM","Fantaztec (JPM)", 
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, j7kerchn        ,0,         jpmsys7, jpmsys7, driver_device, 0, ROT0, "JPM","Ker - Chinq (JPM)", 
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, j7razzma        ,0,         jpmsys7, jpmsys7, driver_device, 0, ROT0, "JPM","Razzamataz (JPM) 
(set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, j7razzmaa       ,j7razzma,  jpmsys7, jpmsys7, driver_device, 0, ROT0, "JPM","Razzamataz (JPM) 
(set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, j7r2roll        ,0,         jpmsys7, jpmsys7, driver_device, 0, ROT0, "JPM","Ready To Roll 
(JPM)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, j7tubgld        ,0,         jpmsys7, jpmsys7, driver_device, 0, ROT0, "JPM","Turbo Gold (JPM)", 
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, j7wldwkd        ,0,         jpmsys7, jpmsys7, driver_device, 0, ROT0, "JPM","Wild 'N' Wicked 
(JPM)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, j7bullio        ,0,         jpmsys7, jpmsys7, driver_device, 0, ROT0, "Ace","Bullionaire (Ace)", 
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, j7clbmag        ,0,         jpmsys7, jpmsys7, driver_device, 0, ROT0, "Qps","Club Magic (JPM)", 
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1983, jrpacman,  0,        jrpacman, jrpacman, jrpacman_state, jrpacman, ROT90, "Bally Midway", "Jr. 
Pac-Man (11/9/83)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, jrpacmanf, jrpacman, jrpacman, jrpacman, jrpacman_state, jrpacman, ROT90, "hack", "Jr. Pac-Man 
(speedup hack)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, jubileep, 0,      jubileep, jubileep, driver_device, 0,    ROT0, "Jubilee", "Double-Up Poker 
(Jubilee)", MACHINE_NO_SOUND )
-GAME( 1983, junofrst, 0,        junofrst, junofrst, junofrst_state, junofrst, ROT90, "Konami", "Juno First", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1983, junofrstg,junofrst, junofrst, junofrst, junofrst_state, junofrst, ROT90, "Konami (Gottlieb 
license)", "Juno First (Gottlieb)", MACHINE_SUPPORTS_SAVE )
-GAME(1987,  escape,    0,  jvh,  jvh, jvh_state,  jvh,  ROT0,  "Jac Van Ham (Royal)",    "Escape",           
  MACHINE_IS_SKELETON_MECHANICAL)
-GAME(19??,  movmastr,  0,  jvh2, jvh, jvh_state,  jvh,  ROT0,  "Jac Van Ham (Royal)",    "Movie Masters",    
  MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1991, berlwall, 0,        berlwall, berlwall, kaneko16_berlwall_state, berlwall, ROT0,  "Kaneko", "The 
Berlin Wall", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, berlwallt,berlwall, berlwall, berlwallt,kaneko16_berlwall_state, berlwall, ROT0,  "Kaneko", "The 
Berlin Wall (bootleg?)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, berlwallk,berlwall, berlwall, berlwallk,kaneko16_berlwall_state, berlwall, ROT0,  "Kaneko (Inter 
license)", "The Berlin Wall (Korea)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, mgcrystl, 0,        mgcrystl, mgcrystl, kaneko16_state,          kaneko16, ROT0,  "Kaneko", 
"Magical Crystals (World, 92/01/10)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, mgcrystlo,mgcrystl, mgcrystl, mgcrystl, kaneko16_state,          kaneko16, ROT0,  "Kaneko", 
"Magical Crystals (World, 91/12/10)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, mgcrystlj,mgcrystl, mgcrystl, mgcrystl, kaneko16_state,          kaneko16, ROT0,  "Kaneko (Atlus 
license)", "Magical Crystals (Japan, 92/01/13)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, blazeon,  0,        blazeon,  blazeon,  kaneko16_state,          kaneko16, ROT0,  "A.I (Atlus 
license)",  "Blaze On (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, explbrkr, 0,        bakubrkr, bakubrkr, kaneko16_state,          kaneko16, ROT90, "Kaneko", 
"Explosive Breaker", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, bakubrkr, explbrkr, bakubrkr, bakubrkr, kaneko16_state,          kaneko16, ROT90, "Kaneko", 
"Bakuretsu Breaker", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, wingforc, 0,        wingforc, wingforc, kaneko16_state,          kaneko16, ROT270,"A.I (Atlus 
license)",  "Wing Force (Japan, prototype)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, bonkadv,  0,        bonkadv , bonkadv,  kaneko16_gtmr_state,     gtmr,     ROT0,  "Kaneko", 
"B.C. Kid / Bonk's Adventure / Kyukyoku!! PC Genjin", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, bloodwar, 0,        bloodwar, bloodwar, kaneko16_gtmr_state,     gtmr,     ROT0,  "Kaneko", 
"Blood Warrior", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, oedfight, bloodwar, bloodwar, bloodwar, kaneko16_gtmr_state,     gtmr,     ROT0,  "Kaneko", 
"Oedo Fight (Japan Bloodshed Ver.)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, gtmra,    gtmr,     gtmr,     gtmr,     kaneko16_gtmr_state,     gtmr,     ROT0,  "Kaneko", 
"1000 Miglia: Great 1000 Miles Rally (94/06/13)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, gtmrb,    gtmr,     gtmr,     gtmr,     kaneko16_gtmr_state,     gtmr,     ROT0,  "Kaneko", 
"1000 Miglia: Great 1000 Miles Rally (94/05/26)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, gtmre,    gtmr,     gtmre,    gtmr,     kaneko16_gtmr_state,     gtmr,     ROT0,  "Kaneko", 
"Great 1000 Miles Rally: Evolution Model!!! (94/09/06)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, gtmr2,    0,        gtmr2,    gtmr2,    kaneko16_gtmr_state,     gtmr,     ROT0,  "Kaneko", 
"Mille Miglia 2: Great 1000 Miles Rally (95/05/24)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, gtmr2a,   gtmr2,    gtmr2,    gtmr2,    kaneko16_gtmr_state,     gtmr,     ROT0,  "Kaneko", 
"Mille Miglia 2: Great 1000 Miles Rally (95/04/04)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, gtmr2u,   gtmr2,    gtmr2,    gtmr2,    kaneko16_gtmr_state,     gtmr,     ROT0,  "Kaneko", 
"Great 1000 Miles Rally 2 USA (95/05/18)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, brapboys, 0,        brapboys, brapboys, kaneko16_shogwarr_state, brapboys, ROT0,  "Kaneko", 
"B.Rap Boys (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, brapboysj,brapboys, brapboys, brapboys, kaneko16_shogwarr_state, brapboys, ROT0,  "Kaneko", 
"B.Rap Boys Special (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, brapboysu,brapboys, brapboys, brapboys, kaneko16_shogwarr_state, brapboys, ROT0,  "Kaneko", 
"B.Rap Boys Special (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, shogwarr, 0,        shogwarr, shogwarr, kaneko16_shogwarr_state, shogwarr, ROT0,  "Kaneko", 
"Shogun Warriors (World)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1992, shogwarru,shogwarr, shogwarr, shogwarr, kaneko16_shogwarr_state, shogwarr, ROT0,  "Kaneko", 
"Shogun Warriors (US)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1992, fjbuster, shogwarr, shogwarr, shogwarr, kaneko16_shogwarr_state, shogwarr, ROT0,  "Kaneko", 
"Fujiyama Buster (Japan)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, fnkyfish,  0,        nomcu, fnkyfish, driver_device, 0, ROT90, "Sun Electronics",                
 "Funky Fish", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, kangaroo,  0,        mcu,   kangaroo, driver_device, 0, ROT90, "Sun Electronics",                
 "Kangaroo", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, kangarooa, kangaroo, mcu,   kangaroo, driver_device, 0, ROT90, "Sun Electronics (Atari 
license)", "Kangaroo (Atari)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, kangaroob, kangaroo, nomcu, kangaroo, driver_device, 0, ROT90, "bootleg",                        
 "Kangaroo (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, karnov,   0,       karnov,   karnov, karnov_state,   karnov,   ROT0,   "Data East USA",         
"Karnov (US, rev 6)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, karnova,  karnov,  karnov,   karnov, karnov_state,   karnov,   ROT0,   "Data East USA",         
"Karnov (US, rev 5)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, karnovj,  karnov,  karnov,   karnov, karnov_state,   karnovj,  ROT0,   "Data East Corporation", 
"Karnov (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, wndrplnt, 0,       wndrplnt, wndrplnt, karnov_state, wndrplnt, ROT270, "Data East Corporation", 
"Wonder Planet (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, chelnov,  0,       karnov,   chelnov, karnov_state,  chelnov,  ROT0,   "Data East Corporation", 
"Chelnov - Atomic Runner (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, chelnovu, chelnov, karnov,   chelnovu, karnov_state, chelnovu, ROT0,   "Data East USA",         
"Chelnov - Atomic Runner (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, chelnovj, chelnov, karnov,   chelnovj, karnov_state, chelnovj, ROT0,   "Data East Corporation", 
"Chelnov - Atomic Runner (Japan)", MACHINE_SUPPORTS_SAVE )
-GAMEL( 1989, kas89,  0,      kas89,   kas89, kas89_state, kas89, ROT90, "SFC S.R.L.", "Kasino '89", 
MACHINE_IMPERFECT_SOUND, layout_kas89 )
-GAME( 1984, kchamp,    0,      kchamp,   kchamp,   driver_device, 0,         ROT90, "Data East USA",         
"Karate Champ (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, karatedo,  kchamp, kchamp,   kchamp,   driver_device, 0,         ROT90, "Data East Corporation", 
"Karate Dou (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, kchampvs,  kchamp, kchampvs, kchampvs, kchamp_state,  kchampvs,  ROT90, "Data East USA",         
"Karate Champ (US VS version, set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, kchampvs2, kchamp, kchampvs, kchampvs, kchamp_state,  kchampvs2, ROT90, "Data East USA",         
"Karate Champ (US VS version, set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, karatevs,  kchamp, kchampvs, kchampvs, kchamp_state,  kchampvs,  ROT90, "Data East Corporation", 
"Taisen Karate Dou (Japan VS version)", MACHINE_SUPPORTS_SAVE )
-GAMEL( 1994, kenseim,       0,        kenseim, kenseim,      kenseim_state,   kenseim,     ROT0,   "Capcom / 
Togo / Sigma", "Ken Sei Mogura: Street Fighter II (Japan 940418, Ver 1.00)", MACHINE_CLICKABLE_ARTWORK, 
layout_kenseim )
-GAME( 1995, kickgoal,0, kickgoal, kickgoal, kickgoal_state, kickgoal, ROT0, "TCH", "Kick Goal", 
MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1995, actionhw,0, actionhw, kickgoal, kickgoal_state, kickgoal, ROT0, "TCH", "Action Hollywood", 
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAMEL( 1981, kingdrby,  0,        kingdrby, kingdrby, driver_device, 0, ROT0, "Tazmi",                       
 "King Derby (1981)",           MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_COLORS | 
MACHINE_IMPERFECT_SOUND, layout_kingdrby )
-GAMEL( 198?, kingdrbb2, kingdrby, kingdrby, kingdrby, driver_device, 0, ROT0, "bootleg",                     
 "King Derby (bootleg set 2)",  MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_COLORS | 
MACHINE_IMPERFECT_SOUND, layout_kingdrby )
-GAME( 1985, kingofb,   0,       kingofb,  kingofb, driver_device,  0,        ROT90, "Wood Place Inc.", "King 
of Boxer (English)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, ringking,  kingofb, ringking, ringking, driver_device, 0,        ROT90, "Wood Place Inc. (Data 
East USA license)", "Ring King (US set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, ringking2, kingofb, ringking, ringking, driver_device, 0,        ROT90, "Wood Place Inc. (Data 
East USA license)", "Ring King (US set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, ringking3, kingofb, kingofb,  kingofb, kingofb_state,  ringking3,ROT90, "Wood Place Inc. (Data 
East USA license)", "Ring King (US set 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, ringkingw, kingofb, kingofb,  kingofb, kingofb_state,  ringkingw,ROT90, "Wood Place Inc.", "Ring 
King (US, Wood Place Inc.)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, kingpin,  0, kingpin, kingpin, driver_device, 0, 0, "ACL Manufacturing", "Kingpin", 0)
-GAME( 1983, maxideal, 0, kingpin, kingpin, driver_device, 0, 0, "ACL Manufacturing", "Maxi-Dealer", 0)
-GAME( 1994, kinst,    0,      kinst, kinst, kinst_state,  kinst,   ROT0, "Rare", "Killer Instinct (v1.5d)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1994, kinst14,  kinst,  kinst, kinst2, kinst_state, kinst,   ROT0, "Rare", "Killer Instinct (v1.4)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1994, kinst13,  kinst,  kinst, kinst2, kinst_state, kinst,   ROT0, "Rare", "Killer Instinct (v1.3)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1994, kinstp,   kinst,  kinst, kinst2, kinst_state, kinst,   ROT0, "Rare", "Killer Instinct (proto 
v4.7)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, kinst2,   0,      kinst, kinst2, kinst_state, kinst2,  ROT0, "Rare", "Killer Instinct 2 (v1.4)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1995, kinst2k4, kinst2, kinst, kinst2, kinst_state, kinst2,  ROT0, "Rare", "Killer Instinct 2 (v1.4k, 
upgrade kit)", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1995, kinst213, kinst2, kinst, kinst2, kinst_state, kinst2,  ROT0, "Rare", "Killer Instinct 2 (v1.3)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1995, kinst2k3, kinst2, kinst, kinst2, kinst_state, kinst2,  ROT0, "Rare", "Killer Instinct 2 (v1.3k, 
upgrade kit)", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1995, kinst211, kinst2, kinst, kinst2, kinst_state, kinst2,  ROT0, "Rare", "Killer Instinct 2 (v1.1)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1995, kinst210, kinst2, kinst, kinst2, kinst_state, kinst2,  ROT0, "Rare", "Killer Instinct 2 (v1.0)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1979,  kissp,  kiss,  kissp,  kissp, kissp_state,  kissp,  ROT0,  "Bally", "Kiss (prototype)", 
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1989, klax,  0,    klax, klax, driver_device, 0, ROT0, "Atari Games", "Klax (set 1)", 0 )
-GAME( 1989, klax2, klax, klax, klax, driver_device, 0, ROT0, "Atari Games", "Klax (set 2)", 0 )
-GAME( 1989, klax3, klax, klax, klax, driver_device, 0, ROT0, "Atari Games", "Klax (set 3)", 0 )
-GAME( 1989, klaxj, klax, klax, klax, driver_device, 0, ROT0, "Atari Games", "Klax (Japan)", 0 )
-GAME( 1989, klaxd, klax, klax, klax, driver_device, 0, ROT0, "Atari Games", "Klax (Germany)", 0 )
-GAME( 1989, klax2bl, klax, klax2bl, klax, driver_device, 0, ROT0, "bootleg", "Klax (set 2, bootleg)", 
MACHINE_NOT_WORKING )
-GAME( 1985, kncljoe,  0,       kncljoe, kncljoe, driver_device, 0, ROT0, "Seibu Kaihatsu (Taito license)", 
"Knuckle Joe (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, kncljoea, kncljoe, kncljoe, kncljoe, driver_device, 0, ROT0, "Seibu Kaihatsu (Taito license)", 
"Knuckle Joe (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, bcrusher, kncljoe, kncljoe, kncljoe, driver_device, 0, ROT0, "bootleg",                        
"Bone Crusher", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, koftball,    0, koftball,    koftball, koftball_state,    koftball, ROT0,  "BMC", "King of 
Football", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1982, koikoi,   0,      koikoi, koikoi, driver_device, 0, ROT270, "Kiwako", "Koi Koi Part 2", 
MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 1995, cryptklr, 0, konamigq, konamigq, konamigq_state, konamigq, ROT0, "Konami", "Crypt Killer (GQ420 
UAA)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1995, konamigv, 0,        konamigv, konamigv, driver_device,  0,        ROT0, "Konami", "Baby 
Phoenix/GV System", MACHINE_IS_BIOS_ROOT )
-GAME( 1996, powyak96, konamigv, konamigv, konamigv, driver_device,  0,        ROT0, "Konami", "Jikkyou 
Powerful Pro Yakyuu '96 (GV017 Japan 1.03)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, hyperath, konamigv, konamigv, konamigv, driver_device,  0,        ROT0, "Konami", "Hyper Athlete 
(GV021 Japan 1.00)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, lacrazyc, konamigv, konamigv, konamigv, driver_device,  0,        ROT0, "Konami", "Let's Attack 
Crazy Cross (GV027 Asia 1.10)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, susume,   lacrazyc, konamigv, konamigv, driver_device,  0,        ROT0, "Konami", "Susume! 
Taisen Puzzle-Dama (GV027 Japan 1.20)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, btchamp,  konamigv, btchamp,  btchamp,  driver_device,  0,        ROT0, "Konami", "Beat the 
Champ (GV053 UAA01)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, kdeadeye, konamigv, kdeadeye, kdeadeye, driver_device,  0,        ROT0, "Konami", "Dead Eye 
(GV054 UAA01)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, weddingr, konamigv, konamigv, weddingr, driver_device,  0,        ROT0, "Konami", "Wedding 
Rhapsody (GX624 JAA)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, tmosh,    konamigv, tmosh,    konamigv, driver_device,  0,        ROT0, "Konami", "Tokimeki 
Memorial Oshiete Your Heart (GQ673 JAA)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | 
MACHINE_NOT_WORKING )
-GAME( 1997, tmoshs,   konamigv, tmosh,    konamigv, driver_device,  0,        ROT0, "Konami", "Tokimeki 
Memorial Oshiete Your Heart Seal Version (GE755 JAA)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | 
MACHINE_NOT_WORKING )
-GAME( 1997, tmoshsp,  konamigv, tmosh,    konamigv, driver_device,  0,        ROT0, "Konami", "Tokimeki 
Memorial Oshiete Your Heart Seal Version Plus (GE756 JAB)", MACHINE_IMPERFECT_SOUND | 
MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING )
-GAME( 1997, tmoshspa, tmoshsp,  tmosh,    konamigv, driver_device,  0,        ROT0, "Konami", "Tokimeki 
Memorial Oshiete Your Heart Seal Version Plus (GE756 JAA)", MACHINE_IMPERFECT_SOUND | 
MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING )
-GAME( 1998, nagano98, konamigv, konamigv, konamigv, driver_device,  0,        ROT0, "Konami", "Nagano Winter 
Olympics '98 (GX720 EAA)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE)
-GAME( 1998, naganoj,  nagano98, konamigv, konamigv, driver_device,  0,        ROT0, "Konami", "Hyper Olympic 
in Nagano (GX720 JAA)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE)
-GAME( 2000, simpbowl, konamigv, simpbowl, simpbowl, konamigv_state, simpbowl, ROT0, "Konami", "Simpsons 
Bowling (GQ829 UAA)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE)
-GAME( 1994, konamigx, 0,        konamigx_bios, konamigx, konamigx_state, konamigx, ROT0, "Konami", "System 
GX", MACHINE_IS_BIOS_ROOT )
-GAME( 1994, racinfrc, konamigx, racinfrc,  racinfrc, konamigx_state, posthack, ROT0, "Konami", "Racin' Force 
(ver EAC)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING  )
-GAME( 1994, racinfrcu,racinfrc, racinfrc,  racinfrc, konamigx_state, posthack, ROT0, "Konami", "Racin' Force 
(ver UAB)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING  )
-GAME( 1994, opengolf, konamigx, opengolf,  racinfrc, konamigx_state, posthack, ROT0, "Konami", "Konami's 
Open Golf Championship (ver EAE)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING  )
-GAME( 1994, opengolf2,opengolf, opengolf,  racinfrc, konamigx_state, posthack, ROT0, "Konami", "Konami's 
Open Golf Championship (ver EAD)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING  )
-GAME( 1994, ggreats2, opengolf, opengolf,  racinfrc, konamigx_state, posthack, ROT0, "Konami", "Golfing 
Greats 2 (ver JAC)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING )
-GAME( 1994, le2,      konamigx, le2,      le2, konamigx_state,      konamigx, ROT0, "Konami", "Lethal 
Enforcers II: Gun Fighters (ver EAA)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1994, le2u,     le2,      le2,      le2_flip, konamigx_state, konamigx, ORIENTATION_FLIP_Y, "Konami", 
"Lethal Enforcers II: Gun Fighters (ver UAA)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1994, le2j,     le2,      le2,      le2_flip, konamigx_state, konamigx, ORIENTATION_FLIP_Y, "Konami", 
"Lethal Enforcers II: The Western (ver JAA)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1994, fantjour, konamigx, gokuparo, gokuparo, konamigx_state, konamigx, ROT0, "Konami", "Fantastic 
Journey (ver EAA)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1994, fantjoura,fantjour, gokuparo, gokuparo, konamigx_state, konamigx, ROT0, "Konami", "Fantastic 
Journey (ver AAA)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1994, gokuparo, fantjour, gokuparo, gokuparo, konamigx_state, konamigx, ROT0, "Konami", "Gokujyou 
Parodius (ver JAD)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1994, crzcross, konamigx, gokuparo, puzldama, konamigx_state, posthack, ROT0, "Konami", "Crazy Cross 
(ver EAA)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1994, puzldama, crzcross, gokuparo, puzldama, konamigx_state, posthack, ROT0, "Konami", "Taisen 
Puzzle-dama (ver JAA)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1995, tbyahhoo, konamigx, tbyahhoo, gokuparo, konamigx_state, posthack, ROT0, "Konami", "Twin Bee 
Yahhoo! (ver JAA)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1995, tkmmpzdm, konamigx, konamigx_6bpp, puzldama, konamigx_state, konamigx, ROT0, "Konami", "Tokimeki 
Memorial Taisen Puzzle-dama (ver JAB)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1995, dragoona, konamigx, dragoonj, dragoonj, konamigx_state, posthack, ROT0, "Konami", "Dragoon Might 
(ver AAB)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1995, dragoonj, dragoona, dragoonj, dragoonj, konamigx_state, posthack, ROT0, "Konami", "Dragoon Might 
(ver JAA)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, sexyparo, konamigx, sexyparo, gokuparo, konamigx_state, konamigx, ROT0, "Konami", "Sexy Parodius 
(ver JAA)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, sexyparoa,sexyparo, sexyparo, gokuparo, konamigx_state, konamigx, ROT0, "Konami", "Sexy Parodius 
(ver AAA)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, daiskiss, konamigx, konamigx, gokuparo, konamigx_state, konamigx, ROT0, "Konami", "Daisu-Kiss 
(ver JAA)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, tokkae,   konamigx, konamigx_6bpp, puzldama, konamigx_state, konamigx, ROT0, "Konami", "Taisen 
Tokkae-dama (ver JAA)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, salmndr2, konamigx, salmndr2, gokuparo, konamigx_state, konamigx, ROT0, "Konami", "Salamander 2 
(ver JAA)", MACHINE_IMPERFECT_GRAPHICS|MACHINE_UNEMULATED_PROTECTION )
-GAME( 1996, salmndr2a,salmndr2, salmndr2, gokuparo, konamigx_state, konamigx, ROT0, "Konami", "Salamander 2 
(ver AAB)", MACHINE_IMPERFECT_GRAPHICS|MACHINE_UNEMULATED_PROTECTION )
-GAME( 1997, winspike, konamigx, winspike, konamigx, konamigx_state, konamigx, ROT0, "Konami", "Winning Spike 
(ver EAA)", MACHINE_UNEMULATED_PROTECTION | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, winspikej,winspike, winspike, konamigx, konamigx_state, konamigx, ROT0, "Konami", "Winning Spike 
(ver JAA)", MACHINE_UNEMULATED_PROTECTION | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1994, soccerssja,soccerss, gxtype3,  type3, konamigx_state, posthack, ROT0, "Konami", "Soccer 
Superstars (ver JAA)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1994, soccerssa, soccerss, gxtype3,  type3, konamigx_state, posthack, ROT0, "Konami", "Soccer 
Superstars (ver AAA)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, vsnetscr,  konamigx, gxtype4_vsn, type3, konamigx_state, konamigx, ROT0, "Konami", "Versus Net 
Soccer (ver EAD)", MACHINE_IMPERFECT_GRAPHICS|MACHINE_IMPERFECT_SOUND )
-GAME( 1996, vsnetscreb,vsnetscr, gxtype4_vsn, type3, konamigx_state, konamigx, ROT0, "Konami", "Versus Net 
Soccer (ver EAB)", MACHINE_IMPERFECT_GRAPHICS|MACHINE_IMPERFECT_SOUND )
-GAME( 1996, vsnetscru, vsnetscr, gxtype4_vsn, type3, konamigx_state, konamigx, ROT0, "Konami", "Versus Net 
Soccer (ver UAB)", MACHINE_IMPERFECT_GRAPHICS|MACHINE_IMPERFECT_SOUND )
-GAME( 1996, vsnetscra, vsnetscr, gxtype4_vsn, type3, konamigx_state, konamigx, ROT0, "Konami", "Versus Net 
Soccer (ver AAA)", MACHINE_IMPERFECT_GRAPHICS|MACHINE_IMPERFECT_SOUND )
-GAME( 1996, vsnetscrj, vsnetscr, gxtype4_vsn, type3, konamigx_state, konamigx, ROT0, "Konami", "Versus Net 
Soccer (ver JAB)", MACHINE_IMPERFECT_GRAPHICS|MACHINE_IMPERFECT_SOUND )
-GAME( 1996, rungun2,   konamigx, gxtype4sd2,  type3, konamigx_state, konamigx, ROT0, "Konami", "Run and Gun 
2 (ver UAA)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, slamdnk2,  rungun2,  gxtype4sd2,  type3, konamigx_state, konamigx, ROT0, "Konami", "Slam Dunk 2 
(ver JAA)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, rushhero,  konamigx, gxtype4,     type3, konamigx_state, konamigx, ROT0, "Konami", "Rushing 
Heroes (ver UAB)", MACHINE_IMPERFECT_GRAPHICS  )
-GAME( 1997, polystar, 0,        m2, m2, konamim2_state, m2, ROT0, "Konami", "Tobe! Polystars (ver JAA)", 
MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 1997, totlvice, 0,        m2, m2, konamim2_state, m2, ROT0, "Konami", "Total Vice (ver EBA)", 
MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 1997, totlvicu, totlvice, m2, m2, konamim2_state, m2, ROT0, "Konami", "Total Vice (ver UAC)", 
MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 1997, totlvicj, totlvice, m2, m2, konamim2_state, m2, ROT0, "Konami", "Total Vice (ver JAD)", 
MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 1997, totlvica, totlvice, m2, m2, konamim2_state, m2, ROT0, "Konami", "Total Vice (ver AAB)", 
MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 1998, btltryst, 0,        m2, m2, konamim2_state, m2, ROT0, "Konami", "Battle Tryst (ver JAC)", 
MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 1998, heatof11, 0,        m2, m2, konamim2_state, m2, ROT0, "Konami", "Heat of Eleven '98 (ver EAA)", 
MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 1998, evilngt,  0,        m2, m2, konamim2_state, m2, ROT0, "Konami", "Evil Night (ver UBA)", 
MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 1998, evilngte, evilngt,  m2, m2, konamim2_state, m2, ROT0, "Konami", "Evil Night (ver EAA)", 
MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 1998, hellngt,  evilngt,  m2, m2, konamim2_state, m2, ROT0, "Konami", "Hell Night (ver EAA)", 
MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 200?, enchlamp,   0,        konendev,    konendev, konendev_state,    enchlamp, ROT0,  "Konami", 
"Enchanted Lamp (Konami Endeavour)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 200?, whiterus,   0,        konendev,    konendev, konendev_state,    konendev, ROT0,  "Konami", 
"White Russia (Konami Endeavour)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 200?, aadvent,    0,        konendev,    konendev, konendev_state,    konendev, ROT0,  "Konami", 
"African Adventure (Konami Endeavour)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 200?, dragnfly,   0,        konendev,    konendev, konendev_state,    konendev, ROT0,  "Konami", 
"Dragonfly (Konami Endeavour)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 200?, gypmagic,   0,        konendev,    konendev, konendev_state,    konendev, ROT0,  "Konami", 
"Gypsy Magic (Konami Endeavour)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 200?, incanp,     0,        konendev,    konendev, konendev_state,    konendev, ROT0,  "Konami", 
"Incan Pyramids (Konami Endeavour)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 200?, jestmagi,   0,        konendev,    konendev, konendev_state,    konendev, ROT0,  "Konami", 
"Jester Magic (Konami Endeavour)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 200?, luckfoun,   0,        konendev,    konendev, konendev_state,    konendev, ROT0,  "Konami", 
"Lucky Fountain (Konami Endeavour)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 200?, mohicans,   0,        konendev,    konendev, konendev_state,    konendev, ROT0,  "Konami", 
"Mohican Sun (Konami Endeavour)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 200?, monshow,    0,        konendev,    konendev, konendev_state,    konendev, ROT0,  "Konami", "The 
Monster Show (Konami Endeavour)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 200?, romanl,     0,        konendev,    konendev, konendev_state,    konendev, ROT0,  "Konami", 
"Roman Legions (Konami Endeavour)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 200?, safemon,    0,        konendev,    konendev, konendev_state,    konendev, ROT0,  "Konami", "Safe 
Money (Konami Endeavour)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 200?, showqn,     0,        konendev,    konendev, konendev_state,    konendev, ROT0,  "Konami", "Show 
Queen (Konami Endeavour)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 200?, spiceup,    0,        konendev,    konendev, konendev_state,    konendev, ROT0,  "Konami", 
"Spice It Up (Konami Endeavour)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 200?, sultanw,    0,        konendev,    konendev, konendev_state,    konendev, ROT0,  "Konami", 
"Sultan's Wish (Konami Endeavour)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 1981, kopunch, 0, kopunch, kopunch, driver_device, 0, ROT270, "Sega", "KO Punch", MACHINE_NO_SOUND | 
MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE )
-GAME( 1988, korgm1,  0,   korgm1,  korgm1,  0,       ROT0, "Korg",      "M1", MACHINE_IS_SKELETON )
-GAME( 1985, ksayakyu, 0, ksayakyu, ksayakyu, driver_device, 0, ORIENTATION_FLIP_Y, "Taito Corporation", 
"Kusayakyuu", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, sys573,    0,        konami573,  konami573, driver_device, 0,        ROT0, "Konami", "System 573 
BIOS", MACHINE_IS_BIOS_ROOT )
-GAME( 1997, hndlchmp,  sys573,   konami573,  hndlchmp,  driver_device, 0,        ROT0, "Konami", "Handle 
Champ (GQ710 VER. JAB)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, darkhleg,  sys573,   konami573x, konami573, driver_device, 0,        ROT0, "Konami", "Dark Horse 
Legend (GX706 VER. JAA)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, fbaitbc,   sys573,   fbaitbc,    fbaitbc,   driver_device, 0,        ROT0, "Konami", 
"Fisherman's Bait - A Bass Challenge (GE765 VER. UAB)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, bassangl,  fbaitbc,  fbaitbc,    fbaitbc,   driver_device, 0,        ROT0, "Konami", "Bass 
Angler (GE765 VER. JAA)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, powyakex,  sys573,   konami573x, konami573, driver_device, 0,        ROT0, "Konami", "Jikkyou 
Powerful Pro Yakyuu EX (GX802 VER. JAB)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, konam80s,  sys573,   konami573x, konami573, driver_device, 0,        ROT90, "Konami", "Konami 
80's AC Special (GC826 VER. EAA)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, konam80u,  konam80s, konami573x, konami573, driver_device, 0,        ROT90, "Konami", "Konami 
80's AC Special (GC826 VER. UAA)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, konam80j,  konam80s, konami573x, konami573, driver_device, 0,        ROT90, "Konami", "Konami 
80's Gallery (GC826 VER. JAA)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, konam80a,  konam80s, konami573x, konami573, driver_device, 0,        ROT90, "Konami", "Konami 
80's AC Special (GC826 VER. AAA)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, konam80k,  konam80s, konami573x, konami573, driver_device, 0,        ROT90, "Konami", "Konami 
80's AC Special (GC826 VER. KAA)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1999, dstage,    sys573,   dsftkd,     ddr,       ksys573_state, ddr,      ROT0, "Konami", "Dancing 
Stage - Internet Ranking Ver (GC845 VER. EBA)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1999, dstagea,   dstage,   ddr,        ddr,       ksys573_state, ddr,      ROT0, "Konami", "Dancing 
Stage (GN845 VER. EAA)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1999, ddru,      dstage,   ddr,        ddr,       ksys573_state, ddr,      ROT0, "Konami", "Dance 
Dance Revolution (GN845 VER. UAA)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, ddrj,      dstage,   ddr,        ddr,       ksys573_state, ddr,      ROT0, "Konami", "Dance 
Dance Revolution - Internet Ranking Ver (GC845 VER. JBA)", MACHINE_IMPERFECT_GRAPHICS | 
MACHINE_IMPERFECT_SOUND )
-GAME( 1998, ddrja,     dstage,   ddr,        ddr,       ksys573_state, ddr,      ROT0, "Konami", "Dance 
Dance Revolution (GC845 VER. JAA)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | 
MACHINE_NOT_WORKING )
-GAME( 1998, ddrjb,     dstage,   ddr,        ddr,       ksys573_state, ddr,      ROT0, "Konami", "Dance 
Dance Revolution (GC845 VER. JAB)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | 
MACHINE_NOT_WORKING )
-GAME( 1999, ddra,      dstage,   ddr,        ddr,       ksys573_state, ddr,      ROT0, "Konami", "Dance 
Dance Revolution (GN845 VER. AAA)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, fbait2bc,  sys573,   fbaitbc,    fbaitbc,   driver_device, 0,        ROT0, "Konami", 
"Fisherman's Bait 2 - A Bass Challenge (GE865 VER. UAB)", MACHINE_IMPERFECT_GRAPHICS | 
MACHINE_IMPERFECT_SOUND )
-GAME( 1998, bassang2,  fbait2bc, fbaitbc,    fbaitbc,   driver_device, 0,        ROT0, "Konami", "Bass 
Angler 2 (GE865 VER. JAA)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, hyperbbc,  sys573,   hyperbbc,   hyperbbc,  ksys573_state, hyperbbc, ROT0, "Konami", "Hyper 
Bishi Bashi Champ (GQ876 VER. EAA)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, hyperbbca, hyperbbc, hyperbbc,   hyperbbc,  ksys573_state, hyperbbc, ROT0, "Konami", "Hyper 
Bishi Bashi Champ (GQ876 VER. AAA)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1999, gchgchmp,  sys573,   gchgchmp,   gchgchmp,  driver_device, 0,        ROT0, "Konami", "Gachaga 
Champ (GE877 VER. JAB)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1999, drmn,      sys573,   drmn,       drmn,      ksys573_state, drmn,     ROT0, "Konami", "DrumMania 
(GQ881 VER. JAD)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1999, gtrfrks,   sys573,   gtrfrks,    gtrfrks,   driver_device, 0,        ROT0, "Konami", "Guitar 
Freaks (GQ886 VER. EAC)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1999, gtrfrksu,  gtrfrks,  gtrfrks,    gtrfrks,   driver_device, 0,        ROT0, "Konami", "Guitar 
Freaks (GQ886 VER. UAC)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1999, gtrfrksj,  gtrfrks,  gtrfrks,    gtrfrks,   driver_device, 0,        ROT0, "Konami", "Guitar 
Freaks (GQ886 VER. JAC)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1999, gtrfrksa,  gtrfrks,  gtrfrks,    gtrfrks,   driver_device, 0,        ROT0, "Konami", "Guitar 
Freaks (GQ886 VER. AAC)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1999, fbaitmc,   sys573,   fbaitbc,    fbaitmc,   driver_device, 0,        ROT0, "Konami", 
"Fisherman's Bait - Marlin Challenge (GX889 VER. EA)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1999, fbaitmcu,  fbaitmc,  fbaitbc,    fbaitmc,   driver_device, 0,        ROT0, "Konami", 
"Fisherman's Bait - Marlin Challenge (GX889 VER. UA)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1999, fbaitmcj,  fbaitmc,  fbaitbc,    fbaitmc,   driver_device, 0,        ROT0, "Konami", 
"Fisherman's Bait - Marlin Challenge (GX889 VER. JA)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1999, fbaitmca,  fbaitmc,  fbaitbc,    fbaitmc,   driver_device, 0,        ROT0, "Konami", 
"Fisherman's Bait - Marlin Challenge (GX889 VER. AA)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1999, ddr2m,     sys573,   ddr,        ddr,       ksys573_state, ddr,      ROT0, "Konami", "Dance 
Dance Revolution 2nd Mix (GN895 VER. JAA)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1999, ddr2ml,    ddr2m,    ddr2ml,     ddr,       ksys573_state, ddr,      ROT0, "Konami", "Dance 
Dance Revolution 2nd Mix - Link Ver (GE885 VER. JAB)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1999, ddr2mla,   ddr2m,    ddr2ml,     ddr,       ksys573_state, ddr,      ROT0, "Konami", "Dance 
Dance Revolution 2nd Mix - Link Ver (GE885 VER. JAA)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1999, ddrbocd,   ddr2m,    ddr2ml,     ddr,       ksys573_state, ddr,      ROT0, "Konami", "Dance 
Dance Revolution Best of Cool Dancers (GE892 VER. JAA)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND 
)
-GAME( 1999, ddr2mc,    ddr2m,    ddr,        ddr,       ksys573_state, ddr,      ROT0, "Konami", "Dance 
Dance Revolution 2nd Mix with beatmaniaIIDX CLUB VERSiON (GE896 VER. JAA)", MACHINE_IMPERFECT_GRAPHICS | 
MACHINE_IMPERFECT_SOUND )
-GAME( 1999, ddr2mc2,   ddr2m,    ddr,        ddr,       ksys573_state, ddr,      ROT0, "Konami", "Dance 
Dance Revolution 2nd Mix with beatmaniaIIDX substream CLUB VERSiON 2 (GE984 VER. JAA)", 
MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1999, gtrfrk2m,  sys573,   gtrfrk2m,   gtrfrks,   driver_device, 0,        ROT0, "Konami", "Guitar 
Freaks 2nd Mix Ver 1.01 (GQ883 VER. JAD)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1999, dsftkd,    sys573,   dsftkd,     ddr,       ksys573_state, ddr,      ROT0, "Konami", "Dancing 
Stage featuring TRUE KiSS DESTiNATiON (G*884 VER. JAA)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND 
)
-GAME( 1999, cr589fw,   sys573,   konami573,  konami573, driver_device, 0,        ROT0, "Konami", "CD-ROM 
Drive Updater 2.0 (700B04)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1999, cr589fwa,  sys573,   konami573,  konami573, driver_device, 0,        ROT0, "Konami", "CD-ROM 
Drive Updater (700A04)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1999, ddrsbm,    sys573,   ddrsolo,    ddrsolo,   driver_device, 0,        ROT0, "Konami", "Dance 
Dance Revolution Solo Bass Mix (GQ894 VER. JAA)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | 
MACHINE_NOT_WORKING )
-GAME( 1999, hypbbc2p,  sys573,   hypbbc2p,   hypbbc2p,  ksys573_state, hyperbbc, ROT0, "Konami", "Hyper 
Bishi Bashi Champ - 2 Player (GX908 1999/08/24 VER. JAA)", MACHINE_IMPERFECT_GRAPHICS | 
MACHINE_IMPERFECT_SOUND )
-GAME( 1999, hypbbc2pk, hypbbc2p, hypbbc2p,   hypbbc2p,  ksys573_state, hyperbbc, ROT0, "Konami", "Hyper 
Bishi Bashi Champ - 2 Player (GX908 1999/08/24 VER. KAA)", MACHINE_IMPERFECT_GRAPHICS | 
MACHINE_IMPERFECT_SOUND )
-GAME( 1999, dsfdct,    sys573,   ddr3m,      ddr,       driver_device, 0,        ROT0, "Konami", "Dancing 
Stage featuring Dreams Come True (GC910 VER. JCA)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | 
MACHINE_NOT_WORKING )
-GAME( 1999, dsfdcta,   dsfdct,   dsfdcta,    ddr,       ksys573_state, ddr,      ROT0, "Konami", "Dancing 
Stage featuring Dreams Come True (GC910 VER. JAA)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1999, stepchmp,  sys573,   salarymc,   hyperbbc,  ksys573_state, salarymc, ROT0, "Konami", "Step Champ 
(GQ930 VER. JA)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_SOUND )
-GAME( 2000, gunmania,  sys573,   gunmania,   gunmania,  driver_device, 0,        ROT0, "Konami", "GunMania 
(GL906 VER. JAA)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 2000, salarymc,  sys573,   salarymc,   hypbbc2p,  ksys573_state, salarymc, ROT0, "Konami", "Salary Man 
Champ (GCA18 VER. JAA)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAMEL(1987, kungfur,  0,       kungfur,  kungfur, driver_device,  0, ROT0, "Namco", "Kung-Fu Roushi", 
MACHINE_SUPPORTS_SAVE, layout_kungfur )
-GAME( 1990, kurukuru, 0,      kurukuru, kurukuru, driver_device, 0,    ROT0, "Success / Taiyo Jidoki", "Kuru 
Kuru Pyon Pyon (Japan)",     0 )
-GAME( 199?, ppj,      0,      ppj,      ppj,      driver_device, 0,    ROT0, "Success / Taiyo Jidoki", "Pyon 
Pyon Jump (V1.40, Japan)", 0 )
-GAME( 1984, gyrodine,  0,        gyrodine,  gyrodine, kyugo_state,   gyrodine, ROT90, "Crux", "Gyrodine", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1984, gyrodinet, gyrodine, gyrodine,  gyrodine, kyugo_state,   gyrodine, ROT90, "Crux (Taito 
Corporation license)", "Gyrodine (Taito Corporation license)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, buzzard,   gyrodine, gyrodine,  gyrodine, kyugo_state,   gyrodine, ROT90, "Crux", "Buzzard", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1985, repulse,   0,        repulse,   repulse,  driver_device, 0,        ROT90, "Crux / Sega", 
"Repulse", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, 99lstwark, repulse,  repulse,   repulse,  driver_device, 0,        ROT90, "Crux / Kyugo", "'99: 
The Last War (Kyugo)", MACHINE_SUPPORTS_SAVE ) // directly for Kyugo? (Flashgal, Legend, SRD Mission, 
Airwolf, Planet Probe)
-GAME( 1985, sonofphx,  repulse,  repulse,   repulse,  driver_device, 0,        ROT90, "bootleg (Associated 
Overseas MFR, Inc.)", "Son of Phoenix (bootleg of Repulse)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, flashgal,  0,        repulse,   flashgal, driver_device, 0,        ROT0,  "Kyugo / Sega", 
"Flashgal (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, flashgala, flashgal, flashgala, flashgal, driver_device, 0,        ROT0,  "Kyugo / Sega", 
"Flashgal (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, srdmissn,  0,        srdmissn,  srdmissn, kyugo_state,   srdmissn, ROT90, "Kyugo / Taito 
Corporation", "S.R.D. Mission", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, fx,        srdmissn, srdmissn,  srdmissn, kyugo_state,   srdmissn, ROT90, "bootleg", "F-X 
(bootleg of S.R.D. Mission)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, legend,    0,        legend,    legend,   kyugo_state,   srdmissn, ROT0,  "Kyugo / Sega", 
"Legend", MACHINE_SUPPORTS_SAVE ) // no copyright (maybe also a bootleg?)
-GAME( 1987, airwolf,   0,        srdmissn,  airwolf,  kyugo_state,   srdmissn, ROT0,  "Kyugo", "Airwolf", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1987, airwolfa,  airwolf,  srdmissn,  airwolf,  kyugo_state,   srdmissn, ROT0,  "Kyugo (United 
Amusements license)", "Airwolf (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, skywolf,   airwolf,  srdmissn,  skywolf,  kyugo_state,   srdmissn, ROT0,  "bootleg", "Sky Wolf 
(set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, skywolf2,  airwolf,  srdmissn,  airwolf,  kyugo_state,   srdmissn, ROT0,  "bootleg", "Sky Wolf 
(set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, skywolf3,  airwolf,  srdmissn,  airwolf,  kyugo_state,   srdmissn, ROT0,  "bootleg", "Sky Wolf 
(set 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, tricktrp, 0,        labyrunr, labyrunr, driver_device, 0, ROT90, "Konami", "Trick Trap 
(World?)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, labyrunr, tricktrp, labyrunr, labyrunr, driver_device, 0, ROT90, "Konami", "Labyrinth Runner 
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, labyrunrk,tricktrp, labyrunr, labyrunr, driver_device, 0, ROT90, "Konami", "Labyrinth Runner 
(World Ver. K)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, cavenger, 0,       ladybug, cavenger, driver_device, 0,       ROT0,   "Universal", "Cosmic 
Avenger", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, ladybug,  0,       ladybug, ladybug, driver_device,  0,       ROT270, "Universal", "Lady Bug", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1981, ladybugb, ladybug, ladybug, ladybug, driver_device,  0,       ROT270, "bootleg",   "Lady Bug 
(bootleg set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, ladybgb2, ladybug, ladybug, ladybug, driver_device,  0,       ROT270, "bootleg",   "Lady Bug 
(bootleg set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, snapjack, 0,       ladybug, snapjack, driver_device, 0,       ROT0,   "Universal", "Snap Jack", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1982, sraider,  0,       sraider, sraider, driver_device,  0,       ROT270, "Universal", "Space 
Raider", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, ladyfrog, 0, ladyfrog, ladyfrog, driver_device, 0, ORIENTATION_SWAP_XY, "Mondial Games", "Lady 
Frog", MACHINE_SUPPORTS_SAVE )
-GAME( 19??, toucheme, 0,        toucheme, toucheme, driver_device, 0, ORIENTATION_SWAP_XY, "<unknown>",     
"Touche Me (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 19??, touchemea,toucheme, toucheme, toucheme, driver_device, 0, ORIENTATION_SWAP_XY, "<unknown>",     
"Touche Me (set 2, harder)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, laserbas, 0,        laserbas, laserbas, driver_device, 0, ROT270, "Hoei (Amstar license)", 
"Laser Base (set 1)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, laserbasa,laserbas, laserbas, laserbas, driver_device, 0, ROT270, "Hoei (Amstar license)", 
"Laser Base (set 2)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, futflash, laserbas, laserbas, laserbas, driver_device, 0, ROT270, "Hoei",                  
"Future Flash",       MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, laserbat,  0,        laserbat, laserbat, laserbat_state_base, laserbat, ROT0,  "Zaccaria", 
"Laser Battle",                    MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, lazarian,  laserbat, laserbat, lazarian, laserbat_state_base, laserbat, ROT0,  "Zaccaria (Bally 
Midway license)", "Lazarian", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1982, catnmous,  0,        catnmous, catnmous, laserbat_state_base, laserbat, ROT90, "Zaccaria", "Cat 
and Mouse (set 1)",           MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1982, catnmousa, catnmous, catnmous, catnmous, laserbat_state_base, laserbat, ROT90, "Zaccaria", "Cat 
and Mouse (set 2)",           MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1982, lasso,    0,       lasso,    lasso,    driver_device,  0, ROT90, "SNK",              "Lasso", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1983, chameleo, 0,       chameleo, chameleo, driver_device,  0, ROT0,  "Jaleco",           
"Chameleon", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, wwjgtin,  0,       wwjgtin,  wwjgtin,  driver_device,  0, ROT0,  "Jaleco / Casio",   "Wai Wai 
Jockey Gate-In!", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, photof,   wwjgtin, wwjgtin,  wwjgtin,  driver_device,  0, ROT0,  "Jaleco / Casio",   "Photo 
Finish (bootleg?)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, pinbo,    0,       pinbo,    pinbo,    driver_device,  0, ROT90, "Jaleco",           "Pinbo (set 
1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, pinboa,   pinbo,   pinbo,    pinboa,   driver_device,  0, ROT90, "Jaleco",           "Pinbo (set 
2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, pinbos,   pinbo,   pinbo,    pinboa,   driver_device,  0, ROT90, "bootleg (Strike)", "Pinbo 
(bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, lastbank,  0,   lastbank, lastbank, driver_device,  0, ROT0, "Excellent System", "Last Bank 
(v1.16)", MACHINE_NO_SOUND )
-GAME( 1988, lastduel,  0,        lastduel, lastduel, driver_device, 0, ROT270, "Capcom",  "Last Duel (US New 
Ver.)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, lastduelo, lastduel, lastduel, lastduel, driver_device, 0, ROT270, "Capcom",  "Last Duel (US Old 
Ver.)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, lastduelj, lastduel, lastduel, lastduel, driver_device, 0, ROT270, "Capcom",  "Last Duel 
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, lastduelb, lastduel, lastduel, lastduel, driver_device, 0, ROT270, "bootleg", "Last Duel 
(bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, madgear,   0,        madgear,  madgear, driver_device,  0, ROT270, "Capcom",  "Mad Gear (US)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1989, madgearj,  madgear,  madgear,  madgear, driver_device,  0, ROT270, "Capcom",  "Mad Gear 
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, ledstorm,  madgear,  madgear,  madgear, driver_device,  0, ROT270, "Capcom",  "Led Storm (US)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1988, leds2011,  0,        madgear,  madgear, driver_device,  0, ROT270, "Capcom",  "Led Storm Rally 
2011 (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, leds2011u, leds2011, madgear,  madgear, driver_device,  0, ROT270, "Capcom",  "Led Storm Rally 
2011 (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 2000, lastfght, 0, lastfght, lastfght, lastfght_state, lastfght, ROT0, "Subsino", "Last Fighting", 
MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 19??, aftrshok,  0,           aftrshok, aftrshok, driver_device,  0, ROT0, "Lazer-tron", "After Shock 
(Lazer-tron, set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 19??, aftrshoka, aftrshok,    aftrshok, aftrshok, driver_device,  0, ROT0, "Lazer-tron", "After Shock 
(Lazer-tron, set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 19??, awetoss,  0,    awetoss, awetoss, driver_device,  0, ROT0, "Lazer-tron", "Awesome Toss'em 
(Lazer-tron)", MACHINE_IS_SKELETON_MECHANICAL )
-GAMEL( 1976, lazercmd, 0, lazercmd, lazercmd, lazercmd_state, lazercmd, ROT0, "Meadows Games, Inc.", "Lazer 
Command", MACHINE_SUPPORTS_SAVE, layout_lazercmd )
-GAMEL( 1977, medlanes, 0, medlanes, medlanes, lazercmd_state, lazercmd, ROT0, "Meadows Games, Inc.", 
"Meadows Lanes", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_medlanes )
-GAME( 1993, ribrac,  0,    laz_ribrac, laz_ribrac, driver_device,  0, ROT0, "Lazer-tron", "Ribbit Racing 
(Lazer-tron)", MACHINE_IS_SKELETON_MECHANICAL )
-GAMEL(1979, lbeach, 0, lbeach, lbeach, driver_device, 0, ROT0, "Olympia / Seletron", "Long Beach", 
MACHINE_IMPERFECT_COLORS | MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE, layout_lbeach )
-GAME( 1992, legionna, 0,        legionna, legionna, legionna_state, legiongfx, ROT0, "TAD Corporation",      
            "Legionnaire (World)", MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING )
-GAME( 1992, legionnau,legionna, legionna, legionna, legionna_state, legiongfx, ROT0, "TAD Corporation 
(Fabtek license)", "Legionnaire (US)", MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING )
-GAME( 1992, legionnaj,legionna, legionna, legionna, legionna_state, legiongfx, ROT0, "TAD Corporation",      
            "Legionnaire (Japan)", MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING )
-GAME( 1992, heatbrl,  0,        heatbrl,  heatbrl, driver_device,  0,         ROT0, "TAD Corporation", 
"Heated Barrel (World version 3)", MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING )
-GAME( 1992, heatbrl2, heatbrl,  heatbrl,  heatbrl, driver_device,  0,         ROT0, "TAD Corporation", 
"Heated Barrel (World version 2)", MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING )
-GAME( 1992, heatbrlo, heatbrl,  heatbrl,  heatbrl, driver_device,  0,         ROT0, "TAD Corporation", 
"Heated Barrel (World old version)", MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING )
-GAME( 1992, heatbrlu, heatbrl,  heatbrl,  heatbrl, driver_device,  0,         ROT0, "TAD Corporation", 
"Heated Barrel (US)", MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING )
-GAME( 1992, heatbrle, heatbrl,  heatbrl,  heatbrl, driver_device,  0,         ROT0, "TAD Corporation 
(Electronic Devices license)", "Heated Barrel (Electronic Devices license)", MACHINE_UNEMULATED_PROTECTION | 
MACHINE_NOT_WORKING )
-GAME( 1993, godzilla, 0,        godzilla, godzilla, driver_device, 0,         ROT0, "Banpresto", "Godzilla 
(Japan)", MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING )
-GAME( 1993, grainbow, 0,        grainbow, grainbow, driver_device, 0,         ROT0, "Banpresto", "SD Gundam 
Sangokushi Rainbow Tairiku Senki", MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING )
-GAME( 1993, denjinmk, 0,        denjinmk, denjinmk, legionna_state,denjinmk,  ROT0, "Winkysoft (Banpresto 
license)", "Denjin Makai", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1992, cupsoc,   0,        cupsoc,   cupsoc, legionna_state,  cupsoc,    ROT0, "Seibu Kaihatsu", "Seibu 
Cup Soccer (set 1)", MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING )
-GAME( 1992, cupsoca,  cupsoc,   cupsoc,   cupsoc, legionna_state,  cupsoc,    ROT0, "Seibu Kaihatsu", "Seibu 
Cup Soccer (set 2)", MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING )
-GAME( 1992, cupsocb,  cupsoc,   cupsoc,   cupsoc, legionna_state,  cupsocs,   ROT0, "Seibu Kaihatsu", "Seibu 
Cup Soccer (set 3)", MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING )
-GAME( 1992, cupsocs,  cupsoc,   cupsocs,  cupsoc, legionna_state,  cupsocs,   ROT0, "Seibu Kaihatsu", "Seibu 
Cup Soccer :Selection: (set 1)", MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING )
-GAME( 1992, cupsocs2, cupsoc,   cupsocs,  cupsoc, legionna_state,  cupsocs,   ROT0, "Seibu Kaihatsu", "Seibu 
Cup Soccer :Selection: (set 2)", MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING )
-GAME( 1992, cupsocsb, cupsoc,   cupsocbl, cupsoc, legionna_state,  cupsoc,    ROT0, "bootleg", "Seibu Cup 
Soccer :Selection: (bootleg, set 1)", MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING )
-GAME( 1992, cupsocsb2,cupsoc,   cupsocbl, cupsoc, legionna_state,  cupsoc,    ROT0, "bootleg", "Seibu Cup 
Soccer :Selection: (bootleg, set 2)", MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING )
-GAME( 1992, cupsocsb3,cupsoc,   cupsocbl, cupsoc, legionna_state,  cupsoc,    ROT0, "bootleg", "Seibu Cup 
Soccer :Selection: (bootleg, set 3)", MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING )
-GAME( 1992, olysoc92, cupsoc,   cupsoc,   cupsoc, legionna_state,  olysoc92,  ROT0, "Seibu Kaihatsu", 
"Olympic Soccer '92 (set 1)", MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING )
-GAME( 1992, olysoc92a,cupsoc,   cupsoc,   cupsoc, legionna_state,  olysoc92,  ROT0, "Seibu Kaihatsu", 
"Olympic Soccer '92 (set 2)", MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING )
-GAME( 1992, olysoc92b,cupsoc,   cupsoc,   cupsoc, legionna_state,  olysoc92,  ROT0, "Seibu Kaihatsu", 
"Olympic Soccer '92 (set 3)", MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING )
-GAME( 1985, cerberus, 0,       leland,   cerberus, leland_state, cerberus, ROT0,   "Cinematronics", 
"Cerberus", 0 )
-GAME( 1985, mayhem,   0,       leland,   mayhem, leland_state,   mayhem,   ROT0,   "Cinematronics", "Mayhem 
2002", 0 )
-GAME( 1985, powrplay, 0,       leland,   mayhem, leland_state,   powrplay, ROT0,   "Cinematronics", "Power 
Play", 0 )
-GAME( 1985, wseries,  0,       leland,   wseries, leland_state,  wseries,  ROT0,   "Cinematronics", "World 
Series: The Season", 0 )
-GAME( 1986, alleymas, 0,       leland,   alleymas, leland_state, alleymas, ROT270, "Cinematronics", "Alley 
Master", 0 )
-GAME( 1987, upyoural, 0,       leland,   upyoural, leland_state, upyoural, ROT270, "Cinematronics", "Up Your 
Alley", 0 )
-GAME( 1986, dangerz,  0,       leland,   dangerz, leland_state,  dangerz,  ROT0,   "Cinematronics", "Danger 
Zone", 0 )
-GAME( 1987, basebal2, 0,       leland,   basebal2, leland_state, basebal2, ROT0,   "Cinematronics", 
"Baseball: The Season II", 0 )
-GAME( 1987, dblplay,  0,       leland,   basebal2, leland_state, dblplay,  ROT0,   "Leland Corp. / 
Tradewest", "Super Baseball Double Play Home Run Derby", 0 )
-GAME( 1988, strkzone, 0,       leland,   basebal2, leland_state, strkzone, ROT0,   "Leland Corp.", "Strike 
Zone Baseball", 0 )
-GAME( 1987, redlin2p, 0,       redline,  redline, leland_state,  redlin2p, ROT270, "Cinematronics (Tradewest 
license)", "Redline Racer (2 players)", 0 )
-GAME( 1987, quarterb, 0,       quarterb, quarterb, leland_state, quarterb, ROT270, "Leland Corp.", 
"Quarterback (set 1)", 0 )
-GAME( 1987, quarterba,quarterb,quarterb, quarterb, leland_state, quarterb, ROT270, "Leland Corp.", 
"Quarterback (set 2)", 0 )
-GAME( 1988, viper,    0,       lelandi,  dangerz, leland_state,  viper,    ROT0,   "Leland Corp.", "Viper", 
0 )
-GAME( 1988, teamqb,   0,       lelandi,  teamqb, leland_state,   teamqb,   ROT270, "Leland Corp.", "John 
Elway's Team Quarterback (set 1)", 0 )
-GAME( 1988, teamqb2,  teamqb,  lelandi,  teamqb, leland_state,   teamqb,   ROT270, "Leland Corp.", "John 
Elway's Team Quarterback (set 2)", 0 )
-GAME( 1989, aafb,     0,       lelandi,  teamqb, leland_state,   aafb,     ROT270, "Leland Corp.", "All 
American Football (rev E)", 0 )
-GAME( 1989, aafbd2p,  aafb,    lelandi,  aafb2p, leland_state,   aafbd2p,  ROT270, "Leland Corp.", "All 
American Football (rev D, 2 Players)", 0 )
-GAME( 1989, aafbc,    aafb,    lelandi,  teamqb, leland_state,   aafbb,    ROT270, "Leland Corp.", "All 
American Football (rev C)", 0 )
-GAME( 1989, aafbb,    aafb,    lelandi,  teamqb, leland_state,   aafbb,    ROT270, "Leland Corp.", "All 
American Football (rev B)", MACHINE_NOT_WORKING )
-GAME( 1989, offroad,    0,       lelandi,  offroad, leland_state,    offroad,  ROT0,   "Leland Corp.", 
"Ironman Ivan Stewart's Super Off-Road", 0 )
-GAME( 1989, offroadt,   0,       lelandi,  offroad, leland_state,    offroadt, ROT0,   "Leland Corp.", 
"Ironman Ivan Stewart's Super Off-Road Track-Pak", 0 )
-GAME( 1989, offroadt2p, offroadt,lelandi,  offroadt2p, leland_state, offroadt, ROT0,   "Leland Corp.", 
"Ironman Ivan Stewart's Super Off-Road Track-Pak (2 Players)", 0 )
-GAME( 1990, pigout,     0,       lelandi,  pigout, leland_state,     pigout,   ROT0,   "Leland Corp.", "Pig 
Out: Dine Like a Swine! (set 1)", 0 )
-GAME( 1990, pigouta,    pigout,  lelandi,  pigout, leland_state,     pigout,   ROT0,   "Leland Corp.", "Pig 
Out: Dine Like a Swine! (set 2)", 0 )
-GAME( 1991, lemmings, 0, lemmings, lemmings, driver_device, 0, ROT0, "Data East USA", "Lemmings (US 
prototype)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, lethalj,   0,        lethalj,  lethalj,   driver_device, 0,        ROT0,  "The Game Room", 
"Lethal Justice (Version 2.3)", 0 )
-GAME( 1996, franticf,  0,        gameroom, franticf,  driver_device, 0,        ROT0,  "The Game Room", 
"Frantic Fred", MACHINE_NOT_WORKING )
-GAME( 1997, eggventr,  0,        gameroom, eggventr,  driver_device, 0,        ROT0,  "The Game Room", "Egg 
Venture (Release 10)", 0 )
-GAME( 1997, eggventr8, eggventr, gameroom, eggventr,  driver_device, 0,        ROT0,  "The Game Room", "Egg 
Venture (Release 8)", 0 )
-GAME( 1997, eggventr7, eggventr, gameroom, eggventr,  driver_device, 0,        ROT0,  "The Game Room", "Egg 
Venture (Release 7)", 0 )
-GAME( 1997, eggventr2, eggventr, gameroom, eggventr2, driver_device, 0,        ROT0,  "The Game Room", "Egg 
Venture (Release 2)", 0 )
-GAME( 1997, eggventra, eggventr, gameroom, eggventr,  driver_device, 0,        ROT0,  "The Game Room (A.L. 
Australia license)", "Egg Venture (A.L. Release)", 0 )
-GAME( 1997, eggventrd, eggventr, gameroom, eggvntdx,  driver_device, 0,        ROT0,  "The Game Room", "Egg 
Venture Deluxe", 0 )
-GAME( 1997, ripribit,  0,        gameroom, ripribit,  lethalj_state, ripribit, ROT0,  "LAI Games",     
"Ripper Ribbit (Version 3.5)", 0 )
-GAME( 1997, ripribita, ripribit, gameroom, ripribit,  lethalj_state, ripribit, ROT0,  "LAI Games",     
"Ripper Ribbit (Version 2.8.4)", 0 )
-GAME( 1999, cfarm,     0,        gameroom, cfarm,     lethalj_state, cfarm,    ROT90, "LAI Games",     
"Chicken Farm (Version 2.0)", 0 )
-GAME( 1999, cclownz,   0,        gameroom, cclownz,   lethalj_state, cclownz,  ROT0,  "LAI Games",     
"Crazzy Clownz (Version 1.0)", 0 )
-GAME( 1983, lgp, 0,       lgp,    lgp, lgp_state,  lgp, ROT0,    "Taito",  "Laser Grand Prix",  
MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
-GAME( 1983, lgpalt, lgp,  lgp,    lgp, lgp_state,  lgp, ROT0,    "Taito",  "Laser Grand Prix (alternate)",  
MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
-GAME( 1983, prosoccr,  0,        prosoccr,  prosoccr, liberate_state, prosport, ROT270, "Data East 
Corporation", "Pro Soccer", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, prosport,  0,        prosport,  prosport, liberate_state, prosport, ROT270, "Data East 
Corporation", "Pro Sports - Bowling, Tennis, and Golf", MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_GRAPHICS | 
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1983, prosporta, prosport, prosport,  prosport, liberate_state, prosport, ROT270, "Data East 
Corporation (Digital Controls license)", "Pro Sports - Bowling, Tennis, and Golf (USA)", MACHINE_NO_COCKTAIL 
| MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1983, boomrang,  0,        boomrang,  boomrang, liberate_state, prosport, ROT270, "Data East 
Corporation", "Boomer Rang'r / Genesis (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, boomranga, boomrang, boomrang,  boomrang, liberate_state, prosport, ROT270, "Data East 
Corporation", "Boomer Rang'r / Genesis (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, kamikcab,  0,        boomrang,  kamikcab, liberate_state, prosport, ROT270, "Data East 
Corporation", "Kamikaze Cabbie", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, yellowcbj, kamikcab, boomrang,  yellowcb, liberate_state, yellowcb, ROT270, "Data East 
Corporation", "Yellow Cab (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, yellowcbb, kamikcab, boomrang,  yellowcb, liberate_state, yellowcb, ROT270, "bootleg",           
    "Yellow Cab (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, liberate,  0,        liberate,  liberate, liberate_state, liberate, ROT270, "Data East 
Corporation", "Liberation", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, dualaslt,  liberate, liberate,  dualaslt, liberate_state, liberate, ROT270, "Data East USA",     
    "Dual Assault", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, liberateb, liberate, liberatb,  liberatb, liberate_state, prosport, ROT270, "bootleg",           
    "Liberation (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, liberatr, 0,        liberatr, liberatr, driver_device, 0, ROT0, "Atari", "Liberator (set 1)", 
MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1982, liberatr2,liberatr, liberat2, liberatr, driver_device, 0, ROT0, "Atari", "Liberator (set 2)", 
MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 2000, dynabomb, 0,      limenko, sb2003, limenko_state,   dynabomb, ROT0, "Limenko", "Dynamite Bomber 
(Korea, Rev 1.5)",   MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 2000, legendoh, 0,      limenko, legendoh, limenko_state, legendoh, ROT0, "Limenko", "Legend of 
Heroes",                   MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 2003, sb2003,   0,      limenko, sb2003, limenko_state,   sb2003,   ROT0, "Limenko", "Super Bubble 
2003 (World, Ver 1.0)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 2003, sb2003a,  sb2003, limenko, sb2003, limenko_state,   sb2003,   ROT0, "Limenko", "Super Bubble 
2003 (Asia, Ver 1.0)",  MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 2001, spotty,   0,      spotty,  spotty, limenko_state,   spotty,   ROT0, "Prince Co.", "Spotty (Ver. 
2.0.2)",             MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME(1999, lindbios,         0, lindbergh, 0, driver_device, 0, ROT0, "Sega", "Sega Lindbergh Bios",         
             MACHINE_IS_BIOS_ROOT)
-GAME(2005, hotd4,     lindbios, lindbergh, 0, driver_device, 0, ROT0, "Sega", "House of the Dead 4 
(Export)",             MACHINE_NOT_WORKING|MACHINE_UNEMULATED_PROTECTION|MACHINE_NO_SOUND)
-GAME(2005, vf5,       lindbios, lindbergh, 0, driver_device, 0, ROT0, "Sega", "Virtua Fighter 5 (Export)",   
             MACHINE_NOT_WORKING|MACHINE_UNEMULATED_PROTECTION|MACHINE_NO_SOUND)
-GAME(2006, abclimax,  lindbios, lindbergh, 0, driver_device, 0, ROT0, "Sega", "After Burner Climax 
(Export)",             MACHINE_NOT_WORKING|MACHINE_UNEMULATED_PROTECTION|MACHINE_NO_SOUND)
-GAME(2006, letsgoju,  lindbios, lindbergh, 0, driver_device, 0, ROT0, "Sega", "Let's Go Jungle (Export)",    
             MACHINE_NOT_WORKING|MACHINE_UNEMULATED_PROTECTION|MACHINE_NO_SOUND)
-GAME(2006, outr2sdx,  lindbios, lindbergh, 0, driver_device, 0, ROT0, "Sega", "OutRun 2 SP SDX",             
             MACHINE_NOT_WORKING|MACHINE_UNEMULATED_PROTECTION|MACHINE_NO_SOUND)
-GAME(2006, psmash3,   lindbios, lindbergh, 0, driver_device, 0, ROT0, "Sega", "Power Smash 3 / Virtua Tennis 
3 (Export)", MACHINE_NOT_WORKING|MACHINE_UNEMULATED_PROTECTION|MACHINE_NO_SOUND)
-GAME(2006, vtennis3,  lindbios, lindbergh, 0, driver_device, 0, ROT0, "Sega", "Virtua Tennis 3 (Japan)",     
             MACHINE_NOT_WORKING|MACHINE_UNEMULATED_PROTECTION|MACHINE_NO_SOUND)
-GAME(2007, 2spicy,    lindbios, lindbergh, 0, driver_device, 0, ROT0, "Sega", "2 Spicy",                     
             MACHINE_NOT_WORKING|MACHINE_UNEMULATED_PROTECTION|MACHINE_NO_SOUND)
-GAME(2007, ghostsev,  lindbios, lindbergh, 0, driver_device, 0, ROT0, "Sega", "Ghost Squad Evolution",       
             MACHINE_NOT_WORKING|MACHINE_UNEMULATED_PROTECTION|MACHINE_NO_SOUND)
-GAME(2007, initiad4,  lindbios, lindbergh, 0, driver_device, 0, ROT0, "Sega", "Initial D4 (Rev D)",          
             MACHINE_NOT_WORKING|MACHINE_UNEMULATED_PROTECTION|MACHINE_NO_SOUND)
-GAME(2007, initiad4c, initiad4, lindbergh, 0, driver_device, 0, ROT0, "Sega", "Initial D4 (Rev C)",          
             MACHINE_NOT_WORKING|MACHINE_UNEMULATED_PROTECTION|MACHINE_NO_SOUND)
-GAME(2007, segartv,   lindbios, lindbergh, 0, driver_device, 0, ROT0, "Sega", "Sega Race-TV (Export)",       
             MACHINE_NOT_WORKING|MACHINE_UNEMULATED_PROTECTION|MACHINE_NO_SOUND)
-GAME(2008, hotdex,    lindbios, lindbergh, 0, driver_device, 0, ROT0, "Sega", "House of the Dead EX 
(Japan)",             MACHINE_NOT_WORKING|MACHINE_UNEMULATED_PROTECTION|MACHINE_NO_SOUND)
-GAME(2008, primevah,  lindbios, lindbergh, 0, driver_device, 0, ROT0, "Sega", "Primeval Hunt",               
             MACHINE_NOT_WORKING|MACHINE_UNEMULATED_PROTECTION|MACHINE_NO_SOUND)
-GAME(2008, rambo,     lindbios, lindbergh, 0, driver_device, 0, ROT0, "Sega", "Rambo (Export)",              
             MACHINE_NOT_WORKING|MACHINE_UNEMULATED_PROTECTION|MACHINE_NO_SOUND)
-GAME(2009, hummerxt,  lindbios, lindbergh, 0, driver_device, 0, ROT0, "Sega", "Hummer Extreme",              
             MACHINE_NOT_WORKING|MACHINE_UNEMULATED_PROTECTION|MACHINE_NO_SOUND)
-GAME(200?, lbvbiosu,  lindbios, lindbergh, 0, driver_device, 0, ROT0, "Sega", "VBios updater",               
             MACHINE_NOT_WORKING|MACHINE_UNEMULATED_PROTECTION|MACHINE_NO_SOUND)
-GAME( 1994, littlerb, 0, littlerb, littlerb, driver_device, 0, ROT0, "TCH", "Little Robin", 
MACHINE_IMPERFECT_GRAPHICS|MACHINE_IMPERFECT_SOUND )
-GAME( 1984, lkage,    0,        lkage,    lkage, lkage_state,    lkage,    ROT0, "Taito Corporation", "The 
Legend of Kage", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, lkageo,   lkage,    lkage,    lkage, lkage_state,    lkage,    ROT0, "Taito Corporation", "The 
Legend of Kage (older)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, lkageoo,  lkage,    lkage,    lkage, lkage_state,    lkage,    ROT0, "Taito Corporation", "The 
Legend of Kage (oldest)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, lkageb,   lkage,    lkageb,   lkageb, lkage_state,   lkageb,   ROT0, "bootleg", "The Legend of 
Kage (bootleg set 1)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, lkageb2,  lkage,    lkageb,   lkageb, lkage_state,   lkageb,   ROT0, "bootleg", "The Legend of 
Kage (bootleg set 2)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, lkageb3,  lkage,    lkageb,   lkageb, lkage_state,   lkageb,   ROT0, "bootleg", "The Legend of 
Kage (bootleg set 3)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1985, bygone,   0,        lkage,    bygone, lkage_state,   bygone,   ROT0, "Taito Corporation", 
"Bygone (prototype)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_COCKTAIL | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1986, lockon,  0,      lockon,  lockon, driver_device,  0, ROT0, "Tatsumi", "Lock-On (rev. E)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1986, lockonc, lockon, lockon,  lockone, driver_device, 0, ROT0, "Tatsumi", "Lock-On (rev. C)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1982, looping,   0,        looping, looping, looping_state, looping, ROT90, "Video Games GmbH", 
"Looping", MACHINE_IMPERFECT_SOUND /*| MACHINE_SUPPORTS_SAVE */)
-GAME( 1982, loopingv,  looping,  looping, looping, looping_state, looping, ROT90, "Video Games GmbH (Venture 
Line license)", "Looping (Venture Line license, set 1)", MACHINE_IMPERFECT_SOUND /* | MACHINE_SUPPORTS_SAVE 
*/)
-GAME( 1982, loopingva, looping,  looping, looping, looping_state, looping, ROT90, "Video Games GmbH (Venture 
Line license)", "Looping (Venture Line license, set 2)", MACHINE_IMPERFECT_SOUND /* | MACHINE_SUPPORTS_SAVE 
*/ )
-GAME( 1982, skybump,   0,        looping, skybump, looping_state, looping, ROT90, "Venture Line", "Sky 
Bumper", MACHINE_IMPERFECT_SOUND /* | MACHINE_SUPPORTS_SAVE  */)
-GAME( 1994, lordgun,   0,        lordgun,  lordgun,  lordgun_state, lordgun,  ROT0, "IGS", "Lord of Gun 
(USA)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1994, aliencha,  0,        aliencha, aliencha, driver_device, 0,        ROT0, "IGS", "Alien Challenge 
(World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, alienchac, aliencha, aliencha, aliencha, driver_device, 0,        ROT0, "IGS", "Alien Challenge 
(China)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, lsasquad, 0,        lsasquad, lsasquad, driver_device, 0, ROT270, "Taito", "Land Sea Air Squad / 
Riku Kai Kuu Saizensen", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1986, storming, lsasquad, storming, storming, driver_device, 0, ROT270, "bootleg", "Storming Party / 
Riku Kai Kuu Saizensen", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1986, daikaiju, 0,        daikaiju, daikaiju, driver_device, 0, ROT270, "Taito", "Daikaiju no 
Gyakushu", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1982, ltcasino, 0, ltcasino, ltcasino, driver_device, 0, ROT0, "Digital Controls Inc.", "Little Casino 
(older)", MACHINE_WRONG_COLORS | MACHINE_IMPERFECT_GRAPHICS  )
-GAME( 1983, mv4in1,  ltcasino,  ltcasino, mv4in1, ltcasino_state, mv4in1, ROT0, "Entertainment Enterprises, 
Ltd.", "Mini Vegas 4in1", MACHINE_WRONG_COLORS | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1984, ltcasinn, 0, ltcasino, ltcasinn, driver_device, 0, ROT0, "Digital Controls Inc.", "Little Casino 
(newer)", MACHINE_NOT_WORKING )
-GAME(1981, atla_ltd, 0,  ltd3,  ltd3, ltd_state, atla_ltd, ROT0, "LTD", "Atlantis (LTD)",     
MACHINE_MECHANICAL | MACHINE_NO_SOUND )
-GAME(1981, bhol_ltd, 0,  ltd3,  ltd3, ltd_state, bhol_ltd, ROT0, "LTD", "Black Hole (LTD)",   
MACHINE_MECHANICAL | MACHINE_NO_SOUND )
-GAME(1981, zephy,    0,  ltd3,  ltd3, ltd_state, zephy,    ROT0, "LTD", "Zephy",              
MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1981, cowboy,   0,  ltd4,  ltd4, ltd_state, ltd,      ROT0, "LTD", "Cowboy Eight Ball 2", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1981, pecmen,   0,  ltd4,  ltd4, ltd_state, ltd,      ROT0, "LTD", "Mr. & Mrs. Pec-Men", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1981, alcapone, 0,  ltd4,  ltd4, ltd_state, ltd,      ROT0, "LTD", "Al Capone",          
MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1982, columbia, 0,  ltd4,  ltd4, ltd_state, ltd,      ROT0, "LTD", "Columbia",           
MACHINE_IS_SKELETON_MECHANICAL)
-GAMEL( 1991, luckgrln, 0,      luckgrln, luckgrln, luckgrln_state, luckgrln, ROT0, "Wing Co., Ltd.", "Lucky 
Girl (newer Z180 based hardware)", MACHINE_NO_SOUND,                                              
layout_luckgrln )
-GAMEL( 1993, 7smash,   0,      _7smash,  _7smash,  driver_device,  0,        ROT0, "Sovic",          "7 
Smash",                                MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING | MACHINE_NO_SOUND, 
layout_luckgrln )
-GAMEL( 1988, lucky74,  0,       lucky74, lucky74,  driver_device,  0,    ROT0, "Wing Co., Ltd.", "Lucky 74 
(bootleg, set 1)", 0,                layout_lucky74 )
-GAMEL( 1988, lucky74a, lucky74, lucky74, lucky74a, driver_device,  0,    ROT0, "Wing Co., Ltd.", "Lucky 74 
(bootleg, set 3)", 0,                layout_lucky74 )
-GAMEL( 1988, lucky74b, lucky74, lucky74, lucky74,  driver_device,  0,    ROT0, "Wing Co., Ltd.", "Lucky 74 
(bootleg, set 2)", MACHINE_NOT_WORKING, layout_lucky74 )
-GAME(  1989, excitbj,  0,       lucky74, excitbj,  driver_device,  0,    ROT0, "Sega",           "Exciting 
Black Jack",       MACHINE_NOT_WORKING )
-GAME( 1985, lvcards,        0, lvcards,  lvcards, driver_device,  0, ROT0, "Tehkan", "Lovely Cards", 0 )
-GAME( 1985, lvpoker,  lvcards, lvpoker,  lvpoker, driver_device,  0, ROT0, "Tehkan", "Lovely Poker [BET]", 0 
)
-GAME( 1985, ponttehk,       0, ponttehk, ponttehk, driver_device, 0, ROT0, "Tehkan", "Pontoon (Tehkan)", 0 )
-GAME( 1985, sectionz,  0,        lwings,   sectionz, driver_device, 0, ROT0,  "Capcom",                   
"Section Z (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, sectionza, sectionz, lwings,   sectionz, driver_device, 0, ROT0,  "Capcom",                   
"Section Z (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, lwings,    0,        lwings,   lwings,   driver_device, 0, ROT90, "Capcom",                   
"Legendary Wings (US set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, lwings2,   lwings,   lwings,   lwings,   driver_device, 0, ROT90, "Capcom",                   
"Legendary Wings (US set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, lwingsj,   lwings,   lwings,   lwings,   driver_device, 0, ROT90, "Capcom",                   
"Ares no Tsubasa (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, lwingsb,   lwings,   lwings,   lwingsb,  driver_device, 0, ROT90, "bootleg",                  
"Legendary Wings (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, trojan,    0,        trojan,   trojanls, driver_device, 0, ROT0,  "Capcom",                   
"Trojan (US set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, trojana,   trojan,   trojan,   trojanls, driver_device, 0, ROT0,  "Capcom",                   
"Trojan (US set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, trojanr,   trojan,   trojan,   trojan,   driver_device, 0, ROT0,  "Capcom (Romstar license)", 
"Trojan (Romstar)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, trojanj,   trojan,   trojan,   trojan,   driver_device, 0, ROT0,  "Capcom",                   
"Tatakai no Banka (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, trojanb,   trojan,   trojan,   trojanls, driver_device, 0, ROT0,  "bootleg",                  
"Trojan (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, avengers,  0,        avengers, avengers, driver_device, 0, ROT90, "Capcom",                   
"Avengers (US set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, avengers2, avengers, avengers, avengers, driver_device, 0, ROT90, "Capcom",                   
"Avengers (US set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, buraiken,  avengers, avengers, avengers, driver_device, 0, ROT90, "Capcom",                   
"Hissatsu Buraiken (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, firebarr,      airass,        firebarr, firebarr, m107_state, firebarr, ROT270, "Irem", "Fire 
Barrel (Japan)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1994, dsoccr94,      0,        dsoccr94, dsoccr94, m107_state, dsoccr94, ROT0,   "Irem (Data East 
Corporation license)", "Dream Soccer '94 (World, M107 hardware)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE 
)
-GAME( 1995, wpksoc,        0,        wpksoc,   wpksoc, m107_state,   wpksoc,   ROT0,   "Jaleco", "World PK 
Soccer", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_COCKTAIL | MACHINE_MECHANICAL | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1994, kftgoal,       wpksoc,   wpksoc,   wpksoc, m107_state,   wpksoc,   ROT0,   "Jaleco", "Kick for 
the Goal", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_COCKTAIL | MACHINE_MECHANICAL | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1979, andromed,  0,        m11,     skychut, m10_state,  andromed, ROT270, "IPM",  "Andromeda 
(Japan?)", MACHINE_NO_SOUND | MACHINE_IMPERFECT_COLORS | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1979, ipminvad,  0,        m10,     ipminvad, driver_device, 0,        ROT270, "IPM",  "IPM Invader", 
MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 1979, ipminvad1, ipminvad, m10,     ipminvad, m10_state, ipminva1, ROT270, "IPM",  "IPM Invader 
(Incomplete Dump)", MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, skychut,   0,        m11,     skychut, driver_device,  0,        ROT270, "Irem", "Sky Chuter", 
MACHINE_NO_SOUND | MACHINE_IMPERFECT_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 1979, headoni,   0,        headoni, headoni, driver_device,  0,        ROT270, "Irem", "Head On (Irem, 
M-15 Hardware)", MACHINE_NO_SOUND | MACHINE_IMPERFECT_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, greenber,  0,        m15,     spacbeam, driver_device, 0,        ROT270, "Irem", "Green Beret 
(Irem)", MACHINE_NO_SOUND | MACHINE_IMPERFECT_COLORS | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1982, mpatrol,  0,        m52,      mpatrol,  driver_device,  0, ROT0, "Irem", "Moon Patrol", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1988, alpha1v,  0,        alpha1v,  alpha1v,  driver_device,  0, ROT0, "Vision Electronics", "Alpha 
One (Vision Electronics)", MACHINE_NOT_WORKING| MACHINE_NO_SOUND| MACHINE_SUPPORTS_SAVE )
-GAME( 1983, troangel, 0,        m57,   troangel, driver_device, 0, ROT0, "Irem", "Tropical Angel", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1983, newtangl, troangel, m57,   troangel, driver_device, 0, ROT0, "Irem", "New Tropical Angel", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1983, 10yardj,   10yard,   yard,    yard,     driver_device, 0, ROT0, "Irem", "10-Yard Fight (Japan)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1984, vs10yard,  10yard,   yard,    vs10yard, driver_device, 0, ROT0, "Irem", "Vs 10-Yard Fight 
(World, 11/05/84)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, vs10yardj, 10yard,   yard,    vs10yarj, driver_device, 0, ROT0, "Irem", "Vs 10-Yard Fight 
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, 10yard85,  10yard,   yard,    yard,     driver_device, 0, ROT0, "Irem (Taito license)", "10-Yard 
Fight '85 (US, Taito license)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, kungfum,  0,        kungfum,  kungfum,  driver_device, 0,        ROT0,   "Irem", "Kung-Fu Master 
(World)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
-GAME( 1984, kungfumd, kungfum,  kungfum,  kungfum,  driver_device, 0,        ROT0,   "Irem (Data East USA 
license)", "Kung-Fu Master (US)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
-GAME( 1984, spartanx, kungfum,  kungfum,  kungfum,  driver_device, 0,        ROT0,   "Irem", "Spartan X 
(Japan)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
-GAME( 1984, kungfub,  kungfum,  kungfum,  kungfum,  driver_device, 0,        ROT0,   "bootleg", "Kung-Fu 
Master (bootleg set 1)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
-GAME( 1984, kungfub2, kungfum,  kungfum,  kungfum,  driver_device, 0,        ROT0,   "bootleg", "Kung-Fu 
Master (bootleg set 2)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
-GAME( 1984, battroad, 0,        battroad, battroad, m62_state,     battroad, ROT90,  "Irem", "The 
Battle-Road", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
-GAME( 1984, ldrun,    0,        ldrun,    ldrun,    driver_device, 0,        ROT0,   "Irem (licensed from 
Broderbund)", "Lode Runner (set 1)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
-GAME( 1984, ldruna,   ldrun,    ldrun,    ldrun,    driver_device, 0,        ROT0,   "Irem (licensed from 
Broderbund, Digital Controls Inc. license)", "Lode Runner (set 2)", MACHINE_SUPPORTS_SAVE | 
MACHINE_IMPERFECT_SOUND )
-GAME( 1985, ldrun3,   0,        ldrun3,   ldrun3,   driver_device, 0,        ROT0,   "Irem (licensed from 
Broderbund)", "Lode Runner III - The Golden Labyrinth", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
-GAME( 1985, ldrun3j,  ldrun3,   ldrun3,   ldrun3,   driver_device, 0,        ROT0,   "Irem (licensed from 
Broderbund)", "Lode Runner III - Majin No Fukkatsu (Japan)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
-GAME( 1986, ldrun4,   0,        ldrun4,   ldrun4,   m62_state,     ldrun4,   ROT0,   "Irem (licensed from 
Broderbund)", "Lode Runner IV - Teikoku Karano Dasshutsu (Japan)", MACHINE_SUPPORTS_SAVE | 
MACHINE_IMPERFECT_SOUND )
-GAME( 1985, lotlot,   0,        lotlot,   lotlot,   driver_device, 0,        ROT0,   "Irem (licensed from 
Tokuma Shoten)", "Lot Lot", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
-GAME( 1986, kidniki,  0,        kidniki,  kidniki,  m62_state,     kidniki,  ROT0,   "Irem", "Kid Niki - 
Radical Ninja (World)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
-GAME( 1986, kidnikiu, kidniki,  kidniki,  kidniki,  m62_state,     kidniki,  ROT0,   "Irem (Data East USA 
license)", "Kid Niki - Radical Ninja (US)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
-GAME( 1986, yanchamr, kidniki,  kidniki,  kidniki,  m62_state,     kidniki,  ROT0,   "Irem", "Kaiketsu 
Yanchamaru (Japan)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
-GAME( 1987, lithero,  kidniki,  kidniki,  kidniki,  m62_state,     kidniki,  ROT0,   "bootleg", "Little 
Hero", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
-GAME( 1985, spelunkr, 0,        spelunkr, spelunkr, m62_state,     spelunkr, ROT0,   "Irem (licensed from 
Broderbund)", "Spelunker", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
-GAME( 1985, spelunkrj,spelunkr, spelunkr, spelunkr, m62_state,     spelunkr, ROT0,   "Irem (licensed from 
Broderbund)", "Spelunker (Japan)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
-GAME( 1986, spelunk2, 0,        spelunk2, spelunk2, m62_state,     spelunk2, ROT0,   "Irem (licensed from 
Broderbund)", "Spelunker II", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
-GAME( 1986, youjyudn, 0,        youjyudn, youjyudn, m62_state,     youjyudn, ROT270, "Irem", "Youjyuden 
(Japan)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
-GAME( 1985, horizon,  0,        horizon,  horizon,  driver_device, 0,        ROT0,   "Irem", "Horizon 
(Irem)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
-GAME( 1984, wilytowr, 0,        m63,      wilytowr, m63_state, wilytowr, ROT180, "Irem",                    
"Wily Tower", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, atomboy,  wilytowr, atomboy,  wilytowr, m63_state, wilytowr, ROT180, "Irem (Memetron license)", 
"Atomic Boy (revision B)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, atomboya, wilytowr, atomboy,  wilytowr, m63_state, wilytowr, ROT180, "Irem (Memetron license)", 
"Atomic Boy (revision A)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, fghtbskt, 0,        fghtbskt, fghtbskt, m63_state, fghtbskt, ROT0,   "Paradise Co. Ltd.",       
"Fighting Basketball", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, rtype,       0,        rtype,       rtype,    driver_device, 0,           ROT0,   "Irem", 
"R-Type (World)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1987, rtypej,      rtype,    rtype,       rtype,    driver_device, 0,           ROT0,   "Irem", 
"R-Type (Japan)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1987, rtypejp,     rtype,    rtype,       rtypep,   driver_device, 0,           ROT0,   "Irem", 
"R-Type (Japan prototype)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1987, rtypeu,      rtype,    rtype,       rtype,    driver_device, 0,           ROT0,   "Irem 
(Nintendo of America license)", "R-Type (US)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1987, rtypeb,      rtype,    rtype,       rtype,    driver_device, 0,           ROT0,   "bootleg", 
"R-Type (World bootleg)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1987, bchopper,    0,        m72,         bchopper, m72_state,     bchopper,    ROT0,   "Irem", 
"Battle Chopper", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1987, mrheli,      bchopper, m72_8751,    bchopper, m72_state,     m72_8751,    ROT0,   "Irem", "Mr. 
HELI no Daibouken (Japan)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1988, nspirit,     0,        m72,         nspirit,  m72_state,     nspirit,     ROT0,   "Irem", "Ninja 
Spirit", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )                 // doesn't wait / check for japan 
warning string.. fails rom check if used with japanese mcu rom (World version?)
-GAME( 1988, nspiritj,    nspirit,  m72_8751,    nspirit,  m72_state,     m72_8751,    ROT0,   "Irem", "Saigo 
no Nindou (Japan)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )      // waits for japan warning screen, 
works with our mcu dump, corrupt warning screen due to priority / mixing errors (Japan Version)
-GAME( 1988, imgfight,    0,        m72,         imgfight, m72_state,     imgfight,    ROT270, "Irem", "Image 
Fight (World, revision A)", MACHINE_SUPPORTS_SAVE )             // doesn't wait / check for japan warning 
string.. fails rom check if used with japanese mcu rom (World version?)
-GAME( 1988, imgfightj,   imgfight, m72_8751,    imgfight, m72_state,     m72_8751,    ROT270, "Irem", "Image 
Fight (Japan)", MACHINE_SUPPORTS_SAVE )                         // waits for japan warning screen, works with 
our mcu dump, can't actually see warning screen due to priority / mixing errors, check tilemap viewer (Japan 
Version)
-GAME( 1989, loht,        0,        m72,         loht,     m72_state,     loht,        ROT0,   "Irem", 
"Legend of Hero Tonma", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )         // fails rom check if used with 
Japan MCU rom (World version?)
-GAME( 1989, lohtj,       loht,     m72_8751,    loht,     m72_state,     m72_8751,    ROT0,   "Irem", 
"Legend of Hero Tonma (Japan)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE ) // waits for japan warning 
screen, works with our mcu dump (Japan Version)
-GAME( 1989, xmultiplm72, xmultipl, m72_xmultipl,xmultipl, m72_state,     m72_8751,    ROT0,   "Irem", "X 
Multiply (Japan, M72)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1991, gallop,      cosmccop, m72,         gallop,   m72_state,     gallop,      ROT0,   "Irem", 
"Gallop - Armed Police Unit (Japan, M72)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1990, airduelm72,  airduel,  m72,         airduel,  m72_state,     airduelm72,  ROT270, "Irem", "Air 
Duel (Japan, M72)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, dkgensanm72, hharry,   m72,         hharry,   m72_state,     dkgenm72,    ROT0,   "Irem", "Daiku 
no Gensan (Japan, M72)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1989, xmultipl,    0,        m81_xmultipl,m81_xmultipl,driver_device,0,         ROT0,   "Irem", "X 
Multiply (World, M81)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1989, dbreed,      0,        m81_dbreed,   m81_dbreed,driver_device,0,           ROT0,   "Irem", 
"Dragon Breed (M81 PCB version)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1990, hharry,      0,        m81_hharry,  m81_hharry,driver_device,0,           ROT0,   "Irem", 
"Hammerin' Harry (World, M81)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1990, hharryu,     hharry,   hharryu,     hharry,   driver_device, 0,           ROT0,   "Irem 
America", "Hammerin' Harry (US, M84)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1990, dkgensan,    hharry,   hharryu,     hharry,   driver_device, 0,           ROT0,   "Irem", "Daiku 
no Gensan (Japan, M84)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1989, rtype2,      0,        rtype2,      rtype2,   driver_device, 0,           ROT0,   "Irem", 
"R-Type II", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1989, rtype2j,     rtype2,   rtype2,      rtype2,   driver_device, 0,           ROT0,   "Irem", 
"R-Type II (Japan)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1989, rtype2jc,    rtype2,   rtype2,      rtype2,   driver_device, 0,           ROT0,   "Irem", 
"R-Type II (Japan, revision C)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1991, cosmccop,    0,        cosmccop,    gallop,   driver_device, 0,           ROT0,   "Irem", 
"Cosmic Cop (World)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1991, ltswords,    0,        kengo,       kengo,    driver_device, 0,           ROT0,   "Irem", 
"Lightning Swords", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1991, kengo,       ltswords, kengo,       kengo,    driver_device, 0,           ROT0,   "Irem", 
"Ken-Go (set 1)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1989, lohtb,       loht,     m72,         loht,     driver_device, 0,           ROT0,   "bootleg", 
"Legend of Hero Tonma (unprotected bootleg)", MACHINE_NOT_WORKING| MACHINE_NO_COCKTAIL | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1977, m79amb, 0, m79amb, m79amb, m79amb_state, m79amb, ROT0, "Ramtek", "M-79 Ambush", 
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1991, hasamu,   0,        hasamu,   hasamu,   driver_device, 0,        ROT0, "Irem", "Hasamu (Japan)", 
MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1991, dynablst, 0,        bombrman, dynablst, driver_device, 0,        ROT0, "Irem (licensed from 
Hudson Soft)", "Dynablaster / Bomber Man", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1991, bombrman, dynablst, bombrman, bombrman, driver_device, 0,        ROT0, "Irem (licensed from 
Hudson Soft)", "Bomber Man (Japan)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1991, atompunk, dynablst, bombrman, atompunk, driver_device, 0,        ROT0, "Irem America (licensed 
from Hudson Soft)", "Atomic Punk (US)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1991, dynablstb,dynablst, dynablsb, dynablsb, driver_device, 0,        ROT0, "bootleg (Seitu)", 
"Dynablaster / Bomber Man (bootleg)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1991, dynablstb2,dynablst,dynablsb, dynablsb, driver_device, 0,        ROT0, "bootleg (Seitu)", 
"Dynablaster / Bomber Man (bootleg, alt)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1992, bbmanw,   0,        bbmanw,   bbmanw,   driver_device, 0,        ROT0, "Irem", "Bomber Man World 
/ New Dyna Blaster - Global Quest", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1992, bbmanwj,  bbmanw,   bbmanw,   bbmanwj,  driver_device, 0,        ROT0, "Irem", "Bomber Man World 
(Japan)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1992, bbmanwja, bbmanw,   bbmanwj,  bbmanwj,  driver_device, 0,        ROT0, "Irem", "Bomber Man World 
(Japan, revised sound hardware)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1992, newapunk, bbmanw,   bbmanw,   newapunk, driver_device, 0,        ROT0, "Irem America", "New 
Atomic Punk - Global Quest (US)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1992, bomblord, bbmanw,   bomblord, bbmanw,   m90_state,     bomblord, ROT0, "bootleg", "Bomber Lord 
(bootleg)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1992, quizf1,   0,        quizf1,   quizf1,   m90_state,     quizf1,   ROT0, "Irem", "Quiz F1 1-2 
Finish (Japan)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1993, riskchal, 0,        riskchal, riskchal, driver_device, 0,        ROT0, "Irem", "Risky 
Challenge", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1993, gussun,   riskchal, riskchal, riskchal, driver_device, 0,        ROT0, "Irem", "Gussun Oyoyo 
(Japan)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1993, matchit2, 0,        matchit2, matchit2, driver_device, 0,        ROT0, "Tamtex", "Match It II", 
MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1993, shisen2,  matchit2, matchit2, shisen2,  driver_device, 0,        ROT0, "Tamtex", "Shisensho II", 
MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1991, gunforce, 0,        gunforce,      gunforce, m92_state, m92,      ROT0,   "Irem",         
"Gunforce - Battle Fire Engulfed Terror Island (World)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1991, gunforcej,gunforce, gunforce,      gunforce, m92_state, m92,      ROT0,   "Irem",         
"Gunforce - Battle Fire Engulfed Terror Island (Japan)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1991, gunforceu,gunforce, gunforce,      gunforce, m92_state, m92,      ROT0,   "Irem America", 
"Gunforce - Battle Fire Engulfed Terror Island (US)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1991, bmaster,  0,        bmaster,       bmaster, m92_state,  m92,      ROT0,   "Irem",         "Blade 
Master (World)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1991, crossbld, bmaster,  bmaster,       bmaster, m92_state,  m92,      ROT0,   "Irem",         "Cross 
Blades! (Japan)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL)
-GAME( 1991, lethalth, 0,        lethalth,      lethalth, m92_state, lethalth, ROT270, "Irem",         
"Lethal Thunder (World)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1991, thndblst, lethalth, lethalth,      thndblst, m92_state, lethalth, ROT270, "Irem",         
"Thunder Blaster (Japan)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1992, uccops,   0,        uccops,        uccops, m92_state,   m92,      ROT0,   "Irem",         
"Undercover Cops (World)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1992, uccopsu,  uccops,   uccops,        uccops, m92_state,   m92,      ROT0,   "Irem",         
"Undercover Cops (US)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1992, uccopsar, uccops,   uccops,        uccops, m92_state,   m92,      ROT0,   "Irem",         
"Undercover Cops - Alpha Renewal Version", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1992, uccopsj,  uccops,   uccops,        uccops, m92_state,   m92,      ROT0,   "Irem",         
"Undercover Cops (Japan)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1992, mysticri, 0,        mysticri,      mysticri, m92_state, m92,      ROT0,   "Irem",         
"Mystic Riders (World)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL)
-GAME( 1992, gunhohki, mysticri, mysticri,      mysticri, m92_state, m92,      ROT0,   "Irem",         "Mahou 
Keibitai Gun Hohki (Japan)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1992, mysticrib,mysticri, mysticri,      mysticri, m92_state, m92,      ROT0,   "Irem",         
"Mystic Riders (bootleg?)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1992, majtitl2, 0,        majtitl2,      majtitl2, m92_state, majtitl2, ROT0,   "Irem",         "Major 
Title 2 (World)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL)
-GAME( 1992, majtitl2j,majtitl2, majtitl2,      majtitl2, m92_state, majtitl2, ROT0,   "Irem",         "Major 
Title 2 (Japan)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL)
-GAME( 1992, skingame, majtitl2, majtitl2,      majtitl2, m92_state, majtitl2, ROT0,   "Irem America", "The 
Irem Skins Game (US set 1)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1992, skingame2,majtitl2, majtitl2,      majtitl2, m92_state, majtitl2, ROT0,   "Irem America", "The 
Irem Skins Game (US set 2)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1992, hook,     0,        hook,          hook, m92_state,     m92,      ROT0,   "Irem",         "Hook 
(World)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL)
-GAME( 1992, hooku,    hook,     hook,          hook, m92_state,     m92,      ROT0,   "Irem America", "Hook 
(US)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL)
-GAME( 1992, hookj,    hook,     hook,          hook, m92_state,     m92,      ROT0,   "Irem",         "Hook 
(Japan)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL)
-GAME( 1992, rtypeleo, 0,        rtypeleo,      rtypeleo, m92_state, m92,     ROT0,   "Irem",         "R-Type 
Leo (World)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL)
-GAME( 1992, rtypeleoj,rtypeleo, rtypeleo,      rtypeleo, m92_state, m92,     ROT0,   "Irem",         "R-Type 
Leo (Japan)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL)
-GAME( 1993, inthunt,  0,        inthunt,       inthunt, m92_state,  m92,      ROT0,   "Irem",         "In 
The Hunt (World)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL)
-GAME( 1993, inthuntu, inthunt,  inthunt,       inthunt, m92_state,  m92,      ROT0,   "Irem America", "In 
The Hunt (US)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL)
-GAME( 1993, kaiteids, inthunt,  inthunt,       inthunt, m92_state,  m92,      ROT0,   "Irem",         
"Kaitei Daisensou (Japan)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1993, nbbatman, 0,        nbbatman,      nbbatman, m92_state, m92_bank, ROT0,   "Irem",         "Ninja 
Baseball Bat Man (World)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_COCKTAIL )
-GAME( 1993, nbbatmanu,nbbatman, nbbatman,      nbbatman, m92_state, m92_bank, ROT0,   "Irem America", "Ninja 
Baseball Bat Man (US)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_COCKTAIL)
-GAME( 1993, leaguemn, nbbatman, nbbatman,      nbbatman, m92_state, m92_bank, ROT0,   "Irem",         
"Yakyuu Kakutou League-Man (Japan)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_COCKTAIL 
)
-GAME( 1993, ssoldier, 0,        psoldier,      psoldier, m92_state, m92,      ROT0,   "Irem America", 
"Superior Soldiers (US)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1993, psoldier, ssoldier, psoldier,      psoldier, m92_state, m92,      ROT0,   "Irem",         
"Perfect Soldiers (Japan)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1994, dsoccr94j,dsoccr94, dsoccr94j,     dsoccr94j, m92_state,m92_bank, ROT0,   "Irem",         "Dream 
Soccer '94 (Japan, M92 hardware)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1994, gunforc2, 0,        gunforc2,      gunforc2, m92_state, m92_bank, ROT0,   "Irem",         "Gun 
Force II (US)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1994, geostorm, gunforc2, gunforc2,      gunforc2, m92_state, m92_bank, ROT0,   "Irem",         "Geo 
Storm (Japan)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL)
-GAME( 1996, macrossp, 0, macrossp, macrossp, macrossp_state, macrossp, ROT270, "MOSS / Banpresto", "Macross 
Plus", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1997, quizmoon, 0, quizmoon, quizmoon, macrossp_state, quizmoon, ROT0,   "Banpresto", "Quiz Bisyoujo 
Senshi Sailor Moon - Chiryoku Tairyoku Toki no Un", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1995, macsbios, 0,        macs, macs_m, macs_state, macs,     ROT0, "I'Max", "Multi Amenity Cassette 
System BIOS", MACHINE_IS_BIOS_ROOT | MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1995, mac2bios, 0,        macs, macs_m, macs_state, macs2,     ROT0, "I'Max", "Multi Amenity Cassette 
System 2 BIOS", MACHINE_IS_BIOS_ROOT | MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1995, kisekaem, macsbios, macs, kisekaem, macs_state, kisekaem,   ROT0, "I'Max", "Kisekae Mahjong",  
MACHINE_NOT_WORKING|MACHINE_IMPERFECT_SOUND )
-GAME( 1995, kisekaeh, macsbios, macs, macs_h, macs_state,   kisekaeh,   ROT0, "I'Max", "Kisekae Hanafuda",  
MACHINE_NOT_WORKING |MACHINE_IMPERFECT_SOUND)
-GAME( 1996, cultname, macsbios, macs, macs_m, macs_state,   macs,       ROT0, "I'Max", 
"Seimei-Kantei-Meimei-Ki Cult Name",  MACHINE_NOT_WORKING |MACHINE_IMPERFECT_SOUND)
-GAME( 1999, yuka,     macsbios, macs, macs_h, macs_state,   macs2,      ROT0, "Yubis / T.System", "Yu-Ka",  
0 )
-GAME( 1999, yujan,    macsbios, macs, macs_m, macs_state,   macs2,      ROT0, "Yubis / T.System", "Yu-Jan",  
0 )
-GAME( 1980, madalien, 0,        madalien, madalien, driver_device, 0, ROT270, "Data East Corporation", "Mad 
Alien (set 1)",          MACHINE_SUPPORTS_SAVE )
-GAME( 1980, madaliena,madalien, madalien, madalien, driver_device, 0, ROT270, "Data East Corporation", "Mad 
Alien (set 2)",          MACHINE_SUPPORTS_SAVE )
-GAME( 1980, madalienb,madalien, madalien, madalien, driver_device, 0, ROT270, "Data East Corporation", "Mad 
Alien (set 2, alt gfx)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, madmotor, 0, madmotor, madmotor, madmotor_state, madmotor, ROT0, "Mitchell", "Mad Motor 
(prototype)", MACHINE_SUPPORTS_SAVE )
-GAMEL( 1995, magic10,  0,        magic10,  magic10,  magic10_state, magic10,  ROT0, "A.W.P. Games",         
"Magic's 10 (ver. 16.55)",        0,               layout_sgsafari )
-GAMEL( 1995, magic10a, magic10,  magic10,  magic10,  magic10_state, magic10,  ROT0, "A.W.P. Games",         
"Magic's 10 (ver. 16.54)",        0,               layout_sgsafari )
-GAMEL( 1995, magic10b, magic10,  magic10a, magic10,  magic10_state, magic10,  ROT0, "A.W.P. Games",         
"Magic's 10 (ver. 16.45)",        0,               layout_sgsafari )
-GAMEL( 1995, magic10c, magic10,  magic10a, magic10,  magic10_state, magic10,  ROT0, "A.W.P. Games",         
"Magic's 10 (ver. 16.15)",        0,               layout_sgsafari )
-GAME(  1997, magic102, 0,        magic102, magic102, magic10_state, magic102, ROT0, "ABM Games",            
"Magic's 10 2 (ver 1.1)",         MACHINE_NOT_WORKING                 )
-GAME(  1997, suprpool, 0,        magic102, magic102, magic10_state, suprpool, ROT0, "ABM Games",            
"Super Pool (9743 rev.01)",       MACHINE_NOT_WORKING                 )
-GAME(  1996, hotslot,  0,        hotslot,  hotslot,  magic10_state, hotslot,  ROT0, "ABM Electronics",      
"Hot Slot (ver. 05.01)",          MACHINE_NOT_WORKING                 )
-GAME(  1999, mcolors,  0,        magic102, magic102, magic10_state, magic102, ROT0, "<unknown>",            
"Magic Colors (ver. 1.7a)",       MACHINE_NOT_WORKING                 )
-GAMEL( 1996, sgsafari, 0,        sgsafari, sgsafari, magic10_state, sgsafari, ROT0, "New Impeuropex Corp.", 
"Super Gran Safari (ver 3.11)",   0,               layout_sgsafari )
-GAMEL( 1995, musicsrt, 0,        magic10a, musicsrt, magic10_state, magic10,  ROT0, "ABM Games",            
"Music Sort (ver 2.02, English)", 0,               layout_musicsrt )
-GAME( 199?, magicard,  0,        magicard, magicard, magicard_state, magicard, ROT0, "Impera", "Magic Card 
(set 1)",        MACHINE_NO_SOUND | MACHINE_NOT_WORKING )
-GAME( 199?, magicarda, magicard, magicard, magicard, magicard_state, magicard, ROT0, "Impera", "Magic Card 
(set 2)",        MACHINE_NO_SOUND | MACHINE_NOT_WORKING )
-GAME( 199?, magicardb, magicard, magicard, magicard, magicard_state, magicard, ROT0, "Impera", "Magic Card 
(set 3)",        MACHINE_NO_SOUND | MACHINE_NOT_WORKING )
-GAME( 1994, magicarde, magicard, magicard, magicard, magicard_state, magicard, ROT0, "Impera", "Magic Card 
Export 94",      MACHINE_NO_SOUND | MACHINE_NOT_WORKING )
-GAME( 1998, magicardj, magicard, magicard, magicard, magicard_state, magicard, ROT0, "Impera", "Magic Card 
Jackpot (4.01)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING )
-GAME( 2001, magicle,   0,        magicard, magicard, magicard_state, magicard, ROT0, "Impera", "Magic Lotto 
Export (5.03)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING )
-GAME( 2002, hotslots,  0,        hotslots, magicard, magicard_state, magicard, ROT0, "Impera", "Hot Slots 
(6.00)",          MACHINE_NO_SOUND | MACHINE_NOT_WORKING )
-GAME( 198?, magicfly, 0,      magicfly, magicfly, driver_device, 0,     ROT0, "P&A Games", "Magic Fly",      
                0 )
-GAME( 198?, 7mezzo,   0,      7mezzo,   7mezzo,   driver_device, 0,     ROT0, "<unknown>", "7 e Mezzo",      
                0 )
-GAME( 198?, bchance,  0,      bchance,  bchance,  driver_device, 0,     ROT0, "<unknown>", "Bonne Chance! 
(French/English)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, magictg,  0,       magictg, magictg, driver_device, 0, ROT0, "Acclaim", "Magic the Gathering: 
Armageddon (set 1)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 1997, magictga, magictg, magictg, magictg, driver_device, 0, ROT0, "Acclaim", "Magic the Gathering: 
Armageddon (set 2)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 1985, magmax, 0, magmax, magmax, driver_device, 0, ROT0, "Nichibutsu", "Mag Max", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1995, magtouch,   0,         magtouch,  magtouch, magtouch_state, magtouch, ROT0, "Micro 
Manufacturing",     "Magical Touch", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 1988, mainevt,  0,        mainevt,  mainevt, driver_device,  0, ROT0,  "Konami", "The Main Event (4 
Players ver. Y)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, mainevto, mainevt,  mainevt,  mainevt, driver_device,  0, ROT0,  "Konami", "The Main Event (4 
Players ver. F)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, mainevt2p,mainevt,  mainevt,  mainev2p, driver_device, 0, ROT0,  "Konami", "The Main Event (2 
Players ver. X)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, ringohja, mainevt,  mainevt,  mainev2p, driver_device, 0, ROT0,  "Konami", "Ring no Ohja (Japan 
2 Players ver. N)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, devstors, 0,        devstors, devstors, driver_device, 0, ROT90, "Konami", "Devastators (ver. 
Z)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, devstors2,devstors, devstors, devstor2, driver_device, 0, ROT90, "Konami", "Devastators (ver. 
X)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, devstors3,devstors, devstors, devstors, driver_device, 0, ROT90, "Konami", "Devastators (ver. 
V)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, garuka,   devstors, devstors, devstor2, driver_device, 0, ROT90, "Konami", "Garuka (Japan ver. 
W)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, mainsnk,   0,   mainsnk, mainsnk, driver_device, 0,   ROT0, "SNK", "Main Event (1984)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1985, canvas,    0,   mainsnk, canvas, driver_device,  0,   ROT0, "SNK", "Canvas Croquis", 
MACHINE_SUPPORTS_SAVE )
-GAMEL( 1994, majorpkr, 0,      majorpkr, majorpkr, majorpkr_state, majorpkr, ROT0, "PAL System", "Major 
Poker (v2.0)", 0,     layout_majorpkr )
-GAME( 19??, malzak,   0,       malzak,  malzak, driver_device,  0,        ROT0, "Kitronix", "Malzak", 
MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 19??, malzak2, malzak,   malzak2, malzak2, driver_device, 0,        ROT0, "Kitronix", "Malzak II", 
MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 199?, manohman, 0,      manohman, manohman, driver_device, 0,      ROT0, "Merkur", "Mann, oh-Mann", 
MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_REQUIRES_ARTWORK )
-GAME( 1982, superpac, 0,        superpac, superpac, mappy_state,   superpac,        ROT90, "Namco", "Super 
Pac-Man", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, superpacm,superpac, superpac, superpac, mappy_state,   superpac,        ROT90, "Namco (Bally 
Midway license)", "Super Pac-Man (Midway)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, pacnpal,  0,        pacnpal,  pacnpal, mappy_state,   pacnpal,        ROT90, "Namco", "Pac & 
Pal", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, pacnpal2, pacnpal,  pacnpal,  pacnpal, mappy_state,   pacnpal,        ROT90, "Namco", "Pac & Pal 
(older)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, pacnchmp, pacnpal,  pacnpal,  pacnpal, mappy_state,   pacnpal,        ROT90, "Namco", "Pac-Man & 
Chomp Chomp", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, grobda,   0,        grobda,   grobda, mappy_state,   grobda,   ROT90, "Namco", "Grobda (New 
Ver.)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, grobda2,  grobda,   grobda,   grobda, mappy_state,   grobda,   ROT90, "Namco", "Grobda (Old Ver. 
set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, grobda3,  grobda,   grobda,   grobda, mappy_state,   grobda,   ROT90, "Namco", "Grobda (Old Ver. 
set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, phozon,   0,        phozon,   phozon, mappy_state,   phozon,        ROT90, "Namco", "Phozon 
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, phozons,  phozon,   phozon,   phozon, mappy_state,   phozon,        ROT90, "Namco (Sidam 
license)", "Phozon (Sidam)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, mappy,    0,        mappy,    mappy, mappy_state,   mappy,        ROT90, "Namco", "Mappy (US)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1983, mappyj,   mappy,    mappy,    mappy, mappy_state,   mappy,        ROT90, "Namco", "Mappy 
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, todruaga, 0,        todruaga,  todruaga, mappy_state,   druaga,        ROT90, "Namco", "The 
Tower of Druaga (New Ver.)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, todruagao,todruaga, todruaga,  todruaga, mappy_state,   druaga,        ROT90, "Namco", "The 
Tower of Druaga (Old Ver.)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, todruagas,todruaga, todruaga,  todruaga, mappy_state,   druaga,        ROT90, "bootleg? 
(Sidam)", "The Tower of Druaga (Sidam)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, digdug2,  0,        digdug2,  digdug2, mappy_state,  digdug2,  ROT90, "Namco", "Dig Dug II (New 
Ver.)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, digdug2o, digdug2,  digdug2,  digdug2, mappy_state,  digdug2,  ROT90, "Namco", "Dig Dug II (Old 
Ver.)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, motos,    0,        motos,    motos, mappy_state,   motos,        ROT90, "Namco", "Motos", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1982, marineb,  0,       marineb,  marineb, driver_device, 0, ROT0,   "Orca", "Marine Boy", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1982, changes,  0,       changes,  changes, driver_device, 0, ROT0,   "Orca", "Changes", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1982, changesa, changes, changes,  changes, driver_device, 0, ROT0,   "Orca (Eastern Micro 
Electronics, Inc. license)", "Changes (EME license)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, looper,   changes, changes,  changes, driver_device, 0, ROT0,   "Orca", "Looper", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1982, springer, 0,       springer, marineb, driver_device, 0, ROT270, "Orca", "Springer", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1983, hoccer,   0,       hoccer,   hoccer, driver_device,  0, ROT90,  "Eastern Micro Electronics, 
Inc.", "Hoccer (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, bcruzm12, 0,       bcruzm12, bcruzm12, driver_device,0, ROT90,  "Sigma Enterprises Inc.", 
"Battle Cruiser M-12", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, hopprobo, 0,       hopprobo, marineb, driver_device, 0, ROT90,  "Sega", "Hopper Robo", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1984, wanted,   0,       wanted,   wanted, driver_device,  0, ROT90,  "Sigma Enterprises Inc.", 
"Wanted", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, marinedt, 0, marinedt, marinedt, driver_device, 0, ROT270, "Taito", "Marine Date", 
MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1983, mario,    0,       mario,   marioo, driver_device,  0, ROT0, "Nintendo of America", "Mario Bros. 
(US, Revision F)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, marioe,   mario,   mario,   mario, driver_device,   0, ROT0, "Nintendo of America", "Mario Bros. 
(US, Revision E)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, marioo,   mario,   mario,   marioo, driver_device,  0, ROT0, "Nintendo of America", "Mario Bros. 
(US, Unknown Rev)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, marioj,   mario,   mario,   marioj, driver_device,  0, ROT0, "Nintendo", "Mario Bros. (Japan)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1983, masao,    mario,   masao,   masao, driver_device,   0, ROT0, "bootleg", "Masao", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1983, markham, 0, markham, markham, driver_device, 0, ROT0, "Sun Electronics", "Markham", 
MACHINE_SUPPORTS_SAVE )
-GAME( ????, marywu,    0,       marywu,   marywu,   driver_device, 0,     ROT0, "<unknown>", "<unknown> 
Labeled 'WU- MARY-1A' Music by: SunKiss Chen", MACHINE_NOT_WORKING )
-GAME( 1991, mastboy,  0,          mastboy, mastboy, driver_device, 0, ROT0, "Gaelco", "Master Boy (Spanish, 
PCB Rev A)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, mastboyi, mastboy,    mastboy, mastboy, driver_device, 0, ROT0, "Gaelco", "Master Boy (Italian, 
PCB Rev A, set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, mastboyia,mastboy,    mastboy, mastboy, driver_device, 0, ROT0, "Gaelco", "Master Boy (Italian, 
PCB Rev A, set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, matmania, 0,        matmania, matmania, driver_device, 0, ROT270, "Technos Japan (Taito America 
license)", "Mat Mania", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, excthour, matmania, matmania, maniach,  driver_device, 0, ROT270, "Technos Japan (Taito 
license)", "Exciting Hour", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, maniach,  0,        maniach,  maniach,  driver_device, 0, ROT270, "Technos Japan (Taito America 
license)", "Mania Challenge (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, maxaflex, 0,        maxaflex, a600xl, driver_device,    0, ROT0, "Exidy", "Max-A-Flex", 
MACHINE_IS_BIOS_ROOT )
-GAME( 1982, mf_achas, maxaflex, maxaflex, a600xl, driver_device,    0, ROT0, "Exidy / First Star Software", 
"Astro Chase (Max-A-Flex)", 0 )
-GAME( 1983, mf_brist, maxaflex, maxaflex, a600xl, driver_device,    0, ROT0, "Exidy / First Star Software", 
"Bristles (Max-A-Flex)", 0 )
-GAME( 1983, mf_flip,  maxaflex, maxaflex, a600xl, driver_device,    0, ROT0, "Exidy / First Star Software", 
"Flip & Flop (Max-A-Flex)", 0 )
-GAME( 1984, mf_bdash, maxaflex, maxaflex, a600xl, driver_device,    0, ROT0, "Exidy / First Star Software", 
"Boulder Dash (Max-A-Flex)", 0 )
-GAME( 199?, m1blkhol    ,0          ,maygay_m1_no_oki,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Black 
Hole (Dutch) (Maygay) (M1A/B)",GAME_FLAGS )
-GAME( 1990, m1bargn     ,0          ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", 
"Bar-gain (Maygay) v7.1 (M1A/B)",GAME_FLAGS )
-GAME( 1990, m1bargnp    ,m1bargn    ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", 
"Bar-gain (Maygay) v7.1 (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1990, m1bargnc    ,m1bargn    ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Casino 
Bar-gain (Maygay) v5.1 (M1A/B)",GAME_FLAGS )
-GAME( 1990, m1bargncp   ,m1bargn    ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Casino 
Bar-gain (Maygay) v5.1 (Protocol)(M1A/B)",GAME_FLAGS )
-GAME( 199?, m1bountc    ,0          ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Bounty 
Hunter Club (Maygay) v1.3 (M1A/B)",GAME_FLAGS )
-GAME( 199?, m1bountcp   ,m1bountc   ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Bounty 
Hunter Club (Maygay) v1.3 (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 199?, m1criss     ,0          ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Criss 
Cross Club (Maygay) (Dutch) (M1A/B)",GAME_FLAGS )
-GAME( 199?, m1dmnhrt    ,0          ,maygay_m1_no_oki,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Diamond 
Hearts (Maygay) (M1A/B)",GAME_FLAGS )
-GAME( 199?, m1alley     ,0          ,maygay_m1_no_oki,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Alley 
Cat (Maygay) (M1A/B)",GAME_FLAGS )
-GAME( 2000, m1bigdel    ,0          ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Big Deal 
(Maygay) (M1A/B)",GAME_FLAGS )
-GAME( 1992, m1bluemx    ,0          ,maygay_m1_no_oki,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Blue 
Max (Maygay) v2.1 (M1A/B)",GAME_FLAGS )
-GAME( 1992, m1bluemxp   ,m1bluemx   ,maygay_m1_no_oki,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Blue 
Max (Maygay) v2.1 (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1990, m1casclb    ,0          ,maygay_m1_no_oki,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Casino 
Club (Maygay) v1.2 (M1A/B)",GAME_FLAGS )
-GAME( 1990, m1casclbp   ,m1casclb   ,maygay_m1_no_oki,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Casino 
Club (Maygay) v1.2 (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1990, m1casclb1   ,m1casclb   ,maygay_m1_no_oki,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Casino 
Club (Maygay) v1.1 (M1A/B)",GAME_FLAGS )
-GAME( 1990, m1casgcl    ,0          ,maygay_m1_no_oki,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Casino 
Gambler Club (Maygay) v1.2 (M1A/B)",GAME_FLAGS )
-GAME( 1990, m1casgclp   ,m1casgcl   ,maygay_m1_no_oki,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Casino 
Gambler Club (Maygay) v1.2 (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 199?, m1bankbs    ,0          ,maygay_m1_no_oki,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Bank 
Buster Club (Maygay) v2.9 (M1A/B)",GAME_FLAGS )
-GAME( 199?, m1bankbsp   ,m1bankbs   ,maygay_m1_no_oki,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Bank 
Buster Club (Maygay) v2.9 (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 199?, m1bankbso   ,m1bankbs   ,maygay_m1_no_oki,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Bank 
Buster Club (Maygay) v2.8 (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1chain     ,0          ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Chain Reaction 
(Maygay) (M1A/B)",GAME_FLAGS )
-GAME( 199?, m1dm4ev     ,0          ,maygay_m1_no_oki,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", 
"Diamonds Are Forever Club (Maygay) v5.1 (M1A/B)",GAME_FLAGS )
-GAME( 199?, m1dm4evp    ,m1dm4ev    ,maygay_m1_no_oki,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", 
"Diamonds Are Forever Club (Maygay) v5.1 (Protocol) n(M1A/B)",GAME_FLAGS )
-GAME( 199?, m1dm4ev11   ,m1dm4ev    ,maygay_m1_no_oki,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", 
"Diamonds Are Forever Club (Maygay) v1.1 (M1A/B)",GAME_FLAGS )
-GAME( 1990, m1casroy    ,0          ,maygay_m1_no_oki,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Casino 
Royale Club (Maygay) v1.2 (M1A/B)",GAME_FLAGS )
-GAME( 1990, m1casroyp   ,m1casroy   ,maygay_m1_no_oki,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Casino 
Royale Club (Maygay) v1.2 (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1990, m1casroy1   ,m1casroy   ,maygay_m1_no_oki,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Casino 
Royale Club (Maygay) v1.1 (M1A/B)",GAME_FLAGS )
-GAME( 1995, m1bankrl    ,0          ,maygay_m1_no_oki,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Bank 
Roll (Maygay) v1.1 (M1A/B)",GAME_FLAGS )
-GAME( 1995, m1bankrlp   ,m1bankrl   ,maygay_m1_no_oki,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Bank 
Roll (Maygay) v1.1 (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1995, m1bankrl2p  ,m1bankrl   ,maygay_m1_no_oki,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Bank 
Roll (Maygay) v2.1 (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 199?, m1clbfvr    ,0          ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Club Fever 
(Maygay) v1.1 (M1A/B)",GAME_FLAGS )
-GAME( 199?, m1clbfvrp   ,m1clbfvr   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Club Fever 
(Maygay) v1.1 (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 199?, m1coderd    ,0          ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Code Red Club 
(Maygay) v2.1 (M1A/B)",GAME_FLAGS )
-GAME( 199?, m1coderdp   ,m1coderd   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Code Red Club 
(Maygay) v2.1 (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1bondi     ,0          ,maygay_m1_no_oki,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Bondi 
Beach (Maygay) v1.1 (Newer) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1bondip    ,m1bondi    ,maygay_m1_no_oki,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Bondi 
Beach (Maygay) v1.1 (Newer) (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1bondi4    ,m1bondi    ,maygay_m1_no_oki,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Bondi 
Beach (Maygay) v4.1 (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1bondi4p   ,m1bondi    ,maygay_m1_no_oki,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Bondi 
Beach (Maygay) v4.1 (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1bondi3    ,m1bondi    ,maygay_m1_no_oki,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Bondi 
Beach (Maygay) v3.1 (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1bondi2    ,m1bondi    ,maygay_m1_no_oki,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Bondi 
Beach (Maygay) v2.1 (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1bondi2p   ,m1bondi    ,maygay_m1_no_oki,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Bondi 
Beach (Maygay) v2.1 (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1bondi2po  ,m1bondi    ,maygay_m1_no_oki,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Bondi 
Beach (Maygay) v2.1 (Older) (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1bondi1    ,m1bondi    ,maygay_m1_no_oki,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Bondi 
Beach (Maygay) v1.1 (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1bondi1p   ,m1bondi    ,maygay_m1_no_oki,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Bondi 
Beach (Maygay) v1.1 (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1993, m1albsq     ,0          ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Albert Square 
(Maygay) v4.1 (M1A/B)",GAME_FLAGS )
-GAME( 1993, m1albsqp    ,m1albsq    ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Albert Square 
(Maygay) v4.1 (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1993, m1albsq3    ,m1albsq    ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Albert Square 
(Maygay) v3.0 (M1A/B)",GAME_FLAGS )
-GAME( 1993, m1albsq2    ,m1albsq    ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Albert Square 
(Maygay) v2.2 (M1A/B)",GAME_FLAGS )
-GAME( 1993, m1albsq1    ,m1albsq    ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Albert Square 
(Maygay) v1.1 (M1A/B)",GAME_FLAGS )
-GAME( 1993, m1albsq1p   ,m1albsq    ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Albert Square 
(Maygay) v1.1 (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1997, m1cik       ,0          ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cash Is King 
(Maygay) v11? (M1A/B)",GAME_FLAGS )
-GAME( 1997, m1cikp      ,m1cik      ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cash Is King 
(Maygay) v11? (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1997, m1cikh      ,m1cik      ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cash Is King 
(Maygay) v11? (Hack?) (M1A/B)",GAME_FLAGS )
-GAME( 1997, m1cik51     ,m1cik      ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cash Is King 
(Maygay) v5.1 (M1A/B)",GAME_FLAGS )
-GAME( 1997, m1cik51p    ,m1cik      ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cash Is King 
(Maygay) v5.1 (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1997, m1cik51o    ,m1cik      ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cash Is King 
(Maygay) v5.1 (Older) (M1A/B)",GAME_FLAGS )
-GAME( 1997, m1cik41     ,m1cik      ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cash Is King 
(Maygay) v4.1 (M1A/B)",GAME_FLAGS )
-GAME( 1997, m1cik41p    ,m1cik      ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cash Is King 
(Maygay) v4.1 (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1997, m1cik31     ,m1cik      ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cash Is King 
(Maygay) v3.1 (M1A/B)",GAME_FLAGS )
-GAME( 1997, m1cik31p    ,m1cik      ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cash Is King 
(Maygay) v3.1 (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1997, m1cik21     ,m1cik      ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cash Is King 
(Maygay) v2.1 (M1A/B)",GAME_FLAGS )
-GAME( 1997, m1cik21p    ,m1cik      ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cash Is King 
(Maygay) v2.1 (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1997, m1cik12     ,m1cik      ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cash Is King 
(Maygay) v1.2 (M1A/B)",GAME_FLAGS )
-GAME( 1997, m1cik11     ,m1cik      ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cash Is King 
(Maygay) v1.1 (M1A/B)",GAME_FLAGS )
-GAME( 1997, m1cik11p    ,m1cik      ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cash Is King 
(Maygay) v1.1 (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1997, m1cik11n    ,m1cik      ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cash Is King 
(Maygay) v1.1 (alternate) (M1A/B)",GAME_FLAGS )
-GAME( 1997, m1cik11np   ,m1cik      ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cash Is King 
(Maygay) v1.1 (alternate,Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1992, m1dxmono    ,0          ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Deluxe 
Monopoly (Maygay) v5.1 (M1A/B)",GAME_FLAGS )
-GAME( 1992, m1dxmonop   ,m1dxmono   ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Deluxe 
Monopoly (Maygay) v5.1 (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1992, m1dxmono12n ,m1dxmono   ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Deluxe 
Monopoly (Maygay) v1.2 (Newer) (M1A/B)",GAME_FLAGS )
-GAME( 1992, m1dxmono31b ,m1dxmono   ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Deluxe 
Monopoly (Maygay) v3.1 (BwB set) (M1A/B)",GAME_FLAGS )
-GAME( 1992, m1dxmono31p ,m1dxmono   ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Deluxe 
Monopoly (Maygay) v3.1 (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1992, m1dxmono31h ,m1dxmono   ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Deluxe 
Monopoly (Maygay) v3.1 (Hack) (M1A/B)",GAME_FLAGS )
-GAME( 1992, m1dxmono31h2,m1dxmono   ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Deluxe 
Monopoly (Maygay) v3.1 (Alternate Hack) (M1A/B)",GAME_FLAGS )
-GAME( 1992, m1dxmono51  ,m1dxmono   ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Deluxe 
Monopoly (Maygay) v5.1 (Older) (M1A/B)",GAME_FLAGS )
-GAME( 1992, m1dxmono12  ,m1dxmono   ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Deluxe 
Monopoly (Maygay) v1.2 (M1A/B)",GAME_FLAGS )
-GAME( 1992, m1dxmono12p ,m1dxmono   ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Deluxe 
Monopoly (Maygay) v1.2 (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1992, m1dxmono12a ,m1dxmono   ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Deluxe 
Monopoly (Maygay) v1.2 (Alternate) (M1A/B)",GAME_FLAGS )
-GAME( 1992, m1dxmono21p ,m1dxmono   ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Deluxe 
Monopoly (Maygay) v2.1 (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1992, m1dxmono11p ,m1dxmono   ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Deluxe 
Monopoly (Maygay) v1.1 (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1992, m1dxmono11  ,m1dxmono   ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Deluxe 
Monopoly (Maygay) v1.1 (M1A/B)",GAME_FLAGS )
-GAME( 1992, m1dxmono51o ,m1dxmono   ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Deluxe 
Monopoly (Maygay) v5.1 (Older) (M1A/B) (alt?)",GAME_FLAGS )
-GAME( 1992, m1dxmono51p ,m1dxmono   ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Deluxe 
Monopoly (Maygay) v5.1 (Older) (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1992, m1dxmono30h ,m1dxmono   ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Deluxe 
Monopoly (Maygay) v3.0 (Hack) (M1A/B)",GAME_FLAGS )
-GAME( 1992, m1dxmono11o ,m1dxmono   ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Deluxe 
Monopoly (Maygay) v1.1 (Older) (M1A/B)",GAME_FLAGS )
-GAME( 1992, m1dxmono11m ,m1dxmono   ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Deluxe 
Monopoly (Maygay) v1.1 (Code M) (M1A/B)",GAME_FLAGS )
-GAME( 1992, m1dxmono11mb,m1dxmono   ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Deluxe 
Monopoly (Maygay) v1.1 (Code M, Alternate) (M1A/B)",GAME_FLAGS )
-GAME( 1995, m1cluedo    ,0          ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo 
(Maygay) v6.1 (M1A/B)",GAME_FLAGS )
-GAME( 1995, m1cluedop   ,m1cluedo   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo 
(Maygay) v6.1 (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1995, m1cluedo5   ,m1cluedo   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo 
(Maygay) v5.1 (M1A/B)",GAME_FLAGS )
-GAME( 1995, m1cluedo5p  ,m1cluedo   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo 
(Maygay) v5.1 (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1995, m1cluedoi   ,m1cluedo   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo 
(Maygay) v7.2 (Isle of Man) (M1A/B)",GAME_FLAGS )
-GAME( 1995, m1cluedoip  ,m1cluedo   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo 
(Maygay) v7.2 (Isle of Man) (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1995, m1cluedon   ,m1cluedo   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo 
(Maygay) v1.2 (Newer) (M1A/B)",GAME_FLAGS )
-GAME( 1995, m1cluedonp  ,m1cluedo   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo 
(Maygay) v1.2 (Newer) (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1995, m1cluedob2  ,m1cluedo   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay/BwB", "Cluedo 
(Maygay/BwB) v2.1 (M1A/B)",GAME_FLAGS )
-GAME( 1995, m1cluedob2p ,m1cluedo   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay/BwB", "Cluedo 
(Maygay/BwB) v2.1 (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1995, m1cluedob2h ,m1cluedo   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay/BwB", "Cluedo 
(Maygay/BwB) v2.1 (Hack?) (M1A/B)",GAME_FLAGS )
-GAME( 1995, m1cluedobi2 ,m1cluedo   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay/BwB", "Cluedo 
(Maygay/BwB) v2.1 (Isle of Man) (M1A/B)",GAME_FLAGS )
-GAME( 1995, m1cluedobi2p,m1cluedo   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay/BwB", "Cluedo 
(Maygay/BwB) v2.1 (Isle of Man) (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1995, m1cluedob1  ,m1cluedo   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay/BwB", "Cluedo 
(Maygay/BwB) v1.1 (M1A/B)",GAME_FLAGS )
-GAME( 1995, m1cluedob1p ,m1cluedo   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay/BwB", "Cluedo 
(Maygay/BwB) v1.1 (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1995, m1cluedob1h ,m1cluedo   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay/BwB", "Cluedo 
(Maygay/BwB) v1.1 (Hack?) (M1A/B)",GAME_FLAGS )
-GAME( 1993, m1cluedo4   ,m1cluedo   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo 
(Maygay) v4.1 (M1A/B)",GAME_FLAGS )
-GAME( 1993, m1cluedo4p  ,m1cluedo   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo 
(Maygay) v4.1 (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1993, m1cluedo3   ,m1cluedo   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo 
(Maygay) v3.1 (M1A/B)",GAME_FLAGS )
-GAME( 1993, m1cluedo3p  ,m1cluedo   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo 
(Maygay) v3.1 (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1993, m1cluedo3h  ,m1cluedo   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo 
(Maygay) v3.1 (Hack?) (M1A/B)",GAME_FLAGS )
-GAME( 1993, m1cluedo1   ,m1cluedo   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo 
(Maygay) v1.1 (M1A/B)",GAME_FLAGS )
-GAME( 1993, m1cluedo1p  ,m1cluedo   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo 
(Maygay) v1.1 (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1993, m1cluedo1h  ,m1cluedo   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo 
(Maygay) v1.1 (Hack?) (M1A/B)",GAME_FLAGS )
-GAME( 1993, m1cluesh    ,0          ,maygay_m1_no_oki,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Super 
Cluedo Showcase (Maygay) v1.2 (M1A/B)",GAME_FLAGS )
-GAME( 1993, m1clueshp   ,m1cluesh   ,maygay_m1_no_oki,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Super 
Cluedo Showcase (Maygay) v1.2 (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1993, m1cluesho   ,m1cluesh   ,maygay_m1_no_oki,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Super 
Cluedo Showcase (Maygay) v1.2 (Older) (M1A/B)",GAME_FLAGS )
-GAME( 1993, m1clueshop  ,m1cluesh   ,maygay_m1_no_oki,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Super 
Cluedo Showcase (Maygay) v1.2 (Older) (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1993, m1cluecb    ,0          ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Club 
(Maygay) v3.1 (M1A/B)",GAME_FLAGS )
-GAME( 1993, m1cluecbp   ,m1cluecb   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Club 
(Maygay) v3.1 (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1993, m1cluecb2   ,m1cluecb   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Club 
(Maygay) v2.1 (M1A/B)",GAME_FLAGS )
-GAME( 1993, m1cluecb2p  ,m1cluecb   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Club 
(Maygay) v2.1 (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1993, m1cluecb1   ,m1cluecb   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Club 
(Maygay) v1.1 (M1A/B)",GAME_FLAGS )
-GAME( 1993, m1cluecb1p  ,m1cluecb   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Club 
(Maygay) v1.1 (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1coro      ,0          ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation 
Street (Maygay) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1corop     ,m1coro     ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation 
Street (Maygay) (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1995, m1coro32g   ,m1coro     ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation 
Street (Maygay) v3.2 (Newer, G?) (M1A/B)",GAME_FLAGS )
-GAME( 1995, m1coro32gh  ,m1coro     ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation 
Street (Maygay) v3.2 (Newer, G?) (Hack) (M1A/B)",GAME_FLAGS )
-GAME( 1995, m1coro12g   ,m1coro     ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay/BwB?", 
"Coronation Street (Maygay) v1.2 (Newer, G?) (M1A/B)",GAME_FLAGS )
-GAME( 1995, m1coro12gp  ,m1coro     ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation 
Street (Maygay) v1.2 (Newer, G?) (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1995, m1coro12a   ,m1coro     ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation 
Street (Maygay) v1.2 (Newer, G?) (Alternate) (M1A/B)",GAME_FLAGS )
-GAME( 1995, m1coro10h1  ,m1coro     ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation 
Street (Maygay) v1.0 (Hack 1) (M1A/B)",GAME_FLAGS )
-GAME( 1995, m1coro10h2  ,m1coro     ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation 
Street (Maygay) v1.0 (Hack 2) (M1A/B)",GAME_FLAGS )
-GAME( 1995, m1coro10h3  ,m1coro     ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation 
Street (Maygay) v1.0 (Hack 3) (M1A/B)",GAME_FLAGS )
-GAME( 1993, m1coro81    ,m1coro     ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation 
Street (Maygay) v8.1 (M1A/B)",GAME_FLAGS )
-GAME( 1993, m1coro81p   ,m1coro     ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation 
Street (Maygay) v8.1 (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1993, m1coro32n   ,m1coro     ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation 
Street (Maygay) v3.2 (Newer) (M1A/B)",GAME_FLAGS )
-GAME( 1993, m1coro32np  ,m1coro     ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation 
Street (Maygay) v3.2 (Newer) (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1993, m1coro22n   ,m1coro     ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation 
Street (Maygay) v2.2 (Newer) (M1A/B)",GAME_FLAGS )
-GAME( 1993, m1coro21n   ,m1coro     ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation 
Street (Maygay) v2.1 (Newer) (M1A/B)",GAME_FLAGS )
-GAME( 1993, m1coro21np  ,m1coro     ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation 
Street (Maygay) v2.1 (Newer) (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1993, m1coro12n   ,m1coro     ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation 
Street (Maygay) v1.2 (Newer) (M1A/B)",GAME_FLAGS )
-GAME( 1993, m1coro12np  ,m1coro     ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation 
Street (Maygay) v1.2 (Newer) (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1993, m1coro11n   ,m1coro     ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation 
Street (Maygay) v1.1 (Newer) (M1A/B)",GAME_FLAGS )
-GAME( 1993, m1coro11np  ,m1coro     ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation 
Street (Maygay) v1.1 (Newer) (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1993, m1coro31    ,m1coro     ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation 
Street (Maygay) v3.1 (Older) (M1A/B)",GAME_FLAGS )
-GAME( 1993, m1coro31p   ,m1coro     ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation 
Street (Maygay) v3.1 (Older) (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1993, m1coro30h   ,m1coro     ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation 
Street (Maygay) v3.0 (Hack) (M1A/B)",GAME_FLAGS )
-GAME( 1993, m1coro21v   ,m1coro     ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation 
Street (Maygay) v2.1 (Multivend) (M1A/B)",GAME_FLAGS )
-GAME( 1993, m1coro21vp  ,m1coro     ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation 
Street (Maygay) v2.1 (Multivend) (Protocol)(M1A/B)",GAME_FLAGS )
-GAME( 1993, m1corosh    ,0          ,maygay_m1_no_oki,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", 
"Coronation Street Showcase (Maygay) v1.1 (M1A/B)",GAME_FLAGS )
-GAME( 1993, m1coroshp   ,m1corosh   ,maygay_m1_no_oki,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", 
"Coronation Street Showcase (Maygay) v1.1 (Protocol)(M1A/B)",GAME_FLAGS )
-GAME( 1994, m1corocb    ,0          ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation 
Street Club (Maygay) v2.1 (M1A/B)",GAME_FLAGS )
-GAME( 1994, m1corocbp   ,m1corocb   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation 
Street Club (Maygay) v2.1 (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1994, m1corocb1   ,m1corocb   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation 
Street Club (Maygay) v1.1 (M1A/B)",GAME_FLAGS )
-GAME( 1994, m1corocb1p  ,m1corocb   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation 
Street Club (Maygay) v1.1 (Protocol)(M1A/B)",GAME_FLAGS )
-GAME( 1995, m1cororr    ,0          ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation 
Street - Rovers Return (Maygay) (set 1) (M1A/B)",GAME_FLAGS )
-GAME( 1995, m1cororrp   ,m1cororr   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation 
Street - Rovers Return (Maygay) (set 1) (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1995, m1cororra   ,m1cororr   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation 
Street - Rovers Return (Maygay) (set 1) (Alternate) (M1A/B)",GAME_FLAGS )
-GAME( 1995, m1cororrb   ,m1cororr   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation 
Street - Rovers Return (Maygay) (set 2) (M1A/B)",GAME_FLAGS )
-GAME( 1995, m1cororrbh  ,m1cororr   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation 
Street - Rovers Return (Maygay) (set 2) (Hack) (M1A/B)",GAME_FLAGS )
-GAME( 1995, m1cororrb1  ,m1cororr   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation 
Street - Rovers Return (Maygay) (set 2) (Alternate) (M1A/B)",GAME_FLAGS )
-GAME( 1995, m1cororrbp  ,m1cororr   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation 
Street - Rovers Return (Maygay) (set 2) (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1995, m1cororrc   ,m1cororr   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation 
Street - Rovers Return (Maygay) (set 3) (M1A/B)",GAME_FLAGS )
-GAME( 1995, m1cororrc1  ,m1cororr   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation 
Street - Rovers Return (Maygay) (set 3) (Alternate 1) (M1A/B)",GAME_FLAGS )
-GAME( 1995, m1cororrc2  ,m1cororr   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation 
Street - Rovers Return (Maygay) (set 3) (Alternate 2) (M1A/B)",GAME_FLAGS )
-GAME( 1995, m1cororrd   ,m1cororr   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation 
Street - Rovers Return (Maygay) (set 4) (M1A/B)",GAME_FLAGS )
-GAME( 1995, m1cororrdp  ,m1cororr   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation 
Street - Rovers Return (Maygay) (set 4) (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1995, m1cororre   ,m1cororr   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation 
Street - Rovers Return (Maygay) (set 5) (M1A/B)",GAME_FLAGS )
-GAME( 1995, m1cororrf   ,m1cororr   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation 
Street - Rovers Return (Maygay) (set 6) (BW) (M1A/B)",GAME_FLAGS )
-GAME( 1995, m1cororrfp  ,m1cororr   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation 
Street - Rovers Return (Maygay) (set 6) (BW) (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1995, m1cororrg   ,m1cororr   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation 
Street - Rovers Return (Maygay) (set 7) (M1A/B)",GAME_FLAGS )
-GAME( 1995, m1cororrgp  ,m1cororr   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation 
Street - Rovers Return (Maygay) (set 7) (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1995, m1cororrh   ,m1cororr   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation 
Street - Rovers Return (Maygay) (set 8) (M1A/B)",GAME_FLAGS )
-GAME( 1995, m1cororri   ,m1cororr   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation 
Street - Rovers Return (Maygay) (set 9) (M1A/B)",GAME_FLAGS )
-GAME( 1995, m1cororrip  ,m1cororr   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation 
Street - Rovers Return (Maygay) (set 9) (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1995, m1cororrj   ,m1cororr   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation 
Street - Rovers Return (Maygay) (set 10) (M1A/B)",GAME_FLAGS )
-GAME( 1995, m1cororrjp  ,m1cororr   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation 
Street - Rovers Return (Maygay) (set 10) (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1995, m1cororrk   ,m1cororr   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation 
Street - Rovers Return (Maygay) (set 11) (M1A/B)",GAME_FLAGS )
-GAME( 1995, m1cororrl   ,m1cororr   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation 
Street - Rovers Return (Maygay) (set 12) (M1A/B)",GAME_FLAGS )
-GAME( 1995, m1cororrlp  ,m1cororr   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Coronation 
Street - Rovers Return (Maygay) (set 12) (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1cluess    ,0          ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Super 
Sleuth (Maygay) v2.3 (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1cluessh   ,m1cluess   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Super 
Sleuth (Maygay) v2.3 (Newer) (Hack) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1cluessp   ,m1cluess   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Super 
Sleuth (Maygay) v2.3 (Newer) (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1cluessa   ,m1cluess   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Super 
Sleuth (Maygay) v1.2 (Newer) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1cluessap  ,m1cluess   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Super 
Sleuth (Maygay) v1.2 (Newer) (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1cluessb   ,m1cluess   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Super 
Sleuth (Maygay) v7.1 (Older) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1cluessbp  ,m1cluess   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Super 
Sleuth (Maygay) v7.1 (Older) (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1cluessc   ,m1cluess   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Super 
Sleuth (Maygay) v6.1 (Older) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1cluesscp  ,m1cluess   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Super 
Sleuth (Maygay) v6.1 (Older) (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1cluessd   ,m1cluess   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Super 
Sleuth (Maygay) v5.1 (Older) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1cluessdp  ,m1cluess   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Super 
Sleuth (Maygay) v5.1 (Older) (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1cluesse   ,m1cluess   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Super 
Sleuth (Maygay) v2.1 (Older) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1cluessep  ,m1cluess   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Super 
Sleuth (Maygay) v2.1 (Older) (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1cluessf   ,m1cluess   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Super 
Sleuth (Maygay) v1.1 (Older) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1cluessfp  ,m1cluess   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Super 
Sleuth (Maygay) v1.1 (Older) (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1cluessg   ,m1cluess   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Super 
Sleuth (Maygay) v7.1 (15GBP Jackpot) (Older) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1cluessi   ,m1cluess   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Super 
Sleuth (Maygay) v2.1 (10GBP Jackpot) (Older) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1cluessj   ,m1cluess   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Super 
Sleuth (Maygay) v2.3 (5GBP Jackpot) (Older) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1cluessk   ,m1cluess   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Super 
Sleuth (Maygay) v1.2 (Older) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1cluessl   ,m1cluess   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Super 
Sleuth (Maygay) v4.1 (Older) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1cluesslp  ,m1cluess   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Super 
Sleuth (Maygay) v4.1 (Older) (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1cluessm   ,m1cluess   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Super 
Sleuth (Maygay) v3.1 (Older) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1cluessmp  ,m1cluess   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Super 
Sleuth (Maygay) v3.1 (Older) (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1cluessn   ,m1cluess   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Super 
Sleuth (Maygay) v1.1 (10GBP Jackpot) (Older) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1cluesso   ,m1cluess   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Super 
Sleuth (Maygay) v2.1 (Older, alternate) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1cluessop  ,m1cluess   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Super 
Sleuth (Maygay) v2.1 (Older, alternate) (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1cluessq   ,m1cluess   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Super 
Sleuth (Maygay) v5.1 (Older, alternate) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1cluessqp  ,m1cluess   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Super 
Sleuth (Maygay) v5.1 (Older, alternate) (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1cluessr   ,m1cluess   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Super 
Sleuth (Maygay) v3.1 (Older, alternate) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1cluessrp  ,m1cluess   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Super 
Sleuth (Maygay) v3.1 (Older, alternate) (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1cluesss   ,m1cluess   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Super 
Sleuth (Maygay) v4.1? (Older, alternate) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1cluesssp  ,m1cluess   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cluedo Super 
Sleuth (Maygay) v4.1? (Older, alternate) (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1dkong     ,0          ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Donkey Kong 
(Maygay) v9.2 (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1dkongp    ,m1dkong    ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Donkey Kong 
(Maygay) v9.2 (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1dkonga    ,m1dkong    ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Donkey Kong 
(Maygay) v9.2 (Alternate) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1dkong91n  ,m1dkong    ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Donkey Kong 
(Maygay) v9.1 (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1dkong91np ,m1dkong    ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Donkey Kong 
(Maygay) v9.1 (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1dkong91na ,m1dkong    ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Donkey Kong 
(Maygay) v9.1 (Alternate) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1dkong81n  ,m1dkong    ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Donkey Kong 
(Maygay) v8.1 (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1dkong81na ,m1dkong    ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Donkey Kong 
(Maygay) v8.1 (Alternate) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1dkong81np ,m1dkong    ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Donkey Kong 
(Maygay) v8.1 (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1dkong21n  ,m1dkong    ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Donkey Kong 
(Maygay) v2.1 (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1dkong91   ,m1dkong    ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Donkey Kong 
(Maygay) v9.1 (Older) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1dkong91p  ,m1dkong    ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Donkey Kong 
(Maygay) v9.1 (Older) (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1dkong91a  ,m1dkong    ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Donkey Kong 
(Maygay) v9.1 (Older) (Alternate) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1dkong91h1 ,m1dkong    ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Donkey Kong 
(Maygay) v9.1 (Older) (Hack 1) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1dkong91h2 ,m1dkong    ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Donkey Kong 
(Maygay) v9.1 (Older) (Hack 2) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1dkong81   ,m1dkong    ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Donkey Kong 
(Maygay) v8.1 (Older) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1dkong81p  ,m1dkong    ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Donkey Kong 
(Maygay) v8.1 (Older) (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1dkong51   ,m1dkong    ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Donkey Kong 
(Maygay) v5.1 (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1dkong51p  ,m1dkong    ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Donkey Kong 
(Maygay) v5.1 (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1dkong41   ,m1dkong    ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Donkey Kong 
(Maygay) v4.1 (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1dkong41p  ,m1dkong    ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Donkey Kong 
(Maygay) v4.1 (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1dkong31   ,m1dkong    ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Donkey Kong 
(Maygay) v3.1 (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1dkong31p  ,m1dkong    ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Donkey Kong 
(Maygay) v3.1 (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1dkong21   ,m1dkong    ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Donkey Kong 
(Maygay) v2.1 (Older) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1dkong21p  ,m1dkong    ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Donkey Kong 
(Maygay) v2.1 (Older) (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1dkong11   ,m1dkong    ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Donkey Kong 
(Maygay) v1.1 (M1A/B)",GAME_FLAGS )
-GAME( 1996, m1dkong11p  ,m1dkong    ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Donkey Kong 
(Maygay) v1.1 (M1A/B) (Protocol?)",GAME_FLAGS )
-GAME( 1997, m1apollo    ,0          ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Apollo 9 
(Maygay) vA.1 (Newer) (M1A/B)",GAME_FLAGS )
-GAME( 1997, m1apollop   ,m1apollo   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Apollo 9 
(Maygay) vA.1 (Newer) (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1997, m1apolloh   ,m1apollo   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Apollo 9 
(Maygay) vA.1 (Newer) (Hack?) (M1A/B)",GAME_FLAGS )
-GAME( 1997, m1apolloa   ,m1apollo   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Apollo 9 
(Maygay) vA.1 (Older) (M1A/B)",GAME_FLAGS )
-GAME( 1997, m1apolloap  ,m1apollo   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Apollo 9 
(Maygay) vA.1 (Older) (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1997, m1apolloao  ,m1apollo   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Apollo 9 
(Maygay) vA.1 (Older, 15GBP) (M1A/B)",GAME_FLAGS )
-GAME( 1997, m1apollo9   ,m1apollo   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Apollo 9 
(Maygay) v9.1 (M1A/B)",GAME_FLAGS )
-GAME( 1997, m1apollo9p  ,m1apollo   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Apollo 9 
(Maygay) v9.1 (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1997, m1apollo4   ,m1apollo   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Apollo 9 
(Maygay) v4.1 (Newer) (M1A/B)",GAME_FLAGS )
-GAME( 1997, m1apollo4p  ,m1apollo   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Apollo 9 
(Maygay) v4.1 (Newer) (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1997, m1apollo11  ,m1apollo   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Apollo 9 
(Maygay) v11? (M1A/B)",GAME_FLAGS )
-GAME( 1997, m1apollo11b ,m1apollo   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Apollo 9 
(Maygay) v11? (BwB Rebuild) (M1A/B)",GAME_FLAGS )
-GAME( 1997, m1apollo11p ,m1apollo   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Apollo 9 
(Maygay) v11? (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1997, m1apollo8   ,m1apollo   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Apollo 9 
(Maygay) v8.1 (M1A/B)",GAME_FLAGS )
-GAME( 1997, m1apollo8p  ,m1apollo   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Apollo 9 
(Maygay) v8.1 (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1997, m1apollo7   ,m1apollo   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Apollo 9 
(Maygay) v7.1 (M1A/B)",GAME_FLAGS )
-GAME( 1997, m1apollo7p  ,m1apollo   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Apollo 9 
(Maygay) v7.1 (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1997, m1apollo5   ,m1apollo   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Apollo 9 
(Maygay) v5.1 (M1A/B)",GAME_FLAGS )
-GAME( 1997, m1apollo5p  ,m1apollo   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Apollo 9 
(Maygay) v5.1 (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1997, m1apollo4o  ,m1apollo   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Apollo 9 
(Maygay) v4.1 (Older, Token)(M1A/B)",GAME_FLAGS )
-GAME( 1997, m1apollo3   ,m1apollo   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Apollo 9 
(Maygay) v3.1 (M1A/B)",GAME_FLAGS )
-GAME( 1997, m1apollo3p  ,m1apollo   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Apollo 9 
(Maygay) v3.1 (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 1997, m1apollo2   ,m1apollo   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Apollo 9 
(Maygay) v2.1 (M1A/B)",GAME_FLAGS )
-GAME( 1997, m1apollo2p  ,m1apollo   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Apollo 9 
(Maygay) v2.1 (Protocol) (M1A/B)",GAME_FLAGS )
-GAME( 199?, m1eastnd    ,0          ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders 
(Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1eastnda   ,m1eastnd   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders 
(Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1eastndb   ,m1eastnd   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders 
(Maygay) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1eastndd   ,m1eastnd   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders 
(Maygay) (M1A/B) (set 5)",GAME_FLAGS )
-GAME( 199?, m1eastnde   ,m1eastnd   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders 
(Maygay) (M1A/B) (set 6)",GAME_FLAGS )
-GAME( 199?, m1eastndf   ,m1eastnd   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders 
(Maygay) (M1A/B) (set 7)",GAME_FLAGS )
-GAME( 199?, m1eastndg   ,m1eastnd   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders 
(Maygay) (M1A/B) (set 8)",GAME_FLAGS )
-GAME( 199?, m1eastndh   ,m1eastnd   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders 
(Maygay) (M1A/B) (set 9)",GAME_FLAGS )
-GAME( 199?, m1eastndj   ,m1eastnd   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders 
(Maygay) (M1A/B) (set 11)",GAME_FLAGS )
-GAME( 199?, m1eastndk   ,m1eastnd   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders 
(Maygay) (M1A/B) (set 12)",GAME_FLAGS )
-GAME( 199?, m1eastndl   ,m1eastnd   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders 
(Maygay) (M1A/B) (set 13)",GAME_FLAGS )
-GAME( 199?, m1eastndn   ,m1eastnd   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders 
(Maygay) (M1A/B) (set 15)",GAME_FLAGS )
-GAME( 199?, m1eastndp   ,m1eastnd   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders 
(Maygay) (M1A/B) (set 17)",GAME_FLAGS )
-GAME( 199?, m1eastndq   ,m1eastnd   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders 
(Maygay) (M1A/B) (set 18)",GAME_FLAGS )
-GAME( 199?, m1eastnds   ,m1eastnd   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders 
(Maygay) (M1A/B) (set 20)",GAME_FLAGS )
-GAME( 199?, m1eastndt   ,m1eastnd   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders 
(Maygay) (M1A/B) (set 21)",GAME_FLAGS )
-GAME( 199?, m1eastndu   ,m1eastnd   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders 
(Maygay) (M1A/B) (set 22)",GAME_FLAGS )
-GAME( 199?, m1eastndv   ,m1eastnd   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders 
(Maygay) (M1A/B) (set 23)",GAME_FLAGS )
-GAME( 199?, m1eastndw   ,m1eastnd   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders 
(Maygay) (M1A/B) (set 24)",GAME_FLAGS )
-GAME( 199?, m1eastndx   ,m1eastnd   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders 
(Maygay) (M1A/B) (set 25)",GAME_FLAGS )
-GAME( 199?, m1eastndy   ,m1eastnd   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders 
(Maygay) (M1A/B) (set 26)",GAME_FLAGS )
-GAME( 199?, m1eastndz   ,m1eastnd   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders 
(Maygay) (M1A/B) (set 27)",GAME_FLAGS )
-GAME( 199?, m1eastnd0   ,m1eastnd   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders 
(Maygay) (M1A/B) (set 28)",GAME_FLAGS )
-GAME( 199?, m1eastnd1   ,m1eastnd   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders 
(Maygay) (M1A/B) (set 29)",GAME_FLAGS )
-GAME( 199?, m1eastnd2   ,m1eastnd   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders 
(Maygay) (M1A/B) (set 30)",GAME_FLAGS )
-GAME( 199?, m1eastnd3   ,m1eastnd   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders 
(Maygay) (M1A/B) (set 31)",GAME_FLAGS )
-GAME( 199?, m1eastnd4   ,m1eastnd   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders 
(Maygay) (M1A/B) (set 32)",GAME_FLAGS )
-GAME( 199?, m1eastnd5   ,m1eastnd   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders 
(Maygay) (M1A/B) (set 33)",GAME_FLAGS )
-GAME( 199?, m1eastnd6   ,m1eastnd   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders 
(Maygay) (M1A/B) (set 34)",GAME_FLAGS )
-GAME( 199?, m1eastnd7   ,m1eastnd   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders 
(Maygay) (M1A/B) (set 35)",GAME_FLAGS )
-GAME( 199?, m1eastnd8   ,m1eastnd   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders 
(Maygay) (M1A/B) (set 36)",GAME_FLAGS )
-GAME( 199?, m1eastnd9   ,m1eastnd   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders 
(Maygay) (M1A/B) (set 37)",GAME_FLAGS )
-GAME( 199?, m1eastndaa  ,m1eastnd   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders 
(Maygay) (M1A/B) (set 38)",GAME_FLAGS )
-GAME( 199?, m1eastndab  ,m1eastnd   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders 
(Maygay) (M1A/B) (set 39)",GAME_FLAGS )
-GAME( 199?, m1eastndac  ,m1eastnd   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders 
(Maygay) (M1A/B) (set 40)",GAME_FLAGS )
-GAME( 199?, m1eastndad  ,m1eastnd   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders 
(Maygay) (M1A/B) (set 41)",GAME_FLAGS )
-GAME( 199?, m1eastndae  ,m1eastnd   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders 
(Maygay) (M1A/B) (set 42)",GAME_FLAGS )
-GAME( 199?, m1eastndaf  ,m1eastnd   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders 
(Maygay) (M1A/B) (set 43)",GAME_FLAGS )
-GAME( 199?, m1eastqv   ,0          ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders - 
Queen Vic (Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1eastqva  ,m1eastqv   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders - 
Queen Vic (Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1eastqvb  ,m1eastqv   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders - 
Queen Vic (Maygay) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1eastqvc  ,m1eastqv   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders - 
Queen Vic (Maygay) (M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1eastqvd  ,m1eastqv   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders - 
Queen Vic (Maygay) (M1A/B) (set 5)",GAME_FLAGS )
-GAME( 199?, m1eastqvf  ,m1eastqv   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders - 
Queen Vic (Maygay) (M1A/B) (set 7)",GAME_FLAGS )
-GAME( 199?, m1eastqvg  ,m1eastqv   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders - 
Queen Vic (Maygay) (M1A/B) (set 8)",GAME_FLAGS )
-GAME( 199?, m1eastqvh  ,m1eastqv   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders - 
Queen Vic (Maygay) (M1A/B) (set 9)",GAME_FLAGS )
-GAME( 199?, m1eastqvi  ,m1eastqv   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders - 
Queen Vic (Maygay) (M1A/B) (set 10)",GAME_FLAGS )
-GAME( 199?, m1eastqvj  ,m1eastqv   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders - 
Queen Vic (Maygay) (M1A/B) (set 11)",GAME_FLAGS )
-GAME( 199?, m1eastqvk  ,m1eastqv   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders - 
Queen Vic (Maygay) (M1A/B) (set 12)",GAME_FLAGS )
-GAME( 199?, m1eastqvl  ,m1eastqv   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders - 
Queen Vic (Maygay) (M1A/B) (set 13)",GAME_FLAGS )
-GAME( 199?, m1eastqvm  ,m1eastqv   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders - 
Queen Vic (Maygay) (M1A/B) (set 14)",GAME_FLAGS )
-GAME( 199?, m1eastqvn  ,m1eastqv   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders - 
Queen Vic (Maygay) (M1A/B) (set 15)",GAME_FLAGS )
-GAME( 199?, m1eastqvo  ,m1eastqv   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders - 
Queen Vic (Maygay) (M1A/B) (set 16)",GAME_FLAGS )
-GAME( 199?, m1eastqvp  ,m1eastqv   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders - 
Queen Vic (Maygay) (M1A/B) (set 17)",GAME_FLAGS )
-GAME( 199?, m1eastqvq  ,m1eastqv   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders - 
Queen Vic (Maygay) (M1A/B) (set 18)",GAME_FLAGS )
-GAME( 199?, m1eastqvr  ,m1eastqv   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders - 
Queen Vic (Maygay) (M1A/B) (set 19)",GAME_FLAGS )
-GAME( 199?, m1eastqvs  ,m1eastqv   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders - 
Queen Vic (Maygay) (M1A/B) (set 20)",GAME_FLAGS )
-GAME( 199?, m1eastqvt  ,m1eastqv   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders - 
Queen Vic (Maygay) (M1A/B) (set 21)",GAME_FLAGS )
-GAME( 199?, m1eastqvu  ,m1eastqv   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders - 
Queen Vic (Maygay) (M1A/B) (set 22)",GAME_FLAGS )
-GAME( 199?, m1eastqvv  ,m1eastqv   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders - 
Queen Vic (Maygay) (M1A/B) (set 23)",GAME_FLAGS )
-GAME( 199?, m1eastqvw  ,m1eastqv   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders - 
Queen Vic (Maygay) (M1A/B) (set 24)",GAME_FLAGS )
-GAME( 199?, m1eastqvx  ,m1eastqv   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders - 
Queen Vic (Maygay) (M1A/B) (set 25)",GAME_FLAGS )
-GAME( 199?, m1eastqvy  ,m1eastqv   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders - 
Queen Vic (Maygay) (M1A/B) (set 26)",GAME_FLAGS )
-GAME( 199?, m1eastqvz  ,m1eastqv   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders - 
Queen Vic (Maygay) (M1A/B) (set 27)",GAME_FLAGS )
-GAME( 199?, m1eastqv0  ,m1eastqv   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders - 
Queen Vic (Maygay) (M1A/B) (set 28)",GAME_FLAGS )
-GAME( 199?, m1eastqv1  ,m1eastqv   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders - 
Queen Vic (Maygay) (M1A/B) (set 29)",GAME_FLAGS )
-GAME( 199?, m1eastqv2  ,m1eastqv   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders - 
Queen Vic (Maygay) (M1A/B) (set 30)",GAME_FLAGS )
-GAME( 199?, m1eastqv3  ,m1eastqv   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders - 
Queen Vic (Maygay) (M1A/B) (set 31)",GAME_FLAGS )
-GAME( 199?, m1eastqv5  ,m1eastqv   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders - 
Queen Vic (Maygay) (M1A/B) (set 33)",GAME_FLAGS )
-GAME( 199?, m1eastqv6  ,m1eastqv   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders - 
Queen Vic (Maygay) (M1A/B) (set 34)",GAME_FLAGS )
-GAME( 199?, m1eastqv7  ,m1eastqv   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders - 
Queen Vic (Maygay) (M1A/B) (set 35)",GAME_FLAGS )
-GAME( 199?, m1eastqv8  ,m1eastqv   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders - 
Queen Vic (Maygay) (M1A/B) (set 36)",GAME_FLAGS )
-GAME( 199?, m1eastqvaa ,m1eastqv   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Eastenders - 
Queen Vic (Maygay) (M1A/B) (set 38)",GAME_FLAGS )
-GAME( 199?, m1fight     ,0       ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fight Night 
(Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1fighta    ,m1fight ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fight Night 
(Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1fightb    ,m1fight ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fight Night 
(Maygay) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1fightc    ,m1fight ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fight Night 
(Maygay) (M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1fightd    ,m1fight ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fight Night 
(Maygay) (M1A/B) (set 5)",GAME_FLAGS )
-GAME( 199?, m1fighte    ,m1fight ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fight Night 
(Maygay) (M1A/B) (set 6)",GAME_FLAGS )
-GAME( 199?, m1fightg    ,m1fight ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fight Night 
(Maygay) (M1A/B) (set 8)",GAME_FLAGS )
-GAME( 199?, m1fighth    ,m1fight ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fight Night 
(Maygay) (M1A/B) (set 9)",GAME_FLAGS )
-GAME( 199?, m1fighti    ,m1fight ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fight Night 
(Maygay) (M1A/B) (set 10)",GAME_FLAGS )
-GAME( 199?, m1fightj    ,m1fight ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fight Night 
(Maygay) (M1A/B) (set 11)",GAME_FLAGS )
-GAME( 199?, m1fightk    ,m1fight ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fight Night 
(Maygay) (M1A/B) (set 12)",GAME_FLAGS )
-GAME( 199?, m1fightl    ,m1fight ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fight Night 
(Maygay) (M1A/B) (set 13)",GAME_FLAGS )
-GAME( 199?, m1fightm    ,m1fight ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fight Night 
(Maygay) (M1A/B) (set 14)",GAME_FLAGS )
-GAME( 199?, m1fightn    ,m1fight ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fight Night 
(Maygay) (M1A/B) (set 15)",GAME_FLAGS )
-GAME( 199?, m1fighto    ,m1fight ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fight Night 
(Maygay) (M1A/B) (set 16)",GAME_FLAGS )
-GAME( 199?, m1fightp    ,m1fight ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fight Night 
(Maygay) (M1A/B) (set 17)",GAME_FLAGS )
-GAME( 199?, m1fightq    ,m1fight ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fight Night 
(Maygay) (M1A/B) (set 18)",GAME_FLAGS )
-GAME( 199?, m1fightr    ,m1fight ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fight Night 
(Maygay) (M1A/B) (set 19)",GAME_FLAGS )
-GAME( 199?, m1fights    ,m1fight ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fight Night 
(Maygay) (M1A/B) (set 20)",GAME_FLAGS )
-GAME( 199?, m1fightt    ,m1fight ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fight Night 
(Maygay) (M1A/B) (set 21)",GAME_FLAGS )
-GAME( 199?, m1fightu    ,m1fight ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fight Night 
(Maygay) (M1A/B) (set 22)",GAME_FLAGS )
-GAME( 199?, m1fightv    ,m1fight ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fight Night 
(Maygay) (M1A/B) (set 23)",GAME_FLAGS )
-GAME( 199?, m1fightw    ,m1fight ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fight Night 
(Maygay) (M1A/B) (set 24)",GAME_FLAGS )
-GAME( 199?, m1fightx    ,m1fight ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fight Night 
(Maygay) (M1A/B) (set 25)",GAME_FLAGS )
-GAME( 199?, m1itsko     ,0          ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "It's A 
Knockout (Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1itskoa    ,m1itsko    ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "It's A 
Knockout (Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1itskob    ,m1itsko    ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "It's A 
Knockout (Maygay) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1itskoc    ,m1itsko    ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "It's A 
Knockout (Maygay) (M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1itskod    ,m1itsko    ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "It's A 
Knockout (Maygay) (M1A/B) (set 5)",GAME_FLAGS )
-GAME( 199?, m1itskoe    ,m1itsko    ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "It's A 
Knockout (Maygay) (M1A/B) (set 6)",GAME_FLAGS )
-GAME( 199?, m1itskof    ,m1itsko    ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "It's A 
Knockout (Maygay) (M1A/B) (set 7)",GAME_FLAGS )
-GAME( 199?, m1itskog    ,m1itsko    ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "It's A 
Knockout (Maygay) (M1A/B) (set 8)",GAME_FLAGS )
-GAME( 199?, m1itskoh    ,m1itsko    ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "It's A 
Knockout (Maygay) (M1A/B) (set 9)",GAME_FLAGS )
-GAME( 199?, m1itskoi    ,m1itsko    ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "It's A 
Knockout (Maygay) (M1A/B) (set 10)",GAME_FLAGS )
-GAME( 199?, m1itskoj    ,m1itsko    ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "It's A 
Knockout (Maygay) (M1A/B) (set 11)",GAME_FLAGS )
-GAME( 199?, m1itskok    ,m1itsko    ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "It's A 
Knockout (Maygay) (M1A/B) (set 12)",GAME_FLAGS )
-GAME( 199?, m1itskol    ,m1itsko    ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "It's A 
Knockout (Maygay) (M1A/B) (set 13)",GAME_FLAGS )
-GAME( 199?, m1itskom    ,m1itsko    ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "It's A 
Knockout (Maygay) (M1A/B) (set 14)",GAME_FLAGS )
-GAME( 199?, m1itskon    ,m1itsko    ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "It's A 
Knockout (Maygay) (M1A/B) (set 15)",GAME_FLAGS )
-GAME( 199?, m1itskoo    ,m1itsko    ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "It's A 
Knockout (Maygay) (M1A/B) (set 16)",GAME_FLAGS )
-GAME( 199?, m1itskop    ,m1itsko    ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "It's A 
Knockout (Maygay) (M1A/B) (set 17)",GAME_FLAGS )
-GAME( 199?, m1itskoq    ,m1itsko    ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "It's A 
Knockout (Maygay) (M1A/B) (set 18)",GAME_FLAGS )
-GAME( 199?, m1itskor    ,m1itsko    ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "It's A 
Knockout (Maygay) (M1A/B) (set 19)",GAME_FLAGS )
-GAME( 199?, m1itskos    ,m1itsko    ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "It's A 
Knockout (Maygay) (M1A/B) (set 20)",GAME_FLAGS )
-GAME( 199?, m1itskot    ,m1itsko    ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "It's A 
Knockout (Maygay) (M1A/B) (set 21)",GAME_FLAGS )
-GAME( 199?, m1itskou    ,m1itsko    ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "It's A 
Knockout (Maygay) (M1A/B) (set 22)",GAME_FLAGS )
-GAME( 199?, m1itskov    ,m1itsko    ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "It's A 
Knockout (Maygay) (M1A/B) (set 23)",GAME_FLAGS )
-GAME( 199?, m1itskow    ,m1itsko    ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "It's A 
Knockout (Maygay) (M1A/B) (set 24)",GAME_FLAGS )
-GAME( 199?, m1itskox    ,m1itsko    ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "It's A 
Knockout (Maygay) (M1A/B) (set 25)",GAME_FLAGS )
-GAME( 199?, m1itskoy    ,m1itsko    ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "It's A 
Knockout (Maygay) (M1A/B) (set 26)",GAME_FLAGS )
-GAME( 199?, m1itskoz    ,m1itsko    ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "It's A 
Knockout (Maygay) (M1A/B) (set 27)",GAME_FLAGS )
-GAME( 199?, m1itsko0    ,m1itsko    ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "It's A 
Knockout (Maygay) (M1A/B) (set 28)",GAME_FLAGS )
-GAME( 199?, m1itsko1    ,m1itsko    ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "It's A 
Knockout (Maygay) (M1A/B) (set 29)",GAME_FLAGS )
-GAME( 199?, m1itsko2    ,m1itsko    ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "It's A 
Knockout (Maygay) (M1A/B) (set 30)",GAME_FLAGS )
-GAME( 199?, m1itsko3    ,m1itsko    ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "It's A 
Knockout (Maygay) (M1A/B) (set 31)",GAME_FLAGS )
-GAME( 199?, m1itsko4    ,m1itsko    ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "It's A 
Knockout (Maygay) (M1A/B) (set 32)",GAME_FLAGS )
-GAME( 199?, m1itsko5    ,m1itsko    ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "It's A 
Knockout (Maygay) (M1A/B) (set 33)",GAME_FLAGS )
-GAME( 199?, m1itsko6    ,m1itsko    ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "It's A 
Knockout (Maygay) (M1A/B) (set 34)",GAME_FLAGS )
-GAME( 199?, m1itsko7    ,m1itsko    ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "It's A 
Knockout (Maygay) (M1A/B) (set 35)",GAME_FLAGS )
-GAME( 199?, m1itsko8    ,m1itsko    ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "It's A 
Knockout (Maygay) (M1A/B) (set 36)",GAME_FLAGS )
-GAME( 199?, m1mono   ,0        ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Monopoly 
(Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1monoa  ,m1mono   ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Monopoly 
(Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1monoc  ,m1mono   ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Monopoly 
(Maygay) (M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1monod  ,m1mono   ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Monopoly 
(Maygay) (M1A/B) (set 5)",GAME_FLAGS )
-GAME( 199?, m1monoe  ,m1mono   ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Monopoly 
(Maygay) (M1A/B) (set 6)",GAME_FLAGS )
-GAME( 199?, m1monof  ,m1mono   ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Monopoly 
(Maygay) (M1A/B) (set 7)",GAME_FLAGS )
-GAME( 199?, m1monog  ,m1mono   ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Monopoly 
(Maygay) (M1A/B) (set 8)",GAME_FLAGS )
-GAME( 199?, m1monoh  ,m1mono   ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Monopoly 
(Maygay) (M1A/B) (set 9)",GAME_FLAGS )
-GAME( 199?, m1monoi  ,m1mono   ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Monopoly 
(Maygay) (M1A/B) (set 10)",GAME_FLAGS )
-GAME( 199?, m1monok  ,m1mono   ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Monopoly 
(Maygay) (M1A/B) (set 12)",GAME_FLAGS )
-GAME( 199?, m1monol  ,m1mono   ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Monopoly 
(Maygay) (M1A/B) (set 13)",GAME_FLAGS )
-GAME( 199?, m1monom  ,m1mono   ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Monopoly 
(Maygay) (M1A/B) (set 14)",GAME_FLAGS )
-GAME( 199?, m1monon  ,m1mono   ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Monopoly 
(Maygay) (M1A/B) (set 15)",GAME_FLAGS )
-GAME( 199?, m1monoo  ,m1mono   ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Monopoly 
(Maygay) (M1A/B) (set 16)",GAME_FLAGS )
-GAME( 199?, m1monop  ,m1mono   ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Monopoly 
(Maygay) (M1A/B) (set 17)",GAME_FLAGS )
-GAME( 199?, m1monoq  ,m1mono   ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Monopoly 
(Maygay) (M1A/B) (set 18)",GAME_FLAGS )
-GAME( 199?, m1monor  ,m1mono   ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Monopoly 
(Maygay) (M1A/B) (set 19)",GAME_FLAGS )
-GAME( 199?, m1monos  ,m1mono   ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Monopoly 
(Maygay) (M1A/B) (set 20)",GAME_FLAGS )
-GAME( 199?, m1monot  ,m1mono   ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Monopoly 
(Maygay) (M1A/B) (set 21)",GAME_FLAGS )
-GAME( 199?, m1monou  ,m1mono   ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Monopoly 
(Maygay) (M1A/B) (set 22)",GAME_FLAGS )
-GAME( 199?, m1monov  ,m1mono   ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Monopoly 
(Maygay) (M1A/B) (set 23)",GAME_FLAGS )
-GAME( 199?, m1monow  ,m1mono   ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Monopoly 
(Maygay) (M1A/B) (set 24)",GAME_FLAGS )
-GAME( 199?, m1monox  ,m1mono   ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Monopoly 
(Maygay) (M1A/B) (set 25)",GAME_FLAGS )
-GAME( 199?, m1monoy  ,m1mono   ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Monopoly 
(Maygay) (M1A/B) (set 26)",GAME_FLAGS )
-GAME( 199?, m1monoz  ,m1mono   ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Monopoly 
(Maygay) (M1A/B) (set 27)",GAME_FLAGS )
-GAME( 199?, m1mono0  ,m1mono   ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Monopoly 
(Maygay) (M1A/B) (set 28)",GAME_FLAGS )
-GAME( 199?, m1mono1  ,m1mono   ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Monopoly 
(Maygay) (M1A/B) (set 29)",GAME_FLAGS )
-GAME( 199?, m1mono2  ,m1mono   ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Monopoly 
(Maygay) (M1A/B) (set 30)",GAME_FLAGS )
-GAME( 199?, m1mono3  ,m1mono   ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Monopoly 
(Maygay) (M1A/B) (set 31)",GAME_FLAGS )
-GAME( 199?, m1mono4  ,m1mono   ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Monopoly 
(Maygay) (M1A/B) (set 32)",GAME_FLAGS )
-GAME( 199?, m1mono5  ,m1mono   ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Monopoly 
(Maygay) (M1A/B) (set 33)",GAME_FLAGS )
-GAME( 199?, m1mono6  ,m1mono   ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Monopoly 
(Maygay) (M1A/B) (set 34)",GAME_FLAGS )
-GAME( 199?, m1mono7  ,m1mono   ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Monopoly 
(Maygay) (M1A/B) (set 35)",GAME_FLAGS )
-GAME( 199?, m1mono8  ,m1mono   ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Monopoly 
(Maygay) (M1A/B) (set 36)",GAME_FLAGS )
-GAME( 199?, m1mono9  ,m1mono   ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Monopoly 
(Maygay) (M1A/B) (set 37)",GAME_FLAGS )
-GAME( 199?, m1monoaa ,m1mono   ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Monopoly 
(Maygay) (M1A/B) (set 38)",GAME_FLAGS )
-GAME( 199?, m1glada ,m1glad ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Gladiators (Maygay) 
(M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1gladb ,m1glad ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Gladiators (Maygay) 
(M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1gladc ,m1glad ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Gladiators (Maygay) 
(M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1gladd ,m1glad ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Gladiators (Maygay) 
(M1A/B) (set 5)",GAME_FLAGS )
-GAME( 199?, m1glade ,m1glad ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Gladiators (Maygay) 
(M1A/B) (set 6)",GAME_FLAGS )
-GAME( 199?, m1gladf ,m1glad ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Gladiators (Maygay) 
(M1A/B) (set 7)",GAME_FLAGS )
-GAME( 199?, m1gladg ,m1glad ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Gladiators (Maygay) 
(M1A/B) (set 8)",GAME_FLAGS )
-GAME( 199?, m1gladj ,m1glad ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Gladiators (Maygay) 
(M1A/B) (set 11)",GAME_FLAGS )
-GAME( 199?, m1gladk ,m1glad ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Gladiators (Maygay) 
(M1A/B) (set 12)",GAME_FLAGS )
-GAME( 199?, m1gladl ,m1glad ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Gladiators (Maygay) 
(M1A/B) (set 13)",GAME_FLAGS )
-GAME( 199?, m1gladm ,m1glad ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Gladiators (Maygay) 
(M1A/B) (set 14)",GAME_FLAGS )
-GAME( 199?, m1gladn ,m1glad ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Gladiators (Maygay) 
(M1A/B) (set 15)",GAME_FLAGS )
-GAME( 199?, m1glado ,m1glad ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Gladiators (Maygay) 
(M1A/B) (set 16)",GAME_FLAGS )
-GAME( 199?, m1gladp ,m1glad ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Gladiators (Maygay) 
(M1A/B) (set 17)",GAME_FLAGS )
-GAME( 199?, m1gladq ,m1glad ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Gladiators (Maygay) 
(M1A/B) (set 18)",GAME_FLAGS )
-GAME( 199?, m1gladr ,m1glad ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Gladiators (Maygay) 
(M1A/B) (set 19)",GAME_FLAGS )
-GAME( 199?, m1glads ,m1glad ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Gladiators (Maygay) 
(M1A/B) (set 20)",GAME_FLAGS )
-GAME( 199?, m1gladt ,m1glad ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Gladiators (Maygay) 
(M1A/B) (set 21)",GAME_FLAGS )
-GAME( 199?, m1gladu ,m1glad ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Gladiators (Maygay) 
(M1A/B) (set 22)",GAME_FLAGS )
-GAME( 199?, m1gladv ,m1glad ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Gladiators (Maygay) 
(M1A/B) (set 23)",GAME_FLAGS )
-GAME( 199?, m1gladw ,m1glad ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Gladiators (Maygay) 
(M1A/B) (set 24)",GAME_FLAGS )
-GAME( 199?, m1gladx ,m1glad ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Gladiators (Maygay) 
(M1A/B) (set 25)",GAME_FLAGS )
-GAME( 199?, m1glady ,m1glad ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Gladiators (Maygay) 
(M1A/B) (set 26)",GAME_FLAGS )
-GAME( 199?, m1suppot  ,0        ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Super Pots 
(Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1suppota ,m1suppot ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Super Pots 
(Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1suppotb ,m1suppot ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Super Pots 
(Maygay) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1suppotc ,m1suppot ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Super Pots 
(Maygay) (M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1suppotd ,m1suppot ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Super Pots 
(Maygay) (M1A/B) (set 5)",GAME_FLAGS )
-GAME( 199?, m1suppote ,m1suppot ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Super Pots 
(Maygay) (M1A/B) (set 6)",GAME_FLAGS )
-GAME( 199?, m1suppotf ,m1suppot ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Super Pots 
(Maygay) (M1A/B) (set 7)",GAME_FLAGS )
-GAME( 199?, m1suppotg ,m1suppot ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Super Pots 
(Maygay) (M1A/B) (set 8)",GAME_FLAGS )
-GAME( 199?, m1suppoti ,m1suppot ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Super Pots 
(Maygay) (M1A/B) (set 10)",GAME_FLAGS )
-GAME( 199?, m1suppotj ,m1suppot ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Super Pots 
(Maygay) (M1A/B) (set 11)",GAME_FLAGS )
-GAME( 199?, m1suppotk ,m1suppot ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Super Pots 
(Maygay) (M1A/B) (set 12)",GAME_FLAGS )
-GAME( 199?, m1suppotl ,m1suppot ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Super Pots 
(Maygay) (M1A/B) (set 13)",GAME_FLAGS )
-GAME( 199?, m1suppotm ,m1suppot ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Super Pots 
(Maygay) (M1A/B) (set 14)",GAME_FLAGS )
-GAME( 199?, m1suppotn ,m1suppot ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Super Pots 
(Maygay) (M1A/B) (set 15)",GAME_FLAGS )
-GAME( 199?, m1suppoto ,m1suppot ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Super Pots 
(Maygay) (M1A/B) (set 16)",GAME_FLAGS )
-GAME( 199?, m1suppotp ,m1suppot ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Super Pots 
(Maygay) (M1A/B) (set 17)",GAME_FLAGS )
-GAME( 199?, m1suppotq ,m1suppot ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Super Pots 
(Maygay) (M1A/B) (set 18)",GAME_FLAGS )
-GAME( 199?, m1suppotr ,m1suppot ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Super Pots 
(Maygay) (M1A/B) (set 19)",GAME_FLAGS )
-GAME( 199?, m1suppots ,m1suppot ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Super Pots 
(Maygay) (M1A/B) (set 20)",GAME_FLAGS )
-GAME( 199?, m1suppott ,m1suppot ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Super Pots 
(Maygay) (M1A/B) (set 21)",GAME_FLAGS )
-GAME( 199?, m1suppotu ,m1suppot ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Super Pots 
(Maygay) (M1A/B) (set 22)",GAME_FLAGS )
-GAME( 199?, m1suppotv ,m1suppot ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Super Pots 
(Maygay) (M1A/B) (set 23)",GAME_FLAGS )
-GAME( 199?, m1suppotw ,m1suppot ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Super Pots 
(Maygay) (M1A/B) (set 24)",GAME_FLAGS )
-GAME( 199?, m1suppotx ,m1suppot ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Super Pots 
(Maygay) (M1A/B) (set 25)",GAME_FLAGS )
-GAME( 199?, m1suppoty ,m1suppot ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Super Pots 
(Maygay) (M1A/B) (set 26)",GAME_FLAGS )
-GAME( 199?, m1suppotz ,m1suppot ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Super Pots 
(Maygay) (M1A/B) (set 27)",GAME_FLAGS )
-GAME( 199?, m1suppot0 ,m1suppot ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Super Pots 
(Maygay) (M1A/B) (set 28)",GAME_FLAGS )
-GAME( 199?, m1trivia  ,0        ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Trivial Pursuit 
(Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1triviaa ,m1trivia ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Trivial Pursuit 
(Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1triviab ,m1trivia ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Trivial Pursuit 
(Maygay) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1triviac ,m1trivia ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Trivial Pursuit 
(Maygay) (M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1triviad ,m1trivia ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Trivial Pursuit 
(Maygay) (M1A/B) (set 5)",GAME_FLAGS )
-GAME( 199?, m1triviae ,m1trivia ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Trivial Pursuit 
(Maygay) (M1A/B) (set 6)",GAME_FLAGS )
-GAME( 199?, m1triviaf ,m1trivia ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Trivial Pursuit 
(Maygay) (M1A/B) (set 7)",GAME_FLAGS )
-GAME( 199?, m1triviag ,m1trivia ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Trivial Pursuit 
(Maygay) (M1A/B) (set 8)",GAME_FLAGS )
-GAME( 199?, m1triviah ,m1trivia ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Trivial Pursuit 
(Maygay) (M1A/B) (set 9)",GAME_FLAGS )
-GAME( 199?, m1triviai ,m1trivia ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Trivial Pursuit 
(Maygay) (M1A/B) (set 10)",GAME_FLAGS )
-GAME( 199?, m1triviaj ,m1trivia ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Trivial Pursuit 
(Maygay) (M1A/B) (set 11)",GAME_FLAGS )
-GAME( 199?, m1triviak ,m1trivia ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Trivial Pursuit 
(Maygay) (M1A/B) (set 12)",GAME_FLAGS )
-GAME( 199?, m1trivial ,m1trivia ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Trivial Pursuit 
(Maygay) (M1A/B) (set 13)",GAME_FLAGS )
-GAME( 199?, m1trivian ,m1trivia ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Trivial Pursuit 
(Maygay) (M1A/B) (set 15)",GAME_FLAGS )
-GAME( 199?, m1triviap ,m1trivia ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Trivial Pursuit 
(Maygay) (M1A/B) (set 17)",GAME_FLAGS )
-GAME( 199?, m1triviaq ,m1trivia ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Trivial Pursuit 
(Maygay) (M1A/B) (set 18)",GAME_FLAGS )
-GAME( 199?, m1triviar ,m1trivia ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Trivial Pursuit 
(Maygay) (M1A/B) (set 19)",GAME_FLAGS )
-GAME( 199?, m1trivias ,m1trivia ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Trivial Pursuit 
(Maygay) (M1A/B) (set 20)",GAME_FLAGS )
-GAME( 199?, m1triviat ,m1trivia ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Trivial Pursuit 
(Maygay) (M1A/B) (set 21)",GAME_FLAGS )
-GAME( 199?, m1triviau ,m1trivia ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Trivial Pursuit 
(Maygay) (M1A/B) (set 22)",GAME_FLAGS )
-GAME( 199?, m1triviav ,m1trivia ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Trivial Pursuit 
(Maygay) (M1A/B) (set 23)",GAME_FLAGS )
-GAME( 199?, m1triviaw ,m1trivia ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Trivial Pursuit 
(Maygay) (M1A/B) (set 24)",GAME_FLAGS )
-GAME( 199?, m1triviax ,m1trivia ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Trivial Pursuit 
(Maygay) (M1A/B) (set 25)",GAME_FLAGS )
-GAME( 199?, m1triviay ,m1trivia ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Trivial Pursuit 
(Maygay) (M1A/B) (set 26)",GAME_FLAGS )
-GAME( 199?, m1triviaz ,m1trivia ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Trivial Pursuit 
(Maygay) (M1A/B) (set 27)",GAME_FLAGS )
-GAME( 199?, m1monmon  ,0        ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Money Money Money 
(Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1monmona ,m1monmon ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Money Money Money 
(Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1monmonb ,m1monmon ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Money Money Money 
(Maygay) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1monmonc ,m1monmon ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Money Money Money 
(Maygay) (M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1monmond ,m1monmon ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Money Money Money 
(Maygay) (M1A/B) (set 5)",GAME_FLAGS )
-GAME( 199?, m1monmone ,m1monmon ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Money Money Money 
(Maygay) (M1A/B) (set 6)",GAME_FLAGS )
-GAME( 199?, m1monmonf ,m1monmon ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Money Money Money 
(Maygay) (M1A/B) (set 7)",GAME_FLAGS )
-GAME( 199?, m1monmong ,m1monmon ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Money Money Money 
(Maygay) (M1A/B) (set 8)",GAME_FLAGS )
-GAME( 199?, m1monmonh ,m1monmon ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Money Money Money 
(Maygay) (M1A/B) (set 9)",GAME_FLAGS )
-GAME( 199?, m1monmoni ,m1monmon ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Money Money Money 
(Maygay) (M1A/B) (set 10)",GAME_FLAGS )
-GAME( 199?, m1monmonj ,m1monmon ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Money Money Money 
(Maygay) (M1A/B) (set 11)",GAME_FLAGS )
-GAME( 199?, m1monmonk ,m1monmon ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Money Money Money 
(Maygay) (M1A/B) (set 12)",GAME_FLAGS )
-GAME( 199?, m1monmonl ,m1monmon ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Money Money Money 
(Maygay) (M1A/B) (set 13)",GAME_FLAGS )
-GAME( 199?, m1monmonm ,m1monmon ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Money Money Money 
(Maygay) (M1A/B) (set 14)",GAME_FLAGS )
-GAME( 199?, m1monmonn ,m1monmon ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Money Money Money 
(Maygay) (M1A/B) (set 15)",GAME_FLAGS )
-GAME( 199?, m1monmono ,m1monmon ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Money Money Money 
(Maygay) (M1A/B) (set 16)",GAME_FLAGS )
-GAME( 199?, m1monmonp ,m1monmon ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Money Money Money 
(Maygay) (M1A/B) (set 17)",GAME_FLAGS )
-GAME( 199?, m1monmonq ,m1monmon ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Money Money Money 
(Maygay) (M1A/B) (set 18)",GAME_FLAGS )
-GAME( 199?, m1monmonr ,m1monmon ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Money Money Money 
(Maygay) (M1A/B) (set 19)",GAME_FLAGS )
-GAME( 199?, m1monmons ,m1monmon ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Money Money Money 
(Maygay) (M1A/B) (set 20)",GAME_FLAGS )
-GAME( 199?, m1monmont ,m1monmon ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Money Money Money 
(Maygay) (M1A/B) (set 21)",GAME_FLAGS )
-GAME( 199?, m1monmonu ,m1monmon ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Money Money Money 
(Maygay) (M1A/B) (set 22)",GAME_FLAGS )
-GAME( 199?, m1monmonv ,m1monmon ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Money Money Money 
(Maygay) (M1A/B) (set 23)",GAME_FLAGS )
-GAME( 199?, m1monmonw ,m1monmon ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Money Money Money 
(Maygay) (M1A/B) (set 24)",GAME_FLAGS )
-GAME( 199?, m1jbond   ,0       ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "James Bond (Maygay) 
(M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1jbonda  ,m1jbond ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "James Bond (Maygay) 
(M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1jbondb  ,m1jbond ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "James Bond (Maygay) 
(M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1jbondc  ,m1jbond ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "James Bond (Maygay) 
(M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1jbondd  ,m1jbond ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "James Bond (Maygay) 
(M1A/B) (set 5)",GAME_FLAGS )
-GAME( 199?, m1jbonde  ,m1jbond ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "James Bond (Maygay) 
(M1A/B) (set 6)",GAME_FLAGS )
-GAME( 199?, m1jbondf  ,m1jbond ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "James Bond (Maygay) 
(M1A/B) (set 7)",GAME_FLAGS )
-GAME( 199?, m1jbondg  ,m1jbond ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "James Bond (Maygay) 
(M1A/B) (set 8)",GAME_FLAGS )
-GAME( 199?, m1jbondh  ,m1jbond ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "James Bond (Maygay) 
(M1A/B) (set 9)",GAME_FLAGS )
-GAME( 199?, m1jbondi  ,m1jbond ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "James Bond (Maygay) 
(M1A/B) (set 10)",GAME_FLAGS )
-GAME( 199?, m1jbondj  ,m1jbond ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "James Bond (Maygay) 
(M1A/B) (set 11)",GAME_FLAGS )
-GAME( 199?, m1jbondk  ,m1jbond ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "James Bond (Maygay) 
(M1A/B) (set 12)",GAME_FLAGS )
-GAME( 199?, m1jbondl  ,m1jbond ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "James Bond (Maygay) 
(M1A/B) (set 13)",GAME_FLAGS )
-GAME( 199?, m1jbondm  ,m1jbond ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "James Bond (Maygay) 
(M1A/B) (set 14)",GAME_FLAGS )
-GAME( 199?, m1jbondn  ,m1jbond ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "James Bond (Maygay) 
(M1A/B) (set 15)",GAME_FLAGS )
-GAME( 199?, m1jbondo  ,m1jbond ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "James Bond (Maygay) 
(M1A/B) (set 16)",GAME_FLAGS )
-GAME( 199?, m1jbondp  ,m1jbond ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "James Bond (Maygay) 
(M1A/B) (set 17)",GAME_FLAGS )
-GAME( 199?, m1jbondq  ,m1jbond ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "James Bond (Maygay) 
(M1A/B) (set 18)",GAME_FLAGS )
-GAME( 199?, m1pinkp   ,0       ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Pink Panther 
(Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1pinkpa  ,m1pinkp ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Pink Panther 
(Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1pinkpb  ,m1pinkp ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Pink Panther 
(Maygay) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1pinkpc  ,m1pinkp ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Pink Panther 
(Maygay) (M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1pinkpd  ,m1pinkp ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Pink Panther 
(Maygay) (M1A/B) (set 5)",GAME_FLAGS )
-GAME( 199?, m1pinkpe  ,m1pinkp ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Pink Panther 
(Maygay) (M1A/B) (set 6)",GAME_FLAGS )
-GAME( 199?, m1pinkpf  ,m1pinkp ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Pink Panther 
(Maygay) (M1A/B) (set 7)",GAME_FLAGS )
-GAME( 199?, m1pinkpg  ,m1pinkp ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Pink Panther 
(Maygay) (M1A/B) (set 8)",GAME_FLAGS )
-GAME( 199?, m1pinkph  ,m1pinkp ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Pink Panther 
(Maygay) (M1A/B) (set 9)",GAME_FLAGS )
-GAME( 199?, m1pinkpi  ,m1pinkp ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Pink Panther 
(Maygay) (M1A/B) (set 10)",GAME_FLAGS )
-GAME( 199?, m1pinkpj  ,m1pinkp ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Pink Panther 
(Maygay) (M1A/B) (set 11)",GAME_FLAGS )
-GAME( 199?, m1pinkpk  ,m1pinkp ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Pink Panther 
(Maygay) (M1A/B) (set 12)",GAME_FLAGS )
-GAME( 199?, m1pinkpl  ,m1pinkp ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Pink Panther 
(Maygay) (M1A/B) (set 13)",GAME_FLAGS )
-GAME( 199?, m1pinkpm  ,m1pinkp ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Pink Panther 
(Maygay) (M1A/B) (set 14)",GAME_FLAGS )
-GAME( 199?, m1pinkpn  ,m1pinkp ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Pink Panther 
(Maygay) (M1A/B) (set 15)",GAME_FLAGS )
-GAME( 199?, m1pinkpo  ,m1pinkp ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Pink Panther 
(Maygay) (M1A/B) (set 16)",GAME_FLAGS )
-GAME( 199?, m1pinkpp  ,m1pinkp ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Pink Panther 
(Maygay) (M1A/B) (set 17)",GAME_FLAGS )
-GAME( 199?, m1pinkpq  ,m1pinkp ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Pink Panther 
(Maygay) (M1A/B) (set 18)",GAME_FLAGS )
-GAME( 199?, m1pinkpr  ,m1pinkp ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Pink Panther 
(Maygay) (M1A/B) (set 19)",GAME_FLAGS )
-GAME( 199?, m1nudbnk  ,0        ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Nudge Banker 
(Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1nudbnka ,m1nudbnk ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Nudge Banker 
(Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1nudbnkb ,m1nudbnk ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Nudge Banker 
(Maygay) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1nudbnkc ,m1nudbnk ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Nudge Banker 
(Maygay) (M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1nudbnkd ,m1nudbnk ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Nudge Banker 
(Maygay) (M1A/B) (set 5)",GAME_FLAGS )
-GAME( 199?, m1nudbnke ,m1nudbnk ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Nudge Banker 
(Maygay) (M1A/B) (set 6)",GAME_FLAGS )
-GAME( 199?, m1nudbnkf ,m1nudbnk ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Nudge Banker 
(Maygay) (M1A/B) (set 7)",GAME_FLAGS )
-GAME( 199?, m1nudbnkg ,m1nudbnk ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Nudge Banker 
(Maygay) (M1A/B) (set 8)",GAME_FLAGS )
-GAME( 199?, m1nudbnkh ,m1nudbnk ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Nudge Banker 
(Maygay) (M1A/B) (set 9)",GAME_FLAGS )
-GAME( 199?, m1nudbnki ,m1nudbnk ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Nudge Banker 
(Maygay) (M1A/B) (set 10)",GAME_FLAGS )
-GAME( 199?, m1nudbnkj ,m1nudbnk ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Nudge Banker 
(Maygay) (M1A/B) (set 11)",GAME_FLAGS )
-GAME( 199?, m1nudbnkk ,m1nudbnk ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Nudge Banker 
(Maygay) (M1A/B) (set 12)",GAME_FLAGS )
-GAME( 199?, m1nudbnkl ,m1nudbnk ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Nudge Banker 
(Maygay) (M1A/B) (set 13)",GAME_FLAGS )
-GAME( 199?, m1nudbnkm ,m1nudbnk ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Nudge Banker 
(Maygay) (M1A/B) (set 14)",GAME_FLAGS )
-GAME( 199?, m1nudbnkn ,m1nudbnk ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Nudge Banker 
(Maygay) (M1A/B) (set 15)",GAME_FLAGS )
-GAME( 199?, m1nudbnko ,m1nudbnk ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Nudge Banker 
(Maygay) (M1A/B) (set 16)",GAME_FLAGS )
-GAME( 199?, m1nudbnkp ,m1nudbnk ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Nudge Banker 
(Maygay) (M1A/B) (set 17)",GAME_FLAGS )
-GAME( 199?, m1nudbnkq ,m1nudbnk ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Nudge Banker 
(Maygay) (M1A/B) (set 18)",GAME_FLAGS )
-GAME( 199?, m1nudbnkr ,m1nudbnk ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Nudge Banker 
(Maygay) (M1A/B) (set 19)",GAME_FLAGS )
-GAME( 199?, m1nudbnks ,m1nudbnk ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Nudge Banker 
(Maygay) (M1A/B) (set 20)",GAME_FLAGS )
-GAME( 199?, m1nudbnkt ,m1nudbnk ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Nudge Banker 
(Maygay) (M1A/B) (set 21)",GAME_FLAGS )
-GAME( 199?, m1nudbnku ,m1nudbnk ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Nudge Banker 
(Maygay) (M1A/B) (set 22)",GAME_FLAGS )
-GAME( 199?, m1nudbnkv ,m1nudbnk ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Nudge Banker 
(Maygay) (M1A/B) (set 23)",GAME_FLAGS )
-GAME( 199?, m1inwin   ,0       ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Instant Win 
(Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1inwina  ,m1inwin ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Instant Win 
(Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1inwinb  ,m1inwin ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Instant Win 
(Maygay) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1inwinc  ,m1inwin ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Instant Win 
(Maygay) (M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1inwinf  ,m1inwin ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Instant Win 
(Maygay) (M1A/B) (set 7)",GAME_FLAGS )
-GAME( 199?, m1inwinh  ,m1inwin ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Instant Win 
(Maygay) (M1A/B) (set 9)",GAME_FLAGS )
-GAME( 199?, m1inwini  ,m1inwin ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Instant Win 
(Maygay) (M1A/B) (set 10)",GAME_FLAGS )
-GAME( 199?, m1inwinj  ,m1inwin ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Instant Win 
(Maygay) (M1A/B) (set 11)",GAME_FLAGS )
-GAME( 199?, m1inwink  ,m1inwin ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Instant Win 
(Maygay) (M1A/B) (set 12)",GAME_FLAGS )
-GAME( 199?, m1inwinl  ,m1inwin ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Instant Win 
(Maygay) (M1A/B) (set 13)",GAME_FLAGS )
-GAME( 199?, m1inwinm  ,m1inwin ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Instant Win 
(Maygay) (M1A/B) (set 14)",GAME_FLAGS )
-GAME( 199?, m1inwinn  ,m1inwin ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Instant Win 
(Maygay) (M1A/B) (set 15)",GAME_FLAGS )
-GAME( 199?, m1inwino  ,m1inwin ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Instant Win 
(Maygay) (M1A/B) (set 16)",GAME_FLAGS )
-GAME( 199?, m1inwinp  ,m1inwin ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Instant Win 
(Maygay) (M1A/B) (set 17)",GAME_FLAGS )
-GAME( 199?, m1inwinq  ,m1inwin ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Instant Win 
(Maygay) (M1A/B) (set 18)",GAME_FLAGS )
-GAME( 199?, m1inwinr  ,m1inwin ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Instant Win 
(Maygay) (M1A/B) (set 19)",GAME_FLAGS )
-GAME( 199?, m1inwins  ,m1inwin ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Instant Win 
(Maygay) (M1A/B) (set 20)",GAME_FLAGS )
-GAME( 199?, m1inwint  ,m1inwin ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Instant Win 
(Maygay) (M1A/B) (set 21)",GAME_FLAGS )
-GAME( 199?, m1inwinu  ,m1inwin ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Instant Win 
(Maygay) (M1A/B) (set 22)",GAME_FLAGS )
-GAME( 199?, m1inwinv  ,m1inwin ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Instant Win 
(Maygay) (M1A/B) (set 23)",GAME_FLAGS )
-GAME( 199?, m1inwinw  ,m1inwin ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Instant Win 
(Maygay) (M1A/B) (set 24)",GAME_FLAGS )
-GAME( 199?, m1inwinx  ,m1inwin ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Instant Win 
(Maygay) (M1A/B) (set 25)",GAME_FLAGS )
-GAME( 199?, m1itjob   ,0       ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Italian Job 
(Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1itjobc  ,m1itjob ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Italian Job 
(Maygay) (M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1itjobd  ,m1itjob ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Italian Job 
(Maygay) (M1A/B) (set 5)",GAME_FLAGS )
-GAME( 199?, m1itjobe  ,m1itjob ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Italian Job 
(Maygay) (M1A/B) (set 6)",GAME_FLAGS )
-GAME( 199?, m1itjobf  ,m1itjob ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Italian Job 
(Maygay) (M1A/B) (set 7)",GAME_FLAGS )
-GAME( 199?, m1itjobg  ,m1itjob ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Italian Job 
(Maygay) (M1A/B) (set 8)",GAME_FLAGS )
-GAME( 199?, m1itjobh  ,m1itjob ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Italian Job 
(Maygay) (M1A/B) (set 9)",GAME_FLAGS )
-GAME( 199?, m1itjobi  ,m1itjob ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Italian Job 
(Maygay) (M1A/B) (set 10)",GAME_FLAGS )
-GAME( 199?, m1itjobj  ,m1itjob ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Italian Job 
(Maygay) (M1A/B) (set 11)",GAME_FLAGS )
-GAME( 199?, m1itjobk  ,m1itjob ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Italian Job 
(Maygay) (M1A/B) (set 12)",GAME_FLAGS )
-GAME( 199?, m1itjobl  ,m1itjob ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Italian Job 
(Maygay) (M1A/B) (set 13)",GAME_FLAGS )
-GAME( 199?, m1itjobm  ,m1itjob ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Italian Job 
(Maygay) (M1A/B) (set 14)",GAME_FLAGS )
-GAME( 199?, m1itjobn  ,m1itjob ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Italian Job 
(Maygay) (M1A/B) (set 15)",GAME_FLAGS )
-GAME( 199?, m1itjobo  ,m1itjob ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Italian Job 
(Maygay) (M1A/B) (set 16)",GAME_FLAGS )
-GAME( 199?, m1itjobp  ,m1itjob ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Italian Job 
(Maygay) (M1A/B) (set 17)",GAME_FLAGS )
-GAME( 199?, m1itjobq  ,m1itjob ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Italian Job 
(Maygay) (M1A/B) (set 18)",GAME_FLAGS )
-GAME( 199?, m1itjobr  ,m1itjob ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Italian Job 
(Maygay) (M1A/B) (set 19)",GAME_FLAGS )
-GAME( 199?, m1frexpl , 0        ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fruit Explosion 
(Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1frexpla ,m1frexpl ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fruit Explosion 
(Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1frexplc ,m1frexpl ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fruit Explosion 
(Maygay) (M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1frexpld ,m1frexpl ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fruit Explosion 
(Maygay) (M1A/B) (set 5)",GAME_FLAGS )
-GAME( 199?, m1frexple ,m1frexpl ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fruit Explosion 
(Maygay) (M1A/B) (set 6)",GAME_FLAGS )
-GAME( 199?, m1frexplg ,m1frexpl ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fruit Explosion 
(Maygay) (M1A/B) (set 8)",GAME_FLAGS )
-GAME( 199?, m1frexplh ,m1frexpl ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fruit Explosion 
(Maygay) (M1A/B) (set 9)",GAME_FLAGS )
-GAME( 199?, m1frexpli ,m1frexpl ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fruit Explosion 
(Maygay) (M1A/B) (set 10)",GAME_FLAGS )
-GAME( 199?, m1frexplj ,m1frexpl ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fruit Explosion 
(Maygay) (M1A/B) (set 11)",GAME_FLAGS )
-GAME( 199?, m1frexplk ,m1frexpl ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fruit Explosion 
(Maygay) (M1A/B) (set 12)",GAME_FLAGS )
-GAME( 199?, m1frexpll ,m1frexpl ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fruit Explosion 
(Maygay) (M1A/B) (set 13)",GAME_FLAGS )
-GAME( 199?, m1frexplm ,m1frexpl ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fruit Explosion 
(Maygay) (M1A/B) (set 14)",GAME_FLAGS )
-GAME( 199?, m1frexpln ,m1frexpl ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fruit Explosion 
(Maygay) (M1A/B) (set 15)",GAME_FLAGS )
-GAME( 199?, m1frexplo ,m1frexpl ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fruit Explosion 
(Maygay) (M1A/B) (set 16)",GAME_FLAGS )
-GAME( 199?, m1frexplp ,m1frexpl ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fruit Explosion 
(Maygay) (M1A/B) (set 17)",GAME_FLAGS )
-GAME( 199?, m1frexplq ,m1frexpl ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fruit Explosion 
(Maygay) (M1A/B) (set 18)",GAME_FLAGS )
-GAME( 199?, m1frexplr ,m1frexpl ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fruit Explosion 
(Maygay) (M1A/B) (set 19)",GAME_FLAGS )
-GAME( 199?, m1frexpls ,m1frexpl ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fruit Explosion 
(Maygay) (M1A/B) (set 20)",GAME_FLAGS )
-GAME( 199?, m1frexplt ,m1frexpl ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fruit Explosion 
(Maygay) (M1A/B) (set 21)",GAME_FLAGS )
-GAME( 199?, m1frexplu ,m1frexpl ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fruit Explosion 
(Maygay) (M1A/B) (set 22)",GAME_FLAGS )
-GAME( 199?, m1frexplv ,m1frexpl ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fruit Explosion 
(Maygay) (M1A/B) (set 23)",GAME_FLAGS )
-GAME( 199?, m1guvnor  ,0        ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Guvnor 
(Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1guvnora ,m1guvnor ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Guvnor 
(Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1guvnorb ,m1guvnor ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Guvnor 
(Maygay) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1guvnorc ,m1guvnor ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Guvnor 
(Maygay) (M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1guvnord ,m1guvnor ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Guvnor 
(Maygay) (M1A/B) (set 5)",GAME_FLAGS )
-GAME( 199?, m1guvnore ,m1guvnor ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Guvnor 
(Maygay) (M1A/B) (set 6)",GAME_FLAGS )
-GAME( 199?, m1guvnorf ,m1guvnor ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Guvnor 
(Maygay) (M1A/B) (set 7)",GAME_FLAGS )
-GAME( 199?, m1guvnorg ,m1guvnor ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Guvnor 
(Maygay) (M1A/B) (set 8)",GAME_FLAGS )
-GAME( 199?, m1guvnorh ,m1guvnor ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Guvnor 
(Maygay) (M1A/B) (set 9)",GAME_FLAGS )
-GAME( 199?, m1guvnori ,m1guvnor ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Guvnor 
(Maygay) (M1A/B) (set 10)",GAME_FLAGS )
-GAME( 199?, m1guvnorj ,m1guvnor ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Guvnor 
(Maygay) (M1A/B) (set 11)",GAME_FLAGS )
-GAME( 199?, m1guvnork ,m1guvnor ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Guvnor 
(Maygay) (M1A/B) (set 12)",GAME_FLAGS )
-GAME( 199?, m1guvnorl ,m1guvnor ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Guvnor 
(Maygay) (M1A/B) (set 13)",GAME_FLAGS )
-GAME( 199?, m1guvnorm ,m1guvnor ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Guvnor 
(Maygay) (M1A/B) (set 14)",GAME_FLAGS )
-GAME( 199?, m1guvnorn ,m1guvnor ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Guvnor 
(Maygay) (M1A/B) (set 15)",GAME_FLAGS )
-GAME( 199?, m1guvnoro ,m1guvnor ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Guvnor 
(Maygay) (M1A/B) (set 16)",GAME_FLAGS )
-GAME( 199?, m1guvnorp ,m1guvnor ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Guvnor 
(Maygay) (M1A/B) (set 17)",GAME_FLAGS )
-GAME( 199?, m1guvnorq ,m1guvnor ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Guvnor 
(Maygay) (M1A/B) (set 18)",GAME_FLAGS )
-GAME( 199?, m1guvnorr ,m1guvnor ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Guvnor 
(Maygay) (M1A/B) (set 19)",GAME_FLAGS )
-GAME( 199?, m1guvnors ,m1guvnor ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Guvnor 
(Maygay) (M1A/B) (set 20)",GAME_FLAGS )
-GAME( 199?, m1guvnort ,m1guvnor ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Guvnor 
(Maygay) (M1A/B) (set 21)",GAME_FLAGS )
-GAME( 199?, m1luckno  ,0        ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Lucky Numbers 
(Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1lucknoa ,m1luckno ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Lucky Numbers 
(Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1lucknob ,m1luckno ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Lucky Numbers 
(Maygay) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1lucknoc ,m1luckno ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Lucky Numbers 
(Maygay) (M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1lucknod ,m1luckno ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Lucky Numbers 
(Maygay) (M1A/B) (set 5)",GAME_FLAGS )
-GAME( 199?, m1lucknoe ,m1luckno ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Lucky Numbers 
(Maygay) (M1A/B) (set 6)",GAME_FLAGS )
-GAME( 199?, m1lucknof ,m1luckno ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Lucky Numbers 
(Maygay) (M1A/B) (set 7)",GAME_FLAGS )
-GAME( 199?, m1lucknog ,m1luckno ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Lucky Numbers 
(Maygay) (M1A/B) (set 8)",GAME_FLAGS )
-GAME( 199?, m1lucknoh ,m1luckno ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Lucky Numbers 
(Maygay) (M1A/B) (set 9)",GAME_FLAGS )
-GAME( 199?, m1lucknoi ,m1luckno ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Lucky Numbers 
(Maygay) (M1A/B) (set 10)",GAME_FLAGS )
-GAME( 199?, m1lucknoj ,m1luckno ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Lucky Numbers 
(Maygay) (M1A/B) (set 11)",GAME_FLAGS )
-GAME( 199?, m1lucknok ,m1luckno ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Lucky Numbers 
(Maygay) (M1A/B) (set 12)",GAME_FLAGS )
-GAME( 199?, m1lucknol ,m1luckno ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Lucky Numbers 
(Maygay) (M1A/B) (set 13)",GAME_FLAGS )
-GAME( 199?, m1lucknom ,m1luckno ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Lucky Numbers 
(Maygay) (M1A/B) (set 14)",GAME_FLAGS )
-GAME( 199?, m1lucknon ,m1luckno ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Lucky Numbers 
(Maygay) (M1A/B) (set 15)",GAME_FLAGS )
-GAME( 199?, m1lucknoo ,m1luckno ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Lucky Numbers 
(Maygay) (M1A/B) (set 16)",GAME_FLAGS )
-GAME( 199?, m1lucknop ,m1luckno ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Lucky Numbers 
(Maygay) (M1A/B) (set 17)",GAME_FLAGS )
-GAME( 199?, m1lucknoq ,m1luckno ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Lucky Numbers 
(Maygay) (M1A/B) (set 18)",GAME_FLAGS )
-GAME( 199?, m1lucknor ,m1luckno ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Lucky Numbers 
(Maygay) (M1A/B) (set 19)",GAME_FLAGS )
-GAME( 199?, m1lucknos ,m1luckno ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Lucky Numbers 
(Maygay) (M1A/B) (set 20)",GAME_FLAGS )
-GAME( 199?, m1nhp  ,0     ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Noel's House Party 
(Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1nhpa ,m1nhp ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Noel's House Party 
(Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1nhpb ,m1nhp ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Noel's House Party 
(Maygay) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1nhpc ,m1nhp ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Noel's House Party 
(Maygay) (M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1nhpd ,m1nhp ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Noel's House Party 
(Maygay) (M1A/B) (set 5)",GAME_FLAGS )
-GAME( 199?, m1nhpe ,m1nhp ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Noel's House Party 
(Maygay) (M1A/B) (set 6)",GAME_FLAGS )
-GAME( 199?, m1nhpf ,m1nhp ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Noel's House Party 
(Maygay) (M1A/B) (set 7)",GAME_FLAGS )
-GAME( 199?, m1nhpg ,m1nhp ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Noel's House Party 
(Maygay) (M1A/B) (set 8)",GAME_FLAGS )
-GAME( 199?, m1nhph ,m1nhp ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Noel's House Party 
(Maygay) (M1A/B) (set 9)",GAME_FLAGS )
-GAME( 199?, m1nhpi ,m1nhp ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Noel's House Party 
(Maygay) (M1A/B) (set 10)",GAME_FLAGS )
-GAME( 199?, m1nhpj ,m1nhp ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Noel's House Party 
(Maygay) (M1A/B) (set 11)",GAME_FLAGS )
-GAME( 199?, m1nhpk ,m1nhp ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Noel's House Party 
(Maygay) (M1A/B) (set 12)",GAME_FLAGS )
-GAME( 199?, m1nhpl ,m1nhp ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Noel's House Party 
(Maygay) (M1A/B) (set 13)",GAME_FLAGS )
-GAME( 199?, m1nhpm ,m1nhp ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Noel's House Party 
(Maygay) (M1A/B) (set 14)",GAME_FLAGS )
-GAME( 199?, m1fantfb  ,0        ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fantasy Football 
(Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1fantfba ,m1fantfb ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fantasy Football 
(Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1fantfbb ,m1fantfb ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fantasy Football 
(Maygay) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1fantfbc ,m1fantfb ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fantasy Football 
(Maygay) (M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1fantfbd ,m1fantfb ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fantasy Football 
(Maygay) (M1A/B) (set 5)",GAME_FLAGS )
-GAME( 199?, m1fantfbf ,m1fantfb ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fantasy Football 
(Maygay) (M1A/B) (set 7)",GAME_FLAGS )
-GAME( 199?, m1fantfbg ,m1fantfb ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fantasy Football 
(Maygay) (M1A/B) (set 8)",GAME_FLAGS )
-GAME( 199?, m1fantfbh ,m1fantfb ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fantasy Football 
(Maygay) (M1A/B) (set 9)",GAME_FLAGS )
-GAME( 199?, m1fantfbj ,m1fantfb ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fantasy Football 
(Maygay) (M1A/B) (set 11)",GAME_FLAGS )
-GAME( 199?, m1fantfbk ,m1fantfb ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fantasy Football 
(Maygay) (M1A/B) (set 12)",GAME_FLAGS )
-GAME( 199?, m1fantfbl ,m1fantfb ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Fantasy Football 
(Maygay) (M1A/B) (set 13)",GAME_FLAGS )
-GAME( 199?, m1wldzne  ,0        ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Wild Zone (Maygay) 
(M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1wldznea ,m1wldzne ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Wild Zone (Maygay) 
(M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1wldzneb ,m1wldzne ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Wild Zone (Maygay) 
(M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1wldznec ,m1wldzne ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Wild Zone (Maygay) 
(M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1wldzned ,m1wldzne ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Wild Zone (Maygay) 
(M1A/B) (set 5)",GAME_FLAGS )
-GAME( 199?, m1wldznee ,m1wldzne ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Wild Zone (Maygay) 
(M1A/B) (set 6)",GAME_FLAGS )
-GAME( 199?, m1wldznef ,m1wldzne ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Wild Zone (Maygay) 
(M1A/B) (set 7)",GAME_FLAGS )
-GAME( 199?, m1wldzneg ,m1wldzne ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Wild Zone (Maygay) 
(M1A/B) (set 8)",GAME_FLAGS )
-GAME( 199?, m1wldzneh ,m1wldzne ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Wild Zone (Maygay) 
(M1A/B) (set 9)",GAME_FLAGS )
-GAME( 199?, m1wldznei ,m1wldzne ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Wild Zone (Maygay) 
(M1A/B) (set 10)",GAME_FLAGS )
-GAME( 199?, m1wldznej ,m1wldzne ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Wild Zone (Maygay) 
(M1A/B) (set 11)",GAME_FLAGS )
-GAME( 199?, m1wldznek ,m1wldzne ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Wild Zone (Maygay) 
(M1A/B) (set 12)",GAME_FLAGS )
-GAME( 199?, m1wldznel ,m1wldzne ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Wild Zone (Maygay) 
(M1A/B) (set 13)",GAME_FLAGS )
-GAME( 199?, m1wldznem ,m1wldzne ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Wild Zone (Maygay) 
(M1A/B) (set 14)",GAME_FLAGS )
-GAME( 199?, m1wldznen ,m1wldzne ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Wild Zone (Maygay) 
(M1A/B) (set 15)",GAME_FLAGS )
-GAME( 199?, m1wldzneo ,m1wldzne ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Wild Zone (Maygay) 
(M1A/B) (set 16)",GAME_FLAGS )
-GAME( 199?, m1wldznep ,m1wldzne ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Wild Zone (Maygay) 
(M1A/B) (set 17)",GAME_FLAGS )
-GAME( 199?, m1wldzneq ,m1wldzne ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Wild Zone (Maygay) 
(M1A/B) (set 18)",GAME_FLAGS )
-GAME( 199?, m1wldzner ,m1wldzne ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Wild Zone (Maygay) 
(M1A/B) (set 19)",GAME_FLAGS )
-GAME( 199?, m1wldznes ,m1wldzne ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Wild Zone (Maygay) 
(M1A/B) (set 20)",GAME_FLAGS )
-GAME( 199?, m1onbus   ,0       ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "On The Buses 
(Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1onbusa  ,m1onbus ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "On The Buses 
(Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1onbusb  ,m1onbus ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "On The Buses 
(Maygay) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1onbusc  ,m1onbus ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "On The Buses 
(Maygay) (M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1onbusd  ,m1onbus ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "On The Buses 
(Maygay) (M1A/B) (set 5)",GAME_FLAGS )
-GAME( 199?, m1onbuse  ,m1onbus ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "On The Buses 
(Maygay) (M1A/B) (set 6)",GAME_FLAGS )
-GAME( 199?, m1onbusf  ,m1onbus ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "On The Buses 
(Maygay) (M1A/B) (set 7)",GAME_FLAGS )
-GAME( 199?, m1onbusg  ,m1onbus ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "On The Buses 
(Maygay) (M1A/B) (set 8)",GAME_FLAGS )
-GAME( 199?, m1onbush  ,m1onbus ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "On The Buses 
(Maygay) (M1A/B) (set 9)",GAME_FLAGS )
-GAME( 199?, m1onbusi  ,m1onbus ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "On The Buses 
(Maygay) (M1A/B) (set 10)",GAME_FLAGS )
-GAME( 199?, m1onbusj  ,m1onbus ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "On The Buses 
(Maygay) (M1A/B) (set 11)",GAME_FLAGS )
-GAME( 199?, m1onbusk  ,m1onbus ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "On The Buses 
(Maygay) (M1A/B) (set 12)",GAME_FLAGS )
-GAME( 199?, m1onbusl  ,m1onbus ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "On The Buses 
(Maygay) (M1A/B) (set 13)",GAME_FLAGS )
-GAME( 199?, m1onbusm  ,m1onbus ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "On The Buses 
(Maygay) (M1A/B) (set 14)",GAME_FLAGS )
-GAME( 199?, m1onbusn  ,m1onbus ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "On The Buses 
(Maygay) (M1A/B) (set 15)",GAME_FLAGS )
-GAME( 199?, m1monclb  ,0        ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Monopoly Club 
(Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1monclba ,m1monclb ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Monopoly Club 
(Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1monclbb ,m1monclb ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Monopoly Club 
(Maygay) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1monclbc ,m1monclb ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Monopoly Club 
(Maygay) (M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1monclbd ,m1monclb ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Monopoly Club 
(Maygay) (M1A/B) (set 5)",GAME_FLAGS )
-GAME( 199?, m1monclbe ,m1monclb ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Monopoly Club 
(Maygay) (M1A/B) (set 6)",GAME_FLAGS )
-GAME( 199?, m1monclbf ,m1monclb ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Monopoly Club 
(Maygay) (M1A/B) (set 7)",GAME_FLAGS )
-GAME( 199?, m1monclbg ,m1monclb ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Monopoly Club 
(Maygay) (M1A/B) (set 8)",GAME_FLAGS )
-GAME( 199?, m1monclbh ,m1monclb ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Monopoly Club 
(Maygay) (M1A/B) (set 9)",GAME_FLAGS )
-GAME( 199?, m1monclbi ,m1monclb ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Monopoly Club 
(Maygay) (M1A/B) (set 10)",GAME_FLAGS )
-GAME( 199?, m1monclbj ,m1monclb ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Monopoly Club 
(Maygay) (M1A/B) (set 11)",GAME_FLAGS )
-GAME( 199?, m1monclbk ,m1monclb ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Monopoly Club 
(Maygay) (M1A/B) (set 12)",GAME_FLAGS )
-GAME( 199?, m1monclbl ,m1monclb ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Monopoly Club 
(Maygay) (M1A/B) (set 13)",GAME_FLAGS )
-GAME( 199?, m1monclbm ,m1monclb ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Monopoly Club 
(Maygay) (M1A/B) (set 14)",GAME_FLAGS )
-GAME( 199?, m1hotpot  ,0        ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Hot Pots (Maygay) 
(M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1hotpotd ,m1hotpot ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Hot Pots (Maygay) 
(M1A/B) (set 5)",GAME_FLAGS )
-GAME( 199?, m1hotpote ,m1hotpot ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Hot Pots (Maygay) 
(M1A/B) (set 6)",GAME_FLAGS )
-GAME( 199?, m1hotpoth ,m1hotpot ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Hot Pots (Maygay) 
(M1A/B) (set 9)",GAME_FLAGS )
-GAME( 199?, m1hotpoti ,m1hotpot ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Hot Pots (Maygay) 
(M1A/B) (set 10)",GAME_FLAGS )
-GAME( 199?, m1hotpotj ,m1hotpot ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Hot Pots (Maygay) 
(M1A/B) (set 11)",GAME_FLAGS )
-GAME( 199?, m1hotpotk ,m1hotpot ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Hot Pots (Maygay) 
(M1A/B) (set 12)",GAME_FLAGS )
-GAME( 199?, m1hotpotl ,m1hotpot ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Hot Pots (Maygay) 
(M1A/B) (set 13)",GAME_FLAGS )
-GAME( 199?, m1hotpotm ,m1hotpot ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Hot Pots (Maygay) 
(M1A/B) (set 14)",GAME_FLAGS )
-GAME( 199?, m1hotpotn ,m1hotpot ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Hot Pots (Maygay) 
(M1A/B) (set 15)",GAME_FLAGS )
-GAME( 199?, m1hotpoto ,m1hotpot ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Hot Pots (Maygay) 
(M1A/B) (set 16)",GAME_FLAGS )
-GAME( 199?, m1hotpotp ,m1hotpot ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Hot Pots (Maygay) 
(M1A/B) (set 17)",GAME_FLAGS )
-GAME( 199?, m1hotpotq ,m1hotpot ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Hot Pots (Maygay) 
(M1A/B) (set 18)",GAME_FLAGS )
-GAME( 199?, m1hotpotr ,m1hotpot ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Hot Pots (Maygay) 
(M1A/B) (set 19)",GAME_FLAGS )
-GAME( 199?, m1hotpots ,m1hotpot ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Hot Pots (Maygay) 
(M1A/B) (set 20)",GAME_FLAGS )
-GAME( 199?, m1hotpott ,m1hotpot ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Hot Pots (Maygay) 
(M1A/B) (set 21)",GAME_FLAGS )
-GAME( 199?, m1hotpotu ,m1hotpot ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Hot Pots (Maygay) 
(M1A/B) (set 22)",GAME_FLAGS )
-GAME( 199?, m1hotpotv ,m1hotpot ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Hot Pots (Maygay) 
(M1A/B) (set 23)",GAME_FLAGS )
-GAME( 199?, m1hotpotw ,m1hotpot ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Hot Pots (Maygay) 
(M1A/B) (set 24)",GAME_FLAGS )
-GAME( 199?, m1hotpotx ,m1hotpot ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Hot Pots (Maygay) 
(M1A/B) (set 25)",GAME_FLAGS )
-GAME( 199?, m1hotpoty ,m1hotpot ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Hot Pots (Maygay) 
(M1A/B) (set 26)",GAME_FLAGS )
-GAME( 199?, m1hotpotz ,m1hotpot ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Hot Pots (Maygay) 
(M1A/B) (set 27)",GAME_FLAGS )
-GAME( 199?, m1hotpot0 ,m1hotpot ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Hot Pots (Maygay) 
(M1A/B) (set 28)",GAME_FLAGS )
-GAME( 199?, m1gresc   ,0       ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Great Escape 
(Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1gresca  ,m1gresc ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Great Escape 
(Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1grescb  ,m1gresc ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Great Escape 
(Maygay) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1grescc  ,m1gresc ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Great Escape 
(Maygay) (M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1grescd  ,m1gresc ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Great Escape 
(Maygay) (M1A/B) (set 5)",GAME_FLAGS )
-GAME( 199?, m1gresce  ,m1gresc ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Great Escape 
(Maygay) (M1A/B) (set 6)",GAME_FLAGS )
-GAME( 199?, m1grescf  ,m1gresc ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Great Escape 
(Maygay) (M1A/B) (set 7)",GAME_FLAGS )
-GAME( 199?, m1grescg  ,m1gresc ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Great Escape 
(Maygay) (M1A/B) (set 8)",GAME_FLAGS )
-GAME( 199?, m1gresch  ,m1gresc ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Great Escape 
(Maygay) (M1A/B) (set 9)",GAME_FLAGS )
-GAME( 199?, m1gresci  ,m1gresc ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Great Escape 
(Maygay) (M1A/B) (set 10)",GAME_FLAGS )
-GAME( 199?, m1grescj  ,m1gresc ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Great Escape 
(Maygay) (M1A/B) (set 11)",GAME_FLAGS )
-GAME( 199?, m1gresck  ,m1gresc ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Great Escape 
(Maygay) (M1A/B) (set 12)",GAME_FLAGS )
-GAME( 199?, m1grescl  ,m1gresc ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Great Escape 
(Maygay) (M1A/B) (set 13)",GAME_FLAGS )
-GAME( 199?, m1grescm  ,m1gresc ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Great Escape 
(Maygay) (M1A/B) (set 14)",GAME_FLAGS )
-GAME( 199?, m1grescn  ,m1gresc ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Great Escape 
(Maygay) (M1A/B) (set 15)",GAME_FLAGS )
-GAME( 199?, m1gresco  ,m1gresc ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Great Escape 
(Maygay) (M1A/B) (set 16)",GAME_FLAGS )
-GAME( 199?, m1grescp  ,m1gresc ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Great Escape 
(Maygay) (M1A/B) (set 17)",GAME_FLAGS )
-GAME( 199?, m1grescq  ,m1gresc ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Great Escape 
(Maygay) (M1A/B) (set 18)",GAME_FLAGS )
-GAME( 199?, m1infern  ,0        ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Inferno (Maygay) 
(M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1inferna ,m1infern ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Inferno (Maygay) 
(M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1infernb ,m1infern ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Inferno (Maygay) 
(M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1infernc ,m1infern ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Inferno (Maygay) 
(M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1infernd ,m1infern ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Inferno (Maygay) 
(M1A/B) (set 5)",GAME_FLAGS )
-GAME( 199?, m1inferne ,m1infern ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Inferno (Maygay) 
(M1A/B) (set 6)",GAME_FLAGS )
-GAME( 199?, m1infernf ,m1infern ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Inferno (Maygay) 
(M1A/B) (set 7)",GAME_FLAGS )
-GAME( 199?, m1inferng ,m1infern ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Inferno (Maygay) 
(M1A/B) (set 8)",GAME_FLAGS )
-GAME( 199?, m1infernh ,m1infern ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Inferno (Maygay) 
(M1A/B) (set 9)",GAME_FLAGS )
-GAME( 199?, m1inferni ,m1infern ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Inferno (Maygay) 
(M1A/B) (set 10)",GAME_FLAGS )
-GAME( 199?, m1infernj ,m1infern ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Inferno (Maygay) 
(M1A/B) (set 11)",GAME_FLAGS )
-GAME( 199?, m1infernk ,m1infern ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Inferno (Maygay) 
(M1A/B) (set 12)",GAME_FLAGS )
-GAME( 199?, m1infernl ,m1infern ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Inferno (Maygay) 
(M1A/B) (set 13)",GAME_FLAGS )
-GAME( 199?, m1jdwins  ,0        ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Jim Davison's 
Winning Streak (Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1jdwinsa ,m1jdwins ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Jim Davison's 
Winning Streak (Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1jdwinsb ,m1jdwins ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Jim Davison's 
Winning Streak (Maygay) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1jdwinsc ,m1jdwins ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Jim Davison's 
Winning Streak (Maygay) (M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1jdwinsd ,m1jdwins ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Jim Davison's 
Winning Streak (Maygay) (M1A/B) (set 5)",GAME_FLAGS )
-GAME( 199?, m1jdwinse ,m1jdwins ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Jim Davison's 
Winning Streak (Maygay) (M1A/B) (set 6)",GAME_FLAGS )
-GAME( 199?, m1jdwinsf ,m1jdwins ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Jim Davison's 
Winning Streak (Maygay) (M1A/B) (set 7)",GAME_FLAGS )
-GAME( 199?, m1jdwinsg ,m1jdwins ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Jim Davison's 
Winning Streak (Maygay) (M1A/B) (set 8)",GAME_FLAGS )
-GAME( 199?, m1jdwinsh ,m1jdwins ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Jim Davison's 
Winning Streak (Maygay) (M1A/B) (set 9)",GAME_FLAGS )
-GAME( 199?, m1jdwinsi ,m1jdwins ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Jim Davison's 
Winning Streak (Maygay) (M1A/B) (set 10)",GAME_FLAGS )
-GAME( 199?, m1jdwinsj ,m1jdwins ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Jim Davison's 
Winning Streak (Maygay) (M1A/B) (set 11)",GAME_FLAGS )
-GAME( 199?, m1jdwinsk ,m1jdwins ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Jim Davison's 
Winning Streak (Maygay) (M1A/B) (set 12)",GAME_FLAGS )
-GAME( 199?, m1jdwinsl ,m1jdwins ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Jim Davison's 
Winning Streak (Maygay) (M1A/B) (set 13)",GAME_FLAGS )
-GAME( 199?, m1jdwinsm ,m1jdwins ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Jim Davison's 
Winning Streak (Maygay) (M1A/B) (set 14)",GAME_FLAGS )
-GAME( 199?, m1jdwinsn ,m1jdwins ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Jim Davison's 
Winning Streak (Maygay) (M1A/B) (set 15)",GAME_FLAGS )
-GAME( 199?, m1reeldm  ,0        ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Reel Diamonds 
(Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1reeldma ,m1reeldm ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Reel Diamonds 
(Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1reeldmb ,m1reeldm ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Reel Diamonds 
(Maygay) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1reeldmc ,m1reeldm ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Reel Diamonds 
(Maygay) (M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1reeldmd ,m1reeldm ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Reel Diamonds 
(Maygay) (M1A/B) (set 5)",GAME_FLAGS )
-GAME( 199?, m1reeldme ,m1reeldm ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Reel Diamonds 
(Maygay) (M1A/B) (set 6)",GAME_FLAGS )
-GAME( 199?, m1reeldmf ,m1reeldm ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Reel Diamonds 
(Maygay) (M1A/B) (set 7)",GAME_FLAGS )
-GAME( 199?, m1reeldmg ,m1reeldm ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Reel Diamonds 
(Maygay) (M1A/B) (set 8)",GAME_FLAGS )
-GAME( 199?, m1reeldmh ,m1reeldm ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Reel Diamonds 
(Maygay) (M1A/B) (set 9)",GAME_FLAGS )
-GAME( 199?, m1reeldmi ,m1reeldm ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Reel Diamonds 
(Maygay) (M1A/B) (set 10)",GAME_FLAGS )
-GAME( 199?, m1reeldmj ,m1reeldm ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Reel Diamonds 
(Maygay) (M1A/B) (set 11)",GAME_FLAGS )
-GAME( 199?, m1reeldmk ,m1reeldm ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Reel Diamonds 
(Maygay) (M1A/B) (set 12)",GAME_FLAGS )
-GAME( 199?, m1reeldml ,m1reeldm ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Reel Diamonds 
(Maygay) (M1A/B) (set 13)",GAME_FLAGS )
-GAME( 199?, m1reeldmm ,m1reeldm ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Reel Diamonds 
(Maygay) (M1A/B) (set 14)",GAME_FLAGS )
-GAME( 199?, m1reeldmn ,m1reeldm ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Reel Diamonds 
(Maygay) (M1A/B) (set 15)",GAME_FLAGS )
-GAME( 199?, m1reeldmo ,m1reeldm ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Reel Diamonds 
(Maygay) (M1A/B) (set 16)",GAME_FLAGS )
-GAME( 199?, m1bignit  ,0        ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Mike Reid's Big 
Night Out (Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1bignita ,m1bignit ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Mike Reid's Big 
Night Out (Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1bignitb ,m1bignit ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Mike Reid's Big 
Night Out (Maygay) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1bignitc ,m1bignit ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Mike Reid's Big 
Night Out (Maygay) (M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1goldng  ,0        ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Golden Nugget Club 
(Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1goldnga ,m1goldng ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Golden Nugget Club 
(Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1goldngb ,m1goldng ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Golden Nugget Club 
(Maygay) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1goldngc ,m1goldng ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Golden Nugget Club 
(Maygay) (M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1goldngd ,m1goldng ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Golden Nugget Club 
(Maygay) (M1A/B) (set 5)",GAME_FLAGS )
-GAME( 199?, m1goldnge ,m1goldng ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Golden Nugget Club 
(Maygay) (M1A/B) (set 6)",GAME_FLAGS )
-GAME( 199?, m1fivest ,0          ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Five Star (Dutch) 
(Maygay) (M1A/B)",GAME_FLAGS )
-GAME( 199?, m1gold10 ,0          ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Golden 10 
(German) (Maygay) (M1A/B)",GAME_FLAGS )
-GAME( 199?, m1manhat  ,0          ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Manhattan 
Skylines (Maygay) (M1A/B)",GAME_FLAGS )
-GAME( 199?, m1monodt ,0          ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Monopoly 
(Dutch) (Maygay) (M1A/B)",GAME_FLAGS )
-GAME( 199?, m1ppdt     ,0          ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Pink 
Panther (German) (Maygay) (M1A/B)",GAME_FLAGS )
-GAME( 199?, m1sprnov ,0          ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Super Nova 
(Dutch) (Maygay) (M1A/B)",GAME_FLAGS )
-GAME( 199?, m1tstunt  ,0          ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Test Unit 
(Maygay) (M1A/B)",GAME_FLAGS )
-GAME( 199?, m1calyps  ,0        ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Calypso (Maygay) 
(M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1calypsa ,m1calyps ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Calypso (Maygay) 
(M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1calypsb ,m1calyps ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Calypso (Maygay) 
(M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1wotw   ,0      ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "War Of The Worlds 
(Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1wotwa  ,m1wotw ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "War Of The Worlds 
(Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1wotwb  ,m1wotw ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "War Of The Worlds 
(Maygay) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1przee   ,0       ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Prize Eastenders 
(Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1przeea  ,m1przee ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Prize Eastenders 
(Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1przeeb  ,m1przee ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Prize Eastenders 
(Maygay) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1przeec  ,m1przee ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Prize Eastenders 
(Maygay) (M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1ppc   ,0     ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Pink Panther Club 
(Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1ppca  ,m1ppc ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Pink Panther Club 
(Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1ppcb  ,m1ppc ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Pink Panther Club 
(Maygay) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1imclb   ,0       ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Instant Millionaire 
Club (Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1imclba  ,m1imclb ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Instant Millionaire 
Club (Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1imclbb  ,m1imclb ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Instant Millionaire 
Club (Maygay) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1lotmil  ,0        ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Lottery 
Millionaire Club (Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1lotmila ,m1lotmil ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Lottery 
Millionaire Club (Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1lotmilb ,m1lotmil ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Lottery 
Millionaire Club (Maygay) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1lotmilc ,m1lotmil ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Lottery 
Millionaire Club (Maygay) (M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1tpclb   ,0       ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Trivial Pursuit 
Club (Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1tpclba  ,m1tpclb ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Trivial Pursuit 
Club (Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1tpclbb  ,m1tpclb ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Trivial Pursuit 
Club (Maygay) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1tpclbc  ,m1tpclb ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Trivial Pursuit 
Club (Maygay) (M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1vegas   ,0       ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Vegas Gambler Club 
(Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1vegasa  ,m1vegas ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Vegas Gambler Club 
(Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1vegasb  ,m1vegas ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Vegas Gambler Club 
(Maygay) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1winenc  ,0        ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "John Francombe's 
Winners Enclosure (Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1winenca ,m1winenc ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "John Francombe's 
Winners Enclosure (Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1winencb ,m1winenc ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "John Francombe's 
Winners Enclosure (Maygay) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1winencc ,m1winenc ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "John Francombe's 
Winners Enclosure (Maygay) (M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1mongam  ,0        ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Money Game 
Club (Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1mongama ,m1mongam ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Money Game 
Club (Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1mongamb ,m1mongam ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Money Game 
Club (Maygay) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1moncls  ,0        ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Monopoly 
Classic (Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1monclsa ,m1moncls ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Monopoly 
Classic (Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1monclsb ,m1moncls ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Monopoly 
Classic (Maygay) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1monclsc ,m1moncls ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Monopoly 
Classic (Maygay) (M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1monclsd ,m1moncls ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Monopoly 
Classic (Maygay) (M1A/B) (set 5)",GAME_FLAGS )
-GAME( 199?, m1retpp   ,0       ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Return Of 
The Pink Panther (Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1retppa  ,m1retpp ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Return Of 
The Pink Panther (Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1retppb  ,m1retpp ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Return Of 
The Pink Panther (Maygay) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1retppc  ,m1retpp ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Return Of 
The Pink Panther (Maygay) (M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1retppd  ,m1retpp ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "Return Of 
The Pink Panther (Maygay) (M1A/B) (set 5)",GAME_FLAGS )
-GAME( 199?, m1thatlf  ,0        ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "That's Life 
(Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1thatlfa ,m1thatlf ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "That's Life 
(Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1thatlfb ,m1thatlf ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "That's Life 
(Maygay) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1thatlfc ,m1thatlf ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "That's Life 
(Maygay) (M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1thatlfd ,m1thatlf ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Maygay", "That's Life 
(Maygay) (M1A/B) (set 5)",GAME_FLAGS )
-GAME( 199?, m1bghou   ,0       ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Gemini", "Big Ghoulies 
(Gemini) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1bghoua  ,m1bghou ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Gemini", "Big Ghoulies 
(Gemini) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1bghoub  ,m1bghou ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Gemini", "Big Ghoulies 
(Gemini) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1bghouc  ,m1bghou ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Gemini", "Big Ghoulies 
(Gemini) (M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1bghoud  ,m1bghou ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Gemini", "Big Ghoulies 
(Gemini) (M1A/B) (set 5)",GAME_FLAGS )
-GAME( 199?, m1bghoue  ,m1bghou ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Gemini", "Big Ghoulies 
(Gemini) (M1A/B) (set 6)",GAME_FLAGS )
-GAME( 199?, m1bghouf  ,m1bghou ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Gemini", "Big Ghoulies 
(Gemini) (M1A/B) (set 7)",GAME_FLAGS )
-GAME( 199?, m1bghoug  ,m1bghou ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Gemini", "Big Ghoulies 
(Gemini) (M1A/B) (set 8)",GAME_FLAGS )
-GAME( 199?, m1crzco   ,0       ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Gemini", "Crazy Cobra 
(Gemini) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1crzcoa  ,m1crzco ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Gemini", "Crazy Cobra 
(Gemini) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1crzcob  ,m1crzco ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Gemini", "Crazy Cobra 
(Gemini) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1crzcoc  ,m1crzco ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Gemini", "Crazy Cobra 
(Gemini) (M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1crzcod  ,m1crzco ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Gemini", "Crazy Cobra 
(Gemini) (M1A/B) (set 5)",GAME_FLAGS )
-GAME( 199?, m1crzcoe  ,m1crzco ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Gemini", "Crazy Cobra 
(Gemini) (M1A/B) (set 6)",GAME_FLAGS )
-GAME( 199?, m1simps   ,0       ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Simpsons 
(Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1simpsa  ,m1simps ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Simpsons 
(Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1simpsb  ,m1simps ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Simpsons 
(Maygay) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1simpsc  ,m1simps ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Simpsons 
(Maygay) (M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1simpsd  ,m1simps ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Simpsons 
(Maygay) (M1A/B) (set 5)",GAME_FLAGS )
-GAME( 199?, m1simpse  ,m1simps ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Simpsons 
(Maygay) (M1A/B) (set 6)",GAME_FLAGS )
-GAME( 199?, m1simpsf  ,m1simps ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Simpsons 
(Maygay) (M1A/B) (set 7)",GAME_FLAGS )
-GAME( 199?, m1simpsg  ,m1simps ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "The Simpsons 
(Maygay) (M1A/B) (set 8)",GAME_FLAGS )
-GAME( 199?, m1trtrcl ,0 ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Global", "Trick Or Treat Club 
(Global) (M1A/B)",GAME_FLAGS )
-GAME( 199?, m1vegcrw    ,0  ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Global", "Vegetable Crew 
(Global) (M1A/B)",GAME_FLAGS )
-GAME( 199?, m1digdel  ,0        ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Global", "Diggers Delight 
(Global) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1digdela ,m1digdel ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Global", "Diggers Delight 
(Global) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1jtjob   ,0       ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Global", "Just The Job 
(Global) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1jtjoba  ,m1jtjob ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Global", "Just The Job 
(Global) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1jtjobb  ,m1jtjob ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Global", "Just The Job 
(Global) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1jtjobc  ,m1jtjob ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Global", "Just The Job 
(Global) (M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1jtjobd  ,m1jtjob ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Global", "Just The Job 
(Global) (M1A/B) (set 5)",GAME_FLAGS )
-GAME( 199?, m1lca   ,0     ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Global", "Lights Camera Action 
(Global) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1lcaa  ,m1lca ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Global", "Lights Camera Action 
(Global) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1lcab  ,m1lca ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Global", "Lights Camera Action 
(Global) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1lcac  ,m1lca ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Global", "Lights Camera Action 
(Global) (M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1mb   ,0    ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Global", "Monkey Business (Global) 
(M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1mba  ,m1mb ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Global", "Monkey Business (Global) 
(M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1mbb  ,m1mb ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Global", "Monkey Business (Global) 
(M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1mbc  ,m1mb ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Global", "Monkey Business (Global) 
(M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1thrill  ,0        ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Global", "Thrills 'n' Spills 
(Global) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1thrilla ,m1thrill ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Global", "Thrills 'n' Spills 
(Global) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1thrillb ,m1thrill ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Global", "Thrills 'n' Spills 
(Global) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1thrillc ,m1thrill ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Global", "Thrills 'n' Spills 
(Global) (M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1startr  ,0        ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Mdm", "Star Trekking 
(Mdm) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1startra ,m1startr ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Mdm", "Star Trekking 
(Mdm) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1startrb ,m1startr ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Mdm", "Star Trekking 
(Mdm) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1startrc ,m1startr ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Mdm", "Star Trekking 
(Mdm) (M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1startrd ,m1startr ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Mdm", "Star Trekking 
(Mdm) (M1A/B) (set 5)",GAME_FLAGS )
-GAME( 199?, m1startre ,m1startr ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Mdm", "Star Trekking 
(Mdm) (M1A/B) (set 6)",GAME_FLAGS )
-GAME( 199?, m1startrf ,m1startr ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Mdm", "Star Trekking 
(Mdm) (M1A/B) (set 7)",GAME_FLAGS )
-GAME( 199?, m1startrg ,m1startr ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Mdm", "Star Trekking 
(Mdm) (M1A/B) (set 8)",GAME_FLAGS )
-GAME( 199?, m1startrh ,m1startr ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Mdm", "Star Trekking 
(Mdm) (M1A/B) (set 9)",GAME_FLAGS )
-GAME( 199?, m1startri ,m1startr ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Mdm", "Star Trekking 
(Mdm) (M1A/B) (set 10)",GAME_FLAGS )
-GAME( 199?, m1startrj ,m1startr ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Mdm", "Star Trekking 
(Mdm) (M1A/B) (set 11)",GAME_FLAGS )
-GAME( 199?, m1startrk ,m1startr ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Mdm", "Star Trekking 
(Mdm) (M1A/B) (set 12)",GAME_FLAGS )
-GAME( 199?, m1startrm ,m1startr ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Mdm", "Star Trekking 
(Mdm) (M1A/B) (set 14)",GAME_FLAGS )
-GAME( 199?, m1startrn ,m1startr ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Mdm", "Star Trekking 
(Mdm) (M1A/B) (set 15)",GAME_FLAGS )
-GAME( 199?, m1startro ,m1startr ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Mdm", "Star Trekking 
(Mdm) (M1A/B) (set 16)",GAME_FLAGS )
-GAME( 199?, m1startrp ,m1startr ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Mdm", "Star Trekking 
(Mdm) (M1A/B) (set 17)",GAME_FLAGS )
-GAME( 199?, m1startrq ,m1startr ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Mdm", "Star Trekking 
(Mdm) (M1A/B) (set 18)",GAME_FLAGS )
-GAME( 199?, m1startrr ,m1startr ,maygay_m1_nec,maygay_m1, maygay1b_state,m1nec, ROT0, "Mdm", "Star Trekking 
(Mdm) (M1A/B) (set 19)",GAME_FLAGS )
-GAME( 199?, m1ttcash    ,0          ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Empire", "Tick Tock Cash 
(Empire) (M1A/B)",GAME_FLAGS )
-GAME( 199?, m1expclb  ,0        ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Explorer Club 
(Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1expclba ,m1expclb ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Explorer Club 
(Maygay) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1goldsv  ,0        ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Gold & Silver 
(Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1goldsva ,m1goldsv ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Gold & Silver 
(Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1htclb   ,0         ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Hi Tension Club 
(Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1htclba  ,m1htclb   ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Hi Tension Club 
(Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1jpmult  ,0        ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Jackpot Multiplier 
(Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1jpmulta ,m1jpmult ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Jackpot Multiplier 
(Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 1993, m1liveam  ,0        ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Living In America 
(Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 1993, m1liveama ,m1liveam ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Living In America 
(Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 1993, m1liveamb ,m1liveam ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Living In America 
(Maygay) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1magic   ,0       ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Magic Squares 
(Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1magica  ,m1magic ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Magic Squares 
(Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1magicb  ,m1magic ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Magic Squares 
(Maygay) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1magicc  ,m1magic ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Magic Squares 
(Maygay) (M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1monstr  ,0        ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Monster Cash 
(Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1monstra ,m1monstr ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Monster Cash 
(Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1monstrb ,m1monstr ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Monster Cash 
(Maygay) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1monstrc ,m1monstr ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Monster Cash 
(Maygay) (M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1nudunl  ,0        ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Nudges Unlimited 
(Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1nudunla ,m1nudunl ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Nudges Unlimited 
(Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1nudunlb ,m1nudunl ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Nudges Unlimited 
(Maygay) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1nudunlc ,m1nudunl ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Nudges Unlimited 
(Maygay) (M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1nudunld ,m1nudunl ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Nudges Unlimited 
(Maygay) (M1A/B) (set 5)",GAME_FLAGS )
-GAME( 199?, m1nudunle ,m1nudunl ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Nudges Unlimited 
(Maygay) (M1A/B) (set 6)",GAME_FLAGS )
-GAME( 199?, m1omega   ,0       ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Omega (Maygay) 
(M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1omegaa  ,m1omega ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Omega (Maygay) 
(M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1ott   ,0     ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Over The Top (Maygay) 
(M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1otta  ,m1ott ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Over The Top (Maygay) 
(M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1piggy   ,0       ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Piggy Bank (Maygay) 
(M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1piggya  ,m1piggy ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Piggy Bank (Maygay) 
(M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1piggyb  ,m1piggy ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Piggy Bank (Maygay) 
(M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1piggyc  ,m1piggy ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Piggy Bank (Maygay) 
(M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1przclu  ,0        ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Prize Cluedo 
(Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1przclua ,m1przclu ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Prize Cluedo 
(Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1przclub ,m1przclu ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Prize Cluedo 
(Maygay) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1search  ,0        ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Search Light 
(Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1searcha ,m1search ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Search Light 
(Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1searchb ,m1search ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Search Light 
(Maygay) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1sixspn ,0          ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Six Spinner 
(Maygay) (M1A/B)",GAME_FLAGS )
-GAME( 199?, m1spid   ,0      ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Spiderman (Maygay) 
(M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1spida  ,m1spid ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Spiderman (Maygay) 
(M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1spidb  ,m1spid ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Spiderman (Maygay) 
(M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1sptlgt  ,0        ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Spotlight (Maygay) 
(M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1sptlgta ,m1sptlgt ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Spotlight (Maygay) 
(M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1sptlgtb ,m1sptlgt ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Spotlight (Maygay) 
(M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1sptlgtc ,m1sptlgt ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Spotlight (Maygay) 
(M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1sptlgtd ,m1sptlgt ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Spotlight (Maygay) 
(M1A/B) (set 5)",GAME_FLAGS )
-GAME( 199?, m1sptlgte ,m1sptlgt ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Spotlight (Maygay) 
(M1A/B) (set 6)",GAME_FLAGS )
-GAME( 199?, m1sudnim  ,0        ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Sudden Impact 
(Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1sudnima ,m1sudnim ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Sudden Impact 
(Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1sudnimb ,m1sudnim ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Sudden Impact 
(Maygay) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1sudnimc ,m1sudnim ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Sudden Impact 
(Maygay) (M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1topten  ,0        ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Top Tenner 
(Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1toptena ,m1topten ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Top Tenner 
(Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1ultchl  ,0        ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Ultimate Challenge 
(Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1ultchla ,m1ultchl ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Ultimate Challenge 
(Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1ultchlb ,m1ultchl ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Ultimate Challenge 
(Maygay) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1ultchlc ,m1ultchl ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Ultimate Challenge 
(Maygay) (M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1undsie  ,0        ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Under Siege 
(Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1undsiea ,m1undsie ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Under Siege 
(Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1undsieb ,m1undsie ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Under Siege 
(Maygay) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1undsiec ,m1undsie ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Under Siege 
(Maygay) (M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1wagon   ,0       ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Wagon Trail 
(Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1wagona  ,m1wagon ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Wagon Trail 
(Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1wagonb  ,m1wagon ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Wagon Trail 
(Maygay) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1wagonc  ,m1wagon ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Wagon Trail 
(Maygay) (M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1hiloc   ,0       ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Global", "Hi Lo Casino 
(Global) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1hiloca  ,m1hiloc ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Global", "Hi Lo Casino 
(Global) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1kingsw  ,0        ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Global", "King Of The 
Swingers (Global) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1kingswa ,m1kingsw ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Global", "King Of The 
Swingers (Global) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1kingswb ,m1kingsw ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Global", "King Of The 
Swingers (Global) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1kingswc ,m1kingsw ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Global", "King Of The 
Swingers (Global) (M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1mbclb       ,0          ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Global", "Monkey 
Business Club (Global) (M1A/B)",GAME_FLAGS )
-GAME( 199?, m1sycc   ,0      ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Global", "Stake Yer Claim Club 
(Global) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1sycca  ,m1sycc ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Global", "Stake Yer Claim Club 
(Global) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1syccb  ,m1sycc ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Global", "Stake Yer Claim Club 
(Global) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1trtr   ,0      ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Global", "Trick Or Treat 
(Global) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1trtra  ,m1trtr ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Global", "Trick Or Treat 
(Global) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1cashln ,0          ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cash Lines 
(Maygay) (M1A/B)",GAME_FLAGS )
-GAME( 199?, m1races   ,0       ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "A Day At The Races 
(Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1racesa  ,m1races ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "A Day At The Races 
(Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1racesb  ,m1races ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "A Day At The Races 
(Maygay) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1racesc  ,m1races ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "A Day At The Races 
(Maygay) (M1A/B) (set 4)",GAME_FLAGS )
-GAME( 199?, m1topstr    ,0          ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Top Strike 
(Maygay - Bwb) (M1A/B)",GAME_FLAGS )
-GAME( 199?, m1sirich  ,0        ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Strike It Rich 
(Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 199?, m1siricha ,m1sirich ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Strike It Rich 
(Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 199?, m1sirichb ,m1sirich ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Strike It Rich 
(Maygay) (M1A/B) (set 3)",GAME_FLAGS )
-GAME( 199?, m1sirichc ,m1sirich ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Strike It Rich 
(Maygay) (M1A/B) (set 4)",GAME_FLAGS )
-GAME( 1994, m1luxor   ,0       ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Gemini", "Luxor Casino 
(Gemini) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 1994, m1luxora  ,m1luxor ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Gemini", "Luxor Casino 
(Gemini) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 1994, m1cashc    ,0       ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cash Classic 
(Maygay) (M1A/B) (set 1)",GAME_FLAGS )
-GAME( 1994, m1cashca   ,m1cashc ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Maygay", "Cash Classic 
(Maygay) (M1A/B) (set 2)",GAME_FLAGS )
-GAME( 19??, m1atunk     ,0          ,maygay_m1,maygay_m1, maygay1b_state,m1, ROT0, "Avantime?", "Random 
Runner (Avantime?)",GAME_FLAGS )
-GAME( 1998, ep_simp,    0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"The Simpsons (Maygay) (EPOCH) (3.6, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1998, ep_simpa,   ep_simp,    maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"The Simpsons (Maygay) (EPOCH) (3.5, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1998, ep_simpb,   ep_simp,    maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"The Simpsons (Maygay) (EPOCH) (3.5, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1998, ep_simpc,   ep_simp,    maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"The Simpsons (Maygay) (EPOCH) (4.5, set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1998, ep_simpd,   ep_simp,    maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"The Simpsons (Maygay) (EPOCH) (4.5, set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1998, ep_simpe,   ep_simp,    maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"The Simpsons (Maygay) (EPOCH) (1.5, set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1998, ep_simpf,   ep_simp,    maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"The Simpsons (Maygay) (EPOCH) (1.5, set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1998, ep_simpg,   ep_simp,    maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"The Simpsons (Maygay) (EPOCH) (2.5, set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1998, ep_simph,   ep_simp,    maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"The Simpsons (Maygay) (EPOCH) (2.5, set 9)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1999, ep_simpj,   ep_simp,    maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"The Simpsons (Maygay) (EPOCH) (1.8, set 10)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1999, ep_simpk,   ep_simp,    maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"The Simpsons (Maygay) (EPOCH) (1.8, set 11)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1999, ep_simpl,   ep_simp,    maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"The Simpsons (Maygay) (EPOCH) (3.7, set 12)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1999, ep_simpm,   ep_simp,    maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"The Simpsons (Maygay) (EPOCH) (3.7, set 13)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1999, ep_merln,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Merlin's Magic (Maygay) (EPOCH) (1.91)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1998, ep_bingb,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Bingo Belle (Maygay) (EPOCH) (1.3, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1998, ep_bingba,  ep_bingb,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Bingo Belle (Maygay) (EPOCH) (1.3, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1998, ep_calyp,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Calypso (Maygay) (EPOCH) (2.2, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1998, ep_calypa,  ep_calyp,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Calypso (Maygay) (EPOCH) (2.2, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1998, ep_cow,     0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Carry On Winning (Maygay) (EPOCH) (1.3, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1998, ep_cowa,    ep_cow,     maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Carry On Winning (Maygay) (EPOCH) (1.3, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1998, ep_cfall,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Cash Falls (Maygay) (EPOCH) (1.2, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1998, ep_cfalla,  ep_cfall,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Cash Falls (Maygay) (EPOCH) (1.3, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1998, ep_cfallb,  ep_cfall,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Cash Falls (Maygay) (EPOCH) (1.3, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1998, ep_cfallc,  ep_cfall,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Cash Falls (Maygay) (EPOCH) (2.3, set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1998, ep_cfalld,  ep_cfall,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Cash Falls (Maygay) (EPOCH) (2.3, set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1998, ep_cfalle,  ep_cfall,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Cash Falls (Maygay) (EPOCH) (3.2, set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1998, ep_cfallf,  ep_cfall,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Cash Falls (Maygay) (EPOCH) (3.2, set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1998, ep_cflow,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Cash Flow (Maygay) (EPOCH) (3.7, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1998, ep_cflowa,  ep_cflow,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Cash Flow (Maygay) (EPOCH) (3.2, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1999, ep_cflowc,  ep_cflow,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Cash Flow (Maygay) (EPOCH) (3.A, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1999, ep_cflowd,  ep_cflow,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Cash Flow (Maygay) (EPOCH) (3.A, set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_doubl,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Double Top (Maygay) (EPOCH) (1.4, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_doubla,  ep_doubl,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Double Top (Maygay) (EPOCH) (1.4, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_doublb,  ep_doubl,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Double Top (Maygay) (EPOCH) (1.6, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_doublc,  ep_doubl,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Double Top (Maygay) (EPOCH) (1.6, set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_doubld,  ep_doubl,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Double Top (Maygay) (EPOCH) (1.4, set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_evil,    0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Evil Streak (Maygay) (EPOCH) (1.6, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_evila,   ep_evil,    maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Evil Streak (Maygay) (EPOCH) (1.6, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_evilb,   ep_evil,    maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Evil Streak (Maygay) (EPOCH) (1.4, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1998, ep_nyny,    0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"New York New York (Maygay) (EPOCH) (3.6, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1998, ep_nynya,   ep_nyny,    maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"New York New York (Maygay) (EPOCH) (3.6, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1998, ep_nynyb,   ep_nyny,    maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"New York New York (Maygay) (EPOCH) (4.6, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1998, ep_nynyc,   ep_nyny,    maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"New York New York (Maygay) (EPOCH) (4.6, set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1998, ep_nynyd,   ep_nyny,    maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"New York New York (Maygay) (EPOCH) (3.A, set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1998, ep_nynye,   ep_nyny,    maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"New York New York (Maygay) (EPOCH) (3.A, set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1998, ep_nynyf,   ep_nyny,    maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"New York New York (Maygay) (EPOCH) (3.9, set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_pizza,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Pizza The Action (Maygay) (EPOCH) (2.3, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_pizzaa,  ep_pizza,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Pizza The Action (Maygay) (EPOCH) (2.3, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_pizzab,  ep_pizza,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Pizza The Action (Maygay) (EPOCH) (2.1, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_pizzac,  ep_pizza,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Pizza The Action (Maygay) (EPOCH) (2.1, set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_crazy,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Reel Crazy (Maygay) (EPOCH) (1.6, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_crazya,  ep_crazy,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Reel Crazy (Maygay) (EPOCH) (1.6, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_crazyb,  ep_crazy,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Reel Crazy (Maygay) (EPOCH) (2.6, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_crazyc,  ep_crazy,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Reel Crazy (Maygay) (EPOCH) (2.6, set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_crazyd,  ep_crazy,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Reel Crazy (Maygay) (EPOCH) (1.9, set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_crazye,  ep_crazy,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Reel Crazy (Maygay) (EPOCH) (1.9, set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_tincn,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Tin Can Alley (Maygay) (EPOCH) (1.5, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_tincna,  ep_tincn,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Tin Can Alley (Maygay) (EPOCH) (1.5, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_tonfn,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Tons Of Fun (Maygay) (EPOCH) (1.5, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_tonfna,  ep_tonfn,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Tons Of Fun (Maygay) (EPOCH) (1.5, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_tcrwn,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Triple Crown (Maygay) (EPOCH) (2.2, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_tcrwna,  ep_tcrwn,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Triple Crown (Maygay) (EPOCH) (2.2, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_tcrwnb,  ep_tcrwn,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Triple Crown (Maygay) (EPOCH) (2.2, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_tcrwnc,  ep_tcrwn,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Triple Crown (Maygay) (EPOCH) (2.2, set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_tcrwnd,  ep_tcrwn,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Triple Crown (Maygay) (EPOCH) (3.1, set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_tcrwne,  ep_tcrwn,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Triple Crown (Maygay) (EPOCH) (3.1, set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_word,    0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Word Up (Maygay) (EPOCH) (1.4, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_worda,   ep_word,    maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Word Up (Maygay) (EPOCH) (1.4, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_wordb,   ep_word,    maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Word Up (Maygay) (EPOCH) (2.4, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_wordc,   ep_word,    maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Word Up (Maygay) (EPOCH) (2.4, set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_wordd,   ep_word,    maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Word Up (Maygay) (EPOCH) (3.1, set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_worde,   ep_word,    maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Word Up (Maygay) (EPOCH) (3.1, set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_wordf,   ep_word,    maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Word Up (Maygay) (EPOCH) (4.1, set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_wordg,   ep_word,    maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Word Up (Maygay) (EPOCH) (4.1, set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_xtra,    0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"X-tra X-tra (Maygay) (EPOCH) (1.5, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_xtraa,   ep_xtra,    maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"X-tra X-tra (Maygay) (EPOCH) (1.5, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, ep_25crt,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"25 Carrot Gold (Maygay) (EPOCH) (1.2, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, ep_25crta,  ep_25crt,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"25 Carrot Gold (Maygay) (EPOCH) (1.1, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, ep_25crtb,  ep_25crt,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"25 Carrot Gold (Maygay) (EPOCH) (3.1, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2003, ep_25crtc,  ep_25crt,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"25 Carrot Gold (Maygay) (EPOCH) (4.1, set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2003, ep_25crtd,  ep_25crt,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"25 Carrot Gold (Maygay) (EPOCH) (5.1, set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_bartk,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Bar Trekkin (Maygay) (EPOCH) (4.5, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_bartka,  ep_bartk,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Bar Trekkin (Maygay) (EPOCH) (3.9, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_bartkb,  ep_bartk,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Bar Trekkin (Maygay) (EPOCH) (3.9, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_bartkc,  ep_bartk,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Bar Trekkin (Maygay) (EPOCH) (4.4, set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_bartkd,  ep_bartk,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Bar Trekkin (Maygay) (EPOCH) (4.4, set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_bartke,  ep_bartk,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Bar Trekkin (Maygay) (EPOCH) (4.5, set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_bartkf,  ep_bartk,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Bar Trekkin (Maygay) (EPOCH) (4.2, set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_batls,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Battleships (Maygay) (EPOCH) (2.2, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_batlsa,  ep_batls,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Battleships (Maygay) (EPOCH) (2.2, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_batlsb,  ep_batls,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Battleships (Maygay) (EPOCH) (1.9, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_batlsc,  ep_batls,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Battleships (Maygay) (EPOCH) (1.9, set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cdspn,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Cardinal Spin (Maygay) (EPOCH) (1.1, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cdspna,  ep_cdspn,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Cardinal Spin (Maygay) (EPOCH) (1.1, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cosc,    0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Carry On Screaming (Maygay) (EPOCH) (1.3, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cosca,   ep_cosc,    maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Carry On Screaming (Maygay) (EPOCH) (1.3, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_ccock,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Cash Cocktail (Maygay) (EPOCH) (1.1, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_ccocka,  ep_ccock,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Cash Cocktail (Maygay) (EPOCH) (1.1, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_ccockb,  ep_ccock,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Cash Cocktail (Maygay) (EPOCH) (1.1, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_ccockc,  ep_ccock,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Cash Cocktail (Maygay) (EPOCH) (1.1, set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cgord,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Cash Gordon (Maygay) (EPOCH) (2.1, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cgorda,  ep_cgord,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Cash Gordon (Maygay) (EPOCH) (2.3, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cgordb,  ep_cgord,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Cash Gordon (Maygay) (EPOCH) (2.3, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cgordc,  ep_cgord,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Cash Gordon (Maygay) (EPOCH) (1.9, set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cshpn,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Cash In The Pan (Maygay) (EPOCH) (1.1, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cshpna,  ep_cshpn,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Cash In The Pan (Maygay) (EPOCH) (1.1, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_ctit,    0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Cash Of The Titans (Maygay) (EPOCH) (1.5, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_ctita,   ep_ctit,    maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Cash Of The Titans (Maygay) (EPOCH) (1.5, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_casgc,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Casino Grand Club (Maygay) (EPOCH) (1.1, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_casgca,  ep_casgc,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Casino Grand Club (Maygay) (EPOCH) (1.1, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_casgcb,  ep_casgc,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Casino Grand Club (Maygay) (EPOCH) (1.4, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_casgcc,  ep_casgc,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Casino Grand Club (Maygay) (EPOCH) (1.4, set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_casrd,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Casino Royale Deluxe Club (Maygay) (EPOCH) (1.5, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_casrda,  ep_casrd,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Casino Royale Deluxe Club (Maygay) (EPOCH) (1.3, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_chock,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Chocks Away (Maygay) (EPOCH) (1.1, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_chocka,  ep_chock,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Chocks Away (Maygay) (EPOCH) (1.1, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_chockb,  ep_chock,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Chocks Away (Maygay) (EPOCH) (1.1, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_commd,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Complete Madness (Maygay) (EPOCH) (2.2, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_commda,  ep_commd,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Complete Madness (Maygay) (EPOCH) (2.2, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_commdb,  ep_commd,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Complete Madness (Maygay) (EPOCH) (1.1, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_commdc,  ep_commd,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Complete Madness (Maygay) (EPOCH) (1.2, set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_commdd,  ep_commd,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Complete Madness (Maygay) (EPOCH) (2.1, set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cor2,    0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Coronation Street 2 (Maygay) (EPOCH) (3.7, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cor2a,   ep_cor2,    maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Coronation Street 2 (Maygay) (EPOCH) (3.7, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cor2b,   ep_cor2,    maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Coronation Street 2 (Maygay) (EPOCH) (3.8, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cor2c,   ep_cor2,    maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Coronation Street 2 (Maygay) (EPOCH) (3.8, set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cormn,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Coronation Street Monopoly Club (Maygay) (EPOCH) (1.7, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cormna,  ep_cormn,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Coronation Street Monopoly Club (Maygay) (EPOCH) (1.7, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cycl,    0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Cyclone Club (Maygay) (EPOCH) (3.1, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cycla,   ep_cycl,    maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Cyclone Club (Maygay) (EPOCH) (3.1, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cyclb,   ep_cycl,    maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Cyclone Club (Maygay) (EPOCH) (2.1, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2001, ep_fgods,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Fruit Of The Gods (Maygay) (EPOCH) (1.2, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2001, ep_fgodsa,  ep_fgods,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Fruit Of The Gods (Maygay) (EPOCH) (1.2, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2001, ep_fgodsb,  ep_fgods,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Fruit Of The Gods (Maygay) (EPOCH) (2.2, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2001, ep_fgodsc,  ep_fgods,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Fruit Of The Gods (Maygay) (EPOCH) (2.2, set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, ep_fgodsd,  ep_fgods,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Fruit Of The Gods (Maygay) (EPOCH) (2.1, set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, ep_fgodse,  ep_fgods,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Fruit Of The Gods (Maygay) (EPOCH) (3.2, set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, ep_fgodsf,  ep_fgods,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Fruit Of The Gods (Maygay) (EPOCH) (1.1, set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, ep_fgodsg,  ep_fgods,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Fruit Of The Gods (Maygay) (EPOCH) (1.1, set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, ep_gldtp,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Gold Top (Maygay) (EPOCH) (1.1, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, ep_gldtpa,  ep_gldtp,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Gold Top (Maygay) (EPOCH) (1.1, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, ep_gesc2,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Great Escape 2 (Maygay) (EPOCH) (2.1, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, ep_gesc2a,  ep_gesc2,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Great Escape 2 (Maygay) (EPOCH) (2.1, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, ep_gresc,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Great Escape (Maygay) (EPOCH) (1.1, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, ep_gresca,  ep_gresc,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Great Escape (Maygay) (EPOCH) (1.1, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1999, ep_geclb,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Great Escape Club (Maygay) (EPOCH) (1.C, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1999, ep_geclba,  ep_geclb,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Great Escape Club (Maygay) (EPOCH) (1.C, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1998, ep_geclbb,  ep_geclb,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Great Escape Club (Maygay) (EPOCH) (1.9, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, ep_hhclb,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Haunted House Club (Maygay) (EPOCH) (1.4, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, ep_hhclba,  ep_hhclb,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Haunted House Club (Maygay) (EPOCH) (1.4, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2000, ep_hhclbc,  ep_hhclb,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Haunted House Club (Maygay) (EPOCH) (1.1, set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2000, ep_homer,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"The Simpsons - Homer's Meltdown (Maygay) (EPOCH) (2.A, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2000, ep_homeri,  ep_homer,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"The Simpsons - Homer's Meltdown (Maygay) (EPOCH) (2.9, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, ep_homera,  ep_homer,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"The Simpsons - Homer's Meltdown (Maygay) (EPOCH) (3.2, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, ep_homerb,  ep_homer,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"The Simpsons - Homer's Meltdown (Maygay) (EPOCH) (3.2, set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, ep_homerc,  ep_homer,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"The Simpsons - Homer's Meltdown (Maygay) (EPOCH) (2.B, set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, ep_homerd,  ep_homer,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"The Simpsons - Homer's Meltdown (Maygay) (EPOCH) (2.B, set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2003, ep_homere,  ep_homer,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"The Simpsons - Homer's Meltdown (Maygay) (EPOCH) (3.1, set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2003, ep_homerf,  ep_homer,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"The Simpsons - Homer's Meltdown (Maygay) (EPOCH) (3.1, set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2003, ep_homerg,  ep_homer,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"The Simpsons - Homer's Meltdown (Maygay) (EPOCH) (2.1, set 9)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2003, ep_homerh,  ep_homer,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"The Simpsons - Homer's Meltdown (Maygay) (EPOCH) (2.1, set 10)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, ep_icebg,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Ice Burger (Maygay) (EPOCH) (1.4, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, ep_icebga,  ep_icebg,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Ice Burger (Maygay) (EPOCH) (1.2, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, ep_icebgb,  ep_icebg,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Ice Burger (Maygay) (EPOCH) (1.4, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, ep_icebgc,  ep_icebg,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Ice Burger (Maygay) (EPOCH) (1.3, set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, ep_icebgd,  ep_icebg,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Ice Burger (Maygay) (EPOCH) (1.1, set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, ep_icebge,  ep_icebg,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Ice Burger (Maygay) (EPOCH) (1.1, set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2003, ep_icebgf,  ep_icebg,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Ice Burger (Maygay) (EPOCH) (1.3, set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2003, ep_icebgg,  ep_icebg,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Ice Burger (Maygay) (EPOCH) (1.3, set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2003, ep_icebgh,  ep_icebg,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Ice Burger (Maygay) (EPOCH) (1.4, set 9)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2003, ep_icebgi,  ep_icebg,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Ice Burger (Maygay) (EPOCH) (1.4, set 10)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, ep_itjb2,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Italian Job 2 (Maygay) (EPOCH) (1.5, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, ep_itjb2a,  ep_itjb2,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Italian Job 2 (Maygay) (EPOCH) (1.5, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, ep_itjb2b,  ep_itjb2,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Italian Job 2 (Maygay) (EPOCH) (2.3, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, ep_itjb2c,  ep_itjb2,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Italian Job 2 (Maygay) (EPOCH) (2.3, set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2001, ep_ijob,    0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Italian Job (Maygay) (EPOCH, v2.1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2001, ep_ijoba,   ep_ijob,    maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Italian Job (Maygay) (EPOCH, v1.1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, ep_ijcl,    0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Italian Job Club (Maygay) (EPOCH) (2.6, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, ep_ijcla,   ep_ijcl,    maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Italian Job Club (Maygay) (EPOCH) (2.5, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, ep_jsttt,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Just The Ticket (Maygay) (EPOCH) (4.2, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, ep_jsttta,  ep_jsttt,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Just The Ticket (Maygay) (EPOCH) (4.2, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, ep_jstttb,  ep_jsttt,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Just The Ticket (Maygay) (EPOCH) (3.5, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, ep_jstttc,  ep_jsttt,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Just The Ticket (Maygay) (EPOCH) (3.4, set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2003, ep_jstttd,  ep_jsttt,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Just The Ticket (Maygay) (EPOCH) (3.5, set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2003, ep_jsttte,  ep_jsttt,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Just The Ticket (Maygay) (EPOCH) (3.5, set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2003, ep_jstttf,  ep_jsttt,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Just The Ticket (Maygay) (EPOCH) (3.6, set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2003, ep_jstttg,  ep_jsttt,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Just The Ticket (Maygay) (EPOCH) (3.6, set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1999, ep_mkart,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Mario Kart (Maygay) (EPOCH) (1.2, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1999, ep_mkarta,  ep_mkart,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Mario Kart (Maygay) (EPOCH) (1.2, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1999, ep_mkartb,  ep_mkart,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Mario Kart (Maygay) (EPOCH) (1.6, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1999, ep_mkartc,  ep_mkart,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Mario Kart (Maygay) (EPOCH) (1.6, set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1999, ep_mkarte,  ep_mkart,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Mario Kart (Maygay) (EPOCH) (1.5, set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1998, ep_midas,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Midas Touch Club (Maygay) (EPOCH) (1.1, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1998, ep_midasa,  ep_midas,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Midas Touch Club (Maygay) (EPOCH) (1.1, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_monbs,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Monte Carlo Or Bust (Maygay) (EPOCH) (1.2, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_monbsa,  ep_monbs,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Monte Carlo Or Bust (Maygay) (EPOCH) (1.2, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_mrmus,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Mr Muscle (Maygay) (EPOCH) (1.2, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_mrmusa,  ep_mrmus,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Mr Muscle (Maygay) (EPOCH) (1.2, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_nuns,    0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Nuns Of Navarone (Maygay) (EPOCH) (2.4, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_nunsa,   ep_nuns,    maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Nuns Of Navarone (Maygay) (EPOCH) (2.4, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_otm,     0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Over The Moon (Maygay) (EPOCH) (1.2, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_otma,    ep_otm,     maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Over The Moon (Maygay) (EPOCH) (1.2, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_ozzie,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Ozzie Ozzie Ozzie (Maygay) (EPOCH) (2.Z, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_ozziea,  ep_ozzie,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Ozzie Ozzie Ozzie (Maygay) (EPOCH) ( .2, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_ozzieb,  ep_ozzie,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Ozzie Ozzie Ozzie (Maygay) (EPOCH) (5.J, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_ozziec,  ep_ozzie,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Ozzie Ozzie Ozzie (Maygay) (EPOCH) (6.J, set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_ozzied,  ep_ozzie,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Ozzie Ozzie Ozzie (Maygay) (EPOCH) (1.1, set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_ozziee,  ep_ozzie,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Ozzie Ozzie Ozzie (Maygay) (EPOCH) (1.1, set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_ozzief,  ep_ozzie,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Ozzie Ozzie Ozzie (Maygay) (EPOCH) (2.Z, set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_ozzieg,  ep_ozzie,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Ozzie Ozzie Ozzie (Maygay) (EPOCH) (0.2, set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_ozzieh,  ep_ozzie,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Ozzie Ozzie Ozzie (Maygay) (EPOCH) (0.2, set 9)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_pascl,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Passport To Riches Classic Club (Maygay) (EPOCH) (1.2, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_pascla,  ep_pascl,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Passport To Riches Classic Club (Maygay) (EPOCH) (1.2, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_passpb,  ep_pascl,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Passport To Riches Classic Club (Maygay) (EPOCH) (1.3, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_passpc,  ep_pascl,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Passport To Riches Classic Club (Maygay) (EPOCH) (1.3, set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_passp,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Passport To Riches Club (Maygay) (EPOCH) (1.2, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_passpa,  ep_passp,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Passport To Riches Club (Maygay) (EPOCH) (1.2, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_baskr,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Pounds Of The Baskervilles (Maygay) (EPOCH) (1.7, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_baskra,  ep_baskr,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Pounds Of The Baskervilles (Maygay) (EPOCH) (2.2, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_baskrb,  ep_baskr,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Pounds Of The Baskervilles (Maygay) (EPOCH) (2.2, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_baskrc,  ep_baskr,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Pounds Of The Baskervilles (Maygay) (EPOCH) (1.7, set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_baskrd,  ep_baskr,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Pounds Of The Baskervilles (Maygay) (EPOCH) (2.1, set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_baskre,  ep_baskr,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Pounds Of The Baskervilles (Maygay) (EPOCH) (1.5, set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_rags,    0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Rags To Riches Club (Maygay) (EPOCH) (1.10, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_ragsa,   ep_rags,    maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Rags To Riches Club (Maygay) (EPOCH) (1.10, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_roost,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Roosters Millions (Maygay) (EPOCH) (1.2, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_roosta,  ep_roost,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Roosters Millions (Maygay) (EPOCH) (1.2, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, ep_secag,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Secret Agent (Maygay) (EPOCH) (1.5, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, ep_secaga,  ep_secag,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Secret Agent (Maygay) (EPOCH) (1.5, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2000, ep_secagb,  ep_secag,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Secret Agent (Maygay) (EPOCH) (1.3, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_simfr,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Simply Fruits (Maygay) (EPOCH) (1.2, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_simfra,  ep_simfr,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Simply Fruits (Maygay) (EPOCH) (1.2, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, ep_srwin,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Sir Winalot (Maygay) (EPOCH) (2.6, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, ep_srwina,  ep_srwin,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Sir Winalot (Maygay) (EPOCH) (3.3, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, ep_srwinb,  ep_srwin,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Sir Winalot (Maygay) (EPOCH) (3.3, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, ep_srwinc,  ep_srwin,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Sir Winalot (Maygay) (EPOCH) (2.6, set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2000, ep_srwind,  ep_srwin,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Sir Winalot (Maygay) (EPOCH) (2.1, set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_spcbw,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Special Brew (Maygay) (EPOCH) (1.1, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_spcbwa,  ep_spcbw,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Special Brew (Maygay) (EPOCH) (1.1, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_spcbwb,  ep_spcbw,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Special Brew (Maygay) (EPOCH) (1.3, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_spcbwc,  ep_spcbw,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Special Brew (Maygay) (EPOCH) (1.3, set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_spcbwd,  ep_spcbw,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Special Brew (Maygay) (EPOCH) (1.5, set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_spcbwe,  ep_spcbw,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Special Brew (Maygay) (EPOCH) (1.5, set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_spcbwg,  ep_spcbw,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Special Brew (Maygay) (EPOCH) (1.6, set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_spcbwh,  ep_spcbw,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Special Brew (Maygay) (EPOCH) (1.4, set 9)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_spcbwi,  ep_spcbw,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Special Brew (Maygay) (EPOCH) (1.4, set 10)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_spcbwj,  ep_spcbw,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Special Brew (Maygay) (EPOCH) (1.8, set 11)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_spcbwk,  ep_spcbw,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Special Brew (Maygay) (EPOCH) (1.8, set 12)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_spcbwl,  ep_spcbw,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Special Brew (Maygay) (EPOCH) (1.9, set 13)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_spcbwm,  ep_spcbw,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Special Brew (Maygay) (EPOCH) (1.9, set 14)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, ep_spec,    0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Spectre (Maygay) (EPOCH) (1.6, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, ep_speca,   ep_spec,    maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Spectre (Maygay) (EPOCH) (1.6, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1999, ep_specb,   ep_spec,    maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Spectre (Maygay) (EPOCH) (1.3, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_step,    0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Stepping Stones (Maygay) (EPOCH) (1.0, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_stepa,   ep_step,    maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Stepping Stones (Maygay) (EPOCH) (1.0, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_survi,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Survival (Maygay) (EPOCH) (1.4, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_survia,  ep_survi,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Survival (Maygay) (EPOCH) (1.4, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_tits,    0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Title Shot Club (Maygay) (EPOCH) (1.7, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_titsa,   ep_tits,    maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Title Shot Club (Maygay) (EPOCH) (1.7, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_titsb,   ep_tits,    maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Title Shot Club (Maygay) (EPOCH) (1.5, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2000, ep_tortr,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Torture TV (Maygay) (EPOCH) (1.3, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2000, ep_tortra,  ep_tortr,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Torture TV (Maygay) (EPOCH) (1.3, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_tp,      0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Trivial Pursuit (Maygay) (EPOCH) (3.5, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_tpa,     ep_tp,      maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Trivial Pursuit (Maygay) (EPOCH) (3.5, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_tpb,     ep_tp,      maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Trivial Pursuit (Maygay) (EPOCH) (2.1, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_tp2,     0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Trivial Pursuit 2 (Maygay) (EPOCH) (2.2, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_tp2a,    ep_tp2,     maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Trivial Pursuit 2 (Maygay) (EPOCH) (2.2, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_tutcl,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Tutankhamun Club (Maygay) (EPOCH) (2.1, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_tutcla,  ep_tutcl,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Tutankhamun Club (Maygay) (EPOCH) (2.1, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_tutclb,  ep_tutcl,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Tutankhamun Club (Maygay) (EPOCH) (1.8, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_21clb,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Twenty One Club (Maygay) (EPOCH) (3.2, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_21clba,  ep_21clb,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Twenty One Club (Maygay) (EPOCH) (3.2, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, ep_xspot,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"X Marks The Spot (Maygay) (EPOCH) (1.5, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, ep_xspota,  ep_xspot,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"X Marks The Spot (Maygay) (EPOCH) (1.5, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1999, ep_xspotb,  ep_xspot,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"X Marks The Spot (Maygay) (EPOCH) (1.4, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_bathl,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Bat Outa Hell (Global) (EPOCH) (2.1, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_bathla,  ep_bathl,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Bat Outa Hell (Global) (EPOCH) (2.1, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_bathlb,  ep_bathl,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Bat Outa Hell (Global) (EPOCH) (2.2, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_bathlc,  ep_bathl,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Bat Outa Hell (Global) (EPOCH) (2.2, set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_bathld,  ep_bathl,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Bat Outa Hell (Global) (EPOCH) (3.1, set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_bathle,  ep_bathl,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Bat Outa Hell (Global) (EPOCH) (3.1, set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_bathlf,  ep_bathl,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Bat Outa Hell (Global) (EPOCH) (4.1, set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_bathlg,  ep_bathl,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Bat Outa Hell (Global) (EPOCH) (4.1, set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_bathlh,  ep_bathl,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Bat Outa Hell (Global) (EPOCH) (3.3, set 9)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2001, ep_beav3,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Casino Beaver Las Vegas (Global) (EPOCH) (CA000720, 3.3, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2001, ep_beav3a,  ep_beav3,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Casino Beaver Las Vegas (Global) (EPOCH) (CA000720, 3.3, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, ep_beav3b,  ep_beav3,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Casino Beaver Las Vegas (Global) (EPOCH) (CA000720, 4.2, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, ep_beav3c,  ep_beav3,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Casino Beaver Las Vegas (Global) (EPOCH) (CA000720, 4.2, set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, ep_beavrn,  ep_beav3,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Casino Beaver Las Vegas (Global) (EPOCH) (CA000720, 2.3, set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, ep_beavro,  ep_beav3,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Casino Beaver Las Vegas (Global) (EPOCH) (CA000720, 2.3, set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_bvruc,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Beaver Uncovered (Global) (EPOCH) (1.4, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_bvruca,  ep_bvruc,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Beaver Uncovered (Global) (EPOCH) (1.4, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_bvrucb,  ep_bvruc,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Beaver Uncovered (Global) (EPOCH) (1.6, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_bvrucc,  ep_bvruc,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Beaver Uncovered (Global) (EPOCH) (2.3, set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cbrun,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Cannonball Run (Global) (EPOCH) (2.2, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cbruna,  ep_cbrun,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Cannonball Run (Global) (EPOCH) (2.2, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cbrunb,  ep_cbrun,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Cannonball Run (Global) (EPOCH) (2.4, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cbrunc,  ep_cbrun,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Cannonball Run (Global) (EPOCH) (2.4, set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cbrund,  ep_cbrun,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Cannonball Run (Global) (EPOCH) (3.1, set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cbrune,  ep_cbrun,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Cannonball Run (Global) (EPOCH) (3.1, set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_ctc,     0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Cut Throat Cash (Global) (EPOCH) (1.2, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_ctca,    ep_ctc,     maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Cut Throat Cash (Global) (EPOCH) (1.2, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_ddq,     0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Dungeons & Drag Queens (Global) (EPOCH) (1.4, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_ddqa,    ep_ddq,     maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Dungeons & Drag Queens (Global) (EPOCH) (1.4, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_ddqb,    ep_ddq,     maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Dungeons & Drag Queens (Global) (EPOCH) (2.1, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_ddqc,    ep_ddq,     maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Dungeons & Drag Queens (Global) (EPOCH) (2.1, set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_ddqd,    ep_ddq,     maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Dungeons & Drag Queens (Global) (EPOCH) (2.2, set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_ddqe,    ep_ddq,     maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Dungeons & Drag Queens (Global) (EPOCH) (2.2, set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_ddqf,    ep_ddq,     maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Dungeons & Drag Queens (Global) (EPOCH) (2.4, set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_ddqg,    ep_ddq,     maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Dungeons & Drag Queens (Global) (EPOCH) (2.4, set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_ddqh,    ep_ddq,     maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Dungeons & Drag Queens (Global) (EPOCH) (2.5, set 9)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_ddqi,    ep_ddq,     maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Dungeons & Drag Queens (Global) (EPOCH) (2.5, set 10)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_greed,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Greed (Global) (EPOCH) (1.3, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_greeda,  ep_greed,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Greed (Global) (EPOCH) (1.3, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_hispr,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Hi Spirits (Global) (EPOCH) (1.A, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_hispra,  ep_hispr,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Hi Spirits (Global) (EPOCH) (1.A, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_hisprb,  ep_hispr,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Hi Spirits (Global) (EPOCH) (4.2, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_hisprc,  ep_hispr,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Hi Spirits (Global) (EPOCH) (4.2, set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_hisprd,  ep_hispr,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Hi Spirits (Global) (EPOCH) (3.2, set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_hispre,  ep_hispr,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Hi Spirits (Global) (EPOCH) (3.2, set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_spirta,  ep_hispr,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Hi Spirits (Global) (EPOCH) (2.3, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_spirtb,  ep_hispr,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Hi Spirits (Global) (EPOCH) (4.1, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_pkni,    0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"The Phoenix Knights (Global) (EPOCH) (1.1, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_pknia,   ep_pkni,    maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"The Phoenix Knights (Global) (EPOCH) (1.1, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_pknib,   ep_pkni,    maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"The Phoenix Knights (Global) (EPOCH) (1.3, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_pknic,   ep_pkni,    maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"The Phoenix Knights (Global) (EPOCH) (1.3, set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_pknid,   ep_pkni,    maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"The Phoenix Knights (Global) (EPOCH) (1.4, set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_pknie,   ep_pkni,    maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"The Phoenix Knights (Global) (EPOCH) (1.7, set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_pknif,   ep_pkni,    maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"The Phoenix Knights (Global) (EPOCH) (1.7, set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_snbev,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Saturday Night Beaver (Global) (EPOCH) (1.8, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_snbeva,  ep_snbev,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Saturday Night Beaver (Global) (EPOCH) (1.8, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_snbevb,  ep_snbev,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Saturday Night Beaver (Global) (EPOCH) (1.9, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_snbevc,  ep_snbev,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Saturday Night Beaver (Global) (EPOCH) (1.9, set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_snbevd,  ep_snbev,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Saturday Night Beaver (Global) (EPOCH) (2.1, set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_snbeve,  ep_snbev,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Saturday Night Beaver (Global) (EPOCH) (2.1, set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_spook,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Spooky Hollow (Global) (EPOCH) (1.3, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_spooka,  ep_spook,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Spooky Hollow (Global) (EPOCH) (1.3, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_spookb,  ep_spook,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Spooky Hollow (Global) (EPOCH) (2.7, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_milhr,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Who Wants To Be A Millionhare? (Global) (EPOCH) (1.2, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_milhra,  ep_milhr,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Who Wants To Be A Millionhare? (Global) (EPOCH) (1.2, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_milhrb,  ep_milhr,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Who Wants To Be A Millionhare? (Global) (EPOCH) (1.3, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_milhrc,  ep_milhr,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Who Wants To Be A Millionhare? (Global) (EPOCH) (1.3, set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_milhrd,  ep_milhr,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Who Wants To Be A Millionhare? (Global) (EPOCH) (1.6, set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_milhre,  ep_milhr,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Who Wants To Be A Millionhare? (Global) (EPOCH) (1.6, set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_milhrf,  ep_milhr,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Who Wants To Be A Millionhare? (Global) (EPOCH) (1.9, set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_milhrg,  ep_milhr,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Who Wants To Be A Millionhare? (Global) (EPOCH) (1.9, set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_bbars,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Balloon Bars (Maygay) (EPOCH) (1.2, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_bbarsa,  ep_bbars,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Balloon Bars (Maygay) (EPOCH) (1.2, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_bbarsb,  ep_bbars,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Balloon Bars (Maygay) (EPOCH) (2.0, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_bbarsc,  ep_bbars,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Balloon Bars (Maygay) (EPOCH) (2.0, set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cslay,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Cash Slayer (Global) (EPOCH) (1.4, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_monky,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Monkey Business (Global) (EPOCH) (1.4, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_monkya,  ep_monky,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Monkey Business (Global) (EPOCH) (1.5, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1999, ep_lug,     0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"London Underground (Maygay) (EPOCH) (2.4, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1999, ep_luga,    ep_lug,     maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"London Underground (Maygay) (EPOCH) (2.9, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, ep_lugb,    ep_lug,     maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"London Underground (Maygay) (EPOCH) (3.1, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 2002, ep_lugc,    ep_lug,     maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"London Underground (Maygay) (EPOCH) (3.1, set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_crzbn,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Crazy Bingo (Maygay) (EPOCH) (1.1, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_crzbna,  ep_crzbn,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Crazy Bingo (Maygay) (EPOCH) (1.1, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_crzbnb,  ep_crzbn,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Crazy Bingo (Maygay) (EPOCH) (1.1 Gala, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_crzbnc,  ep_crzbn,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Crazy Bingo (Maygay) (EPOCH) (1.1 Gala, set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cascza,  ep_cascz,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Casino Crazy (Global) (EPOCH) (2.1, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_wside,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Wildside (Global) (EPOCH) (1.2, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_imj,     0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"I'm A Jackpot (Global) (EPOCH) (1.5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1998, ep_party,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Party Party (Global) (EPOCH) (1.1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_dblim,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Double Impact (Maygay - Impulse) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_dblima,  ep_dblim,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Double Impact (Maygay - Impulse) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_dblimb,  ep_dblim,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Double Impact (Maygay - Impulse) (EPOCH) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_dblimc,  ep_dblim,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Double Impact (Maygay - Impulse) (EPOCH) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_dblimd,  ep_dblim,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Double Impact (Maygay - Impulse) (EPOCH) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_itjb3,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Italian Job 3 (Maygay) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_itjb3a,  ep_itjb3,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Italian Job 3 (Maygay) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_wipeo,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Wipeout (Maygay) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_wipeoa,  ep_wipeo,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Wipeout (Maygay) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_wipeob,  ep_wipeo,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Wipeout (Maygay) (EPOCH) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_wipeoc,  ep_wipeo,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Wipeout (Maygay) (EPOCH) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_wipeoe,  ep_wipeo,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Wipeout (Maygay) (EPOCH) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_bbonz,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Bingo Bonanza (Maygay - Union) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_bbonza,  ep_bbonz,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Bingo Bonanza (Maygay - Union) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cahoy,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay - 
Eclipse?",        "Cash Ahoy (Maygay - Eclipse?) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cahoya,  ep_cahoy,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Cash Ahoy (Maygay) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cahoyb,  ep_cahoy,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Cash Ahoy (Maygay) (EPOCH) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cock,    0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Cock A Doodle Dosh (Maygay - Union) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cocka,   ep_cock,    maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Cock A Doodle Dosh (Maygay - Union) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cockb,   ep_cock,    maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Cock A Doodle Dosh (Maygay - Union) (EPOCH) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cockc,   ep_cock,    maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Cock A Doodle Dosh (Maygay - Union) (EPOCH) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cockd,   ep_cock,    maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Cock A Doodle Dosh (Maygay - Union) (EPOCH) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cocke,   ep_cock,    maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Cock A Doodle Dosh (Maygay - Union) (EPOCH) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_duff,    0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"The Simpsons - Duff Beer Guide (Maygay) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_duffa,   ep_duff,    maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"The Simpsons - Duff Beer Guide (Maygay) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_duffb,   ep_duff,    maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"The Simpsons - Duff Beer Guide (Maygay) (EPOCH) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_duffc,   ep_duff,    maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"The Simpsons - Duff Beer Guide (Maygay) (EPOCH) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_flash,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Flashback (Maygay - Impulse) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_flasha,  ep_flash,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Flashback (Maygay - Impulse) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_flashb,  ep_flash,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Flashback (Maygay - Impulse) (EPOCH) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_flashc,  ep_flash,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Flashback (Maygay - Impulse) (EPOCH) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_flashd,  ep_flash,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Flashback (Maygay - Impulse) (EPOCH) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_flashe,  ep_flash,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Flashback (Maygay - Impulse) (EPOCH) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_flashf,  ep_flash,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Flashback (Maygay - Impulse) (EPOCH) (set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_fortg,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Fortune & Glory (Maygay - Impulse) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_fortga,  ep_fortg,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Fortune & Glory (Maygay - Impulse) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_fortgb,  ep_fortg,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Fortune & Glory (Maygay - Impulse) (EPOCH) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_fran,    0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Frantic (Maygay) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_frana,   ep_fran,    maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Frantic (Maygay) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_fnclb,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Fruit & Nudge Club (Maygay) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_fnclba,  ep_fnclb,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Fruit & Nudge Club (Maygay) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_fullm,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Full Moon Fever (Maygay - Impulse) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_fullma,  ep_fullm,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Full Moon Fever (Maygay - Impulse) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_fullmb,  ep_fullm,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Full Moon Fever (Maygay - Impulse) (EPOCH) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_fullmc,  ep_fullm,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Full Moon Fever (Maygay - Impulse) (EPOCH) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_fullmd,  ep_fullm,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Full Moon Fever (Maygay - Impulse) (EPOCH) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_fullme,  ep_fullm,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Full Moon Fever (Maygay - Impulse) (EPOCH) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_fullmf,  ep_fullm,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Full Moon Fever (Maygay - Impulse) (EPOCH) (set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_funny,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Funny Money (Maygay) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_funnya,  ep_funny,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Funny Money (Maygay) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_funnyb,  ep_funny,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Funny Money (Maygay) (EPOCH) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_funnyc,  ep_funny,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Funny Money (Maygay) (EPOCH) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_funnyd,  ep_funny,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Funny Money (Maygay) (EPOCH) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_funnye,  ep_funny,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Funny Money (Maygay) (EPOCH) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_funnyf,  ep_funny,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Funny Money (Maygay) (EPOCH) (set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_funnyg,  ep_funny,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Funny Money (Maygay) (EPOCH) (set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_geron,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Geronimo (Maygay - Impulse) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_gerona,  ep_geron,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Geronimo (Maygay - Impulse) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_geronb,  ep_geron,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Geronimo (Maygay - Impulse) (EPOCH) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_geronc,  ep_geron,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Geronimo (Maygay - Impulse) (EPOCH) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_gerond,  ep_geron,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Geronimo (Maygay - Impulse) (EPOCH) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_gerone,  ep_geron,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Geronimo (Maygay - Impulse) (EPOCH) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_gridr,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Gridrunner (Maygay - Impulse) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_gridra,  ep_gridr,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Gridrunner (Maygay - Impulse) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_gridrb,  ep_gridr,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Gridrunner (Maygay - Impulse) (EPOCH) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_gridrc,  ep_gridr,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Gridrunner (Maygay - Impulse) (EPOCH) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_gridrd,  ep_gridr,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Gridrunner (Maygay - Impulse) (EPOCH) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_hvns,    0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Heavens Above (Maygay) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_hvnsa,   ep_hvns,    maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Heavens Above (Maygay) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_highv,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"High Voltage (Maygay - Impulse) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_highva,  ep_highv,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"High Voltage (Maygay - Impulse) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_highvb,  ep_highv,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"High Voltage (Maygay - Impulse) (EPOCH) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_highvc,  ep_highv,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"High Voltage (Maygay - Impulse) (EPOCH) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_highvd,  ep_highv,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"High Voltage (Maygay - Impulse) (EPOCH) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_highve,  ep_highv,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"High Voltage (Maygay - Impulse) (EPOCH) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_highvf,  ep_highv,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"High Voltage (Maygay - Impulse) (EPOCH) (set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_hogmn,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Hog Money (Maygay - Impulse) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_hogmna,  ep_hogmn,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Hog Money (Maygay - Impulse) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_hogmnb,  ep_hogmn,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Hog Money (Maygay - Impulse) (EPOCH) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_htdgs,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Hot Dogs (Maygay) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_htdgsa,  ep_htdgs,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Hot Dogs (Maygay) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_hubbl,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Hubble Bubble (Maygay) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_hubbla,  ep_hubbl,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Hubble Bubble (Maygay) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_huric,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Hurricane (Maygay - Impulse) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_hurica,  ep_huric,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Hurricane (Maygay - Impulse) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_huricb,  ep_huric,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Hurricane (Maygay - Impulse) (EPOCH) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_huricc,  ep_huric,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Hurricane (Maygay - Impulse) (EPOCH) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_huricd,  ep_huric,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Hurricane (Maygay - Impulse) (EPOCH) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_hurice,  ep_huric,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Hurricane (Maygay - Impulse) (EPOCH) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_hur,     0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Hurricane (Global) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_hura,    ep_hur,     maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Hurricane (Global) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_hurb,    ep_hur,     maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Hurricane (Global) (EPOCH) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_hyst,    0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Hysteria (Maygay - Impulse) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_hysta,   ep_hyst,    maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Hysteria (Maygay - Impulse) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_manic,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Manic Miner (Maygay - Impulse) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_manica,  ep_manic,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Manic Miner (Maygay - Impulse) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_manicb,  ep_manic,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Manic Miner (Maygay - Impulse) (EPOCH) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_manicc,  ep_manic,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Manic Miner (Maygay - Impulse) (EPOCH) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_manicd,  ep_manic,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Manic Miner (Maygay - Impulse) (EPOCH) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_manice,  ep_manic,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Manic Miner (Maygay - Impulse) (EPOCH) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_manicf,  ep_manic,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Manic Miner (Maygay - Impulse) (EPOCH) (set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_matrx,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Matrix (Maygay - Impulse) (EPOCH)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_mwom,    0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Mortal Wombat (Maygay) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_mwoma,   ep_mwom,    maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Mortal Wombat (Maygay) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_mwomb,   ep_mwom,    maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Mortal Wombat (Maygay) (EPOCH) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_mwomc,   ep_mwom,    maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Mortal Wombat (Maygay) (EPOCH) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_mwomd,   ep_mwom,    maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Mortal Wombat (Maygay) (EPOCH) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_otmcl,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Over The Moon Club (Maygay) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_otmcla,  ep_otmcl,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Over The Moon Club (Maygay) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_pharoa,  ep_pharo,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Pharaoh's Treasure (Maygay) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_pesos,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Pick Yer Pesos (Maygay - Impulse) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_pesosa,  ep_pesos,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Pick Yer Pesos (Maygay - Impulse) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_pesosb,  ep_pesos,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Pick Yer Pesos (Maygay - Impulse) (EPOCH) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_pesosc,  ep_pesos,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Pick Yer Pesos (Maygay - Impulse) (EPOCH) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_react,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Reactor (Maygay - Impulse) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_reacta,  ep_react,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Reactor (Maygay - Impulse) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_reactb,  ep_react,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Reactor (Maygay - Impulse) (EPOCH) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_reactc,  ep_react,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Reactor (Maygay - Impulse) (EPOCH) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_reactd,  ep_react,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Reactor (Maygay - Impulse) (EPOCH) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_reacte,  ep_react,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Reactor (Maygay - Impulse) (EPOCH) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_rtt,     0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Round The Twist (Maygay) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_rtta,    ep_rtt,     maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Round The Twist (Maygay) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_royrl,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Royal Roulette (Maygay) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_royrla,  ep_royrl,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Royal Roulette (Maygay) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_royrlb,  ep_royrl,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Royal Roulette (Maygay) (EPOCH) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_royrlc,  ep_royrl,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Royal Roulette (Maygay) (EPOCH) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_royrld,  ep_royrl,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Royal Roulette (Maygay) (EPOCH) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_royrle,  ep_royrl,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Royal Roulette (Maygay) (EPOCH) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_spart,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Spartacash (Maygay - Impulse) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_sparta,  ep_spart,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Spartacash (Maygay - Impulse) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_spartb,  ep_spart,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Spartacash (Maygay - Impulse) (EPOCH) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_spntn,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Spin & Tonic (Maygay - Impulse) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_spntna,  ep_spntn,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Spin & Tonic (Maygay - Impulse) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_spntnb,  ep_spntn,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Spin & Tonic (Maygay - Impulse) (EPOCH) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_spntnc,  ep_spntn,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Spin & Tonic (Maygay - Impulse) (EPOCH) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_spin,    0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Spin On It (Maygay - Impulse) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_spina,   ep_spin,    maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Spin On It (Maygay - Impulse) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_spinb,   ep_spin,    maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Spin On It (Maygay - Impulse) (EPOCH) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_spinc,   ep_spin,    maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Spin On It (Maygay - Impulse) (EPOCH) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_spind,   ep_spin,    maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Spin On It (Maygay - Impulse) (EPOCH) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_spine,   ep_spin,    maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Spin On It (Maygay - Impulse) (EPOCH) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_strat,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Stratagem (Maygay) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_strata,  ep_strat,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Stratagem (Maygay) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_subb,    0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Subbuteo (Maygay) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_subba,   ep_subb,    maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Subbuteo (Maygay) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_subbb,   ep_subb,    maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Subbuteo (Maygay) (EPOCH) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_subbc,   ep_subb,    maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Subbuteo (Maygay) (EPOCH) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_subbd,   ep_subb,    maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Subbuteo (Maygay) (EPOCH) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_subbe,   ep_subb,    maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Subbuteo (Maygay) (EPOCH) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_subbf,   ep_subb,    maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Subbuteo (Maygay) (EPOCH) (set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_subbg,   ep_subb,    maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Subbuteo (Maygay) (EPOCH) (set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_snw,     0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Super Nudge Wink (Maygay - Union) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_snwa,    ep_snw,     maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Super Nudge Wink (Maygay - Union) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_snwb,    ep_snw,     maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Super Nudge Wink (Maygay - Union) (EPOCH) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_snwc,    ep_snw,     maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Super Nudge Wink (Maygay - Union) (EPOCH) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_snwd,    ep_snw,     maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Super Nudge Wink (Maygay - Union) (EPOCH) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_tak5,    0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Take Five (Maygay - Union) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_tak5a,   ep_tak5,    maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Take Five (Maygay - Union) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_trail,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Trailblazer (Maygay - Impulse) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_traila,  ep_trail,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Trailblazer (Maygay - Impulse) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_trailb,  ep_trail,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Trailblazer (Maygay - Impulse) (EPOCH) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_trics,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Triple Cash (Maygay - Union) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_tricsa,  ep_trics,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Triple Cash (Maygay - Union) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_wildf,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Wildfire (Maygay - Impulse) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_wildfa,  ep_wildf,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Wildfire (Maygay - Impulse) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_beavr,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Casino Beaver Las Vegas (Global) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_beavra,  ep_beavr,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Casino Beaver Las Vegas (Global) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_beavrb,  ep_beavr,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Casino Beaver Las Vegas (Global) (EPOCH) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_beavrc,  ep_beavr,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Casino Beaver Las Vegas (Global) (EPOCH) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_beavrd,  ep_beavr,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Casino Beaver Las Vegas (Global) (EPOCH) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_beavre,  ep_beavr,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Casino Beaver Las Vegas (Global) (EPOCH) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_beavrf,  ep_beavr,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Casino Beaver Las Vegas (Global) (EPOCH) (set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_beavrg,  ep_beavr,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Casino Beaver Las Vegas (Global) (EPOCH) (set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_beavrh,  ep_beavr,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Casino Beaver Las Vegas (Global) (EPOCH) (set 9)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_beavri,  ep_beavr,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Casino Beaver Las Vegas (Global) (EPOCH) (set 10)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_beavrj,  ep_beavr,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Casino Beaver Las Vegas (Global) (EPOCH) (set 11)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_beavrk,  ep_beavr,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Casino Beaver Las Vegas (Global) (EPOCH) (set 12)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_beavrl,  ep_beavr,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Casino Beaver Las Vegas (Global) (EPOCH) (set 13)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_beavrm,  ep_beavr,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Casino Beaver Las Vegas (Global) (EPOCH) (set 14)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_bvrcl,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Beaver Las Vegas Club (Global) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_bvrcla,  ep_bvrcl,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Beaver Las Vegas Club (Global) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_bvrclb,  ep_bvrcl,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Beaver Las Vegas Club (Global) (EPOCH) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_bvrclc,  ep_bvrcl,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Beaver Las Vegas Club (Global) (EPOCH) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_bvrcld,  ep_bvrcl,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Beaver Las Vegas Club (Global) (EPOCH) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_bvrcle,  ep_bvrcl,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Beaver Las Vegas Club (Global) (EPOCH) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_bvrclf,  ep_bvrcl,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Beaver Las Vegas Club (Global) (EPOCH) (set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_bvrclg,  ep_bvrcl,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Beaver Las Vegas Club (Global) (EPOCH) (set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_bvrclh,  ep_bvrcl,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Beaver Las Vegas Club (Global) (EPOCH) (set 9)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_bvrcli,  ep_bvrcl,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Beaver Las Vegas Club (Global) (EPOCH) (set 10)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_bvrclj,  ep_bvrcl,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Beaver Las Vegas Club (Global) (EPOCH) (set 11)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_bvrclk,  ep_bvrcl,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Beaver Las Vegas Club (Global) (EPOCH) (set 12)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_bjclb,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"The Blackjack Club (Global) (EPOCH)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cbrcl,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Cannonball Run Club (Global) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cbrcla,  ep_cbrcl,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Cannonball Run Club (Global) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cbrclb,  ep_cbrcl,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Cannonball Run Club (Global) (EPOCH) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cbrclc,  ep_cbrcl,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Cannonball Run Club (Global) (EPOCH) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cbrcld,  ep_cbrcl,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Cannonball Run Club (Global) (EPOCH) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cbrcle,  ep_cbrcl,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Cannonball Run Club (Global) (EPOCH) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cbrclf,  ep_cbrcl,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Cannonball Run Club (Global) (EPOCH) (set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cbrclg,  ep_cbrcl,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Cannonball Run Club (Global) (EPOCH) (set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cbrclh,  ep_cbrcl,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Cannonball Run Club (Global) (EPOCH) (set 9)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cbrcli,  ep_cbrcl,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Cannonball Run Club (Global) (EPOCH) (set 10)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cbrclj,  ep_cbrcl,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Cannonball Run Club (Global) (EPOCH) (set 11)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cbrclk,  ep_cbrcl,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Cannonball Run Club (Global) (EPOCH) (set 12)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cclas,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Casino Classic (Global) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cclasa,  ep_cclas,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Casino Classic (Global) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cgrc,    0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Casino Grand Classic (Global) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cgrca,   ep_cgrc,    maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Casino Grand Classic (Global) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cgred,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Club Greed (Global) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cgreda,  ep_cgred,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Club Greed (Global) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cstrk,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Crazy Streak Club (Global) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cstrka,  ep_cstrk,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Crazy Streak Club (Global) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cstrkb,  ep_cstrk,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Crazy Streak Club (Global) (EPOCH) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cstrkc,  ep_cstrk,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Crazy Streak Club (Global) (EPOCH) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cstrkd,  ep_cstrk,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Crazy Streak Club (Global) (EPOCH) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cstrke,  ep_cstrk,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Crazy Streak Club (Global) (EPOCH) (set 6)",MACHINE_IS_SKELETON_MECHANICAL ) // bad? (or at least has 
garbage fill, not 0xff like the other sets)
-GAME( 199?, ep_cstrkf,  ep_cstrk,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Crazy Streak Club (Global) (EPOCH) (set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cstrkg,  ep_cstrk,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Crazy Streak Club (Global) (EPOCH) (set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_dmbus,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Impulse",       
"Dambusters (Impulse) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_dmbusa,  ep_dmbus,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Impulse",       
"Dambusters (Impulse) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_dmbusb,  ep_dmbus,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Impulse",       
"Dambusters (Impulse) (EPOCH) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_dmbusc,  ep_dmbus,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Impulse",       
"Dambusters (Impulse) (EPOCH) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_dmbusd,  ep_dmbus,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Impulse",       
"Dambusters (Impulse) (EPOCH) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_dmbuse,  ep_dmbus,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Impulse",       
"Dambusters (Impulse) (EPOCH) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_dmbusf,  ep_dmbus,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Impulse",       
"Dambusters (Impulse) (EPOCH) (set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_ddqcl,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Dungeons & Drag Queens Club (Global) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_ddqcla,  ep_ddqcl,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Dungeons & Drag Queens Club (Global) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_ddqclb,  ep_ddqcl,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Dungeons & Drag Queens Club (Global) (EPOCH) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_ddqclc,  ep_ddqcl,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Dungeons & Drag Queens Club (Global) (EPOCH) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_ddqcld,  ep_ddqcl,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Dungeons & Drag Queens Club (Global) (EPOCH) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_ddqcle,  ep_ddqcl,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Dungeons & Drag Queens Club (Global) (EPOCH) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_ddqclf,  ep_ddqcl,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Dungeons & Drag Queens Club (Global) (EPOCH) (set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_ddqclg,  ep_ddqcl,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Dungeons & Drag Queens Club (Global) (EPOCH) (set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_fog,     0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Fields of Gold (Global) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_foga,    ep_fog,     maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Fields of Gold (Global) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_fmf,     0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Full Moon Fever (Global) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_fmfa,    ep_fmf,     maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Full Moon Fever (Global) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_grun,    0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Grid Runner (Global) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_gruna,   ep_grun,    maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Grid Runner (Global) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_grncl,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Grid Runner Club (Global) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_grncla,  ep_grncl,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Grid Runner Club (Global) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_grnclb,  ep_grncl,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Grid Runner Club (Global) (EPOCH) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_grnclc,  ep_grncl,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Grid Runner Club (Global) (EPOCH) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_heybg,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Hey Big Spender (Global) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_heybga,  ep_heybg,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Hey Big Spender (Global) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_heybgb,  ep_heybg,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Hey Big Spender (Global) (EPOCH) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_heybgc,  ep_heybg,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Hey Big Spender (Global) (EPOCH) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_heybc,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Hey Big Spender Club (Global) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_heybca,  ep_heybc,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Hey Big Spender Club (Global) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_hiscl,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Hi Spirits Club (Global) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_hiscla,  ep_hiscl,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Hi Spirits Club (Global) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_smoke,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Impulse",       
"Holy Smoke! (Impulse) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_smokea,  ep_smoke,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Impulse",       
"Holy Smoke! (Impulse) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_smokeb,  ep_smoke,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Impulse",       
"Holy Smoke! (Impulse) (EPOCH) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_smokec,  ep_smoke,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Impulse",       
"Holy Smoke! (Impulse) (EPOCH) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_smoked,  ep_smoke,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Impulse",       
"Holy Smoke! (Impulse) (EPOCH) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_smokee,  ep_smoke,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Impulse",       
"Holy Smoke! (Impulse) (EPOCH) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_smokef,  ep_smoke,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Impulse",       
"Holy Smoke! (Impulse) (EPOCH) (set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_smokeg,  ep_smoke,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Impulse",       
"Holy Smoke! (Impulse) (EPOCH) (set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_smokeh,  ep_smoke,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Impulse",       
"Holy Smoke! (Impulse) (EPOCH) (set 9)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_smokei,  ep_smoke,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Impulse",       
"Holy Smoke! (Impulse) (EPOCH) (set 10)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_smokej,  ep_smoke,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Impulse",       
"Holy Smoke! (Impulse) (EPOCH) (set 11)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_ifern,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Impulse",       
"Inferno (Impulse) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_iferna,  ep_ifern,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Impulse",       
"Inferno (Impulse) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_kopcl,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Knockout Punch Club (Global) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_kopcla,  ep_kopcl,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Knockout Punch Club (Global) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_kopclb,  ep_kopcl,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Knockout Punch Club (Global) (EPOCH) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_ltt,     0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Licence To Thrill (Global) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_ltta,    ep_ltt,     maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Licence To Thrill (Global) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_monrt,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"The Money Returns Club (Global) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_monrta,  ep_monrt,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"The Money Returns Club (Global) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_monrtb,  ep_monrt,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"The Money Returns Club (Global) (EPOCH) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_monrtc,  ep_monrt,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"The Money Returns Club (Global) (EPOCH) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_monrtd,  ep_monrt,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"The Money Returns Club (Global) (EPOCH) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_monrte,  ep_monrt,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"The Money Returns Club (Global) (EPOCH) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_monrtf,  ep_monrt,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"The Money Returns Club (Global) (EPOCH) (set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_monsh,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"The Moonshine Club (Global) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_monsha,  ep_monsh,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"The Moonshine Club (Global) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_monshb,  ep_monsh,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"The Moonshine Club (Global) (EPOCH) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_monshc,  ep_monsh,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"The Moonshine Club (Global) (EPOCH) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_monshd,  ep_monsh,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"The Moonshine Club (Global) (EPOCH) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_monshe,  ep_monsh,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"The Moonshine Club (Global) (EPOCH) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_monshf,  ep_monsh,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"The Moonshine Club (Global) (EPOCH) (set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_mummy,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Impulse",       
"Mummy Talks (Impulse) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_mummya,  ep_mummy,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Impulse",       
"Mummy Talks (Impulse) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_mummyb,  ep_mummy,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Impulse",       
"Mummy Talks (Impulse) (EPOCH) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_mummyc,  ep_mummy,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Impulse",       
"Mummy Talks (Impulse) (EPOCH) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_mummyd,  ep_mummy,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Impulse",       
"Mummy Talks (Impulse) (EPOCH) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_mummye,  ep_mummy,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Impulse",       
"Mummy Talks (Impulse) (EPOCH) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_mummyf,  ep_mummy,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Impulse",       
"Mummy Talks (Impulse) (EPOCH) (set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_rlgdt,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Reel Good Time (Rebuild) (Global) (Version 1.0) (EPOCH)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_rchik,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Rich Chics Club (Global) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_rchika,  ep_rchik,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Rich Chics Club (Global) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_royrc,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Impulse",       
"Royal Roulette Club (Impulse) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_royrca,  ep_royrc,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Impulse",       
"Royal Roulette Club (Impulse) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_sdcla,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Spotted Dick Classic (Global) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_sdclaa,  ep_sdcla,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Spotted Dick Classic (Global) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_sdclab,  ep_sdcla,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Spotted Dick Classic (Global) (EPOCH) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_sdclac,  ep_sdcla,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Spotted Dick Classic (Global) (EPOCH) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_sdclaf,  ep_sdcla,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Spotted Dick Classic (Global) (EPOCH) (set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_sdclag,  ep_sdcla,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Spotted Dick Classic (Global) (EPOCH) (set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_sdclb,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Spotted Dick Club (Global) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_sdclba,  ep_sdclb,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Spotted Dick Club (Global) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_stm,     0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Storm Force (Global) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_stma,    ep_stm,     maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Storm Force (Global) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_stmb,    ep_stm,     maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Storm Force (Global) (EPOCH) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_stmc,    ep_stm,     maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Storm Force (Global) (EPOCH) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_stmcl,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Storm Force Club (Global) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_stmcla,  ep_stmcl,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Storm Force Club (Global) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_tod,     0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Truth Or Dare (Global) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_toda,    ep_tod,     maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Truth Or Dare (Global) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_utnut,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Utter Nutter (Global) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_utnuta,  ep_utnut,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Utter Nutter (Global) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_utnutb,  ep_utnut,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Utter Nutter (Global) (EPOCH) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_utnutc,  ep_utnut,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Utter Nutter (Global) (EPOCH) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_utncl,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Utter Nutter Club (Global) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_utncla,  ep_utncl,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Utter Nutter Club (Global) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_wleek,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Weakest Leek Club (Global) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_wleeka,  ep_wleek,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Weakest Leek Club (Global) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_wud,     0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"What's Up Doc (Global) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_wuda,    ep_wud,     maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"What's Up Doc (Global) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_wudb,    ep_wud,     maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"What's Up Doc (Global) (EPOCH) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_wudc,    ep_wud,     maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"What's Up Doc (Global) (EPOCH) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_wudd,    ep_wud,     maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"What's Up Doc (Global) (EPOCH) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_wude,    ep_wud,     maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"What's Up Doc (Global) (EPOCH) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_mlhrc,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Who Whats To Be A Millionhare Club (Global) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_mlhrca,  ep_mlhrc,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Who Whats To Be A Millionhare Club (Global) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_mlhrcb,  ep_mlhrc,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Who Whats To Be A Millionhare Club (Global) (EPOCH) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_mlhrcc,  ep_mlhrc,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Who Whats To Be A Millionhare Club (Global) (EPOCH) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_mlhrcd,  ep_mlhrc,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Who Whats To Be A Millionhare Club (Global) (EPOCH) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_mlhrce,  ep_mlhrc,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Who Whats To Be A Millionhare Club (Global) (EPOCH) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_wf,      0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Wildfire (Global) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_wfa,     ep_wf,      maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Wildfire (Global) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_wfb,     ep_wf,      maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Wildfire (Global) (EPOCH) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_wfc,     ep_wf,      maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Wildfire (Global) (EPOCH) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_wfd,     ep_wf,      maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Wildfire (Global) (EPOCH) (set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_wfe,     ep_wf,      maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Wildfire (Global) (EPOCH) (set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_wff,     ep_wf,      maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Wildfire (Global) (EPOCH) (set 7)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_wfg,     ep_wf,      maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Wildfire (Global) (EPOCH) (set 8)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_makmv,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Make Your Move (Global) (EPOCH) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_makmva,  ep_makmv,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Make Your Move (Global) (EPOCH) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_goldf,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Impulse",       
"Gold Fever (Impulse) (EPOCH)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_bubsq,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Bubble & Squeak (Extreme) (EPOCH) (BASQ 0.2, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_bubsqa,  ep_bubsq,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Bubble & Squeak (Extreme) (EPOCH) (BASQ 0.2, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_bubsqb,  ep_bubsq,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Bubble & Squeak (Extreme) (EPOCH) (BASQ 0.3, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_bubsqc,  ep_bubsq,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Bubble & Squeak (Extreme) (EPOCH) (BASQ 0.3, set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_bubsqd,  ep_bubsq,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Bubble & Squeak (Extreme) (EPOCH) (BASQ 0.4, set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cashn,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Cashino (Maygay - Extreme) (EPOCH) (CSHI 1.0, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cashna,  ep_cashn,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Cashino (Maygay - Extreme) (EPOCH) (CSHI 1.0, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_inca,    0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Inca Dinka Do (Maygay - Extreme) (EPOCH) (INCA 1.2, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_incaa,   ep_inca,    maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Inca Dinka Do (Maygay - Extreme) (EPOCH) (INCA 1.2, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_incab,   ep_inca,    maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Inca Dinka Do (Maygay - Extreme) (EPOCH) (INCA 1.1, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_jakbn,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Jackpot & The Beanstreak (Extreme) (EPOCH) (JABS 0.3, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_jakbna,  ep_jakbn,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Jackpot & The Beanstreak (Extreme) (EPOCH) (JABS 0.3, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_jakbnb,  ep_jakbn,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Jackpot & The Beanstreak (Extreme) (EPOCH) (JABS 0.5, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_jakbnc,  ep_jakbn,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Jackpot & The Beanstreak (Extreme) (EPOCH) (JABS 0.5, set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_loadd,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Loaded (Maygay) (EPOCH) (LOAD 1.2, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_loadda,  ep_loadd,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Loaded (Maygay) (EPOCH) (LOAD 1.2, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_lukld,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Lucky Ladders (Maygay) (EPOCH) (LULA 0.2, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_luklda,  ep_lukld,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Lucky Ladders (Maygay) (EPOCH) (LULA 0.2, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_noter,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Note Runner (Maygay) (EPOCH) (NORU 0.1, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_notera,  ep_noter,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Note Runner (Maygay) (EPOCH) (NORU 0.1, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_noterb,  ep_noter,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Note Runner (Maygay) (EPOCH) (NORU 0.2, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_noterc,  ep_noter,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Note Runner (Maygay) (EPOCH) (NORU 0.2, set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_noterd,  ep_noter,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Note Runner (Maygay) (EPOCH) (NORU 1.0, set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_notere,  ep_noter,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Note Runner (Maygay) (EPOCH) (NORU 1.0, set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_pwrpl,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Power Play (Maygay) (EPOCH) (PPLY 0.3, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_pwrpla,  ep_pwrpl,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Power Play (Maygay) (EPOCH) (PPLY 0.3, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_scrm,    0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Screamin Demon (Maygay) (EPOCH) (SCDE 2.0, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_scrma,   ep_scrm,    maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Screamin Demon (Maygay) (EPOCH) (SCDE 2.0, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_scrmb,   ep_scrm,    maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Screamin Demon (Maygay) (EPOCH) (SCDE 1.0, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_scrmc,   ep_scrm,    maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Screamin Demon (Maygay) (EPOCH) (SCDE 1.0, set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_tree,    0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Tree Amigos (Maygay) (EPOCH) (TRAM 0.3, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_treea,   ep_tree,    maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Tree Amigos (Maygay) (EPOCH) (TRAM 0.3, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_vipjv,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Viper Jive (Maygay - Extreme) (EPOCH) (JIVE 1.1, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_vipjva,  ep_vipjv,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Viper Jive (Maygay - Extreme) (EPOCH) (JIVE 1.1, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_vipjvb,  ep_vipjv,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Viper Jive (Maygay - Extreme) (EPOCH) (JIVE 2.2, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_vipjvc,  ep_vipjv,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Viper Jive (Maygay - Extreme) (EPOCH) (JIVE 2.2, set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_vipjvd,  ep_vipjv,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Maygay",        
"Viper Jive (Maygay - Extreme) (EPOCH) (JIVE 2.1, set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_braid,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Extreme",       
"Bank Raid (Extreme) (EPOCH) (BARA 0.1, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_braida,  ep_braid,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Extreme",       
"Bank Raid (Extreme) (EPOCH) (BARA 0.1, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_braidb,  ep_braid,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Extreme",       
"Bank Raid (Extreme) (EPOCH) (BARA 0.5, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_braidc,  ep_braid,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Extreme",       
"Bank Raid (Extreme) (EPOCH) (BARA 0.5, set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_braidd,  ep_braid,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Extreme",       
"Bank Raid (Extreme) (EPOCH) (BARA 0.5, set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_braide,  ep_braid,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Extreme",       
"Bank Raid (Extreme) (EPOCH) (BARA 0.5, set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cyc,     0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Extreme",       
"Cyclone (Extreme) (EPOCH) (CYCL 0.2, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cyca,    ep_cyc,     maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Extreme",       
"Cyclone (Extreme) (EPOCH) (CYCL 0.2, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cycb,    ep_cyc,     maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Extreme",       
"Cyclone (Extreme) (EPOCH) (CYCL 0.3, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cycc,    ep_cyc,     maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Extreme",       
"Cyclone (Extreme) (EPOCH) (CYCL 0.3, set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cycd,    ep_cyc,     maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Extreme",       
"Cyclone (Extreme) (EPOCH) (CYCL 0.1, set 5)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_cyce,    ep_cyc,     maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Extreme",       
"Cyclone (Extreme) (EPOCH) (CYCL 0.1, set 6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_ll,      0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Extreme",       
"Lucky Ladders (Extreme) (EPOCH) (LULA 0.3, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_lla,     ep_ll,      maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Extreme",       
"Lucky Ladders (Extreme) (EPOCH) (LULA 0.3, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_redl,    0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Extreme",       
"Red Line (Extreme) (EPOCH) (RELI 0.1, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_redla,   ep_redl,    maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Extreme",       
"Red Line (Extreme) (EPOCH) (RELI 0.1, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_snset,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Extreme",       
"Sunset Strip (Extreme) (EPOCH) (SUST 0.1, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_snseta,  ep_snset,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Extreme",       
"Sunset Strip (Extreme) (EPOCH) (SUST 0.1, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_treas,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Global",        
"Treasure Hunt (Global) (EPOCH) (Version 1.6)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_twarp,   0,          maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Extreme",       
"Time Warp (Extreme) (EPOCH) (TWRP 0.1, set 1)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_twarpa,  ep_twarp,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Extreme",       
"Time Warp (Extreme) (EPOCH) (TWRP 0.1, set 2)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_twarpb,  ep_twarp,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Extreme",       
"Time Warp (Extreme) (EPOCH) (TWRP 0.4, set 3)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, ep_twarpc,  ep_twarp,   maygayep,  maygayep, maygayep_state,  maygayep, ROT0, "Extreme",       
"Time Warp (Extreme) (EPOCH) (TWRP 0.4, set 4)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, mg_gbr      , 0         , maygayew, maygayew, driver_device, 0, ROT0, "Maygay", "Guinness Book 
Of Records (Maygay M2)", MACHINE_IS_SKELETON )
-GAME( 199?, mg_risk     , 0         , maygayew, maygayew, driver_device, 0, ROT0, "Maygay", "Risk (Maygay 
M2)", MACHINE_IS_SKELETON )
-GAME( 199?, mg_bb       , 0         , maygayew, maygayew, driver_device, 0, ROT0, "Maygay", "Big Break 
(Maygay M2)", MACHINE_IS_SKELETON )
-GAME( 199?, mg_lug      , 0         , maygayew, maygayew, driver_device, 0, ROT0, "Maygay", "London 
Underground (Maygay M2)", MACHINE_IS_SKELETON )
-GAME( 199?, mg_alad     , 0         , maygayew, maygayew, driver_device, 0, ROT0, "Maygay", "Aladdin's Cave 
(Maygay M2)", MACHINE_IS_SKELETON )
-GAME( 199?, mg_ewg      , 0         , maygayew, maygayew, driver_device, 0, ROT0, "Maygay", "Each Way 
Gambler (Maygay M2)", MACHINE_IS_SKELETON )
-GAME( 199?, mg_jv       , 0         , maygayew, maygayew, driver_device, 0, ROT0, "Maygay", "Jack & Vera 
(Maygay M2)", MACHINE_IS_SKELETON )
-GAME( 199?, mg_pbw      , 0         , maygayew, maygayew, driver_device, 0, ROT0, "Maygay", "Pinball Wizard 
(Maygay M2)", MACHINE_IS_SKELETON )
-GAME( 199?, mg_scl      , 0         , maygayew, maygayew, driver_device, 0, ROT0, "Maygay", "Super Clue 
(Maygay M2)", MACHINE_IS_SKELETON )
-GAME( 199?, mg_kf       , 0         , maygayew, maygayew, driver_device, 0, ROT0, "Maygay", "Krypton Factor 
(Maygay M2)", MACHINE_IS_SKELETON )
-GAME( 1991, screenpl, 0,        maygayv1, screenpl, maygayv1_state, screenpl, ROT0, "Maygay", "Screen Play 
(Maygay, MV1 Video, ver. 4.0)",               GAME_FLAGS )
-GAME( 1991, screenp1, screenpl, maygayv1, screenpl, maygayv1_state, screenpl, ROT0, "Maygay", "Screen Play 
(Maygay, MV1 Video, ver. 1.9, set 1)",               GAME_FLAGS )
-GAME( 1991, screenp1a,screenpl, maygayv1, screenpl, maygayv1_state, screenpl, ROT0, "Maygay", "Screen Play 
(Maygay, MV1 Video, ver. 1.9, set 2)",               GAME_FLAGS )
-GAME( 1991, screenp2, screenpl, maygayv1, screenpl, maygayv1_state, screenpl, ROT0, "Maygay", "Screen Play 
(Maygay, MV1 Video, ver. 1.9, Isle of Man, set 1)",  GAME_FLAGS )
-GAME( 1991, screenp2a,screenpl, maygayv1, screenpl, maygayv1_state, screenpl, ROT0, "Maygay", "Screen Play 
(Maygay, MV1 Video, ver. 1.9, Isle of Man, set 2)",  GAME_FLAGS )
-GAME( 1991, screenp3, screenpl, maygayv1, screenpl, maygayv1_state, screenpl, ROT0, "Maygay", "Screen Play 
(Maygay, MV1 Video, SA5-082)",  GAME_FLAGS )
-GAME( 1991, screenp3a,screenpl, maygayv1, screenpl, maygayv1_state, screenpl, ROT0, "Maygay", "Screen Play 
(Maygay, MV1 Video, SA5-083)",  GAME_FLAGS )
-GAME( 1991, screenp4 ,screenpl, maygayv1, screenpl, maygayv1_state, screenpl, ROT0, "Maygay", "Screen Play 
(Maygay, MV1 Video, ver. ?.?)",  GAME_FLAGS )
-GAME( 199?, mv1bon  , 0         ,maygayv1, screenpl, maygayv1_state, screenpl, ROT0, "Maygay", "Believe It 
Or Not (Maygay, MV1 Video)",  GAME_FLAGS )
-GAME( 199?, mv1cpc  , 0         ,maygayv1, screenpl, maygayv1_state, screenpl, ROT0, "Maygay", "Caesar's 
Palace Club (Maygay, MV1 Video, set 1)",  GAME_FLAGS )
-GAME( 199?, mv1cpca , mv1cpc    ,maygayv1, screenpl, maygayv1_state, screenpl, ROT0, "Maygay", "Caesar's 
Palace Club (Maygay, MV1 Video, set 2)",  GAME_FLAGS )
-GAME( 199?, mv1cpcb , mv1cpc    ,maygayv1, screenpl, maygayv1_state, screenpl, ROT0, "Maygay", "Caesar's 
Palace Club (Maygay, MV1 Video, set 3)",  GAME_FLAGS )
-GAME( 199?, mv1cwq  , 0         ,maygayv1, screenpl, maygayv1_state, screenpl, ROT0, "Maygay", "Crossword 
Quiz (Maygay, MV1 Video, set 1)",  GAME_FLAGS )
-GAME( 199?, mv1cwqa , mv1cwq    ,maygayv1, screenpl, maygayv1_state, screenpl, ROT0, "Maygay", "Crossword 
Quiz (Maygay, MV1 Video, set 2)",  GAME_FLAGS )
-GAME( 199?, mv1guac , 0         ,maygayv1, screenpl, maygayv1_state, screenpl, ROT0, "Maygay", "Give Us A 
Clue (Maygay, MV1 Video, set 1)",  GAME_FLAGS )
-GAME( 199?, mv1guaca, mv1guac   ,maygayv1, screenpl, maygayv1_state, screenpl, ROT0, "Maygay", "Give Us A 
Clue (Maygay, MV1 Video, set 2)",  GAME_FLAGS )
-GAME( 199?, mv1sfx  , 0         ,maygayv1, screenpl, maygayv1_state, screenpl, ROT90, "Maygay", "Special 
Effects (Maygay, MV1 Video, set 1)",  GAME_FLAGS )
-GAME( 199?, mv1sfxa , mv1sfx    ,maygayv1, screenpl, maygayv1_state, screenpl, ROT90, "Maygay", "Special 
Effects (Maygay, MV1 Video, set 2)",  GAME_FLAGS )
-GAME( 199?, mv1sfx2 , 0         ,maygayv1, screenpl, maygayv1_state, screenpl, ROT90, "Maygay", "Special 
Effects V2 (Maygay, MV1 Video)",  GAME_FLAGS )
-GAME( 199?, mv1wc   , 0         ,maygayv1, screenpl, maygayv1_state, screenpl, ROT0, "Maygay", "World Cup 
(Maygay, MV1 Video)",  GAME_FLAGS )
-GAME( 1988, mayumi, 0, mayumi, mayumi, driver_device, 0, ROT0, "Sanritsu / Victory L.L.C.",  "Kikiippatsu 
Mayumi-chan (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, mazerbla,  0,        mazerbla,  mazerbla, mazerbla_state, mazerbla, ROT0, "Stern Electronics", 
"Mazer Blazer (set 1)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_SOUND | MACHINE_NOT_WORKING | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1983, mazerblaa, mazerbla, mazerbla,  mazerbla, mazerbla_state, mazerbla, ROT0, "Stern Electronics", 
"Mazer Blazer (set 2)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_SOUND | MACHINE_NOT_WORKING | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1983, greatgun,  0,        greatgun,  greatgun, mazerbla_state, greatgun, ROT0, "Stern Electronics", 
"Great Guns", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1993, mcatadv,  0,       mcatadv, mcatadv, driver_device, 0, ROT0,   "Wintechno", "Magical Cat 
Adventure", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1993, mcatadvj, mcatadv, mcatadv, mcatadv, driver_device, 0, ROT0,   "Wintechno", "Magical Cat 
Adventure (Japan)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1993, catt,     mcatadv, mcatadv, mcatadv, driver_device, 0, ROT0,   "Wintechno", "Catt (Japan)", 
MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1993, nost,     0,       nost,    nost, driver_device,    0, ROT270, "Face",      "Nostradamus", 
MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1993, nostj,    nost,    nost,    nost, driver_device,    0, ROT270, "Face",      "Nostradamus 
(Japan)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1993, nostk,    nost,    nost,    nost, driver_device,    0, ROT270, "Face",      "Nostradamus 
(Korea)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, demoderm, demoderb, mono_tcs,  demoderm, mcr3_state, demoderm, ROT0,  "Bally Midway", 
"Demolition Derby (MCR-3 Mono Board Version)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, sarge,    0,        mono_tcs,  sarge,    mcr3_state, sarge,    ROT0,  "Bally Midway", "Sarge", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1986, maxrpm,   0,        mono_tcs,  maxrpm,   mcr3_state, maxrpm,   ROT0,  "Bally Midway", "Max RPM 
(ver 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, rampage,  0,        mono_sg,   rampage,  mcr3_state, rampage,  ROT0,  "Bally Midway", "Rampage 
(Rev 3, 8/27/86)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, rampage2, rampage,  mono_sg,   rampage,  mcr3_state, rampage,  ROT0,  "Bally Midway", "Rampage 
(Rev 2, 8/4/86)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, powerdrv, 0,        mono_sg,   powerdrv, mcr3_state, powerdrv, ROT0,  "Bally Midway", "Power 
Drive", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, stargrds, 0,        mono_sg,   stargrds, mcr3_state, stargrds, ROT0,  "Bally Midway", "Star 
Guards", MACHINE_SUPPORTS_SAVE )
-GAMEL(1983, spyhunt,  0,        mcrsc_csd, spyhunt,  mcr3_state,  spyhunt,  ROT90, "Bally Midway", "Spy 
Hunter", MACHINE_SUPPORTS_SAVE, layout_spyhunt )
-GAMEL(1983, spyhuntp, spyhunt,  mcrsc_csd, spyhunt,  mcr3_state,  spyhunt,  ROT90, "Bally Midway (Playtronic 
license)", "Spy Hunter (Playtronic license)", MACHINE_SUPPORTS_SAVE, layout_spyhunt )
-GAME( 1984, crater,   0,        mcrscroll, crater,   mcr3_state, crater,   ORIENTATION_FLIP_X, "Bally 
Midway", "Crater Raider", MACHINE_SUPPORTS_SAVE )
-GAMEL(1985, turbotag, 0,        mcrsc_csd, turbotag, mcr3_state, turbotag, ROT90, "Bally Midway", "Turbo Tag 
(prototype)", MACHINE_SUPPORTS_SAVE, layout_turbotag )
-GAME( 1984, zwackery, 0,        zwackery, zwackery, mcr68_state, zwackery, ROT0,   "Bally Midway", 
"Zwackery", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, xenophob, 0,        xenophob, xenophob, mcr68_state, xenophob, ROT0,   "Bally Midway", 
"Xenophobe", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, spyhunt2, 0,        spyhunt2, spyhunt2, mcr68_state, spyhunt2, ROT0,   "Bally Midway", "Spy 
Hunter II (rev 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, spyhunt2a,spyhunt2, spyhunt2, spyhunt2, mcr68_state, spyhunt2, ROT0,   "Bally Midway", "Spy 
Hunter II (rev 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, blasted,  0,        xenophob, blasted,  mcr68_state, blasted,  ROT0,   "Bally Midway", 
"Blasted", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, intlaser, blasted,  intlaser, intlaser, mcr68_state, intlaser, ROT0,   "Bally Midway", 
"International Team Laser (prototype)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, archrivl, 0,        archrivl, archrivl, mcr68_state, archrivl, ROT0,   "Bally Midway", "Arch 
Rivals (rev 4.0 6/29/89)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, archrivla,archrivl, archrivl, archrivl, mcr68_state, archrivl, ROT0,   "Bally Midway", "Arch 
Rivals (rev 2.0 5/03/89)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, archrivlb,archrivl, archrivl, archrivlb,mcr68_state, archrivlb,ROT0,   "bootleg",      "Arch 
Rivals (rev 2.0 5/03/89, 8-way Joystick bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, trisport, 0,        trisport, trisport, mcr68_state, trisport, ROT270, "Bally Midway", 
"Tri-Sports", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, pigskin,  0,        pigskin,  pigskin,  mcr68_state, pigskin,  ROT0,   "Midway",       "Pigskin 
621AD (rev 1.1K 8/01/90)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, pigskina, pigskin,  pigskin,  pigskin,  mcr68_state, pigskin,  ROT0,   "Midway",       "Pigskin 
621AD (rev 2.0 7/06/90)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, pigskinb, pigskin,  pigskin,  pigskin,  mcr68_state, pigskin,  ROT0,   "Midway",       "Pigskin 
621AD (rev 1.1 6/05/90)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, solarfox, 0,        mcr_90009,     solarfox, mcr_state, solarfox,  ROT90 ^ ORIENTATION_FLIP_Y, 
"Bally Midway", "Solar Fox (upright)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, kick,     0,        mcr_90009,     kick, mcr_state,     kick,      ORIENTATION_SWAP_XY,        
"Midway", "Kick (upright)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, kickman,  kick,     mcr_90009,     kick, mcr_state,     kick,      ORIENTATION_SWAP_XY,        
"Midway", "Kickman (upright)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, kickc,    kick,     mcr_90009,     kickc, mcr_state,    kick,      ROT90,                      
"Midway", "Kick (cocktail)", MACHINE_SUPPORTS_SAVE )
-GAMEL(1985, dpoker,   0,        mcr_90009_dp,  dpoker, mcr_state,   dpoker,    ROT0,                       
"Bally",  "Draw Poker (Bally, 03-20)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_dpoker )
-GAME( 1981, shollow,  0,        mcr_90010,     shollow, mcr_state,  mcr_90010, ROT90, "Bally Midway", 
"Satan's Hollow (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, shollow2, shollow,  mcr_90010,     shollow, mcr_state,  mcr_90010, ROT90, "Bally Midway", 
"Satan's Hollow (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, tron,     0,        mcr_90010,     tron, mcr_state,     mcr_90010, ROT90, "Bally Midway", "Tron 
(8/9)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, tron2,    tron,     mcr_90010,     tron, mcr_state,     mcr_90010, ROT90, "Bally Midway", "Tron 
(6/25)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, tron3,    tron,     mcr_90010,     tron3, mcr_state,    mcr_90010, ROT90, "Bally Midway", "Tron 
(6/17)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1982, tron4,    tron,     mcr_90010,     tron3, mcr_state,    mcr_90010, ROT90, "Bally Midway", "Tron 
(6/15)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1982, tronger,  tron,     mcr_90010,     tron3, mcr_state,    mcr_90010, ROT90, "Bally Midway", "Tron 
(Germany)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1982, domino,   0,        mcr_90010,     domino, mcr_state,   mcr_90010, ROT0,  "Bally Midway", 
"Domino Man", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, wacko,    0,        mcr_90010,     wacko, mcr_state,    wacko,     ROT0,  "Bally Midway", 
"Wacko", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, twotigerc,twotiger, mcr_90010,     twotigrc, mcr_state, mcr_90010, ROT0,  "Bally Midway", "Two 
Tigers (Tron conversion)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, twotiger, 0,        mcr_90010_tt,  twotiger, mcr_state, twotiger,  ROT0,  "Bally Midway", "Two 
Tigers (dedicated)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1982, kroozr,   0,        mcr_90010,     kroozr, mcr_state,   kroozr,    ROT0,  "Bally Midway", 
"Kozmik Kroozr", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, journey,  0,        mcr_91475,     journey, mcr_state,  journey,   ROT90, "Bally Midway", 
"Journey", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, tapper,   0,        mcr_91490,     tapper, mcr_state,   mcr_91490, ROT0,  "Bally Midway", 
"Tapper (Budweiser, set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, tappera,  tapper,   mcr_91490,     tapper, mcr_state,   mcr_91490, ROT0,  "Bally Midway", 
"Tapper (Budweiser, set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, sutapper, tapper,   mcr_91490,     tapper, mcr_state,   mcr_91490, ROT0,  "Bally Midway", 
"Tapper (Suntory)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, rbtapper, tapper,   mcr_91490,     tapper, mcr_state,   mcr_91490, ROT0,  "Bally Midway", 
"Tapper (Root Beer)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, timber,   0,        mcr_91490,     timber, mcr_state,   mcr_91490, ROT0,  "Bally Midway", 
"Timber", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, dotron,   0,        mcr_91490,     dotron, mcr_state,   mcr_91490, ORIENTATION_FLIP_X, "Bally 
Midway", "Discs of Tron (Upright)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, dotrona,  dotron,   mcr_91490,     dotron, mcr_state,   mcr_91490, ORIENTATION_FLIP_X, "Bally 
Midway", "Discs of Tron (Upright alternate)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, dotrone,  dotron,   mcr_91490_snt, dotrone, mcr_state,  dotrone,   ORIENTATION_FLIP_X, "Bally 
Midway", "Discs of Tron (Environmental)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, nflfoot,  0,        mcr_91490_ipu, nflfoot, mcr_state,  nflfoot,   ROT0,  "Bally Midway", "NFL 
Football", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, demoderb, 0,        mcr_91490_tcs, demoderb, mcr_state, demoderb,  ROT0,  "Bally Midway", 
"Demolition Derby", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, demoderbc,demoderb, mcr_91490_tcs, demoderbc,mcr_state, demoderb,  ROT0,  "Bally Midway", 
"Demolition Derby (cocktail)", MACHINE_SUPPORTS_SAVE )
-GAMEL( 1978, deadeye,  0, meadows,  meadows, driver_device,  0,        ROT0,  "Meadows Games, Inc.", "Dead 
Eye", 0, layout_deadeye )
-GAMEL( 1978, gypsyjug, 0, meadows,  meadows, meadows_state,  gypsyjug, ROT0,  "Meadows Games, Inc.", "Gypsy 
Juggler", MACHINE_IMPERFECT_GRAPHICS, layout_gypsyjug )
-GAMEL( 1978, minferno, 0, minferno, minferno, meadows_state, minferno, ROT0,  "Meadows Games, Inc.", 
"Inferno (Meadows)", MACHINE_NO_SOUND, layout_minferno )
-GAME( 1976, bombaway,  0,        meadows,  0,  driver_device,  0, ROT0, "Meadows",  "Bombs Away [TTL]", 
MACHINE_IS_SKELETON )
-GAME( 1976, ckidzo,    0,        meadows,  0,  driver_device,  0, ROT0, "Meadows",  "Ckidzo [TTL]", 
MACHINE_IS_SKELETON )
-GAME( 1976, cgunship,  0,        meadows,  0,  driver_device,  0, ROT0, "Meadows",  "Cobra Gunship [TTL]", 
MACHINE_IS_SKELETON )
-GAME( 1976, mead4in1,  0,        meadows,  0,  driver_device,  0, ROT0, "Meadows",  "Meadows 4 in 1 [TTL]", 
MACHINE_IS_SKELETON )
-GAME( 1998, a51site4, 0       , mediagx, mediagx, mediagx_state, a51site4,  ROT0,   "Atari Games",  "Area 
51: Site 4 (HD Rev 2.01, September 7, 1998)", MACHINE_NOT_WORKING )
-GAME( 1998, a51site4a,a51site4, mediagx, mediagx, mediagx_state, a51site4,  ROT0,   "Atari Games",  "Area 
51: Site 4 (HD Rev 2.0, September 11, 1998)", MACHINE_NOT_WORKING )
-GAME( 1993, aladmdb,  0, megadrvb,     aladmdb,  md_boot_state,  aladmdb,  ROT0, "bootleg / Sega",   
"Aladdin (bootleg of Japanese Megadrive version)", 0)
-GAME( 1996, mk3mdb,   0, megadrvb_6b,  mk3mdb,   md_boot_state,  mk3mdb,   ROT0, "bootleg / Midway", "Mortal 
Kombat 3 (bootleg of Megadrive version)", 0)
-GAME( 1994, ssf2mdb,  0, megadrvb_6b,  ssf2mdb,  md_boot_state,  ssf2mdb,  ROT0, "bootleg / Capcom", "Super 
Street Fighter II - The New Challengers (bootleg of Japanese MegaDrive version)", 0)
-GAME( 1993, srmdb,    0, megadrvb,     srmdb,    md_boot_state,  srmdb,    ROT0, "bootleg / Konami", "Sunset 
Riders (bootleg of Megadrive version)", 0)
-GAME( 1995, topshoot, 0, md_bootleg,   topshoot, md_boot_state,  topshoot, ROT0, "Sun Mixing",       "Top 
Shooter", 0)
-GAME( 1993, sonic2mb, 0, megadrvb,     aladmdb,  md_boot_state,  aladmdb,  ROT0, "bootleg / Sega",   "Sonic 
The Hedgehog 2 (bootleg of Megadrive version)", MACHINE_NOT_WORKING )
-GAME( 1991, megaphx,  0,        megaphx, megaphx, megaphx_state, megaphx, ROT0, "Dinamic / Inder", "Mega 
Phoenix", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1988, lomakai,  0,        system_Z,          lomakai,  driver_device,  0,        ROT0,   "Jaleco", 
"Legend of Makai (World)", 0 )
-GAME( 1988, makaiden, lomakai,  system_Z,          lomakai,  driver_device,  0,        ROT0,   "Jaleco", 
"Makai Densetsu (Japan)", 0 )
-GAME( 1988, p47,      0,        system_A,          p47,      driver_device,  0,        ROT0,   "Jaleco", 
"P-47 - The Phantom Fighter (World)", 0 )
-GAME( 1988, p47j,     p47,      system_A,          p47,      driver_device,  0,        ROT0,   "Jaleco", 
"P-47 - The Freedom Fighter (Japan)", 0 )
-GAME( 1988, p47je,    p47,      system_A,          p47,      driver_device,  0,        ROT0,   "Jaleco", 
"P-47 - The Freedom Fighter (Japan, Export)", 0 )
-GAME( 1988, kickoff,  0,        system_A,          kickoff,  driver_device,  0,        ROT0,   "Jaleco", 
"Kick Off (Japan)", 0 )
-GAME( 1988, tshingen, 0,        system_A,          tshingen, megasys1_state, phantasm, ROT0,   "Jaleco", 
"Shingen Samurai-Fighter (Japan, English)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1988, tshingena,tshingen, system_A,          tshingen, megasys1_state, phantasm, ROT0,   "Jaleco", 
"Takeda Shingen (Japan, Japanese)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1988, kazan,    0,        system_A_iganinju, kazan,    megasys1_state, iganinju, ROT0,   "Jaleco", 
"Ninja Kazan (World)", 0 )
-GAME( 1988, iganinju, kazan,    system_A_iganinju, kazan,    megasys1_state, iganinju, ROT0,   "Jaleco", 
"Iga Ninjyutsuden (Japan)", 0 )
-GAME( 1989, astyanax, 0,        system_A,          astyanax, megasys1_state, astyanax, ROT0,   "Jaleco", 
"The Astyanax", 0 )
-GAME( 1989, lordofk,  astyanax, system_A,          astyanax, megasys1_state, astyanax, ROT0,   "Jaleco", 
"The Lord of King (Japan)", 0 )
-GAME( 1989, hachoo,   0,        system_A_hachoo,   hachoo,   megasys1_state, astyanax, ROT0,   "Jaleco", 
"Hachoo!", 0 )
-GAME( 1989, jitsupro, 0,        system_A,          jitsupro, megasys1_state, jitsupro, ROT0,   "Jaleco", 
"Jitsuryoku!! Pro Yakyuu (Japan)", 0 )
-GAME( 1989, plusalph, 0,        system_A,          plusalph, megasys1_state, astyanax, ROT270, "Jaleco", 
"Plus Alpha", 0 )
-GAME( 1989, stdragon, 0,        system_A,          stdragon, megasys1_state, stdragon, ROT0,   "Jaleco", 
"Saint Dragon (set 1)", 0 )
-GAME( 1989, stdragona,stdragon, system_A,          stdragon, megasys1_state, stdragona,ROT0,   "Jaleco", 
"Saint Dragon (set 2)", 0 )
-GAME( 1989, stdragonb,stdragon, system_A,          stdragon, megasys1_state, stdragonb,ROT0,   
"bootleg","Saint Dragon (bootleg)", 0 )
-GAME( 1990, rodland,  0,        system_A,          rodland,  megasys1_state, rodland,  ROT0,   "Jaleco", 
"Rod-Land (World)", 0 )
-GAME( 1990, rodlandj, rodland,  system_A,          rodland,  megasys1_state, rodlandj, ROT0,   "Jaleco", 
"Rod-Land (Japan)", 0 )
-GAME( 1990, rittam,   rodland,  system_A,          rodland,  megasys1_state, rittam,   ROT0,   "Jaleco", 
"R&T (Rod-Land prototype?)", 0 )
-GAME( 1990, rodlandjb,rodland,  system_A,          rodland,  megasys1_state,  rodlandjb,        ROT0,   
"bootleg","Rod-Land (Japan bootleg)", 0 )
-GAME( 1990, phantasm, avspirit, system_A,          phantasm, megasys1_state, phantasm, ROT0,   "Jaleco", 
"Phantasm (Japan)", 0 )
-GAME( 1992, soldam,   0,        system_A,          soldam,   megasys1_state, soldam,   ROT0,   "Jaleco", 
"Soldam", 0 )
-GAME( 1992, soldamj,  soldam,   system_A,          soldam,   megasys1_state, soldamj,  ROT0,   "Jaleco", 
"Soldam (Japan)", 0 )
-GAME( 1991, avspirit, 0,        system_B,          avspirit, megasys1_state, avspirit, ROT0,   "Jaleco", 
"Avenging Spirit", 0 )
-GAME( 1990, monkelf,  avspirit, system_B,          avspirit, megasys1_state, monkelf,  ROT0,   
"bootleg","Monky Elf (Korean bootleg of Avenging Spirit)", 0 )
-GAME( 1991, edf,      0,        system_B,          edf,      megasys1_state, edf,      ROT0,   "Jaleco", 
"E.D.F. : Earth Defense Force (set 1)", 0 )
-GAME( 1991, edfa,     edf,      system_B,          edf,      megasys1_state, edf,      ROT0,   "Jaleco", 
"E.D.F. : Earth Defense Force (set 2)", 0 )
-GAME( 1991, edfu,     edf,      system_B,          edf,      megasys1_state, edf,      ROT0,   "Jaleco", 
"E.D.F. : Earth Defense Force (North America)", 0 )
-GAME( 1991, edfbl,    edf,      system_Bbl,        edf,      megasys1_state, edfbl,    ROT0,   
"bootleg","E.D.F. : Earth Defense Force (bootleg)", MACHINE_NO_SOUND )
-GAME( 1993, hayaosi1, 0,        system_B_hayaosi1, hayaosi1, megasys1_state, hayaosi1, ROT0,   "Jaleco", 
"Hayaoshi Quiz Ouza Ketteisen - The King Of Quiz", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1991, 64street, 0,        system_C,          64street, megasys1_state, 64street, ROT0,   "Jaleco", 
"64th. Street - A Detective Story (World)", 0 )
-GAME( 1991, 64streetj,64street, system_C,          64street, megasys1_state, 64street, ROT0,   "Jaleco", 
"64th. Street - A Detective Story (Japan, set 1)", 0 )
-GAME( 1991, 64streetja,64street,system_C,          64street, megasys1_state, 64street, ROT0,   "Jaleco", 
"64th. Street - A Detective Story (Japan, set 2)", 0 )
-GAME( 1992, bigstrik, 0,        system_C,          bigstrik, megasys1_state, bigstrik, ROT0,   "Jaleco", 
"Big Striker", 0 )
-GAME( 1993, chimerab, 0,        system_C,          chimerab, megasys1_state, chimerab, ROT0,   "Jaleco", 
"Chimera Beast (Japan, prototype)", 0 )
-GAME( 1993, cybattlr, 0,        system_C,          cybattlr, megasys1_state, cybattlr, ROT90,  "Jaleco", 
"Cybattler", 0 )
-GAME( 1993, peekaboo, 0,        system_D,          peekaboo, megasys1_state, peekaboo, ROT0,   "Jaleco", 
"Peek-a-Boo!", 0 )
-GAME( 1993, peekaboou,peekaboo, system_D,          peekaboo, megasys1_state, peekaboo, ROT0,   "Jaleco", 
"Peek-a-Boo! (North America, ver 1.0)", 0 )
-GAME( 1983, megazone, 0,         megazone, megazone, megazone_state, megazone, ROT90, "Konami", "Mega Zone 
(Konami set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, megazonea, megazone, megazone, megazona, megazone_state, megazone, ROT90, "Konami", "Mega Zone 
(Konami set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, megazoneb, megazone, megazone, megazone, megazone_state, megazone, ROT90, "Konami (Kosuka 
license)", "Mega Zone (Kosuka set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, megazonec, megazone, megazone, megazone, megazone_state, megazone, ROT90, "Konami (Kosuka 
license)", "Mega Zone (Kosuka set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, megazonei, megazone, megazone, megazone, megazone_state, megazone, ROT90, "Konami (Interlogic 
license)", "Mega Zone (Interlogic)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, meijinsn, 0, meijinsn, meijinsn, driver_device, 0, ROT0, "SNK", "Meijinsen", 
MACHINE_SUPPORTS_SAVE )
-GAME(1986,  mephistp,   0,         mephisto,  mephisto, mephisto_pinball_state,  mephisto,  ROT0,  
"Stargame",    "Mephisto (rev. 1.2)",     MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1986,  mephistp1,  mephistp,  mephisto,  mephisto, mephisto_pinball_state,  mephisto,  ROT0,  
"Stargame",    "Mephisto (rev. 1.1)",     MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1983, pitboss,  0,       casino5,  pitboss,  driver_device,  0,   ROT0,  "Merit", "The Pit Boss 
(2214-04)",           MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1983, pitbossa, pitboss, pitboss,  pitbossa, driver_device,  0,   ROT0,  "Merit", "The Pit Boss 
(2214-03, U5-0C)",    MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1983, pitbossa1,pitboss, pitboss,  pitbossa1,driver_device,  0,   ROT0,  "Merit", "The Pit Boss 
(2214-03, U5-1C)",    MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1983, pitbossb, pitboss, pitboss,  pitbossa, driver_device,  0,   ROT0,  "Merit", "The Pit Boss 
(2214-02?)",          MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1983, pitbossc, pitboss, pitboss,  pitbossb, driver_device,  0,   ROT0,  "Merit", "The Pit Boss 
(2214-?)",            MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1984, casino5,  0,       casino5,  casino5,  driver_device,  0,   ROT0,  "Merit", "Casino Five 
(3315-02, U5-0)",       MACHINE_SUPPORTS_SAVE )
-GAME( 1984, mroundup, 0,       pitboss,  mroundup, driver_device,  0,   ROT0,  "Merit", "The Round Up",      
                MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1987, riviera,  0,       dodge,    riviera,  driver_device,  0,   ROT0,  "Merit", "Riviera Hi-Score 
(2131-08, U5-4A)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1986, rivieraa, riviera, dodge,    riviera,  driver_device,  0,   ROT0,  "Merit", "Riviera Hi-Score 
(2131-08, U5-4)",  MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1986, rivierab, riviera, dodge,    rivierab, driver_device,  0,   ROT0,  "Merit", "Riviera Hi-Score 
(2131-08, U5-2D)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1986, bigappg,  0,       bigappg,  bigappg,  driver_device,  0,   ROT0,  "Big Apple Games / Merit", 
"The Big Apple (2131-13, U5-0)",   MACHINE_SUPPORTS_SAVE )
-GAME( 1986, misdraw,  0,       misdraw,  bigappg,  driver_device,  0,   ROT0,  "Big Apple Games / Merit", 
"Michigan Super Draw (2131-16, U5-2)",   MACHINE_SUPPORTS_SAVE )
-GAME( 1986, dodgectya,dodgecty,dodge,    dodge,    driver_device,  0,   ROT0,  "Merit", "Dodge City 
(2131-82, U5-0D)",      MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING )
-GAME( 1986, dodgectyb,dodgecty,dodge,    dodge,    driver_device,  0,   ROT0,  "Merit", "Dodge City 
(2131-82, U5-50)",      MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING )
-GAME( 1986, dodgectyc,dodgecty,dodge,    dodge,    driver_device,  0,   ROT0,  "Merit", "Dodge City 
(2131-82, U5-0 GT)",    MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING )
-GAME( 1985, trvwzh,   0,       trvwhiz,  trivia,   merit_state, key_0,  ROT0,  "Merit", "Trivia ? Whiz 
(6221-00)",                                 MACHINE_SUPPORTS_SAVE )
-GAME( 1985, trvwzha,  trvwzh,  trvwhiz,  trivia,   merit_state, key_0,  ROT0,  "Merit", "Trivia ? Whiz 
(6221-00, with Sex trivia)",                MACHINE_SUPPORTS_SAVE )
-GAME( 1985, trvwzhb,  trvwzh,  trvwhiz,  trivia,   merit_state, key_0,  ROT0,  "Merit", "Trivia ? Whiz 
(6221-00, Alt Gen trivia)",                 MACHINE_SUPPORTS_SAVE )
-GAME( 1985, trvwzv,   trvwzh,  trvwhiz,  trivia,   merit_state, key_0,  ROT90, "Merit", "Trivia ? Whiz 
(6221-02, Vertical)",                       MACHINE_SUPPORTS_SAVE )
-GAME( 1985, trvwz2,   0,       trvwhiz,  trivia,   merit_state, key_2,  ROT90, "Merit", "Trivia ? Whiz 
(6221-05, Edition 2)",                      MACHINE_SUPPORTS_SAVE )
-GAME( 1985, trvwz2a,  trvwz2,  trvwhiz,  trivia,   merit_state, key_2,  ROT90, "Merit", "Trivia ? Whiz 
(6221-05, Edition 2 Alt Sex trivia)",       MACHINE_SUPPORTS_SAVE )
-GAME( 1985, trvwz3h,  0,       trvwhiz,  trivia,   merit_state, key_0,  ROT0,  "Merit", "Trivia ? Whiz 
(6221-05, Edition 3)",                      MACHINE_SUPPORTS_SAVE )
-GAME( 1985, trvwz3ha, trvwz3h, trvwhiz,  trivia,   merit_state, key_0,  ROT0,  "Merit", "Trivia ? Whiz 
(6221-05, Edition 3 Sex trivia III)",       MACHINE_SUPPORTS_SAVE )
-GAME( 1985, trvwz3v,  trvwz3h, trvwhiz,  trivia,   merit_state, key_0,  ROT90, "Merit", "Trivia ? Whiz 
(6221-04, Edition 3 Vertical)",             MACHINE_SUPPORTS_SAVE )
-GAME( 1985, trvwz4,   0,       trvwhziv, trvwhziv, merit_state, key_5,  ROT90, "Merit", "Trivia ? Whiz 
(6221-13, U5-0B Edition 4)",                MACHINE_SUPPORTS_SAVE )
-GAME( 1985, trvwz4a,  trvwz4,  trvwhziv, trvwhziv, merit_state, key_5,  ROT90, "Merit", "Trivia ? Whiz 
(6221-13, U5-0B Edition 4 Alt Sex trivia)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, tictac,   0,       tictac,   tictac,   merit_state, key_4,  ROT0,  "Merit", "Tic Tac Trivia 
(6221-23, U5-0C Horizontal)",              MACHINE_SUPPORTS_SAVE )
-GAME( 1985, tictacv,  tictac,  tictac,   tictac,   merit_state, key_4,  ROT90, "Merit", "Tic Tac Trivia 
(6221-22, U5-0 Vertical)",                 MACHINE_SUPPORTS_SAVE )
-GAME( 1986, phrcraze, 0,       phrcraze, phrcraze, merit_state, key_7,  ROT0,  "Merit", "Phraze Craze 
(6221-40, U5-0A)",                           MACHINE_SUPPORTS_SAVE )
-GAME( 1986, phrcrazea,phrcraze,phrcraze, phrcraza, merit_state, key_7,  ROT0,  "Merit", "Phraze Craze 
(6221-40, U5-0)",                            MACHINE_SUPPORTS_SAVE )
-GAME( 1986, phrcrazeb,phrcraze,phrcraze, phrcrazs, merit_state, key_7,  ROT0,  "Merit", "Phraze Craze 
(6221-40, U5-3A Expanded Questions)",        MACHINE_SUPPORTS_SAVE )
-GAME( 1986, phrcrazec,phrcraze,phrcraze, phrcrazs, merit_state, key_7,  ROT0,  "Merit", "Phraze Craze 
(6221-40, U5-3 Expanded Questions)",         MACHINE_SUPPORTS_SAVE )
-GAME( 1986, phrcrazev,phrcraze,phrcraze, phrcrazs, merit_state, key_7,  ROT90, "Merit", "Phraze Craze 
(6221-45, U5-2 Vertical)",                   MACHINE_SUPPORTS_SAVE )
-GAME( 1987, dtrvwz5,  0,       dtrvwz5,  dtrvwh5,  merit_state, dtrvwz5,ROT0,  "Merit", "Deluxe Trivia ? 
Whiz (6221-70, U5-0A Edition 5)",         MACHINE_SUPPORTS_SAVE )
-GAME( 1988, couple,   0,       couple,   couple,  merit_state,  couple, ROT0,  "Merit", "The Couples (set 
1)",  MACHINE_IMPERFECT_GRAPHICS | MACHINE_UNEMULATED_PROTECTION )
-GAME( 1988, couplep,  couple,  couple,   couplep, merit_state,  couple, ROT0,  "Merit", "The Couples (set 
2)",  MACHINE_IMPERFECT_GRAPHICS | MACHINE_UNEMULATED_PROTECTION )
-GAME( 1988, couplei,  couple,  couple,   couple,  merit_state,  couple, ROT0,  "Merit", "The Couples (set 
3)",  MACHINE_IMPERFECT_GRAPHICS | MACHINE_UNEMULATED_PROTECTION )
-GAME( 1987, americna,  0,        meritm_crt250, americna,  driver_device, 0,        ROT0, "Merit", 
"Americana (9131-01)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1987, americnaa, americna, meritm_crt250, americna,  driver_device, 0,        ROT0, "Merit", 
"Americana (9131-00)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1988, meritjp,   0,        meritm_crt250, americna,  driver_device, 0,        ROT0, "Merit", "Merit 
Joker Poker (9131-01)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1988, dodgecty,  0,        meritm_crt250, dodgecty,  driver_device, 0,        ROT0, "Merit", "Dodge 
City (9131-02)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1988, pitboss2,  0,        meritm_crt250, pitboss2,  driver_device, 0,        ROT0, "Merit", "Pit Boss 
II (9221-01C)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1988, spitboss,  0,        meritm_crt250, spitboss,  driver_device, 0,        ROT0, "Merit", "Super 
Pit Boss (9221-02A)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1990, pitbosss,  0,        meritm_crt250, pitbosss,  driver_device, 0,        ROT0, "Merit", "Pit Boss 
Superstar (9221-10-00B)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1990, pitbosssa, pitbosss, meritm_crt250, pitbosss,  driver_device, 0,        ROT0, "Merit", "Pit Boss 
Superstar (9221-10-00A)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1992, pitbosssc, pitbosss, meritm_crt250, pitbosss,  driver_device, 0,        ROT0, "Merit", "Pit Boss 
Superstar (9221-12-01)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1994, mtjpoker,  0,        meritm_crt250_crt252_crt258, mtjpoker,   driver_device, 0,  ROT0, "Merit", 
"Merit Touch Joker Poker (9132-00)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1994, megat,     0,        meritm_crt250_crt252_crt258, pbst30,     driver_device, 0,  ROT0, "Merit", 
"Pit Boss Megatouch (9234-20-01)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1994, pbst30,    0,        meritm_crt250_crt252_crt258, pbst30,     driver_device, 0,  ROT0, "Merit", 
"Pit Boss Supertouch 30 (9234-10-01)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1993, pbst30a,   pbst30,   meritm_crt250_crt252_crt258, pbst30,     driver_device, 0,  ROT0, "Merit", 
"Pit Boss Supertouch 30 (9234-00-01)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1993, pbss330,   0,        meritm_crt250_questions, pbss330,  driver_device, 0, ROT0, "Merit", "Pit 
Boss Superstar III 30 (9233-00-01)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1994, pitbossm,  0,        meritm_crt250_questions, pitbossm, driver_device, 0, ROT0, "Merit", "Pit 
Boss Megastar (9244-00-01)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1994, pitbossma, pitbossm, meritm_crt250_questions, pitbossa, driver_device, 0, ROT0, "Merit", "Pit 
Boss Megastar (9243-00-01)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1995, realbrod,  0,        meritm_crt260, realbrod,    driver_device, 0,        ROT0, "Merit", "The 
Real Broadway (9131-20-00 R0A)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1994, megat2,    0,      meritm_crt260, meritm_crt260, driver_device, 0,        ROT0, "Merit", "Pit 
Boss Megatouch II (9255-10-01 ROG, Standard version)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1994, megat2a ,  megat2, meritm_crt260, meritm_crt260, driver_device, 0,        ROT0, "Merit", "Pit 
Boss Megatouch II (9255-10-01 ROE, Standard version)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1994, megat2b ,  megat2, meritm_crt260, meritm_crt260, driver_device, 0,        ROT0, "Merit", "Pit 
Boss Megatouch II (9255-10-01 ROD, Standard version)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1994, megat2mn,  megat2, meritm_crt260, meritm_crt260, driver_device, 0,        ROT0, "Merit", "Pit 
Boss Megatouch II (9255-10-02 ROG, Minnesota version)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1994, megat2ca,  megat2, meritm_crt260, meritm_crt260, driver_device, 0,        ROT0, "Merit", "Pit 
Boss Megatouch II (9255-10-06 ROG, California version)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1994, megat2caa, megat2, meritm_crt260, meritm_crt260, driver_device, 0,        ROT0, "Merit", "Pit 
Boss Megatouch II (9255-10-06 ROE, California version)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, megat3,    0,      meritm_crt260, meritm_crt260, driver_device, 0,        ROT0, "Merit", 
"Megatouch III (9255-20-01 RON, Standard version)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1995, megat3a,   megat3, meritm_crt260, meritm_crt260, driver_device, 0,        ROT0, "Merit", 
"Megatouch III (9255-20-01 ROK, Standard version)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1995, megat3b,   megat3, meritm_crt260, meritm_crt260, driver_device, 0,        ROT0, "Merit", 
"Megatouch III (9255-20-01 ROF, Standard version)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1995, megat3c,   megat3, meritm_crt260, meritm_crt260, driver_device, 0,        ROT0, "Merit", 
"Megatouch III (9255-20-01 ROB, Standard version)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1995, megat3d,   megat3, meritm_crt260, meritm_crt260, driver_device, 0,        ROT0, "Merit", 
"Megatouch III (9255-20-01 ROA, Standard version)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, megat3ca,  megat3, meritm_crt260, meritm_crt260, driver_device, 0,        ROT0, "Merit", 
"Megatouch III (9255-20-06 RON, California version)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1995, megat3caa, megat3, meritm_crt260, meritm_crt260, driver_device, 0,        ROT0, "Merit", 
"Megatouch III (9255-20-06 ROD, California version)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1995, megat3nj,  megat3, meritm_crt260, meritm_crt260, driver_device, 0,        ROT0, "Merit", 
"Megatouch III (9255-20-07 ROG, New Jersey version)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, megat3te,  megat3, meritm_crt260, meritm_crt260, meritm_state,  megat3te, ROT0, "Merit", 
"Megatouch III Tournament Edition (9255-30-01 ROE, Standard version)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, megat4,    0,      meritm_crt260, meritm_crt260, driver_device, 0,        ROT0, "Merit", 
"Megatouch IV (9255-40-01 ROE, Standard version)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, megat4a,   megat4, meritm_crt260, meritm_crt260, driver_device, 0,        ROT0, "Merit", 
"Megatouch IV (9255-40-01 ROD, Standard version)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, megat4b,   megat4, meritm_crt260, meritm_crt260, driver_device, 0,        ROT0, "Merit", 
"Megatouch IV (9255-40-01 ROB, Standard version)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, megat4c,   megat4, meritm_crt260, meritm_crt260, driver_device, 0,        ROT0, "Merit", 
"Megatouch IV (9255-40-01 ROA, Standard version)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, megat4d,   megat4, meritm_crt260, meritm_crt260, driver_device, 0,        ROT0, "Merit", 
"Megatouch IV (9255-40-01 RO, Standard version)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, megat4s,   megat4, meritm_crt260, meritm_crt260, driver_device, 0,        ROT0, "Merit", "Super 
Megatouch IV (9255-41-01 ROG, Standard version)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, megat4sa,  megat4, meritm_crt260, meritm_crt260, driver_device, 0,        ROT0, "Merit", "Super 
Megatouch IV (9255-41-01 ROE, Standard version)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, megat4sb,  megat4, meritm_crt260, meritm_crt260, driver_device, 0,        ROT0, "Merit", "Super 
Megatouch IV (9255-41-01 ROC, Standard version)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, megat4smn, megat4, meritm_crt260, meritm_crt260, driver_device, 0,        ROT0, "Merit", "Super 
Megatouch IV (9255-41-02 ROC, Minnesota version)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, megat4snj, megat4, meritm_crt260, meritm_crt260, driver_device, 0,        ROT0, "Merit", "Super 
Megatouch IV (9255-41-07 ROG, New Jersey version)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, megat4te,  megat4, meritm_crt260, meritm_crt260, meritm_state,  megat3te, ROT0, "Merit", 
"Megatouch IV Tournament Edition (9255-50-01 ROD, Standard version)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, megat4tea, megat4, meritm_crt260, meritm_crt260, meritm_state,  megat3te, ROT0, "Merit", 
"Megatouch IV Tournament Edition (9255-50-01 ROA, Standard version)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, megat4st,  megat4, meritm_crt260, meritm_crt260, meritm_state,  megat3te, ROT0, "Merit", "Super 
Megatouch IV Tournament Edition (9255-51-01 ROB, Standard version)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, megat4stg, megat4, meritm_crt260, meritm_crt260, meritm_state,  megat3te, ROT0, "Merit", "Super 
Megatouch IV Turnier Version (9255-51-50 ROA, Bi-Lingual GER/ENG version)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, megat5,    0,      meritm_crt260, meritm_crt260, driver_device, 0,        ROT0, "Merit", 
"Megatouch 5 (9255-60-01 ROI, Standard version)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, megat5a,   megat5, meritm_crt260, meritm_crt260, driver_device, 0,        ROT0, "Merit", 
"Megatouch 5 (9255-60-01 ROC, Standard version)", MACHINE_IMPERFECT_GRAPHICS|MACHINE_NOT_WORKING )
-GAME( 1998, megat5nj,  megat5, meritm_crt260, meritm_crt260, driver_device, 0,        ROT0, "Merit", 
"Megatouch 5 (9255-60-07 RON, New Jersey version)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1998, megat5t,   megat5, meritm_crt260, meritm_crt260, meritm_state,  megat3te, ROT0, "Merit", 
"Megatouch 5 Tournament Edition (9255-70-01 ROC, Standard version)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1998, megat5tg,  megat5, meritm_crt260, meritm_crt260, meritm_state,  megat3te, ROT0, "Merit", 
"Megatouch 5 Turnier Version (9255-70-50 ROD, Bi-Lingual GER/ENG version)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1998, megat6,    0,      meritm_crt260, meritm_crt260, driver_device, 0,        ROT0, "Merit", 
"Megatouch 6 (9255-80-01 ROA, Standard version)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1982, mermaid,  0,        mermaid,  mermaid, driver_device,  0, ROT0, "Sanritsu / Rock-Ola", 
"Mermaid", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
-GAME( 1982, yachtmn,  mermaid,  mermaid,  yachtmn, driver_device,  0, ROT0, "Sanritsu / Esco", "Yachtsman", 
MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
-GAME( 1982, rougien,  0,        rougien,  rougien, driver_device,  0, ROT0, "Sanritsu", "Rougien", 
MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1994, metalmx, 0, metalmx, metalmx, metalmx_state, metalmx, ROT0, "Atari Games", "Metal Maniax 
(prototype)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING )
-GAME( 1985, metlclsh, 0, metlclsh, metlclsh, driver_device, 0, ROT0, "Data East", "Metal Clash (Japan)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1992, karatour,  0,        karatour, karatour, metro_state, karatour, ROT0,   "Mitchell",              
                          "The Karate Tournament",                  MACHINE_SUPPORTS_SAVE )
-GAME( 1992, karatourj, karatour, karatour, karatour, metro_state, karatour, ROT0,   "Mitchell",              
                          "The Karate Tournament (Japan)",          MACHINE_SUPPORTS_SAVE )
-GAME( 1992, pangpoms,  0,        pangpoms, pangpoms, metro_state, metro,    ROT0,   "Metro",                 
                          "Pang Pom's",                             MACHINE_SUPPORTS_SAVE )
-GAME( 1992, pangpomsm, pangpoms, pangpoms, pangpoms, metro_state, metro,    ROT0,   "Metro (Mitchell 
license)",                        "Pang Pom's (Mitchell)",                  MACHINE_SUPPORTS_SAVE )
-GAME( 1992, skyalert,  0,        skyalert, skyalert, metro_state, metro,    ROT270, "Metro",                 
                          "Sky Alert",                              MACHINE_SUPPORTS_SAVE )
-GAME( 1993, ladykill,  0,        karatour, ladykill, metro_state, karatour, ROT90,  "Yanyaka (Mitchell 
license)",                      "Lady Killer",                            MACHINE_IMPERFECT_GRAPHICS | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1993, moegonta,  ladykill, karatour, moegonta, metro_state, karatour, ROT90,  "Yanyaka",               
                          "Moeyo Gonta!! (Japan)",                  MACHINE_IMPERFECT_GRAPHICS | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1993, poitto,    0,        poitto,   poitto,   metro_state, metro,    ROT0,   "Metro / Able Corp.",    
                          "Poitto!",                                MACHINE_SUPPORTS_SAVE )
-GAME( 1994, blzntrnd,  0,        blzntrnd, blzntrnd, metro_state, blzntrnd, ROT0,   "Human Amusement",       
                          "Blazing Tornado",                        MACHINE_IMPERFECT_GRAPHICS | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1994, dharma,    0,        dharma,   dharma,   metro_state, dharmak,  ROT0,   "Metro",                 
                          "Dharma Doujou",                          MACHINE_SUPPORTS_SAVE )
-GAME( 1994, dharmaj,   dharma,   dharma,   dharma,   metro_state, metro,    ROT0,   "Metro",                 
                          "Dharma Doujou (Japan)",                  MACHINE_SUPPORTS_SAVE )
-GAME( 1994, dharmak,   dharma,   dharma,   dharma,   metro_state, dharmak,  ROT0,   "Metro",                 
                          "Dharma Doujou (Korea)",                  MACHINE_SUPPORTS_SAVE )
-GAME( 1994, lastfort,  0,        lastfort, lastfort, metro_state, metro,    ROT0,   "Metro",                 
                          "Last Fortress - Toride",                 MACHINE_SUPPORTS_SAVE )
-GAME( 1994, lastforte, lastfort, lastfort, lastfero, metro_state, metro,    ROT0,   "Metro",                 
                          "Last Fortress - Toride (Erotic, Rev C)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, lastfortea,lastfort, lastfort, lastfero, metro_state, metro,    ROT0,   "Metro",                 
                          "Last Fortress - Toride (Erotic, Rev A)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, lastfortk, lastfort, lastfort, lastfero, metro_state, metro,    ROT0,   "Metro",                 
                          "Last Fortress - Toride (Korea)",         MACHINE_SUPPORTS_SAVE )
-GAME( 1994, lastfortg, lastfort, lastforg, ladykill, metro_state, metro,    ROT0,   "Metro",                 
                          "Last Fortress - Toride (German)",        MACHINE_SUPPORTS_SAVE )
-GAME( 1994, toride2g,  0,        toride2g, toride2g, metro_state, metro,    ROT0,   "Metro",                 
                          "Toride II Adauchi Gaiden",               MACHINE_IMPERFECT_GRAPHICS | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1994, toride2gg, toride2g, toride2g, toride2g, metro_state, metro,    ROT0,   "Metro",                 
                          "Toride II Adauchi Gaiden (German)",      MACHINE_IMPERFECT_GRAPHICS | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1994, toride2gk, toride2g, toride2g, toride2g, metro_state, metro,    ROT0,   "Metro",                 
                          "Toride II Bok Su Oi Jeon Adauchi Gaiden (Korea)", MACHINE_IMPERFECT_GRAPHICS | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1994, toride2j,  toride2g, toride2g, toride2g, metro_state, metro,    ROT0,   "Metro",                 
                          "Toride II (Japan)",                      MACHINE_IMPERFECT_GRAPHICS | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1994, gunmast,   0,        pururun,  gunmast,  metro_state, daitorid, ROT0,   "Metro",                 
                          "Gun Master",                             MACHINE_SUPPORTS_SAVE )
-GAME( 1995, daitorid,  0,        daitorid, daitorid, metro_state, daitorid, ROT0,   "Metro",                 
                          "Daitoride",                              MACHINE_IMPERFECT_GRAPHICS | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1996, daitorida, daitorid, daitoa,   daitorid, metro_state, balcube,  ROT0,   "Metro",                 
                          "Daitoride (YMF278B version)",            MACHINE_SUPPORTS_SAVE )
-GAME( 1995, dokyusei,  0,        dokyusei, dokyusei, metro_state, gakusai,  ROT0,   "Make Software / Elf / 
Media Trading",             "Mahjong Doukyuusei",                     MACHINE_SUPPORTS_SAVE )
-GAME( 1995, dokyusp,   0,        dokyusp,  gakusai,  metro_state, gakusai,  ROT0,   "Make Software / Elf / 
Media Trading",             "Mahjong Doukyuusei Special",             MACHINE_SUPPORTS_SAVE )
-GAME( 1995, msgogo,    0,        msgogo,   msgogo,   metro_state, balcube,  ROT0,   "Metro",                 
                          "Mouse Shooter GoGo",                     MACHINE_IMPERFECT_GRAPHICS | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1995, pururun,   0,        pururun,  pururun,  metro_state, daitorid, ROT0,   "Metro / Banpresto",     
                          "Pururun",                                MACHINE_SUPPORTS_SAVE )
-GAME( 1995, puzzli,    0,        daitorid, puzzli,   metro_state, daitorid, ROT0,   "Metro / Banpresto",     
                          "Puzzli",                                 MACHINE_IMPERFECT_GRAPHICS | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1996, 3kokushi,  0,        3kokushi, 3kokushi, metro_state, karatour, ROT0,   "Mitchell",              
                          "Sankokushi (Japan)",                     MACHINE_IMPERFECT_GRAPHICS | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1996, balcube,   0,        balcube,  balcube,  metro_state, balcube,  ROT0,   "Metro",                 
                          "Bal Cube",                               MACHINE_SUPPORTS_SAVE )
-GAME( 1996, bangball,  0,        bangball, bangball, metro_state, balcube,  ROT0,   "Banpresto / Kunihiko 
Tashiro+Goodhouse",          "Bang Bang Ball (v1.05)",                 MACHINE_SUPPORTS_SAVE )
-GAME( 1996, gstrik2,   0,        gstrik2,  gstrik2,  metro_state, blzntrnd, ROT0,   "Human Amusement",       
                          "Grand Striker 2 (Europe and Oceania)",   MACHINE_IMPERFECT_GRAPHICS | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1996, mouja,     0,        mouja,    mouja,    metro_state, mouja,    ROT0,   "Etona",                 
                          "Mouja (Japan)",                          MACHINE_SUPPORTS_SAVE )
-GAME( 1997, gakusai,   0,        gakusai,  gakusai,  metro_state, gakusai,  ROT0,   "MakeSoft",              
                          "Mahjong Gakuensai (Japan)",              MACHINE_IMPERFECT_GRAPHICS | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1998, gakusai2,  0,        gakusai2, gakusai,  metro_state, gakusai,  ROT0,   "MakeSoft",              
                          "Mahjong Gakuensai 2 (Japan)",            MACHINE_SUPPORTS_SAVE )
-GAME( 2000, puzzlet,   0,        puzzlet,  puzzlet,  metro_state, puzzlet,  ROT0,   "Unies Corporation",     
                          "Puzzlet (Japan)",                        MACHINE_NOT_WORKING | MACHINE_NO_SOUND | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1995, vmetal,    0,        vmetal,   vmetal,   metro_state, blzntrnd, ROT90,  "Excellent System",      
                          "Varia Metal",                            MACHINE_IMPERFECT_SOUND | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1995, vmetaln,   vmetal,   vmetal,   vmetal,   metro_state, blzntrnd, ROT90,  "Excellent System (New 
Ways Trading Co. license)", "Varia Metal (New Ways Trading Co.)",     MACHINE_IMPERFECT_SOUND | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1986, kikikai,  0,        kikikai,  kikikai, driver_device,  0, ROT90, "Taito Corporation", "KiKi 
KaiKai", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, knightb,  kikikai,  knightb,  kikikai, driver_device,  0, ROT90, "bootleg", "Knight Boy", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1986, kicknrun, 0,        mexico86, mexico86, driver_device, 0, ROT0,  "Taito Corporation", "Kick and 
Run (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, kicknrunu,kicknrun, mexico86, mexico86, driver_device, 0, ROT0,  "Taito America Corp", "Kick and 
Run (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, mexico86, kicknrun, mexico86, mexico86, driver_device, 0, ROT0,  "bootleg", "Mexico 86 (bootleg 
of Kick and Run) (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, mexico86a,kicknrun, mexico86, mexico86, driver_device, 0, ROT0,  "bootleg", "Mexico 86 (bootleg 
of Kick and Run) (set 2)", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAMEL(1984, mdrawpkra, mdrawpkr, meyc8080, mdrawpkra, driver_device, 0,    ROT0, "Meyco Games, Inc.", "Draw 
Poker - Joker's Wild (02-11)",         MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_mdrawpkr )
-GAMEL(1984, gldarrow, 0,        meyc8088, gldarrow, driver_device, 0, ROT0,  "Meyco Games, Inc.", "Golden 
Arrow (Standard G8-03)", 0, layout_gldarrow )
-GAMEL( 1981, mgames,   0,      mgames,   mgames, driver_device, 0,     ROT0, "Merit", "Match Games", 
MACHINE_WRONG_COLORS | MACHINE_NO_SOUND, layout_mgames )
-GAME( 1985, mgavegas,       0,          mgavegas, mgavegas, mgavegas_state, mgavegas,   ROT0,   "MGA",    
"Vegas 1 (Ver 2.3 dual coin pulse, shorter)", MACHINE_MECHANICAL )
-GAME( 1985, mgavegas21,     mgavegas,   mgavegas, mgavegas, mgavegas_state, mgavegas21, ROT0,   "MGA",    
"Vegas 1 (Ver 2.1 dual coin pulse, longer)", MACHINE_MECHANICAL )
-GAME( 1985, mgavegas133,    mgavegas,   mgavegas, mgavegas, mgavegas_state, mgavegas133,ROT0,   "MGA",    
"Vegas 1 (Ver 1.33 single coin pulse)", MACHINE_MECHANICAL )
-GAME( 1978, mgolf, 0, mgolf, mgolf, driver_device, 0, ROT270, "Atari", "Atari Mini Golf (prototype)", 
MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1983, mhavoc,   0,      mhavoc,   mhavoc, driver_device,   0,        ROT0, "Atari",         "Major 
Havoc (rev 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, mhavoc2,  mhavoc, mhavoc,   mhavoc, driver_device,   0,        ROT0, "Atari",         "Major 
Havoc (rev 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, mhavocrv, mhavoc, mhavocrv, mhavocrv, mhavoc_state, mhavocrv, ROT0, "Atari / JMA",   "Major 
Havoc (Return to Vax)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, mhavocp,  mhavoc, mhavoc,   mhavocp, driver_device,  0,        ROT0, "Atari",         "Major 
Havoc (prototype)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, alphaone, mhavoc, alphaone, alphaone, driver_device, 0,        ROT0, "Atari",         "Alpha One 
(prototype, 3 lives)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, alphaonea,mhavoc, alphaone, alphaone, driver_device, 0,        ROT0, "Atari",         "Alpha One 
(prototype, 5 lives)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, f15se,    0,     micro3d, f15se, micro3d_state,    micro3d, ROT0, "Microprose Games Inc.", "F-15 
Strike Eagle (rev. 2.2 02/25/91)", MACHINE_IMPERFECT_SOUND )
-GAME( 1991, f15se21,  f15se, micro3d, f15se, micro3d_state,    micro3d, ROT0, "Microprose Games Inc.", "F-15 
Strike Eagle (rev. 2.1 02/04/91)", MACHINE_IMPERFECT_SOUND )
-GAME( 1992, botss,    0,     micro3d, botss, micro3d_state,    botss,   ROT0, "Microprose Games Inc.", 
"Battle of the Solar System (rev. 1.1a 7/23/92)", MACHINE_IMPERFECT_SOUND )
-GAME( 1992, botss11,  botss, micro3d, botss11, micro3d_state,  micro3d, ROT0, "Microprose Games Inc.", 
"Battle of the Solar System (rev. 1.1 3/24/92)", MACHINE_IMPERFECT_SOUND )
-GAME( 1992, tankbatl, 0,     micro3d, tankbatl, micro3d_state, micro3d, ROT0, "Microprose Games Inc.", "Tank 
Battle (prototype rev. 4/21/92)",  MACHINE_IMPERFECT_SOUND )
-GAME(1978,  pentacup,  0,         micropin,   micropin, micropin_state,  micropin,  ROT0, "Micropin", 
"Pentacup (rev. 1)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
-GAME(1980,  pentacup2, pentacup,  pentacup2,  micropin, micropin_state,  micropin,  ROT0, "Micropin", 
"Pentacup (rev. 2)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1999, livequiz, 0, livequiz, livequiz, midas_state, livequiz, ROT0, "Andamiro", "Live Quiz Show", 0 )
-GAME( 2000, hammer,   0, hammer,   hammer, driver_device,   0,        ROT0, "Andamiro", "Hammer",         0 )
-GAME(1999, hydrthnd,    0,        midqslvr, at_keyboard, driver_device, 0, ROT0, "Midway Games", "Hydro 
Thunder", MACHINE_IS_SKELETON)
-GAME(2000, offrthnd,    0,        midqslvr, at_keyboard, driver_device, 0, ROT0, "Midway Games", "Offroad 
Thunder", MACHINE_IS_SKELETON)
-GAME(2001, arctthnd,    0,        midqslvr, at_keyboard, driver_device, 0, ROT0, "Midway Games", "Arctic 
Thunder (v1.002)", MACHINE_IS_SKELETON)
-GAME(2001, ultarctc,    0,        midqslvr, at_keyboard, driver_device, 0, ROT0, "Midway Games", "Ultimate 
Arctic Thunder", MACHINE_IS_SKELETON)
-GAME(2004, ultarctcup,  ultarctc, midqslvr, at_keyboard, driver_device, 0, ROT0, "Midway Games", "Ultimate 
Arctic Thunder Update CD ver 1.950 (5/3/04)", MACHINE_IS_SKELETON)
-GAME( 1992, mk,       0,       tunit_adpcm, mk, midtunit_state,       mktunit,  ROT0, "Midway",   "Mortal 
Kombat (rev 5.0 T-Unit 03/19/93)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, mkr4,     mk,      tunit_adpcm, mk, midtunit_state,       mktunit,  ROT0, "Midway",   "Mortal 
Kombat (rev 4.0 T-Unit 02/11/93)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, mktturbo,  mk,     tunit_adpcm, mk, midtunit_state,       mkturbo,  ROT0, "hack",     "Mortal 
Kombat (Turbo Ninja T-Unit 03/19/93, hack)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, mk2,      0,       tunit_dcs,   mk2, midtunit_state,      mk2,      ROT0, "Midway",   "Mortal 
Kombat II (rev L3.1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, mk2r32e,  mk2,     tunit_dcs,   mk2, midtunit_state,      mk2,      ROT0, "Midway",   "Mortal 
Kombat II (rev L3.2 (European))", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, mk2r31e,  mk2,     tunit_dcs,   mk2, midtunit_state,      mk2,      ROT0, "Midway",   "Mortal 
Kombat II (rev L3.1 (European))", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, mk2r30,   mk2,     tunit_dcs,   mk2, midtunit_state,      mk2,      ROT0, "Midway",   "Mortal 
Kombat II (rev L3.0)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, mk2r21,   mk2,     tunit_dcs,   mk2, midtunit_state,      mk2,      ROT0, "Midway",   "Mortal 
Kombat II (rev L2.1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, mk2r20,   mk2,     tunit_dcs,   mk2, midtunit_state,      mk2,      ROT0, "Midway",   "Mortal 
Kombat II (rev L2.0)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, mk2r14,   mk2,     tunit_dcs,   mk2, midtunit_state,      mk2,      ROT0, "Midway",   "Mortal 
Kombat II (rev L1.4)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, mk2r11,   mk2,     tunit_dcs,   mk2, midtunit_state,      mk2,      ROT0, "Midway",   "Mortal 
Kombat II (rev L1.1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, mk2r42,   mk2,     tunit_dcs,   mk2, midtunit_state,      mk2,      ROT0, "hack",     "Mortal 
Kombat II (rev L4.2, hack)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, mk2r91,   mk2,     tunit_dcs,   mk2, midtunit_state,      mk2,      ROT0, "hack",     "Mortal 
Kombat II (rev L9.1, hack)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, mk2chal,  mk2,     tunit_dcs,   mk2, midtunit_state,      mk2,      ROT0, "hack",     "Mortal 
Kombat II Challenger (hack)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, jdreddp,  0,       tunit_adpcm, jdreddp, midtunit_state,  jdreddp,  ROT0, "Midway",   "Judge 
Dredd (rev LA1, prototype)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, nbajam,   0,       tunit_adpcm, nbajam, midtunit_state,   nbajam,   ROT0, "Midway",   "NBA Jam 
(rev 3.01 04/07/93)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, nbajamr2, nbajam,  tunit_adpcm, nbajam, midtunit_state,   nbajam,   ROT0, "Midway",   "NBA Jam 
(rev 2.00 02/10/93)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, nbajamr1, nbajam,  tunit_adpcm, nbajam, midtunit_state,   nbajam,   ROT0, "Midway",   "NBA Jam 
(rev 1.00 02/1/93)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, nbajamte, 0,         tunit_adpcm, nbajamte, midtunit_state, nbajamte, ROT0, "Midway",   "NBA Jam 
TE (rev 4.0 03/23/94)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, nbajamte3,nbajamte,  tunit_adpcm, nbajamte, midtunit_state, nbajamte, ROT0, "Midway",   "NBA Jam 
TE (rev 3.0 03/04/94)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, nbajamte2,nbajamte,  tunit_adpcm, nbajamte, midtunit_state, nbajamte, ROT0, "Midway",   "NBA Jam 
TE (rev 2.0 01/28/94)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, nbajamte1,nbajamte,  tunit_adpcm, nbajamte, midtunit_state, nbajamte, ROT0, "Midway",   "NBA Jam 
TE (rev 1.0 01/17/94)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, nbajamten,nbajamte,  tunit_adpcm, nbajamte, midtunit_state, nbajamte, ROT0, "Midway",   "NBA Jam 
T.E. Nani Edition (rev 5.2 8/11/95, prototype)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, crusnusa,   0,        midvunit, crusnusa, midvunit_state, crusnusa, ROT0, "Midway", "Cruis'n USA 
(rev L4.1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, crusnusa40, crusnusa, midvunit, crusnusa, midvunit_state, crusnu40, ROT0, "Midway", "Cruis'n USA 
(rev L4.0)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, crusnusa21, crusnusa, midvunit, crusnusa, midvunit_state, crusnu21, ROT0, "Midway", "Cruis'n USA 
(rev L2.1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, crusnwld,   0,        crusnwld, crusnwld, midvunit_state, crusnwld, ROT0, "Midway", "Cruis'n 
World (rev L2.5)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, crusnwld24, crusnwld, crusnwld, crusnwld, midvunit_state, crusnwld, ROT0, "Midway", "Cruis'n 
World (rev L2.4)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, crusnwld23, crusnwld, crusnwld, crusnwld, midvunit_state, crusnwld, ROT0, "Midway", "Cruis'n 
World (rev L2.3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, crusnwld20, crusnwld, crusnwld, crusnwld, midvunit_state, crusnwld, ROT0, "Midway", "Cruis'n 
World (rev L2.0)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, crusnwld19, crusnwld, crusnwld, crusnwld, midvunit_state, crusnwld, ROT0, "Midway", "Cruis'n 
World (rev L1.9)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, crusnwld17, crusnwld, crusnwld, crusnwld, midvunit_state, crusnwld, ROT0, "Midway", "Cruis'n 
World (rev L1.7)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, crusnwld13, crusnwld, crusnwld, crusnwld, midvunit_state, crusnwld, ROT0, "Midway", "Cruis'n 
World (rev L1.3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, offroadc,  0,        offroadc, offroadc, midvunit_state, offroadc, ROT0, "Midway", "Off Road 
Challenge (v1.63)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, offroadc5, offroadc, offroadc, offroadc, midvunit_state, offroadc, ROT0, "Midway", "Off Road 
Challenge (v1.50)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, offroadc4, offroadc, offroadc, offroadc, midvunit_state, offroadc, ROT0, "Midway", "Off Road 
Challenge (v1.40)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, offroadc3, offroadc, offroadc, offroadc, midvunit_state, offroadc, ROT0, "Midway", "Off Road 
Challenge (v1.30)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, offroadc1, offroadc, offroadc, offroadc, midvunit_state, offroadc, ROT0, "Midway", "Off Road 
Challenge (v1.10)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, wargods,   0,        midvplus, wargods, midvunit_state,  wargods,  ROT0, "Midway", "War Gods (HD 
10/09/1996 - Dual Resolution)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, wargodsa,  wargods,  midvplus, wargodsa, midvunit_state, wargods,  ROT0, "Midway", "War Gods (HD 
08/15/1996)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, wargodsb,  wargods,  midvplus, wargodsa, midvunit_state, wargods,  ROT0, "Midway", "War Gods (HD 
12/11/1995)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, mk3,       0,        wunit, mk3,      midwunit_state, mk3,      ROT0, "Midway", "Mortal Kombat 3 
(rev 2.1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, mk3r20,    mk3,      wunit, mk3,      midwunit_state, mk3r20,   ROT0, "Midway", "Mortal Kombat 3 
(rev 2.0)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, mk3r10,    mk3,      wunit, mk3,      midwunit_state, mk3r10,   ROT0, "Midway", "Mortal Kombat 3 
(rev 1.0)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, mk3p40,    mk3,      wunit, mk3,      midwunit_state, mk3r10,   ROT0, "Midway", "Mortal Kombat 3 
(rev 1 chip label p4.0)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, umk3,      0,        wunit, mk3,      midwunit_state, umk3,     ROT0, "Midway", "Ultimate Mortal 
Kombat 3 (rev 1.2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, umk3r11,   umk3,     wunit, mk3,      midwunit_state, umk3r11,  ROT0, "Midway", "Ultimate Mortal 
Kombat 3 (rev 1.1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, umk3r10,   umk3,     wunit, mk3,      midwunit_state, umk3r11,  ROT0, "Midway", "Ultimate Mortal 
Kombat 3 (rev 1.0)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, wwfmania,  0,        wunit, wwfmania, midwunit_state, wwfmania, ROT0, "Midway", "WWF: 
Wrestlemania (rev 1.30 08/10/95)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, wwfmaniab, wwfmania, wunit, wwfmania, midwunit_state, wwfmania, ROT0, "Midway", "WWF: 
Wrestlemania (rev 1.20 08/02/95)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, wwfmaniac, wwfmania, wunit, wwfmania, midwunit_state, wwfmania, ROT0, "Midway", "WWF: 
Wrestlemania (rev 1.1 07/11/95)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, openice,   0,        wunit, openice,  midwunit_state, openice,  ROT0, "Midway", "2 On 2 Open Ice 
Challenge (rev 1.21)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, nbahangt,  0,        wunit, nbahangt, midwunit_state, nbahangt, ROT0, "Midway", "NBA Hangtime 
(rev L1.1 04/16/96)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, nbamht,    nbahangt, wunit, nbahangt, midwunit_state, nbahangt, ROT0, "Midway", "NBA Maximum 
Hangtime (rev 1.03 06/09/97)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, nbamht1,   nbahangt, wunit, nbahangt, midwunit_state, nbahangt, ROT0, "Midway", "NBA Maximum 
Hangtime (rev 1.0 11/08/96)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, rmpgwt,    0,        wunit, rmpgwt,   midwunit_state, rmpgwt,   ROT0, "Midway", "Rampage: World 
Tour (rev 1.3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, rmpgwt11,  rmpgwt,   wunit, rmpgwt,   midwunit_state, rmpgwt,   ROT0, "Midway", "Rampage: World 
Tour (rev 1.1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, revx,     0,    midxunit, revx, midxunit_state, revx, ROT0, "Midway",   "Revolution X (rev 1.0 
6/16/94)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, revxp5,   revx, midxunit, revx, midxunit_state, revx, ROT0, "Midway",   "Revolution X 
(prototype, rev 5.0 5/23/94)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, narc,     0,        zunit,                 narc, midyunit_state,     narc,     ROT0, "Williams", 
"Narc (rev 7.00)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, narc3,    narc,     zunit,                 narc, midyunit_state,     narc,     ROT0, "Williams", 
"Narc (rev 3.20)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, narc2,    narc,     zunit,                 narc, midyunit_state,     narc,     ROT0, "Williams", 
"Narc (rev 2.00)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, trog,     0,        yunit_cvsd_4bit_slow,  trog, midyunit_state,     trog,     ROT0, "Midway",   
"Trog (rev LA5 03/29/91)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, trog4,    trog,     yunit_cvsd_4bit_slow,  trog, midyunit_state,     trog,     ROT0, "Midway",   
"Trog (rev LA4 03/11/91)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, trog3,    trog,     yunit_cvsd_4bit_slow,  trog, midyunit_state,     trog,     ROT0, "Midway",   
"Trog (rev LA3 02/14/91)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, trogpa6,  trog,     yunit_cvsd_4bit_slow,  trog, midyunit_state,     trog,     ROT0, "Midway",   
"Trog (prototype, rev PA6-PAC 09/09/90)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, trogpa4,  trog,     yunit_cvsd_4bit_slow,  trog, midyunit_state,     trog,     ROT0, "Midway",   
"Trog (prototype, rev 4.00 07/27/90)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, smashtv,  0,        yunit_cvsd_6bit_slow,  smashtv, midyunit_state,  smashtv,  ROT0, "Williams", 
"Smash T.V. (rev 8.00)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, smashtv6, smashtv,  yunit_cvsd_6bit_slow,  smashtv, midyunit_state,  smashtv,  ROT0, "Williams", 
"Smash T.V. (rev 6.00)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, smashtv5, smashtv,  yunit_cvsd_6bit_slow,  smashtv, midyunit_state,  smashtv,  ROT0, "Williams", 
"Smash T.V. (rev 5.00)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, smashtv4, smashtv,  yunit_cvsd_6bit_slow,  smashtv, midyunit_state,  smashtv,  ROT0, "Williams", 
"Smash T.V. (rev 4.00)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, smashtv3, smashtv,  yunit_cvsd_6bit_slow,  smashtv, midyunit_state,  smashtv,  ROT0, "Williams", 
"Smash T.V. (rev 3.01)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, hiimpact,   0,        yunit_cvsd_6bit_slow,  hiimpact, midyunit_state,     hiimpact, ROT0, 
"Williams", "High Impact Football (rev LA5 02/15/91)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, hiimpact4,  hiimpact, yunit_cvsd_6bit_slow,  hiimpact, midyunit_state,     hiimpact, ROT0, 
"Williams", "High Impact Football (rev LA4 02/04/91)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, hiimpact3,  hiimpact, yunit_cvsd_6bit_slow,  hiimpact, midyunit_state,     hiimpact, ROT0, 
"Williams", "High Impact Football (rev LA3 12/27/90)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, hiimpact2,  hiimpact, yunit_cvsd_6bit_slow,  hiimpact, midyunit_state,     hiimpact, ROT0, 
"Williams", "High Impact Football (rev LA2 12/26/90)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, hiimpact1,  hiimpact, yunit_cvsd_6bit_slow,  hiimpact, midyunit_state,     hiimpact, ROT0, 
"Williams", "High Impact Football (rev LA1 12/16/90)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, hiimpactp,  hiimpact, yunit_cvsd_6bit_slow,  hiimpact, midyunit_state,     hiimpact, ROT0, 
"Williams", "High Impact Football (prototype, rev 8.6 12/09/90)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, shimpact,   0,        yunit_cvsd_6bit_slow,  shimpact, midyunit_state,     shimpact, ROT0, 
"Midway",   "Super High Impact (rev LA1 09/30/91)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, shimpactp6, shimpact, yunit_cvsd_6bit_slow,  shimpact, midyunit_state,     shimpact, ROT0, 
"Midway",   "Super High Impact (prototype, rev 6.0 09/23/91)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, shimpactp5, shimpact, yunit_cvsd_6bit_slow,  shimpact, midyunit_state,     shimpact, ROT0, 
"Midway",   "Super High Impact (prototype, rev 5.0 09/15/91)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, strkforc, 0,        yunit_cvsd_4bit_fast,  strkforc, midyunit_state, strkforc, ROT0, "Midway",   
"Strike Force (rev 1 02/25/91)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, term2,    0,        yunit_adpcm_6bit_faster, term2, midyunit_state,    term2,    
ORIENTATION_FLIP_X, "Midway",   "Terminator 2 - Judgment Day (rev LA4 08/03/92)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, term2la3, term2,    yunit_adpcm_6bit_faster, term2, midyunit_state,    term2la3, 
ORIENTATION_FLIP_X, "Midway",   "Terminator 2 - Judgment Day (rev LA3 03/27/92)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, term2la2, term2,    yunit_adpcm_6bit_faster, term2, midyunit_state,    term2la2, 
ORIENTATION_FLIP_X, "Midway",   "Terminator 2 - Judgment Day (rev LA2 12/09/91)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, term2la1, term2,    yunit_adpcm_6bit_faster, term2, midyunit_state,    term2la1, 
ORIENTATION_FLIP_X, "Midway",   "Terminator 2 - Judgment Day (rev LA1 11/01/91)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, mkla4,    mk,       yunit_adpcm_6bit_fast,   mkla4, midyunit_state,    mkyunit,  ROT0, "Midway", 
  "Mortal Kombat (rev 4.0 09/28/92)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, mkla3,    mk,       yunit_adpcm_6bit_fast,   mkla4, midyunit_state,    mkyunit,  ROT0, "Midway", 
  "Mortal Kombat (rev 3.0 08/31/92)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, mkla2,    mk,       yunit_adpcm_6bit_fast,   mkla2, midyunit_state,    mkyunit,  ROT0, "Midway", 
  "Mortal Kombat (rev 2.0 08/18/92)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, mkla1,    mk,       yunit_adpcm_6bit_fast,   mkla2, midyunit_state,    mkyunit,  ROT0, "Midway", 
  "Mortal Kombat (rev 1.0 08/09/92)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, mkprot9,  mk,       yunit_adpcm_6bit_faster, mkla2, midyunit_state,    mkyunit,  ROT0, "Midway", 
  "Mortal Kombat (prototype, rev 9.0 07/28/92)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, mkprot8,  mk,       yunit_adpcm_6bit_faster, mkla2, midyunit_state,    mkyunit,  ROT0, "Midway", 
  "Mortal Kombat (prototype, rev 8.0 07/21/92)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, mkprot4,  mk,       yunit_adpcm_6bit_faster, mkla2, midyunit_state,    mkyunit,  ROT0, "Midway", 
  "Mortal Kombat (prototype, rev 4.0 07/14/92)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, mkyturbo, mk,       yunit_adpcm_6bit_fast,   mkla4, midyunit_state,    mkyturbo, ROT0, "hack",   
  "Mortal Kombat (Turbo 3.1 09/09/93, hack)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, mkyturboe,mk,       yunit_adpcm_6bit_fast,   mkla4, midyunit_state,    mkyturbo, ROT0, "hack",   
  "Mortal Kombat (Turbo 3.0 08/31/92, hack)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, mknifty,  mk,       yunit_adpcm_6bit_fast,   mkla4, midyunit_state,    mkyturbo, ROT0, "hack",   
  "Mortal Kombat (Nifty Kombo, hack)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, mknifty666, mk,     yunit_adpcm_6bit_fast,   mkla4, midyunit_state,    mkyturbo, ROT0, "hack",   
  "Mortal Kombat (Nifty Kombo 666, hack)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, mkyawdim, mk,       mkyawdim,                mkyawdim, midyunit_state, mkyawdim, ROT0, "bootleg 
(Yawdim)", "Mortal Kombat (Yawdim bootleg, set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, totcarn,  0,        yunit_adpcm_6bit_fast,   totcarn, midyunit_state,  totcarn,  ROT0, "Midway", 
  "Total Carnage (rev LA1 03/10/92)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, totcarnp, totcarn,  yunit_adpcm_6bit_fast,   totcarn, midyunit_state,  totcarn,  ROT0, "Midway", 
  "Total Carnage (prototype, rev 1.0 01/25/92)", MACHINE_SUPPORTS_SAVE )
-GAME(  1997, mk4,      0,        mk4,      mk4,      midzeus_state, mk4,      ROT0, "Midway", "Mortal Kombat 
4 (version 3.0)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME(  1997, mk4a,     mk4,      mk4,      mk4,      midzeus_state, mk4,      ROT0, "Midway", "Mortal Kombat 
4 (version 2.1)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME(  1997, mk4b,     mk4,      mk4,      mk4,      midzeus_state, mk4,      ROT0, "Midway", "Mortal Kombat 
4 (version 1.0)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME(  1999, invasnab, 0,        invasn,   invasn,   midzeus_state, invasn,   ROT0, "Midway", "Invasion - 
The Abductors (version 5.0)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME(  1999, invasnab4,invasnab, invasn,   invasn,   midzeus_state, invasn,   ROT0, "Midway", "Invasion - 
The Abductors (version 4.0)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME(  1999, invasnab3,invasnab, invasn,   invasn,   midzeus_state, invasn,   ROT0, "Midway", "Invasion - 
The Abductors (version 3.0)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAMEL( 1999, crusnexo, 0,        crusnexo, crusnexo, midzeus_state, crusnexo, ROT0, "Midway", "Cruis'n 
Exotica (version 2.4)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE, 
layout_crusnexo )
-GAMEL( 1999, crusnexoa,crusnexo, crusnexo, crusnexo, midzeus_state, crusnexo, ROT0, "Midway", "Cruis'n 
Exotica (version 2.0)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE, 
layout_crusnexo )
-GAMEL( 1999, crusnexob,crusnexo, crusnexo, crusnexo, midzeus_state, crusnexo, ROT0, "Midway", "Cruis'n 
Exotica (version 1.6)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE, 
layout_crusnexo )
-GAMEL( 1999, crusnexoc,crusnexo, crusnexo, crusnexo, midzeus_state, crusnexo, ROT0, "Midway", "Cruis'n 
Exotica (version 1.3)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE, 
layout_crusnexo )
-GAMEL( 1999, crusnexod,crusnexo, crusnexo, crusnexo, midzeus_state, crusnexo, ROT0, "Midway", "Cruis'n 
Exotica (version 1.0)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE, 
layout_crusnexo )
-GAME(  2001, thegrid,  0,        thegrid,  thegrid,  midzeus_state, thegrid,  ROT0, "Midway", "The Grid 
(version 1.2)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME(  2001, thegrida, thegrid,  thegrid,  thegrid,  midzeus_state, thegrid,  ROT0, "Midway", "The Grid 
(version 1.1)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, mikie,   0,     mikie, mikie, driver_device, 0, ROT270, "Konami", "Mikie", MACHINE_SUPPORTS_SAVE 
)
-GAME( 1984, mikiej,  mikie, mikie, mikie, driver_device, 0, ROT270, "Konami", "Shinnyuushain Tooru-kun", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1984, mikiehs, mikie, mikie, mikie, driver_device, 0, ROT270, "Konami", "Mikie (High School 
Graffiti)", MACHINE_SUPPORTS_SAVE )
-GAMEL( 2000, mil4000,  0,        mil4000,  mil4000, driver_device, 0,      ROT0,  "Sure Milano",       
"Millennium Nuovo 4000 (Version 2.0)", 0,                          layout_mil4000 )
-GAMEL( 2000, mil4000a, mil4000,  mil4000,  mil4000, driver_device, 0,      ROT0,  "Sure Milano",       
"Millennium Nuovo 4000 (Version 1.8)", 0,                          layout_mil4000 )
-GAMEL( 2000, mil4000b, mil4000,  mil4000,  mil4000, driver_device, 0,      ROT0,  "Sure Milano",       
"Millennium Nuovo 4000 (Version 1.5)", 0,                          layout_mil4000 )
-GAMEL( 2000, mil4000c, mil4000,  mil4000,  mil4000, driver_device, 0,      ROT0,  "Sure Milano",       
"Millennium Nuovo 4000 (Version 1.6)", 0,                          layout_mil4000 )
-GAMEL( 200?, top21,    0,        mil4000,  mil4000, driver_device, 0,      ROT0,  "Assogiochi Assago", "Top 
XXI (Version 1.2)",               0,                          layout_mil4000 )
-GAMEL( 200?, chewheel, 0,        chewheel, mil4000, driver_device, 0,      ROT0,  "Assogiochi Assago", 
"Cherry Wheel (Version 1.7)",          MACHINE_UNEMULATED_PROTECTION, layout_mil4000 )
-GAMEL( 1983, miniboy7,  0,        miniboy7, miniboy7, driver_device, 0,     ROT0, "Bonanza Enterprises, 
Ltd", "Mini-Boy 7 (set 1)", MACHINE_NO_COCKTAIL, layout_miniboy7 )
-GAMEL( 1983, miniboy7a, miniboy7, miniboy7, miniboy7, driver_device, 0,     ROT0, "Bonanza Enterprises, 
Ltd", "Mini-Boy 7 (set 2)", MACHINE_NO_COCKTAIL, layout_miniboy7 )
-GAME( 1990, minivadr, 0, minivadr, minivadr, driver_device, 0, ROT0, "Taito Corporation", "Mini Vaders", 
MACHINE_SUPPORTS_SAVE | MACHINE_NO_SOUND_HW )
-GAME( 1994, mirage, 0,     mirage, mirage, miragemi_state, mirage, ROT0, "Mitchell", "Mirage Youjuu 
Mahjongden (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, mirax,    0,        mirax,    mirax, mirax_state,    mirax,    ROT90, "Current Technologies", 
"Mirax (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, miraxa,   mirax,    mirax,    miraxa, mirax_state,   mirax,    ROT90, "Current Technologies", 
"Mirax (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, missb2,   0,      missb2,   missb2, missb2_state, missb2, ROT0,  "Alpha Co.", "Miss Bubble II",  
 MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1996, bublpong, missb2, bublpong, missb2, missb2_state, missb2, ROT0,  "Top Ltd.", "Bubble Pong Pong", 
 MACHINE_SUPPORTS_SAVE )
-GAME( 1980, missile,  0,       missile, missile, driver_device,         0, ROT0, "Atari", "Missile Command 
(rev 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, missile2, missile, missile, missile, driver_device,         0, ROT0, "Atari", "Missile Command 
(rev 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, missile1, missile, missile, missile, driver_device,         0, ROT0, "Atari", "Missile Command 
(rev 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, suprmatk, missile, missile, suprmatk, missile_state, suprmatk, ROT0, "Atari / General Computer 
Corporation", "Super Missile Attack (for rev 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, suprmatkd,missile, missile, suprmatk, driver_device,        0, ROT0, "Atari / General Computer 
Corporation", "Super Missile Attack (not encrypted)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, mcombat,  missile, missile, missile, driver_device,         0, ROT0, "bootleg (Videotron)", 
"Missile Combat (Videotron bootleg, set 1)", MACHINE_NOT_WORKING )
-GAME( 1980, mcombata, missile, missile, missile, driver_device,         0, ROT0, "bootleg (Videotron)", 
"Missile Combat (Videotron bootleg, set 2)", MACHINE_NOT_WORKING )
-GAME( 1980, mcombats, missile, missile, missile, driver_device,         0, ROT0, "bootleg (Sidam)", "Missile 
Combat (Sidam bootleg)", MACHINE_NOT_WORKING )
-GAME( 2005, missilem, missile, missile, missile, missile_state,  missilem, ROT0, "hack (Braze 
Technologies)", "Missile Command Multigame", MACHINE_NOT_WORKING )
-GAME( 1988, mgakuen,   0,        mgakuen,   mgakuen,  mitchell_state, mgakuen,   ROT0,   "Yuga",             
         "Mahjong Gakuen", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, 7toitsu,   mgakuen,  mgakuen,   mgakuen,  mitchell_state, mgakuen,   ROT0,   "Yuga",             
         "Chi-Toitsu", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, mgakuen2,  0,        marukin,   marukin,  mitchell_state, mgakuen2,  ROT0,   "Face",             
         "Mahjong Gakuen 2 Gakuen-chou no Fukushuu", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, pkladies,  0,        marukin,   pkladies, mitchell_state, pkladies,  ROT0,   "Mitchell",         
         "Poker Ladies", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, pkladiesl, pkladies, marukin,   pkladies, mitchell_state, pkladies,  ROT0,   "Leprechaun",       
         "Poker Ladies (Leprechaun ver. 510)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, pkladiesla,pkladies, marukin,   pkladies, mitchell_state, pkladies,  ROT0,   "Leprechaun",       
         "Poker Ladies (Leprechaun ver. 401)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, dokaben,   0,        pang,      pang,     mitchell_state, dokaben,   ROT0,   "Capcom",           
         "Dokaben (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, pang,      0,        pang,      pang,     mitchell_state, pang,      ROT0,   "Mitchell",         
         "Pang (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, bbros,     pang,     pang,      pang,     mitchell_state, pang,      ROT0,   "Mitchell (Capcom 
license)", "Buster Bros. (USA)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, pompingw,  pang,     pang,      pang,     mitchell_state, pang,      ROT0,   "Mitchell",         
         "Pomping World (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, pangb,     pang,     pang,      pang,     mitchell_state, pangb,     ROT0,   "bootleg",          
         "Pang (bootleg, set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, pangbold,  pang,     pang,      pang,     mitchell_state, pangb,     ROT0,   "bootleg",          
         "Pang (bootleg, set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, pangba,    pang,     spangbl,   pang,     mitchell_state, pangb,     ROT0,   "bootleg",          
         "Pang (bootleg, set 3)", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1989, pangb2,    pang,     pang,      pang,     mitchell_state, pangb,     ROT0,   "bootleg",          
         "Pang (bootleg, set 4)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, cworld,    0,        pang,      qtono1,   mitchell_state, cworld,    ROT0,   "Capcom",           
         "Capcom World (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, hatena,    0,        pang,      qtono1,   mitchell_state, hatena,    ROT0,   "Capcom",           
         "Adventure Quiz 2 - Hatena? no Daibouken (Japan 900228)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, spang,     0,        pangnv,    pang,     mitchell_state, spang,     ROT0,   "Mitchell",         
         "Super Pang (World 900914)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, sbbros,    spang,    pangnv,    pang,     mitchell_state, sbbros,    ROT0,   "Mitchell (Capcom 
license)", "Super Buster Bros. (USA 901001)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, spangj,    spang,    pangnv,    pang,     mitchell_state, spangj,    ROT0,   "Mitchell",         
         "Super Pang (Japan 901023)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, mstworld,  0,        mstworld,  mstworld, mitchell_state, mstworld,  ROT0,   "bootleg (TCH)",    
         "Monsters World (bootleg of Super Pang)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1990, marukin,   0,        marukin,   marukin,  mitchell_state, marukin,   ROT0,   "Yuga",             
         "Super Marukin-Ban (Japan 901017)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, qtono1,    0,        pang,      qtono1,   mitchell_state, qtono1,    ROT0,   "Capcom",           
         "Quiz Tonosama no Yabou (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, qsangoku,  0,        pang,      qtono1,   mitchell_state, qsangoku,  ROT0,   "Capcom",           
         "Quiz Sangokushi (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, block,     0,        pangnv,    blockjoy, mitchell_state, block,     ROT270, "Capcom",           
         "Block Block (World 911219 Joystick)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, blockr1,   block,    pangnv,    blockjoy, mitchell_state, block,     ROT270, "Capcom",           
         "Block Block (World 911106 Joystick)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, blockr2,   block,    pangnv,    block,    mitchell_state, block,     ROT270, "Capcom",           
         "Block Block (World 910910)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, blockj,    block,    pangnv,    block,    mitchell_state, block,     ROT270, "Capcom",           
         "Block Block (Japan 910910)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, blockbl,   block,    pangnv,    block,    mitchell_state, blockbl,   ROT270, "bootleg",          
         "Block Block (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, mjkjidai, 0, mjkjidai, mjkjidai, driver_device, 0, ROT0, "Sanritsu",  "Mahjong Kyou Jidai 
(Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1986, mjsister, 0, mjsister, mjsister, driver_device, 0, ROT0, "Toaplan", "Mahjong Sisters (Japan)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1987, mlanding, 0, mlanding, mlanding, driver_device, 0, ROT0, "Taito America Corporation", "Midnight 
Landing (Germany)", MACHINE_SUPPORTS_SAVE )
-GAME( 1979, mmagic, 0,      mmagic, mmagic, driver_device, 0,    ROT270, "Nintendo", "Monkey Magic", 
MACHINE_SUPPORTS_SAVE | MACHINE_NO_SOUND )
-GAME( 198?,  mmm_ldip,  0,  mmm,  mmm, driver_device,  0,  ROT0,  "Maygay",    "Lucky Dip (Maygay)",    
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1993, vf,       0,       model1,    vf, driver_device,       0, ROT0, "Sega", "Virtua Fighter", 
MACHINE_IMPERFECT_GRAPHICS )
-GAMEL(1992, vr,       0,       model1_vr, vr, driver_device,       0, ROT0, "Sega", "Virtua Racing", 
MACHINE_IMPERFECT_GRAPHICS, layout_vr )
-GAME( 1993, vformula, vr,      model1_vr, vr, driver_device,       0, ROT0, "Sega", "Virtua Formula", 
MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1993, swa,      0,       swa,       swa, driver_device,      0, ROT0, "Sega", "Star Wars Arcade", 
MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND )
-GAME( 1994, wingwar,  0,       model1,    wingwar, driver_device,  0, ROT0, "Sega", "Wing War (World)", 
MACHINE_NOT_WORKING )
-GAME( 1994, wingwaru, wingwar, model1,    wingwar, driver_device,  0, ROT0, "Sega", "Wing War (US)", 
MACHINE_NOT_WORKING )
-GAME( 1994, wingwarj, wingwar, model1,    wingwar, driver_device,  0, ROT0, "Sega", "Wing War (Japan)", 
MACHINE_NOT_WORKING )
-GAME( 1993, netmerc,  0,       model1,    vf, driver_device,       0, ROT0, "Sega", "NetMerc?", 
MACHINE_NOT_WORKING )
-GAME( 1993, daytona,         0, model2o, daytona, driver_device, 0,        ROT0, "Sega",   "Daytona USA 
(Japan, Revision A)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1993, daytonase, daytona, model2o, daytona, driver_device, 0,        ROT0, "Sega",   "Daytona USA 
Special Edition (Japan, Revision A)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1993, daytona93, daytona, model2o, daytona, driver_device, 0,        ROT0, "Sega",   "Daytona USA 
Deluxe '93", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1993, daytonas,  daytona, model2o, daytona, driver_device, 0,        ROT0, "Sega",   "Daytona USA 
(With Saturn Adverts)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1993, daytonat,  daytona, model2o, daytona, driver_device, 0,        ROT0, "Sega",   "Daytona USA 
(Japan, Turbo hack, set 1)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1993, daytonata, daytona, model2o, daytona, driver_device, 0,        ROT0, "Sega",   "Daytona USA 
(Japan, Turbo hack, set 2)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1993, daytonam,  daytona, model2o, daytona, model2_state,  daytonam, ROT0, "Sega",   "Daytona USA 
(Japan, To The MAXX)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1994, desert,          0, model2o, desert,  driver_device, 0,        ROT0, "Sega / Martin Marietta", 
"Desert Tank", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1994, vcop,            0, model2o, vcop,    driver_device, 0,        ROT0, "Sega",   "Virtua Cop 
(Revision B)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1994, vcopa,        vcop, model2o, vcop,    driver_device, 0,        ROT0, "Sega",   "Virtua Cop 
(Revision A)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1995, manxtt,          0, manxttdx,     manxtt,   driver_device, 0,       ROT0, "Sega",   "Manx TT 
Superbike - DX (Revision D)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1995, manxttc,         0, model2a,      manxtt,   driver_device, 0,       ROT0, "Sega",   "Manx TT 
Superbike - Twin (Revision C)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1995, srallyc,         0, srallyc,      srallyc,  model2_state,  srallyc, ROT0, "Sega",   "Sega Rally 
Championship - TWIN (Revision C)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1995, srallycb,  srallyc, srallyc,      srallyc,  model2_state,  srallyc, ROT0, "Sega",   "Sega Rally 
Championship - TWIN (Revision B)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1995, srallyca,  srallyc, srallyc,      srallyc,  model2_state,  srallyc, ROT0, "Sega",   "Sega Rally 
Championship - DX (Revision A)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1995, vf2,             0, model2a,      model2,   driver_device, 0,       ROT0, "Sega",   "Virtua 
Fighter 2 (Version 2.1)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1995, vf2b,          vf2, model2a,      model2,   driver_device, 0,       ROT0, "Sega",   "Virtua 
Fighter 2 (Revision B)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1995, vf2a,          vf2, model2a,      model2,   driver_device, 0,       ROT0, "Sega",   "Virtua 
Fighter 2 (Revision A)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1995, vf2o,          vf2, model2a,      model2,   driver_device, 0,       ROT0, "Sega",   "Virtua 
Fighter 2", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1995, vcop2,           0, model2a,      vcop2,    driver_device, 0,       ROT0, "Sega",   "Virtua Cop 
2", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1995, skytargt,        0, model2a,      skytargt, driver_device, 0,       ROT0, "Sega",   "Sky 
Target", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, doaa,          doa, model2a_0229, model2,   model2_state,  doa,     ROT0, "Sega",   "Dead or 
Alive (Model 2A, Revision A)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, zeroguna,  zerogun, model2a_5881, model2,   model2_state,  zerogun, ROT0, "Psikyo", "Zero Gunner 
(Export, Model 2A)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, zerogunaj, zerogun, model2a_5881, model2,   model2_state,  zerogun, ROT0, "Psikyo", "Zero Gunner 
(Japan, Model 2A)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, motoraid,        0, model2a,      manxtt,   driver_device, 0,       ROT0, "Sega",   "Motor Raid 
- Twin", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1998, dynamcop,        0, model2a_5881, model2,   model2_state,  genprot, ROT0, "Sega",   "Dynamite 
Cop (Export, Model 2A)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1998, dyndeka2, dynamcop, model2a_5881, model2,   model2_state,  genprot, ROT0, "Sega",   "Dynamite 
Deka 2 (Japan, Model 2A)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1998, pltkidsa,  pltkids, model2a_5881, model2,   model2_state,  pltkids, ROT0, "Psikyo", "Pilot Kids 
(Model 2A)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1994, vstriker,        0, model2b,      model2,  driver_device, 0,       ROT0, "Sega",   "Virtua 
Striker (Revision A)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1994, vstrikero,vstriker, model2b,      model2,  driver_device, 0,       ROT0, "Sega",   "Virtua 
Striker", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1995, fvipers,         0, model2b,      model2,  driver_device, 0,       ROT0, "Sega",   "Fighting 
Vipers (Revision D)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1995, gunblade,        0, model2b,      model2,  driver_device, 0,       ROT0, "Sega",   "Gunblade NY 
(Revision A)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1995, indy500,         0, model2b,      srallyc, driver_device, 0,       ROT0, "Sega",   "INDY 500 
Twin (Revision A, Newer)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1995, indy500d,  indy500, model2b,      srallyc, driver_device, 0,       ROT0, "Sega",   "INDY 500 
Deluxe (Revision A)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1995, indy500to, indy500, model2b,      srallyc, driver_device, 0,       ROT0, "Sega",   "INDY 500 
Twin (Revision A)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, schamp,          0, model2b,      model2,  driver_device, 0,       ROT0, "Sega",   "Sonic 
Championship (USA)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, sfight,     schamp, model2b,      model2,  driver_device, 0,       ROT0, "Sega",   "Sonic the 
Fighters (Japan)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, lastbrnx,        0, model2b,      model2,  driver_device, 0,       ROT0, "Sega",   "Last Bronx 
(Export, Revision A)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, lastbrnxu,lastbrnx, model2b,      model2,  driver_device, 0,       ROT0, "Sega",   "Last Bronx 
(USA, Revision A)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, lastbrnxj,lastbrnx, model2b,      model2,  driver_device, 0,       ROT0, "Sega",   "Last Bronx 
(Japan, Revision A)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, doa,             0, model2b_0229, model2,  model2_state,  doa,     ROT0, "Sega",   "Dead or 
Alive (Model 2B, Revision B)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, sgt24h,          0, model2b,      srallyc, model2_state,  sgt24h,  ROT0, "Jaleco", "Super GT 
24h", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, von,             0, model2b,      model2,  driver_device, 0,       ROT0, "Sega",   "Cyber 
Troopers Virtual-On (USA, Revision B)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, vonj,          von, model2b,      model2,  driver_device, 0,       ROT0, "Sega",   "Cyber 
Troopers Virtual-On (Japan, Revision B)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, dynabb,          0, model2b,      model2,  driver_device, 0,       ROT0, "Sega",   "Dynamite 
Baseball", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, dynabb97,        0, model2b,      model2,  driver_device, 0,       ROT0, "Sega",   "Dynamite 
Baseball 97 (Revision A)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, overrevb,  overrev, model2b,      srallyc, model2_state,  overrev, ROT0, "Jaleco", "Over Rev 
(Model 2B, Revision B)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, zerogun,         0, model2b_5881, model2,  model2_state,  zerogun, ROT0, "Psikyo", "Zero Gunner 
(Export, Model 2B)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, zerogunj,  zerogun, model2b_5881, model2,  model2_state,  zerogun, ROT0, "Psikyo", "Zero Gunner 
(Japan, Model 2B)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1998, dynamcopb,dynamcop, model2b_5881, model2,  model2_state,  genprot, ROT0, "Sega",   "Dynamite Cop 
(Export, Model 2B)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1998, dyndeka2b,dynamcop, model2b_5881, model2,  model2_state,  genprot, ROT0, "Sega",   "Dynamite 
Deka 2 (Japan, Model 2B)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1998, pltkids,         0, model2b_5881, model2,  model2_state,  pltkids, ROT0, "Psikyo", "Pilot Kids 
(Model 2B, Revision A)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1995, rchase2,         0, model2b,      rchase2, model2_state,  rchase2, ROT0, "Sega",   "Rail Chase 2 
(Revision A)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, skisuprg,        0, model2c,      model2,  driver_device, 0,       ROT0, "Sega",   "Sega Ski 
Super G", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS|MACHINE_UNEMULATED_PROTECTION )
-GAME( 1996, stcc,            0,    stcc,      model2,  driver_device, 0,       ROT0, "Sega",   "Sega Touring 
Car Championship", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, stccb,        stcc,    stcc,      model2,  driver_device, 0,       ROT0, "Sega",   "Sega Touring 
Car Championship (Revision B)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, stcca,        stcc,    stcc,      model2,  driver_device, 0,       ROT0, "Sega",   "Sega Touring 
Car Championship (Revision A)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, waverunr,        0, model2c,      model2,  driver_device, 0,       ROT0, "Sega",   "Wave Runner 
(Japan, Revision A)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, hotd,            0, model2c,      model2,  driver_device, 0,       ROT0, "Sega",   "House of the 
Dead", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, overrev,         0, model2c,      srallyc, model2_state,  overrev, ROT0, "Jaleco", "Over Rev 
(Model 2C, Revision A)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, segawski,        0, model2c,      model2,  driver_device, 0,       ROT0, "Sega",   "Sega Water 
Ski (Japan, Revision A)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, topskatr,        0, model2c,      model2,  driver_device, 0,       ROT0, "Sega",   "Top Skater 
(Export, Revision A)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, topskatru,topskatr, model2c,      model2,  driver_device, 0,       ROT0, "Sega",   "Top Skater 
(USA, Revision A)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, topskatrj,topskatr, model2c,      model2,  driver_device, 0,       ROT0, "Sega",   "Top Skater 
(Japan)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1998, bel,             0, model2c,      bel,     driver_device, 0,       ROT0, "Sega / EPL 
Productions", "Behind Enemy Lines", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1998, dynamcopc,dynamcop, model2c_5881, model2,  model2_state,  genprot, ROT0, "Sega",   "Dynamite Cop 
(USA, Model 2C)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, vf3,            0, model3_10, model3, model3_state,        vf3, ROT0, "Sega", "Virtua Fighter 3 
(Revision C)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1996, vf3a,         vf3, model3_10, model3, model3_state,        vf3, ROT0, "Sega", "Virtua Fighter 3 
(Revision A)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1996, vf3tb,        vf3, model3_10, model3, model3_state,  model3_10, ROT0, "Sega", "Virtua Fighter 3 
Team Battle", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1997, bass,           0, model3_10, bass,   model3_state,       bass, ROT0, "Sega", "Sega Bass Fishing 
(Japan)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1997, bassdx,      bass, model3_10, bass,   model3_state,    getbass, ROT0, "Sega", "Sega Bass Fishing 
Deluxe (Japan)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1997, getbass,     bass, model3_10, bass,   model3_state,    getbass, ROT0, "Sega", "Get Bass", 
MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1996, scud,           0,      scud, scud,     model3_state,     scud, ROT0, "Sega", "Scud Race Twin 
(Australia)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1996, scudj,       scud,      scud, scud,     model3_state,     scud, ROT0, "Sega", "Scud Race Deluxe 
(Japan)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1996, scuda,       scud,      scud, scud,     model3_state,     scud, ROT0, "Sega", "Scud Race Twin 
(Export)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1997, scudplus,    scud,      scud, scud,     model3_state, scudplus, ROT0, "Sega", "Scud Race Plus 
(Revision A)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1997, scudplusa,   scud,      scud, scud,     model3_state,scudplusa, ROT0, "Sega", "Scud Race Plus", 
MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1997, lostwsga,       0, model3_15, lostwsga, model3_state, lostwsga, ROT0, "Sega", "The Lost World 
(Japan, Revision A)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1997, vs215,        vs2, model3_15, model3,   model3_state,    vs215, ROT0, "Sega", "Virtua Striker 2 
(Step 1.5)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1997, vs215o,       vs2, model3_15, model3,   model3_state,    vs215, ROT0, "Sega", "Virtua Striker 2 
(Step 1.5, older)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1997, lemans24,       0, model3_15, scud,     model3_state, lemans24, ROT0, "Sega", "Le Mans 24 
(Revision B)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, vs29815,    vs298, model3_15, model3,   model3_state,  vs29815, ROT0, "Sega", "Virtua Striker 2 
'98 (Step 1.5)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1997, vs2,            0, model3_20,      model3,   model3_state,      vs2, ROT0, "Sega", "Virtua 
Striker 2 (Step 2.0)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1997, harley,         0, model3_20,      harley,   model3_state,   harley, ROT0, "Sega", 
"Harley-Davidson and L.A. Riders (Revision B)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | 
MACHINE_IMPERFECT_SOUND )
-GAME( 1997, harleya,   harley, model3_20,      harley,   model3_state,  harleya, ROT0, "Sega", 
"Harley-Davidson and L.A. Riders (Revision A)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | 
MACHINE_IMPERFECT_SOUND )
-GAME( 1998, lamachin,       0, model3_20_5881, model3,   model3_state, lamachin, ROT0, "Sega", "L.A. 
Machineguns (Japan)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, oceanhun,       0, model3_20_5881, model3,   model3_state, oceanhun, ROT0, "Sega", "The Ocean 
Hunter", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, skichamp,       0, model3_20,      skichamp, model3_state, skichamp, ROT0, "Sega", "Ski Champ 
(Japan)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, srally2,        0, model3_20,      scud,     model3_state,  srally2, ROT0, "Sega", "Sega Rally 
2", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, srally2x,       0, model3_20,      scud,     model3_state,  srally2, ROT0, "Sega", "Sega Rally 2 
DX", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, von2,           0, model3_20_5881, model3,   model3_state,     von2, ROT0, "Sega", "Virtual On 
2: Oratorio Tangram (Revision B)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND 
)
-GAME( 1998, von254g,     von2, model3_20_5881, model3,   model3_state,     von2, ROT0, "Sega", "Virtual On 
2: Oratorio Tangram (ver 5.4g)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, fvipers2,       0, model3_20_5881, model3,   model3_state,    vs299, ROT0, "Sega", "Fighting 
Vipers 2 (Japan, Revision A)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, vs298,          0, model3_20_5881, model3,   model3_state,    vs298, ROT0, "Sega", "Virtua 
Striker 2 '98 (Step 2.0)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1999, vs2v991,        0, model3_20_5881, model3,   model3_state,    vs299, ROT0, "Sega", "Virtua 
Striker 2 '99.1 (Revision B)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1999, vs299b,   vs2v991, model3_20_5881, model3,   model3_state,    vs299, ROT0, "Sega", "Virtua 
Striker 2 '99 (Revision B)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1999, vs299a,   vs2v991, model3_20_5881, model3,   model3_state,    vs299, ROT0, "Sega", "Virtua 
Striker 2 '99 (Revision A)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1999, vs299,    vs2v991, model3_20_5881, model3,   model3_state,    vs299, ROT0, "Sega", "Virtua 
Striker 2 '99", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, daytona2,         0, model3_21_5881, daytona2, model3_state, daytona2, ROT0, "Sega", "Daytona 
USA 2 (Revision A)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, dayto2pe,         0, model3_21_5881, daytona2, model3_state, dayto2pe, ROT0, "Sega", "Daytona 
USA 2 Power Edition", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, dirtdvls,         0, model3_21_5881, scud,     model3_state, dirtdvls, ROT0, "Sega", "Dirt 
Devils (Export, Revision A)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, dirtdvlsa, dirtdvls, model3_21_5881, scud,     model3_state, dirtdvls, ROT0, "Sega", "Dirt 
Devils (Australia, Revision A)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, swtrilgy,         0, model3_21_5881, swtrilgy, model3_state, swtrilgy, ROT0, "Sega / LucasArts", 
"Star Wars Trilogy (Revision A)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, swtrilgya, swtrilgy, model3_21_5881, swtrilgy, model3_state, swtrilga, ROT0, "Sega / LucasArts", 
"Star Wars Trilogy", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, spikeout,         0, model3_21_5881, model3,   model3_state, spikeout, ROT0, "Sega", "Spikeout 
(Revision C)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, spikeofe,         0, model3_21_5881, model3,   model3_state, spikeofe, ROT0, "Sega", "Spikeout 
Final Edition", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, magtruck,         0, model3_21_5881, eca,      model3_state, magtruck, ROT0, "Sega", "Magical 
Truck Adventure (Japan)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1999, eca,              0, model3_21_5881, eca,      model3_state, eca,      ROT0, "Sega", "Emergency 
Call Ambulance (Export)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1999, ecau,           eca, model3_21_5881, eca,      model3_state, eca,      ROT0, "Sega", "Emergency 
Call Ambulance (USA)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1999, ecap,           eca, model3_21_5881, eca,      model3_state, eca,      ROT0, "Sega", "Emergency 
Call Ambulance (US location test?)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | 
MACHINE_IMPERFECT_SOUND )
-GAME( 1991, mogura, 0, mogura, mogura, driver_device, 0, ROT0, "Konami", "Mogura Desse (Japan)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1982, mole, 0, mole, mole, driver_device, 0, ROT0, "Yachiyo Electronics, Ltd.", "Mole Attack", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1986, momoko, 0, momoko, momoko, driver_device, 0, ROT0, "Jaleco", "Momoko 120%", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1980, monacogp,  0,         monacogp, 0, driver_device,  0, ROT0, "Sega", "Monaco GP (Set 1) [TTL]", 
MACHINE_IS_SKELETON )
-GAME( 1980, monacogpa, monacogp,  monacogp, 0, driver_device,  0, ROT0, "Sega", "Monaco GP (Set 2) [TTL]", 
MACHINE_IS_SKELETON )
-GAMEL( 1981, monzagp,  0,       monzagp, monzagp, driver_device, 0, ROT270, "Olympia", "Monza GP", 
MACHINE_NOT_WORKING|MACHINE_NO_SOUND, layout_monzagp )
-GAMEL( 1981, monzagpb, monzagp, monzagp, monzagp, driver_device, 0, ROT270, "bootleg", "Monza GP (bootleg)", 
MACHINE_NOT_WORKING|MACHINE_NO_SOUND, layout_monzagp )
-GAME( 1992, moomesa,    0,       moo,     moo,   driver_device, 0, ROT0, "Konami",  "Wild West C.O.W.-Boys 
of Moo Mesa (ver EAB)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1992, moomesauac, moomesa, moo,     moo,   driver_device, 0, ROT0, "Konami",  "Wild West C.O.W.-Boys 
of Moo Mesa (ver UAC)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1992, moomesauab, moomesa, moo,     moo,   driver_device, 0, ROT0, "Konami",  "Wild West C.O.W.-Boys 
of Moo Mesa (ver UAB)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1992, moomesaaab, moomesa, moo,     moo,   driver_device, 0, ROT0, "Konami",  "Wild West C.O.W.-Boys 
of Moo Mesa (ver AAB)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1992, bucky,      0,       bucky,   bucky, driver_device, 0, ROT0, "Konami",  "Bucky O'Hare (ver 
EAB)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1992, buckyea,    bucky,   bucky,   bucky, driver_device, 0, ROT0, "Konami",  "Bucky O'Hare (ver EA)", 
 MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1992, buckyuab,   bucky,   bucky,   bucky, driver_device, 0, ROT0, "Konami",  "Bucky O'Hare (ver 
UAB)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1992, buckyaab,   bucky,   bucky,   bucky, driver_device, 0, ROT0, "Konami",  "Bucky O'Hare (ver 
AAB)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1990, mosaic,  0,      mosaic, mosaic, driver_device, 0, ROT0, "Space", "Mosaic", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1990, mosaica, mosaic, mosaic, mosaic, driver_device, 0, ROT0, "Space (Fuuki license)", "Mosaic 
(Fuuki)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, gfire2,  0,      gfire2, gfire2, driver_device, 0, ROT0, "Topis Corp", "Golden Fire II", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1983, mouser,   0,      mouser, mouser, mouser_state, mouser, ROT90, "UPL", "Mouser", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1983, mouserc,  mouser, mouser, mouser, mouser_state, mouser, ROT90, "UPL (Cosmos license)", "Mouser 
(Cosmos)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, fruitstb, 0,      mpu12wbk, mpu12wbk, mpu12wbk_state, mpu12wbk, ROT0, "Webak Elektronik", "Fruit 
Star Bonus (Ver 8.20PIR)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING )
-GAME(198?,  m2hilite,  0, mpu2,  mpu2, driver_device,  0,  ROT0,  "Barcrest",    "Hi-Lights (Barcrest) 
(MPU2)",         MACHINE_IS_SKELETON_MECHANICAL)
-GAME(198?,  m2svlite,  0, mpu2,  mpu2, driver_device,  0,  ROT0,  "Barcrest",    "Silver Lights (Barcrest) 
(MPU2)",     MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 198?, m3tst,      0,          mpu3base, mpu3, driver_device, 0,         ROT0, "Barcrest","MPU3 Unit 
Test (Program 5) (Barcrest) (MPU3)",GAME_FLAGS )
-GAME( 198?, m3autort,   0,          mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Autoroute 
(Barcrest) (MPU3)",GAME_FLAGS )
-GAME( 198?, m3big20j,   0,          mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Big 20 Joker 
(Barcrest) (MPU3)",GAME_FLAGS )
-GAME( 198?, m3biggam,   0,          mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","The Big Game 
(Barcrest) (MPU3)",GAME_FLAGS )
-GAME( 198?, m3bigsht,   0,          mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Big Shot 
(Barcrest) (MPU3)",GAME_FLAGS )
-GAME( 198?, m3blkhle,   0,          mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Black Hole 
(Barcrest) (MPU3)",GAME_FLAGS )
-GAME( 198?, m3cabret,   0,          mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Cabaret 
(Barcrest) (MPU3, set 1)",GAME_FLAGS )
-GAME( 198?, m3cabreta,  m3cabret,   mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Cabaret 
(Barcrest) (MPU3, set 2)",GAME_FLAGS )
-GAME( 198?, m3cunlim,   0,          mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Chances 
Unlimited (Barcrest) (MPU3)",GAME_FLAGS )
-GAME( 198?, m3cskill,   0,          mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Circle Skill 
(Barcrest) (MPU3)",GAME_FLAGS )
-GAME( 198?, m3cjoker,   0,          mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Crazy Joker 
(Barcrest) (MPU3)",GAME_FLAGS )
-GAME( 198?, m3xchngg,   0,          mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Exchanges Galore 
(Barcrest) (MPU3)",GAME_FLAGS )
-GAME( 198?, m3xchngu,   0,          mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Exchanges 
Unlimited (Barcrest) (MPU3, set 1)",GAME_FLAGS )
-GAME( 198?, m3xchngua,  m3xchngu,   mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Exchanges 
Unlimited (Barcrest) (MPU3, set 2)",GAME_FLAGS )
-GAME( 198?, m3fortun,   0,          mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Fortune Numbers 
(Barcrest) (MPU3, set 1)",GAME_FLAGS )
-GAME( 198?, m3fortuna,  m3fortun,   mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Fortune Numbers 
(Barcrest) (MPU3, set 2)",GAME_FLAGS )
-GAME( 198?, m3fortund,  m3fortun,   mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Fortune Numbers 
(Barcrest) [Dutch] (MPU3)",GAME_FLAGS )
-GAME( 198?, m3gaward,   0,          mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Golden Award 
(Barcrest) (MPU3)",GAME_FLAGS )
-GAME( 198?, m3hprvpr,   0,          mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Hyper Viper 
(Barcrest) (MPU3)",GAME_FLAGS )
-GAME( 198?, m3snappy,   m3hprvpr,   mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Snappy Viper 
(Barcrest) (MPU3)",GAME_FLAGS )
-GAME( 198?, m3replay,   0,          mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Instant Replay 
(Barcrest) (MPU3)",GAME_FLAGS )
-GAME( 198?, m3lineup,   0,          mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Line Up 
(Barcrest) (MPU3)",GAME_FLAGS )
-GAME( 198?, m3llotto,   0,          mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Lucky Lotto 
(Barcrest) (MPU3)",GAME_FLAGS )
-GAME( 198?, m3lstrik,   0,          mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Lucky Strike 
Club (Barcrest) (MPU3, set 1)",GAME_FLAGS )
-GAME( 198?, m3lstrika,  m3lstrik,   mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Lucky Strike 
Club (Barcrest) (MPU3, set 2)",GAME_FLAGS )
-GAME( 198?, m3magrp,    0,          mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Magic Replay 
(Barcrest) (MPU3)",GAME_FLAGS )
-GAME( 198?, m3nnice,    0,          mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Naughty But Nice 
(Barcrest) (MPU3)",GAME_FLAGS )
-GAME( 198?, m3nudge,    0,          mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Nudges Unlimited 
(Barcrest) (MPU3)",GAME_FLAGS )
-GAME( 198?, m3oddson,   0,          mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Odds On 
(Barcrest) (MPU3)",GAME_FLAGS )
-GAME( 198?, m3optunl,   0,          mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Options 
Unlimited (Barcrest) (MPU3)",GAME_FLAGS )
-GAME( 198?, m3razdaz,   0,          mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Razzle Dazzle 
(Barcrest) (MPU3, set 1)",GAME_FLAGS )
-GAME( 198?, m3razdaza,  m3razdaz,   mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Razzle Dazzle 
(Barcrest) (MPU3, set 2)",GAME_FLAGS )
-GAME( 198?, m3razdazd,  m3razdaz,   mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Razzle Dazzle 
(Barcrest) [Dutch] (MPU3)",GAME_FLAGS )
-GAME( 198?, m3rxchng,   0,          mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Royal Exchange 
Club (Barcrest) (MPU3)",GAME_FLAGS )
-GAME( 198?, m3circle,   0,          mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Special Circle 
Club (Barcrest) (MPU3, set 1)",GAME_FLAGS )
-GAME( 198?, m3circlea,  m3circle,   mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Special Circle 
Club (Barcrest) (MPU3, set 2)",GAME_FLAGS )
-GAME( 198?, m3circleb,  m3circle,   mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Special Circle 
Club (Barcrest) (MPU3, set 3)",GAME_FLAGS )
-GAME( 198?, m3slight,   0,          mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Strike A Light 
(Barcrest) (MPU3)",GAME_FLAGS )
-GAME( 198?, m3supadr,   0,          mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Super Adders & 
Ladders (Barcrest) (MPU3)",GAME_FLAGS )
-GAME( 198?, m3sdeal,    0,          mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Super Deal 
(Barcrest) (MPU3)",GAME_FLAGS )
-GAME( 198?, m3sexcu,    0,          mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Super Exchanges 
Unlimited (Barcrest) (MPU3)",GAME_FLAGS )
-GAME( 198?, m3suplin,   0,          mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Super Line Up 
(Barcrest) (MPU3, set 1)",GAME_FLAGS )
-GAME( 198?, m3suplina,  m3suplin,   mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Super Line Up 
(Barcrest) (MPU3, set 2)",GAME_FLAGS )
-GAME( 198?, m3supnud,   0,          mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Super Nudges 
Unlimited (Barcrest) (MPU3)",GAME_FLAGS )
-GAME( 198?, m3supser,   0,          mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Super Series 
(Barcrest) (MPU3)",GAME_FLAGS )
-GAME( 198?, m3sweep,    0,          mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Sweep Stake Club 
(Barcrest) (MPU3, set 1)",GAME_FLAGS )
-GAME( 198?, m3sweepa,   m3sweep,    mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Sweep Stake Club 
(Barcrest) (MPU3, set 2)",GAME_FLAGS )
-GAME( 198?, m3topsht,   0,          mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Top Shot 
(Barcrest) (MPU3)",GAME_FLAGS )
-GAME( 198?, m3winstra,  m3winstr,   mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Barcrest","Winstrike 
(Barcrest) (MPU3)",GAME_FLAGS )
-GAME( 198?, m3acech,    0,          mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Bwb","Ace Chase (Bwb) 
(MPU3)",GAME_FLAGS )
-GAME( 198?, m3bankr,    0,          mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Bwb","Banker (Bwb) 
(MPU3)",GAME_FLAGS )
-GAME( 198?, m3chase,    0,          mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Bwb","Chase It (Bwb) 
(MPU3)",GAME_FLAGS )
-GAME( 198?, m3gmine,    0,          mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Bwb","Gold Mine (Bwb) 
(MPU3)",GAME_FLAGS )
-GAME( 198?, m3ratrce,   0,          mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Bwb","Rat Race (Bwb) 
(MPU3)",GAME_FLAGS )
-GAME( 198?, m3supasw,   0,          mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Bwb","Supaswop (Bwb) 
(MPU3)",GAME_FLAGS )
-GAME( 198?, m3supwin,   0,          mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Bwb","Super Win (Bwb) 
(MPU3, set 1)",GAME_FLAGS )
-GAME( 198?, m3supwina,  m3supwin,   mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Bwb","Super Win (Bwb) 
(MPU3, set 2)",GAME_FLAGS )
-GAME( 198?, m3winagn,   0,          mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Bwb","Win-A-Gain (Bwb) 
(MPU3, set 1)",GAME_FLAGS )
-GAME( 198?, m3winagna,  m3winagn,   mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Bwb","Win-A-Gain (Bwb) 
(MPU3, set 2)",GAME_FLAGS )
-GAME( 198?, m3winagnb,  m3winagn,   mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Bwb","Win-A-Gain (Bwb) 
(MPU3, set 3)",GAME_FLAGS )
-GAME( 198?, m3winstr,   0,          mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Bwb","Winstrike (Bwb) 
(MPU3)",GAME_FLAGS )
-GAME( 198?, m3cdash,    0,          mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Pcp","Cash Dash (Pcp) 
(MPU3)",GAME_FLAGS )
-GAME( 198?, m3loony,    0,          mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Pcp","Loonybin (Pcp) 
(MPU3)",GAME_FLAGS )
-GAME( 198?, m3online,   0,          mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Pcp","On Line (Pcp) 
(MPU3)",GAME_FLAGS )
-GAME( 198?, m3rockpl,   0,          mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Pcp","Rock Pile (Pcp) 
(MPU3)",GAME_FLAGS )
-GAME( 198?, m3rollem,   0,          mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Pcp","Roll 'Em (Pcp) 
(MPU3)",GAME_FLAGS )
-GAME( 198?, m3snaphp,   0,          mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Pcp","Snap Happy (Pcp) 
(MPU3)",GAME_FLAGS )
-GAME( 198?, m3spoof,    0,          mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Pcp","Spoof (Pcp) (MPU3, 
set 1)",GAME_FLAGS )
-GAME( 198?, m3spoofa,   m3spoof,    mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Pcp","Spoof (Pcp) (MPU3, 
set 2)",GAME_FLAGS )
-GAME( 198?, m3supspo,   0,          mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Pcp","Super Spoof (Pcp) 
(MPU3, set 1)",GAME_FLAGS )
-GAME( 198?, m3supspoa,  m3supspo,   mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Pcp","Super Spoof (Pcp) 
(MPU3, set 2)",GAME_FLAGS )
-GAME( 198?, m3toplin,   0,          mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Pcp","Top Line (Pcp) 
(MPU3)",GAME_FLAGS )
-GAME( 198?, m3wigwam,   0,          mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Pcp","Wig Wam (Pcp) 
(MPU3)",GAME_FLAGS )
-GAME( 198?, m3gcrown,   0,          mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Mdm","Golden Crowns (Mdm) 
(MPU3)",GAME_FLAGS )
-GAME( 198?, m3tfair,    0,          mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Mdm","Tuppenny Fair (Mdm) 
(MPU3)",GAME_FLAGS )
-GAME( 198?, m3wacky,    0,          mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Mdm","Wacky Racer (Mdm) 
(MPU3)",GAME_FLAGS )
-GAME( 198?, m3oxo,      0,          mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "VFS","Noughts 'n' Crosses 
(VFS) (MPU3)",GAME_FLAGS )
-GAME( 198?, m3mremon,   0,          mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "VFS","More Money (VFS) 
(MPU3)",GAME_FLAGS )
-GAME( 198?, m3minmax,   0,          mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Associated Leisure","Mini 
Max (Associated Leisure) (MPU3)",GAME_FLAGS )
-GAME( 198?, m3scoop,    0,          mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "Peter Simper","Scoop (Peter 
Simper, prototype?) (MPU3)",GAME_FLAGS )
-GAME( 198?, m3tlktwn,   0,          mpu3base, mpu3, mpu3_state, m3hprvpr, ROT0, "<unknown>","Talk of the 
Town (MPU3?)",GAME_FLAGS )
-GAME( 198?, m4tst2,       0, mod2    ,   mpu4, mpu4_state,       m4default,  ROT0, "Barcrest","MPU4 Unit 
Test (Program 2)",MACHINE_MECHANICAL )
-GAME( 198?, m4clr,        0, mod2    ,   mpu4, mpu4_state,       m4default,  ROT0, "Barcrest","MPU4 Meter 
Clear ROM",MACHINE_MECHANICAL )
-GAME( 198?, m4rltst,      0, mod2    ,   mpu4, mpu4_state,       m4default,  ROT0, "Barcrest","MPU4 Reel 
Test (3.0)",MACHINE_MECHANICAL )
-GAME(199?, m4casmul ,0          ,mod4oki    ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Casino Multiplay (Barcrest) (MPU4)",GAME_FLAGS )
-GAME(199?, m4ch30   ,0          ,mod4oki    ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","unknown MPU4 'CH3 0.1' (Barcrest) (MPU4)",GAME_FLAGS )
-GAME(199?, m4clbx   ,0          ,mod4oki    ,mpu4               , mpu4_state,m4default_big  ,ROT0,   
"Barcrest","Club X (Barcrest) (MPU4) (set 1)",GAME_FLAGS )
-GAME(199?, m4clbxa  ,m4clbx     ,mod4oki    ,mpu4               , mpu4_state,m4default_big  ,ROT0,   
"Barcrest","Club X (Barcrest) (MPU4) (set 2)",GAME_FLAGS )
-GAME(199?, m4clbxb  ,m4clbx     ,mod4oki    ,mpu4               , mpu4_state,m4default_big  ,ROT0,   
"Barcrest","Club X (Barcrest) (MPU4) (set 3)",GAME_FLAGS )
-GAME(199?, m4ringfr ,0          ,mod4oki    ,mpu4               , mpu4_state,m4default_big  ,ROT0,   
"Barcrest","Ring Of Fire (Barcrest) (MPU4)",GAME_FLAGS )
-GAME(199?, m4royjwl ,0          ,mod4oki    ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Royal Jewels (Barcrest) (MPU4)",GAME_FLAGS )
-GAME(199?, m4crjwl  ,0          ,mod4oki    ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Crown Jewels Club (Barcrest) (MPU4) (set 1)",GAME_FLAGS )
-GAME(199?, m4crjwla ,m4crjwl    ,mod4oki    ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Crown Jewels Club (Barcrest) (MPU4) (set 2)",GAME_FLAGS )
-GAME(199?, m4crjwlb ,m4crjwl    ,mod4oki    ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Crown Jewels Club (Barcrest) (MPU4) (set 3)",GAME_FLAGS )
-GAME(199?, m4crjwlc ,m4crjwl    ,mod4oki    ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Crown Jewels Club (Barcrest) (MPU4) (set 4)",GAME_FLAGS )
-GAME(199?, m4crjwl2 ,0          ,mod4oki    ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Crown Jewels Mk II Club (Barcrest) (MPU4) (set 1)",GAME_FLAGS )
-GAME(199?, m4crjwl2a,m4crjwl2   ,mod4oki    ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Crown Jewels Mk II Club (Barcrest) (MPU4) (set 2)",GAME_FLAGS )
-GAME(199?, m4crjwl2b,m4crjwl2   ,mod4oki    ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Crown Jewels Mk II Club (Barcrest) (MPU4) (set 3)",GAME_FLAGS )
-GAME(199?, m4luckwb     ,0          ,mod4oki    ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Lucky Wild Boar (Barcrest) (MPU4) (set 1)",GAME_FLAGS )
-GAME(199?, m4luckwba    ,m4luckwb   ,mod4oki    ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Lucky Wild Boar (Barcrest) (MPU4) (set 2)",GAME_FLAGS )
-GAME(199?, m4luckwbb    ,m4luckwb   ,mod4oki    ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Lucky Wild Boar (Barcrest) (MPU4) (set 3)",GAME_FLAGS )
-GAME(199?, m4luckwbc    ,m4luckwb   ,mod4oki    ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Lucky Wild Boar (Barcrest) (MPU4) (set 4)",GAME_FLAGS )
-GAME(199?, m4luckwbd    ,m4luckwb   ,mod4oki    ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Lucky Wild Boar (Barcrest) (MPU4) (set 5)",GAME_FLAGS )
-GAME(199?, m4luckwbe    ,m4luckwb   ,mod4oki    ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Lucky Wild Boar (Barcrest) (MPU4) (set 6)",GAME_FLAGS )
-GAME(199?, m4luckwbf    ,m4luckwb   ,mod4oki    ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Lucky Wild Boar (Barcrest) (MPU4) (set 7)",GAME_FLAGS )
-GAME(199?, m4maglin ,0          ,mod4oki_alt    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   
"Barcrest","Magic Liner (Barcrest) (MPU4) (DMA2.1)",GAME_FLAGS )
-GAME(199?, m4magdrg ,0          ,mod4oki_alt    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   
"Barcrest","Magic Dragon (Barcrest) (MPU4) (DMD1.0)",GAME_FLAGS )
-GAME(199?, m4clbveg ,0          ,mod4oki_alt    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   
"Barcrest","Club Vegas (Barcrest) (MPU4) (set 1)",GAME_FLAGS )
-GAME(199?, m4clbvega,m4clbveg   ,mod4oki_alt    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   
"Barcrest","Club Vegas (Barcrest) (MPU4) (set 2)",GAME_FLAGS )
-GAME(199?, m4clbvegb,m4clbveg   ,mod4oki_alt    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   
"Barcrest","Club Vegas (Barcrest) (MPU4) (set 3)",GAME_FLAGS )
-GAME(199?, m4clbvegc,m4clbveg   ,mod4oki_alt    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   
"Barcrest","Club Vegas (Barcrest) (MPU4) (set 4)",GAME_FLAGS )
-GAME(199?, m4chasei ,0          ,mod4oki_alt    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   
"Barcrest","Chase Invaders (Barcrest) (MPU4) (set 1)",GAME_FLAGS )
-GAME(199?, m4chaseia,m4chasei   ,mod4oki_alt    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   
"Barcrest","Chase Invaders (Barcrest) (MPU4) (set 2)",GAME_FLAGS )
-GAME(199?, m4chaseib,m4chasei   ,mod4oki_alt    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   
"Barcrest","Chase Invaders (Barcrest) (MPU4) (set 3)",GAME_FLAGS )
-GAME(199?, m4chaseic,m4chasei   ,mod4oki_alt    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   
"Barcrest","Chase Invaders (Barcrest) (MPU4) (set 4)",GAME_FLAGS )
-GAME(199?, m4chaseid,m4chasei   ,mod4oki_alt    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   
"Barcrest","Chase Invaders (Barcrest) (MPU4) (set 5)",GAME_FLAGS )
-GAME(199?, m4chaseie,m4chasei   ,mod4oki_alt    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   
"Barcrest","Chase Invaders (Barcrest) (MPU4) (set 6)",GAME_FLAGS )
-GAME(199?, m4chaseif,m4chasei   ,mod4oki_alt    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   
"Barcrest","Chase Invaders (Barcrest) (MPU4) (set 7)",GAME_FLAGS )
-GAME(199?, m4bluedm ,0          ,mod4oki_alt    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   
"Barcrest","Blue Diamond (Barcrest) (MPU4) (DBD1.0)",GAME_FLAGS )
-GAME(199?, m4amhiwy ,0          ,mod4oki_alt    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   
"Barcrest","American Highway (Barcrest) (MPU4) (DAH)",GAME_FLAGS )
-GAME(199?, m4addrd  ,m4addr     ,mod2_alt       ,mpu4               , mpu4_state,m4altreels         ,ROT0,   
"Barcrest","Adders & Ladders (Barcrest) (DAL, Dutch) (MPU4)",GAME_FLAGS )
-GAME(199?, m4nudshf ,0          ,mod2_alt       ,mpu4               , mpu4_state,m4altreels         ,ROT0,   
"Barcrest","Nudge Shuffle (Barcrest) (MPU4) (set 1)",GAME_FLAGS )
-GAME(199?, m4nudshfa,m4nudshf   ,mod2_alt       ,mpu4               , mpu4_state,m4altreels         ,ROT0,   
"Barcrest","Nudge Shuffle (Barcrest) (MPU4) (set 2)",GAME_FLAGS )
-GAME(199?, m4nudshfb,m4nudshf   ,mod2_alt       ,mpu4               , mpu4_state,m4altreels         ,ROT0,   
"Barcrest","Nudge Shuffle (Barcrest) (MPU4) (set 3)",GAME_FLAGS )
-GAME(199?, m4nudshfc,m4nudshf   ,mod2_alt       ,mpu4               , mpu4_state,m4altreels         ,ROT0,   
"Barcrest","Nudge Shuffle (Barcrest) (MPU4) (set 4)",GAME_FLAGS )
-GAME(199?, m4prem   ,0          ,mod4oki_alt    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   
"Barcrest","Premier (Barcrest) (MPU4) (DPM)",GAME_FLAGS )
-GAME(199?, m4rdht   ,0          ,mod4oki_alt    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   
"Barcrest","Red Heat (Golden Nugget?) (Barcrest) (MPU4) (DRH 1.2)",GAME_FLAGS )
-GAME(199?, m4rwb    ,0          ,mod4oki_alt    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   
"Barcrest","Red White & Blue (Barcrest) (MPU4) (DRW)",GAME_FLAGS )
-GAME(199?, m4salsa  ,0          ,mod4oki_alt    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   
"Barcrest","Salsa (Barcrest) (MPU4) (DSA)",GAME_FLAGS )
-GAME(199?, m4techno ,0          ,mod4oki_alt    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   
"Barcrest","Techno Reel (Barcrest) (MPU4) (DTE) (set 1)",GAME_FLAGS )
-GAME(199?, m4technoa,m4techno   ,mod4oki_alt    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   
"Barcrest","Techno Reel (Barcrest) (MPU4) (DTE) (set 2)",GAME_FLAGS )
-GAME(199?, m4twintm ,0          ,mod4oki_alt    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   
"Barcrest","Twin Timer (Barcrest) (MPU4) (D2T 1.1)",GAME_FLAGS )
-GAME(199?, m4calicl ,0          ,mod2_alt       ,mpu4               , mpu4_state,m4altreels         ,ROT0,   
"Barcrest","California Club (Barcrest) (MPU4) (set 1)",GAME_FLAGS )
-GAME(199?, m4calicla,m4calicl   ,mod2_alt      ,mpu4               , mpu4_state,m4altreels         ,ROT0,   
"Barcrest","California Club (Barcrest) (MPU4) (set 2)",GAME_FLAGS )
-GAME(199?, m4caliclb,m4calicl   ,mod2_alt       ,mpu4               , mpu4_state,m4altreels         ,ROT0,   
"Barcrest","California Club (Barcrest) (MPU4) (set 3)",GAME_FLAGS )
-GAME(199?, m4caliclc,m4calicl   ,mod2_alt       ,mpu4               , mpu4_state,m4altreels         ,ROT0,   
"Barcrest","California Club (Barcrest) (MPU4) (set 4)",GAME_FLAGS )
-GAME(199?, m4calicld,m4calicl   ,mod2_alt       ,mpu4               , mpu4_state,m4altreels         ,ROT0,   
"Barcrest","California Club (Barcrest) (MPU4) (set 5)",GAME_FLAGS )
-GAME(199?, m4bucks  ,0          ,mod2_alt       ,mpu4               , mpu4_state,m4altreels         ,ROT0,   
"Barcrest","Bucks Fizz Club (Barcrest) (MPU4)",GAME_FLAGS )
-GAME(199?, m4gldgat ,0          ,mod2_alt       ,mpu4               , mpu4_state,m4altreels         ,ROT0,   
"Barcrest","Golden Gate (Barcrest) [DGG, Dutch] (MPU4)",GAME_FLAGS )
-GAME(199?, m4hirise ,0          ,mod2_alt       ,mpu4               , mpu4_state,m4altreels         ,ROT0,   
"Barcrest","High Rise (Barcrest) (MPU4) (set 1)",GAME_FLAGS )
-GAME(199?, m4hirisea,m4hirise   ,mod2_alt       ,mpu4               , mpu4_state,m4altreels         ,ROT0,   
"Barcrest","High Rise (Barcrest) (MPU4) (set 2)",GAME_FLAGS )
-GAME(199?, m4hiriseb,m4hirise   ,mod2_alt       ,mpu4               , mpu4_state,m4altreels         ,ROT0,   
"Barcrest","High Rise (Barcrest) (MPU4) (set 3)",GAME_FLAGS )
-GAME(199?, m4hirisec,m4hirise   ,mod2_alt       ,mpu4               , mpu4_state,m4altreels         ,ROT0,   
"Barcrest","High Rise (Barcrest) (MPU4) (set 4)",GAME_FLAGS )
-GAME(199?, m4hirised,m4hirise   ,mod2_alt       ,mpu4               , mpu4_state,m4altreels         ,ROT0,   
"Barcrest","High Rise (Barcrest) (MPU4) (set 5)",GAME_FLAGS )
-GAME(199?, m4hirisee,m4hirise   ,mod2_alt       ,mpu4               , mpu4_state,m4altreels         ,ROT0,   
"Barcrest","High Rise (Barcrest) (MPU4) (set 6)",GAME_FLAGS )
-GAME(199?, m4nspot  ,0          ,mod2_alt       ,mpu4               , mpu4_state,m4altreels         ,ROT0,   
"Barcrest","Night Spot Club (Barcrest) (MPU4) (set 1)",GAME_FLAGS )
-GAME(199?, m4nspota ,m4nspot    ,mod2_alt       ,mpu4               , mpu4_state,m4altreels         ,ROT0,   
"Barcrest","Night Spot Club (Barcrest) (MPU4) (set 2)",GAME_FLAGS )
-GAME(199?, m4nspotb ,m4nspot    ,mod2_alt       ,mpu4               , mpu4_state,m4altreels         ,ROT0,   
"Barcrest","Night Spot Club (Barcrest) (MPU4) (set 3)",GAME_FLAGS )
-GAME(199?, m4supbf  ,0          ,mod2_alt       ,mpu4               , mpu4_state,m4altreels         ,ROT0,   
"Barcrest","Super Bucks Fizz Club (Barcrest) (MPU4) (set 1)",GAME_FLAGS )
-GAME(199?, m4supbfa ,m4supbf    ,mod2_alt       ,mpu4               , mpu4_state,m4altreels         ,ROT0,   
"Barcrest","Super Bucks Fizz Club (Barcrest) (MPU4) (set 2)",GAME_FLAGS )
-GAME(199?, m4toma   ,0          ,mod2_alt       ,mpu4               , mpu4_state,m4altreels         ,ROT0,   
"Barcrest","Tomahawk (Barcrest) (MPU4)",GAME_FLAGS )
-GAME(199?, m4tropcl ,0          ,mod2_alt       ,mpu4               , mpu4_state,m4altreels         ,ROT0,   
"Barcrest","Tropicana Club (Barcrest) (MPU4) (set 1)",GAME_FLAGS )
-GAME(199?, m4tropcla,m4tropcl   ,mod2_alt       ,mpu4               , mpu4_state,m4altreels         ,ROT0,   
"Barcrest","Tropicana Club (Barcrest) (MPU4) (set 2)",GAME_FLAGS )
-GAME(199?, m4tropclb,m4tropcl   ,mod2_alt       ,mpu4               , mpu4_state,m4altreels         ,ROT0,   
"Barcrest","Tropicana Club (Barcrest) (MPU4) (set 3)",GAME_FLAGS )
-GAME(199?, m4tropclc,m4tropcl   ,mod2_alt       ,mpu4               , mpu4_state,m4altreels         ,ROT0,   
"Barcrest","Tropicana Club (Barcrest) (MPU4) (set 4)",GAME_FLAGS )
-GAME(199?, m4tropcld,m4tropcl   ,mod2_alt       ,mpu4               , mpu4_state,m4altreels         ,ROT0,   
"Barcrest","Tropicana Club (Barcrest) (MPU4) (set 5)",GAME_FLAGS )
-GAME(199?, m4holdtm ,0          ,mod4oki_alt    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   
"Barcrest","Hold Timer (Barcrest) (Dutch) (MPU4) (DHT)",GAME_FLAGS )
-GAME(199?, m4exgam  ,0          ,mod4oki_alt    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   
"Barcrest","Extra Game (Fairplay - Barcrest) (MPU4)",GAME_FLAGS )
-GAME(199?, m4brook  ,0          ,mod4oki_alt    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   
"Barcrest","Brooklyn (Barcrest) (MPU4) (PFT 1.8)",GAME_FLAGS )
-GAME(199?, m4roadrn ,0          ,mod4oki_alt    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   
"Barcrest","Road Runner (Barcrest) (Dutch) (MPU4) (DRO1.9)",GAME_FLAGS )
-GAME(199?, m4showtm ,0          ,mod4oki_alt    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   
"Barcrest","Show Timer (Barcrest) (Dutch) (MPU4) (DSH1.3)",GAME_FLAGS )
-GAME(199?, m4steptm ,0          ,mod4oki_alt    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   
"Barcrest","Step Timer (Barcrest) (Dutch) (MPU4) (DST 1.1)",GAME_FLAGS )
-GAME(199?, m4toptim ,0          ,mod4oki_alt    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   
"Barcrest","Top Timer (Barcrest) (Dutch) (MPU4) (DTT) (set 1)",GAME_FLAGS )
-GAME(199?, m4toptima,m4toptim   ,mod4oki_alt    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   
"Barcrest","Top Timer (Barcrest) (Dutch) (MPU4) (DTT) (set 2)",GAME_FLAGS )
-GAME(199?, m4univ   ,0          ,mod4oki_alt    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   
"Barcrest","Universe (Barcrest) (Dutch) (MPU4) (DUN)",GAME_FLAGS )
-GAME(199?, m4wildtm ,0          ,mod4oki_alt    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   
"Barcrest","Wild Timer (Barcrest) (Dutch) (MPU4) (DWT 1.3)",GAME_FLAGS )
-GAME(199?, m4frtgm  ,0          ,mod4oki_alt    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   
"Barcrest","Fruit Game (Barcrest) (MPU4)",GAME_FLAGS ) // SAMPLE EEPROM ALARM (and has a weird sample rom..)
-GAME(199?, m4topdk  ,0          ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Top Deck (Barcrest) (Dutch) (MPU4)",GAME_FLAGS )
-GAME(199?, m4magrep ,0          ,mod4oki    ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Magic Replay (Barcrest) (Dutch) (MPU4)",GAME_FLAGS )
-GAME(199?, m4luckdvd,m4luckdv   ,mod4oki    ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Lucky Devil (Barcrest) [Dutch] (MPU4) (DLD)",GAME_FLAGS )
-GAME(199?, m4joljokh,m4joljok   ,mod4oki    ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Jolly Joker (Barcrest) [Hungarian] (MPU4) (HJJ)",GAME_FLAGS )
-GAME(199?, m4hpyjok ,0          ,mod4oki    ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Happy Joker (Barcrest) (Dutch) (MPU4) (DHJ1.2)",GAME_FLAGS )
-GAME(199?, m4gldjok ,0          ,mod4oki    ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Golden Joker (Barcrest) (Dutch) (MPU4) (DGJ 1.2)",GAME_FLAGS )
-GAME(199?, m4ceptr  ,0          ,mod4oki    ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Ceptor (Barcrest) (Dutch) (MPU4) (DCE 1.0)",GAME_FLAGS )
-GAME(199?, m4blkcat ,0          ,mod4oki    ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Black Cat (Barcrest) (Dutch) (MPU4) (DBL 1.4)",GAME_FLAGS )
-GAME(199?, m4gnsmk  ,0          ,mod4oki    ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Gun Smoke (Barcrest) (Dutch) (MPU4)",GAME_FLAGS )
-GAME(199?, m4blkwhd ,0          ,mod4oki    ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Black & White (Barcrest) [Dutch] (MPU4) (DBW 1.1)",GAME_FLAGS )
-GAME(199?, m4oldtmr ,0          ,mod4oki_alt,mpu4               , mpu4_state,m_oldtmr           ,ROT0,   
"Barcrest","Old Timer (Barcrest) (Dutch) (MPU4) (DOT1.1)",GAME_FLAGS )
-GAME(199?, m4tbplay ,0          ,mod4oki    ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Turbo Play (Barcrest) (Dutch) (MPU4) (DTP) (set 1)",GAME_FLAGS )
-GAME(199?, m4tbplaya,m4tbplay   ,mod4oki    ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Turbo Play (Barcrest) (Dutch) (MPU4) (DTP) (set 2)",GAME_FLAGS )
-GAME(199?, m4tbplayb,m4tbplay   ,mod4oki    ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Turbo Play (Barcrest) (Dutch) (MPU4) (DTP) (set 3)",GAME_FLAGS )
-GAME(199?, m4vivalvd,m4vivalv   ,mod4oki    ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Viva Las Vegas (Barcrest) [Dutch] (MPU4) (DLV)",GAME_FLAGS )
-GAME(199?, m4toprn  ,0          ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Top Run (Barcrest) (Dutch) (MPU4)",GAME_FLAGS ) // unique behavior  (START UP IN countdown)
-GAME(199?, m4magtbo ,0          ,mod4oki    ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Magic Turbo (Barcrest) (MPU4)",GAME_FLAGS )
-GAME(199?, m4ordmnd ,0          ,mod4oki    ,mpu4               , mpu4_state,m4default_big  ,ROT0,   
"Barcrest","Oriental Diamonds (Barcrest) (German) (MPU4)",GAME_FLAGS )
-GAME(199?, m4take5  ,0          ,mod4oki    ,mpu4               , mpu4_state,m4default_big  ,ROT0,   
"Barcrest","Take 5 (Barcrest) (MPU4)",GAME_FLAGS )
-GAME(199?, m4czne   ,0          ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Bwb","Cash Zone (Bwb) (MPU4)",GAME_FLAGS )
-GAME(199?, m4holywd ,0          ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Bwb","Hollywood (Bwb) (MPU4)",GAME_FLAGS )
-GAME(199?, m4lazy   ,0          ,mod4oki    ,mpu4               , mpu4_state,m4default_big  ,ROT0,   
"Bwb","Lazy Bones (Bwb) (MPU4) (set 1)",GAME_FLAGS )
-GAME(199?, m4lazya  ,m4lazy     ,mod4oki    ,mpu4               , mpu4_state,m4default_big  ,ROT0,   
"Bwb","Lazy Bones (Bwb) (MPU4) (set 2)",GAME_FLAGS )
-GAME(199?, m4lazyb  ,m4lazy     ,mod4oki    ,mpu4               , mpu4_state,m4default_big  ,ROT0,   
"Bwb","Lazy Bones (Bwb) (MPU4) (set 3)",GAME_FLAGS )
-GAME(199?, m4sunclb ,0          ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Bwb","Sun Club (Bwb) (MPU4) (set 1)",GAME_FLAGS )
-GAME(199?, m4sunclba,m4sunclb   ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Bwb","Sun Club (Bwb) (MPU4) (set 2)",GAME_FLAGS )
-GAME(199?, m4sunscl ,0          ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Bwb","Sunset Club (Bwb) (MPU4) (set 1)",GAME_FLAGS )
-GAME(199?, m4sunscla,m4sunscl   ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Bwb","Sunset Club (Bwb) (MPU4) (set 2)",GAME_FLAGS )
-GAME(199?, m4sunsclb,m4sunscl   ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Bwb","Sunset Club (Bwb) (MPU4) (set 3)",GAME_FLAGS )
-GAME(199?, m4bigban ,0          ,mod4oki    ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Nova","Big Bandit (Nova) (MPU4)",GAME_FLAGS )
-GAME(199?, m4crzcsn ,0          ,mod4oki    ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Nova","Crazy Casino (Nova) (MPU4)",GAME_FLAGS )
-GAME(199?, m4crzcav ,0          ,mod4oki    ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Nova","Crazy Cavern (Nova) (MPU4)",GAME_FLAGS )
-GAME(199?, m4dragon ,0          ,mod4oki    ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Nova","Dragon (Nova) (MPU4)",GAME_FLAGS )
-GAME(199?, m4hilonv ,0          ,mod4oki    ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Nova","Hi Lo Casino (Nova) (MPU4)",GAME_FLAGS )
-GAME(199?, m4octo   ,0          ,mod4oki    ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Nova","Octopus (Nova) (MPU4)",GAME_FLAGS )
-GAME(199?, m4sctagt ,0          ,mod4oki    ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Nova","Secret Agent (Nova) (MPU4)",GAME_FLAGS )
-GAME(199?, m4aao,     0,        mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Eurotek","Against All Odds 
(Eurotek) (MPU4)",GAME_FLAGS )
-GAME(199?, m4bandgd,  0,        mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Eurogames","Bands Of Gold 
(Eurogames) (MPU4)",GAME_FLAGS )
-GAME(199?, m4bigben,  0,        mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Coinworld","Big Ben 
(Coinworld) (MPU4, set 1)",GAME_FLAGS )
-GAME(199?, m4bigbena, m4bigben, mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Coinworld","Big Ben 
(Coinworld) (MPU4, set 2)",GAME_FLAGS )
-GAME(199?, m4bigbenb, m4bigben, mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Coinworld","Big Ben 
(Coinworld) (MPU4, set 3)",GAME_FLAGS )
-GAME(199?, m4bigbend, m4bigben, mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Coinworld","Big Ben 
(Coinworld) (MPU4, set 4)",GAME_FLAGS )
-GAME(199?, m4bigbene, m4bigben, mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Coinworld","Big Ben 
(Coinworld) (MPU4, set 5)",GAME_FLAGS )
-GAME(199?, m4kqclub,  0,        mod2    ,mpu4, mpu4_state, m4default, ROT0,   "Newby","Kings & Queens Club 
(Newby) (MPU4)",GAME_FLAGS )
-GAME(199?, m4boltbla, m4boltbl, mod2    ,mpu4, mpu4_state, m4default, ROT0,   "DJE","Bolt From The Blue 
(DJE) (MPU4, set 2)",GAME_FLAGS )
-GAME(199?, m4boltblb, m4boltbl, mod2    ,mpu4, mpu4_state, m4default, ROT0,   "DJE","Bolt From The Blue 
(DJE) (MPU4, set 3)",GAME_FLAGS )
-GAME(199?, m4boltblc, m4boltbl, mod2    ,mpu4, mpu4_state, m4default, ROT0,   "DJE","Bolt From The Blue 
(DJE) (MPU4, set 4)",GAME_FLAGS )
-GAME(199?, m4barcrz ,  0,       mod4oki ,mpu4, mpu4_state, m4default, ROT0,   "<unknown>","Bar Crazy 
(unknown) (MPU4?)",GAME_FLAGS )
-GAME(199?, m4bonzbn ,  0,       mod4oki ,mpu4, mpu4_state, m4default, ROT0,   "<unknown>","Bingo Bonanza 
(unknown) (MPU4?)",GAME_FLAGS )
-GAME(199?, m4cld02  ,  0,       mod4oki ,mpu4, mpu4_state, m4default, ROT0,   "<unknown>","unknown MPU4 'CLD 
0.2C' (MPU4?)",GAME_FLAGS )
-GAME(199?, m4matdr  ,  0,       mod4oki ,mpu4, mpu4_state, m4default, ROT0,   "<unknown>","Matador (unknown) 
(MPU4?)",GAME_FLAGS )
-GAME(199?, m4hslo   ,  0,       mod2    ,mpu4, mpu4_state, m4default, ROT0,   "<unknown>","unknown MPU4 'HOT 
3.0' (MPU4?)",GAME_FLAGS )
-GAME(199?, m4remag  ,  0,       mod2    ,mpu4, mpu4_state, m4default, ROT0,   "<unknown>","unknown MPU4 'ZTP 
0.7' (MPU4?)",GAME_FLAGS )
-GAME(199?, m4rmg    ,  0,       mod2    ,mpu4, mpu4_state, m4default, ROT0,   "<unknown>","unknown MPU4 'CTP 
0.4' (MPU4?)",GAME_FLAGS )
-GAME(199?, m4wnud   ,  0,       mod2    ,mpu4, mpu4_state, m4default, ROT0,   "<unknown>","unknown MPU4 'W 
Nudge' (MPU4?)",GAME_FLAGS )
-GAME(199?, m4t266   ,  0,       mod2    ,mpu4, mpu4_state, m4default, ROT0,   "<unknown>","unknown MPU4 'TTO 
1.1' (MPU4?)",GAME_FLAGS )
-GAME(199?, m4brnze  ,  0,       mod4oki, mpu4, mpu4_state, m4default, ROT0,   "<unknown>","Bronze Voyage 
(unknown) (MPU4) (set 1)",GAME_FLAGS )
-GAME(199?, m4brnzea ,  m4brnze, mod4oki, mpu4, mpu4_state, m4default, ROT0,   "<unknown>","Bronze Voyage 
(unknown) (MPU4) (set 2)",GAME_FLAGS )
-GAME(199?, m4brnzeb ,  m4brnze, mod4oki, mpu4, mpu4_state, m4default, ROT0,   "<unknown>","Bronze Voyage 
(unknown) (MPU4) (set 3)",GAME_FLAGS )
-GAME(199?, m4riotrp ,  0,       mod4oki, mpu4, mpu4_state, m4default, ROT0,   "<unknown>","Rio Tropico 
(unknown) (MPU4)",GAME_FLAGS )
-GAME(199?, m4sbx    ,  0,       mpu4crys    ,mpu4, mpu4_state, m_frkstn, ROT0,   "AET/Coinworld","Super Bear 
X (MPU4?) (set 1)",GAME_FLAGS )
-GAME(199?, m4sbxa   ,  m4sbx,   mpu4crys    ,mpu4, mpu4_state, m_frkstn, ROT0,   "AET/Coinworld","Super Bear 
X (MPU4?) (set 2)",GAME_FLAGS )
-GAME(199?, m4sbxb   ,  m4sbx,   mpu4crys    ,mpu4, mpu4_state, m_frkstn, ROT0,   "AET/Coinworld","Super Bear 
X (MPU4?) (set 3)",GAME_FLAGS )
-GAME(199?, m4sbxc   ,  m4sbx,   mpu4crys    ,mpu4, mpu4_state, m_frkstn, ROT0,   "AET/Coinworld","Super Bear 
X (MPU4?) (set 4)",GAME_FLAGS )
-GAME(199?, m4sbxd   ,  m4sbx,   mpu4crys    ,mpu4, mpu4_state, m_frkstn, ROT0,   "AET/Coinworld","Super Bear 
X (MPU4?) (set 5)",GAME_FLAGS )
-GAME(199?, m4sbxe   ,  m4sbx,   mpu4crys    ,mpu4, mpu4_state, m_frkstn, ROT0,   "AET/Coinworld","Super Bear 
X (MPU4?) (set 6)",GAME_FLAGS )
-GAME(199?, m4bclimb ,  0,       mpu4crys    ,mpu4, mpu4_state, m_frkstn, ROT0,   "AET/Coinworld","Bear 
Climber (MPU4?)",GAME_FLAGS )
-GAME(199?, m4captb  ,  0,       mpu4crys    ,mpu4, mpu4_state, m_frkstn, ROT0,   "AET/Coinworld","Captain 
Bear (MPU4?)",GAME_FLAGS )
-GAME(199?, m4jungj  ,  0,       mpu4crys    ,mpu4, mpu4_state, m_frkstn, ROT0,   "AET/Coinworld","Jungle 
Japes (MPU4?) (set 1)",GAME_FLAGS )
-GAME(199?, m4jungja ,  m4jungj, mpu4crys    ,mpu4, mpu4_state, m_frkstn, ROT0,   "AET/Coinworld","Jungle 
Japes (MPU4?) (set 2)",GAME_FLAGS )
-GAME(199?, m4jungjb ,  m4jungj, mpu4crys    ,mpu4, mpu4_state, m_frkstn, ROT0,   "AET/Coinworld","Jungle 
Japes (MPU4?) (set 3)",GAME_FLAGS )
-GAME(199?, m4jungjc ,  m4jungj, mpu4crys    ,mpu4, mpu4_state, m_frkstn, ROT0,   "AET/Coinworld","Jungle 
Japes (MPU4?) (set 4)",GAME_FLAGS )
-GAME(199?, m4fsx    ,  0,       mpu4crys    ,mpu4, mpu4_state, m_frkstn, ROT0,   "AET/Coinworld","Fun Spot X 
(MPU4?) (set 1)",GAME_FLAGS )
-GAME(199?, m4fsxa   ,  m4fsx,   mpu4crys    ,mpu4, mpu4_state, m_frkstn, ROT0,   "AET/Coinworld","Fun Spot X 
(MPU4?) (set 2)",GAME_FLAGS )
-GAME(199?, m4fsxb   ,  m4fsx,   mpu4crys    ,mpu4, mpu4_state, m_frkstn, ROT0,   "AET/Coinworld","Fun Spot X 
(MPU4?) (set 3)",GAME_FLAGS )
-GAME(199?, m4ccop   ,  0,       mod4oki     ,mpu4_cw,mpu4_state, m4default, ROT0, "Coinworld","Cash Cops 
(MPU4?) (set 1)",GAME_FLAGS )
-GAME(199?, m4ccopa  ,  m4ccop,  mod4oki     ,mpu4_cw,mpu4_state, m4default, ROT0, "Coinworld","Cash Cops 
(MPU4?) (set 2)",GAME_FLAGS )
-GAME(199?, m4ccopb  ,  m4ccop,  mod4oki     ,mpu4_cw,mpu4_state, m4default, ROT0, "Coinworld","Cash Cops 
(MPU4?) (set 3)",GAME_FLAGS )
-GAME(199?, m4ccc    ,  0,       mod4oki     ,mpu4_cw,mpu4_state, m4default, ROT0, "Coinworld","Criss Cross 
Crazy (Coinworld) (MPU4?)",GAME_FLAGS )
-GAME(199?, m4treel  ,  0,       mod2        ,mpu4, mpu4_state, m4default, ROT0,   "<unknown>","Turbo Reels 
(unknown) (MPU4?) (set 1)",GAME_FLAGS )
-GAME(199?, m4treela ,  m4treel, mod2        ,mpu4, mpu4_state, m4default, ROT0,   "<unknown>","Turbo Reels 
(unknown) (MPU4?) (set 2)",GAME_FLAGS )
-GAME(199?, m4surf, 0,           mod4oki    ,mpu4, mpu4_state, m4default, ROT0,   "Gemini","Super Surfin' 
(Gemini) (MPU4) (set 1)",GAME_FLAGS )
-GAME(199?, m4surfa,m4surf,      mod4oki    ,mpu4, mpu4_state, m4default, ROT0,   "Gemini","Super Surfin' 
(Gemini) (MPU4) (set 2)",GAME_FLAGS )
-GAME(199?, m4surfb,m4surf,      mod4oki    ,mpu4, mpu4_state, m4default, ROT0,   "Gemini","Super Surfin' 
(Gemini) (MPU4) (set 3)",GAME_FLAGS )
-GAME(199?, m4wife, 0,           mod4oki    ,mpu4, mpu4_state, m4default, ROT0,   "Gemini","Money Or Yer Wife 
(Gemini) (MPU4)",GAME_FLAGS )
-GAME(199?, m4blkgd, 0,          mod4oki    ,mpu4, mpu4_state, m4default, ROT0,   "Gemini","Black Gold 
(Gemini) (MPU4) (set 1)",GAME_FLAGS )
-GAME(199?, m4blkgda,m4blkgd,    mod4oki    ,mpu4, mpu4_state, m4default, ROT0,   "Gemini","Black Gold 
(Gemini) (MPU4) (set 2)",GAME_FLAGS )
-GAME(199?, m4zill, 0,           mod4oki    ,mpu4, mpu4_state, m4default, ROT0,   "Pure 
Leisure","Zillionare's Challenge (Pure Leisure) (MPU4) (set 1)",GAME_FLAGS )
-GAME(199?, m4zilla, m4zill,     mod4oki    ,mpu4, mpu4_state, m4default, ROT0,   "Pure 
Leisure","Zillionare's Challenge (Pure Leisure) (MPU4) (set 2)",GAME_FLAGS )
-GAME(199?, m4hstr, 0,           mod4oki    ,mpu4, mpu4_state, m4default, ROT0,   "Coinworld","Happy Streak 
(Coinworld) (MPU4) (set 1)",GAME_FLAGS )
-GAME(199?, m4hstra,m4hstr,      mod4oki    ,mpu4, mpu4_state, m4default, ROT0,   "Coinworld","Happy Streak 
(Coinworld) (MPU4) (set 2)",GAME_FLAGS )
-GAME(199?, m4hstrb,m4hstr,      mod4oki    ,mpu4, mpu4_state, m4default, ROT0,   "Coinworld","Happy Streak 
(Coinworld) (MPU4) (set 3)",GAME_FLAGS )
-GAME(199?, m4hstrcs, 0,         mod4oki    ,mpu4, mpu4_state, m4default, ROT0,   "Coinworld","Casino Happy 
Streak (Coinworld) (MPU4) (set 1)",GAME_FLAGS )
-GAME(199?, m4hstrcsa,m4hstrcs,  mod4oki    ,mpu4, mpu4_state, m4default, ROT0,   "Coinworld","Casino Happy 
Streak (Coinworld) (MPU4) (set 2)",GAME_FLAGS )
-GAME(199?, m4hstrcsb,m4hstrcs,  mod4oki    ,mpu4, mpu4_state, m4default, ROT0,   "Coinworld","Casino Happy 
Streak (Coinworld) (MPU4) (set 3)",GAME_FLAGS )
-GAME(199?, m4hstrcsc,m4hstrcs,  mod4oki    ,mpu4, mpu4_state, m4default, ROT0,   "Coinworld","Casino Happy 
Streak (Coinworld) (MPU4) (set 4)",GAME_FLAGS )
-GAME(199?, m4hstrcsd,m4hstrcs,  mod4oki    ,mpu4, mpu4_state, m4default, ROT0,   "Coinworld","Casino Happy 
Streak (Coinworld) (MPU4) (set 5)",GAME_FLAGS )
-GAME(199?, m4ddb,  0,           mod4oki    ,mpu4, mpu4_state, m4default, ROT0,   "Coinworld","Ding Dong 
Bells (Coinworld) (MPU4) (set 1)",GAME_FLAGS )
-GAME(199?, m4ddba, m4ddb,       mod4oki    ,mpu4, mpu4_state, m4default, ROT0,   "Coinworld","Ding Dong 
Bells (Coinworld) (MPU4) (set 2)",GAME_FLAGS )
-GAME(199?, m4hapfrt,  0,            mod4oki    ,mpu4, mpu4_state, m4default, ROT0,   "Coinworld","Happy 
Fruits (Coinworld) (MPU4) (set 1)",GAME_FLAGS )
-GAME(199?, m4hapfrta, m4hapfrt,     mod4oki    ,mpu4, mpu4_state, m4default, ROT0,   "Coinworld","Happy 
Fruits (Coinworld) (MPU4) (set 2)",GAME_FLAGS )
-GAME(199?, m4hapfrtb, m4hapfrt,     mod4oki    ,mpu4, mpu4_state, m4default, ROT0,   "Coinworld","Happy 
Fruits (Coinworld) (MPU4) (set 3)",GAME_FLAGS )
-GAME(199?, m4sunday, 0,         mod4oki    ,mpu4, mpu4_state, m4default, ROT0,   "Pcp","Sunday Sport (Pcp) 
(MPU4)",GAME_FLAGS )
-GAME(199?, m4booze, 0,          mod4oki    ,mpu4, mpu4_state, m4default, ROT0,   "Extreme","Booze Cruise 
(Extreme) (MPU4)",GAME_FLAGS )
-GAME( 199?, m4aliz      , 0         ,  mod4oki      , mpu4      , mpu4_state, m4default     , 0,         
"Qps",  "AlizBaz (Qps) (German) (MPU4)",GAME_FLAGS|MACHINE_MECHANICAL|MACHINE_SUPPORTS_SAVE)
-GAME( 199?, m4coney     , 0         ,  mod4oki      , mpu4      , mpu4_state, m4default     , 0,         
"Qps",   "Coney Island (Qps) (MPU4)",GAME_FLAGS|MACHINE_MECHANICAL|MACHINE_SUPPORTS_SAVE)
-GAME( 199?, m4vivan     , 0         ,  mod4oki      , mpu4      , mpu4_state, m4default     , 0,         
"Nova",  "Viva Las Vegas (Nova) (MPU4)",GAME_FLAGS|MACHINE_MECHANICAL|MACHINE_SUPPORTS_SAVE)
-GAME( 199?, m4spotln    , 0         ,  mod4oki      , mpu4      , mpu4_state, m4default     , 0,         
"Nova",  "Spotlight (Nova) (MPU4)",GAME_FLAGS|MACHINE_MECHANICAL|MACHINE_SUPPORTS_SAVE)
-GAME( 199?, m4mgpn      , 0         ,  mod4oki      , mpu4      , mpu4_state, m4default     , 0,         
"Nova",  "Monaco Grand Prix (Nova) (MPU4)",GAME_FLAGS|MACHINE_MECHANICAL|MACHINE_SUPPORTS_SAVE)
-GAME( 199?, m4goldnn    , 0         ,  mod4oki      , mpu4      , mpu4_state, m4default     , 0,         
"Nova",  "Golden Years (Nova) (MPU4)",GAME_FLAGS|MACHINE_MECHANICAL|MACHINE_SUPPORTS_SAVE)
-GAME(198?, m4funh      , 0         , mod4oki    ,mpu4           , mpu4_state, m4default         , 0,       
"<unknown>",      "Fun House (unknown) (MPU4)", GAME_FLAGS ) // TUNE ALARM  (was in the SC1 Fun House set)
-GAME(199?, m4sunseta    ,m4sunset   ,mod4oki    ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Sunset Boulevard (Barcrest) (MPU4) (B25 1.2, set 1)",GAME_FLAGS )
-GAME(199?, m4sunsetb    ,m4sunset   ,mod4oki    ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Sunset Boulevard (Barcrest) (MPU4) (B25 1.2, set 2)",GAME_FLAGS )
-GAME(199?, m4frkstn ,0          ,mpu4crys   ,mpu4       , mpu4_state,m_frkstn,  ROT0,   "Crystal","Frank 'n' 
Stein (Crystal) (MPU4, set 1)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4frkstna,m4frkstn   ,mpu4crys   ,mpu4       , mpu4_state,m_frkstn,  ROT0,   "Crystal","Frank 'n' 
Stein (Crystal) (MPU4, set 2)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4frkstnb,m4frkstn   ,mpu4crys   ,mpu4       , mpu4_state,m_frkstn,  ROT0,   "Crystal","Frank 'n' 
Stein (Crystal) (MPU4, set 3)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4frkstnc,m4frkstn   ,mpu4crys   ,mpu4       , mpu4_state,m_frkstn,  ROT0,   "Crystal","Frank 'n' 
Stein (Crystal) (MPU4, set 4)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4frkstnd,m4frkstn   ,mpu4crys   ,mpu4       , mpu4_state,m_frkstn,  ROT0,   "Crystal","Frank 'n' 
Stein (Crystal) (MPU4, set 5)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4frkstne,m4frkstn   ,mpu4crys   ,mpu4       , mpu4_state,m_frkstn,  ROT0,   "Crystal","Frank 'n' 
Stein (Crystal) (MPU4, set 6)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4frkstnf,m4frkstn   ,mpu4crys   ,mpu4       , mpu4_state,m_frkstn,  ROT0,   "Crystal","Frank 'n' 
Stein (Crystal) (MPU4, set 7)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4frkstng,m4frkstn   ,mpu4crys   ,mpu4       , mpu4_state,m_frkstn,  ROT0,   "Crystal","Frank 'n' 
Stein (Crystal) (MPU4, set 8)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4aladn  ,0          ,mpu4crys   ,mpu4       , mpu4_state,crystal,   ROT0,   "Crystal","Aladdin's 
Cave (Crystal) (MPU4) (set 1)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4aladna ,m4aladn    ,mpu4crys   ,mpu4       , mpu4_state,crystal,   ROT0,   "Crystal","Aladdin's 
Cave (Crystal) (MPU4) (set 2)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4aladnb ,m4aladn    ,mpu4crys   ,mpu4       , mpu4_state,crystal,   ROT0,   "Crystal","Aladdin's 
Cave (Crystal) (MPU4) (set 3)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4aladnc ,m4aladn    ,mpu4crys   ,mpu4       , mpu4_state,crystal,   ROT0,   "Crystal","Aladdin's 
Cave (Crystal) (MPU4) (set 4)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4aladnd ,m4aladn    ,mpu4crys   ,mpu4       , mpu4_state,crystal,   ROT0,   "Crystal","Aladdin's 
Cave (Crystal) (MPU4) (set 5)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4aladne ,m4aladn    ,mpu4crys   ,mpu4       , mpu4_state,crystal,   ROT0,   "Crystal","Aladdin's 
Cave (Crystal) (MPU4) (set 6)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4aladnf ,m4aladn    ,mpu4crys   ,mpu4       , mpu4_state,crystal,   ROT0,   "Crystal","Aladdin's 
Cave (Crystal) (MPU4) (set 7)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4aladng ,m4aladn    ,mpu4crys   ,mpu4       , mpu4_state,crystal,   ROT0,   "Crystal","Aladdin's 
Cave (Crystal) (MPU4) (set 8)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4aladnh ,m4aladn    ,mpu4crys   ,mpu4       , mpu4_state,crystal,   ROT0,   "Crystal","Aladdin's 
Cave (Crystal) (MPU4) (set 9)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4aladni ,m4aladn    ,mpu4crys   ,mpu4       , mpu4_state,crystal,   ROT0,   "Crystal","Aladdin's 
Cave (Crystal) (MPU4) (set 10)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4bagcsh ,0          ,mpu4crys   ,mpu4       , mpu4_state,m_frkstn,  ROT0,   "Crystal","Bags Of 
Cash Club (Crystal) (MPU4) (set 1)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4bagcsha,m4bagcsh   ,mpu4crys   ,mpu4       , mpu4_state,m_frkstn,  ROT0,   "Crystal","Bags Of 
Cash Club (Crystal) (MPU4) (set 2)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4bucclb ,0          ,mpu4crys   ,mpu4       , mpu4_state,crystal,   ROT0,   "Crystal","Buccaneer 
Club (Crystal) (MPU4) (set 1)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4bucclba,m4bucclb   ,mpu4crys   ,mpu4       , mpu4_state,crystal,   ROT0,   "Crystal","Buccaneer 
Club (Crystal) (MPU4) (set 2)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4bucclbb,m4bucclb   ,mpu4crys   ,mpu4       , mpu4_state,crystal,   ROT0,   "Crystal","Buccaneer 
Club (Crystal) (MPU4) (set 3)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4bucclbc,m4bucclb   ,mpu4crys   ,mpu4       , mpu4_state,crystal,   ROT0,   "Crystal","Buccaneer 
Club (Crystal) (MPU4) (set 4)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4bullio ,0          ,mpu4crys   ,mpu4       , mpu4_state,crystal,   ROT0,   "Crystal","Bullion 
Club (Crystal) (MPU4) (set 1)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4bullioa,m4bullio   ,mpu4crys   ,mpu4       , mpu4_state,crystal,   ROT0,   "Crystal","Bullion 
Club (Crystal) (MPU4) (set 2)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4bulliob,m4bullio   ,mpu4crys   ,mpu4       , mpu4_state,crystal,   ROT0,   "Crystal","Bullion 
Club (Crystal) (MPU4) (set 3)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4carou  ,0          ,mpu4crys   ,mpu4       , mpu4_state,crystal,   ROT0,   "Crystal","Carousel 
Club (Crystal) (MPU4) (set 1)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4caroua ,m4carou    ,mpu4crys   ,mpu4       , mpu4_state,crystal,   ROT0,   "Crystal","Carousel 
Club (Crystal) (MPU4) (set 2)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4caroub ,m4carou    ,mpu4crys   ,mpu4       , mpu4_state,crystal,   ROT0,   "Crystal","Carousel 
Club (Crystal) (MPU4) (set 3)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4carouc ,m4carou    ,mpu4crys   ,mpu4       , mpu4_state,crystal,   ROT0,   "Crystal","Carousel 
Club (Crystal) (MPU4) (set 4)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4cclimb ,0          ,mpu4crys   ,mpu4       , mpu4_state,crystal,   ROT0,   "Crystal","Crazy 
Climber (Crystal) (MPU4) (set 1)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4cclimba,m4cclimb   ,mpu4crys   ,mpu4       , mpu4_state,crystal,   ROT0,   "Crystal","Crazy 
Climber (Crystal) (MPU4) (set 2)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4crzcl  ,0          ,mpu4crys   ,mpu4       , mpu4_state,crystal,   ROT0,   "Crystal","Crazy 
Climber Club (Crystal) (MPU4) (set 1)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4crzcla ,m4crzcl    ,mpu4crys   ,mpu4       , mpu4_state,crystal,   ROT0,   "Crystal","Crazy 
Climber Club (Crystal) (MPU4) (set 2)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4crzclb ,m4crzcl    ,mpu4crys   ,mpu4       , mpu4_state,crystal,   ROT0,   "Crystal","Crazy 
Climber Club (Crystal) (MPU4) (set 3)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4crzclc ,m4crzcl    ,mpu4crys   ,mpu4       , mpu4_state,crystal,   ROT0,   "Crystal","Crazy 
Climber Club (Crystal) (MPU4) (set 4)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4crzcld ,m4crzcl    ,mpu4crys   ,mpu4       , mpu4_state,crystal,   ROT0,   "Crystal","Crazy 
Climber Club (Crystal) (MPU4) (set 5)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4elitc  ,0          ,mpu4crys   ,mpu4       , mpu4_state,crystal,   ROT0,   "Crystal","Elite 
Club (Crystal) (MPU4) (set 1)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4elitca ,m4elitc    ,mpu4crys   ,mpu4       , mpu4_state,crystal,   ROT0,   "Crystal","Elite 
Club (Crystal) (MPU4) (set 2)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4fairg  ,0          ,mpu4crys   ,mpu4       , mpu4_state,crystal,   ROT0,   
"Crystal","Fairground (Crystal) (MPU4)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4frmani ,0          ,mpu4crys   ,mpu4       , mpu4_state,crystal,   ROT0,   "Crystal","Fruit 
Mania (Crystal) (MPU4) (set 1)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4frmania,m4frmani   ,mpu4crys   ,mpu4       , mpu4_state,crystal,   ROT0,   "Crystal","Fruit 
Mania (Crystal) (MPU4) (set 2)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4frmanib,m4frmani   ,mpu4crys   ,mpu4       , mpu4_state,crystal,   ROT0,   "Crystal","Fruit 
Mania (Crystal) (MPU4) (set 3)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4frmanic,m4frmani   ,mpu4crys   ,mpu4       , mpu4_state,crystal,   ROT0,   "Crystal","Fruit 
Mania (Crystal) (MPU4) (set 4)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4goldxc ,0          ,mpu4crys   ,mpu4       , mpu4_state,crystal,   ROT0,   "Crystal","Gold 
Exchange Club (Crystal) (MPU4) (set 1)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4goldxca,m4goldxc   ,mpu4crys   ,mpu4       , mpu4_state,crystal,   ROT0,   "Crystal","Gold 
Exchange Club (Crystal) (MPU4) (set 2)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4goldxcb,m4goldxc   ,mpu4crys   ,mpu4       , mpu4_state,crystal,   ROT0,   "Crystal","Gold 
Exchange Club (Crystal) (MPU4) (set 3)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4goldxcc,m4goldxc   ,mpu4crys   ,mpu4       , mpu4_state,crystal,   ROT0,   "Crystal","Gold 
Exchange Club (Crystal) (MPU4) (set 4)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4goldxcd,m4goldxc   ,mpu4crys   ,mpu4       , mpu4_state,crystal,   ROT0,   "Crystal","Gold 
Exchange Club (Crystal) (MPU4) (set 5)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4goldxce,m4goldxc   ,mpu4crys   ,mpu4       , mpu4_state,crystal,   ROT0,   "Crystal","Gold 
Exchange Club (Crystal) (MPU4) (set 6)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4goldfc ,0          ,mpu4crys   ,mpu4       , mpu4_state,crystal,   ROT0,   "Crystal","Gold 
Fever (Crystal) (MPU4) (set 1)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4goldfca,m4goldfc   ,mpu4crys   ,mpu4       , mpu4_state,crystal,   ROT0,   "Crystal","Gold 
Fever (Crystal) (MPU4) (set 2)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4goldfcb,m4goldfc   ,mpu4crys   ,mpu4       , mpu4_state,crystal,   ROT0,   "Crystal","Gold 
Fever (Crystal) (MPU4) (set 3)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4hirol  ,0          ,mpu4crys   ,mpu4       , mpu4_state,crystal,   ROT0,   "Crystal","Hi Roller 
Club (Crystal) (MPU4) (set 1)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4hirola ,m4hirol    ,mpu4crys   ,mpu4       , mpu4_state,crystal,   ROT0,   "Crystal","Hi Roller 
Club (Crystal) (MPU4) (set 2)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4kingqn ,0          ,mpu4crys   ,mpu4       , mpu4_state,crystal,   ROT0,   "Crystal","Kings & 
Queens Club (Crystal) (MPU4) (set 1)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4kingqna,m4kingqn   ,mpu4crys   ,mpu4       , mpu4_state,crystal,   ROT0,   "Crystal","Kings & 
Queens Club (Crystal) (MPU4) (set 2)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4lotclb ,0          ,mpu4crys   ,mpu4       , mpu4_state,crystal,   ROT0,   "Crystal","Lottery 
Club (Crystal) (MPU4) (set 1)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4lotclba,m4lotclb   ,mpu4crys   ,mpu4       , mpu4_state,crystal,   ROT0,   "Crystal","Lottery 
Club (Crystal) (MPU4) (set 2)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4mystiq ,0          ,mpu4crys   ,mpu4       , mpu4_state,crystal,   ROT0,   "Crystal","Mystique 
Club (Crystal) (MPU4) (set 1)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4mystiqa,m4mystiq   ,mpu4crys   ,mpu4       , mpu4_state,crystal,   ROT0,   "Crystal","Mystique 
Club (Crystal) (MPU4) (set 2)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4mystiqb,m4mystiq   ,mpu4crys   ,mpu4       , mpu4_state,crystal,   ROT0,   "Crystal","Mystique 
Club (Crystal) (MPU4) (set 3)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4mystiqc,m4mystiq   ,mpu4crys   ,mpu4       , mpu4_state,crystal,   ROT0,   "Crystal","Mystique 
Club (Crystal) (MPU4) (set 4)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4nudwin ,0          ,mpu4crys   ,mpu4       , mpu4_state,crystal,   ROT0,   "Crystal","Nudge & 
Win (Crystal) (MPU4) (set 1)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4nudwina,m4nudwin   ,mpu4crys   ,mpu4       , mpu4_state,crystal,   ROT0,   "Crystal","Nudge & 
Win (Crystal) (MPU4) (set 2)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4paracl ,0          ,mpu4crys   ,mpu4       , mpu4_state,crystal,   ROT0,   "Crystal","Paradise 
Club (Crystal) (MPU4) (set 1)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4paracla,m4paracl   ,mpu4crys   ,mpu4       , mpu4_state,crystal,   ROT0,   "Crystal","Paradise 
Club (Crystal) (MPU4) (set 2)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4rlpick ,0          ,mpu4crys   ,mpu4       , mpu4_state,crystal,   ROT0,   "Crystal","Reel 
Picks (Crystal) (MPU4) (set 1)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4rlpicka,m4rlpick   ,mpu4crys   ,mpu4       , mpu4_state,crystal,   ROT0,   "Crystal","Reel 
Picks (Crystal) (MPU4) (set 2)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4rlpickb,m4rlpick   ,mpu4crys   ,mpu4       , mpu4_state,crystal,   ROT0,   "Crystal","Reel 
Picks (Crystal) (MPU4) (set 3)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4rlpickc,m4rlpick   ,mpu4crys   ,mpu4       , mpu4_state,crystal,   ROT0,   "Crystal","Reel 
Picks (Crystal) (MPU4) (set 4)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4twstr  ,0          ,mpu4crys   ,mpu4       , mpu4_state,crystal,   ROT0,   "Crystal","Twister 
(Crystal) (MPU4) (set 1)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4twstra ,m4twstr    ,mpu4crys   ,mpu4       , mpu4_state,crystal,   ROT0,   "Crystal","Twister 
(Crystal) (MPU4) (set 2)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4twstrb ,m4twstr    ,mpu4crys   ,mpu4       , mpu4_state,crystal,   ROT0,   "Crystal","Twister 
(Crystal) (MPU4) (set 3)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4twstrc ,m4twstr    ,mpu4crys   ,mpu4       , mpu4_state,crystal,   ROT0,   "Crystal","Twister 
(Crystal) (MPU4) (set 4)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4twstrd ,m4twstr    ,mpu4crys   ,mpu4       , mpu4_state,crystal,   ROT0,   "Crystal","Twister 
(Crystal) (MPU4) (set 5)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4twstcl ,0          ,mpu4crys   ,mpu4       , mpu4_state,crystal,   ROT0,   "Crystal","Twister 
Club (Crystal) (MPU4) (set 1)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4twstcla,m4twstcl   ,mpu4crys   ,mpu4       , mpu4_state,crystal,   ROT0,   "Crystal","Twister 
Club (Crystal) (MPU4) (set 2)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4twstclb,m4twstcl   ,mpu4crys   ,mpu4       , mpu4_state,crystal,   ROT0,   "Crystal","Twister 
Club (Crystal) (MPU4) (set 3)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4dz     ,0          ,mpu4crys   ,mpu4       , mpu4_state,crystal,   ROT0,   "Crystal","Danger 
Zone (Crystal) (MPU4)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4tylb   ,0          ,mod4oki    ,mpu4       , mpu4_state,m4default, ROT0,   "Crystal","Thank 
Your Lucky Bars (Crystal) (MPU4) (set 1)",GAME_FLAGS|MACHINE_NO_SOUND|MACHINE_MECHANICAL )
-GAME(199?, m4tylba  ,m4tylb     ,mod4oki    ,mpu4       , mpu4_state,m4default, ROT0,   "Crystal","Thank 
Your Lucky Bars (Crystal) (MPU4) (set 2)",GAME_FLAGS|MACHINE_NO_SOUND|MACHINE_MECHANICAL )
-GAME(199?, m4magi7  ,0          ,mod4oki    ,mpu4       , mpu4_state,m4default, ROT0,   "Crystal","Magic 7's 
(Crystal) (MPU4) (set 1)",GAME_FLAGS|MACHINE_NO_SOUND|MACHINE_MECHANICAL )
-GAME(199?, m4magi7a ,m4magi7    ,mod4oki    ,mpu4       , mpu4_state,m4default, ROT0,   "Crystal","Magic 7's 
(Crystal) (MPU4) (set 2)",GAME_FLAGS|MACHINE_NO_SOUND|MACHINE_MECHANICAL )
-GAME(199?, m4rags   ,0          ,mod4oki    ,mpu4       , mpu4_state,m4default, ROT0,   "Crystal","Rags To 
Riches Club (Crystal) (MPU4) (set 1)",GAME_FLAGS|MACHINE_NO_SOUND|MACHINE_MECHANICAL )
-GAME(199?, m4ragsa  ,m4rags     ,mod4oki    ,mpu4       , mpu4_state,m4default, ROT0,   "Crystal","Rags To 
Riches Club (Crystal) (MPU4) (set 2)",GAME_FLAGS|MACHINE_NO_SOUND|MACHINE_MECHANICAL )
-GAME(199?, m4ragsb  ,m4rags     ,mod4oki    ,mpu4       , mpu4_state,m4default, ROT0,   "Crystal","Rags To 
Riches Club (Crystal) (MPU4) (set 3)",GAME_FLAGS|MACHINE_NO_SOUND|MACHINE_MECHANICAL )
-GAME(199?, m4ragsc  ,m4rags     ,mod4oki    ,mpu4       , mpu4_state,m4default, ROT0,   "Crystal","Rags To 
Riches Club (Crystal) (MPU4) (set 4)",GAME_FLAGS|MACHINE_NO_SOUND|MACHINE_MECHANICAL )
-GAME(199?, m4riocr  ,0          ,mod4oki    ,mpu4       , mpu4_state,m4default, ROT0,   "Crystal","Rio 
Grande (Crystal) (MPU4) (set 1)",GAME_FLAGS|MACHINE_NO_SOUND|MACHINE_MECHANICAL )
-GAME(199?, m4riocra ,m4riocr    ,mod4oki    ,mpu4       , mpu4_state,m4default, ROT0,   "Crystal","Rio 
Grande (Crystal) (MPU4) (set 2)",GAME_FLAGS|MACHINE_NO_SOUND|MACHINE_MECHANICAL )
-GAME(199?, m4ndup   ,0          ,mod4oki    ,mpu4       , mpu4_state,m4default, ROT0,   "Crystal","Nudge 
Double Up Deluxe (Crystal) (MPU4) (set 1)",GAME_FLAGS|MACHINE_NO_SOUND|MACHINE_MECHANICAL )
-GAME(199?, m4ndupa  ,m4ndup     ,mod4oki    ,mpu4       , mpu4_state,m4default, ROT0,   "Crystal","Nudge 
Double Up Deluxe (Crystal) (MPU4) (set 2)",GAME_FLAGS|MACHINE_NO_SOUND|MACHINE_MECHANICAL )
-GAME(199?, m4ndupb  ,m4ndup     ,mod4oki    ,mpu4       , mpu4_state,m4default, ROT0,   "Crystal","Nudge 
Double Up Deluxe (Crystal) (MPU4) (set 3)",GAME_FLAGS|MACHINE_NO_SOUND|MACHINE_MECHANICAL )
-GAME(199?, m4ndupc  ,m4ndup     ,mod4oki    ,mpu4       , mpu4_state,m4default, ROT0,   "Crystal","Nudge 
Double Up Deluxe (Crystal) (MPU4) (set 4)",GAME_FLAGS|MACHINE_NO_SOUND|MACHINE_MECHANICAL )
-GAME(  1987,v4dealem,   0,          dealem,     dealem, driver_device,      0,          ROT0, 
"Zenitone","Deal 'Em (MPU4 Conversion Kit, v7.0)",MACHINE_IMPERFECT_GRAPHICS )
-GAME(199?, m4apachg,  0,        mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Empire","Apache Gold (Empire) 
(MPU4, set 1)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4apachga, m4apachg, mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Empire","Apache Gold (Empire) 
(MPU4, set 2)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4apachgb, m4apachg, mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Empire","Apache Gold (Empire) 
(MPU4, set 3)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4apachgc, m4apachg, mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Empire","Apache Gold (Empire) 
(MPU4, set 4)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4apachgd, m4apachg, mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Empire","Apache Gold (Empire) 
(MPU4, set 5)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4apachge, m4apachg, mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Empire","Apache Gold (Empire) 
(MPU4, set 6)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4apachgf, m4apachg, mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Empire","Apache Gold (Empire) 
(MPU4, set 7)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4bangrs,  0,        mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Empire","Bangers 'n' Cash 
(Empire) (MPU4, set 1)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4bangrsa, m4bangrs, mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Empire","Bangers 'n' Cash 
(Empire) (MPU4, set 2)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4bangrsb, m4bangrs, mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Empire","Bangers 'n' Cash 
(Empire) (MPU4, set 3)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4bankrd,  0,        mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Empire","Bank Raid (Empire) 
(MPU4, set 1)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4bankrda, m4bankrd, mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Empire","Bank Raid (Empire) 
(MPU4, set 2)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4bankrdb, m4bankrd, mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Empire","Bank Raid (Empire) 
(MPU4, set 3)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4bankrdc, m4bankrd, mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Empire","Bank Raid (Empire) 
(MPU4, set 4)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4bankrdd, m4bankrd, mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Empire","Bank Raid (Empire) 
(MPU4, set 5)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4bigchs,  0,        mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Empire","Big Cheese (Empire) 
(MPU4, set 1)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4bigchsa, m4bigchs, mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Empire","Big Cheese (Empire) 
(MPU4, set 2)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4bigchsb, m4bigchs, mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Empire","Big Cheese (Empire) 
(MPU4, set 3)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4cstrik,  0,        mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Empire","Cash Strike (Empire) 
(MPU4, set 1)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4cstrika, m4cstrik, mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Empire","Cash Strike (Empire) 
(MPU4, set 2)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4cstrikb, m4cstrik, mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Empire","Cash Strike (Empire) 
(MPU4, set 3)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4cstrikc, m4cstrik, mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Empire","Cash Strike (Empire) 
(MPU4, set 4)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4chacec,  0,        mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Empire","Chase The Ace 
[Cards] (Empire) (MPU4, set 1)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4chaceca, m4chacec, mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Empire","Chase The Ace 
[Cards] (Empire) (MPU4, set 2)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4chacef,  0,        mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Empire","Chase The Ace 
[Fruits] (Empire) (MPU4, set 1)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4chacefa, m4chacef, mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Empire","Chase The Ace 
[Fruits] (Empire) (MPU4, set 2)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4chacefb, m4chacef, mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Empire","Chase The Ace 
[Fruits] (Empire) (MPU4, set 3)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4chacefc, m4chacef, mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Empire","Chase The Ace 
[Fruits] (Empire) (MPU4, set 4)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4crzcap,  0,        mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Empire","Crazy Capers 
(Empire) (MPU4, set 1)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4crzcapa, m4crzcap, mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Empire","Crazy Capers 
(Empire) (MPU4, set 2)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4crzcapb, m4crzcap, mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Empire","Crazy Capers 
(Empire) (MPU4, set 3)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4crzcapc, m4crzcap, mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Empire","Crazy Capers 
(Empire) (MPU4, set 4)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4eureka,  0,        mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Empire","Eureka (Empire) 
(MPU4, set 1)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4eurekaa, m4eureka, mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Empire","Eureka (Empire) 
(MPU4, set 2)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4eurekab, m4eureka, mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Empire","Eureka (Empire) 
(MPU4, set 3)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4fright,  0,        mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Empire","Fright Night 
(Empire) (MPU4, v4.1X)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4frighta, m4fright, mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Empire","Fright Night 
(Empire) (MPU4, v4.1)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4frightb, m4fright, mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Empire","Fright Night 
(Empire) (MPU4, v4.1i)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4frightd, m4fright, mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Empire","Fright Night 
(Empire) (MPU4, v3.3)",GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4frighte, m4fright, mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Empire","Fright Night 
(Empire) (MPU4, v3.0)",GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4frightf, m4fright, mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Empire","Fright Night 
(Empire) (MPU4, v?.?, set 2)",GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4gamblr,  0,        mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Empire","The Gambler (Empire) 
(MPU4, set 1)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4gamblra, m4gamblr, mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Empire","The Gambler (Empire) 
(MPU4, set 2)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4gamblrb, m4gamblr, mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Empire","The Gambler (Empire) 
(MPU4, set 3)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4gtrain,  0,        mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Empire","Ghost Train (Empire) 
(MPU4, set 1)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4gtraina, m4gtrain, mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Empire","Ghost Train (Empire) 
(MPU4, set 2)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4gtrainb, m4gtrain, mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Empire","Ghost Train (Empire) 
(MPU4, set 3)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4gtrainc, m4gtrain, mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Empire","Ghost Train (Empire) 
(MPU4, set 4)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4goldfv,  0,        mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Empire","Gold Fever (Empire) 
(MPU4)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4haunt,   0,        mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Empire","Haunted House 
(Empire) (MPU4, set 1)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4haunta,  m4haunt,  mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Empire","Haunted House 
(Empire) (MPU4, set 2)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4hauntb,  m4haunt,  mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Empire","Haunted House 
(Empire) (MPU4, set 3)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4hauntc,  m4haunt,  mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Empire","Haunted House 
(Empire) (MPU4, set 4)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4hauntd,  m4haunt,  mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Empire","Haunted House 
(Empire) (MPU4, set 5)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4hisprt,  0,        mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Empire","High Spirits 
(Empire) (MPU4, set 1)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4hisprta, m4hisprt, mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Empire","High Spirits 
(Empire) (MPU4, set 2)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4hisprtb, m4hisprt, mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Empire","High Spirits 
(Empire) (MPU4, set 3)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4hisprtc, m4hisprt, mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Empire","High Spirits 
(Empire) (MPU4, set 4)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4hisprtd, m4hisprt, mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Empire","High Spirits 
(Empire) (MPU4, set 5)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4hisprte, m4hisprt, mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Empire","High Spirits 
(Empire) (MPU4, set 6)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(1996, m4hotcsh,  0,        mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Empire","Hot Cash (Empire) 
(MPU4, set 1)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(1996, m4hotcsha, m4hotcsh, mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Empire","Hot Cash (Empire) 
(MPU4, set 2)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(1996, m4hotcshb, m4hotcsh, mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Empire","Hot Cash (Empire) 
(MPU4, set 3)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(1996, m4hotcshc, m4hotcsh, mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Empire","Hot Cash (Empire) 
(MPU4, set 4)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4monspn,  0,        mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Empire","Money Spinner 
(Empire) (MPU4, set 1)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4monspna, m4monspn, mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Empire","Money Spinner 
(Empire) (MPU4, set 2)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4monspnb, m4monspn, mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Empire","Money Spinner 
(Empire) (MPU4, set 3)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4pbnudg,  0,        mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Empire","Pinball Nudger 
(Empire) (MPU4, set 1)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4pbnudga, m4pbnudg, mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Empire","Pinball Nudger 
(Empire) (MPU4, set 2)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4pbnudgb, m4pbnudg, mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Empire","Pinball Nudger 
(Empire) (MPU4, set 3)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4ttrail, 0,         mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Empire","Treasure Trail 
(Empire) (MPU4, set 1)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4ttraila,m4ttrail,  mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Empire","Treasure Trail 
(Empire) (MPU4, set 2)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4ttrailb,m4ttrail,  mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Empire","Treasure Trail 
(Empire) (MPU4, set 3)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4jne,     0,        mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Empire","The Jackpot's Not 
Enough (Empire) (MPU4)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m42punlm,     0,     mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Mdm","2p Unlimited (Mdm) 
(MPU4)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4bigapl,  0,        mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Mdm","The Big Apple (Mdm) 
(MPU4, set 1)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4bigapla, m4bigapl, mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Mdm","The Big Apple (Mdm) 
(MPU4, set 2)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4bigaplb, m4bigapl, mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Mdm","The Big Apple (Mdm) 
(MPU4, set 3)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4bigaplc, m4bigapl, mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Mdm","The Big Apple (Mdm) 
(MPU4, set 4)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4bigapld, m4bigapl, mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Mdm","The Big Apple (Mdm) 
(MPU4, set 5)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4bigaple, m4bigapl, mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Mdm","The Big Apple (Mdm) 
(MPU4, set 6)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4blztrl,  0,        mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Mdm","Blazing Trails (Mdm) 
(MPU4, set 1)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4blztrla, m4blztrl, mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Mdm","Blazing Trails (Mdm) 
(MPU4, set 2)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4coloss,  0,        mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Mdm","Colossus (Mdm) (MPU4, 
set 1)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4colossa, m4coloss, mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Mdm","Colossus (Mdm) (MPU4, 
set 2)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4colossb, m4coloss, mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Mdm","Colossus (Mdm) (MPU4, 
set 3)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4colossc, m4coloss, mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Mdm","Colossus (Mdm) (MPU4, 
set 4)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4colossd, m4coloss, mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Mdm","Colossus (Mdm) (MPU4, 
set 5)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4colosse, m4coloss, mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Mdm","Colossus (Mdm) (MPU4, 
set 6)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4colossf, m4coloss, mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Mdm","Colossus (Mdm) (MPU4, 
set 7)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4colossg, m4coloss, mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Mdm","Colossus (Mdm) (MPU4, 
set 8)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4firebl,  0,        mod2    ,mpu4, mpu4_state, m4default, ROT0,   "Mdm","Fireball (Mdm) (MPU4, 
set 1)",   GAME_FLAGS|MACHINE_NO_SOUND ) // hangs after spin (sound status?)
-GAME(199?, m4firebla, m4firebl, mod2    ,mpu4, mpu4_state, m4default, ROT0,   "Mdm","Fireball (Mdm) (MPU4, 
set 2)",   GAME_FLAGS|MACHINE_NO_SOUND ) // hangs after spin (sound status?)
-GAME(199?, m4fireblb, m4firebl, mod2    ,mpu4, mpu4_state, m4default, ROT0,   "Mdm","Fireball (Mdm) (MPU4, 
set 3)",   GAME_FLAGS|MACHINE_NO_SOUND ) // hangs after spin (sound status?)
-GAME(199?, m4fireblc, m4firebl, mod2    ,mpu4, mpu4_state, m4default, ROT0,   "Mdm","Fireball (Mdm) (MPU4, 
set 4)",   GAME_FLAGS|MACHINE_NO_SOUND ) // hangs after spin (sound status?)
-GAME(199?, m4firebld, m4firebl, mod2    ,mpu4, mpu4_state, m4default, ROT0,   "Mdm","Fireball (Mdm) (MPU4, 
set 5)",   GAME_FLAGS|MACHINE_NO_SOUND ) // hangs after spin (sound status?)
-GAME(199?, m4mayhem,  0,        mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Mdm","Mayhem (Mdm) (MPU4, set 
1)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4mayhema, m4mayhem, mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Mdm","Mayhem (Mdm) (MPU4, set 
2)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4themob,  0,        mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Mdm","The Mob (Mdm) (MPU4, 
set 1)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4themoba, m4themob, mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Mdm","The Mob (Mdm) (MPU4, 
set 2)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4themobb, m4themob, mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Mdm","The Mob (Mdm) (MPU4, 
set 3)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4nudbon,  0,        mod2    ,mpu4, mpu4_state, m4default, ROT0,   "Mdm","Nudge Bonanza (Mdm) 
(MPU4, set 1)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4nudbona, m4nudbon, mod2    ,mpu4, mpu4_state, m4default, ROT0,   "Mdm","Nudge Bonanza (Mdm) 
(MPU4, set 2)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4nudgem,  0,        mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Mdm","Nudge Gems (Mdm) 
(MPU4)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4smshgb, 0,         mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Mdm","Smash 'n' Grab (Mdm) 
(MPU4, set 1)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4smshgba,m4smshgb,  mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Mdm","Smash 'n' Grab (Mdm) 
(MPU4, set 2)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4smshgbb,m4smshgb,  mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Mdm","Smash 'n' Grab (Mdm) 
(MPU4, set 3)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4smshgbc,m4smshgb,  mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Mdm","Smash 'n' Grab (Mdm) 
(MPU4, set 4)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4snklad, 0,         mod2    ,mpu4, mpu4_state, m4default, ROT0,   "Mdm","Snakes & Ladders (Mdm) 
(MPU4)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4excam, 0,          mod4oki ,mpu4, mpu4_state, m4default, ROT0,   "Mdm","Excalibur (Mdm) 
(MPU4)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4front, 0,          mod4oki ,mpu4, mpu4_state, m4default, ROT0,   "Mdm","Final Frontier (Mdm) 
(MPU4)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4safar, 0,          mod4oki ,mpu4, mpu4_state, m4default, ROT0,   "Mdm","Safari Club (Mdm) 
(MPU4)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4snowbl, 0,         mod2    ,mpu4, mpu4_state, m4default, ROT0,   "Mdm","Snowball Bingo (Mdm) 
(MPU4)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4ewshft, 0,         mod4oki ,mpu4, mpu4_state, m4default, ROT0,   "Mdm","Each Way Shifter (Mdm) 
(MPU4)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4shkwav__c, m4shkwav ,mod4oki ,mpu4 , mpu4_state,m4default_big ,ROT0,"Qps","Shockwave (Qps) 
(MPU4) (set 4)",GAME_FLAGS )
-GAME(199?, m4bangin,  0,        mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Global","Bangin' Away 
(Global) (MPU4, set 1)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4bangina, m4bangin, mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Global","Bangin' Away 
(Global) (MPU4, set 2)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4banginb, m4bangin, mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Global","Bangin' Away 
(Global) (MPU4, set 3)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4wwc,     0,        mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Global","Wacky Weekend Club 
(Global) (MPU4) (set 1)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4wwca,    m4wwc,    mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Global","Wacky Weekend Club 
(Global) (MPU4) (set 2)" ,   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4wwcb,    m4wwc,    mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Global","Wacky Weekend Club 
(Global) (MPU4) (set 3)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4screw,   0,        mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Global","Screwin' Around 
(Global) (MPU4, v0.8)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4screwp,  m4screw,  mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Global","Screwin' Around 
(Global) (MPU4, v0.8) (Protocol)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4screwa,  m4screw,  mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Global","Screwin' Around 
(Global) (MPU4, v0.7)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4screwb,  m4screw,  mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Global","Screwin' Around 
(Global) (MPU4, v0.5)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4vfm,     0,        mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Global","Value For Money 
(Global) (MPU4)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4jiggin,  0,        mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Global","Jiggin' In The 
Riggin' (Global) (MPU4) (set 1)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4jiggina, m4jiggin, mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Global","Jiggin' In The 
Riggin' (Global) (MPU4) (set 2)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4rsg        ,0          ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Ready Steady Go (Barcrest) (MPU4, Mod 2 type, V1.2)",GAME_FLAGS )
-GAME(199?, m4rsga       ,m4rsg      ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Ready Steady Go (Barcrest) (MPU4, Mod 2 type, V1.0)",GAME_FLAGS )
-GAME(199?, m4crkpot     ,0          ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Crackpot 100 Club (Barcrest) (MPU4) (set 1, C1P 1.2)",GAME_FLAGS )
-GAME(199?, m4crkpota    ,m4crkpot   ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Crackpot 100 Club (Barcrest) (MPU4) (set 2, CP 3.8)",GAME_FLAGS )
-GAME(199?, m4crkpotb    ,m4crkpot   ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Crackpot 100 Club (Barcrest) (MPU4) (set 3, CP 3.1)",GAME_FLAGS )
-GAME(199?, m4multcl     ,0          ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Multiplay Club (Barcrest) (MPU4, MP 2.8)",GAME_FLAGS )
-GAME(199?, m4clbclm     ,0          ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Club Climber (Barcrest) (MPU4, C1C 3.3)",GAME_FLAGS )
-GAME(199?, m4clbclma    ,m4clbclm   ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Club Climber (Barcrest) (MPU4, CC 4.5)",GAME_FLAGS )
-GAME(199?, m4grbbnk     ,0          ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Grab The Bank (Barcrest) (MPU4) (G4B 2.0)",GAME_FLAGS )
-GAME(199?, m4grbbnka    ,m4grbbnk   ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Grab The Bank (Barcrest) (MPU4) (G4B 2.1)",GAME_FLAGS )
-GAME(199?, m4grbbnkb    ,m4grbbnk   ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Grab The Bank (Barcrest) (MPU4) (G4B 1.0)",GAME_FLAGS )
-GAME(199?, m4hiroll     ,0          ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","High Roller (Barcrest) (MPU4)",GAME_FLAGS )
-GAME(199?, m4potlck     ,0          ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Pot Luck 100 Club (Barcrest) (MPU4) (P1L 2.2)",GAME_FLAGS )
-GAME(199?, m4potlcka    ,m4potlck   ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Pot Luck 100 Club (Barcrest) (MPU4) (PL 2.7)",GAME_FLAGS )
-GAME(199?, m4sgrab      ,0          ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Smash 'n' Grab (Barcrest) (MPU4) (SAG 1.0, set 1)",GAME_FLAGS )
-GAME(199?, m4sgraba     ,m4sgrab    ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Smash 'n' Grab (Barcrest) (MPU4) (set 1.0, set 2)",GAME_FLAGS )
-GAME(199?, m4sgrabb     ,m4sgrab    ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Smash 'n' Grab (Barcrest) (MPU4) (SAG 3.4)",GAME_FLAGS )
-GAME(199?, m4stakeu     ,0          ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Stake Up Club (Barcrest) (MPU4) (SU 4.4)",GAME_FLAGS )
-GAME(199?, m4stakeua    ,m4stakeu   ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Stake Up Club (Barcrest) (MPU4) (SU 4.8)",GAME_FLAGS )
-GAME(199?, m4actpak     ,0          ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Action Pack (Barcrest) (MPU4) (AP 0.4)",GAME_FLAGS )
-GAME(199?, m4actpaka    ,m4actpak   ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Action Pack (Barcrest) (MPU4) (AP 0.5)",GAME_FLAGS )
-GAME(199?, m4alladv     ,0          ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","All Cash Advance (Barcrest) (MPU4) (C2B 6.0)",GAME_FLAGS )
-GAME(199?, m4clbrpl     ,0          ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Pcp","Club Replay (PCP) (MPU4) (01)",GAME_FLAGS )
-GAME(199?, m4hittp2     ,m4hittop   ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Hit The Top (Barcrest) (MPU4, Mod 2 type, H4T 2.0, set 1)",GAME_FLAGS )
-GAME(199?, m4hittp2a    ,m4hittop   ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Hit The Top (Barcrest) (MPU4, Mod 2 type, H4T 2.0, set 2)",GAME_FLAGS )
-GAME(199?, m4stopcl     ,0          ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Stop the Clock (Barcrest) (MPU4) (SC2.5)",GAME_FLAGS )
-GAME(199?, m4toptena    ,m4topten   ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Top Tenner (Barcrest) (MPU4, Mod 2 type, TP 2.7)",GAME_FLAGS )
-GAME(199?, m4toplot     ,0          ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Top The Lot (Barcrest) (MPU4, T4L 1.0)",GAME_FLAGS )
-GAME(199?, m4topgr      ,0          ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Top Gear (Barcrest) (MPU4)",GAME_FLAGS )
-GAME(199?, m4flash      ,0          ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Flash Cash (Barcrest) (MPU4, FC 1.0)",GAME_FLAGS )
-GAME(199?, m4swpnot     ,0          ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Swap-A-Note (Barcrest) (v3.3) (MPU4)",GAME_FLAGS )
-GAME(199?, m4swpnota    ,m4swpnot   ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Swap-A-Note (Barcrest) (v3.2D) (MPU4)",GAME_FLAGS)
-GAME(199?, m4actnot     ,0          ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Action Note (Barcrest) (MPU4) (AN 1.2)",GAME_FLAGS )
-GAME(199?, m4cardcs     ,0          ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Card Cash (Barcrest) (MPU4) (CCS 1.9)",GAME_FLAGS )
-GAME(199?, m4cashcn     ,0          ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Cash Connect (Barcrest) (MPU4) (CCO 3.2)",GAME_FLAGS )
-GAME(199?, m4cashco     ,0          ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Cash Counter (Barcrest) (MPU4) (C3 2.4)",GAME_FLAGS )
-GAME(199?, m4cashcoa    ,m4cashco   ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Cash Counter (Barcrest) (MPU4) (C3 1.8)",GAME_FLAGS )
-GAME(199?, m4cashcob    ,m4cashco   ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Cash Counter (Barcrest) (MPU4) (CO 0.5)",GAME_FLAGS )
-GAME(199?, m4cashcoc    ,m4cashco   ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Cash Counter (Barcrest) (MPU4) (C3 3.1)",GAME_FLAGS )
-GAME(199?, m4cashcod    ,m4cashco   ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Cash Connect (Barcrest) (MPU4) (C3 2.0)",GAME_FLAGS )
-GAME(199?, m4cashzn     ,0          ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Cash Zone (Barcrest) (MPU4) (CAZ 1.2)",GAME_FLAGS )
-GAME(199?, m4cashzna    ,m4cashzn   ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Cash Zone (Barcrest) (MPU4) (CAZ 1.5)",GAME_FLAGS )
-GAME(199?, m4copcsh     ,0          ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Coppa Cash (Barcrest) (MPU4) (FC 2.0)",GAME_FLAGS )
-GAME(199?, m4eighth     ,0          ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Eighth Wonder (Barcrest) (MPU4) (WON 2.2)",GAME_FLAGS )
-GAME(199?, m4eightha    ,m4eighth   ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Bwb","Eighth Wonder (Barcrest) (MPU4) (BEW 0.3, set 1)",GAME_FLAGS )
-GAME(199?, m4eighthb    ,m4eighth   ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Bwb","Eighth Wonder (Barcrest) (MPU4) (BEW 0.3, set 2)",GAME_FLAGS )
-GAME(199?, m4eighthc    ,m4eighth   ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Bwb","Eighth Wonder (Barcrest) (MPU4) (BEW 0.3, set 3)",GAME_FLAGS )
-GAME(199?, m4eighthd    ,m4eighth   ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Bwb","Eighth Wonder (Barcrest) (MPU4) (BEW 0.3, set 4, bad?)",GAME_FLAGS )
-GAME(199?, m4eighthe    ,m4eighth   ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Bwb","Eighth Wonder (Barcrest) (MPU4) (BEW 0.3, set 5)",GAME_FLAGS )
-GAME(199?, m4eighthf    ,m4eighth   ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Bwb","Eighth Wonder (Barcrest) (MPU4) (BEW 0.3, set 6)",GAME_FLAGS )
-GAME(199?, m4eighthg    ,m4eighth   ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Bwb","Eighth Wonder (Barcrest) (MPU4) (BEW 0.3, set 7)",GAME_FLAGS )
-GAME(199?, m4frtprs     ,0          ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Fruit Preserve (Barcrest) (MPU4) (F4P 1.1, set 1)",GAME_FLAGS )
-GAME(199?, m4frtprsa    ,m4frtprs   ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Fruit Preserve (Barcrest) (MPU4) (F4P 1.1, set 2)",GAME_FLAGS )
-GAME(199?, m4gldstr     ,0          ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Gold Strike (Barcrest) (MPU4) (G4S 2.0)",GAME_FLAGS )
-GAME(199?, m4grands     ,0          ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Grandstand Club (Barcrest) (MPU4) (G2D 4.0)",GAME_FLAGS )
-GAME(199?, m4grandsa    ,m4grands   ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Grandstand Club (Barcrest) (MPU4) (GD 1.1)",GAME_FLAGS )
-GAME(199?, m4megbks     ,0          ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Mega Bucks (Barcrest) (MPU4) (BUC 4.1X)",GAME_FLAGS )
-GAME(199?, m4megbksa    ,m4megbks   ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Mega Bucks (Barcrest) (MPU4) (BUC 4.1CX)",GAME_FLAGS )
-GAME(199?, m4megbksb    ,m4megbks   ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Mega Bucks (Barcrest) (MPU4) (BUC 4.1XD)",GAME_FLAGS )
-GAME(199?, m4megbksc    ,m4megbks   ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Mega Bucks (Barcrest) (MPU4) (BUC 3.1)",GAME_FLAGS )
-GAME(199?, m4moneym     ,0          ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Money Maker (Barcrest) (MPU4)",GAME_FLAGS )
-GAME(199?, m4nifty      ,0          ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Nifty Fifty (Barcrest) (MPU4) (NF 2.0)",GAME_FLAGS )
-GAME(199?, m4niftya     ,m4nifty    ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Nifty Fifty (Barcrest) (MPU4) (NF 2.1, set 1)",GAME_FLAGS )
-GAME(199?, m4niftyb     ,m4nifty    ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Nifty Fifty (Barcrest) (MPU4) (NF 2.1, set 2)",GAME_FLAGS )
-GAME(199?, m4nudqst     ,0          ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Nudge Quest (Barcrest) (MPU4) (NQ 2.0)",GAME_FLAGS )
-GAME(199?, m4r2r        ,0          ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Reel 2 Reel (Barcrest) (MPU4)",GAME_FLAGS )
-GAME(199?, m4reelpk     ,0          ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Reel Poker (Barcrest) (MPU4)",GAME_FLAGS )
-GAME(199?, m4runawy     ,0          ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Runaway Trail (Barcrest) (MPU4)",GAME_FLAGS )
-GAME(199?, m4runawyb    ,m4runawy   ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Runaway Trail (Barcrest) (v1.2?) (MPU4)",GAME_FLAGS )
-GAME(199?, m4silshd     ,0          ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Silver Shadow (Barcrest) (MPU4)",GAME_FLAGS )
-GAME(199?, m4solsil     ,0          ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Solid Silver Club (Barcrest) (MPU4) (SOS 2.2)",GAME_FLAGS )
-GAME(199?, m4solsila    ,m4solsil   ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Solid Silver Club (Barcrest) (MPU4) (SOS 2.1)",GAME_FLAGS )
-GAME(199?, m4starbr     ,0          ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Stars And Bars (Barcrest) (Dutch) (MPU4)",GAME_FLAGS )
-GAME(199?, m4sunset     ,0          ,mod2       ,mpu4               , mpu4_state,m4_showstring      ,ROT0,   
"Barcrest","Sunset Boulevard (Barcrest) (MPU4) (BSB 0.4)",GAME_FLAGS )
-GAME(199?, m4sb5        ,m4sunset   ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Sunset Boulevard (Barcrest) (MPU4) (BSB 0.3)",GAME_FLAGS )
-GAME(199?, m4sunsetd    ,m4sunset   ,mod2       ,mpu4               , mpu4_state,m4_showstring      ,ROT0,   
"Barcrest","Sunset Boulevard (Barcrest) (MPU4) (SBU 2.0)",GAME_FLAGS )
-GAME(199?, m4sunsete    ,m4sunset   ,mod2       ,mpu4               , mpu4_state,m4_showstring      ,ROT0,   
"Barcrest","Sunset Boulevard (Barcrest) (MPU4) (BS__ 1.1)",GAME_FLAGS )
-GAME(199?, m4sunsetf    ,m4sunset   ,mod2       ,mpu4               , mpu4_state,m4_showstring      ,ROT0,   
"Barcrest","Sunset Boulevard (Barcrest) (MPU4) (BS__ 1.0, set 1)",GAME_FLAGS )
-GAME(199?, m4sunsetg    ,m4sunset   ,mod2       ,mpu4               , mpu4_state,m4_showstring      ,ROT0,   
"Barcrest","Sunset Boulevard (Barcrest) (MPU4) (BS__ 1.0, set 2)",GAME_FLAGS )
-GAME(199?, m4sunseth    ,m4sunset   ,mod2       ,mpu4               , mpu4_state,m4_showstring      ,ROT0,   
"Barcrest","Sunset Boulevard (Barcrest) (MPU4) (BS__ 1.0, set 3, bad)",GAME_FLAGS )
-GAME(199?, m4sunseti    ,m4sunset   ,mod2       ,mpu4               , mpu4_state,m4_showstring      ,ROT0,   
"Barcrest","Sunset Boulevard (Barcrest) (MPU4) (BS__ 1.0, set 4)",GAME_FLAGS )
-GAME(199?, m4sunsetj    ,m4sunset   ,mod2       ,mpu4               , mpu4_state,m4_showstring      ,ROT0,   
"Barcrest","Sunset Boulevard (Barcrest) (MPU4) (BS__ 1.0, set 5)",GAME_FLAGS )
-GAME(199?, m4sunsetk    ,m4sunset   ,mod2       ,mpu4               , mpu4_state,m4_showstring      ,ROT0,   
"Barcrest","Sunset Boulevard (Barcrest) (MPU4) (SB__ 1.1)",GAME_FLAGS )
-GAME(199?, m4sunsetl    ,m4sunset   ,mod2       ,mpu4               , mpu4_state,m4_showstring      ,ROT0,   
"Barcrest","Sunset Boulevard (Barcrest) (MPU4) (SB__ 1.0, set 1)",GAME_FLAGS )
-GAME(199?, m4sunsetm    ,m4sunset   ,mod2       ,mpu4               , mpu4_state,m4_showstring      ,ROT0,   
"Barcrest","Sunset Boulevard (Barcrest) (MPU4) (SB__ 1.0, set 2)",GAME_FLAGS )
-GAME(199?, m4sunsetn    ,m4sunset   ,mod2       ,mpu4               , mpu4_state,m4_showstring      ,ROT0,   
"Barcrest","Sunset Boulevard (Barcrest) (MPU4) (SB__ 1.0, set 3)",GAME_FLAGS )
-GAME(199?, m4sunseto    ,m4sunset   ,mod2       ,mpu4               , mpu4_state,m4_showstring      ,ROT0,   
"Barcrest","Sunset Boulevard (Barcrest) (MPU4) (SB__ 1.0, set 4)",GAME_FLAGS )
-GAME(199?, m4sunsetp    ,m4sunset   ,mod2       ,mpu4               , mpu4_state,m4_showstring      ,ROT0,   
"Barcrest","Sunset Boulevard (Barcrest) (MPU4) (SB__ 1.0, set 5)",GAME_FLAGS )
-GAME(199?, m4sunsetq    ,m4sunset   ,mod2       ,mpu4               , mpu4_state,m4_showstring      ,ROT0,   
"Barcrest","Sunset Boulevard (Barcrest) (MPU4) (SB__ 1.0, set 6)",GAME_FLAGS )
-GAME(199?, m4sunsetr    ,m4sunset   ,mod2       ,mpu4               , mpu4_state,m4_showstring      ,ROT0,   
"Barcrest","Sunset Boulevard (Barcrest) (MPU4) (SB__ 1.0, set 7)",GAME_FLAGS )
-GAME(199?, m4sunsets    ,m4sunset   ,mod2       ,mpu4               , mpu4_state,m4_showstring      ,ROT0,   
"Barcrest","Sunset Boulevard (Barcrest) (MPU4) (SB__ 1.0, set 8)",GAME_FLAGS )
-GAME(199?, m4sunsett    ,m4sunset   ,mod2       ,mpu4               , mpu4_state,m4_showstring      ,ROT0,   
"Barcrest","Sunset Boulevard (Barcrest) (MPU4) (SB__ 1.0, set 9)",GAME_FLAGS )
-GAME(199?, m4supslt     ,0          ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Supa Slot (Barcrest) (MPU4)",GAME_FLAGS )
-GAME(199?, m4suptub     ,0          ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Super Tubes (Barcrest) (MPU4) (S4T 1.0, set 1))",GAME_FLAGS )
-GAME(199?, m4suptuba    ,m4suptub   ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Super Tubes (Barcrest) (MPU4) (S4T 1.0, set 2)",GAME_FLAGS )
-GAME(199?, m4tiktak     ,0          ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Tic Tak Cash (Barcrest) (MPU4)",GAME_FLAGS )
-GAME(199?, m4topact     ,0          ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Top Action (Barcrest) (Dutch) (MPU4) (set 1)",GAME_FLAGS )
-GAME(199?, m4topacta    ,m4topact   ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Top Action (Barcrest) (Dutch) (MPU4) (set 2)",GAME_FLAGS )
-GAME(199?, m4topst      ,0          ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Top Stop (Barcrest) (MPU4)",GAME_FLAGS )
-GAME(199?, m4toptak     ,0          ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Top Take (Barcrest) (MPU4)",GAME_FLAGS )
-GAME(199?, m4tribnk     ,0          ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Triple Bank (Barcrest) (Dutch) (MPU4)",GAME_FLAGS )
-GAME(199?, m4tupen      ,0          ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Tuppenny Cracker (Barcrest - Bootleg) (MPU4)",GAME_FLAGS )
-GAME(199?, m4alpha      ,0          ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Alphabet (Barcrest) [A4B 1.0] (MPU4)",GAME_FLAGS )
-GAME(199?, m4bnknot     ,0          ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Bank A Note (Barcrest) [BN 1.0] (MPU4)",GAME_FLAGS )
-GAME(199?, m4bjack      ,0          ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Black Jack (Barcrest) (MPU4) (set 1)",GAME_FLAGS )
-GAME(199?, m4bjacka     ,m4bjack    ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Black Jack (Barcrest) (MPU4) (set 2)",GAME_FLAGS )
-GAME(199?, m4blstbk     ,0          ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Blast A Bank (Barcrest) (MPU4)",GAME_FLAGS )
-GAME(198?, m4supsl      ,0          ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest",   "Supa Silva (Barcrest) (MPU4)",GAME_FLAGS )
-GAME(199?, m4wayin      ,0          ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Way In (Barcrest) (MPU4) (set 1)",GAME_FLAGS )
-GAME(199?, m4flshlt     ,0          ,mod2       ,mpu4               , mpu4_state,m4_showstring          
,ROT0,   "Bwb","Flashlite (Bwb) (MPU4) (set 1)",GAME_FLAGS )
-GAME(199?, m4flshlta    ,m4flshlt   ,mod2       ,mpu4               , mpu4_state,m4_showstring          
,ROT0,   "Bwb","Flashlite (Bwb) (MPU4) (set 2)",GAME_FLAGS )
-GAME(199?, m4flshltb    ,m4flshlt   ,mod2       ,mpu4               , mpu4_state,m4_showstring          
,ROT0,   "Bwb","Flashlite (Bwb) (MPU4) (set 3)",GAME_FLAGS )
-GAME(199?, m4flshltc    ,m4flshlt   ,mod2       ,mpu4               , mpu4_state,m4_showstring          
,ROT0,   "Bwb","Flashlite (Bwb) (MPU4) (set 4)",GAME_FLAGS )
-GAME(199?, m4flshltd    ,m4flshlt   ,mod2       ,mpu4               , mpu4_state,m4_showstring          
,ROT0,   "Bwb","Flashlite (Bwb) (MPU4) (set 5)",GAME_FLAGS )
-GAME(199?, m4flshlte    ,m4flshlt   ,mod2       ,mpu4               , mpu4_state,m4_showstring          
,ROT0,   "Bwb","Flashlite (Bwb) (MPU4) (set 6)",GAME_FLAGS )
-GAME(199?, m4flshltf    ,m4flshlt   ,mod2       ,mpu4               , mpu4_state,m4_showstring          
,ROT0,   "Bwb","Flashlite (Bwb) (MPU4) (set 7)",GAME_FLAGS )
-GAME(199?, m4flshltg    ,m4flshlt   ,mod2       ,mpu4               , mpu4_state,m4_showstring          
,ROT0,   "Bwb","Flashlite (Bwb) (MPU4) (set 8)",GAME_FLAGS )
-GAME(199?, m4blflsh     ,0          ,mod2       ,mpu4               , mpu4_state,m4_showstring          
,ROT0,   "Bwb","Blue Flash (Bwb) (MPU4) (set 1)",GAME_FLAGS )
-GAME(199?, m4blflsha    ,m4blflsh   ,mod2       ,mpu4               , mpu4_state,m4_showstring          
,ROT0,   "Bwb","Blue Flash (Bwb) (MPU4) (set 2)",GAME_FLAGS )
-GAME(199?, m4blflshb    ,m4blflsh   ,mod2       ,mpu4               , mpu4_state,m4_showstring          
,ROT0,   "Bwb","Blue Flash (Bwb) (MPU4) (set 3)",GAME_FLAGS )
-GAME(199?, m4blflshc    ,m4blflsh   ,mod2       ,mpu4               , mpu4_state,m4_showstring          
,ROT0,   "Bwb","Blue Flash (Bwb) (MPU4) (set 4)",GAME_FLAGS )
-GAME(199?, m4blflshd    ,m4blflsh   ,mod2       ,mpu4               , mpu4_state,m4_showstring          
,ROT0,   "Bwb","Blue Flash (Bwb) (MPU4) (set 5)",GAME_FLAGS )
-GAME(199?, m4blflshe    ,m4blflsh   ,mod2       ,mpu4               , mpu4_state,m4_showstring          
,ROT0,   "Bwb","Blue Flash (Bwb) (MPU4) (set 6)",GAME_FLAGS )
-GAME(199?, m4exlin      ,0          ,mod2       ,mpu4               , mpu4_state,m4default, ROT0,   
"Pcp","Extra Lines (Pcp) (MPU4) (set 1)",GAME_FLAGS )
-GAME(199?, m4exlina     ,m4exlin    ,mod2       ,mpu4               , mpu4_state,m4default, ROT0,   
"Pcp","Extra Lines (Pcp) (MPU4) (set 2)",GAME_FLAGS )
-GAME(199?, m4supjst     ,0          ,mod2       ,mpu4               , mpu4_state,m4default, ROT0,   
"Pcp","Super Jester (Pcp) (MPU4) (set 1)",GAME_FLAGS )
-GAME(199?, m4supjsta    ,m4supjst   ,mod2       ,mpu4               , mpu4_state,m4default, ROT0,   
"Pcp","Super Jester (Pcp) (MPU4) (set 2)",GAME_FLAGS )
-GAME(199?, m4supjstb    ,m4supjst   ,mod2       ,mpu4               , mpu4_state,m4default, ROT0,   
"Pcp","Super Jester (Pcp) (MPU4) (set 3)",GAME_FLAGS )
-GAME(199?, m4supjstc    ,m4supjst   ,mod2       ,mpu4               , mpu4_state,m4default, ROT0,   
"Pcp","Super Jester (Pcp) (MPU4) (set 4)",GAME_FLAGS )
-GAME(199?, m4supjstd    ,m4supjst   ,mod2       ,mpu4               , mpu4_state,m4default, ROT0,   
"Pcp","Super Jester (Pcp) (MPU4) (set 5)",GAME_FLAGS )
-GAME(199?, m4supjste    ,m4supjst   ,mod2       ,mpu4               , mpu4_state,m4default, ROT0,   
"Pcp","Super Jester (Pcp) (MPU4) (set 6)",GAME_FLAGS )
-GAME(199?, m4frcrak, 0,         mod2    ,mpu4, mpu4_state, m4default, ROT0,   "Pcp","Fruit Cracker (Pcp) 
(MPU4)",GAME_FLAGS )
-GAME(199?, m4spnwina    ,m4spnwin   ,mod2       ,mpu4, mpu4_state, m4default, ROT0,   "Cotswold 
Microsystems","Spin A Win (Cotswold Microsystems) (MPU4) (set 2)",GAME_FLAGS )
-GAME(199?, m4pick, 0,           mod2    ,mpu4, mpu4_state, m4default, ROT0,   "JPM","Pick A Fruit (JPM) 
(MPU4)",GAME_FLAGS )
-GAMEL(1989?,  m4conn4,        0, mod2    ,   connect4, mpu4_state,   connect4,   ROT0, "Dolbeck 
Systems","Connect 4",MACHINE_IMPERFECT_GRAPHICS|MACHINE_REQUIRES_ARTWORK,layout_connect4 )
-GAME(199?, m4ttak   ,  0,       mod2    ,mpu4, mpu4_state, m4default, ROT0,   "<unknown>","Tic Tac Take 
(unknown) (MPU4)",GAME_FLAGS )
-GAME(199?, m4actbnkb,m4actbnk   ,mod2       ,mpu4jackpot8tkn    , mpu4_state,m4default          ,ROT0,   
"Barcrest","Action Bank (Barcrest) (Mod 2 type, ACT2.0) (MPU4)",GAME_FLAGS )
-GAME(199?, m4bluemn     ,0                  ,mod2       ,mpu4               , mpu4_state,m4default          
,ROT0,   "Barcrest","Blue Moon (Barcrest) (MPU4) (BLU 2.3)",GAME_FLAGS )
-GAME(199?, m4bluemna    ,m4bluemn           ,mod2       ,mpu4               , mpu4_state,m4default          
,ROT0,   "Barcrest","Blue Moon (Barcrest) (MPU4) (BLU 2.1)",GAME_FLAGS )
-GAME(199?, m4bluemnb    ,m4bluemn           ,mod2       ,mpu4               , mpu4_state,m4default          
,ROT0,   "Barcrest","Blue Moon (Barcrest) (MPU4) (BLU 1.1)",GAME_FLAGS ) // bad chr, non-blanked out start of 
rom (hack?)
-GAME(199?, m4take2      ,0                  ,mod2       ,mpu4               , mpu4_state,m4default          
,ROT0,   "Barcrest","Take Two (Barcrest) (MPU4) (TTO 1.2)",GAME_FLAGS )
-GAME(199?, m4take2a     ,m4take2            ,mod2       ,mpu4               , mpu4_state,m4default          
,ROT0,   "Barcrest","Take Two (Barcrest) (MPU4) (TTO 1.1)",GAME_FLAGS ) // bad chr, non-blanked out start of 
rom (hack?)
-GAME(199?, m4loadmn     ,0                  ,mod2       ,mpu4               , mpu4_state,m4default          
,ROT0,   "Barcrest","Loads A Money (Barcrest) (MPU4) (set 1)",GAME_FLAGS )
-GAME(199?, m4loadmna    ,m4loadmn           ,mod2       ,mpu4               , mpu4_state,m4default          
,ROT0,   "Barcrest","Loads A Money (Barcrest) (MPU4) (set 2)",GAME_FLAGS )
-GAME(199?, m4loadmnb    ,m4loadmn           ,mod2       ,mpu4               , mpu4_state,m4default          
,ROT0,   "Barcrest","Loads A Money (Barcrest) (MPU4) (set 3)",GAME_FLAGS )
-GAME(199?, m4centpt, 0                      ,mod2       ,mpu4               , mpu4_state,m4default          
,ROT0,   "Barcrest","Centrepoint (Barcrest) (v1.3) (MPU4)",GAME_FLAGS )
-GAME(199?, m4centpta,m4centpt               ,mod2       ,mpu4               , mpu4_state,m4default          
,ROT0,   "Barcrest","Centrepoint (Barcrest) (v1.5) (MPU4)",GAME_FLAGS )
-GAME(199?, m4clbcls ,0          ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Club Classic (Barcrest) (MPU4)",GAME_FLAGS ) // set stake (still moans tho)
-GAME(199?, m4c999   ,0          ,mod2       ,mpu4               , mpu4_state,m4_showstring          ,ROT0,   
"Barcrest","Cloud 999 (Barcrest) (MPU4) (OC9 0.3, set 1)",GAME_FLAGS )
-GAME(199?, m4c999a  ,m4c999     ,mod2       ,mpu4               , mpu4_state,m4_showstring          ,ROT0,   
"Barcrest","Cloud 999 (Barcrest) (MPU4) (OC9 0.3, set 2)",GAME_FLAGS )
-GAME(199?, m4ambass ,0          ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Ambassador (Barcrest) (DAM, Dutch) (MPU4)",GAME_FLAGS )
-GAME(199?, m4atlan  ,0          ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Atlantis (Barcrest) (DAT, Dutch) (MPU4)",GAME_FLAGS )
-GAME(199?, m4bjc    ,0          ,mod2       ,mpu4               , mpu4_state,m4default_alt      ,ROT0,   
"Barcrest","Black Jack Club (Barcrest) (Dutch) (MPU4)",GAME_FLAGS )
-GAME(199?, m4exprs  ,0          ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Express (Barcrest) (DXP, Dutch) (MPU4)",GAME_FLAGS )
-GAME(199?, m4brdway ,0          ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Broadway (Barcrest) (DBR, Dutch) (MPU4)",GAME_FLAGS )
-GAME(199?, m4bigbn  ,0          ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Big Ben (Barcrest) (DBB, Dutch) (MPU4)",GAME_FLAGS )
-GAME(199?, m4cheryo ,0          ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Cherryo (Barcrest) (DCH, Dutch) (MPU4)",GAME_FLAGS )
-GAME(199?, m4giant  ,0          ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Giant (Barcrest) (DGI, Dutch) (MPU4)",GAME_FLAGS )
-GAME(199?, m4holdon ,0          ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Hold On (Barcrest) (Dutch) (MPU4)",GAME_FLAGS )
-GAME(199?, m4libty  ,0          ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Liberty (Barcrest) (Dutch) (MPU4)",GAME_FLAGS )
-GAME(199?, m4meglnk ,0          ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Megalink (Barcrest) (Dutch) (MPU4)",GAME_FLAGS )
-GAME(199?, m4multwy ,0          ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Multiway (Barcrest) (Dutch) (MPU4)",GAME_FLAGS )
-GAME(199?, m4num1   ,0          ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Number One (Barcrest) (Dutch) (MPU4)",GAME_FLAGS )
-GAME(199?, m4nudup  ,0          ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Nudge Up (Barcrest) (Dutch) (MPU4)",GAME_FLAGS )
-GAME(199?, m4omega  ,0          ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Omega (Barcrest) (Dutch) (MPU4)",GAME_FLAGS )
-GAME(199?, m4randr  ,0          ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Random Roulette (Barcrest) (Dutch) (MPU4)",GAME_FLAGS )
-GAME(199?, m4samu   ,0          ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Samurai (Barcrest) (Dutch) (MPU4)",GAME_FLAGS )
-GAME(199?, m4stards ,0          ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Stardust (Barcrest) (Dutch) (MPU4)",GAME_FLAGS )
-GAME(199?, m4tbreel ,0          ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Turbo Reel (Barcrest) (Dutch) (MPU4) (set 1)",GAME_FLAGS )
-GAME(199?, m4tbrldx ,m4tbreel   ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Turbo Reel (Barcrest) (Dutch) (MPU4) (set 3, Deluxe?)",GAME_FLAGS )
-GAME(199?, m4taj    ,0          ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Taj Mahal (Barcrest) (Dutch) (MPU4)",GAME_FLAGS )
-GAME(199?, m4tricol ,0          ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Tricolor (Barcrest) (Dutch) (MPU4)",GAME_FLAGS )
-GAME(199?, m4twilgt ,0          ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Twilight (Barcrest) (Dutch) (MPU4)",GAME_FLAGS )
-GAME(199?, m4wildms ,0          ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Wild Mystery (Barcrest) (Dutch) (MPU4)",GAME_FLAGS )
-GAME(199?, m4suptrn ,0          ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Supatron (Barcrest) (MPU4)",GAME_FLAGS )
-GAME(199?, m4bjac   ,0          ,mod2       ,mpu4               , mpu4_state,m4default_alt      ,ROT0,   
"Barcrest","Blackjack Club (Barcrest) (MPU4) (set 1)",GAME_FLAGS )
-GAME(199?, m4bjaca  ,m4bjac     ,mod2       ,mpu4               , mpu4_state,m4default_alt      ,ROT0,   
"Barcrest","Blackjack Club (Barcrest) (MPU4) (set 2)",GAME_FLAGS )
-GAME(199?, m421club ,0          ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","21 Club (Barcrest) [DTW, Dutch] (MPU4)",GAME_FLAGS )
-GAME(199?, m4clbcnt ,0          ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Club Connect (Barcrest) (MPU4) (set 1)",GAME_FLAGS )
-GAME(199?, m4clbcnta,m4clbcnt   ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Club Connect (Barcrest) (MPU4) (set 2)",GAME_FLAGS )
-GAME(199?, m4clbcntb,m4clbcnt   ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Club Connect (Barcrest) (MPU4) (set 3)",GAME_FLAGS )
-GAME(199?, m4clbcntc,m4clbcnt   ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Club Connect (Barcrest) (MPU4) (set 4)",GAME_FLAGS )
-GAME(199?, m4clbcntd,m4clbcnt   ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Club Connect (Barcrest) (MPU4) (set 5)",GAME_FLAGS )
-GAME(199?, m4class  ,0          ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","First Class (Barcrest) [DFC, Dutch] (MPU4) (set 1)",GAME_FLAGS )
-GAME(199?, m4classa ,m4class    ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","First Class (Barcrest) [DFC, Dutch] (MPU4) (set 2)",GAME_FLAGS )
-GAME(199?, m4frtfl  ,0          ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Fruit Full (Barcrest) (MPU4) (set 1)",GAME_FLAGS )
-GAME(199?, m4frtfla ,m4frtfl    ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Fruit Full (Barcrest) (MPU4) (set 2)",GAME_FLAGS )
-GAME(199?, m4frtflc ,0          ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Fruit Full Club (Barcrest) (MPU4)",GAME_FLAGS )
-GAME(199?, m4frtlnk ,0          ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Fruit Link Club (Barcrest) (MPU4) (set 1)",GAME_FLAGS )
-GAME(199?, m4frtlnka,m4frtlnk   ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Fruit Link Club (Barcrest) (MPU4) (set 2)",GAME_FLAGS )
-GAME(199?, m4thehit ,0          ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","The Hit (Barcrest) (MPU4)",GAME_FLAGS )
-GAME(199?, m4jpjmp  ,0          ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Jackpot Jump (Barcrest) (MPU4) (set 1)",GAME_FLAGS )
-GAME(199?, m4jpjmpa ,m4jpjmp    ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Jackpot Jump (Barcrest) (MPU4) (set 2)",GAME_FLAGS )
-GAME(199?, m4milclb ,0          ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Millionaire's Club (Barcrest) (MPU4) (set 1)",GAME_FLAGS )
-GAME(199?, m4milclba,m4milclb   ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Millionaire's Club (Barcrest) (MPU4) (set 2)",GAME_FLAGS )
-GAME(199?, m4milclbb,m4milclb   ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Millionaire's Club (Barcrest) (MPU4) (set 3)",GAME_FLAGS )
-GAME(199?, m4milclbc,m4milclb   ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Millionaire's Club (Barcrest) (MPU4) (set 4)",GAME_FLAGS )
-GAME(199?, m4milclbd,m4milclb   ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Millionaire's Club (Barcrest) (MPU4) (set 5)",GAME_FLAGS )
-GAME(199?, m4dbl9   ,0          ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Double 9's (Barcrest) (MPU4) (set 1)",GAME_FLAGS )
-GAME(199?, m4dbl9a  ,m4dbl9     ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Double 9's (Barcrest) (MPU4) (set 2)",GAME_FLAGS )
-GAME(199?, m4nick   ,0          ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Nickelodeon (Barcrest) (MPU4) (set 1)",GAME_FLAGS )
-GAME(199?, m4nicka  ,m4nick     ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Nickelodeon (Barcrest) (MPU4) (set 2)",GAME_FLAGS )
-GAME(199?, m4nickb  ,m4nick     ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Nickelodeon (Barcrest) (MPU4) (set 3)",GAME_FLAGS )
-GAME(199?, m4nickc  ,m4nick     ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Nickelodeon (Barcrest) (MPU4) (set 4)",GAME_FLAGS )
-GAME(199?, m4nickd  ,m4nick     ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Nickelodeon (Barcrest) (MPU4) (set 5)",GAME_FLAGS )
-GAME(199?, m4nicke  ,m4nick     ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Nickelodeon (Barcrest) (MPU4) (set 6)",GAME_FLAGS )
-GAME(199?, m4joljok ,0          ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Jolly Joker (Barcrest) (MPU4)",GAME_FLAGS )
-GAME(199?, m4joltav ,0          ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Jolly Taverner (Barcrest) (MPU4) (set 1)",GAME_FLAGS )
-GAME(199?, m4joltava,m4joltav   ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Jolly Taverner (Barcrest) (MPU4) (set 2)",GAME_FLAGS )
-GAME(199?, m4joltavb,m4joltav   ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Jolly Taverner (Barcrest) (MPU4) (set 3)",GAME_FLAGS )
-GAME(199?, m4btclok     ,0      ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Beat The Clock (Barcrest) (MPU4)",GAME_FLAGS )
-GAME(199?, m4brktak     ,0      ,mod2       ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Break & Take (Barcrest) (MPU4)",GAME_FLAGS )
-GAME(198?, m4tst,        0, mod4yam ,mpu4 , mpu4_state,m4default,     ROT0,"Barcrest","MPU4 Unit Test 
(Program 4)",MACHINE_MECHANICAL )
-GAME(199?, m4stc    ,0          ,mod4yam    ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","unknown MPU4 'STC 0.1' (Barcrest) (MPU4)",GAME_FLAGS)
-GAME(199?, m4sstrek ,m4supst    ,mod4yam    ,mpu4               , mpu4_state,m4default          ,ROT0,   
"bootleg","Super Streak (bootleg) (MPU4)",GAME_FLAGS)
-GAME(199?, m4joljokd,m4joljok   ,mod4yam    ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Jolly Joker (Barcrest) [Dutch] (MPU4) (DJJ)",GAME_FLAGS)
-GAME(199?, m4voodoo ,0          ,mod4yam    ,mpu4               , mpu4_state,m4altreels         ,ROT0,   
"Barcrest","Voodoo 1000 (Barcrest) (Dutch) (MPU4) (DDO 3.2)",GAME_FLAGS )
-GAME(199?, m4graffd ,m4graff    ,mod4yam    ,mpu4               , mpu4_state,m4default          ,ROT0,   
"Barcrest","Grafitti (Barcrest) [Dutch] (MPU4)",GAME_FLAGS )
-GAMEL(199?, m4bigchf    ,0          ,mpu4plasma     ,mpu4               , mpu4_state,m4default          
,ROT0,   "Barcrest","Big Chief (Barcrest) (MPU4 w/ Plasma DMD) (set 1)",                        
GAME_FLAGS|MACHINE_NO_SOUND,layout_mpu4plasma )
-GAMEL(199?, m4bigchfa   ,m4bigchf   ,mpu4plasma     ,mpu4               , mpu4_state,m4default          
,ROT0,   "Barcrest","Big Chief (Barcrest) (MPU4 w/ Plasma DMD) (set 2)",                        
GAME_FLAGS|MACHINE_NO_SOUND,layout_mpu4plasma )
-GAMEL(199?, m4bigchfb   ,m4bigchf   ,mpu4plasma     ,mpu4               , mpu4_state,m4default          
,ROT0,   "Barcrest","Big Chief (Barcrest) (MPU4 w/ Plasma DMD) (set 3)",                        
GAME_FLAGS|MACHINE_NO_SOUND,layout_mpu4plasma )
-GAMEL(199?, m4bigchfc   ,m4bigchf   ,mpu4plasma     ,mpu4               , mpu4_state,m4default          
,ROT0,   "Barcrest","Big Chief (Barcrest) (MPU4 w/ Plasma DMD) (set 4)",                        
GAME_FLAGS|MACHINE_NO_SOUND,layout_mpu4plasma )
-GAMEL(199?, m4click     ,0          ,mpu4plasma     ,mpu4               , mpu4_state,m4default          
,ROT0,   "Barcrest","Clickity Click (Barcrest) (MPU4 w/ Plasma DMD)",                           
GAME_FLAGS|MACHINE_NO_SOUND,layout_mpu4plasma )
-GAMEL(199?, m4apach     ,0          ,mpu4plasma     ,mpu4               , mpu4_state,m4default          
,ROT0,   "Barcrest","Apache (Barcrest) (MPU4 w/ Plasma DMD?)",                      
GAME_FLAGS|MACHINE_NO_SOUND,layout_mpu4plasma )
-GAMEL(199?, m4elite     ,0          ,mpu4plasma     ,mpu4               , mpu4_state,m4default          
,ROT0,   "Barcrest","Elite (Barcrest) (MPU4 w/ Plasma DMD?)",                       
GAME_FLAGS|MACHINE_NO_SOUND,layout_mpu4plasma )
-GAME(199?, m4andycpdut,     m4andycp    ,mod4oki    ,mpu4               , mpu4_state,m4_showstring          
,ROT0,   "Barcrest","Andy Capp (Barcrest) [DAC 1.3, Dutch] (MPU4)",         GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4eaw__bz, m4eaw ,mod4oki ,mpu4 , mpu4_state,m4_showstring ,ROT0,"Barcrest","Everyone's A Winner 
(Barcrest) (MPU4) (set 99)",GAME_FLAGS )
-GAME(199?, m4cwalk,   0,        mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Union","Cake Walk (Union) 
(MPU4)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4eezee,   0,        mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Union","Eezee Fruits (Union) 
(MPU4)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4frdrop,  0,        mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Union","Fruit Drop (Union) 
(MPU4)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4gobana,  0,        mod2    ,mpu4, mpu4_state, m4default, ROT0,   "Union","Go Bananas (Union) 
(MPU4, set 1)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4gobanaa, m4gobana, mod2    ,mpu4, mpu4_state, m4default, ROT0,   "Union","Go Bananas (Union) 
(MPU4, set 2)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4gobanab, m4gobana, mod2    ,mpu4, mpu4_state, m4default, ROT0,   "Union","Go Bananas (Union) 
(MPU4, set 3)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4gobanac, m4gobana, mod2    ,mpu4, mpu4_state, m4default, ROT0,   "Union","Go Bananas (Union) 
(MPU4, set 4)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4gobanad, m4gobana, mod2    ,mpu4, mpu4_state, m4default, ROT0,   "Union","Go Bananas (Union) 
(MPU4, set 5)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4lotty,   0,        mod2    ,mpu4, mpu4_state, m4default, ROT0,   "Union","Lotty Time (Union) 
(MPU4)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4maxmze,  0,        mod2    ,mpu4, mpu4_state, m4default, ROT0,   "Union","Maximize (Union) 
(MPU4, set 1)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4maxmzea, m4maxmze, mod2    ,mpu4, mpu4_state, m4default, ROT0,   "Union","Maximize (Union) 
(MPU4, set 2)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4maxmzeb, m4maxmze, mod2    ,mpu4, mpu4_state, m4default, ROT0,   "Union","Maximize (Union) 
(MPU4, set 3)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4maxmzec, m4maxmze, mod2    ,mpu4, mpu4_state, m4default, ROT0,   "Union","Maximize (Union) 
(MPU4, set 4)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4maxmzed, m4maxmze, mod2    ,mpu4, mpu4_state, m4default, ROT0,   "Union","Maximize (Union) 
(MPU4, set 5)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4mecca,   0,        mod2    ,mpu4, mpu4_state, m4default, ROT0,   "Union","Mecca Money (Union) 
(MPU4)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4purmad,  0,        mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Union","Pure Madness 
(Union)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4revolv,  0,        mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Union","Revolva (Union) 
(MPU4)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4rotex,  0,         mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Union","Rotex (Union) 
(MPU4)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4select, 0,         mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Union","Select (Union) 
(MPU4)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4supfru, 0,         mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Union","Supafruits (Union) 
(MPU4, set 1)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4supfrua,m4supfru,  mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Union","Supafruits (Union) 
(MPU4, set 2)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4trimad, 0,         mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Union","Triple Madness 
(Union) (MPU4)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4unibox, 0,         mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Union","Unibox (Union) (MPU4, 
set 1)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4uniboxa,m4unibox,  mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Union","Unibox (Union) (MPU4, 
set 2)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4unique, 0,         mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Union","Unique (Union) (MPU4, 
set 1)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4uniquep,m4unique,  mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Union","Unique (Union) (MPU4, 
set 2)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4crzbn,  0,         mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Union","Crazy Bingo (Union) 
(MPU4)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4gvibes,  0,        mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Union / Empire","Good 
Vibrations (Union - Empire) (MPU4, set 1)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4gvibesa, m4gvibes, mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Union / Empire","Good 
Vibrations (Union - Empire) (MPU4, set 2)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4rckrol,  0,        mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Union / Empire","Rock 'n' 
Roll (Union - Empire) (MPU4, set 1)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4rckrola, m4rckrol, mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Union / Empire","Rock 'n' 
Roll (Union - Empire) (MPU4, set 2)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(199?, m4rckrolb, m4rckrol, mod4oki, mpu4, mpu4_state, m4default, ROT0,   "Union / Empire","Rock 'n' 
Roll (Union - Empire) (MPU4, set 3)",   GAME_FLAGS|MACHINE_NO_SOUND )
-GAME(  199?,v4bios,     0,          mod2,   mpu4, driver_device,        0,          ROT0, "Barcrest","MPU4 
Video Firmware",MACHINE_IS_BIOS_ROOT )
-GAMEL( 1993,v4cmazea,   v4cmaze,    crmaze,     crmaze, mpu4vid_state,      crmazea,    ROT0, 
"Barcrest","The Crystal Maze (v0.1, AMLD) (MPU4 Video)",GAME_FLAGS,layout_crmaze2p )//SWP 0.9 (actually newer 
than the 1.1 set then??)
-GAME(  199?,v4turnov,   v4bios,     mpu4_vid,   turnover, mpu4vid_state,    turnover,   ROT0, 
"Barcrest","Turnover (v2.3) (MPU4 Video)",GAME_FLAGS )
-GAME(  1990,v4sklcsh,   v4bios,     mpu4_vid,   skiltrek, mpu4vid_state,    v4barqst,   ROT0, 
"Barcrest","Skill Cash (v1.1) (MPU4 Video)",GAME_FLAGS )
-GAME(  1989,v4addlad,   v4bios,     mpu4_vid,   adders, mpu4vid_state,      adders,     ROT0, 
"Barcrest","Adders and Ladders (v2.1) (MPU4 Video)",GAME_FLAGS )
-GAME(  1989,v4addlad20, v4addlad,   mpu4_vid,   adders, mpu4vid_state,      adders,     ROT0, 
"Barcrest","Adders and Ladders (v2.0) (MPU4 Video)",GAME_FLAGS )
-GAME(  1989,v4time,     v4bios,     mpu4_vid,   skiltrek, mpu4vid_state,    timemchn,   ROT0, 
"Barcrest","Time Machine (v2.0) (MPU4 Video)",GAME_FLAGS )
-GAME(  199?,v4strike,   v4bios,     mpu4_vid,   mpu4, mpu4vid_state,        strikeit,   ROT0, 
"Barcrest","Strike it Lucky (v0.5) (MPU4 Video)",GAME_FLAGS )
-GAME(  199?,v4striked,  v4strike,   mpu4_vid,   mpu4, mpu4vid_state,        strikeit,   ROT0, 
"Barcrest","Strike it Lucky (v0.5, Datapak) (MPU4 Video)",GAME_FLAGS )
-GAME(  199?,v4strike2,  v4strike,   mpu4_vid,   mpu4, mpu4vid_state,        strikeit,   ROT0, 
"Barcrest","Strike it Lucky (v0.53) (MPU4 Video)",GAME_FLAGS )
-GAME(  199?,v4strike2d, v4strike,   mpu4_vid,   mpu4, mpu4vid_state,        strikeit,   ROT0, 
"Barcrest","Strike it Lucky (v0.53, Datapak) (MPU4 Video)",GAME_FLAGS )
-GAME(  199?,v4eyedwn,   v4bios,     mpu4_vid,   mpu4, mpu4vid_state,        eyesdown,   ROT0, 
"Barcrest","Eyes Down (v1.3) (MPU4 Video)",GAME_FLAGS )
-GAME(  199?,v4eyedwnd,  v4eyedwn,   mpu4_vid,   mpu4, mpu4vid_state,        eyesdown,   ROT0, 
"Barcrest","Eyes Down (v1.3, Datapak) (MPU4 Video)",GAME_FLAGS )
-GAME(  199?,v4quidgr,   v4bios,     mpu4_vid,   mpu4, mpu4vid_state,        quidgrid,   ROT0, 
"Barcrest","Ten Quid Grid (v1.2) (MPU4 Video)",GAME_FLAGS )
-GAME(  199?,v4quidgrd,  v4quidgr,   mpu4_vid,   mpu4, mpu4vid_state,        quidgrid,   ROT0, 
"Barcrest","Ten Quid Grid (v1.2, Datapak) (MPU4 Video)",GAME_FLAGS )
-GAME(  199?,v4quidgr2,  v4quidgr,   mpu4_vid,   mpu4, mpu4vid_state,        quidgrid,   ROT0, 
"Barcrest","Ten Quid Grid (v2.4) (MPU4 Video)",GAME_FLAGS )
-GAME(  199?,v4quidgr2d, v4quidgr,   mpu4_vid,   mpu4, mpu4vid_state,        quidgrid,   ROT0, 
"Barcrest","Ten Quid Grid (v2.4, Datapak) (MPU4 Video)",GAME_FLAGS )
-GAME(  199?,v4barqst,   v4bios,     mpu4_vid,   mpu4, mpu4vid_state,        v4barqst,   ROT0, 
"Barcrest","Barquest (v2.6d) (MPU4 Video)",GAME_FLAGS )
-GAME(  199?,v4barqs2,   v4bios,     mpu4_vid,   mpu4, mpu4vid_state,        v4barqst2,  ROT0, 
"Barcrest","Barquest 2 (v0.3) (MPU4 Video)",GAME_FLAGS )
-GAME(  199?,v4wize,     v4bios,     mpu4_vid,   mpu4, mpu4vid_state,        v4wize,     ROT0, 
"Barcrest","Wize Move (v1.3d) (MPU4 Video)",GAME_FLAGS )
-GAME(  199?,v4wizea,    v4bios,     mpu4_vid,   mpu4, mpu4vid_state,        v4wize,     ROT0, 
"Barcrest","Wize Move (v1.2) (MPU4 Video)",GAME_FLAGS )
-GAME(  1991,v4opt3,     v4bios,     mpu4_vid,   mpu4, mpu4vid_state,        v4opt3,     ROT0, 
"Barcrest","Option 3 (v1.0) (MPU4 Video)",GAME_FLAGS )
-GAME(  1991,v4opt3d,    v4opt3,     mpu4_vid,   mpu4, mpu4vid_state,        v4opt3,     ROT0, 
"Barcrest","Option 3 (v1.0) (Datapak) (MPU4 Video)",GAME_FLAGS )
-GAME(  199?,v4vgpok,    0,          bwbvid,     mpu4, driver_device,        0,          ROT0, "BwB","Vegas 
Poker (prototype, release 2) (MPU4 Video)",GAME_FLAGS )
-GAME(  199?,v4psi,      0,          bwbvid,     mpu4, mpu4vid_state,        prizeinv,   ROT0, "BwB","Prize 
Space Invaders (v1.1) (MPU4 Video)",GAME_FLAGS )
-GAME(  199?,v4psia,     0,          bwbvid,     mpu4, mpu4vid_state,        prizeinv,   ROT0, "BwB","Prize 
Space Invaders (v1.2) (MPU4 Video)",GAME_FLAGS )
-GAME(  199?,v4blox,     0,          bwbvid,     mpu4, driver_device,        0,          ROT0, "BwB","Blox 
(v2.0) (MPU4 Video)",GAME_FLAGS )
-GAME(  199?,v4bloxd,    v4blox,     bwbvid,     mpu4, driver_device,        0,          ROT0, "BwB","Blox 
(v2.0, Datapak) (MPU4 Video)",GAME_FLAGS )
-GAME(  1996,v4reno,     0,          bwbvid5,    mpu4, mpu4vid_state,        prizeinv,   ROT0, "BwB","Reno 
Reels (20p/10GBP Cash, release A) (MPU4 Video)",GAME_FLAGS )
-GAME(  199?,v4bigfrt,   0,          bwbvid,     mpu4, driver_device,        0,          ROT0, "BwB","Big 
Fruits (v2.0?) (MPU4 Video)",GAME_FLAGS )
-GAME(  199?,v4bubbnk,   0,          bwbvid,     mpu4, driver_device,        0,          ROT0, "BwB","Bubbly 
Bonk (v4.0?) (MPU4 Video)",GAME_FLAGS )
-GAME(  199?,v4mazbel,   0,          bwbvid,     mpu4, driver_device,        0,          ROT0, "BwB","Mazooma 
Belle (v2.5) (MPU4 Video)",GAME_FLAGS )
-GAME(  199?,v4mazbla,   0,          bwbvid,     mpu4, driver_device,        0,          ROT0, "BwB","Mazooma 
Belle (v1.5) (MPU4 Video)",GAME_FLAGS )
-GAME(  199?,v4shpwnd,   0,          bwbvid,     mpu4, driver_device,        0,          ROT0, "BwB","Shop 
Window (v2.0) (MPU4 Video)",GAME_FLAGS )
-GAME(  199?,v4redhtp,   0,          bwbvid,     mpu4, driver_device,        0,          ROT0, "BwB","Red Hot 
Poker (20p/10GBP Cash, release 3) (MPU4 Video)",GAME_FLAGS )
-GAME(  199?,v4tetrs,    0,          bwbvid,     mpu4, driver_device,        0,          ROT0, "BwB","BwB 
Tetris v 2.2 (MPU4 Video)",GAME_FLAGS )
-GAME(  199?,v4big40,    0,          bwbvid,     mpu4, driver_device,        0,          ROT0, "BwB","Big 40 
Poker (Bwb) (MPU4 Video)",GAME_FLAGS )
-GAME(  199?,v4cshinf,   0,          bwbvid,     mpu4, driver_device,        0,          ROT0, "BwB","Cash 
Inferno (Bwb) (MPU4 Video)",GAME_FLAGS )
-GAME(  199?,v4dbltak,   0,          bwbvid,     mpu4, driver_device,        0,          ROT0, "BwB","Double 
Take (Bwb) (MPU4 Video)",GAME_FLAGS )
-GAME(  199?,v4gldrsh,   0,          bwbvid,     mpu4, driver_device,        0,          ROT0, "BwB","Gold 
Rush (Bwb) (MPU4 Video)",GAME_FLAGS )
-GAME(  199?,v4monte,    0,          bwbvid,     mpu4, driver_device,        0,          ROT0, "BwB","Monte 
Carlo Or Bust (Bwb) (MPU4 Video)",GAME_FLAGS )
-GAME(  199?,v4ovrmn3,   0,          bwbvid,     mpu4, driver_device,        0,          ROT0, "BwB","Over 
Moon Pt3 (Bwb) (MPU4 Video)",GAME_FLAGS )
-GAME(  199?,v4pzteta,   v4pztet,    bwbvid,     mpu4, driver_device,        0,          ROT0, "BwB","Prize 
Tetris (Bwb) (MPU4 Video, set 2)",GAME_FLAGS )
-GAME(  199?,v4rhmaz,    0,          bwbvid,     mpu4, driver_device,        0,          ROT0, "BwB","Red Hot 
Mazooma Belle (Bwb) (MPU4 Video)",GAME_FLAGS )
-GAME(  199?,v4sunbst,   0,          bwbvid,     mpu4, driver_device,        0,          ROT0, 
"BwB","Sunburst (Bwb) (MPU4 Video)",GAME_FLAGS )
-GAME(  199?,v4timebn,   0,          bwbvid,     mpu4, driver_device,        0,          ROT0, "BwB","Time 
Bandit (Bwb) (MPU4 Video)",GAME_FLAGS )
-GAME(  199?,v4sixx,     0,          bwbvid,     mpu4, driver_device,        0,          ROT0, "BwB","6-X 
(Bwb) (MPU4 Video)",GAME_FLAGS )
-GAME(  199?,v4frfact,   v4bios,     crmaze,     crmaze, mpu4vid_state,      crmaze,     ROT0, "Bwb","Fruit 
Factory (Bwb) (MPU4 Video)", GAME_FLAGS )
-GAME(  199?,v4cybcas,   0,          bwbvid5,    mpu4, mpu4vid_state,        cybcas,     ROT0, "Nova","Cyber 
Casino (Nova) (MPU4 Video)",GAME_FLAGS )
-GAME(  199?,v4miami,    0,          bwbvid5,    mpu4, driver_device,        0,          ROT0, "Nova","Miami 
Dice (Nova) (MPU4 Video)",GAME_FLAGS )
-GAME(  199?,v4missis,   0,          bwbvid5,    mpu4, driver_device,        0,          ROT0, 
"Nova","Mississippi Lady (Nova) (MPU4 Video)",GAME_FLAGS )
-GAME(  199?,v4picdil,   0,          bwbvid5,    mpu4, driver_device,        0,          ROT0, 
"Nova","Piccadilly Nights (Nova) (MPU4 Video)",GAME_FLAGS )
-GAME( 199?, m5clr       ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","MPU 5 Ram & Meter Clear 
(Barcrest) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5tst       ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","MPU 5 Test Rom 
(Barcrest) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5addams    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Addams Family (Barcrest) 
(MPU5) (v0.5, set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5addamsa   ,m5addams,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Addams Family (Barcrest) 
(MPU5) (v0.5, set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5addamsb   ,m5addams,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Addams Family (Barcrest) 
(MPU5) (v0.5, set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5addamsc   ,m5addams,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Addams Family (Barcrest) 
(MPU5) (v0.5, set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5addamsd   ,m5addams,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Addams Family (Barcrest) 
(MPU5) (v0.5, set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5addamse   ,m5addams,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Addams Family (Barcrest) 
(MPU5) (v0.5, set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5addamsf   ,m5addams,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Addams Family (Barcrest) 
(MPU5) (v0.5, set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5addamsg   ,m5addams,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Addams Family (Barcrest) 
(MPU5) (v0.5, set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5addamsh   ,m5addams,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Addams Family (Barcrest) 
(MPU5) (v0.2, set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5addamsi   ,m5addams,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Addams Family (Barcrest) 
(MPU5) (v0.2, set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5addamsj   ,m5addams,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Addams Family (Barcrest) 
(MPU5) (v0.2, set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5addamsk   ,m5addams,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Addams Family (Barcrest) 
(MPU5) (v0.3, set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5addamsl   ,m5addams,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Addams Family (Barcrest) 
(MPU5) (v0.3, set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5addamsm   ,m5addams,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Addams Family (Barcrest) 
(MPU5) (v0.3, set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5addamsn   ,m5addams,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Addams Family (Barcrest) 
(MPU5) (v0.3, set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5addamso   ,m5addams,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Addams Family (Barcrest) 
(MPU5) (v0.3, set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5addamsp   ,m5addams,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Addams Family (Barcrest) 
(MPU5) (v0.3, set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5addamsq   ,m5addams,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Addams Family (Barcrest) 
(MPU5) (v0.3, set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5addamsr   ,m5addams,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Addams Family (Barcrest) 
(MPU5) (v0.3, set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5addamss   ,m5addams,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Addams Family (Barcrest) 
(MPU5) (v0.3, set 9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5addlad    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Adders & Ladders 
(Barcrest) (MPU5, v0.6, set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5addlada   ,m5addlad,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Adders & Ladders 
(Barcrest) (MPU5, v0.6, set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5addladb   ,m5addlad,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Adders & Ladders 
(Barcrest) (MPU5, v0.6, set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5addladc   ,m5addlad,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Adders & Ladders 
(Barcrest) (MPU5, v0.6, set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5addladd   ,m5addlad,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Adders & Ladders 
(Barcrest) (MPU5, v0.6, set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5addlade   ,m5addlad,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Adders & Ladders 
(Barcrest) (MPU5, v0.6, set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5addladf   ,m5addlad,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Adders & Ladders 
(Barcrest) (MPU5, v0.6, set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5addladg   ,m5addlad,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Adders & Ladders 
(Barcrest) (MPU5, v0.6, set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5addladh   ,m5addlad,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Adders & Ladders 
(Barcrest) (MPU5, v0.6, set 9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5addladi   ,m5addlad,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Adders & Ladders 
(Barcrest) (MPU5, v0.6, set 10)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5addladj   ,m5addlad,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Adders & Ladders 
(Barcrest) (MPU5, v0.1, set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5addladk   ,m5addlad,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Adders & Ladders 
(Barcrest) (MPU5, v0.1, set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5addladl   ,m5addlad,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Adders & Ladders 
(Barcrest) (MPU5, v0.1, set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5addladm   ,m5addlad,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Adders & Ladders 
(Barcrest) (MPU5, v0.1, set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5addladn   ,m5addlad,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Adders & Ladders 
(Barcrest) (MPU5, v0.1, set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5addlado   ,m5addlad,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Adders & Ladders 
(Barcrest) (MPU5, v0.1, set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5addladp   ,m5addlad,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Adders & Ladders 
(Barcrest) (MPU5, v0.1, set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5addladq   ,m5addlad,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Adders & Ladders 
(Barcrest) (MPU5, v0.4, set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5addladr   ,m5addlad,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Adders & Ladders 
(Barcrest) (MPU5, v0.4, set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5addlads   ,m5addlad,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Adders & Ladders 
(Barcrest) (MPU5, v?.?)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5fire      ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","All Fired Up (Barcrest) 
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5arab      ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Arabian Nights 
(Barcrest) (MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5arab03    ,m5arab,    mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Arabian Nights 
(Barcrest) (MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5austin    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Austin Powers (Barcrest) 
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5austin10  ,m5austin,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Austin Powers (Barcrest) 
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5austin11  ,m5austin,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Austin Powers (Barcrest) 
(MPU5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5bankrl    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","The Bank Roll (Barcrest) 
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5barkng    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Barking Mad (Barcrest) 
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5barmy     ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Barmy Army (Barcrest) 
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5baxe      ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Battle Axe (Barcrest) 
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5baxe04    ,m5baxe,    mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Battle Axe (Barcrest) 
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5bbro      ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Big Brother (Barcrest) 
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5bbro02    ,m5bbro,    mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Big Brother (Barcrest) 
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5bbrocl    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Big Brother Club 
(Barcrest) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5bigchs    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","The Big Cheese 
(Barcrest) (MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5bigchs05  ,m5bigchs,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","The Big Cheese 
(Barcrest) (MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5biggam    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","The Big Game (Barcrest) 
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5biggam11  ,m5biggam,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","The Big Game (Barcrest) 
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5blkwht    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Black & White (Barcrest) 
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5blkwht11  ,m5blkwht,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Black & White (Barcrest) 
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5blkwht01  ,m5blkwht,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Black & White (Barcrest) 
(MPU5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5bwaves    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Brain Waves (Barcrest) 
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5bwaves07  ,m5bwaves,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Brain Waves (Barcrest) 
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5bling     ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Bling King Crazy 
(Barcrest) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5cbw       ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Ca$h Bang Wallop 
(Barcrest) (MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5cbwa      ,m5cbw,     mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Ca$h Bang Wallop 
(Barcrest) (MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5cpcash    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Captain Cash (Barcrest) 
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5carclb    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Caribbean Club 
(Barcrest) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5cashar    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Cash Arena (Barcrest) 
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5cashar04  ,m5cashar,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Cash Arena (Barcrest) 
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5cashat    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Cash Attack (Barcrest) 
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5cashln    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Cash Lines (Barcrest) 
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5cashrn    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Cash Run (Barcrest) 
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5cashrn01  ,m5cashrn,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Cash Run (Barcrest) 
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5cashrn02  ,m5cashrn,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Cash Run (Barcrest) 
(MPU5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5cashrn04  ,m5cashrn,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Cash Run (Barcrest) 
(MPU5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5codft     ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","The Codfather (Barcrest) 
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5codft02   ,m5codft,   mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","The Codfather (Barcrest) 
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5cos       ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Costa Del Cash Casino 
(Barcrest) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5cosclb    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Costa Del Cash Club 
(Barcrest) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5crzkni    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Crazy Crazy Knights 
(Barcrest) (MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5crzkni03  ,m5crzkni,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Crazy Crazy Knights 
(Barcrest) (MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5doshpk    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Do$h 'n' Pecks 
(Barcrest) (MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5doshpk05  ,m5doshpk,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Do$h 'n' Pecks 
(Barcrest) (MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5draclb    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Ooh Aah Dracula Club 
(Barcrest) (MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5draclb07  ,m5draclb,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Ooh Aah Dracula Club 
(Barcrest) (MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5draclb01  ,m5draclb,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Ooh Aah Dracula Club 
(Barcrest) (MPU5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5ewn       ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Each Way Nudge 
(Barcrest) (MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5ewn08     ,m5ewn,     mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Each Way Nudge 
(Barcrest) (MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5elim      ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Eliminator (Barcrest) 
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5elim03    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Eliminator (Barcrest) 
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5elim04    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Eliminator (Barcrest) 
(MPU5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5egr       ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Elvis Gold Rush 
(Barcrest) (MPU5, set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5egra      ,m5egr,     mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Elvis Gold Rush 
(Barcrest) (MPU5, set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5egss      ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Elvis Gold Super Streak 
(Barcrest) (MPU5, set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5egssa     ,m5egss,    mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Elvis Gold Super Streak 
(Barcrest) (MPU5, set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5evgrhr    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Elvis Gold Red Hot Roll 
(Barcrest) (MPU5, set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5evgrhra   ,m5evgrhr,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Elvis Gold Red Hot Roll 
(Barcrest) (MPU5, set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5xchn      ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Exchanges Unlimited 
(Barcrest) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5firebl    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Fireball (Barcrest) 
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5flipcr    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Flippin Crazy (Barcrest) 
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5fortby    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Fort Boyard (Barcrest) 
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5fortby01  ,m5fortby,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Fort Boyard (Barcrest) 
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5frnzy     ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Frenzy (Barcrest) (MPU5) 
(set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5frnzya    ,m5frnzy,   mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Frenzy (Barcrest) (MPU5) 
(set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5beans     ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Full Of Beans (Barcrest) 
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5beansa    ,m5beans,   mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Full Of Beans (Barcrest) 
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5funsun    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Fun In The Sun 
(Barcrest) (MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5funsun03  ,m5funsun,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Fun In The Sun 
(Barcrest) (MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5gimmie    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Gimmie Gimmie Gimmie 
(Barcrest) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5grush     ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Gold Rush (Barcrest) 
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5grush10   ,m5grush,   mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Gold Rush (Barcrest) 
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5grush04   ,m5grush,   mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Gold Rush (Barcrest) 
(MPU5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5grush03   ,m5grush,   mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Gold Rush (Barcrest) 
(MPU5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5grush02   ,m5grush,   mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Gold Rush (Barcrest) 
(MPU5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5grush01   ,m5grush,   mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Gold Rush (Barcrest) 
(MPU5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5grush5    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Gold Rush Five Liner 
(Barcrest) (MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5grush504  ,m5grush5,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Gold Rush Five Liner 
(Barcrest) (MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5gruss     ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Gold Rush Sit Down 
(Barcrest) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5grusst    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Gold Rush Stampede 
(Barcrest) (MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5grusst04  ,m5grusst,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Gold Rush Stampede 
(Barcrest) (MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5grusst03  ,m5grusst,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Gold Rush Stampede 
(Barcrest) (MPU5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5gstrik    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Gold Strike (Barcrest) 
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5gstrik11  ,m5gstrik,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Gold Strike (Barcrest) 
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5gstrik02  ,m5gstrik,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Gold Strike (Barcrest) 
(MPU5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5gstrik01  ,m5gstrik,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Gold Strike (Barcrest) 
(MPU5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5gstrik01a ,m5gstrik,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Gold Strike (Barcrest) 
(MPU5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5gstrika   ,m5gstrik,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Gold Strike (Barcrest) 
(MPU5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5gsstrk    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Gold Super Streak 
(Barcrest) (MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5gsstrk07  ,m5gsstrk,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Gold Super Streak 
(Barcrest) (MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5gdrag     ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Golden Dragon (Barcrest) 
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5gdrgcl    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Golden Dragon Club 
(Barcrest) (MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5gdrgcl05  ,m5gdrgcl,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Golden Dragon Club 
(Barcrest) (MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5gkeys     ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Golden Keys (Barcrest) 
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5hellrz    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Hellraiser (Barcrest) 
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5hlsumo    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Hi Lo Sumo (Barcrest) 
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5hifly     ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","High Flyer (Barcrest) 
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5hifly03   ,m5hifly,   mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","High Flyer (Barcrest) 
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5hifly04   ,m5hifly,   mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","High Flyer (Barcrest) 
(MPU5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5holy      ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","The Holy Grail 
(Barcrest) (MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5holy10    ,m5holy,    mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","The Holy Grail 
(Barcrest) (MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5hotslt    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Hot Slot (Barcrest) 
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5hotstf    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Hot Stuff (Barcrest) 
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5hypvip    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Hyper Viper (Barcrest) 
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5jackpt    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Jackpoteers (Barcrest) 
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5jackpt07  ,m5jackpt,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Jackpoteers (Barcrest) 
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5jackp2    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Jackpoteers 2 (Barcrest) 
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5jackp2a   ,m5jackp2,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Jackpoteers 2 (Barcrest) 
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5jlyjwl    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Jolly Jewels (Barcrest) 
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5jlyjwl01  ,m5jlyjwl,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Jolly Jewels (Barcrest) 
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5jlyjwl02  ,m5jlyjwl,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Jolly Jewels (Barcrest) 
(MPU5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5jlyrog    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Jolly Roger (Barcrest) 
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5jlyroga   ,m5jlyrog,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Jolly Roger (Barcrest) 
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5kkebab    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","King Kebab (Barcrest) 
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5kkebab10  ,m5kkebab,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","King Kebab (Barcrest) 
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5kkebaba   ,m5kkebab,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","King Kebab (Barcrest) 
(MPU5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5kingko    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","King KO (Barcrest) 
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5kingko04  ,m5kingko,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","King KO (Barcrest) 
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5kingko05  ,m5kingko,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","King KO (Barcrest) 
(MPU5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5lotta     ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Lotta Luck (Barcrest) 
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5mega      ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Mega Zone (Barcrest) 
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5martns    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Money Mad Martians 
(Barcrest) (MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5martns07  ,m5martns,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Money Mad Martians 
(Barcrest) (MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5mmak      ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Money Maker (Barcrest) 
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5mmak06    ,m5mmak,    mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Money Maker (Barcrest) 
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5monjok    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Monedin Joker (Spanish) 
(Barcrest) (MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5monjoka   ,m5monjok,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Monedin Joker (Spanish) 
(Barcrest) (MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5monty     ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Monty Python (Barcrest) 
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5mprio     ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Monty Python Rio 
(Barcrest) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5mpfc      ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Monty Python's Flying 
Circus (Barcrest) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5mpfccl    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Monty Python's Flying 
Circus Club (Barcrest) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5neptun    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Neptunes Treasure 
(Barcrest) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5nnww      ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Nudge Nudge Wink Wink 
(Barcrest) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5nnwwgl    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Nudge Nudge Wink Wink 
Gold (Barcrest) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5fiddle    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","On The Fiddle (Barcrest) 
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5fiddle03  ,m5fiddle,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","On The Fiddle (Barcrest) 
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5oohaah    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Ooh Aah Dracula 
(Barcrest) (MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5oohaah01  ,m5oohaah,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Ooh Aah Dracula 
(Barcrest) (MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5oohrio    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Ooh Ahh Dracula Rio 
(Barcrest) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5openbx    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Open The Box (Barcrest) 
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5openbx06  ,m5openbx,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Open The Box (Barcrest) 
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5openbx05  ,m5openbx,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Open The Box (Barcrest) 
(MPU5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5openbx01  ,m5openbx,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Open The Box (Barcrest) 
(MPU5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5overld    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Overload (Barcrest) 
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5overld02  ,m5overld,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Overload (Barcrest) 
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5overld10  ,m5overld,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Overload (Barcrest) 
(MPU5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5overld11  ,m5overld,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Overload (Barcrest) 
(MPU5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5ptyani    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Party Animal (Barcrest) 
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5ptyani01  ,m5ptyani,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Party Animal (Barcrest) 
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5peepsh    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Peep Show (Barcrest) 
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5psy2      ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Psycho Cash Beast 2 
(Barcrest) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5qshot     ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Quack Shot (Barcrest) 
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5qshot04   ,m5qshot,   mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Quack Shot (Barcrest) 
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5roof      ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Raise The Roof 
(Barcrest) (MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5roofa     ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Raise The Roof 
(Barcrest) (MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5razdz     ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Razzle Dazzle Club 
(Barcrest) (MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5razdz10   ,m5razdz,   mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Razzle Dazzle Club 
(Barcrest) (MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5razdz11   ,m5razdz,   mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Razzle Dazzle Club 
(Barcrest) (MPU5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5redrck    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Ready To Rock (Barcrest) 
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5redrck10  ,m5redrck,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Ready To Rock (Barcrest) 
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5redrcka   ,m5redrck,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Ready To Rock (Barcrest) 
(MPU5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5rhkni     ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Red Hot Knights 
(Barcrest) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5rhrg      ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Red Hot Roll Gold 
(Barcrest) (MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5rhrga     ,m5rhrg,    mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Red Hot Roll Gold 
(Barcrest) (MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5rhrgt     ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Red Hot Roll Triple 
(Barcrest) (MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5rhrgt12   ,m5rhrgt,   mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Red Hot Roll Triple 
(Barcrest) (MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5rhrgt02   ,m5rhrgt,   mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Red Hot Roll Triple 
(Barcrest) (MPU5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5revo      ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Revolution (Barcrest) 
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5revo13    ,m5revo,    mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Revolution (Barcrest) 
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5revoa     ,m5revo,    mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Revolution (Barcrest) 
(MPU5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5rgclb     ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Rio Grande Club 
(Barcrest) (MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5rgclb11   ,m5rgclb,   mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Rio Grande Club 
(Barcrest) (MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5rgclb12   ,m5rgclb,   mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Rio Grande Club 
(Barcrest) (MPU5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5rgclb20   ,m5rgclb,   mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Rio Grande Club 
(Barcrest) (MPU5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5rgclb21   ,m5rgclb,   mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Rio Grande Club 
(Barcrest) (MPU5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5rgclb03   ,m5rgclb,   mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Rio Grande Club 
(Barcrest) (MPU5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5rgclb01   ,m5rgclb,   mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Rio Grande Club 
(Barcrest) (MPU5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5rgclb01a  ,m5rgclb,   mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Rio Grande Club 
(Barcrest) (MPU5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5rcx       ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Royal Exchange Club 
(Barcrest) (MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5rcxa      ,m5rcx,     mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Royal Exchange Club 
(Barcrest) (MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5rub       ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Rubies & Diamonds 
(Barcrest) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5ritj      ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Rumble In The Jungle 
(Barcrest) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5rfymc     ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Run For Your Money Club 
(Barcrest) (MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5rfymc06   ,m5rfymc,   mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Run For Your Money Club 
(Barcrest) (MPU5) (Set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5seven     ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Seven Deadly Spins 
(Barcrest) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5sheik     ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Sheik Yer Money 
(Barcrest) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5showtm    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Showtime (Barcrest) 
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5silver    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Silver Screen (Barcrest) 
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5silver06  ,m5silver,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Silver Screen (Barcrest) 
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5silver03  ,m5silver,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Silver Screen (Barcrest) 
(MPU5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5sondr     ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Son Of Dracula 
(Barcrest) (MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5sondr05   ,m5sondr,   mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Son Of Dracula 
(Barcrest) (MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5sondra    ,m5sondr,   mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Son Of Dracula 
(Barcrest) (MPU5) (15GBP Jackpot)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5spicer    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","The Spice Is Right 
(Barcrest) (MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5spicer06  ,m5spicer,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","The Spice Is Right 
(Barcrest) (MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5spiker    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Spiker The Biker 
(Barcrest) (MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5spiker02  ,m5spiker,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Spiker The Biker 
(Barcrest) (MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5spikera   ,m5spiker,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Spiker The Biker 
(Barcrest) (MPU5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5spins     ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Spinsation (Barcrest) 
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5squids    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Squids In (Barcrest) 
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5squids04a ,m5squids,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Squids In (Barcrest) 
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5squids05  ,m5squids,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Squids In (Barcrest) 
(MPU5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5squids06  ,m5squids,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Squids In (Barcrest) 
(MPU5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5stax      ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Stax Of Cash (Barcrest) 
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5scharg    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Super Charged (Barcrest) 
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5scharg05  ,m5scharg,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Super Charged (Barcrest) 
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5scharg06  ,m5scharg,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Super Charged (Barcrest) 
(MPU5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5scharga   ,m5scharg,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Super Charged (Barcrest) 
(MPU5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5supstr    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Super Star (Barcrest) 
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5supstra   ,m5supstr,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Super Star (Barcrest) 
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5sstrk     ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Super Streak (Barcrest) 
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5sstrk02a  ,m5sstrk,   mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Super Streak (Barcrest) 
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5supnov    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Supernova (Barcrest) 
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5supnova   ,m5supnov,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Supernova (Barcrest) 
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5tempt     ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Temple Of Treasure 
(Barcrest) (MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5tempt05   ,m5tempt,   mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Temple Of Treasure 
(Barcrest) (MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5tempta    ,m5tempt,   mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Temple Of Treasure 
(Barcrest) (MPU5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5temptb    ,m5tempt,   mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Temple Of Treasure 
(Barcrest) (MPU5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5tempt2    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Temple Of Treasure 2 
(Barcrest) (MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5tempt203  ,m5tempt2,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Temple Of Treasure 2 
(Barcrest) (MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5tempt2a   ,m5tempt2,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Temple Of Treasure 2 
(Barcrest) (MPU5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5tempcl    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Temple Of Treasure Club 
(Barcrest) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5tbird     ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Thunderbird (Barcrest) 
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5topdog    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Top Dog (Barcrest) 
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5topdog04  ,m5topdog,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Top Dog (Barcrest) 
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5topdoga   ,m5topdog,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Top Dog (Barcrest) 
(MPU5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5trail     ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Trailblazer Club 
(Barcrest) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5ultimo    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Ultimo (Barcrest) (MPU5) 
(set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5ultimo03a ,m5ultimo,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Ultimo (Barcrest) (MPU5) 
(set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5ultimo04  ,m5ultimo,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Ultimo (Barcrest) (MPU5) 
(set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5upover    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Up & Over (Barcrest) 
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5upover15  ,m5upover,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Up & Over (Barcrest) 
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5vampup    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Vamp It Up (Barcrest) 
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5wking     ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Wild King (Barcrest) 
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5wking05   ,m5wking,   mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Wild King (Barcrest) 
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5costa     ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Costa Del Cash 
(Barcrest) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5ttwo      ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Take Two (Barcrest) 
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5horn      ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest / Whitbread","Horn Of 
Plenty (Barcrest / Whitbread) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5hotrk     ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Hot Rocks (Barcrest) 
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5ashock    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest / Red Gaming","Aftershock 
(Barcrest - Red Gaming) (MPU5, v1.2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5ashocka   ,m5ashock,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest / Red Gaming","Aftershock 
(Barcrest - Red Gaming) (MPU5, v1.3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5bigsht    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest / Red Gaming","Big Shot 
(Barcrest - Red Gaming) (MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5bigsht04  ,m5bigsht,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest / Red Gaming","Big Shot 
(Barcrest - Red Gaming) (MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5bigsht11  ,m5bigsht,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest / Red Gaming","Big Shot 
(Barcrest - Red Gaming) (MPU5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5bigsht13  ,m5bigsht,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest / Red Gaming","Big Shot 
(Barcrest - Red Gaming) (MPU5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5bigshta   ,m5bigsht,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest / Red Gaming","Big Shot 
(Barcrest - Red Gaming) (MPU5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5bnkrs     ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest / Red Gaming","Bonkers 
(Barcrest - Red Gaming) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5bbank     ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest / Red Gaming","Break The 
Bank (Barcrest - Red Gaming) (MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5bbank13   ,m5bbank,   mpu5, mpu5, driver_device, 0, ROT0, "Barcrest / Red Gaming","Break The 
Bank (Barcrest - Red Gaming) (MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5casfev    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest / Red Gaming","Casino 
Fever (Red Gaming) (MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5casfev12  ,m5casfev,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest / Red Gaming","Casino 
Fever (Red Gaming) (MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5dmnstr    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest / Red Gaming","Demon 
Streak (Barcrest - Red Gaming) (MPU5, set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5dmnstra   ,m5dmnstr,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest / Red Gaming","Demon 
Streak (Barcrest - Red Gaming) (MPU5, set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5dbubl     ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest / Red Gaming","Double 
Bubble (Barcrest - Red Gaming) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5dragnd    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest / Red Gaming","Dragon Drop 
(Barcrest - Red Gaming) (MPU5, set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5dragnda   ,m5dragnd,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest / Red Gaming","Dragon Drop 
(Barcrest - Red Gaming) (MPU5, set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5fnfair    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest / Red Gaming","Funfair 
(Barcrest - Red Gaming) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5fnfaird   ,m5fnfair,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest / Red Gaming","Funfair 
(Barcrest - Red Gaming) (MPU5) (Datapak)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5fusir     ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest / Red Gaming","Fruits U 
Sir (Barcrest - Red Gaming) (MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5fusir11   ,m5fusir,   mpu5, mpu5, driver_device, 0, ROT0, "Barcrest / Red Gaming","Fruits U 
Sir (Barcrest - Red Gaming) (MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5fusir12   ,m5fusir,   mpu5, mpu5, driver_device, 0, ROT0, "Barcrest / Red Gaming","Fruits U 
Sir (Barcrest - Red Gaming) (MPU5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5hypalx    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest / Red Gaming","Hypalinx 
(Barcrest - Red Gaming) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5invad     ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest / Red Gaming","Invaders 
(Barcrest - Red Gaming) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5jcptgn    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest / Red Gaming","Jackpot 
Genie (Barcrest - Red Gaming) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5jlstrk    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest / Red Gaming","Jewel 
Strike (Barcrest - Red Gaming) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5lock      ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest / Red Gaming","Lock 'n' 
Load (Barcrest - Red Gaming) (MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5lock13    ,m5lock,    mpu5, mpu5, driver_device, 0, ROT0, "Barcrest / Red Gaming","Lock 'n' 
Load (Barcrest - Red Gaming) (MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5lock12    ,m5lock,    mpu5, mpu5, driver_device, 0, ROT0, "Barcrest / Red Gaming","Lock 'n' 
Load (Barcrest - Red Gaming) (MPU5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5lockcl    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest / Red Gaming","Lock 'n' 
Load Club (Barcrest - Red Gaming) (MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5lockcl15  ,m5lockcl,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest / Red Gaming","Lock 'n' 
Load Club (Barcrest - Red Gaming) (MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5lockcl14  ,m5lockcl,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest / Red Gaming","Lock 'n' 
Load Club (Barcrest - Red Gaming) (MPU5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5nitro     ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest / Red Gaming","Nitro 
(Barcrest - Red Gaming) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5paint     ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest / Red Gaming","Paint The 
Town Red (Barcrest - Red Gaming) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5quake     ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest / Red Gaming","Quake 
(Barcrest - Red Gaming) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5rainrn    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest / Red Gaming","Rainbow 
Runner (Barcrest - Red Gaming) (MPU5, set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5rainrna   ,m5rainrn,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest / Red Gaming","Rainbow 
Runner (Barcrest - Red Gaming) (MPU5, set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5rampg     ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest / Red Gaming","Rampage 
(Barcrest - Red Gaming) (MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5rampg11   ,m5rampg,   mpu5, mpu5, driver_device, 0, ROT0, "Barcrest / Red Gaming","Rampage 
(Barcrest - Red Gaming) (MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5rampg12   ,m5rampg,   mpu5, mpu5, driver_device, 0, ROT0, "Barcrest / Red Gaming","Rampage 
(Barcrest - Red Gaming) (MPU5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5rdwarf    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest / Red Gaming","Red Dwarf 
(Barcrest - Red Gaming) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5redx      ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest / Red Gaming","Red X 
(Barcrest - Red Gaming) (MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5redx12    ,m5redx,    mpu5, mpu5, driver_device, 0, ROT0, "Barcrest / Red Gaming","Red X 
(Barcrest - Red Gaming) (MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5thtsmg    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest / Red Gaming","That's 
Magic (Barcrest - Red Gaming) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5topdol    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest / Red Gaming","Top Dollar 
(Barcrest - Red Gaming) (MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5topdola   ,m5topdol,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest / Red Gaming","Top Dollar 
(Barcrest - Red Gaming) (MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5zigzag    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest / Red Gaming","Zig Zag 
(Barcrest - Red Gaming) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5cmass     ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest / Red Gaming","Critical 
Mass (Barcrest - Red Gaming) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5sblz      ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest / Red Gaming","Snail 
Blazer (Barcrest - Red Gaming) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5slide     ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest / Red Gaming","Slider 
(Barcrest - Red Gaming) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5sixsht    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Six Shooter (Vivid) (MPU5) 
(v1.1, set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5sixshta   ,m5sixsht,  mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Six Shooter (Vivid) (MPU5) 
(v1.1, set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5sixshtb   ,m5sixsht,  mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Six Shooter (Vivid) (MPU5) 
(v2.0, set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5sixshtc   ,m5sixsht,  mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Six Shooter (Vivid) (MPU5) 
(v2.0, set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5sixshtd   ,m5sixsht,  mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Six Shooter (Vivid) (MPU5) 
(v2.0, set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5sixshte   ,m5sixsht,  mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Six Shooter (Vivid) (MPU5) 
(v2.0, set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5sixshtf   ,m5sixsht,  mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Six Shooter (Vivid) (MPU5) 
(v2.0, set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5sixshtg   ,m5sixsht,  mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Six Shooter (Vivid) (MPU5) 
(v2.0, set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5sixshth   ,m5sixsht,  mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Six Shooter (Vivid) (MPU5) 
(v2.0, set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5sixshti   ,m5sixsht,  mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Six Shooter (Vivid) (MPU5) 
(v2.1, set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5sixshtj   ,m5sixsht,  mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Six Shooter (Vivid) (MPU5) 
(v2.1, set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5sixshtk   ,m5sixsht,  mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Six Shooter (Vivid) (MPU5) 
(v2.1, set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5sixshtl   ,m5sixsht,  mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Six Shooter (Vivid) (MPU5) 
(v2.1, set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5sixshtm   ,m5sixsht,  mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Six Shooter (Vivid) (MPU5) 
(v2.1, set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5sixshtn   ,m5sixsht,  mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Six Shooter (Vivid) (MPU5) 
(v2.1, set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5all41     ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Vivid","All 4 One (Vivid) (MPU5, 
set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5all41a    ,m5all41,   mpu5, mpu5, driver_device, 0, ROT0, "Vivid","All 4 One (Vivid) (MPU5, 
set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5all41b    ,m5all41,   mpu5, mpu5, driver_device, 0, ROT0, "Vivid","All 4 One (Vivid) (MPU5, 
set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5all41c    ,m5all41,   mpu5, mpu5, driver_device, 0, ROT0, "Vivid","All 4 One (Vivid) (MPU5, 
set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5all41d    ,m5all41,   mpu5, mpu5, driver_device, 0, ROT0, "Vivid","All 4 One (Vivid) (MPU5, 
set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5all41e    ,m5all41,   mpu5, mpu5, driver_device, 0, ROT0, "Vivid","All 4 One (Vivid) (MPU5, 
set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5all41f    ,m5all41,   mpu5, mpu5, driver_device, 0, ROT0, "Vivid","All 4 One (Vivid) (MPU5, 
set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5all41g    ,m5all41,   mpu5, mpu5, driver_device, 0, ROT0, "Vivid","All 4 One (Vivid) (MPU5, 
set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5all41h    ,m5all41,   mpu5, mpu5, driver_device, 0, ROT0, "Vivid","All 4 One (Vivid) (MPU5, 
set 9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5all41i    ,m5all41,   mpu5, mpu5, driver_device, 0, ROT0, "Vivid","All 4 One (Vivid) (MPU5, 
set 10)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5all41j    ,m5all41,   mpu5, mpu5, driver_device, 0, ROT0, "Vivid","All 4 One (Vivid) (MPU5, 
set 11)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5all41k    ,m5all41,   mpu5, mpu5, driver_device, 0, ROT0, "Vivid","All 4 One (Vivid) (MPU5, 
set 12)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5all41l    ,m5all41,   mpu5, mpu5, driver_device, 0, ROT0, "Vivid","All 4 One (Vivid) (MPU5, 
set 13)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5all41m    ,m5all41,   mpu5, mpu5, driver_device, 0, ROT0, "Vivid","All 4 One (Vivid) (MPU5, 
set 14)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5atlan     ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Atlantic (Vivid) (MPU5, 
v1.4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5atlana    ,m5atlan,   mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Atlantic (Vivid) (MPU5, 
v1.2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5bttf      ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Back To The Features 
(Vivid) (MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5bttfa     ,m5bttf,    mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Back To The Features 
(Vivid) (MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5btlbnk    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Bottle Bank (Vivid) 
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5caesc     ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Caesar's Cash (Vivid) 
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5card      ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Card Shark (Vivid) (MPU5)", 
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5cshkcb    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Card Shark Club (Vivid) 
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5cshkcb12  ,m5cshkcb,  mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Card Shark Club (Vivid) 
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5cshkcb13  ,m5cshkcb,  mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Card Shark Club (Vivid) 
(MPU5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5clifhn    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Cliffhanger (Vivid) 
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5cnct4     ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Connect 4 (Vivid) (MPU5) 
(set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5cnct415   ,m5cnct4,   mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Connect 4 (Vivid) (MPU5) 
(set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5cnct420   ,m5cnct4,   mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Connect 4 (Vivid) (MPU5) 
(set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5devil     ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Devil Of A Deal (Vivid) 
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5elband    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Vivid","El Bandido Club (Vivid) 
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5fair      ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Fairground Attraction 
(Vivid) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5ggems     ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Giant Gems (Vivid) (MPU5) 
(set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5ggems20   ,m5ggems,   mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Giant Gems (Vivid) (MPU5) 
(set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5groll     ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Golden Roll (Vivid) 
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5hilok     ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Hi Lo Karate (Vivid) 
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5hiclau    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Vivid","High Claudius (Vivid) 
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5honmon    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Honey Money (Vivid) (MPU5) 
(set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5honmona   ,m5honmon,  mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Honey Money (Vivid) (MPU5) 
(set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5hopidl    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Hop Idol (Vivid) (MPU5)", 
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5hypno     ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Hypnotic (Vivid) (MPU5)", 
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5jmpjok    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Jumpin Jokers (Vivid) 
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5jmpjok11  ,m5jmpjok,  mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Jumpin Jokers (Vivid) 
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5jmpjoka   ,m5jmpjok,  mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Jumpin Jokers (Vivid) 
(MPU5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5jmpjokb   ,m5jmpjok,  mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Jumpin Jokers (Vivid) 
(MPU5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5loony     ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Loony Juice (Vivid) 
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5mag7s     ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Magnificent 7s (Vivid) 
(MPU5, set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5mag7sa    ,m5mag7s,   mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Magnificent 7s (Vivid) 
(MPU5, set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5mag7sb    ,m5mag7s,   mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Magnificent 7s (Vivid) 
(MPU5, set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5mag7sc    ,m5mag7s,   mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Magnificent 7s (Vivid) 
(MPU5, set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5mag7sd    ,m5mag7s,   mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Magnificent 7s (Vivid) 
(MPU5, set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5mag7se    ,m5mag7s,   mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Magnificent 7s (Vivid) 
(MPU5, set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5msf       ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Manic Streak Features 
(Vivid) (MPU5, set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5msfa      ,m5msf,     mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Manic Streak Features 
(Vivid) (MPU5, set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5piefac    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Pie Factory (Vivid) (MPU5) 
(set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5piefac23  ,m5piefac,  mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Pie Factory (Vivid) (MPU5) 
(set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5piefac12  ,m5piefac,  mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Pie Factory (Vivid) (MPU5) 
(set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5piefaca   ,m5piefac,  mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Pie Factory (Vivid) (MPU5) 
(set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5piefc2    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Pie Factory 2 (Vivid) 
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5piefc2a   ,m5piefc2,  mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Pie Factory 2 (Vivid) 
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5piefc2b   ,m5piefc2,  mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Pie Factory 2 (Vivid) 
(MPU5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5piefcr    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Pie Factory Rio (Vivid) 
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5qdraw     ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Quick On The Draw (Vivid) 
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5qdraw12   ,m5qdraw,   mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Quick On The Draw (Vivid) 
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5qdraw14   ,m5qdraw,   mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Quick On The Draw (Vivid) 
(MPU5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5qdraw15   ,m5qdraw,   mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Quick On The Draw (Vivid) 
(MPU5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5qdrawa    ,m5qdraw,   mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Quick On The Draw (Vivid) 
(MPU5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5qdrawb    ,m5qdraw,   mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Quick On The Draw (Vivid) 
(MPU5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5redbal    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Random Red Ball (Vivid) 
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5ratpk     ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Rat Pack (Vivid) (MPU5) 
(set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5ratpka    ,m5ratpk,   mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Rat Pack (Vivid) (MPU5) 
(set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5rawin     ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Vivid / Whitbread","Reel A Win 
(Vivid / Whitbread) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5rollup    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Roll Up Roll Up (Vivid) 
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5shark     ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Shark Raving Mad (Vivid) 
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5sharka    ,m5shark,   mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Shark Raving Mad (Vivid) 
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5speccl    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Spectrum Club (Vivid) 
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5spddmn    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Speed Demon (Vivid) 
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5stars     ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Stars & Stripes (Vivid) 
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5stars13a  ,m5stars,   mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Stars & Stripes (Vivid) 
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5stars26   ,m5stars,   mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Stars & Stripes (Vivid) 
(MPU5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5stars25a  ,m5stars,   mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Stars & Stripes (Vivid) 
(MPU5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5stars25   ,m5stars,   mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Stars & Stripes (Vivid) 
(MPU5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5stars22   ,m5stars,   mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Stars & Stripes (Vivid) 
(MPU5) (set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5stars20   ,m5stars,   mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Stars & Stripes (Vivid) 
(MPU5) (set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5stars10   ,m5stars,   mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Stars & Stripes (Vivid) 
(MPU5) (set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5stars10a  ,m5stars,   mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Stars & Stripes (Vivid) 
(MPU5) (set 9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5starcl    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Stars & Stripes Club 
(Vivid) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5startr    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Stars & Stripes Triple 
(Vivid) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5supro     ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Super Roulette (Vivid) 
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5suproa    ,m5supro,   mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Super Roulette (Vivid) 
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5tempp     ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Temple Of Pleasure (Vivid) 
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5whdres    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Who Dares Spins (MPU5)", 
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5winway    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Winning Ways (MPU5)", 
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5fewmor    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Empire","A Few Dollars More 
(Empire) (MPU5) (v0.2, set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5fewmora   ,m5fewmor,  mpu5, mpu5, driver_device, 0, ROT0, "Empire","A Few Dollars More 
(Empire) (MPU5) (v0.2, set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5fewmorb   ,m5fewmor,  mpu5, mpu5, driver_device, 0, ROT0, "Empire","A Few Dollars More 
(Empire) (MPU5) (v0.3, set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5fewmorc   ,m5fewmor,  mpu5, mpu5, driver_device, 0, ROT0, "Empire","A Few Dollars More 
(Empire) (MPU5) (v0.3, set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5wonga     ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Empire","A Fish Called Wonga 
(Empire) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5aceclb    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Empire","Ace Of Clubs (Empire) 
(MPU5, set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5aceclba   ,m5aceclb,  mpu5, mpu5, driver_device, 0, ROT0, "Empire","Ace Of Clubs (Empire) 
(MPU5, set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5aceclbb   ,m5aceclb,  mpu5, mpu5, driver_device, 0, ROT0, "Empire","Ace Of Clubs (Empire) 
(MPU5, set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5barxdx    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Empire","Bar X Deluxe (Empire) 
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5bnzclb    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Empire","Bonanza Club (Empire) 
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5bnzclb11  ,m5bnzclb,  mpu5, mpu5, driver_device, 0, ROT0, "Empire","Bonanza Club (Empire) 
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5bukroo    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Empire","Buckaroo (Empire) (MPU5)", 
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5cbrun     ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Empire","Cannonball Run (Empire) 
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5carou     ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Empire","Carousel (Empire) (MPU5)", 
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5casroc    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Empire","Casino Royale Club 
(Empire) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5centcl    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Empire","Centurion Club (Empire) 
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5centcl20  ,m5centcl,  mpu5, mpu5, driver_device, 0, ROT0, "Empire","Centurion Club (Empire) 
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5centcl21  ,m5centcl,  mpu5, mpu5, driver_device, 0, ROT0, "Empire","Centurion Club (Empire) 
(MPU5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5centcl21a ,m5centcl,  mpu5, mpu5, driver_device, 0, ROT0, "Empire","Centurion Club (Empire) 
(MPU5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5centcla   ,m5centcl,  mpu5, mpu5, driver_device, 0, ROT0, "Empire","Centurion Club (Empire) 
(MPU5) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5cworan    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Empire","Clockwork Oranges (Empire) 
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5cworan12  ,m5cworan,  mpu5, mpu5, driver_device, 0, ROT0, "Empire","Clockwork Oranges (Empire) 
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5clbtro    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Empire","Club Tropicana (Empire) 
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5clbtro24  ,m5clbtro,  mpu5, mpu5, driver_device, 0, ROT0, "Empire","Club Tropicana (Empire) 
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5clbtro25  ,m5clbtro,  mpu5, mpu5, driver_device, 0, ROT0, "Empire","Club Tropicana (Empire) 
(MPU5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5cockdd    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Empire","Cock A Doodle Dough! 
(Empire) (MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5cockdd05  ,m5cockdd,  mpu5, mpu5, driver_device, 0, ROT0, "Empire","Cock A Doodle Dough! 
(Empire) (MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5coloss    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Empire","Colossus Club (Empire) 
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5crocrk    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Empire","Crocodile Rock (Empire) 
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5crocrk10  ,m5crocrk,  mpu5, mpu5, driver_device, 0, ROT0, "Empire","Crocodile Rock (Empire) 
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5croclb    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Empire","Crocodile Rock Club 
(Empire) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5crsfir    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Empire","Crossfire (Empire) 
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5dmnf      ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Empire","Diamonds Are Forever 
(Empire) (MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5dmnf10    ,m5dmnf,    mpu5, mpu5, driver_device, 0, ROT0, "Empire","Diamonds Are Forever 
(Empire) (MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5dmnfcl    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Empire","Diamonds Are Forever Club 
(Empire) (MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5dmnfcl04  ,m5dmnfcl,  mpu5, mpu5, driver_device, 0, ROT0, "Empire","Diamonds Are Forever Club 
(Empire) (MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5extrm     ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Empire","Extreme (Empire) (MPU5)", 
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5extrmm    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Empire","Extreme Madness (Empire) 
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5extrmm04a ,m5extrmm,  mpu5, mpu5, driver_device, 0, ROT0, "Empire","Extreme Madness (Empire) 
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5extrmm04b ,m5extrmm,  mpu5, mpu5, driver_device, 0, ROT0, "Empire","Extreme Madness (Empire) 
(MPU5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5extrmm10  ,m5extrmm,  mpu5, mpu5, driver_device, 0, ROT0, "Empire","Extreme Madness (Empire) 
(MPU5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5fatcat    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Empire","Fat Cat (Empire) (MPU5)", 
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5fishdl    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Empire","Fish Full Of Dollars 
(Empire) (MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5fishdl10  ,m5fishdl,  mpu5, mpu5, driver_device, 0, ROT0, "Empire","Fish Full Of Dollars 
(Empire) (MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5fishcl    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Empire","Fish Full Of Dollars Club 
(Empire) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5fmonty    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Empire","The Full Monty (Empire) 
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5fmonty04a ,m5fmonty,  mpu5, mpu5, driver_device, 0, ROT0, "Empire","The Full Monty (Empire) 
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5fmonty04b ,m5fmonty,  mpu5, mpu5, driver_device, 0, ROT0, "Empire","The Full Monty (Empire) 
(MPU5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5fmonty04c ,m5fmonty,  mpu5, mpu5, driver_device, 0, ROT0, "Empire","The Full Monty (Empire) 
(MPU5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5fmount    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Empire","Full Mountie (Empire) 
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5gophr     ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Empire","Gopher Gold (Empire) 
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5gophcl    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Empire","Gopher Gold Club (Empire) 
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5hisprt    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Empire","High Spirits (Empire) 
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5hocus     ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Empire","Hocus Pocus (Empire) 
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5hocus10   ,m5hocus,   mpu5, mpu5, driver_device, 0, ROT0, "Empire","Hocus Pocus (Empire) 
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5hocscl    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Empire","Hocus Pocus Club (Empire) 
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5hotsht    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Empire","Hot Shots (Empire) (MPU5) 
(set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5hotsht07a ,m5hotsht,  mpu5, mpu5, driver_device, 0, ROT0, "Empire","Hot Shots (Empire) (MPU5) 
(set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5hotsht08  ,m5hotsht,  mpu5, mpu5, driver_device, 0, ROT0, "Empire","Hot Shots (Empire) (MPU5) 
(set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5hotsht08a ,m5hotsht,  mpu5, mpu5, driver_device, 0, ROT0, "Empire","Hot Shots (Empire) (MPU5) 
(set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5hotsht10  ,m5hotsht,  mpu5, mpu5, driver_device, 0, ROT0, "Empire","Hot Shots (Empire) (MPU5) 
(set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5hotsht10a ,m5hotsht,  mpu5, mpu5, driver_device, 0, ROT0, "Empire","Hot Shots (Empire) (MPU5) 
(set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5hula      ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Empire","Hula Moolah (Empire) 
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5hula10    ,m5hula,    mpu5, mpu5, driver_device, 0, ROT0, "Empire","Hula Moolah (Empire) 
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5hulacl    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Empire","Hula Moolah Club (Empire) 
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5jackbx    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Empire","Jack In The Box (Empire) 
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5jackbx03  ,m5jackbx,  mpu5, mpu5, driver_device, 0, ROT0, "Empire","Jack In The Box (Empire) 
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5jcy       ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Empire","Juicy Fruits (Empire) 
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5jmpgem    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Empire","Jumping Gems (Empire) 
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5jmpgem01  ,m5jmpgem,  mpu5, mpu5, driver_device, 0, ROT0, "Empire","Jumping Gems (Empire) 
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5jmpgem03  ,m5jmpgem,  mpu5, mpu5, driver_device, 0, ROT0, "Empire","Jumping Gems (Empire) 
(MPU5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5jmpgmc    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Empire","Jumping Gems Club (Empire) 
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5kaleid    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Empire","Kaleidoscope Club (Empire) 
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5kcclb     ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Empire","King Cobra Club (Empire) 
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5kcclb24   ,m5kcclb,   mpu5, mpu5, driver_device, 0, ROT0, "Empire","King Cobra Club (Empire) 
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5kingqc    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Empire","Kings & Queens Club 
(Empire) (MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5kingqc06  ,m5kingqc,  mpu5, mpu5, driver_device, 0, ROT0, "Empire","Kings & Queens Club 
(Empire) (MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5kingqc07  ,m5kingqc,  mpu5, mpu5, driver_device, 0, ROT0, "Empire","Kings & Queens Club 
(Empire) (MPU5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5kingqc08  ,m5kingqc,  mpu5, mpu5, driver_device, 0, ROT0, "Empire","Kings & Queens Club 
(Empire) (MPU5) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5korma     ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Empire","Korma Chameleon (Empire) 
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5korma12   ,m5korma,   mpu5, mpu5, driver_device, 0, ROT0, "Empire","Korma Chameleon (Empire) 
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5kormcl    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Empire","Korma Chameleon Club 
(Empire) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5monmst    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Empire","Money Monster (Empire) 
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5monmsta   ,m5monmst,  mpu5, mpu5, driver_device, 0, ROT0, "Empire","Money Monster (Empire) 
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5ramrd     ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Empire","Ram Raid (Empire) (MPU5)", 
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5ramrcl    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Empire","Ram Raid Club (Empire) 
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5ronr      ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Empire","Reel Or No Reel (Empire) 
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5ronr05    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Empire","Reel Or No Reel (Empire) 
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5ronr07    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Empire","Reel Or No Reel (Empire) 
(MPU5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5resfrg    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Empire","Reservoir Frogs (Empire) 
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5rthh      ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Empire","Return To The Haunted 
House (Empire) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5rollx     ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Empire","Roll X (Empire) (MPU5) 
(set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5rollx12   ,m5rollx,   mpu5, mpu5, driver_device, 0, ROT0, "Empire","Roll X (Empire) (MPU5) 
(set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5skulcl    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Empire","Skullduggery Club (Empire) 
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5skulcl20  ,m5skulcl,  mpu5, mpu5, driver_device, 0, ROT0, "Empire","Skullduggery Club (Empire) 
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5skulcl23  ,m5skulcl,  mpu5, mpu5, driver_device, 0, ROT0, "Empire","Skullduggery Club (Empire) 
(MPU5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5tball     ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Empire","Thunderball (Empire) 
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5tomb      ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Empire","Tomb Raiders (Empire) 
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5trclb     ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Empire","Tomb Raiders Club (Empire) 
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5ttop      ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Empire","Treble Top (Empire) (MPU5) 
(set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5ttop04    ,m5ttop,    mpu5, mpu5, driver_device, 0, ROT0, "Empire","Treble Top (Empire) (MPU5) 
(set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5ttop10    ,m5ttop,    mpu5, mpu5, driver_device, 0, ROT0, "Empire","Treble Top (Empire) (MPU5) 
(set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5ttopcl    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Empire","Treble Top Club (Empire) 
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5tsar      ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Empire","Tsar Wars (Empire) 
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5vertgo    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Empire","Vertigo (Empire) (MPU5)", 
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5vertcl    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Empire","Vertigo Club (Empire) 
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5wthing    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Empire","Wild Thing Club (Empire) 
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5wthing11  ,m5wthing,  mpu5, mpu5, driver_device, 0, ROT0, "Empire","Wild Thing Club (Empire) 
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5wthing20  ,m5wthing,  mpu5, mpu5, driver_device, 0, ROT0, "Empire","Wild Thing Club (Empire) 
(MPU5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5xfact     ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Empire","X Factor (Empire) (MPU5) 
(set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5xfact02   ,m5xfact,   mpu5, mpu5, driver_device, 0, ROT0, "Empire","X Factor (Empire) (MPU5) 
(set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5xfact04   ,m5xfact,   mpu5, mpu5, driver_device, 0, ROT0, "Empire","X Factor (Empire) (MPU5) 
(set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5xfact11   ,m5xfact,   mpu5, mpu5, driver_device, 0, ROT0, "Empire","X Factor (Empire) (MPU5) 
(set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5carwsh    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Car Wash (Bwb) (MPU5) (set 
1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5carwsh10  ,m5carwsh,  mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Car Wash (Bwb) (MPU5) (set 
2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5cshstx    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Cash Stax (Bwb) (MPU5)", 
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5circus    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Circus (Bwb) (MPU5) (set 1)", 
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5circus0a  ,m5circus,  mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Circus (Bwb) (MPU5) (set 2)", 
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5circus0b  ,m5circus,  mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Circus (Bwb) (MPU5) (set 3)", 
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5circus20  ,m5circus,  mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Circus (Bwb) (MPU5) (set 4)", 
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5circus21  ,m5circus,  mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Circus (Bwb) (MPU5) (set 5)", 
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5circus11  ,m5circus,  mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Circus (Bwb) (MPU5) (set 6)", 
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5circlb    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Circus Club (Bwb) (MPU5) (set 
1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5circlb00  ,m5circlb,  mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Circus Club (Bwb) (MPU5) (set 
2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5circlb15  ,m5circlb,  mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Circus Club (Bwb) (MPU5) (set 
3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5circlb33  ,m5circlb,  mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Circus Club (Bwb) (MPU5) (set 
4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5clown     ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Clown In Around (Bwb) (MPU5) 
(set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5clown11   ,m5clown,   mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Clown In Around (Bwb) (MPU5) 
(set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5clown13   ,m5clown,   mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Clown In Around (Bwb) (MPU5) 
(set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5clubsn    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Club Sandwich (Bwb) (MPU5) 
(set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5clubsn11  ,m5clubsn,  mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Club Sandwich (Bwb) (MPU5) 
(set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5clubsn14  ,m5clubsn,  mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Club Sandwich (Bwb) (MPU5) 
(set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5clubsn16  ,m5clubsn,  mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Club Sandwich (Bwb) (MPU5) 
(set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5dick      ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Dick Turnip (Bwb) (MPU5) (set 
1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5dick10    ,m5dick,    mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Dick Turnip (Bwb) (MPU5) (set 
2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5donna     ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Donna Kebab (Bwb) (MPU5, set 
1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5donnad    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Donna Kebab (Bwb) (MPU5, set 
1, Datapak)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5donnaa    ,m5donna,   mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Donna Kebab (Bwb) (MPU5, set 
3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5dblqts    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Double Or Quits (Bwb) (MPU5) 
(set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5dblqtsa   ,m5dblqts,  mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Double Or Quits (Bwb) (MPU5) 
(set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5dblqtsb   ,m5dblqts,  mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Double Or Quits (Bwb) (MPU5) 
(set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5dblqts1b  ,m5dblqts,  mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Double Or Quits (Bwb) (MPU5) 
(set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5eggold    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Egyptian Gold (Bwb) (MPU5)", 
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m55050      ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Fifty Fifty (Bwb) (MPU5)", 
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5gpclub    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Get Plastered Club (Bwb) 
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5goape     ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Going Ape (Bwb) (MPU5)", 
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5hgl       ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Happy Go Lucky (Bwb) (MPU5) 
(set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5hgl16     ,m5hgl,     mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Happy Go Lucky (Bwb) (MPU5) 
(set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5hgl14     ,m5hgl,     mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Happy Go Lucky (Bwb) (MPU5) 
(set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5jokpak    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Joker In The Pack (Bwb) 
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5lvwire    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Live Wire (Bwb) (MPU5) (set 
1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5lvwirea   ,m5lvwire,  mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Live Wire (Bwb) (MPU5) (set 
2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5carpet    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Magic Carpet (Bwb) (MPU5) 
(set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5carpet12  ,m5carpet,  mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Magic Carpet (Bwb) (MPU5) 
(set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5minesw    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Minesweeper (Bwb) (MPU5)", 
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5psycho    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Psycho Cash Beast 
(Barcrest) (MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5psycho06  ,m5psycho,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Psycho Cash Beast 
(Barcrest) (MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5psychoa   ,m5psycho,  mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Psycho Cash Beast (Bwb) 
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5psychoa21 ,m5psycho,  mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Psycho Cash Beast (Bwb) 
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5psyccl    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Psycho Cash Beast Club 
(Barcrest) (MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5psyccl01  ,m5psyccl,  mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Psycho Cash Beast Club 
(Barcrest) (MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5psyccla   ,m5psyccl,  mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Psycho Cash Beast Club (Bwb) 
(MPU5) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5psyccla24 ,m5psyccl,  mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Psycho Cash Beast Club (Bwb) 
(MPU5) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5psyccla02 ,m5psyccl,  mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Psycho Cash Beast Club (Bwb) 
(MPU5) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5rwb       ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Barcrest","Red White & Blue 
(Barcrest) (MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5rwbbwb    ,m5rwb,     mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Red White & Blue (Bwb) (MPU5) 
(set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5rwbbwb24  ,m5rwb,     mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Red White & Blue (Bwb) (MPU5) 
(set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5rwbbwb25  ,m5rwb,     mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Red White & Blue (Bwb) (MPU5) 
(set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5rwbbwb15  ,m5rwb,     mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Red White & Blue (Bwb) (MPU5) 
(set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5reelwn    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Reel A Win (Bwb) (MPU5) (set 
1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5reelwn24  ,m5reelwn,  mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Reel A Win (Bwb) (MPU5) (set 
2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5reelth    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Reel Thunder (Bwb) (MPU5)", 
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5rlup      ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Roll Up (Bwb) (MPU5)", 
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5round     ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Round & Round (Bwb) (MPU5)", 
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5sec7      ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Secret 7s (Bwb) (MPU5) (set 
1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5sec7a     ,m5sec7,    mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Secret 7s (Bwb) (MPU5) (set 
2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5sil7      ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Silver 7s (Bwb) (MPU5) (set 
1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5sil7a     ,m5sil7,    mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Silver 7s (Bwb) (MPU5) (set 
2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5smobik    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Smokey Bikin (Bwb) (MPU5) 
(set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5smobik12  ,m5smobik,  mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Smokey Bikin (Bwb) (MPU5) 
(set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5tictac    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Vivid","Tic Tac Tut (Vivid) 
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5tictacbwb  ,m5tictac, mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Tic Tac Tut (Bwb) (MPU5) (set 
1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5tictacbwb16,m5tictac, mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Tic Tac Tut (Bwb) (MPU5) (set 
2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5xena      ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Bwb","Xena Warrior Princess (Bwb) 
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5all41low  ,m5all41,   mpu5, mpu5, driver_device, 0, ROT0, "Lowen","All 4 One (Lowen) (MPU5)", 
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5dblfun    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Lowen","Double Fun (Lowen) (MPU5)", 
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5jakjok    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Lowen","Jackpot Jokers (Lowen) 
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5roundl    ,m5round,   mpu5, mpu5, driver_device, 0, ROT0, "Lowen","Round & Round (Lowen) 
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5scfinl    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Lowen","Super Cup Final (Lowen) 
(MPU5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, m5ppussy    ,0,         mpu5, mpu5, driver_device, 0, ROT0, "Mdm","Pink Pussy (Mdm) (MPU5)", 
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1987, mquake, 0, mquake, mquake, mquake_state, mquake, 0, "Sente", "Moonquake", MACHINE_NOT_WORKING | 
MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1982, mrdo,     0,    mrdo, mrdo, driver_device, 0, ROT270, "Universal", "Mr. Do!", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1982, mrdot,    mrdo, mrdo, mrdo, driver_device, 0, ROT270, "Universal (Taito license)", "Mr. Do! 
(Taito)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, mrdofix,  mrdo, mrdo, mrdo, driver_device, 0, ROT270, "Universal (Taito license)", "Mr. Do! 
(bugfixed)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, mrlo,     mrdo, mrdo, mrdo, driver_device, 0, ROT270, "bootleg", "Mr. Lo!", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1982, mrdu,     mrdo, mrdo, mrdo, driver_device, 0, ROT270, "bootleg", "Mr. Du!", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1982, yankeedo, mrdo, mrdo, mrdo, driver_device, 0, ROT270, "hack", "Yankee DO!", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1982, mrflea,   0,        mrflea,   mrflea, driver_device,   0,        ROT270, "Pacific Novelty", "The 
Amazing Adventures of Mr. F. Lea" , MACHINE_SUPPORTS_SAVE )
-GAME(1988,  dakar,     0,         mrgame,  mrgame, mrgame_state,  mrgame,  ROT0,  "Mr Game", "Dakar", 
MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
-GAME(1989,  motrshow,  0,         mrgame,  mrgame, mrgame_state,  mrgame,  ROT0,  "Mr Game", "Motor Show 
(set 1)", MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
-GAME(1989,  motrshowa, motrshow,  mrgame,  mrgame, mrgame_state,  mrgame,  ROT0,  "Mr Game", "Motor Show 
(set 2)", MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
-GAME(1990,  macattck,  0,         mrgame,  mrgame, mrgame_state,  mrgame,  ROT0,  "Mr Game", "Mac Attack", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1990,  wcup90,    0,         mrgame,  mrgame, mrgame_state,  mrgame,  ROT0,  "Mr Game", "World Cup 90", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1983, mrjong,   0,      mrjong, mrjong, driver_device, 0, ROT90, "Kiwako", "Mr. Jong (Japan)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1983, crazyblk, mrjong, mrjong, mrjong, driver_device, 0, ROT90, "Kiwako (ECI license)", "Crazy 
Blocks", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, blkbustr, mrjong, mrjong, mrjong, driver_device, 0, ROT90, "Kiwako (ECI license)", 
"BlockBuster", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, hayaosi2, 0,        ms32, hayaosi2, ms32_state, ss92046_01, ROT0,   "Jaleco", "Hayaoshi Quiz 
Grand Champion Taikai", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1994, hayaosi3, 0,        ms32, hayaosi3, ms32_state, ss92046_01, ROT0,   "Jaleco", "Hayaoshi Quiz 
Nettou Namahousou", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1994, bbbxing,  0,        ms32, bbbxing, ms32_state,  ss92046_01, ROT0,   "Jaleco", "Best Bout 
Boxing", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1994, 47pie2,   0,        ms32, 47pie2, ms32_state,   47pie2,     ROT0,   "Jaleco", "Idol Janshi 
Su-Chi-Pie 2 (v1.1)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1994, 47pie2o,  47pie2,   ms32, 47pie2, ms32_state,   47pie2,     ROT0,   "Jaleco", "Idol Janshi 
Su-Chi-Pie 2 (v1.0)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1995, desertwr, 0,        ms32, desertwr, ms32_state, ss91022_10, ROT270, "Jaleco", "Desert War / 
Wangan Sensou", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1995, gametngk, 0,        ms32, gametngk, ms32_state, ss91022_10, ROT270, "Jaleco", "The Game Paradise 
- Master of Shooting! / Game Tengoku - The Game Paradise", MACHINE_IMPERFECT_GRAPHICS | 
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1995, tetrisp,  0,        ms32, tetrisp, ms32_state,  ss92046_01, ROT0,   "Jaleco / BPS", "Tetris 
Plus", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1995, p47aces,  0,        ms32, p47aces, ms32_state,  ss92048_01, ROT0,   "Jaleco", "P-47 Aces", 
MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1995, akiss,    0,        ms32, 47pie2, ms32_state,   kirarast,   ROT0,   "Jaleco", "Mahjong Angel 
Kiss", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1996, gratia,   0,        ms32, gratia, ms32_state,   ss92047_01, ROT0,   "Jaleco", "Gratia - Second 
Earth (92047-01 version)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1996, gratiaa,  gratia,   ms32, gratia, ms32_state,   ss91022_10, ROT0,   "Jaleco", "Gratia - Second 
Earth (91022-10 version)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1996, kirarast, 0,        ms32, kirarast, ms32_state, kirarast,   ROT0,   "Jaleco", "Ryuusei Janshi 
Kirara Star", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1997, tp2m32,   tetrisp2, ms32, tp2m32, ms32_state,   ss91022_10, ROT0,   "Jaleco", "Tetris Plus 2 
(MegaSystem 32 Version)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1997, bnstars,  bnstars1, ms32, 47pie2, ms32_state,   bnstars,    ROT0,   "Jaleco", "Vs. Janshi 
Brandnew Stars (MegaSystem32 Version)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1996, wpksocv2, 0,        ms32, wpksocv2, ms32_state, ss92046_01, ROT0,   "Jaleco", "World PK Soccer 
V2 (ver 1.1)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1994, f1superb, 0,        f1superb, f1superb, ms32_state, f1superb, ROT0,   "Jaleco", "F1 Super 
Battle", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1985, msisaac, 0,     msisaac, msisaac, driver_device, 0, ROT270, "Taito Corporation", "Metal Soldier 
Isaac II", MACHINE_UNEMULATED_PROTECTION | MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1990?, mugsmash, 0, mugsmash, mugsmash, driver_device, 0, ROT0, "Electronic Devices Italy / 3D Games 
England", "Mug Smashers", MACHINE_SUPPORTS_SAVE )
-GAME( 2003, czmon_9b,   czmon_parent,   igrosoft_gamble, igrosoft_gamble, driver_device,  0,             
ROT0,  "bootleg", "Crazy Monkey (bootleg, 070315, VIDEO GAME-1 O01 set 2)", MACHINE_SUPPORTS_SAVE ) // 
modified graphics, changed version text to "VIDEO GAME-1 O01" (czmon_9a, decoded gfx)
-GAME( 2006, island2a,   island2_parent, igrosoft_gamble, igrosoft_gamble, driver_device,  0,             
ROT0,  "bootleg", "Island 2 (bootleg, 060529, banking address hack)", MACHINE_SUPPORTS_SAVE ) // bank F9 (not 
standart, game not work)
-GAME( 2006, keks_2d,    keks_parent,    igrosoft_gamble, igrosoft_gamble, driver_device,  0,             
ROT0,  "bootleg", "Keks (bootleg, 060403, VIDEO GAME-1 KS01 set 2)", MACHINE_SUPPORTS_SAVE ) // modified 
graphics, bank F9, changed version text to "VIDEO GAME-1 KS01" (keks_2c, decoded gfx)
-GAME( 1992, multigam, 0,        multigam, multigam, multigam_state, multigam, ROT0, "<unknown>", "Multi Game 
(set 1)", 0 )
-GAME( 1992, multigmb, multigam, multigam, multigam, multigam_state, multigam, ROT0, "<unknown>", "Multi Game 
(set 2)", 0 )
-GAME( 1992, multigm2, 0,        multigm3, multigm2, multigam_state, multigm3, ROT0, "Seo Jin",   "Multi Game 
2", 0 )
-GAME( 1992, multigm3, 0,        multigm3, multigm3, multigam_state, multigm3, ROT0, "Seo Jin",   "Multi Game 
III", 0 )
-GAME( 1992, multigmt, 0,        multigmt, multigmt, multigam_state, multigmt, ROT0, "Tung Sheng 
Electronics", "Multi Game (Tung Sheng Electronics)", 0 )
-GAME( 1994, sgmt1,    0,        supergm3, sgmt1,    driver_device, 0,         ROT0, "<unknown>", "Super Game 
Mega Type 1", 0 )
-GAME( 1996, supergm3, 0,        supergm3, supergm3, driver_device, 0,         ROT0, "<unknown>", "Super Game 
III", 0 )
-GAME( 1983, joyfulr,  0,        mnchmobl, mnchmobl, driver_device, 0, ROT270, "SNK", "Joyful Road (Japan)", 
MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1983, mnchmobl, joyfulr,  mnchmobl, mnchmobl, driver_device, 0, ROT270, "SNK (Centuri license)", 
"Munch Mobile (US)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 198?, murogem,  0,       murogem, murogem, driver_device, 0, ROT0, "<unknown>", "Muroge Monaco (set 
1)", MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 198?, murogema, murogem, murogem, murogem, driver_device, 0, ROT0, "<unknown>", "Muroge Monaco (set 
2)", MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 198?, murogemb, murogem, murogem, murogem, driver_device, 0, ROT0, "<unknown>", "Muroge Monaco (set 
3)", MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 198?, lasvegas, murogem, murogem, murogem, driver_device, 0, ROT0, "hack",      "Las Vegas, Nevada",   
  MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 1982, murogmbl,  murogem,   murogmbl, murogmbl, driver_device, 0, ROT0, "bootleg?", "Muroge Monaco 
(bootleg?)", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1987, mustache, 0, mustache, mustache, mustache_state, mustache, ROT90, "Seibu Kaihatsu (March 
license)", "Mustache Boy", MACHINE_SUPPORTS_SAVE )
-GAMEL( 1979, 18w,  0,   mw18w, mw18w, driver_device, 0, ROT0, "Midway", "18 Wheeler (set 1)", 
MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL, layout_18w )
-GAMEL( 1979, 18w2, 18w, mw18w, mw18w, driver_device, 0, ROT0, "Midway", "18 Wheeler (set 2)", 
MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL, layout_18w )
-GAME( 199?, mwarr, 0, mwarr, mwarr, driver_device, 0, ROT0,  "Elettronica Video-Games S.R.L.", "Mighty 
Warriors", MACHINE_SUPPORTS_SAVE )
-GAMEL( 1979, submar, 0, submar, submar, driver_device, 0, ROT0, "Midway", "Submarine (Midway)", 
MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_MECHANICAL, layout_submar )
-GAME( 1984, mystston, 0,        mystston, mystston, driver_device, 0, ROT270, "Technos Japan", "Mysterious 
Stones - Dr. John's Adventure", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, myststono,mystston, mystston, mystston, driver_device, 0, ROT270, "Technos Japan", "Mysterious 
Stones - Dr. Kick in Adventure", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, myststonoi,mystston, mystston, mystston, driver_device, 0, ROT270, "Technos Japan", "Mysterious 
Stones - Dr. Kick in Adventure (Itisa PCB)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, mystwarr,   0,        mystwarr, mystwarr, driver_device, 0, ROT0,  "Konami", "Mystic Warriors 
(ver EAA)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1993, mystwarru,  mystwarr, mystwarr, mystwarr, driver_device, 0, ROT0,  "Konami", "Mystic Warriors 
(ver UAA)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1993, mystwarrj,  mystwarr, mystwarr, mystwarr, driver_device, 0, ROT0,  "Konami", "Mystic Warriors 
(ver JAA)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1993, mystwarra,  mystwarr, mystwarr, mystwarr, driver_device, 0, ROT0,  "Konami", "Mystic Warriors 
(ver AAA)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1993, mmaulers,   0,        dadandrn, dadandrn, driver_device, 0, ROT0,  "Konami", "Monster Maulers 
(ver EAA)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1993, dadandrn,   mmaulers, dadandrn, dadandrn, driver_device, 0, ROT0,  "Konami", "Kyukyoku Sentai 
Dadandarn (ver JAA)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1993, viostorm,   0,        viostorm, viostorm, driver_device, 0, ROT0,  "Konami", "Violent Storm (ver 
EAC)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1993, viostormeb, viostorm, viostorm, viostorm, driver_device, 0, ROT0,  "Konami", "Violent Storm (ver 
EAB)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1993, viostormu,  viostorm, viostorm, viostorm, driver_device, 0, ROT0,  "Konami", "Violent Storm (ver 
UAC)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1993, viostormub, viostorm, viostorm, viostorm, driver_device, 0, ROT0,  "Konami", "Violent Storm (ver 
UAB)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1993, viostormj,  viostorm, viostorm, viostorm, driver_device, 0, ROT0,  "Konami", "Violent Storm (ver 
JAC)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1993, viostorma,  viostorm, viostorm, viostorm, driver_device, 0, ROT0,  "Konami", "Violent Storm (ver 
AAC)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1993, viostormab, viostorm, viostorm, viostorm, driver_device, 0, ROT0,  "Konami", "Violent Storm (ver 
AAB)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1993, metamrph,   0,        metamrph, metamrph, driver_device, 0, ROT0,  "Konami", "Metamorphic Force 
(ver EAA)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1993, metamrphu,  metamrph, metamrph, metamrph, driver_device, 0, ROT0,  "Konami", "Metamorphic Force 
(ver UAA)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1993, metamrphj,  metamrph, metamrph, metamrph, driver_device, 0, ROT0,  "Konami", "Metamorphic Force 
(ver JAA)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1993, mtlchamp,   0,        martchmp, martchmp, driver_device, 0, ROT0,  "Konami", "Martial Champion 
(ver EAB)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1993, mtlchamp1,  mtlchamp, martchmp, martchmp, driver_device, 0, ROT0,  "Konami", "Martial Champion 
(ver EAA)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1993, mtlchampu,  mtlchamp, martchmp, martchmp, driver_device, 0, ROT0,  "Konami", "Martial Champion 
(ver UAE)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1993, mtlchampu1, mtlchamp, martchmp, martchmp, driver_device, 0, ROT0,  "Konami", "Martial Champion 
(ver UAD)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1993, mtlchampj,  mtlchamp, martchmp, martchmp, driver_device, 0, ROT0,  "Konami", "Martial Champion 
(ver JAA)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1993, mtlchampa,  mtlchamp, martchmp, martchmp, driver_device, 0, ROT0,  "Konami", "Martial Champion 
(ver AAA)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1993, gaiapols,   0,        gaiapols, dadandrn, driver_device, 0, ROT90, "Konami", "Gaiapolis (ver 
EAF)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1993, gaiapolsu,  gaiapols, gaiapols, dadandrn, driver_device, 0, ROT90, "Konami", "Gaiapolis (ver 
UAF)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1993, gaiapolsj,  gaiapols, gaiapols, dadandrn, driver_device, 0, ROT90, "Konami", "Gaiapolis (ver 
JAF)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1979, spacefev,   0,        spacefev, spacefev, driver_device, 0, ROT270, "Nintendo", "Space Fever 
(New Ver.)", MACHINE_SUPPORTS_SAVE )
-GAME( 1979, spacefevo,  spacefev, spacefev, spacefev, driver_device, 0, ROT270, "Nintendo", "Space Fever 
(Old Ver.)", MACHINE_SUPPORTS_SAVE )
-GAME( 1979, spacefevo2, spacefev, spacefev, spacefev, driver_device, 0, ROT270, "Nintendo", "Space Fever 
(Older Ver.)", MACHINE_SUPPORTS_SAVE )
-GAME( 1979, spacelnc,   0,        spacefev, spacelnc, driver_device, 0, ROT270, "Nintendo", "Space 
Launcher", MACHINE_SUPPORTS_SAVE )
-GAME( 1979, sheriff,    0,        sheriff,  sheriff, driver_device,  0, ROT270, "Nintendo", "Sheriff", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1980, bandido,    sheriff,  sheriff,  bandido, driver_device,  0, ROT270, "Nintendo (Exidy license)", 
"Bandido", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, helifire,   0,        helifire, helifire, driver_device, 0, ROT270, "Nintendo", "HeliFire (set 
1)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, helifirea,  helifire, helifire, helifire, driver_device, 0, ROT270, "Nintendo", "HeliFire (set 
2)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAMEL( 1995, finalapr,         0, namcofl, finalapr, namcofl_state, finalapr, ROT0, "Namco", "Final Lap R 
(Rev. B)", MACHINE_IMPERFECT_SOUND, layout_namcofl )
-GAMEL( 1995, finalapro, finalapr, namcofl, finalapr, namcofl_state, finalapr, ROT0, "Namco", "Final Lap R", 
MACHINE_IMPERFECT_SOUND, layout_namcofl )
-GAMEL( 1995, finalaprj, finalapr, namcofl, finalapr, namcofl_state, finalapr, ROT0, "Namco", "Final Lap R 
(Japan Rev. C)", MACHINE_IMPERFECT_SOUND, layout_namcofl )
-GAME( 1992, bkrtmaq,    0,        namcona1w, namcona1_quiz, namcona1_state,bkrtmaq,  ROT0, "Namco", 
"Bakuretsu Quiz Ma-Q Dai Bouken (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, cgangpzl,   0,        namcona1w, namcona1_joy, namcona1_state, cgangpzl, ROT0, "Namco", "Cosmo 
Gang the Puzzle (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, cgangpzlj,  cgangpzl, namcona1w, namcona1_joy, namcona1_state, cgangpzl, ROT0, "Namco", "Cosmo 
Gang the Puzzle (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, exvania,    0,        namcona1,  namcona1_joy, namcona1_state, exbania,  ROT0, "Namco", "Exvania 
(World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, exvaniaj,   exvania,  namcona1,  namcona1_joy, namcona1_state, exbania,  ROT0, "Namco", "Exvania 
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, fghtatck,   0,        namcona1,  namcona1_joy, namcona1_state, fa,       ROT90,"Namco", "Fighter 
& Attacker (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, fa,         fghtatck, namcona1,  namcona1_joy, namcona1_state, fa,       ROT90,"Namco", "F/A 
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, swcourt,    0,        namcona1w, namcona1_joy, namcona1_state, swcourt,  ROT0, "Namco", "Super 
World Court (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, swcourtj,   swcourt,  namcona1w, namcona1_joy, namcona1_state, swcourt,  ROT0, "Namco", "Super 
World Court (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, tinklpit,   0,        namcona1w, namcona1_joy, namcona1_state, tinklpit, ROT0, "Namco", "Tinkle 
Pit (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, knckhead,   0,        namcona2,  namcona1_joy, namcona1_state, knckhead, ROT0, "Namco", "Knuckle 
Heads (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, knckheadj,  knckhead, namcona2,  namcona1_joy, namcona1_state, knckhead, ROT0, "Namco", "Knuckle 
Heads (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, knckheadjp, knckhead, namcona2,  namcona1_joy, namcona1_state, knckhead, ROT0, "Namco", "Knuckle 
Heads (Japan, Prototype?)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, emeralda,   0,        namcona2,  namcona1_joy, namcona1_state, emeralda, ROT0, "Namco", 
"Emeraldia (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, numanath,   0,        namcona2,  namcona1_joy, namcona1_state, numanath, ROT0, "Namco", "Numan 
Athletics (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, numanathj,  numanath, namcona2,  namcona1_joy, namcona1_state, numanath, ROT0, "Namco", "Numan 
Athletics (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, quiztou,    0,        namcona2,  namcona1_quiz, namcona1_state,quiztou,  ROT0, "Namco", "Nettou! 
Gekitou! Quiztou!! (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, xday2,      0,        namcona2,  namcona1_joy, namcona1_state, xday2,    ROT0, "Namco", "X-Day 2 
(Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1994, nebulray, 0,        namconb1, namconb1, namconb1_state, nebulray, ROT90, "Namco", "Nebulas Ray 
(World, NR2)", MACHINE_IMPERFECT_SOUND )
-GAME( 1994, nebulrayj,nebulray, namconb1, namconb1, namconb1_state, nebulray, ROT90, "Namco", "Nebulas Ray 
(Japan, NR1)", MACHINE_IMPERFECT_SOUND )
-GAME( 1994, ptblank,  0,        namconb1, gunbulet, namconb1_state, gunbulet, ROT0,  "Namco", "Point Blank 
(World, GN2 Rev B, set 1)", MACHINE_IMPERFECT_SOUND )
-GAME( 1994, ptblanka, ptblank,  namconb1, gunbulet, namconb1_state, gunbulet, ROT0,  "Namco", "Point Blank 
(World, GN2 Rev B, set 2)", MACHINE_IMPERFECT_SOUND )
-GAME( 1994, gunbuletj,ptblank,  namconb1, gunbulet, namconb1_state, gunbulet, ROT0,  "Namco", "Gun Bullet 
(Japan, GN1)", MACHINE_IMPERFECT_SOUND )
-GAME( 1994, gunbuletw,ptblank,  namconb1, gunbulet, namconb1_state, gunbulet, ROT0,  "Namco", "Gun Bullet 
(World, GN3 Rev B)", MACHINE_IMPERFECT_SOUND )
-GAME( 1993, gslugrsj, 0,        namconb1, nbsports, namconb1_state, gslgr94u, ROT0,  "Namco", "Great 
Sluggers (Japan)", MACHINE_IMPERFECT_SOUND )
-GAME( 1994, gslgr94u, 0,        namconb1, nbsports, namconb1_state, gslgr94u, ROT0,  "Namco", "Great 
Sluggers '94", MACHINE_IMPERFECT_SOUND )
-GAME( 1994, gslgr94j, gslgr94u, namconb1, nbsports, namconb1_state, gslgr94j, ROT0,  "Namco", "Great 
Sluggers '94 (Japan)", MACHINE_IMPERFECT_SOUND )
-GAME( 1995, sws95,    0,        namconb1, nbsports, namconb1_state, sws95,    ROT0,  "Namco", "Super World 
Stadium '95 (Japan)", MACHINE_IMPERFECT_SOUND )
-GAME( 1996, sws96,    0,        namconb1, nbsports, namconb1_state, sws96,    ROT0,  "Namco", "Super World 
Stadium '96 (Japan)", MACHINE_IMPERFECT_SOUND )
-GAME( 1997, sws97,    0,        namconb1, nbsports, namconb1_state, sws97,    ROT0,  "Namco", "Super World 
Stadium '97 (Japan)", MACHINE_IMPERFECT_SOUND )
-GAME( 1994, vshoot,   0,        namconb1, namconb1, namconb1_state, vshoot,   ROT0,  "Namco", "J-League 
Soccer V-Shoot (Japan)", MACHINE_IMPERFECT_SOUND )
-GAME( 1994, outfxies, 0,        namconb2, outfxies, namconb1_state, outfxies, ROT0, "Namco", "The Outfoxies 
(World, OU2)", MACHINE_IMPERFECT_SOUND )
-GAME( 1994, outfxiesj,outfxies, namconb2, outfxies, namconb1_state, outfxies, ROT0, "Namco", "The Outfoxies 
(Japan, OU1)", MACHINE_IMPERFECT_SOUND )
-GAME( 1995, machbrkr, 0,        namconb2, namconb1, namconb1_state, machbrkr, ROT0, "Namco", "Mach Breakers 
- Numan Athletics 2 (Japan)", MACHINE_IMPERFECT_SOUND )
-GAME( 1995, ncv1,      0, namcond1, namcond1, driver_device, 0, ROT90, "Namco", "Namco Classic Collection 
Vol.1", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1995, ncv1j,  ncv1, namcond1, namcond1, driver_device, 0, ROT90, "Namco", "Namco Classic Collection 
Vol.1 (Japan, v1.00)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1995, ncv1j2, ncv1, namcond1, namcond1, driver_device, 0, ROT90, "Namco", "Namco Classic Collection 
Vol.1 (Japan, v1.03)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1996, ncv2,      0, namcond1, namcond1, driver_device, 0, ROT90, "Namco", "Namco Classic Collection 
Vol.2", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_UNEMULATED_PROTECTION | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1996, ncv2j,  ncv2, namcond1, namcond1, driver_device, 0, ROT90, "Namco", "Namco Classic Collection 
Vol.2 (Japan)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_UNEMULATED_PROTECTION | 
MACHINE_SUPPORTS_SAVE )
-GAME(2001, sys246,          0, system246, system246, driver_device, 0, ROT0, "Namco", "System 246 BIOS", 
MACHINE_IS_SKELETON|MACHINE_IS_BIOS_ROOT)
-GAME(2001, vnight,     sys246, system246, system246, driver_device, 0, ROT0, "Sega / Namco", "Vampire Night 
(VPN3 Ver. B)", MACHINE_IS_SKELETON)
-GAME(2001, bldyr3b,    sys246, system246, system246, driver_device, 0, ROT0, "bootleg", "Bloody Roar 3 
(bootleg)", MACHINE_IS_SKELETON)
-GAME(2001, rrvac,      sys246, system246, system246, driver_device, 0, ROT0, "Namco", "Ridge Racer V Arcade 
Battle (RRV3 Ver. A)", MACHINE_IS_SKELETON)
-GAME(2001, rrvac2,      rrvac, system246, system246, driver_device, 0, ROT0, "Namco", "Ridge Racer V Arcade 
Battle (RRV2 Ver. A)", MACHINE_IS_SKELETON)
-GAME(2001, rrvac1,      rrvac, system246, system246, driver_device, 0, ROT0, "Namco", "Ridge Racer V Arcade 
Battle (RRV1 Ver. A)", MACHINE_IS_SKELETON)
-GAME(2001, wanganmd,   sys246, system246, system246, driver_device, 0, ROT0, "Namco", "Wangan Midnight (WMN1 
Ver. A)", MACHINE_IS_SKELETON)
-GAME(2002, dragchrn,   sys246, system246, system246, driver_device, 0, ROT0, "Namco", "Dragon Chronicles 
(DC001 Ver. A)", MACHINE_IS_SKELETON)
-GAME(2002, netchu02,   sys246, system246, system246, driver_device, 0, ROT0, "Namco", "Netchuu Pro Yakyuu 
2002 (NPY1 Ver. A)", MACHINE_IS_SKELETON)
-GAME(2002, scptour,    sys246, system246, system246, driver_device, 0, ROT0, "Namco", "Smash Court Pro 
Tournament (SCP1)", MACHINE_IS_SKELETON)
-GAME(2002, soulclb2,   sys246, system246, system246, driver_device, 0, ROT0, "Namco", "Soul Calibur II (SC23 
Ver. A)", MACHINE_IS_SKELETON)
-GAME(2002, soulcl2a, soulclb2, system246, system246, driver_device, 0, ROT0, "Namco", "Soul Calibur II (SC22 
Ver. A)", MACHINE_IS_SKELETON)
-GAME(2002, soulcl2b, soulclb2, system246, system246, driver_device, 0, ROT0, "Namco", "Soul Calibur II (SC21 
Ver. A)", MACHINE_IS_SKELETON)
-GAME(2002, soulcl2w, soulclb2, system246, system246, driver_device, 0, ROT0, "Namco", "Soul Calibur II (SC23 
world version)", MACHINE_IS_SKELETON)
-GAME(2002, tekken4,    sys246, system246, system246, driver_device, 0, ROT0, "Namco", "Tekken 4 (TEF3 Ver. 
C)", MACHINE_IS_SKELETON)
-GAME(2002, tekken4a,  tekken4, system246, system246, driver_device, 0, ROT0, "Namco", "Tekken 4 (TEF2 Ver. 
A)", MACHINE_IS_SKELETON)
-GAME(2002, tekken4b,  tekken4, system246, system246, driver_device, 0, ROT0, "Namco", "Tekken 4 (TEF1 Ver. 
A)", MACHINE_IS_SKELETON)
-GAME(2002, tekken4c,  tekken4, system246, system246, driver_device, 0, ROT0, "Namco", "Tekken 4 (TEF1 Ver. 
C)", MACHINE_IS_SKELETON)
-GAME(2002, wanganmr,   sys246, system246, system246, driver_device, 0, ROT0, "Namco", "Wangan Midnight R 
(WMR1 Ver. A)", MACHINE_IS_SKELETON)
-GAME(2003, prdgp03,    sys246, system246, system246, driver_device, 0, ROT0, "Namco", "Pride GP 2003 (PR21 
Ver. A)", MACHINE_IS_SKELETON)
-GAME(2003, timecrs3,   sys246, system246, system246, driver_device, 0, ROT0, "Namco", "Time Crisis 3 
(TST1)", MACHINE_IS_SKELETON)
-GAME(2003, timecrs3e,timecrs3, system246, system246, driver_device, 0, ROT0, "Namco", "Time Crisis 3 (TST2 
Ver. A)", MACHINE_IS_SKELETON)
-GAME(2003, zgundm,     sys246, system246, system246, driver_device, 0, ROT0, "Capcom / Banpresto", "Mobile 
Suit Z-Gundam: A.E.U.G. vs Titans (ZGA1 Ver. A)", MACHINE_IS_SKELETON)
-GAME(2004, fghtjam,    sys246, system246, system246, driver_device, 0, ROT0, "Capcom / Namco", "Capcom 
Fighting Jam (JAM1 Ver. A)", MACHINE_IS_SKELETON)
-GAME(2004, sukuinuf,   sys246, system246, system246, driver_device, 0, ROT0, "Namco", "Quiz and Variety Suku 
Suku Inufuku 2 (IN2 Ver. A)", MACHINE_IS_SKELETON)
-GAME(2004, zgundmdx,   sys246, system246, system246, driver_device, 0, ROT0, "Capcom / Banpresto", "Mobile 
Suit Z-Gundam: A.E.U.G. vs Titans DX (ZDX1 Ver. A)", MACHINE_IS_SKELETON)
-GAME(2004, zoidsinf,   sys246, system246, system246, driver_device, 0, ROT0, "Tomy / Taito", "Zoids 
Infinity", MACHINE_IS_SKELETON)
-GAME(2005, cobrata,    sys246, system246, system246, driver_device, 0, ROT0, "Namco", "Cobra: The Arcade 
(CBR1 Ver. B)", MACHINE_IS_SKELETON)
-GAME(2005, gundzaft,   sys246, system246, system246, driver_device, 0, ROT0, "Capcom / Banpresto", "Gundam 
Seed: Federation vs. Z.A.F.T. (SED1 Ver. A)", MACHINE_IS_SKELETON)
-GAME(2005, soulclb3,   sys246, system246, system246, driver_device, 0, ROT0, "Namco", "Soul Calibur III 
(SC31001-NA-A key, NA-B disc)", MACHINE_IS_SKELETON)
-GAME(2005, soulclb3a,soulclb3, system246, system246, driver_device, 0, ROT0, "Namco", "Soul Calibur III 
(SC31002-NA-A key, NA-B disc)", MACHINE_IS_SKELETON)
-GAME(2005, soulclb3b,soulclb3, system246, system246, driver_device, 0, ROT0, "Namco", "Soul Calibur III 
(SC31002-NA-A key, NA-A disc)", MACHINE_IS_SKELETON)
-GAME(2005, taiko7,     sys246, system246, system246, driver_device, 0, ROT0, "Namco", "Taiko No Tatsujin 7 
(TK71-NA-A)", MACHINE_IS_SKELETON)
-GAME(2006, taiko8,     sys246, system246, system246, driver_device, 0, ROT0, "Namco", "Taiko No Tatsujin 8 
(TK8100-1-NA-A)", MACHINE_IS_SKELETON)
-GAME(2006, qgundam,    sys246, system246, system246, driver_device, 0, ROT0, "Namco", "Quiz Mobile Suit 
Gundam: Monsenshi (QG1 Ver. A)", MACHINE_IS_SKELETON)
-GAME(2008, fateulc,    sys246, system246, system246, driver_device, 0, ROT0, "Capcom / Namco", "Fate: 
Unlimited Codes (FUD1 ver. A)", MACHINE_IS_SKELETON)
-GAME(2008, fateulcb,  fateulc, system246, system246, driver_device, 0, ROT0, "bootleg", "Fate: Unlimited 
Codes (bootleg)", MACHINE_IS_SKELETON)
-GAME(2008, sbxc,       sys246, system246, system246, driver_device, 0, ROT0, "Capcom / Arc System Works", 
"Sengoku Basara X Cross", MACHINE_IS_SKELETON)
-GAME(2004, sys256,          0, system256, system246, driver_device, 0, ROT0, "Namco", "System 256 BIOS", 
MACHINE_IS_SKELETON|MACHINE_IS_BIOS_ROOT)
-GAME(2005, tekken51,   sys256, system256, system246, driver_device, 0, ROT0, "Namco", "Tekken 5.1 (TE51 Ver. 
B)", MACHINE_IS_SKELETON)
-GAME(2005, tekken51b,tekken51, system256, system246, driver_device, 0, ROT0, "Namco", "Tekken 5.1 (TE53 Ver. 
B)", MACHINE_IS_SKELETON)
-GAME(2005, tekken5d,   sys256, system256, system246, driver_device, 0, ROT0, "Namco", "Tekken 5 Dark 
Resurrection (TED1 Ver. A)", MACHINE_IS_SKELETON)
-GAME(2005, superdbz,   sys256, system256, system246, driver_device, 0, ROT0, "Banpresto / Spike", "Super 
Dragon Ball Z (DB1 Ver. B)", MACHINE_IS_SKELETON)
-GAME(2006, kinniku,    sys256, system256, system246, driver_device, 0, ROT0, "Namco", "Kinnikuman Muscle 
Grand Prix (KN1 Ver. A)", MACHINE_IS_SKELETON)
-GAME(2006, taiko9,     sys256, system256, system246, driver_device, 0, ROT0, "Namco", "Taiko No Tatsujin 9 
(TK91001-NA-A)", MACHINE_IS_SKELETON)
-GAME(2006, yuyuhaku,   sys256, system256, system246, driver_device, 0, ROT0, "Banpresto", "The Battle of Yu 
Yu Hakusho: Shitou! Ankoku Bujutsukai!", MACHINE_IS_SKELETON)
-GAME(2006, zoidiexp,   sys246, system246, system246, driver_device, 0, ROT0, "Tomy / Taito", "Zoids Infinity 
EX Plus (ver. 2.10)", MACHINE_IS_SKELETON)
-GAME(2007, kinniku2,   sys256, system256, system246, driver_device, 0, ROT0, "Namco", "Kinnikuman Muscle 
Grand Prix 2 (KN2 Ver. A)", MACHINE_IS_SKELETON)
-GAME(2007, taiko10,    sys256, system256, system246, driver_device, 0, ROT0, "Namco", "Taiko No Tatsujin 10 
(T101001-NA-A)", MACHINE_IS_SKELETON)
-GAME(2008, gdvsgd,     sys256, system256, system246, driver_device, 0, ROT0, "Capcom / Bandai", "Gundam vs. 
Gundam (GVS1 Ver. A)", MACHINE_IS_SKELETON)
-GAME(2009, gdvsgdnx,   sys256, system256, system246, driver_device, 0, ROT0, "Capcom / Bandai", "Gundam vs. 
Gundam Next", MACHINE_IS_SKELETON)
-GAME(2006, timecrs4,   sys256, system256, system246, driver_device, 0, ROT0, "Namco", "Time Crisis 4", 
MACHINE_IS_SKELETON)
-GAME( 2000, ptblank3,  0,        namcos10_memn, namcos10, namcos10_state, gunbalna, ROT0, "Namco", "Point 
Blank 3 (Asia, GNN2 Ver.A)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 2000, gunbalina, ptblank3, namcos10_memn, namcos10, namcos10_state, gunbalna, ROT0, "Namco", 
"Gunbalina (Japan, GNN1 Ver.A)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 2001, gjspace,   0,        ns10_gjspace , namcos10, namcos10_state, gjspace,  ROT0, "Namco / Metro", 
"Gekitoride-Jong Space (10011 Ver.A)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 2001, knpuzzle,  0,        ns10_knpuzzle, namcos10, namcos10_state, knpuzzle, ROT0, "Namco", "Kotoba 
no Puzzle Mojipittan (Japan, KPM1 Ver.A)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 2002, chocovdr,  0,        ns10_chocovdr, namcos10, namcos10_state, chocovdr, ROT0, "Namco", "Uchuu 
Daisakusen: Chocovader Contactee (Japan, CVC1 Ver.A)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 2002, startrgn,  0,        ns10_startrgn, namcos10, namcos10_state, startrgn, ROT0, "Namco", "Star 
Trigon (Japan, STT1 Ver.A)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND)
-GAME( 2002, panikuru,  0,        namcos10_memn, namcos10, namcos10_state, panikuru, ROT0, "Namco", "Panicuru 
Panekuru (Japan, PPA1 Ver.A)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 2003, nflclsfb,  0,        ns10_nflclsfb, namcos10, namcos10_state, nflclsfb, ROT0, "Namco", "NFL 
Classic Football (US, NCF3 Ver.A.)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 2003, gamshara,  0,        ns10_gamshara, namcos10, namcos10_state, gamshara, ROT0, "Mitchell", 
"Gamshara (10021 Ver.A)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 2003, konotako,  0,        ns10_konotako, namcos10, namcos10_state, konotako, ROT0, "Mitchell", "Kono 
Tako (10021 Ver.A)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND)
-GAME( 1994, tekken,     0,        tekken,     tekken,     driver_device, 0, ROT0, "Namco", "Tekken (World, 
TE4/VER.C)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1994, tekkenac,   tekken,   tekken,     tekken,     driver_device, 0, ROT0, "Namco", "Tekken (Asia, 
TE2/VER.C)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1994, tekkenab,   tekken,   tekken,     tekken,     driver_device, 0, ROT0, "Namco", "Tekken (Asia, 
TE2/VER.B)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1994, tekkenjb,   tekken,   tekken,     tekken,     driver_device, 0, ROT0, "Namco", "Tekken (Japan, 
TE1/VER.B)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1996, tekken2,    0,        tekken2,    tekken,     driver_device, 0, ROT0, "Namco", "Tekken 2 Ver.B 
(US, TES3/VER.D)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1995, tekken2ub,  tekken2,  tekken2o,   tekken,     driver_device, 0, ROT0, "Namco", "Tekken 2 Ver.B 
(US, TES3/VER.B)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1995, tekken2ab,  tekken2,  tekken2o,   tekken,     driver_device, 0, ROT0, "Namco", "Tekken 2 Ver.B 
(Asia, TES2/VER.B)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1995, tekken2jc,  tekken2,  tekken2o,   tekken,     driver_device, 0, ROT0, "Namco", "Tekken 2 Ver.B 
(Japan, TES1/VER.C)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1995, tekken2jb,  tekken2,  tekken2o,   tekken,     driver_device, 0, ROT0, "Namco", "Tekken 2 Ver.B 
(Japan, TES1/VER.B)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1995, tekken2aa,  tekken2,  tekken2o,   tekken,     driver_device, 0, ROT0, "Namco", "Tekken 2 (Asia, 
TES2/VER.A)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1996, souledge,   0,        souledge,   souledge,   driver_device, 0, ROT0, "Namco", "Soul Edge Ver. 
II (World, SO4/VER.C)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1995, souledgeuc, souledge, souledge,   souledge,   driver_device, 0, ROT0, "Namco", "Soul Edge Ver. 
II (US, SO3/VER.C)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1995, souledgeua, souledge, souledge,   souledge,   driver_device, 0, ROT0, "Namco", "Soul Edge (US, 
SO3/VER.A)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1995, souledgeaa, souledge, souledge,   souledge,   driver_device, 0, ROT0, "Namco", "Soul Edge (Asia, 
SO2/VER.A)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1995, souledgeja, souledge, souledge,   souledge,   driver_device, 0, ROT0, "Namco", "Soul Edge 
(Japan, SO1/VER.A)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1995, dunkmnia,   0,        dunkmnia,   namcos11,   driver_device, 0, ROT0, "Namco", "Dunk Mania 
(Asia, DM2/VER.C)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1995, dunkmniajc, dunkmnia, dunkmnia,   namcos11,   driver_device, 0, ROT0, "Namco", "Dunk Mania 
(Japan, DM1/VER.C)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1995, xevi3dg,    0,        xevi3dg,    namcos11,   driver_device, 0, ROT0, "Namco", "Xevious 3D/G 
(Japan, XV31/VER.A)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1996, primglex,   0,        primglex,   tekken,     driver_device, 0, ROT0, "Namco", "Prime Goal EX 
(Japan, PG1/VER.A)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1996, danceyes,   0,        danceyes,   namcos11,   driver_device, 0, ROT0, "Namco", "Dancing Eyes 
(US, DC3/VER.C)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1996, danceyesj,  danceyes, danceyes,   namcos11,   driver_device, 0, ROT0, "Namco", "Dancing Eyes 
(Japan, DC1/VER.A)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1996, pocketrc,   0,        pocketrc,   pocketrc,   driver_device, 0, ROT0, "Namco", "Pocket Racer 
(Japan, PKR1/VER.B)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1997, starswep,   0,        starswep,   namcos11,   driver_device, 0, ROT0, "Axela / Namco", "Star 
Sweep (Japan, STP1/VER.A)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, myangel3,   0,        myangel3,   myangel3,   driver_device, 0, ROT0, "MOSS / Namco", "Kosodate 
Quiz My Angel 3 (Japan, KQT1/VER.A)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1999, ptblank2ua, ptblank2, ptblank2ua, ptblank2ua, driver_device, 0, ROT0, "Namco", "Point Blank 2 
(US, GNB3/VER.A)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, soulclbr,  0,        coh700,   namcos12, namcos12_state, namcos12, ROT0, "Namco",           
"Soul Calibur (World, SOC14/VER.C)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, soulclbruc,soulclbr, coh700,   namcos12, namcos12_state, namcos12, ROT0, "Namco",           
"Soul Calibur (US, SOC13/VER.C)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, soulclbrwb,soulclbr, coh700,   namcos12, namcos12_state, namcos12, ROT0, "Namco",           
"Soul Calibur (World, SOC14/VER.B)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1987, shadowld,  0,        ns1,     shadowld, namcos1_state, shadowld, ROT180, "Namco", "Shadowland 
(YD3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, youkaidk2, shadowld, ns1,     shadowld, namcos1_state, shadowld, ROT180, "Namco", "Yokai 
Douchuuki (Japan, new version (YD2, Rev B))", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, youkaidk1, shadowld, ns1,     shadowld, namcos1_state, shadowld, ROT180, "Namco", "Yokai 
Douchuuki (Japan, old version (YD1))", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, dspirit,   0,        ns1,     dspirit,  namcos1_state, dspirit,  ROT90,  "Namco", "Dragon Spirit 
(new version (DS3))", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, dspirit1,  dspirit,  ns1,     dspirit,  namcos1_state, dspirit,  ROT90,  "Namco", "Dragon Spirit 
(old version (DS1))", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, blazer,    0,        ns1,     ns1,      namcos1_state, blazer,   ROT90,  "Namco", "Blazer 
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, quester,   0,        ns1,     quester,  namcos1_state, quester,  ROT90,  "Namco", "Quester 
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, questers,  quester,  ns1,     quester,  namcos1_state, quester,  ROT90,  "Namco", "Quester 
Special Edition (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, pacmania,  0,        ns1,     pacmania, namcos1_state, pacmania, ROT270, "Namco", "Pac-Mania", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1987, pacmaniao, pacmania, ns1,     pacmania, namcos1_state, pacmania, ROT270, "Namco", "Pac-Mania 
(111187 sound program)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, pacmaniaj, pacmania, ns1,     pacmania, namcos1_state, pacmania, ROT90,  "Namco", "Pac-Mania 
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, galaga88,  0,        ns1,     galaga88, namcos1_state, galaga88, ROT270, "Namco", "Galaga '88", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1987, galaga88a, galaga88, ns1,     galaga88, namcos1_state, galaga88, ROT90,  "Namco", "Galaga '88 
(02-03-88)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, galaga88j, galaga88, ns1,     galaga88, namcos1_state, galaga88, ROT90,  "Namco", "Galaga '88 
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, ws,        0,        ns1,     ns1,      namcos1_state, ws,       ROT180, "Namco", "World Stadium 
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, berabohm,  0,        ns1,     berabohm, namcos1_state, berabohm, ROT180, "Namco", "Beraboh Man 
(Japan, Rev C)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, berabohmb, berabohm, ns1,     berabohm, namcos1_state, berabohm, ROT180, "Namco", "Beraboh Man 
(Japan, Rev B)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, mmaze,     0,        ns1,     mmaze,    namcos1_state, alice,    ROT180, "Namco", "Marchen Maze 
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, bakutotu,  0,        ns1,     bakutotu, namcos1_state, bakutotu, ROT180, "Namco", "Bakutotsu 
Kijuutei", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, wldcourt,  0,        ns1,     wldcourt, namcos1_state, wldcourt, ROT180, "Namco", "World Court 
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, splatter,  0,        ns1,     splatter3,namcos1_state, splatter, ROT180, "Namco", "Splatter 
House (World, new version (SH3))", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, splatter2, splatter, ns1,     splatter, namcos1_state, splatter, ROT180, "Namco", "Splatter 
House (World, old version (SH2))", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, splatterj, splatter, ns1,     splatter, namcos1_state, splatter, ROT180, "Namco", "Splatter 
House (Japan, SH1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, faceoff,   0,        ns1,     faceoff,  namcos1_state, faceoff,  ROT180, "Namco", "Face Off 
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, rompers,   0,        ns1,     ns1,      namcos1_state, rompers,  ROT90,  "Namco", "Rompers 
(Japan, new version (Rev B))", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, romperso,  rompers,  ns1,     ns1,      namcos1_state, rompers,  ROT90,  "Namco", "Rompers 
(Japan, old version)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, blastoff,  0,        ns1,     ns1,      namcos1_state, blastoff, ROT90,  "Namco", "Blast Off 
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, ws89,      ws,       ns1,     ws89,     namcos1_state, ws89,     ROT180, "Namco", "World Stadium 
'89 (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, dangseed,  0,        ns1,     dangseed, namcos1_state, dangseed, ROT90,  "Namco", "Dangerous 
Seed (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, ws90,      ws,       ns1,     ws90,     namcos1_state, ws90,     ROT180, "Namco", "World Stadium 
'90 (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, pistoldm,  0,        ns1,     ns1,      namcos1_state, pistoldm, ROT0,   "Namco", "Pistol Daimyo 
no Bouken (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, boxyboy,   0,        ns1,     boxyboy,  namcos1_state, soukobdx, ROT0,   "Namco", "Boxy Boy 
(SB?)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, soukobdx,  boxyboy,  ns1,     boxyboy,  namcos1_state, soukobdx, ROT0,   "Namco", "Souko Ban 
Deluxe (Japan, SB1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, puzlclub,  0,        ns1,     puzlclub, namcos1_state, puzlclub, ROT90,  "Namco", "Puzzle Club 
(Japan prototype)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, tankfrce,  0,        ns1,     ns1,      namcos1_state, tankfrce, ROT0,   "Namco", "Tank Force 
(US, 2 Player)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, tankfrce4, tankfrce, ns1,     tankfrc4, namcos1_state, tankfrc4, ROT0,   "Namco", "Tank Force 
(US, 4 Player)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, tankfrcej, tankfrce, ns1,     ns1,      namcos1_state, tankfrce, ROT0,   "Namco", "Tank Force 
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, winrun,    0,        winrun,   winrun,     namcos21_state, winrun,   ROT0,    "Namco", "Winning 
Run",                           MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1989, winrungp,  0,        winrun,   winrungp,   namcos21_state, winrun,   ROT0,    "Namco", "Winning 
Run Suzuka Grand Prix (Japan)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1991, winrun91,  0,        winrun,   winrungp,   namcos21_state, winrun,   ROT0,    "Namco", "Winning 
Run '91 (Japan)",               MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1991, driveyes,  0,        driveyes, winrungp,   namcos21_state, driveyes, ROT0,    "Namco", "Driver's 
Eyes (Japan)",                 MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1991, solvalou,  0,        namcos21, s21default, namcos21_state, solvalou, ROT0,    "Namco", "Solvalou 
(Japan)",                      MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1991, starblad,  0,        namcos21, s21default, namcos21_state, starblad, ROT0,    "Namco", 
"Starblade (World)",                     MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1991, starbladj, starblad, namcos21, s21default, namcos21_state, starblad, ROT0,    "Namco", 
"Starblade (Japan)",                     MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1992, aircomb,   0,        namcos21, aircomb,    namcos21_state, aircomb,  ROT0,    "Namco", "Air 
Combat (US)",                       MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1992, aircombj,  aircomb,  namcos21, aircomb,    namcos21_state, aircomb,  ROT0,    "Namco", "Air 
Combat (Japan)",                    MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1993, cybsled,   0,        namcos21, cybsled,    namcos21_state, cybsled,  ROT0,    "Namco", "Cyber 
Sled (World)",                    MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1993, cybsledj,  cybsled,  namcos21, cybsled,    namcos21_state, cybsled,  ROT0,    "Namco", "Cyber 
Sled (Japan)",                    MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1994, alpinerd, 0,         alpine,    alpiner,   namcos22_state, alpiner,  ROT0, "Namco", "Alpine 
Racer (Rev. AR2 Ver.D)"          , MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1994, alpinerc, alpinerd,  alpine,    alpiner,   namcos22_state, alpiner,  ROT0, "Namco", "Alpine 
Racer (Rev. AR2 Ver.C)"          , MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, finfurl,     0,        gorgon,      finfurl,   namcos23_state, s23, ROT0, "Namco", "Final 
Furlong (FF2 Ver. A)",   GAME_FLAGS )
-GAME( 1997, downhill,    0,        s23,         downhill,  namcos23_state, s23, ROT0, "Namco", "Downhill 
Bikers (DH3 Ver. A)", GAME_FLAGS )
-GAME( 1997, motoxgo,     0,        s23,         s23,       namcos23_state, s23, ROT0, "Namco", "Motocross 
Go! (MG3 Ver. A)",   GAME_FLAGS )
-GAME( 1997, motoxgov2a,  motoxgo,  s23,         s23,       namcos23_state, s23, ROT0, "Namco", "Motocross 
Go! (MG2 Ver. A)",   GAME_FLAGS )
-GAME( 1997, motoxgov1a,  motoxgo,  s23,         s23,       namcos23_state, s23, ROT0, "Namco", "Motocross 
Go! (MG1 Ver. A, set 1)", GAME_FLAGS )
-GAME( 1997, motoxgov1a2, motoxgo,  s23,         s23,       namcos23_state, s23, ROT0, "Namco", "Motocross 
Go! (MG1 Ver. A, set 2)", GAME_FLAGS )
-GAME( 1997, timecrs2,    0,        timecrs2,    timecrs2,  namcos23_state, s23, ROT0, "Namco", "Time Crisis 
II (TSS3 Ver. B)", GAME_FLAGS )
-GAME( 1997, timecrs2v2b, timecrs2, timecrs2,    timecrs2,  namcos23_state, s23, ROT0, "Namco", "Time Crisis 
II (TSS2 Ver. B)", GAME_FLAGS )
-GAME( 1997, timecrs2v4a, timecrs2, timecrs2v4a, timecrs2,  namcos23_state, s23, ROT0, "Namco", "Time Crisis 
II (TSS4 Ver. A)", GAME_FLAGS )
-GAME( 1998, panicprk,    0,        s23,         s23,       namcos23_state, s23, ROT0, "Namco", "Panic Park 
(PNP2 Ver. A)",     GAME_FLAGS )
-GAME( 1998, panicprkj,   panicprk, s23,         s23,       namcos23_state, s23, ROT0, "Namco", "Panic Park 
(PNP1 Ver. B)",     GAME_FLAGS )
-GAME( 1998, gunwars,     0,        gmen,        s23,       namcos23_state, s23, ROT0, "Namco", "Gunmen Wars 
(GM1 Ver. B)",     GAME_FLAGS )
-GAME( 1998, gunwarsa,    gunwars,  gmen,        s23,       namcos23_state, s23, ROT0, "Namco", "Gunmen Wars 
(GM1 Ver. A)",     GAME_FLAGS )
-GAME( 1998, raceon,      0,        gmen,        s23,       namcos23_state, s23, ROT0, "Namco", "Race On! 
(RO2 Ver. A)",        GAME_FLAGS )
-GAME( 1998, 500gp,       0,        ss23,        s23,       namcos23_state, s23, ROT0, "Namco", "500 GP (5GP3 
Ver. C)",         GAME_FLAGS )
-GAME( 1998, aking,       0,        ss23,        s23,       namcos23_state, s23, ROT0, "Namco", "Angler King 
(AG1 Ver. A)",     GAME_FLAGS )
-GAME( 1999, finfurl2,    0,        gmen,        s23,       namcos23_state, s23, ROT0, "Namco", "Final 
Furlong 2 (World)",      GAME_FLAGS )
-GAME( 1999, finfurl2j,   finfurl2, gmen,        s23,       namcos23_state, s23, ROT0, "Namco", "Final 
Furlong 2 (Japan)",      GAME_FLAGS )
-GAME( 2000, crszone,     0,        ss23e2,      s23,       namcos23_state, s23, ROT0, "Namco", "Crisis Zone 
(CSZO4 Ver. B)",   GAME_FLAGS )
-GAME( 2000, crszonev4a,  crszone,  ss23e2,      s23,       namcos23_state, s23, ROT0, "Namco", "Crisis Zone 
(CSZO4 Ver. A)",   GAME_FLAGS )
-GAME( 2000, crszonev3b,  crszone,  ss23e2,      s23,       namcos23_state, s23, ROT0, "Namco", "Crisis Zone 
(CSZO3 Ver. B, set 1)", GAME_FLAGS )
-GAME( 2000, crszonev3b2, crszone,  ss23e2,      s23,       namcos23_state, s23, ROT0, "Namco", "Crisis Zone 
(CSZO3 Ver. B, set 2)", GAME_FLAGS )
-GAME( 2000, crszonev3a,  crszone,  ss23e2,      s23,       namcos23_state, s23, ROT0, "Namco", "Crisis Zone 
(CSZO3 Ver. A)",   GAME_FLAGS )
-GAME( 2000, crszonev2a,  crszone,  ss23e2,      s23,       namcos23_state, s23, ROT0, "Namco", "Crisis Zone 
(CSZO2 Ver. A)",   GAME_FLAGS )
-GAMEL(1987, finallap,   0,        finallap, finallap, namcos2_state, finallap, ROT0,   "Namco", "Final Lap 
(Rev E)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND, layout_finallap )
-GAMEL(1987, finallapd,  finallap, finallap, finallap, namcos2_state, finallap, ROT0,   "Namco", "Final Lap 
(Rev D)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND, layout_finallap )
-GAMEL(1987, finallapc,  finallap, finallap, finallap, namcos2_state, finallap, ROT0,   "Namco", "Final Lap 
(Rev C)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND, layout_finallap )
-GAMEL(1987, finallapjc, finallap, finallap, finallap, namcos2_state, finallap, ROT0,   "Namco", "Final Lap 
(Japan, Rev C)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND, layout_finallap )
-GAMEL(1987, finallapjb, finallap, finallap, finallap, namcos2_state, finallap, ROT0,   "Namco", "Final Lap 
(Japan, Rev B)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND, layout_finallap )
-GAME( 1988, assault,    0,        default2, assault,  namcos2_state, assault,       ROT90, "Namco", "Assault 
(Rev B)", 0 )
-GAME( 1988, assaultj,   assault,  default2, assault,  namcos2_state, assaultj,      ROT90, "Namco", "Assault 
(Japan)", 0 )
-GAME( 1988, assaultp,   assault,  assaultp, assault,  namcos2_state, assaultp_hack, ROT90, "Namco", "Assault 
Plus (Japan)", 0)
-GAME( 1988, metlhawk,   0,        metlhawk, metlhawk, namcos2_state, metlhawk, ROT90,  "Namco", "Metal Hawk 
(Rev C)", 0)
-GAME( 1988, metlhawkj,  metlhawk, metlhawk, metlhawk, namcos2_state, metlhawk, ROT90,  "Namco", "Metal Hawk 
(Japan, Rev F)", 0)
-GAME( 1988, ordyne,     0,        default,  default,  namcos2_state, ordyne,   ROT180, "Namco", "Ordyne 
(Japan, English Version)", 0 )
-GAME( 1988, ordynej,    ordyne,   default,  default,  namcos2_state, ordyne,   ROT180, "Namco", "Ordyne 
(Japan)", 0 )
-GAME( 1988, mirninja,   0,        default,  default,  namcos2_state, mirninja, ROT0,   "Namco", "Mirai Ninja 
(Japan)", 0 )
-GAME( 1988, phelios,    0,        default2, default,  namcos2_state, phelios,  ROT90,  "Namco", "Phelios", 0)
-GAME( 1988, pheliosj,   phelios,  default2, default,  namcos2_state, phelios,  ROT90,  "Namco", "Phelios 
(Japan)", 0)
-GAME( 1989, dirtfoxj,   0,        default2, dirtfox,  namcos2_state, dirtfoxj, ROT90,  "Namco", "Dirt Fox 
(Japan)", 0 )
-GAMEL(1989, fourtrax,   0,        finallap, fourtrax, namcos2_state, fourtrax, ROT0,   "Namco", "Four Trax", 
MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND, layout_finallap )
-GAME( 1989, valkyrie,   0,        default3, default,  namcos2_state, valkyrie, ROT90,  "Namco", "Valkyrie No 
Densetsu (Japan)", 0 )
-GAME( 1989, finehour,   0,        default2, default,  namcos2_state, finehour, ROT0,   "Namco", "Finest Hour 
(Japan)", 0)
-GAME( 1989, burnforc,   0,        default3, default,  namcos2_state, burnforc, ROT0,   "Namco", "Burning 
Force (Japan, new version (Rev C))", 0 )
-GAME( 1989, burnforco,  burnforc, default3, default,  namcos2_state, burnforc, ROT0,   "Namco", "Burning 
Force (Japan, old version)", 0 )
-GAME( 1989, marvland,   0,        default,  default,  namcos2_state, marvland, ROT0,   "Namco", "Marvel Land 
(US)", 0 )
-GAME( 1989, marvlandj,  marvland, default,  default,  namcos2_state, marvlanj, ROT0,   "Namco", "Marvel Land 
(Japan)", 0 )
-GAME( 1990, kyukaidk,   0,        default,  kyukaidk, namcos2_state, kyukaidk, ROT0,   "Namco", "Kyuukai 
Douchuuki (Japan, new version (Rev B))", 0 )
-GAME( 1990, kyukaidko,  kyukaidk, default,  kyukaidk, namcos2_state, kyukaidk, ROT0,   "Namco", "Kyuukai 
Douchuuki (Japan, old version)", 0 )
-GAME( 1990, dsaber,     0,        default3, default,  namcos2_state, dsaber,   ROT90,  "Namco", "Dragon 
Saber", 0 )
-GAME( 1990, dsaberj,    dsaber,   default3, default,  namcos2_state, dsaberj,  ROT90,  "Namco", "Dragon 
Saber (Japan, Rev B)", 0 )
-GAMEL(1990, finalap2,   0,        finallap, finallap, namcos2_state, finalap2, ROT0,   "Namco", "Final Lap 
2", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND, layout_finallap )
-GAMEL(1990, finalap2j,  finalap2, finallap, finallap, namcos2_state, finalap2, ROT0,   "Namco", "Final Lap 2 
(Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND, layout_finallap )
-GAME( 1990, gollygho,   0,        gollygho, gollygho, namcos2_state, gollygho, ROT180, "Namco", "Golly! 
Ghost!", MACHINE_REQUIRES_ARTWORK )
-GAME( 1990, rthun2,     0,        default3, default,  namcos2_state, rthun2,   ROT0,   "Namco", "Rolling 
Thunder 2", 0 )
-GAME( 1990, rthun2j,    rthun2,   default3, default,  namcos2_state, rthun2j,  ROT0,   "Namco", "Rolling 
Thunder 2 (Japan)", 0 )
-GAME( 1990, sgunner,    0,        sgunner,  sgunner,  namcos2_state, sgunner2, ROT0,   "Namco", "Steel 
Gunner (Rev B)", 0 )
-GAME( 1990, sgunnerj,   sgunner,  sgunner,  sgunner,  namcos2_state, sgunner2, ROT0,   "Namco", "Steel 
Gunner (Japan)", 0 )
-GAME( 1991, sgunner2,   0,        sgunner2, sgunner2, namcos2_state, sgunner2, ROT0,   "Namco", "Steel 
Gunner 2 (US)", 0 )
-GAME( 1991, sgunner2j,  sgunner2, sgunner2, sgunner2, namcos2_state, sgunner2, ROT0,   "Namco", "Steel 
Gunner 2 (Japan, Rev A)", 0 )
-GAME( 1991, cosmogng,   0,        default,  default,  namcos2_state, cosmogng, ROT90,  "Namco", "Cosmo Gang 
the Video (US)", 0 )
-GAME( 1991, cosmogngj,  cosmogng, default,  default,  namcos2_state, cosmogng, ROT90,  "Namco", "Cosmo Gang 
the Video (Japan)", 0 )
-GAME( 1992, bubbletr,   0,        gollygho, bubbletr, namcos2_state, bubbletr, ROT180, "Namco", "Bubble 
Trouble (Japan, Rev C)", MACHINE_REQUIRES_ARTWORK )
-GAMEL(1992, finalap3,   0,        finallap, finalap3, namcos2_state, finalap3, ROT0,   "Namco", "Final Lap 3 
(World, set 1)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND, layout_finallap )
-GAMEL(1992, finalap3a,  finalap3, finallap, finalap3, namcos2_state, finalap3, ROT0,   "Namco", "Final Lap 3 
(World, set 2)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND, layout_finallap )
-GAMEL(1992, finalap3j,  finalap3, finallap, finalap3, namcos2_state, finalap3, ROT0,   "Namco", "Final Lap 3 
(Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND, layout_finallap )
-GAMEL(1992, finalap3jc, finalap3, finallap, finalap3, namcos2_state, finalap3, ROT0,   "Namco", "Final Lap 3 
(Japan - Rev C)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND, layout_finallap )
-GAMEL(1992, finalap3bl, finalap3, finallap, finalap3, namcos2_state, finalap3, ROT0,   "Namco", "Final Lap 3 
(bootleg)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND, layout_finallap )
-GAME( 1992, luckywld,   0,        luckywld, luckywld, namcos2_state, luckywld, ROT0,   "Namco", "Lucky & 
Wild", 0 )
-GAME( 1992, luckywldj,  luckywld, luckywld, luckywld, namcos2_state, luckywld, ROT0,   "Namco", "Lucky & 
Wild (Japan)", 0 )
-GAME( 1992, suzuka8h,   0,        luckywld, suzuka,   namcos2_state, suzuka8h, ROT0,   "Namco", "Suzuka 8 
Hours (World, Rev C)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1992, suzuka8hj,  suzuka8h, luckywld, suzuka,   namcos2_state, suzuka8h, ROT0,   "Namco", "Suzuka 8 
Hours (Japan, Rev B)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1992, sws,        0,        default,  default,  namcos2_state, sws,      ROT0,   "Namco", "Super World 
Stadium (Japan)", 0 )
-GAME( 1992, sws92,      0,        default,  default,  namcos2_state, sws92,    ROT0,   "Namco", "Super World 
Stadium '92 (Japan)", 0 )
-GAME( 1992, sws92g,     sws92,    default,  default,  namcos2_state, sws92g,   ROT0,   "Namco", "Super World 
Stadium '92 Gekitouban (Japan)", 0 )
-GAME( 1993, suzuk8h2,   0,        luckywld, suzuka,   namcos2_state, suzuk8h2, ROT0,   "Namco", "Suzuka 8 
Hours 2 (World, Rev B)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1993, suzuk8h2j,  suzuk8h2, luckywld, suzuka,   namcos2_state, suzuk8h2, ROT0,   "Namco", "Suzuka 8 
Hours 2 (Japan, Rev B)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1993, sws93,      0,        default,  default,  namcos2_state, sws93,    ROT0,   "Namco", "Super World 
Stadium '93 (Japan)", 0 )
-GAME( 1986, skykiddx, 0,        hopmappy, skykiddx,  namcos86_state, namco86, ROT180, "Namco",   "Sky Kid 
Deluxe (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, skykiddxo,skykiddx, hopmappy, skykiddx,  namcos86_state, namco86, ROT180, "Namco",   "Sky Kid 
Deluxe (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, hopmappy, 0,        hopmappy, hopmappy,  namcos86_state, namco86, ROT0,   "Namco",   "Hopping 
Mappy", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, roishtar, 0,        roishtar, roishtar,  namcos86_state, namco86, ROT0,   "Namco",   "The Return 
of Ishtar", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, genpeitd, 0,        genpeitd, genpeitd,  namcos86_state, namco86, ROT0,   "Namco",   "Genpei 
ToumaDen", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, rthunder, 0,        rthunder, rthunder,  namcos86_state, namco86, ROT0,   "Namco",   "Rolling 
Thunder (rev 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, rthundera,rthunder, rthunder, rthunder1, namcos86_state, namco86, ROT0,   "bootleg", "Rolling 
Thunder (rev 3, hack)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, rthunder2,rthunder, rthunder, rthunder1, namcos86_state, namco86, ROT0,   "Namco",   "Rolling 
Thunder (rev 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, rthunder1,rthunder, rthunder, rthunder1, namcos86_state, namco86, ROT0,   "Namco",   "Rolling 
Thunder (rev 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, rthunder0,rthunder, rthunder, rthunder1, namcos86_state, namco86, ROT0,   "Namco",   "Rolling 
Thunder (oldest)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, wndrmomo, 0,        wndrmomo, wndrmomo,  namcos86_state, namco86, ROT0,   "Namco",   "Wonder 
Momo", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 2003, puyofevp, naomi, naomim1, naomi, naomi_state, naomi, ROT0, "Sega", "Puyo Puyo Fever (prototype 
ver 0.01)", GAME_FLAGS )
-GAME( 2001, awbios,    0,        aw2c, aw2c, naomi_state, atomiswave, ROT0,   "Sammy",                    
"Atomiswave Bios", GAME_FLAGS|MACHINE_IS_BIOS_ROOT )
-GAME( 2003, maxspeed,  awbios,   aw1c, aw1w, naomi_state, atomiswave, ROT0,   "Sammy",                    
"Maximum Speed", GAME_FLAGS )
-GAME( 2003, sprtshot,  awbios,   aw2c, aw2c, naomi_state, atomiswave, ROT0,   "Sammy USA",                
"Sports Shooting USA", GAME_FLAGS )
-GAME( 2003, ggx15,     awbios,   aw2c, aw2c, naomi_state, atomiswave, ROT0,   "Arc System Works / Sammy", 
"Guilty Gear X ver. 1.5", MACHINE_IMPERFECT_GRAPHICS|MACHINE_IMPERFECT_SOUND|MACHINE_NOT_WORKING )
-GAME( 2003, demofist,  awbios,   aw2c, aw2c, naomi_state, atomiswave, ROT0,   "Polygon Magic / Dimps",    
"Demolish Fist", GAME_FLAGS )
-GAME( 2003, dolphin,   awbios,   aw2c, aw2c, naomi_state, atomiswave, ROT0,   "Sammy",                    
"Dolphin Blue", MACHINE_IMPERFECT_GRAPHICS|MACHINE_IMPERFECT_SOUND|MACHINE_NOT_WORKING )
-GAME( 2003, kov7sprt,  awbios,   aw2c, aw2c, naomi_state, atomiswave, ROT0,   "IGS / Sammy",              
"Knights of Valour - The Seven Spirits", 
MACHINE_IMPERFECT_GRAPHICS|MACHINE_IMPERFECT_SOUND|MACHINE_NOT_WORKING )
-GAME( 2003, ggisuka,   awbios,   aw2c, aw2c, naomi_state, atomiswave, ROT0,   "Arc System Works / Sammy", 
"Guilty Gear Isuka", MACHINE_IMPERFECT_GRAPHICS|MACHINE_IMPERFECT_SOUND|MACHINE_NOT_WORKING )
-GAME( 2004, dirtypig,  awbios,   aw2c, aw2c, naomi_state, atomiswave, ROT0,   "Sammy",                    
"Dirty Pigskin Football", MACHINE_IMPERFECT_GRAPHICS|MACHINE_IMPERFECT_SOUND|MACHINE_NOT_WORKING )
-GAME( 2004, rumblef,   awbios,   aw2c, aw2c, naomi_state, atomiswave, ROT0,   "Sammy / Dimps",            
"The Rumble Fish", MACHINE_IMPERFECT_GRAPHICS|MACHINE_IMPERFECT_SOUND|MACHINE_NOT_WORKING )
-GAME( 2004, rumblefp,  rumblef,  aw2c, aw2c, naomi_state, atomiswave, ROT0,   "Sammy / Dimps",            
"The Rumble Fish (prototype)", MACHINE_IMPERFECT_GRAPHICS|MACHINE_IMPERFECT_SOUND|MACHINE_NOT_WORKING )
-GAME( 2004, rangrmsn,  awbios,   aw2c, aw1w, naomi_state, atomiswave, ROT0,   "Sammy",                    
"Ranger Mission", GAME_FLAGS )
-GAME( 2004, salmankt,  awbios,   aw2c, aw2c, naomi_state, atomiswave, ROT0,   "Sammy",                    
"Salary Man Kintarou", GAME_FLAGS )
-GAME( 2004, ftspeed,   awbios,   aw1c, aw1w, naomi_state, atomiswave, ROT0,   "Sammy",                    
"Faster Than Speed", GAME_FLAGS )
-GAME( 2005, vfurlong,  awbios,   aw2c, aw2c, naomi_state, atomiswave, ROT0,   "Sammy",                    
"Net Select Keiba Victory Furlong", GAME_FLAGS )
-GAME( 2005, rumblef2,  awbios,   aw2c, aw2c, naomi_state, atomiswave, ROT0,   "Sammy / Dimps",            
"The Rumble Fish 2", GAME_FLAGS )
-GAME( 2005, rumblf2p,  rumblef2, aw2c, aw2c, naomi_state, atomiswave, ROT0,   "Sammy / Dimps",            
"The Rumble Fish 2 (prototype)", GAME_FLAGS )
-GAME( 2005, anmlbskt,  awbios,   aw2c, aw2c, naomi_state, atomiswave, ROT270, "MOSS / Sammy",             
"Animal Basket", GAME_FLAGS )
-GAME( 2005, ngbc,      awbios,   aw2c, aw2c, naomi_state, atomiswave, ROT0,   "Sammy / SNK Playmore",     
"NeoGeo Battle Coliseum", GAME_FLAGS )
-GAME( 2005, ngbcj,     ngbc,     aw2c, aw2c, naomi_state, atomiswave, ROT0,   "Sammy / SNK Playmore",     
"NeoGeo Battle Coliseum (Japan)", GAME_FLAGS )
-GAME( 2005, samsptk,   awbios,   aw2c, aw2c, naomi_state, atomiswave, ROT0,   "Sammy / SNK Playmore",     
"Samurai Spirits Tenkaichi Kenkakuden", GAME_FLAGS )
-GAME( 2005, kofxi,     awbios,   aw2c, aw2c, naomi_state, atomiswave, ROT0,   "Sammy / SNK Playmore",     
"The King of Fighters XI", GAME_FLAGS )
-GAME( 2005, fotns,     awbios,   aw2c, aw2c, naomi_state, atomiswave, ROT0,   "Arc System Works / Sega",  
"Fist Of The North Star", GAME_FLAGS )
-GAME( 2005, kofnw,     awbios,   aw2c, aw2c, naomi_state, atomiswave, ROT0,   "Sammy / SNK Playmore",     
"The King of Fighters Neowave", GAME_FLAGS )
-GAME( 2005, kofnwj,    kofnw,    aw2c, aw2c, naomi_state, atomiswave, ROT0,   "Sammy / SNK Playmore",     
"The King of Fighters Neowave (Japan)", GAME_FLAGS )
-GAME( 2005, xtrmhunt,  awbios,   aw2c, aw2c, naomi_state, atomiswave, ROT0,   "Sammy",                    
"Extreme Hunting", GAME_FLAGS )
-GAME( 2006, mslug6,    awbios,   aw2c, aw2c, naomi_state, atomiswave, ROT0,   "Sega / SNK Playmore",      
"Metal Slug 6", MACHINE_IMPERFECT_GRAPHICS|MACHINE_IMPERFECT_SOUND|MACHINE_NOT_WORKING )
-GAME( 2006, xtrmhnt2,  awbios,   aw2c, aw2c, naomi_state, xtrmhnt2,   ROT0,   "Sega",                     
"Extreme Hunting 2", GAME_FLAGS )
-GAME( 2008, claychal,  awbios,   aw2c, aw2c, naomi_state, atomiswave, ROT0,   "Sega",                     
"Sega Clay Challenge", GAME_FLAGS )
-GAME( 2009, basschalo, basschal, aw2c, aw2c, naomi_state, atomiswave, ROT0,   "Sega",                     
"Sega Bass Fishing Challenge", GAME_FLAGS )
-GAME( 2009, basschal,  awbios,   aw2c, aw2c, naomi_state, atomiswave, ROT0,   "Sega",                     
"Sega Bass Fishing Challenge Version A", GAME_FLAGS )
-GAME( 1982, naughtyb, 0,        naughtyb, naughtyb, driver_device, 0,        ROT90, "Jaleco", "Naughty Boy", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1982, naughtyba,naughtyb, naughtyb, naughtyb, driver_device, 0,        ROT90, "bootleg", "Naughty Boy 
(bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, naughtybc,naughtyb, naughtyb, naughtyb, driver_device, 0,        ROT90, "Jaleco (Cinematronics 
license)", "Naughty Boy (Cinematronics)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, popflame, 0,        popflame, naughtyb, naughtyb_state, popflame, ROT90, "Jaleco", "Pop Flamer 
(protected)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, popflamea,popflame, popflame, naughtyb, driver_device, 0,        ROT90, "Jaleco", "Pop Flamer 
(not protected)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, popflameb,popflame, popflame, naughtyb, driver_device, 0,        ROT90, "Jaleco", "Pop Flamer 
(hack?)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, popflamen,popflame, naughtyb, naughtyb, driver_device, 0,        ROT90, "Jaleco", "Pop Flamer 
(bootleg on Naughty Boy PCB)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, trvmstr,  0,        naughtyb, trvmstr, naughtyb_state,  trvmstr,  ROT90, "Enerdyne Technologies 
Inc.", "Trivia Master (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, trvmstra, trvmstr,  naughtyb, trvmstr, naughtyb_state,  trvmstr,  ROT90, "Enerdyne Technologies 
Inc.", "Trivia Master (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, trvmstrb, trvmstr,  naughtyb, trvmstr, naughtyb_state,  trvmstr,  ROT90, "Enerdyne Technologies 
Inc.", "Trivia Master (set 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, trvmstrc, trvmstr,  naughtyb, trvmstr, naughtyb_state,  trvmstr,  ROT90, "Enerdyne Technologies 
Inc.", "Trivia Master (set 4)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, trvgns,   trvmstr,  naughtyb, trvmstr, naughtyb_state,  trvmstr,  ROT90, "bootleg", "Trivia 
Genius", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, crystalg, 0,        crystalg,        crystalg, driver_device,  0,        ROT0, "Nichibutsu", 
"Crystal Gal (Japan 860512)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, crystal2, 0,        crystal2,        crystal2, driver_device,  0,        ROT0, "Nichibutsu", 
"Crystal Gal 2 (Japan 860620)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, nightlov, 0,        nightlov,        nightlov, driver_device,  0,        ROT0, "Central Denshi", 
"Night Love (Japan 860705)", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1986, apparel,  0,        apparel,         apparel,  driver_device,  0,        ROT0, "Central Denshi", 
"Apparel Night (Japan 860929)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, citylove, 0,        citylove,        citylove, driver_device,  0,        ROT0, "Nichibutsu", 
"City Love (Japan 860908)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, mcitylov, citylove, mcitylov,        mcitylov, driver_device,  0,        ROT0, "Nichibutsu", 
"City Love [BET] (Japan 860904)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, secolove, 0,        secolove,        secolove, driver_device,  0,        ROT0, "Nichibutsu", 
"Second Love (Japan 861201)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, barline,  0,        barline,         barline,  driver_device,  0,        ROT180, "Nichibutsu", 
"Barline (Japan?)",  MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1987, seiha,    0,        seiha,           seiha,    driver_device,  0,        ROT0, "Nichibutsu",     
"Seiha (Japan 870725)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, seiham,   seiha,    seiham,          seiham,   driver_device,  0,        ROT0, "Nichibutsu",     
"Seiha [BET] (Japan 870723)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, mjgaiden, 0,        mjgaiden,        ojousan,  driver_device,  0,        ROT0, "Central Denshi", 
"Mahjong Gaiden [BET] (Japan 870803)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, iemoto,   0,        iemoto,          iemoto,   driver_device,  0,        ROT0, "Nichibutsu",     
"Iemoto (Japan 871020)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, iemotom,  iemoto,   iemotom,         iemotom,  driver_device,  0,        ROT0, "Nichibutsu",     
"Iemoto [BET] (Japan 871118)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, ryuuha,   iemoto,   ryuuha,          ryuuha,   driver_device,  0,        ROT0, "Central Denshi", 
"Ryuuha [BET] (Japan 871027)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, ojousan,  0,        ojousan,         ojousan,  driver_device,  0,        ROT0, "Nichibutsu",     
"Ojousan (Japan 871204)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, ojousanm, ojousan,  ojousanm,        ojousanm, driver_device,  0,        ROT0, "Nichibutsu",     
"Ojousan [BET] (Japan 870108)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, korinai,  0,        korinai,         korinai,  driver_device,  0,        ROT0, "Nichibutsu",     
"Mahjong-zukino Korinai Menmen (Japan 880425)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, korinaim, korinai,  korinaim,        korinaim, driver_device,  0,        ROT0, "Nichibutsu",     
"Mahjong-zukino Korinai Menmen [BET] (Japan 880920)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, housemnq, 0,        housemnq,        housemnq, driver_device,  0,        ROT0, "Nichibutsu", 
"House Mannequin (Japan 870217)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, housemn2, 0,        housemn2,        housemn2, driver_device,  0,        ROT0, "Nichibutsu", 
"House Mannequin Roppongi Live hen (Japan 870418)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, livegal,  0,        livegal,         livegal,  driver_device,  0,        ROT0, "Central Denshi", 
"Live Gal (Japan 870530)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, bijokkoy, 0,        bijokkoy,        bijokkoy, driver_device,  0,        ROT0, "Nichibutsu", 
"Bijokko Yume Monogatari (Japan 870925)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, bijokkog, 0,        bijokkog,        bijokkog, driver_device,  0,        ROT0, "Nichibutsu", 
"Bijokko Gakuen (Japan 880116)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, orangec,  0,        orangec,         orangec,  driver_device,  0,        ROT0, "Daiichi Denshi", 
"Orange Club - Maruhi Kagai Jugyou (Japan 880213)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, orangeci, orangec,  orangeci,        orangeci, driver_device,  0,        ROT0, "Daiichi Denshi", 
"Orange Club - Maru-hi Ippatsu Kaihou [BET] (Japan 880221)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, vipclub,  orangec,  vipclub,         vipclub,  driver_device,  0,        ROT0, "Daiichi Denshi", 
"Vip Club - Maru-hi Ippatsu Kaihou [BET] (Japan 880310)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, kaguya,   0,        kaguya,          kaguya,   driver_device,   0,        ROT0, "Miki Syouji", 
"Mahjong Kaguyahime [BET] (Japan 880521)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, kaguya2,  0,        kaguya2,         kaguya2,  nbmj8688_state,  kaguya2,  ROT0, "Miki Syouji", 
"Mahjong Kaguyahime Sono2 [BET] (Japan 890829)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, kaguya2f, kaguya2,  kaguya2,         kaguya2,  nbmj8688_state,  kaguya2,  ROT0, "Miki Syouji", 
"Mahjong Kaguyahime Sono2 Fukkokuban [BET] (Japan 010808)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, kanatuen, 0,        kanatuen,        kanatuen, nbmj8688_state, kanatuen, ROT0, "Panac", 
"Kanatsuen no Onna [BET] (Japan 880905)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, kyuhito,  kanatuen, kyuhito,         kyuhito,  nbmj8688_state,  kyuhito,  ROT0, "Roller Tron", 
"Kyukyoku no Hito [BET] (Japan 880824)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, idhimitu, 0,        idhimitu,        idhimitu, nbmj8688_state, idhimitu, ROT0, "Digital Soft", 
"Idol no Himitsu [BET] (Japan 890304)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, mjsikaku, 0,        mjsikaku,        mjsikaku, driver_device, 0, ROT0, "Nichibutsu", "Mahjong 
Shikaku (Japan 880908)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, mjsikakb, mjsikaku, mjsikaku,        mjsikaku, driver_device, 0, ROT0, "Nichibutsu", "Mahjong 
Shikaku (Japan 880722)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, mjsikakc, mjsikaku, mjsikaku,        mjsikaku, driver_device, 0, ROT0, "Nichibutsu", "Mahjong 
Shikaku (Japan 880806)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, mjsikakd, mjsikaku, mjsikaku,        mjsikaku, driver_device, 0, ROT0, "Nichibutsu", "Mahjong 
Shikaku (Japan 880802)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, mmsikaku, mjsikaku, mmsikaku,        mmsikaku, driver_device, 0, ROT0, "Nichibutsu", "Mahjong 
Shikaku [BET] (Japan 880929)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, otonano,  0,        otonano,         otonano,  driver_device, 0,  ROT0, "Apple", "Otona no 
Mahjong (Japan 880628)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, mjcamera, 0,        mjcamera,        mjcamera, nbmj8688_state, mjcamera, ROT0, "Miki Syouji", 
"Mahjong Camera Kozou (set 1) (Japan 881109)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, msjiken,   0,        msjiken,  msjiken,   driver_device,        0, ROT270, "Nichibutsu", 
"Mahjong Satsujin Jiken (Japan 881017)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, hanamomo,  0,        hanamomo, hanamomo,  driver_device,        0, ROT0,   "Nichibutsu", 
"Mahjong Hana no Momoko gumi (Japan 881201)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, hanamomb,  hanamomo, hanamomo, hanamomo,  driver_device,        0, ROT0,   "Nichibutsu", 
"Mahjong Hana no Momoko gumi (Japan 881125)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, telmahjn,  0,        telmahjn, telmahjn, nbmj8891_state, telmahjn, ROT270, "Nichibutsu", 
"Telephone Mahjong (Japan 890111)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, gionbana,  0,        gionbana, gionbana, nbmj8891_state, gionbana, ROT0,   "Nichibutsu", 
"Gionbana (Japan 890120)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, mgion,     0,        mgion,    mgion,     driver_device,        0, ROT0,   "Nichibutsu", 
"Gionbana [BET] (Japan 890207)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, omotesnd,  0,        omotesnd, omotesnd, nbmj8891_state, omotesnd, ROT0,   "Anime Tec", 
"Omotesandou (Japan 890215)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, abunai,    0,        abunai,   abunai,    driver_device,        0, ROT0,   "Green Soft", "Abunai 
Houkago - Mou Matenai (Japan 890325)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, mjfocus,   0,        mjfocus,  mjfocus, nbmj8891_state,  mjfocus,  ROT0,   "Nichibutsu", 
"Mahjong Focus (Japan 890313)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, mjfocusm,  mjfocus,  mjfocusm, mjfocusm, nbmj8891_state, mjfocusm, ROT0,   "Nichibutsu", 
"Mahjong Focus [BET] (Japan 890510)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, peepshow,  mjfocus,  mjfocus,  peepshow, nbmj8891_state, mjfocus,  ROT0,   "AC", "Nozokimeguri 
Mahjong Peep Show (Japan 890404)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, mjcamerb,  0,        mjcamerb, mjcamerb, driver_device,         0, ROT0,   "Miki Syouji", 
"Mahjong Camera Kozou (set 2) (Japan 881109)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, mmcamera,  mjcamerb, mmcamera, mmcamera, driver_device,         0, ROT0,   "Miki Syouji", 
"Mahjong Camera Kozou [BET] (Japan 890509)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, scandal,   0,        scandal,  scandal, nbmj8891_state,  scandal,  ROT0,   "Nichibutsu", 
"Scandal Mahjong (Japan 890213)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, scandalm,  scandal,  scandalm, scandalm, driver_device,         0, ROT0,   "Nichibutsu", 
"Scandal Mahjong [BET] (Japan 890217)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, mgmen89,   0,        mgmen89,  mgmen89,  nbmj8891_state, mgmen89,  ROT0,   "Nichibutsu", 
"Mahjong G-MEN'89 (Japan 890425)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, mjnanpas,  0,        mjnanpas, mjnanpas, nbmj8891_state, mjnanpas, ROT0,   "Brooks", "Mahjong 
Nanpa Story (Japan 890713)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, mjnanpaa,  mjnanpas, mjnanpas, mjnanpaa, nbmj8891_state, mjnanpas, ROT0,   "Brooks", "Mahjong 
Nanpa Story (Japan 890712)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, mjnanpau,  mjnanpas, mjnanpas, mjnanpas, nbmj8891_state, mjnanpas, ROT0,   "Brooks", "Mahjong 
Nanpa Story (Ura) (Japan 890805)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, bananadr,  0,        bananadr, bananadr, driver_device,         0, ROT0,   "Digital Soft", 
"Mahjong Banana Dream [BET] (Japan 891124)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, mladyhtr,  0,        mladyhtr, mladyhtr, driver_device,         0, ROT0,   "Nichibutsu", 
"Mahjong The Lady Hunter (Japan 900509)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, chinmoku,  0,        chinmoku, chinmoku, driver_device,         0, ROT0,   "Nichibutsu", 
"Mahjong Chinmoku no Hentai (Japan 900511)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, maiko,     0,        maiko,    maiko,    driver_device,         0, ROT0,   "Nichibutsu", 
"Maikobana (Japan 900802)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, mmaiko,    0,        mmaiko,   mmaiko,   driver_device,         0, ROT0,   "Nichibutsu", 
"Maikobana [BET] (Japan 900911)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, hnxmasev,  0,        hnxmasev, maiko,    driver_device,         0, ROT180, "Nichibutsu / AV 
Japan", "AV Hanafuda Hana no Christmas Eve (Japan 901204)", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1990, hnageman,  0,        hnageman, maiko,    driver_device,         0, ROT180, "Nichibutsu / AV 
Japan", "AV Hanafuda Hana no Ageman (Japan 900716)", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1990, club90s,   0,        club90s,  club90s,  driver_device,         0, ROT0,   "Nichibutsu", 
"Mahjong CLUB 90's (set 1) (Japan 900919)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, club90sa,  club90s,  club90s,  club90s,  driver_device,         0, ROT0,   "Nichibutsu", 
"Mahjong CLUB 90's (set 2) (Japan 900919)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, lovehous,  club90s,  lovehous, lovehous, driver_device,         0, ROT0,   "Nichibutsu", 
"Mahjong Love House [BET] (Japan 901024)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, hanaoji,   0,        hanaoji,  hanaoji,  driver_device,         0, ROT0,   "Nichibutsu", "Hana 
to Ojisan [BET] (ver 1.01, 1991/12/09)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, hanaojia,  hanaoji,  hanaoji,  hanaoji,  driver_device,         0, ROT0,   "Nichibutsu", "Hana 
to Ojisan [BET] (ver 1.00, 1991/08/23)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, taiwanmb,  0,        taiwanmb, taiwanmb, driver_device,         0, ROT0,   "Miki Syouji", 
"Taiwan Mahjong [BET] (Japan 881208)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, pairsnb,   0,        pairsnb, pairsnb,  nbmj8891_state,  pairsnb,  ROT0,   "Nichibutsu", "Pairs 
(Nichibutsu) (Japan 890822)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, pairsten,  pairsnb,  pairsten, pairsnb, nbmj8891_state,  pairsten, ROT0,   "System Ten", "Pairs 
(System Ten) (Japan 890826)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, ohpaipee,        0, ohpaipee, ohpaipee, nbmj8900_state, ohpaipee,  ROT270, "Nichibutsu", "Oh! 
Paipee (Japan 890227)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1989, togenkyo,        0, togenkyo, togenkyo, nbmj8900_state, togenkyo,    ROT0, "Nichibutsu", 
"Tougenkyou (Japan 890418)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, galkoku,  0,        galkoku,  galkoku,  driver_device,  0,        ROT180, "Nichibutsu / 
T.R.Tec", "Mahjong Gal no Kokuhaku (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, hyouban,  galkoku,  hyouban,  hyouban,  driver_device,  0,        ROT180, "Nichibutsu / 
T.R.Tec", "Mahjong Hyouban Musume [BET] (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, galkaika, 0,        galkaika, galkaika, nbmj8991_state, galkaika, ROT180, "Nichibutsu / 
T.R.Tec", "Mahjong Gal no Kaika (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, tokyogal, 0,        tokyogal, tokyogal, nbmj8991_state, tokyogal, ROT180, "Nichibutsu", "Tokyo 
Gal Zukan (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, tokimbsj, tokyogal, tokimbsj, tokimbsj, nbmj8991_state, tokimbsj, ROT180, "Nichibutsu", 
"Tokimeki Bishoujo [BET] (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, mcontest, 0,        mcontest, mcontest, driver_device,  0,        ROT180, "Nichibutsu", "Miss 
Mahjong Contest (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, uchuuai,  0,        uchuuai,  uchuuai,  driver_device,  0,        ROT180, "Nichibutsu", "Mahjong 
Uchuu yori Ai wo komete (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, triplew1, 0,        triplew1, triplew1, driver_device,  0,        ROT180, "Nichibutsu", "Mahjong 
Triple Wars (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, pstadium, 0,        pstadium, pstadium, driver_device,  0,        ROT180, "Nichibutsu", "Mahjong 
Panic Stadium (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, triplew2, 0,        triplew2, triplew1, driver_device,  0,        ROT180, "Nichibutsu", "Mahjong 
Triple Wars 2 (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, ntopstar, 0,        ntopstar, ntopstar, driver_device,  0,        ROT180, "Nichibutsu", "Mahjong 
Nerae! Top Star (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, mjlstory, 0,        mjlstory, mjlstory, driver_device,  0,        ROT180, "Nichibutsu", "Mahjong 
Jikken Love Story (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, vanilla,  0,        vanilla,  vanilla,  driver_device,  0,        ROT180, "Nichibutsu", "Mahjong 
Vanilla Syndrome (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, finalbny, vanilla,  finalbny, finalbny, nbmj8991_state, finalbny, ROT180, "Nichibutsu", "Mahjong 
Final Bunny [BET] (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, qmhayaku, 0,        qmhayaku, qmhayaku, driver_device,  0,        ROT180, "Nichibutsu", 
"Quiz-Mahjong Hayaku Yatteyo! (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, mjgottub, 0,        mjgottub, mjgottub, driver_device,  0,        ROT180, "Nichibutsu", "Medal 
Mahjong Gottsu ee-kanji [BET] (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, av2mj1bb, 0,        av2mj1bb, av2mj1bb, driver_device,  0,        ROT0,   "Miki Syouji / AV 
Japan", "AV2Mahjong No.1 Bay Bridge no Seijo (Japan)", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1991, av2mj2rg, 0,        av2mj2rg, av2mj2rg, driver_device,  0,        ROT0,   "Miki Syouji / AV 
Japan", "AV2Mahjong No.2 Rouge no Kaori (Japan)", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1992, mjuraden, 0,        mjuraden, mjuraden, nbmj9195_state, nbmj9195, ROT0,   "Nichibutsu / Yubis", 
"Mahjong Uranai Densetsu (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, koinomp,  0,        koinomp,  koinomp, nbmj9195_state,  nbmj9195, ROT0,   "Nichibutsu", "Mahjong 
Koi no Magic Potion (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, patimono, 0,        patimono, patimono, nbmj9195_state, nbmj9195, ROT0,   "Nichibutsu", "Mahjong 
Pachinko Monogatari (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, janbari,  0,        janbari,  janbari, nbmj9195_state,  nbmj9195, ROT0,   "Nichibutsu / Yubis / 
AV Japan", "Mahjong Janjan Baribari (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, mjanbari, janbari,  janbari,  mjanbari, nbmj9195_state, nbmj9195, ROT0,   "Nichibutsu / Yubis / 
AV Japan", "Medal Mahjong Janjan Baribari [BET] (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, mmehyou,  0,        mmehyou,  mmehyou, nbmj9195_state,  nbmj9195, ROT0,   "Nichibutsu / 
Kawakusu", "Medal Mahjong Circuit no Mehyou [BET] (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, ultramhm, 0,        ultramhm, ultramhm, nbmj9195_state, nbmj9195, ROT0,   "Apple", "Ultra 
Maru-hi Mahjong (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, gal10ren, 0,        gal10ren, gal10ren, nbmj9195_state, nbmj9195, ROT0,   "Fujic", "Mahjong Gal 
10-renpatsu (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, renaiclb, 0,        renaiclb, renaiclb, nbmj9195_state, nbmj9195, ROT0,   "Fujic", "Mahjong 
Ren-ai Club (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, mjlaman,  0,        mjlaman,  mjlaman, nbmj9195_state,  nbmj9195, ROT0,   "Nichibutsu / AV 
Japan", "Mahjong La Man (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, mkeibaou, 0,        mkeibaou, mkeibaou, nbmj9195_state, nbmj9195, ROT0,   "Nichibutsu", "Mahjong 
Keibaou (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, pachiten, 0,        pachiten, pachiten, nbmj9195_state, nbmj9195, ROT0,   "Nichibutsu / AV Japan 
/ Miki Syouji", "Medal Mahjong Pachi-Slot Tengoku [BET] (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, sailorws, 0,        sailorws, sailorws, nbmj9195_state, nbmj9195, ROT0,   "Nichibutsu", "Mahjong 
Sailor Wars (Japan set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, sailorwa, sailorws, sailorws, sailorws, nbmj9195_state, nbmj9195, ROT0,   "Nichibutsu", "Mahjong 
Sailor Wars (Japan set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, sailorwr, sailorws, sailorwr, sailorwr, nbmj9195_state, nbmj9195, ROT0,   "Nichibutsu", "Mahjong 
Sailor Wars-R [BET] (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, wcatcher, 0,        otatidai, wcatcher, nbmj9195_state, nbmj9195, ROT0,   "Nichibutsu", "Mahjong 
Wakuwaku Catcher (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, jituroku, 0,        jituroku, jituroku, nbmj9195_state, nbmj9195, ROT0,   "Windom", "Jitsuroku 
Maru-chi Mahjong (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, yosimoto, 0,        yosimoto, yosimoto, nbmj9195_state, nbmj9195, ROT0,   "Nichibutsu / 
Yoshimoto Kougyou", "Mahjong Yoshimoto Gekijou (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, yosimotm, yosimoto, yosimotm, yosimotm, nbmj9195_state, nbmj9195, ROT0,   "Nichibutsu / 
Yoshimoto Kougyou", "Mahjong Yoshimoto Gekijou [BET] (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, psailor1, 0,        psailor1, psailor1, nbmj9195_state, nbmj9195, ROT0,   "Sphinx", "Bishoujo 
Janshi Pretty Sailor 18-kin (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, psailor2, 0,        psailor2, psailor2, nbmj9195_state, nbmj9195, ROT0,   "Sphinx", "Bishoujo 
Janshi Pretty Sailor 2 (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, otatidai, 0,        otatidai, otatidai, nbmj9195_state, nbmj9195, ROT0,   "Sphinx", "Disco 
Mahjong Otachidai no Okite (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, ngpgal,   0,        ngpgal,   ngpgal, nbmj9195_state,   nbmj9195, ROT0,   "Nichibutsu", 
"Nekketsu Grand-Prix Gal (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, mjgottsu, 0,        mjgottsu, mjgottsu, nbmj9195_state, nbmj9195, ROT0,   "Nichibutsu", "Mahjong 
Gottsu ee-kanji (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, bakuhatu, mjgottsu, bakuhatu, bakuhatu, nbmj9195_state, nbmj9195, ROT0,   "Nichibutsu", "Mahjong 
Bakuhatsu Junjouden (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, cmehyou,  0,        cmehyou,  cmehyou, nbmj9195_state,  nbmj9195, ROT0,   "Nichibutsu / 
Kawakusu", "Mahjong Circuit no Mehyou (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, mjkoiura, 0,        mjkoiura, mjkoiura, nbmj9195_state, nbmj9195, ROT0,   "Nichibutsu", "Mahjong 
Koi Uranai (Japan set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, mkoiuraa, mjkoiura, mkoiuraa, mjkoiura, nbmj9195_state, nbmj9195, ROT0,   "Nichibutsu", "Mahjong 
Koi Uranai (Japan set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, mscoutm,  0,        mscoutm,  mscoutm, nbmj9195_state,  nbmj9195, ROT0,   "Sphinx / AV Japan", 
"Mahjong Scout Man (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, imekura,  0,        imekura,  imekura, nbmj9195_state,  nbmj9195, ROT0,   "Sphinx / AV Japan", 
"Imekura Mahjong (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, mjegolf,  0,        mjegolf,  mjegolf, nbmj9195_state,  nbmj9195, ROT0,   "Fujic / AV Japan", 
"Mahjong Erotica Golf (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 199?, shabdama, 0,        shabdama, mjuraden,nbmj9195_state,  nbmj9195,       ROT0, "Nichibutsu",      
"LD Mahjong #4 Shabon-Dama", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1985, nemesis,   0,         nemesis,    nemesis, driver_device,   0,    ROT0,   "Konami", "Nemesis 
(ROM version)",  MACHINE_SUPPORTS_SAVE )
-GAME( 1985, nemesisuk, nemesis,   nemesis,    nemesuk, driver_device,   0,    ROT0,   "Konami", "Nemesis 
(World?, ROM version)",  MACHINE_SUPPORTS_SAVE )
-GAMEL(1985, konamigt,  0,         konamigt,   konamigt, driver_device,  0,    ROT0,   "Konami", "Konami GT", 
 MACHINE_SUPPORTS_SAVE, layout_konamigt )
-GAME( 1985, rf2,       konamigt,  rf2_gx400,  rf2, driver_device,       0,    ROT0,   "Konami", "Konami RF2 
- Red Fighter",  MACHINE_SUPPORTS_SAVE )
-GAME( 1985, twinbee,   0,         gx400,      twinbee, driver_device,   0,    ROT90,  "Konami", "TwinBee 
(ROM version)",  MACHINE_SUPPORTS_SAVE )
-GAME( 1985, gradius,   nemesis,   gx400,      gradius, driver_device,   0,    ROT0,   "Konami", "Gradius 
(Japan, ROM version)",  MACHINE_SUPPORTS_SAVE )
-GAME( 1985, gwarrior,  0,         gx400,      gwarrior, driver_device,  0,    ROT0,   "Konami", "Galactic 
Warriors",  MACHINE_SUPPORTS_SAVE )
-GAME( 1986, salamand,  0,         salamand,   salamand, driver_device,  0,    ROT0,   "Konami", "Salamander 
(version D)",  MACHINE_SUPPORTS_SAVE )
-GAME( 1986, salamandj, salamand,  salamand,   salamand, driver_device,  0,    ROT0,   "Konami", "Salamander 
(version J)",  MACHINE_SUPPORTS_SAVE )
-GAME( 1986, lifefrce,  salamand,  salamand,   salamand, driver_device,  0,    ROT0,   "Konami", "Lifeforce 
(US)",  MACHINE_SUPPORTS_SAVE )
-GAME( 1987, lifefrcej, salamand,  salamand,   lifefrcj, driver_device,  0,    ROT0,   "Konami", "Lifeforce 
(Japan)",  MACHINE_SUPPORTS_SAVE )
-GAME( 1987, blkpnthr,  0,         blkpnthr,   blkpnthr, driver_device,  0,    ROT0,   "Konami", "Black 
Panther",  MACHINE_SUPPORTS_SAVE )
-GAME( 1987, citybomb,  0,         citybomb,   citybomb, driver_device,  0,    ROT270, "Konami", "City Bomber 
(World)",  MACHINE_SUPPORTS_SAVE )
-GAME( 1987, citybombj, citybomb,  citybomb,   citybomb, driver_device,  0,    ROT270, "Konami", "City Bomber 
(Japan)",  MACHINE_SUPPORTS_SAVE )
-GAME( 1987, hcrash,    0,         hcrash,     hcrash, driver_device,    0,    ROT0,   "Konami", "Hyper Crash 
(version D)",  MACHINE_SUPPORTS_SAVE )
-GAME( 1987, hcrashc,   hcrash,    hcrash,     hcrash, driver_device,    0,    ROT0,   "Konami", "Hyper Crash 
(version C)",  MACHINE_SUPPORTS_SAVE )
-GAME( 1988, kittenk,   0,         nyanpani,   nyanpani, driver_device,  0,    ROT0,   "Konami", "Kitten 
Kaboodle",  MACHINE_SUPPORTS_SAVE )
-GAME( 1988, nyanpani,  kittenk,   nyanpani,   nyanpani, driver_device,  0,    ROT0,   "Konami", "Nyan Nyan 
Panic (Japan)",  MACHINE_SUPPORTS_SAVE )
-GAME( 1985, bubsys,   0,         bubsys,    nemesis, driver_device,   0,    ROT0,   "Konami", "Bubble System 
BIOS", MACHINE_IS_BIOS_ROOT | MACHINE_NOT_WORKING )
-GAME( 1990, nam1975,    neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "SNK", "NAM-1975 
(NGM-001)(NGH-001)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, bstars,     neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "SNK", "Baseball 
Stars Professional (NGM-002)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, bstarsh,    bstars,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "SNK", "Baseball 
Stars Professional (NGH-002)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, tpgolf,     neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "SNK", "Top 
Player's Golf (NGM-003)(NGH-003)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, ridhero,    neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "SNK", "Riding 
Hero (NGM-006)(NGH-006)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, ridheroh,   ridhero,  neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "SNK", "Riding 
Hero (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, alpham2,    neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "SNK", "Alpha 
Mission II / ASO II - Last Guardian (NGM-007)(NGH-007)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, alpham2p,   alpham2,  neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "SNK", "Alpha 
Mission II / ASO II - Last Guardian (prototype)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, cyberlip,   neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "SNK", "Cyber-Lip 
(NGM-010)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, superspy,   neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "SNK", "The Super 
Spy (NGM-011)(NGH-011)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, mutnat,     neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "SNK", "Mutation 
Nation (NGM-014)(NGH-014)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, kotm,       neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "SNK", "King of 
the Monsters (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, kotmh,      kotm,     neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "SNK", "King of 
the Monsters (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, sengoku,    neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "SNK", "Sengoku / 
Sengoku Denshou (NGM-017)(NGH-017)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, sengokuh,   sengoku,  neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "SNK", "Sengoku / 
Sengoku Denshou (NGH-017)(US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, burningf,   neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "SNK", "Burning 
Fight (NGM-018)(NGH-018)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, burningfh,  burningf, neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "SNK", "Burning 
Fight (NGH-018)(US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, burningfp,  burningf, neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "SNK", "Burning 
Fight (prototype)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, lbowling,   neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "SNK", "League 
Bowling (NGM-019)(NGH-019)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, gpilots,    neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "SNK", "Ghost 
Pilots (NGM-020)(NGH-020)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, gpilotsh,   gpilots,  neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "SNK", "Ghost 
Pilots (NGH-020)(US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, joyjoy,     neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "SNK", "Puzzled / 
Joy Joy Kid (NGM-021)(NGH-021)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, quizdais,   neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "SNK", "Quiz 
Daisousa Sen - The Last Count Down (NGM-023)(NGH-023)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, quizdaisk,  quizdais, neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "SNK", "Quiz 
Daisousa Sen - The Last Count Down (Korean release)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, lresort,    neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "SNK", "Last 
Resort", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, eightman,   neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "SNK / Pallas", 
"Eight Man (NGM-025)(NGH-025)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, legendos,   neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "SNK", "Legend of 
Success Joe / Ashita no Joe Densetsu", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, 2020bb,     neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "SNK / Pallas", 
"2020 Super Baseball (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, 2020bba,    2020bb,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "SNK / Pallas", 
"2020 Super Baseball (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, 2020bbh,    2020bb,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "SNK / Pallas", 
"2020 Super Baseball (set 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, socbrawl,   neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "SNK", "Soccer 
Brawl (NGM-031)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, socbrawlh,  socbrawl, neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "SNK", "Soccer 
Brawl (NGH-031)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, fatfury1,   neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "SNK", "Fatal 
Fury - King of Fighters / Garou Densetsu - shukumei no tatakai (NGM-033)(NGH-033)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, roboarmy,   neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "SNK", "Robo 
Army", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, fbfrenzy,   neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "SNK", "Football 
Frenzy (NGM-034)(NGH-034)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, kotm2,      neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "SNK", "King of 
the Monsters 2 - The Next Thing (NGM-039)(NGH-039)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, kotm2p,     kotm2,    neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "SNK", "King of 
the Monsters 2 - The Next Thing (prototype)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, sengoku2,   neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "SNK", "Sengoku 2 
/ Sengoku Denshou 2", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, bstars2,    neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "SNK", "Baseball 
Stars 2", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, quizdai2,   neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "SNK", "Quiz 
Meitantei Neo & Geo - Quiz Daisousa Sen part 2 (NGM-042)(NGH-042)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, 3countb,    neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "SNK", "3 Count 
Bout / Fire Suplex (NGM-043)(NGH-043)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, aof,        neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "SNK", "Art of 
Fighting / Ryuuko no Ken (NGM-044)(NGH-044)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, samsho,     neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "SNK", "Samurai 
Shodown / Samurai Spirits (NGM-045)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, samshoh,    samsho,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "SNK", "Samurai 
Shodown / Samurai Spirits (NGH-045)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, tophuntr,   neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "SNK", "Top 
Hunter - Roddy & Cathy (NGM-046)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, tophuntrh,  tophuntr, neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "SNK", "Top 
Hunter - Roddy & Cathy (NGH-046)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, fatfury2,   neogeo,   neogeo_noslot,   neogeo, neogeo_noslot_state,   fatfury2, ROT0, "SNK", 
"Fatal Fury 2 / Garou Densetsu 2 - arata-naru tatakai (NGM-047)(NGH-047)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, ssideki,    neogeo,   neogeo_noslot,   neogeo, neogeo_noslot_state,   fatfury2, ROT0, "SNK", 
"Super Sidekicks / Tokuten Ou", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, kof94,      neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "SNK", "The King 
of Fighters '94 (NGM-055)(NGH-055)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, aof2,       neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "SNK", "Art of 
Fighting 2 / Ryuuko no Ken 2 (NGM-056)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, aof2a,      aof2,     neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "SNK", "Art of 
Fighting 2 / Ryuuko no Ken 2 (NGH-056)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, fatfursp,   neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "SNK", "Fatal 
Fury Special / Garou Densetsu Special (set 1)(NGM-058)(NGH-058)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, fatfurspa,  fatfursp, neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "SNK", "Fatal 
Fury Special / Garou Densetsu Special (set 2)(NGM-058)(NGH-058)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, savagere,   neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "SNK", "Savage 
Reign / Fu'un Mokushiroku - kakutou sousei", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, ssideki2,   neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "SNK", "Super 
Sidekicks 2 - The World Championship / Tokuten Ou 2 - real fight football (NGM-061)(NGH-061)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1994, samsho2,    neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "SNK", "Samurai 
Shodown II / Shin Samurai Spirits - Haohmaru jigokuhen (NGM-063)(NGH-063)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, fatfury3,   neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "SNK", "Fatal 
Fury 3 - Road to the Final Victory / Garou Densetsu 3 - haruka-naru tatakai (NGM-069)(NGH-069)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1995, ssideki3,   neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "SNK", "Super 
Sidekicks 3 - The Next Glory / Tokuten Ou 3 - eikou e no michi", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, kof95,      neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "SNK", "The King 
of Fighters '95 (NGM-084)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, kof95a,     kof95,    neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "SNK", "The King 
of Fighters '95 (NGM-084), alternate board", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, kof95h,     kof95,    neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "SNK", "The King 
of Fighters '95 (NGH-084)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, samsho3,    neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "SNK", "Samurai 
Shodown III / Samurai Spirits - Zankurou Musouken (NGM-087)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, samsho3h,   samsho3,  neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "SNK", "Samurai 
Shodown III / Samurai Spirits - Zankurou Musouken (NGH-087)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, fswords,    samsho3,  neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "SNK", "Fighters 
Swords (Korean release of Samurai Shodown III)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, rbff1,      neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "SNK", "Real Bout 
Fatal Fury / Real Bout Garou Densetsu (NGM-095)(NGH-095)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, rbff1a,     rbff1,    neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "SNK", "Real Bout 
Fatal Fury / Real Bout Garou Densetsu (bug fix revision)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, aof3,       neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "SNK", "Art of 
Fighting 3 - The Path of the Warrior / Art of Fighting - Ryuuko no Ken Gaiden", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, kof96,      neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "SNK", "The King 
of Fighters '96 (NGM-214)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, kof96h,     kof96,    neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "SNK", "The King 
of Fighters '96 (NGH-214)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, ssideki4,   neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "SNK", "The 
Ultimate 11 - The SNK Football Championship / Tokuten Ou - Honoo no Libero", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, kizuna,     neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "SNK", "Kizuna 
Encounter - Super Tag Battle / Fu'un Super Tag Battle", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, kizuna4p,   kizuna,   neogeo_noslot,   kizuna4p, neogeo_state, neogeo,   ROT0, "SNK", "Kizuna 
Encounter - Super Tag Battle 4 Way Battle Version / Fu'un Super Tag Battle Special Version", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1996, samsho4,    neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "SNK", "Samurai 
Shodown IV - Amakusa's Revenge / Samurai Spirits - Amakusa Kourin (NGM-222)(NGH-222)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, samsho4k,   samsho4,  neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "SNK", "Pae Wang 
Jeon Seol / Legend of a Warrior (Korean censored Samurai Shodown IV)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, rbffspec,   neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "SNK", "Real Bout 
Fatal Fury Special / Real Bout Garou Densetsu Special", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, rbffspeck,  rbffspec, neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "SNK", "Real Bout 
Fatal Fury Special / Real Bout Garou Densetsu Special (Korean release)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, kof97,      neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "SNK", "The King 
of Fighters '97 (NGM-2320)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, kof97h,     kof97,    neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "SNK", "The King 
of Fighters '97 (NGH-2320)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, kof97k,     kof97,    neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "SNK", "The King 
of Fighters '97 (Korean release)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, kof97pls,   kof97,    neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "bootleg", "The 
King of Fighters '97 Plus (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, kof97oro,   kof97,    neogeo_noslot,   neogeo, neogeo_noslot_state,   kof97oro, ROT0, "bootleg", 
"The King of Fighters '97 Oroshi Plus 2003 (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, lastblad,   neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "SNK", "The Last 
Blade / Bakumatsu Roman - Gekka no Kenshi (NGM-2340)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, lastbladh,  lastblad, neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "SNK", "The Last 
Blade / Bakumatsu Roman - Gekka no Kenshi (NGH-2340)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, lastsold,   lastblad, neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "SNK", "The Last 
Soldier (Korean release of The Last Blade)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, irrmaze,    neogeo,   neogeo_noslot,   irrmaze, neogeo_state,  neogeo,   ROT0, "SNK / Saurus", 
"The Irritating Maze / Ultra Denryu Iraira Bou", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, rbff2,      neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "SNK", "Real Bout 
Fatal Fury 2 - The Newcomers / Real Bout Garou Densetsu 2 - the newcomers (NGM-2400)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, rbff2h,     rbff2,    neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "SNK", "Real Bout 
Fatal Fury 2 - The Newcomers / Real Bout Garou Densetsu 2 - the newcomers (NGH-2400)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, mslug2,     neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "SNK", "Metal 
Slug 2 - Super Vehicle-001/II (NGM-2410)(NGH-2410)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, kof98,      neogeo,   neogeo_noslot,   neogeo, neogeo_noslot_state,   kof98,    ROT0, "SNK", 
"The King of Fighters '98 - The Slugfest / King of Fighters '98 - dream match never ends (NGM-2420)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1998, kof98a,     kof98,    neogeo_noslot,   neogeo, neogeo_noslot_state,   kof98,    ROT0, "SNK", 
"The King of Fighters '98 - The Slugfest / King of Fighters '98 - dream match never ends (NGM-2420, alternate 
board)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, kof98k,     kof98,    neogeo_noslot,   neogeo, neogeo_noslot_state,   kof98,    ROT0, "SNK", 
"The King of Fighters '98 - The Slugfest / King of Fighters '98 - dream match never ends (Korean board)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1998, kof98ka,    kof98,    neogeo_noslot,   neogeo, neogeo_noslot_state,   kof98,    ROT0, "SNK", 
"The King of Fighters '98 - The Slugfest / King of Fighters '98 - dream match never ends (Korean board 2)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1998, kof98h,     kof98,    neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "SNK", "The King 
of Fighters '98 - The Slugfest / King of Fighters '98 - dream match never ends (NGH-2420)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1998, lastbld2,   neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "SNK", "The Last 
Blade 2 / Bakumatsu Roman - Dai Ni Maku Gekka no Kenshi (NGM-2430)(NGH-2430)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, neocup98,   neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "SNK", "Neo-Geo 
Cup '98 - The Road to the Victory", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, mslugx,     neogeo,   neogeo_noslot,   neogeo, neogeo_noslot_state,   mslugx,   ROT0, "SNK", 
"Metal Slug X - Super Vehicle-001 (NGM-2500)(NGH-2500)", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, kof99p,     kof99,    neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "SNK", "The King 
of Fighters '99 - Millennium Battle (prototype)", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, garoup,     garou,    neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "SNK", "Garou - 
Mark of the Wolves (prototype)", MACHINE_SUPPORTS_SAVE )
-GAME( 2002, kof2002b,   kof2002,  neogeo_noslot,   neogeo, neogeo_noslot_state,   kof2002b, ROT0, "bootleg", 
"The King of Fighters 2002 (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 2003, mslug5,     neogeo,   neogeo_noslot,   neogeo, neogeo_noslot_state,   mslug5,   ROT0, "SNK 
Playmore", "Metal Slug 5 (NGM-2680)", MACHINE_SUPPORTS_SAVE )
-GAME( 2003, ms5pcb,     0,        neogeo_noslot,   dualbios, neogeo_noslot_state, ms5pcb,   ROT0, "SNK 
Playmore", "Metal Slug 5 (JAMMA PCB)", MACHINE_SUPPORTS_SAVE )
-GAME( 2003, ms5plus,    mslug5,   neogeo_noslot,   neogeo, neogeo_noslot_state,   ms5plus,  ROT0, "bootleg", 
"Metal Slug 5 Plus (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 2003, svc,        neogeo,   neogeo_noslot,   neogeo, neogeo_noslot_state,   svc,      ROT0, "SNK 
Playmore", "SNK vs. Capcom - SVC Chaos (NGM-2690)(NGH-2690)", MACHINE_SUPPORTS_SAVE )
-GAME( 2003, svcboot,    svc,      neogeo_noslot,   neogeo, neogeo_noslot_state,   svcboot,  ROT0, "bootleg", 
"SNK vs. Capcom - SVC Chaos (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 2003, svcplus,    svc,      neogeo_noslot,   neogeo, neogeo_noslot_state,   svcplus,  ROT0, "bootleg", 
"SNK vs. Capcom - SVC Chaos Plus (bootleg set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 2003, svcplusa,   svc,      neogeo_noslot,   neogeo, neogeo_noslot_state,   svcplusa, ROT0, "bootleg", 
"SNK vs. Capcom - SVC Chaos Plus (bootleg set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 2003, svcsplus,   svc,      neogeo_noslot,   neogeo, neogeo_noslot_state,   svcsplus, ROT0, "bootleg", 
"SNK vs. Capcom - SVC Chaos Super Plus (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 2003, samsho5,    neogeo,   neogeo_noslot,   neogeo, neogeo_noslot_state,   samsho5,  ROT0, "Yuki 
Enterprise / SNK Playmore", "Samurai Shodown V / Samurai Spirits Zero (NGM-2700)", MACHINE_SUPPORTS_SAVE )
-GAME( 2003, samsho5h,   samsho5,  neogeo_noslot,   neogeo, neogeo_noslot_state,   samsho5,  ROT0, "Yuki 
Enterprise / SNK Playmore", "Samurai Shodown V / Samurai Spirits Zero (NGH-2700)", MACHINE_SUPPORTS_SAVE )
-GAME( 2003, kof2003,    neogeo,   neogeo_noslot,   neogeo, neogeo_noslot_state,   kof2003,  ROT0, "SNK 
Playmore", "The King of Fighters 2003 (NGM-2710)", MACHINE_SUPPORTS_SAVE )
-GAME( 2003, kof2003h,   kof2003,  neogeo_noslot,   neogeo, neogeo_noslot_state,   kof2003h, ROT0, "SNK 
Playmore", "The King of Fighters 2003 (NGH-2710)", MACHINE_SUPPORTS_SAVE )
-GAME( 2003, kf2k3bl,    kof2003,  neogeo_noslot,   neogeo, neogeo_noslot_state,   kf2k3bl , ROT0, "bootleg", 
"The King of Fighters 2003 (bootleg set 1)", MACHINE_SUPPORTS_SAVE ) // zooming is wrong because its a 
bootleg of the pcb version on a cart (unless it was a bootleg pcb with the new bios?)
-GAME( 2004, samsh5sp,   neogeo,   neogeo_noslot,   neogeo, neogeo_noslot_state,   samsh5sp, ROT0, "Yuki 
Enterprise / SNK Playmore", "Samurai Shodown V Special / Samurai Spirits Zero Special (NGM-2720)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 2004, samsh5sph,  samsh5sp, neogeo_noslot,   neogeo, neogeo_noslot_state,   samsh5sp, ROT0, "Yuki 
Enterprise / SNK Playmore", "Samurai Shodown V Special / Samurai Spirits Zero Special (NGH-2720) (2nd 
release, less censored)", MACHINE_SUPPORTS_SAVE )
-GAME( 2004, samsh5spho, samsh5sp, neogeo_noslot,   neogeo, neogeo_noslot_state,   samsh5sp, ROT0, "Yuki 
Enterprise / SNK Playmore", "Samurai Shodown V Special / Samurai Spirits Zero Special (NGH-2720) (1st 
release, censored)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, maglord,    neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "Alpha Denshi 
Co.", "Magician Lord (NGM-005)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, maglordh,   maglord,  neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "Alpha Denshi 
Co.", "Magician Lord (NGH-005)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, ncombat,    neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "Alpha Denshi 
Co.", "Ninja Combat (NGM-009)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, ncombath,   ncombat,  neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "Alpha Denshi 
Co.", "Ninja Combat (NGH-009)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, bjourney,   neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "Alpha Denshi 
Co.", "Blue's Journey / Raguy (ALM-001)(ALH-001)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, crsword,    neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "Alpha Denshi 
Co.", "Crossed Swords (ALM-002)(ALH-002)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, trally,     neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "Alpha Denshi 
Co.", "Thrash Rally (ALM-003)(ALH-003)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, ncommand,   neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "Alpha Denshi 
Co.", "Ninja Commando", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, wh1,        neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "Alpha Denshi 
Co.", "World Heroes (ALM-005)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, wh1h,       wh1,      neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "Alpha Denshi 
Co.", "World Heroes (ALH-005)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, wh1ha,      wh1,      neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "Alpha Denshi 
Co.", "World Heroes (set 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, wh2,        neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "ADK",            
  "World Heroes 2 (ALM-006)(ALH-006)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, wh2j,       neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "ADK / SNK",      
  "World Heroes 2 Jet (ADM-007)(ADH-007)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, aodk,       neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "ADK / SNK",      
  "Aggressors of Dark Kombat / Tsuukai GANGAN Koushinkyoku (ADM-008)(ADH-008)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, whp,        neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "ADK / SNK",      
  "World Heroes Perfect", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, mosyougi,   neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "ADK / SNK",      
  "Syougi No Tatsujin - Master of Syougi", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, overtop,    neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "ADK",            
  "Over Top", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, ninjamas,   neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "ADK / SNK",      
  "Ninja Master's - haoh-ninpo-cho", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, twinspri,   neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "ADK / SNK",      
  "Twinkle Star Sprites", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, zintrckb,   neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "hack",           
  "Zintrick / Oshidashi Zentrix (hack)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, viewpoin,   neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "Sammy / Aicom", 
"Viewpoint", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, janshin,    neogeo,   neogeo_noslot,   mjneogeo, neogeo_state, neogeo,   ROT0, "Aicom", 
"Jyanshin Densetsu - Quest of Jongmaster", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, pulstar,    neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "Aicom", 
"Pulstar", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, blazstar,   neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "Yumekobo", 
"Blazing Star", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, spinmast,   neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "Data East 
Corporation", "Spin Master / Miracle Adventure", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, wjammers,   neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "Data East 
Corporation", "Windjammers / Flying Power Disc", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, karnovr,    neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "Data East 
Corporation", "Karnov's Revenge / Fighter's History Dynamite", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, strhoop,    neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "Data East 
Corporation", "Street Hoop / Street Slam / Dunk Dream (DEM-004)(DEH-004)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, ghostlop,   neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "Data East 
Corporation", "Ghostlop (prototype)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, magdrop2,   neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "Data East 
Corporation", "Magical Drop II", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, magdrop3,   neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "Data East 
Corporation", "Magical Drop III", MACHINE_SUPPORTS_SAVE )
-GAME( 2001, nitdbl,     nitd,     neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "bootleg", 
"Nightmare in the Dark (bootleg)" , MACHINE_SUPPORTS_SAVE )
-GAME( 1994, gururin,    neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "Face", 
"Gururin", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, miexchng,   neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "Face", "Money 
Puzzle Exchanger / Money Idol Exchanger", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, panicbom,   neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "Eighting / 
Hudson", "Panic Bomber", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, kabukikl,   neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "Hudson", "Far 
East of Eden - Kabuki Klash / Tengai Makyou - Shin Den", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, neobombe,   neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "Hudson", "Neo 
Bomberman", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, minasan,    neogeo,   neogeo_noslot,   mjneogeo, neogeo_state, neogeo,   ROT0, "Monolith Corp.", 
"Minasanno Okagesamadesu! Daisugorokutaikai (MOM-001)(MOH-001)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, bakatono,   neogeo,   neogeo_noslot,   mjneogeo, neogeo_state, neogeo,   ROT0, "Monolith Corp.", 
"Bakatonosama Mahjong Manyuuki (MOM-002)(MOH-002)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, turfmast,   neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "Nazca", "Neo 
Turf Masters / Big Tournament Golf", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, mslug,      neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "Nazca", "Metal 
Slug - Super Vehicle-001", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, zedblade,   neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "NMK", "Zed Blade 
/ Operation Ragnarok", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, quizkof,    neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "Saurus", "Quiz 
King of Fighters (SAM-080)(SAH-080)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, quizkofk,   quizkof,  neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "Saurus", "Quiz 
King of Fighters (Korean release)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, stakwin,    neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "Saurus", "Stakes 
Winner / Stakes Winner - GI kinzen seiha e no michi", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, ragnagrd,   neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "Saurus", 
"Ragnagard / Shin-Oh-Ken", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, pgoal,      neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "Saurus", 
"Pleasure Goal / Futsal - 5 on 5 Mini Soccer (NGM-219)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, ironclad,   neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "Saurus", 
"Choutetsu Brikin'ger - Iron clad (Prototype)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, ironclado,  ironclad, neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "bootleg", 
"Choutetsu Brikin'ger - Iron clad (Prototype, bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, stakwin2,   neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "Saurus", "Stakes 
Winner 2", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, shocktro,   neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "Saurus", "Shock 
Troopers (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, shocktroa,  shocktro, neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "Saurus", "Shock 
Troopers (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, shocktr2,   neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "Saurus", "Shock 
Troopers - 2nd Squad", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, lans2004,   shocktr2, neogeo_noslot,   neogeo, neogeo_noslot_state,   lans2004, ROT0, "bootleg", 
"Lansquenet 2004 (Shock Troopers - 2nd Squad bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, galaxyfg,   neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "Sunsoft", 
"Galaxy Fight - Universal Warriors", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, wakuwak7,   neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "Sunsoft", "Waku 
Waku 7", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, pbobblen,   neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "Taito", "Puzzle 
Bobble / Bust-A-Move (Neo-Geo) (NGM-083)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, pbobblenb,  pbobblen, neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "bootleg", 
"Puzzle Bobble / Bust-A-Move (Neo-Geo) (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, pbobbl2n,   neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "Taito (SNK 
license)", "Puzzle Bobble 2 / Bust-A-Move Again (Neo-Geo)", MACHINE_SUPPORTS_SAVE )
-GAME( 2003, pnyaa,      neogeo,   neogeo_noslot,   neogeo, neogeo_noslot_state,   pnyaa,    ROT0, "Aiky / 
Taito", "Pochi and Nyaa", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, marukodq,   neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "Takara", "Chibi 
Marukochan Deluxe Quiz", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, doubledr,   neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "Technos Japan", 
"Double Dragon (Neo-Geo)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, gowcaizr,   neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "Technos Japan", 
"Voltage Fighter - Gowcaizer / Choujin Gakuen Gowcaizer", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, sdodgeb,    neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "Technos Japan", 
"Super Dodge Ball / Kunio no Nekketsu Toukyuu Densetsu", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, tws96,      neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "Tecmo", "Tecmo 
World Soccer '96", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, fightfev,   neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "Viccom", "Fight 
Fever (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, fightfeva,  fightfev, neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "Viccom", "Fight 
Fever (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, pspikes2,   neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "Video System 
Co.", "Power Spikes II (NGM-068)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, sonicwi2,   neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "Video System 
Co.", "Aero Fighters 2 / Sonic Wings 2", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, sonicwi3,   neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "Video System 
Co.", "Aero Fighters 3 / Sonic Wings 3", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, popbounc,   neogeo,   neogeo_noslot,   popbounc, neogeo_state, neogeo,   ROT0, "Video System 
Co.", "Pop 'n Bounce / Gapporin", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, androdun,   neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "Visco", "Andro 
Dunos (NGM-049)(NGH-049)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, puzzledp,   neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "Taito (Visco 
license)", "Puzzle De Pon!", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, neomrdo,    neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "Visco", "Neo Mr. 
Do!", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, goalx3,     neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "Visco", "Goal! 
Goal! Goal!", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, neodrift,   neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "Visco", "Neo 
Drift Out - New Technology", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, breakers,   neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "Visco", 
"Breakers", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, puzzldpr,   puzzledp, neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "Taito (Visco 
license)", "Puzzle De Pon! R!", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, breakrev,   neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "Visco", 
"Breakers Revenge", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, flipshot,   neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "Visco", "Battle 
Flip Shot", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, ctomaday,   neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "Visco", "Captain 
Tomaday", MACHINE_SUPPORTS_SAVE )
-GAME( 2000, bangbead,   neogeo,   neogeo_noslot,   neogeo, neogeo_noslot_state,   bangbead, ROT0, "Visco", 
"Bang Bead", MACHINE_SUPPORTS_SAVE )
-GAME( 2000, b2b,        neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "Visco", "Bang 
Bang Busters (2010 NCI release)" , MACHINE_SUPPORTS_SAVE )
-GAME( 2002, mslug4,     neogeo,   neogeo_noslot,   neogeo, neogeo_noslot_state,   mslug4,   ROT0, "Mega / 
Playmore", "Metal Slug 4 (NGM-2630)", MACHINE_SUPPORTS_SAVE )
-GAME( 2002, mslug4h,    mslug4,   neogeo_noslot,   neogeo, neogeo_noslot_state,   mslug4,   ROT0, "Mega / 
Playmore", "Metal Slug 4 (NGH-2630)", MACHINE_SUPPORTS_SAVE )
-GAME( 2002, ms4plus,    mslug4,   neogeo_noslot,   neogeo, neogeo_noslot_state,   ms4plus,  ROT0, "bootleg", 
"Metal Slug 4 Plus (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 2002, rotd,       neogeo,   neogeo_noslot,   neogeo, neogeo_noslot_state,   rotd,     ROT0, "Evoga / 
Playmore", "Rage of the Dragons (NGM-264?)", MACHINE_SUPPORTS_SAVE )
-GAME( 2002, matrim,     neogeo,   neogeo_noslot,   neogeo, neogeo_noslot_state,   matrim,   ROT0, "Noise 
Factory / Atlus", "Matrimelee / Shin Gouketsuji Ichizoku Toukon (NGM-2660) (NGH-2660)", MACHINE_SUPPORTS_SAVE 
)
-GAME( 2002, matrimbl,   matrim,   neogeo_noslot,   neogeo, neogeo_noslot_state,   matrimbl, ROT0, "bootleg", 
"Matrimelee / Shin Gouketsuji Ichizoku Toukon (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 2001, jockeygp,   neogeo,   neogeo_noslot,   jockeygp, neogeo_noslot_state, jockeygp, ROT0, "Sun 
Amusement / BrezzaSoft", "Jockey Grand Prix (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 2001, jockeygpa,  jockeygp, neogeo_noslot,   jockeygp, neogeo_noslot_state, jockeygp, ROT0, "Sun 
Amusement / BrezzaSoft", "Jockey Grand Prix (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 2001, vliner,     neogeo,   neogeo_noslot,   vliner, neogeo_noslot_state,   vliner,   ROT0, "Dyna / 
BrezzaSoft", "V-Liner (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 2001, vlinero,    vliner,   neogeo_noslot,   vliner, neogeo_noslot_state,   vliner,   ROT0, "Dyna / 
BrezzaSoft", "V-Liner (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 2000, diggerma,   neogeo,   neogeo_noslot,   neogeo, neogeo_state,   neogeo,   ROT0, "Kyle Hodgetts", 
"Digger Man (prototype)", MACHINE_SUPPORTS_SAVE )
-GAME( 2004, sbp,        neogeo,   neogeo_noslot,   neogeo, neogeo_noslot_state,   sbp,      ROT0, 
"Vektorlogic", "Super Bubble Pop", MACHINE_NOT_WORKING )
-GAME( 1996, neoprint,    0,        neoprint,    neoprint, neoprint_state,   unkneo,   ROT0, "SNK", "Neo 
Print (Japan) (T2d)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING )
-GAME( 1996, npcartv1,    0,        neoprint,    neoprint, neoprint_state,   npcartv1, ROT0, "SNK", "Neo 
Print V1 (World) (E1a)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING )
-GAME( 1998, 98best44,    0,        neoprint,    neoprint, neoprint_state,   98best44, ROT0, "SNK", "Neo 
Print - '98 NeoPri Best 44 (Japan) (T4i 3.07)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS |  
MACHINE_NOT_WORKING )
-GAME( 1996, nprsp,       0,        nprsp,       neoprint, neoprint_state,   nprsp,    ROT0, "SNK", "NeopriSP 
Retro Collection (Japan)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING )
-GAME( 199?, neptunp2,  0,   neptunp2, neptunp2, driver_device,  0, ROT0, "Unidesa?", "Neptune's Pearls 2", 
MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 1993, news,  0,    news, news, driver_device,  0, ROT0, "Poby / Virus", "News (set 1)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1993, newsa, news, news, newsa, driver_device, 0, ROT0, "Poby",         "News (set 2)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 2005, acheart,  0, nexus3d, nexus3d, nexus3d_state, nexus3d, ROT0, "Examu", "Arcana 
Heart",MACHINE_IS_SKELETON )
-GAME( 2006, acheartf, 0, nexus3d, nexus3d, nexus3d_state, nexus3d, ROT0, "Examu", "Arcana Heart 
Full",MACHINE_IS_SKELETON )
-GAME( 19??, l9nibble, 0,      nibble,  nibble, driver_device, 0,    ROT0, "Nibble", "Lucky 9",  
MACHINE_NO_SOUND | MACHINE_NOT_WORKING )
-GAME( 1984, nightgal, 0,        royalqn, sexygal, driver_device,  0,       ROT0, "Nichibutsu",   "Night Gal 
(Japan 840920 AG 1-00)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, ngtbunny, 0,        royalqn, sexygal, driver_device,  0,       ROT0, "Nichibutsu",   "Night 
Bunny (Japan 840601 MRN 2-10)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, royalngt, ngtbunny, royalqn, sexygal, driver_device,  0,       ROT0, "Royal Denshi", "Royal 
Night [BET] (Japan 840220 RN 2-00)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, royalqn,  0,        royalqn, sexygal, nightgal_state, royalqn, ROT0, "Royal Denshi", "Royal 
Queen [BET] (Japan 841010 RQ 0-07)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1985, sexygal,  0,        sexygal, sexygal, driver_device,  0,       ROT0, "Nichibutsu",   "Sexy Gal 
(Japan 850501 SXG 1-00)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1985, sweetgal, sexygal,  sexygal, sexygal, driver_device,  0,       ROT0, "Nichibutsu",   "Sweet Gal 
(Japan 850510 SWG 1-02)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1985, ngalsumr, 0,        ngalsumr,sexygal, nightgal_state,  ngalsumr,ROT0, "Nichibutsu",   "Night Gal 
Summer (Japan 850702 NGS 0-01)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1987, ninjakd2,  0,        ninjakd2, ninjakd2, ninjakd2_state, ninjakd2, ROT0,   "UPL", "Ninja-Kid II 
/ NinjaKun Ashura no Shou (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, ninjakd2a, ninjakd2, ninjakd2, ninjakd2, ninjakd2_state, bootleg,  ROT0,   "UPL", "Ninja-Kid II 
/ NinjaKun Ashura no Shou (set 2, bootleg?)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, ninjakd2b, ninjakd2, ninjakd2, rdaction, ninjakd2_state, bootleg,  ROT0,   "UPL", "Ninja-Kid II 
/ NinjaKun Ashura no Shou (set 3, bootleg?)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, rdaction,  ninjakd2, ninjakd2, rdaction, ninjakd2_state, ninjakd2, ROT0,   "UPL (World Games 
license)",       "Rad Action / NinjaKun Ashura no Shou", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, jt104,     ninjakd2, ninjakd2, rdaction, ninjakd2_state, bootleg,  ROT0,   "UPL (United 
Amusements license)", "JT-104 (title screen modification of Rad Action)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, mnight,    0,        mnight,   mnight,   ninjakd2_state, mnight,   ROT0,   "UPL (Kawakus 
license)", "Mutant Night", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, arkarea,   0,        arkarea,  arkarea,  ninjakd2_state, mnight,   ROT0,   "UPL", "Ark Area", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1988, robokid,   0,        robokid,  robokid,  ninjakd2_state, robokid,  ROT0,   "UPL", "Atomic 
Robo-kid", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, robokidj,  robokid,  robokid,  robokidj, ninjakd2_state, robokidj, ROT0,   "UPL", "Atomic 
Robo-kid (Japan, set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, robokidj2, robokid,  robokid,  robokidj, ninjakd2_state, robokidj, ROT0,   "UPL", "Atomic 
Robo-kid (Japan, set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, omegaf,    0,        omegaf,   omegaf,   driver_device,  0,        ROT270, "UPL", "Omega 
Fighter", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, omegafs,   omegaf,   omegaf,   omegaf,   driver_device,  0,        ROT270, "UPL", "Omega Fighter 
Special", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, ninjaw,  0,      ninjaw,  ninjaw, driver_device,  0,   ROT0,   "Taito Corporation Japan",   "The 
Ninja Warriors (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, ninjawj, ninjaw, ninjaw,  ninjawj, driver_device, 0,   ROT0,   "Taito Corporation",         "The 
Ninja Warriors (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, darius2, 0,      darius2, darius2, driver_device, 0,   ROT0,   "Taito Corporation",         
"Darius II (triple screen) (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1976, nitedrvr, 0, nitedrvr, nitedrvr, driver_device, 0, ROT0, "Atari", "Night Driver", 
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1996, niyanpai, 0,        niyanpai, niyanpai, niyanpai_state, niyanpai, ROT0, "Nichibutsu", "Niyanpai 
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, musobana, 0,        musobana, musobana, niyanpai_state, niyanpai, ROT0, "Nichibutsu / Yubis", 
"Musoubana (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, 4psimasy, 0,        musobana, 4psimasy, niyanpai_state, niyanpai, ROT0, "Sphinx / AV Japan", 
"Mahjong 4P Simasyo (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 199?, mhhonban, 0,        mhhonban, mhhonban, niyanpai_state, niyanpai, ROT0, "Nichibutsu?", "Mahjong 
Housoukyoku Honbanchuu (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 199?, zokumahj, mhhonban, zokumahj, zokumahj, niyanpai_state, niyanpai, ROT0, "Nichibutsu?", "Zoku 
Mahjong Housoukyoku (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, nmg5,      0,        nmg5,     nmg5,      nmg5_state, prot_val_10, ROT0, "Yun Sung", "Multi 5 / 
New Multi Game 5 (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, nmg5a,     nmg5,     nmg5,     nmg5,      nmg5_state, prot_val_10, ROT0, "Yun Sung", "Multi 5 / 
New Multi Game 5 (set 2, censored)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, nmg5e,     nmg5,     nmg5,     nmg5,      nmg5_state, prot_val_10, ROT0, "Yun Sung", "Multi 5 / 
New Multi Game 5 (set 3, earlier)", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, searchey,  0,        nmg5,     searchey,  nmg5_state, prot_val_10, ROT0, "Yun Sung", "Search Eye 
(English / Korean / Japanese / Italian)", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, searcheya, searchey, nmg5,     searcheya, nmg5_state, prot_val_10, ROT0, "Yun Sung", "Search Eye 
(English / Korean)", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, searchp2,  0,        searchp2, searchp2,  nmg5_state, prot_val_10, ROT0, "Yun Sung", "Search Eye 
Plus V2.0", MACHINE_SUPPORTS_SAVE )
-GAME( 2000, pclubys,   0,        pclubys,  pclubys,   nmg5_state, prot_val_10, ROT0, "Yun Sung", "Puzzle 
Club (Yun Sung, set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 2000, pclubysa,  pclubys,  pclubys,  pclubys,   nmg5_state, prot_val_10, ROT0, "Yun Sung", "Puzzle 
Club (Yun Sung, set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 2000, garogun,   0,        garogun,  garogun,   nmg5_state, prot_val_40, ROT0, "Yun Sung", "Garogun 
Seroyang (Korea)", MACHINE_SUPPORTS_SAVE )
-GAME( 2002, 7ordi,     0,        7ordi,    7ordi,     nmg5_state, prot_val_20, ROT0, "Yun Sung", "7 Ordi 
(Korea)", MACHINE_SUPPORTS_SAVE )
-GAME( ????, wondstck,  0,        nmg5,     wondstck,  nmg5_state, prot_val_00, ROT0, "Yun Sung", "Wonder 
Stick (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( ????, wondstcka, wondstck, nmg5,     wondstck,  nmg5_state, prot_val_00, ROT0, "Yun Sung", "Wonder 
Stick (set 2, censored)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, tharrier,  0,       tharrier, tharrier, driver_device, 0,        ROT270, "UPL",                  
        "Task Force Harrier", 0 )
-GAME( 1989, tharrieru, tharrier,tharrier, tharrier, driver_device, 0,        ROT270, "UPL (American Sammy 
license)", "Task Force Harrier (US?)", 0 )
-GAME( 1990, mustang,  0,        mustang,  mustang, driver_device,  0,        ROT0,   "UPL",                  
        "US AAF Mustang (25th May. 1990)", 0 )
-GAME( 1990, mustangs, mustang,  mustang,  mustang, driver_device,  0,        ROT0,   "UPL (Seoul Trading 
license)",  "US AAF Mustang (25th May. 1990 / Seoul Trading)", 0 )
-GAME( 1990, bioship,  0,        bioship,  bioship, driver_device,  0,        ROT0,   "UPL (American Sammy 
license)", "Bio-ship Paladin", 0 )
-GAME( 1990, sbsgomo,  bioship,  bioship,  bioship, driver_device,  0,        ROT0,   "UPL",                  
        "Space Battle Ship Gomorrah", 0 )
-GAME( 1990, vandyke,    0,       vandyke,  vandyke, driver_device, 0,        ROT270, "UPL",                  
        "Vandyke (Japan)",  0 )
-GAME( 1990, vandykejal, vandyke, vandyke,  vandyke, driver_device, 0,        ROT270, "UPL (Jaleco license)", 
        "Vandyke (Jaleco, set 1)",  0 )
-GAME( 1990, vandykejal2,vandyke, vandyke,  vandyke, driver_device, 0,        ROT270, "UPL (Jaleco license)", 
        "Vandyke (Jaleco, set 2)",  0 )
-GAME( 1990, vandykeb,  vandyke, vandykeb, vandykeb, nmk16_state,   vandykeb, ROT270, "bootleg",              
        "Vandyke (bootleg with PIC16c57)",  MACHINE_NO_SOUND )
-GAME( 1991, blkheart, 0,        blkheart,  blkheart, driver_device, 0,       ROT0,   "UPL",                  
        "Black Heart", 0 )
-GAME( 1991, blkheartj,blkheart, blkheart,  blkheart, driver_device, 0,       ROT0,   "UPL",                  
        "Black Heart (Japan)", 0 )
-GAME( 1991, acrobatm, 0,        acrobatm, acrobatm, driver_device, 0,        ROT270, "UPL (Taito license)",  
        "Acrobat Mission", 0 )
-GAME( 1992, strahl,   0,        strahl,   strahl, driver_device,   0,        ROT0,   "UPL",                  
        "Koutetsu Yousai Strahl (Japan set 1)", 0 )
-GAME( 1992, strahla,  strahl,   strahl,   strahl, driver_device,   0,        ROT0,   "UPL",                  
        "Koutetsu Yousai Strahl (Japan set 2)", 0 )
-GAME( 1991, tdragon,  0,        tdragon,       tdragon,      driver_device,  0,             ROT270, "NMK 
(Tecmo license)","Thunder Dragon (8th Jan. 1992, unprotected)", 0 )
-GAME( 1991, tdragon1, tdragon,  tdragon_prot,  tdragon_prot, nmk16_state,    tdragon_prot,  ROT270, "NMK 
(Tecmo license)","Thunder Dragon (4th Jun. 1991, protected)", MACHINE_UNEMULATED_PROTECTION | 
MACHINE_NO_SOUND )
-GAME( 1992, macross,  0,        macross,  macross, nmk16_state,    nmk,      ROT270, "Banpresto",            
        "Super Spacefortress Macross / Chou-Jikuu Yousai Macross", 0 )
-GAME( 1993, macross2, 0,        macross2, macross2, driver_device, 0,        ROT0,   "Banpresto",            
        "Super Spacefortress Macross II / Chou-Jikuu Yousai Macross II", MACHINE_NO_COCKTAIL )
-GAME( 1993, tdragon2, 0,        tdragon2, tdragon2, driver_device, 0,        ROT270, "NMK",                  
        "Thunder Dragon 2 (9th Nov. 1993)", MACHINE_NO_COCKTAIL )
-GAME( 1993, tdragon2a,tdragon2, tdragon2, tdragon2, driver_device, 0,        ROT270, "NMK",                  
        "Thunder Dragon 2 (1st Oct. 1993)", MACHINE_NO_COCKTAIL )
-GAME( 1993, bigbang,  tdragon2, tdragon2, tdragon2, driver_device, 0,        ROT270, "NMK",                  
        "Big Bang (9th Nov. 1993)", MACHINE_NO_COCKTAIL )
-GAME( 1992, sabotenb, 0,        bjtwin,   sabotenb, nmk16_state, nmk,      ROT0,   "NMK / Tecmo",            
      "Saboten Bombers (set 1)", MACHINE_NO_COCKTAIL )
-GAME( 1992, sabotenba,sabotenb, bjtwin,   sabotenb, nmk16_state, nmk,      ROT0,   "NMK / Tecmo",            
      "Saboten Bombers (set 2)", MACHINE_NO_COCKTAIL )
-GAME( 1993, bjtwin,   0,        bjtwin,   bjtwin, nmk16_state,   bjtwin,   ROT270, "NMK",                    
      "Bombjack Twin (set 1)", MACHINE_NO_COCKTAIL )
-GAME( 1993, bjtwina,  bjtwin,   bjtwin,   bjtwin, nmk16_state,   bjtwin,   ROT270, "NMK",                    
      "Bombjack Twin (set 2)", MACHINE_NO_COCKTAIL )
-GAME( 1995, nouryoku, 0,        bjtwin,   nouryoku, nmk16_state,   nmk,      ROT0,   "Tecmo",                
        "Nouryoku Koujou Iinkai", MACHINE_NO_COCKTAIL )
-GAME( 1990, mustangb, mustang,  mustangb, mustang, driver_device,  0,        ROT0,   "bootleg",              
         "US AAF Mustang (bootleg)", 0 )
-GAME( 1991, tdragonb, tdragon,  tdragonb, tdragonb, nmk16_state,   tdragonb, ROT270, "bootleg",              
         "Thunder Dragon (bootleg)", 0 )
-GAME( 1992, ssmissin, 0,        ssmissin, ssmissin, nmk16_state, ssmissin, ROT270, "Comad",                  
       "S.S. Mission", MACHINE_NO_COCKTAIL )
-GAME( 1996, airattck, 0,        ssmissin, airattck, nmk16_state, ssmissin, ROT270, "Comad",                  
       "Air Attack (set 1)", MACHINE_NO_COCKTAIL )
-GAME( 1996, airattcka,airattck, ssmissin, airattck, nmk16_state, ssmissin, ROT270, "Comad",                  
       "Air Attack (set 2)", MACHINE_NO_COCKTAIL )
-GAME( 1995, dolmen, 0,          twinactn, dolmen,   driver_device, 0,        ROT0,   "Afega",                
             "Dolmen", 0 )
-GAME( 1998, stagger1, 0,        stagger1, stagger1, driver_device, 0,        ROT270, "Afega",                
             "Stagger I (Japan)", 0 )
-GAME( 1997, redhawk,  stagger1, stagger1, stagger1, nmk16_state,   redhawk,  ROT270, "Afega (New Vision Ent. 
license)",   "Red Hawk (US)", 0 )
-GAME( 1997, redhawke, stagger1, stagger1, stagger1, driver_device, 0,        ROT270, "Afega (Excellent Co. 
license)",     "Red Hawk (Excellent Co., Ltd)", 0 )
-GAME( 1997, redhawkk, stagger1, stagger1, stagger1, driver_device, 0,        ROT270, "Afega",                
             "Red Hawk (Korea)", 0 )
-GAME( 1997, redhawkb, stagger1, redhawkb, redhawkb, driver_device, 0,        ROT0,   "bootleg",              
             "Red Hawk (bootleg)", 0 )
-GAME( 1998, grdnstrm, 0,        grdnstrm, grdnstrm, driver_device, 0,        ORIENTATION_FLIP_Y, "Afega 
(Apples Industries license)", "Guardian Storm (horizontal, not encrypted)", 0 )
-GAME( 1998, grdnstrmv,grdnstrm, grdnstrmk,grdnstrk, nmk16_state,   grdnstrm, ROT270,             "Afega 
(Apples Industries license)", "Guardian Storm (vertical)", 0 )
-GAME( 1998, grdnstrmj,grdnstrm, grdnstrmk,grdnstrk, nmk16_state,   grdnstrmg, ROT270,            "Afega",    
                         "Sen Jing - Guardian Storm (Japan)", 0 )
-GAME( 1998, grdnstrmk,grdnstrm, grdnstrmk,grdnstrk, nmk16_state,   grdnstrm, ROT270,             "Afega",    
                         "Jeon Sin - Guardian Storm (Korea)", 0 )
-GAME( 1998, redfoxwp2,grdnstrm, grdnstrmk,grdnstrk, nmk16_state,   grdnstrm, ROT270,             "Afega",    
                         "Red Fox War Planes II (China, set 1)", 0 )
-GAME( 1998, redfoxwp2a,grdnstrm,grdnstrmk,grdnstrk, nmk16_state,  redfoxwp2a,ROT270,             "Afega",    
                         "Red Fox War Planes II (China, set 2)", 0 )
-GAME( 1998, grdnstrmg,grdnstrm, grdnstrmk,grdnstrk, nmk16_state,   grdnstrmg,ROT270,             "Afega",    
                         "Guardian Storm (Germany)", 0 )
-GAME( 1998, bubl2000, 0,        popspops, bubl2000, nmk16_state,   bubl2000, ROT0,               "Afega 
(Tuning license)",                            "Bubble 2000", 0 ) // on a tuning board (bootleg?)
-GAME( 1999, popspops, 0,        popspops, popspops, nmk16_state,   grdnstrm, ROT0,               "Afega",    
                         "Pop's Pop's", 0 )
-GAME( 2000, mangchi,  0,        popspops, mangchi, nmk16_state,    bubl2000, ROT0,               "Afega",    
                         "Mang-Chi", 0 )
-GAME( 2000, spec2k,   0,       spec2k,   spec2k, nmk16_state,     spec2k,   ROT270,             "Yona Tech", 
            "Spectrum 2000 (vertical)", MACHINE_IMPERFECT_GRAPHICS ) // the ships sometimes scroll off the 
screen if you insert a coin during the attract demo?  verify it doesn't happen on real hw(!)
-GAME( 2001, firehawk, spec2k,  firehawk, firehawk, driver_device, 0,        ORIENTATION_FLIP_Y, "ESD",       
            "Fire Hawk (horizontal)", 0 )
-GAME( 1991, manybloc, 0,        manybloc, manybloc, driver_device, 0,        ROT270,             "Bee-Oh",   
             "Many Block", MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_SOUND )
-GAME( 1999, noki3210, 0,        noki3310,  noki3310, driver_device,  0,  ROT0, "Nokia", "Nokia 3210", 
MACHINE_NO_SOUND | MACHINE_IS_SKELETON )
-GAME( 1999, noki7110, 0,        noki7110,  noki3310, driver_device,  0,  ROT0, "Nokia", "Nokia 7110", 
MACHINE_NO_SOUND | MACHINE_IS_SKELETON )
-GAME( 1999, noki8210, 0,        noki3310,  noki3310, driver_device,  0,  ROT0, "Nokia", "Nokia 8210", 
MACHINE_NO_SOUND | MACHINE_IS_SKELETON )
-GAME( 1999, noki8850, 0,        noki3310,  noki3310, driver_device,  0,  ROT0, "Nokia", "Nokia 8850", 
MACHINE_NO_SOUND | MACHINE_IS_SKELETON )
-GAME( 2000, noki3310, 0,        noki3310,  noki3310, driver_device,  0,  ROT0, "Nokia", "Nokia 3310", 
MACHINE_NO_SOUND | MACHINE_IS_SKELETON )
-GAME( 2000, noki6210, 0,        noki6210,  noki3310, driver_device,  0,  ROT0, "Nokia", "Nokia 6210", 
MACHINE_NO_SOUND | MACHINE_IS_SKELETON )
-GAME( 2000, noki6250, 0,        noki6210,  noki3310, driver_device,  0,  ROT0, "Nokia", "Nokia 6250", 
MACHINE_NO_SOUND | MACHINE_IS_SKELETON )
-GAME( 2000, noki8250, 0,        noki3310,  noki3310, driver_device,  0,  ROT0, "Nokia", "Nokia 8250", 
MACHINE_NO_SOUND | MACHINE_IS_SKELETON )
-GAME( 2000, noki8890, 0,        noki3310,  noki3310, driver_device,  0,  ROT0, "Nokia", "Nokia 8890", 
MACHINE_NO_SOUND | MACHINE_IS_SKELETON )
-GAME( 2001, noki3330, 0,        noki3330,  noki3310, driver_device,  0,  ROT0, "Nokia", "Nokia 3330", 
MACHINE_NO_SOUND | MACHINE_IS_SKELETON )
-GAME( 2002, noki3410, 0,        noki3410,  noki3310, driver_device,  0,  ROT0, "Nokia", "Nokia 3410", 
MACHINE_NO_SOUND | MACHINE_IS_SKELETON )
-GAME( 2002, noki5210, 0,        noki3330,  noki3310, driver_device,  0,  ROT0, "Nokia", "Nokia 5210", 
MACHINE_NO_SOUND | MACHINE_IS_SKELETON )
-GAMEL( 1988, norautp,  0,       norautp,  norautp,  driver_device, 0,   ROT0, "Noraut Ltd.",              
"Noraut Poker",                        0,                layout_noraut11 )
-GAMEL( 198?, norautdx, 0,       norautp,  norautpn, driver_device, 0,   ROT0, "Noraut Ltd.",              
"Noraut Deluxe Poker (console)",       0,                layout_noraut12 )
-GAMEL( 198?, norautpn, norautp, norautp,  norautpn, driver_device, 0,   ROT0, "bootleg",                  
"Noraut Deluxe Poker (bootleg)",       0,                layout_noraut12 )
-GAMEL( 198?, norautjo, 0,       norautp,  mainline, driver_device, 0,   ROT0, "Noraut Ltd.",              
"Noraut Joker Poker (original)",       0,                layout_noraut12 )
-GAMEL( 198?, norautpl, 0,       norautpl, mainline, driver_device, 0,   ROT0, "Video Fun Games Ltd.",     
"Noraut Joker Poker (Prologic HW)",    0,                layout_noraut12 )
-GAMEL( 1988, norautjp, norautp, norautp,  norautp,  driver_device, 0,   ROT0, "Noraut Ltd.",              
"Noraut Joker Poker (alt)",            0,                layout_noraut11 )
-GAMEL( 1988, norautrh, 0,       norautp,  norautrh, driver_device, 0,   ROT0, "Noraut Ltd.",              
"Noraut Red Hot Joker Poker",          0,                layout_noraut12 )
-GAME(  1988, norautu,  0,       norautxp, norautp,  driver_device, 0,   ROT0, "Noraut Ltd.",              
"Noraut Poker (NTX10A)",               MACHINE_NOT_WORKING )
-GAME(  2002, noraut3a, 0,       norautxp, norautp,  driver_device, 0,   ROT0, "Noraut Ltd.",              
"Noraut Joker Poker (V3.010a)",        MACHINE_NOT_WORKING )
-GAME(  2003, noraut3b, 0,       norautxp, norautp,  driver_device, 0,   ROT0, "Noraut Ltd.",              
"Noraut Joker Poker (V3.011a)",        MACHINE_NOT_WORKING )
-GAMEL( 198?, norautua, 0,       norautp,  norautp,  norautp_state, enc, ROT0, "Noraut Ltd.",              
"Noraut unknown set 1 (console)",      MACHINE_NOT_WORKING, layout_noraut12 )
-GAMEL( 198?, norautub, 0,       norautp,  norautp,  norautp_state, enc, ROT0, "Noraut Ltd.",              
"Noraut unknown set 2 (console)",      MACHINE_NOT_WORKING, layout_noraut12 )
-GAMEL( 198?, mainline, 0,       norautp,  mainline, driver_device, 0,   ROT0, "Mainline London",          
"Mainline Double Joker Poker",         0,                layout_noraut12 )
-GAMEL( 199?, df_djpkr, 0,       norautp,  mainline, driver_device, 0,   ROT0, "DellFern Ltd.",            
"Double Joker Poker (45%-75% payout)", 0,                layout_noraut12 )
-GAMEL( 2005, ndxron10, 0,       norautp,  ndxron10, driver_device, 0,   ROT0, "<unknown>",                
"Royal on Ten (Noraut Deluxe hack)",   0,                layout_noraut12 )
-GAMEL( 1999, cgip30cs, 0,       norautx4, norautkl, norautp_state, deb, ROT0, "CGI",                      
"Credit Poker (ver.30c, standard)",    0,                layout_noraut12 )
-GAME(  198?, kimblz80, 0,       kimble,   norautp,  driver_device, 0,   ROT0, "Kimble Ireland",           
"Kimble Double HI-LO (z80 version)",   MACHINE_NOT_WORKING )
-GAME(  1983, pma,      0,       nortest1, norautp,  driver_device, 0,   ROT0, "PMA",                      
"PMA Poker",                           MACHINE_NOT_WORKING )
-GAMEL( 198?, bjpoker,  0,       norautxp, norautrh, driver_device, 0,   ROT0, "M.Kramer Manufacturing.",  
"Poker / Black Jack (Model 7521)",     MACHINE_NOT_WORKING, layout_noraut12 )
-GAME(  19??, newhilop, 0,       newhilop, norautp,  driver_device, 0,   ROT0, "Song Won?",                
"New Hi-Low Poker",                    MACHINE_NOT_WORKING )
-GAME(  1983, dphl,     0,       dphl,     norautp, driver_device,  0,   ROT0, "M.Kramer Manufacturing.",     
"Draw Poker HI-LO (M.Kramer)",      MACHINE_NOT_WORKING )
-GAME(  1983, dphla,    0,       dphla,    norautp, driver_device,  0,   ROT0, "<unknown>",                   
"Draw Poker HI-LO (Alt)",           MACHINE_NOT_WORKING )
-GAME(  1983, dphljp,   0,       dphl,     norautp, driver_device,  0,   ROT0, "<unknown>",                   
"Draw Poker HI-LO (Japanese)",      MACHINE_NOT_WORKING )
-GAME(  198?, kimbldhl, 0,       kimbldhl, norautp, driver_device,  0,   ROT0, "Kimble Ireland",              
"Kimble Double HI-LO",              MACHINE_NOT_WORKING )
-GAME(  1983, gtipoker, 0,       dphl,     norautp, driver_device,  0,   ROT0, "GTI Inc",                     
"GTI Poker",                        MACHINE_NOT_WORKING )
-GAME(  1983, gtipokra, 0,       dphla,    norautp, driver_device,  0,   ROT0, "GTI Inc",                     
"GTI Poker? (SMS hardware)",        MACHINE_NOT_WORKING )
-GAME(  1983, smshilo,  0,       dphla,    norautp, driver_device,  0,   ROT0, "SMS Manufacturing Corp.",     
"HI-LO Double Up Joker Poker",      MACHINE_NOT_WORKING )
-GAME(  1986, drhl,     0,       drhl,     norautp, driver_device,  0,   ROT0, "Drews Inc.",                  
"Drews Revenge (v.2.89, set 1)",    MACHINE_NOT_WORKING )
-GAME(  1986, drhla,    0,       drhl,     norautp, driver_device,  0,   ROT0, "Drews Inc.",                  
"Drews Revenge (v.2.89, set 2)",    MACHINE_NOT_WORKING )
-GAME(  1982, ssjkrpkr, 0,       ssjkrpkr, norautp, norautp_state,  ssa, ROT0, "Southern Systems & Assembly", 
"Southern Systems Joker Poker",     MACHINE_NOT_WORKING )
-GAME(  1993, tpoker2,  0,       dphltest, norautp, driver_device,  0,   ROT0, "Micro Manufacturing",         
"Turbo Poker 2",                    MACHINE_NOT_WORKING )
-GAME(  198?, fastdrwp, 0,       dphl,     norautp, driver_device,  0,   ROT0, "Stern Electronics?",       
"Fast Draw (poker conversion kit)?",   MACHINE_NOT_WORKING )
-GAME(  198?, dphlunka, 0,       dphl,     norautp, driver_device,  0,   ROT0, "SMS Manufacturing Corp.",  
"Draw Poker HI-LO (unknown, rev 1)",   MACHINE_NOT_WORKING )
-GAME(  198?, dphlunkb, 0,       dphl,     norautp, driver_device,  0,   ROT0, "SMS Manufacturing Corp.",  
"Draw Poker HI-LO (unknown, rev 2)",   MACHINE_NOT_WORKING )
-GAME(  198?, pkii_dm,  0,       nortest1, norautp, driver_device,  0,   ROT0, "<unknown>",                
"Unknown Poker PKII/DM",               MACHINE_NOT_WORKING )
-GAME( 1983, nova2001,  0,        nova2001, nova2001, driver_device, 0,        ROT0,   "UPL", "Nova 2001 
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, nova2001h, nova2001, nova2001, nova2001, driver_device, 0,        ROT0,   "UPL", "Nova 2001 
(Japan, hack?)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, nova2001u, nova2001, nova2001, nova2001, driver_device, 0,        ROT0,   "UPL (Universal 
license)", "Nova 2001 (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, ninjakun,  0,        ninjakun, ninjakun, driver_device, 0,        ROT0,   "UPL (Taito license)", 
"Ninjakun Majou no Bouken", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, pkunwar,   0,        pkunwar,  pkunwar, nova2001_state,  pkunwar,  ROT0,   "UPL", "Penguin-Kun 
Wars (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, pkunwarj,  pkunwar,  pkunwar,  pkunwar, nova2001_state,  pkunwar,  ROT0,   "UPL", "Penguin-Kun 
Wars (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, raiders5,  0,        raiders5, raiders5, nova2001_state, raiders5, ROT0,   "UPL", "Raiders5", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1985, raiders5t, raiders5, raiders5, raiders5, nova2001_state, raiders5, ROT0,   "UPL (Taito 
license)", "Raiders5 (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME(1985,  firebird,  0,  nsm,  nsm, driver_device, 0,  ROT0, "NSM", "Hot Fire Birds", MACHINE_NOT_WORKING 
| MACHINE_MECHANICAL)
-GAME( 198?, nsmpoker, 0,      nsmpoker, nsmpoker, driver_device, 0,    ROT0, "NSM",    "NSM Poker 
(TMS9995)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING )
-GAME( 199?, nss,       0,     nss,      snes, snes_state,    snes,    ROT0, "Nintendo",                    
"Nintendo Super System BIOS", MACHINE_IS_BIOS_ROOT )
-GAME( 1992, nss_actr,  nss,   nss,      snes, nss_state,    nss,    ROT0, "Enix",                        
"Act Raiser (Nintendo Super System)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND )
-GAME( 1992, nss_adam,  nss,   nss,      snes, nss_state,    nss,    ROT0, "Ocean",                       
"The Addams Family (Nintendo Super System)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND )
-GAME( 1992, nss_aten,  nss,   nss,      snes, nss_state,    nss,    ROT0, "Absolute Entertainment Inc.", 
"David Crane's Amazing Tennis (Nintendo Super System)", MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1992, nss_con3,  nss,   nss,      snes, nss_state,    nss,    ROT0, "Konami",                      
"Contra 3: The Alien Wars (Nintendo Super System)", MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1992, nss_lwep,  nss,   nss,      snes, nss_state,    nss,    ROT0, "Ocean",                       
"Lethal Weapon (Nintendo Super System)", MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1992, nss_ncaa,  nss,   nss,      snes, nss_state,    nss,    ROT0, "Sculptured Software Inc.",    
"NCAA Basketball (Nintendo Super System)", MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1992, nss_rob3,  nss,   nss,      snes, nss_state,    nss,    ROT0, "Ocean",                       
"Robocop 3 (Nintendo Super System)", MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1992, nss_ssoc,  nss,   nss,      snes, nss_state,    nss,    ROT0, "Human Inc.",                  
"Super Soccer (Nintendo Super System)", MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1991, nss_smw,   nss,   nss,      snes, nss_state,    nss,    ROT0, "Nintendo",                    
"Super Mario World (Nintendo Super System)", MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1991, nss_fzer,  nss,   nss,      snes, nss_state,    nss,    ROT0, "Nintendo",                    
"F-Zero (Nintendo Super System)", MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1991, nss_sten,  nss,   nss,      snes, nss_state,    nss,    ROT0, "Nintendo",                    
"Super Tennis (Nintendo Super System)", MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1998, racingj,    0,       nwktr,   nwktr, nwktr_state, nwktr, ROT0, "Konami", "Racing Jam (JAC)", 
MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_SOUND )
-GAME( 1999, racingj2,   racingj, nwktr,   nwktr, nwktr_state, nwktr, ROT0, "Konami", "Racing Jam: Chapter 2 
(EAE)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_SOUND )
-GAME( 1999, racingj2j,  racingj, nwktr,   nwktr, nwktr_state, nwktr, ROT0, "Konami", "Racing Jam: Chapter 2 
(JAE)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_SOUND )
-GAME( 1998, thrilld,    0,       thrilld, nwktr, nwktr_state, nwktr, ROT0, "Konami", "Thrill Drive (JAE)", 
MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, thrilldb,   thrilld, thrilld, nwktr, nwktr_state, nwktr, ROT0, "Konami", "Thrill Drive (JAB)", 
MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, thrilldae,  thrilld, thrilld, nwktr, nwktr_state, nwktr, ROT0, "Konami", "Thrill Drive (EAA)", 
MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1985, nycaptor, 0,        nycaptor, nycaptor, nycaptor_state, nycaptor, ROT0,  "Taito",   "N.Y. 
Captor", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1986, cyclshtg, 0,        cyclshtg, cyclshtg, nycaptor_state, cyclshtg, ROT90, "Taito",   "Cycle 
Shooting", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1986, bronx,    cyclshtg, bronx,    bronx, nycaptor_state,    bronx,    ROT90, "bootleg", "Bronx", 
MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1986, colt,     nycaptor, bronx,    colt, nycaptor_state,     colt,     ROT0,  "bootleg", "Colt", 
MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, nyny,    0,    nyny, nyny, driver_device, 0, ROT270, "Sigma Enterprises Inc.", "New York! New 
York!", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, nynyg,   nyny, nyny, nyny, driver_device, 0, ROT270, "Sigma Enterprises Inc. (Gottlieb 
license)", "New York! New York! (Gottlieb)", MACHINE_IMPERFECT_SOUND  | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, warcadia,nyny, nyny, nyny, driver_device, 0, ROT270, "Sigma Enterprises Inc.", "Waga Seishun no 
Arcadia", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1991, offtwall, 0,        offtwall, offtwall, offtwall_state, offtwall, ROT0, "Atari Games", "Off the 
Wall (2/3-player upright)", 0 )
-GAME( 1991, offtwallc,offtwall, offtwall, offtwall, offtwall_state, offtwalc, ROT0, "Atari Games", "Off the 
Wall (2-player cocktail)", 0 )
-GAME( 1993, ohmygod, 0, ohmygod, ohmygod, ohmygod_state, ohmygod, ROT0, "Atlus", "Oh My God! (Japan)", 
MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1994, naname,  0, ohmygod, naname, ohmygod_state,  naname,  ROT0, "Atlus", "Naname de Magic! (Japan)", 
MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1986, ojankoc,  0, ojankoc,  ojankoc, driver_device,  0, ROT0, "V-System Co.", "Ojanko Club (Japan)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1986, ojankoy,  0, ojankoy,  ojankoy, driver_device,  0, ROT0, "V-System Co.", "Ojanko Yakata 
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, ojanko2,  0, ojankoy,  ojankoy, driver_device,  0, ROT0, "V-System Co.", "Ojanko Yakata 2bankan 
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, ccasino,  0, ccasino,  ccasino, driver_device,  0, ROT0, "V-System Co.", "Chinese Casino [BET] 
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, ojankohs, 0, ojankohs, ojankohs, driver_device, 0, ROT0, "V-System Co.", "Ojanko High School 
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, olibochu, 0, olibochu, olibochu, driver_device, 0, ROT270, "Irem / GDI", "Oli-Boo-Chu", 
MACHINE_WRONG_COLORS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAMEL(1981, omegrace,  0,        omegrace, omegrace, omegrace_state, omegrace, ROT0, "Midway", "Omega Race 
(set 1)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE, layout_omegrace )
-GAMEL(1981, omegrace2, omegrace, omegrace, omegrace, omegrace_state, omegrace, ROT0, "Midway", "Omega Race 
(set 2)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE, layout_omegrace )
-GAMEL(1981, deltrace,  omegrace, omegrace, omegrace, omegrace_state, omegrace, ROT0, "bootleg (Allied 
Leisure)", "Delta Race", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE, layout_omegrace )
-GAME( 1995, maddonna, 0,        maddonna, maddonna, driver_device, 0, ROT0, "Tuning",  "Mad Donna (set 1)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1995, maddonnb, maddonna, maddonna, maddonna, driver_device, 0, ROT0, "Tuning",  "Mad Donna (set 2)", 
MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1996, oneshot,  0,        oneshot,  oneshot , driver_device, 0, ROT0, "Promat",  "One Shot One Kill", 
MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1997, onetwo,       0, onetwo, onetwo, driver_device, 0, ROT0, "Barko", "One + Two", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1997, onetwoe, onetwo, onetwo, onetwo, driver_device, 0, ROT0, "Barko", "One + Two (earlier)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1987, opwolf,   0,        opwolf,   opwolf, opwolf_state,   opwolf,   ROT0, "Taito Corporation Japan", 
"Operation Wolf (World, set 1)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1987, opwolfa,  opwolf,   opwolf,   opwolf, opwolf_state,   opwolf,   ROT0, "Taito Corporation Japan", 
"Operation Wolf (World, set 2)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1987, opwolfj,  opwolf,   opwolf,   opwolfu, opwolf_state,   opwolf,   ROT0, "Taito Corporation", 
"Operation Wolf (Japan)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1987, opwolfu,  opwolf,   opwolf,   opwolfu, opwolf_state,  opwolf,   ROT0, "Taito America 
Corporation", "Operation Wolf (US)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1987, opwolfb,  opwolf,   opwolfb,  opwolfb, opwolf_state,  opwolfb,  ROT0, "bootleg (Bear Corporation 
Korea)", "Operation Bear (bootleg of Operation Wolf)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1978, orbit, 0, orbit, orbit, driver_device, 0, 0, "Atari", "Orbit", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, othello,  0,       othello,  othello, driver_device,  0, ROT0, "Success", "Othello (version 
3.0)", MACHINE_WRONG_COLORS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1988, othunder,   0,        othunder, othunder, driver_device, 0, ORIENTATION_FLIP_X, "Taito 
Corporation Japan", "Operation Thunderbolt (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, othunderu,  othunder, othunder, othundu, driver_device,  0, ORIENTATION_FLIP_X, "Taito America 
Corporation", "Operation Thunderbolt (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, othunderuo, othunder, othunder, othundu, driver_device,  0, ORIENTATION_FLIP_X, "Taito America 
Corporation", "Operation Thunderbolt (US, older)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, othunderj,  othunder, othunder, othundrj, driver_device, 0, ORIENTATION_FLIP_X, "Taito 
Corporation", "Operation Thunderbolt (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, pachifev,  0,       pachifev,  pachifev, driver_device,  0, ROT270, "Sanki Denshi Kogyo", 
"Pachifever", MACHINE_IMPERFECT_SOUND )
-GAME( 1984, pacland,   0,       pacland, pacland, driver_device, 0, ROT0, "Namco", "Pac-Land (World)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1984, paclandj,  pacland, pacland, pacland, driver_device, 0, ROT0, "Namco", "Pac-Land (Japan new)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1984, paclandjo, pacland, pacland, pacland, driver_device, 0, ROT0, "Namco", "Pac-Land (Japan old)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1984, paclandjo2,pacland, pacland, pacland, driver_device, 0, ROT0, "Namco", "Pac-Land (Japan older)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1984, paclandm,  pacland, pacland, pacland, driver_device, 0, ROT0, "Namco (Bally Midway license)", 
"Pac-Land (Midway)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, puckman,  0,        pacman,   pacman,   driver_device, 0,        ROT90,  "Namco", "Puck Man 
(Japan set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, puckmanb, puckman,  pacman,   pacman,   driver_device, 0,        ROT90,  "bootleg", "Puck Man 
(bootleg set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, puckmanf, puckman,  pacman,   pacman,   driver_device, 0,        ROT90,  "hack", "Puck Man 
(speedup hack)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, puckmanh, puckman,  pacman,   pacman,   driver_device, 0,        ROT90,  "bootleg (Falcom?)", 
"Puck Man (bootleg set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, pacman,   puckman,  pacman,   pacman,   driver_device, 0,        ROT90,  "Namco (Midway 
license)", "Pac-Man (Midway)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, pacmanf,  puckman,  pacman,   pacman,   driver_device, 0,        ROT90,  "hack", "Pac-Man 
(Midway, speedup hack)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, puckmod,  puckman,  pacman,   pacman,   driver_device, 0,        ROT90,  "Namco", "Puck Man 
(Japan set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, pacmod,   puckman,  pacman,   pacman,   driver_device, 0,        ROT90,  "Namco (Midway 
license)", "Pac-Man (Midway, harder)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, newpuc2,  puckman,  pacman,   pacman,   driver_device, 0,        ROT90,  "hack", "Newpuc2 (set 
1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, newpuc2b, puckman,  pacman,   pacman,   driver_device, 0,        ROT90,  "hack", "Newpuc2 (set 
2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, newpuckx, puckman,  pacman,   pacman,   driver_device, 0,        ROT90,  "hack", "New Puck-X", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1981, pacheart, puckman,  pacman,   pacman,   driver_device, 0,        ROT90,  "hack", "Pac-Man 
(Hearts)", MACHINE_SUPPORTS_SAVE )
-GAME( 198?, bucaner,  puckman,  pacman,   pacman,   driver_device, 0,        ROT90,  "hack", "Buccaneer", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1981, hangly,   puckman,  pacman,   pacman,   driver_device, 0,        ROT90,  "hack", "Hangly-Man 
(set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, hangly2,  puckman,  pacman,   pacman,   driver_device, 0,        ROT90,  "hack", "Hangly-Man 
(set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, hangly3,  puckman,  pacman,   pacman,   driver_device, 0,        ROT90,  "hack", "Hangly-Man 
(set 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, popeyeman,puckman,  pacman,   pacman,   driver_device, 0,        ROT90,  "hack", "Popeye-Man", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1980, crockman, puckman,  pacman,   pacman,   driver_device, 0,        ROT90,  "bootleg (Rene 
Pierre)", "Crock-Man", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, joyman,   puckman,  pacman,   pacman,   driver_device, 0,        ROT90,  "hack", "Joyman", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1982, ctrpllrp, puckman,  pacman,   pacman,   driver_device, 0,        ROT90,  "hack", "Caterpillar 
Pacman Hack", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, piranha,  puckman,  piranha,  mspacman, pacman_state,  eyes,     ROT90,  "GL (US Billiards 
license)", "Piranha", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, piranhao, puckman,  piranha,  mspacman, pacman_state,  eyes,     ROT90,  "GL (US Billiards 
license)", "Piranha (older)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, abscam,   puckman,  piranha,  mspacman, pacman_state,  eyes,     ROT90,  "GL (US Billiards 
license)", "Abscam", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, piranhah, puckman,  pacman,   mspacman, driver_device, 0,        ROT90,  "hack", "Piranha 
(hack)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, pacplus,  0,        pacman,   pacman,   pacman_state,  pacplus,  ROT90,  "Namco (Midway 
license)", "Pac-Man Plus", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, mspacman, 0,        mspacman, mspacman, pacman_state,  mspacman, ROT90,  "Midway / General 
Computer Corporation", "Ms. Pac-Man", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, mspacmnf, mspacman, mspacman, mspacman, pacman_state,  mspacman, ROT90,  "hack", "Ms. Pac-Man 
(speedup hack)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, mspacmat, mspacman, mspacman, mspacman, pacman_state,  mspacman, ROT90,  "hack", "Ms. Pac 
Attack", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, msheartb, mspacman, mspacman, mspacman, pacman_state,  mspacman, ROT90,  "hack (Two-Bit Score)", 
"Ms. Pac-Man Heart Burn", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, mspacmancr,mspacman,mspacman, mspacman, pacman_state,  mspacman, ROT90,  "bootleg", "Ms. Pac-Man 
(bootleg on Crush Roller Hardware)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, mspacmab, mspacman, woodpek,  mspacman, driver_device, 0,        ROT90,  "bootleg", "Ms. Pac-Man 
(bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, mspacmbe, mspacman, woodpek,  mspacman, pacman_state,  mspacmbe, ROT90,  "bootleg", "Ms. Pac-Man 
(bootleg, encrypted)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, mspacii,  mspacman, woodpek,  mspacman, pacman_state,  mspacii,  ROT90,  "bootleg (Orca)", "Ms. 
Pac-Man II (Orca bootleg set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, mspacii2, mspacman, woodpek,  mspacman, pacman_state,  mspacii,  ROT90,  "bootleg (Orca)", "Ms. 
Pac-Man II (Orca bootleg set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, pacgal,   mspacman, woodpek,  mspacman, driver_device, 0,        ROT90,  "hack", "Pac-Gal", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1981, mspacpls, mspacman, woodpek,  mspacpls, driver_device, 0,        ROT90,  "hack", "Ms. Pac-Man 
Plus", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, mschamps, mspacman, mschamp,  mschamp,  pacman_state,  mschamp,  ROT90,  "hack", "Ms. Pacman 
Champion Edition / Super Zola-Puc Gal", MACHINE_SUPPORTS_SAVE )
-GAME( 198?, mspacmanbg, mspacman,woodpek, mspacman, driver_device, 0,        ROT90,  "bootleg",            
"Ms. Pac-Man ('Made in Greece' bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, clubpacm,  0,        woodpek, mspacman, driver_device, 0,        ROT90,  "Miky SRL", "Pacman 
Club / Club Lambada (Argentina)", MACHINE_SUPPORTS_SAVE | MACHINE_NOT_WORKING )
-GAME( 1990, clubpacma, clubpacm, woodpek, mspacman, driver_device, 0,        ROT90,  "Miky SRL", "Pacman 
Club (set 1, Argentina)", MACHINE_SUPPORTS_SAVE | MACHINE_NOT_WORKING )
-GAME( 1990, clubpacmb, clubpacm, woodpek, mspacman, driver_device, 0,        ROT90,  "Miky SRL", "Pacman 
Club (set 2, Argentina)", MACHINE_SUPPORTS_SAVE | MACHINE_NOT_WORKING )
-GAME( 1985, jumpshot, 0,        pacman,   jumpshot, pacman_state,  jumpshot, ROT90,  "Bally Midway", "Jump 
Shot", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, jumpshotp,jumpshot, pacman,   jumpshotp,pacman_state,  jumpshot, ROT90,  "Bally Midway", "Jump 
Shot Engineering Sample", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, shootbul, 0,        pacman,   shootbul, pacman_state,  jumpshot, ROT90,  "Bally Midway", "Shoot 
the Bull", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, crush,    0,        pacmanp,  maketrax, pacman_state,  maketrax, ROT90,  "Alpha Denshi Co. / 
Kural Samno Electric, Ltd.", "Crush Roller (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, crush2,   crush,    pacman,   maketrax, driver_device, 0,        ROT90,  "Alpha Denshi Co. / 
Kural Esco Electric, Ltd.", "Crush Roller (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, crush3,   crush,    pacman,   maketrax, pacman_state,  eyes,     ROT90,  "Alpha Denshi Co. / 
Kural Electric, Ltd.", "Crush Roller (set 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, crush4,   crush,    crush4,   crush4,   driver_device, 0,        ROT90,  "Alpha Denshi Co. / 
Kural TWT", "Crush Roller (set 4)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, maketrax, crush,    pacmanp,  maketrax, pacman_state,  maketrax, ROT270, "Alpha Denshi Co. / 
Kural (Williams license)", "Make Trax (US set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, maketrxb, crush,    pacmanp,  maketrax, pacman_state,  maketrax, ROT270, "Alpha Denshi Co. / 
Kural (Williams license)", "Make Trax (US set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, crushrlf, crush,    pacman,   maketrax, driver_device, 0,        ROT90,  "bootleg", "Crush 
Roller (Famaresa PCB)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, crushbl,  crush,    pacman,   maketrax, driver_device, 0,        ROT90,  "bootleg", "Crush 
Roller (bootleg set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, crushbl2, crush,    pacmanp,  mbrush,   pacman_state,  maketrax, ROT90,  "bootleg", "Crush 
Roller (bootleg set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, crushbl3, crush,    pacmanp,  mbrush,   pacman_state,  maketrax, ROT90,  "bootleg", "Crush 
Roller (bootleg set 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, mbrush,   crush,    pacmanp,  mbrush,   pacman_state,  maketrax, ROT90,  "bootleg", "Magic Brush 
(bootleg of Crush Roller)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, paintrlr, crush,    pacman,   paintrlr, driver_device, 0,        ROT90,  "bootleg", "Paint 
Roller (bootleg of Crush Roller)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, eyes,     0,        pacman,   eyes,     pacman_state,  eyes,     ROT90,  "Techstar (Rock-Ola 
license)", "Eyes (US set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, eyes2,    eyes,     pacman,   eyes,     pacman_state,  eyes,     ROT90,  "Techstar (Rock-Ola 
license)", "Eyes (US set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, eyesb,    eyes,     pacman,   eyes,     pacman_state,  eyes,     ROT90,  "bootleg", "Eyes 
(bootleg set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, mrtnt,    0,        pacman,   mrtnt,    pacman_state,  eyes,     ROT90,  "Techstar (Telko 
license)", "Mr. TNT", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, gorkans,  mrtnt,    pacman,   mrtnt,    driver_device, 0,        ROT90,  "Techstar", "Gorkans", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1985, lizwiz,   0,        woodpek,  lizwiz,   driver_device, 0,        ROT90,  "Techstar (Sunn 
license)", "Lizard Wizard", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, eggor,    0,        pacman,   mrtnt,    pacman_state,  eyes,     ROT90,  "Telko", "Eggor", 
MACHINE_WRONG_COLORS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1983, birdiy,   0,        birdiy,   birdiy,   driver_device, 0,        ROT270, "Mama Top", "Birdiy", 
MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, woodpeck, 0,        woodpek,  woodpek,  pacman_state,  woodpek,  ROT90,  "Amenip (Palcom Queen 
River)", "Woodpecker (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, woodpeca, woodpeck, woodpek,  woodpek,  pacman_state,  woodpek,  ROT90,  "Amenip", "Woodpecker 
(set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, nmouse,   0,        nmouse,   nmouse,   pacman_state,  eyes,     ROT90,  "Amenip (Palcom Queen 
River)", "Naughty Mouse (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, nmouseb,  nmouse,   nmouse,   nmouse,   pacman_state,  eyes,     ROT90,  "Amenip Nova Games 
Ltd.", "Naughty Mouse (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, ponpoko,  0,        woodpek,  ponpoko,  pacman_state,  ponpoko,  ROT0,   "Sigma Enterprises 
Inc.", "Ponpoko", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, ponpokov, ponpoko,  woodpek,  ponpoko,  pacman_state,  ponpoko,  ROT0,   "Sigma Enterprises Inc. 
(Venture Line license)", "Ponpoko (Venture Line)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, candory,  ponpoko,  woodpek,  ponpoko,  pacman_state,  ponpoko,  ROT0,   "bootleg", "Candory 
(Ponpoko bootleg with Mario)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, alibaba,  0,        alibaba,  alibaba,  driver_device, 0,        ROT90,  "Sega", "Ali Baba and 
40 Thieves", MACHINE_UNEMULATED_PROTECTION | MACHINE_SUPPORTS_SAVE )
-GAME( 1982, alibabab, alibaba,  alibaba,  alibaba,  driver_device, 0,        ROT90,  "bootleg", "Mustafa and 
40 Thieves (bootleg)", MACHINE_UNEMULATED_PROTECTION | MACHINE_SUPPORTS_SAVE )
-GAME( 1982, dremshpr, 0,        dremshpr, dremshpr, driver_device, 0,        ROT270, "Sanritsu", "Dream 
Shopper", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, vanvan,   0,        vanvan,   vanvan,   driver_device, 0,        ROT270, "Sanritsu", "Van-Van 
Car", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, bwcasino, 0,        acitya,   bwcasino, driver_device, 0,        ROT90,  "Epos Corporation", 
"Boardwalk Casino", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, acitya,   bwcasino, acitya,   acitya,   driver_device, 0,        ROT90,  "Epos Corporation", 
"Atlantic City Action", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, theglobp, suprglob, theglobp, theglobp, driver_device, 0,        ROT90,  "Epos Corporation", 
"The Glob (Pac-Man hardware)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, sprglobp, suprglob, theglobp, theglobp, driver_device, 0,        ROT90,  "Epos Corporation", 
"Super Glob (Pac-Man hardware)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, sprglbpg, suprglob, pacman,   theglobp, driver_device, 0,        ROT90,  "bootleg", "Super Glob 
(Pac-Man hardware) (German bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, beastf,   suprglob, theglobp, theglobp, driver_device, 0,        ROT90,  "Epos Corporation", 
"Beastie Feastie", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, drivfrcp, 0,        drivfrcp, drivfrcp, pacman_state,  drivfrcp, ROT90,  "Shinkai Inc. (Magic 
Electronics Inc. license)", "Driving Force (Pac-Man conversion)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, 8bpm,     8ballact, 8bpm,     8bpm,     pacman_state,  8bpm,     ROT90,  "Seatongrove Ltd (Magic 
Electronics USA license)", "Eight Ball Action (Pac-Man conversion)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, porky,    0,        porky,    porky,    pacman_state,  porky,    ROT90,  "Shinkai Inc. (Magic 
Electronics Inc. license)", "Porky", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, rocktrv2, 0,        rocktrv2, rocktrv2, pacman_state,  rocktrv2, ROT90,  "Triumph Software 
Inc.", "MTV Rock-N-Roll Trivia (Part 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, bigbucks, 0,        bigbucks, bigbucks, driver_device, 0,        ROT90,  "Dynasoft Inc.", "Big 
Bucks", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, numcrash, 0,        woodpek,  numcrash, driver_device, 0,        ROT90,  "Hanshin Goraku", 
"Number Crash", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1985, cannonbp, 0,        pacman,   cannonbp, pacman_state,  cannonbp, ROT90,  "Novomatic", "Cannon 
Ball (Pac-Man Hardware)", MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 1999, superabc, 0,        superabc, superabc, pacman_state,  superabc, ROT90,  "hack (Two-Bit Score)", 
"Super ABC (Pac-Man multigame kit, Sep. 03 1999)", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, superabco,superabc, superabc, superabc, pacman_state,  superabc, ROT90,  "hack (Two-Bit Score)", 
"Super ABC (Pac-Man multigame kit, Mar. 08 1999)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, pandoras, 0, pandoras, pandoras, driver_device, 0, ROT90, "Konami / Interlogic", "Pandora's 
Palace", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, pangofun,  0,   pangofun, pangofun, pangofun_state, pangofun, ROT0, "InfoCube", "Pango Fun 
(Italy)", MACHINE_NOT_WORKING|MACHINE_NO_SOUND )
-GAME( 1986, panicr,  0,      panicr,  panicr, panicr_state,  panicr, ROT270, "Seibu Kaihatsu (Taito 
license)", "Panic Road (Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1986, panicrg, panicr, panicr,  panicr, panicr_state,  panicr, ROT270, "Seibu Kaihatsu (Tuning 
license)", "Panic Road (Germany)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1994,  paradise, 0,         paradise, paradise, paradise_state, paradise, ROT90, "Yun Sung", "Paradise 
(set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994,  paradisea, paradise, paradise, paradise, paradise_state, paradise, ROT90, "Yun Sung", "Paradise 
(set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994,  paradisee, paradise, paradise, paradise, paradise_state, paradise, ROT90, "Yun Sung (Escape 
license)", "Paradise (Escape)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995,  tgtball,  0,         tgtball,  tgtball,  paradise_state, tgtball,  ROT0,  "Yun Sung", "Target 
Ball (Nude)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995,  tgtballa, tgtball,   tgtball,  tgtball,  paradise_state, tgtball,  ROT0,  "Yun Sung", "Target 
Ball", MACHINE_SUPPORTS_SAVE )
-GAME( 1996,  penky,    0,         penky,    penky,    paradise_state, tgtball,  ROT0,  "Yun Sung", "Penky", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1996,  torus,    0,         torus,    torus,    paradise_state, torus,    ROT90, "Yun Sung", "Torus", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1998,  madball,  0,         madball,  madball,  paradise_state, tgtball,  ROT0,  "Yun Sung", "Mad Ball 
V2.0", MACHINE_SUPPORTS_SAVE )
-GAME( 1997,  madballn, madball,   madball,  madball,  paradise_state, tgtball,  ROT0,  "Yun Sung", "Mad Ball 
V2.0 (With Nudity)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, paranoia, 0, paranoia, paranoia, pce_common_state, pce_common, ROT0, "Naxat Soft", "Paranoia", 
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1990, parodius,  0,        parodius, parodius, driver_device, 0, ROT0, "Konami", "Parodius DA! (World, 
set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, parodiuse, parodius, parodius, parodius, driver_device, 0, ROT0, "Konami", "Parodius DA! (World, 
set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, parodiusj, parodius, parodius, parodius, driver_device, 0, ROT0, "Konami", "Parodius DA! 
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, parodiusa, parodius, parodius, parodius, driver_device, 0, ROT0, "Konami", "Parodius DA! 
(Asia)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, pasha2, 0, pasha2, pasha2, pasha2_state, pasha2, ROT0, "Dong Sung", "Pasha Pasha 2", 
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1992, pass, 0, pass, pass, driver_device, 0, ROT0, "Oksan", "Pass", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, pastelg, 0,       pastelg, pastelg, driver_device, 0, ROT0, "Nichibutsu", "Pastel Gal (Japan 
851224)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, threeds, 0,       threeds, threeds, driver_device, 0, ROT0, "Nichibutsu", "Three Ds - Three 
Dealers Casino House", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, galds,   threeds, threeds, galds,   driver_device, 0, ROT0, "Nihon System Corp.", "Gals Ds - 
Three Dealers Casino House (bootleg?)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, pbaction,  0,        pbaction,  pbaction, driver_device,  0,        ROT90, "Tehkan", "Pinball 
Action (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, pbaction2, pbaction, pbaction,  pbaction, driver_device,  0,        ROT90, "Tehkan", "Pinball 
Action (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, pbaction3, pbaction, pbactionx, pbaction, pbaction_state, pbactio3, ROT90, "Tehkan", "Pinball 
Action (set 3, encrypted)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, pbaction4, pbaction, pbactionx, pbaction, pbaction_state, pbactio4, ROT90, "Tehkan", "Pinball 
Action (set 4, encrypted)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, pbaction5, pbaction, pbactionx, pbaction, pbaction_state, pbactio4, ROT90, "Tehkan", "Pinball 
Action (set 5, encrypted)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, toursol,  0,       pcat_dyn, pcat_dyn, pcat_dyn_state, pcat_dyn, ROT0, "Dynamo", "Tournament 
Solitaire (V1.06, 08/03/95)", MACHINE_NOT_WORKING|MACHINE_NO_SOUND )
-GAME( 1995, toursol1, toursol, pcat_dyn, pcat_dyn, pcat_dyn_state, pcat_dyn, ROT0, "Dynamo", "Tournament 
Solitaire (V1.04, 06/22/95)", MACHINE_NOT_WORKING|MACHINE_NO_SOUND )
-GAME( 1993, streetg,    0,         pcat_nit,  pcat_nit, pcat_nit_state, pcat_nit, ROT0, "New Image 
Technologies",  "Street Games (Revision 4)", MACHINE_NOT_WORKING|MACHINE_NO_SOUND )
-GAME( 1993, streetgr3,  streetg,   pcat_nit,  pcat_nit, pcat_nit_state, pcat_nit, ROT0, "New Image 
Technologies",  "Street Games (Revision 3)", MACHINE_NOT_WORKING|MACHINE_NO_SOUND )
-GAME( 1993, streetg2r5, streetg2,  pcat_nit,  pcat_nit, pcat_nit_state, pcat_nit, ROT0, "New Image 
Technologies",  "Street Games II (Revision 5)", MACHINE_NO_SOUND )
-GAME( 1987, pcktgal,  0,       pcktgal, pcktgal, pcktgal_state, pcktgal,  ROT0, "Data East Corporation", 
"Pocket Gal (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, pcktgalb, pcktgal, bootleg, pcktgal, driver_device, 0,        ROT0, "bootleg", "Pocket Gal 
(bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, pcktgal2, pcktgal, pcktgal2,pcktgal, pcktgal_state, pcktgal,  ROT0, "Data East Corporation", 
"Pocket Gal 2 (English)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, pcktgal2j,pcktgal, pcktgal2,pcktgal, pcktgal_state, pcktgal,  ROT0, "Data East Corporation", 
"Pocket Gal 2 (Japanese)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, spool3,   pcktgal, pcktgal2,pcktgal, pcktgal_state, pcktgal,  ROT0, "Data East Corporation", 
"Super Pool III (English)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, spool3i,  pcktgal, pcktgal2,pcktgal, pcktgal_state, pcktgal,  ROT0, "Data East Corporation 
(I-Vics license)", "Super Pool III (I-Vics)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, filetto,  0, filetto,  filetto, pcxt_state,  filetto,  ROT0,  "Novarmatic", "Filetto (v1.05 
901009)",MACHINE_IMPERFECT_SOUND )
-GAME( 1988?,tetriskr, 0, tetriskr, tetriskr, pcxt_state, tetriskr, ROT0,  "bootleg",    "Tetris (bootleg of 
Mirrorsoft PC-XT Tetris version)", MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1988, pengadvb, 0, pengadvb, pengadvb, pengadvb_state, pengadvb, ROT0, "bootleg (Screen) / Konami", 
"Penguin Adventure (bootleg of MSX version)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, pengo,    0,     pengo,  pengo, pengo_state, pengo,    ROT90, "Sega", "Pengo (set 1 rev c)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1982, pengo2,   pengo, pengo,  pengo, pengo_state, pengo,    ROT90, "Sega", "Pengo (set 2)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1982, pengo2u,  pengo, pengou, pengo, driver_device, 0,      ROT90, "Sega", "Pengo (set 2 not 
encrypted)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, pengo3u,  pengo, pengou, pengo, driver_device, 0,      ROT90, "Sega", "Pengo (set 3 not 
encrypted)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, pengo4,   pengo, pengo,  pengo, pengo_state, pengo,    ROT90, "Sega", "Pengo (set 4)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1982, pengob,   pengo, pengo,  pengo, pengo_state, penta,    ROT90, "bootleg", "Pengo (bootleg)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1983, jrpacmbl, jrpacman, jrpacmbl, jrpacmbl, driver_device, 0, ROT90, "bootleg", "Jr. Pac-Man (Pengo 
hardware)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAMEL(1987, peset001, 0,         peplus,  peplus_schip, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (SET001) Set Chip",                      0,   layout_pe_schip )
-GAMEL(1987, peset004, 0,         peplus,  peplus_schip, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (SET004) Set Chip",                      0,   layout_pe_schip )
-GAMEL(1987, peset012, 0,         peplus,  peplus_schip, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (SET012) Set Chip",                      0,   layout_pe_schip )
-GAMEL(1987, peset022, 0,         peplus,  peplus_schip, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (SET022) Set Chip",                      0,   layout_pe_schip )
-GAMEL(1987, peset038, 0,         peplus,  peplus_schip, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (SET038) Set Chip",                      0,   layout_pe_schip )
-GAMEL(1987, peset100, 0,         peplus,  peplus_schip, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (SET100) Set Chip",                      0,   layout_pe_schip )
-GAMEL(1987, peset117, 0,         peplus,  peplus_schip, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (SET117) Set Chip",                      0,   layout_pe_schip )
-GAMEL(1987, peivc006, 0,         peplus,  peplus_schip, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (IVC006) Clear EEPROM Chip",             0,   layout_pe_schip )
-GAMEL(1987, pepk0719,  0,        peplus, nonplus_poker, peplus_state, nonplus,  ROT0,  "IGT - International 
Game Technology", "Player's Edge (PK0719-PC092) Standard Draw Poker",          MACHINE_NOT_WORKING, 
layout_pe_poker )
-GAMEL(1987, pepk0719a, pepk0719, peplus, nonplus_poker, peplus_state, nonplus,  ROT0,  "IGT - International 
Game Technology", "Player's Edge (PK0719-PC041) Standard Draw Poker",          MACHINE_NOT_WORKING, 
layout_pe_poker )
-GAMEL(1987, pepk0719b, pepk0719, peplus, nonplus_poker, peplus_state, nonplus,  ROT0,  "IGT - International 
Game Technology", "Player's Edge (PK0719-PC011) Standard Draw Poker",          MACHINE_NOT_WORKING, 
layout_pe_poker )
-GAMEL(1987, pepk0756,  pepk0719, peplus, nonplus_poker, peplus_state, nonplus,  ROT0,  "IGT - International 
Game Technology", "Player's Edge (PK0756-PC041) Standard Draw Poker",          MACHINE_NOT_WORKING, 
layout_pe_poker )
-GAMEL(1987, pepk0756a, pepk0719, peplus, nonplus_poker, peplus_state, nonplus,  ROT0,  "IGT - International 
Game Technology", "Player's Edge (PK0756-PC011) Standard Draw Poker",          MACHINE_NOT_WORKING, 
layout_pe_poker )
-GAMEL(1987, pepk0756b, pepk0719, peplus, nonplus_poker, peplus_state, nonplus,  ROT0,  "IGT - International 
Game Technology", "Player's Edge (PK0756-PC001) Standard Draw Poker",          MACHINE_NOT_WORKING, 
layout_pe_poker )
-GAMEL(1987, pepk0757,  pepk0719, peplus, nonplus_poker, peplus_state, nonplus,  ROT0,  "IGT - International 
Game Technology", "Player's Edge (PK0757-PC074) Two Pair or Better",           MACHINE_NOT_WORKING, 
layout_pe_poker )
-GAMEL(1987, pepk0758,  pepk0719, peplus, nonplus_poker, peplus_state, nonplus,  ROT0,  "IGT - International 
Game Technology", "Player's Edge (PK0758-PC041) Jacks or Better",              MACHINE_NOT_WORKING, 
layout_pe_poker )
-GAMEL(1987, pepk0769,  pepk0719, peplus, nonplus_poker, peplus_state, nonplus,  ROT0,  "IGT - International 
Game Technology", "Player's Edge (PK0769-PC092) Standard Draw Poker",          MACHINE_NOT_WORKING, 
layout_pe_poker )
-GAMEL(1987, pepk0773,  pepk0719, peplus, nonplus_poker, peplus_state, nonplus,  ROT0,  "IGT - International 
Game Technology", "Player's Edge (PK0773-PC041) Jacks or Better",              MACHINE_NOT_WORKING, 
layout_pe_poker )
-GAMEL(1987, pepk0810,  0,        peplus, nonplus_poker, peplus_state, nonplus,  ROT0,  "IGT - International 
Game Technology", "Player's Edge (PK0810-PC041) Joker Poker",                  MACHINE_NOT_WORKING, 
layout_pe_poker )
-GAMEL(1987, pepk0810a, pepk0810, peplus, nonplus_poker, peplus_state, nonplus,  ROT0,  "IGT - International 
Game Technology", "Player's Edge (PK0810-PC011) Joker Poker",                  MACHINE_NOT_WORKING, 
layout_pe_poker )
-GAMEL(1987, pepk0811,  pepk0810, peplus, nonplus_poker, peplus_state, nonplus,  ROT0,  "IGT - International 
Game Technology", "Player's Edge (PK0811-PC041) Joker Poker",                  MACHINE_NOT_WORKING, 
layout_pe_poker )
-GAMEL(1987, pepk0823,  pepk0719, peplus, nonplus_poker, peplus_state, nonplus,  ROT0,  "IGT - International 
Game Technology", "Player's Edge (PK0823-PC009) Standard Draw Poker",          MACHINE_NOT_WORKING, 
layout_pe_poker )
-GAMEL(1987, pepk0832,  pepk0810, peplus, nonplus_poker, peplus_state, nonplus,  ROT0,  "IGT - International 
Game Technology", "Player's Edge (PK0832-PC041) Joker Poker",                  MACHINE_NOT_WORKING, 
layout_pe_poker )
-GAMEL(1987, pepk0849,  pepk0810, peplus, nonplus_poker, peplus_state, nonplus,  ROT0,  "IGT - International 
Game Technology", "Player's Edge (PK0849-PC041) Joker Poker (Two Pair or Better)", MACHINE_NOT_WORKING, 
layout_pe_poker )
-GAMEL(1987, pepk0856,  pepk0810, peplus, nonplus_poker, peplus_state, nonplus,  ROT0,  "IGT - International 
Game Technology", "Player's Edge (PK0856-PC092) Joker Poker",                  MACHINE_NOT_WORKING, 
layout_pe_poker )
-GAMEL(1987, pepk0856a, pepk0810, peplus, nonplus_poker, peplus_state, nonplus,  ROT0,  "IGT - International 
Game Technology", "Player's Edge (PK0856-PC011) Joker Poker",                  MACHINE_NOT_WORKING, 
layout_pe_poker )
-GAMEL(1987, pepk0858,  0,        peplus, nonplus_poker, peplus_state, nonplus,  ROT0,  "IGT - International 
Game Technology", "Player's Edge (PK0858-PC075) Deuces Wild Poker",            MACHINE_NOT_WORKING, 
layout_pe_poker )
-GAMEL(1987, pepk0873,  pepk0858, peplus, nonplus_poker, peplus_state, nonplus,  ROT0,  "IGT - International 
Game Technology", "Player's Edge (PK0873-PC093) Deuces Wild Poker",            MACHINE_NOT_WORKING, 
layout_pe_poker )
-GAMEL(1987, pepk0873a, pepk0858, peplus, nonplus_poker, peplus_state, nonplus,  ROT0,  "IGT - International 
Game Technology", "Player's Edge (PK0873-PC046) Deuces Wild Poker",            MACHINE_NOT_WORKING, 
layout_pe_poker )
-GAMEL(1987, pepk0930,  pepk0858, peplus, nonplus_poker, peplus_state, nonplus,  ROT0,  "IGT - International 
Game Technology", "Player's Edge (PK0930-PC093) Deuces Wild Poker",            MACHINE_NOT_WORKING, 
layout_pe_poker )
-GAMEL(1987, pepk0930a, pepk0858, peplus, nonplus_poker, peplus_state, nonplus,  ROT0,  "IGT - International 
Game Technology", "Player's Edge (PK0930-PC075) Deuces Wild Poker",            MACHINE_NOT_WORKING, 
layout_pe_poker )
-GAMEL(1987, pepk1004,  pepk0858, peplus, nonplus_poker, peplus_state, nonplus,  ROT0,  "IGT - International 
Game Technology", "Player's Edge (PK1004-PC075) Deuces Wild Poker",            MACHINE_NOT_WORKING, 
layout_pe_poker )
-GAMEL(1987, pepk1013,  pepk0719, peplus, nonplus_poker, peplus_state, nonplus,  ROT0,  "IGT - International 
Game Technology", "Player's Edge (PK1013-PC087) Tens or Better",               MACHINE_NOT_WORKING, 
layout_pe_poker )
-GAMEL(1987, pepk1020,  0,        peplus, nonplus_poker, peplus_state, nonplus,  ROT0,  "IGT - International 
Game Technology", "Player's Edge (PK1020-PC078) 4 of a Kind Bonus Poker",      MACHINE_NOT_WORKING, 
layout_pe_poker )
-GAMEL(1987, pepk1024,  0,        peplus, nonplus_poker, peplus_state, nonplus,  ROT0,  "IGT - International 
Game Technology", "Player's Edge (PK1024-PC095) Aces and Faces Bonus Poker",   0, layout_pe_poker )
-GAMEL(1987, pepk1030,  pepk1020, peplus, nonplus_poker, peplus_state, nonplus,  ROT0,  "IGT - International 
Game Technology", "Player's Edge (PK1030-PC088) 4 of a Kind Bonus Poker",      MACHINE_NOT_WORKING, 
layout_pe_poker )
-GAMEL(1987, pepk1069,  0,        peplus, nonplus_poker, peplus_state, nonplus,  ROT0,  "IGT - International 
Game Technology", "Player's Edge (PK1069-PC088) Double Bonus Poker",           MACHINE_NOT_WORKING, 
layout_pe_poker )
-GAMEL(1987, pepp0002,  0,        peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0002) Standard Draw Poker",           0, layout_pe_poker )
-GAMEL(1987, pepp0002a, pepp0002, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0002) Standard Draw Poker (International)", 0, layout_pe_poker )
-GAMEL(1987, pepp0008,  pepp0002, peplus,  peplus_poker, peplus_state, nonplus,  ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0008) Standard Draw Poker",           0, layout_pe_poker )
-GAMEL(1987, pepp0009,  pepp0002, peplus,  peplus_poker, peplus_state, nonplus,  ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0009) Standard Draw Poker",           0, layout_pe_poker )
-GAMEL(1987, pepp0010,  pepp0002, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0010) Standard Draw Poker",           0, layout_pe_poker )
-GAMEL(1987, pepp0014,  pepp0002, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0014) Standard Draw Poker (International)", 0, layout_pe_poker )
-GAMEL(1987, pepp0014a, pepp0002, peplus,  peplus_poker, peplus_state, nonplus,  ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0014) Standard Draw Poker",           0, layout_pe_poker )
-GAMEL(1987, pepp0023,  pepp0002, peplus,  peplus_poker, peplus_state, nonplus,  ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0023) 10's or Better",                0, layout_pe_poker )
-GAMEL(1987, pepp0038,  pepp0002, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0038) Standard Draw Poker",           0, layout_pe_poker )
-GAMEL(1987, pepp0040,  pepp0002, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0040) Standard Draw Poker (set 1)",   0, layout_pe_poker )
-GAMEL(1987, pepp0040a, pepp0002, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0040) Standard Draw Poker (set 2)",   0, layout_pe_poker )
-GAMEL(1987, pepp0040b, pepp0002, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0040) Standard Draw Poker (International)", 0, layout_pe_poker )
-GAMEL(1987, pepp0041,  pepp0002, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0041) Standard Draw Poker",           0, layout_pe_poker )
-GAMEL(1987, pepp0042,  pepp0002, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0042) 10's or Better (set 1)",        0, layout_pe_poker )
-GAMEL(1987, pepp0042a, pepp0002, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0042) 10's or Better (set 2)",        0, layout_pe_poker )
-GAMEL(1987, pepp0043,  pepp0002, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0043) 10's or Better",                0, layout_pe_poker )
-GAMEL(1987, pepp0043a, pepp0002, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0043) 10's or Better (International, set 1)",0, layout_pe_poker )
-GAMEL(1987, pepp0043b, pepp0002, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0043) 10's or Better (International, set 2)",0, layout_pe_poker )
-GAMEL(1987, pepp0045,  pepp0002, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0045) 10's or Better",                0, layout_pe_poker )
-GAMEL(1987, pepp0045a, pepp0002, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0045) 10's or Better (Gambler Downtown Reno)", 0, layout_pe_poker )
-GAMEL(1987, pepp0045d, pepp0002, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0045) 10's or Better (Las Vegas Rio)", 0, layout_pe_poker )
-GAMEL(1987, pepp0046,  pepp0002, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0046) 10's or Better (set 1)",        0, layout_pe_poker )
-GAMEL(1987, pepp0046a, pepp0002, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0046) 10's or Better (International)",0, layout_pe_poker )
-GAMEL(1987, pepp0046b, pepp0002, peplus,  peplus_poker, peplus_state, nonplus,  ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0046) 10's or Better (set 2)",        0, layout_pe_poker )
-GAMEL(1987, pepp0048,  pepp0053, peplus,  peplus_poker, peplus_state, nonplus,  ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0048) Joker Poker",                   0, layout_pe_poker )
-GAMEL(1987, pepp0051,  pepp0053, peplus,  peplus_poker, peplus_state, nonplus,  ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0051) Joker Poker",                   0, layout_pe_poker )
-GAMEL(1987, pepp0053,  0,        peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0053) Joker Poker (Aces or Better)",  0, layout_pe_poker )
-GAMEL(1987, pepp0055,  0,        peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0055) Deuces Wild Poker (set 1)",     0, layout_pe_poker )
-GAMEL(1987, pepp0055a, pepp0055, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0055) Deuces Wild Poker (set 2)",     0, layout_pe_poker )
-GAMEL(1987, pepp0055b, pepp0055, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0055) Deuces Wild Poker (set 2, Skyline Casino)", 0, layout_pe_poker 
)
-GAMEL(1987, pepp0055c, pepp0055, peplus,  peplus_poker, peplus_state, nonplus,  ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0055) Deuces Wild Poker (set 3)",     0, layout_pe_poker )
-GAMEL(1987, pepp0057,  pepp0055, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0057) Deuces Wild Poker (set 1)",     0, layout_pe_poker )
-GAMEL(1987, pepp0057a, pepp0055, peplus,  peplus_poker, peplus_state, nonplus,  ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0057) Deuces Wild Poker (set 2)",     0, layout_pe_poker )
-GAMEL(1987, pepp0059,  pepp0002, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0059) Two Pair or Better (set 1)",    0, layout_pe_poker )
-GAMEL(1987, pepp0059a, pepp0002, peplus,  peplus_poker, peplus_state, nonplus,  ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0059) Two Pair or Better (set 2)",    0, layout_pe_poker )
-GAMEL(1987, pepp0060,  pepp0002, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0060) Standard Draw Poker (set 1)",   0, layout_pe_poker )
-GAMEL(1987, pepp0060a, pepp0002, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0060) Standard Draw Poker (set 2)",   0, layout_pe_poker )
-GAMEL(1987, pepp0060b, pepp0002, peplus,  peplus_poker, peplus_state, nonplus,  ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0060) Standard Draw Poker (set 3)",   0, layout_pe_poker )
-GAMEL(1987, pepp0060c, pepp0002, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0060) Standard Draw Poker (Cruise)",  0, layout_pe_poker )
-GAMEL(1987, pepp0063,  pepp0002, peplus,  peplus_poker, peplus_state, nonplus,  ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0063) 10's or Better",                0, layout_pe_poker )
-GAMEL(1987, pepp0064,  pepp0053, peplus,  peplus_poker, peplus_state, nonplus,  ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0064) Joker Poker",                   0, layout_pe_poker )
-GAMEL(1987, pepp0065,  pepp0053, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0065) Joker Poker (Aces or Better)",  0, layout_pe_poker )
-GAMEL(1987, pepp0083,  pepp0002, peplus,  peplus_poker, peplus_state, nonplus,  ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0083) 10's or Better",                0, layout_pe_poker )
-GAMEL(1987, pepp0085,  pepp0002, peplus,  peplus_poker, peplus_state, nonplus,  ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0085) Joker Poker (Two Pair or Better)", 0, layout_pe_poker )
-GAMEL(1987, pepp0089,  pepp0002, peplus,  peplus_poker, peplus_state, nonplus,  ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0089) Standard Draw Poker",           0, layout_pe_poker )
-GAMEL(1987, pepp0094,  pepp0002, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0094) Standard Draw Poker",           0, layout_pe_poker )
-GAMEL(1987, pepp0103,  pepp0055, peplus,  peplus_poker, peplus_state, nonplus,  ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0103) Deuces Wild Poker",             0, layout_pe_poker )
-GAMEL(1987, pepp0104,  pepp0002, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0104) Standard Draw Poker",           0, layout_pe_poker )
-GAMEL(1987, pepp0116,  pepp0002, peplus,  peplus_poker, peplus_state, nonplus,  ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0116) Standard Draw Poker",           0, layout_pe_poker )
-GAMEL(1987, pepp0116a, pepp0002, peplus,  peplus_poker, peplus_state, nonplus,  ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0116) Standard Draw Poker (Mirage)",  0, layout_pe_poker )
-GAMEL(1987, pepp0118,  pepp0002, peplus,  peplus_poker, peplus_state, nonplus,  ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0118) Standard Draw Poker",           0, layout_pe_poker )
-GAMEL(1987, pepp0120,  0,        peplus,  peplus_poker, peplus_state, nonplus,  ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0120) Wild Sevens Poker",             0, layout_pe_poker )
-GAMEL(1987, pepp0125,  pepp0055, peplus,  peplus_poker, peplus_state, nonplus,  ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0125) Deuces Wild Poker",             0, layout_pe_poker )
-GAMEL(1987, pepp0126,  pepp0055, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0126) Deuces Wild Poker",             0, layout_pe_poker )
-GAMEL(1987, pepp0127,  0,        peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0127) Deuces Joker Wild Poker",       0, layout_pe_poker )
-GAMEL(1987, pepp0127a, pepp0127, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0127) Deuces Joker Wild Poker (International)", 0, layout_pe_poker )
-GAMEL(1987, pepp0129,  pepp0053, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0129) Joker Poker (Two Pair or Better)", 0, layout_pe_poker )
-GAMEL(1987, pepp0132,  pepp0002, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0132) Standard Draw Poker",           0, layout_pe_poker )
-GAMEL(1987, pepp0150,  pepp0002, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0150) Standard Draw Poker",           0, layout_pe_poker )
-GAMEL(1987, pepp0158,  0,        peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0158) 4 of a Kind Bonus Poker (set 1)", 0, layout_pe_poker )
-GAMEL(1987, pepp0158a, pepp0158, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0158) 4 of a Kind Bonus Poker (set 2, Skyline Casino)", 0, 
layout_pe_poker )
-GAMEL(1987, pepp0158b, pepp0158, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0158) 4 of a Kind Bonus Poker (set 3)", 0, layout_pe_poker )
-GAMEL(1987, pepp0158c, pepp0158, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0158) 4 of a Kind Bonus Poker (set 4)", 0, layout_pe_poker )
-GAMEL(1987, pepp0158d, pepp0158, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0158) 4 of a Kind Bonus Poker (set 5)", 0, layout_pe_poker )
-GAMEL(1987, pepp0159,  pepp0002, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0159) Standard Draw Poker (International)", 0, layout_pe_poker )
-GAMEL(1987, pepp0171,  pepp0053, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0171) Joker Poker",                   0, layout_pe_poker )
-GAMEL(1987, pepp0171a, pepp0053, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0171) Joker Poker (International)",   0, layout_pe_poker )
-GAMEL(1987, pepp0178,  pepp0158, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0178) 4 of a Kind Bonus Poker (Operator selectable special 4 of a 
Kind)", 0, layout_pe_poker )
-GAMEL(1987, pepp0181,  pepp0002, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0181) Standard Draw Poker",           0, layout_pe_poker )
-GAMEL(1987, pepp0188,  pepp0002, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0188) Standard Draw Poker (set 1)",   0, layout_pe_poker )
-GAMEL(1987, pepp0188a, pepp0002, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0188) Standard Draw Poker (set 2)",   0, layout_pe_poker )
-GAMEL(1987, pepp0189,  pepp0002, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0189) Standard Draw Poker",           0, layout_pe_poker )
-GAMEL(1987, pepp0190,  pepp0055, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0190) Deuces Wild Poker (set 1)",     0, layout_pe_poker )
-GAMEL(1987, pepp0190a, pepp0055, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0190) Deuces Wild Poker (set 2)",     0, layout_pe_poker )
-GAMEL(1987, pepp0190b, pepp0055, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0190) Deuces Wild Poker (set 3)",     0, layout_pe_poker )
-GAMEL(1987, pepp0190c, pepp0055, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0190) Deuces Wild Poker (International)", 0, layout_pe_poker )
-GAMEL(1987, pepp0197,  pepp0002, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0197) Standard Draw Poker (set 1)",   0, layout_pe_poker )
-GAMEL(1987, pepp0197a, pepp0002, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0197) Standard Draw Poker (set 2)",   0, layout_pe_poker )
-GAMEL(1987, pepp0197b, pepp0002, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0197) Standard Draw Poker (set 3)",   0, layout_pe_poker )
-GAMEL(1987, pepp0197c, pepp0002, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0197) Standard Draw Poker (set 4)",   0, layout_pe_poker )
-GAMEL(1987, pepp0197d, pepp0002, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0197) Standard Draw Poker (set 5)",   0, layout_pe_poker )
-GAMEL(1987, pepp0197e, pepp0002, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0197) Standard Draw Poker (Cruise)",   0, layout_pe_poker )
-GAMEL(1987, pepp0203,  pepp0158, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0203) 4 of a Kind Bonus Poker (set 1)", 0, layout_pe_poker )
-GAMEL(1987, pepp0203a, pepp0158, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0203) 4 of a Kind Bonus Poker (set 2)", 0, layout_pe_poker )
-GAMEL(1987, pepp0203b, pepp0158, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0203) 4 of a Kind Bonus Poker (set 3)", 0, layout_pe_poker )
-GAMEL(1987, pepp0203c, pepp0158, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0203) 4 of a Kind Bonus Poker (set 4)", 0, layout_pe_poker )
-GAMEL(1987, pepp0203d, pepp0158, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0203) 4 of a Kind Bonus Poker (International)", 0, layout_pe_poker )
-GAMEL(1987, pepp0203e, pepp0158, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0203) 4 of a Kind Bonus Poker (set 5)", 0, layout_pe_poker )
-GAMEL(1987, pepp0219,  pepp0002, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0219) Standard Draw Poker",           0, layout_pe_poker )
-GAMEL(1987, pepp0221,  pepp0002, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0221) Standard Draw Poker (set 1)",   0, layout_pe_poker )
-GAMEL(1987, pepp0221a, pepp0002, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0221) Standard Draw Poker (set 2)",   0, layout_pe_poker )
-GAMEL(1987, pepp0221b, pepp0002, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0221) Standard Draw Poker (set 3)",   0, layout_pe_poker )
-GAMEL(1987, pepp0223,  pepp0127, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0223) Deuces Joker Wild Poker",       0, layout_pe_poker )
-GAMEL(1987, pepp0224,  pepp0055, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0224) Deuces Wild Poker (set 1)",     0, layout_pe_poker )
-GAMEL(1987, pepp0224a, pepp0055, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0224) Deuces Wild Poker (set 2)",     0, layout_pe_poker )
-GAMEL(1987, pepp0230,  pepp0002, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0230) Standard Draw Poker",           0, layout_pe_poker )
-GAMEL(1987, pepp0242,  pepp0055, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0242) Deuces Wild Poker (International English/Spanish)", 0, 
layout_pe_poker )
-GAMEL(1987, pepp0249,  pepp0055, peplus,  peplus_poker, peplus_state, nonplus,  ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0249) Deuces Wild Poker",             0, layout_pe_poker )
-GAMEL(1987, pepp0250,  0,        peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0250) Double Down Stud Poker (set 1)", 0, layout_pe_poker )
-GAMEL(1987, pepp0250a, pepp0250, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0250) Double Down Stud Poker (set 2)", 0, layout_pe_poker )
-GAMEL(1987, pepp0265,  pepp0158, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0265) 4 of a Kind Bonus Poker (set 1)", 0, layout_pe_poker )
-GAMEL(1987, pepp0265a, pepp0158, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0265) 4 of a Kind Bonus Poker (set 2)", 0, layout_pe_poker )
-GAMEL(1987, pepp0265b, pepp0158, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0265) 4 of a Kind Bonus Poker (set 3)", 0, layout_pe_poker )
-GAMEL(1987, pepp0265c, pepp0158, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0265) 4 of a Kind Bonus Poker (International)", 0, layout_pe_poker )
-GAMEL(1987, pepp0274,  pepp0002, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0274) Standard Draw Poker",           0, layout_pe_poker )
-GAMEL(1987, pepp0288,  pepp0002, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0288) Standard Draw Poker (Spanish)", 0, layout_pe_poker )
-GAMEL(1987, pepp0290,  pepp0055, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0290) Deuces Wild Poker (set 1)",     0, layout_pe_poker )
-GAMEL(1987, pepp0290a, pepp0055, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0290) Deuces Wild Poker (set 2)",     0, layout_pe_poker )
-GAMEL(1987, pepp0291,  pepp0055, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0291) Deuces Wild Poker (set 1)",     0, layout_pe_poker )
-GAMEL(1987, pepp0291a, pepp0055, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0291) Deuces Wild Poker (set 2)",     0, layout_pe_poker )
-GAMEL(1987, pepp0401,  pepp0158, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0401) 4 of a Kind Bonus Poker",       0, layout_pe_poker )
-GAMEL(1987, pepp0409,  pepp0158, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0409) 4 of a Kind Bonus Poker",       0, layout_pe_poker )
-GAMEL(1987, pepp0410,  pepp0158, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0410) 4 of a Kind Bonus Poker (set 1)", 0, layout_pe_poker )
-GAMEL(1987, pepp0410a, pepp0158, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0410) 4 of a Kind Bonus Poker (set 2)", 0, layout_pe_poker )
-GAMEL(1987, pepp0417,  pepp0055, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0417) Deuces Wild Poker (set 1)",     0, layout_pe_poker )
-GAMEL(1987, pepp0417a, pepp0055, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0417) Deuces Wild Poker (set 2)",     0, layout_pe_poker )
-GAMEL(1987, pepp0418,  pepp0055, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0418) Deuces Wild Poker",             0, layout_pe_poker )
-GAMEL(1987, pepp0419,  pepp0002, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0419) Standard Draw Poker",           0, layout_pe_poker )
-GAMEL(1987, pepp0420,  pepp0002, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0420) Standard Draw Poker",           0, layout_pe_poker )
-GAMEL(1987, pepp0423,  pepp0002, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0423) Standard Draw Poker (set 1)",   0, layout_pe_poker )
-GAMEL(1987, pepp0423a, pepp0002, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0423) Standard Draw Poker (set 2)",   0, layout_pe_poker )
-GAMEL(1987, pepp0423b, pepp0002, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0423) Standard Draw Poker (set 3)",   0, layout_pe_poker )
-GAMEL(1987, pepp0423c, pepp0002, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0423) Standard Draw Poker (set 4)",   0, layout_pe_poker )
-GAMEL(1987, pepp0426,  pepp0053, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0426) Joker Poker",                   0, layout_pe_poker )
-GAMEL(1987, pepp0428,  pepp0053, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0428) Joker Poker",                   0, layout_pe_poker )
-GAMEL(1987, pepp0429,  pepp0053, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0429) Joker Poker (Aces or Better, set 1)",  0, layout_pe_poker )
-GAMEL(1987, pepp0429a, pepp0053, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0429) Joker Poker (Aces or Better, set 2)",  0, layout_pe_poker )
-GAMEL(1987, pepp0430,  pepp0127, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0430) Deuces Joker Wild Poker",       0, layout_pe_poker )
-GAMEL(1987, pepp0431,  pepp0127, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0431) Deuces Joker Wild Poker (International)", 0, layout_pe_poker )
-GAMEL(1987, pepp0434,  0,        peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0434) Bonus Poker Deluxe",            0, layout_pe_poker )
-GAMEL(1987, pepp0447,  pepp0002, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0447) Standard Draw Poker (set 1)",   0, layout_pe_poker )
-GAMEL(1987, pepp0447a, pepp0002, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0447) Standard Draw Poker (set 2)",   0, layout_pe_poker )
-GAMEL(1987, pepp0449,  pepp0002, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0449) Standard Draw Poker",           0, layout_pe_poker )
-GAMEL(1987, pepp0449a, pepp0002, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0449) Standard Draw Poker (International English/Spanish)", 0, 
layout_pe_poker )
-GAMEL(1987, pepp0452,  0,        peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0452) Double Deuces Wild Poker",      0, layout_pe_poker )
-GAMEL(1987, pepp0454,  pepp0434, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0454) Bonus Poker Deluxe (set 1)",    0, layout_pe_poker )
-GAMEL(1987, pepp0454a, pepp0434, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0454) Bonus Poker Deluxe (set 2)",    0, layout_pe_poker )
-GAMEL(1987, pepp0455,  pepp0053, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0455) Joker Poker",                   0, layout_pe_poker )
-GAMEL(1987, pepp0467,  pepp0158, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0467) 4 of a Kind Bonus Poker",       0, layout_pe_poker )
-GAMEL(1987, pepp0458,  pepp0053, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0458) Joker Poker (Aces or Better)",  0, layout_pe_poker )
-GAMEL(1987, pepp0459,  pepp0053, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0459) Joker Poker",                   0, layout_pe_poker )
-GAMEL(1985, pepp0488,  pepp0002, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0488) Standard Draw Poker (Arizona Charlie's)", 0, layout_pe_poker )
-GAMEL(1987, pepp0508,  0,        peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0508) Loose Deuce Deuces Wild! Poker",0, layout_pe_poker )
-GAMEL(1987, pepp0509,  pepp0002, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0509) Standard Draw Poker",           0, layout_pe_poker )
-GAMEL(1987, pepp0510,  pepp0002, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0510) Standard Draw Poker",           0, layout_pe_poker )
-GAMEL(1987, pepp0514,  0,        peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0514) Double Bonus Poker (set 1)",    0, layout_pe_poker )
-GAMEL(1987, pepp0514a, pepp0514, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0514) Double Bonus Poker (set 2)",    0, layout_pe_poker )
-GAMEL(1987, pepp0514b, pepp0514, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0514) Double Bonus Poker (set 3)",    0, layout_pe_poker )
-GAMEL(1987, pepp0515,  pepp0514, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0515) Double Bonus Poker (set 1)",    0, layout_pe_poker )
-GAMEL(1987, pepp0515a, pepp0514, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0515) Double Bonus Poker (set 2)",    0, layout_pe_poker )
-GAMEL(1987, pepp0515b, pepp0514, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0515) Double Bonus Poker (set 3)",    0, layout_pe_poker )
-GAMEL(1987, pepp0515c, pepp0514, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0515) Double Bonus Poker (set 4)",    0, layout_pe_poker )
-GAMEL(1987, pepp0516,  pepp0514, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0516) Double Bonus Poker (set 1)",    0, layout_pe_poker )
-GAMEL(1987, pepp0516a, pepp0514, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0516) Double Bonus Poker (set 2)",    0, layout_pe_poker )
-GAMEL(1987, pepp0516b, pepp0514, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0516) Double Bonus Poker (International)", 0, layout_pe_poker )
-GAMEL(1987, pepp0526,  pepp0055, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0526) Deuces Wild Poker",             0, layout_pe_poker )
-GAMEL(1987, pepp0531,  pepp0053, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0531) Joker Poker",                   0, layout_pe_poker )
-GAMEL(1987, pepp0536,  pepp0053, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0536) Joker Poker",                   0, layout_pe_poker )
-GAMEL(1987, pepp0538,  pepp0514, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0538) Double Bonus Poker",            0, layout_pe_poker )
-GAMEL(1987, pepp0540,  pepp0514, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0540) Double Bonus Poker",            0, layout_pe_poker )
-GAMEL(1987, pepp0542,  0,        peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0542) One Eyed Jacks Wild Poker (CG2243)", 0, layout_pe_poker )
-GAMEL(1987, pepp0542a, pepp0542, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0542) One Eyed Jacks Wild Poker (CG2020)", 0, layout_pe_poker )
-GAMEL(1987, pepp0550,  pepp0053, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0550) Joker Poker (Two Pair or Better, set 1)", 0, layout_pe_poker )
-GAMEL(1987, pepp0550a, pepp0053, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0550) Joker Poker (Two Pair or Better, set 2)", 0, layout_pe_poker )
-GAMEL(1987, pepp0555,  pepp0002, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0555) Standard Draw Poker",           0, layout_pe_poker )
-GAMEL(1987, pepp0559,  pepp0053, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0559) Joker Poker (Aces or Better)",  0, layout_pe_poker )
-GAMEL(1987, pepp0562,  pepp0002, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0562) 10's or Better",                0, layout_pe_poker )
-GAMEL(1987, pepp0568,  pepp0053, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0568) Joker Poker",                   0, layout_pe_poker )
-GAMEL(1987, pepp0585,  pepp0002, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0585) Standard Draw Poker",           0, layout_pe_poker )
-GAMEL(1987, pepp0587,  pepp0002, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0587) Standard Draw Poker",           0, layout_pe_poker )
-GAMEL(1987, pepp0596,  0,        peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0596) Spades Sequential Royal Double Bonus Poker", 
MACHINE_NOT_WORKING, layout_pe_poker )
-GAMEL(1987, pepp0598,  0,        peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0598) Hearts Sequential Royal Double Bonus Poker", 
MACHINE_NOT_WORKING, layout_pe_poker )
-GAMEL(1987, pepp0711,  pepp0434, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0711) Bonus Poker Deluxe",            0, layout_pe_poker )
-GAMEL(1987, pepp0713,  pepp0434, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0713) Bonus Poker Deluxe",            0, layout_pe_poker )
-GAMEL(1987, pepp0725,  pepp0514, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0725) Double Bonus Poker (set 1)",    0, layout_pe_poker )
-GAMEL(1987, pepp0725a, pepp0514, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0725) Double Bonus Poker (set 2)",    0, layout_pe_poker )
-GAMEL(1987, pepp0726,  pepp0514, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0726) Double Bonus Poker",            0, layout_pe_poker )
-GAMEL(1987, pepp0728,  pepp0514, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0728) Double Bonus Poker",            0, layout_pe_poker )
-GAMEL(1987, pepp0750,  pepp0002, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0750) Standard Draw Poker",           0, layout_pe_poker )
-GAMEL(1987, pepp0757,  pepp0250, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0757) Double Down Stud Joker Poker",  0, layout_pe_poker )
-GAMEL(1987, pepp0760,  pepp0250, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0760) Double Down Stud Poker",        0, layout_pe_poker )
-GAMEL(1987, pepp0763,  pepp0158, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0763) 4 of a Kind Bonus Poker",       0, layout_pe_poker )
-GAMEL(1987, pepp0764,  pepp0158, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0764) 4 of a Kind Bonus Poker",       0, layout_pe_poker )
-GAMEL(1987, pepp0797,  pepp0542, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0797) One Eyed Jacks Wild Poker",     0, layout_pe_poker )
-GAMEL(1987, pepp0812,  pepp0127, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0812) Deuces Joker Wild Poker",       0, layout_pe_poker )
-GAMEL(1987, peip0028,  0,        peplus,  peplus_poker, peplus_state, nonplus,  ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (IP0028) Joker Poker - French",          0, layout_pe_poker )
-GAMEL(1987, peip0029,  peip0028, peplus,  peplus_poker, peplus_state, nonplus,  ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (IP0029) Joker Poker - French",          0, layout_pe_poker )
-GAMEL(1987, peip0031,  0,        peplus,  peplus_poker, peplus_state, nonplus,  ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (IP0031) Standard Draw Poker - French",  0, layout_pe_poker )
-GAMEL(1987, peip0041,  0,        peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (IP0041) Double Deuces Wild Poker - French", 0, layout_pe_poker )
-GAMEL(1987, peip0051,  peip0028, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (IP0051) Joker Poker - French",          0, layout_pe_poker )
-GAMEL(1987, peip0058,  peip0031, peplus,  peplus_poker, peplus_state, nonplus,  ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (IP0058) Standard Draw Poker - French",  0, layout_pe_poker )
-GAMEL(1987, peip0062,  peip0028, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (IP0062) Joker Poker - French",          0, layout_pe_poker )
-GAMEL(1987, peip0074,  peip0028, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (IP0074) Joker Poker - French",          0, layout_pe_poker )
-GAMEL(1987, peip0079,  peip0031, peplus,  peplus_poker, peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (IP0079) Standard Draw Poker - French",  0, layout_pe_poker )
-GAMEL(1987, peip0101,  peip0028, peplus,  peplus_poker, peplus_state, nonplus,  ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (IP0101) Joker Poker - French",          0, layout_pe_poker )
-GAMEL(1987, peip0103,  peip0028, peplus,  peplus_poker, peplus_state, nonplus,  ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (IP0103) Joker Poker - French",          0, layout_pe_poker )
-GAMEL(1987, peip0105,  peip0028, peplus,  peplus_poker, peplus_state, nonplus,  ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (IP0105) Joker Poker - French",          0, layout_pe_poker )
-GAMEL(1987, peip0108,  peip0031, peplus,  peplus_poker, peplus_state, nonplus,  ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (IP0108) Standard Draw Poker - French",  0, layout_pe_poker )
-GAMEL(1987, peip0111,  peip0028, peplus,  peplus_poker, peplus_state, nonplus,  ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (IP0111) Joker Poker - French",          0, layout_pe_poker )
-GAMEL(1987, peip0112,  peip0031, peplus,  peplus_poker, peplus_state, nonplus,  ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (IP0112) Standard Draw Poker - French",  0, layout_pe_poker )
-GAMEL(1987, peip0114,  peip0031, peplus,  peplus_poker, peplus_state, nonplus,  ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (IP0114) Standard Draw Poker - French",  0, layout_pe_poker )
-GAMEL(1987, peip0115,  peip0028, peplus,  peplus_poker, peplus_state, nonplus,  ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (IP0115) Joker Poker - French",          0, layout_pe_poker )
-GAMEL(1987, peip0116,  peip0031, peplus,  peplus_poker, peplus_state, nonplus,  ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (IP0116) Standard Draw Poker - French",  0, layout_pe_poker )
-GAMEL(1987, peip0118,  peip0031, peplus,  peplus_poker, peplus_state, nonplus,  ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (IP0118) Standard Draw Poker - French",  0, layout_pe_poker )
-GAMEL(1987, peip0120,  peip0031, peplus,  peplus_poker, peplus_state, nonplus,  ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (IP0120) Standard Draw Poker - French",  0, layout_pe_poker )
-GAMEL(1994, pebe0014,  0,        peplus, peplus_bjack,  peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (BE0014) Blackjack",                     0, layout_pe_bjack )
-GAMEL(1994, peke0004,  0,        peplus, peplus_keno,   peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (KE0004) Keno",                          MACHINE_NOT_WORKING, 
layout_pe_keno )
-GAMEL(1994, peke0017,  peke0004, peplus, peplus_keno,   peplus_state, nonplus,  ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (KE0017) Keno",                          MACHINE_NOT_WORKING, 
layout_pe_keno )
-GAMEL(1994, peke1001,  0,        peplus, peplus_keno,   peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (KE1001) Keno",                          0, layout_pe_keno )
-GAMEL(1994, peke1006,  peke1001, peplus, peplus_keno,   peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (KE1006) Keno",                          0, layout_pe_keno )
-GAMEL(1994, peke1012,  peke1001, peplus, peplus_keno,   peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (KE1012) Keno (set 1)",                  0, layout_pe_keno )
-GAMEL(1994, peke1012a, peke1001, peplus, peplus_keno,   peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (KE1012) Keno (set 2)",                  0, layout_pe_keno )
-GAMEL(1994, peke1012b, peke1001, peplus, peplus_keno,   peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (KE1012) Keno (set 3)",                  0, layout_pe_keno )
-GAMEL(1994, peke1013,  peke1001, peplus, peplus_keno,   peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (KE1013) Keno (set 1)",                  0, layout_pe_keno )
-GAMEL(1994, peke1013a, peke1001, peplus, peplus_keno,   peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (KE1013) Keno (set 2)",                  0, layout_pe_keno )
-GAMEL(1996, peps0014, 0,        peplus, peplus_slots,   peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PS0014) Super Joker Slots",                0, layout_pe_slots )
-GAMEL(1996, peps0021, 0,        peplus, peplus_slots,   peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PS0021) Red White & Blue Slots",           0, layout_pe_slots )
-GAMEL(1996, peps0022, peps0021, peplus, peplus_slots,   peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PS0022) Red White & Blue Slots",           0, layout_pe_slots )
-GAMEL(1996, peps0042, 0,        peplus, peplus_slots,   peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PS0042) Double Diamond Slots",             0, layout_pe_slots )
-GAMEL(1996, peps0043, peps0042, peplus, peplus_slots,   peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PS0043) Double Diamond Slots",             0, layout_pe_slots )
-GAMEL(1996, peps0045, peps0021, peplus, peplus_slots,   peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PS0045) Red White & Blue Slots",           0, layout_pe_slots )
-GAMEL(1996, peps0047, 0,        peplus, peplus_slots,   peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PS0047) Wild Cherry Slots",                0, layout_pe_slots )
-GAMEL(1996, peps0090, 0,        peplus, peplus_slots,   peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PS0090) Gold, Silver & Bronze Slots",      0, layout_pe_slots )
-GAMEL(1996, peps0092, peps0047, peplus, peplus_slots,   peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PS0092) Wild Cherry Slots",                0, layout_pe_slots )
-GAMEL(1996, peps0206, peps0021, peplus, peplus_slots,   peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PS0206) Red White & Blue Slots",           0, layout_pe_slots )
-GAMEL(1996, peps0207, peps0021, peplus, peplus_slots,   peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PS0207) Red White & Blue Slots",           0, layout_pe_slots )
-GAMEL(1996, peps0296, 0,        peplus, peplus_slots,   peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PS0296) Haywire Slots",                    0, layout_pe_slots )
-GAMEL(1996, peps0298, peps0042, peplus, peplus_slots,   peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PS0298) Double Diamond Slots",             0, layout_pe_slots )
-GAMEL(1996, peps0308, 0,        peplus, peplus_slots,   peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PS0308) Double Jackpot Slots",             0, layout_pe_slots )
-GAMEL(1996, peps0358, 0,        peplus, peplus_slots,   peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PS0358) Wild Star Red White & Blue Slots", 0, layout_pe_slots )
-GAMEL(1996, peps0364, peps0358, peplus, peplus_slots,   peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PS0364) Wild Star Red White & Blue Slots", 0, layout_pe_slots )
-GAMEL(1996, peps0366, 0,        peplus, peplus_slots,   peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PS0366) Double Diamond Deluxe Slots",      0, layout_pe_slots )
-GAMEL(1996, peps0372, peps0366, peplus, peplus_slots,   peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PS0372) Double Diamond Deluxe Slots",      0, layout_pe_slots )
-GAMEL(1996, peps0373, peps0366, peplus, peplus_slots,   peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PS0373) Double Diamond Deluxe Slots",      0, layout_pe_slots )
-GAMEL(1996, peps0425, 0,        peplus, peplus_slots,   peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PS0425) Sizzling Sevens Slots",            0, layout_pe_slots )
-GAMEL(1996, peps0426, peps0425, peplus, peplus_slots,   peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PS0426) Sizzling Sevens Slots",            0, layout_pe_slots )
-GAMEL(1996, peps0470, 0,        peplus, peplus_slots,   peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PS0470) Triple Diamond Slots",             0, layout_pe_slots )
-GAMEL(1996, peps0581, peps0021, peplus, peplus_slots,   peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PS0581) Red White & Blue Slots",           0, layout_pe_slots )
-GAMEL(1996, peps0631, peps0358, peplus, peplus_slots,   peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PS0631) Wild Star Red White & Blue Slots", 0, layout_pe_slots )
-GAMEL(1996, peps0708, 0,        peplus, peplus_slots,   peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PS0708) Double Cherry Bar Slots",          0, layout_pe_slots )
-GAMEL(1996, peps0716, 0,        peplus, peplus_slots,   peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PS0716) River Gambler Slots",              0, layout_pe_slots )
-GAMEL(1996, peps0722, peps0716, peplus, peplus_slots,   peplus_state, peplus,   ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PS0722) River Gambler Slots",              0, layout_pe_slots )
-GAMEL(1995, pex0002p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X000002P+XP000038) Standard Draw Poker", 0, layout_pe_poker )
-GAMEL(1995, pex0002pa, pex0002p,  peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X000002P+XP000006) Standard Draw Poker", 0, layout_pe_poker )
-GAMEL(1995, pex0006p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X000006P+XP000038) Standard Draw Poker", 0, layout_pe_poker )
-GAMEL(1995, pex0040p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X000040P+XP000038) Standard Draw Poker", 0, layout_pe_poker )
-GAMEL(1995, pex0042p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X000042P+XP000038) 10's or Better",      0, layout_pe_poker )
-GAMEL(1995, pex0045p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X000045P+XP000038) 10's or Better",      0, layout_pe_poker )
-GAMEL(1995, pex0046p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X000046P+XP000038) 10's or Better",      0, layout_pe_poker )
-GAMEL(1995, pex0053p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X000053P+XP000038) Joker Poker (Aces or Better)", 0, layout_pe_poker )
-GAMEL(1995, pex0054p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X000054P+XP000038) Deuces Wild Poker",   0, layout_pe_poker )
-GAMEL(1995, pex0055p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X000055P+XP000019) Deuces Wild Poker",   0, layout_pe_poker )
-GAMEL(1995, pex0055pa, pex0055p,  peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X000055P+XP000022) Deuces Wild Poker",   0, layout_pe_poker )
-GAMEL(1995, pex0055pb, pex0055p,  peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X000055P+XP000023) Deuces Wild Poker",   0, layout_pe_poker )
-GAMEL(1995, pex0055pc, pex0055p,  peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X000055P+XP000028) Deuces Wild Poker",   0, layout_pe_poker )
-GAMEL(1995, pex0055pd, pex0055p,  peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X000055P+XP000035) Deuces Wild Poker",   0, layout_pe_poker )
-GAMEL(1995, pex0055pe, pex0055p,  peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X000055P+XP000038) Deuces Wild Poker",   0, layout_pe_poker )
-GAMEL(1995, pex0055pf, pex0055p,  peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X000055P+XP000040) Deuces Wild Poker",   0, layout_pe_poker )
-GAMEL(1995, pex0055pg, pex0055p,  peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X000055P+XP000048) Deuces Wild Poker",   0, layout_pe_poker )
-GAMEL(1995, pex0055ph, pex0055p,  peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X000055P+XP000055) Deuces Wild Poker",   0, layout_pe_poker )
-GAMEL(1995, pex0055pi, pex0055p,  peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X000055P+XP000063) Deuces Wild Poker",   0, layout_pe_poker )
-GAMEL(1995, pex0055pj, pex0055p,  peplus,  peplus_poker, peplus_state, pepluss64,ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X000055P+XP000075) Deuces Wild Poker",   0, layout_pe_poker )
-GAMEL(1995, pex0055pk, pex0055p,  peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X000055P+XP000079) Deuces Wild Poker",   0, layout_pe_poker )
-GAMEL(1995, pex0055pl, pex0055p,  peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X000055P+XP000094) Deuces Wild Poker",   0, layout_pe_poker )
-GAMEL(1995, pex0055pm, pex0055p,  peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X000055P+XP000095) Deuces Wild Poker",   0, layout_pe_poker )
-GAMEL(1995, pex0055pn, pex0055p,  peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X000055P+XP000098) Deuces Wild Poker",   0, layout_pe_poker )
-GAMEL(1995, pex0055po, pex0055p,  peplus,  peplus_poker, peplus_state, pepluss64,ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X000055P+XP000102) Deuces Wild Poker",   0, layout_pe_poker )
-GAMEL(1995, pex0055pp, pex0055p,  peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X000055P+XP000104) Deuces Wild Poker",   0, layout_pe_poker )
-GAMEL(1995, pex0055pq, pex0055p,  peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X000055P+XP000109) Deuces Wild Poker",   0, layout_pe_poker )
-GAMEL(1995, pex0055pr, pex0055p,  peplus,  peplus_poker, peplus_state, pepluss64,ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X000055P+XP000126) Deuces Wild Poker",   0, layout_pe_poker )
-GAMEL(1995, pex0055ps, pex0055p,  peplus,  peplus_poker, peplus_state, pepluss64,ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X000055P+XP000132) Deuces Wild Poker",   0, layout_pe_poker )
-GAMEL(1995, pex0055pt, pex0055p,  peplus,  peplus_poker, peplus_state, pepluss64,ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X000055P+XP000137) Deuces Wild Poker",   0, layout_pe_poker )
-GAMEL(1995, pex0057p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X000057P+XP000038) Deuces Wild Poker",   0, layout_pe_poker )
-GAMEL(1995, pex0057pa, pex0057p,  peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X000057P+XP000038) Deuces Wild Poker (The Orleans)", 0, 
layout_pe_poker )
-GAMEL(1995, pex0057pc, pex0057p,  peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X000057P+XP000038) Deuces Wild Poker (Horseshoe)", 0, layout_pe_poker )
-GAMEL(1995, pex0057pe, pex0057p,  peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X000057P+XP000038) Deuces Wild Poker (Sunset Station Hotel-Casino)", 
0, layout_pe_poker )
-GAMEL(1995, pex0060p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X000060P+XP000038) Standard Draw Poker", 0, layout_pe_poker )
-GAMEL(1995, pex0124p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X000124P+XP000038) Deuces Wild Poker",   0, layout_pe_poker )
-GAMEL(1995, pex0150p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X000150P+XP000038) Standard Draw Poker", 0, layout_pe_poker )
-GAMEL(1995, pex0158p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X000158P+XP000038) 4 of a Kind Bonus Poker", 0, layout_pe_poker )
-GAMEL(1995, pex0171p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X000171P+XP000038) Joker Poker",         0, layout_pe_poker )
-GAMEL(1995, pex0188p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X000188P+XP000038) Standard Draw Poker", 0, layout_pe_poker )
-GAMEL(1995, pex0190p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X000190P+XP000038) Deuces Wild Poker",   0, layout_pe_poker )
-GAMEL(1995, pex0197p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X000197P+XP000038) Standard Draw Poker", 0, layout_pe_poker )
-GAMEL(1995, pex0203p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X000203P+XP000038) 4 of a Kind Bonus Poker", 0, layout_pe_poker )
-GAMEL(1995, pex0224p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X000224P+XP000038) Deuces Wild Poker",   0, layout_pe_poker )
-GAMEL(1995, pex0225p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X000225P+XP000079) Dueces Joker Wild Poker", 0,layout_pe_poker )
-GAMEL(1995, pex0242p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X000242P+XP000038) Deuces Wild Poker",   0, layout_pe_poker )
-GAMEL(1995, pex0265p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X000265P+XP000038) 4 of a Kind Bonus Poker", 0, layout_pe_poker )
-GAMEL(1995, pex0291p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X000291P+XP000038) Deuces Wild Poker",   0, layout_pe_poker )
-GAMEL(1995, pex0417p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X000417P+XP000038) Deuces Wild Poker",   0, layout_pe_poker )
-GAMEL(1995, pex0426p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X000426P+XP000038) Joker Poker",         0, layout_pe_poker )
-GAMEL(1995, pex0430p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X000430P+XP000079) Dueces Joker Wild Poker", 0,layout_pe_poker )
-GAMEL(1995, pex0434p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X000434P+XP000038) Bonus Poker Deluxe",  0, layout_pe_poker )
-GAMEL(1995, pex0447p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X000447P+XP000038) Standard Draw Poker", 0, layout_pe_poker )
-GAMEL(1995, pex0449p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X000449P+XP000038) Standard Draw Poker", 0, layout_pe_poker )
-GAMEL(1995, pex0451p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X000451P+XP000038) Bonus Poker Deluxe",  0, layout_pe_poker )
-GAMEL(1995, pex0452p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X000452P+XP000038) Double Deuces Wild Poker", 0, layout_pe_poker )
-GAMEL(1995, pex0454p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X000454P+XP000038) Bonus Poker Deluxe",  0, layout_pe_poker )
-GAMEL(1995, pex0455p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X000455P+XP000038) Joker Poker",         0, layout_pe_poker )
-GAMEL(1995, pex0458p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X000458P+XP000038) Joker Poker (Aces or Better)", 0, layout_pe_poker )
-GAMEL(1995, pex0459p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X000459P+XP000038) Joker Poker",         0, layout_pe_poker )
-GAMEL(1995, pex0459pa, pex0459p,  peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X000459P+XP000155) Joker Poker",         0, layout_pe_poker )
-GAMEL(1995, pex0508p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X000508P+XP000038) Loose Deuce Deuces Wild! Poker", 0, layout_pe_poker 
)
-GAMEL(1995, pex0514p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X000514P+XP000038) Double Bonus Poker",  0, layout_pe_poker )
-GAMEL(1995, pex0515p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X000515P+XP000038) Double Bonus Poker",  0, layout_pe_poker )
-GAMEL(1995, pex0516p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X000516P+XP000038) Double Bonus Poker",  0, layout_pe_poker )
-GAMEL(1995, pex0536p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X000536P+XP000038) Joker Poker",         0, layout_pe_poker )
-GAMEL(1995, pex0537p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X000537P+XP000038) Standard Draw Poker", 0, layout_pe_poker )
-GAMEL(1995, pex0550p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X000550P+XP000119) Joker Poker (Two Pair or Better)", 0, 
layout_pe_poker )
-GAMEL(1995, pex0557p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X000557P+XP000119) Standard Draw Poker", 0, layout_pe_poker )
-GAMEL(1995, pex0568p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X000568P+XP000038) Joker Poker",         0, layout_pe_poker )
-GAMEL(1995, pex0578p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X000578P+XP000038) Standard Draw Poker", 0, layout_pe_poker )
-GAMEL(1995, pex0581p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X000581P+XP000038) 4 of a Kind Bonus Poker", 0, layout_pe_poker )
-GAMEL(1995, pex0588p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X000588P+XP000038) Joker Poker",         0, layout_pe_poker )
-GAMEL(1995, pex0725p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X000725P+XP000038) Double Bonus Poker",  0, layout_pe_poker )
-GAMEL(1995, pex0726p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X000726P+XP000038) Double Bonus Poker",  0, layout_pe_poker )
-GAMEL(1995, pex0727p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X000727P+XP000038) Double Bonus Poker",  0, layout_pe_poker )
-GAMEL(1995, pex0763p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X000763P+XP000038) 4 of a Kind Bonus Poker", 0,layout_pe_poker )
-GAMEL(1995, pex0764p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X000764P+XP000038) 4 of a Kind Bonus Poker", 0,layout_pe_poker )
-GAMEL(1995, pex2010p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X002010P+XP000038) Nevada Bonus Poker",  0, layout_pe_poker )
-GAMEL(1995, pex2016p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X002016P+XP000038) Full House Bonus Poker", 0, layout_pe_poker )
-GAMEL(1995, pex2017p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X002017P+XP000038) Full House Bonus Poker", 0, layout_pe_poker )
-GAMEL(1995, pex2018p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X002018P+XP000038) Full House Bonus Poker", 0, layout_pe_poker )
-GAMEL(1995, pex2021p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X002021P+XP000038) Lucky Deal Poker",    0, layout_pe_poker )
-GAMEL(1995, pex2024p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X002024P+XP000119) Double Bonus Poker",  0, layout_pe_poker )
-GAMEL(1995, pex2025p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X002025P+XP000019) Deuces Wild Bonus Poker", 0, layout_pe_poker )
-GAMEL(1995, pex2026p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X002026P+XP000019) Deuces Wild Bonus Poker", 0, layout_pe_poker )
-GAMEL(1995, pex2027p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X002027P+XP000019) Deuces Wild Bonus Poker", 0, layout_pe_poker )
-GAMEL(1995, pex2028p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X002028P+XP000019) Deuces Wild Bonus Poker", 0, layout_pe_poker )
-GAMEL(1995, pex2029p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X002029P+XP000019) Deuces Wild Bonus Poker", 0, layout_pe_poker )
-GAMEL(1995, pex2031p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X002031P+XP000038) Lucky Deal Poker",    0, layout_pe_poker )
-GAMEL(1995, pex2033p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X002033P+XP000038) White Hot Aces Poker", 0, layout_pe_poker )
-GAMEL(1995, pex2034p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X002034P+XP000038) White Hot Aces Poker", 0, layout_pe_poker )
-GAMEL(1995, pex2035p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X002035P+XP000038) White Hot Aces Poker", 0, layout_pe_poker )
-GAMEL(1995, pex2036p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X002036P+XP000038) White Hot Aces Poker", 0, layout_pe_poker )
-GAMEL(1995, pex2037p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X002037P+XP000038) Nevada Bonus Poker",  0, layout_pe_poker )
-GAMEL(1995, pex2038p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X002038P+XP000038) Nevada Bonus Poker",  0, layout_pe_poker )
-GAMEL(1995, pex2039p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X002039P+XP000038) Nevada Bonus Poker",  0, layout_pe_poker )
-GAMEL(1995, pex2040p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X002040P+XP000038) Nevada Bonus Poker",  0, layout_pe_poker )
-GAMEL(1995, pex2042p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X002042P+XP000038) Triple Bonus Poker",  0, layout_pe_poker )
-GAMEL(1995, pex2043p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X002043P+XP000038) Triple Bonus Poker",  0, layout_pe_poker )
-GAMEL(1995, pex2044p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X002044P+XP000038) Triple Bonus Poker",  0, layout_pe_poker )
-GAMEL(1995, pex2045p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X002045P+XP000038) Triple Bonus Poker",  0, layout_pe_poker )
-GAMEL(1995, pex2066p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X002066P+XP000038) Double Double Bonus Poker", 0, layout_pe_poker )
-GAMEL(1995, pex2067p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X002067P+XP000038) Double Double Bonus Poker", 0, layout_pe_poker )
-GAMEL(1995, pex2068p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X002068P+XP000038) Double Double Bonus Poker", 0, layout_pe_poker )
-GAMEL(1995, pex2069p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X002069P+XP000038) Double Double Bonus Poker", 0, layout_pe_poker )
-GAMEL(1995, pex2070p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X002070P+XP000038) Double Double Bonus Poker", 0, layout_pe_poker )
-GAMEL(1995, pex2111p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X002111P+XP000038) 4 of a Kind Bonus Poker (with Seq Royal Flush)", 0, 
layout_pe_poker )
-GAMEL(1995, pex2121p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X002121P+XP000038) Standard Draw Poker", 0, layout_pe_poker )
-GAMEL(1995, pex2121pa, pex2121p,  peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X002121P+XP000037) Standard Draw Poker", 0, layout_pe_poker )
-GAMEL(1995, pex2127p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X002127P+XP000043) Double Bonus Poker featuring 'Your Property' 
Royals", 0, layout_pe_poker )
-GAMEL(1995, pex2134p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X002134P+XP000043) Faces 'n' Deuces Double Bonus Poker", 0, 
layout_pe_poker )
-GAMEL(1995, pex2150p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X002150P+XP000038) 4 of a Kind Bonus Poker", 0, layout_pe_poker )
-GAMEL(1995, pex2152p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X002152P+XP000043) Blackjack Poker",     0, layout_pe_poker )
-GAMEL(1995, pex2172p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X002172P+XP000038) Ace$ Bonus Poker",    0, layout_pe_poker )
-GAMEL(1995, pex2173p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X002173P+XP000038) Ace$ Bonus Poker",    0, layout_pe_poker )
-GAMEL(1995, pex2178p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X002178P+XP000119) Double Bonus Poker",  0, layout_pe_poker )
-GAMEL(1995, pex2179p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X002179P+XP000119) Double Bonus Poker",  0, layout_pe_poker )
-GAMEL(1995, pex2180p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X002180P+XP000119) Double Bonus Poker",  0, layout_pe_poker )
-GAMEL(1995, pex2211p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X002211P+XP000043) Double Double Bonus with 3 Jacks Poker", 
0,layout_pe_poker )
-GAMEL(1995, pex2236p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X002236P+XP000043) Double Double Bonus with 3 Aces Poker", 
0,layout_pe_poker )
-GAMEL(1995, pex2241p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X002241P+XP000079) 4 of a Kind Bonus Poker", 0,layout_pe_poker )
-GAMEL(1995, pex2244p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X002244P+XP000079) Double Bonus Poker",  0, layout_pe_poker )
-GAMEL(1995, pex2245p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X002245P+XP000055) Standard Draw Poker", 0,layout_pe_poker )
-GAMEL(1995, pex2245pa, pex2245p,  peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X002245P+XP000079) Standard Draw Poker", 0,layout_pe_poker )
-GAMEL(1995, pex2247p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X002247P+XP000038) Standard Draw Poker", 0, layout_pe_poker )
-GAMEL(1995, pex2250p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X002250P+XP000050) Shockwave Poker",     0, layout_pe_poker )
-GAMEL(1995, pex2251p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X002251P+XP000050) Shockwave Poker",     0, layout_pe_poker )
-GAMEL(1995, pex2270p,  0,         peplus,  peplus_poker, peplus_state, pepluss64,ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X002270P+XP000053) Jackpot Poker",       0, layout_pe_poker )
-GAMEL(1995, pex2272p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X002272P+XP000055) Black Jack Bonus Poker", 0, layout_pe_poker )
-GAMEL(1995, pex2275p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X002275P+XP000055) Black Jack Bonus Poker", 0, layout_pe_poker )
-GAMEL(1995, pex2276p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X002276P+XP000055) Black Jack Bonus Poker", 0, layout_pe_poker )
-GAMEL(1995, pex2279p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X002279P+XP000057) Ace$ Bonus",          0, layout_pe_poker )
-GAMEL(1995, pex2283p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X002283P+XP000057) Barbaric Decues Wild Poker", 0, layout_pe_poker )
-GAMEL(1995, pex2284p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X002284P+XP000057) Barbaric Decues Wild Poker", 0, layout_pe_poker )
-GAMEL(1995, pex2287p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X002287P+XP000057) No Faces Pay the Aces Poker", 0, layout_pe_poker )
-GAMEL(1995, pex2297p,  0,         peplus,  peplus_poker, peplus_state, pepluss64,ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X002297P+XP000053) Jackpot Poker",       0, layout_pe_poker )
-GAMEL(1995, pex2297pa, pex2297p,  peplus,  peplus_poker, peplus_state, pepluss64,ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X002297P+XP000112) Jackpot Poker",       0, layout_pe_poker )
-GAMEL(1995, pex2302p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X002302P+XP000038) Bonus Poker Deluxe",  0, layout_pe_poker )
-GAMEL(1995, pex2303p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X002303P+XP000038) White Hot Aces Poker", 0, layout_pe_poker )
-GAMEL(1995, pex2306p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X002306P+XP000038) Triple Double Bonus Poker", 0, layout_pe_poker )
-GAMEL(1995, pex2307p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X002307P+XP000038) Triple Double Bonus Poker", 0, layout_pe_poker )
-GAMEL(1995, pex2308p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X002308P+XP000038) Triple Double Bonus Poker", 0, layout_pe_poker )
-GAMEL(1995, pex2310p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X002310P+XP000038) Triple Double Bonus Poker", 0, layout_pe_poker )
-GAMEL(1995, pex2312p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X002312P+XP000038) Triple Bonus Poker Plus", 0, layout_pe_poker )
-GAMEL(1995, pex2314p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X002314P+XP000038) Triple Bonus Poker Plus", 0, layout_pe_poker )
-GAMEL(1995, pex2315p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X002315P+XP000038) Triple Bonus Poker Plus", 0, layout_pe_poker )
-GAMEL(1995, pex2374p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X002374P+XP000038) Super Aces Poker",     0, layout_pe_poker )
-GAMEL(1995, pex2376p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X002376P+XP000038) Super Double Bonus Poker", 0, layout_pe_poker )
-GAMEL(1995, pex2377p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X002377P+XP000038) Super Double Bonus Poker", 0, layout_pe_poker )
-GAMEL(1995, pex2386p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X002386P+XP000038) 4 of a Kind Bonus Poker", 0,layout_pe_poker )
-GAMEL(1995, pex2412p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X002412P+XP000096) Standard Draw with 5 decks (Two Pair or Better)", 
0, layout_pe_poker )
-GAMEL(1995, pex2419p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X002419P+XP000064) Deuces Wild Bonus Poker - French", 0, 
layout_pe_poker )
-GAMEL(1995, pex2420p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X002420P+XP000064) Deuces Wild Bonus Poker - French", 0, 
layout_pe_poker )
-GAMEL(1995, pex2421p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X002421P+XP000064) Deuces Wild Bonus Poker - French", 0, 
layout_pe_poker )
-GAMEL(1995, pex2440p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X002440P+XP000053) Deuces Wild Poker",   0, layout_pe_poker )
-GAMEL(1995, pex2461p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X002461P+XP000055) Joker Poker (Two Pair or Better)", 0, 
layout_pe_poker )
-GAMEL(1995, pex2478p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X002478P+XP000154) Joker Poker - French", 0, layout_pe_poker )
-GAMEL(1995, pex2479p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X002479P+XP000154) Joker Poker - French", 0, layout_pe_poker )
-GAMEL(1995, pex2480p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X002480P+XP000154) Joker Poker (Aces or Better) - French", 0, 
layout_pe_poker )
-GAMEL(1995, pex2485p,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X002485P+XP000154) Standard Draw Poker - French", 0, layout_pe_poker )
-GAMEL(1995, pekoc766,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0766 A5W-A6F) Standard Draw Poker",  0, layout_pe_poker )
-GAMEL(1995, pekoc801,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0801 A5W-A6F) 10's or Better",       0, layout_pe_poker )
-GAMEL(1995, pekoc802,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0802 A5W-A6F) Standard Draw Poker",  0, layout_pe_poker )
-GAMEL(1995, pekoc803,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0803 A5W-A6F) Joker Poker",          0, layout_pe_poker )
-GAMEL(1995, pekoc803a, pekoc803,  peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0803 A50-A6N) Joker Poker",          0, layout_pe_poker )
-GAMEL(1995, pekoc804,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0804 A5W-A6F) Bonus Poker Deluxe",   0, layout_pe_poker )
-GAMEL(1995, pekoc806,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0806 A5W-A6F) Standard Draw Poker",  0, layout_pe_poker )
-GAMEL(1995, pekoc818,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0818 A5W-A6F) Joker Poker (Aces or Better)", 0, layout_pe_poker )
-GAMEL(1995, pekoc819,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0819 A5W-A6F) Bonus Poker Deluxe",   0, layout_pe_poker )
-GAMEL(1995, pekoc822,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0822 A5W-A6F) Standard Draw Poker",  0, layout_pe_poker )
-GAMEL(1995, pekoc825,  0,         peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (PP0825 A59-A7C) White Hot Aces",       0, layout_pe_poker )
-GAMEL(1995, pexm001p,  0,        peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (XM00001P+XMP00003) Multi-Poker",        0, layout_pe_poker )
-GAMEL(1995, pexm002p,  pexm001p, peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (XM00002P+XMP00006) Multi-Poker",        0, layout_pe_poker )
-GAMEL(1995, pexm003p,  pexm001p, peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (XM00003P+XMP00024) Multi-Poker",        0, layout_pe_poker )
-GAMEL(1995, pexm004p,  0,        peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (XM00004P+XMP00002) Multi-Poker",        0, layout_pe_poker )
-GAMEL(1995, pexm005p,  0,        peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (XM00005P+XMP00004) Multi-Poker",        0, layout_pe_poker )
-GAMEL(1995, pexm006p,  pexm001p, peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (XM00006P+XMP00020) Multi-Poker",        0, layout_pe_poker )
-GAMEL(1995, pexm006pa, pexm001p, peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (XM00006P+XMP00002) Multi-Poker (The Orleans)", 0, layout_pe_poker )
-GAMEL(1995, pexm007p,  0,        peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (XM00007P+XMP00006) Multi-Poker",        0, layout_pe_poker )
-GAMEL(1995, pexm008p,  0,        peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (XM00008P+XMP00006) Multi-Poker",        0, layout_pe_poker )
-GAMEL(1995, pexm013p,  0,        peplus,  peplus_poker, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (XM00013P+XMP00025) Multi-Poker",        0, layout_pe_poker )
-GAMEL(1995, pexmp013,  0,        peplus,  peplus_poker, peplus_state, peplussbw,ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (XMP00013) 5-in-1 Wingboard (CG2346) - Spanish", 0, layout_pe_poker )
-GAMEL(1995, pexmp017,  0,        peplus,  peplus_poker, peplus_state, peplussbw,ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (XMP00017) 5-in-1 Wingboard (CG2298)",   0, layout_pe_poker )
-GAMEL(1995, pexmp017a, pexmp017, peplus,  peplus_poker, peplus_state, peplussbw,ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (XMP00017) 5-in-1 Wingboard (CG2352)",   0, layout_pe_poker )
-GAMEL(1995, pexmp017b, pexmp017, peplus,  peplus_poker, peplus_state, peplussbw,ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (XMP00017) 5-in-1 Wingboard (CG2426)",   0, layout_pe_poker )
-GAMEL(1995, pexmp022,  0,        peplus,  peplus_poker, peplus_state, peplussbw,ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (XMP00022) 5-in-1 Wingboard (CG2346) - Spanish", 0, layout_pe_poker )
-GAMEL(1995, pexmp026,  0,        peplus,  peplus_poker, peplus_state, peplussbw,ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (XMP00026) 5-in-1 Wingboard (CG2346) - Spanish", 0, layout_pe_poker )
-GAMEL(1995, pexmp030,  0,        peplus,  peplus_poker, peplus_state, peplussbw,ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (XMP00030) 5-in-1 Wingboard (CG2451)",   0, layout_pe_poker )
-GAMEL(1995, pexmp030a, pexmp030, peplus,  peplus_poker, peplus_state, peplussbw,ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (XMP00030) 5-in-1 Wingboard (CG2426)",   0, layout_pe_poker )
-GAMEL(1995, pex0006k,  0,        peplus,  peplus_keno,  peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X000006K+XK000001) Keno",               MACHINE_NOT_WORKING, 
layout_pe_keno )
-GAMEL(1995, pex0013k,  pex0006k, peplus,  peplus_keno,  peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X000013K+XK000011) Keno",               MACHINE_NOT_WORKING, 
layout_pe_keno )
-GAMEL(1997, pex0838s, 0,        peplus,  peplus_slots, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X000838S+XS000002) Five Times Pay Slots",        0, layout_pe_slots )
-GAMEL(1997, pex0841s, pex0838s, peplus,  peplus_slots, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X000841S+XS000002) Five Times Pay Slots",        0, layout_pe_slots )
-GAMEL(1997, pex0998s, 0,        peplus,  peplus_slots, peplus_state, peplussb, ROT0,  "IGT - International 
Game Technology", "Player's Edge Plus (X000998S+XS000006) Triple Triple Diamond Slots", 0, layout_pe_slots )
-GAME( 1985, odin,     0,        peyper,   odin_dlx, peyper_state, odin,     ROT0, "Peyper", "Odin", 
MACHINE_MECHANICAL)
-GAME( 1985, odin_dlx, 0,        peyper,   odin_dlx, peyper_state, odin,     ROT0, "Sonic",  "Odin De Luxe", 
MACHINE_MECHANICAL)
-GAME( 1986, solarwap, 0,        peyper,   solarwap, peyper_state, peyper,   ROT0, "Sonic",  "Solar Wars 
(Sonic)", MACHINE_MECHANICAL)
-GAME( 1986, gamatros, 0,        peyper,   solarwap, peyper_state, peyper,   ROT0, "Sonic",  "Gamatron 
(Sonic)",    MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1987, poleposn, 0,        peyper,   poleposn, peyper_state, peyper,   ROT0, "Sonic",  "Pole Position 
(Sonic)", MACHINE_MECHANICAL)
-GAME( 1987, sonstwar, 0,        peyper,   sonstwar, peyper_state, peyper,   ROT0, "Sonic",  "Star Wars 
(Sonic, set 1)", MACHINE_MECHANICAL)
-GAME( 1987, sonstwr2, sonstwar, peyper,   sonstwar, peyper_state, peyper,   ROT0, "Sonic",  "Star Wars 
(Sonic, set 2)", MACHINE_MECHANICAL)
-GAME( 1987, wolfman,  0,        peyper,   wolfman,  peyper_state, wolfman,  ROT0, "Peyper", "Wolf Man", 
MACHINE_MECHANICAL)
-GAME( 1986, nemesisp, 0,        peyper,   wolfman,  peyper_state, wolfman,  ROT0, "Peyper", "Nemesis", 
MACHINE_MECHANICAL)
-GAME( 1987, odisea,   0,        peyper,   odisea,   peyper_state, wolfman,  ROT0, "Peyper", "Odisea 
Paris-Dakar", MACHINE_MECHANICAL)
-GAME( 2007, orleg2,       0,         pgm2,    pgm2, pgm2_state,     orleg2,       ROT0, "IGS", "Oriental 
Legend 2 (V104, China)", MACHINE_IS_SKELETON )
-GAME( 2007, orleg2o,      orleg2,    pgm2,    pgm2, pgm2_state,     orleg2,       ROT0, "IGS", "Oriental 
Legend 2 (V103, China)", MACHINE_IS_SKELETON )
-GAME( 2007, orleg2oa,     orleg2,    pgm2,    pgm2, pgm2_state,     orleg2,       ROT0, "IGS", "Oriental 
Legend 2 (V101, China)", MACHINE_IS_SKELETON )
-GAME( 2008, kov2nl,       0,         pgm2,    pgm2, pgm2_state,     kov2nl,       ROT0, "IGS", "Knights of 
Valour 2 New Legend (V302, China)", MACHINE_IS_SKELETON )
-GAME( 2008, kov2nlo,      kov2nl,    pgm2,    pgm2, pgm2_state,     kov2nl,       ROT0, "IGS", "Knights of 
Valour 2 New Legend (V301, China)", MACHINE_IS_SKELETON )
-GAME( 2008, kov2nloa,     kov2nl,    pgm2,    pgm2, pgm2_state,     kov2nl,       ROT0, "IGS", "Knights of 
Valour 2 New Legend (V300, Taiwan)", MACHINE_IS_SKELETON )
-GAME( 2010, ddpdojh,      0,    pgm2,    pgm2, pgm2_state,     ddpdojh,    ROT270, "IGS", "Dodonpachi 
Daioujou Tamashii (V201, China)", MACHINE_IS_SKELETON )
-GAME( 2011, kov3,         0,    pgm2,    pgm2, pgm2_state,     kov3,       ROT0, "IGS", "Knights of Valour 3 
(V102, China)", MACHINE_IS_SKELETON )
-GAME( 1997, pgm,          0,         pgm,     pgm, pgm_state,      pgm,        ROT0,   "IGS", "PGM (Polygame 
Master) System BIOS", MACHINE_IS_BIOS_ROOT )
-GAME( 1997, drgw2,        pgm,       pgm_012_025_drgw2,     pgm, pgm_012_025_state,      drgw2,      ROT0,   
"IGS", "Dragon World II (ver. 110X, Export)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1997, dw2v100x,     drgw2,     pgm_012_025_drgw2,     pgm, pgm_012_025_state,      dw2v100x,   ROT0,   
"IGS", "Dragon World II (ver. 100X, Export)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1997, drgw2j,       drgw2,     pgm_012_025_drgw2,     pgm, pgm_012_025_state,      drgw2j,     ROT0,   
"IGS", "Chuugokuryuu II (ver. 100J, Japan)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1997, drgw2c,       drgw2,     pgm_012_025_drgw2,     pgm, pgm_012_025_state,      drgw2c,     ROT0,   
"IGS", "Zhong Guo Long II (ver. 100C, China)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1997, drgw2hk,      drgw2,     pgm_012_025_drgw2,     pgm, pgm_012_025_state,      drgw2hk,    ROT0,   
"IGS", "Dragon World II (ver. 100H, Hong Kong [Hokg Kong])", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE 
| MACHINE_NOT_WORKING ) // correct title? (region is shown as Hokg Kong, Dragon World 3 is the same)
-GAME( 1999, kovqhsgs,     kovsh,     pgm_arm_type1,     kovsh, pgm_arm_type1_state, kovqhsgs,   ROT0,   
"bootleg", "Knights of Valour: Quan Huang San Guo Special / Sangoku Senki: Quan Huang San Guo Special (ver. 
303CN)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 2000, kov2,         pgm,       pgm_arm_type2,    kov2, pgm_arm_type2_state,    kov2,       ROT0,   
"IGS", "Knights of Valour 2 / Sangoku Senki 2 (ver. 107, 102, 100HK)", MACHINE_IMPERFECT_SOUND | 
MACHINE_SUPPORTS_SAVE ) // 05/10/01 14:24:08 V107 (Ext. Arm V102, Int. Arm V100HK)
-GAME( 2000, kov2106,      kov2,      pgm_arm_type2,    kov2, pgm_arm_type2_state,    kov2,       ROT0,   
"IGS", "Knights of Valour 2 / Sangoku Senki 2 (ver. 106, 102, 100HK)", MACHINE_IMPERFECT_SOUND | 
MACHINE_SUPPORTS_SAVE ) // 02/27/01 13:26:46 V106 (Ext. Arm V102, Int. Arm V100HK)
-GAME( 2000, kov2103,      kov2,      pgm_arm_type2,    kov2, pgm_arm_type2_state,    kov2,       ROT0,   
"IGS", "Knights of Valour 2 / Sangoku Senki 2 (ver. 103, 101, 100HK)", MACHINE_IMPERFECT_SOUND | 
MACHINE_SUPPORTS_SAVE ) // 12/28/00 15:09:31 V103 (Ext. Arm V101, Int. Arm V100HK)
-GAME( 2000, kov2102,      kov2,      pgm_arm_type2,    kov2, pgm_arm_type2_state,    kov2,       ROT0,   
"IGS", "Knights of Valour 2 / Sangoku Senki 2 (ver. 102, 101, 100HK)", MACHINE_IMPERFECT_SOUND | 
MACHINE_SUPPORTS_SAVE ) // 12/14/00 10:33:36 V102 (Ext. Arm V101, Int. Arm V100HK)
-GAME( 2000, kov2101,      kov2,      pgm_arm_type2,    kov2, pgm_arm_type2_state,    kov2,       ROT0,   
"IGS", "Knights of Valour 2 / Sangoku Senki 2 (ver. 101, 101, 100HK)", MACHINE_IMPERFECT_SOUND | 
MACHINE_SUPPORTS_SAVE ) // 11/29/00 11:03:08 V100 (Ext. Arm V100, Int. Arm V100HK)
-GAME( 2000, kov2100,      kov2,      pgm_arm_type2,    kov2, pgm_arm_type2_state,    kov2,       ROT0,   
"IGS", "Knights of Valour 2 / Sangoku Senki 2 (ver. 100, 100, 100HK)", MACHINE_IMPERFECT_SOUND | 
MACHINE_SUPPORTS_SAVE ) // 11/29/00 11:03:08 V100 (Ext. Arm V100, Int. Arm V100HK)
-GAME( 2001, ddp2,         pgm,       pgm_arm_type2,    pgm, pgm_arm_type2_state,     ddp2,       ROT270, 
"IGS", "DoDonPachi II - Bee Storm (World, ver. 102)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 2001, ddp2101,      ddp2,      pgm_arm_type2,    pgm, pgm_arm_type2_state,     ddp2,       ROT270, 
"IGS", "DoDonPachi II - Bee Storm (World, ver. 101)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 2001, ddp2100,      ddp2,      pgm_arm_type2,    pgm, pgm_arm_type2_state,     ddp2,       ROT270, 
"IGS", "DoDonPachi II - Bee Storm (World, ver. 100)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 2001, ddp2hk,       ddp2,      pgm_arm_type2,    pgm, pgm_arm_type2_state,     ddp2,       ROT270, 
"IGS", "DoDonPachi II - Bee Storm (Hong Kong, ver. 102)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 2001, ddp2101hk,    ddp2,      pgm_arm_type2,    pgm, pgm_arm_type2_state,     ddp2,       ROT270, 
"IGS", "DoDonPachi II - Bee Storm (Hong Kong, ver. 101)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 2001, ddp2100hk,    ddp2,      pgm_arm_type2,    pgm, pgm_arm_type2_state,     ddp2,       ROT270, 
"IGS", "DoDonPachi II - Bee Storm (Hong Kong, ver. 100)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 2001, ddp2k,        ddp2,      pgm_arm_type2,    pgm, pgm_arm_type2_state,     ddp2,       ROT270, 
"IGS", "DoDonPachi II - Bee Storm (Korea, ver. 102)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 2001, ddp2101k,     ddp2,      pgm_arm_type2,    pgm, pgm_arm_type2_state,     ddp2,       ROT270, 
"IGS", "DoDonPachi II - Bee Storm (Korea, ver. 101)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 2001, ddp2100k,     ddp2,      pgm_arm_type2,    pgm, pgm_arm_type2_state,     ddp2,       ROT270, 
"IGS", "DoDonPachi II - Bee Storm (Korea, ver. 100)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 2001, ddp2j,        ddp2,      pgm_arm_type2,    pgm, pgm_arm_type2_state,     ddp2,       ROT270, 
"IGS", "DoDonPachi II - Bee Storm (Japan, ver. 102)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 2001, ddp2101j,     ddp2,      pgm_arm_type2,    pgm, pgm_arm_type2_state,     ddp2,       ROT270, 
"IGS", "DoDonPachi II - Bee Storm (Japan, ver. 101)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 2001, ddp2100j,     ddp2,      pgm_arm_type2,    pgm, pgm_arm_type2_state,     ddp2,       ROT270, 
"IGS", "DoDonPachi II - Bee Storm (Japan, ver. 100)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 2001, ddp2t,        ddp2,      pgm_arm_type2,    pgm, pgm_arm_type2_state,     ddp2,       ROT270, 
"IGS", "DoDonPachi II - Bee Storm (Taiwan, ver. 102)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 2001, ddp2101t,     ddp2,      pgm_arm_type2,    pgm, pgm_arm_type2_state,     ddp2,       ROT270, 
"IGS", "DoDonPachi II - Bee Storm (Taiwan, ver. 101)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 2001, ddp2100t,     ddp2,      pgm_arm_type2,    pgm, pgm_arm_type2_state,     ddp2,       ROT270, 
"IGS", "DoDonPachi II - Bee Storm (Taiwan, ver. 100)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 2001, ddp2c,        ddp2,      pgm_arm_type2,    pgm, pgm_arm_type2_state,     ddp2,       ROT270, 
"IGS", "DoDonPachi II - Bee Storm (China, ver. 102)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 2001, ddp2101c,     ddp2,      pgm_arm_type2,    pgm, pgm_arm_type2_state,     ddp2,       ROT270, 
"IGS", "DoDonPachi II - Bee Storm (China, ver. 101)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 2001, ddp2100c,     ddp2,      pgm_arm_type2,    pgm, pgm_arm_type2_state,     ddp2,       ROT270, 
"IGS", "DoDonPachi II - Bee Storm (China, ver. 100)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 2002, dmnfrnta,     dmnfrnt,   pgm_arm_type3,     pgm, pgm_arm_type3_state,    dmnfrnt,    ROT0,   
"IGS", "Demon Front (68k label V102, ROM M102XX 06/19/02) (ARM label V102, ROM 05/24/02 S101XX)", 
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) // 68k time: 13:44:08 ARM time: 13:04:31  (from the strings 
it looks like V102 only upgraded the 68k ROM)
-GAME( 2002, dmnfrntpcb,   dmnfrnt,   pgm_arm_type3,     pgm, pgm_arm_type3_state,    dmnfrnt,    ROT0,   
"IGS", "Demon Front (68k label V107KR, ROM M107KR 11/03/03) (ARM label V106KR, ROM 10/16/03 S106KR) (JAMMA 
PCB)", MACHINE_IMPERFECT_SOUND | MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE 
) // works but reports version mismatch (wants internal rom version and region to match external?)
-GAME( 2002, ddpdoja,    ddpdoj,      pgm_arm_type1_cave,    pgm, pgm_arm_type1_state,     ddp3,      ROT270, 
"Cave (AMI license)", "DoDonPachi Dai-Ou-Jou V100 (2002.04.05.Master Ver)", MACHINE_IMPERFECT_SOUND | 
MACHINE_SUPPORTS_SAVE )
-GAME( 2002, ddpdojb,    ddpdoj,      pgm_arm_type1_cave,    pgm, pgm_arm_type1_state,     ddp3,      ROT270, 
"Cave (AMI license)", "DoDonPachi Dai-Ou-Jou (2002.04.05 Master Ver)",      MACHINE_IMPERFECT_SOUND | 
MACHINE_SUPPORTS_SAVE )
-GAME( 2002, ddpdojblk,  ddpdoj,      pgm_arm_type1_cave,    pgm, pgm_arm_type1_state,     ddp3,      ROT270, 
"Cave (AMI license)", "DoDonPachi Dai-Ou-Jou (2002.10.07.Black Ver)",                MACHINE_IMPERFECT_SOUND 
| MACHINE_SUPPORTS_SAVE ) // Displays "2002.04.05.Master Ver" (old) or "2002.10.07.Black Ver" (new)
-GAME( 2002, ddpdojblka, ddpdoj,      pgm_arm_type1_cave,    pgm, pgm_arm_type1_state,     ddp3,      ROT270, 
"Cave (AMI license)", "DoDonPachi Dai-Ou-Jou (2002.10.07 Black Ver)",                MACHINE_IMPERFECT_SOUND 
| MACHINE_SUPPORTS_SAVE ) // Displays "2002.04.05.Master Ver" (old) or "2002.10.07 Black Ver" (new)
-GAME( 2002, ket,          0,         pgm_arm_type1_cave,    pgm, pgm_arm_type1_state,     ket,       ROT270, 
"Cave (AMI license)", "Ketsui: Kizuna Jigoku Tachi (2003/01/01. Master Ver.)", MACHINE_IMPERFECT_SOUND | 
MACHINE_SUPPORTS_SAVE )
-GAME( 2002, ket1,         ket,       pgm_arm_type1_cave,    pgm, pgm_arm_type1_state,     ket,       ROT270, 
"Cave (AMI license)", "Ketsui: Kizuna Jigoku Tachi (2003/01/01. Master Ver.) (alt rom fill)", 
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 2002, keta,         ket,       pgm_arm_type1_cave,    pgm, pgm_arm_type1_state,     ket,       ROT270, 
"Cave (AMI license)", "Ketsui: Kizuna Jigoku Tachi (2003/01/01 Master Ver.)",  MACHINE_IMPERFECT_SOUND | 
MACHINE_SUPPORTS_SAVE )
-GAME( 2002, ketb,         ket,       pgm_arm_type1_cave,    pgm, pgm_arm_type1_state,     ket,       ROT270, 
"Cave (AMI license)", "Ketsui: Kizuna Jigoku Tachi (2003/01/01 Master Ver)",   MACHINE_IMPERFECT_SOUND | 
MACHINE_SUPPORTS_SAVE )
-GAME( 2014, ketarr,    ket,       pgm_arm_type1_cave, pgm,      pgm_arm_type1_state, ket,        ROT270, 
"hack (trap15)", "Ketsui: Kizuna Jigoku Tachi (2014/07/16 ARRANGE 1.7 VER) (hack)", MACHINE_SUPPORTS_SAVE )
-GAME( 2012, ketarr15,  ket,       pgm_arm_type1_cave, pgm,      pgm_arm_type1_state, ket,        ROT270, 
"hack (trap15)", "Ketsui: Kizuna Jigoku Tachi (2012/06/26 ARRANGE 1.5 VER) (hack)", MACHINE_SUPPORTS_SAVE )
-GAME( 2012, ketarr10,  ket,       pgm_arm_type1_cave, pgm,      pgm_arm_type1_state, ket,        ROT270, 
"hack (trap15)", "Ketsui: Kizuna Jigoku Tachi (2012/04/17 ARRANGE VER) (hack)", MACHINE_SUPPORTS_SAVE )
-GAME( 2012, ketarrs151, ket,       pgm_arm_type1_cave, pgm,      pgm_arm_type1_state, ket,        ROT270, 
"hack (trap15)", "Ketsui: Kizuna Jigoku Tachi (2012/06/27 MR.STOIC 1.51 VER) (hack)", MACHINE_SUPPORTS_SAVE )
-GAME( 2012, ketarrs15,  ket,       pgm_arm_type1_cave, pgm,      pgm_arm_type1_state, ket,        ROT270, 
"hack (trap15)", "Ketsui: Kizuna Jigoku Tachi (2012/06/27 MR.STOIC 1.5 VER) (hack)", MACHINE_SUPPORTS_SAVE )
-GAME( 2012, ketarrf,    ket,       pgm_arm_type1_cave, pgm,      pgm_arm_type1_state, ket,        ROT270, 
"hack (trap15)", "Ketsui: Kizuna Jigoku Tachi (2012/04/17 FAST. VER) (hack)", MACHINE_SUPPORTS_SAVE )
-GAME( 2003, espgal,       0,         pgm_arm_type1_cave,    pgm, pgm_arm_type1_state,     espgal,    ROT270, 
"Cave (AMI license)", "Espgaluda (2003/10/15 Master Ver)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1999, puzzli2,      pgm,       pgm_arm_type1_sim,  puzzli2, pgm_arm_type1_state,    puzzli2,    ROT0,  
 "IGS", "Puzzli 2 (ver. 100)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) // ROM label is V100 ( 
V0001, 11/22/99 09:27:58 in program ROM )
-GAME( 2001, puzzli2s,     puzzli2,   pgm_arm_type1_sim,  puzzli2, pgm_arm_type1_state,    puzzli2,    ROT0,  
 "IGS", "Puzzli 2 Super (ver. 200)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )  // ( V200, 12/28/01 
12:53:34 in program ROM )
-GAME( 2004, happy6,       pgm,       pgm_arm_type3,     happy6, pgm_arm_type3_state,    happy6,     ROT0,   
"IGS", "Happy 6-in-1 (ver. 102CN)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 2004, happy6101,    happy6,    pgm_arm_type3,     happy6, pgm_arm_type3_state,    happy6,     ROT0,   
"IGS", "Happy 6-in-1 (ver. 101CN)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1998, olds103t,     olds,      pgm,               pgm,  pgm_state,             pgm,        ROT0,   
"bootleg", "Oriental Legend Special / Xi You Shi E Zhuan Super (ver. 103, China, Tencent) (unprotected)", 
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, phoenix,  0,        phoenix,  phoenix, driver_device,  0,        ROT90, "Amstar",                
            "Phoenix (Amstar)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, phoenixa, phoenix,  phoenix,  phoenixa, driver_device, 0,        ROT90, "Amstar (Centuri 
license)",          "Phoenix (Centuri, set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, phoenixb, phoenix,  phoenix,  phoenixa, driver_device, 0,        ROT90, "Amstar (Centuri 
license)",          "Phoenix (Centuri, set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, phoenixt, phoenix,  phoenix,  phoenixt, driver_device, 0,        ROT90, "Amstar (Taito 
license)",            "Phoenix (Taito)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, phoenixj, phoenix,  phoenix,  phoenixt, driver_device, 0,        ROT90, "Amstar (Taito Japan 
license)",      "Phoenix (Taito Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, phoenix3, phoenix,  phoenix,  phoenix3, driver_device, 0,        ROT90, "bootleg (T.P.N.)",      
            "Phoenix (T.P.N. bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, phoenixdal,phoenix, phoenix,  phoenixt, driver_device, 0,        ROT90, "bootleg (D&L)",         
            "Phoenix (D&L bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, phoenixc, phoenix,  phoenix,  phoenixt, driver_device, 0,        ROT90, "bootleg? (Irecsa / 
G.G.I Corp)",    "Phoenix (Irecsa / G.G.I Corp, set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, phoenixc2,phoenix,  phoenix,  phoenixt, driver_device, 0,        ROT90, "bootleg? (Irecsa / 
G.G.I Corp)",    "Phoenix (Irecsa / G.G.I Corp, set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, phoenixc3,phoenix,  phoenix,  phoenixt, driver_device, 0,        ROT90, "bootleg? (Irecsa / 
G.G.I Corp)",    "Phoenix (Irecsa / G.G.I Corp, set 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, phoenixc4,phoenix,  phoenix,  phoenixt, driver_device, 0,        ROT90, "bootleg? (Irecsa / 
G.G.I Corp)",    "Phoenix (Irecsa / G.G.I Corp, set 4)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, condor,   phoenix,  condor,   condor, phoenix_state,   condor,   ROT90, "bootleg",               
            "Condor (bootleg of Phoenix)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, falcon,   phoenix,  phoenix,  phoenixt, driver_device, 0,        ROT90, "bootleg",               
            "Falcon (bootleg of Phoenix) (8085A CPU)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, vautour,  phoenix,  phoenix,  phoenixt, driver_device, 0,        ROT90, "bootleg (Jeutel)",      
            "Vautour (bootleg of Phoenix) (8085A CPU)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, falconz,  phoenix,  condor,   falconz, driver_device,  0,        ROT90, "bootleg",               
            "Falcon (bootleg of Phoenix) (Z80 CPU)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, vautourz, phoenix,  condor,   condor, phoenix_state,   condor,   ROT90, "bootleg",               
            "Vautour (bootleg of Phoenix) (Z80 CPU)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, vautourza,phoenix,  condor ,  phoenixt,phoenix_state,  vautourza,ROT90, "bootleg (Jeutel)",      
            "Vautour (bootleg of Phoenix) (Z80 CPU, single PROM)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, fenix,    phoenix,  condor,   condor, phoenix_state,   condor,   ROT90, "bootleg",               
            "Fenix (bootleg of Phoenix)", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, griffon,  phoenix,  condor,   condor, phoenix_state,   condor,   ROT90, "bootleg (Videotron)",   
            "Griffon (bootleg of Phoenix)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, nextfase, phoenix,  phoenix,  nextfase, driver_device, 0,        ROT90, "bootleg (Petaco S.A.)", 
            "Next Fase (bootleg of Phoenix)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, phoenixs, phoenix,  phoenix,  phoenix, driver_device,  0,        ROT90, "bootleg (Sonic)",       
            "Phoenix (Sonic, Spanish bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, phoenixass,phoenix, phoenix,  phoenix, driver_device,  0,        ROT90, "bootleg (Assa)",        
            "Phoenix (Assa, Spanish bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, avefenixrf,phoenix, phoenix,  phoenix, driver_device,  0,        ROT90, "bootleg (Recreativos 
Franco S.A.)", "Ave Fenix (Recreativos Franco, Spanish bootleg of Phoenix)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, avefenixl,phoenix,  phoenix,  phoenix, driver_device,  0,        ROT90, "bootleg (Laguna)",      
            "Ave Fenix (Laguna, Spanish bootleg of Phoenix)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, pleiads,  0,        pleiads,  pleiads, driver_device,  0,        ROT90, "Tehkan",                
            "Pleiads (Tehkan)", MACHINE_IMPERFECT_COLORS )
-GAME( 1981, pleiadsb2,pleiads,  pleiads,  pleiads, driver_device,  0,        ROT90, "bootleg (ESG)",         
            "Pleiads (bootleg set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, pleiadbl, pleiads,  pleiads,  pleiadbl, driver_device, 0,        ROT90, "bootleg",               
            "Pleiads (bootleg set 1)", MACHINE_IMPERFECT_COLORS )
-GAME( 1981, pleiadce, pleiads,  pleiads,  pleiadce, driver_device, 0,        ROT90, "Tehkan (Centuri 
license)",          "Pleiads (Centuri)", MACHINE_IMPERFECT_COLORS )
-GAME( 1981, pleiadss, pleiads,  phoenix,  pleiadce, driver_device, 0,        ROT90, "bootleg",               
            "Pleiads (Spanish bootleg)", MACHINE_SUPPORTS_SAVE ) // colours match PCB (but are ugly)
-GAME( 1981, capitol,  pleiads,  phoenix,  capitol, driver_device,  0,        ROT90, "bootleg? (Universal 
Video Spiel)",  "Capitol", MACHINE_IMPERFECT_COLORS )
-GAME( 1982, survival, 0,        survival, survival, driver_device, 0,        ROT90, "Rock-Ola",              
            "Survival", MACHINE_IMPERFECT_COLORS )
-GAME( 19??,  phtetris, 0,      photon, photon, driver_device, 0, ROT0, "<unknown>", "Tetris (Photon 
System)", 0 )
-GAME( 1989?, phpython,  0,     photon, photon, driver_device, 0, ROT0, "<unknown>", "Python (Photon 
System)", 0 )
-GAME( 19??,  phklad,   0,      photon, photon, driver_device, 0, ROT0, "<unknown>", "Klad / Labyrinth 
(Photon System)", 0 )
-GAME( 199?, photoply,  0,   photoply, photoply, photoply_state, photoply, ROT0, "Funworld", "Photo Play 2000 
(v2.01)", MACHINE_NOT_WORKING|MACHINE_NO_SOUND )
-GAME( 1992, piggypas,  0,    piggypas, piggypas, driver_device,  0, ROT0, "Doyle & Assoc.", "Piggy Pass 
(version 04.40)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1992, hoopshot,  0,    piggypas, piggypas, driver_device,  0, ROT0, "Doyle & Assoc.", "Hoop Shot 
(version 05.22)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1996, rndrndqs,  0,    piggypas, piggypas, driver_device,  0, ROT0, "Quick $ilver Development Co.", 
"Round and Round (Rev 6) (Quick $ilver)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1995, fidlstix,  0,    piggypas, piggypas, driver_device,  0, ROT0, "Quick $ilver Development Co.", 
"Fiddle Stix (1st Rev)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, jackbean,  0,    piggypas, piggypas, driver_device,  0, ROT0, "Doyle & Assoc.", "Jack & The 
Beanstalk (Doyle & Assoc.?)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, dumpump,   0,    piggypas, piggypas, driver_device,  0, ROT0, "Doyle & Assoc.", "Dump The Ump", 
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, 3lilpigs,  0,    piggypas, piggypas, driver_device,  0, ROT0, "Doyle & Assoc.", "3 Lil' Pigs", 
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1999, swe1pb,   0       , mediagx, mediagx, pinball2k_state, pinball2k, ROT0,   "Midway",  "Pinball 
2000: Star Wars Episode 1", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_MECHANICAL )
-GAME( 1999, rfmpb,    0       , mediagx, mediagx, pinball2k_state, pinball2k, ROT0,   "Midway",  "Pinball 
2000: Revenge From Mars (rev. 1)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_MECHANICAL )
-GAME( 1999, rfmpbr2,  rfmpb   , mediagx, mediagx, pinball2k_state, pinball2k, ROT0,   "Midway",  "Pinball 
2000: Revenge From Mars (rev. 2)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_MECHANICAL )
-GAME( 1985, pingpong, 0, pingpong, pingpong, driver_device, 0,         ROT0, "Konami", "Konami's Ping-Pong", 
0 )
-GAME( 1986, merlinmm, 0, merlinmm, merlinmm, pingpong_state, merlinmm, ROT90,"Zilec-Zenitone", "Merlins 
Money Maze", 0 )
-GAME( 1986, cashquiz, 0, merlinmm, cashquiz, pingpong_state, cashquiz, ROT0, "Zilec-Zenitone", "Cash Quiz 
(Type B, Version 5)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1992,  janshi,    0,   pinkiri8, janshi, driver_device,    0,      ROT0, "Eagle",         "Janshi",    
      MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING )
-GAME( 1994,  pinkiri8,  0,   pinkiri8, pinkiri8, driver_device,  0,      ROT0, "Alta",          "Pinkiri 8", 
      MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING )
-GAME( 1990, pipedrm,  0,       pipedrm, pipedrm, pipedrm_state, pipedrm, ROT0, "Video System Co.", "Pipe 
Dream (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, pipedrmu, pipedrm, pipedrm, pipedrm, pipedrm_state, pipedrm, ROT0, "Video System Co.", "Pipe 
Dream (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, pipedrmj, pipedrm, pipedrm, pipedrm, pipedrm_state, pipedrm, ROT0, "Video System Co.", "Pipe 
Dream (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, pipedrmt, pipedrm, pipedrm, pipedrm, pipedrm_state, pipedrm, ROT0, "Video System Co.", "Pipe 
Dream (Taiwan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, hatris,   0,       hatris,  hatris, pipedrm_state,  hatris,  ROT0, "Video System Co.", "Hatris 
(US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, hatrisj,  hatris,  hatris,  hatris, pipedrm_state,  hatris,  ROT0, "Video System Co.", "Hatris 
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, pipeline, 0, pipeline, pipeline, driver_device, 0, ROT0, "Daehyun Electronics", "Pipeline", 
MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1994, pirates, 0,        pirates, pirates, pirates_state, pirates,  0, "NIX", "Pirates (set 1)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1994, genix,   0,        pirates, pirates, pirates_state, genix,    0, "NIX", "Genix Family", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1984, pitnrun,  0,       pitnrun, pitnrun, driver_device, 0, ROT90, "Taito Corporation", "Pit & Run - 
F-1 Race (set 1)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, pitnruna, pitnrun, pitnrun, pitnrun, driver_device, 0, ROT90, "Taito Corporation", "Pit & Run - 
F-1 Race (set 2)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1993, pkscram, 0, pkscramble, pkscramble, driver_device, 0, ROT0, "Cosmo Electronics Corporation", "PK 
Scramble", MACHINE_SUPPORTS_SAVE)
-GAME( 1992, pktgaldx,  0,        pktgaldx, pktgaldx, pktgaldx_state, pktgaldx,  ROT0, "Data East 
Corporation", "Pocket Gal Deluxe (Euro v3.00)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, pktgaldxj, pktgaldx, pktgaldx, pktgaldx, pktgaldx_state, pktgaldx,  ROT0, "Data East Corporation 
(Nihon System license)", "Pocket Gal Deluxe (Japan v3.00)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, pktgaldxb, pktgaldx, pktgaldb, pktgaldx, driver_device, 0,         ROT0, "bootleg",              
 "Pocket Gal Deluxe (Euro v3.00, bootleg)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME(1978,  bigtown,    0,      play_1, play_1, play_1_state,   play_1, ROT0,   "Playmatic",    "Big Town",  
           MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1978,  chance,     0,      play_1, play_1, play_1_state,   play_1, ROT0,   "Playmatic",    "Chance",    
           MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1978,  lastlap,    0,      play_1, play_1, play_1_state,   play_1, ROT0,   "Playmatic",    "Last Lap",  
           MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1978,  spcgambl,   0,      play_1, play_1, play_1_state,   play_1, ROT0,   "Playmatic",    "Space 
Gambler",                MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1979,  party,      0,      play_1, play_1, play_1_state,   play_1, ROT0,   "Playmatic",    "Party",     
           MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1979,  antar,     0,      play_2,  play_2, play_2_state,  play_2,  ROT0,  "Playmatic",    "Antar (set 
1)",      MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1979,  antar2,    antar,  play_2,  play_2, play_2_state,  play_2,  ROT0,  "Playmatic",    "Antar (set 
2)",      MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1980,  evlfight,  0,      play_2,  play_2, play_2_state,  play_2,  ROT0,  "Playmatic",    "Evil Fight", 
        MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1980,  attack,    0,      play_2,  play_2, play_2_state,  play_2,  ROT0,  "Playmatic",    "Attack",     
        MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1980,  blkfever,  0,      play_2,  play_2, play_2_state,  play_2,  ROT0,  "Playmatic",    "Black 
Fever",        MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1982,  cerberup,  0,      play_2,  play_2, play_2_state,  play_2,  ROT0,  "Playmatic",    "Cerberus 
(Pinball)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1985,  madrace,   0,      play_2,  play_2, play_2_state,  play_2,  ROT0,  "Playmatic",    "Mad Race",   
        MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1980,  zira,      0,      play_2,  play_2, play_2_state,  play_2,  ROT0,  "Playmatic",    "Zira",       
    MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1983,  megaaton,  0,  play_3,  play_3, play_3_state,  play_3,  ROT0,  "Playmatic",    "Meg-Aaton",     
MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1983,  megaatona, megaaton,  play_3,  play_3, play_3_state,  play_3,  ROT0,  "Playmatic",    "Meg-Aaton 
(alternate set)",     MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1982,  spain82,    0,  play_5, play_5, play_5_state,   play_5, ROT0,   "Playmatic",        "Spain '82", 
       MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1984,  nautilus,   0,  play_5, play_5, play_5_state,   play_5, ROT0,   "Playmatic",        "Nautilus",  
      MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1984,  theraid,    0,  play_5, play_5, play_5_state,   play_5, ROT0,   "Playmatic",        "The Raid",  
      MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1984,  ufo_x,      0,  play_5, play_5, play_5_state,   play_5, ROT0,   "Playmatic",        "UFO-X",     
   MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1984,  kz26,       0,  play_5, play_5, play_5_state,   play_5, ROT0,   "Playmatic",        "KZ-26",     
   MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1985,  rock2500,   0,  play_5, play_5, play_5_state,   play_5, ROT0,   "Playmatic",        "Rock 2500", 
       MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1985,  starfirp,   0,  play_5, play_5, play_5_state,   play_5, ROT0,   "Playmatic",        "Star Fire", 
       MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1985,  starfirpa,  starfirp,  play_5, play_5, play_5_state,   play_5, ROT0,   "Playmatic",        "Star 
Fire (alternate set)",        MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1985,  trailer,    0,  play_5, play_5, play_5_state,   play_5, ROT0,   "Playmatic",        "Trailer",   
   MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1986,  fldragon,   0,  play_5, play_5, play_5_state,   play_5, ROT0,   "Playmatic",        "Flash 
Dragon",      MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1987,  sklflite,   0,  play_5, play_5, play_5_state,   play_5, ROT0,   "Playmatic",        "Skill 
Flight (Playmatic)",      MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1986, playch10, 0, playch10, playch10, playch10_state, playch10, ROT0, "Nintendo of America", 
"PlayChoice-10 BIOS", MACHINE_IS_BIOS_ROOT )
-GAME( 1983, pc_tenis, playch10, playch10, playch10, playch10_state, playch10, ROT0, "Nintendo",              
                   "Tennis (PlayChoice-10)", 0 )
-GAME( 1983, pc_mario, playch10, playch10, playch10, playch10_state, playch10, ROT0, "Nintendo",              
                   "Mario Bros. (PlayChoice-10)", 0 )
-GAME( 1984, pc_bball, playch10, playch10, playch10, playch10_state, playch10, ROT0, "Nintendo of America",   
                   "Baseball (PlayChoice-10)", 0 )
-GAME( 1984, pc_bfght, playch10, playch10, playch10, playch10_state, playch10, ROT0, "Nintendo",              
                   "Balloon Fight (PlayChoice-10)", 0 )
-GAME( 1984, pc_ebike, playch10, playch10, playch10, playch10_state, playch10, ROT0, "Nintendo",              
                   "Excite Bike (PlayChoice-10)", 0 )
-GAME( 1984, pc_golf,  playch10, playch10, playch10, playch10_state, playch10, ROT0, "Nintendo",              
                   "Golf (PlayChoice-10)", 0 )
-GAME( 1985, pc_kngfu, playch10, playch10, playch10, playch10_state, playch10, ROT0, "Irem (Nintendo 
license)",                  "Kung Fu (PlayChoice-10)", 0 )
-GAME( 1985, pc_smb,   playch10, playch10, playch10, playch10_state, playch10, ROT0, "Nintendo",              
                   "Super Mario Bros. (PlayChoice-10)", 0 )
-GAME( 1986, pc_vball, playch10, playch10, playch10, playch10_state, playch10, ROT0, "Nintendo",              
                   "Volley Ball (PlayChoice-10)", 0 )
-GAME( 1987, pc_1942,  playch10, playch10, playch10, playch10_state, pc_hrz,   ROT0, "Capcom",                
                   "1942 (PlayChoice-10)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1984, pc_duckh, playch10, playch10, playc10g, playch10_state, pc_gun,   ROT0, "Nintendo",              
                   "Duck Hunt (PlayChoice-10)", 0 )
-GAME( 1984, pc_hgaly, playch10, playch10, playc10g, playch10_state, pc_gun,   ROT0, "Nintendo",              
                   "Hogan's Alley (PlayChoice-10)", 0 )
-GAME( 1984, pc_wgnmn, playch10, playch10, playc10g, playch10_state, pc_gun,   ROT0, "Nintendo",              
                   "Wild Gunman (PlayChoice-10)", 0 )
-GAME( 1987, pc_tkfld, playch10, playch10, playch10, playch10_state, pcaboard, ROT0, "Konami (Nintendo of 
America license)",     "Track & Field (PlayChoice-10)", 0 )
-GAME( 1986, pc_pwrst, playch10, playch10, playch10, playch10_state, pcbboard, ROT0, "Nintendo",              
                   "Pro Wrestling (PlayChoice-10)", 0 )
-GAME( 1986, pc_trjan, playch10, playch10, playch10, playch10_state, pcbboard, ROT0, "Capcom USA (Nintendo of 
America license)", "Trojan (PlayChoice-10)", 0 )
-GAME( 1987, pc_cvnia, playch10, playch10, playch10, playch10_state, pcbboard, ROT0, "Konami (Nintendo of 
America license)",     "Castlevania (PlayChoice-10)", 0 )
-GAME( 1987, pc_dbldr, playch10, playch10, playch10, playch10_state, pcbboard, ROT0, "Konami (Nintendo of 
America license)",     "Double Dribble (PlayChoice-10)", 0 )
-GAME( 1987, pc_rnatk, playch10, playch10, playch10, playch10_state, pcbboard, ROT0, "Konami (Nintendo of 
America license)",     "Rush'n Attack (PlayChoice-10)", 0 )
-GAME( 1987, pc_rygar, playch10, playch10, playch10, playch10_state, pcbboard, ROT0, "Tecmo (Nintendo of 
America license)",      "Rygar (PlayChoice-10)", 0 )
-GAME( 1988, pc_cntra, playch10, playch10, playch10, playch10_state, pcbboard, ROT0, "Konami (Nintendo of 
America license)",     "Contra (PlayChoice-10)", 0 )
-GAME( 1986, pc_goons, playch10, playch10, playch10, playch10_state, pccboard, ROT0, "Konami",                
                   "The Goonies (PlayChoice-10)", 0 )
-GAME( 1986, pc_mtoid, playch10, playch10, playch10, playch10_state, pcdboard_2, ROT0, "Nintendo",            
                   "Metroid (PlayChoice-10)", 0 )
-GAME( 1987, pc_radrc, playch10, playch10, playch10, playch10_state, pcdboard, ROT0, "Square",                
                   "Rad Racer (PlayChoice-10)", 0 )
-GAME( 1987, pc_miket, playch10, playchnv, playch10, playch10_state, pceboard, ROT0, "Nintendo",              
                   "Mike Tyson's Punch-Out!! (PlayChoice-10)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1987, pc_rcpam, playch10, playch10, playch10, playch10_state, pcfboard, ROT0, "Rare",                  
                   "R.C. Pro-Am (PlayChoice-10)", 0 )
-GAME( 1987, pc_rrngr, playch10, playch10, playch10, playch10_state, pcfboard, ROT0, "Capcom USA (Nintendo of 
America license)", "Chip'n Dale: Rescue Rangers (PlayChoice-10)", 0 )
-GAME( 1988, pc_ddrgn, playch10, playch10, playch10, playch10_state, pcfboard, ROT0, "Technos Japan",         
                   "Double Dragon (PlayChoice-10)", 0 )
-GAME( 1989, pc_ngaid, playch10, playch10, playch10, playch10_state, pcfboard, ROT0, "Tecmo (Nintendo of 
America license)",      "Ninja Gaiden (PlayChoice-10)", 0 )
-GAME( 1989, pc_tmnt,  playch10, playch10, playch10, playch10_state, pcfboard, ROT0, "Konami (Nintendo of 
America license)",     "Teenage Mutant Ninja Turtles (PlayChoice-10)", 0 )
-GAME( 1989, pc_ftqst, playch10, playch10, playch10, playch10_state, pcfboard, ROT0, "Sunsoft (Nintendo of 
America license)",    "Uncle Fester's Quest: The Addams Family (PlayChoice-10)", 0 )
-GAME( 1989, pc_bstar, playch10, playch10, playch10, playch10_state, pcfboard_2, ROT0, "SNK (Nintendo of 
America license)",      "Baseball Stars: Be a Champ! (PlayChoice-10)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1989, pc_tbowl, playch10, playch10, playch10, playch10_state, pcfboard, ROT0, "Tecmo (Nintendo of 
America license)",      "Tecmo Bowl (PlayChoice-10)", 0 )
-GAME( 1990, pc_virus, pc_drmro, playch10, playch10, playch10_state, virus,    ROT0, "Nintendo",              
                   "Virus (Dr. Mario prototype, PlayChoice-10)", 0 )
-GAME( 1990, pc_drmro, playch10, playch10, playch10, playch10_state, pcfboard, ROT0, "Nintendo",              
                   "Dr. Mario (PlayChoice-10)", 0 )
-GAME( 1990, pc_bload, playch10, playch10, playch10, playch10_state, virus,    ROT0, "Jaleco (Nintendo of 
America license)",     "Bases Loaded (Prototype, PlayChoice-10)", 0 )
-GAME( 1990, pc_ynoid, playch10, playch10, playch10, playch10_state, pcfboard, ROT0, "Capcom USA (Nintendo of 
America license)", "Yo! Noid (PlayChoice-10)", 0 )
-GAME( 1988, pc_smb2,  playch10, playch10, playch10, playch10_state, pcgboard, ROT0, "Nintendo",              
                   "Super Mario Bros. 2 (PlayChoice-10)", 0 )
-GAME( 1988, pc_smb3,  playch10, playch10, playch10, playch10_state, pcgboard, ROT0, "Nintendo",              
                   "Super Mario Bros. 3 (PlayChoice-10)", 0 )
-GAME( 1990, pc_mman3, playch10, playch10, playch10, playch10_state, pcgboard, ROT0, "Capcom USA (Nintendo of 
America license)", "Mega Man III (PlayChoice-10)", 0 )
-GAME( 1990, pc_suprc, playch10, playch10, playch10, playch10_state, pcgboard, ROT0, "Konami (Nintendo of 
America license)",     "Super C (PlayChoice-10)", 0 )
-GAME( 1990, pc_tmnt2, playch10, playch10, playch10, playch10_state, pcgboard, ROT0, "Konami (Nintendo of 
America license)",     "Teenage Mutant Ninja Turtles II: The Arcade Game (PlayChoice-10)", 0 )
-GAME( 1990, pc_wcup,  playch10, playch10, playch10, playch10_state, pcgboard, ROT0, "Technos Japan (Nintendo 
license)",         "Nintendo World Cup (PlayChoice-10)", 0 )
-GAME( 1990, pc_ngai2, playch10, playch10, playch10, playch10_state, pcgboard, ROT0, "Tecmo (Nintendo of 
America license)",      "Ninja Gaiden Episode II: The Dark Sword of Chaos (PlayChoice-10)", 0 )
-GAME( 1991, pc_ngai3, playch10, playch10, playch10, playch10_state, pcgboard, ROT0, "Tecmo (Nintendo of 
America license)",      "Ninja Gaiden Episode III: The Ancient Ship of Doom (PlayChoice-10)", 0 )
-GAME( 1991, pc_pwbld, playch10, playch10, playch10, playch10_state, pcgboard, ROT0, "Taito (Nintendo of 
America license)",      "Power Blade (PlayChoice-10)", 0 )
-GAME( 1991, pc_rkats, playch10, playch10, playch10, playch10_state, pcgboard, ROT0, "Atlus (Nintendo of 
America license)",      "Rockin' Kats (PlayChoice-10)", 0 )
-GAME( 1990, pc_radr2, playch10, playch10, playch10, playch10_state, pcgboard_type2, ROT0, "Square (Nintendo 
of America license)", "Rad Racer II (PlayChoice-10)", 0 )
-GAME( 1985, pc_gntlt, playch10, playch10, playch10, playch10_state, pcgboard_type2, ROT0, "Atari / Tengen 
(Nintendo of America license)", "Gauntlet (PlayChoice-10)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1988, pc_pinbt, playch10, playch10_hboard, playch10, playch10_state, pchboard, ROT0, "Rare (Nintendo 
of America license)", "PinBot (PlayChoice-10)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1989, pc_cshwk, playch10, playch10, playch10, playch10_state, pciboard, ROT0, "Rare (Nintendo of 
America license)",       "Captain Sky Hawk (PlayChoice-10)", 0 )
-GAME( 1990, pc_sjetm, playch10, playch10, playch10, playch10_state, pciboard, ROT0, "Rare",                  
                   "Solar Jetman (PlayChoice-10)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1991, pc_moglf, playch10, playch10, playch10, playch10_state, pckboard, ROT0, "Nintendo",              
                   "Mario's Open Golf (PlayChoice-10)", 0 )
-GAME( 1995, bigtwin,   0,        bigtwin,   bigtwin,   playmark_state, pic_decode, ROT0, "Playmark", "Big 
Twin", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, bigtwinb,  bigtwin,  bigtwinb,  bigtwinb,  playmark_state, pic_decode, ROT0, "Playmark", "Big 
Twin (No Girls Conversion)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, wbeachvl,  0,        wbeachvl,  wbeachvl,  driver_device,  0,          ROT0, "Playmark", "World 
Beach Volley (set 1)", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1995, wbeachvl2, wbeachvl, wbeachvl,  wbeachvl,  driver_device,  0,          ROT0, "Playmark", "World 
Beach Volley (set 2)", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1995, wbeachvl3, wbeachvl, wbeachvl,  wbeachvl,  driver_device,  0,          ROT0, "Playmark", "World 
Beach Volley (set 3)", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1996, excelsr,   0,        excelsr,   excelsr,   playmark_state, pic_decode, ROT0, "Playmark", 
"Excelsior (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, excelsra,  excelsr,  excelsr,   excelsr,   playmark_state, pic_decode, ROT0, "Playmark", 
"Excelsior (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, hrdtimes,  0,        hrdtimes,  hrdtimes,  driver_device,  0,          ROT0, "Playmark", "Hard 
Times (set 1)", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1994, hrdtimesa, hrdtimes, hrdtimes,  hrdtimes,  driver_device,  0,          ROT0, "Playmark", "Hard 
Times (set 2)", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1995, hotmind,   0,        hotmind,   hotmind,   playmark_state, pic_decode, ROT0, "Playmark", "Hot 
Mind (Hard Times hardware)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, luckboomh, luckboom, luckboomh, luckboomh, playmark_state, pic_decode, ROT0, "Playmark", "Lucky 
Boom (Hard Times hardware)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 200?, hb_cr       ,0,         pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Cash Raker (Qps) (set 
1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_cra      ,hb_cr,     pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Cash Raker (Qps) (set 
2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_crb      ,hb_cr,     pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Cash Raker (Qps) (set 
3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_bar7     ,0,         pluto5, pluto5, pluto5_state, hb, ROT0, "Fairgames","Bar Seven 
(Fairgames) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_bar7a    ,hb_bar7,   pluto5, pluto5, pluto5_state, hb, ROT0, "Fairgames","Bar Seven 
(Fairgames) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_bigx     ,0,         pluto5, pluto5, pluto5_state, hb, ROT0, "JPM","Big X (JPM) (set 1)", 
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_bigxa    ,hb_bigx,   pluto5, pluto5, pluto5_state, hb, ROT0, "JPM","Big X (JPM) (set 2)", 
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_bigxb    ,hb_bigx,   pluto5, pluto5, pluto5_state, hb, ROT0, "JPM","Big X (JPM) (set 3)", 
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_bigxc    ,hb_bigx,   pluto5, pluto5, pluto5_state, hb, ROT0, "JPM","Big X (JPM) (set 4)", 
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_bigxd    ,hb_bigx,   pluto5, pluto5, pluto5_state, hb, ROT0, "JPM","Big X (JPM) (set 5)", 
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_ccow     ,0,         pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Cash Cow (Qps) (set 1)", 
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_ccowa    ,hb_ccow,   pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Cash Cow (Qps) (set 2)", 
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_ccowb    ,hb_ccow,   pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Cash Cow (Qps) (set 3)", 
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_cashc    ,0,         pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Cash Crusade (Qps) (set 
1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_cashca   ,hb_cashc,  pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Cash Crusade (Qps) (set 
2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_cashcb   ,hb_cashc,  pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Cash Crusade (Qps) (set 
3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_cashx    ,0,         pluto5, pluto5, pluto5_state, hb, ROT0, "Fairgames","Cash X (Fairgames) 
(set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_cashxa   ,hb_cashx,  pluto5, pluto5, pluto5_state, hb, ROT0, "Fairgames","Cash X (Fairgames) 
(set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_cwf      ,0,         pluto5, pluto5, pluto5_state, hb, ROT0, "Fairgames","Cherry Win Falls 
(Fairgames) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_cwfa     ,hb_cwf,    pluto5, pluto5, pluto5_state, hb, ROT0, "Fairgames","Cherry Win Falls 
(Fairgames) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_dac      ,0,         pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Dough & Arrow Club (Qps, 
set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_daca     ,hb_dac,    pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Dough & Arrow Club (Qps, 
set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_dacb     ,hb_dac,    pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Dough & Arrow Club (Qps, 
set 3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_dacc     ,hb_dac,    pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Dough & Arrow Club (Qps, 
set 4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_dacd     ,hb_dac,    pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Dough & Arrow Club (Qps, 
set 5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_dace     ,hb_dac,    pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Dough & Arrow Club (Qps, 
set 6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_dacf     ,hb_dac,    pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Dough & Arrow Club (Qps, 
set 7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_dacg     ,hb_dac,    pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Dough & Arrow Club (Qps, 
set 8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_frtcl    ,0,         pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Fruitopia Club (Qps) (set 
1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_frtcla   ,hb_frtcl,  pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Fruitopia Club (Qps) (set 
2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_frtclb   ,hb_frtcl,  pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Fruitopia Club (Qps) (set 
3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_frtclc   ,hb_frtcl,  pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Fruitopia Club (Qps) (set 
4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_frtcld   ,hb_frtcl,  pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Fruitopia Club (Qps) (set 
5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_frtcle   ,hb_frtcl,  pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Fruitopia Club (Qps) (set 
6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_frtclf   ,hb_frtcl,  pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Fruitopia Club (Qps) (set 
7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_frtclg   ,hb_frtcl,  pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Fruitopia Club (Qps) (set 
8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_frtclh   ,hb_frtcl,  pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Fruitopia Club (Qps) (set 
9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_frtcli   ,hb_frtcl,  pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Fruitopia Club (Qps) (set 
10)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_frtclj   ,hb_frtcl,  pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Fruitopia Club (Qps) (set 
11)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_frtclk   ,hb_frtcl,  pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Fruitopia Club (Qps) (set 
12)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_frtcll   ,hb_frtcl,  pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Fruitopia Club (Qps) (set 
13)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_frtclm   ,hb_frtcl,  pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Fruitopia Club (Qps) (set 
14)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_frtcln   ,hb_frtcl,  pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Fruitopia Club (Qps) (set 
15)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_gpal     ,0,         pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Golden Palace (Qps) (set 
1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_gpala    ,hb_gpal,   pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Golden Palace (Qps) (set 
2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_gpalb    ,hb_gpal,   pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Golden Palace (Qps) (set 
3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_gpalc    ,hb_gpal,   pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Golden Palace (Qps) (set 
4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_gpald    ,hb_gpal,   pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Golden Palace (Qps) (set 
5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_gpale    ,hb_gpal,   pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Golden Palace (Qps) (set 
6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_gpalf    ,hb_gpal,   pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Golden Palace (Qps) (set 
7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_gpalg    ,hb_gpal,   pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Golden Palace (Qps) (set 
8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_gpalh    ,hb_gpal,   pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Golden Palace (Qps) (set 
9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_gpali    ,hb_gpal,   pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Golden Palace (Qps) (set 
10)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_gldpl    ,0,         pluto5, pluto5, pluto5_state, hb, ROT0, "Qps / Mazooma","Golden Palace 
(Qps / Mazooma) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_gldpla   ,hb_gldpl,  pluto5, pluto5, pluto5_state, hb, ROT0, "Qps / Mazooma","Golden Palace 
(Qps / Mazooma) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_gldwn    ,0,         pluto5, pluto5, pluto5_state, hb, ROT0, "Fairgames","Golden Winner 
(Fairgames) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_gldwna   ,hb_gldwn,  pluto5, pluto5, pluto5_state, hb, ROT0, "Fairgames","Golden Winner 
(Fairgames) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_jailb    ,0,         pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Jail Break (Qps) (set 
1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_jailba   ,hb_jailb,  pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Jail Break (Qps) (set 
2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_jkrwl    ,0,         pluto5, pluto5, pluto5_state, hb, ROT0, "Fairgames","Jokers Wild 
(Fairgames) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_jkrwla   ,hb_jkrwl,  pluto5, pluto5, pluto5_state, hb, ROT0, "Fairgames","Jokers Wild 
(Fairgames) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_mrmon    ,0,         pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Mr. Money (Qps) (set 1)", 
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_mrmona   ,hb_mrmon,  pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Mr. Money (Qps) (set 2)", 
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_mrmonb   ,hb_mrmon,  pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Mr. Money (Qps) (set 3)", 
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_mrmonc   ,hb_mrmon,  pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Mr. Money (Qps) (set 4)", 
MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_rhv      ,0,         pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Red Hot Voucher (Qps) 
(set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_rhva     ,hb_rhv,    pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Red Hot Voucher (Qps) 
(set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_ringba   ,hb_ringb,  pluto5, pluto5, pluto5_state, hb, ROT0, "JPM","Ring A Bell (JPM) (set 
2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_ringbb   ,hb_ringb,  pluto5, pluto5, pluto5_state, hb, ROT0, "JPM","Ring A Bell (JPM) (set 
3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_ringbc   ,hb_ringb,  pluto5, pluto5, pluto5_state, hb, ROT0, "JPM","Ring A Bell (JPM) (set 
4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_ringbd   ,hb_ringb,  pluto5, pluto5, pluto5_state, hb, ROT0, "JPM","Ring A Bell (JPM) (set 
5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_ringbe   ,hb_ringb,  pluto5, pluto5, pluto5_state, hb, ROT0, "JPM","Ring A Bell (JPM) (set 
6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_rckrl    ,0,         pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Rock 'n' Roll (Qps) (set 
1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_rckrla   ,hb_rckrl,  pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Rock 'n' Roll (Qps) (set 
2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_rckrlb   ,hb_rckrl,  pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Rock 'n' Roll (Qps) (set 
3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_rckrlc   ,hb_rckrl,  pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Rock 'n' Roll (Qps) (set 
4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_rckrld   ,hb_rckrl,  pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Rock 'n' Roll (Qps) (set 
5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_rckrle   ,hb_rckrl,  pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Rock 'n' Roll (Qps) (set 
6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_rckrlf   ,hb_rckrl,  pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Rock 'n' Roll (Qps) (set 
7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_rckrlg   ,hb_rckrl,  pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Rock 'n' Roll (Qps) (set 
8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_ydd      ,0,         pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Yabba-Dabba-Dough (Qps) 
(set 1)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_ydda     ,hb_ydd,    pluto5, pluto5, pluto5_state, hb, ROT0, "Qps","Yabba-Dabba-Dough (Qps) 
(set 2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_hotsta   ,hb_hotst,  pluto5, pluto5, pluto5_state, hb, ROT0, "JPM?","Hot Stuff (JPM?) (set 
2)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_hotstb   ,hb_hotst,  pluto5, pluto5, pluto5_state, hb, ROT0, "JPM?","Hot Stuff (JPM?) (set 
3)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_hotstc   ,hb_hotst,  pluto5, pluto5, pluto5_state, hb, ROT0, "JPM?","Hot Stuff (JPM?) (set 
4)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_hotstd   ,hb_hotst,  pluto5, pluto5, pluto5_state, hb, ROT0, "JPM?","Hot Stuff (JPM?) (set 
5)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_hotste   ,hb_hotst,  pluto5, pluto5, pluto5_state, hb, ROT0, "JPM?","Hot Stuff (JPM?) (set 
6)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_hotstf   ,hb_hotst,  pluto5, pluto5, pluto5_state, hb, ROT0, "JPM?","Hot Stuff (JPM?) (set 
7)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_hotstg   ,hb_hotst,  pluto5, pluto5, pluto5_state, hb, ROT0, "JPM?","Hot Stuff (JPM?) (set 
8)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 200?, hb_hotsth   ,hb_hotst,  pluto5, pluto5, pluto5_state, hb, ROT0, "JPM?","Hot Stuff (JPM?) (set 
9)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1993, plygonet, 0,       plygonet, polygonet, polygonet_state, polygonet, ROT90, "Konami", "Polygonet 
Commanders (ver UAA)", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1993, polynetw, 0,       plygonet, polynetw, polygonet_state,  polygonet, ROT90, "Konami", "Poly-Net 
Warriors (ver JAA)", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 199?, pntnpuzl,    0, pntnpuzl,    pntnpuzl, pntnpuzl_state,    pip, ROT90,  "Century?", "Paint & 
Puzzle",MACHINE_NO_SOUND|MACHINE_NOT_WORKING )
-GAME( 1995, pokechmp, 0,        pokechmp, pokechmp, pokechmp_state, pokechmp, ROT0, "D.G.R.M.", "Poke Champ 
(set 1)", 0 )
-GAME( 1995, pokechmpa,pokechmp, pokechmp, pokechmp, pokechmp_state, pokechmp, ROT0, "D.G.R.M.", "Poke Champ 
(set 2)", 0 )
-GAME( 1995, billlist, pokechmp, pokechmp, pokechmp, pokechmp_state, pokechmp, ROT0, "D.G.R.M.", "Billard 
List", 0)
-GAME( 1982, polepos,    0,        polepos,    poleposa,  driver_device, 0,         ROT0, "Namco", "Pole 
Position (World)", 0 )
-GAME( 1982, poleposj,   polepos,  polepos,    polepos,   driver_device, 0,         ROT0, "Namco", "Pole 
Position (Japan)", 0 )
-GAME( 1982, poleposa1,  polepos,  polepos,    poleposa,  driver_device, 0,         ROT0, "Namco (Atari 
license)", "Pole Position (Atari version 1)", 0 )
-GAME( 1982, poleposa2,  polepos,  polepos,    poleposa,  driver_device, 0,         ROT0, "Namco (Atari 
license)", "Pole Position (Atari version 2)", 0 )
-GAME( 1982, topracern,  polepos,  topracern,  topracern, polepos_state, topracern, ROT0, "bootleg", "Top 
Racer (no MB8841 + MB8842)", 0 )
-GAME( 1983, polepos2,   0,        polepos,    polepos2j, polepos_state, polepos2,  ROT0, "Namco", "Pole 
Position II (Japan)", 0 )
-GAME( 1983, polepos2a,  polepos2, polepos,    polepos2,  polepos_state, polepos2,  ROT0, "Namco (Atari 
license)", "Pole Position II (Atari)", 0 )
-GAME( 1983, polepos2b,  polepos2, polepos,    polepos2,  driver_device, 0,         ROT0, "bootleg", "Pole 
Position II (bootleg)", 0 )
-GAME( 1996, policetr,    0,        policetr, policetr, policetr_state, policetr, ROT0, "P&P Marketing", 
"Police Trainer (Rev 1.3)", 0 )
-GAME( 1996, policetr11,  policetr, policetr, polict10, policetr_state, policetr, ROT0, "P&P Marketing", 
"Police Trainer (Rev 1.1)", 0 )
-GAME( 1996, policetr10,  policetr, policetr, polict10, policetr_state, policetr, ROT0, "P&P Marketing", 
"Police Trainer (Rev 1.0)", 0 )
-GAME( 1996, policetr13a, policetr, sshooter, policetr, policetr_state, plctr13b, ROT0, "P&P Marketing", 
"Police Trainer (Rev 1.3B Newer)", 0 )
-GAME( 1996, policetr13b, policetr, sshooter, policetr, policetr_state, plctr13b, ROT0, "P&P Marketing", 
"Police Trainer (Rev 1.3B)", 0 )
-GAME( 1998, sshooter,    0,        sshooter, policetr, policetr_state, sshooter, ROT0, "P&P Marketing", 
"Sharpshooter (Rev 1.9)", 0 )
-GAME( 1998, sshooter17,  sshooter, sshooter, policetr, policetr_state, sshooter, ROT0, "P&P Marketing", 
"Sharpshooter (Rev 1.7)", 0 )
-GAME( 1998, sshooter12,  sshooter, sshooter, sshoot11, policetr_state, sshoot12, ROT0, "P&P Marketing", 
"Sharpshooter (Rev 1.2)", 0 )
-GAME( 1998, sshooter11,  sshooter, sshooter, sshoot11, policetr_state, sshoot12, ROT0, "P&P Marketing", 
"Sharpshooter (Rev 1.1)", 0 )
-GAME( 1986, polyplay, 0, polyplay, polyplay, driver_device, 0, ROT0, "VEB Polytechnik Karl-Marx-Stadt", 
"Poly-Play", 0 )
-GAME( 1972, pong,      0, pong,     pong,      driver_device,  0, ROT0,  "Atari", "Pong (Rev E) external 
[TTL]", MACHINE_SUPPORTS_SAVE)
-GAME( 1972, pongf,     0, pongf,    pong,      driver_device,  0, ROT0,  "Atari", "Pong (Rev E) [TTL]", 
MACHINE_SUPPORTS_SAVE)
-GAME( 1973, pongd,     0, pongd,    pongd,     driver_device,  0, ROT0,  "Atari", "Pong Doubles [TTL]", 
MACHINE_SUPPORTS_SAVE)
-GAMEL( 1976, breakout,  0, breakout, breakout,  driver_device,  0, ROT90, "Atari", "Breakout [TTL]", 
MACHINE_SUPPORTS_SAVE, layout_breakout)
-GAME( 1977, poolshrk, 0, poolshrk, poolshrk, poolshrk_state, poolshrk, 0, "Atari", "Poolshark", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1982, pooyan,  0,      pooyan, pooyan, driver_device, 0,   ROT90,  "Konami", "Pooyan", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1982, pooyans, pooyan, pooyan, pooyan, driver_device, 0,   ROT90,  "Konami (Stern Electronics 
license)", "Pooyan (Stern Electronics)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, pootan,  pooyan, pooyan, pooyan, driver_device, 0,   ROT90,  "bootleg", "Pootan", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1981, skyskipr, 0,      skyskipr, skyskipr, popeye_state, skyskipr, ROT0, "Nintendo", "Sky Skipper", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1982, popeye,   0,      popeye,   popeye, popeye_state,   popeye,   ROT0, "Nintendo", "Popeye 
(revision D)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, popeyeu,  popeye, popeye,   popeye, popeye_state,   popeye,   ROT0, "Nintendo", "Popeye 
(revision D not protected)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, popeyef,  popeye, popeye,   popeyef, popeye_state,  popeye,   ROT0, "Nintendo", "Popeye 
(revision F)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, popeyebl, popeye, popeyebl, popeye, driver_device,  0,        ROT0, "bootleg",  "Popeye 
(bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 2000, popobear,    0, popobear,    popobear, driver_device,    0, ROT0,  "BMC", "PoPo Bear",  
MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1983, popper, 0, popper, popper, driver_device, 0, ROT90, "Omori Electric Co., Ltd.", "Popper", 
MACHINE_IMPERFECT_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 1983, portrait, 0,        portrait, portrait, driver_device,  0, ROT270, "Olympia", "Portraits (set 
1)", MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 1983, portraita,portrait, portrait, portrait, driver_device,  0, ROT270, "Olympia", "Portraits (set 
2)", MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 200?, potgoldu,    0,        potgold,   potgold, driver_device,   0, ROT0, "U.S. Games Inc.",  "Pot O' 
Gold (U.S. Games, v400x?)", MACHINE_IS_SKELETON | MACHINE_NO_SOUND )
-GAME( 1994, powerbal, 0,       powerbal, powerbal, powerbal_state, powerbal, ROT0, "Playmark", "Power 
Balls",                 MACHINE_SUPPORTS_SAVE )
-GAME( 1995, magicstk, 0,       magicstk, magicstk, powerbal_state, magicstk, ROT0, "Playmark", "Magic 
Sticks",                MACHINE_SUPPORTS_SAVE )
-GAME( 1995, hotminda, hotmind, magicstk, hotminda, powerbal_state, magicstk, ROT0, "Playmark", "Hot Mind 
(adjustable prize)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, powerins,  0,        powerins,  powerins, driver_device, 0, ROT0, "Atlus", "Power Instinct 
(USA)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, powerinsj, powerins, powerins,  powerinj, driver_device, 0, ROT0, "Atlus", "Gouketsuji Ichizoku 
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, powerinsa, powerins, powerinsa, powerins, driver_device, 0, ROT0, "bootleg", "Power Instinct 
(USA, bootleg set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, powerinsb, powerins, powerinsb, powerins, driver_device, 0, ROT0, "bootleg", "Power Instinct 
(USA, bootleg set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, ppmast93, 0, ppmast93, ppmast93, driver_device, 0, ROT0, "Electronic Devices S.R.L.", "Ping Pong 
Masters '93", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1989, prehisle, 0,        prehisle, prehisle, driver_device, 0, ROT0, "SNK", "Prehistoric Isle in 1930 
(World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, prehisleu,prehisle, prehisle, prehisle, driver_device, 0, ROT0, "SNK", "Prehistoric Isle in 1930 
(US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, prehislek,prehisle, prehisle, prehisle, driver_device, 0, ROT0, "SNK (Victor license)", 
"Prehistoric Isle in 1930 (Korea)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, gensitou, prehisle, prehisle, prehisle, driver_device, 0, ROT0, "SNK", "Genshi-Tou 1930's", 
MACHINE_SUPPORTS_SAVE )
-GAME( 199?, pr_lday         ,0          ,proconn    ,proconn    , proconn_state,proconn ,ROT0   ,"Project", 
"'L' Of A Day (Project) (Cash set) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_ldaya        ,pr_lday    ,proconn    ,proconn    , proconn_state,proconn ,ROT0   ,"Project", 
"'L' Of A Day (Project) (Token set) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_5xcsh        ,0          ,proconn    ,proconn    , proconn_state,proconn ,ROT0   ,"Project", 
"5x Cash (Project) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_7hvn         ,0          ,proconn    ,proconn    , proconn_state,proconn ,ROT0   ,"Project", 
"777 Heaven (Project) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_7hvna        ,pr_7hvn    ,proconn    ,proconn    , proconn_state,proconn ,ROT0   ,"Project", 
"777 Heaven (Project) (10GBP Jackpot) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_7hvnb        ,pr_7hvn    ,proconn    ,proconn    , proconn_state,proconn ,ROT0   ,"Project", 
"777 Heaven (Project) (20p 6GBP Jackpot Version 114) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_7hvnc        ,pr_7hvn    ,proconn    ,proconn    , proconn_state,proconn ,ROT0   ,"Project", 
"777 Heaven (Project) (10p 3GBP Jackpot Version 380) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_7hvnd        ,pr_7hvn    ,proconn    ,proconn    , proconn_state,proconn ,ROT0   ,"Project", 
"777 Heaven (Project) (5p 3GBP Jackpot Version 105) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_7hvne        ,pr_7hvn    ,proconn    ,proconn    , proconn_state,proconn ,ROT0   ,"Project", 
"777 Heaven (Project) (set 6) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_7hvnf        ,pr_7hvn    ,proconn    ,proconn    , proconn_state,proconn ,ROT0   ,"Project", 
"777 Heaven (Project) (set 7) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_7hvng        ,pr_7hvn    ,proconn    ,proconn    , proconn_state,proconn ,ROT0   ,"Project", 
"777 Heaven (Project) (set 8) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_7hvnh        ,pr_7hvn    ,proconn    ,proconn    , proconn_state,proconn ,ROT0   ,"Project", 
"777 Heaven (Project) (set 9) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_7hvni        ,pr_7hvn    ,proconn    ,proconn    , proconn_state,proconn ,ROT0   ,"Project", 
"777 Heaven (Project) (set 10) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_7hvnj        ,pr_7hvn    ,proconn    ,proconn    , proconn_state,proconn ,ROT0   ,"Project", 
"777 Heaven (Project) (set 11) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_7hvnk        ,pr_7hvn    ,proconn    ,proconn    , proconn_state,proconn ,ROT0   ,"Project", 
"777 Heaven (Project) (set 12) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_7hvnl        ,pr_7hvn    ,proconn    ,proconn    , proconn_state,proconn ,ROT0   ,"Project", 
"777 Heaven (Project) (set 13) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_7hvnm        ,pr_7hvn    ,proconn    ,proconn    , proconn_state,proconn ,ROT0   ,"Project", 
"777 Heaven (Project) (set 14) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_7hvnn        ,pr_7hvn    ,proconn    ,proconn    , proconn_state,proconn ,ROT0   ,"Project", 
"777 Heaven (Project) (set 15) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_7hvno        ,pr_7hvn    ,proconn    ,proconn    , proconn_state,proconn ,ROT0   ,"Project", 
"777 Heaven (Project) (set 16) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_7hvnp        ,pr_7hvn    ,proconn    ,proconn    , proconn_state,proconn ,ROT0   ,"Project", 
"777 Heaven (Project) (set 17) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_7hvnq        ,pr_7hvn    ,proconn    ,proconn    , proconn_state,proconn ,ROT0   ,"Project", 
"777 Heaven (Project) (set 18) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_7hvnr        ,pr_7hvn    ,proconn    ,proconn    , proconn_state,proconn ,ROT0   ,"Project", 
"777 Heaven (Project) (set 19) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_7hvns        ,pr_7hvn    ,proconn    ,proconn    , proconn_state,proconn ,ROT0   ,"Project", 
"777 Heaven (Project) (set 20) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_7hvnt        ,pr_7hvn    ,proconn    ,proconn    , proconn_state,proconn ,ROT0   ,"Project", 
"777 Heaven (Project) (set 21) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_7hvnu        ,pr_7hvn    ,proconn    ,proconn    , proconn_state,proconn ,ROT0   ,"Project", 
"777 Heaven (Project) (set 22) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_alwy9        ,0          ,proconn    ,proconn    , proconn_state,proconn ,ROT0   ,"PCP"    , 
"Always Nine (Pcp) (set 1) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_alwy9a       ,pr_alwy9   ,proconn    ,proconn    , proconn_state,proconn ,ROT0   ,"PCP"    , 
"Always Nine (Pcp) (set 2) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_barbl        ,0          ,proconn    ,proconn    , proconn_state,proconn ,ROT0   ,"Project", 
"Bars & Bells (Project) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_batls        ,0          ,proconn    ,proconn    , proconn_state,proconn ,ROT0   ,"Project", 
"Battleships (Project) (set 1) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_batlsa       ,pr_batls   ,proconn    ,proconn    , proconn_state,proconn ,ROT0   ,"Project", 
"Battleships (Project) (set 2) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_batlsb       ,pr_batls   ,proconn    ,proconn    , proconn_state,proconn ,ROT0   ,"Project", 
"Battleships (Project) (set 3) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_btwar        ,0          ,proconn    ,proconn    , proconn_state,proconn ,ROT0   ,"Project", 
"Beat The Warden (Project) (set 1) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_btwara       ,pr_btwar   ,proconn    ,proconn    , proconn_state,proconn ,ROT0   ,"Project", 
"Beat The Warden (Project) (set 2) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_btwarb       ,pr_btwar   ,proconn    ,proconn    , proconn_state,proconn ,ROT0   ,"Project", 
"Beat The Warden (Project) (set 3) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_bigdp        ,0          ,proconn    ,proconn    , proconn_state,proconn ,ROT0   ,"Project", 
"Big Dipper (Project) (set 1) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_bigdpa       ,pr_bigdp   ,proconn    ,proconn    , proconn_state,proconn ,ROT0   ,"Project", 
"Big Dipper (Project) (set 2) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_bulls        ,0          ,proconn    ,proconn    , proconn_state,proconn ,ROT0   ,"Project", 
"Bullseye (Project) (set 1) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_bullsa       ,pr_bulls   ,proconn    ,proconn    , proconn_state,proconn ,ROT0   ,"Project", 
"Bullseye (Project) (set 2) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_bullsb       ,pr_bulls   ,proconn    ,proconn    , proconn_state,proconn ,ROT0   ,"Project", 
"Bullseye (Project) (set 3) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_bulbn        ,0          ,proconn    ,proconn    , proconn_state,proconn ,ROT0   ,"Project", 
"Bully's Big Night (Project) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_bulbna       ,pr_bulbn   ,proconn    ,proconn    , proconn_state,proconn ,ROT0   ,"Project", 
"Bully's Big Night (Project) (set 1) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_bulbnb       ,pr_bulbn   ,proconn    ,proconn    , proconn_state,proconn ,ROT0   ,"Project", 
"Bully's Big Night (Project) (set 2) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_buljp        ,0          ,proconn    ,proconn    , proconn_state,proconn ,ROT0   ,"Project", 
"Bully's Jackpot (Project) (set 1) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_buljpa       ,pr_buljp   ,proconn    ,proconn    , proconn_state,proconn ,ROT0   ,"Project", 
"Bully's Jackpot (Project) (set 2) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_cashb        ,0          ,proconn    ,proconn    , proconn_state,proconn ,ROT0   ,"Project", 
"Cash Back (Project) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_cas7         ,0          ,proconn    ,proconn    , proconn_state,proconn ,ROT0   ,"Project", 
"Casino Jackpot 7s (Project) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_chico        ,0          ,proconn    ,proconn    , proconn_state,proconn ,ROT0   ,"Project", 
"Chico the Bandit (Project) (set 1) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_chicoa       ,pr_chico   ,proconn    ,proconn    , proconn_state,proconn ,ROT0   ,"Project", 
"Chico the Bandit (Project) (set 2) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_chicob       ,pr_chico   ,proconn    ,proconn    , proconn_state,proconn ,ROT0   ,"Project", 
"Chico the Bandit (Project) (set 3) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_coolm        ,0          ,proconn    ,proconn    , proconn_state,proconn ,ROT0   ,"Project", 
"Cool Million (Project) (set 1) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_coolma       ,pr_coolm   ,proconn    ,proconn    , proconn_state,proconn ,ROT0   ,"Project", 
"Cool Million (Project) (set 2) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_coolmb       ,pr_coolm   ,proconn    ,proconn    , proconn_state,proconn ,ROT0   ,"Project", 
"Cool Million (Project) (set 3) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_crz77        ,0          ,proconn    ,proconn    , proconn_state,proconn ,ROT0   ,"Project", 
"Crazy 777s (Project) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_crzbr        ,0          ,proconn    ,proconn    , proconn_state,proconn ,ROT0   ,"Project", 
"Crazy Bars (Project) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_supbr        ,0          ,proconn    ,proconn    , proconn_state,proconn ,ROT0   ,"PCP",     
"Super Bars (PCP) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_coyot        ,0          ,proconn    ,proconn    , proconn_state,proconn ,ROT0   ,"PCP"    , 
"Crazy Coyote (Pcp) (10p) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_coyota       ,pr_coyot   ,proconn    ,proconn    , proconn_state,proconn ,ROT0   ,"PCP"    , 
"Crazy Coyote (Pcp) (20p) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_crzpy        ,0          ,proconn    ,proconn    , proconn_state,proconn ,ROT0   ,"Project", 
"Crazy Pays (Project) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_dblup        ,0          ,proconn    ,proconn    , proconn_state,proconn ,ROT0   ,"Project", 
"Double Up (Project) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_fire         ,0          ,proconn    ,proconn    , proconn_state,proconn ,ROT0   ,"Project", 
"Fircecracker (Project) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_flshc        ,0          ,proconn    ,proconn    , proconn_state,proconn ,ROT0   ,"Project", 
"Flash The Cash (Project) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_ftwhl        ,0          ,proconn    ,proconn    , proconn_state,proconn ,ROT0   ,"Project", 
"Fortune Wheel (Project) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_funrn        ,0          ,proconn    ,proconn    , proconn_state,proconn ,ROT0   ,"Project", 
"Fun On The Run (Project) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_gogld        ,0          ,proconn    ,proconn    , proconn_state,proconn ,ROT0   ,"Project", 
"Go For Gold (Project) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_gldnl        ,0          ,proconn    ,proconn    , proconn_state,proconn ,ROT0   ,"Project", 
"Golden Nile (Project) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_gldng        ,0          ,proconn    ,proconn    , proconn_state,proconn ,ROT0   ,"Project", 
"Golden Nugget (Project) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_gdft         ,0          ,proconn    ,proconn    , proconn_state,proconn ,ROT0   ,"Project", 
"Good Fortune (Project) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_happy        ,0          ,proconn    ,proconn    , proconn_state,proconn ,ROT0   ,"Project", 
"Happy Days (Project) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_heato        ,0          ,proconn    ,proconn    , proconn_state,proconn ,ROT0   ,"Project", 
"The Heat Is On (Project) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_hiclm        ,0          ,proconn    ,proconn    , proconn_state,proconn ,ROT0   ,"Project", 
"Hi Climber (Project) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_hit6         ,0          ,proconn    ,proconn    , proconn_state,proconn ,ROT0   ,"Project", 
"Hit The Six (Project) (set 1) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_hit6a        ,pr_hit6    ,proconn    ,proconn    , proconn_state,proconn ,ROT0   ,"Project", 
"Hit The Six (Project) (set 2) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_hit6b        ,pr_hit6    ,proconn    ,proconn    , proconn_state,proconn ,ROT0   ,"Project", 
"Hit The Six (Project) (set 3) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_hotcs        ,0          ,proconn    ,proconn    , proconn_state,proconn ,ROT0   ,"Project", 
"Hot Cash (Project) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_hotsp        ,0          ,proconn    ,proconn    , proconn_state,proconn ,ROT0   ,"Project", 
"Hot Spots (Project) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_jkpt7        ,0          ,proconn    ,proconn    , proconn_state,proconn ,ROT0   ,"Project", 
"Jackpot 7's (Project) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_jkrwd        ,0          ,proconn    ,proconn    , proconn_state,proconn ,ROT0   ,"Project", 
"Jokers Wild (Project) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_jumpj        ,0          ,proconn    ,proconn    , proconn_state,proconn ,ROT0   ,"Project", 
"Jumping Jacks (Project) (set 1) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_jumpja       ,pr_jumpj   ,proconn    ,proconn    , proconn_state,proconn ,ROT0   ,"Project", 
"Jumping Jacks (Project) (set 2) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_medl         ,0          ,proconn    ,proconn    , proconn_state,proconn ,ROT0   ,"Project", 
"Medalist (Project) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_megmn        ,0          ,proconn    ,proconn    , proconn_state,proconn ,ROT0   ,"Project", 
"Mega Money (Project) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_nudxs        ,0          ,proconn    ,proconn    , proconn_state,proconn ,ROT0   ,"Project", 
"Nudge XS (Project) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_qksht        ,0          ,proconn    ,proconn    , proconn_state,proconn ,ROT0   ,"Maygay", 
"Quickshot (Maygay) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_rags         ,0          ,proconn    ,proconn    , proconn_state,proconn ,ROT0   ,"Project", 
"Rags To Riches (Project) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_reflx        ,0          ,proconn    ,proconn    , proconn_state,proconn ,ROT0   ,"Project", 
"Reflex (Project) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_roadr        ,0          ,proconn    ,proconn    , proconn_state,proconn ,ROT0   ,"Project", 
"Road Riot (Project) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_roll         ,0          ,proconn    ,proconn    , proconn_state,proconn ,ROT0   ,"Project", 
"The Roll (Project) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_sevab        ,0          ,proconn    ,proconn    , proconn_state,proconn ,ROT0   ,"Project", 
"Seven's Above (Project) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_sevml        ,0          ,proconn    ,proconn    , proconn_state,proconn ,ROT0   ,"Project", 
"Sevens & Melons (Project) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_theme        ,0          ,proconn    ,proconn    , proconn_state,proconn ,ROT0   ,"Project", 
"Theme Park (Project) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_ttrai        ,0          ,proconn    ,proconn    , proconn_state,proconn ,ROT0   ,"Project", 
"Treasure Trail (Project) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_trpx         ,0          ,proconn    ,proconn    , proconn_state,proconn ,ROT0   ,"Project", 
"Triple X (Project) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1999, pr_trktr        ,0          ,proconn    ,proconn    , proconn_state,proconn ,ROT0   ,"Project", 
"Trick or Treat (Project) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1999, pr_trktp        ,0          ,proconn    ,proconn    , proconn_state,proconn ,ROT0   ,"Project", 
"Trick or Treat (Protocol?) (Project) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_walls        ,0          ,proconn    ,proconn    , proconn_state,proconn ,ROT0   ,"Project", 
"Wall Street (Project) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_whlft        ,0          ,proconn    ,proconn    , proconn_state,proconn ,ROT0   ,"Project", 
"Wheel Of Fortune (Project) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_wldkn        ,0          ,proconn    ,proconn    , proconn_state,proconn ,ROT0   ,"Project", 
"Wild Kings (Project) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_nifty        ,0          ,proconn    ,proconn    , proconn_state,proconn ,ROT0   ,"Project", 
"Nifty Fifty (Project) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_upnun        ,0          ,proconn    ,proconn    , proconn_state,proconn ,ROT0   ,"Project", 
"Up & Under (Project) (PROCONN)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_bears        ,0          ,proconn    ,proconn    , proconn_state,proconn ,ROT0   
,"Coinworld", "Bear Streak (set 1) (Coinworld)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_bearsa       ,pr_bears   ,proconn    ,proconn    , proconn_state,proconn ,ROT0   
,"Coinworld", "Bear Streak (set 2) (Coinworld)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_bearsb       ,pr_bears   ,proconn    ,proconn    , proconn_state,proconn ,ROT0   
,"Coinworld", "Bear Streak (set 3) (Coinworld)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_bearx        ,0          ,proconn    ,proconn    , proconn_state,proconn ,ROT0   
,"Coinworld", "Bear X (Version 2.3) (Coinworld)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_bearxa       ,pr_bearx   ,proconn    ,proconn    , proconn_state,proconn ,ROT0   
,"Coinworld", "Bear X (Version 2.2) (Coinworld)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_bearxb       ,pr_bearx   ,proconn    ,proconn    , proconn_state,proconn ,ROT0   
,"Coinworld", "Bear X (Version 1.3) (Coinworld)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_bearxc       ,pr_bearx   ,proconn    ,proconn    , proconn_state,proconn ,ROT0   
,"Coinworld", "Bear X (20p set 1) (Coinworld)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_bearxd       ,pr_bearx   ,proconn    ,proconn    , proconn_state,proconn ,ROT0   
,"Coinworld", "Bear X (20p set 2) (Coinworld)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_bearxe       ,pr_bearx   ,proconn    ,proconn    , proconn_state,proconn ,ROT0   
,"Coinworld", "Bear X (10p set 1) (Coinworld)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_bearxf       ,pr_bearx   ,proconn    ,proconn    , proconn_state,proconn ,ROT0   
,"Coinworld", "Bear X (10p set 2) (Coinworld)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_bearxg       ,pr_bearx   ,proconn    ,proconn    , proconn_state,proconn ,ROT0   
,"Coinworld", "Bear X (10p set 3) (Coinworld)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_bearxh       ,pr_bearx   ,proconn    ,proconn    , proconn_state,proconn ,ROT0   
,"Coinworld", "Bear X (10p set 4?) (Coinworld)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_bearxi       ,pr_bearx   ,proconn    ,proconn    , proconn_state,proconn ,ROT0   
,"Coinworld", "Bear X (10p set 5) (Coinworld)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_bearxj       ,pr_bearx   ,proconn    ,proconn    , proconn_state,proconn ,ROT0   
,"Coinworld", "Bear X (code 813) (Coinworld)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_bearxk       ,pr_bearx   ,proconn    ,proconn    , proconn_state,proconn ,ROT0   
,"Coinworld", "Bear X (8GBP Token?) (Coinworld)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_bearxl       ,pr_bearx   ,proconn    ,proconn    , proconn_state,proconn ,ROT0   
,"Coinworld", "Bear X (Version 41) (Coinworld)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_bearxlp      ,pr_bearx   ,proconn    ,proconn    , proconn_state,proconn ,ROT0   
,"Coinworld", "Bear X (Version 41, Protocol) (Coinworld)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_bearxm       ,pr_bearx   ,proconn    ,proconn    , proconn_state,proconn ,ROT0   
,"Coinworld", "Bear X (Version 31) (Coinworld)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_fspot        ,0          ,proconn    ,proconn    , proconn_state,proconn ,ROT0   
,"Coinworld", "Fun Spot (Version 4.1) (Coinworld)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_fspota       ,pr_fspot   ,proconn    ,proconn    , proconn_state,proconn ,ROT0   
,"Coinworld", "Fun Spot (Version 3.1) (Coinworld)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_fspotb       ,pr_fspot   ,proconn    ,proconn    , proconn_state,proconn ,ROT0   
,"Coinworld", "Fun Spot (Version 2.1, set 1) (Coinworld)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_fspotc       ,pr_fspot   ,proconn    ,proconn    , proconn_state,proconn ,ROT0   
,"Coinworld", "Fun Spot (Version 2.1, 20p stake, 82%) (Coinworld)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_fspotd       ,pr_fspot   ,proconn    ,proconn    , proconn_state,proconn ,ROT0   
,"Coinworld", "Fun Spot (Version 2.1, 7 button) (Coinworld)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_fspote       ,pr_fspot   ,proconn    ,proconn    , proconn_state,proconn ,ROT0   
,"Coinworld", "Fun Spot (Version 1.1, set 1) (Coinworld)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_fspotf       ,pr_fspot   ,proconn    ,proconn    , proconn_state,proconn ,ROT0   
,"Coinworld", "Fun Spot (Version 1.1, 20p stake, 82%) (Coinworld)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_fspotg       ,pr_fspot   ,proconn    ,proconn    , proconn_state,proconn ,ROT0   
,"Coinworld", "Fun Spot (Version 1.1, 6 button) (Coinworld)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_gnuc         ,0          ,proconn    ,proconn    , proconn_state,proconn ,ROT0   
,"Coinworld", "Golden Nugget (Version 2.2) (Coinworld)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_gnuca        ,pr_gnuc    ,proconn    ,proconn    , proconn_state,proconn ,ROT0   
,"Coinworld", "Golden Nugget (Version 1.2) (Coinworld)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_magln        ,0          ,proconn    ,proconn    , proconn_state,proconn ,ROT0   
,"Coinworld", "Magic Lines (Version 2.1) (Coinworld)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_maglna       ,pr_magln   ,proconn    ,proconn    , proconn_state,proconn ,ROT0   
,"Coinworld", "Magic Lines (Version 1.1) (Coinworld)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_wnstk        ,0          ,proconn    ,proconn    , proconn_state,proconn ,ROT0   
,"Coinworld", "Winning Streak (Version 1.1) (Coinworld)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 199?, pr_swop         ,0          ,proconn    ,proconn    , proconn_state,proconn ,ROT0   ,"Ace", 
"Swop It (Ace)",MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1981, progolf,  0,       progolf, progolf, driver_device, 0,       ROT270, "Data East Corporation", 
"18 Holes Pro Golf (set 1)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, progolfa, progolf, progolfa,progolf, driver_device, 0,       ROT270, "Data East Corporation", 
"18 Holes Pro Golf (set 2)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_COCKTAIL | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1976, bazooka,    0,       pse, 0, driver_device,  0, ROT0, "Project Support Engineering", "Bazooka 
[TTL]", MACHINE_IS_SKELETON )
-GAME( 1977, bazookabr,  bazooka, pse, 0, driver_device,  0, ROT0, "Taito do Brasil", "Bazooka (Brazil) 
[TTL]", MACHINE_IS_SKELETON )
-GAME( 1977, dpatrol,    0,       pse, 0, driver_device,  0, ROT0, "Project Support Engineering", "Desert 
Patrol [TTL]", MACHINE_IS_SKELETON )
-GAME( 1977, dpatrola,   dpatrol, pse, 0, driver_device,  0, ROT0, "Project Support Engineering (Telegames 
license)", "Desert Patrol (set 2) [TTL]", MACHINE_IS_SKELETON )
-GAME( 1997, hotgmck,  0,        ps4big,    hotgmck,  driver_device, 0, ROT0,   "Psikyo", "Taisen Hot Gimmick 
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, hgkairak, 0,        ps4big,    hotgmck,  driver_device, 0, ROT0,   "Psikyo", "Taisen Hot Gimmick 
Kairakuten (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, hotgmck3, 0,        ps4big,    hotgmck,  driver_device, 0, ROT0,   "Psikyo", "Taisen Hot Gimmick 
3 Digital Surfing (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 2000, hotgm4ev, 0,        ps4big,    hotgmck,  driver_device, 0, ROT0,   "Psikyo", "Taisen Hot Gimmick 
4 Ever (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 2001, hotgmcki, 0,        ps4big,    hotgmck,  driver_device, 0, ROT0,   "Psikyo", "Mahjong Hot 
Gimmick Integral (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 2000, loderndf, 0,        ps4small,  loderndf, driver_device, 0, ROT0,   "Psikyo", "Lode Runner - The 
Dig Fight (ver. B)", MACHINE_SUPPORTS_SAVE )
-GAME( 2000, loderndfa,loderndf, ps4small,  loderndf, driver_device, 0, ROT0,   "Psikyo", "Lode Runner - The 
Dig Fight (ver. A)", MACHINE_SUPPORTS_SAVE )
-GAME( 2000, hotdebut, 0,        ps4small,  hotdebut, driver_device, 0, ROT0,   "MOSS / Psikyo", "Quiz de 
Idol! Hot Debut (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, gunbird,  0,        gunbird,  gunbird, psikyo_state,  gunbird,  ROT270, "Psikyo", "Gunbird 
(World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, gunbirdk, gunbird,  gunbird,  gunbirdj, psikyo_state, gunbird,  ROT270, "Psikyo", "Gunbird 
(Korea)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, gunbirdj, gunbird,  gunbird,  gunbirdj, psikyo_state, gunbird,  ROT270, "Psikyo", "Gunbird 
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, btlkroad, 0,        gunbird,  btlkroad, psikyo_state, gunbird,  ROT0,   "Psikyo", "Battle 
K-Road", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, s1945,    0,        s1945,    s1945, psikyo_state,    s1945,    ROT270, "Psikyo", "Strikers 1945 
(World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, s1945j,   s1945,    s1945,    s1945j, psikyo_state,   s1945j,   ROT270, "Psikyo", "Strikers 1945 
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, s1945jn,  s1945,    gunbird,  s1945j, psikyo_state,   s1945jn,  ROT270, "Psikyo", "Strikers 1945 
(Japan, unprotected)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, s1945k,   s1945,    s1945,    s1945j, psikyo_state,   s1945,    ROT270, "Psikyo", "Strikers 1945 
(Korea)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, s1945bl,  s1945,    s1945bl,  s1945bl, psikyo_state,  s1945bl,  ROT270, "bootleg","Strikers 1945 
(Hong Kong, bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, tengai,   0,        s1945,    tengai, psikyo_state,   tengai,   ROT0,   "Psikyo", "Tengai 
(World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, soldivid, 0,        psikyo3v1,   soldivid, psikyosh_state, ps3, ROT0,   "Psikyo", "Sol Divide - 
The Sword Of Darkness", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, s1945ii,  0,        psikyo3v1,   s1945ii,  psikyosh_state, ps3, ROT270, "Psikyo", "Strikers 1945 
II", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, daraku,   0,        psikyo3v1,   daraku,   psikyosh_state, ps3, ROT0,   "Psikyo", "Daraku Tenshi 
- The Fallen Angels", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, sbomber,  0,        psikyo3v1,   sbomberb, psikyosh_state, ps3, ROT270, "Psikyo", "Space Bomber 
(ver. B)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, sbombera, sbomber,  psikyo3v1,   sbomberb, psikyosh_state, ps3, ROT270, "Psikyo", "Space 
Bomber", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, gunbird2, 0,        psikyo5,     gunbird2, psikyosh_state, ps5, ROT270, "Psikyo", "Gunbird 2", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1999, s1945iii, 0,        psikyo5,     s1945iii, psikyosh_state, ps5, ROT270, "Psikyo", "Strikers 1945 
III (World) / Strikers 1999 (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 2000, dragnblz, 0,        psikyo5,     dragnblz, psikyosh_state, ps5,      ROT270, "Psikyo", "Dragon 
Blaze", MACHINE_SUPPORTS_SAVE )
-GAME( 2000, tgm2,     0,        psikyo5_240, tgm2,     psikyosh_state, ps5,      ROT0,   "Arika",  "Tetris 
the Absolute The Grand Master 2", MACHINE_SUPPORTS_SAVE )
-GAME( 2000, tgm2p,    tgm2,     psikyo5_240, tgm2,     psikyosh_state, ps5,      ROT0,   "Arika",  "Tetris 
the Absolute The Grand Master 2 Plus", MACHINE_SUPPORTS_SAVE )
-GAME( 2001, gnbarich, 0,        psikyo5,     gnbarich, psikyosh_state, ps5,      ROT270, "Psikyo", 
"Gunbarich", MACHINE_SUPPORTS_SAVE )
-GAME( 2002, mjgtaste, 0,        psikyo5,     mjgtaste, psikyosh_state, mjgtaste, ROT0,   "Psikyo", "Mahjong 
G-Taste", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, psychic5,  0,        psychic5, psychic5, driver_device, 0, ROT270, "Jaleco / NMK", "Psychic 5 
(World)", MACHINE_SUPPORTS_SAVE ) // "Oversea's version V2.00 CHANGED BY TAMIO NAKASATO" text present in ROM, 
various modifications (English names, more complete attract demo etc.)
-GAME( 1987, psychic5j, psychic5, psychic5, psychic5, driver_device, 0, ROT270, "Jaleco / NMK", "Psychic 5 
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, bombsa,    0,        bombsa,   bombsa,   driver_device, 0, ROT270, "Jaleco", "Bombs Away 
(prototype)", MACHINE_IS_INCOMPLETE | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, pturn,  0, pturn,  pturn, pturn_state,  pturn, ROT90,   "Jaleco", "Parallel Turn",  
MACHINE_IMPERFECT_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 2000, puckpkmn, 0,        puckpkmn,  puckpkmn, md_boot_state, puckpkmn, ROT0, "Genie",                 
 "Puckman Pockimon (set 1)", 0 )
-GAME( 2000, puckpkmna,puckpkmn, puckpkmna, puckpkmn, md_boot_state, puckpkmn, ROT0, "IBS",                   
 "Puckman Pockimon (set 2)", 0 )
-GAME( 2000, puckpkmnb,puckpkmn, puckpkmna, puckpkmn, md_boot_state, puckpkmn, ROT0, "Sun Mixing",            
 "Puckman Pockimon (set 3)", 0 )
-GAME( 2000, jzth,     0,        jzth,      jzth, md_boot_state,     puckpkmn, ROT0, "<unknown>",             
 "Jue Zhan Tian Huang", MACHINE_IMPERFECT_SOUND )
-GAME( 1984, punchoutj, punchout, punchout, punchout, driver_device, 0, ROT0, "Nintendo", "Punch-Out!! 
(Japan)", 0 )
-GAME( 1984, punchita,  punchout, punchout, punchout, driver_device, 0, ROT0, "bootleg",  "Punch-Out!! 
(Italian bootleg)", 0 )
-GAME( 1984, spnchoutj, spnchout, spnchout, spnchout, driver_device, 0, ROT0, "Nintendo", "Super Punch-Out!! 
(Japan)", 0 )
-GAME( 1985, armwrest,  0,        armwrest, armwrest, driver_device, 0, ROT0, "Nintendo", "Arm Wrestling", 0 )
-GAME(2002, pyson,          0,   pyson,   pyson, driver_device,       0, ROT0, "Konami", "Konami Pyson BIOS", 
MACHINE_IS_SKELETON|MACHINE_IS_BIOS_ROOT)
-GAME(2002, wswe,       pyson,   pyson,   pyson, driver_device,       0, ROT0, "Konami", "World Soccer 
Winning Eleven Arcade Game Style", MACHINE_IS_SKELETON)
-GAME(2003, wswe2k3,    pyson,   pyson,   pyson, driver_device,       0, ROT0, "Konami", "World Soccer 
Winning Eleven Arcade Game 2003", MACHINE_IS_SKELETON)
-GAME( 199?, pzletime, 0, pzletime,  pzletime, driver_device,  0, ROT0, "Elettronica Video-Games S.R.L.", 
"Puzzle Time (prototype)", MACHINE_SUPPORTS_SAVE )
-GAME(  1994, qdrmfgp,  0,        qdrmfgp,  qdrmfgp, driver_device,  0,        ROT0, "Konami", "Quiz Do Re Mi 
Fa Grand Prix (Japan)", 0 )
-GAME(  1995, qdrmfgp2, 0,        qdrmfgp2, qdrmfgp2, driver_device, 0,        ROT0, "Konami", "Quiz Do Re Mi 
Fa Grand Prix 2 - Shin-Kyoku Nyuukadayo (Japan)", 0 )
-GAME( 1981, qixa,     qix,      qix,      qix,      driver_device, 0,        ROT270, "Taito America 
Corporation", "Qix (set 2, smaller roms)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, qixb,     qix,      qix,      qix,      driver_device, 0,        ROT270, "Taito America 
Corporation", "Qix (set 2, larger roms)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, qix2,     qix,      qix,      qix,      driver_device, 0,        ROT270, "Taito America 
Corporation", "Qix II (Tournament)", MACHINE_SUPPORTS_SAVE )
-GAMEL(1982, elecyoyo, 0,        mcu,      elecyoyo, driver_device, 0,        ROT270, "Taito America 
Corporation", "The Electric Yo-Yo (set 1)", MACHINE_SUPPORTS_SAVE, layout_elecyoyo )
-GAMEL(1982, elecyoyo2,elecyoyo, mcu,      elecyoyo, driver_device, 0,        ROT270, "Taito America 
Corporation", "The Electric Yo-Yo (set 2)", MACHINE_SUPPORTS_SAVE, layout_elecyoyo )
-GAME( 1982, kram,     0,        mcu,      kram,     driver_device, 0,        ROT0,   "Taito America 
Corporation", "Kram (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, kram2,    kram,     mcu,      kram,     driver_device, 0,        ROT0,   "Taito America 
Corporation", "Kram (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, kram3,    kram,     kram3,    kram,     qix_state,     kram3,    ROT0,   "Taito America 
Corporation", "Kram (encrypted)", MACHINE_UNEMULATED_PROTECTION | MACHINE_SUPPORTS_SAVE )
-GAME( 1982, zookeep,  0,        zookeep,  zookeep,  qix_state,     zookeep,  ROT0,   "Taito America 
Corporation", "Zoo Keeper (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, zookeep2, zookeep,  zookeep,  zookeep,  qix_state,     zookeep,  ROT0,   "Taito America 
Corporation", "Zoo Keeper (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, zookeep3, zookeep,  zookeep,  zookeep,  qix_state,     zookeep,  ROT0,   "Taito America 
Corporation", "Zoo Keeper (set 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, slither,  0,        slither,  slither,  qix_state,     slither,  ROT270, "Century II", "Slither 
(set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, slithera, slither,  slither,  slither,  qix_state,     slither,  ROT270, "Century II", "Slither 
(set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, complexx, 0,        qix,      complexx, driver_device, 0,        ROT270, "Taito America 
Corporation", "Complex X", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, quake,  0,   quake, quake, driver_device, 0, ROT0, "Lazer-Tron / iD Software", "Quake Arcade 
Tournament (Release Beta 2)", MACHINE_IS_SKELETON )
-GAME( 1982, quantum,  0,       quantum, quantum, driver_device, 0, ROT270, "General Computer Corporation 
(Atari license)", "Quantum (rev 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, quantum1, quantum, quantum, quantum, driver_device, 0, ROT270, "General Computer Corporation 
(Atari license)", "Quantum (rev 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, quantump, quantum, quantum, quantum, driver_device, 0, ROT270, "General Computer Corporation 
(Atari license)", "Quantum (prototype)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, quasar,   0,      quasar,   quasar, driver_device,   0, ROT90, "Zaccaria / Zelco", "Quasar (set 
1)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, quasara,  quasar, quasar,   quasar, driver_device,   0, ROT90, "Zaccaria / Zelco", "Quasar (set 
2)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 2002?, queen,  0,    queen, at_keyboard, driver_device,  0, ROT0, "STG", "Queen?", MACHINE_IS_SKELETON 
)
-GAME( 1991, gakupara, 0, gakupara, gakupara, driver_device, 0, ROT0, "NMK",  "Quiz Gakuen Paradise (Japan)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1992, quizdna,  0, quizdna,  quizdna, driver_device,  0, ROT0, "Face", "Quiz DNA no Hanran (Japan)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1992, gekiretu, 0, gekiretu, gekiretu, driver_device, 0, ROT0, "Face", "Quiz Gekiretsu Scramble 
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, quizo,  0,       quizo,  quizo, quizo_state,  quizo, ROT0, "Seoul Coin Corp.", "Quiz Olympic 
(set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, quizoa, quizo,   quizo,  quizo, quizo_state,  quizo, ROT0, "Seoul Coin Corp.", "Quiz Olympic 
(set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, quizpani, 0, quizpani, quizpani, driver_device, 0, ROT0, "NMK", "Quiz Panicuru Fantasy", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1988, quizpun, 0, quizpun2, quizpun2, driver_device, 0, ROT270, "Space Computer", "Quiz Punch", 
MACHINE_NOT_WORKING | MACHINE_UNEMULATED_PROTECTION )
-GAME( 1989, quizpun2, 0, quizpun2, quizpun2, driver_device, 0, ROT270, "Space Computer", "Quiz Punch 2", 
MACHINE_NOT_WORKING | MACHINE_UNEMULATED_PROTECTION )
-GAMEL( 1976, quizshow, 0, quizshow, quizshow, quizshow_state, quizshow, ROT0, "Atari (Kee Games)", "Quiz 
Show", MACHINE_NOT_WORKING, layout_quizshow )
-GAME( 1980, r2dtank, 0, r2dtank, r2dtank, driver_device, 0, ROT270, "Sigma Enterprises Inc.", "R2D Tank", 
MACHINE_SUPPORTS_SAVE)
-GAME( 1996, r2dx_v33,    0,          rdx_v33,  rdx_v33, r2dx_v33_state,  rdx_v33,   ROT270, "Seibu 
Kaihatsu", "Raiden II New / Raiden DX (newer V33 PCB) (Raiden DX EEPROM)", MACHINE_SUPPORTS_SAVE)
-GAME( 1996, r2dx_v33_r2, r2dx_v33,   rdx_v33,  rdx_v33, r2dx_v33_state,  rdx_v33,   ROT270, "Seibu 
Kaihatsu", "Raiden II New / Raiden DX (newer V33 PCB) (Raiden II EEPROM)", MACHINE_SUPPORTS_SAVE)
-GAME( 2000, zerotm2k,  zeroteam,  zerotm2k, zerotm2k, r2dx_v33_state, zerotm2k,  ROT0,   "Seibu Kaihatsu", 
"Zero Team 2000", MACHINE_SUPPORTS_SAVE)
-GAME( 1993, raiden2nl,  raiden2,  raiden2,  raiden2,  raiden2_state, raiden2,  ROT270, "Seibu Kaihatsu", 
"Raiden II (Holland)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, raiden2f,   raiden2,  raiden2,  raiden2,  raiden2_state, raiden2,  ROT270, "Seibu Kaihatsu", 
"Raiden II (France)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, raiden2g,   raiden2,  raiden2,  raiden2,  raiden2_state, raiden2,  ROT270, "Seibu Kaihatsu 
(Tuning license)", "Raiden II (easy version, Germany)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, raiden2dx,  raiden2,  raidendx, raiden2,  raiden2_state, raidendx, ROT270, "Seibu Kaihatsu", 
"Raiden II (harder, Raiden DX hardware)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, raidendx,   0,        raidendx, raidendx, raiden2_state, raidendx, ROT270, "Seibu Kaihatsu", 
"Raiden DX (UK)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, raidendxa1, raidendx, raidendx, raidendx, raiden2_state, raidendx, ROT270, "Seibu Kaihatsu 
(Metrotainment license)", "Raiden DX (Hong Kong, set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, raidendxa2, raidendx, raidendx, raidendx, raiden2_state, raidendx, ROT270, "Seibu Kaihatsu 
(Metrotainment license)", "Raiden DX (Hong Kong, set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, raidendxk,  raidendx, raidendx, raidendx, raiden2_state, raidendx, ROT270, "Seibu Kaihatsu", 
"Raiden DX (Korea)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, raidendxu,  raidendx, raidendx, raidendx, raiden2_state, raidendx, ROT270, "Seibu Kaihatsu 
(Fabtek license)", "Raiden DX (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, raidendxg,  raidendx, raidendx, raidendx, raiden2_state, raidendx, ROT270, "Seibu Kaihatsu 
(Tuning license)", "Raiden DX (Germany)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, raidendxnl, raidendx, raidendx, raidendx, raiden2_state, raidendx, ROT270, "Seibu Kaihatsu", 
"Raiden DX (Holland)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, raidendxj,  raidendx, raidendx, raidendx, raiden2_state, raidendx, ROT270, "Seibu Kaihatsu", 
"Raiden DX (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, raidendxch, raidendx, raidendx, raidendx, raiden2_state, raidendx, ROT270, "Seibu Kaihatsu 
(Ideal International Development Corp license) ", "Raiden DX (China)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, zeroteam,   0,        zeroteam, zeroteam, raiden2_state, zeroteam, ROT0,   "Seibu Kaihatsu 
(Fabtek license)", "Zero Team USA (US)", MACHINE_SUPPORTS_SAVE | MACHINE_NOT_WORKING )
-GAME( 1993, zeroteama,  zeroteam, zeroteam, zeroteam, raiden2_state, zeroteam, ROT0,   "Seibu Kaihatsu", 
"Zero Team (Japan?, earlier?)", MACHINE_SUPPORTS_SAVE | MACHINE_NOT_WORKING )
-GAME( 1993, zeroteamc,  zeroteam, zeroteam, zeroteam, raiden2_state, zeroteam, ROT0,   "Seibu Kaihatsu 
(Liang Hwa license)", "Zero Team (Taiwan)", MACHINE_SUPPORTS_SAVE | MACHINE_NOT_WORKING )
-GAME( 1993, zeroteamd,  zeroteam, zeroteam, zeroteam, raiden2_state, zeroteam, ROT0,   "Seibu Kaihatsu 
(Dream Soft license)", "Zero Team (Korea)", MACHINE_SUPPORTS_SAVE | MACHINE_NOT_WORKING )
-GAME( 1993, zeroteams,  zeroteam, zeroteam, zeroteam, raiden2_state, zeroteam, ROT0,   "Seibu Kaihatsu", 
"Zero Team Selection", MACHINE_SUPPORTS_SAVE | MACHINE_NOT_WORKING )
-GAME( 1995, xsedae,     0,        xsedae,   xsedae,   raiden2_state, xsedae,   ROT0,   "Dream Island", "X Se 
Dae Quiz (Korea)", MACHINE_SUPPORTS_SAVE | MACHINE_NOT_WORKING )
-GAME( 1990, raiden,   0,      raidene, raiden, raiden_state,  raiden,  ROT270, "Seibu Kaihatsu", "Raiden 
(set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, raidena,  raiden, raidene, raiden, raiden_state,  raiden,  ROT270, "Seibu Kaihatsu", "Raiden 
(set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, raidenu,  raiden, raidene, raiden, raiden_state,  raiden,  ROT270, "Seibu Kaihatsu (Fabtek 
license)", "Raiden (US set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, raident,  raiden, raidene, raiden, raiden_state,  raiden,  ROT270, "Seibu Kaihatsu (Liang HWA 
Electronics license)", "Raiden (Taiwan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, raidenk,  raiden, raiden,  raiden, raiden_state,  raidenk, ROT270, "Seibu Kaihatsu (IBL 
Corporation license)", "Raiden (Korea)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, raidenua, raiden, raidenu, raiden, raiden_state,  raidenu, ROT270, "Seibu Kaihatsu (Fabtek 
license)", "Raiden (US set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, raidenb,  raiden, raidenb, raiden, driver_device, 0,       ROT270, "Seibu Kaihatsu", "Raiden 
(set 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, rallyx,   0,        rallyx,   rallyx, driver_device,   0, ROT0,  "Namco", "Rally X (32k Ver.?)", 
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, rallyxa,  rallyx,   rallyx,   rallyx, driver_device,   0, ROT0,  "Namco", "Rally X", 
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, rallyxm,  rallyx,   rallyx,   rallyx, driver_device,   0, ROT0,  "Namco (Midway license)", 
"Rally X (Midway)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, rallyxmr, rallyx,   rallyx,   rallyx, driver_device,   0, ROT0,  "bootleg (Model Racing)", 
"Rally X (Model Racing bootleg)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, nrallyx,  0,        rallyx,   nrallyx, driver_device,  0, ROT0,  "Namco", "New Rally X", 
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, nrallyxb, nrallyx,  rallyx,   nrallyx, driver_device,  0, ROT0,  "Namco", "New Rally X 
(bootleg?)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, jungler,  0,        jungler,  jungler, driver_device,  0, ROT90, "Konami", "Jungler", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1981, junglers, jungler,  jungler,  jungler, driver_device,  0, ROT90, "Konami (Stern Electronics 
license)", "Jungler (Stern Electronics)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, jackler,  jungler,  jungler,  jungler, driver_device,  0, ROT90, "bootleg", "Jackler (Jungler 
bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, tactcian, 0,        tactcian, tactcian, driver_device, 0, ROT90, "Konami (Sega license)", 
"Tactician (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, tactcian2,tactcian, tactcian, tactcian, driver_device, 0, ROT90, "Konami (Sega license)", 
"Tactician (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, locomotn, 0,        locomotn, locomotn, driver_device, 0, ROT90, "Konami (Centuri license)", 
"Loco-Motion", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, gutangtn, locomotn, locomotn, locomotn, driver_device, 0, ROT90, "Konami (Sega license)", 
"Guttang Gottong", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, cottong,  locomotn, locomotn, locomotn, driver_device, 0, ROT90, "bootleg", "Cotocoto Cottong", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1982, locoboot, locomotn, locomotn, locomotn, driver_device, 0, ROT90, "bootleg", "Loco-Motion 
(bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, commsega, 0,        commsega, commsega, driver_device, 0, ROT90, "Sega", "Commando (Sega)", 
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1990, rampart,  0,       rampart, rampart, rampart_state,  rampart, ROT0, "Atari Games", "Rampart 
(Trackball)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, rampart2p,rampart, rampart, ramprt2p, rampart_state, rampart, ROT0, "Atari Games", "Rampart 
(Joystick)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, rampartj, rampart, rampart, rampartj, rampart_state, rampart, ROT0, "Atari Games", "Rampart 
(Japan, Joystick)", MACHINE_SUPPORTS_SAVE )
-GAME( 1973, vollyrmt,  0, ramtek, 0, driver_device,  0, ROT0, "Ramtek", "Volly (Ramtek) [TTL]", 
MACHINE_IS_SKELETON )
-GAME( 1973, hockyrmt,  0, ramtek, 0, driver_device,  0, ROT0, "Ramtek", "Hockey (Ramtek) [TTL]", 
MACHINE_IS_SKELETON )
-GAME( 1973, soccrrmt,  0, ramtek, 0, driver_device,  0, ROT0, "Ramtek", "Soccer (Ramtek) [TTL]", 
MACHINE_IS_SKELETON )
-GAME( 1974, wipeormt,  0, ramtek, 0, driver_device,  0, ROT0, "Ramtek", "Wipeout (Ramtek) [TTL]", 
MACHINE_IS_SKELETON )
-GAME( 1974, cleanswp,  0, ramtek, 0, driver_device,  0, ROT0, "Ramtek", "Clean Sweep [TTL]", 
MACHINE_IS_SKELETON )
-GAME( 1974, bballrmt,  0, ramtek, 0, driver_device,  0, ROT0, "Ramtek", "Baseball (Ramtek) [TTL]", 
MACHINE_IS_SKELETON )
-GAME( 1975, trivia,    0, ramtek, 0, driver_device,  0, ROT0, "Ramtek", "Trivia (Rev B) [TTL]", 
MACHINE_IS_SKELETON )
-GAME( 1987, rastan,    0,      rastan, rastan, driver_device,   0, ROT0, "Taito Corporation Japan",   
"Rastan (World Rev 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, rastana,   rastan, rastan, rastsaga, driver_device, 0, ROT0, "Taito Corporation Japan",   
"Rastan (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, rastanu,   rastan, rastan, rastsaga, driver_device, 0, ROT0, "Taito America Corporation", 
"Rastan (US Rev 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, rastanua,  rastan, rastan, rastsaga, driver_device, 0, ROT0, "Taito America Corporation", 
"Rastan (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, rastanub,  rastan, rastan, rastsaga, driver_device, 0, ROT0, "Taito America Corporation", 
"Rastan (US, Earlier code base)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, rastsaga,  rastan, rastan, rastsaga, driver_device, 0, ROT0, "Taito Corporation",         
"Rastan Saga (Japan Rev 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, rastsagaa, rastan, rastan, rastsaga, driver_device, 0, ROT0, "Taito Corporation",         
"Rastan Saga (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, rotr, 0, rastersp, rotr, driver_device, 0, ROT0, "BFM/Mirage", "Rise of the Robots (prototype)", 
0 )
-GAME( 1997, fbcrazy, 0, rastersp, rotr, driver_device, 0, ROT0, "BFM", "Football Crazy (Video Quiz)", 
MACHINE_NOT_WORKING )
-GAME( 1987, rbisland,  0,        rbisland, rbisland, rbisland_state, rbisland,  ROT0, "Taito Corporation", 
"Rainbow Islands (new version)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, rbislando, rbisland, rbisland, rbisland, rbisland_state, rbisland,  ROT0, "Taito Corporation", 
"Rainbow Islands (old version)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, rbislande, rbisland, rbisland, rbisland, rbisland_state, rbislande, ROT0, "Taito Corporation", 
"Rainbow Islands (Extra)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, jumping,   rbisland, jumping,  jumping, rbisland_state,  jumping,   ROT0, "bootleg",          
"Jumping (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, jumpinga,  rbisland, jumping,  jumping, rbisland_state,  jumping,   ROT0, "bootleg (Seyutu)", 
"Jumping (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, jumpingi,  rbisland, jumpingi,  jumping, rbisland_state,  jumping,   ROT0, "bootleg (Seyutu)", 
"Jumping (set 3, Imnoe PCB)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, rbmk, 0, rbmk, rbmk, driver_device,0, ROT0,  "GMS", "Real Battle Mahjong King", 
MACHINE_NOT_WORKING )
-GAME( 1984, rcorsair,  0,    rcorsair, inports, driver_device, 0, ROT90, "Nakasawa", "Red Corsair", 
MACHINE_IS_SKELETON )
-GAMEL( 1993, re900, 0,     re900,  re900, re900_state,   re900, ROT90, "Entretenimientos GEMINIS", "Ruleta 
RE-900",    MACHINE_SUPPORTS_SAVE,    layout_re900)
-GAME( 1998, pkgnsh,   0,       pkgnsh,   pkgnsh, driver_device,   0, ROT0, "Nakanihon / Dynax", "Pachinko 
Gindama Shoubu (Japan)",      MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1998, pkgnshdx, 0,       pkgnshdx, pkgnshdx, driver_device, 0, ROT0, "Nakanihon / Dynax", "Pachinko 
Gindama Shoubu DX (Japan)",   MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1998, realbrk,  0,       realbrk,  realbrk, driver_device,  0, ROT0, "Nakanihon",         "Billiard 
Academy Real Break (Europe)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1998, realbrko, realbrk, realbrk,  realbrk, driver_device,  0, ROT0, "Nakanihon",         "Billiard 
Academy Real Break (Europe, older)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1998, realbrkj, realbrk, realbrk,  realbrk, driver_device,  0, ROT0, "Nakanihon",         "Billiard 
Academy Real Break (Japan)",  MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1998, realbrkk, realbrk, realbrk,  realbrk, driver_device,  0, ROT0, "Nakanihon",         "Billiard 
Academy Real Break (Korea)",  MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 2004, dai2kaku, 0,       dai2kaku, dai2kaku, driver_device, 0, ROT0, "SystemBit",         
"Dai-Dai-Kakumei (Japan)",              MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1981, panther,  0,        panther,  panther, driver_device,  0, ROT270, "Irem",               
"Panther",    MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, redalert, 0,        redalert, redalert, driver_device, 0, ROT270, "Irem (GDI license)", "Red 
Alert",  MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, ww3,      redalert, ww3,      redalert, driver_device, 0, ROT270, "Irem",               "WW 
III",     MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, demoneye, 0,        demoneye, demoneye, driver_device, 0, ROT270, "Irem",               
"Demoneye-X", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1980, zerohour,  0,        zerohour, zerohour, ladybug_state, redclash, ROT270, "Universal", "Zero 
Hour (set 1)",  MACHINE_NO_SOUND | MACHINE_WRONG_COLORS | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, zerohoura, zerohour, zerohour, zerohour, ladybug_state, redclash, ROT270, "Universal", "Zero 
Hour (set 2)",  MACHINE_NO_SOUND | MACHINE_WRONG_COLORS | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, zerohouri, zerohour, zerohour, zerohour, ladybug_state, redclash, ROT270, "bootleg (Inder SA)", 
"Zero Hour (Inder)",  MACHINE_NO_SOUND | MACHINE_WRONG_COLORS | MACHINE_IMPERFECT_GRAPHICS | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1981, redclash,  0,        redclash, redclash, ladybug_state, redclash, ROT270, "Tehkan",    "Red 
Clash (set 1)",  MACHINE_NO_SOUND | MACHINE_WRONG_COLORS | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE 
)
-GAME( 1981, redclasha, redclash, redclash, redclash, ladybug_state, redclash, ROT270, "Tehkan",    "Red 
Clash (set 2)",  MACHINE_NO_SOUND | MACHINE_WRONG_COLORS | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE 
)
-GAME( 1981, redclashk, redclash, redclash, redclash, ladybug_state, redclash, ROT270, "Tehkan (Kaneko 
license)", "Red Clash (Kaneko)", MACHINE_NO_SOUND | MACHINE_WRONG_COLORS | MACHINE_IMPERFECT_GRAPHICS | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1992, relief,  0,      relief, relief, relief_state, relief, ROT0, "Atari Games", "Relief Pitcher (set 
1, 07 Jun 1992 / 28 May 1992)", 0 )
-GAME( 1992, relief2, relief, relief, relief, relief_state, relief, ROT0, "Atari Games", "Relief Pitcher (set 
2, 26 Apr 1992 / 08 Apr 1992)", 0 )
-GAME( 1992, relief3, relief, relief, relief, relief_state, relief, ROT0, "Atari Games", "Relief Pitcher (set 
3, 10 Apr 1992 / 08 Apr 1992)", 0 )
-GAME( 1986, renegade,  0,        renegade,  renegade, renegade_state, renegade,  ROT0, "Technos Japan (Taito 
America license)", "Renegade (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, kuniokun,  renegade, renegade,  renegade, renegade_state, kuniokun,  ROT0, "Technos Japan", 
"Nekketsu Kouha Kunio-kun (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, kuniokunb, renegade, kuniokunb, renegade, renegade_state, kuniokunb, ROT0, "bootleg", "Nekketsu 
Kouha Kunio-kun (Japan bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, retofinv, 0,        retofinv, retofinv, driver_device, 0, ROT90, "Taito Corporation", "Return of 
the Invaders", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, retofinv1,retofinv, retofinb, retofinv, driver_device, 0, ROT90, "bootleg", "Return of the 
Invaders (bootleg set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, retofinv2,retofinv, retofinb, retofin2, driver_device, 0, ROT90, "bootleg", "Return of the 
Invaders (bootleg set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 199?, rgum, 0, rgum, rgum, driver_device, 0, ROT0, "<unknown>",         "Royal Gum (Italy)", 
MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 1993, rltennis,    0, rltennis,    rltennis, driver_device,    0, ROT0,  "TCH", "Reality Tennis", 
MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1985, rmhaihai, 0,        rmhaihai, rmhaihai, rmhaihai_state, rmhaihai, ROT0, "Alba",  "Real Mahjong 
Haihai (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, rmhaihib, rmhaihai, rmhaihai, rmhaihib, rmhaihai_state, rmhaihai, ROT0, "Alba",  "Real Mahjong 
Haihai [BET] (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, rmhaijin, 0,        rmhaihai, rmhaihai, rmhaihai_state, rmhaihai, ROT0, "Alba",  "Real Mahjong 
Haihai Jinji Idou Hen (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, rmhaisei, 0,        rmhaisei, rmhaihai, rmhaihai_state, rmhaihai, ROT0, "Visco", "Real Mahjong 
Haihai Seichouhen (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, themj,    0,        themj,    rmhaihai, rmhaihai_state, rmhaihai, ROT0, "Visco", "The Mah-jong 
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, rockrage,  0,        rockrage, rockrage, driver_device, 0,   ROT0,   "Konami", "Rock'n Rage 
(World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, rockragea, rockrage, rockrage, rockrage, driver_device, 0,   ROT0,   "Konami", "Rock'n Rage 
(prototype?)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, rockragej, rockrage, rockrage, rockrage, driver_device, 0,   ROT0,   "Konami", "Koi no Hotrock 
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, rocnrope,  0,        rocnrope, rocnrope, rocnrope_state, rocnrope, ROT270, "Konami", "Roc'n 
Rope", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, rocnropek, rocnrope, rocnrope, rocnrope, driver_device,  0,        ROT270, "Konami (Kosuka 
license)", "Roc'n Rope (Kosuka)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, ropeman,   rocnrope, rocnrope, rocnrope, rocnrope_state, rocnrope, ROT270, "bootleg", "Ropeman 
(bootleg of Roc'n Rope)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, rohga,     0,        rohga,    rohga, rohga_state,    rohga,    ROT0,   "Data East Corporation", 
"Rohga Armor Force (Asia/Europe v5.0)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, rohga1,    rohga,    rohga,    rohga, rohga_state,    rohga,    ROT0,   "Data East Corporation", 
"Rohga Armor Force (Asia/Europe v3.0 set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, rohga2,    rohga,    rohga,    rohga, rohga_state,    rohga,    ROT0,   "Data East Corporation", 
"Rohga Armor Force (Asia/Europe v3.0 set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, rohgah,    rohga,    rohga,    rohga, rohga_state,    rohga,    ROT0,   "Data East Corporation", 
"Rohga Armor Force (Hong Kong v3.0)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, rohgau,    rohga,    rohga,    rohga, rohga_state,    rohga,    ROT0,   "Data East Corporation", 
"Rohga Armor Force (US v1.0)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, wolffang,  rohga,    rohga,    rohga, rohga_state,    rohga,    ROT0,   "Data East Corporation", 
"Wolf Fang -Kuhga 2001- (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, wizdfire,  0,        wizdfire, wizdfire, rohga_state, wizdfire, ROT0,   "Data East Corporation", 
"Wizard Fire (Over Sea v2.1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, wizdfireu, wizdfire, wizdfire, wizdfire, rohga_state, wizdfire, ROT0,   "Data East Corporation", 
"Wizard Fire (US v1.1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, darkseal2, wizdfire, wizdfire, wizdfire, rohga_state, wizdfire, ROT0,   "Data East Corporation", 
"Dark Seal 2 (Japan v2.1)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1992, nitrobal,  0,        nitrobal, nitrobal, rohga_state, nitrobal, ROT270, "Data East Corporation", 
"Nitro Ball (World, set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, gunball,   nitrobal, nitrobal, nitrobal, rohga_state, nitrobal, ROT270, "Data East Corporation", 
"Gun Ball (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, schmeisr,  0,        schmeisr, schmeisr, rohga_state, schmeisr, ROT0,   "Hot-B",                 
"Schmeiser Robo (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, rollerg,  0,       rollerg, rollerg, driver_device, 0, ROT0, "Konami", "Rollergames (US)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1991, rollergj, rollerg, rollerg, rollerg, driver_device, 0, ROT0, "Konami", "Rollergames (Japan)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1999, rollext, 0, rollext, rollext, rollext_state, rollext, ROT0, "Gaelco", "ROLLing eX.tre.me", 
MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 1983, fightrol, 0,        rollrace, rollrace, driver_device, 0, ROT270, "Kaneko (Taito license)", 
"Fighting Roller", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1983, rollace,  fightrol, rollrace, rollrace, driver_device, 0, ROT270, "Kaneko (Williams license)", 
"Roller Aces (set 1)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1983, rollace2, fightrol, rollace2, rollrace, driver_device, 0, ROT90,  "Kaneko (Williams license)", 
"Roller Aces (set 2)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1979, rotaryf, 0, rotaryf, rotaryf, driver_device, 0, ROT270, "Kasco", "Rotary Fighter", 
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAMEL( 1990, roul,  0,   roul, roul, driver_device, 0, ROT0, "bootleg", "Super Lucky Roulette", 
MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE, layout_roul )
-GAME( 1981, route16,  0,        route16,  route16, route16_state,  route16,  ROT270, "Tehkan / Sun 
Electronics (Centuri license)", "Route 16 (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, route16a, route16,  route16,  route16, route16_state,  route16a, ROT270, "Tehkan / Sun 
Electronics (Centuri license)", "Route 16 (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, route16bl,route16,  route16,  route16, driver_device,  0,        ROT270, "bootleg (Leisure and 
Allied)",               "Route 16 (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, routex,   route16,  routex,   route16, driver_device,  0,        ROT270, "bootleg",              
                      "Route X (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, speakres, 0,        speakres, speakres, driver_device, 0,        ROT270, "Sun Electronics",      
           "Speak & Rescue", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, speakresb,speakres, speakres, speakres, driver_device, 0,        ROT270, "bootleg",              
           "Speak & Rescue (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, stratvox, speakres, stratvox, stratvox, driver_device, 0,        ROT270, "Sun Electronics (Taito 
license)", "Stratovox", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, stratvoxb,speakres, stratvox, stratvox, driver_device, 0,        ROT270, "bootleg",              
           "Stratovox (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, spacecho, speakres, spacecho, spacecho, driver_device, 0,        ROT270, "bootleg (Gayton 
Games)",          "Space Echo (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, spacecho2,speakres, spacecho, spacecho, driver_device, 0,        ROT270, "bootleg (Gayton 
Games)",          "Space Echo (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, ttmahjng, 0,        ttmahjng, ttmahjng, driver_device, 0,        ROT0,   "Taito", "T.T Mahjong", 
MACHINE_SUPPORTS_SAVE )
-GAME(198?, heavymtl, 0, rowamet, rowamet, driver_device, 0,  ROT0,  "Rowamet", "Heavy Metal", 
MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
-GAME( 1981,  royalmj,  0,        royalmah, royalmah, driver_device,  0,        ROT0,   "Nichibutsu",         
        "Royal Mahjong (Japan, v1.13)",          0 )
-GAME( 1981?, openmj,   royalmj,  royalmah, royalmah, driver_device,  0,        ROT0,   "Sapporo Mechanic",   
        "Open Mahjong [BET] (Japan)",            0 )
-GAME( 1982,  royalmah, royalmj,  royalmah, royalmah, driver_device,  0,        ROT0,   "bootleg",            
        "Royal Mahjong (Falcon bootleg, v1.01)", 0 )
-GAME( 1983,  janyoup2, royalmj,  ippatsu,  janyoup2, driver_device,  0,        ROT0,   "Cosmo Denshi",       
        "Janyou Part II (ver 7.03, July 1 1983)",0 )
-GAME( 1984,  janoh,    0,        royalmah, royalmah, driver_device,  0,        ROT0,   "Toaplan",            
        "Jan Oh (set 1)",                        MACHINE_NOT_WORKING )
-GAME( 1985,  jansou,   0,        jansou,   jansou,   driver_device,  0,        ROT0,   "Dyna",               
        "Jansou (set 1)",                        MACHINE_NOT_WORKING|MACHINE_NO_SOUND )
-GAME( 1985,  jansoua,  jansou,   jansou,   jansou,   driver_device,  0,        ROT0,   "Dyna",               
        "Jansou (set 2)",                        0 )
-GAME( 1986,  dondenmj, 0,        dondenmj, majs101b, driver_device,  0,        ROT0,   "Dyna Electronics",   
        "Don Den Mahjong [BET] (Japan)",         0 )
-GAME( 1986,  ippatsu,  0,        ippatsu,  ippatsu,  royalmah_state, ippatsu,  ROT0,   "Public Software / 
Paradais", "Ippatsu Gyakuten [BET] (Japan)",        0 )
-GAME( 1986,  suzume,   0,        suzume,   suzume,   driver_device,  0,        ROT0,   "Dyna Electronics",   
        "Watashiha Suzumechan (Japan)",          0 )
-GAME( 1986,  mjsiyoub, 0,        royalmah, royalmah, driver_device,  0,        ROT0,   "Visco",              
        "Mahjong Shiyou (Japan)",                MACHINE_NOT_WORKING )
-GAME( 1986,  mjsenka,  0,        royalmah, royalmah, driver_device,  0,        ROT0,   "Visco",              
        "Mahjong Senka (Japan)",                 MACHINE_NOT_WORKING )
-GAME( 1986,  mjyarou,  0,        royalmah, royalmah, driver_device,  0,        ROT0,   "Visco / Video 
System",       "Mahjong Yarou [BET] (Japan)",           MACHINE_NOT_WORKING )
-GAME( 1986?, mjclub,   0,        mjclub,   mjclub,   driver_device,  0,        ROT0,   "Xex",                
        "Mahjong Club [BET] (Japan)",            0 )
-GAME( 1987,  mjdiplob, 0,        mjdiplob, mjdiplob, driver_device,  0,        ROT0,   "Dynax",              
        "Mahjong Diplomat [BET] (Japan)",        0 )
-GAME( 1987,  tontonb,  0,        tontonb,  tontonb,  driver_device,  0,        ROT0,   "Dynax",              
        "Tonton [BET] (Japan set 1)",            0 )
-GAME( 1987,  makaijan, 0,        makaijan, makaijan, driver_device,  0,        ROT0,   "Dynax",              
        "Makaijan [BET] (Japan)",                0 )
-GAME( 1988,  majs101b, 0,        majs101b, majs101b, driver_device,  0,        ROT0,   "Dynax",              
        "Mahjong Studio 101 [BET] (Japan)",      0 )
-GAME( 1988,  mjapinky, 0,        mjapinky, mjapinky, driver_device,  0,        ROT0,   "Dynax",              
        "Almond Pinky [BET] (Japan)",            0 )
-GAME( 1989,  mjdejavu, 0,        mjdejavu, mjdejavu, driver_device,  0,        ROT0,   "Dynax",              
        "Mahjong Shinkirou Deja Vu (Japan)",     0 )
-GAME( 1989,  mjdejav2, mjdejavu, mjdejavu, mjdejavu, driver_device,  0,        ROT0,   "Dynax",              
        "Mahjong Shinkirou Deja Vu 2 (Japan)",   0 )
-GAME( 1989,  mjderngr, 0,        mjderngr, mjderngr, driver_device,  0,        ROT0,   "Dynax",              
        "Mahjong Derringer (Japan)",             0 )
-GAME( 1989,  daisyari, 0,        daisyari, daisyari, driver_device,  0,        ROT0,   "Best System",        
        "Daisyarin [BET] (Japan)",               0 )
-GAME( 1990,  mjifb,    0,        mjifb,    mjifb,    driver_device,  0,        ROT0,   "Dynax",              
        "Mahjong If...? [BET]",                  0 )
-GAME( 1990,  mjifb2,   mjifb,    mjifb,    mjifb,    driver_device,  0,        ROT0,   "Dynax",              
        "Mahjong If...? [BET](2921)",            0 )
-GAME( 1990,  mjifb3,   mjifb,    mjifb,    mjifb,    driver_device,  0,        ROT0,   "Dynax",              
        "Mahjong If...? [BET](2931)",            0 )
-GAME( 1991,  mjvegasa, 0,        mjvegasa, mjvegasa, driver_device,  0,        ROT0,   "Dynax",              
        "Mahjong Vegas (Japan, unprotected)",    0 )
-GAME( 1991,  mjvegas,  mjvegasa, mjvegasa, mjvegasa, driver_device,  0,        ROT0,   "Dynax",              
        "Mahjong Vegas (Japan)",                 MACHINE_NOT_WORKING )
-GAME( 1992,  cafetime, 0,        cafetime, cafetime, driver_device,  0,        ROT0,   "Dynax",              
        "Mahjong Cafe Time",                     0 )
-GAME( 1993,  cafedoll, 0,        mjifb,    mjifb,    driver_device,  0,        ROT0,   "Dynax",              
        "Mahjong Cafe Doll (Japan)",             MACHINE_NOT_WORKING )
-GAME( 1995,  mjtensin, 0,        mjtensin, mjtensin, driver_device,  0,        ROT0,   "Dynax",              
        "Mahjong Tensinhai (Japan)",             MACHINE_NOT_WORKING )
-GAME( 1996,  janptr96, 0,        janptr96, janptr96, royalmah_state, janptr96, ROT0,   "Dynax",              
        "Janputer '96 (Japan)",                  0 )
-GAME( 1997,  janptrsp, 0,        janptr96, janptr96, royalmah_state, janptr96, ROT0,   "Dynax",              
        "Janputer Special (Japan)",              0 )
-GAME( 1999,  cafebrk,  0,        mjifb,    mjifb,    driver_device,  0,        ROT0,   "Nakanihon / Dynax",  
        "Mahjong Cafe Break",                    MACHINE_NOT_WORKING )
-GAME( 1999,  cafepara, 0,        mjifb,    mjifb,    driver_device,  0,        ROT0,   "Techno-Top",         
        "Mahjong Cafe Paradise",                 MACHINE_NOT_WORKING )
-GAME( 1987, rabiolep, 0,        rpunch,   rabiolep, rpunch_state, rabiolep, ROT0, "V-System Co.", "Rabio 
Lepus (Japan)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1987, rpunch,   rabiolep, rpunch,   rpunch, rpunch_state,   rabiolep, ROT0, "V-System Co. 
(Bally/Midway/Sente license)", "Rabbit Punch (US)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1989, svolley,  0,        svolley,  svolley, rpunch_state,  svolley,  ROT0, "V-System Co.", "Super 
Volleyball (Japan)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1989, svolleyk, svolley,  svolley,  svolley, rpunch_state,  svolley,  ROT0, "V-System Co.", "Super 
Volleyball (Korea)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1989, svolleyu, svolley,  svolley,  svolley, rpunch_state,  svolley,  ROT0, "V-System Co. (Data East 
license)", "Super Volleyball (US)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1982, qwak,    0, qwak,    qwak, driver_device,    0, ROT270, "Atari", "Qwak (prototype)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1982, runaway, 0, runaway, runaway, driver_device, 0, ROT0,   "Atari", "Runaway (prototype)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1993, rungun,   0,      rng, rng, driver_device, 0, ROT0, "Konami", "Run and Gun (ver EAA 1993 10.8)", 
MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_COLORS | MACHINE_IMPERFECT_SOUND )
-GAME( 1993, runguna,  rungun, rng, rng, driver_device, 0, ROT0, "Konami", "Run and Gun (ver EAA 1993 10.4)", 
MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_COLORS | MACHINE_IMPERFECT_SOUND )
-GAME( 1993, rungunb,  rungun, rng, rng, driver_device, 0, ROT0, "Konami", "Run and Gun (ver EAA 1993 9.10, 
prototype?)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_COLORS | MACHINE_IMPERFECT_SOUND )
-GAME( 1993, rungunua, rungun, rng, rng, driver_device, 0, ROT0, "Konami", "Run and Gun (ver UBA 1993 10.8)", 
MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_COLORS | MACHINE_IMPERFECT_SOUND )
-GAME( 1993, slmdunkj, rungun, rng, rng, driver_device, 0, ROT0, "Konami", "Slam Dunk (ver JAA 1993 10.8)", 
MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_COLORS | MACHINE_IMPERFECT_SOUND )
-GAMEL( 1993, rungund,  rungun, rng_dual, rng_dual, driver_device, 0, ROT0, "Konami", "Run and Gun (ver EAA 
1993 10.8) (dual screen with demux adapter)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_COLORS | 
MACHINE_IMPERFECT_SOUND, layout_rungun_dual )
-GAMEL( 1993, rungunad, rungun, rng_dual, rng_dual, driver_device, 0, ROT0, "Konami", "Run and Gun (ver EAA 
1993 10.4) (dual screen with demux adapter)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_COLORS | 
MACHINE_IMPERFECT_SOUND, layout_rungun_dual )
-GAMEL( 1993, rungunbd, rungun, rng_dual, rng_dual, driver_device, 0, ROT0, "Konami", "Run and Gun (ver EAA 
1993 9.10, prototype?) (dual screen with demux adapter)", MACHINE_IMPERFECT_GRAPHICS | 
MACHINE_IMPERFECT_COLORS | MACHINE_IMPERFECT_SOUND, layout_rungun_dual )
-GAMEL( 1993, rungunuad,rungun, rng_dual, rng_dual, driver_device, 0, ROT0, "Konami", "Run and Gun (ver UBA 
1993 10.8) (dual screen with demux adapter)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_COLORS | 
MACHINE_IMPERFECT_SOUND, layout_rungun_dual )
-GAMEL( 1993, slmdunkjd,rungun, rng_dual, rng_dual, driver_device, 0, ROT0, "Konami", "Slam Dunk (ver JAA 
1993 10.8) (dual screen with demux adapter)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_COLORS | 
MACHINE_IMPERFECT_SOUND, layout_rungun_dual )
-GAMEL( 1993, rungunud, rungun, rng_dual, rng_nodip, driver_device, 0, ROT0, "Konami", "Run and Gun (ver UAB 
1993 10.12, dedicated twin cabinet)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_COLORS | 
MACHINE_IMPERFECT_SOUND, layout_rungun_dual )
-GAME(1987, f14_l1,   0,      s11a, s11a, s11a_state, s11a, ROT0, "Williams", "F14 Tomcat (L-1)", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1987, f14_p3,   f14_l1, s11a, s11a, s11a_state, s11a, ROT0, "Williams", "F14 Tomcat (P-3)", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1987, f14_p4,   f14_l1, s11a, s11a, s11a_state, s11a, ROT0, "Williams", "F14 Tomcat (P-4)", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1987, f14_p5,   f14_l1, s11a, s11a, s11a_state, s11a, ROT0, "Williams", "F14 Tomcat (P-5)", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1987, fire_l3,  0,      s11a, s11a, s11a_state, s11a, ROT0, "Williams", "Fire! (L-3)", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1987, milln_l3, 0,      s11a, s11a, s11a_state, s11a, ROT0, "Williams", "Millionaire (L-3)", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1986, pb_l5,    0,      s11a, s11a, s11a_state, s11a, ROT0, "Williams", "Pin-Bot (L-5)", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1986, pb_l2,    pb_l5,  s11a, s11a, s11a_state, s11a, ROT0, "Williams", "Pin-Bot (L-2)", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1986, pb_l3,    pb_l5,  s11a, s11a, s11a_state, s11a, ROT0, "Williams", "Pin-Bot (L-3)", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1986, pb_p4,    pb_l5,  s11a, s11a, s11a_state, s11a, ROT0, "Williams", "Pin-Bot (P-4)", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1989,  bcats_l5,       0,          s11b,   s11b, s11b_state,   s11b_invert,    ROT0,   "Williams",      
       "Bad Cats (L-5)",               MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1989,  bcats_l2,       bcats_l5,   s11b,   s11b, s11b_state,   s11b_invert,    ROT0,   "Williams",      
       "Bad Cats (LA-2)",              MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1988,  bnzai_l3,       0,          s11b,   s11b, s11b_state,   s11b,   ROT0,   "Williams",             
"Banzai Run (L-3)",             MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1988,  bnzai_g3,       bnzai_l3,   s11b,   s11b, s11b_state,   s11b,   ROT0,   "Williams",             
"Banzai Run (L-3) Germany",             MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1988,  bnzai_l1,       bnzai_l3,   s11b,   s11b, s11b_state,   s11b,   ROT0,   "Williams",             
"Banzai Run (L-1)",             MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1988,  bnzai_pa,       bnzai_l3,   s11b,   s11b, s11b_state,   s11b,   ROT0,   "Williams",             
"Banzai Run (P-A)",             MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1987,  bguns_l8,       0,          s11b,   s11b, s11b_state,   s11b,   ROT0,   "Williams",             
"Big Guns (L-8)",               MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1987,  bguns_l7,       bguns_l8,   s11b,   s11b, s11b_state,   s11b,   ROT0,   "Williams",             
"Big Guns (L-7)",               MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1987,  bguns_la,       bguns_l8,   s11b,   s11b, s11b_state,   s11b,   ROT0,   "Williams",             
"Big Guns (L-A)",               MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1987,  bguns_p1,       bguns_l8,   s11b,   s11b, s11b_state,   s11b,   ROT0,   "Williams",             
"Big Guns (P-1)",               MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1989,  bk2k_l4,        0,          s11b,   s11b, s11b_state,   s11b_invert,    ROT0,   "Williams",      
       "Black Knight 2000 (L-4)",              MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1989,  bk2k_lg1,       bk2k_l4,    s11b,   s11b, s11b_state,   s11b_invert,    ROT0,   "Williams",      
       "Black Knight 2000 (LG-1)",             MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1989,  bk2k_lg3,       bk2k_l4,    s11b,   s11b, s11b_state,   s11b_invert,    ROT0,   "Williams",      
       "Black Knight 2000 (LG-3)",             MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1989,  bk2k_pu1,       bk2k_l4,    s11b,   s11b, s11b_state,   s11b_invert,    ROT0,   "Williams",      
       "Black Knight 2000 (PU-1)",             MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1988,  cycln_l5,       0,          s11b,   s11b, s11b_state,   s11b,   ROT0,   "Williams",             
"Cyclone (L-5)",                MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1988,  cycln_l4,       cycln_l5,   s11b,   s11b, s11b_state,   s11b,   ROT0,   "Williams",             
"Cyclone (L-4)",                MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1988,  esha_la3,       0,          s11b,   s11b, s11b_state,   s11b_invert,    ROT0,   "Williams",      
       "Earthshaker (LA-3)",               MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1989,  esha_ma3,       esha_la3,   s11b,   s11b, s11b_state,   s11b_invert,    ROT0,   "Williams",      
       "Earthshaker (Metallica) (LA-3)",               MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1989,  esha_pr4,       esha_la3,   s11b,   s11b, s11b_state,   s11b_invert,    ROT0,   "Williams",      
       "Earthshaker (Family version) (PR-4)",              MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1988,  esha_lg1,       esha_la3,   s11b,   s11b, s11b_state,   s11b_invert,    ROT0,   "Williams",      
       "Earthshaker (German) (LG-1)",              MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1988,  esha_lg2,       esha_la3,   s11b,   s11b, s11b_state,   s11b_invert,    ROT0,   "Williams",      
       "Earthshaker (German) (LG-2)",              MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1988,  esha_la1,       esha_la3,   s11b,   s11b, s11b_state,   s11b_invert,    ROT0,   "Williams",      
       "Earthshaker (LA-1)",               MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1988,  esha_pa1,       esha_la3,   s11b,   s11b, s11b_state,   s11b_invert,    ROT0,   "Williams",      
       "Earthshaker (Prototype) (PA-1)",               MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1989,  eatpm_l4,       0,          s11b,   s11b, s11b_state,   s11b_invert,    ROT0,   "Bally",         
       "Elvira and the Party Monsters (LA-4)",             MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1989,  eatpm_l1,       eatpm_l4,   s11b,   s11b, s11b_state,   s11b_invert,    ROT0,   "Bally",         
       "Elvira and the Party Monsters (LA-1)",             MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1989,  eatpm_l2,       eatpm_l4,   s11b,   s11b, s11b_state,   s11b_invert,    ROT0,   "Bally",         
       "Elvira and the Party Monsters (LA-2)",             MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1989,  eatpm_4g,       eatpm_l4,   s11b,   s11b, s11b_state,   s11b_invert,    ROT0,   "Bally",         
       "Elvira and the Party Monsters (LG-4)",             MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1989,  eatpm_4u,       eatpm_l4,   s11b,   s11b, s11b_state,   s11b_invert,    ROT0,   "Bally",         
       "Elvira and the Party Monsters (LU-4)",             MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1989,  eatpm_p7,       eatpm_l4,   s11b,   s11b, s11b_state,   s11b_invert,    ROT0,   "Bally",         
       "Elvira and the Party Monsters (PA-7)",             MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1989,  jokrz_l6,       0,          s11b,   s11b, s11b_state,   s11b_invert,    ROT0,   "Williams",      
       "Jokerz! (L-6)",                MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1989,  jokrz_l3,       jokrz_l6,   s11b,   s11b, s11b_state,   s11b_invert,    ROT0,   "Williams",      
       "Jokerz! (L-3)",                MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1989,  mousn_l4,       0,          s11b,   s11b, s11b_state,   s11b_invert,    ROT0,   "Bally",         
       "Mousin' Around! (LA-4)",               MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1989,  mousn_l1,       mousn_l4,   s11b,   s11b, s11b_state,   s11b_invert,    ROT0,   "Bally",         
       "Mousin' Around! (LA-1)",               MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1989,  mousn_lu,       mousn_l4,   s11b,   s11b, s11b_state,   s11b_invert,    ROT0,   "Bally",         
       "Mousin' Around! (LU-1)",               MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1989,  mousn_lx,       mousn_l4,   s11b,   s11b, s11b_state,   s11b_invert,    ROT0,   "Bally",         
       "Mousin' Around! (LX-1)",               MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1989,  polic_l4,       0,          s11b,   s11b, s11b_state,   s11b_invert,    ROT0,   "Williams",      
       "Police Force (LA-4)",              MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1989,  polic_l3,       polic_l4,   s11b,   s11b, s11b_state,   s11b_invert,    ROT0,   "Williams",      
       "Police Force (LA-3)",              MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1989,  polic_l2,       polic_l4,   s11b,   s11b, s11b_state,   s11b_invert,    ROT0,   "Williams",      
       "Police Force (LA-2)",              MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1988,  spstn_l5,       0,          s11b,   s11b, s11b_state,   s11b,   ROT0,   "Williams",             
"Space Station (L-5)",              MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1988,  swrds_l2,       0,          s11b,   s11b, s11b_state,   s11b,   ROT0,   "Williams",             
"Swords of Fury (L-2)",             MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1988,  taxi_l4,        0,          s11b,   s11b, s11b_state,   s11b_invert,    ROT0,   "Williams",      
       "Taxi (Lola) (L-4)",                MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1988,  taxi_l3,        taxi_l4,    s11b,   s11b, s11b_state,   s11b_invert,    ROT0,   "Williams",      
       "Taxi (Marilyn) (L-3)",             MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1988,  taxi_lg1,       taxi_l4,    s11b,   s11b, s11b_state,   s11b_invert,    ROT0,   "Williams",      
       "Taxi (Marilyn) (L-1) Germany",             MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1989,  tsptr_l3,       0,          s11b,   s11b, s11b_state,   s11b_invert,    ROT0,   "Bally",         
       "Transporter the Rescue (L-3)",             MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1990,  whirl_l3,       0,          s11b,   s11b, s11b_state,   s11b_invert,    ROT0,   "Williams",      
       "Whirlwind (L-3)",              MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1990,  whirl_l2,       whirl_l3,   s11b,   s11b, s11b_state,   s11b_invert,    ROT0,   "Williams",      
       "Whirlwind (L-2)",              MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1990,  whirl_lg3,      whirl_l3,   s11b,   s11b, s11b_state,   s11b_invert,    ROT0,   "Williams",      
       "Whirlwind (LG-3)",             MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1990,  bbnny_l2,   0,          s11c,   s11c, s11c_state,   s11c,   ROT0,   "Bally",                
"Bugs Bunny Birthday Ball (L-2)",               MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1990,  bbnny_lu,   bbnny_l2,   s11c,   s11c, s11c_state,   s11c,   ROT0,   "Bally",                
"Bugs Bunny Birthday Ball (LU-2) European",     MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1990,  diner_l4,   0,          s11c,   s11c, s11c_state,   s11c,   ROT0,   "Williams",             
"Diner (L-4)",                                  MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1990,  diner_l3,   diner_l4,   s11c,   s11c, s11c_state,   s11c,   ROT0,   "Williams",             
"Diner (L-3)",                                  MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1990,  diner_l1,   diner_l4,   s11c,   s11c, s11c_state,   s11c,   ROT0,   "Williams",             
"Diner (L-1) Europe",                           MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1990,  dd_l2,      0,          s11c,   s11c, s11c_state,   s11c,   ROT0,   "Bally",                "Dr. 
Dude (LA-2)",                              MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1990,  dd_p6,      dd_l2,      s11c,   s11c, s11c_state,   s11c,   ROT0,   "Bally",                "Dr. 
Dude (PA-6)",                              MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1990,  pool_l7,    0,          s11c,   s11c, s11c_state,   s11c,   ROT0,   "Bally",                
"Pool Sharks (LA-7)",                           MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1990,  pool_l6,    pool_l7,    s11c,   s11c, s11c_state,   s11c,   ROT0,   "Bally",                
"Pool Sharks (LA-6)",                           MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1990,  pool_l5,    pool_l7,    s11c,   s11c, s11c_state,   s11c,   ROT0,   "Bally",                
"Pool Sharks (LA-5)",                           MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1990,  pool_le2,   pool_l7,    s11c,   s11c, s11c_state,   s11c,   ROT0,   "Bally",                
"Pool Sharks (LE-2)",                           MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1989,  pool_p7,    pool_l7,    s11c,   s11c, s11c_state,   s11c,   ROT0,   "Bally",                
"Pool Sharks (PA-7)",                           MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1990,  radcl_l1,   0,          s11c,   s11c, s11c_state,   s11c,   ROT0,   "Bally",                
"Radical! (L-1)",                               MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1990,  radcl_g1,   radcl_l1,   s11c,   s11c, s11c_state,   s11c,   ROT0,   "Bally",                
"Radical! (G-1)",                               MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1990,  radcl_p3,   radcl_l1,   s11c,   s11c, s11c_state,   s11c,   ROT0,   "Bally",                
"Radical! (P-3)",                               MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1990,  rvrbt_l3,   0,          s11c,   s11c, s11c_state,   s11c,   ROT0,   "Williams",             
"Riverboat Gambler (L-3)",                      MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1990,  rollr_l2,   0,          s11c,   s11c, s11c_state,   s11c,   ROT0,   "Williams",             
"Rollergames (L-2)",                            MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1991,  rollr_ex,   rollr_l2,   s11c,   s11c, s11c_state,   s11c,   ROT0,   "Williams",             
"Rollergames (EXPERIMENTAL)",                   MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1991,  rollr_e1,   rollr_l2,   s11c,   s11c, s11c_state,   s11c,   ROT0,   "Williams",             
"Rollergames (PU-1)",                           MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1991,  rollr_p2,   rollr_l2,   s11c,   s11c, s11c_state,   s11c,   ROT0,   "Williams",             
"Rollergames (PA-2 / PA-1 Sound)",              MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1990,  rollr_l3,   rollr_l2,   s11c,   s11c, s11c_state,   s11c,   ROT0,   "Williams",             
"Rollergames (LU-3) Europe",                    MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1990,  rollr_g3,   rollr_l2,   s11c,   s11c, s11c_state,   s11c,   ROT0,   "Williams",             
"Rollergames (LG-3) Germany",                   MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1990,  gs_l3,      gs_l4,      s11c,   s11c, s11c_state,   s11c,   ROT0,   "Bally",                "The 
Bally Game Show (L-3)",                    MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1990,  gs_l4,      0,          s11c,   s11c, s11c_state,   s11c,   ROT0,   "Bally",                "The 
Bally Game Show (L-4)",                    MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1990,  strax_p7,   0,          s11c,   s11c, s11c_state,   s11c,   ROT0,   "Williams",             
"Star Trax (domestic prototype)",               MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1986, grand_l4, 0,        s11, s11, s11_state, s11, ROT0, "Williams", "Grand Lizard (L-4)", 
MACHINE_MECHANICAL | MACHINE_NOT_WORKING)
-GAME( 1986, hs_l4,    0,        s11, s11, s11_state, s11, ROT0, "Williams", "High Speed (L-4)", 
MACHINE_MECHANICAL | MACHINE_NOT_WORKING)
-GAME( 1986, hs_l3,    hs_l4,    s11, s11, s11_state, s11, ROT0, "Williams", "High Speed (L-3)", 
MACHINE_MECHANICAL | MACHINE_NOT_WORKING)
-GAME( 1986, rdkng_l4, 0,        s11, s11, s11_state, s11, ROT0, "Williams", "Road Kings (L-4)", 
MACHINE_MECHANICAL | MACHINE_NOT_WORKING)
-GAME( 1986, rdkng_l1, rdkng_l4, s11, s11, s11_state, s11, ROT0, "Williams", "Road Kings (L-1)", 
MACHINE_MECHANICAL | MACHINE_NOT_WORKING)
-GAME( 1986, rdkng_l2, rdkng_l4, s11, s11, s11_state, s11, ROT0, "Williams", "Road Kings (L-2)", 
MACHINE_MECHANICAL | MACHINE_NOT_WORKING)
-GAME( 1986, rdkng_l3, rdkng_l4, s11, s11, s11_state, s11, ROT0, "Williams", "Road Kings (L-3)", 
MACHINE_MECHANICAL | MACHINE_NOT_WORKING)
-GAME( 1986, tts_l2,   0,        s11, s11, s11_state, s11, ROT0, "Williams", "Tic-Tac-Strike (Shuffle) 
(L-2)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND)
-GAME( 1986, tts_l1,   tts_l2,   s11, s11, s11_state, s11, ROT0, "Williams", "Tic-Tac-Strike (Shuffle) 
(L-1)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND)
-GAME( 1987, gmine_l2, 0,        s11, s11, s11_state, s11, ROT0, "Williams", "Gold Mine (Shuffle) (L-2)", 
MACHINE_MECHANICAL | MACHINE_NOT_WORKING)
-GAME( 1987, tdawg_l1, 0,        s11, s11, s11_state, s11, ROT0, "Williams", "Top Dawg (Shuffle) (L-1)", 
MACHINE_MECHANICAL | MACHINE_NOT_WORKING)
-GAME( 1987, shfin_l1, 0,        s11, s11, s11_state, s11, ROT0, "Williams", "Shuffle Inn (Shuffle) (L-1)", 
MACHINE_MECHANICAL | MACHINE_NOT_WORKING)
-GAME( 1977, httip_l1, 0, s3,  s3, driver_device, 0, ROT0, "Williams", "Hot Tip (L-1)", MACHINE_MECHANICAL )
-GAME( 1977, lucky_l1, 0, s3,  s3, driver_device, 0, ROT0, "Williams", "Lucky Seven (L-1)", 
MACHINE_MECHANICAL )
-GAME( 1978, wldcp_l1, 0, s3a, s3, driver_device, 0, ROT0, "Williams", "World Cup Soccer (L-1)", 
MACHINE_MECHANICAL )
-GAME( 1978, cntct_l1, 0, s3a, s3, driver_device, 0, ROT0, "Williams", "Contact (L-1)", MACHINE_MECHANICAL )
-GAME( 1978, disco_l1, 0, s3a, s3, driver_device, 0, ROT0, "Williams", "Disco Fever (L-1)", 
MACHINE_MECHANICAL )
-GAME( 1978, phnix_l1, 0, s3a, s3, driver_device, 0, ROT0, "Williams", "Phoenix (L-1)", MACHINE_MECHANICAL )
-GAME( 1978, pkrno_l1, 0, s3a, s3, driver_device, 0, ROT0, "Williams", "Pokerino (L-1)", MACHINE_MECHANICAL )
-GAME( 1979, flash_l2, 0,        s4a, s4, driver_device, 0, ROT0, "Williams", "Flash (L-2)", 
MACHINE_MECHANICAL )
-GAME( 1979, flash_l1, flash_l2, s4a, s4, driver_device, 0, ROT0, "Williams", "Flash (L-1)", 
MACHINE_MECHANICAL )
-GAME( 1979, flash_t1, flash_l2, s4a, s4, driver_device, 0, ROT0, "Williams", "Flash (T-1) Ted Estes", 
MACHINE_MECHANICAL )
-GAME( 1978, trizn_l1, 0,        s4a, s4, driver_device, 0, ROT0, "Williams", "Tri Zone (L-1)", 
MACHINE_MECHANICAL )
-GAME( 1978, trizn_t1, trizn_l1, s4a, s4, driver_device, 0, ROT0, "Williams", "Tri Zone (T-1)", 
MACHINE_MECHANICAL )
-GAME( 1979, tmwrp_l2, 0,        s4a, s4, driver_device, 0, ROT0, "Williams", "Time Warp (L-2)", 
MACHINE_MECHANICAL )
-GAME( 1979, tmwrp_t2, tmwrp_l2, s4a, s4, driver_device, 0, ROT0, "Williams", "Time Warp (T-2)", 
MACHINE_MECHANICAL )
-GAME( 1979, stlwr_l2, 0,        s4a, s4, driver_device, 0, ROT0, "Williams", "Stellar Wars (L-2)", 
MACHINE_MECHANICAL )
-GAME( 1978, pomp_l1,  0,        s4a, s4, driver_device, 0, ROT0, "Williams", "Pompeii (Shuffle) (L-1)", 
MACHINE_MECHANICAL | MACHINE_NOT_WORKING)
-GAME( 1978, arist_l1, 0,        s4a, s4, driver_device, 0, ROT0, "Williams", "Aristocrat (Shuffle) (L-1)", 
MACHINE_MECHANICAL | MACHINE_NOT_WORKING)
-GAME( 1978, topaz_l1, 0,        s4a, s4, driver_device, 0, ROT0, "Williams", "Topaz (Shuffle) (L-1)", 
MACHINE_MECHANICAL | MACHINE_NOT_WORKING)
-GAME( 1979, taurs_l1, 0,        s4a, s4, driver_device, 0, ROT0, "Williams", "Taurus (Shuffle) (L-1)", 
MACHINE_MECHANICAL | MACHINE_NOT_WORKING)
-GAME( 1979, kingt_l1, 0,        s4a, s4, driver_device, 0, ROT0, "Williams", "King Tut (Shuffle) (L-1)", 
MACHINE_MECHANICAL | MACHINE_NOT_WORKING)
-GAME( 1980, omni_l1,  0,        s4a, s4, driver_device, 0, ROT0, "Williams", "Omni (Shuffle) (L-1)", 
MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND)
-GAME( 1983, bstrk_l1, 0,        s4,  s4, driver_device, 0, ROT0, "Williams", "Big Strike (Shuffle) (L-1)", 
MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND)
-GAME( 1983, tstrk_l1, 0,        s4,  s4, driver_device, 0, ROT0, "Williams", "Triple Strike (Shuffle) 
(L-1)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND)
-GAME(1980,algar_l1, 0,       s6a, s6a, s6a_state, s6a, ROT0, "Williams", "Algar (L-1)", MACHINE_MECHANICAL )
-GAME(1980,alpok_l6, 0,       s6a, s6a, s6a_state, s6a, ROT0, "Williams", "Alien Poker (L-6)", 
MACHINE_MECHANICAL )
-GAME(1980,alpok_l2, alpok_l6,s6a, s6a, s6a_state, s6a, ROT0, "Williams", "Alien Poker (L-2)", 
MACHINE_MECHANICAL )
-GAME(1980,alpok_f6, alpok_l6,s6a, s6a, s6a_state, s6a, ROT0, "Williams", "Alien Poker (L-6 French speech)", 
MACHINE_MECHANICAL )
-GAME( 1979, lzbal_l2, 0,        s6, s6, s6_state, s6, ROT0, "Williams", "Laser Ball (L-2)", 
MACHINE_MECHANICAL )
-GAME( 1980, lzbal_t2, lzbal_l2, s6, s6, s6_state, s6, ROT0, "Williams", "Laser Ball (T-2)", 
MACHINE_MECHANICAL )
-GAME( 1980, scrpn_l1, 0,        s6, s6, s6_state, s6, ROT0, "Williams", "Scorpion (L-1)", MACHINE_MECHANICAL 
)
-GAME( 1980, scrpn_t1, scrpn_l1, s6, s6, s6_state, s6, ROT0, "Williams", "Scorpion (T-1)", MACHINE_MECHANICAL 
)
-GAME( 1979, blkou_l1, 0,        s6, s6, s6_state, s6, ROT0, "Williams", "Blackout (L-1)", MACHINE_MECHANICAL 
)
-GAME( 1979, blkou_t1, blkou_l1, s6, s6, s6_state, s6, ROT0, "Williams", "Blackout (T-1)", MACHINE_MECHANICAL 
)
-GAME( 1979, blkou_f1, blkou_l1, s6, s6, s6_state, s6, ROT0, "Williams", "Blackout (L-1, French Speech)", 
MACHINE_MECHANICAL )
-GAME( 1979, grgar_l1, 0,        s6, s6, s6_state, s6, ROT0, "Williams", "Gorgar (L-1)", MACHINE_MECHANICAL )
-GAME( 1979, grgar_t1, grgar_l1, s6, s6, s6_state, s6, ROT0, "Williams", "Gorgar (T-1)", MACHINE_MECHANICAL )
-GAME( 1980, frpwr_l6, 0,        s6, s6, s6_state, s6, ROT0, "Williams", "Firepower (L-6)", 
MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND)
-GAME( 1980, frpwr_t6, frpwr_l6, s6, s6, s6_state, s6, ROT0, "Williams", "Firepower (T-6)", 
MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND)
-GAME( 1980, frpwr_l2, frpwr_l6, s6, s6, s6_state, s6, ROT0, "Williams", "Firepower (L-2)", 
MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND)
-GAME( 1980, bk_l4,    0,        s7, s7, s7_state, s7, ROT0, "Williams", "Black Knight (L-4)", 
MACHINE_MECHANICAL )
-GAME( 1980, bk_f4,    bk_l4,    s7, s7, s7_state, s7, ROT0, "Williams", "Black Knight (L-4, French speech)", 
MACHINE_MECHANICAL )
-GAME( 1980, bk_l3,    bk_l4,    s7, s7, s7_state, s7, ROT0, "Williams", "Black Knight (L-3)", 
MACHINE_MECHANICAL )
-GAME( 1980, csmic_l1, 0,        s7, s7, s7_state, s7, ROT0, "Williams", "Cosmic Gunfight (L-1)", 
MACHINE_MECHANICAL )
-GAME( 1981, jngld_l2, 0,        s7, s7, s7_state, s7, ROT0, "Williams", "Jungle Lord (L-2)", 
MACHINE_MECHANICAL )
-GAME( 1981, jngld_l1, jngld_l2, s7, s7, s7_state, s7, ROT0, "Williams", "Jungle Lord (L-1)", 
MACHINE_MECHANICAL )
-GAME( 1981, pharo_l2, 0,        s7, s7, s7_state, s7, ROT0, "Williams", "Pharaoh (L-2)", MACHINE_MECHANICAL )
-GAME( 1981, solar_l2, 0,        s7, s7, s7_state, s7, ROT0, "Williams", "Solar Fire (L-2)", 
MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND)
-GAME( 1982, thund_p1, 0,        s7, s7, s7_state, s7, ROT0, "Williams", "Thunderball (P-1)", 
MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
-GAME( 1982, thund_p2, thund_p1, s7, s7, s7_state, s7, ROT0, "Williams", "Thunderball (P-2)", 
MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
-GAME( 1982, thund_p3, thund_p1, s7, s7, s7_state, s7, ROT0, "Williams", "Thunderball (P-3)", 
MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
-GAME( 1981, hypbl_l4, 0,        s7, s7, s7_state, s7, ROT0, "Williams", "HyperBall (L-4)", 
MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
-GAME( 1981, hypbl_l2, hypbl_l4, s7, s7, s7_state, s7, ROT0, "Williams", "HyperBall (L-2)", 
MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
-GAME( 1981, barra_l1, 0,        s7, s7, s7_state, s7, ROT0, "Williams", "Barracora (L-1)", 
MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND)
-GAME( 1982, vrkon_l1, 0,        s7, s7, s7_state, s7, ROT0, "Williams", "Varkon (L-1)", MACHINE_MECHANICAL )
-GAME( 1982, tmfnt_l5, 0,        s7, s7, s7_state, s7, ROT0, "Williams", "Time Fantasy (L-5)", 
MACHINE_MECHANICAL )
-GAME( 1982, wrlok_l3, 0,        s7, s7, s7_state, s7, ROT0, "Williams", "Warlok (L-3)", MACHINE_MECHANICAL )
-GAME( 1982, dfndr_l4, 0,        s7, s7, s7_state, s7, ROT0, "Williams", "Defender (L-4)", MACHINE_MECHANICAL 
)
-GAME( 1983, jst_l2,   0,        s7, s7, s7_state, s7, ROT0, "Williams", "Joust (L-2)", MACHINE_MECHANICAL | 
MACHINE_NOT_WORKING )
-GAME( 1983, jst_l1,   jst_l2,   s7, s7, s7_state, s7, ROT0, "Williams", "Joust (L-1)", MACHINE_MECHANICAL | 
MACHINE_NOT_WORKING )
-GAME( 1983, lsrcu_l2, 0,        s7, s7, s7_state, s7, ROT0, "Williams", "Laser Cue (L-2)", 
MACHINE_MECHANICAL )
-GAME( 1983, fpwr2_l2, 0,        s7, s7, s7_state, s7, ROT0, "Williams", "Firepower II (L-2)", 
MACHINE_MECHANICAL )
-GAME( 1984, strlt_l1, 0,        s7, s7, s7_state, s7, ROT0, "Williams", "Star Light (L-1)", 
MACHINE_MECHANICAL )
-GAME(1984,scrzy_l1, 0, s8a, s8a, s8a_state, s8a, ROT0, "Williams", "Still Crazy", MACHINE_MECHANICAL )
-GAME(1984,pfevr_l2, 0,        s8, s8, s8_state, s8, ROT0, "Williams", "Pennant Fever (L-2)", 
MACHINE_MECHANICAL)
-GAME(1984,pfevr_p3, pfevr_l2, s8, s8, s8_state, s8, ROT0, "Williams", "Pennant Fever (P-3)", 
MACHINE_MECHANICAL)
-GAME( 1983, ratrc_l1, 0,        s9, s9, s9_state, s9, ROT0, "Williams", "Rat Race (L-1)", MACHINE_MECHANICAL 
| MACHINE_NOT_WORKING)
-GAME( 1985, sorcr_l1, sorcr_l2, s9, s9, s9_state, s9, ROT0, "Williams", "Sorcerer (L-1)", MACHINE_MECHANICAL 
)
-GAME( 1985, sorcr_l2, 0,        s9, s9, s9_state, s9, ROT0, "Williams", "Sorcerer (L-2)", MACHINE_MECHANICAL 
)
-GAME( 1984, sshtl_l7, 0,        s9, s9, s9_state, s9, ROT0, "Williams", "Space Shuttle (L-7)", 
MACHINE_MECHANICAL )
-GAME( 1985, comet_l4, comet_l5, s9, s9, s9_state, s9, ROT0, "Williams", "Comet (L-4)", MACHINE_MECHANICAL)
-GAME( 1985, comet_l5, 0,        s9, s9, s9_state, s9, ROT0, "Williams", "Comet (L-5)", MACHINE_MECHANICAL)
-GAME( 1984, szone_l5, 0,        s9, s9, s9_state, s9, ROT0, "Williams", "Strike Zone (Shuffle) (L-5)", 
MACHINE_MECHANICAL | MACHINE_NOT_WORKING)
-GAME( 1984, szone_l2, szone_l5, s9, s9, s9_state, s9, ROT0, "Williams", "Strike Zone (Shuffle) (L-2)", 
MACHINE_MECHANICAL | MACHINE_NOT_WORKING)
-GAME( 1985, alcat_l7, 0,        s9, s9, s9_state, s9, ROT0, "Williams", "Alley Cats (Shuffle) (L-7)", 
MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_NO_SOUND)
-GAME( 1979, safarir, 0,        safarir, safarir, driver_device, 0, ROT90, "SNK (Taito license)", "Safari 
Rally (World)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
-GAME( 1979, safarirj, safarir, safarir, safarir, driver_device, 0, ROT90, "SNK", "Safari Rally (Japan)", 
MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
-GAME( 2009, 24_130       ,24_150,   sam, sam, driver_device, 0, ROT0, "Stern", "24 v1.30", MACHINE_FLAGS)
-GAME( 2009, 24_140       ,24_150,   sam, sam, driver_device, 0, ROT0, "Stern", "24 v1.40", MACHINE_FLAGS)
-GAME( 2009, 24_144       ,24_150,   sam, sam, driver_device, 0, ROT0, "Stern", "24 v1.44", MACHINE_FLAGS)
-GAME( 2009, 24_150       ,0,        sam, sam, driver_device, 0, ROT0, "Stern", "24 v1.50", MACHINE_FLAGS)
-GAME( 2008, bdk_130      ,bdk_294,  sam, sam, driver_device, 0, ROT0, "Stern", "Batman - The Dark Knight 
v1.30", MACHINE_FLAGS)
-GAME( 2008, bdk_150      ,bdk_294,  sam, sam, driver_device, 0, ROT0, "Stern", "Batman - The Dark Knight 
v1.50", MACHINE_FLAGS)
-GAME( 2008, bdk_160      ,bdk_294,  sam, sam, driver_device, 0, ROT0, "Stern", "Batman - The Dark Knight 
v1.60", MACHINE_FLAGS)
-GAME( 2008, bdk_200      ,bdk_294,  sam, sam, driver_device, 0, ROT0, "Stern", "Batman - The Dark Knight 
v2.00", MACHINE_FLAGS)
-GAME( 2008, bdk_210      ,bdk_294,  sam, sam, driver_device, 0, ROT0, "Stern", "Batman - The Dark Knight 
v2.10", MACHINE_FLAGS)
-GAME( 2008, bdk_220      ,bdk_294,  sam, sam, driver_device, 0, ROT0, "Stern", "Batman - The Dark Knight 
v2.20", MACHINE_FLAGS)
-GAME( 2008, bdk_290      ,bdk_294,  sam, sam, driver_device, 0, ROT0, "Stern", "Batman - The Dark Knight 
v2.90", MACHINE_FLAGS)
-GAME( 2008, bdk_294      ,0,        sam, sam, driver_device, 0, ROT0, "Stern", "Batman - The Dark Knight 
v2.94", MACHINE_FLAGS)
-GAME( 2010, bbh_140      ,bbh_160,  sam, sam, driver_device, 0, ROT0, "Stern", "Big Buck Hunter Pro v1.40", 
MACHINE_FLAGS)
-GAME( 2010, bbh_150      ,bbh_160,  sam, sam, driver_device, 0, ROT0, "Stern", "Big Buck Hunter Pro v1.50", 
MACHINE_FLAGS)
-GAME( 2010, bbh_160      ,0,        sam, sam, driver_device, 0, ROT0, "Stern", "Big Buck Hunter Pro v1.60", 
MACHINE_FLAGS)
-GAME( 2008, csi_102      ,csi_240,  sam, sam, driver_device, 0, ROT0, "Stern", "C.S.I. v1.02", MACHINE_FLAGS)
-GAME( 2008, csi_103      ,csi_240,  sam, sam, driver_device, 0, ROT0, "Stern", "C.S.I. v1.03", MACHINE_FLAGS)
-GAME( 2008, csi_104      ,csi_240,  sam, sam, driver_device, 0, ROT0, "Stern", "C.S.I. v1.04", MACHINE_FLAGS)
-GAME( 2008, csi_200      ,csi_240,  sam, sam, driver_device, 0, ROT0, "Stern", "C.S.I. v2.00", MACHINE_FLAGS)
-GAME( 2008, csi_210      ,csi_240,  sam, sam, driver_device, 0, ROT0, "Stern", "C.S.I. v2.10", MACHINE_FLAGS)
-GAME( 2008, csi_230      ,csi_240,  sam, sam, driver_device, 0, ROT0, "Stern", "C.S.I. v2.30", MACHINE_FLAGS)
-GAME( 2008, csi_240      ,0,        sam, sam, driver_device, 0, ROT0, "Stern", "C.S.I. v2.40", MACHINE_FLAGS)
-GAME( 2007, fg_1000af    ,fg_120af, sam, sam, driver_device, 0, ROT0, "Stern", "Family Guy v10.0 
(English,French)", MACHINE_FLAGS)
-GAME( 2007, fg_1000ag    ,fg_120af, sam, sam, driver_device, 0, ROT0, "Stern", "Family Guy v10.0 
(English,German)", MACHINE_FLAGS)
-GAME( 2007, fg_1000ai    ,fg_120af, sam, sam, driver_device, 0, ROT0, "Stern", "Family Guy v10.0 
(English,Italian)", MACHINE_FLAGS)
-GAME( 2007, fg_1000al    ,fg_120af, sam, sam, driver_device, 0, ROT0, "Stern", "Family Guy v10.0 
(English,Spanish)", MACHINE_FLAGS)
-GAME( 2007, fg_110af     ,fg_120af, sam, sam, driver_device, 0, ROT0, "Stern", "Family Guy v11.0 
(English,French)", MACHINE_FLAGS)
-GAME( 2007, fg_110ag     ,fg_120af, sam, sam, driver_device, 0, ROT0, "Stern", "Family Guy v11.0 
(English,German)", MACHINE_FLAGS)
-GAME( 2007, fg_110ai     ,fg_120af, sam, sam, driver_device, 0, ROT0, "Stern", "Family Guy v11.0 
(English,Italian)", MACHINE_FLAGS)
-GAME( 2007, fg_110al     ,fg_120af, sam, sam, driver_device, 0, ROT0, "Stern", "Family Guy v11.0 
(English,Spanish)", MACHINE_FLAGS)
-GAME( 2007, fg_120af     ,0,        sam, sam, driver_device, 0, ROT0, "Stern", "Family Guy v12.0 
(English,French)", MACHINE_FLAGS)
-GAME( 2007, fg_120ag     ,fg_120af, sam, sam, driver_device, 0, ROT0, "Stern", "Family Guy v12.0 
(English,German)", MACHINE_FLAGS)
-GAME( 2007, fg_120ai     ,fg_120af, sam, sam, driver_device, 0, ROT0, "Stern", "Family Guy v12.0 
(English,Italian)", MACHINE_FLAGS)
-GAME( 2007, fg_120al     ,fg_120af, sam, sam, driver_device, 0, ROT0, "Stern", "Family Guy v12.0 
(English,Spanish)", MACHINE_FLAGS)
-GAME( 2007, fg_300ai     ,fg_120af, sam, sam, driver_device, 0, ROT0, "Stern", "Family Guy v3.0 
(English,Italian)", MACHINE_FLAGS)
-GAME( 2007, fg_400a      ,fg_120af, sam, sam, driver_device, 0, ROT0, "Stern", "Family Guy v4.0 (English)", 
MACHINE_FLAGS)
-GAME( 2007, fg_400ag     ,fg_120af, sam, sam, driver_device, 0, ROT0, "Stern", "Family Guy v4.0 
(English,German)", MACHINE_FLAGS)
-GAME( 2007, fg_700af     ,fg_120af, sam, sam, driver_device, 0, ROT0, "Stern", "Family Guy v7.0 
(English,French)", MACHINE_FLAGS)
-GAME( 2007, fg_700al     ,fg_120af, sam, sam, driver_device, 0, ROT0, "Stern", "Family Guy v7.0 
(English,Spanish)", MACHINE_FLAGS)
-GAME( 2007, fg_800al     ,fg_120af, sam, sam, driver_device, 0, ROT0, "Stern", "Family Guy v8.0 
(English,Spanish)", MACHINE_FLAGS)
-GAME( 2010, im2_100      ,im2_140,  sam, sam, driver_device, 0, ROT0, "Stern", "Iron Man 2 v1.00", 
MACHINE_FLAGS)
-GAME( 2010, im2_110      ,im2_140,  sam, sam, driver_device, 0, ROT0, "Stern", "Iron Man 2 v1.10", 
MACHINE_FLAGS)
-GAME( 2010, im2_120      ,im2_140,  sam, sam, driver_device, 0, ROT0, "Stern", "Iron Man 2 v1.20", 
MACHINE_FLAGS)
-GAME( 2010, im2_140      ,0,        sam, sam, driver_device, 0, ROT0, "Stern", "Iron Man 2 v1.40", 
MACHINE_FLAGS)
-GAME( 2008, indy_113a    ,indy_210, sam, sam, driver_device, 0, ROT0, "Stern", "Indiana Jones v1.13", 
MACHINE_FLAGS)
-GAME( 2008, indy_113f    ,indy_210, sam, sam, driver_device, 0, ROT0, "Stern", "Indiana Jones v1.13 
(French)", MACHINE_FLAGS)
-GAME( 2008, indy_113g    ,indy_210, sam, sam, driver_device, 0, ROT0, "Stern", "Indiana Jones v1.13 
(German)", MACHINE_FLAGS)
-GAME( 2008, indy_113i    ,indy_210, sam, sam, driver_device, 0, ROT0, "Stern", "Indiana Jones v1.13 
(Italian)", MACHINE_FLAGS)
-GAME( 2008, indy_113l    ,indy_210, sam, sam, driver_device, 0, ROT0, "Stern", "Indiana Jones v1.13 
(Spanish)", MACHINE_FLAGS)
-GAME( 2008, indy_114a    ,indy_210, sam, sam, driver_device, 0, ROT0, "Stern", "Indiana Jones v1.14", 
MACHINE_FLAGS)
-GAME( 2008, indy_114f    ,indy_210, sam, sam, driver_device, 0, ROT0, "Stern", "Indiana Jones v1.14 
(French)", MACHINE_FLAGS)
-GAME( 2008, indy_114g    ,indy_210, sam, sam, driver_device, 0, ROT0, "Stern", "Indiana Jones v1.14 
(German)", MACHINE_FLAGS)
-GAME( 2008, indy_114i    ,indy_210, sam, sam, driver_device, 0, ROT0, "Stern", "Indiana Jones v1.14 
(Italian)", MACHINE_FLAGS)
-GAME( 2008, indy_114l    ,indy_210, sam, sam, driver_device, 0, ROT0, "Stern", "Indiana Jones v1.14 
(Spanish)", MACHINE_FLAGS)
-GAME( 2008, indy_116a    ,indy_210, sam, sam, driver_device, 0, ROT0, "Stern", "Indiana Jones v1.16", 
MACHINE_FLAGS)
-GAME( 2008, indy_116f    ,indy_210, sam, sam, driver_device, 0, ROT0, "Stern", "Indiana Jones v1.16 
(French)", MACHINE_FLAGS)
-GAME( 2008, indy_116g    ,indy_210, sam, sam, driver_device, 0, ROT0, "Stern", "Indiana Jones v1.16 
(German)", MACHINE_FLAGS)
-GAME( 2008, indy_116i    ,indy_210, sam, sam, driver_device, 0, ROT0, "Stern", "Indiana Jones v1.16 
(Italian)", MACHINE_FLAGS)
-GAME( 2008, indy_116l    ,indy_210, sam, sam, driver_device, 0, ROT0, "Stern", "Indiana Jones v1.16 
(Spanish)", MACHINE_FLAGS)
-GAME( 2008, indy_210     ,0,        sam, sam, driver_device, 0, ROT0, "Stern", "Indiana Jones v2.10", 
MACHINE_FLAGS)
-GAME( 2008, indy_210f    ,indy_210, sam, sam, driver_device, 0, ROT0, "Stern", "Indiana Jones v2.10 
(French)", MACHINE_FLAGS)
-GAME( 2009, nba_500      ,nba_802,  sam, sam, driver_device, 0, ROT0, "Stern", "NBA v5.00", MACHINE_FLAGS)
-GAME( 2009, nba_600      ,nba_802,  sam, sam, driver_device, 0, ROT0, "Stern", "NBA v6.00", MACHINE_FLAGS)
-GAME( 2009, nba_700      ,nba_802,  sam, sam, driver_device, 0, ROT0, "Stern", "NBA v7.00", MACHINE_FLAGS)
-GAME( 2009, nba_801      ,nba_802,  sam, sam, driver_device, 0, ROT0, "Stern", "NBA v8.01", MACHINE_FLAGS)
-GAME( 2009, nba_802      ,0,    sam, sam, driver_device, 0, ROT0, "Stern", "NBA v8.02", MACHINE_FLAGS)
-GAME( 2006, potc_110af   ,potc_600, sam, sam, driver_device, 0, ROT0, "Stern", "Pirates of the Caribbean 
v1.10 (English,French)", MACHINE_FLAGS)
-GAME( 2006, potc_110ai   ,potc_600, sam, sam, driver_device, 0, ROT0, "Stern", "Pirates of the Caribbean 
v1.10 (English,Italian)", MACHINE_FLAGS)
-GAME( 2006, potc_110gf   ,potc_600, sam, sam, driver_device, 0, ROT0, "Stern", "Pirates of the Caribbean 
v1.10 (German,French)", MACHINE_FLAGS)
-GAME( 2006, potc_111as   ,potc_600, sam, sam, driver_device, 0, ROT0, "Stern", "Pirates of the Caribbean 
v1.11 (English,Spanish)", MACHINE_FLAGS)
-GAME( 2006, potc_113af   ,potc_600, sam, sam, driver_device, 0, ROT0, "Stern", "Pirates of the Caribbean 
v1.13 (English,French)", MACHINE_FLAGS)
-GAME( 2006, potc_113ai   ,potc_600, sam, sam, driver_device, 0, ROT0, "Stern", "Pirates of the Caribbean 
v1.13 (English,Italian)", MACHINE_FLAGS)
-GAME( 2006, potc_113as   ,potc_600, sam, sam, driver_device, 0, ROT0, "Stern", "Pirates of the Caribbean 
v1.13 (English,Spanish)", MACHINE_FLAGS)
-GAME( 2006, potc_113gf   ,potc_600, sam, sam, driver_device, 0, ROT0, "Stern", "Pirates of the Caribbean 
v1.13 (German,French)", MACHINE_FLAGS)
-GAME( 2006, potc_115af   ,potc_600, sam, sam, driver_device, 0, ROT0, "Stern", "Pirates of the Caribbean 
v1.15 (English,French)", MACHINE_FLAGS)
-GAME( 2006, potc_115ai   ,potc_600, sam, sam, driver_device, 0, ROT0, "Stern", "Pirates of the Caribbean 
v1.15 (English,Italian)", MACHINE_FLAGS)
-GAME( 2006, potc_115as   ,potc_600, sam, sam, driver_device, 0, ROT0, "Stern", "Pirates of the Caribbean 
v1.15 (English,Spanish)", MACHINE_FLAGS)
-GAME( 2006, potc_115gf   ,potc_600, sam, sam, driver_device, 0, ROT0, "Stern", "Pirates of the Caribbean 
v1.15 (German,French)", MACHINE_FLAGS)
-GAME( 2007, potc_300af   ,potc_600, sam, sam, driver_device, 0, ROT0, "Stern", "Pirates of the Caribbean 
v3.00 (English,French)", MACHINE_FLAGS)
-GAME( 2007, potc_300ai   ,potc_600, sam, sam, driver_device, 0, ROT0, "Stern", "Pirates of the Caribbean 
v3.00 (English,Italian)", MACHINE_FLAGS)
-GAME( 2007, potc_300as   ,potc_600, sam, sam, driver_device, 0, ROT0, "Stern", "Pirates of the Caribbean 
v3.00 (English,Spanish)", MACHINE_FLAGS)
-GAME( 2007, potc_300gf   ,potc_600, sam, sam, driver_device, 0, ROT0, "Stern", "Pirates of the Caribbean 
v3.00 (German,French)", MACHINE_FLAGS)
-GAME( 2007, potc_400af   ,potc_600, sam, sam, driver_device, 0, ROT0, "Stern", "Pirates of the Caribbean 
v4.00 (English,French)", MACHINE_FLAGS)
-GAME( 2007, potc_400ai   ,potc_600, sam, sam, driver_device, 0, ROT0, "Stern", "Pirates of the Caribbean 
v4.00 (English,Italian)", MACHINE_FLAGS)
-GAME( 2007, potc_400as   ,potc_600, sam, sam, driver_device, 0, ROT0, "Stern", "Pirates of the Caribbean 
v4.00 (English,Spanish)", MACHINE_FLAGS)
-GAME( 2007, potc_400gf   ,potc_600, sam, sam, driver_device, 0, ROT0, "Stern", "Pirates of the Caribbean 
v4.00 (German,French)", MACHINE_FLAGS)
-GAME( 2007, potc_600     ,0,        sam, sam, driver_device, 0, ROT0, "Stern", "Pirates of the Caribbean 
v6.00 (English,French)", MACHINE_FLAGS)
-GAME( 2007, potc_600ai   ,potc_600, sam, sam, driver_device, 0, ROT0, "Stern", "Pirates of the Caribbean 
v6.00 (English,Italian)", MACHINE_FLAGS)
-GAME( 2007, potc_600as   ,potc_600, sam, sam, driver_device, 0, ROT0, "Stern", "Pirates of the Caribbean 
v6.00 (English,Spanish)", MACHINE_FLAGS)
-GAME( 2007, potc_600gf   ,potc_600, sam, sam, driver_device, 0, ROT0, "Stern", "Pirates of the Caribbean 
v6.00 (German,French)", MACHINE_FLAGS)
-GAME( 2008, sh_141       ,0,        sam, sam, driver_device, 0, ROT0, "Stern", "Shrek v1.41", MACHINE_FLAGS)
-GAME( 2006, skc_090      ,skc_105,  sam, sam, driver_device, 0, ROT0, "Stern", "Simpsons Kooky Carnival 
(Redemption) v0.90 New Jersey", MACHINE_FLAGS)
-GAME( 2006, skc_103      ,skc_105,  sam, sam, driver_device, 0, ROT0, "Stern", "Simpsons Kooky Carnival 
(Redemption) v1.03", MACHINE_FLAGS)
-GAME( 2006, skc_105      ,0,        sam, sam, driver_device, 0, ROT0, "Stern", "Simpsons Kooky Carnival 
(Redemption) v1.05", MACHINE_FLAGS)
-GAME( 2007, sman_130ef   ,sman_240, sam, sam, driver_device, 0, ROT0, "Stern", "Spider-Man v1.30 
(English,French)", MACHINE_FLAGS)
-GAME( 2007, sman_130ei   ,sman_240, sam, sam, driver_device, 0, ROT0, "Stern", "Spider-Man v1.30 
(English,Italian)", MACHINE_FLAGS)
-GAME( 2007, sman_130es   ,sman_240, sam, sam, driver_device, 0, ROT0, "Stern", "Spider-Man v1.30 
(English,Spanish)", MACHINE_FLAGS)
-GAME( 2007, sman_130gf   ,sman_240, sam, sam, driver_device, 0, ROT0, "Stern", "Spider-Man v1.30 
(German,French)", MACHINE_FLAGS)
-GAME( 2007, sman_140e    ,sman_240, sam, sam, driver_device, 0, ROT0, "Stern", "Spider-Man v1.40", 
MACHINE_FLAGS)
-GAME( 2007, sman_140ef   ,sman_240, sam, sam, driver_device, 0, ROT0, "Stern", "Spider-Man v1.40 
(English,French)", MACHINE_FLAGS)
-GAME( 2007, sman_140ei   ,sman_240, sam, sam, driver_device, 0, ROT0, "Stern", "Spider-Man v1.40 
(English,Italian)", MACHINE_FLAGS)
-GAME( 2007, sman_140es   ,sman_240, sam, sam, driver_device, 0, ROT0, "Stern", "Spider-Man v1.40 
(English,Spanish)", MACHINE_FLAGS)
-GAME( 2007, sman_140gf   ,sman_240, sam, sam, driver_device, 0, ROT0, "Stern", "Spider-Man v1.40 
(German,French)", MACHINE_FLAGS)
-GAME( 2007, sman_142e    ,sman_240, sam, sam, driver_device, 0, ROT0, "Stern", "Spider-Man v1.42", 
MACHINE_FLAGS)
-GAME( 2007, sman_160e    ,sman_240, sam, sam, driver_device, 0, ROT0, "Stern", "Spider-Man v1.60", 
MACHINE_FLAGS)
-GAME( 2007, sman_160ef   ,sman_240, sam, sam, driver_device, 0, ROT0, "Stern", "Spider-Man v1.60 
(English,French)", MACHINE_FLAGS)
-GAME( 2007, sman_160ei   ,sman_240, sam, sam, driver_device, 0, ROT0, "Stern", "Spider-Man v1.60 
(English,Italian)", MACHINE_FLAGS)
-GAME( 2007, sman_160es   ,sman_240, sam, sam, driver_device, 0, ROT0, "Stern", "Spider-Man v1.60 
(English,Spanish)", MACHINE_FLAGS)
-GAME( 2007, sman_160gf   ,sman_240, sam, sam, driver_device, 0, ROT0, "Stern", "Spider-Man v1.60 
(German,French)", MACHINE_FLAGS)
-GAME( 2007, sman_170e    ,sman_240, sam, sam, driver_device, 0, ROT0, "Stern", "Spider-Man v1.70", 
MACHINE_FLAGS)
-GAME( 2007, sman_170ef   ,sman_240, sam, sam, driver_device, 0, ROT0, "Stern", "Spider-Man v1.70 
(English,French)", MACHINE_FLAGS)
-GAME( 2007, sman_170ei   ,sman_240, sam, sam, driver_device, 0, ROT0, "Stern", "Spider-Man v1.70 
(English,Italian)", MACHINE_FLAGS)
-GAME( 2007, sman_170es   ,sman_240, sam, sam, driver_device, 0, ROT0, "Stern", "Spider-Man v1.70 
(English,Spanish)", MACHINE_FLAGS)
-GAME( 2007, sman_170gf   ,sman_240, sam, sam, driver_device, 0, ROT0, "Stern", "Spider-Man v1.70 
(German,French)", MACHINE_FLAGS)
-GAME( 2007, sman_190e    ,sman_240, sam, sam, driver_device, 0, ROT0, "Stern", "Spider-Man v1.90", 
MACHINE_FLAGS)
-GAME( 2007, sman_190ef   ,sman_240, sam, sam, driver_device, 0, ROT0, "Stern", "Spider-Man v1.90 
(English,French)", MACHINE_FLAGS)
-GAME( 2007, sman_190ei   ,sman_240, sam, sam, driver_device, 0, ROT0, "Stern", "Spider-Man v1.90 
(English,Italian)", MACHINE_FLAGS)
-GAME( 2007, sman_190es   ,sman_240, sam, sam, driver_device, 0, ROT0, "Stern", "Spider-Man v1.90 
(English,Spanish)", MACHINE_FLAGS)
-GAME( 2007, sman_190gf   ,sman_240, sam, sam, driver_device, 0, ROT0, "Stern", "Spider-Man v1.90 
(German,French)", MACHINE_FLAGS)
-GAME( 2007, sman_192e    ,sman_240, sam, sam, driver_device, 0, ROT0, "Stern", "Spider-Man v1.92", 
MACHINE_FLAGS)
-GAME( 2007, sman_192ef   ,sman_240, sam, sam, driver_device, 0, ROT0, "Stern", "Spider-Man v1.92 
(English,French)", MACHINE_FLAGS)
-GAME( 2007, sman_192ei   ,sman_240, sam, sam, driver_device, 0, ROT0, "Stern", "Spider-Man v1.92 
(English,Italian)", MACHINE_FLAGS)
-GAME( 2007, sman_192es   ,sman_240, sam, sam, driver_device, 0, ROT0, "Stern", "Spider-Man v1.92 
(English,Spanish)", MACHINE_FLAGS)
-GAME( 2007, sman_192gf   ,sman_240, sam, sam, driver_device, 0, ROT0, "Stern", "Spider-Man v1.92 
(German,French)", MACHINE_FLAGS)
-GAME( 2007, sman_200e    ,sman_240, sam, sam, driver_device, 0, ROT0, "Stern", "Spider-Man v2.00", 
MACHINE_FLAGS)
-GAME( 2007, sman_210e    ,sman_240, sam, sam, driver_device, 0, ROT0, "Stern", "Spider-Man v2.10", 
MACHINE_FLAGS)
-GAME( 2007, sman_210f    ,sman_240, sam, sam, driver_device, 0, ROT0, "Stern", "Spider-Man v2.10 (French)", 
MACHINE_FLAGS)
-GAME( 2007, sman_210ei   ,sman_240, sam, sam, driver_device, 0, ROT0, "Stern", "Spider-Man v2.10 
(English,Italian)", MACHINE_FLAGS)
-GAME( 2007, sman_210es   ,sman_240, sam, sam, driver_device, 0, ROT0, "Stern", "Spider-Man v2.10 
(English,Spanish)", MACHINE_FLAGS)
-GAME( 2007, sman_210gf   ,sman_240, sam, sam, driver_device, 0, ROT0, "Stern", "Spider-Man v2.10 
(German,French)", MACHINE_FLAGS)
-GAME( 2007, sman_220e    ,sman_240, sam, sam, driver_device, 0, ROT0, "Stern", "Spider-Man v2.20", 
MACHINE_FLAGS)
-GAME( 2007, sman_230e    ,sman_240, sam, sam, driver_device, 0, ROT0, "Stern", "Spider-Man v2.30", 
MACHINE_FLAGS)
-GAME( 2007, sman_240     ,0,        sam, sam, driver_device, 0, ROT0, "Stern", "Spider-Man v2.40", 
MACHINE_FLAGS)
-GAME( 2007, wof_100a     ,wof_500a, sam, sam, driver_device, 0, ROT0, "Stern", "Wheel of Fortune v1.0", 
MACHINE_FLAGS)
-GAME( 2007, wof_200a     ,wof_500a, sam, sam, driver_device, 0, ROT0, "Stern", "Wheel of Fortune v2.0", 
MACHINE_FLAGS)
-GAME( 2007, wof_200f     ,wof_500a, sam, sam, driver_device, 0, ROT0, "Stern", "Wheel of Fortune v2.0 
(French)", MACHINE_FLAGS)
-GAME( 2007, wof_200g     ,wof_500a, sam, sam, driver_device, 0, ROT0, "Stern", "Wheel of Fortune v2.0 
(German)", MACHINE_FLAGS)
-GAME( 2007, wof_200i     ,wof_500a, sam, sam, driver_device, 0, ROT0, "Stern", "Wheel of Fortune v2.0 
(Italian)", MACHINE_FLAGS)
-GAME( 2007, wof_300a     ,wof_500a, sam, sam, driver_device, 0, ROT0, "Stern", "Wheel of Fortune v3.0", 
MACHINE_FLAGS)
-GAME( 2007, wof_300f     ,wof_500a, sam, sam, driver_device, 0, ROT0, "Stern", "Wheel of Fortune v3.0 
(French)", MACHINE_FLAGS)
-GAME( 2007, wof_300g     ,wof_500a, sam, sam, driver_device, 0, ROT0, "Stern", "Wheel of Fortune v3.0 
(German)", MACHINE_FLAGS)
-GAME( 2007, wof_300i     ,wof_500a, sam, sam, driver_device, 0, ROT0, "Stern", "Wheel of Fortune v3.0 
(Italian)", MACHINE_FLAGS)
-GAME( 2007, wof_300l     ,wof_500a, sam, sam, driver_device, 0, ROT0, "Stern", "Wheel of Fortune v3.0 
(Spanish)", MACHINE_FLAGS)
-GAME( 2007, wof_400a     ,wof_500a, sam, sam, driver_device, 0, ROT0, "Stern", "Wheel of Fortune v4.0", 
MACHINE_FLAGS)
-GAME( 2007, wof_400f     ,wof_500a, sam, sam, driver_device, 0, ROT0, "Stern", "Wheel of Fortune v4.0 
(French)", MACHINE_FLAGS)
-GAME( 2007, wof_400g     ,wof_500a, sam, sam, driver_device, 0, ROT0, "Stern", "Wheel of Fortune v4.0 
(German)", MACHINE_FLAGS)
-GAME( 2007, wof_400i     ,wof_500a, sam, sam, driver_device, 0, ROT0, "Stern", "Wheel of Fortune v4.0 
(Italian)", MACHINE_FLAGS)
-GAME( 2007, wof_400l     ,wof_500a, sam, sam, driver_device, 0, ROT0, "Stern", "Wheel of Fortune v4.0 
(Spanish)", MACHINE_FLAGS)
-GAME( 2007, wof_500a     ,0,        sam, sam, driver_device, 0, ROT0, "Stern", "Wheel of Fortune v5.0", 
MACHINE_FLAGS)
-GAME( 2007, wof_500f     ,wof_500a, sam, sam, driver_device, 0, ROT0, "Stern", "Wheel of Fortune v5.0 
(French)", MACHINE_FLAGS)
-GAME( 2007, wof_500g     ,wof_500a, sam, sam, driver_device, 0, ROT0, "Stern", "Wheel of Fortune v5.0 
(German)", MACHINE_FLAGS)
-GAME( 2007, wof_500i     ,wof_500a, sam, sam, driver_device, 0, ROT0, "Stern", "Wheel of Fortune v5.0 
(Italian)", MACHINE_FLAGS)
-GAME( 2007, wof_500l     ,wof_500a, sam, sam, driver_device, 0, ROT0, "Stern", "Wheel of Fortune v5.0 
(Spanish)", MACHINE_FLAGS)
-GAME( 2006, wpt_103a     ,wpt_1400, sam, sam, driver_device, 0, ROT0, "Stern", "World Poker Tour v1.03", 
MACHINE_FLAGS)
-GAME( 2006, wpt_105a     ,wpt_1400, sam, sam, driver_device, 0, ROT0, "Stern", "World Poker Tour v1.05", 
MACHINE_FLAGS)
-GAME( 2006, wpt_106a     ,wpt_1400, sam, sam, driver_device, 0, ROT0, "Stern", "World Poker Tour v1.06", 
MACHINE_FLAGS)
-GAME( 2006, wpt_106f     ,wpt_1400, sam, sam, driver_device, 0, ROT0, "Stern", "World Poker Tour v1.06 
(French)", MACHINE_FLAGS)
-GAME( 2006, wpt_106g     ,wpt_1400, sam, sam, driver_device, 0, ROT0, "Stern", "World Poker Tour v1.06 
(German)", MACHINE_FLAGS)
-GAME( 2006, wpt_106i     ,wpt_1400, sam, sam, driver_device, 0, ROT0, "Stern", "World Poker Tour v1.06 
(Italian)", MACHINE_FLAGS)
-GAME( 2006, wpt_106l     ,wpt_1400, sam, sam, driver_device, 0, ROT0, "Stern", "World Poker Tour v1.06 
(Spanish)", MACHINE_FLAGS)
-GAME( 2006, wpt_108a     ,wpt_1400, sam, sam, driver_device, 0, ROT0, "Stern", "World Poker Tour v1.08", 
MACHINE_FLAGS)
-GAME( 2006, wpt_108f     ,wpt_1400, sam, sam, driver_device, 0, ROT0, "Stern", "World Poker Tour v1.08 
(French)", MACHINE_FLAGS)
-GAME( 2006, wpt_108g     ,wpt_1400, sam, sam, driver_device, 0, ROT0, "Stern", "World Poker Tour v1.08 
(German)", MACHINE_FLAGS)
-GAME( 2006, wpt_108i     ,wpt_1400, sam, sam, driver_device, 0, ROT0, "Stern", "World Poker Tour v1.08 
(Italian)", MACHINE_FLAGS)
-GAME( 2006, wpt_108l     ,wpt_1400, sam, sam, driver_device, 0, ROT0, "Stern", "World Poker Tour v1.08 
(Spanish)", MACHINE_FLAGS)
-GAME( 2006, wpt_109a     ,wpt_1400, sam, sam, driver_device, 0, ROT0, "Stern", "World Poker Tour v1.09", 
MACHINE_FLAGS)
-GAME( 2006, wpt_109f     ,wpt_1400, sam, sam, driver_device, 0, ROT0, "Stern", "World Poker Tour v1.09 
(French)", MACHINE_FLAGS)
-GAME( 2006, wpt_109f2    ,wpt_1400, sam, sam, driver_device, 0, ROT0, "Stern", "World Poker Tour v1.09 
(French)(alt)", MACHINE_FLAGS)
-GAME( 2006, wpt_109g     ,wpt_1400, sam, sam, driver_device, 0, ROT0, "Stern", "World Poker Tour v1.09 
(German)", MACHINE_FLAGS)
-GAME( 2006, wpt_109i     ,wpt_1400, sam, sam, driver_device, 0, ROT0, "Stern", "World Poker Tour v1.09 
(Italian)", MACHINE_FLAGS)
-GAME( 2006, wpt_109l     ,wpt_1400, sam, sam, driver_device, 0, ROT0, "Stern", "World Poker Tour v1.09 
(Spanish)", MACHINE_FLAGS)
-GAME( 2006, wpt_111a     ,wpt_1400, sam, sam, driver_device, 0, ROT0, "Stern", "World Poker Tour v1.11", 
MACHINE_FLAGS)
-GAME( 2006, wpt_111af    ,wpt_1400, sam, sam, driver_device, 0, ROT0, "Stern", "World Poker Tour v1.11 
(English,French)", MACHINE_FLAGS)
-GAME( 2006, wpt_111ai    ,wpt_1400, sam, sam, driver_device, 0, ROT0, "Stern", "World Poker Tour v1.11 
(English,Italian)", MACHINE_FLAGS)
-GAME( 2006, wpt_111al    ,wpt_1400, sam, sam, driver_device, 0, ROT0, "Stern", "World Poker Tour v1.11 
(English,Spanish)", MACHINE_FLAGS)
-GAME( 2006, wpt_111f     ,wpt_1400, sam, sam, driver_device, 0, ROT0, "Stern", "World Poker Tour v1.11 
(French)", MACHINE_FLAGS)
-GAME( 2006, wpt_111g     ,wpt_1400, sam, sam, driver_device, 0, ROT0, "Stern", "World Poker Tour v1.11 
(German)", MACHINE_FLAGS)
-GAME( 2006, wpt_111gf    ,wpt_1400, sam, sam, driver_device, 0, ROT0, "Stern", "World Poker Tour v1.11 
(German,French)", MACHINE_FLAGS)
-GAME( 2006, wpt_111i     ,wpt_1400, sam, sam, driver_device, 0, ROT0, "Stern", "World Poker Tour v1.11 
(Italian)", MACHINE_FLAGS)
-GAME( 2006, wpt_111l     ,wpt_1400, sam, sam, driver_device, 0, ROT0, "Stern", "World Poker Tour v1.11 
(Spanish)", MACHINE_FLAGS)
-GAME( 2006, wpt_112a     ,wpt_1400, sam, sam, driver_device, 0, ROT0, "Stern", "World Poker Tour v1.12", 
MACHINE_FLAGS)
-GAME( 2006, wpt_112af    ,wpt_1400, sam, sam, driver_device, 0, ROT0, "Stern", "World Poker Tour v1.12 
(English,French)", MACHINE_FLAGS)
-GAME( 2006, wpt_112ai    ,wpt_1400, sam, sam, driver_device, 0, ROT0, "Stern", "World Poker Tour v1.12 
(English,Italian)", MACHINE_FLAGS)
-GAME( 2006, wpt_112al    ,wpt_1400, sam, sam, driver_device, 0, ROT0, "Stern", "World Poker Tour v1.12 
(English,Spanish)", MACHINE_FLAGS)
-GAME( 2006, wpt_112f     ,wpt_1400, sam, sam, driver_device, 0, ROT0, "Stern", "World Poker Tour v1.12 
(French)", MACHINE_FLAGS)
-GAME( 2006, wpt_112g     ,wpt_1400, sam, sam, driver_device, 0, ROT0, "Stern", "World Poker Tour v1.12 
(German)", MACHINE_FLAGS)
-GAME( 2006, wpt_112gf    ,wpt_1400, sam, sam, driver_device, 0, ROT0, "Stern", "World Poker Tour v1.12 
(German,French)", MACHINE_FLAGS)
-GAME( 2006, wpt_112i     ,wpt_1400, sam, sam, driver_device, 0, ROT0, "Stern", "World Poker Tour v1.12 
(Italian)", MACHINE_FLAGS)
-GAME( 2006, wpt_112l     ,wpt_1400, sam, sam, driver_device, 0, ROT0, "Stern", "World Poker Tour v1.12 
(Spanish)", MACHINE_FLAGS)
-GAME( 2006, wpt_1400     ,0,        sam, sam, driver_device, 0, ROT0, "Stern", "World Poker Tour v14.00", 
MACHINE_FLAGS)
-GAME( 2006, wpt_1400af   ,wpt_1400, sam, sam, driver_device, 0, ROT0, "Stern", "World Poker Tour v14.00 
(English,French)", MACHINE_FLAGS)
-GAME( 2006, wpt_1400ai   ,wpt_1400, sam, sam, driver_device, 0, ROT0, "Stern", "World Poker Tour v14.00 
(English,Italian)", MACHINE_FLAGS)
-GAME( 2006, wpt_1400al   ,wpt_1400, sam, sam, driver_device, 0, ROT0, "Stern", "World Poker Tour v14.00 
(English,Spanish)", MACHINE_FLAGS)
-GAME( 2006, wpt_1400f    ,wpt_1400, sam, sam, driver_device, 0, ROT0, "Stern", "World Poker Tour v14.00 
(French)", MACHINE_FLAGS)
-GAME( 2006, wpt_1400g    ,wpt_1400, sam, sam, driver_device, 0, ROT0, "Stern", "World Poker Tour v14.00 
(German)", MACHINE_FLAGS)
-GAME( 2006, wpt_1400gf   ,wpt_1400, sam, sam, driver_device, 0, ROT0, "Stern", "World Poker Tour v14.00 
(German,French)", MACHINE_FLAGS)
-GAME( 2006, wpt_1400i    ,wpt_1400, sam, sam, driver_device, 0, ROT0, "Stern", "World Poker Tour v14.00 
(Italian)", MACHINE_FLAGS)
-GAME( 2006, wpt_1400l    ,wpt_1400, sam, sam, driver_device, 0, ROT0, "Stern", "World Poker Tour v14.00 
(Spanish)", MACHINE_FLAGS)
-GAME( 1992, sandscrp,  0,        sandscrp, sandscrp, driver_device, 0,          ROT90, "Face",   "Sand 
Scorpion", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, sandscrpa, sandscrp, sandscrp, sandscrp, driver_device, 0,          ROT90, "Face",   "Sand 
Scorpion (Earlier)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, sandscrpb, sandscrp, sandscrp, sandscrp, driver_device, 0,          ROT90, "Face",   "Sand 
Scorpion (Chinese Title Screen, Revised Hardware)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, pzlestar,  0,    pzlestar, pzlestar, sangho_state,  pzlestar,   ROT270, "Sang Ho Soft", "Puzzle 
Star (Sang Ho Soft)", MACHINE_IMPERFECT_COLORS | MACHINE_IMPERFECT_SOUND )
-GAME( 1992, sexyboom,  0,    sexyboom, sexyboom, driver_device, 0,          ROT270, "Sang Ho Soft", "Sexy 
Boom", 0 )
-GAME( 2003, sanremmg, 0,        sanremmg,  sanremmg, driver_device,  0,  ROT0, "San Remo Games", "unknown 
San Remo / Elsy Multigame", MACHINE_NO_SOUND | MACHINE_IS_SKELETON )
-GAMEL( 1996, number1, 0,      sanremo, number1, driver_device, 0,     ROT0, "San Remo Games", "Number One",  
0,     layout_sanremo )
-GAME( 200?, sanfuze2, 0,        sansa_fuze,  sansa_fuze, driver_device,  0,  ROT0, "Sandisk", "Sansa Fuze 
2", MACHINE_NO_SOUND | MACHINE_IS_SKELETON )
-GAME( 1987, sauro,    0,        sauro,    tecfri, sauro_state,    tecfri, ROT0, "Tecfri",                    
            "Sauro", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, saurop,   sauro,    sauro,    tecfri, sauro_state,    tecfri, ROT0, "Tecfri (Philko license)",   
            "Sauro (Philko license)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, saurorr,  sauro,    sauro,    tecfri, sauro_state,    tecfri, ROT0, "Tecfri (Recreativos Real 
S.A. license)","Sauro (Recreativos Real S.A. license)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, trckydoc, 0,        trckydoc, tecfri, sauro_state,    tecfri, ROT0, "Tecfri", "Tricky Doc (set 
1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, trckydoca,trckydoc, trckydoc, trckydoca, sauro_state, tecfri, ROT0, "Tecfri", "Tricky Doc (set 
2)", MACHINE_SUPPORTS_SAVE )
-GAME(1999, savquest, 0, savquest, savquest, driver_device, 0, ROT0, "Interactive Light", "Savage Quest", 
MACHINE_IS_SKELETON)
-GAME( 1984, sbasketb, 0,        sbasketb,  sbasketb, sbasketb_state, sbasketb, ROT90, "Konami", "Super 
Basketball (version I, encrypted)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, sbasketh, sbasketb, sbasketbu, sbasketb, driver_device, 0,        ROT90, "Konami", "Super 
Basketball (version H, unprotected)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, sbasketg, sbasketb, sbasketb,  sbasketb, sbasketb_state, sbasketb, ROT90, "Konami", "Super 
Basketball (version G, encrypted)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, sbaskete, sbasketb, sbasketb,  sbasketb, sbasketb_state, sbasketb, ROT90, "Konami", "Super 
Basketball (version E, encrypted)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, sbowling, 0, sbowling, sbowling, driver_device, 0, ROT90, "Taito Corporation", "Strike Bowling", 
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAMEL( 1978, sbrkout,   0,       sbrkout,   sbrkout,   driver_device, 0, ROT270, "Atari", "Super Breakout 
(rev 04)", MACHINE_SUPPORTS_SAVE, layout_sbrkout )
-GAMEL( 1978, sbrkout3,  sbrkout, sbrkout,   sbrkout,   driver_device, 0, ROT270, "Atari", "Super Breakout 
(rev 03)", MACHINE_SUPPORTS_SAVE, layout_sbrkout )
-GAMEL( 1978, sbrkoutc,  sbrkout, sbrkout,   sbrkoutc,  driver_device, 0, ROT270, "Atari", "Super Breakout 
(Canyon and Vertical Breakout, prototype)", MACHINE_SUPPORTS_SAVE, layout_sbrkout )
-GAMEL( 1978, sbrkoutct, sbrkout, sbrkoutct, sbrkoutct, driver_device, 0, ROT270, "Atari", "Super Breakout 
(Cocktail, prototype)", MACHINE_SUPPORTS_SAVE, layout_sbrkout )
-GAME( 1981, sbugger,  0,        sbugger,  sbugger, driver_device,  0, ROT270, "Game-A-Tron", "Space Bugger 
(set 1)", MACHINE_NOT_WORKING | MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, sbuggera, sbugger,  sbugger,  sbugger, driver_device,  0, ROT270, "Game-A-Tron", "Space Bugger 
(set 2)", MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 1987, scm_500,  0,    scm_500, scm_500, driver_device,  0, ROT0, "Standard Change-Makers", "Standard 
Change-Makers System 500 / 500E", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1981, stratgyx,  0,        stratgyx,  stratgyx,  scramble_state,  stratgyx,     ROT0,   "Konami",      
                       "Strategy X", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, stratgys,  stratgyx, stratgyx,  stratgyx,  scramble_state,  stratgyx,     ROT0,   "Konami (Stern 
Electronics license)", "Strategy X (Stern Electronics)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, strongx,   stratgyx, stratgyx,  stratgyx,  scramble_state,  stratgyx,     ROT0,   "bootleg",     
                       "Strong X", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, darkplnt,  0,        darkplnt,  darkplnt,  scramble_state,  darkplnt,     ROT180, "Stern 
Electronics",                  "Dark Planet", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, tazmani2,  tazmania, type2,     tazmania,  scramble_state,  tazmani2,     ROT90,  "Stern 
Electronics",                  "Tazz-Mania (set 2, alt hardware)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, rescue,    0,        rescue,    rescue,    scramble_state,  rescue,       ROT90,  "Stern 
Electronics",                  "Rescue", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, rescueb,   rescue,   rescueb,   rescue,    scramble_state,  rescue,       ROT90,  "bootleg 
(Videl Games)",              "Tuono Blu (bootleg of Rescue)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, aponow,    rescue,   rescue,    rescue,    scramble_state,  rescue,       ROT90,  "bootleg",     
                       "Apocaljpse Now (bootleg of Rescue)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, rescuefe,  rescue,   rescuefe,  rescue,    driver_device,   0,            ROT90,  "bootleg (Free 
Enterprise Games)",    "Rescue (Free Enterprise Games, bootleg)", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE 
)
-GAME( 1983, minefld,   0,        minefld,   minefld,   scramble_state,  minefld,      ROT90,  "Stern 
Electronics",                  "Minefield", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, hustler,   0,        hustler,   hustler,   scramble_state,  hustler,      ROT90,  "Konami",      
                       "Video Hustler", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, hustlerd,  hustler,  hustler,   hustler,   scramble_state,  hustlerd,     ROT90,  "Konami 
(Dynamo Games license)",      "Video Hustler (Dynamo Games)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, billiard,  hustler,  hustler,   hustler,   scramble_state,  billiard,     ROT90,  "bootleg",     
                       "The Billiards (Video Hustler bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, hustlerb,  hustler,  hustlerb,  hustler,   driver_device,   0,            ROT90,  "bootleg 
(Digimatic)",                "Video Hustler (bootleg, set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, hustlerb2, hustler,  hustler,   hustler,   scramble_state,  hustlerd,     ROT90,  "bootleg",     
                       "Fatsy Gambler (Video Hustler bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, hustlerb4, hustler,  hustlerb4, hustler,   driver_device,   0,            ROT90,  "bootleg",     
                       "Video Hustler (bootleg, set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, mimonkey,  0,        mimonkey,  mimonkey,  scramble_state,  mimonkey,     ROT90,  "Universal 
Video Games",              "Mighty Monkey", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, mimonsco,  mimonkey, mimonkey,  mimonsco,  scramble_state,  mimonsco,     ROT90,  "bootleg",     
                       "Mighty Monkey (bootleg on Super Cobra hardware)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, scotrsht, 0, scotrsht, scotrsht, driver_device, 0, ROT90,"Konami", "Scooter Shooter", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1982, triplep,  0,        triplep,  triplep,  scramble_state, scramble_ppi, ROT90, "K.K. 
International",  "Triple Punch (set 1)",           MACHINE_SUPPORTS_SAVE )
-GAME( 1982, triplepa, triplep,  triplep,  triplep,  scramble_state, scramble_ppi, ROT90, "K.K. 
International",  "Triple Punch (set 2)",           MACHINE_SUPPORTS_SAVE )
-GAME( 1982, knockout, triplep,  triplep,  triplep,  scramble_state, scramble_ppi, ROT90, "bootleg? (KKK)",   
   "Knock Out!! (bootleg, set 1)",         MACHINE_SUPPORTS_SAVE )
-GAME( 1982, knockoutb,triplep,  triplep,  knockoutb,scramble_state, scramble_ppi, ROT90, "bootleg",          
   "Knock Out!! (bootleg, set 2)",         MACHINE_SUPPORTS_SAVE )
-GAME( 1981, mariner,  0,        mariner,  scramble, scramble_state, mariner,      ROT90, "Amenip",           
   "Mariner",                        MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
-GAME( 1981, 800fath,  mariner,  mariner,  800fath,  scramble_state, mariner,      ROT90, "Amenip (US 
Billiards Inc. license)", "800 Fathoms",     MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
-GAME( 1981, ckongs,   ckong,    ckongs,   ckongs,   scramble_state, ckongs,       ROT90, "bootleg",          
   "Crazy Kong (Scramble hardware)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, mars,     0,        mars,     mars,     scramble_state, mars,         ROT90, "Artic",            
   "Mars",                           MACHINE_SUPPORTS_SAVE )
-GAME( 1982, devilfsh, 0,        devilfsh, devilfsh, scramble_state, devilfsh,     ROT90, "Artic",            
   "Devil Fish",                     MACHINE_SUPPORTS_SAVE )
-GAME( 1983, newsin7,  0,        newsin7,  newsin7,  scramble_state, mars,         ROT90, "ATW USA, Inc.",    
   "New Sinbad 7 (set 1)",           MACHINE_SUPPORTS_SAVE )
-GAME( 1982, newsin7a, newsin7,  newsin7,  newsin7,  scramble_state, newsin7a,     ROT90, "ATW USA, Inc",     
   "New Sinbad 7 (set 2)",           MACHINE_SUPPORTS_SAVE )
-GAME( 1984, mrkougar, 0,        mrkougar, mrkougar, scramble_state, mrkougar,     ROT90, "ATW",              
   "Mr. Kougar",                     MACHINE_SUPPORTS_SAVE )
-GAME( 1983, mrkougar2,mrkougar, mrkougar, mrkougar, scramble_state, mrkougar,     ROT90, "ATW",              
   "Mr. Kougar (earlier)",           MACHINE_SUPPORTS_SAVE )
-GAME( 1983, mrkougb,  mrkougar, mrkougb,  mrkougar, scramble_state, mrkougb,      ROT90, "bootleg",          
   "Mr. Kougar (bootleg set 1)",     MACHINE_SUPPORTS_SAVE )
-GAME( 1983, mrkougb2, mrkougar, mrkougb,  mrkougar, scramble_state, mrkougb,      ROT90, "bootleg",          
   "Mr. Kougar (bootleg set 2)",     MACHINE_SUPPORTS_SAVE )
-GAME( 1982, hotshock, 0,        hotshock, hotshock, scramble_state, hotshock,     ROT90, "E.G. Felaco 
(Domino license)", "Hot Shocker",           MACHINE_SUPPORTS_SAVE )
-GAME( 198?, conquer,  0,        hotshock, hotshock, driver_device,  0,            ROT90, "<unknown>",        
   "Conqueror",                      MACHINE_NOT_WORKING   )
-GAME( 1983, hunchbks, hunchbak, hunchbks, hunchbks, scramble_state, scramble_ppi, ROT90, "Century 
Electronics", "Hunchback (Scramble hardware)",  MACHINE_SUPPORTS_SAVE )
-GAME( 1983, hunchbks2,hunchbak, hunchbks, hunchbks, scramble_state, scramble_ppi, ROT90, "bootleg (Sig)",    
   "Hunchback (Scramble hardware, bootleg)",  MACHINE_SUPPORTS_SAVE )
-GAME( 1984, hncholms, huncholy, hncholms, hncholms, scramble_state, scramble_ppi, ROT90, "Century 
Electronics / Seatongrove Ltd", "Hunchback Olympic (Scramble hardware)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, cavelon,  0,        cavelon,  cavelon,  scramble_state, cavelon,      ROT90, "Jetsoft",          
   "Cavelon",                        MACHINE_SUPPORTS_SAVE )
-GAME( 1982, mimonscr, mimonkey, mimonscr, mimonscr, scramble_state, mimonscr,     ROT90, "bootleg",          
    "Mighty Monkey (bootleg on Scramble hardware)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, mimonscra,mimonkey, mimonscr, mimonscr, scramble_state, mimonscr,     ROT90, "bootleg (Kaina 
Games)","Mighty Monkey (Kaina Games, bootleg on Scramble hardware)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, ad2083,   0,        ad2083,   ad2083,   scramble_state, ad2083,       ROT90, "Midcoin",          
   "A. D. 2083",                     MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
-GAME( 1983, harem,    0,        harem,    harem,    scramble_state, harem,        ROT90, "I.G.R.",           
   "Harem",                          MACHINE_SUPPORTS_SAVE )
-GAME( 1983, dommy,    0,        dommy,  scregg,   driver_device, 0,        ROT270, "Technos Japan", "Dommy", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1983, scregg,   0,        scregg, scregg,   driver_device, 0,        ROT270, "Technos Japan", 
"Scrambled Egg", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, eggs,     scregg,   scregg, scregg,   driver_device, 0,        ROT270, "Technos Japan (Universal 
USA license)", "Eggs (USA)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, rockduck, 0,        scregg, rockduck, scregg_state,  rockduck, ROT270, "Datel SAS", "Rock Duck 
(prototype?)", MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE )
-GAMEL( 1996, sderby,    0,        sderby,   sderby,   driver_device, 0,     ROT0, "Playmark", "Super Derby 
(v.07.03)",                0,                                             layout_sderby   )
-GAMEL( 1996, sderbya,   sderby,   sderbya,  sderbya,  driver_device, 0,     ROT0, "Playmark", "Super Derby 
(v.10.04)",                0,                                             layout_sderby   )
-GAMEL( 1996, spacewin,  0,        spacewin, spacewin, driver_device, 0,     ROT0, "Playmark", "Scacco Matto 
/ Space Win",             0,                                             layout_spacewin )
-GAMEL( 1997, croupier,  0,        pmroulet, pmroulet, driver_device, 0,     ROT0, "Playmark", "Croupier 
(Playmark Roulette v.20.05)", MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING, layout_pmroulet )
-GAMEL( 1997, croupiera, croupier, pmroulet, pmroulet, driver_device, 0,     ROT0, "Playmark", "Croupier 
(Playmark Roulette v.09.04)", MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING, layout_pmroulet )
-GAMEL(1980, seabattl,  0,        seabattl, seabattl, driver_device, 0, ROT0, "Zaccaria", "Sea Battle (set 
1)", MACHINE_IMPERFECT_COLORS | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_SOUND, layout_seabattl )
-GAME( 2004?, crzyddz,  0, sealy, sealy, driver_device, 0, ROT0, "Sealy", "Crazy Dou Di Zhu", 
MACHINE_IS_SKELETON )
-GAME( 1996, wg3dh,    0,        wg3dh,             wg3dh, seattle_state,    wg3dh,    ROT0, "Atari Games",  
"Wayne Gretzky's 3D Hockey", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, mace,     0,        mace,              mace, seattle_state,     mace,     ROT0, "Atari Games",  
"Mace: The Dark Age (boot ROM 1.0ce, HDD 1.0b)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, macea,    mace,     mace,              mace, seattle_state,     mace,     ROT0, "Atari Games",  
"Mace: The Dark Age (HDD 1.0a)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, sfrush,   0,        sfrush,            sfrush, seattle_state,   sfrush,   ROT0, "Atari Games",  
"San Francisco Rush", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, sfrushrk, 0,        sfrushrk,          sfrushrk, seattle_state, sfrushrk, ROT0, "Atari Games",  
"San Francisco Rush: The Rock", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1998, calspeed, 0,        calspeed,          calspeed, seattle_state, calspeed, ROT0, "Atari Games",  
"California Speed (Version 2.1a Apr 17 1998, GUTS 1.25 Apr 17 1998 / MAIN Apr 17 1998)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1998, calspeeda,calspeed, calspeed,          calspeed, seattle_state, calspeed, ROT0, "Atari Games",  
"California Speed (Version 1.0r8 Mar 10 1998, GUTS Mar 10 1998 / MAIN Mar 10 1998)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, calspeedb,calspeed, calspeed,          calspeed, seattle_state, calspeed, ROT0, "Atari Games",  
"California Speed (Version 1.0r7a Mar 4 1998, GUTS Mar 3 1998 / MAIN Jan 19 1998)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, vaportrx, 0,        vaportrx,          vaportrx, seattle_state, vaportrx, ROT0, "Atari Games",  
"Vapor TRX", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, vaportrxp,vaportrx, vaportrx,          vaportrx, seattle_state, vaportrx, ROT0, "Atari Games",  
"Vapor TRX (prototype)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, biofreak, 0,        biofreak,          biofreak, seattle_state, biofreak, ROT0, "Midway Games", 
"BioFreaks (prototype)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, blitz,    0,        blitz,             blitz, seattle_state,    blitz,    ROT0, "Midway Games", 
"NFL Blitz (boot ROM 1.2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, blitz11,  blitz,    blitz,             blitz, seattle_state,    blitz,    ROT0, "Midway Games", 
"NFL Blitz (boot ROM 1.1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, blitz99,  0,        blitz99,           blitz99, seattle_state,  blitz99,  ROT0, "Midway Games", 
"NFL Blitz '99 (ver 1.30, Sep 22 1998)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, blitz99a, blitz99,  blitz99,           blitz99, seattle_state,  blitz99,  ROT0, "Midway Games", 
"NFL Blitz '99 (ver 1.2, Aug 28 1998)", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, blitz2k,  0,        blitz2k,           blitz99, seattle_state,  blitz2k,  ROT0, "Midway Games", 
"NFL Blitz 2000 Gold Edition (ver 1.2, Sep 22 1999)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, carnevil, 0,        carnevil,          carnevil, seattle_state, carnevil, ROT0, "Midway Games", 
"CarnEvil (v1.0.3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, carnevil1,carnevil, carnevil,          carnevil, seattle_state, carnevil, ROT0, "Midway Games", 
"CarnEvil (v1.0.1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, hyprdriv, 0,        hyprdriv,          hyprdriv, seattle_state, hyprdriv, ROT0, "Midway Games", 
"Hyperdrive", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, bloxeedc,  bloxeed,  segac,  bloxeedc, segac2_state, bloxeedc, ROT0,   "Sega / Elorg", "Bloxeed 
(World, C System)", 0 )
-GAME( 1989, bloxeedu,  bloxeed,  segac,  bloxeedc, segac2_state, bloxeedc, ROT0,   "Sega / Elorg", "Bloxeed 
(US, C System, Rev A)", 0 )
-GAME( 1990, columns,   0,        segac,  columns, segac2_state,  columns,  ROT0,   "Sega", "Columns 
(World)", 0 )
-GAME( 1990, columnsj,  columns,  segac,  columns, segac2_state,  columns,  ROT0,   "Sega", "Columns 
(Japan)", 0 )
-GAME( 1990, columns2,  0,        segac,  columns2, segac2_state, columns2, ROT0,   "Sega", "Columns II: The 
Voyage Through Time (World)", 0 )
-GAME( 1990, column2j,  columns2, segac,  columns2, segac2_state, columns2, ROT0,   "Sega", "Columns II: The 
Voyage Through Time (Japan)", 0 )
-GAME( 1990, tfrceac,   0,        segac2, tfrceac, segac2_state,  tfrceac,  ROT0,   "Technosoft / Sega", 
"Thunder Force AC", 0 )
-GAME( 1990, tfrceacj,  tfrceac,  segac2, tfrceac, segac2_state,  tfrceac,  ROT0,   "Technosoft / Sega", 
"Thunder Force AC (Japan)", 0 )
-GAME( 1990, tfrceacb,  tfrceac,  segac2, tfrceac, segac2_state,  tfrceacb, ROT0,   "bootleg", "Thunder Force 
AC (bootleg)", 0 )
-GAME( 1990, borench,   0,        segac2, borench, segac2_state,  borench,  ROT0,   "Sega", "Borench (set 
1)", 0 )
-GAME( 1990, borencha,  borench,  segac2, borench, segac2_state,  borench,  ROT0,   "Sega", "Borench (set 
2)", 0 )
-GAME( 1991, ribbit,    0,        segac2, ribbit,   segac2_state, ribbit,   ROT0,   "Sega", "Ribbit!", 0 )
-GAME( 1991, twinsqua,  0,        segac2, twinsqua, segac2_state, twinsqua, ROT0,   "Sega", "Twin Squash", 0 )
-GAME( 1991, soniccar,   0,       segac2, soniccar, segac2_state, bloxeedc, ROT0,   "Sega", "Waku Waku Sonic 
Patrol Car", 0 )
-GAME( 1992, puyo,      0,        segac2, puyo, segac2_state,     puyo,     ROT0,   "Compile / Sega", "Puyo 
Puyo (World)", 0 )
-GAME( 1992, puyobl,    puyo,     segac2, puyo, segac2_state,     puyo,     ROT0,   "bootleg", "Puyo Puyo 
(World, bootleg)", 0 )
-GAME( 1992, puyoj,     puyo,     segac2, puyo, segac2_state,     puyo,     ROT0,   "Compile / Sega", "Puyo 
Puyo (Japan, Rev B)", 0 )
-GAME( 1992, puyoja,    puyo,     segac2, puyo, segac2_state,     puyo,     ROT0,   "Compile / Sega", "Puyo 
Puyo (Japan, Rev A)", 0 )
-GAME( 1992, tantr,     0,        segac2, ichir, segac2_state,    tantr,    ROT0,   "Sega", "Puzzle & Action: 
Tant-R (Japan)", 0 )
-GAME( 1993, tantrkor,  tantr,    segac2, ichir, segac2_state,    tantrkor, ROT0,   "Sega", "Puzzle & Action: 
Tant-R (Korea)", 0 )
-GAME( 1992, tantrbl,   tantr,    segac2, ichir, segac2_state,    c2boot,   ROT0,   "bootleg", "Puzzle & 
Action: Tant-R (Japan) (bootleg set 1)", 0 )
-GAME( 1992, wwmarine,   0,       segac2, wwmarine, segac2_state, bloxeedc, ROT0,   "Sega", "Waku Waku 
Marine", 0 )
-GAME( 1994, potopoto,  0,        segac2, potopoto, segac2_state, potopoto, ROT0,   "Sega", "Poto Poto 
(Japan, Rev A)", 0 )
-GAME( 1994, stkclmns,  0,        segac2, stkclmns, segac2_state, stkclmns, ROT0,   "Sega", "Stack Columns 
(World)", 0 )
-GAME( 1994, stkclmnsj, stkclmns, segac2, stkclmns, segac2_state, stkclmnj, ROT0,   "Sega", "Stack Columns 
(Japan)", 0 )
-GAME( 1994, ichir,     0,        segac2, ichir, segac2_state,    ichir,    ROT0,   "Sega", "Puzzle & Action: 
Ichidant-R (World)", 0 )
-GAME( 1994, ichirk,    ichir,    segac2, ichir, segac2_state,    ichirk,   ROT0,   "Sega", "Puzzle & Action: 
Ichidant-R (Korea)", 0 )
-GAME( 1994, ichirj,    ichir,    segac2, ichir, segac2_state,    ichirj,   ROT0,   "Sega", "Puzzle & Action: 
Ichidant-R (Japan)", 0 )
-GAME( 1994, puyopuy2,  0,        segac2, puyopuy2, segac2_state, puyopuy2, ROT0,   "Compile (Sega license)", 
"Puyo Puyo 2 (Japan)", 0 )
-GAME( 1994, zunkyou,   0,        segac2, zunkyou, segac2_state,  zunkyou,  ROT0,   "Sega", "Zunzunkyou No 
Yabou (Japan)", 0 )
-GAME( 1995, pclubj,    0,        segac2, pclub, segac2_state,    pclub,    ROT0,   "Atlus", "Print Club 
(Japan Vol.1)", MACHINE_NOT_WORKING )
-GAME( 1995, pclubjv2,  pclubj,   segac2, pclubjv2, segac2_state, pclubjv2, ROT0,   "Atlus", "Print Club 
(Japan Vol.2)", MACHINE_NOT_WORKING )
-GAME( 1996, pclubjv4,  pclubj,   segac2, pclubjv2, segac2_state, pclubjv4, ROT0,   "Atlus", "Print Club 
(Japan Vol.4)", MACHINE_NOT_WORKING )
-GAME( 1996, pclubjv5,  pclubj,   segac2, pclubjv2, segac2_state, pclubjv5, ROT0,   "Atlus", "Print Club 
(Japan Vol.5)", MACHINE_NOT_WORKING )
-GAME( 1985, hangonjr, 0,        systeme,  hangonjr, systeme_state, hangonjr, ROT0,   "Sega", "Hang-On Jr.", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1986, transfrm, 0,        systeme,  transfrm, driver_device, 0,        ROT0,   "Sega", "Transformer", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1986, astrofl,  transfrm, systemex, transfrm, systeme_state, astrofl,  ROT0,   "Sega", "Astro Flash 
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, ridleofp, 0,        systeme,  ridleofp, systeme_state, ridleofp, ROT90,  "Sega / Nasco", "Riddle 
of Pythagoras (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, opaopa,   0,        systemeb, opaopa,   systeme_state, opaopa,   ROT0,   "Sega", "Opa Opa 
(MC-8123, 317-0042)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, fantzn2,  0,        systemex, fantzn2,  systeme_state, fantzn2,  ROT0,   "Sega", "Fantasy Zone 
II - The Tears of Opa-Opa (MC-8123, 317-0057)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, tetrisse, 0,        systeme,  tetrisse, driver_device, 0,        ROT0,   "Sega", "Tetris (Japan, 
System E)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, astrob,    0,        astrob,   astrob, segag80r_state,   astrob,   ROT270, "Sega", "Astro 
Blaster (version 3)", MACHINE_IMPERFECT_SOUND )
-GAME( 1981, astrob2,   astrob,   astrob,   astrob2, segag80r_state,  astrob,   ROT270, "Sega", "Astro 
Blaster (version 2)", MACHINE_IMPERFECT_SOUND )
-GAME( 1981, astrob2a,  astrob,   astrob,   astrob2, segag80r_state,  astrob,   ROT270, "Sega", "Astro 
Blaster (version 2a)", MACHINE_IMPERFECT_SOUND )
-GAME( 1981, astrobg,   astrob,   astrob,   astrob, segag80r_state,   astrob,   ROT270, "Sega", "Astro 
Blaster (German)", MACHINE_IMPERFECT_SOUND )
-GAME( 1981, 005,       0,        005,      005, segag80r_state,      005,      ROT270, "Sega", "005", 
MACHINE_IMPERFECT_SOUND )
-GAME( 1981, spaceod,   0,        spaceod,  spaceod, segag80r_state,  spaceod,  ROT270, "Sega", "Space 
Odyssey (version 2)", MACHINE_IMPERFECT_SOUND )
-GAME( 1981, spaceod2,  spaceod,  spaceod,  spaceod, segag80r_state,  spaceod,  ROT270, "Sega", "Space 
Odyssey (version 1)", MACHINE_IMPERFECT_SOUND )
-GAME( 1982, monsterb,  0,        monsterb, monsterb, segag80r_state, monsterb, ROT270, "Sega", "Monster 
Bash", MACHINE_IMPERFECT_SOUND )
-GAME( 1982, monsterb2, monsterb, monster2, monsterb, segag80r_state, monster2, ROT270, "Sega", "Monster Bash 
(2 board version)", MACHINE_IMPERFECT_SOUND )
-GAME( 1983, pignewt,   0,        pignewt,  pignewt, segag80r_state,  pignewt,  ROT270, "Sega", "Pig Newton 
(version C)", MACHINE_IMPERFECT_SOUND )
-GAME( 1983, pignewta,  pignewt,  pignewt,  pignewta, segag80r_state, pignewt,  ROT270, "Sega", "Pig Newton 
(version A)", MACHINE_IMPERFECT_SOUND )
-GAME( 1983, sindbadm,  0,        sindbadm, sindbadm, segag80r_state, sindbadm, ROT270, "Sega", "Sindbad 
Mystery", 0 )
-GAME( 1981, elim2,     0,        elim2,    elim2, segag80v_state,    elim2,    ORIENTATION_FLIP_Y,          
"Gremlin", "Eliminator (2 Players, set 1)", MACHINE_IMPERFECT_SOUND )
-GAME( 1981, elim2a,    elim2,    elim2,    elim2, segag80v_state,    elim2,    ORIENTATION_FLIP_Y,          
"Gremlin", "Eliminator (2 Players, set 2)", MACHINE_IMPERFECT_SOUND )
-GAME( 1981, elim2c,    elim2,    elim2,    elim2c, segag80v_state,   elim2,    ORIENTATION_FLIP_Y,          
"Gremlin", "Eliminator (2 Players, cocktail)", MACHINE_IMPERFECT_SOUND )
-GAME( 1981, elim4,     elim2,    elim2,    elim4, segag80v_state,    elim4,    ORIENTATION_FLIP_Y,          
"Gremlin", "Eliminator (4 Players)", MACHINE_IMPERFECT_SOUND )
-GAME( 1981, elim4p,    elim2,    elim2,    elim4, segag80v_state,    elim4,    ORIENTATION_FLIP_Y,          
"Gremlin", "Eliminator (4 Players, prototype)", MACHINE_IMPERFECT_SOUND )
-GAME( 1981, spacfury,  0,        spacfury, spacfury, segag80v_state, spacfury, ORIENTATION_FLIP_Y,          
"Sega", "Space Fury (revision C)", MACHINE_IMPERFECT_SOUND )
-GAME( 1981, spacfurya, spacfury, spacfury, spacfury, segag80v_state, spacfury, ORIENTATION_FLIP_Y,          
"Sega", "Space Fury (revision A)", MACHINE_IMPERFECT_SOUND )
-GAME( 1981, spacfuryb, spacfury, spacfury, spacfury, segag80v_state, spacfury, ORIENTATION_FLIP_Y,          
"Sega", "Space Fury (revision B)", MACHINE_IMPERFECT_SOUND )
-GAME( 1982, zektor,    0,        zektor,   zektor, segag80v_state,   zektor,   ORIENTATION_FLIP_Y,          
"Sega", "Zektor (revision B)", MACHINE_IMPERFECT_SOUND )
-GAME( 1982, tacscan,   0,        tacscan,  tacscan, segag80v_state,  tacscan,  ORIENTATION_FLIP_X ^ ROT270, 
"Sega", "Tac/Scan", MACHINE_IMPERFECT_SOUND )
-GAME( 1982, startrek,  0,        startrek, startrek, segag80v_state, startrek, ORIENTATION_FLIP_Y,          
"Sega", "Star Trek", MACHINE_IMPERFECT_SOUND )
-GAME( 1985, hangon,    0,        hangon,   hangon,    segahang_state,generic, ROT0,   "Sega", "Hang-On (Rev 
A)", 0 )
-GAME( 1985, hangon1,   hangon,   hangon,   hangon,    segahang_state,generic, ROT0,   "Sega", "Hang-On", 0 )
-GAME( 1985, hangon2,   hangon,   hangon,   hangon2,   segahang_state,generic, ROT0,   "Sega", "Hang-On 
(ride-on)", 0 )
-GAME( 1987, shangonro, shangon,  shangonro,shangonro, segahang_state,generic, ROT0,   "Sega", "Super Hang-On 
(ride-on, Japan, FD1094 317-0038)", 0 )
-GAME( 1992, shangonrb, shangon,  shangupb, shangupb,  segahang_state,generic, ROT0,   "bootleg", "Super 
Hang-On (bootleg)", 0 )
-GAME( 1985, sharrier,  0,        sharrier, sharrier,  segahang_state,sharrier,ROT0,   "Sega", "Space Harrier 
(Rev A, 8751 315-5163A)", 0 )
-GAME( 1985, sharrier1, sharrier, sharrier, sharrier,  segahang_state,sharrier,ROT0,   "Sega", "Space Harrier 
(8751 315-5163)", 0 )
-GAME( 1986, enduror,   0,        enduror,  enduror,   segahang_state,enduror, ROT0,   "Sega", "Enduro Racer 
(YM2151) (FD1089B 317-0013A)", 0 )
-GAME( 1986, enduror1,  enduror,  enduror1, enduror,   segahang_state,enduror, ROT0,   "Sega", "Enduro Racer 
(YM2203) (FD1089B 317-0013A)", 0 )
-GAME( 1986, endurobl,  enduror,  endurobl, enduror,   segahang_state,endurobl,ROT0,   "bootleg", "Enduro 
Racer (bootleg set 1)", 0 )
-GAME( 1986, endurob2,  enduror,  endurob2, enduror,   segahang_state,endurob2,ROT0,   "bootleg", "Enduro 
Racer (bootleg set 2)", MACHINE_NOT_WORKING )
-GAME( 1986, endurord,  enduror,  endurord,  enduror,   segahang_state,enduror, ROT0,   "bootleg", "Enduro 
Racer (YM2151) (bootleg of FD1089B 317-0013A set)", 0 )
-GAME( 1986, enduror1d, enduror,  enduror1d, enduror,   segahang_state,enduror, ROT0,   "bootleg", "Enduro 
Racer (YM2203) (bootleg of FD1089B 317-0013A set)", 0 )
-GAMEL( 1991, segajw,  0,   segajw,  segajw, driver_device,  0, ROT0, "Sega", "Joker's Wild (Rev. B)", 
MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE, layout_segajw )
-GAME( 1983, astron,   0,       astron, astron, segald_state, astron, ROT0,   "Sega", "Astron Belt", 
MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
-GAME( 1983, astronp,  astron,  astron, astron, segald_state, astron, ROT0,   "Sega", "Astron Belt (Pioneer 
LDV1000)", MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
-GAME( 1983, cobraseg, astron,  astron, astron, segald_state, astron, ROT0,   "Sega", "Cobra Command (Sega 
LaserDisc Hardware)", MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
-GAME( 1983, galaxyr,  0,       astron, astron, segald_state, astron, ROT0,   "Sega", "Galaxy Ranger", 
MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
-GAME( 1983, galaxyrp, galaxyr, astron, astron, segald_state, astron, ROT0,   "Sega", "Galaxy Ranger (Pioneer 
LDV1000)", MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
-GAME( 1983, sblazerp, galaxyr, astron, astron, segald_state, astron, ROT0,   "Sega", "Star Blazer (Pioneer 
LDV1000)", MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
-GAME( 199?, bingpty,    0,        segam1,    segam1, driver_device,    0, ROT0,  "Sega", "Bingo Party 
Multicart (Rev B) (M1 Satellite board)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAMEL(1986, outrundx,  outrun,  outrun,          outrundx, segaorun_state,outrun,  ROT0,   "Sega",    "Out 
Run (deluxe sitdown)", 0,                                layout_outrun )
-GAMEL(1986, outrundxa, outrun,  outrundx,        outrundx, segaorun_state,outrun,  ROT0,   "Sega",    "Out 
Run (deluxe sitdown earlier version)", 0,                layout_outrun )
-GAMEL(1986, outrunb,   outrun,  outrun,          outrun,   segaorun_state,outrunb, ROT0,   "bootleg", "Out 
Run (bootleg)", 0,                                       layout_outrun )
-GAME( 1987, shangon,   0,       shangon,         shangon,  segaorun_state,shangon, ROT0,   "Sega",    "Super 
Hang-On (sitdown/upright) (unprotected)", 0 )
-GAME( 1987, shangon3,  shangon, shangon_fd1089b, shangon,  segaorun_state,shangon, ROT0,   "Sega",    "Super 
Hang-On (sitdown/upright) (FD1089B 317-0034)", 0 )
-GAME( 1987, shangon2,  shangon, shangon_fd1089b, shangon,  segaorun_state,shangon, ROT0,   "Sega",    "Super 
Hang-On (mini ride-on, Rev A) (FD1089B 317-0034)", 0 )
-GAME( 1987, shangon1,  shangon, shangon_fd1089b, shangon,  segaorun_state,shangon, ROT0,   "Sega",    "Super 
Hang-On (mini ride-on) (FD1089B 317-0034)", 0 )
-GAME( 1991, shangonle, shangon, shangon,         shangon,  segaorun_state,shangon, ROT0,   "Sega",    
"Limited Edition Hang-On", 0 )
-GAMEL(1989, toutrun3,  toutrun, outrun_fd1094,   toutrunc, segaorun_state,outrun,  ROT0,   "Sega",    "Turbo 
Out Run (cockpit) (FD1094 317-0107)", 0,                layout_outrun )
-GAMEL(1989, toutrun2,  toutrun, outrun_fd1094,   toutrunct,segaorun_state,outrun,  ROT0,   "Sega",    "Turbo 
Out Run (cockpit) (FD1094 317-0106)", 0,                layout_outrun )
-GAMEL(1989, toutrun1,  toutrun, outrun_fd1094,   toutrunm, segaorun_state,outrun,  ROT0,   "Sega",    "Turbo 
Out Run (deluxe cockpit) (FD1094 317-0109)", 0,         layout_outrun )
-GAMEL(1989, toutrunj1, toutrun, outrun_fd1094,   toutrunct,segaorun_state,outrun,  ROT0,   "Sega",    "Turbo 
Out Run (Japan, cockpit) (FD1094 317-0101)", 0,         layout_outrun )
-GAMEL(1989, toutrun3d, toutrun, outrun,   toutrunc, segaorun_state,outrun,  ROT0,   "bootleg",    "Turbo Out 
Run (cockpit) (bootleg of FD1094 317-0107 set)", 0,                layout_outrun )
-GAMEL(1989, toutrunj1d,toutrun, outrun,   toutrunct,segaorun_state,outrun,  ROT0,   "bootleg",    "Turbo Out 
Run (Japan, cockpit) (bootleg of FD1094 317-0101 set)", 0,         layout_outrun )
-GAMEL(1989, toutrun2d, toutrun, outrun,   toutrunct,segaorun_state,outrun,  ROT0,   "bootleg",    "Turbo Out 
Run (cockpit) (bootleg of FD1094 317-0106 set)", 0,                layout_outrun )
-GAME( 1987, shangon3d, shangon, shangon,  shangon,  segaorun_state,shangon, ROT0,   "bootleg",    "Super 
Hang-On (sitdown/upright) (bootleg of FD1089B 317-0034 set)", 0 )
-GAME( 1996, segapm,    0,        segapm,    segapm, driver_device,    0, ROT0,  "Sega", "Picture Magic", 
MACHINE_NO_SOUND | MACHINE_NOT_WORKING )
-GAME( 1986, bodyslam,   0,        system16a_i8751,          bodyslam,   segas16a_state,generic,     ROT0,   
"Sega", "Body Slam (8751 317-0015)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, dumpmtmt,   bodyslam, system16a_i8751,          bodyslam,   segas16a_state,dumpmtmt,    ROT0,   
"Sega", "Dump Matsumoto (Japan, 8751 317-0011a)", MACHINE_UNEMULATED_PROTECTION | MACHINE_SUPPORTS_SAVE )
-GAME( 1985, mjleague,   0,        system16a,                mjleague,   segas16a_state,mjleague,    ROT270, 
"Sega", "Major League", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, quartet,    0,        system16a_i8751,          quartet,    segas16a_state,quartet,     ROT0,   
"Sega", "Quartet (Rev A, 8751 315-5194)", MACHINE_UNEMULATED_PROTECTION | MACHINE_SUPPORTS_SAVE )
-GAME( 1986, quarteta,   quartet,  system16a_i8751,          quartet,    segas16a_state,quartet,     ROT0,   
"Sega", "Quartet (8751 315-5194)", MACHINE_UNEMULATED_PROTECTION | MACHINE_SUPPORTS_SAVE )
-GAME( 1986, quartet2,   quartet,  system16a_i8751,          quart2,     segas16a_state,generic,     ROT0,   
"Sega", "Quartet 2 (8751 317-0010)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, quartet2a,  quartet,  system16a,                quart2,     segas16a_state,generic,     ROT0,   
"Sega", "Quartet 2 (unprotected)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, aliensyn5,  aliensyn, system16a_fd1089b,        aliensyn,   segas16a_state,generic,     ROT0,   
"Sega", "Alien Syndrome (set 5, System 16A, FD1089B 317-0037)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, aliensyn2,  aliensyn, system16a_fd1089a,        aliensyn,   segas16a_state,generic,     ROT0,   
"Sega", "Alien Syndrome (set 2, System 16A, FD1089A 317-0033)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, aliensynjo, aliensyn, system16a_fd1089a,        aliensynj,  segas16a_state,generic,     ROT0,   
"Sega", "Alien Syndrome (set 1, Japan, old, System 16A, FD1089A 317-0033)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, aceattaca,  aceattac, system16a_fd1094,         aceattaca,  segas16a_state,aceattaca,   ROT270, 
"Sega", "Ace Attacker (Japan, System 16A, FD1094 317-0060)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, afighter,   0,        system16a_fd1089a_no7751, afighter,   segas16a_state,generic,     ROT270, 
"Sega", "Action Fighter (FD1089A 317-0018)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, alexkidd,   0,        system16a,                alexkidd,   segas16a_state,generic,     ROT0,   
"Sega", "Alex Kidd: The Lost Stars (set 2, unprotected)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, alexkidd1,  alexkidd, system16a_fd1089a,        alexkidd,   segas16a_state,generic,     ROT0,   
"Sega", "Alex Kidd: The Lost Stars (set 1, FD1089A 317-0021)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, fantzone,   0,        system16a_no7751,         fantzone,   segas16a_state,generic,     ROT0,   
"Sega", "Fantasy Zone (Rev A, unprotected)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, fantzone1,  fantzone, system16a_no7751,         fantzone,   segas16a_state,generic,     ROT0,   
"Sega", "Fantasy Zone (unprotected)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, fantzonep,  fantzone, system16a_no7751p,        fantzone,   segas16a_state,fantzonep,   ROT0,   
"Sega", "Fantasy Zone (317-5000)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, passsht16a, passsht,  system16a_fd1094,         passsht16a, segas16a_state,passsht16a,  ROT270, 
"Sega", "Passing Shot (Japan, 4 Players, System 16A) (FD1094 317-0071)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, sdi,        0,        system16a_fd1089b_no7751, sdi,        segas16a_state,sdi,         ROT0,   
"Sega", "SDI - Strategic Defense Initiative (Japan, newer, System 16A, FD1089B 317-0027)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1987, sdia,     sdi,        system16a_fd1089b_no7751, sdi,        segas16a_state,sdi,         ROT0,   
"Sega", "SDI - Strategic Defense Initiative (Japan, old, System 16A, FD1089B 317-0027)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1987, shinobi,    0,        system16a,                shinobi,    segas16a_state,generic,     ROT0,   
"Sega", "Shinobi (set 6, System 16A) (unprotected)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, shinobi1,   shinobi,  system16a_fd1094,         shinobi,    segas16a_state,generic,     ROT0,   
"Sega", "Shinobi (set 1, System 16A) (FD1094 317-0050)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, shinobls,   shinobi,  system16a,                shinobi,    segas16a_state,generic,     ROT0,   
"bootleg (Star)", "Shinobi (Star bootleg, System 16A)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, sjryuko1,   sjryuko,  system16a_fd1089b,        sjryuko,    segas16a_state,sjryukoa,    ROT0,   
"White Board", "Sukeban Jansi Ryuko (set 1, System 16A, FD1089B 317-5021)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, tetris,     0,        system16a_fd1094_no7751,  tetris,     segas16a_state,generic,     ROT0,   
"Sega", "Tetris (set 4, Japan, System 16A) (FD1094 317-0093)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, tetris3,    tetris,   system16a_fd1094_no7751,  tetris,     segas16a_state,generic,     ROT0,   
"Sega", "Tetris (set 3, Japan, System 16A) (FD1094 317-0093a)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, timescan1,  timescan, system16a_fd1089b,        timescan,   segas16a_state,generic,     ROT270, 
"Sega", "Time Scanner (set 1, System 16A, FD1089B 317-0024)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, wb31,       wb3,      system16a_fd1094_no7751,  wb3,        segas16a_state,generic,     ROT0,   
"Sega / Westone", "Wonder Boy III - Monster Lair (set 1, Japan, System 16A) (FD1094 317-0084)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1988, wb35,       wb3,      system16a_fd1089a_no7751, wb3,        segas16a_state,generic,     ROT0,   
"Sega / Westone", "Wonder Boy III - Monster Lair (set 5, Japan, System 16A) (FD1089A 317-0086)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1988, wb31d,     wb3,      system16a_no7751,  wb3,        segas16a_state,generic,     ROT0,   
"bootleg", "Wonder Boy III - Monster Lair (set 1, Japan, System 16A) (bootleg of FD1094 317-0084 set)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1988, wb35d,     wb3,      system16a_no7751,  wb3,        segas16a_state,generic,     ROT0,   
"bootleg", "Wonder Boy III - Monster Lair (set 5, Japan, System 16A) (bootleg of FD1089A 317-0086 set)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1987, shinobi1d, shinobi,  system16a,         shinobi,    segas16a_state,generic,     ROT0,   
"bootleg", "Shinobi (set 1, System 16A) (bootleg of FD1094 317-0050 set)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, tetrisd,   tetris,   system16a_no7751,  tetris,     segas16a_state,generic,     ROT0,   
"bootleg", "Tetris (set 4, Japan, System 16A) (bootleg of FD1094 317-0093 set)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, tetris3d,  tetris,   system16a_no7751,  tetris,     segas16a_state,generic,     ROT0,   
"bootleg", "Tetris (set 3, Japan, System 16A) (bootleg of FD1094 317-0093a set)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, aceattac,   0,        system16b_fd1094,    aceattac, segas16b_state,aceattac_5358,      ROT270,  
 "Sega", "Ace Attacker (FD1094 317-0059)", 0 )
-GAME( 1987, aliensyn,   0,        system16b,           aliensyn, segas16b_state,generic_5358_small, ROT0,   
"Sega", "Alien Syndrome (set 4, System 16B, unprotected)", 0 )
-GAME( 1987, aliensyn7,  aliensyn, system16b_mc8123,    aliensyn, segas16b_state,aliensyn7_5358_small, ROT0,  
"Sega", "Alien Syndrome (set 7, System 16B, MC-8123B 317-00xx)", 0 )
-GAME( 1987, aliensyn3,  aliensyn, system16b_fd1089a,   aliensyn, segas16b_state,generic_5358_small, ROT0,   
"Sega", "Alien Syndrome (set 3, System 16B, FD1089A 317-0033)", 0 )
-GAME( 1987, aliensynj,  aliensyn, system16b_fd1089a,   aliensynj,segas16b_state,generic_5358_small, ROT0,   
"Sega", "Alien Syndrome (set 6, Japan, new, System 16B, FD1089A 317-0033)", 0 )
-GAME( 1988, altbeast,   0,        system16b_i8751,     altbeast, segas16b_state,altbeast_5521,      ROT0,   
"Sega", "Altered Beast (set 8) (8751 317-0078)", 0 )
-GAME( 1988, altbeastj,  altbeast, system16b_i8751,     altbeast, segas16b_state,altbeasj_5521,      ROT0,   
"Sega", "Juuouki (set 7, Japan) (8751 317-0077)", 0 )
-GAME( 1988, altbeast6,  altbeast, system16b_i8751,     altbeast, segas16b_state,altbeas5_5521,      ROT0,   
"Sega", "Altered Beast (set 6) (8751 317-0076)", 0 )
-GAME( 1988, altbeast5,  altbeast, system16b_fd1094,    altbeast, segas16b_state,generic_5521,       ROT0,   
"Sega", "Altered Beast (set 5) (FD1094 317-0069)", 0 )
-GAME( 1988, altbeast4,  altbeast, system16b_mc8123,    altbeast, segas16b_state,altbeas4_5521,      ROT0,   
"Sega", "Altered Beast (set 4) (MC-8123B 317-0066)", 0 )
-GAME( 1988, altbeastj3, altbeast, system16b_fd1094,    altbeast, segas16b_state,generic_5521,       ROT0,   
"Sega", "Juuouki (set 3, Japan) (FD1094 317-0068)", 0 )
-GAME( 1988, altbeast2,  altbeast, system16b_mc8123,    altbeast, segas16b_state,altbeas4_5521,      ROT0,   
"Sega", "Altered Beast (set 2) (MC-8123B 317-0066)", 0 )
-GAME( 1988, altbeastj1, altbeast, system16b_fd1094,    altbeast, segas16b_state,generic_5521,       ROT0,   
"Sega", "Juuouki (set 1, Japan) (FD1094 317-0065)", 0 )
-GAME( 1990, aurail,     0,        system16b,           aurail,   segas16b_state,generic_5704,       ROT0,   
"Sega / Westone", "Aurail (set 3, US) (unprotected)", 0 )
-GAME( 1990, aurail1,    aurail,   system16b_fd1089b,   aurail,   segas16b_state,generic_5704,       ROT0,   
"Sega / Westone", "Aurail (set 2, World) (FD1089B 317-0168)", 0 )
-GAME( 1990, aurailj,    aurail,   system16b_fd1089a,   aurail,   segas16b_state,generic_5704,       ROT0,   
"Sega / Westone", "Aurail (set 1, Japan) (FD1089A 317-0167)", 0 )
-GAME( 1989, bayroute,   0,        system16b_fd1094,    bayroute, segas16b_state,generic_5704,       ROT0,   
"Sunsoft / Sega", "Bay Route (set 3, World) (FD1094 317-0116)", 0 )
-GAME( 1989, bayroutej,  bayroute, system16b_fd1094,    bayroute, segas16b_state,generic_5704,       ROT0,   
"Sunsoft / Sega", "Bay Route (set 2, Japan) (FD1094 317-0115)", 0 )
-GAME( 1989, bayroute1,  bayroute, system16b,           bayroute, segas16b_state,generic_5358,       ROT0,   
"Sunsoft / Sega", "Bay Route (set 1, US) (unprotected)", 0 )
-GAME( 1987, bullet,     0,        system16b_fd1094,    bullet,   segas16b_state,generic_5358_small, ROT0,   
"Sega", "Bullet (FD1094 317-0041)", 0 )
-GAME( 1991, cotton,     0,        system16b_fd1094,    cotton,   segas16b_state,generic_5704,       ROT0,   
"Success / Sega", "Cotton (set 4, World) (FD1094 317-0181a)", 0 )
-GAME( 1991, cottonu,    cotton,   system16b_fd1094,    cotton,   segas16b_state,generic_5704,       ROT0,   
"Success / Sega", "Cotton (set 3, US) (FD1094 317-0180)", 0 )
-GAME( 1991, cottonj,    cotton,   system16b_fd1094,    cotton,   segas16b_state,generic_5704,       ROT0,   
"Success / Sega", "Cotton (set 2, Japan, Rev B) (FD1094 317-0179b)", 0 )
-GAME( 1991, cottonja,   cotton,   system16b_fd1094,    cotton,   segas16b_state,generic_5704,       ROT0,   
"Success / Sega", "Cotton (set 1, Japan, Rev A) (FD1094 317-0179a)", 0 )
-GAME( 1988, ddux,       0,        system16b_fd1094,    ddux,     segas16b_state,generic_5521,       ROT0,   
"Sega", "Dynamite Dux (set 3, World) (FD1094 317-0096)", 0 )
-GAME( 1988, dduxj,      ddux,     system16b_fd1094,    ddux,     segas16b_state,generic_5521,       ROT0,   
"Sega", "Dynamite Dux (set 2, Japan) (FD1094 317-0094)", 0 )
-GAME( 1988, ddux1,      ddux,     system16b_i8751,     ddux,     segas16b_state,ddux_5704,          ROT0,   
"Sega", "Dynamite Dux (set 1) (8751 317-0095)", 0 )
-GAME( 1987, dunkshot,   0,        system16b_fd1089a,   dunkshot, segas16b_state,dunkshot_5358_small,ROT0,   
"Sega", "Dunk Shot (Rev C, FD1089A 317-0022)", 0 )
-GAME( 1987, dunkshota,  dunkshot, system16b_fd1089a,   dunkshot, segas16b_state,dunkshot_5358_small,ROT0,   
"Sega", "Dunk Shot (Rev A, FD1089A 317-0022)", 0 )
-GAME( 1986, dunkshoto,  dunkshot, system16b_fd1089a,   dunkshot, segas16b_state,dunkshot_5358_small,ROT0,   
"Sega", "Dunk Shot (FD1089A 317-0022)", 0 )
-GAME( 1989, eswat,      0,        system16b_fd1094_5797,eswat,   segas16b_state,generic_5797,       ROT0,   
"Sega", "E-Swat - Cyber Police (set 4, World) (FD1094 317-0130)", 0 )
-GAME( 1989, eswatu,     eswat,    system16b_fd1094_5797,eswat,   segas16b_state,generic_5797,       ROT0,   
"Sega", "E-Swat - Cyber Police (set 3, US) (FD1094 317-0129)", 0 )
-GAME( 1989, eswatj,     eswat,    system16b_fd1094_5797,eswat,   segas16b_state,generic_5797,       ROT0,   
"Sega", "E-Swat - Cyber Police (set 2, Japan) (FD1094 317-0128)", 0 )
-GAME( 1989, eswatj1,    eswat,    system16b_fd1094,     eswat,   segas16b_state,generic_5704,       ROT0,   
"Sega", "E-Swat - Cyber Police (set 1, Japan) (FD1094 317-0131)", 0 )
-GAME( 1988, exctleag,   0,        system16b_fd1094,    exctleag, segas16b_state,exctleag_5358,      ROT0,   
"Sega", "Excite League (FD1094 317-0079)", 0 )
-GAME( 1989, fpoint,     0,        system16b_fd1094,    fpoint,   segas16b_state,generic_5358,       ROT0,   
"Sega", "Flash Point (set 2, Japan) (FD1094 317-0127A)", 0 )
-GAME( 1989, fpoint1,    fpoint,   system16b_fd1094,    fpoint,   segas16b_state,generic_5704,       ROT0,   
"Sega", "Flash Point (set 1, Japan) (FD1094 317-0127A)", 0 )
-GAME( 1989, goldnaxe,   0,        system16b_i8751_5797,goldnaxe, segas16b_state,goldnaxe_5797,      ROT0,   
"Sega", "Golden Axe (set 6, US) (8751 317-123A)", 0 )
-GAME( 1989, goldnaxeu,  goldnaxe, system16b_fd1094_5797,goldnaxe,segas16b_state,generic_5797,       ROT0,   
"Sega", "Golden Axe (set 5, US) (FD1094 317-0122)", 0 )
-GAME( 1989, goldnaxej,  goldnaxe, system16b_fd1094,    goldnaxe, segas16b_state,generic_5704,       ROT0,   
"Sega", "Golden Axe (set 4, Japan) (FD1094 317-0121)", 0 )
-GAME( 1989, goldnaxe3,  goldnaxe, system16b_fd1094,    goldnaxe, segas16b_state,generic_5704,       ROT0,   
"Sega", "Golden Axe (set 3, World) (FD1094 317-0120)", 0)
-GAME( 1989, goldnaxe2,  goldnaxe, system16b_i8751,     goldnaxe, segas16b_state,goldnaxe_5704,      ROT0,   
"Sega", "Golden Axe (set 2, US) (8751 317-0112)", 0 )
-GAME( 1989, goldnaxe1,  goldnaxe, system16b_fd1094_5797,goldnaxe,segas16b_state,generic_5797,       ROT0,   
"Sega", "Golden Axe (set 1, World) (FD1094 317-0110)", 0 )
-GAME( 1987, hwchamp,    0,        system16b,           hwchamp,  segas16b_state,hwchamp_5521,       ROT0,   
"Sega", "Heavyweight Champ", 0 )
-GAME( 1987, hwchampj,   hwchamp,  system16b_fd1094,    hwchamp,  segas16b_state,hwchamp_5521,       ROT0,   
"Sega", "Heavyweight Champ (Japan) (FD1094 317-0046)", 0 )
-GAME( 1989, mvp,        0,        system16b_fd1094_5797,mvp,     segas16b_state,generic_5797,       ROT0,   
"Sega", "MVP (set 2, US) (FD1094 317-0143)", 0 )
-GAME( 1989, mvpj,       mvp,      system16b_fd1094,     mvp,     segas16b_state,generic_5704,       ROT0,   
"Sega", "MVP (set 1, Japan) (FD1094 317-0142)", 0 )
-GAME( 1988, passsht,    0,        system16b_fd1094,    passsht,  segas16b_state,generic_5358,       ROT270, 
"Sega", "Passing Shot (World, 2 Players) (FD1094 317-0080)", 0 )
-GAME( 1988, passshta,   passsht,  system16b_fd1094,    passshtj, segas16b_state,passshtj_5358,      ROT270, 
"Sega", "Passing Shot (World, 4 Players) (FD1094 317-0074)", 0 )
-GAME( 1988, passshtj,   passsht,  system16b_fd1094,    passshtj, segas16b_state,passshtj_5358,      ROT270, 
"Sega", "Passing Shot (Japan, 4 Players) (FD1094 317-0070)", 0 )
-GAME( 1988, cencourt,   passsht,  system16b_mc8123,    cencourt, segas16b_state,cencourt_5358,      ROT270, 
"Sega", "Center Court (World, 4 Players, prototype) (MC-8123B)", 0 )
-GAME( 1991, riotcity,   0,        system16b,           riotcity, segas16b_state,generic_5704,       ROT0,   
"Sega / Westone", "Riot City (Japan)", 0 )
-GAME( 1990, ryukyu,     0,        system16b_fd1094,    ryukyu,   segas16b_state,generic_5704,       ROT0,   
"Success / Sega", "RyuKyu (Japan) (FD1094 317-5023)", 0 )
-GAME( 1987, defense,    sdi,      system16b_fd1089a,   sdi,      segas16b_state,defense_5358_small, ROT0,   
"Sega", "Defense (System 16B, FD1089A 317-0028)", 0 )
-GAME( 1987, sdib,       sdi,      system16b_fd1089a,   sdi,      segas16b_state,defense_5358_small, ROT0,   
"Sega", "SDI - Strategic Defense Initiative (System 16B, FD1089A 317-0028)", 0 )
-GAME( 1987, shinobi5,   shinobi,  system16b,           shinobi,  segas16b_state,generic_5521,       ROT0,   
"Sega", "Shinobi (set 5, System 16B) (unprotected)", 0 )
-GAME( 1987, shinobi4,   shinobi,  system16b_mc8123,    shinobi,  segas16b_state,shinobi4_5521,      ROT0,   
"Sega", "Shinobi (set 4, System 16B) (MC-8123B 317-0054)", 0 )
-GAME( 1987, shinobi3,   shinobi,  system16b_mc8123,    shinobi,  segas16b_state,shinobi3_5358,      ROT0,   
"Sega", "Shinobi (set 3, System 16B) (MC-8123B 317-0054)", 0 )
-GAME( 1987, shinobi2,   shinobi,  system16b_fd1094,    shinobi,  segas16b_state,generic_5358,       ROT0,   
"Sega", "Shinobi (set 2, System 16B) (FD1094 317-0049)", 0 )
-GAME( 1987, sonicbom,   0,        system16b_fd1094,    sonicbom, segas16b_state,generic_5358,       ROT270, 
"Sega", "Sonic Boom (FD1094 317-0053)", 0 )
-GAME( 1988, sjryuko,    0,        system16b_fd1089b,   sjryuko,  segas16b_state,sjryuko_5358_small, ROT0,   
"White Board", "Sukeban Jansi Ryuko (set 2, System 16B, FD1089B 317-5021)", 0 )
-GAME( 1987, suprleag,   0,        system16b_fd1094,    exctleag, segas16b_state,exctleag_5358,      ROT0,   
"Sega", "Super League (FD1094 317-0045)", 0 )
-GAME( 1988, tetris2,    tetris,   system16b_fd1094,    tetris,   segas16b_state,generic_5704,       ROT0,   
"Sega", "Tetris (set 2, Japan, System 16B) (FD1094 317-0092)", 0 )
-GAME( 1988, tetris1,    tetris,   system16b_fd1094,    tetris,   segas16b_state,generic_5358_small, ROT0,   
"Sega", "Tetris (set 1, Japan, System 16B) (FD1094 317-0091)", 0 )
-GAME( 1987, timescan,   0,        system16b,           timescan, segas16b_state,timescan_5358_small, ROT270, 
"Sega", "Time Scanner (set 2, System 16B)", 0 )
-GAME( 1994, toryumon,   0,        system16b_5797,      toryumon, segas16b_state,generic_5797,       ROT0,   
"Sega", "Toryumon", 0 )
-GAME( 1989, tturf,      0,        system16b_i8751,     tturf,    segas16b_state,tturf_5704,         ROT0,   
"Sega / Sunsoft", "Tough Turf (set 2, Japan) (8751 317-0104)", 0 )
-GAME( 1989, tturfu,     tturf,    system16b_i8751,     tturf,    segas16b_state,generic_5358,       ROT0,   
"Sega / Sunsoft", "Tough Turf (set 1, US) (8751 317-0099)", 0)
-GAME( 1988, wb3,        0,        system16b_i8751,     wb3,      segas16b_state,wb3_5704,           ROT0,   
"Sega / Westone", "Wonder Boy III - Monster Lair (set 6, World, System 16B) (8751 317-0098)", 0 )
-GAME( 1988, wb34,       wb3,      system16b_fd1094,    wb3,      segas16b_state,generic_5704,       ROT0,   
"Sega / Westone", "Wonder Boy III - Monster Lair (set 4, Japan, System 16B) (FD1094 317-0087)", 0 )
-GAME( 1988, wb33,       wb3,      system16b_fd1094,    wb3,      segas16b_state,generic_5704,       ROT0,   
"Sega / Westone", "Wonder Boy III - Monster Lair (set 3, World, System 16B) (FD1094 317-0089)", 0 )
-GAME( 1988, wb32,       wb3,      system16b_fd1094,    wb3,      segas16b_state,generic_5358,       ROT0,   
"Sega / Westone", "Wonder Boy III - Monster Lair (set 2, Japan, System 16B) (FD1094 317-0085)", 0 )
-GAME( 1989, wrestwar,   0,        system16b_i8751,     wrestwar, segas16b_state,generic_5704,       ROT270, 
"Sega", "Wrestle War (set 3, World) (8751 317-0103)", 0 )
-GAME( 1989, wrestwar2,  wrestwar, system16b_fd1094,    wrestwar, segas16b_state,generic_5704,       ROT270, 
"Sega", "Wrestle War (set 2, World) (FD1094 317-0102)", 0 )
-GAME( 1989, wrestwar1,  wrestwar, system16b_fd1094,    wrestwar, segas16b_state,generic_5704,       ROT270, 
"Sega", "Wrestle War (set 1, Japan) (FD1094 317-0090)", 0 )
-GAME( 1987, shinobi2d,  shinobi,  system16b,    shinobi,  segas16b_state,generic_5358,       ROT0,   
"bootleg", "Shinobi (set 2, System 16B) (bootleg of FD1094 317-0049 set)", 0 )
-GAME( 1989, fpointd,    fpoint,   system16b,    fpoint,   segas16b_state,generic_5358,       ROT0,   
"bootleg", "Flash Point (set 2, Japan) (bootleg of FD1094 317-0127A set)", 0 )
-GAME( 1989, fpoint1d,   fpoint,   system16b,    fpoint,   segas16b_state,generic_5704,       ROT0,   
"bootleg", "Flash Point (set 1, Japan) (bootleg of FD1094 317-0127A set)", 0 )
-GAME( 1988, tetris2d,   tetris,   system16b,    tetris,   segas16b_state,generic_5704,       ROT0,   
"bootleg", "Tetris (set 2, Japan, System 16B) (bootleg of FD1094 317-0092 set)", 0 )
-GAME( 1988, tetris1d,   tetris,   system16b,    tetris,   segas16b_state,generic_5358_small, ROT0,   
"bootleg", "Tetris (set 1, Japan, System 16B) (bootleg of FD1094 317-0091 set)", 0 )
-GAME( 1988, dduxd,      ddux,     system16b,    ddux,     segas16b_state,generic_5521,       ROT0,   
"bootleg", "Dynamite Dux (set 3, World) (bootleg of FD1094 317-0096 set)", 0 )
-GAME( 1988, dduxjd,     ddux,     system16b,    ddux,     segas16b_state,generic_5521,       ROT0,   
"bootleg", "Dynamite Dux (set 2, Japan) (bootleg of FD1094 317-0094 set)", 0 )
-GAME( 1988, altbeast5d, altbeast, system16b,    altbeast, segas16b_state,generic_5521,       ROT0,   
"bootleg", "Altered Beast (set 5) (bootleg of FD1094 317-0069 set)", 0 )
-GAME( 1988, altbeastj3d,altbeast, system16b,    altbeast, segas16b_state,generic_5521,       ROT0,   
"bootleg", "Juuouki (set 3, Japan) (bootleg of FD1094 317-0068 set)", 0 )
-GAME( 1990, aurail1d,   aurail,   system16b,    aurail,   segas16b_state,generic_5704,       ROT0,   
"bootleg", "Aurail (set 2, World) (bootleg of FD1089B 317-0168 set)", 0 )
-GAME( 1990, aurailjd,   aurail,   system16b,    aurail,   segas16b_state,generic_5704,       ROT0,   
"bootleg", "Aurail (set 1, Japan) (bootleg of FD1089A 317-0167 set)", 0 )
-GAME( 1989, mvpd,       mvp,      system16b_5797,mvp,     segas16b_state,generic_5797,       ROT0,   
"bootleg", "MVP (set 2, US) (bootleg of FD1094 317-0143 set)", 0 )
-GAME( 1989, mvpjd,      mvp,      system16b,    mvp,      segas16b_state,generic_5704,       ROT0,   
"bootleg", "MVP (set 1, Japan) (bootleg of FD1094 317-0142 set)", 0 )
-GAME( 1991, cottond,    cotton,   system16b,    cotton,   segas16b_state,generic_5704,       ROT0,   
"bootleg", "Cotton (set 4, World) (bootleg of FD1094 317-0181a set)", 0 )
-GAME( 1991, cottonud,   cotton,   system16b,    cotton,   segas16b_state,generic_5704,       ROT0,   
"bootleg", "Cotton (set 3, US) (bootleg of FD1094 317-0180 set)", 0 )
-GAME( 1991, cottonjad,  cotton,   system16b,    cotton,   segas16b_state,generic_5704,       ROT0,   
"bootleg", "Cotton (set 1, Japan, Rev A) (bootleg of FD1094 317-0179a set)", 0 )
-GAME( 1991, cottonjd,   cotton,   system16b,    cotton,   segas16b_state,generic_5704,       ROT0,   
"bootleg", "Cotton (set 2, Japan, Rev B) (bootleg of FD1094 317-0179b set)", 0 )
-GAME( 1989, bayrouted,  bayroute, system16b,    bayroute, segas16b_state,generic_5704,       ROT0,   
"bootleg", "Bay Route (set 3, World) (bootleg of FD1094 317-0116 set)", 0 )
-GAME( 1989, bayroutejd, bayroute, system16b,    bayroute, segas16b_state,generic_5704,       ROT0,   
"bootleg", "Bay Route (set 2, Japan) (bootleg of FD1094 317-0115 set)", 0 )
-GAME( 1988, exctleagd,  exctleag, system16b,    exctleag, segas16b_state,exctleag_5358,      ROT0,   
"bootleg", "Excite League (bootleg of FD1094 317-0079 set)", 0 )
-GAME( 1987, sonicbomd,  sonicbom, system16b,    sonicbom, segas16b_state,generic_5358,       ROT270, 
"bootleg", "Sonic Boom (bootleg of FD1094 317-0053 set)", 0 )
-GAME( 1990, ryukyud,    ryukyu,   system16b,    ryukyu,   segas16b_state,generic_5704,       ROT0,   
"bootleg", "RyuKyu (Japan) (bootleg of FD1094 317-5023 set)", 0 )
-GAME( 1987, hwchampjd,  hwchamp,  system16b,    hwchamp,  segas16b_state,hwchamp_5521,       ROT0,   
"bootleg", "Heavyweight Champ (Japan) (bootleg of FD1094 317-0046 set)", 0 )
-GAME( 1987, bulletd,    bullet,   system16b,    bullet,   segas16b_state,generic_5358_small, ROT0,   
"bootleg", "Bullet (bootleg of FD1094 317-0041 set)", 0 )
-GAME( 1989, eswatd,     eswat,    system16b_5797,eswat,   segas16b_state,generic_5797,       ROT0,   
"bootleg", "E-Swat - Cyber Police (set 4, World) (bootleg of FD1094 317-0130 set)", 0 )
-GAME( 1989, eswatud,    eswat,    system16b_5797,eswat,   segas16b_state,generic_5797,       ROT0,   
"bootleg", "E-Swat - Cyber Police (set 3, US) (bootleg of FD1094 317-0129 set)", 0 )
-GAME( 1989, eswatjd,    eswat,    system16b_5797,eswat,   segas16b_state,generic_5797,       ROT0,   
"bootleg", "E-Swat - Cyber Police (set 2, Japan) (bootleg of FD1094 317-0128 set)", 0 )
-GAME( 1989, eswatj1d,   eswat,    system16b,    eswat,    segas16b_state,generic_5704,       ROT0,   
"bootleg", "E-Swat - Cyber Police (set 1, Japan) (bootleg of FD1094 317-0131 set)", 0 )
-GAME( 1989, goldnaxeud, goldnaxe, system16b_5797,goldnaxe,segas16b_state,generic_5797,       ROT0,   
"bootleg", "Golden Axe (set 5, US) (bootleg of FD1094 317-0122 set)", 0 )
-GAME( 1989, goldnaxe3d, goldnaxe, system16b,    goldnaxe, segas16b_state,generic_5704,       ROT0,   
"bootleg", "Golden Axe (set 3, World) (bootleg of FD1094 317-0120 set)", 0)
-GAME( 1989, goldnaxe1d, goldnaxe, system16b_5797,goldnaxe,segas16b_state,generic_5797,       ROT0,   
"bootleg", "Golden Axe (set 1, World) (bootleg of FD1094 317-0110 set)", 0 )
-GAME( 1989, goldnaxejd, goldnaxe, system16b,    goldnaxe, segas16b_state,generic_5704,       ROT0,   
"bootleg", "Golden Axe (set 4, Japan) (bootleg of FD1094 317-0121 set)", 0 )
-GAME( 1988, passshtd,   passsht,  system16b,    passsht,  segas16b_state,generic_5358,       ROT270, 
"bootleg", "Passing Shot (World, 2 Players) (bootleg of FD1094 317-0080 set)", 0 )
-GAME( 1988, passshtad,  passsht,  system16b,    passshtj, segas16b_state,passshtj_5358,      ROT270, 
"bootleg", "Passing Shot (World, 4 Players) (bootleg of FD1094 317-0074 set)", 0 )
-GAME( 1988, passshtjd,  passsht,  system16b,    passshtj, segas16b_state,passshtj_5358,      ROT270, 
"bootleg", "Passing Shot (Japan, 4 Players) (bootleg of FD1094 317-0070 set)", 0 )
-GAME( 1988, wb34d,      wb3,      system16b,    wb3,      segas16b_state,generic_5704,       ROT0,   
"bootleg", "Wonder Boy III - Monster Lair (set 4, Japan, System 16B) (bootleg of FD1094 317-0087 set)", 0 )
-GAME( 1988, wb33d,      wb3,      system16b,    wb3,      segas16b_state,generic_5704,       ROT0,   
"bootleg", "Wonder Boy III - Monster Lair (set 3, World, System 16B) (bootleg of FD1094 317-0089 set)", 0 )
-GAME( 1988, wb32d,      wb3,      system16b,    wb3,      segas16b_state,generic_5358,       ROT0,   
"bootleg", "Wonder Boy III - Monster Lair (set 2, Japan, System 16B) (bootleg of FD1094 317-0085 set)", 0 )
-GAME( 1989, wrestwar2d, wrestwar, system16b,    wrestwar, segas16b_state,generic_5704,       ROT270, 
"bootleg", "Wrestle War (set 2, World) (bootleg of FD1094 317-0102 set)", 0 )
-GAME( 1989, wrestwar1d, wrestwar, system16b,    wrestwar, segas16b_state,generic_5704,       ROT270, 
"bootleg", "Wrestle War (set 1, Japan) (bootleg of FD1094 317-0090 set)", 0 )
-GAME( 1987, sdibl5,      sdi,      system16b_split,           sdi,      segas16b_state,sdi_5358_small,     
ROT0,   "bootleg", "SDI - Strategic Defense Initiative (bootleg, set 4)", 0 )
-GAME( 1987, sdibl6,      sdi,      system16b_split,           sdi,      segas16b_state,sdi_5358_small,     
ROT0,   "bootleg", "SDI - Strategic Defense Initiative (bootleg, set 5)", 0 )
-GAME(          2006, isgsm,  0,      isgsm,  isgsm,  isgsm_state,isgsm,  ROT0,   "bootleg (ISG)", "ISG 
Selection Master Type 2006 BIOS", MACHINE_IS_BIOS_ROOT )
-GAME( 1990, astorm,    0,        system18_fd1094,      astorm2p, segas18_state, generic_5874, ROT0,   
"Sega",          "Alien Storm (World, 2 Players) (FD1094 317-0154)", 0 )
-GAME( 1990, astorm3,   astorm,   system18_fd1094,      astorm,   segas18_state, generic_5874, ROT0,   
"Sega",          "Alien Storm (World, 3 Players) (FD1094 317-0148)", 0 )
-GAME( 1990, astormu,   astorm,   system18_fd1094,      astorm,   segas18_state, generic_5874, ROT0,   
"Sega",          "Alien Storm (US, 3 Players) (FD1094 317-0147)", 0 )
-GAME( 1990, astormj,   astorm,   system18_fd1094,      astorm2p, segas18_state, generic_5874, ROT0,   
"Sega",          "Alien Storm (Japan, 2 Players) (FD1094 317-0146)", 0 )
-GAME( 1989, bloxeed,   0,        system18_fd1094,      bloxeed,  segas18_state, generic_5874, ROT0,   
"Sega",          "Bloxeed (Japan) (FD1094 317-0139)", 0 )
-GAME( 1991, cltchitr,  0,        system18_fd1094,      cltchitr, segas18_state, generic_5987, ROT0,   
"Sega",          "Clutch Hitter (US) (FD1094 317-0176)", 0 )
-GAME( 1991, cltchitrj, cltchitr, system18_fd1094,      cltchitr, segas18_state, generic_5987, ROT0,   
"Sega",          "Clutch Hitter (Japan) (FD1094 317-0175)", 0 )
-GAME( 1992, desertbr,  0,        system18_fd1094,      desertbr, segas18_state, generic_5987, ROT270, 
"Sega",          "Desert Breaker (World) (FD1094 317-0196)", 0 )
-GAME( 1992, desertbrj, desertbr, system18_fd1094,      desertbr, segas18_state, generic_5987, ROT270, 
"Sega",          "Desert Breaker (Japan) (FD1094 317-0194)", 0 )
-GAME( 1991, ddcrew,    0,        system18_fd1094,      ddcrew3p, segas18_state, ddcrew,       ROT0,   
"Sega",          "D. D. Crew (World, 3 Players) (FD1094 317-0190)", 0 )
-GAME( 1991, ddcrewu,   ddcrew,   system18_fd1094,      ddcrew,   segas18_state, ddcrew,       ROT0,   
"Sega",          "D. D. Crew (US, 4 Players) (FD1094 317-0186)", 0 )
-GAME( 1991, ddcrew2,   ddcrew,   system18_fd1094,      ddcrew2p, segas18_state, ddcrew,       ROT0,   
"Sega",          "D. D. Crew (World, 2 Players) (FD1094 317-0184)", 0 )
-GAME( 1991, ddcrew1,   ddcrew,   system18_fd1094,      ddcrew,   segas18_state, ddcrew,       ROT0,   
"Sega",          "D. D. Crew (World, 4 Players) (FD1094 317-0187)", 0 )
-GAME( 1991, ddcrewj,   ddcrew,   system18_fd1094,      ddcrew,   segas18_state, ddcrew,       ROT0,   
"Sega",          "D. D. Crew (Japan, 4 Players) (FD1094 317-0185)", 0 )
-GAME( 1991, ddcrewj2,  ddcrew,   system18_fd1094,      ddcrew2p, segas18_state, ddcrew,       ROT0,   
"Sega",          "D. D. Crew (Japan, 2 Players) (FD1094 317-0182)", 0 )
-GAME( 1991, hamaway,   0,        system18,             hamaway,  segas18_state, hamaway,      ROT90,  "Sega 
/ Santos", "Hammer Away (Japan, prototype)", 0 )
-GAME( 1990, lghost,    0,        lghost_fd1094,        lghost,   segas18_state, lghost,       ROT0,   
"Sega",          "Laser Ghost (World) (FD1094 317-0166)", 0 )
-GAME( 1990, lghostu,   lghost,   lghost_fd1094,        lghost,   segas18_state, lghost,       ROT0,   
"Sega",          "Laser Ghost (US) (FD1094 317-0165)", 0 )
-GAME( 1990, lghostj,   lghost,   lghost_fd1094,        lghost,   segas18_state, lghost,       ROT0,   
"Sega",          "Laser Ghost (Japan) (FD1094 317-0164)", 0 )
-GAME( 1990, mwalk,     0,        system18_fd1094_i8751,mwalk,    segas18_state, generic_5874, ROT0,   
"Sega",          "Michael Jackson's Moonwalker (World) (FD1094/8751 317-0159)", 0 )
-GAME( 1990, mwalku,    mwalk,    system18_fd1094_i8751,mwalka,   segas18_state, generic_5874, ROT0,   
"Sega",          "Michael Jackson's Moonwalker (US) (FD1094/8751 317-0158)", 0 )
-GAME( 1990, mwalkj,    mwalk,    system18_fd1094_i8751,mwalk,    segas18_state, generic_5874, ROT0,   
"Sega",          "Michael Jackson's Moonwalker (Japan) (FD1094/8751 317-0157)", 0 )
-GAME( 1989, shdancer,  0,        system18,             shdancer, segas18_state, generic_shad, ROT0,   
"Sega",          "Shadow Dancer (World)", 0 )
-GAME( 1989, shdancerj, shdancer, system18,             shdancer, segas18_state, generic_shad, ROT0,   
"Sega",          "Shadow Dancer (Japan)", 0 )
-GAME( 1989, shdancer1, shdancer, system18,             shdancer, segas18_state, generic_shad, ROT0,   
"Sega",          "Shadow Dancer (US)", 0 )
-GAME( 1992, wwallyja,  wwallyj,  system18_fd1094,      wwally,   segas18_state, wwally,       ROT0,   
"Sega",          "Wally wo Sagase! (rev A, Japan) (FD1094 317-0197A)", 0 )
-GAME( 1990, astorm3d,   astorm,   system18,      astorm,   segas18_state, generic_5874, ROT0,   "bootleg",   
       "Alien Storm (World, 3 Players) (bootleg of FD1094 317-0148 set)", 0 )
-GAME( 1990, astormud,   astorm,   system18,      astorm,   segas18_state, generic_5874, ROT0,   "bootleg",   
       "Alien Storm (US, 3 Players) (bootleg of FD1094 317-0147 set)", 0 )
-GAME( 1990, astormjd,   astorm,   system18,      astorm2p, segas18_state, generic_5874, ROT0,   "bootleg",   
       "Alien Storm (Japan, 2 Players) (bootleg of FD1094 317-0146 set)", 0 )
-GAME( 1989, bloxeedd,   bloxeed,  system18,      bloxeed,  segas18_state, generic_5874, ROT0,   "bootleg",   
       "Bloxeed (Japan) (bootleg of FD1094 317-0139 set)", 0 )
-GAME( 1991, cltchitrd,  cltchitr, system18,      cltchitr, segas18_state, generic_5987, ROT0,   "bootleg",   
       "Clutch Hitter (US) (bootleg of FD1094 317-0176 set)", 0 )
-GAME( 1991, cltchitrjd, cltchitr, system18,      cltchitr, segas18_state, generic_5987, ROT0,   "bootleg",   
       "Clutch Hitter (Japan) (bootleg of FD1094 317-0175 set)", 0 )
-GAME( 1992, desertbrd,  desertbr, system18,      desertbr, segas18_state, generic_5987, ROT270, "bootleg",   
       "Desert Breaker (World) (bootleg of FD1094 317-0196 set)", 0 )
-GAME( 1992, desertbrjd, desertbr, system18,      desertbr, segas18_state, generic_5987, ROT270, "bootleg",   
       "Desert Breaker (Japan) (bootleg of FD1094 317-0194 set)", 0 )
-GAME( 1991, ddcrewd,    ddcrew,   system18,      ddcrew3p, segas18_state, ddcrew,       ROT0,   "bootleg",   
       "D. D. Crew (World, 3 Players) (bootleg of FD1094 317-0190 set)", 0 )
-GAME( 1991, ddcrewud,   ddcrew,   system18,      ddcrew,   segas18_state, ddcrew,       ROT0,   "bootleg",   
       "D. D. Crew (US, 4 Players) (bootleg of FD1094 317-0186 set)", 0 )
-GAME( 1991, ddcrew2d,   ddcrew,   system18,      ddcrew2p, segas18_state, ddcrew,       ROT0,   "bootleg",   
       "D. D. Crew (World, 2 Players) (bootleg of FD1094 317-0184 set)", 0 )
-GAME( 1991, ddcrew1d,   ddcrew,   system18,      ddcrew,   segas18_state, ddcrew,       ROT0,   "bootleg",   
       "D. D. Crew (World, 4 Players) (bootleg of FD1094 317-0187 set)", 0 )
-GAME( 1991, ddcrewjd,   ddcrew,   system18,      ddcrew,   segas18_state, ddcrew,       ROT0,   "bootleg",   
       "D. D. Crew (Japan, 4 Players) (bootleg of FD1094 317-0185 set)", 0 )
-GAME( 1991, ddcrewj2d,  ddcrew,   system18,      ddcrew2p, segas18_state, ddcrew,       ROT0,   "bootleg",   
       "D. D. Crew (Japan, 2 Players) (bootleg of FD1094 317-0182 set)", 0 )
-GAME( 1990, lghostd,    lghost,   lghost,        lghost,   segas18_state, lghost,       ROT0,   "bootleg",   
       "Laser Ghost (World) (bootleg of FD1094 317-0166 set)", 0 )
-GAME( 1990, lghostud,   lghost,   lghost,        lghost,   segas18_state, lghost,       ROT0,   "bootleg",   
       "Laser Ghost (US) (bootleg of FD1094 317-0165 set)", 0 )
-GAME( 1990, mwalkd,     mwalk,    system18_i8751,mwalk,    segas18_state, generic_5874, ROT0,   "bootleg",   
       "Michael Jackson's Moonwalker (World) (bootleg of FD1094/8751 317-0159)", 0 )
-GAME( 1990, mwalkud,    mwalk,    system18_i8751,mwalka,   segas18_state, generic_5874, ROT0,   "bootleg",   
       "Michael Jackson's Moonwalker (US) (bootleg of FD1094/8751 317-0158)", 0 )
-GAME( 1990, mwalkjd,    mwalk,    system18_i8751,mwalk,    segas18_state, generic_5874, ROT0,   "bootleg",   
       "Michael Jackson's Moonwalker (Japan) (bootleg of FD1094/8751 317-0157 set)", 0 )
-GAME( 1992, wwallyjd,   wwallyj,  system18,      wwally,   segas18_state, wwally,       ROT0,   "bootleg",   
       "Wally wo Sagase! (rev B, Japan) (bootleg of FD1094 317-0197B set)", 0 )
-GAME( 1992, wwallyjad,  wwallyj,  system18,      wwally,   segas18_state, wwally,       ROT0,   "bootleg",   
       "Wally wo Sagase! (rev A, Japan) (bootleg of FD1094 317-0197A set)", 0 )
-GAME( 1991, dcclub,   0,        system24, dcclub,   segas24_state, dcclub,   ROT0,   "Sega", "Dynamic 
Country Club (World, ROM Based)", 0 )
-GAME( 1991, dcclubj,  dcclub,   system24, dcclub,   segas24_state, dcclub,   ROT0,   "Sega", "Dynamic 
Country Club (Japan, ROM Based)", 0 )
-GAME( 1991, qrouka,   0,        system24, qrouka,   segas24_state, qrouka,   ROT0,   "Sega", "Quiz Rouka Ni 
Tattenasai (Japan, ROM Based)", 0 )
-GAME( 1992, mahmajn,  0,        system24, mahmajn,  segas24_state, mahmajn,  ROT0,   "Sega", "Tokoro San no 
MahMahjan (Japan, ROM Based)", 0 )
-GAME( 1994, qgh,      0,        system24, qgh,      segas24_state, qgh,      ROT0,   "Sega", "Quiz Ghost 
Hunter (Japan, ROM Based)", 0 )
-GAME( 1994, mahmajn2, 0,        system24, mahmajn,  segas24_state, mahmajn2, ROT0,   "Sega", "Tokoro San no 
MahMahjan 2 (Japan, ROM Based)", 0 )
-GAME( 1992, arescue,   0,        sega_system32_dual_direct,     arescue,  segas32_new_state, arescue,  ROT0, 
"Sega",   "Air Rescue (US)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1992, arescuej,  arescue,  sega_system32_dual_direct,     arescue,  segas32_new_state, arescue,  ROT0, 
"Sega",   "Air Rescue (Japan)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1993, alien3,    0,        sega_system32,     alien3,   segas32_new_state, alien3,   ROT0, "Sega",   
"Alien3: The Gun (World)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1993, alien3u,   alien3,   sega_system32,     alien3,   segas32_new_state, alien3,   ROT0, "Sega",   
"Alien3: The Gun (US)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1991, arabfgtu,  arabfgt,  sega_system32,     arabfgtu, segas32_new_state, arabfgt,  ROT0, "Sega",   
"Arabian Fight (US)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1991, arabfgtj,  arabfgt,  sega_system32,     arabfgt,  segas32_new_state, arabfgt,  ROT0, "Sega",   
"Arabian Fight (Japan)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1992, brival,    0,        sega_system32,     brival,   segas32_new_state, brival,   ROT0, "Sega",   
"Burning Rival (World)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1992, brivalj,   brival,   sega_system32,     brival,   segas32_new_state, brival,   ROT0, "Sega",   
"Burning Rival (Japan)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1992, darkedge,  0,        sega_system32,     darkedge, segas32_new_state, darkedge, ROT0, "Sega",   
"Dark Edge (World)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1992, darkedgej, darkedge, sega_system32,     darkedge, segas32_new_state, darkedge, ROT0, "Sega",   
"Dark Edge (Japan)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1994, dbzvrvs,   0,        sega_system32,     dbzvrvs,  segas32_new_state, dbzvrvs,  ROT0, "Sega / 
Banpresto", "Dragon Ball Z V.R.V.S. (Japan)", MACHINE_IMPERFECT_GRAPHICS)
-GAME( 1991, f1en,      0,        sega_system32_dual_direct,     f1en,     segas32_new_state, f1en,     ROT0, 
"Sega",   "F1 Exhaust Note (World)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1991, f1enu,     f1en,     sega_system32_dual_direct,     f1en,     segas32_new_state, f1en,     ROT0, 
"Sega",   "F1 Exhaust Note (US)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1991, f1enj,     f1en,     sega_system32_dual_direct,     f1en,     segas32_new_state, f1en,     ROT0, 
"Sega",   "F1 Exhaust Note (Japan)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1993, f1lap,     0,        sega_system32,     f1lap,    segas32_new_state, f1lap,    ROT0, "Sega",   
"F1 Super Lap (World)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1993, f1lapj,    f1lap,    sega_system32,     f1lap,    segas32_new_state, f1lap,    ROT0, "Sega",   
"F1 Super Lap (Japan)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1992, ga2,       0,        sega_system32_v25, ga2,      segas32_new_state, ga2,      ROT0, "Sega",   
"Golden Axe: The Revenge of Death Adder (World)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1992, ga2u,      ga2,      sega_system32_v25, ga2u,     segas32_new_state, ga2,      ROT0, "Sega",   
"Golden Axe: The Revenge of Death Adder (US)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1992, ga2j,      ga2,      sega_system32_v25, ga2,      segas32_new_state, ga2,      ROT0, "Sega",   
"Golden Axe: The Revenge of Death Adder (Japan)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1992, holo,      0,        sega_system32,     holo,     segas32_new_state, holo,     
ORIENTATION_FLIP_Y, "Sega",   "Holosseum (US)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1993, jparkj,    jpark,    sega_system32,     jpark,    segas32_new_state, jpark,    ROT0, "Sega",   
"Jurassic Park (Japan, Rev A, Deluxe)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1993, jparkja,   jpark,    sega_system32,     jpark,    segas32_new_state, jpark,    ROT0, "Sega",   
"Jurassic Park (Japan, Deluxe)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1993, jparkjc,   jpark,    sega_system32,     jpark,    segas32_new_state, jpark,    ROT0, "Sega",   
"Jurassic Park (Japan, Rev A, Conversion)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1990, radmu,     radm,     sega_system32,     radm,     segas32_new_state, radm,     ROT0, "Sega",   
"Rad Mobile (US)", MACHINE_IMPERFECT_GRAPHICS )
-GAMEL(1991, radr,      0,        sega_system32,     radr,     segas32_new_state, radr,     ROT0, "Sega",   
"Rad Rally (World)", MACHINE_IMPERFECT_GRAPHICS, layout_radr )
-GAMEL(1991, radru,     radr,     sega_system32,     radr,     segas32_new_state, radr,     ROT0, "Sega",   
"Rad Rally (US)", MACHINE_IMPERFECT_GRAPHICS, layout_radr )
-GAMEL(1991, radrj,     radr,     sega_system32,     radr,     segas32_new_state, radr,     ROT0, "Sega",   
"Rad Rally (Japan)", MACHINE_IMPERFECT_GRAPHICS, layout_radr )
-GAMEL(1995, slipstrm,  0,        sega_system32,     slipstrm, segas32_new_state, slipstrm, ROT0, "Capcom", 
"Slip Stream (Brazil 950515)", MACHINE_IMPERFECT_GRAPHICS, layout_radr )
-GAMEL(1995, slipstrmh, slipstrm, sega_system32,     slipstrm, segas32_new_state, slipstrm, ROT0, "Capcom", 
"Slip Stream (Hispanic 950515)", MACHINE_IMPERFECT_GRAPHICS, layout_radr )
-GAME( 1992, sonic,     0,        sega_system32,     sonic,    segas32_new_state, sonic,    ROT0, "Sega",   
"SegaSonic The Hedgehog (Japan, rev. C)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1992, sonicp,    sonic,    sega_system32,     sonic,    segas32_new_state, sonicp,   ROT0, "Sega",   
"SegaSonic The Hedgehog (Japan, prototype)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1991, spidman,   0,        sega_system32,     spidman,  segas32_new_state, spidman,  ROT0, "Sega",   
"Spider-Man: The Videogame (World)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1991, spidmanu,  spidman,  sega_system32,     spidmanu, segas32_new_state, spidman,  ROT0, "Sega",   
"Spider-Man: The Videogame (US)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1991, spidmanj,  spidman,  sega_system32,     spidman,  segas32_new_state, spidman,  ROT0, "Sega",   
"Spider-Man: The Videogame (Japan)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1994, svf,       0,        sega_system32,     svf,      segas32_new_state, svf,      ROT0, "Sega",   
"Super Visual Football: European Sega Cup", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1994, svs,       svf,      sega_system32,     svf,      segas32_new_state, svf,      ROT0, "Sega",   
"Super Visual Soccer: Sega Cup (US)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1994, jleague,   svf,      sega_system32,     svf,      segas32_new_state, jleague,  ROT0, "Sega",   
"The J.League 1994 (Japan)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1994, harddunk,  0,        sega_multi32,      harddunk, segas32_new_state, harddunk, ROT0, "Sega",   
"Hard Dunk (World)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1994, harddunkj, harddunk, sega_multi32,      harddunk, segas32_new_state, harddunk, ROT0, "Sega",   
"Hard Dunk (Japan)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1992, orunners,  0,        sega_multi32,      orunners, segas32_new_state, orunners, ROT0, "Sega",   
"OutRunners (World)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1992, orunnersu, orunners, sega_multi32,      orunners, segas32_new_state, orunners, ROT0, "Sega",   
"OutRunners (US)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1992, orunnersj, orunners, sega_multi32,      orunners, segas32_new_state, orunners, ROT0, "Sega",   
"OutRunners (Japan)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1992, scross,    0,        sega_multi32,      scross,   segas32_new_state, scross,   ROT0, "Sega",   
"Stadium Cross (World)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1992, scrossa,   scross,   sega_multi32,      scross,   segas32_new_state, scross,   ROT0, "Sega",   
"Stadium Cross (World, alt)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1992, scrossu,   scross,   sega_multi32,      scross,   segas32_new_state, scross,   ROT0, "Sega",   
"Stadium Cross (US)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1992, titlef,    0,        sega_multi32,      titlef,   segas32_new_state, titlef,   ROT0, "Sega",   
"Title Fight (World)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1992, titlefu,   titlef,   sega_multi32,      titlef,   segas32_new_state, titlef,   ROT0, "Sega",   
"Title Fight (US)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1992, titlefj,   titlef,   sega_multi32,      titlef,   segas32_new_state, titlef,   ROT0, "Sega",   
"Title Fight (Japan)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 2004, segasp,  0,          segasp,    segasp, driver_device,    0, ROT0, "Sega", "Sega System SP 
(Spider) BIOS", GAME_FLAGS | MACHINE_IS_BIOS_ROOT )
-GAME( 2009, brickppl,segasp,     segasp,    segasp, driver_device,    0, ROT0, "Sega", "Brick People / Block 
PeePoo (Ver 1.002)", GAME_FLAGS )
-GAME( 2005, dinoking,segasp,     segasp,    segasp, driver_device,    0, ROT0, "Sega", "Dinosaur King 
(USA)", GAME_FLAGS )
-GAME( 2006, dinokior,segasp,     segasp,    segasp, driver_device,    0, ROT0, "Sega", "Dinosaur King - 
Operation: Dinosaur Rescue (USA, Export)", GAME_FLAGS )
-GAME( 2006, lovebery,segasp,     segasp,    segasp, driver_device,    0, ROT0, "Sega", "Love And Berry - 
1st-2nd Collection (Export, Ver 2.000)", GAME_FLAGS )
-GAME( 2006, lovebero,lovebery,   segasp,    segasp, driver_device,    0, ROT0, "Sega", "Love And Berry - 
1st-2nd Collection (Export, Ver 1.003)", GAME_FLAGS )
-GAME( 2009, tetgiant,segasp,     segasp,    segasp, driver_device,    0, ROT0, "Sega", "Tetris Giant / 
Tetris Dekaris (Ver.2.000)", GAME_FLAGS )
-GAME( 2008, dinoki25,segasp,     segasp,    segasp, driver_device,    0, ROT0, "Sega", "Dinosaur King - 
D-Team VS. the Alpha Fortress (Export, Ver 2.500) (MDA-C0047)", GAME_FLAGS )
-GAME( 2007, loveber3,segasp,     segasp,    segasp, driver_device,    0, ROT0, "Sega", "Love And Berry - 
3rd-5th Collection (USA, Export, Ver 1.002) (MDA-C0042)", GAME_FLAGS )
-GAME( 2009, tetgiano,tetgiant,   segasp,    segasp, driver_device,    0, ROT0, "Sega", "Tetris Giant / 
Tetris Dekaris (MDA-C0076)", GAME_FLAGS )
-GAMEL( 1991, newufo,       0,      newufo,  newufo,  driver_device, 0, ROT0, "Sega", "New UFO Catcher 
(standard)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE, layout_newufo )
-GAMEL( 1991, newufo_sonic, newufo, newufo,  newufo,  driver_device, 0, ROT0, "Sega", "New UFO Catcher (Sonic 
The Hedgehog)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE, layout_newufo )
-GAMEL( 1991, newufo_nfl,   newufo, newufo,  newufo,  driver_device, 0, ROT0, "Sega", "New UFO Catcher (Team 
NFL)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE, layout_newufo )
-GAMEL( 1991, newufo_xmas,  newufo, newufo,  newufo,  driver_device, 0, ROT0, "Sega", "New UFO Catcher 
(Christmas season ROM kit)", MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE, layout_newufo )
-GAMEL( 1991, ufomini,      0,      ufomini, ufomini, driver_device, 0, ROT0, "Sega", "UFO Catcher Mini", 
MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE, layout_ufomini )
-GAMEL( 1996, ufo21,        0,      ufo21,   ufo21,   driver_device, 0, ROT0, "Sega", "UFO Catcher 21", 
MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE, layout_ufo21 )
-GAMEL( 1998, ufo800,       0,      ufo800,  ufo800,  driver_device, 0, ROT0, "Sega", "UFO Catcher 800", 
MACHINE_MECHANICAL | MACHINE_SUPPORTS_SAVE, layout_ufo800 )
-GAME( 1987, aburner2, 0,        sega_xboard,         aburner2, segaxbd_new_state, aburner2, ROT0,   "Sega", 
"After Burner II", 0 )
-GAME( 1987, aburner2g,aburner2, sega_xboard,         aburner2, segaxbd_new_state, aburner2, ROT0,   "Sega", 
"After Burner II (German)", 0 )
-GAME( 1987, aburner,  aburner2, sega_xboard,         aburner,  segaxbd_new_state, aburner2, ROT0,   "Sega", 
"After Burner", 0 )
-GAME( 1987, thndrbld, 0,        sega_xboard_fd1094,  thndrbld, driver_device,     0,  ROT0,   "Sega", 
"Thunder Blade (upright) (FD1094 317-0056)", 0 )
-GAME( 1987, thndrbld1,thndrbld, sega_xboard,         thndrbd1, driver_device,     0,  ROT0,   "Sega", 
"Thunder Blade (deluxe/standing) (unprotected)", 0 )
-GAME( 1989, lastsurv, 0,        sega_lastsurv_fd1094,lastsurv, segaxbd_new_state, lastsurv, ROT0,   "Sega", 
"Last Survivor (Japan) (FD1094 317-0083)", 0 )
-GAME( 1989, loffire,  0,        sega_xboard_fd1094,  loffire,  segaxbd_new_state, loffire,  ROT0,   "Sega", 
"Line of Fire / Bakudan Yarou (World) (FD1094 317-0136)", 0 )
-GAME( 1989, loffireu, loffire,  sega_xboard_fd1094,  loffire,  segaxbd_new_state, loffire,  ROT0,   "Sega", 
"Line of Fire / Bakudan Yarou (US) (FD1094 317-0135)", 0 )
-GAME( 1989, loffirej, loffire,  sega_xboard_fd1094,  loffire,  segaxbd_new_state, loffire,  ROT0,   "Sega", 
"Line of Fire / Bakudan Yarou (Japan) (FD1094 317-0134)", 0 )
-GAME( 1989, rachero,  0,        sega_xboard_fd1094,  rachero,  driver_device,     0,  ROT0,   "Sega", 
"Racing Hero (FD1094 317-0144)", 0 )
-GAME( 1989, smgp,     0,        sega_smgp_fd1094,    smgp,     segaxbd_new_state, smgp,     ROT0,   "Sega", 
"Super Monaco GP (World, Rev B) (FD1094 317-0126a)", 0 )
-GAME( 1989, smgp6,    smgp,     sega_smgp_fd1094,    smgp,     segaxbd_new_state, smgp,     ROT0,   "Sega", 
"Super Monaco GP (World, Rev A) (FD1094 317-0126a)", 0 )
-GAME( 1989, smgp5,    smgp,     sega_smgp_fd1094,    smgp,     segaxbd_new_state, smgp,     ROT0,   "Sega", 
"Super Monaco GP (World) (FD1094 317-0126)", 0 )
-GAME( 1989, smgpu,    smgp,     sega_smgp_fd1094,    smgp,     segaxbd_new_state, smgp,     ROT0,   "Sega", 
"Super Monaco GP (US, Rev C) (FD1094 317-0125a)", 0 )
-GAME( 1989, smgpu1,   smgp,     sega_smgp_fd1094,    smgp,     segaxbd_new_state, smgp,     ROT0,   "Sega", 
"Super Monaco GP (US, Rev B) (FD1094 317-0125a)", 0 )
-GAME( 1989, smgpu2,   smgp,     sega_smgp_fd1094,    smgp,     segaxbd_new_state, smgp,     ROT0,   "Sega", 
"Super Monaco GP (US, Rev A) (FD1094 317-0125a)", 0 )
-GAME( 1989, smgpj,    smgp,     sega_smgp_fd1094,    smgp,     segaxbd_new_state, smgp,     ROT0,   "Sega", 
"Super Monaco GP (Japan, Rev B) (FD1094 317-0124a)", 0 )
-GAME( 1989, smgpja,   smgp,     sega_smgp_fd1094,    smgp,     segaxbd_new_state, smgp,     ROT0,   "Sega", 
"Super Monaco GP (Japan, Rev A) (FD1094 317-0124a)", 0 )
-GAME( 1990, abcop,    0,        sega_xboard_fd1094,  abcop,    driver_device,     0,  ROT0,   "Sega", "A.B. 
Cop (World) (FD1094 317-0169b)", 0 )
-GAME( 1990, abcopj,   abcop,    sega_xboard_fd1094,  abcop,    driver_device,     0,  ROT0,   "Sega", "A.B. 
Cop (Japan) (FD1094 317-0169b)", 0 )
-GAME( 1990, gpriders, gprider,  sega_xboard_fd1094,  gprider, segaxbd_new_state, gprider,  ROT0,   "Sega", 
"GP Rider (World, FD1094 317-0163)", 0 )
-GAME( 1990, gpriderus,gprider,  sega_xboard_fd1094,  gprider, segaxbd_new_state, gprider,  ROT0,   "Sega", 
"GP Rider (US, FD1094 317-0162)", 0 )
-GAME( 1990, gpriderjs,gprider,  sega_xboard_fd1094,  gprider, segaxbd_new_state, gprider,  ROT0,   "Sega", 
"GP Rider (Japan, FD1094 317-0161)", 0 )
-GAME( 1990, gprider, 0,        sega_xboard_fd1094_double, gprider_double,  segaxbd_new_state_double, 
gprider_double,  ROT0,   "Sega", "GP Rider (World, FD1094 317-0163) (Twin setup)", 0 )
-GAME( 1990, gprideru,gprider,  sega_xboard_fd1094_double, gprider_double,  segaxbd_new_state_double, 
gprider_double,  ROT0,   "Sega", "GP Rider (US, FD1094 317-0162) (Twin setup)", 0 )
-GAME( 1990, gpriderj,gprider,  sega_xboard_fd1094_double, gprider_double,  segaxbd_new_state_double, 
gprider_double,  ROT0,   "Sega", "GP Rider (Japan, FD1094 317-0161) (Twin setup)", 0 )
-GAME( 1991, rascot,   0,        sega_rascot,         rascot,   segaxbd_new_state, rascot,   ROT0,   "Sega", 
"Royal Ascot (Japan, terminal?)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 1987, thndrbldd, thndrbld,sega_xboard,  thndrbld, driver_device,     0,  ROT0,   "Sega", "Thunder 
Blade (upright) (bootleg of FD1094 317-0056 set)", 0 )
-GAME( 1989, racherod, rachero,  sega_xboard,  rachero,  driver_device,     0,        ROT0,   "bootleg", 
"Racing Hero (bootleg of FD1094 317-0144 set)", 0 )
-GAME( 1989, smgpd,     smgp,     sega_smgp,    smgp,     segaxbd_new_state, smgp,     ROT0,   "bootleg", 
"Super Monaco GP (World, Rev B) (bootleg of FD1094 317-0126a set)", 0 )
-GAME( 1989, smgp6d,    smgp,     sega_smgp,    smgp,     segaxbd_new_state, smgp,     ROT0,   "bootleg", 
"Super Monaco GP (World, Rev A) (bootleg of FD1094 317-0126a set)", 0 )
-GAME( 1989, smgp5d,    smgp,     sega_smgp,    smgp,     segaxbd_new_state, smgp,     ROT0,   "bootleg", 
"Super Monaco GP (World) (bootleg of FD1094 317-0126 set)", 0 )
-GAME( 1989, smgpud,    smgp,     sega_smgp,    smgp,     segaxbd_new_state, smgp,     ROT0,   "bootleg", 
"Super Monaco GP (US, Rev C) (bootleg of FD1094 317-0125a set)", 0 )
-GAME( 1989, smgpu1d,   smgp,     sega_smgp,    smgp,     segaxbd_new_state, smgp,     ROT0,   "bootleg", 
"Super Monaco GP (US, Rev B) (bootleg of FD1094 317-0125a set)", 0 )
-GAME( 1989, smgpu2d,   smgp,     sega_smgp,    smgp,     segaxbd_new_state, smgp,     ROT0,   "bootleg", 
"Super Monaco GP (US, Rev A) (bootleg of FD1094 317-0125a set)", 0 )
-GAME( 1989, smgpjd,    smgp,     sega_smgp,    smgp,     segaxbd_new_state, smgp,     ROT0,   "bootleg", 
"Super Monaco GP (Japan, Rev B) (bootleg of FD1094 317-0124a set)", 0 )
-GAME( 1989, lastsurvd,lastsurv, sega_lastsurv,lastsurv, segaxbd_new_state, lastsurv, ROT0,   "bootleg", 
"Last Survivor (Japan) (bootleg of FD1094 317-0083 set)", 0 )
-GAME( 1990, abcopd,   abcop,    sega_xboard,  abcop,    driver_device,     0,        ROT0,   "bootleg", 
"A.B. Cop (World) (bootleg of FD1094 317-0169b set)", 0 )
-GAME( 1990, abcopjd,  abcop,    sega_xboard,  abcop,    driver_device,     0,        ROT0,   "bootleg", 
"A.B. Cop (Japan) (bootleg of FD1094 317-0169b set)", 0 )
-GAME( 1989, loffired,  loffire,  sega_xboard,  loffire,  segaxbd_new_state, loffire,  ROT0,   "bootleg", 
"Line of Fire / Bakudan Yarou (World) (bootleg of FD1094 317-0136 set)", 0 )
-GAME( 1989, loffireud, loffire,  sega_xboard,  loffire,  segaxbd_new_state, loffire,  ROT0,   "bootleg", 
"Line of Fire / Bakudan Yarou (US) (bootleg of FD1094 317-0135 set)", 0 )
-GAME( 1989, loffirejd, loffire,  sega_xboard,  loffire,  segaxbd_new_state, loffire,  ROT0,   "bootleg", 
"Line of Fire / Bakudan Yarou (Japan) (bootleg of FD1094 317-0134 set)", 0 )
-GAME( 1988, gforce2,   0,        yboard,      gforce2,  segaybd_state, gforce2, ROT0,   "Sega", "Galaxy 
Force 2", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, gforce2sd, gforce2, yboard_deluxe,      gforce2,  segaybd_state, gforce2, ROT0,   "Sega", 
"Galaxy Force 2 (Super Deluxe unit)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, gforce2ja, gforce2,  yboard,      gforce2,  segaybd_state, gforce2, ROT0,   "Sega", "Galaxy 
Force 2 (Japan, Rev A)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, gforce2j,  gforce2,  yboard,      gforce2,  segaybd_state, gforce2, ROT0,   "Sega", "Galaxy 
Force 2 (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, gloc,      0,        yboard,      gloc,     segaybd_state, gloc,    ROT0,   "Sega", "G-LOC Air 
Battle (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, glocu,     gloc,     yboard,      gloc,     segaybd_state, gloc,    ROT0,   "Sega", "G-LOC Air 
Battle (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, glocr360,  gloc,     yboard,      glocr360, segaybd_state, r360,    ROT0,   "Sega", "G-LOC 
R360", MACHINE_SUPPORTS_SAVE )
-GAMEL(1988, pdrift,    0,        yboard,      pdrift,   segaybd_state, pdrift,  ROT0,   "Sega", "Power Drift 
(World, Rev A)", MACHINE_SUPPORTS_SAVE,   layout_pdrift )
-GAMEL(1988, pdrifta,   pdrift,   yboard,      pdrift,   segaybd_state, pdrift,  ROT0,   "Sega", "Power Drift 
(World)", MACHINE_SUPPORTS_SAVE,          layout_pdrift )
-GAMEL(1988, pdrifte,   pdrift,   yboard,      pdrifte,  segaybd_state, pdrift,  ROT0,   "Sega", "Power Drift 
(World, Earlier)", MACHINE_SUPPORTS_SAVE, layout_pdrift )
-GAMEL(1988, pdriftj,   pdrift,   yboard,      pdriftj,  segaybd_state, pdrift,  ROT0,   "Sega", "Power Drift 
(Japan)", MACHINE_SUPPORTS_SAVE,          layout_pdrift )
-GAMEL(1988, pdriftl,   pdrift,   yboard_link, pdriftl,  segaybd_state, pdrift,  ROT0,   "Sega", "Power Drift 
(Japan, Link Version)", MACHINE_SUPPORTS_SAVE|MACHINE_NOT_WORKING, layout_pdrift)
-GAME( 1991, rchase,    0,        yboard,      rchase,   segaybd_state, rchase,  ROT0,   "Sega", "Rail Chase 
(World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, rchasej,   rchase,   yboard,      rchase,   segaybd_state, rchase,  ROT0,   "Sega", "Rail Chase 
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, strkfgtr,  0,        yboard,      strkfgtr, segaybd_state, gloc,    ROT0,   "Sega", "Strike 
Fighter (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, strkfgtrj, strkfgtr, yboard,      strkfgtr, segaybd_state, gloc,    ROT0,   "Sega", "Strike 
Fighter (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, senkyu,     0,        spi,     spi_3button, seibuspi_state, senkyu,   ROT0,   "Seibu Kaihatsu",  
                       "Senkyu (Japan set 1)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS | 
MACHINE_IMPERFECT_SOUND )
-GAME( 1995, senkyua,    senkyu,   spi,     spi_3button, seibuspi_state, senkyua,  ROT0,   "Seibu Kaihatsu",  
                       "Senkyu (Japan set 2)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS | 
MACHINE_IMPERFECT_SOUND )
-GAME( 1995, batlball,   senkyu,   spi,     spi_3button, seibuspi_state, batlball, ROT0,   "Seibu Kaihatsu 
(Tuning license)",        "Battle Balls (Germany)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS | 
MACHINE_IMPERFECT_SOUND )
-GAME( 1995, batlballu,  senkyu,   spi,     spi_3button, seibuspi_state, batlball, ROT0,   "Seibu Kaihatsu 
(Fabtek license)",        "Battle Balls (US)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS | 
MACHINE_IMPERFECT_SOUND )
-GAME( 1995, batlballa,  senkyu,   spi,     spi_3button, seibuspi_state, batlball, ROT0,   "Seibu Kaihatsu 
(Metrotainment license)", "Battle Balls (Hong Kong)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS | 
MACHINE_IMPERFECT_SOUND )
-GAME( 1995, batlballe,  senkyu,   spi,     spi_3button, seibuspi_state, batlball, ROT0,   "Seibu Kaihatsu 
(Metrotainment license)", "Battle Balls (Hong Kong, earlier)", MACHINE_SUPPORTS_SAVE | 
MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1995, viprp1,     0,        spi,     spi_3button, seibuspi_state, viprp1,   ROT270, "Seibu Kaihatsu",  
                       "Viper Phase 1 (New Version, World)", MACHINE_SUPPORTS_SAVE | 
MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1995, viprp1k,    viprp1,   spi,     spi_3button, seibuspi_state, viprp1,   ROT270, "Seibu Kaihatsu 
(Dream Island license)",  "Viper Phase 1 (New Version, Korea)", MACHINE_SUPPORTS_SAVE | 
MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1995, viprp1j,    viprp1,   spi,     spi_3button, seibuspi_state, viprp1,   ROT270, "Seibu Kaihatsu",  
                       "Viper Phase 1 (New Version, Japan)", MACHINE_SUPPORTS_SAVE | 
MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1995, viprp1ot,   viprp1,   spi,     spi_3button, seibuspi_state, viprp1,   ROT270, "Seibu Kaihatsu 
(Tuning license)",        "Viper Phase 1 (Germany)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS | 
MACHINE_IMPERFECT_SOUND )
-GAME( 1995, viprp1oj,   viprp1,   spi,     spi_3button, seibuspi_state, viprp1o,  ROT270, "Seibu Kaihatsu",  
                       "Viper Phase 1 (Japan)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS | 
MACHINE_IMPERFECT_SOUND )
-GAME( 1996, ejanhs,     0,        ejanhs,  spi_ejanhs,  seibuspi_state, ejanhs,   ROT0,   "Seibu Kaihatsu",  
                       "E-Jan High School (Japan)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
-GAME( 1996, rdft,       0,        spi,     spi_3button, seibuspi_state, rdft,     ROT270, "Seibu Kaihatsu 
(Tuning license)",        "Raiden Fighters (Germany)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS | 
MACHINE_IMPERFECT_SOUND )
-GAME( 1996, rdftj,      rdft,     spi,     spi_3button, seibuspi_state, rdft,     ROT270, "Seibu Kaihatsu",  
                       "Raiden Fighters (Japan set 1)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS | 
MACHINE_IMPERFECT_SOUND )
-GAME( 1996, rdftja,     rdft,     spi,     spi_3button, seibuspi_state, rdft,     ROT270, "Seibu Kaihatsu",  
                       "Raiden Fighters (Japan set 2)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS | 
MACHINE_IMPERFECT_SOUND )
-GAME( 1996, rdftjb,     rdft,     spi,     spi_3button, seibuspi_state, rdft,     ROT270, "Seibu Kaihatsu",  
                       "Raiden Fighters (Japan set 3)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS | 
MACHINE_IMPERFECT_SOUND )
-GAME( 1996, rdftu,      rdft,     spi,     spi_3button, seibuspi_state, rdft,     ROT270, "Seibu Kaihatsu 
(Fabtek license)",        "Raiden Fighters (US)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS | 
MACHINE_IMPERFECT_SOUND )
-GAME( 1996, rdftam,     rdft,     spi,     spi_3button, seibuspi_state, rdft,     ROT270, "Seibu Kaihatsu 
(Metrotainment license)", "Raiden Fighters (Hong Kong)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS | 
MACHINE_IMPERFECT_SOUND )
-GAME( 1996, rdftadi,    rdft,     spi,     spi_3button, seibuspi_state, rdft,     ROT270, "Seibu Kaihatsu 
(Dream Island license)",  "Raiden Fighters (Korea)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS | 
MACHINE_IMPERFECT_SOUND )
-GAME( 1996, rdftau,     rdft,     spi,     spi_3button, seibuspi_state, rdft,     ROT270, "Seibu Kaihatsu",  
                       "Raiden Fighters (Australia)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS | 
MACHINE_IMPERFECT_SOUND )
-GAME( 1996, rdftauge,   rdft,     spi,     spi_3button, seibuspi_state, rdft,     ROT270, "Seibu Kaihatsu 
(Tuning license)",        "Raiden Fighters (Evaluation Software For Show, Germany)", MACHINE_SUPPORTS_SAVE | 
MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1996, rdftit,     rdft,     spi,     spi_3button, seibuspi_state, rdft,     ROT270, "Seibu Kaihatsu",  
                       "Raiden Fighters (Italy)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS | 
MACHINE_IMPERFECT_SOUND )
-GAME( 1996, rdfta,      rdft,     spi,     spi_3button, seibuspi_state, rdft,     ROT270, "Seibu Kaihatsu",  
                       "Raiden Fighters (Austria)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS | 
MACHINE_IMPERFECT_SOUND )
-GAME( 1997, rdft2,      0,        spi,     spi_2button, seibuspi_state, rdft2,    ROT270, "Seibu Kaihatsu 
(Tuning license)",        "Raiden Fighters 2 - Operation Hell Dive (Germany)", MACHINE_SUPPORTS_SAVE | 
MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1997, rdft2j,     rdft2,    spi,     spi_2button, seibuspi_state, rdft2,    ROT270, "Seibu Kaihatsu",  
                       "Raiden Fighters 2 - Operation Hell Dive (Japan set 1)", MACHINE_SUPPORTS_SAVE | 
MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1997, rdft2a,     rdft2,    spi,     spi_2button, seibuspi_state, rdft2,    ROT270, "Seibu Kaihatsu 
(Metrotainment license)", "Raiden Fighters 2 - Operation Hell Dive (Hong Kong)", MACHINE_SUPPORTS_SAVE | 
MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1997, rdft2ja,    rdft2,    spi,     spi_2button, seibuspi_state, rdft2,    ROT270, "Seibu Kaihatsu",  
                       "Raiden Fighters 2 - Operation Hell Dive (Japan set 2)", MACHINE_SUPPORTS_SAVE | 
MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1997, rdft2aa,    rdft2,    spi,     spi_2button, seibuspi_state, rdft2,    ROT270, "Seibu Kaihatsu 
(Dream Island license)",  "Raiden Fighters 2 - Operation Hell Dive (Korea)", MACHINE_SUPPORTS_SAVE | 
MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1997, rdft2it,    rdft2,    spi,     spi_2button, seibuspi_state, rdft2,    ROT270, "Seibu Kaihatsu",  
                       "Raiden Fighters 2 - Operation Hell Dive (Italy)", MACHINE_SUPPORTS_SAVE | 
MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1997, rdft2t,     rdft2,    spi,     spi_2button, seibuspi_state, rdft2,    ROT270, "Seibu Kaihatsu",  
                       "Raiden Fighters 2 - Operation Hell Dive (Taiwan)", MACHINE_SUPPORTS_SAVE | 
MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1997, rdft2u,     rdft2,    spi,     spi_2button, seibuspi_state, rdft2,    ROT270, "Seibu Kaihatsu 
(Fabtek license)",        "Raiden Fighters 2 - Operation Hell Dive (US)", MACHINE_SUPPORTS_SAVE | 
MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, rfjet,      0,        spi,     spi_2button, seibuspi_state, rfjet,    ROT270, "Seibu Kaihatsu 
(Tuning license)",        "Raiden Fighters Jet (Germany)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS 
| MACHINE_IMPERFECT_SOUND )
-GAME( 1998, rfjetu,     rfjet,    spi,     spi_2button, seibuspi_state, rfjet,    ROT270, "Seibu Kaihatsu 
(Fabtek license)",        "Raiden Fighters Jet (US)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS | 
MACHINE_IMPERFECT_SOUND )
-GAME( 1998, rfjetj,     rfjet,    spi,     spi_2button, seibuspi_state, rfjet,    ROT270, "Seibu Kaihatsu",  
                       "Raiden Fighters Jet (Japan)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS | 
MACHINE_IMPERFECT_SOUND )
-GAME( 1998, rfjeta,     rfjet,    spi,     spi_2button, seibuspi_state, rfjet,    ROT270, "Seibu Kaihatsu 
(Dream Island license)",  "Raiden Fighters Jet (Korea)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS | 
MACHINE_IMPERFECT_SOUND )
-GAME( 1998, rfjett,     rfjet,    spi,     spi_2button, seibuspi_state, rfjet,    ROT270, "Seibu Kaihatsu",  
                       "Raiden Fighters Jet (Taiwan)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS | 
MACHINE_IMPERFECT_SOUND )
-GAME( 1996, rdfts,      rdft,     sxx2e,   sxx2e,       seibuspi_state, rdft,     ROT270, "Seibu Kaihatsu 
(Explorer System Corp. license)", "Raiden Fighters (Taiwan, single board)", MACHINE_SUPPORTS_SAVE | 
MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 2000, rdft22kc,   rdft2,    sys386i, sys386i,     seibuspi_state, rdft2,    ROT270, "Seibu Kaihatsu", 
"Raiden Fighters 2 - Operation Hell Dive 2000 (China, SYS386I)", MACHINE_SUPPORTS_SAVE | 
MACHINE_IMPERFECT_GRAPHICS )
-GAME( 2000, rfjet2kc,   rfjet,    sys386i, sys386i,     seibuspi_state, rfjet,    ROT270, "Seibu Kaihatsu", 
"Raiden Fighters Jet 2000 (China, SYS386I)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1999, ejsakura,   0,        sys386f, sys386f,     seibuspi_state, sys386f,  ROT0,   "Seibu Kaihatsu", 
"E-Jan Sakurasou (Japan, SYS386F V2.0)", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, ejsakura12, ejsakura, sys386f, sys386f,     seibuspi_state, sys386f,  ROT0,   "Seibu Kaihatsu", 
"E-Jan Sakurasou (Japan, SYS386F V1.2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, friskyt,  0,        nvram,    friskyt, driver_device,  0,        ROT0,  "Nichibutsu", "Frisky 
Tom (set 1)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, friskyta, friskyt,  nvram,    friskyt, driver_device,  0,        ROT0,  "Nichibutsu", "Frisky 
Tom (set 2)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1982, radrad,   0,        no_nvram, radrad, driver_device,   0,        ROT0,  "Nichibutsu USA", 
"Radical Radial", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, seicross, 0,        no_nvram, seicross, driver_device, 0,        ROT90, "Nichibutsu / Alice", 
"Seicross", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, sectrzon, seicross, no_nvram, seicross, driver_device, 0,        ROT90, "Nichibutsu / Alice", 
"Sector Zone", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1991, sengokmj, 0, sengokmj, sengokmj, driver_device, 0, ROT0, "Sigma", "Sengoku Mahjong [BET] 
(Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1983, senjyo,   0,        senjyo,  senjyo, senjyo_state,   senjyo,   ROT90, "Tehkan", "Senjyo", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1984, starforc, 0,        senjyo,  starforc, senjyo_state, starforc, ROT90, "Tehkan", "Star Force", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1984, starforce,starforc, senjyox, starforc, senjyo_state, starfore, ROT90, "Tehkan", "Star Force 
(encrypted, set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, starforcb,starforc, starforb,starforc, senjyo_state, starfore, ROT90, "bootleg", "Star Force 
(encrypted, bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, starforca,starforc, senjyox, starforc, senjyo_state, starfora, ROT90, "Tehkan", "Star Force 
(encrypted, set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, megaforc, starforc, senjyo,  starforc, senjyo_state, starforc, ROT90, "Tehkan (Video Ware 
license)", "Mega Force", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, baluba,   0,        senjyo,  baluba, senjyo_state,   starforc, ROT90, "Able Corp, Ltd.", 
"Baluba-louk no Densetsu (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, gundamex, 0,        gundamex, gundamex, driver_device, 0,        ROT0, "Banpresto",             
"Mobile Suit Gundam EX Revue",                  0 )
-GAME( 1995, grdians,  0,        grdians,  grdians,  driver_device, 0,        ROT0, "Winkysoft (Banpresto 
license)", "Guardians / Denjin Makai II",          MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, mj4simai, 0,        mj4simai, mj4simai, driver_device, 0,        ROT0, "Maboroshi Ware",        
"Wakakusamonogatari Mahjong Yonshimai (Japan)", MACHINE_NO_COCKTAIL )
-GAME( 1996, myangel,  0,        myangel,  myangel,  driver_device, 0,        ROT0, "MOSS / Namco",          
"Kosodate Quiz My Angel (Japan)",               MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, myangel2, 0,        myangel2, myangel2, driver_device, 0,        ROT0, "MOSS / Namco",          
"Kosodate Quiz My Angel 2 (Japan)",             MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, reelquak, 0,        reelquak, reelquak, driver_device, 0,        ROT0, "<unknown>",             
"Reel'N Quake! (Version 1.05)",                 MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 199?, endrichs, 0,        reelquak, endrichs, driver_device, 0,        ROT0, "E.N.Tiger",             
"Endless Riches (Ver 1.20)",                    MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1999, pzlbowl,  0,        pzlbowl,  pzlbowl,  driver_device, 0,        ROT0, "MOSS / Nihon System",   
"Puzzle De Bowling (Japan)",                    MACHINE_NO_COCKTAIL )
-GAME( 2000, penbros,  0,        penbros,  penbros,  driver_device, 0,        ROT0, "Subsino",               
"Penguin Brothers (Japan)",                     MACHINE_NO_COCKTAIL )
-GAME( 2000, namcostr, 0,        namcostr, funcube,  driver_device, 0,        ROT0, "Namco",                 
"Namco Stars",                                  MACHINE_NO_COCKTAIL | MACHINE_NOT_WORKING )
-GAME( 2000, deerhunt, 0,        samshoot, deerhunt, driver_device, 0,        ROT0, "Sammy USA Corporation", 
"Deer Hunting USA V4.3",                        MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 2000, deerhunta,deerhunt, samshoot, deerhunt, driver_device, 0,        ROT0, "Sammy USA Corporation", 
"Deer Hunting USA V4.2",                        MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 2000, deerhuntb,deerhunt, samshoot, deerhunt, driver_device, 0,        ROT0, "Sammy USA Corporation", 
"Deer Hunting USA V4.0",                        MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 2000, deerhuntc,deerhunt, samshoot, deerhunt, driver_device, 0,        ROT0, "Sammy USA Corporation", 
"Deer Hunting USA V3",                          MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 2000, deerhuntd,deerhunt, samshoot, deerhunt, driver_device, 0,        ROT0, "Sammy USA Corporation", 
"Deer Hunting USA V2",                          MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 2000, deerhunte,deerhunt, samshoot, deerhunt, driver_device, 0,        ROT0, "Sammy USA Corporation", 
"Deer Hunting USA V1",                          MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 2001, turkhunt, 0,        samshoot, turkhunt, driver_device, 0,        ROT0, "Sammy USA Corporation", 
"Turkey Hunting USA V1.0",                      MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 2001, wschamp,  0,        samshoot, wschamp,  driver_device, 0,        ROT0, "Sammy USA Corporation", 
"Wing Shooting Championship V2.00",             MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 2001, wschampa, wschamp,  samshoot, wschamp,  driver_device, 0,        ROT0, "Sammy USA Corporation", 
"Wing Shooting Championship V1.01",             MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 2001, wschampb, wschamp,  samshoot, wschamp,  driver_device, 0,        ROT0, "Sammy USA Corporation", 
"Wing Shooting Championship V1.00",             MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 2002, trophyh,  0,        samshoot, trophyh,  driver_device, 0,        ROT0, "Sammy USA Corporation", 
"Trophy Hunting - Bear & Moose V1.0",           MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 2000, funcube,  0,        funcube,  funcube,  seta2_state,   funcube,  ROT0, "Namco",                 
"Funcube (v1.5)",                               MACHINE_NO_COCKTAIL )
-GAME( 2001, funcube2, 0,        funcube2, funcube,  seta2_state,   funcube2, ROT0, "Namco",                 
"Funcube 2 (v1.1)",                             MACHINE_NO_COCKTAIL )
-GAME( 2001, funcube3, 0,        funcube3, funcube,  seta2_state,   funcube3, ROT0, "Namco",                 
"Funcube 3 (v1.1)",                             MACHINE_NO_COCKTAIL )
-GAME( 2001, funcube4, 0,        funcube2, funcube,  seta2_state,   funcube2, ROT0, "Namco",                 
"Funcube 4 (v1.0)",                             MACHINE_NO_COCKTAIL )
-GAME( 2002, funcube5, 0,        funcube2, funcube,  seta2_state,   funcube2, ROT0, "Namco",                 
"Funcube 5 (v1.0)",                             MACHINE_NO_COCKTAIL )
-GAME( 1989, drgnunit, 0,        drgnunit, drgnunit, driver_device, 0,        ROT0,   "Seta",                 
  "Dragon Unit / Castle of Dragon", 0 )
-GAME( 1990, jockeyc,  0,        jockeyc,  jockeyc,  driver_device, 0,        ROT0,   "Seta (Visco license)", 
  "Jockey Club", 0 )
-GAME( 1998, inttoote, jockeyc,  inttoote, inttoote, seta_state,    inttoote, ROT0,   "Coinmaster",           
  "International Toote (Germany)", MACHINE_NOT_WORKING | MACHINE_UNEMULATED_PROTECTION )
-GAME( 1993, inttootea,jockeyc,  inttoote, inttoote, seta_state,    inttootea,ROT0,   "Coinmaster",           
  "International Toote II (World?)", MACHINE_NOT_WORKING | MACHINE_UNEMULATED_PROTECTION )
-GAME( 1991, rezon,    0,        rezon,    rezon,    seta_state,    rezon,    ROT0,   "Allumer",              
  "Rezon", 0 )
-GAME( 1992, rezont,   rezon,    rezon,    rezont,   seta_state,    rezon,    ROT0,   "Allumer (Taito 
license)","Rezon (Taito)", 0 )
-GAME( 1991, stg,      0,        drgnunit, stg,      driver_device, 0,        ROT270, "Athena / Tecmo",       
  "Strike Gunner S.T.G", 0 )
-GAME( 1991, pairlove, 0,        pairlove, pairlove, driver_device, 0,        ROT270, "Athena",               
  "Pairs Love", 0 )
-GAME( 1992, blandia,  0,        blandia,  blandia, seta_state,     blandia,  ROT0,   "Allumer",              
  "Blandia", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1992, blandiap, blandia,  blandiap, blandia, driver_device,  0,        ROT0,   "Allumer",              
  "Blandia (prototype)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1992, blockcarb,blockcar, blockcarb,blockcar, driver_device, 0,        ROT90,  "bootleg",              
  "Block Carnival / Thunder & Lightning 2 (bootleg)", MACHINE_IMPERFECT_SOUND)
-GAME( 1992, qzkklogy, 0,        drgnunit, qzkklogy, driver_device, 0,        ROT0,   "Tecmo",                
  "Quiz Kokology", 0 )
-GAME( 1992, neobattl, 0,        umanclub, neobattl, driver_device, 0,        ROT270, "Banpresto / Sotsu 
Agency. Sunrise", "SD Gundam Neo Battling (Japan)", 0 )
-GAME( 1992, umanclub, 0,        umanclub, umanclub, driver_device, 0,        ROT0,   "Banpresto / Tsuburaya 
Productions", "Ultraman Club - Tatakae! Ultraman Kyoudai!!", 0 )
-GAME( 1992, zingzip,  0,        zingzip,  zingzip, driver_device,  0,        ROT270, "Allumer / Tecmo",      
  "Zing Zing Zip", 0 )
-GAME( 1992, zingzipbl,zingzip,  zingzipbl,zingzip, driver_device,  0,        ROT270, "bootleg",              
  "Zing Zing Zip (bootleg)", MACHINE_NOT_WORKING )
-GAME( 1993, atehate,  0,        atehate,  atehate, driver_device,  0,        ROT0,   "Athena",               
  "Athena no Hatena ?", 0 )
-GAME( 1993, daioh,    0,        daioh,    daioh,    driver_device, 0,        ROT270, "Athena",               
  "Daioh", 0 )
-GAME( 1993, daioha,   daioh,    daioh,    daioh,    driver_device, 0,        ROT270, "Athena",               
  "Daioh (earlier)", 0 )
-GAME( 1993, daiohp,   daioh,    daiohp,   daiohp,   driver_device, 0,        ROT270, "Athena",               
  "Daioh (prototype)", 0 )
-GAME( 1993, daiohc,   daioh,    wrofaero, daioh,    driver_device, 0,        ROT270, "Athena",               
  "Daioh (93111A PCB conversion)", 0 )
-GAME( 1993, jjsquawk, 0,        jjsquawk, jjsquawk, driver_device, 0,        ROT0,   "Athena / Able",        
  "J. J. Squawkers", MACHINE_IMPERFECT_SOUND )
-GAME( 1993, jjsquawko,jjsquawk, jjsquawk, jjsquawk, driver_device, 0,        ROT0,   "Athena / Able",        
  "J. J. Squawkers (older)", MACHINE_IMPERFECT_SOUND )
-GAME( 1993, jjsquawkb,jjsquawk, jjsquawb, jjsquawk, driver_device, 0,        ROT0,   "bootleg",              
  "J. J. Squawkers (bootleg)", MACHINE_IMPERFECT_SOUND )
-GAME( 1993, jjsquawkb2,jjsquawk,jjsquawk, jjsquawk, driver_device, 0,        ROT0,   "bootleg",              
  "J. J. Squawkers (bootleg, Blandia Conversion)", MACHINE_IMPERFECT_SOUND )
-GAME( 1993, kamenrid, 0,        kamenrid, kamenrid, driver_device, 0,        ROT0,   "Banpresto / Toei",     
  "Masked Riders Club Battle Race", 0 )
-GAME( 1993, madshark, 0,        madshark, madshark, driver_device, 0,        ROT270, "Allumer",              
  "Mad Shark", 0 )
-GAME( 1993, msgundam, 0,        msgundam, msgundam, driver_device, 0,        ROT0,   "Banpresto",            
  "Mobile Suit Gundam", 0 )
-GAME( 1993, msgundam1,msgundam, msgundam, msgunda1, driver_device, 0,        ROT0,   "Banpresto",            
  "Mobile Suit Gundam (Japan)", 0 )
-GAME( 1993, oisipuzl, 0,        oisipuzl, oisipuzl, driver_device, 0,        ROT0,   "Sunsoft / Atlus",      
  "Oishii Puzzle Ha Irimasenka", 0 )
-GAME( 1993, triplfun, oisipuzl, triplfun, oisipuzl, driver_device, 0,        ROT0,   "bootleg",              
  "Triple Fun", 0 )
-GAME( 1993, qzkklgy2, 0,        qzkklgy2, qzkklgy2, driver_device, 0,        ROT0,   "Tecmo",                
  "Quiz Kokology 2", 0 )
-GAME( 1993, utoukond, 0,        utoukond, utoukond, driver_device, 0,        ROT0,   "Banpresto / Tsuburaya 
Productions", "Ultra Toukon Densetsu (Japan)", 0 )
-GAME( 1993, wrofaero, 0,        wrofaero, wrofaero, driver_device, 0,        ROT270, "Yang Cheng",           
  "War of Aero - Project MEIOU", 0 )
-GAME( 1994, eightfrc, 0,        eightfrc, eightfrc, seta_state,    eightfrc, ROT90,  "Tecmo",                
  "Eight Forces", 0 )
-GAME( 1994, kiwame,   0,        kiwame,   kiwame,   seta_state,    kiwame,   ROT0,   "Athena",               
  "Pro Mahjong Kiwame", 0 )
-GAME( 1994, krzybowl, 0,        krzybowl, krzybowl, driver_device, 0,        ROT270, "American Sammy",       
  "Krazy Bowl", 0 )
-GAME( 1994, magspeed, 0,        magspeed, magspeed, driver_device, 0,        ROT0,   "Allumer",              
  "Magical Speed", 0 )
-GAME( 1994, orbs,     0,        orbs,     orbs, driver_device,     0,        ROT0,   "American Sammy",       
  "Orbs (10/7/94 prototype?)", 0 )
-GAME( 1993, keroppij, keroppi,  keroppij, keroppij,driver_device,  0,        ROT0,   "Sammy Industries",     
  "Kero Kero Keroppi no Issyoni Asobou (Japan)", 0 )
-GAME( 1995, extdwnhl, 0,        extdwnhl, extdwnhl, driver_device, 0,        ROT0,   "Sammy Industries 
Japan", "Extreme Downhill (v1.5)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1995, gundhara, 0,        gundhara, gundhara, driver_device, 0,        ROT270, "Banpresto",            
  "Gundhara", 0 )
-GAME( 1995, gundharac, gundhara,gundhara, gundhara, driver_device, 0,        ROT270, "Banpresto",            
  "Gundhara (Chinese, bootleg?)", 0 )
-GAME( 1995, sokonuke, 0,        extdwnhl, sokonuke, driver_device, 0,        ROT0,   "Sammy Industries",     
  "Sokonuke Taisen Game (Japan)", MACHINE_IMPERFECT_SOUND )
-GAME( 1995, zombraid, 0,        gundhara, zombraid, seta_state, zombraid, ROT0,   "American Sammy",          
  "Zombie Raid (9/28/95, US)", MACHINE_NO_COCKTAIL )
-GAME( 1996, crazyfgt, 0,        crazyfgt, crazyfgt, seta_state, crazyfgt, ROT0,   "Subsino",                 
  "Crazy Fight", MACHINE_UNEMULATED_PROTECTION | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 2002, suprball,    0,        sfbonus,    amcoe2_reels3, sfbonus_state,    suprball,        ROT0,  
"Amcoe", "Super Ball (Version 1.3)", 0)
-GAME( 2003, sfbonus,     0,        sfbonus,    amcoe2_reels3, sfbonus_state,    sfbonus,         ROT0,  
"Amcoe", "Skill Fruit Bonus (Version 1.9R, set 1)", 0)
-GAME( 2003, sfbonusd1,   sfbonus,  sfbonus,    amcoe1_reels3, sfbonus_state,    sfbonusd,        ROT0,  
"Amcoe", "Skill Fruit Bonus (Version 1.9R, set 2)", 0)
-GAME( 2003, sfbonusv1,   sfbonus,  sfbonus,    amcoe1_reels3, sfbonus_state,    sfbonusv,        ROT0,  
"Amcoe", "Skill Fruit Bonus (Version 1.9R Dual)", 0)
-GAME( 2003, sfbonuso,    sfbonus,  sfbonus,    amcoe2_reels3, sfbonus_state,    sfbonus,         ROT0,  
"Amcoe", "Skill Fruit Bonus (Version 1.7)", 0)
-GAME( 2003, sfbonuso2,   sfbonus,  sfbonus,    amcoe2_reels3, sfbonus_state,    sfbonus,         ROT0,  
"Amcoe", "Skill Fruit Bonus (Version 1.6)", 0)
-GAMEL( 2004, parrot3,    0,        sfbonus,    amcoe1_poker,  sfbonus_state,    parrot3v,        ROT0,  
"Amcoe", "Parrot Poker III (Version 2.6E Dual)", 0, layout_pirpok2)
-GAMEL( 2004, parrot3b1,  parrot3,  sfbonus,    amcoe2_poker,  sfbonus_state,    pirpok2,         ROT0,  
"Amcoe", "Parrot Poker III (Version 2.6R, set 1)", 0, layout_pirpok2)
-GAMEL( 2004, parrot3d1,  parrot3,  sfbonus,    amcoe1_poker,  sfbonus_state,    parrot3d,        ROT0,  
"Amcoe", "Parrot Poker III (Version 2.6R, set 2)", 0, layout_pirpok2)
-GAMEL( 2004, parrot3v1,  parrot3,  sfbonus,    amcoe1_poker,  sfbonus_state,    parrot3v2,       ROT0,  
"Amcoe", "Parrot Poker III (Version 2.6R Dual)", 0, layout_pirpok2)
-GAMEL( 2003, parrot3o,   parrot3,  sfbonus,    amcoe2_poker,  sfbonus_state,    pirpok2,         ROT0,  
"Amcoe", "Parrot Poker III (Version 2.4)", 0, layout_pirpok2)
-GAME( 2000, hldspin1,    0,        sfbonus,    amcoe2_reels3, sfbonus_state,    hldspin1,        ROT0,  
"Amcoe", "Hold & Spin I (Version 2.7T, set 1)", 0)
-GAME( 2000, hldspin1dt,  hldspin1, sfbonus,    amcoe1_reels3, sfbonus_state,    hldspin1d,       ROT0,  
"Amcoe", "Hold & Spin I (Version 2.7T, set 2)", 0)
-GAME( 2000, hldspin1vt,  hldspin1, sfbonus,    amcoe1_reels3, sfbonus_state,    hldspin1v,       ROT0,  
"Amcoe", "Hold & Spin I (Version 2.7T Dual)", 0)
-GAME( 2000, hldspin1o,   hldspin1, sfbonus,    amcoe2_reels3, sfbonus_state,    hldspin1,        ROT0,  
"Amcoe", "Hold & Spin I (Version 2.5T)", 0)
-GAME( 2000, hldspin2,    0,        sfbonus,    amcoe2_reels3, sfbonus_state,    hldspin2,        ROT0,  
"Amcoe", "Hold & Spin II (Version 2.8R, set 1)", 0)
-GAME( 2000, hldspin2d1,  hldspin2, sfbonus,    amcoe1_reels3, sfbonus_state,    hldspin2d,       ROT0,  
"Amcoe", "Hold & Spin II (Version 2.8R, set 2)", 0) // some text corruption on first reset (MIN PLAY etc. 
real game bug?)
-GAME( 2000, hldspin2v1,  hldspin2, sfbonus,    amcoe1_reels3, sfbonus_state,    hldspin2v,       ROT0,  
"Amcoe", "Hold & Spin II (Version 2.8R Dual)", 0)  // some text corruption on first reset (MIN PLAY etc. real 
game bug?)
-GAME( 2000, hldspin2o,   hldspin2, sfbonus,    amcoe2_reels3, sfbonus_state,    hldspin2,        ROT0,  
"Amcoe", "Hold & Spin II (Version 2.6)", 0)
-GAME( 2003, fcnudge,     0,        sfbonus,    amcoe1_reels3, sfbonus_state,    fruitcar,        ROT0,  
"Amcoe", "Fruit Carnival Nudge (Version 2.1 Dual)", 0)
-GAME( 2003, fcnudgeo,    fcnudge,  sfbonus,    amcoe2_reels3, sfbonus_state,    fruitcar2,       ROT0,  
"Amcoe", "Fruit Carnival Nudge (Version 2.0, set 1)", 0)
-GAME( 2003, fcnudgeo2,   fcnudge,  sfbonus,    amcoe1_reels3, sfbonus_state,    fruitcar3,       ROT0,  
"Amcoe", "Fruit Carnival Nudge (Version 2.0, set 2)", 0)
-GAME( 2003, fcnudgeo3,   fcnudge,  sfbonus,    amcoe2_reels3, sfbonus_state,    abnudge,         ROT0,  
"Amcoe", "Fruit Carnival Nudge (Version 1.7)", 0)
-GAME( 2001, pickwin,     0,        sfbonus,    amcoe1_reels4, sfbonus_state,    pickwinv2,       ROT0,  
"Amcoe", "Pick 'n Win (Version 2.9E Dual)", 0)
-GAME( 2001, pickwinb1,   pickwin,  sfbonus,    amcoe2_reels4, sfbonus_state,    pickwin,         ROT0,  
"Amcoe", "Pick 'n Win (Version 2.9R, set 1)", 0)
-GAME( 2001, pickwind1,   pickwin,  sfbonus,    amcoe1_reels4, sfbonus_state,    pickwind,        ROT0,  
"Amcoe", "Pick 'n Win (Version 2.9R, set 2)", 0)
-GAME( 2001, pickwinv1,   pickwin,  sfbonus,    amcoe1_reels4, sfbonus_state,    pickwinv,        ROT0,  
"Amcoe", "Pick 'n Win (Version 2.9R Dual)", 0)
-GAME( 2001, pickwinbt,   pickwin,  sfbonus,    amcoe2_reels4, sfbonus_state,    pickwin,         ROT0,  
"Amcoe", "Pick 'n Win (Version 2.8T, set 1)", 0)
-GAME( 2001, pickwindt,   pickwin,  sfbonus,    amcoe1_reels4, sfbonus_state,    pickwind,        ROT0,  
"Amcoe", "Pick 'n Win (Version 2.8T, set 2)", 0)
-GAME( 2001, pickwinvt,   pickwin,  sfbonus,    amcoe1_reels4, sfbonus_state,    pickwinv,        ROT0,  
"Amcoe", "Pick 'n Win (Version 2.8T, Dual)", 0)
-GAME( 2001, pickwino,    pickwin,  sfbonus,    amcoe2_reels4, sfbonus_state,    pickwin,         ROT0,  
"Amcoe", "Pick 'n Win (Version 2.6)", 0)
-GAME( 2001, pickwino2,   pickwin,  sfbonus,    amcoe2_reels4, sfbonus_state,    pickwin,         ROT0,  
"Amcoe", "Pick 'n Win (Version 2.5T)", 0)
-GAME( 2004, tighook,     0,        sfbonus,    amcoe1_reels3, sfbonus_state,    tighookv2,       ROT0,  
"Amcoe", "Tiger Hook (Version 2.1E Dual)", 0)
-GAME( 2004, tighookc1,   tighook,  sfbonus,    amcoe1_reels3, sfbonus_state,    tighook,         ROT0,  
"Amcoe", "Tiger Hook (Version 2.1R, set 1)", 0)
-GAME( 2004, tighookd1,   tighook,  sfbonus,    amcoe1_reels3, sfbonus_state,    tighookd,        ROT0,  
"Amcoe", "Tiger Hook (Version 2.1R, set 2)", 0)
-GAME( 2004, tighookv1,   tighook,  sfbonus,    amcoe1_reels3, sfbonus_state,    tighookv,        ROT0,  
"Amcoe", "Tiger Hook (Version 2.1R Dual)", 0)
-GAME( 2004, tighookc2,   tighook,  sfbonus,    amcoe1_reels3, sfbonus_state,    tighook,         ROT0,  
"Amcoe", "Tiger Hook (Version 2.0LT, set 1)", 0)
-GAME( 2004, tighookd2,   tighook,  sfbonus,    amcoe1_reels3, sfbonus_state,    tighookd,        ROT0,  
"Amcoe", "Tiger Hook (Version 2.0LT, set 2)", 0)
-GAME( 2004, tighookv2,   tighook,  sfbonus,    amcoe1_reels3, sfbonus_state,    tighookv,        ROT0,  
"Amcoe", "Tiger Hook (Version 2.0LT Dual)", 0)
-GAME( 2004, tighooko,    tighook,  sfbonus,    amcoe1_reels3, sfbonus_state,    tighook,         ROT0,  
"Amcoe", "Tiger Hook (Version 1.7XT)", 0)
-GAME( 2004, tighooko2,   tighook,  sfbonus,    amcoe1_reels3, sfbonus_state,    tighook,         ROT0,  
"Amcoe", "Tiger Hook (Version 1.7)", 0)
-GAME( 2004, robadv,      0,        sfbonus,    amcoe1_reels3, sfbonus_state,    robadv2v4,       ROT0,  
"Amcoe", "Robin's Adventure (Version 1.7E Dual)", 0)
-GAME( 2004, robadvc1,    robadv,   sfbonus,    amcoe1_reels3, sfbonus_state,    robadv,          ROT0,  
"Amcoe", "Robin's Adventure (Version 1.7R, set 1)", 0)
-GAME( 2004, robadvd1,    robadv,   sfbonus,    amcoe1_reels3, sfbonus_state,    robadv2d,        ROT0,  
"Amcoe", "Robin's Adventure (Version 1.7R, set 2)", 0)
-GAME( 2004, robadvv1,    robadv,   sfbonus,    amcoe1_reels3, sfbonus_state,    robadv2v1,       ROT0,  
"Amcoe", "Robin's Adventure (Version 1.7R Dual)", 0)
-GAME( 2004, robadvo,     robadv,   sfbonus,    amcoe1_reels3, sfbonus_state,    robadv,          ROT0,  
"Amcoe", "Robin's Adventure (Version 1.5)", 0)
-GAME( 2004, robadv2,     0,        sfbonus,    amcoe1_reels3, sfbonus_state,    robadv2v4,       ROT0,  
"Amcoe", "Robin's Adventure 2 (Version 1.7E Dual)", 0)
-GAME( 2004, robadv2c1,   robadv2,  sfbonus,    amcoe1_reels3, sfbonus_state,    robadv,          ROT0,  
"Amcoe", "Robin's Adventure 2 (Version 1.7R, set 1)", 0)
-GAME( 2004, robadv2d1,   robadv2,  sfbonus,    amcoe1_reels3, sfbonus_state,    robadv2d,        ROT0,  
"Amcoe", "Robin's Adventure 2 (Version 1.7R, set 2)", 0)
-GAME( 2004, robadv2v1,   robadv2,  sfbonus,    amcoe1_reels3, sfbonus_state,    robadv2v1,       ROT0,  
"Amcoe", "Robin's Adventure 2 (Version 1.7R Dual)", 0)
-GAME( 2004, robadv2c2,   robadv2,  sfbonus,    amcoe1_reels3, sfbonus_state,    robadv,          ROT0,  
"Amcoe", "Robin's Adventure 2 (Version 1.7LT, set 1)", 0)
-GAME( 2004, robadv2d2,   robadv2,  sfbonus,    amcoe1_reels3, sfbonus_state,    robadv2d,        ROT0,  
"Amcoe", "Robin's Adventure 2 (Version 1.7LT, set 2)", 0)
-GAME( 2004, robadv2v2,   robadv2,  sfbonus,    amcoe1_reels3, sfbonus_state,    robadv2v1,       ROT0,  
"Amcoe", "Robin's Adventure 2 (Version 1.7LT Dual)", 0)
-GAME( 2004, robadv2c3,   robadv2,  sfbonus,    amcoe1_reels3, sfbonus_state,    robadv,          ROT0,  
"Amcoe", "Robin's Adventure 2 (Version 1.7SH, set 1)", 0)
-GAME( 2004, robadv2d3,   robadv2,  sfbonus,    amcoe1_reels3, sfbonus_state,    robadv2d,        ROT0,  
"Amcoe", "Robin's Adventure 2 (Version 1.7SH, set 2)", 0)
-GAME( 2004, robadv2v3,   robadv2,  sfbonus,    amcoe1_reels3, sfbonus_state,    robadv2v1,       ROT0,  
"Amcoe", "Robin's Adventure 2 (Version 1.7SH Dual)", 0)
-GAME( 2004, robadv2o,    robadv2,  sfbonus,    amcoe1_reels3, sfbonus_state,    robadv,          ROT0,  
"Amcoe", "Robin's Adventure 2 (Version 1.5SH)", 0)
-GAME( 2004, robadv2o2,   robadv2,  sfbonus,    amcoe1_reels3, sfbonus_state,    robadv,          ROT0,  
"Amcoe", "Robin's Adventure 2 (Version 1.5)", 0)
-GAMEL( 2003, pirpok2,    0,        sfbonus,    amcoe1_poker,  sfbonus_state,    pirpok2v2,       ROT0,  
"Amcoe", "Pirate Poker II (Version 2.4E Dual)", 0, layout_pirpok2)
-GAMEL( 2003, pirpok2b1,  pirpok2,  sfbonus,    amcoe2_poker,  sfbonus_state,    pirpok2,         ROT0,  
"Amcoe", "Pirate Poker II (Version 2.2R, set 1)", 0, layout_pirpok2)
-GAMEL( 2003, pirpok2d1,  pirpok2,  sfbonus,    amcoe1_poker,  sfbonus_state,    pirpok2d,        ROT0,  
"Amcoe", "Pirate Poker II (Version 2.2R, set 2)", 0, layout_pirpok2)
-GAMEL( 2003, pirpok2v1,  pirpok2,  sfbonus,    amcoe1_poker,  sfbonus_state,    pirpok2v,        ROT0,  
"Amcoe", "Pirate Poker II (Version 2.2R Dual)", 0, layout_pirpok2)
-GAMEL( 2003, pirpok2o,   pirpok2,  sfbonus,    amcoe2_poker,  sfbonus_state,    pirpok2,         ROT0,  
"Amcoe", "Pirate Poker II (Version 2.0)", 0, layout_pirpok2)
-GAME( 2003, anibonus,    0,        sfbonus,    amcoe1_reels3, sfbonus_state,    anibonusv3,      ROT0,  
"Amcoe", "Animal Bonus (Version 1.8E Dual)", 0)
-GAME( 2003, anibonusv1,  anibonus, sfbonus,    amcoe1_reels3, sfbonus_state,    anibonusv,       ROT0,  
"Amcoe", "Animal Bonus (Version 1.8R Dual)", 0)
-GAME( 2003, anibonusv2,  anibonus, sfbonus,    amcoe1_reels3, sfbonus_state,    anibonusv,       ROT0,  
"Amcoe", "Animal Bonus (Version 1.8LT Dual)", 0)
-GAME( 2003, anibonusb1,  anibonus, sfbonus,    amcoe2_reels3, sfbonus_state,    anibonus,        ROT0,  
"Amcoe", "Animal Bonus (Version 1.7R, set 1)", 0)
-GAME( 2003, anibonusd1,  anibonus, sfbonus,    amcoe1_reels3, sfbonus_state,    anibonusd,       ROT0,  
"Amcoe", "Animal Bonus (Version 1.7R, set 2)", 0)
-GAME( 2003, anibonusb2,  anibonus, sfbonus,    amcoe2_reels3, sfbonus_state,    anibonus,        ROT0,  
"Amcoe", "Animal Bonus (Version 1.7LT, set 1)", 0)
-GAME( 2003, anibonusd2,  anibonus, sfbonus,    amcoe1_reels3, sfbonus_state,    anibonusd,       ROT0,  
"Amcoe", "Animal Bonus (Version 1.7LT, set 2)", 0)
-GAME( 2003, anibonuso,   anibonus, sfbonus,    amcoe2_reels3, sfbonus_state,    anibonus,        ROT0,  
"Amcoe", "Animal Bonus (Version 1.5)", 0)
-GAME( 2003, anibonuso2,  anibonus, sfbonus,    amcoe2_reels3, sfbonus_state,    anibonus3,       ROT0,  
"Amcoe", "Animal Bonus (Version 1.4, set 1)", 0)
-GAME( 2003, anibonuso3,  anibonus, sfbonus,    amcoe2_reels3, sfbonus_state,    anibonus,        ROT0,  
"Amcoe", "Animal Bonus (Version 1.4, set 2)", 0)
-GAME( 2003, anibonusxo,  anibonus, sfbonus,    amcoe2_reels3, sfbonus_state,    anibonus,        ROT0,  
"Amcoe", "Animal Bonus (Version 1.50XT)", 0)
-GAME( 2003, anibonusxo2, anibonus, sfbonus,    amcoe2_reels3, sfbonus_state,    anibonus3,       ROT0,  
"Amcoe", "Animal Bonus (Version 1.40XT, set 1)", 0)
-GAME( 2003, anibonusxo3, anibonus, sfbonus,    amcoe2_reels3, sfbonus_state,    anibonus,        ROT0,  
"Amcoe", "Animal Bonus (Version 1.40XT, set 2)", 0)
-GAME( 2003, abnudge,     0,        sfbonus,    amcoe1_reels3, sfbonus_state,    abnudgev,        ROT0,  
"Amcoe", "Animal Bonus Nudge (Version 2.1 Dual)", 0)
-GAME( 2003, abnudgeb,    abnudge,  sfbonus,    amcoe2_reels3, sfbonus_state,    abnudge,         ROT0,  
"Amcoe", "Animal Bonus Nudge (Version 2.0, set 1)", 0)
-GAME( 2003, abnudged,    abnudge,  sfbonus,    amcoe1_reels3, sfbonus_state,    abnudged,        ROT0,  
"Amcoe", "Animal Bonus Nudge (Version 2.0, set 2)", 0)
-GAME( 2003, abnudgeo,    abnudge,  sfbonus,    amcoe2_reels3, sfbonus_state,    abnudge,         ROT0,  
"Amcoe", "Animal Bonus Nudge (Version 1.7)", 0)
-GAME( 2003, dblchal,     0,        sfbonus,    amcoe2_reels3, sfbonus_state,    dblchal,         ROT0,  
"Amcoe", "Double Challenge (Version 1.5R, set 1)", 0)
-GAME( 2003, dblchalc1,   dblchal,  sfbonus,    amcoe1_reels3, sfbonus_state,    dblchal,         ROT0,  
"Amcoe", "Double Challenge (Version 1.5R, set 2)", 0)
-GAME( 2003, dblchald1,   dblchal,  sfbonus,    amcoe1_reels3, sfbonus_state,    dblchald,        ROT0,  
"Amcoe", "Double Challenge (Version 1.5R, set 3)", 0)
-GAME( 2003, dblchalv1,   dblchal,  sfbonus,    amcoe1_reels3, sfbonus_state,    dblchalv,        ROT0,  
"Amcoe", "Double Challenge (Version 1.5R Dual)", 0)
-GAME( 2003, dblchalo,    dblchal,  sfbonus,    amcoe2_reels3, sfbonus_state,    dblchal,         ROT0,  
"Amcoe", "Double Challenge (Version 1.1)", 0)
-GAME( 2003, anithunt,    0,        sfbonus,    amcoe2_reels3, sfbonus_state,    anithunt,        ROT0,  
"Amcoe", "Animal Treasure Hunt (Version 1.9R, set 1)", 0)
-GAME( 2003, anithuntd1,  anithunt, sfbonus,    amcoe1_reels3, sfbonus_state,    anithuntd,       ROT0,  
"Amcoe", "Animal Treasure Hunt (Version 1.9R, set 2)", 0)
-GAME( 2003, anithuntv1,  anithunt, sfbonus,    amcoe1_reels3, sfbonus_state,    anithuntv,       ROT0,  
"Amcoe", "Animal Treasure Hunt (Version 1.9R Dual)", 0)
-GAME( 2003, anithunto,   anithunt, sfbonus,    amcoe2_reels3, sfbonus_state,    anithunt,        ROT0,  
"Amcoe", "Animal Treasure Hunt (Version 1.7)", 0)
-GAME( 2003, anithunto2,  anithunt, sfbonus,    amcoe2_reels3, sfbonus_state,    anithunt,        ROT0,  
"Amcoe", "Animal Treasure Hunt (Version 1.5)", 0)
-GAME( 2002, sfruitb,     0,        sfbonus,    amcoe1_reels3, sfbonus_state,    sfruitbv2,       ROT0,  
"Amcoe", "Super Fruit Bonus (Version 2.5E Dual)", 0)
-GAME( 2002, sfruitbb1,   sfruitb,  sfbonus,    amcoe2_reels3, sfbonus_state,    sfruitb,         ROT0,  
"Amcoe", "Super Fruit Bonus (Version 2.5R, set 1)", 0)
-GAME( 2002, sfruitbd1,   sfruitb,  sfbonus,    amcoe1_reels3, sfbonus_state,    sfruitbd,        ROT0,  
"Amcoe", "Super Fruit Bonus (Version 2.5R, set 2)", 0)
-GAME( 2002, sfruitbv1,   sfruitb,  sfbonus,    amcoe1_reels3, sfbonus_state,    sfruitbv,        ROT0,  
"Amcoe", "Super Fruit Bonus (Version 2.5R Dual)", 0)
-GAME( 2002, sfruitbb2,   sfruitb,  sfbonus,    amcoe2_reels3, sfbonus_state,    sfruitb,         ROT0,  
"Amcoe", "Super Fruit Bonus (Version 2.0LT, set 1)", 0)
-GAME( 2002, sfruitbd2,   sfruitb,  sfbonus,    amcoe1_reels3, sfbonus_state,    sfruitbd,        ROT0,  
"Amcoe", "Super Fruit Bonus (Version 2.0LT, set 2)", 0)
-GAME( 2002, sfruitbv2,   sfruitb,  sfbonus,    amcoe1_reels3, sfbonus_state,    sfruitbv,        ROT0,  
"Amcoe", "Super Fruit Bonus (Version 2.0LT Dual)", 0)
-GAME( 2002, sfruitbo,    sfruitb,  sfbonus,    amcoe2_reels3, sfbonus_state,    sfruitb,         ROT0,  
"Amcoe", "Super Fruit Bonus (Version 2.0)", 0)
-GAME( 2002, sfruitbo2,   sfruitb,  sfbonus,    amcoe2_reels3, sfbonus_state,    sfruitb,         ROT0,  
"Amcoe", "Super Fruit Bonus (Version 1.80XT)", 0)
-GAME( 2002, sfruitbh,    sfruitb,  sfbonus,    amcoe1_reels3, sfbonus_state,    sfruitbv2,       ROT0,  
"Amcoe", "Super Fruit Bonus (Version 2.2EB Dual)", 0)
-GAME( 2002, sfruitbbh,   sfruitb,  sfbonus,    amcoe2_reels3, sfbonus_state,    sfruitb,         ROT0,  
"Amcoe", "Super Fruit Bonus (Version 2.2B, set 1)", 0)
-GAME( 2002, sfruitbdh,   sfruitb,  sfbonus,    amcoe1_reels3, sfbonus_state,    sfruitbd,        ROT0,  
"Amcoe", "Super Fruit Bonus (Version 2.2B, set 2)", 0)
-GAME( 2002, sfruitbvh,   sfruitb,  sfbonus,    amcoe1_reels3, sfbonus_state,    sfruitbv,        ROT0,  
"Amcoe", "Super Fruit Bonus (Version 2.2B Dual)", 0)
-GAME( 2002, sfruitboh,   sfruitb,  sfbonus,    amcoe2_reels3, sfbonus_state,    sfruitb,         ROT0,  
"Amcoe", "Super Fruit Bonus (Version 2.0B)", 0)
-GAME( 2004, fb2gen,      0,        sfbonus,    amcoe1_reels3, sfbonus_state,    fb2genv3,        ROT0,  
"Amcoe", "Fruit Bonus 2nd Generation (Version 1.8E Dual)", 0)
-GAME( 2004, fb2genc1,    fb2gen,   sfbonus,    amcoe1_reels3, sfbonus_state,    fb2gen,          ROT0,  
"Amcoe", "Fruit Bonus 2nd Generation (Version 1.8R, set 1)", 0)
-GAME( 2004, fb2gend1,    fb2gen,   sfbonus,    amcoe1_reels3, sfbonus_state,    fb2gend,         ROT0,  
"Amcoe", "Fruit Bonus 2nd Generation (Version 1.8R, set 2)", 0)
-GAME( 2004, fb2genv1,    fb2gen,   sfbonus,    amcoe1_reels3, sfbonus_state,    fb2genv,         ROT0,  
"Amcoe", "Fruit Bonus 2nd Generation (Version 1.8R Dual)", 0)
-GAME( 2004, fb2genc2,    fb2gen,   sfbonus,    amcoe1_reels3, sfbonus_state,    fb2gen,          ROT0,  
"Amcoe", "Fruit Bonus 2nd Generation (Version 1.8LT, set 1)", 0)
-GAME( 2004, fb2gend2,    fb2gen,   sfbonus,    amcoe1_reels3, sfbonus_state,    fb2gend,         ROT0,  
"Amcoe", "Fruit Bonus 2nd Generation (Version 1.8LT, set 2)", 0)
-GAME( 2004, fb2genv2,    fb2gen,   sfbonus,    amcoe1_reels3, sfbonus_state,    fb2genv,         ROT0,  
"Amcoe", "Fruit Bonus 2nd Generation (Version 1.8LT Dual)", 0)
-GAME( 2004, fb2geno,     fb2gen,   sfbonus,    amcoe1_reels3, sfbonus_state,    fb2gen,          ROT0,  
"Amcoe", "Fruit Bonus 2nd Generation (Version 1.6XT)", 0)
-GAME( 2004, fb2geno2,    fb2gen,   sfbonus,    amcoe1_reels3, sfbonus_state,    fb2gen,          ROT0,  
"Amcoe", "Fruit Bonus 2nd Generation (Version 1.5)", 0)
-GAME( 2004, fb2nd,       0,        sfbonus,    amcoe1_reels3, sfbonus_state,    fb2nd,           ROT0,  
"Amcoe", "Fruit Bonus 2nd Edition (Version 1.8R, set 1)", 0)
-GAME( 2004, fb2ndd1,     fb2nd,    sfbonus,    amcoe1_reels3, sfbonus_state,    fb2ndd,          ROT0,  
"Amcoe", "Fruit Bonus 2nd Edition (Version 1.8R, set 2)", 0)
-GAME( 2004, fb2ndv1,     fb2nd,    sfbonus,    amcoe1_reels3, sfbonus_state,    fb2ndv,          ROT0,  
"Amcoe", "Fruit Bonus 2nd Edition (Version 1.8R Dual)", 0)
-GAME( 2004, fb2ndc2,     fb2nd,    sfbonus,    amcoe1_reels3, sfbonus_state,    fb2nd,           ROT0,  
"Amcoe", "Fruit Bonus 2nd Edition (Version 1.8LT, set 1)", 0)
-GAME( 2004, fb2ndd2,     fb2nd,    sfbonus,    amcoe1_reels3, sfbonus_state,    fb2ndd,          ROT0,  
"Amcoe", "Fruit Bonus 2nd Edition (Version 1.8LT, set 2)", 0)
-GAME( 2004, fb2ndv2,     fb2nd,    sfbonus,    amcoe1_reels3, sfbonus_state,    fb2ndv,          ROT0,  
"Amcoe", "Fruit Bonus 2nd Edition (Version 1.8LT Dual)", 0)
-GAME( 2004, fb2ndo,      fb2nd,    sfbonus,    amcoe1_reels3, sfbonus_state,    fb2nd,           ROT0,  
"Amcoe", "Fruit Bonus 2nd Edition (Version 1.5)", 0)
-GAME( 2004, fb4,         0,        sfbonus,    amcoe2_reels3, sfbonus_state,    fb4,             ROT0,  
"Amcoe", "Fruit Bonus 2004 (Version 1.5R, set 1)", 0)
-GAME( 2004, fb4c1,       fb4,      sfbonus,    amcoe1_reels3, sfbonus_state,    fb4,             ROT0,  
"Amcoe", "Fruit Bonus 2004 (Version 1.5R, set 2)", 0)
-GAME( 2004, fb4d1,       fb4,      sfbonus,    amcoe1_reels3, sfbonus_state,    fb4d,            ROT0,  
"Amcoe", "Fruit Bonus 2004 (Version 1.5R, set 3)", 0)
-GAME( 2004, fb4v1,       fb4,      sfbonus,    amcoe1_reels3, sfbonus_state,    fb4v,            ROT0,  
"Amcoe", "Fruit Bonus 2004 (Version 1.5R Dual)", 0)
-GAME( 2004, fb4b2,       fb4,      sfbonus,    amcoe2_reels3, sfbonus_state,    fb4,             ROT0,  
"Amcoe", "Fruit Bonus 2004 (Version 1.5LT, set 1)", 0)
-GAME( 2004, fb4c2,       fb4,      sfbonus,    amcoe1_reels3, sfbonus_state,    fb4,             ROT0,  
"Amcoe", "Fruit Bonus 2004 (Version 1.5LT, set 2)", 0)
-GAME( 2004, fb4d2,       fb4,      sfbonus,    amcoe1_reels3, sfbonus_state,    fb4d,            ROT0,  
"Amcoe", "Fruit Bonus 2004 (Version 1.5LT, set 3)", 0)
-GAME( 2004, fb4v2,       fb4,      sfbonus,    amcoe1_reels3, sfbonus_state,    fb4v,            ROT0,  
"Amcoe", "Fruit Bonus 2004 (Version 1.5LT Dual)", 0)
-GAME( 2004, fb4o,        fb4,      sfbonus,    amcoe2_reels3, sfbonus_state,    fb4,             ROT0,  
"Amcoe", "Fruit Bonus 2004 (Version 1.3XT)", 0)
-GAME( 2004, fb4o2,       fb4,      sfbonus,    amcoe2_reels3, sfbonus_state,    fb4,             ROT0,  
"Amcoe", "Fruit Bonus 2004 (Version 1.2)", 0)
-GAME( 1999, act2000,     0,        sfbonus,    amcoe1_reels3, sfbonus_state,    act2000v2,       ROT0,  
"Amcoe", "Action 2000 (Version 3.5E Dual)", 0)
-GAME( 1999, act2000v1,   act2000,  sfbonus,    amcoe1_reels3, sfbonus_state,    act2000v,        ROT0,  
"Amcoe", "Action 2000 (Version 3.5R Dual)", 0)
-GAME( 1999, act2000d1,   act2000,  sfbonus,    amcoe1_reels3, sfbonus_state,    act2000d,        ROT0,  
"Amcoe", "Action 2000 (Version 3.5R, set 1)", 0)
-GAME( 1999, act2000b1,   act2000,  sfbonus,    amcoe2_reels3, sfbonus_state,    act2000,         ROT0,  
"Amcoe", "Action 2000 (Version 3.5R, set 2)", 0)
-GAME( 1999, act2000vx,   act2000,  sfbonus,    amcoe1_reels3, sfbonus_state,    act2000v3,       ROT0,  
"Amcoe", "Action 2000 (Version 3.30XT Dual)", 0)
-GAME( 1999, act2000dx,   act2000,  sfbonus,    amcoe1_reels3, sfbonus_state,    act2000d,        ROT0,  
"Amcoe", "Action 2000 (Version 3.30XT, set 1)", 0)
-GAME( 1999, act2000bx,   act2000,  sfbonus,    amcoe2_reels3, sfbonus_state,    act2000,         ROT0,  
"Amcoe", "Action 2000 (Version 3.30XT, set 2)", 0)
-GAME( 1999, act2000o,    act2000,  sfbonus,    amcoe2_reels3, sfbonus_state,    act2000,         ROT0,  
"Amcoe", "Action 2000 (Version 3.3)", 0)
-GAME( 1999, act2000o2,   act2000,  sfbonus,    amcoe2_reels3, sfbonus_state,    act2000,         ROT0,  
"Amcoe", "Action 2000 (Version 3.10XT)", 0)
-GAME( 1999, act2000o3,   act2000,  sfbonus,    amcoe2_reels3, sfbonus_state,    act2000,         ROT0,  
"Amcoe", "Action 2000 (Version 1.2)", 0)
-GAME( 2000, ch2000,      0,        sfbonus,    amcoe1_reels3, sfbonus_state,    ch2000v2,        ROT0,  
"Amcoe", "Fruit Bonus 2000 / New Cherry 2000 (Version 4.4E Dual)", 0)
-GAME( 2000, ch2000b1,    ch2000,   sfbonus,    amcoe2_reels3, sfbonus_state,    ch2000,          ROT0,  
"Amcoe", "Fruit Bonus 2000 / New Cherry 2000 (Version 4.4R, set 1)", 0)
-GAME( 2000, ch2000c1,    ch2000,   sfbonus,    amcoe1_reels3, sfbonus_state,    ch2000c,         ROT0,  
"Amcoe", "Fruit Bonus 2000 / New Cherry 2000 (Version 4.4R, set 2)", 0)
-GAME( 2000, ch2000d1,    ch2000,   sfbonus,    amcoe1_reels3, sfbonus_state,    ch2000d,         ROT0,  
"Amcoe", "Fruit Bonus 2000 / New Cherry 2000 (Version 4.4R, set 3)", 0)
-GAME( 2000, ch2000v1,    ch2000,   sfbonus,    amcoe1_reels3, sfbonus_state,    ch2000v,         ROT0,  
"Amcoe", "Fruit Bonus 2000 / New Cherry 2000 (Version 4.4R Dual)", 0)
-GAME( 2000, ch2000b2,    ch2000,   sfbonus,    amcoe2_reels3, sfbonus_state,    ch2000,          ROT0,  
"Amcoe", "Fruit Bonus 2000 / New Cherry 2000 (Version 4.1LT, set 1)", 0)
-GAME( 2000, ch2000c2,    ch2000,   sfbonus,    amcoe1_reels3, sfbonus_state,    ch2000c,         ROT0,  
"Amcoe", "Fruit Bonus 2000 / New Cherry 2000 (Version 4.1LT, set 2)", 0)
-GAME( 2000, ch2000d2,    ch2000,   sfbonus,    amcoe1_reels3, sfbonus_state,    ch2000d,         ROT0,  
"Amcoe", "Fruit Bonus 2000 / New Cherry 2000 (Version 4.1LT, set 3)", 0)
-GAME( 2000, ch2000v2,    ch2000,   sfbonus,    amcoe1_reels3, sfbonus_state,    ch2000v3,        ROT0,  
"Amcoe", "Fruit Bonus 2000 / New Cherry 2000 (Version 4.1LT Dual)", 0)
-GAME( 2000, ch2000o,     ch2000,   sfbonus,    amcoe2_reels3, sfbonus_state,    ch2000,          ROT0,  
"Amcoe", "Fruit Bonus 2000 / New Cherry 2000 (Version 3.9XT)", 0)
-GAME( 2000, ch2000o2,    ch2000,   sfbonus,    amcoe2_reels3, sfbonus_state,    ch2000,          ROT0,  
"Amcoe", "Fruit Bonus 2000 / New Cherry 2000 (Version 3.9D)", 0)
-GAME( 2000, ch2000o3,    ch2000,   sfbonus,    amcoe2_reels3, sfbonus_state,    ch2000,          ROT0,  
"Amcoe", "Fruit Bonus 2000 / New Cherry 2000 (Version 3.9)", 0)
-GAME( 2001, pir2001,     0,        sfbonus,    amcoe1_reels3, sfbonus_state,    pir2001v2,       ROT0,  
"Amcoe", "Pirate 2001 (Version 2.5E Dual)", 0)
-GAME( 2001, pir2001b1,   pir2001,  sfbonus,    amcoe2_reels3, sfbonus_state,    pir2001,         ROT0,  
"Amcoe", "Pirate 2001 (Version 2.5R, set 1)", 0)
-GAME( 2001, pir2001d1,   pir2001,  sfbonus,    amcoe1_reels3, sfbonus_state,    pir2001d,        ROT0,  
"Amcoe", "Pirate 2001 (Version 2.5R, set 2)", 0)
-GAME( 2001, pir2001v1,   pir2001,  sfbonus,    amcoe1_reels3, sfbonus_state,    pir2001v,        ROT0,  
"Amcoe", "Pirate 2001 (Version 2.5R Dual)", 0)
-GAME( 2001, pir2001bx,   pir2001,  sfbonus,    amcoe2_reels3, sfbonus_state,    pir2001,         ROT0,  
"Amcoe", "Pirate 2001 (Version 2.40XT, set 1)", 0)
-GAME( 2001, pir2001dx,   pir2001,  sfbonus,    amcoe1_reels3, sfbonus_state,    pir2001d,        ROT0,  
"Amcoe", "Pirate 2001 (Version 2.40XT, set 2)", 0)
-GAME( 2001, pir2001vx,   pir2001,  sfbonus,    amcoe1_reels3, sfbonus_state,    pir2001v,        ROT0,  
"Amcoe", "Pirate 2001 (Version 2.40XT Dual)", 0)
-GAME( 2001, pir2001o,    pir2001,  sfbonus,    amcoe2_reels3, sfbonus_state,    pir2001,         ROT0,  
"Amcoe", "Pirate 2001 (Version 2.3N)", 0)
-GAME( 2001, pir2001o2,   pir2001,  sfbonus,    amcoe2_reels3, sfbonus_state,    pir2001,         ROT0,  
"Amcoe", "Pirate 2001 (Version 2.3)", 0)
-GAME( 2001, pir2001o3,   pir2001,  sfbonus,    amcoe2_reels3, sfbonus_state,    pir2001,         ROT0,  
"Amcoe", "Pirate 2001 (Version 2.20XT)", 0)
-GAME( 2001, pir2002,     0,        sfbonus,    amcoe1_reels3, sfbonus_state,    pir2002v2,       ROT0,  
"Amcoe", "Pirate 2002 (Version 2.0E Dual)", 0)
-GAME( 2001, pir2002b1,   pir2002,  sfbonus,    amcoe2_reels3, sfbonus_state,    pir2002,         ROT0,  
"Amcoe", "Pirate 2002 (Version 2.0R, set 1)", 0)
-GAME( 2001, pir2002d1,   pir2002,  sfbonus,    amcoe1_reels3, sfbonus_state,    pir2002d,        ROT0,  
"Amcoe", "Pirate 2002 (Version 2.0R, set 2)", 0)
-GAME( 2001, pir2002v1,   pir2002,  sfbonus,    amcoe1_reels3, sfbonus_state,    pir2002v,        ROT0,  
"Amcoe", "Pirate 2002 (Version 2.0R Dual)", 0)
-GAME( 2001, pir2002bx,   pir2002,  sfbonus,    amcoe2_reels3, sfbonus_state,    pir2002,         ROT0,  
"Amcoe", "Pirate 2002 (Version 1.90XT, set 1)", 0)
-GAME( 2001, pir2002dx,   pir2002,  sfbonus,    amcoe1_reels3, sfbonus_state,    pir2002d,        ROT0,  
"Amcoe", "Pirate 2002 (Version 1.90XT, set 2)", 0)
-GAME( 2001, pir2002vx,   pir2002,  sfbonus,    amcoe1_reels3, sfbonus_state,    pir2002v,        ROT0,  
"Amcoe", "Pirate 2002 (Version 1.90XT Dual)", 0)
-GAME( 2001, pir2002o,    pir2002,  sfbonus,    amcoe2_reels3, sfbonus_state,    pir2002,         ROT0,  
"Amcoe", "Pirate 2002 (Version 1.8N)", 0)
-GAME( 2001, pir2002o2,   pir2002,  sfbonus,    amcoe2_reels3, sfbonus_state,    pir2002,         ROT0,  
"Amcoe", "Pirate 2002 (Version 1.8)", 0)
-GAME( 2001, pir2002o3,   pir2002,  sfbonus,    amcoe2_reels3, sfbonus_state,    pir2002,         ROT0,  
"Amcoe", "Pirate 2002 (Version 1.70XT)", 0)
-GAME( 2004, classice,    0,        sfbonus,    amcoe1_reels3, sfbonus_state,    classiced3,      ROT0,  
"Amcoe", "Classic Edition (Version 1.6E)", 0)
-GAME( 2004, classicev,   classice, sfbonus,    amcoe1_reels3, sfbonus_state,    classicev3,      ROT0,  
"Amcoe", "Classic Edition (Version 1.6E Dual)", 0)
-GAME( 2004, classice1,   classice, sfbonus,    amcoe1_reels3, sfbonus_state,    classice,        ROT0,  
"Amcoe", "Classic Edition (Version 1.6R, set 1)", 0)
-GAME( 2004, classiced1,  classice, sfbonus,    amcoe1_reels3, sfbonus_state,    classiced,       ROT0,  
"Amcoe", "Classic Edition (Version 1.6R, set 2)", 0)
-GAME( 2004, classicev1,  classice, sfbonus,    amcoe1_reels3, sfbonus_state,    classicev,       ROT0,  
"Amcoe", "Classic Edition (Version 1.6R Dual)", 0)
-GAME( 2004, classice2,   classice, sfbonus,    amcoe1_reels3, sfbonus_state,    classice,        ROT0,  
"Amcoe", "Classic Edition (Version 1.6LT, set 1)", 0)
-GAME( 2004, classiced2,  classice, sfbonus,    amcoe1_reels3, sfbonus_state,    classiced,       ROT0,  
"Amcoe", "Classic Edition (Version 1.6LT, set 2)", 0)
-GAME( 2004, classicev2,  classice, sfbonus,    amcoe1_reels3, sfbonus_state,    classicev,       ROT0,  
"Amcoe", "Classic Edition (Version 1.6LT Dual)", 0)
-GAME( 2005, seawld,      0,        sfbonus,    amcoe1_reels3, sfbonus_state,    seawldv,         ROT0,  
"Amcoe", "Sea World (Version 1.6E Dual)", 0)
-GAME( 2005, seawldd1,    seawld,   sfbonus,    amcoe1_reels3, sfbonus_state,    seawld,          ROT0,  
"Amcoe", "Sea World (Version 1.6R CGA)", 0)
-GAME( 2005, moneymac,    0,        sfbonus,    amcoe1_reels3, sfbonus_state,    moneymacv,       ROT0,  
"Amcoe", "Money Machine (Version 1.7E Dual)", 0)
-GAME( 2005, moneymacd1,  moneymac, sfbonus,    amcoe1_reels3, sfbonus_state,    moneymacd,       ROT0,  
"Amcoe", "Money Machine (Version 1.7R)", 0)
-GAME( 2005, moneymacv1,  moneymac, sfbonus,    amcoe1_reels3, sfbonus_state,    moneymac,        ROT0,  
"Amcoe", "Money Machine (Version 1.7R Dual)", 0)
-GAME( 2005, moneymacd2,  moneymac, sfbonus,    amcoe1_reels3, sfbonus_state,    moneymacd,       ROT0,  
"Amcoe", "Money Machine (Version 1.7LT)", 0)
-GAME( 2005, moneymacv2,  moneymac, sfbonus,    amcoe1_reels3, sfbonus_state,    moneymac,        ROT0,  
"Amcoe", "Money Machine (Version 1.7LT Dual)", 0)
-GAME( 2005, fb5,         0,        sfbonus,    amcoe2_reels3, sfbonus_state,    fb5,             ROT0,  
"Amcoe", "Fruit Bonus 2005 (Version 1.5SH, set 1)", 0)
-GAME( 2005, fb5c,        fb5,      sfbonus,    amcoe1_reels3, sfbonus_state,    fb5,             ROT0,  
"Amcoe", "Fruit Bonus 2005 (Version 1.5SH, set 2)", 0)
-GAME( 2005, fb5d,        fb5,      sfbonus,    amcoe1_reels3, sfbonus_state,    fb5d,            ROT0,  
"Amcoe", "Fruit Bonus 2005 (Version 1.5SH, set 3)", 0)
-GAME( 2005, fb5v,        fb5,      sfbonus,    amcoe1_reels3, sfbonus_state,    fb5v,            ROT0,  
"Amcoe", "Fruit Bonus 2005 (Version 1.5SH Dual)", 0)
-GAME( 2005, funriver,    0,        sfbonus,    amcoe1_reels3, sfbonus_state,    funriver,        ROT0,  
"Amcoe", "Fun River (Version 1.4R CGA)", 0)
-GAME( 2005, funriverv,   funriver, sfbonus,    amcoe1_reels3, sfbonus_state,    funriverv,       ROT0,  
"Amcoe", "Fun River (Version 1.4R Dual)", 0)
-GAME( 2005, funriverd1,  funriver, sfbonus,    amcoe1_reels3, sfbonus_state,    funriver,        ROT0,  
"Amcoe", "Fun River (Version 1.3R CGA)", 0)
-GAME( 2006, fb6,         0,        sfbonus,    amcoe1_reels3, sfbonus_state,    fb6,             ROT0,  
"Amcoe", "Fruit Bonus '06 - 10th anniversary (Version 1.7E CGA)", 0)
-GAME( 2006, fb6v,        fb6,      sfbonus,    amcoe1_reels3, sfbonus_state,    fb6v3,           ROT0,  
"Amcoe", "Fruit Bonus '06 - 10th anniversary (Version 1.7E Dual)", 0)
-GAME( 2006, fb6d1,       fb6,      sfbonus,    amcoe1_reels3, sfbonus_state,    fb6d,            ROT0,  
"Amcoe", "Fruit Bonus '06 - 10th anniversary (Version 1.7R CGA)", 0)
-GAME( 2006, fb6s1,       fb6,      sfbonus,    amcoe1_reels3, sfbonus_state,    fb6s,            ROT0,  
"Amcoe", "Fruit Bonus '06 - 10th anniversary (Version 1.7R CGA, Compact PCB)", 0)
-GAME( 2006, fb6v1,       fb6,      sfbonus,    amcoe1_reels3, sfbonus_state,    fb6v,            ROT0,  
"Amcoe", "Fruit Bonus '06 - 10th anniversary (Version 1.7R Dual)", 0)
-GAME( 2006, fb6d2,       fb6,      sfbonus,    amcoe1_reels3, sfbonus_state,    fb6d,            ROT0,  
"Amcoe", "Fruit Bonus '06 - 10th anniversary (Version 1.7LT CGA)", 0)
-GAME( 2006, fb6s2,       fb6,      sfbonus,    amcoe1_reels3, sfbonus_state,    fb6s,            ROT0,  
"Amcoe", "Fruit Bonus '06 - 10th anniversary (Version 1.7LT CGA, Compact PCB)", 0)
-GAME( 2006, fb6v2,       fb6,      sfbonus,    amcoe1_reels3, sfbonus_state,    fb6v,            ROT0,  
"Amcoe", "Fruit Bonus '06 - 10th anniversary (Version 1.7LT Dual)", 0)
-GAME( 2006, fb6s3,       fb6,      sfbonus,    amcoe1_reels3, sfbonus_state,    fb6s,            ROT0,  
"Amcoe", "Fruit Bonus '06 - 10th anniversary (Version 1.3R CGA, Compact PCB)", 0)
-GAME( 2006, fb6sev,      fb6se,    sfbonus,    amcoe1_reels3, sfbonus_state,    fb6v3,           ROT0,  
"Amcoe", "Fruit Bonus 2006 Special Edition (Version 1.4E Dual)", 0)
-GAME( 2006, fb6sed1,     fb6se,    sfbonus,    amcoe1_reels3, sfbonus_state,    fb6d,            ROT0,  
"Amcoe", "Fruit Bonus 2006 Special Edition (Version 1.4R CGA)", 0)
-GAME( 2006, fb6sev1,     fb6se,    sfbonus,    amcoe1_reels3, sfbonus_state,    fb6v,            ROT0,  
"Amcoe", "Fruit Bonus 2006 Special Edition (Version 1.4R Dual)", 0)
-GAME( 2006, fb6sed2,     fb6se,    sfbonus,    amcoe1_reels3, sfbonus_state,    fb6d,            ROT0,  
"Amcoe", "Fruit Bonus 2006 Special Edition (Version 1.4LT CGA)", 0)
-GAME( 2006, fb6sev2,     fb6se,    sfbonus,    amcoe1_reels3, sfbonus_state,    fb6v,            ROT0,  
"Amcoe", "Fruit Bonus 2006 Special Edition (Version 1.4LT Dual)", 0)
-GAME( 2006, bugfeverv,   bugfever, sfbonus,    amcoe1_reels3, sfbonus_state,    bugfeverv,       ROT0,  
"Amcoe", "Bugs Fever (Version 1.7R Dual)", 0)
-GAME( 2006, bugfeverd,   bugfever, sfbonus,    amcoe1_reels3, sfbonus_state,    bugfeverd,       ROT0,  
"Amcoe", "Bugs Fever (Version 1.7E CGA)", 0)
-GAME( 2006, bugfeverv2,  bugfever, sfbonus,    amcoe1_reels3, sfbonus_state,    bugfeverv2,      ROT0,  
"Amcoe", "Bugs Fever (Version 1.7E Dual)", 0)
-GAME( 2006, bugfevero,   bugfever, sfbonus,    amcoe1_reels3, sfbonus_state,    bugfever,        ROT0,  
"Amcoe", "Bugs Fever (Version 1.6R CGA)", 0)
-GAME( 2006, dvisland,    0,        sfbonus,    amcoe1_reels3, sfbonus_state,    dvisland,        ROT0,  
"Amcoe", "Devil Island (Version 1.4R CGA)", 0)
-GAME( 2006, dvislando,   dvisland, sfbonus,    amcoe1_reels3, sfbonus_state,    dvisland,        ROT0,  
"Amcoe", "Devil Island (Version 1.0R CGA)", 0)
-GAME( 200?, spooky,      0,        sfbonus,    newer1_reels3, sfbonus_state,    spooky,          ROT0,  
"Amcoe", "Spooky Night 2nd Edition (Version 2.0.4)", 0)
-GAME( 200?, spookyo,     spooky,   sfbonus,    newer1_reels3, sfbonus_state,    spooky,          ROT0,  
"Amcoe", "Spooky Night (Version 1.0.1)", 0)
-GAME( 200?, fbdeluxe,    0,        sfbonus,    newer1_reels3, sfbonus_state,    fbdeluxe,        ROT0,  
"Amcoe", "Fruit Bonus Deluxe (Version 1.0.9)", 0)
-GAME( 200?, fbdeluxeo,   fbdeluxe, sfbonus,    newer1_reels3, sfbonus_state,    fbdeluxe,        ROT0,  
"Amcoe", "Fruit Bonus Deluxe (Version 1.0.7)", 0)
-GAME( 200?, fb3g,        0,        sfbonus,    newer1_reels3, sfbonus_state,    fb3g,            ROT0,  
"Amcoe", "Fruit Bonus 3G (Version 1.0.3)", 0)
-GAME( 200?, getrich,     0,        sfbonus,    newer1_reels3, sfbonus_state,    getrich,         ROT0,  
"Amcoe", "Get Rich (Version 1.0.1)", 0)
-GAME( 2006, version4,    0,        sfbonus,    amcoe1_reels3, sfbonus_state,    version4,        ROT0,  
"Amcoe", "Version 4 (Version 4.3R CGA)",  MACHINE_NOT_WORKING)
-GAME( 2006, version4v,   version4, sfbonus,    amcoe1_reels3, sfbonus_state,    version4v,       ROT0,  
"Amcoe", "Version 4 (Version 4.3R Dual)", MACHINE_NOT_WORKING)
-GAME( 2006, version4d2,  version4, sfbonus,    amcoe1_reels3, sfbonus_state,    version4d2,      ROT0,  
"Amcoe", "Version 4 (Version 4.3E CGA)",  MACHINE_NOT_WORKING)
-GAME( 2006, version4v2,  version4, sfbonus,    amcoe1_reels3, sfbonus_state,    version4v2,      ROT0,  
"Amcoe", "Version 4 (Version 4.3E Dual)", MACHINE_NOT_WORKING)
-GAME( 2006, version4d3,  version4, sfbonus,    amcoe1_reels3, sfbonus_state,    version4,        ROT0,  
"Amcoe", "Version 4 (Version 4.3LT CGA)", MACHINE_NOT_WORKING)
-GAME( 2006, version4v3,  version4, sfbonus,    amcoe1_reels3, sfbonus_state,    version4v,       ROT0,  
"Amcoe", "Version 4 (Version 4.3LT Dual)",MACHINE_NOT_WORKING)
-GAME( 2006, version4o,   version4, sfbonus,    amcoe1_reels3, sfbonus_state,    version4,        ROT0,  
"Amcoe", "Version 4 (Version 4.2R CGA)", MACHINE_NOT_WORKING)
-GAME( 200?, amclink,     0,        sfbonus,    amcoe1_reels3, sfbonus_state,    sfbonus_common,  ROT0,  
"Amcoe", "Amcoe Link Control Box (Version 2.2)", MACHINE_NOT_WORKING)
-GAME( 1994, sfcbox,      0,     sfcbox,      snes, snes_state,    snes,    ROT0, "Nintendo",                 
  "Super Famicom Box BIOS", MACHINE_IS_BIOS_ROOT | MACHINE_NOT_WORKING )
-GAME( 1994, pss61, sfcbox, sfcbox, snes, snes_state, snes, ROT0, "Nintendo", "Super Mario Kart / Super Mario 
Collection / Star Fox (Super Famicom Box)", MACHINE_NOT_WORKING )
-GAME( 1994, pss62, sfcbox, sfcbox, snes, snes_state, snes, ROT0, "T&E Soft / I'Max", "New Super 3D Golf 
Simulation - Waialae No Kiseki / Super Mahjong 2 (Super Famicom Box)", MACHINE_NOT_WORKING )
-GAME( 1994, pss63, sfcbox, sfcbox, snes, snes_state, snes, ROT0, "Nintendo / BPS", "Super Donkey Kong / 
Super Tetris 2 + Bombliss (Super Famicom Box)", MACHINE_NOT_WORKING )
-GAME( 199?, pss64, sfcbox, sfcbox, snes, snes_state, snes, ROT0, "Nintendo / Hudson Soft", "Super Donkey 
Kong / Super Bomberman 2 (Super Famicom Box)", MACHINE_NOT_WORKING )
-GAME( 1987, sfj,  sf, sfjp, sfjp, driver_device, 0, ROT0, "Capcom", "Street Fighter (Japan) (protected)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1987, sfan, sf, sfan, sfan, driver_device, 0, ROT0, "Capcom", "Street Fighter (World, pneumatic 
buttons)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, sfp,  sf, sfp,  sfan, driver_device, 0, ROT0, "Capcom", "Street Fighter (prototype)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1988, sfkick,   0,      sfkick, sfkick, sfkick_state, sfkick, ROT90, "Haesung/HJ Corp", "Super Free 
Kick (set 1)", 0 )
-GAME( 198?, sfkicka,  sfkick, sfkick, sfkick, sfkick_state, sfkick, ROT90, "Haesung", "Super Free Kick (set 
2)", 0 )
-GAME( 1988, spinkick, sfkick, sfkick, sfkick, sfkick_state, sfkick, ROT90, "Haesung/Seojin", "Hec's 
Spinkick", 0 )
-GAME( 1984, chboxing, 0, sg1000a,  chboxing, sg1000a_state, sg1000a,  ROT0, "Sega", "Champion Boxing", 0 )
-GAME( 1985, chwrestl, 0, sg1000ax, chwrestl, sg1000a_state, chwrestl, ROT0, "Sega", "Champion Pro 
Wrestling", 0 )
-GAME( 1985, dokidoki, 0, sg1000a,  dokidoki, sg1000a_state, sg1000a,  ROT0, "Sega", "Doki Doki Penguin 
Land", 0 )
-GAME( 1993, shadfrce,   0,        shadfrce, shadfrce, driver_device, 0, ROT0, "Technos Japan", "Shadow Force 
(World, Version 3)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1993, shadfrceu,  shadfrce, shadfrce, shadfrce, driver_device, 0, ROT0, "Technos Japan", "Shadow Force 
(US, Version 2)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1993, shadfrcej,  shadfrce, shadfrce, shadfrce, driver_device, 0, ROT0, "Technos Japan", "Shadow Force 
(Japan, Version 2)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1993, shangha3,  0,        shangha3, shangha3, shangha3_state, shangha3, ROT0, "Sunsoft", "Shanghai 
III (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, shangha3u, shangha3, shangha3, shangha3, shangha3_state, shangha3, ROT0, "Sunsoft", "Shanghai 
III (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, shangha3j, shangha3, shangha3, shangha3, shangha3_state, shangha3, ROT0, "Sunsoft", "Shanghai 
III (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, heberpop,  0,        heberpop, heberpop, shangha3_state, heberpop, ROT0, "Sunsoft / Atlus", 
"Hebereke no Popoon (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, blocken,   0,        blocken,  blocken,  shangha3_state, heberpop, ROT0, "Visco / KID", "Blocken 
(Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1988, shanghai,  0,        shanghai, shanghai, driver_device, 0, ROT0, "Sunsoft", "Shanghai (World)", 
MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1988, shanghaij, shanghai, shanghai, shanghai, driver_device, 0, ROT0, "Sunsoft", "Shanghai (Japan)", 
MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1989, shangha2,  0,        shangha2, shangha2, driver_device, 0, ROT0, "Sunsoft", "Shanghai II (Japan, 
set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, shangha2a, shangha2, shangha2, shangha2, driver_device, 0, ROT0, "Sunsoft", "Shanghai II (Japan, 
set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, kothello,  0,        kothello, kothello, driver_device, 0, ROT0, "Success", "Kyuukyoku no 
Othello", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, dynamski, 0,        dynamski, dynamski, driver_device, 0,        ROT90, "Taiyo", "Dynamic Ski", 
MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, chinhero2,chinhero, chinhero, chinhero, shangkid_state, chinhero, ROT90, "Taiyo", "Chinese Hero 
(older, set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, chinhero3,chinhero, chinhero, chinhero, shangkid_state, chinhero, ROT90, "Taiyo", "Chinese Hero 
(older, set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, chinherot,chinhero, chinhero, chinhero, shangkid_state, chinhero, ROT90, "Taiyo (Taito 
license)", "Chinese Heroe (Taito)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, shangkid, 0,        shangkid, shangkid, shangkid_state, shangkid, ROT0,  "Taiyo (Data East 
license)", "Shanghai Kid", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1985, hiryuken, shangkid, shangkid, shangkid, shangkid_state, shangkid, ROT0,  "Taiyo (Taito 
license)", "Hokuha Syourin Hiryu no Ken", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1985, kicker,   0,      shaolins, shaolins, driver_device, 0,    ROT90,  "Konami",  "Kicker",          
        MACHINE_SUPPORTS_SAVE )
-GAME( 1985, shaolins, kicker, shaolins, shaolins, driver_device, 0,    ROT90,  "Konami",  "Shao-lin's Road 
(set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, shaolinb, kicker, shaolins, shaolins, driver_device, 0,    ROT90,  "Konami",  "Shao-lin's Road 
(set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, matchit,  0,         shisen,   matchit, driver_device,  0, ROT0, "Tamtex",  "Match It", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1989, shisen,   matchit,   shisen,   shisen, driver_device,   0, ROT0, "Tamtex",  "Shisensho - 
Joshiryo-Hen (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, sichuan2, matchit,   shisen,   shisen, driver_device,   0, ROT0, "hack", "Sichuan II (hack, set 
1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, sichuan2a,matchit,   shisen,   shisen, driver_device,   0, ROT0, "hack", "Sichuan II (hack, set 
2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, shootout,  0,        shootout, shootout, shootout_state, shootout, ROT0, "Data East USA", "Shoot 
Out (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, shootoutj, shootout, shootouj, shootouj, shootout_state, shootout, ROT0, "Data East 
Corporation", "Shoot Out (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, shootoutb, shootout, shootouk, shootout, shootout_state, shootout, ROT0, "bootleg", "Shoot Out 
(Korean Bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, shougi,  0,      shougi,  shougi,  driver_device, 0, ROT0, "Alpha Denshi Co. (Tehkan license)", 
"Shougi", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, shougi2, 0,      shougi,  shougi2, driver_device, 0, ROT0, "Alpha Denshi Co. (Tehkan license)", 
"Shougi Part II", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, shtzone,  0,    shtzone, shtzone, driver_device,  0, ROT0, "Sega", "Shooting Zone System BIOS", 
MACHINE_IS_SKELETON | MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_IS_BIOS_ROOT )
-GAME( 1990, shuuz,  0,     shuuz, shuuz, driver_device,  0, ROT0, "Atari Games", "Shuuz (version 8.0)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1990, shuuz2, shuuz, shuuz, shuuz2, driver_device, 0, ROT0, "Atari Games", "Shuuz (version 7.1)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1986, sidearms,   0,        sidearms, sidearms, sidearms_state, sidearms, ROT0,   "Capcom",            
       "Side Arms - Hyper Dyne (World, 861129)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1986, sidearmsu,  sidearms, sidearms, sidearms, sidearms_state, sidearms, ROT0,   "Capcom (Romstar 
license)", "Side Arms - Hyper Dyne (US, 861202)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1986, sidearmsur1,sidearms, sidearms, sidearms, sidearms_state, sidearms, ROT0,   "Capcom (Romstar 
license)", "Side Arms - Hyper Dyne (US, 861128)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1986, sidearmsj,  sidearms, sidearms, sidearms, sidearms_state, sidearms, ROT0,   "Capcom",            
       "Side Arms - Hyper Dyne (Japan, 861128)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1988, turtship, 0,        turtship, turtship, sidearms_state, turtship, ROT0,   "Philko (Sharp Image 
license)",   "Turtle Ship (North America)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, turtshipj,turtship, turtship, turtship, sidearms_state, turtship, ROT0,   "Philko (Pacific Games 
license)", "Turtle Ship (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, turtshipk,turtship, turtship, turtship, sidearms_state, turtship, ROT0,   "Philko",              
           "Turtle Ship (Korea)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, turtshipko,turtship, turtship, turtship, sidearms_state, turtship, ROT0,   "Philko",             
            "Turtle Ship (Korea, older)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, turtshipkn, turtship, turtship, turtship, sidearms_state, turtship, ROT0,   "Philko",            
           "Turtle Ship (Korea, 88/9)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, dyger,    0,        turtship, dyger, sidearms_state,    dyger,    ROT270, "Philko", "Dyger 
(Korea set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, dygera,   dyger,    turtship, dyger, sidearms_state,    dyger,    ROT270, "Philko", "Dyger 
(Korea set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, twinfalc, 0,        whizz,    whizz, sidearms_state,    whizz,    ROT0,   "Philko (Poara 
Enterprises license)", "Twin Falcons", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, whizz,    twinfalc, whizz,    whizz, sidearms_state,    whizz,    ROT0,   "Philko",              
               "Whizz", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, sidepckt,  0,        sidepckt,  sidepckt,  sidepckt_state, sidepckt,  ROT0, "Data East 
Corporation", "Side Pocket (World)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1986, sidepcktj, sidepckt, sidepckt,  sidepcktj, sidepckt_state, sidepcktj, ROT0, "Data East 
Corporation", "Side Pocket (Japan)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1986, sidepcktb, sidepckt, sidepcktb, sidepcktb, driver_device,  0,         ROT0, "bootleg", "Side 
Pocket (bootleg)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAMEL( 199?, jwildb52,  0,        jwildb52, jwildb52, sigmab52_state, jwildb52, ROT0, "Sigma", "Joker's Wild 
(B52 system, BP55114-V1104, Ver.054NMV)",               MACHINE_NOT_WORKING, layout_sigmab52 )
-GAMEL( 199?, jwildb52h, jwildb52, jwildb52, jwildb52, sigmab52_state, jwildb52, ROT0, "Sigma", "Joker's Wild 
(B52 system, BP55114-V1104, Ver.054NMV, Harrah's GFX)", MACHINE_NOT_WORKING, layout_sigmab52 )
-GAMEL( 199?, jwildb52a, jwildb52, jwildb52, jwildb52, sigmab52_state, jwildb52, ROT0, "Sigma", "Joker's Wild 
(B52 system, WP02001-054, Ver.031WM)",                  MACHINE_NOT_WORKING, layout_sigmab52 )
-GAME( 1997, dodghero, 0,        dodghero, sigma_1b, sigmab98_state, dodghero, ROT0, "Sigma",             
"Minna Atsumare! Dodge Hero",           0 )
-GAME( 1997, sushimar, 0,        dodghero, sigma_3b, sigmab98_state, dodghero, ROT0, "Sigma",             
"Itazura Daisuki! Sushimaru Kun",       0 )
-GAME( 1997, gegege,   0,        gegege,   sigma_1b, sigmab98_state, gegege,   ROT0, "Sigma / Banpresto", 
"GeGeGe no Kitarou Youkai Slot",        0 )
-GAME( 1997, pepsiman, 0,        gegege,   sigma_3b, sigmab98_state, pepsiman, ROT0, "Sigma",             
"PEPSI Man",                            0 )
-GAME( 2000, sammymdl, 0,        sammymdl, sammymdl, sigmab98_state, animalc,  ROT0, "Sammy",             
"Sammy Medal Game System Bios",         MACHINE_IS_BIOS_ROOT )
-GAME( 2000, animalc,  sammymdl, animalc,  sammymdl, sigmab98_state, animalc,  ROT0, "Sammy",             
"Animal Catch",                         0 )
-GAME( 2000, itazuram, sammymdl, itazuram, sammymdl, sigmab98_state, itazuram, ROT0, "Sammy",             
"Itazura Monkey",                       0 )
-GAME( 2000, pyenaget, sammymdl, pyenaget, sammymdl, sigmab98_state, haekaka,  ROT0, "Sammy",             
"Pye-nage Taikai",                      0 )
-GAME( 2000, tdoboon,  sammymdl, tdoboon,  haekaka,  sigmab98_state, haekaka,  ROT0, "Sammy",             
"Taihou de Doboon",                     0 )
-GAME( 2001, haekaka,  sammymdl, haekaka,  haekaka,  sigmab98_state, haekaka,  ROT0, "Sammy",             
"Hae Hae Ka Ka Ka",                     0 )
-GAME( 1999, silkroad,         0, silkroad, silkroad, driver_device, 0, ROT0, "Unico", "The Legend of 
Silkroad", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, silvmil,    0,        silvmil,   silvmil,   silvmil_state, silvmil, ROT270, "Para", "Silver 
Millennium", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, puzzlove,   0,        puzzlove,  puzzlove,  silvmil_state, silvmil, ROT0,   "Para", "PuzzLove", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1994, puzzlovek,  puzzlove, puzzlovek, puzzlovek, silvmil_state, silvmil, ROT0,   "Para", "PuzzLove 
(Korea)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, joemacra, joemacr,  joemacr,     simpl156, simpl156_state, joemacr,  ROT0, "Data East", "Joe & 
Mac Returns (World, Version 1.0, 1994.05.19)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, joemacrj, joemacr,  joemacr,     simpl156, simpl156_state, joemacr,  ROT0, "Data East", "Joe & 
Mac Returns (Japan, Version 1.2, 1994.06.06)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, chainrec, 0,        chainrec,    simpl156, simpl156_state, chainrec, ROT0, "Data East", "Chain 
Reaction (World, Version 2.2, 1995.09.25)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, magdrop,  chainrec, magdrop,     simpl156, simpl156_state, chainrec, ROT0, "Data East", "Magical 
Drop (Japan, Version 1.1, 1995.06.21)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, magdropp, chainrec, magdropp,    simpl156, simpl156_state, chainrec, ROT0, "Data East", "Magical 
Drop Plus 1 (Japan, Version 2.1, 1995.09.12)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, osman,    0,        mitchell156, simpl156, simpl156_state, osman,    ROT0,  "Mitchell", "Osman 
(World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, candance, osman,    mitchell156, simpl156, simpl156_state, osman,    ROT0,  "Mitchell (Atlus 
license)", "Cannon Dancer (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, renju,      0,      renju,    renju,    st0016_state, renju,    ROT0, "Visco",            "Renju 
Kizoku", 0)
-GAME( 1996, nratechu,   0,      st0016,   nratechu, st0016_state, nratechu, ROT0, "Seta",             
"Neratte Chu", 0)
-GAME( 1994, mayjisn2,   0,      mayjinsn, mayjisn2, st0016_state, mayjisn2, ROT0, "Seta",             
"Mayjinsen 2", 0)
-GAME( 1995, koikois,    0,      st0016,   koikois,  st0016_state, renju,    ROT0, "Visco",            "Koi 
Koi Shimasho", MACHINE_IMPERFECT_GRAPHICS)
-GAME( 2001, gostop,     0,      st0016,   gostop,   st0016_state, renju,    ROT0, "Visco",            
"Kankoku Hanafuda Go-Stop", 0)
-GAME( 1994, mayjinsn,   0,      mayjinsn, st0016,   st0016_state, mayjinsn, ROT0, "Seta",             
"Mayjinsen",MACHINE_IMPERFECT_GRAPHICS|MACHINE_NOT_WORKING)
-GAME( 1991, simpsons,    0,        simpsons, simpsons, driver_device, 0, ROT0, "Konami", "The Simpsons (4 
Players World, set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, simpsons4pa, simpsons, simpsons, simpsons, driver_device, 0, ROT0, "Konami", "The Simpsons (4 
Players World, set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, simpsons2p,  simpsons, simpsons, simpsn2p, driver_device, 0, ROT0, "Konami", "The Simpsons (2 
Players World, set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, simpsons2p2, simpsons, simpsons, simpsons, driver_device, 0, ROT0, "Konami", "The Simpsons (2 
Players World, set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, simpsons2p3, simpsons, simpsons, simpsn2p, driver_device, 0, ROT0, "Konami", "The Simpsons (2 
Players World, set 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, simpsons2pa, simpsons, simpsons, simpsn2p, driver_device, 0, ROT0, "Konami", "The Simpsons (2 
Players Asia)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, simpsons2pj, simpsons, simpsons, simpsn2p, driver_device, 0, ROT0, "Konami", "The Simpsons (2 
Players Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, skeetsht, 0, skeetsht, skeetsht, driver_device, 0, ROT0, "Dynamo", "Skeet Shot", 
MACHINE_NOT_WORKING )
-GAME( 1991, popshot,  0, skeetsht, skeetsht, driver_device, 0, ROT0, "Dynamo", "Pop Shot (prototype)", 
MACHINE_NOT_WORKING )
-GAME( 1996, skimaxx, 0, skimaxx, skimaxx, driver_device, 0, ROT0, "Kyle Hodgetts / ICE", "Skimaxx", 
MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1989, skullxbo,  0,        skullxbo, skullxbo, skullxbo_state, skullxbo, ROT0, "Atari Games", "Skull & 
Crossbones (rev 5)", 0 )
-GAME( 1989, skullxbo4, skullxbo, skullxbo, skullxbo, skullxbo_state, skullxbo, ROT0, "Atari Games", "Skull & 
Crossbones (rev 4)", 0 )
-GAME( 1989, skullxbo3, skullxbo, skullxbo, skullxbo, skullxbo_state, skullxbo, ROT0, "Atari Games", "Skull & 
Crossbones (rev 3)", 0 )
-GAME( 1989, skullxbo2, skullxbo, skullxbo, skullxbo, skullxbo_state, skullxbo, ROT0, "Atari Games", "Skull & 
Crossbones (rev 2)", 0 )
-GAME( 1989, skullxbo1, skullxbo, skullxbo, skullxbo, skullxbo_state, skullxbo, ROT0, "Atari Games", "Skull & 
Crossbones (rev 1)", 0 )
-GAME( 1982, skyarmy, 0, skyarmy, skyarmy, driver_device, 0, ROT90, "Shoei", "Sky Army", MACHINE_NO_COCKTAIL 
| MACHINE_SUPPORTS_SAVE )
-GAMEL(1978, skydiver, 0, skydiver, skydiver, driver_device, 0, ROT0, "Atari", "Sky Diver", 
MACHINE_SUPPORTS_SAVE, layout_skydiver )
-GAME( 1987, skyfox,    0,      skyfox, skyfox, skyfox_state, skyfox, ROT90, "Jaleco (Nichibutsu USA 
license)", "Sky Fox", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, exerizer,  skyfox, skyfox, skyfox, skyfox_state, skyfox, ROT90, "Jaleco", "Exerizer (Japan)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1987, exerizerb, skyfox, skyfox, skyfox, skyfox_state, skyfox, ROT90, "bootleg", "Exerizer (bootleg)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1984, drgnbstr, 0,      skykid, drgnbstr, skykid_state, skykid,  ROT0,   "Namco", "Dragon Buster", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1995, skylncr,  0,       skylncr,  skylncr,  skylncr_state,  skylncr, ROT0, "Bordun International", 
"Sky Lancer (Bordun, version U450C)",             0 )
-GAME( 1995, butrfly,  0,       skylncr,  skylncr,  skylncr_state,  skylncr, ROT0, "Bordun International", 
"Butterfly Video Game (version U350C)",           0 )
-GAME( 1999, mbutrfly, 0,       skylncr,  skylncr,  skylncr_state,  skylncr, ROT0, "Bordun International", 
"Magical Butterfly (version U350C, encrypted)",   MACHINE_NOT_WORKING )
-GAME( 1995, madzoo,   0,       skylncr,  skylncr,  skylncr_state,  skylncr, ROT0, "Bordun International", 
"Mad Zoo (version U450C)",                        0 )
-GAME( 1995, leader,   0,       skylncr,  leader,   skylncr_state,  skylncr, ROT0, "bootleg",              
"Leader (version Z 2E, Greece)",                  0 )
-GAME( 199?, gallag50, 0,       skylncr,  gallag50, skylncr_state,  skylncr, ROT0, "bootleg",              
"Gallag Video Game / Petalouda (Butterfly, x50)", 0 )
-GAME( 199?, neraidou, 0,       neraidou, neraidou, skylncr_state,  skylncr, ROT0, "bootleg",              
"Neraidoula (Fairy Butterfly)",                   0 )
-GAME( 199?, sstar97,  0,       sstar97,  sstar97,  skylncr_state,  skylncr, ROT0, "Bordun International", 
"Super Star 97 / Ming Xing 97 (version V153B)",   0 )
-GAME( 1978, skyraid, 0, skyraid, skyraid, driver_device, 0, ORIENTATION_FLIP_Y, "Atari", "Sky Raider", 
MACHINE_IMPERFECT_COLORS )
-GAME( 1985, perfrman,   0,        perfrman,   perfrman,  driver_device,  0,         ROT270, "Toaplan / Data 
East Corporation", "Performan (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, perfrmanu,  perfrman, perfrman,   perfrman,  driver_device,  0,         ROT270, "Toaplan / Data 
East USA", "Performan (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, tigerh,     0,        tigerh,     tigerh,    driver_device,  0,         ROT270, "Toaplan / Taito 
America Corp.", "Tiger Heli (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, tigerhj,    tigerh,   tigerh,     tigerh,    driver_device,  0,         ROT270, "Toaplan / 
Taito", "Tiger Heli (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, tigerhb1,   tigerh,   tigerhb1,   tigerh,    driver_device,  0,         ROT270, "bootleg", 
"Tiger Heli (bootleg set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, tigerhb2,   tigerh,   tigerhb2,   tigerh,    driver_device,  0,         ROT270, "bootleg", 
"Tiger Heli (bootleg set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, tigerhb3,   tigerh,   tigerhb2,   tigerh,    driver_device,  0,         ROT270, "bootleg", 
"Tiger Heli (bootleg set 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, alcon,      0,        slapfigh,   slapfigh,  slapfght_state, slapfigh,  ROT270, "Toaplan / Taito 
America Corp.", "Alcon (US)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1986, slapfigh,   alcon,    slapfigh,   slapfigh,  slapfght_state, slapfigh,  ROT270, "Toaplan / 
Taito", "Slap Fight (Japan set 1)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1986, slapfighb1, alcon,    slapfighb1, slapfigh,  slapfght_state, slapfigh,  ROT270, "bootleg", "Slap 
Fight (bootleg set 1)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1986, grdian,     0,        getstar,    getstar,   slapfght_state, getstar,   ROT0,   "Toaplan / Taito 
America Corporation (Kitkorp license)", "Guardian (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, getstarj,   grdian,   getstar,    getstarj,  slapfght_state, getstarj,  ROT0,   "Toaplan / 
Taito", "Get Star (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, getstarb1,  grdian,   getstarb1,  getstarj,  slapfght_state, getstarb1, ROT0,   "bootleg", "Get 
Star (bootleg set 1)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
-GAME( 1986, getstarb2,  grdian,   getstarb2,  getstarb2, slapfght_state, getstarb2, ROT0,   "bootleg", "Get 
Star (bootleg set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, slapshot, 0,       slapshot, slapshot, slapshot_state, slapshot, ROT0, "Taito Corporation",      
   "Slap Shot (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, opwolf3,  0,       opwolf3,  opwolf3, slapshot_state,  slapshot, ROT0, "Taito Corporation 
Japan",   "Operation Wolf 3 (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, opwolf3u, opwolf3, opwolf3,  opwolf3, slapshot_state,  slapshot, ROT0, "Taito America 
Corporation", "Operation Wolf 3 (US)", MACHINE_SUPPORTS_SAVE )
-GAME(1993,  sleicpin,  0,  sleic,  sleic, sleic_state,  sleic,  ROT0,  "Sleic",    "Sleic Pin Ball",     
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1996, sliver,  0,        sliver, sliver, driver_device, 0, ROT0,  "Hollow Corp", "Sliver (set 1)", 
MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, slivera, sliver,   sliver, sliver, driver_device, 0, ROT0,  "Hollow Corp", "Sliver (set 2)", 
MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1985, slotcarn, 0,       slotcarn, slotcarn, driver_device, 0,     ROT0, "Wing Co., Ltd.", "Slot 
Carnival",        MACHINE_NOT_WORKING )
-GAME( 1985, spielbud, 0,       slotcarn, spielbud, driver_device, 0,     ROT0, "ADP",            "Spiel Bude 
(German)",  MACHINE_NOT_WORKING )
-GAME( 1985, sureshot, 0, sureshot, sms, driver_device, 0, ROT0, "SMS Manufacturing Corp.", "Sure Shot", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1985, secondch, 0, sureshot, sms, driver_device, 0, ROT0, "SMS Manufacturing Corp.", "Second Chance", 
MACHINE_SUPPORTS_SAVE )
-GAME( 199?, kinstb,       0,     kinstb,         kinstb, snesb_state,    kinstb,       ROT0, "bootleg",  
"Killer Instinct (SNES bootleg)",                 MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 199?, mk3snes,      0,     mk3snes,        kinstb, snesb_state,    mk3snes,      ROT0, "bootleg",  
"Mortal Kombat 3 (SNES bootleg)",                 MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND | 
MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, ffight2b,     0,     ffight2b,       ffight2b, snesb_state,  ffight2b,     ROT0, "bootleg",  
"Final Fight 2 (SNES bootleg)",                   MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, iron,         0,     kinstb,         iron, snesb_state,      iron,         ROT0, "bootleg",  
"Iron (SNES bootleg)",                            MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, denseib,      0,     kinstb,         denseib, snesb_state,   denseib,      ROT0, "bootleg",  
"Ghost Chaser Densei (SNES bootleg)",             MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, sblast2b,     0,     kinstb,         sblast2b, snesb_state,  sblast2b,     ROT0, "bootleg",  
"Sonic Blast Man 2 Special Turbo (SNES bootleg)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS)
-GAME( 1996, endless,      0,     kinstb,         endless, snesb_state,   endless,      ROT0, "bootleg",  
"Gundam Wing: Endless Duel (SNES bootleg)",       MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1980, sasuke,   0,        sasuke,   sasuke, driver_device,   0, ROT90, "SNK", "Sasuke vs. Commander", 
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, satansat, 0,        satansat, satansat, driver_device, 0, ROT90, "SNK", "Satan of Saturn (set 
1)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, satansata,satansat, satansat, satansat, driver_device, 0, ROT90, "SNK", "Satan of Saturn (set 
2)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, zarzon,   satansat, satansat, satansat, driver_device, 0, ROT90, "SNK (Taito America license)", 
"Zarzon", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, satansatind,satansat,satansat,satansat, driver_device, 0, ROT90, "bootleg (Inder S.A.)", "Satan 
of Saturn (Inder S.A., bootleg)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, vanguard, 0,        vanguard, vanguard, driver_device, 0, ROT90, "SNK", "Vanguard (SNK)", 
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, vanguardc,vanguard, vanguard, vanguard, driver_device, 0, ROT90, "SNK (Centuri license)", 
"Vanguard (Centuri)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, vanguardj,vanguard, vanguard, vanguard, driver_device, 0, ROT90, "SNK", "Vanguard (Japan)", 
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, fantasy,  0,        fantasy,  fantasy, driver_device,  0, ROT90, "SNK", "Fantasy (World)", 
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, fantasyu, fantasy,  fantasy,  fantasyu, driver_device, 0, ROT90, "SNK (Rock-Ola license)", 
"Fantasy (US)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, fantasyj, fantasy,  fantasy,  fantasyu, driver_device, 0, ROT90, "SNK", "Fantasy (Japan)", 
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1982, pballoon, 0,        pballoon, pballoon, driver_device, 0, ROT90, "SNK", "Pioneer Balloon", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1982, pballoonr,pballoon, pballoon, pballoon, driver_device, 0, ROT90, "SNK (Rock-Ola license)", 
"Pioneer Balloon (Rock-Ola license)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, nibbler,  0,        nibbler,  nibbler, driver_device,  0, ROT90, "Rock-Ola", "Nibbler (rev 9)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1982, nibbler8, nibbler,  nibbler,  nibbler8, driver_device, 0, ROT90, "Rock-Ola", "Nibbler (rev 8)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1982, nibbler6, nibbler,  nibbler,  nibbler6, driver_device, 0, ROT90, "Rock-Ola", "Nibbler (rev 6)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1982, nibblerp, nibbler,  nibbler,  nibbler6, driver_device, 0, ROT90, "Rock-Ola", "Nibbler (Pioneer 
Balloon conversion)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, nibblero, nibbler,  nibbler,  nibbler8, driver_device, 0, ROT90, "Rock-Ola (Olympia license)", 
"Nibbler (Olympia - rev 8)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, pow,       0,        pow,      pow,      driver_device, 0, ROT0,  "SNK", "P.O.W. - Prisoners of 
War (US version 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, powj,      pow,      pow,      powj,     driver_device, 0, ROT0,  "SNK", "Datsugoku - Prisoners 
of War (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, streetsm,  0,        pow,      streetsm, driver_device, 0, ROT0,  "SNK", "Street Smart (US 
version 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, streetsm1, streetsm, searchar, streetsm, driver_device, 0, ROT0,  "SNK", "Street Smart (US 
version 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, streetsmw, streetsm, searchar, streetsj, driver_device, 0, ROT0,  "SNK", "Street Smart (World 
version 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, streetsmj, streetsm, searchar, streetsj, driver_device, 0, ROT0,  "SNK", "Street Smart (Japan 
version 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, ikari3,    0,        searchar, ikari3,   driver_device, 0, ROT0,  "SNK", "Ikari III - The Rescue 
(World, 8-Way Joystick)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, ikari3u,   ikari3,   searchar, ikari3,   driver_device, 0, ROT0,  "SNK", "Ikari III - The Rescue 
(US, Rotary Joystick)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, ikari3j,   ikari3,   searchar, ikari3,   driver_device, 0, ROT0,  "SNK", "Ikari Three (Japan, 
Rotary Joystick)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, ikari3k,   ikari3,   searchar, ikari3,   driver_device, 0, ROT0,  "SNK", "Ikari Three (Korea, 
8-Way Joystick)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, searchar,  0,        searchar, searchar, driver_device, 0, ROT90, "SNK", "SAR - Search And 
Rescue (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, searcharu, searchar, searchar, searchar, driver_device, 0, ROT90, "SNK", "SAR - Search And 
Rescue (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, searcharj, searchar, searchar, searchar, driver_device, 0, ROT90, "SNK", "SAR - Search And 
Rescue (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, marvins,  0,        marvins,  marvins, driver_device,  0,        ROT270, "SNK", "Marvin's Maze", 
0 )
-GAME( 1984, vangrd2,  0,        vangrd2,  vangrd2, driver_device,  0,        ROT270, "SNK", "Vanguard II", 0 
)
-GAME( 1984, madcrash, 0,        vangrd2,  madcrash, driver_device, 0,        ROT0,   "SNK", "Mad Crasher", 0 
)
-GAME( 1984, madcrush, madcrash, madcrush, madcrash, driver_device, 0,        ROT0,   "SNK", "Mad Crusher 
(Japan)", 0 )
-GAME( 1984, jcross,   0,        jcross,   jcross, driver_device,   0,        ROT270, "SNK", "Jumping Cross", 
0 )
-GAME( 1984, sgladiat, 0,        sgladiat, sgladiat, driver_device, 0,        ROT0,   "SNK", "Gladiator 
1984", 0 )
-GAME( 1985, hal21,    0,        hal21,    hal21, driver_device,    0,        ROT270, "SNK", "HAL21", 0 )
-GAME( 1985, hal21j,   hal21,    hal21,    hal21, driver_device,    0,        ROT270, "SNK", "HAL21 (Japan)", 
0 )
-GAME( 1985, aso,      0,        aso,      aso, driver_device,      0,        ROT270, "SNK", "ASO - Armored 
Scrum Object", 0 )
-GAME( 1985, alphamis, aso,      aso,      alphamis, driver_device, 0,        ROT270, "SNK", "Alpha Mission", 
0 )
-GAME( 1985, arian,    aso,      aso,      alphamis, driver_device, 0,        ROT270, "SNK", "Arian Mission", 
0 )
-GAME( 1985, tnk3,     0,        tnk3,     tnk3, driver_device,     0,        ROT270, "SNK", "T.N.K III 
(US)", 0 )
-GAME( 1985, tnk3j,    tnk3,     tnk3,     tnk3, driver_device,     0,        ROT270, "SNK", "T.A.N.K 
(Japan)", 0 )
-GAME( 1986, athena,   0,        athena,   athena, driver_device,   0,        ROT0,   "SNK", "Athena", 0 )
-GAME( 1988, fitegolf, 0,        fitegolf, fitegolf, driver_device, 0,        ROT0,   "SNK", "Fighting Golf 
(World?)", 0 )
-GAME( 1988, fitegolfu,fitegolf, fitegolf, fitegolfu, driver_device,0,        ROT0,   "SNK", "Fighting Golf 
(US)", 0 )
-GAME( 1988, fitegolf2,fitegolf, fitegolf2,fitegolfu, driver_device,0,        ROT0,   "SNK", "Fighting Golf 
(US, Ver 2)", 0 )
-GAME( 1988, countryc, 0,        fitegolf, countryc, snk_state, countryc,     ROT0,   "SNK", "Country Club", 
0 )
-GAME( 1986, ikari,    0,        ikari,    ikari, driver_device,    0,        ROT270, "SNK", "Ikari Warriors 
(US JAMMA)", 0 ) // distributed by Tradewest(?)
-GAME( 1986, ikaria,   ikari,    ikari,    ikaria, driver_device,   0,        ROT270, "SNK", "Ikari Warriors 
(US)", 0 ) // distributed by Tradewest(?)
-GAME( 1986, ikarinc,  ikari,    ikari,    ikarinc, driver_device,  0,        ROT270, "SNK", "Ikari Warriors 
(US No Continues)", 0 ) // distributed by Tradewest(?)
-GAME( 1986, ikarijp,  ikari,    ikari,    ikarinc, driver_device,  0,        ROT270, "SNK", "Ikari (Japan No 
Continues)", 0 )
-GAME( 1986, ikarijpb, ikari,    ikari,    ikarijpb, driver_device, 0,        ROT270, "bootleg", "Ikari 
(Joystick hack bootleg)", 0 )
-GAME( 1986, ikariram, ikari,    ikari,    ikarijpb, driver_device, 0,        ROT270, "bootleg", "Rambo 3 
(bootleg of Ikari, Joystick hack)", 0 )
-GAME( 1986, victroad, 0,        victroad, victroad, driver_device, 0,        ROT270, "SNK", "Victory Road", 
0 )
-GAME( 1986, dogosoke, victroad, victroad, victroad, driver_device, 0,        ROT270, "SNK", "Dogou Souken", 
0 )
-GAME( 1986, dogosokb, victroad, victroad, dogosokb, driver_device, 0,        ROT270, "bootleg", "Dogou 
Souken (Joystick hack bootleg)", 0 )
-GAME( 1987, bermudat, 0,        bermudat, bermudat, driver_device, 0,        ROT270, "SNK", "Bermuda 
Triangle (World?)", 0 )
-GAME( 1987, bermudatj,bermudat, bermudat, bermudat, driver_device, 0,        ROT270, "SNK", "Bermuda 
Triangle (Japan)", 0 )
-GAME( 1987, worldwar, 0,        bermudat, worldwar, driver_device, 0,        ROT270, "SNK", "World Wars 
(World?)", 0 )
-GAME( 1987, bermudata,worldwar, bermudat, bermudaa, driver_device, 0,        ROT270, "SNK", "Bermuda 
Triangle (World Wars) (US)", 0 )
-GAME( 1987, psychos,  0,        psychos,  psychos, driver_device,  0,        ROT0,   "SNK", "Psycho Soldier 
(US)", 0 )
-GAME( 1987, psychosj, psychos,  psychos,  psychos, driver_device,  0,        ROT0,   "SNK", "Psycho Soldier 
(Japan)", 0 )
-GAME( 1987, gwar,     0,        gwar,     gwar, driver_device,     0,        ROT270, "SNK", "Guerrilla War 
(US)", 0 )
-GAME( 1987, gwarj,    gwar,     gwar,     gwar, driver_device,     0,        ROT270, "SNK", "Guevara 
(Japan)", 0 )
-GAME( 1987, gwara,    gwar,     gwara,    gwar, driver_device,     0,        ROT270, "SNK", "Guerrilla War 
(Version 1)", 0 )
-GAME( 1987, gwarb,    gwar,     gwar,     gwarb, driver_device,    0,        ROT270, "bootleg", "Guerrilla 
War (Joystick hack bootleg)", 0 )
-GAME( 1988, chopper,  0,        chopper1, chopper, driver_device,  0,        ROT270, "SNK", "Chopper I (US 
set 1)", 0 )
-GAME( 1988, choppera, chopper,  choppera, choppera, driver_device, 0,        ROT270, "SNK", "Chopper I (US 
set 2)", 0 )
-GAME( 1988, chopperb, chopper,  chopper1, chopper, driver_device,  0,        ROT270, "SNK", "Chopper I (US 
set 3)", 0 )
-GAME( 1988, legofair, chopper,  chopper1, chopper, driver_device,  0,        ROT270, "SNK", "Koukuu Kihei 
Monogatari - The Legend of Air Cavalry (Japan)", 0 )
-GAME( 1987, tdfever,  0,        tdfever,  tdfever, driver_device,  0,        ROT90,  "SNK", "TouchDown Fever 
(US)", 0 )
-GAME( 1987, tdfeverj, tdfever,  tdfever,  tdfever, driver_device,  0,        ROT90,  "SNK", "TouchDown Fever 
(Japan)", 0 )
-GAME( 1988, fsoccer,  0,        tdfever2, fsoccer, driver_device,  0,        ROT0,   "SNK", "Fighting Soccer 
(version 4)", 0 )
-GAME( 1988, fsoccerj, fsoccer,  tdfever2, fsoccer, driver_device,  0,        ROT0,   "SNK", "Fighting Soccer 
(Japan)", 0 )
-GAME( 1988, fsoccerb, fsoccer,  tdfever2, fsoccerb, driver_device, 0,        ROT0,   "bootleg", "Fighting 
Soccer (Joystick hack bootleg)", 0 )
-GAME( 1988, fsoccerba,fsoccer,  tdfever2, fsoccerb, driver_device, 0,        ROT0,   "bootleg", "Fighting 
Soccer (Joystick hack bootleg, alt)", 0 )
-GAMEL( 1998, snookr10, 0,        snookr10, snookr10, driver_device, 0,   ROT0, "Sandii'",   "Snooker 10 (Ver 
1.11)",       0,      layout_snookr10 )
-GAMEL( 1998, apple10,  0,        apple10,  apple10,  driver_device, 0,   ROT0, "Sandii'",   "Apple 10 (Ver 
1.21)",         0,      layout_snookr10 )
-GAMEL( 1997, tenballs, snookr10, tenballs, tenballs, driver_device, 0,   ROT0, "<unknown>", "Ten Balls (Ver 
1.05)",        0,      layout_snookr10 )
-GAMEL( 1998, crystalc, 0,        crystalc, crystalc, driver_device, 0,   ROT0, "JCD srl",   "Crystals 
Colours (Ver 1.01)", 0,      layout_snookr10 )
-GAME( 1990, snowbros,  0,        snowbros, snowbros, driver_device, 0, ROT0, "Toaplan",                      
  "Snow Bros. - Nick & Tom (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, snowbrosa, snowbros, snowbros, snowbros, driver_device, 0, ROT0, "Toaplan",                      
  "Snow Bros. - Nick & Tom (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, snowbrosb, snowbros, snowbros, snowbros, driver_device, 0, ROT0, "Toaplan",                      
  "Snow Bros. - Nick & Tom (set 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, snowbrosc, snowbros, snowbros, snowbros, driver_device, 0, ROT0, "Toaplan",                      
  "Snow Bros. - Nick & Tom (set 4)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, snowbrosj, snowbros, snowbros, snowbroj, driver_device, 0, ROT0, "Toaplan",                      
  "Snow Bros. - Nick & Tom (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, snowbrosd, snowbros, snowbros, snowbroj, driver_device, 0, ROT0, "Toaplan (Dooyong license)",    
  "Snow Bros. - Nick & Tom (Dooyong license)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, wintbob,   snowbros, wintbob,  snowbros, driver_device, 0, ROT0, "bootleg (Sakowa Project 
Korea)", "The Winter Bobble (bootleg of Snow Bros.)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, finalttr, 0,        finalttr,     finalttr, driver_device,  0,        ROT0, "Jeil Computer 
System", "Final Tetris", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, hyperpac, 0,        semicom_mcu,  hyperpac, snowbros_state, hyperpac, ROT0, "SemiCom",           
   "Hyper Pacman", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, hyperpacb,hyperpac, semicom,      hyperpac, driver_device,  0,        ROT0, "bootleg",           
   "Hyper Pacman (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, cookbib2, 0,        semiprot,     cookbib2, snowbros_state, cookbib2, ROT0, "SemiCom",           
   "Cookie & Bibi 2", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, toppyrap, 0,        semiprot,     toppyrap, driver_device,  0,        ROT0, "SemiCom",           
   "Toppy & Rappy", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, cookbib3, 0,        semiprot,     cookbib3, snowbros_state, cookbib3, ROT0, "SemiCom",           
   "Cookie & Bibi 3", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, pzlbreak, 0,        semiprot,     pzlbreak, snowbros_state, pzlbreak, ROT0, "SemiCom / Tirano",  
   "Puzzle Break", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, suhosong, 0,        semiprot,     suhosong, driver_device,  0,        ROT0, "SemiCom",           
   "Su Ho Seong", MACHINE_SUPPORTS_SAVE )
-GAME( 1997, twinkle,  0,        semiprot,     twinkle,  driver_device,  0,        ROT0, "SemiCom / Tirano",  
   "Twinkle", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, 3in1semi, 0,        semiprot,     moremore, snowbros_state, 3in1semi, ROT0, "SemiCom / XESS",    
   "New HyperMan (3-in-1 with Cookie & Bibi & HyperMan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, moremore, 0,        semiprot,     moremore, snowbros_state, 3in1semi, ROT0, "SemiCom / Exit",    
   "More More", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, moremorp, 0,        semiprot,     moremore, snowbros_state, 3in1semi, ROT0, "SemiCom / Exit",    
   "More More Plus", MACHINE_SUPPORTS_SAVE )
-GAME( 2002, 4in1boot, 0,        _4in1,    4in1boot, snowbros_state, 4in1boot, ROT0, "K1 Soft", "Puzzle King 
(PacMan 2, Tetris, HyperMan 2, Snow Bros.)" , MACHINE_SUPPORTS_SAVE )
-GAME( 1995, twinadv,  0,        twinadv,  twinadv, driver_device,  0, ROT0, "Barko Corp.", "Twin Adventure 
(World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, twinadvk, twinadv,  twinadv,  twinadv, driver_device,  0, ROT0, "Barko Corp.", "Twin Adventure 
(Korea)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, multi96,  twinadv,  twinadv,  twinadv, driver_device,  0, ROT0, "Barko Corp.", "Multi Game '96 
(Italy)", MACHINE_SUPPORTS_SAVE )
-GAME( 2003, ballboy,  snowbro3, snowbro3, snowbroj, snowbros_state, snowbro3, ROT0, "bootleg", "Ball Boy", 
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1986, solomon,  0,       solomon, solomon, driver_device, 0, ROT0, "Tecmo", "Solomon's Key (US)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1986, solomonj, solomon, solomon, solomon, driver_device, 0, ROT0, "Tecmo", "Solomon no Kagi (Japan)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1984, sonson,  0,      sonson, sonson, driver_device, 0, ROT0, "Capcom", "Son Son", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1984, sonsonj, sonson, sonson, sonson, driver_device, 0, ROT0, "Capcom", "Son Son (Japan)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1986, sothello,  0,       sothello,  sothello, driver_device,  0, ROT0, "Success / Fujiwara", "Super 
Othello", 0 )
-GAME( 1980, spacefb,  0,       spacefb, spacefb, driver_device,  0, ROT270, "Nintendo", "Space Firebird 
(rev. 04-u)", MACHINE_IMPERFECT_COLORS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, spacefbe, spacefb, spacefb, spacefb, driver_device,  0, ROT270, "Nintendo", "Space Firebird 
(rev. 03-e set 1)", MACHINE_IMPERFECT_COLORS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, spacefbe2,spacefb, spacefb, spacefb, driver_device,  0, ROT270, "Nintendo", "Space Firebird 
(rev. 03-e set 2)", MACHINE_IMPERFECT_COLORS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, spacefba, spacefb, spacefb, spacefb, driver_device,  0, ROT270, "Nintendo", "Space Firebird 
(rev. 02-a)", MACHINE_IMPERFECT_COLORS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, spacefbg, spacefb, spacefb, spacefb, driver_device,  0, ROT270, "Nintendo (Gremlin license)", 
"Space Firebird (Gremlin)", MACHINE_IMPERFECT_COLORS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, spacebrd, spacefb, spacefb, spacefb, driver_device,  0, ROT270, "bootleg (Karateco)", "Space 
Bird (bootleg)", MACHINE_IMPERFECT_COLORS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, spacefbb, spacefb, spacefb, spacefb, driver_device,  0, ROT270, "bootleg", "Space Firebird 
(bootleg)", MACHINE_IMPERFECT_COLORS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, spacedem, spacefb, spacefb, spacedem, driver_device, 0, ROT270, "Nintendo (Fortrek license)", 
"Space Demon", MACHINE_IMPERFECT_COLORS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, starwarr, spacefb, spacefb, spacefb, driver_device,  0, ROT270, "bootleg? (Potomac Mortgage)", 
"Star Warrior", MACHINE_IMPERFECT_COLORS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1979, spaceg, 0, spaceg, spaceg, driver_device, 0, ROT270, "Omori Electric Co., Ltd.", "Space 
Guerrilla", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1991, spbactn, 0,        spbactn, spbactn, driver_device, 0, ROT90, "Tecmo", "Super Pinball Action 
(US)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1991, spbactnj, spbactn, spbactn, spbactn, driver_device, 0, ROT90, "Tecmo", "Super Pinball Action 
(Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, spcforce, 0,        spcforce, spcforce, driver_device, 0, ROT270, "Venture Line", "Space Force 
(set 1)", MACHINE_IMPERFECT_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 19??, spcforc2, spcforce, spcforce, spcforc2, driver_device, 0, ROT270, "bootleg? (Elcon)", "Space 
Force (set 2)", MACHINE_IMPERFECT_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, meteor,   spcforce, spcforce, spcforc2, driver_device, 0, ROT270, "Venture Line", "Meteoroids", 
MACHINE_IMPERFECT_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 19??, meteors,  spcforce, meteors,  spcforc2, driver_device, 0, ROT0,   "Amusement World", "Meteors", 
MACHINE_IMPERFECT_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 1987, spdodgeb, 0,        spdodgeb, spdodgeb, driver_device, 0, ROT0, "Technos Japan", "Super Dodge 
Ball (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, nkdodge,  spdodgeb, spdodgeb, spdodgeb, driver_device, 0, ROT0, "Technos Japan", "Nekketsu 
Koukou Dodgeball Bu (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, nkdodgeb, spdodgeb, spdodgeb, spdodgeb, driver_device, 0, ROT0, "bootleg", "Nekketsu Koukou 
Dodgeball Bu (Japan, bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME(1979,  spectra,  0,  spectra,  spectra, driver_device, 0,  ROT0,  "Valley", "Spectra IV", 
MACHINE_MECHANICAL )
-GAME( 1984, speedatk, 0, speedatk, speedatk, driver_device, 0, ROT0, "Seta Kikaku Corp.", "Speed Attack! 
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAMEL( 1987, speedbal, 0,        speedbal, speedbal, speedbal_state, speedbal, ROT270, "Tecfri / Desystem 
S.A.", "Speed Ball", MACHINE_SUPPORTS_SAVE, layout_speedbal )
-GAMEL( 1988, musicbal, 0,        speedbal, musicbal, speedbal_state, musicbal, ROT270, "Tecfri / Desystem 
S.A.", "Music Ball", MACHINE_SUPPORTS_SAVE, layout_speedbal )
-GAME( 1994, speedspn, 0, speedspn, speedspn, driver_device, 0, ROT180, "TCH", "Speed Spin", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1994, speglsht, 0, speglsht, speglsht, speglsht_state, speglsht, ROT0, "Seta",  "Super Eagle Shot", 
MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1981, spiders,  0,       spiders, spiders, driver_device, 0, ROT270, "Sigma Enterprises Inc.", 
"Spiders (set 1)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE)
-GAME( 1981, spiders2, spiders, spiders, spiders, driver_device, 0, ROT270, "Sigma Enterprises Inc.", 
"Spiders (set 2)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE)
-GAME( 1981, spiders3, spiders, spiders, spiders, driver_device, 0, ROT270, "Sigma Enterprises Inc.", 
"Spiders (set 3)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE)
-GAME( 1981, spinner,  spiders, spiders, spiders, driver_device, 0, ROT270, "bootleg",                 
"Spinner", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE)
-GAME(1993, bushido,   0,       spinb,   spinb, spinb_state,  game0,  ROT0,  "Inder/Spinball", "Bushido (set 
1)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1993, bushidoa,  bushido, spinb,   spinb, spinb_state,  game0,  ROT0,  "Inder/Spinball", "Bushido (set 
2)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1995, mach2,     0,       spinb,   spinb, spinb_state,  game0,  ROT0,  "Spinball",       "Mach 2",      
    MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1996, jolypark,  0,       spinb,   spinb, spinb_state,  game1,  ROT0,  "Spinball",       "Jolly Park",  
    MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1996, vrnwrld,   0,       vrnwrld, spinb, spinb_state,  game2,  ROT0,  "Spinball",       "Verne's 
World",   MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1992, splash,   0,        splash,   splash, splash_state,   splash,   ROT0, "Gaelco / OMK Software", 
"Splash! (Ver. 1.2 World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, splash10, splash,   splash,   splash, splash_state,   splash10, ROT0, "Gaelco / OMK Software", 
"Splash! (Ver. 1.0 World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, paintlad, splash,   splash,   splash, splash_state,   splash,   ROT0, "Gaelco / OMK Software", 
"Painted Lady (Splash) (Ver. 1.3 US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, roldfrog, 0,        roldfrog, splash, splash_state,   roldfrog, ROT0, "Microhard", "The Return 
of Lady Frog (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, roldfroga,roldfrog, roldfrog, splash, splash_state,   roldfrog, ROT0, "Microhard", "The Return 
of Lady Frog (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, rebus,    0,        roldfrog, splash, splash_state,   rebus,    ROT0, "Microhard", "Rebus", 
MACHINE_NOT_WORKING | MACHINE_UNEMULATED_PROTECTION | MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 199?, funystrp, 0,        funystrp, funystrp, splash_state, funystrp, ROT0, "Microhard / MagicGames", 
"Funny Strip", MACHINE_NOT_WORKING | MACHINE_UNEMULATED_PROTECTION | MACHINE_SUPPORTS_SAVE )
-GAME( 199?, puckpepl, funystrp, funystrp, funystrp, splash_state, funystrp, ROT0, "Microhard", "Puck 
People", MACHINE_NOT_WORKING | MACHINE_UNEMULATED_PROTECTION | MACHINE_SUPPORTS_SAVE )
-GAMEL( 1994, spss4240,   0,      splus,   splus, splus_state,  splus,   ROT0,  "IGT - International Game 
Technology", "S-Plus (SS4240) Coral Reef",  MACHINE_NOT_WORKING, layout_splus )
-GAME( 1993?, spk116it, 0,        spoker, spoker, spoker_state,  spk116it, ROT0, "IGS",       "Super Poker 
(v116IT)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993?, spk115it, spk116it, spoker, spoker, spoker_state,  spk116it, ROT0, "IGS",       "Super Poker 
(v115IT)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, spool99,    0,        spool99,    spool99, spool99_state,    spool99, ROT0,  "Electronic 
Projects", "Super Pool 99 (Version 0.36)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, spool99a,   spool99,  spool99,    spool99, spool99_state,    spool99, ROT0,  "Electronic 
Projects", "Super Pool 99 (Version 0.33)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, spool99b,   spool99,  spool99,    spool99, spool99_state,    spool99, ROT0,  "Electronic 
Projects", "Super Pool 99 (Version 0.31)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, spool99c,   spool99,  spool99,    spool99, spool99_state,    spool99, ROT0,  "Electronic 
Projects", "Super Pool 99 (Version 0.26)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, sprcros2, 0,        sprcros2, sprcros2, driver_device, 0, ROT0, "GM Shoji", "Super Cross II 
(Japan, set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, sprcros2a,sprcros2, sprcros2, sprcros2, driver_device, 0, ROT0, "GM Shoji", "Super Cross II 
(Japan, set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1978, sprint1,  0,       sprint1, sprint1, sprint2_state, sprint1, ROT0, "Atari (Kee Games)", "Sprint 
1", 0 )
-GAME( 1976, sprint2,  sprint1, sprint2, sprint2, sprint2_state, sprint2, ROT0, "Atari (Kee Games)", "Sprint 
2 (set 1)", 0 )
-GAME( 1976, sprint2a, sprint1, sprint2, sprint2, sprint2_state, sprint2, ROT0, "Atari (Kee Games)", "Sprint 
2 (set 2)", 0 )
-GAME( 1977, dominos,  0,       dominos, dominos, sprint2_state, dominos, ROT0, "Atari", "Dominos", 0 )
-GAME( 1977, dominos4, dominos, dominos, dominos4,sprint2_state, dominos4,ROT0, "Atari", "Dominos 4 
(Cocktail)", 0 )
-GAME( 1977, sprint8,  0,       sprint8, sprint8, driver_device,  0, ROT0, "Atari", "Sprint 8",  0 )
-GAME( 1977, sprint8a, sprint8, sprint8, sprint8p, driver_device, 0, ROT0, "Atari", "Sprint 8 (play tag & 
chase)", 0 )
-GAME( 1989, spy,  0,   spy, spy, driver_device, 0, ROT0, "Konami", "S.P.Y. - Special Project Y (World ver. 
N)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, spyu, spy, spy, spy, driver_device, 0, ROT0, "Konami", "S.P.Y. - Special Project Y (US ver. M)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1987, srmp1,     0,        srmp2,    srmp2, driver_device,    0,       ROT0, "Seta",              
"Super Real Mahjong Part 1 (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, srmp2,     0,        srmp2,    srmp2, driver_device,    0,       ROT0, "Seta",              
"Super Real Mahjong Part 2 (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, srmp3,     0,        srmp3,    srmp3, driver_device,    0,       ROT0, "Seta",              
"Super Real Mahjong Part 3 (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, rmgoldyh,  srmp3,    rmgoldyh, rmgoldyh, driver_device, 0,       ROT0, "Seta (Alba license)",   
"Real Mahjong Gold Yumehai / Super Real Mahjong GOLD part.2 [BET] (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, mjyuugi,   0,        mjyuugi,  mjyuugi, driver_device,  0,       ROT0, "Visco",             
"Mahjong Yuugi (Japan set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, mjyuugia,  mjyuugi,  mjyuugi,  mjyuugi, driver_device,  0,       ROT0, "Visco",             
"Mahjong Yuugi (Japan set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, ponchin,   0,        mjyuugi,  ponchin, driver_device,  0,       ROT0, "Visco",             
"Mahjong Pon Chin Kan (Japan set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, ponchina,  ponchin,  mjyuugi,  ponchin, driver_device,  0,       ROT0, "Visco",             
"Mahjong Pon Chin Kan (Japan set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, srmp5,  0,    srmp5,    srmp5, srmp5_state,    srmp5,    ROT0, "Seta",  "Super Real Mahjong P5", 
MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1995, srmp6, 0, srmp6, srmp6, driver_device, 0, ROT0, "Seta", "Super Real Mahjong P6 (Japan)", 
MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND)
-GAME( 1986, srumbler,  0,        srumbler, srumbler, driver_device, 0, ROT270, "Capcom", "The Speed Rumbler 
(set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, srumbler2, srumbler, srumbler, srumbler, driver_device, 0, ROT270, "Capcom", "The Speed Rumbler 
(set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, srumbler3, srumbler, srumbler, srumbler, driver_device, 0, ROT270, "Capcom (Tecfri license)", 
"The Speed Rumbler (set 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, rushcrsh,  srumbler, srumbler, srumbler, driver_device, 0, ROT270, "Capcom", "Rush & Crash 
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, ssfindo, 0,        ssfindo,  ssfindo, ssfindo_state,  ssfindo,  ROT0, "Icarus", "See See Find 
Out", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1999, ppcar,   0,        ppcar,    ppcar, ssfindo_state,    ppcar,    ROT0, "Icarus", "Pang Pang Car", 
MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 2001, tetfight,0,        tetfight, tetfight, ssfindo_state,  tetfight,ROT0, "Sego", "Tetris Fighters", 
MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1992, sshangha, 0,        sshangha, sshangha, sshangha_state, sshangha, ROT0, "Hot-B",   "Super 
Shanghai Dragon's Eye (Japan)", 0 )
-GAME( 1992, sshanghab,sshangha, sshanghb, sshangha, sshangha_state, sshangha, ROT0, "bootleg", "Super 
Shanghai Dragon's Eye (World, bootleg)", 0 )
-GAME( 1979, sshot,     0,        supershot, supershot, driver_device, 0, ROT0, "Model Racing", "Super Shot", 
MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_SOUND )
-GAMEL(1980, gunchamps, gunchamp, supershot, supershot, driver_device, 0, ROT0, "Model Racing", "Gun Champ 
(newer, Super Shot hardware)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_SOUND | MACHINE_NOT_WORKING, 
layout_gunchamps )
-GAME( 1983, ssingles, 0, ssingles, ssingles, ssingles_state, ssingles, ROT90, "Yachiyo Denki (Entertainment 
Enterprises, Ltd. license)", "Swinging Singles (US)", MACHINE_SUPPORTS_SAVE | MACHINE_WRONG_COLORS | 
MACHINE_IMPERFECT_SOUND )
-GAME( 1983, atamanot, 0, atamanot, ssingles, ssingles_state, ssingles, ROT90, "Yachiyo Denki / Uni 
Enterprize", "Computer Quiz Atama no Taisou (Japan)", MACHINE_NOT_WORKING | MACHINE_UNEMULATED_PROTECTION )
-GAME( 1993, sslam,    0,        sslam,    sslam, sslam_state,    sslam,    ROT0, "Playmark", "Super Slam 
(set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, sslama,   sslam,    sslam,    sslam, sslam_state,    sslam,    ROT0, "Playmark", "Super Slam 
(set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, sslamb,   sslam,    sslam,    sslam, sslam_state,    sslam,    ROT0, "Playmark", "Super Slam 
(set 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, powerbals,powerbal, powerbls, powerbls, sslam_state, powerbls, ROT0, "Playmark", "Power Balls 
(Super Slam conversion)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, ssozumo, 0, ssozumo, ssozumo, driver_device, 0, ROT270, "Technos Japan", "Syusse Oozumou 
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAMEL( 1979, sspeedr, 0, sspeedr, sspeedr, driver_device, 0, ROT270, "Midway", "Super Speed Race", 
MACHINE_NO_SOUND, layout_sspeedr )
-GAME( 1985, ssrj,  0,       ssrj,  ssrj, driver_device,  0, ROT90, "Taito Corporation", "Super Speed Race 
Junior (Japan)", MACHINE_WRONG_COLORS | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAMEL( 1978, sstrangr, 0,        sstrangr, sstrangr, driver_device, 0, ROT270, "Yachiyo Electronics, Ltd.", 
"Space Stranger", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE, layout_sstrangr )
-GAME( 1979, sstrangr2,sstrangr, sstrngr2, sstrngr2, driver_device, 0, ROT270, "Yachiyo Electronics, Ltd.", 
"Space Stranger 2", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1993,  dynagear,  0,        dynagear, dynagear, ssv_state, dynagear, ROT0,   "Sammy",              
"Dyna Gear",                                                              MACHINE_NO_COCKTAIL | 
MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1993,  keithlcy,  0,        keithlcy, keithlcy, ssv_state, keithlcy, ROT0,   "Visco",              
"Dramatic Adventure Quiz Keith & Lucy (Japan)",                           MACHINE_NO_COCKTAIL | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1993,  srmp4,     0,        srmp4,    srmp4,    ssv_state, srmp4,    ROT0,   "Seta",               
"Super Real Mahjong PIV (Japan)",                                         MACHINE_NO_COCKTAIL | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1993,  survarts,  0,        survarts, survarts, ssv_state, survarts, ROT0,   "Sammy",              
"Survival Arts (World)",                                                  MACHINE_NO_COCKTAIL | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1993,  survartsu, survarts, survarts, survarts, ssv_state, survarts, ROT0,   "American Sammy",     
"Survival Arts (USA)",                                                    MACHINE_NO_COCKTAIL | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1993,  survartsj, survarts, survarts, survarts, ssv_state, survarts, ROT0,   "Sammy",              
"Survival Arts (Japan)",                                                  MACHINE_NO_COCKTAIL | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1994,  drifto94,  0,        drifto94, drifto94, ssv_state, drifto94, ROT0,   "Visco",              
"Drift Out '94 - The Hard Order (Japan)",                                 MACHINE_NO_COCKTAIL | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1994,  eaglshot,  0,        eaglshot, eaglshot, ssv_state, eaglshot, ROT0,   "Sammy",              
"Eagle Shot Golf",                                                        MACHINE_NO_COCKTAIL | 
MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1995,  hypreact,  0,        hypreact, hypreact, ssv_state, hypreact, ROT0,   "Sammy",              
"Mahjong Hyper Reaction (Japan)",                                         MACHINE_NO_COCKTAIL | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1994,  twineag2,  0,        twineag2, twineag2, ssv_state, twineag2, ROT270, "Seta",               
"Twin Eagle II - The Rescue Mission",                                     MACHINE_NO_COCKTAIL | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1995,  gdfs,      0,        gdfs,     gdfs,     ssv_state, gdfs,     ROT0,   "Banpresto",          
"Mobil Suit Gundam Final Shooting (Japan)",                               MACHINE_NO_COCKTAIL | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1995,  ultraxg,   ultrax,   ultrax,   ultrax,   ssv_state, ultrax,   ROT270, "Banpresto / Tsuburaya 
Productions", "Ultra X Weapons / Ultra Keibitai (GAMEST review build)",  MACHINE_NO_COCKTAIL | 
MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE ) // 95-02-16 15:30:24 on startup (newer, but could have 
pause functionality due to being a review build so left as clone)
-GAME( 1996,  janjans1,  0,        janjans1, janjans1, ssv_state, janjans1, ROT0,   "Visco",              
"Lovely Pop Mahjong JangJang Shimasho (Japan)",                           MACHINE_NO_COCKTAIL | 
MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1996?, meosism,   0,        meosism,  meosism,  ssv_state, meosism,  ROT0,   "Sammy",              
"Meosis Magic (Japan)",                                                   MACHINE_NO_COCKTAIL | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1996,  stmblade,  0,        stmblade, stmblade, ssv_state, stmblade, ROT270, "Visco",              
"Storm Blade (US)",                                                       MACHINE_NO_COCKTAIL | 
MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1996,  stmbladej, stmblade, stmblade, stmblade, ssv_state, stmblade, ROT270, "Visco",              
"Storm Blade (Japan)",                                                    MACHINE_NO_COCKTAIL | 
MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1997,  hypreac2,  0,        hypreac2, hypreac2, ssv_state, hypreac2, ROT0,   "Sammy",              
"Mahjong Hyper Reaction 2 (Japan)",                                       MACHINE_NO_COCKTAIL | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1997,  jsk,       0,        jsk,      jsk,      ssv_state, jsk,      ROT0,   "Visco",              
"Joryuu Syougi Kyoushitsu (Japan)",                                       MACHINE_NO_COCKTAIL | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1997,  koikois2,  0,        janjans1, koikois2, ssv_state, janjans1, ROT0,   "Visco",              
"Koi Koi Shimasho 2 - Super Real Hanafuda (Japan)",                       MACHINE_NO_COCKTAIL | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1997,  mslider,   0,        mslider,  mslider,  ssv_state, mslider,  ROT0,   "Visco / Datt Japan", 
"Monster Slider (Japan)",                                                 MACHINE_NO_COCKTAIL | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1997,  srmp7,     0,        srmp7,    srmp7,    ssv_state, srmp7,    ROT0,   "Seta",               
"Super Real Mahjong P7 (Japan)",                                          MACHINE_NO_COCKTAIL | 
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1998,  ryorioh,   0,        ryorioh,  ryorioh,  ssv_state, ryorioh,  ROT0,   "Visco",              
"Gourmet Battle Quiz Ryohrioh CooKing (Japan)",                           MACHINE_NO_COCKTAIL | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1998,  sxyreact,  0,        sxyreact, sxyreact, ssv_state, sxyreact, ROT0,   "Sammy",              
"Pachinko Sexy Reaction (Japan)",                                         MACHINE_NO_COCKTAIL | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1999,  sxyreac2,  0,        sxyreac2, sxyreact, ssv_state, sxyreac2, ROT0,   "Sammy",              
"Pachinko Sexy Reaction 2 (Japan)",                                       MACHINE_NO_COCKTAIL | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1999,  cairblad,  0,        cairblad, cairblad, ssv_state, cairblad, ROT270, "Sammy",              
"Change Air Blade (Japan)",                                               MACHINE_NO_COCKTAIL | 
MACHINE_SUPPORTS_SAVE )
-GAME( 2000,  janjans2,  0,        janjans1, janjans2, ssv_state, janjans1, ROT0,   "Visco",              
"Lovely Pop Mahjong JangJang Shimasho 2 (Japan)",                         MACHINE_NO_COCKTAIL | 
MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 2000,  vasara,    0,        vasara,   vasara,   ssv_state, vasara,   ROT270, "Visco",              
"Vasara",                                                                 MACHINE_NO_COCKTAIL | 
MACHINE_SUPPORTS_SAVE )
-GAME( 2001,  vasara2,   0,        vasara,   vasara2,  ssv_state, vasara,   ROT270, "Visco",              
"Vasara 2 (set 1)",                                                       MACHINE_NO_COCKTAIL | 
MACHINE_SUPPORTS_SAVE )
-GAME( 2001,  vasara2a,  vasara2,  vasara,   vasara2,  ssv_state, vasara,   ROT270, "Visco",              
"Vasara 2 (set 2)",                                                       MACHINE_NO_COCKTAIL | 
MACHINE_SUPPORTS_SAVE )
-GAMEL( 1981, stactics, 0, stactics, stactics, driver_device, 0, ORIENTATION_FLIP_X, "Sega", "Space Tactics", 
MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE, layout_stactics )
-GAME( 1988, stadhero, 0, stadhero, stadhero, driver_device, 0, ROT0, "Data East Corporation", "Stadium Hero 
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1977, starcrus, 0, starcrus, starcrus, driver_device, 0, ROT0, "Ramtek", "Star Cruiser", 
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1979, starfire, 0,        starfire, starfire, starfire_state, starfire, ROT0, "Exidy", "Star Fire (set 
1)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1979, starfirea,starfire, starfire, starfire, starfire_state, starfire, ROT0, "Exidy", "Star Fire (set 
2)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1979, fireone,  0,        fireone,  fireone,  starfire_state, fireone,  ROT0, "Exidy", "Fire One", 
MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1979, starfir2, 0,        starfire, starfire, starfire_state, starfire, ROT0, "Exidy", "Star Fire 2", 
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1977, starshp1, 0,        starshp1, starshp1, driver_device, 0, ORIENTATION_FLIP_X, "Atari", "Starship 
1",              MACHINE_IMPERFECT_SOUND )
-GAME( 1977, starshpp, starshp1, starshp1, starshp1, driver_device, 0, ORIENTATION_FLIP_X, "Atari", "Starship 
1 (prototype?)", MACHINE_IMPERFECT_SOUND )
-GAME( 1983, starwars1,starwars, starwars, starwars, starwars_state, starwars, ROT0, "Atari", "Star Wars (set 
2)", 0 )
-GAME( 1983, tomcatsw, tomcat,   starwars, starwars, starwars_state, starwars, ROT0, "Atari", "TomCat (Star 
Wars hardware, prototype)", MACHINE_NO_SOUND )
-GAME( 1985, esb,      0,        esb,      esb,      starwars_state, esb,      ROT0, "Atari Games", "The 
Empire Strikes Back", 0 )
-GAME( 1981, statusbj, 0,        statriv2,  statusbj, driver_device, 0,         ROT0, "Status Games", "Status 
Black Jack (V1.0c)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, funcsino, 0,        funcsino,  funcsino, driver_device, 0,         ROT0, "Status Games", "Status 
Fun Casino (V1.3s)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, tripdraw, 0,        statriv2,  funcsino, driver_device, 0,         ROT0, "Status Games", 
"Tripple Draw (V3.1 s)", MACHINE_SUPPORTS_SAVE | MACHINE_NOT_WORKING )
-GAME( 1984, hangman,  0,        statriv2,  hangman, statriv2_state,  addr_lmh,  ROT0, "Status Games", 
"Hangman", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, trivquiz, 0,        statriv2,  statriv2, statriv2_state, addr_lhx,  ROT0, "Status Games", "Triv 
Quiz", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, statriv2, 0,        statriv2,  statriv2, statriv2_state, addr_xlh,  ROT0, "Status Games", "Triv 
Two", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, statriv2v,statriv2, statriv2v, statriv2, statriv2_state, addr_xlh,  ROT90,"Status Games", "Triv 
Two (Vertical)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, statriv4, 0,        statriv2,  statriv4, statriv2_state, addr_xhl,  ROT0, "Status Games", "Triv 
Four", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, sextriv,  0,        statriv2,  sextriv, statriv2_state,  addr_lhx,  ROT0, "Status Games", "Sex 
Triv", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, quaquiz2, 0,        statriv2,  quaquiz2, statriv2_state, addr_lmh,  ROT0, "Status Games", 
"Quadro Quiz II", MACHINE_SUPPORTS_SAVE | MACHINE_NOT_WORKING )
-GAME( 1986, supertr2, 0,        statriv2,  supertr2, statriv2_state, addr_lmhe, ROT0, "Status Games", "Super 
Triv II", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, supertr3, 0,        statriv2,  supertr2, statriv2_state, addr_lmh,  ROT0, "Status Games", "Super 
Triv III", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, cstripxi, 0,        statriv2,  funcsino, statriv2_state, laserdisc, ROT0, "Status Games", 
"Casino Strip XI", MACHINE_SUPPORTS_SAVE | MACHINE_NOT_WORKING )
-GAME(199?,  st_ohla,   0,  stellafr,  stellafr, driver_device,  0,  ROT0,  "Stella",    "Oh La La (Stella)", 
   MACHINE_IS_SKELETON_MECHANICAL )
-GAME(199?,  st_vulkn,  0,  stellafr,  stellafr, driver_device,  0,  ROT0,  "Stella",    "Vulkan (Stella)",   
   MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1986, empcity,  0,       stfight, stfight, stfight_state, empcity, ROT0,   "Seibu Kaihatsu",           
                "Empire City: 1931 (bootleg?)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1986, empcityj, empcity, stfight, stfight, stfight_state, stfight, ROT0,   "Seibu Kaihatsu (Taito 
license)",           "Empire City: 1931 (Japan)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1986, empcityi, empcity, stfight, stfight, stfight_state, stfight, ROT0,   "Seibu Kaihatsu (Eurobed 
license)",         "Empire City: 1931 (Italy)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1986, stfight,  empcity, stfight, stfight, stfight_state, stfight, ROT0,   "Seibu Kaihatsu (Tuning 
license)",          "Street Fight (Germany)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1986, stfighta, empcity, stfight, stfight, stfight_state, stfight, ROT0,   "Seibu Kaihatsu",           
                "Street Fight (bootleg?)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1987, cshooter,  0,      cshooter,cshooter, stfight_state, cshooter,ROT270,"Seibu Kaihatsu (Taito 
license)",           "Cross Shooter (not encrypted)", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1994, stlforce, 0,        stlforce, stlforce, stlforce_state, stlforce, ROT0, "Electronic Devices 
Italy / Ecogames S.L. Spain", "Steel Force", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, twinbrat, 0,        twinbrat, stlforce, stlforce_state, twinbrat, ROT0, "Elettronica Video-Games 
S.R.L.", "Twin Brats (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, twinbrata,twinbrat, twinbrat, stlforce, stlforce_state, twinbrat, ROT0, "Elettronica Video-Games 
S.R.L.", "Twin Brats (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME(1977,  pinball,    0,      st_mp100,   mp100, driver_device, 0,   ROT0,   "Stern", "Pinball", 
MACHINE_MECHANICAL)
-GAME(1977,  stingray,   0,      st_mp100,   mp100, driver_device, 0,   ROT0,   "Stern", "Stingray", 
MACHINE_MECHANICAL)
-GAME(1978,  stars,      0,      st_mp100,   mp100, driver_device, 0,   ROT0,   "Stern", "Stars", 
MACHINE_MECHANICAL)
-GAME(1978,  memlane,    0,      st_mp100,   mp100, driver_device, 0,   ROT0,   "Stern", "Memory Lane", 
MACHINE_MECHANICAL)
-GAME(1978,  lectrono,   0,      st_mp100,   mp100, driver_device, 0,   ROT0,   "Stern", "Lectronamo", 
MACHINE_MECHANICAL | MACHINE_NO_SOUND )
-GAME(1978,  wildfyre,   0,      st_mp100,   mp100, driver_device, 0,   ROT0,   "Stern", "Wildfyre", 
MACHINE_MECHANICAL | MACHINE_NO_SOUND )
-GAME(1978,  nugent,     0,      st_mp100,   mp100, driver_device, 0,   ROT0,   "Stern", "Nugent", 
MACHINE_MECHANICAL | MACHINE_NO_SOUND )
-GAME(1979,  dracula,    0,      st_mp100,   mp100, driver_device, 0,   ROT0,   "Stern", "Dracula (Pinball)", 
MACHINE_MECHANICAL | MACHINE_NO_SOUND )
-GAME(1979,  trident,    0,      st_mp100,   mp200, driver_device, 0,   ROT0,   "Stern", "Trident", 
MACHINE_MECHANICAL | MACHINE_NO_SOUND )
-GAME(1979,  hothand,    0,      st_mp100,   mp200, driver_device, 0,   ROT0,   "Stern", "Hot Hand", 
MACHINE_MECHANICAL | MACHINE_NO_SOUND )
-GAME(1979,  princess,   0,      st_mp100,   mp200, driver_device, 0,   ROT0,   "Stern", "Cosmic Princess", 
MACHINE_MECHANICAL | MACHINE_NO_SOUND )
-GAME(1979,  magic,      0,      st_mp100,   mp200, driver_device, 0,   ROT0,   "Stern", "Magic", 
MACHINE_MECHANICAL | MACHINE_NO_SOUND )
-GAME(1979,  meteorp,    0,          st_mp200,   mp200, st_mp200_state,   st_mp202,   ROT0, "Stern", "Meteor 
(Stern)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1980,  galaxypi,   0,          st_mp200,   mp200, st_mp200_state,   st_mp202,   ROT0, "Stern", 
"Galaxy", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1980,  ali,        0,          st_mp200,   mp200, st_mp200_state,   st_mp202,   ROT0, "Stern", "Ali", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1980,  biggame,    0,          st_mp200,   mp200, st_mp200_state,   st_mp200,   ROT0, "Stern", "Big 
Game", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1980,  cheetah,    0,          st_mp200,   mp200, st_mp200_state,   st_mp200,   ROT0, "Stern", 
"Cheetah", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1980,  quicksil,   0,          st_mp200,   mp200, st_mp200_state,   st_mp200,   ROT0, "Stern", 
"Quicksilver", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1980,  seawitch,   0,          st_mp200,   mp200, st_mp200_state,   st_mp200,   ROT0, "Stern", 
"Seawitch", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1980,  nineball,   0,          st_mp200,   mp200, st_mp200_state,   st_mp200,   ROT0, "Stern", "Nine 
Ball", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1981,  lightnin,   0,          st_mp201,   mp200, st_mp200_state,   st_mp201,   ROT0, "Stern", 
"Lightning", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1980,  stargzr,    0,          st_mp200,   mp200, st_mp200_state,   st_mp200,   ROT0, "Stern", 
"Stargazer", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1981,  spltsecp,   0,          st_mp201,   mp200, st_mp200_state,   st_mp201,   ROT0, "Stern", "Split 
Second (Pinball)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1981,  catacomp,   0,          st_mp201,   mp200, st_mp200_state,   st_mp201,   ROT0, "Stern", 
"Catacomb (Pinball)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1982,  dragfist,   0,          st_mp200,   mp200, st_mp200_state,   st_mp200,   ROT0, "Stern", 
"Dragonfist", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1984,  lazrlord,   0,          st_mp200,   mp200, st_mp200_state,   st_mp200,   ROT0, "Stern", "Lazer 
Lord", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1980,  flight2k,   0,          st_mp201,   mp200, st_mp200_state,   st_mp201,   ROT0, "Stern", "Flight 
2000", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1981,  freefall,   0,          st_mp201,   mp200, st_mp200_state,   st_mp201,   ROT0, "Stern", 
"Freefall", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1981,  viperp,     0,          st_mp200,   mp200, st_mp200_state,   st_mp200,   ROT0, "Stern", "Viper 
(Pinball)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1981,  ironmaid,   0,          st_mp200,   mp200, st_mp200_state,   st_mp200,   ROT0, "Stern", "Iron 
Maiden", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1982,  orbitor1,   0,          st_mp201,   mp200, st_mp200_state,   st_mp201,   ROT0, "Stern", "Orbitor 
1", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1985,  gamatron,   flight2k,   st_mp200,   mp200, st_mp200_state,   st_mp200,   ROT0, "Pinstar", 
"Gamatron", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1978,  blkshpsq,   0,          st_mp200,   mp200, st_mp200_state,   st_mp202,   ROT0, "Astro", "Black 
Sheep Squadron", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(198?,  st_game,    0,          st_mp200,   mp200, st_mp200_state,   st_mp200,   ROT0, "<unknown>", 
"unknown pinball game", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1984, strnskil, 0,        strnskil, strnskil, driver_device, 0,       ROT0, "Sun Electronics", 
"Strength & Skill", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, guiness,  strnskil, strnskil, strnskil, driver_device, 0,       ROT0, "Sun Electronics", "The 
Guiness (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, banbam,   0,        banbam,   banbam, strnskil_state,   banbam,  ROT0, "Sun Electronics", 
"BanBam", MACHINE_UNEMULATED_PROTECTION | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, pettanp,  banbam,   strnskil, banbam, strnskil_state,   pettanp, ROT0, "Sun Electronics", 
"Pettan Pyuu (Japan)", MACHINE_UNEMULATED_PROTECTION | MACHINE_SUPPORTS_SAVE )
-GAME( 1983, stuntair,  0,    stuntair, stuntair, driver_device,  0, ROT90, "Nuova Videotron", "Stunt Air",  
MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_COLORS | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1996, stvbios,   0,       stv_slot, stv, stv_state,      stv,         ROT0,   "Sega",                  
       "ST-V Bios", MACHINE_IS_BIOS_ROOT )
-GAME( 1998, astrass,   stvbios, stv_5881, stv6b, stv_state,      astrass,    ROT0,   "Sunsoft",              
        "Astra SuperStars (J 980514 V1.002)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1995, bakubaku,  stvbios, stv,      stv, stv_state,        stv,        ROT0,   "Sega",                 
        "Baku Baku Animal (J 950407 V1.000)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, batmanfr,  stvbios, batmanfr, stv, stv_state,        batmanfr,   ROT0,   "Acclaim",              
        "Batman Forever (JUE 960507 V1.000)", MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, colmns97,  stvbios, stv,      stv, stv_state,        colmns97,   ROT0,   "Sega",                 
        "Columns '97 (JET 961209 V1.000)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, cotton2,   stvbios, stv,      stv, stv_state,        cotton2,    ROT0,   "Success",              
        "Cotton 2 (JUET 970902 V1.000)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1998, cottonbm,  stvbios, stv,      stv, stv_state,        cottonbm,   ROT0,   "Success",              
        "Cotton Boomerang (JUET 980709 V1.000)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1995, critcrsh,  stvbios, stv,      critcrsh, stv_state,   critcrsh,   ROT0,   "Sega",                 
        "Critter Crusher (EA 951204 V1.000)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1999, danchih,   stvbios, stv,      stvmp, stv_state,      danchih,    ROT0,   "Altron (Tecmo 
license)",       "Danchi de Hanafuda (J 990607 V1.400)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS 
)
-GAME( 2000, danchiq,   stvbios, stv,      stv, stv_state,        danchiq,    ROT0,   "Altron",               
        "Danchi de Quiz Okusan Yontaku Desuyo! (J 001128 V1.200)", MACHINE_IMPERFECT_SOUND | 
MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, diehard,   stvbios, stv,      stv, stv_state,        diehard,    ROT0,   "Sega",                 
        "Die Hard Arcade (UET 960515 V1.000)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND  )
-GAME( 1996, dnmtdeka,  diehard, stv,      stv, stv_state,        dnmtdeka,   ROT0,   "Sega",                 
        "Dynamite Deka (J 960515 V1.000)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND  )
-GAME( 1995, ejihon,    stvbios, stv,      stv, stv_state,        stv,        ROT0,   "Sega",                 
        "Ejihon Tantei Jimusyo (J 950613 V1.000)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1998, elandore,  stvbios, stv_5881, stv6b, stv_state,      elandore,   ROT0,   "Sai-Mate",             
        "Touryuu Densetsu Elan-Doree / Elan Doree - Legend of Dragoon (JUET 980922 V1.006)", 
MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1999, ffrevng10, ffreveng,stv_5881, stv6b, stv_state,      ffreveng,   ROT0,   "Capcom",               
        "Final Fight Revenge (JUET 990714 V1.000)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1999, ffreveng,  stvbios, stv_5881, stv6b, stv_state,      ffreveng,   ROT0,   "Capcom",               
        "Final Fight Revenge (JUET 990930 V1.100)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1995, fhboxers,  stvbios, stv,      stv, stv_state,        fhboxers,   ROT0,   "Sega",                 
        "Funky Head Boxers (JUETBKAL 951218 V1.000)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, findlove,  stvbios, stv,      stv, stv_state,        stv,        ROT0,   "Daiki / FCF",          
        "Zenkoku Seifuku Bishoujo Grand Prix Find Love (J 971212 V1.000)", MACHINE_IMPERFECT_SOUND | 
MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1994, gaxeduel,  stvbios, stv,      stv6b, stv_state,      gaxeduel,   ROT0,   "Sega",                 
        "Golden Axe - The Duel (JUETL 950117 V1.000)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS)
-GAME( 1998, grdforce,  stvbios, stv,      stv, stv_state,        grdforce,   ROT0,   "Success",              
        "Guardian Force (JUET 980318 V0.105)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1998, groovef,   stvbios, stv,      stv6b, stv_state,      groovef,    ROT0,   "Atlus",                
        "Groove on Fight - Gouketsuji Ichizoku 3 (J 970416 V1.001)", MACHINE_IMPERFECT_SOUND | 
MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, hanagumi,  stvbios, stv,      stv, stv_state,        hanagumi,   ROT0,   "Sega",                 
        "Sakura Taisen - Hanagumi Taisen Columns (J 971007 V1.010)", MACHINE_IMPERFECT_GRAPHICS | 
MACHINE_IMPERFECT_SOUND )
-GAME( 1996, introdon,  stvbios, stv,      stv, stv_state,        stv,        ROT0,   "Sunsoft / Success",    
        "Karaoke Quiz Intro Don Don! (J 960213 V1.000)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS 
)
-GAME( 1995, kiwames,   stvbios, stv,      stvmp, stv_state,      stvmp,      ROT0,   "Athena",               
        "Pro Mahjong Kiwame S (J 951020 V1.208)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, maruchan,  stvbios, stv,      stv, stv_state,        maruchan,   ROT0,   "Sega / Toyosuisan",    
        "Maru-Chan de Goo! (J 971216 V1.000)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, mausuke,   stvbios, stv,      stv, stv_state,        mausuke,    ROT0,   "Data East",            
        "Mausuke no Ojama the World (J 960314 V1.000)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1998, myfairld,  stvbios, stv,      myfairld, stv_state,   stvmp,      ROT0,   "Micronet",             
        "Virtual Mahjong 2 - My Fair Lady (J 980608 V1.000)", MACHINE_IMPERFECT_SOUND | 
MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1998, othellos,  stvbios, stv,      stv, stv_state,        othellos,   ROT0,   "Success",              
        "Othello Shiyouyo (J 980423 V1.002)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1995, pblbeach,  stvbios, stv,      stv, stv_state,        pblbeach,   ROT0,   "T&E Soft",             
        "Pebble Beach - The Great Shot (JUE 950913 V0.990)", MACHINE_IMPERFECT_SOUND | 
MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, prikura,   stvbios, stv,      stv, stv_state,        prikura,    ROT0,   "Atlus",                
        "Princess Clara Daisakusen (J 960910 V1.000)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, puyosun,   stvbios, stv,      stv, stv_state,        puyosun,    ROT0,   "Compile",              
        "Puyo Puyo Sun (J 961115 V0.001)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1998, rsgun,     stvbios, stv_5881, stv, stv_state,        rsgun,      ROT0,   "Treasure",             
        "Radiant Silvergun (JUET 980523 V1.000)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, sasissu,   stvbios, stv,      stv, stv_state,        sasissu,    ROT0,   "Sega",                 
        "Taisen Tanto-R Sashissu!! (J 980216 V1.000)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1999, sanjeon,   sasissu, stv,      stv, stv_state,        sanjeon,    ROT0,   "Sega / Deniam",        
        "DaeJeon! SanJeon SuJeon (AJTUE 990412 V1.000)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS 
)
-GAME( 1997, seabass,   stvbios, stv,      stv, stv_state,        seabass,    ROT0,   "A wave inc. (Able 
license)",   "Sea Bass Fishing (JUET 971110 V0.001)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1995, shanhigw,  stvbios, stv,      stv, stv_state,        shanhigw,   ROT0,   "Sunsoft / Activision", 
        "Shanghai - The Great Wall / Shanghai Triple Threat (JUE 950623 V1.005)", MACHINE_IMPERFECT_SOUND | 
MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, shienryu,  stvbios, stv,      stv, stv_state,        shienryu,   ROT270, "Warashi",              
        "Shienryu (JUET 961226 V1.000)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, sss,       stvbios, stv_5881, stv, stv_state,        sss,        ROT0,   "Capcom / Cave / 
Victor",       "Steep Slope Sliders (JUET 981110 V1.000)", MACHINE_IMPERFECT_SOUND | 
MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1995, sandor,    stvbios, stv,      stv, stv_state,        sandor,     ROT0,   "Sega",                 
        "Puzzle & Action: Sando-R (J 951114 V1.000)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, thunt,     sandor,  stv,      stv, stv_state,        thunt,      ROT0,   "Sega",                 
        "Puzzle & Action: Treasure Hunt (JUET 970901 V2.00E)", MACHINE_IMPERFECT_SOUND | 
MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, thuntk,    sandor,  stv,      stv, stv_state,        sandor,     ROT0,   "Sega / Deniam",        
        "Puzzle & Action: BoMulEul Chajara (JUET 970125 V2.00K)", MACHINE_IMPERFECT_SOUND | 
MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1995, smleague,  stvbios, stv,      stv, stv_state,        smleague,   ROT0,   "Sega",                 
        "Super Major League (U 960108 V1.000)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND | 
MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1995, finlarch,  smleague,stv,      stv, stv_state,        finlarch,   ROT0,   "Sega",                 
        "Final Arch (J 950714 V1.001)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND | 
MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, sokyugrt,  stvbios, stv,      stv, stv_state,        sokyugrt,   ROT0,   "Raizing / Eighting",   
        "Soukyugurentai / Terra Diver (JUET 960821 V1.000)", MACHINE_IMPERFECT_SOUND | 
MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1995, suikoenb,  stvbios, stv,      stv6b, stv_state,      suikoenb,   ROT0,   "Data East",            
        "Suiko Enbu / Outlaws of the Lost Dynasty (JUETL 950314 V2.001)", MACHINE_IMPERFECT_SOUND | 
MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, vfkids,    stvbios, stv,      stv, stv_state,        stv,        ROT0,   "Sega",                 
        "Virtua Fighter Kids (JUET 960319 V0.000)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, vmahjong,  stvbios, stv,      myfairld, stv_state,   stvmp,      ROT0,   "Micronet",             
        "Virtual Mahjong (J 961214 V1.000)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, winterht,  stvbios, stv,      stv, stv_state,        winterht,   ROT0,   "Sega",                 
        "Winter Heat (JUET 971012 V1.000)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, znpwfv,    stvbios, stv,      stv, stv_state,        znpwfv,     ROT0,   "Sega",                 
        "Zen Nippon Pro-Wrestling Featuring Virtua (J 971123 V1.000)", MACHINE_IMPERFECT_SOUND | 
MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, pclub2,    stvbios, stv,      stv, stv_state,       stv,        ROT0,   "Atlus",                 
       "Print Club 2 (U 970921 V1.000)", MACHINE_NOT_WORKING )
-GAME( 1999, pclubpok,  stvbios, stv,      stv, stv_state,       stv,        ROT0,   "Atlus",                 
       "Print Club Pokemon B (U 991126 V1.000)", MACHINE_NOT_WORKING )
-GAME( 1999, pclub2fc,  stvbios, stv,      stv, stv_state,       stv,        ROT0,   "Atlus",                 
       "Print Club 2 Felix The Cat (Rev. A) (J 970415 V1.100)", MACHINE_NOT_WORKING )
-GAME( 1997, pclb2elk,  stvbios, stv,      stv, stv_state,       stv,        ROT0,   "Atlus",                 
       "Print Club 2 Earth Limited Kobe (Print Club Custom) (J 970808 V1.000)", MACHINE_NOT_WORKING )
-GAME( 1997, pclub2pe,  stvbios, stv,      stv, stv_state,       stv,        ROT0,   "Atlus",                 
       "Print Club 2 Pepsiman (J 970618 V1.100)", MACHINE_NOT_WORKING )
-GAME( 1997, pclub2wb,  stvbios, stv,      stv, stv_state,       stv,        ROT0,   "Atlus",                 
       "Print Club 2 Warner Bros (J 970228 V1.000)", MACHINE_NOT_WORKING )
-GAME( 1997, pclub26w,  stvbios, stv,      stv, stv_state,       stv,        ROT0,   "Atlus",                 
       "Print Club 2 Vol. 6 Winter (J 961210 V1.000)", MACHINE_NOT_WORKING ) // internal string is 'PURIKURA2 
97FUYU' (but in reality it seems to be an end of 96 Winter version)
-GAME( 1997, pclub27s,  stvbios, stv,      stv, stv_state,       stv,        ROT0,   "Atlus",                 
       "Print Club 2 Vol. 7 Spring (J 970313 V1.100)", MACHINE_NOT_WORKING )
-GAME( 1998, prc298au,  stvbios, stv,      stv, stv_state,       stv,        ROT0,   "Atlus",                 
       "Print Club 2 '98 Autumn Ver (J 980827 V1.000)", MACHINE_NOT_WORKING )
-GAME( 1999, pclubor,   stvbios, stv,      stv, stv_state,       stv,        ROT0,   "Atlus",                 
       "Print Club Goukakenran (J 991104 V1.000)", MACHINE_NOT_WORKING )
-GAME( 1999, pclubol,   stvbios, stv,      stv, stv_state,       stv,        ROT0,   "Atlus",                 
       "Print Club Olive (J 980717 V1.000)", MACHINE_NOT_WORKING )
-GAME( 1997, pclub2kc,  stvbios, stv,      stv, stv_state,       stv,        ROT0,   "Atlus",                 
       "Print Club Kome Kome Club (J 970203 V1.000)", MACHINE_NOT_WORKING )
-GAME( 1997, pclubyo2,  stvbios, stv,      stv, stv_state,       stv,        ROT0,   "Atlus",                 
       "Print Club Yoshimoto V2 (J 970422 V1.100)", MACHINE_NOT_WORKING )
-GAME( 1998, stress,    stvbios, stv,      stv, stv_state,       stv,        ROT0,   "Sega",                  
       "Stress Busters (J 981020 V1.000)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | 
MACHINE_IMPERFECT_SOUND )
-GAME( 1996, nclubv2,   stvbios, stv_5838, stv, stv_state,       decathlt,   ROT0,   "Sega",                  
       "Name Club Ver.2 (J 960315 V1.000)", MACHINE_NOT_WORKING ) // ^  (has the same datecode as nameclub, 
probably incorrect unless both were released today)
-GAME( 1995, vfremix,   stvbios, stv,      stv, stv_state,        vfremix,    ROT0,   "Sega",                 
        "Virtua Fighter Remix (JUETBKAL 950428 V1.000)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS 
| MACHINE_NOT_WORKING )
-GAME( 1996, decathlt,  stvbios, stv_5838, stv, stv_state,        decathlt,   ROT0,   "Sega",                 
        "Decathlete (JUET 960709 V1.001)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | 
MACHINE_UNEMULATED_PROTECTION )
-GAME( 1996, decathlto, decathlt,stv_5838, stv, stv_state,        decathlt,   ROT0,   "Sega",                 
        "Decathlete (JUET 960424 V1.000)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | 
MACHINE_UNEMULATED_PROTECTION )
-GAME( 1996, magzun,    stvbios, stv,      stv, stv_state,        magzun,     ROT0,   "Sega",                 
        "Magical Zunou Power (J 961031 V1.000)", MACHINE_NOT_WORKING )
-GAME( 1997, techbowl,  stvbios, stv,      stv, stv_state,        stv,        ROT0,   "Sega",                 
        "Technical Bowling (J 971212 V1.000)", MACHINE_NOT_WORKING )
-GAME( 1999, micrombc,  stvbios, stv,      stv, stv_state,        stv,        ROT0,   "Sega",                 
        "Microman Battle Charge (J 990326 V1.000)", MACHINE_NOT_WORKING )
-GAME( 1995, sfish2,    0,       stv,      stv, stv_state,        stv,        ROT0,   "Sega",                 
        "Sport Fishing 2 (UET 951106 V1.10e)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING )
-GAME( 1995, sfish2j,   sfish2,  stv,      stv, stv_state,        stv,        ROT0,   "Sega",                 
        "Sport Fishing 2 (J 951201 V1.100)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING )
-GAME( 1993, su2000, 0, su2000, pc_keyboard, driver_device, 0, ROT0, "Virtuality", "SU2000", 
MACHINE_IS_BIOS_ROOT | MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 1985, sub,  0,    sub, sub, driver_device,  0, ROT270, "Sigma Enterprises Inc.", "Submarine (Sigma)", 
MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME(1979, subhuntr,  0,        subhuntr, subhuntr, driver_device, 0, ROT0, "Model Racing", "Sub Hunter 
(Model Racing)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 1977, subs, 0, subs, subs, driver_device, 0, ROT0, "Atari", "Subs", MACHINE_IMPERFECT_SOUND | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1996, mtrain,   0,        mtrain,   mtrain,   subsino2_state, mtrain,   ROT0, "Subsino",        "Magic 
Train (Ver. 1.31)",              0 )
-GAME( 1996, wtrnymph, 0,        mtrain,   wtrnymph, subsino2_state, wtrnymph, ROT0, "Subsino",        
"Water-Nymph (Ver. 1.4)",               0 )
-GAME( 1998, expcard,  0,        expcard,  expcard,  subsino2_state, expcard,  ROT0, "American Alpha", 
"Express Card / Top Card (Ver. 1.5)",   0 )
-GAME( 1998, saklove,  0,        saklove,  saklove,  subsino2_state, saklove,  ROT0, "Subsino",        "Ying 
Hua Lian 2.0 (China, Ver. 1.02)", 0 )
-GAME( 1999, xtrain,   0,        xtrain,   xtrain,   subsino2_state, xtrain,   ROT0, "Subsino",        
"X-Train (Ver. 1.3)",                   0 )
-GAME( 1999, bishjan,  0,        bishjan,  bishjan,  subsino2_state, bishjan,  ROT0, "Subsino",        
"Bishou Jan (Japan, Ver. 2.03)",        MACHINE_NO_SOUND )
-GAME( 2006, xplan,    0,        xplan,    xplan,    subsino2_state, xplan,    ROT0, "Subsino",        
"X-Plan (Ver. 1.01)",                   0 )
-GAMEL( 1990, victor21,    0,        victor21, victor21, subsino_state, victor21, ROT0, "Subsino / Buffy", 
"Victor 21",                            0,               layout_victor21 )
-GAMEL( 1992, tisub,       0,        tisub,    tisub,    subsino_state, tisub,    ROT0, "Subsino",         
"Treasure Island (Subsino, set 1)",     0,               layout_tisub    )
-GAMEL( 1992, tisuba,      tisub,    tisub,    tisub,    subsino_state, tisuba,   ROT0, "Subsino",         
"Treasure Island (Subsino, set 2)",     0,               layout_tisub    )
-GAMEL( 1991, crsbingo,    0,        crsbingo, crsbingo, subsino_state, crsbingo, ROT0, "Subsino",         
"Poker Carnival",                       0,               layout_crsbingo )
-GAMEL( 1995, stbsub,      0,        stbsub,   stbsub,   subsino_state, stbsub,   ROT0, "American Alpha",  
"Treasure Bonus (Subsino, v1.6)",       0,               layout_stisub   ) // board CPU module marked 'Super 
Treasure Island' (alt title?)
-GAMEL( 1995, tesorone,    stbsub,   stbsub,   tesorone, subsino_state, tesorone, ROT0, "Subsino",         
"Tesorone Dell'Isola (Italy, v2.41)",   0,               layout_stisub   )
-GAMEL( 1995, tesorone240, stbsub,   stbsub,   tesorone, subsino_state, tesorone, ROT0, "Subsino",         
"Tesorone Dell'Isola (Italy, v2.40)",   0,               layout_stisub   )
-GAMEL( 1995, tesorone230, stbsub,   stbsub,   tesorone, subsino_state, tesorone230,ROT0,"Subsino",        
"Tesorone Dell'Isola (Italy, v2.30)",   0,               layout_stisub   )
-GAMEL( 1996, smoto20,     0,        srider,   smoto20,  subsino_state, smoto20,  ROT0, "Subsino",         
"Super Rider (Italy, v2.0)",            0,               layout_smoto    )
-GAMEL( 1996, smoto16,     smoto20,  srider,   smoto16,  subsino_state, smoto16,  ROT0, "Subsino",         
"Super Moto (Italy, v1.6)",             0,               layout_smoto    )
-GAME( 1981, pushover,  0,    summit, summit, driver_device,  0, ROT270, "Summit Coin", "Push Over (Summit 
Coin)", MACHINE_NOT_WORKING|MACHINE_NO_SOUND|MACHINE_WRONG_COLORS )
-GAME( 1981, sm_ngacc,  0,    summit, summit, driver_device,  0, ROT270, "Summit Coin", "Nudge Accumulator 
(Summit Coin)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1981, sm_ultng,  0,    summit, summit, driver_device,  0, ROT270, "Summit Coin", "Ultimate Nudge 
(Summit Coin)", MACHINE_IS_SKELETON_MECHANICAL )
-GAME( 1994, bestbest,  0,        bestbest, bestbest, driver_device, 0, ROT0, "SunA", "Best Of Best", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1996, bssoccer,  0,        bssoccer, bssoccer, driver_device, 0, ROT0, "SunA (Unico license)", "Back 
Street Soccer (KRB-0031 PCB)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, bssoccera, bssoccer, bssoccer, bssoccer, driver_device, 0, ROT0, "SunA (Unico license)", "Back 
Street Soccer (KRB-0032A PCB)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, uballoon,  0,        uballoon, uballoon, driver_device, 0, ROT0, "SunA (Unico license)", "Ultra 
Balloon", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, sranger,   0,        rranger,  rranger,  suna8_state, suna8,     ROT0,  "SunA",                  
     "Super Ranger (v2.0)",                MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1988, rranger,   sranger,  rranger,  rranger,  suna8_state, suna8,     ROT0,  "SunA (Sharp Image 
license)", "Rough Ranger (v2.0)",                MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1988, rrangerb,  sranger,  rranger,  rranger,  suna8_state, suna8,     ROT0,  "bootleg",               
     "Rough Ranger (v2.0, bootleg)",       MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1988, srangero,  sranger,  rranger,  rranger,  suna8_state, suna8,     ROT0,  "SunA",                  
     "Super Ranger (older)",               MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1988, srangern,  sranger,  rranger,  rranger,  suna8_state, suna8,     ROT0,  "SunA (NOVA license)",   
     "Super Ranger (older, NOVA license)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1988, srangerw,  sranger,  rranger,  rranger,  suna8_state, suna8,     ROT0,  "SunA (WDK license)",    
     "Super Ranger (older, WDK license)",  MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1988, srangerb,  sranger,  rranger,  rranger,  suna8_state, suna8,     ROT0,  "bootleg (NYWA)",        
     "Super Ranger (older, bootleg)",      MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1988, hardhead,  0,        hardhead, hardhead, suna8_state, hardhead,  ROT0,  "SunA",                  
     "Hard Head",                   0 )
-GAME( 1988, hardheadb, hardhead, hardhead, hardhead, suna8_state, hardhedb,  ROT0,  "bootleg",               
     "Hard Head (bootleg, set 1)",  0 )
-GAME( 1988, hardheadb2,hardhead, hardhead, hardhead, suna8_state, hardhedb,  ROT0,  "bootleg",               
     "Hard Head (bootleg, set 2)",  MACHINE_NOT_WORKING )
-GAME( 1988, pop_hh,    hardhead, hardhead, hardhead, suna8_state, hardhedb,  ROT0,  "bootleg",               
     "Popper (Hard Head bootleg)",  0 )
-GAME( 1989, sparkman,  0,        sparkman, sparkman, suna8_state, sparkman,  ROT0,  "SunA",                  
     "Spark Man (v2.0, set 1)",     0 )
-GAME( 1989, sparkmana, sparkman, sparkman, sparkman, suna8_state, sparkman,  ROT0,  "SunA",                  
     "Spark Man (v2.0, set 2)",     0 )
-GAME( 1990, starfigh,  0,        starfigh, starfigh, suna8_state, starfigh,  ROT90, "SunA",                  
     "Star Fighter (v1)",           MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1991, hardhea2,  0,        hardhea2, hardhea2, suna8_state, hardhea2,  ROT0,  "SunA",                  
     "Hard Head 2 (v2.0)",          0 )
-GAME( 1991, hardhea2b, hardhea2, hardhea2b,hardhea2, suna8_state, hardhea2b, ROT0,  "SunA",                  
     "Hard Head 2 (v2.0, bootleg)",       MACHINE_NOT_WORKING )
-GAME( 1992, brickzn,   0,        brickzn,  brickznv6,suna8_state, brickzn,   ROT90, "SunA",                  
     "Brick Zone (v6.0, Joystick)", 0 )
-GAME( 1992, brickznv5, brickzn,  brickzn,  brickzn,  suna8_state, brickznv5, ROT90, "SunA",                  
     "Brick Zone (v5.0, Joystick)", 0 )
-GAME( 1992, brickznv4, brickzn,  brickzn,  brickzn,  suna8_state, brickznv4, ROT90, "SunA",                  
     "Brick Zone (v4.0, Spinner)",  0 )
-GAME( 1992, brickzn11, brickzn,  brickzn11,brickzn,  suna8_state, brickzn11, ROT90, "SunA",                  
     "Brick Zone (v1.1, Spinner)",  0 )
-GAME( 1990, supbtime, 0,        supbtime, supbtime, driver_device, 0, ROT0, "Data East Corporation", "Super 
Burger Time (World, set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, supbtimea,supbtime, supbtime, supbtime, driver_device, 0, ROT0, "Data East Corporation", "Super 
Burger Time (World, set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, supbtimej,supbtime, supbtime, supbtime, driver_device, 0, ROT0, "Data East Corporation", "Super 
Burger Time (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, chinatwn, 0,        chinatwn, chinatwn, driver_device, 0, ROT0, "Data East Corporation", "China 
Town (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, supdrapo,  0,        supdrapo, supdrapo, driver_device, 0,    ROT90, "Valadon Automation (Stern 
Electronics license)", "Super Draw Poker (set 1)",   MACHINE_SUPPORTS_SAVE )
-GAME( 1983, supdrapoa, supdrapo, supdrapo, supdrapo, driver_device, 0,    ROT90, "Valadon Automation / 
Jeutel",                    "Super Draw Poker (set 2)",   MACHINE_SUPPORTS_SAVE )
-GAME( 1983, supdrapob, supdrapo, supdrapo, supdrapo, driver_device, 0,    ROT90, "bootleg",                  
                      "Super Draw Poker (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, supduck, 0, supduck, supduck, driver_device, 0, ROT0, "Comad", "Super Duck", 
MACHINE_SUPPORTS_SAVE )
-GAMEL( 1992, superchs,         0, superchs, superchs, superchs_state, superchs, ROT0,               "Taito 
Corporation Japan",   "Super Chase - Criminal Termination (World)", 0, layout_superchs )
-GAMEL( 1992, superchsu, superchs, superchs, superchs, superchs_state, superchs, ROT0,               "Taito 
America Corporation", "Super Chase - Criminal Termination (US)",    0, layout_superchs )
-GAMEL( 1992, superchsj, superchs, superchs, superchs, superchs_state, superchs, ROT0,               "Taito 
Corporation",         "Super Chase - Criminal Termination (Japan)", 0, layout_superchs )
-GAME( 1992, supercrd, 0,      supercrd, supercrd, driver_device, 0,      ROT0, "Fun World", "Super Card 
(encrypted)", MACHINE_NOT_WORKING )
-GAME( 1992, fruitstr, 0,      supercrd, supercrd, driver_device, 0,      ROT0, "Fun World", "Fruit Star 
(encrypted)", MACHINE_NOT_WORKING )
-GAME( 1984, superdq,  0,        superdq, superdq, driver_device, 0, ROT0, "Universal", "Super Don Quix-ote 
(Long Scenes)", MACHINE_NOT_WORKING )
-GAME( 1984, superdqs, superdq,  superdq, superdq, driver_device, 0, ROT0, "Universal", "Super Don Quix-ote 
(Short Scenes)", MACHINE_NOT_WORKING )
-GAME( 1984, superdqa, superdq,  superdq, superdq, driver_device, 0, ROT0, "Universal", "Super Don Quix-ote 
(Short Scenes, Alt)", MACHINE_NOT_WORKING )
-GAME( 1986, pbillian, 0,        pbillian, pbillian, driver_device, 0,        ROT0,  "Kaneko / Taito", 
"Prebillian", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, hotsmash, 0,        hotsmash, hotsmash, driver_device, 0,        ROT90, "Kaneko / Taito", "Vs. 
Hot Smash", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, sqix,     0,        sqix,     superqix, superqix_state, sqix,     ROT90, "Kaneko / Taito", 
"Super Qix (World, Rev 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, sqixr1,   sqix,     sqix,     superqix, superqix_state, sqix,     ROT90, "Kaneko / Taito", 
"Super Qix (World, Rev 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, sqixu,    sqix,     sqixu,    superqix, driver_device, 0,        ROT90, "Kaneko / Taito (Romstar 
License)", "Super Qix (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, sqixb1,   sqix,     sqix,     superqix, superqix_state, sqixa,    ROT90, "bootleg", "Super Qix 
(bootleg set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, sqixb2,   sqix,     sqixbl,   superqix, driver_device, 0,        ROT90, "bootleg", "Super Qix 
(bootleg set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, perestro, 0,        sqixbl,   superqix, superqix_state, perestro, ROT90, "Promat", "Perestroika 
Girls", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, perestrof,perestro, sqixbl,   superqix, superqix_state, perestro, ROT90, "Promat (Fuuki 
license)", "Perestroika Girls (Fuuki license)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, supertnk, 0, supertnk, supertnk, supertnk_state, supertnk, ROT90, "Video Games GmbH", "Super 
Tank", 0 )
-GAME( 1989, suprgolf,  0,         suprgolf,  suprgolf, suprgolf_state,  suprgolf, ROT0, "Nasco", "Super 
Crowns Golf (Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1989, albatross, suprgolf,  suprgolf,  suprgolf, driver_device,  0,        ROT0, "Nasco", "Albatross 
(US Prototype?)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_COCKTAIL| 
MACHINE_SUPPORTS_SAVE )
-GAME( 1982, suprloco,         0, suprloco, suprloco, suprloco_state, suprloco, ROT0, "Sega", "Super 
Locomotive (Rev.A)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, suprlocoo, suprloco, suprloco, suprloco, suprloco_state, suprloco, ROT0, "Sega", "Super 
Locomotive", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, skns,      0,        skns, skns, driver_device,     0,         ROT0,  "Kaneko", "Super Kaneko 
Nova System BIOS", MACHINE_IS_BIOS_ROOT )
-GAME( 1996, galpani4,  skns,     sknsj, cyvern, skns_state,   galpani4,  ROT0,  "Kaneko", "Gals Panic 4 
(Japan)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, galpani4k, galpani4, sknsk, cyvern, skns_state,   galpani4,  ROT0,  "Kaneko", "Gals Panic 4 
(Korea)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, jjparads,  skns,     sknsj, skns_1p, skns_state,  jjparads,  ROT0,  "Electro Design", "Jan Jan 
Paradise", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, galpanis,  skns,     sknse, galpanis, skns_state, galpanis,  ROT0,  "Kaneko", "Gals Panic S - 
Extra Edition (Europe)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, galpanisj, galpanis, sknsj, galpanis, skns_state, galpanis,  ROT0,  "Kaneko", "Gals Panic S - 
Extra Edition (Japan)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, galpanisk, galpanis, sknsk, galpanis, skns_state, galpanis,  ROT0,  "Kaneko", "Gals Panic S - 
Extra Edition (Korea)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, jjparad2,  skns,     sknsj, skns_1p, skns_state,  jjparad2,  ROT0,  "Electro Design", "Jan Jan 
Paradise 2", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, sengekis,  skns,     sknsa, skns, skns_state,     sengekis,  ROT90, "Kaneko / Warashi", "Sengeki 
Striker (Asia)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, sengekisj, sengekis, sknsj, skns, skns_state,     sengekij,  ROT90, "Kaneko / Warashi", "Sengeki 
Striker (Japan)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, vblokbrk,  skns,     sknsa, vblokbrk, skns_state, sarukani,  ROT0,  "Kaneko / Mediaworks", "VS 
Block Breaker (Asia)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, sarukani,  vblokbrk, sknsj, vblokbrk, skns_state, sarukani,  ROT0,  "Kaneko / Mediaworks", 
"Saru-Kani-Hamu-Zou (Japan)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1998, cyvern,    skns,     sknsu, cyvern, skns_state,   cyvern,    ROT90, "Kaneko", "Cyvern (US)", 
MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1998, cyvernj,   cyvern,   sknsj, cyvern, skns_state,   cyvern,    ROT90, "Kaneko", "Cyvern (Japan)", 
MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1998, puzzloope, puzzloop, sknse, puzzloop, skns_state, puzzloope, ROT0,  "Mitchell", "Puzz Loop 
(Europe, v0.93)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1998, puzzloopj, puzzloop, sknsj, puzzloop, skns_state, puzzloopj, ROT0,  "Mitchell", "Puzz Loop 
(Japan)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1998, puzzloopa, puzzloop, sknsa, puzzloop, skns_state, puzzloopa, ROT0,  "Mitchell", "Puzz Loop 
(Asia)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1998, puzzloopu, puzzloop, sknsu, puzzloop, skns_state, puzzloopu, ROT0,  "Mitchell", "Puzz Loop 
(USA)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1998, ryouran ,  skns,     sknsj, skns_1p, skns_state,  ryouran,   ROT0,  "Electro Design", "VS 
Mahjong Otome Ryouran (set 1)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1998, ryourano,  ryouran,  sknsj, skns_1p, skns_state,  ryouran,   ROT0,  "Electro Design", "VS 
Mahjong Otome Ryouran (set 2)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1999, galpans2,  skns,     sknsj, galpanis, skns_state, galpans2,  ROT0,  "Kaneko", "Gals Panic S2 
(Japan)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1999, galpans2a, galpans2, sknsa, galpanis, skns_state, galpans2,  ROT0,  "Kaneko", "Gals Panic S2 
(Asia)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1999, panicstr,  skns,     sknsj, galpanis, skns_state, panicstr,  ROT0,  "Kaneko", "Panic Street 
(Japan)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1999, senknow ,  skns,     sknsj, skns, skns_state,     senknow,   ROT0,  "Kaneko / Kouyousha", 
"Sen-Know (Japan)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1999, teljan  ,  skns,     sknsj, skns_1p, skns_state,  teljan,    ROT0,  "Electro Design", "Tel Jan", 
MACHINE_IMPERFECT_GRAPHICS )
-GAME( 2000, gutsn,     skns,     sknsj, skns, skns_state,     gutsn,     ROT0,  "Kaneko / Kouyousha", 
"Guts'n (Japan)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 2002, galpans3,  skns,     sknsj, galpanis, skns_state, galpans3,  ROT0,  "Kaneko", "Gals Panic S3 
(Japan)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1983, suprridr, 0, suprridr, suprridr, driver_device, 0, ROT90, "Taito Corporation (Venture Line 
license)", "Super Rider", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1995, suprslam, 0, suprslam, suprslam, driver_device, 0, ROT0, "Banpresto / Toei Animation", "From TV 
Animation Slam Dunk - Super Slams", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1990, suratk,  0,      surpratk, surpratk, driver_device, 0, ROT0, "Konami", "Surprise Attack (World 
ver. K)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, suratka, suratk, surpratk, surpratk, driver_device, 0, ROT0, "Konami", "Surprise Attack (Asia 
ver. L)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, suratkj, suratk, surpratk, surpratk, driver_device, 0, ROT0, "Konami", "Surprise Attack (Japan 
ver. M)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, shinobld,    shinobi,   shinobi_datsu,    shinobi, segas1x_bootleg_state,   shinobl,    ROT0,   
"bootleg (Datsu)", "Shinobi (Datsu bootleg, set 1)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | 
MACHINE_NO_SOUND )
-GAME( 1987, shinoblda,   shinobi,   shinobi_datsu,    shinobi, segas1x_bootleg_state,   shinobl,    ROT0,   
"bootleg (Datsu)", "Shinobi (Datsu bootleg, set 2)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | 
MACHINE_NO_SOUND )
-GAME( 1988, passshtb,    passsht,   passshtb,    passsht, segas1x_bootleg_state,   passsht,    ROT270, 
"bootleg", "Passing Shot (2 Players) (bootleg)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | 
MACHINE_IMPERFECT_SOUND )
-GAME( 1988, passht4b,    passsht,   passsht4b,   passht4b, segas1x_bootleg_state,  shinobl,    ROT270, 
"bootleg", "Passing Shot (4 Players) (bootleg)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | 
MACHINE_NO_SOUND )
-GAME( 1988, wb3bbl,      wb3,       wb3bb,       wb3b, segas1x_bootleg_state,      wb3bbl,     ROT0,   
"bootleg", "Wonder Boy III - Monster Lair (bootleg)", MACHINE_NOT_WORKING )
-GAME( 1988, wb3bble,     wb3,       wb3bb,       wb3b, segas1x_bootleg_state,      wb3bbl,     ROT0,   
"bootleg", "Wonder Boy III - Monster Lair (encrypted bootleg)", MACHINE_NOT_WORKING )
-GAME( 1989, bayrouteb1,  bayroute,  bayrouteb1,  bayroute, segas1x_bootleg_state,  bayrouteb1, ROT0,   
"bootleg (Datsu)", "Bay Route (encrypted, protected bootleg)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING ) // 
broken sprites (due to missing/wrong irq code?)
-GAME( 1989, bayrouteb2,  bayroute,  bayrouteb2,  bayroute, segas1x_bootleg_state,  bayrouteb2, ROT0,   
"bootleg (Datsu)", "Bay Route (Datsu bootleg)", MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1989, goldnaxeb1,  goldnaxe,  goldnaxeb1,  goldnaxe, segas1x_bootleg_state,  goldnaxeb1, ROT0,   
"bootleg", "Golden Axe (encrypted bootleg)", MACHINE_NOT_WORKING|MACHINE_NO_SOUND )
-GAME( 1989, goldnaxeb2,  goldnaxe,  goldnaxeb2,  goldnaxe, segas1x_bootleg_state,  goldnaxeb2, ROT0,   
"bootleg", "Golden Axe (bootleg)", MACHINE_NOT_WORKING|MACHINE_NO_SOUND )
-GAME( 1989, tturfbl,     tturf,     tturfbl,     tturf, segas1x_bootleg_state,     tturfbl,    ROT0,   
"bootleg (Datsu)", "Tough Turf (Datsu bootleg)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | 
MACHINE_IMPERFECT_SOUND )
-GAME( 1989, dduxbl,      ddux,      dduxbl,      ddux, segas1x_bootleg_state,      dduxbl,     ROT0,   
"bootleg (Datsu)", "Dynamite Dux (Datsu bootleg)", MACHINE_NOT_WORKING )
-GAME( 1988, altbeastbl,  altbeast,  tetrisbl,    tetris, segas1x_bootleg_state,    altbeastbl, ROT0,   
"bootleg (Datsu)", "Altered Beast (Datsu bootleg)", MACHINE_NOT_WORKING )
-GAME( 1989, eswatbl,     eswat,     eswatbl,     eswat, segas1x_bootleg_state,     eswatbl,    ROT0,   
"bootleg", "E-Swat - Cyber Police (bootleg)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND )
-GAME( 1989, fpointbl,    fpoint,    fpointbl,    fpointbl, segas1x_bootleg_state,  fpointbl,   ROT0,   
"bootleg (Datsu)", "Flash Point (World, bootleg)", MACHINE_NOT_WORKING )
-GAME( 1989, fpointbj,    fpoint,    fpointbl,    fpointbl, segas1x_bootleg_state,  fpointbl,   ROT0,   
"bootleg (Datsu)", "Flash Point (Japan, bootleg)", MACHINE_NOT_WORKING )
-GAME( 1988, tetrisbl,    tetris,    tetrisbl,    tetris, segas1x_bootleg_state,    dduxbl,     ROT0,   
"bootleg", "Tetris (bootleg)", 0 )
-GAME( 1991, beautyb,     0,         beautyb,     tetris, segas1x_bootleg_state,    beautyb,    ROT0,   
"AMT", "Beauty Block", MACHINE_NO_SOUND | MACHINE_NOT_WORKING )
-GAME( 1991, iqpipe,      0,         beautyb,     tetris, segas1x_bootleg_state,    beautyb,    ROT0,   
"AMT", "IQ Pipe", MACHINE_NO_SOUND | MACHINE_NOT_WORKING )
-GAME( 1990, astormbl,    astorm,    astormbl,    astormbl, segas1x_bootleg_state,  astormbl,   ROT0,   
"bootleg", "Alien Storm (bootleg, set 1)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1990, astormb2,    astorm,    astormbl,    astormbl, segas1x_bootleg_state,  astormbl,   ROT0,   
"bootleg", "Alien Storm (bootleg, set 2)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_SOUND )
-GAME( 1990, mwalkbl,     mwalk,     mwalkbl,     mwalkbl, segas1x_bootleg_state,   mwalkbl,    ROT0,   
"bootleg", "Michael Jackson's Moonwalker (bootleg)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1989, shdancbl,    shdancer,  shdancbl,    shdancbl, segas1x_bootleg_state,  shdancbl,   ROT0,   
"bootleg", "Shadow Dancer (bootleg, set 1)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1989, shdancbla,   shdancer,  shdancbla,   shdancbl, segas1x_bootleg_state,  shdancbl,   ROT0,   
"bootleg", "Shadow Dancer (bootleg, set 2)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | 
MACHINE_NOT_WORKING )
-GAME( 1990, ddcrewbl,    ddcrew,    ddcrewbl,    astormbl, segas1x_bootleg_state,  ddcrewbl,   ROT0,   
"bootleg", "D. D. Crew (bootleg)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_SOUND )
-GAME( 1983, starjack,   0,        sys1ppis,  starjack,  system1_state, bank00,   ROT270, "Sega", "Star 
Jacker (Sega)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, starjacks,  starjack, sys1ppis,  starjacks, system1_state, bank00,   ROT270, "Sega (Stern 
Electronics license)", "Star Jacker (Stern Electronics)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, upndown,    0,        sys1ppix,  upndown,   system1_state, nprinces, ROT270, "Sega", "Up'n Down 
(315-5030)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, upndownu,   upndown,  sys1ppi,   upndown,   system1_state, bank00,   ROT270, "Sega", "Up'n Down 
(not encrypted)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, regulus,    0,        sys1ppix,  regulus,   system1_state, regulus,  ROT270, "Sega", "Regulus 
(315-5033, Rev A.)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, reguluso,   regulus,  sys1ppix,  reguluso,  system1_state, regulus,  ROT270, "Sega", "Regulus 
(315-5033)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, regulusu,   regulus,  sys1ppi,   regulus,   system1_state, bank00,   ROT270, "Sega", "Regulus 
(not encrypted)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, mrviking,   0,        sys1ppisx, mrviking,  system1_state, mrviking, ROT270, "Sega", "Mister 
Viking (315-5041)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, mrvikingj,  mrviking, sys1ppisx, mrvikingj, system1_state, mrviking, ROT270, "Sega", "Mister 
Viking (315-5041, Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, swat,       0,        sys1ppix,  swat,      system1_state, swat,     ROT270, "Coreland / Sega", 
"SWAT (315-5048)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, flickyo,    flicky,   sys1ppix,  flicky,    system1_state, flicky,   ROT0,   "Sega", "Flicky 
(64k Version, System 1, 315-5051, set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, flickys1,   flicky,   sys1ppix,  flickys1,  system1_state, flicky,   ROT0,   "Sega", "Flicky 
(64k Version, System 1, 315-5051, set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, wmatch,     0,        sys1ppisx, wmatch,    system1_state, wmatch,   ROT270, "Sega", "Water 
Match (315-5064)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, bullfgt,    0,        sys1ppix,  bullfgt,   system1_state, bullfgtj, ROT0,   "Coreland / Sega", 
"Bullfight (315-5065)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, nprinces,   seganinj, sys1ppix,  seganinj,  system1_state, flicky,   ROT0,   "bootleg?", "Ninja 
Princess (315-5051, 64k Ver. bootleg?)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, nprincesu,  seganinj, sys1ppi,   seganinj,  system1_state, bank00,   ROT0,   "Sega", "Ninja 
Princess (64k Ver. not encrypted)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, wboy2,      wboy,     sys1ppix,  wboy,      system1_state, wboy2,    ROT0,   "Escape (Sega 
license)", "Wonder Boy (set 2, 315-5178)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, wboy2u,     wboy,     sys1ppi,   wboy,      system1_state, bank00,   ROT0,   "Escape (Sega 
license)", "Wonder Boy (set 2, not encrypted)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, wbdeluxe,   wboy,     sys1ppi,   wbdeluxe,  system1_state, bank00,   ROT0,   "Escape (Sega 
license)", "Wonder Boy Deluxe", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, nob,        0,        nobm,      nob,       system1_state, nob,      ROT270, "Coreland / Data 
East Corporation", "Noboranka (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, nobb,       nob,      nob,       nob,       system1_state, nobb,     ROT270, "bootleg (Game 
Electronics)", "Noboranka (Japan, bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, flicky,     0,        sys1piox,  flicky,    system1_state, flicky,   ROT0,   "Sega", "Flicky 
(128k Version, System 2, 315-5051)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, flickys2,   flicky,   sys1pio,   flickys2,  system1_state, bank00,   ROT0,   "Sega", "Flicky 
(128k Version, System 2, not encrypted)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, thetogyu,   bullfgt,  sys1piox,  bullfgt,   system1_state, bullfgtj, ROT0,   "Coreland / Sega", 
"The Togyu (315-5065, Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, spatter,    0,        sys1piosx, spatter,   system1_state, spatter,  ROT0,   "Sega", "Spatter 
(set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, spattera,   spatter,  sys1piosx, spatter,   system1_state, spattera, ROT0,   "Sega", "Spatter 
(315-5099)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, ssanchan,   spatter,  sys1piosx, spatter,   system1_state, spatter,  ROT0,   "Sega", "Sanrin San 
Chan (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, pitfall2,   0,        sys1piox,  pitfall2,  system1_state, pitfall2, ROT0,   "Sega", "Pitfall II 
(315-5093)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, pitfall2a,  pitfall2, sys1piox,  pitfall2,  system1_state, pitfall2, ROT0,   "Sega", "Pitfall II 
(315-5093, Flicky Conversion)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, pitfall2u,  pitfall2, sys1pio,   pitfall2u, system1_state, bank00,   ROT0,   "Sega", "Pitfall II 
(not encrypted)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, seganinj,   0,        sys1piox,  seganinj,  system1_state, seganinj, ROT0,   "Sega", "Sega Ninja 
(315-5102)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, seganinju,  seganinj, sys1pio,   seganinj,  system1_state, bank00,   ROT0,   "Sega", "Sega Ninja 
(not encrypted)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, ninja,      seganinj, sys1piox,  seganinj,  system1_state, seganinj, ROT0,   "Sega", "Ninja 
(315-5102)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, nprinceso,  seganinj, sys1piox,  seganinj,  system1_state, nprinces, ROT0,   "Sega", "Ninja 
Princess (315-5098, 128k Ver.)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, nprincesb,  seganinj, sys1piox,  seganinj,  system1_state, flicky,   ROT0,   "bootleg?", "Ninja 
Princess (315-5051?, 128k Ver. bootleg?)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, imsorry,    0,        sys1piox,  imsorry,   system1_state, imsorry,  ROT0,   "Coreland / Sega", 
"I'm Sorry (315-5110, US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, imsorryj,   imsorry,  sys1piox,  imsorry,   system1_state, imsorry,  ROT0,   "Coreland / Sega", 
"Gonbee no I'm Sorry (315-5110, Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, teddybb,    0,        sys1piox,  teddybb,   system1_state, teddybb,  ROT0,   "Sega", "TeddyBoy 
Blues (315-5115, New Ver.)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, teddybbo,   teddybb,  sys1piox,  teddybb,   system1_state, teddybb,  ROT0,   "Sega", "TeddyBoy 
Blues (315-5115, Old Ver.)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, teddybbobl, teddybb,  sys1piox,  teddybb,   system1_state, teddybb,  ROT0,   "bootleg", 
"TeddyBoy Blues (Old Ver. bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, myhero,     0,        sys1pio,   myhero,    system1_state, bank00,   ROT0,   "Coreland / Sega", 
"My Hero (US, not encrypted)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, sscandal,   myhero,   sys1piox,  myhero,    system1_state, myheroj,  ROT0,   "Coreland / Sega", 
"Seishun Scandal (315-5132, Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, myherok,    myhero,   sys1piox,  myhero,    system1_state, myherok,  ROT0,   "Coreland / Sega", 
"My Hero (Korea)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, 4dwarrio,   0,        sys1piox,  4dwarrio,  system1_state, 4dwarrio, ROT0,   "Coreland / Sega", 
"4-D Warriors (315-5162)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, raflesia,   0,        sys1piox,  raflesia,  system1_state, 4dwarrio, ROT270, "Coreland / Sega", 
"Rafflesia (315-5162)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, wboy,       0,        sys1piox,  wboy,      system1_state, wboy,     ROT0,   "Escape (Sega 
license)", "Wonder Boy (set 1, 315-5177)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, wboyo,      wboy,     sys1piox,  wboy,      system1_state, wboyo,    ROT0,   "Escape (Sega 
license)", "Wonder Boy (set 1, 315-5135)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, wboy3,      wboy,     sys1piox,  wboy3,     system1_state, wboyo,    ROT0,   "Escape (Sega 
license)", "Wonder Boy (set 3, 315-5135)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, wboy4,      wboy,     sys1piox,  wboy,      system1_state, 4dwarrio, ROT0,   "Escape (Sega 
license)", "Wonder Boy (315-5162, 4-D Warriors Conversion)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, wboy5,      wboy,     sys1piox,  wboy3,     system1_state, wboyo,    ROT0,   "bootleg", "Wonder 
Boy (set 5, bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, wboyub,     wboy,     sys1piox,  wboy,      system1_state, wboyo,    ROT0,   "bootleg", "Wonder 
Boy (US bootleg)", MACHINE_SUPPORTS_SAVE | MACHINE_NOT_WORKING )
-GAME( 1987, blockgal,   0,        sys1piox,  blockgal,  system1_state, blockgal, ROT90,  "Sega / Vic 
Tokai","Block Gal (MC-8123B, 317-0029)", MACHINE_SUPPORTS_SAVE)
-GAME( 1985, hvymetal,   0,        sys1piox,  hvymetal,  system1_state, hvymetal, ROT0,   "Sega", "Heavy 
Metal (315-5135)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, gardia,     0,        sys1piox,  gardia,    system1_state, gardia,   ROT270, "Coreland / Sega", 
"Gardia (317-0006)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE)
-GAME( 1986, brain,      0,        sys1pio,   brain,     system1_state, bank44,   ROT0,   "Coreland / Sega", 
"Brain", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, choplift,   0,        sys2rowm,  choplift,  system1_state, choplift, ROT0,   "Sega (licensed 
from Dan Gorlin)", "Choplifter (8751 315-5151)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, chopliftu,  choplift, sys2row,   choplift,  system1_state, bank0c,   ROT0,   "Sega (licensed 
from Dan Gorlin)", "Choplifter (unprotected)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, chopliftbl, choplift, sys2row,   choplift,  system1_state, bank0c,   ROT0,   "bootleg", 
"Choplifter (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, shtngmst,   0,        sys2m,     shtngmst,  system1_state, shtngmst, ROT0,   "Sega", "Shooting 
Master (8751 315-5159)", MACHINE_SUPPORTS_SAVE | MACHINE_NOT_WORKING )
-GAME( 1985, shtngmste,  shtngmst, sys2m,     shtngmst,  system1_state, shtngmst, ROT0,   "Sega / EVG", 
"Shooting Master (EVG, 8751 315-5159a)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, gardiab,    gardia,   sys2x,     gardia,    system1_state, gardiab,  ROT270, "bootleg", "Gardia 
(317-0007?, bootleg)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1986, gardiaj,    gardia,   sys2x,     gardia,    system1_state, gardia,   ROT270, "Coreland / Sega", 
"Gardia (Japan, 317-0006)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1986, wboysys2,   wboy,     sys2x,     wboysys2,  system1_state, wboysys2, ROT0,   "Escape (Sega 
license)", "Wonder Boy (system 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, tokisens,   0,        sys2,      tokisens,  system1_state, bank0c,   ROT90,  "Sega", "Toki no 
Senshi - Chrono Soldier", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, wbml,       0,        sys2xb,    wbml,      system1_state, wbml,     ROT0,   "Sega / Westone", 
"Wonder Boy in Monster Land (Japan New Ver., MC-8123, 317-0043)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, wbmljo,     wbml,     sys2xb,    wbml,      system1_state, wbml,     ROT0,   "Sega / Westone", 
"Wonder Boy in Monster Land (Japan Old Ver., MC-8123, 317-0043)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, wbmljb,     wbml,     sys2xb,    wbml,      system1_state, bootsys2, ROT0,   "bootleg", "Wonder 
Boy in Monster Land (Japan bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, wbmlb,      wbml,     sys2xb,    wbml,      system1_state, bootsys2, ROT0,   "bootleg", "Wonder 
Boy in Monster Land (English bootleg set 1)", MACHINE_SUPPORTS_SAVE)
-GAME( 1987, wbmlbg,     wbml,     sys2xb,    wbml,      system1_state, bootsys2, ROT0,   "bootleg (Galaxy 
Electronics)", "Wonder Boy in Monster Land (English bootleg set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, wbmlbge,    wbml,     sys2xb,    wbml,      system1_state, bootsys2, ROT0,   "bootleg (Gecas)", 
"Wonder Boy in Monster Land (English bootleg set 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 2009, wbmlvc,     wbml,     sys2xb,    wbml,      system1_state, bootsys2, ROT0,   "Sega", "Wonder Boy 
in Monster Land (English, Virtual Console)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, dakkochn,   0,        sys2xb,    dakkochn,  system1_state, dakkochn, ROT0,   "White Board", 
"DakkoChan House (MC-8123B, 317-5014)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, blockgalb,  blockgal, sys2x,     blockgal,  system1_state, bootleg,  ROT90,  "bootleg", "Block 
Gal (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, ufosensi,   0,        sys2rowxb, ufosensi,  system1_state, ufosensi, ROT0,   "Sega", "Ufo Senshi 
Yohko Chan (MC-8123, 317-0064)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, ufosensib,  ufosensi, sys2rowxb, ufosensi,  system1_state, bootsys2, ROT0,   "bootleg", "Ufo 
Senshi Yohko Chan (bootleg, not encrypted)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, bigprowr, 0,        tagteam, bigprowr, driver_device, 0, ROT270, "Technos Japan", "The Big Pro 
Wrestling!", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, tagteam,  bigprowr, tagteam, tagteam, driver_device,  0, ROT270, "Technos Japan (Data East 
license)", "Tag Team Wrestling", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, tail2nos, 0,        tail2nos, tail2nos, driver_device, 0, ROT90, "V-System Co.", "Tail to Nose - 
Great Championship", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1989, sformula, tail2nos, tail2nos, tail2nos, driver_device, 0, ROT90, "V-System Co.", "Super Formula 
(Japan, set 1)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1988, topland,  0,        airsys,   topland, driver_device,  0,        ROT0,    "Taito Corporation 
Japan", "Top Landing (World)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1990, ainferno, 0,        airsys,   ainferno, driver_device, 0,        ROT0,    "Taito America 
Corporation", "Air Inferno (US)", MACHINE_NOT_WORKING )
-GAME( 1990, ainfernoj,ainferno, airsys,   ainferno, driver_device, 0,        ROT0,    "Taito Corporation 
Japan", "Air Inferno (Japan)", MACHINE_NOT_WORKING )
-GAME( 1989, masterw,  0,       masterw,  masterw,   taitob_state, taito_b, ROT270, "Taito Corporation 
Japan", "Master of Weapon (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, masterwu, masterw, masterw,  masterwu,  taitob_state, taito_b, ROT270, "Taito America 
Corporation", "Master of Weapon (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, masterwj, masterw, masterw,  masterwj,  taitob_state, taito_b, ROT270, "Taito Corporation", 
"Master of Weapon (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, yukiwo,   masterw, masterw,  yukiwo,    taitob_state, taito_b, ROT270, "Taito Corporation 
Japan", "Yukiwo (World, prototype)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, nastar,   0,       rastsag2, nastar,    taitob_state, taito_b, ROT0,   "Taito Corporation 
Japan", "Nastar (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, nastarw,  nastar,  rastsag2, nastarw,   taitob_state, taito_b, ROT0,   "Taito America 
Corporation", "Nastar Warrior (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, rastsag2, nastar,  rastsag2, rastsag2,  taitob_state, taito_b, ROT0,   "Taito Corporation", 
"Rastan Saga 2 (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, rambo3,   0,       rambo3,   rambo3,    taitob_state, taito_b, ROT0,   "Taito Europe 
Corporation", "Rambo III (Europe)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, rambo3u,  rambo3,  rambo3,   rambo3u,   taitob_state, taito_b, ROT0,   "Taito America 
Corporation", "Rambo III (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, rambo3p,  rambo3,  rambo3p,  rambo3p,   taitob_state, taito_b, ROT0,   "Taito Europe 
Corporation", "Rambo III (Europe, Proto?)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, crimec,   0,       crimec,   crimec,    taitob_state, taito_b, ROT0,   "Taito Corporation 
Japan", "Crime City (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, crimecu,  crimec,  crimec,   crimecu,   taitob_state, taito_b, ROT0,   "Taito America 
Corporation", "Crime City (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, crimecj,  crimec,  crimec,   crimecj,   taitob_state, taito_b, ROT0,   "Taito Corporation", 
"Crime City (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, tetrist,  tetris,  tetrist,  tetrist,   taitob_state, taito_b, ROT0,   "Sega", "Tetris (Japan, 
Taito B-System, Nastar Conversion Kit)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, tetrista, tetris,  tetrista, tetrist,   taitob_state, taito_b, ROT0,   "Sega", "Tetris (Japan, 
Taito B-System, Master of Weapon Conversion Kit)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, viofight, 0,       viofight, viofight,  taitob_state, taito_b, ROT0,   "Taito Corporation 
Japan", "Violence Fight (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, viofightu,viofight,viofight, viofightu, taitob_state, taito_b, ROT0,   "Taito America 
Corporation", "Violence Fight (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, viofightj,viofight,viofight, viofightj, taitob_state, taito_b, ROT0,   "Taito Corporation", 
"Violence Fight (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, ashura,   0,       ashura,   ashura,    taitob_state, taito_b, ROT270, "Taito Corporation 
Japan", "Ashura Blaster (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, ashuraj,  ashura,  ashura,   ashuraj,   taitob_state, taito_b, ROT270, "Taito Corporation", 
"Ashura Blaster (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, ashurau,  ashura,  ashura,   ashurau,   taitob_state, taito_b, ROT270, "Taito America 
Corporation", "Ashura Blaster (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, hitice,   0,       hitice,   hitice,    taitob_state, taito_b, ROT0,   "Taito Corporation 
(Williams license)", "Hit the Ice (US)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1990, hiticej,  hitice,  hitice,   hiticej,   taitob_state, taito_b, ROT0,   "Taito Corporation 
(licensed from Midway)", "Hit the Ice (Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1991, selfeena, 0,       selfeena, selfeena,  taitob_state, taito_b, ROT0,   "East Technology", "Sel 
Feena", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, silentd,  0,       silentd,  silentd,   taitob_state, taito_b, ROT0,   "Taito Corporation 
Japan", "Silent Dragon (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, silentdj, silentd, silentd,  silentdj,  taitob_state, taito_b, ROT0,   "Taito Corporation", 
"Silent Dragon (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, silentdu, silentd, silentd,  silentdu,  taitob_state, taito_b, ROT0,   "Taito America 
Corporation", "Silent Dragon (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, ryujin,   0,       ryujin,   ryujin,    taitob_state, taito_b, ROT270, "Taito Corporation", "Ryu 
Jin (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, qzshowby, 0,       qzshowby, qzshowby,  taitob_state, taito_b, ROT0,   "Taito Corporation", 
"Quiz Sekai wa SHOW by shobai (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, pbobble,  0,       pbobble,  pbobble,   taitob_state, taito_b, ROT0,   "Taito Corporation", 
"Puzzle Bobble (Japan, B-System)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, spacedx,  0,       spacedx,  pbobble,   taitob_state, taito_b, ROT0,   "Taito Corporation", 
"Space Invaders DX (US, v2.1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, spacedxj, spacedx, spacedx,  pbobble,   taitob_state, taito_b, ROT0,   "Taito Corporation", 
"Space Invaders DX (Japan, v2.1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, spacedxo, spacedx, spacedxo, spacedxo,  taitob_state, taito_b, ROT0,   "Taito Corporation", 
"Space Invaders DX (Japan, v2.0)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, sbm,      0,       sbm,      sbm,      taitob_state, taito_b, ROT0,   "Taito Corporation", 
"Sonic Blast Man (Japan)", MACHINE_SUPPORTS_SAVE | MACHINE_MECHANICAL )
-GAME( 1994, realpunc, 0,       realpunc, realpunc, taitob_state, taito_b, ROT0,   "Taito Corporation Japan", 
"Real Puncher",       MACHINE_SUPPORTS_SAVE | MACHINE_MECHANICAL )
-GAME(198?,  taitest,    0,          taito,  taito, taito_state, taito,  ROT0,   "Taito do Brasil",  "Taito 
Test Fixture", MACHINE_MECHANICAL )
-GAME(1979,  shock,      0,          shock,  taito, taito_state, taito,  ROT0,   "Taito do Brasil",  "Shock", 
MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
-GAME(1980,  obaoba,     0,          taito,  taito, taito_state, taito,  ROT0,   "Taito do Brasil",  "Oba-Oba 
(set 1)", MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
-GAME(1980,  obaoba1,    obaoba,     taito,  taito, taito_state, taito,  ROT0,   "Taito do Brasil",  "Oba-Oba 
(set 2)", MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
-GAME(1980,  drakor,     0,          taito,  taito, taito_state, taito,  ROT0,   "Taito do Brasil",  
"Drakor", MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
-GAME(1980,  meteort,    0,          taito,  taito, taito_state, taito,  ROT0,   "Taito do Brasil",  "Meteor 
(Taito)", MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
-GAME(1981,  sureshop,   0,          taito,  taito, taito_state, taito,  ROT0,   "Taito do Brasil",  "Sure 
Shot (Pinball)", MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
-GAME(1981,  cosmic,     0,          taito,  taito, taito_state, taito,  ROT0,   "Taito do Brasil",  
"Cosmic", MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
-GAME(1982,  gemini2k,   0,          taito,  taito, taito_state, taito,  ROT0,   "Taito do Brasil",  "Gemini 
2000 (set 1)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1982,  gemini2k1,  gemini2k,   taito,  taito, taito_state, taito,  ROT0,   "Taito do Brasil",  "Gemini 
2000 (set 2)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1982,  vortexp,    0,          taito,  taito, taito_state, taito,  ROT0,   "Taito do Brasil",  "Vortex 
(Pinball)", MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
-GAME(1982,  zarza,      0,          taito,  taito, taito_state, taito,  ROT0,   "Taito do Brasil",  "Zarza 
(set 1)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1982,  zarza1,     zarza,      taito,  taito, taito_state, taito,  ROT0,   "Taito do Brasil",  "Zarza 
(set 2)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1982,  sharkt,     0,          taito2, taito, taito_state, taito,  ROT0,   "Taito do Brasil",  "Shark 
(Taito)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1982,  stest,      0,          taito,  taito, taito_state, taito,  ROT0,   "Taito do Brasil",  "Speed 
Test", MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
-GAME(1982,  lunelle,    0,          taito2, taito, taito_state, taito,  ROT0,   "Taito do Brasil",  
"Lunelle", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1980,  rally,      0,          taito,  taito, taito_state, taito,  ROT0,   "Taito do Brasil",  "Rally", 
MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
-GAME(1981,  fireact,    0,          taito4, taito, taito_state, taito,  ROT0,   "Taito do Brasil",  "Fire 
Action", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1981,  cavnegro,   0,          taito4, taito, taito_state, taito,  ROT0,   "Taito do Brasil",  
"Cavaleiro Negro (set 1)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1981,  cavnegro1,  cavnegro,   taito4, taito, taito_state, taito,  ROT0,   "Taito do Brasil",  
"Cavaleiro Negro (set 2)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1981,  cavnegro2,  cavnegro,   taito4, taito, taito_state, taito,  ROT0,   "Taito do Brasil",  
"Cavaleiro Negro (set 3)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1981,  ladylukt,   0,          taito4, taito, taito_state, taito,  ROT0,   "Taito do Brasil",  "Lady 
Luck (Taito)", MACHINE_MECHANICAL | MACHINE_NO_SOUND )
-GAME(198?,  vegast,     ladylukt,   taito4, taito, taito_state, taito,  ROT0,   "Taito do Brasil",  "Vegas 
(Taito)", MACHINE_MECHANICAL | MACHINE_NO_SOUND )
-GAME(1982,  titan,      0,          taito4, taito, taito_state, taito,  ROT0,   "Taito do Brasil",  "Titan 
(set 1)", MACHINE_MECHANICAL | MACHINE_NO_SOUND )
-GAME(1982,  titan1,     titan,      taito4, taito, taito_state, taito,  ROT0,   "Taito do Brasil",  "Titan 
(set 2)", MACHINE_MECHANICAL | MACHINE_NO_SOUND )
-GAME(1982,  hawkman,    0,          taito4, taito, taito_state, taito,  ROT0,   "Taito do Brasil",  "Hawkman 
(set 1)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1982,  hawkman1,   hawkman,    taito4, taito, taito_state, taito,  ROT0,   "Taito do Brasil",  "Hawkman 
(set 2)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1982,  snake,      0,          taito5, taito, taito_state, taito,  ROT0,   "Taito do Brasil",  "Snake 
Machine", MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
-GAME(198?,  voleybal,   0,          taito5, taito, taito_state, taito,  ROT0,   "Taito do Brasil",  "Voley 
Ball",  MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1984,  mrblack,    0,          taito5, taito, taito_state, taito,  ROT0,   "Taito do Brasil",  "Mr. 
Black (set 1)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1985,  mrblack1,   mrblack,    taito5, taito, taito_state, taito,  ROT0,   "Taito do Brasil",  "Mr. 
Black (set 2)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1985,  sshuttle,   0,          taito5, taito, taito_state, taito,  ROT0,   "Taito do Brasil",  "Space 
Shuttle (Taito) (set 1)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1985,  sshuttle1,  sshuttle,   taito5, taito, taito_state, taito,  ROT0,   "Taito do Brasil",  "Space 
Shuttle (Taito) (set 2)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(198?,  polar,      0,          taito5, taito, taito_state, taito,  ROT0,   "Taito do Brasil",  "Polar 
Explorer", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1982,  gork,       0,          taito6, taito, taito_state, taito,  ROT0,   "Taito do Brasil",  "Gork", 
MACHINE_MECHANICAL | MACHINE_NO_SOUND )
-GAME(198?,  fireactd,   0,          taito6, taito, taito_state, taito,  ROT0,   "Taito do Brasil",  "Fire 
Action Deluxe", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(198?,  mrblkz80,   mrblack,    taito,  taito, taito_state, taito,  ROT0,   "Taito do Brasil",  "Mr. 
Black (Z-80 CPU)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1988, finalb,     0,        finalb,    finalb, taitof2_state,    finalb,   ROT0,   "Taito Corporation 
Japan",   "Final Blow (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, finalbu,    finalb,   finalb,    finalbu, taitof2_state,   finalb,   ROT0,   "Taito America 
Corporation", "Final Blow (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, finalbj,    finalb,   finalb,    finalbj, taitof2_state,   finalb,   ROT0,   "Taito 
Corporation",         "Final Blow (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, dondokod,   0,        dondokod,  dondokod, driver_device,  0,        ROT0,   "Taito Corporation 
Japan",   "Don Doko Don (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, dondokodu,  dondokod, dondokod,  dondokodu, driver_device, 0,        ROT0,   "Taito America 
Corporation", "Don Doko Don (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, dondokodj,  dondokod, dondokod,  dondokodj, driver_device, 0,        ROT0,   "Taito 
Corporation",         "Don Doko Don (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, megablst,   0,        megab,     megab, driver_device,     0,        ROT0,   "Taito Corporation 
Japan",   "Mega Blast (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, megablstu,  megablst, megab,     megabu, driver_device,    0,        ROT0,   "Taito America 
Corporation", "Mega Blast (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, megablstj,  megablst, megab,     megabj, driver_device,    0,        ROT0,   "Taito 
Corporation",         "Mega Blast (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, thundfox,   0,        thundfox,  thundfox, driver_device,  0,        ROT0,   "Taito Corporation 
Japan",   "Thunder Fox (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, thundfoxu,  thundfox, thundfox,  thundfoxu, driver_device, 0,        ROT0,   "Taito America 
Corporation", "Thunder Fox (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, thundfoxj,  thundfox, thundfox,  thundfoxj, driver_device, 0,        ROT0,   "Taito 
Corporation",         "Thunder Fox (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, cameltry,   0,        cameltry,  cameltry, taitof2_state,  cameltry, ROT0,   "Taito America 
Corporation", "Cameltry (US, YM2610)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, cameltryj,  cameltry, cameltry,  cameltryj, taitof2_state, cameltry, ROT0,   "Taito 
Corporation",         "Cameltry (Japan, YM2610)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, cameltrya,  cameltry, cameltrya, cameltry, taitof2_state,  cameltry, ROT0,   "Taito America 
Corporation", "Cameltry (World, YM2203 + M6295)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, cameltryau, cameltry, cameltrya, cameltry, taitof2_state,  cameltry, ROT0,   "Taito America 
Corporation", "Cameltry (US, YM2203 + M6295)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, qtorimon,   0,        qtorimon,  qtorimon, driver_device,  0,        ROT0,   "Taito 
Corporation",         "Quiz Torimonochou (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, liquidk,    0,        liquidk,   liquidk, driver_device,   0,        ROT0,   "Taito Corporation 
Japan",   "Liquid Kids (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, liquidku,   liquidk,  liquidk,   liquidku, driver_device,  0,        ROT0,   "Taito America 
Corporation", "Liquid Kids (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, mizubaku,   liquidk,  liquidk,   mizubaku, driver_device,  0,        ROT0,   "Taito 
Corporation",         "Mizubaku Daibouken (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, quizhq,     0,        quizhq,    quizhq, driver_device,    0,        ROT0,   "Taito 
Corporation",         "Quiz H.Q. (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, ssi,        0,        ssi,       ssi, driver_device,       0,        ROT270, "Taito Corporation 
Japan",   "Super Space Invaders '91 (World, Rev 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, ssia,       ssi,      ssi,       ssi, driver_device,       0,        ROT270, "Taito Corporation 
Japan",   "Super Space Invaders '91 (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, majest12,   ssi,      ssi,       majest12, driver_device,  0,        ROT270, "Taito 
Corporation",         "Majestic Twelve - The Space Invaders Part IV (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, gunfront,   0,        gunfront,  gunfront, driver_device,  0,        ROT270, "Taito Corporation 
Japan",   "Gun & Frontier (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, gunfrontj,  gunfront, gunfront,  gunfrontj, driver_device, 0,        ROT270, "Taito 
Corporation",         "Gun Frontier (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, growl,      0,        growl,     growl, driver_device,     0,        ROT0,   "Taito Corporation 
Japan",   "Growl (World, Rev 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, growla,     growl,    growl,     growl, driver_device,     0,        ROT0,   "Taito Corporation 
Japan",   "Growl (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, growlu,     growl,    growl,     growlu, driver_device,    0,        ROT0,   "Taito America 
Corporation", "Growl (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, runark,     growl,    growl,     runark, driver_device,    0,        ROT0,   "Taito 
Corporation",         "Runark (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, growlp,     growl,    growl,     growl, driver_device,     0,        ROT0,   "Taito Corporation 
Japan",   "Growl (World, prototype)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, mjnquest,   0,        mjnquest,  mjnquest, taitof2_state,  mjnquest, ROT0,   "Taito 
Corporation",         "Mahjong Quest (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, mjnquestb,  mjnquest, mjnquest,  mjnquest, taitof2_state,  mjnquest, ROT0,   "Taito 
Corporation",         "Mahjong Quest (No Nudity)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, footchmp,   0,        footchmp,  footchmp, driver_device,  0,        ROT0,   "Taito Corporation 
Japan",   "Football Champ (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, hthero,     footchmp, hthero,    hthero, driver_device,    0,        ROT0,   "Taito 
Corporation",         "Hat Trick Hero (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, euroch92,   footchmp, footchmp,  footchmp, driver_device,  0,        ROT0,   "Taito Corporation 
Japan",   "Euro Champ '92 (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, koshien,    0,        koshien,   koshien, driver_device,   0,        ROT0,   "Taito 
Corporation",         "Ah Eikou no Koshien (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, yuyugogo,   0,        yuyugogo,  yuyugogo, driver_device,  0,        ROT0,   "Taito 
Corporation",         "Yuuyu no Quiz de GO!GO! (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, ninjak,     0,        ninjak,    ninjak, driver_device,    0,        ROT0,   "Taito Corporation 
Japan",   "The Ninja Kids (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, ninjaku,    ninjak,   ninjak,    ninjaku, driver_device,   0,        ROT0,   "Taito America 
Corporation", "The Ninja Kids (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, ninjakj,    ninjak,   ninjak,    ninjakj, driver_device,   0,        ROT0,   "Taito 
Corporation",         "The Ninja Kids (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, solfigtr,   0,        solfigtr,  solfigtr, driver_device,  0,        ROT0,   "Taito Corporation 
Japan",   "Solitary Fighter (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, qzquest,    0,        qzquest ,  qzquest, driver_device,   0,        ROT0,   "Taito 
Corporation",         "Quiz Quest - Hime to Yuusha no Monogatari (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, pulirula,   0,        pulirula,  pulirula, driver_device,  0,        ROT0,   "Taito Corporation 
Japan",   "PuLiRuLa (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, pulirulaj,  pulirula, pulirula,  pulirulaj, driver_device, 0,        ROT0,   "Taito 
Corporation",         "PuLiRuLa (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, metalb,     0,        metalb,    metalb, driver_device,    0,        ROT0,   "Taito Corporation 
Japan",   "Metal Black (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, metalbj,    metalb,   metalb,    metalbj, driver_device,   0,        ROT0,   "Taito 
Corporation",         "Metal Black (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, qzchikyu,   0,        qzchikyu,  qzchikyu, driver_device,  0,        ROT0,   "Taito 
Corporation",         "Quiz Chikyu Bouei Gun (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, yesnoj,     0,        yesnoj,    yesnoj, driver_device,    0,        ROT0,   "Taito 
Corporation",         "Yes/No Sinri Tokimeki Chart", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, deadconx,   0,        deadconx,  deadconx, driver_device,  0,        ROT0,   "Taito Corporation 
Japan",   "Dead Connection (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, deadconxj,  deadconx, deadconxj, deadconxj, driver_device, 0,        ROT0,   "Taito 
Corporation",         "Dead Connection (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, dinorex,    0,        dinorex,   dinorex, driver_device,   0,        ROT0,   "Taito Corporation 
Japan",   "Dino Rex (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, dinorexu,   dinorex,  dinorex,   dinorexu, driver_device,  0,        ROT0,   "Taito America 
Corporation", "Dino Rex (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, dinorexj,   dinorex,  dinorex,   dinorexj, driver_device,  0,        ROT0,   "Taito 
Corporation",         "Dino Rex (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, qjinsei,    0,        qjinsei,   qjinsei, driver_device,   0,        ROT0,   "Taito 
Corporation",         "Quiz Jinsei Gekijoh (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, qcrayon,    0,        qcrayon,   qcrayon, driver_device,   0,        ROT0,   "Taito 
Corporation",         "Quiz Crayon Shinchan (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, qcrayon2,   0,        qcrayon2,  qcrayon2, driver_device,  0,        ROT0,   "Taito 
Corporation",         "Crayon Shinchan Orato Asobo (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, driftout,   0,        driftout,  driftout, driver_device,  0,        ROT270, "Visco",            
         "Drift Out (Europe)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, driftoutj,  driftout, driftout,  driftout, driver_device,  0,        ROT270, "Visco",            
         "Drift Out (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, driveout,   driftout, driveout,  driftout, taitof2_state,  driveout, ROT270, "bootleg",          
         "Drive Out (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, ringrage, 0,        f3_224a, f3, taito_f3_state, ringrage, ROT0,   "Taito Corporation Japan",   
"Ring Rage (Ver 2.3O 1992/08/09)", 0 )
-GAME( 1992, ringragej,ringrage, f3_224a, f3, taito_f3_state, ringrage, ROT0,   "Taito Corporation",         
"Ring Rage (Ver 2.3J 1992/08/09)", 0 )
-GAME( 1992, ringrageu,ringrage, f3_224a, f3, taito_f3_state, ringrage, ROT0,   "Taito America Corporation", 
"Ring Rage (Ver 2.3A 1992/08/09)", 0 )
-GAME( 1992, arabianm, 0,        f3_224a, f3, taito_f3_state, arabianm, ROT0,   "Taito Corporation Japan",   
"Arabian Magic (Ver 1.0O 1992/07/06)", 0 )
-GAME( 1992, arabianmj,arabianm, f3_224a, f3, taito_f3_state, arabianm, ROT0,   "Taito Corporation",         
"Arabian Magic (Ver 1.0J 1992/07/06)", 0 )
-GAME( 1992, arabianmu,arabianm, f3_224a, f3, taito_f3_state, arabianm, ROT0,   "Taito America Corporation", 
"Arabian Magic (Ver 1.0A 1992/07/06)", 0 )
-GAME( 1992, ridingf,  0,        f3_224b, f3, taito_f3_state, ridingf,  ROT0,   "Taito Corporation Japan",   
"Riding Fight (Ver 1.0O)", 0 )
-GAME( 1992, ridingfj, ridingf,  f3_224b, f3, taito_f3_state, ridingf,  ROT0,   "Taito Corporation",         
"Riding Fight (Ver 1.0J)", 0 )
-GAME( 1992, ridingfu, ridingf,  f3_224b, f3, taito_f3_state, ridingf,  ROT0,   "Taito America Corporation", 
"Riding Fight (Ver 1.0A)", 0 )
-GAME( 1992, gseeker,  0,        f3_224b_eeprom, f3, taito_f3_state, gseeker,  ROT90,  "Taito Corporation 
Japan",   "Grid Seeker: Project Storm Hammer (Ver 1.3O)", 0 )
-GAME( 1992, gseekerj, gseeker,  f3_224b_eeprom, f3, taito_f3_state, gseeker,  ROT90,  "Taito Corporation",   
      "Grid Seeker: Project Storm Hammer (Ver 1.3J)", 0 )
-GAME( 1992, gseekeru, gseeker,  f3_224b_eeprom, f3, taito_f3_state, gseeker,  ROT90,  "Taito America 
Corporation", "Grid Seeker: Project Storm Hammer (Ver 1.3A)", 0 )
-GAME( 1992, commandw, 0,        f3_224b, f3, taito_f3_state, commandw, ROT0,   "Taito Corporation",         
"Command War - Super Special Battle & War Game (Ver 0.0J, prototype)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1993, cupfinal, 0,        f3_224a, f3, taito_f3_state, cupfinal, ROT0,   "Taito Corporation Japan",   
"Taito Cup Finals (Ver 1.0O 1993/02/28)", 0 )
-GAME( 1993, hthero93, cupfinal, f3_224a, f3, taito_f3_state, cupfinal, ROT0,   "Taito Corporation",         
"Hat Trick Hero '93 (Ver 1.0J 1993/02/28)", 0 )
-GAME( 1993, hthero93u,cupfinal, f3_224a, f3, taito_f3_state, cupfinal, ROT0,   "Taito Corporation",         
"Hat Trick Hero '93 (Ver 1.0A 1993/02/28)", 0 )
-GAME( 1993, trstar,   0,        f3,      f3, taito_f3_state, trstaroj, ROT0,   "Taito Corporation Japan",   
"Top Ranking Stars (Ver 2.1O 1993/05/21) (New Version)", 0 )
-GAME( 1993, trstarj,  trstar,   f3,      f3, taito_f3_state, trstaroj, ROT0,   "Taito Corporation",         
"Top Ranking Stars (Ver 2.1J 1993/05/21) (New Version)", 0 )
-GAME( 1993, trstaro,  trstar,   f3,      f3, taito_f3_state, trstaroj, ROT0,   "Taito Corporation Japan",   
"Top Ranking Stars (Ver 2.1O 1993/05/21) (Old Version)", 0 )
-GAME( 1993, trstaroj, trstar,   f3,      f3, taito_f3_state, trstaroj, ROT0,   "Taito Corporation",         
"Top Ranking Stars (Ver 2.1J 1993/05/21) (Old Version)", 0 )
-GAME( 1993, prmtmfgt, trstar,   f3,      f3, taito_f3_state, trstaroj, ROT0,   "Taito America Corporation", 
"Prime Time Fighter (Ver 2.1A 1993/05/21) (New Version)", 0 )
-GAME( 1993, prmtmfgto,trstar,   f3,      f3, taito_f3_state, trstaroj, ROT0,   "Taito America Corporation", 
"Prime Time Fighter (Ver 2.1A 1993/05/21) (Old Version)", 0 )
-GAME( 1993, gunlock,  0,        f3_224a, f3, taito_f3_state, gunlock,  ROT90,  "Taito Corporation Japan",   
"Gunlock (Ver 2.3O 1994/01/20)", 0 )
-GAME( 1993, rayforcej,gunlock,  f3_224a, f3, taito_f3_state, gunlock,  ROT90,  "Taito Corporation",         
"Ray Force (Ver 2.3J 1994/01/20)", 0 )
-GAME( 1993, rayforce, gunlock,  f3_224a, f3, taito_f3_state, gunlock,  ROT90,  "Taito America Corporation", 
"Ray Force (Ver 2.3A 1994/01/20)", 0 )
-GAME( 1993, scfinals, 0,        f3_224a, f3, taito_f3_state, scfinals, ROT0,   "Taito Corporation Japan",   
"Super Cup Finals (Ver 2.2O 1994/01/13)", 0 )
-GAME( 1993, scfinalso,scfinals, f3_224a, f3, taito_f3_state, scfinals, ROT0,   "Taito Corporation Japan",   
"Super Cup Finals (Ver 2.1O 1993/11/19)", 0 )
-GAME( 1993, lightbr,  0,        f3_224a, f3, taito_f3_state, lightbr,  ROT0,   "Taito Corporation Japan",   
"Light Bringer (Ver 2.2O 1994/04/08)", 0 )
-GAME( 1993, lightbrj, lightbr,  f3_224a, f3, taito_f3_state, lightbr,  ROT0,   "Taito Corporation",         
"Light Bringer (Ver 2.1J 1994/02/18)", 0 )
-GAME( 1993, dungeonm, lightbr,  f3_224a, f3, taito_f3_state, lightbr,  ROT0,   "Taito Corporation Japan",   
"Dungeon Magic (Ver 2.1O 1994/02/18)", 0 )
-GAME( 1993, dungeonmu,lightbr,  f3_224a, f3, taito_f3_state, lightbr,  ROT0,   "Taito America Corporation", 
"Dungeon Magic (Ver 2.1A 1994/02/18)", 0 )
-GAME( 1994, intcup94, 0,        f3_224a, f3, taito_f3_state, intcup94, ROT0,   "Taito Corporation Japan",   
"International Cup '94 (Ver 2.2O 1994/05/26)", 0 )
-GAME( 1994, hthero94, intcup94, f3_224a, f3, taito_f3_state, intcup94, ROT0,   "Taito America Corporation", 
"Hat Trick Hero '94 (Ver 2.2A 1994/05/26)", 0 )
-GAME( 1994, kaiserkn, 0,        f3_224a, kn, taito_f3_state, kaiserkn, ROT0,   "Taito Corporation Japan",   
"Kaiser Knuckle (Ver 2.1O 1994/07/29)", 0 )
-GAME( 1994, kaiserknj,kaiserkn, f3_224a, kn, taito_f3_state, kaiserkn, ROT0,   "Taito Corporation",         
"Kaiser Knuckle (Ver 2.1J 1994/07/29)", 0 )
-GAME( 1994, gblchmp,  kaiserkn, f3_224a, kn, taito_f3_state, kaiserkn, ROT0,   "Taito America Corporation", 
"Global Champion (Ver 2.1A 1994/07/29)", 0 )
-GAME( 1994, dankuga,  kaiserkn, f3_224a, kn, taito_f3_state, kaiserkn, ROT0,   "Taito Corporation",         
"Dan-Ku-Ga (Ver 0.0J 1994/12/13, prototype)", 0 )
-GAME( 1994, dariusg,  0,        f3,      f3, taito_f3_state, dariusg,  ROT0,   "Taito Corporation Japan",   
"Darius Gaiden - Silver Hawk (Ver 2.5O 1994/09/19)", 0 )
-GAME( 1994, dariusgj, dariusg,  f3,      f3, taito_f3_state, dariusg,  ROT0,   "Taito Corporation",         
"Darius Gaiden - Silver Hawk (Ver 2.5J 1994/09/19)", 0 )
-GAME( 1994, dariusgu, dariusg,  f3,      f3, taito_f3_state, dariusg,  ROT0,   "Taito America Corporation", 
"Darius Gaiden - Silver Hawk (Ver 2.5A 1994/09/19)", 0 )
-GAME( 1994, dariusgx, dariusg,  f3,      f3, taito_f3_state, dariusg,  ROT0,   "Taito Corporation",         
"Darius Gaiden - Silver Hawk Extra Version (Ver 2.7J 1995/03/06) (Official Hack)", 0 )
-GAME( 1994, bublbob2, 0,        f3_224a, f3, taito_f3_state, bubsymph, ROT0,   "Taito Corporation Japan",   
"Bubble Bobble II (Ver 2.6O 1994/12/16)", 0 )
-GAME( 1994, bublbob2o,bublbob2, f3_224a, f3, taito_f3_state, bubsymph, ROT0,   "Taito Corporation Japan",   
"Bubble Bobble II (Ver 2.5O 1994/10/05)", 0 )
-GAME( 1994, bublbob2p,bublbob2, f3_224a, f3, taito_f3_state, bubsymph, ROT0,   "Taito Corporation Japan",   
"Bubble Bobble II (Ver 0.0J 1993/12/13, prototype)", 0 )
-GAME( 1994, bubsymphe,bublbob2, f3_224a, f3, taito_f3_state, bubsymph, ROT0,   "Taito Corporation Japan",   
"Bubble Symphony (Ver 2.5O 1994/10/05)", 0 )
-GAME( 1994, bubsymphu,bublbob2, f3_224a, f3, taito_f3_state, bubsymph, ROT0,   "Taito America Corporation", 
"Bubble Symphony (Ver 2.5A 1994/10/05)", 0 )
-GAME( 1994, bubsymphj,bublbob2, f3_224a, f3, taito_f3_state, bubsymph, ROT0,   "Taito Corporation",         
"Bubble Symphony (Ver 2.5J 1994/10/05)", 0 )
-GAME( 1994, spcinvdj, spacedx,  f3,      f3, taito_f3_state, spcinvdj, ROT0,   "Taito Corporation",         
"Space Invaders DX (Ver 2.6J 1994/09/14) (F3 Version)", 0 )
-GAME( 1994, pwrgoal,  0,        f3_224a, f3, taito_f3_state, hthero95, ROT0,   "Taito Corporation Japan",   
"Taito Power Goal (Ver 2.5O 1994/11/03)", 0 )
-GAME( 1994, hthero95, pwrgoal,  f3_224a, f3, taito_f3_state, hthero95, ROT0,   "Taito Corporation",         
"Hat Trick Hero '95 (Ver 2.5J 1994/11/03)", 0 )
-GAME( 1994, hthero95u,pwrgoal,  f3_224a, f3, taito_f3_state, hthero95, ROT0,   "Taito America Corporation", 
"Hat Trick Hero '95 (Ver 2.5A 1994/11/03)", 0 )
-GAME( 1994, qtheater, 0,        f3_224c, f3, taito_f3_state, qtheater, ROT0,   "Taito Corporation",         
"Quiz Theater - 3tsu no Monogatari (Ver 2.3J 1994/11/10)", 0 )
-GAME( 1994, elvactr,  0,        f3,      f3, taito_f3_state, elvactr,  ROT0,   "Taito Corporation Japan",   
"Elevator Action Returns (Ver 2.2O 1995/02/20)", 0 )
-GAME( 1994, elvactrj, elvactr,  f3,      f3, taito_f3_state, elvactr,  ROT0,   "Taito Corporation",         
"Elevator Action Returns (Ver 2.2J 1995/02/20)", 0 )
-GAME( 1994, elvact2u, elvactr,  f3,      f3, taito_f3_state, elvactr,  ROT0,   "Taito America Corporation", 
"Elevator Action II (Ver 2.2A 1995/02/20)", 0 )
-GAME( 1994, recalh,   0,        f3_eeprom,f3, taito_f3_state, recalh,  ROT0,   "Taito Corporation",         
"Recalhorn (Ver 1.42J 1994/5/11, prototype)", 0 )
-GAME( 1995, spcinv95, 0,        f3_224a, f3, taito_f3_state, spcinv95, ROT270, "Taito Corporation Japan",   
"Space Invaders '95: The Attack Of Lunar Loonies (Ver 2.5O 1995/06/14)", 0 )
-GAME( 1995, spcinv95u,spcinv95, f3_224a, f3, taito_f3_state, spcinv95, ROT270, "Taito America Corporation", 
"Space Invaders '95: The Attack Of Lunar Loonies (Ver 2.5A 1995/06/14)", 0 )
-GAME( 1995, akkanvdr, spcinv95, f3_224a, f3, taito_f3_state, spcinv95, ROT270, "Taito Corporation",         
"Akkanbeder (Ver 2.5J 1995/06/14)", 0 )
-GAME( 1995, twinqix,  0,        f3_224a, f3, taito_f3_state, twinqix,  ROT0,   "Taito America Corporation", 
"Twin Qix (Ver 1.0A 1995/01/17, prototype)", 0 )
-GAME( 1995, quizhuhu, 0,        f3,      f3, taito_f3_state, quizhuhu, ROT0,   "Taito Corporation",         
"Moriguchi Hiroko no Quiz de Hyuu!Hyuu! (Ver 2.2J 1995/05/25)", 0 )
-GAME( 1995, pbobble2, 0,        f3,      f3, taito_f3_state, pbobbl2p, ROT0,   "Taito Corporation Japan",   
"Puzzle Bobble 2 (Ver 2.3O 1995/07/31)", 0 )
-GAME( 1995, pbobble2o,pbobble2, f3,      f3, taito_f3_state, pbobble2, ROT0,   "Taito Corporation Japan",   
"Puzzle Bobble 2 (Ver 2.2O 1995/07/20)", 0 )
-GAME( 1995, pbobble2j,pbobble2, f3,      f3, taito_f3_state, pbobble2, ROT0,   "Taito Corporation",         
"Puzzle Bobble 2 (Ver 2.2J 1995/07/20)", 0 )
-GAME( 1995, pbobble2u,pbobble2, f3,      f3, taito_f3_state, pbobble2, ROT0,   "Taito America Corporation", 
"Bust-A-Move Again (Ver 2.3A 1995/07/31)", 0 )
-GAME( 1995, pbobble2x,pbobble2, f3,      f3, taito_f3_state, pbobbl2x, ROT0,   "Taito Corporation",         
"Puzzle Bobble 2X (Ver 2.2J 1995/11/11)", 0 )
-GAME( 1995, gekiridn, 0,        f3,      f3, taito_f3_state, gekirido, ROT270, "Taito Corporation",         
"Gekirindan (Ver 2.3O 1995/09/21)", 0 )
-GAME( 1995, gekiridnj,gekiridn, f3,      f3, taito_f3_state, gekirido, ROT270, "Taito Corporation",         
"Gekirindan (Ver 2.3J 1995/09/21)", 0 )
-GAME( 1995, tcobra2,  0,        f3,      f3, taito_f3_state, ktiger2,  ROT270, "Taito Corporation Japan",   
"Twin Cobra II (Ver 2.1O 1995/11/30)", 0 )
-GAME( 1995, tcobra2u, tcobra2,  f3,      f3, taito_f3_state, ktiger2,  ROT270, "Taito America Corporation", 
"Twin Cobra II (Ver 2.1A 1995/11/30)", 0 )
-GAME( 1995, ktiger2,  tcobra2,  f3,      f3, taito_f3_state, ktiger2,  ROT270, "Taito Corporation",         
"Kyukyoku Tiger II (Ver 2.1J 1995/11/30)", 0 )
-GAME( 1995, bubblem,  0,        f3_224a, f3, taito_f3_state, bubblem,  ROT0,   "Taito Corporation Japan",   
"Bubble Memories: The Story Of Bubble Bobble III (Ver 2.4O 1996/02/15)", 0 )
-GAME( 1995, bubblemj, bubblem,  f3_224a, f3, taito_f3_state, bubblem,  ROT0,   "Taito Corporation",         
"Bubble Memories: The Story Of Bubble Bobble III (Ver 2.3J 1996/02/07)", 0 )
-GAME( 1996, cleopatr, 0,        f3_224a, f3, taito_f3_state, cleopatr, ROT0,   "Taito Corporation",         
"Cleopatra Fortune (Ver 2.1J 1996/09/05)", 0 )
-GAME( 1996, pbobble3, 0,        f3,      f3, taito_f3_state, pbobble3, ROT0,   "Taito Corporation",         
"Puzzle Bobble 3 (Ver 2.1O 1996/09/27)", 0 )
-GAME( 1996, pbobble3u,pbobble3, f3,      f3, taito_f3_state, pbobble3, ROT0,   "Taito Corporation",         
"Puzzle Bobble 3 (Ver 2.1A 1996/09/27)", 0 )
-GAME( 1996, pbobble3j,pbobble3, f3,      f3, taito_f3_state, pbobble3, ROT0,   "Taito Corporation",         
"Puzzle Bobble 3 (Ver 2.1J 1996/09/27)", 0 )
-GAME( 1997, arkretrn, 0,        f3,      f3, taito_f3_state, arkretrn, ROT0,   "Taito Corporation",         
"Arkanoid Returns (Ver 2.02O 1997/02/10)", 0 )
-GAME( 1997, arkretrnu,arkretrn, f3,      f3, taito_f3_state, arkretrn, ROT0,   "Taito Corporation",         
"Arkanoid Returns (Ver 2.02A 1997/02/10)", 0 )
-GAME( 1997, arkretrnj,arkretrn, f3,      f3, taito_f3_state, arkretrn, ROT0,   "Taito Corporation",         
"Arkanoid Returns (Ver 2.02J 1997/02/10)", 0 )
-GAME( 1997, kirameki, 0,        f3_224a, f3, taito_f3_state, kirameki, ROT0,   "Taito Corporation",         
"Kirameki Star Road (Ver 2.10J 1997/08/29)", 0 )
-GAME( 1997, puchicar, 0,        f3,      f3, taito_f3_state, puchicar, ROT0,   "Taito Corporation",         
"Puchi Carat (Ver 2.02O 1997/10/29)", 0 )
-GAME( 1997, puchicarj,puchicar, f3,      f3, taito_f3_state, puchicar, ROT0,   "Taito Corporation",         
"Puchi Carat (Ver 2.02J 1997/10/29)", 0 )
-GAME( 1997, pbobble4, 0,        f3,      f3, taito_f3_state, pbobble4, ROT0,   "Taito Corporation",         
"Puzzle Bobble 4 (Ver 2.04O 1997/12/19)", 0 )
-GAME( 1997, pbobble4j,pbobble4, f3,      f3, taito_f3_state, pbobble4, ROT0,   "Taito Corporation",         
"Puzzle Bobble 4 (Ver 2.04J 1997/12/19)", 0 )
-GAME( 1997, pbobble4u,pbobble4, f3,      f3, taito_f3_state, pbobble4, ROT0,   "Taito Corporation",         
"Puzzle Bobble 4 (Ver 2.04A 1997/12/19)", 0 )
-GAME( 1997, popnpop,  0,        f3,      f3, taito_f3_state, popnpop,  ROT0,   "Taito Corporation",         
"Pop'n Pop (Ver 2.07O 1998/02/09)", 0 )
-GAME( 1997, popnpopj, popnpop,  f3,      f3, taito_f3_state, popnpop,  ROT0,   "Taito Corporation",         
"Pop'n Pop (Ver 2.07J 1998/02/09)", 0 )
-GAME( 1997, popnpopu, popnpop,  f3,      f3, taito_f3_state, popnpop,  ROT0,   "Taito Corporation",         
"Pop'n Pop (Ver 2.07A 1998/02/09)", 0 )
-GAME( 1998, landmakr, 0,        f3,      f3, taito_f3_state, landmakr, ROT0,   "Taito Corporation",         
"Land Maker (Ver 2.01J 1998/06/01)", 0 )
-GAME( 1998, landmakrp,landmakr, f3,      f3, taito_f3_state, landmkrp, ROT0,   "Taito Corporation",         
"Land Maker (Ver 2.02O 1998/06/02, prototype)", 0 )
-GAME( 1997, taitogn,  0,        coh3002t,    coh3002t,    driver_device, 0,           ROT0,   "Taito", 
"Taito GNET", MACHINE_IS_BIOS_ROOT )
-GAME( 1998, chaoshea, taitogn,  coh3002t,    coh3002t,    driver_device, 0,           ROT0,   "Taito", 
"Chaos Heat (V2.09O)", MACHINE_IMPERFECT_SOUND )
-GAME( 1998, chaosheaj,chaoshea, coh3002t,    coh3002t,    driver_device, 0,           ROT0,   "Taito", 
"Chaos Heat (V2.08J)", MACHINE_IMPERFECT_SOUND )
-GAME( 1998, raycris,  taitogn,  coh3002t,    coh3002t,    driver_device, 0,           ROT0,   "Taito", "Ray 
Crisis (V2.03J)", MACHINE_IMPERFECT_SOUND )
-GAME( 1999, spuzbobl, taitogn,  coh3002t,    coh3002t,    driver_device, 0,           ROT0,   "Taito", 
"Super Puzzle Bobble (V2.05O)", MACHINE_IMPERFECT_SOUND )
-GAME( 1999, spuzboblj,spuzbobl, coh3002t,    coh3002t,    driver_device, 0,           ROT0,   "Taito", 
"Super Puzzle Bobble (V2.04J)", MACHINE_IMPERFECT_SOUND )
-GAME( 1999, flipmaze, taitogn,  coh3002t,    coh3002t,    driver_device, 0,           ROT0,   "MOSS / 
Taito", "Flip Maze (V2.04J)", MACHINE_IMPERFECT_SOUND )
-GAME( 2001, shikigam, taitogn,  coh3002t,    coh3002t,    driver_device, 0,           ROT270, "Alfa System / 
Taito", "Shikigami no Shiro (V2.03J)", MACHINE_IMPERFECT_SOUND )
-GAME( 2003, kollon,   taitogn,  coh3002t,    coh3002t,    driver_device, 0,           ROT0,   "Taito", 
"Kollon (V2.04J)", MACHINE_IMPERFECT_SOUND )
-GAME( 2003, kollonc,  kollon,   coh3002t,    coh3002t,    driver_device, 0,           ROT0,   "Taito", 
"Kollon (V2.04JC)", MACHINE_IMPERFECT_SOUND )
-GAME( 1999, otenamih, taitogn,  coh3002t,    coh3002t,    taitogn_state, coh3002t_nz, ROT0,   "Success", 
"Otenami Haiken (V2.04J)", 0 )
-GAME( 2005, otenamhf, taitogn,  coh3002t,    coh3002t,    taitogn_state, coh3002t_nz, ROT0,   "Success / 
Warashi", "Otenami Haiken Final (V2.07JC)", 0 )
-GAME( 2000, psyvaria, taitogn,  coh3002t,    coh3002t,    driver_device, 0,           ROT270, "Success", 
"Psyvariar -Medium Unit- (V2.04J)", MACHINE_IMPERFECT_SOUND )
-GAME( 2000, psyvarrv, taitogn,  coh3002t,    coh3002t,    driver_device, 0,           ROT270, "Success", 
"Psyvariar -Revision- (V2.04J)", MACHINE_IMPERFECT_SOUND )
-GAME( 2000, zokuoten, taitogn,  coh3002t,    coh3002t,    taitogn_state, coh3002t_nz, ROT0,   "Success", 
"Zoku Otenamihaiken (V2.03J)", 0 ) // boots the soundcpu without any valid code, causing an infinite NMI loop 
(currently circumvented)
-GAME( 2004, zooo,     taitogn,  coh3002t,    coh3002t,    taitogn_state, coh3002t_nz, ROT0,   "Success", 
"Zooo (V2.01J)", 0 )
-GAME( 1999, mahjngoh, taitogn,  coh3002t_mp, coh3002t_mp, driver_device, 0,           ROT0,   "Warashi / 
Mahjong Kobo / Taito", "Mahjong Oh (V2.06J)", MACHINE_IMPERFECT_SOUND )
-GAME( 2001, usagi,    taitogn,  coh3002t_mp, coh3002t_mp, driver_device, 0,           ROT0,   "Warashi / 
Mahjong Kobo / Taito", "Usagi (V2.02J)", MACHINE_IMPERFECT_SOUND )
-GAME( 2000, soutenry, taitogn,  coh3002t,    coh3002t,    driver_device, 0,           ROT0,   "Warashi", 
"Soutenryu (V2.07J)", MACHINE_IMPERFECT_SOUND )
-GAME( 2000, shanghss, taitogn,  coh3002t,    coh3002t,    driver_device, 0,           ROT0,   "Warashi", 
"Shanghai Shoryu Sairin (V2.03J)", MACHINE_IMPERFECT_SOUND )
-GAME( 2002, shangtou, taitogn,  coh3002t,    coh3002t,    driver_device, 0,           ROT0,   "Warashi / 
Sunsoft / Taito", "Shanghai Sangokuhai Tougi (Ver 2.01J)", MACHINE_IMPERFECT_SOUND )
-GAME( 2001, nightrai, taitogn,  coh3002t,    coh3002t,    driver_device, 0,           ROT0,   "Takumi", 
"Night Raid (V2.03J)", MACHINE_IMPERFECT_SOUND )
-GAME( 2001, otenki,   taitogn,  coh3002t,    coh3002t,    driver_device, 0,           ROT0,   "Takumi", 
"Otenki Kororin (V2.01J)", MACHINE_IMPERFECT_SOUND )
-GAME( 2002, xiistag,  taitogn,  coh3002t,    coh3002t,    driver_device, 0,           ROT270, "Triangle 
Service", "XII Stag (V2.01J)", MACHINE_IMPERFECT_SOUND )
-GAME( 1988, syvalion, 0,        syvalion, syvalion, driver_device, 0, ROT0,    "Taito Corporation",         
"Syvalion (Japan)",         MACHINE_SUPPORTS_SAVE )
-GAME( 1988, syvalionp, syvalion,syvalion, syvalionp,driver_device, 0, ROT0,    "Taito Corporation",         
"Syvalion (World, prototype)",         MACHINE_SUPPORTS_SAVE )
-GAME( 1988, recordbr, 0,        recordbr, recordbr, driver_device, 0, ROT0,    "Taito Corporation Japan",   
"Recordbreaker (World)",    MACHINE_SUPPORTS_SAVE )
-GAME( 1988, gogold,   recordbr, recordbr, gogold,   driver_device, 0, ROT0,    "Taito Corporation",         
"Go For The Gold (Japan)",  MACHINE_SUPPORTS_SAVE )
-GAME( 1988, tetristh, tetris,   tetristh, tetristh, driver_device, 0, ROT0,    "Sega",                      
"Tetris (Japan, Taito H-System)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, dleague,  0,        dleague,  dleague,  driver_device, 0, ROT0,    "Taito America Corporation", 
"Dynamite League (US)",     MACHINE_SUPPORTS_SAVE )
-GAME( 1990, dleaguej, dleague,  dleague,  dleaguej, driver_device, 0, ROT0,    "Taito Corporation",         
"Dynamite League (Japan)",  MACHINE_SUPPORTS_SAVE )
-GAME( 1988, raimais,   0,        raimais,   raimais,   driver_device, 0,         ROT0,   "Taito Corporation 
Japan", "Raimais (World)", 0 )
-GAME( 1988, raimaisj,  raimais,  raimais,   raimaisj,  driver_device, 0,         ROT0,   "Taito 
Corporation", "Raimais (Japan)", 0 )
-GAME( 1988, raimaisjo, raimais,  raimais,   raimaisj,  driver_device, 0,         ROT0,   "Taito 
Corporation", "Raimais (Japan, first revision)", 0 )
-GAME( 1988, fhawk,     0,        fhawk,     fhawk,     driver_device, 0,         ROT270, "Taito Corporation 
Japan", "Fighting Hawk (World)", 0 )
-GAME( 1988, fhawkj,    fhawk,    fhawk,     fhawkj,    driver_device, 0,         ROT270, "Taito 
Corporation", "Fighting Hawk (Japan)", 0 )
-GAME( 1989, champwr,   0,        champwr,   champwr,   driver_device, 0,         ROT0,   "Taito Corporation 
Japan", "Champion Wrestler (World)", MACHINE_IMPERFECT_SOUND )
-GAME( 1989, champwru,  champwr,  champwr,   champwru,  driver_device, 0,         ROT0,   "Taito America 
Corporation", "Champion Wrestler (US)", MACHINE_IMPERFECT_SOUND )
-GAME( 1989, champwrj,  champwr,  champwr,   champwrj,  driver_device, 0,         ROT0,   "Taito 
Corporation", "Champion Wrestler (Japan)", MACHINE_IMPERFECT_SOUND )
-GAME( 1988, kurikint,  0,        kurikint,  kurikint,  driver_device, 0,         ROT0,   "Taito Corporation 
Japan", "Kuri Kinton (World)", 0 )
-GAME( 1988, kurikintu, kurikint, kurikint,  kurikintj, driver_device, 0,         ROT0,   "Taito America 
Corporation", "Kuri Kinton (US)", 0 )
-GAME( 1988, kurikintj, kurikint, kurikint,  kurikintj, driver_device, 0,         ROT0,   "Taito 
Corporation", "Kuri Kinton (Japan)", 0 )
-GAME( 1988, kurikinta, kurikint, kurikint,  kurikinta, driver_device, 0,         ROT0,   "Taito Corporation 
Japan", "Kuri Kinton (World, prototype?)", 0 )
-GAME( 1989, plotting,  0,        plotting,  plotting,  driver_device, 0,         ROT0,   "Taito Corporation 
Japan", "Plotting (World set 1)", 0 )
-GAME( 1989, plottinga, plotting, plotting,  plotting,  taitol_state,  plottinga, ROT0,   "Taito Corporation 
Japan", "Plotting (World set 2, protected)", 0 )
-GAME( 1989, plottingb, plotting, plotting,  plotting,  driver_device, 0,         ROT0,   "Taito Corporation 
Japan", "Plotting (World set 3, earliest version)", 0 )
-GAME( 1989, plottingu, plotting, plotting,  plotting,  driver_device, 0,         ROT0,   "Taito America 
Corporation", "Plotting (US)", 0 )
-GAME( 1989, flipull,   plotting, plotting,  plotting,  driver_device, 0,         ROT0,   "Taito 
Corporation", "Flipull (Japan)", 0 )
-GAME( 1989, puzznic,   0,        puzznic,   puzznic,   driver_device, 0,         ROT0,   "Taito Corporation 
Japan", "Puzznic (World)", 0 )
-GAME( 1989, puzznicj,  puzznic,  puzznic,   puzznic,   driver_device, 0,         ROT0,   "Taito 
Corporation", "Puzznic (Japan)", 0 )
-GAME( 1989, puzznici,  puzznic,  puzznici,  puzznic,   driver_device, 0,         ROT0,   "bootleg", "Puzznic 
(Italian bootleg)", 0 )
-GAME( 1989, puzznicb,  puzznic,  puzznici,  puzznic,   driver_device, 0,         ROT0,   "bootleg", "Puzznic 
(bootleg, set 1)", 0 )
-GAME( 1989, puzznicba, puzznic,  puzznici,  puzznic,   driver_device, 0,         ROT0,   "bootleg", "Puzznic 
(bootleg, set 2)", 0 )
-GAME( 1990, horshoes,  0,        horshoes,  horshoes,  driver_device, 0,         ROT270, "Taito America 
Corporation", "American Horseshoes (US)", 0 )
-GAME( 1990, palamed,   0,        palamed,   palamed,   driver_device, 0,         ROT0,   "Taito 
Corporation", "Palamedes (Japan)", 0 )
-GAME( 1993, cachat,    0,        cachat,    cachat,    driver_device, 0,         ROT0,   "Taito 
Corporation", "Cachat (Japan)", 0 )
-GAME( 1992, plgirls,   0,        cachat,    plgirls,   driver_device, 0,         ROT270, "Hot-B", "Play 
Girls", 0 )
-GAME( 1993, plgirls2,  0,        cachat,    plgirls2,  driver_device, 0,         ROT270, "Hot-B", "Play 
Girls 2", 0 )
-GAME( 1993, plgirls2b, plgirls2, cachat,    plgirls2,  driver_device, 0,         ROT270, "bootleg", "Play 
Girls 2 (bootleg)", MACHINE_IMPERFECT_GRAPHICS ) // bootleg hardware (regular Z80 etc. instead of TC0090LVC, 
but acts almost the same - scroll offset problems)
-GAME( 1989, parentj,  0,        parentj,  parentj, driver_device,  0,        ROT0,    "Taito", "Parent 
Jack", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1998, optiger, 0, taitopjc, taitopjc, taitopjc_state, optiger, ROT0, "Taito", "Operation Tiger", 
MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 1981, spaceskr, 0,        nomcu,    spaceskr, taitosj_state,   taitosj, ROT0,   "Taito Corporation", 
"Space Seeker", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, spacecr,  0,        nomcu,    spacecr, taitosj_state,    spacecr, ROT90,  "Taito Corporation", 
"Space Cruiser", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, junglek,  0,        nomcu,    junglek, taitosj_state,    taitosj, ROT180, "Taito Corporation", 
"Jungle King (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, junglekas,junglek,  nomcu,    junglek, taitosj_state,    taitosj, ROT180, "Taito Corporation", 
"Jungle King (alternate sound)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, junglekj2,junglek,  nomcu,    junglek, taitosj_state,    taitosj, ROT180, "Taito Corporation", 
"Jungle King (Japan, earlier)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, jungleh,  junglek,  nomcu,    junglek, taitosj_state,    taitosj, ROT180, "Taito America 
Corporation", "Jungle Hunt (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, junglehbr,junglek,  nomcu,    junglek, taitosj_state,    junglhbr,ROT180, "Taito do Brasil",   
"Jungle Hunt (Brazil)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, piratpet, junglek,  nomcu,    piratpet, taitosj_state,   taitosj, ROT180, "Taito America 
Corporation", "Pirate Pete", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, jungleby, junglek,  nomcu,    junglek, taitosj_state,    taitosj, ROT180, "bootleg", "Jungle Boy 
(bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, alpine,   0,        nomcu,    alpine, taitosj_state,     alpine,  ROT270, "Taito Corporation", 
"Alpine Ski (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, alpinea,  alpine,   nomcu,    alpinea, taitosj_state,    alpinea, ROT270, "Taito Corporation", 
"Alpine Ski (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, timetunl, 0,        nomcu,    timetunl, taitosj_state,   taitosj, ROT0,   "Taito Corporation", 
"Time Tunnel", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, wwestern, 0,        nomcu,    wwestern, taitosj_state,   taitosj, ROT270, "Taito Corporation", 
"Wild Western (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, wwestern1,wwestern, nomcu,    wwestern, taitosj_state,   taitosj, ROT270, "Taito Corporation", 
"Wild Western (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, frontlin, 0,        mcu,      frontlin, taitosj_state,   taitosj, ROT270, "Taito Corporation", 
"Front Line", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, elevator, 0,        mcu,      elevator, taitosj_state,   taitosj, ROT0,   "Taito Corporation", 
"Elevator Action", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, elevatorb,elevator, nomcu,    elevator, taitosj_state,   taitosj, ROT0,   "bootleg", "Elevator 
Action (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, tinstar,  0,        mcu,      tinstar, taitosj_state,    taitosj, ROT0,   "Taito Corporation", 
"The Tin Star (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, tinstar2, tinstar,  mcu,      tinstar, taitosj_state,    taitosj, ROT0,   "Taito Corporation", 
"The Tin Star (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, waterski, 0,        nomcu,    waterski, taitosj_state,   taitosj, ROT270, "Taito Corporation", 
"Water Ski", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, bioatack, 0,        nomcu,    bioatack, taitosj_state,   taitosj, ROT270, "Taito Corporation 
(Fox Video Games license)", "Bio Attack", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, sfposeid, 0,        mcu,      sfposeid, taitosj_state,   taitosj, ROT0,   "Taito Corporation", 
"Sea Fighter Poseidon", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, hwrace,   0,        nomcu,    hwrace, taitosj_state,     taitosj, ROT270, "Taito Corporation", 
"High Way Race", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, kikstart, 0,        kikstart, kikstart, taitosj_state,   taitosj, ROT0,   "Taito Corporation", 
"Kick Start - Wheelie King", MACHINE_SUPPORTS_SAVE )
-GAME( 1977, gunman,    0,       taitottl, 0, driver_device,  0, ROT0, "Taito", "Gunman [TTL]", 
MACHINE_IS_SKELETON )
-GAME( 1977, missilex,  0,       taitottl, 0, driver_device,  0, ROT0, "Taito", "Missile-X [TTL]", 
MACHINE_IS_SKELETON )
-GAME( 1977, ttblock,   0,       taitottl, 0, driver_device,  0, ROT0, "Taito", "T.T. Block [TTL]", 
MACHINE_IS_SKELETON )
-GAME( 1979, zzblock,   0,       taitottl, 0, driver_device,  0, ROT0, "Taito", "Zun Zun Block [TTL]", 
MACHINE_IS_SKELETON )
-GAME( 2004, chaosbrk,  0,    taito_type_x, taito_type_x, driver_device,  0, ROT0, "Taito Corporation", 
"Chaos Breaker (v2.02J)",  MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 2004, gwinggen,  0,    taito_type_x, taito_type_x, driver_device,  0, ROT0, "Takumi Corporation", 
"Giga Wing Generations (v2.02J)",  MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 2005, homura,    0,    taito_type_x, taito_type_x, driver_device,  0, ROT0, "SKonec Entertainment", 
"Homura (v2.04J)",  MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 2005, hotgmkmp,  0,    taito_type_x, taito_type_x, driver_device,  0, ROT0, "XNauts", "Taisen Hot 
Gimmick Mix Party",  MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 2005, raiden3,   0,    taito_type_x, taito_type_x, driver_device,  0, ROT0, "MOSS / Seibu Kaihatsu", 
"Raiden III (v2.01J)",  MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 2005, spicaadv,  0,    taito_type_x, taito_type_x, driver_device,  0, ROT0, "Taito Corporation", 
"Spica Adventure (v2.03J)",  MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 2005, usagiol,   0,    taito_type_x, taito_type_x, driver_device,  0, ROT0, "Taito 
Corporation/Warashi", "Usagi Online (v2.04J)",  MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 2006, shikiga3,  0,    taito_type_x, taito_type_x, driver_device,  0, ROT0, "Alfa System/SKonec 
Entertainment", "Shikigami no Shiro III (v2.06J)",  MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 2007, raiden4,   0,    taito_type_x, taito_type_x, driver_device,  0, ROT0, "MOSS / Seibu Kaihatsu", 
"Raiden IV (v1.00J)",  MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 2008, kof98um,   0,    taito_type_x, taito_type_x, driver_device,  0, ROT0, "SNK", "The King of 
Fighters '98: Ultimate Match (v1.00)",  MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 2008, trbwtchs,  0,    taito_type_x, taito_type_x, driver_device,  0, ROT0, "Adventure Planning 
Service/Studio SiestA", "Trouble Witches AC (v1.00J)",  MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 2009, goketsuj,  0,    taito_type_x, taito_type_x, driver_device,  0, ROT0, "Atlus", "Goketsuji 
Ichizoku: Matsuri Senzo Kuyou (v200906230)",  MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 2006, wontmuch,   0,    taito_type_x, taito_type_x, driver_device,  0, ROT0, "Capcom", 
"Won!Tertainment Music Channel (v1.00)",  MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 2006, chasehq2,  0,    taito_type_x, taito_type_x, driver_device,  0, ROT0, "Taito Corporation", 
"Chase H.Q. 2 (v2.0.6.JP)",  MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 2008, samspsen,  0,    taito_type_x, taito_type_x, driver_device,  0, ROT0, "SNK Playmore", "Samurai 
Spirits Sen (v1.00)",  MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 1999, taitotz,  0, taitotz, taitotz, driver_device, 0, ROT0, "Taito", "Type Zero BIOS", 
MACHINE_NO_SOUND|MACHINE_NOT_WORKING|MACHINE_IS_BIOS_ROOT)
-GAME( 1999, landhigh, taitotz, landhigh, landhigh, taitotz_state, landhigh, ROT0, "Taito", "Landing High 
Japan", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 1999, batlgear, taitotz, taitotz,  batlgr2, taitotz_state,  batlgear, ROT0, "Taito", "Battle Gear", 
MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 2000, batlgr2,  taitotz, taitotz,  batlgr2, taitotz_state,  batlgr2,  ROT0, "Taito", "Battle Gear 2 
(v2.04J)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 2000, batlgr2a, batlgr2, taitotz,  batlgr2, taitotz_state,  batlgr2a, ROT0, "Taito", "Battle Gear 2 
(v2.01J)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 2000, styphp,   taitotz, taitotz,  styphp,  taitotz_state,  styphp,   ROT0, "Taito", "Stunt Typhoon 
Plus", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 2002, raizpin,  taitotz, taitotz,  taitotz, taitotz_state,  raizpin,  ROT0, "Taito", "Raizin Ping Pong 
(V2.01O)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 2002, raizpinj, raizpin, taitotz,  taitotz, taitotz_state,  raizpinj, ROT0, "Taito", "Raizin Ping Pong 
(V2.01J)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME(1997, pf2012, 0,   taitowlf, pc_keyboard, taitowlf_state, taitowlf,    ROT0,   "Taito",  "Psychic Force 
2012", MACHINE_NOT_WORKING | MACHINE_NO_SOUND)
-GAME( 1988, superman,  0,        superman, superman,  driver_device, 0,        ROT0,   "Taito Corporation",  
       "Superman (World)", 0 )
-GAME( 1988, supermanu, superman, superman, supermanu, driver_device, 0,        ROT0,   "Taito Corporation",  
       "Superman (US)", 0 )
-GAME( 1988, supermanj, superman, superman, supermanj, driver_device, 0,        ROT0,   "Taito Corporation",  
       "Superman (Japan)", 0 )
-GAME( 1989, twinhawk,  0,        daisenpu, twinhawk,  driver_device, 0,        ROT270, "Taito Corporation 
Japan",   "Twin Hawk (World)", 0 )
-GAME( 1989, twinhawku, twinhawk, daisenpu, twinhawku, driver_device, 0,        ROT270, "Taito America 
Corporation", "Twin Hawk (US)", 0 )
-GAME( 1989, daisenpu,  twinhawk, daisenpu, daisenpu,  driver_device, 0,        ROT270, "Taito Corporation",  
       "Daisenpu (Japan)", 0 )
-GAME( 1989, gigandes,  0,        gigandes, gigandes,  driver_device, 0,        ROT0,   "East Technology",    
       "Gigandes", 0 )
-GAME( 1989, gigandesa, gigandes, gigandes, gigandes,  driver_device, 0,        ROT0,   "East Technology",    
       "Gigandes (earlier)", 0 )
-GAME( 1989, kyustrkr,  0,        ballbros, kyustrkr,  taitox_state,  kyustrkr, ROT180, "East Technology",    
       "Last Striker / Kyuukyoku no Striker", 0 )
-GAME( 1992, ballbros,  0,        ballbros, ballbros,  driver_device, 0,        ROT0,   "East Technology",    
       "Balloon Brothers", 0 )
-GAMEL(1987, contcirc,   0,        contcirc, contcirc, taitoz_state, taitoz,   ROT0,               "Taito 
Corporation Japan",   "Continental Circus (World)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE, 
layout_contcirc )
-GAMEL(1987, contcircu,  contcirc, contcirc, contcrcu, taitoz_state, taitoz,   ROT0,               "Taito 
America Corporation", "Continental Circus (US set 1)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE, 
layout_contcirc )
-GAMEL(1987, contcircua, contcirc, contcirc, contcrcj, taitoz_state, taitoz,   ROT0,               "Taito 
America Corporation", "Continental Circus (US set 2)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE, 
layout_contcirc )
-GAMEL(1987, contcircj , contcirc, contcirc, contcrcj, taitoz_state, taitoz,   ROT0,               "Taito 
Corporation",         "Continental Circus (Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE, 
layout_contcirc )
-GAMEL(1988, chasehq,    0,        chasehq,  chasehq, taitoz_state,  taitoz,   ROT0,               "Taito 
Corporation Japan",   "Chase H.Q. (World)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE, 
layout_contcirc )
-GAMEL(1988, chasehqj,   chasehq,  chasehq,  chasehqj, taitoz_state, taitoz,   ROT0,               "Taito 
Corporation",         "Chase H.Q. (Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE, 
layout_contcirc )
-GAMEL(1988, chasehqju,  chasehq,  chasehq,  chasehq, taitoz_state,  taitoz,   ROT0,               "Taito 
Corporation",         "Chase H.Q. (Japan, upright?)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE, 
layout_contcirc ) // same code rev as Chase H.Q. (World)
-GAMEL(1988, chasehqu,   chasehq,  chasehq,  chasehq, taitoz_state,  taitoz,   ROT0,               "Taito 
America Corporation", "Chase H.Q. (US)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE, layout_contcirc )
-GAME( 1988, enforce,    0,        enforce,  enforce,  taitoz_state, taitoz,   ROT0,               "Taito 
Corporation Japan",   "Enforce (World)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1988, enforcej,   enforce,  enforce,  enforcej, taitoz_state, taitoz,   ROT0,               "Taito 
Corporation",         "Enforce (Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1988, enforceja,  enforce,  enforce,  enforceja,taitoz_state, taitoz,   ROT0,               "Taito 
Corporation",         "Enforce (Japan, Analog Controls)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1989, bshark,     0,        bshark,   bshark, taitoz_state,   bshark,   ORIENTATION_FLIP_X, "Taito 
Corporation Japan",   "Battle Shark (World)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1989, bsharku,    bshark,   bshark,   bsharku, taitoz_state,  bshark,   ORIENTATION_FLIP_X, "Taito 
America Corporation", "Battle Shark (US)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1989, bsharkj,    bshark,   bshark,   bsharkj, taitoz_state,  bshark,   ORIENTATION_FLIP_X, "Taito 
Corporation",         "Battle Shark (Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1989, bsharkjjs,  bshark,   bsharkjjs,bsharkjjs, taitoz_state,bshark,   ORIENTATION_FLIP_X, "Taito 
Corporation",         "Battle Shark (Japan, Joystick)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAMEL(1989, sci,        0,        sci,      sci, taitoz_state,      taitoz,   ROT0,               "Taito 
Corporation Japan",   "Special Criminal Investigation (World set 1)", MACHINE_IMPERFECT_GRAPHICS | 
MACHINE_SUPPORTS_SAVE, layout_contcirc )
-GAMEL(1989, scia,       sci,      sci,      sci, taitoz_state,      taitoz,   ROT0,               "Taito 
Corporation Japan",   "Special Criminal Investigation (World set 2)", MACHINE_IMPERFECT_GRAPHICS | 
MACHINE_SUPPORTS_SAVE, layout_contcirc )
-GAMEL(1989, scij,       sci,      sci,      scij, taitoz_state,     taitoz,   ROT0,               "Taito 
Corporation",         "Special Criminal Investigation (Japan)", MACHINE_IMPERFECT_GRAPHICS | 
MACHINE_SUPPORTS_SAVE, layout_contcirc )
-GAMEL(1989, sciu,       sci,      sci,      sciu, taitoz_state,     taitoz,   ROT0,               "Taito 
America Corporation", "Special Criminal Investigation (US)", MACHINE_IMPERFECT_GRAPHICS | 
MACHINE_SUPPORTS_SAVE, layout_contcirc )
-GAMEL(1991, scin,       sci,      sci,      sci, taitoz_state,      taitoz,   ROT0,               "hack 
(Negro Torino)",       "Super Special Criminal Investigation (Negro Torino hack)", MACHINE_IMPERFECT_GRAPHICS 
| MACHINE_SUPPORTS_SAVE, layout_contcirc )
-GAME( 1989, nightstr,   0,        nightstr, nightstr, taitoz_state, taitoz,   ROT0,               "Taito 
Corporation Japan",   "Night Striker (World)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1989, nightstrj,  nightstr, nightstr, nghtstrj, taitoz_state, taitoz,   ROT0,               "Taito 
Corporation",         "Night Striker (Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1989, nightstru,  nightstr, nightstr, nghtstru, taitoz_state, taitoz,   ROT0,               "Taito 
America Corporation", "Night Striker (US)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1990, aquajack,   0,        aquajack, aquajack, taitoz_state, taitoz,   ROT0,               "Taito 
Corporation Japan",   "Aqua Jack (World)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1990, aquajacku,  aquajack, aquajack, aquajack, taitoz_state, taitoz,   ROT0,               "Taito 
America Corporation", "Aqua Jack (US)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1990, aquajackj,  aquajack, aquajack, aquajckj, taitoz_state, taitoz,   ROT0,               "Taito 
Corporation",         "Aqua Jack (Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1990, spacegun,   0,        spacegun, spacegun, taitoz_state, bshark,   ORIENTATION_FLIP_X, "Taito 
Corporation Japan",   "Space Gun (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, spacegunj,  spacegun, spacegun, spacegnj, taitoz_state, bshark,   ORIENTATION_FLIP_X, "Taito 
Corporation",         "Space Gun (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, spacegunu,  spacegun, spacegun, spacegnu, taitoz_state, bshark,   ORIENTATION_FLIP_X, "Taito 
America Corporation", "Space Gun (US)", MACHINE_SUPPORTS_SAVE )
-GAMEL(1991, dblaxle,    0,        dblaxle,  dblaxle, taitoz_state,  taitoz,   ROT0,               "Taito 
America Corporation", "Double Axle (US)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE, layout_dblaxle )
-GAMEL(1991, dblaxleu,   dblaxle,  dblaxle,  dblaxle, taitoz_state,  taitoz,   ROT0,               "Taito 
America Corporation", "Double Axle (US, earlier)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE, 
layout_dblaxle )
-GAMEL(1991, pwheelsj,   dblaxle,  dblaxle,  pwheelsj, taitoz_state, taitoz,   ROT0,               "Taito 
Corporation",         "Power Wheels (Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE, 
layout_dblaxle )
-GAMEL(1991, racingb,    0,        racingb,  racingb, taitoz_state,  taitoz,   ROT0,               "Taito 
Corporation Japan",   "Racing Beat (World)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE, 
layout_dblaxle )
-GAMEL(1991, racingbj,   racingb,  racingb,  racingb, taitoz_state,  taitoz,   ROT0,               "Taito 
Corporation",         "Racing Beat (Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE, 
layout_dblaxle )
-GAME( 1976, tank8,    0,        tank8,    tank8, driver_device,    0,         ROT0, "Atari (Kee Games)", 
"Tank 8 (set 1)", MACHINE_SUPPORTS_SAVE)
-GAME( 1976, tank8a,   tank8,    tank8,    tank8, tank8_state,    decode,   ROT0, "Atari (Kee Games)", "Tank 
8 (set 2)",  MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1976, tank8b,   tank8,    tank8,    tank8, tank8_state,    decode,   ROT0, "Atari (Kee Games)", "Tank 
8 (set 3)",  MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1976, tank8c,   tank8,    tank8,    tank8, driver_device,    0,        ROT0, "Atari (Kee Games)", 
"Tank 8 (set 4)",  MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1976, tank8d,   tank8,    tank8,    tank8, driver_device,    0,        ROT0, "Atari (Kee Games)", 
"Tank 8 (set 5)",  MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, tankbatt,  0,        tankbatt, tankbatt, driver_device, 0, ROT90, "Namco",   "Tank Battalion", 
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, tankbattb, tankbatt, tankbatt, tankbatt, driver_device, 0, ROT90, "bootleg", "Tank Battalion 
(bootleg)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1985, tankbust,    0,       tankbust, tankbust, driver_device,  0, ROT90, "Valadon Automation", "Tank 
Busters", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, taotaido, 0,        taotaido, taotaido, driver_device, 0, ROT0, "Video System Co.", "Tao Taido 
(2 button version)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1993, taotaido3,taotaido, taotaido, taotaido3,driver_device, 0, ROT0, "Video System Co.", "Tao Taido 
(2/3 button version)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE  )
-GAME(1994, tapatune, 0, tapatune,      tapatune, driver_device, 0, ROT0, "Moloney Manufacturing Inc. / 
Creative Electronics and Software", "Tap a Tune", MACHINE_SUPPORTS_SAVE )
-GAME(1994, srockbwl, 0, tapatune_base, tapatune, driver_device, 0, ROT0, "Bromley",                          
                              "Super Rock and Bowl (V1.1)", MACHINE_IS_SKELETON_MECHANICAL | 
MACHINE_SUPPORTS_SAVE )
-GAME(199?, smartoss, 0, tapatune_base, tapatune, driver_device, 0, ROT0, "Smart Industries / Creative 
Electronics and Software",           "Smart Toss 'em / Smartball (Ver 2.0)", MACHINE_IS_SKELETON_MECHANICAL | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1994, targeth,  0,       targeth, targeth, driver_device, 0, ROT0, "Gaelco", "Target Hits (ver 1.1)", 
MACHINE_UNEMULATED_PROTECTION )
-GAME( 1994, targetha, targeth, targeth, targeth, driver_device, 0, ROT0, "Gaelco", "Target Hits (ver 1.0)", 
MACHINE_UNEMULATED_PROTECTION )
-GAME( 199?, kingtut,    0,        kongambl,    kongambl, kongambl_state,    kingtut, ROT0,  "Konami", "King 
Tut (NSW, Australia)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 199?, moneybnk,   0,        kongambl,    kongambl, driver_device,    0, ROT0,  "Konami", "Money In The 
Bank (NSW, Australia)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 199?, dragsphr,   0,        kongambl,    kongambl, driver_device,    0, ROT0,  "Konami", "Dragon 
Sphere", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 199?, ivorytsk,   0,        kongambl,    kongambl, driver_device,    0, ROT0,  "Konami", "Ivory Tusk", 
MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 199?, vikingt,    0,        kongambl,    kongambl, driver_device,    0, ROT0,  "Konami", "Viking 
Treasure", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 1988, apache3,   0,        apache3,   apache3,  tatsumi_state, apache3,  ROT0, "Tatsumi", "Apache 3", 
MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1988, apache3a,  apache3,  apache3,   apache3,  tatsumi_state, apache3,  ROT0, "Tatsumi (Kana 
Corporation license)", "Apache 3 (Kana Corporation license)", MACHINE_IMPERFECT_GRAPHICS )
-GAMEL(1989, roundup5,  0,        roundup5,  roundup5, tatsumi_state, roundup5, ROT0, "Tatsumi", "Round Up 5 
- Super Delta Force", MACHINE_IMPERFECT_GRAPHICS, layout_roundup5 )
-GAME( 1992, bigfight,  0,        bigfight,  bigfight, tatsumi_state, cyclwarr, ROT0, "Tatsumi", "Big Fight - 
Big Trouble In The Atlantic Ocean", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 198?, tattack, 0, tattack, tattack, tattack_state, tattack, ROT270, "Shonan", "Time Attacker", 
MACHINE_NO_SOUND | MACHINE_IMPERFECT_COLORS | MACHINE_NOT_WORKING)
-GAME( 1984, taxidriv,  0,        taxidriv, taxidriv, driver_device, 0, ROT90, "Graphic Techno", "Taxi 
Driver", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1987, tbowl,    0,        tbowl,    tbowl, driver_device,    0, ROT0,  "Tecmo", "Tecmo Bowl (World)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1987, tbowlj,   tbowl,    tbowl,    tbowlj, driver_device,   0, ROT0,  "Tecmo", "Tecmo Bowl (Japan)", 
MACHINE_SUPPORTS_SAVE )
-GAMEL( 1986, tceptor2, tceptor,  tceptor,  tceptor2, driver_device, 0,        ROT0,     "Namco",  "Thunder 
Ceptor II", 0, layout_tceptor2)
-GAME( 1995, tcl,  0,       tcl,  tcl, tcl_state,  tcl, ROT0, "Uniwang", "Taiwan Chess Legend", 
MACHINE_NOT_WORKING )
-GAME(1987,  xforce,  0,  techno,  techno, driver_device,  0,  ROT0,  "Tecnoplay", "X Force", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1992, fstarfrc,  0,        fstarfrc, fstarfrc, driver_device, 0, ROT90, "Tecmo", "Final Star Force 
(US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, fstarfrcj, fstarfrc, fstarfrc, fstarfrc, driver_device, 0, ROT90, "Tecmo", "Final Star Force 
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, riot,      0,        riot,     riot, driver_device,     0, ROT0,  "NMK",   "Riot", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1995, ginkun,    0,        ginkun,   ginkun, driver_device,   0, ROT0,  "Tecmo", "Ganbare Ginkun", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1986, rygar,     0,        rygar,    rygar, tecmo_state,    rygar,    ROT0,  "Tecmo", "Rygar (US set 
1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, rygar2,    rygar,    rygar,    rygar, tecmo_state,    rygar,    ROT0,  "Tecmo", "Rygar (US set 
2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, rygar3,    rygar,    rygar,    rygar, tecmo_state,    rygar,    ROT0,  "Tecmo", "Rygar (US set 3 
Old Version)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, rygarj,    rygar,    rygar,    rygar, tecmo_state,    rygar,    ROT0,  "Tecmo", "Argus no Senshi 
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, backfirt,  0,        backfirt, backfirt, tecmo_state, backfirt, ROT0,  "Tecmo", "Back Fire 
(Tecmo, bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, deroon,           0, deroon, deroon, tecmosys_state, deroon,     ROT0, "Tecmo", "Deroon 
DeroDero", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, tkdensho,         0, deroon, deroon, tecmosys_state, tkdensho,   ROT0, "Tecmo", "Toukidenshou - 
Angel Eyes (VER. 960614)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, tkdenshoa, tkdensho, deroon, deroon, tecmosys_state, tkdensha,   ROT0, "Tecmo", "Toukidenshou - 
Angel Eyes (VER. 960427)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, tehkanwc,  0,        tehkanwc, tehkanwc, driver_device, 0,        ROT0,  "Tehkan", "Tehkan World 
Cup (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, tehkanwcb, tehkanwc, tehkanwc, tehkanwc, driver_device, 0,        ROT0,  "Tehkan", "Tehkan World 
Cup (set 2, bootleg?)", MACHINE_SUPPORTS_SAVE )
-GAMEL(1985, gridiron,  0,        tehkanwc, gridiron, driver_device, 0,        ROT0,  "Tehkan", "Gridiron 
Fight", MACHINE_SUPPORTS_SAVE, layout_gridiron )
-GAME( 1986, teedoff,   0,        tehkanwc, teedoff, tehkanwc_state,  teedoff,  ROT90, "Tecmo", "Tee'd Off 
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, tempest,   0,       tempest, tempest, driver_device, 0, ROT270, "Atari", "Tempest (rev 3, 
Revised Hardware)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, tempest3,  tempest, tempest, tempest, driver_device, 0, ROT270, "Atari", "Tempest (rev 3)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1980, tempest2,  tempest, tempest, tempest, driver_device, 0, ROT270, "Atari", "Tempest (rev 2)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1980, tempest1,  tempest, tempest, tempest, driver_device, 0, ROT270, "Atari", "Tempest (rev 1)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1980, tempest1r, tempest, tempest, tempest, driver_device, 0, ROT270, "Atari", "Tempest (rev 1, 
Revised Hardware)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, temptube,  tempest, tempest, tempest, driver_device, 0, ROT270, "hack (Duncan Brown)", "Tempest 
Tubes", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, terracre, 0,        ym3526,  terracre, driver_device, 0,        ROT270,  "Nichibutsu", "Terra 
Cresta (YM3526 set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, terracreo,terracre, ym3526,  terracre, driver_device, 0,        ROT270,  "Nichibutsu", "Terra 
Cresta (YM3526 set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, terracrea,terracre, ym3526,  terracre, driver_device, 0,        ROT270,  "Nichibutsu", "Terra 
Cresta (YM3526 set 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, terracren,terracre, ym2203,  terracre, driver_device, 0,        ROT270,  "Nichibutsu", "Terra 
Cresta (YM2203)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, amazon,   0,        amazon,  amazon, terracre_state,   amazon,   ROT270,  "Nichibutsu", "Soldier 
Girl Amazon", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, amatelas, amazon,   amazon,  amazon, terracre_state,   amatelas, ROT270,  "Nichibutsu", "Sei 
Senshi Amatelass", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, horekid,  0,        amazon,  horekid, terracre_state,  horekid,  ROT270,  "Nichibutsu", "Kid no 
Hore Hore Daisakusen", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, horekidb, horekid,  amazon,  horekid, terracre_state,  horekid,  ROT270,  "bootleg", "Kid no 
Hore Hore Daisakusen (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, boobhack, horekid,  amazon,  horekid, terracre_state,  horekid,  ROT270,  "bootleg", "Booby Kids 
(Italian manufactured graphic hack / bootleg of Kid no Hore Hore Daisakusen (bootleg))", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1997, tetrisp2,  0,        tetrisp2, tetrisp2, driver_device, 0,     ROT0,   "Jaleco / The Tetris 
Company", "Tetris Plus 2 (World)",           MACHINE_SUPPORTS_SAVE )
-GAME( 1997, tetrisp2j, tetrisp2, tetrisp2, tetrisp2j, driver_device,0,     ROT0,   "Jaleco / The Tetris 
Company", "Tetris Plus 2 (Japan, V2.2)",     MACHINE_SUPPORTS_SAVE )
-GAME( 1997, tetrisp2ja,tetrisp2, tetrisp2, tetrisp2j, driver_device,0,     ROT0,   "Jaleco / The Tetris 
Company", "Tetris Plus 2 (Japan, V2.1)",     MACHINE_SUPPORTS_SAVE )
-GAME( 1997, nndmseal, 0,        nndmseal, nndmseal, tetrisp2_state, rockn, ROT0 | ORIENTATION_FLIP_X, "I'Max 
/ Jaleco", "Nandemo Seal Iinkai",                  MACHINE_SUPPORTS_SAVE | MACHINE_NOT_WORKING )
-GAME( 1997, nndmseala,nndmseal, nndmseal, nndmseal, tetrisp2_state, rockn, ROT0 | ORIENTATION_FLIP_X, "I'Max 
/ Jaleco", "Nandemo Seal Iinkai (Astro Boy ver.)", MACHINE_SUPPORTS_SAVE | MACHINE_NOT_WORKING )
-GAME( 1999, rockn,    0,        rockn,    rockn, tetrisp2_state,   rockn,    ROT270, "Jaleco",               
       "Rock'n Tread (Japan)",            MACHINE_SUPPORTS_SAVE )
-GAME( 1999, rockna,   rockn,    rockn,    rockn, tetrisp2_state,   rockn1,   ROT270, "Jaleco",               
       "Rock'n Tread (Japan, alternate)", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, rockn2,   0,        rockn2,   rockn, tetrisp2_state,   rockn2,   ROT270, "Jaleco",               
       "Rock'n Tread 2 (Japan)",          MACHINE_SUPPORTS_SAVE )
-GAME( 1999, rocknms,  0,        rocknms,  rocknms, tetrisp2_state, rocknms,  ROT0,   "Jaleco",               
       "Rock'n MegaSession (Japan)",      MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1999, rockn3,   0,        rockn2,   rockn, tetrisp2_state,   rockn3,   ROT270, "Jaleco",               
       "Rock'n 3 (Japan)",                MACHINE_SUPPORTS_SAVE )
-GAME( 2000, rockn4,   0,        rockn2,   rockn, tetrisp2_state,   rockn3,   ROT270, "Jaleco / PCCWJ",       
       "Rock'n 4 (Japan, prototype)",     MACHINE_SUPPORTS_SAVE )
-GAME( 1999, stepstag, 0, stepstag, stepstag, stepstag_state, stepstag, ROT0, "Jaleco", "Stepping Stage 
Special", MACHINE_NO_SOUND| MACHINE_NOT_WORKING)
-GAME( 1999, step3,    0, stepstag, stepstag, stepstag_state, stepstag, ROT0, "Jaleco", "Stepping 3 
Superior",    MACHINE_NO_SOUND| MACHINE_NOT_WORKING)
-GAME( 1996, tgtpanic, 0, tgtpanic, tgtpanic, driver_device, 0, ROT0, "Konami", "Target Panic", 
MACHINE_NO_SOUND_HW | MACHINE_SUPPORTS_SAVE )
-GAMEL( 1984, thayers,  0,       thayers, thayers, driver_device, 0, ROT0,    "RDI Video Systems",  "Thayer's 
Quest (set 1)",  MACHINE_NOT_WORKING | MACHINE_NO_SOUND, layout_dlair)
-GAMEL( 1984, thayersa, thayers, thayers, thayers, driver_device, 0, ROT0,    "RDI Video Systems",  "Thayer's 
Quest (set 2)",  MACHINE_NOT_WORKING | MACHINE_NO_SOUND, layout_dlair)
-GAME( 1988?, thedealr, 0, thedealr, thedealr, driver_device, 0, ROT0, "Visco Games", "The Dealer (Visco)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1987, thedeep, 0,      thedeep, thedeep, driver_device, 0, ROT270, "Wood Place Inc.", "The Deep 
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, rundeep, thedeep,thedeep, thedeep, driver_device, 0, ROT270, "bootleg (Cream)", "Run Deep", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1981, roundup,  0,        thepit,   roundup,  driver_device, 0,     ROT90, "Taito Corporation 
(Amenip/Centuri license)",  "Round-Up", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, fitter,   roundup,  thepit,   fitter,   driver_device, 0,     ROT90, "Taito Corporation",        
                   "Fitter", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, fitterbl, roundup,  thepit,   fitter,   driver_device, 0,     ROT90, "bootleg",                  
                   "Fitter (bootleg of Round-Up)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, ttfitter, roundup,  thepit,   fitter,   driver_device, 0,     ROT90, "Taito Corporation",        
                   "T.T. Fitter (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, thepitu1, thepit,   thepit,   thepit,   driver_device, 0,     ROT90, "Zilec Electronics (Centuri 
license)",         "The Pit (US set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, thepitj,  thepit,   thepit,   thepit,   driver_device, 0,     ROT90, "Zilec Electronics (Taito 
license)",           "The Pit (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, dockman,  0,        intrepid, dockman,  driver_device, 0,     ROT90, "Taito Corporation",        
                   "Dock Man", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, portman,  dockman,  intrepid, dockman,  driver_device, 0,     ROT90, "Taito Corporation (Nova 
Games Ltd. license)", "Port Man", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, suprmous, 0,        suprmous, suprmous, driver_device, 0,     ROT90, "Taito Corporation",        
                   "Super Mouse", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, machomou, 0,        suprmous, suprmous, driver_device, 0,     ROT90, "Techstar",                 
                   "Macho Mouse", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, desertdn, 0,        desertdn, desertdn, driver_device, 0,     ROT0,  "Video Optics",             
                   "Desert Dan", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, intrepid, 0,        intrepid, intrepid, driver_device, 0,     ROT90, "Nova Games Ltd.",          
                   "Intrepid (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, intrepid2,intrepid, intrepid, intrepid, driver_device, 0,     ROT90, "Nova Games Ltd.",          
                   "Intrepid (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, intrepidb,intrepid, intrepid, intrepid, driver_device, 0,     ROT90, "bootleg (Elsys)",          
                   "Intrepid (Elsys bootleg, set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, intrepidb3,intrepid,intrepid, intrepid, driver_device, 0,     ROT90, "bootleg (Elsys)",          
                   "Intrepid (Elsys bootleg, set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, intrepidb2,intrepid,intrepid, intrepid, driver_device, 0,     ROT90, "bootleg (Loris)",          
                   "Intrepid (Loris bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, zaryavos, 0,        intrepid, intrepid, driver_device, 0,     ROT90, "Nova Games of Canada",     
                   "Zarya Vostoka", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 198?, rtriv,    0,        intrepid, rtriv,    thepit_state,  rtriv, ROT90, "Romar",                    
                   "Romar Triv", MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, sharkatt, 0,       sharkatt, sharkatt, driver_device, 0,     ROT0, "Pacific Novelty", "Shark 
Attack", 0 )
-GAME( 1981, thief,    0,       thief,    thief, thief_state,    thief, ROT0, "Pacific Novelty", "Thief", 0 )
-GAME( 1982, natodef,  0,       natodef,  natodef, thief_state,  thief, ROT0, "Pacific Novelty", "NATO 
Defense" , 0 )
-GAME( 1982, natodefa, natodef, natodef,  natodef, thief_state,  thief, ROT0, "Pacific Novelty", "NATO 
Defense (alternate mazes)" , 0 )
-GAME( 1994, thoop2,  0, thoop2, thoop2, driver_device,  0, ROT0, "Gaelco", "TH Strikes Back", 
MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING )
-GAME( 1990, thunderj,         0, thunderj, thunderj, thunderj_state, thunderj, ROT0, "Atari Games", 
"ThunderJaws (rev 3)", 0 )
-GAME( 1990, thunderja, thunderj, thunderj, thunderj, thunderj_state, thunderj, ROT0, "Atari Games", 
"ThunderJaws (rev 2)", 0 )
-GAME( 1988, scontra,   0,        scontra,  scontra, driver_device,  0, ROT90, "Konami", "Super Contra", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1988, scontraj,  scontra,  scontra,  scontra, driver_device,  0, ROT90, "Konami", "Super Contra 
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, thunderx,  0,        thunderx, thunderx, driver_device, 0, ROT0,  "Konami", "Thunder Cross (set 
1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, thunderxa, thunderx, thunderx, thunderx, driver_device, 0, ROT0,  "Konami", "Thunder Cross (set 
2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, thunderxb, thunderx, thunderx, thunderx, driver_device, 0, ROT0,  "Konami", "Thunder Cross (set 
3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, thunderxj, thunderx, thunderx, thnderxj, driver_device, 0, ROT0,  "Konami", "Thunder Cross 
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, konek, 0, tiamc1, tiamc1, driver_device, 0, ROT0, "Terminal", "Konek-Gorbunok", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1988, sosterm, 0, tiamc1, tiamc1, driver_device, 0, ROT0, "Terminal", "S.O.S.", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, koroleva, 0, tiamc1, tiamc1, driver_device, 0, ROT0, "Terminal", "Snezhnaja Koroleva", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1988, bilyard, 0, tiamc1, tiamc1, driver_device, 0, ROT0, "Terminal", "Billiard", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1994, tickee,    0,        tickee,   tickee, driver_device,   0, ROT0, "Raster Elite",  "Tickee 
Tickats", 0 )
-GAME( 1996, ghoshunt,  0,        ghoshunt, ghoshunt, driver_device, 0, ROT0, "Hanaho Games",  "Ghost 
Hunter", 0 )
-GAME( 1996, tutstomb,  0,        ghoshunt, ghoshunt, driver_device, 0, ROT0, "Island Design", "Tut's Tomb", 
0 )
-GAME( 1996, mouseatk,  0,        mouseatk, mouseatk, driver_device, 0, ROT0, "ICE",           "Mouse 
Attack", 0 )
-GAME( 1998, rapidfir,  0,        rapidfir, rapidfir, driver_device, 0, ROT0, "Hanaho Games",  "Rapid Fire 
v1.1 (Build 239)", 0 )
-GAME( 1998, rapidfira, rapidfir, rapidfir, rapidfir, driver_device, 0, ROT0, "Hanaho Games",  "Rapid Fire 
v1.1 (Build 238)", 0 )
-GAME( 1998, rapidfire, rapidfir, rapidfir, rapidfir, driver_device, 0, ROT0, "Hanaho Games",  "Rapid Fire 
v1.0 (Build 236)", 0 )
-GAME( 1999, maletmad,  0,        rapidfir, rapidfir, driver_device, 0, ROT0, "Hanaho Games",  "Mallet 
Madness v2.1", 0 )
-GAME( 1987, tigeroad, 0,        tigeroad, tigeroad, driver_device, 0, ROT0, "Capcom", "Tiger Road (US)", 0 )
-GAME( 1987, tigeroadu,tigeroad, tigeroad, tigeroad, driver_device, 0, ROT0, "Capcom (Romstar license)", 
"Tiger Road (US, Romstar license)", 0 )
-GAME( 1987, toramich, tigeroad, toramich, toramich, driver_device, 0, ROT0, "Capcom", "Tora e no Michi 
(Japan)", 0 )
-GAME( 1987, tigeroadb,tigeroad, tigeroad, tigeroad, driver_device, 0, ROT0, "bootleg", "Tiger Road (US 
bootleg)", 0 )
-GAME( 1988, f1dreamb, f1dream,  tigeroad, f1dream, driver_device,  0,        ROT0, "bootleg", "F-1 Dream 
(bootleg, set 1)", 0 )
-GAME( 1988, f1dreamba,f1dream,  tigeroad, f1dream, driver_device,  0,        ROT0, "bootleg", "F-1 Dream 
(bootleg, set 2)", 0 )
-GAME( 1990, pushman,  0,       pushman, pushman, tigeroad_state, pushman, ROT0, "Comad", "Pushman (Korea, 
set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, pushmana, pushman, pushman, pushman, tigeroad_state, pushman, ROT0, "Comad", "Pushman (Korea, 
set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, pushmans, pushman, pushman, pushman, tigeroad_state, pushman, ROT0, "Comad (American Sammy 
license)", "Pushman (American Sammy license)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, pushmant, pushman, pushman, pushman, tigeroad_state, pushman, ROT0, "Comad (Top Tronic 
license)", "Pushman (Top Tronic license)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, bballs,   0,       bballs,  bballs, tigeroad_state,  bballs, ROT0, "Comad", "Bouncing Balls", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1991, bballsa,  bballs,  bballs,  bballs, tigeroad_state,  bballs, ROT0, "Comad", "Bouncing Balls 
(Adult)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, timelimt, 0, timelimt, timelimt, driver_device, 0, ROT90, "Chuo Co. Ltd", "Time Limit", 
MACHINE_IMPERFECT_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, progress, 0, timelimt, progress, driver_device, 0, ROT90, "Chuo Co. Ltd", "Progress", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1982, timeplt,  0,       timeplt, timeplt, driver_device, 0, ROT90,  "Konami", "Time Pilot", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1982, timepltc, timeplt, timeplt, timeplt, driver_device, 0, ROT90,  "Konami (Centuri license)", "Time 
Pilot (Centuri)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, timeplta, timeplt, timeplt, timeplt, driver_device, 0, ROT90,  "Konami (Atari license)", "Time 
Pilot (Atari)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, spaceplt, timeplt, timeplt, timeplt, driver_device, 0, ROT90,  "bootleg", "Space Pilot", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1988, psurge,   0,       psurge,  psurge, driver_device,  0, ROT270, "Vision Electronics", "Power 
Surge", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, chkun,    0,       chkun,   chkun, driver_device,   0, ROT90,  "Peni", "Chance Kun (Japan)", 
MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
-GAME( 1987, bikkuric, 0,       bikkuric,bikkuric, driver_device,0, ROT90,  "Peni", "Bikkuri Card (Japan)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1991, timetrv,  0,       timetrv,  timetrv, driver_device,  0, ROT0, "Virtual Image Productions (Sega 
license)", "Time Traveler", MACHINE_NO_SOUND | MACHINE_NOT_WORKING )
-GAME( 1996, tm,       0,        tm,       tm,       driver_device, 0,        ROT0, "Midway Games Inc. / CES 
Inc.",            "Touchmaster (v3.00 Euro)",               0 )
-GAME( 1996, tmdo,     tm,       tm,       tm,       driver_device, 0,        ROT0, "Midway Games Inc. / CES 
Inc.",            "Touchmaster (v2.2-01 Standard)",         0 )
-GAME( 1996, tm2k,     0,        tm,       tm2k,     driver_device, 0,        ROT0, "Midway Games Inc.",      
                 "Touchmaster 2000 Plus (v4.63 Standard)", 0 )
-GAME( 1996, tm2ka,    tm2k,     tm,       tm2k,     driver_device, 0,        ROT0, "Midway Games Inc.",      
                 "Touchmaster 2000 (v4.02 Standard)",      0 )
-GAME( 1996, tm2kb,    tm2k,     tm,       tm2k,     driver_device, 0,        ROT0, "Midway Games Inc.",      
                 "Touchmaster 2000 (v4.00 Standard)",      0 )
-GAME( 1997, tm3k,     0,        tm,       tm2k,     driver_device, 0,        ROT0, "Midway Games Inc.",      
                 "Touchmaster 3000 (v5.02 Standard)",      0 )
-GAME( 1997, tm3ka,    tm3k,     tm,       tm2k,     driver_device, 0,        ROT0, "Midway Games Inc.",      
                 "Touchmaster 3000 (v5.01 Standard)",      0 )
-GAME( 1998, tm4k,     0,        tmds1204, tm4k,     driver_device, 0,        ROT0, "Midway Games Inc.",      
                 "Touchmaster 4000 (v6.03 Standard)",      0 )
-GAME( 1998, tm4knj,   tm4k,     tmds1204, tm4k,     driver_device, 0,        ROT0, "Midway Games Inc.",      
                 "Touchmaster 4000 (v6.03 New Jersey)",    0 )
-GAME( 1998, tm4ka,    tm4k,     tmds1204, tm4k,     driver_device, 0,        ROT0, "Midway Games Inc.",      
                 "Touchmaster 4000 (v6.02 Standard)",      0 )
-GAME( 1998, tm4kca,   tm4k,     tmds1204, tm4k,     driver_device, 0,        ROT0, "Midway Games Inc.",      
                 "Touchmaster 4000 (v6.02 California)",    0 )
-GAME( 1998, tm4kb,    tm4k,     tmds1204, tm4k,     driver_device, 0,        ROT0, "Midway Games Inc.",      
                 "Touchmaster 4000 (v6.01 Standard)",      0 )
-GAME( 1998, tm4kmn,   tm4k,     tmds1204, tm4k,     driver_device, 0,        ROT0, "Midway Games Inc.",      
                 "Touchmaster 4000 (v6.01 Minnesota)",     0 )
-GAME( 1998, tm5k,     0,        tmds1204, tm4k,     driver_device, 0,        ROT0, "Midway Games Inc.",      
                 "Touchmaster 5000 (v7.10 Standard)",      0 )
-GAME( 1998, tm5kca,   tm5k,     tmds1204, tm4k,     driver_device, 0,        ROT0, "Midway Games Inc.",      
                 "Touchmaster 5000 (v7.10 California)",    0 )
-GAME( 1998, tm5kmn,   tm5k,     tmds1204, tm4k,     driver_device, 0,        ROT0, "Midway Games Inc.",      
                 "Touchmaster 5000 (v7.10 Minnesota)",     0 )
-GAME( 1998, tm5ka,    tm5k,     tmds1204, tm4k,     driver_device, 0,        ROT0, "Midway Games Inc.",      
                 "Touchmaster 5000 (v7.01 Standard)",      0 )
-GAME( 1999, tm7k,     0,        tmds1204, tm4k,     driver_device, 0,        ROT0, "Midway Games Inc.",      
                 "Touchmaster 7000 (v8.04 Standard)",      0 )
-GAME( 1999, tm7knj,   tm7k,     tmds1204, tm4k,     driver_device, 0,        ROT0, "Midway Games Inc.",      
                 "Touchmaster 7000 (v8.05 New Jersey)",    0 )
-GAME( 1999, tm7kmn,   tm7k,     tmds1204, tm4k,     driver_device, 0,        ROT0, "Midway Games Inc.",      
                 "Touchmaster 7000 (v8.04 Minnesota)",     0 )
-GAME( 1999, tm7ka,    tm7k,     tmds1204, tm4k,     driver_device, 0,        ROT0, "Midway Games Inc.",      
                 "Touchmaster 7000 (v8.00 Standard)",      0 )
-GAME( 1999, tm7kmna,  tm7k,     tmds1204, tm4k,     driver_device, 0,        ROT0, "Midway Games Inc.",      
                 "Touchmaster 7000 (v8.00 Minnesota)",     0 )
-GAME( 1999, tm7keval, tm7k,     tmds1204, tm4k,     driver_device, 0,        ROT0, "Midway Games Inc.",      
                 "Touchmaster 7000 (v8.1X Evaluation)",    0 )
-GAME( 2000, tm8k,     0,        tmds1204, tm4k,     driver_device, 0,        ROT0, "Midway Games Inc.",      
                 "Touchmaster 8000 (v9.04 Standard)",      0 )
-GAME( 2000, tm8k902,  tm8k,     tmds1204, tm4k,     driver_device, 0,        ROT0, "Midway Games Inc.",      
                 "Touchmaster 8000 (v9.02 Standard)",      0 )
-GAME( 1998, galgbios, 0,        galgames, galgames, tmaster_state, galgames, ROT0, "Creative Electronics & 
Software",         "Galaxy Games (BIOS v1.90)",              MACHINE_IS_BIOS_ROOT )
-GAME( 1998, galgame2, galgbios, galgame2, galgames, tmaster_state, galgame2, ROT0, "Creative Electronics & 
Software / Namco", "Galaxy Games StarPak 2",                 0 )
-GAME( 1997, tmmjprd,       0, tmmjprd, tmmjprd, driver_device, 0, ROT0, "Media / Sonnet", "Tokimeki Mahjong 
Paradise - Dear My Love", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1989, cuebrick,    0,        cuebrick, cuebrick,  tmnt_state,    cuebrick, ROT0,   "Konami", "Cue 
Brick (World, version D)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, mia,         0,        mia,      mia,       tmnt_state,    mia,      ROT0,   "Konami", "M.I.A. - 
Missing in Action (version T)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, mia2,        mia,      mia,      mia,       tmnt_state,    mia,      ROT0,   "Konami", "M.I.A. - 
Missing in Action (version S)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, tmnt,        0,        tmnt,     tmnt,      tmnt_state,    tmnt,     ROT0,   "Konami", "Teenage 
Mutant Ninja Turtles (World 4 Players)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, tmntu,       tmnt,     tmnt,     tmnt,      tmnt_state,    tmnt,     ROT0,   "Konami", "Teenage 
Mutant Ninja Turtles (US 4 Players, set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, tmntua,      tmnt,     tmnt,     tmnt,      tmnt_state,    tmnt,     ROT0,   "Konami", "Teenage 
Mutant Ninja Turtles (US 4 Players, set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, tmht,        tmnt,     tmnt,     tmnt,      tmnt_state,    tmnt,     ROT0,   "Konami", "Teenage 
Mutant Hero Turtles (UK 4 Players, set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, tmhta,       tmnt,     tmnt,     tmnt,      tmnt_state,    tmnt,     ROT0,   "Konami", "Teenage 
Mutant Hero Turtles (UK 4 Players, set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, tmhtb,       tmnt,     tmnt,     tmnt,      tmnt_state,    tmnt,     ROT0,   "Konami", "Teenage 
Mutant Hero Turtles (UK 4 Players, set 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, tmntj,       tmnt,     tmnt,     tmnt,      tmnt_state,    tmnt,     ROT0,   "Konami", "Teenage 
Mutant Ninja Turtles (Japan 4 Players)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, tmht2p,      tmnt,     tmnt,     tmnt2p,    tmnt_state,    tmnt,     ROT0,   "Konami", "Teenage 
Mutant Hero Turtles (UK 2 Players, set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, tmht2pa,     tmnt,     tmnt,     tmnt2p,    tmnt_state,    tmnt,     ROT0,   "Konami", "Teenage 
Mutant Hero Turtles (UK 2 Players, set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, tmnt2pj,     tmnt,     tmnt,     tmnt2p,    tmnt_state,    tmnt,     ROT0,   "Konami", "Teenage 
Mutant Ninja Turtles (Japan 2 Players)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, tmnt2po,     tmnt,     tmnt,     tmnt2p,    tmnt_state,    tmnt,     ROT0,   "Konami", "Teenage 
Mutant Ninja Turtles (Oceania 2 Players)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, punkshot,    0,        punkshot, punkshot,  driver_device, 0,        ROT0,   "Konami", "Punk 
Shot (US 4 Players)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, punkshot2,   punkshot, punkshot, punksht2,  driver_device, 0,        ROT0,   "Konami", "Punk 
Shot (US 2 Players)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, punkshotj,   punkshot, punkshot, punkshtj,  driver_device, 0,        ROT0,   "Konami", "Punk 
Shot (Japan 2 Players)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, lgtnfght,    0,        lgtnfght, lgtnfght,  driver_device, 0,        ROT90,  "Konami", 
"Lightning Fighters (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, lgtnfghta,   lgtnfght, lgtnfght, lgtnfght,  driver_device, 0,        ROT90,  "Konami", 
"Lightning Fighters (Asia)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, lgtnfghtu,   lgtnfght, lgtnfght, lgtnfght,  driver_device, 0,        ROT90,  "Konami", 
"Lightning Fighters (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1990, trigon,      lgtnfght, lgtnfght, trigon,    driver_device, 0,        ROT90,  "Konami", "Trigon 
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, blswhstl,    0,        blswhstl, blswhstl,  driver_device, 0,        ROT90,  "Konami", "Bells & 
Whistles (World, version L)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, blswhstla,   blswhstl, blswhstl, blswhstl,  driver_device, 0,        ROT90,  "Konami", "Bells & 
Whistles (Asia, version M)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, detatwin,    blswhstl, blswhstl, blswhstl,  driver_device, 0,        ROT90,  "Konami", "Detana!! 
Twin Bee (Japan, version J)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, glfgreat,    0,        glfgreat, glfgreat,  driver_device, 0,        ROT0,   "Konami", "Golfing 
Greats", MACHINE_UNEMULATED_PROTECTION | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1991, glfgreatj,   glfgreat, glfgreat, glfgreatj, driver_device, 0,        ROT0,   "Konami", "Golfing 
Greats (Japan)", MACHINE_UNEMULATED_PROTECTION | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1991, tmnt2,       0,        tmnt2,    ssridr4p,  driver_device, 0,        ROT0,   "Konami", "Teenage 
Mutant Ninja Turtles - Turtles in Time (4 Players ver UAA)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, tmnt2a,      tmnt2,    tmnt2,    ssrid4ps,  driver_device, 0,        ROT0,   "Konami", "Teenage 
Mutant Ninja Turtles - Turtles in Time (4 Players ver ADA)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, tmht22pe,    tmnt2,    tmnt2,    ssriders,  driver_device, 0,        ROT0,   "Konami", "Teenage 
Mutant Hero Turtles - Turtles in Time (2 Players ver EBA)",  MACHINE_SUPPORTS_SAVE )
-GAME( 1991, tmnt22pu,    tmnt2,    tmnt2,    ssriders,  driver_device, 0,        ROT0,   "Konami", "Teenage 
Mutant Ninja Turtles - Turtles in Time (2 Players ver UDA)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, qgakumon,    0,        tmnt2,    qgakumon,  driver_device, 0,        ROT0,   "Konami", "Quiz 
Gakumon no Susume (Japan ver. JA2 Type L)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, ssriders,    0,        ssriders, ssridr4p,  driver_device, 0,        ROT0,   "Konami", "Sunset 
Riders (4 Players ver EAC)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1991, ssriderseaa, ssriders, ssriders, ssrid4ps,  driver_device, 0,        ROT0,   "Konami", "Sunset 
Riders (4 Players ver EAA)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1991, ssridersebd, ssriders, ssriders, ssriders,  driver_device, 0,        ROT0,   "Konami", "Sunset 
Riders (2 Players ver EBD)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1991, ssridersebc, ssriders, ssriders, ssriders,  driver_device, 0,        ROT0,   "Konami", "Sunset 
Riders (2 Players ver EBC)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1991, ssridersuda, ssriders, ssriders, ssrid4ps,  driver_device, 0,        ROT0,   "Konami", "Sunset 
Riders (4 Players ver UDA)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1991, ssridersuac, ssriders, ssriders, ssridr4p,  driver_device, 0,        ROT0,   "Konami", "Sunset 
Riders (4 Players ver UAC)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1991, ssridersuab, ssriders, ssriders, ssridr4p,  driver_device, 0,        ROT0,   "Konami", "Sunset 
Riders (4 Players ver UAB)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1991, ssridersubc, ssriders, ssriders, ssriders,  driver_device, 0,        ROT0,   "Konami", "Sunset 
Riders (2 Players ver UBC)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1991, ssridersadd, ssriders, ssriders, ssrid4ps,  driver_device, 0,        ROT0,   "Konami", "Sunset 
Riders (4 Players ver ADD)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1991, ssridersabd, ssriders, ssriders, ssriders,  driver_device, 0,        ROT0,   "Konami", "Sunset 
Riders (2 Players ver ABD)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1991, ssridersjad, ssriders, ssriders, ssrid4ps,  driver_device, 0,        ROT0,   "Konami", "Sunset 
Riders (4 Players ver JAD)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1991, ssridersjac, ssriders, ssriders, ssrid4ps,  driver_device, 0,        ROT0,   "Konami", "Sunset 
Riders (4 Players ver JAC)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1991, ssridersjbd, ssriders, ssriders, ssriders,  driver_device, 0,        ROT0,   "Konami", "Sunset 
Riders (2 Players ver JBD)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1991, ssridersb,   ssriders, sunsetbl, sunsetbl,  driver_device, 0,        ROT0,   "bootleg","Sunset 
Riders (bootleg 4 Players ver ADD)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE 
)
-GAME( 1991, ssriders2,   ssriders, sunsetbl, sunsetbl,  driver_device, 0,        ROT0,   "bootleg","Sunset 
Riders 2 (bootleg 4 Players ver ADD)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1991, thndrx2,     0,        thndrx2,  thndrx2,   driver_device, 0,        ROT0,   "Konami", "Thunder 
Cross II (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, thndrx2a,    thndrx2,  thndrx2,  thndrx2,   driver_device, 0,        ROT0,   "Konami", "Thunder 
Cross II (Asia)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, thndrx2j,    thndrx2,  thndrx2,  thndrx2,   driver_device, 0,        ROT0,   "Konami", "Thunder 
Cross II (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, prmrsocr,    0,        prmrsocr, prmrsocr,  driver_device, 0,        ROT0,   "Konami", "Premier 
Soccer (ver EAB)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, prmrsocrj,   prmrsocr, prmrsocr, prmrsocr,  driver_device, 0,        ROT0,   "Konami", "Premier 
Soccer (ver JAB)", MACHINE_SUPPORTS_SAVE )
-GAME( 198?, tmspoker, 0,      tmspoker, tmspoker, tmspoker_state, bus,  ROT0, "<unknown>", "unknown TMS9980 
Poker Game", MACHINE_NO_SOUND | MACHINE_NOT_WORKING )
-GAME( 1987, plumppop,  0,        drtoppel, plumppop, tnzs_state,    plumpop,  ROT0,   "Taito Corporation", 
"Plump Pop (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, jpopnics,  0,        jpopnics, jpopnics, driver_device, 0,        ROT0,   "Nics",              
"Jumping Pop (Nics, Korean hack of Plump Pop)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1987, extrmatn,  0,        arknoid2, extrmatn, tnzs_state,    extrmatn, ROT270, "Taito Corporation 
Japan",     "Extermination (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, extrmatnu, extrmatn, arknoid2, extrmatn, tnzs_state,    extrmatn, ROT270, "Taito (World Games 
license)", "Extermination (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, extrmatnj, extrmatn, arknoid2, extrmatn, tnzs_state,    extrmatn, ROT270, "Taito Corporation",   
        "Extermination (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, arknoid2,  0,        arknoid2, arknoid2, tnzs_state,    arknoid2, ROT270, "Taito Corporation 
Japan",                     "Arkanoid - Revenge of DOH (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, arknoid2u, arknoid2, arknoid2, arknid2u, tnzs_state,    arknoid2, ROT270, "Taito America 
Corporation (Romstar license)", "Arkanoid - Revenge of DOH (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, arknoid2j, arknoid2, arknoid2, arknid2u, tnzs_state,    arknoid2, ROT270, "Taito Corporation",   
                        "Arkanoid - Revenge of DOH (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, arknoid2b, arknoid2, arknoid2, arknid2u, tnzs_state,    arknoid2, ROT270, "bootleg",             
                        "Arkanoid - Revenge of DOH (Japan bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, drtoppelj, drtoppel, drtoppel, drtopplu, tnzs_state,    drtoppel, ROT90,  "Kaneko / Taito 
Corporation",         "Dr. Toppel's Tankentai (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, kageki,    0,        kageki,   kageki,   tnzs_state,    kageki,   ROT90,  "Kaneko / Taito 
America Corporation (Romstar license)", "Kageki (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, kagekij,   kageki,   kageki,   kagekij,  tnzs_state,    kageki,   ROT90,  "Kaneko / Taito 
Corporation",                           "Kageki (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, chukataij, chukatai, tnzs,     chukatau, tnzs_state,    chukatai, ROT0,   "Taito Corporation",   
      "Chuka Taisen (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, tnzs,      0,        tnzsb,    tnzs,     tnzs_state,    tnzsb,    ROT0,   "Taito Corporation 
Japan", "The NewZealand Story (World, new version) (newer PCB)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, tnzsj,     tnzs,     tnzsb,    tnzsj,    tnzs_state,    tnzsb,    ROT0,   "Taito Corporation",   
    "The NewZealand Story (Japan, new version) (newer PCB)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, tnzsjo,    tnzs,     tnzs,     tnzsjo,   tnzs_state,    tnzs,     ROT0,   "Taito Corporation",   
    "The NewZealand Story (Japan, old version) (older PCB)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, tnzso,     tnzs,     tnzs,     tnzsop,   tnzs_state,    tnzs,     ROT0,   "Taito Corporation 
Japan", "The NewZealand Story (World, old version) (older PCB)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, tnzsop,    tnzs,     tnzs,     tnzsop,   tnzs_state,    tnzs,     ROT0,   "Taito Corporation 
Japan", "The NewZealand Story (World, prototype?) (older PCB)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, kabukiz,   0,        kabukiz,  kabukiz,  tnzs_state,    kabukiz,  ROT0,   "Kaneko / Taito 
Corporation Japan", "Kabuki-Z (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, kabukizj,  kabukiz,  kabukiz,  kabukizj, tnzs_state,    kabukiz,  ROT0,   "Kaneko / Taito 
Corporation",       "Kabuki-Z (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, insectx,   0,        insectx,  insectx,  tnzs_state,    insectx,  ROT0,   "Taito Corporation 
Japan", "Insector X (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, insectxj,  insectx,  insectx,  insectxj, tnzs_state,    insectx,  ROT0,   "Taito Corporation",   
    "Insector X (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, rallybik,   0,        rallybik, rallybik,  toaplan1_state, toaplan1, ROT270, "Toaplan / Taito 
Corporation", "Rally Bike / Dash Yarou", 0 )
-GAME( 1988, truxton,    0,        truxton,  truxton,   toaplan1_state, toaplan1, ROT270, "Toaplan / Taito 
Corporation", "Truxton / Tatsujin", 0 )
-GAME( 1989, hellfire,   0,        hellfire, hellfire,  toaplan1_state, toaplan1, ROT0,   "Toaplan (Taito 
license)", "Hellfire (2P set)", 0 )
-GAME( 1989, hellfire1,  hellfire, hellfire, hellfire1, toaplan1_state, toaplan1, ROT0,   "Toaplan (Taito 
license)", "Hellfire (1P set)", 0 )
-GAME( 1989, hellfire2a, hellfire, hellfire, hellfire2a,toaplan1_state, toaplan1, ROT0,   "Toaplan (Taito 
license)", "Hellfire (2P set, older)", 0 )
-GAME( 1989, hellfire1a, hellfire, hellfire, hellfire1a,toaplan1_state, toaplan1, ROT0,   "Toaplan (Taito 
license)", "Hellfire (1P set, older)", 0 )
-GAME( 1989, zerowing,   0,        zerowing, zerowing2, toaplan1_state, toaplan1, ROT0,   "Toaplan", "Zero 
Wing (2P set)", 0 )
-GAME( 1989, zerowing1,  zerowing, zerowing, zerowing,  toaplan1_state, toaplan1, ROT0,   "Toaplan", "Zero 
Wing (1P set)", 0 )
-GAME( 1989, zerowingw,  zerowing, zerowing, zerowing2, toaplan1_state, toaplan1, ROT0,   "Toaplan (Williams 
license)", "Zero Wing (2P set, Williams license)", 0 )
-GAME( 1990, demonwld,   0,        demonwld, demonwld,  toaplan1_state, demonwld, ROT0,   "Toaplan", "Demon's 
World / Horror Story (set 1)", 0 )
-GAME( 1989, demonwld1,  demonwld, demonwld, demonwld1, toaplan1_state, demonwld, ROT0,   "Toaplan", "Demon's 
World / Horror Story (set 2)", 0 )
-GAME( 1989, demonwld2,  demonwld, demonwld, demonwld1, toaplan1_state, demonwld, ROT0,   "Toaplan", "Demon's 
World / Horror Story (set 3)", 0 )
-GAME( 1989, demonwld3,  demonwld, demonwld, demonwld1, toaplan1_state, demonwld, ROT0,   "Toaplan", "Demon's 
World / Horror Story (set 4)", 0 )
-GAME( 1990, fireshrk,   0,        samesame, fireshrk,  toaplan1_state, toaplan1, ROT270, "Toaplan", "Fire 
Shark", MACHINE_NO_SOUND )
-GAME( 1989, fireshrka,  fireshrk, samesame, fireshrka, toaplan1_state, toaplan1, ROT270, "Toaplan", "Fire 
Shark (earlier)", MACHINE_NO_SOUND )
-GAME( 1990, fireshrkd,  fireshrk, samesame, samesame2, toaplan1_state, toaplan1, ROT270, "Toaplan (Dooyong 
license)", "Fire Shark (Korea, set 1, easier)", MACHINE_NO_SOUND )
-GAME( 1990, fireshrkdh, fireshrk, samesame, samesame2, toaplan1_state, toaplan1, ROT270, "Toaplan (Dooyong 
license)", "Fire Shark (Korea, set 2, harder)", MACHINE_NO_SOUND )
-GAME( 1989, samesame,   fireshrk, samesame, samesame,  toaplan1_state, toaplan1, ROT270, "Toaplan", "Same! 
Same! Same! (1P set)", MACHINE_NO_SOUND )
-GAME( 1989, samesame2,  fireshrk, samesame, samesame2, toaplan1_state, toaplan1, ROT270, "Toaplan", "Same! 
Same! Same! (2P set)", MACHINE_NO_SOUND )
-GAME( 1990, outzone,    0,        outzone,  outzone,   toaplan1_state, toaplan1, ROT270, "Toaplan", "Out 
Zone", 0 )
-GAME( 1990, outzoneh,   outzone,  outzone,  outzone,   toaplan1_state, toaplan1, ROT270, "Toaplan", "Out 
Zone (harder)", 0 )
-GAME( 1990, outzonea,   outzone,  outzone,  outzonea,  toaplan1_state, toaplan1, ROT270, "Toaplan", "Out 
Zone (old set)", 0 )
-GAME( 1990, outzoneb,   outzone,  outzone,  outzonea,  toaplan1_state, toaplan1, ROT270, "Toaplan", "Out 
Zone (older set)", 0 )
-GAME( 1991, vimana,     0,        vimana,   vimana,    toaplan1_state, vimana,   ROT270, "Toaplan", "Vimana 
(World, set 1)", MACHINE_NO_SOUND )
-GAME( 1991, vimanan,    vimana,   vimana,   vimanan,   toaplan1_state, vimana,   ROT270, "Toaplan", "Vimana 
(World, set 2)", MACHINE_NO_SOUND )
-GAME( 1991, vimanaj,    vimana,   vimana,   vimanaj,   toaplan1_state, vimana,   ROT270, "Toaplan", "Vimana 
(Japan)", MACHINE_NO_SOUND )
-GAME( 1991, tekipaki,   0,        tekipaki, tekipaki, driver_device, 0,        ROT0,   "Toaplan", "Teki 
Paki", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1991, ghox,       0,        ghox,     ghox, driver_device,     0,        ROT270, "Toaplan", "Ghox 
(spinner)", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1991, ghoxj,      ghox,     ghox,     ghox, driver_device,     0,        ROT270, "Toaplan", "Ghox 
(joystick)", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1992, dogyuun,    0,        dogyuun,  dogyuun, toaplan2_state,  dogyuun,  ROT270, "Toaplan", 
"Dogyuun", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, dogyuuna,   dogyuun,  dogyuun,  dogyuuna, toaplan2_state, dogyuun,  ROT270, "Toaplan", "Dogyuun 
(older set)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, dogyuunt,   dogyuun,  dogyuun,  dogyuunt, toaplan2_state, dogyuun,  ROT270, "Toaplan", "Dogyuun 
(location test)", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, kbash2,     0,        kbash2,   kbash2, driver_device,   0,        ROT0,   "bootleg", "Knuckle 
Bash 2 (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, truxton2,   0,        truxton2, truxton2, driver_device, 0,        ROT270, "Toaplan", "Truxton 
II / Tatsujin Oh", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, pipibibs,   0,        pipibibs, pipibibs, driver_device, 0,        ROT0,   "Toaplan", "Pipi & 
Bibis / Whoopee!! (Z80 sound cpu, set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, pipibibsa,  pipibibs, pipibibs, pipibibs, driver_device, 0,        ROT0,   "Toaplan", "Pipi & 
Bibis / Whoopee!! (Z80 sound cpu, set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, pipibibsp,  pipibibs, pipibibs, pipibibsp, driver_device,0,        ROT0,   "Toaplan", "Pipi & 
Bibis / Whoopee!! (prototype)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, pipibibsbl, pipibibs, pipibibsbl, pipibibsbl, toaplan2_state, pipibibsbl, ROT0, "bootleg (Ryouta 
Kikaku)", "Pipi & Bibis / Whoopee!! (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, fixeight,   0,        fixeight, fixeight, toaplan2_state, fixeight, ROT270, "Toaplan", "FixEight 
(Europe)",  MACHINE_SUPPORTS_SAVE )
-GAME( 1992, fixeightk,  fixeight, fixeight, fixeight, toaplan2_state, fixeight, ROT270, "Toaplan", "FixEight 
(Korea)",  MACHINE_SUPPORTS_SAVE )
-GAME( 1992, fixeighth,  fixeight, fixeight, fixeight, toaplan2_state, fixeight, ROT270, "Toaplan", "FixEight 
(Hong Kong)",  MACHINE_SUPPORTS_SAVE )
-GAME( 1992, fixeighttw, fixeight, fixeight, fixeight, toaplan2_state, fixeight, ROT270, "Toaplan", "FixEight 
(Taiwan)",  MACHINE_SUPPORTS_SAVE )
-GAME( 1992, fixeighta,  fixeight, fixeight, fixeight, toaplan2_state, fixeight, ROT270, "Toaplan", "FixEight 
(Southeast Asia)",  MACHINE_SUPPORTS_SAVE )
-GAME( 1992, fixeightu,  fixeight, fixeight, fixeight, toaplan2_state, fixeight, ROT270, "Toaplan", "FixEight 
(USA)",  MACHINE_SUPPORTS_SAVE )
-GAME( 1992, fixeightj,  fixeight, fixeight, fixeight, toaplan2_state, fixeight, ROT270, "Toaplan", "FixEight 
(Japan)",  MACHINE_SUPPORTS_SAVE )
-GAME( 1992, fixeightt,  fixeight, fixeight, fixeight, toaplan2_state, fixeight, ROT270, "Toaplan (Taito 
license)", "FixEight (Europe, Taito license)",  MACHINE_SUPPORTS_SAVE )
-GAME( 1992, fixeightkt, fixeight, fixeight, fixeight, toaplan2_state, fixeight, ROT270, "Toaplan (Taito 
license)", "FixEight (Korea, Taito license)",  MACHINE_SUPPORTS_SAVE )
-GAME( 1992, fixeightht, fixeight, fixeight, fixeight, toaplan2_state, fixeight, ROT270, "Toaplan (Taito 
license)", "FixEight (Hong Kong, Taito license)",  MACHINE_SUPPORTS_SAVE )
-GAME( 1992, fixeighttwt,fixeight, fixeight, fixeight, toaplan2_state, fixeight, ROT270, "Toaplan (Taito 
license)", "FixEight (Taiwan, Taito license)",  MACHINE_SUPPORTS_SAVE )
-GAME( 1992, fixeightat, fixeight, fixeight, fixeight, toaplan2_state, fixeight, ROT270, "Toaplan (Taito 
license)", "FixEight (Southeast Asia, Taito license)",  MACHINE_SUPPORTS_SAVE )
-GAME( 1992, fixeightut, fixeight, fixeight, fixeight, toaplan2_state, fixeight, ROT270, "Toaplan (Taito 
license)", "FixEight (USA, Taito license)",  MACHINE_SUPPORTS_SAVE )
-GAME( 1992, fixeightjt, fixeight, fixeight, fixeight, toaplan2_state, fixeight, ROT270, "Toaplan (Taito 
license)", "FixEight (Japan, Taito license)",  MACHINE_SUPPORTS_SAVE )
-GAME( 1992, fixeightbl, fixeight, fixeightbl, fixeightbl, toaplan2_state, fixeightbl, ROT270, "bootleg", 
"FixEight (Korea, bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, grindstm,   0,        vfive,    grindstm, toaplan2_state,   vfive,   ROT270, "Toaplan", "Grind 
Stormer", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, grindstma,  grindstm, vfive,    grindstma, toaplan2_state,  vfive,   ROT270, "Toaplan", "Grind 
Stormer (older set)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, vfive,      grindstm, vfive,    vfive, toaplan2_state,      vfive,   ROT270, "Toaplan", "V-Five 
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, batsugun,   0,        batsugun, batsugun, toaplan2_state,   dogyuun, ROT270, "Toaplan", 
"Batsugun", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, batsuguna,  batsugun, batsugun, batsugun, toaplan2_state,   dogyuun, ROT270, "Toaplan", 
"Batsugun (older set)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, batsugunsp, batsugun, batsugun, batsugun, toaplan2_state,   dogyuun, ROT270, "Toaplan", 
"Batsugun - Special Version", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, pwrkick,    0,        pwrkick,  pwrkick, driver_device,    0,       ROT0,   "Sunwise",  "Power 
Kick (Japan)", 0 )
-GAME( 1995, othldrby,   0,        othldrby, othldrby,driver_device,    0,       ROT0,   "Sunwise",  "Othello 
Derby (Japan)", 0 )
-GAME( 1994, snowbro2,   0,        snowbro2, snowbro2, driver_device,   0,       ROT0,   "Hanafram", "Snow 
Bros. 2 - With New Elves / Otenki Paradise", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, snowbro2b,  snowbro2, snowbro2, snowbro2, driver_device,   0,       ROT0,   "bootleg", "Snow 
Bros. 2 - With New Elves / Otenki Paradise (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, mahoudai,   sstriker, mahoudai, mahoudai, driver_device,   0,       ROT270, "Raizing (Able 
license)", "Mahou Daisakusen (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, shippumd,   kingdmgp, shippumd, shippumd, driver_device,   0,       ROT270, "Raizing / 
Eighting", "Shippu Mahou Daisakusen (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, bgaregga,   0,        bgaregga, bgaregga, toaplan2_state,   bgaregga, ROT270, "Raizing / 
Eighting", "Battle Garegga (Europe / USA / Japan / Asia) (Sat Feb 3 1996)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, bgareggahk, bgaregga, bgaregga, bgareggahk, toaplan2_state, bgaregga, ROT270, "Raizing / 
Eighting", "Battle Garegga (Austria / Hong Kong) (Sat Feb 3 1996)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, bgareggatw, bgaregga, bgaregga, bgareggatw, toaplan2_state, bgaregga, ROT270, "Raizing / 
Eighting", "Battle Garegga (Taiwan / Germany) (Thu Feb 1 1996)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, bgareggabl, bgaregga, bgareggabl,bgareggacn, toaplan2_state,bgaregga, ROT270, "bootleg", "1945 
Part-2 (Chinese hack of Battle Garegga)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, bgareggabla,bgaregga, bgareggabl,bgareggacn, toaplan2_state,bgaregga, ROT270, "bootleg", "Lei 
Shen Zhuan Thunder Deity Biography (Chinese hack of Battle Garegga)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, batrider,   0,        batrider, batrider, toaplan2_state,  batrider, ROT270, "Raizing / 
Eighting", "Armed Police Batrider (Europe) (Fri Feb 13 1998)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, batrideru,  batrider, batrider, batrider, toaplan2_state,  batrider, ROT270, "Raizing / 
Eighting", "Armed Police Batrider (USA) (Fri Feb 13 1998)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, batriderc,  batrider, batrider, batrider, toaplan2_state,  batrider, ROT270, "Raizing / 
Eighting", "Armed Police Batrider (China) (Fri Feb 13 1998)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, batriderj,  batrider, batrider, batriderj, toaplan2_state, batrider, ROT270, "Raizing / 
Eighting", "Armed Police Batrider (Japan, B version) (Fri Feb 13 1998)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, batriderk,  batrider, batrider, batrider, toaplan2_state,  batrider, ROT270, "Raizing / 
Eighting", "Armed Police Batrider (Korea) (Fri Feb 13 1998)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, batriderja, batrider, batrider, batriderj, toaplan2_state, batrider, ROT270, "Raizing / 
Eighting", "Armed Police Batrider (Japan, older version) (Mon Dec 22 1997)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, batridert,  batrider, batrider, batrider, toaplan2_state,  batrider, ROT270, "Raizing / 
Eighting", "Armed Police Batrider (Taiwan) (Mon Dec 22 1997)", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, bbakraid,   0,        bbakraid, bbakraid, toaplan2_state,  bbakraid, ROT270, "Eighting", "Battle 
Bakraid - Unlimited Version (USA) (Tue Jun 8 1999)", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, bbakraidc,  bbakraid, bbakraid, bbakraid, toaplan2_state,  bbakraid, ROT270, "Eighting", "Battle 
Bakraid - Unlimited Version (China) (Tue Jun 8 1999)", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, bbakraidj,  bbakraid, bbakraid, bbakraid, toaplan2_state,  bbakraid, ROT270, "Eighting", "Battle 
Bakraid - Unlimited Version (Japan) (Tue Jun 8 1999)", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, bbakraidja, bbakraid, bbakraid, bbakraid, toaplan2_state,  bbakraid, ROT270, "Eighting", "Battle 
Bakraid (Japan) (Wed Apr 7 1999)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, toki,  0,    tokie,  toki, toki_state,  toki,  ROT0, "TAD Corporation", "Toki (World, set 1)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1989, tokiu, toki, tokie,  toki, toki_state,  toki,  ROT0, "TAD Corporation (Fabtek license)", "Toki 
(US, set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, tokia, toki, tokie,  toki, toki_state,  toki,  ROT0, "TAD Corporation", "Toki (World, set 2)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1989, tokiua,toki, tokie,  toki, toki_state,  toki,  ROT0, "TAD Corporation (Fabtek license)", "Toki 
(US, set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, juju,  toki, tokie,  toki, toki_state,  toki,  ROT0, "TAD Corporation", "JuJu Densetsu (Japan)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1990, tokib,  toki, tokib, tokib, toki_state, tokib, ROT0, "bootleg (Datsu)", "Toki (Datsu bootleg)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1990, jujub,  toki, tokib, tokib, toki_state, tokib, ROT0, "bootleg (Playmark)", "JuJu Densetsu 
(Playmark bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 2003, tokyocop,  0,   tokyocop, tokyocop, driver_device, 0, ROT0, "Gaelco", "Tokyo Cop (Italy)", 
MACHINE_IS_SKELETON )
-GAME( 1985, tomcat, 0,        tomcat, tomcat, driver_device, 0, ROT0, "Atari", "TomCat (prototype)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 199?, tonton,  0,      tonton,  tonton, driver_device, 0,    ROT0, "Success / Taiyo Jidoki", "Waku 
Waku Doubutsu Land TonTon (Japan)", 0 )
-GAME( 1988, toobin,   0,      toobin, toobin, driver_device, 0, ROT270, "Atari Games", "Toobin' (rev 3)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1988, toobine,  toobin, toobin, toobin, driver_device, 0, ROT270, "Atari Games", "Toobin' (Europe, rev 
3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, toobing,  toobin, toobin, toobin, driver_device, 0, ROT270, "Atari Games", "Toobin' (German, rev 
3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, toobin2,  toobin, toobin, toobin, driver_device, 0, ROT270, "Atari Games", "Toobin' (rev 2)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1988, toobin2e, toobin, toobin, toobin, driver_device, 0, ROT270, "Atari Games", "Toobin' (Europe, rev 
2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, toobin1,  toobin, toobin, toobin, driver_device, 0, ROT270, "Atari Games", "Toobin' (rev 1)", 
MACHINE_SUPPORTS_SAVE )
-GAMEL( 1987, topspeed, 0,        topspeed, topspeed, driver_device, 0, ROT0, "Taito Corporation Japan",      
               "Top Speed (World)",     MACHINE_SUPPORTS_SAVE, layout_topspeed )
-GAMEL( 1987, topspeedu,topspeed, topspeed, fullthrl, driver_device, 0, ROT0, "Taito America Corporation 
(Romstar license)", "Top Speed (US)",        MACHINE_SUPPORTS_SAVE, layout_topspeed )
-GAMEL( 1987, fullthrl, topspeed, topspeed, fullthrl, driver_device, 0, ROT0, "Taito Corporation",            
               "Full Throttle (Japan)", MACHINE_SUPPORTS_SAVE, layout_topspeed )
-GAME( 1980, toratora, 0,        toratora, toratora, driver_device, 0, ROT90, "Game Plan", "Tora Tora 
(prototype?)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, toratorab,toratora, toratora, toratora, driver_device, 0, ROT90, "Game Plan", "Tora Tora 
(prototype?, set 2)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1978, tourtabl, 0,        tourtabl, tourtabl, driver_device, 0, ROT0, "Atari", "Tournament Table (set 
1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1978, tourtab2, tourtabl, tourtabl, tourtabl, driver_device, 0, ROT0, "Atari", "Tournament Table (set 
2)", MACHINE_SUPPORTS_SAVE )
-GAME( 19??, tourvis,  0,       tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg 
(Tourvision)",                                      "Tourvision PCE bootleg", MACHINE_IS_BIOS_ROOT | 
MACHINE_NOT_WORKING )
-GAME( 1988, tvdrgnst, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg 
(Tourvision) / Namcot",                             "Dragon Spirit (Tourvision PCE bootleg)", 
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1988, tvlegaxe, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg 
(Tourvision) / Victor Musical Industries, Inc.",    "Makyo Densetsu - The Legenary Axe (Tourvision PCE 
bootleg)", MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1989, tvdormon, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg 
(Tourvision) / Fujiko-Shogakukan-TV Asahi / Hudson Soft", "Doraemon Meikyuu Daisakusen (Tourvision PCE 
bootleg)", MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1989, tvdunexp, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg 
(Tourvision) / Atlus Ltd. / Hudson Soft",           "Dungeon Explorer (Tourvision PCE bootleg)", 
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1989, tvflaptw, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg 
(Tourvision) / Namco Ltd. / Namcot",                "Final Lap Twin (Tourvision PCE bootleg)", 
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1989, tvgunhed, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg 
(Tourvision) / Hudson / Toho Sunrise",              "Gunhed (Tourvision PCE bootleg)", 
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1989, tvdensho, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg 
(Tourvision) / Big Club / Wolf Team",               "Jinmu Densho (Tourvision PCE bootleg)", 
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1989, tvmrheli, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg 
(Tourvision) / IREM Corp",                          "Mr Heli (Tourvision PCE bootleg)", 
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1989, tvpaclnd, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg 
(Tourvision) / Namco / Namcot",                     "Pac-Land (Tourvision PCE bootleg)", 
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1989, tvshnobi, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg 
(Tourvision) / Sega / Asmik Corporation",           "Shinobi (Tourvision PCE bootleg)", 
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1989, tvsdarms, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg 
(Tourvision) / Capcom / Nec Avenue",                "Side Arms (Tourvision PCE bootleg)", 
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1989, tvsson2,  tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg 
(Tourvision) / Capcom / Nec Avenue",                "Son Son II (Tourvision PCE bootleg)", 
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1989, tvusapb,  tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg 
(Tourvision) / Aicom Corporation",                  "USA Pro Basketball (Tourvision PCE bootleg)", 
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1989, tvvolfd,  tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg 
(Tourvision) / Taito Corporation",                  "Volfied (Tourvision PCE bootleg)", 
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1989, tvwnshot, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg 
(Tourvision) / Data East Corp.",                    "Winning Shot (Tourvision PCE bootleg)", 
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1990, tvablast, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg 
(Tourvision) / Inter State / Kaneko / Hudson Soft", "Aero Blasters (Tourvision PCE bootleg)", 
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1990, tvaburn,  tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg 
(Tourvision) / Sega / Nec Avenue",                  "After Burner (Tourvision PCE bootleg)", 
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1990, tvarmedf, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg 
(Tourvision) / Nichibutsu / Big Don",               "Armed-F (Tourvision PCE bootleg)", 
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1990, tvbeball, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg 
(Tourvision) / Hudson Soft",                        "Be Ball (Tourvision PCE bootleg)", 
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1990, tvbomber, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg 
(Tourvision) / Hudson Soft",                        "Bomberman (Tourvision PCE bootleg)", 
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1990, tvbrabho, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg 
(Tourvision) / Namco / Namcot",                     "Ch??zetsurinjin Beraboh Man (Tourvision PCE bootleg)", 
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1990, tvdsenpu, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg 
(Tourvision) / Toaplan / Nec Avenue",               "Daisenpu (Tourvision PCE bootleg)", 
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1990, tvdevilc, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg 
(Tourvision) / Naxat / Red",                        "Devil Crash (Tourvision PCE bootleg)", 
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1990, tvdodgeb, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg 
(Tourvision) / Technos Japan Corp / Naxat Soft",    "Dodge Ball (Tourvision PCE bootleg)", 
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1990, tvfblast, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg 
(Tourvision) / Namco / Namcot",                     "Final Blaster (Tourvision PCE bootleg)", 
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1990, tvfsoc90, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg 
(Tourvision) / Human",                              "Formation Soccer - Human Cup '90 (Tourvision PCE 
bootleg)", MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1990, tvgomola, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg 
(Tourvision) / Human",                              "Gomola Speed (Tourvision PCE bootleg)", 
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1990, tvkaikai, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg 
(Tourvision) / Taito",                              "Kiki Kaikai (Tourvision PCE bootleg)", 
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1990, tvopwolf, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg 
(Tourvision) / Taito / Nec Avenue",                 "Operation Wolf (Tourvision PCE bootleg)", 
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1990, tvovride, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg 
(Tourvision) / Sting / Data East Corporation",      "Override (Tourvision PCE bootleg)", 
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1990, tvpdrift, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg 
(Tourvision) / Sega / Asmik Corporation",           "Power Drift (Tourvision PCE bootleg)", 
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1990, tvpchasr, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg 
(Tourvision) / Naxat Soft",                         "Psycho Chaser (Tourvision PCE bootleg)", 
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1990, tvrs2,    tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg 
(Tourvision) / Taito Corporation",                  "Rastan Saga II (Tourvision PCE bootleg)", 
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1990, tvninjas, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg 
(Tourvision) / IREM Corp",                          "Saiga No Nindou - Ninja Spirit (Tourvision PCE 
bootleg)", MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1990, tvsssold, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg 
(Tourvision) / Inter State / Kaneko / Hudson Soft", "Super Star Soldier (Tourvision PCE bootleg)", 
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1990, tvsvball, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg 
(Tourvision) / Video System",                       "Super Volley ball (Tourvision PCE bootleg)", 
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1990, tvthbld,  tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg 
(Tourvision) / Sega / NEC Avenue",                  "Thunder Blade (Tourvision PCE bootleg)", 
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1990, tvtsboys, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg 
(Tourvision) / Victor Musical Industries, Inc.",    "Toy Shop Boys (Tourvision PCE bootleg)", 
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1990, tveigues, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg 
(Tourvision) / Victor Musical Industries, Inc.",    "Veigues (Tourvision PCE bootleg)", 
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1990, tvwring,  tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg 
(Tourvision) / Naxat Soft",                         "W-Ring (Tourvision PCE bootleg)", 
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1990, tvxvious, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg 
(Tourvision) / Namco Ltd. / Namcot",                "Xevious (Tourvision PCE bootleg)", 
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1991, tv1943,   tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg 
(Tourvision) / Capcom / Naxat Soft",                "1943 Kai (Tourvision PCE bootleg)", 
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1991, tvbalstx, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg 
(Tourvision) / Psygnosis / Coconuts Japan",         "Ballistix (Tourvision PCE bootleg)", 
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1991, tvcolumn, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg 
(Tourvision) / Telenet Japan",                      "Columns (Tourvision PCE bootleg)", 
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1991, tvcoryon, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg 
(Tourvision) / Naxat Soft",                         "Coryoon (Tourvision PCE bootleg)", 
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1991, tvdmoon,  tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg 
(Tourvision) / T.S.S",                              "Dead Moon (Tourvision PCE bootleg)", 
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1991, tvftenis, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg 
(Tourvision) / Human",                              "Final Match Tennis (Tourvision PCE bootleg)", 
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1991, tvhtdaka, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg 
(Tourvision) / Taito Corporation",                  "Hana Taka Daka (Tourvision PCE bootleg)", 
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1991, tvjchan,  tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg 
(Tourvision) / Hudson Soft",                        "Jackie Chan (Tourvision PCE bootleg)", 
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1991, tvtonma,  tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg 
(Tourvision) / IREM Corp",                          "Legend of Hero Tonma (Tourvision PCE bootleg)", 
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1991, tvpcgen2, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg 
(Tourvision) / Hudson Soft / Red",                  "PC Genjin 2 - Pithecanthropus Computerurus (Tourvision 
PCE bootleg)", MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1991, tvpow11,  tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg 
(Tourvision) / Hudson Soft",                        "Power Eleven (Tourvision PCE bootleg)", 
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1991, tvpwlg4,  tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg 
(Tourvision) / Hudson Soft",                        "Power League IV (Tourvision PCE bootleg)", 
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1991, tvpros91, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg 
(Tourvision) / Namco / Namcot",                     "Pro Yakyuu World Stadium '91 (Tourvision PCE bootleg)", 
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1991, tvpzlboy, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg 
(Tourvision) / Atlus / Telenet Japan",              "Puzzle Boy (Tourvision PCE bootleg)", 
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1991, tvraiden, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg 
(Tourvision) / Seibu Kaihatsu inc / Hudson Soft",   "Raiden (Tourvision PCE bootleg)", 
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1991, tvrtype2, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg 
(Tourvision) / IREM Corp",                          "R-Type II (Tourvision PCE bootleg)", 
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1991, tvslmndr, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg 
(Tourvision) / Konami",                             "Salamander (Tourvision PCE bootleg)", 
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1991, tvskweek, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg 
(Tourvision) / Victor Musical Industries, Inc.",    "Skweek (Tourvision PCE bootleg)", 
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1991, tvsci,    tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg 
(Tourvision) / Taito Corporation",                  "Special Criminal Investigation (Tourvision PCE 
bootleg)", MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1992, tvtaisen, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg 
(Tourvision) / Taito Corporation",                  "Chuka Taisen (Tourvision PCE bootleg)", 
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1992, tvlqkids, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg 
(Tourvision) / Taito Corporation",                  "Mizubaku Daibouken Liquid Kids (Tourvision PCE 
bootleg)", MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1992, tvninjar, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg 
(Tourvision) / Temco / Hudson Soft",                "Ninja Ryukenden (Tourvision PCE bootleg)", 
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1992, tvpcybrg, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg 
(Tourvision) / Hudson Soft / Red",                  "PC Genjin Punkic Cyborg (Tourvision PCE bootleg)", 
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1992, tvtsujin, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg 
(Tourvision) / Toaplan Co Ltd / Taito Corporation", "Tatsujin (Tourvision PCE bootleg)", 
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1992, tvtcrst2, tourvis, tourvision, tourvision, pce_common_state, pce_common, ROT0, "bootleg 
(Tourvision) / Nichibutsu / Nihon Bussan Co., Ltd", "Terra Cresta II (Tourvision PCE bootleg)", 
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1983, liblrabl, 0,     liblrabl, liblrabl, driver_device, 0,   ROT0,   "Namco", "Libble Rabble", 0 )
-GAME( 1986, toypop,   0,     toypop,   toypop, driver_device,   0,   ROT0,   "Namco", "Toypop", 0 )
-GAME( 1984, tp84,  0,    tp84,  tp84, driver_device, 0, ROT90, "Konami", "Time Pilot '84 (set 1)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1984, tp84a, tp84, tp84,  tp84a, driver_device,0, ROT90, "Konami", "Time Pilot '84 (set 2)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1984, tp84b, tp84, tp84b, tp84, driver_device, 0, ROT90, "Konami", "Time Pilot '84 (set 3)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1983, trackfld,  0,        trackfld, trackfld, trackfld_state, trackfld, ROT0,  "Konami",              
                 "Track & Field", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, trackfldc, trackfld, trackfld, trackfld, trackfld_state, trackfld, ROT0,  "Konami (Centuri 
license)",             "Track & Field (Centuri)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, hyprolym,  trackfld, trackfld, trackfld, trackfld_state, trackfld, ROT0,  "Konami",              
                 "Hyper Olympic", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, hyprolymb, trackfld, hyprolyb, trackfld, trackfld_state, trackfld, ROT0,  "bootleg",             
                 "Hyper Olympic (bootleg, set 1)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1983, hyprolymba,trackfld, hyprolyb, trackfld, trackfld_state, trackfld, ROT0,  "bootleg",             
                 "Hyper Olympic (bootleg, set 2)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1996, atlantol,  trackfld, atlantol, atlantol, trackfld_state, atlantol, ROT0,  "bootleg",             
                 "Atlant Olimpic", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, mastkin,   0,        mastkin,  mastkin, trackfld_state,  mastkin,  ROT0,  "Du Tech",             
                 "The Masters of Kin", MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 1985, wizzquiz,  0,        wizzquiz, wizzquiz, trackfld_state, wizzquiz, ROT0,  "Zilec-Zenitone 
(Konami license)",      "Wizz Quiz (Konami version)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, wizzquiza, wizzquiz, wizzquiz, wizzquiz, trackfld_state, wizzquiz, ROT0,  "Zilec-Zenitone",      
                 "Wizz Quiz (version 4)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, reaktor,   0,        reaktor,  reaktor, driver_device,  0,        ROT90, "Zilec",                
                 "Reaktor (Track & Field conversion)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, travrusa, 0,        travrusa, travrusa, driver_device, 0,         ROT270, "Irem",                
    "Traverse USA / Zippy Race", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, travrusab,travrusa, travrusa, travrusa, driver_device, 0,         ROT270, "bootleg (I.P.)",      
    "Traverse USA (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, mototour, travrusa, travrusa, travrusa, driver_device, 0,         ROT270, "Irem (Tecfri 
license)",   "MotoTour / Zippy Race (Tecfri license)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, motorace, travrusa, travrusa, motorace, travrusa_state, motorace, ROT270, "Irem (Williams 
license)", "MotoRace USA", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, shtridera,shtrider, shtrider, shtrider, travrusa_state, shtridra, ROT270|ORIENTATION_FLIP_X, 
"Seibu Kaihatsu (Sigma license)", "Shot Rider (Sigma license)", MACHINE_SUPPORTS_SAVE )
-GAME( 1977, triplhnt, 0, triplhnt, triplhnt, triplhnt_state, triplhnt, 0, "Atari", "Triple Hunt", 
MACHINE_REQUIRES_ARTWORK )
-GAME( 1991, trucocl,  0,      trucocl, trucocl, trucocl_state, trucocl, ROT0, "Miky SRL", "Truco Clemente", 
MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 198?, truco,   0,      truco,   truco,   driver_device,   0,    ROT0, "Playtronic SRL", "Truco-Tron", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1985, trvmadns,         0, trvmadns, trvmadns, driver_device, 0, ROT0, "Thunderhead Inc.", "Trivia 
Madness - Series A Question set", MACHINE_WRONG_COLORS | MACHINE_NOT_WORKING )
-GAME( 1985, trvmadnsa, trvmadns, trvmadns, trvmadns, driver_device, 0, ROT0, "Thunderhead Inc.", "Trivia 
Madness - Series B Question set", MACHINE_WRONG_COLORS | MACHINE_NOT_WORKING )
-GAME( 1984, trvquest, 0, trvquest, trvquest, driver_device, 0, ROT90, "Sunn / Techstar", "Trivia Quest", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1985, tryout, 0, tryout, tryout, driver_device, 0, ROT90, "Data East Corporation", "Pro Baseball Skill 
Tryout (Japan)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, vsgongf,  0,        vsgongf,  vsgongf, driver_device,  0, ROT90, "Kaneko", "VS Gong Fight", 
MACHINE_IMPERFECT_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, ringfgt,  vsgongf,  vsgongf,  vsgongf, driver_device,  0, ROT90, "Kaneko (Taito license)", "Ring 
Fighter (set 1)", MACHINE_IMPERFECT_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, ringfgt2, vsgongf,  vsgongf,  vsgongf, driver_device,  0, ROT90, "Kaneko (Taito license)", "Ring 
Fighter (set 2)", MACHINE_IMPERFECT_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 1985, tsamurai, 0,        tsamurai, tsamurai, driver_device, 0, ROT90, "Kaneko / Taito", "Samurai 
Nihon-Ichi (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, tsamurai2,tsamurai, tsamurai, tsamurai, driver_device, 0, ROT90, "Kaneko / Taito", "Samurai 
Nihon-Ichi (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, tsamuraih,tsamurai, tsamurai, tsamurai, driver_device, 0, ROT90, "bootleg", "Samurai Nihon-Ichi 
(bootleg, harder)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, ladymstr, 0,        tsamurai, ladymstr, driver_device, 0, ROT90, "Kaneko / Taito", "Lady Master 
of Kung Fu", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, nunchaku, ladymstr, tsamurai, nunchaku, driver_device, 0, ROT90, "Kaneko / Taito", "Nunchackun", 
MACHINE_IMPERFECT_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 1985, yamagchi, 0,        tsamurai, yamagchi, driver_device, 0, ROT90, "Kaneko / Taito", "Go Go Mr. 
Yamaguchi / Yuke Yuke Yamaguchi-kun", MACHINE_IMPERFECT_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 1986, m660,     0,        m660,     m660, driver_device,     0, ROT90, "Wood Place Inc. (Taito America 
Corporation license)", "Mission 660 (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, m660j,    m660,     m660,     m660, driver_device,     0, ROT90, "Wood Place Inc. (Taito 
Corporation license)", "Mission 660 (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, m660b,    m660,     m660,     m660, driver_device,     0, ROT90, "bootleg", "Mission 660 
(bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, alphaxz,  m660,     m660,     m660, driver_device,     0, ROT90, "Ed Co. Ltd. (Wood Place Inc. 
license)", "The Alphax Z (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, tubep,   0,      tubep,   tubep, driver_device,   0, ROT0, "Nichibutsu / Fujitek", "Tube Panic", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1984, tubepb,  tubep,  tubepb,  tubepb, driver_device,  0, ROT0, "bootleg", "Tube Panic (bootleg)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1984, rjammer, 0,      rjammer, rjammer, driver_device, 0, ROT0, "Nichibutsu / Alice", "Roller 
Jammer", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, tugboat,  0, tugboat, tugboat, driver_device,  0, ROT90, "Enter-Tech, Ltd.", "Tugboat",    
MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1983, noahsark, 0, tugboat, noahsark, driver_device, 0, ROT90, "Enter-Tech, Ltd.", "Noah's Ark", 
MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, berenstn, 0, tugboat, noahsark, driver_device, 0, ROT90, "Enter-Tech, Ltd.", "The Berenstain 
Bears in Big Paw's Cave", MACHINE_IMPERFECT_GRAPHICS | MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 1991, tumbleb,  tumblep, tumblepb,    tumblepb, tumbleb_state, tumblepb, ROT0, "bootleg", "Tumble Pop 
(bootleg)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE  )
-GAME( 1993, jumpkids, 0,       jumpkids,    tumblepb, tumbleb_state, jumpkids, ROT0, "Comad",    "Jump 
Kids", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, suprtrio, 0,       suprtrio,    suprtrio, tumbleb_state, suprtrio, ROT0, "Gameace", "Super 
Trio", MACHINE_SUPPORTS_SAVE )
-GAME( 1994, metlsavr, 0,       metlsavr,    metlsavr, tumbleb_state, chokchok, ROT0, "First Amusement", 
"Metal Saver", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, chokchok, 0,       chokchok,    chokchok, tumbleb_state, chokchok, ROT0, "SemiCom", "Choky! 
Choky!", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE  )
-GAME( 1995, cookbiba, cookbib, cookbib,     cookbib, tumbleb_state,  htchctch, ROT0, "SemiCom", "Cookie & 
Bibi (set 2)" , MACHINE_SUPPORTS_SAVE )
-GAME( 1996, carket,   0,       htchctch,    carket,  tumbleb_state,  carket,   ROT0, "SemiCom", "Carket 
Ball", MACHINE_SUPPORTS_SAVE  )
-GAME( 1996, wondl96,  0,       cookbib_mcu, wondl96, tumbleb_state,  wondl96,  ROT0, "SemiCom", "Wonder 
League '96 (Korea)", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, sdfight,  0,       sdfight,     sdfight, tumbleb_state,  bcstory,  ROT0, "SemiCom / Tirano", "SD 
Fighters (Korea)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, tumblep,  0,       tumblep,   tumblep, tumblep_state,  tumblep,  ROT0, "Data East Corporation", 
"Tumble Pop (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, tumblepj, tumblep, tumblep,   tumblep, tumblep_state,  tumblep,  ROT0, "Data East Corporation", 
"Tumble Pop (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1979,tunhunt,  0,       tunhunt,   tunhunt, driver_device,    0,  ORIENTATION_SWAP_XY, "Atari", 
"Tunnel Hunt", MACHINE_SUPPORTS_SAVE )
-GAME( 1981,tunhuntc, tunhunt, tunhunt,   tunhunt, driver_device,    0,  ORIENTATION_SWAP_XY, "Atari (Centuri 
license)", "Tunnel Hunt (Centuri)", MACHINE_SUPPORTS_SAVE )
-GAMEL( 1981, turbo,    0,       turbo,     turbo,    driver_device, 0,           ROT270, "Sega", "Turbo 
(program 1513-1515)", MACHINE_IMPERFECT_SOUND , layout_turbo )
-GAMEL( 1981, turboa,   turbo,   turbo,     turbo,    turbo_state,   turbo_enc,   ROT270, "Sega", "Turbo 
(encrypted, program 1262-1264)", MACHINE_IMPERFECT_SOUND , layout_turbo )
-GAMEL( 1981, turbob,   turbo,   turbo,     turbo,    turbo_state,   turbo_enc,   ROT270, "Sega", "Turbo 
(encrypted, program 1363-1365 rev B)", MACHINE_IMPERFECT_SOUND , layout_turbo )
-GAMEL( 1981, turboc,   turbo,   turbo,     turbo,    turbo_state,   turbo_enc,   ROT270, "Sega", "Turbo 
(encrypted, program 1363-1365 rev A)", MACHINE_IMPERFECT_SOUND , layout_turbo )
-GAMEL( 1982, subroc3d, 0,       subroc3d,  subroc3d, driver_device, 0,           ORIENTATION_FLIP_X, "Sega", 
"Subroc-3D", MACHINE_IMPERFECT_SOUND , layout_subroc3d )
-GAMEL( 1982, buckrog,  0,       buckrog,   buckrog,  turbo_state,   buckrog_enc, ROT0, "Sega", "Buck Rogers: 
Planet of Zoom", MACHINE_IMPERFECT_SOUND , layout_buckrog )
-GAMEL( 1982, buckrogn, buckrog, buckrogu,  buckrog,  driver_device, 0,           ROT0, "Sega", "Buck Rogers: 
Planet of Zoom (not encrypted, set 1)", MACHINE_IMPERFECT_SOUND , layout_buckrog )
-GAMEL( 1982, buckrogn2,buckrog, buckrogu,  buckrog,  driver_device, 0,           ROT0, "Sega", "Buck Rogers: 
Planet of Zoom (not encrypted, set 2)", MACHINE_IMPERFECT_SOUND , layout_buckrog )
-GAMEL( 1982, zoom909,  buckrog, buckrog,   buckrog,  turbo_state,   buckrog_enc, ROT0, "Sega", "Zoom 909", 
MACHINE_IMPERFECT_SOUND, layout_buckrog )
-GAME( 2001, turrett, 0, turrett, turrett, driver_device, 0, ROT0, "Dell Electronics (Namco license)", 
"Turret Tower", 0 )
-GAME( 1982, tutankhm, 0,        tutankhm, tutankhm, driver_device, 0, ROT90, "Konami", "Tutankham", 
MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS)
-GAME( 1982, tutankhms,tutankhm, tutankhm, tutankhm, driver_device, 0, ROT90, "Konami (Stern Electronics 
license)", "Tutankham (Stern Electronics)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS)
-GAME( 2008, tvcapcom,  0, tvcapcom,    tvcapcom, driver_device, 0, ROT0, "Capcom",            "Tatsunoko Vs 
Capcom : Cross Generation of Heroes", MACHINE_IS_SKELETON )
-GAME( 1987, devilw,    0,        devilw,    devilw, twin16_state,    twin16,    ROT0,   "Konami", "Devil 
World", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, majuu,     devilw,   devilw,    devilw, twin16_state,    twin16,    ROT0,   "Konami", "Majuu no 
Ohkoku", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, darkadv,   devilw,   devilw,    darkadv, twin16_state,   twin16,    ROT0,   "Konami", "Dark 
Adventure", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, vulcan,    0,        twin16,    vulcan, twin16_state,    twin16,    ROT0,   "Konami", "Vulcan 
Venture (New)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, vulcana,   vulcan,   twin16,    vulcan, twin16_state,    twin16,    ROT0,   "Konami", "Vulcan 
Venture (Old)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, vulcanb,   vulcan,   twin16,    vulcan, twin16_state,    twin16,    ROT0,   "Konami", "Vulcan 
Venture (Oldest)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, gradius2,  vulcan,   twin16,    gradius2, twin16_state,  twin16,    ROT0,   "Konami", "Gradius 
II - GOFER no Yabou (Japan New Ver.)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, gradius2a, vulcan,   twin16,    vulcan, twin16_state,    twin16,    ROT0,   "Konami", "Gradius 
II - GOFER no Yabou (Japan Old Ver.)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, gradius2b, vulcan,   twin16,    vulcan, twin16_state,    twin16,    ROT0,   "Konami", "Gradius 
II - GOFER no Yabou (Japan Older Ver.)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, fround,    0,        fround,    fround, fround_state,    fround,    ROT0,   "Konami", "The Final 
Round (version M)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, froundl,   fround,   fround,    fround, fround_state,    fround,    ROT0,   "Konami", "The Final 
Round (version L)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, hpuncher,  fround,   twin16,    fround, twin16_state,    twin16,    ROT0,   "Konami", "Hard 
Puncher (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, miaj,      mia,      miaj,      miaj,   twin16_state,    twin16,    ROT0,   "Konami", "M.I.A. - 
Missing in Action (version R) (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, cuebrickj, cuebrick, cuebrickj, cuebrickj, cuebrickj_state, cuebrickj, ROT0, "Konami", "Cue 
Brick (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, fshark,    0,        fshark,   fshark,    twincobr_state,  twincobr, ROT270, "Toaplan / Taito 
Corporation", "Flying Shark (World)", 0 )
-GAME( 1987, skyshark,  fshark,   fshark,   skyshark,  twincobr_state,  twincobr, ROT270, "Toaplan / Taito 
America Corporation (Romstar license)", "Sky Shark (US, set 1)", 0 )
-GAME( 1987, skysharka, fshark,   fshark,   skyshark,  twincobr_state,  twincobr, ROT270, "Toaplan / Taito 
America Corporation (Romstar license)", "Sky Shark (US, set 2)", 0 )
-GAME( 1987, hishouza,  fshark,   fshark,   hishouza,  twincobr_state,  twincobr, ROT270, "Toaplan / Taito 
Corporation", "Hishou Zame (Japan)", 0 )
-GAME( 1987, fsharkbt,  fshark,   fsharkbt, skyshark,  twincobr_state,  twincobr, ROT270, "bootleg", "Flying 
Shark (bootleg with 8741)", 0 )
-GAME( 1987, fnshark,   fshark,   fshark,   hishouza,  twincobr_state,  twincobr, ROT270, "bootleg", "Flyin' 
Shark (bootleg of Hishou Zame)", 0 )
-GAME( 1987, twincobr,  0,        twincobr, twincobr,  twincobr_state,  twincobr, ROT270, "Toaplan / Taito 
Corporation", "Twin Cobra (World)", 0 )
-GAME( 1987, twincobru, twincobr, twincobr, twincobru, twincobr_state,  twincobr, ROT270, "Toaplan / Taito 
America Corporation (Romstar license)", "Twin Cobra (US)", 0 )
-GAME( 1987, ktiger,    twincobr, twincobr, ktiger,    twincobr_state,  twincobr, ROT270, "Toaplan / Taito 
Corporation", "Kyukyoku Tiger (Japan)", 0 )
-GAME( 1991, gulfwar2,  0,        twincobr, gulfwar2,  twincobr_state,  twincobr, ROT270, "Comad", "Gulf War 
II (set 1)", 0 )
-GAME( 1991, gulfwar2a, gulfwar2, twincobr, gulfwar2,  twincobr_state,  twincobr, ROT270, "Comad", "Gulf War 
II (set 2)", 0 )
-GAME( 1999, gq863,    0,       twinkle,  twinkle,  driver_device, 0,        ROT0, "Konami", "Twinkle 
System", MACHINE_IS_BIOS_ROOT )
-GAME( 1999, bmiidx,   gq863,   twinklex, twinklex, driver_device, 0,        ROT0, "Konami", "beatmania IIDX 
(863 JAB)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING )
-GAME( 1999, bmiidxa,  bmiidx,  twinklex, twinklex, driver_device, 0,        ROT0, "Konami", "beatmania IIDX 
(863 JAA)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING )
-GAME( 1999, bmiidxc,  gq863,   twinklex, twinklex, driver_device, 0,        ROT0, "Konami", "beatmania IIDX 
with DDR 2nd Club Version (896 JAB)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | 
MACHINE_NOT_WORKING )
-GAME( 1999, bmiidxca, bmiidxc, twinklex, twinklex, driver_device, 0,        ROT0, "Konami", "beatmania IIDX 
with DDR 2nd Club Version (896 JAA)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | 
MACHINE_NOT_WORKING )
-GAME( 1999, bmiidxs,  gq863,   twinklex, twinklex, driver_device, 0,        ROT0, "Konami", "beatmania IIDX 
Substream (983 JAA)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING )
-GAME( 1999, bmiidxc2, gq863,   twinklex, twinklex, driver_device, 0,        ROT0, "Konami", "beatmania IIDX 
Substream with DDR 2nd Club Version 2 (984 A01 BM)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | 
MACHINE_NOT_WORKING )
-GAME( 1999, bmiidx2,  gq863,   twinklei, twinklei, driver_device, 0,        ROT0, "Konami", "beatmania IIDX 
2nd style (GC985 JAA)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING )
-GAME( 2000, bmiidx3,  gq863,   twinklei, twinklei, driver_device, 0,        ROT0, "Konami", "beatmania IIDX 
3rd style (GC992 JAC)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING )
-GAME( 2000, bmiidx3a, bmiidx3, twinklei, twinklei, driver_device, 0,        ROT0, "Konami", "beatmania IIDX 
3rd style (GC992 JAA)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING )
-GAME( 2000, bmiidx4,  gq863,   twinklei, twinklei, driver_device, 0,        ROT0, "Konami", "beatmania IIDX 
4th style (GCA03 JAA)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING )
-GAME( 2001, bmiidx5,  gq863,   twinklei, twinklei, driver_device, 0,        ROT0, "Konami", "beatmania IIDX 
5th style (GCA17 JAA)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING )
-GAME( 2001, bmiidx6,  gq863,   twinklei, twinklei, driver_device, 0,        ROT0, "Konami", "beatmania IIDX 
6th style (GCB4U JAB)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING )
-GAME( 2001, bmiidx6a, bmiidx6, twinklei, twinklei, driver_device, 0,        ROT0, "Konami", "beatmania IIDX 
6th style (GCB4U JAA)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING )
-GAME( 2002, bmiidx7,  gq863,   twinklei, twinklei, driver_device, 0,        ROT0, "Konami", "beatmania IIDX 
7th style (GCB44 JAA)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING )
-GAME( 2002, bmiidx8,  gq863,   twinklei, twinklei, driver_device, 0,        ROT0, "Konami", "beatmania IIDX 
8th style (GCC44 JAA)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING )
-GAME( 1994, twins,  0,     twins,  twins, driver_device, 0, ROT0, "Electronic Devices", "Twins (set 1)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1994, twinsa, twins, twinsa, twins, driver_device, 0, ROT0, "Electronic Devices", "Twins (set 2)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1994, spider,  0,     spider,  twins, driver_device, 0, ROT0, "Buena Vision", "Spider", 
MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAMEL( 1983, tx1,        0,        tx1,      tx1, driver_device,      0,     ROT0, "Tatsumi 
(Atari/Namco/Taito license)", "TX-1 (World)", MACHINE_IMPERFECT_SOUND, layout_tx1 )
-GAMEL( 1983, tx1jb,      tx1,      tx1,      tx1j, driver_device,     0,     ROT0, "Tatsumi", "TX-1 (Japan 
rev. B)",                      MACHINE_IMPERFECT_SOUND, layout_tx1 )
-GAMEL( 1983, tx1jc,      tx1,      tx1,      tx1j, driver_device,     0,     ROT0, "Tatsumi", "TX-1 (Japan 
rev. C)",                      MACHINE_IMPERFECT_SOUND, layout_tx1 )
-GAMEL( 1985, buggyboy,   0,        buggyboy, buggyboy, driver_device, 0,     ROT0, "Tatsumi", "Buggy 
Boy/Speed Buggy (cockpit)",          0, layout_buggyboy )
-GAMEL( 1986, buggyboyjr, buggyboy, buggybjr, buggybjr, driver_device, 0,     ROT0, "Tatsumi", "Buggy Boy 
Junior/Speed Buggy (upright)",   0, layout_buggybjr )
-GAME( 1989, blazlaz, 0, uapce, uapce, pce_common_state, pce_common, ROT0, "Hudson Soft", "Blazing Lazers", 
MACHINE_IMPERFECT_SOUND )
-GAME( 1989, keith,   0, uapce, uapce, pce_common_state, pce_common, ROT0, "Hudson Soft", "Keith Courage In 
Alpha Zones", MACHINE_IMPERFECT_SOUND )
-GAME( 1989, aliencr, 0, uapce, uapce, pce_common_state, pce_common, ROT0, "Hudson Soft", "Alien Crush", 
MACHINE_IMPERFECT_SOUND )
-GAME( 1989, paclandp,0, uapce, uapce, pce_common_state, pce_common, ROT0, "Namco", "Pac-Land (United 
Amusements PC Engine)", MACHINE_IMPERFECT_SOUND )
-GAME( 1991, ultraman, 0, ultraman, ultraman, driver_device, 0, ROT0, "Banpresto / Bandai", "Ultraman 
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1978, ultratnk, 0, ultratnk, ultratnk, driver_device, 0, 0, "Atari (Kee Games)", "Ultra Tank", 0 )
-GAME(1995, fiveside, 0, ultrsprt, ultrsprt, driver_device, 0, ROT90, "Konami", "Five a Side Soccer (ver 
UAA)", 0)
-GAMEL( 1998, saiyukip,  0,        umipoker,  saiyukip, umipoker_state,  saiyukip, ROT0, "World Station 
Co.,LTD", "Slot Poker Saiyuki (Japan)",             0,      layout_saiyukip )
-GAME( 1993, undrfire,  0,        undrfire, undrfire, undrfire_state, undrfire, ROT0, "Taito Corporation 
Japan",   "Under Fire (World)", 0 )
-GAME( 1993, undrfireu, undrfire, undrfire, undrfire, undrfire_state, undrfire, ROT0, "Taito America 
Corporation", "Under Fire (US)", 0 )
-GAME( 1993, undrfirej, undrfire, undrfire, undrfire, undrfire_state, undrfire, ROT0, "Taito Corporation",    
     "Under Fire (Japan)", 0 )
-GAMEL(1994, cbombers,  0,        cbombers, cbombers, undrfire_state, cbombers, ROT0, "Taito Corporation 
Japan",   "Chase Bombers (World)", MACHINE_IMPERFECT_GRAPHICS, layout_cbombers )
-GAMEL(1994, cbombersj, cbombers, cbombers, cbombers, undrfire_state, cbombers, ROT0, "Taito Corporation",    
     "Chase Bombers (Japan)", MACHINE_IMPERFECT_GRAPHICS, layout_cbombers )
-GAMEL(1994, cbombersp, cbombers, cbombers, cbombers, undrfire_state, cbombers, ROT0, "Taito Corporation",    
     "Chase Bombers (Japan Prototype)", MACHINE_IMPERFECT_GRAPHICS, layout_cbombers )
-GAME( 1997, burglarx, 0,       burglarx, burglarx, driver_device, 0, ROT0, "Unico", "Burglar X" , 0 )
-GAME( 1998, zeropnt,  0,       zeropnt,  zeropnt,  driver_device, 0, ROT0, "Unico", "Zero Point (set 1)", 0 )
-GAME( 1998, zeropnta, zeropnt, zeropnt,  zeropnt,  driver_device, 0, ROT0, "Unico", "Zero Point (set 2)", 0 )
-GAME( 1998, zeropntj, zeropnt, zeropnt,  zeropnt,  driver_device, 0, ROT0, "Unico", "Zero Point (Japan)", 0 )
-GAME( 1999, zeropnt2, 0,       zeropnt2, zeropnt2, driver_device, 0, ROT0, "Unico", "Zero Point 2", 0 )
-GAME( 1986, upscope, 0, upscope, upscope, upscope_state, upscope, ORIENTATION_FLIP_X, "Grand Products", "Up 
Scope", MACHINE_IMPERFECT_SOUND )
-GAME( 1987, usg32,    0,        usg32,  usg32, driver_device, 0, ROT0, "U.S. Games", "Super Duper Casino 
(California V3.2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, superten, 0,        usg32,  usg83, driver_device, 0, ROT0, "U.S. Games", "Super Ten V8.3", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1988, usg82,    superten, usg32,  usg83, driver_device, 0, ROT0, "U.S. Games", "Super Ten V8.2" , 
MACHINE_SUPPORTS_SAVE )
-GAME( 1992, usgames,  0,        usg185, usg83, driver_device, 0, ROT0, "U.S. Games", "Games V25.4X", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1991, usg187c,  usgames,  usg185, usg83, driver_device, 0, ROT0, "U.S. Games", "Games V18.7C", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1990, usg185,   usgames,  usg185, usg83, driver_device, 0, ROT0, "U.S. Games", "Games V18.5", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1989, usg182,   usgames,  usg185, usg83, driver_device, 0, ROT0, "U.S. Games", "Games V18.2", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1999, coolmini,  0,        coolmini, common,   vamphalf_state, coolmini, ROT0,   "SemiCom",           
"Cool Minigame Collection", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, jmpbreak,  0,        jmpbreak, common,   vamphalf_state, jmpbreak, ROT0,   "F2 System",         
"Jumping Break" , MACHINE_SUPPORTS_SAVE )
-GAME( 1999, suplup,    0,        suplup,   common,   vamphalf_state, suplup,   ROT0,   "Omega System",      
"Super Lup Lup Puzzle / Zhuan Zhuan Puzzle (version 4.0 / 990518)" , MACHINE_SUPPORTS_SAVE )
-GAME( 1999, luplup,    suplup,   suplup,   common,   vamphalf_state, luplup,   ROT0,   "Omega System",      
"Lup Lup Puzzle / Zhuan Zhuan Puzzle (version 3.0 / 990128)", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, luplup29,  suplup,   suplup,   common,   vamphalf_state, luplup29, ROT0,   "Omega System",      
"Lup Lup Puzzle / Zhuan Zhuan Puzzle (version 2.9 / 990108)", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, puzlbang,  suplup,   suplup,   common,   vamphalf_state, puzlbang, ROT0,   "Omega System",      
"Puzzle Bang Bang (Korea, version 2.9 / 990108)", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, puzlbanga, suplup,   suplup,   common,   vamphalf_state, puzlbang, ROT0,   "Omega System",      
"Puzzle Bang Bang (Korea, version 2.8 / 990106)", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, vamphalf,  0,        vamphalf, common,   vamphalf_state, vamphalf, ROT0,   "Danbi / F2 System", 
"Vamf x1/2 (Europe)", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, vamphalfk, vamphalf, vamphalf, common,   vamphalf_state, vamphafk, ROT0,   "Danbi / F2 System", 
"Vamp x1/2 (Korea)", MACHINE_SUPPORTS_SAVE )
-GAME( 2000, dquizgo2,  0,        coolmini, common,   vamphalf_state, dquizgo2, ROT0,   "SemiCom",           
"Date Quiz Go Go Episode 2" , MACHINE_SUPPORTS_SAVE )
-GAME( 2000, misncrft,  0,        misncrft, common,   vamphalf_state, misncrft, ROT90,  "Sun",               
"Mission Craft (version 2.7)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 2000, misncrfta, misncrft, misncrft, common,   vamphalf_state, misncrft, ROT90,  "Sun",               
"Mission Craft (version 2.4)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 2000, mrdig,     0,        mrdig,    common,   vamphalf_state, mrdig,    ROT0,   "Sun",               
"Mr. Dig", MACHINE_SUPPORTS_SAVE )
-GAME( 2001, dtfamily,  0,        coolmini, common,   vamphalf_state, dtfamily, ROT0,   "SemiCom",           
"Diet Family", MACHINE_SUPPORTS_SAVE )
-GAME( 2001, finalgdr,  0,        finalgdr, finalgdr, vamphalf_state, finalgdr, ROT0,   "SemiCom",           
"Final Godori (Korea, version 2.20.5915)", MACHINE_SUPPORTS_SAVE )
-GAME( 2001, mrkicker,  0,        coolmini, common,   vamphalf_state, mrkicker,ROT0,    "SemiCom",           
"Mr. Kicker (F-E1-16-010 PCB)", MACHINE_SUPPORTS_SAVE )
-GAME( 2001, toyland,   0,        coolmini, common,   vamphalf_state, toyland,  ROT0,   "SemiCom",           
"Toy Land Adventure", MACHINE_SUPPORTS_SAVE )
-GAME( 2001, wivernwg,  0,        wyvernwg, common,   vamphalf_state, wyvernwg, ROT270, "SemiCom",           
"Wivern Wings", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 2001, wyvernwg,  wivernwg, wyvernwg, common,   vamphalf_state, wyvernwg, ROT270, "SemiCom (Game Vision 
license)", "Wyvern Wings (set 1)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 2001, wyvernwga, wivernwg, wyvernwg, common,   vamphalf_state, wyvernwg, ROT270, "SemiCom (Game Vision 
license)", "Wyvern Wings (set 2)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 2001, aoh,       0,        aoh,      aoh,      vamphalf_state, aoh,      ROT0,   "Unico",             
"Age Of Heroes - Silkroad 2 (v0.63 - 2001/02/07)", MACHINE_SUPPORTS_SAVE )
-GAME( 2001, boonggab,  0,        boonggab, boonggab, vamphalf_state, boonggab, ROT270, "Taff System",       
"Boong-Ga Boong-Ga (Spank'em!)", MACHINE_SUPPORTS_SAVE )
-GAME( 199?, yorijori,  0,        yorijori, common,   vamphalf_state, yorijori, ROT0,   "Golden Bell 
Entertainment",         "Yori Jori Kuk Kuk", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1989, vaportra, 0,        vaportra, vaportra, vaportra_state, vaportra, ROT270, "Data East 
Corporation", "Vapor Trail - Hyper Offence Formation (World revision 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, vaportra3,vaportra, vaportra, vaportra, vaportra_state, vaportra, ROT270, "Data East 
Corporation", "Vapor Trail - Hyper Offence Formation (World revision 3?)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, vaportrau,vaportra, vaportra, vaportra, vaportra_state, vaportra, ROT270, "Data East USA", 
"Vapor Trail - Hyper Offence Formation (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, kuhga,    vaportra, vaportra, vaportra, vaportra_state, vaportra, ROT270, "Data East 
Corporation", "Kuhga - Operation Code 'Vapor Trail' (Japan revision 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, vastar2, vastar, vastar, vastar, driver_device, 0, ROT90, "Orca (Sesame Japan license)", "Vastar 
(set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, vastar3, vastar, vastar, vastar, driver_device, 0, ROT90, "Orca (Sesame Japan license)", "Vastar 
(set 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, vastar4, vastar, vastar, vastar4,driver_device, 0, ROT90, "Orca (Sesame Japan license)", "Vastar 
(set 4)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, vball,    0,     vball,    vball, driver_device,    0, ROT0, "Technos Japan", "U.S. Championship 
V'ball (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, vball2pj, vball, vball,    vball2pj, driver_device, 0, ROT0, "Technos Japan", "U.S. Championship 
V'ball (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, vballb,   vball, vball,    vball, driver_device,    0, ROT0, "bootleg", "U.S. Championship 
V'ball (bootleg of US set)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, vball2pjb,vball, vball,    vball, driver_device,    0, ROT0, "bootleg", "U.S. Championship 
V'ball (bootleg of Japan set)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, vcombat,  0,      vcombat,  vcombat, vcombat_state,  vcombat,  ORIENTATION_FLIP_X,  "VR8 Inc.",  
   "Virtual Combat",  MACHINE_NOT_WORKING )
-GAME( 1993, shadfgtr, 0,      shadfgtr, shadfgtr, vcombat_state, shadfgtr, ROT0,                "Dutech 
Inc.",  "Shadow Fighters", MACHINE_NOT_WORKING )
-GAME(1986, break86,  0,    vd,  vd, driver_device, 0,  ROT0,  "Videodens", "Break '86", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1986, papillon, 0,    vd,  vd, driver_device, 0,  ROT0,  "Videodens", "Papillon", 
MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1982, vega,   0, vega, vega, vega_state, vega, ROT270, "Olympia", "Vega", 
MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
-GAME( 2002, crazywar, 0, vega, crazywar, vegaeo_state, vegaeo, ROT0, "Eolith", "Crazy War", 
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1998, gauntleg,   0,        gauntleg,    gauntleg, vegas_state, gauntleg, ROT0, "Atari Games",  
"Gauntlet Legends (version 1.6)", MACHINE_SUPPORTS_SAVE )
-GAME( 1998, gauntleg12, gauntleg, gauntleg,    gauntleg, vegas_state, gauntleg, ROT0, "Atari Games",  
"Gauntlet Legends (version 1.2)", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1998, tenthdeg, 0,        tenthdeg,    tenthdeg, vegas_state, tenthdeg, ROT0, "Atari Games",  "Tenth 
Degree (prototype)", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, gauntdl,  0,        gauntdl,    gauntdl, vegas_state,  gauntdl,  ROT0, "Midway Games", "Gauntlet 
Dark Legacy (version DL 2.52)", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, gauntdl24,gauntdl,  gauntdl,    gauntdl, vegas_state,  gauntdl,  ROT0, "Midway Games", "Gauntlet 
Dark Legacy (version DL 2.4)", MACHINE_SUPPORTS_SAVE )
-GAME( 1999, warfa,    0,        warfa, warfa, vegas_state,    warfa,    ROT0, "Atari Games",  "War: The 
Final Assault (EPROM 1.9 Mar 25 1999, GUTS 1.3 Apr 20 1999, GAME Apr 20 1999)", MACHINE_NOT_WORKING | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1999, warfaa,   warfa,    warfa, warfa, vegas_state,    warfa,    ROT0, "Atari Games",  "War: The 
Final Assault (EPROM 1.6 Jan 14 1999, GUTS 1.1 Mar 16 1999, GAME Mar 16 1999)", MACHINE_NOT_WORKING | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1999, roadburn, 0,        roadburn, roadburn, vegas_state, roadburn, ROT0, "Atari Games",  "Road 
Burners", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1998, nbashowt, 0,        nbashowt, nbashowt, vegas_state, nbashowt, ROT0, "Midway Games", "NBA 
Showtime: NBA on NBC (ver 2.0)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1999, nbanfl,   0,        nbanfl, nbashowt, vegas_state, nbanfl,   ROT0, "Midway Games", "NBA Showtime 
/ NFL Blitz 2000 (ver 2.1)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 2000, nbagold , 0,        nbanfl, nbashowt, vegas_state, nbanfl,   ROT0, "Midway Games", "NBA Showtime 
Gold / NFL Blitz 2000 (ver 3.0) (Sports Station?)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1998, sf2049,   0,        sf2049,   sf2049, vegas_state,   sf2049,   ROT0, "Atari Games",  "San 
Francisco Rush 2049", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1998, sf2049se, sf2049,   sf2049se,   sf2049se, vegas_state, sf2049se, ROT0, "Atari Games",  "San 
Francisco Rush 2049: Special Edition", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1998, sf2049te, sf2049,   sf2049te,   sf2049te, vegas_state, sf2049te, ROT0, "Atari Games",  "San 
Francisco Rush 2049: Tournament Edition", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE)
-GAME( 2000, cartfury, 0,        cartfury,  cartfury, vegas_state, cartfury, ROT0, "Midway Games", "Cart 
Fury", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1991, vendetta,    0,        vendetta, vendet4p, vendetta_state, vendetta, ROT0, "Konami", "Vendetta 
(World, 4 Players, ver. T)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, vendettar,   vendetta, vendetta, vendet4p, vendetta_state, vendetta, ROT0, "Konami", "Vendetta 
(US, 4 Players, ver. R)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, vendettaz,   vendetta, vendetta, vendet4p, vendetta_state, vendetta, ROT0, "Konami", "Vendetta 
(Asia, 4 Players, ver. Z)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, vendetta2p,  vendetta, vendetta, vendetta, vendetta_state, vendetta, ROT0, "Konami", "Vendetta 
(World, 2 Players, ver. W)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, vendetta2peba,vendetta,vendetta, vendetta, vendetta_state, vendetta, ROT0, "Konami", "Vendetta 
(World, 2 Players, ver. EB-A?)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, vendetta2pu, vendetta, vendetta, vendetta, vendetta_state, vendetta, ROT0, "Konami", "Vendetta 
(Asia, 2 Players, ver. U)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, vendetta2pd, vendetta, vendetta, vendetta, vendetta_state, vendetta, ROT0, "Konami", "Vendetta 
(Asia, 2 Players, ver. D)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, vendettaj,   vendetta, vendetta, vendetta, vendetta_state, vendetta, ROT0, "Konami", "Crime 
Fighters 2 (Japan, 2 Players, ver. P)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, esckids,     0,        esckids,  esckids, vendetta_state,  esckids,  ROT0, "Konami", "Escape 
Kids (Asia, 4 Players)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, esckidsj,    esckids,  esckids,  esckidsj, vendetta_state, esckids,  ROT0, "Konami", "Escape 
Kids (Japan, 2 Players)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, topgunnr, 0, vertigo, vertigo, driver_device, 0, ROT0, "Exidy", "Top Gunner (Exidy)", 
MACHINE_SUPPORTS_SAVE )
-GAMEL(1977, depthch,    0,        depthch,   depthch,   driver_device, 0, ROT0,   "Gremlin", "Depthcharge", 
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_depthch )
-GAMEL(1977, depthcho,   depthch,  depthch,   depthch,   driver_device, 0, ROT0,   "Gremlin", "Depthcharge 
(older)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_depthch )
-GAMEL(1977, subhunt,    depthch,  depthch,   depthch,   driver_device, 0, ROT0,   "Gremlin (Taito license)", 
"Sub Hunter (Gremlin / Taito)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_depthch )
-GAME( 1977, safari,     0,        safari,    safari,    driver_device, 0, ROT0,   "Gremlin", "Safari (set 
1)", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1978, frogs,      0,        frogs,     frogs,     driver_device, 0, ROT0,   "Gremlin", "Frogs", 
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1979, sspaceat,   0,        sspaceat,  sspaceat,  driver_device, 0, ROT270, "Sega", "Space Attack 
(upright set 1)", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1979, sspaceat2,  sspaceat, sspaceat,  sspaceat,  driver_device, 0, ROT270, "Sega", "Space Attack 
(upright set 2)", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1979, sspaceat3,  sspaceat, sspaceat,  sspaceat,  driver_device, 0, ROT270, "Sega", "Space Attack 
(upright set 3)", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1979, sspaceatc,  sspaceat, sspaceat,  sspaceat,  driver_device, 0, ROT270, "Sega", "Space Attack 
(cocktail)", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1979, sspacaho,   0,        sspacaho,  sspacaho,  driver_device, 0, ROT270, "Sega", "Space Attack / 
Head On", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1979, headon,     0,        headon,    headon,    driver_device, 0, ROT0,   "Gremlin", "Head On (2 
players)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1979, headon1,    headon,   headon,    headon,    driver_device, 0, ROT0,   "Gremlin", "Head On (1 
player)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1979, headons,    headon,   headons,   headons,   driver_device, 0, ROT0,   "bootleg (Sidam)", "Head 
On (Sidam bootleg, set 1)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1979, headonmz,   headon,   headon,    headonmz,  driver_device, 0, ROT0,   "bootleg", "Head On 
(bootleg, alt maze)", MACHINE_SUPPORTS_SAVE )
-GAME( 1979, supcrash,   headon,   headons,   supcrash,  driver_device, 0, ROT0,   "bootleg", "Super Crash 
(bootleg of Head On)", MACHINE_NO_SOUND  | MACHINE_SUPPORTS_SAVE )
-GAME( 1979, hocrash,    headon,   headons,   headons,   driver_device, 0, ROT0,   "bootleg (Fraber)", "Crash 
(bootleg of Head On)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1979, headon2,    0,        headon2,   headon2,   driver_device, 0, ROT0,   "Sega", "Head On 2",  
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1979, invho2,     0,        invho2,    invho2,    driver_device, 0, ROT270, "Sega", "Invinco / Head On 
2", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, samurai,    0,        samurai,   samurai,   driver_device, 0, ROT270, "Sega", "Samurai", 
MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1979, invinco,    0,        invinco,   invinco,   driver_device, 0, ROT270, "Sega", "Invinco", 
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1979, invds,      0,        invds,     invds,     driver_device, 0, ROT270, "Sega", "Invinco / Deep 
Scan", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1979, carhntds,   0,        carhntds,  carhntds,  driver_device, 0, ROT270, "Sega", "Car Hunt / Deep 
Scan (France)", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, tranqgun,   0,        tranqgun,  tranqgun,  driver_device, 0, ROT270, "Sega", "Tranquilizer 
Gun", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, spacetrk,   0,        spacetrk,  spacetrk,  driver_device, 0, ROT270, "Sega", "Space Trek 
(upright)", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, spacetrkc,  spacetrk, spacetrk,  spacetrkc, driver_device, 0, ROT270, "Sega", "Space Trek 
(cocktail)", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, carnival,   0,        carnival,  carnival,  driver_device, 0, ROT270, "Sega", "Carnival 
(upright)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, carnivalc,  carnival, carnival,  carnivalc, driver_device, 0, ROT270, "Sega", "Carnival 
(cocktail)",  MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, carnivalh,  carnival, carnivalh, carnivalh, driver_device, 0, ROT270, "Sega", "Carnival (Head On 
hardware, set 1)",  MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, carnivalha, carnival, carnivalh, carnivalh, driver_device, 0, ROT270, "Sega", "Carnival (Head On 
hardware, set 2)",  MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, brdrline,   0,        brdrline,  brdrline,  driver_device, 0, ROT270, "Sega", "Borderline", 
MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, starrkr,    brdrline, brdrline,  starrkr,   driver_device, 0, ROT270, "Sega", "Star Raker", 
MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, brdrlins,   brdrline, brdrline,  brdrline,  driver_device, 0, ROT270, "bootleg (Sidam)", 
"Borderline (Sidam bootleg)", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, brdrlinb,   brdrline, brdrline,  brdrline,  driver_device, 0, ROT270, "bootleg (Karateco)", 
"Borderline (Karateco bootleg)", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 198?, startrks,   0,        headons,   headons,   driver_device, 0, ROT0,   "bootleg (Sidam)", "Star 
Trek (Head On hardware)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, digger,     0,        digger,    digger,    driver_device, 0, ROT270, "Sega", "Digger", 
MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, pulsar,     0,        pulsar,    pulsar,    driver_device, 0, ROT270, "Sega", "Pulsar", 
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1979, heiankyo,   0,        heiankyo,  heiankyo,  driver_device, 0, ROT270, "Denki Onkyo", "Heiankyo 
Alien", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 19??, alphaho,    0,        alphaho,   alphaho,   driver_device, 0, ROT270, "Data East Corporation", 
"Alpha Fighter / Head On", MACHINE_WRONG_COLORS | MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1982, victory,  0,       victory, victory, driver_device, 0, ROT0, "Exidy", "Victory", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1982, victorba, victory, victory, victory, driver_device, 0, ROT0, "Exidy", "Victor Banana", 
MACHINE_SUPPORTS_SAVE )
-GAMEL( 1979, videopin, 0, videopin, videopin, driver_device, 0, ROT270, "Atari", "Video Pinball", 
MACHINE_SUPPORTS_SAVE, layout_videopin )
-GAMEL( 1979, solarwar, 0, videopin, solarwar, driver_device, 0, ROT270, "Atari", "Solar War", 
MACHINE_SUPPORTS_SAVE, layout_videopin )
-GAMEL( 1984, videopkr, 0,        videopkr, videopkr, driver_device, 0,    ROT0, "InterFlip",                 
            "Video Poker",                        0,                layout_videopkr )
-GAMEL( 1984, fortune1, videopkr, fortune1, videopkr, driver_device, 0,    ROT0, "IGT - International Game 
Technology",   "Fortune I (PK485-S) Draw Poker",     0,                layout_videopkr )
-GAMEL( 1984, blckjack, videopkr, blckjack, blckjack, driver_device, 0,    ROT0, "InterFlip",                 
            "Black Jack",                         0,                layout_blckjack )
-GAMEL( 1987, videodad, videopkr, videodad, videodad, driver_device, 0,    ROT0, "InterFlip",                 
            "Video Dado",                         0,                layout_videodad )
-GAMEL( 1987, videocba, videopkr, videodad, videocba, driver_device, 0,    ROT0, "InterFlip",                 
            "Video Cordoba",                      0,                layout_videocba )
-GAMEL( 1987, babypkr , videopkr, babypkr,  babypkr, driver_device,  0,    ROT0, "Recreativos Franco",        
            "Baby Poker",                         0,                layout_babypkr  )
-GAMEL( 1987, babydad , videopkr, babypkr,  babydad, driver_device,  0,    ROT0, "Recreativos Franco",        
            "Baby Dado",                          0,                layout_babydad  )
-GAMEL( 198?, bpoker ,  videopkr, babypkr,  babypkr, driver_device,  0,    ROT0, "Recreativos Franco",        
            "Video Poker (v1403)",                MACHINE_NOT_WORKING, layout_babypkr  )
-GAME( 1988, vigilant,   0,          vigilant, vigilant, driver_device, 0, ROT0, "Irem", "Vigilante (World, 
Rev E)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1988, vigilantg,  vigilant,   vigilant, vigilant, driver_device, 0, ROT0, "Irem (Data East license)", 
"Vigilante (US, Rev G)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1988, vigilanto,  vigilant,   vigilant, vigilant, driver_device, 0, ROT0, "Irem (Data East license)", 
"Vigilante (US)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1988, vigilanta,  vigilant,   vigilant, vigilant, driver_device, 0, ROT0, "Irem", "Vigilante (World, 
Rev A)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1988, vigilantb,  vigilant,   vigilant, vigilant, driver_device, 0, ROT0, "Irem (Data East license)", 
"Vigilante (US, Rev B)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1988, vigilantc,  vigilant,   vigilant, vigilant, driver_device, 0, ROT0, "Irem", "Vigilante (World, 
Rev C)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1988, vigilantd,  vigilant,   vigilant, vigilant, driver_device, 0, ROT0, "Irem", "Vigilante (Japan, 
Rev D)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1988, vigilantbl, vigilant,   vigilant, vigilant, driver_device, 0, ROT0, "bootleg", "Vigilante 
(bootleg)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1988, kikcubicb,  kikcubic,   kikcubic, kikcubic, driver_device, 0, ROT0, "bootleg", "Kickle Cubele", 
MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1989, buccanrs,   0,          buccanrs, buccanrs, driver_device, 0, ROT0, "Duintronic", "Buccaneers 
(set 1)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1989, buccanrsa,  buccanrs,   buccanrs, buccanra, driver_device, 0, ROT0, "Duintronic", "Buccaneers 
(set 2)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1988, vindictr,  0,        vindictr, vindictr, vindictr_state, vindictr, ROT0, "Atari Games", 
"Vindicators (rev 5)", 0 )
-GAME( 1988, vindictre, vindictr, vindictr, vindictr, vindictr_state, vindictr, ROT0, "Atari Games", 
"Vindicators (Europe, rev 5)", 0 )
-GAME( 1988, vindictrg, vindictr, vindictr, vindictr, vindictr_state, vindictr, ROT0, "Atari Games", 
"Vindicators (German, rev 1)", 0 )
-GAME( 1988, vindictre4,vindictr, vindictr, vindictr, vindictr_state, vindictr, ROT0, "Atari Games", 
"Vindicators (Europe, rev 4)", 0 )
-GAME( 1988, vindictr4, vindictr, vindictr, vindictr, vindictr_state, vindictr, ROT0, "Atari Games", 
"Vindicators (rev 4)", 0 )
-GAME( 1988, vindictre3,vindictr, vindictr, vindictr, vindictr_state, vindictr, ROT0, "Atari Games", 
"Vindicators (Europe, rev 3)", 0 )
-GAME( 1988, vindictr2, vindictr, vindictr, vindictr, vindictr_state, vindictr, ROT0, "Atari Games", 
"Vindicators (rev 2)", 0 )
-GAME( 1988, vindictr1, vindictr, vindictr, vindictr, vindictr_state, vindictr, ROT0, "Atari Games", 
"Vindicators (rev 1)", 0 )
-GAME(1999, kviper,    0,         viper, viper, viper_state, viper,    ROT0,  "Konami", "Konami Viper BIOS", 
MACHINE_IS_BIOS_ROOT)
-GAME(2001, ppp2nd,    kviper,    viper, viper, viper_state, viperhd,  ROT0,  "Konami", "ParaParaParadise 2nd 
Mix", MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
-GAME(2001, boxingm,   kviper,    viper, viper, viper_state, vipercf,  ROT0,  "Konami", "Boxing Mania (ver 
JAA)", MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
-GAME(2000, code1d,    kviper,    viper, viper, viper_state, vipercf,  ROT0,  "Konami", "Code One Dispatch 
(ver D)", MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
-GAME(2000, code1db,   code1d,    viper, viper, viper_state, vipercf,  ROT0,  "Konami", "Code One Dispatch 
(ver B)", MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
-GAME(2001, gticlub2,  kviper,    viper, viper, viper_state, vipercf,  ROT0,  "Konami", "GTI Club 2 (ver 
JAB)", MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
-GAME(2001, gticlub2ea,gticlub2,  viper, viper, viper_state, vipercf,  ROT0,  "Konami", "GTI Club 2 (ver 
EAA)", MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
-GAME(2001, jpark3,    kviper,    viper, viper, viper_state, vipercf,  ROT0,  "Konami", "Jurassic Park 3 (ver 
EBC)", MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
-GAME(2001, jpark3u,   jpark3,    viper, viper, viper_state, vipercf,  ROT0,  "Konami", "Jurassic Park 3 (ver 
UA)", MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
-GAME(2001, mocapglf,  kviper,    viper, viper, viper_state, vipercf,  ROT0,  "Konami", "Mocap Golf (ver 
UAA)", MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
-GAME(2001, mocapb,    kviper,    viper, viper, viper_state, vipercf,  ROT90,  "Konami", "Mocap Boxing (ver 
AAA)", MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
-GAME(2001, mocapbj,   mocapb,    viper, viper, viper_state, vipercf,  ROT90,  "Konami", "Mocap Boxing (ver 
JAA)", MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
-GAME(2001, p911,      kviper,    viper, viper, viper_state, vipercf,  ROT90,  "Konami", "Police 911 (ver 
UAD)", MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
-GAME(2001, p911uc,    p911,      viper, viper, viper_state, vipercf,  ROT90,  "Konami", "Police 911 (ver 
UAC)", MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
-GAME(2001, p911kc,    p911,      viper, viper, viper_state, vipercf,  ROT90,  "Konami", "Police 911 (ver 
KAC)", MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
-GAME(2001, p911e,     p911,      viper, viper, viper_state, vipercf,  ROT90,  "Konami", "Police 24/7 (ver 
EAA)", MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
-GAME(2001, p911ea,    p911,      viper, viper, viper_state, vipercf,  ROT90,  "Konami", "Police 24/7 (ver 
EAA, alt)", MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
-GAME(2001, p911j,     p911,      viper, viper, viper_state, vipercf,  ROT90,  "Konami", "Keisatsukan 
Shinjuku 24ji (ver JAC)", MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
-GAME(2001, p9112,     kviper,    viper, viper, viper_state, vipercf,  ROT90,  "Konami", "Police 911 2 (VER. 
UAA:B)", MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
-GAME(2003, popn9,     kviper,    viper, viper, viper_state, vipercf,  ROT0,  "Konami", "Pop'n Music 9 (ver 
JAB)", MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
-GAME(2001, sscopex,   kviper,    viper, viper, viper_state, vipercf,  ROT0,  "Konami", "Silent Scope EX (ver 
UAA)", MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
-GAME(2001, sogeki,    sscopex,   viper, viper, viper_state, vipercf,  ROT0,  "Konami", "Sogeki (ver JAA)", 
MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
-GAME(2002, sscopefh,  kviper,    viper, viper, viper_state, vipercf,  ROT0,  "Konami", "Silent Scope Fortune 
Hunter", MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
-GAME(2001, thrild2,   kviper,    viper, viper, viper_state, vipercf,  ROT0,  "Konami", "Thrill Drive 2 (ver 
EBB)", MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
-GAME(2001, thrild2a,  thrild2,   viper, viper, viper_state, vipercf,  ROT0,  "Konami", "Thrill Drive 2 (ver 
AAA)", MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
-GAME(2001, thrild2ab, thrild2,   viper, viper, viper_state, vipercf,  ROT0,  "Konami", "Thrill Drive 2 (ver 
AAA, alt)", MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
-GAME(2001, thrild2ac, thrild2,   viper, viper, viper_state, vipercf,  ROT0,  "Konami", "Thrill Drive 2 (ver 
AAA, alt 2)", MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
-GAME(2001, thrild2c,  thrild2,   viper, viper, viper_state, vipercf,  ROT0,  "Konami", "Thrill Drive 2 (ver 
EAA)", MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
-GAME(2002, tsurugi,   kviper,    viper, viper, viper_state, vipercf,  ROT0,  "Konami", "Tsurugi (ver EAB)", 
MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
-GAME(2002, tsurugie,  tsurugi,   viper, viper, viper_state, vipercf,  ROT0,  "Konami", "Tsurugi (ver EAB, 
alt)", MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
-GAME(2002, tsurugij,  tsurugi,   viper, viper, viper_state, vipercf,  ROT0,  "Konami", "Tsurugi (ver JAC)", 
MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
-GAME(2002, wcombat,   kviper,    viper, viper, viper_state, vipercf,  ROT0,  "Konami", "World Combat (ver 
AAD:B)", MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
-GAME(2002, wcombatb,  wcombat,   viper, viper, viper_state, vipercf,  ROT0,  "Konami", "World Combat (ver 
AAD:B, alt)", MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
-GAME(2002, wcombatk,  wcombat,   viper, viper, viper_state, vipercf,  ROT0,  "Konami", "World Combat (ver 
KBC:B)", MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
-GAME(2002, wcombatu,  wcombat,   viper, viper, viper_state, vipercf,  ROT0,  "Konami", "World Combat / 
Warzaid (ver UCD:B)", MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
-GAME(2002, wcombatj,  wcombat,   viper, viper, viper_state, vipercf,  ROT0,  "Konami", "World Combat (ver 
JAA)", MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
-GAME(2002, xtrial,    kviper,    viper, viper, viper_state, vipercf,  ROT0,  "Konami", "Xtrial Racing (ver 
JAB)", MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
-GAME(2002, mfightc,   kviper,    viper, viper, viper_state, vipercf,  ROT0,  "Konami", "Mahjong Fight Club 
(ver JAD)", MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
-GAME(2002, mfightcc,  mfightc,   viper, viper, viper_state, vipercf,  ROT0,  "Konami", "Mahjong Fight Club 
(ver JAC)", MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
-GAME( 1995, nevada,  0,     nevada, nevada, nevada_state, nevada, ROT0, "VLC Inc.", "VLC Nevada",        
MACHINE_NO_SOUND | MACHINE_NOT_WORKING )
-GAME( 1989, volfied,   0,       volfied, volfied, driver_device,  0, ROT270, "Taito Corporation Japan",   
"Volfied (World, revision 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, volfiedu,  volfied, volfied, volfiedu, driver_device, 0, ROT270, "Taito America Corporation", 
"Volfied (US, revision 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, volfiedj,  volfied, volfied, volfiedj, driver_device, 0, ROT270, "Taito Corporation",         
"Volfied (Japan, revision 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, volfiedo,  volfied, volfied, volfiedj, driver_device, 0, ROT270, "Taito Corporation Japan",   
"Volfied (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, volfieduo, volfied, volfied, volfiedj, driver_device, 0, ROT270, "Taito America Corporation", 
"Volfied (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, volfiedjo, volfied, volfied, volfiedj, driver_device, 0, ROT270, "Taito Corporation",         
"Volfied (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 2002, voyager,  0, voyager, voyager, voyager_state,  voyager, ROT0, "Team Play/Game Refuge/Monaco 
Entertainment", "Star Trek: Voyager", MACHINE_NOT_WORKING|MACHINE_NO_SOUND )
-GAME( 2002,  specfrce,  0,  vp101,  vp101, driver_device,  0,  ROT0,  "ICE/Play Mechanix",    "Special 
Forces Elite Training",   MACHINE_IS_SKELETON )
-GAME( 2004,  jnero,     0,  vp101,  vp101, driver_device,  0,  ROT0,  "ICE/Play Mechanix",    "Johnny Nero 
Action Hero",         MACHINE_IS_SKELETON )
-GAME( 198?, vpoker,   0,      vpoker,  vpoker,   driver_device, 0,    ROT0, "Videotronics, Inc.", 
"Videotronics Draw Poker", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 198?, 5acespkr, 0,      vpoker,  5acespkr, driver_device, 0,    ROT0, "<unknown>",          "5-Aces 
Poker",            MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
-GAME( 1989, vroulet, 0, vroulet, vroulet, driver_device, 0, ROT90, "World Game", "Vegas Roulette", 
MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 1985, btlecity, 0,        vsnes,   btlecity, vsnes_state, vsnormal, ROT0, "Namco",                  
"Vs. Battle City", 0 )
-GAME( 1985, starlstr, 0,        vsnes,   starlstr, vsnes_state, vsnormal, ROT0, "Namco",                  
"Vs. Star Luster", 0 )
-GAME( 1987, cstlevna, 0,        vsnes,   cstlevna, vsnes_state, vsvram,   ROT0, "Konami",                 
"Vs. Castlevania", 0 )
-GAME( 1984, cluclu,   0,        vsnes,   cluclu, vsnes_state,   vsnormal, ROT0, "Nintendo",               
"Vs. Clu Clu Land", 0 )
-GAME( 1990, drmario,  0,        vsnes,   drmario, vsnes_state,  drmario,  ROT0, "Nintendo",               
"Vs. Dr. Mario", 0 )
-GAME( 1984, excitebk, 0,        vsnes,   excitebk, vsnes_state, vsnormal, ROT0, "Nintendo",               
"Vs. Excitebike (set EB4-4 A)", 0 )
-GAME( 1984, excitebka,excitebk, vsnes,   excitebk, vsnes_state, vsnormal, ROT0, "Nintendo",               
"Vs. Excitebike (set EB4-3 ?)", 0 )
-GAME( 1986, goonies,  0,        vsnes,   goonies, vsnes_state,  vskonami, ROT0, "Konami",                 
"Vs. The Goonies (set E)", 0 )
-GAME( 1984, iceclimb, 0,        vsnes,   iceclmbj, vsnes_state, vsnormal, ROT0, "Nintendo",               
"Vs. Ice Climber (set IC4-4 B-1)", 0 )
-GAME( 1984, iceclimba,iceclimb, vsnes,   iceclimb, vsnes_state, vsnormal, ROT0, "Nintendo",               
"Vs. Ice Climber (set IC4-4 ?)", 0 )
-GAME( 1985, machridr, 0,        vsnes,   machridr, vsnes_state, vsnormal, ROT0, "Nintendo",               
"Vs. Mach Rider (Endurance Course Version)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1985, machridra,machridr, vsnes,   machridj, vsnes_state, vsnormal, ROT0, "Nintendo",               
"Vs. Mach Rider (Fighting Course Version, set MR4-1 A)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1986, rbibb,    0,        vsnes,   rbibb, vsnes_state,    rbibb,    ROT0, "Namco",                  
"Vs. Atari R.B.I. Baseball (set 1)", 0 )
-GAME( 1986, rbibba,   rbibb,    vsnes,   rbibb, vsnes_state,    rbibb,    ROT0, "Namco",                  
"Vs. Atari R.B.I. Baseball (set 2)", 0 )
-GAME( 1986, suprmrio, 0,        vsnes,   suprmrio, vsnes_state, vsnormal, ROT0, "Nintendo",               
"Vs. Super Mario Bros. (set SM4-4 E)", 0 )
-GAME( 1986, suprmrioa,suprmrio, vsnes,   suprmrio, vsnes_state, vsnormal, ROT0, "Nintendo",               
"Vs. Super Mario Bros. (set ?, harder)", 0 )
-GAME( 1986, suprmriobl,suprmrio,vsnes_bootleg,suprmrio,vsnes_state,vsnormal, ROT0, "bootleg",             
"Vs. Super Mario Bros. (bootleg with Z80, set 1)", MACHINE_NOT_WORKING ) // timer starts at 200(!)
-GAME( 1988, skatekds, suprmrio, vsnes,   suprmrio, vsnes_state, vsnormal, ROT0, "hack (Two-Bit Score)",   
"Vs. Skate Kids. (Graphic hack of Super Mario Bros.)", 0 )
-GAME( 1985, vsskykid, 0,        vsnes,   vsskykid, vsnes_state, MMC3,     ROT0, "Namco",                  
"Vs. Super SkyKid" , 0 )
-GAME( 1987, tkoboxng, 0,        vsnes,   tkoboxng, vsnes_state, tkoboxng, ROT0, "Namco / Data East USA",  
"Vs. T.K.O. Boxing", 0 )
-GAME( 1984, smgolf,   0,        vsnes,   golf4s, vsnes_state,   vsnormal, ROT0, "Nintendo",               
"Vs. Stroke & Match Golf (Men Version, set GF4-2 F)", 0 )
-GAME( 1984, smgolfb,  smgolf,   vsnes,   golf, vsnes_state,     vsnormal, ROT0, "Nintendo",               
"Vs. Stroke & Match Golf (Men Version, set GF4-2 ?)", 0 )
-GAME( 1984, smgolfj,  smgolf,   vsnes,   golf, vsnes_state,     vsnormal, ROT0, "Nintendo Co., Ltd.",     
"Vs. Stroke & Match Golf (Men Version) (Japan, set GF3 B)", 0 )
-GAME( 1984, ladygolfe,smgolf,   vsnes,   golf, vsnes_state,     vsnormal, ROT0, "Nintendo",               
"Vs. Stroke & Match Golf (Ladies Version, set LG4 E)", 0 )
-GAME( 1984, ladygolf, smgolf,   vsnes,   golf, vsnes_state,     vsnormal, ROT0, "Nintendo",               
"Vs. Stroke & Match Golf (Ladies Version, set LG4 ?)", 0 )
-GAME( 1984, vspinbal, 0,        vsnes,   vspinbal, vsnes_state, vsnormal, ROT0, "Nintendo",               
"Vs. Pinball (US, set PN4 E-1)", 0 )
-GAME( 1984, vspinbalj,vspinbal, vsnes,   vspinblj, vsnes_state, vsnormal, ROT0, "Nintendo Co., Ltd.",     
"Vs. Pinball (Japan, set PN3 B)", 0 )
-GAME( 1986, vsslalom, 0,        vsnes,   vsslalom, vsnes_state, vsnormal, ROT0, "Rare Coin-It Inc.",      
"Vs. Slalom", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1985, vssoccer, 0,        vsnes,   vssoccer, vsnes_state, vsnormal, ROT0, "Nintendo",               
"Vs. Soccer (set SC4-2 A)", 0 )
-GAME( 1985, vssoccera,vssoccer, vsnes,   vssoccer, vsnes_state, bnglngby, ROT0, "Nintendo",               
"Vs. Soccer (set SC4-3 ?)", 0 )
-GAME( 1986, vsgradus, 0,        vsnes,   vsgradus, vsnes_state, vskonami, ROT0, "Konami",                 
"Vs. Gradius (US, set GR E)", 0 )
-GAME( 1987, platoon,  0,        vsnes,   platoon, vsnes_state,  platoon,  ROT0, "Ocean Software Limited", 
"Vs. Platoon", 0 )
-GAME( 1987, vstetris, 0,        vsnes,   vstetris, vsnes_state, vsnormal, ROT0, "Academysoft-Elorg",      
"Vs. Tetris" , 0 )
-GAME( 1986, mightybj, 0,        mightybj,mightybj, vsnes_state, vsnormal, ROT0, "Tecmo",                  
"Vs. Mighty Bomb Jack (Japan)", 0 )
-GAME( 1985, jajamaru, 0,        jajamaru,jajamaru, vsnes_state, vsnormal, ROT0, "Jaleco",                 
"Vs. Ninja Jajamaru Kun (Japan)", 0 )
-GAME( 1987, topgun,   0,        topgun,  topgun, vsnes_state,   vsvram,   ROT0, "Konami",                 
"Vs. Top Gun", 0)
-GAME( 1985, bnglngby, 0,        vsnes,   bnglngby, vsnes_state, bnglngby, ROT0, "Nintendo / Broderbund 
Software Inc.",  "Vs. Raid on Bungeling Bay (RD4-2 B)", 0 )
-GAME( 1986, supxevs,  0,        vsnes,   supxevs, vsnes_state,  supxevs,  ROT0, "Namco",                  
"Vs. Super Xevious", 0 )
-GAME( 1985, duckhunt, 0,        vsnes,   duckhunt, vsnes_state, vsgun,    ROT0, "Nintendo",               
"Vs. Duck Hunt (set DH3 E)", 0 )
-GAME( 1985, hogalley, 0,        vsnes,   hogalley, vsnes_state, vsgun,    ROT0, "Nintendo",               
"Vs. Hogan's Alley (set HA4-1 E-1)", 0 )
-GAME( 1986, vsgshoe,  0,        vsgshoe, vsgshoe, vsnes_state,  vsgshoe,  ROT0, "Nintendo",               
"Vs. Gumshoe (set GM5)", 0 )
-GAME( 1988, vsfdf,    0,        vsnes,   vsfdf, vsnes_state,    vsfdf,    ROT0, "Sunsoft",                
"Vs. Freedom Force", 0 )
-GAME( 1984, vstennis, 0,        vsdual_pi,  vstennis, vsnes_state, vsdual,   ROT0, "Nintendo Co., Ltd.",     
"Vs. Tennis (Japan/USA, set TE A-3)" , 0 )
-GAME( 1984, vstennisa,vstennis, vsdual_pi,  vstennis, vsnes_state, vsdual,   ROT0, "Nintendo Co., Ltd.",     
"Vs. Tennis (Japan/USA, set 2)" , 0 )
-GAME( 1984, vstennisb,vstennis, vsdual_pi,  vstennis, vsnes_state, vsdual,   ROT0, "Nintendo Co., Ltd.",     
"Vs. Tennis (Japan/USA, set 3)" , MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1984, wrecking, 0,        vsdual_pi,  wrecking, vsnes_state, vsdual,   ROT0, "Nintendo",               
"Vs. Wrecking Crew", 0 )
-GAME( 1984, balonfgt, 0,        vsdual_pi,  balonfgt, vsnes_state, vsdual,   ROT0, "Nintendo",               
"Vs. Balloon Fight (set BF4 A-3)", 0 )
-GAME( 1984, vsmahjng, 0,        vsdual,     vsmahjng, vsnes_state, vsdual,   ROT0, "Nintendo Co., Ltd.",     
"Vs. Mahjong (Japan)" , 0 )
-GAME( 1984, vsbball,  0,        vsdual_pi,  vsbball, vsnes_state,  vsdual,   ROT0, "Nintendo of America",    
"Vs. BaseBall (US, set BA E-1)", 0 )
-GAME( 1984, vsbballj, vsbball,  vsdual_pi,  vsbballj, vsnes_state, vsdual,   ROT0, "Nintendo Co., Ltd.",     
"Vs. BaseBall (Japan, set BA A-3)", 0 )
-GAME( 1984, vsbballja,vsbball,  vsdual_pi,  vsbballj, vsnes_state, vsdual,   ROT0, "Nintendo Co., Ltd.",     
"Vs. BaseBall (Japan, set BA A-2)", 0 )
-GAME( 1984, vsbballjb,vsbball,  vsdual_pi,  vsbballj, vsnes_state, vsdual,   ROT0, "Nintendo Co., Ltd.",     
"Vs. BaseBall (Japan, set BA A-1)", 0 )
-GAME( 1984, iceclmrd, 0,        vsdual_pi,  iceclmrj, vsnes_state, vsdual,   ROT0, "Nintendo",               
"Vs. Ice Climber Dual (set IC4-4 A-1)" , 0 )
-GAME( 1984, vulgus,  0,      vulgus, vulgus, driver_device, 0, ROT270, "Capcom", "Vulgus (set 1)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1984, vulgusa, vulgus, vulgus, vulgus, driver_device, 0, ROT90,  "Capcom", "Vulgus (set 2)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1984, vulgusj, vulgus, vulgus, vulgus, driver_device, 0, ROT270, "Capcom", "Vulgus (Japan?)", 
MACHINE_SUPPORTS_SAVE )
-GAME(1990, wackygtr,    0, wackygtr,  wackygtr, wackygtr_state, wackygtr,  ROT0,   "Data East", "Wacky 
Gator", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_CLICKABLE_ARTWORK)
-GAME( 1984, wallc,  0,      wallc,  wallc, wallc_state, wallc,  ROT0, "Midcoin", "Wall Crash (set 1)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1984, wallca, wallc,  wallc,  wallc, wallc_state, wallca, ROT0, "Midcoin", "Wall Crash (set 2)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1984, sidampkr,0,     wallc,  wallc, wallc_state, sidam,  ROT270, "Sidam", "unknown Sidam Poker", 
MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1987, wardner,  0,       wardner, wardner,  driver_device, 0, ROT0, "Toaplan / Taito Corporation 
Japan", "Wardner (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, pyros,    wardner, wardner, pyros,    driver_device, 0, ROT0, "Toaplan / Taito America 
Corporation", "Pyros (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, wardnerj, wardner, wardner, wardnerj, driver_device, 0, ROT0, "Toaplan / Taito Corporation", 
"Wardner no Mori (Japan)", MACHINE_SUPPORTS_SAVE )
-GAMEL(1978, geebee,     0,        geebee,   geebee,    warpwarp_state, geebee,   ROT90, "Namco", "Gee Bee 
(Japan)", MACHINE_SUPPORTS_SAVE, layout_geebee )
-GAMEL(1978, geebeeg,    geebee,   geebee,   geebee,    warpwarp_state, geebee,   ROT90, "Namco (Gremlin 
license)", "Gee Bee (US)", MACHINE_SUPPORTS_SAVE, layout_geebee )
-GAMEL(1980, navarone,   0,        navarone, navarone,  warpwarp_state, navarone, ROT90, "Namco", "Navarone", 
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_navarone )
-GAME( 1979, bombbee,    0,        bombbee,  bombbee,   warpwarp_state, bombbee,  ROT90, "Namco", "Bomb Bee", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1979, cutieq,     0,        bombbee,  cutieq,    warpwarp_state, bombbee,  ROT90, "Namco", "Cutie Q", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1981, warpwarp,   0,        warpwarp, warpwarp,  warpwarp_state, warpwarp, ROT90, "Namco", "Warp & 
Warp", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, warpwarpr,  warpwarp, warpwarp, warpwarpr, warpwarp_state, warpwarp, ROT90, "Namco (Rock-Ola 
license)", "Warp Warp (Rock-Ola set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, warpwarpr2, warpwarp, warpwarp, warpwarpr, warpwarp_state, warpwarp, ROT90, "Namco (Rock-Ola 
license)", "Warp Warp (Rock-Ola set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, sagaia,    darius2, darius2d, sagaia, driver_device,   0,   ROT0,   "Taito Corporation Japan", 
"Sagaia (dual screen) (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, darius2d,  darius2, darius2d, darius2d, driver_device, 0,   ROT0,   "Taito Corporation", "Darius 
II (dual screen) (Japan, Rev 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, darius2do, darius2, darius2d, darius2d, driver_device, 0,   ROT0,   "Taito Corporation", "Darius 
II (dual screen) (Japan, Rev 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, warriorb,  0,       warriorb, warriorb, driver_device, 0,   ROT0,   "Taito Corporation", 
"Warrior Blade - Rastan Saga Episode III (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, wc90b1, wc90, wc90b, wc90b, driver_device, 0, ROT0, "bootleg", "Euro League (Italian hack of 
Tecmo World Cup '90)", MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1989, wc90b2, wc90, wc90b, wc90b, driver_device, 0, ROT0, "bootleg", "Worldcup '90", 
MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1989, wc90ba, wc90, wc90b, wc90b, driver_device, 0, ROT0, "bootleg", "Euro League (Italian hack of 
Temco World Cup '90 - alt version)", MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1989, wc90,  0,    wc90, wc90, driver_device, 0, ROT0, "Tecmo", "Tecmo World Cup '90 (World)", 
MACHINE_IMPERFECT_SOUND | MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1989, wc90a, wc90, wc90, wc90, driver_device, 0, ROT0, "Tecmo", "Tecmo World Cup '90 (Euro set 1)", 
MACHINE_IMPERFECT_SOUND | MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1989, wc90b, wc90, wc90, wc90, driver_device, 0, ROT0, "Tecmo", "Tecmo World Cup '90 (Euro set 2)", 
MACHINE_IMPERFECT_SOUND | MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1989, wc90t, wc90, wc90t,wc90, driver_device, 0, ROT0, "Tecmo", "Tecmo World Cup '90 (trackball set 
1)", MACHINE_IMPERFECT_SOUND | MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAMEL( 1986, wecleman,  0,        wecleman, wecleman, wecleman_state, wecleman, ROT0, "Konami", "WEC Le Mans 
24 (v2.00, set 1)", 0, layout_wecleman )
-GAMEL( 1986, weclemana, wecleman, wecleman, wecleman, wecleman_state, wecleman, ROT0, "Konami", "WEC Le Mans 
24 (v2.00, set 2)", 0, layout_wecleman ) // 1988 release (maybe date hacked?)
-GAMEL( 1986, weclemanb, wecleman, wecleman, wecleman, wecleman_state, wecleman, ROT0, "Konami", "WEC Le Mans 
24 (v1.26)", 0, layout_wecleman )
-GAMEL( 1988, hotchase,  0,        hotchase, hotchase, wecleman_state, hotchase, ROT0, "Konami", "Hot Chase 
(set 1)", 0, layout_wecleman )
-GAMEL( 1988, hotchasea, hotchase, hotchase, hotchase, wecleman_state, hotchase, ROT0, "Konami", "Hot Chase 
(set 2)", 0, layout_wecleman )
-GAME( 1991, welltris, 0,        welltris, welltris, welltris_state, welltris, ROT0,   "Video System Co.", 
"Welltris (World?, 2 players)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1991, welltrisj,welltris, welltris, welltris, welltris_state, welltris, ROT0,   "Video System Co.", 
"Welltris (Japan, 2 players)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1992, quiz18k,  0,        quiz18k,  quiz18k,  driver_device,  0,        ROT0,   "EIM", "Miyasu Nonki 
no Quiz 18-Kin", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1989, wgp,      0,      wgp,    wgp, wgp_state,    wgp,    ROT0, "Taito America Corporation", "World 
Grand Prix (US)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING )
-GAME( 1989, wgpj,     wgp,    wgp,    wgpj, wgp_state,   wgp,    ROT0, "Taito Corporation", "World Grand 
Prix (Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING )
-GAME( 1989, wgpjoy,   wgp,    wgp,    wgpjoy, wgp_state, wgp,    ROT0, "Taito Corporation", "World Grand 
Prix (joystick version) (Japan, set 1)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING )
-GAME( 1989, wgpjoya,  wgp,    wgp,    wgpjoy, wgp_state, wgp,    ROT0, "Taito Corporation", "World Grand 
Prix (joystick version) (Japan, set 2)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING )
-GAME( 1990, wgp2,     wgp,    wgp2,   wgp2, wgp_state,   wgp2,   ROT0, "Taito Corporation", "World Grand 
Prix 2 (Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING )
-GAME( 199?, wheelfir,    0, wheelfir,    wheelfir, wheelfir_state,    wheelfir, ROT0,  "TCH", "Wheels & 
Fire", MACHINE_NOT_WORKING|MACHINE_NO_SOUND )
-GAME(2004,  elvisp,     0,          whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "Elvis (5.00)",                     MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2004,  elvisp4,    elvisp,     whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "Elvis (4.00)",                     MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2004,  elvisp303,  elvisp,     whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "Elvis (3.03)",                     MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2004,  elvisp302,  elvisp,     whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "Elvis (3.02)",                     MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2004,  elvisl,     0,          whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "Elvis (5.00 Spain)",                   MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2004,  elvisl4,    elvisl,     whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "Elvis (4.00 Spain)",                   MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2004,  elvisl303,  elvisl,     whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "Elvis (3.03 Spain)",                   MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2004,  elvisl302,  elvisl,     whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "Elvis (3.02 Spain)",                   MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2004,  elvisg,     0,          whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "Elvis (5.00 Germany)",                 MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2004,  elvisg4,    elvisg,     whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "Elvis (4.00 Germany)",                 MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2004,  elvisg303,  elvisg,     whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "Elvis (3.03 Germany)",                 MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2004,  elvisg302,  elvisg,     whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "Elvis (3.02 Germany)",                 MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2004,  elvisf,     0,          whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "Elvis (5.00 France)",                  MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2004,  elvisf4,    elvisf,     whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "Elvis (4.00 France)",                  MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2004,  elvisf303,  elvisf,     whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "Elvis (3.03 France)",                  MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2004,  elvisf302,  elvisf,     whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "Elvis (3.02 France)",                  MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2004,  elvisi,     0,          whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "Elvis (5.00 Italy)",                   MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2004,  elvisi4,    elvisi,     whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "Elvis (4.00 Italy)",                   MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2004,  elvisi303,  elvisi,     whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "Elvis (3.03 Italy)",                   MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2004,  elvisi302,  elvisi,     whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "Elvis (3.02 Italy)",                   MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005,  gprix,      0,          whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "Grand Prix (4.50)",                MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005,  gprix_400,  gprix,      whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "Grand Prix (4.00)",                MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005,  gprix_352,  gprix,      whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "Grand Prix (3.52)",                MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005,  gprix_350,  gprix,      whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "Grand Prix (3.50)",                MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005,  gprix_340,  gprix,      whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "Grand Prix (3.40)",                MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005,  gprix_301,  gprix,      whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "Grand Prix (3.01)",                MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005,  gprixg,     0,          whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "Grand Prix (4.50 Germany)",                MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005,  gprixg_400, gprixg,     whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "Grand Prix (4.00 Germany)",                MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005,  gprixg_352, gprixg,     whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "Grand Prix (3.52 Germany)",                MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005,  gprixg_350, gprixg,     whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "Grand Prix (3.50 Germany)",                MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005,  gprixg_340, gprixg,     whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "Grand Prix (3.40 Germany)",                MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005,  gprixg_301, gprixg,     whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "Grand Prix (3.01 Germany)",                MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005,  gprixl,     0,          whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "Grand Prix (4.50 Spain)",              MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005,  gprixl_400, gprixl,     whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "Grand Prix (4.00 Spain)",              MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005,  gprixl_352, gprixl,     whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "Grand Prix (3.52 Spain)",              MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005,  gprixl_350, gprixl,     whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "Grand Prix (3.50 Spain)",              MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005,  gprixl_340, gprixl,     whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "Grand Prix (3.40 Spain)",              MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005,  gprixl_301, gprixl,     whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "Grand Prix (3.01 Spain)",              MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005,  gprixf,     0,          whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "Grand Prix (4.50 France)",             MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005,  gprixf_400, gprixf,     whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "Grand Prix (4.00 France)",             MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005,  gprixf_352, gprixf,     whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "Grand Prix (3.52 France)",             MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005,  gprixf_350, gprixf,     whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "Grand Prix (3.50 France)",             MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005,  gprixf_340, gprixf,     whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "Grand Prix (3.40 France)",             MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005,  gprixf_301, gprixf,     whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "Grand Prix (3.01 France)",             MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005,  gprixi,     0,          whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "Grand Prix (4.50 Italy)",              MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005,  gprixi_400, gprixi,     whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "Grand Prix (4.00 Italy)",              MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005,  gprixi_352, gprixi,     whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "Grand Prix (3.52 Italy)",              MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005,  gprixi_350, gprixi,     whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "Grand Prix (3.50 Italy)",              MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005,  gprixi_340, gprixi,     whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "Grand Prix (3.40 Italy)",              MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005,  gprixi_301, gprixi,     whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "Grand Prix (3.01 Italy)",              MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005,  nascar,     0,          whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "Nascar (4.50)",                    MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005,  nascar_400, nascar,     whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "Nascar (4.00)",                    MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005,  nascar_352, nascar,     whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "Nascar (3.52)",                    MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005,  nascar_350, nascar,     whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "Nascar (3.50)",                    MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005,  nascar_340, nascar,     whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "Nascar (3.40)",                    MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005,  nascar_301, nascar,     whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "Nascar (3.01)",                    MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005,  nascarl,    0,          whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "Nascar (4.50 Spain)",                  MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005,  nascarl_400,nascarl,    whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "Nascar (4.00 Spain)",                  MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005,  nascarl_352,nascarl,    whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "Nascar (3.52 Spain)",                  MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005,  nascarl_350,nascarl,    whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "Nascar (3.50 Spain)",                  MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005,  nascarl_340,nascarl,    whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "Nascar (3.40 Spain)",                  MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005,  nascarl_301,nascarl,    whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "Nascar (3.01 Spain)",                  MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2004,  ripleys,    0,          whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "Ripley's Believe It or Not! (3.20)",   MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2004,  rip310,     ripleys,    whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "Ripley's Believe It or Not! (3.10)",   MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2004,  rip302,     ripleys,    whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "Ripley's Believe It or Not! (3.02)",   MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2004,  rip301,     ripleys,    whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "Ripley's Believe It or Not! (3.01)",   MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2004,  rip300,     ripleys,    whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "Ripley's Believe It or Not! (3.00)",   MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2004,  ripleysf,   0,          whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "Ripley's Believe It or Not! (3.20 France)",    MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2004,  ripf310,    ripleysf,   whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "Ripley's Believe It or Not! (3.10 France)",    MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2004,  ripf302,    ripleysf,   whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "Ripley's Believe It or Not! (3.02 France)",    MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2004,  ripf301,    ripleysf,   whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "Ripley's Believe It or Not! (3.01 France)",    MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2004,  ripf300,    ripleysf,   whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "Ripley's Believe It or Not! (3.00 France)",    MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2004,  ripleysg,   0,          whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "Ripley's Believe It or Not! (3.20 Germany)",MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2004,  ripg310,    ripleysg,   whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "Ripley's Believe It or Not! (3.10 Germany)",MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2004,  ripg302,    ripleysg,   whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "Ripley's Believe It or Not! (3.02 Germany)",MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2004,  ripg301,    ripleysg,   whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "Ripley's Believe It or Not! (3.01 Germany)",MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2004,  ripg300,    ripleysg,   whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "Ripley's Believe It or Not! (3.00 Germany)",MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2004,  ripleysi,   0,          whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "Ripley's Believe It or Not! (3.20 Italy)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2004,  ripi310,    ripleysi,   whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "Ripley's Believe It or Not! (3.10 Italy)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2004,  ripi302,    ripleysi,   whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "Ripley's Believe It or Not! (3.02 Italy)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2004,  ripi301,    ripleysi,   whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "Ripley's Believe It or Not! (3.01 Italy)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2004,  ripi300,    ripleysi,   whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "Ripley's Believe It or Not! (3.00 Italy)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2004,  ripleysl,   0,          whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "Ripley's Believe It or Not! (3.20 Spain)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2004,  ripl310,    ripleysl,   whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "Ripley's Believe It or Not! (3.10 Spain)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2004,  ripl302,    ripleysl,   whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "Ripley's Believe It or Not! (3.02 Spain)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2004,  ripl301,    ripleysl,   whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "Ripley's Believe It or Not! (3.01 Spain)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2004,  ripl300,    ripleysl,   whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "Ripley's Believe It or Not! (3.00 Spain)", MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2003,  lotr,       0,          whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "The Lord Of The Rings (10.00)",       MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2003,  lotr_le,    lotr,       whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "The Lord Of The Rings (10.02 Limited Edition)",       MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2003,  lotr9,      lotr,       whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "The Lord Of The Rings (9.00)",        MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2003,  lotr8,      lotr,       whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "The Lord Of The Rings (8.00)",        MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2003,  lotr7,      lotr,       whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "The Lord Of The Rings (7.00)",        MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2003,  lotr6,      lotr,       whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "The Lord Of The Rings (6.00)",        MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2003,  lotr501,    lotr,       whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "The Lord Of The Rings (5.01)",        MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2003,  lotr5,      lotr,       whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "The Lord Of The Rings (5.00)",        MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2003,  lotr410,    lotr,       whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "The Lord Of The Rings (4.10)",        MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2003,  lotr401,    lotr,       whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "The Lord Of The Rings (4.01)",        MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2003,  lotr_sp,    0,          whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "The Lord Of The Rings (10.00 Spain)",     MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2003,  lotr_sp9,   lotr_sp,        whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "The Lord Of The Rings (9.0 Spain)",       MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2003,  lotr_sp8,   lotr_sp,        whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "The Lord Of The Rings (8.0 Spain)",       MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2003,  lotr_sp7,   lotr_sp,        whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "The Lord Of The Rings (7.0 Spain)",       MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2003,  lotr_sp6,   lotr_sp,        whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "The Lord Of The Rings (6.0 Spain)",       MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2003,  lotr_sp501, lotr_sp,        whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "The Lord Of The Rings (5.01 Spain)",      MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2003,  lotr_sp5,   lotr_sp,        whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "The Lord Of The Rings (5.0 Spain)",       MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2003,  lotr_sp401, lotr_sp,        whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "The Lord Of The Rings (4.01 Spain)",      MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2003,  lotr_gr,    0,          whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "The Lord Of The Rings (10.00 Germany)",       MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2003,  lotr_gr9,   lotr_gr,        whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "The Lord Of The Rings (9.0 Germany)",     MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2003,  lotr_gr8,   lotr_gr,        whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "The Lord Of The Rings (8.0 Germany)",     MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2003,  lotr_gr7,   lotr_gr,        whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "The Lord Of The Rings (7.0 Germany)",     MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2003,  lotr_gr6,   lotr_gr,        whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "The Lord Of The Rings (6.0 Germany)",     MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2003,  lotr_gr501, lotr_gr,        whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "The Lord Of The Rings (5.01 Germany)",        MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2003,  lotr_gr5,   lotr_gr,        whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "The Lord Of The Rings (5.0 Germany)",     MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2003,  lotr_gr410, lotr_gr,        whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "The Lord Of The Rings (4.10 Germany)",        MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2003,  lotr_gr401, lotr_gr,        whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "The Lord Of The Rings (4.01 Germany)",        MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2003,  lotr_fr,    0,          whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "The Lord Of The Rings (10.00 France)",        MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2003,  lotr_fr9,   lotr_fr,        whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "The Lord Of The Rings (9.0 France)",      MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2003,  lotr_fr8,   lotr_fr,        whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "The Lord Of The Rings (8.0 France)",      MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2003,  lotr_fr7,   lotr_fr,        whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "The Lord Of The Rings (7.0 France)",      MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2003,  lotr_fr6,   lotr_fr,        whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "The Lord Of The Rings (6.0 France)",      MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2003,  lotr_fr501, lotr_fr,        whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "The Lord Of The Rings (5.01 France)",     MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2003,  lotr_fr5,   lotr_fr,        whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "The Lord Of The Rings (5.0 France)",      MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2003,  lotr_fr410, lotr_fr,        whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "The Lord Of The Rings (4.10 France)",     MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2003,  lotr_fr401, lotr_fr,        whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "The Lord Of The Rings (4.01 France)",     MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2003,  lotr_it,    0,          whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "The Lord Of The Rings (10.00 Italy)",     MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2003,  lotr_it9,   lotr_it,        whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "The Lord Of The Rings (9.0 Italy)",       MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2003,  lotr_it8,   lotr_it,        whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "The Lord Of The Rings (8.0 Italy)",       MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2003,  lotr_it7,   lotr_it,        whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "The Lord Of The Rings (7.0 Italy)",       MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2003,  lotr_it6,   lotr_it,        whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "The Lord Of The Rings (6.0 Italy)",       MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2003,  lotr_it501, lotr_it,        whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "The Lord Of The Rings (5.01 Italy)",      MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2003,  lotr_it5,   lotr_it,        whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "The Lord Of The Rings (5.0 Italy)",       MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2003,  lotr_it410, lotr_it,        whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "The Lord Of The Rings (4.10 Italy)",      MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2003,  lotr_it401, lotr_it,        whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "The Lord Of The Rings (4.01 Italy)",      MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005,  sopranos,   0,          whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "The Sopranos (5.00)",                 MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005,  sopranos_400,sopranos,  whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "The Sopranos (4.00)",                 MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005,  sopranos_300,sopranos,  whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "The Sopranos (3.00)",                 MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005,  sopranos_204,sopranos,  whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "The Sopranos (2.04)",                 MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005,  sopranog,   0,          whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "The Sopranos (5.00 Germany)",             MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005,  sopranog_400,sopranog,  whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "The Sopranos (4.00 Germany)",             MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005,  sopranog_300,sopranog,  whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "The Sopranos (3.00 Germany)",             MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005,  sopranog_107,sopranog,  whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "The Sopranos (1.07 Germany)",             MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005,  sopranof,   0,          whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "The Sopranos (5.00 France)",              MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005,  sopranof_400,sopranof,  whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "The Sopranos (4.00 France)",              MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005,  sopranof_300,sopranof,  whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "The Sopranos (3.00 France)",              MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005,  sopranof_107,sopranof,  whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "The Sopranos (1.07 France)",              MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005,  sopranol,   0,          whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "The Sopranos (5.00 Spain)",               MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005,  sopranol_400,sopranol,  whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "The Sopranos (4.00 Spain)",               MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005,  sopranol_300,sopranol,  whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "The Sopranos (3.00 Spain)",               MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005,  sopranol_107,sopranol,  whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "The Sopranos (1.07 Spain)",               MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005,  sopranoi,   0,          whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "The Sopranos (5.00 Italy)",               MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005,  sopranoi_400,sopranoi,  whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "The Sopranos (4.00 Italy)",               MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005,  sopranoi_300,sopranoi,  whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "The Sopranos (3.00 Italy)",               MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2005,  sopranoi_107,sopranoi,  whitestar_mod,  whitestar_mod, whitestar_mod_state, whitestar_mod,  
ROT0,   "Stern",    "The Sopranos (1.07 Italy)",               MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1995,  apollo13,   0,          whitestar,  whitestar, driver_device, 0,  ROT0,   "Sega",     "Apollo 13 
(5.01)",                MACHINE_IS_PINBALL)
-GAME(1995,  apollo13_10,apollo13,   whitestar,  whitestar, driver_device, 0,  ROT0,   "Sega",     "Apollo 13 
(1.00)",                MACHINE_IS_PINBALL)
-GAME(2001,  austin,     0,          whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "Austin 
Powers (3.02)",             MACHINE_IS_PINBALL)
-GAME(2001,  aust301,    austin,     whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "Austin 
Powers (3.01)",             MACHINE_IS_PINBALL)
-GAME(2001,  aust300,    austin,     whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "Austin 
Powers (3.00)",             MACHINE_IS_PINBALL)
-GAME(2001,  aust201,    austin,     whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "Austin 
Powers (2.01)",             MACHINE_IS_PINBALL)
-GAME(2001,  austnew,    austin,     whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "Austin 
Powers (ARM7 Sound Board)",             MACHINE_IS_PINBALL)
-GAME(2001,  austinf,    austin,     whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "Austin 
Powers (France)",               MACHINE_IS_PINBALL)
-GAME(2001,  austing,    austin,     whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "Austin 
Powers (Germany)",              MACHINE_IS_PINBALL)
-GAME(2001,  austini,    austin,     whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "Austin 
Powers (Italy)",                MACHINE_IS_PINBALL)
-GAME(1998,  godzillp,   0,          whitestar,  whitestar, driver_device, 0,  ROT0,   "Sega",     "Godzilla 
(Pinball)",               MACHINE_IS_PINBALL)
-GAME(1996,  gldneye,    0,          whitestar,  whitestar, driver_device, 0,  ROT0,   "Sega",     
"Goldeneye",                MACHINE_IS_PINBALL)
-GAME(1998,  goldcue,    0,          whitestar,  whitestar, driver_device, 0,  ROT0,   "Sega",     "Golden 
Cue",               MACHINE_IS_PINBALL)
-GAME(1999,  harl_a13,   0,          whitestar,  whitestar, driver_device, 0,  ROT0,   "Sega",     "Harley 
Davidson (1.03)",               MACHINE_IS_PINBALL)
-GAME(1999,  harl_u13,   harl_a13,   whitestar,  whitestar, driver_device, 0,  ROT0,   "Sega",     "Harley 
Davidson (1.03 UK)",             MACHINE_IS_PINBALL)
-GAME(1999,  harl_a10,   harl_a13,   whitestar,  whitestar, driver_device, 0,  ROT0,   "Sega",     "Harley 
Davidson (1.03 Display rev. 1.00)",             MACHINE_IS_PINBALL)
-GAME(1999,  harl_f13,   harl_a13,   whitestar,  whitestar, driver_device, 0,  ROT0,   "Sega",     "Harley 
Davidson (1.03 France)",                MACHINE_IS_PINBALL)
-GAME(1999,  harl_g13,   harl_a13,   whitestar,  whitestar, driver_device, 0,  ROT0,   "Sega",     "Harley 
Davidson (1.03 Germany)",               MACHINE_IS_PINBALL)
-GAME(1999,  harl_i13,   harl_a13,   whitestar,  whitestar, driver_device, 0,  ROT0,   "Sega",     "Harley 
Davidson (1.03 Italy)",             MACHINE_IS_PINBALL)
-GAME(1999,  harl_l13,   harl_a13,   whitestar,  whitestar, driver_device, 0,  ROT0,   "Sega",     "Harley 
Davidson (1.03 Spain)",             MACHINE_IS_PINBALL)
-GAME(2004,  harl_a40,   0,          whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "Harley 
Davidson (4.00)",               MACHINE_IS_PINBALL)
-GAME(2004,  harl_f40,   harl_a40,   whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "Harley 
Davidson (4.00 France)",                MACHINE_IS_PINBALL)
-GAME(2004,  harl_g40,   harl_a40,   whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "Harley 
Davidson (4.00 Germany)",               MACHINE_IS_PINBALL)
-GAME(2004,  harl_i40,   harl_a40,   whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "Harley 
Davidson (4.00 Italy)",             MACHINE_IS_PINBALL)
-GAME(2004,  harl_l40,   harl_a40,   whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "Harley 
Davidson (4.00 Spain)",             MACHINE_IS_PINBALL)
-GAME(2004,  harl_a30,   harl_a40,   whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "Harley 
Davidson (3.00)",               MACHINE_IS_PINBALL)
-GAME(2004,  harl_f30,   harl_a40,   whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "Harley 
Davidson (3.00 France)",                MACHINE_IS_PINBALL)
-GAME(2004,  harl_g30,   harl_a40,   whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "Harley 
Davidson (3.00 Germany)",               MACHINE_IS_PINBALL)
-GAME(2004,  harl_i30,   harl_a40,   whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "Harley 
Davidson (3.00 Italy)",             MACHINE_IS_PINBALL)
-GAME(2004,  harl_l30,   harl_a40,   whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "Harley 
Davidson (3.00 Spain)",             MACHINE_IS_PINBALL)
-GAME(2003,  harl_a18,   harl_a40,   whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "Harley 
Davidson (1.08)",               MACHINE_IS_PINBALL)
-GAME(2003,  harl_f18,   harl_a40,   whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "Harley 
Davidson (1.08 France)",                MACHINE_IS_PINBALL)
-GAME(2003,  harl_g18,   harl_a40,   whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "Harley 
Davidson (1.08 Germany)",               MACHINE_IS_PINBALL)
-GAME(2003,  harl_i18,   harl_a40,   whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "Harley 
Davidson (1.08 Italy)",             MACHINE_IS_PINBALL)
-GAME(2003,  harl_l18,   harl_a40,   whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "Harley 
Davidson (1.08 Spain)",             MACHINE_IS_PINBALL)
-GAME(2001,  hirolcas,   0,          whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "High 
Roller Casino (3.00)",                MACHINE_IS_PINBALL)
-GAME(2001,  hironew,    hirolcas,   whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "High 
Roller Casino (ARM7 Sound Board)",                MACHINE_IS_PINBALL)
-GAME(2001,  hirolcat,   hirolcas,   whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "High 
Roller Casino (3.00) TEST",               MACHINE_IS_PINBALL)
-GAME(2001,  hirolcas_210,hirolcas,  whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "High 
Roller Casino (2.10)",                MACHINE_IS_PINBALL)
-GAME(2001,  hirol_fr,   hirolcas,   whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "High 
Roller Casino (3.00 France)",             MACHINE_IS_PINBALL)
-GAME(2001,  hirol_gr,   hirolcas,   whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "High 
Roller Casino (3.00 Germany)",                MACHINE_IS_PINBALL)
-GAME(2001,  hirol_gr_210,hirolcas,  whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "High 
Roller Casino (2.10 Germany)",                MACHINE_IS_PINBALL)
-GAME(2001,  hirol_it,   hirolcas,   whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "High 
Roller Casino (3.00 Italy)",              MACHINE_IS_PINBALL)
-GAME(1996,  id4,        0,          whitestar,  whitestar, driver_device, 0,  ROT0,   "Sega",     
"Independence Day",             MACHINE_IS_PINBALL)
-GAME(1996,  id4_201,    id4,        whitestar,  whitestar, driver_device, 0,  ROT0,   "Sega",     
"Independence Day (v2.01)",             MACHINE_IS_PINBALL)
-GAME(1998,  lostspc,    0,          whitestar,  whitestar, driver_device, 0,  ROT0,   "Sega",     "Lost in 
Space",                MACHINE_IS_PINBALL)
-GAME(2001,  monopolp,   0,          whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "Monopoly 
(3.20)",              MACHINE_IS_PINBALL)
-GAME(2002,  monop303,   monopolp,   whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "Monopoly 
(3.03)",              MACHINE_IS_PINBALL)
-GAME(2002,  monop301,   monopolp,   whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "Monopoly 
(3.01)",              MACHINE_IS_PINBALL)
-GAME(2002,  monop251,   monopolp,   whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "Monopoly 
(2.51)",              MACHINE_IS_PINBALL)
-GAME(2002,  monop233,   monopolp,   whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "Monopoly 
(2.33)",              MACHINE_IS_PINBALL)
-GAME(2002,  monopolf,   monopolp,   whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "Monopoly 
(France)",                MACHINE_IS_PINBALL)
-GAME(2002,  monopolg,   monopolp,   whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "Monopoly 
(Germany)",               MACHINE_IS_PINBALL)
-GAME(2002,  monopoli,   monopolp,   whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "Monopoly 
(Italy)",             MACHINE_IS_PINBALL)
-GAME(2002,  monopoll,   monopolp,   whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "Monopoly 
(Spain)",             MACHINE_IS_PINBALL)
-GAME(2002,  mononew,    monopolp,   whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "Monopoly 
(ARM7 Sound Board)",              MACHINE_IS_PINBALL)
-GAME(2001,  nfl,        0,          whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "NFL",     
         MACHINE_IS_PINBALL)
-GAME(2002,  playboys,   0,          whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "Playboy 
(5.00)",               MACHINE_IS_PINBALL)
-GAME(2002,  playboys_401,playboys,  whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "Playboy 
(4.01)",               MACHINE_IS_PINBALL)
-GAME(2002,  playboys_303,playboys,  whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "Playboy 
(3.03)",               MACHINE_IS_PINBALL)
-GAME(2002,  playboys_302,playboys,  whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "Playboy 
(3.02)",               MACHINE_IS_PINBALL)
-GAME(2002,  playboys_300,playboys,  whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "Playboy 
(3.00)",               MACHINE_IS_PINBALL)
-GAME(2002,  playboys_203,playboys,  whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "Playboy 
(2.03)",               MACHINE_IS_PINBALL)
-GAME(2002,  playnew,    playboys,   whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "Playboy 
(ARM7 Sound Board)",               MACHINE_IS_PINBALL)
-GAME(2002,  playboyf,   0,          whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "Playboy 
(5.00 France)",                MACHINE_IS_PINBALL)
-GAME(2002,  playboyf_401,playboyf,  whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "Playboy 
(4.01 France)",                MACHINE_IS_PINBALL)
-GAME(2002,  playboyf_303,playboyf,  whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "Playboy 
(3.03 France)",                MACHINE_IS_PINBALL)
-GAME(2002,  playboyf_302,playboyf,  whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "Playboy 
(3.02 France)",                MACHINE_IS_PINBALL)
-GAME(2002,  playboyf_300,playboyf,  whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "Playboy 
(3.00 France)",                MACHINE_IS_PINBALL)
-GAME(2002,  playboyf_203,playboyf,  whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "Playboy 
(2.03 France)",                MACHINE_IS_PINBALL)
-GAME(2002,  playboyg,   0,          whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "Playboy 
(5.00 Germany)",               MACHINE_IS_PINBALL)
-GAME(2002,  playboyg_401,playboyg,  whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "Playboy 
(4.01 Germany)",               MACHINE_IS_PINBALL)
-GAME(2002,  playboyg_303,playboyg,  whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "Playboy 
(3.03 Germany)",               MACHINE_IS_PINBALL)
-GAME(2002,  playboyg_302,playboyg,  whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "Playboy 
(3.02 Germany)",               MACHINE_IS_PINBALL)
-GAME(2002,  playboyg_300,playboyg,  whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "Playboy 
(3.00 Germany)",               MACHINE_IS_PINBALL)
-GAME(2002,  playboyg_203,playboyg,  whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "Playboy 
(2.03 Germany)",               MACHINE_IS_PINBALL)
-GAME(2002,  playboyi,   0,          whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "Playboy 
(5.00 Italy)",             MACHINE_IS_PINBALL)
-GAME(2002,  playboyi_401,playboyi,  whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "Playboy 
(4.01 Italy)",             MACHINE_IS_PINBALL)
-GAME(2002,  playboyi_303,playboyi,  whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "Playboy 
(3.03 Italy)",             MACHINE_IS_PINBALL)
-GAME(2002,  playboyi_302,playboyi,  whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "Playboy 
(3.02 Italy)",             MACHINE_IS_PINBALL)
-GAME(2002,  playboyi_300,playboyi,  whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "Playboy 
(3.00 Italy)",             MACHINE_IS_PINBALL)
-GAME(2002,  playboyi_203,playboyi,  whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "Playboy 
(2.03 Italy)",             MACHINE_IS_PINBALL)
-GAME(2002,  playboyl,   0,          whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "Playboy 
(5.00 Spain)",             MACHINE_IS_PINBALL)
-GAME(2002,  playboyl_401,playboyl,  whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "Playboy 
(4.01 Spain)",             MACHINE_IS_PINBALL)
-GAME(2002,  playboyl_303,playboyl,  whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "Playboy 
(3.03 Spain)",             MACHINE_IS_PINBALL)
-GAME(2002,  playboyl_302,playboyl,  whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "Playboy 
(3.02 Spain)",             MACHINE_IS_PINBALL)
-GAME(2002,  playboyl_300,playboyl,  whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "Playboy 
(3.00 Spain)",             MACHINE_IS_PINBALL)
-GAME(2002,  playboyl_203,playboyl,  whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "Playboy 
(2.03 Spain)",             MACHINE_IS_PINBALL)
-GAME(2002,  rctycn,     0,          whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "Roller 
Coaster Tycoon (7.02)",             MACHINE_IS_PINBALL)
-GAME(2002,  rctycn_701, rctycn,     whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "Roller 
Coaster Tycoon (7.01)",             MACHINE_IS_PINBALL)
-GAME(2002,  rctycn_600, rctycn,     whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "Roller 
Coaster Tycoon (6.00)",             MACHINE_IS_PINBALL)
-GAME(2002,  rctycn_400, rctycn,     whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "Roller 
Coaster Tycoon (4.00)",             MACHINE_IS_PINBALL)
-GAME(2002,  rctnew,     rctycn,     whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "Roller 
Coaster Tycoon (ARM7 Sound Board)",             MACHINE_IS_PINBALL)
-GAME(2002,  rctycng,    0,          whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "Roller 
Coaster Tycoon (7.02 Germany)",             MACHINE_IS_PINBALL)
-GAME(2002,  rctycng_701,rctycng,    whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "Roller 
Coaster Tycoon (7.01 Germany)",             MACHINE_IS_PINBALL)
-GAME(2002,  rctycng_400,rctycng,    whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "Roller 
Coaster Tycoon (4.00 Germany)",             MACHINE_IS_PINBALL)
-GAME(2002,  rctycnf,    0,          whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "Roller 
Coaster Tycoon (7.02 France)",              MACHINE_IS_PINBALL)
-GAME(2002,  rctycnf_701,rctycnf,    whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "Roller 
Coaster Tycoon (7.01 France)",              MACHINE_IS_PINBALL)
-GAME(2002,  rctycnf_600,rctycnf,    whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "Roller 
Coaster Tycoon (6.00 France)",              MACHINE_IS_PINBALL)
-GAME(2002,  rctycnf_400,rctycnf,    whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "Roller 
Coaster Tycoon (4.00 France)",              MACHINE_IS_PINBALL)
-GAME(2002,  rctycni,    0,          whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "Roller 
Coaster Tycoon (7.02 Italy)",               MACHINE_IS_PINBALL)
-GAME(2002,  rctycni_701,rctycni,    whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "Roller 
Coaster Tycoon (7.01 Italy)",               MACHINE_IS_PINBALL)
-GAME(2002,  rctycni_600,rctycni,    whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "Roller 
Coaster Tycoon (6.00 Italy)",               MACHINE_IS_PINBALL)
-GAME(2002,  rctycni_400,rctycni,    whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "Roller 
Coaster Tycoon (4.00 Italy)",               MACHINE_IS_PINBALL)
-GAME(2002,  rctycnl,    0,          whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "Roller 
Coaster Tycoon (7.02 Spain)",               MACHINE_IS_PINBALL)
-GAME(2002,  rctycnl_701,rctycnl,    whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "Roller 
Coaster Tycoon (7.01 Spain)",               MACHINE_IS_PINBALL)
-GAME(2002,  rctycnl_600,rctycnl,    whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "Roller 
Coaster Tycoon (6.00 Spain)",               MACHINE_IS_PINBALL)
-GAME(2002,  rctycnl_400,rctycnl,    whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "Roller 
Coaster Tycoon (4.00 Spain)",               MACHINE_IS_PINBALL)
-GAME(2000,  shrkysht,   0,          whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "Sharkey's 
Shootout (2.11)",                MACHINE_IS_PINBALL)
-GAME(2000,  shrky_207,  shrkysht,   whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "Sharkey's 
Shootout (2.07)",                MACHINE_IS_PINBALL)
-GAME(2001,  shrknew,    shrkysht,   whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "Sharkey's 
Shootout (ARM7 Sound Board)",                MACHINE_IS_PINBALL)
-GAME(2001,  shrkygr,    shrkysht,   whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "Sharkey's 
Shootout (2.11 Germany)",                MACHINE_IS_PINBALL)
-GAME(2001,  shrkygr_207,shrkysht,   whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "Sharkey's 
Shootout (2.07 Germany)",                MACHINE_IS_PINBALL)
-GAME(2001,  shrkyfr,    shrkysht,   whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "Sharkey's 
Shootout (2.11 France)",             MACHINE_IS_PINBALL)
-GAME(2001,  shrkyfr_207,shrkysht,   whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "Sharkey's 
Shootout (2.07 France)",             MACHINE_IS_PINBALL)
-GAME(2001,  shrkyit,    shrkysht,   whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "Sharkey's 
Shootout (2.11 Italy)",              MACHINE_IS_PINBALL)
-GAME(2001,  shrkyit_207,shrkysht,   whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "Sharkey's 
Shootout (2.07 Italy)",              MACHINE_IS_PINBALL)
-GAME(1999,  sprk_103,   0,          whitestar,  whitestar, driver_device, 0,  ROT0,   "Sega",     "South 
Park (1.03)",                MACHINE_IS_PINBALL)
-GAME(1999,  sprk_096,   sprk_103,   whitestar,  whitestar, driver_device, 0,  ROT0,   "Sega",     "South 
Park (0.96)",                MACHINE_IS_PINBALL)
-GAME(1999,  sprk_090,   sprk_103,   whitestar,  whitestar, driver_device, 0,  ROT0,   "Sega",     "South 
Park (0.90)",                MACHINE_IS_PINBALL)
-GAME(1997,  spacejam,   0,          whitestar,  whitestar, driver_device, 0,  ROT0,   "Sega",     "Space 
Jam",                MACHINE_IS_PINBALL)
-GAME(1997,  spacejmg,   spacejam,   whitestar,  whitestar, driver_device, 0,  ROT0,   "Sega",     "Space Jam 
(Germany)",              MACHINE_IS_PINBALL)
-GAME(1997,  spacejmf,   spacejam,   whitestar,  whitestar, driver_device, 0,  ROT0,   "Sega",     "Space Jam 
(France)",               MACHINE_IS_PINBALL)
-GAME(1997,  spacejmi,   spacejam,   whitestar,  whitestar, driver_device, 0,  ROT0,   "Sega",     "Space Jam 
(Italy)",                MACHINE_IS_PINBALL)
-GAME(1997,  swtril43,   0,          whitestar,  whitestar, driver_device, 0,  ROT0,   "Sega",     "Star Wars 
Trilogy (4.03)",             MACHINE_IS_PINBALL)
-GAME(1997,  swtril41,   swtril43,   whitestar,  whitestar, driver_device, 0,  ROT0,   "Sega",     "Star Wars 
Trilogy (4.01)",             MACHINE_IS_PINBALL)
-GAME(1997,  startrp,    0,          whitestar,  whitestar, driver_device, 0,  ROT0,   "Sega",     "Starship 
Troopers",                MACHINE_IS_PINBALL)
-GAME(1999,  strikext,   0,          whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "Striker 
Xtreme (1.02)",                MACHINE_IS_PINBALL)
-GAME(1999,  strknew,    strikext,   whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "Striker 
Xtreme (ARM7 Sound Board)",                MACHINE_IS_PINBALL)
-GAME(1999,  strxt_uk,   strikext,   whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "Striker 
Xtreme (UK)",              MACHINE_IS_PINBALL)
-GAME(1999,  strxt_gr,   strikext,   whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "Striker 
Xtreme (Germany)",             MACHINE_IS_PINBALL)
-GAME(1999,  strxt_fr,   strikext,   whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "Striker 
Xtreme (France)",              MACHINE_IS_PINBALL)
-GAME(1999,  strxt_it,   strikext,   whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "Striker 
Xtreme (Italy)",               MACHINE_IS_PINBALL)
-GAME(1999,  strxt_sp,   strikext,   whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "Striker 
Xtreme (Spain)",               MACHINE_IS_PINBALL)
-GAME(2003,  term3,      0,          whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    
"Terminator 3: Rise of the Machines (4.00)",                MACHINE_IS_PINBALL)
-GAME(2003,  term3_301,  term3,      whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    
"Terminator 3: Rise of the Machines (3.01)",                MACHINE_IS_PINBALL)
-GAME(2003,  term3_205,  term3,      whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    
"Terminator 3: Rise of the Machines (2.05)",                MACHINE_IS_PINBALL)
-GAME(2003,  t3new,      term3,      whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    
"Terminator 3: Rise of the Machines (ARM7 Sound Board)",                MACHINE_IS_PINBALL)
-GAME(2003,  term3g,     term3,      whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    
"Terminator 3: Rise of the Machines (4.00 Germany)",                MACHINE_IS_PINBALL)
-GAME(2003,  term3g_301, term3,      whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    
"Terminator 3: Rise of the Machines (3.01 Germany)",              MACHINE_IS_PINBALL)
-GAME(2003,  term3l,     term3,      whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    
"Terminator 3: Rise of the Machines (4.00 Spain)",              MACHINE_IS_PINBALL)
-GAME(2003,  term3l_301, term3,      whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    
"Terminator 3: Rise of the Machines (3.01 Spain)",              MACHINE_IS_PINBALL)
-GAME(2003,  term3l_205, term3,      whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    
"Terminator 3: Rise of the Machines (2.05 Spain)",              MACHINE_IS_PINBALL)
-GAME(2003,  term3f,     term3,      whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    
"Terminator 3: Rise of the Machines (4.00 France)",             MACHINE_IS_PINBALL)
-GAME(2003,  term3f_301, term3,      whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    
"Terminator 3: Rise of the Machines (3.01 France)",             MACHINE_IS_PINBALL)
-GAME(2003,  term3f_205, term3,      whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    
"Terminator 3: Rise of the Machines (2.05 France)",             MACHINE_IS_PINBALL)
-GAME(2003,  term3i,     term3,      whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    
"Terminator 3: Rise of the Machines (4.00 Italy)",              MACHINE_IS_PINBALL)
-GAME(2003,  term3i_301, term3,      whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    
"Terminator 3: Rise of the Machines (3.01 Italy)",              MACHINE_IS_PINBALL)
-GAME(2003,  term3i_205, term3,      whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    
"Terminator 3: Rise of the Machines (2.05 Italy)",              MACHINE_IS_PINBALL)
-GAME(1997,  jplstw22,   0,          whitestar,  whitestar, driver_device, 0,  ROT0,   "Sega",     "The Lost 
World: Jurassic Park (2.02)",                MACHINE_IS_PINBALL)
-GAME(1997,  jplstw20,   jplstw22,   whitestar,  whitestar, driver_device, 0,  ROT0,   "Sega",     "The Lost 
World: Jurassic Park (2.00)",                MACHINE_IS_PINBALL)
-GAME(2003,  simpprty,   0,          whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "The 
Simpsons Pinball Party (5.00)",               MACHINE_IS_PINBALL)
-GAME(2003,  simpprty_400,simpprty,  whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "The 
Simpsons Pinball Party (4.00)",               MACHINE_IS_PINBALL)
-GAME(2003,  simpprty_300,simpprty,  whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "The 
Simpsons Pinball Party (3.00)",               MACHINE_IS_PINBALL)
-GAME(2003,  simpprty_204,simpprty,  whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "The 
Simpsons Pinball Party (2.04)",               MACHINE_IS_PINBALL)
-GAME(2003,  simpnew,    simpprty,   whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "The 
Simpsons Pinball Party (ARM7 Sound Board)",               MACHINE_IS_PINBALL)
-GAME(2003,  simpprtg,   0,          whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "The 
Simpsons Pinball Party (5.00 Germany)",               MACHINE_IS_PINBALL)
-GAME(2003,  simpprtg_400,simpprtg,  whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "The 
Simpsons Pinball Party (4.00 Germany)",               MACHINE_IS_PINBALL)
-GAME(2003,  simpprtl,   0,          whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "The 
Simpsons Pinball Party (5.00 Spain)",             MACHINE_IS_PINBALL)
-GAME(2003,  simpprtl_400,simpprtl,  whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "The 
Simpsons Pinball Party (4.00 Spain)",             MACHINE_IS_PINBALL)
-GAME(2003,  simpprtl_300,simpprtl,  whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "The 
Simpsons Pinball Party (3.00 Spain)",             MACHINE_IS_PINBALL)
-GAME(2003,  simpprtl_204,simpprtl,  whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "The 
Simpsons Pinball Party (2.04 Spain)",             MACHINE_IS_PINBALL)
-GAME(2003,  simpprtf,   0,          whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "The 
Simpsons Pinball Party (5.00 France)",                MACHINE_IS_PINBALL)
-GAME(2003,  simpprtf_400,simpprtf,  whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "The 
Simpsons Pinball Party (4.00 France)",                MACHINE_IS_PINBALL)
-GAME(2003,  simpprtf_300,simpprtf,  whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "The 
Simpsons Pinball Party (3.00 France)",                MACHINE_IS_PINBALL)
-GAME(2003,  simpprtf_204,simpprtf,  whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "The 
Simpsons Pinball Party (2.04 France)",                MACHINE_IS_PINBALL)
-GAME(2003,  simpprti,   0,          whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "The 
Simpsons Pinball Party (5.00 Italy)",             MACHINE_IS_PINBALL)
-GAME(2003,  simpprti_400,simpprti,  whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "The 
Simpsons Pinball Party (4.00 Italy)",             MACHINE_IS_PINBALL)
-GAME(2003,  simpprti_300,simpprti,  whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "The 
Simpsons Pinball Party (3.00 Italy)",             MACHINE_IS_PINBALL)
-GAME(2003,  simpprti_204,simpprti,  whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "The 
Simpsons Pinball Party (2.04 Italy)",             MACHINE_IS_PINBALL)
-GAME(1997,  xfilesp,    0,          whitestar,  whitestar, driver_device, 0,  ROT0,   "Sega",     "X-Files 
(3.03)",               MACHINE_IS_PINBALL)
-GAME(1997,  xfiles2,    xfilesp,    whitestar,  whitestar, driver_device, 0,  ROT0,   "Sega",     "X-Files 
(2.04)",               MACHINE_IS_PINBALL)
-GAME(1996,  twst_405,   0,          whitestar,  whitestar, driver_device, 0,  ROT0,   "Sega",     "Twister 
(4.05)",               MACHINE_IS_PINBALL)
-GAME(1996,  twst_404,   twst_405,   whitestar,  whitestar, driver_device, 0,  ROT0,   "Sega",     "Twister 
(4.04)",               MACHINE_IS_PINBALL)
-GAME(1996,  twst_300,   twst_405,   whitestar,  whitestar, driver_device, 0,  ROT0,   "Sega",     "Twister 
(3.00)",               MACHINE_IS_PINBALL)
-GAME(1998,  viprsega,   0,          whitestar,  whitestar, driver_device, 0,  ROT0,   "Sega",     "Viper 
Night Drivin'",              MACHINE_IS_PINBALL)
-GAME(1998,  ctchzdlx,   ctcheese,   whitestar,  whitestar, driver_device, 0,  ROT0,   "Sega",     "Cut The 
Cheese Deluxe (Redemption)",               MACHINE_IS_PINBALL)
-GAME(1998,  titanic,    0,          whitestar,  whitestar, driver_device, 0,  ROT0,   "Sega",     "Titanic 
(Coin dropper)",               MACHINE_IS_PINBALL)
-GAME(2002,  monopred,   0,          whitestar,  whitestar, driver_device, 0,  ROT0,   "Stern",    "Monopoly 
(Coin dropper)",              MACHINE_IS_PINBALL)
-GAME(1998,  wackadoo,   0,          whitestar,  whitestar, driver_device, 0,  ROT0,   "Sega",     
"Wack-A-Doodle-Doo (Redemption)",               MACHINE_IS_PINBALL)
-GAME(1984,  aftor,  0,  wico,  wico, driver_device,  0,  ROT0,  "Wico", "Af-Tor", MACHINE_MECHANICAL)
-GAME( 199?, wildpkr,   0,        wildpkr,  wildpkr, wildpkr_state,  wildpkr,  ROT0, "TAB Austria", "Wild 
Poker (ver. D 1.01)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_UNEMULATED_PROTECTION )
-GAME( 199?, tabpkr,    0,        tabpkr,   wildpkr, wildpkr_state,  wildpkr,  ROT0, "TAB Austria", "Unknown 
Tab Austria Poker", MACHINE_NO_SOUND | MACHINE_NOT_WORKING | MACHINE_UNEMULATED_PROTECTION )
-GAME( 1980, defenderg,  defender, defender,       defender, williams_state, defender, ROT0,   "Williams", 
"Defender (Green label)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, defenderb,  defender, defender,       defender, williams_state, defender, ROT0,   "Williams", 
"Defender (Blue label)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, defenderw,  defender, defender,       defender, williams_state, defender, ROT0,   "Williams", 
"Defender (White label)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, defndjeu,   defender, defender,       defender, williams_state, defndjeu, ROT0,   "bootleg 
(Jeutel)", "Defender (bootleg)", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1980, tornado1,   defender, defender,       defender, williams_state, defndjeu, ROT0,   "bootleg 
(Jeutel)", "Tornado (set 1, Defender bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, zero,       defender, defender,       defender, williams_state, defndjeu, ROT0,   "bootleg 
(Jeutel)", "Zero (set 1, Defender bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, zero2,      defender, defender,       defender, williams_state, defndjeu, ROT0,   "bootleg 
(Amtec)", "Zero (set 2, Defender bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, defcmnd,    defender, defender,       defender, williams_state, defender, ROT0,   "bootleg", 
"Defense Command (Defender bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, defence,    defender, defender,       defender, williams_state, defender, ROT0,   "bootleg 
(Outer Limits)", "Defence Command (Defender bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, startrkd,   defender, defender,       defender, williams_state, defender, ROT0,   "bootleg", 
"Star Trek (Defender bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, maydaya,    mayday,   defender,       mayday, williams_state,   mayday,   ROT0,   "Hoei", 
"Mayday (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, maydayb,    mayday,   defender,       mayday, williams_state,   mayday,   ROT0,   "Hoei", 
"Mayday (set 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1980, batlzone,   mayday,   defender,       mayday, williams_state,   mayday,   ROT0,   "bootleg 
(Video Game)", "Battle Zone (bootleg of Mayday)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, colony7,    0,        defender,       colony7, williams_state,  defender, ROT270, "Taito", 
"Colony 7 (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, colony7a,   colony7,  defender,       colony7, williams_state,  defender, ROT270, "Taito", 
"Colony 7 (set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, jin,        0,        jin,            jin, williams_state,      defender, ROT90,  "Falcon", 
"Jin", MACHINE_SUPPORTS_SAVE )
-GAME( 1981, stargate,   0,        williams,       stargate, williams_state, stargate, ROT0,   "Williams / 
Vid Kidz", "Stargate", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, robotron,   0,        williams,       robotron, williams_state, robotron, ROT0,   "Williams / 
Vid Kidz", "Robotron: 2084 (Solid Blue label)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, robotronyo, robotron, williams,       robotron, williams_state, robotron, ROT0,   "Williams / 
Vid Kidz", "Robotron: 2084 (Yellow/Orange label)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, joust,      0,        williams_muxed, joust, williams_state,    joust,    ROT0,   "Williams", 
"Joust (White/Green label)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, joustr,     joust,    williams_muxed, joust, williams_state,    joust,    ROT0,   "Williams", 
"Joust (Solid Red label)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, joustwr,    joust,    williams_muxed, joust, williams_state,    joust,    ROT0,   "Williams", 
"Joust (White/Red label)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, bubbles,    0,        williams,       bubbles, williams_state,  bubbles,  ROT0,   "Williams", 
"Bubbles", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, bubblesr,   bubbles,  williams,       bubbles, williams_state,  bubbles,  ROT0,   "Williams", 
"Bubbles (Solid Red label)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, bubblesp,   bubbles,  williams,       bubbles, williams_state,  bubbles,  ROT0,   "Williams", 
"Bubbles (prototype version)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, splat,      0,        williams_muxed, splat, williams_state,    splat,    ROT0,   "Williams", 
"Splat!", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, sinistar,   0,        sinistar,       sinistar, williams_state, sinistar, ROT270, "Williams", 
"Sinistar (revision 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, sinistar1,  sinistar, sinistar,       sinistar, williams_state, sinistar, ROT270, "Williams", 
"Sinistar (prototype version)", MACHINE_SUPPORTS_SAVE )
-GAME( 1982, sinistar2,  sinistar, sinistar,       sinistar, williams_state, sinistar, ROT270, "Williams", 
"Sinistar (revision 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, playball,   0,        playball,       playball, williams_state, playball, ROT270, "Williams", 
"PlayBall! (prototype)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, blaster,    0,        blaster,        blaster, blaster_state,   blaster,  ROT0,   "Williams / 
Vid Kidz", "Blaster", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, blastero,   blaster,  blaster,        blaster, blaster_state,   blaster,  ROT0,   "Williams / 
Vid Kidz", "Blaster (location test)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, spdball,    0,        spdball,        spdball, williams_state,  spdball,  ROT0,   "Williams", 
"Speed Ball - Contest at Neonworld (prototype)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, alienar,    0,        williams_muxed, alienar, williams_state,  alienar,  ROT0,   "Duncan 
Brown", "Alien Arena", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, alienaru,   alienar,  williams_muxed, alienar, williams_state,  alienaru, ROT0,   "Duncan 
Brown", "Alien Arena (Stargate upgrade)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, lottofun,   0,        lottofun,       lottofun, williams_state, lottofun, ROT0,   "H.A.R. 
Management", "Lotto Fun", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, mysticm,    0,        mysticm,        mysticm, williams2_state, mysticm,  ROT0,   "Williams", 
"Mystic Marathon", MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE)
-GAME( 1984, tshoot,     0,        tshoot,         tshoot, williams2_state,  tshoot,   ROT0,   "Williams", 
"Turkey Shoot", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, inferno,    0,        williams2,      inferno, williams2_state, inferno,  ROT0,   "Williams", 
"Inferno (Williams)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, joust2,     0,        joust2,         joust2, joust2_state,     joust2,   ROT270, "Williams", 
"Joust 2 - Survival of the Fittest (revision 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, joust2r1,   joust2,   joust2,         joust2, joust2_state,     joust2,   ROT270, "Williams", 
"Joust 2 - Survival of the Fittest (revision 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, wink,  0,    wink, wink, wink_state, wink, ROT0, "Midcoin", "Wink (set 1)", 
MACHINE_IMPERFECT_SOUND | MACHINE_UNEMULATED_PROTECTION | MACHINE_SUPPORTS_SAVE )
-GAME( 1985, winka, wink, wink, wink, wink_state, wink, ROT0, "Midcoin", "Wink (set 2)", 
MACHINE_IMPERFECT_SOUND | MACHINE_UNEMULATED_PROTECTION | MACHINE_SUPPORTS_SAVE )
-GAME( 1982, wiping,  0,      wiping, wiping, driver_device,  0, ROT90, "Nichibutsu", "Wiping", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1983, rugrats, wiping, wiping, rugrats, driver_device, 0, ROT90, "Nichibutsu", "Rug Rats", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1992, witch,    0,     witch, witch, witch_state, witch, ROT0, "Excellent System",     "Witch",        
        MACHINE_SUPPORTS_SAVE )
-GAME( 1992, witchb,   witch, witch, witch, witch_state, witch, ROT0, "Excellent System",     "Witch (With 
ranking)", MACHINE_SUPPORTS_SAVE )
-GAME( 1992, witchs,   witch, witch, witch, witch_state, witch, ROT0, "Sega / Vic Tokai",     "Witch (Sega 
License)", MACHINE_SUPPORTS_SAVE )
-GAME( 1995, pbchmp95, witch, witch, witch, witch_state, witch, ROT0, "Veltmeijer Automaten", "Pinball Champ 
'95",    MACHINE_SUPPORTS_SAVE )
-GAME( 1983, stinger,  0,       stinger, stinger,  wiz_state,     stinger, ROT90,  "Seibu Denshi", "Stinger", 
MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 1983, stinger2, stinger, stinger, stinger2, wiz_state,     stinger, ROT90,  "Seibu Denshi", "Stinger 
(prototype?)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, scion,    0,       scion,   scion,    driver_device, 0,       ROT0,   "Seibu Denshi", "Scion", 
MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, scionc,   scion,   scion,   scion,    driver_device, 0,       ROT0,   "Seibu Denshi 
(Cinematronics license)", "Scion (Cinematronics)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_COLORS | 
MACHINE_SUPPORTS_SAVE )
-GAME( 1984, kungfut,  0,       kungfut, kungfut,  driver_device, 0,       ROT0,   "Seibu Kaihatsu", "Kung-Fu 
Taikun (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, wiz,      0,       wiz,     wiz,      driver_device, 0,       ROT270, "Seibu Kaihatsu", "Wiz", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1985, wizt,     wiz,     wiz,     wiz,      driver_device, 0,       ROT270, "Seibu Kaihatsu (Taito 
license)", "Wiz (Taito, set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, wizta,    wiz,     wiz,     wiz,      driver_device, 0,       ROT270, "Seibu Kaihatsu (Taito 
license)", "Wiz (Taito, set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 2001, wmg, 0, wmg, wmg, wmg_state, wmg, ROT0, "hack (Clay Cowgill)", "Williams Multigame", 0 )
-GAME( 200?, wms,        0,        wms,     wms,      wms_state, wms,  ROT0, "WMS",   "WMS SetUp/Clear Chips 
(set 1)",   MACHINE_IS_SKELETON )
-GAME( 200?, wmsa,       wms,      wms,     wms,      wms_state, wms,  ROT0, "WMS",   "WMS SetUp/Clear Chips 
(set 2)",   MACHINE_IS_SKELETON )
-GAME( 200?, wmsb,       wms,      wms,     wms,      wms_state, wms,  ROT0, "WMS",   "WMS SetUp/Clear Chips 
(set 3)",   MACHINE_IS_SKELETON )
-GAME( 200?, btippers,   0,        wms,     wms,      wms_state, wms,  ROT0, "WMS",   "Big Tippers 
(Russian)",           MACHINE_IS_SKELETON )
-GAME( 200?, wmsboom,    0,        wms,     wms,      wms_state, wms,  ROT0, "WMS",   "Boom (Russian)",       
           MACHINE_IS_SKELETON )
-GAME( 200?, cashcrop,   0,        wms,     wms,      wms_state, wms,  ROT0, "WMS",   "Cash Crop (Russian)",  
           MACHINE_IS_SKELETON )
-GAME( 200?, filthyr,    0,        wms,     wms,      wms_state, wms,  ROT0, "WMS",   "Filthy Rich 
(Russian)",           MACHINE_IS_SKELETON )
-GAME( 200?, hottop,     0,        wms,     wms,      wms_state, wms,  ROT0, "WMS",   "Hot Toppings 
(English)",          MACHINE_IS_SKELETON )
-GAME( 200?, hottopa,    hottop,   wms,     wms,      wms_state, wms,  ROT0, "WMS",   "Hot Toppings 
(Russian?)",         MACHINE_IS_SKELETON )
-GAME( 200?, inwinner,   0,        wms,     wms,      wms_state, wms,  ROT0, "WMS",   "Instant Winner 
(Russian)",        MACHINE_IS_SKELETON )
-GAME( 200?, jptparty,   0,        wms,     wms,      wms_state, wms,  ROT0, "WMS",   "Jackpot Party 
(Russian)",         MACHINE_IS_SKELETON )
-GAME( 200?, leprgld,    0,        wms,     wms,      wms_state, wms,  ROT0, "WMS",   "Leprechaun's Gold 
(Russian)",     MACHINE_IS_SKELETON )
-GAME( 200?, leprglds,   leprgld,  wms,     wms,      wms_state, wms,  ROT0, "WMS",   "Leprechaun's Gold 
(Spanish)",     MACHINE_IS_SKELETON )
-GAME( 200?, lol,        0,        wms,     wms,      wms_state, wms,  ROT0, "WMS",   "Life of Luxury 
(Russian)",        MACHINE_IS_SKELETON )
-GAME( 200?, lovewin,    0,        wms,     wms,      wms_state, wms,  ROT0, "WMS",   "Love To Win 
(Russian)",           MACHINE_IS_SKELETON )
-GAME( 200?, mtburn,     0,        wms,     wms,      wms_state, wms,  ROT0, "WMS",   "Money To Burn 
(Russian)",         MACHINE_IS_SKELETON )
-GAME( 200?, otchart,    0,        wms,     wms,      wms_state, wms,  ROT0, "WMS",   "Off The Charts 
(Russian)",        MACHINE_IS_SKELETON )
-GAME( 200?, perfect,    0,        wms,     wms,      wms_state, wms,  ROT0, "WMS",   "Perfect Game 
(Russian)",          MACHINE_IS_SKELETON )
-GAME( 200?, reelemin,   0,        wms,     wms,      wms_state, wms,  ROT0, "WMS",   "Reel 'Em In 
(Russian)",           MACHINE_IS_SKELETON )
-GAME( 200?, sonoth,     0,        wms,     wms,      wms_state, wms,  ROT0, "WMS",   "Something For Nothing 
(Russian)", MACHINE_IS_SKELETON )
-GAME( 200?, swingin,    0,        wms,     wms,      wms_state, wms,  ROT0, "WMS",   "Swingin In The Green 
(Russian)",  MACHINE_IS_SKELETON )
-GAME( 200?, wmstopb,    0,        wms,     wms,      wms_state, wms,  ROT0, "WMS",   "Top Banana (Russian)", 
           MACHINE_IS_SKELETON )
-GAME( 200?, wdun,       0,        wms,     wms,      wms_state, wms,  ROT0, "WMS",   "Who Dunnit (Russian)", 
           MACHINE_IS_SKELETON )
-GAME( 200?, winbid,     0,        wms,     wms,      wms_state, wms,  ROT0, "WMS",   "Winning Bid 
(Russian)",           MACHINE_IS_SKELETON )
-GAME( 200?, wldstrek,   0,        wms,     wms,      wms_state, wms,  ROT0, "WMS",   "Wild Streak 
(Russian)",           MACHINE_IS_SKELETON )
-GAME( 200?, yukongld,   0,        wms,     wms,      wms_state, wms,  ROT0, "WMS",   "Yukon Gold (Russian)", 
           MACHINE_IS_SKELETON )
-GAME( 1978, wolfpack, 0, wolfpack, wolfpack, driver_device, 0, ORIENTATION_FLIP_Y, "Atari", "Wolf Pack 
(prototype)", MACHINE_IMPERFECT_SOUND )
-GAME(1996,  tf95_12,    0,          wpc_95, afm,    wpc_95_state,   tf95,   ROT0,   "Bally",                
"WPC 95 Test Fixture (1.2)",              MACHINE_MECHANICAL)
-GAME(1995,  afm_113,    0,          wpc_95, afm,    wpc_95_state,   afm,    ROT0,   "Bally",                
"Attack From Mars (1.13, Free play)",     MACHINE_MECHANICAL)
-GAME(1995,  afm_113b,   afm_113,    wpc_95, afm,    wpc_95_state,   afm,    ROT0,   "Bally",                
"Attack From Mars (1.13b)",               MACHINE_MECHANICAL)
-GAME(1995,  afm_11,     afm_113,    wpc_95, afm,    wpc_95_state,   afm,    ROT0,   "Bally",                
"Attack From Mars (1.1)",                 MACHINE_MECHANICAL)
-GAME(1995,  afm_11u,    afm_113,    wpc_95, afm,    wpc_95_state,   afm,    ROT0,   "Bally",                
"Attack From Mars (1.1 Ultrapin)",        MACHINE_MECHANICAL)
-GAME(1995,  afm_10,     afm_113,    wpc_95, afm,    wpc_95_state,   afm,    ROT0,   "Bally",                
"Attack From Mars (1.0)",                 MACHINE_MECHANICAL)
-GAME(1998,  cc_13,      0,          wpc_95, cc,     wpc_95_state,   cc,     ROT0,   "Bally",                
"Cactus Canyon (1.3)",                    MACHINE_MECHANICAL)
-GAME(1998,  cc_12,      cc_13,      wpc_95, cc,     wpc_95_state,   cc,     ROT0,   "Bally",                
"Cactus Canyon (1.2)",                    MACHINE_MECHANICAL)
-GAME(1998,  cc_10,      cc_13,      wpc_95, cc,     wpc_95_state,   cc,     ROT0,   "Bally",                
"Cactus Canyon (1.0)",                    MACHINE_MECHANICAL)
-GAME(1998,  cc_104,     cc_13,      wpc_95, cc,     wpc_95_state,   cc,     ROT0,   "Bally",                
"Cactus Canyon (1.04 Test 0.2)",          MACHINE_MECHANICAL)
-GAME(1997,  cv_14,      0,          wpc_95, cv,     wpc_95_state,   cv,     ROT0,   "Bally",                
"Cirqus Voltaire (1.4)",                  MACHINE_MECHANICAL)
-GAME(1997,  cv_20h,     cv_14,      wpc_95, cv,     wpc_95_state,   cv,     ROT0,   "Bally",                
"Cirqus Voltaire (2.0H)",                 MACHINE_MECHANICAL)
-GAME(1997,  cv_10,      cv_14,      wpc_95, cv,     wpc_95_state,   cv,     ROT0,   "Bally",                
"Cirqus Voltaire (1.0)",                  MACHINE_MECHANICAL)
-GAME(1997,  cv_11,      cv_14,      wpc_95, cv,     wpc_95_state,   cv,     ROT0,   "Bally",                
"Cirqus Voltaire (1.1)",                  MACHINE_MECHANICAL)
-GAME(1997,  cv_13,      cv_14,      wpc_95, cv,     wpc_95_state,   cv,     ROT0,   "Bally",                
"Cirqus Voltaire (1.3)",                  MACHINE_MECHANICAL)
-GAME(1995,  congo_21,   0,          wpc_95, congo,  wpc_95_state,   congo,  ROT0,   "Williams",             
"Congo (2.1)",                            MACHINE_MECHANICAL)
-GAME(1995,  congo_20,   congo_21,   wpc_95, congo,  wpc_95_state,   congo,  ROT0,   "Williams",             
"Congo (2.0)",                            MACHINE_MECHANICAL)
-GAME(1995,  congo_13,   congo_21,   wpc_95, congo,  wpc_95_state,   congo,  ROT0,   "Williams",             
"Congo (1.3)",                            MACHINE_MECHANICAL)
-GAME(1995,  congo_11,   congo_21,   wpc_95, congo,  wpc_95_state,   congo,  ROT0,   "Williams",             
"Congo (1.1)",                            MACHINE_MECHANICAL)
-GAME(1996,  jy_12,      0,          wpc_95, jy,     wpc_95_state,   jy,     ROT0,   "Williams",             
"Junk Yard (1.2)",                        MACHINE_MECHANICAL)
-GAME(1996,  jy_11,      jy_12,      wpc_95, jy,     wpc_95_state,   jy,     ROT0,   "Williams",             
"Junk Yard (1.1)",                        MACHINE_MECHANICAL)
-GAME(1996,  jy_03,      jy_12,      wpc_95, jy,     wpc_95_state,   jy,     ROT0,   "Williams",             
"Junk Yard (0.3)",                        MACHINE_MECHANICAL)
-GAME(1999,  mm_10,      0,          wpc_95, mm,     wpc_95_state,   mm,     ROT0,   "Williams",             
"Medieval Madness (1.0)",                 MACHINE_MECHANICAL)
-GAME(1999,  mm_10u,     mm_10,      wpc_95, mm,     wpc_95_state,   mm,     ROT0,   "Williams",             
"Medieval Madness (1.0 Ultrapin)",        MACHINE_MECHANICAL)
-GAME(1999,  mm_109,     mm_10,      wpc_95, mm,     wpc_95_state,   mm,     ROT0,   "Williams",             
"Medieval Madness (1.09)",                MACHINE_MECHANICAL)
-GAME(1999,  mm_109b,    mm_10,      wpc_95, mm,     wpc_95_state,   mm,     ROT0,   "Williams",             
"Medieval Madness (1.09B)",               MACHINE_MECHANICAL)
-GAME(1999,  mm_109c,    mm_10,      wpc_95, mm,     wpc_95_state,   mm,     ROT0,   "Williams",             
"Medieval Madness (1.09C Profanity)",     MACHINE_MECHANICAL)
-GAME(1997,  mm_05,      mm_10,      wpc_95, mm,     wpc_95_state,   mm,     ROT0,   "Williams",             
"Medieval Madness (0.50)",                MACHINE_MECHANICAL)
-GAME(1998,  mb_10,      0,          wpc_95, mb,     wpc_95_state,   mb,     ROT0,   "Williams",             
"Monster Bash (1.0)",                     MACHINE_MECHANICAL)
-GAME(1998,  mb_106,     mb_10,      wpc_95, mb,     wpc_95_state,   mb,     ROT0,   "Williams",             
"Monster Bash (1.06)",                    MACHINE_MECHANICAL)
-GAME(1998,  mb_106b,    mb_10,      wpc_95, mb,     wpc_95_state,   mb,     ROT0,   "Williams",             
"Monster Bash (1.06b)",                   MACHINE_MECHANICAL)
-GAME(1997,  nbaf_31,    0,          wpc_95, nbaf,   wpc_95_state,   nbaf,   ROT0,   "Bally",                
"NBA Fastbreak (3.1 - S3.0)",             MACHINE_MECHANICAL)
-GAME(1997,  nbaf_31a,   nbaf_31,    wpc_95, nbaf,   wpc_95_state,   nbaf,   ROT0,   "Bally",                
"NBA Fastbreak (3.1 - S1.0)",             MACHINE_MECHANICAL)
-GAME(1997,  nbaf_11s,   nbaf_31,    wpc_95, nbaf,   wpc_95_state,   nbaf,   ROT0,   "Bally",                
"NBA Fastbreak (1.1 - S0.4)",             MACHINE_MECHANICAL)
-GAME(1997,  nbaf_11,    nbaf_31,    wpc_95, nbaf,   wpc_95_state,   nbaf,   ROT0,   "Bally",                
"NBA Fastbreak (1.1)",                    MACHINE_MECHANICAL)
-GAME(1997,  nbaf_11a,   nbaf_31,    wpc_95, nbaf,   wpc_95_state,   nbaf,   ROT0,   "Bally",                
"NBA Fastbreak (1.1 - S2.0)",             MACHINE_MECHANICAL)
-GAME(1997,  nbaf_115,   nbaf_31,    wpc_95, nbaf,   wpc_95_state,   nbaf,   ROT0,   "Bally",                
"NBA Fastbreak (1.15)",                   MACHINE_MECHANICAL)
-GAME(1997,  nbaf_21,    nbaf_31,    wpc_95, nbaf,   wpc_95_state,   nbaf,   ROT0,   "Bally",                
"NBA Fastbreak (2.1)",                    MACHINE_MECHANICAL)
-GAME(1997,  nbaf_22,    nbaf_31,    wpc_95, nbaf,   wpc_95_state,   nbaf,   ROT0,   "Bally",                
"NBA Fastbreak (2.2)",                    MACHINE_MECHANICAL)
-GAME(1997,  nbaf_23,    nbaf_31,    wpc_95, nbaf,   wpc_95_state,   nbaf,   ROT0,   "Bally",                
"NBA Fastbreak (2.3)",                    MACHINE_MECHANICAL)
-GAME(1997,  ngg_13,     0,          wpc_95, ngg,    wpc_95_state,   ngg,    ROT0,   "Williams",             
"No Good Gofers (1.3)",                   MACHINE_MECHANICAL)
-GAME(1997,  ngg_p06,    ngg_13,     wpc_95, ngg,    wpc_95_state,   ngg,    ROT0,   "Williams",             
"No Good Gofers (p0.6)",                  MACHINE_MECHANICAL)
-GAME(1997,  ngg_10,     ngg_13,     wpc_95, ngg,    wpc_95_state,   ngg,    ROT0,   "Williams",             
"No Good Gofers (1.0)",                   MACHINE_MECHANICAL)
-GAME(1998,  sc_18,      0,          wpc_95, sc,     wpc_95_state,   sc,     ROT0,   "Bally",                
"Safe Cracker (1.8)",                     MACHINE_MECHANICAL)
-GAME(1998,  sc_18n,     sc_18,      wpc_95, sc,     wpc_95_state,   sc,     ROT0,   "Bally",                
"Safe Cracker (1.8N)",                    MACHINE_MECHANICAL)
-GAME(1998,  sc_18s2,    sc_18,      wpc_95, sc,     wpc_95_state,   sc,     ROT0,   "Bally",                
"Safe Cracker (1.8 alternate sound)",     MACHINE_MECHANICAL)
-GAME(1996,  sc_17,      sc_18,      wpc_95, sc,     wpc_95_state,   sc,     ROT0,   "Bally",                
"Safe Cracker (1.7)",                     MACHINE_MECHANICAL)
-GAME(1996,  sc_17n,     sc_18,      wpc_95, sc,     wpc_95_state,   sc,     ROT0,   "Bally",                
"Safe Cracker (1.7N)",                    MACHINE_MECHANICAL)
-GAME(1996,  sc_14,      sc_18,      wpc_95, sc,     wpc_95_state,   sc,     ROT0,   "Bally",                
"Safe Cracker (1.4)",                     MACHINE_MECHANICAL)
-GAME(1996,  sc_091,     sc_18,      wpc_95, sc,     wpc_95_state,   sc,     ROT0,   "Bally",                
"Safe Cracker (0.91)",                    MACHINE_MECHANICAL)
-GAME(1996,  ss_15,      0,          wpc_95, ss,     wpc_95_state,   ss,     ROT0,   "Bally",                
"Scared Stiff (1.5)",                     MACHINE_MECHANICAL)
-GAME(1996,  ss_14,      ss_15,      wpc_95, ss,     wpc_95_state,   ss,     ROT0,   "Bally",                
"Scared Stiff (1.4)",                     MACHINE_MECHANICAL)
-GAME(1996,  ss_12,      ss_15,      wpc_95, ss,     wpc_95_state,   ss,     ROT0,   "Bally",                
"Scared Stiff (1.2)",                     MACHINE_MECHANICAL)
-GAME(1996,  ss_03,      ss_15,      wpc_95, ss,     wpc_95_state,   ss,     ROT0,   "Bally",                
"Scared Stiff (0.3)",                     MACHINE_MECHANICAL)
-GAME(1996,  ss_01,      ss_15,      wpc_95, ss,     wpc_95_state,   ss,     ROT0,   "Bally",                
"Scared Stiff (D0.1R with sound rev.25)", MACHINE_MECHANICAL)
-GAME(1996,  totan_14,   0,          wpc_95, totan,  wpc_95_state,   totan,  ROT0,   "Williams",             
"Tales Of The Arabian Nights (1.4)",      MACHINE_MECHANICAL)
-GAME(1996,  totan_13,   totan_14,   wpc_95, totan,  wpc_95_state,   totan,  ROT0,   "Williams",             
"Tales Of The Arabian Nights (1.3)",      MACHINE_MECHANICAL)
-GAME(1996,  totan_12,   totan_14,   wpc_95, totan,  wpc_95_state,   totan,  ROT0,   "Williams",             
"Tales Of The Arabian Nights (1.2)",      MACHINE_MECHANICAL)
-GAME(1996,  totan_04,   totan_14,   wpc_95, totan,  wpc_95_state,   totan,  ROT0,   "Williams",             
"Tales Of The Arabian Nights (0.4)",      MACHINE_MECHANICAL)
-GAME(1998,  cp_16,      0,          wpc_95, cp,     wpc_95_state,   cp,     ROT0,   "Bally",                
"The Champion Pub (1.6)",                 MACHINE_MECHANICAL)
-GAME(1998,  cp_15,      cp_16,      wpc_95, cp,     wpc_95_state,   cp,     ROT0,   "Bally",                
"The Champion Pub (1.5)",                 MACHINE_MECHANICAL)
-GAME(1996,  ttt_10,     0,          wpc_95, ttt,    wpc_95_state,   ttt,    ROT0,   "Williams",             
"Ticket Tac Toe (1.0)",                   MACHINE_MECHANICAL)
-GAME(1990,  tfa_13,     0,      wpc_an, wpc_an, wpc_an_state,   wpc_an, ROT0,   "Bally",                "WPC 
Test Fixture: Alphanumeric (1.3)",             MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1990,  dd_p7,      dd_l2,  wpc_an_dd, wpc_an, wpc_an_state,   wpc_an, ROT0,   "Bally",                
"Dr. Dude (PA-7 WPC)",              MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1990,  dd_p06,     dd_l2,  wpc_an_dd, wpc_an, wpc_an_state,   wpc_an, ROT0,   "Bally",                
"Dr. Dude (PA-6 WPC)",              MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1990,  fh_l9,      0,      wpc_an, wpc_an, wpc_an_state,   wpc_an, ROT0,   "Williams",             
"Funhouse L-9 (SL-2m)",             MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1990,  fh_l9b,     fh_l9,  wpc_an, wpc_an, wpc_an_state,   wpc_an, ROT0,   "Williams",             
"Funhouse L-9 (SL-2m) Bootleg Improved German translation",             MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1996,  fh_905h,    fh_l9,  wpc_an, wpc_an, wpc_an_state,   wpc_an, ROT0,   "Williams",             
"Funhouse 9.05H",               MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1990,  fh_l3,      fh_l9,  wpc_an, wpc_an, wpc_an_state,   wpc_an, ROT0,   "Williams",             
"Funhouse L-3",             MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1990,  fh_l4,      fh_l9,  wpc_an, wpc_an, wpc_an_state,   wpc_an, ROT0,   "Williams",             
"Funhouse L-4",             MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1990,  fh_l5,      fh_l9,  wpc_an, wpc_an, wpc_an_state,   wpc_an, ROT0,   "Williams",             
"Funhouse L-5",             MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1991,  hd_l3,      0,      wpc_an, wpc_an, wpc_an_state,   wpc_an, ROT0,   "Bally",                
"Harley Davidson (L-3)",                MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1991,  hd_l1,      hd_l3,  wpc_an, wpc_an, wpc_an_state,   wpc_an, ROT0,   "Bally",                
"Harley Davidson (L-1)",                MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992,  bop_l7,     0,      wpc_an, wpc_an, wpc_an_state,   wpc_an, ROT0,   "Williams",             "The 
Machine: Bride of Pinbot (L-7)",               MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1991,  bop_l6,     bop_l7, wpc_an, wpc_an, wpc_an_state,   wpc_an, ROT0,   "Williams",             "The 
Machine: Bride of Pinbot (L-6)",               MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1991,  bop_l5,     bop_l7, wpc_an, wpc_an, wpc_an_state,   wpc_an, ROT0,   "Williams",             "The 
Machine: Bride of Pinbot (L-5)",               MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1991,  bop_l4,     bop_l7, wpc_an, wpc_an, wpc_an_state,   wpc_an, ROT0,   "Williams",             "The 
Machine: Bride of Pinbot (L-4)",               MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1991,  bop_l3,     bop_l7, wpc_an, wpc_an, wpc_an_state,   wpc_an, ROT0,   "Williams",             "The 
Machine: Bride of Pinbot (L-3)",               MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1991,  bop_l2,     bop_l7, wpc_an, wpc_an, wpc_an_state,   wpc_an, ROT0,   "Williams",             "The 
Machine: Bride of Pinbot (L-2)",               MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1994,  dm_lx4,     0,          wpc_dcs,    wpc_dcs, wpc_dcs_state, dm,    ROT0,   "Williams",  
"Demolition Man (LX-4)",                            MACHINE_MECHANICAL)
-GAME(1994,  dm_pa2,     dm_lx4,     wpc_dcs,    wpc_dcs, wpc_dcs_state, dm,    ROT0,   "Williams",  
"Demolition Man (PA-2)",                            MACHINE_MECHANICAL)
-GAME(1994,  dm_px5,     dm_lx4,     wpc_dcs,    wpc_dcs, wpc_dcs_state, dm,    ROT0,   "Williams",  
"Demolition Man (PX-5)",                            MACHINE_MECHANICAL)
-GAME(1994,  dm_la1,     dm_lx4,     wpc_dcs,    wpc_dcs, wpc_dcs_state, dm,    ROT0,   "Williams",  
"Demolition Man (LA-1)",                            MACHINE_MECHANICAL)
-GAME(1994,  dm_lx3,     dm_lx4,     wpc_dcs,    wpc_dcs, wpc_dcs_state, dm,    ROT0,   "Williams",  
"Demolition Man (LX-3)",                            MACHINE_MECHANICAL)
-GAME(1995,  dm_h5,      dm_lx4,     wpc_dcs,    wpc_dcs, wpc_dcs_state, dm,    ROT0,   "Williams",  
"Demolition Man (H-5)",                             MACHINE_MECHANICAL)
-GAME(1995,  dm_h6,      dm_lx4,     wpc_dcs,    wpc_dcs, wpc_dcs_state, dm,    ROT0,   "Williams",  
"Demolition Man (H-6)",                             MACHINE_MECHANICAL)
-GAME(1993,  ij_l7,      0,          wpc_dcs,    wpc_dcs, wpc_dcs_state, ij,    ROT0,   "Williams",  "Indiana 
Jones (L-7)",                              MACHINE_MECHANICAL)
-GAME(1993,  ij_lg7,     ij_l7,      wpc_dcs,    wpc_dcs, wpc_dcs_state, ij,    ROT0,   "Williams",  "Indiana 
Jones (LG-7)",                             MACHINE_MECHANICAL)
-GAME(1993,  ij_l6,      ij_l7,      wpc_dcs,    wpc_dcs, wpc_dcs_state, ij,    ROT0,   "Williams",  "Indiana 
Jones (L-6)",                              MACHINE_MECHANICAL)
-GAME(1993,  ij_l5,      ij_l7,      wpc_dcs,    wpc_dcs, wpc_dcs_state, ij,    ROT0,   "Williams",  "Indiana 
Jones (L-5)",                              MACHINE_MECHANICAL)
-GAME(1993,  ij_l4,      ij_l7,      wpc_dcs,    wpc_dcs, wpc_dcs_state, ij,    ROT0,   "Williams",  "Indiana 
Jones (L-4)",                              MACHINE_MECHANICAL)
-GAME(1993,  ij_l3,      ij_l7,      wpc_dcs,    wpc_dcs, wpc_dcs_state, ij,    ROT0,   "Williams",  "Indiana 
Jones (L-3)",                              MACHINE_MECHANICAL)
-GAME(1993,  jd_l7,      0,          wpc_dcs,    wpc_dcs, wpc_dcs_state, jd,    ROT0,   "Bally",     "Judge 
Dredd (L-7)",                                MACHINE_MECHANICAL)
-GAME(1993,  jd_l1,      jd_l7,      wpc_dcs,    wpc_dcs, wpc_dcs_state, jd,    ROT0,   "Bally",     "Judge 
Dredd (L-1)",                                MACHINE_MECHANICAL)
-GAME(1993,  jd_l6,      jd_l7,      wpc_dcs,    wpc_dcs, wpc_dcs_state, jd,    ROT0,   "Bally",     "Judge 
Dredd (L-6)",                                MACHINE_MECHANICAL)
-GAME(1993,  jd_l5,      jd_l7,      wpc_dcs,    wpc_dcs, wpc_dcs_state, jd,    ROT0,   "Bally",     "Judge 
Dredd (L-5)",                                MACHINE_MECHANICAL)
-GAME(1993,  jd_l4,      jd_l7,      wpc_dcs,    wpc_dcs, wpc_dcs_state, jd,    ROT0,   "Bally",     "Judge 
Dredd (L-4)",                                MACHINE_MECHANICAL)
-GAME(1994,  pop_lx5,    0,          wpc_dcs,    wpc_dcs, wpc_dcs_state, pop,   ROT0,   "Bally",     "Popeye 
Saves The Earth (LX-5)",                    MACHINE_MECHANICAL)
-GAME(1994,  pop_la4,    pop_lx5,    wpc_dcs,    wpc_dcs, wpc_dcs_state, pop,   ROT0,   "Bally",     "Popeye 
Saves The Earth (LA-4)",                    MACHINE_MECHANICAL)
-GAME(1994,  pop_pa3,    pop_lx5,    wpc_dcs,    wpc_dcs, wpc_dcs_state, pop,   ROT0,   "Bally",     "Popeye 
Saves The Earth (PA-3)",                    MACHINE_MECHANICAL)
-GAME(1994,  sttng_l7,   0,          wpc_dcs,    wpc_dcs, wpc_dcs_state, sttng, ROT0,   "Williams",  "Star 
Trek: The Next Generation (LX-7)",            MACHINE_MECHANICAL)
-GAME(1994,  sttng_x7,   sttng_l7,   wpc_dcs,    wpc_dcs, wpc_dcs_state, sttng, ROT0,   "Williams",  "Star 
Trek: The Next Generation (LX-7 Special)",    MACHINE_MECHANICAL)
-GAME(1993,  sttng_p8,   sttng_l7,   wpc_dcs,    wpc_dcs, wpc_dcs_state, sttng, ROT0,   "Williams",  "Star 
Trek: The Next Generation (P-8)",             MACHINE_MECHANICAL)
-GAME(1993,  sttng_p5,   sttng_l7,   wpc_dcs,    wpc_dcs, wpc_dcs_state, sttng, ROT0,   "Williams",  "Star 
Trek: The Next Generation (P-5)",             MACHINE_MECHANICAL)
-GAME(1993,  sttng_p4,   sttng_l7,   wpc_dcs,    wpc_dcs, wpc_dcs_state, sttng, ROT0,   "Williams",  "Star 
Trek: The Next Generation (P-4)",             MACHINE_MECHANICAL)
-GAME(1994,  sttng_s7,   sttng_l7,   wpc_dcs,    wpc_dcs, wpc_dcs_state, sttng, ROT0,   "Williams",  "Star 
Trek: The Next Generation (LX-7) SP1",        MACHINE_MECHANICAL)
-GAME(1994,  sttng_g7,   sttng_l7,   wpc_dcs,    wpc_dcs, wpc_dcs_state, sttng, ROT0,   "Williams",  "Star 
Trek: The Next Generation (LG-7)",            MACHINE_MECHANICAL)
-GAME(1993,  sttng_l1,   sttng_l7,   wpc_dcs,    wpc_dcs, wpc_dcs_state, sttng, ROT0,   "Williams",  "Star 
Trek: The Next Generation (LX-1)",            MACHINE_MECHANICAL)
-GAME(1993,  sttng_l2,   sttng_l7,   wpc_dcs,    wpc_dcs, wpc_dcs_state, sttng, ROT0,   "Williams",  "Star 
Trek: The Next Generation (LX-2)",            MACHINE_MECHANICAL)
-GAME(1994,  sttng_l3,   sttng_l7,   wpc_dcs,    wpc_dcs, wpc_dcs_state, sttng, ROT0,   "Williams",  "Star 
Trek: The Next Generation (LX-3)",            MACHINE_MECHANICAL)
-GAME(1993,  afv_l4,     0,          wpc_dcs,    wpc_dcs, wpc_dcs_state, afv,   ROT0,   "Williams",  "Addams 
Family Values (Coin Dropper L-4)",          MACHINE_MECHANICAL)
-GAME(1991,  tfdmd_l3,   0,      wpc_dot,    wpc_dot, wpc_dot_state, wpc_dot,    ROT0,   "Bally",        "WPC 
Test Fixture: DMD (L-3)",                  MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1991,  gi_l9,      0,      wpc_dot,    wpc_dot, wpc_dot_state, wpc_dot,    ROT0,   "Bally",        
"Gilligan's Island (L-9)",                      MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1991,  gi_l3,      gi_l9,  wpc_dot,    wpc_dot, wpc_dot_state, wpc_dot,    ROT0,   "Bally",        
"Gilligan's Island (L-3)",                      MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1991,  gi_l4,      gi_l9,  wpc_dot,    wpc_dot, wpc_dot_state, wpc_dot,    ROT0,   "Bally",        
"Gilligan's Island (L-4)",                      MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1991,  gi_l6,      gi_l9,  wpc_dot,    wpc_dot, wpc_dot_state, wpc_dot,    ROT0,   "Bally",        
"Gilligan's Island (L-6)",                      MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992,  hshot_p8,   0,      wpc_dot,    wpc_dot, wpc_dot_state, wpc_dot,    ROT0,   "Midway",       "Hot 
Shot Basketball (P-8)",                    MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1991,  hurr_l2,    0,      wpc_dot,    wpc_dot, wpc_dot_state, wpc_dot,    ROT0,   "Williams",     
"Hurricane (L-2)",                              MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1991,  pz_f4,      0,      wpc_dot,    wpc_dot, wpc_dot_state, wpc_dot,    ROT0,   "Bally",        "The 
Party Zone (F-4)",                         MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1991,  pz_l1,      pz_f4,  wpc_dot,    wpc_dot, wpc_dot_state, wpc_dot,    ROT0,   "Bally",        "The 
Party Zone (L-1)",                         MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1991,  pz_l2,      pz_f4,  wpc_dot,    wpc_dot, wpc_dot_state, wpc_dot,    ROT0,   "Bally",        "The 
Party Zone (L-2)",                         MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1991,  pz_l3,      pz_f4,  wpc_dot,    wpc_dot, wpc_dot_state, wpc_dot,    ROT0,   "Bally",        "The 
Party Zone (L-3)",                         MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1991,  sf_l1,      0,      wpc_dot,    wpc_dot, wpc_dot_state, wpc_dot,    ROT0,   "Williams",     
"Slugfest (L-1)",                               MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1991,  t2_l8,      0,      wpc_dot,    wpc_dot, wpc_dot_state, wpc_dot,    ROT0,   "Williams",     
"Terminator 2: Judgment Day (L-8)",             MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1991,  t2_l6,      t2_l8,  wpc_dot,    wpc_dot, wpc_dot_state, wpc_dot,    ROT0,   "Williams",     
"Terminator 2: Judgment Day (L-6)",             MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1991,  t2_p2f,     t2_l8,  wpc_dot,    wpc_dot, wpc_dot_state, wpc_dot,    ROT0,   "Williams",     
"Terminator 2: Judgment Day (P-2F) Profanity",  MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1991,  t2_l4,      t2_l8,  wpc_dot,    wpc_dot, wpc_dot_state, wpc_dot,    ROT0,   "Williams",     
"Terminator 2: Judgment Day (L-4)",             MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1991,  t2_l3,      t2_l8,  wpc_dot,    wpc_dot, wpc_dot_state, wpc_dot,    ROT0,   "Williams",     
"Terminator 2: Judgment Day (L-3)",             MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1991,  t2_l2,      t2_l8,  wpc_dot,    wpc_dot, wpc_dot_state, wpc_dot,    ROT0,   "Williams",     
"Terminator 2: Judgment Day (L-2)",             MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992,  taf_l5,  0,       wpc_flip1,  wpc_flip1, wpc_flip1_state,  wpc_flip1,  ROT0,  "Bally",    "The 
Addams Family (L-5)",                    MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992,  taf_p2,  taf_l5,  wpc_flip1,  wpc_flip1, wpc_flip1_state,  wpc_flip1,  ROT0,  "Bally",    "The 
Addams Family (Prototype) (P-2)",        MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992,  taf_l1,  taf_l5,  wpc_flip1,  wpc_flip1, wpc_flip1_state,  wpc_flip1,  ROT0,  "Bally",    "The 
Addams Family (L-1)",                    MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992,  taf_l2,  taf_l5,  wpc_flip1,  wpc_flip1, wpc_flip1_state,  wpc_flip1,  ROT0,  "Bally",    "The 
Addams Family (L-2)",                    MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992,  taf_l3,  taf_l5,  wpc_flip1,  wpc_flip1, wpc_flip1_state,  wpc_flip1,  ROT0,  "Bally",    "The 
Addams Family (L-3)",                    MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992,  taf_l4,  taf_l5,  wpc_flip1,  wpc_flip1, wpc_flip1_state,  wpc_flip1,  ROT0,  "Bally",    "The 
Addams Family (L-4)",                    MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992,  taf_l7,  taf_l5,  wpc_flip1,  wpc_flip1, wpc_flip1_state,  wpc_flip1,  ROT0,  "Bally",    "The 
Addams Family (Prototype L-5) (L-7)",    MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992,  taf_l6,  taf_l5,  wpc_flip1,  wpc_flip1, wpc_flip1_state,  wpc_flip1,  ROT0,  "Bally",    "The 
Addams Family (L-6)",                    MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992,  taf_h4,  taf_l5,  wpc_flip1,  wpc_flip1, wpc_flip1_state,  wpc_flip1,  ROT0,  "Bally",    "The 
Addams Family (H-4)",                    MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1993,  br_l4,      0,          wpc_flip2,  wpc_flip2, wpc_flip2_state, wpc_flip2,  ROT0,   "Bally",     
           "Black Rose (L-4)",             MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992,  br_p17,     br_l4,      wpc_flip2,  wpc_flip2, wpc_flip2_state, wpc_flip2,  ROT0,   "Bally",     
           "Black Rose (SP-1)",                MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992,  br_l1,      br_l4,      wpc_flip2,  wpc_flip2, wpc_flip2_state, wpc_flip2,  ROT0,   "Bally",     
           "Black Rose (L-1)",             MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1993,  br_l3,      br_l4,      wpc_flip2,  wpc_flip2, wpc_flip2_state, wpc_flip2,  ROT0,   "Bally",     
           "Black Rose (L-3)",             MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1993,  drac_l1,    0,          wpc_flip2,  wpc_flip2, wpc_flip2_state, wpc_flip2,  ROT0,   "Williams",  
           "Bram Stoker's Dracula (L-1)",              MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1993,  drac_p11,   drac_l1,    wpc_flip2,  wpc_flip2, wpc_flip2_state, wpc_flip2,  ROT0,   "Williams",  
           "Bram Stoker's Dracula (P-11)",             MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1993,  cftbl_l4,   0,          wpc_flip2,  wpc_flip2, wpc_flip2_state, wpc_flip2,  ROT0,   "Bally",     
           "Creature from the Black Lagoon (L-4)",             MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1993,  cftbl_l3,   cftbl_l4,   wpc_flip2,  wpc_flip2, wpc_flip2_state, wpc_flip2,  ROT0,   "Bally",     
           "Creature from the Black Lagoon (L-3,SP-1)",                MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992,  dw_l2,      0,          wpc_flip2,  wpc_dw, wpc_flip2_state, wpc_flip2,  ROT0,   "Bally",        
        "Doctor Who (L-2)",             MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992,  dw_l1,      dw_l2,      wpc_flip2,  wpc_dw, wpc_flip2_state, wpc_flip2,  ROT0,   "Bally",        
        "Doctor Who (L-1)",             MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992,  dw_p5,      dw_l2,      wpc_flip2,  wpc_dw, wpc_flip2_state, wpc_flip2,  ROT0,   "Bally",        
        "Doctor Who (P-5)",             MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992,  ft_l5,      0,          wpc_flip2,  wpc_flip2, wpc_flip2_state, wpc_flip2,  ROT0,   "Williams",  
           "Fish Tales (L-5)",             MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992,  ft_l3,      ft_l5,      wpc_flip2,  wpc_flip2, wpc_flip2_state, wpc_flip2,  ROT0,   "Williams",  
           "Fish Tales (L-3)",             MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992,  ft_l4,      ft_l5,      wpc_flip2,  wpc_flip2, wpc_flip2_state, wpc_flip2,  ROT0,   "Williams",  
           "Fish Tales (L-4)",             MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992,  ft_p4,      ft_l5,      wpc_flip2,  wpc_flip2, wpc_flip2_state, wpc_flip2,  ROT0,   "Williams",  
           "Fish Tales (P-4)",             MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1994,  tafg_lx3,   0,          wpc_flip2,  wpc_flip2, wpc_flip2_state, wpc_flip2,  ROT0,   "Bally",     
           "The Addams Family Special Collectors Edition Gold (LX-3)",             
MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1994,  tafg_h3,    tafg_lx3,   wpc_flip2,  wpc_flip2, wpc_flip2_state, wpc_flip2,  ROT0,   "Bally",     
           "The Addams Family Special Collectors Edition (H-3)",               MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1994,  tafg_la2,   tafg_lx3,   wpc_flip2,  wpc_flip2, wpc_flip2_state, wpc_flip2,  ROT0,   "Bally",     
           "The Addams Family Special Collectors Edition (LA-2)",              MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1994,  tafg_la3,   tafg_lx3,   wpc_flip2,  wpc_flip2, wpc_flip2_state, wpc_flip2,  ROT0,   "Bally",     
           "The Addams Family Special Collectors Edition (LA-3)",              MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992,  gw_l5,      0,          wpc_flip2,  wpc_flip2, wpc_flip2_state, wpc_flip2,  ROT0,   "Williams",  
           "The Getaway: High Speed II (L-5)",             MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992,  gw_pb,      gw_l5,      wpc_flip2,  wpc_flip2, wpc_flip2_state, wpc_flip2,  ROT0,   "Williams",  
           "The Getaway: High Speed II (P-B)",             MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992,  gw_pc,      gw_l5,      wpc_flip2,  wpc_flip2, wpc_flip2_state, wpc_flip2,  ROT0,   "Williams",  
           "The Getaway: High Speed II (P-C)",             MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992,  gw_l1,      gw_l5,      wpc_flip2,  wpc_flip2, wpc_flip2_state, wpc_flip2,  ROT0,   "Williams",  
           "The Getaway: High Speed II (L-1)",             MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992,  gw_l2,      gw_l5,      wpc_flip2,  wpc_flip2, wpc_flip2_state, wpc_flip2,  ROT0,   "Williams",  
           "The Getaway: High Speed II (L-2)",             MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992,  gw_l3,      gw_l5,      wpc_flip2,  wpc_flip2, wpc_flip2_state, wpc_flip2,  ROT0,   "Williams",  
           "The Getaway: High Speed II (L-3)",             MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992,  gw_p7,      gw_l5,      wpc_flip2,  wpc_flip2, wpc_flip2_state, wpc_flip2,  ROT0,   "Williams",  
           "The Getaway: High Speed II (P-7)",             MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1998,  tz_92,      0,          wpc_flip2,  wpc_flip2, wpc_flip2_state, wpc_flip2,  ROT0,   "Bally",     
           "Twilight Zone (9.2)",              MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1998,  tz_94h,     tz_92,      wpc_flip2,  wpc_flip2, wpc_flip2_state, wpc_flip2,  ROT0,   "Bally",     
           "Twilight Zone (9.4H)",             MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1998,  tz_94ch,    tz_92,      wpc_flip2,  wpc_flip2, wpc_flip2_state, wpc_flip2,  ROT0,   "Bally",     
           "Twilight Zone (9.4CH)",                MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1993,  tz_pa1,     tz_92,      wpc_flip2,  wpc_flip2, wpc_flip2_state, wpc_flip2,  ROT0,   "Bally",     
           "Twilight Zone (PA-1)",             MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1993,  tz_p3,      tz_92,      wpc_flip2,  wpc_flip2, wpc_flip2_state, wpc_flip2,  ROT0,   "Bally",     
           "Twilight Zone (P-3)",              MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1993,  tz_p4,      tz_92,      wpc_flip2,  wpc_flip2, wpc_flip2_state, wpc_flip2,  ROT0,   "Bally",     
           "Twilight Zone (P-4)",              MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1993,  tz_l1,      tz_92,      wpc_flip2,  wpc_flip2, wpc_flip2_state, wpc_flip2,  ROT0,   "Bally",     
           "Twilight Zone (L-1)",              MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1993,  tz_l2,      tz_92,      wpc_flip2,  wpc_flip2, wpc_flip2_state, wpc_flip2,  ROT0,   "Bally",     
           "Twilight Zone (L-2)",              MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1993,  tz_ifpa,    tz_92,      wpc_flip2,  wpc_flip2, wpc_flip2_state, wpc_flip2,  ROT0,   "Bally",     
           "Twilight Zone (IFPA rules)",               MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1993,  tz_l3,      tz_92,      wpc_flip2,  wpc_flip2, wpc_flip2_state, wpc_flip2,  ROT0,   "Bally",     
           "Twilight Zone (L-3)",              MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1993,  tz_l4,      tz_92,      wpc_flip2,  wpc_flip2, wpc_flip2_state, wpc_flip2,  ROT0,   "Bally",     
           "Twilight Zone (L-4)",              MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1994,  tz_h7,      tz_92,      wpc_flip2,  wpc_flip2, wpc_flip2_state, wpc_flip2,  ROT0,   "Bally",     
           "Twilight Zone (H-7)",              MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1994,  tz_h8,      tz_92,      wpc_flip2,  wpc_flip2, wpc_flip2_state, wpc_flip2,  ROT0,   "Bally",     
           "Twilight Zone (H-8)",              MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2000,  ww_l5,      0,          wpc_flip2,  wpc_flip2, wpc_flip2_state, wpc_flip2,  ROT0,   "Williams",  
           "White Water (L-5)",                MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2000,  ww_lh6,     ww_l5,      wpc_flip2,  wpc_flip2, wpc_flip2_state, wpc_flip2,  ROT0,   "Williams",  
           "White Water (LH-6)",               MACHINE_IS_SKELETON_MECHANICAL)
-GAME(2000,  ww_lh5,     ww_l5,      wpc_flip2,  wpc_flip2, wpc_flip2_state, wpc_flip2,  ROT0,   "Williams",  
           "White Water (LH-5)",               MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1993,  ww_l4,      ww_l5,      wpc_flip2,  wpc_flip2, wpc_flip2_state, wpc_flip2,  ROT0,   "Williams",  
           "White Water (L-4)",                MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1993,  ww_l3,      ww_l5,      wpc_flip2,  wpc_flip2, wpc_flip2_state, wpc_flip2,  ROT0,   "Williams",  
           "White Water (L-3)",                MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992,  ww_l2,      ww_l5,      wpc_flip2,  wpc_flip2, wpc_flip2_state, wpc_flip2,  ROT0,   "Williams",  
           "White Water (L-2)",                MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992,  ww_p8,      ww_l5,      wpc_flip2,  wpc_flip2, wpc_flip2_state, wpc_flip2,  ROT0,   "Williams",  
           "White Water (P-8 P-2 sound)",              MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992,  ww_p1,      ww_l5,      wpc_flip2,  wpc_flip2, wpc_flip2_state, wpc_flip2,  ROT0,   "Williams",  
           "White Water (P-8 P-1 sound)",              MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1992,  strik_l4,   0,          wpc_flip2,  wpc_flip2, wpc_flip2_state, wpc_flip2,  ROT0,   "Williams",  
           "Strike Master (L-4)",              MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1996,  lc_11,      0,          wpc_flip2,  wpc_flip2, wpc_flip2_state, wpc_flip2,  ROT0,   "Bally",     
           "League Champ (1.1)",               MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1994,  corv_21,    0,          wpc_s,  corv, wpc_s_state,  corv,  ROT0,  "Bally",        "Corvette 
(2.1)",                    MACHINE_MECHANICAL)
-GAME(1994,  corv_px4,   corv_21,    wpc_s,  corv, wpc_s_state,  corv,  ROT0,  "Bally",        "Corvette 
(PX4)",                    MACHINE_MECHANICAL)
-GAME(1994,  corv_lx1,   corv_21,    wpc_s,  corv, wpc_s_state,  corv,  ROT0,  "Bally",        "Corvette 
(LX1)",                    MACHINE_MECHANICAL)
-GAME(1994,  corv_lx2,   corv_21,    wpc_s,  corv, wpc_s_state,  corv,  ROT0,  "Bally",        "Corvette 
(LX2)",                    MACHINE_MECHANICAL)
-GAME(1994,  corv_la1,   corv_21,    wpc_s,  corv, wpc_s_state,  corv,  ROT0,  "Bally",        "Corvette 
(LA1)",                    MACHINE_MECHANICAL)
-GAME(1995,  dh_lx2,     0,          wpc_s,  dh,   wpc_s_state,  dh,    ROT0,  "Williams",     "Dirty Harry 
(LX-2)",                MACHINE_MECHANICAL)
-GAME(1995,  i500_11r,   0,          wpc_s,  i500, wpc_s_state,  i500,  ROT0,  "Bally",        "Indianapolis 
500 (1.1R)",           MACHINE_MECHANICAL)
-GAME(1995,  i500_10r,   i500_11r,   wpc_s,  i500, wpc_s_state,  i500,  ROT0,  "Bally",        "Indianapolis 
500 (1.0R)",           MACHINE_MECHANICAL)
-GAME(1995,  i500_11b,   i500_11r,   wpc_s,  i500, wpc_s_state,  i500,  ROT0,  "Bally",        "Indianapolis 
500 (1.1 Belgium)",    MACHINE_MECHANICAL)
-GAME(1995,  jb_10r,     0,          wpc_s,  jb,   wpc_s_state,  jb,    ROT0,  "Williams",     "Jack*Bot 
(1.0R)",                   MACHINE_MECHANICAL)
-GAME(1995,  jb_10b,     jb_10r,     wpc_s,  jb,   wpc_s_state,  jb,    ROT0,  "Williams",     "Jack*Bot 
(1.0B) (Belgium/Canada)",  MACHINE_MECHANICAL)
-GAME(1995,  jm_12r,     0,          wpc_s,  jm,   wpc_s_state,  jm,    ROT0,  "Williams",     "Johnny 
Mnemonic (1.2R)",            MACHINE_MECHANICAL)
-GAME(1995,  jm_12b,     jm_12r,     wpc_s,  jm,   wpc_s_state,  jm,    ROT0,  "Williams",     "Johnny 
Mnemonic (1.2B) Belgium",    MACHINE_MECHANICAL)
-GAME(1995,  jm_05r,     jm_12r,     wpc_s,  jm,   wpc_s_state,  jm,    ROT0,  "Williams",     "Johnny 
Mnemonic (0.5R)",            MACHINE_MECHANICAL)
-GAME(1995,  nf_23x,     0,          wpc_s,  nf,   wpc_s_state,  nf,    ROT0,  "Williams",     "No Fear: 
Dangerous Sports (2.3X)",  MACHINE_MECHANICAL)
-GAME(1995,  nf_23,      nf_23x,     wpc_s,  nf,   wpc_s_state,  nf,    ROT0,  "Williams",     "No Fear: 
Dangerous Sports (2.3)",   MACHINE_MECHANICAL)
-GAME(1995,  nf_23f,     nf_23x,     wpc_s,  nf,   wpc_s_state,  nf,    ROT0,  "Williams",     "No Fear: 
Dangerous Sports (2.3F)",  MACHINE_MECHANICAL)
-GAME(1995,  nf_22,      nf_23x,     wpc_s,  nf,   wpc_s_state,  nf,    ROT0,  "Williams",     "No Fear: 
Dangerous Sports (2.2)",   MACHINE_MECHANICAL)
-GAME(1995,  nf_20,      nf_23x,     wpc_s,  nf,   wpc_s_state,  nf,    ROT0,  "Williams",     "No Fear: 
Dangerous Sports (2.0)",   MACHINE_MECHANICAL)
-GAME(1995,  nf_10,      nf_23x,     wpc_s,  nf,   wpc_s_state,  nf,    ROT0,  "Williams",     "No Fear: 
Dangerous Sports (1.0)",   MACHINE_MECHANICAL)
-GAME(1994,  rs_l6,      0,          wpc_s,  rs,   wpc_s_state,  rs,    ROT0,  "Williams",     "Red and Ted's 
Road Show (L-6)",     MACHINE_MECHANICAL)
-GAME(1994,  rs_la5,     rs_l6,      wpc_s,  rs,   wpc_s_state,  rs,    ROT0,  "Williams",     "Red and Ted's 
Road Show (La-5)",    MACHINE_MECHANICAL)
-GAME(1994,  rs_lx5,     rs_l6,      wpc_s,  rs,   wpc_s_state,  rs,    ROT0,  "Williams",     "Red and Ted's 
Road Show (Lx-5)",    MACHINE_MECHANICAL)
-GAME(1994,  rs_la4,     rs_l6,      wpc_s,  rs,   wpc_s_state,  rs,    ROT0,  "Williams",     "Red and Ted's 
Road Show (La-4)",    MACHINE_MECHANICAL)
-GAME(1994,  rs_lx4,     rs_l6,      wpc_s,  rs,   wpc_s_state,  rs,    ROT0,  "Williams",     "Red and Ted's 
Road Show (Lx-4)",    MACHINE_MECHANICAL)
-GAME(1994,  rs_lx3,     rs_l6,      wpc_s,  rs,   wpc_s_state,  rs,    ROT0,  "Williams",     "Red and Ted's 
Road Show (Lx-3)",    MACHINE_MECHANICAL)
-GAME(1994,  rs_lx2,     rs_l6,      wpc_s,  rs,   wpc_s_state,  rs,    ROT0,  "Williams",     "Red and Ted's 
Road Show (Lx-2)",    MACHINE_MECHANICAL)
-GAME(1994,  fs_lx5,     0,          wpc_s,  fs,   wpc_s_state,  fs,    ROT0,  "Williams",     "The 
Flintstones (LX-5)",            MACHINE_MECHANICAL)
-GAME(1994,  fs_lx2,     fs_lx5,     wpc_s,  fs,   wpc_s_state,  fs,    ROT0,  "Williams",     "The 
Flintstones (LX-2)",            MACHINE_MECHANICAL)
-GAME(1994,  fs_sp2,     fs_lx5,     wpc_s,  fs,   wpc_s_state,  fs,    ROT0,  "Williams",     "The 
Flintstones (SP-2)",            MACHINE_MECHANICAL)
-GAME(1994,  fs_lx4,     fs_lx5,     wpc_s,  fs,   wpc_s_state,  fs,    ROT0,  "Williams",     "The 
Flintstones (LX-4)",            MACHINE_MECHANICAL)
-GAME(1995,  ts_lx5,     0,          wpc_s,  ts,   wpc_s_state,  ts,    ROT0,  "Bally",        "The Shadow 
(LX-5)",                 MACHINE_MECHANICAL)
-GAME(1995,  ts_lh6,     ts_lx5,     wpc_s,  ts,   wpc_s_state,  ts,    ROT0,  "Bally",        "The Shadow 
(LH-6)",                 MACHINE_MECHANICAL)
-GAME(1995,  ts_lx4,     ts_lx5,     wpc_s,  ts,   wpc_s_state,  ts,    ROT0,  "Bally",        "The Shadow 
(LX-4)",                 MACHINE_MECHANICAL)
-GAME(1995,  ts_la4,     ts_lx5,     wpc_s,  ts,   wpc_s_state,  ts,    ROT0,  "Bally",        "The Shadow 
(LA-4)",                 MACHINE_MECHANICAL)
-GAME(1994,  ts_la2,     ts_lx5,     wpc_s,  ts,   wpc_s_state,  ts,    ROT0,  "Bally",        "The Shadow 
(LA-2)",                 MACHINE_MECHANICAL)
-GAME(1994,  ts_pa1,     ts_lx5,     wpc_s,  ts,   wpc_s_state,  ts,    ROT0,  "Bally",        "The Shadow 
(PA-1)",                 MACHINE_MECHANICAL)
-GAME(1994,  ts_lf6,     ts_lx5,     wpc_s,  ts,   wpc_s_state,  ts,    ROT0,  "Bally",        "The Shadow 
(LF-6) French",          MACHINE_MECHANICAL)
-GAME(1994,  ts_lm6,     ts_lx5,     wpc_s,  ts,   wpc_s_state,  ts,    ROT0,  "Bally",        "The Shadow 
(LM-6) Mild",            MACHINE_MECHANICAL)
-GAME(1995,  tom_13,     0,          wpc_s,  tom,  wpc_s_state,  tom,   ROT0,  "Bally",        "Theatre Of 
Magic (1.3X)",           MACHINE_MECHANICAL)
-GAME(2005,  tom_14h,    tom_13,     wpc_s,  tom,  wpc_s_state,  tom,   ROT0,  "Bally",        "Theatre Of 
Magic (1.4H)",           MACHINE_MECHANICAL)
-GAME(1995,  tom_12,     tom_13,     wpc_s,  tom,  wpc_s_state,  tom,   ROT0,  "Bally",        "Theatre Of 
Magic (1.2X)",           MACHINE_MECHANICAL)
-GAME(1995,  tom_10f,    tom_13,     wpc_s,  tom,  wpc_s_state,  tom,   ROT0,  "Bally",        "Theatre Of 
Magic (1.0 French)",     MACHINE_MECHANICAL)
-GAME(1995,  tom_06,     tom_13,     wpc_s,  tom,  wpc_s_state,  tom,   ROT0,  "Bally",        "Theatre Of 
Magic (0.6a)",           MACHINE_MECHANICAL)
-GAME(1995,  wd_12,      0,          wpc_s,  wd,   wpc_s_state,  wd,    ROT0,  "Bally",        "Who Dunnit 
(1.2)",                  MACHINE_MECHANICAL)
-GAME(1995,  wd_12g,     wd_12,      wpc_s,  wd,   wpc_s_state,  wd,    ROT0,  "Bally",        "Who Dunnit 
(1.2 Germany)",          MACHINE_MECHANICAL)
-GAME(1995,  wd_11,      wd_12,      wpc_s,  wd,   wpc_s_state,  wd,    ROT0,  "Bally",        "Who Dunnit 
(1.1)",                  MACHINE_MECHANICAL)
-GAME(1995,  wd_10r,     wd_12,      wpc_s,  wd,   wpc_s_state,  wd,    ROT0,  "Bally",        "Who Dunnit 
(1.0 R)",                MACHINE_MECHANICAL)
-GAME(1995,  wd_10g,     wd_12,      wpc_s,  wd,   wpc_s_state,  wd,    ROT0,  "Bally",        "Who Dunnit 
(1.0 Germany)",          MACHINE_MECHANICAL)
-GAME(1995,  wd_10f,     wd_12,      wpc_s,  wd,   wpc_s_state,  wd,    ROT0,  "Bally",        "Who Dunnit 
(1.0 French)",           MACHINE_MECHANICAL)
-GAME(1995,  wd_03r,     wd_12,      wpc_s,  wd,   wpc_s_state,  wd,    ROT0,  "Bally",        "Who Dunnit 
(0.3 R)",                MACHINE_MECHANICAL)
-GAME(1995,  wd_048r,    wd_12,      wpc_s,  wd,   wpc_s_state,  wd,    ROT0,  "Bally",        "Who Dunnit 
(0.48 R)",               MACHINE_MECHANICAL)
-GAME(1994,  wcs_l2,     0,          wpc_s,  wcs,  wpc_s_state,  wcs,   ROT0,  "Bally",        "World Cup 
Soccer (Lx-2)",           MACHINE_MECHANICAL)
-GAME(1994,  wcs_la2,    wcs_l2,     wpc_s,  wcs,  wpc_s_state,  wcs,   ROT0,  "Bally",        "World Cup 
Soccer (La-2)",           MACHINE_MECHANICAL)
-GAME(1994,  wcs_p2,     wcs_l2,     wpc_s,  wcs,  wpc_s_state,  wcs,   ROT0,  "Bally",        "World Cup 
Soccer (Pa-2)",           MACHINE_MECHANICAL)
-GAME(1994,  wcs_p3,     wcs_l2,     wpc_s,  wcs,  wpc_s_state,  wcs,   ROT0,  "Bally",        "World Cup 
Soccer (Px-3)",           MACHINE_MECHANICAL)
-GAME(1994,  tfs_12,     0,          wpc_s,  tfs,  wpc_s_state,  tfs,   ROT0,  "Bally",        "WPC Test 
Fixture: Security (1.2)",  MACHINE_MECHANICAL)
-GAME( 1993, wrallyb,  wrally, wrally, wrally, driver_device, 0, ROT0, "Gaelco", "World Rally (Version 1.0, 
Checksum 8AA2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1993, wrallyat, wrally, wrally, wrally, driver_device, 0, ROT0, "Gaelco (Atari license)", "World Rally 
(US, 930217)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, wwfsstar,   0,        wwfsstar, wwfsstar, driver_device,  0, ROT0, "Technos Japan", "WWF 
Superstars (Europe)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, wwfsstaru,  wwfsstar, wwfsstar, wwfsstar, driver_device,  0, ROT0, "Technos Japan", "WWF 
Superstars (US, Newer)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, wwfsstarua, wwfsstar, wwfsstar, wwfsstar, driver_device,  0, ROT0, "Technos Japan", "WWF 
Superstars (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, wwfsstarj,  wwfsstar, wwfsstar, wwfsstar, driver_device,  0, ROT0, "Technos Japan", "WWF 
Superstars (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, wwfsstarb,  wwfsstar, wwfsstar, wwfsstar, driver_device,  0, ROT0, "bootleg",       "WWF 
Superstars (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, wyvernf0, 0, wyvernf0, wyvernf0, driver_device, 0, ROT270, "Taito", "Wyvern F-0", 
MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_COLORS | MACHINE_IMPERFECT_SOUND)
-GAME( 1986, xsleena,  0,       xsleena,  xsleena, driver_device, 0, ROT0, "Technos Japan (Taito license)", 
"Xain'd Sleena (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, xsleenaj, xsleena, xsleena,  xsleena, driver_device, 0, ROT0, "Technos Japan", "Xain'd Sleena 
(Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, solrwarr, xsleena, xsleena,  xsleena, driver_device, 0, ROT0, "Technos Japan (Taito / Memetron 
license)", "Solar-Warrior (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, xsleenab, xsleena, xsleenab, xsleena, driver_device, 0, ROT0, "bootleg", "Xain'd Sleena 
(bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, xexex,  0,     xexex, xexex, xexex_state, xexex, ROT0, "Konami", "Xexex (ver EAA)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1991, orius,  xexex, xexex, xexex, xexex_state, xexex, ROT0, "Konami", "Orius (ver UAA)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1991, xexexa, xexex, xexex, xexex, xexex_state, xexex, ROT0, "Konami", "Xexex (ver AAA)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1991, xexexj, xexex, xexex, xexex, xexex_state, xexex, ROT0, "Konami", "Xexex (ver JAA)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1992, xmen,    0,    xmen,   xmen,   driver_device,  0,   ROT0, "Konami", "X-Men (4 Players ver UBB)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1992, xmenj,   xmen, xmen,   xmen,   driver_device,  0,   ROT0, "Konami", "X-Men (4 Players ver JBA)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1992, xmene,   xmen, xmen,   xmen,   driver_device,  0,   ROT0, "Konami", "X-Men (4 Players ver EBA)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1992, xmena,   xmen, xmen,   xmen,   driver_device,  0,   ROT0, "Konami", "X-Men (4 Players ver AEA)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1992, xmenaa,  xmen, xmen,   xmen,   driver_device,  0,   ROT0, "Konami", "X-Men (4 Players ver ADA)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1992, xmen2pe, xmen, xmen,   xmen2p, driver_device,  0,   ROT0, "Konami", "X-Men (2 Players ver EAA)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1992, xmen2pu, xmen, xmen,   xmen2p, driver_device,  0,   ROT0, "Konami", "X-Men (2 Players ver UAB)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1992, xmen2pa, xmen, xmen,   xmen2p, driver_device,  0,   ROT0, "Konami", "X-Men (2 Players ver AAA)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1992, xmen2pj, xmen, xmen,   xmen2p, driver_device,  0,   ROT0, "Konami", "X-Men (2 Players ver JAA)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1992, xmen6p,  xmen, xmen6p, xmen6p, driver_device,  0,   ROT0, "Konami", "X-Men (6 Players ver ECB)", 
MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1992, xmen6pu, xmen, xmen6p, xmen6p, driver_device,  0,   ROT0, "Konami", "X-Men (6 Players ver UCB)", 
MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1990, xorworld, 0, xorworld, xorworld, xorworld_state, xorworld, ROT0, "Gaelco", "Xor World 
(prototype)", MACHINE_SUPPORTS_SAVE )
-GAME( 1991, xtheball, 0, xtheball, xtheball, driver_device, 0,  ROT0, "Rare", "X the Ball", 
MACHINE_SUPPORTS_SAVE )
-GAME(1999, xtom3d, 0, xtom3d, at_keyboard, driver_device, 0, ROT0, "Jamie System Development", "X Tom 3D", 
MACHINE_IS_SKELETON)
-GAME( 1986, xxmissio, 0, xxmissio, xxmissio, driver_device, 0, ROT90, "UPL", "XX Mission", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1987, xybots,  0,      xybots, xybots, xybots_state, xybots, ROT0, "Atari Games", "Xybots (rev 2)", 0 )
-GAME( 1987, xybotsg, xybots, xybots, xybots, xybots_state, xybots, ROT0, "Atari Games", "Xybots (German, rev 
3)", 0 )
-GAME( 1987, xybotsf, xybots, xybots, xybots, xybots_state, xybots, ROT0, "Atari Games", "Xybots (French, rev 
3)", 0 )
-GAME( 1987, xybots1, xybots, xybots, xybots, xybots_state, xybots, ROT0, "Atari Games", "Xybots (rev 1)", 0 )
-GAME( 1987, xybots0, xybots, xybots, xybots, xybots_state, xybots, ROT0, "Atari Games", "Xybots (rev 0)", 0 )
-GAME( 1989, xyonix, 0, xyonix, xyonix, driver_device, 0, ROT0, "Philko", "Xyonix", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, yiear,  0,     yiear, yiear, driver_device, 0, ROT0, "Konami", "Yie Ar Kung-Fu (program code 
I)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, yiear2, yiear, yiear, yiear, driver_device, 0, ROT0, "Konami", "Yie Ar Kung-Fu (program code 
G)", MACHINE_SUPPORTS_SAVE )
-GAME( 199?, magicbub,   0,        magicbub, magicbub, yunsun16_state, magicbub, ROT0,   "Yun Sung", "Magic 
Bubble",                              MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 199?, magicbuba,  magicbub, magicbub, magicbua, yunsun16_state, magicbub, ROT0,   "Yun Sung", "Magic 
Bubble (Adult version, YS-1302 PCB)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 199?, magicbubb,  magicbub, shocking, magicbua, driver_device,  0,        ROT0,   "Yun Sung", "Magic 
Bubble (Adult version, YS-0211 PCB)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1996, paprazzi,   0,        shocking, paprazzi, driver_device,  0,        ROT270, "Yun Sung", 
"Paparazzi",                                 MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1997, shocking,   0,        shocking, shocking, driver_device,  0,        ROT0,   "Yun Sung", 
"Shocking",                                  MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1997, shockingk,  shocking, shocking, shocking, driver_device,  0,        ROT0,   "Yun Sung", 
"Shocking (Korea, set 1)",                   MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1997, shockingko, shocking, shocking, shocking, driver_device,  0,        ROT0,   "Yun Sung", 
"Shocking (Korea, set 2)",                   MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1998, bombkick,   0,        shocking, bombkick, driver_device,  0,        ROT0,   "Yun Sung", "Bomb 
Kick (set 1)",                         MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1998, bombkicka,  bombkick, shocking, bombkick, driver_device,  0,        ROT0,   "Yun Sung", "Bomb 
Kick (set 2)",                         MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
-GAME( 1995,  cannball,  0,        yunsung8, cannball, driver_device, 0, ROT0,   "Yun Sung / Soft Vision", 
"Cannon Ball (Yun Sung, horizontal)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1995,  cannballv, cannball, yunsung8, cannbalv, driver_device, 0, ROT270, "Yun Sung / T&K",         
"Cannon Ball (Yun Sung, vertical)",   MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1995,  magix,     0,        yunsung8, magix,    driver_device, 0, ROT0,   "Yun Sung",               
"Magix / Rock",                       MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1994?, rocktris,  0,        yunsung8, rocktris, driver_device, 0, ROT0,   "Yun Sung",               
"Rock Tris",                          MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME(1981, ewf,       0,       zac_1,    zac_1, driver_device, 0,  ROT0,  "Zaccaria", "Earth Wind Fire",     
       MACHINE_MECHANICAL | MACHINE_NO_SOUND)
-GAME(1980, firemntn,  0,       zac_1,    zac_1, driver_device, 0,  ROT0,  "Zaccaria", "Fire Mountain",       
       MACHINE_MECHANICAL | MACHINE_NO_SOUND)
-GAME(1978, futurwld,  0,       zac_1,    zac_1, driver_device, 0,  ROT0,  "Zaccaria", "Future World",        
       MACHINE_MECHANICAL | MACHINE_NO_SOUND)
-GAME(1979, hotwheel,  0,       zac_1,    zac_1, driver_device, 0,  ROT0,  "Zaccaria", "Hot Wheels",          
       MACHINE_MECHANICAL | MACHINE_NO_SOUND)
-GAME(1978, hod,       0,       zac_1,    zac_1, driver_device, 0,  ROT0,  "Zaccaria", "House of Diamonds",   
       MACHINE_MECHANICAL | MACHINE_NO_SOUND)
-GAME(1981, locomotp,  0,       locomotp, zac_1, driver_device, 0,  ROT0,  "Zaccaria", "Locomotion",          
       MACHINE_MECHANICAL | MACHINE_NO_SOUND)
-GAME(1979, strapids,  0,       zac_1,    zac_1, driver_device, 0,  ROT0,  "Zaccaria", "Shooting the Rapids", 
       MACHINE_MECHANICAL | MACHINE_NO_SOUND)
-GAME(1980, sshtlzac,  0,       zac_1,    zac_1, driver_device, 0,  ROT0,  "Zaccaria", "Space Shuttle 
(Zaccaria)",   MACHINE_MECHANICAL | MACHINE_NO_SOUND)
-GAME(1980, stargod,   0,       zac_1,    zac_1, driver_device, 0,  ROT0,  "Zaccaria", "Star God",            
       MACHINE_MECHANICAL | MACHINE_NO_SOUND)
-GAME(1980, stargoda,  stargod, zac_1,    zac_1, driver_device, 0,  ROT0,  "Zaccaria", "Star God (alternate 
sound)", MACHINE_MECHANICAL | MACHINE_NO_SOUND)
-GAME(1978, wsports,   0,       zac_1,    zac_1, driver_device, 0,  ROT0,  "Zaccaria", "Winter Sports",       
       MACHINE_MECHANICAL | MACHINE_NO_SOUND)
-GAMEL(1979?,tinv2650, 0,        tinvader, tinvader, driver_device, 0, ROT270, "Zaccaria / Zelco", "The 
Invaders", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_tinv2650 )
-GAME( 1979, dodgem,   0,        tinvader, dodgem,   driver_device, 0, ROT0,   "Zaccaria", "Dodgem", 
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME(1986,  bbeltzac,   0,        zac_2,  zac_2, driver_device, 0,  ROT0,    "Zaccaria",    "Black Belt 
(Zaccaria)",                MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1985,  clown,      0,        zac_2,  zac_2, driver_device, 0,  ROT0,    "Zaccaria",    "Clown",         
       MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1984,  dvlrider,   0,        zac_2,  zac_2, driver_device, 0,  ROT0,    "Zaccaria",    "Devil Riders",  
           MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1984,  dvlrideri,  dvlrider, zac_2,  zac_2, driver_device, 0,  ROT0,    "Zaccaria",    "Devil Riders 
(Italian speech)",                MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1984,  dvlriderg,  dvlrider, zac_2,  zac_2, driver_device, 0,  ROT0,    "Zaccaria",    "Devil Riders 
(German speech)",             MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1983,  farfalla,   0,        zac_2,  zac_2, driver_device, 0,  ROT0,    "Zaccaria",    "Farfalla",      
       MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1983,  farfallai,  farfalla, zac_2,  zac_2, driver_device, 0,  ROT0,    "Zaccaria",    "Farfalla 
(Italian speech)",                MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1983,  farfallag,  farfalla, zac_2,  zac_2, driver_device, 0,  ROT0,    "Zaccaria",    "Farfalla 
(German speech)",             MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1984,  mcastle,    0,        zac_2,  zac_2, driver_device, 0,  ROT0,    "Zaccaria",    "Magic Castle",  
           MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1984,  mcastlei,   mcastle,  zac_2,  zac_2, driver_device, 0,  ROT0,    "Zaccaria",    "Magic Castle 
(Italian speech)",                MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1984,  mcastleg,   mcastle,  zac_2,  zac_2, driver_device, 0,  ROT0,    "Zaccaria",    "Magic Castle 
(German speech)",             MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1984,  mcastlef,   mcastle,  zac_2,  zac_2, driver_device, 0,  ROT0,    "Zaccaria",    "Magic Castle 
(French speech)",             MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1986,  mexico,     0,        zac_2,  zac_2, driver_device, 0,  ROT0,    "Zaccaria",    "Mexico 86 
(German speech)",                MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1987,  nstrphnx,   0,        zac_2,  zac_2, driver_device, 0,  ROT0,    "Zaccaria",    "New Star's 
Phoenix (Italian speech)",              MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1983,  pinchamp,   0,        zac_2,  zac_2, driver_device, 0,  ROT0,    "Zaccaria",    "Pinball Champ", 
               MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1983,  pinchampg,  pinchamp, zac_2,  zac_2, driver_device, 0,  ROT0,    "Zaccaria",    "Pinball Champ 
(German speech)",                MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1983,  pinchampi,  pinchamp, zac_2,  zac_2, driver_device, 0,  ROT0,    "Zaccaria",    "Pinball Champ 
(Italian speech)",               MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1983,  pinchamp7,  pinchamp, zac_2,  zac_2, driver_device, 0,  ROT0,    "Zaccaria",    "Pinball Champ 
(7 digits)",             MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1983,  pinchamp7g, pinchamp, zac_2,  zac_2, driver_device, 0,  ROT0,    "Zaccaria",    "Pinball Champ 
(7 digits German speech)",               MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1983,  pinchamp7i, pinchamp, zac_2,  zac_2, driver_device, 0,  ROT0,    "Zaccaria",    "Pinball Champ 
(7 digits Italian speech)",              MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1985,  poolcham,   0,        zac_2,  zac_2, driver_device, 0,  ROT0,    "Zaccaria",    "Pool Champion", 
               MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1985,  poolchami,  poolcham, zac_2,  zac_2, driver_device, 0,  ROT0,    "Zaccaria",    "Pool Champion 
(Italian speech)",               MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1985,  poolchama,  poolcham, zac_2,  zac_2, driver_device, 0,  ROT0,    "Zaccaria",    "Pool Champion 
(alternate sound)",              MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1985,  robot,      0,        zac_2,  zac_2, driver_device, 0,  ROT0,    "Zaccaria",    "Robot 
(Zaccaria)",                MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1985,  roboti,     robot,    zac_2,  zac_2, driver_device, 0,  ROT0,    "Zaccaria",    "Robot 
(Zaccaria, Italian speech)",               MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1985,  robotg,     robot,    zac_2,  zac_2, driver_device, 0,  ROT0,    "Zaccaria",    "Robot 
(Zaccaria, German speech)",                MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1985,  robotf,     robot,    zac_2,  zac_2, driver_device, 0,  ROT0,    "Zaccaria",    "Robot 
(Zaccaria, French speech)",                MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1987,  scram_tp,   0,        zac_2,  zac_2, driver_device, 0,  ROT0,    "Tecnoplay",   "Scramble 
(Pinball)",               MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1982,  socrking,   0,        zac_2,  zac_2, driver_device, 0,  ROT0,    "Zaccaria",    "Soccer Kings",  
           MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1982,  socrkingi,  socrking, zac_2,  zac_2, driver_device, 0,  ROT0,    "Zaccaria",    "Soccer Kings 
(Italian speech)",                MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1982,  socrkingg,  socrking, zac_2,  zac_2, driver_device, 0,  ROT0,    "Zaccaria",    "Soccer Kings 
(German speech)",             MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1987,  spookyp,    0,        zac_2,  zac_2, driver_device, 0,  ROT0,    "Zaccaria",    "Spooky",        
       MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1987,  spookyi,    spookyp,  zac_2,  zac_2, driver_device, 0,  ROT0,    "Zaccaria",    "Spooky (Italian 
speech)",              MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1987,  strsphnx,   0,        zac_2,  zac_2, driver_device, 0,  ROT0,    "Zaccaria",    "Star's Phoenix 
(Italian speech)",              MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1983,  tmachzac,   0,        zac_2,  zac_2, driver_device, 0,  ROT0,    "Zaccaria",    "Time Machine 
(Zaccaria)",              MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1983,  tmachzacg,  tmachzac, zac_2,  zac_2, driver_device, 0,  ROT0,    "Zaccaria",    "Time Machine 
(Zaccaria, German speech)",                MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1983,  tmachzacf,  tmachzac, zac_2,  zac_2, driver_device, 0,  ROT0,    "Zaccaria",    "Time Machine 
(Zaccaria, French speech)",                MACHINE_IS_SKELETON_MECHANICAL)
-GAME(1986,  zankor,     0,        zac_2,  zac_2, driver_device, 0,  ROT0,    "Zaccaria",    "Zankor (Italian 
speech)",              MACHINE_IS_SKELETON_MECHANICAL)
-GAME( 1983, monymony,  0,        zaccaria, monymony, driver_device, 0, ROT90, "Zaccaria", "Money Money", 
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, jackrabt,  0,        zaccaria, jackrabt, driver_device, 0, ROT90, "Zaccaria", "Jack Rabbit (set 
1)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, jackrabt2, jackrabt, zaccaria, jackrabt, driver_device, 0, ROT90, "Zaccaria", "Jack Rabbit (set 
2)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, jackrabts, jackrabt, zaccaria, jackrabt, driver_device, 0, ROT90, "Zaccaria", "Jack Rabbit 
(special)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME(1978,  skijump,   0,  zac_proto,  zac_proto, driver_device,  0,  ROT0, "Zaccaria", "Ski Jump", 
MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
-GAME(1979,  spacecty,  0,  zac_proto,  zac_proto, driver_device,  0,  ROT0, "Zaccaria", "Space City", 
MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
-GAME(1978,  strike,    0,  zac_proto,  zac_proto, driver_device,  0,  ROT0, "Zaccaria", "Strike", 
MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
-GAME( 1982, zaxxon,   0,      zaxxon,   zaxxon, driver_device,   0,        ROT90,  "Sega",    "Zaxxon (set 
1)",  MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1982, zaxxon2,  zaxxon, zaxxon,   zaxxon, driver_device,   0,        ROT90,  "Sega",    "Zaxxon (set 
2)",  MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1982, zaxxon3,  zaxxon, zaxxon,   zaxxon, driver_device,   0,        ROT90,  "Sega",    "Zaxxon (set 
3)",  MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1982, zaxxonj,  zaxxon, szaxxon,  zaxxon, zaxxon_state,    zaxxonj,  ROT90,  "Sega",    "Zaxxon 
(Japan)",  MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1982, zaxxonb,  zaxxon, szaxxon,  zaxxon, zaxxon_state,    zaxxonj,  ROT90,  "bootleg", "Jackson",     
    MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1982, szaxxon,  0,      szaxxon,  szaxxon, zaxxon_state,   szaxxon,  ROT90,  "Sega",    "Super Zaxxon 
(315-5013)",  MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1984, futspy,   0,      futspy,   futspy, zaxxon_state,    futspy,   ROT90,  "Sega",    "Future Spy 
(315-5061)",  MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1983, razmataz, 0,      razmataz, razmataz, zaxxon_state,  razmataz, ROT90,  "Sega",    "Razzmatazz", 
MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1983, ixion,    0,      razmataz, ixion, zaxxon_state,     szaxxon,  ROT270, "Sega",    "Ixion 
(prototype)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE)
-GAME( 1983, congo,    0,      congo,    congo, driver_device,    0,        ROT90,  "Sega",    "Congo Bongo 
(Rev C, 2 board stack)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1983, congoa,   congo,  congo,    congo, driver_device,    0,        ROT90,  "Sega",    "Congo Bongo 
(Rev C, 3 board stack)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1983, tiptop,   congo,  congo,    congo, driver_device,    0,        ROT90,  "Sega",    "Tip Top (3 
board stack)",     MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1993, zerozone, 0, zerozone, zerozone, driver_device, 0, ROT0, "Comad", "Zero Zone", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1994, lvgirl94, 0, zerozone, zerozone, driver_device, 0, ROT0, "Comad", "Las Vegas Girl (Girl '94)", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1995, cpzn1,    0,         coh1000c, zn,   driver_device, 0, ROT0, "Capcom", "ZN1", 
MACHINE_IS_BIOS_ROOT )
-GAME( 1995, ts2,       cpzn1,    coh1000c, zn6b, driver_device, 0, ROT0, "Capcom / Takara", "Battle Arena 
Toshinden 2 (USA 951124)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1995, ts2a,      ts2,      coh1000c, zn6b, driver_device, 0, ROT0, "Capcom / Takara", "Battle Arena 
Toshinden 2 (USA 951124) Older", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1995, ts2j,      ts2,      coh1000c, zn6b, driver_device, 0, ROT0, "Capcom / Takara", "Battle Arena 
Toshinden 2 (Japan 951124)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1996, starglad,  cpzn1,    coh1000c, zn6b, driver_device, 0, ROT0, "Capcom", "Star Gladiator Episode 
I: Final Crusade (USA 960627)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1996, stargladj, starglad, coh1000c, zn6b, driver_device, 0, ROT0, "Capcom", "Star Gladiator Episode 
I: Final Crusade (Japan 960627)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1996, glpracr,   cpzn1,    glpracr,  zn,   driver_device, 0, ROT0, "Tecmo", "Gallop Racer (English Ver 
10.17.K)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1996, glpracrj,  glpracr,  glpracr,  zn,   driver_device, 0, ROT0, "Tecmo", "Gallop Racer (Japanese 
Ver 9.01.12)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1996, sfex,      cpzn1,    coh1002c, zn6b, driver_device, 0, ROT0, "Capcom / Arika", "Street Fighter 
EX (Euro 961219)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1996, sfexu,     sfex,     coh1002c, zn6b, driver_device, 0, ROT0, "Capcom / Arika", "Street Fighter 
EX (USA 961219)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1996, sfexa,     sfex,     coh1002c, zn6b, driver_device, 0, ROT0, "Capcom / Arika", "Street Fighter 
EX (Asia 961219)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1996, sfexj,     sfex,     coh1002c, zn6b, driver_device, 0, ROT0, "Capcom / Arika", "Street Fighter 
EX (Japan 961130)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1997, sfexp,     cpzn1,    coh1002c, zn6b, driver_device, 0, ROT0, "Capcom / Arika", "Street Fighter 
EX Plus (USA 970407)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1997, sfexpu1,   sfexp,    coh1002c, zn6b, driver_device, 0, ROT0, "Capcom / Arika", "Street Fighter 
EX Plus (USA 970311)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1997, sfexpj,    sfexp,    coh1002c, zn6b, driver_device, 0, ROT0, "Capcom / Arika", "Street Fighter 
EX Plus (Japan 970407)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1997, sfexpj1,   sfexp,    coh1002c, zn6b, driver_device, 0, ROT0, "Capcom / Arika", "Street Fighter 
EX Plus (Japan 970311)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1997, cpzn2,    0,         coh3002c, zn,   driver_device, 0, ROT0, "Capcom", "ZN2", 
MACHINE_IS_BIOS_ROOT )
-GAME( 1997, rvschool,  cpzn2,    coh3002c, zn6b, driver_device, 0, ROT0, "Capcom", "Rival Schools: United By 
Fate (Euro 971117)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1997, rvschoolu, rvschool, coh3002c, zn6b, driver_device, 0, ROT0, "Capcom", "Rival Schools: United By 
Fate (USA 971117)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1997, rvschoola, rvschool, coh3002c, zn6b, driver_device, 0, ROT0, "Capcom", "Rival Schools: United By 
Fate (Asia 971117)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1997, jgakuen,   rvschool, coh3002c, zn6b, driver_device, 0, ROT0, "Capcom", "Shiritsu Justice Gakuen: 
Legion of Heroes (Japan 971117)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, sfex2,     cpzn2,    coh3002c, zn6b, driver_device, 0, ROT0, "Capcom / Arika", "Street Fighter 
EX2 (USA 980526)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, sfex2a,    sfex2,    coh3002c, zn6b, driver_device, 0, ROT0, "Capcom / Arika", "Street Fighter 
EX2 (Asia 980312)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, sfex2h,    sfex2,    coh3002c, zn6b, driver_device, 0, ROT0, "Capcom / Arika", "Street Fighter 
EX2 (Hispanic 980312)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, sfex2j,    sfex2,    coh3002c, zn6b, driver_device, 0, ROT0, "Capcom / Arika", "Street Fighter 
EX2 (Japan 980312)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, plsmaswd,  cpzn2,    coh3002c, zn6b, driver_device, 0, ROT0, "Capcom", "Plasma Sword: Nightmare 
of Bilstein (USA 980316)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, plsmaswda, plsmaswd, coh3002c, zn6b, driver_device, 0, ROT0, "Capcom", "Plasma Sword: Nightmare 
of Bilstein (Asia 980316)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, stargld2,  plsmaswd, coh3002c, zn6b, driver_device, 0, ROT0, "Capcom", "Star Gladiator 2: 
Nightmare of Bilstein (Japan 980316)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, tgmj,      cpzn2,    coh3002c, zn4w, driver_device, 0, ROT0, "Arika / Capcom", "Tetris The Grand 
Master (Japan 980710)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, techromn,  cpzn2,    coh3002c, zn6b, driver_device, 0, ROT0, "Capcom", "Tech Romancer (Euro 
980914)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, techromnu, techromn, coh3002c, zn6b, driver_device, 0, ROT0, "Capcom", "Tech Romancer (USA 
980914)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, kikaioh,   techromn, coh3002c, zn6b, driver_device, 0, ROT0, "Capcom", "Choukou Senki Kikaioh 
(Japan 980914)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1999, sfex2p,    cpzn2,    coh3002c, zn6b, driver_device, 0, ROT0, "Capcom / Arika", "Street Fighter 
EX2 Plus (USA 990611)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1999, sfex2pa,   sfex2p,   coh3002c, zn6b, driver_device, 0, ROT0, "Capcom / Arika", "Street Fighter 
EX2 Plus (Asia 990611)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1999, sfex2ph,   sfex2p,   coh3002c, zn6b, driver_device, 0, ROT0, "Capcom / Arika", "Street Fighter 
EX2 Plus (Hispanic 990611)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1999, sfex2pj,   sfex2p,   coh3002c, zn6b, driver_device, 0, ROT0, "Capcom / Arika", "Street Fighter 
EX2 Plus (Japan 990611)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1999, strider2a, strider2, coh3002c, zn,   driver_device, 0, ROT0, "Capcom", "Strider 2 (Asia 
991213)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1999, shiryu2,   strider2, coh3002c, zn,   driver_device, 0, ROT0, "Capcom", "Strider Hiryu 2 (Japan 
991213)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING  )
-GAME( 1996, atpsx,    0,        coh1000w, zn,       driver_device, 0, ROT0, "Atari", "Atari PSX", 
MACHINE_IS_BIOS_ROOT )
-GAME( 1996, primrag2, atpsx,    coh1000w, primrag2, driver_device, 0, ROT0, "Atari", "Primal Rage 2 (Ver 
0.36a)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1995, acpsx,    0,        coh1000a, zn,     driver_device, 0, ROT0, "Acclaim", "Acclaim PSX", 
MACHINE_IS_BIOS_ROOT )
-GAME( 1996, nbajamex, acpsx,    nbajamex, zn,     driver_device, 0, ROT0, "Acclaim", "NBA Jam Extreme", 
MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1996, jdredd,   acpsx,    jdredd,   jdredd, driver_device, 0, ROT0, "Acclaim", "Judge Dredd (Rev C 
Dec. 17 1997)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1996, jdreddb,  jdredd,   jdredd,   jdredd, driver_device, 0, ROT0, "Acclaim", "Judge Dredd (Rev B 
Nov. 26 1997)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1997, tps,      0,         coh1002m,    zn, driver_device, 0, ROT0, "Tecmo", "TPS", 
MACHINE_IS_BIOS_ROOT )
-GAME( 1997, glpracr2,  tps,      coh1002m,    zn, driver_device, 0, ROT0, "Tecmo", "Gallop Racer 2 (USA)", 
MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1997, glpracr2j, glpracr2, coh1002m,    zn, driver_device, 0, ROT0, "Tecmo", "Gallop Racer 2 (Japan)", 
MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1997, glpracr2l, glpracr2, coh1002ml,   zn, driver_device, 0, ROT0, "Tecmo", "Gallop Racer 2 Link HW 
(Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1998, doapp,     tps,      coh1002m,    zn, driver_device, 0, ROT0, "Tecmo", "Dead Or Alive ++ 
(Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, cbaj,      tps,      coh1002msnd, zn, driver_device, 0, ROT0, "UEP Systems", "Cool Boarders 
Arcade Jam", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, shngmtkb,  tps,      coh1002m,    zn, driver_device, 0, ROT0, "Sunsoft / Activision", "Shanghai 
Matekibuyuu", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1999, tondemo,   tps,      coh1002m,    zn, driver_device, 0, ROT0, "Tecmo", "Tondemo Crisis (Japan)", 
MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1999, glpracr3,  tps,      coh1002m,    zn, driver_device, 0, ROT0, "Tecmo", "Gallop Racer 3 
(Export)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1999, glpracr3j, glpracr3, coh1002m,    zn, driver_device, 0, ROT0, "Tecmo", "Gallop Racer 3 (Japan)", 
MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1999, flamegun,  tps,      coh1002m,    zn, driver_device, 0, ROT0, "Gaps Inc.", "Flame Gunner", 
MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1999, flamegunj, flamegun, coh1002m,    zn, driver_device, 0, ROT0, "Gaps Inc.", "Flame Gunner 
(Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1999, lpadv,     tps,      coh1002m,    zn, driver_device, 0, ROT0, "Amuse World", "Logic Pro 
Adventure (Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 2000, tblkkuzu,  tps,      coh1002m,    zn, driver_device, 0, ROT0, "Tamsoft / D3 Publisher", "The 
Block Kuzushi (Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 2000, 1on1gov,   tps,      coh1002m,    zn, driver_device, 0, ROT0, "Tecmo", "1 on 1 Government 
(Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 2000, tecmowcm,  tps,      coh1002m,    zn, driver_device, 0, ROT0, "Tecmo", "Tecmo World Cup 
Millennium (Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 2001, mfjump,    tps,      coh1002m,    zn, driver_device, 0, ROT0, "Tecmo", "Monster Farm Jump 
(Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1996, vspsx,    0,        coh1002v, zn, driver_device, 0, ROT0,   "Video System Co.", "Video System 
PSX", MACHINE_IS_BIOS_ROOT )
-GAME( 1996, aerofgts, vspsx,    coh1002v, zn, driver_device, 0, ROT270, "Video System Co.", "Aero Fighters 
Special (Taiwan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1996, sncwgltd, aerofgts, coh1002v, zn, driver_device, 0, ROT270, "Video System Co.", "Sonic Wings 
Limited (Japan)",    MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1995, taitofx1, 0,         coh1000ta, zn, driver_device, 0, ROT0, "Taito", "Taito FX1", 
MACHINE_IS_BIOS_ROOT )
-GAME( 1995, sfchamp,   taitofx1, coh1000ta, zn, driver_device, 0, ROT0, "Taito", "Super Football Champ (Ver 
2.5O)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1995, sfchampo,  sfchamp,  coh1000ta, zn, driver_device, 0, ROT0, "Taito", "Super Football Champ (Ver 
2.4O)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1995, sfchampu,  sfchamp,  coh1000ta, zn, driver_device, 0, ROT0, "Taito", "Super Football Champ (Ver 
2.4A)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1995, sfchampj,  sfchamp,  coh1000ta, zn, driver_device, 0, ROT0, "Taito", "Super Football Champ (Ver 
2.4J)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1995, psyforce,  taitofx1, coh1000ta, zn, driver_device, 0, ROT0, "Taito", "Psychic Force (Ver 2.4O)", 
MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1995, psyforcej, psyforce, coh1000ta, zn, driver_device, 0, ROT0, "Taito", "Psychic Force (Ver 2.4J)", 
MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1995, psyforcex, psyforce, coh1000ta, zn, driver_device, 0, ROT0, "Taito", "Psychic Force EX (Ver 
2.0J)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1996, mgcldate,  mgcldtex, coh1000ta, zn, driver_device, 0, ROT0, "Taito", "Magical Date / Magical 
Date - dokidoki kokuhaku daisakusen (Ver 2.02J)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1997, mgcldtex,  taitofx1, coh1000ta, zn, driver_device, 0, ROT0, "Taito", "Magical Date EX / Magical 
Date - sotsugyou kokuhaku daisakusen (Ver 2.01J)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1996, raystorm,  taitofx1, coh1000tb, zn, zn_state, coh1000tb, ROT0, "Taito", "Ray Storm (Ver 2.06A)", 
MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1996, raystormo, raystorm, coh1000tb, zn, zn_state, coh1000tb, ROT0, "Taito", "Ray Storm (Ver 2.05O)", 
MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1996, raystormu, raystorm, coh1000tb, zn, zn_state, coh1000tb, ROT0, "Taito", "Ray Storm (Ver 2.05A)", 
MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1996, raystormj, raystorm, coh1000tb, zn, zn_state, coh1000tb, ROT0, "Taito", "Ray Storm (Ver 2.05J)", 
MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1996, ftimpact,  ftimpcta, coh1000tb, zn, zn_state, coh1000tb, ROT0, "Taito", "Fighters' Impact (Ver 
2.02O)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1996, ftimpactu, ftimpcta, coh1000tb, zn, zn_state, coh1000tb, ROT0, "Taito", "Fighters' Impact (Ver 
2.02A)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1996, ftimpactj, ftimpcta, coh1000tb, zn, zn_state, coh1000tb, ROT0, "Taito", "Fighters' Impact (Ver 
2.02J)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1997, ftimpcta,  taitofx1, coh1000tb, zn, zn_state, coh1000tb, ROT0, "Taito", "Fighters' Impact A (Ver 
2.00J)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1997, gdarius,   gdarius2, coh1002tb, zn, zn_state, coh1000tb, ROT0, "Taito", "G-Darius (Ver 2.01J)", 
MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1997, gdariusb,  gdarius2, coh1002tb, zn, zn_state, coh1000tb, ROT0, "Taito", "G-Darius (Ver 2.02A)", 
MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1997, gdarius2,  taitofx1, coh1002tb, zn, zn_state, coh1000tb, ROT0, "Taito", "G-Darius Ver.2 (Ver 
2.03J)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1997, psarc95,  0,         coh1002e, zn,   driver_device, 0, ROT0, "Eighting / Raizing", "PS Arcade 
95", MACHINE_IS_BIOS_ROOT )
-GAME( 1997, beastrzr,  psarc95,  coh1002e, zn,   driver_device, 0, ROT0, "Eighting / Raizing", "Beastorizer 
(USA)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1997, bldyroar,  beastrzr, coh1002e, zn,   driver_device, 0, ROT0, "Eighting / Raizing", "Bloody Roar 
(Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1997, beastrzrb, beastrzr, coh1002e, zn,   driver_device, 0, ROT0, "bootleg", "Beastorizer (USA 
bootleg)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
-GAME( 1998, bldyror2,  psarc95,  coh1002e, zn6b, driver_device, 0, ROT0, "Eighting / Raizing", "Bloody Roar 
2 (World)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, bldyror2u, bldyror2, coh1002e, zn6b, driver_device, 0, ROT0, "Eighting / Raizing", "Bloody Roar 
2 (USA)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, bldyror2a, bldyror2, coh1002e, zn6b, driver_device, 0, ROT0, "Eighting / Raizing", "Bloody Roar 
2 (Asia)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1998, bldyror2j, bldyror2, coh1002e, zn6b, driver_device, 0, ROT0, "Eighting / Raizing", "Bloody Roar 
2 (Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 2000, brvblade,  tps,      coh1002e, zn,   driver_device, 0, ROT270, "Eighting / Raizing", "Brave 
Blade (World)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 2000, brvbladeu, brvblade, coh1002e, zn,   driver_device, 0, ROT270, "Eighting / Raizing", "Brave 
Blade (USA)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 2000, brvbladea, brvblade, coh1002e, zn,   driver_device, 0, ROT270, "Eighting / Raizing", "Brave 
Blade (Asia)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 2000, brvbladej, brvblade, coh1002e, zn,   driver_device, 0, ROT270, "Eighting / Raizing", "Brave 
Blade (Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1999, bam2,     psarc95,  bam2,     zn,    driver_device, 0, ROT0, "Metro / Enix / Namco", "Bust a 
Move 2 (Japanese ROM ver. 1999/07/17 10:00:00)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | 
MACHINE_NOT_WORKING )
-GAME( 1996, atluspsx,  0,       coh1001l, zn, driver_device, 0, ROT0, "Atlus", "Atlus PSX", 
MACHINE_IS_BIOS_ROOT )
-GAME( 1996, hvnsgate, atluspsx, coh1001l, zn, driver_device, 0, ROT0, "Racdym / Atlus", "Heaven's Gate", 
MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
-GAME( 1981, percuss,  0, zodiack, percuss,  zodiack_state, percuss, ROT270, "Orca", "The Percussor", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1982, bounty,   0, zodiack, bounty,   zodiack_state, percuss, ROT180, "Orca", "The Bounty", 
MACHINE_SUPPORTS_SAVE )
-GAME( 1995, midnrun,  0,        zr107,   midnrun,  zr107_state, zr107,   ROT0, "Konami", "Midnight Run: Road 
Fighters 2 (EAA, Euro v1.11)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1995, midnruna, midnrun,  zr107,   midnrun,  zr107_state, zr107,   ROT0, "Konami", "Midnight Run: Road 
Fighters 2 (AAA, Asia v1.10)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, windheat, 0,        zr107,   windheat, zr107_state, zr107,   ROT0, "Konami", "Winding Heat (EAA, 
Euro v2.11)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, windheatu,windheat, zr107,   windheat, zr107_state, zr107,   ROT0, "Konami", "Winding Heat (UBC, 
USA v2.22)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, windheatj,windheat, zr107,   windheat, zr107_state, zr107,   ROT0, "Konami", "Winding Heat (JAA, 
Japan v2.11)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, windheata,windheat, zr107,   windheat, zr107_state, zr107,   ROT0, "Konami", "Winding Heat (AAA, 
Asia v2.11)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, jetwave,  0,        jetwave, jetwave,  zr107_state, jetwave, ROT0, "Konami", "Jet Wave (EAB, 
Euro v1.04)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, waveshrk, jetwave,  jetwave, jetwave,  zr107_state, jetwave, ROT0, "Konami", "Wave Shark (UAB, 
USA v1.04)", MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, jetwavej, jetwave,  jetwave, jetwave,  zr107_state, jetwave, ROT0, "Konami", "Jet Wave (JAB, 
Japan v1.04)", MACHINE_IMPERFECT_GRAPHICS )
+005 005
+10yard85 10-Yard Fight '85 (US, Taito license)
+10yardj 10-Yard Fight (Japan)
+18w 18 Wheeler (set 1)
+18w2 18 Wheeler (set 2)
+1941j 1941: Counter Attack (Japan)
+1941r1 1941: Counter Attack (World)
+1941u 1941: Counter Attack (USA 900227)
+1942 1942 (Revision B)
+1942a 1942 (Revision A)
+1942b 1942 (First Version)
+1942h 42
+1942p 1942 (Tecfri PCB, bootleg?)
+1943 1943: The Battle of Midway (Euro)
+1943b 1943: Battle of Midway (bootleg, hack of Japan set)
+1943bj 1943: Midway Kaisen (bootleg)
+1943j 1943: Midway Kaisen (Japan, Rev B)
+1943ja 1943: Midway Kaisen (Japan)
+1943kai 1943 Kai: Midway Kaisen (Japan)
+1943u 1943: The Battle of Midway (US, Rev C)
+1943ua 1943: The Battle of Midway (US)
+1944 1944: The Loop Master (USA 000620)
+1944d 1944: The Loop Master (USA 000620 Phoenix Edition) (bootleg)
+1944j 1944: The Loop Master (Japan 000620)
+1945kiii 1945k III
+19in1 19 in 1 MAME bootleg
+19xx 19XX: The War Against Destiny (USA 951207)
+19xxa 19XX: The War Against Destiny (Asia 960104)
+19xxar1 19XX: The War Against Destiny (Asia 951207)
+19xxb 19XX: The War Against Destiny (Brazil 951218)
+19xxd 19XX: The War Against Destiny (USA 951207 Phoenix Edition) (bootleg)
+19xxh 19XX: The War Against Destiny (Hispanic 951218)
+19xxj 19XX: The War Against Destiny (Japan 960104, yellow case)
+19xxjr1 19XX: The War Against Destiny (Japan 951225)
+19xxjr2 19XX: The War Against Destiny (Japan 951207)
+1on1gov 1 on 1 Government (Japan)
+2020bb 2020 Super Baseball (set 1)
+2020bba 2020 Super Baseball (set 2)
+2020bbh 2020 Super Baseball (set 3)
+20pacgal Ms. Pac-Man/Galaga - 20th Anniversary Class of 1981 Reunion (V1.08)
+20pacgalr0 Ms. Pac-Man/Galaga - 20th Anniversary Class of 1981 Reunion (V1.00)
+20pacgalr1 Ms. Pac-Man/Galaga - 20th Anniversary Class of 1981 Reunion (V1.01)
+20pacgalr2 Ms. Pac-Man/Galaga - 20th Anniversary Class of 1981 Reunion (V1.02)
+20pacgalr3 Ms. Pac-Man/Galaga - 20th Anniversary Class of 1981 Reunion (V1.03)
+20pacgalr4 Ms. Pac-Man/Galaga - 20th Anniversary Class of 1981 Reunion (V1.04)
+24_130 24 v1.30
+24_140 24 v1.40
+24_144 24 v1.44
+24_150 24 v1.50
+25pacmano Pac-Man - 25th Anniversary Edition (Rev 2.00)
+25pacman Pac-Man - 25th Anniversary Edition (Rev 3.00)
+2mindril Two Minute Drill
+2spicy 2 Spicy
+30test 30 Test (Remake)
+39in1 39 in 1 MAME bootleg
+3countb 3 Count Bout / Fire Suplex (NGM-043)(NGH-043)
+3dobios 3DO Bios
+3in1semi New HyperMan (3-in-1 with Cookie & Bibi & HyperMan)
+3kokushi Sankokushi (Japan)
+3lilpigs 3 Lil' Pigs
+3on3dunk 3 On 3 Dunk Madness (US, prototype? 1997/02/04)
+3stoogesa The Three Stooges In Brides Is Brides (set 2)
+3stooges The Three Stooges In Brides Is Brides (set 1)
+3wishrd Three Wishes Red (Russia) (Atronic)
+3wondersu Three Wonders (USA 910520)
+40love Forty-Love
+47pie2 Idol Janshi Su-Chi-Pie 2 (v1.1)
+47pie2o Idol Janshi Su-Chi-Pie 2 (v1.0)
+48in1 48 in 1 MAME bootleg (set 1, ver 3.09)
+48in1a 48 in 1 MAME bootleg (set 3, ver 3.02)
+48in1b 48 in 1 MAME bootleg (set 2, ver 3.09, alt flash)
+4dwarrio 4-D Warriors (315-5162)
+4enlinea Cuatro en Linea
+4enraya 4 En Raya (set 1)
+4enrayaa 4 En Raya (set 2)
+4in1 4 Fun in 1
+4in1a 4 in 1 MAME bootleg (set 1, ver 3.00)
+4in1b 4 in 1 MAME bootleg (set 2)
+4in1boot Puzzle King (PacMan 2, Tetris, HyperMan 2, Snow Bros.)
+4psimasy Mahjong 4P Simasyo (Japan)
+4rosesa Four Roses (encrypted, set 2)
+4roses Four Roses (encrypted, set 1)
+500gp 500 GP (5GP3 Ver. C)
+5acespkr 5-Aces Poker
+5clowna Five Clown (English, set 2)
+5clown Five Clown (English, set 1)
+5clownsp Five Clown (Spanish hack)
+600 600
+60in1 60 in 1 MAME bootleg (ver 3.00)
+64street 64th. Street - A Detective Story (World)
+64streetj 64th. Street - A Detective Story (Japan, set 1)
+64streetja 64th. Street - A Detective Story (Japan, set 2)
+720 720 Degrees (rev 4)
+720g 720 Degrees (German, rev 2)
+720gr1 720 Degrees (German, rev 1)
+720r1 720 Degrees (rev 1)
+720r2 720 Degrees (rev 2)
+720r3 720 Degrees (rev 3)
+7jigen 7jigen no Youseitachi - Mahjong 7 Dimensions (Japan)
+7mezzo 7 e Mezzo
+7ordi 7 Ordi (Korea)
+7smash 7 Smash
+7toitsu Chi-Toitsu
+800fath 800 Fathoms
+86lions 86 Lions
+88games '88 Games
+8ball1 Video Eight Ball (Rev.1)
+8ballact2 Eight Ball Action (DKJr conversion)
+8ballact Eight Ball Action (DK conversion)
+8ball Video Eight Ball
+8bpm Eight Ball Action (Pac-Man conversion)
+98best44 Neo Print - '98 NeoPri Best 44 (Japan) (T4i 3.07)
+99bottles 99 Bottles of Beer
+99lstwark '99: The Last War (Kyugo)
+9ballsht2 9-Ball Shootout (set 2)
+9ballsht3 9-Ball Shootout (set 3)
+9ballsht 9-Ball Shootout (set 1)
+9ballshtc 9-Ball Shootout Championship
+a51mxr3k Area 51 / Maximum Force Duo (R3000)
+a51site4a Area 51: Site 4 (HD Rev 2.0, September 11, 1998)
+a51site4 Area 51: Site 4 (HD Rev 2.01, September 7, 1998)
+aadvent African Adventure (Konami Endeavour)
+aafb All American Football (rev E)
+aafbb All American Football (rev B)
+aafbc All American Football (rev C)
+aafbd2p All American Football (rev D, 2 Players)
+aar_101 Aaron Spelling (1.01)
+aavenger Airborne Avenger
+abacus Abacus (Ver 1.0)
+abaseb2 Atari Baseball (set 2)
+abaseb Atari Baseball (set 1)
+abattle2 Astro Battle (set 2)
+abattle Astro Battle (set 1)
+abclimax After Burner Climax (Export)
+abcop A.B. Cop (World) (FD1094 317-0169b)
+abcopd A.B. Cop (World) (bootleg of FD1094 317-0169b set)
+abcopj A.B. Cop (Japan) (FD1094 317-0169b)
+abcopjd A.B. Cop (Japan) (bootleg of FD1094 317-0169b set)
+abigchs Big Cheese (Russia) (Atronic)
+abnudge Animal Bonus Nudge (Version 2.1 Dual)
+abnudgeb Animal Bonus Nudge (Version 2.0, set 1)
+abnudged Animal Bonus Nudge (Version 2.0, set 2)
+abnudgeo Animal Bonus Nudge (Version 1.7)
+abscam Abscam
+abunai Abunai Houkago - Mou Matenai (Japan 890325)
+aburner2 After Burner II
+aburner2g After Burner II (German)
+aburner After Burner
+abv106 Airborne
+abv106r Airborne (Redemption)
+ac1bbclba Big Break Club (Ace) (ACESYS1) (set 2)
+ac1bbclb Big Break Club (Ace) (ACESYS1) (set 1)
+ac1blueca Blue Chip (Pcp) (ACESYS1) (set 2)
+ac1bluecb Blue Chip (Pcp) (ACESYS1) (set 3)
+ac1bluec Blue Chip (Pcp) (ACESYS1) (set 1)
+ac1bluecc Blue Chip (Pcp) (ACESYS1) (set 4)
+ac1bluecd Blue Chip (Pcp) (ACESYS1) (set 5)
+ac1clbmn Club Money (Ace) (ACESYS1) (set 1)
+ac1clbsv Club Sovereign (Ace) (ACESYS1)
+ac1clbxta Club Xtra (Ace) (ACESYS1) (set 2)
+ac1clbxt Club Xtra (Ace) (ACESYS1) (set 1)
+ac1dbldx Double Deluxe (Pcp) (ACESYS1)
+ac1gogld Go For Gold (Ace) (ACESYS1) (set 1)
+ac1hotpf Hot Profit (Ace) (ACESYS1)
+ac1nudbka Nudge Break (Pcp) (ACESYS1) (set 2)
+ac1nudbkb Nudge Break (Pcp) (ACESYS1) (set 3)
+ac1nudbkc Nudge Break (Pcp) (ACESYS1) (set 4)
+ac1nudbkd Nudge Break (Pcp) (ACESYS1) (set 5)
+ac1nudbk Nudge Break (Pcp) (ACESYS1) (set 1)
+ac1piacla Play It Again Club (Ace) (ACESYS1) (set 2)
+ac1piaclb Play It Again Club (Ace) (ACESYS1) (set 3)
+ac1piaclc Play It Again Club (Ace) (ACESYS1) (set 4)
+ac1piacl Play It Again Club (Ace) (ACESYS1) (set 1)
+ac1primt Primetime (Ace) (ACESYS1) (set 1)
+ac1prmcla Premier Club (Ace) (ACESYS1) (set 2)
+ac1prmclb Premier Club (Ace) (ACESYS1) (set 3)
+ac1prmclc Premier Club (Ace) (ACESYS1) (set 4)
+ac1prmcl Premier Club (Ace) (ACESYS1) (set 1)
+ac1pster Pound Sterling (Ace) (ACESYS1)
+ac1pstrt Pound Stretcher (Pcp) (ACESYS1)
+ac1rolla Roll Up (Pcp) (ACESYS1) (set 2)
+ac1rollb Roll Up (Pcp) (ACESYS1) (set 3)
+ac1roll Roll Up (Pcp) (ACESYS1) (set 1)
+ac1rundxa Runner Deluxe Club (Ace) (ACESYS1) (set 2)
+ac1rundx Runner Deluxe Club (Ace) (ACESYS1) (set 1)
+ac1shida Super Hi De Hi (Ace) (ACESYS1) (set 2)
+ac1shid Super Hi De Hi (Ace) (ACESYS1) (set 1)
+ac1sstrka Starstruck (Pcp) (ACESYS1) (set 2)
+ac1sstrkb Starstruck (Pcp) (ACESYS1) (set 3)
+ac1sstrk Starstruck (Pcp) (ACESYS1) (set 1)
+ac1taklv Take It Or Leave It (Ace) (ACESYS1) (set 1)
+ac1totb Top Of The Bill (Ace) (ACESYS1)
+ac1xpres Xpress (Pcp) (ACESYS1)
+ace Ace
+aceattaca Ace Attacker (Japan, System 16A, FD1094 317-0060)
+aceattac Ace Attacker (FD1094 317-0059)
+acheart Arcana Heart
+acheartf Arcana Heart Full
+acitya Atlantic City Action
+aclown Clown (Russia) (Atronic)
+acombat3 Astro Combat (unencrypted)
+acombat Astro Combat (newer, CB)
+acombato Astro Combat (older, PZ)
+acommand Alien Command
+acpsx Acclaim PSX
+acrobatm Acrobat Mission
+act2000 Action 2000 (Version 3.5E Dual)
+act2000b1 Action 2000 (Version 3.5R, set 2)
+act2000bx Action 2000 (Version 3.30XT, set 2)
+act2000d1 Action 2000 (Version 3.5R, set 1)
+act2000dx Action 2000 (Version 3.30XT, set 1)
+act2000o2 Action 2000 (Version 3.10XT)
+act2000o3 Action 2000 (Version 1.2)
+act2000o Action 2000 (Version 3.3)
+act2000v1 Action 2000 (Version 3.5R Dual)
+act2000vx Action 2000 (Version 3.30XT Dual)
+actfancr1 Act-Fancer Cybernetick Hyper Weapon (World revision 1)
+actfancr Act-Fancer Cybernetick Hyper Weapon (World revision 2)
+actfancrj Act-Fancer Cybernetick Hyper Weapon (Japan revision 1)
+actionhw Action Hollywood
+ad2083 A. D. 2083
+ad4ctla Cop The Lot Club (Video) (Bellfruit) (Adder 4) (set 2)
+ad4ctl Cop The Lot Club (Video) (Bellfruit) (Adder 4) (set 1)
+ad4skill Skill Dice (BFM) (Scorpion 4 + Adder 4)
+ad5bpfpma Bullseye Pounds For Points (Mazooma) (Adder 5) (set 2)
+ad5bpfpmb Bullseye Pounds For Points (Mazooma) (Adder 5) (set 3)
+ad5bpfpm Bullseye Pounds For Points (Mazooma) (Adder 5) (set 1)
+ad5bpfpmc Bullseye Pounds For Points (Mazooma) (Adder 5) (set 4)
+ad5bpfpmd Bullseye Pounds For Points (Mazooma) (Adder 5) (set 5)
+ad5btca Bullseye Triple Club (PR1758, BFGPBULS) (Bellfruit) (Adder 5) (set 3)
+ad5btcb Bullseye Triple Club (PR1758, BFGNBULS) (Bellfruit) (Adder 5) (set 4)
+ad5btc Bullseye Triple Club (PR1758, BFGPBULS) (Bellfruit) (Adder 5) (set 1)
+ad5cmonsa Crazy Money (Bellfruit) (Adder 5) (set 2)
+ad5cmons Crazy Money (Bellfruit) (Adder 5) (set 1)
+ad5copsr0 Cops 'n' Robbers (PR2476) (Mazooma) (Adder 5) (set 7)
+ad5copsr1 Cops 'n' Robbers (PR2497) (Mazooma) (Adder 5) (set 2)
+ad5copsr2 Cops 'n' Robbers (PR2476) (Mazooma) (Adder 5) (set 8)
+ad5copsr3 Cops 'n' Robbers (PR2628) (Mazooma) (Adder 5) (set 1)
+ad5copsr4 Cops 'n' Robbers (PR2495) (Mazooma) (Adder 5) (set 5)
+ad5copsr5 Cops 'n' Robbers (PR2628) (Mazooma) (Adder 5) (set 2)
+ad5copsr6 Cops 'n' Robbers (PR2495) (Mazooma) (Adder 5) (set 6)
+ad5copsr7 Cops 'n' Robbers (PR2628) (Mazooma) (Adder 5) (set 4)
+ad5copsra Cops 'n' Robbers (PR3206) (Bellfruit) (Adder 5) (set 2)
+ad5copsrb Cops 'n' Robbers (PR3206) (Bellfruit) (Adder 5) (set 3)
+ad5copsrc Cops 'n' Robbers (PR1965) (Bellfruit) (Adder 5) (set 1)
+ad5copsr Cops 'n' Robbers (PR3206) (Bellfruit) (Adder 5) (set 1)
+ad5copsrd Cops 'n' Robbers (PR3206) (Bellfruit) (Adder 5) (set 4)
+ad5copsre Cops 'n' Robbers (PR3206) (Bellfruit) (Adder 5) (set 5)
+ad5copsrf Cops 'n' Robbers (PR3206) (Bellfruit) (Adder 5) (set 6)
+ad5copsrg Cops 'n' Robbers (PR1965) (Bellfruit) (Adder 5) (set 2)
+ad5copsrh Cops 'n' Robbers (PR2495) (Mazooma) (Adder 5) (set 1)
+ad5copsri Cops 'n' Robbers (PR2495) (Mazooma) (Adder 5) (set 2)
+ad5copsrj Cops 'n' Robbers (PR2476) (Mazooma) (Adder 5) (set 5)
+ad5copsrk Cops 'n' Robbers (PR3206) (Bellfruit) (Adder 5) (set 7)
+ad5copsrl Cops 'n' Robbers (PR3206) (Bellfruit) (Adder 5) (set 8)
+ad5copsrm Cops 'n' Robbers (PR3206) (Bellfruit) (Adder 5) (set 9)
+ad5copsrn Cops 'n' Robbers (PR1965) (Bellfruit) (Adder 5) (set 3)
+ad5copsro Cops 'n' Robbers (PR3206) (Bellfruit) (Adder 5) (set 10)
+ad5copsrp Cops 'n' Robbers (PR3206) (Bellfruit) (Adder 5) (set 11)
+ad5copsrq Cops 'n' Robbers (PR3206) (Bellfruit) (Adder 5) (set 12)
+ad5copsrr Cops 'n' Robbers (PR1965) (Bellfruit) (Adder 5) (set 4)
+ad5copsrs Cops 'n' Robbers (PR2495) (Mazooma) (Adder 5) (set 3)
+ad5copsrt Cops 'n' Robbers (PR2495) (Mazooma) (Adder 5) (set 4)
+ad5copsru Cops 'n' Robbers (PR2476) (Mazooma) (Adder 5) (set 6)
+ad5copsrv Cops 'n' Robbers (PR3206) (Bellfruit) (Adder 5) (set 13)
+ad5copsrw Cops 'n' Robbers (PR3206) (Bellfruit) (Adder 5) (set 14)
+ad5copsrx Cops 'n' Robbers (PR1965) (Bellfruit) (Adder 5) (set 5)
+ad5copsry Cops 'n' Robbers (PR1965) (Bellfruit) (Adder 5) (set 6)
+ad5copsrz Cops 'n' Robbers (PR2497) (Mazooma) (Adder 5) (set 1)
+ad5crcpta Cops 'n' Robbers Community Party (Bellfruit) (Adder 5) (set 2)
+ad5crcpt Cops 'n' Robbers Community Party (Bellfruit) (Adder 5) (set 1)
+ad5crsca Cops 'n' Robbers (PR2476) (Mazooma) (Adder 5) (set 2)
+ad5crscb Cops 'n' Robbers (PR2476) (Mazooma) (Adder 5) (set 3)
+ad5crscc Cops 'n' Robbers (PR2476) (Mazooma) (Adder 5) (set 4)
+ad5crsc Cops 'n' Robbers (PR2476) (Mazooma) (Adder 5) (set 1)
+ad5crscd Cops 'n' Robbers (PR2495) (Mazooma) (Adder 5) (set 7)
+ad5crsce Cops 'n' Robbers (PR2495) (Mazooma) (Adder 5) (set 8)
+ad5crscf Cops 'n' Robbers (PR2495) (Mazooma) (Adder 5) (set 9)
+ad5crscg Cops 'n' Robbers (PR2495) (Mazooma) (Adder 5) (set 10)
+ad5crsch Cops 'n' Robbers (PR2628) (Mazooma) (Adder 5) (set 3)
+ad5dnda Deal Or No Deal (Bellfruit) (Adder 5) (set 2)
+ad5dndb Deal Or No Deal (Bellfruit) (Adder 5) (set 3)
+ad5dndc Deal Or No Deal (Bellfruit) (Adder 5) (set 4)
+ad5dndcla Deal Or No Deal Club (Bellfruit) (Adder 5) (set 2)
+ad5dndclb Deal Or No Deal Club (Bellfruit) (Adder 5) (set 3)
+ad5dndclc Deal Or No Deal Club (Bellfruit) (Adder 5) (set 4)
+ad5dndcld Deal Or No Deal Club (Bellfruit) (Adder 5) (set 5)
+ad5dndcl Deal Or No Deal Club (Bellfruit) (Adder 5) (set 1)
+ad5dndcle Deal Or No Deal Club (Bellfruit) (Adder 5) (set 6)
+ad5dndclf Deal Or No Deal Club (Bellfruit) (Adder 5) (set 20)
+ad5dndclg Deal Or No Deal Club (Bellfruit) (Adder 5) (set 21)
+ad5dnddda Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Adder 5) (set 2)
+ad5dnddd Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Adder 5) (set 1)
+ad5dndd Deal Or No Deal (Bellfruit) (Adder 5) (set 5)
+ad5dnd Deal Or No Deal (Bellfruit) (Adder 5) (set 1)
+ad5dnde Deal Or No Deal (Bellfruit) (Adder 5) (set 6)
+ad5dndf Deal Or No Deal (Bellfruit) (Adder 5) (set 7)
+ad5dndg Deal Or No Deal (Bellfruit) (Adder 5) (set 8)
+ad5dndh Deal Or No Deal (Bellfruit) (Adder 5) (set 9)
+ad5dndi Deal Or No Deal (Bellfruit) (Adder 5) (set 10)
+ad5dndj Deal Or No Deal (Bellfruit) (Adder 5) (set 11)
+ad5dndk Deal Or No Deal (Bellfruit) (Adder 5) (set 12)
+ad5dndl Deal Or No Deal (Bellfruit) (Adder 5) (set 13)
+ad5dndm Deal Or No Deal (Bellfruit) (Adder 5) (set 14)
+ad5dndn Deal Or No Deal (Bellfruit) (Adder 5) (set 15)
+ad5dndo Deal Or No Deal (Bellfruit) (Adder 5) (set 16)
+ad5dndp Deal Or No Deal (Bellfruit) (Adder 5) (set 17)
+ad5dndpga Deal Or No Deal The Perfect Game (Bellfruit) (Adder 5) (set 2)
+ad5dndpgb Deal Or No Deal The Perfect Game (Bellfruit) (Adder 5) (set 3)
+ad5dndpgc Deal Or No Deal The Perfect Game (Bellfruit) (Adder 5) (set 4)
+ad5dndpg Deal Or No Deal The Perfect Game (Bellfruit) (Adder 5) (set 1)
+ad5dndpla Deal Or No Deal Platinum (Bellfruit) (Adder 5) (set 2)
+ad5dndplb Deal Or No Deal Platinum (Bellfruit) (Adder 5) (set 3)
+ad5dndplc Deal Or No Deal Platinum (Bellfruit) (Adder 5) (set 4)
+ad5dndpl Deal Or No Deal Platinum (Bellfruit) (Adder 5) (set 1)
+ad5dndq Deal Or No Deal (Bellfruit) (Adder 5) (set 18)
+ad5dndr Deal Or No Deal (Bellfruit) (Adder 5) (set 19)
+ad5dndu Deal Or No Deal (Bellfruit) (Adder 5) (set 22)
+ad5dndv Deal Or No Deal (Bellfruit) (Adder 5) (set 23)
+ad5eyesa Eyes Down (PR2242, MAZNEYDW) (Mazooma) (Adder 5) (set 2)
+ad5eyesb Eyes Down (PR2246, MAZNEYDW) (Mazooma) (Adder 5) (set 1)
+ad5eyesc Eyes Down (PR2246, MAZPEYDW) (Mazooma) (Adder 5) (set 1)
+ad5eyesd Eyes Down (PR2242, MAZPEYDW) (Mazooma) (Adder 5) (set 1)
+ad5eyese Eyes Down (PR2242, MAZPEYDW) (Mazooma) (Adder 5) (set 2)
+ad5eyes Eyes Down (PR2242, MAZNEYDW) (Mazooma) (Adder 5) (set 1)
+ad5eyesf Eyes Down (PR2246, MAZPEYDW) (Mazooma) (Adder 5) (set 2)
+ad5eyesg Eyes Down (PR2246, MAZNEYDW) (Mazooma) (Adder 5) (set 2)
+ad5gldmna Gold Mine (Bellfruit) (Adder 5) (set 2)
+ad5gldmnb Gold Mine (Bellfruit) (Adder 5) (set 3)
+ad5gldmnc Gold Mine (Bellfruit) (Adder 5) (set 4)
+ad5gldmnd Gold Mine (Bellfruit) (Adder 5) (set 5)
+ad5gldmne Gold Mine (Bellfruit) (Adder 5) (set 6)
+ad5gldmnf Gold Mine (Bellfruit) (Adder 5) (set 7)
+ad5gldmng Gold Mine (Bellfruit) (Adder 5) (set 8)
+ad5gldmn Gold Mine (Bellfruit) (Adder 5) (set 1)
+ad5gldmnh Gold Mine (Bellfruit) (Adder 5) (set 9)
+ad5gldmni Gold Mine (Bellfruit) (Adder 5) (set 10)
+ad5gldmnj Gold Mine (Bellfruit) (Adder 5) (set 11)
+ad5gldmnk Gold Mine (Bellfruit) (Adder 5) (set 12)
+ad5gldwna Golden Winner (Mazooma) (Adder 5) (set 2)
+ad5gldwn Golden Winner (Mazooma) (Adder 5) (set 1)
+ad5hira Hi Roller (Bellfruit) (Adder 5) (set 2)
+ad5hirb Hi Roller (Bellfruit) (Adder 5) (set 3)
+ad5hirc Hi Roller (Bellfruit) (Adder 5) (set 4)
+ad5hircla Hi Roller Club (Bellfruit) (Adder 5) (set 2)
+ad5hirclb Hi Roller Club (Bellfruit) (Adder 5) (set 3)
+ad5hircl Hi Roller Club (Bellfruit) (Adder 5) (set 1)
+ad5hir Hi Roller (Bellfruit) (Adder 5) (set 1)
+ad5jckmoa Jackpot Monopoly (PR2226, MAZNJACM) (Mazooma) (Adder 5) (set 2)
+ad5jckmob Jackpot Monopoly (PR2253, MAZNJACM) (Mazooma) (Adder 5)
+ad5jckmoc Jackpot Monopoly (PR2226, MAZNJACM) (Mazooma) (Adder 5) (set 3)
+ad5jckmod Jackpot Monopoly (PR2226, MAZPJACM) (Mazooma) (Adder 5) (set 1)
+ad5jckmoe Jackpot Monopoly (PR2226, MAZPJACM) (Mazooma) (Adder 5) (set 2)
+ad5jckmo Jackpot Monopoly (PR2226, MAZNJACM) (Mazooma) (Adder 5) (set 1)
+ad5mcoba Monte Carlo Or Bust (Qps) (Adder 5) (set 2)
+ad5mcobb Monte Carlo Or Bust (Qps) (Adder 5) (set 3)
+ad5mcobc Monte Carlo Or Bust (Qps) (Adder 5) (set 4)
+ad5mcob Monte Carlo Or Bust (Qps) (Adder 5) (set 1)
+ad5monopa Random Monopoly (PR2217, MAZNRNDN) (Mazooma) (Adder 5) (set 2)
+ad5monopb Random Monopoly (PR2217, MAZNRNDN) (Mazooma) (Adder 5) (set 3)
+ad5monopc Random Monopoly (PR2217, MAZNRNDN) (Mazooma) (Adder 5) (set 4)
+ad5monopd Random Monopoly (PR2221, MAZNRNDN) (Mazooma) (Adder 5) (set 1)
+ad5monope Random Monopoly (PR2221, MAZNRNDN) (Mazooma) (Adder 5) (set 2)
+ad5monopf Random Monopoly (PR2217, MAZPRNDN) (Mazooma) (Adder 5) (set 1)
+ad5monopg Random Monopoly (PR2217, MAZPRNDN) (Mazooma) (Adder 5) (set 2)
+ad5monoph Random Monopoly (PR2217, MAZPRNDN) (Mazooma) (Adder 5) (set 3)
+ad5monopi Random Monopoly (PR2217, MAZPRNDN) (Mazooma) (Adder 5) (set 4)
+ad5monopj Random Monopoly (PR2221, MAZPRNDN) (Mazooma) (Adder 5) (set 1)
+ad5monopk Random Monopoly (PR2221, MAZPRNDN) (Mazooma) (Adder 5) (set 2)
+ad5monop Random Monopoly (PR2217, MAZNRNDN) (Mazooma) (Adder 5) (set 1)
+ad5mowowa Monopoly Wheel Of Wealth (PR2365, MAZNWOWT) (Mazooma) (Adder 5) (set 1)
+ad5mowowb Monopoly Wheel Of Wealth (PR2365, MAZNWOWT) (Mazooma) (Adder 5) (set 2)
+ad5mowowc Monopoly Wheel Of Wealth (PR2389, MAZNWWBU) (Mazooma) (Adder 5)
+ad5mowowd Monopoly Wheel Of Wealth (PR2365, MAZNMWOW) (Mazooma) (Adder 5)
+ad5mowowe Monopoly Wheel Of Wealth (PR2365, MAZPBPFP) (Mazooma) (Adder 5) (set 1)
+ad5mowowf Monopoly Wheel Of Wealth (PR2365, MAZPWOWT) (Mazooma) (Adder 5) (set 1)
+ad5mowowg Monopoly Wheel Of Wealth (PR2365, MAZPWOWT) (Mazooma) (Adder 5) (set 2)
+ad5mowowh Monopoly Wheel Of Wealth (PR2389, MAZPWWBU) (Mazooma) (Adder 5)
+ad5mowowi Monopoly Wheel Of Wealth (PR2365, MAZPMWOW) (Mazooma) (Adder 5)
+ad5mowowj Monopoly Wheel Of Wealth (PR3075) (Adder 5) (set 1)
+ad5mowowk Monopoly Wheel Of Wealth (PR3075) (Adder 5) (set 2)
+ad5mowowl Monopoly Wheel Of Wealth (PR2365, MAZNBPFP) (Mazooma) (Adder 5) (set 2)
+ad5mowowm Monopoly Wheel Of Wealth (PR2365, MAZPBPFP) (Mazooma) (Adder 5) (set 2)
+ad5mowow Monopoly Wheel Of Wealth (PR2365, MAZNBPFP) (Mazooma) (Adder 5) (set 1)
+ad5mr2ra Monopoly Road To Riches (Mazooma) (Adder 5) (set 2)
+ad5mr2rb Monopoly Road To Riches (Mazooma) (Adder 5) (set 3)
+ad5mr2rc Monopoly Road To Riches (Mazooma) (Adder 5) (set 4)
+ad5mr2rd Monopoly Road To Riches (Mazooma) (Adder 5) (set 5)
+ad5mr2re Monopoly Road To Riches (Mazooma) (Adder 5) (set 6)
+ad5mr2rf Monopoly Road To Riches (Mazooma) (Adder 5) (set 7)
+ad5mr2rg Monopoly Road To Riches (Mazooma) (Adder 5) (set 8)
+ad5mr2rh Monopoly Road To Riches (Mazooma) (Adder 5) (set 9)
+ad5mr2r Monopoly Road To Riches (Mazooma) (Adder 5) (set 1)
+ad5mwwa Random Monopoly Wonders Of The World (PR2291) (Mazooma) (Adder 5)
+ad5mww Random Monopoly Wonders Of The World (PR2284) (Mazooma) (Adder 5)
+ad5pkinga Poker King (Bellfruit) (Adder 5) (set 2)
+ad5pking Poker King (Bellfruit) (Adder 5) (set 1)
+ad5ppa Pink Panther (PR2283, QPSNPINK) (Mazooma) (Adder 5) (set 2)
+ad5ppb Pink Panther (PR2267, MAZNPINK) (Mazooma) (Adder 5) (set 1)
+ad5ppbtba Pink Panther Break The Bank (PR2304, QPSNPPBB) (Qps) (Adder 5) (set 2)
+ad5ppbtbb Pink Panther Break The Bank (PR2304, QPSPPPBB) (Qps) (Adder 5) (set 1)
+ad5ppbtbc Pink Panther Break The Bank (PR2304, QPSPPPBB) (Qps) (Adder 5) (set 2)
+ad5ppbtb Pink Panther Break The Bank (PR2304, QPSNPPBB) (Qps) (Adder 5) (set 1)
+ad5ppc Pink Panther (PR2267, MAZNPINK) (Mazooma) (Adder 5) (set 2)
+ad5ppd Pink Panther (MAZNPINK) (Mazooma) (Adder 5) (set 1)
+ad5ppe Pink Panther (MAZNPINK) (Mazooma) (Adder 5) (set 2)
+ad5ppf Pink Panther (PR2283, QPSPPINK) (Mazooma) (Adder 5) (set 1)
+ad5ppg Pink Panther (PR2283, QPSPPINK) (Mazooma) (Adder 5) (set 2)
+ad5pph Pink Panther (PR2267, MAZPPINK) (Mazooma) (Adder 5)
+ad5ppi Pink Panther (MAZPPINK) (Mazooma) (Adder 5) (set 1)
+ad5ppj Pink Panther (MAZPPINK) (Mazooma) (Adder 5) (set 2)
+ad5pp Pink Panther (PR2283, QPSNPINK) (Mazooma) (Adder 5) (set 1)
+ad5rapida Rapid Pay (Bellfruit) (Adder 5) (set 2)
+ad5rapid Rapid Pay (Bellfruit) (Adder 5) (set 1)
+ad5rcasha Reel Cash (Mazooma) (Adder 5) (set 2)
+ad5rcash Reel Cash (Mazooma) (Adder 5) (set 1)
+ad5rroula Reel Roulette (QPSPRLRO) (Mazooma) (Adder 5)
+ad5rroulb Reel Roulette (MAZNRERO) (Mazooma) (Adder 5)
+ad5rroulc Reel Roulette (MAZPRERO) (Mazooma) (Adder 5)
+ad5rroul Reel Roulette (QPSNRLRO) (Mazooma) (Adder 5)
+ad5rsclba Random Spinner Club (PR1826, BFGNRNDN) (Bellfruit) (Adder 5) (set 1)
+ad5rsclbb Random Spinner Club (PR1826, BFGNRNDN) (Bellfruit) (Adder 5) (set 2)
+ad5rsclbc Random Spinner Club (PR1669, BFGNRNDN) (Bellfruit) (Adder 5) (set 2)
+ad5rsclbd Random Spinner Club (PR1669, BFGNRNDN) (Bellfruit) (Adder 5) (set 3)
+ad5rsclbe Random Spinner Club (PR1669, BFGNRNDN) (Bellfruit) (Adder 5) (set 4)
+ad5rsclbf Random Spinner Club (PR1669, BFGPRNDN) (Bellfruit) (Adder 5) (set 1)
+ad5rsclbg Random Spinner Club (PR1826, BFGPRNDN) (Bellfruit) (Adder 5) (set 1)
+ad5rsclbh Random Spinner Club (PR1826, BFGPRNDN) (Bellfruit) (Adder 5) (set 2)
+ad5rsclbi Random Spinner Club (PR1669, BFGPRNDN) (Bellfruit) (Adder 5) (set 2)
+ad5rsclbj Random Spinner Club (PR1669, BFGPRNDN) (Bellfruit) (Adder 5) (set 3)
+ad5rsclb Random Spinner Club (PR1669, BFGNRNDN) (Bellfruit) (Adder 5) (set 1)
+ad5rsnwa Random Spin 'n' Win (PR2226, MAZNRNDN) (Mazooma) (Adder 5) (set 2)
+ad5rsnwb Random Spin 'n' Win (PR2226, MAZPRNDN) (Mazooma) (Adder 5) (set 1)
+ad5rsnwc Random Spin 'n' Win (PR2226, MAZPRNDN) (Mazooma) (Adder 5) (set 2)
+ad5rsnw Random Spin 'n' Win (PR2226, MAZNRNDN) (Mazooma) (Adder 5) (set 1)
+ad5rspinb Random Spinner (PR1669, BFGPRNDN) (Bellfruit) (Adder 5) (set 2)
+ad5rspinc Random Spinner (Bellfruit) (Adder 5) (set 1)
+ad5rspin Random Spinner (PR1669, BFGNRNDN) (Bellfruit) (Adder 5) (set 1)
+ad5rsrma Ronnie O'Sullivan's Rocket Money (Bellfruit) (Adder 5) (set 2)
+ad5rsrm Ronnie O'Sullivan's Rocket Money (Bellfruit) (Adder 5) (set 1)
+ad5rsrra Ronnie O'Sullivan's Rocket Money (Bellfruit) (Adder 5) (set 4)
+ad5rsrr Ronnie O'Sullivan's Rocket Money (Bellfruit) (Adder 5) (set 3)
+ad5rwclba Random Winner Club (PR1756, BFGNRWSX) (Bellfruit) (Adder 5) (set 2)
+ad5rwclbb Random Winner Club (PR1756, BFGPRWSX) (Bellfruit) (Adder 5) (set 1)
+ad5rwclbc Random Winner Club (PR1756, BFGPRWSX) (Bellfruit) (Adder 5) (set 2)
+ad5rwclbd Random Winner Club (PR1757, BFGPRWCL) (Bellfruit) (Adder 5)
+ad5rwclbe Random Winner Club (PR1757, BFGNRWCL) (Bellfruit) (Adder 5)
+ad5rwclb Random Winner Club (PR1756, BFGNRWSX) (Bellfruit) (Adder 5) (set 1)
+ad5sslama Super Slam (Bellfruit) (Adder 5) (set 2)
+ad5sslamb Super Slam (Bellfruit) (Adder 5) (set 3)
+ad5sslamc Super Slam (Bellfruit) (Adder 5) (set 4)
+ad5sslamd Super Slam (Bellfruit) (Adder 5) (set 5)
+ad5sslame Super Slam (Bellfruit) (Adder 5) (set 6)
+ad5sslamf Super Slam (Bellfruit) (Adder 5) (set 7)
+ad5sslam Super Slam (Bellfruit) (Adder 5) (set 1)
+ad5tornca Tornado Club (PR1629, 5.8, rv 7, BFGNTORD) (Bellfruit) (Adder 5)
+ad5torncb Tornado Club (PR1629, 5.5, rv 8, BFGPTORD) (Bellfruit) (Adder 5)
+ad5torncc Tornado Club (PR1629, 5.8, rv 7, BFGPTORD) (Bellfruit) (Adder 5)
+ad5torncd Tornado Club (PR1627, 0.1, rv 1, BFGPTORN) (Bellfruit) (Adder 5)
+ad5tornce Tornado Club (PR1627, 0.1, rv 1, BFGNTORN) (Bellfruit) (Adder 5)
+ad5tornc Tornado Club (PR1629, 5.5, rv 8, BFGNTORD) (Bellfruit) (Adder 5)
+ad5vlvb Viva Las Vegas (Bellfruit) (Adder 5) (set 2)
+ad5vlvc Viva Las Vegas (Bellfruit) (Adder 5) (set 3)
+ad5vlvd Viva Las Vegas (Bellfruit) (Adder 5) (set 4)
+ad5vlve Viva Las Vegas (Bellfruit) (Adder 5) (set 5)
+ad5vlvf Viva Las Vegas (Bellfruit) (Adder 5) (set 6)
+ad5vlv Viva Las Vegas (Bellfruit) (Adder 5) (set 1)
+ad5vpaa Video Poker Ace (Bellfruit) (Adder 5) (set 2)
+ad5vpab Video Poker Ace (Bellfruit) (Adder 5) (set 3)
+ad5vpac Video Poker Ace (Bellfruit) (Adder 5) (set 4)
+ad5vpa Video Poker Ace (Bellfruit) (Adder 5) (set 1)
+adults Adults Only (Russia) (Extrema)
+aerfboo2 Aero Fighters (bootleg set 2)
+aerfboot Aero Fighters (bootleg set 1)
+aeroboto Aeroboto
+aerofgtb Aero Fighters (Taiwan / Japan, set 1)
+aerofgtc Aero Fighters (Taiwan / Japan, set 2)
+aerofgts Aero Fighters Special (Taiwan)
+aerolitos Aerolitos (Spanish bootleg of Asteroids)
+afighter Action Fighter (FD1089A 317-0018)
+afire Astro Fire
+afm_10 Attack From Mars (1.0)
+afm_113 Attack From Mars (1.13, Free play)
+afm_113b Attack From Mars (1.13b)
+afm_11 Attack From Mars (1.1)
+afm_11u Attack From Mars (1.1 Ultrapin)
+aftor Af-Tor
+aftrshoka After Shock (Lazer-tron, set 2)
+aftrshok After Shock (Lazer-tron, set 1)
+afv_l4 Addams Family Values (Coin Dropper L-4)
+agallet Air Gallet (Europe)
+agalleth Air Gallet (Hong Kong)
+agalletj Akuu Gallet (Japan)
+agalletk Air Gallet (Korea)
+agallett Air Gallet (Taiwan)
+agalletu Air Gallet (USA)
+age_cand Candy Crane (AGE)
+agent777 Agents 777
+agentx1 Agent X (prototype, rev 1)
+agentx2 Agent X (prototype, rev 2)
+agentx3 Agent X (prototype, rev 3)
+agentx4 Agent X (prototype, rev 4)
+agress Agress - Missile Daisenryaku (Japan)
+agressb Agress - Missile Daisenryaku (English bootleg)
+agsoccer A.G. Soccer Ball
+ainferno Air Inferno (US)
+ainfernoj Air Inferno (Japan)
+airattcka Air Attack (set 2)
+airattck Air Attack (set 1)
+airbustrb Air Buster: Trouble Specialty Raid Unit (bootleg)
+aircomb Air Combat (US)
+aircombj Air Combat (Japan)
+airduelm72 Air Duel (Japan, M72)
+airrace Air Race (prototype)
+airraid Air Raid (encrypted)
+airtrix Air Trix
+airwolfa Airwolf (US)
+airwolf Airwolf
+ajax Ajax
+ajaxj Ajax (Japan)
+akamaru Panel & Variety Akamaru Q Jousyou Dont-R
+aking Angler King (AG1 Ver. A)
+akiss Mahjong Angel Kiss
+akkanvdr Akkanbeder (Ver 2.5J 1995/06/14)
+akumajou Akuma-Jou Dracula (Japan version P)
+akumajoun Akuma-Jou Dracula (Japan version N)
+aladmdb Aladdin (bootleg of Japanese Megadrive version)
+albatross Albatross (US Prototype?)
+alcapone Al Capone
+alcat_l7 Alley Cats (Shuffle) (L-7)
+alcon Alcon (US)
+aleck64 Aleck64 PIF BIOS
+alexkidd1 Alex Kidd: The Lost Stars (set 1, FD1089A 317-0021)
+alexkidd Alex Kidd: The Lost Stars (set 2, unprotected)
+algar_l1 Algar (L-1)
+alg_bios American Laser Games BIOS
+ali Ali
+alibaba Ali Baba and 40 Thieves
+alibabab Mustafa and 40 Thieves (bootleg)
+alien3 Alien3: The Gun (World)
+alien3u Alien3: The Gun (US)
+alien Alien: The Arcade Medal Edition
+alienar Alien Arena
+alienaru Alien Arena (Stargate upgrade)
+aliencha Alien Challenge (World)
+alienchac Alien Challenge (China)
+aliencr Alien Crush
+alieninv Alien Invasion
+alieninvp2 Alien Invasion Part II
+aliens2 Aliens (World set 2)
+aliens3 Aliens (World set 3)
+aliensa Aliens (Asia)
+aliens Aliens (World set 1)
+aliensec Alien Sector
+aliensj2 Aliens (Japan set 2)
+aliensj Aliens (Japan set 1)
+aliensu Aliens (US)
+aliensyn2 Alien Syndrome (set 2, System 16A, FD1089A 317-0033)
+aliensyn3 Alien Syndrome (set 3, System 16B, FD1089A 317-0033)
+aliensyn5 Alien Syndrome (set 5, System 16A, FD1089B 317-0037)
+aliensyn7 Alien Syndrome (set 7, System 16B, MC-8123B 317-00xx)
+aliensyn Alien Syndrome (set 4, System 16B, unprotected)
+aliensynj Alien Syndrome (set 6, Japan, new, System 16B, FD1089A 317-0033)
+aliensynjo Alien Syndrome (set 1, Japan, old, System 16A, FD1089A 317-0033)
+aligator Alligator Hunt
+aligatorun Alligator Hunt (unprotected)
+alinvade Alien Invaders
+alleymas Alley Master
+allied Allied System
+alpha1v Alpha One (Vision Electronics)
+alphaho Alpha Fighter / Head On
+alpham2 Alpha Mission II / ASO II - Last Guardian (NGM-007)(NGH-007)
+alpham2p Alpha Mission II / ASO II - Last Guardian (prototype)
+alphamis Alpha Mission
+alphaonea Alpha One (prototype, 5 lives)
+alphaone Alpha One (prototype, 3 lives)
+alphaxz The Alphax Z (Japan)
+alpinea Alpine Ski (set 2)
+alpine Alpine Ski (set 1)
+alpinerc Alpine Racer (Rev. AR2 Ver.C)
+alpinerd Alpine Racer (Rev. AR2 Ver.D)
+alpok_f6 Alien Poker (L-6 French speech)
+alpok_l2 Alien Poker (L-2)
+alpok_l6 Alien Poker (L-6)
+altair Altair
+altbeast2 Altered Beast (set 2) (MC-8123B 317-0066)
+altbeast4 Altered Beast (set 4) (MC-8123B 317-0066)
+altbeast5 Altered Beast (set 5) (FD1094 317-0069)
+altbeast5d Altered Beast (set 5) (bootleg of FD1094 317-0069 set)
+altbeast6 Altered Beast (set 6) (8751 317-0076)
+altbeast Altered Beast (set 8) (8751 317-0078)
+altbeastbl Altered Beast (Datsu bootleg)
+altbeastj1 Juuouki (set 1, Japan) (FD1094 317-0065)
+altbeastj3d Juuouki (set 3, Japan) (bootleg of FD1094 317-0068 set)
+altbeastj3 Juuouki (set 3, Japan) (FD1094 317-0068)
+altbeastj Juuouki (set 7, Japan) (8751 317-0077)
+amatelas Sei Senshi Amatelass
+amazoni2 Amazonia King II (V202BR)
+amazonia Amazonia King (V104BR)
+amazon Soldier Girl Amazon
+ambush Ambush
+ambushh Ambush (hack?)
+ambushj Ambush (Japan)
+ambushv Ambush (Volt Electronics)
+amclink Amcoe Link Control Box (Version 2.2)
+amerdart2 AmeriDarts (set 2)
+amerdart3 AmeriDarts (set 3)
+amerdart AmeriDarts (set 1)
+america America 1492
+americnaa Americana (9131-00)
+americna Americana (9131-01)
+amerihok Ameri-Hockey
+amidar1 Amidar (older)
+amidar Amidar
+amidaro Amidar (Olympia)
+amidars Amidar (Scramble hardware)
+amidaru Amidar (Stern Electronics)
+amigo Amigo
+am_mg24 Multi Game I (V.Ger 2.4)
+am_mg31i Multi Game III (S.Ita 3.1)
+am_mg33i Multi Game III (S.Ita 3.3)
+am_mg34i Multi Game III (S.Ita 3.4)
+am_mg35i Multi Game III (S.Ita 3.5)
+am_mg3a Multi Game III (V.Ger 3.64)
+am_mg3 Multi Game III (V.Ger 3.5)
+ampkr228 American Poker II (iamp2 v28)
+ampkr2b1 American Poker II (bootleg, set 1)
+ampkr2b2 American Poker II (bootleg, set 2)
+ampkr2b3 American Poker II (bootleg, set 3)
+ampkr2b4 American Poker II (bootleg, set 4)
+ampkr95 American Poker 95
+ampoker2 American Poker II
+amspdwya American Speedway (set 2)
+amspdwy American Speedway (set 1)
+amusco American Music Poker (V1.4)
+amuse1a Amuse (Version 30.08A)
+amuse1 Amuse (Version 30.08 IBA)
+amuse Amuse (Version 50.08 IBA)
+ancientaa Ancient Atlantis (set 2)
+ancienta Ancient Atlantis (set 1)
+ancientab Ancient Atlantis (set 3)
+ancientac Ancient Atlantis (set 4)
+ancientad Ancient Atlantis (set 5)
+andretti4 Mario Andretti (rev.T4)
+andretti Mario Andretti
+androdun Andro Dunos (NGM-049)(NGH-049)
+andromed Andromeda (Japan?)
+andromepa Andromeda (set 2)
+andromep Andromeda (set 1)
+anibonus Animal Bonus (Version 1.8E Dual)
+anibonusb1 Animal Bonus (Version 1.7R, set 1)
+anibonusb2 Animal Bonus (Version 1.7LT, set 1)
+anibonusd1 Animal Bonus (Version 1.7R, set 2)
+anibonusd2 Animal Bonus (Version 1.7LT, set 2)
+anibonuso2 Animal Bonus (Version 1.4, set 1)
+anibonuso3 Animal Bonus (Version 1.4, set 2)
+anibonuso Animal Bonus (Version 1.5)
+anibonusv1 Animal Bonus (Version 1.8R Dual)
+anibonusv2 Animal Bonus (Version 1.8LT Dual)
+anibonusxo2 Animal Bonus (Version 1.40XT, set 1)
+anibonusxo3 Animal Bonus (Version 1.40XT, set 2)
+anibonusxo Animal Bonus (Version 1.50XT)
+animalc Animal Catch
+animaljr Exciting Animal Land Jr. (USA)
+animaljrj Waiwai Animal Land Jr. (Japan)
+animaljrs Animalandia Jr. (Spanish)
+anithunt Animal Treasure Hunt (Version 1.9R, set 1)
+anithuntd1 Animal Treasure Hunt (Version 1.9R, set 2)
+anithunto2 Animal Treasure Hunt (Version 1.5)
+anithunto Animal Treasure Hunt (Version 1.7)
+anithuntv1 Animal Treasure Hunt (Version 1.9R Dual)
+anmlbskt Animal Basket
+antar2 Antar (set 2)
+antar Antar (set 1)
+anteater Anteater
+anteaterg Ameisenbaer (German)
+anteatergg Ameisenbaer (German, Galaxian hardware)
+antiairc Anti-Aircraft [TTL]
+aodk Aggressors of Dark Kombat / Tsuukai GANGAN Koushinkyoku (ADM-008)(ADH-008)
+aof2a Art of Fighting 2 / Ryuuko no Ken 2 (NGH-056)
+aof2 Art of Fighting 2 / Ryuuko no Ken 2 (NGM-056)
+aof3 Art of Fighting 3 - The Path of the Warrior / Art of Fighting - Ryuuko no Ken Gaiden
+aof Art of Fighting / Ryuuko no Ken (NGM-044)(NGH-044)
+aoh Age Of Heroes - Silkroad 2 (v0.63 - 2001/02/07)
+apache3a Apache 3 (Kana Corporation license)
+apache3 Apache 3
+apb1 APB - All Points Bulletin (rev 1)
+apb2 APB - All Points Bulletin (rev 2)
+apb3 APB - All Points Bulletin (rev 3)
+apb4 APB - All Points Bulletin (rev 4)
+apb5 APB - All Points Bulletin (rev 5)
+apb6 APB - All Points Bulletin (rev 6)
+apb APB - All Points Bulletin (rev 7)
+apbf APB - All Points Bulletin (French)
+apbg APB - All Points Bulletin (German)
+aplatoon Platoon V.3.1 US
+apollo13_10 Apollo 13 (1.00)
+apollo13 Apollo 13 (5.01)
+aponow Apocaljpse Now (bootleg of Rescue)
+apparel Apparel Night (Japan 860929)
+apple10 Apple 10 (Ver 1.21)
+appoooh Appoooh
+aquajack Aqua Jack (World)
+aquajackj Aqua Jack (Japan)
+aquajacku Aqua Jack (US)
+aqualand Aqualand
+aquarium Aquarium (US)
+aquariumj Aquarium (Japan)
+aquastge Aqua Stage
+arabfgtj Arabian Fight (Japan)
+arabfgtu Arabian Fight (US)
+arabiana Arabian (Atari)
+arabian Arabian
+arabianm Arabian Magic (Ver 1.0O 1992/07/06)
+arabianmj Arabian Magic (Ver 1.0J 1992/07/06)
+arabianmu Arabian Magic (Ver 1.0A 1992/07/06)
+arac6000 Super Six Plus II English Mark Darts
+aracnis Aracnis (bootleg of Scorpion on Moon Cresta hardware)
+ar_airh2 SportTime Table Hockey (Arcadia, set 2)
+ar_airh SportTime Table Hockey (Arcadia, set 1, V 2.1)
+ar_argh Aaargh (Arcadia)
+ar_bios Arcadia System BIOS
+ar_blast Blastaball (Arcadia, V 2.1)
+ar_bowl SportTime Bowling (Arcadia, V 2.1)
+arcadecl Arcade Classics (prototype)
+archrivla Arch Rivals (rev 2.0 5/03/89)
+archrivl Arch Rivals (rev 4.0 6/29/89)
+archrivlb Arch Rivals (rev 2.0 5/03/89, 8-way Joystick bootleg)
+arctthnd Arctic Thunder (v1.002)
+arcwins Arctic Wins (4XF5227H03, USA)
+ar_dart World Darts (Arcadia, set 1, V 2.1)
+ar_dlta Delta Command (Arcadia)
+area51a Area 51 (Atari Games license, Oct 25, 1995)
+area51 Area 51 (R3000)
+area51mx Area 51 / Maximum Force Duo v2.0
+area51ta Area 51 (Time Warner license, Nov 15, 1995)
+area51t Area 51 (Time Warner license, Oct 17, 1996)
+area88 Area 88 (Japan)
+arena Arena
+arescue Air Rescue (US)
+arescuej Air Rescue (Japan)
+ar_fasta Magic Johnson's Fast Break (Arcadia, V 2.7)
+ar_fast Magic Johnson's Fast Break (Arcadia, V 2.8)
+argus Argus
+arian Arian Mission
+arist_l1 Aristocrat (Shuffle) (L-1)
+aristmk5 MKV Set/Clear Chips (USA)
+aristmk6 Aristocrat MK6 System Software
+ark1ball Arkanoid (bootleg with MCU, harder)
+arkangc2 Arkanoid (Game Corporation bootleg, set 2)
+arkangc Arkanoid (Game Corporation bootleg, set 1)
+arkanoid Arkanoid (World, older)
+arkanoidja Arkanoid (Japan, newer w/level select)
+arkanoidj Arkanoid (Japan, newer)
+arkanoidjb Arkanoid (Japan, older)
+arkanoidjbl2 Arkanoid (bootleg with MCU, set 2)
+arkanoidjbl Arkanoid (bootleg with MCU, set 1)
+arkanoidu Arkanoid (US, newer)
+arkanoiduo Arkanoid (US, older)
+arkarea Ark Area
+arkatayt Arkanoid (Tayto bootleg)
+arkatour Tournament Arkanoid (US)
+arkbloc2 Block (Game Corporation bootleg, set 2)
+arkblock Block (Game Corporation bootleg, set 1)
+arkgcbla Arkanoid (bootleg on Block hardware, set 2)
+arkgcbl Arkanoid (bootleg on Block hardware, set 1)
+arknoid2 Arkanoid - Revenge of DOH (World)
+arknoid2b Arkanoid - Revenge of DOH (Japan bootleg)
+arknoid2j Arkanoid - Revenge of DOH (Japan)
+arknoid2u Arkanoid - Revenge of DOH (US)
+arkretrn Arkanoid Returns (Ver 2.02O 1997/02/10)
+arkretrnj Arkanoid Returns (Ver 2.02J 1997/02/10)
+arkretrnu Arkanoid Returns (Ver 2.02A 1997/02/10)
+arktayt2 Arkanoid (Tayto bootleg, harder)
+ar_ldrba Leader Board (Arcadia, set 2, V 2.4)
+ar_ldrbb Leader Board (Arcadia, set 3)
+ar_ldrb Leader Board (Arcadia, set 1, V 2.5)
+arlingtn Arlington Horse Racing (v1.21-D)
+armedf Armed Formation
+armedff Armed Formation (Fillmore license)
+armora Armor Attack
+armorap Armor Attack (prototype)
+armorar Armor Attack (Rock-Ola)
+armorcar2 Armored Car (set 2)
+armorcar Armored Car (set 1)
+armwar1d Armored Warriors (Euro 941011 Phoenix Edition) (bootleg)
+armwara Armored Warriors (Asia 941024)
+armwarar1 Armored Warriors (Asia 940920)
+armwar Armored Warriors (Euro 941024)
+armwarr1 Armored Warriors (Euro 941011)
+armwaru1 Armored Warriors (USA 940920)
+armwaru Armored Warriors (USA 941024)
+armwrest Arm Wrestling
+ar_ninj2 Ninja Mission (Arcadia, set 2)
+ar_ninj Ninja Mission (Arcadia, set 1, V 2.5)
+ar_pm Pharaohs Match (Arcadia)
+ar_rdwr RoadWars (Arcadia, V 2.3)
+ar_sdwr2 Sidewinder (Arcadia, set 2)
+ar_sdwr Sidewinder (Arcadia, set 1, V 2.1)
+ar_socc World Trophy Soccer (Arcadia, V 3.0)
+ar_spot Spot (Arcadia, V 2.0)
+ar_sprg Space Ranger (Arcadia, V 2.0)
+ar_xeon Xenon (Arcadia, V 2.3)
+as_bigtm Big Time (Astra, V003)
+as_celeba Celebration (Astra, V101)
+as_celebb Celebration (Astra, V201)
+as_celeb Celebration (Astra, V100)
+as_colmna Colour Of Money (Astra, V107)
+as_colmnb Colour Of Money (Astra, V108)
+as_colmnc Colour Of Money (Astra, V109)
+as_colmn Colour Of Money (Astra, V200)
+as_colmnd Colour Of Money (Astra, V908)
+as_cshah Cash Ahoi (Lowen, V105)
+as_cshcs Cash Castle (Lowen, V006)
+as_csv Slot Slant (?) (Astra, V202)
+as_djpa Double Jackpot (Astra, V004)
+as_djpb Double Jackpot (Astra, V109)
+as_djp Double Jackpot (Astra, V107)
+as_fortn Fortune Teller (Astra, V009)
+as_gof Game Of Fortune (Lowen, V208)
+as_hca Hokey Cokey (Astra, V109)
+as_hcb Hokey Cokey (Astra, V110)
+as_hcc Hokey Cokey (Astra, V111)
+as_hcd Hokey Cokey (Astra, V909)
+as_hc Hokey Cokey (Astra, V107)
+ashnojoe Ashita no Joe (Japan)
+as_hog Hearts Of Gold (Astra, V002)
+as_hr Hot Reel (Astra, V004)
+ashura Ashura Blaster (World)
+ashuraj Ashura Blaster (Japan)
+ashurau Ashura Blaster (US)
+as_hxr Hot Cross Run (Astra, V108)
+asideral Ataque Sideral (Spanish bootleg of UniWar S)
+as_jackb Jackpot Bell (Astra, V104)
+as_jjivea Jungle Jive (Astra, V106)
+as_jjiveb Jungle Jive (Astra, V104)
+as_jjivec Jungle Jive (Astra, V102)
+as_jjived Jungle Jive (Astra, V101)
+as_jjivee Jungle Jive (Astra, V101, alt)
+as_jjivef Jungle Jive (Astra, V004)
+as_jjiveg Jungle Jive (Astra, V005)
+as_jjive Jungle Jive (Astra, V107)
+as_jmpja Jumping Jackpots (Astra, V102)
+as_jmpj Jumping Jackpots (Astra, V100)
+as_jolly Jolly Roger (Astra, V103)
+as_jpxa Jackpot X (Astra, V101)
+as_jpxb Jackpot X (Astra, V002)
+as_jpx Jackpot X (Astra, V100)
+as_kingca King Cash (Astra, V103)
+as_kingc King Cash (Astra, V106)
+as_koca King Of Clubs (Astra, V101)
+as_koc King Of Clubs (Astra, V200)
+as_lbta Little Big 10 (Astra, V102)
+as_lbt Little Big 10 (Astra, V103)
+as_ldla Little Devils (Astra, V600)
+as_ldlb Little Devils (Astra, V312)
+as_ldlc Little Devils (Astra, V003)
+as_ldld Little Devils (Astra, V102)
+as_ldle Little Devils (Astra, V103)
+as_ldl Little Devils (Astra, V700)
+as_letsp Let's Party (Astra, V904)
+as_mp2 Mission Possible 2 (Lowen, V114)
+as_mp Mission Possible (Lowen, V118)
+aso ASO - Armored Scrum Object
+asoccer American Soccer
+as_otr Over The Rainbow (Astra, V104)
+as_partya Party Time (Astra, V110)
+as_partyb Party Time (Astra, V112)
+as_partyc Party Time (Astra, V206)
+as_partye Party Time (Astra, V907)
+as_partyf Party Time (Astra, V906)
+as_party Party Time (Astra, V105)
+as_pb Piggy Banking (Astra, V105)
+as_pharga Pharaoh's Gold (Astra, V101)
+as_phargb Pharaoh's Gold (Astra, V102)
+as_phargc Pharaoh's Gold (Astra, V104)
+as_phargd Pharaoh's Gold (Astra, V106)
+as_pharge Pharaoh's Gold (Astra, V107)
+as_pharg Pharaoh's Gold (Astra, V005)
+as_piaa Pay It Again (Astra, V206)
+as_piab Pay It Again (Astra, V904)
+as_pia Pay It Again (Astra, V202)
+as_ptfa Party Fruits (Astra, V803)
+as_ptfb Party Fruits (Astra, V905)
+as_ptfc Party Fruits (Astra)
+as_raba Ring A Bell (Astra, V106)
+as_rabb Ring A Bell (Astra, V107)
+as_rabc Ring A Bell (Astra, V104)
+as_rab Ring A Bell (Astra, V105)
+as_rbga River Boat Gambler (Astra, V303)
+as_rbgb River Boat Gambler (Astra, V104)
+as_rbgc River Boat Gambler (Astra, V102)
+as_rbgd River Boat Gambler (Astra, V101)
+as_rbge River Boat Gambler (Astra, V008)
+as_rbglo River Boat Gambler (Lowen, V106)
+as_rbg River Boat Gambler (Astra, V304)
+as_rox Roll X (Astra, V006)
+as_rtra Ready To Roll (Astra, V101, alt 1)
+as_rtrb Ready To Roll (Astra, V101, alt 2)
+as_rtrc Ready To Roll (Astra, V101, alt 3)
+as_rtrd Ready To Roll (Astra, V100, )
+as_rtre Ready To Roll (Astra, V100, alt)
+as_rtrf Ready To Roll (Astra, V200)
+as_rtrg Ready To Roll (Astra, V200, alt)
+as_rtrh Ready To Roll (Astra, V202)
+as_rtr Ready To Roll (Astra, V101)
+assault Assault (Rev B)
+assaultj Assault (Japan)
+assaultp Assault Plus (Japan)
+as_siua Step It Up (Astra, V203)
+as_slda Super Little Devil (Astra, V600)
+as_sldb Super Little Devil (Astra, V500)
+as_sldc Super Little Devil (Astra, V400)
+as_sldd Super Little Devil (Astra, V200)
+as_slde Super Little Devil (Astra, V101)
+as_sld Super Little Devil (Astra, V700)
+as_sltcl Slots Classic (?) (Astra)
+as_srba Super Ring a Bell (Astra, V100)
+as_srbb Super Ring a Bell (Astra, V101)
+as_srbc Super Ring a Bell (Astra, V201)
+as_srbd Super Ring a Bell (Astra, V202)
+as_srbe Super Ring a Bell (Astra, V203)
+as_srb Super Ring a Bell (Astra, V004)
+as_stpa Stampede (Astra, V102)
+as_stpb Stampede (Astra, V105)
+as_stp Stampede (Astra, V103)
+astannie Asteroid Annie and the Aliens
+as_tbla Triple Bells (Astra, V105)
+as_tblb Triple Bells (Astra, V106)
+as_tblc Triple Bells (Astra, V103)
+as_tbld Triple Bells (Astra, V304)
+as_tble Triple Bells (Astra, V303)
+as_tblf Triple Bells (Astra, V301)
+as_tbl Triple Bells (Astra, V104)
+astdelux1 Asteroids Deluxe (rev 1)
+astdelux2 Asteroids Deluxe (rev 2)
+astdelux Asteroids Deluxe (rev 3)
+as_td Twin Dragons (Astra, V103)
+as_tema Temptation (Astra, V006)
+as_tem Temptation (Astra, V101)
+asterixaad Asterix (ver AAD)
+asterix Asterix (ver EAD)
+asterixeaa Asterix (ver EAA)
+asterixeac Asterix (ver EAC)
+asterixj Asterix (ver JAD)
+asterock Asterock (Sidam bootleg of Asteroids)
+asterockv Asterock (Videotron bootleg of Asteroids)
+asteroid1 Asteroids (rev 1)
+asteroid2 Asteroids (rev 2)
+asteroid Asteroids (rev 4)
+asteroidb Asteroids (bootleg on Lunar Lander hardware)
+astinvad Astro Invader
+astoneag Stone Age (Astro, Ver. ENG.03.A)
+as_topsla Top Slot (Astra, V104)
+as_topslb Top Slot (Astra, V201)
+as_topslc Top Slot (Astra, V203)
+as_topsld Top Slot (Astra, V205)
+as_topsl Top Slot (Astra, V103)
+astorm3 Alien Storm (World, 3 Players) (FD1094 317-0148)
+astorm3d Alien Storm (World, 3 Players) (bootleg of FD1094 317-0148 set)
+astorm Alien Storm (World, 2 Players) (FD1094 317-0154)
+astormb2 Alien Storm (bootleg, set 2)
+astormbl Alien Storm (bootleg, set 1)
+astormj Alien Storm (Japan, 2 Players) (FD1094 317-0146)
+astormjd Alien Storm (Japan, 2 Players) (bootleg of FD1094 317-0146 set)
+astormu Alien Storm (US, 3 Players) (FD1094 317-0147)
+astormud Alien Storm (US, 3 Players) (bootleg of FD1094 317-0147 set)
+astrass Astra SuperStars (J 980514 V1.002)
+astrians Astrians (clone of Swarm)
+astrob2a Astro Blaster (version 2a)
+astrob2 Astro Blaster (version 2)
+astrob Astro Blaster (version 3)
+astrobg Astro Blaster (German)
+astrof2 Astro Fighter (set 2)
+astrof3 Astro Fighter (set 3)
+astrof Astro Fighter (set 1)
+astrofl Astro Flash (Japan)
+astron Astron Belt
+astronp Astron Belt (Pioneer LDV1000)
+astropal Astropal
+astrowar Astro Wars
+as_twpa Twin Pots (Astra, V104)
+as_twp Twin Pots (Astra, V106)
+astyanax The Astyanax
+asuka Asuka & Asuka (World)
+asukaj Asuka & Asuka (Japan)
+asurabld Asura Blade - Sword of Dynasty (Japan)
+asurabus Asura Buster - Eternal Warriors (Japan)
+as_vcva Viva Cash Vegas (Astra, V107)
+as_vcvb Viva Cash Vegas (Astra, V106)
+as_vcvc Viva Cash Vegas (Astra, V104)
+as_vcvd Viva Cash Vegas (Astra, V102)
+as_vcve Viva Cash Vegas (Astra, V101)
+as_vcv Viva Cash Vegas (Astra, V005)
+as_vn Vegas Nights (Astra, V205)
+as_wwa Wicked Willy (Astra, V204)
+as_wwb Wicked Willy (Astra, V205)
+as_wwc Wicked Willy (Astra, V104)
+as_wwd Wicked Willy (Astra, V103)
+as_wwe Wicked Willy (Astra, V102)
+as_ww Wicked Willy (Astra, V203)
+asylum Asylum (prototype)
+atamanot Computer Quiz Atama no Taisou (Japan)
+atarians The Atarians
+atarifb1 Atari Football (revision 1)
+atarifb2 Atari Football II
+atarifb4 Atari Football (4 players)
+atarifb Atari Football (revision 2)
+atarisy1 Atari System 1 BIOS
+ataxxa Ataxx (set 2)
+ataxx Ataxx (set 1)
+ataxxe Ataxx (Europe)
+ataxxj Ataxx (Japan)
+atehate Athena no Hatena ?
+atetrisa Tetris (set 2)
+atetrisb2 Tetris (bootleg set 2)
+atetrisb3 Tetris (bootleg set 3)
+atetrisb Tetris (bootleg set 1)
+atetrisc2 Tetris (cocktail set 2)
+atetrisc Tetris (cocktail set 1)
+atetris Tetris (set 1)
+athena Athena
+atla_ltd Atlantis (LTD)
+atlantcaa Atlantica (Russia) (Atronic) (set 2)
+atlantca Atlantica (Russia) (Atronic) (set 1)
+atlantip Atlantis
+atlantis2 Battle of Atlantis (set 2)
+atlantis Battle of Atlantis (set 1)
+atlantol Atlant Olimpic
+atleta Atleta
+atluspsx Atlus PSX
+atomboya Atomic Boy (revision A)
+atomboy Atomic Boy (revision B)
+atompunk Atomic Punk (US)
+atpsx Atari PSX
+atronica Atronic SetUp/Clear Chips (Russia, set 2)
+atronic Atronic SetUp/Clear Chips (Russia, set 1)
+attack Attack
+attackfc Attack Force
+attckexd2 Attack (Set 2) [TTL]
+attckexd Attack (Set 1) [TTL]
+attckufo Attack Ufo
+attila Attila The Hun
+atvtracka ATV Track (set 2)
+atvtrack ATV Track (set 1)
+aurail1 Aurail (set 2, World) (FD1089B 317-0168)
+aurail1d Aurail (set 2, World) (bootleg of FD1089B 317-0168 set)
+aurail Aurail (set 3, US) (unprotected)
+aurailj Aurail (set 1, Japan) (FD1089A 317-0167)
+aurailjd Aurail (set 1, Japan) (bootleg of FD1089A 317-0167 set)
+aust201 Austin Powers (2.01)
+aust300 Austin Powers (3.00)
+aust301 Austin Powers (3.01)
+austin Austin Powers (3.02)
+austinf Austin Powers (France)
+austing Austin Powers (Germany)
+austini Austin Powers (Italy)
+austnew Austin Powers (ARM7 Sound Board)
+av2mj1bb AV2Mahjong No.1 Bay Bridge no Seijo (Japan)
+av2mj2rg AV2Mahjong No.2 Rouge no Kaori (Japan)
+avalnche Avalanche
+avefenixl Ave Fenix (Laguna, Spanish bootleg of Phoenix)
+avefenixrf Ave Fenix (Recreativos Franco, Spanish bootleg of Phoenix)
+avenger Avenger [TTL]
+avengers2 Avengers (US set 2)
+avengers Avengers (US set 1)
+avengrgs Avengers In Galactic Storm (US)
+avengrgsj Avengers In Galactic Storm (Japan)
+avspa Alien vs. Predator (Asia 940520)
+avsp Alien vs. Predator (Euro 940520)
+avspd Alien vs. Predator (Euro 940520 Phoenix Edition) (bootleg)
+avsph Alien vs. Predator (Hispanic 940520)
+avspirit Avenging Spirit
+avspj Alien vs. Predator (Japan 940520)
+avspu Alien vs. Predator (USA 940520)
+avtbingo Arrow Bingo
+avtnfl NFL (ver 109)
+avtsym14 Symbols (ver 1.4)
+avtsym25 Symbols (ver 2.5)
+awbios Atomiswave Bios
+awetoss Awesome Toss'em (Lazer-tron)
+aztarac Aztarac
+azurian Azurian Attack
+b2b Bang Bang Busters (2010 NCI release)
+b83catms Cat & Mouse (Bellfruit) (System 83)
+b83cops Cops & Robbers (Bellfruit) (System 83)
+b85bdclba Big Deal Club (System 85, set 2)
+b85bdclbb Big Deal Club (System 85, set 3)
+b85bdclb Big Deal Club (System 85, set 1)
+b85cblita Cash Blitz (System 85, set 2)
+b85cblitb Cash Blitz (System 85, set 3)
+b85cblit Cash Blitz (System 85, set 1)
+b85cexpl Cash Explosion (System 85)
+b85clbpm Club Premier (System 85)
+b85cops Cops 'n' Robbers (Dutch) (Bellfruit) (System 85)
+b85dbldla Double Dealer (System 85, set 2)
+b85dbldl Double Dealer (System 85, set 1)
+b85hiloa Hi Lo Silver (System 85, set 2)
+b85hilo Hi Lo Silver (System 85, set 1)
+b85jkwld Jokers Wild (Dutch) (System 85)
+b85jpclba Jackpot Club (System 85, set 2)
+b85jpclbb Jackpot Club (System 85, set 3)
+b85jpclbc Jackpot Club (System 85, set 4)
+b85jpclb Jackpot Club (System 85, set 1)
+b85luckd Lucky Dice (Dutch) (System 85)
+b85lucky Lucky Cards (Dutch) (System 85)
+b85ritza The Ritz (System 85, set 2)
+b85ritzb The Ritz (System 85, set 3)
+b85ritzc The Ritz (System 85, set 4)
+b85ritzd The Ritz (System 85, set 5)
+b85scard Supercards (Dutch, Game Card 39-340-271?) (System 85)
+b85sngam Super Nudge Gambler (System 85)
+baboshka Baboshka (Russia) (Atronic)
+babydad Baby Dado
+babypac2 Baby Pac-Man (set 2)
+babypac Baby Pac-Man (set 1)
+babypkr Baby Poker
+backfire Backfire! (set 1)
+backfirt Back Fire (Tecmo, bootleg)
+backgamn Backgammon
+baddudes Bad Dudes vs. Dragonninja (US)
+badgirls Bad Girls
+badlandsb2 Bad Lands (bootleg, alternate)
+badlands Bad Lands
+badlandsb Bad Lands (bootleg)
+bagman Bagman
+bagmanf Bagman (bootleg on Crazy Kong hardware)
+bagmanm2 Bagman (bootleg on Moon Cresta hardware, set 2)
+bagmanmc Bagman (bootleg on Moon Cresta hardware, set 1)
+bagmans2 Bagman (Stern Electronics, set 2)
+bagmans Bagman (Stern Electronics, set 1)
+bagnarda Le Bagnard (set 2)
+bagnardi Le Bagnard (Itisa, Spain)
+bagnard Le Bagnard (set 1)
+bakatono Bakatonosama Mahjong Manyuuki (MOM-002)(MOH-002)
+bakubaku Baku Baku Animal (J 950407 V1.000)
+bakubrkr Bakuretsu Breaker
+bakuhatu Mahjong Bakuhatsu Junjouden (Japan)
+bakutotu Bakutotsu Kijuutei
+balcube Bal Cube
+ballboy Ball Boy
+ballbros Balloon Brothers
+balonfgt Vs. Balloon Fight (set BF4 A-3)
+baluba Baluba-louk no Densetsu (Japan)
+bam2 Bust a Move 2 (Japanese ROM ver. 1999/07/17 10:00:00)
+bananadr Mahjong Banana Dream [BET] (Japan 891124)
+bananasa Bananas Go Bahamas (set 2)
+bananas Bananas Go Bahamas (set 1)
+banbam BanBam
+bandido Bandido
+bangball Bang Bang Ball (v1.05)
+bang Bang!
+bangbead Bang Bead
+bangj Gun Gabacho (Japan)
+bankp Bank Panic
+baraduke Baraduke
+barata Dona Barata (early prototype)
+barbball Barroom Baseball (prototype)
+barbwire Barb Wire
+barline Barline (Japan?)
+barra_l1 Barracora (L-1)
+barricad Barricade
+baryona Baryon - Future Assault (set 2)
+baryon Baryon - Future Assault (set 1)
+basebal2 Baseball: The Season II
+bassang2 Bass Angler 2 (GE865 VER. JAA)
+bassangl Bass Angler (GE765 VER. JAA)
+basschalo Sega Bass Fishing Challenge
+basschal Sega Bass Fishing Challenge Version A
+bassdx Sega Bass Fishing Deluxe (Japan)
+bass Sega Bass Fishing (Japan)
+batcira Battle Circuit (Asia 970319)
+batcir Battle Circuit (Euro 970319)
+batcird Battle Circuit (Euro 970319 Phoenix Edition) (bootleg)
+batcirj Battle Circuit (Japan 970319)
+batlballa Battle Balls (Hong Kong)
+batlball Battle Balls (Germany)
+batlballe Battle Balls (Hong Kong, earlier)
+batlballu Battle Balls (US)
+batlgear Battle Gear
+batlgr2a Battle Gear 2 (v2.01J)
+batlgr2 Battle Gear 2 (v2.04J)
+batlzone Battle Zone (bootleg of Mayday)
+batman Batman
+batmanf3 Batman Forever (3.0)
+batmanf Batman Forever (4.0)
+batmanfr Batman Forever (JUE 960507 V1.000)
+batrider Armed Police Batrider (Europe) (Fri Feb 13 1998)
+batriderc Armed Police Batrider (China) (Fri Feb 13 1998)
+batriderja Armed Police Batrider (Japan, older version) (Mon Dec 22 1997)
+batriderj Armed Police Batrider (Japan, B version) (Fri Feb 13 1998)
+batriderk Armed Police Batrider (Korea) (Fri Feb 13 1998)
+batridert Armed Police Batrider (Taiwan) (Mon Dec 22 1997)
+batrideru Armed Police Batrider (USA) (Fri Feb 13 1998)
+batsuguna Batsugun (older set)
+batsugun Batsugun
+batsugunsp Batsugun - Special Version
+battlane2 Battle Lane! Vol. 5 (set 2)
+battlane3 Battle Lane! Vol. 5 (set 3)
+battlane Battle Lane! Vol. 5 (set 1)
+battlcry Battlecry
+battlera Battle Rangers (World)
+battles Battles
+battlex Battle Cross
+battlntsa Battlantis (program code F)
+battlnts Battlantis (program code G)
+battlntsj Battlantis (Japan, program code E)
+battroad The Battle-Road
+bay_e400 Baywatch (England)
+bayroute1 Bay Route (set 1, US) (unprotected)
+bayrouteb1 Bay Route (encrypted, protected bootleg)
+bayrouteb2 Bay Route (Datsu bootleg)
+bayroute Bay Route (set 3, World) (FD1094 317-0116)
+bayrouted Bay Route (set 3, World) (bootleg of FD1094 317-0116 set)
+bayroutej Bay Route (set 2, Japan) (FD1094 317-0115)
+bayroutejd Bay Route (set 2, Japan) (bootleg of FD1094 317-0115 set)
+baywatch Baywatch
+bazooka Bazooka [TTL]
+bazookabr Bazooka (Brazil) [TTL]
+bbakraid Battle Bakraid - Unlimited Version (USA) (Tue Jun 8 1999)
+bbakraidc Battle Bakraid - Unlimited Version (China) (Tue Jun 8 1999)
+bbakraidja Battle Bakraid (Japan) (Wed Apr 7 1999)
+bbakraidj Battle Bakraid - Unlimited Version (Japan) (Tue Jun 8 1999)
+bballoon BnB Arcade
+bballrmt Baseball (Ramtek) [TTL]
+bballsa Bouncing Balls (Adult)
+bballs Bouncing Balls
+bbb108 Big Bang Bar (Beta 1.8 US)
+bbb109 Big Bang Bar (Beta 1.9 US)
+bbbowlin Big Ball Bowling (Bowler)
+bbbxing Best Bout Boxing
+bbeltzac Black Belt (Zaccaria)
+bbh_140 Big Buck Hunter Pro v1.40
+bbh_150 Big Buck Hunter Pro v1.50
+bbh_160 Big Buck Hunter Pro v1.60
+bbmanw Bomber Man World / New Dyna Blaster - Global Quest
+bbmanwja Bomber Man World (Japan, revised sound hardware)
+bbmanwj Bomber Man World (Japan)
+bbnny_l2 Bugs Bunny Birthday Ball (L-2)
+bbnny_lu Bugs Bunny Birthday Ball (LU-2) European
+bbprot unknown fighting game 'BB' (prototype)
+bbredux Bubble Bobble ('bootleg redux' hack for Bobble Bobble PCB)
+bbros Buster Bros. (USA)
+bbusters Beast Busters (World)
+bbustersua Beast Busters (US, Version 2)
+bbustersu Beast Busters (US, Version 3)
+bcats_l2 Bad Cats (LA-2)
+bcats_l5 Bad Cats (L-5)
+bchance Bonne Chance! (French/English)
+bchancep Bonne Chance! (Golden Poker prequel HW, set 1)
+bchanceq Bonne Chance! (Golden Poker prequel HW, set 2)
+bchopper Battle Chopper
+bcrusher Bone Crusher
+bcruzm12 Battle Cruiser M-12
+bdk_130 Batman - The Dark Knight v1.30
+bdk_150 Batman - The Dark Knight v1.50
+bdk_160 Batman - The Dark Knight v1.60
+bdk_200 Batman - The Dark Knight v2.00
+bdk_210 Batman - The Dark Knight v2.10
+bdk_220 Batman - The Dark Knight v2.20
+bdk_290 Batman - The Dark Knight v2.90
+bdk_294 Batman - The Dark Knight v2.94
+beachpt Beach Patrol (Russia) (Atronic)
+beaminv Beam Invader
+bearnec Bear Necessities (Russia) (Atronic)
+beastf Beastie Feastie
+beastrzrb Beastorizer (USA bootleg)
+beastrzr Beastorizer (USA)
+beatclck Beat the Clock
+beathead BeatHead (prototype)
+beautyb Beauty Block
+beebopa Bee Bop (set 2)
+beebopb Bee Bop (set 3)
+beebop Bee Bop (set 1)
+beebopc Bee Bop (set 4)
+beebopd Bee Bop (set 5)
+beebope Bee Bop (set 6)
+beeline Beeline (39-360-075)
+beetlema Beetlemania (set 2)
+beetlemb Beetlemania (set 3)
+beetlem Beetlemania (set 1)
+beetlemc Beetlemania (set 4)
+beetlemd Beetlemania (set 5)
+beetleup Beetles Unplugged (Russia) (Atronic)
+beezer1 Beezer (set 2)
+beezer Beezer (set 1)
+begas1 Bega's Battle (Revision 1)
+begas Bega's Battle (Revision 3)
+bel Behind Enemy Lines
+bellring Bell Ringer
+benberob Ben Bero Beh (Japan)
+berabohmb Beraboh Man (Japan, Rev B)
+berabohm Beraboh Man (Japan, Rev C)
+berenstn The Berenstain Bears in Big Paw's Cave
+berlwallk The Berlin Wall (Korea)
+berlwall The Berlin Wall
+berlwallt The Berlin Wall (bootleg?)
+bermudata Bermuda Triangle (World Wars) (US)
+bermudat Bermuda Triangle (World?)
+bermudatj Bermuda Triangle (Japan)
+berzerk1 Berzerk (set 2)
+berzerk Berzerk (set 1)
+berzerkf Berzerk (French Speech)
+berzerkg Berzerk (German Speech)
+berzerks Berzerk (Spanish Speech)
+bestbest Best Of Best
+bestleag Best League (bootleg of Big Striker, Italian Serie A)
+bestleaw Best League (bootleg of Big Striker, World Cup)
+bestri Bestri (Korea)
+bgaregga Battle Garegga (Europe / USA / Japan / Asia) (Sat Feb 3 1996)
+bgareggabl 1945 Part-2 (Chinese hack of Battle Garegga)
+bgareggabla Lei Shen Zhuan Thunder Deity Biography (Chinese hack of Battle Garegga)
+bgareggahk Battle Garegga (Austria / Hong Kong) (Sat Feb 3 1996)
+bgareggatw Battle Garegga (Taiwan / Germany) (Thu Feb 1 1996)
+bg_barmy Barmy Army (BGT)
+bg_ddb Ding Dong Bells (BGT)
+bg_maxa Max A Million (BGT) (set 2)
+bg_max Max A Million (BGT) (set 1)
+bguns_l7 Big Guns (L-7)
+bguns_l8 Big Guns (L-8)
+bguns_la Big Guns (L-A)
+bguns_p1 Big Guns (P-1)
+bhead2k2 Beach Head 2002 Install - 05/27/03
+bhead2k3 Beach Head 2003 Desert War Install - 05/27/03
+bhead2ka Beach Head 2000 Install - 09/16/01
+bhead2k Beach Head 2000 Install - 05/27/03
+bhol_ltd Black Hole (LTD)
+big10 Big 10
+bigappg The Big Apple (2131-13, U5-0)
+bigbang Big Bang (9th Nov. 1993)
+bigblue Big Blue (Russia) (Atronic)
+bigbucks Big Bucks
+bigdealb Big Deal (Hungarian, set 2)
+bigdeal Big Deal (Hungarian, set 1)
+bigevglf Big Event Golf (US)
+bigevglfj Big Event Golf (Japan)
+bigfghtr Tatakae! Big Fighter (Japan)
+bigfight Big Fight - Big Trouble In The Atlantic Ocean
+biggame Big Game
+bighouse Big House
+bighurt Frank Thomas' Big Hurt (rev.3)
+bigkarnk Big Karnak
+bigkong Big Kong
+bigprowr The Big Pro Wrestling!
+bigrun Big Run (11th Rallye version)
+bigstrik Big Striker
+bigstrkba Big Striker (bootleg w/Italian teams)
+bigstrkb Big Striker (bootleg)
+bigtown Big Town
+bigtwinb Big Twin (No Girls Conversion)
+bigtwin Big Twin
+bijokkog Bijokko Gakuen (Japan 880116)
+bijokkoy Bijokko Yume Monogatari (Japan 870925)
+bikkuric Bikkuri Card (Japan)
+billiard The Billiards (Video Hustler bootleg)
+billlist Billard List
+bilyard Billiard
+bingo Bingo
+bingoc Bingo Circus (Rev. A 891001)
+bingomana Bingo Mania (A03)
+bingoman Bingo Mania (P03-P07-P14)
+bingor1 Bingo Roll / Bell Star? (set 1)
+bingor2 Bingo Roll / Bell Star? (set 2)
+bingor3 Bingo Roll / Bell Star? (set 3)
+bingor4 Bingo Roll / Bell Star? (set 4)
+bingor5 Bingo Roll / Bell Star V3? (set 5)
+bingownga Bingo (set 2)
+bingowng Bingo (set 1)
+bingpty Bingo Party Multicart (Rev B) (M1 Satellite board)
+bioatack Bio Attack
+biofreak BioFreaks (prototype)
+biomtoya Biomechanical Toy (Ver. 1.0.1884)
+biomtoy Biomechanical Toy (Ver. 1.0.1885)
+bionicc1 Bionic Commando (US set 1)
+bionicc2 Bionic Commando (US set 2)
+bionicc Bionic Commando (Euro)
+bioniccbl Bionic Commandos (bootleg)
+bioship Bio-ship Paladin
+biplane4 Biplane 4 [TTL]
+birdiy Birdiy
+birdtry Birdie Try (Japan)
+bishi Bishi Bashi Championship Mini Game Senshuken (ver JAA, 3 Players)
+bishjan Bishou Jan (Japan, Ver. 2.03)
+bjourney Blue's Journey / Raguy (ALM-001)(ALH-001)
+bjpoker Poker / Black Jack (Model 7521)
+bjtwina Bombjack Twin (set 2)
+bjtwin Bombjack Twin (set 1)
+bk2k_l4 Black Knight 2000 (L-4)
+bk2k_lg1 Black Knight 2000 (LG-1)
+bk2k_lg3 Black Knight 2000 (LG-3)
+bk2k_pu1 Black Knight 2000 (PU-1)
+bk_f4 Black Knight (L-4, French speech)
+bking2 Birdie King 2
+bking3 Birdie King 3
+bking Birdie King
+bk_l3 Black Knight (L-3)
+bk_l4 Black Knight (L-4)
+bkrtmaq Bakuretsu Quiz Ma-Q Dai Bouken (Japan)
+black100 Blackwater 100
+black100s Blackwater 100 (Single Ball Play)
+blackbda Black Beard (Russia, set 2)
+blackbdb Black Beard (Russia, set 3)
+blackbd Black Beard (Russia, set 1)
+blackblt2 Black Belt (Squawk and Talk)
+blackblt Black Belt
+blackjck Black Jack (Pinball)
+blackt96 Black Touch '96
+bladestl Blades of Steel (version T)
+bladestle Blades of Steel (version E)
+bladestll Blades of Steel (version L)
+blakpyra Black Pyramid
+blandia Blandia
+blandiap Blandia (prototype)
+blasted Blasted
+blaster Blaster
+blastero Blaster (location test)
+blastoff Blast Off (Japan)
+blazeon Blaze On (Japan)
+blazer Blazer (Japan)
+blazlaz Blazing Lazers
+blazstar Blazing Star
+blbeauty Black Beauty (Shuffle)
+blckjack Black Jack
+bldwolf Bloody Wolf (US)
+bldwolfj Narazumono Sentoubutai Bloody Wolf (Japan)
+bldyr3b Bloody Roar 3 (bootleg)
+bldyroar Bloody Roar (Japan)
+bldyror2a Bloody Roar 2 (Asia)
+bldyror2 Bloody Roar 2 (World)
+bldyror2j Bloody Roar 2 (Japan)
+bldyror2u Bloody Roar 2 (USA)
+blitz11 NFL Blitz (boot ROM 1.1)
+blitz2k NFL Blitz 2000 Gold Edition (ver 1.2, Sep 22 1999)
+blitz99a NFL Blitz '99 (ver 1.2, Aug 28 1998)
+blitz99 NFL Blitz '99 (ver 1.30, Sep 22 1998)
+blitz NFL Blitz (boot ROM 1.2)
+blkbustr BlockBuster
+blkdrgonb Black Dragon (bootleg)
+blkdrgon Black Dragon (Japan)
+blkfever Black Fever
+blkheart Black Heart
+blkheartj Black Heart (Japan)
+blkhole Black Hole
+blkou_f1 Blackout (L-1, French Speech)
+blkou_l1 Blackout (L-1)
+blkou_t1 Blackout (T-1)
+blkpnthr Black Panther
+blkshpsq Black Sheep Squadron
+blktigera Black Tiger (older)
+blktigerb1 Black Tiger (bootleg set 1)
+blktigerb2 Black Tiger (bootleg set 2)
+blktigerb3 Black Tiger / Black Dragon (mixed bootleg?)
+blktiger Black Tiger
+blktouch Black Touch (Korea)
+blmbycar Blomby Car
+blmbycaru Blomby Car (not encrypted)
+blockade Blockade
+blockbl Block Block (bootleg)
+block Block Block (World 911219 Joystick)
+blockcarb Block Carnival / Thunder & Lightning 2 (bootleg)
+blocken Blocken (Japan)
+blockgalb Block Gal (bootleg)
+blockgal Block Gal (MC-8123B, 317-0029)
+blockhl Block Hole
+blockj Block Block (Japan 910910)
+blockout2 Block Out (set 2)
+blockout Block Out (set 1)
+blockoutj Block Out (Japan)
+blockr1 Block Block (World 911106 Joystick)
+blockr2 Block Block (World 910910)
+bloodbroa Blood Bros. (set 2)
+bloodbrob Blood Bros. (set 3)
+bloodbro Blood Bros. (set 1)
+bloodstm10 Blood Storm (v1.04)
+bloodstm11 Blood Storm (v1.10)
+bloodstm21 Blood Storm (v2.10)
+bloodstm22 Blood Storm (v2.20)
+bloodstm Blood Storm (v2.22)
+bloodwar Blood Warrior
+bloto Blits Loto (Russia) (Extrema)
+bloxeed Bloxeed (Japan) (FD1094 317-0139)
+bloxeedc Bloxeed (World, C System)
+bloxeedd Bloxeed (Japan) (bootleg of FD1094 317-0139 set)
+bloxeedu Bloxeed (US, C System, Rev A)
+blpearl Black Pearl (Russia) (Extrema)
+blstroid2 Blasteroids (rev 2)
+blstroid3 Blasteroids (rev 3)
+blstroid Blasteroids (rev 4)
+blstroidg Blasteroids (German, rev 2)
+blstroidh Blasteroids (with heads)
+blswhstla Bells & Whistles (Asia, version M)
+blswhstl Bells & Whistles (World, version L)
+bluehawk Blue Hawk
+bluehawkn Blue Hawk (NTC)
+blueprnt Blue Print (Midway)
+blueprntj Blue Print (Jaleco)
+blvelvet Black Velvet
+blzntrnd Blazing Tornado
+bm1stmix beatmania (ver JA-B)
+bm2ndmix beatmania 2nd MIX (ver JA-B)
+bm2ndmxa beatmania 2nd MIX (ver JA-A)
+bm36th Beatmania III Append 6th Mix
+bm37th Beatmania III Append 7th Mix
+bm3core Beatmania III Append Core Remix
+bm3final Beatmania III The Final
+bm3rdmix beatmania 3rd MIX (ver JA-A)
+bm4thmix beatmania 4th MIX (ver JA-A)
+bm5thmix beatmania 5th MIX (ver JA-A)
+bm6thmix beatmania 6th MIX (ver JA-A)
+bm7thmix beatmania 7th MIX (ver JA-B)
+bmaster Blade Master (World)
+bmcbowl Konkyuu no Hoshi
+bmclubmx beatmania Club MIX (ver JA-A)
+bmcompm2 beatmania complete MIX 2 (ver JA-A)
+bmcompmx beatmania complete MIX (ver JA-B)
+bmcorerm beatmania CORE REMIX (ver JA-A)
+bmcpokr Dongfang Shenlong
+bmdct beatmania featuring Dreams Come True (ver JA-A)
+bmf_at Batman Forever (Austrian)
+bmf_be Batman Forever (Belgian)
+bmf_ch Batman Forever (Swiss)
+bmf_cn Batman Forever (Canadian)
+bmf_de Batman Forever (German)
+bmf_fr Batman Forever (French)
+bmfinal beatmania THE FINAL (ver JA-A)
+bmf_it Batman Forever (Italian)
+bmf_jp Batman Forever (Japanese)
+bmf_nl Batman Forever (Dutch)
+bmf_no Batman Forever (Norwegian)
+bmf_sp Batman Forever (Spanish)
+bmf_sv Batman Forever (Swedish)
+bmf_time Batman Forever (Timed Play)
+bmf_uk Batman Forever (English)
+bmiidx2 beatmania IIDX 2nd style (GC985 JAA)
+bmiidx3a beatmania IIDX 3rd style (GC992 JAA)
+bmiidx3 beatmania IIDX 3rd style (GC992 JAC)
+bmiidx4 beatmania IIDX 4th style (GCA03 JAA)
+bmiidx5 beatmania IIDX 5th style (GCA17 JAA)
+bmiidx6a beatmania IIDX 6th style (GCB4U JAA)
+bmiidx6 beatmania IIDX 6th style (GCB4U JAB)
+bmiidx7 beatmania IIDX 7th style (GCB44 JAA)
+bmiidx8 beatmania IIDX 8th style (GCC44 JAA)
+bmiidxa beatmania IIDX (863 JAA)
+bmiidx beatmania IIDX (863 JAB)
+bmiidxc2 beatmania IIDX Substream with DDR 2nd Club Version 2 (984 A01 BM)
+bmiidxca beatmania IIDX with DDR 2nd Club Version (896 JAA)
+bmiidxc beatmania IIDX with DDR 2nd Club Version (896 JAB)
+bmiidxs beatmania IIDX Substream (983 JAA)
+bmx BMX
+bnglngby Vs. Raid on Bungeling Bay (RD4-2 B)
+bnj Bump 'n' Jump
+bnjm Bump 'n' Jump (Midway)
+bnstars1 Vs. Janshi Brandnew Stars
+bnstars Vs. Janshi Brandnew Stars (MegaSystem32 Version)
+bntyhunt Bounty Hunter (GCTech Co., LTD)
+bnzai_g3 Banzai Run (L-3) Germany
+bnzai_l1 Banzai Run (L-1)
+bnzai_l3 Banzai Run (L-3)
+bnzai_pa Banzai Run (P-A)
+boblbobl Bobble Bobble (bootleg of Bubble Bobble)
+boblcave Bubble Bobble: Lost Cave V1.2 (for Bobble Bobble PCB)
+bodyslam Body Slam (8751 317-0015)
+bogeyman Bogey Manor
+boggy84b Boggy '84 (bootleg)
+boggy84 Boggy '84
+bombaway Bombs Away [TTL]
+bombbee Bomb Bee
+bomber Bomber (bootleg of Scramble)
+bombjack2 Bomb Jack (set 2)
+bombjack Bomb Jack (set 1)
+bombkicka Bomb Kick (set 2)
+bombkick Bomb Kick (set 1)
+bomblord Bomber Lord (bootleg)
+bombrman Bomber Man (Japan)
+bombsa Bombs Away (prototype)
+bonebstr Bone Busters Inc.
+bonebstrf Bone Busters Inc. (French)
+bongo Bongo
+bonkadv B.C. Kid / Bonk's Adventure / Kyukyoku!! PC Genjin
+bonzeadv Bonze Adventure (World, Newer)
+bonzeadvo Bonze Adventure (World, Older)
+bonzeadvp Bonze Adventure (World, prototype)
+bonzeadvu Bonze Adventure (US)
+boobhack Booby Kids (Italian manufactured graphic hack / bootleg of Kid no Hore Hore Daisakusen (bootleg))
+boogwinga Boogie Wings (Asia v1.5, 92.12.07)
+boogwing Boogie Wings (Euro v1.5, 92.12.07)
+boogwingu Boogie Wings (USA v1.7, 92.12.14)
+bookra Book Of Ra (set 1)
+bookthr Book Theatre (Ver 1.2)
+boomranga Boomer Rang'r / Genesis (set 2)
+boomrang Boomer Rang'r / Genesis (set 1)
+boonggab Boong-Ga Boong-Ga (Spank'em!)
+bootcampa Boot Camp (set 2)
+bootcamp Boot Camp (set 1)
+bop_l2 The Machine: Bride of Pinbot (L-2)
+bop_l3 The Machine: Bride of Pinbot (L-3)
+bop_l4 The Machine: Bride of Pinbot (L-4)
+bop_l5 The Machine: Bride of Pinbot (L-5)
+bop_l6 The Machine: Bride of Pinbot (L-6)
+bop_l7 The Machine: Bride of Pinbot (L-7)
+borencha Borench (set 2)
+borench Borench (set 1)
+borntofi Born To Fight
+bosco Bosconian (new version)
+boscomd Bosconian (Midway, new version)
+boscomdo Bosconian (Midway, old version)
+boscoo2 Bosconian (older version)
+boscoo Bosconian (old version)
+botanic Botanic (English / Spanish)
+botanicf Botanic (French)
+botss11 Battle of the Solar System (rev. 1.1 3/24/92)
+botss Battle of the Solar System (rev. 1.1a 7/23/92)
+bottl10b Bottle 10 (Italian, set 2)
+bottle10 Bottle 10 (Italian, set 1)
+bottom9 Bottom of the Ninth (version T)
+bottom9n Bottom of the Ninth (version N)
+bouldash Boulder Dash / Boulder Dash Part 2 (World)
+bouldashj Boulder Dash / Boulder Dash Part 2 (Japan)
+bountyh Bounty Hunter
+bounty The Bounty
+bowarrow Bow & Arrow (Prototype)
+bowlrama Bowl-O-Rama Rev 1.0
+bowltry Bowling Try
+boxer Boxer (prototype)
+boxingb Boxing Bugs
+boxingm Boxing Mania (ver JAA)
+boxyboy Boxy Boy (SB?)
+bpoker Video Poker (v1403)
+bradley Bradley Trainer
+brain Brain
+brapboys B.Rap Boys (World)
+brapboysj B.Rap Boys Special (Japan)
+brapboysu B.Rap Boys Special (US)
+brasil86 Brasil 86
+brasil87 Brasil 87
+brasil89a Brasil 89 (set 2)
+brasil89 Brasil 89 (set 1)
+brasil Bra$il (Version 3)
+braveff Brave Fire Fighters
+brdrlinb Borderline (Karateco bootleg)
+brdrline Borderline
+brdrlins Borderline (Sidam bootleg)
+break86 Break '86
+breakers Breakers
+breakout Breakout [TTL]
+breakrev Breakers Revenge
+breywood Breywood (Japan revision 2)
+brickppl Brick People / Block PeePoo (Ver 1.002)
+brickyrd Brickyard
+brickzn11 Brick Zone (v1.1, Spinner)
+brickzn Brick Zone (v6.0, Joystick)
+brickznv4 Brick Zone (v4.0, Spinner)
+brickznv5 Brick Zone (v5.0, Joystick)
+brival Burning Rival (World)
+brivalj Burning Rival (Japan)
+brix Brix
+brixian Brixian
+brkthru Break Thru (US)
+brkthruj Kyohkoh-Toppa (Japan)
+br_l1 Black Rose (L-1)
+br_l3 Black Rose (L-3)
+br_l4 Black Rose (L-4)
+bronx Bronx
+brooklyna Brooklyn (set 2) (Bingo)
+brooklyn Brooklyn (set 1) (Bingo)
+brooks Brooks & Dunn (rev.T1)
+br_p17 Black Rose (SP-1)
+brubber Burnin' Rubber
+brutforc Brute Force
+brvbladea Brave Blade (Asia)
+brvblade Brave Blade (World)
+brvbladej Brave Blade (Japan)
+brvbladeu Brave Blade (USA)
+brvteam Brave Team
+bsb105 Breakshot (Beta)
+bshark Battle Shark (World)
+bsharkj Battle Shark (Japan)
+bsharkjjs Battle Shark (Japan, Joystick)
+bsharku Battle Shark (US)
+bsktball Basketball
+bsplash Banana Splash (set 1)
+bssoccera Back Street Soccer (KRB-0032A PCB)
+bssoccer Back Street Soccer (KRB-0031 PCB)
+bstars2 Baseball Stars 2
+bstars Baseball Stars Professional (NGM-002)
+bstarsh Baseball Stars Professional (NGH-002)
+bstrk_l1 Big Strike (Shuffle) (L-1)
+bsuertea Buena Suerte (Spanish, set 2)
+bsuerteb Buena Suerte (Spanish, set 3)
+bsuerte Buena Suerte (Spanish, set 1)
+bsuertec Buena Suerte (Spanish, set 4)
+bsuerted Buena Suerte (Spanish, set 5)
+bsuertee Buena Suerte (Spanish, set 6)
+bsuertef Buena Suerte (Spanish, set 7)
+bsuerteg Buena Suerte (Spanish, set 8)
+bsuerteh Buena Suerte (Spanish, set 9)
+bsuertei Buena Suerte (Spanish, set 10)
+bsuertej Buena Suerte (Spanish, set 11)
+bsuertek Buena Suerte (Spanish, set 12)
+bsuertel Buena Suerte (Spanish, set 13)
+bsuertem Buena Suerte (Spanish, set 14)
+bsuerten Buena Suerte (Spanish, set 15)
+bsuerteo Buena Suerte (Spanish, set 16)
+bsuertep Buena Suerte (Spanish, set 17)
+bsuerteq Buena Suerte (Spanish, set 18)
+bsuerter Buena Suerte (Spanish, set 19)
+bsuertes Buena Suerte (Spanish, set 20)
+bsuertet Buena Suerte (Spanish, set 21)
+bsuerteu Buena Suerte (Spanish, set 22)
+bsv100r Breakshot (Redemption 1.0)
+bsv102r Breakshot (Redemption 1.2)
+bsv103 Breakshot
+btchamp Beat the Champ (GV053 UAA01)
+btime2 Burger Time (Data East set 2)
+btime3 Burger Time (Data East USA)
+btime Burger Time (Data East set 1)
+btimem Burger Time (Midway)
+btippers Big Tippers (Russian)
+btlecity Vs. Battle City
+btlfield Battle Field (Japan)
+btlfieldb Battle Field (bootleg)
+btlkroad Battle K-Road
+btltryst Battle Tryst (ver JAC)
+btmn_101 Batman (1.01)
+btmn_103 Batman (1.03)
+btmn_106 Batman (1.06)
+btmn_g13 Batman (1.03 Germany)
+btoads Battletoads
+bttf_a20 Back To the Future (2.0)
+bttf_a21 Back To The Future (2.1)
+bttf_a27 Back To the Future (2.7)
+bttf_g27 Back To the Future (2.7 Germany)
+bub68705 Bubble Bobble (bootleg with 68705)
+bubblem Bubble Memories: The Story Of Bubble Bobble III (Ver 2.4O 1996/02/15)
+bubblemj Bubble Memories: The Story Of Bubble Bobble III (Ver 2.3J 1996/02/07)
+bubbles Bubbles
+bubblesp Bubbles (prototype version)
+bubblesr Bubbles (Solid Red label)
+bubbletr Bubble Trouble (Japan, Rev C)
+bubl2000 Bubble 2000
+bublbob2 Bubble Bobble II (Ver 2.6O 1994/12/16)
+bublbob2o Bubble Bobble II (Ver 2.5O 1994/10/05)
+bublbob2p Bubble Bobble II (Ver 0.0J 1993/12/13, prototype)
+bublbobl1 Bubble Bobble (Japan, Ver 0.0)
+bublbobl Bubble Bobble (Japan, Ver 0.1)
+bublboblr1 Bubble Bobble (US, Ver 1.0)
+bublcave10 Bubble Bobble: Lost Cave V1.0
+bublcave11 Bubble Bobble: Lost Cave V1.1
+bublcave Bubble Bobble: Lost Cave V1.2
+bublpong Bubble Pong Pong
+bubsymphe Bubble Symphony (Ver 2.5O 1994/10/05)
+bubsymphj Bubble Symphony (Ver 2.5J 1994/10/05)
+bubsymphu Bubble Symphony (Ver 2.5A 1994/10/05)
+bubsys Bubble System BIOS
+bucaner Buccaneer
+buccanrsa Buccaneers (set 2)
+buccanrs Buccaneers (set 1)
+buckrgrs Buck Rogers
+buckrog Buck Rogers: Planet of Zoom
+buckrogn2 Buck Rogers: Planet of Zoom (not encrypted, set 2)
+buckrogn Buck Rogers: Planet of Zoom (not encrypted, set 1)
+buckyaab Bucky O'Hare (ver AAB)
+bucky Bucky O'Hare (ver EAB)
+buckyea Bucky O'Hare (ver EA)
+buckyuab Bucky O'Hare (ver UAB)
+bugfeverd Bugs Fever (Version 1.7E CGA)
+bugfevero Bugs Fever (Version 1.6R CGA)
+bugfeverv2 Bugs Fever (Version 1.7E Dual)
+bugfeverv Bugs Fever (Version 1.7R Dual)
+buggyboy Buggy Boy/Speed Buggy (cockpit)
+buggyboyjr Buggy Boy Junior/Speed Buggy (upright)
+buggychl Buggy Challenge
+buggychlt Buggy Challenge (Tecfri)
+bujutsu Fighting Bujutsu
+bullet Bullet (FD1094 317-0041)
+bulletd Bullet (bootleg of FD1094 317-0041 set)
+bullfgt Bullfight (315-5065)
+bullfgtr Bull Fighter
+bullfgtrs Bull Fighter (Sega)
+bullsdrt Bulls Eye Darts
+bullsdrtg Bulls Eye Darts (Galaxian conversion)
+bullseye 301/Bullseye
+bungeema Bungee Monkey (set 2)
+bungeem Bungee Monkey (set 1)
+buraiken Hissatsu Buraiken (Japan)
+burglarx Burglar X
+burnforc Burning Force (Japan, new version (Rev C))
+burnforco Burning Force (Japan, old version)
+burningf Burning Fight (NGM-018)(NGH-018)
+burningfh Burning Fight (NGH-018)(US)
+burningfp Burning Fight (prototype)
+bushidoa Bushido (set 2)
+bushido Bushido (set 1)
+buster Buster
+butasan Butasan - Pig's & Bomber's (Japan, English)
+butasanj Butasan (Japan, Japanese)
+butrfly Butterfly Video Game (version U350C)
+buzzard Buzzard
+buzzundr Buzzundrum (Ace)
+bwcasino Boardwalk Casino
+bwidow Black Widow
+bwidowp Black Widow (prototype)
+bwingsa B-Wings (Alt Ver.?)
+bwings B-Wings (Japan new Ver.)
+bwingso B-Wings (Japan old Ver.)
+bygone Bygone (prototype)
+bzonea Battle Zone (rev 1)
+bzone Battle Zone (rev 2)
+bzonec Battle Zone (cocktail)
+c3_ppays The Phrase That Pays (Bellfruit) (Cobra 3?)
+c3_rtime Radio Times (Bellfruit) (Cobra 3)
+c3_telly Telly Addicts (Bellfruit) (Cobra 3)
+c3_totp Top of the Pops (Bellfruit) (Cobra 3?)
+cabalbl2 Cabal (bootleg of Joystick version, set 2)
+cabalbl Cabal (bootleg of Joystick version, set 1, alternate sound hardware)
+cabal Cabal (World, Joystick version)
+cabalus2 Cabal (US set 2, Trackball version)
+cabalus Cabal (US set 1, Trackball version)
+cabaret Cabaret
+cachat Cachat (Japan)
+cactjack Cactus Jack's
+cadash Cadash (World)
+cadashf Cadash (France)
+cadashg Cadash (Germany, version 1)
+cadashi Cadash (Italy)
+cadashj1 Cadash (Japan, version 1)
+cadashj Cadash (Japan, version 2)
+cadashjo Cadash (Japan, oldest version)
+cadashp Cadash (World, prototype)
+cadashu Cadash (US, version 2)
+cafebrk Mahjong Cafe Break
+cafedoll Mahjong Cafe Doll (Japan)
+cafepara Mahjong Cafe Paradise
+cafetime Mahjong Cafe Time
+cairblad Change Air Blade (Japan)
+calchase California Chase
+calipso Calipso
+calorieb Calorie Kun vs Moguranian (bootleg)
+calorie Calorie Kun vs Moguranian
+calspeeda California Speed (Version 1.0r8 Mar 10 1998, GUTS Mar 10 1998 / MAIN Mar 10 1998)
+calspeedb California Speed (Version 1.0r7a Mar 4 1998, GUTS Mar 3 1998 / MAIN Jan 19 1998)
+calspeed California Speed (Version 2.1a Apr 17 1998, GUTS 1.25 Apr 17 1998 / MAIN Apr 17 1998)
+cameltrya Cameltry (World, YM2203 + M6295)
+cameltryau Cameltry (US, YM2203 + M6295)
+cameltry Cameltry (US, YM2610)
+cameltryj Cameltry (Japan, YM2610)
+camlight Camel Lights
+canasta Canasta '86'
+candance Cannon Dancer (Japan)
+candory Candory (Ponpoko bootleg with Mario)
+candy Candy Candy
+cannball Cannon Ball (Yun Sung, horizontal)
+cannballv Cannon Ball (Yun Sung, vertical)
+cannonbp Cannon Ball (Pac-Man Hardware)
+canvas Canvas Croquis
+canyon Canyon Bomber
+canyonp Canyon Bomber (prototype)
+capbowl2 Capcom Bowling (set 2)
+capbowl3 Capcom Bowling (set 3)
+capbowl4 Capcom Bowling (set 4)
+capbowl Capcom Bowling (set 1)
+capcor Capitani Coraggiosi (Ver 1.3)
+capitol Capitol
+captavena Captain America and The Avengers (Asia Rev 1.0)
+captaven Captain America and The Avengers (Asia Rev 1.4)
+captavene Captain America and The Avengers (UK Rev 1.4)
+captavenj Captain America and The Avengers (Japan Rev 0.2)
+captavenua Captain America and The Avengers (US Rev 1.4)
+captavenu Captain America and The Avengers (US Rev 1.9)
+captavenuu Captain America and The Avengers (US Rev 1.6)
+captcommj Captain Commando (Japan 911202)
+captcommjr1 Captain Commando (Japan 910928)
+captcommu Captain Commando (USA 910928)
+capunc Capitan Uncino (Ver 1.2)
+caractn2 Car Action (set 2)
+caractn Car Action (set 1)
+carb2002 Carriage Bonus 2002 (bootleg)
+carb2003 Carriage Bonus 2003 (bootleg)
+cardline Card Line
+carhntds Car Hunt / Deep Scan (France)
+carhop Car Hop
+carjmbre Car Jamboree
+carket Carket Ball
+carnevil1 CarnEvil (v1.0.1)
+carnevil CarnEvil (v1.0.3)
+carnival Carnival (upright)
+carnivalc Carnival (cocktail)
+carnivalha Carnival (Head On hardware, set 2)
+carnivalh Carnival (Head On hardware, set 1)
+carnking Carnival King (v1.00.11)
+carpolo Car Polo
+carrera Carrera (Version 6.7)
+cartfury Cart Fury
+casanova Casanova
+cascade Cascade
+cashcrop Cash Crop (Russian)
+cashquiz Cash Quiz (Type B, Version 5)
+casino5 Casino Five (3315-02, U5-0)
+caspoker Casino Poker (Ver PM86LO-35-5, German)
+castawaya Castaway (Russia) (Atronic) (set 2)
+castaway Castaway (Russia) (Atronic) (set 1)
+castfpt Fortune Pot (Castle) (MACH2000 V2rvA)
+castrev Revolution (Castle) (MACH2000 V1rvE)
+caswin Casino Winner
+catacomb Catacomb
+catacomp Catacomb (Pinball)
+catch22 Catch-22 (version 8.0)
+caterplr Caterpillar (bootleg of Centipede)
+catnmousa Cat and Mouse (set 2)
+catnmous Cat and Mouse (set 1)
+catt Catt (Japan)
+cavelon Cavelon
+cavemana Caveman (Pinball/Video Combo, set 2)
+caveman Caveman (Pinball/Video Combo, set 1)
+cavenger Cosmic Avenger
+cavnegro1 Cavaleiro Negro (set 2)
+cavnegro2 Cavaleiro Negro (set 3)
+cavnegro Cavaleiro Negro (set 1)
+cawingj U.S. Navy (Japan 901012)
+cawingu Carrier Air Wing (USA 901012)
+cb2001 Cherry Bonus 2001
+cb3a Cherry Bonus III (ver.1.40, set 2)
+cb3b Cherry Bonus III (alt)
+cb3c Cherry Bonus III (alt, set 2)
+cb3 Cherry Bonus III (ver.1.40, encrypted)
+cb3d Cherry Bonus III (set 3)
+cb3e Cherry Bonus III (set 4, encrypted bootleg)
+cbaj Cool Boarders Arcade Jam
+cball Cannonball (Atari, prototype)
+cbasebal Capcom Baseball (Japan)
+cbombers Chase Bombers (World)
+cbombersj Chase Bombers (Japan)
+cbombersp Chase Bombers (Japan Prototype)
+cbuster Crude Buster (World FX version)
+cbusterj Crude Buster (Japan FR revision 1)
+cbusterw Crude Buster (World FU version)
+cc_104 Cactus Canyon (1.04 Test 0.2)
+cc_10 Cactus Canyon (1.0)
+cc_12 Cactus Canyon (1.2)
+cc_13 Cactus Canyon (1.3)
+ccasino Chinese Casino [BET] (Japan)
+ccastles1 Crystal Castles (version 1)
+ccastles2 Crystal Castles (version 2)
+ccastles3 Crystal Castles (version 3)
+ccastles Crystal Castles (version 4)
+ccastlesf Crystal Castles (version 3, French)
+ccastlesg Crystal Castles (version 3, German)
+ccastlesj Crystal Castles (joystick version)
+ccastlesp Crystal Castles (version 3, Spanish)
+ccboot2 Crazy Climber (bootleg set 2)
+ccboot Crazy Climber (bootleg set 1)
+ccbootmr Crazy Climber (Model Racing bootleg)
+ccclass Country Club Classic (v1.10 03-apr-1997)
+cchance Cherry Chance
+cchasm1 Cosmic Chasm (set 2)
+cchasm Cosmic Chasm (set 1)
+cclimber Crazy Climber (US)
+cclimberj Crazy Climber (Japan)
+cclimbr2a Crazy Climber 2 (Japan, Harder)
+cclimbr2 Crazy Climber 2 (Japan)
+cclimbroper Crazy Climber (Spanish, Operamatic bootleg)
+cclownz Crazzy Clownz (Version 1.0)
+ccruise Caribbean Cruise
+cdibios CD-i (Mono-I) (PAL) BIOS
+cecmatch ChuckECheese's Match Game
+cencourt Center Court (World, 4 Players, prototype) (MC-8123B)
+centaur Centaur
+centipdb Centipede (bootleg)
+centipdd Centipede Dux (hack)
+centiped1 Centipede (revision 1)
+centiped2 Centipede (revision 2)
+centiped3 Centipede (revision 3)
+cerberup Cerberus (Pinball)
+cerberus Cerberus
+cfarm Chicken Farm (Version 2.0)
+cfbluea Crazy Fruits Blue (Russia) (Atronic) (set 2)
+cfblue Crazy Fruits Blue (Russia) (Atronic) (set 1)
+cfever1k Casino Fever 1k
+cfever40 Casino Fever 4.0
+cfever50 Casino Fever 5.0
+cfever51 Casino Fever 5.1
+cfever61 Casino Fever 6.1
+cfgreen Crazy Fruits Green (Russia) (Atronic)
+cftbl_l3 Creature from the Black Lagoon (L-3,SP-1)
+cftbl_l4 Creature from the Black Lagoon (L-4)
+cgangpzl Cosmo Gang the Puzzle (US)
+cgangpzlj Cosmo Gang the Puzzle (Japan)
+cgip30cs Credit Poker (ver.30c, standard)
+cgold2 Caribbean Gold II (3XF5182H04, USA)
+cgunship Cobra Gunship [TTL]
+ch2000b1 Fruit Bonus 2000 / New Cherry 2000 (Version 4.4R, set 1)
+ch2000b2 Fruit Bonus 2000 / New Cherry 2000 (Version 4.1LT, set 1)
+ch2000c1 Fruit Bonus 2000 / New Cherry 2000 (Version 4.4R, set 2)
+ch2000c2 Fruit Bonus 2000 / New Cherry 2000 (Version 4.1LT, set 2)
+ch2000d1 Fruit Bonus 2000 / New Cherry 2000 (Version 4.4R, set 3)
+ch2000d2 Fruit Bonus 2000 / New Cherry 2000 (Version 4.1LT, set 3)
+ch2000 Fruit Bonus 2000 / New Cherry 2000 (Version 4.4E Dual)
+ch2000o2 Fruit Bonus 2000 / New Cherry 2000 (Version 3.9D)
+ch2000o3 Fruit Bonus 2000 / New Cherry 2000 (Version 3.9)
+ch2000o Fruit Bonus 2000 / New Cherry 2000 (Version 3.9XT)
+ch2000v1 Fruit Bonus 2000 / New Cherry 2000 (Version 4.4R Dual)
+ch2000v2 Fruit Bonus 2000 / New Cherry 2000 (Version 4.1LT Dual)
+chainrec Chain Reaction (World, Version 2.2, 1995.09.25)
+chaknpop Chack'n Pop
+challeng Challenger
+cham24 Chameleon 24
+chameleo Chameleon
+champbasj Champion Base Ball (Japan set 1)
+champbb2 Champion Base Ball Part-2 (set 1)
+champbb2j Champion Base Ball Part-2 (Japan)
+champbwl Championship Bowling
+champwr Champion Wrestler (World)
+champwrj Champion Wrestler (Japan)
+champwru Champion Wrestler (US)
+chanbara Chanbara
+chance32 Chance Thirty Two
+chance Chance
+changela Change Lanes
+changesa Changes (EME license)
+changes Changes
+chaosbrk Chaos Breaker (v2.02J)
+chaoshea Chaos Heat (V2.09O)
+chaosheaj Chaos Heat (V2.08J)
+charlies Charlie's Angels
+chasehq2 Chase H.Q. 2 (v2.0.6.JP)
+chasehq Chase H.Q. (World)
+chasehqj Chase H.Q. (Japan)
+chasehqju Chase H.Q. (Japan, upright?)
+chasehqu Chase H.Q. (US)
+chboxing Champion Boxing
+checkman Check Man
+checkmanj Check Man (Japan)
+cheekyms Cheeky Mouse
+cheesech Cheese Chase
+cheetah Cheetah
+chelnov Chelnov - Atomic Runner (World)
+chelnovj Chelnov - Atomic Runner (Japan)
+chelnovu Chelnov - Atomic Runner (US)
+chessc2 Chess Challenge 2
+chewheel Cherry Wheel (Version 1.7)
+chewing Chewing Gum
+chexx83 Chexx (EM Bubble Hockey, 1983 1.1)
+cheyenne Cheyenne (version 1.0)
+chicken Chicken (Russia) (Atronic)
+chikij Chiki Chiki Boys (Japan 900619)
+chiller Chiller (version 3.0)
+chillicc Chilli Con Cash (set 1)
+chimerab Chimera Beast (Japan, prototype)
+chinagat China Gate (US)
+chinatow China Town (Ver 1B, Dino4 HW)
+chinatwn China Town (Japan)
+chinhero2 Chinese Hero (older, set 1)
+chinhero3 Chinese Hero (older, set 2)
+chinherot Chinese Heroe (Taito)
+chinmoku Mahjong Chinmoku no Hentai (Japan 900511)
+chinsan Ganbare Chinsan Ooshoubu (MC-8123A, 317-5012)
+chkun Chance Kun (Japan)
+chleague Champion League (Poker)
+chleagul Champion League (Lattine)
+chocovdr Uchuu Daisakusen: Chocovader Contactee (Japan, CVC1 Ver.A)
+chokchok Choky! Choky!
+choko Janpai Puzzle Choukou (Japan 010820)
+chopliftbl Choplifter (bootleg)
+choplift Choplifter (8751 315-5151)
+chopliftu Choplifter (unprotected)
+choppera Chopper I (US set 2)
+chopperb Chopper I (US set 3)
+chopper Chopper I (US set 1)
+chqflag Chequered Flag
+chqflagj Chequered Flag (Japan)
+chry10 Cherry 10 (bootleg with PIC16F84)
+chryangl Cherry Angel
+chrygld Cherry Gold I (set 1)
+chucklck Chuck-A-Luck
+chukataij Chuka Taisen (Japan)
+chwrestl Champion Pro Wrestling
+ciclone Ciclone
+circa33 Circa 1933
+circusc2 Circus Charlie (level select, set 2)
+circusc3 Circus Charlie (level select, set 3)
+circusc4 Circus Charlie (no level select)
+circuscc Circus Charlie (Centuri)
+circusc Circus Charlie (level select, set 1)
+circusce Circus Charlie (Centuri, earlier)
+circus Circus / Acrobat TV
+cischeat Cisco Heat
+citalcup Champion Italian Cup (bootleg V220IT)
+citybomb City Bomber (World)
+citybombj City Bomber (Japan)
+citycona City Connection (set 2)
+citycon City Connection (set 1)
+citylove City Love (Japan 860908)
+cityslck City Slicker
+cjddzsp Super Dou Di Zhu Special (V122CN)
+cjdh2a Chao Ji Da Heng 2 (V311CNA)
+cjdh2b Chao Ji Da Heng 2 (V311CNB)
+cjdh2c Chao Ji Da Heng 2 (V215CN)
+cjdh2 Chao Ji Da Heng 2 (V311CN)
+ckidzo Ckidzo [TTL]
+ckongalc Crazy Kong (Alca bootleg)
+ckongcv Crazy Kong (bootleg on Galaxian hardware, encrypted, set 2)
+ckongdks Donkey Kong (Spanish Crazy Kong bootleg)
+ckongg Crazy Kong (bootleg on Galaxian hardware)
+ckonggx Crazy Kong (bootleg on Galaxian hardware, encrypted, set 1)
+ckongis Crazy Kong (bootleg on Galaxian hardware, encrypted, set 3)
+ckongo Crazy Kong (Orca bootleg)
+ckongpt2a Crazy Kong Part II (set 2)
+ckongpt2b Crazy Kong Part II (alternative levels)
+ckongpt2 Crazy Kong Part II (set 1)
+ckongpt2j Crazy Kong Part II (Japan)
+ckongpt2jeu Crazy Kong Part II (Jeutel bootleg)
+ckongs Crazy Kong (Scramble hardware)
+ckpt_a17 Checkpoint (1.7)
+clas1812 Class of 1812
+classice1 Classic Edition (Version 1.6R, set 1)
+classice2 Classic Edition (Version 1.6LT, set 1)
+classice Classic Edition (Version 1.6E)
+classiced1 Classic Edition (Version 1.6R, set 2)
+classiced2 Classic Edition (Version 1.6LT, set 2)
+classicev1 Classic Edition (Version 1.6R Dual)
+classicev2 Classic Edition (Version 1.6LT Dual)
+classicev Classic Edition (Version 1.6E Dual)
+claychal Sega Clay Challenge
+claypign Clay Pigeon (version 2.0)
+clayshoo Clay Shoot
+clbowl Coors Light Bowling
+cleanswp Clean Sweep [TTL]
+cleopatr Cleopatra Fortune (Ver 2.1J 1996/09/05)
+cleoptra Cleopatra
+cliffhgra2 Cliff Hanger (set 3)
+cliffhgra Cliff Hanger (set 2)
+cliffhgr Cliff Hanger (set 1)
+cloak Cloak & Dagger (rev 5)
+cloakfr Cloak & Dagger (French)
+cloakgr Cloak & Dagger (German)
+cloaksp Cloak & Dagger (Spanish)
+closeenc Close Encounters of the Third Kind
+cloud9 Cloud 9 (prototype)
+clown Clown
+clowndwn Clown Roll Down (Elwood)
+clshroad Clash-Road
+clshroadd Clash-Road (Data East license)
+clshroads Clash-Road (Status license)
+cltchitr Clutch Hitter (US) (FD1094 317-0176)
+cltchitrd Clutch Hitter (US) (bootleg of FD1094 317-0176 set)
+cltchitrj Clutch Hitter (Japan) (FD1094 317-0175)
+cltchitrjd Clutch Hitter (Japan) (bootleg of FD1094 317-0175 set)
+club90sa Mahjong CLUB 90's (set 2) (Japan 900919)
+club90s Mahjong CLUB 90's (set 1) (Japan 900919)
+clubpacma Pacman Club (set 1, Argentina)
+clubpacmb Pacman Club (set 2, Argentina)
+clubpacm Pacman Club / Club Lambada (Argentina)
+cluclu Vs. Clu Clu Land
+cluedo2c Cluedo (prod. 2C)
+cluedo2 Cluedo (prod. 2)
+cluedo Cluedo (prod. 2D)
+cluedod Cluedo (prod. 2D) (Protocol)
+cmagica Carta Magica (Ver 1.8)
+cmast91 Cherry Master '91 (ver.1.30)
+cmast99 Cherry Master '99
+cmasterb Cherry Master I (ver.1.01, set 2)
+cmasterc Cherry Master I (ver.1.01, set 3)
+cmaster Cherry Master I (ver.1.01, set 1)
+cmasterd Cherry Master I (ver.1.01, set 5)
+cmastere Cherry Master I (ver.1.01, set 6)
+cmasterf Cherry Master I (ver.1.01, set 7)
+cmasterg Cherry Master I (ver.1.01, set 8, V4-B-)
+cmasterh Cherry Master I (ver.1.10)
+cmehyou Mahjong Circuit no Mehyou (Japan)
+cmfun Cherry Master (Fun USA v2.5 bootleg / hack)
+cmkenospa Coinmaster Keno (Y2K, Spanish, 2000-12-02)
+cmkenosp Coinmaster Keno (Y2K, Spanish, 2000-12-14)
+cmmb162 Centipede / Millipede / Missile Command / Let's Go Bowling (rev 1.62)
+cmrltv75 Coinmaster Roulette P497 V75 (Y2K, Spanish)
+cmv4 Cherry Master (ver.4, set 1)
+cndypuzl Candy Puzzle (v1.0)
+cninja1 Caveman Ninja (World ver 1)
+cninjabl2 Caveman Ninja (bootleg, alt)
+cninjabl Caveman Ninja (bootleg)
+cninja Caveman Ninja (World ver 4)
+cninjau Caveman Ninja (US ver 4)
+cntct_l1 Contact (L-1)
+cntine31 Continental 3 in 1 (Bingo)
+cntinntl Continental (Bingo)
+cntrygrla Country Girl (Japan set 2)
+cntrygrl Country Girl (Japan set 1)
+cntsteer Counter Steer (Japan)
+cobra Cobra Command (Data East LD, set 1)
+cobracom Cobra-Command (World revision 5)
+cobracomj Cobra-Command (Japan)
+cobram3 Cobra Command (M.A.C.H. 3 hardware)
+cobrap Cobra
+cobraseg Cobra Command (Sega LaserDisc Hardware)
+cobrata Cobra: The Arcade (CBR1 Ver. B)
+cocoloco Coco Loco
+code1db Code One Dispatch (ver B)
+code1d Code One Dispatch (ver D)
+colmns97 Columns '97 (JET 961209 V1.000)
+colony7a Colony 7 (set 2)
+colony7 Colony 7 (set 1)
+colorama Colorama (P521, English)
+coloramas Colorama (P521 V13, Spanish)
+colt Colt
+columbia Columbia
+columbusa Columbus (set 2)
+columbusb Columbus (set 3)
+columbusc Columbus (set 4)
+columbus Columbus (set 1)
+columbusd Columbus (set 5)
+columbuse Columbus (set 6)
+columbusf Columbus (set 7)
+column2j Columns II: The Voyage Through Time (Japan)
+columns2 Columns II: The Voyage Through Time (World)
+columns Columns (World)
+columnsj Columns (Japan)
+combat Combat (version 3.0)
+combatscb Combat School (bootleg)
+combatsc Combat School (joystick)
+combatscj Combat School (Japan trackball)
+combatsct Combat School (trackball)
+combh Combat Hawk
+comebaby Come On Baby
+comet_l4 Comet (L-4)
+comet_l5 Comet (L-5)
+comg074 Cal Omega - Game 7.4 (Gaming Poker, W.Export)
+comg076 Cal Omega - Game 7.6 (Arcade Poker)
+comg094 Cal Omega - Game 9.4 (Keno)
+comg107 Cal Omega - Game 10.7c (Big Game)
+comg125 Cal Omega - Game 12.5 (Bingo)
+comg127 Cal Omega - Game 12.7 (Keno)
+comg128 Cal Omega - Game 12.8 (Arcade Game)
+comg134 Cal Omega - Game 13.4 (Nudge Bingo)
+comg145 Cal Omega - Game 14.5 (Pixels)
+comg157 Cal Omega - Game 15.7 (Double-Draw Poker)
+comg159 Cal Omega - Game 15.9 (Wild Double-Up)
+comg168 Cal Omega - Game 16.8 (Keno)
+comg172 Cal Omega - Game 17.2 (Double Double Poker)
+comg175 Cal Omega - Game 17.51 (Gaming Draw Poker)
+comg176 Cal Omega - Game 17.6 (Nudge Bingo)
+comg181 Cal Omega - Game 18.1 (Nudge Bingo)
+comg183 Cal Omega - Game 18.3 (Pixels)
+comg185 Cal Omega - Game 18.5 (Pixels)
+comg186 Cal Omega - Game 18.6 (Pixels)
+comg204 Cal Omega - Game 20.4 (Super Blackjack)
+comg208 Cal Omega - Game 20.8 (Winner's Choice)
+comg227 Cal Omega - Game 22.7 (Amusement Poker, d/d)
+comg236 Cal Omega - Game 23.6 (Hotline)
+comg239 Cal Omega - Game 23.9 (Gaming Draw Poker)
+comg240 Cal Omega - Game 24.0 (Gaming Draw Poker, hold)
+comg246 Cal Omega - Game 24.6 (Hotline)
+comg272a Cal Omega - Game 27.2 (Keno, amusement)
+comg272b Cal Omega - Game 27.2 (Keno, gaming)
+comg5108 Cal Omega - Game 51.08 (CEI Video Poker, Jacks or Better)
+comg903d Cal Omega - System 903 Diag.PROM
+comg905d Cal Omega - System 905 Diag.PROM
+commandob2 Commando (bootleg set 2)
+commandob Commando (bootleg set 1)
+commando Commando (World)
+commandoj Senjou no Ookami
+commandou2 Commando (US set 2)
+commandou Commando (US set 1)
+commandw Command War - Super Special Battle & War Game (Ver 0.0J, prototype)
+commsega Commando (Sega)
+comotion Comotion
+compgolf Competition Golf Final Round (revision 3)
+compgolfo Competition Golf Final Round (Japan, old version)
+complexx Complex X
+condor Condor (bootleg of Phoenix)
+coneyis Old Coney Island!
+congo_11 Congo (1.1)
+congo_13 Congo (1.3)
+congo_20 Congo (2.0)
+congo_21 Congo (2.1)
+congoa Congo Bongo (Rev C, 3 board stack)
+congo Congo Bongo (Rev C, 2 board stack)
+conquer Conqueror
+contcirc Continental Circus (World)
+contcircj Continental Circus (Japan)
+contcircua Continental Circus (US set 2)
+contcircu Continental Circus (US set 1)
+contra1 Contra (US / Asia, set 2)
+contrab Contra (bootleg)
+contrabj1 Contra (Japan bootleg, set 2)
+contrabj Contra (Japan bootleg, set 1)
+contra Contra (US / Asia, set 1)
+contrae Contra (US / Asia, set 3)
+contraj1 Contra (Japan, set 2)
+contraj Contra (Japan, set 1)
+cookbib2 Cookie & Bibi 2
+cookbib3 Cookie & Bibi 3
+cookbiba Cookie & Bibi (set 2)
+cookrace Cook Race
+coolmini Cool Minigame Collection
+coolpool Cool Pool
+coolridr Cool Riders
+cop01a Cop 01 (set 2)
+cop01 Cop 01 (set 1)
+cops Cops (USA)
+copsnrob Cops'n Robbers
+copsuk Cops (UK)
+coronatn Coronation Street Quiz Game
+coronatnd Coronation Street Quiz Game (Protocol)
+corsario Corsario
+corv_21 Corvette (2.1)
+corv_la1 Corvette (LA1)
+corv_lx1 Corvette (LX1)
+corv_lx2 Corvette (LX2)
+corv_px4 Corvette (PX4)
+cosflash Cosmic Flash
+cosmccop Cosmic Cop (World)
+cosmica1 Cosmic Alien (first version)
+cosmica2 Cosmic Alien (early version II?)
+cosmica Cosmic Alien (version II)
+cosmic Cosmic
+cosmicg Cosmic Guerilla
+cosmicgi Cosmic Guerilla (Spanish bootleg)
+cosmo Cosmo
+cosmogng Cosmo Gang the Video (US)
+cosmogngj Cosmo Gang the Video (Japan)
+cosmos Cosmos
+cotton2 Cotton 2 (JUET 970902 V1.000)
+cottonbm Cotton Boomerang (JUET 980709 V1.000)
+cotton Cotton (set 4, World) (FD1094 317-0181a)
+cottond Cotton (set 4, World) (bootleg of FD1094 317-0181a set)
+cottong Cotocoto Cottong
+cottonja Cotton (set 1, Japan, Rev A) (FD1094 317-0179a)
+cottonjad Cotton (set 1, Japan, Rev A) (bootleg of FD1094 317-0179a set)
+cottonj Cotton (set 2, Japan, Rev B) (FD1094 317-0179b)
+cottonjd Cotton (set 2, Japan, Rev B) (bootleg of FD1094 317-0179b set)
+cottonu Cotton (set 3, US) (FD1094 317-0180)
+cottonud Cotton (set 3, US) (bootleg of FD1094 317-0180 set)
+countdwn Count-Down
+countrunb2 Counter Run (bootleg set 2)
+countrunb Counter Run (bootleg set 1)
+countryc Country Club
+couplei The Couples (set 3)
+couplep The Couples (set 2)
+couple The Couples (set 1)
+cowboy Cowboy Eight Ball 2
+cp_15 The Champion Pub (1.5)
+cp_16 The Champion Pub (1.6)
+cpoker Champion Poker (v220I)
+cpokerpk Champion Italian PK (bootleg, blue board)
+cpokerpkg Champion Italian PK (bootleg, green board)
+cpokert Champion Poker (v200G)
+cpokerx Champion Poker (v100)
+cps3boota CPS3 Multi-game bootleg for dead security cart (V5)
+cps3bootao2 CPS3 Multi-game bootleg for dead security cart (oldest) (New Generation, 2nd Impact and 3rd 
Strike only)
+cps3bootao CPS3 Multi-game bootleg for dead security cart (older)
+cps3boot CPS3 Multi-game bootleg for HD6417095 type SH2 (V4)
+cps3booto2 CPS3 Multi-game bootleg for HD6417095 type SH2 (oldest) (New Generation, 3rd Strike, JoJo's 
Venture, JoJo's Bizarre Adventure and Red Earth only)
+cps3booto CPS3 Multi-game bootleg for HD6417095 type SH2 (older)
+cps3bs32 Street Fighter III 2nd Impact: Giant Attack (USA 970930, bootleg for HD6417095 type SH2, V3)
+cpthook Captain Hook
+cpzn1 ZN1
+cpzn2 ZN2
+cr589fwa CD-ROM Drive Updater (700A04)
+cr589fw CD-ROM Drive Updater 2.0 (700B04)
+cracksht Crackshot (version 2.0)
+crash Crash
+crashnsc Crash 'n Score/Stock Car [TTL]
+crater Crater Raider
+crazyblk Crazy Blocks
+crazyfgt Crazy Fight
+crazywar Crazy War
+crbaloon2 Crazy Balloon (set 2)
+crbaloon Crazy Balloon (set 1)
+crgolfa Crowns Golf (834-5419-03)
+crgolfb Crowns Golf (set 3)
+crgolfbt Champion Golf (bootleg)
+crgolfc Champion Golf
+crgolf Crowns Golf (834-5419-04)
+crgolfhi Crowns Golf in Hawaii
+crimec Crime City (World)
+crimecj Crime City (Japan)
+crimecu Crime City (US)
+crimep2_11 Crime Patrol 2: Drug Wars v1.1
+crimep2 Crime Patrol 2: Drug Wars v1.3
+crimepat_12 Crime Patrol v1.2
+crimepat_14 Crime Patrol v1.4
+crimepat Crime Patrol v1.51
+crimfght2 Crime Fighters (World 2 Players)
+crimfght Crime Fighters (US 4 players)
+crimfghtj Crime Fighters (Japan 2 Players)
+crisscrs Criss Cross (Sweden)
+critcrsh Critter Crusher (EA 951204 V1.000)
+crockman Crock-Man
+croquis Croquis (Germany)
+crospang Cross Pang
+crospuzl Cross Puzzle
+crossbld Cross Blades! (Japan)
+crossbow Crossbow (version 2.0)
+croupiera Croupier (Playmark Roulette v.09.04)
+croupier Croupier (Playmark Roulette v.20.05)
+crsbingo Poker Carnival
+crshrace2 Lethal Crash Race (set 2)
+crshrace Lethal Crash Race (set 1)
+crsword Crossed Swords (ALM-002)(ALH-002)
+crszone Crisis Zone (CSZO4 Ver. B)
+crszonev2a Crisis Zone (CSZO2 Ver. A)
+crszonev3a Crisis Zone (CSZO3 Ver. A)
+crszonev3b2 Crisis Zone (CSZO3 Ver. B, set 2)
+crszonev3b Crisis Zone (CSZO3 Ver. B, set 1)
+crszonev4a Crisis Zone (CSZO4 Ver. A)
+cruisin Cruisin
+crush2 Crush Roller (set 2)
+crush3 Crush Roller (set 3)
+crush4 Crush Roller (set 4)
+crushbl2 Crush Roller (bootleg set 2)
+crushbl3 Crush Roller (bootleg set 3)
+crushbl Crush Roller (bootleg set 1)
+crush Crush Roller (set 1)
+crusherm Crusher Makochan (Japan)
+crushrlf Crush Roller (Famaresa PCB)
+crusnexoa Cruis'n Exotica (version 2.0)
+crusnexob Cruis'n Exotica (version 1.6)
+crusnexoc Cruis'n Exotica (version 1.3)
+crusnexo Cruis'n Exotica (version 2.4)
+crusnexod Cruis'n Exotica (version 1.0)
+crusnusa21 Cruis'n USA (rev L2.1)
+crusnusa40 Cruis'n USA (rev L4.0)
+crusnusa Cruis'n USA (rev L4.1)
+crusnwld13 Cruis'n World (rev L1.3)
+crusnwld17 Cruis'n World (rev L1.7)
+crusnwld19 Cruis'n World (rev L1.9)
+crusnwld20 Cruis'n World (rev L2.0)
+crusnwld23 Cruis'n World (rev L2.3)
+crusnwld24 Cruis'n World (rev L2.4)
+crusnwld Cruis'n World (rev L2.5)
+cryptklr Crypt Killer (GQ420 UAA)
+crysbios Crystal System BIOS
+crysking The Crystal of Kings
+crystal2 Crystal Gal 2 (Japan 860620)
+crystalc Crystals Colours (Ver 1.01)
+crystal Crystal Colours (CMC hardware)
+crystalg Crystal Gal (Japan 860512)
+crzcross Crazy Cross (ver EAA)
+crzrallya Crazy Rally (set 2)
+crzrally Crazy Rally (set 1)
+crzrallyg Crazy Rally (Gecas license)
+crzyddz Crazy Dou Di Zhu
+csclub1 Capcom Sports Club (Euro 970722)
+csclub1d Capcom Sports Club (Euro 970722 Phoenix Edition) (bootleg)
+cscluba Capcom Sports Club (Asia 970722)
+csclub Capcom Sports Club (Euro 971017)
+csclubh Capcom Sports Club (Hispanic 970722)
+csclubj Capcom Sports Club (Japan 970722)
+csclubjy Capcom Sports Club (Japan 970722, yellow case)
+cshift Chicken Shift
+cshooter Cross Shooter (not encrypted)
+cshootere Cross Shooter (encrypted)
+csi_102 C.S.I. v1.02
+csi_103 C.S.I. v1.03
+csi_104 C.S.I. v1.04
+csi_200 C.S.I. v2.00
+csi_210 C.S.I. v2.10
+csi_230 C.S.I. v2.30
+csi_240 C.S.I. v2.40
+csilver Captain Silver (World)
+csilverj Captain Silver (Japan)
+csmic_l1 Cosmic Gunfight (L-1)
+csplayh1 Super CD Dai8dan Mahjong Hanafuda Cosplay Tengoku (Japan)
+csprint1 Championship Sprint (rev 1)
+csprint2 Championship Sprint (rev 2)
+csprint Championship Sprint (rev 3)
+csprintf Championship Sprint (French)
+csprintg1 Championship Sprint (German, rev 1)
+csprintg Championship Sprint (German, rev 2)
+csprints1 Championship Sprint (Spanish, rev 1)
+csprints Championship Sprint (Spanish, rev 2)
+cstlevna Vs. Castlevania
+cstripxi Casino Strip XI
+cswat Cosmoswat
+ctcheese Cut The Cheese (Redemption)
+ctchzdlx Cut The Cheese Deluxe (Redemption)
+ctomaday Captain Tomaday
+ctribe1 The Combatribes (US set 1?)
+ctribeb2 The Combatribes (bootleg set 2)
+ctribeb The Combatribes (bootleg set 1)
+ctribej The Combatribes (Japan)
+ctribeo The Combatribes (US, older)
+ctribe The Combatribes (US)
+ctrpllrp Caterpillar Pacman Hack
+cubeqsta Cube Quest (12/30/83)
+cubeqst Cube Quest (01/04/84)
+cubo Cubo BIOS
+cueball Cue Ball Wizard
+cuebrick Cue Brick (World, version D)
+cuebrickj Cue Brick (Japan)
+cultname Seimei-Kantei-Meimei-Ki Cult Name
+cultures Jibun wo Migaku Culture School Mahjong Hen
+cuoreuno Cuore 1 (Italian)
+cupfinal Taito Cup Finals (Ver 1.0O 1993/02/28)
+cupsoca Seibu Cup Soccer (set 2)
+cupsocb Seibu Cup Soccer (set 3)
+cupsocs2 Seibu Cup Soccer :Selection: (set 2)
+cupsocsb2 Seibu Cup Soccer :Selection: (bootleg, set 2)
+cupsocsb3 Seibu Cup Soccer :Selection: (bootleg, set 3)
+cupsocsb Seibu Cup Soccer :Selection: (bootleg, set 1)
+cupsoc Seibu Cup Soccer (set 1)
+cupsocs Seibu Cup Soccer :Selection: (set 1)
+curvebal Curve Ball
+cutefght Cute Fighter
+cutieq Cutie Q
+cv_10 Cirqus Voltaire (1.0)
+cv_11 Cirqus Voltaire (1.1)
+cv_13 Cirqus Voltaire (1.3)
+cv_14 Cirqus Voltaire (1.4)
+cv_20h Cirqus Voltaire (2.0H)
+cworld2ja Adventure Quiz Capcom World 2 (Japan 920611, B-Board 90629B-3, no battery)
+cworld2j Adventure Quiz Capcom World 2 (Japan 920611)
+cworld2jb Adventure Quiz Capcom World 2 (Japan 920611, B-Board 91634B-2)
+cworld Capcom World (Japan)
+cybattlr Cybattler
+cyberbal2 Cyberball (rev 2)
+cyberbal2p1 Cyberball 2072 (2 player, rev 1)
+cyberbal2p2 Cyberball 2072 (2 player, rev 2)
+cyberbal2p3 Cyberball 2072 (2 player, rev 3)
+cyberbal2p Cyberball 2072 (2 player, rev 4)
+cyberbal Cyberball (rev 4)
+cyberbalp Cyberball (prototype)
+cyberbalt1 Tournament Cyberball 2072 (rev 1)
+cyberbalt Tournament Cyberball 2072 (rev 2)
+cyberlip Cyber-Lip (NGM-010)
+cybertnk Cyber Tank (v1.4)
+cybots Cyberbots: Fullmetal Madness (Euro 950424)
+cybotsj Cyberbots: Fullmetal Madness (Japan 950420)
+cybotsjd Cyberbots: Fullmetal Madness (Japan 950424) (decrypted bootleg)
+cybotsu Cyberbots: Fullmetal Madness (USA 950424)
+cybotsud Cyberbots: Fullmetal Madness (USA 950424 Phoenix Edition) (bootleg)
+cybrnaut Cybernaut
+cybsled Cyber Sled (World)
+cybsledj Cyber Sled (Japan)
+cyclemb Cycle Maabou (Japan)
+cycln_l4 Cyclone (L-4)
+cycln_l5 Cyclone (L-5)
+cyclopes Cyclopes
+cyclshtg Cycle Shooting
+cyvern Cyvern (US)
+cyvernj Cyvern (Japan)
+czmon_9b Crazy Monkey (bootleg, 070315, VIDEO GAME-1 O01 set 2)
+d9final Dream 9 Final (v2.24)
+dacholer Dacholer
+dadandrn Kyukyoku Sentai Dadandarn (ver JAA)
+dai2kaku Dai-Dai-Kakumei (Japan)
+dai3wksi Dai San Wakusei Meteor (Japan)
+daikaiju Daikaiju no Gyakushu
+daimyojn Mahjong Daimyojin (Japan, T017-PB-00)
+daioha Daioh (earlier)
+daiohc Daioh (93111A PCB conversion)
+daioh Daioh
+daiohp Daioh (prototype)
+daireika Mahjong Daireikai (Japan)
+dairesya Dai Ressya Goutou (Japan)
+daisenpu Daisenpu (Japan)
+daiskiss Daisu-Kiss (ver JAA)
+daisyari Daisyarin [BET] (Japan)
+daitorida Daitoride (YMF278B version)
+daitorid Daitoride
+daiyogen Mahjong Daiyogen (Japan)
+dakar Dakar
+dakkochn DakkoChan House (MC-8123B, 317-5014)
+dambustra Dambusters (US, set 2)
+dambustr Dambusters (US, set 1)
+dambustruk Dambusters (UK)
+danceyes Dancing Eyes (US, DC3/VER.C)
+danceyesj Dancing Eyes (Japan, DC1/VER.A)
+danchih Danchi de Hanafuda (J 990607 V1.400)
+danchiq Danchi de Quiz Okusan Yontaku Desuyo! (J 001128 V1.200)
+dangar2 Ufo Robo Dangar (9/26/1986)
+dangarb Ufo Robo Dangar (bootleg)
+dangar Ufo Robo Dangar (12/1/1986)
+dangerz Danger Zone
+dangseed Dangerous Seed (Japan)
+dankuga Dan-Ku-Ga (Ver 0.0J 1994/12/13, prototype)
+daraku Daraku Tenshi - The Fallen Angels
+darius2 Darius II (triple screen) (Japan)
+darius2d Darius II (dual screen) (Japan, Rev 2)
+darius2do Darius II (dual screen) (Japan, Rev 1)
+darius Darius (World, rev 2)
+dariuse Darius Extra Version (Japan)
+dariusg Darius Gaiden - Silver Hawk (Ver 2.5O 1994/09/19)
+dariusgj Darius Gaiden - Silver Hawk (Ver 2.5J 1994/09/19)
+dariusgu Darius Gaiden - Silver Hawk (Ver 2.5A 1994/09/19)
+dariusgx Darius Gaiden - Silver Hawk Extra Version (Ver 2.7J 1995/03/06) (Official Hack)
+dariusj Darius (Japan, rev 1)
+dariuso Darius (Japan)
+dariusu Darius (US, rev 2)
+darkadv Dark Adventure
+darkedge Dark Edge (World)
+darkedgej Dark Edge (Japan)
+darkhleg Dark Horse Legend (GX706 VER. JAA)
+darkhors Dark Horse (bootleg of Jockey Club II)
+darkmist The Lost Castle In Darkmist
+darkplnt Dark Planet
+darkseal1 Dark Seal (World revision 1)
+darkseal2 Dark Seal 2 (Japan v2.1)
+darkseal Dark Seal (World revision 3)
+darksealj Dark Seal (Japan revision 4)
+darkshad Dark Shadow
+darktowr Dark Tower
+darkwar Dark Warrior
+darthvdr Darth Vader (bootleg of Space Invaders)
+darwin Darwin 4078 (Japan)
+dassault4 Desert Assault (US 4 Players)
+dassault Desert Assault (US)
+dayto2pe Daytona USA 2 Power Edition
+daytona2 Daytona USA 2 (Revision A)
+daytona93 Daytona USA Deluxe '93
+daytona Daytona USA (Japan, Revision A)
+daytonam Daytona USA (Japan, To The MAXX)
+daytonas Daytona USA (With Saturn Adverts)
+daytonase Daytona USA Special Edition (Japan, Revision A)
+daytonata Daytona USA (Japan, Turbo hack, set 2)
+daytonat Daytona USA (Japan, Turbo hack, set 1)
+dazzler Dazzler
+dbc Da Ban Cheng (Hong Kong, V027H)
+dblaxle Double Axle (US)
+dblaxleu Double Axle (US, earlier)
+dblchalc1 Double Challenge (Version 1.5R, set 2)
+dblchald1 Double Challenge (Version 1.5R, set 3)
+dblchal Double Challenge (Version 1.5R, set 1)
+dblchalo Double Challenge (Version 1.1)
+dblchalv1 Double Challenge (Version 1.5R Dual)
+dbldynj The Double Dynamites (Japan)
+dbldynu The Double Dynamites (US)
+dblewing Double Wings
+dblplay Super Baseball Double Play Home Run Derby
+dblpointd Double Point (Dong Bang Electron, bootleg?)
+dblpoint Double Point
+dbreed Dragon Breed (M81 PCB version)
+dbza Dragonball Z (rev A)
+dbzvrvs Dragon Ball Z V.R.V.S. (Japan)
+dcclub Dynamic Country Club (World, ROM Based)
+dcclubj Dynamic Country Club (Japan, ROM Based)
+dcheese Double Cheese
+dcon D-Con
+ddayc D-Day (Centuri)
+dday D-Day
+ddaydoo Chulgyeok D-Day (Korea)
+ddayjlca D-Day (Jaleco set 2)
+ddayjlc D-Day (Jaleco set 1)
+ddcrew1 D. D. Crew (World, 4 Players) (FD1094 317-0187)
+ddcrew1d D. D. Crew (World, 4 Players) (bootleg of FD1094 317-0187 set)
+ddcrew2 D. D. Crew (World, 2 Players) (FD1094 317-0184)
+ddcrew2d D. D. Crew (World, 2 Players) (bootleg of FD1094 317-0184 set)
+ddcrewbl D. D. Crew (bootleg)
+ddcrew D. D. Crew (World, 3 Players) (FD1094 317-0190)
+ddcrewd D. D. Crew (World, 3 Players) (bootleg of FD1094 317-0190 set)
+ddcrewj2 D. D. Crew (Japan, 2 Players) (FD1094 317-0182)
+ddcrewj2d D. D. Crew (Japan, 2 Players) (bootleg of FD1094 317-0182 set)
+ddcrewj D. D. Crew (Japan, 4 Players) (FD1094 317-0185)
+ddcrewjd D. D. Crew (Japan, 4 Players) (bootleg of FD1094 317-0185 set)
+ddcrewu D. D. Crew (US, 4 Players) (FD1094 317-0186)
+ddcrewud D. D. Crew (US, 4 Players) (bootleg of FD1094 317-0186 set)
+ddealer Double Dealer
+ddenlovj Don Den Lover Vol. 1 - Shiro Kuro Tsukeyo! (Japan)
+ddenlovrb Don Den Lover Vol. 1 - Heukbaeg-euro Jeonghaja (Korea, bootleg)
+ddenlovr Don Den Lover Vol. 1 (Hong Kong)
+ddenlovrk Don Den Lover Vol. 1 - Heukbaeg-euro Jeonghaja (Korea)
+dd_l2 Dr. Dude (LA-2)
+ddonpacha DoDonPachi (2012/02/12 Arrange Ver. 1.1) (hack)
+ddonpach DoDonPachi (International, Master Ver. 97/02/05)
+ddonpachj DoDonPachi (Japan, Master Ver. 97/02/05)
+dd_p06 Dr. Dude (PA-6 WPC)
+ddp2100c DoDonPachi II - Bee Storm (China, ver. 100)
+ddp2100 DoDonPachi II - Bee Storm (World, ver. 100)
+ddp2100hk DoDonPachi II - Bee Storm (Hong Kong, ver. 100)
+ddp2100j DoDonPachi II - Bee Storm (Japan, ver. 100)
+ddp2100k DoDonPachi II - Bee Storm (Korea, ver. 100)
+ddp2100t DoDonPachi II - Bee Storm (Taiwan, ver. 100)
+ddp2101c DoDonPachi II - Bee Storm (China, ver. 101)
+ddp2101 DoDonPachi II - Bee Storm (World, ver. 101)
+ddp2101hk DoDonPachi II - Bee Storm (Hong Kong, ver. 101)
+ddp2101j DoDonPachi II - Bee Storm (Japan, ver. 101)
+ddp2101k DoDonPachi II - Bee Storm (Korea, ver. 101)
+ddp2101t DoDonPachi II - Bee Storm (Taiwan, ver. 101)
+ddp2c DoDonPachi II - Bee Storm (China, ver. 102)
+ddp2 DoDonPachi II - Bee Storm (World, ver. 102)
+ddp2hk DoDonPachi II - Bee Storm (Hong Kong, ver. 102)
+ddp2j DoDonPachi II - Bee Storm (Japan, ver. 102)
+ddp2k DoDonPachi II - Bee Storm (Korea, ver. 102)
+ddp2t DoDonPachi II - Bee Storm (Taiwan, ver. 102)
+dd_p6 Dr. Dude (PA-6)
+dd_p7 Dr. Dude (PA-7 WPC)
+ddpdfk10 DoDonPachi Dai-Fukkatsu Ver 1.0 (2008/05/16 MASTER VER)
+ddpdfk DoDonPachi Dai-Fukkatsu Ver 1.5 (2008/06/23 MASTER VER 1.5)
+ddpdoja DoDonPachi Dai-Ou-Jou V100 (2002.04.05.Master Ver)
+ddpdojb DoDonPachi Dai-Ou-Jou (2002.04.05 Master Ver)
+ddpdojblka DoDonPachi Dai-Ou-Jou (2002.10.07 Black Ver)
+ddpdojblk DoDonPachi Dai-Ou-Jou (2002.10.07.Black Ver)
+ddpdojh Dodonpachi Daioujou Tamashii (V201, China)
+ddr2mc2 Dance Dance Revolution 2nd Mix with beatmaniaIIDX substream CLUB VERSiON 2 (GE984 VER. JAA)
+ddr2mc Dance Dance Revolution 2nd Mix with beatmaniaIIDX CLUB VERSiON (GE896 VER. JAA)
+ddr2m Dance Dance Revolution 2nd Mix (GN895 VER. JAA)
+ddr2mla Dance Dance Revolution 2nd Mix - Link Ver (GE885 VER. JAA)
+ddr2ml Dance Dance Revolution 2nd Mix - Link Ver (GE885 VER. JAB)
+ddra Dance Dance Revolution (GN845 VER. AAA)
+ddragon2b Double Dragon II - The Revenge (US, bootleg)
+ddragon2 Double Dragon II - The Revenge (World)
+ddragon2u Double Dragon II - The Revenge (US)
+ddragon3b Double Dragon 3 - The Rosetta Stone (bootleg)
+ddragon3 Double Dragon 3 - The Rosetta Stone (US)
+ddragon3j Double Dragon 3 - The Rosetta Stone (Japan)
+ddragon3p Double Dragon 3 - The Rosetta Stone (prototype)
+ddragon6809a Double Dragon (bootleg with 3xM6809, set 2)
+ddragon6809 Double Dragon (bootleg with 3xM6809, set 1)
+ddragonb2 Double Dragon (bootleg)
+ddragonba Double Dragon (bootleg with M6803)
+ddragon Double Dragon (Japan)
+ddragonua Double Dragon (US set 2)
+ddragonub Double Dragon (US set 3)
+ddragonu Double Dragon (US set 1)
+ddragonw1 Double Dragon (World set 2)
+ddragonw Double Dragon (World set 1)
+ddrbocd Dance Dance Revolution Best of Cool Dancers (GE892 VER. JAA)
+ddream95 Dunk Dream '95 (Japan 1.4, EAM)
+ddribble Double Dribble
+ddribblep Double Dribble (prototype?)
+ddrja Dance Dance Revolution (GC845 VER. JAA)
+ddrjb Dance Dance Revolution (GC845 VER. JAB)
+ddrj Dance Dance Revolution - Internet Ranking Ver (GC845 VER. JBA)
+ddrsbm Dance Dance Revolution Solo Bass Mix (GQ894 VER. JAA)
+ddru Dance Dance Revolution (GN845 VER. UAA)
+ddsoma Dungeons & Dragons: Shadow over Mystara (Asia 960619)
+ddsomar1 Dungeons & Dragons: Shadow over Mystara (Asia 960208)
+ddsomb Dungeons & Dragons: Shadow over Mystara (Brazil 960223)
+ddsom Dungeons & Dragons: Shadow over Mystara (Euro 960619)
+ddsomh Dungeons & Dragons: Shadow over Mystara (Hispanic 960223)
+ddsomj Dungeons & Dragons: Shadow over Mystara (Japan 960619)
+ddsomjr1 Dungeons & Dragons: Shadow over Mystara (Japan 960206)
+ddsomr1 Dungeons & Dragons: Shadow over Mystara (Euro 960223)
+ddsomr2 Dungeons & Dragons: Shadow over Mystara (Euro 960209)
+ddsomr3 Dungeons & Dragons: Shadow over Mystara (Euro 960208)
+ddsomud Dungeons & Dragons: Shadow over Mystara (USA 960619 Phoenix Edition) (bootleg)
+ddsomu Dungeons & Dragons: Shadow over Mystara (USA 960619)
+ddsomur1 Dungeons & Dragons: Shadow over Mystara (USA 960209)
+ddtoda Dungeons & Dragons: Tower of Doom (Asia 940412)
+ddtodar1 Dungeons & Dragons: Tower of Doom (Asia 940113)
+ddtodd Dungeons & Dragons: Tower of Doom (Euro 940412 Phoenix Edition) (bootleg)
+ddtod Dungeons & Dragons: Tower of Doom (Euro 940412)
+ddtodh Dungeons & Dragons: Tower of Doom (Hispanic 940412)
+ddtodhr1 Dungeons & Dragons: Tower of Doom (Hispanic 940125)
+ddtodhr2 Dungeons & Dragons: Tower of Doom (Hispanic 940113)
+ddtodj Dungeons & Dragons: Tower of Doom (Japan 940412)
+ddtodjr1 Dungeons & Dragons: Tower of Doom (Japan 940125)
+ddtodjr2 Dungeons & Dragons: Tower of Doom (Japan 940113)
+ddtodr1 Dungeons & Dragons: Tower of Doom (Euro 940113)
+ddtodu Dungeons & Dragons: Tower of Doom (USA 940125)
+ddtodur1 Dungeons & Dragons: Tower of Doom (USA 940113)
+ddungeon Dangerous Dungeons (set 1)
+ddungeone Dangerous Dungeons (set 2)
+ddux1 Dynamite Dux (set 1) (8751 317-0095)
+dduxbl Dynamite Dux (Datsu bootleg)
+dduxd Dynamite Dux (set 3, World) (bootleg of FD1094 317-0096 set)
+ddux Dynamite Dux (set 3, World) (FD1094 317-0096)
+dduxjd Dynamite Dux (set 2, Japan) (bootleg of FD1094 317-0094 set)
+dduxj Dynamite Dux (set 2, Japan) (FD1094 317-0094)
+ddz Dou Di Zhu
+deadang Dead Angle
+deadconx Dead Connection (World)
+deadconxj Dead Connection (Japan)
+deadeye Dead Eye
+deadweap Deadly Weapon
+dealer The Dealer
+deathbrd Death Brade (Japan ver JM-3)
+deathrac Death Race [TTL]
+deathsm2 Deathsmiles II: Makai no Merry Christmas (2009/10/14 MASTER VER 4.00)
+deathsml Deathsmiles (2007/10/09 MASTER VER)
+decathlt Decathlete (JUET 960709 V1.001)
+decathlto Decathlete (JUET 960424 V1.000)
+deerhunta Deer Hunting USA V4.2
+deerhuntb Deer Hunting USA V4.0
+deerhuntc Deer Hunting USA V3
+deerhuntd Deer Hunting USA V2
+deerhunt Deer Hunting USA V4.3
+deerhunte Deer Hunting USA V1
+defcmnd Defense Command (Defender bootleg)
+defence Defence Command (Defender bootleg)
+defenderb Defender (Blue label)
+defenderg Defender (Green label)
+defenderw Defender (White label)
+defense Defense (System 16B, FD1089A 317-0028)
+defndjeu Defender (bootleg)
+deltrace Delta Race
+deluxe5a Deluxe 5 (ver. 0107, 07/01/2000, set 2)
+deluxe5b Deluxe 5 (ver. 0107, 07/01/2000, set 3)
+demndrgn Demons & Dragons (prototype)
+demoderbc Demolition Derby (cocktail)
+demoderb Demolition Derby
+demoderm Demolition Derby (MCR-3 Mono Board Version)
+demofist Demolish Fist
+demon Demon
+demoneye Demoneye-X
+demonwld1 Demon's World / Horror Story (set 2)
+demonwld2 Demon's World / Horror Story (set 3)
+demonwld3 Demon's World / Horror Story (set 4)
+demonwld Demon's World / Horror Story (set 1)
+denjinmk Denjin Makai
+denseib Ghost Chaser Densei (SNES bootleg)
+depthch Depthcharge
+depthcho Depthcharge (older)
+deroon Deroon DeroDero
+desertbrd Desert Breaker (World) (bootleg of FD1094 317-0196 set)
+desertbr Desert Breaker (World) (FD1094 317-0196)
+desertbrjd Desert Breaker (Japan) (bootleg of FD1094 317-0194 set)
+desertbrj Desert Breaker (Japan) (FD1094 317-0194)
+desert Desert Tank
+desertdn Desert Dan
+desertwr Desert War / Wangan Sensou
+desterth Destination Earth (bootleg of Lunar Rescue)
+destiny Destiny - The Fortuneteller (USA)
+destroyr1 Destroyer (version O1)
+destroyr Destroyer (version O2)
+destryera Destroyer (Cidelsa) (set 2)
+destryer Destroyer (Cidelsa) (set 1)
+detatwin Detana!! Twin Bee (Japan, version J)
+detest Data East Test Chip
+devilfsg Devil Fish (Galaxian hardware, bootleg?)
+devilfsh Devil Fish
+devilw Devil World
+devstors2 Devastators (ver. X)
+devstors3 Devastators (ver. V)
+devstors Devastators (ver. Z)
+devzone2 Devil Zone (easier)
+devzone Devil Zone
+df_djpkr Double Joker Poker (45%-75% payout)
+dfeveron Dangun Feveron (Japan, Ver. 98/09/17)
+dfkbl DoDonPachi Dai-Fukkatsu Black Label (2010/1/18 BLACK LABEL)
+dfndr_l4 Defender (L-4)
+dfruit Fruit Dream (Japan)
+dharma Dharma Doujou
+dharmaj Dharma Doujou (Japan)
+dharmak Dharma Doujou (Korea)
+dh_lx2 Dirty Harry (LX-2)
+diamond Diamond Run
+diamondp Diamond Lady
+diehard Die Hard Arcade (UET 960515 V1.000)
+dietgo Diet Go Go (Euro v1.1 1992.09.26)
+dietgoe Diet Go Go (Euro v1.1 1992.08.04)
+dietgoj Diet Go Go (Japan v1.1 1992.09.26)
+dietgou Diet Go Go (USA v1.1 1992.09.26)
+digdug1 Dig Dug (rev 1)
+digdug2 Dig Dug II (New Ver.)
+digdug2o Dig Dug II (Old Ver.)
+digdugat1 Dig Dug (Atari, rev 1)
+digdugat Dig Dug (Atari, rev 2)
+digdug Dig Dug (rev 2)
+diggerc Digger (CVS)
+digger Digger
+diggerma Digger Man (prototype)
+digsid Dig Dug (manufactured by Sidam)
+dimahoo Dimahoo (Euro 000121)
+dimahoou Dimahoo (USA 000121)
+dimahoud Dimahoo (USA 000121 Phoenix Edition) (bootleg)
+diner_l1 Diner (L-1) Europe
+diner_l3 Diner (L-3)
+diner_l4 Diner (L-4)
+dingo Dingo
+dingoe Dingo (encrypted)
+dinodino Dino Dino
+dinoeggs Dinosaur Eggs
+dinoj Cadillacs: Kyouryuu Shin Seiki (Japan 930201)
+dinoki25 Dinosaur King - D-Team VS. the Alpha Fortress (Export, Ver 2.500) (MDA-C0047)
+dinoking Dinosaur King (USA)
+dinokior Dinosaur King - Operation: Dinosaur Rescue (USA, Export)
+dinorex Dino Rex (World)
+dinorexj Dino Rex (Japan)
+dinorexu Dino Rex (US)
+dinou Cadillacs and Dinosaurs (USA 930201)
+dirtdvlsa Dirt Devils (Australia, Revision A)
+dirtdvls Dirt Devils (Export, Revision A)
+dirtfoxj Dirt Fox (Japan)
+dirtypig Dirty Pigskin Football
+disco79 Disco '79
+discoboy Disco Boy
+discoboyp Disco Boy (Promat license?)
+disco Disco No.1
+discof Disco No.1 (Rev.F)
+disco_l1 Disco Fever (L-1)
+ditrio Diamond Trio (set 1)
+diverboy Diver Boy
+dkgensan Daiku no Gensan (Japan, M84)
+dkgensanm72 Daiku no Gensan (Japan, M72)
+dkingjr Donkey King Jr. (bootleg of Donkey Kong Jr.)
+dkong3b Donkey Kong 3 (bootleg on Donkey Kong Jr. hardware)
+dkong3 Donkey Kong 3 (US)
+dkong3j Donkey Kong 3 (Japan)
+dkong Donkey Kong (US set 1)
+dkonghrd Donkey Kong (hard kit)
+dkongj Donkey Kong (Japan set 1)
+dkongjnrj Donkey Kong Junior (Japan?)
+dkongjo1 Donkey Kong (Japan set 3)
+dkongjo Donkey Kong (Japan set 2)
+dkongjrb Donkey Kong Jr. (bootleg)
+dkongjr Donkey Kong Junior (US set F-2)
+dkongjre Donkey Kong Junior (E kit)
+dkongjrj Donkey Kong Jr. (Japan)
+dkongjrm Donkey Kong Jr. (bootleg on Moon Cresta hardware)
+dkongo Donkey Kong (US set 2)
+dkongpe Donkey Kong: Pauline Edition Rev 5 (2013-04-22)
+dkongx11 Donkey Kong II: Jumpman Returns (hack, V1.1)
+dkongx Donkey Kong II: Jumpman Returns (hack, V1.2)
+dlair_1 Dragon's Lair (US Beta 1, Pioneer PR-7820)
+dlair2_200 Dragon's Lair 2: Time Warp (US v2.00, AMOA prototype)
+dlair2_211 Dragon's Lair 2: Time Warp (US v2.11)
+dlair2_300 Dragon's Lair 2: Time Warp (US v3.00)
+dlair2_312 Dragon's Lair 2: Time Warp (Euro v3.12)
+dlair2_314 Dragon's Lair 2: Time Warp (US v3.14)
+dlair2_315 Dragon's Lair 2: Time Warp (US v3.15)
+dlair2_315s Dragon's Lair 2: Time Warp (Spanish v3.15)
+dlair2_316e Dragon's Lair 2: Time Warp (Euro v3.16)
+dlair2_317e Dragon's Lair 2: Time Warp (Euro v3.17)
+dlair2_318 Dragon's Lair 2: Time Warp (US v3.18)
+dlair2_319e Dragon's Lair 2: Time Warp (Euro v3.19)
+dlair2_319s Dragon's Lair 2: Time Warp (Spanish v3.19)
+dlair2 Dragon's Lair 2: Time Warp (US v3.19)
+dlair_2 Dragon's Lair (US Beta 2?, Pioneer PR-7820)
+dlaira Dragon's Lair (US Rev. A, Pioneer PR-7820)
+dlairb Dragon's Lair (US Rev. B, Pioneer PR-7820)
+dlairc Dragon's Lair (US Rev. C, Pioneer PR-7820)
+dlaird Dragon's Lair (US Rev. D, Pioneer LD-V1000)
+dlair Dragon's Lair (US Rev. F2)
+dlaire Dragon's Lair (US Rev. E)
+dlairf Dragon's Lair (US Rev. F)
+dland Dream Land / Super Dream Land (bootleg of Bubble Bobble)
+dleague Dynamite League (US)
+dleaguej Dynamite League (Japan)
+dleuroalt Dragon's Lair (European, alternate)
+dleuro Dragon's Lair (European)
+dlital Dragon's Lair (Italian)
+dm_h5 Demolition Man (H-5)
+dm_h6 Demolition Man (H-6)
+dm_la1 Demolition Man (LA-1)
+dm_lx3 Demolition Man (LX-3)
+dm_lx4 Demolition Man (LX-4)
+dmndrbya Diamond Derby (Original)
+dmnfrnta Demon Front (68k label V102, ROM M102XX 06/19/02) (ARM label V102, ROM 05/24/02 S101XX)
+dmnfrntpcb Demon Front (68k label V107KR, ROM M107KR 11/03/03) (ARM label V106KR, ROM 10/16/03 S106KR) 
(JAMMA PCB)
+dmodrbcc Demolition Derby [TTL]
+dm_pa2 Demolition Man (PA-2)
+dm_px5 Demolition Man (PX-5)
+dncsprt Dancing Spirit (Russia) (Atronic)
+dnmtdeka Dynamite Deka (J 960515 V1.000)
+doaa Dead or Alive (Model 2A, Revision A)
+doa Dead or Alive (Model 2B, Revision B)
+doapp Dead Or Alive ++ (Japan)
+docastle2 Mr. Do's Castle (set 2)
+docastle Mr. Do's Castle (set 1)
+docastleo Mr. Do's Castle (older)
+dockman Dock Man
+dodgectya Dodge City (2131-82, U5-0D)
+dodgectyb Dodge City (2131-82, U5-50)
+dodgectyc Dodge City (2131-82, U5-0 GT)
+dodgecty Dodge City (9131-02)
+dodgem Dodgem
+dodghero Minna Atsumare! Dodge Hero
+dogfgt Acrobatic Dog-Fight
+dogfgtj Dog-Fight (Japan)
+dogfgtu Acrobatic Dog-Fight (USA)
+dogosokb Dogou Souken (Joystick hack bootleg)
+dogosoke Dogou Souken
+dogyuuna Dogyuun (older set)
+dogyuun Dogyuun
+dogyuunt Dogyuun (location test)
+dokaben Dokaben (Japan)
+dokidoki Doki Doki Penguin Land
+dokyusei Mahjong Doukyuusei
+dokyusp Mahjong Doukyuusei Special
+dollyptn Dolly Parton
+dolmen Dolmen
+dolphin Dolphin Blue
+dolphinp Dolphin's Pearl (set 1)
+domino2 Domino II (Bingo)
+dominob Domino Block
+dominobv2 Domino Block ver.2
+domino Domino Man
+dominos4 Dominos 4 (Cocktail)
+dominos Dominos
+dommy Dommy
+doncdoon Hanabi de Doon! - Don-chan Puzzle
+dondenmj Don Den Mahjong [BET] (Japan)
+dondokod Don Doko Don (World)
+dondokodj Don Doko Don (Japan)
+dondokodu Don Doko Don (US)
+donghaer Donggul Donggul Haerong
+donpachi DonPachi (US)
+donpachihk DonPachi (Hong Kong)
+donpachij DonPachi (Japan)
+donpachikr DonPachi (Korea)
+dorachan Dora-chan (Japan)
+dorunrun2 Do! Run Run (set 2)
+dorunrunca Do! Run Run (Do's Castle hardware, set 2)
+dorunrunc Do! Run Run (Do's Castle hardware, set 1)
+dorunrun Do! Run Run (set 1)
+dotrikun2 Dottori Kun (old version)
+dotrikun Dottori Kun (new version)
+dotrona Discs of Tron (Upright alternate)
+dotron Discs of Tron (Upright)
+dotrone Discs of Tron (Environmental)
+doubledr Double Dragon (Neo-Geo)
+douni Mr. Do vs. Unicorns
+dowild Mr. Do's Wild Ride
+downhill Downhill Bikers (DH3 Ver. A)
+dpatrola Desert Patrol (set 2) [TTL]
+dpatrol Desert Patrol [TTL]
+dphla Draw Poker HI-LO (Alt)
+dphl Draw Poker HI-LO (M.Kramer)
+dphljp Draw Poker HI-LO (Japanese)
+dphlunka Draw Poker HI-LO (unknown, rev 1)
+dphlunkb Draw Poker HI-LO (unknown, rev 2)
+dpoker Draw Poker (Bally, 03-20)
+dquizgo2 Date Quiz Go Go Episode 2
+drac_l1 Bram Stoker's Dracula (L-1)
+draco Draco
+drac_p11 Bram Stoker's Dracula (P-11)
+dracula Dracula (Pinball)
+dragchrn Dragon Chronicles (DC001 Ver. A)
+dragfist Dragonfist
+dragnblz Dragon Blaze
+dragnfly Dragonfly (Konami Endeavour)
+dragngun Dragon Gun (US)
+dragngunj Dragon Gun (Japan)
+dragon Dragon
+dragoona Dragoon Might (ver AAB)
+dragoonj Dragoon Might (ver JAA)
+dragrace Drag Race
+dragsphr Dragon Sphere
+drakor Drakor
+drakton Drakton (DK conversion)
+dreamwld Dream World
+dremshpr Dream Shopper
+drgnbowla Dragon Bowl (set 2, unencrypted program)
+drgnbstr Dragon Buster
+drgninjab2 Dragonninja (bootleg with 68705)
+drgninjab Dragonninja (bootleg)
+drgninja Dragonninja (Japan)
+drgnmst Dragon Master
+drgnunit Dragon Unit / Castle of Dragon
+drgnwrld Dragon World (World, V040O)
+drgnwrldv10c Zhong Guo Long (China, V010C)
+drgnwrldv11h Dong Fang Zhi Zhu (Hong Kong, V011H)
+drgnwrldv20j Zhong Guo Long (Japan, V020J)
+drgnwrldv21 Dragon World (World, V021O)
+drgnwrldv21j Zhong Guo Long (Japan, V021J)
+drgnwrldv30 Dragon World (World, V030O)
+drgnwrldv40k Dragon World (Korea, V040K)
+drgpunch Dragon Punch (Japan)
+drgw2c Zhong Guo Long II (ver. 100C, China)
+drgw2 Dragon World II (ver. 110X, Export)
+drgw2hk Dragon World II (ver. 100H, Hong Kong [Hokg Kong])
+drgw2j Chuugokuryuu II (ver. 100J, Japan)
+drhla Drews Revenge (v.2.89, set 2)
+drhl Drews Revenge (v.2.89, set 1)
+driblingbr Dribbling (bootleg, Brazil)
+dribling Dribbling
+driblingo Dribbling (Olympia)
+drifto94 Drift Out '94 - The Hard Order (Japan)
+driftout Drift Out (Europe)
+driftoutj Drift Out (Japan)
+drivedge Driver's Edge
+driveout Drive Out (bootleg)
+driveyes Driver's Eyes (Japan)
+drivfrcb Driving Force (Galaxian conversion bootleg)
+drivfrcg Driving Force (Galaxian conversion)
+drivfrcp Driving Force (Pac-Man conversion)
+drktnjr Drakton (DKJr conversion)
+drmario Vs. Dr. Mario
+drmicro Dr. Micro
+drmmake Dream Maker (Russia) (Atronic)
+drmn DrumMania (GQ881 VER. JAD)
+drtomy Dr. Tomy
+drtoppelj Dr. Toppel's Tankentai (Japan)
+drw80pk2 Draw 80 Poker - Minn
+drw80pkr Draw 80 Poker
+dsaber Dragon Saber
+dsaberj Dragon Saber (Japan, Rev B)
+dsfdcta Dancing Stage featuring Dreams Come True (GC910 VER. JAA)
+dsfdct Dancing Stage featuring Dreams Come True (GC910 VER. JCA)
+dsftkd Dancing Stage featuring TRUE KiSS DESTiNATiON (G*884 VER. JAA)
+dslayrra Dragon Slayer (Russia, set 2)
+dslayrr Dragon Slayer (Russia, set 1)
+dsmbl Deathsmiles MegaBlack Label (2008/10/06 MEGABLACK LABEL VER)
+dsoccr94 Dream Soccer '94 (World, M107 hardware)
+dsoccr94j Dream Soccer '94 (Japan, M92 hardware)
+dspirit1 Dragon Spirit (old version (DS1))
+dspirit Dragon Spirit (new version (DS3))
+dstagea Dancing Stage (GN845 VER. EAA)
+dstage Dancing Stage - Internet Ranking Ver (GC845 VER. EBA)
+dstlka Darkstalkers: The Night Warriors (Asia 940705)
+dstlk Darkstalkers: The Night Warriors (Euro 940705)
+dstlkh Darkstalkers: The Night Warriors (Hispanic 940818)
+dstlku1d Darkstalkers: The Night Warriors (USA 940705 Phoenix Edition) (bootleg)
+dstlku Darkstalkers: The Night Warriors (USA 940818)
+dstlkur1 Darkstalkers: The Night Warriors (USA 940705)
+dtfamily Diet Family
+dtoyoken Mahjong Dai Touyouken (Japan)
+dtrvwz5 Deluxe Trivia ? Whiz (6221-70, U5-0A Edition 5)
+dualaslt Dual Assault
+duckhunt Vs. Duck Hunt (set DH3 E)
+dumpmtmt Dump Matsumoto (Japan, 8751 317-0011a)
+dumpump Dump The Ump
+dungdrag Dungeons & Dragons
+dungeonm Dungeon Magic (Ver 2.1O 1994/02/18)
+dungeonmu Dungeon Magic (Ver 2.1A 1994/02/18)
+dunhuang Mahjong Dunhuang
+dunkmnia Dunk Mania (Asia, DM2/VER.C)
+dunkmniajc Dunk Mania (Japan, DM1/VER.C)
+dunkshota Dunk Shot (Rev A, FD1089A 317-0022)
+dunkshot Dunk Shot (Rev C, FD1089A 317-0022)
+dunkshoto Dunk Shot (FD1089A 317-0022)
+dvisland Devil Island (Version 1.4R CGA)
+dvislando Devil Island (Version 1.0R CGA)
+dvlrider Devil Riders
+dvlriderg Devil Riders (German speech)
+dvlrideri Devil Riders (Italian speech)
+dw2v100x Dragon World II (ver. 100X, Export)
+dwarfda Draw Poker III / Dwarfs Den (Card Gfx)
+dwarfd Draw Poker III / Dwarfs Den (Dwarf Gfx)
+dw_l1 Doctor Who (L-1)
+dw_l2 Doctor Who (L-2)
+dw_p5 Doctor Who (P-5)
+dygera Dyger (Korea set 2)
+dyger Dyger (Korea set 1)
+dynabb97 Dynamite Baseball 97 (Revision A)
+dynabb Dynamite Baseball
+dynablstb2 Dynablaster / Bomber Man (bootleg, alt)
+dynablstb Dynablaster / Bomber Man (bootleg)
+dynablst Dynablaster / Bomber Man
+dynabomb Dynamite Bomber (Korea, Rev 1.5)
+dynadice Dynamic Dice
+dynagear Dyna Gear
+dynamcopb Dynamite Cop (Export, Model 2B)
+dynamcopc Dynamite Cop (USA, Model 2C)
+dynamcop Dynamite Cop (Export, Model 2A)
+dynamski Dynamic Ski
+dynashot Dynamic Shoot Kyousou
+dyndeka2b Dynamite Deka 2 (Japan, Model 2B)
+dyndeka2 Dynamite Deka 2 (Japan, Model 2A)
+dyndukea Dynamite Duke (Europe set 2)
+dynduke Dynamite Duke (Europe set 1)
+dyndukej Dynamite Duke (Japan)
+dyndukeu Dynamite Duke (US)
+dynobop Dyno Bop
+dynwarj Tenchi wo Kurau (Japan)
+dzigzag Zig Zag (Dig Dug hardware)
+eaglshot Eagle Shot Golf
+earthjkrp U.N. Defense Force: Earth Joker (Japan, prototype?)
+earthjkr U.N. Defense Force: Earth Joker (Japan)
+eatpm_4g Elvira and the Party Monsters (LG-4)
+eatpm_4u Elvira and the Party Monsters (LU-4)
+eatpm_l1 Elvira and the Party Monsters (LA-1)
+eatpm_l2 Elvira and the Party Monsters (LA-2)
+eatpm_l4 Elvira and the Party Monsters (LA-4)
+eatpm_p7 Elvira and the Party Monsters (PA-7)
+eballchp Eight Ball Champ
+eballd14 Eight Ball Deluxe (rev. 14)
+eballdlx Eight Ball Deluxe (rev. 15)
+eballdlxp1 Eight Ball Deluxe (prototype rev. 1)
+eballdlxp2 Eight Ball Deluxe (prototype rev. 2)
+eballdlxp3 Eight Ball Deluxe (prototype rev. 3)
+eballdlxp4 Eight Ball Deluxe (prototype rev. 4)
+ebases Extra Bases
+eca Emergency Call Ambulance (Export)
+ecap Emergency Call Ambulance (US location test?)
+ecau Emergency Call Ambulance (USA)
+ec_bar7 Bar 7 (Concept Games Ltd) (?)
+ec_barxoa Bar X (older PCB) (Electrocoin) (set 2)
+ec_barxo Bar X (older PCB) (Electrocoin) (set 1)
+ec_barxob Bar X (older PCB) (Electrocoin) (set 3)
+ec_barxoc Bar X (older PCB) (Electrocoin) (set 4)
+ec_barxod Bar X (older PCB) (Electrocoin) (set 5)
+ec_barxoe Bar X (older PCB) (Electrocoin) (set 6)
+ec_casbxcon Casino Bar X (Concept Games Ltd) (?)
+ec_casbxoa Casino Bar X (older PCB) (Electrocoin) (set 2)
+ec_casmb Casino Multi Bar (Concept Games Ltd) (?)
+ec_fltr Flutter (Concept Games Ltd) (?)
+ec_gold7 Golden 7 (Concept Games Ltd) (?)
+ec_jackb Jackpot Bars (MAB PCB?) (Concept Games Ltd) (?)
+ec_labya Labyrinth (v10) (Electrocoin)
+ec_laby Labyrinth (v8) (Electrocoin)
+ec_mgbel Megabell (Concept Games Ltd) (?)
+ec_multb Multi Bar (Concept Games Ltd) (?)
+ec_ndgxs Nudge Xcess (MAB PCB?) (Concept Games Ltd) (?)
+ecofghtra Eco Fighters (Asia 931203)
+ecofghtrd Eco Fighters (World 931203 Phoenix Edition) (bootleg)
+ecofghtr Eco Fighters (World 931203)
+ecofghtrh Eco Fighters (Hispanic 931203)
+ecofghtru1 Eco Fighters (USA 931203)
+ecofghtru Eco Fighters (USA 940215)
+ec_oxocg Oxo Classic Gold (Electrocoin) (?)
+ec_oxocl Oxo Club (Electrocoin) (?)
+ec_oxogb Oxo Golden Bars (Electrocoin) (?)
+ec_oxorl Oxo Reels (Electrocoin) (?)
+ec_oxorv Oxo Revolution (Electrocoin) (?)
+ec_pennia Pennies From Heaven (v6) (Electrocoin)
+ec_penni Pennies From Heaven (v1) (Electrocoin)
+ec_pyrama Pyramid (v6) (Electrocoin)
+ec_pyram Pyramid (v1) (Electrocoin)
+ec_rcc Royal Casino Club (Electrocoin) (?)
+ec_rdht7 Red Hot 7 (MAB PCB?) (Concept Games Ltd) (?)
+ec_secrt Secret Castle (v1) (Electrocoin)
+ec_spbg7mab Super Big 7 (MAB PCB) (Electrocoin) (?)
+ec_sphina Sphinx (v2) (Electrocoin) (set 2)
+ec_sphinb Sphinx (v1) (Electrocoin)
+ec_sphin Sphinx (v2) (Electrocoin) (set 1)
+ec_staira Stairway To Heaven (v1) (Electrocoin)
+ec_stair Stairway To Heaven (v11) (Electrocoin)
+ec_stkex Stake X (Concept Games Ltd) (?)
+ec_sumnc Casino Super Multi Nudger (Concept / Electrocoin Oxo) (?)
+ec_sumnd Super Multi Nudger (Concept / Electrocoin Oxo) (?)
+ec_supbxcon Super Bar X (MAB PCB) (Concept Games Ltd) (?)
+ec_supbxmab Super Bar X (MAB PCB) (Electrocoin) (?)
+ec_supmb Super Multi Bar (Concept Games Ltd) (?)
+ec_suprl Super Reels (Electrocoin) (?)
+ec_unkt unknown 'T' (MAB PCB?) (Concept Games Ltd) (?)
+edfa E.D.F. : Earth Defense Force (set 2)
+edfbl E.D.F. : Earth Defense Force (bootleg)
+edf E.D.F. : Earth Defense Force (set 1)
+edfu E.D.F. : Earth Defense Force (North America)
+edrandy1 The Cliffhanger - Edward Randy (World ver 1)
+edrandy2 The Cliffhanger - Edward Randy (World ver 2)
+edrandyj The Cliffhanger - Edward Randy (Japan ver 3)
+edrandy The Cliffhanger - Edward Randy (World ver 3)
+eforest Enchanted Forest (12XF528902, US)
+egghunt Egg Hunt
+eggor Eggor
+eggs Eggs (USA)
+eggsplc Eggs Playing Chicken
+eggventr2 Egg Venture (Release 2)
+eggventr7 Egg Venture (Release 7)
+eggventr8 Egg Venture (Release 8)
+eggventra Egg Venture (A.L. Release)
+eggventrd Egg Venture Deluxe
+eggventr Egg Venture (Release 10)
+eightbll Eight Ball
+eightfrc Eight Forces
+eightman Eight Man (NGM-025)(NGH-025)
+ejanhs E-Jan High School (Japan)
+ejihon Ejihon Tantei Jimusyo (J 950613 V1.000)
+ejollyx5 Euro Jolly X5
+ejollyx9 Euro Jolly X9
+ejsakura12 E-Jan Sakurasou (Japan, SYS386F V1.2)
+ejsakura E-Jan Sakurasou (Japan, SYS386F V2.0)
+elandore Touryuu Densetsu Elan-Doree / Elan Doree - Legend of Dragoon (JUET 980922 V1.006)
+elecyoyo2 The Electric Yo-Yo (set 2)
+elecyoyo The Electric Yo-Yo (set 1)
+elektra Elektra
+elephfam Elephant Family (Italian, new)
+elephfmb Elephant Family (Italian, old)
+elevatorb Elevator Action (bootleg)
+elevator Elevator Action
+elfin Elfin
+elgrande El Grande - 5 Card Draw (New)
+elim2a Eliminator (2 Players, set 2)
+elim2c Eliminator (2 Players, cocktail)
+elim2 Eliminator (2 Players, set 1)
+elim4 Eliminator (4 Players)
+elim4p Eliminator (4 Players, prototype)
+elvact2u Elevator Action II (Ver 2.2A 1995/02/20)
+elvactr Elevator Action Returns (Ver 2.2O 1995/02/20)
+elvactrj Elevator Action Returns (Ver 2.2J 1995/02/20)
+elvis Elvis?
+elvisf302 Elvis (3.02 France)
+elvisf303 Elvis (3.03 France)
+elvisf4 Elvis (4.00 France)
+elvisf Elvis (5.00 France)
+elvisg302 Elvis (3.02 Germany)
+elvisg303 Elvis (3.03 Germany)
+elvisg4 Elvis (4.00 Germany)
+elvisg Elvis (5.00 Germany)
+elvisi302 Elvis (3.02 Italy)
+elvisi303 Elvis (3.03 Italy)
+elvisi4 Elvis (4.00 Italy)
+elvisi Elvis (5.00 Italy)
+elvisl302 Elvis (3.02 Spain)
+elvisl303 Elvis (3.03 Spain)
+elvisl4 Elvis (4.00 Spain)
+elvisl Elvis (5.00 Spain)
+elvisp302 Elvis (3.02)
+elvisp303 Elvis (3.03)
+elvisp4 Elvis (4.00)
+elvisp Elvis (5.00)
+embargo Embargo
+embryon Embryon
+emeralda Emeraldia (World)
+empcity Empire City: 1931 (bootleg?)
+empcityi Empire City: 1931 (Italy)
+empcityj Empire City: 1931 (Japan)
+empsback The Empire Strike Back
+enchlamp Enchanted Lamp (Konami Endeavour)
+endless Gundam Wing: Endless Duel (SNES bootleg)
+endrichs Endless Riches (Ver 1.20)
+endurob2 Enduro Racer (bootleg set 2)
+endurobl Enduro Racer (bootleg set 1)
+enduror1d Enduro Racer (YM2203) (bootleg of FD1089B 317-0013A set)
+enduror1 Enduro Racer (YM2203) (FD1089B 317-0013A)
+endurord Enduro Racer (YM2151) (bootleg of FD1089B 317-0013A set)
+enduror Enduro Racer (YM2151) (FD1089B 317-0013A)
+enforce Enforce (World)
+enforceja Enforce (Japan, Analog Controls)
+enforcej Enforce (Japan)
+enigma2a Enigma II (Space Invaders hardware)
+enigma2b Phantoms II (Space Invaders hardware)
+enigma2 Enigma II
+ep_21clba Twenty One Club (Maygay) (EPOCH) (3.2, set 2)
+ep_21clb Twenty One Club (Maygay) (EPOCH) (3.2, set 1)
+ep_25crt 25 Carrot Gold (Maygay) (EPOCH) (1.2, set 1)
+ep_25crta 25 Carrot Gold (Maygay) (EPOCH) (1.1, set 2)
+ep_25crtb 25 Carrot Gold (Maygay) (EPOCH) (3.1, set 3)
+ep_25crtc 25 Carrot Gold (Maygay) (EPOCH) (4.1, set 4)
+ep_25crtd 25 Carrot Gold (Maygay) (EPOCH) (5.1, set 5)
+ep_bartka Bar Trekkin (Maygay) (EPOCH) (3.9, set 2)
+ep_bartk Bar Trekkin (Maygay) (EPOCH) (4.5, set 1)
+ep_bartkb Bar Trekkin (Maygay) (EPOCH) (3.9, set 3)
+ep_bartkc Bar Trekkin (Maygay) (EPOCH) (4.4, set 4)
+ep_bartkd Bar Trekkin (Maygay) (EPOCH) (4.4, set 5)
+ep_bartke Bar Trekkin (Maygay) (EPOCH) (4.5, set 6)
+ep_bartkf Bar Trekkin (Maygay) (EPOCH) (4.2, set 7)
+ep_baskra Pounds Of The Baskervilles (Maygay) (EPOCH) (2.2, set 2)
+ep_baskrb Pounds Of The Baskervilles (Maygay) (EPOCH) (2.2, set 3)
+ep_baskrc Pounds Of The Baskervilles (Maygay) (EPOCH) (1.7, set 4)
+ep_baskrd Pounds Of The Baskervilles (Maygay) (EPOCH) (2.1, set 5)
+ep_baskre Pounds Of The Baskervilles (Maygay) (EPOCH) (1.5, set 6)
+ep_baskr Pounds Of The Baskervilles (Maygay) (EPOCH) (1.7, set 1)
+ep_bathla Bat Outa Hell (Global) (EPOCH) (2.1, set 2)
+ep_bathl Bat Outa Hell (Global) (EPOCH) (2.1, set 1)
+ep_bathlb Bat Outa Hell (Global) (EPOCH) (2.2, set 3)
+ep_bathlc Bat Outa Hell (Global) (EPOCH) (2.2, set 4)
+ep_bathld Bat Outa Hell (Global) (EPOCH) (3.1, set 5)
+ep_bathle Bat Outa Hell (Global) (EPOCH) (3.1, set 6)
+ep_bathlf Bat Outa Hell (Global) (EPOCH) (4.1, set 7)
+ep_bathlg Bat Outa Hell (Global) (EPOCH) (4.1, set 8)
+ep_bathlh Bat Outa Hell (Global) (EPOCH) (3.3, set 9)
+ep_batlsa Battleships (Maygay) (EPOCH) (2.2, set 2)
+ep_batls Battleships (Maygay) (EPOCH) (2.2, set 1)
+ep_batlsb Battleships (Maygay) (EPOCH) (1.9, set 3)
+ep_batlsc Battleships (Maygay) (EPOCH) (1.9, set 4)
+ep_bbarsa Balloon Bars (Maygay) (EPOCH) (1.2, set 2)
+ep_bbars Balloon Bars (Maygay) (EPOCH) (1.2, set 1)
+ep_bbarsb Balloon Bars (Maygay) (EPOCH) (2.0, set 3)
+ep_bbarsc Balloon Bars (Maygay) (EPOCH) (2.0, set 4)
+ep_bbonza Bingo Bonanza (Maygay - Union) (EPOCH) (set 2)
+ep_bbonz Bingo Bonanza (Maygay - Union) (EPOCH) (set 1)
+ep_beav3a Casino Beaver Las Vegas (Global) (EPOCH) (CA000720, 3.3, set 2)
+ep_beav3b Casino Beaver Las Vegas (Global) (EPOCH) (CA000720, 4.2, set 3)
+ep_beav3 Casino Beaver Las Vegas (Global) (EPOCH) (CA000720, 3.3, set 1)
+ep_beav3c Casino Beaver Las Vegas (Global) (EPOCH) (CA000720, 4.2, set 4)
+ep_beavra Casino Beaver Las Vegas (Global) (EPOCH) (set 2)
+ep_beavrb Casino Beaver Las Vegas (Global) (EPOCH) (set 3)
+ep_beavr Casino Beaver Las Vegas (Global) (EPOCH) (set 1)
+ep_beavrc Casino Beaver Las Vegas (Global) (EPOCH) (set 4)
+ep_beavrd Casino Beaver Las Vegas (Global) (EPOCH) (set 5)
+ep_beavre Casino Beaver Las Vegas (Global) (EPOCH) (set 6)
+ep_beavrf Casino Beaver Las Vegas (Global) (EPOCH) (set 7)
+ep_beavrg Casino Beaver Las Vegas (Global) (EPOCH) (set 8)
+ep_beavrh Casino Beaver Las Vegas (Global) (EPOCH) (set 9)
+ep_beavri Casino Beaver Las Vegas (Global) (EPOCH) (set 10)
+ep_beavrj Casino Beaver Las Vegas (Global) (EPOCH) (set 11)
+ep_beavrk Casino Beaver Las Vegas (Global) (EPOCH) (set 12)
+ep_beavrl Casino Beaver Las Vegas (Global) (EPOCH) (set 13)
+ep_beavrm Casino Beaver Las Vegas (Global) (EPOCH) (set 14)
+ep_beavrn Casino Beaver Las Vegas (Global) (EPOCH) (CA000720, 2.3, set 5)
+ep_beavro Casino Beaver Las Vegas (Global) (EPOCH) (CA000720, 2.3, set 6)
+ep_bingba Bingo Belle (Maygay) (EPOCH) (1.3, set 2)
+ep_bingb Bingo Belle (Maygay) (EPOCH) (1.3, set 1)
+ep_bjclb The Blackjack Club (Global) (EPOCH)
+ep_braida Bank Raid (Extreme) (EPOCH) (BARA 0.1, set 2)
+ep_braid Bank Raid (Extreme) (EPOCH) (BARA 0.1, set 1)
+ep_braidb Bank Raid (Extreme) (EPOCH) (BARA 0.5, set 3)
+ep_braidc Bank Raid (Extreme) (EPOCH) (BARA 0.5, set 4)
+ep_braidd Bank Raid (Extreme) (EPOCH) (BARA 0.5, set 5)
+ep_braide Bank Raid (Extreme) (EPOCH) (BARA 0.5, set 6)
+ep_bubsqa Bubble & Squeak (Extreme) (EPOCH) (BASQ 0.2, set 2)
+ep_bubsqb Bubble & Squeak (Extreme) (EPOCH) (BASQ 0.3, set 3)
+ep_bubsq Bubble & Squeak (Extreme) (EPOCH) (BASQ 0.2, set 1)
+ep_bubsqc Bubble & Squeak (Extreme) (EPOCH) (BASQ 0.3, set 4)
+ep_bubsqd Bubble & Squeak (Extreme) (EPOCH) (BASQ 0.4, set 5)
+ep_bvrcla Beaver Las Vegas Club (Global) (EPOCH) (set 2)
+ep_bvrclb Beaver Las Vegas Club (Global) (EPOCH) (set 3)
+ep_bvrcl Beaver Las Vegas Club (Global) (EPOCH) (set 1)
+ep_bvrclc Beaver Las Vegas Club (Global) (EPOCH) (set 4)
+ep_bvrcld Beaver Las Vegas Club (Global) (EPOCH) (set 5)
+ep_bvrcle Beaver Las Vegas Club (Global) (EPOCH) (set 6)
+ep_bvrclf Beaver Las Vegas Club (Global) (EPOCH) (set 7)
+ep_bvrclg Beaver Las Vegas Club (Global) (EPOCH) (set 8)
+ep_bvrclh Beaver Las Vegas Club (Global) (EPOCH) (set 9)
+ep_bvrcli Beaver Las Vegas Club (Global) (EPOCH) (set 10)
+ep_bvrclj Beaver Las Vegas Club (Global) (EPOCH) (set 11)
+ep_bvrclk Beaver Las Vegas Club (Global) (EPOCH) (set 12)
+ep_bvruca Beaver Uncovered (Global) (EPOCH) (1.4, set 2)
+ep_bvrucb Beaver Uncovered (Global) (EPOCH) (1.6, set 3)
+ep_bvruc Beaver Uncovered (Global) (EPOCH) (1.4, set 1)
+ep_bvrucc Beaver Uncovered (Global) (EPOCH) (2.3, set 4)
+ep_cahoya Cash Ahoy (Maygay) (EPOCH) (set 2)
+ep_cahoyb Cash Ahoy (Maygay) (EPOCH) (set 3)
+ep_cahoy Cash Ahoy (Maygay - Eclipse?) (EPOCH) (set 1)
+ep_calypa Calypso (Maygay) (EPOCH) (2.2, set 2)
+ep_calyp Calypso (Maygay) (EPOCH) (2.2, set 1)
+ep_cascza Casino Crazy (Global) (EPOCH) (2.1, set 2)
+ep_casgca Casino Grand Club (Maygay) (EPOCH) (1.1, set 2)
+ep_casgcb Casino Grand Club (Maygay) (EPOCH) (1.4, set 3)
+ep_casgc Casino Grand Club (Maygay) (EPOCH) (1.1, set 1)
+ep_casgcc Casino Grand Club (Maygay) (EPOCH) (1.4, set 4)
+ep_cashna Cashino (Maygay - Extreme) (EPOCH) (CSHI 1.0, set 2)
+ep_cashn Cashino (Maygay - Extreme) (EPOCH) (CSHI 1.0, set 1)
+ep_casrda Casino Royale Deluxe Club (Maygay) (EPOCH) (1.3, set 2)
+ep_casrd Casino Royale Deluxe Club (Maygay) (EPOCH) (1.5, set 1)
+ep_cbrcla Cannonball Run Club (Global) (EPOCH) (set 2)
+ep_cbrclb Cannonball Run Club (Global) (EPOCH) (set 3)
+ep_cbrcl Cannonball Run Club (Global) (EPOCH) (set 1)
+ep_cbrclc Cannonball Run Club (Global) (EPOCH) (set 4)
+ep_cbrcld Cannonball Run Club (Global) (EPOCH) (set 5)
+ep_cbrcle Cannonball Run Club (Global) (EPOCH) (set 6)
+ep_cbrclf Cannonball Run Club (Global) (EPOCH) (set 7)
+ep_cbrclg Cannonball Run Club (Global) (EPOCH) (set 8)
+ep_cbrclh Cannonball Run Club (Global) (EPOCH) (set 9)
+ep_cbrcli Cannonball Run Club (Global) (EPOCH) (set 10)
+ep_cbrclj Cannonball Run Club (Global) (EPOCH) (set 11)
+ep_cbrclk Cannonball Run Club (Global) (EPOCH) (set 12)
+ep_cbruna Cannonball Run (Global) (EPOCH) (2.2, set 2)
+ep_cbrunb Cannonball Run (Global) (EPOCH) (2.4, set 3)
+ep_cbrun Cannonball Run (Global) (EPOCH) (2.2, set 1)
+ep_cbrunc Cannonball Run (Global) (EPOCH) (2.4, set 4)
+ep_cbrund Cannonball Run (Global) (EPOCH) (3.1, set 5)
+ep_cbrune Cannonball Run (Global) (EPOCH) (3.1, set 6)
+ep_cclasa Casino Classic (Global) (EPOCH) (set 2)
+ep_cclas Casino Classic (Global) (EPOCH) (set 1)
+ep_ccocka Cash Cocktail (Maygay) (EPOCH) (1.1, set 2)
+ep_ccockb Cash Cocktail (Maygay) (EPOCH) (1.1, set 3)
+ep_ccock Cash Cocktail (Maygay) (EPOCH) (1.1, set 1)
+ep_ccockc Cash Cocktail (Maygay) (EPOCH) (1.1, set 4)
+ep_cdspna Cardinal Spin (Maygay) (EPOCH) (1.1, set 2)
+ep_cdspn Cardinal Spin (Maygay) (EPOCH) (1.1, set 1)
+ep_cfalla Cash Falls (Maygay) (EPOCH) (1.3, set 2)
+ep_cfallb Cash Falls (Maygay) (EPOCH) (1.3, set 3)
+ep_cfall Cash Falls (Maygay) (EPOCH) (1.2, set 1)
+ep_cfallc Cash Falls (Maygay) (EPOCH) (2.3, set 4)
+ep_cfalld Cash Falls (Maygay) (EPOCH) (2.3, set 5)
+ep_cfalle Cash Falls (Maygay) (EPOCH) (3.2, set 6)
+ep_cfallf Cash Falls (Maygay) (EPOCH) (3.2, set 7)
+ep_cflowa Cash Flow (Maygay) (EPOCH) (3.2, set 2)
+ep_cflow Cash Flow (Maygay) (EPOCH) (3.7, set 1)
+ep_cflowc Cash Flow (Maygay) (EPOCH) (3.A, set 3)
+ep_cflowd Cash Flow (Maygay) (EPOCH) (3.A, set 4)
+ep_cgorda Cash Gordon (Maygay) (EPOCH) (2.3, set 2)
+ep_cgordb Cash Gordon (Maygay) (EPOCH) (2.3, set 3)
+ep_cgord Cash Gordon (Maygay) (EPOCH) (2.1, set 1)
+ep_cgordc Cash Gordon (Maygay) (EPOCH) (1.9, set 4)
+ep_cgrca Casino Grand Classic (Global) (EPOCH) (set 2)
+ep_cgrc Casino Grand Classic (Global) (EPOCH) (set 1)
+ep_cgreda Club Greed (Global) (EPOCH) (set 2)
+ep_cgred Club Greed (Global) (EPOCH) (set 1)
+ep_chocka Chocks Away (Maygay) (EPOCH) (1.1, set 2)
+ep_chockb Chocks Away (Maygay) (EPOCH) (1.1, set 3)
+ep_chock Chocks Away (Maygay) (EPOCH) (1.1, set 1)
+ep_cocka Cock A Doodle Dosh (Maygay - Union) (EPOCH) (set 2)
+ep_cockb Cock A Doodle Dosh (Maygay - Union) (EPOCH) (set 3)
+ep_cockc Cock A Doodle Dosh (Maygay - Union) (EPOCH) (set 4)
+ep_cock Cock A Doodle Dosh (Maygay - Union) (EPOCH) (set 1)
+ep_cockd Cock A Doodle Dosh (Maygay - Union) (EPOCH) (set 5)
+ep_cocke Cock A Doodle Dosh (Maygay - Union) (EPOCH) (set 6)
+ep_commda Complete Madness (Maygay) (EPOCH) (2.2, set 2)
+ep_commdb Complete Madness (Maygay) (EPOCH) (1.1, set 3)
+ep_commdc Complete Madness (Maygay) (EPOCH) (1.2, set 4)
+ep_commd Complete Madness (Maygay) (EPOCH) (2.2, set 1)
+ep_commdd Complete Madness (Maygay) (EPOCH) (2.1, set 5)
+ep_cor2a Coronation Street 2 (Maygay) (EPOCH) (3.7, set 2)
+ep_cor2b Coronation Street 2 (Maygay) (EPOCH) (3.8, set 3)
+ep_cor2c Coronation Street 2 (Maygay) (EPOCH) (3.8, set 4)
+ep_cor2 Coronation Street 2 (Maygay) (EPOCH) (3.7, set 1)
+ep_cormna Coronation Street Monopoly Club (Maygay) (EPOCH) (1.7, set 2)
+ep_cormn Coronation Street Monopoly Club (Maygay) (EPOCH) (1.7, set 1)
+ep_cosca Carry On Screaming (Maygay) (EPOCH) (1.3, set 2)
+ep_cosc Carry On Screaming (Maygay) (EPOCH) (1.3, set 1)
+ep_cowa Carry On Winning (Maygay) (EPOCH) (1.3, set 2)
+ep_cow Carry On Winning (Maygay) (EPOCH) (1.3, set 1)
+ep_crazya Reel Crazy (Maygay) (EPOCH) (1.6, set 2)
+ep_crazyb Reel Crazy (Maygay) (EPOCH) (2.6, set 3)
+ep_crazyc Reel Crazy (Maygay) (EPOCH) (2.6, set 4)
+ep_crazyd Reel Crazy (Maygay) (EPOCH) (1.9, set 5)
+ep_crazye Reel Crazy (Maygay) (EPOCH) (1.9, set 6)
+ep_crazy Reel Crazy (Maygay) (EPOCH) (1.6, set 1)
+ep_crzbna Crazy Bingo (Maygay) (EPOCH) (1.1, set 2)
+ep_crzbnb Crazy Bingo (Maygay) (EPOCH) (1.1 Gala, set 3)
+ep_crzbnc Crazy Bingo (Maygay) (EPOCH) (1.1 Gala, set 4)
+ep_crzbn Crazy Bingo (Maygay) (EPOCH) (1.1, set 1)
+ep_cshpna Cash In The Pan (Maygay) (EPOCH) (1.1, set 2)
+ep_cshpn Cash In The Pan (Maygay) (EPOCH) (1.1, set 1)
+ep_cslay Cash Slayer (Global) (EPOCH) (1.4, set 1)
+ep_cstrka Crazy Streak Club (Global) (EPOCH) (set 2)
+ep_cstrkb Crazy Streak Club (Global) (EPOCH) (set 3)
+ep_cstrkc Crazy Streak Club (Global) (EPOCH) (set 4)
+ep_cstrk Crazy Streak Club (Global) (EPOCH) (set 1)
+ep_cstrkd Crazy Streak Club (Global) (EPOCH) (set 5)
+ep_cstrke Crazy Streak Club (Global) (EPOCH) (set 6)
+ep_cstrkf Crazy Streak Club (Global) (EPOCH) (set 7)
+ep_cstrkg Crazy Streak Club (Global) (EPOCH) (set 8)
+ep_ctca Cut Throat Cash (Global) (EPOCH) (1.2, set 2)
+ep_ctc Cut Throat Cash (Global) (EPOCH) (1.2, set 1)
+ep_ctita Cash Of The Titans (Maygay) (EPOCH) (1.5, set 2)
+ep_ctit Cash Of The Titans (Maygay) (EPOCH) (1.5, set 1)
+ep_cyca Cyclone (Extreme) (EPOCH) (CYCL 0.2, set 2)
+ep_cycb Cyclone (Extreme) (EPOCH) (CYCL 0.3, set 3)
+ep_cycc Cyclone (Extreme) (EPOCH) (CYCL 0.3, set 4)
+ep_cyc Cyclone (Extreme) (EPOCH) (CYCL 0.2, set 1)
+ep_cycd Cyclone (Extreme) (EPOCH) (CYCL 0.1, set 5)
+ep_cyce Cyclone (Extreme) (EPOCH) (CYCL 0.1, set 6)
+ep_cycla Cyclone Club (Maygay) (EPOCH) (3.1, set 2)
+ep_cyclb Cyclone Club (Maygay) (EPOCH) (2.1, set 3)
+ep_cycl Cyclone Club (Maygay) (EPOCH) (3.1, set 1)
+ep_dblima Double Impact (Maygay - Impulse) (EPOCH) (set 2)
+ep_dblimb Double Impact (Maygay - Impulse) (EPOCH) (set 3)
+ep_dblimc Double Impact (Maygay - Impulse) (EPOCH) (set 4)
+ep_dblimd Double Impact (Maygay - Impulse) (EPOCH) (set 5)
+ep_dblim Double Impact (Maygay - Impulse) (EPOCH) (set 1)
+ep_ddqa Dungeons & Drag Queens (Global) (EPOCH) (1.4, set 2)
+ep_ddqb Dungeons & Drag Queens (Global) (EPOCH) (2.1, set 3)
+ep_ddqc Dungeons & Drag Queens (Global) (EPOCH) (2.1, set 4)
+ep_ddqcla Dungeons & Drag Queens Club (Global) (EPOCH) (set 2)
+ep_ddqclb Dungeons & Drag Queens Club (Global) (EPOCH) (set 3)
+ep_ddqclc Dungeons & Drag Queens Club (Global) (EPOCH) (set 4)
+ep_ddqcld Dungeons & Drag Queens Club (Global) (EPOCH) (set 5)
+ep_ddqcl Dungeons & Drag Queens Club (Global) (EPOCH) (set 1)
+ep_ddqcle Dungeons & Drag Queens Club (Global) (EPOCH) (set 6)
+ep_ddqclf Dungeons & Drag Queens Club (Global) (EPOCH) (set 7)
+ep_ddqclg Dungeons & Drag Queens Club (Global) (EPOCH) (set 8)
+ep_ddqd Dungeons & Drag Queens (Global) (EPOCH) (2.2, set 5)
+ep_ddq Dungeons & Drag Queens (Global) (EPOCH) (1.4, set 1)
+ep_ddqe Dungeons & Drag Queens (Global) (EPOCH) (2.2, set 6)
+ep_ddqf Dungeons & Drag Queens (Global) (EPOCH) (2.4, set 7)
+ep_ddqg Dungeons & Drag Queens (Global) (EPOCH) (2.4, set 8)
+ep_ddqh Dungeons & Drag Queens (Global) (EPOCH) (2.5, set 9)
+ep_ddqi Dungeons & Drag Queens (Global) (EPOCH) (2.5, set 10)
+ep_dmbusa Dambusters (Impulse) (EPOCH) (set 2)
+ep_dmbusb Dambusters (Impulse) (EPOCH) (set 3)
+ep_dmbusc Dambusters (Impulse) (EPOCH) (set 4)
+ep_dmbus Dambusters (Impulse) (EPOCH) (set 1)
+ep_dmbusd Dambusters (Impulse) (EPOCH) (set 5)
+ep_dmbuse Dambusters (Impulse) (EPOCH) (set 6)
+ep_dmbusf Dambusters (Impulse) (EPOCH) (set 7)
+ep_doubla Double Top (Maygay) (EPOCH) (1.4, set 2)
+ep_doublb Double Top (Maygay) (EPOCH) (1.6, set 3)
+ep_doublc Double Top (Maygay) (EPOCH) (1.6, set 4)
+ep_doubld Double Top (Maygay) (EPOCH) (1.4, set 5)
+ep_doubl Double Top (Maygay) (EPOCH) (1.4, set 1)
+ep_duffa The Simpsons - Duff Beer Guide (Maygay) (EPOCH) (set 2)
+ep_duffb The Simpsons - Duff Beer Guide (Maygay) (EPOCH) (set 3)
+ep_duffc The Simpsons - Duff Beer Guide (Maygay) (EPOCH) (set 4)
+ep_duff The Simpsons - Duff Beer Guide (Maygay) (EPOCH) (set 1)
+ep_evila Evil Streak (Maygay) (EPOCH) (1.6, set 2)
+ep_evilb Evil Streak (Maygay) (EPOCH) (1.4, set 3)
+ep_evil Evil Streak (Maygay) (EPOCH) (1.6, set 1)
+ep_fgodsa Fruit Of The Gods (Maygay) (EPOCH) (1.2, set 2)
+ep_fgodsb Fruit Of The Gods (Maygay) (EPOCH) (2.2, set 3)
+ep_fgodsc Fruit Of The Gods (Maygay) (EPOCH) (2.2, set 4)
+ep_fgodsd Fruit Of The Gods (Maygay) (EPOCH) (2.1, set 5)
+ep_fgodse Fruit Of The Gods (Maygay) (EPOCH) (3.2, set 6)
+ep_fgodsf Fruit Of The Gods (Maygay) (EPOCH) (1.1, set 7)
+ep_fgods Fruit Of The Gods (Maygay) (EPOCH) (1.2, set 1)
+ep_fgodsg Fruit Of The Gods (Maygay) (EPOCH) (1.1, set 8)
+ep_flasha Flashback (Maygay - Impulse) (EPOCH) (set 2)
+ep_flashb Flashback (Maygay - Impulse) (EPOCH) (set 3)
+ep_flashc Flashback (Maygay - Impulse) (EPOCH) (set 4)
+ep_flashd Flashback (Maygay - Impulse) (EPOCH) (set 5)
+ep_flashe Flashback (Maygay - Impulse) (EPOCH) (set 6)
+ep_flashf Flashback (Maygay - Impulse) (EPOCH) (set 7)
+ep_flash Flashback (Maygay - Impulse) (EPOCH) (set 1)
+ep_fmfa Full Moon Fever (Global) (EPOCH) (set 2)
+ep_fmf Full Moon Fever (Global) (EPOCH) (set 1)
+ep_fnclba Fruit & Nudge Club (Maygay) (EPOCH) (set 2)
+ep_fnclb Fruit & Nudge Club (Maygay) (EPOCH) (set 1)
+ep_foga Fields of Gold (Global) (EPOCH) (set 2)
+ep_fog Fields of Gold (Global) (EPOCH) (set 1)
+ep_fortga Fortune & Glory (Maygay - Impulse) (EPOCH) (set 2)
+ep_fortgb Fortune & Glory (Maygay - Impulse) (EPOCH) (set 3)
+ep_fortg Fortune & Glory (Maygay - Impulse) (EPOCH) (set 1)
+ep_frana Frantic (Maygay) (EPOCH) (set 2)
+ep_fran Frantic (Maygay) (EPOCH) (set 1)
+ep_fullma Full Moon Fever (Maygay - Impulse) (EPOCH) (set 2)
+ep_fullmb Full Moon Fever (Maygay - Impulse) (EPOCH) (set 3)
+ep_fullmc Full Moon Fever (Maygay - Impulse) (EPOCH) (set 4)
+ep_fullmd Full Moon Fever (Maygay - Impulse) (EPOCH) (set 5)
+ep_fullme Full Moon Fever (Maygay - Impulse) (EPOCH) (set 6)
+ep_fullmf Full Moon Fever (Maygay - Impulse) (EPOCH) (set 7)
+ep_fullm Full Moon Fever (Maygay - Impulse) (EPOCH) (set 1)
+ep_funnya Funny Money (Maygay) (EPOCH) (set 2)
+ep_funnyb Funny Money (Maygay) (EPOCH) (set 3)
+ep_funnyc Funny Money (Maygay) (EPOCH) (set 4)
+ep_funnyd Funny Money (Maygay) (EPOCH) (set 5)
+ep_funnye Funny Money (Maygay) (EPOCH) (set 6)
+ep_funnyf Funny Money (Maygay) (EPOCH) (set 7)
+ep_funny Funny Money (Maygay) (EPOCH) (set 1)
+ep_funnyg Funny Money (Maygay) (EPOCH) (set 8)
+ep_geclba Great Escape Club (Maygay) (EPOCH) (1.C, set 2)
+ep_geclbb Great Escape Club (Maygay) (EPOCH) (1.9, set 3)
+ep_geclb Great Escape Club (Maygay) (EPOCH) (1.C, set 1)
+ep_gerona Geronimo (Maygay - Impulse) (EPOCH) (set 2)
+ep_geronb Geronimo (Maygay - Impulse) (EPOCH) (set 3)
+ep_geronc Geronimo (Maygay - Impulse) (EPOCH) (set 4)
+ep_gerond Geronimo (Maygay - Impulse) (EPOCH) (set 5)
+ep_gerone Geronimo (Maygay - Impulse) (EPOCH) (set 6)
+ep_geron Geronimo (Maygay - Impulse) (EPOCH) (set 1)
+ep_gesc2a Great Escape 2 (Maygay) (EPOCH) (2.1, set 2)
+ep_gesc2 Great Escape 2 (Maygay) (EPOCH) (2.1, set 1)
+ep_gldtpa Gold Top (Maygay) (EPOCH) (1.1, set 2)
+ep_gldtp Gold Top (Maygay) (EPOCH) (1.1, set 1)
+ep_goldf Gold Fever (Impulse) (EPOCH)
+ep_greeda Greed (Global) (EPOCH) (1.3, set 2)
+ep_greed Greed (Global) (EPOCH) (1.3, set 1)
+ep_gresca Great Escape (Maygay) (EPOCH) (1.1, set 2)
+ep_gresc Great Escape (Maygay) (EPOCH) (1.1, set 1)
+ep_gridra Gridrunner (Maygay - Impulse) (EPOCH) (set 2)
+ep_gridrb Gridrunner (Maygay - Impulse) (EPOCH) (set 3)
+ep_gridrc Gridrunner (Maygay - Impulse) (EPOCH) (set 4)
+ep_gridrd Gridrunner (Maygay - Impulse) (EPOCH) (set 5)
+ep_gridr Gridrunner (Maygay - Impulse) (EPOCH) (set 1)
+ep_grncla Grid Runner Club (Global) (EPOCH) (set 2)
+ep_grnclb Grid Runner Club (Global) (EPOCH) (set 3)
+ep_grnclc Grid Runner Club (Global) (EPOCH) (set 4)
+ep_grncl Grid Runner Club (Global) (EPOCH) (set 1)
+ep_gruna Grid Runner (Global) (EPOCH) (set 2)
+ep_grun Grid Runner (Global) (EPOCH) (set 1)
+ep_heybca Hey Big Spender Club (Global) (EPOCH) (set 2)
+ep_heybc Hey Big Spender Club (Global) (EPOCH) (set 1)
+ep_heybga Hey Big Spender (Global) (EPOCH) (set 2)
+ep_heybgb Hey Big Spender (Global) (EPOCH) (set 3)
+ep_heybgc Hey Big Spender (Global) (EPOCH) (set 4)
+ep_heybg Hey Big Spender (Global) (EPOCH) (set 1)
+ep_hhclba Haunted House Club (Maygay) (EPOCH) (1.4, set 2)
+ep_hhclbc Haunted House Club (Maygay) (EPOCH) (1.1, set 4)
+ep_hhclb Haunted House Club (Maygay) (EPOCH) (1.4, set 1)
+ep_highva High Voltage (Maygay - Impulse) (EPOCH) (set 2)
+ep_highvb High Voltage (Maygay - Impulse) (EPOCH) (set 3)
+ep_highvc High Voltage (Maygay - Impulse) (EPOCH) (set 4)
+ep_highvd High Voltage (Maygay - Impulse) (EPOCH) (set 5)
+ep_highve High Voltage (Maygay - Impulse) (EPOCH) (set 6)
+ep_highvf High Voltage (Maygay - Impulse) (EPOCH) (set 7)
+ep_highv High Voltage (Maygay - Impulse) (EPOCH) (set 1)
+ep_hiscla Hi Spirits Club (Global) (EPOCH) (set 2)
+ep_hiscl Hi Spirits Club (Global) (EPOCH) (set 1)
+ep_hispra Hi Spirits (Global) (EPOCH) (1.A, set 2)
+ep_hisprb Hi Spirits (Global) (EPOCH) (4.2, set 3)
+ep_hisprc Hi Spirits (Global) (EPOCH) (4.2, set 4)
+ep_hisprd Hi Spirits (Global) (EPOCH) (3.2, set 5)
+ep_hispre Hi Spirits (Global) (EPOCH) (3.2, set 6)
+ep_hispr Hi Spirits (Global) (EPOCH) (1.A, set 1)
+ep_hogmna Hog Money (Maygay - Impulse) (EPOCH) (set 2)
+ep_hogmnb Hog Money (Maygay - Impulse) (EPOCH) (set 3)
+ep_hogmn Hog Money (Maygay - Impulse) (EPOCH) (set 1)
+ep_homera The Simpsons - Homer's Meltdown (Maygay) (EPOCH) (3.2, set 3)
+ep_homerb The Simpsons - Homer's Meltdown (Maygay) (EPOCH) (3.2, set 4)
+ep_homerc The Simpsons - Homer's Meltdown (Maygay) (EPOCH) (2.B, set 5)
+ep_homerd The Simpsons - Homer's Meltdown (Maygay) (EPOCH) (2.B, set 6)
+ep_homere The Simpsons - Homer's Meltdown (Maygay) (EPOCH) (3.1, set 7)
+ep_homerf The Simpsons - Homer's Meltdown (Maygay) (EPOCH) (3.1, set 8)
+ep_homerg The Simpsons - Homer's Meltdown (Maygay) (EPOCH) (2.1, set 9)
+ep_homerh The Simpsons - Homer's Meltdown (Maygay) (EPOCH) (2.1, set 10)
+ep_homeri The Simpsons - Homer's Meltdown (Maygay) (EPOCH) (2.9, set 2)
+ep_homer The Simpsons - Homer's Meltdown (Maygay) (EPOCH) (2.A, set 1)
+ep_htdgsa Hot Dogs (Maygay) (EPOCH) (set 2)
+ep_htdgs Hot Dogs (Maygay) (EPOCH) (set 1)
+ep_hubbla Hubble Bubble (Maygay) (EPOCH) (set 2)
+ep_hubbl Hubble Bubble (Maygay) (EPOCH) (set 1)
+ep_hura Hurricane (Global) (EPOCH) (set 2)
+ep_hurb Hurricane (Global) (EPOCH) (set 3)
+ep_hur Hurricane (Global) (EPOCH) (set 1)
+ep_hurica Hurricane (Maygay - Impulse) (EPOCH) (set 2)
+ep_huricb Hurricane (Maygay - Impulse) (EPOCH) (set 3)
+ep_huricc Hurricane (Maygay - Impulse) (EPOCH) (set 4)
+ep_huricd Hurricane (Maygay - Impulse) (EPOCH) (set 5)
+ep_hurice Hurricane (Maygay - Impulse) (EPOCH) (set 6)
+ep_huric Hurricane (Maygay - Impulse) (EPOCH) (set 1)
+ep_hvnsa Heavens Above (Maygay) (EPOCH) (set 2)
+ep_hvns Heavens Above (Maygay) (EPOCH) (set 1)
+ep_hysta Hysteria (Maygay - Impulse) (EPOCH) (set 2)
+ep_hyst Hysteria (Maygay - Impulse) (EPOCH) (set 1)
+ep_icebga Ice Burger (Maygay) (EPOCH) (1.2, set 2)
+ep_icebgb Ice Burger (Maygay) (EPOCH) (1.4, set 3)
+ep_icebgc Ice Burger (Maygay) (EPOCH) (1.3, set 4)
+ep_icebgd Ice Burger (Maygay) (EPOCH) (1.1, set 5)
+ep_icebge Ice Burger (Maygay) (EPOCH) (1.1, set 6)
+ep_icebgf Ice Burger (Maygay) (EPOCH) (1.3, set 7)
+ep_icebgg Ice Burger (Maygay) (EPOCH) (1.3, set 8)
+ep_icebgh Ice Burger (Maygay) (EPOCH) (1.4, set 9)
+ep_icebg Ice Burger (Maygay) (EPOCH) (1.4, set 1)
+ep_icebgi Ice Burger (Maygay) (EPOCH) (1.4, set 10)
+ep_iferna Inferno (Impulse) (EPOCH) (set 2)
+ep_ifern Inferno (Impulse) (EPOCH) (set 1)
+ep_ijcla Italian Job Club (Maygay) (EPOCH) (2.5, set 2)
+ep_ijcl Italian Job Club (Maygay) (EPOCH) (2.6, set 1)
+ep_ijoba Italian Job (Maygay) (EPOCH, v1.1)
+ep_ijob Italian Job (Maygay) (EPOCH, v2.1)
+ep_imj I'm A Jackpot (Global) (EPOCH) (1.5)
+ep_incaa Inca Dinka Do (Maygay - Extreme) (EPOCH) (INCA 1.2, set 2)
+ep_incab Inca Dinka Do (Maygay - Extreme) (EPOCH) (INCA 1.1, set 3)
+ep_inca Inca Dinka Do (Maygay - Extreme) (EPOCH) (INCA 1.2, set 1)
+ep_itjb2a Italian Job 2 (Maygay) (EPOCH) (1.5, set 2)
+ep_itjb2b Italian Job 2 (Maygay) (EPOCH) (2.3, set 3)
+ep_itjb2c Italian Job 2 (Maygay) (EPOCH) (2.3, set 4)
+ep_itjb2 Italian Job 2 (Maygay) (EPOCH) (1.5, set 1)
+ep_itjb3a Italian Job 3 (Maygay) (EPOCH) (set 2)
+ep_itjb3 Italian Job 3 (Maygay) (EPOCH) (set 1)
+ep_jakbna Jackpot & The Beanstreak (Extreme) (EPOCH) (JABS 0.3, set 2)
+ep_jakbnb Jackpot & The Beanstreak (Extreme) (EPOCH) (JABS 0.5, set 3)
+ep_jakbnc Jackpot & The Beanstreak (Extreme) (EPOCH) (JABS 0.5, set 4)
+ep_jakbn Jackpot & The Beanstreak (Extreme) (EPOCH) (JABS 0.3, set 1)
+ep_jsttta Just The Ticket (Maygay) (EPOCH) (4.2, set 2)
+ep_jstttb Just The Ticket (Maygay) (EPOCH) (3.5, set 3)
+ep_jstttc Just The Ticket (Maygay) (EPOCH) (3.4, set 4)
+ep_jstttd Just The Ticket (Maygay) (EPOCH) (3.5, set 5)
+ep_jsttte Just The Ticket (Maygay) (EPOCH) (3.5, set 6)
+ep_jstttf Just The Ticket (Maygay) (EPOCH) (3.6, set 7)
+ep_jstttg Just The Ticket (Maygay) (EPOCH) (3.6, set 8)
+ep_jsttt Just The Ticket (Maygay) (EPOCH) (4.2, set 1)
+ep_kopcla Knockout Punch Club (Global) (EPOCH) (set 2)
+ep_kopclb Knockout Punch Club (Global) (EPOCH) (set 3)
+ep_kopcl Knockout Punch Club (Global) (EPOCH) (set 1)
+ep_lla Lucky Ladders (Extreme) (EPOCH) (LULA 0.3, set 2)
+ep_ll Lucky Ladders (Extreme) (EPOCH) (LULA 0.3, set 1)
+ep_loadda Loaded (Maygay) (EPOCH) (LOAD 1.2, set 2)
+ep_loadd Loaded (Maygay) (EPOCH) (LOAD 1.2, set 1)
+ep_ltta Licence To Thrill (Global) (EPOCH) (set 2)
+ep_ltt Licence To Thrill (Global) (EPOCH) (set 1)
+ep_luga London Underground (Maygay) (EPOCH) (2.9, set 2)
+ep_lugb London Underground (Maygay) (EPOCH) (3.1, set 3)
+ep_lugc London Underground (Maygay) (EPOCH) (3.1, set 4)
+ep_lug London Underground (Maygay) (EPOCH) (2.4, set 1)
+ep_luklda Lucky Ladders (Maygay) (EPOCH) (LULA 0.2, set 2)
+ep_lukld Lucky Ladders (Maygay) (EPOCH) (LULA 0.2, set 1)
+ep_makmva Make Your Move (Global) (EPOCH) (set 2)
+ep_makmv Make Your Move (Global) (EPOCH) (set 1)
+ep_manica Manic Miner (Maygay - Impulse) (EPOCH) (set 2)
+ep_manicb Manic Miner (Maygay - Impulse) (EPOCH) (set 3)
+ep_manicc Manic Miner (Maygay - Impulse) (EPOCH) (set 4)
+ep_manicd Manic Miner (Maygay - Impulse) (EPOCH) (set 5)
+ep_manice Manic Miner (Maygay - Impulse) (EPOCH) (set 6)
+ep_manicf Manic Miner (Maygay - Impulse) (EPOCH) (set 7)
+ep_manic Manic Miner (Maygay - Impulse) (EPOCH) (set 1)
+ep_matrx Matrix (Maygay - Impulse) (EPOCH)
+ep_merln Merlin's Magic (Maygay) (EPOCH) (1.91)
+ep_midasa Midas Touch Club (Maygay) (EPOCH) (1.1, set 2)
+ep_midas Midas Touch Club (Maygay) (EPOCH) (1.1, set 1)
+ep_milhra Who Wants To Be A Millionhare? (Global) (EPOCH) (1.2, set 2)
+ep_milhrb Who Wants To Be A Millionhare? (Global) (EPOCH) (1.3, set 3)
+ep_milhrc Who Wants To Be A Millionhare? (Global) (EPOCH) (1.3, set 4)
+ep_milhrd Who Wants To Be A Millionhare? (Global) (EPOCH) (1.6, set 5)
+ep_milhre Who Wants To Be A Millionhare? (Global) (EPOCH) (1.6, set 6)
+ep_milhrf Who Wants To Be A Millionhare? (Global) (EPOCH) (1.9, set 7)
+ep_milhrg Who Wants To Be A Millionhare? (Global) (EPOCH) (1.9, set 8)
+ep_milhr Who Wants To Be A Millionhare? (Global) (EPOCH) (1.2, set 1)
+ep_mkarta Mario Kart (Maygay) (EPOCH) (1.2, set 2)
+ep_mkartb Mario Kart (Maygay) (EPOCH) (1.6, set 3)
+ep_mkartc Mario Kart (Maygay) (EPOCH) (1.6, set 4)
+ep_mkarte Mario Kart (Maygay) (EPOCH) (1.5, set 6)
+ep_mkart Mario Kart (Maygay) (EPOCH) (1.2, set 1)
+ep_mlhrca Who Whats To Be A Millionhare Club (Global) (EPOCH) (set 2)
+ep_mlhrcb Who Whats To Be A Millionhare Club (Global) (EPOCH) (set 3)
+ep_mlhrcc Who Whats To Be A Millionhare Club (Global) (EPOCH) (set 4)
+ep_mlhrcd Who Whats To Be A Millionhare Club (Global) (EPOCH) (set 5)
+ep_mlhrce Who Whats To Be A Millionhare Club (Global) (EPOCH) (set 6)
+ep_mlhrc Who Whats To Be A Millionhare Club (Global) (EPOCH) (set 1)
+ep_monbsa Monte Carlo Or Bust (Maygay) (EPOCH) (1.2, set 2)
+ep_monbs Monte Carlo Or Bust (Maygay) (EPOCH) (1.2, set 1)
+ep_monkya Monkey Business (Global) (EPOCH) (1.5, set 2)
+ep_monky Monkey Business (Global) (EPOCH) (1.4, set 1)
+ep_monrta The Money Returns Club (Global) (EPOCH) (set 2)
+ep_monrtb The Money Returns Club (Global) (EPOCH) (set 3)
+ep_monrtc The Money Returns Club (Global) (EPOCH) (set 4)
+ep_monrtd The Money Returns Club (Global) (EPOCH) (set 5)
+ep_monrte The Money Returns Club (Global) (EPOCH) (set 6)
+ep_monrtf The Money Returns Club (Global) (EPOCH) (set 7)
+ep_monrt The Money Returns Club (Global) (EPOCH) (set 1)
+ep_monsha The Moonshine Club (Global) (EPOCH) (set 2)
+ep_monshb The Moonshine Club (Global) (EPOCH) (set 3)
+ep_monshc The Moonshine Club (Global) (EPOCH) (set 4)
+ep_monshd The Moonshine Club (Global) (EPOCH) (set 5)
+ep_monshe The Moonshine Club (Global) (EPOCH) (set 6)
+ep_monshf The Moonshine Club (Global) (EPOCH) (set 7)
+ep_monsh The Moonshine Club (Global) (EPOCH) (set 1)
+ep_mrmusa Mr Muscle (Maygay) (EPOCH) (1.2, set 2)
+ep_mrmus Mr Muscle (Maygay) (EPOCH) (1.2, set 1)
+ep_mummya Mummy Talks (Impulse) (EPOCH) (set 2)
+ep_mummyb Mummy Talks (Impulse) (EPOCH) (set 3)
+ep_mummyc Mummy Talks (Impulse) (EPOCH) (set 4)
+ep_mummyd Mummy Talks (Impulse) (EPOCH) (set 5)
+ep_mummye Mummy Talks (Impulse) (EPOCH) (set 6)
+ep_mummyf Mummy Talks (Impulse) (EPOCH) (set 7)
+ep_mummy Mummy Talks (Impulse) (EPOCH) (set 1)
+ep_mwoma Mortal Wombat (Maygay) (EPOCH) (set 2)
+ep_mwomb Mortal Wombat (Maygay) (EPOCH) (set 3)
+ep_mwomc Mortal Wombat (Maygay) (EPOCH) (set 4)
+ep_mwomd Mortal Wombat (Maygay) (EPOCH) (set 5)
+ep_mwom Mortal Wombat (Maygay) (EPOCH) (set 1)
+ep_notera Note Runner (Maygay) (EPOCH) (NORU 0.1, set 2)
+ep_noterb Note Runner (Maygay) (EPOCH) (NORU 0.2, set 3)
+ep_noterc Note Runner (Maygay) (EPOCH) (NORU 0.2, set 4)
+ep_noterd Note Runner (Maygay) (EPOCH) (NORU 1.0, set 5)
+ep_notere Note Runner (Maygay) (EPOCH) (NORU 1.0, set 6)
+ep_noter Note Runner (Maygay) (EPOCH) (NORU 0.1, set 1)
+ep_nunsa Nuns Of Navarone (Maygay) (EPOCH) (2.4, set 2)
+ep_nuns Nuns Of Navarone (Maygay) (EPOCH) (2.4, set 1)
+ep_nynya New York New York (Maygay) (EPOCH) (3.6, set 2)
+ep_nynyb New York New York (Maygay) (EPOCH) (4.6, set 3)
+ep_nynyc New York New York (Maygay) (EPOCH) (4.6, set 4)
+ep_nynyd New York New York (Maygay) (EPOCH) (3.A, set 5)
+ep_nynye New York New York (Maygay) (EPOCH) (3.A, set 6)
+ep_nynyf New York New York (Maygay) (EPOCH) (3.9, set 7)
+ep_nyny New York New York (Maygay) (EPOCH) (3.6, set 1)
+ep_otma Over The Moon (Maygay) (EPOCH) (1.2, set 2)
+ep_otmcla Over The Moon Club (Maygay) (EPOCH) (set 2)
+ep_otmcl Over The Moon Club (Maygay) (EPOCH) (set 1)
+ep_otm Over The Moon (Maygay) (EPOCH) (1.2, set 1)
+ep_ozziea Ozzie Ozzie Ozzie (Maygay) (EPOCH) ( .2, set 2)
+ep_ozzieb Ozzie Ozzie Ozzie (Maygay) (EPOCH) (5.J, set 3)
+ep_ozziec Ozzie Ozzie Ozzie (Maygay) (EPOCH) (6.J, set 4)
+ep_ozzied Ozzie Ozzie Ozzie (Maygay) (EPOCH) (1.1, set 5)
+ep_ozziee Ozzie Ozzie Ozzie (Maygay) (EPOCH) (1.1, set 6)
+ep_ozzief Ozzie Ozzie Ozzie (Maygay) (EPOCH) (2.Z, set 7)
+ep_ozzieg Ozzie Ozzie Ozzie (Maygay) (EPOCH) (0.2, set 8)
+ep_ozzieh Ozzie Ozzie Ozzie (Maygay) (EPOCH) (0.2, set 9)
+ep_ozzie Ozzie Ozzie Ozzie (Maygay) (EPOCH) (2.Z, set 1)
+ep_party Party Party (Global) (EPOCH) (1.1)
+ep_pascla Passport To Riches Classic Club (Maygay) (EPOCH) (1.2, set 2)
+ep_pascl Passport To Riches Classic Club (Maygay) (EPOCH) (1.2, set 1)
+ep_passpa Passport To Riches Club (Maygay) (EPOCH) (1.2, set 2)
+ep_passpb Passport To Riches Classic Club (Maygay) (EPOCH) (1.3, set 3)
+ep_passpc Passport To Riches Classic Club (Maygay) (EPOCH) (1.3, set 4)
+ep_passp Passport To Riches Club (Maygay) (EPOCH) (1.2, set 1)
+ep_pesosa Pick Yer Pesos (Maygay - Impulse) (EPOCH) (set 2)
+ep_pesosb Pick Yer Pesos (Maygay - Impulse) (EPOCH) (set 3)
+ep_pesosc Pick Yer Pesos (Maygay - Impulse) (EPOCH) (set 4)
+ep_pesos Pick Yer Pesos (Maygay - Impulse) (EPOCH) (set 1)
+ep_pharoa Pharaoh's Treasure (Maygay) (EPOCH) (set 2)
+ep_pizzaa Pizza The Action (Maygay) (EPOCH) (2.3, set 2)
+ep_pizzab Pizza The Action (Maygay) (EPOCH) (2.1, set 3)
+ep_pizzac Pizza The Action (Maygay) (EPOCH) (2.1, set 4)
+ep_pizza Pizza The Action (Maygay) (EPOCH) (2.3, set 1)
+ep_pknia The Phoenix Knights (Global) (EPOCH) (1.1, set 2)
+ep_pknib The Phoenix Knights (Global) (EPOCH) (1.3, set 3)
+ep_pknic The Phoenix Knights (Global) (EPOCH) (1.3, set 4)
+ep_pknid The Phoenix Knights (Global) (EPOCH) (1.4, set 5)
+ep_pknie The Phoenix Knights (Global) (EPOCH) (1.7, set 6)
+ep_pknif The Phoenix Knights (Global) (EPOCH) (1.7, set 7)
+ep_pkni The Phoenix Knights (Global) (EPOCH) (1.1, set 1)
+ep_pwrpla Power Play (Maygay) (EPOCH) (PPLY 0.3, set 2)
+ep_pwrpl Power Play (Maygay) (EPOCH) (PPLY 0.3, set 1)
+ep_ragsa Rags To Riches Club (Maygay) (EPOCH) (1.10, set 2)
+ep_rags Rags To Riches Club (Maygay) (EPOCH) (1.10, set 1)
+ep_rchika Rich Chics Club (Global) (EPOCH) (set 2)
+ep_rchik Rich Chics Club (Global) (EPOCH) (set 1)
+ep_reacta Reactor (Maygay - Impulse) (EPOCH) (set 2)
+ep_reactb Reactor (Maygay - Impulse) (EPOCH) (set 3)
+ep_reactc Reactor (Maygay - Impulse) (EPOCH) (set 4)
+ep_reactd Reactor (Maygay - Impulse) (EPOCH) (set 5)
+ep_reacte Reactor (Maygay - Impulse) (EPOCH) (set 6)
+ep_react Reactor (Maygay - Impulse) (EPOCH) (set 1)
+ep_redla Red Line (Extreme) (EPOCH) (RELI 0.1, set 2)
+ep_redl Red Line (Extreme) (EPOCH) (RELI 0.1, set 1)
+ep_rlgdt Reel Good Time (Rebuild) (Global) (Version 1.0) (EPOCH)
+eprom2 Escape from the Planet of the Robot Monsters (set 2)
+eprom Escape from the Planet of the Robot Monsters (set 1)
+ep_roosta Roosters Millions (Maygay) (EPOCH) (1.2, set 2)
+ep_roost Roosters Millions (Maygay) (EPOCH) (1.2, set 1)
+ep_royrca Royal Roulette Club (Impulse) (EPOCH) (set 2)
+ep_royrc Royal Roulette Club (Impulse) (EPOCH) (set 1)
+ep_royrla Royal Roulette (Maygay) (EPOCH) (set 2)
+ep_royrlb Royal Roulette (Maygay) (EPOCH) (set 3)
+ep_royrlc Royal Roulette (Maygay) (EPOCH) (set 4)
+ep_royrld Royal Roulette (Maygay) (EPOCH) (set 5)
+ep_royrle Royal Roulette (Maygay) (EPOCH) (set 6)
+ep_royrl Royal Roulette (Maygay) (EPOCH) (set 1)
+ep_rtta Round The Twist (Maygay) (EPOCH) (set 2)
+ep_rtt Round The Twist (Maygay) (EPOCH) (set 1)
+ep_scrma Screamin Demon (Maygay) (EPOCH) (SCDE 2.0, set 2)
+ep_scrmb Screamin Demon (Maygay) (EPOCH) (SCDE 1.0, set 3)
+ep_scrmc Screamin Demon (Maygay) (EPOCH) (SCDE 1.0, set 4)
+ep_scrm Screamin Demon (Maygay) (EPOCH) (SCDE 2.0, set 1)
+ep_sdclaa Spotted Dick Classic (Global) (EPOCH) (set 2)
+ep_sdclab Spotted Dick Classic (Global) (EPOCH) (set 3)
+ep_sdclac Spotted Dick Classic (Global) (EPOCH) (set 4)
+ep_sdclaf Spotted Dick Classic (Global) (EPOCH) (set 7)
+ep_sdclag Spotted Dick Classic (Global) (EPOCH) (set 8)
+ep_sdcla Spotted Dick Classic (Global) (EPOCH) (set 1)
+ep_sdclba Spotted Dick Club (Global) (EPOCH) (set 2)
+ep_sdclb Spotted Dick Club (Global) (EPOCH) (set 1)
+ep_secaga Secret Agent (Maygay) (EPOCH) (1.5, set 2)
+ep_secagb Secret Agent (Maygay) (EPOCH) (1.3, set 3)
+ep_secag Secret Agent (Maygay) (EPOCH) (1.5, set 1)
+ep_simfra Simply Fruits (Maygay) (EPOCH) (1.2, set 2)
+ep_simfr Simply Fruits (Maygay) (EPOCH) (1.2, set 1)
+ep_simpa The Simpsons (Maygay) (EPOCH) (3.5, set 2)
+ep_simpb The Simpsons (Maygay) (EPOCH) (3.5, set 3)
+ep_simpc The Simpsons (Maygay) (EPOCH) (4.5, set 4)
+ep_simpd The Simpsons (Maygay) (EPOCH) (4.5, set 5)
+ep_simpe The Simpsons (Maygay) (EPOCH) (1.5, set 6)
+ep_simpf The Simpsons (Maygay) (EPOCH) (1.5, set 7)
+ep_simpg The Simpsons (Maygay) (EPOCH) (2.5, set 8)
+ep_simph The Simpsons (Maygay) (EPOCH) (2.5, set 9)
+ep_simpj The Simpsons (Maygay) (EPOCH) (1.8, set 10)
+ep_simpk The Simpsons (Maygay) (EPOCH) (1.8, set 11)
+ep_simpl The Simpsons (Maygay) (EPOCH) (3.7, set 12)
+ep_simpm The Simpsons (Maygay) (EPOCH) (3.7, set 13)
+ep_simp The Simpsons (Maygay) (EPOCH) (3.6, set 1)
+ep_smokea Holy Smoke! (Impulse) (EPOCH) (set 2)
+ep_smokeb Holy Smoke! (Impulse) (EPOCH) (set 3)
+ep_smokec Holy Smoke! (Impulse) (EPOCH) (set 4)
+ep_smoked Holy Smoke! (Impulse) (EPOCH) (set 5)
+ep_smokee Holy Smoke! (Impulse) (EPOCH) (set 6)
+ep_smokef Holy Smoke! (Impulse) (EPOCH) (set 7)
+ep_smokeg Holy Smoke! (Impulse) (EPOCH) (set 8)
+ep_smokeh Holy Smoke! (Impulse) (EPOCH) (set 9)
+ep_smoke Holy Smoke! (Impulse) (EPOCH) (set 1)
+ep_smokei Holy Smoke! (Impulse) (EPOCH) (set 10)
+ep_smokej Holy Smoke! (Impulse) (EPOCH) (set 11)
+ep_snbeva Saturday Night Beaver (Global) (EPOCH) (1.8, set 2)
+ep_snbevb Saturday Night Beaver (Global) (EPOCH) (1.9, set 3)
+ep_snbevc Saturday Night Beaver (Global) (EPOCH) (1.9, set 4)
+ep_snbevd Saturday Night Beaver (Global) (EPOCH) (2.1, set 5)
+ep_snbeve Saturday Night Beaver (Global) (EPOCH) (2.1, set 6)
+ep_snbev Saturday Night Beaver (Global) (EPOCH) (1.8, set 1)
+ep_snseta Sunset Strip (Extreme) (EPOCH) (SUST 0.1, set 2)
+ep_snset Sunset Strip (Extreme) (EPOCH) (SUST 0.1, set 1)
+ep_snwa Super Nudge Wink (Maygay - Union) (EPOCH) (set 2)
+ep_snwb Super Nudge Wink (Maygay - Union) (EPOCH) (set 3)
+ep_snwc Super Nudge Wink (Maygay - Union) (EPOCH) (set 4)
+ep_snwd Super Nudge Wink (Maygay - Union) (EPOCH) (set 5)
+ep_snw Super Nudge Wink (Maygay - Union) (EPOCH) (set 1)
+ep_sparta Spartacash (Maygay - Impulse) (EPOCH) (set 2)
+ep_spartb Spartacash (Maygay - Impulse) (EPOCH) (set 3)
+ep_spart Spartacash (Maygay - Impulse) (EPOCH) (set 1)
+ep_spcbwa Special Brew (Maygay) (EPOCH) (1.1, set 2)
+ep_spcbwb Special Brew (Maygay) (EPOCH) (1.3, set 3)
+ep_spcbwc Special Brew (Maygay) (EPOCH) (1.3, set 4)
+ep_spcbwd Special Brew (Maygay) (EPOCH) (1.5, set 5)
+ep_spcbwe Special Brew (Maygay) (EPOCH) (1.5, set 6)
+ep_spcbwg Special Brew (Maygay) (EPOCH) (1.6, set 8)
+ep_spcbwh Special Brew (Maygay) (EPOCH) (1.4, set 9)
+ep_spcbwi Special Brew (Maygay) (EPOCH) (1.4, set 10)
+ep_spcbwj Special Brew (Maygay) (EPOCH) (1.8, set 11)
+ep_spcbwk Special Brew (Maygay) (EPOCH) (1.8, set 12)
+ep_spcbwl Special Brew (Maygay) (EPOCH) (1.9, set 13)
+ep_spcbwm Special Brew (Maygay) (EPOCH) (1.9, set 14)
+ep_spcbw Special Brew (Maygay) (EPOCH) (1.1, set 1)
+ep_speca Spectre (Maygay) (EPOCH) (1.6, set 2)
+ep_specb Spectre (Maygay) (EPOCH) (1.3, set 3)
+ep_spec Spectre (Maygay) (EPOCH) (1.6, set 1)
+ep_spina Spin On It (Maygay - Impulse) (EPOCH) (set 2)
+ep_spinb Spin On It (Maygay - Impulse) (EPOCH) (set 3)
+ep_spinc Spin On It (Maygay - Impulse) (EPOCH) (set 4)
+ep_spind Spin On It (Maygay - Impulse) (EPOCH) (set 5)
+ep_spine Spin On It (Maygay - Impulse) (EPOCH) (set 6)
+ep_spin Spin On It (Maygay - Impulse) (EPOCH) (set 1)
+ep_spirta Hi Spirits (Global) (EPOCH) (2.3, set 2)
+ep_spirtb Hi Spirits (Global) (EPOCH) (4.1, set 3)
+ep_spntna Spin & Tonic (Maygay - Impulse) (EPOCH) (set 2)
+ep_spntnb Spin & Tonic (Maygay - Impulse) (EPOCH) (set 3)
+ep_spntnc Spin & Tonic (Maygay - Impulse) (EPOCH) (set 4)
+ep_spntn Spin & Tonic (Maygay - Impulse) (EPOCH) (set 1)
+ep_spooka Spooky Hollow (Global) (EPOCH) (1.3, set 2)
+ep_spookb Spooky Hollow (Global) (EPOCH) (2.7, set 3)
+ep_spook Spooky Hollow (Global) (EPOCH) (1.3, set 1)
+ep_srwina Sir Winalot (Maygay) (EPOCH) (3.3, set 2)
+ep_srwinb Sir Winalot (Maygay) (EPOCH) (3.3, set 3)
+ep_srwinc Sir Winalot (Maygay) (EPOCH) (2.6, set 4)
+ep_srwind Sir Winalot (Maygay) (EPOCH) (2.1, set 5)
+ep_srwin Sir Winalot (Maygay) (EPOCH) (2.6, set 1)
+ep_stepa Stepping Stones (Maygay) (EPOCH) (1.0, set 2)
+ep_step Stepping Stones (Maygay) (EPOCH) (1.0, set 1)
+ep_stma Storm Force (Global) (EPOCH) (set 2)
+ep_stmb Storm Force (Global) (EPOCH) (set 3)
+ep_stmcla Storm Force Club (Global) (EPOCH) (set 2)
+ep_stmcl Storm Force Club (Global) (EPOCH) (set 1)
+ep_stmc Storm Force (Global) (EPOCH) (set 4)
+ep_stm Storm Force (Global) (EPOCH) (set 1)
+ep_strata Stratagem (Maygay) (EPOCH) (set 2)
+ep_strat Stratagem (Maygay) (EPOCH) (set 1)
+ep_subba Subbuteo (Maygay) (EPOCH) (set 2)
+ep_subbb Subbuteo (Maygay) (EPOCH) (set 3)
+ep_subbc Subbuteo (Maygay) (EPOCH) (set 4)
+ep_subbd Subbuteo (Maygay) (EPOCH) (set 5)
+ep_subbe Subbuteo (Maygay) (EPOCH) (set 6)
+ep_subbf Subbuteo (Maygay) (EPOCH) (set 7)
+ep_subbg Subbuteo (Maygay) (EPOCH) (set 8)
+ep_subb Subbuteo (Maygay) (EPOCH) (set 1)
+ep_survia Survival (Maygay) (EPOCH) (1.4, set 2)
+ep_survi Survival (Maygay) (EPOCH) (1.4, set 1)
+ep_tak5a Take Five (Maygay - Union) (EPOCH) (set 2)
+ep_tak5 Take Five (Maygay - Union) (EPOCH) (set 1)
+ep_tcrwna Triple Crown (Maygay) (EPOCH) (2.2, set 2)
+ep_tcrwnb Triple Crown (Maygay) (EPOCH) (2.2, set 3)
+ep_tcrwnc Triple Crown (Maygay) (EPOCH) (2.2, set 4)
+ep_tcrwnd Triple Crown (Maygay) (EPOCH) (3.1, set 5)
+ep_tcrwne Triple Crown (Maygay) (EPOCH) (3.1, set 6)
+ep_tcrwn Triple Crown (Maygay) (EPOCH) (2.2, set 1)
+ep_tincna Tin Can Alley (Maygay) (EPOCH) (1.5, set 2)
+ep_tincn Tin Can Alley (Maygay) (EPOCH) (1.5, set 1)
+ep_titsa Title Shot Club (Maygay) (EPOCH) (1.7, set 2)
+ep_titsb Title Shot Club (Maygay) (EPOCH) (1.5, set 3)
+ep_tits Title Shot Club (Maygay) (EPOCH) (1.7, set 1)
+ep_toda Truth Or Dare (Global) (EPOCH) (set 2)
+ep_tod Truth Or Dare (Global) (EPOCH) (set 1)
+ep_tonfna Tons Of Fun (Maygay) (EPOCH) (1.5, set 2)
+ep_tonfn Tons Of Fun (Maygay) (EPOCH) (1.5, set 1)
+ep_tortra Torture TV (Maygay) (EPOCH) (1.3, set 2)
+ep_tortr Torture TV (Maygay) (EPOCH) (1.3, set 1)
+ep_tp2a Trivial Pursuit 2 (Maygay) (EPOCH) (2.2, set 2)
+ep_tp2 Trivial Pursuit 2 (Maygay) (EPOCH) (2.2, set 1)
+ep_tpa Trivial Pursuit (Maygay) (EPOCH) (3.5, set 2)
+ep_tpb Trivial Pursuit (Maygay) (EPOCH) (2.1, set 3)
+ep_tp Trivial Pursuit (Maygay) (EPOCH) (3.5, set 1)
+ep_traila Trailblazer (Maygay - Impulse) (EPOCH) (set 2)
+ep_trailb Trailblazer (Maygay - Impulse) (EPOCH) (set 3)
+ep_trail Trailblazer (Maygay - Impulse) (EPOCH) (set 1)
+ep_treas Treasure Hunt (Global) (EPOCH) (Version 1.6)
+ep_treea Tree Amigos (Maygay) (EPOCH) (TRAM 0.3, set 2)
+ep_tree Tree Amigos (Maygay) (EPOCH) (TRAM 0.3, set 1)
+ep_tricsa Triple Cash (Maygay - Union) (EPOCH) (set 2)
+ep_trics Triple Cash (Maygay - Union) (EPOCH) (set 1)
+ep_tutcla Tutankhamun Club (Maygay) (EPOCH) (2.1, set 2)
+ep_tutclb Tutankhamun Club (Maygay) (EPOCH) (1.8, set 3)
+ep_tutcl Tutankhamun Club (Maygay) (EPOCH) (2.1, set 1)
+ep_twarpa Time Warp (Extreme) (EPOCH) (TWRP 0.1, set 2)
+ep_twarpb Time Warp (Extreme) (EPOCH) (TWRP 0.4, set 3)
+ep_twarpc Time Warp (Extreme) (EPOCH) (TWRP 0.4, set 4)
+ep_twarp Time Warp (Extreme) (EPOCH) (TWRP 0.1, set 1)
+ep_utncla Utter Nutter Club (Global) (EPOCH) (set 2)
+ep_utncl Utter Nutter Club (Global) (EPOCH) (set 1)
+ep_utnuta Utter Nutter (Global) (EPOCH) (set 2)
+ep_utnutb Utter Nutter (Global) (EPOCH) (set 3)
+ep_utnutc Utter Nutter (Global) (EPOCH) (set 4)
+ep_utnut Utter Nutter (Global) (EPOCH) (set 1)
+ep_vipjva Viper Jive (Maygay - Extreme) (EPOCH) (JIVE 1.1, set 2)
+ep_vipjvb Viper Jive (Maygay - Extreme) (EPOCH) (JIVE 2.2, set 3)
+ep_vipjvc Viper Jive (Maygay - Extreme) (EPOCH) (JIVE 2.2, set 4)
+ep_vipjvd Viper Jive (Maygay - Extreme) (EPOCH) (JIVE 2.1, set 5)
+ep_vipjv Viper Jive (Maygay - Extreme) (EPOCH) (JIVE 1.1, set 1)
+ep_wfa Wildfire (Global) (EPOCH) (set 2)
+ep_wfb Wildfire (Global) (EPOCH) (set 3)
+ep_wfc Wildfire (Global) (EPOCH) (set 4)
+ep_wfd Wildfire (Global) (EPOCH) (set 5)
+ep_wfe Wildfire (Global) (EPOCH) (set 6)
+ep_wff Wildfire (Global) (EPOCH) (set 7)
+ep_wfg Wildfire (Global) (EPOCH) (set 8)
+ep_wf Wildfire (Global) (EPOCH) (set 1)
+ep_wildfa Wildfire (Maygay - Impulse) (EPOCH) (set 2)
+ep_wildf Wildfire (Maygay - Impulse) (EPOCH) (set 1)
+ep_wipeoa Wipeout (Maygay) (EPOCH) (set 2)
+ep_wipeob Wipeout (Maygay) (EPOCH) (set 3)
+ep_wipeoc Wipeout (Maygay) (EPOCH) (set 4)
+ep_wipeoe Wipeout (Maygay) (EPOCH) (set 5)
+ep_wipeo Wipeout (Maygay) (EPOCH) (set 1)
+ep_wleeka Weakest Leek Club (Global) (EPOCH) (set 2)
+ep_wleek Weakest Leek Club (Global) (EPOCH) (set 1)
+ep_worda Word Up (Maygay) (EPOCH) (1.4, set 2)
+ep_wordb Word Up (Maygay) (EPOCH) (2.4, set 3)
+ep_wordc Word Up (Maygay) (EPOCH) (2.4, set 4)
+ep_wordd Word Up (Maygay) (EPOCH) (3.1, set 5)
+ep_worde Word Up (Maygay) (EPOCH) (3.1, set 6)
+ep_wordf Word Up (Maygay) (EPOCH) (4.1, set 7)
+ep_wordg Word Up (Maygay) (EPOCH) (4.1, set 8)
+ep_word Word Up (Maygay) (EPOCH) (1.4, set 1)
+ep_wside Wildside (Global) (EPOCH) (1.2, set 1)
+ep_wuda What's Up Doc (Global) (EPOCH) (set 2)
+ep_wudb What's Up Doc (Global) (EPOCH) (set 3)
+ep_wudc What's Up Doc (Global) (EPOCH) (set 4)
+ep_wudd What's Up Doc (Global) (EPOCH) (set 5)
+ep_wude What's Up Doc (Global) (EPOCH) (set 6)
+ep_wud What's Up Doc (Global) (EPOCH) (set 1)
+ep_xspota X Marks The Spot (Maygay) (EPOCH) (1.5, set 2)
+ep_xspotb X Marks The Spot (Maygay) (EPOCH) (1.4, set 3)
+ep_xspot X Marks The Spot (Maygay) (EPOCH) (1.5, set 1)
+ep_xtraa X-tra X-tra (Maygay) (EPOCH) (1.5, set 2)
+ep_xtra X-tra X-tra (Maygay) (EPOCH) (1.5, set 1)
+equites Equites
+equitess Equites (Sega)
+erosone Eros One
+ertictaca Erotictac/Tactic (ver 01)
+ertictacb Erotictac/Tactic (set 2)
+ertictac Erotictac/Tactic
+esb The Empire Strikes Back
+escape Escape
+esckids Escape Kids (Asia, 4 Players)
+esckidsj Escape Kids (Japan, 2 Players)
+esclwrld Escape from the Lost World
+esclwrldg Escape from the Lost World (German)
+escounts Every Second Counts (39-360-053)
+esha Esh's Aurunmilla (set 2)
+esha_la1 Earthshaker (LA-1)
+esha_la3 Earthshaker (LA-3)
+esha_lg1 Earthshaker (German) (LG-1)
+esha_lg2 Earthshaker (German) (LG-2)
+esha_ma3 Earthshaker (Metallica) (LA-3)
+esha_pa1 Earthshaker (Prototype) (PA-1)
+esha_pr4 Earthshaker (Family version) (PR-4)
+eshb Esh's Aurunmilla (set 3)
+esh Esh's Aurunmilla (set 1)
+espgal2 Espgaluda II (2005/11/14 MASTER VER)
+espgal Espgaluda (2003/10/15 Master Ver)
+espial Espial (Europe)
+espialu Espial (US?)
+esprade ESP Ra.De. (International, Ver. 98/04/22)
+espradej ESP Ra.De. (Japan, Ver. 98/04/21)
+espradejo ESP Ra.De. (Japan, Ver. 98/04/14)
+eswatbl E-Swat - Cyber Police (bootleg)
+eswatd E-Swat - Cyber Police (set 4, World) (bootleg of FD1094 317-0130 set)
+eswat E-Swat - Cyber Police (set 4, World) (FD1094 317-0130)
+eswatj1d E-Swat - Cyber Police (set 1, Japan) (bootleg of FD1094 317-0131 set)
+eswatj1 E-Swat - Cyber Police (set 1, Japan) (FD1094 317-0131)
+eswatjd E-Swat - Cyber Police (set 2, Japan) (bootleg of FD1094 317-0128 set)
+eswatj E-Swat - Cyber Police (set 2, Japan) (FD1094 317-0128)
+eswatud E-Swat - Cyber Police (set 3, US) (bootleg of FD1094 317-0129 set)
+eswatu E-Swat - Cyber Police (set 3, US) (FD1094 317-0129)
+eto Kokontouzai Eto Monogatari (Japan)
+euro2k2a Europa 2002 (Ver 2.0, set 2)
+euro2k2 Europa 2002 (Ver 2.0, set 1)
+euro2k2s Europa 2002 Space (Ver 3.0)
+euroch92 Euro Champ '92 (World)
+eurogamea The Euro Game (set 2)
+eurogame The Euro Game (set 1)
+europass Euro Pass (Ver 1.1)
+evelknie Evel Knievel
+evilngte Evil Night (ver EAA)
+evilngt Evil Night (ver UBA)
+evlfight Evil Fight
+evosocc Evolution Soccer
+ewf Earth Wind Fire
+excalibr Excalibur
+excelsra Excelsior (set 2)
+excelsr Excelsior (set 1)
+excitbj Exciting Black Jack
+excitebka Vs. Excitebike (set EB4-3 ?)
+excitebk Vs. Excitebike (set EB4-4 A)
+excthour Exciting Hour
+exctleagd Excite League (bootleg of FD1094 317-0079 set)
+exctleag Excite League (FD1094 317-0079)
+exctscc2 Exciting Soccer II
+exctsccra Exciting Soccer (alternate music)
+exctsccr Exciting Soccer
+exctsccrj Exciting Soccer (Japan)
+exctsccrjo Exciting Soccer (Japan, older)
+exctsccru Exciting Soccer (US)
+exedexes Exed Exes
+exerionb Exerion (bootleg)
+exerion Exerion
+exeriont Exerion (Taito)
+exerizerb Exerizer (bootleg)
+exerizer Exerizer (Japan)
+exodus Exodus (bootleg?)
+expcard Express Card / Top Card (Ver. 1.5)
+explbrkr Explosive Breaker
+explorer Explorer (bootleg of Scramble)
+exprraid Express Raider (World, Rev 4)
+exprraidi Express Raider (Italy)
+exprraidu Express Raider (US, rev 5)
+exsafar Safari (Russia) (Extrema)
+extdwnhl Extreme Downhill (v1.5)
+exterm Exterminator
+extrmatn Extermination (World)
+extrmatnj Extermination (Japan)
+extrmatnu Extermination (US)
+extrmth Treasure Hunt (Russia) (Extrema)
+extrmti Treasure Island (Russia) (Extrema)
+exvania Exvania (World)
+exvaniaj Exvania (Japan)
+exzisusa Exzisus (Japan, conversion)
+exzisus Exzisus (Japan, dedicated)
+exzisust Exzisus (TAD license)
+eyes2 Eyes (US set 2)
+eyesb Eyes (bootleg set 1)
+eyes Eyes (US set 1)
+eztouch EZ Touch (v116 China)
+f14_l1 F14 Tomcat (L-1)
+f14_p3 F14 Tomcat (P-3)
+f14_p4 F14 Tomcat (P-4)
+f14_p5 F14 Tomcat (P-5)
+f15se21 F-15 Strike Eagle (rev. 2.1 02/04/91)
+f15se F-15 Strike Eagle (rev. 2.2 02/25/91)
+f1dreamba F-1 Dream (bootleg, set 2)
+f1dreamb F-1 Dream (bootleg, set 1)
+f1en F1 Exhaust Note (World)
+f1enj F1 Exhaust Note (Japan)
+f1enu F1 Exhaust Note (US)
+f1gp2 F-1 Grand Prix Part II
+f1gp F-1 Grand Prix
+f1gpp F1 Grand Prix
+f1gpstar Grand Prix Star
+f1gpstr2 F-1 Grand Prix Star II
+f1lap F1 Super Lap (World)
+f1lapj F1 Super Lap (Japan)
+f1superb F1 Super Battle
+faceoff Face Off (Japan)
+faceoffh Face-Off (EM Bubble Hockey)
+faeton Faeton
+fa F/A (Japan)
+fairyl2a Fairy Land 2 (set 2)
+fairyl2b Fairy Land 2 (set 3)
+fairyl2bl Fairy Land 2 (bootleg)
+fairyl2 Fairy Land 2 (set 1)
+falcnwlda Falcons Wild - World Wide Poker (Video Klein, set 1)
+falcnwldb Falcons Wild - World Wide Poker (Video Klein, set 2)
+falcnwldc Falcons Wild - World Wide Poker (Falcon original)
+falcnwld Falcons Wild - Wild Card 1991 (TVG)
+falcon Falcon (bootleg of Phoenix) (8085A CPU)
+falconz Falcon (bootleg of Phoenix) (Z80 CPU)
+famibox FamicomBox
+famlyfun Family Fun!
+fantasiaa Fantasia (940307 PCB)
+fantasiab Fantasia (940429 PCB, set 2)
+fantasia Fantasia (940429 PCB, set 1)
+fantasian Fantasia (940803 PCB)
+fantasy Fantasy (World)
+fantasyj Fantasy (Japan)
+fantasyu Fantasy (US)
+fantazia Fantazia (bootleg?)
+fantjoura Fantastic Journey (ver AAA)
+fantjour Fantastic Journey (ver EAA)
+fantlanda Fantasy Land (set 2)
+fantland Fantasy Land (set 1)
+fantsia2a Fantasia II (Less Explicit)
+fantsia2 Fantasia II (Explicit)
+fantsia2n Fantasia II (1998)
+fantsy95 Fantasy '95
+fantzn2 Fantasy Zone II - The Tears of Opa-Opa (MC-8123, 317-0057)
+fantzone1 Fantasy Zone (unprotected)
+fantzone Fantasy Zone (Rev A, unprotected)
+fantzonep Fantasy Zone (317-5000)
+farfalla Farfalla
+farfallag Farfalla (German speech)
+farfallai Farfalla (Italian speech)
+farmer Farmers Rebellion
+farwest Far West
+fashion Fashion (Version 2.14)
+fashiong2 Fashion Gambler (set 2)
+fashiong Fashion Gambler (set 1)
+fastdraw_130 Fast Draw Showdown v1.30
+fastdraw Fast Draw Showdown v1.31
+fastdrwp Fast Draw (poker conversion kit)?
+fastfred Fast Freddie
+fastlane Fast Lane
+fateulcb Fate: Unlimited Codes (bootleg)
+fateulc Fate: Unlimited Codes (FUD1 ver. A)
+fatfurspa Fatal Fury Special / Garou Densetsu Special (set 2)(NGM-058)(NGH-058)
+fatfursp Fatal Fury Special / Garou Densetsu Special (set 1)(NGM-058)(NGH-058)
+fatfury1 Fatal Fury - King of Fighters / Garou Densetsu - shukumei no tatakai (NGM-033)(NGH-033)
+fatfury2 Fatal Fury 2 / Garou Densetsu 2 - arata-naru tatakai (NGM-047)(NGH-047)
+fatfury3 Fatal Fury 3 - Road to the Final Victory / Garou Densetsu 3 - haruka-naru tatakai (NGM-069)(NGH-069)
+fathom Fathom
+fax2 FAX 2
+fax FAX
+fb2genc1 Fruit Bonus 2nd Generation (Version 1.8R, set 1)
+fb2genc2 Fruit Bonus 2nd Generation (Version 1.8LT, set 1)
+fb2gend1 Fruit Bonus 2nd Generation (Version 1.8R, set 2)
+fb2gend2 Fruit Bonus 2nd Generation (Version 1.8LT, set 2)
+fb2gen Fruit Bonus 2nd Generation (Version 1.8E Dual)
+fb2geno2 Fruit Bonus 2nd Generation (Version 1.5)
+fb2geno Fruit Bonus 2nd Generation (Version 1.6XT)
+fb2genv1 Fruit Bonus 2nd Generation (Version 1.8R Dual)
+fb2genv2 Fruit Bonus 2nd Generation (Version 1.8LT Dual)
+fb2ndc2 Fruit Bonus 2nd Edition (Version 1.8LT, set 1)
+fb2ndd1 Fruit Bonus 2nd Edition (Version 1.8R, set 2)
+fb2ndd2 Fruit Bonus 2nd Edition (Version 1.8LT, set 2)
+fb2nd Fruit Bonus 2nd Edition (Version 1.8R, set 1)
+fb2ndo Fruit Bonus 2nd Edition (Version 1.5)
+fb2ndv1 Fruit Bonus 2nd Edition (Version 1.8R Dual)
+fb2ndv2 Fruit Bonus 2nd Edition (Version 1.8LT Dual)
+fb3g Fruit Bonus 3G (Version 1.0.3)
+fb4b2 Fruit Bonus 2004 (Version 1.5LT, set 1)
+fb4c1 Fruit Bonus 2004 (Version 1.5R, set 2)
+fb4c2 Fruit Bonus 2004 (Version 1.5LT, set 2)
+fb4d1 Fruit Bonus 2004 (Version 1.5R, set 3)
+fb4d2 Fruit Bonus 2004 (Version 1.5LT, set 3)
+fb4 Fruit Bonus 2004 (Version 1.5R, set 1)
+fb4o2 Fruit Bonus 2004 (Version 1.2)
+fb4o Fruit Bonus 2004 (Version 1.3XT)
+fb4v1 Fruit Bonus 2004 (Version 1.5R Dual)
+fb4v2 Fruit Bonus 2004 (Version 1.5LT Dual)
+fb5c Fruit Bonus 2005 (Version 1.5SH, set 2)
+fb5d Fruit Bonus 2005 (Version 1.5SH, set 3)
+fb5 Fruit Bonus 2005 (Version 1.5SH, set 1)
+fb5v Fruit Bonus 2005 (Version 1.5SH Dual)
+fb6d1 Fruit Bonus '06 - 10th anniversary (Version 1.7R CGA)
+fb6d2 Fruit Bonus '06 - 10th anniversary (Version 1.7LT CGA)
+fb6 Fruit Bonus '06 - 10th anniversary (Version 1.7E CGA)
+fb6s1 Fruit Bonus '06 - 10th anniversary (Version 1.7R CGA, Compact PCB)
+fb6s2 Fruit Bonus '06 - 10th anniversary (Version 1.7LT CGA, Compact PCB)
+fb6s3 Fruit Bonus '06 - 10th anniversary (Version 1.3R CGA, Compact PCB)
+fb6sed1 Fruit Bonus 2006 Special Edition (Version 1.4R CGA)
+fb6sed2 Fruit Bonus 2006 Special Edition (Version 1.4LT CGA)
+fb6sev1 Fruit Bonus 2006 Special Edition (Version 1.4R Dual)
+fb6sev2 Fruit Bonus 2006 Special Edition (Version 1.4LT Dual)
+fb6sev Fruit Bonus 2006 Special Edition (Version 1.4E Dual)
+fb6v1 Fruit Bonus '06 - 10th anniversary (Version 1.7R Dual)
+fb6v2 Fruit Bonus '06 - 10th anniversary (Version 1.7LT Dual)
+fb6v Fruit Bonus '06 - 10th anniversary (Version 1.7E Dual)
+fbait2bc Fisherman's Bait 2 - A Bass Challenge (GE865 VER. UAB)
+fbaitbc Fisherman's Bait - A Bass Challenge (GE765 VER. UAB)
+fbaitmca Fisherman's Bait - Marlin Challenge (GX889 VER. AA)
+fbaitmc Fisherman's Bait - Marlin Challenge (GX889 VER. EA)
+fbaitmcj Fisherman's Bait - Marlin Challenge (GX889 VER. JA)
+fbaitmcu Fisherman's Bait - Marlin Challenge (GX889 VER. UA)
+fball_ii Fireball II
+fbclass Fireball Classic
+fbcrazy Football Crazy (Video Quiz)
+fbdeluxe Fruit Bonus Deluxe (Version 1.0.9)
+fbdeluxeo Fruit Bonus Deluxe (Version 1.0.7)
+fbfrenzy Football Frenzy (NGM-034)(NGH-034)
+fcnudge Fruit Carnival Nudge (Version 2.1 Dual)
+fcnudgeo2 Fruit Carnival Nudge (Version 2.0, set 2)
+fcnudgeo3 Fruit Carnival Nudge (Version 1.7)
+fcnudgeo Fruit Carnival Nudge (Version 2.0, set 1)
+fcombat Field Combat
+fcrash Final Crash (bootleg of Final Fight)
+fearless Fearless Pinocchio (V101US)
+fenix Fenix (bootleg of Phoenix)
+feversoc Fever Soccer
+feversos Fever SOS (International, Ver. 98/09/25)
+ffantasya Fighting Fantasy (Japan)
+ffantasy Fighting Fantasy (Japan revision 2)
+ffight2b Final Fight 2 (SNES bootleg)
+ffighta Final Fight (World, set 2)
+ffightbl Final Fight (bootleg)
+ffight Final Fight (World, set 1)
+ffightj1 Final Fight (Japan 900112)
+ffightj2 Final Fight (Japan 900305)
+ffightj3 Final Fight (Japan 900613)
+ffightj Final Fight (Japan)
+ffightjh Street Smart / Final Fight (Japan, hack)
+ffightu1 Final Fight (USA, set 2)
+ffightua Final Fight (USA 900112)
+ffightub Final Fight (USA 900424)
+ffightuc Final Fight (USA 900613)
+ffightu Final Fight (USA, set 1)
+ffreveng Final Fight Revenge (JUET 990930 V1.100)
+ffrevng10 Final Fight Revenge (JUET 990714 V1.000)
+ffv101 Flipper Football (v1.01)
+ffv104 Flipper Football (v1.04)
+fg_1000af Family Guy v10.0 (English,French)
+fg_1000ag Family Guy v10.0 (English,German)
+fg_1000ai Family Guy v10.0 (English,Italian)
+fg_1000al Family Guy v10.0 (English,Spanish)
+fg_110af Family Guy v11.0 (English,French)
+fg_110ag Family Guy v11.0 (English,German)
+fg_110ai Family Guy v11.0 (English,Italian)
+fg_110al Family Guy v11.0 (English,Spanish)
+fg_120af Family Guy v12.0 (English,French)
+fg_120ag Family Guy v12.0 (English,German)
+fg_120ai Family Guy v12.0 (English,Italian)
+fg_120al Family Guy v12.0 (English,Spanish)
+fg_300ai Family Guy v3.0 (English,Italian)
+fg_400a Family Guy v4.0 (English)
+fg_400ag Family Guy v4.0 (English,German)
+fg_700af Family Guy v7.0 (English,French)
+fg_700al Family Guy v7.0 (English,Spanish)
+fg_800al Family Guy v8.0 (English,Spanish)
+fghtatck Fighter & Attacker (US)
+fghtbskt Fighting Basketball
+fghthista Fighter's History (World ver 43-07, DE-0380-2 PCB)
+fghthistb Fighter's History (World ver 43-05, DE-0380-2 PCB)
+fghthist Fighter's History (World ver 43-09, DE-0395-1 PCB)
+fghthistja Fighter's History (Japan ver 41-05, DE-0380-2 PCB)
+fghthistjb Fighter's History (Japan ver 41-04, DE-0380-1 PCB)
+fghthistj Fighter's History (Japan ver 41-07, DE-0395-1 PCB)
+fghthistua Fighter's History (US ver 42-06, DE-0395-1 PCB)
+fghthistub Fighter's History (US ver 42-05, DE-0395-1 PCB)
+fghthistuc Fighter's History (US ver 42-03, DE-0380-2 PCB)
+fghthistu Fighter's History (US ver 42-09, DE-0396-0 PCB)
+fghtjam Capcom Fighting Jam (JAM1 Ver. A)
+fgoala Field Goal (set 2)
+fgoal Field Goal (set 1)
+fh_905h Funhouse 9.05H
+fhawk Fighting Hawk (World)
+fhawkj Fighting Hawk (Japan)
+fhboxers Funky Head Boxers (JUETBKAL 951218 V1.000)
+fh_l3 Funhouse L-3
+fh_l4 Funhouse L-4
+fh_l5 Funhouse L-5
+fh_l9b Funhouse L-9 (SL-2m) Bootleg Improved German translation
+fh_l9 Funhouse L-9 (SL-2m)
+fhuntera Fortune Hunter (2XF5196I02, USA)
+fhunter Fortune Hunter (2XF5196I01, USA)
+fi6845 Fast Invaders (6845 version)
+fi8275 Fast Invaders (8275 version)
+fidlstix Fiddle Stix (1st Rev)
+fieldday Field Day
+fightfeva Fight Fever (set 2)
+fightfev Fight Fever (set 1)
+fightrol Fighting Roller
+filetto Filetto (v1.05 901009)
+filthyr Filthy Rich (Russian)
+finalap2 Final Lap 2
+finalap2j Final Lap 2 (Japan)
+finalap3a Final Lap 3 (World, set 2)
+finalap3bl Final Lap 3 (bootleg)
+finalap3 Final Lap 3 (World, set 1)
+finalap3jc Final Lap 3 (Japan - Rev C)
+finalap3j Final Lap 3 (Japan)
+finalapr Final Lap R (Rev. B)
+finalaprj Final Lap R (Japan Rev. C)
+finalapro Final Lap R
+finalb Final Blow (World)
+finalbj Final Blow (Japan)
+finalbny Mahjong Final Bunny [BET] (Japan)
+finalbu Final Blow (US)
+finalgdr Final Godori (Korea, version 2.20.5915)
+finalizrb Finalizer - Super Transformation (bootleg)
+finalizr Finalizer - Super Transformation
+finallapc Final Lap (Rev C)
+finallapd Final Lap (Rev D)
+finallap Final Lap (Rev E)
+finallapjb Final Lap (Japan, Rev B)
+finallapjc Final Lap (Japan, Rev C)
+finalttr Final Tetris
+findlove Zenkoku Seifuku Bishoujo Grand Prix Find Love (J 971212 V1.000)
+findout Find Out (Version 4.04)
+finehour Finest Hour (Japan)
+finfurl2 Final Furlong 2 (World)
+finfurl2j Final Furlong 2 (Japan)
+finfurl Final Furlong (FF2 Ver. A)
+finlarch Final Arch (J 950714 V1.001)
+fireactd Fire Action Deluxe
+fireact Fire Action
+firebarr Fire Barrel (Japan)
+firebatl Fire Battle
+firebeas Firebeast (prototype)
+firebird Hot Fire Birds
+firefoxa Fire Fox (set 2)
+firefox Fire Fox (set 1)
+firehawk Fire Hawk (horizontal)
+fire_l3 Fire! (L-3)
+firemntn Fire Mountain
+fireone Fire One
+fireshrka Fire Shark (earlier)
+fireshrkd Fire Shark (Korea, set 1, easier)
+fireshrkdh Fire Shark (Korea, set 2, harder)
+fireshrk Fire Shark
+firetrapa Fire Trap (US, set 2)
+firetrapbl Fire Trap (Japan bootleg)
+firetrap Fire Trap (US, set 1)
+firetrapj Fire Trap (Japan)
+firetrk Fire Truck / Smokey Joe
+firstcl First Class Traveller (set 1)
+fishfren Fishin' Frenzy (prototype)
+fitegolf2 Fighting Golf (US, Ver 2)
+fitegolf Fighting Golf (World?)
+fitegolfu Fighting Golf (US)
+fitfight Fit of Fighting
+fitterbl Fitter (bootleg of Round-Up)
+fitter Fitter
+fiveside Five a Side Soccer (ver UAA)
+fixeighta FixEight (Southeast Asia)
+fixeightat FixEight (Southeast Asia, Taito license)
+fixeightbl FixEight (Korea, bootleg)
+fixeight FixEight (Europe)
+fixeighth FixEight (Hong Kong)
+fixeightht FixEight (Hong Kong, Taito license)
+fixeightj FixEight (Japan)
+fixeightjt FixEight (Japan, Taito license)
+fixeightk FixEight (Korea)
+fixeightkt FixEight (Korea, Taito license)
+fixeightt FixEight (Europe, Taito license)
+fixeighttw FixEight (Taiwan)
+fixeighttwt FixEight (Taiwan, Taito license)
+fixeightu FixEight (USA)
+fixeightut FixEight (USA, Taito license)
+fjbuster Fujiyama Buster (Japan)
+fjholden FJ Holden
+flagrall '96 Flag Rally
+flamegun Flame Gunner
+flamegunj Flame Gunner (Japan)
+flashgala Flashgal (set 2)
+flashgal Flashgal (set 1)
+flashgdnf Flash Gordon (French)
+flashgdn Flash Gordon
+flashgdnp1 Flash Gordon (prototype rev. 1)
+flashgdnp2 Flash Gordon (prototype rev. 2)
+flashgdnv Flash Gordon (Vocalizer sound)
+flash_l1 Flash (L-1)
+flash_l2 Flash (L-2)
+flash_t1 Flash (T-1) Ted Estes
+fldragon Flash Dragon
+flicker Flicker (prototype)
+flicky Flicky (128k Version, System 2, 315-5051)
+flickyo Flicky (64k Version, System 1, 315-5051, set 1)
+flickys1 Flicky (64k Version, System 1, 315-5051, set 2)
+flickys2 Flicky (128k Version, System 2, not encrypted)
+flight2k Flight 2000
+flipmaze Flip Maze (V2.04J)
+flipshot Battle Flip Shot
+flipull Flipull (Japan)
+flkatcka Flak Attack (Japan, PWB 450593 sub-board)
+flkatck Flak Attack (Japan)
+flower Flower (US)
+flowerj Flower (Japan)
+flstoryj The FairyLand Story (Japan)
+flstory The FairyLand Story
+flyball1 Flyball (rev 1)
+flyball Flyball (rev 2)
+flyboyb Fly-Boy (bootleg)
+flyboy Fly-Boy
+flytigera Flying Tiger (set 2)
+flytiger Flying Tiger (set 1)
+fmaniac3 Fishing Maniac 3
+fnkyfish Funky Fish
+fnshark Flyin' Shark (bootleg of Hishou Zame)
+foathens Flame of Athens
+foodf1 Food Fight (rev 1)
+foodf2 Food Fight (rev 2)
+foodfc Food Fight (cocktail)
+foodf Food Fight (rev 3)
+footchmp Football Champ (World)
+forcebrk Force Break (bootleg)
+forgottnu1 Forgotten Worlds (USA, B-Board 88618B-2, Rev. C)
+forgottnuaa Forgotten Worlds (USA, B-Board 88618B-2, Rev. AA)
+forgottnua Forgotten Worlds (USA, B-Board 88618B-2, Rev. A)
+forgottnu Forgotten Worlds (USA, B-Board 88621B-2, Rev. C)
+formatz Formation Z
+fort2ba Fortress 2 Blue Arcade (ver 1.00 / pcb ver 3.05)
+fort2b Fortress 2 Blue Arcade (ver 1.01 / pcb ver 3.05)
+fortecar Forte Card (Ver 103, English)
+fortecrd Forte Card (Ver 110, Spanish)
+fortune1 Fortune I (PK485-S) Draw Poker
+fotns Fist Of The North Star
+fourtrax Four Trax
+fourx4 4x4
+foxylady Foxy Lady
+fpoint1d Flash Point (set 1, Japan) (bootleg of FD1094 317-0127A set)
+fpoint1 Flash Point (set 1, Japan) (FD1094 317-0127A)
+fpointbj Flash Point (Japan, bootleg)
+fpointbl Flash Point (World, bootleg)
+fpointd Flash Point (set 2, Japan) (bootleg of FD1094 317-0127A set)
+fpoint Flash Point (set 2, Japan) (FD1094 317-0127A)
+fpwr2_l2 Firepower II (L-2)
+frankstg Mary Shelley's Frankenstein (Germany)
+frankst Mary Shelley's Frankenstein
+franticf Frantic Fred
+freddy4 Freddy: A Nightmare on Elm Street (rev.4)
+freddy Freddy: A Nightmare on Elm Street (rev.3)
+fredmemc Fred Flintstones' Memory Match (Mandarin Chinese, 3/17/95)
+fredmem Fred Flintstones' Memory Match (World?, Ticket version, 3/17/95)
+fredmemj Fred Flintstones' Memory Match (Japan, High Score version, 3/20/95)
+fredmemuk Fred Flintstones' Memory Match (UK, 3/17/95)
+fredmemus Fred Flintstones' Memory Match (US, High Score version, 3/10/95)
+fredmesp Fred Flintstones' Memory Match (Spanish, 3/17/95)
+freedom Freedom
+freefall Freefall
+freekicka Free Kick (NS6201-A 1987.9)
+freekickb1 Free Kick (bootleg set 1)
+freekickb2 Free Kick (bootleg set 2)
+freekickb3 Free Kick (bootleg set 3)
+freekick Free Kick (NS6201-A 1987.10)
+freezeat2 Freeze (Atari) (prototype, 96/10/18)
+freezeat3 Freeze (Atari) (prototype, 96/10/07)
+freezeat4 Freeze (Atari) (prototype, 96/10/03)
+freezeat5 Freeze (Atari) (prototype, 96/09/20, AMOA-96)
+freezeat6 Freeze (Atari) (prototype, 96/09/07, Jamma-96)
+freezeat Freeze (Atari) (prototype, English voice, 96/10/25)
+freezeatjp Freeze (Atari) (prototype, Japanese voice, 96/10/25)
+freeze Freeze
+frenzy Frenzy
+fresh Fruit Fresh (Italy)
+friskyta Frisky Tom (set 2)
+friskyt Frisky Tom (set 1)
+frogf Frog (Falcon bootleg)
+frogger Frogger
+froggermc Frogger (Moon Cresta hardware)
+froggers1 Frogger (Sega set 1)
+froggers2 Frogger (Sega set 2)
+froggers3 Frogger (Sega set 3)
+froggers Frog
+froggerv Frogger (Videotron bootleg)
+frogg Frog (Galaxian hardware)
+froggrs Frogger (Scramble hardware)
+frogs Frogs
+fromanc2 Taisen Idol-Mahjong Final Romance 2 (Japan)
+fromanc4 Taisen Mahjong Final Romance 4 (Japan)
+fromance Idol-Mahjong Final Romance (Japan)
+fromancr Taisen Mahjong Final Romance R (Japan)
+frontier Frontier
+frontlin Front Line
+froundl The Final Round (version L)
+fround The Final Round (version M)
+frpwr_l2 Firepower (L-2)
+frpwr_l6 Firepower (L-6)
+frpwr_t6 Firepower (T-6)
+fruitbun Fruits & Bunny (World?)
+fruitpar Fruit Paradise (V214)
+fruitpc Fruit Land
+fruitstb Fruit Star Bonus (Ver 8.20PIR)
+fruitstr Fruit Star (encrypted)
+fsharkbt Flying Shark (bootleg with 8741)
+fshark Flying Shark (World)
+fs_lx2 The Flintstones (LX-2)
+fs_lx4 The Flintstones (LX-4)
+fs_lx5 The Flintstones (LX-5)
+fsoccerba Fighting Soccer (Joystick hack bootleg, alt)
+fsoccerb Fighting Soccer (Joystick hack bootleg)
+fsoccer Fighting Soccer (version 4)
+fsoccerj Fighting Soccer (Japan)
+fs_sp2 The Flintstones (SP-2)
+fstarfrc Final Star Force (US)
+fstarfrcj Final Star Force (Japan)
+fstation Fun Station Spielekoffer 9 Spiele
+fswords Fighters Swords (Korean release of Samurai Shodown III)
+ftimpact Fighters' Impact (Ver 2.02O)
+ftimpactj Fighters' Impact (Ver 2.02J)
+ftimpactu Fighters' Impact (Ver 2.02A)
+ftimpcta Fighters' Impact A (Ver 2.00J)
+ft_l3 Fish Tales (L-3)
+ft_l4 Fish Tales (L-4)
+ft_l5 Fish Tales (L-5)
+ft_p4 Fish Tales (P-4)
+ftspeed Faster Than Speed
+fullthrl Full Throttle (Japan)
+fun4a Fun Four (set 2) [TTL]
+fun4 Fun Four (set 1) [TTL]
+funcsino Status Fun Casino (V1.3s)
+funcube2 Funcube 2 (v1.1)
+funcube3 Funcube 3 (v1.1)
+funcube4 Funcube 4 (v1.0)
+funcube5 Funcube 5 (v1.0)
+funcube Funcube (v1.5)
+funkball Funky Ball
+funkybeeb Funky Bee (bootleg, harder)
+funkybee Funky Bee
+funkyfiga The First Funky Fighter (North America, set 2)
+funkyjeta Funky Jet (World)
+funkyjet Funky Jet (World, rev 1)
+funkyjetj Funky Jet (Japan, rev 2)
+funlddlx Funny Land de Luxe
+funquiz Fun World Quiz (Austrian)
+funriverd1 Fun River (Version 1.3R CGA)
+funriver Fun River (Version 1.4R CGA)
+funriverv Fun River (Version 1.4R Dual)
+funybublc Funny Bubble (Comad version)
+funybubl Funny Bubble
+funystrp Funny Strip
+futari10 Mushihime-Sama Futari Ver 1.0 (2006/10/23 MASTER VER.)
+futari15a Mushihime-Sama Futari Ver 1.5 (2006/12/8 MASTER VER 1.54)
+futari15 Mushihime-Sama Futari Ver 1.5 (2006/12/8.MASTER VER. 1.54.)
+futariblj Mushihime-Sama Futari Black Label (2007/12/11 BLACK LABEL VER)
+futaribl Mushihime-Sama Futari Black Label - Another Ver (2009/11/27 INTERNATIONAL BL)
+futflash Future Flash
+futrquen Future Queen
+futspy Future Spy (315-5061)
+futurspa Future Spa
+futurwld Future World
+fvipers2 Fighting Vipers 2 (Japan, Revision A)
+fvipers Fighting Vipers (Revision D)
+fx F-X (bootleg of S.R.D. Mission)
+g4u2 Games 4 U 2 (94 5.6-0)
+g4u3a Games 4 U 3 (94 5.6-5)
+g4u3 Games 4 U 3 (94 5.6-4)
+g4u4 Games 4 U 4 (94 5.6-5)
+g4u5 Games 4 U 5 (94 5.6-5)
+g4u6 Games 4 U 6 (94 5.6-5)
+g4u7 Games 4 U 7 (94 5.6-5a)
+ga2 Golden Axe: The Revenge of Death Adder (World)
+ga2j Golden Axe: The Revenge of Death Adder (Japan)
+ga2u Golden Axe: The Revenge of Death Adder (US)
+gaialast Gaia - The Last Choice of Earth
+gaiapols Gaiapolis (ver EAF)
+gaiapolsj Gaiapolis (ver JAF)
+gaiapolsu Gaiapolis (ver UAF)
+gaiden Ninja Gaiden (US)
+gakupara Quiz Gakuen Paradise (Japan)
+gakusai2 Mahjong Gakuensai 2 (Japan)
+gakusai Mahjong Gakuensai (Japan)
+gal10ren Mahjong Gal 10-renpatsu (Japan)
+gal3 Galaxian 3 - Theater 6 : Project Dragoon
+galactic Galactica - Batalha Espacial
+galaga3a Galaga 3 (GP3 rev. C)
+galaga3b Galaga 3 (GP3)
+galaga3c Galaga 3 (set 4)
+galaga3 Galaga 3 (GP3 rev. D)
+galaga3m Galaga 3 (set 5)
+galaga88a Galaga '88 (02-03-88)
+galaga88 Galaga '88
+galaga88j Galaga '88 (Japan)
+galaga Galaga (Namco rev. B)
+galagamf Galaga (Midway set 1 with fast shoot hack)
+galagamk Galaga (Midway set 2)
+galagamw Galaga (Midway set 1)
+galagao Galaga (Namco)
+galap1 Space Invaders Galactica (galaxiana hack)
+galap4 Galaxian Part 4 (hack)
+galapx Galaxian Part X (moonaln hack)
+galastrm Galactic Storm (Japan)
+galaxbsf2 Galaxian (bootleg, set 3)
+galaxbsf Galaxian (bootleg, set 1)
+galaxiaa Galaxia (set 2)
+galaxiab Galaxia (set 3)
+galaxiac Galaxia (set 4)
+galaxia Galaxia (set 1)
+galaxiana Galaxian (Namco set 2)
+galaxianbl Galaxian (bootleg, set 2)
+galaxian Galaxian (Namco set 1)
+galaxianm Galaxian (Midway set 1)
+galaxianmo Galaxian (Midway set 2)
+galaxiant Galaxian (Taito)
+galaxi Galaxi (v2.0)
+galaxrf Galaxian (Recreativos Franco S.A. Spanish bootleg)
+galaxrfgg Galaxian Growing Galaxip / Galaxian Nave Creciente (Recreativos Franco S.A. Spanish bootleg)
+galaxyfg Galaxy Fight - Universal Warriors
+galaxygn Galaxy Gunners
+galaxypi Galaxy
+galaxyr Galaxy Ranger
+galaxyrp Galaxy Ranger (Pioneer LDV1000)
+galds Gals Ds - Three Dealers Casino House (bootleg?)
+galeone Il Galeone
+galgame2 Galaxy Games StarPak 2
+galgame Galaxy Game
+galgbios Galaxy Games (BIOS v1.90)
+galivan2 Cosmo Police Galivan (12/16/1985)
+galivan3 Cosmo Police Galivan (12/11/1985)
+galivan Cosmo Police Galivan (12/26/1985)
+galkaika Mahjong Gal no Kaika (Japan)
+galkoku Mahjong Gal no Kokuhaku (Japan)
+gallag50 Gallag Video Game / Petalouda (Butterfly, x50)
+gallag Gallag
+gallgall_21 Gallagher's Gallery v2.1
+gallgall Gallagher's Gallery v2.2
+gallop Gallop - Armed Police Unit (Japan, M72)
+galmedes Galmedes (Japan)
+galmonst Galaxy Monsters (Laguna S.A. Spanish bootleg of Space Invaders)
+galpani2e2 Gals Panic II (English, 2 PCB ver.)
+galpani2e Gals Panic II (English)
+galpani2 Gals Panic II (Asia)
+galpani2g Gals Panic II (Germany, 2 PCB ver.)
+galpani2gs Gals Panic II (Germany, single PCB)
+galpani2i Gals Panic II (Italy, single PCB)
+galpani2t Gals Panic II (Taiwan)
+galpani3 Gals Panic 3 (Euro)
+galpani3hk Gals Panic 3 (Hong Kong)
+galpani3j Gals Panic 3 (Japan)
+galpani3k Gals Panic 3 (Korea)
+galpani4 Gals Panic 4 (Japan)
+galpani4k Gals Panic 4 (Korea)
+galpanica Gals Panic (MCU Protected)
+galpanic Gals Panic (Unprotected)
+galpanis Gals Panic S - Extra Edition (Europe)
+galpanisj Gals Panic S - Extra Edition (Japan)
+galpanisk Gals Panic S - Extra Edition (Korea)
+galpans2a Gals Panic S2 (Asia)
+galpans2 Gals Panic S2 (Japan)
+galpans3 Gals Panic S3 (Japan)
+galsnewa Gals Panic (Export, EXPRO-02 PCB)
+galsnew Gals Panic (US, EXPRO-02 PCB)
+galsnewj Gals Panic (Japan, EXPRO-02 PCB)
+galsnewk Gals Panic (Korea, EXPRO-02 PCB)
+galspnbl Gals Pinball
+galturbo Galaxian Turbo (superg hack)
+galxwars2 Galaxy Wars (Universal set 2)
+galxwars Galaxy Wars (Universal set 1)
+gamatron Gamatron
+gamatros Gamatron (Sonic)
+gambl186 Multi Game (Versione 4.0.3 - 1.5.7, 05-FEV-99(397)) (V398?)
+gamecst2 GameCristal (version 2.613)
+gamecstl GameCristal
+gametngk The Game Paradise - Master of Shooting! / Game Tengoku - The Game Paradise
+gammagic Game Magic
+gamshara Gamshara (10021 Ver.A)
+gamt10a Gaminator 10 (set 2)
+gamt10bag Gaminator 10 (bootleg, Bag)
+gamt10b Gaminator 10 (set 3)
+gamt10c Gaminator 10 (set 4)
+gamt10d Gaminator 10 (set 5)
+gamt10e Gaminator 10 (set 6)
+gamt10ent Gaminator 10 (bootleg, Ent)
+gamt10f Gaminator 10 (set 7)
+gamt10 Gaminator 10 (set 1)
+gamt10g Gaminator 10 (set 8)
+gamt10gmult Gaminator 10 (bootleg, Multiloto)
+gamt10h Gaminator 10 (set 9)
+gamt10i Gaminator 10 (set 10)
+gamt10j Gaminator 10 (set 11)
+gamt10k Gaminator 10 (set 12)
+gamt10l Gaminator 10 (set 13)
+gamt10lotc Gaminator 10 (bootleg, C-Loto)
+gamt10lotm Gaminator 10 (bootleg, Lotomatic)
+gamt10m Gaminator 10 (set 14)
+gamt10n Gaminator 10 (set 15)
+gamt10o Gaminator 10 (set 16)
+gamt11a Gaminator 11 (set 2)
+gamt11b Gaminator 11 (set 3)
+gamt11bmult Gaminator 11 (bootleg, Multiloto)
+gamt11c Gaminator 11 (set 4)
+gamt11 Gaminator 11 (set 1)
+gamt12a Gaminator 12 (set 2)
+gamt12b Gaminator 12 (set 3)
+gamt12 Gaminator 12 (set 1)
+gamt16a Gaminator 16 (set 2)
+gamt16b Gaminator 16 (set 3)
+gamt16c Gaminator 16 (set 4)
+gamt16d Gaminator 16 (set 5)
+gamt16e Gaminator 16 (set 6)
+gamt16f Gaminator 16 (set 7)
+gamt16fmult Gaminator 16 (bootleg, Multiloto)
+gamt16 Gaminator 16 (set 1)
+gamt16g Gaminator 16 (set 8)
+gamt16h Gaminator 16 (set 9)
+gamt16i Gaminator 16 (set 10)
+gamt16j Gaminator 16 (set 11)
+gamt16k Gaminator 16 (set 12)
+gamt16lotc Gaminator 16 (bootleg, C-Loto)
+gamt17a Gaminator 17 (set 2)
+gamt17b Gaminator 17 (set 3)
+gamt17 Gaminator 17 (set 1)
+gamt18a Gaminator 18 (set 2)
+gamt18b Gaminator 18 (set 3)
+gamt18bmult Gaminator 18 (bootleg, Multiloto)
+gamt18c Gaminator 18 (set 4)
+gamt18d Gaminator 18 (set 5)
+gamt18ent Gaminator 18 (bootleg, Ent)
+gamt18 Gaminator 18 (set 1)
+gamt18lotc Gaminator 18 (bootleg, C-Loto)
+gamt19a Gaminator 19 (set 2)
+gamt19ent Gaminator 19 (bootleg, Ent)
+gamt19 Gaminator 19 (set 1)
+gamt19lotc Gaminator 19 (bootleg, C-Loto)
+gamt19mult Gaminator 19 (bootleg, Multiloto)
+gamt1a Gaminator 1 (set 2)
+gamt1b Gaminator 1 (set 3)
+gamt1ent Gaminator 1 (bootleg, Ent)
+gamt1 Gaminator 1 (set 1)
+gamt1lotc Gaminator 1 (bootleg, C-Loto)
+gamt20a Gaminator 20 (set 2)
+gamt20b Gaminator 20 (set 3)
+gamt20ent Gaminator 20 (bootleg, Ent)
+gamt20 Gaminator 20 (set 1)
+gamt20lotc Gaminator 20 (bootleg, C-Loto)
+gamt20lotm Gaminator 20 (bootleg, Lotomatic)
+gamt21a Gaminator 21 (set 2)
+gamt21amult Gaminator 21 (bootleg, Multiloto)
+gamt21 Gaminator 21 (set 1)
+gamt22a Gaminator 22 (set 2)
+gamt22amult Gaminator 22 (bootleg, Multiloto)
+gamt22b Gaminator 22 (set 3)
+gamt22 Gaminator 22 (set 1)
+gamt23a Gaminator 23 (set 2)
+gamt23b Gaminator 23 (set 3)
+gamt23 Gaminator 23 (set 1)
+gamt29a Gaminator 29 (set 2)
+gamt29 Gaminator 29 (set 1)
+gamt30 Gaminator 30 (set 1)
+gamt31 Gaminator 31 (set 1)
+gamt31mult Gaminator 31 (bootleg, Multiloto)
+gamt4a Gaminator 4 (set 2)
+gamt4b Gaminator 4 (set 3)
+gamt4c Gaminator 4 (set 4)
+gamt4dbag Gaminator 4 (bootleg, Bag, set 1)
+gamt4d Gaminator 4 (set 5)
+gamt4e Gaminator 4 (set 6)
+gamt4ent Gaminator 4 (bootleg, Ent)
+gamt4fbag Gaminator 4 (bootleg, Bag, set 2)
+gamt4f Gaminator 4 (set 7)
+gamt4 Gaminator 4 (set 1)
+gamt4g Gaminator 4 (set 8)
+gamt4hbag Gaminator 4 (bootleg, Bag, set 3)
+gamt4h Gaminator 4 (set 9)
+gamt4hmult Gaminator 4 (bootleg, Multiloto)
+gamt4ibag Gaminator 4 (bootleg, Bag, set 4)
+gamt4i Gaminator 4 (set 10)
+gamt4j Gaminator 4 (set 11)
+gamt4lotca Gaminator 4 (C-Loto, MK4)
+gamt4lotc Gaminator 4 (bootleg, C-Loto)
+gamt4lotm Gaminator 4 (bootleg, Lotomatic)
+gamt5 Gaminator 5 (set 1)
+gamt6a Gaminator 6 (set 2)
+gamt6b Gaminator 6 (set 3)
+gamt6c Gaminator 6 (set 4)
+gamt6d Gaminator 6 (set 5)
+gamt6e Gaminator 6 (set 6)
+gamt6ent Gaminator 6 (bootleg, Ent)
+gamt6f Gaminator 6 (set 7)
+gamt6 Gaminator 6 (set 1)
+gamt6lotc Gaminator 6 (bootleg, C-Loto)
+gamt7a Gaminator 7 (set 2)
+gamt7b Gaminator 7 (set 3)
+gamt7c Gaminator 7 (set 4)
+gamt7d Gaminator 7 (set 5)
+gamt7e Gaminator 7 (set 6)
+gamt7f Gaminator 7 (set 7)
+gamt7 Gaminator 7 (set 1)
+gamt7g Gaminator 7 (set 8)
+gamt7h Gaminator 7 (set 9)
+gamt8a Gaminator 8 (set 2)
+gamt8b Gaminator 8 (set 3)
+gamt8c Gaminator 8 (set 4)
+gamt8d Gaminator 8 (set 5)
+gamt8 Gaminator 8 (set 1)
+gamt8lotc Gaminator 8 (bootleg, C-Loto)
+gamt9a Gaminator 9 (set 2)
+gamt9 Gaminator 9 (set 1)
+gamt9lotc Gaminator 9 (bootleg, C-Loto)
+ganbare Ganbare! Marine Kun (Japan 2K0411)
+gangwars Gang Wars
+gangwarsj Gang Wars (Japan)
+gangwarsu Gang Wars (US)
+ganjaja Ganbare Jajamaru Saisho wa Goo / Ganbare Jajamaru Hop Step & Jump
+gaplusa Gaplus (GP2)
+gaplusd Gaplus (GP2 rev D, alternate hardware)
+gaplus Gaplus (GP2 rev. B)
+gaplust Gaplus (Tecfri PCB)
+gardiab Gardia (317-0007?, bootleg)
+gardia Gardia (317-0006)
+gardiaj Gardia (Japan, 317-0006)
+garogun Garogun Seroyang (Korea)
+garoup Garou - Mark of the Wolves (prototype)
+garuka Garuka (Japan ver. W)
+garyoret Garyo Retsuden (Japan)
+gatedoom1 Gate of Doom (US revision 1)
+gatedoom Gate of Doom (US revision 4)
+gatsbee Gatsbee
+gaunt22p1 Gauntlet II (2 Players, rev 1)
+gaunt22p Gauntlet II (2 Players, rev 2)
+gaunt22pg Gauntlet II (2 Players, German)
+gaunt2 Gauntlet II
+gaunt2g Gauntlet II (German)
+gauntdl24 Gauntlet Dark Legacy (version DL 2.4)
+gauntdl Gauntlet Dark Legacy (version DL 2.52)
+gauntleg12 Gauntlet Legends (version 1.2)
+gauntleg Gauntlet Legends (version 1.6)
+gauntlet2pg1 Gauntlet (2 Players, German, rev 1)
+gauntlet2p Gauntlet (2 Players, rev 6)
+gauntlet2pg Gauntlet (2 Players, German, rev 4)
+gauntlet2pj2 Gauntlet (2 Players, Japanese, rev 2)
+gauntlet2pj Gauntlet (2 Players, Japanese, rev 5)
+gauntlet2pr3 Gauntlet (2 Players, rev 3)
+gauntlet Gauntlet (rev 14)
+gauntletg Gauntlet (German, rev 10)
+gauntletgr3 Gauntlet (German, rev 3)
+gauntletgr6 Gauntlet (German, rev 6)
+gauntletgr8 Gauntlet (German, rev 8)
+gauntletj12 Gauntlet (Japanese, rev 12)
+gauntletj Gauntlet (Japanese, rev 13)
+gauntletr1 Gauntlet (rev 1)
+gauntletr2 Gauntlet (rev 2)
+gauntletr4 Gauntlet (rev 4)
+gauntletr5 Gauntlet (rev 5)
+gauntletr7 Gauntlet (rev 7)
+gauntletr9 Gauntlet (rev 9)
+gauntlets Gauntlet (Spanish, rev 15)
+gaxeduel Golden Axe - The Duel (JUETL 950117 V1.000)
+gberetb Green Beret (bootleg)
+gberet Green Beret
+gblchmp Global Champion (Ver 2.1A 1994/07/29)
+gchgchmp Gachaga Champ (GE877 VER. JAB)
+gcpinbal Grand Cross
+gdarius2 G-Darius Ver.2 (Ver 2.03J)
+gdariusb G-Darius (Ver 2.02A)
+gdarius G-Darius (Ver 2.01J)
+gdfs Mobil Suit Gundam Final Shooting (Japan)
+gdvsgd Gundam vs. Gundam (GVS1 Ver. A)
+gdvsgdnx Gundam vs. Gundam Next
+geebee Gee Bee (Japan)
+geebeeg Gee Bee (US)
+gegege GeGeGe no Kitarou Youkai Slot
+geimulti GEI Multi Game
+gekiretu Quiz Gekiretsu Scramble (Japan)
+gekiridn Gekirindan (Ver 2.3O 1995/09/21)
+gekiridnj Gekirindan (Ver 2.3J 1995/09/21)
+gekisha Mahjong Gekisha
+gekisou Gekisou (Japan)
+gekitsui Gekitsui Oh (Japan)
+gemini2k1 Gemini 2000 (set 2)
+gemini2k Gemini 2000 (set 1)
+genesisp Genesis
+geniea Genie (ICP-1, set 2)
+genie Genie (ICP-1, set 1)
+geniep Genie (Pinball)
+genix Genix Family
+genpeitd Genpei ToumaDen
+gensitou Genshi-Tou 1930's
+geostorm Geo Storm (Japan)
+gepoker1 Poker (Version 50.02 ICB, set 2)
+gepoker2 Poker (Version 50.02 ICB, set 3)
+gepoker Poker (Version 50.02 ICB, set 1)
+getbass Get Bass
+getrich Get Rich (Version 1.0.1)
+getstarb1 Get Star (bootleg set 1)
+getstarb2 Get Star (bootleg set 2)
+getstarj Get Star (Japan)
+gfire2 Golden Fire II
+gforce2 Galaxy Force 2
+gforce2ja Galaxy Force 2 (Japan, Rev A)
+gforce2j Galaxy Force 2 (Japan)
+gforce2sd Galaxy Force 2 (Super Deluxe unit)
+ggatea Golden Gate (set 2) (Bingo)
+ggate Golden Gate (set 1) (Bingo)
+ggconnie Go! Go! Connie chan Jaka Jaka Janken
+gghost Goalie Ghost
+ggisuka Guilty Gear Isuka
+ggreats2 Golfing Greats 2 (ver JAC)
+ggx15 Guilty Gear X ver. 1.5
+ghoshunt Ghost Hunter
+ghostb2a The Real Ghostbusters (US 2 Players)
+ghostb3 The Real Ghostbusters (US 3 Players)
+ghostb The Real Ghostbusters (US 2 Players, revision 2)
+ghostlop Ghostlop (prototype)
+ghostmun Ghost Muncher
+ghostsev Ghost Squad Evolution
+ghox Ghox (spinner)
+ghoxj Ghox (joystick)
+ghunters Gang Hunter / Dead Angle (Spain)
+ghv101 Goofy Hoops
+gigandesa Gigandes (earlier)
+gigandes Gigandes
+gigasb Gigas (bootleg)
+gigasm2b Gigas Mark II (bootleg)
+gigawinga Giga Wing (Asia 990222)
+gigawingb Giga Wing (Brazil 990222)
+gigawingd Giga Wing (USA 990222 Phoenix Edition) (bootleg)
+gigawing Giga Wing (USA 990222)
+gigawingh Giga Wing (Hispanic 990222)
+gigawingjd Giga Wing (Japan 990223 Phoenix Edition) (bootleg)
+gigawingj Giga Wing (Japan 990223)
+gijoea G.I. Joe (World, EB8, prototype?)
+gijoe G.I. Joe (World, EAB, set 1)
+gijoej G.I. Joe (Japan, JAA)
+gijoeu G.I. Joe (US, UAB)
+gi_l3 Gilligan's Island (L-3)
+gi_l4 Gilligan's Island (L-4)
+gi_l6 Gilligan's Island (L-6)
+gi_l9 Gilligan's Island (L-9)
+gimeabrk Gimme A Break (7/7/85)
+ginganina Ginga NinkyouDen (set 2)
+ginganin Ginga NinkyouDen (set 1)
+ginkun Ganbare Ginkun
+gionbana Gionbana (Japan 890120)
+girotutt GiroTutto
+gjspace Gekitoride-Jong Space (10011 Ver.A)
+gkigt43 Game King (v4.3)
+gkigt43n Game King (v4.3, NJ)
+gkigt4 Game King (v4.x)
+gkigt4ms Game King (v4.x, MS)
+gkigt5p Game King (Triple-Five Play)
+gkigtez Game King (EZ Pay, v4.0, MS)
+gladiatp Gladiators
+gladiatr Gladiator (US)
+glass10a Glass (Ver 1.0, Break Edition) (set 2)
+glass10 Glass (Ver 1.0, Break Edition) (set 1)
+glass Glass (Ver 1.1, Break Edition, Version 1994)
+gl_coc29 Carry On Clubbin' (Global) (v2.9) (Stealth)
+gl_coc29p Carry On Clubbin' (Global) (v2.9 Protocol) (Stealth)
+gl_coc Carry On Clubbin' (Global) (v3.0) (Stealth)
+gl_cocp Carry On Clubbin' (Global) (v3.0 Protocol) (Stealth)
+gldarrow Golden Arrow (Standard G8-03)
+gldncrwn Golden Crown (Dutch, Game Card 95-752-011)
+gldneye Goldeneye
+gl_dowcl Deals On Wheels Club (Global) (v1.6) (Stealth)
+gl_dowclp Deals On Wheels Club (Global) (v1.6 Protocol) (Stealth)
+gl_dow Deals On Wheels (Global) (v1.4) (Stealth)
+gl_dowp Deals On Wheels (Global) (v1.4 Protocol) (Stealth)
+glfgreat Golfing Greats
+glfgreatj Golfing Greats (Japan)
+gl_grncla Grid Runner Club (Global) (Stealth?) (set 2)
+gl_grncl Grid Runner Club (Global) (Stealth?) (set 1)
+gl_hbhcla Heartbreak Hotel Club (Global) (Set 2) (Stealth)
+gl_hbhcl Heartbreak Hotel Club (Global) (v1.9) (Stealth)
+gl_hbhclp Heartbreak Hotel Club (Global) (v1.9 Protocol) (Stealth)
+gl_hbh Heartbreak Hotel (Global) (v1.0) (Stealth)
+gloc G-LOC Air Battle (World)
+glocr360 G-LOC R360
+glocu G-LOC Air Battle (US)
+glpracr2 Gallop Racer 2 (USA)
+glpracr2j Gallop Racer 2 (Japan)
+glpracr2l Gallop Racer 2 Link HW (Japan)
+glpracr3 Gallop Racer 3 (Export)
+glpracr3j Gallop Racer 3 (Japan)
+glpracr Gallop Racer (English Ver 10.17.K)
+glpracrj Gallop Racer (Japanese Ver 9.01.12)
+gl_snbeva Saturday Night Beaver (Global) (Stealth?) (set 2)
+gl_snbev Saturday Night Beaver (Global) (Stealth?) (set 1)
+gluck2 Good Luck II
+gl_uyrp Up Yer Riggin Club (Global) (v2.8 Protocol) (Stealth)
+gl_uyr Up Yer Riggin Club (Global) (v2.8) (Stealth)
+gl_wywh24p Wish You Were Here Club (Global) (v2.4 Protocol) (Stealth)
+gl_wywh24 Wish You Were Here Club (Global) (v2.4) (Stealth)
+gl_wywhp Wish You Were Here Club (Global) (v2.9 Protocol) (Stealth)
+gl_wywh Wish You Were Here Club (Global) (v2.9) (Stealth)
+gmahou Great Mahou Daisakusen (Japan 000121)
+gmgalax Ghostmuncher Galaxian (bootleg)
+gmine_l2 Gold Mine (Shuffle) (L-2)
+gnbarich Gunbarich
+gnga Ghosts'n Goblins (World? set 2)
+gngbl Ghosts'n Goblins (bootleg with Cross)
+gngblita Ghosts'n Goblins (Italian bootleg, harder)
+gng Ghosts'n Goblins (World? set 1)
+gngprot Ghosts'n Goblins (prototype)
+gngt Ghosts'n Goblins (US)
+gnr_300 Guns N Roses (3.00)
+go2000 Go 2000
+goal92 Goal! '92
+goaltogo Goal To Go
+goalx3 Goal! Goal! Goal!
+godzilla Godzilla (Japan)
+godzillp Godzilla (Pinball)
+gogold Go For The Gold (Japan)
+gogomileo Susume! Mile Smile / Go Go! Mile Smile (older)
+gogomile Susume! Mile Smile / Go Go! Mile Smile (newer)
+goindol Goindol (World)
+goindolk Goindol (Korea)
+goindolu Goindol (US)
+goketsuj Goketsuji Ichizoku: Matsuri Senzo Kuyou (v200906230)
+gokuparo Gokujyou Parodius (ver JAD)
+goldball Gold Ball (set 1)
+goldballn Gold Ball (Field Service Upgrade)
+goldbug Gold Bug
+goldcity Gold City (Russia) (Atronic)
+goldcue Golden Cue
+goldgame Golden Game (Bingo)
+goldgkit1 Golden Game Kit 1 Generation (Bingo)
+goldgkitb Golden Game Kit Bingo Stake 6/10 (Bingo)
+goldglen Golden Glenn (Russia) (Atronic)
+goldgnew Golden Game Bingo New (Bingo)
+goldgstake Golden Game Bingo Stake 6/10 (Bingo)
+goldmedla Gold Medalist (set 2)
+goldmedlb Gold Medalist (bootleg)
+goldmedl Gold Medalist (set 1)
+goldnaxe1d Golden Axe (set 1, World) (bootleg of FD1094 317-0110 set)
+goldnaxe1 Golden Axe (set 1, World) (FD1094 317-0110)
+goldnaxe2 Golden Axe (set 2, US) (8751 317-0112)
+goldnaxe3d Golden Axe (set 3, World) (bootleg of FD1094 317-0120 set)
+goldnaxe3 Golden Axe (set 3, World) (FD1094 317-0120)
+goldnaxeb1 Golden Axe (encrypted bootleg)
+goldnaxeb2 Golden Axe (bootleg)
+goldnaxe Golden Axe (set 6, US) (8751 317-123A)
+goldnaxejd Golden Axe (set 4, Japan) (bootleg of FD1094 317-0121 set)
+goldnaxej Golden Axe (set 4, Japan) (FD1094 317-0121)
+goldnaxeud Golden Axe (set 5, US) (bootleg of FD1094 317-0122 set)
+goldnaxeu Golden Axe (set 5, US) (FD1094 317-0122)
+goldnpkb Golden Poker Double Up (Mini Boy)
+goldnpkr Golden Poker Double Up (Big Boy)
+goldstar Golden Star
+goldstbl Golden Star (Blue version)
+goldwing Gold Wings
+gollygho Golly! Ghost!
+gomoku Gomoku Narabe Renju
+gondo Gondomania (US)
+gonefsh2 Gone Fishing 2
+goodejana Good E Jong -Kachinuki Mahjong Syoukin Oh!!- (set 2)
+goodejan Good E Jong -Kachinuki Mahjong Syoukin Oh!!- (set 1)
+good Good (Korea)
+goodluck Good Luck
+goonies Vs. The Goonies (set E)
+gorf Gorf
+gorfpgm1g Gorf (program 1, with German Language ROM)
+gorfpgm1 Gorf (program 1)
+gorkans Gorkans
+gork Gork
+gostop Kankoku Hanafuda Go-Stop
+gotcha Got-cha Mini Game Festival
+gotya Got-Ya (12/24/1981, prototype?)
+gowcaizr Voltage Fighter - Gowcaizer / Choujin Gakuen Gowcaizer
+gp_110 Model 110
+gp2se Gals Panic II' - Special Edition (Japan)
+gp98 Grand Prix '98 (V100K)
+gpgolf Golden Par Golf (Joystick, V1.1)
+gpilots Ghost Pilots (NGM-020)(NGH-020)
+gpilotsh Ghost Pilots (NGH-020)(US)
+gprider GP Rider (World, FD1094 317-0163) (Twin setup)
+gpriderj GP Rider (Japan, FD1094 317-0161) (Twin setup)
+gpriderjs GP Rider (Japan, FD1094 317-0161)
+gpriders GP Rider (World, FD1094 317-0163)
+gprideru GP Rider (US, FD1094 317-0162) (Twin setup)
+gpriderus GP Rider (US, FD1094 317-0162)
+gprix_301 Grand Prix (3.01)
+gprix_340 Grand Prix (3.40)
+gprix_350 Grand Prix (3.50)
+gprix_352 Grand Prix (3.52)
+gprix_400 Grand Prix (4.00)
+gprixf_301 Grand Prix (3.01 France)
+gprixf_340 Grand Prix (3.40 France)
+gprixf_350 Grand Prix (3.50 France)
+gprixf_352 Grand Prix (3.52 France)
+gprixf_400 Grand Prix (4.00 France)
+gprixf Grand Prix (4.50 France)
+gprixg_301 Grand Prix (3.01 Germany)
+gprixg_340 Grand Prix (3.40 Germany)
+gprixg_350 Grand Prix (3.50 Germany)
+gprixg_352 Grand Prix (3.52 Germany)
+gprixg_400 Grand Prix (4.00 Germany)
+gprixg Grand Prix (4.50 Germany)
+gprix Grand Prix (4.50)
+gprixi_301 Grand Prix (3.01 Italy)
+gprixi_340 Grand Prix (3.40 Italy)
+gprixi_350 Grand Prix (3.50 Italy)
+gprixi_352 Grand Prix (3.52 Italy)
+gprixi_400 Grand Prix (4.00 Italy)
+gprixi Grand Prix (4.50 Italy)
+gprixl_301 Grand Prix (3.01 Spain)
+gprixl_340 Grand Prix (3.40 Spain)
+gprixl_350 Grand Prix (3.50 Spain)
+gprixl_352 Grand Prix (3.52 Spain)
+gprixl_400 Grand Prix (4.00 Spain)
+gprixl Grand Prix (4.50 Spain)
+gpworld GP World
+gq863 Twinkle System
+gradius2a Gradius II - GOFER no Yabou (Japan Old Ver.)
+gradius2b Gradius II - GOFER no Yabou (Japan Older Ver.)
+gradius2 Gradius II - GOFER no Yabou (Japan New Ver.)
+gradius3a Gradius III (Asia)
+gradius3 Gradius III (World, program code R)
+gradius3j Gradius III (Japan, program code S)
+gradius3js Gradius III (Japan, program code S, split)
+gradius4 Gradius 4: Fukkatsu
+gradius Gradius (Japan, ROM version)
+grainbow SD Gundam Sangokushi Rainbow Tairiku Senki
+grancan Grand Canyon (Russia) (Extrema)
+grancapi Gran Capitan (Version 3)
+grand_l4 Grand Lizard (L-4)
+grandprx Grand Prix
+granny Granny and the Gators
+granslam4 Grand Slam (4 Players)
+granslam Grand Slam
+gratiaa Gratia - Second Earth (91022-10 version)
+gratia Gratia - Second Earth (92047-01 version)
+gravitar1 Gravitar (version 1)
+gravitar2 Gravitar (version 2)
+gravitar Gravitar (version 3)
+grchamp Grand Champion
+grdforce Guardian Force (JUET 980318 V0.105)
+grdian Guardian (US)
+grdians Guardians / Denjin Makai II
+grdnstrmg Guardian Storm (Germany)
+grdnstrm Guardian Storm (horizontal, not encrypted)
+grdnstrmj Sen Jing - Guardian Storm (Japan)
+grdnstrmk Jeon Sin - Guardian Storm (Korea)
+grdnstrmv Guardian Storm (vertical)
+greatgun Great Guns
+greatgur Great Gurianos (Japan?)
+greenber Green Beret (Irem)
+grescue Galaxy Rescue
+grgar_l1 Gorgar (L-1)
+grgar_t1 Gorgar (T-1)
+gridiron Gridiron Fight
+gridlee Gridlee
+griffon Griffon (bootleg of Phoenix)
+grindstma Grind Stormer (older set)
+grindstm Grind Stormer
+grmatch Grudge Match (Yankee Game Technology)
+grndtour Grand Tour
+grobda2 Grobda (Old Ver. set 1)
+grobda3 Grobda (Old Ver. set 2)
+grobda Grobda (New Ver.)
+groovef Groove on Fight - Gouketsuji Ichizoku 3 (J 970416 V1.001)
+groundfx Ground Effects / Super Ground Effects (Japan)
+growla Growl (World)
+growl Growl (World, Rev 1)
+growlp Growl (World, prototype)
+growlu Growl (US)
+grtesoro4 Gran Tesoro? / Play 2000 (v4.0) (Italy)
+grtesoro Gran Tesoro? / Play 2000 (v5.01) (Italy)
+grudge Grudge Match (prototype)
+gryzor1 Gryzor (set 2)
+gryzor Gryzor (set 1)
+gs4002a Selection (Version 40.02TMB, set 2)
+gs4002 Selection (Version 40.02TMB, set 1)
+gseeker Grid Seeker: Project Storm Hammer (Ver 1.3O)
+gseekerj Grid Seeker: Project Storm Hammer (Ver 1.3J)
+gseekeru Grid Seeker: Project Storm Hammer (Ver 1.3A)
+gs_l3 The Bally Game Show (L-3)
+gs_l4 The Bally Game Show (L-4)
+gslgr94j Great Sluggers '94 (Japan)
+gslgr94u Great Sluggers '94
+gslugrsj Great Sluggers (Japan)
+gstream G-Stream G2020
+gstrik2 Grand Striker 2 (Europe and Oceania)
+gstrikera Grand Striker (Americas)
+gstriker Grand Striker
+gstrikerj Grand Striker (Japan)
+gsword2 Great Swordsman (Japan?)
+gsword Great Swordsman (World?)
+gt103a1 Trivia (Unsorted question roms)
+gt103aa Trivia (Version 1.03a Alt questions 1)
+gt103ab Trivia (Version 1.03a Alt questions 2)
+gt103asx Trivia (Version 1.03a Sex questions)
+gt507uk Trivia (UK Version 5.07)
+gteikob2 Gingateikoku No Gyakushu (bootleg set 2)
+gteikokb Gingateikoku No Gyakushu (bootleg set 1)
+gteikoku Gingateikoku No Gyakushu
+gtfore01 Golden Tee Fore! (v1.00.25)
+gtfore02 Golden Tee Fore! 2002 (v2.01.06)
+gtfore03a Golden Tee Fore! 2003 (v3.00.09)
+gtfore03 Golden Tee Fore! 2003 (v3.00.10)
+gtfore04a Golden Tee Fore! 2004 (v4.00.00)
+gtfore04 Golden Tee Fore! 2004 Extra (v4.00.08)
+gtfore05a Golden Tee Fore! 2005 Extra (v5.01.02)
+gtfore05b Golden Tee Fore! 2005 Extra (v5.01.00)
+gtfore05c Golden Tee Fore! 2005 Extra (v5.00.00)
+gtfore05 Golden Tee Fore! 2005 Extra (v5.01.06)
+gtfore06 Golden Tee Fore! 2006 Complete (v6.00.01)
+gtg2 Golden Tee Golf II (Trackball, V2.2)
+gtg2j Golden Tee Golf II (Joystick, V1.0)
+gtg2t Golden Tee Golf II (Trackball, V1.1)
+gtg Golden Tee Golf (Joystick, v3.1)
+gtgt1 Golden Tee Golf (Trackball, v1.0)
+gtgt Golden Tee Golf (Trackball, v2.0)
+gticlub2ea GTI Club 2 (ver EAA)
+gticlub2 GTI Club 2 (ver JAB)
+gticluba GTI Club (ver AAA)
+gticlub GTI Club (ver EAA)
+gticlubj GTI Club (ver JAA)
+gticlubu GTI Club (ver UAA)
+gtipoker GTI Poker
+gtipokra GTI Poker? (SMS hardware)
+gtmr2a Mille Miglia 2: Great 1000 Miles Rally (95/04/04)
+gtmr2 Mille Miglia 2: Great 1000 Miles Rally (95/05/24)
+gtmr2u Great 1000 Miles Rally 2 USA (95/05/18)
+gtmra 1000 Miglia: Great 1000 Miles Rally (94/06/13)
+gtmrb 1000 Miglia: Great 1000 Miles Rally (94/05/26)
+gtmre Great 1000 Miles Rally: Evolution Model!!! (94/09/06)
+gtrfrk2m Guitar Freaks 2nd Mix Ver 1.01 (GQ883 VER. JAD)
+gtrfrksa Guitar Freaks (GQ886 VER. AAC)
+gtrfrks Guitar Freaks (GQ886 VER. EAC)
+gtrfrksj Guitar Freaks (GQ886 VER. JAC)
+gtrfrksu Guitar Freaks (GQ886 VER. UAC)
+gts1s System 1 with sound board
+gts1 System 1
+gtsers10 Trivia (Questions Series 10)
+gtsers11a Trivia (Questions Series 11 Alt Question Rom)
+gtsers11 Trivia (Questions Series 11)
+gtsers12 Trivia (Questions Series 12)
+gtsers14 Trivia (Questions Series 14)
+gtsers15 Trivia (Questions Series 15)
+gtsers1 Trivia (Questions Series 1)
+gtsers2 Trivia (Questions Series 2)
+gtsers3 Trivia (Questions Series 3)
+gtsers4 Trivia (Questions Series 4)
+gtsers5 Trivia (Questions Series 5)
+gtsers7 Trivia (Questions Series 7)
+gtsers8a Trivia (Questions Series 8 Alt Question Rom)
+gtsers8 Trivia (Questions Series 8)
+gtsers9 Trivia (Questions Series 9)
+gtsersa Trivia (Alt revision questions set 1)
+gtsersb Trivia (Alt revision questions set 2)
+guab Give us a Break
+guardian Guardians of the 'Hood
+guiness The Guiness (Japan)
+gulfstrma Gulf Storm (set 2)
+gulfstrmb Gulf Storm (set 3)
+gulfstrm Gulf Storm (set 1)
+gulfstrmm Gulf Storm (Media Shoji)
+gulfwar2a Gulf War II (set 2)
+gulfwar2 Gulf War II (set 1)
+gumbo Gumbo
+gunbalina Gunbalina (Japan, GNN1 Ver.A)
+gunball Gun Ball (Japan)
+gunbird2 Gunbird 2
+gunbird Gunbird (World)
+gunbirdj Gunbird (Japan)
+gunbirdk Gunbird (Korea)
+gunblade Gunblade NY (Revision A)
+gunbuletj Gun Bullet (Japan, GN1)
+gunbuletw Gun Bullet (World, GN3 Rev B)
+gunbustr Gunbuster (World)
+gunbustrj Gunbuster (Japan)
+gunbustru Gunbuster (US)
+gunchamps Gun Champ (newer, Super Shot hardware)
+gundamex Mobile Suit Gundam EX Revue
+gundealra Gun Dealer (alt card set)
+gundealrbl Gun Dealer (bootleg)
+gundealr Gun Dealer
+gundealrt Gun Dealer (Japan)
+gundharac Gundhara (Chinese, bootleg?)
+gundhara Gundhara
+gundl94 Gun Dealer '94
+gundzaft Gundam Seed: Federation vs. Z.A.F.T. (SED1 Ver. A)
+gunforc2 Gun Force II (US)
+gunforce Gunforce - Battle Fire Engulfed Terror Island (World)
+gunforcej Gunforce - Battle Fire Engulfed Terror Island (Japan)
+gunforceu Gunforce - Battle Fire Engulfed Terror Island (US)
+gunfront Gun & Frontier (World)
+gunfrontj Gun Frontier (Japan)
+gunhard Gun Hard (Japan)
+gunhohki Mahou Keibitai Gun Hohki (Japan)
+gunlock Gunlock (Ver 2.3O 1994/01/20)
+gunman Gunman [TTL]
+gunmania GunMania (GL906 VER. JAA)
+gunmast Gun Master
+gunnrose Guns and Roses (C606191SMP, Australia)
+gunpey Gunpey (Japan)
+gunsmokeua Gun.Smoke (US, 851115, set 1)
+gunwarsa Gunmen Wars (GM1 Ver. A)
+gunwars Gunmen Wars (GM1 Ver. B)
+gururin Gururin
+gussun Gussun Oyoyo (Japan)
+gutangtn Guttang Gottong
+guts Guts n' Glory (prototype)
+gutsn Guts'n (Japan)
+guwange Guwange (Japan, Master Ver. 99/06/24)
+guwanges Guwange (Japan, Special Ver. 00/07/07)
+guzzler Guzzler
+guzzlers Guzzler (Swimmer Conversion)
+gvrxpsup Global VR XP OS Update/Install - 06/11/02
+gvrxpsys Global VR XP OS Install - 09/30/01
+gwara Guerrilla War (Version 1)
+gwarb Guerrilla War (Joystick hack bootleg)
+gwarfare Global Warfare
+gwar Guerrilla War (US)
+gwarj Guevara (Japan)
+gwarrior Galactic Warriors
+gwinggen Giga Wing Generations (v2.02J)
+gw_l1 The Getaway: High Speed II (L-1)
+gw_l2 The Getaway: High Speed II (L-2)
+gw_l3 The Getaway: High Speed II (L-3)
+gw_l5 The Getaway: High Speed II (L-5)
+gw_p7 The Getaway: High Speed II (P-7)
+gw_pb The Getaway: High Speed II (P-B)
+gw_pc The Getaway: High Speed II (P-C)
+gypmagic Gypsy Magic (Konami Endeavour)
+gypsyjug Gypsy Juggler
+gyrodine Gyrodine
+gyrodinet Gyrodine (Taito Corporation license)
+gyrussce Gyruss (Centuri)
+gyruss Gyruss
+hacher Hacher (hack of Win Win Bingo)
+hachoo Hachoo!
+haekaka Hae Hae Ka Ka Ka
+hal21 HAL21
+hal21j HAL21 (Japan)
+halley87 Halley's Comet '87
+halleya Halley Comet (alternate version)
+halleycj Halley's Comet (Japan, Older)
+halley Halley Comet
+halleysc Halley's Comet (Japan, Newer)
+halleys Halley's Comet (US)
+hamaway Hammer Away (Japan, prototype)
+hammer Hammer
+hanaawas Hana Awase
+hanagumi Sakura Taisen - Hanagumi Taisen Columns (J 971007 V1.010)
+hanakanz Hana Kanzashi (Japan)
+hanamai Hana no Mai (Japan)
+hanamomb Mahjong Hana no Momoko gumi (Japan 881125)
+hanamomo Mahjong Hana no Momoko gumi (Japan 881201)
+hanaojia Hana to Ojisan [BET] (ver 1.00, 1991/08/23)
+hanaoji Hana to Ojisan [BET] (ver 1.01, 1991/12/09)
+hanaroku Hanaroku
+hanayara Hana wo Yaraneba! (Japan)
+hangly2 Hangly-Man (set 2)
+hangly3 Hangly-Man (set 3)
+hangly Hangly-Man (set 1)
+hangman Hangman
+hangon1 Hang-On
+hangon2 Hang-On (ride-on)
+hangon Hang-On (Rev A)
+hangonjr Hang-On Jr.
+hangplt Hang Pilot (ver JAB)
+hangpltu Hang Pilot (ver UAA)
+happy6101 Happy 6-in-1 (ver. 101CN)
+happy6 Happy 6-in-1 (ver. 102CN)
+hapytour Happy Tour
+hardbodyg Hardbody (German)
+hardbody Hardbody
+harddriv1 Hard Drivin' (cockpit, rev 1)
+harddriv2 Hard Drivin' (cockpit, rev 2)
+harddriv3 Hard Drivin' (cockpit, rev 3)
+harddrivb5 Hard Drivin' (cockpit, British, rev 5)
+harddrivb6 Hard Drivin' (cockpit, British, rev 6)
+harddrivb Hard Drivin' (cockpit, British, rev 7)
+harddrivc1 Hard Drivin' (compact, rev 1)
+harddrivcb Hard Drivin' (compact, British, rev 2)
+harddrivcg Hard Drivin' (compact, German, rev 2)
+harddrivc Hard Drivin' (compact, rev 2)
+harddrivg4 Hard Drivin' (cockpit, German, rev 4)
+harddrivg Hard Drivin' (cockpit, German, rev 7)
+harddriv Hard Drivin' (cockpit, rev 7)
+harddrivj6 Hard Drivin' (cockpit, Japan, rev 6)
+harddrivj Hard Drivin' (cockpit, Japan, rev 7)
+harddunk Hard Dunk (World)
+harddunkj Hard Dunk (Japan)
+hardhat Hard Hat
+hardhea2b Hard Head 2 (v2.0, bootleg)
+hardhea2 Hard Head 2 (v2.0)
+hardheadb2 Hard Head (bootleg, set 2)
+hardheadb Hard Head (bootleg, set 1)
+hardhead Hard Head
+hardyard10 Hard Yardage (v1.00)
+hardyard Hard Yardage (v1.20)
+haremchl Harem Challenge
+harem Harem
+harl_a10 Harley Davidson (1.03 Display rev. 1.00)
+harl_a13 Harley Davidson (1.03)
+harl_a18 Harley Davidson (1.08)
+harl_a30 Harley Davidson (3.00)
+harl_a40 Harley Davidson (4.00)
+harleya Harley-Davidson and L.A. Riders (Revision A)
+harley Harley-Davidson and L.A. Riders (Revision B)
+harl_f13 Harley Davidson (1.03 France)
+harl_f18 Harley Davidson (1.08 France)
+harl_f30 Harley Davidson (3.00 France)
+harl_f40 Harley Davidson (4.00 France)
+harl_g13 Harley Davidson (1.03 Germany)
+harl_g18 Harley Davidson (1.08 Germany)
+harl_g30 Harley Davidson (3.00 Germany)
+harl_g40 Harley Davidson (4.00 Germany)
+harl_i13 Harley Davidson (1.03 Italy)
+harl_i18 Harley Davidson (1.08 Italy)
+harl_i30 Harley Davidson (3.00 Italy)
+harl_i40 Harley Davidson (4.00 Italy)
+harl_l13 Harley Davidson (1.03 Spain)
+harl_l18 Harley Davidson (1.08 Spain)
+harl_l30 Harley Davidson (3.00 Spain)
+harl_l40 Harley Davidson (4.00 Spain)
+harl_u13 Harley Davidson (1.03 UK)
+hasamu Hasamu (Japan)
+hatena Adventure Quiz 2 - Hatena? no Daibouken (Japan 900228)
+hatris Hatris (US)
+hatrisj Hatris (Japan)
+hattrick Hat Trick
+haunthig Haunted House (IGS)
+hawaii Hawaii (Russia)
+hawkman1 Hawkman (set 2)
+hawkman Hawkman (set 1)
+hayaosi1 Hayaoshi Quiz Ouza Ketteisen - The King Of Quiz
+hayaosi2 Hayaoshi Quiz Grand Champion Taikai
+hayaosi3 Hayaoshi Quiz Nettou Namahousou
+hbarrel Heavy Barrel (US)
+hbarrelw Heavy Barrel (World)
+hb_bar7a Bar Seven (Fairgames) (set 2)
+hb_bar7 Bar Seven (Fairgames) (set 1)
+hb_bigxa Big X (JPM) (set 2)
+hb_bigxb Big X (JPM) (set 3)
+hb_bigx Big X (JPM) (set 1)
+hb_bigxc Big X (JPM) (set 4)
+hb_bigxd Big X (JPM) (set 5)
+hb_cashca Cash Crusade (Qps) (set 2)
+hb_cashcb Cash Crusade (Qps) (set 3)
+hb_cashc Cash Crusade (Qps) (set 1)
+hb_cashxa Cash X (Fairgames) (set 2)
+hb_cashx Cash X (Fairgames) (set 1)
+hb_ccowa Cash Cow (Qps) (set 2)
+hb_ccowb Cash Cow (Qps) (set 3)
+hb_ccow Cash Cow (Qps) (set 1)
+hb_cra Cash Raker (Qps) (set 2)
+hb_crb Cash Raker (Qps) (set 3)
+hb_cr Cash Raker (Qps) (set 1)
+hb_cwfa Cherry Win Falls (Fairgames) (set 2)
+hb_cwf Cherry Win Falls (Fairgames) (set 1)
+hb_daca Dough & Arrow Club (Qps, set 2)
+hb_dacb Dough & Arrow Club (Qps, set 3)
+hb_dacc Dough & Arrow Club (Qps, set 4)
+hb_dacd Dough & Arrow Club (Qps, set 5)
+hb_dac Dough & Arrow Club (Qps, set 1)
+hb_dace Dough & Arrow Club (Qps, set 6)
+hb_dacf Dough & Arrow Club (Qps, set 7)
+hb_dacg Dough & Arrow Club (Qps, set 8)
+hb_frtcla Fruitopia Club (Qps) (set 2)
+hb_frtclb Fruitopia Club (Qps) (set 3)
+hb_frtclc Fruitopia Club (Qps) (set 4)
+hb_frtcld Fruitopia Club (Qps) (set 5)
+hb_frtcle Fruitopia Club (Qps) (set 6)
+hb_frtclf Fruitopia Club (Qps) (set 7)
+hb_frtcl Fruitopia Club (Qps) (set 1)
+hb_frtclg Fruitopia Club (Qps) (set 8)
+hb_frtclh Fruitopia Club (Qps) (set 9)
+hb_frtcli Fruitopia Club (Qps) (set 10)
+hb_frtclj Fruitopia Club (Qps) (set 11)
+hb_frtclk Fruitopia Club (Qps) (set 12)
+hb_frtcll Fruitopia Club (Qps) (set 13)
+hb_frtclm Fruitopia Club (Qps) (set 14)
+hb_frtcln Fruitopia Club (Qps) (set 15)
+hb_gldpla Golden Palace (Qps / Mazooma) (set 2)
+hb_gldpl Golden Palace (Qps / Mazooma) (set 1)
+hb_gldwna Golden Winner (Fairgames) (set 2)
+hb_gldwn Golden Winner (Fairgames) (set 1)
+hb_gpala Golden Palace (Qps) (set 2)
+hb_gpalb Golden Palace (Qps) (set 3)
+hb_gpalc Golden Palace (Qps) (set 4)
+hb_gpald Golden Palace (Qps) (set 5)
+hb_gpale Golden Palace (Qps) (set 6)
+hb_gpalf Golden Palace (Qps) (set 7)
+hb_gpalg Golden Palace (Qps) (set 8)
+hb_gpal Golden Palace (Qps) (set 1)
+hb_gpalh Golden Palace (Qps) (set 9)
+hb_gpali Golden Palace (Qps) (set 10)
+hb_hotsta Hot Stuff (JPM?) (set 2)
+hb_hotstb Hot Stuff (JPM?) (set 3)
+hb_hotstc Hot Stuff (JPM?) (set 4)
+hb_hotstd Hot Stuff (JPM?) (set 5)
+hb_hotste Hot Stuff (JPM?) (set 6)
+hb_hotstf Hot Stuff (JPM?) (set 7)
+hb_hotstg Hot Stuff (JPM?) (set 8)
+hb_hotsth Hot Stuff (JPM?) (set 9)
+hb_jailba Jail Break (Qps) (set 2)
+hb_jailb Jail Break (Qps) (set 1)
+hb_jkrwla Jokers Wild (Fairgames) (set 2)
+hb_jkrwl Jokers Wild (Fairgames) (set 1)
+hb_mrmona Mr. Money (Qps) (set 2)
+hb_mrmonb Mr. Money (Qps) (set 3)
+hb_mrmonc Mr. Money (Qps) (set 4)
+hb_mrmon Mr. Money (Qps) (set 1)
+hb_rckrla Rock 'n' Roll (Qps) (set 2)
+hb_rckrlb Rock 'n' Roll (Qps) (set 3)
+hb_rckrlc Rock 'n' Roll (Qps) (set 4)
+hb_rckrld Rock 'n' Roll (Qps) (set 5)
+hb_rckrle Rock 'n' Roll (Qps) (set 6)
+hb_rckrlf Rock 'n' Roll (Qps) (set 7)
+hb_rckrlg Rock 'n' Roll (Qps) (set 8)
+hb_rckrl Rock 'n' Roll (Qps) (set 1)
+hb_rhva Red Hot Voucher (Qps) (set 2)
+hb_rhv Red Hot Voucher (Qps) (set 1)
+hb_ringba Ring A Bell (JPM) (set 2)
+hb_ringbb Ring A Bell (JPM) (set 3)
+hb_ringbc Ring A Bell (JPM) (set 4)
+hb_ringbd Ring A Bell (JPM) (set 5)
+hb_ringbe Ring A Bell (JPM) (set 6)
+hb_ydda Yabba-Dabba-Dough (Qps) (set 2)
+hb_ydd Yabba-Dabba-Dough (Qps) (set 1)
+hcastlee Haunted Castle (version E)
+hcastle Haunted Castle (version M)
+hcastlek Haunted Castle (version K)
+hcrashc Hyper Crash (version C)
+hcrash Hyper Crash (version D)
+hd_l1 Harley Davidson (L-1)
+hd_l3 Harley Davidson (L-3)
+hdrivair Hard Drivin's Airborne (prototype)
+hdrivairp Hard Drivin's Airborne (prototype, early rev)
+headon1 Head On (1 player)
+headon2 Head On 2
+headonb Head On (bootleg on dedicated hardware)
+headon Head On (2 players)
+headoni Head On (Irem, M-15 Hardware)
+headonmz Head On (bootleg, alt maze)
+headons Head On (Sidam bootleg, set 1)
+heartatk Heart Attack
+heartspd Hearts & Spades
+heatbrl2 Heated Barrel (World version 2)
+heatbrle Heated Barrel (Electronic Devices license)
+heatbrl Heated Barrel (World version 3)
+heatbrlo Heated Barrel (World old version)
+heatbrlu Heated Barrel (US)
+heatof11 Heat of Eleven '98 (ver EAA)
+heavymtl Heavy Metal
+heberpop Hebereke no Popoon (Japan)
+hedpanicf Head Panic (ver. 0315, 15/03/2000)
+hedpanic Head Panic (ver. 0117, 17/01/2000)
+hedpanico Head Panic (ver. 0615, 15/06/1999)
+heiankyo Heiankyo Alien
+helifirea HeliFire (set 2)
+helifire HeliFire (set 1)
+hellfire1a Hellfire (1P set, older)
+hellfire1 Hellfire (1P set)
+hellfire2a Hellfire (2P set, older)
+hellfire Hellfire (2P set)
+hellngt Hell Night (ver EAA)
+herbiedk Herbie at the Olympics (DK conversion)
+hercules Hercules
+herodk Hero in the Castle of Doom (DK conversion)
+herodku Hero in the Castle of Doom (DK conversion not encrypted)
+heuksun Heuk Sun Baek Sa (Korea)
+hexaa Hexa (with 2xZ80, protected)
+hexagone L'Hexagone (France)
+hexa Hexa
+hexion Hexion (Japan ver JAB)
+hexpoola Hex Pool (Senko)
+hg_frd Fruit Deuce (Hazel Grove)
+hginga Hanafuda Hana Ginga
+hgkairak Taisen Hot Gimmick Kairakuten (Japan)
+hglbtrtr Harlem Globetrotters On Tour
+hgokbang Hanafuda Hana Gokou Bangaihen (Japan)
+hgokou Hanafuda Hana Gokou (Japan)
+hharry Hammerin' Harry (World, M81)
+hharryu Hammerin' Harry (US, M84)
+hidctch2a Hidden Catch 2 (pcb ver 1.00) (Kor/Eng/Jpn/Chi)
+hidctch2 Hidden Catch 2 (pcb ver 3.03) (Kor/Eng) (AT89c52 protected)
+hidctch3 Hidden Catch 3 (ver 1.00 / pcb ver 3.05)
+hideseek Hide & Seek
+hidnc2k Hidden Catch 2000 (AT89c52 protected)
+higemaru Pirate Ship Higemaru
+hiimpact1 High Impact Football (rev LA1 12/16/90)
+hiimpact2 High Impact Football (rev LA2 12/26/90)
+hiimpact3 High Impact Football (rev LA3 12/27/90)
+hiimpact4 High Impact Football (rev LA4 02/04/91)
+hiimpact High Impact Football (rev LA5 02/15/91)
+hiimpactp High Impact Football (prototype, rev 8.6 12/09/90)
+hikaru Hikaru Bios
+himesiki Himeshikibu (Japan)
+hipai Hi Pai Paradise
+hippodrm Hippodrome (US)
+hirolcas_210 High Roller Casino (2.10)
+hirolcas High Roller Casino (3.00)
+hirolcat High Roller Casino (3.00) TEST
+hirol_fr High Roller Casino (3.00 France)
+hirol_gr_210 High Roller Casino (2.10 Germany)
+hirol_gr High Roller Casino (3.00 Germany)
+hirol_it High Roller Casino (3.00 Italy)
+hironew High Roller Casino (ARM7 Sound Board)
+hiryuken Hokuha Syourin Hiryu no Ken
+hishouza Hishou Zame (Japan)
+histryma The History of Martial Arts
+hitice Hit the Ice (US)
+hiticej Hit the Ice (Japan)
+hitme1 Hit Me (set 2)
+hitnmiss2 Hit 'n Miss (version 2.0)
+hitnmiss Hit 'n Miss (version 3.0)
+hitpoker Hit Poker (Bulgaria)
+hkagerou Hana Kagerou [BET] (Japan)
+hldspin1dt Hold & Spin I (Version 2.7T, set 2)
+hldspin1 Hold & Spin I (Version 2.7T, set 1)
+hldspin1o Hold & Spin I (Version 2.5T)
+hldspin1vt Hold & Spin I (Version 2.7T Dual)
+hldspin2d1 Hold & Spin II (Version 2.8R, set 2)
+hldspin2 Hold & Spin II (Version 2.8R, set 1)
+hldspin2o Hold & Spin II (Version 2.6)
+hldspin2v1 Hold & Spin II (Version 2.8R Dual)
+hlywoodh Hollywood Heat
+hmcompm2 hiphopmania complete MIX 2 (ver UA-A)
+hmcompmx hiphopmania complete MIX (ver UA-B)
+hnageman AV Hanafuda Hana no Ageman (Japan 900716)
+hnayayoi Hana Yayoi (Japan)
+hncholms Hunchback Olympic (Scramble hardware)
+hndlchmp Handle Champ (GQ710 VER. JAB)
+hnfubuki Hana Fubuki [BET] (Japan)
+hng64 Hyper NeoGeo 64 Bios
+hngmnjpmd Hangman (JPM) (Protocol)
+hngmnjpm Hangman (JPM)
+hnkochou Hana Kochou (Japan, Bet)
+hnoridur Hana Oriduru (Japan)
+hnxmasev AV Hanafuda Hana no Christmas Eve (Japan 901204)
+hoccer Hoccer (set 1)
+hockyrmt Hockey (Ramtek) [TTL]
+hocrash Crash (bootleg of Head On)
+hod House of Diamonds
+hoedown Hoe Down
+hogalley Vs. Hogan's Alley (set HA4-1 E-1)
+holeland Hole Land
+holo Holosseum (US)
+homerun Moero!! Pro Yakyuu Homerun Kyousou
+homo Homo
+homura Homura (v2.04J)
+hook_401 Hook (4.01)
+hook_404 Hook (4.04)
+hook_408 Hook (4.08)
+hook Hook (World)
+hookj Hook (Japan)
+hooku Hook (US)
+hoops95 Hoops (Europe/Asia 1.7)
+hoops96 Hoops '96 (Europe/Asia 2.0)
+hoops Hoops
+hoopshot Hoop Shot (version 05.22)
+hopmappy Hopping Mappy
+hopprobo Hopper Robo
+horekidb Kid no Hore Hore Daisakusen (bootleg)
+horekid Kid no Hore Hore Daisakusen
+horizon Horizon (Irem)
+horshoes American Horseshoes (US)
+hostinv Host Invaders
+hotblock Hot Blocks - Tetrix II
+hotchasea Hot Chase (set 2)
+hotchase Hot Chase (set 1)
+hotd4 House of the Dead 4 (Export)
+hotdebut Quiz de Idol! Hot Debut (Japan)
+hotdex House of the Dead EX (Japan)
+hotd House of the Dead
+hotdoggn Hotdoggin'
+hotdogst Hotdog Storm (International)
+hotgm4ev Taisen Hot Gimmick 4 Ever (Japan)
+hotgmck3 Taisen Hot Gimmick 3 Digital Surfing (Japan)
+hotgmcki Mahjong Hot Gimmick Integral (Japan)
+hotgmck Taisen Hot Gimmick (Japan)
+hotgmkmp Taisen Hot Gimmick Mix Party
+hothand Hot Hand
+hotmemry11 Hot Memory (V1.1, Germany, 11/30/94)
+hotmemry Hot Memory (V1.2, Germany, 12/28/94)
+hotminda Hot Mind (adjustable prize)
+hotmind Hot Mind (Hard Times hardware)
+hotpinbl Hot Pinball
+hotshock Hot Shocker
+hotshots Hot Shots
+hotslot Hot Slot (ver. 05.01)
+hotslots Hot Slots (6.00)
+hotsmash Vs. Hot Smash
+hotstuff Olympic Hot Stuff (TAS 5 Reel System)
+hottopa Hot Toppings (Russian?)
+hottop Hot Toppings (English)
+hotwheel Hot Wheels
+hourouki Mahjong Hourouki Part 1 - Seisyun Hen (Japan)
+housemn2 House Mannequin Roppongi Live hen (Japan 870418)
+housemnq House Mannequin (Japan 870217)
+howzat Howzat!
+hparadis Super Hana Paradise (Japan)
+hpolym84 Hyper Olympic '84
+hpuncher Hard Puncher (Japan)
+hrclass Home Run Classic (v1.21 12-feb-1997)
+hrdtimesa Hard Times (set 2)
+hrdtimes Hard Times (set 1)
+hsf2a Hyper Street Fighter II: The Anniversary Edition (Asia 040202)
+hsf2d Hyper Street Fighter II: The Anniversary Edition (Asia 040202 Phoenix Edition) (bootleg)
+hsf2 Hyper Street Fighter II: The Anniversary Edition (USA 040202)
+hsf2j Hyper Street Fighter II: The Anniversary Edition (Japan 031222)
+hshavoc High Seas Havoc
+hshot_p8 Hot Shot Basketball (P-8)
+hs_l3 High Speed (L-3)
+hs_l4 High Speed (L-4)
+hspot2 Hot Spot 2
+hspot3 Hot Spot 3
+hstennis10 Hot Shots Tennis (V1.0)
+hstennis Hot Shots Tennis (V1.1)
+htengoku Hanafuda Hana Tengoku (Japan)
+hthero93 Hat Trick Hero '93 (Ver 1.0J 1993/02/28)
+hthero93u Hat Trick Hero '93 (Ver 1.0A 1993/02/28)
+hthero94 Hat Trick Hero '94 (Ver 2.2A 1994/05/26)
+hthero95 Hat Trick Hero '95 (Ver 2.5J 1994/11/03)
+hthero95u Hat Trick Hero '95 (Ver 2.5A 1994/11/03)
+hthero Hat Trick Hero (Japan)
+httip_l1 Hot Tip (L-1)
+hulk The Incredible Hulk
+hummerxt Hummer Extreme
+hunchbaka Hunchback (set 2)
+hunchbak Hunchback (set 1)
+hunchbkd Hunchback (DK conversion)
+hunchbkg Hunchback (Galaxian hardware)
+hunchbks2 Hunchback (Scramble hardware, bootleg)
+hunchbks Hunchback (Scramble hardware)
+huncholy Hunchback Olympic
+hurr_l2 Hurricane (L-2)
+hustle Hustle
+hustlerb2 Fatsy Gambler (Video Hustler bootleg)
+hustlerb3 Video Pool (Video Hustler bootleg)
+hustlerb4 Video Hustler (bootleg, set 2)
+hustlerb Video Hustler (bootleg, set 1)
+hustlerd Video Hustler (Dynamo Games)
+hustler Video Hustler
+hvnsgate Heaven's Gate
+hvoltage High Voltage
+hvymetal Heavy Metal (315-5135)
+hvymetap Heavy Metal Meltdown
+hvysmsha Heavy Smash (Asia version -4)
+hvysmsh Heavy Smash (Europe version -2)
+hvysmshj Heavy Smash (Japan version -2)
+hvyunit Heavy Unit (World)
+hvyunitj Heavy Unit (Japan, Newer)
+hvyunitjo Heavy Unit (Japan, Older)
+hvyunitu Heavy Unit -U.S.A. Version- (US)
+hwchamp Heavyweight Champ
+hwchampjd Heavyweight Champ (Japan) (bootleg of FD1094 317-0046 set)
+hwchampj Heavyweight Champ (Japan) (FD1094 317-0046)
+hwrace High Way Race
+hydra Hydra
+hydrap2 Hydra (prototype 5/25/90)
+hydrap Hydra (prototype 5/14/90)
+hydrthnd Hydro Thunder
+hyhoo2 Hayaoshi Taisen Quiz Hyhoo 2 (Japan)
+hyhoo Hayaoshi Taisen Quiz Hyhoo (Japan)
+hyouban Mahjong Hyouban Musume [BET] (Japan)
+hypbbc2p Hyper Bishi Bashi Champ - 2 Player (GX908 1999/08/24 VER. JAA)
+hypbbc2pk Hyper Bishi Bashi Champ - 2 Player (GX908 1999/08/24 VER. KAA)
+hypbl_l2 HyperBall (L-2)
+hypbl_l4 HyperBall (L-4)
+hyperath Hyper Athlete (GV021 Japan 1.00)
+hyperbbca Hyper Bishi Bashi Champ (GQ876 VER. AAA)
+hyperbbc Hyper Bishi Bashi Champ (GQ876 VER. EAA)
+hyperpacb Hyper Pacman (bootleg)
+hyperpac Hyper Pacman
+hyperspc Hyperspace (bootleg of Asteroids)
+hyperspt Hyper Sports
+hyperv2a Hyper V2 (Global VR) Install - 09/30/01
+hyperv2 Hyper V2 (Global VR) Install - 06/12/02
+hyprdriv Hyperdrive
+hyprduel2 Hyper Duel (Japan set 2)
+hyprduel Hyper Duel (Japan set 1)
+hypreac2 Mahjong Hyper Reaction 2 (Japan)
+hypreact Mahjong Hyper Reaction (Japan)
+hyprolymba Hyper Olympic (bootleg, set 2)
+hyprolymb Hyper Olympic (bootleg, set 1)
+hyprolym Hyper Olympic
+hypsptsp Hyper Sports Special (Japan)
+i500_10r Indianapolis 500 (1.0R)
+i500_11b Indianapolis 500 (1.1 Belgium)
+i500_11r Indianapolis 500 (1.1R)
+ibarablka Ibara Kuro Black Label (2006/02/06 MASTER VER.)
+ibarablk Ibara Kuro Black Label (2006/02/06. MASTER VER.)
+ibara Ibara (2005/03/22 MASTER VER..)
+iccash I C Cash (Russia) (Atronic)
+ice_bozo Bozo's Pail Toss (v2.07)
+iceclimba Vs. Ice Climber (set IC4-4 ?)
+iceclimb Vs. Ice Climber (set IC4-4 B-1)
+iceclmrd Vs. Ice Climber Dual (set IC4-4 A-1)
+icecold Ice Cold Beer
+ice_tbd Turbo Drive (ICE)
+ichiban Ichi Ban Jyan
+ichirj Puzzle & Action: Ichidant-R (Japan)
+ichirk Puzzle & Action: Ichidant-R (Korea)
+ichir Puzzle & Action: Ichidant-R (World)
+id4_201 Independence Day (v2.01)
+id4 Independence Day
+idhimitu Idol no Himitsu [BET] (Japan 890304)
+idolmj Idol-Mahjong Housoukyoku (Japan)
+idsoccera Indoor Soccer (set 2)
+idsoccer Indoor Soccer (set 1)
+iemoto Iemoto (Japan 871020)
+iemotom Iemoto [BET] (Japan 871118)
+iganinju Iga Ninjyutsuden (Japan)
+igmo IGMO
+igs_ncs2 New Champion Skill (v100n 2000)
+ij_l3 Indiana Jones (L-3)
+ij_l4 Indiana Jones (L-4)
+ij_l5 Indiana Jones (L-5)
+ij_l6 Indiana Jones (L-6)
+ij_l7 Indiana Jones (L-7)
+ij_lg7 Indiana Jones (LG-7)
+ikari3 Ikari III - The Rescue (World, 8-Way Joystick)
+ikari3j Ikari Three (Japan, Rotary Joystick)
+ikari3k Ikari Three (Korea, 8-Way Joystick)
+ikari3u Ikari III - The Rescue (US, Rotary Joystick)
+ikaria Ikari Warriors (US)
+ikari Ikari Warriors (US JAMMA)
+ikarijpb Ikari (Joystick hack bootleg)
+ikarijp Ikari (Japan No Continues)
+ikarinc Ikari Warriors (US No Continues)
+ikariram Rambo 3 (bootleg of Ikari, Joystick hack)
+ikki Ikki (Japan)
+ilpag Il Pagliaccio (Italy, Ver. 2.7C)
+im2_100 Iron Man 2 v1.00
+im2_110 Iron Man 2 v1.10
+im2_120 Iron Man 2 v1.20
+im2_140 Iron Man 2 v1.40
+imagoa Imago (no cocktail set)
+imago Imago (cocktail set)
+imekura Imekura Mahjong (Japan)
+imgfight Image Fight (World, revision A)
+imgfightj Image Fight (Japan)
+imsorry I'm Sorry (315-5110, US)
+imsorryj Gonbee no I'm Sorry (315-5110, Japan)
+inca Inca
+incanp Incan Pyramids (Konami Endeavour)
+ind250cc 250 CC
+indianbtbr Indian Battle (Brazil)
+indianbt Indian Battle
+indy_113a Indiana Jones v1.13
+indy_113f Indiana Jones v1.13 (French)
+indy_113g Indiana Jones v1.13 (German)
+indy_113i Indiana Jones v1.13 (Italian)
+indy_113l Indiana Jones v1.13 (Spanish)
+indy_114a Indiana Jones v1.14
+indy_114f Indiana Jones v1.14 (French)
+indy_114g Indiana Jones v1.14 (German)
+indy_114i Indiana Jones v1.14 (Italian)
+indy_114l Indiana Jones v1.14 (Spanish)
+indy_116a Indiana Jones v1.16
+indy_116f Indiana Jones v1.16 (French)
+indy_116g Indiana Jones v1.16 (German)
+indy_116i Indiana Jones v1.16 (Italian)
+indy_116l Indiana Jones v1.16 (Spanish)
+indy_210f Indiana Jones v2.10 (French)
+indy_210 Indiana Jones v2.10
+indy4 Indy 4 [TTL]
+indy500d INDY 500 Deluxe (Revision A)
+indy500 INDY 500 Twin (Revision A, Newer)
+indy500to INDY 500 Twin (Revision A)
+indy800 Indy 800 [TTL]
+indyheat Danny Sullivan's Indy Heat
+indytemp2 Indiana Jones and the Temple of Doom (set 2)
+indytemp3 Indiana Jones and the Temple of Doom (set 3)
+indytemp4 Indiana Jones and the Temple of Doom (set 4)
+indytempc Indiana Jones and the Temple of Doom (Cocktail)
+indytempd Indiana Jones and the Temple of Doom (German)
+indytemp Indiana Jones and the Temple of Doom (set 1)
+inferno Inferno (Williams)
+initiad4c Initial D4 (Rev C)
+initiad4 Initial D4 (Rev D)
+inquiztr Inquizitor
+insector Insector (prototype)
+insectx Insector X (World)
+insectxj Insector X (Japan)
+intcup94 International Cup '94 (Ver 2.2O 1994/05/26)
+inthunt In The Hunt (World)
+inthuntu In The Hunt (US)
+intlaser International Team Laser (prototype)
+intrepid2 Intrepid (set 2)
+intrepidb2 Intrepid (Loris bootleg)
+intrepidb3 Intrepid (Elsys bootleg, set 2)
+intrepidb Intrepid (Elsys bootleg, set 1)
+intrepid Intrepid (set 1)
+introdon Karaoke Quiz Intro Don Don! (J 960213 V1.000)
+intrscti Intersecti
+intruder Intruder
+inttootea International Toote II (World?)
+inttoote International Toote (Germany)
+inufuku Quiz & Variety Sukusuku Inufuku (Japan)
+invaddlx Space Invaders Deluxe
+invader4 Space Invaders Part Four
+invadpt2br Space Invaders Part II (Brazil)
+invadpt2 Space Invaders Part II (Taito)
+invasionb Invasion (bootleg set 2, no copyright)
+invasion Invasion (Sidam)
+invasionrza Invasion (bootleg set 4, R Z SRL Bologna)
+invasionrz Invasion (bootleg set 3, R Z SRL Bologna)
+invasnab3 Invasion - The Abductors (version 3.0)
+invasnab4 Invasion - The Abductors (version 4.0)
+invasnab Invasion - The Abductors (version 5.0)
+invds Invinco / Deep Scan
+invho2 Invinco / Head On 2
+invinco Invinco
+invmultim1a Space Invaders Multigame (M8.01A)
+invmultim2a Space Invaders Multigame (M8.02A)
+invmultim2c Space Invaders Multigame (M8.02C)
+invmultim3a Space Invaders Multigame (M8.03A)
+invmultip Space Invaders Multigame (prototype)
+invmultis1a Space Invaders Multigame (S0.81A)
+invmultis2a Space Invaders Multigame (S0.82A)
+invmultis3a Space Invaders Multigame (S0.83A)
+invmulti Space Invaders Multigame (M8.03D)
+invmultit3d Space Invaders Multigame (T8.03D)
+invqix Space Invaders / Qix Silver Anniversary Edition (Ver. 2.03)
+invrvngea Invader's Revenge (set 2)
+invrvngeb Invader's Revenge (set 3)
+invrvngedu Invader's Revenge (Dutchford, single PCB)
+invrvngegw Invader's Revenge (Game World, single PCB)
+inwinner Instant Winner (Russian)
+ipminvad1 IPM Invader (Incomplete Dump)
+ipminvad IPM Invader
+ippatsu Ippatsu Gyakuten [BET] (Japan)
+iqblocka Shu Zi Le Yuan (V127M)
+iqblockf Shu Zi Le Yuan (V113FR)
+iqblock IQ-Block
+iqpipe IQ Pipe
+irobot I, Robot
+ironclad Choutetsu Brikin'ger - Iron clad (Prototype)
+ironclado Choutetsu Brikin'ger - Iron clad (Prototype, bootleg)
+ironfort Iron Fortress
+ironfortj Iron Fortress (Japan)
+ironhors Iron Horse
+iron Iron (SNES bootleg)
+ironmaid Iron Maiden
+irrmaze The Irritating Maze / Ultra Denryu Iraira Bou
+isgsm ISG Selection Master Type 2006 BIOS
+island2a Island 2 (bootleg, 060529, banking address hack)
+istellar Interstellar Laser Fantasy
+itaten Itazura Tenshi (Japan)
+itazuram Itazura Monkey
+iteagle Eagle BIOS
+ivorytsk Ivory Tusk
+ixion Ixion (prototype)
+j2008 unknown '008' (Unk) (MPS)
+j2adnotea Add A Note (JPM) (MPS, set 2)
+j2adnote Add A Note (JPM) (MPS, set 1)
+j2adnoteb Add A Note (JPM) (MPS, set 3)
+j2adnotec Add A Note (JPM) (MPS, set 4)
+j2adnoted Add A Note (JPM) (MPS, set 5)
+j2adnotee Add A Note (JPM) (MPS, set 6)
+j2adnotef Add A Note (JPM) (MPS, set 7)
+j2adnoteg Add A Note (JPM) (MPS, set 8)
+j2adnoteh Add A Note (JPM) (MPS, set 9)
+j2adnotei Add A Note (JPM) (MPS, set 10)
+j2always Always Eight (Bwb) (MPS)
+j2b7 Bar 7? (JPM) (MPS)
+j2bankch Bank Chase (JPM) (MPS)
+j2bankrd Bank Raid (JPM) (MPS)
+j2bigbnk Big Banker (JPM) (MPS)
+j2bigbox Big Box (JPM) (MPS)
+j2bigbuk Big Buck$ (JPM) (MPS)
+j2bigdl Big Deal (JPM) (MPS)
+j2bkroll Bank Roll (JPM) (MPS)
+j2blkchy Black Cherry (JPM) (MPS)
+j2blustr Blue Streak (Pcp) (MPS)
+j2bodym Body Match (JPM) (MPS)
+j2bonanz Bonanza (Eurocoin) (MPS)
+j2cashab Cashablanca (JPM) (MPS)
+j2cashbn Cash Bonus Club (JPM) (MPS)
+j2cashfl Cash Falls (JPM) (MPS)
+j2cashrl Cash Reels (JPM) (MPS)
+j2cashro Cash Rolls (JPM) (MPS)
+j2cashrv Cash Reserve (JPM) (MPS)
+j2cashry Cashino Royale (Pcp) (MPS)
+j2cashtd Cash Track Deluxe (JPM) (MPS)
+j2cashtk Cash Track (JPM) (MPS)
+j2casino Casino Classic (Pcp) (MPS)
+j2chsn unknown 'chsnsn05' (Unk) (MPS)
+j2clbbin Club Bingo (Crystal) (MPS)
+j2club77 Club 77 (Unk) (MPS)
+j2coinct Coin Count (JPM) (MPS)
+j2coinsh Coin Shoot (Bwb) (MPS)
+j2contnd Continuous Nudger (Mdm) (MPS)
+j2coppot Copper Pot (JPM) (MPS)
+j2coprun Copper Run (JPM) (MPS)
+j2cprndx Copper Run Deluxe (JPM) (MPS)
+j2criscr Criss Cross Jackpot (Pcp) (MPS)
+j2crkbnk Crack The Bank (JPM) (MPS)
+j2crown Crown Dealer (Unk) (MPS)
+j2cshalm Cash Alarm (Pcp) (MPS)
+j2cshcrd Cash Cards (Pcp) (MPS)
+j2cshfil Cash-Filla (Pcp) (MPS)
+j2cshnud Cash Nudger (Mdm) (MPS)
+j2cshsmh Cash Smash (Pcp) (MPS)
+j2cvault Cash Vault (JPM) (MPS)
+j2dropld Drop The Lot Deluxe (JPM) (MPS)
+j2droplt Drop The Lot (JPM) (MPS)
+j2ewn Each Way Nudger (JPM) (MPS)
+j2ews Each Way Shuffle (JPM) (MPS)
+j2exec Executive Club (JPM) (MPS)
+j2fasttk Fast Trak (JPM) (MPS)
+j2fiveal Five Alive (JPM) (MPS)
+j2fiveln Five Liner (JPM) (MPS)
+j2fivepn Fivepenny Nudger (Mdm) (MPS)
+j2fqueen Find The Queen (JPM) (MPS)
+j2frmtch Fruit Match (JPM) (MPS)
+j2frucnx Fruit Connexion (Pcp) (MPS)
+j2fullhs Full House Club (JPM) (MPS)
+j2fwsa Five Way Shuffle (Set 2) (JPM) (MPS)
+j2fws Five Way Shuffle (Set 1) (JPM) (MPS)
+j2ghostb Ghostbuster (JPM) (MPS)
+j2gldchy Golden Cherry (JPM) (MPS)
+j2gldwin Golden Win (JPM) (MPS)
+j2goldbr Golden Bars (JPM) (MPS)
+j2goldrn Gold Run (JPM) (MPS)
+j2hcash Hot Cash (Unk) (MPS)
+j2hilocl Hi Lo Climber Club (Crystal) (MPS)
+j2hinote Hi Note (JPM) (MPS)
+j2hirola Hi Roll (Unk) (MPS)
+j2hiroll Hi Roller (JPM) (MPS)
+j2hitmon Hit Money (Pcp) (MPS)
+j2hotpot Hot Pot (JPM) (MPS)
+j2hotptd Hot Pot Deluxe (JPM) (MPS)
+j2hotsht Hot Shot Club (JPM) (MPS)
+j2hypnot Hypernote (JPM) (MPS)
+j2jackbr Jackpot Bars (JPM) (MPS)
+j2jackdc Jackpot Dice (JPM) (MPS)
+j2jokers Jokers (JPM) (MPS)
+j2kingcl King Of Clubs (JPM) (MPS)
+j2lhs unknown 'lhs' (Unk) (MPS)
+j2litean Lite A Nudge (JPM) (MPS)
+j2litnot Lite A Note Club (Crystal) (MPS)
+j2loots Loot Shoot (Pcp) (MPS)
+j2lovshd Loot Shoot Deluxe (JPM) (MPS)
+j2lovsht Loot Shoot (JPM) (MPS)
+j2luckar Lucky Arrows (JPM) (MPS)
+j2lucky2 Lucky 2s (JPM) (MPS)
+j2match Match It (JPM) (MPS)
+j2maxima Maxima (Pcp) (MPS)
+j2missis Mississippi Gambler Club (Crystal) (MPS)
+j2monblt Money Belt (JPM) (MPS)
+j2monbnd Money Bands (JPM) (MPS)
+j2mongam Money Game (JPM) (MPS)
+j2mongmd Money Game Deluxe (JPM) (MPS)
+j2monmin Money Mine (Unk) (MPS)
+j2monmtx Money Matrix (Bwb) (MPS)
+j2montrp Money Trapper (Pcp) (MPS)
+j2multwn Multi Win (JPM) (MPS)
+j2nbz Nudge Bonanza (JPM) (MPS)
+j2ncsp unknown 'ncsp0pp' (Bwb) (MPS)
+j2nn2 unknown 'nn_2' (Unk) (MPS)
+j2nolimt No Limit Nudge (Mdm) (MPS)
+j2notesh Note Shoot (JPM) (MPS)
+j2notexca Note Exchange (Set 2) (JPM) (MPS)
+j2notexcb Note Exchange (Set 3) (JPM) (MPS)
+j2notexc Note Exchange (Set 1) (JPM) (MPS)
+j2notspn Note Spinner (Unk) (MPS)
+j2nrrp unknown 'nprpopp' (Bwb) (MPS)
+j2nsc15 unknown 'nsc15' (Pcp) (MPS)
+j2nsw12 unknown 'nsw12' (Pcp) (MPS)
+j2nud5p 5p Nudger (JPM) (MPS)
+j2nudbnza Nudge Bonanza Deluxe (Set 2) (JPM) (MPS)
+j2nudbnz Nudge Bonanza Deluxe (Set 1) (JPM) (MPS)
+j2nuddud Nudge Double Up Deluxe (JPM) (MPS)
+j2nuddup Nudge Double Up (JPM) (MPS)
+j2nudfev Nudge Fever (Bwb) (MPS)
+j2nudmon Nudge Money (Pcp) (MPS)
+j2nudnud Nudge Nudge (JPM) (MPS)
+j2nudshf Nudge Shuffler (JPM) (MPS)
+j2nudup3 Nudge Double Up MkIII (JPM) (MPS)
+j2paypkt Pay Packet (Pcp) (MPS)
+j2penny In For A Penny In For A Pound (Pcp) (MPS)
+j2pharo Pharoah (Unk) (MPS)
+j2pinac Pinnacle (JPM) (MPS)
+j2pinclb Pinnacle Club (JPM) (MPS)
+j2plsmnd Plus Money Deluxe (JPM) (MPS)
+j2plsmon Plus Money (JPM) (MPS)
+j2plsnud Plus Nudge (JPM) (MPS)
+j2pndrsh Pound Rush (JPM) (MPS)
+j2potlck Pot Luck (JPM) (MPS)
+j2pyramd Pyramid (JPM) (MPS)
+j2rdclb Royal Deal Club (JPM) (MPS)
+j2reelbna Reel Bingo Club (Set 2) (JPM) (MPS)
+j2reelbn Reel Bingo Club (Set 1) (JPM) (MPS)
+j2reelbo Reel Bonus (JPM) (MPS)
+j2reelcz Reel Crazy (JPM) (MPS)
+j2reeldc Reel Deal Club (JPM) (MPS)
+j2reelmc Reel Magic Club (JPM) (MPS)
+j2reelmgd Reel Magic (JPM) [Dutch] (MPS)
+j2reelmg Reel Magic (JPM) (MPS)
+j2reelmo Reel Money (JPM) (MPS)
+j2rm941 unknown 'rm941' (Unk) (MPS)
+j2rotnot Rota Note (JPM) (MPS)
+j2roulcl Roulette Club (JPM) [Mps] (MPS)
+j2sex Super Exchanger (Unk) (MPS)
+j2silvcl Silver Classic (Pcp) (MPS)
+j2silvsh Silver Shot (Pcp) (MPS)
+j2sldgld Solid Gold (JPM) (MPS)
+j2slvrgh Silver Ghost (JPM) (MPS)
+j2sng Super Nudge Gambler (Cotswold Microsystems) (MPS)
+j2spcrsv Special Reserve (JPM) (MPS)
+j2sset Sunset Strip (v2.0) (Unk) (MPS?)
+j2ss Supa Stepper (JPM) (MPS)
+j2sstrea Supa Streak (Pcp) (MPS)
+j2stahed Streets Ahead (JPM) (MPS)
+j2supchy Super Cherry (Eurocoin) (MPS)
+j2super7 Super 7's (Unk) (MPS)
+j2supfrc Supa Fruit Club (JPM) (MPS)
+j2supfrt Supa Fruit (JPM) (MPS)
+j2supln Super Line (JPM) (MPS)
+j2suppot Super Pots (JPM) (MPS)
+j2suprft Super Fruit (JPM) (MPS)
+j2suprl Super Reel (JPM) (MPS)
+j2suprsh Supershot (JPM) (MPS)
+j2supsft Supashifta (JPM) (MPS)
+j2supstp Supa Steppa (JPM) (MPS)
+j2supstr Superstars (JPM) (MPS)
+j2suptrk Supa Track (JPM) (MPS)
+j2swbank Switch Back (JPM) (MPS)
+j2take2 Take 2 (JPM) (MPS)
+j2topcd Top Card (Bwb) (MPS)
+j2topsht Top Shot (JPM) (MPS)
+j2trail Trailblazer (Bwb) (MPS)
+j2tst MPS 1 Test Rom (JPM) (MPS)
+j2tstplta Test Pilot (Set 2) (Pcp) (MPS)
+j2tstplt Test Pilot (Set 1) (Pcp) (MPS)
+j2tupnd Tuppenny Nudger (Mdm) (MPS)
+j2tupnud Tuppenny Nudger (JPM) (MPS)
+j2wag Win-A-Gain (Bwb) (MPS)
+j2westrn Western (JPM) (MPS)
+j2wrb Wild Reel Bingo (JPM) (MPS)
+j2xxx Triple X (Bwb) (MPS)
+j5ar80a Around The World In Eighty Days (JPM) (SYSTEM5, set 2)
+j5ar80b Around The World In Eighty Days (JPM) (SYSTEM5, set 3)
+j5ar80c Around The World In Eighty Days (JPM) (SYSTEM5, set 4)
+j5ar80cla Around The World Club (JPM) (SYSTEM5, set 2)
+j5ar80cl Around The World Club (JPM) (SYSTEM5, set 1)
+j5ar80clb Around The World Club (JPM) (SYSTEM5, set 3)
+j5ar80clc Around The World Club (JPM) (SYSTEM5, set 4)
+j5ar80d Around The World In Eighty Days (JPM) (SYSTEM5, set 5)
+j5buc Buccaneer (JPM) (SYSTEM5)
+j5cira Circus (JPM) (SYSTEM5, set 2)
+j5cirb Circus (JPM) (SYSTEM5, set 3)
+j5circ Circus (JPM) (SYSTEM5, set 4)
+j5cir Circus (JPM) (SYSTEM5, set 1)
+j5cird Circus (JPM) (SYSTEM5, set 5)
+j5cire Circus (JPM) (SYSTEM5, set 6)
+j5clbnuda Club Nudger (JPM) (SYSTEM5-SAA, set 2)
+j5clbnud Club Nudger (JPM) (SYSTEM5-SAA, set 1)
+j5dayclsa Daytona Classic (JPM) (SYSTEM5, set 2)
+j5daycls Daytona Classic (JPM) (SYSTEM5, set 1)
+j5daytna Daytona (JPM) (SYSTEM5, set 2)
+j5daytn Daytona (JPM) (SYSTEM5, set 1)
+j5dirtya Dirty Dozen (JPM) (SYSTEM5, set 2)
+j5dirtyb Dirty Dozen (JPM) (SYSTEM5, set 3)
+j5dirtyc Dirty Dozen (JPM) (SYSTEM5, set 4)
+j5dirty Dirty Dozen (JPM) (SYSTEM5, set 1)
+j5faira Fairground (JPM) (SYSTEM5, set 2)
+j5fairb Fairground (JPM) (SYSTEM5, set 3)
+j5fairc Fairground (JPM) (SYSTEM5, set 4)
+j5faird Fairground (JPM) (SYSTEM5, set 5)
+j5faire Fairground (JPM) (SYSTEM5, set 6)
+j5fair Fairground (JPM) (SYSTEM5, set 1)
+j5fairf Fairground (JPM) (SYSTEM5, set 7)
+j5fairgda Fairground Attraction Club (JPM) (SYSTEM5, set 2)
+j5fairgdb Fairground Attraction Club (JPM) (SYSTEM5, set 3)
+j5fairgdc Fairground Attraction Club (JPM) (SYSTEM5, set 4)
+j5fairgdd Fairground Attraction Club (JPM) (SYSTEM5, set 5)
+j5fairgde Fairground Attraction Club (JPM) (SYSTEM5, set 6)
+j5fairg Fairground (JPM) (SYSTEM5, set 8)
+j5fairh Fairground (JPM) (SYSTEM5, set 9)
+j5fairi Fairground (JPM) (SYSTEM5, set 10)
+j5fairj Fairground (JPM) (SYSTEM5, set 11)
+j5fairk Fairground (JPM) (SYSTEM5, set 12)
+j5fairl Fairground (JPM) (SYSTEM5, set 13)
+j5fairm Fairground (JPM) (SYSTEM5, set 14)
+j5fairn Fairground (JPM) (SYSTEM5, set 15)
+j5fairo Fairground (JPM) (SYSTEM5, set 16)
+j5fairp Fairground (JPM) (SYSTEM5, set 17)
+j5fairq Fairground (JPM) (SYSTEM5, set 18)
+j5fifth 5th Avenue (JPM) (SYSTEM5-SAA)
+j5filtha Filthy Rich (JPM) (SYSTEM5, set 2)
+j5filthb Filthy Rich (JPM) (SYSTEM5, set 3)
+j5filthc Filthy Rich (JPM) (SYSTEM5, set 4)
+j5filthd Filthy Rich (JPM) (SYSTEM5, set 5)
+j5filthe Filthy Rich (JPM) (SYSTEM5, set 6)
+j5filthf Filthy Rich (JPM) (SYSTEM5, set 7)
+j5filth Filthy Rich (JPM) (SYSTEM5, set 1)
+j5filthg Filthy Rich (JPM) (SYSTEM5, set 8)
+j5filthh Filthy Rich (JPM) (SYSTEM5, set 9)
+j5filthi Filthy Rich (JPM) (SYSTEM5, set 10)
+j5filthj Filthy Rich (JPM) (SYSTEM5, set 11)
+j5firebla Fireball (JPM) (SYSTEM5-SAA, set 2)
+j5fireblb Fireball (JPM) (SYSTEM5-SAA, set 3)
+j5firebl Fireball (JPM) (SYSTEM5-SAA, set 1)
+j5frmag Fruit Magic (JPM) (SYSTEM5-SAA)
+j5goldbr Golden Bars (JPM) (SYSTEM5-SAA)
+j5hagara Hagar (JPM) (SYSTEM5, set 2)
+j5hagarb Hagar (JPM) (SYSTEM5, set 3)
+j5hagarc Hagar (JPM) (SYSTEM5, set 4)
+j5hagard Hagar (JPM) (SYSTEM5, set 5)
+j5hagare Hagar (JPM) (SYSTEM5, set 6)
+j5hagarf Hagar (JPM) (SYSTEM5, set 7)
+j5hagarg Hagar (JPM) (SYSTEM5, set 8)
+j5hagar Hagar (JPM) (SYSTEM5, set 1)
+j5hagarh Hagar (JPM) (SYSTEM5, set 9)
+j5hagari Hagar (JPM) (SYSTEM5, set 10)
+j5hagarj Hagar (JPM) (SYSTEM5, set 11)
+j5hagshoa Hagar Showcase (JPM) (SYSTEM5, set 2)
+j5hagshob Hagar Showcase (JPM) (SYSTEM5, set 3)
+j5hagshoc Hagar Showcase (JPM) (SYSTEM5, set 4)
+j5hagsho Hagar Showcase (JPM) (SYSTEM5, set 1)
+j5hilos Hi Lo Silver (JPM) (SYSTEM5)
+j5hollya Hollywood Nights (JPM) (SYSTEM5, set 2)
+j5hollyb Hollywood Nights (JPM) (SYSTEM5, set 3)
+j5hollyc Hollywood Nights (JPM) (SYSTEM5, set 4)
+j5hollyd Hollywood Nights (JPM) (SYSTEM5, set 5)
+j5hollye Hollywood Nights (JPM) (SYSTEM5, set 6)
+j5holly Hollywood Nights (JPM) (SYSTEM5, set 1)
+j5hotdoga Hot Dogs (JPM) (SYSTEM5, set 2)
+j5hotdog Hot Dogs (JPM) (SYSTEM5, set 1)
+j5indsum Indian Summer (JPM) (SYSTEM5)
+j5intra Intrigue (JPM) (SYSTEM5, set 2)
+j5intrb Intrigue (JPM) (SYSTEM5, set 3)
+j5intrc Intrigue (JPM) (SYSTEM5, set 4)
+j5intr Intrigue (JPM) (SYSTEM5, set 1)
+j5jokglda Jokers Gold (JPM) (SYSTEM5, set 2)
+j5jokgldb Jokers Gold (JPM) (SYSTEM5, set 3)
+j5jokgldc Jokers Gold (JPM) (SYSTEM5, set 4)
+j5jokgldd Jokers Gold (JPM) (SYSTEM5, set 5)
+j5jokglde Jokers Gold (JPM) (SYSTEM5, set 6)
+j5jokgldf Jokers Gold (JPM) (SYSTEM5, set 7)
+j5jokgldg Jokers Gold (JPM) (SYSTEM5, set 8)
+j5jokgldh Jokers Gold (JPM) (SYSTEM5, set 9)
+j5jokgld Jokers Gold (JPM) (SYSTEM5, set 1)
+j5nitea Nite Club (JPM) (SYSTEM5, set 2)
+j5nite Nite Club (JPM) (SYSTEM5, set 1)
+j5nudfic Nudge Fiction (JPM) (SYSTEM5)
+j5palma Palm Springs (JPM) (SYSTEM5, set 2)
+j5phnxa Phoenix (JPM) (SYSTEM5, set 2)
+j5phnx Phoenix (JPM) (SYSTEM5, set 1)
+j5popeyea Popeye (JPM) (SYSTEM5, set 2)
+j5popeyeb Popeye (JPM) (SYSTEM5, set 3)
+j5popeyec Popeye (JPM) (SYSTEM5, set 4)
+j5popeyed Popeye (JPM) (SYSTEM5, set 5)
+j5popeyee Popeye (JPM) (SYSTEM5, set 6)
+j5popeyef Popeye (JPM) (SYSTEM5, set 7)
+j5popeyeg Popeye (JPM) (SYSTEM5, set 8)
+j5popeyeh Popeye (JPM) (SYSTEM5, set 9)
+j5popeyei Popeye (JPM) (SYSTEM5, set 10)
+j5popprza Prize Popeye Vending (JPM) (SYSTEM5, set 2)
+j5popprz Prize Popeye Vending (JPM) (SYSTEM5, set 1)
+j5poptha Popeye's Treasure Hunt (JPM) (SYSTEM5, set 2)
+j5popthb Popeye's Treasure Hunt (JPM) (SYSTEM5, set 3)
+j5popth Popeye's Treasure Hunt (JPM) (SYSTEM5, set 1)
+j5reelgh Reel Ghost (JPM) (SYSTEM5-SAA)
+j5revoa Revolver (JPM) (SYSTEM5, set 2)
+j5revo Revolver (JPM) (SYSTEM5, set 1)
+j5roulcla Roulette Club (JPM) (SYSTEM5, set 2)
+j5roulclb Roulette Club (JPM) (SYSTEM5, set 3)
+j5roulclc Roulette Club (JPM) (SYSTEM5, set 4)
+j5roulcl Roulette Club (JPM) (SYSTEM5, set 1)
+j5roul Roulette (JPM) (SYSTEM5)
+j5sizl Sizzling (JPM) (SYSTEM5)
+j5slvreea Silver Reels (JPM) (SYSTEM5, set 2)
+j5slvree Silver Reels (JPM) (SYSTEM5, set 1)
+j5slvstra Silver Streak (JPM) (SYSTEM5, set 2)
+j5slvstrb Silver Streak (JPM) (SYSTEM5, set 3)
+j5slvstr Silver Streak (JPM) (SYSTEM5, set 1)
+j5sup4 Super 4 (JPM) (SYSTEM5-SAA)
+j5supbara Super Bars (JPM) (SYSTEM5, set 2)
+j5supbar Super Bars (JPM) (SYSTEM5, set 1)
+j5suphi Super Hi-Lo (JPM) (SYSTEM5-SAA)
+j5swop Swop A Fruit Club (JPM) (SYSTEM5-SAA)
+j5td Tumbling Dice (JPM) (SYSTEM5-SAA)
+j5term Terminator (JPM) (SYSTEM5)
+j5topshp Top Of The Shop Club (JPM) (SYSTEM5)
+j5traila Trailblazer Club (JPM) (SYSTEM5, set 2)
+j5trailb Trailblazer Club (JPM) (SYSTEM5, set 3)
+j5trail Trailblazer Club (JPM) (SYSTEM5, set 1)
+j5tst1 JPM System 5 Test Set (JPM) (SYSTEM5, set 1)
+j5tst2 JPM System 5 Test Set (JPM) (SYSTEM5, set 2)
+j5tstal JPM System 5 Alpha Display Test Utility (JPM) (SYSTEM5)
+j5uja Union Jackpot (JPM) (SYSTEM5, set 2)
+j5ujb Union Jackpot (JPM) (SYSTEM5, set 3)
+j5uj Union Jackpot (JPM) (SYSTEM5, set 1)
+j5wsca Wall Street Club (JPM) (SYSTEM5, set 2)
+j5wsc Wall Street Club (JPM) (SYSTEM5, set 1)
+j6aceclba Ace Of Clubs (Crystal) (IMPACT, set 2)
+j6aceclb Ace Of Clubs (Crystal) (IMPACT, set 1)
+j6acehi Aces High (Ace) (IMPACT)
+j6amdrm American Dream (Mdm) (IMPACT)
+j6arcadea Arcadia (JPM) (IMPACT) (V9, set 2)
+j6arcade Arcadia (JPM) (IMPACT) (V9, set 1)
+j6arcadeb Arcadia (JPM) (IMPACT) (V9, set 3)
+j6arcadec Arcadia (JPM) (IMPACT) (V9, set 4)
+j6arcaded Arcadia (JPM) (IMPACT) (V9, set 5)
+j6arcadee Arcadia (JPM) (IMPACT) (V10, set 1)
+j6arcadef Arcadia (JPM) (IMPACT) (V10, set 2)
+j6arcadeg Arcadia (JPM) (IMPACT) (V10, set 3)
+j6arcadeh Arcadia (JPM) (IMPACT) (V10, set 4)
+j6arcadei Arcadia (JPM) (IMPACT) (V10, set 5)
+j6arcadej Arcadia (JPM) (IMPACT) (V10, set 6)
+j6arcadek Arcadia (JPM) (IMPACT) (V10, set 7)
+j6bags Three Bags Full (JPM) (IMPACT)
+j6big50a Big 50 (JPM) (IMPACT) (set 2)
+j6big50b Big 50 (JPM) (IMPACT) (set 3)
+j6big50 Big 50 (JPM) (IMPACT) (set 1)
+j6big50c Big 50 (JPM) (IMPACT) (set 4)
+j6big50d Big 50 (JPM) (IMPACT) (set 5)
+j6bigbnka Big Banker (JPM) (IMPACT) (BB10C  20) (set 2)
+j6bigbnkb Big Banker (JPM) (IMPACT) (BB10C  20) (set 3)
+j6bigbnk Big Banker (JPM) (IMPACT) (BB10C  20) (set 1)
+j6bigbnkc Big Banker (JPM) (IMPACT) (BB10C  20) (set 4)
+j6bigbnkd Big Banker (JPM) (IMPACT) (BB8   H18)
+j6bigbnke Big Banker (JPM) (IMPACT) (BB8 P H18)
+j6bigbnkf Big Banker (JPM) (IMPACT) (BB8  AH18)
+j6bigbnkg Big Banker (JPM) (IMPACT) (BB6 C  16) (set 1)
+j6bigbnkh Big Banker (JPM) (IMPACT) (BB6 C  16) (set 2)
+j6bigbnki Big Banker (JPM) (IMPACT) (BB2B  H11)
+j6bigbnkj Big Banker (JPM) (IMPACT) (BB2BP H11)
+j6bigbnkk Big Banker (JPM) (IMPACT) (BB2B AH11)
+j6bigbnkl Big Banker (JPM) (IMPACT) (BB2BI H11)
+j6bigbnkm Big Banker (JPM) (IMPACT) (BB2II H08)
+j6bigbnkn Big Banker (JPM) (IMPACT) (BB 9C  19)
+j6bigbnko Big Banker (JPM) (IMPACT) (BB5 I H15)
+j6bigbnkp Big Banker (JPM) (IMPACT) (BB4 I H09)
+j6bigbuka Big Bucks (JPM) (IMPACT) (set 2)
+j6bigbukb Big Bucks (JPM) (IMPACT) (set 3)
+j6bigbuk Big Bucks (JPM) (IMPACT) (set 1)
+j6bigbukc Big Bucks (JPM) (IMPACT) (set 4)
+j6bigbukd Big Bucks (JPM) (IMPACT) (set 5)
+j6bigbuke Big Bucks (JPM) (IMPACT) (set 6)
+j6bigbukf Big Bucks (JPM) (IMPACT) (set 7)
+j6bigbukg Big Bucks (JPM) (IMPACT) (set 8)
+j6bigbukh Big Bucks (JPM) (IMPACT) (set 9)
+j6bigbuki Big Bucks (JPM) (IMPACT) (set 10)
+j6bigbukj Big Bucks (JPM) (IMPACT) (set 11)
+j6bigcsh Big Cash Machine (Empire) (IMPACT)
+j6bigpcta Big Picture (Ace) (IMPACT) (set 2)
+j6bigpctb Big Picture (Ace) (IMPACT) (set 3)
+j6bigpct Big Picture (Ace) (IMPACT) (set 1)
+j6bigtopa Big Top Club (JPM) (IMPACT) (set 2)
+j6bigtopb Big Top Club (JPM) (IMPACT) (set 3)
+j6bigtop Big Top Club (JPM) (IMPACT) (set 1)
+j6bigtopc Big Top Club (JPM) (IMPACT) (set 4)
+j6bigwhla Big Wheel (JPM) (IMPACT) (set 2)
+j6bigwhlb Big Wheel (JPM) (IMPACT) (set 3)
+j6bigwhl Big Wheel (JPM) (IMPACT) (set 1)
+j6bigwhlc Big Wheel (JPM) (IMPACT) (set 4)
+j6bigwhld Big Wheel (JPM) (IMPACT) (set 5)
+j6bigwhle Big Wheel (JPM) (IMPACT) (set 6)
+j6bmca Big Money Club (Crystal) (IMPACT) (set 2)
+j6bmc Big Money Club (Crystal) (IMPACT) (set 1)
+j6bnkrcla Banker Club (JPM) (IMPACT) (V6, set 2)
+j6bnkrcl Banker Club (JPM) (IMPACT) (V6, set 1)
+j6bnkrclb Banker Club (JPM) (IMPACT) (V6, set 3)
+j6bnkrclc Banker Club (JPM) (IMPACT) (V2)
+j6bnoa Big Nite Out (Crystal) (IMPACT) (set 2)
+j6bnob Big Nite Out (Crystal) (IMPACT) (set 3)
+j6bno Big Nite Out (Crystal) (IMPACT) (set 1)
+j6bnoc Big Nite Out (Crystal) (IMPACT) (set 4)
+j6bnzaa Bonanza (JPM) (IMPACT) (BO1 P H06)
+j6bnzab Bonanza (JPM) (IMPACT) (BO1  AH06)
+j6bnza Bonanza (JPM) (IMPACT) (BO1   H06)
+j6bnzac Bonanza (JPM) (IMPACT) (BO1 I H06)
+j6bnzad Bonanza (JPM) (IMPACT) (BO 9   14)
+j6bnzae Bonanza (JPM) (IMPACT) (BO 9P  14)
+j6bnzaf Bonanza (JPM) (IMPACT) (BO 9 A 14)
+j6bnzag Bonanza (JPM) (IMPACT) (BO 9I  14)
+j6bnzah Bonanza (JPM) (IMPACT) (BO5   H10)
+j6bnzai Bonanza (JPM) (IMPACT) (BO5 I H10)
+j6bnzaj Bonanza (JPM) (IMPACT) (incomplete pair)
+j6bnzak Bonanza (JPM) (IMPACT) (BO06   11)
+j6brkouta Breakout (JPM) (IMPACT) (set 2)
+j6brkout Breakout (JPM) (IMPACT) (set 1)
+j6btbwa Born To Be Wild Club (Crystal) (IMPACT) (set 2)
+j6btbwb Born To Be Wild Club (Crystal) (IMPACT) (set 3)
+j6btbw Born To Be Wild Club (Crystal) (IMPACT) (set 1)
+j6btbwc Born To Be Wild Club (Crystal) (IMPACT) (set 4)
+j6btbwd Born To Be Wild Club (Crystal) (IMPACT) (set 5)
+j6bucks Bucks Fizz (Ace) (IMPACT)
+j6camelta Camelot (JPM) (IMPACT) (set 2)
+j6cameltb Camelot (JPM) (IMPACT) (set 3)
+j6camelt Camelot (JPM) (IMPACT) (set 1)
+j6cameltc Camelot (JPM) (IMPACT) (set 4)
+j6cameltd Camelot (JPM) (IMPACT) (set 5)
+j6cas5a Casino 5ive Liner (JPM) (IMPACT) (set 2)
+j6cas5b Casino 5ive Liner (JPM) (IMPACT) (set 3)
+j6cas5 Casino 5ive Liner (JPM) (IMPACT) (set 1)
+j6cas5c Casino 5ive Liner (JPM) (IMPACT) (set 4)
+j6cas5d Casino 5ive Liner (JPM) (IMPACT) (set 5)
+j6cas5e Casino 5ive Liner (JPM) (IMPACT) (set 6)
+j6cas5f Casino 5ive Liner (JPM) (IMPACT) (set 7)
+j6cas5g Casino 5ive Liner (JPM) (IMPACT) (set 8)
+j6cas5h Casino 5ive Liner (JPM) (IMPACT) (set 9)
+j6cas5i Casino 5ive Liner (JPM) (IMPACT) (set 10)
+j6cas5j Casino 5ive Liner (JPM) (IMPACT) (set 11)
+j6cas5k Casino 5ive Liner (JPM) (IMPACT) (set 12)
+j6cas5l Casino 5ive Liner (JPM) (IMPACT) (set 13)
+j6casclaa Casino Crazy Classic Club (JPM) (IMPACT) (set 2)
+j6casclab Casino Crazy Classic Club (JPM) (IMPACT) (set 3)
+j6cascla Casino Crazy Classic Club (JPM) (IMPACT) (set 1)
+j6casclac Casino Crazy Classic Club (JPM) (IMPACT) (set 4)
+j6casclad Casino Crazy Classic Club (JPM) (IMPACT) (set 5)
+j6casclae Casino Crazy Classic Club (JPM) (IMPACT) (set 6)
+j6casclaf Casino Crazy Classic Club (JPM) (IMPACT) (set 7)
+j6casclag Casino Crazy Classic Club (JPM) (IMPACT) (set 8)
+j6casclah Casino Crazy Classic Club (JPM) (IMPACT) (set 9)
+j6casclai Casino Crazy Classic Club (JPM) (IMPACT) (set 10)
+j6casclaj Casino Crazy Classic Club (JPM) (IMPACT) (set 11)
+j6casclak Casino Crazy Classic Club (JPM) (IMPACT) (set 12)
+j6casclal Casino Crazy Classic Club (JPM) (IMPACT) (set 13)
+j6casclam Casino Crazy Classic Club (JPM) (IMPACT) (set 14)
+j6casclan Casino Crazy Classic Club (JPM) (IMPACT) (set 15)
+j6casclao Casino Crazy Classic Club (JPM) (IMPACT) (set 16)
+j6casclap Casino Crazy Classic Club (JPM) (IMPACT) (set 17)
+j6casclaq Casino Crazy Classic Club (JPM) (IMPACT) (set 18)
+j6casclar Casino Crazy Classic Club (JPM) (IMPACT) (set 19)
+j6casclas Casino Crazy Classic Club (JPM) (IMPACT) (set 20)
+j6casclat Casino Crazy Classic Club (JPM) (IMPACT) (set 21)
+j6casclba Casino Crazy Club (JPM) (IMPACT) (set 2)
+j6casclb Casino Crazy Club (JPM) (IMPACT) (set 1)
+j6cascza Casino Crazy (JPM) (IMPACT) (set 2)
+j6casczb Casino Crazy (JPM) (IMPACT) (set 3)
+j6cascz Casino Crazy (JPM) (IMPACT) (set 1)
+j6casczc Casino Crazy (JPM) (IMPACT) (set 4)
+j6casczd Casino Crazy (JPM) (IMPACT) (set 5)
+j6cascze Casino Crazy (JPM) (IMPACT) (set 6)
+j6casczf Casino Crazy (JPM) (IMPACT) (set 7)
+j6casczg Casino Crazy (JPM) (IMPACT) (set 8)
+j6casczh Casino Crazy (JPM) (IMPACT) (set 9)
+j6casczi Casino Crazy (JPM) (IMPACT) (set 10)
+j6casczj Casino Crazy (JPM) (IMPACT) (set 11)
+j6casczk Casino Crazy (JPM) (IMPACT) (set 12)
+j6casczl Casino Crazy (JPM) (IMPACT) (set 13)
+j6casczm Casino Crazy (JPM) (IMPACT) (set 14)
+j6caslasa Casino Las Vegas (JPM) (IMPACT) (set 2)
+j6caslasb Casino Las Vegas (JPM) (IMPACT) (set 3)
+j6caslas Casino Las Vegas (JPM) (IMPACT) (set 1)
+j6caslasc Casino Las Vegas (JPM) (IMPACT) (set 4)
+j6ccca Casino Crazy Club (Crystal) (IMPACT) (set 2)
+j6cccb Casino Crazy Club (Crystal) (IMPACT) (set 3)
+j6ccc Casino Crazy Club (Crystal) (IMPACT) (set 1)
+j6cccc Casino Crazy Club (Crystal) (IMPACT) (set 4)
+j6ccclaa Casino Crazy Classic (JPM) (IMPACT) (set 2)
+j6ccclab Casino Crazy Classic (JPM) (IMPACT) (set 3)
+j6cccla Casino Crazy Classic (JPM) (IMPACT) (set 1)
+j6ccclac Casino Crazy Classic (JPM) (IMPACT) (set 4)
+j6ccclad Casino Crazy Classic (JPM) (IMPACT) (set 5)
+j6ccclae Casino Crazy Classic (JPM) (IMPACT) (set 6)
+j6ccclaf Casino Crazy Classic (JPM) (IMPACT) (set 7)
+j6ccclag Casino Crazy Classic (JPM) (IMPACT) (set 8)
+j6ccclah Casino Crazy Classic (JPM) (IMPACT) (set 9)
+j6ccclai Casino Crazy Classic (JPM) (IMPACT) (set 10)
+j6ccclaj Casino Crazy Classic (JPM) (IMPACT) (set 11)
+j6ccclak Casino Crazy Classic (JPM) (IMPACT) (set 12)
+j6cdivr Cash Diver (Crystal) (IMPACT)
+j6cheque Cheque Mate (JPM) (IMPACT)
+j6cluclba Cluedo Club (JPM) (IMPACT) (set 2)
+j6cluclbb Cluedo Club (JPM) (IMPACT) (set 3)
+j6cluclbc Cluedo Club (JPM) (IMPACT) (set 4)
+j6cluclb Cluedo Club (JPM) (IMPACT) (set 1)
+j6cluclbd Cluedo Club (JPM) (IMPACT) (set 5)
+j6cluclbe Cluedo Club (JPM) (IMPACT) (set 6)
+j6cluclbf Cluedo Club (JPM) (IMPACT) (set 7)
+j6cluclbg Cluedo Club (JPM) (IMPACT) (set 8)
+j6cluclbh Cluedo Club (JPM) (IMPACT) (set 9)
+j6cluclbi Cluedo Club (JPM) (IMPACT) (set 10)
+j6cluclbj Cluedo Club (JPM) (IMPACT) (set 11)
+j6cluclbk Cluedo Club (JPM) (IMPACT) (set 12)
+j6cluclbl Cluedo Club (JPM) (IMPACT) (set 13)
+j6cola Coliseum (Mdm) (IMPACT) (set 2)
+j6colb Coliseum (Mdm) (IMPACT) (set 3)
+j6colc Coliseum (Mdm) (IMPACT) (set 4)
+j6col Coliseum (Mdm) (IMPACT) (set 1)
+j6colcsha Coliseum Cash (JPM) (IMPACT) (set 2)
+j6colcshb Coliseum Cash (JPM) (IMPACT) (set 3)
+j6colcshc Coliseum Cash (JPM) (IMPACT) (set 4)
+j6colcsh Coliseum Cash (JPM) (IMPACT) (set 1)
+j6colcshd Coliseum Cash (JPM) (IMPACT) (set 5)
+j6cold Coliseum (Mdm) (IMPACT) (set 5)
+j6cole Coliseum (Mdm) (IMPACT) (set 6)
+j6colf Coliseum (Mdm) (IMPACT) (set 7)
+j6colica Coliseum (Crystal) (IMPACT) (set 2)
+j6colicb Coliseum (Crystal) (IMPACT) (set 3)
+j6colicc Coliseum (Crystal) (IMPACT) (set 4)
+j6colic Coliseum (Crystal) (IMPACT) (set 1)
+j6colicd Coliseum (Crystal) (IMPACT) (set 5)
+j6colmona Colour Of Money (JPM) (IMPACT) (set 2)
+j6colmonb Colour Of Money (JPM) (IMPACT) (set 3)
+j6colmonc Colour Of Money (JPM) (IMPACT) (set 4)
+j6colmon Colour Of Money (JPM) (IMPACT) (set 1)
+j6colmond Colour Of Money (JPM) (IMPACT) (set 5)
+j6colmone Colour Of Money (JPM) (IMPACT) (set 6)
+j6colmonf Colour Of Money (JPM) (IMPACT) (set 7)
+j6colmong Colour Of Money (JPM) (IMPACT) (set 8)
+j6colmonh Colour Of Money (JPM) (IMPACT) (set 9)
+j6colmoni Colour Of Money (JPM) (IMPACT) (set 10)
+j6colmonj Colour Of Money (JPM) (IMPACT) (set 11)
+j6coproba Cops 'n' Robbers (Qps) (IMPACT) (set 2)
+j6coprobb Cops 'n' Robbers (Qps) (IMPACT) (set 3)
+j6coprobc Cops 'n' Robbers (Qps) (IMPACT) (set 4)
+j6coprob Cops 'n' Robbers (Qps) (IMPACT) (set 1)
+j6coprobd Cops 'n' Robbers (Qps) (IMPACT) (set 5)
+j6coprobe Cops 'n' Robbers (Qps) (IMPACT) (set 6)
+j6cpalb Caesars Palace (Whitbread / Crystal) (IMPACT) (set 3)
+j6cpal Caesars Palace (Whitbread / Crystal) (IMPACT) (set 1)
+j6cpalc Caesars Palace (Whitbread / Crystal) (IMPACT) (set 4)
+j6cpald Caesars Palace (Whitbread / Crystal) (IMPACT) (set 5)
+j6cpale Caesars Palace (Whitbread / Crystal) (IMPACT) (set 6)
+j6cpalf Caesars Palace (Whitbread / Crystal) (IMPACT) (set 7)
+j6cpalg Caesars Palace (Whitbread / Crystal) (IMPACT) (set 8)
+j6cpclba Caesar's Palace Club (JPM) (IMPACT) (set 2)
+j6cpclbb Caesar's Palace Club (JPM) (IMPACT) (set 3)
+j6cpclb Caesar's Palace Club (JPM) (IMPACT) (set 1)
+j6cracka Cracker (JPM) (IMPACT) (set 2)
+j6crackb Cracker (JPM) (IMPACT) (set 3)
+j6crackc Cracker (JPM) (IMPACT) (set 4)
+j6crack Cracker (JPM) (IMPACT) (set 1)
+j6crackd Cracker (JPM) (IMPACT) (set 5)
+j6cracke Cracker (JPM) (IMPACT) (set 6)
+j6crackf Cracker (JPM) (IMPACT) (set 7)
+j6crackg Cracker (JPM) (IMPACT) (set 8)
+j6crackh Cracker (JPM) (IMPACT) (set 9)
+j6cracki Cracker (JPM) (IMPACT) (set 10)
+j6crackj Cracker (JPM) (IMPACT) (set 11)
+j6crakra Cracker (Crystal) (IMPACT) (set 2)
+j6crakrb Cracker (Crystal) (IMPACT) (set 3)
+j6crakr Cracker (Crystal) (IMPACT) (set 1)
+j6crsfira Cross Fire (JPM) (IMPACT) (set 2)
+j6crsfir Cross Fire (JPM) (IMPACT) (set 1)
+j6crzclba Crazy Club (JPM) (IMPACT) (set 2)
+j6crzclbb Crazy Club (JPM) (IMPACT) (set 3)
+j6crzclbc Crazy Club (JPM) (IMPACT) (set 4)
+j6crzclb Crazy Club (JPM) (IMPACT) (set 1)
+j6cshbeu Cash Box Club (Empire) (Euro) (IMPACT)
+j6cshboxa Cash Box Club (Empire) (IMPACT) (set 2)
+j6cshboxb Cash Box Club (Empire) (IMPACT) (set 3)
+j6cshbox Cash Box Club (Empire) (IMPACT) (set 1)
+j6cshbsta Cash Buster (JPM) (IMPACT) (set 2)
+j6cshbstb Cash Buster (JPM) (IMPACT) (set 3)
+j6cshbst Cash Buster (JPM) (IMPACT) (set 1)
+j6cshbstc Cash Buster (JPM) (IMPACT) (set 4)
+j6cshbstd Cash Buster (JPM) (IMPACT) (set 5)
+j6cshcnta Cash Countdown (JPM) (IMPACT) (set 2)
+j6cshcnt Cash Countdown (JPM) (IMPACT) (set 1)
+j6cshrda Cash Raider (Ace) (IMPACT) (set 2)
+j6cshrdb Cash Raider (Ace) (IMPACT) (set 3)
+j6cshrd Cash Raider (Ace) (IMPACT) (set 1)
+j6cshrdc Cash Raider (Ace) (IMPACT) (set 4)
+j6cshrdd Cash Raider (Ace) (IMPACT) (set 5)
+j6cshtwr Cash Towers (JPM) (IMPACT)
+j6cshvgsa Cash Vegas Strip (JPM) (IMPACT) (set 2)
+j6cshvgsb Cash Vegas Strip (JPM) (IMPACT) (set 3)
+j6cshvgs Cash Vegas Strip (JPM) (IMPACT) (set 1)
+j6cshvgsc Cash Vegas Strip (JPM) (IMPACT) (set 4)
+j6cshvgsd Cash Vegas Strip (JPM) (IMPACT) (set 5)
+j6cshvgse Cash Vegas Strip (JPM) (IMPACT) (set 6)
+j6cshvgsf Cash Vegas Strip (JPM) (IMPACT) (set 7)
+j6cshvgsg Cash Vegas Strip (JPM) (IMPACT) (set 8)
+j6cshvgsh Cash Vegas Strip (JPM) (IMPACT) (set 9)
+j6cshvgsi Cash Vegas Strip (JPM) (IMPACT) (set 10)
+j6cshvgsj Cash Vegas Strip (JPM) (IMPACT) (set 11)
+j6cshvgsk Cash Vegas Strip (JPM) (IMPACT) (set 12)
+j6cshvgsl Cash Vegas Strip (JPM) (IMPACT) (set 13)
+j6cshvgsm Cash Vegas Strip (JPM) (IMPACT) (set 14)
+j6cshvgsn Cash Vegas Strip (JPM) (IMPACT) (set 15)
+j6cshvgso Cash Vegas Strip (JPM) (IMPACT) (set 16)
+j6cshvgsp Cash Vegas Strip (JPM) (IMPACT) (set 17)
+j6cshvgsq Cash Vegas Strip (JPM) (IMPACT) (set 18)
+j6cshvgsr Cash Vegas Strip (JPM) (IMPACT) (set 19)
+j6dayglda Daytona Gold (JPM) (IMPACT) (set 2)
+j6daygldb Daytona Gold (JPM) (IMPACT) (set 3)
+j6daygldc Daytona Gold (JPM) (IMPACT) (set 4)
+j6daygld Daytona Gold (JPM) (IMPACT) (set 1)
+j6daygldd Daytona Gold (JPM) (IMPACT) (set 5)
+j6dayglde Daytona Gold (JPM) (IMPACT) (set 6)
+j6daymla Daytona Millennium (JPM) (IMPACT) (set 2)
+j6daymlb Daytona Millennium (JPM) (IMPACT) (set 3)
+j6dayml Daytona Millennium (JPM) (IMPACT) (set 1)
+j6dmngz Diamond Geezer (JPM) (IMPACT)
+j6dmnjkra Demon Jokers (JPM) (IMPACT) (set 2)
+j6dmnjkrb Demon Jokers (JPM) (IMPACT) (set 3)
+j6dmnjkrc Demon Jokers (JPM) (IMPACT) (set 4)
+j6dmnjkr Demon Jokers (JPM) (IMPACT) (set 1)
+j6drdogh Dr Dough (Qps) (IMPACT)
+j6dyfla Do You Feel Lucky (JPM) (IMPACT) (set 2)
+j6dyflb Do You Feel Lucky (JPM) (IMPACT) (set 3)
+j6dyflc Do You Feel Lucky (JPM) (IMPACT) (set 4)
+j6dyfld Do You Feel Lucky (JPM) (IMPACT) (set 5)
+j6dyfl Do You Feel Lucky (JPM) (IMPACT) (set 1)
+j6dyfle Do You Feel Lucky (JPM) (IMPACT) (set 6)
+j6dyflf Do You Feel Lucky (JPM) (IMPACT) (set 7)
+j6dyflg Do You Feel Lucky (JPM) (IMPACT) (set 8)
+j6dyflh Do You Feel Lucky (JPM) (IMPACT) (set 9)
+j6dyfli Do You Feel Lucky (JPM) (IMPACT) (set 10)
+j6dyflj Do You Feel Lucky (JPM) (IMPACT) (set 11)
+j6easya Easy Money (Crystal) (IMPACT) (set 2)
+j6easyb Easy Money (Crystal) (IMPACT) (set 3)
+j6easyc Easy Money (Crystal) (IMPACT) (set 4)
+j6easy Easy Money (Crystal) (IMPACT) (set 1)
+j6euphora Euphoria (Ace) (IMPACT) (set 2)
+j6euphorb Euphoria (Ace) (IMPACT) (set 3)
+j6euphorc Euphoria (Ace) (IMPACT) (set 4)
+j6euphord Euphoria (Ace) (IMPACT) (set 5)
+j6euphore Euphoria (Ace) (IMPACT) (set 6)
+j6euphor Euphoria (Ace) (IMPACT) (set 1)
+j6euphorf Euphoria (Ace) (IMPACT) (set 7)
+j6ewndga Each Way Nudger (Crystal) (IMPACT) (set 2)
+j6ewndgb Each Way Nudger (Crystal) (IMPACT) (set 3)
+j6ewndg Each Way Nudger (Crystal) (IMPACT) (set 1)
+j6ewn Each Way Nudger (JPM) (IMPACT)
+j6fastfra Fast Fruits Club (Qps) (IMPACT) (set 2)
+j6fastfr Fast Fruits Club (Qps) (IMPACT) (set 1)
+j6fasttka Fast Trak (JPM) (IMPACT) (set 2)
+j6fasttkb Fast Trak (JPM) (IMPACT) (set 3)
+j6fasttkc Fast Trak (JPM) (IMPACT) (set 4)
+j6fasttk Fast Trak (JPM) (IMPACT) (set 1)
+j6fbcrz Football Crazy (JPM) (IMPACT)
+j6ffca Frame & Fortune Club (Crystal) (IMPACT) (set 2)
+j6ffcb Frame & Fortune Club (Crystal) (IMPACT) (set 3)
+j6ffcc Frame & Fortune Club (Crystal) (IMPACT) (set 4)
+j6ffcd Frame & Fortune Club (Crystal) (IMPACT) (set 5)
+j6ffce Frame & Fortune Club (Crystal) (IMPACT) (set 6)
+j6ffc Frame & Fortune Club (Crystal) (IMPACT) (set 1)
+j6fifth 5th Dimension (Ace) (IMPACT)
+j6filtha Filthy Rich Club (JPM) (IMPACT) (set 2)
+j6filthb Filthy Rich Club (JPM) (IMPACT) (set 3)
+j6filthc Filthy Rich Club (JPM) (IMPACT) (set 4)
+j6filth Filthy Rich Club (JPM) (IMPACT) (set 1)
+j6firbla Fireball (JPM) (IMPACT) (set 2)
+j6firblb Fireball (JPM) (IMPACT) (set 3)
+j6firblc Fireball (JPM) (IMPACT) (set 4)
+j6firbld Fireball (JPM) (IMPACT) (set 5)
+j6firbl Fireball (JPM) (IMPACT) (set 1)
+j6firclba Firecracker Club (JPM) (IMPACT) (set 2)
+j6firclbb Firecracker Club (JPM) (IMPACT) (set 3)
+j6firclbc Firecracker Club (JPM) (IMPACT) (set 4)
+j6firclb Firecracker Club (JPM) (IMPACT) (set 1)
+j6firecka Firecracker (JPM) (IMPACT) (set 2)
+j6fireckb Firecracker (JPM) (IMPACT) (set 3)
+j6fireckc Firecracker (JPM) (IMPACT) (set 4)
+j6fireckd Firecracker (JPM) (IMPACT) (set 5)
+j6firecke Firecracker (JPM) (IMPACT) (set 6)
+j6fireck Firecracker (JPM) (IMPACT) (set 1)
+j6fivalva Five Alive Club (JPM) (IMPACT) (set 2)
+j6fivalvb Five Alive Club (JPM) (IMPACT) (set 3)
+j6fivalv Five Alive Club (JPM) (IMPACT) (set 1)
+j6fivelna Five Liner (JPM) (IMPACT) (set 2)
+j6fivelnb Five Liner (JPM) (IMPACT) (set 3)
+j6fivelnc Five Liner (JPM) (IMPACT) (set 4)
+j6fiveln Five Liner (JPM) (IMPACT) (set 1)
+j6footya Football Fever (Empire) (IMPACT) (set 2)
+j6footyb Football Fever (Empire) (IMPACT) (set 3)
+j6footy Football Fever (Empire) (IMPACT) (set 1)
+j6framft Frame & Fortune Club (JPM) (IMPACT)
+j6frc10a Force 10 (JPM) (IMPACT) (set 2)
+j6frc10b Force 10 (JPM) (IMPACT) (set 3)
+j6frc10c Force 10 (JPM) (IMPACT) (set 4)
+j6frc10d Force 10 (JPM) (IMPACT) (set 5)
+j6frc10 Force 10 (JPM) (IMPACT) (set 1)
+j6frtmch The Fruit Machine (JPM) (IMPACT)
+j6frtpota Fruitpots (Qps) (IMPACT) (set 2)
+j6frtpotb Fruitpots (Qps) (IMPACT) (set 3)
+j6frtpotc Fruitpots (Qps) (IMPACT) (set 4)
+j6frtpot Fruitpots (Qps) (IMPACT) (set 1)
+j6gforcea G Force (JPM) (IMPACT) (set 2)
+j6gforceb G Force (JPM) (IMPACT) (set 3)
+j6gforcec G Force (JPM) (IMPACT) (set 4)
+j6gforced G Force (JPM) (IMPACT) (15GBP Jackpot)
+j6gforce G Force (JPM) (IMPACT) (set 1)
+j6gidogh G.I. Dough (Ace) (IMPACT)
+j6gldclba Gladiator Club (JPM) (IMPACT) (set 2)
+j6gldclbb Gladiator Club (JPM) (IMPACT) (set 3)
+j6gldclb Gladiator Club (JPM) (IMPACT) (set 1)
+j6gldmin Gold Mine (Empire) (IMPACT)
+j6gldpl Golden Palace (Qps) (IMPACT)
+j6gogolda Go For Gold (JPM) (IMPACT) (set 2)
+j6gogoldb Go For Gold (JPM) (IMPACT) (set 3)
+j6gogoldc Go For Gold (JPM) (IMPACT) (set 4)
+j6gogold Go For Gold (JPM) (IMPACT) (set 1)
+j6golddma Golden Demons (JPM) (IMPACT) (set 2)
+j6golddm Golden Demons (JPM) (IMPACT) (set 1)
+j6goldgla Golden Goal (JPM) (IMPACT) (set 2)
+j6goldglb Golden Goal (JPM) (IMPACT) (set 3)
+j6goldglc Golden Goal (JPM) (IMPACT) (set 4)
+j6goldgld Golden Goal (JPM) (IMPACT) (set 5)
+j6goldgle Golden Goal (JPM) (IMPACT) (set 6)
+j6goldglf Golden Goal (JPM) (IMPACT) (set 7)
+j6goldglg Golden Goal (JPM) (IMPACT) (set 8)
+j6goldgl Golden Goal (JPM) (IMPACT) (set 1)
+j6goldglh Golden Goal (JPM) (IMPACT) (set 9)
+j6goldgli Golden Goal (JPM) (IMPACT) (set 10)
+j6goldglj Golden Goal (JPM) (IMPACT) (set 11)
+j6goldglk Golden Goal (JPM) (IMPACT) (set 12)
+j6goldgll Golden Goal (JPM) (IMPACT) (set 13)
+j6grca Gold Rush Club (Crystal) (IMPACT) (set 2)
+j6grc Gold Rush Club (Crystal) (IMPACT) (set 1)
+j6guaba Give Us A Break (JPM) (IMPACT) (set 2)
+j6guabb Give Us A Break (JPM) (IMPACT) (set 3)
+j6guabc Give Us A Break (JPM) (IMPACT) (set 4)
+j6guabcla Give Us A Break Club (JPM) (IMPACT) (set 2)
+j6guabcl Give Us A Break Club (JPM) (IMPACT) (set 1)
+j6guabd Give Us A Break (JPM) (IMPACT) (set 5)
+j6guabe Give Us A Break (JPM) (IMPACT) (set 6)
+j6guabf Give Us A Break (JPM) (IMPACT) (set 7)
+j6guab Give Us A Break (JPM) (IMPACT) (set 1)
+j6h5clba High Five Club (JPM) (IMPACT) (set 2)
+j6h5clb High Five Club (JPM) (IMPACT) (set 1)
+j6hapyhra Happy Hour (JPM) (IMPACT) (set 2)
+j6hapyhrb Happy Hour (JPM) (IMPACT) (set 3)
+j6hapyhr Happy Hour (JPM) (IMPACT) (set 1)
+j6hdca Hot Dogs Club (Crystal) (IMPACT) (set 2)
+j6hdcb Hot Dogs Club (Crystal) (IMPACT) (set 3)
+j6hdcc Hot Dogs Club (Crystal) (IMPACT) (set 4)
+j6hdcd Hot Dogs Club (Crystal) (IMPACT) (set 5)
+j6hdce Hot Dogs Club (Crystal) (IMPACT) (set 6)
+j6hdcf Hot Dogs Club (Crystal) (IMPACT) (set 7)
+j6hdcg Hot Dogs Club (Crystal) (IMPACT) (set 8)
+j6hdc Hot Dogs Club (Crystal) (IMPACT) (set 1)
+j6hifly Hi Flyer (Crystal) (IMPACT)
+j6hikara Hi Karate (Crystal) (IMPACT) (set 2)
+j6hikarb Hi Karate (Crystal) (IMPACT) (set 3)
+j6hikar Hi Karate (Crystal) (IMPACT) (set 1)
+j6hilosva Hi Lo Silver (JPM) (IMPACT) (set 2)
+j6hilosvb Hi Lo Silver (JPM) (IMPACT) (set 3)
+j6hilosvc Hi Lo Silver (JPM) (IMPACT) (set 4)
+j6hilosv Hi Lo Silver (JPM) (IMPACT) (set 1)
+j6hiphopa Hip Hopper (Ace) (IMPACT) (set 2)
+j6hiphopb Hip Hopper (Ace) (IMPACT) (set 3)
+j6hiphopc Hip Hopper (Ace) (IMPACT) (set 4)
+j6hiphopd Hip Hopper (Ace) (IMPACT) (set 5)
+j6hiphop Hip Hopper (Ace) (IMPACT) (set 1)
+j6hirlcla Hi Roller Club (JPM) (IMPACT) (set 2)
+j6hirlclb Hi Roller Club (JPM) (IMPACT) (set 3)
+j6hirlclc Hi Roller Club (JPM) (IMPACT) (set 4)
+j6hirlcl Hi Roller Club (JPM) (IMPACT) (set 1)
+j6hirola Hi Roller (JPM) (IMPACT) (set 2)
+j6hirolb Hi Roller (JPM) (IMPACT) (set 3)
+j6hirolc Hi Roller (JPM) (IMPACT) (set 4)
+j6hirold Hi Roller (JPM) (IMPACT) (set 5)
+j6hirol Hi Roller (JPM) (IMPACT) (set 1)
+j6histka Hi Stakes (Qps) (IMPACT) (set 2)
+j6histk Hi Stakes (Qps) (IMPACT) (set 1)
+j6hotshta Hot Shot (Ace) (IMPACT) (set 2)
+j6hotshtb Hot Shot (Ace) (IMPACT) (set 3)
+j6hotshtc Hot Shot (Ace) (IMPACT) (set 4)
+j6hotshtd Hot Shot (Ace) (IMPACT) (set 5)
+j6hotshte Hot Shot (Ace) (IMPACT) (set 6)
+j6hotshtf Hot Shot (Ace) (IMPACT) (set 7)
+j6hotshtg Hot Shot (Ace) (IMPACT) (set 8)
+j6hotshth Hot Shot (Ace) (IMPACT) (set 9)
+j6hotsht Hot Shot (Ace) (IMPACT) (set 1)
+j6hotshti Hot Shot (Ace) (IMPACT) (set 10)
+j6hotshtj Hot Shot (Ace) (IMPACT) (set 11)
+j6hotshtk Hot Shot (Ace) (IMPACT) (set 12)
+j6hotshtl Hot Shot (Ace) (IMPACT) (set 13)
+j6impacta Hi Impact (JPM) (IMPACT) (set 2)
+j6impactb Hi Impact (JPM) (IMPACT) (set 3)
+j6impactc Hi Impact (JPM) (IMPACT) (15GBP Jackpot)
+j6impact Hi Impact (JPM) (IMPACT) (set 1)
+j6impls Impulse (Crystal) (IMPACT)
+j6impulsa Impulse (JPM) (IMPACT) (set 2)
+j6impulsb Impulse (JPM) (IMPACT) (set 3)
+j6impulsc Impulse (JPM) (IMPACT) (set 4)
+j6impulsd Impulse (JPM) (IMPACT) (set 5)
+j6impulse Impulse (JPM) (IMPACT) (set 6)
+j6impulsf Impulse (JPM) (IMPACT) (set 7)
+j6impuls Impulse (JPM) (IMPACT) (set 1)
+j6indya Indiana Jones (JPM) (IMPACT) (set 2)
+j6indyb Indiana Jones (JPM) (IMPACT) (set 3)
+j6indyc Indiana Jones (JPM) (IMPACT) (set 4)
+j6indyd Indiana Jones (JPM) (IMPACT) (set 5)
+j6indye Indiana Jones (JPM) (IMPACT) (set 6)
+j6indyf Indiana Jones (JPM) (IMPACT) (set 7)
+j6indyge2 Indiana Jones (JPM) (IMPACT, German set 2)
+j6indyge Indiana Jones (JPM) (IMPACT, German set 1)
+j6indyg Indiana Jones (JPM) (IMPACT) (set 8)
+j6indyh Indiana Jones (JPM) (IMPACT) (set 9)
+j6indyi Indiana Jones (JPM) (IMPACT) (set 10)
+j6indy Indiana Jones (JPM) (IMPACT) (set 1)
+j6indyj Indiana Jones (JPM) (IMPACT) (set 11)
+j6indyk Indiana Jones (JPM) (IMPACT) (set 12)
+j6jackjsa Jackpot Justice (Qps) (IMPACT) (set 2)
+j6jackjsb Jackpot Justice (Qps) (IMPACT) (set 3)
+j6jackjsc Jackpot Justice (Qps) (IMPACT) (set 4)
+j6jackjs Jackpot Justice (Qps) (IMPACT) (set 1)
+j6jkpldxa Jokers Plus Deluxe (JPM) (IMPACT) (set 2)
+j6jkpldx Jokers Plus Deluxe (JPM) (IMPACT) (set 1)
+j6jkrgld Jokers Gold (JPM) (IMPACT)
+j6jkrplsa Jokers Plus (JPM) (IMPACT) (set 2)
+j6jkrplsb Jokers Plus (JPM) (IMPACT) (set 3)
+j6jkrplsc Jokers Plus (JPM) (IMPACT) (set 4)
+j6jkrplsd Jokers Plus (JPM) (IMPACT) (set 5)
+j6jkrplse Jokers Plus (JPM) (IMPACT) (set 6)
+j6jkrpls Jokers Plus (JPM) (IMPACT) (set 1)
+j6jkwld Jokers Wild (JPM) (IMPACT)
+j6jungfv Jungle Fever (Ace) (IMPACT)
+j6kamel Kameleon (JPM) (IMPACT)
+j6kapanga Kapang! (Crystal) (IMPACT) (set 2)
+j6kapang Kapang! (Crystal) (IMPACT) (set 1)
+j6kfca Kung Fu Club (Crystal) (IMPACT) (set 2)
+j6kfcb Kung Fu Club (Crystal) (IMPACT) (set 3)
+j6kfc Kung Fu Club (Crystal) (IMPACT) (set 1)
+j6knighta Your Lucky Knight (JPM) (IMPACT) (set 2)
+j6knightb Your Lucky Knight (JPM) (IMPACT) (set 3)
+j6knightc Your Lucky Knight (JPM) (IMPACT) (set 4)
+j6knightd Your Lucky Knight (JPM) (IMPACT) (set 5)
+j6knighte Your Lucky Knight (JPM) (IMPACT) (set 6)
+j6knight Your Lucky Knight (JPM) (IMPACT) (set 1)
+j6kungfua Kung Fu (Ace) (IMPACT) (set 2)
+j6kungfub Kung Fu (Ace) (IMPACT) (set 3)
+j6kungfuc Kung Fu (Ace) (IMPACT) (set 4)
+j6kungfud Kung Fu (Ace) (IMPACT) (set 5)
+j6kungfu Kung Fu (Ace) (IMPACT) (set 1)
+j6lucklaa Lucky Las Vegas (JPM) (IMPACT) (set 2)
+j6lucklab Lucky Las Vegas (JPM) (IMPACT) (set 3)
+j6luckla Lucky Las Vegas (JPM) (IMPACT) (set 1)
+j6luckloa Lucky Lottery Club (Crystal) (IMPACT) (set 2)
+j6lucklo Lucky Lottery Club (Crystal) (IMPACT) (set 1)
+j6magcira Magic Circle Club (JPM) (IMPACT) (set 2)
+j6magcirb Magic Circle Club (JPM) (IMPACT) (set 3)
+j6magcirc Magic Circle Club (JPM) (IMPACT) (set 4)
+j6magcird Magic Circle Club (JPM) (IMPACT) (set 5)
+j6magcir Magic Circle Club (JPM) (IMPACT) (set 1)
+j6mavrka Maverick (JPM) (IMPACT) (set 2)
+j6mavrkb Maverick (JPM) (IMPACT) (set 3)
+j6mavrkc Maverick (JPM) (IMPACT) (set 4)
+j6mavrkd Maverick (JPM) (IMPACT) (set 5)
+j6mavrk Maverick (JPM) (IMPACT) (set 1)
+j6maxcsh Maximus Cash (JPM) (IMPACT)
+j6maxoda Maximum Overdrive (JPM) (IMPACT) (set 2)
+j6maxodb Maximum Overdrive (JPM) (IMPACT) (set 3)
+j6maxodc Maximum Overdrive (JPM) (IMPACT) (set 4)
+j6maxod Maximum Overdrive (JPM) (IMPACT) (set 1)
+j6medala Medallion Job (Qps) (IMPACT) (set 2)
+j6medalb Medallion Job (Qps) (IMPACT) (set 3)
+j6medalc Medallion Job (Qps) (IMPACT) (set 4)
+j6medald Medallion Job (Qps) (IMPACT) (set 5)
+j6medal Medallion Job (Qps) (IMPACT) (set 1)
+j6megbcka Mega Bucks (JPM) (IMPACT) (set 2)
+j6megbckb Mega Bucks (JPM) (IMPACT) (set 3)
+j6megbckc Mega Bucks (JPM) (IMPACT) (set 4)
+j6megbckd Mega Bucks (JPM) (IMPACT) (set 5)
+j6megbck Mega Bucks (JPM) (IMPACT) (set 1)
+j6millna Millionaire (JPM) (IMPACT) (set 2)
+j6monmad Money Madness (Ace) (IMPACT)
+j6mono60a Monopoly 60th Anniversary Edition (JPM) (IMPACT) (set 2)
+j6mono60b Monopoly 60th Anniversary Edition (JPM) (IMPACT) (set 3)
+j6mono60c Monopoly 60th Anniversary Edition (JPM) (IMPACT) (set 4)
+j6mono60d Monopoly 60th Anniversary Edition (JPM) (IMPACT) (set 5)
+j6mono60e Monopoly 60th Anniversary Edition (JPM) (IMPACT) (set 6)
+j6mono60f Monopoly 60th Anniversary Edition (JPM) (IMPACT) (set 7)
+j6mono60g Monopoly 60th Anniversary Edition (JPM) (IMPACT) (set 8)
+j6mono60h Monopoly 60th Anniversary Edition (JPM) (IMPACT) (set 9)
+j6mono60i Monopoly 60th Anniversary Edition (JPM) (IMPACT) (set 10)
+j6mono60j Monopoly 60th Anniversary Edition (JPM) (IMPACT) (set 11)
+j6mono60k Monopoly 60th Anniversary Edition (JPM) (IMPACT) (set 12)
+j6mono60l Monopoly 60th Anniversary Edition (JPM) (IMPACT) (set 13)
+j6mono60 Monopoly 60th Anniversary Edition (JPM) (IMPACT) (set 1)
+j6monobna Monopoly Bingo (JPM) (IMPACT) (set 2)
+j6monobnb Monopoly Bingo (JPM) (IMPACT) (set 3)
+j6monobn Monopoly Bingo (JPM) (IMPACT) (set 1)
+j6monsta Monster Cash Club (Crystal) (IMPACT) (set 2)
+j6monstb Monster Cash Club (Crystal) (IMPACT) (set 3)
+j6monstc Monster Cash Club (Crystal) (IMPACT) (set 4)
+j6monstd Monster Cash Club (Crystal) (IMPACT) (set 5)
+j6monst Monster Cash Club (Crystal) (IMPACT) (set 1)
+j6montlka Money Talks (JPM) (IMPACT) (set 2)
+j6montlkb Money Talks (JPM) (IMPACT) (set 3)
+j6montlkc Money Talks (JPM) (IMPACT) (set 4)
+j6montlkd Money Talks (JPM) (IMPACT) (set 5)
+j6montlke Money Talks (JPM) (IMPACT) (set 6)
+j6montlkf Money Talks (JPM) (IMPACT) (set 7)
+j6montlkg Money Talks (JPM) (IMPACT) (set 8)
+j6montlkh Money Talks (JPM) (IMPACT) (set 9)
+j6montlk Money Talks (JPM) (IMPACT) (set 1)
+j6outlawc Outlaw (JPM) (IMPACT, Club?)
+j6outlawd Outlaw (JPM) (IMPACT, v3) (Protocol)
+j6outlaw Outlaw (JPM) (IMPACT, v3)
+j6oxoa Oxo (JPM) (IMPACT) (set 2)
+j6oxobina Oxo Bingo (JPM) (IMPACT) (set 2)
+j6oxobinb Oxo Bingo (JPM) (IMPACT) (set 3)
+j6oxobinc Oxo Bingo (JPM) (IMPACT) (set 4)
+j6oxobind Oxo Bingo (JPM) (IMPACT) (set 5)
+j6oxobine Oxo Bingo (JPM) (IMPACT) (set 6)
+j6oxobinf Oxo Bingo (JPM) (IMPACT) (set 7)
+j6oxobin Oxo Bingo (JPM) (IMPACT) (set 1)
+j6oxob Oxo (JPM) (IMPACT) (set 3)
+j6oxoc Oxo (JPM) (IMPACT) (set 4)
+j6oxod Oxo (JPM) (IMPACT) (set 5)
+j6oxoe Oxo (JPM) (IMPACT) (set 6)
+j6oxo Oxo (JPM) (IMPACT) (set 1)
+j6pacman Pac Man Plus (Qps) (IMPACT)
+j6papaa Paparazzi (Empire) (IMPACT) (set 2)
+j6papab Paparazzi (Empire) (IMPACT) (set 3)
+j6papac Paparazzi (Empire) (IMPACT) (set 4)
+j6papad Paparazzi (Empire) (IMPACT) (set 5)
+j6papae Paparazzi (Empire) (IMPACT) (set 6)
+j6papaf Paparazzi (Empire) (IMPACT) (set 7)
+j6papa Paparazzi (Empire) (IMPACT) (set 1)
+j6phxglda Phoenix Gold (JPM) (IMPACT) (set 2)
+j6phxgldb Phoenix Gold (JPM) (IMPACT) (set 3)
+j6phxgldc Phoenix Gold (JPM) (IMPACT) (set 4)
+j6phxgldd Phoenix Gold (JPM) (IMPACT) (set 5)
+j6phxglde Phoenix Gold (JPM) (IMPACT) (set 6)
+j6phxgldf Phoenix Gold (JPM) (IMPACT) (set 7)
+j6phxgldg Phoenix Gold (JPM) (IMPACT) (set 8)
+j6phxgld Phoenix Gold (JPM) (IMPACT) (set 1)
+j6pinfvr Pinball Fever (Crystal) (IMPACT)
+j6pinwzca Pinball Wizard (Crystal) (IMPACT) (set 2)
+j6pinwzcb Pinball Wizard (Crystal) (IMPACT) (set 3)
+j6pinwzc Pinball Wizard (Crystal) (IMPACT) (set 1)
+j6pinwzda Pinball Wizard (JPM) (IMPACT) (set 2)
+j6pinwzdb Pinball Wizard (JPM) (IMPACT) (set 3)
+j6pinwzdc Pinball Wizard (JPM) (IMPACT) (set 4)
+j6pinwzdd Pinball Wizard (JPM) (IMPACT) (set 5)
+j6pinwzde Pinball Wizard (JPM) (IMPACT) (set 6)
+j6pinwzd Pinball Wizard (JPM) (IMPACT) (set 1)
+j6pirglda Pirates Gold (JPM) (IMPACT) (set 2)
+j6pirgld Pirates Gold (JPM) (IMPACT) (set 1)
+j6pnxgd Phoenix Gold De Luxe (JPM) (IMPACT)
+j6pnxmila Phoenix Millennium (JPM) (IMPACT) (set 2)
+j6pnxmilb Phoenix Millennium (JPM) (IMPACT) (set 3)
+j6pnxmilc Phoenix Millennium (JPM) (IMPACT) (set 4)
+j6pnxmil Phoenix Millennium (JPM) (IMPACT) (set 1)
+j6poga Pot Of Gold (Ace) (IMPACT) (set 2)
+j6pogb Pot Of Gold (Ace) (IMPACT) (set 3)
+j6pogclsa Pot Of Gold Classic (JPM) (IMPACT) (set 2)
+j6pogclsb Pot Of Gold Classic (JPM) (IMPACT) (set 3)
+j6pogcls Pot Of Gold Classic (JPM) (IMPACT) (set 1)
+j6pogc Pot Of Gold (Ace) (IMPACT) (set 4)
+j6pogd Pot Of Gold (Ace) (IMPACT) (set 5)
+j6pog Pot Of Gold (Ace) (IMPACT) (set 1)
+j6pompaya Up Pompay (Ace) (IMPACT) (set 2)
+j6pompayb Up Pompay (Ace) (IMPACT) (set 3)
+j6pompayc Up Pompay (Ace) (IMPACT) (set 4)
+j6pompay Up Pompay (Ace) (IMPACT) (set 1)
+j6popolia Popeye & Olive (JPM) (IMPACT) (set 2)
+j6popoli Popeye & Olive (JPM) (IMPACT) (set 1)
+j6potga Pot Of Gold (Crystal) (IMPACT) (set 2)
+j6potgb Pot Of Gold (Crystal) (IMPACT) (set 3)
+j6potg Pot Of Gold (Crystal) (IMPACT) (set 1)
+j6pwrlina Power Lines (JPM) (IMPACT) (set 2)
+j6pwrlin Power Lines (JPM) (IMPACT) (set 1)
+j6pwrspna Powerspin (JPM) (IMPACT) (set 2)
+j6pwrspnb Powerspin (JPM) (IMPACT) (set 3)
+j6pwrspnc Powerspin (JPM) (IMPACT) (set 4)
+j6pwrspnd Powerspin (JPM) (IMPACT) (set 5)
+j6pwrspne Powerspin (JPM) (IMPACT) (set 6)
+j6pwrspn Powerspin (JPM) (IMPACT) (set 1)
+j6quantma Quantum Leap (JPM) (IMPACT) (set 2)
+j6quantmb Quantum Leap (JPM) (IMPACT) (set 3)
+j6quantmc Quantum Leap (JPM) (IMPACT) (set 4)
+j6quantm Quantum Leap (JPM) (IMPACT) (set 1)
+j6quick Quicksilver (RAL) (IMPACT)
+j6r2ruma Ready To Rumble (Crystal) (IMPACT) (set 2)
+j6r2rumb Ready To Rumble (Crystal) (IMPACT) (set 3)
+j6r2rumc Ready To Rumble (Crystal) (IMPACT) (set 4)
+j6r2rumd Ready To Rumble (Crystal) (IMPACT) (set 5)
+j6r2rume Ready To Rumble (Crystal) (IMPACT) (set 6)
+j6r2rum Ready To Rumble (Crystal) (IMPACT) (set 1)
+j6raa Red Alert (JPM) (IMPACT) (set 2)
+j6rab Red Alert (JPM) (IMPACT) (set 3)
+j6raclba Red Alert Club (JPM) (IMPACT) (set 2)
+j6raclbb Red Alert Club (JPM) (IMPACT) (set 3)
+j6raclbc Red Alert Club (JPM) (IMPACT) (set 4)
+j6raclbd Red Alert Club (JPM) (IMPACT) (set 5)
+j6raclb Red Alert Club (JPM) (IMPACT) (set 1)
+j6rac Red Alert (JPM) (IMPACT) (set 4)
+j6rad Red Alert (JPM) (IMPACT) (set 5)
+j6rager Red Alert (JPM) [German] (IMPACT)
+j6ramesea Rameses' Riches Club (Crystal) (IMPACT) (set 2)
+j6rameseb Rameses' Riches Club (Crystal) (IMPACT) (set 3)
+j6ramesec Rameses' Riches Club (Crystal) (IMPACT) (set 4)
+j6ramesed Rameses' Riches Club (Crystal) (IMPACT) (set 5)
+j6ramesee Rameses' Riches Club (Crystal) (IMPACT) (set 6)
+j6ramesef Rameses' Riches Club (Crystal) (IMPACT) (set 7)
+j6ramese Rameses' Riches Club (Crystal) (IMPACT) (set 1)
+j6ra Red Alert (JPM) (IMPACT) (set 1)
+j6rcclsa Roller Coaster Classic (JPM) (IMPACT) (set 2)
+j6rcclsb Roller Coaster Classic (JPM) (IMPACT) (set 3)
+j6rccls Roller Coaster Classic (JPM) (IMPACT) (set 1)
+j6rccluba Roller Coaster Club (JPM) (IMPACT) (set 2)
+j6rcclubb Roller Coaster Club (JPM) (IMPACT) (set 3)
+j6rcclub Roller Coaster Club (JPM) (IMPACT) (set 1)
+j6redala Red Alert (Crystal) (IMPACT) (set 2)
+j6redal Red Alert (Crystal) (IMPACT) (set 1)
+j6redarwa Red Arrow (JPM) (IMPACT) (set 2)
+j6redarwb Red Arrow (JPM) (IMPACT) (set 3)
+j6redarwc Red Arrow (JPM) (IMPACT) (set 4)
+j6redarwd Red Arrow (JPM) (IMPACT) (set 5)
+j6redarwe Red Arrow (JPM) (IMPACT) (set 6)
+j6redarwf Red Arrow (JPM) (IMPACT) (set 7)
+j6redarwg Red Arrow (JPM) (IMPACT) (set 8)
+j6redarwh Red Arrow (JPM) (IMPACT) (set 9)
+j6redarwi Red Arrow (JPM) (IMPACT) (set 10)
+j6redarwj Red Arrow (JPM) (IMPACT) (set 11)
+j6redarw Red Arrow (JPM) (IMPACT) (set 1)
+j6redarww Red Arrow (Whitbread / JPM) (IMPACT)
+j6reelba Reel Bingo Classic Club (Crystal) (IMPACT) (set 2)
+j6reelb Reel Bingo Classic Club (Crystal) (IMPACT) (set 1)
+j6reelmna Reel Money (JPM) (IMPACT) (set 2)
+j6reelmnb Reel Money (JPM) (IMPACT) (set 3)
+j6reelmnc Reel Money (JPM) (IMPACT) (set 4)
+j6reelmnd Reel Money (JPM) (IMPACT) (set 5)
+j6reelmn Reel Money (JPM) (IMPACT) (set 1)
+j6reeltha Reel Thing (Ace) (IMPACT) set 2)
+j6reelthb Reel Thing (Ace) (IMPACT) set 3)
+j6reelth Reel Thing (Ace) (IMPACT) set 1)
+j6rh6a Red Hot 6 (JPM) (IMPACT) (set 2)
+j6rh6b Red Hot 6 (JPM) (IMPACT) (set 3)
+j6rh6cla Red Hot Six Club (JPM) (IMPACT) (set 2)
+j6rh6clb Red Hot Six Club (JPM) (IMPACT) (set 3)
+j6rh6clc Red Hot Six Club (JPM) (IMPACT) (set 4)
+j6rh6cld Red Hot Six Club (JPM) (IMPACT) (set 5)
+j6rh6cl Red Hot Six Club (JPM) (IMPACT) (set 1)
+j6rh6c Red Hot 6 (JPM) (IMPACT) (set 4)
+j6rh6d Red Hot 6 (JPM) (IMPACT) (set 5)
+j6rh6e Red Hot 6 (JPM) (IMPACT) (set 6)
+j6rh6 Red Hot 6 (JPM) (IMPACT) (set 1)
+j6rhchila Red Hot Chili Stepper (Ace) (IMPACT) (set 2)
+j6rhchilb Red Hot Chili Stepper (Ace) (IMPACT) (set 3)
+j6rhchilc Red Hot Chili Stepper (Ace) (IMPACT) (set 4)
+j6rhchild Red Hot Chili Stepper (Ace) (IMPACT) (set 5)
+j6rhchil Red Hot Chili Stepper (Ace) (IMPACT) (set 1)
+j6richpk Rich Pickings (Ace) (IMPACT)
+j6ricoa Ricochet (JPM) (IMPACT) (set 2)
+j6ricob Ricochet (JPM) (IMPACT) (set 3)
+j6ricoc Ricochet (JPM) (IMPACT) (set 4)
+j6ricod Ricochet (JPM) (IMPACT) (set 5)
+j6ricoe Ricochet (JPM) (IMPACT) (set 6)
+j6rico Ricochet (JPM) (IMPACT) (set 1)
+j6robina Robin Hood (Ace) (IMPACT) (set 2)
+j6robinb Robin Hood (Ace) (IMPACT) (set 3)
+j6robinc Robin Hood (Ace) (IMPACT) (set 4)
+j6robin Robin Hood (Ace) (IMPACT) (set 1)
+j6rollera Roller Coaster (JPM) (IMPACT) (set 2)
+j6rollerb Roller Coaster (JPM) (IMPACT) (set 3)
+j6rollerc Roller Coaster (JPM) (IMPACT) (set 4)
+j6rollerd Roller Coaster (JPM) (IMPACT) (set 5)
+j6rollere Roller Coaster (JPM) (IMPACT) (set 6)
+j6rollerf Roller Coaster (JPM) (IMPACT) (set 7)
+j6rollerg Roller Coaster (JPM) (IMPACT) (set 8)
+j6rollerh Roller Coaster (JPM) (IMPACT) (set 9)
+j6rolleri Roller Coaster (JPM) (IMPACT) (set 10)
+j6rollerj Roller Coaster (JPM) (IMPACT) (set 11)
+j6rollerk Roller Coaster (JPM) (IMPACT) (set 12)
+j6rollerl Roller Coaster (JPM) (IMPACT) (set 13)
+j6rollerm Roller Coaster (JPM) (IMPACT) (set 14)
+j6rollern Roller Coaster (JPM) (IMPACT) (set 15)
+j6rollero Roller Coaster (JPM) (IMPACT) (set 16)
+j6rollerp Roller Coaster (JPM) (IMPACT) (set 17)
+j6roller Roller Coaster (JPM) (IMPACT) (set 1)
+j6roofa Thru' The Roof (Ace) (IMPACT) (set 2)
+j6roof Thru' The Roof (Ace) (IMPACT) (set 1)
+j6royflsa Royal Flush Club (JPM) (IMPACT) (set 2)
+j6royflsb Royal Flush Club (JPM) (IMPACT) (set 3)
+j6royflsc Royal Flush Club (JPM) (IMPACT) (set 4)
+j6royflsd Royal Flush Club (JPM) (IMPACT) (set 5)
+j6royflse Royal Flush Club (JPM) (IMPACT) (set 6)
+j6royfls Royal Flush Club (JPM) (IMPACT) (set 1)
+j6samura Samurai Club (JPM) (IMPACT) (set 2)
+j6samurb Samurai Club (JPM) (IMPACT) (set 3)
+j6samurc Samurai Club (JPM) (IMPACT) (set 4)
+j6samurd Samurai Club (JPM) (IMPACT) (set 5)
+j6samur Samurai Club (JPM) (IMPACT) (set 1)
+j6scarlt Captain Scarlet (Ace) (IMPACT)
+j6shoot ShootOut (JPM / Whitbread) (IMPACT)
+j6showtma It's Showtime (JPM) (IMPACT) (set 2)
+j6showtmb It's Showtime (JPM) (IMPACT) (set 3)
+j6showtmc It's Showtime (JPM) (IMPACT) (set 4)
+j6showtmd It's Showtime (JPM) (IMPACT) (set 5)
+j6showtme It's Showtime (JPM) (IMPACT) (set 6)
+j6showtmf It's Showtime (JPM) (IMPACT) (set 7)
+j6showtmg It's Showtime (JPM) (IMPACT) (set 8)
+j6showtmh It's Showtime (JPM) (IMPACT) (set 9)
+j6showtmi It's Showtime (JPM) (IMPACT) (set 10)
+j6showtm It's Showtime (JPM) (IMPACT) (set 1)
+j6showtmj It's Showtime (JPM) (IMPACT) (set 11)
+j6showtmk It's Showtime (JPM) (IMPACT) (set 12)
+j6showtml It's Showtime (JPM) (IMPACT) (set 13)
+j6sidewda Sidewinder (JPM) (IMPACT) (set 2)
+j6sidewdb Sidewinder (JPM) (IMPACT) (set 3)
+j6sidewdc Sidewinder (JPM) (IMPACT) (set 4)
+j6sidewdd Sidewinder (JPM) (IMPACT) (set 5)
+j6sidewde Sidewinder (JPM) (IMPACT) (set 6)
+j6sidewd Sidewinder (JPM) (IMPACT) (set 1)
+j6slagna Snakes & Ladders Slides Again (Crystal) (IMPACT) (set 2)
+j6slagnb Snakes & Ladders Slides Again (Crystal) (IMPACT) (set 3)
+j6slagnc Snakes & Ladders Slides Again (Crystal) (IMPACT) (set 4)
+j6slagnd Snakes & Ladders Slides Again (Crystal) (IMPACT) (set 5)
+j6slagne Snakes & Ladders Slides Again (Crystal) (IMPACT) (set 6)
+j6slagnf Snakes & Ladders Slides Again (Crystal) (IMPACT) (set 7)
+j6slagng Snakes & Ladders Slides Again (Crystal) (IMPACT) (set 8)
+j6slagnh Snakes & Ladders Slides Again (Crystal) (IMPACT) (set 9)
+j6slagn Snakes & Ladders Slides Again (Crystal) (IMPACT) (set 1)
+j6slvgsta Silver Ghost (JPM) (IMPACT) (set 2)
+j6slvgstb Silver Ghost (JPM) (IMPACT) (set 3)
+j6slvgstc Silver Ghost (JPM) (IMPACT) (set 4)
+j6slvgstd Silver Ghost (JPM) (IMPACT) (set 5)
+j6slvgste Silver Ghost (JPM) (IMPACT) (set 6)
+j6slvgstf Silver Ghost (JPM) (IMPACT) (set 7)
+j6slvgstg Silver Ghost (JPM) (IMPACT) (set 8)
+j6slvgst Silver Ghost (JPM) (IMPACT) (set 1)
+j6snakesa Snakes & Ladders (JPM) (IMPACT) (set 2)
+j6snakesb Snakes & Ladders (JPM) (IMPACT) (set 3)
+j6snakesc Snakes & Ladders (JPM) (IMPACT) (set 4)
+j6snakesd Snakes & Ladders (JPM) (IMPACT) (set 5)
+j6snakese Snakes & Ladders (JPM) (IMPACT) (set 6)
+j6snakesf Snakes & Ladders (JPM) (IMPACT) (set 7)
+j6snakesg Snakes & Ladders (JPM) (IMPACT) (set 8)
+j6snakes Snakes & Ladders (JPM) (IMPACT) (set 1)
+j6sonica Sonic The Hedgehog (JPM) (IMPACT) (set 2)
+j6sonicb Sonic The Hedgehog (JPM) (IMPACT) (set 3)
+j6sonicc Sonic The Hedgehog (JPM) (IMPACT) (set 4)
+j6sonicd Sonic The Hedgehog (JPM) (IMPACT) (set 5)
+j6sonice Sonic The Hedgehog (JPM) (IMPACT) (set 6)
+j6sonicf Sonic The Hedgehog (JPM) (IMPACT) (set 7)
+j6sonicg Sonic The Hedgehog (JPM) (IMPACT) (set 8)
+j6sonic Sonic The Hedgehog (JPM) (IMPACT) (set 1)
+j6spcinv Space Invaders (Crystal) (IMPACT)
+j6stardsa Stardust (JPM) (IMPACT) (set 2)
+j6stardsb Stardust (JPM) (IMPACT) (set 3)
+j6stardsc Stardust (JPM) (IMPACT) (set 4)
+j6stards Stardust (JPM) (IMPACT) (set 1)
+j6starta Starturn (JPM) (IMPACT) (set 2)
+j6start Starturn (JPM) (IMPACT) (set 1)
+j6strk10a Strike 10 (Ace) (IMPACT) (set 2)
+j6strk10b Strike 10 (Ace) (IMPACT) (set 3)
+j6strk10c Strike 10 (Ace) (IMPACT) (set 4)
+j6strk10d Strike 10 (Ace) (IMPACT) (set 5)
+j6strk10e Strike 10 (Ace) (IMPACT) (set 6)
+j6strk10f Strike 10 (Ace) (IMPACT) (set 7)
+j6strk10g Strike 10 (Ace) (IMPACT) (set 8)
+j6strk10h Strike 10 (Ace) (IMPACT) (set 9)
+j6strk10i Strike 10 (Ace) (IMPACT) (set 10)
+j6strk10j Strike 10 (Ace) (IMPACT) (set 11)
+j6strk10k Strike 10 (Ace) (IMPACT) (set 12)
+j6strk10 Strike 10 (Ace) (IMPACT) (set 1)
+j6supbrka Super Breakout (JPM) (IMPACT) (set 2)
+j6supbrkb Super Breakout (JPM) (IMPACT) (set 3)
+j6supbrkc Super Breakout (JPM) (IMPACT) (set 4)
+j6supbrkd Super Breakout (JPM) (IMPACT) (set 5)
+j6supbrke Super Breakout (JPM) (IMPACT) (set 6)
+j6supbrkf Super Breakout (JPM) (IMPACT) (set 7)
+j6supbrkg Super Breakout (JPM) (IMPACT) (set 8)
+j6supbrkh Super Breakout (JPM) (IMPACT) (set 9)
+j6supbrki Super Breakout (JPM) (IMPACT) (set 10)
+j6supbrkj Super Breakout (JPM) (IMPACT) (set 11)
+j6supbrk Super Breakout (JPM) (IMPACT) (set 1)
+j6svndb 7 Deadly Bins (Ace) (IMPACT)
+j6swpdrp Swop Till Ya Drop (JPM) (IMPACT)
+j6tbirdsa Thunderbirds (JPM) (IMPACT) (set 2)
+j6tbirdsb Thunderbirds (JPM) (IMPACT) (set 3)
+j6tbirdsc Thunderbirds (JPM) (IMPACT) (set 4)
+j6tbirdsd Thunderbirds (JPM) (IMPACT) (set 5)
+j6tbirdse Thunderbirds (JPM) (IMPACT) (set 6)
+j6tbirdsf Thunderbirds (JPM) (IMPACT) (set 7)
+j6tbirdsg Thunderbirds (JPM) (IMPACT) (set 8)
+j6tbirdsh Thunderbirds (JPM) (IMPACT) (set 9)
+j6tbirdsi Thunderbirds (JPM) (IMPACT) (set 10)
+j6tbirdsj Thunderbirds (JPM) (IMPACT) (set 11)
+j6tbirdsk Thunderbirds (JPM) (IMPACT) (set 12)
+j6tbirdsl Thunderbirds (JPM) (IMPACT) (set 13)
+j6tbirdsm Thunderbirds (JPM) (IMPACT) (set 14)
+j6tbirdsn Thunderbirds (JPM) (IMPACT) (set 15)
+j6tbirdso Thunderbirds (JPM) (IMPACT) (set 16)
+j6tbirdsp Thunderbirds (JPM) (IMPACT) (set 17)
+j6tbirdsq Thunderbirds (JPM) (IMPACT) (set 18)
+j6tbirdsr Thunderbirds (JPM) (IMPACT) (set 19)
+j6tbirds Thunderbirds (JPM) (IMPACT) (set 1)
+j6tbrdcla Thunderbirds Club (JPM) (IMPACT) (set 2)
+j6tbrdclb Thunderbirds Club (JPM) (IMPACT) (set 3)
+j6tbrdclc Thunderbirds Club (JPM) (IMPACT) (set 4)
+j6tbrdcld Thunderbirds Club (JPM) (IMPACT) (set 5)
+j6tbrdcle Thunderbirds Club (JPM) (IMPACT) (set 6)
+j6tbrdclf Thunderbirds Club (JPM) (IMPACT) (set 7)
+j6tbrdclg Thunderbirds Club (JPM) (IMPACT) (set 8)
+j6tbrdclh Thunderbirds Club (JPM) (IMPACT) (set 9)
+j6tbrdcli Thunderbirds Club (JPM) (IMPACT) (set 10)
+j6tbrdclj Thunderbirds Club (JPM) (IMPACT) (set 11)
+j6tbrdclk Thunderbirds Club (JPM) (IMPACT) (set 12)
+j6tbrdcll Thunderbirds Club (JPM) (IMPACT) (set 13)
+j6tbrdcl Thunderbirds Club (JPM) (IMPACT) (set 1)
+j6thrila Thriller (Crystal) (IMPACT) (set 2)
+j6thril Thriller (Crystal) (IMPACT) (set 1)
+j6tomba Tomb Raider (JPM) (IMPACT) (set 2)
+j6tombb Tomb Raider (JPM) (IMPACT) (set 3)
+j6tombc Tomb Raider (JPM) (IMPACT) (set 4)
+j6tombd Tomb Raider (JPM) (IMPACT) (set 5)
+j6tombe Tomb Raider (JPM) (IMPACT) (set 6)
+j6tombf Tomb Raider (JPM) (IMPACT) (set 7)
+j6tombg Tomb Raider (JPM) (IMPACT) (set 8)
+j6tomb Tomb Raider (JPM) (IMPACT) (set 1)
+j6topflg Top Flight (Ace) (IMPACT)
+j6tqusta Treasure Quest (Crystal) (IMPACT) (set 2)
+j6tqustb Treasure Quest (Crystal) (IMPACT) (set 3)
+j6tqustc Treasure Quest (Crystal) (IMPACT) (set 4)
+j6tqust Treasure Quest (Crystal) (IMPACT) (set 1)
+j6tutti Tutti Frutti (Qps) (IMPACT)
+j6twsta Twister (Ace) (IMPACT) (set 2)
+j6twstb Twister (Ace) (IMPACT) (set 3)
+j6twstc Twister (Ace) (IMPACT) (set 4)
+j6twstdt Twister (JPM) [Dutch] (IMPACT)
+j6twstd Twister (Ace) (IMPACT) (set 5)
+j6twste Twister (Ace) (IMPACT) (set 6)
+j6twstf Twister (Ace) (IMPACT) (set 7)
+j6twstg Twister (Ace) (IMPACT) (set 8)
+j6twsth Twister (Ace) (IMPACT) (set 9)
+j6twsti Twister (Ace) (IMPACT) (set 10)
+j6twstj Twister (Ace) (IMPACT) (set 11)
+j6twst Twister (Ace) (IMPACT) (set 1)
+j6untcha Untouchables (JPM) (IMPACT) (set 2)
+j6untch Untouchables (JPM) (IMPACT) (set 1)
+j6vindal Vindaloot (JPM) (IMPACT)
+j6vivarka Viva Rock Vegas (JPM) (IMPACT) (set 2)
+j6vivarkb Viva Rock Vegas (JPM) (IMPACT) (set 3)
+j6vivarkc Viva Rock Vegas (JPM) (IMPACT) (set 4)
+j6vivarkd Viva Rock Vegas (JPM) (IMPACT) (set 5)
+j6vivarke Viva Rock Vegas (JPM) (IMPACT) (set 6)
+j6vivarkf Viva Rock Vegas (JPM) (IMPACT) (set 7)
+j6vivarkg Viva Rock Vegas (JPM) (IMPACT) (set 8)
+j6vivarkh Viva Rock Vegas (JPM) (IMPACT) (set 9)
+j6vivarki Viva Rock Vegas (JPM) (IMPACT) (set 10)
+j6vivarkj Viva Rock Vegas (JPM) (IMPACT) (set 11)
+j6vivarkk Viva Rock Vegas (JPM) (IMPACT) (set 12)
+j6vivark Viva Rock Vegas (JPM) (IMPACT) (set 1)
+j6vivrkca Viva Rock Vegas Club (JPM) (IMPACT) (set 2)
+j6vivrkcb Viva Rock Vegas Club (JPM) (IMPACT) (set 3)
+j6vivrkc Viva Rock Vegas Club (JPM) (IMPACT) (set 1)
+j6wildwa Wild West (Ace) (IMPACT) (set 2)
+j6wildwb Wild West (Ace) (IMPACT) (set 3)
+j6wildwc Wild West (Ace) (IMPACT) (set 4)
+j6wildwd Wild West (Ace) (IMPACT) (set 5)
+j6wildwe Wild West (Ace) (IMPACT) (set 6)
+j6wildwf Wild West (Ace) (IMPACT) (set 7)
+j6wildwg Wild West (Ace) (IMPACT) (set 8)
+j6wildw Wild West (Ace) (IMPACT) (set 1)
+j6wizarda Wizard Of Odds (JPM) (IMPACT) (set 2)
+j6wizardb Wizard Of Odds (JPM) (IMPACT) (set 3)
+j6wizardc Wizard Of Odds (JPM) (IMPACT) (set 4)
+j6wizardd Wizard Of Odds (JPM) (IMPACT) (set 5)
+j6wizarde Wizard Of Odds (JPM) (IMPACT) (set 6)
+j6wizard Wizard Of Odds (JPM) (IMPACT) (set 1)
+j6wldknga Wild King Club (JPM) (IMPACT) (set 2)
+j6wldkng Wild King Club (JPM) (IMPACT) (set 1)
+j6wthinga Wild Thing (Empire) (IMPACT) (set 2)
+j6wthingb Wild Thing (Empire) (IMPACT) (set 3)
+j6wthing Wild Thing (Empire) (IMPACT) (set 1)
+j7bmagic Black Magic (JPM)
+j7bullio Bullionaire (Ace)
+j7cexprs Cash Xpress (JPM)
+j7clbmag Club Magic (JPM)
+j7crztrl Crazy Trails (JPM)
+j7fantaz Fantaztec (JPM)
+j7kerchn Ker - Chinq (JPM)
+j7r2roll Ready To Roll (JPM)
+j7razzmaa Razzamataz (JPM) (set 2)
+j7razzma Razzamataz (JPM) (set 1)
+j7tubgld Turbo Gold (JPM)
+j7wldwkd Wild 'N' Wicked (JPM)
+j80alad Aladdin's Cave (PCP)
+j80bac Bank A Coin (JPM) (SYSTEM80)
+j80blbnk Blankity Bank (PCP) (SYSTEM80)
+j80bounc Bouncer (JPM) (SYSTEM80)
+j80fortr Fortune Trail (JPM)
+j80frogh Frog Hop (JPM) (SYSTEM80)
+j80fruit Fruit Snappa (JPM) (SYSTEM80)
+j80golds Golden Steppa (JPM) (SYSTEM80)
+j80hotln Hot Lines (JPM) (SYSTEM80)
+j80mster Masterspy (Pcp)
+j80myspn Mystery Spin (JPM) (SYSTEM80)
+j80nudg2 Nudge Double Up MkII (JPM) (SYSTEM80)
+j80plsnd Plus Nudge (JPM)
+j80rra Road Runner (JPM) (SYSTEM80, set 2)
+j80supbk Superbank (JPM) (SYSTEM80)
+j80supst Supa Steppa (JPM) (SYSTEM80)
+j80topsp Top Sprint (JPM) (SYSTEM80)
+j80topup Top Up (JPM) (SYSTEM80)
+j80tumbl Tumble (JPM) (SYSTEM80)
+j80wsprt2 Winsprint (JPM) (V2, 10x10p) (SYSTEM80)
+j80wsprt3 Winsprint (JPM) (V3, 50p, 5 credits) (SYSTEM80)
+j80wsprt Winsprint (JPM) (V4, 5x20p) (SYSTEM80)
+jack2 Jack the Giantkiller (set 2)
+jack3 Jack the Giantkiller (set 3)
+jackal Jackal (World, 8-way Joystick)
+jackalj Tokushu Butai Jackal (Japan, 8-way Joystick)
+jackalr Jackal (World, Rotary Joystick)
+jackbean Jack & The Beanstalk (Doyle & Assoc.?)
+jackie Happy Jackie (v110U)
+jack Jack the Giantkiller (set 1)
+jackler Jackler (Jungler bootleg)
+jackpool Jackpot Cards / Jackpot Pool (Italy)
+jackrabt2 Jack Rabbit (set 2)
+jackrabt Jack Rabbit (set 1)
+jackrabts Jack Rabbit (special)
+jailbrekb Jail Break (bootleg)
+jailbrek Jail Break
+jajamaru Vs. Ninja Jajamaru Kun (Japan)
+janbari Mahjong Janjan Baribari (Japan)
+jangou Jangou [BET] (Japan)
+janjans1 Lovely Pop Mahjong JangJang Shimasho (Japan)
+janjans2 Lovely Pop Mahjong JangJang Shimasho 2 (Japan)
+jankenmn Janken Man Kattara Ageru
+janoh Jan Oh (set 1)
+janptr96 Janputer '96 (Japan)
+janptrsp Janputer Special (Japan)
+janshi Janshi
+janshin Jyanshin Densetsu - Quest of Jongmaster
+janshinp Mahjong Janshin Plus (Japan)
+jansoua Jansou (set 2)
+jansou Jansou (set 1)
+jantotsu 4nin-uchi Mahjong Jantotsu
+jantouki Jong Tou Ki (Japan)
+janyoup2 Janyou Part II (ver 7.03, July 1 1983)
+janyuki Jong Yu Ki (Japan)
+jb_10b Jack*Bot (1.0B) (Belgium/Canada)
+jb_10r Jack*Bot (1.0R)
+jchan2 Jackie Chan in Fists of Fire
+jchan Jackie Chan - The Kung-Fu Master
+jclub2 Jockey Club II (newer hardware)
+jclub2ob Jockey Club II (older hardware, set 2)
+jclub2o Jockey Club II (older hardware)
+jcross Jumping Cross
+jd_l1 Judge Dredd (L-1)
+jd_l4 Judge Dredd (L-4)
+jd_l5 Judge Dredd (L-5)
+jd_l6 Judge Dredd (L-6)
+jd_l7 Judge Dredd (L-7)
+jdreddb Judge Dredd (Rev B Nov. 26 1997)
+jdredd Judge Dredd (Rev C Dec. 17 1997)
+jdreddp Judge Dredd (rev LA1, prototype)
+jedi Return of the Jedi
+jestmagi Jester Magic (Konami Endeavour)
+jetfighta Jet Fighter/Jet Fighter Cocktail/Launch Aircraft (set 2) [TTL]
+jetfight Jet Fighter/Jet Fighter Cocktail/Launch Aircraft (set 1) [TTL]
+jetwave Jet Wave (EAB, Euro v1.04)
+jetwavej Jet Wave (JAB, Japan v1.04)
+j_ewnd20 Each Way Nudger (Barcrest?, set 3, version 20?)
+j_ewnda Each Way Nudger (Barcrest?, set 2)
+j_ewnud Each Way Nudger (Barcrest?, set 1)
+j_ews8a Each Way Shifter (Barcrest?, set 2, version 8a)
+j_ews Each Way Shifter (Barcrest?, set 1, version 16)
+jgakuen Shiritsu Justice Gakuen: Legion of Heroes (Japan 971117)
+jigkmgri Jigoku Meguri (Japan)
+jingbell Jingle Bell (Italy, V133I)
+jin Jin
+jitsupro Jitsuryoku!! Pro Yakyuu (Japan)
+jituroku Jitsuroku Maru-chi Mahjong (Japan)
+jjack Jumping Jack
+jjparad2 Jan Jan Paradise 2
+jjparads Jan Jan Paradise
+jjpokerb Jackpot Joker Poker (set 2)
+jjpoker Jackpot Joker Poker (set 1)
+jjsquawkb2 J. J. Squawkers (bootleg, Blandia Conversion)
+jjsquawkb J. J. Squawkers (bootleg)
+jjsquawk J. J. Squawkers
+jjsquawko J. J. Squawkers (older)
+jleague The J.League 1994 (Japan)
+j_luck2 Lucky Twos?
+j_luckac Lucky Aces (Unk)
+jm_05r Johnny Mnemonic (0.5R)
+jm_12b Johnny Mnemonic (1.2B) Belgium
+jm_12r Johnny Mnemonic (1.2R)
+jmpbreak Jumping Break
+jnero Johnny Nero Action Hero
+jngld_l1 Jungle Lord (L-1)
+jngld_l2 Jungle Lord (L-2)
+jngolady Jangou Lady (Japan)
+j_nuddup2 Nudge Double Up (JPM SRU, set 2)
+j_nuddup Nudge Double Up (JPM SRU, set 1)
+jockeyc Jockey Club
+jockeygpa Jockey Grand Prix (set 2)
+jockeygp Jockey Grand Prix (set 1)
+joemacra Joe & Mac Returns (World, Version 1.0, 1994.05.19)
+joemacrj Joe & Mac Returns (Japan, Version 1.2, 1994.06.06)
+joemac Tatakae Genshizin Joe & Mac (Japan ver 1)
+jogakuen Mahjong Jogakuen (Japan)
+joinem Joinem
+jojoba JoJo no Kimyou na Bouken: Mirai e no Isan (Japan 990927)
+jojobane JoJo's Bizarre Adventure (Euro 990927, NO CD)
+jojobaner1 JoJo's Bizarre Adventure (Euro 990913, NO CD)
+jojoban JoJo no Kimyou na Bouken: Mirai e no Isan (Japan 990927, NO CD)
+jojobanr1 JoJo no Kimyou na Bouken: Mirai e no Isan (Japan 990913, NO CD)
+jojobar1 JoJo no Kimyou na Bouken: Mirai e no Isan (Japan 990913)
+jojoj JoJo no Kimyou na Bouken (Japan 990128)
+jojo JoJo's Venture (USA 990128)
+jojojr1 JoJo no Kimyou na Bouken (Japan 990108)
+jojojr2 JoJo no Kimyou na Bouken (Japan 981202)
+jojon JoJo's Venture (Asia 990128, NO CD)
+jojonr1 JoJo's Venture (Asia 990108, NO CD)
+jojonr2 JoJo's Venture (Asia 981202, NO CD)
+jojor1 JoJo's Venture (USA 990108)
+jojor2 JoJo's Venture (USA 981202)
+jokercrd Joker Card (Ver.A267BC, encrypted)
+jokpokera Joker Poker (Version 16.03BI 5-10-85, Joker Poker ICB 9-30-86)
+jokpokerb Joker Poker (Version 16.04BI 10-19-88, Joker Poker ICB 9-30-86)
+jokpokerc Joker Poker (Version 16.03BI 5-10-85, Poker No Raise ICB 9-30-86)
+jokpoker Joker Poker (Version 16.03B)
+jokrpokr Joker Poker
+jokrwild Joker's Wild (encrypted)
+jokrz_l3 Jokerz! (L-3)
+jokrz_l6 Jokerz! (L-6)
+jollycrd Jolly Card (Austrian)
+jollyjgr Jolly Jogger
+jolyc3x3 Jolly Card (3x3 deal)
+jolyc980 Jolly Card Professional 2.0 (Spale Soft)
+jolyccra Jolly Card (Croatian, set 1)
+jolyccrb Jolly Card (Croatian, set 2)
+jolycdab Jolly Card (Austrian, Fun World, bootleg)
+jolycdev Jolly Card (Evona Electronic)
+jolycdit Jolly Card (Italian, blue TAB board, encrypted)
+jolycdsp Jolly Card (Spanish, blue TAB board, encrypted)
+jolycmzs Jolly Card Professional 2.0 (MZS Tech)
+jolyjokra Jolly Joker (98bet, set 2)
+jolyjokrb Jolly Joker (40bet, Croatian hack)
+jolyjokr Jolly Joker (98bet, set 1)
+jolypark Jolly Park
+jongbou Mahjong Block Jongbou (Japan)
+jongkyo Jongkyo
+jongtei Mahjong Jong-Tei (Japan, NM532-01)
+josvolly Joshi Volleyball
+journey Journey
+joust2 Joust 2 - Survival of the Fittest (revision 2)
+joust2r1 Joust 2 - Survival of the Fittest (revision 1)
+joust Joust (White/Green label)
+joustr Joust (Solid Red label)
+joustwr Joust (White/Red label)
+joyfulr Joyful Road (Japan)
+joyjoy Puzzled / Joy Joy Kid (NGM-021)(NGH-021)
+joyman Joyman
+joystand Joy Stand Private
+jpark3 Jurassic Park 3 (ver EBC)
+jpark3u Jurassic Park 3 (ver UA)
+jparkja Jurassic Park (Japan, Deluxe)
+jparkjc Jurassic Park (Japan, Rev A, Conversion)
+jparkj Jurassic Park (Japan, Rev A, Deluxe)
+jpcoin2 Joker Poker (Coinmaster, Amusement Only)
+jpcoin Joker Poker (Coinmaster set 1)
+jplstw20 The Lost World: Jurassic Park (2.00)
+jplstw22 The Lost World: Jurassic Park (2.02)
+j_plus2 Plus 2 (JPM)
+jpopnics Jumping Pop (Nics, Korean hack of Plump Pop)
+jptparty Jackpot Party (Russian)
+jrking Junior King (bootleg of Donkey Kong Jr.)
+jrpacmanf Jr. Pac-Man (speedup hack)
+jrpacman Jr. Pac-Man (11/9/83)
+jrpacmbl Jr. Pac-Man (Pengo hardware)
+jsk Joryuu Syougi Kyoushitsu (Japan)
+jspecter2 Jatre Specter (set 2)
+jspecter Jatre Specter (set 1)
+jst_l1 Joust (L-1)
+jst_l2 Joust (L-2)
+j_super2 Super 2 (JPM)
+jt104 JT-104 (title screen modification of Rad Action)
+jubileep Double-Up Poker (Jubilee)
+jujub JuJu Densetsu (Playmark bootleg)
+juju JuJu Densetsu (Japan)
+jumpcoas Jump Coaster
+jumpcoast Jump Coaster (Taito)
+jumpinga Jumping (set 2)
+jumpingi Jumping (set 3, Imnoe PCB)
+jumping Jumping (set 1)
+jumpjkpt Jumping Jackpots (Russia) (Atronic)
+jumpjump Jump Jump
+jumpkids Jump Kids
+jumppope Jumping Pop (set 2)
+jumpshot Jump Shot
+jumpshotp Jump Shot Engineering Sample
+jungleby Jungle Boy (bootleg)
+junglehbr Jungle Hunt (Brazil)
+jungleh Jungle Hunt (US)
+junglekas Jungle King (alternate sound)
+junglekj2 Jungle King (Japan, earlier)
+junglek Jungle King (Japan)
+jungler Jungler
+junglers Jungler (Stern Electronics)
+j_unk unknown SRU Game (JPM?)
+junofrstg Juno First (Gottlieb)
+junofrst Juno First
+jupk_501 Jurassic Park (5.01)
+jupk_513 Jurassic Park (5.13)
+jupk_g51 Jurassic Park (5.01 Germany)
+jwildb52a Joker's Wild (B52 system, WP02001-054, Ver.031WM)
+jwildb52h Joker's Wild (B52 system, BP55114-V1104, Ver.054NMV, Harrah's GFX)
+jwildb52 Joker's Wild (B52 system, BP55114-V1104, Ver.054NMV)
+jy_03 Junk Yard (0.3)
+jy_11 Junk Yard (1.1)
+jy_12 Junk Yard (1.2)
+jyangoku Jyangokushi: Haoh no Saihai (Japan 990527)
+jzth Jue Zhan Tian Huang
+kabukikl Far East of Eden - Kabuki Klash / Tengai Makyou - Shin Den
+kabukizj Kabuki-Z (Japan)
+kabukiz Kabuki-Z (World)
+kagekij Kageki (Japan)
+kageki Kageki (US)
+kaguya2f Mahjong Kaguyahime Sono2 Fukkokuban [BET] (Japan 010808)
+kaguya2 Mahjong Kaguyahime Sono2 [BET] (Japan 890829)
+kaguya Mahjong Kaguyahime [BET] (Japan 880521)
+kaiserknj Kaiser Knuckle (Ver 2.1J 1994/07/29)
+kaiserkn Kaiser Knuckle (Ver 2.1O 1994/07/29)
+kaiteids Kaitei Daisensou (Japan)
+kakumei2 Mahjong Kakumei 2 - Princess League (Japan)
+kakumei Mahjong Kakumei (Japan)
+kamakazi3 Kamakazi III (superg hack)
+kamenrid Masked Riders Club Battle Race
+kamikaze Kamikaze
+kamikcab Kamikaze Cabbie
+kanatuen Kanatsuen no Onna [BET] (Japan 880905)
+kangarooa Kangaroo (Atari)
+kangaroob Kangaroo (bootleg)
+kangaroo Kangaroo
+kaos Kaos
+karatblza Karate Blazers (World, set 2)
+karatblzbl Karate Blazers (bootleg)
+karatblzj Toushin Blazers (Japan)
+karatblz Karate Blazers (World, set 1)
+karatblzu Karate Blazers (US)
+karatedo Karate Dou (Japan)
+karatevs Taisen Karate Dou (Japan VS version)
+karatourj The Karate Tournament (Japan)
+karatour The Karate Tournament
+karianx Karian Cross (Rev. 1.0)
+karnova Karnov (US, rev 5)
+karnovj Karnov (Japan)
+karnov Karnov (US, rev 6)
+karnovr Karnov's Revenge / Fighter's History Dynamite
+kas89 Kasino '89
+kazan Ninja Kazan (World)
+kbash2 Knuckle Bash 2 (bootleg)
+kbm2nd Keyboardmania 2nd Mix
+kbm3rd Keyboardmania 3rd Mix
+kbm Keyboardmania
+kchamp Karate Champ (US)
+kchampvs2 Karate Champ (US VS version, set 2)
+kchampvs Karate Champ (US VS version, set 1)
+kdeadeye Dead Eye (GV054 UAA01)
+kdynastg King of Dynast Gear (version 1.8)
+keith Keith Courage In Alpha Zones
+keithlcy Dramatic Adventure Quiz Keith & Lucy (Japan)
+keks_2d Keks (bootleg, 060403, VIDEO GAME-1 KS01 set 2)
+kengo Ken-Go (set 1)
+kenseim Ken Sei Mogura: Street Fighter II (Japan 940418, Ver 1.00)
+keroppij Kero Kero Keroppi no Issyoni Asobou (Japan)
+ket1 Ketsui: Kizuna Jigoku Tachi (2003/01/01. Master Ver.) (alt rom fill)
+keta Ketsui: Kizuna Jigoku Tachi (2003/01/01 Master Ver.)
+ketarr10 Ketsui: Kizuna Jigoku Tachi (2012/04/17 ARRANGE VER) (hack)
+ketarr15 Ketsui: Kizuna Jigoku Tachi (2012/06/26 ARRANGE 1.5 VER) (hack)
+ketarrf Ketsui: Kizuna Jigoku Tachi (2012/04/17 FAST. VER) (hack)
+ketarr Ketsui: Kizuna Jigoku Tachi (2014/07/16 ARRANGE 1.7 VER) (hack)
+ketarrs151 Ketsui: Kizuna Jigoku Tachi (2012/06/27 MR.STOIC 1.51 VER) (hack)
+ketarrs15 Ketsui: Kizuna Jigoku Tachi (2012/06/27 MR.STOIC 1.5 VER) (hack)
+ketb Ketsui: Kizuna Jigoku Tachi (2003/01/01 Master Ver)
+ket Ketsui: Kizuna Jigoku Tachi (2003/01/01. Master Ver.)
+kf2k3bl The King of Fighters 2003 (bootleg set 1)
+kftgoal Kick for the Goal
+kickboy Kick Boy
+kickc Kick (cocktail)
+kicker Kicker
+kickgoal Kick Goal
+kick Kick (upright)
+kickman Kickman (upright)
+kicknrun Kick and Run (World)
+kicknrunu Kick and Run (US)
+kickoff Kick Off (Japan)
+kickridr Kick Rider
+kidniki Kid Niki - Radical Ninja (World)
+kidnikiu Kid Niki - Radical Ninja (US)
+kikaioh Choukou Senki Kikaioh (Japan 980914)
+kikcubicb Kickle Cubele
+kikikai KiKi KaiKai
+kikstart Kick Start - Wheelie King
+killcom Killer Comet
+kimbldhl Kimble Double HI-LO
+kimblz80 Kimble Double HI-LO (z80 version)
+kingballj King & Balloon (Japan)
+kingball King & Balloon (US)
+kingdrbb2 King Derby (bootleg set 2)
+kingdrby King Derby (1981)
+kingofb King of Boxer (English)
+kingpin Kingpin
+kingt_l1 King Tut (Shuffle) (L-1)
+kingtut King Tut (NSW, Australia)
+kinniku2 Kinnikuman Muscle Grand Prix 2 (KN2 Ver. A)
+kinniku Kinnikuman Muscle Grand Prix (KN1 Ver. A)
+kinst13 Killer Instinct (v1.3)
+kinst14 Killer Instinct (v1.4)
+kinst210 Killer Instinct 2 (v1.0)
+kinst211 Killer Instinct 2 (v1.1)
+kinst213 Killer Instinct 2 (v1.3)
+kinst2k3 Killer Instinct 2 (v1.3k, upgrade kit)
+kinst2k4 Killer Instinct 2 (v1.4k, upgrade kit)
+kinst2 Killer Instinct 2 (v1.4)
+kinstb Killer Instinct (SNES bootleg)
+kinst Killer Instinct (v1.5d)
+kinstp Killer Instinct (proto v4.7)
+kirameki Kirameki Star Road (Ver 2.10J 1997/08/29)
+kirarast Ryuusei Janshi Kirara Star
+kisekaeh Kisekae Hanafuda
+kisekaem Kisekae Mahjong
+kiss Kiss
+kissp Kiss (prototype)
+kittenk Kitten Kaboodle
+kiwame Pro Mahjong Kiwame
+kiwames Pro Mahjong Kiwame S (J 951020 V1.208)
+kizuna4p Kizuna Encounter - Super Tag Battle 4 Way Battle Version / Fu'un Super Tag Battle Special Version
+kizuna Kizuna Encounter - Super Tag Battle / Fu'un Super Tag Battle
+kkotnoli Kkot No Li (Kill the Bees)
+klax2bl Klax (set 2, bootleg)
+klax2 Klax (set 2)
+klax3 Klax (set 3)
+klaxd Klax (Germany)
+klaxj Klax (Japan)
+klax Klax (set 1)
+klaxp1 Klax (prototype set 1)
+klaxp2 Klax (prototype set 2)
+klondkp KlonDike+
+klxyj Kuai Le Xi You Ji
+knckheadj Knuckle Heads (Japan)
+knckheadjp Knuckle Heads (Japan, Prototype?)
+knckhead Knuckle Heads (World)
+kncljoea Knuckle Joe (set 2)
+kncljoe Knuckle Joe (set 1)
+knightb Knight Boy
+knightsja Knights of the Round (Japan 911127, B-Board 89625B-1)
+knightsj Knights of the Round (Japan 911127, B-Board 91634B-2)
+knightsu Knights of the Round (USA 911127)
+knockoutb Knock Out!! (bootleg, set 2)
+knockout Knock Out!! (bootleg, set 1)
+knpuzzle Kotoba no Puzzle Mojipittan (Japan, KPM1 Ver.A)
+kodja The King of Dragons (Japan 910805, B-Board 89625B-1)
+kodj The King of Dragons (Japan 910805, B-Board 90629B-3)
+kodu The King of Dragons (USA 910910)
+kof2002b The King of Fighters 2002 (bootleg)
+kof2003h The King of Fighters 2003 (NGH-2710)
+kof2003 The King of Fighters 2003 (NGM-2710)
+kof94 The King of Fighters '94 (NGM-055)(NGH-055)
+kof95a The King of Fighters '95 (NGM-084), alternate board
+kof95h The King of Fighters '95 (NGH-084)
+kof95 The King of Fighters '95 (NGM-084)
+kof96h The King of Fighters '96 (NGH-214)
+kof96 The King of Fighters '96 (NGM-214)
+kof97h The King of Fighters '97 (NGH-2320)
+kof97k The King of Fighters '97 (Korean release)
+kof97oro The King of Fighters '97 Oroshi Plus 2003 (bootleg)
+kof97pls The King of Fighters '97 Plus (bootleg)
+kof97 The King of Fighters '97 (NGM-2320)
+kof98a The King of Fighters '98 - The Slugfest / King of Fighters '98 - dream match never ends (NGM-2420, 
alternate board)
+kof98h The King of Fighters '98 - The Slugfest / King of Fighters '98 - dream match never ends (NGH-2420)
+kof98ka The King of Fighters '98 - The Slugfest / King of Fighters '98 - dream match never ends (Korean 
board 2)
+kof98k The King of Fighters '98 - The Slugfest / King of Fighters '98 - dream match never ends (Korean board)
+kof98 The King of Fighters '98 - The Slugfest / King of Fighters '98 - dream match never ends (NGM-2420)
+kof98um The King of Fighters '98: Ultimate Match (v1.00)
+kof99p The King of Fighters '99 - Millennium Battle (prototype)
+kofnwj The King of Fighters Neowave (Japan)
+kofnw The King of Fighters Neowave
+koftball King of Football
+kofxi The King of Fighters XI
+koikoi Koi Koi Part 2
+koikois2 Koi Koi Shimasho 2 - Super Real Hanafuda (Japan)
+koikois Koi Koi Shimasho
+koinomp Mahjong Koi no Magic Potion (Japan)
+kollonc Kollon (V2.04JC)
+kollon Kollon (V2.04J)
+konam80a Konami 80's AC Special (GC826 VER. AAA)
+konam80j Konami 80's Gallery (GC826 VER. JAA)
+konam80k Konami 80's AC Special (GC826 VER. KAA)
+konam80s Konami 80's AC Special (GC826 VER. EAA)
+konam80u Konami 80's AC Special (GC826 VER. UAA)
+konami88 Konami '88
+konamigt Konami GT
+konamigv Baby Phoenix/GV System
+konamigx System GX
+konek Konek-Gorbunok
+konotako Kono Tako (10021 Ver.A)
+kopunch KO Punch
+korgm1 M1
+korinai Mahjong-zukino Korinai Menmen (Japan 880425)
+korinaim Mahjong-zukino Korinai Menmen [BET] (Japan 880920)
+korokoro Koro Koro Quest (Japan)
+koroleva Snezhnaja Koroleva
+koshien Ah Eikou no Koshien (Japan)
+kosteel Kings of Steel
+kotbinsp Kkot Bi Nyo Special (Korea)
+kotbinyo Kkot Bi Nyo (Korea)
+kothello Kyuukyoku no Othello
+kotm2 King of the Monsters 2 - The Next Thing (NGM-039)(NGH-039)
+kotm2p King of the Monsters 2 - The Next Thing (prototype)
+kotmh King of the Monsters (set 2)
+kotm King of the Monsters (set 1)
+kouyakyu The Koukou Yakyuu
+kov2100 Knights of Valour 2 / Sangoku Senki 2 (ver. 100, 100, 100HK)
+kov2101 Knights of Valour 2 / Sangoku Senki 2 (ver. 101, 101, 100HK)
+kov2102 Knights of Valour 2 / Sangoku Senki 2 (ver. 102, 101, 100HK)
+kov2103 Knights of Valour 2 / Sangoku Senki 2 (ver. 103, 101, 100HK)
+kov2106 Knights of Valour 2 / Sangoku Senki 2 (ver. 106, 102, 100HK)
+kov2 Knights of Valour 2 / Sangoku Senki 2 (ver. 107, 102, 100HK)
+kov2nl Knights of Valour 2 New Legend (V302, China)
+kov2nloa Knights of Valour 2 New Legend (V300, Taiwan)
+kov2nlo Knights of Valour 2 New Legend (V301, China)
+kov3 Knights of Valour 3 (V102, China)
+kov7sprt Knights of Valour - The Seven Spirits
+kovqhsgs Knights of Valour: Quan Huang San Guo Special / Sangoku Senki: Quan Huang San Guo Special (ver. 
303CN)
+kozure Kozure Ookami (Japan)
+kpv106 Kingpin (Pinball)
+kram2 Kram (set 2)
+kram3 Kram (encrypted)
+kram Kram (set 1)
+kroozr Kozmik Kroozr
+krull Krull
+krzybowl Krazy Bowl
+ksayakyu Kusayakyuu
+ktiger2 Kyukyoku Tiger II (Ver 2.1J 1995/11/30)
+ktiger Kyukyoku Tiger (Japan)
+kuhga Kuhga - Operation Code 'Vapor Trail' (Japan revision 3)
+kungfub2 Kung-Fu Master (bootleg set 2)
+kungfub Kung-Fu Master (bootleg set 1)
+kungfu Kung Fu (IGS, v100)
+kungfumd Kung-Fu Master (US)
+kungfum Kung-Fu Master (World)
+kungfur Kung-Fu Roushi
+kungfut Kung-Fu Taikun (set 1)
+kuniokunb Nekketsu Kouha Kunio-kun (Japan bootleg)
+kuniokun Nekketsu Kouha Kunio-kun (Japan)
+kurikinta Kuri Kinton (World, prototype?)
+kurikintj Kuri Kinton (Japan)
+kurikint Kuri Kinton (World)
+kurikintu Kuri Kinton (US)
+kurufev Kurukuru Fever
+kurukuru Kuru Kuru Pyon Pyon (Japan)
+kviper Konami Viper BIOS
+kyrosj Kyros No Yakata (Japan)
+kyros Kyros
+kyuhito Kyukyoku no Hito [BET] (Japan 880824)
+kyukaidk Kyuukai Douchuuki (Japan, new version (Rev B))
+kyukaidko Kyuukai Douchuuki (Japan, old version)
+kyustrkr Last Striker / Kyuukyoku no Striker
+kz26 KZ-26
+l9nibble Lucky 9
+labyrunrk Labyrinth Runner (World Ver. K)
+labyrunr Labyrinth Runner (Japan)
+lacrazyc Let's Attack Crazy Cross (GV027 Asia 1.10)
+ladybgb2 Lady Bug (bootleg set 2)
+ladybugb Lady Bug (bootleg set 1)
+ladybugg Lady Bug (bootleg on Galaxian hardware)
+ladybug Lady Bug
+ladyfrog Lady Frog
+ladygolfe Vs. Stroke & Match Golf (Ladies Version, set LG4 E)
+ladygolf Vs. Stroke & Match Golf (Ladies Version, set LG4 ?)
+ladykill Lady Killer
+ladylinr Lady Liner
+ladyluck Lady Luck
+ladylukt Lady Luck (Taito)
+ladymstr Lady Master of Kung Fu
+ladyshota Lady Sharpshooter (set 2)
+ladyshot Lady Sharpshooter (set 1)
+lah_110 Last Action Hero (1.10)
+lah_112 Last Action Hero (1.12)
+lah_l104 Last Action Hero (1.04 Spain)
+lah_l108 Last Action Hero (1.08 Spain)
+lamachin L.A. Machineguns (Japan)
+landhigh Landing High Japan
+landmakr Land Maker (Ver 2.01J 1998/06/01)
+landmakrp Land Maker (Ver 2.02O 1998/06/02, prototype)
+lans2004 Lansquenet 2004 (Shock Troopers - 2nd Squad bootleg)
+lapbylap Lap By Lap
+laperlag La Perla Nera Gold (Ver 2.0)
+laperla La Perla Nera (Ver 2.0)
+laser2k1 Laser 2001 (Ver 1.2)
+laser Astro Laser (bootleg of Space Laser)
+laserbasa Laser Base (set 2)
+laserbas Laser Base (set 1)
+laserbat Laser Battle
+lasso Lasso
+lasstixx Laser Strixx 2
+lastbank Last Bank (v1.16)
+lastbh_006 The Last Bounty Hunter v0.06
+lastbh The Last Bounty Hunter v1.01
+lastbladh The Last Blade / Bakumatsu Roman - Gekka no Kenshi (NGH-2340)
+lastblad The Last Blade / Bakumatsu Roman - Gekka no Kenshi (NGM-2340)
+lastbld2 The Last Blade 2 / Bakumatsu Roman - Dai Ni Maku Gekka no Kenshi (NGM-2430)(NGH-2430)
+lastbrnxj Last Bronx (Japan, Revision A)
+lastbrnx Last Bronx (Export, Revision A)
+lastbrnxu Last Bronx (USA, Revision A)
+lastdaya The Last Day (set 2)
+lastday The Last Day (set 1)
+lastduelb Last Duel (bootleg)
+lastduelj Last Duel (Japan)
+lastduel Last Duel (US New Ver.)
+lastduelo Last Duel (US Old Ver.)
+lastfght Last Fighting
+lastfortea Last Fortress - Toride (Erotic, Rev A)
+lastforte Last Fortress - Toride (Erotic, Rev C)
+lastfortg Last Fortress - Toride (German)
+lastfortk Last Fortress - Toride (Korea)
+lastfort Last Fortress - Toride
+lastfour Last Four (09:12 16/01/2001)
+lastlap Last Lap
+lastmisnj Last Mission (Japan)
+lastmisn Last Mission (US revision 6)
+lastmisno Last Mission (US revision 5)
+lastsold The Last Soldier (Korean release of The Last Blade)
+laststar The Last Starfighter (prototype)
+lastsurvd Last Survivor (Japan) (bootleg of FD1094 317-0083 set)
+lastsurv Last Survivor (Japan) (FD1094 317-0083)
+lasvegas Las Vegas, Nevada
+lazarian Lazarian
+lazercmd Lazer Command
+lazrlord Lazer Lord
+lbeach Long Beach
+lbowling League Bowling (NGM-019)(NGH-019)
+lbvbiosu VBios updater
+lc_11 League Champ (1.1)
+lca2 Lights...Camera...Action! (rev.2)
+lca Lights...Camera...Action!
+ldrinka Lucky Drink (set 2)
+ldrink Lucky Drink (set 1)
+ldrun3j Lode Runner III - Majin No Fukkatsu (Japan)
+ldrun3 Lode Runner III - The Golden Labyrinth
+ldrun4 Lode Runner IV - Teikoku Karano Dasshutsu (Japan)
+ldruna Lode Runner (set 2)
+ldrun Lode Runner (set 1)
+le2j Lethal Enforcers II: The Western (ver JAA)
+le2 Lethal Enforcers II: Gun Fighters (ver EAA)
+le2u Lethal Enforcers II: Gun Fighters (ver UAA)
+leadang Lead Angle (Japan)
+leader Leader (version Z 2E, Greece)
+leaguemn Yakyuu Kakutou League-Man (Japan)
+lectrono Lectronamo
+leds2011 Led Storm Rally 2011 (World)
+leds2011u Led Storm Rally 2011 (US)
+ledstorm Led Storm (US)
+legend Legend
+legendoh Legend of Heroes
+legendos Legend of Success Joe / Ashita no Joe Densetsu
+legionj Chouji Meikyuu Legion (Japan ver 1.05)
+legion Legion - Spinner-87 (World ver 2.03)
+legionnaj Legionnaire (Japan)
+legionna Legionnaire (World)
+legionnau Legionnaire (US)
+legofair Koukuu Kihei Monogatari - The Legend of Air Cavalry (Japan)
+leking Le King
+lemans24 Le Mans 24 (Revision B)
+lemmings Lemmings (US prototype)
+lemnangl Mahjong Lemon Angel (Japan)
+leprechn Leprechaun
+leprechp Leprechaun (Pacific)
+leprgld Leprechaun's Gold (Russian)
+leprglds Leprechaun's Gold (Spanish)
+lethalj Lethal Justice (Version 2.3)
+lethalth Lethal Thunder (World)
+letsgoju Let's Go Jungle (Export)
+levers Levers
+lghostd Laser Ghost (World) (bootleg of FD1094 317-0166 set)
+lghostj Laser Ghost (Japan) (FD1094 317-0164)
+lghost Laser Ghost (World) (FD1094 317-0166)
+lghostud Laser Ghost (US) (bootleg of FD1094 317-0165 set)
+lghostu Laser Ghost (US) (FD1094 317-0165)
+lgpalt Laser Grand Prix (alternate)
+lgp Laser Grand Prix
+lgtnfghta Lightning Fighters (Asia)
+lgtnfght Lightning Fighters (World)
+lgtnfghtu Lightning Fighters (US)
+lhb2 Long Hu Bang II (Hong Kong, V185H)
+lhb Long Hu Bang (China, V035C)
+lhbv33c Long Hu Bang (China, V033C)
+lhzb2a Mahjong Long Hu Zheng Ba 2 (VS221M)
+lhzb2 Mahjong Long Hu Zheng Ba 2 (set 1)
+lhzb3 Long Hu Zheng Ba 3
+lhzb4 Long Hu Zheng Ba 4
+liberateb Liberation (bootleg)
+liberate Liberation
+liberatr2 Liberator (set 2)
+liberatr Liberator (set 1)
+liblrabl Libble Rabble
+lifefrcej Lifeforce (Japan)
+lifefrce Lifeforce (US)
+lightbrj Light Bringer (Ver 2.1J 1994/02/18)
+lightbr Light Bringer (Ver 2.2O 1994/04/08)
+lightnin Lightning
+lindbios Sega Lindbergh Bios
+linkypip Linky Pipe
+liquidk Liquid Kids (World)
+liquidku Liquid Kids (US)
+lithero Little Hero
+littlerb Little Robin
+livegal Live Gal (Japan 870530)
+livequiz Live Quiz Show
+lizard Pinball Lizard
+lizwiz Lizard Wizard
+lkageb2 The Legend of Kage (bootleg set 2)
+lkageb3 The Legend of Kage (bootleg set 3)
+lkageb The Legend of Kage (bootleg set 1)
+lkageoo The Legend of Kage (oldest)
+lkageo The Legend of Kage (older)
+lkage The Legend of Kage
+llander1 Lunar Lander (rev 1)
+llander Lunar Lander (rev 2)
+llandert Lunar Lander (screen test)
+llcharma Lucky Lady's Charm (set 2)
+llcharm Lucky Lady's Charm (set 1)
+lluck3x3 Lucky Lady (3x3 deal)
+lluck4x1 Lucky Lady (4x1 aces)
+lnc Lock'n'Chase
+lockload Locked 'n Loaded (World)
+lockonc Lock-On (rev. C)
+lockon Lock-On (rev. E)
+locoboot Loco-Motion (bootleg)
+locomotn Loco-Motion
+locomotp Locomotion
+loderndfa Lode Runner - The Dig Fight (ver. A)
+loderndf Lode Runner - The Dig Fight (ver. B)
+loffired Line of Fire / Bakudan Yarou (World) (bootleg of FD1094 317-0136 set)
+loffirejd Line of Fire / Bakudan Yarou (Japan) (bootleg of FD1094 317-0134 set)
+loffirej Line of Fire / Bakudan Yarou (Japan) (FD1094 317-0134)
+loffire Line of Fire / Bakudan Yarou (World) (FD1094 317-0136)
+loffireud Line of Fire / Bakudan Yarou (US) (bootleg of FD1094 317-0135 set)
+loffireu Line of Fire / Bakudan Yarou (US) (FD1094 317-0135)
+logger Logger
+logicpr2 Logic Pro 2 (Japan)
+logicpro Logic Pro (Japan)
+lohtb Legend of Hero Tonma (unprotected bootleg)
+lohtj Legend of Hero Tonma (Japan)
+loht Legend of Hero Tonma
+lol Life of Luxury (Russian)
+lomakai Legend of Makai (World)
+looper Looper
+looping Looping
+loopingva Looping (Venture Line license, set 2)
+loopingv Looping (Venture Line license, set 1)
+lordgun Lord of Gun (USA)
+lordofk The Lord of King (Japan)
+lortium Lortium
+lostspc Lost in Space
+losttombh Lost Tomb (hard)
+losttomb Lost Tomb (easy)
+lostwrld Lost Worlds (Japan)
+lostwrldo Lost Worlds (Japan Old Ver.)
+lostwrlp Lost World
+lostwsga The Lost World (Japan, Revision A)
+lotlot Lot Lot
+lotr401 The Lord Of The Rings (4.01)
+lotr410 The Lord Of The Rings (4.10)
+lotr501 The Lord Of The Rings (5.01)
+lotr5 The Lord Of The Rings (5.00)
+lotr6 The Lord Of The Rings (6.00)
+lotr7 The Lord Of The Rings (7.00)
+lotr8 The Lord Of The Rings (8.00)
+lotr9 The Lord Of The Rings (9.00)
+lotr_fr401 The Lord Of The Rings (4.01 France)
+lotr_fr410 The Lord Of The Rings (4.10 France)
+lotr_fr501 The Lord Of The Rings (5.01 France)
+lotr_fr5 The Lord Of The Rings (5.0 France)
+lotr_fr6 The Lord Of The Rings (6.0 France)
+lotr_fr7 The Lord Of The Rings (7.0 France)
+lotr_fr8 The Lord Of The Rings (8.0 France)
+lotr_fr9 The Lord Of The Rings (9.0 France)
+lotr_fr The Lord Of The Rings (10.00 France)
+lotr_gr401 The Lord Of The Rings (4.01 Germany)
+lotr_gr410 The Lord Of The Rings (4.10 Germany)
+lotr_gr501 The Lord Of The Rings (5.01 Germany)
+lotr_gr5 The Lord Of The Rings (5.0 Germany)
+lotr_gr6 The Lord Of The Rings (6.0 Germany)
+lotr_gr7 The Lord Of The Rings (7.0 Germany)
+lotr_gr8 The Lord Of The Rings (8.0 Germany)
+lotr_gr9 The Lord Of The Rings (9.0 Germany)
+lotr_gr The Lord Of The Rings (10.00 Germany)
+lotr_it401 The Lord Of The Rings (4.01 Italy)
+lotr_it410 The Lord Of The Rings (4.10 Italy)
+lotr_it501 The Lord Of The Rings (5.01 Italy)
+lotr_it5 The Lord Of The Rings (5.0 Italy)
+lotr_it6 The Lord Of The Rings (6.0 Italy)
+lotr_it7 The Lord Of The Rings (7.0 Italy)
+lotr_it8 The Lord Of The Rings (8.0 Italy)
+lotr_it9 The Lord Of The Rings (9.0 Italy)
+lotr_it The Lord Of The Rings (10.00 Italy)
+lotr_le The Lord Of The Rings (10.02 Limited Edition)
+lotr_sp401 The Lord Of The Rings (4.01 Spain)
+lotr_sp501 The Lord Of The Rings (5.01 Spain)
+lotr_sp5 The Lord Of The Rings (5.0 Spain)
+lotr_sp6 The Lord Of The Rings (6.0 Spain)
+lotr_sp7 The Lord Of The Rings (7.0 Spain)
+lotr_sp8 The Lord Of The Rings (8.0 Spain)
+lotr_sp9 The Lord Of The Rings (9.0 Spain)
+lotr_sp The Lord Of The Rings (10.00 Spain)
+lotr The Lord Of The Rings (10.00)
+lottof2 Lotto Fun 2
+lottofun Lotto Fun
+loveber3 Love And Berry - 3rd-5th Collection (USA, Export, Ver 1.002) (MDA-C0042)
+lovebero Love And Berry - 1st-2nd Collection (Export, Ver 1.003)
+lovebery Love And Berry - 1st-2nd Collection (Export, Ver 2.000)
+lovehous Mahjong Love House [BET] (Japan 901024)
+loverboy Lover Boy
+lovewin Love To Win (Russian)
+lpadv Logic Pro Adventure (Japan)
+lrescue Lunar Rescue
+lrescuem2 Lunar Rescue (Model Racing bootleg, set 2)
+lrescuem Lunar Rescue (Model Racing bootleg, set 1)
+lresort Last Resort
+lsasquad Land Sea Air Squad / Riku Kai Kuu Saizensen
+lsrcu_l2 Laser Cue (L-2)
+lsrquiz2 Laser Quiz 2 Italy (v1.0)
+ltcasinn Little Casino (newer)
+ltcasino Little Casino (older)
+ltswords Lightning Swords
+luckboomh Lucky Boom (Hard Times hardware)
+luckfoun Lucky Fountain (Konami Endeavour)
+luckgrln Lucky Girl (newer Z180 based hardware)
+luckshel Lucky Shell (Russia) (Extrema)
+lucky74a Lucky 74 (bootleg, set 3)
+lucky74b Lucky 74 (bootleg, set 2)
+lucky74 Lucky 74 (bootleg, set 1)
+lucky8a New Lucky 8 Lines (set 2, W-4)
+lucky8b New Lucky 8 Lines (set 3, W-4, extended gfx)
+lucky8c New Lucky 8 Lines (set 4, W-4)
+lucky8d New Lucky 8 Lines (set 5, W-4, main 40%, d-up 60%)
+lucky8e New Lucky 8 Lines (set 6, W-4, main 40%, d-up 60%)
+lucky8 New Lucky 8 Lines (set 1, W-4)
+luckygrl Lucky Girl? (Wing)
+lucky_l1 Lucky Seven (L-1)
+luckyrlt Lucky Roulette Plus (6-players, Spanish)
+luckywldj Lucky & Wild (Japan)
+luckywld Lucky & Wild
+luctoday Lucky Today
+lunarba1 Lunar Battle (prototype, earlier)
+lunarbat Lunar Battle (prototype, later)
+lunelle Lunelle
+lupin3a Lupin III (set 2)
+lupin3 Lupin III (set 1)
+luplup29 Lup Lup Puzzle / Zhuan Zhuan Puzzle (version 2.9 / 990108)
+luplup Lup Lup Puzzle / Zhuan Zhuan Puzzle (version 3.0 / 990128)
+lvcards Lovely Cards
+lvgirl94 Las Vegas Girl (Girl '94)
+lvpoker Lovely Poker [BET]
+lw3_200 Lethal Weapon 3 (2.00)
+lw3_205 Lethal Weapon 3 (2.05)
+lw3_207 Lethal Weapon 3 (2.07 Canada)
+lw3_208 Lethal Weapon 3 (2.08)
+lwar_a83 Laser War (8.3)
+lwar_e90 Laser War (9.0 Europe)
+lwings2 Legendary Wings (US set 2)
+lwingsb Legendary Wings (bootleg)
+lwingsj Ares no Tsubasa (Japan)
+lwings Legendary Wings (US set 1)
+lzbal_l2 Laser Ball (L-2)
+lzbal_t2 Laser Ball (T-2)
+m1albsq1 Albert Square (Maygay) v1.1 (M1A/B)
+m1albsq1p Albert Square (Maygay) v1.1 (Protocol) (M1A/B)
+m1albsq2 Albert Square (Maygay) v2.2 (M1A/B)
+m1albsq3 Albert Square (Maygay) v3.0 (M1A/B)
+m1albsq Albert Square (Maygay) v4.1 (M1A/B)
+m1albsqp Albert Square (Maygay) v4.1 (Protocol) (M1A/B)
+m1alley Alley Cat (Maygay) (M1A/B)
+m1apollo11 Apollo 9 (Maygay) v11? (M1A/B)
+m1apollo11b Apollo 9 (Maygay) v11? (BwB Rebuild) (M1A/B)
+m1apollo11p Apollo 9 (Maygay) v11? (Protocol) (M1A/B)
+m1apollo2 Apollo 9 (Maygay) v2.1 (M1A/B)
+m1apollo2p Apollo 9 (Maygay) v2.1 (Protocol) (M1A/B)
+m1apollo3 Apollo 9 (Maygay) v3.1 (M1A/B)
+m1apollo3p Apollo 9 (Maygay) v3.1 (Protocol) (M1A/B)
+m1apollo4 Apollo 9 (Maygay) v4.1 (Newer) (M1A/B)
+m1apollo4o Apollo 9 (Maygay) v4.1 (Older, Token)(M1A/B)
+m1apollo4p Apollo 9 (Maygay) v4.1 (Newer) (Protocol) (M1A/B)
+m1apollo5 Apollo 9 (Maygay) v5.1 (M1A/B)
+m1apollo5p Apollo 9 (Maygay) v5.1 (Protocol) (M1A/B)
+m1apollo7 Apollo 9 (Maygay) v7.1 (M1A/B)
+m1apollo7p Apollo 9 (Maygay) v7.1 (Protocol) (M1A/B)
+m1apollo8 Apollo 9 (Maygay) v8.1 (M1A/B)
+m1apollo8p Apollo 9 (Maygay) v8.1 (Protocol) (M1A/B)
+m1apollo9 Apollo 9 (Maygay) v9.1 (M1A/B)
+m1apollo9p Apollo 9 (Maygay) v9.1 (Protocol) (M1A/B)
+m1apolloa Apollo 9 (Maygay) vA.1 (Older) (M1A/B)
+m1apolloao Apollo 9 (Maygay) vA.1 (Older, 15GBP) (M1A/B)
+m1apolloap Apollo 9 (Maygay) vA.1 (Older) (Protocol) (M1A/B)
+m1apollo Apollo 9 (Maygay) vA.1 (Newer) (M1A/B)
+m1apolloh Apollo 9 (Maygay) vA.1 (Newer) (Hack?) (M1A/B)
+m1apollop Apollo 9 (Maygay) vA.1 (Newer) (Protocol) (M1A/B)
+m1atunk Random Runner (Avantime?)
+m1bankbs Bank Buster Club (Maygay) v2.9 (M1A/B)
+m1bankbso Bank Buster Club (Maygay) v2.8 (M1A/B)
+m1bankbsp Bank Buster Club (Maygay) v2.9 (Protocol) (M1A/B)
+m1bankrl2p Bank Roll (Maygay) v2.1 (Protocol) (M1A/B)
+m1bankrl Bank Roll (Maygay) v1.1 (M1A/B)
+m1bankrlp Bank Roll (Maygay) v1.1 (Protocol) (M1A/B)
+m1bargn Bar-gain (Maygay) v7.1 (M1A/B)
+m1bargnc Casino Bar-gain (Maygay) v5.1 (M1A/B)
+m1bargncp Casino Bar-gain (Maygay) v5.1 (Protocol)(M1A/B)
+m1bargnp Bar-gain (Maygay) v7.1 (Protocol) (M1A/B)
+m1bghoua Big Ghoulies (Gemini) (M1A/B) (set 2)
+m1bghoub Big Ghoulies (Gemini) (M1A/B) (set 3)
+m1bghou Big Ghoulies (Gemini) (M1A/B) (set 1)
+m1bghouc Big Ghoulies (Gemini) (M1A/B) (set 4)
+m1bghoud Big Ghoulies (Gemini) (M1A/B) (set 5)
+m1bghoue Big Ghoulies (Gemini) (M1A/B) (set 6)
+m1bghouf Big Ghoulies (Gemini) (M1A/B) (set 7)
+m1bghoug Big Ghoulies (Gemini) (M1A/B) (set 8)
+m1bigdel Big Deal (Maygay) (M1A/B)
+m1bignita Mike Reid's Big Night Out (Maygay) (M1A/B) (set 2)
+m1bignitb Mike Reid's Big Night Out (Maygay) (M1A/B) (set 3)
+m1bignitc Mike Reid's Big Night Out (Maygay) (M1A/B) (set 4)
+m1bignit Mike Reid's Big Night Out (Maygay) (M1A/B) (set 1)
+m1blkhol Black Hole (Dutch) (Maygay) (M1A/B)
+m1bluemx Blue Max (Maygay) v2.1 (M1A/B)
+m1bluemxp Blue Max (Maygay) v2.1 (Protocol) (M1A/B)
+m1bondi1 Bondi Beach (Maygay) v1.1 (M1A/B)
+m1bondi1p Bondi Beach (Maygay) v1.1 (Protocol) (M1A/B)
+m1bondi2 Bondi Beach (Maygay) v2.1 (M1A/B)
+m1bondi2p Bondi Beach (Maygay) v2.1 (Protocol) (M1A/B)
+m1bondi2po Bondi Beach (Maygay) v2.1 (Older) (Protocol) (M1A/B)
+m1bondi3 Bondi Beach (Maygay) v3.1 (M1A/B)
+m1bondi4 Bondi Beach (Maygay) v4.1 (M1A/B)
+m1bondi4p Bondi Beach (Maygay) v4.1 (Protocol) (M1A/B)
+m1bondi Bondi Beach (Maygay) v1.1 (Newer) (M1A/B)
+m1bondip Bondi Beach (Maygay) v1.1 (Newer) (Protocol) (M1A/B)
+m1bountc Bounty Hunter Club (Maygay) v1.3 (M1A/B)
+m1bountcp Bounty Hunter Club (Maygay) v1.3 (Protocol) (M1A/B)
+m1calypsa Calypso (Maygay) (M1A/B) (set 2)
+m1calypsb Calypso (Maygay) (M1A/B) (set 3)
+m1calyps Calypso (Maygay) (M1A/B) (set 1)
+m1casclb1 Casino Club (Maygay) v1.1 (M1A/B)
+m1casclb Casino Club (Maygay) v1.2 (M1A/B)
+m1casclbp Casino Club (Maygay) v1.2 (Protocol) (M1A/B)
+m1casgcl Casino Gambler Club (Maygay) v1.2 (M1A/B)
+m1casgclp Casino Gambler Club (Maygay) v1.2 (Protocol) (M1A/B)
+m1cashca Cash Classic (Maygay) (M1A/B) (set 2)
+m1cashc Cash Classic (Maygay) (M1A/B) (set 1)
+m1cashln Cash Lines (Maygay) (M1A/B)
+m1casroy1 Casino Royale Club (Maygay) v1.1 (M1A/B)
+m1casroy Casino Royale Club (Maygay) v1.2 (M1A/B)
+m1casroyp Casino Royale Club (Maygay) v1.2 (Protocol) (M1A/B)
+m1chain Chain Reaction (Maygay) (M1A/B)
+m1cik11 Cash Is King (Maygay) v1.1 (M1A/B)
+m1cik11n Cash Is King (Maygay) v1.1 (alternate) (M1A/B)
+m1cik11np Cash Is King (Maygay) v1.1 (alternate,Protocol) (M1A/B)
+m1cik11p Cash Is King (Maygay) v1.1 (Protocol) (M1A/B)
+m1cik12 Cash Is King (Maygay) v1.2 (M1A/B)
+m1cik21 Cash Is King (Maygay) v2.1 (M1A/B)
+m1cik21p Cash Is King (Maygay) v2.1 (Protocol) (M1A/B)
+m1cik31 Cash Is King (Maygay) v3.1 (M1A/B)
+m1cik31p Cash Is King (Maygay) v3.1 (Protocol) (M1A/B)
+m1cik41 Cash Is King (Maygay) v4.1 (M1A/B)
+m1cik41p Cash Is King (Maygay) v4.1 (Protocol) (M1A/B)
+m1cik51 Cash Is King (Maygay) v5.1 (M1A/B)
+m1cik51o Cash Is King (Maygay) v5.1 (Older) (M1A/B)
+m1cik51p Cash Is King (Maygay) v5.1 (Protocol) (M1A/B)
+m1cik Cash Is King (Maygay) v11? (M1A/B)
+m1cikh Cash Is King (Maygay) v11? (Hack?) (M1A/B)
+m1cikp Cash Is King (Maygay) v11? (Protocol) (M1A/B)
+m1clbfvr Club Fever (Maygay) v1.1 (M1A/B)
+m1clbfvrp Club Fever (Maygay) v1.1 (Protocol) (M1A/B)
+m1cluecb1 Cluedo Club (Maygay) v1.1 (M1A/B)
+m1cluecb1p Cluedo Club (Maygay) v1.1 (Protocol) (M1A/B)
+m1cluecb2 Cluedo Club (Maygay) v2.1 (M1A/B)
+m1cluecb2p Cluedo Club (Maygay) v2.1 (Protocol) (M1A/B)
+m1cluecb Cluedo Club (Maygay) v3.1 (M1A/B)
+m1cluecbp Cluedo Club (Maygay) v3.1 (Protocol) (M1A/B)
+m1cluedo1 Cluedo (Maygay) v1.1 (M1A/B)
+m1cluedo1h Cluedo (Maygay) v1.1 (Hack?) (M1A/B)
+m1cluedo1p Cluedo (Maygay) v1.1 (Protocol) (M1A/B)
+m1cluedo3 Cluedo (Maygay) v3.1 (M1A/B)
+m1cluedo3h Cluedo (Maygay) v3.1 (Hack?) (M1A/B)
+m1cluedo3p Cluedo (Maygay) v3.1 (Protocol) (M1A/B)
+m1cluedo4 Cluedo (Maygay) v4.1 (M1A/B)
+m1cluedo4p Cluedo (Maygay) v4.1 (Protocol) (M1A/B)
+m1cluedo5 Cluedo (Maygay) v5.1 (M1A/B)
+m1cluedo5p Cluedo (Maygay) v5.1 (Protocol) (M1A/B)
+m1cluedob1 Cluedo (Maygay/BwB) v1.1 (M1A/B)
+m1cluedob1h Cluedo (Maygay/BwB) v1.1 (Hack?) (M1A/B)
+m1cluedob1p Cluedo (Maygay/BwB) v1.1 (Protocol) (M1A/B)
+m1cluedob2 Cluedo (Maygay/BwB) v2.1 (M1A/B)
+m1cluedob2h Cluedo (Maygay/BwB) v2.1 (Hack?) (M1A/B)
+m1cluedob2p Cluedo (Maygay/BwB) v2.1 (Protocol) (M1A/B)
+m1cluedobi2 Cluedo (Maygay/BwB) v2.1 (Isle of Man) (M1A/B)
+m1cluedobi2p Cluedo (Maygay/BwB) v2.1 (Isle of Man) (Protocol) (M1A/B)
+m1cluedo Cluedo (Maygay) v6.1 (M1A/B)
+m1cluedoi Cluedo (Maygay) v7.2 (Isle of Man) (M1A/B)
+m1cluedoip Cluedo (Maygay) v7.2 (Isle of Man) (Protocol) (M1A/B)
+m1cluedon Cluedo (Maygay) v1.2 (Newer) (M1A/B)
+m1cluedonp Cluedo (Maygay) v1.2 (Newer) (Protocol) (M1A/B)
+m1cluedop Cluedo (Maygay) v6.1 (Protocol) (M1A/B)
+m1clueshop Super Cluedo Showcase (Maygay) v1.2 (Older) (Protocol) (M1A/B)
+m1cluesho Super Cluedo Showcase (Maygay) v1.2 (Older) (M1A/B)
+m1clueshp Super Cluedo Showcase (Maygay) v1.2 (Protocol) (M1A/B)
+m1cluesh Super Cluedo Showcase (Maygay) v1.2 (M1A/B)
+m1cluessa Cluedo Super Sleuth (Maygay) v1.2 (Newer) (M1A/B)
+m1cluessap Cluedo Super Sleuth (Maygay) v1.2 (Newer) (Protocol) (M1A/B)
+m1cluessb Cluedo Super Sleuth (Maygay) v7.1 (Older) (M1A/B)
+m1cluessbp Cluedo Super Sleuth (Maygay) v7.1 (Older) (Protocol) (M1A/B)
+m1cluessc Cluedo Super Sleuth (Maygay) v6.1 (Older) (M1A/B)
+m1cluess Cluedo Super Sleuth (Maygay) v2.3 (M1A/B)
+m1cluesscp Cluedo Super Sleuth (Maygay) v6.1 (Older) (Protocol) (M1A/B)
+m1cluessd Cluedo Super Sleuth (Maygay) v5.1 (Older) (M1A/B)
+m1cluessdp Cluedo Super Sleuth (Maygay) v5.1 (Older) (Protocol) (M1A/B)
+m1cluesse Cluedo Super Sleuth (Maygay) v2.1 (Older) (M1A/B)
+m1cluessep Cluedo Super Sleuth (Maygay) v2.1 (Older) (Protocol) (M1A/B)
+m1cluessf Cluedo Super Sleuth (Maygay) v1.1 (Older) (M1A/B)
+m1cluessfp Cluedo Super Sleuth (Maygay) v1.1 (Older) (Protocol) (M1A/B)
+m1cluessg Cluedo Super Sleuth (Maygay) v7.1 (15GBP Jackpot) (Older) (M1A/B)
+m1cluessh Cluedo Super Sleuth (Maygay) v2.3 (Newer) (Hack) (M1A/B)
+m1cluessi Cluedo Super Sleuth (Maygay) v2.1 (10GBP Jackpot) (Older) (M1A/B)
+m1cluessj Cluedo Super Sleuth (Maygay) v2.3 (5GBP Jackpot) (Older) (M1A/B)
+m1cluessk Cluedo Super Sleuth (Maygay) v1.2 (Older) (M1A/B)
+m1cluessl Cluedo Super Sleuth (Maygay) v4.1 (Older) (M1A/B)
+m1cluesslp Cluedo Super Sleuth (Maygay) v4.1 (Older) (Protocol) (M1A/B)
+m1cluessm Cluedo Super Sleuth (Maygay) v3.1 (Older) (M1A/B)
+m1cluessmp Cluedo Super Sleuth (Maygay) v3.1 (Older) (Protocol) (M1A/B)
+m1cluessn Cluedo Super Sleuth (Maygay) v1.1 (10GBP Jackpot) (Older) (M1A/B)
+m1cluesso Cluedo Super Sleuth (Maygay) v2.1 (Older, alternate) (M1A/B)
+m1cluessop Cluedo Super Sleuth (Maygay) v2.1 (Older, alternate) (Protocol) (M1A/B)
+m1cluessp Cluedo Super Sleuth (Maygay) v2.3 (Newer) (Protocol) (M1A/B)
+m1cluessq Cluedo Super Sleuth (Maygay) v5.1 (Older, alternate) (M1A/B)
+m1cluessqp Cluedo Super Sleuth (Maygay) v5.1 (Older, alternate) (Protocol) (M1A/B)
+m1cluessr Cluedo Super Sleuth (Maygay) v3.1 (Older, alternate) (M1A/B)
+m1cluessrp Cluedo Super Sleuth (Maygay) v3.1 (Older, alternate) (Protocol) (M1A/B)
+m1cluesss Cluedo Super Sleuth (Maygay) v4.1? (Older, alternate) (M1A/B)
+m1cluesssp Cluedo Super Sleuth (Maygay) v4.1? (Older, alternate) (Protocol) (M1A/B)
+m1coderd Code Red Club (Maygay) v2.1 (M1A/B)
+m1coderdp Code Red Club (Maygay) v2.1 (Protocol) (M1A/B)
+m1coro10h1 Coronation Street (Maygay) v1.0 (Hack 1) (M1A/B)
+m1coro10h2 Coronation Street (Maygay) v1.0 (Hack 2) (M1A/B)
+m1coro10h3 Coronation Street (Maygay) v1.0 (Hack 3) (M1A/B)
+m1coro11n Coronation Street (Maygay) v1.1 (Newer) (M1A/B)
+m1coro11np Coronation Street (Maygay) v1.1 (Newer) (Protocol) (M1A/B)
+m1coro12a Coronation Street (Maygay) v1.2 (Newer, G?) (Alternate) (M1A/B)
+m1coro12g Coronation Street (Maygay) v1.2 (Newer, G?) (M1A/B)
+m1coro12gp Coronation Street (Maygay) v1.2 (Newer, G?) (Protocol) (M1A/B)
+m1coro12n Coronation Street (Maygay) v1.2 (Newer) (M1A/B)
+m1coro12np Coronation Street (Maygay) v1.2 (Newer) (Protocol) (M1A/B)
+m1coro21n Coronation Street (Maygay) v2.1 (Newer) (M1A/B)
+m1coro21np Coronation Street (Maygay) v2.1 (Newer) (Protocol) (M1A/B)
+m1coro21v Coronation Street (Maygay) v2.1 (Multivend) (M1A/B)
+m1coro21vp Coronation Street (Maygay) v2.1 (Multivend) (Protocol)(M1A/B)
+m1coro22n Coronation Street (Maygay) v2.2 (Newer) (M1A/B)
+m1coro30h Coronation Street (Maygay) v3.0 (Hack) (M1A/B)
+m1coro31 Coronation Street (Maygay) v3.1 (Older) (M1A/B)
+m1coro31p Coronation Street (Maygay) v3.1 (Older) (Protocol) (M1A/B)
+m1coro32g Coronation Street (Maygay) v3.2 (Newer, G?) (M1A/B)
+m1coro32gh Coronation Street (Maygay) v3.2 (Newer, G?) (Hack) (M1A/B)
+m1coro32n Coronation Street (Maygay) v3.2 (Newer) (M1A/B)
+m1coro32np Coronation Street (Maygay) v3.2 (Newer) (Protocol) (M1A/B)
+m1coro81 Coronation Street (Maygay) v8.1 (M1A/B)
+m1coro81p Coronation Street (Maygay) v8.1 (Protocol) (M1A/B)
+m1corocb1 Coronation Street Club (Maygay) v1.1 (M1A/B)
+m1corocb1p Coronation Street Club (Maygay) v1.1 (Protocol)(M1A/B)
+m1corocb Coronation Street Club (Maygay) v2.1 (M1A/B)
+m1corocbp Coronation Street Club (Maygay) v2.1 (Protocol) (M1A/B)
+m1coro Coronation Street (Maygay) (M1A/B)
+m1corop Coronation Street (Maygay) (Protocol) (M1A/B)
+m1cororra Coronation Street - Rovers Return (Maygay) (set 1) (Alternate) (M1A/B)
+m1cororrb1 Coronation Street - Rovers Return (Maygay) (set 2) (Alternate) (M1A/B)
+m1cororrb Coronation Street - Rovers Return (Maygay) (set 2) (M1A/B)
+m1cororrbh Coronation Street - Rovers Return (Maygay) (set 2) (Hack) (M1A/B)
+m1cororrbp Coronation Street - Rovers Return (Maygay) (set 2) (Protocol) (M1A/B)
+m1cororrc1 Coronation Street - Rovers Return (Maygay) (set 3) (Alternate 1) (M1A/B)
+m1cororrc2 Coronation Street - Rovers Return (Maygay) (set 3) (Alternate 2) (M1A/B)
+m1cororrc Coronation Street - Rovers Return (Maygay) (set 3) (M1A/B)
+m1cororr Coronation Street - Rovers Return (Maygay) (set 1) (M1A/B)
+m1cororrd Coronation Street - Rovers Return (Maygay) (set 4) (M1A/B)
+m1cororrdp Coronation Street - Rovers Return (Maygay) (set 4) (Protocol) (M1A/B)
+m1cororre Coronation Street - Rovers Return (Maygay) (set 5) (M1A/B)
+m1cororrf Coronation Street - Rovers Return (Maygay) (set 6) (BW) (M1A/B)
+m1cororrfp Coronation Street - Rovers Return (Maygay) (set 6) (BW) (Protocol) (M1A/B)
+m1cororrg Coronation Street - Rovers Return (Maygay) (set 7) (M1A/B)
+m1cororrgp Coronation Street - Rovers Return (Maygay) (set 7) (Protocol) (M1A/B)
+m1cororrh Coronation Street - Rovers Return (Maygay) (set 8) (M1A/B)
+m1cororri Coronation Street - Rovers Return (Maygay) (set 9) (M1A/B)
+m1cororrip Coronation Street - Rovers Return (Maygay) (set 9) (Protocol) (M1A/B)
+m1cororrj Coronation Street - Rovers Return (Maygay) (set 10) (M1A/B)
+m1cororrjp Coronation Street - Rovers Return (Maygay) (set 10) (Protocol) (M1A/B)
+m1cororrk Coronation Street - Rovers Return (Maygay) (set 11) (M1A/B)
+m1cororrl Coronation Street - Rovers Return (Maygay) (set 12) (M1A/B)
+m1cororrlp Coronation Street - Rovers Return (Maygay) (set 12) (Protocol) (M1A/B)
+m1cororrp Coronation Street - Rovers Return (Maygay) (set 1) (Protocol) (M1A/B)
+m1corosh Coronation Street Showcase (Maygay) v1.1 (M1A/B)
+m1coroshp Coronation Street Showcase (Maygay) v1.1 (Protocol)(M1A/B)
+m1criss Criss Cross Club (Maygay) (Dutch) (M1A/B)
+m1crzcoa Crazy Cobra (Gemini) (M1A/B) (set 2)
+m1crzcob Crazy Cobra (Gemini) (M1A/B) (set 3)
+m1crzcoc Crazy Cobra (Gemini) (M1A/B) (set 4)
+m1crzco Crazy Cobra (Gemini) (M1A/B) (set 1)
+m1crzcod Crazy Cobra (Gemini) (M1A/B) (set 5)
+m1crzcoe Crazy Cobra (Gemini) (M1A/B) (set 6)
+m1digdela Diggers Delight (Global) (M1A/B) (set 2)
+m1digdel Diggers Delight (Global) (M1A/B) (set 1)
+m1dkong11 Donkey Kong (Maygay) v1.1 (M1A/B)
+m1dkong11p Donkey Kong (Maygay) v1.1 (M1A/B) (Protocol?)
+m1dkong21 Donkey Kong (Maygay) v2.1 (Older) (M1A/B)
+m1dkong21n Donkey Kong (Maygay) v2.1 (M1A/B)
+m1dkong21p Donkey Kong (Maygay) v2.1 (Older) (Protocol) (M1A/B)
+m1dkong31 Donkey Kong (Maygay) v3.1 (M1A/B)
+m1dkong31p Donkey Kong (Maygay) v3.1 (Protocol) (M1A/B)
+m1dkong41 Donkey Kong (Maygay) v4.1 (M1A/B)
+m1dkong41p Donkey Kong (Maygay) v4.1 (Protocol) (M1A/B)
+m1dkong51 Donkey Kong (Maygay) v5.1 (M1A/B)
+m1dkong51p Donkey Kong (Maygay) v5.1 (Protocol) (M1A/B)
+m1dkong81 Donkey Kong (Maygay) v8.1 (Older) (M1A/B)
+m1dkong81na Donkey Kong (Maygay) v8.1 (Alternate) (M1A/B)
+m1dkong81n Donkey Kong (Maygay) v8.1 (M1A/B)
+m1dkong81np Donkey Kong (Maygay) v8.1 (Protocol) (M1A/B)
+m1dkong81p Donkey Kong (Maygay) v8.1 (Older) (Protocol) (M1A/B)
+m1dkong91a Donkey Kong (Maygay) v9.1 (Older) (Alternate) (M1A/B)
+m1dkong91 Donkey Kong (Maygay) v9.1 (Older) (M1A/B)
+m1dkong91h1 Donkey Kong (Maygay) v9.1 (Older) (Hack 1) (M1A/B)
+m1dkong91h2 Donkey Kong (Maygay) v9.1 (Older) (Hack 2) (M1A/B)
+m1dkong91na Donkey Kong (Maygay) v9.1 (Alternate) (M1A/B)
+m1dkong91n Donkey Kong (Maygay) v9.1 (M1A/B)
+m1dkong91np Donkey Kong (Maygay) v9.1 (Protocol) (M1A/B)
+m1dkong91p Donkey Kong (Maygay) v9.1 (Older) (Protocol) (M1A/B)
+m1dkonga Donkey Kong (Maygay) v9.2 (Alternate) (M1A/B)
+m1dkong Donkey Kong (Maygay) v9.2 (M1A/B)
+m1dkongp Donkey Kong (Maygay) v9.2 (Protocol) (M1A/B)
+m1dm4ev11 Diamonds Are Forever Club (Maygay) v1.1 (M1A/B)
+m1dm4ev Diamonds Are Forever Club (Maygay) v5.1 (M1A/B)
+m1dm4evp Diamonds Are Forever Club (Maygay) v5.1 (Protocol) n(M1A/B)
+m1dmnhrt Diamond Hearts (Maygay) (M1A/B)
+m1dxmono11 Deluxe Monopoly (Maygay) v1.1 (M1A/B)
+m1dxmono11mb Deluxe Monopoly (Maygay) v1.1 (Code M, Alternate) (M1A/B)
+m1dxmono11m Deluxe Monopoly (Maygay) v1.1 (Code M) (M1A/B)
+m1dxmono11o Deluxe Monopoly (Maygay) v1.1 (Older) (M1A/B)
+m1dxmono11p Deluxe Monopoly (Maygay) v1.1 (Protocol) (M1A/B)
+m1dxmono12a Deluxe Monopoly (Maygay) v1.2 (Alternate) (M1A/B)
+m1dxmono12 Deluxe Monopoly (Maygay) v1.2 (M1A/B)
+m1dxmono12n Deluxe Monopoly (Maygay) v1.2 (Newer) (M1A/B)
+m1dxmono12p Deluxe Monopoly (Maygay) v1.2 (Protocol) (M1A/B)
+m1dxmono21p Deluxe Monopoly (Maygay) v2.1 (Protocol) (M1A/B)
+m1dxmono30h Deluxe Monopoly (Maygay) v3.0 (Hack) (M1A/B)
+m1dxmono31b Deluxe Monopoly (Maygay) v3.1 (BwB set) (M1A/B)
+m1dxmono31h2 Deluxe Monopoly (Maygay) v3.1 (Alternate Hack) (M1A/B)
+m1dxmono31h Deluxe Monopoly (Maygay) v3.1 (Hack) (M1A/B)
+m1dxmono31p Deluxe Monopoly (Maygay) v3.1 (Protocol) (M1A/B)
+m1dxmono51 Deluxe Monopoly (Maygay) v5.1 (Older) (M1A/B)
+m1dxmono51o Deluxe Monopoly (Maygay) v5.1 (Older) (M1A/B) (alt?)
+m1dxmono51p Deluxe Monopoly (Maygay) v5.1 (Older) (Protocol) (M1A/B)
+m1dxmono Deluxe Monopoly (Maygay) v5.1 (M1A/B)
+m1dxmonop Deluxe Monopoly (Maygay) v5.1 (Protocol) (M1A/B)
+m1eastnd0 Eastenders (Maygay) (M1A/B) (set 28)
+m1eastnd1 Eastenders (Maygay) (M1A/B) (set 29)
+m1eastnd2 Eastenders (Maygay) (M1A/B) (set 30)
+m1eastnd3 Eastenders (Maygay) (M1A/B) (set 31)
+m1eastnd4 Eastenders (Maygay) (M1A/B) (set 32)
+m1eastnd5 Eastenders (Maygay) (M1A/B) (set 33)
+m1eastnd6 Eastenders (Maygay) (M1A/B) (set 34)
+m1eastnd7 Eastenders (Maygay) (M1A/B) (set 35)
+m1eastnd8 Eastenders (Maygay) (M1A/B) (set 36)
+m1eastnd9 Eastenders (Maygay) (M1A/B) (set 37)
+m1eastndaa Eastenders (Maygay) (M1A/B) (set 38)
+m1eastndab Eastenders (Maygay) (M1A/B) (set 39)
+m1eastndac Eastenders (Maygay) (M1A/B) (set 40)
+m1eastndad Eastenders (Maygay) (M1A/B) (set 41)
+m1eastnda Eastenders (Maygay) (M1A/B) (set 2)
+m1eastndae Eastenders (Maygay) (M1A/B) (set 42)
+m1eastndaf Eastenders (Maygay) (M1A/B) (set 43)
+m1eastndb Eastenders (Maygay) (M1A/B) (set 3)
+m1eastndd Eastenders (Maygay) (M1A/B) (set 5)
+m1eastnd Eastenders (Maygay) (M1A/B) (set 1)
+m1eastnde Eastenders (Maygay) (M1A/B) (set 6)
+m1eastndf Eastenders (Maygay) (M1A/B) (set 7)
+m1eastndg Eastenders (Maygay) (M1A/B) (set 8)
+m1eastndh Eastenders (Maygay) (M1A/B) (set 9)
+m1eastndj Eastenders (Maygay) (M1A/B) (set 11)
+m1eastndk Eastenders (Maygay) (M1A/B) (set 12)
+m1eastndl Eastenders (Maygay) (M1A/B) (set 13)
+m1eastndn Eastenders (Maygay) (M1A/B) (set 15)
+m1eastndp Eastenders (Maygay) (M1A/B) (set 17)
+m1eastndq Eastenders (Maygay) (M1A/B) (set 18)
+m1eastnds Eastenders (Maygay) (M1A/B) (set 20)
+m1eastndt Eastenders (Maygay) (M1A/B) (set 21)
+m1eastndu Eastenders (Maygay) (M1A/B) (set 22)
+m1eastndv Eastenders (Maygay) (M1A/B) (set 23)
+m1eastndw Eastenders (Maygay) (M1A/B) (set 24)
+m1eastndx Eastenders (Maygay) (M1A/B) (set 25)
+m1eastndy Eastenders (Maygay) (M1A/B) (set 26)
+m1eastndz Eastenders (Maygay) (M1A/B) (set 27)
+m1eastqv0 Eastenders - Queen Vic (Maygay) (M1A/B) (set 28)
+m1eastqv1 Eastenders - Queen Vic (Maygay) (M1A/B) (set 29)
+m1eastqv2 Eastenders - Queen Vic (Maygay) (M1A/B) (set 30)
+m1eastqv3 Eastenders - Queen Vic (Maygay) (M1A/B) (set 31)
+m1eastqv5 Eastenders - Queen Vic (Maygay) (M1A/B) (set 33)
+m1eastqv6 Eastenders - Queen Vic (Maygay) (M1A/B) (set 34)
+m1eastqv7 Eastenders - Queen Vic (Maygay) (M1A/B) (set 35)
+m1eastqv8 Eastenders - Queen Vic (Maygay) (M1A/B) (set 36)
+m1eastqvaa Eastenders - Queen Vic (Maygay) (M1A/B) (set 38)
+m1eastqva Eastenders - Queen Vic (Maygay) (M1A/B) (set 2)
+m1eastqvb Eastenders - Queen Vic (Maygay) (M1A/B) (set 3)
+m1eastqvc Eastenders - Queen Vic (Maygay) (M1A/B) (set 4)
+m1eastqvd Eastenders - Queen Vic (Maygay) (M1A/B) (set 5)
+m1eastqv Eastenders - Queen Vic (Maygay) (M1A/B) (set 1)
+m1eastqvf Eastenders - Queen Vic (Maygay) (M1A/B) (set 7)
+m1eastqvg Eastenders - Queen Vic (Maygay) (M1A/B) (set 8)
+m1eastqvh Eastenders - Queen Vic (Maygay) (M1A/B) (set 9)
+m1eastqvi Eastenders - Queen Vic (Maygay) (M1A/B) (set 10)
+m1eastqvj Eastenders - Queen Vic (Maygay) (M1A/B) (set 11)
+m1eastqvk Eastenders - Queen Vic (Maygay) (M1A/B) (set 12)
+m1eastqvl Eastenders - Queen Vic (Maygay) (M1A/B) (set 13)
+m1eastqvm Eastenders - Queen Vic (Maygay) (M1A/B) (set 14)
+m1eastqvn Eastenders - Queen Vic (Maygay) (M1A/B) (set 15)
+m1eastqvo Eastenders - Queen Vic (Maygay) (M1A/B) (set 16)
+m1eastqvp Eastenders - Queen Vic (Maygay) (M1A/B) (set 17)
+m1eastqvq Eastenders - Queen Vic (Maygay) (M1A/B) (set 18)
+m1eastqvr Eastenders - Queen Vic (Maygay) (M1A/B) (set 19)
+m1eastqvs Eastenders - Queen Vic (Maygay) (M1A/B) (set 20)
+m1eastqvt Eastenders - Queen Vic (Maygay) (M1A/B) (set 21)
+m1eastqvu Eastenders - Queen Vic (Maygay) (M1A/B) (set 22)
+m1eastqvv Eastenders - Queen Vic (Maygay) (M1A/B) (set 23)
+m1eastqvw Eastenders - Queen Vic (Maygay) (M1A/B) (set 24)
+m1eastqvx Eastenders - Queen Vic (Maygay) (M1A/B) (set 25)
+m1eastqvy Eastenders - Queen Vic (Maygay) (M1A/B) (set 26)
+m1eastqvz Eastenders - Queen Vic (Maygay) (M1A/B) (set 27)
+m1expclba Explorer Club (Maygay) (M1A/B) (set 3)
+m1expclb Explorer Club (Maygay) (M1A/B) (set 2)
+m1fantfba Fantasy Football (Maygay) (M1A/B) (set 2)
+m1fantfbb Fantasy Football (Maygay) (M1A/B) (set 3)
+m1fantfbc Fantasy Football (Maygay) (M1A/B) (set 4)
+m1fantfbd Fantasy Football (Maygay) (M1A/B) (set 5)
+m1fantfb Fantasy Football (Maygay) (M1A/B) (set 1)
+m1fantfbf Fantasy Football (Maygay) (M1A/B) (set 7)
+m1fantfbg Fantasy Football (Maygay) (M1A/B) (set 8)
+m1fantfbh Fantasy Football (Maygay) (M1A/B) (set 9)
+m1fantfbj Fantasy Football (Maygay) (M1A/B) (set 11)
+m1fantfbk Fantasy Football (Maygay) (M1A/B) (set 12)
+m1fantfbl Fantasy Football (Maygay) (M1A/B) (set 13)
+m1fighta Fight Night (Maygay) (M1A/B) (set 2)
+m1fightb Fight Night (Maygay) (M1A/B) (set 3)
+m1fightc Fight Night (Maygay) (M1A/B) (set 4)
+m1fightd Fight Night (Maygay) (M1A/B) (set 5)
+m1fighte Fight Night (Maygay) (M1A/B) (set 6)
+m1fight Fight Night (Maygay) (M1A/B) (set 1)
+m1fightg Fight Night (Maygay) (M1A/B) (set 8)
+m1fighth Fight Night (Maygay) (M1A/B) (set 9)
+m1fighti Fight Night (Maygay) (M1A/B) (set 10)
+m1fightj Fight Night (Maygay) (M1A/B) (set 11)
+m1fightk Fight Night (Maygay) (M1A/B) (set 12)
+m1fightl Fight Night (Maygay) (M1A/B) (set 13)
+m1fightm Fight Night (Maygay) (M1A/B) (set 14)
+m1fightn Fight Night (Maygay) (M1A/B) (set 15)
+m1fighto Fight Night (Maygay) (M1A/B) (set 16)
+m1fightp Fight Night (Maygay) (M1A/B) (set 17)
+m1fightq Fight Night (Maygay) (M1A/B) (set 18)
+m1fightr Fight Night (Maygay) (M1A/B) (set 19)
+m1fights Fight Night (Maygay) (M1A/B) (set 20)
+m1fightt Fight Night (Maygay) (M1A/B) (set 21)
+m1fightu Fight Night (Maygay) (M1A/B) (set 22)
+m1fightv Fight Night (Maygay) (M1A/B) (set 23)
+m1fightw Fight Night (Maygay) (M1A/B) (set 24)
+m1fightx Fight Night (Maygay) (M1A/B) (set 25)
+m1fivest Five Star (Dutch) (Maygay) (M1A/B)
+m1frexpla Fruit Explosion (Maygay) (M1A/B) (set 2)
+m1frexplc Fruit Explosion (Maygay) (M1A/B) (set 4)
+m1frexpld Fruit Explosion (Maygay) (M1A/B) (set 5)
+m1frexple Fruit Explosion (Maygay) (M1A/B) (set 6)
+m1frexpl Fruit Explosion (Maygay) (M1A/B) (set 1)
+m1frexplg Fruit Explosion (Maygay) (M1A/B) (set 8)
+m1frexplh Fruit Explosion (Maygay) (M1A/B) (set 9)
+m1frexpli Fruit Explosion (Maygay) (M1A/B) (set 10)
+m1frexplj Fruit Explosion (Maygay) (M1A/B) (set 11)
+m1frexplk Fruit Explosion (Maygay) (M1A/B) (set 12)
+m1frexpll Fruit Explosion (Maygay) (M1A/B) (set 13)
+m1frexplm Fruit Explosion (Maygay) (M1A/B) (set 14)
+m1frexpln Fruit Explosion (Maygay) (M1A/B) (set 15)
+m1frexplo Fruit Explosion (Maygay) (M1A/B) (set 16)
+m1frexplp Fruit Explosion (Maygay) (M1A/B) (set 17)
+m1frexplq Fruit Explosion (Maygay) (M1A/B) (set 18)
+m1frexplr Fruit Explosion (Maygay) (M1A/B) (set 19)
+m1frexpls Fruit Explosion (Maygay) (M1A/B) (set 20)
+m1frexplt Fruit Explosion (Maygay) (M1A/B) (set 21)
+m1frexplu Fruit Explosion (Maygay) (M1A/B) (set 22)
+m1frexplv Fruit Explosion (Maygay) (M1A/B) (set 23)
+m1glada Gladiators (Maygay) (M1A/B) (set 2)
+m1gladb Gladiators (Maygay) (M1A/B) (set 3)
+m1gladc Gladiators (Maygay) (M1A/B) (set 4)
+m1gladd Gladiators (Maygay) (M1A/B) (set 5)
+m1glade Gladiators (Maygay) (M1A/B) (set 6)
+m1gladf Gladiators (Maygay) (M1A/B) (set 7)
+m1gladg Gladiators (Maygay) (M1A/B) (set 8)
+m1gladj Gladiators (Maygay) (M1A/B) (set 11)
+m1gladk Gladiators (Maygay) (M1A/B) (set 12)
+m1gladl Gladiators (Maygay) (M1A/B) (set 13)
+m1gladm Gladiators (Maygay) (M1A/B) (set 14)
+m1gladn Gladiators (Maygay) (M1A/B) (set 15)
+m1glado Gladiators (Maygay) (M1A/B) (set 16)
+m1gladp Gladiators (Maygay) (M1A/B) (set 17)
+m1gladq Gladiators (Maygay) (M1A/B) (set 18)
+m1gladr Gladiators (Maygay) (M1A/B) (set 19)
+m1glads Gladiators (Maygay) (M1A/B) (set 20)
+m1gladt Gladiators (Maygay) (M1A/B) (set 21)
+m1gladu Gladiators (Maygay) (M1A/B) (set 22)
+m1gladv Gladiators (Maygay) (M1A/B) (set 23)
+m1gladw Gladiators (Maygay) (M1A/B) (set 24)
+m1gladx Gladiators (Maygay) (M1A/B) (set 25)
+m1glady Gladiators (Maygay) (M1A/B) (set 26)
+m1gold10 Golden 10 (German) (Maygay) (M1A/B)
+m1goldnga Golden Nugget Club (Maygay) (M1A/B) (set 2)
+m1goldngb Golden Nugget Club (Maygay) (M1A/B) (set 3)
+m1goldngc Golden Nugget Club (Maygay) (M1A/B) (set 4)
+m1goldngd Golden Nugget Club (Maygay) (M1A/B) (set 5)
+m1goldnge Golden Nugget Club (Maygay) (M1A/B) (set 6)
+m1goldng Golden Nugget Club (Maygay) (M1A/B) (set 1)
+m1goldsva Gold & Silver (Maygay) (M1A/B) (set 2)
+m1goldsv Gold & Silver (Maygay) (M1A/B) (set 1)
+m1gresca The Great Escape (Maygay) (M1A/B) (set 2)
+m1grescb The Great Escape (Maygay) (M1A/B) (set 3)
+m1grescc The Great Escape (Maygay) (M1A/B) (set 4)
+m1grescd The Great Escape (Maygay) (M1A/B) (set 5)
+m1gresce The Great Escape (Maygay) (M1A/B) (set 6)
+m1grescf The Great Escape (Maygay) (M1A/B) (set 7)
+m1grescg The Great Escape (Maygay) (M1A/B) (set 8)
+m1gresch The Great Escape (Maygay) (M1A/B) (set 9)
+m1gresci The Great Escape (Maygay) (M1A/B) (set 10)
+m1grescj The Great Escape (Maygay) (M1A/B) (set 11)
+m1gresck The Great Escape (Maygay) (M1A/B) (set 12)
+m1grescl The Great Escape (Maygay) (M1A/B) (set 13)
+m1grescm The Great Escape (Maygay) (M1A/B) (set 14)
+m1grescn The Great Escape (Maygay) (M1A/B) (set 15)
+m1gresco The Great Escape (Maygay) (M1A/B) (set 16)
+m1grescp The Great Escape (Maygay) (M1A/B) (set 17)
+m1grescq The Great Escape (Maygay) (M1A/B) (set 18)
+m1gresc The Great Escape (Maygay) (M1A/B) (set 1)
+m1guvnora The Guvnor (Maygay) (M1A/B) (set 2)
+m1guvnorb The Guvnor (Maygay) (M1A/B) (set 3)
+m1guvnorc The Guvnor (Maygay) (M1A/B) (set 4)
+m1guvnord The Guvnor (Maygay) (M1A/B) (set 5)
+m1guvnore The Guvnor (Maygay) (M1A/B) (set 6)
+m1guvnorf The Guvnor (Maygay) (M1A/B) (set 7)
+m1guvnorg The Guvnor (Maygay) (M1A/B) (set 8)
+m1guvnorh The Guvnor (Maygay) (M1A/B) (set 9)
+m1guvnori The Guvnor (Maygay) (M1A/B) (set 10)
+m1guvnorj The Guvnor (Maygay) (M1A/B) (set 11)
+m1guvnork The Guvnor (Maygay) (M1A/B) (set 12)
+m1guvnorl The Guvnor (Maygay) (M1A/B) (set 13)
+m1guvnorm The Guvnor (Maygay) (M1A/B) (set 14)
+m1guvnorn The Guvnor (Maygay) (M1A/B) (set 15)
+m1guvnoro The Guvnor (Maygay) (M1A/B) (set 16)
+m1guvnorp The Guvnor (Maygay) (M1A/B) (set 17)
+m1guvnorq The Guvnor (Maygay) (M1A/B) (set 18)
+m1guvnorr The Guvnor (Maygay) (M1A/B) (set 19)
+m1guvnors The Guvnor (Maygay) (M1A/B) (set 20)
+m1guvnor The Guvnor (Maygay) (M1A/B) (set 1)
+m1guvnort The Guvnor (Maygay) (M1A/B) (set 21)
+m1hiloca Hi Lo Casino (Global) (M1A/B) (set 2)
+m1hiloc Hi Lo Casino (Global) (M1A/B) (set 1)
+m1hotpot0 Hot Pots (Maygay) (M1A/B) (set 28)
+m1hotpotd Hot Pots (Maygay) (M1A/B) (set 5)
+m1hotpote Hot Pots (Maygay) (M1A/B) (set 6)
+m1hotpoth Hot Pots (Maygay) (M1A/B) (set 9)
+m1hotpot Hot Pots (Maygay) (M1A/B) (set 1)
+m1hotpoti Hot Pots (Maygay) (M1A/B) (set 10)
+m1hotpotj Hot Pots (Maygay) (M1A/B) (set 11)
+m1hotpotk Hot Pots (Maygay) (M1A/B) (set 12)
+m1hotpotl Hot Pots (Maygay) (M1A/B) (set 13)
+m1hotpotm Hot Pots (Maygay) (M1A/B) (set 14)
+m1hotpotn Hot Pots (Maygay) (M1A/B) (set 15)
+m1hotpoto Hot Pots (Maygay) (M1A/B) (set 16)
+m1hotpotp Hot Pots (Maygay) (M1A/B) (set 17)
+m1hotpotq Hot Pots (Maygay) (M1A/B) (set 18)
+m1hotpotr Hot Pots (Maygay) (M1A/B) (set 19)
+m1hotpots Hot Pots (Maygay) (M1A/B) (set 20)
+m1hotpott Hot Pots (Maygay) (M1A/B) (set 21)
+m1hotpotu Hot Pots (Maygay) (M1A/B) (set 22)
+m1hotpotv Hot Pots (Maygay) (M1A/B) (set 23)
+m1hotpotw Hot Pots (Maygay) (M1A/B) (set 24)
+m1hotpotx Hot Pots (Maygay) (M1A/B) (set 25)
+m1hotpoty Hot Pots (Maygay) (M1A/B) (set 26)
+m1hotpotz Hot Pots (Maygay) (M1A/B) (set 27)
+m1htclba Hi Tension Club (Maygay) (M1A/B) (set 2)
+m1htclb Hi Tension Club (Maygay) (M1A/B) (set 1)
+m1imclba Instant Millionaire Club (Maygay) (M1A/B) (set 2)
+m1imclbb Instant Millionaire Club (Maygay) (M1A/B) (set 3)
+m1imclb Instant Millionaire Club (Maygay) (M1A/B) (set 1)
+m1inferna Inferno (Maygay) (M1A/B) (set 2)
+m1infernb Inferno (Maygay) (M1A/B) (set 3)
+m1infernc Inferno (Maygay) (M1A/B) (set 4)
+m1infernd Inferno (Maygay) (M1A/B) (set 5)
+m1inferne Inferno (Maygay) (M1A/B) (set 6)
+m1infernf Inferno (Maygay) (M1A/B) (set 7)
+m1inferng Inferno (Maygay) (M1A/B) (set 8)
+m1infernh Inferno (Maygay) (M1A/B) (set 9)
+m1inferni Inferno (Maygay) (M1A/B) (set 10)
+m1infern Inferno (Maygay) (M1A/B) (set 1)
+m1infernj Inferno (Maygay) (M1A/B) (set 11)
+m1infernk Inferno (Maygay) (M1A/B) (set 12)
+m1infernl Inferno (Maygay) (M1A/B) (set 13)
+m1inwina Instant Win (Maygay) (M1A/B) (set 2)
+m1inwinb Instant Win (Maygay) (M1A/B) (set 3)
+m1inwinc Instant Win (Maygay) (M1A/B) (set 4)
+m1inwinf Instant Win (Maygay) (M1A/B) (set 7)
+m1inwinh Instant Win (Maygay) (M1A/B) (set 9)
+m1inwini Instant Win (Maygay) (M1A/B) (set 10)
+m1inwin Instant Win (Maygay) (M1A/B) (set 1)
+m1inwinj Instant Win (Maygay) (M1A/B) (set 11)
+m1inwink Instant Win (Maygay) (M1A/B) (set 12)
+m1inwinl Instant Win (Maygay) (M1A/B) (set 13)
+m1inwinm Instant Win (Maygay) (M1A/B) (set 14)
+m1inwinn Instant Win (Maygay) (M1A/B) (set 15)
+m1inwino Instant Win (Maygay) (M1A/B) (set 16)
+m1inwinp Instant Win (Maygay) (M1A/B) (set 17)
+m1inwinq Instant Win (Maygay) (M1A/B) (set 18)
+m1inwinr Instant Win (Maygay) (M1A/B) (set 19)
+m1inwins Instant Win (Maygay) (M1A/B) (set 20)
+m1inwint Instant Win (Maygay) (M1A/B) (set 21)
+m1inwinu Instant Win (Maygay) (M1A/B) (set 22)
+m1inwinv Instant Win (Maygay) (M1A/B) (set 23)
+m1inwinw Instant Win (Maygay) (M1A/B) (set 24)
+m1inwinx Instant Win (Maygay) (M1A/B) (set 25)
+m1itjobc Italian Job (Maygay) (M1A/B) (set 4)
+m1itjobd Italian Job (Maygay) (M1A/B) (set 5)
+m1itjobe Italian Job (Maygay) (M1A/B) (set 6)
+m1itjobf Italian Job (Maygay) (M1A/B) (set 7)
+m1itjobg Italian Job (Maygay) (M1A/B) (set 8)
+m1itjobh Italian Job (Maygay) (M1A/B) (set 9)
+m1itjobi Italian Job (Maygay) (M1A/B) (set 10)
+m1itjob Italian Job (Maygay) (M1A/B) (set 1)
+m1itjobj Italian Job (Maygay) (M1A/B) (set 11)
+m1itjobk Italian Job (Maygay) (M1A/B) (set 12)
+m1itjobl Italian Job (Maygay) (M1A/B) (set 13)
+m1itjobm Italian Job (Maygay) (M1A/B) (set 14)
+m1itjobn Italian Job (Maygay) (M1A/B) (set 15)
+m1itjobo Italian Job (Maygay) (M1A/B) (set 16)
+m1itjobp Italian Job (Maygay) (M1A/B) (set 17)
+m1itjobq Italian Job (Maygay) (M1A/B) (set 18)
+m1itjobr Italian Job (Maygay) (M1A/B) (set 19)
+m1itsko0 It's A Knockout (Maygay) (M1A/B) (set 28)
+m1itsko1 It's A Knockout (Maygay) (M1A/B) (set 29)
+m1itsko2 It's A Knockout (Maygay) (M1A/B) (set 30)
+m1itsko3 It's A Knockout (Maygay) (M1A/B) (set 31)
+m1itsko4 It's A Knockout (Maygay) (M1A/B) (set 32)
+m1itsko5 It's A Knockout (Maygay) (M1A/B) (set 33)
+m1itsko6 It's A Knockout (Maygay) (M1A/B) (set 34)
+m1itsko7 It's A Knockout (Maygay) (M1A/B) (set 35)
+m1itsko8 It's A Knockout (Maygay) (M1A/B) (set 36)
+m1itskoa It's A Knockout (Maygay) (M1A/B) (set 2)
+m1itskob It's A Knockout (Maygay) (M1A/B) (set 3)
+m1itskoc It's A Knockout (Maygay) (M1A/B) (set 4)
+m1itskod It's A Knockout (Maygay) (M1A/B) (set 5)
+m1itskoe It's A Knockout (Maygay) (M1A/B) (set 6)
+m1itskof It's A Knockout (Maygay) (M1A/B) (set 7)
+m1itskog It's A Knockout (Maygay) (M1A/B) (set 8)
+m1itskoh It's A Knockout (Maygay) (M1A/B) (set 9)
+m1itskoi It's A Knockout (Maygay) (M1A/B) (set 10)
+m1itsko It's A Knockout (Maygay) (M1A/B) (set 1)
+m1itskoj It's A Knockout (Maygay) (M1A/B) (set 11)
+m1itskok It's A Knockout (Maygay) (M1A/B) (set 12)
+m1itskol It's A Knockout (Maygay) (M1A/B) (set 13)
+m1itskom It's A Knockout (Maygay) (M1A/B) (set 14)
+m1itskon It's A Knockout (Maygay) (M1A/B) (set 15)
+m1itskoo It's A Knockout (Maygay) (M1A/B) (set 16)
+m1itskop It's A Knockout (Maygay) (M1A/B) (set 17)
+m1itskoq It's A Knockout (Maygay) (M1A/B) (set 18)
+m1itskor It's A Knockout (Maygay) (M1A/B) (set 19)
+m1itskos It's A Knockout (Maygay) (M1A/B) (set 20)
+m1itskot It's A Knockout (Maygay) (M1A/B) (set 21)
+m1itskou It's A Knockout (Maygay) (M1A/B) (set 22)
+m1itskov It's A Knockout (Maygay) (M1A/B) (set 23)
+m1itskow It's A Knockout (Maygay) (M1A/B) (set 24)
+m1itskox It's A Knockout (Maygay) (M1A/B) (set 25)
+m1itskoy It's A Knockout (Maygay) (M1A/B) (set 26)
+m1itskoz It's A Knockout (Maygay) (M1A/B) (set 27)
+m1jbonda James Bond (Maygay) (M1A/B) (set 2)
+m1jbondb James Bond (Maygay) (M1A/B) (set 3)
+m1jbondc James Bond (Maygay) (M1A/B) (set 4)
+m1jbondd James Bond (Maygay) (M1A/B) (set 5)
+m1jbonde James Bond (Maygay) (M1A/B) (set 6)
+m1jbondf James Bond (Maygay) (M1A/B) (set 7)
+m1jbondg James Bond (Maygay) (M1A/B) (set 8)
+m1jbondh James Bond (Maygay) (M1A/B) (set 9)
+m1jbondi James Bond (Maygay) (M1A/B) (set 10)
+m1jbond James Bond (Maygay) (M1A/B) (set 1)
+m1jbondj James Bond (Maygay) (M1A/B) (set 11)
+m1jbondk James Bond (Maygay) (M1A/B) (set 12)
+m1jbondl James Bond (Maygay) (M1A/B) (set 13)
+m1jbondm James Bond (Maygay) (M1A/B) (set 14)
+m1jbondn James Bond (Maygay) (M1A/B) (set 15)
+m1jbondo James Bond (Maygay) (M1A/B) (set 16)
+m1jbondp James Bond (Maygay) (M1A/B) (set 17)
+m1jbondq James Bond (Maygay) (M1A/B) (set 18)
+m1jdwinsa Jim Davison's Winning Streak (Maygay) (M1A/B) (set 2)
+m1jdwinsb Jim Davison's Winning Streak (Maygay) (M1A/B) (set 3)
+m1jdwinsc Jim Davison's Winning Streak (Maygay) (M1A/B) (set 4)
+m1jdwinsd Jim Davison's Winning Streak (Maygay) (M1A/B) (set 5)
+m1jdwinse Jim Davison's Winning Streak (Maygay) (M1A/B) (set 6)
+m1jdwinsf Jim Davison's Winning Streak (Maygay) (M1A/B) (set 7)
+m1jdwinsg Jim Davison's Winning Streak (Maygay) (M1A/B) (set 8)
+m1jdwinsh Jim Davison's Winning Streak (Maygay) (M1A/B) (set 9)
+m1jdwinsi Jim Davison's Winning Streak (Maygay) (M1A/B) (set 10)
+m1jdwins Jim Davison's Winning Streak (Maygay) (M1A/B) (set 1)
+m1jdwinsj Jim Davison's Winning Streak (Maygay) (M1A/B) (set 11)
+m1jdwinsk Jim Davison's Winning Streak (Maygay) (M1A/B) (set 12)
+m1jdwinsl Jim Davison's Winning Streak (Maygay) (M1A/B) (set 13)
+m1jdwinsm Jim Davison's Winning Streak (Maygay) (M1A/B) (set 14)
+m1jdwinsn Jim Davison's Winning Streak (Maygay) (M1A/B) (set 15)
+m1jpmulta Jackpot Multiplier (Maygay) (M1A/B) (set 2)
+m1jpmult Jackpot Multiplier (Maygay) (M1A/B) (set 1)
+m1jtjoba Just The Job (Global) (M1A/B) (set 2)
+m1jtjobb Just The Job (Global) (M1A/B) (set 3)
+m1jtjobc Just The Job (Global) (M1A/B) (set 4)
+m1jtjobd Just The Job (Global) (M1A/B) (set 5)
+m1jtjob Just The Job (Global) (M1A/B) (set 1)
+m1kingswa King Of The Swingers (Global) (M1A/B) (set 2)
+m1kingswb King Of The Swingers (Global) (M1A/B) (set 3)
+m1kingswc King Of The Swingers (Global) (M1A/B) (set 4)
+m1kingsw King Of The Swingers (Global) (M1A/B) (set 1)
+m1lcaa Lights Camera Action (Global) (M1A/B) (set 2)
+m1lcab Lights Camera Action (Global) (M1A/B) (set 3)
+m1lcac Lights Camera Action (Global) (M1A/B) (set 4)
+m1lca Lights Camera Action (Global) (M1A/B) (set 1)
+m1liveama Living In America (Maygay) (M1A/B) (set 2)
+m1liveamb Living In America (Maygay) (M1A/B) (set 3)
+m1liveam Living In America (Maygay) (M1A/B) (set 1)
+m1lotmila Lottery Millionaire Club (Maygay) (M1A/B) (set 2)
+m1lotmilb Lottery Millionaire Club (Maygay) (M1A/B) (set 3)
+m1lotmilc Lottery Millionaire Club (Maygay) (M1A/B) (set 4)
+m1lotmil Lottery Millionaire Club (Maygay) (M1A/B) (set 1)
+m1lucknoa Lucky Numbers (Maygay) (M1A/B) (set 2)
+m1lucknob Lucky Numbers (Maygay) (M1A/B) (set 3)
+m1lucknoc Lucky Numbers (Maygay) (M1A/B) (set 4)
+m1lucknod Lucky Numbers (Maygay) (M1A/B) (set 5)
+m1lucknoe Lucky Numbers (Maygay) (M1A/B) (set 6)
+m1lucknof Lucky Numbers (Maygay) (M1A/B) (set 7)
+m1lucknog Lucky Numbers (Maygay) (M1A/B) (set 8)
+m1lucknoh Lucky Numbers (Maygay) (M1A/B) (set 9)
+m1lucknoi Lucky Numbers (Maygay) (M1A/B) (set 10)
+m1lucknoj Lucky Numbers (Maygay) (M1A/B) (set 11)
+m1lucknok Lucky Numbers (Maygay) (M1A/B) (set 12)
+m1lucknol Lucky Numbers (Maygay) (M1A/B) (set 13)
+m1luckno Lucky Numbers (Maygay) (M1A/B) (set 1)
+m1lucknom Lucky Numbers (Maygay) (M1A/B) (set 14)
+m1lucknon Lucky Numbers (Maygay) (M1A/B) (set 15)
+m1lucknoo Lucky Numbers (Maygay) (M1A/B) (set 16)
+m1lucknop Lucky Numbers (Maygay) (M1A/B) (set 17)
+m1lucknoq Lucky Numbers (Maygay) (M1A/B) (set 18)
+m1lucknor Lucky Numbers (Maygay) (M1A/B) (set 19)
+m1lucknos Lucky Numbers (Maygay) (M1A/B) (set 20)
+m1luxora Luxor Casino (Gemini) (M1A/B) (set 2)
+m1luxor Luxor Casino (Gemini) (M1A/B) (set 1)
+m1magica Magic Squares (Maygay) (M1A/B) (set 2)
+m1magicb Magic Squares (Maygay) (M1A/B) (set 3)
+m1magicc Magic Squares (Maygay) (M1A/B) (set 4)
+m1magic Magic Squares (Maygay) (M1A/B) (set 1)
+m1manhat Manhattan Skylines (Maygay) (M1A/B)
+m1mba Monkey Business (Global) (M1A/B) (set 2)
+m1mbb Monkey Business (Global) (M1A/B) (set 3)
+m1mbclb Monkey Business Club (Global) (M1A/B)
+m1mbc Monkey Business (Global) (M1A/B) (set 4)
+m1mb Monkey Business (Global) (M1A/B) (set 1)
+m1monclba Monopoly Club (Maygay) (M1A/B) (set 2)
+m1monclbb Monopoly Club (Maygay) (M1A/B) (set 3)
+m1monclbc Monopoly Club (Maygay) (M1A/B) (set 4)
+m1monclbd Monopoly Club (Maygay) (M1A/B) (set 5)
+m1monclbe Monopoly Club (Maygay) (M1A/B) (set 6)
+m1monclbf Monopoly Club (Maygay) (M1A/B) (set 7)
+m1monclbg Monopoly Club (Maygay) (M1A/B) (set 8)
+m1monclbh Monopoly Club (Maygay) (M1A/B) (set 9)
+m1monclbi Monopoly Club (Maygay) (M1A/B) (set 10)
+m1monclbj Monopoly Club (Maygay) (M1A/B) (set 11)
+m1monclbk Monopoly Club (Maygay) (M1A/B) (set 12)
+m1monclbl Monopoly Club (Maygay) (M1A/B) (set 13)
+m1monclbm Monopoly Club (Maygay) (M1A/B) (set 14)
+m1monclb Monopoly Club (Maygay) (M1A/B) (set 1)
+m1monclsa Monopoly Classic (Maygay) (M1A/B) (set 2)
+m1monclsb Monopoly Classic (Maygay) (M1A/B) (set 3)
+m1monclsc Monopoly Classic (Maygay) (M1A/B) (set 4)
+m1monclsd Monopoly Classic (Maygay) (M1A/B) (set 5)
+m1moncls Monopoly Classic (Maygay) (M1A/B) (set 1)
+m1mongama Money Game Club (Maygay) (M1A/B) (set 2)
+m1mongamb Money Game Club (Maygay) (M1A/B) (set 3)
+m1mongam Money Game Club (Maygay) (M1A/B) (set 1)
+m1monmona Money Money Money (Maygay) (M1A/B) (set 2)
+m1monmonb Money Money Money (Maygay) (M1A/B) (set 3)
+m1monmonc Money Money Money (Maygay) (M1A/B) (set 4)
+m1monmond Money Money Money (Maygay) (M1A/B) (set 5)
+m1monmone Money Money Money (Maygay) (M1A/B) (set 6)
+m1monmonf Money Money Money (Maygay) (M1A/B) (set 7)
+m1monmong Money Money Money (Maygay) (M1A/B) (set 8)
+m1monmonh Money Money Money (Maygay) (M1A/B) (set 9)
+m1monmoni Money Money Money (Maygay) (M1A/B) (set 10)
+m1monmonj Money Money Money (Maygay) (M1A/B) (set 11)
+m1monmonk Money Money Money (Maygay) (M1A/B) (set 12)
+m1monmonl Money Money Money (Maygay) (M1A/B) (set 13)
+m1monmonm Money Money Money (Maygay) (M1A/B) (set 14)
+m1monmon Money Money Money (Maygay) (M1A/B) (set 1)
+m1monmonn Money Money Money (Maygay) (M1A/B) (set 15)
+m1monmono Money Money Money (Maygay) (M1A/B) (set 16)
+m1monmonp Money Money Money (Maygay) (M1A/B) (set 17)
+m1monmonq Money Money Money (Maygay) (M1A/B) (set 18)
+m1monmonr Money Money Money (Maygay) (M1A/B) (set 19)
+m1monmons Money Money Money (Maygay) (M1A/B) (set 20)
+m1monmont Money Money Money (Maygay) (M1A/B) (set 21)
+m1monmonu Money Money Money (Maygay) (M1A/B) (set 22)
+m1monmonv Money Money Money (Maygay) (M1A/B) (set 23)
+m1monmonw Money Money Money (Maygay) (M1A/B) (set 24)
+m1mono0 Monopoly (Maygay) (M1A/B) (set 28)
+m1mono1 Monopoly (Maygay) (M1A/B) (set 29)
+m1mono2 Monopoly (Maygay) (M1A/B) (set 30)
+m1mono3 Monopoly (Maygay) (M1A/B) (set 31)
+m1mono4 Monopoly (Maygay) (M1A/B) (set 32)
+m1mono5 Monopoly (Maygay) (M1A/B) (set 33)
+m1mono6 Monopoly (Maygay) (M1A/B) (set 34)
+m1mono7 Monopoly (Maygay) (M1A/B) (set 35)
+m1mono8 Monopoly (Maygay) (M1A/B) (set 36)
+m1mono9 Monopoly (Maygay) (M1A/B) (set 37)
+m1monoaa Monopoly (Maygay) (M1A/B) (set 38)
+m1monoa Monopoly (Maygay) (M1A/B) (set 2)
+m1monoc Monopoly (Maygay) (M1A/B) (set 4)
+m1monod Monopoly (Maygay) (M1A/B) (set 5)
+m1monodt Monopoly (Dutch) (Maygay) (M1A/B)
+m1monoe Monopoly (Maygay) (M1A/B) (set 6)
+m1monof Monopoly (Maygay) (M1A/B) (set 7)
+m1monog Monopoly (Maygay) (M1A/B) (set 8)
+m1monoh Monopoly (Maygay) (M1A/B) (set 9)
+m1monoi Monopoly (Maygay) (M1A/B) (set 10)
+m1monok Monopoly (Maygay) (M1A/B) (set 12)
+m1monol Monopoly (Maygay) (M1A/B) (set 13)
+m1monom Monopoly (Maygay) (M1A/B) (set 14)
+m1mono Monopoly (Maygay) (M1A/B) (set 1)
+m1monon Monopoly (Maygay) (M1A/B) (set 15)
+m1monoo Monopoly (Maygay) (M1A/B) (set 16)
+m1monop Monopoly (Maygay) (M1A/B) (set 17)
+m1monoq Monopoly (Maygay) (M1A/B) (set 18)
+m1monor Monopoly (Maygay) (M1A/B) (set 19)
+m1monos Monopoly (Maygay) (M1A/B) (set 20)
+m1monot Monopoly (Maygay) (M1A/B) (set 21)
+m1monou Monopoly (Maygay) (M1A/B) (set 22)
+m1monov Monopoly (Maygay) (M1A/B) (set 23)
+m1monow Monopoly (Maygay) (M1A/B) (set 24)
+m1monox Monopoly (Maygay) (M1A/B) (set 25)
+m1monoy Monopoly (Maygay) (M1A/B) (set 26)
+m1monoz Monopoly (Maygay) (M1A/B) (set 27)
+m1monstra Monster Cash (Maygay) (M1A/B) (set 2)
+m1monstrb Monster Cash (Maygay) (M1A/B) (set 3)
+m1monstrc Monster Cash (Maygay) (M1A/B) (set 4)
+m1monstr Monster Cash (Maygay) (M1A/B) (set 1)
+m1nhpa Noel's House Party (Maygay) (M1A/B) (set 2)
+m1nhpb Noel's House Party (Maygay) (M1A/B) (set 3)
+m1nhpc Noel's House Party (Maygay) (M1A/B) (set 4)
+m1nhpd Noel's House Party (Maygay) (M1A/B) (set 5)
+m1nhpe Noel's House Party (Maygay) (M1A/B) (set 6)
+m1nhpf Noel's House Party (Maygay) (M1A/B) (set 7)
+m1nhpg Noel's House Party (Maygay) (M1A/B) (set 8)
+m1nhph Noel's House Party (Maygay) (M1A/B) (set 9)
+m1nhpi Noel's House Party (Maygay) (M1A/B) (set 10)
+m1nhpj Noel's House Party (Maygay) (M1A/B) (set 11)
+m1nhpk Noel's House Party (Maygay) (M1A/B) (set 12)
+m1nhpl Noel's House Party (Maygay) (M1A/B) (set 13)
+m1nhpm Noel's House Party (Maygay) (M1A/B) (set 14)
+m1nhp Noel's House Party (Maygay) (M1A/B) (set 1)
+m1nudbnka Nudge Banker (Maygay) (M1A/B) (set 2)
+m1nudbnkb Nudge Banker (Maygay) (M1A/B) (set 3)
+m1nudbnkc Nudge Banker (Maygay) (M1A/B) (set 4)
+m1nudbnkd Nudge Banker (Maygay) (M1A/B) (set 5)
+m1nudbnke Nudge Banker (Maygay) (M1A/B) (set 6)
+m1nudbnkf Nudge Banker (Maygay) (M1A/B) (set 7)
+m1nudbnkg Nudge Banker (Maygay) (M1A/B) (set 8)
+m1nudbnkh Nudge Banker (Maygay) (M1A/B) (set 9)
+m1nudbnki Nudge Banker (Maygay) (M1A/B) (set 10)
+m1nudbnkj Nudge Banker (Maygay) (M1A/B) (set 11)
+m1nudbnkk Nudge Banker (Maygay) (M1A/B) (set 12)
+m1nudbnkl Nudge Banker (Maygay) (M1A/B) (set 13)
+m1nudbnkm Nudge Banker (Maygay) (M1A/B) (set 14)
+m1nudbnkn Nudge Banker (Maygay) (M1A/B) (set 15)
+m1nudbnk Nudge Banker (Maygay) (M1A/B) (set 1)
+m1nudbnko Nudge Banker (Maygay) (M1A/B) (set 16)
+m1nudbnkp Nudge Banker (Maygay) (M1A/B) (set 17)
+m1nudbnkq Nudge Banker (Maygay) (M1A/B) (set 18)
+m1nudbnkr Nudge Banker (Maygay) (M1A/B) (set 19)
+m1nudbnks Nudge Banker (Maygay) (M1A/B) (set 20)
+m1nudbnkt Nudge Banker (Maygay) (M1A/B) (set 21)
+m1nudbnku Nudge Banker (Maygay) (M1A/B) (set 22)
+m1nudbnkv Nudge Banker (Maygay) (M1A/B) (set 23)
+m1nudunla Nudges Unlimited (Maygay) (M1A/B) (set 2)
+m1nudunlb Nudges Unlimited (Maygay) (M1A/B) (set 3)
+m1nudunlc Nudges Unlimited (Maygay) (M1A/B) (set 4)
+m1nudunld Nudges Unlimited (Maygay) (M1A/B) (set 5)
+m1nudunle Nudges Unlimited (Maygay) (M1A/B) (set 6)
+m1nudunl Nudges Unlimited (Maygay) (M1A/B) (set 1)
+m1omegaa Omega (Maygay) (M1A/B) (set 2)
+m1omega Omega (Maygay) (M1A/B) (set 1)
+m1onbusa On The Buses (Maygay) (M1A/B) (set 2)
+m1onbusb On The Buses (Maygay) (M1A/B) (set 3)
+m1onbusc On The Buses (Maygay) (M1A/B) (set 4)
+m1onbusd On The Buses (Maygay) (M1A/B) (set 5)
+m1onbuse On The Buses (Maygay) (M1A/B) (set 6)
+m1onbusf On The Buses (Maygay) (M1A/B) (set 7)
+m1onbusg On The Buses (Maygay) (M1A/B) (set 8)
+m1onbush On The Buses (Maygay) (M1A/B) (set 9)
+m1onbusi On The Buses (Maygay) (M1A/B) (set 10)
+m1onbusj On The Buses (Maygay) (M1A/B) (set 11)
+m1onbusk On The Buses (Maygay) (M1A/B) (set 12)
+m1onbusl On The Buses (Maygay) (M1A/B) (set 13)
+m1onbusm On The Buses (Maygay) (M1A/B) (set 14)
+m1onbusn On The Buses (Maygay) (M1A/B) (set 15)
+m1onbus On The Buses (Maygay) (M1A/B) (set 1)
+m1otta Over The Top (Maygay) (M1A/B) (set 2)
+m1ott Over The Top (Maygay) (M1A/B) (set 1)
+m1piggya Piggy Bank (Maygay) (M1A/B) (set 2)
+m1piggyb Piggy Bank (Maygay) (M1A/B) (set 3)
+m1piggyc Piggy Bank (Maygay) (M1A/B) (set 4)
+m1piggy Piggy Bank (Maygay) (M1A/B) (set 1)
+m1pinkpa Pink Panther (Maygay) (M1A/B) (set 2)
+m1pinkpb Pink Panther (Maygay) (M1A/B) (set 3)
+m1pinkpc Pink Panther (Maygay) (M1A/B) (set 4)
+m1pinkpd Pink Panther (Maygay) (M1A/B) (set 5)
+m1pinkpe Pink Panther (Maygay) (M1A/B) (set 6)
+m1pinkpf Pink Panther (Maygay) (M1A/B) (set 7)
+m1pinkpg Pink Panther (Maygay) (M1A/B) (set 8)
+m1pinkph Pink Panther (Maygay) (M1A/B) (set 9)
+m1pinkpi Pink Panther (Maygay) (M1A/B) (set 10)
+m1pinkpj Pink Panther (Maygay) (M1A/B) (set 11)
+m1pinkpk Pink Panther (Maygay) (M1A/B) (set 12)
+m1pinkpl Pink Panther (Maygay) (M1A/B) (set 13)
+m1pinkpm Pink Panther (Maygay) (M1A/B) (set 14)
+m1pinkpn Pink Panther (Maygay) (M1A/B) (set 15)
+m1pinkpo Pink Panther (Maygay) (M1A/B) (set 16)
+m1pinkp Pink Panther (Maygay) (M1A/B) (set 1)
+m1pinkpp Pink Panther (Maygay) (M1A/B) (set 17)
+m1pinkpq Pink Panther (Maygay) (M1A/B) (set 18)
+m1pinkpr Pink Panther (Maygay) (M1A/B) (set 19)
+m1ppca Pink Panther Club (Maygay) (M1A/B) (set 2)
+m1ppcb Pink Panther Club (Maygay) (M1A/B) (set 3)
+m1ppc Pink Panther Club (Maygay) (M1A/B) (set 1)
+m1ppdt Pink Panther (German) (Maygay) (M1A/B)
+m1przclua Prize Cluedo (Maygay) (M1A/B) (set 2)
+m1przclub Prize Cluedo (Maygay) (M1A/B) (set 3)
+m1przclu Prize Cluedo (Maygay) (M1A/B) (set 1)
+m1przeea Prize Eastenders (Maygay) (M1A/B) (set 2)
+m1przeeb Prize Eastenders (Maygay) (M1A/B) (set 3)
+m1przeec Prize Eastenders (Maygay) (M1A/B) (set 4)
+m1przee Prize Eastenders (Maygay) (M1A/B) (set 1)
+m1racesa A Day At The Races (Maygay) (M1A/B) (set 2)
+m1races A Day At The Races (Maygay) (M1A/B) (set 1)
+m1racesb A Day At The Races (Maygay) (M1A/B) (set 3)
+m1racesc A Day At The Races (Maygay) (M1A/B) (set 4)
+m1reeldma Reel Diamonds (Maygay) (M1A/B) (set 2)
+m1reeldmb Reel Diamonds (Maygay) (M1A/B) (set 3)
+m1reeldmc Reel Diamonds (Maygay) (M1A/B) (set 4)
+m1reeldmd Reel Diamonds (Maygay) (M1A/B) (set 5)
+m1reeldme Reel Diamonds (Maygay) (M1A/B) (set 6)
+m1reeldmf Reel Diamonds (Maygay) (M1A/B) (set 7)
+m1reeldmg Reel Diamonds (Maygay) (M1A/B) (set 8)
+m1reeldmh Reel Diamonds (Maygay) (M1A/B) (set 9)
+m1reeldmi Reel Diamonds (Maygay) (M1A/B) (set 10)
+m1reeldmj Reel Diamonds (Maygay) (M1A/B) (set 11)
+m1reeldmk Reel Diamonds (Maygay) (M1A/B) (set 12)
+m1reeldml Reel Diamonds (Maygay) (M1A/B) (set 13)
+m1reeldmm Reel Diamonds (Maygay) (M1A/B) (set 14)
+m1reeldmn Reel Diamonds (Maygay) (M1A/B) (set 15)
+m1reeldmo Reel Diamonds (Maygay) (M1A/B) (set 16)
+m1reeldm Reel Diamonds (Maygay) (M1A/B) (set 1)
+m1retppa Return Of The Pink Panther (Maygay) (M1A/B) (set 2)
+m1retppb Return Of The Pink Panther (Maygay) (M1A/B) (set 3)
+m1retppc Return Of The Pink Panther (Maygay) (M1A/B) (set 4)
+m1retppd Return Of The Pink Panther (Maygay) (M1A/B) (set 5)
+m1retpp Return Of The Pink Panther (Maygay) (M1A/B) (set 1)
+m1searcha Search Light (Maygay) (M1A/B) (set 2)
+m1searchb Search Light (Maygay) (M1A/B) (set 3)
+m1search Search Light (Maygay) (M1A/B) (set 1)
+m1simpsa The Simpsons (Maygay) (M1A/B) (set 2)
+m1simpsb The Simpsons (Maygay) (M1A/B) (set 3)
+m1simpsc The Simpsons (Maygay) (M1A/B) (set 4)
+m1simpsd The Simpsons (Maygay) (M1A/B) (set 5)
+m1simpse The Simpsons (Maygay) (M1A/B) (set 6)
+m1simpsf The Simpsons (Maygay) (M1A/B) (set 7)
+m1simpsg The Simpsons (Maygay) (M1A/B) (set 8)
+m1simps The Simpsons (Maygay) (M1A/B) (set 1)
+m1siricha Strike It Rich (Maygay) (M1A/B) (set 2)
+m1sirichb Strike It Rich (Maygay) (M1A/B) (set 3)
+m1sirichc Strike It Rich (Maygay) (M1A/B) (set 4)
+m1sirich Strike It Rich (Maygay) (M1A/B) (set 1)
+m1sixspn Six Spinner (Maygay) (M1A/B)
+m1spida Spiderman (Maygay) (M1A/B) (set 2)
+m1spidb Spiderman (Maygay) (M1A/B) (set 3)
+m1spid Spiderman (Maygay) (M1A/B) (set 1)
+m1sprnov Super Nova (Dutch) (Maygay) (M1A/B)
+m1sptlgta Spotlight (Maygay) (M1A/B) (set 2)
+m1sptlgtb Spotlight (Maygay) (M1A/B) (set 3)
+m1sptlgtc Spotlight (Maygay) (M1A/B) (set 4)
+m1sptlgtd Spotlight (Maygay) (M1A/B) (set 5)
+m1sptlgte Spotlight (Maygay) (M1A/B) (set 6)
+m1sptlgt Spotlight (Maygay) (M1A/B) (set 1)
+m1startra Star Trekking (Mdm) (M1A/B) (set 2)
+m1startrb Star Trekking (Mdm) (M1A/B) (set 3)
+m1startrc Star Trekking (Mdm) (M1A/B) (set 4)
+m1startrd Star Trekking (Mdm) (M1A/B) (set 5)
+m1startre Star Trekking (Mdm) (M1A/B) (set 6)
+m1startrf Star Trekking (Mdm) (M1A/B) (set 7)
+m1startrg Star Trekking (Mdm) (M1A/B) (set 8)
+m1startrh Star Trekking (Mdm) (M1A/B) (set 9)
+m1startri Star Trekking (Mdm) (M1A/B) (set 10)
+m1startrj Star Trekking (Mdm) (M1A/B) (set 11)
+m1startrk Star Trekking (Mdm) (M1A/B) (set 12)
+m1startrm Star Trekking (Mdm) (M1A/B) (set 14)
+m1startrn Star Trekking (Mdm) (M1A/B) (set 15)
+m1startro Star Trekking (Mdm) (M1A/B) (set 16)
+m1startrp Star Trekking (Mdm) (M1A/B) (set 17)
+m1startrq Star Trekking (Mdm) (M1A/B) (set 18)
+m1startrr Star Trekking (Mdm) (M1A/B) (set 19)
+m1startr Star Trekking (Mdm) (M1A/B) (set 1)
+m1sudnima Sudden Impact (Maygay) (M1A/B) (set 2)
+m1sudnimb Sudden Impact (Maygay) (M1A/B) (set 3)
+m1sudnimc Sudden Impact (Maygay) (M1A/B) (set 4)
+m1sudnim Sudden Impact (Maygay) (M1A/B) (set 1)
+m1suppot0 Super Pots (Maygay) (M1A/B) (set 28)
+m1suppota Super Pots (Maygay) (M1A/B) (set 2)
+m1suppotb Super Pots (Maygay) (M1A/B) (set 3)
+m1suppotc Super Pots (Maygay) (M1A/B) (set 4)
+m1suppotd Super Pots (Maygay) (M1A/B) (set 5)
+m1suppote Super Pots (Maygay) (M1A/B) (set 6)
+m1suppotf Super Pots (Maygay) (M1A/B) (set 7)
+m1suppotg Super Pots (Maygay) (M1A/B) (set 8)
+m1suppoti Super Pots (Maygay) (M1A/B) (set 10)
+m1suppotj Super Pots (Maygay) (M1A/B) (set 11)
+m1suppotk Super Pots (Maygay) (M1A/B) (set 12)
+m1suppotl Super Pots (Maygay) (M1A/B) (set 13)
+m1suppotm Super Pots (Maygay) (M1A/B) (set 14)
+m1suppotn Super Pots (Maygay) (M1A/B) (set 15)
+m1suppoto Super Pots (Maygay) (M1A/B) (set 16)
+m1suppotp Super Pots (Maygay) (M1A/B) (set 17)
+m1suppotq Super Pots (Maygay) (M1A/B) (set 18)
+m1suppotr Super Pots (Maygay) (M1A/B) (set 19)
+m1suppots Super Pots (Maygay) (M1A/B) (set 20)
+m1suppot Super Pots (Maygay) (M1A/B) (set 1)
+m1suppott Super Pots (Maygay) (M1A/B) (set 21)
+m1suppotu Super Pots (Maygay) (M1A/B) (set 22)
+m1suppotv Super Pots (Maygay) (M1A/B) (set 23)
+m1suppotw Super Pots (Maygay) (M1A/B) (set 24)
+m1suppotx Super Pots (Maygay) (M1A/B) (set 25)
+m1suppoty Super Pots (Maygay) (M1A/B) (set 26)
+m1suppotz Super Pots (Maygay) (M1A/B) (set 27)
+m1sycca Stake Yer Claim Club (Global) (M1A/B) (set 2)
+m1syccb Stake Yer Claim Club (Global) (M1A/B) (set 3)
+m1sycc Stake Yer Claim Club (Global) (M1A/B) (set 1)
+m1thatlfa That's Life (Maygay) (M1A/B) (set 2)
+m1thatlfb That's Life (Maygay) (M1A/B) (set 3)
+m1thatlfc That's Life (Maygay) (M1A/B) (set 4)
+m1thatlfd That's Life (Maygay) (M1A/B) (set 5)
+m1thatlf That's Life (Maygay) (M1A/B) (set 1)
+m1thrilla Thrills 'n' Spills (Global) (M1A/B) (set 2)
+m1thrillb Thrills 'n' Spills (Global) (M1A/B) (set 3)
+m1thrillc Thrills 'n' Spills (Global) (M1A/B) (set 4)
+m1thrill Thrills 'n' Spills (Global) (M1A/B) (set 1)
+m1topstr Top Strike (Maygay - Bwb) (M1A/B)
+m1toptena Top Tenner (Maygay) (M1A/B) (set 2)
+m1topten Top Tenner (Maygay) (M1A/B) (set 1)
+m1tpclba Trivial Pursuit Club (Maygay) (M1A/B) (set 2)
+m1tpclbb Trivial Pursuit Club (Maygay) (M1A/B) (set 3)
+m1tpclbc Trivial Pursuit Club (Maygay) (M1A/B) (set 4)
+m1tpclb Trivial Pursuit Club (Maygay) (M1A/B) (set 1)
+m1triviaa Trivial Pursuit (Maygay) (M1A/B) (set 2)
+m1triviab Trivial Pursuit (Maygay) (M1A/B) (set 3)
+m1triviac Trivial Pursuit (Maygay) (M1A/B) (set 4)
+m1triviad Trivial Pursuit (Maygay) (M1A/B) (set 5)
+m1triviae Trivial Pursuit (Maygay) (M1A/B) (set 6)
+m1triviaf Trivial Pursuit (Maygay) (M1A/B) (set 7)
+m1triviag Trivial Pursuit (Maygay) (M1A/B) (set 8)
+m1triviah Trivial Pursuit (Maygay) (M1A/B) (set 9)
+m1triviai Trivial Pursuit (Maygay) (M1A/B) (set 10)
+m1triviaj Trivial Pursuit (Maygay) (M1A/B) (set 11)
+m1triviak Trivial Pursuit (Maygay) (M1A/B) (set 12)
+m1trivial Trivial Pursuit (Maygay) (M1A/B) (set 13)
+m1trivian Trivial Pursuit (Maygay) (M1A/B) (set 15)
+m1triviap Trivial Pursuit (Maygay) (M1A/B) (set 17)
+m1triviaq Trivial Pursuit (Maygay) (M1A/B) (set 18)
+m1triviar Trivial Pursuit (Maygay) (M1A/B) (set 19)
+m1trivias Trivial Pursuit (Maygay) (M1A/B) (set 20)
+m1trivia Trivial Pursuit (Maygay) (M1A/B) (set 1)
+m1triviat Trivial Pursuit (Maygay) (M1A/B) (set 21)
+m1triviau Trivial Pursuit (Maygay) (M1A/B) (set 22)
+m1triviav Trivial Pursuit (Maygay) (M1A/B) (set 23)
+m1triviaw Trivial Pursuit (Maygay) (M1A/B) (set 24)
+m1triviax Trivial Pursuit (Maygay) (M1A/B) (set 25)
+m1triviay Trivial Pursuit (Maygay) (M1A/B) (set 26)
+m1triviaz Trivial Pursuit (Maygay) (M1A/B) (set 27)
+m1trtra Trick Or Treat (Global) (M1A/B) (set 2)
+m1trtrcl Trick Or Treat Club (Global) (M1A/B)
+m1trtr Trick Or Treat (Global) (M1A/B) (set 1)
+m1tstunt Test Unit (Maygay) (M1A/B)
+m1ttcash Tick Tock Cash (Empire) (M1A/B)
+m1ultchla Ultimate Challenge (Maygay) (M1A/B) (set 2)
+m1ultchlb Ultimate Challenge (Maygay) (M1A/B) (set 3)
+m1ultchlc Ultimate Challenge (Maygay) (M1A/B) (set 4)
+m1ultchl Ultimate Challenge (Maygay) (M1A/B) (set 1)
+m1undsiea Under Siege (Maygay) (M1A/B) (set 2)
+m1undsieb Under Siege (Maygay) (M1A/B) (set 3)
+m1undsiec Under Siege (Maygay) (M1A/B) (set 4)
+m1undsie Under Siege (Maygay) (M1A/B) (set 1)
+m1vegasa Vegas Gambler Club (Maygay) (M1A/B) (set 2)
+m1vegasb Vegas Gambler Club (Maygay) (M1A/B) (set 3)
+m1vegas Vegas Gambler Club (Maygay) (M1A/B) (set 1)
+m1vegcrw Vegetable Crew (Global) (M1A/B)
+m1wagona Wagon Trail (Maygay) (M1A/B) (set 2)
+m1wagonb Wagon Trail (Maygay) (M1A/B) (set 3)
+m1wagonc Wagon Trail (Maygay) (M1A/B) (set 4)
+m1wagon Wagon Trail (Maygay) (M1A/B) (set 1)
+m1winenca John Francombe's Winners Enclosure (Maygay) (M1A/B) (set 2)
+m1winencb John Francombe's Winners Enclosure (Maygay) (M1A/B) (set 3)
+m1winencc John Francombe's Winners Enclosure (Maygay) (M1A/B) (set 4)
+m1winenc John Francombe's Winners Enclosure (Maygay) (M1A/B) (set 1)
+m1wldznea Wild Zone (Maygay) (M1A/B) (set 2)
+m1wldzneb Wild Zone (Maygay) (M1A/B) (set 3)
+m1wldznec Wild Zone (Maygay) (M1A/B) (set 4)
+m1wldzned Wild Zone (Maygay) (M1A/B) (set 5)
+m1wldznee Wild Zone (Maygay) (M1A/B) (set 6)
+m1wldznef Wild Zone (Maygay) (M1A/B) (set 7)
+m1wldzneg Wild Zone (Maygay) (M1A/B) (set 8)
+m1wldzneh Wild Zone (Maygay) (M1A/B) (set 9)
+m1wldznei Wild Zone (Maygay) (M1A/B) (set 10)
+m1wldznej Wild Zone (Maygay) (M1A/B) (set 11)
+m1wldznek Wild Zone (Maygay) (M1A/B) (set 12)
+m1wldznel Wild Zone (Maygay) (M1A/B) (set 13)
+m1wldznem Wild Zone (Maygay) (M1A/B) (set 14)
+m1wldznen Wild Zone (Maygay) (M1A/B) (set 15)
+m1wldzneo Wild Zone (Maygay) (M1A/B) (set 16)
+m1wldznep Wild Zone (Maygay) (M1A/B) (set 17)
+m1wldzneq Wild Zone (Maygay) (M1A/B) (set 18)
+m1wldzner Wild Zone (Maygay) (M1A/B) (set 19)
+m1wldznes Wild Zone (Maygay) (M1A/B) (set 20)
+m1wldzne Wild Zone (Maygay) (M1A/B) (set 1)
+m1wotwa War Of The Worlds (Maygay) (M1A/B) (set 2)
+m1wotwb War Of The Worlds (Maygay) (M1A/B) (set 3)
+m1wotw War Of The Worlds (Maygay) (M1A/B) (set 1)
+m2hilite Hi-Lights (Barcrest) (MPU2)
+m2svlite Silver Lights (Barcrest) (MPU2)
+m3acech Ace Chase (Bwb) (MPU3)
+m3autort Autoroute (Barcrest) (MPU3)
+m3bankr Banker (Bwb) (MPU3)
+m3big20j Big 20 Joker (Barcrest) (MPU3)
+m3biggam The Big Game (Barcrest) (MPU3)
+m3bigsht Big Shot (Barcrest) (MPU3)
+m3blkhle Black Hole (Barcrest) (MPU3)
+m3cabreta Cabaret (Barcrest) (MPU3, set 2)
+m3cabret Cabaret (Barcrest) (MPU3, set 1)
+m3cdash Cash Dash (Pcp) (MPU3)
+m3chase Chase It (Bwb) (MPU3)
+m3circlea Special Circle Club (Barcrest) (MPU3, set 2)
+m3circleb Special Circle Club (Barcrest) (MPU3, set 3)
+m3circle Special Circle Club (Barcrest) (MPU3, set 1)
+m3cjoker Crazy Joker (Barcrest) (MPU3)
+m3cskill Circle Skill (Barcrest) (MPU3)
+m3cunlim Chances Unlimited (Barcrest) (MPU3)
+m3fortuna Fortune Numbers (Barcrest) (MPU3, set 2)
+m3fortund Fortune Numbers (Barcrest) [Dutch] (MPU3)
+m3fortun Fortune Numbers (Barcrest) (MPU3, set 1)
+m3gaward Golden Award (Barcrest) (MPU3)
+m3gcrown Golden Crowns (Mdm) (MPU3)
+m3gmine Gold Mine (Bwb) (MPU3)
+m3hprvpr Hyper Viper (Barcrest) (MPU3)
+m3lineup Line Up (Barcrest) (MPU3)
+m3llotto Lucky Lotto (Barcrest) (MPU3)
+m3loony Loonybin (Pcp) (MPU3)
+m3lstrika Lucky Strike Club (Barcrest) (MPU3, set 2)
+m3lstrik Lucky Strike Club (Barcrest) (MPU3, set 1)
+m3magrp Magic Replay (Barcrest) (MPU3)
+m3minmax Mini Max (Associated Leisure) (MPU3)
+m3mremon More Money (VFS) (MPU3)
+m3nnice Naughty But Nice (Barcrest) (MPU3)
+m3nudge Nudges Unlimited (Barcrest) (MPU3)
+m3oddson Odds On (Barcrest) (MPU3)
+m3online On Line (Pcp) (MPU3)
+m3optunl Options Unlimited (Barcrest) (MPU3)
+m3oxo Noughts 'n' Crosses (VFS) (MPU3)
+m3ratrce Rat Race (Bwb) (MPU3)
+m3razdaza Razzle Dazzle (Barcrest) (MPU3, set 2)
+m3razdazd Razzle Dazzle (Barcrest) [Dutch] (MPU3)
+m3razdaz Razzle Dazzle (Barcrest) (MPU3, set 1)
+m3replay Instant Replay (Barcrest) (MPU3)
+m3rockpl Rock Pile (Pcp) (MPU3)
+m3rollem Roll 'Em (Pcp) (MPU3)
+m3rxchng Royal Exchange Club (Barcrest) (MPU3)
+m3scoop Scoop (Peter Simper, prototype?) (MPU3)
+m3sdeal Super Deal (Barcrest) (MPU3)
+m3sexcu Super Exchanges Unlimited (Barcrest) (MPU3)
+m3slight Strike A Light (Barcrest) (MPU3)
+m3snaphp Snap Happy (Pcp) (MPU3)
+m3snappy Snappy Viper (Barcrest) (MPU3)
+m3spoofa Spoof (Pcp) (MPU3, set 2)
+m3spoof Spoof (Pcp) (MPU3, set 1)
+m3supadr Super Adders & Ladders (Barcrest) (MPU3)
+m3supasw Supaswop (Bwb) (MPU3)
+m3suplina Super Line Up (Barcrest) (MPU3, set 2)
+m3suplin Super Line Up (Barcrest) (MPU3, set 1)
+m3supnud Super Nudges Unlimited (Barcrest) (MPU3)
+m3supser Super Series (Barcrest) (MPU3)
+m3supspoa Super Spoof (Pcp) (MPU3, set 2)
+m3supspo Super Spoof (Pcp) (MPU3, set 1)
+m3supwina Super Win (Bwb) (MPU3, set 2)
+m3supwin Super Win (Bwb) (MPU3, set 1)
+m3sweepa Sweep Stake Club (Barcrest) (MPU3, set 2)
+m3sweep Sweep Stake Club (Barcrest) (MPU3, set 1)
+m3tfair Tuppenny Fair (Mdm) (MPU3)
+m3tlktwn Talk of the Town (MPU3?)
+m3toplin Top Line (Pcp) (MPU3)
+m3topsht Top Shot (Barcrest) (MPU3)
+m3tst MPU3 Unit Test (Program 5) (Barcrest) (MPU3)
+m3wacky Wacky Racer (Mdm) (MPU3)
+m3wigwam Wig Wam (Pcp) (MPU3)
+m3winagna Win-A-Gain (Bwb) (MPU3, set 2)
+m3winagnb Win-A-Gain (Bwb) (MPU3, set 3)
+m3winagn Win-A-Gain (Bwb) (MPU3, set 1)
+m3winstra Winstrike (Barcrest) (MPU3)
+m3winstr Winstrike (Bwb) (MPU3)
+m3xchngg Exchanges Galore (Barcrest) (MPU3)
+m3xchngua Exchanges Unlimited (Barcrest) (MPU3, set 2)
+m3xchngu Exchanges Unlimited (Barcrest) (MPU3, set 1)
+m421club 21 Club (Barcrest) [DTW, Dutch] (MPU4)
+m42punlm 2p Unlimited (Mdm) (MPU4)
+m4aao Against All Odds (Eurotek) (MPU4)
+m4actbnkb Action Bank (Barcrest) (Mod 2 type, ACT2.0) (MPU4)
+m4actnot Action Note (Barcrest) (MPU4) (AN 1.2)
+m4actpaka Action Pack (Barcrest) (MPU4) (AP 0.5)
+m4actpak Action Pack (Barcrest) (MPU4) (AP 0.4)
+m4addrd Adders & Ladders (Barcrest) (DAL, Dutch) (MPU4)
+m4aladna Aladdin's Cave (Crystal) (MPU4) (set 2)
+m4aladn Aladdin's Cave (Crystal) (MPU4) (set 1)
+m4aladnb Aladdin's Cave (Crystal) (MPU4) (set 3)
+m4aladnc Aladdin's Cave (Crystal) (MPU4) (set 4)
+m4aladnd Aladdin's Cave (Crystal) (MPU4) (set 5)
+m4aladne Aladdin's Cave (Crystal) (MPU4) (set 6)
+m4aladnf Aladdin's Cave (Crystal) (MPU4) (set 7)
+m4aladng Aladdin's Cave (Crystal) (MPU4) (set 8)
+m4aladnh Aladdin's Cave (Crystal) (MPU4) (set 9)
+m4aladni Aladdin's Cave (Crystal) (MPU4) (set 10)
+m4aliz AlizBaz (Qps) (German) (MPU4)
+m4alladv All Cash Advance (Barcrest) (MPU4) (C2B 6.0)
+m4alpha Alphabet (Barcrest) [A4B 1.0] (MPU4)
+m4ambass Ambassador (Barcrest) (DAM, Dutch) (MPU4)
+m4amhiwy American Highway (Barcrest) (MPU4) (DAH)
+m4andycpdut Andy Capp (Barcrest) [DAC 1.3, Dutch] (MPU4)
+m4apach Apache (Barcrest) (MPU4 w/ Plasma DMD?)
+m4apachga Apache Gold (Empire) (MPU4, set 2)
+m4apachg Apache Gold (Empire) (MPU4, set 1)
+m4apachgb Apache Gold (Empire) (MPU4, set 3)
+m4apachgc Apache Gold (Empire) (MPU4, set 4)
+m4apachgd Apache Gold (Empire) (MPU4, set 5)
+m4apachge Apache Gold (Empire) (MPU4, set 6)
+m4apachgf Apache Gold (Empire) (MPU4, set 7)
+m4atlan Atlantis (Barcrest) (DAT, Dutch) (MPU4)
+m4bagcsha Bags Of Cash Club (Crystal) (MPU4) (set 2)
+m4bagcsh Bags Of Cash Club (Crystal) (MPU4) (set 1)
+m4bandgd Bands Of Gold (Eurogames) (MPU4)
+m4bangina Bangin' Away (Global) (MPU4, set 2)
+m4bangin Bangin' Away (Global) (MPU4, set 1)
+m4banginb Bangin' Away (Global) (MPU4, set 3)
+m4bangrsa Bangers 'n' Cash (Empire) (MPU4, set 2)
+m4bangrs Bangers 'n' Cash (Empire) (MPU4, set 1)
+m4bangrsb Bangers 'n' Cash (Empire) (MPU4, set 3)
+m4bankrda Bank Raid (Empire) (MPU4, set 2)
+m4bankrd Bank Raid (Empire) (MPU4, set 1)
+m4bankrdb Bank Raid (Empire) (MPU4, set 3)
+m4bankrdc Bank Raid (Empire) (MPU4, set 4)
+m4bankrdd Bank Raid (Empire) (MPU4, set 5)
+m4barcrz Bar Crazy (unknown) (MPU4?)
+m4bclimb Bear Climber (MPU4?)
+m4bigapla The Big Apple (Mdm) (MPU4, set 2)
+m4bigaplb The Big Apple (Mdm) (MPU4, set 3)
+m4bigaplc The Big Apple (Mdm) (MPU4, set 4)
+m4bigapld The Big Apple (Mdm) (MPU4, set 5)
+m4bigaple The Big Apple (Mdm) (MPU4, set 6)
+m4bigapl The Big Apple (Mdm) (MPU4, set 1)
+m4bigban Big Bandit (Nova) (MPU4)
+m4bigbena Big Ben (Coinworld) (MPU4, set 2)
+m4bigbenb Big Ben (Coinworld) (MPU4, set 3)
+m4bigben Big Ben (Coinworld) (MPU4, set 1)
+m4bigbend Big Ben (Coinworld) (MPU4, set 4)
+m4bigbene Big Ben (Coinworld) (MPU4, set 5)
+m4bigbn Big Ben (Barcrest) (DBB, Dutch) (MPU4)
+m4bigchfa Big Chief (Barcrest) (MPU4 w/ Plasma DMD) (set 2)
+m4bigchfb Big Chief (Barcrest) (MPU4 w/ Plasma DMD) (set 3)
+m4bigchf Big Chief (Barcrest) (MPU4 w/ Plasma DMD) (set 1)
+m4bigchfc Big Chief (Barcrest) (MPU4 w/ Plasma DMD) (set 4)
+m4bigchsa Big Cheese (Empire) (MPU4, set 2)
+m4bigchsb Big Cheese (Empire) (MPU4, set 3)
+m4bigchs Big Cheese (Empire) (MPU4, set 1)
+m4bjaca Blackjack Club (Barcrest) (MPU4) (set 2)
+m4bjac Blackjack Club (Barcrest) (MPU4) (set 1)
+m4bjacka Black Jack (Barcrest) (MPU4) (set 2)
+m4bjack Black Jack (Barcrest) (MPU4) (set 1)
+m4bjc Black Jack Club (Barcrest) (Dutch) (MPU4)
+m4blflsha Blue Flash (Bwb) (MPU4) (set 2)
+m4blflshb Blue Flash (Bwb) (MPU4) (set 3)
+m4blflsh Blue Flash (Bwb) (MPU4) (set 1)
+m4blflshc Blue Flash (Bwb) (MPU4) (set 4)
+m4blflshd Blue Flash (Bwb) (MPU4) (set 5)
+m4blflshe Blue Flash (Bwb) (MPU4) (set 6)
+m4blkcat Black Cat (Barcrest) (Dutch) (MPU4) (DBL 1.4)
+m4blkgda Black Gold (Gemini) (MPU4) (set 2)
+m4blkgd Black Gold (Gemini) (MPU4) (set 1)
+m4blkwhd Black & White (Barcrest) [Dutch] (MPU4) (DBW 1.1)
+m4blstbk Blast A Bank (Barcrest) (MPU4)
+m4bluedm Blue Diamond (Barcrest) (MPU4) (DBD1.0)
+m4bluemna Blue Moon (Barcrest) (MPU4) (BLU 2.1)
+m4bluemnb Blue Moon (Barcrest) (MPU4) (BLU 1.1)
+m4bluemn Blue Moon (Barcrest) (MPU4) (BLU 2.3)
+m4blztrla Blazing Trails (Mdm) (MPU4, set 2)
+m4blztrl Blazing Trails (Mdm) (MPU4, set 1)
+m4bnknot Bank A Note (Barcrest) [BN 1.0] (MPU4)
+m4boltbla Bolt From The Blue (DJE) (MPU4, set 2)
+m4boltblb Bolt From The Blue (DJE) (MPU4, set 3)
+m4boltblc Bolt From The Blue (DJE) (MPU4, set 4)
+m4bonzbn Bingo Bonanza (unknown) (MPU4?)
+m4booze Booze Cruise (Extreme) (MPU4)
+m4brdway Broadway (Barcrest) (DBR, Dutch) (MPU4)
+m4brktak Break & Take (Barcrest) (MPU4)
+m4brnzea Bronze Voyage (unknown) (MPU4) (set 2)
+m4brnzeb Bronze Voyage (unknown) (MPU4) (set 3)
+m4brnze Bronze Voyage (unknown) (MPU4) (set 1)
+m4brook Brooklyn (Barcrest) (MPU4) (PFT 1.8)
+m4btclok Beat The Clock (Barcrest) (MPU4)
+m4bucclba Buccaneer Club (Crystal) (MPU4) (set 2)
+m4bucclbb Buccaneer Club (Crystal) (MPU4) (set 3)
+m4bucclb Buccaneer Club (Crystal) (MPU4) (set 1)
+m4bucclbc Buccaneer Club (Crystal) (MPU4) (set 4)
+m4bucks Bucks Fizz Club (Barcrest) (MPU4)
+m4bullioa Bullion Club (Crystal) (MPU4) (set 2)
+m4bulliob Bullion Club (Crystal) (MPU4) (set 3)
+m4bullio Bullion Club (Crystal) (MPU4) (set 1)
+m4c999a Cloud 999 (Barcrest) (MPU4) (OC9 0.3, set 2)
+m4c999 Cloud 999 (Barcrest) (MPU4) (OC9 0.3, set 1)
+m4calicla California Club (Barcrest) (MPU4) (set 2)
+m4caliclb California Club (Barcrest) (MPU4) (set 3)
+m4calicl California Club (Barcrest) (MPU4) (set 1)
+m4caliclc California Club (Barcrest) (MPU4) (set 4)
+m4calicld California Club (Barcrest) (MPU4) (set 5)
+m4captb Captain Bear (MPU4?)
+m4cardcs Card Cash (Barcrest) (MPU4) (CCS 1.9)
+m4caroua Carousel Club (Crystal) (MPU4) (set 2)
+m4caroub Carousel Club (Crystal) (MPU4) (set 3)
+m4carou Carousel Club (Crystal) (MPU4) (set 1)
+m4carouc Carousel Club (Crystal) (MPU4) (set 4)
+m4cashcn Cash Connect (Barcrest) (MPU4) (CCO 3.2)
+m4cashcoa Cash Counter (Barcrest) (MPU4) (C3 1.8)
+m4cashcob Cash Counter (Barcrest) (MPU4) (CO 0.5)
+m4cashco Cash Counter (Barcrest) (MPU4) (C3 2.4)
+m4cashcoc Cash Counter (Barcrest) (MPU4) (C3 3.1)
+m4cashcod Cash Connect (Barcrest) (MPU4) (C3 2.0)
+m4cashzna Cash Zone (Barcrest) (MPU4) (CAZ 1.5)
+m4cashzn Cash Zone (Barcrest) (MPU4) (CAZ 1.2)
+m4casmul Casino Multiplay (Barcrest) (MPU4)
+m4ccc Criss Cross Crazy (Coinworld) (MPU4?)
+m4cclimba Crazy Climber (Crystal) (MPU4) (set 2)
+m4cclimb Crazy Climber (Crystal) (MPU4) (set 1)
+m4ccopa Cash Cops (MPU4?) (set 2)
+m4ccopb Cash Cops (MPU4?) (set 3)
+m4ccop Cash Cops (MPU4?) (set 1)
+m4centpta Centrepoint (Barcrest) (v1.5) (MPU4)
+m4centpt Centrepoint (Barcrest) (v1.3) (MPU4)
+m4ceptr Ceptor (Barcrest) (Dutch) (MPU4) (DCE 1.0)
+m4ch30 unknown MPU4 'CH3 0.1' (Barcrest) (MPU4)
+m4chaceca Chase The Ace [Cards] (Empire) (MPU4, set 2)
+m4chacec Chase The Ace [Cards] (Empire) (MPU4, set 1)
+m4chacefa Chase The Ace [Fruits] (Empire) (MPU4, set 2)
+m4chacefb Chase The Ace [Fruits] (Empire) (MPU4, set 3)
+m4chacefc Chase The Ace [Fruits] (Empire) (MPU4, set 4)
+m4chacef Chase The Ace [Fruits] (Empire) (MPU4, set 1)
+m4chaseia Chase Invaders (Barcrest) (MPU4) (set 2)
+m4chaseib Chase Invaders (Barcrest) (MPU4) (set 3)
+m4chaseic Chase Invaders (Barcrest) (MPU4) (set 4)
+m4chasei Chase Invaders (Barcrest) (MPU4) (set 1)
+m4chaseid Chase Invaders (Barcrest) (MPU4) (set 5)
+m4chaseie Chase Invaders (Barcrest) (MPU4) (set 6)
+m4chaseif Chase Invaders (Barcrest) (MPU4) (set 7)
+m4cheryo Cherryo (Barcrest) (DCH, Dutch) (MPU4)
+m4classa First Class (Barcrest) [DFC, Dutch] (MPU4) (set 2)
+m4class First Class (Barcrest) [DFC, Dutch] (MPU4) (set 1)
+m4clbclma Club Climber (Barcrest) (MPU4, CC 4.5)
+m4clbclm Club Climber (Barcrest) (MPU4, C1C 3.3)
+m4clbcls Club Classic (Barcrest) (MPU4)
+m4clbcnta Club Connect (Barcrest) (MPU4) (set 2)
+m4clbcntb Club Connect (Barcrest) (MPU4) (set 3)
+m4clbcntc Club Connect (Barcrest) (MPU4) (set 4)
+m4clbcnt Club Connect (Barcrest) (MPU4) (set 1)
+m4clbcntd Club Connect (Barcrest) (MPU4) (set 5)
+m4clbrpl Club Replay (PCP) (MPU4) (01)
+m4clbvega Club Vegas (Barcrest) (MPU4) (set 2)
+m4clbvegb Club Vegas (Barcrest) (MPU4) (set 3)
+m4clbvegc Club Vegas (Barcrest) (MPU4) (set 4)
+m4clbveg Club Vegas (Barcrest) (MPU4) (set 1)
+m4clbxa Club X (Barcrest) (MPU4) (set 2)
+m4clbxb Club X (Barcrest) (MPU4) (set 3)
+m4clbx Club X (Barcrest) (MPU4) (set 1)
+m4cld02 unknown MPU4 'CLD 0.2C' (MPU4?)
+m4click Clickity Click (Barcrest) (MPU4 w/ Plasma DMD)
+m4clr MPU4 Meter Clear ROM
+m4colossa Colossus (Mdm) (MPU4, set 2)
+m4colossb Colossus (Mdm) (MPU4, set 3)
+m4colossc Colossus (Mdm) (MPU4, set 4)
+m4coloss Colossus (Mdm) (MPU4, set 1)
+m4colossd Colossus (Mdm) (MPU4, set 5)
+m4colosse Colossus (Mdm) (MPU4, set 6)
+m4colossf Colossus (Mdm) (MPU4, set 7)
+m4colossg Colossus (Mdm) (MPU4, set 8)
+m4coney Coney Island (Qps) (MPU4)
+m4conn4 Connect 4
+m4copcsh Coppa Cash (Barcrest) (MPU4) (FC 2.0)
+m4crjwl2a Crown Jewels Mk II Club (Barcrest) (MPU4) (set 2)
+m4crjwl2b Crown Jewels Mk II Club (Barcrest) (MPU4) (set 3)
+m4crjwl2 Crown Jewels Mk II Club (Barcrest) (MPU4) (set 1)
+m4crjwla Crown Jewels Club (Barcrest) (MPU4) (set 2)
+m4crjwlb Crown Jewels Club (Barcrest) (MPU4) (set 3)
+m4crjwlc Crown Jewels Club (Barcrest) (MPU4) (set 4)
+m4crjwl Crown Jewels Club (Barcrest) (MPU4) (set 1)
+m4crkpota Crackpot 100 Club (Barcrest) (MPU4) (set 2, CP 3.8)
+m4crkpotb Crackpot 100 Club (Barcrest) (MPU4) (set 3, CP 3.1)
+m4crkpot Crackpot 100 Club (Barcrest) (MPU4) (set 1, C1P 1.2)
+m4crzbn Crazy Bingo (Union) (MPU4)
+m4crzcapa Crazy Capers (Empire) (MPU4, set 2)
+m4crzcapb Crazy Capers (Empire) (MPU4, set 3)
+m4crzcapc Crazy Capers (Empire) (MPU4, set 4)
+m4crzcap Crazy Capers (Empire) (MPU4, set 1)
+m4crzcav Crazy Cavern (Nova) (MPU4)
+m4crzcla Crazy Climber Club (Crystal) (MPU4) (set 2)
+m4crzclb Crazy Climber Club (Crystal) (MPU4) (set 3)
+m4crzclc Crazy Climber Club (Crystal) (MPU4) (set 4)
+m4crzcl Crazy Climber Club (Crystal) (MPU4) (set 1)
+m4crzcld Crazy Climber Club (Crystal) (MPU4) (set 5)
+m4crzcsn Crazy Casino (Nova) (MPU4)
+m4cstrika Cash Strike (Empire) (MPU4, set 2)
+m4cstrikb Cash Strike (Empire) (MPU4, set 3)
+m4cstrik Cash Strike (Empire) (MPU4, set 1)
+m4cstrikc Cash Strike (Empire) (MPU4, set 4)
+m4cwalk Cake Walk (Union) (MPU4)
+m4czne Cash Zone (Bwb) (MPU4)
+m4dbl9a Double 9's (Barcrest) (MPU4) (set 2)
+m4dbl9 Double 9's (Barcrest) (MPU4) (set 1)
+m4ddba Ding Dong Bells (Coinworld) (MPU4) (set 2)
+m4ddb Ding Dong Bells (Coinworld) (MPU4) (set 1)
+m4dragon Dragon (Nova) (MPU4)
+m4dz Danger Zone (Crystal) (MPU4)
+m4eaw__bz Everyone's A Winner (Barcrest) (MPU4) (set 99)
+m4eezee Eezee Fruits (Union) (MPU4)
+m4eightha Eighth Wonder (Barcrest) (MPU4) (BEW 0.3, set 1)
+m4eighthb Eighth Wonder (Barcrest) (MPU4) (BEW 0.3, set 2)
+m4eighthc Eighth Wonder (Barcrest) (MPU4) (BEW 0.3, set 3)
+m4eighthd Eighth Wonder (Barcrest) (MPU4) (BEW 0.3, set 4, bad?)
+m4eighthe Eighth Wonder (Barcrest) (MPU4) (BEW 0.3, set 5)
+m4eighth Eighth Wonder (Barcrest) (MPU4) (WON 2.2)
+m4eighthf Eighth Wonder (Barcrest) (MPU4) (BEW 0.3, set 6)
+m4eighthg Eighth Wonder (Barcrest) (MPU4) (BEW 0.3, set 7)
+m4elitca Elite Club (Crystal) (MPU4) (set 2)
+m4elitc Elite Club (Crystal) (MPU4) (set 1)
+m4elite Elite (Barcrest) (MPU4 w/ Plasma DMD?)
+m4eurekaa Eureka (Empire) (MPU4, set 2)
+m4eurekab Eureka (Empire) (MPU4, set 3)
+m4eureka Eureka (Empire) (MPU4, set 1)
+m4ewshft Each Way Shifter (Mdm) (MPU4)
+m4excam Excalibur (Mdm) (MPU4)
+m4exgam Extra Game (Fairplay - Barcrest) (MPU4)
+m4exlina Extra Lines (Pcp) (MPU4) (set 2)
+m4exlin Extra Lines (Pcp) (MPU4) (set 1)
+m4exprs Express (Barcrest) (DXP, Dutch) (MPU4)
+m4fairg Fairground (Crystal) (MPU4)
+m4firebla Fireball (Mdm) (MPU4, set 2)
+m4fireblb Fireball (Mdm) (MPU4, set 3)
+m4fireblc Fireball (Mdm) (MPU4, set 4)
+m4firebld Fireball (Mdm) (MPU4, set 5)
+m4firebl Fireball (Mdm) (MPU4, set 1)
+m4flash Flash Cash (Barcrest) (MPU4, FC 1.0)
+m4flshlta Flashlite (Bwb) (MPU4) (set 2)
+m4flshltb Flashlite (Bwb) (MPU4) (set 3)
+m4flshltc Flashlite (Bwb) (MPU4) (set 4)
+m4flshltd Flashlite (Bwb) (MPU4) (set 5)
+m4flshlte Flashlite (Bwb) (MPU4) (set 6)
+m4flshltf Flashlite (Bwb) (MPU4) (set 7)
+m4flshlt Flashlite (Bwb) (MPU4) (set 1)
+m4flshltg Flashlite (Bwb) (MPU4) (set 8)
+m4frcrak Fruit Cracker (Pcp) (MPU4)
+m4frdrop Fruit Drop (Union) (MPU4)
+m4frighta Fright Night (Empire) (MPU4, v4.1)
+m4frightb Fright Night (Empire) (MPU4, v4.1i)
+m4frightd Fright Night (Empire) (MPU4, v3.3)
+m4frighte Fright Night (Empire) (MPU4, v3.0)
+m4frightf Fright Night (Empire) (MPU4, v?.?, set 2)
+m4fright Fright Night (Empire) (MPU4, v4.1X)
+m4frkstna Frank 'n' Stein (Crystal) (MPU4, set 2)
+m4frkstnb Frank 'n' Stein (Crystal) (MPU4, set 3)
+m4frkstnc Frank 'n' Stein (Crystal) (MPU4, set 4)
+m4frkstnd Frank 'n' Stein (Crystal) (MPU4, set 5)
+m4frkstne Frank 'n' Stein (Crystal) (MPU4, set 6)
+m4frkstnf Frank 'n' Stein (Crystal) (MPU4, set 7)
+m4frkstn Frank 'n' Stein (Crystal) (MPU4, set 1)
+m4frkstng Frank 'n' Stein (Crystal) (MPU4, set 8)
+m4frmania Fruit Mania (Crystal) (MPU4) (set 2)
+m4frmanib Fruit Mania (Crystal) (MPU4) (set 3)
+m4frmanic Fruit Mania (Crystal) (MPU4) (set 4)
+m4frmani Fruit Mania (Crystal) (MPU4) (set 1)
+m4front Final Frontier (Mdm) (MPU4)
+m4frtfla Fruit Full (Barcrest) (MPU4) (set 2)
+m4frtflc Fruit Full Club (Barcrest) (MPU4)
+m4frtfl Fruit Full (Barcrest) (MPU4) (set 1)
+m4frtgm Fruit Game (Barcrest) (MPU4)
+m4frtlnka Fruit Link Club (Barcrest) (MPU4) (set 2)
+m4frtlnk Fruit Link Club (Barcrest) (MPU4) (set 1)
+m4frtprsa Fruit Preserve (Barcrest) (MPU4) (F4P 1.1, set 2)
+m4frtprs Fruit Preserve (Barcrest) (MPU4) (F4P 1.1, set 1)
+m4fsxa Fun Spot X (MPU4?) (set 2)
+m4fsxb Fun Spot X (MPU4?) (set 3)
+m4fsx Fun Spot X (MPU4?) (set 1)
+m4funh Fun House (unknown) (MPU4)
+m4gamblra The Gambler (Empire) (MPU4, set 2)
+m4gamblrb The Gambler (Empire) (MPU4, set 3)
+m4gamblr The Gambler (Empire) (MPU4, set 1)
+m4giant Giant (Barcrest) (DGI, Dutch) (MPU4)
+m4gldgat Golden Gate (Barcrest) [DGG, Dutch] (MPU4)
+m4gldjok Golden Joker (Barcrest) (Dutch) (MPU4) (DGJ 1.2)
+m4gldstr Gold Strike (Barcrest) (MPU4) (G4S 2.0)
+m4gnsmk Gun Smoke (Barcrest) (Dutch) (MPU4)
+m4gobanaa Go Bananas (Union) (MPU4, set 2)
+m4gobanab Go Bananas (Union) (MPU4, set 3)
+m4gobanac Go Bananas (Union) (MPU4, set 4)
+m4gobanad Go Bananas (Union) (MPU4, set 5)
+m4gobana Go Bananas (Union) (MPU4, set 1)
+m4goldfca Gold Fever (Crystal) (MPU4) (set 2)
+m4goldfcb Gold Fever (Crystal) (MPU4) (set 3)
+m4goldfc Gold Fever (Crystal) (MPU4) (set 1)
+m4goldfv Gold Fever (Empire) (MPU4)
+m4goldnn Golden Years (Nova) (MPU4)
+m4goldxca Gold Exchange Club (Crystal) (MPU4) (set 2)
+m4goldxcb Gold Exchange Club (Crystal) (MPU4) (set 3)
+m4goldxcc Gold Exchange Club (Crystal) (MPU4) (set 4)
+m4goldxcd Gold Exchange Club (Crystal) (MPU4) (set 5)
+m4goldxce Gold Exchange Club (Crystal) (MPU4) (set 6)
+m4goldxc Gold Exchange Club (Crystal) (MPU4) (set 1)
+m4graffd Grafitti (Barcrest) [Dutch] (MPU4)
+m4grandsa Grandstand Club (Barcrest) (MPU4) (GD 1.1)
+m4grands Grandstand Club (Barcrest) (MPU4) (G2D 4.0)
+m4grbbnka Grab The Bank (Barcrest) (MPU4) (G4B 2.1)
+m4grbbnkb Grab The Bank (Barcrest) (MPU4) (G4B 1.0)
+m4grbbnk Grab The Bank (Barcrest) (MPU4) (G4B 2.0)
+m4gtraina Ghost Train (Empire) (MPU4, set 2)
+m4gtrainb Ghost Train (Empire) (MPU4, set 3)
+m4gtrainc Ghost Train (Empire) (MPU4, set 4)
+m4gtrain Ghost Train (Empire) (MPU4, set 1)
+m4gvibesa Good Vibrations (Union - Empire) (MPU4, set 2)
+m4gvibes Good Vibrations (Union - Empire) (MPU4, set 1)
+m4hapfrta Happy Fruits (Coinworld) (MPU4) (set 2)
+m4hapfrtb Happy Fruits (Coinworld) (MPU4) (set 3)
+m4hapfrt Happy Fruits (Coinworld) (MPU4) (set 1)
+m4haunta Haunted House (Empire) (MPU4, set 2)
+m4hauntb Haunted House (Empire) (MPU4, set 3)
+m4hauntc Haunted House (Empire) (MPU4, set 4)
+m4hauntd Haunted House (Empire) (MPU4, set 5)
+m4haunt Haunted House (Empire) (MPU4, set 1)
+m4hilonv Hi Lo Casino (Nova) (MPU4)
+m4hirisea High Rise (Barcrest) (MPU4) (set 2)
+m4hiriseb High Rise (Barcrest) (MPU4) (set 3)
+m4hirisec High Rise (Barcrest) (MPU4) (set 4)
+m4hirised High Rise (Barcrest) (MPU4) (set 5)
+m4hirisee High Rise (Barcrest) (MPU4) (set 6)
+m4hirise High Rise (Barcrest) (MPU4) (set 1)
+m4hirola Hi Roller Club (Crystal) (MPU4) (set 2)
+m4hirol Hi Roller Club (Crystal) (MPU4) (set 1)
+m4hiroll High Roller (Barcrest) (MPU4)
+m4hisprta High Spirits (Empire) (MPU4, set 2)
+m4hisprtb High Spirits (Empire) (MPU4, set 3)
+m4hisprtc High Spirits (Empire) (MPU4, set 4)
+m4hisprtd High Spirits (Empire) (MPU4, set 5)
+m4hisprte High Spirits (Empire) (MPU4, set 6)
+m4hisprt High Spirits (Empire) (MPU4, set 1)
+m4hittp2a Hit The Top (Barcrest) (MPU4, Mod 2 type, H4T 2.0, set 2)
+m4hittp2 Hit The Top (Barcrest) (MPU4, Mod 2 type, H4T 2.0, set 1)
+m4holdon Hold On (Barcrest) (Dutch) (MPU4)
+m4holdtm Hold Timer (Barcrest) (Dutch) (MPU4) (DHT)
+m4holywd Hollywood (Bwb) (MPU4)
+m4hotcsha Hot Cash (Empire) (MPU4, set 2)
+m4hotcshb Hot Cash (Empire) (MPU4, set 3)
+m4hotcshc Hot Cash (Empire) (MPU4, set 4)
+m4hotcsh Hot Cash (Empire) (MPU4, set 1)
+m4hpyjok Happy Joker (Barcrest) (Dutch) (MPU4) (DHJ1.2)
+m4hslo unknown MPU4 'HOT 3.0' (MPU4?)
+m4hstra Happy Streak (Coinworld) (MPU4) (set 2)
+m4hstrb Happy Streak (Coinworld) (MPU4) (set 3)
+m4hstrcsa Casino Happy Streak (Coinworld) (MPU4) (set 2)
+m4hstrcsb Casino Happy Streak (Coinworld) (MPU4) (set 3)
+m4hstrcs Casino Happy Streak (Coinworld) (MPU4) (set 1)
+m4hstrcsc Casino Happy Streak (Coinworld) (MPU4) (set 4)
+m4hstrcsd Casino Happy Streak (Coinworld) (MPU4) (set 5)
+m4hstr Happy Streak (Coinworld) (MPU4) (set 1)
+m4jiggina Jiggin' In The Riggin' (Global) (MPU4) (set 2)
+m4jiggin Jiggin' In The Riggin' (Global) (MPU4) (set 1)
+m4jne The Jackpot's Not Enough (Empire) (MPU4)
+m4joljokd Jolly Joker (Barcrest) [Dutch] (MPU4) (DJJ)
+m4joljokh Jolly Joker (Barcrest) [Hungarian] (MPU4) (HJJ)
+m4joljok Jolly Joker (Barcrest) (MPU4)
+m4joltava Jolly Taverner (Barcrest) (MPU4) (set 2)
+m4joltavb Jolly Taverner (Barcrest) (MPU4) (set 3)
+m4joltav Jolly Taverner (Barcrest) (MPU4) (set 1)
+m4jpjmpa Jackpot Jump (Barcrest) (MPU4) (set 2)
+m4jpjmp Jackpot Jump (Barcrest) (MPU4) (set 1)
+m4jungja Jungle Japes (MPU4?) (set 2)
+m4jungjb Jungle Japes (MPU4?) (set 3)
+m4jungjc Jungle Japes (MPU4?) (set 4)
+m4jungj Jungle Japes (MPU4?) (set 1)
+m4kingqna Kings & Queens Club (Crystal) (MPU4) (set 2)
+m4kingqn Kings & Queens Club (Crystal) (MPU4) (set 1)
+m4kqclub Kings & Queens Club (Newby) (MPU4)
+m4lazya Lazy Bones (Bwb) (MPU4) (set 2)
+m4lazyb Lazy Bones (Bwb) (MPU4) (set 3)
+m4lazy Lazy Bones (Bwb) (MPU4) (set 1)
+m4libty Liberty (Barcrest) (Dutch) (MPU4)
+m4loadmna Loads A Money (Barcrest) (MPU4) (set 2)
+m4loadmnb Loads A Money (Barcrest) (MPU4) (set 3)
+m4loadmn Loads A Money (Barcrest) (MPU4) (set 1)
+m4lotclba Lottery Club (Crystal) (MPU4) (set 2)
+m4lotclb Lottery Club (Crystal) (MPU4) (set 1)
+m4lotty Lotty Time (Union) (MPU4)
+m4luckdvd Lucky Devil (Barcrest) [Dutch] (MPU4) (DLD)
+m4luckwba Lucky Wild Boar (Barcrest) (MPU4) (set 2)
+m4luckwbb Lucky Wild Boar (Barcrest) (MPU4) (set 3)
+m4luckwbc Lucky Wild Boar (Barcrest) (MPU4) (set 4)
+m4luckwbd Lucky Wild Boar (Barcrest) (MPU4) (set 5)
+m4luckwbe Lucky Wild Boar (Barcrest) (MPU4) (set 6)
+m4luckwbf Lucky Wild Boar (Barcrest) (MPU4) (set 7)
+m4luckwb Lucky Wild Boar (Barcrest) (MPU4) (set 1)
+m4magdrg Magic Dragon (Barcrest) (MPU4) (DMD1.0)
+m4magi7a Magic 7's (Crystal) (MPU4) (set 2)
+m4magi7 Magic 7's (Crystal) (MPU4) (set 1)
+m4maglin Magic Liner (Barcrest) (MPU4) (DMA2.1)
+m4magrep Magic Replay (Barcrest) (Dutch) (MPU4)
+m4magtbo Magic Turbo (Barcrest) (MPU4)
+m4matdr Matador (unknown) (MPU4?)
+m4maxmzea Maximize (Union) (MPU4, set 2)
+m4maxmzeb Maximize (Union) (MPU4, set 3)
+m4maxmzec Maximize (Union) (MPU4, set 4)
+m4maxmzed Maximize (Union) (MPU4, set 5)
+m4maxmze Maximize (Union) (MPU4, set 1)
+m4mayhema Mayhem (Mdm) (MPU4, set 2)
+m4mayhem Mayhem (Mdm) (MPU4, set 1)
+m4mecca Mecca Money (Union) (MPU4)
+m4megbksa Mega Bucks (Barcrest) (MPU4) (BUC 4.1CX)
+m4megbksb Mega Bucks (Barcrest) (MPU4) (BUC 4.1XD)
+m4megbksc Mega Bucks (Barcrest) (MPU4) (BUC 3.1)
+m4megbks Mega Bucks (Barcrest) (MPU4) (BUC 4.1X)
+m4meglnk Megalink (Barcrest) (Dutch) (MPU4)
+m4mgpn Monaco Grand Prix (Nova) (MPU4)
+m4milclba Millionaire's Club (Barcrest) (MPU4) (set 2)
+m4milclbb Millionaire's Club (Barcrest) (MPU4) (set 3)
+m4milclbc Millionaire's Club (Barcrest) (MPU4) (set 4)
+m4milclbd Millionaire's Club (Barcrest) (MPU4) (set 5)
+m4milclb Millionaire's Club (Barcrest) (MPU4) (set 1)
+m4moneym Money Maker (Barcrest) (MPU4)
+m4monspna Money Spinner (Empire) (MPU4, set 2)
+m4monspnb Money Spinner (Empire) (MPU4, set 3)
+m4monspn Money Spinner (Empire) (MPU4, set 1)
+m4multcl Multiplay Club (Barcrest) (MPU4, MP 2.8)
+m4multwy Multiway (Barcrest) (Dutch) (MPU4)
+m4mystiqa Mystique Club (Crystal) (MPU4) (set 2)
+m4mystiqb Mystique Club (Crystal) (MPU4) (set 3)
+m4mystiqc Mystique Club (Crystal) (MPU4) (set 4)
+m4mystiq Mystique Club (Crystal) (MPU4) (set 1)
+m4ndupa Nudge Double Up Deluxe (Crystal) (MPU4) (set 2)
+m4ndupb Nudge Double Up Deluxe (Crystal) (MPU4) (set 3)
+m4ndupc Nudge Double Up Deluxe (Crystal) (MPU4) (set 4)
+m4ndup Nudge Double Up Deluxe (Crystal) (MPU4) (set 1)
+m4nicka Nickelodeon (Barcrest) (MPU4) (set 2)
+m4nickb Nickelodeon (Barcrest) (MPU4) (set 3)
+m4nickc Nickelodeon (Barcrest) (MPU4) (set 4)
+m4nickd Nickelodeon (Barcrest) (MPU4) (set 5)
+m4nicke Nickelodeon (Barcrest) (MPU4) (set 6)
+m4nick Nickelodeon (Barcrest) (MPU4) (set 1)
+m4niftya Nifty Fifty (Barcrest) (MPU4) (NF 2.1, set 1)
+m4niftyb Nifty Fifty (Barcrest) (MPU4) (NF 2.1, set 2)
+m4nifty Nifty Fifty (Barcrest) (MPU4) (NF 2.0)
+m4nspota Night Spot Club (Barcrest) (MPU4) (set 2)
+m4nspotb Night Spot Club (Barcrest) (MPU4) (set 3)
+m4nspot Night Spot Club (Barcrest) (MPU4) (set 1)
+m4nudbona Nudge Bonanza (Mdm) (MPU4, set 2)
+m4nudbon Nudge Bonanza (Mdm) (MPU4, set 1)
+m4nudgem Nudge Gems (Mdm) (MPU4)
+m4nudqst Nudge Quest (Barcrest) (MPU4) (NQ 2.0)
+m4nudshfa Nudge Shuffle (Barcrest) (MPU4) (set 2)
+m4nudshfb Nudge Shuffle (Barcrest) (MPU4) (set 3)
+m4nudshfc Nudge Shuffle (Barcrest) (MPU4) (set 4)
+m4nudshf Nudge Shuffle (Barcrest) (MPU4) (set 1)
+m4nudup Nudge Up (Barcrest) (Dutch) (MPU4)
+m4nudwina Nudge & Win (Crystal) (MPU4) (set 2)
+m4nudwin Nudge & Win (Crystal) (MPU4) (set 1)
+m4num1 Number One (Barcrest) (Dutch) (MPU4)
+m4octo Octopus (Nova) (MPU4)
+m4oldtmr Old Timer (Barcrest) (Dutch) (MPU4) (DOT1.1)
+m4omega Omega (Barcrest) (Dutch) (MPU4)
+m4ordmnd Oriental Diamonds (Barcrest) (German) (MPU4)
+m4paracla Paradise Club (Crystal) (MPU4) (set 2)
+m4paracl Paradise Club (Crystal) (MPU4) (set 1)
+m4pbnudga Pinball Nudger (Empire) (MPU4, set 2)
+m4pbnudgb Pinball Nudger (Empire) (MPU4, set 3)
+m4pbnudg Pinball Nudger (Empire) (MPU4, set 1)
+m4pick Pick A Fruit (JPM) (MPU4)
+m4potlcka Pot Luck 100 Club (Barcrest) (MPU4) (PL 2.7)
+m4potlck Pot Luck 100 Club (Barcrest) (MPU4) (P1L 2.2)
+m4prem Premier (Barcrest) (MPU4) (DPM)
+m4purmad Pure Madness (Union)
+m4r2r Reel 2 Reel (Barcrest) (MPU4)
+m4ragsa Rags To Riches Club (Crystal) (MPU4) (set 2)
+m4ragsb Rags To Riches Club (Crystal) (MPU4) (set 3)
+m4ragsc Rags To Riches Club (Crystal) (MPU4) (set 4)
+m4rags Rags To Riches Club (Crystal) (MPU4) (set 1)
+m4randr Random Roulette (Barcrest) (Dutch) (MPU4)
+m4rckrola Rock 'n' Roll (Union - Empire) (MPU4, set 2)
+m4rckrolb Rock 'n' Roll (Union - Empire) (MPU4, set 3)
+m4rckrol Rock 'n' Roll (Union - Empire) (MPU4, set 1)
+m4rdht Red Heat (Golden Nugget?) (Barcrest) (MPU4) (DRH 1.2)
+m4reelpk Reel Poker (Barcrest) (MPU4)
+m4remag unknown MPU4 'ZTP 0.7' (MPU4?)
+m4revolv Revolva (Union) (MPU4)
+m4ringfr Ring Of Fire (Barcrest) (MPU4)
+m4riocra Rio Grande (Crystal) (MPU4) (set 2)
+m4riocr Rio Grande (Crystal) (MPU4) (set 1)
+m4riotrp Rio Tropico (unknown) (MPU4)
+m4rlpicka Reel Picks (Crystal) (MPU4) (set 2)
+m4rlpickb Reel Picks (Crystal) (MPU4) (set 3)
+m4rlpickc Reel Picks (Crystal) (MPU4) (set 4)
+m4rlpick Reel Picks (Crystal) (MPU4) (set 1)
+m4rltst MPU4 Reel Test (3.0)
+m4rmg unknown MPU4 'CTP 0.4' (MPU4?)
+m4roadrn Road Runner (Barcrest) (Dutch) (MPU4) (DRO1.9)
+m4rotex Rotex (Union) (MPU4)
+m4royjwl Royal Jewels (Barcrest) (MPU4)
+m4rsga Ready Steady Go (Barcrest) (MPU4, Mod 2 type, V1.0)
+m4rsg Ready Steady Go (Barcrest) (MPU4, Mod 2 type, V1.2)
+m4runawyb Runaway Trail (Barcrest) (v1.2?) (MPU4)
+m4runawy Runaway Trail (Barcrest) (MPU4)
+m4rwb Red White & Blue (Barcrest) (MPU4) (DRW)
+m4safar Safari Club (Mdm) (MPU4)
+m4salsa Salsa (Barcrest) (MPU4) (DSA)
+m4samu Samurai (Barcrest) (Dutch) (MPU4)
+m4sb5 Sunset Boulevard (Barcrest) (MPU4) (BSB 0.3)
+m4sbxa Super Bear X (MPU4?) (set 2)
+m4sbxb Super Bear X (MPU4?) (set 3)
+m4sbxc Super Bear X (MPU4?) (set 4)
+m4sbxd Super Bear X (MPU4?) (set 5)
+m4sbxe Super Bear X (MPU4?) (set 6)
+m4sbx Super Bear X (MPU4?) (set 1)
+m4screwa Screwin' Around (Global) (MPU4, v0.7)
+m4screwb Screwin' Around (Global) (MPU4, v0.5)
+m4screwp Screwin' Around (Global) (MPU4, v0.8) (Protocol)
+m4screw Screwin' Around (Global) (MPU4, v0.8)
+m4sctagt Secret Agent (Nova) (MPU4)
+m4select Select (Union) (MPU4)
+m4sgraba Smash 'n' Grab (Barcrest) (MPU4) (set 1.0, set 2)
+m4sgrabb Smash 'n' Grab (Barcrest) (MPU4) (SAG 3.4)
+m4sgrab Smash 'n' Grab (Barcrest) (MPU4) (SAG 1.0, set 1)
+m4shkwav__c Shockwave (Qps) (MPU4) (set 4)
+m4showtm Show Timer (Barcrest) (Dutch) (MPU4) (DSH1.3)
+m4silshd Silver Shadow (Barcrest) (MPU4)
+m4smshgba Smash 'n' Grab (Mdm) (MPU4, set 2)
+m4smshgbb Smash 'n' Grab (Mdm) (MPU4, set 3)
+m4smshgbc Smash 'n' Grab (Mdm) (MPU4, set 4)
+m4smshgb Smash 'n' Grab (Mdm) (MPU4, set 1)
+m4snklad Snakes & Ladders (Mdm) (MPU4)
+m4snowbl Snowball Bingo (Mdm) (MPU4)
+m4solsila Solid Silver Club (Barcrest) (MPU4) (SOS 2.1)
+m4solsil Solid Silver Club (Barcrest) (MPU4) (SOS 2.2)
+m4spnwina Spin A Win (Cotswold Microsystems) (MPU4) (set 2)
+m4spotln Spotlight (Nova) (MPU4)
+m4sstrek Super Streak (bootleg) (MPU4)
+m4stakeua Stake Up Club (Barcrest) (MPU4) (SU 4.8)
+m4stakeu Stake Up Club (Barcrest) (MPU4) (SU 4.4)
+m4starbr Stars And Bars (Barcrest) (Dutch) (MPU4)
+m4stards Stardust (Barcrest) (Dutch) (MPU4)
+m4stc unknown MPU4 'STC 0.1' (Barcrest) (MPU4)
+m4steptm Step Timer (Barcrest) (Dutch) (MPU4) (DST 1.1)
+m4stopcl Stop the Clock (Barcrest) (MPU4) (SC2.5)
+m4sunclba Sun Club (Bwb) (MPU4) (set 2)
+m4sunclb Sun Club (Bwb) (MPU4) (set 1)
+m4sunday Sunday Sport (Pcp) (MPU4)
+m4sunscla Sunset Club (Bwb) (MPU4) (set 2)
+m4sunsclb Sunset Club (Bwb) (MPU4) (set 3)
+m4sunscl Sunset Club (Bwb) (MPU4) (set 1)
+m4sunseta Sunset Boulevard (Barcrest) (MPU4) (B25 1.2, set 1)
+m4sunsetb Sunset Boulevard (Barcrest) (MPU4) (B25 1.2, set 2)
+m4sunsetd Sunset Boulevard (Barcrest) (MPU4) (SBU 2.0)
+m4sunsete Sunset Boulevard (Barcrest) (MPU4) (BS__ 1.1)
+m4sunsetf Sunset Boulevard (Barcrest) (MPU4) (BS__ 1.0, set 1)
+m4sunsetg Sunset Boulevard (Barcrest) (MPU4) (BS__ 1.0, set 2)
+m4sunseth Sunset Boulevard (Barcrest) (MPU4) (BS__ 1.0, set 3, bad)
+m4sunseti Sunset Boulevard (Barcrest) (MPU4) (BS__ 1.0, set 4)
+m4sunsetj Sunset Boulevard (Barcrest) (MPU4) (BS__ 1.0, set 5)
+m4sunsetk Sunset Boulevard (Barcrest) (MPU4) (SB__ 1.1)
+m4sunsetl Sunset Boulevard (Barcrest) (MPU4) (SB__ 1.0, set 1)
+m4sunsetm Sunset Boulevard (Barcrest) (MPU4) (SB__ 1.0, set 2)
+m4sunsetn Sunset Boulevard (Barcrest) (MPU4) (SB__ 1.0, set 3)
+m4sunseto Sunset Boulevard (Barcrest) (MPU4) (SB__ 1.0, set 4)
+m4sunsetp Sunset Boulevard (Barcrest) (MPU4) (SB__ 1.0, set 5)
+m4sunsetq Sunset Boulevard (Barcrest) (MPU4) (SB__ 1.0, set 6)
+m4sunsetr Sunset Boulevard (Barcrest) (MPU4) (SB__ 1.0, set 7)
+m4sunsets Sunset Boulevard (Barcrest) (MPU4) (SB__ 1.0, set 8)
+m4sunset Sunset Boulevard (Barcrest) (MPU4) (BSB 0.4)
+m4sunsett Sunset Boulevard (Barcrest) (MPU4) (SB__ 1.0, set 9)
+m4supbfa Super Bucks Fizz Club (Barcrest) (MPU4) (set 2)
+m4supbf Super Bucks Fizz Club (Barcrest) (MPU4) (set 1)
+m4supfrua Supafruits (Union) (MPU4, set 2)
+m4supfru Supafruits (Union) (MPU4, set 1)
+m4supjsta Super Jester (Pcp) (MPU4) (set 2)
+m4supjstb Super Jester (Pcp) (MPU4) (set 3)
+m4supjstc Super Jester (Pcp) (MPU4) (set 4)
+m4supjstd Super Jester (Pcp) (MPU4) (set 5)
+m4supjste Super Jester (Pcp) (MPU4) (set 6)
+m4supjst Super Jester (Pcp) (MPU4) (set 1)
+m4supsl Supa Silva (Barcrest) (MPU4)
+m4supslt Supa Slot (Barcrest) (MPU4)
+m4suptrn Supatron (Barcrest) (MPU4)
+m4suptuba Super Tubes (Barcrest) (MPU4) (S4T 1.0, set 2)
+m4suptub Super Tubes (Barcrest) (MPU4) (S4T 1.0, set 1))
+m4surfa Super Surfin' (Gemini) (MPU4) (set 2)
+m4surfb Super Surfin' (Gemini) (MPU4) (set 3)
+m4surf Super Surfin' (Gemini) (MPU4) (set 1)
+m4swpnota Swap-A-Note (Barcrest) (v3.2D) (MPU4)
+m4swpnot Swap-A-Note (Barcrest) (v3.3) (MPU4)
+m4t266 unknown MPU4 'TTO 1.1' (MPU4?)
+m4taj Taj Mahal (Barcrest) (Dutch) (MPU4)
+m4take2a Take Two (Barcrest) (MPU4) (TTO 1.1)
+m4take2 Take Two (Barcrest) (MPU4) (TTO 1.2)
+m4take5 Take 5 (Barcrest) (MPU4)
+m4tbplaya Turbo Play (Barcrest) (Dutch) (MPU4) (DTP) (set 2)
+m4tbplayb Turbo Play (Barcrest) (Dutch) (MPU4) (DTP) (set 3)
+m4tbplay Turbo Play (Barcrest) (Dutch) (MPU4) (DTP) (set 1)
+m4tbreel Turbo Reel (Barcrest) (Dutch) (MPU4) (set 1)
+m4tbrldx Turbo Reel (Barcrest) (Dutch) (MPU4) (set 3, Deluxe?)
+m4technoa Techno Reel (Barcrest) (MPU4) (DTE) (set 2)
+m4techno Techno Reel (Barcrest) (MPU4) (DTE) (set 1)
+m4thehit The Hit (Barcrest) (MPU4)
+m4themoba The Mob (Mdm) (MPU4, set 2)
+m4themobb The Mob (Mdm) (MPU4, set 3)
+m4themob The Mob (Mdm) (MPU4, set 1)
+m4tiktak Tic Tak Cash (Barcrest) (MPU4)
+m4toma Tomahawk (Barcrest) (MPU4)
+m4topacta Top Action (Barcrest) (Dutch) (MPU4) (set 2)
+m4topact Top Action (Barcrest) (Dutch) (MPU4) (set 1)
+m4topdk Top Deck (Barcrest) (Dutch) (MPU4)
+m4topgr Top Gear (Barcrest) (MPU4)
+m4toplot Top The Lot (Barcrest) (MPU4, T4L 1.0)
+m4toprn Top Run (Barcrest) (Dutch) (MPU4)
+m4topst Top Stop (Barcrest) (MPU4)
+m4toptak Top Take (Barcrest) (MPU4)
+m4toptena Top Tenner (Barcrest) (MPU4, Mod 2 type, TP 2.7)
+m4toptima Top Timer (Barcrest) (Dutch) (MPU4) (DTT) (set 2)
+m4toptim Top Timer (Barcrest) (Dutch) (MPU4) (DTT) (set 1)
+m4treela Turbo Reels (unknown) (MPU4?) (set 2)
+m4treel Turbo Reels (unknown) (MPU4?) (set 1)
+m4tribnk Triple Bank (Barcrest) (Dutch) (MPU4)
+m4tricol Tricolor (Barcrest) (Dutch) (MPU4)
+m4trimad Triple Madness (Union) (MPU4)
+m4tropcla Tropicana Club (Barcrest) (MPU4) (set 2)
+m4tropclb Tropicana Club (Barcrest) (MPU4) (set 3)
+m4tropclc Tropicana Club (Barcrest) (MPU4) (set 4)
+m4tropcld Tropicana Club (Barcrest) (MPU4) (set 5)
+m4tropcl Tropicana Club (Barcrest) (MPU4) (set 1)
+m4tst2 MPU4 Unit Test (Program 2)
+m4tst MPU4 Unit Test (Program 4)
+m4ttak Tic Tac Take (unknown) (MPU4)
+m4ttraila Treasure Trail (Empire) (MPU4, set 2)
+m4ttrailb Treasure Trail (Empire) (MPU4, set 3)
+m4ttrail Treasure Trail (Empire) (MPU4, set 1)
+m4tupen Tuppenny Cracker (Barcrest - Bootleg) (MPU4)
+m4twilgt Twilight (Barcrest) (Dutch) (MPU4)
+m4twintm Twin Timer (Barcrest) (MPU4) (D2T 1.1)
+m4twstcla Twister Club (Crystal) (MPU4) (set 2)
+m4twstclb Twister Club (Crystal) (MPU4) (set 3)
+m4twstcl Twister Club (Crystal) (MPU4) (set 1)
+m4twstra Twister (Crystal) (MPU4) (set 2)
+m4twstrb Twister (Crystal) (MPU4) (set 3)
+m4twstrc Twister (Crystal) (MPU4) (set 4)
+m4twstrd Twister (Crystal) (MPU4) (set 5)
+m4twstr Twister (Crystal) (MPU4) (set 1)
+m4tylba Thank Your Lucky Bars (Crystal) (MPU4) (set 2)
+m4tylb Thank Your Lucky Bars (Crystal) (MPU4) (set 1)
+m4uniboxa Unibox (Union) (MPU4, set 2)
+m4unibox Unibox (Union) (MPU4, set 1)
+m4uniquep Unique (Union) (MPU4, set 2)
+m4unique Unique (Union) (MPU4, set 1)
+m4univ Universe (Barcrest) (Dutch) (MPU4) (DUN)
+m4vfm Value For Money (Global) (MPU4)
+m4vivalvd Viva Las Vegas (Barcrest) [Dutch] (MPU4) (DLV)
+m4vivan Viva Las Vegas (Nova) (MPU4)
+m4voodoo Voodoo 1000 (Barcrest) (Dutch) (MPU4) (DDO 3.2)
+m4wayin Way In (Barcrest) (MPU4) (set 1)
+m4wife Money Or Yer Wife (Gemini) (MPU4)
+m4wildms Wild Mystery (Barcrest) (Dutch) (MPU4)
+m4wildtm Wild Timer (Barcrest) (Dutch) (MPU4) (DWT 1.3)
+m4wnud unknown MPU4 'W Nudge' (MPU4?)
+m4wwca Wacky Weekend Club (Global) (MPU4) (set 2)
+m4wwcb Wacky Weekend Club (Global) (MPU4) (set 3)
+m4wwc Wacky Weekend Club (Global) (MPU4) (set 1)
+m4zilla Zillionare's Challenge (Pure Leisure) (MPU4) (set 2)
+m4zill Zillionare's Challenge (Pure Leisure) (MPU4) (set 1)
+m55050 Fifty Fifty (Bwb) (MPU5)
+m5aceclba Ace Of Clubs (Empire) (MPU5, set 2)
+m5aceclb Ace Of Clubs (Empire) (MPU5, set 1)
+m5aceclbb Ace Of Clubs (Empire) (MPU5, set 3)
+m5addamsa Addams Family (Barcrest) (MPU5) (v0.5, set 2)
+m5addams Addams Family (Barcrest) (MPU5) (v0.5, set 1)
+m5addamsb Addams Family (Barcrest) (MPU5) (v0.5, set 3)
+m5addamsc Addams Family (Barcrest) (MPU5) (v0.5, set 4)
+m5addamsd Addams Family (Barcrest) (MPU5) (v0.5, set 5)
+m5addamse Addams Family (Barcrest) (MPU5) (v0.5, set 6)
+m5addamsf Addams Family (Barcrest) (MPU5) (v0.5, set 7)
+m5addamsg Addams Family (Barcrest) (MPU5) (v0.5, set 8)
+m5addamsh Addams Family (Barcrest) (MPU5) (v0.2, set 1)
+m5addamsi Addams Family (Barcrest) (MPU5) (v0.2, set 2)
+m5addamsj Addams Family (Barcrest) (MPU5) (v0.2, set 3)
+m5addamsk Addams Family (Barcrest) (MPU5) (v0.3, set 1)
+m5addamsl Addams Family (Barcrest) (MPU5) (v0.3, set 2)
+m5addamsm Addams Family (Barcrest) (MPU5) (v0.3, set 3)
+m5addamsn Addams Family (Barcrest) (MPU5) (v0.3, set 4)
+m5addamso Addams Family (Barcrest) (MPU5) (v0.3, set 5)
+m5addamsp Addams Family (Barcrest) (MPU5) (v0.3, set 6)
+m5addamsq Addams Family (Barcrest) (MPU5) (v0.3, set 7)
+m5addamsr Addams Family (Barcrest) (MPU5) (v0.3, set 8)
+m5addamss Addams Family (Barcrest) (MPU5) (v0.3, set 9)
+m5addlada Adders & Ladders (Barcrest) (MPU5, v0.6, set 2)
+m5addlad Adders & Ladders (Barcrest) (MPU5, v0.6, set 1)
+m5addladb Adders & Ladders (Barcrest) (MPU5, v0.6, set 3)
+m5addladc Adders & Ladders (Barcrest) (MPU5, v0.6, set 4)
+m5addladd Adders & Ladders (Barcrest) (MPU5, v0.6, set 5)
+m5addlade Adders & Ladders (Barcrest) (MPU5, v0.6, set 6)
+m5addladf Adders & Ladders (Barcrest) (MPU5, v0.6, set 7)
+m5addladg Adders & Ladders (Barcrest) (MPU5, v0.6, set 8)
+m5addladh Adders & Ladders (Barcrest) (MPU5, v0.6, set 9)
+m5addladi Adders & Ladders (Barcrest) (MPU5, v0.6, set 10)
+m5addladj Adders & Ladders (Barcrest) (MPU5, v0.1, set 1)
+m5addladk Adders & Ladders (Barcrest) (MPU5, v0.1, set 2)
+m5addladl Adders & Ladders (Barcrest) (MPU5, v0.1, set 3)
+m5addladm Adders & Ladders (Barcrest) (MPU5, v0.1, set 4)
+m5addladn Adders & Ladders (Barcrest) (MPU5, v0.1, set 5)
+m5addlado Adders & Ladders (Barcrest) (MPU5, v0.1, set 6)
+m5addladp Adders & Ladders (Barcrest) (MPU5, v0.1, set 7)
+m5addladq Adders & Ladders (Barcrest) (MPU5, v0.4, set 1)
+m5addladr Adders & Ladders (Barcrest) (MPU5, v0.4, set 2)
+m5addlads Adders & Ladders (Barcrest) (MPU5, v?.?)
+m5all41a All 4 One (Vivid) (MPU5, set 2)
+m5all41 All 4 One (Vivid) (MPU5, set 1)
+m5all41b All 4 One (Vivid) (MPU5, set 3)
+m5all41c All 4 One (Vivid) (MPU5, set 4)
+m5all41d All 4 One (Vivid) (MPU5, set 5)
+m5all41e All 4 One (Vivid) (MPU5, set 6)
+m5all41f All 4 One (Vivid) (MPU5, set 7)
+m5all41g All 4 One (Vivid) (MPU5, set 8)
+m5all41h All 4 One (Vivid) (MPU5, set 9)
+m5all41i All 4 One (Vivid) (MPU5, set 10)
+m5all41j All 4 One (Vivid) (MPU5, set 11)
+m5all41k All 4 One (Vivid) (MPU5, set 12)
+m5all41l All 4 One (Vivid) (MPU5, set 13)
+m5all41low All 4 One (Lowen) (MPU5)
+m5all41m All 4 One (Vivid) (MPU5, set 14)
+m5arab03 Arabian Nights (Barcrest) (MPU5) (set 2)
+m5arab Arabian Nights (Barcrest) (MPU5) (set 1)
+m5ashocka Aftershock (Barcrest - Red Gaming) (MPU5, v1.3)
+m5ashock Aftershock (Barcrest - Red Gaming) (MPU5, v1.2)
+m5atlana Atlantic (Vivid) (MPU5, v1.2)
+m5atlan Atlantic (Vivid) (MPU5, v1.4)
+m5austin10 Austin Powers (Barcrest) (MPU5) (set 2)
+m5austin11 Austin Powers (Barcrest) (MPU5) (set 3)
+m5austin Austin Powers (Barcrest) (MPU5) (set 1)
+m5bankrl The Bank Roll (Barcrest) (MPU5)
+m5barkng Barking Mad (Barcrest) (MPU5)
+m5barmy Barmy Army (Barcrest) (MPU5)
+m5barxdx Bar X Deluxe (Empire) (MPU5)
+m5baxe04 Battle Axe (Barcrest) (MPU5) (set 2)
+m5baxe Battle Axe (Barcrest) (MPU5) (set 1)
+m5bbank13 Break The Bank (Barcrest - Red Gaming) (MPU5) (set 2)
+m5bbank Break The Bank (Barcrest - Red Gaming) (MPU5) (set 1)
+m5bbro02 Big Brother (Barcrest) (MPU5) (set 2)
+m5bbro Big Brother (Barcrest) (MPU5) (set 1)
+m5bbrocl Big Brother Club (Barcrest) (MPU5)
+m5beansa Full Of Beans (Barcrest) (MPU5) (set 2)
+m5beans Full Of Beans (Barcrest) (MPU5) (set 1)
+m5bigchs05 The Big Cheese (Barcrest) (MPU5) (set 2)
+m5bigchs The Big Cheese (Barcrest) (MPU5) (set 1)
+m5biggam11 The Big Game (Barcrest) (MPU5) (set 2)
+m5biggam The Big Game (Barcrest) (MPU5) (set 1)
+m5bigsht04 Big Shot (Barcrest - Red Gaming) (MPU5) (set 2)
+m5bigsht11 Big Shot (Barcrest - Red Gaming) (MPU5) (set 3)
+m5bigsht13 Big Shot (Barcrest - Red Gaming) (MPU5) (set 4)
+m5bigshta Big Shot (Barcrest - Red Gaming) (MPU5) (set 5)
+m5bigsht Big Shot (Barcrest - Red Gaming) (MPU5) (set 1)
+m5bling Bling King Crazy (Barcrest) (MPU5)
+m5blkwht01 Black & White (Barcrest) (MPU5) (set 3)
+m5blkwht11 Black & White (Barcrest) (MPU5) (set 2)
+m5blkwht Black & White (Barcrest) (MPU5) (set 1)
+m5bnkrs Bonkers (Barcrest - Red Gaming) (MPU5)
+m5bnzclb11 Bonanza Club (Empire) (MPU5) (set 2)
+m5bnzclb Bonanza Club (Empire) (MPU5) (set 1)
+m5btlbnk Bottle Bank (Vivid) (MPU5)
+m5bttfa Back To The Features (Vivid) (MPU5) (set 2)
+m5bttf Back To The Features (Vivid) (MPU5) (set 1)
+m5bukroo Buckaroo (Empire) (MPU5)
+m5bwaves07 Brain Waves (Barcrest) (MPU5) (set 2)
+m5bwaves Brain Waves (Barcrest) (MPU5) (set 1)
+m5caesc Caesar's Cash (Vivid) (MPU5)
+m5carclb Caribbean Club (Barcrest) (MPU5)
+m5card Card Shark (Vivid) (MPU5)
+m5carou Carousel (Empire) (MPU5)
+m5carpet12 Magic Carpet (Bwb) (MPU5) (set 2)
+m5carpet Magic Carpet (Bwb) (MPU5) (set 1)
+m5carwsh10 Car Wash (Bwb) (MPU5) (set 2)
+m5carwsh Car Wash (Bwb) (MPU5) (set 1)
+m5casfev12 Casino Fever (Red Gaming) (MPU5) (set 2)
+m5casfev Casino Fever (Red Gaming) (MPU5) (set 1)
+m5cashar04 Cash Arena (Barcrest) (MPU5) (set 2)
+m5cashar Cash Arena (Barcrest) (MPU5) (set 1)
+m5cashat Cash Attack (Barcrest) (MPU5)
+m5cashln Cash Lines (Barcrest) (MPU5)
+m5cashrn01 Cash Run (Barcrest) (MPU5) (set 2)
+m5cashrn02 Cash Run (Barcrest) (MPU5) (set 3)
+m5cashrn04 Cash Run (Barcrest) (MPU5) (set 4)
+m5cashrn Cash Run (Barcrest) (MPU5) (set 1)
+m5casroc Casino Royale Club (Empire) (MPU5)
+m5cbrun Cannonball Run (Empire) (MPU5)
+m5cbwa Ca$h Bang Wallop (Barcrest) (MPU5) (set 2)
+m5cbw Ca$h Bang Wallop (Barcrest) (MPU5) (set 1)
+m5centcl20 Centurion Club (Empire) (MPU5) (set 2)
+m5centcl21a Centurion Club (Empire) (MPU5) (set 4)
+m5centcl21 Centurion Club (Empire) (MPU5) (set 3)
+m5centcla Centurion Club (Empire) (MPU5) (set 5)
+m5centcl Centurion Club (Empire) (MPU5) (set 1)
+m5circlb00 Circus Club (Bwb) (MPU5) (set 2)
+m5circlb15 Circus Club (Bwb) (MPU5) (set 3)
+m5circlb33 Circus Club (Bwb) (MPU5) (set 4)
+m5circlb Circus Club (Bwb) (MPU5) (set 1)
+m5circus0a Circus (Bwb) (MPU5) (set 2)
+m5circus0b Circus (Bwb) (MPU5) (set 3)
+m5circus11 Circus (Bwb) (MPU5) (set 6)
+m5circus20 Circus (Bwb) (MPU5) (set 4)
+m5circus21 Circus (Bwb) (MPU5) (set 5)
+m5circus Circus (Bwb) (MPU5) (set 1)
+m5clbtro24 Club Tropicana (Empire) (MPU5) (set 2)
+m5clbtro25 Club Tropicana (Empire) (MPU5) (set 3)
+m5clbtro Club Tropicana (Empire) (MPU5) (set 1)
+m5clifhn Cliffhanger (Vivid) (MPU5)
+m5clown11 Clown In Around (Bwb) (MPU5) (set 2)
+m5clown13 Clown In Around (Bwb) (MPU5) (set 3)
+m5clown Clown In Around (Bwb) (MPU5) (set 1)
+m5clr MPU 5 Ram & Meter Clear (Barcrest) (MPU5)
+m5clubsn11 Club Sandwich (Bwb) (MPU5) (set 2)
+m5clubsn14 Club Sandwich (Bwb) (MPU5) (set 3)
+m5clubsn16 Club Sandwich (Bwb) (MPU5) (set 4)
+m5clubsn Club Sandwich (Bwb) (MPU5) (set 1)
+m5cmass Critical Mass (Barcrest - Red Gaming) (MPU5)
+m5cnct415 Connect 4 (Vivid) (MPU5) (set 2)
+m5cnct420 Connect 4 (Vivid) (MPU5) (set 3)
+m5cnct4 Connect 4 (Vivid) (MPU5) (set 1)
+m5cockdd05 Cock A Doodle Dough! (Empire) (MPU5) (set 2)
+m5cockdd Cock A Doodle Dough! (Empire) (MPU5) (set 1)
+m5codft02 The Codfather (Barcrest) (MPU5) (set 2)
+m5codft The Codfather (Barcrest) (MPU5) (set 1)
+m5coloss Colossus Club (Empire) (MPU5)
+m5cosclb Costa Del Cash Club (Barcrest) (MPU5)
+m5cos Costa Del Cash Casino (Barcrest) (MPU5)
+m5costa Costa Del Cash (Barcrest) (MPU5)
+m5cpcash Captain Cash (Barcrest) (MPU5)
+m5croclb Crocodile Rock Club (Empire) (MPU5)
+m5crocrk10 Crocodile Rock (Empire) (MPU5) (set 2)
+m5crocrk Crocodile Rock (Empire) (MPU5) (set 1)
+m5crsfir Crossfire (Empire) (MPU5)
+m5crzkni03 Crazy Crazy Knights (Barcrest) (MPU5) (set 2)
+m5crzkni Crazy Crazy Knights (Barcrest) (MPU5) (set 1)
+m5cshkcb12 Card Shark Club (Vivid) (MPU5) (set 2)
+m5cshkcb13 Card Shark Club (Vivid) (MPU5) (set 3)
+m5cshkcb Card Shark Club (Vivid) (MPU5) (set 1)
+m5cshstx Cash Stax (Bwb) (MPU5)
+m5cworan12 Clockwork Oranges (Empire) (MPU5) (set 2)
+m5cworan Clockwork Oranges (Empire) (MPU5) (set 1)
+m5dblfun Double Fun (Lowen) (MPU5)
+m5dblqts1b Double Or Quits (Bwb) (MPU5) (set 4)
+m5dblqtsa Double Or Quits (Bwb) (MPU5) (set 2)
+m5dblqtsb Double Or Quits (Bwb) (MPU5) (set 3)
+m5dblqts Double Or Quits (Bwb) (MPU5) (set 1)
+m5dbubl Double Bubble (Barcrest - Red Gaming) (MPU5)
+m5devil Devil Of A Deal (Vivid) (MPU5)
+m5dick10 Dick Turnip (Bwb) (MPU5) (set 2)
+m5dick Dick Turnip (Bwb) (MPU5) (set 1)
+m5dmnf10 Diamonds Are Forever (Empire) (MPU5) (set 2)
+m5dmnfcl04 Diamonds Are Forever Club (Empire) (MPU5) (set 2)
+m5dmnfcl Diamonds Are Forever Club (Empire) (MPU5) (set 1)
+m5dmnf Diamonds Are Forever (Empire) (MPU5) (set 1)
+m5dmnstra Demon Streak (Barcrest - Red Gaming) (MPU5, set 2)
+m5dmnstr Demon Streak (Barcrest - Red Gaming) (MPU5, set 1)
+m5donnaa Donna Kebab (Bwb) (MPU5, set 3)
+m5donnad Donna Kebab (Bwb) (MPU5, set 1, Datapak)
+m5donna Donna Kebab (Bwb) (MPU5, set 1)
+m5doshpk05 Do$h 'n' Pecks (Barcrest) (MPU5) (set 2)
+m5doshpk Do$h 'n' Pecks (Barcrest) (MPU5) (set 1)
+m5draclb01 Ooh Aah Dracula Club (Barcrest) (MPU5) (set 3)
+m5draclb07 Ooh Aah Dracula Club (Barcrest) (MPU5) (set 2)
+m5draclb Ooh Aah Dracula Club (Barcrest) (MPU5) (set 1)
+m5dragnda Dragon Drop (Barcrest - Red Gaming) (MPU5, set 2)
+m5dragnd Dragon Drop (Barcrest - Red Gaming) (MPU5, set 1)
+m5eggold Egyptian Gold (Bwb) (MPU5)
+m5egra Elvis Gold Rush (Barcrest) (MPU5, set 2)
+m5egr Elvis Gold Rush (Barcrest) (MPU5, set 1)
+m5egssa Elvis Gold Super Streak (Barcrest) (MPU5, set 2)
+m5egss Elvis Gold Super Streak (Barcrest) (MPU5, set 1)
+m5elband El Bandido Club (Vivid) (MPU5)
+m5elim03 Eliminator (Barcrest) (MPU5) (set 2)
+m5elim04 Eliminator (Barcrest) (MPU5) (set 3)
+m5elim Eliminator (Barcrest) (MPU5) (set 1)
+m5evgrhra Elvis Gold Red Hot Roll (Barcrest) (MPU5, set 2)
+m5evgrhr Elvis Gold Red Hot Roll (Barcrest) (MPU5, set 1)
+m5ewn08 Each Way Nudge (Barcrest) (MPU5) (set 2)
+m5ewn Each Way Nudge (Barcrest) (MPU5) (set 1)
+m5extrm Extreme (Empire) (MPU5)
+m5extrmm04a Extreme Madness (Empire) (MPU5) (set 2)
+m5extrmm04b Extreme Madness (Empire) (MPU5) (set 3)
+m5extrmm10 Extreme Madness (Empire) (MPU5) (set 4)
+m5extrmm Extreme Madness (Empire) (MPU5) (set 1)
+m5fair Fairground Attraction (Vivid) (MPU5)
+m5fatcat Fat Cat (Empire) (MPU5)
+m5fewmora A Few Dollars More (Empire) (MPU5) (v0.2, set 2)
+m5fewmor A Few Dollars More (Empire) (MPU5) (v0.2, set 1)
+m5fewmorb A Few Dollars More (Empire) (MPU5) (v0.3, set 1)
+m5fewmorc A Few Dollars More (Empire) (MPU5) (v0.3, set 2)
+m5fiddle03 On The Fiddle (Barcrest) (MPU5) (set 2)
+m5fiddle On The Fiddle (Barcrest) (MPU5) (set 1)
+m5fire All Fired Up (Barcrest) (MPU5)
+m5firebl Fireball (Barcrest) (MPU5)
+m5fishcl Fish Full Of Dollars Club (Empire) (MPU5)
+m5fishdl10 Fish Full Of Dollars (Empire) (MPU5) (set 2)
+m5fishdl Fish Full Of Dollars (Empire) (MPU5) (set 1)
+m5flipcr Flippin Crazy (Barcrest) (MPU5)
+m5fmonty04a The Full Monty (Empire) (MPU5) (set 2)
+m5fmonty04b The Full Monty (Empire) (MPU5) (set 3)
+m5fmonty04c The Full Monty (Empire) (MPU5) (set 4)
+m5fmonty The Full Monty (Empire) (MPU5) (set 1)
+m5fmount Full Mountie (Empire) (MPU5)
+m5fnfaird Funfair (Barcrest - Red Gaming) (MPU5) (Datapak)
+m5fnfair Funfair (Barcrest - Red Gaming) (MPU5)
+m5fortby01 Fort Boyard (Barcrest) (MPU5) (set 2)
+m5fortby Fort Boyard (Barcrest) (MPU5) (set 1)
+m5frnzya Frenzy (Barcrest) (MPU5) (set 2)
+m5frnzy Frenzy (Barcrest) (MPU5) (set 1)
+m5funsun03 Fun In The Sun (Barcrest) (MPU5) (set 2)
+m5funsun Fun In The Sun (Barcrest) (MPU5) (set 1)
+m5fusir11 Fruits U Sir (Barcrest - Red Gaming) (MPU5) (set 2)
+m5fusir12 Fruits U Sir (Barcrest - Red Gaming) (MPU5) (set 3)
+m5fusir Fruits U Sir (Barcrest - Red Gaming) (MPU5) (set 1)
+m5gdrag Golden Dragon (Barcrest) (MPU5)
+m5gdrgcl05 Golden Dragon Club (Barcrest) (MPU5) (set 2)
+m5gdrgcl Golden Dragon Club (Barcrest) (MPU5) (set 1)
+m5ggems20 Giant Gems (Vivid) (MPU5) (set 2)
+m5ggems Giant Gems (Vivid) (MPU5) (set 1)
+m5gimmie Gimmie Gimmie Gimmie (Barcrest) (MPU5)
+m5gkeys Golden Keys (Barcrest) (MPU5)
+m5goape Going Ape (Bwb) (MPU5)
+m5gophcl Gopher Gold Club (Empire) (MPU5)
+m5gophr Gopher Gold (Empire) (MPU5)
+m5gpclub Get Plastered Club (Bwb) (MPU5)
+m5groll Golden Roll (Vivid) (MPU5)
+m5grush01 Gold Rush (Barcrest) (MPU5) (set 6)
+m5grush02 Gold Rush (Barcrest) (MPU5) (set 5)
+m5grush03 Gold Rush (Barcrest) (MPU5) (set 4)
+m5grush04 Gold Rush (Barcrest) (MPU5) (set 3)
+m5grush10 Gold Rush (Barcrest) (MPU5) (set 2)
+m5grush504 Gold Rush Five Liner (Barcrest) (MPU5) (set 2)
+m5grush5 Gold Rush Five Liner (Barcrest) (MPU5) (set 1)
+m5grush Gold Rush (Barcrest) (MPU5) (set 1)
+m5gruss Gold Rush Sit Down (Barcrest) (MPU5)
+m5grusst03 Gold Rush Stampede (Barcrest) (MPU5) (set 3)
+m5grusst04 Gold Rush Stampede (Barcrest) (MPU5) (set 2)
+m5grusst Gold Rush Stampede (Barcrest) (MPU5) (set 1)
+m5gsstrk07 Gold Super Streak (Barcrest) (MPU5) (set 2)
+m5gsstrk Gold Super Streak (Barcrest) (MPU5) (set 1)
+m5gstrik01a Gold Strike (Barcrest) (MPU5) (set 5)
+m5gstrik01 Gold Strike (Barcrest) (MPU5) (set 4)
+m5gstrik02 Gold Strike (Barcrest) (MPU5) (set 3)
+m5gstrik11 Gold Strike (Barcrest) (MPU5) (set 2)
+m5gstrika Gold Strike (Barcrest) (MPU5) (set 6)
+m5gstrik Gold Strike (Barcrest) (MPU5) (set 1)
+m5hellrz Hellraiser (Barcrest) (MPU5)
+m5hgl14 Happy Go Lucky (Bwb) (MPU5) (set 3)
+m5hgl16 Happy Go Lucky (Bwb) (MPU5) (set 2)
+m5hgl Happy Go Lucky (Bwb) (MPU5) (set 1)
+m5hiclau High Claudius (Vivid) (MPU5)
+m5hifly03 High Flyer (Barcrest) (MPU5) (set 2)
+m5hifly04 High Flyer (Barcrest) (MPU5) (set 3)
+m5hifly High Flyer (Barcrest) (MPU5) (set 1)
+m5hilok Hi Lo Karate (Vivid) (MPU5)
+m5hisprt High Spirits (Empire) (MPU5)
+m5hlsumo Hi Lo Sumo (Barcrest) (MPU5)
+m5hocscl Hocus Pocus Club (Empire) (MPU5)
+m5hocus10 Hocus Pocus (Empire) (MPU5) (set 2)
+m5hocus Hocus Pocus (Empire) (MPU5) (set 1)
+m5holy10 The Holy Grail (Barcrest) (MPU5) (set 2)
+m5holy The Holy Grail (Barcrest) (MPU5) (set 1)
+m5honmona Honey Money (Vivid) (MPU5) (set 2)
+m5honmon Honey Money (Vivid) (MPU5) (set 1)
+m5hopidl Hop Idol (Vivid) (MPU5)
+m5horn Horn Of Plenty (Barcrest / Whitbread) (MPU5)
+m5hotrk Hot Rocks (Barcrest) (MPU5)
+m5hotsht07a Hot Shots (Empire) (MPU5) (set 2)
+m5hotsht08a Hot Shots (Empire) (MPU5) (set 4)
+m5hotsht08 Hot Shots (Empire) (MPU5) (set 3)
+m5hotsht10a Hot Shots (Empire) (MPU5) (set 6)
+m5hotsht10 Hot Shots (Empire) (MPU5) (set 5)
+m5hotsht Hot Shots (Empire) (MPU5) (set 1)
+m5hotslt Hot Slot (Barcrest) (MPU5)
+m5hotstf Hot Stuff (Barcrest) (MPU5)
+m5hula10 Hula Moolah (Empire) (MPU5) (set 2)
+m5hulacl Hula Moolah Club (Empire) (MPU5)
+m5hula Hula Moolah (Empire) (MPU5) (set 1)
+m5hypalx Hypalinx (Barcrest - Red Gaming) (MPU5)
+m5hypno Hypnotic (Vivid) (MPU5)
+m5hypvip Hyper Viper (Barcrest) (MPU5)
+m5invad Invaders (Barcrest - Red Gaming) (MPU5)
+m5jackbx03 Jack In The Box (Empire) (MPU5) (set 2)
+m5jackbx Jack In The Box (Empire) (MPU5) (set 1)
+m5jackp2a Jackpoteers 2 (Barcrest) (MPU5) (set 2)
+m5jackp2 Jackpoteers 2 (Barcrest) (MPU5) (set 1)
+m5jackpt07 Jackpoteers (Barcrest) (MPU5) (set 2)
+m5jackpt Jackpoteers (Barcrest) (MPU5) (set 1)
+m5jakjok Jackpot Jokers (Lowen) (MPU5)
+m5jcptgn Jackpot Genie (Barcrest - Red Gaming) (MPU5)
+m5jcy Juicy Fruits (Empire) (MPU5)
+m5jlstrk Jewel Strike (Barcrest - Red Gaming) (MPU5)
+m5jlyjwl01 Jolly Jewels (Barcrest) (MPU5) (set 2)
+m5jlyjwl02 Jolly Jewels (Barcrest) (MPU5) (set 3)
+m5jlyjwl Jolly Jewels (Barcrest) (MPU5) (set 1)
+m5jlyroga Jolly Roger (Barcrest) (MPU5) (set 2)
+m5jlyrog Jolly Roger (Barcrest) (MPU5) (set 1)
+m5jmpgem01 Jumping Gems (Empire) (MPU5) (set 2)
+m5jmpgem03 Jumping Gems (Empire) (MPU5) (set 3)
+m5jmpgem Jumping Gems (Empire) (MPU5) (set 1)
+m5jmpgmc Jumping Gems Club (Empire) (MPU5)
+m5jmpjok11 Jumpin Jokers (Vivid) (MPU5) (set 2)
+m5jmpjoka Jumpin Jokers (Vivid) (MPU5) (set 3)
+m5jmpjokb Jumpin Jokers (Vivid) (MPU5) (set 4)
+m5jmpjok Jumpin Jokers (Vivid) (MPU5) (set 1)
+m5jokpak Joker In The Pack (Bwb) (MPU5)
+m5kaleid Kaleidoscope Club (Empire) (MPU5)
+m5kcclb24 King Cobra Club (Empire) (MPU5) (set 2)
+m5kcclb King Cobra Club (Empire) (MPU5) (set 1)
+m5kingko04 King KO (Barcrest) (MPU5) (set 2)
+m5kingko05 King KO (Barcrest) (MPU5) (set 3)
+m5kingko King KO (Barcrest) (MPU5) (set 1)
+m5kingqc06 Kings & Queens Club (Empire) (MPU5) (set 2)
+m5kingqc07 Kings & Queens Club (Empire) (MPU5) (set 3)
+m5kingqc08 Kings & Queens Club (Empire) (MPU5) (set 4)
+m5kingqc Kings & Queens Club (Empire) (MPU5) (set 1)
+m5kkebab10 King Kebab (Barcrest) (MPU5) (set 2)
+m5kkebaba King Kebab (Barcrest) (MPU5) (set 3)
+m5kkebab King Kebab (Barcrest) (MPU5) (set 1)
+m5korma12 Korma Chameleon (Empire) (MPU5) (set 2)
+m5korma Korma Chameleon (Empire) (MPU5) (set 1)
+m5kormcl Korma Chameleon Club (Empire) (MPU5)
+m5lock12 Lock 'n' Load (Barcrest - Red Gaming) (MPU5) (set 3)
+m5lock13 Lock 'n' Load (Barcrest - Red Gaming) (MPU5) (set 2)
+m5lockcl14 Lock 'n' Load Club (Barcrest - Red Gaming) (MPU5) (set 3)
+m5lockcl15 Lock 'n' Load Club (Barcrest - Red Gaming) (MPU5) (set 2)
+m5lockcl Lock 'n' Load Club (Barcrest - Red Gaming) (MPU5) (set 1)
+m5lock Lock 'n' Load (Barcrest - Red Gaming) (MPU5) (set 1)
+m5loony Loony Juice (Vivid) (MPU5)
+m5lotta Lotta Luck (Barcrest) (MPU5)
+m5lvwirea Live Wire (Bwb) (MPU5) (set 2)
+m5lvwire Live Wire (Bwb) (MPU5) (set 1)
+m5mag7sa Magnificent 7s (Vivid) (MPU5, set 2)
+m5mag7sb Magnificent 7s (Vivid) (MPU5, set 3)
+m5mag7sc Magnificent 7s (Vivid) (MPU5, set 4)
+m5mag7sd Magnificent 7s (Vivid) (MPU5, set 5)
+m5mag7se Magnificent 7s (Vivid) (MPU5, set 6)
+m5mag7s Magnificent 7s (Vivid) (MPU5, set 1)
+m5martns07 Money Mad Martians (Barcrest) (MPU5) (set 2)
+m5martns Money Mad Martians (Barcrest) (MPU5) (set 1)
+m5mega Mega Zone (Barcrest) (MPU5)
+m5minesw Minesweeper (Bwb) (MPU5)
+m5mmak06 Money Maker (Barcrest) (MPU5) (set 2)
+m5mmak Money Maker (Barcrest) (MPU5) (set 1)
+m5monjoka Monedin Joker (Spanish) (Barcrest) (MPU5) (set 2)
+m5monjok Monedin Joker (Spanish) (Barcrest) (MPU5) (set 1)
+m5monmsta Money Monster (Empire) (MPU5) (set 2)
+m5monmst Money Monster (Empire) (MPU5) (set 1)
+m5monty Monty Python (Barcrest) (MPU5)
+m5mpfccl Monty Python's Flying Circus Club (Barcrest) (MPU5)
+m5mpfc Monty Python's Flying Circus (Barcrest) (MPU5)
+m5mprio Monty Python Rio (Barcrest) (MPU5)
+m5msfa Manic Streak Features (Vivid) (MPU5, set 2)
+m5msf Manic Streak Features (Vivid) (MPU5, set 1)
+m5neptun Neptunes Treasure (Barcrest) (MPU5)
+m5nitro Nitro (Barcrest - Red Gaming) (MPU5)
+m5nnwwgl Nudge Nudge Wink Wink Gold (Barcrest) (MPU5)
+m5nnww Nudge Nudge Wink Wink (Barcrest) (MPU5)
+m5oohaah01 Ooh Aah Dracula (Barcrest) (MPU5) (set 2)
+m5oohaah Ooh Aah Dracula (Barcrest) (MPU5) (set 1)
+m5oohrio Ooh Ahh Dracula Rio (Barcrest) (MPU5)
+m5openbx01 Open The Box (Barcrest) (MPU5) (set 4)
+m5openbx05 Open The Box (Barcrest) (MPU5) (set 3)
+m5openbx06 Open The Box (Barcrest) (MPU5) (set 2)
+m5openbx Open The Box (Barcrest) (MPU5) (set 1)
+m5overld02 Overload (Barcrest) (MPU5) (set 2)
+m5overld10 Overload (Barcrest) (MPU5) (set 3)
+m5overld11 Overload (Barcrest) (MPU5) (set 4)
+m5overld Overload (Barcrest) (MPU5) (set 1)
+m5paint Paint The Town Red (Barcrest - Red Gaming) (MPU5)
+m5peepsh Peep Show (Barcrest) (MPU5)
+m5piefac12 Pie Factory (Vivid) (MPU5) (set 3)
+m5piefac23 Pie Factory (Vivid) (MPU5) (set 2)
+m5piefaca Pie Factory (Vivid) (MPU5) (set 4)
+m5piefac Pie Factory (Vivid) (MPU5) (set 1)
+m5piefc2a Pie Factory 2 (Vivid) (MPU5) (set 2)
+m5piefc2b Pie Factory 2 (Vivid) (MPU5) (set 3)
+m5piefc2 Pie Factory 2 (Vivid) (MPU5) (set 1)
+m5piefcr Pie Factory Rio (Vivid) (MPU5)
+m5ppussy Pink Pussy (Mdm) (MPU5)
+m5psy2 Psycho Cash Beast 2 (Barcrest) (MPU5)
+m5psyccl01 Psycho Cash Beast Club (Barcrest) (MPU5) (set 2)
+m5psyccla02 Psycho Cash Beast Club (Bwb) (MPU5) (set 3)
+m5psyccla24 Psycho Cash Beast Club (Bwb) (MPU5) (set 2)
+m5psyccla Psycho Cash Beast Club (Bwb) (MPU5) (set 1)
+m5psyccl Psycho Cash Beast Club (Barcrest) (MPU5) (set 1)
+m5psycho06 Psycho Cash Beast (Barcrest) (MPU5) (set 2)
+m5psychoa21 Psycho Cash Beast (Bwb) (MPU5) (set 2)
+m5psychoa Psycho Cash Beast (Bwb) (MPU5) (set 1)
+m5psycho Psycho Cash Beast (Barcrest) (MPU5) (set 1)
+m5ptyani01 Party Animal (Barcrest) (MPU5) (set 2)
+m5ptyani Party Animal (Barcrest) (MPU5) (set 1)
+m5qdraw12 Quick On The Draw (Vivid) (MPU5) (set 2)
+m5qdraw14 Quick On The Draw (Vivid) (MPU5) (set 3)
+m5qdraw15 Quick On The Draw (Vivid) (MPU5) (set 4)
+m5qdrawa Quick On The Draw (Vivid) (MPU5) (set 5)
+m5qdrawb Quick On The Draw (Vivid) (MPU5) (set 6)
+m5qdraw Quick On The Draw (Vivid) (MPU5) (set 1)
+m5qshot04 Quack Shot (Barcrest) (MPU5) (set 2)
+m5qshot Quack Shot (Barcrest) (MPU5) (set 1)
+m5quake Quake (Barcrest - Red Gaming) (MPU5)
+m5rainrna Rainbow Runner (Barcrest - Red Gaming) (MPU5, set 2)
+m5rainrn Rainbow Runner (Barcrest - Red Gaming) (MPU5, set 1)
+m5rampg11 Rampage (Barcrest - Red Gaming) (MPU5) (set 2)
+m5rampg12 Rampage (Barcrest - Red Gaming) (MPU5) (set 3)
+m5rampg Rampage (Barcrest - Red Gaming) (MPU5) (set 1)
+m5ramrcl Ram Raid Club (Empire) (MPU5)
+m5ramrd Ram Raid (Empire) (MPU5)
+m5ratpka Rat Pack (Vivid) (MPU5) (set 2)
+m5ratpk Rat Pack (Vivid) (MPU5) (set 1)
+m5rawin Reel A Win (Vivid / Whitbread) (MPU5)
+m5razdz10 Razzle Dazzle Club (Barcrest) (MPU5) (set 2)
+m5razdz11 Razzle Dazzle Club (Barcrest) (MPU5) (set 3)
+m5razdz Razzle Dazzle Club (Barcrest) (MPU5) (set 1)
+m5rcxa Royal Exchange Club (Barcrest) (MPU5) (set 2)
+m5rcx Royal Exchange Club (Barcrest) (MPU5) (set 1)
+m5rdwarf Red Dwarf (Barcrest - Red Gaming) (MPU5)
+m5redbal Random Red Ball (Vivid) (MPU5)
+m5redrck10 Ready To Rock (Barcrest) (MPU5) (set 2)
+m5redrcka Ready To Rock (Barcrest) (MPU5) (set 3)
+m5redrck Ready To Rock (Barcrest) (MPU5) (set 1)
+m5redx12 Red X (Barcrest - Red Gaming) (MPU5) (set 2)
+m5redx Red X (Barcrest - Red Gaming) (MPU5) (set 1)
+m5reelth Reel Thunder (Bwb) (MPU5)
+m5reelwn24 Reel A Win (Bwb) (MPU5) (set 2)
+m5reelwn Reel A Win (Bwb) (MPU5) (set 1)
+m5resfrg Reservoir Frogs (Empire) (MPU5)
+m5revo13 Revolution (Barcrest) (MPU5) (set 2)
+m5revoa Revolution (Barcrest) (MPU5) (set 3)
+m5revo Revolution (Barcrest) (MPU5) (set 1)
+m5rfymc06 Run For Your Money Club (Barcrest) (MPU5) (Set 2)
+m5rfymc Run For Your Money Club (Barcrest) (MPU5) (set 1)
+m5rgclb01a Rio Grande Club (Barcrest) (MPU5) (set 8)
+m5rgclb01 Rio Grande Club (Barcrest) (MPU5) (set 7)
+m5rgclb03 Rio Grande Club (Barcrest) (MPU5) (set 6)
+m5rgclb11 Rio Grande Club (Barcrest) (MPU5) (set 2)
+m5rgclb12 Rio Grande Club (Barcrest) (MPU5) (set 3)
+m5rgclb20 Rio Grande Club (Barcrest) (MPU5) (set 4)
+m5rgclb21 Rio Grande Club (Barcrest) (MPU5) (set 5)
+m5rgclb Rio Grande Club (Barcrest) (MPU5) (set 1)
+m5rhkni Red Hot Knights (Barcrest) (MPU5)
+m5rhrga Red Hot Roll Gold (Barcrest) (MPU5) (set 2)
+m5rhrg Red Hot Roll Gold (Barcrest) (MPU5) (set 1)
+m5rhrgt02 Red Hot Roll Triple (Barcrest) (MPU5) (set 3)
+m5rhrgt12 Red Hot Roll Triple (Barcrest) (MPU5) (set 2)
+m5rhrgt Red Hot Roll Triple (Barcrest) (MPU5) (set 1)
+m5ritj Rumble In The Jungle (Barcrest) (MPU5)
+m5rlup Roll Up (Bwb) (MPU5)
+m5rollup Roll Up Roll Up (Vivid) (MPU5)
+m5rollx12 Roll X (Empire) (MPU5) (set 2)
+m5rollx Roll X (Empire) (MPU5) (set 1)
+m5ronr05 Reel Or No Reel (Empire) (MPU5) (set 2)
+m5ronr07 Reel Or No Reel (Empire) (MPU5) (set 3)
+m5ronr Reel Or No Reel (Empire) (MPU5) (set 1)
+m5roofa Raise The Roof (Barcrest) (MPU5) (set 2)
+m5roof Raise The Roof (Barcrest) (MPU5) (set 1)
+m5roundl Round & Round (Lowen) (MPU5)
+m5round Round & Round (Bwb) (MPU5)
+m5rthh Return To The Haunted House (Empire) (MPU5)
+m5rub Rubies & Diamonds (Barcrest) (MPU5)
+m5rwbbwb15 Red White & Blue (Bwb) (MPU5) (set 4)
+m5rwbbwb24 Red White & Blue (Bwb) (MPU5) (set 2)
+m5rwbbwb25 Red White & Blue (Bwb) (MPU5) (set 3)
+m5rwbbwb Red White & Blue (Bwb) (MPU5) (set 1)
+m5rwb Red White & Blue (Barcrest) (MPU5)
+m5sblz Snail Blazer (Barcrest - Red Gaming) (MPU5)
+m5scfinl Super Cup Final (Lowen) (MPU5)
+m5scharg05 Super Charged (Barcrest) (MPU5) (set 2)
+m5scharg06 Super Charged (Barcrest) (MPU5) (set 3)
+m5scharga Super Charged (Barcrest) (MPU5) (set 4)
+m5scharg Super Charged (Barcrest) (MPU5) (set 1)
+m5sec7a Secret 7s (Bwb) (MPU5) (set 2)
+m5sec7 Secret 7s (Bwb) (MPU5) (set 1)
+m5seven Seven Deadly Spins (Barcrest) (MPU5)
+m5sharka Shark Raving Mad (Vivid) (MPU5) (set 2)
+m5shark Shark Raving Mad (Vivid) (MPU5) (set 1)
+m5sheik Sheik Yer Money (Barcrest) (MPU5)
+m5showtm Showtime (Barcrest) (MPU5)
+m5sil7a Silver 7s (Bwb) (MPU5) (set 2)
+m5sil7 Silver 7s (Bwb) (MPU5) (set 1)
+m5silver03 Silver Screen (Barcrest) (MPU5) (set 3)
+m5silver06 Silver Screen (Barcrest) (MPU5) (set 2)
+m5silver Silver Screen (Barcrest) (MPU5) (set 1)
+m5sixshta Six Shooter (Vivid) (MPU5) (v1.1, set 2)
+m5sixshtb Six Shooter (Vivid) (MPU5) (v2.0, set 1)
+m5sixshtc Six Shooter (Vivid) (MPU5) (v2.0, set 2)
+m5sixshtd Six Shooter (Vivid) (MPU5) (v2.0, set 3)
+m5sixshte Six Shooter (Vivid) (MPU5) (v2.0, set 4)
+m5sixshtf Six Shooter (Vivid) (MPU5) (v2.0, set 5)
+m5sixshtg Six Shooter (Vivid) (MPU5) (v2.0, set 6)
+m5sixshth Six Shooter (Vivid) (MPU5) (v2.0, set 7)
+m5sixshti Six Shooter (Vivid) (MPU5) (v2.1, set 1)
+m5sixshtj Six Shooter (Vivid) (MPU5) (v2.1, set 2)
+m5sixshtk Six Shooter (Vivid) (MPU5) (v2.1, set 3)
+m5sixshtl Six Shooter (Vivid) (MPU5) (v2.1, set 4)
+m5sixshtm Six Shooter (Vivid) (MPU5) (v2.1, set 5)
+m5sixshtn Six Shooter (Vivid) (MPU5) (v2.1, set 6)
+m5sixsht Six Shooter (Vivid) (MPU5) (v1.1, set 1)
+m5skulcl20 Skullduggery Club (Empire) (MPU5) (set 2)
+m5skulcl23 Skullduggery Club (Empire) (MPU5) (set 3)
+m5skulcl Skullduggery Club (Empire) (MPU5) (set 1)
+m5slide Slider (Barcrest - Red Gaming) (MPU5)
+m5smobik12 Smokey Bikin (Bwb) (MPU5) (set 2)
+m5smobik Smokey Bikin (Bwb) (MPU5) (set 1)
+m5sondr05 Son Of Dracula (Barcrest) (MPU5) (set 2)
+m5sondra Son Of Dracula (Barcrest) (MPU5) (15GBP Jackpot)
+m5sondr Son Of Dracula (Barcrest) (MPU5) (set 1)
+m5spddmn Speed Demon (Vivid) (MPU5)
+m5speccl Spectrum Club (Vivid) (MPU5)
+m5spicer06 The Spice Is Right (Barcrest) (MPU5) (set 2)
+m5spicer The Spice Is Right (Barcrest) (MPU5) (set 1)
+m5spiker02 Spiker The Biker (Barcrest) (MPU5) (set 2)
+m5spikera Spiker The Biker (Barcrest) (MPU5) (set 3)
+m5spiker Spiker The Biker (Barcrest) (MPU5) (set 1)
+m5spins Spinsation (Barcrest) (MPU5)
+m5squids04a Squids In (Barcrest) (MPU5) (set 2)
+m5squids05 Squids In (Barcrest) (MPU5) (set 3)
+m5squids06 Squids In (Barcrest) (MPU5) (set 4)
+m5squids Squids In (Barcrest) (MPU5) (set 1)
+m5sstrk02a Super Streak (Barcrest) (MPU5) (set 2)
+m5sstrk Super Streak (Barcrest) (MPU5) (set 1)
+m5starcl Stars & Stripes Club (Vivid) (MPU5)
+m5stars10a Stars & Stripes (Vivid) (MPU5) (set 9)
+m5stars10 Stars & Stripes (Vivid) (MPU5) (set 8)
+m5stars13a Stars & Stripes (Vivid) (MPU5) (set 2)
+m5stars20 Stars & Stripes (Vivid) (MPU5) (set 7)
+m5stars22 Stars & Stripes (Vivid) (MPU5) (set 6)
+m5stars25a Stars & Stripes (Vivid) (MPU5) (set 4)
+m5stars25 Stars & Stripes (Vivid) (MPU5) (set 5)
+m5stars26 Stars & Stripes (Vivid) (MPU5) (set 3)
+m5stars Stars & Stripes (Vivid) (MPU5) (set 1)
+m5startr Stars & Stripes Triple (Vivid) (MPU5)
+m5stax Stax Of Cash (Barcrest) (MPU5)
+m5supnova Supernova (Barcrest) (MPU5) (set 2)
+m5supnov Supernova (Barcrest) (MPU5) (set 1)
+m5suproa Super Roulette (Vivid) (MPU5) (set 2)
+m5supro Super Roulette (Vivid) (MPU5) (set 1)
+m5supstra Super Star (Barcrest) (MPU5) (set 2)
+m5supstr Super Star (Barcrest) (MPU5) (set 1)
+m5tball Thunderball (Empire) (MPU5)
+m5tbird Thunderbird (Barcrest) (MPU5)
+m5tempcl Temple Of Treasure Club (Barcrest) (MPU5)
+m5tempp Temple Of Pleasure (Vivid) (MPU5)
+m5tempt05 Temple Of Treasure (Barcrest) (MPU5) (set 2)
+m5tempt203 Temple Of Treasure 2 (Barcrest) (MPU5) (set 2)
+m5tempt2a Temple Of Treasure 2 (Barcrest) (MPU5) (set 3)
+m5tempt2 Temple Of Treasure 2 (Barcrest) (MPU5) (set 1)
+m5tempta Temple Of Treasure (Barcrest) (MPU5) (set 3)
+m5temptb Temple Of Treasure (Barcrest) (MPU5) (set 4)
+m5tempt Temple Of Treasure (Barcrest) (MPU5) (set 1)
+m5thtsmg That's Magic (Barcrest - Red Gaming) (MPU5)
+m5tictacbwb16 Tic Tac Tut (Bwb) (MPU5) (set 2)
+m5tictacbwb Tic Tac Tut (Bwb) (MPU5) (set 1)
+m5tictac Tic Tac Tut (Vivid) (MPU5)
+m5tomb Tomb Raiders (Empire) (MPU5)
+m5topdog04 Top Dog (Barcrest) (MPU5) (set 2)
+m5topdoga Top Dog (Barcrest) (MPU5) (set 3)
+m5topdog Top Dog (Barcrest) (MPU5) (set 1)
+m5topdola Top Dollar (Barcrest - Red Gaming) (MPU5) (set 2)
+m5topdol Top Dollar (Barcrest - Red Gaming) (MPU5) (set 1)
+m5trail Trailblazer Club (Barcrest) (MPU5)
+m5trclb Tomb Raiders Club (Empire) (MPU5)
+m5tsar Tsar Wars (Empire) (MPU5)
+m5tst MPU 5 Test Rom (Barcrest) (MPU5)
+m5ttop04 Treble Top (Empire) (MPU5) (set 2)
+m5ttop10 Treble Top (Empire) (MPU5) (set 3)
+m5ttopcl Treble Top Club (Empire) (MPU5)
+m5ttop Treble Top (Empire) (MPU5) (set 1)
+m5ttwo Take Two (Barcrest) (MPU5)
+m5ultimo03a Ultimo (Barcrest) (MPU5) (set 2)
+m5ultimo04 Ultimo (Barcrest) (MPU5) (set 3)
+m5ultimo Ultimo (Barcrest) (MPU5) (set 1)
+m5upover15 Up & Over (Barcrest) (MPU5) (set 2)
+m5upover Up & Over (Barcrest) (MPU5) (set 1)
+m5vampup Vamp It Up (Barcrest) (MPU5)
+m5vertcl Vertigo Club (Empire) (MPU5)
+m5vertgo Vertigo (Empire) (MPU5)
+m5whdres Who Dares Spins (MPU5)
+m5winway Winning Ways (MPU5)
+m5wking05 Wild King (Barcrest) (MPU5) (set 2)
+m5wking Wild King (Barcrest) (MPU5) (set 1)
+m5wonga A Fish Called Wonga (Empire) (MPU5)
+m5wthing11 Wild Thing Club (Empire) (MPU5) (set 2)
+m5wthing20 Wild Thing Club (Empire) (MPU5) (set 3)
+m5wthing Wild Thing Club (Empire) (MPU5) (set 1)
+m5xchn Exchanges Unlimited (Barcrest) (MPU5)
+m5xena Xena Warrior Princess (Bwb) (MPU5)
+m5xfact02 X Factor (Empire) (MPU5) (set 2)
+m5xfact04 X Factor (Empire) (MPU5) (set 3)
+m5xfact11 X Factor (Empire) (MPU5) (set 4)
+m5xfact X Factor (Empire) (MPU5) (set 1)
+m5zigzag Zig Zag (Barcrest - Red Gaming) (MPU5)
+m660b Mission 660 (bootleg)
+m660j Mission 660 (Japan)
+m660 Mission 660 (US)
+m79amb M-79 Ambush
+mac2bios Multi Amenity Cassette System 2 BIOS
+macattck Mac Attack
+macea Mace: The Dark Age (HDD 1.0a)
+mace Mace: The Dark Age (boot ROM 1.0ce, HDD 1.0b)
+mach2 Mach 2
+mach3 M.A.C.H. 3
+macha Monoshiri Quiz Osyaberi Macha (Japan)
+machbrkr Mach Breakers - Numan Athletics 2 (Japan)
+machomou Macho Mouse
+machridra Vs. Mach Rider (Fighting Course Version, set MR4-1 A)
+machridr Vs. Mach Rider (Endurance Course Version)
+macross2 Super Spacefortress Macross II / Chou-Jikuu Yousai Macross II
+macrossp Macross Plus
+macross Super Spacefortress Macross / Chou-Jikuu Yousai Macross
+macsbios Multi Amenity Cassette System BIOS
+madaliena Mad Alien (set 2)
+madalienb Mad Alien (set 2, alt gfx)
+madalien Mad Alien (set 1)
+madball Mad Ball V2.0
+madballn Mad Ball V2.0 (With Nudity)
+madcrash Mad Crasher
+madcrush Mad Crusher (Japan)
+maddog_202 Mad Dog McCree v2.02 board rev.B
+maddog2_100 Mad Dog II: The Lost Gold v1.00
+maddog2_110 Mad Dog II: The Lost Gold v1.10
+maddog2_202 Mad Dog II: The Lost Gold v2.02
+maddog2 Mad Dog II: The Lost Gold v2.04
+maddoga Mad Dog McCree v1C board rev.A
+maddog Mad Dog McCree v2.03 board rev.B
+maddonna Mad Donna (set 1)
+maddonnb Mad Donna (set 2)
+madgearj Mad Gear (Japan)
+madgear Mad Gear (US)
+madmotor Mad Motor (prototype)
+madrace Mad Race
+madshark Mad Shark
+madzoo Mad Zoo (version U450C)
+magdrop2 Magical Drop II
+magdrop3 Magical Drop III
+magdrop Magical Drop (Japan, Version 1.1, 1995.06.21)
+magdropp Magical Drop Plus 1 (Japan, Version 2.1, 1995.09.12)
+magerror Magical Error wo Sagase
+magic102 Magic's 10 2 (ver 1.1)
+magic10a Magic's 10 (ver. 16.54)
+magic10b Magic's 10 (ver. 16.45)
+magic10c Magic's 10 (ver. 16.15)
+magic10 Magic's 10 (ver. 16.55)
+magicarda Magic Card (set 2)
+magicardb Magic Card (set 3)
+magicarde Magic Card Export 94
+magicardj Magic Card Jackpot (4.01)
+magicard Magic Card (set 1)
+magicbom Magic Bomb (Version 1)
+magicbuba Magic Bubble (Adult version, YS-1302 PCB)
+magicbubb Magic Bubble (Adult version, YS-0211 PCB)
+magicbub Magic Bubble
+magicfly Magic Fly
+magicle Magic Lotto Export (5.03)
+magic Magic
+magicrd2a Magic Card II (Nov, Yugoslavian)
+magicrd2b Magic Card II (green TAB or Impera board)
+magicrd2c Magic Card II (blue TAB board, encrypted)
+magicrd2 Magic Card II (Bulgarian)
+magicstk Magic Sticks
+magictga Magic the Gathering: Armageddon (set 2)
+magictg Magic the Gathering: Armageddon (set 1)
+magix Magix / Rock
+magjoker Magic Joker (v1.25.10.2000)
+maglordh Magician Lord (NGH-005)
+maglord Magician Lord (NGM-005)
+magmax Mag Max
+magoddsa Magical Odds (set 2)
+magoddsb Magical Odds (set 3)
+magoddsc Magical Odds (set 4, custom encrypted CPU block)
+magoddsd Magical Odds (set 5, custom encrypted CPU block)
+magodds Magical Odds (set 1)
+magspeed Magical Speed
+magspot2 Magical Spot II
+magspot Magical Spot
+magtouch Magical Touch
+magtruck Magical Truck Adventure (Japan)
+magworma Magic Worm (bootleg of Centipede, set 2)
+magworm Magic Worm (bootleg of Centipede, set 1)
+magzun Magical Zunou Power (J 961031 V1.000)
+mahjngoh Mahjong Oh (V2.06J)
+mahmajn2 Tokoro San no MahMahjan 2 (Japan, ROM Based)
+mahmajn Tokoro San no MahMahjan (Japan, ROM Based)
+mahoudai Mahou Daisakusen (Japan)
+maiko Maikobana (Japan 900802)
+mainevt2p The Main Event (2 Players ver. X)
+mainevto The Main Event (4 Players ver. F)
+mainevt The Main Event (4 Players ver. Y)
+mainline Mainline Double Joker Poker
+mainsnk Main Event (1984)
+majest12 Majestic Twelve - The Space Invaders Part IV (Japan)
+majorpkr Major Poker (v2.0)
+majrjhdx Mahjong Raijinhai DX
+majs101b Mahjong Studio 101 [BET] (Japan)
+majtitl2j Major Title 2 (Japan)
+majtitl2 Major Title 2 (World)
+majuu Majuu no Ohkoku
+majxtal7 Mahjong X-Tal 7 - Crystal Mahjong / Mahjong Diamond 7 (Japan)
+makaiden Makai Densetsu (Japan)
+makaijan Makaijan [BET] (Japan)
+makaimurc Makai-Mura (Japan Revision C)
+makaimurg Makai-Mura (Japan Revision G)
+makaimur Makai-Mura (Japan)
+maketrax Make Trax (US set 1)
+maketrxb Make Trax (US set 2)
+makyosen Makyou Senshi (Japan)
+maletmad Mallet Madness v2.1
+malzak2 Malzak II
+malzak Malzak
+mangchi Mang-Chi
+manhatan Manhattan 24 Bunsyo (Japan)
+maniach Mania Challenge (set 1)
+maniacsp Maniac Square (prototype)
+maniacsqa Maniac Square (protected)
+maniacsq Maniac Square (unprotected)
+manohman Mann, oh-Mann
+manxttc Manx TT Superbike - Twin (Revision C)
+manxtt Manx TT Superbike - DX (Revision D)
+manybloc Many Block
+mappyj Mappy (Japan)
+mappy Mappy (US)
+marble2 Marble Madness (set 2)
+marble3 Marble Madness (set 3)
+marble4 Marble Madness (set 4)
+marble5 Marble Madness (set 5 - LSI Cartridge)
+marble Marble Madness (set 1)
+marineb Marine Boy
+marinedt Marine Date
+mariner Mariner
+marioe Mario Bros. (US, Revision E)
+marioj Mario Bros. (Japan)
+mario Mario Bros. (US, Revision F)
+marioo Mario Bros. (US, Unknown Rev)
+markham Markham
+mars Mars
+maruchan Maru-Chan de Goo! (J 971216 V1.000)
+marukin Super Marukin-Ban (Japan 901017)
+marukodq Chibi Marukochan Deluxe Quiz
+marvins Marvin's Maze
+marvlandj Marvel Land (Japan)
+marvland Marvel Land (US)
+marywu <unknown> Labeled 'WU- MARY-1A' Music by: SunKiss Chen
+masao Masao
+maski Maski Show (Russia) (Extrema)
+mastboyia Master Boy (Italian, PCB Rev A, set 2)
+mastboyi Master Boy (Italian, PCB Rev A, set 1)
+mastboy Master Boy (Spanish, PCB Rev A)
+masterwj Master of Weapon (Japan)
+masterw Master of Weapon (World)
+masterwu Master of Weapon (US)
+mastkin The Masters of Kin
+matahari Mata Hari
+match98 Match '98 (ver. 1.33)
+matchit2 Match It II
+matchit Match It
+matmania Mat Mania
+matrimbl Matrimelee / Shin Gouketsuji Ichizoku Toukon (bootleg)
+matrim Matrimelee / Shin Gouketsuji Ichizoku Toukon (NGM-2660) (NGH-2660)
+mausuke Mausuke no Ojama the World (J 960314 V1.000)
+mav_100 Maverick (1.00)
+mav_400 Maverick (Display Rev. 4.00)
+mav_401 Maverick (Display Rev. 4.01)
+mav_402 Maverick (Display Rev. 4.02)
+maverik Maverik
+maxaflex Max-A-Flex
+maxf_102 Maximum Force v1.02
+maxf_ng Maximum Force (No Gore version)
+maxforce Maximum Force v1.05
+maxidbl Maxi Double Poker (Ver. 1.10)
+maxideal Maxi-Dealer
+maxrpm Max RPM (ver 2)
+maxspeed Maximum Speed
+mayab Maya (set 3)
+mayac Maya (set 4, clean)
+maydaya Mayday (set 2)
+maydayb Mayday (set 3)
+mayhem Mayhem 2002
+mayjin3 Mayjinsen 3
+mayjinsn Mayjinsen
+mayjisn2 Mayjinsen 2
+mayumi Kikiippatsu Mayumi-chan (Japan)
+mazeinv Maze Invaders (prototype)
+mazerblaa Mazer Blazer (set 2)
+mazerbla Mazer Blazer (set 1)
+mazingerj Mazinger Z (Japan)
+mazinger Mazinger Z (World)
+mb_106b Monster Bash (1.06b)
+mb_106 Monster Bash (1.06)
+mb_10 Monster Bash (1.0)
+mbomberj Muscle Bomber: The Body Explosion (Japan 930713)
+mbombrdj Muscle Bomber Duo: Heat Up Warriors (Japan 931206)
+mbossy Mike Bossy
+mbrush Magic Brush (bootleg of Crush Roller)
+mbutrfly Magical Butterfly (version U350C, encrypted)
+mcastlef Magic Castle (French speech)
+mcastleg Magic Castle (German speech)
+mcastlei Magic Castle (Italian speech)
+mcastle Magic Castle
+mcatadvj Magical Cat Adventure (Japan)
+mcatadv Magical Cat Adventure
+mchampdxa Multi Champ Deluxe (ver. 1126, 26/11/1999)
+mchampdxb Multi Champ Deluxe (ver. 1114, 14/11/1999)
+mchampdx Multi Champ Deluxe (ver. 0106, 06/01/2000)
+mcitylov City Love [BET] (Japan 860904)
+mclass Magic Class (Ver 2.2)
+mcnpshnt Mahjong Campus Hunting (Japan)
+mcolors Magic Colors (ver. 1.7a)
+mcombata Missile Combat (Videotron bootleg, set 2)
+mcombat Missile Combat (Videotron bootleg, set 1)
+mcombats Missile Combat (Sidam bootleg)
+mcontest Miss Mahjong Contest (Japan)
+mdntmrdr Midnight Marauders (Gun game)
+mdrawpkra Draw Poker - Joker's Wild (02-11)
+mdrink Magic Drink (Ver 1.2)
+mead4in1 Meadows 4 in 1 [TTL]
+mechattj Mechanized Attack (Japan)
+mechatt Mechanized Attack (World)
+mechattu1 Mechanized Attack (US, Version 1, Single Player)
+mechattu Mechanized Attack (US)
+medlanes Meadows Lanes
+medusa Medusa
+megaatona Meg-Aaton (alternate set)
+megaaton Meg-Aaton
+megablstj Mega Blast (Japan)
+megablst Mega Blast (World)
+megablstu Mega Blast (US)
+megadon Megadon
+megadpkrb Mega Double Poker (conversion kit, set 2)
+megadpkr Mega Double Poker (conversion kit, set 1)
+megaforc Mega Force
+megakat Mega Katok 2
+megaline Mega Lines
+megaman2a Mega Man 2: The Power Fighters (Asia 960708)
+megaman2h Mega Man 2: The Power Fighters (Hispanic 960712)
+megaman2 Mega Man 2: The Power Fighters (USA 960708)
+megamana Mega Man: The Power Battle (CPS1, Asia 951006)
+megaman Mega Man: The Power Battle (CPS1, USA 951006)
+megamn2d Mega Man 2: The Power Fighters (USA 960708 Phoenix Edition) (bootleg)
+megaphx Mega Phoenix
+megat2a Pit Boss Megatouch II (9255-10-01 ROE, Standard version)
+megat2b Pit Boss Megatouch II (9255-10-01 ROD, Standard version)
+megat2caa Pit Boss Megatouch II (9255-10-06 ROE, California version)
+megat2ca Pit Boss Megatouch II (9255-10-06 ROG, California version)
+megat2mn Pit Boss Megatouch II (9255-10-02 ROG, Minnesota version)
+megat2 Pit Boss Megatouch II (9255-10-01 ROG, Standard version)
+megat3a Megatouch III (9255-20-01 ROK, Standard version)
+megat3b Megatouch III (9255-20-01 ROF, Standard version)
+megat3caa Megatouch III (9255-20-06 ROD, California version)
+megat3ca Megatouch III (9255-20-06 RON, California version)
+megat3c Megatouch III (9255-20-01 ROB, Standard version)
+megat3d Megatouch III (9255-20-01 ROA, Standard version)
+megat3 Megatouch III (9255-20-01 RON, Standard version)
+megat3nj Megatouch III (9255-20-07 ROG, New Jersey version)
+megat3te Megatouch III Tournament Edition (9255-30-01 ROE, Standard version)
+megat4a Megatouch IV (9255-40-01 ROD, Standard version)
+megat4b Megatouch IV (9255-40-01 ROB, Standard version)
+megat4c Megatouch IV (9255-40-01 ROA, Standard version)
+megat4d Megatouch IV (9255-40-01 RO, Standard version)
+megat4 Megatouch IV (9255-40-01 ROE, Standard version)
+megat4sa Super Megatouch IV (9255-41-01 ROE, Standard version)
+megat4sb Super Megatouch IV (9255-41-01 ROC, Standard version)
+megat4smn Super Megatouch IV (9255-41-02 ROC, Minnesota version)
+megat4snj Super Megatouch IV (9255-41-07 ROG, New Jersey version)
+megat4s Super Megatouch IV (9255-41-01 ROG, Standard version)
+megat4stg Super Megatouch IV Turnier Version (9255-51-50 ROA, Bi-Lingual GER/ENG version)
+megat4st Super Megatouch IV Tournament Edition (9255-51-01 ROB, Standard version)
+megat4tea Megatouch IV Tournament Edition (9255-50-01 ROA, Standard version)
+megat4te Megatouch IV Tournament Edition (9255-50-01 ROD, Standard version)
+megat5a Megatouch 5 (9255-60-01 ROC, Standard version)
+megat5 Megatouch 5 (9255-60-01 ROI, Standard version)
+megat5nj Megatouch 5 (9255-60-07 RON, New Jersey version)
+megat5tg Megatouch 5 Turnier Version (9255-70-50 ROD, Bi-Lingual GER/ENG version)
+megat5t Megatouch 5 Tournament Edition (9255-70-01 ROC, Standard version)
+megat6 Megatouch 6 (9255-80-01 ROA, Standard version)
+megatack Megatack
+megat Pit Boss Megatouch (9234-20-01)
+megazonea Mega Zone (Konami set 2)
+megazoneb Mega Zone (Kosuka set 1)
+megazonec Mega Zone (Kosuka set 2)
+megazonei Mega Zone (Interlogic)
+megazone Mega Zone (Konami set 1)
+meijinsn Meijinsen
+meikyuha Meikyuu Hunter G (Japan, set 2)
+meikyuh Meikyuu Hunter G (Japan, set 1)
+memlane Memory Lane
+meosism Meosis Magic (Japan)
+mephistp1 Mephisto (rev. 1.1)
+mephistp Mephisto (rev. 1.2)
+mercsj Senjou no Ookami II (Japan 900302)
+mercsu Mercs (USA 900608)
+mercsur1 Mercs (USA 900302)
+meritjp Merit Joker Poker (9131-01)
+merlinmm Merlins Money Maze
+mermaid Mermaid
+merryjn Merry Joiner
+metalbj Metal Black (Japan)
+metalb Metal Black (World)
+metalman Metal Man
+metalmx Metal Maniax (prototype)
+metamrphj Metamorphic Force (ver JAA)
+metamrph Metamorphic Force (ver EAA)
+metamrphu Metamorphic Force (ver UAA)
+meteorho Meteor (bootleg of Asteroids)
+meteor Meteoroids
+meteorp Meteor (Stern)
+meteors Meteors
+meteort Meteor (Taito)
+meteorts Meteorites (bootleg of Asteroids)
+metlclsh Metal Clash (Japan)
+metlhawkj Metal Hawk (Japan, Rev F)
+metlhawk Metal Hawk (Rev C)
+metlsavr Metal Saver
+metmqstr Metamoqester (International)
+metrocrsa Metro-Cross (set 2)
+metrocrs Metro-Cross (set 1)
+mexico86a Mexico 86 (bootleg of Kick and Run) (set 2)
+mexico86 Mexico 86 (bootleg of Kick and Run) (set 1)
+mexico Mexico 86 (German speech)
+mf_achas Astro Chase (Max-A-Flex)
+mf_bdash Boulder Dash (Max-A-Flex)
+mf_brist Bristles (Max-A-Flex)
+mf_flip Flip & Flop (Max-A-Flex)
+mfightcc Mahjong Fight Club (ver JAC)
+mfightc Mahjong Fight Club (ver JAD)
+mfjump Monster Farm Jump (Japan)
+mfunclub Mahjong Fun Club - Idol Saizensen (Japan)
+mgakuen2 Mahjong Gakuen 2 Gakuen-chou no Fukushuu
+mgakuen Mahjong Gakuen
+mg_alad Aladdin's Cave (Maygay M2)
+mgames Match Games
+mgavegas133 Vegas 1 (Ver 1.33 single coin pulse)
+mgavegas21 Vegas 1 (Ver 2.1 dual coin pulse, longer)
+mgavegas Vegas 1 (Ver 2.3 dual coin pulse, shorter)
+mg_bb Big Break (Maygay M2)
+mgcldate Magical Date / Magical Date - dokidoki kokuhaku daisakusen (Ver 2.02J)
+mgcldtex Magical Date EX / Magical Date - sotsugyou kokuhaku daisakusen (Ver 2.01J)
+mgcrystlj Magical Crystals (Japan, 92/01/13)
+mgcrystl Magical Crystals (World, 92/01/10)
+mgcrystlo Magical Crystals (World, 91/12/10)
+mgcs Mahjong Man Guan Cai Shen (V103CS)
+mgdha Mahjong Man Guan Da Heng (Taiwan, V123T1)
+mgdh Mahjong Man Guan Da Heng (Taiwan, V125T1)
+mg_ewg Each Way Gambler (Maygay M2)
+mgfx Man Guan Fu Xing
+mg_gbr Guinness Book Of Records (Maygay M2)
+mgion Gionbana [BET] (Japan 890207)
+mg_jv Jack & Vera (Maygay M2)
+mg_kf Krypton Factor (Maygay M2)
+mg_lug London Underground (Maygay M2)
+mgmen89 Mahjong G-MEN'89 (Japan 890425)
+mgnumber Magic Number
+mgolf Atari Mini Golf (prototype)
+mg_pbw Pinball Wizard (Maygay M2)
+mgprem11 Magic Premium (v1.1)
+mg_risk Risk (Maygay M2)
+mg_scl Super Clue (Maygay M2)
+mhavoc2 Major Havoc (rev 2)
+mhavoc Major Havoc (rev 3)
+mhavocp Major Havoc (prototype)
+mhavocrv Major Havoc (Return to Vax)
+mhgaiden Mahjong Hourouki Gaiden (Japan)
+mhhonban Mahjong Housoukyoku Honbanchuu (Japan)
+mia2 M.I.A. - Missing in Action (version S)
+miaj M.I.A. - Missing in Action (version R) (Japan)
+mia M.I.A. - Missing in Action (version T)
+michigan Michigan (Bingo)
+michkit1 Michigan Bingo Kit 1 Generation (Bingo)
+michkitb Michigan Kit Bingo Stake 6/10 (Bingo)
+michnew Michigan Bingo New (Bingo)
+michstake Michigan Bingo Stake 6/10 (Bingo)
+micrombc Microman Battle Charge (J 990326 V1.000)
+midearth Middle Earth
+midnruna Midnight Run: Road Fighters 2 (AAA, Asia v1.10)
+midnrun Midnight Run: Road Fighters 2 (EAA, Euro v1.11)
+midresbj Midnight Resistance (Joystick bootleg)
+midresb Midnight Resistance (bootleg with 68705)
+midresj Midnight Resistance (Japan)
+midres Midnight Resistance (World)
+midresu Midnight Resistance (US)
+miexchng Money Puzzle Exchanger / Money Idol Exchanger
+mightguy Mighty Guy
+mightybj Vs. Mighty Bomb Jack (Japan)
+mikiehs Mikie (High School Graffiti)
+mikiej Shinnyuushain Tooru-kun
+mikie Mikie
+mil4000a Millennium Nuovo 4000 (Version 1.8)
+mil4000b Millennium Nuovo 4000 (Version 1.5)
+mil4000c Millennium Nuovo 4000 (Version 1.6)
+mil4000 Millennium Nuovo 4000 (Version 2.0)
+millipdd Millipede Dux (hack)
+milliped Millipede
+milln_l3 Millionaire (L-3)
+millpac Millpac (bootleg of Centipede)
+millsun Millennium Sun
+mimonkey Mighty Monkey
+mimonsco Mighty Monkey (bootleg on Super Cobra hardware)
+mimonscra Mighty Monkey (Kaina Games, bootleg on Scramble hardware)
+mimonscr Mighty Monkey (bootleg on Scramble hardware)
+minasan Minasanno Okagesamadesu! Daisugorokutaikai (MOM-001)(MOH-001)
+minefld Minefield
+mineswpr4 Minesweeper (4-Player)
+mineswpr Minesweeper
+minferno Inferno (Meadows)
+miniboy7a Mini-Boy 7 (set 2)
+miniboy7 Mini-Boy 7 (set 1)
+minigolf2 Mini Golf (10/8/85)
+minigolf Mini Golf (11/25/85)
+minivadr Mini Vaders
+mirage Mirage Youjuu Mahjongden (Japan)
+miraxa Mirax (set 2)
+mirax Mirax (set 1)
+mirderby Miracle Derby - Ascot
+mirninja Mirai Ninja (Japan)
+misdraw Michigan Super Draw (2131-16, U5-2)
+misncrfta Mission Craft (version 2.4)
+misncrft Mission Craft (version 2.7)
+missb2 Miss Bubble II
+missile1 Missile Command (rev 1)
+missile2 Missile Command (rev 2)
+missile Missile Command (rev 3)
+missilem Missile Command Multigame
+missilex Missile-X [TTL]
+missmw96 Miss Mister World '96 (Nude)
+missw96a Miss World '96 (Nude) (C-3000A PCB, set 2)
+missw96b Miss World '96 (Nude) (C-3000A PCB, set 3)
+missw96c Miss World '96 (Nude) (C-3000B PCB)
+missw96 Miss World '96 (Nude) (C-3000A PCB, set 1)
+mizubaku Mizubaku Daibouken (Japan)
+mj4simai Wakakusamonogatari Mahjong Yonshimai (Japan)
+mjanbari Medal Mahjong Janjan Baribari [BET] (Japan)
+mjangels Mahjong Angels - Comic Theater Vol.2 (Japan)
+mjapinky Almond Pinky [BET] (Japan)
+mjcamera Mahjong Camera Kozou (set 1) (Japan 881109)
+mjcamerb Mahjong Camera Kozou (set 2) (Japan 881109)
+mjchuuka Mahjong Chuukanejyo (China)
+mjclinic Mahjong Clinic (Japan)
+mjclub Mahjong Club [BET] (Japan)
+mjcomv1 Mahjong Comic Gekijou Vol.1 (Japan)
+mjdchuka Mahjong The Dai Chuuka Ken (China, D111)
+mjdejav2 Mahjong Shinkirou Deja Vu 2 (Japan)
+mjdejavu Mahjong Shinkirou Deja Vu (Japan)
+mjderngr Mahjong Derringer (Japan)
+mjdialq2a Mahjong Dial Q2 (Japan, alt.)
+mjdialq2 Mahjong Dial Q2 (Japan)
+mjdiplob Mahjong Diplomat [BET] (Japan)
+mjegolf Mahjong Erotica Golf (Japan)
+mjelct3a Mahjong Electron Base (parts 2 & 3, alt., Japan)
+mjelct3 Mahjong Electron Base (parts 2 & 3, Japan)
+mjelctrb Mahjong Electron Base (parts 2 & 4, Japan, bootleg)
+mjelctrn Mahjong Electron Base (parts 2 & 4, Japan)
+mjembase Mahjong Electromagnetic Base
+mjflove Mahjong Fantasic Love (Japan)
+mjfocus Mahjong Focus (Japan 890313)
+mjfocusm Mahjong Focus [BET] (Japan 890510)
+mjfriday Mahjong Friday (Japan)
+mjgaiden Mahjong Gaiden [BET] (Japan 870803)
+mjgnight Mahjong Gorgeous Night (Japan, TSM003-01)
+mjgottsu Mahjong Gottsu ee-kanji (Japan)
+mjgottub Medal Mahjong Gottsu ee-kanji [BET] (Japan)
+mjgtaste Mahjong G-Taste
+mjhokite Mahjong Hourouki Okite (Japan)
+mjifb2 Mahjong If...? [BET](2921)
+mjifb3 Mahjong If...? [BET](2931)
+mjifb Mahjong If...? [BET]
+mjikaga Mahjong Ikaga Desu ka (Japan)
+mjkinjas Mahjong Kinjirareta Asobi (Japan)
+mjkjidai Mahjong Kyou Jidai (Japan)
+mjkoiura Mahjong Koi Uranai (Japan set 1)
+mjkojink Mahjong Kojinkyouju (Private Teacher) (Japan)
+mjlaman Mahjong La Man (Japan)
+mjleague Major League
+mjlstory Mahjong Jikken Love Story (Japan)
+mjmaglmp Mahjong Magic Lamp (v. JAA02)
+mjmyorn2 Mahjong The Mysterious Orient Part 2 - Exotic Dream
+mjmyornt Mahjong The Mysterious Orient
+mjmyster Mahjong The Mysterious World (set 1)
+mjmyuniv Mahjong The Mysterious Universe (Japan, D85)
+mjmywrld Mahjong The Mysterious World (set 2)
+mjnanpaa Mahjong Nanpa Story (Japan 890712)
+mjnanpas Mahjong Nanpa Story (Japan 890713)
+mjnanpau Mahjong Nanpa Story (Ura) (Japan 890805)
+mjnatsu Mahjong Natsu Monogatari (Japan)
+mjnquestb Mahjong Quest (No Nudity)
+mjnquest Mahjong Quest (Japan)
+mjprivat Mahjong Private (Japan)
+mjreach1 Mahjong Reach Ippatsu (Japan)
+mjreach Mahjong Reach (bootleg)
+mjschuka Mahjong Super Dai Chuuka Ken (Japan, D115)
+mjsenka Mahjong Senka (Japan)
+mjsikakb Mahjong Shikaku (Japan 880722)
+mjsikakc Mahjong Shikaku (Japan 880806)
+mjsikakd Mahjong Shikaku (Japan 880802)
+mjsikaku Mahjong Shikaku (Japan 880908)
+mjsister Mahjong Sisters (Japan)
+mjsiyoub Mahjong Shiyou (Japan)
+mjtensin Mahjong Tensinhai (Japan)
+mjuraden Mahjong Uranai Densetsu (Japan)
+mjvegasa Mahjong Vegas (Japan, unprotected)
+mjvegas Mahjong Vegas (Japan)
+mjyarou Mahjong Yarou [BET] (Japan)
+mjyougo Mahjong-yougo no Kisotairyoku (Japan)
+mjyuugia Mahjong Yuugi (Japan set 2)
+mjyuugi Mahjong Yuugi (Japan set 1)
+mjzoomin Mahjong Channel Zoom In (Japan)
+mk2chal Mortal Kombat II Challenger (hack)
+mk2 Mortal Kombat II (rev L3.1)
+mk2r11 Mortal Kombat II (rev L1.1)
+mk2r14 Mortal Kombat II (rev L1.4)
+mk2r20 Mortal Kombat II (rev L2.0)
+mk2r21 Mortal Kombat II (rev L2.1)
+mk2r30 Mortal Kombat II (rev L3.0)
+mk2r31e Mortal Kombat II (rev L3.1 (European))
+mk2r32e Mortal Kombat II (rev L3.2 (European))
+mk2r42 Mortal Kombat II (rev L4.2, hack)
+mk2r91 Mortal Kombat II (rev L9.1, hack)
+mk3mdb Mortal Kombat 3 (bootleg of Megadrive version)
+mk3 Mortal Kombat 3 (rev 2.1)
+mk3p40 Mortal Kombat 3 (rev 1 chip label p4.0)
+mk3r10 Mortal Kombat 3 (rev 1.0)
+mk3r20 Mortal Kombat 3 (rev 2.0)
+mk3snes Mortal Kombat 3 (SNES bootleg)
+mk4a Mortal Kombat 4 (version 2.1)
+mk4b Mortal Kombat 4 (version 1.0)
+mk4 Mortal Kombat 4 (version 3.0)
+mkeibaou Mahjong Keibaou (Japan)
+mkla1 Mortal Kombat (rev 1.0 08/09/92)
+mkla2 Mortal Kombat (rev 2.0 08/18/92)
+mkla3 Mortal Kombat (rev 3.0 08/31/92)
+mkla4 Mortal Kombat (rev 4.0 09/28/92)
+mk Mortal Kombat (rev 5.0 T-Unit 03/19/93)
+mknifty666 Mortal Kombat (Nifty Kombo 666, hack)
+mknifty Mortal Kombat (Nifty Kombo, hack)
+mkoiuraa Mahjong Koi Uranai (Japan set 2)
+mkprot4 Mortal Kombat (prototype, rev 4.0 07/14/92)
+mkprot8 Mortal Kombat (prototype, rev 8.0 07/21/92)
+mkprot9 Mortal Kombat (prototype, rev 9.0 07/28/92)
+mkr4 Mortal Kombat (rev 4.0 T-Unit 02/11/93)
+mktturbo Mortal Kombat (Turbo Ninja T-Unit 03/19/93, hack)
+mkyawdim Mortal Kombat (Yawdim bootleg, set 1)
+mkyturboe Mortal Kombat (Turbo 3.0 08/31/92, hack)
+mkyturbo Mortal Kombat (Turbo 3.1 09/09/93, hack)
+mladyhtr Mahjong The Lady Hunter (Japan 900509)
+mlander Moon Lander (bootleg of Lunar Rescue)
+mlanding Midnight Landing (Germany)
+mm_05 Medieval Madness (0.50)
+mm_109b Medieval Madness (1.09B)
+mm_109c Medieval Madness (1.09C Profanity)
+mm_109 Medieval Madness (1.09)
+mm_10 Medieval Madness (1.0)
+mm_10u Medieval Madness (1.0 Ultrapin)
+mmagic Monkey Magic
+mmaiko Maikobana [BET] (Japan 900911)
+mmancp2u Mega Man: The Power Battle (CPS2, USA 951006, SAMPLE Version)
+mmancp2ur1 Mega Man: The Power Battle (CPS2, USA 950926, SAMPLE Version)
+mmatrixd Mars Matrix: Hyper Solid Shooting (USA 000412 Phoenix Edition) (bootleg)
+mmatrixj Mars Matrix: Hyper Solid Shooting (Japan 000412)
+mmatrix Mars Matrix: Hyper Solid Shooting (USA 000412)
+mmaulers Monster Maulers (ver EAA)
+mmaze Marchen Maze (Japan)
+mmcamera Mahjong Camera Kozou [BET] (Japan 890509)
+mmehyou Medal Mahjong Circuit no Mehyou [BET] (Japan)
+mmmbanc Medal Mahjong Moukari Bancho (2007/06/05 MASTER VER.)
+mmm_ldip Lucky Dip (Maygay)
+mmonkey Minky Monkey
+m_mpac Mr. and Mrs. PacMan
+mmpanic Monkey Mole Panic (USA)
+mmpork Muchi Muchi Pork! (2007/ 4/17 MASTER VER.)
+mmsikaku Mahjong Shikaku [BET] (Japan 880929)
+mnchmobl Munch Mobile (US)
+mnfb_c27 Monday Night Football (2.7, 50cts)
+mnight Mutant Night
+mntecrlo Monte Carlo (Pinball)
+mnumber Mystery Number
+mnumitg Magic Number (Italian Gambling Game, Ver 1.5)
+mocapbj Mocap Boxing (ver JAA)
+mocapb Mocap Boxing (ver AAA)
+mocapglf Mocap Golf (ver UAA)
+moegonta Moeyo Gonta!! (Japan)
+mofflott Maze of Flott (Japan)
+mogura Mogura Desse (Japan)
+mohicans Mohican Sun (Konami Endeavour)
+mole Mole Attack
+momoko Momoko 120%
+momotaro Mahjong Momotarou (Japan)
+monacogpa Monaco GP (Set 2) [TTL]
+monacogp Monaco GP (Set 1) [TTL]
+moneybnk Money In The Bank (NSW, Australia)
+moneymacd1 Money Machine (Version 1.7R)
+moneymacd2 Money Machine (Version 1.7LT)
+moneymac Money Machine (Version 1.7E Dual)
+moneymacv1 Money Machine (Version 1.7R Dual)
+moneymacv2 Money Machine (Version 1.7LT Dual)
+mongolnw Mongolfier New (Italian)
+monkelf Monky Elf (Korean bootleg of Avenging Spirit)
+monkeyd Monkey Donkey
+mononew Monopoly (ARM7 Sound Board)
+monop233 Monopoly (2.33)
+monop251 Monopoly (2.51)
+monop301 Monopoly (3.01)
+monop303 Monopoly (3.03)
+monoplcl Monopoly Classic (JPM) (SYSTEM5 VIDEO)
+monopldx Monopoly Deluxe (JPM) (SYSTEM5 VIDEO)
+monopolf Monopoly (France)
+monopolg Monopoly (Germany)
+monopoli Monopoly (Italy)
+monopoll Monopoly (Spain)
+monopolp Monopoly (3.20)
+monopolya Monopoly (JPM) (SYSTEM5 VIDEO, set 2)
+monopoly Monopoly (JPM) (SYSTEM5 VIDEO, set 1)
+monopred Monopoly (Coin dropper)
+monrobwl Stars & Strikes (Bowler)
+monshow The Monster Show (Konami Endeavour)
+monspdr Money Spider (Ace)
+monsterb2 Monster Bash (2 board version)
+monsterb Monster Bash
+monsterz Monster Zero
+montana Montana Bingo Stake 6/10 (Bingo)
+montecar Monte Carlo
+monymony Money Money
+monzagpb Monza GP (bootleg)
+monzagp Monza GP
+moomesaaab Wild West C.O.W.-Boys of Moo Mesa (ver AAB)
+moomesauab Wild West C.O.W.-Boys of Moo Mesa (ver UAB)
+moomesauac Wild West C.O.W.-Boys of Moo Mesa (ver UAC)
+moomesa Wild West C.O.W.-Boys of Moo Mesa (ver EAB)
+moonal2b Moon Alien Part 2 (older version)
+moonal2 Moon Alien Part 2
+mooncmw Moon War (Moon Cresta bootleg)
+mooncptc Moon Cresta (Petaco S.A. Spanish bootleg)
+mooncreg Moon Cresta (Electrogame S.A. Spanish bootleg)
+mooncrgx Moon Cresta (Galaxian hardware)
+mooncrs2 Moon Cresta (bootleg set 2)
+mooncrs4 Moon Crest (Moon Cresta bootleg)
+mooncrsb Moon Cresta (bootleg set 1)
+mooncrsl Cresta Mundo (Laguna S.A. Spanish Moon Cresta bootleg)
+mooncrstg Moon Cresta (Gremlin)
+mooncrst Moon Cresta (Nichibutsu)
+mooncrsto Moon Cresta (Nichibutsu, old rev)
+mooncrstuk Moon Cresta (Nichibutsu UK)
+mooncrstuku Moon Cresta (Nichibutsu UK, unencrypted)
+mooncrstu Moon Cresta (Nichibutsu USA, unencrypted)
+moonlghta Moon Light (v.0629, high program)
+moonlght Moon Light (v.0629, low program)
+moonqsr Moon Quasar
+moonwara Moonwar (older)
+moonwar Moonwar
+moonwarp Moon War (prototype on Frenzy hardware)
+moremore More More
+moremorp More More Plus
+mosaica Mosaic (Fuuki)
+mosaicf2 Mosaic (F2 System)
+mosaic Mosaic
+mosyougi Syougi No Tatsujin - Master of Syougi
+motofrenft Moto Frenzy (Field Test Version)
+motofrenmd Moto Frenzy (Mini Deluxe)
+motofrenmf Moto Frenzy (Mini Deluxe Field Test Version)
+motofren Moto Frenzy
+motorace MotoRace USA
+motoraid Motor Raid - Twin
+motos Motos
+mototour MotoTour / Zippy Race (Tecfri license)
+motoxgo Motocross Go! (MG3 Ver. A)
+motoxgov1a2 Motocross Go! (MG1 Ver. A, set 2)
+motoxgov1a Motocross Go! (MG1 Ver. A, set 1)
+motoxgov2a Motocross Go! (MG2 Ver. A)
+motrdome MotorDome
+motrshowa Motor Show (set 2)
+motrshow Motor Show (set 1)
+mouja Mouja (Japan)
+mouseatk Mouse Attack
+mouserc Mouser (Cosmos)
+mouser Mouser
+mousn_l1 Mousin' Around! (LA-1)
+mousn_l4 Mousin' Around! (LA-4)
+mousn_lu Mousin' Around! (LU-1)
+mousn_lx Mousin' Around! (LX-1)
+moviecrd Movie Card
+movmastr Movie Masters
+mpangj Mighty! Pang (Japan 001011)
+mpang Mighty! Pang (Euro 001010)
+mpangr1 Mighty! Pang (Euro 000925)
+mpangu Mighty! Pang (USA 001010)
+mpatrol Moon Patrol
+mplanets Mad Planets
+mplanetsuk Mad Planets (UK)
+mquake Moonquake
+mrblack1 Mr. Black (set 2)
+mrblack Mr. Black (set 1)
+mrblkz80 Mr. Black (Z-80 CPU)
+mrdig Mr. Dig
+mrdofix Mr. Do! (bugfixed)
+mrdo Mr. Do!
+mrdot Mr. Do! (Taito)
+mrdu Mr. Du!
+mrflea The Amazing Adventures of Mr. F. Lea
+mrgoemon Mr. Goemon (Japan)
+mrheli Mr. HELI no Daibouken (Japan)
+mrjong Mr. Jong (Japan)
+mrkicker Mr. Kicker (F-E1-16-010 PCB)
+mrkougar2 Mr. Kougar (earlier)
+mrkougar Mr. Kougar
+mrkougb2 Mr. Kougar (bootleg set 2)
+mrkougb Mr. Kougar (bootleg set 1)
+mrlo Mr. Lo!
+mrokumei Mahjong Rokumeikan (Japan)
+mroundup The Round Up
+mrtnt Mr. TNT
+mrvikingj Mister Viking (315-5041, Japan)
+mrviking Mister Viking (315-5041)
+ms4plus Metal Slug 4 Plus (bootleg)
+ms5pcb Metal Slug 5 (JAMMA PCB)
+ms5plus Metal Slug 5 Plus (bootleg)
+ms72c Multistar 7 2c
+msbingo Miss Bingo
+mschamps Ms. Pacman Champion Edition / Super Zola-Puc Gal
+mscoutm Mahjong Scout Man (Japan)
+msgogo Mouse Shooter GoGo
+msgundam1 Mobile Suit Gundam (Japan)
+msgundam Mobile Suit Gundam
+msha Marvel Super Heroes (Asia 951024)
+mshb Marvel Super Heroes (Brazil 951117)
+msheartb Ms. Pac-Man Heart Burn
+mshh Marvel Super Heroes (Hispanic 951117)
+mshj Marvel Super Heroes (Japan 951117)
+mshjr1 Marvel Super Heroes (Japan 951024)
+msh Marvel Super Heroes (Euro 951024)
+mshud Marvel Super Heroes (US 951024 Phoenix Edition) (bootleg)
+mshu Marvel Super Heroes (USA 951024)
+mshuttle2 Moon Shuttle (US? set 2)
+mshuttlej2 Moon Shuttle (Japan set 2)
+mshuttlej Moon Shuttle (Japan set 1)
+mshuttle Moon Shuttle (US? set 1)
+mshvsfa1 Marvel Super Heroes Vs. Street Fighter (Asia 970620)
+mshvsfa Marvel Super Heroes Vs. Street Fighter (Asia 970625)
+mshvsfb1 Marvel Super Heroes Vs. Street Fighter (Brazil 970625)
+mshvsfb Marvel Super Heroes Vs. Street Fighter (Brazil 970827)
+mshvsfh Marvel Super Heroes Vs. Street Fighter (Hispanic 970625)
+mshvsfj1 Marvel Super Heroes Vs. Street Fighter (Japan 970702)
+mshvsfj2 Marvel Super Heroes Vs. Street Fighter (Japan 970625)
+mshvsfj Marvel Super Heroes Vs. Street Fighter (Japan 970707)
+mshvsf Marvel Super Heroes Vs. Street Fighter (Euro 970625)
+mshvsfu1d Marvel Super Heroes Vs. Street Fighter (USA 970625 Phoenix Edition) (bootleg)
+mshvsfu1 Marvel Super Heroes Vs. Street Fighter (USA 970625)
+mshvsfu Marvel Super Heroes Vs. Street Fighter (USA 970827)
+msisaac Metal Soldier Isaac II
+msjiken Mahjong Satsujin Jiken (Japan 881017)
+mslider Monster Slider (Japan)
+mslug2 Metal Slug 2 - Super Vehicle-001/II (NGM-2410)(NGH-2410)
+mslug4h Metal Slug 4 (NGH-2630)
+mslug4 Metal Slug 4 (NGM-2630)
+mslug5 Metal Slug 5 (NGM-2680)
+mslug6 Metal Slug 6
+mslug Metal Slug - Super Vehicle-001
+mslugx Metal Slug X - Super Vehicle-001 (NGM-2500)(NGH-2500)
+mspacii2 Ms. Pac-Man II (Orca bootleg set 2)
+mspacii Ms. Pac-Man II (Orca bootleg set 1)
+mspacmab Ms. Pac-Man (bootleg)
+mspacmanbg Ms. Pac-Man ('Made in Greece' bootleg)
+mspacmancr Ms. Pac-Man (bootleg on Crush Roller Hardware)
+mspacman Ms. Pac-Man
+mspacmat Ms. Pac Attack
+mspacmbe Ms. Pac-Man (bootleg, encrypted)
+mspacmnf Ms. Pac-Man (speedup hack)
+mspacpls Ms. Pac-Man Plus
+mspuzzleg Miss Puzzle (Clone of Gumbo)
+mspuzzle Miss Puzzle
+mspuzzlen Miss Puzzle (Nudes)
+mstadium Main Stadium (Japan)
+mstworld Monsters World (bootleg of Super Pang)
+mtburn Money To Burn (Russian)
+mtetrisc Magical Tetris Challenge (981009 Japan)
+mtjpoker Merit Touch Joker Poker (9132-00)
+mtlchamp1 Martial Champion (ver EAA)
+mtlchampa Martial Champion (ver AAA)
+mtlchampj Martial Champion (ver JAA)
+mtlchamp Martial Champion (ver EAB)
+mtlchampu1 Martial Champion (ver UAD)
+mtlchampu Martial Champion (ver UAE)
+m_tppokr Top Poker (Dutch, Game Card 95-750-899)
+mtrain Magic Train (Ver. 1.31)
+mtrap3 Mouse Trap (version 3)
+mtrap4 Mouse Trap (version 4)
+mtrapb Mouse Trap (bootleg)
+mtrap Mouse Trap (version 5)
+mugsmash Mug Smashers
+multchmpa Multi Champ (World, older)
+multchmpk Multi Champ (Korea, older)
+multchmp Multi Champ (World, ver. 2.5)
+multi96 Multi Game '96 (Italy)
+multigam Multi Game (set 1)
+multigm2 Multi Game 2
+multigm3 Multi Game III
+multigmb Multi Game (set 2)
+multigmt Multi Game (Tung Sheng Electronics)
+multiped Multipede (Centipede/Millipede multigame kit)
+multiwin Multi Win (Ver.0167, encrypted)
+mundial Mundial 90
+murogema Muroge Monaco (set 2)
+murogemb Muroge Monaco (set 3)
+murogem Muroge Monaco (set 1)
+murogmbl Muroge Monaco (bootleg?)
+mushisama Mushihime-Sama (2004/10/12 MASTER VER.)
+mushisamb Mushihime-Sama (2004/10/12 MASTER VER)
+mushisam Mushihime-Sama (2004/10/12.MASTER VER.)
+mushitama Puzzle! Mushihime-Tama (2005/09/09 MASTER VER)
+mushitam Puzzle! Mushihime-Tama (2005/09/09.MASTER VER)
+mushmagi Mushroom Magic (Russia) (Atronic)
+musicbal Music Ball
+musicsrt Music Sort (ver 2.02, English)
+musobana Musoubana (Japan)
+mustache Mustache Boy
+mustangb US AAF Mustang (bootleg)
+mustangs US AAF Mustang (25th May. 1990 / Seoul Trading)
+mustang US AAF Mustang (25th May. 1990)
+mutantf2 Mutant Fighter (World ver EM-2)
+mutantf3 Mutant Fighter (World ver EM-3)
+mutantf4 Mutant Fighter (World ver EM-4)
+mutantf Mutant Fighter (World ver EM-5)
+mutnat Mutation Nation (NGM-014)(NGH-014)
+mv1bon Believe It Or Not (Maygay, MV1 Video)
+mv1cpca Caesar's Palace Club (Maygay, MV1 Video, set 2)
+mv1cpcb Caesar's Palace Club (Maygay, MV1 Video, set 3)
+mv1cpc Caesar's Palace Club (Maygay, MV1 Video, set 1)
+mv1cwqa Crossword Quiz (Maygay, MV1 Video, set 2)
+mv1cwq Crossword Quiz (Maygay, MV1 Video, set 1)
+mv1guaca Give Us A Clue (Maygay, MV1 Video, set 2)
+mv1guac Give Us A Clue (Maygay, MV1 Video, set 1)
+mv1sfx2 Special Effects V2 (Maygay, MV1 Video)
+mv1sfxa Special Effects (Maygay, MV1 Video, set 2)
+mv1sfx Special Effects (Maygay, MV1 Video, set 1)
+mv1wc World Cup (Maygay, MV1 Video)
+mv4in1 Mini Vegas 4in1
+mvpd MVP (set 2, US) (bootleg of FD1094 317-0143 set)
+mvpjd MVP (set 1, Japan) (bootleg of FD1094 317-0142 set)
+mvpj MVP (set 1, Japan) (FD1094 317-0142)
+mvp MVP (set 2, US) (FD1094 317-0143)
+mvsca Marvel Vs. Capcom: Clash of Super Heroes (Asia 980123)
+mvscar1 Marvel Vs. Capcom: Clash of Super Heroes (Asia 980112)
+mvscb Marvel Vs. Capcom: Clash of Super Heroes (Brazil 980123)
+mvsch Marvel Vs. Capcom: Clash of Super Heroes (Hispanic 980123)
+mvscj Marvel Vs. Capcom: Clash of Super Heroes (Japan 980123)
+mvscjr1 Marvel Vs. Capcom: Clash of Super Heroes (Japan 980112)
+mvscjsing Marvel Vs. Capcom: Clash of Super Heroes (Japan 980123) (Single PCB)
+mvsc Marvel Vs. Capcom: Clash of Super Heroes (Euro 980123)
+mvscr1 Marvel Vs. Capcom: Clash of Super Heroes (Euro 980112)
+mvscud Marvel Vs. Capcom: Clash of Super Heroes (USA 980123 Phoenix Edition) (bootleg)
+mvscu Marvel Vs. Capcom: Clash of Super Heroes (USA 980123)
+mvscur1 Marvel Vs. Capcom: Clash of Super Heroes (USA 971222)
+mwalkbl Michael Jackson's Moonwalker (bootleg)
+mwalkd Michael Jackson's Moonwalker (World) (bootleg of FD1094/8751 317-0159)
+mwalkjd Michael Jackson's Moonwalker (Japan) (bootleg of FD1094/8751 317-0157 set)
+mwalkj Michael Jackson's Moonwalker (Japan) (FD1094/8751 317-0157)
+mwalk Michael Jackson's Moonwalker (World) (FD1094/8751 317-0159)
+mwalkud Michael Jackson's Moonwalker (US) (bootleg of FD1094/8751 317-0158)
+mwalku Michael Jackson's Moonwalker (US) (FD1094/8751 317-0158)
+mwarr Mighty Warriors
+mwskinsa Skins Game (1.06, alt)
+mwskinso Skins Game (1.04)
+mwskins Skins Game (1.06)
+mx5000 MX5000
+myangel2 Kosodate Quiz My Angel 2 (Japan)
+myangel3 Kosodate Quiz My Angel 3 (Japan, KQT1/VER.A)
+myangel Kosodate Quiz My Angel (Japan)
+myfairld Virtual Mahjong 2 - My Fair Lady (J 980608 V1.000)
+myherok My Hero (Korea)
+myhero My Hero (US, not encrypted)
+myqbert Mello Yello Q*bert
+mystcasta Mystery Castle (alternate set)
+mystcast Mystery Castle
+mysticm Mystic Marathon
+mystic Mystic
+mysticrib Mystic Riders (bootleg?)
+mysticri Mystic Riders (World)
+myststar Mystic Star
+mystston Mysterious Stones - Dr. John's Adventure
+myststonoi Mysterious Stones - Dr. Kick in Adventure (Itisa PCB)
+myststono Mysterious Stones - Dr. Kick in Adventure
+mystwarra Mystic Warriors (ver AAA)
+mystwarrj Mystic Warriors (ver JAA)
+mystwarr Mystic Warriors (ver EAA)
+mystwarru Mystic Warriors (ver UAA)
+nagano98 Nagano Winter Olympics '98 (GX720 EAA)
+naganoj Hyper Olympic in Nagano (GX720 JAA)
+nam1975 NAM-1975 (NGM-001)(NGH-001)
+namcostr Namco Stars
+nametune2 Name That Tune (3/23/86)
+nametune Name That Tune (set 1)
+naname Naname de Magic! (Japan)
+narc2 Narc (rev 2.00)
+narc3 Narc (rev 3.20)
+narc Narc (rev 7.00)
+nascar_301 Nascar (3.01)
+nascar_340 Nascar (3.40)
+nascar_350 Nascar (3.50)
+nascar_352 Nascar (3.52)
+nascar_400 Nascar (4.00)
+nascarl_301 Nascar (3.01 Spain)
+nascarl_340 Nascar (3.40 Spain)
+nascarl_350 Nascar (3.50 Spain)
+nascarl_352 Nascar (3.52 Spain)
+nascarl_400 Nascar (4.00 Spain)
+nascarl Nascar (4.50 Spain)
+nascar Nascar (4.50)
+nastar Nastar (World)
+nastarw Nastar Warrior (US)
+natodefa NATO Defense (alternate mazes)
+natodef NATO Defense
+natsuiro Natsuiro Mahjong (Japan)
+naughtyba Naughty Boy (bootleg)
+naughtybc Naughty Boy (Cinematronics)
+naughtyb Naughty Boy
+nautilus Nautilus
+navarone Navarone
+nba_500 NBA v5.00
+nba_600 NBA v6.00
+nba_700 NBA v7.00
+nba_801 NBA v8.01
+nba_802 NBA v8.02
+nbaf_115 NBA Fastbreak (1.15)
+nbaf_11a NBA Fastbreak (1.1 - S2.0)
+nbaf_11 NBA Fastbreak (1.1)
+nbaf_11s NBA Fastbreak (1.1 - S0.4)
+nbaf_21 NBA Fastbreak (2.1)
+nbaf_22 NBA Fastbreak (2.2)
+nbaf_23 NBA Fastbreak (2.3)
+nbaf_31a NBA Fastbreak (3.1 - S1.0)
+nbaf_31 NBA Fastbreak (3.1 - S3.0)
+nbagold NBA Showtime Gold / NFL Blitz 2000 (ver 3.0) (Sports Station?)
+nbahangt NBA Hangtime (rev L1.1 04/16/96)
+nbajamex NBA Jam Extreme
+nbajam NBA Jam (rev 3.01 04/07/93)
+nbajamr1 NBA Jam (rev 1.00 02/1/93)
+nbajamr2 NBA Jam (rev 2.00 02/10/93)
+nbajamte1 NBA Jam TE (rev 1.0 01/17/94)
+nbajamte2 NBA Jam TE (rev 2.0 01/28/94)
+nbajamte3 NBA Jam TE (rev 3.0 03/04/94)
+nbajamte NBA Jam TE (rev 4.0 03/23/94)
+nbajamten NBA Jam T.E. Nani Edition (rev 5.2 8/11/95, prototype)
+nbamht1 NBA Maximum Hangtime (rev 1.0 11/08/96)
+nbamht NBA Maximum Hangtime (rev 1.03 06/09/97)
+nbanfl NBA Showtime / NFL Blitz 2000 (ver 2.1)
+nbapbp NBA Play By Play
+nbashowt NBA Showtime: NBA on NBC (ver 2.0)
+nbbatman Ninja Baseball Bat Man (World)
+nbbatmanu Ninja Baseball Bat Man (US)
+ncb3 Cherry Bonus III (ver.1.40, set 1)
+nclubv2 Name Club Ver.2 (J 960315 V1.000)
+ncombath Ninja Combat (NGH-009)
+ncombat Ninja Combat (NGM-009)
+ncommand Ninja Commando
+ncv1j2 Namco Classic Collection Vol.1 (Japan, v1.03)
+ncv1j Namco Classic Collection Vol.1 (Japan, v1.00)
+ncv1 Namco Classic Collection Vol.1
+ncv2j Namco Classic Collection Vol.2 (Japan)
+ncv2 Namco Classic Collection Vol.2
+ndxron10 Royal on Ten (Noraut Deluxe hack)
+nebulrayj Nebulas Ray (Japan, NR1)
+nebulray Nebulas Ray (World, NR2)
+neckneck Neck-n-Neck (v1.2)
+nekkyoku Rettou Juudan Nekkyoku Janshi - Higashi Nippon Hen (Japan)
+nemesis Nemesis (ROM version)
+nemesisp Nemesis
+nemesisuk Nemesis (World?, ROM version)
+nemoj Nemo (Japan 901120)
+neobattl SD Gundam Neo Battling (Japan)
+neobombe Neo Bomberman
+neocup98 Neo-Geo Cup '98 - The Road to the Victory
+neodrift Neo Drift Out - New Technology
+neomrdo Neo Mr. Do!
+neoprint Neo Print (Japan) (T2d)
+neptunp2 Neptune's Pearls 2
+neraidou Neraidoula (Fairy Butterfly)
+nerutona Mahjong Neruton Haikujiradan (Japan, Rev. A?)
+neruton Mahjong Neruton Haikujiradan (Japan, Rev. B?)
+netchu02 Netchuu Pro Yakyuu 2002 (NPY1 Ver. A)
+netmerc NetMerc?
+nettoqc Nettoh Quiz Champion (Japan)
+netwars Net Wars
+nevada VLC Nevada
+newapunk New Atomic Punk - Global Quest (US)
+newdixie New Dixieland (Bingo)
+newfanta New Fantasia (1994 copyright)
+newhilop New Hi-Low Poker
+newmcard New Magic Card
+newpuc2b Newpuc2 (set 2)
+newpuc2 Newpuc2 (set 1)
+newpuckx New Puck-X
+newsa News (set 2)
+newsin7a New Sinbad 7 (set 2)
+newsin7 New Sinbad 7 (set 1)
+news News (set 1)
+newtangl New Tropical Angel
+newufo New UFO Catcher (standard)
+newufo_nfl New UFO Catcher (Team NFL)
+newufo_sonic New UFO Catcher (Sonic The Hedgehog)
+newufo_xmas New UFO Catcher (Christmas season ROM kit)
+newwave New Wave
+nextfase Next Fase (bootleg of Phoenix)
+nf_10 No Fear: Dangerous Sports (1.0)
+nf_20 No Fear: Dangerous Sports (2.0)
+nf_22 No Fear: Dangerous Sports (2.2)
+nf_23f No Fear: Dangerous Sports (2.3F)
+nf_23 No Fear: Dangerous Sports (2.3)
+nf_23x No Fear: Dangerous Sports (2.3X)
+nfb96seb New Fruit Bonus '96 Special Edition (bootleg set 3, v97-3.3c Portuguese)
+nfb96se New Fruit Bonus '96 Special Edition (bootleg set 1, v97-3.3c Portuguese)
+nflclsfb NFL Classic Football (US, NCF3 Ver.A.)
+nflfoot NFL Football
+nfl NFL
+nfsug Need For Speed: Underground Install (2 Discs) (v1.1)
+ngalsumr Night Gal Summer (Japan 850702 NGS 0-01)
+ngbcj NeoGeo Battle Coliseum (Japan)
+ngbc NeoGeo Battle Coliseum
+ngg_10 No Good Gofers (1.0)
+ngg_13 No Good Gofers (1.3)
+ngg_p06 No Good Gofers (p0.6)
+ngndshkr Nitro Ground Shaker
+ngolda Jack Potten's Poker (NGold, set 2)
+ngoldb Jack Potten's Poker (NGold, set 3)
+ngold Jack Potten's Poker (NGold, set 1)
+ngpgal Nekketsu Grand-Prix Gal (Japan)
+ngtbunny Night Bunny (Japan 840601 MRN 2-10)
+nibbler6 Nibbler (rev 6)
+nibbler8 Nibbler (rev 8)
+nibbler Nibbler (rev 9)
+nibblero Nibbler (Olympia - rev 8)
+nibblerp Nibbler (Pioneer Balloon conversion)
+nightgal Night Gal (Japan 840920 AG 1-00)
+nightlov Night Love (Japan 860705)
+nightr20 Night Rider (rev. 20)
+nightrai Night Raid (V2.03J)
+nightrdr Night Rider (rev. 21)
+nightstrj Night Striker (Japan)
+nightstr Night Striker (World)
+nightstru Night Striker (US)
+ninclown Ninja Clowns (08/27/91)
+nineball Nine Ball
+ninjakd2a Ninja-Kid II / NinjaKun Ashura no Shou (set 2, bootleg?)
+ninjakd2b Ninja-Kid II / NinjaKun Ashura no Shou (set 3, bootleg?)
+ninjakd2 Ninja-Kid II / NinjaKun Ashura no Shou (set 1)
+ninjakj The Ninja Kids (Japan)
+ninjak The Ninja Kids (World)
+ninjakun Ninjakun Majou no Bouken
+ninjaku The Ninja Kids (US)
+ninjamas Ninja Master's - haoh-ninpo-cho
+ninja Ninja (315-5102)
+ninjawj The Ninja Warriors (Japan)
+ninjaw The Ninja Warriors (World)
+ninjemak Ninja Emaki (US)
+nitdbl Nightmare in the Dark (bootleg)
+nitedrvr Night Driver
+nitrobal Nitro Ball (World, set 1)
+niyanpai Niyanpai (Japan)
+nkdodgeb Nekketsu Koukou Dodgeball Bu (Japan, bootleg)
+nkdodge Nekketsu Koukou Dodgeball Bu (Japan)
+nkishusp Mahjong Nenrikishu SP (Japan, V250J)
+nmaster Oni - The Ninja Master (Japan)
+nmg5a Multi 5 / New Multi Game 5 (set 2, censored)
+nmg5e Multi 5 / New Multi Game 5 (set 3, earlier)
+nmg5 Multi 5 / New Multi Game 5 (set 1)
+nmouseb Naughty Mouse (set 2)
+nmouse Naughty Mouse (set 1)
+nmoves Night Moves
+nmsengen Nekketsu Mahjong Sengen! AFTER 5 (Japan)
+nndmseala Nandemo Seal Iinkai (Astro Boy ver.)
+nndmseal Nandemo Seal Iinkai
+noahsark Noah's Ark
+nobb Noboranka (Japan, bootleg)
+nob Noboranka (Japan)
+noki3210 Nokia 3210
+noki3310 Nokia 3310
+noki3330 Nokia 3330
+noki3410 Nokia 3410
+noki5210 Nokia 5210
+noki6210 Nokia 6210
+noki6250 Nokia 6250
+noki7110 Nokia 7110
+noki8210 Nokia 8210
+noki8250 Nokia 8250
+noki8850 Nokia 8850
+noki8890 Nokia 8890
+nomnlndg No Man's Land (Gottlieb)
+nomnlnd No Man's Land
+noraut3a Noraut Joker Poker (V3.010a)
+noraut3b Noraut Joker Poker (V3.011a)
+norautdx Noraut Deluxe Poker (console)
+norautjo Noraut Joker Poker (original)
+norautjp Noraut Joker Poker (alt)
+norautpl Noraut Joker Poker (Prologic HW)
+norautpn Noraut Deluxe Poker (bootleg)
+norautp Noraut Poker
+norautrh Noraut Red Hot Joker Poker
+norautua Noraut unknown set 1 (console)
+norautub Noraut unknown set 2 (console)
+norautu Noraut Poker (NTX10A)
+nostj Nostradamus (Japan)
+nostk Nostradamus (Korea)
+nost Nostradamus
+nouryoku Nouryoku Koujou Iinkai
+nova2001h Nova 2001 (Japan, hack?)
+nova2001 Nova 2001 (Japan)
+nova2001u Nova 2001 (US)
+novoplay Novo Play Multi Card / Club Card
+npcartv1 Neo Print V1 (World) (E1a)
+nprincesb Ninja Princess (315-5051?, 128k Ver. bootleg?)
+nprinces Ninja Princess (315-5051, 64k Ver. bootleg?)
+nprinceso Ninja Princess (315-5098, 128k Ver.)
+nprincesu Ninja Princess (64k Ver. not encrypted)
+nprsp NeopriSP Retro Collection (Japan)
+nrallyxb New Rally X (bootleg?)
+nrallyx New Rally X
+nratechu Neratte Chu
+ns8lines New Lucky 8 Lines / New Super 8 Lines (W-4)
+ns8linew New Lucky 8 Lines / New Super 8 Lines (F-5, Witch Bonus)
+nslasherj Night Slashers (Japan Rev 1.2, DE-0397-0 PCB)
+nslasher Night Slashers (Korea Rev 1.3, DE-0397-0 PCB)
+nslashers Night Slashers (Over Sea Rev 1.2, DE-0397-0 PCB)
+nslasheru Night Slashers (US Rev 1.2, DE-0395-1 PCB)
+nsmpoker NSM Poker (TMS9995)
+nspiritj Saigo no Nindou (Japan)
+nspirit Ninja Spirit
+nss_actr Act Raiser (Nintendo Super System)
+nss_adam The Addams Family (Nintendo Super System)
+nss_aten David Crane's Amazing Tennis (Nintendo Super System)
+nss_con3 Contra 3: The Alien Wars (Nintendo Super System)
+nss_fzer F-Zero (Nintendo Super System)
+nss_lwep Lethal Weapon (Nintendo Super System)
+nss_ncaa NCAA Basketball (Nintendo Super System)
+nss Nintendo Super System BIOS
+nss_rob3 Robocop 3 (Nintendo Super System)
+nss_smw Super Mario World (Nintendo Super System)
+nss_ssoc Super Soccer (Nintendo Super System)
+nss_sten Super Tennis (Nintendo Super System)
+nstocker2 Night Stocker (8/27/86)
+nstocker Night Stocker (10/6/86)
+nstrphnx New Star's Phoenix (Italian speech)
+ntcash NtCash
+ntopstar Mahjong Nerae! Top Star (Japan)
+nudgeit Nudge-It
+nugent Nugent
+numanathj Numan Athletics (Japan)
+numanath Numan Athletics (World)
+number10 Number Dieci (Poker)
+number1 Number One
+numbr10l Number Dieci (Lattine)
+numcrash Number Crash
+nunchaku Nunchackun
+nwarra Night Warriors: Darkstalkers' Revenge (Asia 950302)
+nwarrb Night Warriors: Darkstalkers' Revenge (Brazil 950403)
+nwarrh Night Warriors: Darkstalkers' Revenge (Hispanic 950403)
+nwarr Night Warriors: Darkstalkers' Revenge (Euro 950316)
+nwarrud Night Warriors: Darkstalkers' Revenge (USA 950406 Phoenix Edition) (bootleg)
+nwarru Night Warriors: Darkstalkers' Revenge (USA 950406)
+nyanpani Nyan Nyan Panic (Japan)
+nycaptor N.Y. Captor
+nyjoker New York Joker
+nynyg New York! New York! (Gottlieb)
+nyny New York! New York!
+obaoba1 Oba-Oba (set 2)
+obaoba Oba-Oba (set 1)
+oceanhun The Ocean Hunter
+odeontw2 Odeon Twister 2 (v202.19)
+odin_dlx Odin De Luxe
+odin Odin
+odisea Odisea Paris-Dakar
+oedfight Oedo Fight (Japan Bloodshed Ver.)
+offroadc1 Off Road Challenge (v1.10)
+offroadc3 Off Road Challenge (v1.30)
+offroadc4 Off Road Challenge (v1.40)
+offroadc5 Off Road Challenge (v1.50)
+offroadc Off Road Challenge (v1.63)
+offroad Ironman Ivan Stewart's Super Off-Road
+offroadt2p Ironman Ivan Stewart's Super Off-Road Track-Pak (2 Players)
+offroadt Ironman Ivan Stewart's Super Off-Road Track-Pak
+offrthnd Offroad Thunder
+offtwallc Off the Wall (2-player cocktail)
+offtwall Off the Wall (2/3-player upright)
+ogonsiro Ougon no Shiro (Japan)
+ohmygod Oh My God! (Japan)
+ohpaipee Oh! Paipee (Japan 890227)
+oigas Oigas (bootleg)
+oisipuzl Oishii Puzzle Ha Irimasenka
+ojanko2 Ojanko Yakata 2bankan (Japan)
+ojankoc Ojanko Club (Japan)
+ojankohs Ojanko High School (Japan)
+ojankoy Ojanko Yakata (Japan)
+ojousanm Ojousan [BET] (Japan 870108)
+ojousan Ojousan (Japan 871204)
+olds103t Oriental Legend Special / Xi You Shi E Zhuan Super (ver. 103, China, Tencent) (unprotected)
+olibochu Oli-Boo-Chu
+oligam Olympian Games (Russia)
+olympic Olympic Games
+olympus Olympus
+olysoc92a Olympic Soccer '92 (set 2)
+olysoc92b Olympic Soccer '92 (set 3)
+olysoc92 Olympic Soccer '92 (set 1)
+omegaf Omega Fighter
+omegafs Omega Fighter Special
+omega Omega
+omegrace2 Omega Race (set 2)
+omegrace Omega Race (set 1)
+omni_l1 Omni (Shuffle) (L-1)
+omni Omni
+omotesnd Omotesandou (Japan 890215)
+oneshot One Shot One Kill
+onetwoe One + Two (earlier)
+onetwo One + Two
+onna34roa Onna Sansirou - Typhoon Gal (set 2)
+onna34ro Onna Sansirou - Typhoon Gal (set 1)
+opaopa Opa Opa (MC-8123, 317-0042)
+opengolf2 Konami's Open Golf Championship (ver EAD)
+opengolf Konami's Open Golf Championship (ver EAE)
+openice 2 On 2 Open Ice Challenge (rev 1.21)
+openmj Open Mahjong [BET] (Japan)
+opthund Operation: Thunder
+optiger Operation Tiger
+opwolf3 Operation Wolf 3 (World)
+opwolf3u Operation Wolf 3 (US)
+opwolfa Operation Wolf (World, set 2)
+opwolfb Operation Bear (bootleg of Operation Wolf)
+opwolfj Operation Wolf (Japan)
+opwolf Operation Wolf (World, set 1)
+opwolfu Operation Wolf (US)
+orangeci Orange Club - Maru-hi Ippatsu Kaihou [BET] (Japan 880221)
+orangec Orange Club - Maruhi Kagai Jugyou (Japan 880213)
+orbatak Orbatak (prototype)
+orbit1 Orbit 1
+orbitor1 Orbitor 1
+orbit Orbit
+orbitron Orbitron
+orbs Orbs (10/7/94 prototype?)
+ordynej Ordyne (Japan)
+ordyne Ordyne (Japan, English Version)
+orius Orius (ver UAA)
+orleg2oa Oriental Legend 2 (V101, China)
+orleg2o Oriental Legend 2 (V103, China)
+orleg2 Oriental Legend 2 (V104, China)
+orunnersj OutRunners (Japan)
+orunners OutRunners (World)
+orunnersu OutRunners (US)
+oscarj1 Psycho-Nics Oscar (Japan revision 1)
+oscarj2 Psycho-Nics Oscar (Japan revision 2)
+oscar Psycho-Nics Oscar (World revision 0)
+oscaru Psycho-Nics Oscar (US)
+osman Osman (World)
+otatidai Disco Mahjong Otachidai no Okite (Japan)
+otchart Off The Charts (Russian)
+otenamhf Otenami Haiken Final (V2.07JC)
+otenamih Otenami Haiken (V2.04J)
+otenki Otenki Kororin (V2.01J)
+othello Othello (version 3.0)
+othellos Othello Shiyouyo (J 980423 V1.002)
+othldrby Othello Derby (Japan)
+othunderj Operation Thunderbolt (Japan)
+othunder Operation Thunderbolt (World)
+othunderuo Operation Thunderbolt (US, older)
+othunderu Operation Thunderbolt (US)
+otonano Otona no Mahjong (Japan 880628)
+otwalls Off the Wall (Sente)
+ougonpaib Mahjong Ougon No Pai (bootleg)
+ougonpai Mahjong Ougon No Pai
+outfxiesj The Outfoxies (Japan, OU1)
+outfxies The Outfoxies (World, OU2)
+outlaw Outlaw [TTL]
+outline Outline
+outr2sdx OutRun 2 SP SDX
+outrunb Out Run (bootleg)
+outrundxa Out Run (deluxe sitdown earlier version)
+outrundx Out Run (deluxe sitdown)
+outzonea Out Zone (old set)
+outzoneb Out Zone (older set)
+outzoneh Out Zone (harder)
+outzone Out Zone
+overrevb Over Rev (Model 2B, Revision B)
+overrev Over Rev (Model 2C, Revision A)
+overtop Over Top
+ozmawars Ozma Wars (set 1)
+ozon1 Ozon I
+p47aces P-47 Aces
+p47je P-47 - The Freedom Fighter (Japan, Export)
+p47j P-47 - The Freedom Fighter (Japan)
+p47 P-47 - The Phantom Fighter (World)
+p9112 Police 911 2 (VER. UAA:B)
+p911ea Police 24/7 (ver EAA, alt)
+p911e Police 24/7 (ver EAA)
+p911j Keisatsukan Shinjuku 24ji (ver JAC)
+p911kc Police 911 (ver KAC)
+p911 Police 911 (ver UAD)
+p911uc Police 911 (ver UAC)
+pacgal Pac-Gal
+pacheart Pac-Man (Hearts)
+pachifev Pachifever
+pachiten Medal Mahjong Pachi-Slot Tengoku [BET] (Japan)
+paclandjo2 Pac-Land (Japan older)
+paclandjo Pac-Land (Japan old)
+paclandj Pac-Land (Japan new)
+paclandm Pac-Land (Midway)
+pacland Pac-Land (World)
+paclandp Pac-Land (United Amusements PC Engine)
+pacmanbla Pac-Man (Galaxian hardware, set 2)
+pacmanbl Pac-Man (Galaxian hardware, set 1)
+pacmanf Pac-Man (Midway, speedup hack)
+pacmaniaj Pac-Mania (Japan)
+pacmaniao Pac-Mania (111187 sound program)
+pacmania Pac-Mania
+pacman Pac-Man (Midway)
+pacmod Pac-Man (Midway, harder)
+pacnchmp Pac-Man & Chomp Chomp
+pacnpal2 Pac & Pal (older)
+pacnpal Pac & Pal
+pacominv Pacom Invader
+pacplus Pac-Man Plus
+pacslot Pac-Slot
+paddle2 Paddle 2 (bootleg on Block hardware)
+paddlema Paddle Mania
+paintlad Painted Lady (Splash) (Ver. 1.3 US)
+paintrlr Paint Roller (bootleg of Crush Roller)
+pairlove Pairs Love
+pairsa Pairs (09/07/94)
+pairsnb Pairs (Nichibutsu) (Japan 890822)
+pairs Pairs (V1.2, 09/30/94)
+pairsred Pairs Redemption (V1.0, 10/25/94)
+pairsten Pairs (System Ten) (Japan 890826)
+palamed Palamedes (Japan)
+pandoras Pandora's Palace
+pang3j Pang! 3: Kaitou Tachi no Karei na Gogo (Japan 950511)
+pang3 Pang! 3 (Euro 950601)
+pang3r1 Pang! 3 (Euro 950511)
+pangb2 Pang (bootleg, set 4)
+pangba Pang (bootleg, set 3)
+pangbold Pang (bootleg, set 2)
+pangb Pang (bootleg, set 1)
+pangofun Pango Fun (Italy)
+pang Pang (World)
+pangpomsm Pang Pom's (Mitchell)
+pangpoms Pang Pom's
+panic2 Space Panic (set 2)
+panic3 Space Panic (set 3)
+panicbom Panic Bomber
+panicger Space Panic (German)
+panich Space Panic (harder)
+panicprkj Panic Park (PNP1 Ver. B)
+panicprk Panic Park (PNP2 Ver. A)
+panicrg Panic Road (Germany)
+panicr Panic Road (Japan)
+panic Space Panic (version E)
+panicstr Panic Street (Japan)
+panikuru Panicuru Panekuru (Japan, PPA1 Ver.A)
+panther Panther
+panzer Panzer (bootleg of Spectar)
+paperboy Paperboy (rev 3)
+paperboyr1 Paperboy (rev 1)
+paperboyr2 Paperboy (rev 2)
+papillon Papillon
+paprazzi Paparazzi
+paradice Paradice (Dutch, Game Card 95-750-615)
+paradisea Paradise (set 2)
+paradisee Paradise (Escape)
+paradise Paradise (set 1)
+paragon Paragon
+paranoia Paranoia
+parentj Parent Jack
+parodiusa Parodius DA! (Asia)
+parodiuse Parodius DA! (World, set 2)
+parodiusj Parodius DA! (Japan)
+parodius Parodius DA! (World, set 1)
+parrot3b1 Parrot Poker III (Version 2.6R, set 1)
+parrot3d1 Parrot Poker III (Version 2.6R, set 2)
+parrot3o Parrot Poker III (Version 2.4)
+parrot3 Parrot Poker III (Version 2.6E Dual)
+parrot3v1 Parrot Poker III (Version 2.6R Dual)
+party Party
+pasha2 Pasha Pasha 2
+passht4b Passing Shot (4 Players) (bootleg)
+pass Pass
+passsht16a Passing Shot (Japan, 4 Players, System 16A) (FD1094 317-0071)
+passshtad Passing Shot (World, 4 Players) (bootleg of FD1094 317-0074 set)
+passshta Passing Shot (World, 4 Players) (FD1094 317-0074)
+passshtb Passing Shot (2 Players) (bootleg)
+passshtd Passing Shot (World, 2 Players) (bootleg of FD1094 317-0080 set)
+passshtjd Passing Shot (Japan, 4 Players) (bootleg of FD1094 317-0070 set)
+passshtj Passing Shot (Japan, 4 Players) (FD1094 317-0070)
+passsht Passing Shot (World, 2 Players) (FD1094 317-0080)
+pastelg Pastel Gal (Japan 851224)
+patimono Mahjong Pachinko Monogatari (Japan)
+pbaction2 Pinball Action (set 2)
+pbaction3 Pinball Action (set 3, encrypted)
+pbaction4 Pinball Action (set 4, encrypted)
+pbaction5 Pinball Action (set 5, encrypted)
+pbaction Pinball Action (set 1)
+pballoon Pioneer Balloon
+pballoonr Pioneer Balloon (Rock-Ola license)
+pbancho Gyakuten!! Puzzle Bancho (Japan)
+pbchmp95 Pinball Champ '95
+pbillian Prebillian
+pbillrd Perfect Billiard
+pbillrds Perfect Billiard (MC-8123, 317-0030)
+pb_l2 Pin-Bot (L-2)
+pb_l3 Pin-Bot (L-3)
+pb_l5 Pin-Bot (L-5)
+pblbeach Pebble Beach - The Great Shot (JUE 950913 V0.990)
+pbobbl2n Puzzle Bobble 2 / Bust-A-Move Again (Neo-Geo)
+pbobble2j Puzzle Bobble 2 (Ver 2.2J 1995/07/20)
+pbobble2o Puzzle Bobble 2 (Ver 2.2O 1995/07/20)
+pbobble2 Puzzle Bobble 2 (Ver 2.3O 1995/07/31)
+pbobble2u Bust-A-Move Again (Ver 2.3A 1995/07/31)
+pbobble2x Puzzle Bobble 2X (Ver 2.2J 1995/11/11)
+pbobble3j Puzzle Bobble 3 (Ver 2.1J 1996/09/27)
+pbobble3 Puzzle Bobble 3 (Ver 2.1O 1996/09/27)
+pbobble3u Puzzle Bobble 3 (Ver 2.1A 1996/09/27)
+pbobble4j Puzzle Bobble 4 (Ver 2.04J 1997/12/19)
+pbobble4 Puzzle Bobble 4 (Ver 2.04O 1997/12/19)
+pbobble4u Puzzle Bobble 4 (Ver 2.04A 1997/12/19)
+pbobblenb Puzzle Bobble / Bust-A-Move (Neo-Geo) (bootleg)
+pbobblen Puzzle Bobble / Bust-A-Move (Neo-Geo) (NGM-083)
+pbobble Puzzle Bobble (Japan, B-System)
+pb_p4 Pin-Bot (P-4)
+pbss330 Pit Boss Superstar III 30 (9233-00-01)
+pbst30a Pit Boss Supertouch 30 (9234-00-01)
+pbst30 Pit Boss Supertouch 30 (9234-10-01)
+pc_1942 1942 (PlayChoice-10)
+pc_bball Baseball (PlayChoice-10)
+pc_bfght Balloon Fight (PlayChoice-10)
+pc_bload Bases Loaded (Prototype, PlayChoice-10)
+pc_bstar Baseball Stars: Be a Champ! (PlayChoice-10)
+pc_cntra Contra (PlayChoice-10)
+pc_cshwk Captain Sky Hawk (PlayChoice-10)
+pc_cvnia Castlevania (PlayChoice-10)
+pc_dbldr Double Dribble (PlayChoice-10)
+pc_ddrgn Double Dragon (PlayChoice-10)
+pc_drmro Dr. Mario (PlayChoice-10)
+pc_duckh Duck Hunt (PlayChoice-10)
+pc_ebike Excite Bike (PlayChoice-10)
+pc_ftqst Uncle Fester's Quest: The Addams Family (PlayChoice-10)
+pc_gntlt Gauntlet (PlayChoice-10)
+pc_golf Golf (PlayChoice-10)
+pc_goons The Goonies (PlayChoice-10)
+pc_hgaly Hogan's Alley (PlayChoice-10)
+pc_kngfu Kung Fu (PlayChoice-10)
+pcktgal2j Pocket Gal 2 (Japanese)
+pcktgal2 Pocket Gal 2 (English)
+pcktgalb Pocket Gal (bootleg)
+pcktgal Pocket Gal (Japan)
+pclb2elk Print Club 2 Earth Limited Kobe (Print Club Custom) (J 970808 V1.000)
+pclub26w Print Club 2 Vol. 6 Winter (J 961210 V1.000)
+pclub27s Print Club 2 Vol. 7 Spring (J 970313 V1.100)
+pclub2fc Print Club 2 Felix The Cat (Rev. A) (J 970415 V1.100)
+pclub2kc Print Club Kome Kome Club (J 970203 V1.000)
+pclub2pe Print Club 2 Pepsiman (J 970618 V1.100)
+pclub2 Print Club 2 (U 970921 V1.000)
+pclub2wb Print Club 2 Warner Bros (J 970228 V1.000)
+pclubj Print Club (Japan Vol.1)
+pclubjv2 Print Club (Japan Vol.2)
+pclubjv4 Print Club (Japan Vol.4)
+pclubjv5 Print Club (Japan Vol.5)
+pclubol Print Club Olive (J 980717 V1.000)
+pclubor Print Club Goukakenran (J 991104 V1.000)
+pclubpok Print Club Pokemon B (U 991126 V1.000)
+pclubyo2 Print Club Yoshimoto V2 (J 970422 V1.100)
+pclubysa Puzzle Club (Yun Sung, set 2)
+pclubys Puzzle Club (Yun Sung, set 1)
+pc_mario Mario Bros. (PlayChoice-10)
+pc_miket Mike Tyson's Punch-Out!! (PlayChoice-10)
+pc_mman3 Mega Man III (PlayChoice-10)
+pc_moglf Mario's Open Golf (PlayChoice-10)
+pc_mtoid Metroid (PlayChoice-10)
+pc_ngai2 Ninja Gaiden Episode II: The Dark Sword of Chaos (PlayChoice-10)
+pc_ngai3 Ninja Gaiden Episode III: The Ancient Ship of Doom (PlayChoice-10)
+pc_ngaid Ninja Gaiden (PlayChoice-10)
+pc_pinbt PinBot (PlayChoice-10)
+pc_pwbld Power Blade (PlayChoice-10)
+pc_pwrst Pro Wrestling (PlayChoice-10)
+pc_radr2 Rad Racer II (PlayChoice-10)
+pc_radrc Rad Racer (PlayChoice-10)
+pc_rcpam R.C. Pro-Am (PlayChoice-10)
+pc_rkats Rockin' Kats (PlayChoice-10)
+pc_rnatk Rush'n Attack (PlayChoice-10)
+pc_rrngr Chip'n Dale: Rescue Rangers (PlayChoice-10)
+pc_rygar Rygar (PlayChoice-10)
+pc_sjetm Solar Jetman (PlayChoice-10)
+pc_smb2 Super Mario Bros. 2 (PlayChoice-10)
+pc_smb3 Super Mario Bros. 3 (PlayChoice-10)
+pc_smb Super Mario Bros. (PlayChoice-10)
+pc_suprc Super C (PlayChoice-10)
+pc_tbowl Tecmo Bowl (PlayChoice-10)
+pc_tenis Tennis (PlayChoice-10)
+pc_tkfld Track & Field (PlayChoice-10)
+pc_tmnt2 Teenage Mutant Ninja Turtles II: The Arcade Game (PlayChoice-10)
+pc_tmnt Teenage Mutant Ninja Turtles (PlayChoice-10)
+pc_trjan Trojan (PlayChoice-10)
+pc_vball Volley Ball (PlayChoice-10)
+pc_virus Virus (Dr. Mario prototype, PlayChoice-10)
+pc_wcup Nintendo World Cup (PlayChoice-10)
+pc_wgnmn Wild Gunman (PlayChoice-10)
+pc_ynoid Yo! Noid (PlayChoice-10)
+pdrifta Power Drift (World)
+pdrifte Power Drift (World, Earlier)
+pdriftj Power Drift (Japan)
+pdriftl Power Drift (Japan, Link Version)
+pdrift Power Drift (World, Rev A)
+pebe0014 Player's Edge Plus (BE0014) Blackjack
+pecmen Mr. & Mrs. Pec-Men
+peekaboo Peek-a-Boo!
+peekaboou Peek-a-Boo! (North America, ver 1.0)
+peepshow Nozokimeguri Mahjong Peep Show (Japan 890404)
+peggle Peggle (Joystick, v1.0)
+pegglet Peggle (Trackball, v1.0)
+peip0028 Player's Edge Plus (IP0028) Joker Poker - French
+peip0029 Player's Edge Plus (IP0029) Joker Poker - French
+peip0031 Player's Edge Plus (IP0031) Standard Draw Poker - French
+peip0041 Player's Edge Plus (IP0041) Double Deuces Wild Poker - French
+peip0051 Player's Edge Plus (IP0051) Joker Poker - French
+peip0058 Player's Edge Plus (IP0058) Standard Draw Poker - French
+peip0062 Player's Edge Plus (IP0062) Joker Poker - French
+peip0074 Player's Edge Plus (IP0074) Joker Poker - French
+peip0079 Player's Edge Plus (IP0079) Standard Draw Poker - French
+peip0101 Player's Edge Plus (IP0101) Joker Poker - French
+peip0103 Player's Edge Plus (IP0103) Joker Poker - French
+peip0105 Player's Edge Plus (IP0105) Joker Poker - French
+peip0108 Player's Edge Plus (IP0108) Standard Draw Poker - French
+peip0111 Player's Edge Plus (IP0111) Joker Poker - French
+peip0112 Player's Edge Plus (IP0112) Standard Draw Poker - French
+peip0114 Player's Edge Plus (IP0114) Standard Draw Poker - French
+peip0115 Player's Edge Plus (IP0115) Joker Poker - French
+peip0116 Player's Edge Plus (IP0116) Standard Draw Poker - French
+peip0118 Player's Edge Plus (IP0118) Standard Draw Poker - French
+peip0120 Player's Edge Plus (IP0120) Standard Draw Poker - French
+peivc006 Player's Edge Plus (IVC006) Clear EEPROM Chip
+peke0004 Player's Edge Plus (KE0004) Keno
+peke0017 Player's Edge Plus (KE0017) Keno
+peke1001 Player's Edge Plus (KE1001) Keno
+peke1006 Player's Edge Plus (KE1006) Keno
+peke1012a Player's Edge Plus (KE1012) Keno (set 2)
+peke1012b Player's Edge Plus (KE1012) Keno (set 3)
+peke1012 Player's Edge Plus (KE1012) Keno (set 1)
+peke1013a Player's Edge Plus (KE1013) Keno (set 2)
+peke1013 Player's Edge Plus (KE1013) Keno (set 1)
+pekoc766 Player's Edge Plus (PP0766 A5W-A6F) Standard Draw Poker
+pekoc801 Player's Edge Plus (PP0801 A5W-A6F) 10's or Better
+pekoc802 Player's Edge Plus (PP0802 A5W-A6F) Standard Draw Poker
+pekoc803a Player's Edge Plus (PP0803 A50-A6N) Joker Poker
+pekoc803 Player's Edge Plus (PP0803 A5W-A6F) Joker Poker
+pekoc804 Player's Edge Plus (PP0804 A5W-A6F) Bonus Poker Deluxe
+pekoc806 Player's Edge Plus (PP0806 A5W-A6F) Standard Draw Poker
+pekoc818 Player's Edge Plus (PP0818 A5W-A6F) Joker Poker (Aces or Better)
+pekoc819 Player's Edge Plus (PP0819 A5W-A6F) Bonus Poker Deluxe
+pekoc822 Player's Edge Plus (PP0822 A5W-A6F) Standard Draw Poker
+pekoc825 Player's Edge Plus (PP0825 A59-A7C) White Hot Aces
+penalty Penalty (Bingo)
+penbros Penguin Brothers (Japan)
+penfana Penfan Girls - Step1. Mild Mind (set 2)
+pengadvb Penguin Adventure (bootleg of MSX version)
+pengo2 Pengo (set 2)
+pengo2u Pengo (set 2 not encrypted)
+pengo3u Pengo (set 3 not encrypted)
+pengo4 Pengo (set 4)
+pengob Pengo (bootleg)
+pengo Pengo (set 1 rev c)
+penky Penky
+pentacup2 Pentacup (rev. 2)
+pentacup Pentacup (rev. 1)
+pepk0719a Player's Edge (PK0719-PC041) Standard Draw Poker
+pepk0719b Player's Edge (PK0719-PC011) Standard Draw Poker
+pepk0719 Player's Edge (PK0719-PC092) Standard Draw Poker
+pepk0756a Player's Edge (PK0756-PC011) Standard Draw Poker
+pepk0756b Player's Edge (PK0756-PC001) Standard Draw Poker
+pepk0756 Player's Edge (PK0756-PC041) Standard Draw Poker
+pepk0757 Player's Edge (PK0757-PC074) Two Pair or Better
+pepk0758 Player's Edge (PK0758-PC041) Jacks or Better
+pepk0769 Player's Edge (PK0769-PC092) Standard Draw Poker
+pepk0773 Player's Edge (PK0773-PC041) Jacks or Better
+pepk0810a Player's Edge (PK0810-PC011) Joker Poker
+pepk0810 Player's Edge (PK0810-PC041) Joker Poker
+pepk0811 Player's Edge (PK0811-PC041) Joker Poker
+pepk0823 Player's Edge (PK0823-PC009) Standard Draw Poker
+pepk0832 Player's Edge (PK0832-PC041) Joker Poker
+pepk0849 Player's Edge (PK0849-PC041) Joker Poker (Two Pair or Better)
+pepk0856a Player's Edge (PK0856-PC011) Joker Poker
+pepk0856 Player's Edge (PK0856-PC092) Joker Poker
+pepk0858 Player's Edge (PK0858-PC075) Deuces Wild Poker
+pepk0873a Player's Edge (PK0873-PC046) Deuces Wild Poker
+pepk0873 Player's Edge (PK0873-PC093) Deuces Wild Poker
+pepk0930a Player's Edge (PK0930-PC075) Deuces Wild Poker
+pepk0930 Player's Edge (PK0930-PC093) Deuces Wild Poker
+pepk1004 Player's Edge (PK1004-PC075) Deuces Wild Poker
+pepk1013 Player's Edge (PK1013-PC087) Tens or Better
+pepk1020 Player's Edge (PK1020-PC078) 4 of a Kind Bonus Poker
+pepk1024 Player's Edge (PK1024-PC095) Aces and Faces Bonus Poker
+pepk1030 Player's Edge (PK1030-PC088) 4 of a Kind Bonus Poker
+pepk1069 Player's Edge (PK1069-PC088) Double Bonus Poker
+pepp0002a Player's Edge Plus (PP0002) Standard Draw Poker (International)
+pepp0002 Player's Edge Plus (PP0002) Standard Draw Poker
+pepp0008 Player's Edge Plus (PP0008) Standard Draw Poker
+pepp0009 Player's Edge Plus (PP0009) Standard Draw Poker
+pepp0010 Player's Edge Plus (PP0010) Standard Draw Poker
+pepp0014a Player's Edge Plus (PP0014) Standard Draw Poker
+pepp0014 Player's Edge Plus (PP0014) Standard Draw Poker (International)
+pepp0023 Player's Edge Plus (PP0023) 10's or Better
+pepp0038 Player's Edge Plus (PP0038) Standard Draw Poker
+pepp0040a Player's Edge Plus (PP0040) Standard Draw Poker (set 2)
+pepp0040b Player's Edge Plus (PP0040) Standard Draw Poker (International)
+pepp0040 Player's Edge Plus (PP0040) Standard Draw Poker (set 1)
+pepp0041 Player's Edge Plus (PP0041) Standard Draw Poker
+pepp0042a Player's Edge Plus (PP0042) 10's or Better (set 2)
+pepp0042 Player's Edge Plus (PP0042) 10's or Better (set 1)
+pepp0043a Player's Edge Plus (PP0043) 10's or Better (International, set 1)
+pepp0043b Player's Edge Plus (PP0043) 10's or Better (International, set 2)
+pepp0043 Player's Edge Plus (PP0043) 10's or Better
+pepp0045a Player's Edge Plus (PP0045) 10's or Better (Gambler Downtown Reno)
+pepp0045d Player's Edge Plus (PP0045) 10's or Better (Las Vegas Rio)
+pepp0045 Player's Edge Plus (PP0045) 10's or Better
+pepp0046a Player's Edge Plus (PP0046) 10's or Better (International)
+pepp0046b Player's Edge Plus (PP0046) 10's or Better (set 2)
+pepp0046 Player's Edge Plus (PP0046) 10's or Better (set 1)
+pepp0048 Player's Edge Plus (PP0048) Joker Poker
+pepp0051 Player's Edge Plus (PP0051) Joker Poker
+pepp0053 Player's Edge Plus (PP0053) Joker Poker (Aces or Better)
+pepp0055a Player's Edge Plus (PP0055) Deuces Wild Poker (set 2)
+pepp0055b Player's Edge Plus (PP0055) Deuces Wild Poker (set 2, Skyline Casino)
+pepp0055c Player's Edge Plus (PP0055) Deuces Wild Poker (set 3)
+pepp0055 Player's Edge Plus (PP0055) Deuces Wild Poker (set 1)
+pepp0057a Player's Edge Plus (PP0057) Deuces Wild Poker (set 2)
+pepp0057 Player's Edge Plus (PP0057) Deuces Wild Poker (set 1)
+pepp0059a Player's Edge Plus (PP0059) Two Pair or Better (set 2)
+pepp0059 Player's Edge Plus (PP0059) Two Pair or Better (set 1)
+pepp0060a Player's Edge Plus (PP0060) Standard Draw Poker (set 2)
+pepp0060b Player's Edge Plus (PP0060) Standard Draw Poker (set 3)
+pepp0060c Player's Edge Plus (PP0060) Standard Draw Poker (Cruise)
+pepp0060 Player's Edge Plus (PP0060) Standard Draw Poker (set 1)
+pepp0063 Player's Edge Plus (PP0063) 10's or Better
+pepp0064 Player's Edge Plus (PP0064) Joker Poker
+pepp0065 Player's Edge Plus (PP0065) Joker Poker (Aces or Better)
+pepp0083 Player's Edge Plus (PP0083) 10's or Better
+pepp0085 Player's Edge Plus (PP0085) Joker Poker (Two Pair or Better)
+pepp0089 Player's Edge Plus (PP0089) Standard Draw Poker
+pepp0094 Player's Edge Plus (PP0094) Standard Draw Poker
+pepp0103 Player's Edge Plus (PP0103) Deuces Wild Poker
+pepp0104 Player's Edge Plus (PP0104) Standard Draw Poker
+pepp0116a Player's Edge Plus (PP0116) Standard Draw Poker (Mirage)
+pepp0116 Player's Edge Plus (PP0116) Standard Draw Poker
+pepp0118 Player's Edge Plus (PP0118) Standard Draw Poker
+pepp0120 Player's Edge Plus (PP0120) Wild Sevens Poker
+pepp0125 Player's Edge Plus (PP0125) Deuces Wild Poker
+pepp0126 Player's Edge Plus (PP0126) Deuces Wild Poker
+pepp0127a Player's Edge Plus (PP0127) Deuces Joker Wild Poker (International)
+pepp0127 Player's Edge Plus (PP0127) Deuces Joker Wild Poker
+pepp0129 Player's Edge Plus (PP0129) Joker Poker (Two Pair or Better)
+pepp0132 Player's Edge Plus (PP0132) Standard Draw Poker
+pepp0150 Player's Edge Plus (PP0150) Standard Draw Poker
+pepp0158a Player's Edge Plus (PP0158) 4 of a Kind Bonus Poker (set 2, Skyline Casino)
+pepp0158b Player's Edge Plus (PP0158) 4 of a Kind Bonus Poker (set 3)
+pepp0158c Player's Edge Plus (PP0158) 4 of a Kind Bonus Poker (set 4)
+pepp0158d Player's Edge Plus (PP0158) 4 of a Kind Bonus Poker (set 5)
+pepp0158 Player's Edge Plus (PP0158) 4 of a Kind Bonus Poker (set 1)
+pepp0159 Player's Edge Plus (PP0159) Standard Draw Poker (International)
+pepp0171a Player's Edge Plus (PP0171) Joker Poker (International)
+pepp0171 Player's Edge Plus (PP0171) Joker Poker
+pepp0178 Player's Edge Plus (PP0178) 4 of a Kind Bonus Poker (Operator selectable special 4 of a Kind)
+pepp0181 Player's Edge Plus (PP0181) Standard Draw Poker
+pepp0188a Player's Edge Plus (PP0188) Standard Draw Poker (set 2)
+pepp0188 Player's Edge Plus (PP0188) Standard Draw Poker (set 1)
+pepp0189 Player's Edge Plus (PP0189) Standard Draw Poker
+pepp0190a Player's Edge Plus (PP0190) Deuces Wild Poker (set 2)
+pepp0190b Player's Edge Plus (PP0190) Deuces Wild Poker (set 3)
+pepp0190c Player's Edge Plus (PP0190) Deuces Wild Poker (International)
+pepp0190 Player's Edge Plus (PP0190) Deuces Wild Poker (set 1)
+pepp0197a Player's Edge Plus (PP0197) Standard Draw Poker (set 2)
+pepp0197b Player's Edge Plus (PP0197) Standard Draw Poker (set 3)
+pepp0197c Player's Edge Plus (PP0197) Standard Draw Poker (set 4)
+pepp0197d Player's Edge Plus (PP0197) Standard Draw Poker (set 5)
+pepp0197e Player's Edge Plus (PP0197) Standard Draw Poker (Cruise)
+pepp0197 Player's Edge Plus (PP0197) Standard Draw Poker (set 1)
+pepp0203a Player's Edge Plus (PP0203) 4 of a Kind Bonus Poker (set 2)
+pepp0203b Player's Edge Plus (PP0203) 4 of a Kind Bonus Poker (set 3)
+pepp0203c Player's Edge Plus (PP0203) 4 of a Kind Bonus Poker (set 4)
+pepp0203d Player's Edge Plus (PP0203) 4 of a Kind Bonus Poker (International)
+pepp0203e Player's Edge Plus (PP0203) 4 of a Kind Bonus Poker (set 5)
+pepp0203 Player's Edge Plus (PP0203) 4 of a Kind Bonus Poker (set 1)
+pepp0219 Player's Edge Plus (PP0219) Standard Draw Poker
+pepp0221a Player's Edge Plus (PP0221) Standard Draw Poker (set 2)
+pepp0221b Player's Edge Plus (PP0221) Standard Draw Poker (set 3)
+pepp0221 Player's Edge Plus (PP0221) Standard Draw Poker (set 1)
+pepp0223 Player's Edge Plus (PP0223) Deuces Joker Wild Poker
+pepp0224a Player's Edge Plus (PP0224) Deuces Wild Poker (set 2)
+pepp0224 Player's Edge Plus (PP0224) Deuces Wild Poker (set 1)
+pepp0230 Player's Edge Plus (PP0230) Standard Draw Poker
+pepp0242 Player's Edge Plus (PP0242) Deuces Wild Poker (International English/Spanish)
+pepp0249 Player's Edge Plus (PP0249) Deuces Wild Poker
+pepp0250a Player's Edge Plus (PP0250) Double Down Stud Poker (set 2)
+pepp0250 Player's Edge Plus (PP0250) Double Down Stud Poker (set 1)
+pepp0265a Player's Edge Plus (PP0265) 4 of a Kind Bonus Poker (set 2)
+pepp0265b Player's Edge Plus (PP0265) 4 of a Kind Bonus Poker (set 3)
+pepp0265c Player's Edge Plus (PP0265) 4 of a Kind Bonus Poker (International)
+pepp0265 Player's Edge Plus (PP0265) 4 of a Kind Bonus Poker (set 1)
+pepp0274 Player's Edge Plus (PP0274) Standard Draw Poker
+pepp0288 Player's Edge Plus (PP0288) Standard Draw Poker (Spanish)
+pepp0290a Player's Edge Plus (PP0290) Deuces Wild Poker (set 2)
+pepp0290 Player's Edge Plus (PP0290) Deuces Wild Poker (set 1)
+pepp0291a Player's Edge Plus (PP0291) Deuces Wild Poker (set 2)
+pepp0291 Player's Edge Plus (PP0291) Deuces Wild Poker (set 1)
+pepp0401 Player's Edge Plus (PP0401) 4 of a Kind Bonus Poker
+pepp0409 Player's Edge Plus (PP0409) 4 of a Kind Bonus Poker
+pepp0410a Player's Edge Plus (PP0410) 4 of a Kind Bonus Poker (set 2)
+pepp0410 Player's Edge Plus (PP0410) 4 of a Kind Bonus Poker (set 1)
+pepp0417a Player's Edge Plus (PP0417) Deuces Wild Poker (set 2)
+pepp0417 Player's Edge Plus (PP0417) Deuces Wild Poker (set 1)
+pepp0418 Player's Edge Plus (PP0418) Deuces Wild Poker
+pepp0419 Player's Edge Plus (PP0419) Standard Draw Poker
+pepp0420 Player's Edge Plus (PP0420) Standard Draw Poker
+pepp0423a Player's Edge Plus (PP0423) Standard Draw Poker (set 2)
+pepp0423b Player's Edge Plus (PP0423) Standard Draw Poker (set 3)
+pepp0423c Player's Edge Plus (PP0423) Standard Draw Poker (set 4)
+pepp0423 Player's Edge Plus (PP0423) Standard Draw Poker (set 1)
+pepp0426 Player's Edge Plus (PP0426) Joker Poker
+pepp0428 Player's Edge Plus (PP0428) Joker Poker
+pepp0429a Player's Edge Plus (PP0429) Joker Poker (Aces or Better, set 2)
+pepp0429 Player's Edge Plus (PP0429) Joker Poker (Aces or Better, set 1)
+pepp0430 Player's Edge Plus (PP0430) Deuces Joker Wild Poker
+pepp0431 Player's Edge Plus (PP0431) Deuces Joker Wild Poker (International)
+pepp0434 Player's Edge Plus (PP0434) Bonus Poker Deluxe
+pepp0447a Player's Edge Plus (PP0447) Standard Draw Poker (set 2)
+pepp0447 Player's Edge Plus (PP0447) Standard Draw Poker (set 1)
+pepp0449a Player's Edge Plus (PP0449) Standard Draw Poker (International English/Spanish)
+pepp0449 Player's Edge Plus (PP0449) Standard Draw Poker
+pepp0452 Player's Edge Plus (PP0452) Double Deuces Wild Poker
+pepp0454a Player's Edge Plus (PP0454) Bonus Poker Deluxe (set 2)
+pepp0454 Player's Edge Plus (PP0454) Bonus Poker Deluxe (set 1)
+pepp0455 Player's Edge Plus (PP0455) Joker Poker
+pepp0458 Player's Edge Plus (PP0458) Joker Poker (Aces or Better)
+pepp0459 Player's Edge Plus (PP0459) Joker Poker
+pepp0467 Player's Edge Plus (PP0467) 4 of a Kind Bonus Poker
+pepp0488 Player's Edge Plus (PP0488) Standard Draw Poker (Arizona Charlie's)
+pepp0508 Player's Edge Plus (PP0508) Loose Deuce Deuces Wild! Poker
+pepp0509 Player's Edge Plus (PP0509) Standard Draw Poker
+pepp0510 Player's Edge Plus (PP0510) Standard Draw Poker
+pepp0514a Player's Edge Plus (PP0514) Double Bonus Poker (set 2)
+pepp0514b Player's Edge Plus (PP0514) Double Bonus Poker (set 3)
+pepp0514 Player's Edge Plus (PP0514) Double Bonus Poker (set 1)
+pepp0515a Player's Edge Plus (PP0515) Double Bonus Poker (set 2)
+pepp0515b Player's Edge Plus (PP0515) Double Bonus Poker (set 3)
+pepp0515c Player's Edge Plus (PP0515) Double Bonus Poker (set 4)
+pepp0515 Player's Edge Plus (PP0515) Double Bonus Poker (set 1)
+pepp0516a Player's Edge Plus (PP0516) Double Bonus Poker (set 2)
+pepp0516b Player's Edge Plus (PP0516) Double Bonus Poker (International)
+pepp0516 Player's Edge Plus (PP0516) Double Bonus Poker (set 1)
+pepp0526 Player's Edge Plus (PP0526) Deuces Wild Poker
+pepp0531 Player's Edge Plus (PP0531) Joker Poker
+pepp0536 Player's Edge Plus (PP0536) Joker Poker
+pepp0538 Player's Edge Plus (PP0538) Double Bonus Poker
+pepp0540 Player's Edge Plus (PP0540) Double Bonus Poker
+pepp0542a Player's Edge Plus (PP0542) One Eyed Jacks Wild Poker (CG2020)
+pepp0542 Player's Edge Plus (PP0542) One Eyed Jacks Wild Poker (CG2243)
+pepp0550a Player's Edge Plus (PP0550) Joker Poker (Two Pair or Better, set 2)
+pepp0550 Player's Edge Plus (PP0550) Joker Poker (Two Pair or Better, set 1)
+pepp0555 Player's Edge Plus (PP0555) Standard Draw Poker
+pepp0559 Player's Edge Plus (PP0559) Joker Poker (Aces or Better)
+pepp0562 Player's Edge Plus (PP0562) 10's or Better
+pepp0568 Player's Edge Plus (PP0568) Joker Poker
+pepp0585 Player's Edge Plus (PP0585) Standard Draw Poker
+pepp0587 Player's Edge Plus (PP0587) Standard Draw Poker
+pepp0596 Player's Edge Plus (PP0596) Spades Sequential Royal Double Bonus Poker
+pepp0598 Player's Edge Plus (PP0598) Hearts Sequential Royal Double Bonus Poker
+pepp0711 Player's Edge Plus (PP0711) Bonus Poker Deluxe
+pepp0713 Player's Edge Plus (PP0713) Bonus Poker Deluxe
+pepp0725a Player's Edge Plus (PP0725) Double Bonus Poker (set 2)
+pepp0725 Player's Edge Plus (PP0725) Double Bonus Poker (set 1)
+pepp0726 Player's Edge Plus (PP0726) Double Bonus Poker
+pepp0728 Player's Edge Plus (PP0728) Double Bonus Poker
+pepp0750 Player's Edge Plus (PP0750) Standard Draw Poker
+pepp0757 Player's Edge Plus (PP0757) Double Down Stud Joker Poker
+pepp0760 Player's Edge Plus (PP0760) Double Down Stud Poker
+pepp0763 Player's Edge Plus (PP0763) 4 of a Kind Bonus Poker
+pepp0764 Player's Edge Plus (PP0764) 4 of a Kind Bonus Poker
+pepp0797 Player's Edge Plus (PP0797) One Eyed Jacks Wild Poker
+pepp0812 Player's Edge Plus (PP0812) Deuces Joker Wild Poker
+pepper27 Pepper II (version 7)
+pepper2 Pepper II (version 8)
+peps0014 Player's Edge Plus (PS0014) Super Joker Slots
+peps0021 Player's Edge Plus (PS0021) Red White & Blue Slots
+peps0022 Player's Edge Plus (PS0022) Red White & Blue Slots
+peps0042 Player's Edge Plus (PS0042) Double Diamond Slots
+peps0043 Player's Edge Plus (PS0043) Double Diamond Slots
+peps0045 Player's Edge Plus (PS0045) Red White & Blue Slots
+peps0047 Player's Edge Plus (PS0047) Wild Cherry Slots
+peps0090 Player's Edge Plus (PS0090) Gold, Silver & Bronze Slots
+peps0092 Player's Edge Plus (PS0092) Wild Cherry Slots
+peps0206 Player's Edge Plus (PS0206) Red White & Blue Slots
+peps0207 Player's Edge Plus (PS0207) Red White & Blue Slots
+peps0296 Player's Edge Plus (PS0296) Haywire Slots
+peps0298 Player's Edge Plus (PS0298) Double Diamond Slots
+peps0308 Player's Edge Plus (PS0308) Double Jackpot Slots
+peps0358 Player's Edge Plus (PS0358) Wild Star Red White & Blue Slots
+peps0364 Player's Edge Plus (PS0364) Wild Star Red White & Blue Slots
+peps0366 Player's Edge Plus (PS0366) Double Diamond Deluxe Slots
+peps0372 Player's Edge Plus (PS0372) Double Diamond Deluxe Slots
+peps0373 Player's Edge Plus (PS0373) Double Diamond Deluxe Slots
+peps0425 Player's Edge Plus (PS0425) Sizzling Sevens Slots
+peps0426 Player's Edge Plus (PS0426) Sizzling Sevens Slots
+peps0470 Player's Edge Plus (PS0470) Triple Diamond Slots
+peps0581 Player's Edge Plus (PS0581) Red White & Blue Slots
+peps0631 Player's Edge Plus (PS0631) Wild Star Red White & Blue Slots
+peps0708 Player's Edge Plus (PS0708) Double Cherry Bar Slots
+peps0716 Player's Edge Plus (PS0716) River Gambler Slots
+peps0722 Player's Edge Plus (PS0722) River Gambler Slots
+pepsiman PEPSI Man
+percuss The Percussor
+perestrof Perestroika Girls (Fuuki license)
+perestro Perestroika Girls
+perfect Perfect Game (Russian)
+perfrman Performan (Japan)
+perfrmanu Performan (US)
+pesadelo Pesadelo (bootleg of Knightmare on MSX)
+peset001 Player's Edge Plus (SET001) Set Chip
+peset004 Player's Edge Plus (SET004) Set Chip
+peset012 Player's Edge Plus (SET012) Set Chip
+peset022 Player's Edge Plus (SET022) Set Chip
+peset038 Player's Edge Plus (SET038) Set Chip
+peset100 Player's Edge Plus (SET100) Set Chip
+peset117 Player's Edge Plus (SET117) Set Chip
+pestplce Pest Place
+petaco2 Petaco 2
+petaco Petaco
+peterpak Peter Pack-Rat
+pettanp Pettan Pyuu (Japan)
+pex0002pa Player's Edge Plus (X000002P+XP000006) Standard Draw Poker
+pex0002p Player's Edge Plus (X000002P+XP000038) Standard Draw Poker
+pex0006k Player's Edge Plus (X000006K+XK000001) Keno
+pex0006p Player's Edge Plus (X000006P+XP000038) Standard Draw Poker
+pex0013k Player's Edge Plus (X000013K+XK000011) Keno
+pex0040p Player's Edge Plus (X000040P+XP000038) Standard Draw Poker
+pex0042p Player's Edge Plus (X000042P+XP000038) 10's or Better
+pex0045p Player's Edge Plus (X000045P+XP000038) 10's or Better
+pex0046p Player's Edge Plus (X000046P+XP000038) 10's or Better
+pex0053p Player's Edge Plus (X000053P+XP000038) Joker Poker (Aces or Better)
+pex0054p Player's Edge Plus (X000054P+XP000038) Deuces Wild Poker
+pex0055pa Player's Edge Plus (X000055P+XP000022) Deuces Wild Poker
+pex0055pb Player's Edge Plus (X000055P+XP000023) Deuces Wild Poker
+pex0055pc Player's Edge Plus (X000055P+XP000028) Deuces Wild Poker
+pex0055pd Player's Edge Plus (X000055P+XP000035) Deuces Wild Poker
+pex0055pe Player's Edge Plus (X000055P+XP000038) Deuces Wild Poker
+pex0055pf Player's Edge Plus (X000055P+XP000040) Deuces Wild Poker
+pex0055pg Player's Edge Plus (X000055P+XP000048) Deuces Wild Poker
+pex0055ph Player's Edge Plus (X000055P+XP000055) Deuces Wild Poker
+pex0055pi Player's Edge Plus (X000055P+XP000063) Deuces Wild Poker
+pex0055pj Player's Edge Plus (X000055P+XP000075) Deuces Wild Poker
+pex0055pk Player's Edge Plus (X000055P+XP000079) Deuces Wild Poker
+pex0055pl Player's Edge Plus (X000055P+XP000094) Deuces Wild Poker
+pex0055pm Player's Edge Plus (X000055P+XP000095) Deuces Wild Poker
+pex0055pn Player's Edge Plus (X000055P+XP000098) Deuces Wild Poker
+pex0055po Player's Edge Plus (X000055P+XP000102) Deuces Wild Poker
+pex0055p Player's Edge Plus (X000055P+XP000019) Deuces Wild Poker
+pex0055pp Player's Edge Plus (X000055P+XP000104) Deuces Wild Poker
+pex0055pq Player's Edge Plus (X000055P+XP000109) Deuces Wild Poker
+pex0055pr Player's Edge Plus (X000055P+XP000126) Deuces Wild Poker
+pex0055ps Player's Edge Plus (X000055P+XP000132) Deuces Wild Poker
+pex0055pt Player's Edge Plus (X000055P+XP000137) Deuces Wild Poker
+pex0057pa Player's Edge Plus (X000057P+XP000038) Deuces Wild Poker (The Orleans)
+pex0057pc Player's Edge Plus (X000057P+XP000038) Deuces Wild Poker (Horseshoe)
+pex0057pe Player's Edge Plus (X000057P+XP000038) Deuces Wild Poker (Sunset Station Hotel-Casino)
+pex0057p Player's Edge Plus (X000057P+XP000038) Deuces Wild Poker
+pex0060p Player's Edge Plus (X000060P+XP000038) Standard Draw Poker
+pex0124p Player's Edge Plus (X000124P+XP000038) Deuces Wild Poker
+pex0150p Player's Edge Plus (X000150P+XP000038) Standard Draw Poker
+pex0158p Player's Edge Plus (X000158P+XP000038) 4 of a Kind Bonus Poker
+pex0171p Player's Edge Plus (X000171P+XP000038) Joker Poker
+pex0188p Player's Edge Plus (X000188P+XP000038) Standard Draw Poker
+pex0190p Player's Edge Plus (X000190P+XP000038) Deuces Wild Poker
+pex0197p Player's Edge Plus (X000197P+XP000038) Standard Draw Poker
+pex0203p Player's Edge Plus (X000203P+XP000038) 4 of a Kind Bonus Poker
+pex0224p Player's Edge Plus (X000224P+XP000038) Deuces Wild Poker
+pex0225p Player's Edge Plus (X000225P+XP000079) Dueces Joker Wild Poker
+pex0242p Player's Edge Plus (X000242P+XP000038) Deuces Wild Poker
+pex0265p Player's Edge Plus (X000265P+XP000038) 4 of a Kind Bonus Poker
+pex0291p Player's Edge Plus (X000291P+XP000038) Deuces Wild Poker
+pex0417p Player's Edge Plus (X000417P+XP000038) Deuces Wild Poker
+pex0426p Player's Edge Plus (X000426P+XP000038) Joker Poker
+pex0430p Player's Edge Plus (X000430P+XP000079) Dueces Joker Wild Poker
+pex0434p Player's Edge Plus (X000434P+XP000038) Bonus Poker Deluxe
+pex0447p Player's Edge Plus (X000447P+XP000038) Standard Draw Poker
+pex0449p Player's Edge Plus (X000449P+XP000038) Standard Draw Poker
+pex0451p Player's Edge Plus (X000451P+XP000038) Bonus Poker Deluxe
+pex0452p Player's Edge Plus (X000452P+XP000038) Double Deuces Wild Poker
+pex0454p Player's Edge Plus (X000454P+XP000038) Bonus Poker Deluxe
+pex0455p Player's Edge Plus (X000455P+XP000038) Joker Poker
+pex0458p Player's Edge Plus (X000458P+XP000038) Joker Poker (Aces or Better)
+pex0459pa Player's Edge Plus (X000459P+XP000155) Joker Poker
+pex0459p Player's Edge Plus (X000459P+XP000038) Joker Poker
+pex0508p Player's Edge Plus (X000508P+XP000038) Loose Deuce Deuces Wild! Poker
+pex0514p Player's Edge Plus (X000514P+XP000038) Double Bonus Poker
+pex0515p Player's Edge Plus (X000515P+XP000038) Double Bonus Poker
+pex0516p Player's Edge Plus (X000516P+XP000038) Double Bonus Poker
+pex0536p Player's Edge Plus (X000536P+XP000038) Joker Poker
+pex0537p Player's Edge Plus (X000537P+XP000038) Standard Draw Poker
+pex0550p Player's Edge Plus (X000550P+XP000119) Joker Poker (Two Pair or Better)
+pex0557p Player's Edge Plus (X000557P+XP000119) Standard Draw Poker
+pex0568p Player's Edge Plus (X000568P+XP000038) Joker Poker
+pex0578p Player's Edge Plus (X000578P+XP000038) Standard Draw Poker
+pex0581p Player's Edge Plus (X000581P+XP000038) 4 of a Kind Bonus Poker
+pex0588p Player's Edge Plus (X000588P+XP000038) Joker Poker
+pex0725p Player's Edge Plus (X000725P+XP000038) Double Bonus Poker
+pex0726p Player's Edge Plus (X000726P+XP000038) Double Bonus Poker
+pex0727p Player's Edge Plus (X000727P+XP000038) Double Bonus Poker
+pex0763p Player's Edge Plus (X000763P+XP000038) 4 of a Kind Bonus Poker
+pex0764p Player's Edge Plus (X000764P+XP000038) 4 of a Kind Bonus Poker
+pex0838s Player's Edge Plus (X000838S+XS000002) Five Times Pay Slots
+pex0841s Player's Edge Plus (X000841S+XS000002) Five Times Pay Slots
+pex0998s Player's Edge Plus (X000998S+XS000006) Triple Triple Diamond Slots
+pex2010p Player's Edge Plus (X002010P+XP000038) Nevada Bonus Poker
+pex2016p Player's Edge Plus (X002016P+XP000038) Full House Bonus Poker
+pex2017p Player's Edge Plus (X002017P+XP000038) Full House Bonus Poker
+pex2018p Player's Edge Plus (X002018P+XP000038) Full House Bonus Poker
+pex2021p Player's Edge Plus (X002021P+XP000038) Lucky Deal Poker
+pex2024p Player's Edge Plus (X002024P+XP000119) Double Bonus Poker
+pex2025p Player's Edge Plus (X002025P+XP000019) Deuces Wild Bonus Poker
+pex2026p Player's Edge Plus (X002026P+XP000019) Deuces Wild Bonus Poker
+pex2027p Player's Edge Plus (X002027P+XP000019) Deuces Wild Bonus Poker
+pex2028p Player's Edge Plus (X002028P+XP000019) Deuces Wild Bonus Poker
+pex2029p Player's Edge Plus (X002029P+XP000019) Deuces Wild Bonus Poker
+pex2031p Player's Edge Plus (X002031P+XP000038) Lucky Deal Poker
+pex2033p Player's Edge Plus (X002033P+XP000038) White Hot Aces Poker
+pex2034p Player's Edge Plus (X002034P+XP000038) White Hot Aces Poker
+pex2035p Player's Edge Plus (X002035P+XP000038) White Hot Aces Poker
+pex2036p Player's Edge Plus (X002036P+XP000038) White Hot Aces Poker
+pex2037p Player's Edge Plus (X002037P+XP000038) Nevada Bonus Poker
+pex2038p Player's Edge Plus (X002038P+XP000038) Nevada Bonus Poker
+pex2039p Player's Edge Plus (X002039P+XP000038) Nevada Bonus Poker
+pex2040p Player's Edge Plus (X002040P+XP000038) Nevada Bonus Poker
+pex2042p Player's Edge Plus (X002042P+XP000038) Triple Bonus Poker
+pex2043p Player's Edge Plus (X002043P+XP000038) Triple Bonus Poker
+pex2044p Player's Edge Plus (X002044P+XP000038) Triple Bonus Poker
+pex2045p Player's Edge Plus (X002045P+XP000038) Triple Bonus Poker
+pex2066p Player's Edge Plus (X002066P+XP000038) Double Double Bonus Poker
+pex2067p Player's Edge Plus (X002067P+XP000038) Double Double Bonus Poker
+pex2068p Player's Edge Plus (X002068P+XP000038) Double Double Bonus Poker
+pex2069p Player's Edge Plus (X002069P+XP000038) Double Double Bonus Poker
+pex2070p Player's Edge Plus (X002070P+XP000038) Double Double Bonus Poker
+pex2111p Player's Edge Plus (X002111P+XP000038) 4 of a Kind Bonus Poker (with Seq Royal Flush)
+pex2121pa Player's Edge Plus (X002121P+XP000037) Standard Draw Poker
+pex2121p Player's Edge Plus (X002121P+XP000038) Standard Draw Poker
+pex2127p Player's Edge Plus (X002127P+XP000043) Double Bonus Poker featuring 'Your Property' Royals
+pex2134p Player's Edge Plus (X002134P+XP000043) Faces 'n' Deuces Double Bonus Poker
+pex2150p Player's Edge Plus (X002150P+XP000038) 4 of a Kind Bonus Poker
+pex2152p Player's Edge Plus (X002152P+XP000043) Blackjack Poker
+pex2172p Player's Edge Plus (X002172P+XP000038) Ace$ Bonus Poker
+pex2173p Player's Edge Plus (X002173P+XP000038) Ace$ Bonus Poker
+pex2178p Player's Edge Plus (X002178P+XP000119) Double Bonus Poker
+pex2179p Player's Edge Plus (X002179P+XP000119) Double Bonus Poker
+pex2180p Player's Edge Plus (X002180P+XP000119) Double Bonus Poker
+pex2211p Player's Edge Plus (X002211P+XP000043) Double Double Bonus with 3 Jacks Poker
+pex2236p Player's Edge Plus (X002236P+XP000043) Double Double Bonus with 3 Aces Poker
+pex2241p Player's Edge Plus (X002241P+XP000079) 4 of a Kind Bonus Poker
+pex2244p Player's Edge Plus (X002244P+XP000079) Double Bonus Poker
+pex2245pa Player's Edge Plus (X002245P+XP000079) Standard Draw Poker
+pex2245p Player's Edge Plus (X002245P+XP000055) Standard Draw Poker
+pex2247p Player's Edge Plus (X002247P+XP000038) Standard Draw Poker
+pex2250p Player's Edge Plus (X002250P+XP000050) Shockwave Poker
+pex2251p Player's Edge Plus (X002251P+XP000050) Shockwave Poker
+pex2270p Player's Edge Plus (X002270P+XP000053) Jackpot Poker
+pex2272p Player's Edge Plus (X002272P+XP000055) Black Jack Bonus Poker
+pex2275p Player's Edge Plus (X002275P+XP000055) Black Jack Bonus Poker
+pex2276p Player's Edge Plus (X002276P+XP000055) Black Jack Bonus Poker
+pex2279p Player's Edge Plus (X002279P+XP000057) Ace$ Bonus
+pex2283p Player's Edge Plus (X002283P+XP000057) Barbaric Decues Wild Poker
+pex2284p Player's Edge Plus (X002284P+XP000057) Barbaric Decues Wild Poker
+pex2287p Player's Edge Plus (X002287P+XP000057) No Faces Pay the Aces Poker
+pex2297pa Player's Edge Plus (X002297P+XP000112) Jackpot Poker
+pex2297p Player's Edge Plus (X002297P+XP000053) Jackpot Poker
+pex2302p Player's Edge Plus (X002302P+XP000038) Bonus Poker Deluxe
+pex2303p Player's Edge Plus (X002303P+XP000038) White Hot Aces Poker
+pex2306p Player's Edge Plus (X002306P+XP000038) Triple Double Bonus Poker
+pex2307p Player's Edge Plus (X002307P+XP000038) Triple Double Bonus Poker
+pex2308p Player's Edge Plus (X002308P+XP000038) Triple Double Bonus Poker
+pex2310p Player's Edge Plus (X002310P+XP000038) Triple Double Bonus Poker
+pex2312p Player's Edge Plus (X002312P+XP000038) Triple Bonus Poker Plus
+pex2314p Player's Edge Plus (X002314P+XP000038) Triple Bonus Poker Plus
+pex2315p Player's Edge Plus (X002315P+XP000038) Triple Bonus Poker Plus
+pex2374p Player's Edge Plus (X002374P+XP000038) Super Aces Poker
+pex2376p Player's Edge Plus (X002376P+XP000038) Super Double Bonus Poker
+pex2377p Player's Edge Plus (X002377P+XP000038) Super Double Bonus Poker
+pex2386p Player's Edge Plus (X002386P+XP000038) 4 of a Kind Bonus Poker
+pex2412p Player's Edge Plus (X002412P+XP000096) Standard Draw with 5 decks (Two Pair or Better)
+pex2419p Player's Edge Plus (X002419P+XP000064) Deuces Wild Bonus Poker - French
+pex2420p Player's Edge Plus (X002420P+XP000064) Deuces Wild Bonus Poker - French
+pex2421p Player's Edge Plus (X002421P+XP000064) Deuces Wild Bonus Poker - French
+pex2440p Player's Edge Plus (X002440P+XP000053) Deuces Wild Poker
+pex2461p Player's Edge Plus (X002461P+XP000055) Joker Poker (Two Pair or Better)
+pex2478p Player's Edge Plus (X002478P+XP000154) Joker Poker - French
+pex2479p Player's Edge Plus (X002479P+XP000154) Joker Poker - French
+pex2480p Player's Edge Plus (X002480P+XP000154) Joker Poker (Aces or Better) - French
+pex2485p Player's Edge Plus (X002485P+XP000154) Standard Draw Poker - French
+pexm001p Player's Edge Plus (XM00001P+XMP00003) Multi-Poker
+pexm002p Player's Edge Plus (XM00002P+XMP00006) Multi-Poker
+pexm003p Player's Edge Plus (XM00003P+XMP00024) Multi-Poker
+pexm004p Player's Edge Plus (XM00004P+XMP00002) Multi-Poker
+pexm005p Player's Edge Plus (XM00005P+XMP00004) Multi-Poker
+pexm006pa Player's Edge Plus (XM00006P+XMP00002) Multi-Poker (The Orleans)
+pexm006p Player's Edge Plus (XM00006P+XMP00020) Multi-Poker
+pexm007p Player's Edge Plus (XM00007P+XMP00006) Multi-Poker
+pexm008p Player's Edge Plus (XM00008P+XMP00006) Multi-Poker
+pexm013p Player's Edge Plus (XM00013P+XMP00025) Multi-Poker
+pexmp013 Player's Edge Plus (XMP00013) 5-in-1 Wingboard (CG2346) - Spanish
+pexmp017a Player's Edge Plus (XMP00017) 5-in-1 Wingboard (CG2352)
+pexmp017b Player's Edge Plus (XMP00017) 5-in-1 Wingboard (CG2426)
+pexmp017 Player's Edge Plus (XMP00017) 5-in-1 Wingboard (CG2298)
+pexmp022 Player's Edge Plus (XMP00022) 5-in-1 Wingboard (CG2346) - Spanish
+pexmp026 Player's Edge Plus (XMP00026) 5-in-1 Wingboard (CG2346) - Spanish
+pexmp030a Player's Edge Plus (XMP00030) 5-in-1 Wingboard (CG2426)
+pexmp030 Player's Edge Plus (XMP00030) 5-in-1 Wingboard (CG2451)
+pf2012 Psychic Force 2012
+pfevr_l2 Pennant Fever (L-2)
+pfevr_p3 Pennant Fever (P-3)
+pfghtj Pocket Fighter (Japan 970904)
+pgalvipa Pocket Gals V.I.P (set 2)
+pgear Powered Gear: Strategic Variant Armor Equipment (Japan 941024)
+pgearr1 Powered Gear: Strategic Variant Armor Equipment (Japan 940916)
+pgm PGM (Polygame Master) System BIOS
+pgoal Pleasure Goal / Futsal - 5 on 5 Mini Soccer (NGM-219)
+phantasm Phantasm (Japan)
+phantoma Phantomas (bootleg of Spectar)
+phantom Phantom (bootleg of Spectar)
+pharo_l2 Pharaoh (L-2)
+pharrier Planet Harriers
+pheliosj Phelios (Japan)
+phelios Phelios
+phklad Klad / Labyrinth (Photon System)
+phnix_l1 Phoenix (L-1)
+phoenix3 Phoenix (T.P.N. bootleg)
+phoenixa Phoenix (Centuri, set 1)
+phoenixass Phoenix (Assa, Spanish bootleg)
+phoenixb Phoenix (Centuri, set 2)
+phoenixc2 Phoenix (Irecsa / G.G.I Corp, set 2)
+phoenixc3 Phoenix (Irecsa / G.G.I Corp, set 3)
+phoenixc4 Phoenix (Irecsa / G.G.I Corp, set 4)
+phoenixc Phoenix (Irecsa / G.G.I Corp, set 1)
+phoenixdal Phoenix (D&L bootleg)
+phoenixj Phoenix (Taito Japan)
+phoenix Phoenix (Amstar)
+phoenixs Phoenix (Sonic, Spanish bootleg)
+phoenixt Phoenix (Taito)
+phoenxp2 Phoenix Part 2
+photof Photo Finish (bootleg?)
+photoply Photo Play 2000 (v2.01)
+phozon Phozon (Japan)
+phozons Phozon (Sidam)
+phpython Python (Photon System)
+phrcrazea Phraze Craze (6221-40, U5-0)
+phrcrazeb Phraze Craze (6221-40, U5-3A Expanded Questions)
+phrcrazec Phraze Craze (6221-40, U5-3 Expanded Questions)
+phrcraze Phraze Craze (6221-40, U5-0A)
+phrcrazev Phraze Craze (6221-45, U5-2 Vertical)
+phtetris Tetris (Photon System)
+piccolop Piccolo Poker 100
+pickin Pickin'
+pickwinb1 Pick 'n Win (Version 2.9R, set 1)
+pickwinbt Pick 'n Win (Version 2.8T, set 1)
+pickwind1 Pick 'n Win (Version 2.9R, set 2)
+pickwindt Pick 'n Win (Version 2.8T, set 2)
+pickwino2 Pick 'n Win (Version 2.5T)
+pickwino Pick 'n Win (Version 2.6)
+pickwin Pick 'n Win (Version 2.9E Dual)
+pickwinv1 Pick 'n Win (Version 2.9R Dual)
+pickwinvt Pick 'n Win (Version 2.8T, Dual)
+piggypas Piggy Pass (version 04.40)
+pignewta Pig Newton (version A)
+pignewt Pig Newton (version C)
+pigouta Pig Out: Dine Like a Swine! (set 2)
+pigout Pig Out: Dine Like a Swine! (set 1)
+pigskina Pigskin 621AD (rev 2.0 7/06/90)
+pigskinb Pigskin 621AD (rev 1.1 6/05/90)
+pigskin Pigskin 621AD (rev 1.1K 8/01/90)
+pimbal Pimbal (Pinball 3000)
+pinball Pinball
+pinboa Pinbo (set 2)
+pinbo Pinbo (set 1)
+pinbos Pinbo (bootleg)
+pinchamp7g Pinball Champ (7 digits German speech)
+pinchamp7i Pinball Champ (7 digits Italian speech)
+pinchamp7 Pinball Champ (7 digits)
+pinchampg Pinball Champ (German speech)
+pinchampi Pinball Champ (Italian speech)
+pinchamp Pinball Champ
+pinclown Clown (Inder)
+pingpong Konami's Ping-Pong
+pinkiri8 Pinkiri 8
+pinkswtsa Pink Sweets: Ibara Sorekara (2006/04/06 MASTER VER...)
+pinkswtsb Pink Sweets: Ibara Sorekara (2006/04/06 MASTER VER.)
+pinkswts Pink Sweets: Ibara Sorekara (2006/04/06 MASTER VER....)
+pinmoonl Moon Light (Inder)
+pinpool Pinball Pool
+pipedrmj Pipe Dream (Japan)
+pipedrm Pipe Dream (World)
+pipedrmt Pipe Dream (Taiwan)
+pipedrmu Pipe Dream (US)
+pipeline Pipeline
+pipibibsa Pipi & Bibis / Whoopee!! (Z80 sound cpu, set 2)
+pipibibsbl Pipi & Bibis / Whoopee!! (bootleg)
+pipibibs Pipi & Bibis / Whoopee!! (Z80 sound cpu, set 1)
+pipibibsp Pipi & Bibis / Whoopee!! (prototype)
+pir2001b1 Pirate 2001 (Version 2.5R, set 1)
+pir2001bx Pirate 2001 (Version 2.40XT, set 1)
+pir2001d1 Pirate 2001 (Version 2.5R, set 2)
+pir2001dx Pirate 2001 (Version 2.40XT, set 2)
+pir2001o2 Pirate 2001 (Version 2.3)
+pir2001o3 Pirate 2001 (Version 2.20XT)
+pir2001o Pirate 2001 (Version 2.3N)
+pir2001 Pirate 2001 (Version 2.5E Dual)
+pir2001v1 Pirate 2001 (Version 2.5R Dual)
+pir2001vx Pirate 2001 (Version 2.40XT Dual)
+pir2002b1 Pirate 2002 (Version 2.0R, set 1)
+pir2002bx Pirate 2002 (Version 1.90XT, set 1)
+pir2002d1 Pirate 2002 (Version 2.0R, set 2)
+pir2002dx Pirate 2002 (Version 1.90XT, set 2)
+pir2002o2 Pirate 2002 (Version 1.8)
+pir2002o3 Pirate 2002 (Version 1.70XT)
+pir2002o Pirate 2002 (Version 1.8N)
+pir2002 Pirate 2002 (Version 2.0E Dual)
+pir2002v1 Pirate 2002 (Version 2.0R Dual)
+pir2002vx Pirate 2002 (Version 1.90XT Dual)
+piranhah Piranha (hack)
+piranhao Piranha (older)
+piranha Piranha
+pirates Pirates (set 1)
+piratetr Pirate Treasure
+pirati Pirati
+piratpet Pirate Pete
+pirpok2b1 Pirate Poker II (Version 2.2R, set 1)
+pirpok2d1 Pirate Poker II (Version 2.2R, set 2)
+pirpok2o Pirate Poker II (Version 2.0)
+pirpok2 Pirate Poker II (Version 2.4E Dual)
+pirpok2v1 Pirate Poker II (Version 2.2R Dual)
+piscesb Pisces (bootleg)
+pisces Pisces
+pistoldm Pistol Daimyo no Bouken (Japan)
+pitboss2 Pit Boss II (9221-01C)
+pitbossa1 The Pit Boss (2214-03, U5-1C)
+pitbossa The Pit Boss (2214-03, U5-0C)
+pitbossb The Pit Boss (2214-02?)
+pitbossc The Pit Boss (2214-?)
+pitbossma Pit Boss Megastar (9243-00-01)
+pitbossm Pit Boss Megastar (9244-00-01)
+pitbosssa Pit Boss Superstar (9221-10-00A)
+pitbosssc Pit Boss Superstar (9221-12-01)
+pitbosss Pit Boss Superstar (9221-10-00B)
+pitboss The Pit Boss (2214-04)
+pitfall2a Pitfall II (315-5093, Flicky Conversion)
+pitfall2 Pitfall II (315-5093)
+pitfall2u Pitfall II (not encrypted)
+pitfight3 Pit Fighter (rev 3)
+pitfight4 Pit Fighter (rev 4)
+pitfight5 Pit Fighter (rev 5)
+pitfight6 Pit Fighter (rev 6)
+pitfight7 Pit Fighter (rev 7)
+pitfightb Pit Fighter (bootleg)
+pitfightj Pit Fighter (Japan, 2 players)
+pitfight Pit Fighter (rev 9)
+pitnruna Pit & Run - F-1 Race (set 2)
+pitnrun Pit & Run - F-1 Race (set 1)
+pkgnshdx Pachinko Gindama Shoubu DX (Japan)
+pkgnsh Pachinko Gindama Shoubu (Japan)
+pkii_dm Unknown Poker PKII/DM
+pkladiesla Poker Ladies (Leprechaun ver. 401)
+pkladiesl Poker Ladies (Leprechaun ver. 510)
+pkladies Poker Ladies
+pkrdewin Poker De Win
+pkrno_l1 Pokerino (L-1)
+pkscram PK Scramble
+pktet346 PK Tetris (v346I)
+pktgaldxb Pocket Gal Deluxe (Euro v3.00, bootleg)
+pktgaldxj Pocket Gal Deluxe (Japan v3.00)
+pktgaldx Pocket Gal Deluxe (Euro v3.00)
+pkunwarj Penguin-Kun Wars (Japan)
+pkunwar Penguin-Kun Wars (US)
+platoon Vs. Platoon
+play_a24 Playboy 35th Anniversary (2.4)
+playball PlayBall! (prototype)
+playboyf_203 Playboy (2.03 France)
+playboyf_300 Playboy (3.00 France)
+playboyf_302 Playboy (3.02 France)
+playboyf_303 Playboy (3.03 France)
+playboyf_401 Playboy (4.01 France)
+playboyf Playboy (5.00 France)
+playboyg_203 Playboy (2.03 Germany)
+playboyg_300 Playboy (3.00 Germany)
+playboyg_302 Playboy (3.02 Germany)
+playboyg_303 Playboy (3.03 Germany)
+playboyg_401 Playboy (4.01 Germany)
+playboyg Playboy (5.00 Germany)
+playboyi_203 Playboy (2.03 Italy)
+playboyi_300 Playboy (3.00 Italy)
+playboyi_302 Playboy (3.02 Italy)
+playboyi_303 Playboy (3.03 Italy)
+playboyi_401 Playboy (4.01 Italy)
+playboyi Playboy (5.00 Italy)
+playboyl_203 Playboy (2.03 Spain)
+playboyl_300 Playboy (3.00 Spain)
+playboyl_302 Playboy (3.02 Spain)
+playboyl_303 Playboy (3.03 Spain)
+playboyl_401 Playboy (4.01 Spain)
+playboyl Playboy (5.00 Spain)
+playboy Playboy
+playboys_203 Playboy (2.03)
+playboys_300 Playboy (3.00)
+playboys_302 Playboy (3.02)
+playboys_303 Playboy (3.03)
+playboys_401 Playboy (4.01)
+playboys Playboy (5.00)
+playch10 PlayChoice-10 BIOS
+playnew Playboy (ARM7 Sound Board)
+plegends Gogetsuji Legends (US, Ver. 95/06/20)
+plegendsj Gouketsuji Gaiden - Saikyou Densetsu (Japan, Ver. 95/06/20)
+pleiadbl Pleiads (bootleg set 1)
+pleiadce Pleiads (Centuri)
+pleiadsb2 Pleiads (bootleg set 2)
+pleiads Pleiads (Tehkan)
+pleiadss Pleiads (Spanish bootleg)
+plgirls2b Play Girls 2 (bootleg)
+plgirls2 Play Girls 2
+plgirls Play Girls
+plottinga Plotting (World set 2, protected)
+plottingb Plotting (World set 3, earliest version)
+plotting Plotting (World set 1)
+plottingu Plotting (US)
+plsmaswda Plasma Sword: Nightmare of Bilstein (Asia 980316)
+plsmaswd Plasma Sword: Nightmare of Bilstein (USA 980316)
+pltkidsa Pilot Kids (Model 2A)
+pltkids Pilot Kids (Model 2B, Revision A)
+plumppop Plump Pop (Japan)
+plusalph Plus Alpha
+plygonet Polygonet Commanders (ver UAA)
+pma PMA Poker
+pmpoker PlayMan Poker (German)
+pmv112 Pinball Magic
+pmv112r Pinball Magic (Redemption)
+pnickj Pnickies (Japan 940608)
+pntnpuzl Paint & Puzzle
+pnyaa Pochi and Nyaa
+pocketrc Pocket Racer (Japan, PKR1/VER.B)
+podrace Star Wars Pod Racer
+poitto Poitto!
+poizone Poizone
+pokechmpa Poke Champ (set 2)
+pokechmp Poke Champ (set 1)
+poker41 Four In One Poker
+poker91 Poker 91
+pokeroul Poker Roulette (Version 8.22)
+pokio Pokio (Dutch, Game Card 95-750-278)
+pokonl97 Poker Only '97 (Talking ver. 3.3)
+pokrdice Poker Dice
+polarisa Polaris (First revision)
+polarisbr Polaris (Brazil)
+polariso Polaris (Original version)
+polaris Polaris (Latest version)
+polar Polar Explorer
+polepos2a Pole Position II (Atari)
+polepos2b Pole Position II (bootleg)
+polepos2 Pole Position II (Japan)
+poleposa1 Pole Position (Atari version 1)
+poleposa2 Pole Position (Atari version 2)
+poleposj Pole Position (Japan)
+poleposn Pole Position (Sonic)
+polepos Pole Position (World)
+policetr10 Police Trainer (Rev 1.0)
+policetr11 Police Trainer (Rev 1.1)
+policetr13a Police Trainer (Rev 1.3B Newer)
+policetr13b Police Trainer (Rev 1.3B)
+policetr Police Trainer (Rev 1.3)
+polic_l2 Police Force (LA-2)
+polic_l3 Police Force (LA-3)
+polic_l4 Police Force (LA-4)
+polluxa Pollux (set 2)
+polluxn Pollux (Japan, NTC license, distributed by Atlus)
+pollux Pollux (set 1)
+polynetw Poly-Net Warriors (ver JAA)
+polyplay Poly-Play
+polystar Tobe! Polystars (ver JAA)
+pompingw Pomping World (Japan)
+pomp_l1 Pompeii (Shuffle) (L-1)
+ponchina Mahjong Pon Chin Kan (Japan set 2)
+ponchin Mahjong Pon Chin Kan (Japan set 1)
+pongd Pong Doubles [TTL]
+pongf Pong (Rev E) [TTL]
+pong Pong (Rev E) external [TTL]
+ponpoko Ponpoko
+ponpokov Ponpoko (Venture Line)
+ponttehk Pontoon (Tehkan)
+pool10b Pool 10 (Italian, set 2)
+pool10c Pool 10 (Italian, set 3)
+pool10d Pool 10 (Italian, set 4)
+pool10e Pool 10 (Italian, Dino 4 hardware, encrypted)
+pool10f Pool 10 (Italian, set 5)
+pool10g Pool 10 (Italian, set 6)
+pool10h Pool 10 (Italian, set 7)
+pool10i Pool 10 (Italian, set 8)
+pool10 Pool 10 (Italian, set 1)
+poolchama Pool Champion (alternate sound)
+poolchami Pool Champion (Italian speech)
+poolcham Pool Champion
+pool_l5 Pool Sharks (LA-5)
+pool_l6 Pool Sharks (LA-6)
+pool_l7 Pool Sharks (LA-7)
+pool_le2 Pool Sharks (LE-2)
+pool_p7 Pool Sharks (PA-7)
+poolshrk Poolshark
+pootan Pootan
+pooyan Pooyan
+pooyans Pooyan (Stern Electronics)
+popbingo Pop Bingo
+popbounc Pop 'n Bounce / Gapporin
+popeyebl Popeye (bootleg)
+popeyef Popeye (revision F)
+popeyeman Popeye-Man
+popeye Popeye (revision D)
+popeyeu Popeye (revision D not protected)
+popflamea Pop Flamer (not protected)
+popflameb Pop Flamer (hack?)
+popflamen Pop Flamer (bootleg on Naughty Boy PCB)
+popflame Pop Flamer (protected)
+pop_hh Popper (Hard Head bootleg)
+pop_la4 Popeye Saves The Earth (LA-4)
+pop_lx5 Popeye Saves The Earth (LX-5)
+popn1 Pop'n Music 1 (ver AA-A)
+popn2 Pop'n Music 2 (ver JA-A)
+popn3 Pop'n Music 3 (ver JA-A)
+popn4 Pop'n Music 4
+popn5 Pop'n Music 5
+popn6 Pop'n Music 6
+popn7 Pop'n Music 7
+popn8 Pop'n Music 8
+popn9 Pop'n Music 9 (ver JAB)
+popnanm2 Pop'n Music Animelo 2
+popnpopj Pop'n Pop (Ver 2.07J 1998/02/09)
+popnpop Pop'n Pop (Ver 2.07O 1998/02/09)
+popnpopu Pop'n Pop (Ver 2.07A 1998/02/09)
+popobear PoPo Bear
+pop_pa3 Popeye Saves The Earth (PA-3)
+popper Popper
+popshot Pop Shot (prototype)
+popspops Pop's Pop's
+porky Porky
+porter Port Man (bootleg on Moon Cresta hardware)
+portman Port Man
+portraita Portraits (set 2)
+portrait Portraits (set 1)
+potc_110af Pirates of the Caribbean v1.10 (English,French)
+potc_110ai Pirates of the Caribbean v1.10 (English,Italian)
+potc_110gf Pirates of the Caribbean v1.10 (German,French)
+potc_111as Pirates of the Caribbean v1.11 (English,Spanish)
+potc_113af Pirates of the Caribbean v1.13 (English,French)
+potc_113ai Pirates of the Caribbean v1.13 (English,Italian)
+potc_113as Pirates of the Caribbean v1.13 (English,Spanish)
+potc_113gf Pirates of the Caribbean v1.13 (German,French)
+potc_115af Pirates of the Caribbean v1.15 (English,French)
+potc_115ai Pirates of the Caribbean v1.15 (English,Italian)
+potc_115as Pirates of the Caribbean v1.15 (English,Spanish)
+potc_115gf Pirates of the Caribbean v1.15 (German,French)
+potc_300af Pirates of the Caribbean v3.00 (English,French)
+potc_300ai Pirates of the Caribbean v3.00 (English,Italian)
+potc_300as Pirates of the Caribbean v3.00 (English,Spanish)
+potc_300gf Pirates of the Caribbean v3.00 (German,French)
+potc_400af Pirates of the Caribbean v4.00 (English,French)
+potc_400ai Pirates of the Caribbean v4.00 (English,Italian)
+potc_400as Pirates of the Caribbean v4.00 (English,Spanish)
+potc_400gf Pirates of the Caribbean v4.00 (German,French)
+potc_600ai Pirates of the Caribbean v6.00 (English,Italian)
+potc_600as Pirates of the Caribbean v6.00 (English,Spanish)
+potc_600gf Pirates of the Caribbean v6.00 (German,French)
+potc_600 Pirates of the Caribbean v6.00 (English,French)
+potgame Pot Game (Italian)
+potgoldu Pot O' Gold (U.S. Games, v400x?)
+potnpkra Jack Potten's Poker (set 2)
+potnpkrb Jack Potten's Poker (set 3)
+potnpkrc Jack Potten's Poker (set 4)
+potnpkrd Jack Potten's Poker (set 5)
+potnpkre Jack Potten's Poker (set 6)
+potnpkrf Jack Potten's Poker (set 7, Royale GFX)
+potnpkrg Jack Potten's Poker (set 8, Australian)
+potnpkrh Jack Potten's Poker (set 9, 'just 4 fun')
+poto_a32 The Phantom of the Opera (3.2)
+potogold Pot of Gold
+potopoto Poto Poto (Japan, Rev A)
+pottnpkr Jack Potten's Poker (set 1)
+powerbal Power Balls
+powerbals Power Balls (Super Slam conversion)
+powerdrv Power Drive
+powerinsa Power Instinct (USA, bootleg set 1)
+powerinsb Power Instinct (USA, bootleg set 2)
+powerinsj Gouketsuji Ichizoku (Japan)
+powerins Power Instinct (USA)
+powj Datsugoku - Prisoners of War (Japan)
+pow P.O.W. - Prisoners of War (US version 1)
+powrplay Power Play
+powyak96 Jikkyou Powerful Pro Yakyuu '96 (GV017 Japan 1.03)
+powyakex Jikkyou Powerful Pro Yakyuu EX (GX802 VER. JAB)
+ppcar Pang Pang Car
+ppchamp Pasha Pasha Champ Mini Game Festival (Korea)
+ppd ParaParaDancing
+ppj Pyon Pyon Jump (V1.40, Japan)
+ppking Ping-Pong King
+ppmast93 Ping Pong Masters '93
+ppp11 ParaParaParadise v1.1
+ppp1mp ParaParaParadise 1st Mix Plus
+ppp2nd ParaParaParadise 2nd Mix
+ppp ParaParaParadise
+ppsatan Poka Poka Satan (Japan)
+pr_5xcsh 5x Cash (Project) (PROCONN)
+pr_7hvn 777 Heaven (Project) (PROCONN)
+pr_7hvna 777 Heaven (Project) (10GBP Jackpot) (PROCONN)
+pr_7hvnb 777 Heaven (Project) (20p 6GBP Jackpot Version 114) (PROCONN)
+pr_7hvnc 777 Heaven (Project) (10p 3GBP Jackpot Version 380) (PROCONN)
+pr_7hvnd 777 Heaven (Project) (5p 3GBP Jackpot Version 105) (PROCONN)
+pr_7hvne 777 Heaven (Project) (set 6) (PROCONN)
+pr_7hvnf 777 Heaven (Project) (set 7) (PROCONN)
+pr_7hvng 777 Heaven (Project) (set 8) (PROCONN)
+pr_7hvnh 777 Heaven (Project) (set 9) (PROCONN)
+pr_7hvni 777 Heaven (Project) (set 10) (PROCONN)
+pr_7hvnj 777 Heaven (Project) (set 11) (PROCONN)
+pr_7hvnk 777 Heaven (Project) (set 12) (PROCONN)
+pr_7hvnl 777 Heaven (Project) (set 13) (PROCONN)
+pr_7hvnm 777 Heaven (Project) (set 14) (PROCONN)
+pr_7hvnn 777 Heaven (Project) (set 15) (PROCONN)
+pr_7hvno 777 Heaven (Project) (set 16) (PROCONN)
+pr_7hvnp 777 Heaven (Project) (set 17) (PROCONN)
+pr_7hvnq 777 Heaven (Project) (set 18) (PROCONN)
+pr_7hvnr 777 Heaven (Project) (set 19) (PROCONN)
+pr_7hvns 777 Heaven (Project) (set 20) (PROCONN)
+pr_7hvnt 777 Heaven (Project) (set 21) (PROCONN)
+pr_7hvnu 777 Heaven (Project) (set 22) (PROCONN)
+pr_alwy9a Always Nine (Pcp) (set 2) (PROCONN)
+pr_alwy9 Always Nine (Pcp) (set 1) (PROCONN)
+pr_barbl Bars & Bells (Project) (PROCONN)
+pr_batlsa Battleships (Project) (set 2) (PROCONN)
+pr_batls Battleships (Project) (set 1) (PROCONN)
+pr_batlsb Battleships (Project) (set 3) (PROCONN)
+pr_bearsa Bear Streak (set 2) (Coinworld)
+pr_bearsb Bear Streak (set 3) (Coinworld)
+pr_bears Bear Streak (set 1) (Coinworld)
+pr_bearxa Bear X (Version 2.2) (Coinworld)
+pr_bearxb Bear X (Version 1.3) (Coinworld)
+pr_bearx Bear X (Version 2.3) (Coinworld)
+pr_bearxc Bear X (20p set 1) (Coinworld)
+pr_bearxd Bear X (20p set 2) (Coinworld)
+pr_bearxe Bear X (10p set 1) (Coinworld)
+pr_bearxf Bear X (10p set 2) (Coinworld)
+pr_bearxg Bear X (10p set 3) (Coinworld)
+pr_bearxh Bear X (10p set 4?) (Coinworld)
+pr_bearxi Bear X (10p set 5) (Coinworld)
+pr_bearxj Bear X (code 813) (Coinworld)
+pr_bearxk Bear X (8GBP Token?) (Coinworld)
+pr_bearxl Bear X (Version 41) (Coinworld)
+pr_bearxlp Bear X (Version 41, Protocol) (Coinworld)
+pr_bearxm Bear X (Version 31) (Coinworld)
+pr_bigdpa Big Dipper (Project) (set 2) (PROCONN)
+pr_bigdp Big Dipper (Project) (set 1) (PROCONN)
+pr_btwara Beat The Warden (Project) (set 2) (PROCONN)
+pr_btwarb Beat The Warden (Project) (set 3) (PROCONN)
+pr_btwar Beat The Warden (Project) (set 1) (PROCONN)
+pr_bulbna Bully's Big Night (Project) (set 1) (PROCONN)
+pr_bulbnb Bully's Big Night (Project) (set 2) (PROCONN)
+pr_bulbn Bully's Big Night (Project) (PROCONN)
+pr_buljpa Bully's Jackpot (Project) (set 2) (PROCONN)
+pr_buljp Bully's Jackpot (Project) (set 1) (PROCONN)
+pr_bullsa Bullseye (Project) (set 2) (PROCONN)
+pr_bullsb Bullseye (Project) (set 3) (PROCONN)
+pr_bulls Bullseye (Project) (set 1) (PROCONN)
+prc298au Print Club 2 '98 Autumn Ver (J 980827 V1.000)
+pr_cas7 Casino Jackpot 7s (Project) (PROCONN)
+pr_cashb Cash Back (Project) (PROCONN)
+pr_chicoa Chico the Bandit (Project) (set 2) (PROCONN)
+pr_chicob Chico the Bandit (Project) (set 3) (PROCONN)
+pr_chico Chico the Bandit (Project) (set 1) (PROCONN)
+pr_coolma Cool Million (Project) (set 2) (PROCONN)
+pr_coolmb Cool Million (Project) (set 3) (PROCONN)
+pr_coolm Cool Million (Project) (set 1) (PROCONN)
+pr_coyota Crazy Coyote (Pcp) (20p) (PROCONN)
+pr_coyot Crazy Coyote (Pcp) (10p) (PROCONN)
+pr_crz77 Crazy 777s (Project) (PROCONN)
+pr_crzbr Crazy Bars (Project) (PROCONN)
+pr_crzpy Crazy Pays (Project) (PROCONN)
+pr_dblup Double Up (Project) (PROCONN)
+prdgp03 Pride GP 2003 (PR21 Ver. A)
+prehislek Prehistoric Isle in 1930 (Korea)
+prehisle Prehistoric Isle in 1930 (World)
+prehisleu Prehistoric Isle in 1930 (US)
+pr_fire Fircecracker (Project) (PROCONN)
+pr_flshc Flash The Cash (Project) (PROCONN)
+pr_fspota Fun Spot (Version 3.1) (Coinworld)
+pr_fspotb Fun Spot (Version 2.1, set 1) (Coinworld)
+pr_fspotc Fun Spot (Version 2.1, 20p stake, 82%) (Coinworld)
+pr_fspotd Fun Spot (Version 2.1, 7 button) (Coinworld)
+pr_fspote Fun Spot (Version 1.1, set 1) (Coinworld)
+pr_fspotf Fun Spot (Version 1.1, 20p stake, 82%) (Coinworld)
+pr_fspot Fun Spot (Version 4.1) (Coinworld)
+pr_fspotg Fun Spot (Version 1.1, 6 button) (Coinworld)
+pr_ftwhl Fortune Wheel (Project) (PROCONN)
+pr_funrn Fun On The Run (Project) (PROCONN)
+pr_gdft Good Fortune (Project) (PROCONN)
+pr_gldng Golden Nugget (Project) (PROCONN)
+pr_gldnl Golden Nile (Project) (PROCONN)
+pr_gnuca Golden Nugget (Version 1.2) (Coinworld)
+pr_gnuc Golden Nugget (Version 2.2) (Coinworld)
+pr_gogld Go For Gold (Project) (PROCONN)
+pr_happy Happy Days (Project) (PROCONN)
+pr_heato The Heat Is On (Project) (PROCONN)
+pr_hiclm Hi Climber (Project) (PROCONN)
+pr_hit6a Hit The Six (Project) (set 2) (PROCONN)
+pr_hit6b Hit The Six (Project) (set 3) (PROCONN)
+pr_hit6 Hit The Six (Project) (set 1) (PROCONN)
+pr_hotcs Hot Cash (Project) (PROCONN)
+pr_hotsp Hot Spots (Project) (PROCONN)
+prikura Princess Clara Daisakusen (J 960910 V1.000)
+primella Primella
+primevah Primeval Hunt
+primglex Prime Goal EX (Japan, PG1/VER.A)
+primrag2 Primal Rage 2 (Ver 0.36a)
+primrage20 Primal Rage (version 2.0)
+primrage Primal Rage (version 2.3)
+princess Cosmic Princess
+pr_jkpt7 Jackpot 7's (Project) (PROCONN)
+pr_jkrwd Jokers Wild (Project) (PROCONN)
+pr_jumpja Jumping Jacks (Project) (set 2) (PROCONN)
+pr_jumpj Jumping Jacks (Project) (set 1) (PROCONN)
+pr_ldaya 'L' Of A Day (Project) (Token set) (PROCONN)
+pr_lday 'L' Of A Day (Project) (Cash set) (PROCONN)
+pr_maglna Magic Lines (Version 1.1) (Coinworld)
+pr_magln Magic Lines (Version 2.1) (Coinworld)
+pr_medl Medalist (Project) (PROCONN)
+pr_megmn Mega Money (Project) (PROCONN)
+prmrsocrj Premier Soccer (ver JAB)
+prmrsocr Premier Soccer (ver EAB)
+prmtmfgto Prime Time Fighter (Ver 2.1A 1993/05/21) (Old Version)
+prmtmfgt Prime Time Fighter (Ver 2.1A 1993/05/21) (New Version)
+pr_nifty Nifty Fifty (Project) (PROCONN)
+pr_nudxs Nudge XS (Project) (PROCONN)
+profpac Professor Pac-Man
+progeara Progear (Asia 010117)
+progearjd Progear no Arashi (Japan 010117 Phoenix Edition) (bootleg)
+progearj Progear no Arashi (Japan 010117)
+progear Progear (USA 010117)
+progearud Progear (USA 010117 Phoenix Edition) (bootleg)
+progolf 18 Holes Pro Golf (set 1)
+progolfa 18 Holes Pro Golf (set 2)
+progress Progress
+promutrva Progressive Music Trivia (Question set 2)
+promutrvb Progressive Music Trivia (Question set 3)
+promutrvc Progressive Music Trivia (Question set 4)
+promutrv Progressive Music Trivia (Question set 1)
+prosoccr Pro Soccer
+prosporta Pro Sports - Bowling, Tennis, and Golf (USA)
+prosport Pro Sports - Bowling, Tennis, and Golf
+protennb Tennis (bootleg of Pro Tennis)
+pr_qksht Quickshot (Maygay) (PROCONN)
+pr_rags Rags To Riches (Project) (PROCONN)
+pr_reflx Reflex (Project) (PROCONN)
+pr_roadr Road Riot (Project) (PROCONN)
+pr_roll The Roll (Project) (PROCONN)
+pr_sevab Seven's Above (Project) (PROCONN)
+pr_sevml Sevens & Melons (Project) (PROCONN)
+pr_supbr Super Bars (PCP) (PROCONN)
+pr_swop Swop It (Ace)
+pr_theme Theme Park (Project) (PROCONN)
+pr_trktp Trick or Treat (Protocol?) (Project) (PROCONN)
+pr_trktr Trick or Treat (Project) (PROCONN)
+pr_trpx Triple X (Project) (PROCONN)
+pr_ttrai Treasure Trail (Project) (PROCONN)
+prtyanimg Party Animal (German)
+prtyanim Party Animal
+pr_upnun Up & Under (Project) (PROCONN)
+pr_walls Wall Street (Project) (PROCONN)
+pr_whlft Wheel Of Fortune (Project) (PROCONN)
+pr_wldkn Wild Kings (Project) (PROCONN)
+pr_wnstk Winning Streak (Version 1.1) (Coinworld)
+psailor1 Bishoujo Janshi Pretty Sailor 18-kin (Japan)
+psailor2 Bishoujo Janshi Pretty Sailor 2 (Japan)
+psarc95 PS Arcade 95
+psattack P's Attack
+psmash3 Power Smash 3 / Virtua Tennis 3 (Export)
+psoldier Perfect Soldiers (Japan)
+pspikes2 Power Spikes II (NGM-068)
+pspikesba Power Spikes (Italian bootleg)
+pspikesb Power Spikes (bootleg)
+pspikesc Power Spikes (China)
+pspikesk Power Spikes (Korea)
+pspikes Power Spikes (World)
+pspikesu Power Spikes (US)
+pss61 Super Mario Kart / Super Mario Collection / Star Fox (Super Famicom Box)
+pss62 New Super 3D Golf Simulation - Waialae No Kiseki / Super Mahjong 2 (Super Famicom Box)
+pss63 Super Donkey Kong / Super Tetris 2 + Bombliss (Super Famicom Box)
+pss64 Super Donkey Kong / Super Bomberman 2 (Super Famicom Box)
+pstadium Mahjong Panic Stadium (Japan)
+pstlpkr Pistol Poker
+psurge Power Surge
+psychic5j Psychic 5 (Japan)
+psychic5 Psychic 5 (World)
+psychosj Psycho Soldier (Japan)
+psychos Psycho Soldier (US)
+psyforcej Psychic Force (Ver 2.4J)
+psyforce Psychic Force (Ver 2.4O)
+psyforcex Psychic Force EX (Ver 2.0J)
+psyvaria Psyvariar -Medium Unit- (V2.04J)
+psyvarrv Psyvariar -Revision- (V2.04J)
+ptblank2ua Point Blank 2 (US, GNB3/VER.A)
+ptblank3 Point Blank 3 (Asia, GNN2 Ver.A)
+ptblanka Point Blank (World, GN2 Rev B, set 2)
+ptblank Point Blank (World, GN2 Rev B, set 1)
+pturn Parallel Turn
+puchicarj Puchi Carat (Ver 2.02J 1997/10/29)
+puchicar Puchi Carat (Ver 2.02O 1997/10/29)
+puckmanb Puck Man (bootleg set 1)
+puckmanf Puck Man (speedup hack)
+puckmanh Puck Man (bootleg set 2)
+puckman Puck Man (Japan set 1)
+puckmod Puck Man (Japan set 2)
+puckpepl Puck People
+puckpkmna Puckman Pockimon (set 2)
+puckpkmnb Puckman Pockimon (set 3)
+puckpkmn Puckman Pockimon (set 1)
+pulirulaj PuLiRuLa (Japan)
+pulirula PuLiRuLa (World)
+pulltabs Pull Tabs
+pulsar Pulsar
+pulstar Pulstar
+punchita Punch-Out!! (Italian bootleg)
+punchoutj Punch-Out!! (Japan)
+punchy Punchy The Clown
+punisherh The Punisher (Hispanic 930422)
+punisherj The Punisher (Japan 930422)
+punisheru The Punisher (USA 930422)
+punkshot2 Punk Shot (US 2 Players)
+punkshotj Punk Shot (Japan 2 Players)
+punkshot Punk Shot (US 4 Players)
+pururun Pururun
+pushmana Pushman (Korea, set 2)
+pushman Pushman (Korea, set 1)
+pushmans Pushman (American Sammy license)
+pushmant Pushman (Top Tronic license)
+pushover Push Over (Summit Coin)
+puyobl Puyo Puyo (World, bootleg)
+puyofevp Puyo Puyo Fever (prototype ver 0.01)
+puyoja Puyo Puyo (Japan, Rev A)
+puyoj Puyo Puyo (Japan, Rev B)
+puyopuy2 Puyo Puyo 2 (Japan)
+puyo Puyo Puyo (World)
+puyosun Puyo Puyo Sun (J 961115 V0.001)
+puzlbanga Puzzle Bang Bang (Korea, version 2.8 / 990106)
+puzlbang Puzzle Bang Bang (Korea, version 2.9 / 990108)
+puzlclub Puzzle Club (Japan prototype)
+puzldama Taisen Puzzle-dama (ver JAA)
+puzzldpr Puzzle De Pon! R!
+puzzledp Puzzle De Pon!
+puzzlekg Puzzle King (Dance & Puzzle)
+puzzlet Puzzlet (Japan)
+puzzli2 Puzzli 2 (ver. 100)
+puzzli2s Puzzli 2 Super (ver. 200)
+puzzli Puzzli
+puzzloopa Puzz Loop (Asia)
+puzzloope Puzz Loop (Europe, v0.93)
+puzzloopj Puzz Loop (Japan)
+puzzloopu Puzz Loop (USA)
+puzzlovek PuzzLove (Korea)
+puzzlove PuzzLove
+puzznicba Puzznic (bootleg, set 2)
+puzznicb Puzznic (bootleg, set 1)
+puzznici Puzznic (Italian bootleg)
+puzznicj Puzznic (Japan)
+puzznic Puzznic (World)
+pwerplay Power Play (Pinball)
+pwheelsj Power Wheels (Japan)
+pwrgoal Taito Power Goal (Ver 2.5O 1994/11/03)
+pwrinst2j Gouketsuji Ichizoku 2 (Japan, Ver. 94/04/08)
+pwrinst2 Power Instinct 2 (US, Ver. 94/04/08)
+pwrkick Power Kick (Japan)
+pyenaget Pye-nage Taikai
+pyramid Pyramid (Dutch, Game Card 95-750-898)
+pyros Pyros (US)
+pyson Konami Pyson BIOS
+pz_f4 The Party Zone (F-4)
+pz_l1 The Party Zone (L-1)
+pz_l2 The Party Zone (L-2)
+pz_l3 The Party Zone (L-3)
+pzlbowl Puzzle De Bowling (Japan)
+pzlbreak Puzzle Break
+pzlestar Puzzle Star (Sang Ho Soft)
+pzletime Puzzle Time (prototype)
+pzloop2j Puzz Loop 2 (Japan 010226)
+pzloop2jr1 Puzz Loop 2 (Japan 010205)
+pzloop2 Puzz Loop 2 (Euro 010302)
+qadjr Quiz & Dragons: Capcom Quiz Game (Japan Resale Ver. 940921)
+qb3 QB-3 (prototype)
+qberta Q*bert (US set 2)
+qbertj Q*bert (Japan)
+qbert Q*bert (US set 1)
+qbertqub Q*bert's Qubes
+qberttst Q*bert (early test version)
+qbtrktst Q*bert Board Input Test Rom
+qc Quarter Horse Classic
+qcrayon2 Crayon Shinchan Orato Asobo (Japan)
+qcrayon Quiz Crayon Shinchan (Japan)
+qdrmfgp2 Quiz Do Re Mi Fa Grand Prix 2 - Shin-Kyoku Nyuukadayo (Japan)
+qdrmfgp Quiz Do Re Mi Fa Grand Prix (Japan)
+qgakumon Quiz Gakumon no Susume (Japan ver. JA2 Type L)
+qgh Quiz Ghost Hunter (Japan, ROM Based)
+qgundam Quiz Mobile Suit Gundam: Monsenshi (QG1 Ver. A)
+qix2 Qix II (Tournament)
+qixa Qix (set 2, smaller roms)
+qixb Qix (set 2, larger roms)
+qjinsei Quiz Jinsei Gekijoh (Japan)
+qmhayaku Quiz-Mahjong Hayaku Yatteyo! (Japan)
+qndream Quiz Nanairo Dreams: Nijiirochou no Kiseki (Japan 960826)
+qntoondo Quintoon (Dutch, Game Card 95-750-136)
+qntoond Quintoon (Dutch, Game Card 95-750-243)
+qosa A Question of Sport (set 2, 39-960-099)
+qos A Question of Sport (set 1, 39-960-107)
+qosb A Question of Sport (set 3, 39-960-089)
+qotna Queen of the Nile (MV4091, NSW/ACT)
+qrouka Quiz Rouka Ni Tattenasai (Japan, ROM Based)
+qsangoku Quiz Sangokushi (Japan)
+qtheater Quiz Theater - 3tsu no Monogatari (Ver 2.3J 1994/11/10)
+qtono1 Quiz Tonosama no Yabou (Japan)
+qtono2j Quiz Tonosama no Yabou 2: Zenkoku-ban (Japan 950123)
+qtorimon Quiz Torimonochou (Japan)
+quaak Quaak (bootleg of Frogger)
+quake Quake Arcade Tournament (Release Beta 2)
+quantum1 Quantum (rev 1)
+quantump Quantum (prototype)
+quantum Quantum (rev 2)
+quaquiz2 Quadro Quiz II
+quarterba Quarterback (set 2)
+quarterb Quarterback (set 1)
+quarterha Quarter Horse (set 2, Pioneer PR-8210)
+quarterhb Quarter Horse (set 3, Pioneer LD-V2000)
+quarterh Quarter Horse (set 1, Pioneer PR-8210)
+quartet2a Quartet 2 (unprotected)
+quartet2 Quartet 2 (8751 317-0010)
+quarteta Quartet (8751 315-5194)
+quartet Quartet (Rev A, 8751 315-5194)
+quarth Quarth (Japan)
+quasara Quasar (set 2)
+quasar Quasar (set 1)
+queenotg Queen of the Games
+queen Queen?
+quester Quester (Japan)
+questers Quester Special Edition (Japan)
+quickjac Quick Jack
+quicksil Quicksilver
+quiz18k Miyasu Nonki no Quiz 18-Kin
+quiz211 Quiz (Revision 2.11)
+quiz365 Quiz 365 (Japan)
+quiz365t Quiz 365 (Hong Kong & Taiwan)
+quizard_10 Quizard (v1.0)
+quizard_12 Quizard (v1.2)
+quizard_17 Quizard (v1.7)
+quizard2_22 Quizard 2 (v2.2)
+quizard2 Quizard 2 (v2.3)
+quizard3_32 Quizard 3 (v3.2)
+quizard3 Quizard 3 (v3.4)
+quizard4_40 Quizard 4 Rainbow (v4.0)
+quizard4_41 Quizard 4 Rainbow (v4.1)
+quizard Quizard (v1.8)
+quizchql Quiz Channel Question (Ver 1.23) (Taiwan?)
+quizchq Quiz Channel Question (Ver 1.00) (Japan)
+quizdai2 Quiz Meitantei Neo & Geo - Quiz Daisousa Sen part 2 (NGM-042)(NGH-042)
+quizdaisk Quiz Daisousa Sen - The Last Count Down (Korean release)
+quizdais Quiz Daisousa Sen - The Last Count Down (NGM-023)(NGH-023)
+quizdna Quiz DNA no Hanran (Japan)
+quizf1 Quiz F1 1-2 Finish (Japan)
+quizhq Quiz H.Q. (Japan)
+quizhuhu Moriguchi Hiroko no Quiz de Hyuu!Hyuu! (Ver 2.2J 1995/05/25)
+quizkofk Quiz King of Fighters (Korean release)
+quizkof Quiz King of Fighters (SAM-080)(SAH-080)
+quizmoon Quiz Bisyoujo Senshi Sailor Moon - Chiryoku Tairyoku Toki no Un
+quizmstr Quizmaster (German)
+quizoa Quiz Olympic (set 2)
+quizo Quiz Olympic (set 1)
+quizpani Quiz Panicuru Fantasy
+quizpun2 Quiz Punch 2
+quizpun Quiz Punch
+quiz Quiz (Revision 2)
+quizshow Quiz Show
+quiztou Nettou! Gekitou! Quiztou!! (Japan)
+quiztvqq Quiz TV Gassyuukoku Q&Q (Japan)
+quizvadr Quizvaders (39-360-078)
+quizvid Video Quiz
+qwak Qwak (prototype)
+qzchikyu Quiz Chikyu Bouei Gun (Japan)
+qzkklgy2 Quiz Kokology 2
+qzkklogy Quiz Kokology
+qzquest Quiz Quest - Hime to Yuusha no Monogatari (Japan)
+qzshowby Quiz Sekai wa SHOW by shobai (Japan)
+r2dtank R2D Tank
+r2dx_v33_r2 Raiden II New / Raiden DX (newer V33 PCB) (Raiden II EEPROM)
+r2dx_v33 Raiden II New / Raiden DX (newer V33 PCB) (Raiden DX EEPROM)
+rab_103 Adventures of Rocky and Bullwinkle and Friends (1.03 Spain)
+rab_130 Adventures of Rocky and Bullwinkle and Friends (1.30)
+rab_320 Adventures of Rocky and Bullwinkle and Friends (3.20)
+rabbitpk Rabbit Poker (Arizona Poker v1.1?)
+rabiolep Rabio Lepus (Japan)
+raccoon Raccoon World
+racedriv1 Race Drivin' (cockpit, rev 1)
+racedriv2 Race Drivin' (cockpit, rev 2)
+racedriv3 Race Drivin' (cockpit, rev 3)
+racedriv4 Race Drivin' (cockpit, rev 4)
+racedrivb1 Race Drivin' (cockpit, British, rev 1)
+racedrivb4 Race Drivin' (cockpit, British, rev 4)
+racedrivb Race Drivin' (cockpit, British, rev 5)
+racedrivc1 Race Drivin' (compact, rev 1)
+racedrivc2 Race Drivin' (compact, rev 2)
+racedrivc4 Race Drivin' (compact, rev 4)
+racedrivcb4 Race Drivin' (compact, British, rev 4)
+racedrivcb Race Drivin' (compact, British, rev 5)
+racedrivcg4 Race Drivin' (compact, German, rev 4)
+racedrivcg Race Drivin' (compact, German, rev 5)
+racedrivc Race Drivin' (compact, rev 5)
+racedrivg1 Race Drivin' (cockpit, German, rev 2)
+racedrivg4 Race Drivin' (cockpit, German, rev 4)
+racedrivg Race Drivin' (cockpit, German, rev 5)
+racedrivpan Race Drivin' Panorama (prototype, rev 2.1)
+racedriv Race Drivin' (cockpit, rev 5)
+raceon Race On! (RO2 Ver. A)
+racherod Racing Hero (bootleg of FD1094 317-0144 set)
+rachero Racing Hero (FD1094 317-0144)
+racinfrc Racin' Force (ver EAC)
+racinfrcu Racin' Force (ver UAB)
+racingbj Racing Beat (Japan)
+racingb Racing Beat (World)
+racingj2j Racing Jam: Chapter 2 (JAE)
+racingj2 Racing Jam: Chapter 2 (EAE)
+racingj Racing Jam (JAC)
+racjamdx Racing Jam DX
+rackemup Rack 'em Up (program code L)
+racknrol Rack + Roll
+radarscp1 Radar Scope (TRS01)
+radarscp Radar Scope
+radarzon1 Radar Zone (Rev.1)
+radarzon Radar Zone
+radarzont Radar Zone (Tuni)
+radcl_g1 Radical! (G-1)
+radcl_l1 Radical! (L-1)
+radcl_p3 Radical! (P-3)
+radikalba Radikal Bikers (Version 2.02, Atari license)
+radikalb Radikal Bikers (Version 2.02)
+radmu Rad Mobile (US)
+radrad Radical Radial
+radrj Rad Rally (Japan)
+radr Rad Rally (World)
+radru Rad Rally (US)
+raflesia Rafflesia (315-5162)
+ragnagrd Ragnagard / Shin-Oh-Ken
+ragtimea The Great Ragtime Show (Japan v1.3, 92.11.26)
+ragtime The Great Ragtime Show (Japan v1.5, 92.12.07)
+raiden2dx Raiden II (harder, Raiden DX hardware)
+raiden2f Raiden II (France)
+raiden2g Raiden II (easy version, Germany)
+raiden2nl Raiden II (Holland)
+raiden3 Raiden III (v2.01J)
+raiden4 Raiden IV (v1.00J)
+raidena Raiden (set 2)
+raidenb Raiden (set 3)
+raidendxa1 Raiden DX (Hong Kong, set 1)
+raidendxa2 Raiden DX (Hong Kong, set 2)
+raidendxch Raiden DX (China)
+raidendxg Raiden DX (Germany)
+raidendxj Raiden DX (Japan)
+raidendxk Raiden DX (Korea)
+raidendxnl Raiden DX (Holland)
+raidendx Raiden DX (UK)
+raidendxu Raiden DX (US)
+raidenk Raiden (Korea)
+raiden Raiden (set 1)
+raident Raiden (Taiwan)
+raidenua Raiden (US set 2)
+raidenu Raiden (US set 1)
+raiders5 Raiders5
+raiders5t Raiders5 (Japan)
+raidersr3 Raiders (Rev.3)
+raiders Raiders
+raiga Raiga - Strato Fighter (Japan)
+raimaisjo Raimais (Japan, first revision)
+raimaisj Raimais (Japan)
+raimais Raimais (World)
+raizpinj Raizin Ping Pong (V2.01J)
+raizpin Raizin Ping Pong (V2.01O)
+rallybik Rally Bike / Dash Yarou
+rally Rally
+rallysa Rallys (bootleg of Spectar, set 2)
+rallys Rallys (bootleg of Spectar, set 1)
+rallyxa Rally X
+rallyxm Rally X (Midway)
+rallyxmr Rally X (Model Racing bootleg)
+rallyx Rally X (32k Ver.?)
+rambo3p Rambo III (Europe, Proto?)
+rambo3 Rambo III (Europe)
+rambo3u Rambo III (US)
+rambo Rambo (Export)
+rampage2 Rampage (Rev 2, 8/4/86)
+rampage Rampage (Rev 3, 8/27/86)
+rampart2p Rampart (Joystick)
+rampartj Rampart (Japan, Joystick)
+rampart Rampart (Trackball)
+rangrmsn Ranger Mission
+rapidfip Rapid Fire
+rapidfira Rapid Fire v1.1 (Build 238)
+rapidfire Rapid Fire v1.0 (Build 236)
+rapidfir Rapid Fire v1.1 (Build 239)
+rasce Ra Sceptor (Russia)
+rascot Royal Ascot (Japan, terminal?)
+rastana Rastan (World)
+rastan Rastan (World Rev 1)
+rastanua Rastan (US)
+rastanub Rastan (US, Earlier code base)
+rastanu Rastan (US Rev 1)
+rastsag2 Rastan Saga 2 (Japan)
+rastsagaa Rastan Saga (Japan)
+rastsaga Rastan Saga (Japan Rev 1)
+ratrc_l1 Rat Race (L-1)
+raven Raven
+raycris Ray Crisis (V2.03J)
+rayforcej Ray Force (Ver 2.3J 1994/01/20)
+rayforce Ray Force (Ver 2.3A 1994/01/20)
+raystormj Ray Storm (Ver 2.05J)
+raystormo Ray Storm (Ver 2.05O)
+raystorm Ray Storm (Ver 2.06A)
+raystormu Ray Storm (Ver 2.05A)
+razmataz Razzmatazz
+rbff1a Real Bout Fatal Fury / Real Bout Garou Densetsu (bug fix revision)
+rbff1 Real Bout Fatal Fury / Real Bout Garou Densetsu (NGM-095)(NGH-095)
+rbff2h Real Bout Fatal Fury 2 - The Newcomers / Real Bout Garou Densetsu 2 - the newcomers (NGH-2400)
+rbff2 Real Bout Fatal Fury 2 - The Newcomers / Real Bout Garou Densetsu 2 - the newcomers (NGM-2400)
+rbffspeck Real Bout Fatal Fury Special / Real Bout Garou Densetsu Special (Korean release)
+rbffspec Real Bout Fatal Fury Special / Real Bout Garou Densetsu Special
+rbibba Vs. Atari R.B.I. Baseball (set 2)
+rbibb Vs. Atari R.B.I. Baseball (set 1)
+rbislande Rainbow Islands (Extra)
+rbislando Rainbow Islands (old version)
+rbisland Rainbow Islands (new version)
+rblaster Road Blaster (Data East LD)
+rbmk Real Battle Mahjong King
+rbtapper Tapper (Root Beer)
+rcasino1 Royal Casino (D-2608208A1-1, Larger Board)
+rcasinoo Royal Casino (D-2608208A1-1, Smaller Board)
+rcasino Royal Casino (D-2608208A1-2)
+rchase2 Rail Chase 2 (Revision A)
+rchasej Rail Chase (Japan)
+rchase Rail Chase (World)
+rcirulet Ruleta RCI (6-players, Spanish)
+rcorsair Red Corsair
+rctnew Roller Coaster Tycoon (ARM7 Sound Board)
+rctycn_400 Roller Coaster Tycoon (4.00)
+rctycn_600 Roller Coaster Tycoon (6.00)
+rctycn_701 Roller Coaster Tycoon (7.01)
+rctycnf_400 Roller Coaster Tycoon (4.00 France)
+rctycnf_600 Roller Coaster Tycoon (6.00 France)
+rctycnf_701 Roller Coaster Tycoon (7.01 France)
+rctycnf Roller Coaster Tycoon (7.02 France)
+rctycng_400 Roller Coaster Tycoon (4.00 Germany)
+rctycng_701 Roller Coaster Tycoon (7.01 Germany)
+rctycng Roller Coaster Tycoon (7.02 Germany)
+rctycni_400 Roller Coaster Tycoon (4.00 Italy)
+rctycni_600 Roller Coaster Tycoon (6.00 Italy)
+rctycni_701 Roller Coaster Tycoon (7.01 Italy)
+rctycni Roller Coaster Tycoon (7.02 Italy)
+rctycnl_400 Roller Coaster Tycoon (4.00 Spain)
+rctycnl_600 Roller Coaster Tycoon (6.00 Spain)
+rctycnl_701 Roller Coaster Tycoon (7.01 Spain)
+rctycnl Roller Coaster Tycoon (7.02 Spain)
+rctycn Roller Coaster Tycoon (7.02)
+rdaction Rad Action / NinjaKun Ashura no Shou
+rdft22kc Raiden Fighters 2 - Operation Hell Dive 2000 (China, SYS386I)
+rdft2aa Raiden Fighters 2 - Operation Hell Dive (Korea)
+rdft2a Raiden Fighters 2 - Operation Hell Dive (Hong Kong)
+rdft2it Raiden Fighters 2 - Operation Hell Dive (Italy)
+rdft2ja Raiden Fighters 2 - Operation Hell Dive (Japan set 2)
+rdft2j Raiden Fighters 2 - Operation Hell Dive (Japan set 1)
+rdft2 Raiden Fighters 2 - Operation Hell Dive (Germany)
+rdft2t Raiden Fighters 2 - Operation Hell Dive (Taiwan)
+rdft2u Raiden Fighters 2 - Operation Hell Dive (US)
+rdftadi Raiden Fighters (Korea)
+rdftam Raiden Fighters (Hong Kong)
+rdfta Raiden Fighters (Austria)
+rdftauge Raiden Fighters (Evaluation Software For Show, Germany)
+rdftau Raiden Fighters (Australia)
+rdftit Raiden Fighters (Italy)
+rdftja Raiden Fighters (Japan set 2)
+rdftjb Raiden Fighters (Japan set 3)
+rdftj Raiden Fighters (Japan set 1)
+rdft Raiden Fighters (Germany)
+rdfts Raiden Fighters (Taiwan, single board)
+rdftu Raiden Fighters (US)
+rdkng_l1 Road Kings (L-1)
+rdkng_l2 Road Kings (L-2)
+rdkng_l3 Road Kings (L-3)
+rdkng_l4 Road Kings (L-4)
+re800ea Ruleta RE-800 (earlier, no attract)
+re800v1 Ruleta RE-800 (v1.0)
+re800v3 Ruleta RE-800 (v3.0)
+re900 Ruleta RE-900
+reactor Reactor
+reaktor Reaktor (Track & Field conversion)
+realbrk Billiard Academy Real Break (Europe)
+realbrkj Billiard Academy Real Break (Japan)
+realbrkk Billiard Academy Real Break (Korea)
+realbrko Billiard Academy Real Break (Europe, older)
+realbrod The Real Broadway (9131-20-00 R0A)
+realpunc Real Puncher
+real Real
+rebus Rebus
+recalh Recalhorn (Ver 1.42J 1994/5/11, prototype)
+recordbr Recordbreaker (World)
+record Record (Version 1)
+redalert Red Alert
+redbarona Red Baron
+redbaron Red Baron (Revised Hardware)
+redclasha Red Clash (set 2)
+redclashk Red Clash (Kaneko)
+redclash Red Clash (set 1)
+redearthr1 Red Earth (Euro 961023)
+redearth Red Earth (Euro 961121)
+redfoxwp2a Red Fox War Planes II (China, set 2)
+redfoxwp2 Red Fox War Planes II (China, set 1)
+redhawkb Red Hawk (bootleg)
+redhawke Red Hawk (Excellent Co., Ltd)
+redhawkk Red Hawk (Korea)
+redhawk Red Hawk (US)
+redlin2p Redline Racer (2 players)
+redrobin Red Robin
+reelemin Reel 'Em In (Russian)
+reelfun1 Reel Fun (Version 7.01)
+reelfun Reel Fun (Version 7.03)
+reelquak Reel'N Quake! (Version 1.05)
+reguluso Regulus (315-5033)
+regulus Regulus (315-5033, Rev A.)
+regulusu Regulus (not encrypted)
+reikaids Reikai Doushi (Japan)
+relief2 Relief Pitcher (set 2, 26 Apr 1992 / 08 Apr 1992)
+relief3 Relief Pitcher (set 3, 10 Apr 1992 / 08 Apr 1992)
+relief Relief Pitcher (set 1, 07 Jun 1992 / 28 May 1992)
+renaiclb Mahjong Ren-ai Club (Japan)
+renegade Renegade (US)
+renju Renju Kizoku
+repulse Repulse
+rescraida Rescue Raider (stand-alone)
+rescraid Rescue Raider (5/11/87) (non-cartridge)
+rescu911 Rescue 911 (rev.1)
+rescueb Tuono Blu (bootleg of Rescue)
+rescuefe Rescue (Free Enterprise Games, bootleg)
+rescue Rescue
+retofinv1 Return of the Invaders (bootleg set 1)
+retofinv2 Return of the Invaders (bootleg set 2)
+retofinv Return of the Invaders
+revenger Revenger
+revlatns Revelations
+revxp5 Revolution X (prototype, rev 5.0 5/23/94)
+revx Revolution X (rev 1.0 6/16/94)
+rezon Rezon
+rezont Rezon (Taito)
+rf2 Konami RF2 - Red Fighter
+rfjet2kc Raiden Fighters Jet 2000 (China, SYS386I)
+rfjeta Raiden Fighters Jet (Korea)
+rfjetj Raiden Fighters Jet (Japan)
+rfjet Raiden Fighters Jet (Germany)
+rfjett Raiden Fighters Jet (Taiwan)
+rfjetu Raiden Fighters Jet (US)
+rfmpb Pinball 2000: Revenge From Mars (rev. 1)
+rfmpbr2 Pinball 2000: Revenge From Mars (rev. 2)
+rgum Royal Gum (Italy)
+ribbit Ribbit!
+ribrac Ribbit Racing (Lazer-tron)
+ridheroh Riding Hero (set 2)
+ridhero Riding Hero (NGM-006)(NGH-006)
+ridingfj Riding Fight (Ver 1.0J)
+ridingf Riding Fight (Ver 1.0O)
+ridingfu Riding Fight (Ver 1.0A)
+ridleofp Riddle of Pythagoras (Japan)
+rimrockn12 Rim Rockin' Basketball (V1.2)
+rimrockn16 Rim Rockin' Basketball (V1.6)
+rimrockn20 Rim Rockin' Basketball (V2.0)
+rimrockn Rim Rockin' Basketball (V2.2)
+ringdesta Ring of Destruction: Slammasters II (Asia 940831)
+ringdesth Ring of Destruction: Slammasters II (Hispanic 940902)
+ringdest Ring of Destruction: Slammasters II (Euro 940902)
+ringdstd Ring of Destruction: Slammasters II (Euro 940902 Phoenix Edition) (bootleg)
+ringfgt2 Ring Fighter (set 2)
+ringfgt Ring Fighter (set 1)
+ringking2 Ring King (US set 2)
+ringking3 Ring King (US set 3)
+ringking Ring King (US set 1)
+ringkingw Ring King (US, Wood Place Inc.)
+ringohja Ring no Ohja (Japan 2 Players ver. N)
+ringragej Ring Rage (Ver 2.3J 1992/08/09)
+ringrage Ring Rage (Ver 2.3O 1992/08/09)
+ringrageu Ring Rage (Ver 2.3A 1992/08/09)
+rio Rio
+riotcity Riot City (Japan)
+riot Riot
+rip300 Ripley's Believe It or Not! (3.00)
+rip301 Ripley's Believe It or Not! (3.01)
+rip302 Ripley's Believe It or Not! (3.02)
+rip310 Ripley's Believe It or Not! (3.10)
+ripcord Rip Cord
+ripf300 Ripley's Believe It or Not! (3.00 France)
+ripf301 Ripley's Believe It or Not! (3.01 France)
+ripf302 Ripley's Believe It or Not! (3.02 France)
+ripf310 Ripley's Believe It or Not! (3.10 France)
+ripg300 Ripley's Believe It or Not! (3.00 Germany)
+ripg301 Ripley's Believe It or Not! (3.01 Germany)
+ripg302 Ripley's Believe It or Not! (3.02 Germany)
+ripg310 Ripley's Believe It or Not! (3.10 Germany)
+ripi300 Ripley's Believe It or Not! (3.00 Italy)
+ripi301 Ripley's Believe It or Not! (3.01 Italy)
+ripi302 Ripley's Believe It or Not! (3.02 Italy)
+ripi310 Ripley's Believe It or Not! (3.10 Italy)
+ripl300 Ripley's Believe It or Not! (3.00 Spain)
+ripl301 Ripley's Believe It or Not! (3.01 Spain)
+ripl302 Ripley's Believe It or Not! (3.02 Spain)
+ripl310 Ripley's Believe It or Not! (3.10 Spain)
+ripleysf Ripley's Believe It or Not! (3.20 France)
+ripleysg Ripley's Believe It or Not! (3.20 Germany)
+ripleysi Ripley's Believe It or Not! (3.20 Italy)
+ripleysl Ripley's Believe It or Not! (3.20 Spain)
+ripleys Ripley's Believe It or Not! (3.20)
+ripoff Rip Off
+ripribita Ripper Ribbit (Version 2.8.4)
+ripribit Ripper Ribbit (Version 3.5)
+riskchal Risky Challenge
+rittam R&T (Rod-Land prototype?)
+rivieraa Riviera Hi-Score (2131-08, U5-4)
+rivierab Riviera Hi-Score (2131-08, U5-2D)
+riviera Riviera Hi-Score (2131-08, U5-4A)
+rjammer Roller Jammer
+rltennis Reality Tennis
+rmancp2j Rockman: The Power Battle (CPS2, Japan 950922)
+rmgoldyh Real Mahjong Gold Yumehai / Super Real Mahjong GOLD part.2 [BET] (Japan)
+rmhaihai Real Mahjong Haihai (Japan)
+rmhaihib Real Mahjong Haihai [BET] (Japan)
+rmhaijin Real Mahjong Haihai Jinji Idou Hen (Japan)
+rmhaisei Real Mahjong Haihai Seichouhen (Japan)
+rmpgwt11 Rampage: World Tour (rev 1.1)
+rmpgwt Rampage: World Tour (rev 1.3)
+rndrndqs Round and Round (Rev 6) (Quick $ilver)
+roadblst1 Road Blasters (upright, rev 1)
+roadblst2 Road Blasters (upright, rev 2)
+roadblst3 Road Blasters (upright, rev 3)
+roadblstc1 Road Blasters (cockpit, rev 1)
+roadblstcg Road Blasters (cockpit, German, rev 1)
+roadblstc Road Blasters (cockpit, rev 2)
+roadblstg1 Road Blasters (upright, German, rev 1)
+roadblstg2 Road Blasters (upright, German, rev 2)
+roadblstg Road Blasters (upright, German, rev 3)
+roadblstgu Road Blasters (upright, German, rev ?)
+roadblst Road Blasters (upright, rev 4)
+roadburn Road Burners
+roadf2 Road Fighter (set 2)
+roadf Road Fighter (set 1)
+roadrioto Road Riot 4WD (set 2, 04 Jun 1991)
+roadriot Road Riot 4WD (set 1, 13 Nov 1991)
+roadrunn1 Road Runner (rev 1)
+roadrunn2 Road Runner (rev 1+)
+roadrunn Road Runner (rev 2)
+roadrunr Road Runner
+robadv2c1 Robin's Adventure 2 (Version 1.7R, set 1)
+robadv2c2 Robin's Adventure 2 (Version 1.7LT, set 1)
+robadv2c3 Robin's Adventure 2 (Version 1.7SH, set 1)
+robadv2d1 Robin's Adventure 2 (Version 1.7R, set 2)
+robadv2d2 Robin's Adventure 2 (Version 1.7LT, set 2)
+robadv2d3 Robin's Adventure 2 (Version 1.7SH, set 2)
+robadv2o2 Robin's Adventure 2 (Version 1.5)
+robadv2o Robin's Adventure 2 (Version 1.5SH)
+robadv2 Robin's Adventure 2 (Version 1.7E Dual)
+robadv2v1 Robin's Adventure 2 (Version 1.7R Dual)
+robadv2v2 Robin's Adventure 2 (Version 1.7LT Dual)
+robadv2v3 Robin's Adventure 2 (Version 1.7SH Dual)
+robadvc1 Robin's Adventure (Version 1.7R, set 1)
+robadvd1 Robin's Adventure (Version 1.7R, set 2)
+robadvo Robin's Adventure (Version 1.5)
+robadv Robin's Adventure (Version 1.7E Dual)
+robadvv1 Robin's Adventure (Version 1.7R Dual)
+robby The Adventures of Robby Roto!
+robo_a34 Robocop (3.4)
+roboarmy Robo Army
+robocop2j Robocop 2 (Japan v0.11)
+robocop2 Robocop 2 (Euro/Asia v0.10)
+robocop2ua Robocop 2 (US v0.05)
+robocop2u Robocop 2 (US v0.10)
+robocopb Robocop (World bootleg)
+robocopj Robocop (Japan)
+robocop Robocop (World revision 4)
+robocopu0 Robocop (US revision 0)
+robocopu Robocop (US revision 1)
+robocopw Robocop (World revision 3)
+robokid Atomic Robo-kid
+robokidj2 Atomic Robo-kid (Japan, set 2)
+robokidj Atomic Robo-kid (Japan, set 1)
+robotbwl Robot Bowl
+robotf Robot (Zaccaria, French speech)
+robotg Robot (Zaccaria, German speech)
+roboti Robot (Zaccaria, Italian speech)
+robot Robot (Zaccaria)
+robotron Robotron: 2084 (Solid Blue label)
+robotronyo Robotron: 2084 (Yellow/Orange label)
+robowars Robo-War
+robowresb Robo Wres 2001 (bootleg)
+robowres Robo Wres 2001
+rock2500 Rock 2500
+rockclim Rock Climber
+rockduck Rock Duck (prototype?)
+rock_enc Rock Encore
+rockman2j Rockman 2: The Power Fighters (Japan 960708)
+rockmanj Rockman: The Power Battle (CPS1, Japan 950922)
+rockn2 Rock'n Tread 2 (Japan)
+rockn3 Rock'n 3 (Japan)
+rockn4 Rock'n 4 (Japan, prototype)
+rockna Rock'n Tread (Japan, alternate)
+rocknms Rock'n MegaSession (Japan)
+rockn Rock'n Tread (Japan)
+rockragea Rock'n Rage (prototype?)
+rockragej Koi no Hotrock (Japan)
+rockrage Rock'n Rage (World)
+rock Rock
+rocktris Rock Tris
+rocktrv2 MTV Rock-N-Roll Trivia (Part 2)
+rocnropek Roc'n Rope (Kosuka)
+rocnrope Roc'n Rope
+rodlandjb Rod-Land (Japan bootleg)
+rodlandj Rod-Land (Japan)
+rodland Rod-Land (World)
+rohga1 Rohga Armor Force (Asia/Europe v3.0 set 1)
+rohga2 Rohga Armor Force (Asia/Europe v3.0 set 2)
+rohgah Rohga Armor Force (Hong Kong v3.0)
+rohga Rohga Armor Force (Asia/Europe v5.0)
+rohgau Rohga Armor Force (US v1.0)
+roishtar The Return of Ishtar
+rolcrush Rolling Crush (version 1.07.E - 1999/02/11)
+roldfroga The Return of Lady Frog (set 2)
+roldfrog The Return of Lady Frog (set 1)
+roldisco Roller Disco
+rollace2 Roller Aces (set 2)
+rollace Roller Aces (set 1)
+rollergj Rollergames (Japan)
+rollerg Rollergames (US)
+rollext ROLLing eX.tre.me
+rollingc Rolling Crash / Moon Base
+rollr_e1 Rollergames (PU-1)
+rollr_ex Rollergames (EXPERIMENTAL)
+rollr_g3 Rollergames (LG-3) Germany
+rollr_l2 Rollergames (L-2)
+rollr_l3 Rollergames (LU-3) Europe
+rollr_p2 Rollergames (PA-2 / PA-1 Sound)
+rollston Rolling Stones
+romanl Roman Legions (Konami Endeavour)
+romperso Rompers (Japan, old version)
+rompers Rompers (Japan, new version (Rev B))
+rongrongg Puzzle Game Rong Rong (Germany)
+rongrongj Puzzle Game Rong Rong (Japan)
+rongrong Puzzle Game Rong Rong (Europe)
+ropeman Ropeman (bootleg of Roc'n Rope)
+rota_101 Rotation VIII (v. 1.01)
+rota_115 Rotation VIII (v. 1.15)
+rotaryf Rotary Fighter
+rotation Rotation VIII (v. 1.17)
+rotd Rage of the Dragons (NGM-264?)
+rotr Rise of the Robots (prototype)
+rougien Rougien
+roul Super Lucky Roulette
+roundup5 Round Up 5 - Super Delta Force
+roundup Round-Up
+route16a Route 16 (set 2)
+route16bl Route 16 (bootleg)
+route16 Route 16 (set 1)
+routex Route X (bootleg)
+royalcrda Royal Card (Austrian, set 2)
+royalcrdb Royal Card (Austrian/Polish, set 3)
+royalcrdc Royal Card (Austrian, set 4)
+royalcrdd Royal Card (Austrian, set 5)
+royalcrde Royal Card (Austrian, set 6)
+royalcrdf Royal Card (Slovak, encrypted)
+royalcrd_msx Royal Card (stealth with MSX multigame)
+royalcrd_nes Royal Card (stealth with NES multigame)
+royalcrdp Royal Card v2.0 Professional
+royalcrd Royal Card (Austrian, set 1)
+royalcrdt Royal Card (TAB original)
+royalea Royale (set 2)
+royale Royale (set 1)
+royalmah Royal Mahjong (Falcon bootleg, v1.01)
+royalmj Royal Mahjong (Japan, v1.13)
+royalngt Royal Night [BET] (Japan 840220 RN 2-00)
+royalpk2 Royal Poker 2 (Network version 3.12)
+royalqn Royal Queen [BET] (Japan 841010 RQ 0-07)
+royal Royal (Pool 10 hack)
+royclark Roy Clark - The Entertainer
+roylcrdn Royal Card (Nichibutsu)
+roypok96a Royal Poker '96 (set 2, v98-3.6)
+roypok96b Royal Poker '96 (set 3, v98-3.6?)
+roypok96c Royal Poker '96 (set 4, C3 board)
+roypok96 Royal Poker '96 (set 1, v97-3.5)
+rpatrolb River Patrol (bootleg)
+rpatrol River Patrol (Orca)
+rpunch Rabbit Punch (US)
+rrangerb Rough Ranger (v2.0, bootleg)
+rranger Rough Ranger (v2.0)
+rrrevenga Road Riot's Revenge (prototype, Jan 27, 1994, set 1)
+rrrevengb Road Riot's Revenge (prototype, Jan 27, 1994, set 2)
+rrreveng Road Riot's Revenge (prototype, Sep 06, 1994)
+rrvac1 Ridge Racer V Arcade Battle (RRV1 Ver. A)
+rrvac2 Ridge Racer V Arcade Battle (RRV2 Ver. A)
+rrvac Ridge Racer V Arcade Battle (RRV3 Ver. A)
+rsgun Radiant Silvergun (JUET 980523 V1.000)
+rshark R-Shark
+rs_l6 Red and Ted's Road Show (L-6)
+rs_la4 Red and Ted's Road Show (La-4)
+rs_la5 Red and Ted's Road Show (La-5)
+rs_lx2 Red and Ted's Road Show (Lx-2)
+rs_lx3 Red and Ted's Road Show (Lx-3)
+rs_lx4 Red and Ted's Road Show (Lx-4)
+rs_lx5 Red and Ted's Road Show (Lx-5)
+rthun2j Rolling Thunder 2 (Japan)
+rthun2 Rolling Thunder 2
+rthunder0 Rolling Thunder (oldest)
+rthunder1 Rolling Thunder (rev 1)
+rthunder2 Rolling Thunder (rev 2)
+rthundera Rolling Thunder (rev 3, hack)
+rthunder Rolling Thunder (rev 3)
+rtriv Romar Triv
+rtype2jc R-Type II (Japan, revision C)
+rtype2j R-Type II (Japan)
+rtype2 R-Type II
+rtypeb R-Type (World bootleg)
+rtypejp R-Type (Japan prototype)
+rtypej R-Type (Japan)
+rtypeleoj R-Type Leo (Japan)
+rtypeleo R-Type Leo (World)
+rtype R-Type (World)
+rtypeu R-Type (US)
+rugby Rugby? (four roses hardware)
+rugrats Rug Rats
+rumba Rumba Lumber
+rumblef2 The Rumble Fish 2
+rumblefp The Rumble Fish (prototype)
+rumblef The Rumble Fish
+rumblf2p The Rumble Fish 2 (prototype)
+runark Runark (Japan)
+runaway Runaway (prototype)
+rundeep Run Deep
+rungun2 Run and Gun 2 (ver UAA)
+rungunad Run and Gun (ver EAA 1993 10.4) (dual screen with demux adapter)
+runguna Run and Gun (ver EAA 1993 10.4)
+rungunbd Run and Gun (ver EAA 1993 9.10, prototype?) (dual screen with demux adapter)
+rungunb Run and Gun (ver EAA 1993 9.10, prototype?)
+rungund Run and Gun (ver EAA 1993 10.8) (dual screen with demux adapter)
+rungun Run and Gun (ver EAA 1993 10.8)
+rungunuad Run and Gun (ver UBA 1993 10.8) (dual screen with demux adapter)
+rungunua Run and Gun (ver UBA 1993 10.8)
+rungunud Run and Gun (ver UAB 1993 10.12, dedicated twin cabinet)
+rushatck Rush'n Attack (US)
+rushcrsh Rush & Crash (Japan)
+rushhero Rushing Heroes (ver UAB)
+rvrbt_l3 Riverboat Gambler (L-3)
+rvschoola Rival Schools: United By Fate (Asia 971117)
+rvschool Rival Schools: United By Fate (Euro 971117)
+rvschoolu Rival Schools: United By Fate (USA 971117)
+rygar2 Rygar (US set 2)
+rygar3 Rygar (US set 3 Old Version)
+rygarj Argus no Senshi (Japan)
+rygar Rygar (US set 1)
+ryorioh Gourmet Battle Quiz Ryohrioh CooKing (Japan)
+ryourano VS Mahjong Otome Ryouran (set 2)
+ryouran VS Mahjong Otome Ryouran (set 1)
+ryujin Ryu Jin (Japan)
+ryukendna Ninja Ryukenden (Japan, set 2)
+ryukendn Ninja Ryukenden (Japan, set 1)
+ryukobou Mahjong Ryukobou (Japan, V030J)
+ryukyud RyuKyu (Japan) (bootleg of FD1094 317-5023 set)
+ryukyu RyuKyu (Japan) (FD1094 317-5023)
+ryuuha Ryuuha [BET] (Japan 871027)
+s1945bl Strikers 1945 (Hong Kong, bootleg)
+s1945iii Strikers 1945 III (World) / Strikers 1999 (Japan)
+s1945ii Strikers 1945 II
+s1945jn Strikers 1945 (Japan, unprotected)
+s1945j Strikers 1945 (Japan)
+s1945k Strikers 1945 (Korea)
+s1945 Strikers 1945 (World)
+sabotenba Saboten Bombers (set 2)
+sabotenb Saboten Bombers (set 1)
+sadari Sadari
+safarirj Safari Rally (Japan)
+safarir Safari Rally (World)
+safari Safari (set 1)
+safemon Safe Money (Konami Endeavour)
+sagaia Sagaia (dual screen) (World)
+sailormnh Pretty Soldier Sailor Moon (Ver. 95/03/22B, Hong Kong)
+sailormnj Pretty Soldier Sailor Moon (Ver. 95/03/22B, Japan)
+sailormnk Pretty Soldier Sailor Moon (Ver. 95/03/22B, Korea)
+sailormnoh Pretty Soldier Sailor Moon (Ver. 95/03/22, Hong Kong)
+sailormnoj Pretty Soldier Sailor Moon (Ver. 95/03/22, Japan)
+sailormnok Pretty Soldier Sailor Moon (Ver. 95/03/22, Korea)
+sailormno Pretty Soldier Sailor Moon (Ver. 95/03/22, Europe)
+sailormnot Pretty Soldier Sailor Moon (Ver. 95/03/22, Taiwan)
+sailormnou Pretty Soldier Sailor Moon (Ver. 95/03/22, USA)
+sailormn Pretty Soldier Sailor Moon (Ver. 95/03/22B, Europe)
+sailormnt Pretty Soldier Sailor Moon (Ver. 95/03/22B, Taiwan)
+sailormnu Pretty Soldier Sailor Moon (Ver. 95/03/22B, USA)
+sailorwa Mahjong Sailor Wars (Japan set 2)
+sailorwr Mahjong Sailor Wars-R [BET] (Japan)
+sailorws Mahjong Sailor Wars (Japan set 1)
+saiyugoub1 Sai Yu Gou Ma Roku (Japan bootleg 1)
+saiyugoub2 Sai Yu Gou Ma Roku (Japan bootleg 2)
+saiyugou Sai Yu Gou Ma Roku (Japan)
+saiyukip Slot Poker Saiyuki (Japan)
+saklove Ying Hua Lian 2.0 (China, Ver. 1.02)
+salamandj Salamander (version J)
+salamand Salamander (version D)
+salarymc Salary Man Champ (GCA18 VER. JAA)
+salmankt Salary Man Kintarou
+salmndr2a Salamander 2 (ver AAB)
+salmndr2 Salamander 2 (ver JAA)
+saloon Saloon (French, encrypted)
+samesame2 Same! Same! Same! (2P set)
+samesame Same! Same! Same! (1P set)
+sammymdl Sammy Medal Game System Bios
+samsh5spho Samurai Shodown V Special / Samurai Spirits Zero Special (NGH-2720) (1st release, censored)
+samsh5sph Samurai Shodown V Special / Samurai Spirits Zero Special (NGH-2720) (2nd release, less censored)
+samsh5sp Samurai Shodown V Special / Samurai Spirits Zero Special (NGM-2720)
+samsho2 Samurai Shodown II / Shin Samurai Spirits - Haohmaru jigokuhen (NGM-063)(NGH-063)
+samsho3h Samurai Shodown III / Samurai Spirits - Zankurou Musouken (NGH-087)
+samsho3 Samurai Shodown III / Samurai Spirits - Zankurou Musouken (NGM-087)
+samsho4k Pae Wang Jeon Seol / Legend of a Warrior (Korean censored Samurai Shodown IV)
+samsho4 Samurai Shodown IV - Amakusa's Revenge / Samurai Spirits - Amakusa Kourin (NGM-222)(NGH-222)
+samsho5h Samurai Shodown V / Samurai Spirits Zero (NGH-2700)
+samsho5 Samurai Shodown V / Samurai Spirits Zero (NGM-2700)
+samshoh Samurai Shodown / Samurai Spirits (NGH-045)
+samsho Samurai Shodown / Samurai Spirits (NGM-045)
+samspsen Samurai Spirits Sen (v1.00)
+samsptk Samurai Spirits Tenkaichi Kenkakuden
+samurai Samurai
+sandor Puzzle & Action: Sando-R (J 951114 V1.000)
+sandscrpa Sand Scorpion (Earlier)
+sandscrpb Sand Scorpion (Chinese Title Screen, Revised Hardware)
+sandscrp Sand Scorpion
+sanfuze2 Sansa Fuze 2
+sanjeon DaeJeon! SanJeon SuJeon (AJTUE 990412 V1.000)
+sanremmg unknown San Remo / Elsy Multigame
+santam Santa Maria (Russia) (Atronic)
+sarge Sarge
+sarukani Saru-Kani-Hamu-Zou (Japan)
+sasissu Taisen Tanto-R Sashissu!! (J 980216 V1.000)
+sasuke Sasuke vs. Commander
+satansata Satan of Saturn (set 2)
+satansatind Satan of Saturn (Inder S.A., bootleg)
+satansat Satan of Saturn (set 1)
+saturn2 Saturn 2
+saturnzi Saturn
+saurop Sauro (Philko license)
+saurorr Sauro (Recreativos Real S.A. license)
+sauro Sauro
+savagere Savage Reign / Fu'un Mokushiroku - kakutou sousei
+savgbees Savage Bees
+savquest Savage Quest
+sb2003a Super Bubble 2003 (Asia, Ver 1.0)
+sb2003 Super Bubble 2003 (World, Ver 1.0)
+sbagmans Super Bagman (Stern Electronics)
+sbagman Super Bagman
+sbasebalj Super Champion Baseball (Japan)
+sbasebal Super Champion Baseball (US)
+sbasketb Super Basketball (version I, encrypted)
+sbaskete Super Basketball (version E, encrypted)
+sbasketg Super Basketball (version G, encrypted)
+sbasketh Super Basketball (version H, unprotected)
+sbbros Super Buster Bros. (USA 901001)
+sbdk Super Bike (DK conversion)
+sbishik Super Bishi Bashi Championship (ver KAA, 3 Players)
+sbishi Super Bishi Bashi Championship (ver JAA, 2 Players)
+sblast2b Sonic Blast Man 2 Special Turbo (SNES bootleg)
+sblazerp Star Blazer (Pioneer LDV1000)
+sbm Sonic Blast Man (Japan)
+sboblbobla Super Bobble Bobble (bootleg, set 2)
+sboblboblb Super Bobble Bobble (bootleg, set 3)
+sboblbobld Super Bobble Bobble (bootleg, set 4)
+sboblbobl Super Bobble Bobble (bootleg, set 1)
+sbombera Space Bomber
+sbomber Space Bomber (ver. B)
+sbowling Strike Bowling
+sbp Super Bubble Pop
+sbrkout3 Super Breakout (rev 03)
+sbrkoutc Super Breakout (Canyon and Vertical Breakout, prototype)
+sbrkoutct Super Breakout (Cocktail, prototype)
+sbrkout Super Breakout (rev 04)
+sbsgomo Space Battle Ship Gomorrah
+sbuggera Space Bugger (set 2)
+sbugger Space Bugger (set 1)
+sburners Street Burners [TTL]
+sbxc Sengoku Basara X Cross
+sc_091 Safe Cracker (0.91)
+sc_14 Safe Cracker (1.4)
+sc_17n Safe Cracker (1.7N)
+sc_17 Safe Cracker (1.7)
+sc_18n Safe Cracker (1.8N)
+sc_18s2 Safe Cracker (1.8 alternate sound)
+sc_18 Safe Cracker (1.8)
+sc1actv8 Active 8 (Dutch) (Bellfruit) (Scorpion 1)
+sc1armad Armada (Dutch) (Bellfruit) (Scorpion 1)
+sc1bigmt The Big Match (Dutch) (Bellfruit) (Scorpion 1)
+sc1btclka Beat The Clock (Mdm) (set 2) (Scorpion 2/3?)
+sc1btclkb Beat The Clock (Mdm) (set 3) (Scorpion 2/3?)
+sc1btclk Beat The Clock (Mdm) (set 1) (Scorpion 2/3?)
+sc1calyp Calypso (Dutch) (Bellfruit) (Scorpion 1)
+sc1carro Carrousel (Dutch) (Bellfruit) (Scorpion 1)
+sc1ccoin Cash Coin (Dutch) (Bellfruit) (Scorpion 1)
+sc1ccroca Crazy Crocs (Mdm) (set 2) (Scorpion 2/3?)
+sc1ccrocb Crazy Crocs (Mdm) (set 3) (Scorpion 2/3?)
+sc1ccrocc Crazy Crocs (Mdm) (set 4) (Scorpion 2/3?)
+sc1ccroc Crazy Crocs (Mdm) (set 1) (Scorpion 2/3?)
+sc1cdm Club Diamond (Crystal) (set 1) (Scorpion 1)
+sc1cdmp Club Diamond (Crystal) (set 1, Protocol) (Scorpion 1)
+sc1cexpd Cash Explosion (Dutch) (Bellfruit) (Scorpion 1)
+sc1cexpla Cash Explosion (Bellfruit) (set 2) (Scorpion 1)
+sc1cexplb Cash Explosion (Bellfruit) (set 3) (Scorpion 1)
+sc1cexpl Cash Explosion (Bellfruit) (set 1) (Scorpion 1)
+sc1chain Chain Reaction (Bellfruit) (set 1) (Scorpion 1)
+sc1chainp Chain Reaction (Bellfruit) (set 1, Protocol) (Scorpion 1)
+sc1chqfl Chequered Flag (Global)
+sc1cl2k1 Club 2001 (Dutch (Bellfruit) (Scorpion 1)
+sc1cl2k Club 2000 (Dutch) (Bellfruit) (Scorpion 1)
+sc1class Classic (Dutch) (Bellfruit) (Scorpion 1)
+sc1clb3 Club 3000 (Dutch) (Bellfruit) (Scorpion 1)
+sc1clbdm Club Diamond (Dutch) (Bellfruit) (Scorpion 1)
+sc1clbdya Club Dynamite (Global) (set 2)
+sc1clbdy Club Dynamite (Global) (set 1)
+sc1clbrn Club Runner (Dutch) (unknown) (Scorpion 1)
+sc1clbsp Club Spinner (Dutch) (unknown) (Scorpion 1)
+sc1clinsa Cash Lines (Bellfruit) (Scorpion 1) (set 2)
+sc1clinsb Cash Lines (Bellfruit) (Scorpion 1) (set 3)
+sc1clins Cash Lines (Bellfruit) (Scorpion 1) (set 1)
+sc1clinsc Cash Lines (Bellfruit) (Scorpion 1) (set 4)
+sc1clinsd Cash Lines (Bellfruit) (Scorpion 1) (set 5)
+sc1clown Clown Around (Dutch) (Bellfruit) (Scorpion 1)
+sc1copdd Cops 'n' Robbers Deluxe (Dutch) (Bellfruit) (Scorpion 1)
+sc1crocr Croc And Roll (Mdm) (Scorpion 2/3?)
+sc1crzyca Crazy Cash (Global) (set 2)
+sc1crzyc Crazy Cash (Global) (set 1)
+sc1cscla Cash Classic (Global) (set 2)
+sc1cscl Cash Classic (Global) (set 1)
+sc1cshcda Cash Card (Bellfruit) (set 1) (Scorpion 1)
+sc1cshcdb Cash Card (Bellfruit) (set 2) (Scorpion 1)
+sc1cshcd Cash Card (Dutch) (Bellfruit) (Scorpion 1)
+sc1cshin Cashino (Dutch) (Bellfruit) (Scorpion 1)
+sc1dago Dagobert's Vault (Dutch) (Elam) (Scorpion 1)
+sc1daysa All In A Days Work (Global) (set 2)
+sc1days All In A Days Work (Global) (set 1)
+sc1dblcha Double Chance (Bellfruit) (set 2, bad) (Scorpion 1)
+sc1dblchb Double Chance (Bellfruit) (set 3) (Scorpion 1)
+sc1dip Diplomat (Eurocoin) (Scorpion 1)
+sc1disc Discovey (Dutch) (Bellfruit) (Scorpion 1)
+sc1dream Dream Machine (Dutch) (Bellfruit) (Scorpion 1)
+sc1driva Driving School (Global) (set 2)
+sc1drivb Driving School (Global) (set 3)
+sc1drivc Driving School (Global) (set 4)
+sc1driv Driving School (Global) (set 1)
+sc1flash Flash (Dutch) (Bellfruit) (Scorpion 1)
+sc1frpus Fruit Pursuit (Bellfruit) (set 1) (Scorpion 1?)
+sc1frtln Fruit Lines (Dutch) (Bellfruit) (set 2) (Scorpion 1)
+sc1fruit Fruit Lines (Dutch) (Bellfruit) (set 1) (Scorpion 1)
+sc1gprix Grand Prix (Dutch) (Dutch) (Bellfruit) (Scorpion 1)
+sc1gslam Grand Slam (Dutch) (Bellfruit) (Scorpion 1)
+sc1gtime Good Times (Dutch) (Bellfruit) (Scorpion 1)
+sc1happy Happy Hour (Dutch) (Bellfruit) (Scorpion 1)
+sc1hfcc Hi Flyer Club (Crystal) (set 1) (Scorpion 1)
+sc1hfccp Hi Flyer Club (Crystal) (set 1, Protocol) (Scorpion 1)
+sc1hipta High Point (Bellfruit) (Scorpion 1) (set 2)
+sc1hipt High Point (Bellfruit) (Scorpion 1) (set 1)
+sc1impc Impact (Dutch) (Bellfruit) (Scorpion 1)
+sc1kings Kings Club (Dutch) (Bellfruit) (Scorpion 1)
+sc1linxa Linx (Bellfruit) (set 2) (Scorpion 1)
+sc1linxp Linx (Bellfruit) (set 3, Protocol) (Scorpion 1)
+sc1lotusa Lotus SE (Dutch) (set 2)
+sc1lotus Lotus SE (Dutch) (set 1)
+sc1ltdv Little Devil (Pcp)
+sc1magc Magic Circle (Dutch) (Bellfruit) (Scorpion 1)
+sc1manha Manhattan (Dutch) (Bellfruit) (Scorpion 1)
+sc1mast Master Club (Dutch) (Bellfruit) (Scorpion 1)
+sc1mist Mistral (Dutch) (Bellfruit) (Scorpion 1)
+sc1moonl Moon Lite (Bwb)
+sc1olym Olympia (Dutch) (Bellfruit) (Scorpion 1)
+sc1orac Oracle (Dutch) (Bellfruit) (Scorpion 1)
+sc1pwrl Power Lines (Bellfruit) (set 1) (Scorpion 1)
+sc1quat Quatro (Dutch) (Bellfruit) (Scorpion 1)
+sc1rain Rainbow (Dutch) (Bellfruit) (Scorpion 1)
+sc1re Reel Cash (Dutch) (Bellfruit) (Scorpion 1)
+sc1revo Revolution (Dutch) (Bellfruit) (Scorpion 1)
+sc1rose Rose 'n' Crown (Dutch) (Bellfruit) (Scorpion 1)
+sc1roul Roulette (Dutch, Game Card 39-360-129?)
+sc1sant Santana (Dutch) (Bellfruit) (Scorpion 1)
+sc1sat Satellite (Dutch) (Bellfruit) (Scorpion 1)
+sc1shan Shanghai (Dutch) (Bellfruit) (Scorpion 1)
+sc1sira Strike It Rich (Bellfruit) (set 3, bad) (Scorpion 1)
+sc1sirc Strike It Rich (Bellfruit) (set 4, bad) (Scorpion 1)
+sc1smokea Smokey Vs The Bandit (Mdm) (set 2) (Scorpion 2/3?)
+sc1smoke Smokey Vs The Bandit (Mdm) (set 1) (Scorpion 2/3?)
+sc1spct Spectre (Bellfruit) (set 1) (Scorpion 1)
+sc1spit Spitfire (Dutch) (Elam) (Scorpion 1)
+sc1ster Sterling (Dutch) (Bellfruit) (Scorpion 1)
+sc1str4a Strike 4 (Dutch) (Bellfruit) (Scorpion 1) (set 2)
+sc1str4 Strike 4 (Dutch) (Bellfruit) (Scorpion 1) (set 1)
+sc1strk Strike (Dutch) (Bellfruit) (Scorpion 1)
+sc1supfl Super Flush (Dutch) (Bellfruit) (Scorpion 1)
+sc1tiara Tiara (Dutch) (Bellfruit) (Scorpion 1)
+sc1torna Tornado (Dutch) (Bellfruit) (set 2) (Scorpion 1)
+sc1torn Tornado (Dutch) (Bellfruit) (set 1) (Scorpion 1)
+sc1typp Typhoon Club (Bellfruit) (set 1, Protocol) (Scorpion 1)
+sc1typ Typhoon Club (Bellfruit) (set 1) (Scorpion 1)
+sc1ult Ultimate (Dutch) (Bellfruit) (Scorpion 1)
+sc1vent Ventura (Dutch) (Bellfruit) (Scorpion 1)
+sc1vict Victory (Dutch) (Bellfruit) (Scorpion 1)
+sc1voya Voyager (Dutch) (Elam) (set 2) (Scorpion 1)
+sc1voy Voyager (Dutch) (Elam) (set 1) (Scorpion 1)
+sc1vsd Vegas Super Deal (Global)
+sc1winfl Winfalls (Dutch) (Bellfruit) (Scorpion 1)
+sc1winstp Winning Streak (Bellfruit) (set 1, Protocol) (Scorpion 1)
+sc1winst Winning Streak (Bellfruit) (set 1) (Scorpion 1)
+sc1wofa Wheel Of Fortune (Global) (set 2)
+sc1wofb Wheel Of Fortune (Global) (set 3)
+sc1wof Wheel Of Fortune (Global) (set 1)
+sc1zep Zeppelin (Dutch) (Elam) (Scorpion 1)
+sc2bar7a Bar 7 (Concept) (set 2)
+sc2bar7 Bar 7 (Concept) (set 1)
+sc2bar7b Bar 7 (Concept) (set 3)
+sc2bar7c Bar 7 (Concept) (set 4)
+sc2bar7d Bar 7 (Concept) (set 5)
+sc2bar7e Bar 7 (Concept) (set 6)
+sc2bar7f Bar 7 (Concept) (set 7)
+sc2bar7g Bar 7 (Concept) (set 8)
+sc2bar7h Bar 7 (Concept) (set 9)
+sc2bar7i Bar 7 (Concept) (set 10)
+sc2bar7j Bar 7 (Concept) (set 11)
+sc2bar7k Bar 7 (Concept) (set 12)
+sc2bbar7a Big Bar 7 (Concept) (set 2)
+sc2bbar7b Big Bar 7 (Concept) (set 3)
+sc2bbar7 Big Bar 7 (Concept) (set 1)
+sc2bbar7c Big Bar 7 (Concept) (set 4)
+sc2bbar7d Big Bar 7 (Concept) (set 5)
+sc2bbar7e Big Bar 7 (Concept) (set 6)
+sc2bbar7f Big Bar 7 (Concept) (set 7)
+sc2bbar7g Big Bar 7 (Concept) (set 8)
+sc2bbar7h Big Bar 7 (Concept) (set 9)
+sc2bbar7i Big Bar 7 (Concept) (set 10)
+sc2bbar7j Big Bar 7 (Concept) (set 11)
+sc2bbar7k Big Bar 7 (Concept) (set 12)
+sc2bbar7l Big Bar 7 (Concept) (set 13)
+sc2bbar7m Big Bar 7 (Concept) (set 14)
+sc2bbar7n Big Bar 7 (Concept) (set 15)
+sc2bbar7o Big Bar 7 (Concept) (set 16)
+sc2bbar7p Big Bar 7 (Concept) (set 17)
+sc2callc It's Your Call (Club?) (Global) (v1.6) (Scorpion 2/3)
+sc2callcp It's Your Call (Club?) (Global) (v1.6 Protocol) (Scorpion 2/3)
+sc2call It's Your Call (Global) (v2.7) (Scorpion 2/3)
+sc2callp It's Your Call (Global) (v2.7 Protocol) (Scorpion 2/3)
+sc2dick1 Spotted Dick (Global) (v2.2) (Scorpion 2/3)
+sc2dick2e Spotted Dick (Global) (v?.? Euro) (Scorpion 2/3)
+sc2dick2eu Spotted Dick (Global) (v?.? Euro unencrypted) (Scorpion 2/3)
+sc2dick2p Spotted Dick (Global) (v1.5 Protocol ) (Scorpion 2/3)
+sc2dick2 Spotted Dick (Global) (v1.5) (Scorpion 2/3)
+sc2dickp Spotted Dick (Global) (v3.1 Protocol) (Scorpion 2/3)
+sc2dick Spotted Dick (Global) (v3.1) (Scorpion 2/3)
+sc2drwhou Dr.Who The Timelord (set 1, UK, Single Site) (Scorpion 2/3) (not encrypted)
+sc2goldr1 Gold Reserve (Mdm) (set 2) (Scorpion 2/3)
+sc2goldr Gold Reserve (Mdm) (v1.3) (Scorpion 2/3)
+sc2goldrp Gold Reserve (Mdm) (v1.3 Protocol) (Scorpion 2/3)
+sc2hifly2 High Flyer (Mdm) (v3.1) (Scorpion 2/3)
+sc2hifly3 High Flyer (Mdm) (v2.1) (Scorpion 2/3)
+sc2hifly4 High Flyer (Mdm) (v?.?) (Scorpion 2/3)
+sc2hifly High Flyer (Mdm) (v4.1) (Scorpion 2/3)
+sc2pickc Pick Of The Bunch (Club?) (Global) (v1.9) (Scorpion 2/3)
+sc2pickcp Pick Of The Bunch (Club?) (Global) (v1.9 Protocol) (Scorpion 2/3)
+sc2pick Pick Of The Bunch (Global) (v2.3) (Scorpion 2/3)
+sc2pickp Pick Of The Bunch (Global) (v2.3 Protocol) (Scorpion 2/3)
+sc2rock1 How Big's Your Rock? (Global) (v1.4) (Scorpion 2/3)
+sc2rock1p How Big's Your Rock? (Global) (v1.4 Protocol) (Scorpion 2/3)
+sc2rocke How Big's Your Rock? (Global) (v?.? Euro) (Scorpion 2/3)
+sc2rock How Big's Your Rock? (Global) (v1.5) (Scorpion 2/3)
+sc2rockp How Big's Your Rock? (Global) (v1.5 Protocol) (Scorpion 2/3)
+sc2scshxcas Super Casino Cash X (Concept)
+sc2scshxgman Super Cash X (Concept) (Gamesman Hardware)
+sc2scshxstar Super Cash X (Concept) (Starpoint Hardware)
+sc2scshx Super Cash X (Concept)
+sc2sghst Super Ghost (Concept)
+sc2smnud Super Multi Nudger (Concept)
+sc2wembl7a Match Of The Day - Road To Wembley (Bellfruit) (set 1, UK, 8GBP Jackpot, 16RM motor) (Scorpion 
2/3)
+sc4a40a Around The Board In 40 Days (Mazooma) (Scorpion 4) (set 2)
+sc4a40 Around The Board In 40 Days (Mazooma) (Scorpion 4) (set 1)
+sc4a40b Around The Board In 40 Days (Mazooma) (Scorpion 4) (set 3)
+sc4a40c Around The Board In 40 Days (Mazooma) (Scorpion 4) (set 4)
+sc4a40cla Around The Board In 40 Days Club (Mazooma) (Scorpion 4) (set 2)
+sc4a40cl Around The Board In 40 Days Club (Mazooma) (Scorpion 4) (set 1)
+sc4a40clb Around The Board In 40 Days Club (Mazooma) (Scorpion 4) (set 3)
+sc4a40clc Around The Board In 40 Days Club (Mazooma) (Scorpion 4) (set 4)
+sc4abraa Abracadabra (Qps) (Scorpion 4) (set 2, 041)
+sc4abra Abracadabra (Qps) (Scorpion 4) (set 1, 041)
+sc4abrab Abracadabra (Qps) (Scorpion 4) (set 3, 044)
+sc4abrac Abracadabra (Qps) (Scorpion 4) (set 4, 044)
+sc4abrad Abracadabra (Qps) (Scorpion 4) (set 5, 014)
+sc4abrae Abracadabra (Qps) (Scorpion 4) (set 6, 014)
+sc4acesha Aces High (Mazooma) (Scorpion 4) (set 2)
+sc4acesh Aces High (Mazooma) (Scorpion 4) (set 1)
+sc4aceshb Aces High (Mazooma) (Scorpion 4) (set 3)
+sc4aceshc Aces High (Mazooma) (Scorpion 4) (set 4)
+sc4adjba Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 4) (Set 2)
+sc4adjb Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 4) (set 1)
+sc4adjbb Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 4) (Set 3)
+sc4adjbc Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 4) (Set 4)
+sc4adjbd Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 4) (Set 5)
+sc4adjbe Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 4) (Set 6)
+sc4adjbf Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 4) (Set 7)
+sc4adjbg Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 4) (Set 8)
+sc4adjbh Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 4) (Set 9)
+sc4adjbi Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 4) (Set 10)
+sc4adrena Adrenalin (Mazooma) (Scorpion 4) (set 2)
+sc4adren Adrenalin (Mazooma) (Scorpion 4) (set 1)
+sc4adrenb Adrenalin (Mazooma) (Scorpion 4) (set 3)
+sc4adrenc Adrenalin (Mazooma) (Scorpion 4) (set 4)
+sc4adsnta Ant & Dec's Saturday Night Takeaway (Bellfruit) (Scorpion 4) (set 2)
+sc4adsnt Ant & Dec's Saturday Night Takeaway (Bellfruit) (Scorpion 4) (set 1)
+sc4adwtaa Ant & Dec's Saturday Night Takeaway Win The Ads (Bellfruit) (Scorpion 4) (set 2)
+sc4adwta Ant & Dec's Saturday Night Takeaway Win The Ads (Bellfruit) (Scorpion 4) (set 1)
+sc4alada Aladdin's Cave (Mazooma) (Scorpion 4) (set 2)
+sc4alad Aladdin's Cave (Mazooma) (Scorpion 4) (set 1)
+sc4bankba Bankety Bank (Qps) (Scorpion 4) (set 2)
+sc4bankb Bankety Bank (Qps) (Scorpion 4) (set 1)
+sc4bantma Bantam Of The Opera (Mazooma) (Scorpion 4) (set 2)
+sc4bantm Bantam Of The Opera (Mazooma) (Scorpion 4) (set 1)
+sc4bantmb Bantam Of The Opera (Mazooma) (Scorpion 4) (set 3)
+sc4bantmc Bantam Of The Opera (Mazooma) (Scorpion 4) (set 4)
+sc4bar7a Bar 7's (PR1433) (Bellfruit) (Scorpion 4) (set 2)
+sc4bar7 Bar 7's (PR1433) (Bellfruit) (Scorpion 4) (set 1)
+sc4bar7b Bar 7's (PR1438) (Bellfruit) (Scorpion 4) (Top Box?, set 1)
+sc4bar7c Bar 7's (PR1438) (Bellfruit) (Scorpion 4) (Top Box?, set 2)
+sc4bar7d Bar 7's (PR1438) (Bellfruit) (Scorpion 4) (Top Box?, set 3)
+sc4bar7e Bar 7's (PR1438) (Bellfruit) (Scorpion 4) (Top Box?, set 4)
+sc4batla Battleships & Cruisers (Bellfruit) (Scorpion 4) (set 2)
+sc4batl Battleships & Cruisers (Bellfruit) (Scorpion 4) (set 1)
+sc4bba Bankety Bank (Qps) (Scorpion 4) (set 4)
+sc4bb Bankety Bank (Qps) (Scorpion 4) (set 3)
+sc4bbclba Bankety Bank Club (V1.1) (Qps) (Scorpion 4)
+sc4bbclb Bankety Bank Club (V1.0) (Qps) (Scorpion 4)
+sc4bbclbb Bankety Bank Club (V411) (Qps) (Scorpion 4) (set 1)
+sc4bbclbc Bankety Bank Club (V411) (Qps) (Scorpion 4) (set 2)
+sc4bblasa Big Blaster (Mazooma) (Scorpion 4) (set 2)
+sc4bblasb Big Blaster (Mazooma) (Scorpion 4) (set 3)
+sc4bblas Big Blaster (Mazooma) (Scorpion 4) (set 1)
+sc4bblasc Big Blaster (Mazooma) (Scorpion 4) (set 4)
+sc4bblasd Big Blaster (Mazooma) (Scorpion 4) (set 5)
+sc4bblase Big Blaster (Mazooma) (Scorpion 4) (set 6)
+sc4bblasf Big Blaster (Mazooma) (Scorpion 4) (set 7)
+sc4bbust Blockbuster (Mazooma) (Scorpion 4)
+sc4beda Bedazzled (Mazooma) (Scorpion 4) (set 2)
+sc4bedb Bedazzled (Mazooma) (Scorpion 4) (set 3)
+sc4bed Bedazzled (Mazooma) (Scorpion 4) (set 1)
+sc4bedc Bedazzled (Mazooma) (Scorpion 4) (set 4)
+sc4bedcla Bedazzled Club (Mazooma) (Scorpion 4) (set 2)
+sc4bedclb Bedazzled Club (Mazooma) (Scorpion 4) (set 3)
+sc4bedcl Bedazzled Club (Mazooma) (Scorpion 4) (set 1)
+sc4bedclc Bedazzled Club (Mazooma) (Scorpion 4) (set 4)
+sc4bedcld Bedazzled Club (Mazooma) (Scorpion 4) (set 5)
+sc4bedd Bedazzled (Mazooma) (Scorpion 4) (set 5)
+sc4bede Bedazzled (Mazooma) (Scorpion 4) (set 6)
+sc4bigdla Big Deal (Qps) (Scorpion 4) (set 2)
+sc4bigdl Big Deal (Qps) (Scorpion 4) (set 1)
+sc4bingba Bingo Belle (Mazooma) (Scorpion 4) (set 2)
+sc4bingb Bingo Belle (Mazooma) (Scorpion 4) (set 1)
+sc4blasta Blast Off (041) (Qps) (Scorpion 4) (set 1)
+sc4blastb Blast Off (011) (Qps) (Scorpion 4) (set 2)
+sc4blast Blast Off (011) (Qps) (Scorpion 4) (set 1)
+sc4blastc Blast Off (041) (Qps) (Scorpion 4) (set 2)
+sc4blastd Blast Off (042) (Qps) (Scorpion 4) (set 1)
+sc4blaste Blast Off (042) (Qps) (Scorpion 4) (set 2)
+sc4blokqa Blockbuster (Qps) (Scorpion 4) (set 2)
+sc4blokqb Blockbuster (Qps) (Scorpion 4) (set 3)
+sc4blokq Blockbuster (Qps) (Scorpion 4) (set 1)
+sc4blokqc Blockbuster (Qps) (Scorpion 4) (set 4)
+sc4blokqd Blockbuster (Qps) (Scorpion 4) (set 5)
+sc4blokqe Blockbuster (Qps) (Scorpion 4) (set 6)
+sc4bluea Blue Rinse (Mazooma) (Scorpion 4) (set 2)
+sc4blueb Blue Rinse (Mazooma) (Scorpion 4) (set 3)
+sc4blue Blue Rinse (Mazooma) (Scorpion 4) (set 1)
+sc4bluec Blue Rinse (Mazooma) (Scorpion 4) (set 4)
+sc4blued Blue Rinse (Mazooma) (Scorpion 4) (set 5)
+sc4bluee Blue Rinse (Mazooma) (Scorpion 4) (set 6)
+sc4boba Bobby Dazzler (Mazooma) (Scorpion 4) (set 2)
+sc4bobb Bobby Dazzler (Mazooma) (Scorpion 4) (set 3)
+sc4bob Bobby Dazzler (Mazooma) (Scorpion 4) (set 1)
+sc4bobc Bobby Dazzler (Mazooma) (Scorpion 4) (set 4)
+sc4bobcla Bobby Dazzler Club (Mazooma) (Scorpion 4) (set 2)
+sc4bobcl Bobby Dazzler Club (Mazooma) (Scorpion 4) (set 1)
+sc4bobd Bobby Dazzler (Mazooma) (Scorpion 4) (set 5)
+sc4bobe Bobby Dazzler (Mazooma) (Scorpion 4) (set 6)
+sc4bobf Bobby Dazzler (Mazooma) (Scorpion 4) (set 7)
+sc4bobg Bobby Dazzler (Mazooma) (Scorpion 4) (set 8)
+sc4bobh Bobby Dazzler (Mazooma) (Scorpion 4) (set 9)
+sc4bobi Bobby Dazzler (Mazooma) (Scorpion 4) (set 10)
+sc4bonbxa Bar X (Mazooma) (Scorpion 4) (set 6)
+sc4bonbx Bar X (Mazooma) (Scorpion 4) (set 1)
+sc4bonbxb Bar X (Mazooma) (Scorpion 4) (set 7)
+sc4bonbxc Bar X (Mazooma) (Scorpion 4) (set 2)
+sc4bonbxd Bar X (Mazooma) (Scorpion 4) (set 3)
+sc4bonbxe Bar X (Mazooma) (Scorpion 4) (set 4)
+sc4bonbxf Bar X (Mazooma) (Scorpion 4) (set 5)
+sc4bonbxg Bar X (Mazooma) (Scorpion 4) (set 8)
+sc4bonbxh Bar X (Mazooma) (Scorpion 4) (set 9)
+sc4bonbxi Bar X (Mazooma) (Scorpion 4) (set 10)
+sc4bonbxj Bar X (Mazooma) (Scorpion 4) (set 11)
+sc4bonbxk Bar X (Mazooma) (Scorpion 4) (set 12)
+sc4bonbxl Bar X (Mazooma) (Scorpion 4) (set 13)
+sc4boomba Monopoly Boom Or Bust (Bellfruit) (Scorpion 4) (set 2)
+sc4boomb Monopoly Boom Or Bust (Bellfruit) (Scorpion 4) (set 1)
+sc4botna Back Of The Net (Qps) (Scorpion 4) (set 2, 011)
+sc4botn Back Of The Net (Qps) (Scorpion 4) (set 1, 011)
+sc4bpba Bully's Prize Board (Bellfruit) (Scorpion 4) (set 3)
+sc4bpbb Bully's Prize Board (Bellfruit) (Scorpion 4) (set 4)
+sc4bpb Bully's Prize Board (Bellfruit) (Scorpion 4) (set 1)
+sc4bpbc Bully's Prize Board (Bellfruit) (Scorpion 4) (set 2)
+sc4bpbd Bully's Prize Board (Bellfruit) (Scorpion 4) (set 5)
+sc4bpbe Bully's Prize Board (Bellfruit) (Scorpion 4) (set 6)
+sc4brixa Brix (German) (Nova) (Scorpion 4) (set 2)
+sc4brixb Brix (German) (Nova) (Scorpion 4) (set 3)
+sc4brix Brix (German) (Nova) (Scorpion 4) (set 1)
+sc4brkfsa The Big Breakfast (BFM) (Scorpion 4) (set 2)
+sc4brkfsb The Big Breakfast (BFM) (Scorpion 4) (set 3)
+sc4brkfsc The Big Breakfast (BFM) (Scorpion 4) (set 4)
+sc4brkfs The Big Breakfast (BFM) (Scorpion 4) (set 1)
+sc4brkspa Break The Spell (Mazooma) (Scorpion 4) (set 2)
+sc4brksp Break The Spell (Mazooma) (Scorpion 4) (set 1)
+sc4brolla Bank Roll (Mazooma) (Scorpion 4) (set 2)
+sc4broll Bank Roll (Mazooma) (Scorpion 4) (set 1)
+sc4brollb Bank Roll (Mazooma) (Scorpion 4) (set 3)
+sc4brollc Bank Roll (Mazooma) (Scorpion 4) (set 4)
+sc4bspa Bully's Star Prize (PR3040) (Bellfruit) (Scorpion 4) (set 2)
+sc4bspb Bully's Star Prize (PR3040) (Bellfruit) (Scorpion 4) (set 3)
+sc4bsp Bully's Star Prize (PR3040) (Bellfruit) (Scorpion 4) (set 1)
+sc4bspc Bully's Star Prize (PR3040) (Bellfruit) (Scorpion 4) (set 4)
+sc4bspd Bully's Star Prize (PR3040) (Bellfruit) (Scorpion 4) (set 5)
+sc4bspe Bully's Star Prize (PR3042) (Bellfruit) (Scorpion 4) (set 1)
+sc4bspf Bully's Star Prize (PR3042) (Bellfruit) (Scorpion 4) (set 2)
+sc4bspg Bully's Star Prize (PR3040) (Bellfruit) (Scorpion 4) (set 6)
+sc4bugsa Bugs Money (Bellfruit) (Scorpion 4) (set 2)
+sc4bugsb Bugs Money (Bellfruit) (Scorpion 4) (set 3)
+sc4bugs Bugs Money (Bellfruit) (Scorpion 4) (set 1)
+sc4bugsc Bugs Money (Bellfruit) (Scorpion 4) (set 4)
+sc4bulcla Bullseye Club (Bellfruit) (Scorpion 4) (set 2)
+sc4bulclb Bullseye Club (Bellfruit) (Scorpion 4) (set 3)
+sc4bulcl Bullseye Club (Bellfruit) (Scorpion 4) (set 1)
+sc4bulclc Bullseye Club (Bellfruit) (Scorpion 4) (set 4)
+sc4bulcld Bullseye Club (Bellfruit) (Scorpion 4) (set 5)
+sc4bulcle Bullseye Club (Bellfruit) (Scorpion 4) (set 6)
+sc4bulclf Bullseye Club (Bellfruit) (Scorpion 4) (set 7)
+sc4bulclg Bullseye Club (Bellfruit) (Scorpion 4) (set 8)
+sc4bulclh Bullseye Club (Bellfruit) (Scorpion 4) (set 9)
+sc4bulcli Bullseye Club (Bellfruit) (Scorpion 4) (set 10)
+sc4bulcsa Bullseye Classic (Bellfruit) (Scorpion 4) (set 2)
+sc4bulcsb Bullseye Classic (Bellfruit) (Scorpion 4) (set 3)
+sc4bulcs Bullseye Classic (Bellfruit) (Scorpion 4) (set 1)
+sc4bulcsc Bullseye Classic (Bellfruit) (Scorpion 4) (set 4)
+sc4bulla Bullseye (Bellfruit) (Scorpion 4) (set 2)
+sc4bullb Bullseye (Bellfruit) (Scorpion 4) (set 3)
+sc4bull Bullseye (Bellfruit) (Scorpion 4) (set 1)
+sc4bullc Bullseye (Bellfruit) (Scorpion 4) (set 4)
+sc4butcha Butch Cashidy & The Sundance Quid (Bellfruit) (Scorpion 4) (set 2)
+sc4butchb Butch Cashidy & The Sundance Quid (Bellfruit) (Scorpion 4) (set 3)
+sc4butch Butch Cashidy & The Sundance Quid (Bellfruit) (Scorpion 4) (set 1)
+sc4butchc Butch Cashidy & The Sundance Quid (Bellfruit) (Scorpion 4) (set 4)
+sc4butchd Butch Cashidy & The Sundance Quid (Bellfruit) (Scorpion 4) (set 5)
+sc4butche Butch Cashidy & The Sundance Quid (Bellfruit) (Scorpion 4) (set 6)
+sc4butchf Butch Cashidy & The Sundance Quid (Bellfruit) (Scorpion 4) (set 7)
+sc4butchg Butch Cashidy & The Sundance Quid (Bellfruit) (Scorpion 4) (set 8)
+sc4cabina Cabin Fever (Mazooma) (Scorpion 4) (set 2)
+sc4cabinb Cabin Fever (Mazooma) (Scorpion 4) (set 3)
+sc4cabin Cabin Fever (Mazooma) (Scorpion 4) (set 1)
+sc4cabinc Cabin Fever (Mazooma) (Scorpion 4) (set 4)
+sc4cabind Cabin Fever (Mazooma) (Scorpion 4) (set 5)
+sc4cabine Cabin Fever (Mazooma) (Scorpion 4) (set 6)
+sc4cabinf Cabin Fever (Mazooma) (Scorpion 4) (set 7)
+sc4cabing Cabin Fever (Mazooma) (Scorpion 4) (set 8)
+sc4cabinh Cabin Fever (Mazooma) (Scorpion 4) (set 9)
+sc4cabini Cabin Fever (Mazooma) (Scorpion 4) (set 10)
+sc4cabinj Cabin Fever (Mazooma) (Scorpion 4) (set 11)
+sc4cabink Cabin Fever (Mazooma) (Scorpion 4) (set 12)
+sc4cabinl Cabin Fever (Mazooma) (Scorpion 4) (set 13)
+sc4cabinm Cabin Fever (Mazooma) (Scorpion 4) (set 14)
+sc4cada Cash Adder (V1.0) (Qps) (Scorpion 4) (set 2)
+sc4cadb Cash Adder (V011) (Qps) (Scorpion 4) (set 1)
+sc4cad Cash Adder (V1.0) (Qps) (Scorpion 4) (set 1)
+sc4cadc Cash Adder (V041) (Qps) (Scorpion 4) (set 1)
+sc4cadcla Cash Adder Club (411) (Qps) (Scorpion 4) (set 2)
+sc4cadcl Cash Adder Club (411) (Qps) (Scorpion 4) (set 1)
+sc4cadd Cash Adder (V012) (Qps) (Scorpion 4) (set 1)
+sc4cade Cash Adder (V042) (Qps) (Scorpion 4) (set 1)
+sc4cadf Cash Adder (V1.0) (Qps) (Scorpion 4) (set 3)
+sc4cadg Cash Adder (V1.0) (Qps) (Scorpion 4) (set 4)
+sc4cadh Cash Adder (V011) (Qps) (Scorpion 4) (set 2)
+sc4cadi Cash Adder (V041) (Qps) (Scorpion 4) (set 2)
+sc4cadj Cash Adder (V012) (Qps) (Scorpion 4) (set 2)
+sc4cadk Cash Adder (V042) (Qps) (Scorpion 4) (set 2)
+sc4cadl Cash Adder (V013) (Qps) (Scorpion 4) (set 1)
+sc4cadm Cash Adder (V013) (Qps) (Scorpion 4) (set 2)
+sc4cadn Cash Adder (V014) (Qps) (Scorpion 4) (set 1)
+sc4cado Cash Adder (V043) (Qps) (Scorpion 4) (set 1)
+sc4cadp Cash Adder (V014) (Qps) (Scorpion 4) (set 2)
+sc4cadq Cash Adder (V043) (Qps) (Scorpion 4) (set 2)
+sc4cancaa Can Can Cash Casino (Mazooma) (Scorpion 4) (set 2)
+sc4cancab Can Can Cash Casino (Mazooma) (Scorpion 4) (set 3)
+sc4canca Can Can Cash Casino (Mazooma) (Scorpion 4) (set 1)
+sc4cancac Can Can Cash Casino (Mazooma) (Scorpion 4) (set 4)
+sc4captna Captain Cash (Qps) (Scorpion 4) (set 4)
+sc4captnb Captain Cash (Qps) (Scorpion 4) (set 2)
+sc4captn Captain Cash (Qps) (Scorpion 4) (set 1)
+sc4captnc Captain Cash (Qps) (Scorpion 4) (set 3)
+sc4captnd Captain Cash (Qps) (Scorpion 4) (set 5)
+sc4captne Captain Cash (Qps) (Scorpion 4) (set 6)
+sc4captnf Captain Cash (Qps) (Scorpion 4) (set 7)
+sc4caria Caribbean Cash (PR2326) (Mazooma) (Scorpion 4) (set 2)
+sc4carib Caribbean Cash (PR2326) (Mazooma) (Scorpion 4) (set 3)
+sc4cari Caribbean Cash (PR2326) (Mazooma) (Scorpion 4) (set 1)
+sc4caric Caribbean Cash (PR2326) (Mazooma) (Scorpion 4) (set 4)
+sc4carid Caribbean Cash (PR2326) (Mazooma) (Scorpion 4) (set 5)
+sc4carie Caribbean Cash (PR2326) (Mazooma) (Scorpion 4) (set 6)
+sc4cariqa Caribbean Cash (Qps) (Scorpion 4) (set 2)
+sc4cariqb Caribbean Cash (Qps) (Scorpion 4) (set 3)
+sc4cariq Caribbean Cash (Qps) (Scorpion 4) (set 1)
+sc4cariqc Caribbean Cash (Qps) (Scorpion 4) (set 4)
+sc4cariqd Caribbean Cash (Qps) (Scorpion 4) (set 5)
+sc4cariqe Caribbean Cash (Qps) (Scorpion 4) (set 6)
+sc4cariqf Caribbean Cash (Qps) (Scorpion 4) (set 7)
+sc4cariqg Caribbean Cash (Qps) (Scorpion 4) (set 8)
+sc4carrya Carry On Winning (Bellfruit) (Scorpion 4) (set 2)
+sc4carry Carry On Winning (Bellfruit) (Scorpion 4) (set 1)
+sc4cashg Cashanova (German) (Mazooma / Nova) (Scorpion 4)
+sc4cashma Cashanova (Mazooma) (Scorpion 4) (set 2)
+sc4cashmb Cashanova (Mazooma) (Scorpion 4) (set 3)
+sc4cashm Cashanova (Mazooma) (Scorpion 4) (set 1)
+sc4cashmc Cashanova (Mazooma) (Scorpion 4) (set 4)
+sc4cashmd Cashanova (Mazooma) (Scorpion 4) (set 5)
+sc4cashme Cashanova (Mazooma) (Scorpion 4) (set 6)
+sc4cashn Cashanova (Dutch) (Mazooma / Eurocoin) (Scorpion 4)
+sc4casrya Casino Royale (PR2073) (Czech) (Mazooma) (Scorpion 4) (set 1)
+sc4casryb Casino Royale (PR2073) (Czech) (Mazooma) (Scorpion 4) (set 2)
+sc4casry Casino Royale (PR2062) (Mazooma) (Scorpion 4) (set 1)
+sc4casryc Casino Royale (PR2062) (Mazooma) (Scorpion 4) (set 2)
+sc4casryd Casino Royale (PR2075) (Mazooma) (Scorpion 4) (set 1)
+sc4casrye Casino Royale (PR2075) (Mazooma) (Scorpion 4) (set 2)
+sc4casxta Casino Xtravaganza (Mazooma) (Scorpion 4) (set 2)
+sc4casxtb Casino Xtravaganza (Mazooma) (Scorpion 4) (set 3)
+sc4casxt Casino Xtravaganza (Mazooma) (Scorpion 4) (set 1)
+sc4casxtc Casino Xtravaganza (Mazooma) (Scorpion 4) (set 4)
+sc4casxtd Casino Xtravaganza (Mazooma) (Scorpion 4) (set 5)
+sc4casxte Casino Xtravaganza (Mazooma) (Scorpion 4) (set 6)
+sc4cbaza Cash Bazaar Club (Bellfruit) (Scorpion 4) (set 2)
+sc4cbazb Cash Bazaar Club (Bellfruit) (Scorpion 4) (set 3)
+sc4cbaz Cash Bazaar Club (Bellfruit) (Scorpion 4) (set 1)
+sc4cbazc Cash Bazaar Club (Bellfruit) (Scorpion 4) (set 4)
+sc4cbazd Cash Bazaar Club (Bellfruit) (Scorpion 4) (set 5)
+sc4cbaze Cash Bazaar Club (Bellfruit) (Scorpion 4) (set 6)
+sc4cbazf Cash Bazaar Club (Bellfruit) (Scorpion 4) (set 7)
+sc4cbazg Cash Bazaar Club (Bellfruit) (Scorpion 4) (set 8)
+sc4cbazh Cash Bazaar Club (Bellfruit) (Scorpion 4) (set 9)
+sc4cbazi Cash Bazaar Club (Bellfruit) (Scorpion 4) (set 10)
+sc4cbazj Cash Bazaar Club (Bellfruit) (Scorpion 4) (set 11)
+sc4cbazk Cash Bazaar Club (Bellfruit) (Scorpion 4) (set 12)
+sc4cblasa Cash Blast (Voodoo Games) (Scorpion 4) (set 2)
+sc4cblas Cash Blast (Voodoo Games) (Scorpion 4) (set 1)
+sc4cburna Cash 'n' Burn (Qps) (Scorpion 4) (set 2)
+sc4cburn Cash 'n' Burn (Qps) (Scorpion 4) (set 1)
+sc4ccc Criss Cross Crazy (Dutch) (Bellfruit) (Scorpion 4)
+sc4cccsha Criss Cross Cash (Mazooma) (Scorpion 4) (set 2)
+sc4cccshb Criss Cross Cash (Mazooma) (Scorpion 4) (set 3)
+sc4cccshc Criss Cross Cash (Mazooma) (Scorpion 4) (set 4)
+sc4cccsh Criss Cross Cash (Mazooma) (Scorpion 4) (set 1)
+sc4cccshd Criss Cross Cash (Mazooma) (Scorpion 4) (set 5)
+sc4cccshe Criss Cross Cash (Mazooma) (Scorpion 4) (set 6)
+sc4cckeya Casino Crazy Fruits Gold (Bellfruit) (Scorpion 4) (set 2)
+sc4cckeyb Casino Crazy Fruits Gold (Bellfruit) (Scorpion 4) (set 3)
+sc4cckey Casino Crazy Fruits Gold (Bellfruit) (Scorpion 4) (set 1)
+sc4cckeyc Casino Crazy Fruits Gold (Bellfruit) (Scorpion 4) (set 4)
+sc4cckeyd Casino Crazy Fruits Gold (Bellfruit) (Scorpion 4) (set 5)
+sc4cckeye Casino Crazy Fruits Gold (Bellfruit) (Scorpion 4) (set 6)
+sc4cckeyf Casino Crazy Fruits Gold (Bellfruit) (Scorpion 4) (set 7)
+sc4cckeyg Casino Crazy Fruits Gold (Bellfruit) (Scorpion 4) (set 8)
+sc4cckeyh Casino Crazy Fruits Gold (Bellfruit) (Scorpion 4) (set 9)
+sc4cckeyi Casino Crazy Fruits Gold (Bellfruit) (Scorpion 4) (set 11)
+sc4cckeyj Casino Crazy Fruits Gold (Bellfruit) (Scorpion 4) (set 10)
+sc4cckeyk Casino Crazy Fruits Gold (Bellfruit) (Scorpion 4) (set 12)
+sc4cckeyl Casino Crazy Fruits Gold (Bellfruit) (Scorpion 4) (set 13)
+sc4cckeym Casino Crazy Fruits Gold (Bellfruit) (Scorpion 4) (set 14)
+sc4cckeyn Casino Crazy Fruits Gold (Bellfruit) (Scorpion 4) (set 15)
+sc4cckeyo Casino Crazy Fruits Gold (Bellfruit) (Scorpion 4) (set 16)
+sc4cclas0 Club Class (Bellfruit) (Scorpion 4) (set 24)
+sc4cclas1 Club Class (Bellfruit) (Scorpion 4) (set 25)
+sc4cclas2 Club Class (Bellfruit) (Scorpion 4) (set 26)
+sc4cclas3 Club Class (Bellfruit) (Scorpion 4) (set 27)
+sc4cclas4 Club Class (Bellfruit) (Scorpion 4) (set 28)
+sc4cclasa Club Class (Bellfruit) (Scorpion 4) (set 2)
+sc4cclasb Club Class (Bellfruit) (Scorpion 4) (set 3)
+sc4cclasc Club Class (Bellfruit) (Scorpion 4) (set 4)
+sc4cclas Club Class (Bellfruit) (Scorpion 4) (set 1)
+sc4cclasd Club Class (Bellfruit) (Scorpion 4) (set 5)
+sc4cclase Club Class (65% Ferry) (Bellfruit) (Scorpion 4) (set 1)
+sc4cclasf Club Class (Bellfruit) (Scorpion 4) (set 6)
+sc4cclasg Club Class (65% Ferry) (Bellfruit) (Scorpion 4) (set 2)
+sc4cclash Club Class (65% Ferry) (Bellfruit) (Scorpion 4) (set 3)
+sc4cclasi Club Class (Bellfruit) (Scorpion 4) (set 7)
+sc4cclasj Club Class (Bellfruit) (Scorpion 4) (set 8)
+sc4cclask Club Class (Bellfruit) (Scorpion 4) (set 9)
+sc4cclasl Club Class (Bellfruit) (Scorpion 4) (set 10)
+sc4cclasm Club Class (Bellfruit) (Scorpion 4) (set 11)
+sc4cclasn Club Class (Bellfruit) (Scorpion 4) (set 12)
+sc4cclaso Club Class (Bellfruit) (Scorpion 4) (set 13)
+sc4cclasp Club Class (65% Ferry) (Bellfruit) (Scorpion 4) (set 4)
+sc4cclasq Club Class (Bellfruit) (Scorpion 4) (set 14)
+sc4cclasr Club Class (Bellfruit) (Scorpion 4) (set 15)
+sc4cclass Club Class (Bellfruit) (Scorpion 4) (set 16)
+sc4cclast Club Class (Bellfruit) (Scorpion 4) (set 17)
+sc4cclasu Club Class (Bellfruit) (Scorpion 4) (set 18)
+sc4cclasv Club Class (Bellfruit) (Scorpion 4) (set 19)
+sc4cclasw Club Class (Bellfruit) (Scorpion 4) (set 20)
+sc4cclasx Club Class (Bellfruit) (Scorpion 4) (set 21)
+sc4cclasy Club Class (Bellfruit) (Scorpion 4) (set 22)
+sc4cclasz Club Class (Bellfruit) (Scorpion 4) (set 23)
+sc4cclima Casino Crazy Climber (Bellfruit) (Scorpion 4) (set 2)
+sc4cclimb Casino Crazy Climber (Bellfruit) (Scorpion 4) (set 3)
+sc4cclim Casino Crazy Climber (Bellfruit) (Scorpion 4) (set 1)
+sc4cclimc Casino Crazy Climber (Bellfruit) (Scorpion 4) (set 4)
+sc4cclimd Casino Crazy Climber (Bellfruit) (Scorpion 4) (set 5)
+sc4cclime Casino Crazy Climber (Bellfruit) (Scorpion 4) (set 13)
+sc4cclimf Casino Crazy Climber (Bellfruit) (Scorpion 4) (set 14)
+sc4cclimg Casino Crazy Climber (Bellfruit) (Scorpion 4) (set 15)
+sc4cclimh Casino Crazy Climber (Bellfruit) (Scorpion 4) (set 6)
+sc4cclimi Casino Crazy Climber (Bellfruit) (Scorpion 4) (set 7)
+sc4cclimj Casino Crazy Climber (Bellfruit) (Scorpion 4) (set 16)
+sc4cclimk Casino Crazy Climber (Bellfruit) (Scorpion 4) (set 17)
+sc4ccliml Casino Crazy Climber (Bellfruit) (Scorpion 4) (set 18)
+sc4cclimm Casino Crazy Climber (Bellfruit) (Scorpion 4) (set 8)
+sc4cclimn Casino Crazy Climber (Bellfruit) (Scorpion 4) (set 9)
+sc4cclimo Casino Crazy Climber (Bellfruit) (Scorpion 4) (set 10)
+sc4cclimp Casino Crazy Climber (Bellfruit) (Scorpion 4) (set 11)
+sc4cclimq Casino Crazy Climber (Bellfruit) (Scorpion 4) (set 19)
+sc4cclimr Casino Crazy Climber (Bellfruit) (Scorpion 4) (set 20)
+sc4cclims Casino Crazy Climber (Bellfruit) (Scorpion 4) (set 12)
+sc4cclimt Casino Crazy Climber (Bellfruit) (Scorpion 4) (set 21)
+sc4cclimu Casino Crazy Climber (Bellfruit) (Scorpion 4) (set 22)
+sc4ccogs Clever Cogs (Qps) (Scorpion 4)
+sc4cconxa Cash Connexion (Mazooma) (Scorpion 4) (set 2)
+sc4cconxb Cash Connexion (Mazooma) (Scorpion 4) (set 3)
+sc4cconx Cash Connexion (Mazooma) (Scorpion 4) (set 1)
+sc4cconxc Cash Connexion (Mazooma) (Scorpion 4) (set 4)
+sc4ccrusa Cash Crusaders (Mazooma) (Scorpion 4) (set 2)
+sc4ccrusb Cash Crusaders (Mazooma) (Scorpion 4) (set 3)
+sc4ccrus Cash Crusaders (Mazooma) (Scorpion 4) (set 1)
+sc4celeba I'm A Celebrity (Bellfruit) (Scorpion 4) (set 2)
+sc4celebb I'm A Celebrity (Bellfruit) (Scorpion 4) (set 3)
+sc4celebc I'm A Celebrity (Bellfruit) (Scorpion 4) (set 4)
+sc4celebd I'm A Celebrity (Bellfruit) (Scorpion 4) (set 5)
+sc4celeb I'm A Celebrity (Bellfruit) (Scorpion 4) (set 1)
+sc4cerup Cash Eruption (Mazooma) (Scorpion 4)
+sc4cexpla Cash Explosion (PR2076) (Mazooma) (Scorpion 4) (set 2)
+sc4cexplb Cash Explosion (PR2076) (Mazooma) (Scorpion 4) (set 3)
+sc4cexpl Cash Explosion (PR2076) (Mazooma) (Scorpion 4) (set 1)
+sc4cexplc Cash Explosion (PR2076) (Mazooma) (Scorpion 4) (set 4)
+sc4cexpld Cash Explosion (PR2120) (Mazooma) (Scorpion 4) (set 1)
+sc4cexple Cash Explosion (PR2120) (Mazooma) (Scorpion 4) (set 2)
+sc4cexplf Cash Explosion (PR2076) (Mazooma) (Scorpion 4) (set 5)
+sc4cexplg Cash Explosion (PR2076) (Mazooma) (Scorpion 4) (set 6)
+sc4cfcas0 Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 18)
+sc4cfcas1 Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 19)
+sc4cfcas2 Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 20)
+sc4cfcas3 Casino Crazy Fruits (ZYFR) (Bellfruit) (Scorpion 4) (set 9)
+sc4cfcas4 Casino Crazy Fruits (CCFR) (Bellfruit) (Scorpion 4) (set 1)
+sc4cfcas5 Casino Crazy Fruits (CCFR) (Bellfruit) (Scorpion 4) (set 2)
+sc4cfcas6 Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 21)
+sc4cfcas7 Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 22)
+sc4cfcas8 Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 23)
+sc4cfcas9 Casino Crazy Fruits (ZYFR) (Bellfruit) (Scorpion 4) (set 10)
+sc4cfcasaa Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 24)
+sc4cfcasab Casino Crazy Fruits (ZYFR) (Bellfruit) (Scorpion 4) (set 11)
+sc4cfcasa Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 2)
+sc4cfcasac Casino Crazy Fruits (ZYFR) (Bellfruit) (Scorpion 4) (set 12)
+sc4cfcasad Casino Crazy Fruits (CCFR) (Bellfruit) (Scorpion 4) (set 3)
+sc4cfcasae Casino Crazy Fruits (CCFR) (Bellfruit) (Scorpion 4) (set 4)
+sc4cfcasaf Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 25)
+sc4cfcasag Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 26)
+sc4cfcasah Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 27)
+sc4cfcasai Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 28)
+sc4cfcasaj Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 29)
+sc4cfcasak Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 30)
+sc4cfcasal Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 31)
+sc4cfcasam Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 32)
+sc4cfcasb Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 3)
+sc4cfcas Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 1)
+sc4cfcasc Casino Crazy Fruits (ZYFR) (Bellfruit) (Scorpion 4) (set 5)
+sc4cfcasd Casino Crazy Fruits (ZYFR) (Bellfruit) (Scorpion 4) (set 6)
+sc4cfcase Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 4)
+sc4cfcasf Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 5)
+sc4cfcasg Casino Crazy Fruits (ZYFR) (Bellfruit) (Scorpion 4) (set 7)
+sc4cfcash Casino Crazy Fruits (ZYFR) (Bellfruit) (Scorpion 4) (set 8)
+sc4cfcasi Casino Crazy Fruits (ZYFR) (Bellfruit) (Scorpion 4) (set 1)
+sc4cfcasj Casino Crazy Fruits (ZYFR) (Bellfruit) (Scorpion 4) (set 2)
+sc4cfcask Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 6)
+sc4cfcasl Casino Crazy Fruits (ZYPF) (Bellfruit) (Scorpion 4) (set 2)
+sc4cfcasm Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 7)
+sc4cfcasn Casino Crazy Fruits (ZYFR) (Bellfruit) (Scorpion 4) (set 3)
+sc4cfcaso Casino Crazy Fruits (ZYFR) (Bellfruit) (Scorpion 4) (set 4)
+sc4cfcasp Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 8)
+sc4cfcasq Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 9)
+sc4cfcasr Casino Crazy Fruits (ZYPF) (Bellfruit) (Scorpion 4) (set 1)
+sc4cfcass Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 10)
+sc4cfcast Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 11)
+sc4cfcasu Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 12)
+sc4cfcasv Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 13)
+sc4cfcasw Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 14)
+sc4cfcasx Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 15)
+sc4cfcasy Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 16)
+sc4cfcasz Casino Crazy Fruits (Bellfruit) (Scorpion 4) (set 17)
+sc4cfclab Crazy Fruits Classic (Bellfruit) (Scorpion 4) (set 2)
+sc4cfclac Crazy Fruits Classic (Bellfruit) (Scorpion 4) (set 3)
+sc4cfcla Crazy Fruits Classic (Bellfruit) (Scorpion 4) (set 1)
+sc4cfclad Crazy Fruits Classic (Bellfruit) (Scorpion 4) (set 4)
+sc4cfclae Crazy Fruits Classic (Bellfruit) (Scorpion 4) (set 5)
+sc4cfclaf Crazy Fruits Classic (Bellfruit) (Scorpion 4) (set 6)
+sc4cfclba Crazy Fruits Club (Bellfruit) (Scorpion 4) (set 2)
+sc4cfclbb Crazy Fruits Club (Bellfruit) (Scorpion 4) (set 3)
+sc4cfclb Crazy Fruits Club (Bellfruit) (Scorpion 4) (set 1)
+sc4cfdua Crazy Fruits Down Under (Bellfruit) (Scorpion 4) (set 2)
+sc4cfdub Crazy Fruits Down Under (Bellfruit) (Scorpion 4) (set 3)
+sc4cfduc Crazy Fruits Down Under (Bellfruit) (Scorpion 4) (set 4)
+sc4cfdu Crazy Fruits Down Under (Bellfruit) (Scorpion 4) (set 1)
+sc4cfgcla Crazy Fruits Gold Club (Bellfruit) (Scorpion 4) (set 2)
+sc4cfgclb Crazy Fruits Gold Club (Bellfruit) (Scorpion 4) (set 3)
+sc4cfgclc Crazy Fruits Gold Club (Bellfruit) (Scorpion 4) (set 4)
+sc4cfgcl Crazy Fruits Gold Club (Bellfruit) (Scorpion 4) (set 1)
+sc4cfqpsa Crazy Fruits (PR6813, CRFR) (Qps) (Scorpion 4) (set 4)
+sc4cfqpsb Crazy Fruits (PR6813, CRFR) (Qps) (Scorpion 4) (set 2)
+sc4cfqpsc Crazy Fruits V1.0 (PR2521, ECRZ) (Qps) (Scorpion 4) (set 1)
+sc4cfqps Crazy Fruits (PR6813, CRFR) (Qps) (Scorpion 4) (set 1)
+sc4cfqpsd Crazy Fruits (PR6813, CRFR) (Qps) (Scorpion 4) (set 3)
+sc4cfqpse Crazy Fruits V1.0 (PR2521, ECRZ) (Qps) (Scorpion 4) (set 2)
+sc4cfqpsf Crazy Fruits V1.0 (PR2521, ECRZ) (Qps) (Scorpion 4) (set 3)
+sc4cfqpsg Crazy Fruits V1.0 (PR2521, ECRZ) (Qps) (Scorpion 4) (set 4)
+sc4cfqpsh Crazy Fruits V1.0 (PR2521, ECRZ) (Qps) (Scorpion 4) (set 5)
+sc4cfqpsi Crazy Fruits V1.0 (PR2521, ECRZ) (Qps) (Scorpion 4) (set 6)
+sc4cfqpsj Crazy Fruits SP98 (PR4613) (Qps) (Scorpion 4)
+sc4cfqpsl Crazy Fruits SP98 (PR4613) (BFM) (Scorpion 4) (set 1)
+sc4cfqpsm Crazy Fruits SP98 (PR4613) (BFM / Whitbread) (Scorpion 4) (set 1)
+sc4cfqpsn Crazy Fruits SP98 (PR4613) (BFM) (Scorpion 4) (set 2)
+sc4cfqpso Crazy Fruits SP98 (PR4613) (BFM / Whitbread) (Scorpion 4) (set 2)
+sc4cfqpsp Crazy Fruits SP98 (PR4613) (BFM) (Scorpion 4) (set 3)
+sc4chaina Chain Reaction (Bellfruit) (Scorpion 4) (set 2)
+sc4chainb Chain Reaction (Bellfruit) (Scorpion 4) (set 3)
+sc4chainc Chain Reaction (Bellfruit) (Scorpion 4) (set 4)
+sc4chain Chain Reaction (Bellfruit) (Scorpion 4) (set 1)
+sc4chanda Cash In Hand (Bellfruit) (Scorpion 4) (set 2)
+sc4chandb Cash In Hand (Bellfruit) (Scorpion 4) (set 3)
+sc4chand Cash In Hand (Bellfruit) (Scorpion 4) (set 1)
+sc4chandc Cash In Hand (Bellfruit) (Scorpion 4) (set 4)
+sc4chavia Chav It (Bellfruit) (Scorpion 4) (set 2)
+sc4chavib Chav It (Bellfruit) (Scorpion 4) (set 3)
+sc4chavic Chav It (Bellfruit) (Scorpion 4) (set 4)
+sc4chavi Chav It (Bellfruit) (Scorpion 4) (set 1)
+sc4chavid Chav It (Bellfruit) (Scorpion 4) (set 5)
+sc4chavie Chav It (Bellfruit) (Scorpion 4) (set 6)
+sc4chavif Chav It (Bellfruit) (Scorpion 4) (set 7)
+sc4chavig Chav It (Bellfruit) (Scorpion 4) (set 8)
+sc4chavya Chavy Chase (Mazooma) (Scorpion 4) (set 2)
+sc4chavyb Chavy Chase (Mazooma) (Scorpion 4) (set 3)
+sc4chavyc Chavy Chase (Mazooma) (Scorpion 4) (set 4)
+sc4chavy Chavy Chase (Mazooma) (Scorpion 4) (set 1)
+sc4chavyd Chavy Chase (Mazooma) (Scorpion 4) (set 5)
+sc4chavye Chavy Chase (Mazooma) (Scorpion 4) (set 6)
+sc4chavyf Chavy Chase (Mazooma) (Scorpion 4) (set 7)
+sc4chavyg Chavy Chase (Mazooma) (Scorpion 4) (set 8)
+sc4chick Chickendales (Mazooma) (Scorpion 4)
+sc4chuba Chubby Does Vegas (Mazooma) (Scorpion 4) (set 2)
+sc4chubb Chubby Does Vegas (Mazooma) (Scorpion 4) (set 3)
+sc4chub Chubby Does Vegas (Mazooma) (Scorpion 4) (set 1)
+sc4cinva Cash Invaders (Bellfruit) (Scorpion 4) (set 2)
+sc4cinvb Cash Invaders (Bellfruit) (Scorpion 4) (set 3)
+sc4cinv Cash Invaders (Bellfruit) (Scorpion 4) (set 1)
+sc4cinvc Cash Invaders (Bellfruit) (Scorpion 4) (set 4)
+sc4cinvd Cash Invaders (Bellfruit) (Scorpion 4) (set 5)
+sc4cinve Cash Invaders (Bellfruit) (Scorpion 4) (set 6)
+sc4cinvf Cash Invaders (Bellfruit) (Scorpion 4) (set 7)
+sc4cinvg Cash Invaders (Bellfruit) (Scorpion 4) (set 8)
+sc4cinvh Cash Invaders (Bellfruit) (Scorpion 4) (set 9)
+sc4cinvi Cash Invaders (Bellfruit) (Scorpion 4) (set 10)
+sc4cja Cool Jewels (Bellfruit) (Scorpion 4) (set 2)
+sc4cjb Cool Jewels (Bellfruit) (Scorpion 4) (set 3)
+sc4cjc Cool Jewels (Bellfruit) (Scorpion 4) (set 4)
+sc4cjcla Cool Jewels Club (Bellfruit) (Scorpion 4) (set 2)
+sc4cjclb Cool Jewels Club (Bellfruit) (Scorpion 4) (set 3)
+sc4cjclc Cool Jewels Club (Bellfruit) (Scorpion 4) (set 4)
+sc4cjcl Cool Jewels Club (Bellfruit) (Scorpion 4) (set 1)
+sc4cjcld Cool Jewels Club (Bellfruit) (Scorpion 4) (set 5)
+sc4cjcle Cool Jewels Club (Bellfruit) (Scorpion 4) (set 6)
+sc4cjclf Cool Jewels Club (Bellfruit) (Scorpion 4) (set 7)
+sc4cj Cool Jewels (Bellfruit) (Scorpion 4) (set 1)
+sc4ckxa Casino King X (Mazooma) (Scorpion 4) (Base, set 1)
+sc4ckxb Casino King X (Mazooma) (Scorpion 4) (Base, set 2)
+sc4ckxc Casino King X (Mazooma) (Scorpion 4) (Base, set 3)
+sc4ckxe Casino King X (Mazooma) (Scorpion 4) (Base, set 4)
+sc4ckxf Casino King X (Mazooma) (Scorpion 4) (Base, set 5)
+sc4ckxg Casino King X (Mazooma) (Scorpion 4) (Base, set 6)
+sc4cla7a Classic 7s (Mazooma) (Scorpion 4) (set 2)
+sc4cla7b Classic 7s (Mazooma) (Scorpion 4) (set 3)
+sc4cla7c Classic 7s (Mazooma) (Scorpion 4) (set 4)
+sc4cla7 Classic 7s (Mazooma) (Scorpion 4) (set 1)
+sc4clasha Cash On The Lash (Mazooma) (Scorpion 4) (set 2)
+sc4clashb Cash On The Lash (Mazooma) (Scorpion 4) (set 3)
+sc4clash Cash On The Lash (Mazooma) (Scorpion 4) (set 1)
+sc4clashc Cash On The Lash (Mazooma) (Scorpion 4) (set 4)
+sc4clashd Cash On The Lash (Mazooma) (Scorpion 4) (set 5)
+sc4clashe Cash On The Lash (Mazooma) (Scorpion 4) (set 6)
+sc4clashf Cash On The Lash (Mazooma) (Scorpion 4) (set 7)
+sc4clashg Cash On The Lash (Mazooma) (Scorpion 4) (set 8)
+sc4clbmna Club Moneybags (Bellfruit) (Scorpion 4) (set 2)
+sc4clbmnb Club Moneybags (Bellfruit) (Scorpion 4) (set 3)
+sc4clbmnc Club Moneybags (Bellfruit) (Scorpion 4) (set 4)
+sc4clbmn Club Moneybags (Bellfruit) (Scorpion 4) (set 1)
+sc4clbtma Club Temptation (Bellfruit) (Scorpion 4) (set 2)
+sc4clbtmb Club Temptation (Bellfruit) (Scorpion 4) (set 3)
+sc4clbtmc Club Temptation (Bellfruit) (Scorpion 4) (set 4)
+sc4clbtm Club Temptation (Bellfruit) (Scorpion 4) (set 1)
+sc4clbtmd Club Temptation (Bellfruit) (Scorpion 4) (set 5)
+sc4clbtme Club Temptation (Bellfruit) (Scorpion 4) (set 6)
+sc4clclo Club Clouseau (QPS) (Scorpion 4)
+sc4clowna Clown Around (Bellfruit) (Scorpion 4) (set 2)
+sc4clownb Clown Around (Bellfruit) (Scorpion 4) (set 3)
+sc4clownc Clown Around (Bellfruit) (Scorpion 4) (set 4)
+sc4clown Clown Around (Bellfruit) (Scorpion 4) (set 1)
+sc4clownd Clown Around (Bellfruit) (Scorpion 4) (set 5)
+sc4clowne Clown Around (Bellfruit) (Scorpion 4) (set 6)
+sc4clownf Clown Around (Bellfruit) (Scorpion 4) (set 7)
+sc4clowng Clown Around (Bellfruit) (Scorpion 4) (set 8)
+sc4clucla Cluedo Club (Mazooma) (Scorpion 4) (set 2)
+sc4clucl Cluedo Club (Mazooma) (Scorpion 4) (set 1)
+sc4cluea Cluedo (Mazooma) (Scorpion 4) (set 2)
+sc4clueb Cluedo (Mazooma) (Scorpion 4) (set 3)
+sc4cluec Cluedo (Mazooma) (Scorpion 4) (set 4)
+sc4clue Cluedo (Mazooma) (Scorpion 4) (set 1)
+sc4clued Cluedo (Mazooma) (Scorpion 4) (set 5)
+sc4cluee Cluedo (Mazooma) (Scorpion 4) (set 6)
+sc4cluef Cluedo (Mazooma) (Scorpion 4) (set 7)
+sc4clueg Cluedo (Mazooma) (Scorpion 4) (set 8)
+sc4cmania Colour Mania (Bellfruit) (Scorpion 4) (set 2)
+sc4cmani Colour Mania (Bellfruit) (Scorpion 4) (set 1)
+sc4cmousa Cash & Mouse (V011) (Qps) (Scorpion 4) (set 1)
+sc4cmousb Cash & Mouse (V041) (Qps) (Scorpion 4) (set 2)
+sc4cmous Cash & Mouse (V041) (Qps) (Scorpion 4) (set 1)
+sc4cmousc Cash & Mouse (V011) (Qps) (Scorpion 4) (set 2)
+sc4cnfra Cash 'n' Fruit (Bellfruit) (Scorpion 4) (set 2)
+sc4cnfrb Cash 'n' Fruit (Bellfruit) (Scorpion 4) (set 3)
+sc4cnfr Cash 'n' Fruit (Bellfruit) (Scorpion 4) (set 1)
+sc4cnfrc Cash 'n' Fruit S+P98 (Bellfruit) (Scorpion 4) (set 1)
+sc4cnfrd Cash 'n' Fruit S+P98 (Bellfruit) (Scorpion 4) (set 2)
+sc4cnfre Cash 'n' Fruit (Bellfruit) (Scorpion 4) (set 4)
+sc4cnfrf Cash 'n' Fruit (Bellfruit) (Scorpion 4) (set 5)
+sc4cnfrg Cash 'n' Fruit (Bellfruit) (Scorpion 4) (set 6)
+sc4cnfrh Cash 'n' Fruit S+P98 (Bellfruit) (Scorpion 4) (set 3)
+sc4cnfri Cash 'n' Fruit S+P98 (Bellfruit) (Scorpion 4) (set 4)
+sc4colos Colossus (Dutch) (Bellfruit) (Scorpion 4)
+sc4copsra Cops 'n' Robbers (Bellfruit) (Scorpion 4) (set 2)
+sc4copsrb Cops 'n' Robbers (Bellfruit) (Scorpion 4) (set 3)
+sc4copsrc Cops 'n' Robbers (Bellfruit) (Scorpion 4) (set 4)
+sc4copsr Cops 'n' Robbers (Bellfruit) (Scorpion 4) (set 1)
+sc4copsrd Cops 'n' Robbers (Bellfruit) (Scorpion 4) (set 5)
+sc4copsre Cops 'n' Robbers (Bellfruit) (Scorpion 4) (set 6)
+sc4copsrf Cops 'n' Robbers (Bellfruit) (Scorpion 4) (set 7)
+sc4copsrg Cops 'n' Robbers (Bellfruit) (Scorpion 4) (set 8)
+sc4copsrh Cops 'n' Robbers (Bellfruit) (Scorpion 4) (set 9)
+sc4copsri Cops 'n' Robbers (Bellfruit) (Scorpion 4) (set 10)
+sc4corcla Coronation Street Club (Mazooma) (Scorpion 4) (set 2)
+sc4corcl Coronation Street Club (Mazooma) (Scorpion 4) (set 1)
+sc4coroa Coronation Street (PR2252) (Mazooma) (Scorpion 4) (set 2)
+sc4coroc Coronation Street Triple (Arcade Version 012) (PR2249) (Mazooma) (Scorpion 4) (set 1)
+sc4coro Coronation Street (PR2252) (Mazooma) (Scorpion 4) (set 1)
+sc4corod Coronation Street Triple (PR2249) (Mazooma) (Scorpion 4) (set 1)
+sc4corof Coronation Street (PR2252) (Mazooma) (Scorpion 4) (set 3)
+sc4corog Coronation Street (PR2252) (Mazooma) (Scorpion 4) (set 4)
+sc4coroh Coronation Street Triple (Arcade Version 012) (PR2249) (Mazooma) (Scorpion 4) (set 2)
+sc4coroi Coronation Street Triple (PR2249) (Mazooma) (Scorpion 4) (set 2)
+sc4coroj Coronation Street (PR2252) (Mazooma) (Scorpion 4) (set 5)
+sc4corok Coronation Street (PR2252) (Mazooma) (Scorpion 4) (set 6)
+sc4corol Coronation Street (PR2252) (Mazooma) (Scorpion 4) (set 7)
+sc4corom Coronation Street (PR2252) (Mazooma) (Scorpion 4) (set 8)
+sc4corotba Coronation Street Triple Top Box (PR2526, CSTB) (Mazooma) (Scorpion 4) (Top Box, set 2)
+sc4corotb Coronation Street Triple Top Box (PR2526, CSTB) (Mazooma) (Scorpion 4) (Top Box, set 1)
+sc4counta Countdown (Bellfruit) (Scorpion 4) (set 2)
+sc4count Countdown (Bellfruit) (Scorpion 4) (set 1)
+sc4cra Cash Raker (Qps) (Scorpion 4) (set 2)
+sc4crb Cash Raker (Qps) (Scorpion 4) (set 3)
+sc4cr Cash Raker (Qps) (Scorpion 4) (set 1)
+sc4crcca Cops 'n' Robbers Club Classic (Bellfruit) (Scorpion 4) (set 2)
+sc4crc Cash Raker (V2.1) (Qps) (Scorpion 4) (set 1)
+sc4crccb Cops 'n' Robbers Club Classic (65%) (Bellfruit) (Scorpion 4) (set 1)
+sc4crccc Cops 'n' Robbers Club Classic (65%) (Bellfruit) (Scorpion 4) (set 2)
+sc4crcc Cops 'n' Robbers Club Classic (Bellfruit) (Scorpion 4) (set 1)
+sc4crcla Cash Raker Club (V1.1) (Qps) (Scorpion 4) (set 1)
+sc4crclb Cash Raker Club (V1.0) (Qps) (Scorpion 4) (set 2)
+sc4crcl Cash Raker Club (V1.0) (Qps) (Scorpion 4) (set 1)
+sc4crclc Cash Raker Club (V1.1) (Qps) (Scorpion 4) (set 2)
+sc4crcld Cash Raker Club (V1.3) (Qps) (Scorpion 4)
+sc4crcle Cash Raker Club (411) (Qps) (Scorpion 4) (set 1)
+sc4crclf Cash Raker Club (411) (Qps) (Scorpion 4) (set 2)
+sc4crcpa Cops 'n' Robbers Club Platinum (Bellfruit) (Scorpion 4) (set 2)
+sc4crcpc Cops 'n' Robbers Club Platinum (Bellfruit) (Scorpion 4) (set 3)
+sc4crcp Cops 'n' Robbers Club Platinum (Bellfruit) (Scorpion 4) (set 1)
+sc4crcpd Cops 'n' Robbers Club Platinum (Bellfruit) (Scorpion 4) (set 4)
+sc4crcpe Cops 'n' Robbers Club Platinum (Bellfruit) (Scorpion 4) (set 5)
+sc4crcpf Cops 'n' Robbers Club Platinum (Bellfruit) (Scorpion 4) (set 6)
+sc4crcpg Cops 'n' Robbers Club Platinum (Bellfruit) (Scorpion 4) (set 7)
+sc4crcph Cops 'n' Robbers Club Platinum (Bellfruit) (Scorpion 4) (set 8)
+sc4crcpi Cops 'n' Robbers Club Platinum (Bellfruit) (Scorpion 4) (set 9)
+sc4crcpj Cops 'n' Robbers Club Platinum (Bellfruit) (Scorpion 4) (set 10)
+sc4crd Cash Raker (V2.2) (Qps) (Scorpion 4) (set 1)
+sc4cre Cash Raker (V2.1) (Qps) (Scorpion 4) (set 2)
+sc4crf Cash Raker (V2.2) (Qps) (Scorpion 4) (set 2)
+sc4crgca Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 2)
+sc4crgcb Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 3)
+sc4crgcc Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 4)
+sc4crgc Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 1)
+sc4crgcd Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 5)
+sc4crgce Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 6)
+sc4crgcf Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 7)
+sc4crgcg Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 8)
+sc4crgch Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 9)
+sc4crgci Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 10)
+sc4crgcj Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 11)
+sc4crgck Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 12)
+sc4crgcl Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 13)
+sc4crgcm Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 14)
+sc4crgcn Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 19)
+sc4crgco Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 15)
+sc4crgcp Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 20)
+sc4crgcq Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 16)
+sc4crgcr Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 21)
+sc4crgcs Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 23)
+sc4crgct Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 17)
+sc4crgcu Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 22)
+sc4crgcv Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 24)
+sc4crgcw Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4) (set 18)
+sc4crnjwa Crown Jewels (Bellfruit) (Scorpion 4) (set 2)
+sc4crnjw Crown Jewels (Bellfruit) (Scorpion 4) (set 1)
+sc4crsca Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 4) (set 2)
+sc4crscb Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 4) (set 3)
+sc4crscc Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 4) (set 4)
+sc4crsc Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 4) (set 1)
+sc4crscd Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 4) (set 5)
+sc4crsce Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 4) (set 6)
+sc4crscf Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 4) (set 7)
+sc4crscg Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 4) (set 8)
+sc4crzcsa Crazy Casino SP98 (Bellfruit) (Scorpion 4) (set 2)
+sc4crzcsb Crazy Casino SP98 (Bellfruit) (Scorpion 4) (set 3)
+sc4crzcsc Crazy Casino SP98 (Bellfruit) (Scorpion 4) (set 4)
+sc4crzcs Crazy Casino SP98 (Bellfruit) (Scorpion 4) (set 1)
+sc4crzgn0 Crazy Gang (Bellfruit) (Scorpion 4) (set 18)
+sc4crzgn1 Crazy Gang (Bellfruit) (Scorpion 4) (set 19)
+sc4crzgn2 Crazy Gang (Bellfruit) (Scorpion 4) (set 20)
+sc4crzgn3 Crazy Gang Arcade (Bellfruit) (Scorpion 4) (set 7)
+sc4crzgn4 Crazy Gang Arcade (Bellfruit) (Scorpion 4) (set 8)
+sc4crzgn5 Crazy Gang Arcade (Bellfruit) (Scorpion 4) (set 9)
+sc4crzgn6 Crazy Gang Arcade (Bellfruit) (Scorpion 4) (set 10)
+sc4crzgn7 Crazy Gang Arcade (Bellfruit) (Scorpion 4) (set 11)
+sc4crzgn8 Crazy Gang Arcade (Bellfruit) (Scorpion 4) (set 12)
+sc4crzgna Crazy Gang (Bellfruit) (Scorpion 4) (set 1)
+sc4crzgnc Crazy Gang (Bellfruit) (Scorpion 4) (set 2)
+sc4crzgnd Crazy Gang (Bellfruit) (Scorpion 4) (set 3)
+sc4crzgne Crazy Gang (Bellfruit) (Scorpion 4) (set 4)
+sc4crzgnf Crazy Gang (Bellfruit) (Scorpion 4) (set 5)
+sc4crzgnh Crazy Gang (Bellfruit) (Scorpion 4) (set 6)
+sc4crzgni Crazy Gang (Bellfruit) (Scorpion 4) (set 7)
+sc4crzgnk Crazy Gang (Bellfruit) (Scorpion 4) (set 8)
+sc4crzgnl Crazy Gang (Bellfruit) (Scorpion 4) (set 9)
+sc4crzgnm Crazy Gang (Bellfruit) (Scorpion 4) (set 10)
+sc4crzgnn Crazy Gang (Bellfruit) (Scorpion 4) (set 11)
+sc4crzgno Crazy Gang (Bellfruit) (Scorpion 4) (set 12)
+sc4crzgnp Crazy Gang (Bellfruit) (Scorpion 4) (set 13)
+sc4crzgnq Crazy Gang (Bellfruit) (Scorpion 4) (set 14)
+sc4crzgnr Crazy Gang Arcade (Bellfruit) (Scorpion 4) (set 1)
+sc4crzgns Crazy Gang Arcade (Bellfruit) (Scorpion 4) (set 2)
+sc4crzgnt Crazy Gang Arcade (Bellfruit) (Scorpion 4) (set 3)
+sc4crzgnu Crazy Gang Arcade (Bellfruit) (Scorpion 4) (set 4)
+sc4crzgnv Crazy Gang Arcade (Bellfruit) (Scorpion 4) (set 5)
+sc4crzgnw Crazy Gang Arcade (Bellfruit) (Scorpion 4) (set 6)
+sc4crzgny Crazy Gang (Bellfruit) (Scorpion 4) (set 16)
+sc4crzgnz Crazy Gang (Bellfruit) (Scorpion 4) (set 17)
+sc4crzkya Casino Crazy Keys (Bellfruit) (Scorpion 4) (set 2)
+sc4crzkyb Casino Crazy Keys (Bellfruit) (Scorpion 4) (set 3)
+sc4crzky Casino Crazy Keys (Bellfruit) (Scorpion 4) (set 1)
+sc4crzkyc Casino Crazy Keys (Bellfruit) (Scorpion 4) (set 4)
+sc4crzkyd Casino Crazy Keys (Bellfruit) (Scorpion 4) (set 5)
+sc4crzkye Casino Crazy Keys (Bellfruit) (Scorpion 4) (set 6)
+sc4crzkyf Casino Crazy Keys (Bellfruit) (Scorpion 4) (set 7)
+sc4crzkyh Casino Crazy Keys (Bellfruit) (Scorpion 4) (set 9)
+sc4crzkyi Casino Crazy Keys Arcade (Bellfruit) (Scorpion 4) (set 1)
+sc4crzkyj Casino Crazy Keys Arcade (Bellfruit) (Scorpion 4) (set 2)
+sc4crzkyk Casino Crazy Keys Arcade (Bellfruit) (Scorpion 4) (set 3)
+sc4crzkyl Casino Crazy Keys (Bellfruit) (Scorpion 4) (set 10)
+sc4crzkym Casino Crazy Keys (Bellfruit) (Scorpion 4) (set 11)
+sc4crzkyn Casino Crazy Keys (Bellfruit) (Scorpion 4) (set 12)
+sc4crzkyo Casino Crazy Keys Arcade (Bellfruit) (Scorpion 4) (set 4)
+sc4crzkyp Casino Crazy Keys Arcade (Bellfruit) (Scorpion 4) (set 5)
+sc4crzkyq Casino Crazy Keys Arcade (Bellfruit) (Scorpion 4) (set 6)
+sc4crzkyr Casino Crazy Keys Arcade (Bellfruit) (Scorpion 4) (set 7)
+sc4crzkys Casino Crazy Keys Arcade (Bellfruit) (Scorpion 4) (set 8)
+sc4crzkyt Casino Crazy Keys (Bellfruit) (Scorpion 4) (set 13)
+sc4crzkyu Casino Crazy Keys (Bellfruit) (Scorpion 4) (set 14)
+sc4crzkyv Casino Crazy Keys Arcade (Bellfruit) (Scorpion 4) (set 9)
+sc4crzkyw Casino Crazy Keys Arcade (Bellfruit) (Scorpion 4) (set 10)
+sc4crzwla Crazy World (Mazooma) (Scorpion 4) (set 2)
+sc4crzwlb Crazy World (Mazooma) (Scorpion 4) (set 3)
+sc4crzwlc Crazy World (Mazooma) (Scorpion 4) (set 4)
+sc4crzwl Crazy World (Mazooma) (Scorpion 4) (set 1)
+sc4crzwld Crazy World (Mazooma) (Scorpion 4) (set 5)
+sc4crzwle Crazy World (Mazooma) (Scorpion 4) (set 6)
+sc4crzwlf Crazy World (Mazooma) (Scorpion 4) (set 7)
+sc4crzwlg Crazy World (Mazooma) (Scorpion 4) (set 8)
+sc4ctla Cop The Lot (Bellfruit) (Scorpion 4) (set 2)
+sc4ctlb Cop The Lot (Bellfruit) (Scorpion 4) (set 3)
+sc4ctlc Cop The Lot (Bellfruit) (Scorpion 4) (set 4)
+sc4ctlcla Cop The Lot Club (Bellfruit) (Scorpion 4) (set 2)
+sc4ctlclb Cop The Lot Club (Bellfruit) (Scorpion 4) (set 3)
+sc4ctlclc Cop The Lot Club (Bellfruit) (Scorpion 4) (set 4)
+sc4ctlcl Cop The Lot Club (Bellfruit) (Scorpion 4) (set 1)
+sc4ctl Cop The Lot (Bellfruit) (Scorpion 4) (set 1)
+sc4ctld Cop The Lot (Bellfruit) (Scorpion 4) (set 5)
+sc4ctle Cop The Lot (Bellfruit) (Scorpion 4) (set 6)
+sc4cvania Cashvania (Qps) (Scorpion 4) (set 2)
+sc4cvanib Cashvania (Qps) (Scorpion 4) (set 3)
+sc4cvani Cashvania (Qps) (Scorpion 4) (set 1)
+sc4cvanic Cashvania (Qps) (Scorpion 4) (set 4)
+sc4cvanid Cashvania (Qps) (Scorpion 4) (set 5)
+sc4cvanie Cashvania (Qps) (Scorpion 4) (set 6)
+sc4cvanif Cashvania (Qps) (Scorpion 4) (set 7)
+sc4cvanig Cashvania (Qps) (Scorpion 4) (set 8)
+sc4cvanih Cashvania (Qps) (Scorpion 4) (set 9)
+sc4cvanii Cashvania (Qps) (Scorpion 4) (set 10)
+sc4cvclba Cashvania Club (V1.0) (Qps) (Scorpion 4) (set 2)
+sc4cvclbb Cashvania Club (V2.0) (Qps) (Scorpion 4) (set 1)
+sc4cvclb Cashvania Club (V1.0) (Qps) (Scorpion 4) (set 1)
+sc4cvclbc Cashvania Club (V1.0) (Qps) (Scorpion 4) (set 3)
+sc4cvclbd Cashvania Club (V1.0) (Qps) (Scorpion 4) (set 4)
+sc4cvclbe Cashvania Club (V2.0) (Qps) (Scorpion 4) (set 2)
+sc4cvclbf Cashvania Club (V411) (Qps) (Scorpion 4) (set 1)
+sc4cvclbg Cashvania Club (V411) (Qps) (Scorpion 4) (set 2)
+sc4cyca Count Yer Cash (Mazooma) (Scorpion 4) (set 2)
+sc4cycb Count Yer Cash (Mazooma) (Scorpion 4) (set 3)
+sc4cycc Count Yer Cash (Mazooma) (Scorpion 4) (set 4)
+sc4cyccla Count Yer Cash Club (Mazooma) (Scorpion 4) (set 2)
+sc4cycclb Count Yer Cash Club (Mazooma) (Scorpion 4) (set 3)
+sc4cycclc Count Yer Cash Club (Mazooma) (Scorpion 4) (set 4)
+sc4cyccl Count Yer Cash Club (Mazooma) (Scorpion 4) (set 1)
+sc4cyc Count Yer Cash (Mazooma) (Scorpion 4) (set 1)
+sc4cycd Count Yer Cash (Mazooma) (Scorpion 4) (set 5)
+sc4czfra Crazy Fruits (Dutch) (PR1212, CRAZ) (Bellfruit) (Scorpion 4)
+sc4czfrb Crazy Fruits (PR6813, CRFR) (BFM) (Scorpion 4) (set 1)
+sc4czfrc Crazy Fruits (PR6813, CCAS) (Qps) (Scorpion 4) (set 2)
+sc4czfrd Crazy Fruits (Germany?) (PR6982, GCRF) (Bellfruit) (Scorpion 4)
+sc4czfre Crazy Fruits (PR6813, CRFR) (BFM) (Scorpion 4) (set 2)
+sc4czfrf Crazy Fruits (PR6813, CRFR) (BFM + Whitbread) (Scorpion 4) (set 1)
+sc4czfrg Crazy Fruits (PR6813, CRFR) (BFM) (Scorpion 4) (set 3)
+sc4czfrh Crazy Fruits (PR6813, CRFR) (BFM) (Scorpion 4) (set 4)
+sc4czfri Crazy Fruits (PR6813, CRFR) (BFM + Whitbread) (Scorpion 4) (set 2)
+sc4czfrj Crazy Fruits (PR6813, CRFR) (BFM) (Scorpion 4) (set 5)
+sc4czfrk Crazy Fruits (PR6813, CRFR) (BFM) (Scorpion 4) (set 6)
+sc4darwa Dough & Arrow (Qps) (Scorpion 4) (set 2)
+sc4darwb Dough & Arrow (Qps) (Scorpion 4) (set 3)
+sc4darwc Dough & Arrow (Qps) (Scorpion 4) (set 4)
+sc4darw Dough & Arrow (Qps) (Scorpion 4) (set 1)
+sc4daylta Daylight Robbery (Bellfruit) (Scorpion 4) (set 2)
+sc4dayltb Daylight Robbery (Bellfruit) (Scorpion 4) (set 3)
+sc4dayltc Daylight Robbery (Bellfruit) (Scorpion 4) (set 4)
+sc4daylt Daylight Robbery (Bellfruit) (Scorpion 4) (set 1)
+sc4dayltd Daylight Robbery SP98 (Bellfruit) (Scorpion 4) (set 1)
+sc4daylte Daylight Robbery SP98 (Bellfruit) (Scorpion 4) (set 2)
+sc4dayltf Daylight Robbery SP98 (Bellfruit) (Scorpion 4) (set 3)
+sc4dayltg Daylight Robbery (Bellfruit) (Scorpion 4) (set 5)
+sc4daylth Daylight Robbery (Bellfruit) (Scorpion 4) (set 6)
+sc4daylti Daylight Robbery (Bellfruit) (Scorpion 4) (set 7)
+sc4dayltj Daylight Robbery (Bellfruit) (Scorpion 4) (set 8)
+sc4dayltk Daylight Robbery SP98 (Bellfruit) (Scorpion 4) (set 4)
+sc4dayltl Daylight Robbery SP98 (Bellfruit) (Scorpion 4) (set 5)
+sc4dayltm Daylight Robbery SP98 (Bellfruit) (Scorpion 4) (set 6)
+sc4dbldm Double Diamond (Qps) (Scorpion 4)
+sc4dblfra Double Frenzy (PR7060) (Qps) (Scorpion 4) (set 2)
+sc4dblfrb Double Frenzy (PR7060) (Qps) (Scorpion 4) (set 3)
+sc4dblfrc Double Frenzy (PR7060) (Qps) (Scorpion 4) (set 4)
+sc4dblfrd Double Frenzy (PR2276) (212) (Qps) (Scorpion 4) (set 1)
+sc4dblfr Double Frenzy (PR7060) (Qps) (Scorpion 4) (set 1)
+sc4dblfre Double Frenzy (PR2276) (212) (Qps) (Scorpion 4) (set 2)
+sc4dcrlsa Double Crazy Reels (031) (Mazooma) (Scorpion 4) (set 1)
+sc4dcrlsb Double Crazy Reels (022) (Mazooma) (Scorpion 4) (set 1)
+sc4dcrlsc Double Crazy Reels (032) (Mazooma) (Scorpion 4) (set 1)
+sc4dcrlsd Double Crazy Reels (023) (Mazooma) (Scorpion 4) (set 1)
+sc4dcrls Double Crazy Reels (021) (Mazooma) (Scorpion 4) (set 1)
+sc4dcrlse Double Crazy Reels (033) (Mazooma) (Scorpion 4) (set 1)
+sc4dcrlsf Double Crazy Reels (021) (Mazooma) (Scorpion 4) (set 2)
+sc4dcrlsg Double Crazy Reels (031) (Mazooma) (Scorpion 4) (set 2)
+sc4dcrlsh Double Crazy Reels (022) (Mazooma) (Scorpion 4) (set 2)
+sc4dcrlsi Double Crazy Reels (032) (Mazooma) (Scorpion 4) (set 2)
+sc4dcrlsj Double Crazy Reels (023) (Mazooma) (Scorpion 4) (set 2)
+sc4dcrlsk Double Crazy Reels (033) (Mazooma) (Scorpion 4) (set 2)
+sc4ddosha Doctor Dosh (Bellfruit) (Scorpion 4) (set 2)
+sc4ddoshb Doctor Dosh (Bellfruit) (Scorpion 4) (set 3)
+sc4ddoshc Doctor Dosh (Bellfruit) (Scorpion 4) (set 4)
+sc4ddoshd Doctor Dosh (Bellfruit) (Scorpion 4) (set 5)
+sc4ddosh Doctor Dosh (Bellfruit) (Scorpion 4) (set 1)
+sc4ddoshe Doctor Dosh (Bellfruit) (Scorpion 4) (set 6)
+sc4ddoshf Doctor Dosh (Bellfruit) (Scorpion 4) (set 11)
+sc4ddoshg Doctor Dosh (Bellfruit) (Scorpion 4) (set 12)
+sc4ddoshh Doctor Dosh (Bellfruit) (Scorpion 4) (set 13)
+sc4ddoshi Doctor Dosh (Bellfruit) (Scorpion 4) (set 14)
+sc4ddoshj Doctor Dosh (Bellfruit) (Scorpion 4) (set 15)
+sc4ddoshk Doctor Dosh (Bellfruit) (Scorpion 4) (set 16)
+sc4ddoshl Doctor Dosh (Bellfruit) (Scorpion 4) (set 7)
+sc4ddoshm Doctor Dosh (Bellfruit) (Scorpion 4) (set 8)
+sc4ddoshn Doctor Dosh (Bellfruit) (Scorpion 4) (set 9)
+sc4ddosho Doctor Dosh (Bellfruit) (Scorpion 4) (set 10)
+sc4deepia Deep Impact (Mazooma) (Scorpion 4) (set 2)
+sc4deepib Deep Impact (Mazooma) (Scorpion 4) (set 3)
+sc4deepid Deep Impact (Mazooma) (Scorpion 4) (set 4)
+sc4deepi Deep Impact (Mazooma) (Scorpion 4) (set 1)
+sc4derbya Demolition Derby (Bellfruit) (Scorpion 4) (set 2)
+sc4derbyb Demolition Derby (Bellfruit) (Scorpion 4) (set 3)
+sc4derbyc Demolition Derby (Bellfruit) (Scorpion 4) (set 4)
+sc4derbyd Demolition Derby (Bellfruit) (Scorpion 4) (set 5)
+sc4derby Demolition Derby (Bellfruit) (Scorpion 4) (set 1)
+sc4derbye Demolition Derby (Bellfruit) (Scorpion 4) (set 6)
+sc4dhha Dough Ho Ho (Bellfruit) (Scorpion 4) (set 2)
+sc4dhhb Dough Ho Ho (Bellfruit) (Scorpion 4) (set 3)
+sc4dhhc Dough Ho Ho (Bellfruit) (Scorpion 4) (set 4)
+sc4dhhd Dough Ho Ho (Bellfruit) (Scorpion 4) (set 5)
+sc4dhh Dough Ho Ho (Bellfruit) (Scorpion 4) (set 1)
+sc4dhhe Dough Ho Ho (Bellfruit) (Scorpion 4) (set 6)
+sc4discoa Disco Inferno (Mazooma) (Scorpion 4) (set 3)
+sc4discob Disco Inferno (Mazooma) (Scorpion 4) (set 2)
+sc4discoc Disco Inferno (Mazooma) (Scorpion 4) (set 4)
+sc4discod Disco Inferno (Mazooma) (Scorpion 4) (set 5)
+sc4disco Disco Inferno (Mazooma) (Scorpion 4) (set 1)
+sc4dminea Diamond Mine (Bellfruit) (Scorpion 4) (set 2)
+sc4dmineb Diamond Mine (Bellfruit) (Scorpion 4) (set 3)
+sc4dminec Diamond Mine (Bellfruit) (Scorpion 4) (set 4)
+sc4dmined Diamond Mine (Bellfruit) (Scorpion 4) (set 5)
+sc4dmine Diamond Mine (Bellfruit) (Scorpion 4) (set 1)
+sc4dminee Diamond Mine (Bellfruit) (Scorpion 4) (set 6)
+sc4dndclc Deal Or No Deal Club (Bellfruit) (Scorpion 4) (DNDL181, set 1)
+sc4dndclg Deal Or No Deal Club (Bellfruit) (Scorpion 4) (DNDL181, set 2)
+sc4dndhfk Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 4) (DNHA572, set 1, bad?)
+sc4dndhfl Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 4) (DNHA572, set 2, bad?)
+sc4dndtpc Deal Or No Deal The Power 5 (Bellfruit) (Scorpion 4) (TPRV414, set 1, bad)
+sc4dndtph Deal Or No Deal The Power 5 (Bellfruit) (Scorpion 4) (TPRV414, set 2, bad)
+sc4dougha Dough Selecta (Bellfruit) (Scorpion 4) (set 2)
+sc4dough Dough Selecta (Bellfruit) (Scorpion 4) (set 1)
+sc4drubya Diamonds & Rubies (Bellfruit) (Scorpion 4) (Top Box?, set 2)
+sc4drubyc Diamonds & Rubies (Bellfruit) (Scorpion 4) (Top Box?, set 4)
+sc4drubyd Diamonds & Rubies (Bellfruit) (Scorpion 4) (Top Box?, set 5)
+sc4druby Diamonds & Rubies (Bellfruit) (Scorpion 4) (Top Box?, set 1)
+sc4duckqa Ducks Of Hazzard (Qps) (Scorpion 4) (set 2)
+sc4duckq Ducks Of Hazzard (Qps) (Scorpion 4) (set 1)
+sc4ducksa Ducks Of Hazzard (Mazooma) (Scorpion 4) (set 2)
+sc4ducksb Ducks Of Hazzard (Mazooma) (Scorpion 4) (set 3)
+sc4ducksc Ducks Of Hazzard (Mazooma) (Scorpion 4) (set 4)
+sc4ducks Ducks Of Hazzard (Mazooma) (Scorpion 4) (set 1)
+sc4dynaa Dynamite (Bellfruit) (Scorpion 4) (set 2)
+sc4dyna Dynamite (Bellfruit) (Scorpion 4) (set 1)
+sc4eascsa Casino Easy Streak (Bellfruit) (Scorpion 4) (set 2)
+sc4eascsb Casino Easy Streak (Bellfruit) (Scorpion 4) (set 3)
+sc4eascs Casino Easy Streak (Bellfruit) (Scorpion 4) (set 1)
+sc4eascsc Casino Easy Streak (Bellfruit) (Scorpion 4) (set 4)
+sc4eascsd Casino Easy Streak (Bellfruit) (Scorpion 4) (set 5)
+sc4eascse Casino Easy Streak (Bellfruit) (Scorpion 4) (set 6)
+sc4eascsf Casino Easy Streak (Bellfruit) (Scorpion 4) (set 7)
+sc4eascsg Casino Easy Streak (Bellfruit) (Scorpion 4) (set 8)
+sc4eascsh Casino Easy Streak (Bellfruit) (Scorpion 4) (set 9)
+sc4eascsi Casino Easy Streak (Bellfruit) (Scorpion 4) (set 10)
+sc4eascsj Casino Easy Streak (Bellfruit) (Scorpion 4) (set 11)
+sc4eascsk Casino Easy Streak (Bellfruit) (Scorpion 4) (set 12)
+sc4easya Easy Streak (Bellfruit) (Scorpion 4) (set 2)
+sc4easyb Easy Streak (Bellfruit) (Scorpion 4) (set 3)
+sc4easyc Easy Streak (Bellfruit) (Scorpion 4) (set 4)
+sc4easyd Easy Streak (Bellfruit) (Scorpion 4) (set 5)
+sc4easy Easy Streak (Bellfruit) (Scorpion 4) (set 1)
+sc4easye Easy Streak (Bellfruit) (Scorpion 4) (set 6)
+sc4easyf Easy Streak (Bellfruit) (Scorpion 4) (set 11)
+sc4emmera Emmerdale (Mazooma) (Scorpion 4) (set 2)
+sc4emmerb Emmerdale (Mazooma) (Scorpion 4) (set 3)
+sc4emmerc Emmerdale (Mazooma) (Scorpion 4) (set 4)
+sc4emmer Emmerdale (Mazooma) (Scorpion 4) (set 1)
+sc4evola Evolution (Qps) (Scorpion 4) (set 2)
+sc4evolb Evolution (Qps) (Scorpion 4) (set 3)
+sc4evolc Evolution (Qps) (Scorpion 4) (set 4)
+sc4evold Evolution (Qps) (Scorpion 4) (set 5)
+sc4evole Evolution (Qps) (Scorpion 4) (set 6)
+sc4evol Evolution (Qps) (Scorpion 4) (set 1)
+sc4evolf Evolution (Qps) (Scorpion 4) (set 7)
+sc4evolg Evolution (Qps) (Scorpion 4) (set 8)
+sc4fastfa Fast 'n' Furious (Mazooma) (Scorpion 4) (set 2)
+sc4fastfb Fast 'n' Furious (Mazooma) (Scorpion 4) (set 3)
+sc4fastfc Fast 'n' Furious (Mazooma) (Scorpion 4) (set 4)
+sc4fastf Fast 'n' Furious (Mazooma) (Scorpion 4) (set 1)
+sc4fbcrza Football Crazy (Bellfruit) (Scorpion 4) (set 2)
+sc4fbcrzb Football Crazy (Bellfruit) (Scorpion 4) (set 3)
+sc4fbcrzc Football Crazy (Bellfruit) (Scorpion 4) (set 4)
+sc4fbcrzd Football Crazy (Bellfruit) (Scorpion 4) (set 5)
+sc4fbcrze Football Crazy (Bellfruit) (Scorpion 4) (set 6)
+sc4fbcrzf Football Crazy (Bellfruit) (Scorpion 4) (set 7)
+sc4fbcrz Football Crazy (Bellfruit) (Scorpion 4) (set 1)
+sc4fbcrzg Football Crazy (Bellfruit) (Scorpion 4) (set 8)
+sc4fbcrzh Football Crazy (Bellfruit) (Scorpion 4) (set 9)
+sc4fbcrzi Football Crazy (Bellfruit) (Scorpion 4) (set 10)
+sc4fbspna Fat Boy Spin (Bellfruit) (Scorpion 4) (set 2)
+sc4fbspnb Fat Boy Spin (Bellfruit) (Scorpion 4) (set 3)
+sc4fbspnc Fat Boy Spin (Bellfruit) (Scorpion 4) (set 4)
+sc4fbspn Fat Boy Spin (Bellfruit) (Scorpion 4) (set 1)
+sc4fcca Firecracker Club (Bellfruit) (Scorpion 4) (set 2)
+sc4fccb Firecracker Club (Bellfruit) (Scorpion 4) (set 3)
+sc4fccc Firecracker Club (Bellfruit) (Scorpion 4) (set 4)
+sc4fcc Firecracker Club (Bellfruit) (Scorpion 4) (set 1)
+sc4fd7tha Frankie Dettori's 7th Heaven (Bellfruit) (Scorpion 4) (set 2)
+sc4fd7thb Frankie Dettori's 7th Heaven (Bellfruit) (Scorpion 4) (set 3)
+sc4fd7thc Frankie Dettori's 7th Heaven SP98 (Bellfruit) (Scorpion 4) (set 1)
+sc4fd7thd Frankie Dettori's 7th Heaven SP98 (Bellfruit) (Scorpion 4) (set 2)
+sc4fd7the Frankie Dettori's 7th Heaven (Bellfruit) (Scorpion 4) (set 4)
+sc4fd7thf Frankie Dettori's 7th Heaven (Bellfruit) (Scorpion 4) (set 5)
+sc4fd7th Frankie Dettori's 7th Heaven (Bellfruit) (Scorpion 4) (set 1)
+sc4fd7thg Frankie Dettori's 7th Heaven (Bellfruit) (Scorpion 4) (set 6)
+sc4fd7thh Frankie Dettori's 7th Heaven SP98 (Bellfruit) (Scorpion 4) (set 3)
+sc4fd7thi Frankie Dettori's 7th Heaven SP98 (Bellfruit) (Scorpion 4) (set 4)
+sc4fevdta Fever (PR1202) (Dutch) (Bellfruit) (Scorpion 4) (set 2)
+sc4fevdtb Fever (PR1202) (Dutch) (Bellfruit) (Scorpion 4) (set 3)
+sc4fevdt Fever (PR1202) (Dutch) (Bellfruit) (Scorpion 4) (set 1)
+sc4fevera Fever (PR1007) (Bellfruit) (Scorpion 4) (set 2)
+sc4feverb Fever (PR1007) (Bellfruit) (Scorpion 4) (set 3)
+sc4feverc Fever (PR1007) (Bellfruit) (Scorpion 4) (set 4)
+sc4feverd Fever (PR1007) (Bellfruit) (Scorpion 4) (set 5)
+sc4fevere Fever (PR1007) (Bellfruit) (Scorpion 4) (set 6)
+sc4fever Fever (PR1007) (Bellfruit) (Scorpion 4) (set 1)
+sc4feverf Fever (PR1007) (Bellfruit) (Scorpion 4) (set 7)
+sc4feverg Fever (PR1007) (Bellfruit) (Scorpion 4) (set 8)
+sc4feverh Fever (PR1007) (Bellfruit) (Scorpion 4) (set 9)
+sc4feverk Fever (PR1007) (Bellfruit) (Scorpion 4) (set 10)
+sc4fevnxa Fever The Next (Dutch) (Bellfruit) (Scorpion 4) (set 2)
+sc4fevnx Fever The Next (Dutch) (Bellfruit) (Scorpion 4) (set 1)
+sc4ffrua Fast Fruit (Qps) (Scorpion 4) (set 1)
+sc4ffruc Fast Fruit (Qps) (Scorpion 4) (set 2)
+sc4ffrud Fast Fruit (Qps) (Scorpion 4) (set 3)
+sc4ffrue Fast Fruit (Qps) (Scorpion 4) (set 4)
+sc4fguyd Family Guy (Bellfruit) (Scorpion 4) (set 5)
+sc4fguye Family Guy (Bellfruit) (Scorpion 4) (set 6)
+sc4firea Firepower (Mazooma) (Scorpion 4) (set 2)
+sc4fire Firepower (Mazooma) (Scorpion 4) (set 1)
+sc4fmja Full Metal Jackpot (Mazooma) (Scorpion 4) (set 2)
+sc4fmjb Full Metal Jackpot (Mazooma) (Scorpion 4) (set 3)
+sc4fmjc Full Metal Jackpot (Mazooma) (Scorpion 4) (set 4)
+sc4fmj Full Metal Jackpot (Mazooma) (Scorpion 4) (set 1)
+sc4fpitca Fever Pitch (Bellfruit) (Scorpion 4) (set 2)
+sc4fpitcb Fever Pitch (Bellfruit) (Scorpion 4) (set 3)
+sc4fpitcc Fever Pitch (Bellfruit) (Scorpion 4) (set 11)
+sc4fpitcd Fever Pitch (Bellfruit) (Scorpion 4) (set 4)
+sc4fpitce Fever Pitch (Bellfruit) (Scorpion 4) (set 5)
+sc4fpitc Fever Pitch (Bellfruit) (Scorpion 4) (set 1)
+sc4fpitcf Fever Pitch (Bellfruit) (Scorpion 4) (set 6)
+sc4fpitcg Fever Pitch (Bellfruit) (Scorpion 4) (set 12)
+sc4fpitch Fever Pitch (Bellfruit) (Scorpion 4) (set 7)
+sc4fpitci Fever Pitch (Bellfruit) (Scorpion 4) (set 8)
+sc4fpitcj Fever Pitch (Bellfruit) (Scorpion 4) (set 9)
+sc4fpitck Fever Pitch (Bellfruit) (Scorpion 4) (set 10)
+sc4frbooa Frooty Booty (Bellfruit) (Scorpion 4) (set 2)
+sc4frboob Frooty Booty (Bellfruit) (Scorpion 4) (set 3)
+sc4frbooc Frooty Booty (Bellfruit) (Scorpion 4) (set 4)
+sc4frboo Frooty Booty (Bellfruit) (Scorpion 4) (set 1)
+sc4frenza Fruit Frenzy (Bellfruit) (Scorpion 4) (set 2)
+sc4frenzb Fruit Frenzy (Bellfruit) (Scorpion 4) (set 3)
+sc4frenzc Fruit Frenzy (Bellfruit) (Scorpion 4) (set 4)
+sc4frenzd Fruit Frenzy (Bellfruit) (Scorpion 4) (set 5)
+sc4frenze Fruit Frenzy (Bellfruit) (Scorpion 4) (set 6)
+sc4frenz Fruit Frenzy (Bellfruit) (Scorpion 4) (set 1)
+sc4frsua Casino Fruits 'n' Suits (Bellfruit) (Scorpion 4) (set 2)
+sc4frsub Casino Fruits 'n' Suits (Bellfruit) (Scorpion 4) (set 3)
+sc4frsu Casino Fruits 'n' Suits (Bellfruit) (Scorpion 4) (set 1)
+sc4frsuc Casino Fruits 'n' Suits (Bellfruit) (Scorpion 4) (set 4)
+sc4frsud Casino Fruits 'n' Suits (Bellfruit) (Scorpion 4) (set 5)
+sc4frsue Casino Fruits 'n' Suits (Bellfruit) (Scorpion 4) (set 6)
+sc4frsuf Casino Fruits 'n' Suits (Bellfruit) (Scorpion 4) (set 7)
+sc4frsug Casino Fruits 'n' Suits (Bellfruit) (Scorpion 4) (set 8)
+sc4ftopia Fruitopia (Qps) (Scorpion 4) (set 2)
+sc4ftopib Fruitopia (Qps) (Scorpion 4) (set 3)
+sc4ftopic Fruitopia (Qps) (Scorpion 4) (set 4)
+sc4ftopid Fruitopia (V2.1) (Qps) (Scorpion 4) (set 1)
+sc4ftopie Fruitopia (V2.2) (Qps) (Scorpion 4) (set 1)
+sc4ftopif Fruitopia (V1.1) (Qps) (Scorpion 4) (set 1)
+sc4ftopi Fruitopia (Qps) (Scorpion 4) (set 1)
+sc4ftopig Fruitopia (V2.1) (Qps) (Scorpion 4) (set 2)
+sc4ftopih Fruitopia (V2.2) (Qps) (Scorpion 4) (set 2)
+sc4ftopii Fruitopia (V1.1) (Qps) (Scorpion 4) (set 2)
+sc4fullta Full Throttle (041) (Qps) (Scorpion 4) (set 1)
+sc4fulltb Full Throttle (011) (Qps) (Scorpion 4) (set 2)
+sc4fulltc Full Throttle (041) (Qps) (Scorpion 4) (set 2)
+sc4fulltd Full Throttle (012) (Qps) (Scorpion 4) (set 1)
+sc4fullte Full Throttle (042) (Qps) (Scorpion 4) (set 1)
+sc4fulltf Full Throttle (013) (Qps) (Scorpion 4) (set 1)
+sc4fullt Full Throttle (011) (Qps) (Scorpion 4) (set 1)
+sc4fulltg Full Throttle (012) (Qps) (Scorpion 4) (set 2)
+sc4fullth Full Throttle (042) (Qps) (Scorpion 4) (set 2)
+sc4fullti Full Throttle (013) (Qps) (Scorpion 4) (set 2)
+sc4fwpa Five Ways Pays (Mazooma) (Scorpion 4) (set 2)
+sc4fwpb Five Ways Pays (Mazooma) (Scorpion 4) (set 3)
+sc4fwpc Five Ways Pays (Mazooma) (Scorpion 4) (set 4)
+sc4fwpcsa Five Ways Pays (Mazooma) (Scorpion 4) (set 6)
+sc4fwpcsb Five Ways Pays (Mazooma) (Scorpion 4) (set 7)
+sc4fwp Five Ways Pays (Mazooma) (Scorpion 4) (set 1)
+sc4gaga Grab A Granny (PR7019, GRAN) (Mazooma) (Scorpion 4) (set 1)
+sc4gagb Grab A Granny (PR7019, GRAB) (Mazooma) (Scorpion 4) (set 2)
+sc4gagc Grab A Granny (PR7019, GRAN) (Mazooma) (Scorpion 4) (set 2)
+sc4gag Grab A Granny (PR7019, GRAB) (Mazooma) (Scorpion 4) (set 1)
+sc4gballa Golden Balls (Bellfruit) (Scorpion 4) (set 2)
+sc4gballb Golden Balls (Bellfruit) (Scorpion 4) (set 3)
+sc4gballc Golden Balls (Bellfruit) (Scorpion 4) (set 4)
+sc4gball Golden Balls (Bellfruit) (Scorpion 4) (set 1)
+sc4gbcasa Casino Golden Balls (Bellfruit) (Scorpion 4) (set 2)
+sc4gbcasb Casino Golden Balls (Bellfruit) (Scorpion 4) (set 3)
+sc4gbcas Casino Golden Balls (Bellfruit) (Scorpion 4) (set 1)
+sc4gbcasc Casino Golden Balls (Bellfruit) (Scorpion 4) (set 4)
+sc4gcba Grand Blaster Cash (Mazooma) (Scorpion 4) (set 2)
+sc4gcbb Grand Blaster Cash (Mazooma) (Scorpion 4) (set 3)
+sc4gcbc Grand Blaster Cash (Mazooma) (Scorpion 4) (set 4)
+sc4gcbd Grand Blaster Cash (Mazooma) (Scorpion 4) (set 5)
+sc4gcbe Grand Blaster Cash (Mazooma) (Scorpion 4) (set 6)
+sc4gcbf Grand Blaster Cash (Mazooma) (Scorpion 4) (set 7)
+sc4gcbg Grand Blaster Cash (Mazooma) (Scorpion 4) (set 8)
+sc4gcb Grand Blaster Cash (Mazooma) (Scorpion 4) (set 1)
+sc4gcbh Grand Blaster Cash (Mazooma) (Scorpion 4) (set 9)
+sc4gcbi Grand Blaster Cash (Mazooma) (Scorpion 4) (set 10)
+sc4gcbj Grand Blaster Cash (Mazooma) (Scorpion 4) (set 11)
+sc4gcclba Grandslam Casino (Bellfruit) (Scorpion 4) (set 2)
+sc4gcclbb Grandslam Casino (Bellfruit) (Scorpion 4) (set 3)
+sc4gcclbc Grandslam Casino (Bellfruit) (Scorpion 4) (set 4)
+sc4gcclbd Grandslam Casino (Bellfruit) (Scorpion 4) (set 5)
+sc4gcclbe Grandslam Casino (Bellfruit) (Scorpion 4) (set 6)
+sc4gcclbf Grandslam Casino (Bellfruit) (Scorpion 4) (set 7)
+sc4gcclbg Grandslam Casino (Bellfruit) (Scorpion 4) (set 8)
+sc4gcclb Grandslam Casino (Bellfruit) (Scorpion 4) (set 1)
+sc4gcclbh Grandslam Casino (Bellfruit) (Scorpion 4) (set 9)
+sc4gcclbi Grandslam Casino (Bellfruit) (Scorpion 4) (set 10)
+sc4gcclbj Grandslam Casino (Bellfruit) (Scorpion 4) (set 11)
+sc4gcclbk Grandslam Casino (Bellfruit) (Scorpion 4) (set 12)
+sc4gcclbl Grandslam Casino (Bellfruit) (Scorpion 4) (set 13)
+sc4gcclbm Grandslam Casino (Bellfruit) (Scorpion 4) (set 14)
+sc4gcclbn Grandslam Casino (Bellfruit) (Scorpion 4) (set 15)
+sc4gcclbo Grandslam Casino (Bellfruit) (Scorpion 4) (set 17)
+sc4gcclbp Grandslam Casino (Bellfruit) (Scorpion 4) (set 16)
+sc4gcclbq Grandslam Casino (Bellfruit) (Scorpion 4) (set 18)
+sc4gda Gold Digger (Bellfruit) (Scorpion 4) (set 2)
+sc4gdb Gold Digger (Bellfruit) (Scorpion 4) (set 3)
+sc4gdc Gold Digger (Bellfruit) (Scorpion 4) (set 4)
+sc4gdclba Gold Digger Club (Bellfruit) (Scorpion 4) (set 2)
+sc4gdclbb Gold Digger Club (Bellfruit) (Scorpion 4) (set 3)
+sc4gdclbc Gold Digger Club (Bellfruit) (Scorpion 4) (set 4)
+sc4gdclbd Gold Digger Club (Bellfruit) (Scorpion 4) (set 5)
+sc4gdclbe Gold Digger Club (Bellfruit) (Scorpion 4) (set 6)
+sc4gdclbf Gold Digger Club (Bellfruit) (Scorpion 4) (set 7)
+sc4gdclbg Gold Digger Club (Bellfruit) (Scorpion 4) (set 8)
+sc4gdclb Gold Digger Club (Bellfruit) (Scorpion 4) (set 1)
+sc4gdclbh Gold Digger Club (Bellfruit) (Scorpion 4) (set 9)
+sc4gdclbi Gold Digger Club (Bellfruit) (Scorpion 4) (set 10)
+sc4gdclbj Gold Digger Club (Bellfruit) (Scorpion 4) (set 11)
+sc4gdclbk Gold Digger Club (Bellfruit) (Scorpion 4) (set 12)
+sc4gdd Gold Digger (Bellfruit) (Scorpion 4) (set 5)
+sc4gde Gold Digger (Bellfruit) (Scorpion 4) (set 6)
+sc4gdf Gold Digger (Bellfruit) (Scorpion 4) (set 7)
+sc4gdg Gold Digger (Bellfruit) (Scorpion 4) (set 8)
+sc4gd Gold Digger (Bellfruit) (Scorpion 4) (set 1)
+sc4ggamea Golden X (Mazooma) (PR2056) (Scorpion 4) (GLDX, 25GBP, set 1)
+sc4ggame Golden X (Mazooma) (PR2056, newer?) (Scorpion 4) (GLDX, 25GBP, set 1)
+sc4ggcasa Golden X (Mazooma) (Scorpion 4) (GLDX, set 10)
+sc4ggcasb Golden X (Mazooma) (Scorpion 4) (GLDX, set 11)
+sc4ggcasc Golden X (Mazooma) (Scorpion 4) (GLDX, set 12)
+sc4ggcas Golden X (Mazooma) (Scorpion 4) (GLDX, set 9)
+sc4ggcla Golden Grid Club (V411) (Qps) (Scorpion 4) (set 1)
+sc4ggclb Golden Grid Club (V411) (Qps) (Scorpion 4) (set 2)
+sc4ggclc Golden Grid Club (V412) (Qps) (Scorpion 4) (set 1)
+sc4ggcld Golden Grid Club (V412) (Qps) (Scorpion 4) (set 2)
+sc4ggcl Golden Grid Club (V1.0) (Qps) (Scorpion 4)
+sc4ggdlxa Golden Game Deluxe (Mazooma) (PR2201) (Scorpion 4) (GGDX, set 3)
+sc4ggdlxf Golden Game Deluxe (Mazooma) (PR2201) (Scorpion 4) (GGDX, set 7)
+sc4ggdlx Golden Game Deluxe (Mazooma) (PR2201) (Scorpion 4) (GGDX, set 1)
+sc4gggg Grand Golden Game (Mazooma) (PR2056) (Scorpion 4) (GGGB, 35GBP, set 13)
+sc4ggg Grand Golden Game (Mazooma) (PR2056) (Scorpion 4) (GGGB, 35GBP, set 1)
+sc4ggrida Golden Grid (V1.0) (Qps) (Scorpion 4) (set 2)
+sc4ggridb Golden Grid (V1.1) (Qps) (Scorpion 4) (set 1)
+sc4ggridc Golden Grid (V1.1) (Qps) (Scorpion 4) (set 2)
+sc4ggridd Golden Grid (V1.3) (Qps) (Scorpion 4)
+sc4ggride Golden Grid (V1.0) (Qps) (Scorpion 4) (set 3)
+sc4ggridf Golden Grid (V1.0) (Qps) (Scorpion 4) (set 4)
+sc4ggridg Golden Grid (V1.1) (Qps) (Scorpion 4) (set 3)
+sc4ggrid Golden Grid (V1.0) (Qps) (Scorpion 4) (set 1)
+sc4ggridh Golden Grid (V1.1) (Qps) (Scorpion 4) (set 4)
+sc4ggridi Golden Grid (V011) (Scorpion 4) (set 1)
+sc4ggridj Golden Grid (V041) (Qps) (Scorpion 4) (set 1)
+sc4ggridk Golden Grid (V011) (Scorpion 4) (set 2)
+sc4ggridl Golden Grid (V041) (Qps) (Scorpion 4) (set 2)
+sc4ggridm Golden Grid (V012) (Qps) (Scorpion 4) (set 1)
+sc4ggridn Golden Grid (V012) (Qps) (Scorpion 4) (set 2)
+sc4ghosta Golden Ghost (Mazooma) (Scorpion 4) (Top Box, set 1)
+sc4ghostb Golden Ghost (Mazooma) (Scorpion 4) (set 2)
+sc4ghostc Golden Ghost (Mazooma) (Scorpion 4) (set 3)
+sc4ghostd Golden Ghost (Mazooma) (Scorpion 4) (Top Box, set 2)
+sc4ghoste Golden Ghost (Mazooma) (Scorpion 4) (set 4)
+sc4ghostf Golden Ghost (Mazooma) (Scorpion 4) (set 5)
+sc4ghostg Golden Ghost (Mazooma) (Scorpion 4) (set 6)
+sc4ghost Golden Ghost (Mazooma) (Scorpion 4) (set 1)
+sc4ghosth Golden Ghost (Mazooma) (Scorpion 4) (Top Box, set 3)
+sc4glada Gladiator (Mazooma) (Scorpion 4) (set 2)
+sc4gladb Gladiator (Mazooma) (Scorpion 4) (set 3)
+sc4gladc Gladiator (Mazooma) (Scorpion 4) (set 4)
+sc4gladd Gladiator (Mazooma) (Scorpion 4) (set 5)
+sc4glade Gladiator (Mazooma) (Scorpion 4) (set 6)
+sc4gladf Gladiator (Mazooma) (Scorpion 4) (set 7)
+sc4gladg Gladiator (Mazooma) (Scorpion 4) (set 8)
+sc4glad Gladiator (Mazooma) (Scorpion 4) (set 1)
+sc4gldcla Gladiator Club (Mazooma) (Scorpion 4) (set 2)
+sc4gldcl Gladiator Club (Mazooma) (Scorpion 4) (set 1)
+sc4gnca Golden Game Club (Mazooma) (Scorpion 4) (GLDC, set 2)
+sc4gncb Golden Game Club (Mazooma) (Scorpion 4) (GLDC, set 3)
+sc4gncc Golden Game Club (Mazooma) (Scorpion 4) (GLDC, set 4)
+sc4gncd Golden Game Club (Mazooma) (Scorpion 4) (GLDC, set 5)
+sc4gnce Golden Game Club (Mazooma) (Scorpion 4) (GLDC, set 6)
+sc4gnc Golden Game Club (Mazooma) (Scorpion 4) (GLDC, set 1)
+sc4gocasa Casino Golden Oldie (Mazooma) (Scorpion 4) (set 6)
+sc4gocas Casino Golden Oldie (Mazooma) (Scorpion 4) (set 5)
+sc4goldoa Casino Golden Oldie (Mazooma) (Scorpion 4) (set 2)
+sc4goldob Casino Golden Oldie (Mazooma) (Scorpion 4) (set 3)
+sc4goldo Casino Golden Oldie (Mazooma) (Scorpion 4) (set 1)
+sc4goldoc Casino Golden Oldie (Mazooma) (Scorpion 4) (set 4)
+sc4goldwa Golden Winner (Bellfruit) (Scorpion 4) (set 2)
+sc4goldwb Golden Winner (Bellfruit) (Scorpion 4) (set 3)
+sc4goldwc Golden Winner (Bellfruit) (Scorpion 4) (set 4)
+sc4goldwd Golden Winner (Bellfruit) (Scorpion 4) (set 5)
+sc4goldwe Golden Winner (Bellfruit) (Scorpion 4) (set 6)
+sc4goldwf Golden Winner (Bellfruit) (Scorpion 4) (set 7)
+sc4goldwg Golden Winner (Bellfruit) (Scorpion 4) (set 8)
+sc4goldw Golden Winner (Bellfruit) (Scorpion 4) (set 1)
+sc4goud Goudkoorts (Dutch) (Bellfruit) (Scorpion 4)
+sc4greeda Greedy Gonzalez (Bellfruit) (Scorpion 4) (set 2)
+sc4greed Greedy Gonzalez (Bellfruit) (Scorpion 4) (set 1)
+sc4gshota Golden Shot Arcade (Qps) (Scorpion 4) (set 1)
+sc4gshotb Golden Shot (Qps) (Scorpion 4) (set 2)
+sc4gshotc Golden Shot Arcade (Qps) (Scorpion 4) (set 2)
+sc4gshot Golden Shot (Qps) (Scorpion 4) (set 1)
+sc4gslama Grandslam Club (BFM) (Scorpion 4) (set 2)
+sc4gslamb Grandslam Club (BFM) (Scorpion 4) (set 3)
+sc4gslamc Grandslam Club (BFM) (Scorpion 4) (set 4)
+sc4gslamd Grandslam Club (BFM) (Scorpion 4) (set 5)
+sc4gslame Grandslam Club (BFM) (Scorpion 4) (set 6)
+sc4gslamf Grandslam Club (BFM) (Scorpion 4) (set 7)
+sc4gslam Grandslam Club (BFM) (Scorpion 4) (set 1)
+sc4gunpa Gunpowder Slot (Bellfruit) (Scorpion 4) (set 2)
+sc4gunpb Gunpowder Slot (Bellfruit) (Scorpion 4) (set 3)
+sc4gunpc Gunpowder Slot (Bellfruit) (Scorpion 4) (set 4)
+sc4gunpd Gunpowder Slot (Bellfruit) (Scorpion 4) (set 5)
+sc4gunpe Gunpowder Slot (Bellfruit) (Scorpion 4) (set 6)
+sc4gunpf Gunpowder Slot (Bellfruit) (Scorpion 4) (set 7)
+sc4gunpg Gunpowder Slot (Bellfruit) (Scorpion 4) (set 8)
+sc4gunp Gunpowder Slot (Bellfruit) (Scorpion 4) (set 1)
+sc4gx3a Golden X (Mazooma) (Scorpion 4) (GLDX, set 2)
+sc4gx3b Golden X (Mazooma) (Scorpion 4) (GLDX, set 3)
+sc4gx3c Golden X (Mazooma) (Scorpion 4) (GLDX, set 4)
+sc4gx3d Golden X (Mazooma) (Scorpion 4) (GLDX, set 5)
+sc4gx3e Golden X (Mazooma) (Scorpion 4) (GLDX, set 6)
+sc4gx3f Golden X (Mazooma) (Scorpion 4) (GLDX, set 7)
+sc4gx3g Golden X (Mazooma) (Scorpion 4) (GLDX, set 8)
+sc4gx3 Golden X (Mazooma) (Scorpion 4) (GLDX, set 1)
+sc4gx Bar X (Mazooma) (Scorpion 4) (BARX, set 1)
+sc4gxcasa Bar X (Mazooma) (Scorpion 4) (BARX, set 2)
+sc4gxcasb Bar X (Mazooma) (Scorpion 4) (BARX, set 3)
+sc4gxcasc Bar X (Mazooma) (Scorpion 4) (BARX, set 4)
+sc4gxcasd Bar X (Mazooma) (Scorpion 4) (BARX, set 5)
+sc4gxcase Bar X (Mazooma) (Scorpion 4) (BARX, set 6)
+sc4gxcasf Bar X (Mazooma) (Scorpion 4) (BARX, set 7)
+sc4h6cla Hot Six Club (Bellfruit) (Scorpion 4) (set 2)
+sc4h6clb Hot Six Club (Bellfruit) (Scorpion 4) (set 3)
+sc4h6clc Hot Six Club (Bellfruit) (Scorpion 4) (set 4)
+sc4h6cl Hot Six Club (Bellfruit) (Scorpion 4) (set 1)
+sc4hapnta Happy Notes (Bellfruit) (Scorpion 4) (set 2)
+sc4hapntb Happy Notes (Bellfruit) (Scorpion 4) (set 3)
+sc4hapntc Happy Notes (Bellfruit) (Scorpion 4) (set 4)
+sc4hapntd Happy Notes (Bellfruit) (Scorpion 4) (set 5)
+sc4hapnte Happy Notes (Bellfruit) (Scorpion 4) (set 6)
+sc4hapnt Happy Notes (Bellfruit) (Scorpion 4) (set 1)
+sc4hdda Hickory Dickory Dosh (PR7045) (Mazooma) (Scorpion 4) (set 1)
+sc4hddb Hickory Dickory Dosh (PR7045) (Mazooma) (Scorpion 4) (set 2)
+sc4hddc Hickory Dickory Dosh (PR7016) (Mazooma) (Scorpion 4) (set 2)
+sc4hddd Hickory Dickory Dosh (PR7016) (Mazooma) (Scorpion 4) (set 3)
+sc4hdde Hickory Dickory Dosh (PR7045) (Mazooma) (Scorpion 4) (set 3)
+sc4hddf Hickory Dickory Dosh (PR7045) (Mazooma) (Scorpion 4) (set 4)
+sc4hdd Hickory Dickory Dosh (PR7016) (Mazooma) (Scorpion 4) (set 1)
+sc4heatw Heatwave (Dutch) (Bellfruit) (Scorpion 4)
+sc4hellbb Hells Bells (PR1419) (Bellfruit) (Scorpion 4) (set 2)
+sc4hellbc Hells Bells (PR1419) (Bellfruit) (Scorpion 4) (set 3)
+sc4hellbd Hells Bells (PR1419) (Bellfruit) (Scorpion 4) (set 4)
+sc4hellbe Hells Bells (PR1419) (Bellfruit) (Scorpion 4) (set 5)
+sc4hellbf Hells Bells (PR1419) (Bellfruit) (Scorpion 4) (set 6)
+sc4hellbg Hells Bells (PR1419) (Bellfruit) (Scorpion 4) (set 7)
+sc4hellb Hells Bells (PR1419) (Bellfruit) (Scorpion 4) (set 1)
+sc4hellbh Hells Bells (PR1419) (Bellfruit) (Scorpion 4) (set 8)
+sc4hellbi Hells Bells (PR1419) (Bellfruit) (Scorpion 4) (set 9)
+sc4hellbj Hells Bells (PR1419) (Bellfruit) (Scorpion 4) (set 10)
+sc4helld Hells Bells (PR1201) (Dutch) (Bellfruit) (Scorpion 4)
+sc4helrd Hellraiser (Dutch) (Bellfruit) (Scorpion 4) (set 1)
+sc4helrs Hellraiser (Dutch) (Bellfruit) (Scorpion 4) (set 2)
+sc4hfa Happy Fruits (Bellfruit) (Scorpion 4) (set 2)
+sc4hfb Happy Fruits (Bellfruit) (Scorpion 4) (set 3)
+sc4hfc Happy Fruits (Bellfruit) (Scorpion 4) (set 4)
+sc4hfcla Happy Fruits Club (Bellfruit) (Scorpion 4) (set 2)
+sc4hfcl Happy Fruits Club (Bellfruit) (Scorpion 4) (set 1)
+sc4hfd Happy Fruits (Bellfruit) (Scorpion 4) (set 5)
+sc4hfe Happy Fruits (Bellfruit) (Scorpion 4) (set 6)
+sc4hff Happy Fruits (Bellfruit) (Scorpion 4) (set 7)
+sc4hfg Happy Fruits (Bellfruit) (Scorpion 4) (set 8)
+sc4hf Happy Fruits (Bellfruit) (Scorpion 4) (set 1)
+sc4hi5a High 5 (Bellfruit / Whitbread) (Scorpion 4) (set 1)
+sc4hi5b High 5 (Bellfruit) (Scorpion 4) (set 2)
+sc4hi5c High 5 (Bellfruit / Whitbread) (Scorpion 4) (set 2)
+sc4hi5d High 5 (Bellfruit) (Scorpion 4) (set 3)
+sc4hi5e High 5 (Bellfruit / Whitbread) (Scorpion 4) (set 3)
+sc4hi5f High 5 (Bellfruit) (Scorpion 4) (set 4)
+sc4hi5g High 5 (Bellfruit / Whitbread) (Scorpion 4) (set 4)
+sc4hi5 High 5 (Bellfruit) (Scorpion 4) (set 1)
+sc4hilla Hill Billionaire (Bellfruit) (Scorpion 4) (set 2)
+sc4hill Hill Billionaire (Bellfruit) (Scorpion 4) (set 1)
+sc4hiloa Hilowatha (Bellfruit) (Scorpion 4) (set 2)
+sc4hilob Hilowatha (Bellfruit) (Scorpion 4) (set 3)
+sc4hiloc Hilowatha (Bellfruit) (Scorpion 4) (set 4)
+sc4hilod Hilowatha (Bellfruit) (Scorpion 4) (set 5)
+sc4hiloe Hilowatha (Bellfruit) (Scorpion 4) (set 6)
+sc4hilof Hilowatha (Bellfruit) (Scorpion 4) (set 7)
+sc4hilog Hilowatha (Bellfruit) (Scorpion 4) (set 8)
+sc4hiloh Hilowatha (Bellfruit) (Scorpion 4) (set 9)
+sc4hilo Hilowatha (Bellfruit) (Scorpion 4) (set 1)
+sc4hiloi Hilowatha (Bellfruit) (Scorpion 4) (set 10)
+sc4hiloj Hilowatha (Bellfruit) (Scorpion 4) (set 11)
+sc4hilok Hilowatha (Bellfruit) (Scorpion 4) (set 12)
+sc4himia High 'n' Mighty (PR2119) (Mazooma) (Scorpion 4) (set 1)
+sc4himib High 'n' Mighty (PR2067) (Mazooma) (Scorpion 4) (set 1)
+sc4himic High 'n' Mighty (PR2999) (Mazooma) (Scorpion 4) (set 2)
+sc4himid High 'n' Mighty (PR2067) (Mazooma) (Scorpion 4) (set 2)
+sc4himie High 'n' Mighty (PR2119) (Mazooma) (Scorpion 4) (set 2)
+sc4himif High 'n' Mighty (PR2999) (Mazooma) (Scorpion 4) (set 3)
+sc4himig High 'n' Mighty (PR2999) (Mazooma) (Scorpion 4) (set 4)
+sc4himih High 'n' Mighty (PR2999) (Mazooma) (Scorpion 4) (set 5)
+sc4himi High 'n' Mighty (PR2999) (Mazooma) (Scorpion 4) (set 1)
+sc4himii High 'n' Mighty (PR2999) (Mazooma) (Scorpion 4) (set 6)
+sc4hissa Hissing Quid (Qps) (Scorpion 4) (set 2)
+sc4hissb Hissing Quid (Qps) (Scorpion 4) (set 3)
+sc4hissc Hissing Quid (Qps) (Scorpion 4) (set 4)
+sc4hissd Hissing Quid (Qps) (Scorpion 4) (set 5)
+sc4hisse Hissing Quid (Qps) (Scorpion 4) (set 6)
+sc4hissf Hissing Quid (Qps) (Scorpion 4) (set 7)
+sc4hissg Hissing Quid (Qps) (Scorpion 4) (set 8)
+sc4hiss Hissing Quid (Qps) (Scorpion 4) (set 1)
+sc4hitsha Hit Shot (Bellfruit) (Scorpion 4) (set 2)
+sc4hitshb Hit Shot (Bellfruit) (Scorpion 4) (set 3)
+sc4hitshc Hit Shot (Bellfruit) (Scorpion 4) (set 4)
+sc4hitshd Hit Shot (Bellfruit) (Scorpion 4) (set 5)
+sc4hitshe Hit Shot (Bellfruit) (Scorpion 4) (set 6)
+sc4hitsh Hit Shot (Bellfruit) (Scorpion 4) (set 1)
+sc4hntcsa Happy Notes Casino (Bellfruit) (Scorpion 4) (set 2)
+sc4hntcsb Happy Notes Casino (Bellfruit) (Scorpion 4) (set 3)
+sc4hntcsc Happy Notes Casino (Bellfruit) (Scorpion 4) (set 4)
+sc4hntcsd Happy Notes Casino (Bellfruit) (Scorpion 4) (set 5)
+sc4hntcse Happy Notes Casino (Bellfruit) (Scorpion 4) (set 6)
+sc4hntcsf Happy Notes Casino (Bellfruit) (Scorpion 4) (set 7)
+sc4hntcsg Happy Notes Casino (Bellfruit) (Scorpion 4) (set 8)
+sc4hntcs Happy Notes Casino (Bellfruit) (Scorpion 4) (set 1)
+sc4hntcsh Happy Notes Casino (Bellfruit) (Scorpion 4) (set 9)
+sc4hntcsi Happy Notes Casino (Bellfruit) (Scorpion 4) (set 10)
+sc4hntcsj Happy Notes Casino (Bellfruit) (Scorpion 4) (set 11)
+sc4hntcsk Happy Notes Casino (Bellfruit) (Scorpion 4) (set 12)
+sc4hntcsl Happy Notes Casino (Bellfruit) (Scorpion 4) (set 13)
+sc4hntcsm Happy Notes Casino (Bellfruit) (Scorpion 4) (set 14)
+sc4hntcsn Happy Notes Casino (Bellfruit) (Scorpion 4) (set 15)
+sc4hntcso Happy Notes Casino (Bellfruit) (Scorpion 4) (set 16)
+sc4hntcsp Happy Notes Casino (Bellfruit) (Scorpion 4) (set 17)
+sc4hntcsq Happy Notes Casino (Bellfruit) (Scorpion 4) (set 18)
+sc4hntcsr Happy Notes Casino (Bellfruit) (Scorpion 4) (set 19)
+sc4hntcss Happy Notes Casino (Bellfruit) (Scorpion 4) (set 20)
+sc4holywa Hollywood (Bellfruit / Whitbread) (Scorpion 4) (set 1)
+sc4holywb Hollywood (Bellfruit) (Scorpion 4) (set 2)
+sc4holywc Hollywood (Bellfruit / Whitbread) (Scorpion 4) (set 2)
+sc4holyw Hollywood (Bellfruit) (Scorpion 4) (set 1)
+sc4hotdgb Hot Dog (Bellfruit) (Scorpion 4) (set 3)
+sc4hotdgc Hot Dog (Bellfruit) (Scorpion 4) (set 4)
+sc4hotdg Hot Dog (Bellfruit) (Scorpion 4) (set 1)
+sc4hotpra Hot Property (Bellfruit) (Scorpion 4) (Whitbread, set 1)
+sc4hotprb Hot Property (Bellfruit) (Scorpion 4) (set 2)
+sc4hotprc Hot Property (Bellfruit) (Scorpion 4) (Whitbread, set 2)
+sc4hotprd Hot Property (Bellfruit) (Scorpion 4) (set 3)
+sc4hotpre Hot Property (Bellfruit) (Scorpion 4) (set 4)
+sc4hotpr Hot Property (Bellfruit) (Scorpion 4) (set 1)
+sc4hotrda Hot Rod (Bellfruit) (Scorpion 4) (set 2)
+sc4hotrd Hot Rod (Bellfruit) (Scorpion 4) (set 1)
+sc4hotsha Hot Shot (Bellfruit) (Scorpion 4) (set 2)
+sc4hotsh Hot Shot (Bellfruit) (Scorpion 4) (set 1)
+sc4hotwda Hot Wad (Bellfruit) (Scorpion 4) (set 2)
+sc4hotwdb Hot Wad (Bellfruit) (Scorpion 4) (set 3)
+sc4hotwdc Hot Wad (Bellfruit) (Scorpion 4) (set 4)
+sc4hotwdd Hot Wad (Bellfruit) (Scorpion 4) (set 5)
+sc4hotwde Hot Wad (Bellfruit) (Scorpion 4) (set 6)
+sc4hotwd Hot Wad (Bellfruit) (Scorpion 4) (set 1)
+sc4hydea Hyde & Streak (Mazooma) (Scorpion 4) (set 2)
+sc4hydeb Hyde & Streak (Mazooma) (Scorpion 4) (set 3)
+sc4hydec Hyde & Streak (Mazooma) (Scorpion 4) (set 4)
+sc4hyde Hyde & Streak (Mazooma) (Scorpion 4) (set 1)
+sc4hypera Hyperactive (Mazooma) (Scorpion 4) (set 2)
+sc4hyper Hyperactive (Mazooma) (Scorpion 4) (set 1)
+sc4ibizaa Red Hot Ibiza (Bellfruit) (Scorpion 4) (set 2)
+sc4ibizab Red Hot Ibiza (Bellfruit) (Scorpion 4) (set 3)
+sc4ibizac Red Hot Ibiza (Bellfruit) (Scorpion 4) (set 4)
+sc4ibizad Red Hot Ibiza (Bellfruit) (Scorpion 4) (set 5)
+sc4ibizae Red Hot Ibiza (Bellfruit) (Scorpion 4) (set 6)
+sc4ibizaf Red Hot Ibiza (Bellfruit) (Scorpion 4) (set 7)
+sc4ibizag Red Hot Ibiza (Bellfruit) (Scorpion 4) (set 8)
+sc4ibizah Red Hot Ibiza (Bellfruit) (Scorpion 4) (set 9)
+sc4ibizai Red Hot Ibiza (Bellfruit) (Scorpion 4) (set 10)
+sc4ibiza Red Hot Ibiza (Bellfruit) (Scorpion 4) (set 1)
+sc4ijclb Italian Job Club (Mazooma) (Scorpion 4)
+sc4ijoba Italian Job (Mazooma) (Scorpion 4) (set 2)
+sc4ijobb Italian Job (Mazooma) (Scorpion 4) (set 3)
+sc4ijobc Italian Job (Mazooma) (Scorpion 4) (set 4)
+sc4ijobd Italian Job (Mazooma) (Scorpion 4) (set 5)
+sc4ijobe Italian Job (Mazooma) (Scorpion 4) (set 6)
+sc4ijobf Italian Job (Mazooma) (Scorpion 4) (set 7)
+sc4ijobg Italian Job (Mazooma) (Scorpion 4) (set 8)
+sc4ijobh Italian Job (Mazooma) (Scorpion 4) (set 9)
+sc4ijobi Italian Job (Mazooma) (Scorpion 4) (set 10)
+sc4ijob Italian Job (Mazooma) (Scorpion 4) (set 1)
+sc4ijobj Italian Job (Mazooma) (Scorpion 4) (set 11)
+sc4ijobk Italian Job (Mazooma) (Scorpion 4) (set 12)
+sc4ijobl Italian Job (Mazooma) (Scorpion 4) (set 13)
+sc4ijobm Italian Job (Mazooma) (Scorpion 4) (set 14)
+sc4inspna Inner Spin (Mazooma) (Scorpion 4) (set 2)
+sc4inspn Inner Spin (Mazooma) (Scorpion 4) (set 1)
+sc4ivply 4 Play (Dutch) (Bellfruit) (Scorpion 4)
+sc4jacka Jack The Kipper (Mazooma) (Scorpion 4) (set 2)
+sc4jackb Jack The Kipper (Mazooma) (Scorpion 4) (set 3)
+sc4jackc Jack The Kipper (Mazooma) (Scorpion 4) (set 4)
+sc4jackd Jack The Kipper (Mazooma) (Scorpion 4) (set 5)
+sc4jacke Jack The Kipper (Mazooma) (Scorpion 4) (set 6)
+sc4jackf Jack The Kipper (Mazooma) (Scorpion 4) (set 7)
+sc4jackg Jack The Kipper (Mazooma) (Scorpion 4) (set 8)
+sc4jack Jack The Kipper (Mazooma) (Scorpion 4) (set 1)
+sc4jbucka Jungle Bucks (Bellfruit) (Scorpion 4) (set 2)
+sc4jbuckb Jungle Bucks (Bellfruit) (Scorpion 4) (set 3)
+sc4jbuckc Jungle Bucks (Bellfruit) (Scorpion 4) (set 4)
+sc4jbuckd Jungle Bucks (Bellfruit) (Scorpion 4) (set 5)
+sc4jbuck Jungle Bucks (Bellfruit) (Scorpion 4) (set 1)
+sc4jiggn Jiggery Pockery (German) (Nova) (Scorpion 4)
+sc4jiggra Jiggery Pokery (Mazooma) (Scorpion 4) (set 2)
+sc4jiggrb Jiggery Pokery (Mazooma) (Scorpion 4) (set 3)
+sc4jiggrc Jiggery Pokery (Mazooma) (Scorpion 4) (set 4)
+sc4jiggr Jiggery Pokery (Mazooma) (Scorpion 4) (set 1)
+sc4jivea Jive Money (PR2160) (Mazooma) (Scorpion 4) (set 1)
+sc4jiveb Jive Money (PR2160) (Mazooma) (Scorpion 4) (set 2)
+sc4jivec Jive Money (PR2160) (Mazooma) (Scorpion 4) (set 3)
+sc4jived Jive Money (PR2160) (Mazooma) (Scorpion 4) (set 4)
+sc4jive Jive Money (PR2096) (Mazooma) (Scorpion 4)
+sc4jjca Jumping Jack Cash (Mazooma) (Scorpion 4) (set 2)
+sc4jjcb Jumping Jack Cash (Mazooma) (Scorpion 4) (set 3)
+sc4jjcc Jumping Jack Cash (Mazooma) (Scorpion 4) (set 4)
+sc4jjcd Jumping Jack Cash (Mazooma) (Scorpion 4) (set 5)
+sc4jjce Jumping Jack Cash (Mazooma) (Scorpion 4) (set 6)
+sc4jjcf Jumping Jack Cash (Mazooma) (Scorpion 4) (set 7)
+sc4jjcg Jumping Jack Cash (Mazooma) (Scorpion 4) (set 8)
+sc4jjch Jumping Jack Cash (Mazooma) (Scorpion 4) (set 9)
+sc4jjci Jumping Jack Cash (Mazooma) (Scorpion 4) (set 10)
+sc4jjc Jumping Jack Cash (Mazooma) (Scorpion 4) (set 1)
+sc4jjfa Jumping Jack Flash (PR6807) (Bellfruit) (Scorpion 4) (set 2)
+sc4jjfb Jumping Jack Flash (PR6807) (Bellfruit) (Scorpion 4) (set 3)
+sc4jjfc Jumping Jack Flash SP98 (PR4607) (Bellfruit) (Scorpion 4) (set 1)
+sc4jjfd Jumping Jack Flash SP98 (PR4607) (Bellfruit) (Scorpion 4) (set 2)
+sc4jjfe Jumping Jack Flash SP98 (PR4607) (Bellfruit) (Scorpion 4) (set 3)
+sc4jjff Jumping Jack Flash SP98 (PR4607) (Bellfruit) (Scorpion 4) (set 4)
+sc4jjfg Jumping Jack Flash (PR6807) (Bellfruit) (Scorpion 4) (set 4)
+sc4jjfh Jumping Jack Flash (PR6807) (Bellfruit) (Scorpion 4) (set 5)
+sc4jjfi Jumping Jack Flash (PR6807) (Bellfruit) (Scorpion 4) (set 6)
+sc4jjfj Jumping Jack Flash SP98 (PR4607) (Bellfruit) (Scorpion 4) (set 5)
+sc4jjf Jumping Jack Flash (PR6807) (Bellfruit) (Scorpion 4) (set 1)
+sc4jjfk Jumping Jack Flash SP98 (PR4607) (Bellfruit) (Scorpion 4) (set 6)
+sc4jjfl Jumping Jack Flash SP98 (PR4607) (Bellfruit) (Scorpion 4) (set 7)
+sc4jjfm Jumping Jack Flash SP98 (PR4607) (Bellfruit) (Scorpion 4) (set 8)
+sc4jjoka Jackpot Jokers (Bellfruit) (Scorpion 4) (set 2)
+sc4jjok Jackpot Jokers (Bellfruit) (Scorpion 4) (set 1)
+sc4jjucla Jackpot Junction Club (Ferry) (Bellfruit) (Scorpion 4) (set 1)
+sc4jjuclb Jackpot Junction Club (Bellfruit) (Scorpion 4) (set 2)
+sc4jjuclc Jackpot Junction Club (Ferry) (Bellfruit) (Scorpion 4) (set 2)
+sc4jjucld Jackpot Junction Club (Bellfruit) (Scorpion 4) (set 3)
+sc4jjucle Jackpot Junction Club (Bellfruit) (Scorpion 4) (set 4)
+sc4jjucl Jackpot Junction Club (Bellfruit) (Scorpion 4) (set 1)
+sc4jjunca Jackpot Junction (Bellfruit) (Scorpion 4) (set 2)
+sc4jjuncb Jackpot Junction (Bellfruit) (Scorpion 4) (set 3)
+sc4jjuncc Jackpot Junction (Bellfruit) (Scorpion 4) (set 4)
+sc4jjuncd Jackpot Junction (Bellfruit) (Scorpion 4) (set 5)
+sc4jjunce Jackpot Junction (Bellfruit) (Scorpion 4) (set 6)
+sc4jjuncf Jackpot Junction (Bellfruit) (Scorpion 4) (set 7)
+sc4jjuncg Jackpot Junction (Bellfruit) (Scorpion 4) (set 8)
+sc4jjunch Jackpot Junction (Bellfruit) (Scorpion 4) (set 9)
+sc4jjunci Jackpot Junction (Bellfruit) (Scorpion 4) (set 10)
+sc4jjunc Jackpot Junction (Bellfruit) (Scorpion 4) (set 1)
+sc4jollya Jolly Jousting (Qps) (Scorpion 4) (set 2)
+sc4jolly Jolly Jousting (Qps) (Scorpion 4) (set 1)
+sc4juicya Juicy Jackpots Club (PR1123) (Bellfruit) (Scorpion 4) (set 1)
+sc4juicyb Juicy Jackpots Club (PR1136) (65% Ferry) (Bellfruit) (Scorpion 4) (set 2)
+sc4juicyc Juicy Jackpots Club (PR1123) (Bellfruit) (Scorpion 4) (set 2)
+sc4juicyd Juicy Jackpots Club (PR1136) (Bellfruit) (Scorpion 4) (set 1)
+sc4juicye Juicy Jackpots Club (PR1136) (Bellfruit) (Scorpion 4) (set 2)
+sc4juicyf Juicy Jackpots Club (PR1136) (Bellfruit) (Scorpion 4) (set 3)
+sc4juicyg Juicy Jackpots Club (PR1136) (Bellfruit) (Scorpion 4) (set 4)
+sc4juicyi Juicy Jackpots Club (PR1136) (Bellfruit) (Scorpion 4) (311 Club, set 1)
+sc4juicyj Juicy Jackpots Club (PR1136) (Bellfruit) (Scorpion 4) (311 Club, set 2)
+sc4juicy Juicy Jackpots Club (PR1136) (65% Ferry) (Bellfruit) (Scorpion 4) (set 1)
+sc4kaleia Kaleidoscope (041) (Qps) (Scorpion 4) (set 2)
+sc4kaleib Kaleidoscope (011) (Qps) (Scorpion 4) (set 3)
+sc4kaleic Kaleidoscope (041) (Qps) (Scorpion 4) (set 4)
+sc4kaleid Kaleidoscope (051) (Qps) (Scorpion 4) (set 1)
+sc4kaleie Kaleidoscope (051) (Qps) (Scorpion 4) (set 2)
+sc4kalei Kaleidoscope (011) (Qps) (Scorpion 4) (set 1)
+sc4kkonga King Kong Cash (Mazooma) (Scorpion 4) (set 2)
+sc4kkongb King Kong Cash (Mazooma) (Scorpion 4) (set 3)
+sc4kkongc King Kong Cash (Mazooma) (Scorpion 4) (set 4)
+sc4kkongd King Kong Cash (Mazooma) (Scorpion 4) (set 5)
+sc4kkonge King Kong Cash (Mazooma) (Scorpion 4) (set 6)
+sc4kkongf King Kong Cash (Mazooma) (Scorpion 4) (set 7)
+sc4kkongg King Kong Cash (Mazooma) (Scorpion 4) (set 8)
+sc4kkongh King Kong Cash (Mazooma) (Scorpion 4) (set 9)
+sc4kkongi King Kong Cash (Mazooma) (Scorpion 4) (set 10)
+sc4kkongj King Kong Cash (Mazooma) (Scorpion 4) (set 11)
+sc4kkong King Kong Cash (Mazooma) (Scorpion 4) (set 1)
+sc4knoka Knockout (PR7061, KOUT) (Mazooma) (Scorpion 4) (set 2)
+sc4knokb Knock Out (PR2057, PKOT) (Mazooma) (Scorpion 4) (set 1)
+sc4knokc Knock Out (PR2057, PKOT) (Mazooma) (Scorpion 4) (set 2)
+sc4knok Knockout (PR7061, KOUT) (Mazooma) (Scorpion 4) (set 1)
+sc4lasva Las Vegas (Dutch) (Bellfruit) (Scorpion 4) (set 2)
+sc4lasv Las Vegas (Dutch) (Bellfruit) (Scorpion 4) (set 1)
+sc4ldcasa Line Dancer Casino (Mazooma) (Scorpion 4) (set 2)
+sc4ldcasb Line Dancer Casino (Mazooma) (Scorpion 4) (set 3)
+sc4ldcasc Line Dancer Casino (Mazooma) (Scorpion 4) (set 4)
+sc4ldcasd Line Dancer Casino (Mazooma) (Scorpion 4) (set 5)
+sc4ldcase Line Dancer Casino (Mazooma) (Scorpion 4) (set 6)
+sc4ldcas Line Dancer Casino (Mazooma) (Scorpion 4) (set 1)
+sc4ldvcl Little Devil Club (Mazooma) (Scorpion 4)
+sc4ldvla Little Devil (Mazooma) (Scorpion 4) (set 2)
+sc4ldvlb Little Devil (Mazooma) (Scorpion 4) (set 3)
+sc4ldvlc Little Devil (Mazooma) (Scorpion 4) (set 4)
+sc4ldvl Little Devil (Mazooma) (Scorpion 4) (set 1)
+sc4lega Who Wants To Be A Legionnaire (Bellfruit) (Scorpion 4) (set 2)
+sc4legb Who Wants To Be A Legionnaire (Bellfruit) (Scorpion 4) (set 3)
+sc4legcba Who Wants To Be A Legionnaire Club (Bellfruit) (Scorpion 4) (set 2)
+sc4legcbb Who Wants To Be A Legionnaire Club (Bellfruit) (Scorpion 4) (set 3)
+sc4legcbc Who Wants To Be A Legionnaire Club (Bellfruit) (Scorpion 4) (set 4)
+sc4legcbd Who Wants To Be A Legionnaire Club (Bellfruit) (Scorpion 4) (set 5)
+sc4legcbe Who Wants To Be A Legionnaire Club (Bellfruit) (Scorpion 4) (set 6)
+sc4legcb Who Wants To Be A Legionnaire Club (Bellfruit) (Scorpion 4) (set 1)
+sc4legc Who Wants To Be A Legionnaire (Bellfruit) (Scorpion 4) (set 4)
+sc4legd Who Wants To Be A Legionnaire (Bellfruit) (Scorpion 4) (set 5)
+sc4lege Who Wants To Be A Legionnaire (Bellfruit) (Scorpion 4) (set 6)
+sc4legf Who Wants To Be A Legionnaire (Bellfruit) (Scorpion 4) (set 7)
+sc4legg Who Wants To Be A Legionnaire (Bellfruit) (Scorpion 4) (set 8)
+sc4leg Who Wants To Be A Legionnaire (Bellfruit) (Scorpion 4) (set 1)
+sc4lineda Line Dancer (Mazooma) (Scorpion 4) (set 2)
+sc4linedb Line Dancer (Mazooma) (Scorpion 4) (set 3)
+sc4linedc Line Dancer (Mazooma) (Scorpion 4) (set 4)
+sc4linedd Line Dancer Arcade (Mazooma) (Scorpion 4) (set 1)
+sc4linede Line Dancer Arcade (Mazooma) (Scorpion 4) (set 2)
+sc4linedf Line Dancer Arcade (Mazooma) (Scorpion 4) (set 3)
+sc4linedg Line Dancer Arcade (Mazooma) (Scorpion 4) (set 4)
+sc4linedh Line Dancer Arcade (Mazooma) (Scorpion 4) (set 5)
+sc4linedi Line Dancer Arcade (Mazooma) (Scorpion 4) (set 6)
+sc4lined Line Dancer (Mazooma) (Scorpion 4) (set 1)
+sc4lionsa Three Lions (Mazooma) (Scorpion 4) (set 2)
+sc4lionsb Three Lions (Mazooma) (Scorpion 4) (set 3)
+sc4lionsc Three Lions (Mazooma) (Scorpion 4) (set 4)
+sc4lionsd Three Lions (Mazooma) (Scorpion 4) (set 5)
+sc4lionse Three Lions (Mazooma) (Scorpion 4) (set 6)
+sc4lionsf Three Lions (Mazooma) (Scorpion 4) (set 7)
+sc4lions Three Lions (Mazooma) (Scorpion 4) (set 1)
+sc4lira Let It Roll (Bellfruit) (Scorpion 4) (set 2)
+sc4lirb Let It Roll (Bellfruit) (Scorpion 4) (set 3)
+sc4lirc Let It Roll (Bellfruit) (Scorpion 4) (set 4)
+sc4lird Let It Roll (Bellfruit) (Scorpion 4) (set 5)
+sc4lire Let It Roll (Bellfruit) (Scorpion 4) (set 6)
+sc4lirf Let It Roll (Bellfruit) (Scorpion 4) (set 7)
+sc4lirg Let It Roll (Bellfruit) (Scorpion 4) (set 8)
+sc4lirh Let It Roll (Bellfruit) (Scorpion 4) (set 9)
+sc4liri Let It Roll (Bellfruit) (Scorpion 4) (set 10)
+sc4lir Let It Roll (Bellfruit) (Scorpion 4) (set 1)
+sc4lkbcla Lock Buster Club (Euro) (Bellfruit) (Scorpion 4) (set 1)
+sc4lkbclb Lock Buster Club (Bellfruit) (Scorpion 4) (set 2)
+sc4lkbclc Lock Buster Club (Euro) (Bellfruit) (Scorpion 4) (set 2)
+sc4lkbcld Lock Buster Club (Ferry) (Bellfruit) (Scorpion 4) (set 1)
+sc4lkbcle Lock Buster Club (Bellfruit) (Scorpion 4) (set 3)
+sc4lkbclf Lock Buster Club (Ferry) (Bellfruit) (Scorpion 4) (set 2)
+sc4lkbclg Lock Buster Club (Bellfruit) (Scorpion 4) (set 4)
+sc4lkbclh Lock Buster Club (Bellfruit) (Scorpion 4) (311 Club, set 1)
+sc4lkbcli Lock Buster Club (Bellfruit) (Scorpion 4) (311 Club, set 2)
+sc4lkbcl Lock Buster Club (Bellfruit) (Scorpion 4) (set 1)
+sc4lockba Lock Buster (Bellfruit) (Scorpion 4) (set 2)
+sc4lockbb Lock Buster (Bellfruit) (Scorpion 4) (set 3)
+sc4lockbc Lock Buster (Bellfruit) (Scorpion 4) (set 4)
+sc4lockbd Lock Buster (Bellfruit) (Scorpion 4) (set 5)
+sc4lockbe Lock Buster (Bellfruit) (Scorpion 4) (set 6)
+sc4lockbf Lock Buster (Bellfruit) (Scorpion 4) (set 7)
+sc4lockbg Lock Buster (Bellfruit) (Scorpion 4) (set 8)
+sc4lockb Lock Buster (Bellfruit) (Scorpion 4) (set 1)
+sc4lotr2a Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 2)
+sc4lotr2b Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 3)
+sc4lotr2c Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 4)
+sc4lotr2d Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 5)
+sc4lotr2e Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 6)
+sc4lotr2f Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 11)
+sc4lotr2g Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 12)
+sc4lotr2h Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 13)
+sc4lotr2i Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 14)
+sc4lotr2j Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 7)
+sc4lotr2k Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 8)
+sc4lotr2l Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 9)
+sc4lotr2 Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 1)
+sc4lotr2m Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 10)
+sc4lotrfa Lord Of The Rings - The Fellowship Of The Ring (Bellfruit) (Scorpion 4) (set 2)
+sc4lotrfb Lord Of The Rings - The Fellowship Of The Ring (Bellfruit) (Scorpion 4) (set 3)
+sc4lotrfc Lord Of The Rings - The Fellowship Of The Ring (Bellfruit) (Scorpion 4) (set 4)
+sc4lotrfd Lord Of The Rings - The Fellowship Of The Ring (Bellfruit) (Scorpion 4) (set 5)
+sc4lotrfe Lord Of The Rings - The Fellowship Of The Ring (Bellfruit) (Scorpion 4) (set 6)
+sc4lotrff Lord Of The Rings - The Fellowship Of The Ring (Bellfruit) (Scorpion 4) (set 7)
+sc4lotrfg Lord Of The Rings - The Fellowship Of The Ring (Bellfruit) (Scorpion 4) (set 8)
+sc4lotrf Lord Of The Rings - The Fellowship Of The Ring (Bellfruit) (Scorpion 4) (set 1)
+sc4lotrra Lord Of The Rings - Return Of The King (Bellfruit) (Scorpion 4) (set 2)
+sc4lotrrb Lord Of The Rings - Return Of The King (Bellfruit) (Scorpion 4) (set 3)
+sc4lotrrc Lord Of The Rings - Return Of The King (Bellfruit) (Scorpion 4) (set 4)
+sc4lotrrd Lord Of The Rings - Return Of The King (Bellfruit) (Scorpion 4) (set 5)
+sc4lotrre Lord Of The Rings - Return Of The King (Bellfruit) (Scorpion 4) (set 6)
+sc4lotrr Lord Of The Rings - Return Of The King (Bellfruit) (Scorpion 4) (set 1)
+sc4lotrta Lord Of The Rings - The Fellowship Of The Ring (Bellfruit) (Scorpion 4) (set 10)
+sc4lotrt Lord Of The Rings - The Fellowship Of The Ring (Bellfruit) (Scorpion 4) (set 9)
+sc4ltr2ca Lord Of The Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 2)
+sc4ltr2cb Lord Of The Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 3)
+sc4ltr2cc Lord Of The Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 4)
+sc4ltr2cd Lord Of The Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 5)
+sc4ltr2ce Lord Of The Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 6)
+sc4ltr2cf Lord Of The Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 7)
+sc4ltr2cg Lord Of The Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 8)
+sc4ltr2ch Lord Of The Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 9)
+sc4ltr2ci Lord Of The Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 10)
+sc4ltr2cj Lord Of The Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 11)
+sc4ltr2ck Lord Of The Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 12)
+sc4ltr2c Lord Of The Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 1)
+sc4luck7a Lucky 7s (Mazooma) (Scorpion 4) (set 1)
+sc4luck7b Lucky 7s (Mazooma) (Scorpion 4) (set 2)
+sc4luck7c Lucky 7s (Mazooma) (Scorpion 4) (set 3)
+sc4luck7d Lucky 7s (Mazooma) (Scorpion 4) (set 4)
+sc4luck7 Lucky 7s (Mazooma) (Scorpion 4) (Top Box)
+sc4luckb0 Lucky Balls Casino Arcade (Bellfruit) (Scorpion 4) (set 6)
+sc4luckb1 Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 23)
+sc4luckb2 Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 24)
+sc4luckb3 Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 25)
+sc4luckb4 Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 26)
+sc4luckba Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 2)
+sc4luckbb Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 3)
+sc4luckbc Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 4)
+sc4luckbd Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 5)
+sc4luckbe Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 6)
+sc4luckbf Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 7)
+sc4luckbg Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 8)
+sc4luckbh Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 9)
+sc4luckbi Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 10)
+sc4luckbj Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 11)
+sc4luckbk Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 12)
+sc4luckbl Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 13)
+sc4luckb Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 1)
+sc4luckbm Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 14)
+sc4luckbn Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 15)
+sc4luckbo Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 16)
+sc4luckbp Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 17)
+sc4luckbq Lucky Balls Casino Arcade (Bellfruit) (Scorpion 4) (set 1)
+sc4luckbr Lucky Balls Casino Arcade (Bellfruit) (Scorpion 4) (set 2)
+sc4luckbs Lucky Balls Casino Arcade (Bellfruit) (Scorpion 4) (set 3)
+sc4luckbt Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 18)
+sc4luckbu Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 19)
+sc4luckbv Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 20)
+sc4luckbw Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 21)
+sc4luckbx Lucky Balls Casino (Bellfruit) (Scorpion 4) (set 22)
+sc4luckby Lucky Balls Casino Arcade (Bellfruit) (Scorpion 4) (set 4)
+sc4m2ma Money To Money (Mazooma) (Scorpion 4) (set 2)
+sc4m2m Money To Money (Mazooma) (Scorpion 4) (set 1)
+sc4magcia Magic Circle (021) (Qps) (Scorpion 4) (set 1)
+sc4magcib Magic Circle (031) (Qps) (Scorpion 4) (set 1)
+sc4magcic Magic Circle (012) (Qps) (Scorpion 4) (set 1)
+sc4magcid Magic Circle (012) (Qps) (Scorpion 4) (set 3)
+sc4magcie Magic Circle (022) (Qps) (Scorpion 4) (set 1)
+sc4magcif Magic Circle (032) (Qps) (Scorpion 4) (set 1)
+sc4magcig Magic Circle (013) (Qps) (Scorpion 4) (set 1)
+sc4magcih Magic Circle (014) (Qps) (Scorpion 4) (set 1)
+sc4magcii Magic Circle (024) (Qps) (Scorpion 4) (set 1)
+sc4magcij Magic Circle (034) (Qps) (Scorpion 4) (set 1)
+sc4magcik Magic Circle (011) (Qps) (Scorpion 4) (set 2)
+sc4magcil Magic Circle (021) (Qps) (Scorpion 4) (set 2)
+sc4magci Magic Circle (011) (Qps) (Scorpion 4) (set 1)
+sc4magcim Magic Circle (031) (Qps) (Scorpion 4) (set 2)
+sc4magcin Magic Circle (012) (Qps) (Scorpion 4) (set 2)
+sc4magcio Magic Circle (012) (Qps) (Scorpion 4) (set 4)
+sc4magcip Magic Circle (022) (Qps) (Scorpion 4) (set 2)
+sc4magciq Magic Circle (032) (Qps) (Scorpion 4) (set 2)
+sc4magcir Magic Circle (013) (Qps) (Scorpion 4) (set 2)
+sc4magcis Magic Circle (014) (Qps) (Scorpion 4) (set 2)
+sc4magcit Magic Circle (024) (Qps) (Scorpion 4) (set 2)
+sc4magciu Magic Circle (034) (Qps) (Scorpion 4) (set 2)
+sc4magica Magic Poundabout (Qps) (Scorpion 4) (set 2)
+sc4magicb Magic Poundabout (Qps) (Scorpion 4) (set 3)
+sc4magicc Magic Poundabout (Qps) (Scorpion 4) (set 4)
+sc4magic Magic Poundabout (Qps) (Scorpion 4) (set 1)
+sc4manica Manic Miner (Bellfruit) (Scorpion 4) (set 2)
+sc4manicb Manic Miner (Bellfruit) (Scorpion 4) (set 5)
+sc4manicc Manic Miner (Bellfruit) (Scorpion 4) (set 6)
+sc4manicd Manic Miner (Bellfruit) (Scorpion 4) (set 7)
+sc4manice Manic Miner (Bellfruit) (Scorpion 4) (set 8)
+sc4manicf Manic Miner (Bellfruit) (Scorpion 4) (set 9)
+sc4manicg Manic Miner (Bellfruit) (Scorpion 4) (set 10)
+sc4manic Manic Miner (Bellfruit) (Scorpion 4) (set 1)
+sc4maxcca Maximus Cash Club (Mazooma) (Scorpion 4) (set 2)
+sc4maxccb Maximus Cash Club (Mazooma) (Scorpion 4) (set 3)
+sc4maxccc Maximus Cash Club (Mazooma) (Scorpion 4) (set 4)
+sc4maxcc Maximus Cash Club (Mazooma) (Scorpion 4) (set 1)
+sc4maxima Maximus Cash (Mazooma) (Scorpion 4) (set 2)
+sc4maximb Maximus Cash (Mazooma) (Scorpion 4) (set 3)
+sc4maximc Maximus Cash (Mazooma) (Scorpion 4) (set 4)
+sc4maximd Maximus Cash (Mazooma) (Scorpion 4) (set 5)
+sc4maxime Maximus Cash (Mazooma) (Scorpion 4) (set 6)
+sc4maximf Maximus Cash (Mazooma) (Scorpion 4) (set 7)
+sc4maximg Maximus Cash (Mazooma) (Scorpion 4) (set 8)
+sc4maxim Maximus Cash (Mazooma) (Scorpion 4) (set 1)
+sc4mbagsa Money Bags (Bellfruit) (Scorpion 4) (set 2)
+sc4mbagsb Money Bags (Bellfruit) (Scorpion 4) (set 3)
+sc4mbagsc Money Bags (Bellfruit) (Scorpion 4) (set 4)
+sc4mbags Money Bags (Bellfruit) (Scorpion 4) (set 1)
+sc4mclba Monopoly Club (Mazooma) (Scorpion 4) (set 2)
+sc4mclbb Monopoly Club (Mazooma) (Scorpion 4) (set 3)
+sc4mclbc Monopoly Club (Mazooma) (Scorpion 4) (set 4)
+sc4mclbd Monopoly Club (Mazooma) (Scorpion 4) (set 5)
+sc4mclbe Monopoly Club (Mazooma) (Scorpion 4) (set 6)
+sc4mclb Monopoly Club (Mazooma) (Scorpion 4) (set 1)
+sc4mdma Monopoly Double Money (Bellfruit) (Scorpion 4) (set 2)
+sc4mdm Monopoly Double Money (Bellfruit) (Scorpion 4) (set 1)
+sc4mgra Money Go Round Casino (Bellfruit) (Scorpion 4) (set 2)
+sc4mgrb Money Go Round Casino (Bellfruit) (Scorpion 4) (set 5)
+sc4mgrc Money Go Round Casino (Bellfruit) (Scorpion 4) (set 6)
+sc4mgrd Money Go Round Casino (Bellfruit) (Scorpion 4) (set 7)
+sc4mgre Money Go Round Casino (Bellfruit) (Scorpion 4) (set 8)
+sc4mgrf Money Go Round Casino (Bellfruit) (Scorpion 4) (set 9)
+sc4mgrg Money Go Round Casino (Bellfruit) (Scorpion 4) (set 10)
+sc4mgrh Money Go Round Casino (Bellfruit) (Scorpion 4) (set 3)
+sc4mgri Money Go Round Casino (Bellfruit) (Scorpion 4) (set 4)
+sc4mgrj Money Go Round Casino (Bellfruit) (Scorpion 4) (set 11)
+sc4mgrk Money Go Round Casino (Bellfruit) (Scorpion 4) (set 12)
+sc4mgrl Money Go Round Casino (Bellfruit) (Scorpion 4) (set 13)
+sc4mgrm Money Go Round Casino (Bellfruit) (Scorpion 4) (set 14)
+sc4mgr Money Go Round Casino (Bellfruit) (Scorpion 4) (set 1)
+sc4mhna Monopoly Here & Now (Mazooma) (Scorpion 4) (set 2)
+sc4mhn Monopoly Here & Now (Mazooma) (Scorpion 4) (set 1)
+sc4mhpo Monopoly Hot Property (Bellfruit) (Scorpion 4) (set 16)
+sc4milro Millionaires Row (Scorpion 4?)
+sc4mmada Money Madness (PR2533) (Mazooma) (Scorpion 4) (set 2)
+sc4mmadb Money Madness (PR2533) (Mazooma) (Scorpion 4) (set 3)
+sc4mmadc Money Madness (PR2533) (Mazooma) (Scorpion 4) (set 4)
+sc4mmadd Money Madness (PR0000) (Mazooma) (Scorpion 4) (set 5)
+sc4mmad Money Madness (PR2533) (Mazooma) (Scorpion 4) (set 1)
+sc4mmba Monopoly Money Bags (Bellfruit) (Scorpion 4) (set 2)
+sc4mmb Monopoly Money Bags (Bellfruit) (Scorpion 4) (set 1)
+sc4mmma Mental Money Monsters (Mazooma) (Scorpion 4) (set 2)
+sc4mmmb Mental Money Monsters (Mazooma) (Scorpion 4) (set 3)
+sc4mmmc Mental Money Monsters (Mazooma) (Scorpion 4) (set 4)
+sc4mmmd Mental Money Monsters (Mazooma) (Scorpion 4) (set 5)
+sc4mmme Mental Money Monsters (Mazooma) (Scorpion 4) (set 6)
+sc4mmmf Mental Money Monsters (Mazooma) (Scorpion 4) (set 7)
+sc4mmmg Mental Money Monsters (Mazooma) (Scorpion 4) (set 8)
+sc4mmm Mental Money Monsters (Mazooma) (Scorpion 4) (set 1)
+sc4monoba Monopoly (Bellfruit) (Scorpion 4) (set 2)
+sc4monobb Monopoly (Bellfruit) (Scorpion 4) (set 3)
+sc4monobc Monopoly (Bellfruit) (Scorpion 4) (set 4)
+sc4monobd Monopoly (Bellfruit) (Scorpion 4) (set 5)
+sc4monobe Monopoly (Bellfruit) (Scorpion 4) (set 6)
+sc4monobf Monopoly (Bellfruit) (Scorpion 4) (set 7)
+sc4monobg Monopoly (Bellfruit) (Scorpion 4) (set 8)
+sc4monobh Monopoly (Bellfruit) (Scorpion 4) (set 9)
+sc4monobi Monopoly (Bellfruit) (Scorpion 4) (set 10)
+sc4monobj Monopoly (Bellfruit) (Scorpion 4) (set 11)
+sc4monobk Monopoly (Bellfruit) (Scorpion 4) (set 12)
+sc4monobl Monopoly (Bellfruit) (Scorpion 4) (set 13)
+sc4monobm Monopoly (Bellfruit) (Scorpion 4) (set 14)
+sc4monob Monopoly (Bellfruit) (Scorpion 4) (set 1)
+sc4monoda Monopoly (Mazooma) [German] (Scorpion 4) (set 2)
+sc4monodb Monopoly (Mazooma) [German] (Scorpion 4) (set 3)
+sc4monod Monopoly (Mazooma) [German] (Scorpion 4) (set 1)
+sc4monsp Money Spinner (Dutch) (Bellfruit) (Scorpion 4)
+sc4monta Montego Pay (Qps) (Scorpion 4) (set 2)
+sc4montb Montego Pay (Qps) (Scorpion 4) (set 3)
+sc4montc Montego Pay (Qps) (Scorpion 4) (set 4)
+sc4montd Montego Pay (Qps) (Scorpion 4) (set 5)
+sc4monte Montego Pay (Qps) (Scorpion 4) (set 6)
+sc4montf Montego Pay (Qps) (Scorpion 4) (set 7)
+sc4montg Montego Pay (Qps) (Scorpion 4) (set 8)
+sc4month Montego Pay (Qps) (Scorpion 4) (set 9)
+sc4monti Montego Pay (Qps) (Scorpion 4) (set 10)
+sc4mont Montego Pay (Qps) (Scorpion 4) (set 1)
+sc4motora Motorway Mania (Bellfruit) (Scorpion 4) (set 2)
+sc4motorb Motorway Mania (Bellfruit) (Scorpion 4) (set 3)
+sc4motorc Motorway Mania (Bellfruit) (Scorpion 4) (set 4)
+sc4motord Motorway Mania (Bellfruit) (Scorpion 4) (set 5)
+sc4motore Motorway Mania (Bellfruit) (Scorpion 4) (set 6)
+sc4motorf Motorway Mania (Bellfruit) (Scorpion 4) (set 7)
+sc4motorg Motorway Mania (Bellfruit) (Scorpion 4) (set 8)
+sc4motorh Motorway Mania (Bellfruit) (Scorpion 4) (set 9)
+sc4motor Motorway Mania (Bellfruit) (Scorpion 4) (set 1)
+sc4moua Move On Up (Qps) (Scorpion 4) (set 2)
+sc4moub Move On Up (Qps) (Scorpion 4) (set 3)
+sc4mou Move On Up (Qps) (Scorpion 4) (set 1)
+sc4mr2ra Monopoly Road To Riches (Mazooma) (Scorpion 4) (set 2)
+sc4mr2rb Monopoly Road To Riches (Mazooma) (Scorpion 4) (set 3)
+sc4mr2rc Monopoly Road To Riches (Mazooma) (Scorpion 4) (set 4)
+sc4mr2rd Monopoly Road To Riches (Mazooma) (Scorpion 4) (set 5)
+sc4mr2re Monopoly Road To Riches (Mazooma) (Scorpion 4) (set 6)
+sc4mr2r Monopoly Road To Riches (Mazooma) (Scorpion 4) (set 1)
+sc4mrha Monopoly Red Hot (Mazooma) (Scorpion 4) (set 2)
+sc4mrhb Monopoly Red Hot (Mazooma) (Scorpion 4) (set 3)
+sc4mrhc Monopoly Red Hot (Mazooma) (Scorpion 4) (set 4)
+sc4mrhd Monopoly Red Hot (Mazooma) (Scorpion 4) (set 5)
+sc4mrhe Monopoly Red Hot (Mazooma) (Scorpion 4) (set 6)
+sc4mrh Monopoly Red Hot (Mazooma) (Scorpion 4) (set 1)
+sc4msclba Money Spinner Club (Bellfruit) (Scorpion 4) (set 2)
+sc4msclbb Money Spinner Club (Bellfruit) (Scorpion 4) (set 3)
+sc4msclbc Money Spinner Club (Bellfruit) (Scorpion 4) (set 4)
+sc4msclbd Money Spinner Club (Bellfruit) (Scorpion 4) (set 5)
+sc4msclbe Money Spinner Club (Bellfruit) (Scorpion 4) (set 6)
+sc4msclbf Money Spinner Club (Bellfruit) (Scorpion 4) (set 7)
+sc4msclbg Money Spinner Club (Bellfruit) (Scorpion 4) (set 8)
+sc4msclb Money Spinner Club (Bellfruit) (Scorpion 4) (set 1)
+sc4mspida Casino Money Spider (Bellfruit) (Scorpion 4) (set 2)
+sc4mspidb Casino Money Spider (Bellfruit) (Scorpion 4) (set 3)
+sc4mspid Casino Money Spider (Bellfruit) (Scorpion 4) (set 1)
+sc4mspidc Casino Money Spider (Bellfruit) (Scorpion 4) (set 4)
+sc4mspidd Casino Money Spider (Bellfruit) (Scorpion 4) (set 5)
+sc4mspide Casino Money Spider (Bellfruit) (Scorpion 4) (set 6)
+sc4mspidf Casino Money Spider (Bellfruit) (Scorpion 4) (set 7)
+sc4mspidg Casino Money Spider (Bellfruit) (Scorpion 4) (set 8)
+sc4mspidh Casino Money Spider (Bellfruit) (Scorpion 4) (set 13)
+sc4mspidi Casino Money Spider (Bellfruit) (Scorpion 4) (set 14)
+sc4mspidj Casino Money Spider (Bellfruit) (Scorpion 4) (set 9)
+sc4mspidk Casino Money Spider (Bellfruit) (Scorpion 4) (set 10)
+sc4mspidl Casino Money Spider (Bellfruit) (Scorpion 4) (set 11)
+sc4mspidm Casino Money Spider (Bellfruit) (Scorpion 4) (set 12)
+sc4mtba Money To Burn (Bellfruit) (Scorpion 4) (set 2)
+sc4mtbb Money To Burn (Bellfruit) (Scorpion 4) (set 3)
+sc4mtbcla Money To Burn Club (Bellfruit) (Scorpion 4) (set 2)
+sc4mtbclb Money To Burn Club (Bellfruit) (Scorpion 4) (set 3)
+sc4mtbclc Money To Burn Club (Bellfruit) (Scorpion 4) (set 4)
+sc4mtbcld Money To Burn Club (Bellfruit) (Scorpion 4) (set 5)
+sc4mtbcle Money To Burn Club (Bellfruit) (Scorpion 4) (set 6)
+sc4mtbclf Money To Burn Club (Bellfruit) (Scorpion 4) (set 7)
+sc4mtbclg Money To Burn Club (Bellfruit) (Scorpion 4) (set 8)
+sc4mtbclh Money To Burn Club (Bellfruit) (Scorpion 4) (set 9)
+sc4mtbcli Money To Burn Club (Bellfruit) (Scorpion 4) (set 10)
+sc4mtbclj Money To Burn Club (Bellfruit) (Scorpion 4) (set 11)
+sc4mtbclk Money To Burn Club (Bellfruit) (Scorpion 4) (set 12)
+sc4mtbcll Money To Burn Club (Bellfruit) (Scorpion 4) (set 13)
+sc4mtbclm Money To Burn Club (Bellfruit) (Scorpion 4) (set 14)
+sc4mtbcl Money To Burn Club (Bellfruit) (Scorpion 4) (set 1)
+sc4mtbcln Money To Burn Club (Bellfruit) (Scorpion 4) (set 15)
+sc4mtbclo Money To Burn Club (Bellfruit) (Scorpion 4) (set 16)
+sc4mtbc Money To Burn SP98 (Bellfruit) (Scorpion 4) (set 1)
+sc4mtbd Money To Burn SP98 (Bellfruit) (Scorpion 4) (set 2)
+sc4mtbe Money To Burn (Bellfruit) (Scorpion 4) (set 4)
+sc4mtbf Money To Burn (Bellfruit) (Scorpion 4) (set 5)
+sc4mtbg Money To Burn (Bellfruit) (Scorpion 4) (set 6)
+sc4mtbh Money To Burn SP98 (Bellfruit) (Scorpion 4) (set 3)
+sc4mtbi Money To Burn SP98 (Bellfruit) (Scorpion 4) (set 4)
+sc4mtbj Money To Burn (Bellfruit) (Scorpion 4) (set 7)
+sc4mtb Money To Burn (Bellfruit) (Scorpion 4) (set 1)
+sc4nmarea A Nightmare On Elm Street (Bellfruit) (Scorpion 4) (set 2)
+sc4nmare A Nightmare On Elm Street (Bellfruit) (Scorpion 4) (set 1)
+sc4nmareb A Nightmare On Elm Street (Bellfruit) (Scorpion 4) (set 3)
+sc4nmarec A Nightmare On Elm Street (Bellfruit) (Scorpion 4) (set 4)
+sc4nmtja Never Mind The Jackpots (Mazooma) (Scorpion 4) (014, set 1)
+sc4nmtjb Never Mind The Jackpots (Mazooma) (Scorpion 4) (044, set 1)
+sc4nmtjc Never Mind The Jackpots (Mazooma) (Scorpion 4) (014, set 2)
+sc4nmtjd Never Mind The Jackpots (Mazooma) (Scorpion 4) (044, set 2)
+sc4nmtj Never Mind The Jackpots (Mazooma) (Scorpion 4) (011)
+sc4nudita Nudge It (Mazooma) (Scorpion 4) (set 2)
+sc4nuditb Nudge It (Mazooma) (Scorpion 4) (set 3)
+sc4nudit Nudge It (Mazooma) (Scorpion 4) (set 1)
+sc4nunsmb Nuns 'n' Roses (Mazooma) (Scorpion 4) (set 2)
+sc4nunsmc Nuns 'n' Roses (Mazooma) (Scorpion 4) (set 3)
+sc4nunsmd Nuns 'n' Roses (Mazooma) (Scorpion 4) (set 4)
+sc4nunsme Nuns 'n' Roses (Mazooma) (Scorpion 4) (set 5)
+sc4nunsmf Nuns 'n' Roses (Mazooma) (Scorpion 4) (set 6)
+sc4nunsmg Nuns 'n' Roses (Mazooma) (Scorpion 4) (set 7)
+sc4nunsmh Nuns 'n' Roses (Mazooma) (Scorpion 4) (set 8)
+sc4nunsmi Nuns 'n' Roses (Mazooma) (Scorpion 4) (set 9)
+sc4nunsmj Nuns 'n' Roses (Mazooma) (Scorpion 4) (set 10)
+sc4nunsm Nuns 'n' Roses (Mazooma) (Scorpion 4) (set 1)
+sc4onupa On The Up (Mazooma) (Scorpion 4) (set 2)
+sc4onup On The Up (Mazooma) (Scorpion 4) (set 1)
+sc4opsesa Open Sesame (Bellfruit) (Scorpion 4) (set 2)
+sc4opses Open Sesame (Bellfruit) (Scorpion 4) (set 1)
+sc4outlwa Outlaw (Bellfruit) (Scorpion 4) (set 2)
+sc4outlwb Outlaw (Bellfruit) (Scorpion 4) (set 3)
+sc4outlwc Outlaw (Bellfruit) (Scorpion 4) (set 4)
+sc4outlw Outlaw (Bellfruit) (Scorpion 4) (set 1)
+sc4oyfa Off Your Face (Bellfruit) (Scorpion 4) (set 2)
+sc4oyf Off Your Face (Bellfruit) (Scorpion 4) (set 1)
+sc4paccla Pac Man Club (PR2018, CPAC) (Mazooma) (Scorpion 4) (set 2)
+sc4pacclb Pac Man Club (PR2018, CPAC) (Mazooma) (Scorpion 4) (set 3)
+sc4pacclc Pac Man Club (PR2018, CPAC) (Mazooma) (Scorpion 4) (set 4)
+sc4paccl Pac Man Club (PR2018, CPAC) (Mazooma) (Scorpion 4) (set 1)
+sc4paccsa Pac Man Casino (PR7049, PACL) (Mazooma) (Scorpion 4) (set 2)
+sc4paccsb Pac Man Casino (PR7049, PACL) (Mazooma) (Scorpion 4) (set 3)
+sc4paccsc Pac Man Casino (PR7049, PACL) (Mazooma) (Scorpion 4) (set 4)
+sc4paccsd Pac Man Casino (PR7049, PACL) (Mazooma) (Scorpion 4) (set 5)
+sc4paccse Pac Man Casino (PR7049, PACL) (Mazooma) (Scorpion 4) (set 6)
+sc4paccsf Pac Man Casino (PR7049, PACL) (Mazooma) (Scorpion 4) (set 7)
+sc4paccsg Pac Man Casino (PR7049, PACL) (Mazooma) (Scorpion 4) (set 8)
+sc4paccsh Pac Man Casino (PR7049, PACL) (Mazooma) (Scorpion 4) (set 12)
+sc4paccsi Pac Man Casino (PR7049, PACL) (Mazooma) (Scorpion 4) (set 13)
+sc4paccsj Pac Man Casino (PR7049, PACL) (Mazooma) (Scorpion 4) (set 9)
+sc4paccsk Pac Man Casino (PR7049, PACL) (Mazooma) (Scorpion 4) (set 10)
+sc4paccsl Pac Man Casino (PR7049, PACL) (Mazooma) (Scorpion 4) (set 11)
+sc4paccs Pac Man Casino (PR7049, PACL) (Mazooma) (Scorpion 4) (set 1)
+sc4pacmna Pac Man (PR7026, PMAN) (Mazooma) (Scorpion 4) (set 2)
+sc4pacmnb Pac Man (PR7026, PMAN) (Mazooma) (Scorpion 4) (set 3)
+sc4pacpla Pac Man Plus (PR7058, PACP) (Mazooma) (Scorpion 4) (set 2)
+sc4pacplb Pac Man Plus (PR7058, PACP) (Mazooma) (Scorpion 4) (set 3)
+sc4pacplc Pac Man Plus (PR7058, PACP) (Mazooma) (Scorpion 4) (set 4)
+sc4pacpld Pac Man Plus (PR7058, PACP) (Mazooma) (Scorpion 4) (set 5)
+sc4pacple Pac Man Plus (PR7058, PACP) (Mazooma) (Scorpion 4) (set 6)
+sc4pacplf Pac Man Plus (PR7058, PACP) (Mazooma) (Scorpion 4) (set 7)
+sc4pacplg Pac Man Plus (PR7058, PACP) (Mazooma) (Scorpion 4) (set 8)
+sc4pacplh Pac Man Plus (PR7058, PACP) (Mazooma) (Scorpion 4) (set 9)
+sc4pacpl Pac Man Plus (PR7058, PACP) (Mazooma) (Scorpion 4) (set 1)
+sc4pacqpa Pac Man (PR7072, QPAC) (QPS) (Scorpion 4) (set 2)
+sc4pacqpb Pac Man (PR7072, QPAC) (QPS) (Scorpion 4) (set 3)
+sc4pacqp Pac Man (PR7072, QPAC) (QPS) (Scorpion 4) (set 1)
+sc4party Party Time (German) (PR7151, GPTM) (Nova) (Scorpion 4)
+sc4paytm Pay Time (Dutch) (Bellfruit) (Scorpion 4)
+sc4pen1a Public Enemy No1 (Bellfruit) (Scorpion 4) (set 2)
+sc4pen1b Public Enemy No1 (Bellfruit) (Scorpion 4) (set 3)
+sc4pen1c Public Enemy No1 (Bellfruit) (Scorpion 4) (set 4)
+sc4pen1d Public Enemy No1 (Bellfruit) (Scorpion 4) (set 5)
+sc4pen1 Public Enemy No1 (Bellfruit) (Scorpion 4) (set 1)
+sc4pglcla Pharaoh's Gold Club (Bellfruit) (Scorpion 4) (set 2)
+sc4pglclb Pharaoh's Gold Club (Bellfruit) (Scorpion 4) (set 3)
+sc4pglclc Pharaoh's Gold Club (Bellfruit) (Scorpion 4) (set 4)
+sc4pglcld Pharaoh's Gold Club (Bellfruit) (Scorpion 4) (set 5)
+sc4pglcle Pharaoh's Gold Club (Bellfruit) (Scorpion 4) (set 6)
+sc4pglclf Pharaoh's Gold Club (Bellfruit) (Scorpion 4) (set 7)
+sc4pglclg Pharaoh's Gold Club (Bellfruit) (Scorpion 4) (set 8)
+sc4pglclh Pharaoh's Gold Club (Bellfruit) (Scorpion 4) (set 9)
+sc4pglcsa Pharaoh's Gold Casino (Dutch) (Bellfruit) (Scorpion 4) (set 2)
+sc4pglcsb Pharaoh's Gold Casino (Dutch) (Bellfruit) (Scorpion 4) (set 3)
+sc4pglcs Pharaoh's Gold Casino (Dutch) (Bellfruit) (Scorpion 4) (set 1)
+sc4pgolda Pharaoh's Gold (Bellfruit) (Scorpion 4) (set 2)
+sc4pgoldb Pharaoh's Gold (Bellfruit) (Scorpion 4) (set 3)
+sc4pgoldc Pharaoh's Gold (Bellfruit) (Scorpion 4) (set 4)
+sc4pgoldd Pharaoh's Gold (Bellfruit) (Scorpion 4) (set 5)
+sc4pgoldf Pharaoh's Gold (Bellfruit) (Scorpion 4) (set 6)
+sc4pgold Pharaoh's Gold (Bellfruit) (Scorpion 4) (set 1)
+sc4pipea Piping Hot (Mazooma) (Scorpion 4) (set 2)
+sc4pipe Piping Hot (Mazooma) (Scorpion 4) (set 1)
+sc4pira The Prize Is Right (Bellfruit) (Scorpion 4) (set 2)
+sc4pirb The Prize Is Right (Bellfruit) (Scorpion 4) (set 3)
+sc4pirc The Prize Is Right (Bellfruit) (Scorpion 4) (set 4)
+sc4pird The Prize Is Right (Bellfruit) (Scorpion 4) (set 5)
+sc4pire The Prize Is Right (Bellfruit) (Scorpion 4) (set 6)
+sc4pirf The Prize Is Right (Bellfruit) (Scorpion 4) (set 7)
+sc4pirg The Prize Is Right (Bellfruit) (Scorpion 4) (set 8)
+sc4pir The Prize Is Right (Bellfruit) (Scorpion 4) (set 1)
+sc4plumba Plumb Crazy Club (413) (Qps) (Scorpion 4) (set 2)
+sc4plumbb Plumb Crazy Club (411) (Qps) (Scorpion 4) (set 1)
+sc4plumbc Plumb Crazy Club (411) (Qps) (Scorpion 4) (set 2)
+sc4plumbd Plumb Crazy Club (412) (Qps) (Scorpion 4) (set 1)
+sc4plumbe Plumb Crazy Club (412) (Qps) (Scorpion 4) (set 2)
+sc4plumb Plumb Crazy Club (413) (Qps) (Scorpion 4) (set 1)
+sc4pmania Pac Mania (PR2031, ANIA) (Mazooma) (Scorpion 4) (set 2)
+sc4pmani Pac Mania (PR2031, ANIA) (Mazooma) (Scorpion 4) (set 1)
+sc4po8a Pieces Of Eight (V1.1) (Qps) (Scorpion 4) (set 1)
+sc4po8b Pieces Of Eight (V1.1) (Qps) (Scorpion 4) (set 2)
+sc4po8c Pieces Of Eight (011) (Qps) (Scorpion 4) (set 1)
+sc4po8d Pieces Of Eight (041) (Qps) (Scorpion 4) (set 1)
+sc4po8e Pieces Of Eight (V1.0) (Qps) (Scorpion 4) (set 2)
+sc4po8f Pieces Of Eight (V1.0) (Qps) (Scorpion 4) (set 3)
+sc4po8g Pieces Of Eight (V1.1) (Qps) (Scorpion 4) (set 3)
+sc4po8h Pieces Of Eight (V1.1) (Qps) (Scorpion 4) (set 4)
+sc4po8i Pieces Of Eight (012) (Qps) (Scorpion 4) (set 1)
+sc4po8j Pieces Of Eight (042) (Qps) (Scorpion 4) (set 1)
+sc4po8k Pieces Of Eight (012) (Qps) (Scorpion 4) (set 2)
+sc4po8l Pieces Of Eight (042) (Qps) (Scorpion 4) (set 2)
+sc4po8m Pieces Of Eight (011) (Qps) (Scorpion 4) (set 2)
+sc4po8n Pieces Of Eight (041) (Qps) (Scorpion 4) (set 2)
+sc4po8 Pieces Of Eight (V1.0) (Qps) (Scorpion 4) (set 1)
+sc4poga Pots Of Gold (Bellfruit) (Scorpion 4) (set 2)
+sc4pogbla Pots Of Gold Club (Bellfruit) (Scorpion 4) (set 2)
+sc4pogblb Pots Of Gold Club (Bellfruit) (Scorpion 4) (set 3)
+sc4pogblc Pots Of Gold Club (Bellfruit) (Scorpion 4) (set 4)
+sc4pogbld Pots Of Gold Club (Bellfruit) (Scorpion 4) (set 5)
+sc4pogble Pots Of Gold Club (Bellfruit) (Scorpion 4) (set 6)
+sc4pogbl Pots Of Gold Club (Bellfruit) (Scorpion 4) (set 1)
+sc4pogb Pots Of Gold (Bellfruit) (Scorpion 4) (set 3)
+sc4pogc Pots Of Gold (Bellfruit) (Scorpion 4) (set 4)
+sc4pogd Pots Of Gold (Bellfruit) (Scorpion 4) (set 5)
+sc4poge Pots Of Gold (Bellfruit) (Scorpion 4) (set 6)
+sc4pogf Pots Of Gold (Bellfruit) (Scorpion 4) (set 7)
+sc4pogg Pots Of Gold (Bellfruit) (Scorpion 4) (set 8)
+sc4pogh Pots Of Gold (Bellfruit) (Scorpion 4) (set 9)
+sc4pogi Pots Of Gold (Bellfruit) (Scorpion 4) (set 10)
+sc4pog Pots Of Gold (Bellfruit) (Scorpion 4) (set 1)
+sc4polema Pole Position (Mazooma) (Scorpion 4) (set 2)
+sc4polemb Pole Position (Mazooma) (Scorpion 4) (set 3)
+sc4polemc Pole Position (Mazooma) (Scorpion 4) (set 4)
+sc4polemd Pole Position (Mazooma) (Scorpion 4) (set 5)
+sc4polem Pole Position (Mazooma) (Scorpion 4) (set 1)
+sc4polen Pole Position (German) (PR7012, GPOS) (Nova) (Scorpion 4)
+sc4polica Police Squid (V2.0) (Qps) (Scorpion 4) (set 1)
+sc4policb Police Squid (V1.0) (Qps) (Scorpion 4) (set 2)
+sc4policc Police Squid (V2.0) (Qps) (Scorpion 4) (set 2)
+sc4polic Police Squid (V1.0) (Qps) (Scorpion 4) (set 1)
+sc4ponya Pony Express (Bellfruit) (Scorpion 4) (set 2)
+sc4ponyb Pony Express (Bellfruit) (Scorpion 4) (set 3)
+sc4ponyc Pony Express (Bellfruit) (Scorpion 4) (set 4)
+sc4ponyd Pony Express (Bellfruit) (Scorpion 4) (set 5)
+sc4pony Pony Express (Bellfruit) (Scorpion 4) (set 1)
+sc4popeya Popeye (Mazooma) (Scorpion 4) (set 2)
+sc4popeyb Popeye (Mazooma) (Scorpion 4) (set 3)
+sc4popeyc Popeye (Mazooma) (Scorpion 4) (set 4)
+sc4popeyd Popeye (Mazooma) (Scorpion 4) (set 5)
+sc4popeye Popeye (Mazooma) (Scorpion 4) (set 6)
+sc4popey Popeye (Mazooma) (Scorpion 4) (set 1)
+sc4potpa Pick Of The Pack (Bellfruit) (Scorpion 4) (set 2)
+sc4potp Pick Of The Pack (Bellfruit) (Scorpion 4) (set 1)
+sc4potsha Pot Shot (Qps) (Scorpion 4) (set 2)
+sc4potsh Pot Shot (Qps) (Scorpion 4) (set 1)
+sc4ppa Pink Panther (Mazooma) (Scorpion 4) (set 2)
+sc4ppb Pink Panther (Mazooma) (Scorpion 4) (set 3)
+sc4ppclba Pink Panther Club (412) (Qps) (Scorpion 4) (set 1)
+sc4ppclbb Pink Panther Club (411) (Qps) (Scorpion 4) (set 2)
+sc4ppclbc Pink Panther Club (412) (Qps) (Scorpion 4) (set 2)
+sc4ppc Pink Panther (Mazooma) (Scorpion 4) (set 4)
+sc4ppcra Pink Panther Clouseau's Revenge (Mazooma) (Scorpion 4) (set 2)
+sc4ppcrb Pink Panther Clouseau's Revenge (Mazooma) (Scorpion 4) (set 3)
+sc4ppcrd Pink Panther Clouseau's Revenge (Mazooma) (Scorpion 4) (set 4)
+sc4ppcre Pink Panther Clouseau's Revenge (Mazooma) (Scorpion 4) (set 5)
+sc4ppcrf Pink Panther Clouseau's Revenge (Mazooma) (Scorpion 4) (set 6)
+sc4ppcrg Pink Panther Clouseau's Revenge (Mazooma) (Scorpion 4) (set 7)
+sc4ppcrh Pink Panther Clouseau's Revenge (Mazooma) (Scorpion 4) (set 8)
+sc4ppcri Pink Panther Clouseau's Revenge (Mazooma) (Scorpion 4) (set 9)
+sc4ppcrj Pink Panther Clouseau's Revenge (Mazooma) (Scorpion 4) (set 10)
+sc4ppcr Pink Panther Clouseau's Revenge (Mazooma) (Scorpion 4) (set 1)
+sc4ppcrtb Pink Panther Clouseau's Revenge Top Box (Mazooma) (Scorpion 4)
+sc4ppctca Pink Panther Crack The Code (Bellfruit) (Scorpion 4) (set 2)
+sc4ppctcb Pink Panther Crack The Code (Bellfruit) (Scorpion 4) (set 3)
+sc4ppctcc Pink Panther Crack The Code (Bellfruit) (Scorpion 4) (set 4)
+sc4ppctcd Pink Panther Crack The Code (Bellfruit) (Scorpion 4) (set 5)
+sc4ppctce Pink Panther Crack The Code (Bellfruit) (Scorpion 4) (set 6)
+sc4ppctcf Pink Panther Crack The Code (Bellfruit) (Scorpion 4) (set 7)
+sc4ppctcg Pink Panther Crack The Code (Bellfruit) (Scorpion 4) (set 8)
+sc4ppctc Pink Panther Crack The Code (Bellfruit) (Scorpion 4) (set 1)
+sc4ppd Pink Panther (Mazooma) (Scorpion 4) (set 5)
+sc4ppdymb Pink Panther Double Your Money (Mazooma) (Scorpion 4) (set 2)
+sc4ppdymc Pink Panther Double Your Money (Mazooma) (Scorpion 4) (set 3)
+sc4ppdymd Pink Panther Double Your Money (Mazooma) (Scorpion 4) (set 4)
+sc4ppdymf Pink Panther Double Your Money (Mazooma) (Scorpion 4) (set 5)
+sc4ppdymg Pink Panther Double Your Money (Mazooma) (Scorpion 4) (set 6)
+sc4ppdymh Pink Panther Double Your Money (Mazooma) (Scorpion 4) (set 7)
+sc4ppdymi Pink Panther Double Your Money (Mazooma) (Scorpion 4) (set 8)
+sc4ppdym Pink Panther Double Your Money (Mazooma) (Scorpion 4) (set 1)
+sc4ppdymtba Pink Panther Double Your Money Top Box (Mazooma) (Scorpion 4) (set 2)
+sc4ppdymtb Pink Panther Double Your Money Top Box (Mazooma) (Scorpion 4) (set 1)
+sc4pp Pink Panther (Mazooma) (Scorpion 4) (set 1)
+sc4ppsaga Pink Panther Strikes Again (Mazooma) (Scorpion 4) (set 2)
+sc4ppsagb Pink Panther Strikes Again (Mazooma) (Scorpion 4) (set 3)
+sc4ppsagc Pink Panther Strikes Again (Mazooma) (Scorpion 4) (set 4)
+sc4ppsagd Pink Panther Strikes Again (Mazooma) (Scorpion 4) (set 5)
+sc4ppsage Pink Panther Strikes Again (Mazooma) (Scorpion 4) (set 6)
+sc4ppsagf Pink Panther Strikes Again (Mazooma) (Scorpion 4) (set 7)
+sc4ppsagg Pink Panther Strikes Again (Mazooma) (Scorpion 4) (set 8)
+sc4ppsagh Pink Panther Strikes Again (Mazooma) (Scorpion 4) (set 9)
+sc4ppsagi Pink Panther Strikes Again (Mazooma) (Scorpion 4) (set 10)
+sc4ppsag Pink Panther Strikes Again (Mazooma) (Scorpion 4) (set 1)
+sc4pstata Paystation (V2.1) (Qps) (Scorpion 4) (set 1)
+sc4pstatb Paystation (V2.0) (Qps) (Scorpion 4) (set 2)
+sc4pstatc Paystation (V2.1) (Qps) (Scorpion 4) (set 2)
+sc4pstatd Paystation (V2.2) (Qps) (Scorpion 4)
+sc4pstate Paystation (V2.3) (Qps) (Scorpion 4)
+sc4pstatf Paystation (V011) (Qps) (Scorpion 4) (set 1)
+sc4pstatg Paystation (V041) (Qps) (Scorpion 4) (set 1)
+sc4pstath Paystation (V4.0) (Qps) (Scorpion 4) (set 1)
+sc4pstati Paystation (V011) (Qps) (Scorpion 4) (set 2)
+sc4pstatj Paystation (V041) (Qps) (Scorpion 4) (set 2)
+sc4pstatm Paystation (V4.0) (Qps) (Scorpion 4) (set 2)
+sc4pstatn Paystation (V012) (Qps) (Scorpion 4) (set 1)
+sc4pstato Paystation (V042) (Qps) (Scorpion 4) (set 1)
+sc4pstat Paystation (V2.0) (Qps) (Scorpion 4) (set 1)
+sc4pstatp Paystation (V012) (Qps) (Scorpion 4) (set 2)
+sc4pstatq Paystation (V042) (Qps) (Scorpion 4) (set 2)
+sc4pwcrza Power Crazy (Bellfruit) (Scorpion 4) (set 2)
+sc4pwcrzb Power Crazy (Bellfruit) (Scorpion 4) (set 3)
+sc4pwcrzc Power Crazy SP98 (Bellfruit) (Scorpion 4) (set 1)
+sc4pwcrzd Power Crazy SP98 (Bellfruit) (Scorpion 4) (set 2)
+sc4pwcrze Power Crazy (Bellfruit) (Scorpion 4) (set 4)
+sc4pwcrzg Power Crazy (Bellfruit) (Scorpion 4) (set 6)
+sc4pwcrzh Power Crazy SP98 (Bellfruit) (Scorpion 4) (set 3)
+sc4pwcrzi Power Crazy SP98 (Bellfruit) (Scorpion 4) (set 4)
+sc4pwcrz Power Crazy (Bellfruit) (Scorpion 4) (set 1)
+sc4pwrbla Powerball (Bellfruit) (Scorpion 4) (set 2)
+sc4pwrbl Powerball (Bellfruit) (Scorpion 4) (set 1)
+sc4pwrbqa Power Ball (Qps) (Scorpion 4) (set 2)
+sc4pwrbq Power Ball (Qps) (Scorpion 4) (set 1)
+sc4pwrpla Power Play (Mazooma) (Scorpion 4) (set 2)
+sc4pwrplb Power Play (Mazooma) (Scorpion 4) (set 3)
+sc4pwrplc Power Play (Mazooma) (Scorpion 4) (set 4)
+sc4pwrpl Power Play (Mazooma) (Scorpion 4) (set 1)
+sc4pwrsga Power Surge (Qps) (Scorpion 4) (set 2)
+sc4pwrsgb Power Surge (Qps) (Scorpion 4) (set 3)
+sc4pwrsgc Power Surge (Qps) (Scorpion 4) (set 4)
+sc4pwrsg Power Surge (Qps) (Scorpion 4) (set 1)
+sc4qmodoa Quazzi Mo' Dough (Qps) (Scorpion 4) (set 2)
+sc4qmodob Quazzi Mo' Dough (Qps) (Scorpion 4) (set 3)
+sc4qmodoc Quazzi Mo' Dough (Qps) (Scorpion 4) (set 4)
+sc4qmodod Quazzi Mo' Dough (Qps) (Scorpion 4) (set 5)
+sc4qmodo Quazzi Mo' Dough (Qps) (Scorpion 4) (set 1)
+sc4quarta Quaterback (Mazooma) (Scorpion 4) (set 2)
+sc4quartb Quaterback (PR2072) (Italian) (Mazooma) (Scorpion 4) (set 1)
+sc4quartc Quaterback (PR2064) (German) (Mazooma) (Scorpion 4) (set 1)
+sc4quartd Quaterback (PR2064) (German) (Mazooma) (Scorpion 4) (set 2)
+sc4quarte Quaterback (PR2072) (Italian) (Mazooma) (Scorpion 4) (set 2)
+sc4quartf Quaterback (PR2064) (German) (Mazooma) (Scorpion 4) (set 3)
+sc4quartg Quaterback (PR2064) (German) (Mazooma) (Scorpion 4) (set 4)
+sc4quarth Quaterback (PR2064) (German) (Mazooma) (Scorpion 4) (set 5)
+sc4quarti Quaterback (PR2072) (Italian) (Mazooma) (Scorpion 4) (set 3)
+sc4quartj Quaterback (PR2064) (German) (Mazooma) (Scorpion 4) (set 6)
+sc4quartk Quaterback (PR2072) (Italian) (Mazooma) (Scorpion 4) (set 4)
+sc4quartl Quaterback (PR2064) (German) (Mazooma) (Scorpion 4) (set 7)
+sc4quartm Quaterback (PR2064) (German) (Mazooma) (Scorpion 4) (set 8)
+sc4quart Quaterback (Mazooma) (Scorpion 4) (set 1)
+sc4quidra Quid Rock (Qps) (Scorpion 4) (set 2)
+sc4quidrb Quid Rock (Qps) (Scorpion 4) (set 3)
+sc4quidrc Quid Rock (Qps) (Scorpion 4) (set 4)
+sc4quidr Quid Rock (Qps) (Scorpion 4) (set 1)
+sc4quidva Quid Vicious (Mazooma) (Scorpion 4) (set 2)
+sc4quidvb Quid Vicious (Mazooma) (Scorpion 4) (set 3)
+sc4quidvc Quid Vicious (Mazooma) (Scorpion 4) (set 4)
+sc4quidv Quid Vicious (Mazooma) (Scorpion 4) (set 1)
+sc4r2ra Reel To Reel (Mazooma) (Scorpion 4) (set 2)
+sc4r2rb Reel To Reel (Mazooma) (Scorpion 4) (set 3)
+sc4r2rc Reel To Reel (Mazooma) (Scorpion 4) (set 4)
+sc4r2r Reel To Reel (Mazooma) (Scorpion 4) (set 1)
+sc4r66 Route 66 (Mazooma) (Scorpion 4)
+sc4rbanka Royle Banker (Bellfruit) (Scorpion 4) (set 2)
+sc4rbankb Royle Banker (Bellfruit) (Scorpion 4) (set 3)
+sc4rbankc Royle Banker (Bellfruit) (Scorpion 4) (set 4)
+sc4rbank Royle Banker (Bellfruit) (Scorpion 4) (set 1)
+sc4rdraga Red Dragon (011) (Qps) (Scorpion 4) (set 2)
+sc4rdragc Red Dragon (021) (Qps) (Scorpion 4) (set 1)
+sc4rdragf Red Dragon (021) (Qps) (Scorpion 4) (set 2)
+sc4rdrag Red Dragon (011) (Qps) (Scorpion 4) (set 1)
+sc4rdrcla Red Dragon Club (412) (Qps) (Scorpion 4)
+sc4rdrclb Red Dragon Club (411) (Qps) (Scorpion 4) (set 2)
+sc4rdrcl Red Dragon Club (411) (Qps) (Scorpion 4) (set 1)
+sc4redada Red Alert (Dutch) (Bellfruit) (Scorpion 4) (set 2)
+sc4redad Red Alert (Dutch) (Bellfruit) (Scorpion 4) (set 1)
+sc4redsqa Red Square (Mazooma) (Scorpion 4) (set 2)
+sc4redsqb Red Square (Mazooma) (Scorpion 4) (set 3)
+sc4redsqc Red Square (Mazooma) (Scorpion 4) (set 4)
+sc4redsq Red Square (Mazooma) (Scorpion 4) (set 1)
+sc4relcza Reely Crazy (Bellfruit) (Scorpion 4) (set 2)
+sc4relczb Reely Crazy (Bellfruit) (Scorpion 4) (set 3)
+sc4relczc Reely Crazy (Bellfruit) (Scorpion 4) (set 4)
+sc4relcz Reely Crazy (Bellfruit) (Scorpion 4) (set 1)
+sc4revoa Revolver (Mazooma) (Scorpion 4) (set 2)
+sc4revob Revolver (Mazooma) (Scorpion 4) (set 3)
+sc4revoc Revolver (Mazooma) (Scorpion 4) (set 4)
+sc4revod Revolver (Mazooma) (Scorpion 4) (set 5)
+sc4revoe Revolver (Mazooma) (Scorpion 4) (set 6)
+sc4revo Revolver (Mazooma) (Scorpion 4) (set 1)
+sc4rhxa Red Hot X (Mazooma) (Scorpion 4) (set 2)
+sc4rhxb Red Hot X (Mazooma) (Scorpion 4) (set 9)
+sc4rhxcla Red Hot X Club (Mazooma) (Scorpion 4) (set 2)
+sc4rhxclb Red Hot X Club (Mazooma) (Scorpion 4) (set 3)
+sc4rhxclc Red Hot X Club (Mazooma) (Scorpion 4) (set 4)
+sc4rhxcl Red Hot X Club (Mazooma) (Scorpion 4) (set 1)
+sc4rhxc Red Hot X (Mazooma) (Scorpion 4) (set 10)
+sc4rhxcsa Red Hot X Casino (Mazooma) (Scorpion 4) (set 2)
+sc4rhxcsb Red Hot X Casino (Mazooma) (Scorpion 4) (set 3)
+sc4rhxcsc Red Hot X Casino (Mazooma) (Scorpion 4) (set 4)
+sc4rhxcsd Red Hot X Casino (Mazooma) (Scorpion 4) (set 5)
+sc4rhxcse Red Hot X Casino (Mazooma) (Scorpion 4) (set 6)
+sc4rhxcs Red Hot X Casino (Mazooma) (Scorpion 4) (set 1)
+sc4rhxd Red Hot X (Mazooma) (Scorpion 4) (set 3)
+sc4rhxe Red Hot X (Mazooma) (Scorpion 4) (set 4)
+sc4rhxf Red Hot X (Mazooma) (Scorpion 4) (set 11)
+sc4rhxg Red Hot X (Mazooma) (Scorpion 4) (set 12)
+sc4rhxh Red Hot X (Mazooma) (Scorpion 4) (set 13)
+sc4rhxi Red Hot X (Mazooma) (Scorpion 4) (set 14)
+sc4rhxj Red Hot X (Mazooma) (Scorpion 4) (set 5)
+sc4rhxl Red Hot X (Mazooma) (Scorpion 4) (set 7)
+sc4rhxm Red Hot X (Mazooma) (Scorpion 4) (set 8)
+sc4rhxn Red Hot X (Mazooma) (Scorpion 4) (set 15)
+sc4rhxo Red Hot X (Mazooma) (Scorpion 4) (set 16)
+sc4rhxp Red Hot X (Mazooma) (Scorpion 4) (set 17)
+sc4rhxq Red Hot X (Mazooma) (Scorpion 4) (set 18)
+sc4rhx Red Hot X (Mazooma) (Scorpion 4) (set 1)
+sc4rhxr Red Hot X (Mazooma) (Scorpion 4) (set 19)
+sc4rhxs Red Hot X (Mazooma) (Scorpion 4) (set 20)
+sc4rhxt Red Hot X (Mazooma) (Scorpion 4) (set 21)
+sc4rhxu Red Hot X (Mazooma) (Scorpion 4) (set 22)
+sc4rhxv Red Hot X (Mazooma) (Scorpion 4) (set 23)
+sc4rhxw Red Hot X (Mazooma) (Scorpion 4) (set 24)
+sc4richa Rich Geezer (Bellfruit) (Scorpion 4) (set 2)
+sc4richb Rich Geezer (Bellfruit) (Scorpion 4) (set 3)
+sc4richc Rich Geezer (Bellfruit) (Scorpion 4) (set 4)
+sc4richd Rich Geezer (Bellfruit) (Scorpion 4) (set 5)
+sc4riche Rich Geezer (Bellfruit) (Scorpion 4) (set 6)
+sc4richf Rich Geezer (Bellfruit) (Scorpion 4) (set 7)
+sc4richg Rich Geezer (Bellfruit) (Scorpion 4) (set 8)
+sc4richh Rich Geezer (Bellfruit) (Scorpion 4) (set 9)
+sc4richi Rich Geezer (Bellfruit) (Scorpion 4) (set 10)
+sc4richj Rich Geezer (Bellfruit) (Scorpion 4) (set 11)
+sc4richk Rich Geezer (Bellfruit) (Scorpion 4) (set 12)
+sc4richl Rich Geezer (Bellfruit) (Scorpion 4) (set 13)
+sc4rich Rich Geezer (Bellfruit) (Scorpion 4) (set 1)
+sc4rio Rio Grande (Dutch) (Bellfruit) (Scorpion 4)
+sc4rmoa Roll Me Over Casino (Bellfruit) (Scorpion 4) (set 2)
+sc4rmo Roll Me Over Casino (Bellfruit) (Scorpion 4) (set 1)
+sc4rogdsa Rogan Dosh (Qps) (Scorpion 4) (set 2)
+sc4rogdsb Rogan Dosh (Qps) (Scorpion 4) (set 3)
+sc4rogdsc Rogan Dosh (Qps) (Scorpion 4) (set 4)
+sc4rogdsd Rogan Dosh (v2.0) (Qps) (Scorpion 4) (set 1)
+sc4rogdse Rogan Dosh (v1.6) (Qps) (Scorpion 4)
+sc4rogdsf Rogan Dosh (v2.0) (Qps) (Scorpion 4) (set 2)
+sc4rogdsg Rogan Dosh (v2.1) (Qps) (Scorpion 4)
+sc4rogds Rogan Dosh (Qps) (Scorpion 4) (set 1)
+sc4roksca Rocket Science (011) (Qps) (Scorpion 4) (set 1)
+sc4rokscb Rocket Science (V1.1) (Qps) (Scorpion 4) (set 2)
+sc4rokscc Rocket Science (011) (Qps) (Scorpion 4) (set 2)
+sc4roksc Rocket Science (V1.1) (Qps) (Scorpion 4) (set 1)
+sc4rolloa Rollover Jackpot (PR7002) (Mazooma) (Scorpion 4) (set 2)
+sc4rollob Rollover Jackpot (PR7032) (Mazooma) (Scorpion 4) (set 1)
+sc4rolloc Rollover Jackpot (PR7002) (Mazooma) (Scorpion 4) (set 3)
+sc4rollod Rollover Jackpot (PR7002) (Mazooma) (Scorpion 4) (set 4)
+sc4rolloe Rollover Jackpot (PR7032) (Mazooma) (Scorpion 4) (set 2)
+sc4rollof Rollover Jackpot (PR7032) (Mazooma) (Scorpion 4) (set 3)
+sc4rollo Rollover Jackpot (PR7002) (Mazooma) (Scorpion 4) (set 1)
+sc4rostsa Ronnie O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 4) (set 2)
+sc4rostsb Ronnie O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 4) (set 3)
+sc4rostsc Ronnie O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 4) (set 4)
+sc4rostsd Ronnie O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 4) (set 5)
+sc4rostse Ronnie O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 4) (set 6)
+sc4rostsf Ronnie O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 4) (set 7)
+sc4rostsg Ronnie O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 4) (set 8)
+sc4rosts Ronnie O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 4) (set 1)
+sc4rotca Return Of The Count (Mazooma) (Scorpion 4) (set 2)
+sc4rotcb Return Of The Count (Mazooma) (Scorpion 4) (set 3)
+sc4rotcc Return Of The Count (Mazooma) (Scorpion 4) (set 4)
+sc4rotcd Return Of The Count (Mazooma) (Scorpion 4) (set 5)
+sc4rotc Return Of The Count (Mazooma) (Scorpion 4) (set 1)
+sc4rovrta Rovers Return (Mazooma) (Scorpion 4) (set 2)
+sc4rovrtb Rovers Return (Mazooma) (Scorpion 4) (set 3)
+sc4rovrtc Rovers Return (Mazooma) (Scorpion 4) (set 4)
+sc4rovrtd Rovers Return (Mazooma) (Scorpion 4) (set 5)
+sc4rovrte Rovers Return (Mazooma) (Scorpion 4) (set 6)
+sc4rovrt Rovers Return (Mazooma) (Scorpion 4) (set 1)
+sc4roylea Royle Family (Bellfruit) (Scorpion 4) (set 2)
+sc4royleb Royle Family (Bellfruit) (Scorpion 4) (set 3)
+sc4roylec Royle Family (Bellfruit) (Scorpion 4) (set 4)
+sc4royled Royle Family (Bellfruit) (Scorpion 4) (set 5)
+sc4roylee Royle Family (Bellfruit) (Scorpion 4) (set 6)
+sc4roylef Royle Family (REV 2) (Bellfruit) (Scorpion 4) (set 1)
+sc4royleg Royle Family (REV 2) (Bellfruit) (Scorpion 4) (set 2)
+sc4royleh Royle Family (Bellfruit) (Scorpion 4) (set 7)
+sc4roylei Royle Family (Bellfruit) (Scorpion 4) (set 8)
+sc4roylej Royle Family (REV 2) (Bellfruit) (Scorpion 4) (set 3)
+sc4roylek Royle Family (REV 2) (Bellfruit) (Scorpion 4) (set 4)
+sc4roylel Royle Family (REV 2) (Bellfruit) (Scorpion 4) (set 5)
+sc4roylem Royle Family (REV 2) (Bellfruit) (Scorpion 4) (set 6)
+sc4royle Royle Family (Bellfruit) (Scorpion 4) (set 1)
+sc4rta Rolling Thunder (Mazooma) (Scorpion 4) (set 2)
+sc4rtb Rolling Thunder (Mazooma) (Scorpion 4) (set 3)
+sc4rtclba Rolling Thunder Club (Mazooma) (Scorpion 4) (set 2)
+sc4rtclb Rolling Thunder Club (Mazooma) (Scorpion 4) (set 1)
+sc4rtc Rolling Thunder (Mazooma) (Scorpion 4) (set 4)
+sc4rtd Rolling Thunder (Mazooma) (Scorpion 4) (set 5)
+sc4rt Rolling Thunder (Mazooma) (Scorpion 4) (set 1)
+sc4rttta Rise To The Top (Mazooma) (Scorpion 4) (set 2)
+sc4rtttb Rise To The Top (Mazooma) (Scorpion 4) (set 3)
+sc4rtttc Rise To The Top (Mazooma) (Scorpion 4) (set 4)
+sc4rtttd Rise To The Top (Mazooma) (Scorpion 4) (set 5)
+sc4rttte Rise To The Top (Mazooma) (Scorpion 4) (set 6)
+sc4rttt Rise To The Top (Mazooma) (Scorpion 4) (set 1)
+sc4rvlnx Revolution The Next (Dutch) (Bellfruit) (Scorpion 4)
+sc4rvl Revolution (Dutch) (Bellfruit) (Scorpion 4)
+sc4s16a Section 16 (Mazooma) (Scorpion 4) (set 2)
+sc4s16 Section 16 (Mazooma) (Scorpion 4) (set 1)
+sc4s2k Sinbad 2000 (German) (Nova) (Scorpion 4)
+sc4s6ca Super 6 Club (Bellfruit) (Scorpion 4) (set 1)
+sc4s6cb Super 6 Club (65% Fixed) (Bellfruit) (Scorpion 4) (set 2)
+sc4s6cc Super 6 Club (Bellfruit) (Scorpion 4) (set 2)
+sc4s6cd Super 6 Club (Bellfruit) (Scorpion 4) (set 3)
+sc4s6ce Super 6 Club (Bellfruit) (Scorpion 4) (set 4)
+sc4s6cf Super 6 Club (Bellfruit) (Scorpion 4) (set 5)
+sc4s6c Super 6 Club (65% Fixed) (Bellfruit) (Scorpion 4) (set 1)
+sc4sacea Space Ace (Qps) (Scorpion 4) (set 2)
+sc4sace Space Ace (Qps) (Scorpion 4) (set 1)
+sc4saheda Streaks Ahead (Qps) (Scorpion 4) (set 2)
+sc4sahedb Streaks Ahead (Qps) (Scorpion 4) (set 3)
+sc4sahed Streaks Ahead (Qps) (Scorpion 4) (set 1)
+sc4sbusta Space Buster (Qps) (Scorpion 4) (set 2)
+sc4sbust Space Buster (Qps) (Scorpion 4) (set 1)
+sc4sdra Super Diamonds & Rubies SP98 (PR6921) (Bellfruit) (Scorpion 4) (set 1)
+sc4sdrb Super Diamonds & Rubies (PR6921) (Bellfruit) (Scorpion 4) (set 2)
+sc4sdrc Super Diamonds & Rubies SP98 (PR6921) (Bellfruit) (Scorpion 4) (set 2)
+sc4sdr Super Diamonds & Rubies (PR6921) (Bellfruit) (Scorpion 4) (set 1)
+sc4sfa Street Fighter (Mazooma) (Scorpion 4) (set 2)
+sc4sfb Street Fighter (Mazooma) (Scorpion 4) (set 3)
+sc4sfc Street Fighter (Mazooma) (Scorpion 4) (set 4)
+sc4sfd Street Fighter (Mazooma) (Scorpion 4) (set 5)
+sc4sf Street Fighter (Mazooma) (Scorpion 4) (set 1)
+sc4showta Showtime (Bellfruit) (Scorpion 4) (set 2)
+sc4showtb Showtime (Bellfruit) (Scorpion 4) (set 3)
+sc4showtc Showtime (Bellfruit) (Scorpion 4) (set 4)
+sc4showtd Showtime (Bellfruit) (Scorpion 4) (set 5)
+sc4showte Showtime (Bellfruit) (Scorpion 4) (set 6)
+sc4showtf Showtime (Bellfruit) (Scorpion 4) (set 7)
+sc4showt Showtime (Bellfruit) (Scorpion 4) (set 1)
+sc4sidspa Side Splitter (Mazooma) (Scorpion 4) (set 2)
+sc4sidspb Side Splitter (Mazooma) (Scorpion 4) (set 3)
+sc4sidspc Side Splitter (Mazooma) (Scorpion 4) (set 4)
+sc4sidsp Side Splitter (Mazooma) (Scorpion 4) (set 1)
+sc4sirpza Sir Prize (PR7079, SIRP) (Mazooma) (Scorpion 4) (set 1)
+sc4sirpzb Sir Prize (PR7079, SIRP) (Mazooma) (Scorpion 4) (set 2)
+sc4slada Snakes & Ladders (Bellfruit) (Scorpion 4) (set 2)
+sc4sladb Snakes & Ladders (Bellfruit) (Scorpion 4) (set 3)
+sc4sladc Snakes & Ladders (Bellfruit) (Scorpion 4) (set 4)
+sc4sladd Snakes & Ladders (Bellfruit) (Scorpion 4) (set 5)
+sc4slade Snakes & Ladders (Bellfruit) (Scorpion 4) (set 6)
+sc4sladf Snakes & Ladders (Bellfruit) (Scorpion 4) (set 7)
+sc4sladg Snakes & Ladders (Bellfruit) (Scorpion 4) (set 8)
+sc4sladh Snakes & Ladders (Bellfruit) (Scorpion 4) (set 9)
+sc4slad Snakes & Ladders (Bellfruit) (Scorpion 4) (set 1)
+sc4slca Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 8)
+sc4slcb Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 2)
+sc4slcc Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 3)
+sc4slcd Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 9)
+sc4slce Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 4)
+sc4slcf Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 10)
+sc4slcg Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 11)
+sc4slch Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 12)
+sc4slci Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 5)
+sc4slcj Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 13)
+sc4slck Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 14)
+sc4slcl Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 15)
+sc4slcm Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 6)
+sc4slcn Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 7)
+sc4slc Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 1)
+sc4sliha Some Like It Hot (Mazooma) (Scorpion 4) (set 2)
+sc4slihb Some Like It Hot (Mazooma) (Scorpion 4) (set 3)
+sc4slihc Some Like It Hot (Mazooma) (Scorpion 4) (set 4)
+sc4slihd Some Like It Hot (Mazooma) (Scorpion 4) (set 5)
+sc4slihe Some Like It Hot (Mazooma) (Scorpion 4) (set 6)
+sc4slih Some Like It Hot (Mazooma) (Scorpion 4) (set 1)
+sc4smk7 Smoking 7's (Bellfruit) (Scorpion 4)
+sc4solgla Solid Gold (Bellfruit) (Scorpion 4) (set 2)
+sc4solglb Solid Gold (Bellfruit) (Scorpion 4) (set 3)
+sc4solglc Solid Gold (Bellfruit) (Scorpion 4) (set 4)
+sc4solgl Solid Gold (Bellfruit) (Scorpion 4) (set 1)
+sc4sparka South Park (BFM) (Scorpion 4) (set 2)
+sc4sparkb South Park (BFM) (Scorpion 4) (set 3)
+sc4sparkc South Park (BFM) (Scorpion 4) (set 4)
+sc4sparkd South Park (BFM) (Scorpion 4) (set 5)
+sc4sparke South Park (BFM) (Scorpion 4) (set 6)
+sc4spark South Park (BFM) (Scorpion 4) (set 1)
+sc4spicea Spice It Up (Bellfruit) (Scorpion 4) (set 2)
+sc4spiceb Spice It Up (Bellfruit) (Scorpion 4) (set 3)
+sc4spicec Spice It Up (Bellfruit) (Scorpion 4) (set 4)
+sc4spice Spice It Up (Bellfruit) (Scorpion 4) (set 1)
+sc4splgba Splash & Grab (Mazooma) (Scorpion 4) (set 2)
+sc4splgb Splash & Grab (Mazooma) (Scorpion 4) (set 1)
+sc4spred Spread Your Bet (Mazooma) (Scorpion 4)
+sc4sprng Highly Sprung (Mazooma) (Scorpion 4)
+sc4srra Snake Rattle 'n' Roll (Bellfruit) (Scorpion 4) (set 2)
+sc4srrb Snake Rattle 'n' Roll (Bellfruit) (Scorpion 4) (set 3)
+sc4srrcaa Shake Rattle Roll Casino (Mazooma) (Scorpion 4) (set 6)
+sc4srrcab Shake Rattle Roll Casino (Mazooma) (Scorpion 4) (set 7)
+sc4srrcac Shake Rattle Roll Casino (Mazooma) (Scorpion 4) (set 8)
+sc4srrcad Shake Rattle Roll Casino (Mazooma) (Scorpion 4) (set 9)
+sc4srrcae Shake Rattle Roll Casino (Mazooma) (Scorpion 4) (set 10)
+sc4srrca Shake Rattle Roll Casino (Mazooma) (Scorpion 4) (set 5)
+sc4srrc Snake Rattle 'n' Roll (Bellfruit) (Scorpion 4) (set 4)
+sc4srrmza Shake Rattle Roll Casino (Mazooma) (Scorpion 4) (set 1)
+sc4srrmzb Shake Rattle Roll Casino (Mazooma) (Scorpion 4) (set 2)
+sc4srrmzc Shake Rattle Roll Casino (Mazooma) (Scorpion 4) (set 3)
+sc4srrmzd Shake Rattle Roll Arcade (Mazooma) (Scorpion 4) (set 1)
+sc4srrmze Shake Rattle Roll Casino (Mazooma) (Scorpion 4) (set 4)
+sc4srrmzf Shake Rattle Roll Arcade (Mazooma) (Scorpion 4) (set 2)
+sc4srrmzg Shake Rattle Roll Arcade (Mazooma) (Scorpion 4) (set 3)
+sc4srrmzh Shake Rattle Roll Arcade (Mazooma) (Scorpion 4) (set 4)
+sc4srrmzi Shake Rattle Roll Arcade (Mazooma) (Scorpion 4) (set 5)
+sc4srrmzj Shake Rattle Roll Arcade (Mazooma) (Scorpion 4) (set 6)
+sc4srrmzk Shake Rattle Roll Arcade (Mazooma) (Scorpion 4) (set 7)
+sc4srrmzl Shake Rattle Roll Arcade (Mazooma) (Scorpion 4) (set 8)
+sc4srrmzm Shake Rattle Roll Arcade (Mazooma) (Scorpion 4) (set 9)
+sc4srrmz Shake Rattle Roll (Mazooma) (Scorpion 4) (Top Box)
+sc4srr Snake Rattle 'n' Roll (Bellfruit) (Scorpion 4) (set 1)
+sc4sslama Super Slam (Bellfruit) (Scorpion 4) (set 2)
+sc4sslam Super Slam (Bellfruit) (Scorpion 4) (set 1)
+sc4staga Stag Night (Bellfruit) (Scorpion 4) (set 2)
+sc4stag Stag Night (Bellfruit) (Scorpion 4) (set 1)
+sc4starpa Starprize (Bellfruit) (Scorpion 4) (set 2)
+sc4starpb Starprize (Bellfruit) (Scorpion 4) (set 3)
+sc4starpc Starprize (Bellfruit) (Scorpion 4) (set 4)
+sc4starpd Starprize (Bellfruit) (Scorpion 4) (set 5)
+sc4starpe Starprize (Bellfruit) (Scorpion 4) (set 6)
+sc4starpf Starprize (Bellfruit) (Scorpion 4) (set 7)
+sc4starpg Starprize (Bellfruit) (Scorpion 4) (set 8)
+sc4starph Starprize (Bellfruit) (Scorpion 4) (set 9)
+sc4starpi Starprize (Bellfruit) (Scorpion 4) (set 10)
+sc4starpj Starprize (Bellfruit) (Scorpion 4) (set 11)
+sc4starpk Starprize (Bellfruit) (Scorpion 4) (set 12)
+sc4starp Starprize (Bellfruit) (Scorpion 4) (set 1)
+sc4stirca Stir Crazy (Mazooma) (Scorpion 4) (set 2)
+sc4stircb Stir Crazy (Mazooma) (Scorpion 4) (set 3)
+sc4stircc Stir Crazy (Mazooma) (Scorpion 4) (set 4)
+sc4stircd Stir Crazy (Mazooma) (Scorpion 4) (set 5)
+sc4stirce Stir Crazy (Mazooma) (Scorpion 4) (set 6)
+sc4stircf Stir Crazy (Mazooma) (Scorpion 4) (set 7)
+sc4stircg Stir Crazy (Mazooma) (Scorpion 4) (set 8)
+sc4stirch Stir Crazy (Mazooma) (Scorpion 4) (set 9)
+sc4stirci Stir Crazy (Mazooma) (Scorpion 4) (set 10)
+sc4stircj Stir Crazy (Mazooma) (Scorpion 4) (set 11)
+sc4stirc Stir Crazy (Mazooma) (Scorpion 4) (set 1)
+sc4stla The Sky's The Limit (Bellfruit) (Scorpion 4) (set 2)
+sc4stlb The Sky's The Limit (Bellfruit) (Scorpion 4) (set 3)
+sc4stlc The Sky's The Limit (Bellfruit) (Scorpion 4) (set 4)
+sc4stld The Sky's The Limit (Bellfruit) (Scorpion 4) (set 5)
+sc4stle The Sky's The Limit (Bellfruit) (Scorpion 4) (set 6)
+sc4stlf The Sky's The Limit (Bellfruit) (Scorpion 4) (set 7)
+sc4stlg The Sky's The Limit (Bellfruit) (Scorpion 4) (set 8)
+sc4stl The Sky's The Limit (Bellfruit) (Scorpion 4) (set 1)
+sc4strbra Stars 'n' Bars Arcade (PR1263) (Dutch) (Bellfruit) (Scorpion 4) (set 1)
+sc4strbrb Stars 'n' Bars (PR1219) (Dutch) (Bellfruit) (Scorpion 4) (set 2)
+sc4strbrc Stars 'n' Bars Arcade (PR1263) (Dutch) (Bellfruit) (Scorpion 4) (set 2)
+sc4strbrd Stars 'n' Bars Arcade (PR1263) (Dutch) (Bellfruit) (Scorpion 4) (set 3)
+sc4strbr Stars 'n' Bars (PR1219) (Dutch) (Bellfruit) (Scorpion 4) (set 1)
+sc4strka The Streak (Mazooma) (Scorpion 4) (set 2)
+sc4strkb The Streak (Mazooma) (Scorpion 4) (set 3)
+sc4strkc The Streak (Mazooma) (Scorpion 4) (set 4)
+sc4strkd The Streak (Mazooma) (Scorpion 4) (set 5)
+sc4strke The Streak (Mazooma) (Scorpion 4) (set 6)
+sc4strkf The Streak (Mazooma) (Scorpion 4) (set 7)
+sc4strkg The Streak (Mazooma) (Scorpion 4) (set 8)
+sc4strkh The Streak (Mazooma) (Scorpion 4) (set 9)
+sc4strki The Streak (Mazooma) (Scorpion 4) (set 10)
+sc4strkj The Streak (Mazooma) (Scorpion 4) (set 11)
+sc4strkk The Streak (Mazooma) (Scorpion 4) (set 12)
+sc4strk The Streak (Mazooma) (Scorpion 4) (set 1)
+sc4strxa Strike X (Bellfruit) (Scorpion 4) (set 2)
+sc4strxb Strike X (Bellfruit) (Scorpion 4) (set 3)
+sc4strxc Strike X (Bellfruit) (Scorpion 4) (set 4)
+sc4strx Strike X (Bellfruit) (Scorpion 4) (set 1)
+sc4sumita Summit Up (Mazooma) (Scorpion 4) (set 2)
+sc4sumitb Summit Up (Mazooma) (Scorpion 4) (set 3)
+sc4sumitc Summit Up (Mazooma) (Scorpion 4) (set 4)
+sc4sumit Summit Up (Mazooma) (Scorpion 4) (set 1)
+sc4supsta Super Streax (Mazooma) (Scorpion 4) (set 2)
+sc4supst Super Streax (Mazooma) (Scorpion 4) (set 1)
+sc4suscla Suits U Sir Club (Qps) (Scorpion 4) (set 4)
+sc4susclb Suits U Sir Club (Qps) (Scorpion 4) (set 2)
+sc4susclc Suits U Sir Club (Qps) (Scorpion 4) (set 3)
+sc4suscl Suits U Sir Club (Qps) (Scorpion 4) (set 1)
+sc4susc Suits U Sir (Qps) (Scorpion 4) (set 2)
+sc4susf Suits U Sir (Qps) (Scorpion 4) (set 3)
+sc4susg Suits U Sir (Qps) (Scorpion 4) (set 4)
+sc4sush Suits U Sir (Qps) (Scorpion 4) (set 5)
+sc4susi Suits U Sir (Qps) (Scorpion 4) (set 6)
+sc4susj Suits U Sir (Qps) (Scorpion 4) (set 7)
+sc4susk Suits U Sir (Qps) (Scorpion 4) (set 8)
+sc4sus Suits U Sir (Qps) (Scorpion 4) (set 1)
+sc4swbaka Switch Back (Mazooma) (Scorpion 4) (set 2)
+sc4swbakb Switch Back (Mazooma) (Scorpion 4) (set 3)
+sc4swbakc Switch Back (Mazooma) (Scorpion 4) (set 4)
+sc4swbak Switch Back (Mazooma) (Scorpion 4) (set 1)
+sc4swywma Spin When Your Winning (Mazooma) (Scorpion 4) (set 2)
+sc4swywmb Spin When Your Winning (Mazooma) (Scorpion 4) (set 3)
+sc4swywmc Spin When Your Winning (Mazooma) (Scorpion 4) (set 4)
+sc4swywmd Spin When Your Winning (Mazooma) (Scorpion 4) (set 5)
+sc4swywme Spin When Your Winning (Mazooma) (Scorpion 4) (set 6)
+sc4swywmf Spin When Your Winning (Mazooma) (Scorpion 4) (set 7)
+sc4swywmg Spin When Your Winning (Mazooma) (Scorpion 4) (set 8)
+sc4swywm Spin When Your Winning (Mazooma) (Scorpion 4) (set 1)
+sc4taekwa Tae Kwon Dough (Qps) (Scorpion 4) (set 2)
+sc4taekwb Tae Kwon Dough (Qps) (Scorpion 4) (set 3)
+sc4taekwc Tae Kwon Dough (Qps) (Scorpion 4) (set 8)
+sc4taekwd Tae Kwon Dough (Qps) (Scorpion 4) (set 9)
+sc4taekwe Tae Kwon Dough (Qps) (Scorpion 4) (set 10)
+sc4taekwf Tae Kwon Dough (Qps) (Scorpion 4) (set 11)
+sc4taekwg Tae Kwon Dough (Qps) (Scorpion 4) (set 4)
+sc4taekwh Tae Kwon Dough (Qps) (Scorpion 4) (set 5)
+sc4taekwi Tae Kwon Dough (Qps) (Scorpion 4) (set 6)
+sc4taekwj Tae Kwon Dough (Qps) (Scorpion 4) (set 7)
+sc4taekw Tae Kwon Dough (Qps) (Scorpion 4) (set 1)
+sc4takcla Take Note Club 500 (Bellfruit) (Scorpion 4)
+sc4takclb Take Note Club (Ferry) (Bellfruit) (Scorpion 4) (set 1)
+sc4takclc Take Note Club (Ferry) (Bellfruit) (Scorpion 4) (set 2)
+sc4takcld Take Note Club (Bellfruit) (Scorpion 4) (set 2)
+sc4takcle Take Note Club (Ferry) (Bellfruit) (Scorpion 4) (set 3)
+sc4takclf Take Note Club (Ferry) (Bellfruit) (Scorpion 4) (set 4)
+sc4takclg Take Note Club (Bellfruit) (Scorpion 4) (set 5)
+sc4takclh Take Note Club (Bellfruit) (Scorpion 4) (set 6)
+sc4takcli Take Note Club (Bellfruit) (Scorpion 4) (set 3)
+sc4takclj Take Note Club (Bellfruit) (Scorpion 4) (set 4)
+sc4takcl Take Note Club (Bellfruit) (Scorpion 4) (set 1)
+sc4taknta Take Note (Bellfruit) (Scorpion 4) (set 2)
+sc4taknt Take Note (Bellfruit) (Scorpion 4) (set 1)
+sc4tbanaa Top Banana (Bellfruit) (Scorpion 4) (set 2)
+sc4tbana Top Banana (Bellfruit) (Scorpion 4) (set 1)
+sc4tbox Golden X (Mazooma) (PR2056, TBOX) (Scorpion 4) (Top Box, set 4)
+sc4tempta Temptation (Bellfruit) (Scorpion 4) (set 2)
+sc4temptb Temptation (Bellfruit) (Scorpion 4) (set 3)
+sc4temptc Temptation (Bellfruit) (Scorpion 4) (set 4)
+sc4temptd Temptation (Bellfruit) (Scorpion 4) (set 5)
+sc4tempte Temptation (Bellfruit) (Scorpion 4) (set 6)
+sc4temptf Temptation (Bellfruit) (Scorpion 4) (set 7)
+sc4temptg Temptation (Bellfruit) (Scorpion 4) (set 8)
+sc4tempt Temptation (Bellfruit) (Scorpion 4) (set 1)
+sc4tetria Tetris (Mazooma) (Scorpion 4) (set 2)
+sc4tetrib Tetris (Mazooma) (Scorpion 4) (set 3)
+sc4tetric Tetris (Mazooma) (Scorpion 4) (set 4)
+sc4tetrid Tetris (Mazooma) (Scorpion 4) (set 5)
+sc4tetrie Tetris (Mazooma) (Scorpion 4) (set 6)
+sc4tetrif Tetris (Mazooma) (Scorpion 4) (set 7)
+sc4tetrig Tetris (Mazooma) (Scorpion 4) (set 8)
+sc4tetrih Tetris (Mazooma) (Scorpion 4) (set 9)
+sc4tetrii Tetris (Mazooma) (Scorpion 4) (set 10)
+sc4tetrij Tetris (Mazooma) (Scorpion 4) (set 11)
+sc4tetrik Tetris (Mazooma) (Scorpion 4) (set 12)
+sc4tetri Tetris (Mazooma) (Scorpion 4) (set 1)
+sc4tfclba Tutti Frutti Club (Bellfruit) (Scorpion 4) (set 2)
+sc4tfclb Tutti Frutti Club (Bellfruit) (Scorpion 4) (set 1)
+sc4tgeara Top Gears (Mazooma) (Scorpion 4) (set 2)
+sc4tgearb Top Gears (Mazooma) (Scorpion 4) (set 3)
+sc4tgearc Top Gears (Mazooma) (Scorpion 4) (set 4)
+sc4tgeard Top Gears (Mazooma) (Scorpion 4) (set 5)
+sc4tgeare Top Gears (Mazooma) (Scorpion 4) (set 6)
+sc4tgearf Top Gears (Mazooma) (Scorpion 4) (set 7)
+sc4tgearg Top Gears (Mazooma) (Scorpion 4) (set 8)
+sc4tgear Top Gears (Mazooma) (Scorpion 4) (set 1)
+sc4tic2a Tic Tac Two Casino (Mazooma) (Scorpion 4) (set 2)
+sc4tic2b Tic Tac Two Casino (Mazooma) (Scorpion 4) (set 3)
+sc4tic2c Tic Tac Two Casino (Mazooma) (Scorpion 4) (set 4)
+sc4tic2d Tic Tac Two Casino (Mazooma) (Scorpion 4) (set 5)
+sc4tic2e Tic Tac Two Casino (Mazooma) (Scorpion 4) (set 6)
+sc4tic2f Tic Tac Two Casino (Mazooma) (Scorpion 4) (set 7)
+sc4tic2g Tic Tac Two Casino (Mazooma) (Scorpion 4) (set 8)
+sc4tic2h Tic Tac Two Casino Arcade (Mazooma) (Scorpion 4) (set 4)
+sc4tic2i Tic Tac Two Casino Arcade (Mazooma) (Scorpion 4) (set 1)
+sc4tic2j Tic Tac Two Casino Arcade (Mazooma) (Scorpion 4) (set 2)
+sc4tic2k Tic Tac Two Casino Arcade (Mazooma) (Scorpion 4) (set 3)
+sc4tic2l Tic Tac Two Casino Arcade (Mazooma) (Scorpion 4) (set 5)
+sc4tic2m Tic Tac Two Casino Arcade (Mazooma) (Scorpion 4) (set 6)
+sc4tic2n Tic Tac Two Casino (Mazooma) (Scorpion 4) (set 9)
+sc4tic2o Tic Tac Two Casino (Mazooma) (Scorpion 4) (set 10)
+sc4tic2 Tic Tac Two Casino (Mazooma) (Scorpion 4) (set 1)
+sc4ticlba Treasure Island Club (Bellfruit) (Scorpion 4) (set 1)
+sc4ticlbb Treasure Island Club (Fixed 65%) (Bellfruit) (Scorpion 4) (set 2)
+sc4ticlbc Treasure Island Club (Bellfruit) (Scorpion 4) (set 2)
+sc4ticlbd Treasure Island Club (Bellfruit) (Scorpion 4) (set 3)
+sc4ticlb Treasure Island Club (Fixed 65%) (Bellfruit) (Scorpion 4) (set 1)
+sc4tload Top Loader (Mazooma) (Scorpion 4)
+sc4tpshta Top Of The Shots (Mazooma) (Scorpion 4) (set 2)
+sc4tpshtb Top Of The Shots (Mazooma) (Scorpion 4) (set 3)
+sc4tpshtc Top Of The Shots (Mazooma) (Scorpion 4) (set 4)
+sc4tpshtd Top Of The Shots (Mazooma) (Scorpion 4) (set 5)
+sc4tpshte Top Of The Shots (Mazooma) (Scorpion 4) (set 6)
+sc4tpshtf Top Of The Shots (Mazooma) (Scorpion 4) (set 7)
+sc4tpshtg Top Of The Shots (Mazooma) (Scorpion 4) (set 8)
+sc4tpsht Top Of The Shots (Mazooma) (Scorpion 4) (set 1)
+sc4traila Trailblazer (Mazooma) (Scorpion 4) (set 2)
+sc4trailb Trailblazer (Mazooma) (Scorpion 4) (set 3)
+sc4trailc Trailblazer (Mazooma) (Scorpion 4) (set 4)
+sc4trail Trailblazer (Mazooma) (Scorpion 4) (set 1)
+sc4tri7a Triple 7's (Bellfruit) (Scorpion 4) (Top Box, set 2)
+sc4tri7b Triple 7's Arcade (Bellfruit) (Scorpion 4) (set 1)
+sc4tri7c Triple 7's Arcade (Bellfruit) (Scorpion 4) (set 2)
+sc4tri7d Triple 7's Arcade (Bellfruit) (Scorpion 4) (set 3)
+sc4tri7e Triple 7's Arcade (Bellfruit) (Scorpion 4) (set 4)
+sc4tri7g Triple 7's (Bellfruit) (Scorpion 4) (set 2)
+sc4tri7h Triple 7's (Bellfruit) (Scorpion 4) (set 3)
+sc4tri7i Triple 7's (Bellfruit) (Scorpion 4) (set 4)
+sc4tri7j Triple 7's (Bellfruit) (Scorpion 4) (set 5)
+sc4tri7k Triple 7's (Bellfruit) (Scorpion 4) (set 6)
+sc4tri7l Triple 7's (Bellfruit) (Scorpion 4) (set 7)
+sc4tri7m Triple 7's (Bellfruit) (Scorpion 4) (Top Box, set 3)
+sc4tri7n Triple 7's (Bellfruit) (Scorpion 4) (Top Box, set 4)
+sc4tri7o Triple 7's (Bellfruit) (Scorpion 4) (set 8)
+sc4tri7p Triple 7's (Bellfruit) (Scorpion 4) (set 9)
+sc4tri7q Triple 7's (Bellfruit) (Scorpion 4) (set 10)
+sc4tri7r Triple 7's (Bellfruit) (Scorpion 4) (set 11)
+sc4tri7s Triple 7's (Bellfruit) (Scorpion 4) (set 12)
+sc4tri7t Triple 7's (Bellfruit) (Scorpion 4) (set 13)
+sc4tri7u Triple 7's (Bellfruit) (Scorpion 4) (set 14)
+sc4tri7v Triple 7's (Bellfruit) (Scorpion 4) (Top Box, set 5)
+sc4tri7w Triple 7's (Bellfruit) (Scorpion 4) (Top Box, set 6)
+sc4tridna The Trident (Mazooma) (Scorpion 4) (set 2)
+sc4tridn The Trident (Mazooma) (Scorpion 4) (set 1)
+sc4trista Triple Streak (PR2188) (Mazooma) (Scorpion 4) (Top Box, set 2)
+sc4tristb Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 1)
+sc4tristc Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 2)
+sc4tristd Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 3)
+sc4triste Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 4)
+sc4tristf Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 5)
+sc4tristg Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 6)
+sc4tristh Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 7)
+sc4tristi Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 8)
+sc4tristj Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 9)
+sc4tristk Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 10)
+sc4tristl Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 11)
+sc4tristm Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 12)
+sc4tristn Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 13)
+sc4tristo Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 14)
+sc4tristp Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 15)
+sc4tristq Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 16)
+sc4tristr Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 17)
+sc4trists Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 18)
+sc4trist Triple Streak (PR2188) (Mazooma) (Scorpion 4) (Top Box, set 1)
+sc4tristt Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 19)
+sc4tristu Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 20)
+sc4tristv Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 21)
+sc4tristw Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 22)
+sc4tristx Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 23)
+sc4tristy Triple Streak (PR2167) (Mazooma) (Scorpion 4) (set 24)
+sc4tst Scorpion 4 Test Rig (Bellfruit) (Scorpion ?)
+sc4ttomba Treasure Tomb (Bellfruit) (Scorpion 4) (set 2)
+sc4ttombb Treasure Tomb (Bellfruit) (Scorpion 4) (set 3)
+sc4ttombc Treasure Tomb (Bellfruit) (Scorpion 4) (set 4)
+sc4ttomb Treasure Tomb (Bellfruit) (Scorpion 4) (set 1)
+sc4ttpa Take The Piste (Mazooma) (Scorpion 4) (set 2)
+sc4ttpb Take The Piste (Mazooma) (Scorpion 4) (set 3)
+sc4ttpc Take The Piste (Mazooma) (Scorpion 4) (set 4)
+sc4ttpd Take The Piste (Mazooma) (Scorpion 4) (set 5)
+sc4ttpe Take The Piste (Mazooma) (Scorpion 4) (set 6)
+sc4ttpf Take The Piste (Mazooma) (Scorpion 4) (set 7)
+sc4ttpiea Take The Piece (Bellfruit) (PR1734) (Scorpion 4) (set 1)
+sc4ttpieb Take The Piece (Bellfruit) (PR1734) (Scorpion 4) (set 2)
+sc4ttpiec Take The Piece (Bellfruit) (PR1714) (Scorpion 4) (set 2)
+sc4ttpied Take The Piece (Bellfruit) (PR1734) (Scorpion 4) (set 3)
+sc4ttpiee Take The Piece (Bellfruit) (PR1734) (Scorpion 4) (set 4)
+sc4ttpief Take The Piece (Bellfruit) (PR1734) (Scorpion 4) (set 5)
+sc4ttpieg Take The Piece (Bellfruit) (PR1734) (Scorpion 4) (set 6)
+sc4ttpie Take The Piece (Bellfruit) (PR1714) (Scorpion 4) (set 1)
+sc4ttp Take The Piste (Mazooma) (Scorpion 4) (set 1)
+sc4tuba Tubular Bells (Bellfruit) (Scorpion 4) (set 2)
+sc4tubb Tubular Bells (Bellfruit) (Scorpion 4) (set 3)
+sc4tubc Tubular Bells (Bellfruit) (Scorpion 4) (set 4)
+sc4tub Tubular Bells (Bellfruit) (Scorpion 4) (set 1)
+sc4twilt Twilight (Dutch) (Bellfruit) (Scorpion 4)
+sc4typa Take Your Pick (Bellfruit) (Scorpion 4) (set 2)
+sc4typb Take Your Pick (Bellfruit) (Scorpion 4) (set 3)
+sc4typc Take Your Pick (Bellfruit) (Scorpion 4) (set 4)
+sc4typ Take Your Pick (Bellfruit) (Scorpion 4) (set 1)
+sc4ufga Up For Grabs (Mazooma) (Scorpion 4) (set 2)
+sc4ufg Up For Grabs (Mazooma) (Scorpion 4) (set 1)
+sc4ufia Up For It (Bellfruit) (Scorpion 4) (set 2)
+sc4ufib Up For It (Bellfruit) (Scorpion 4) (set 3)
+sc4ufic Up For It (Bellfruit) (Scorpion 4) (set 4)
+sc4ufid Up For It (Bellfruit) (Scorpion 4) (set 5)
+sc4ufi Up For It (Bellfruit) (Scorpion 4) (set 1)
+sc4valnv Valhalla (German) (PR7025, GVAL) (Nova) (Scorpion 4)
+sc4valqp Valhalla (Dutch) (Qps) (Scorpion 4)
+sc4vivama Viva Mexico (Bellfruit) (Scorpion 4) (set 2)
+sc4vivamb Viva Mexico (Bellfruit) (Scorpion 4) (set 3)
+sc4vivamc Viva Mexico (Bellfruit) (Scorpion 4) (set 4)
+sc4vivam Viva Mexico (Bellfruit) (Scorpion 4) (set 1)
+sc4vivcsa Casino Viva Mexico (Bellfruit) (Scorpion 4) (set 2)
+sc4vivcsb Casino Viva Mexico (Bellfruit) (Scorpion 4) (set 3)
+sc4vivcs Casino Viva Mexico (Bellfruit) (Scorpion 4) (set 1)
+sc4vivcsc Casino Viva Mexico (Bellfruit) (Scorpion 4) (set 4)
+sc4vivcsd Casino Viva Mexico (Bellfruit) (Scorpion 4) (set 5)
+sc4vivcse Casino Viva Mexico (Bellfruit) (Scorpion 4) (set 6)
+sc4vivcsf Casino Viva Mexico (Bellfruit) (Scorpion 4) (set 7)
+sc4vivcsg Casino Viva Mexico (Bellfruit) (Scorpion 4) (set 8)
+sc4vmclba Viva Mexico Club (Bellfruit) (Scorpion 4) (set 2)
+sc4vmclbb Viva Mexico Club (Bellfruit) (Scorpion 4) (set 3)
+sc4vmclb Viva Mexico Club (Bellfruit) (Scorpion 4) (set 1)
+sc4vmnva Viva Mexico (Nova) (Scorpion 4) (set 2)
+sc4vmnv Viva Mexico (Nova) (Scorpion 4) (set 1)
+sc4vrgcla Very Rich Geezer Club (Bellfruit) (Scorpion 4) (set 2)
+sc4vrgclb Very Rich Geezer Club (Bellfruit) (Scorpion 4) (set 3)
+sc4vrgclc Very Rich Geezer Club (Bellfruit) (Scorpion 4) (set 4)
+sc4vrgcld Very Rich Geezer Club (Bellfruit) (Scorpion 4) (set 5)
+sc4vrgcle Very Rich Geezer Club (Bellfruit) (Scorpion 4) (set 6)
+sc4vrgclf Very Rich Geezer Club (Bellfruit) (Scorpion 4) (set 7)
+sc4vrgclg Very Rich Geezer Club (Bellfruit) (Scorpion 4) (set 8)
+sc4vrgclh Very Rich Geezer Club (Bellfruit) (Scorpion 4) (set 9)
+sc4vrgcli Very Rich Geezer Club (Bellfruit) (Scorpion 4) (set 10)
+sc4vrgcl Very Rich Geezer Club (Bellfruit) (Scorpion 4) (set 1)
+sc4wadzla Wadzilla (Mazooma) (Scorpion 4) (set 2)
+sc4wadzl Wadzilla (Mazooma) (Scorpion 4) (set 1)
+sc4wag WIN-10-Gain (German) (Nova) (Scorpion 4)
+sc4wawa Wet & Wild (Mazooma) (Scorpion 4) (set 2)
+sc4wawb Wet & Wild (Mazooma) (Scorpion 4) (set 3)
+sc4wawc Wet & Wild (Mazooma) (Scorpion 4) (set 4)
+sc4wawd Wet & Wild (Mazooma) (Scorpion 4) (set 5)
+sc4wawe Wet & Wild (Mazooma) (Scorpion 4) (set 6)
+sc4wawf Wet & Wild (Mazooma) (Scorpion 4) (set 7)
+sc4waw Wet & Wild (Mazooma) (Scorpion 4) (set 1)
+sc4wdwa Who Dares Wins (Bellfruit) (Scorpion 4) (set 2)
+sc4wdwb Who Dares Wins (Bellfruit) (Scorpion 4) (set 3)
+sc4wdwc Who Dares Wins (Bellfruit) (Scorpion 4) (set 4)
+sc4wdwd Who Dares Wins (Bellfruit) (Scorpion 4) (set 5)
+sc4wdwe Who Dares Wins (Bellfruit) (Scorpion 4) (set 6)
+sc4wdwf Who Dares Wins (Bellfruit) (Scorpion 4) (set 7)
+sc4wdwg Who Dares Wins (Bellfruit) (Scorpion 4) (set 8)
+sc4wdwh Who Dares Wins (Bellfruit) (Scorpion 4) (set 9)
+sc4wdwi Who Dares Wins (Bellfruit) (Scorpion 4) (set 10)
+sc4wdwj Who Dares Wins (Bellfruit) (Scorpion 4) (set 11)
+sc4wdw Who Dares Wins (Bellfruit) (Scorpion 4) (set 1)
+sc4wernr Werner (German) (PR7027, GWER) (Nova) (Scorpion 4) (set 1)
+sc4winspa Winning Spin (Bingo V011) (Qps) (Scorpion 4) (set 1)
+sc4winspb Winning Spin (V021) (Qps) (Scorpion 4) (set 1)
+sc4winspc Winning Spin (V031) (Qps) (Scorpion 4) (set 1)
+sc4winspd Winning Spin (Arcade V011) (Qps) (Scorpion 4) (set 1)
+sc4winspe Winning Spin (Bingo V012) (Qps) (Scorpion 4) (set 1)
+sc4winspf Winning Spin (V022) (Qps) (Scorpion 4) (set 1)
+sc4winspg Winning Spin (V032) (Qps) (Scorpion 4) (set 1)
+sc4winsph Winning Spin (Bingo V011) (Qps) (Scorpion 4) (set 2)
+sc4winspi Winning Spin (V021) (Qps) (Scorpion 4) (set 2)
+sc4winspj Winning Spin (V031) (Qps) (Scorpion 4) (set 2)
+sc4winspk Winning Spin (Arcade V011) (Qps) (Scorpion 4) (set 2)
+sc4winspl Winning Spin (Bingo V012) (Qps) (Scorpion 4) (set 2)
+sc4winspm Winning Spin (V022) (Qps) (Scorpion 4) (set 2)
+sc4winspn Winning Spin (V032) (Qps) (Scorpion 4) (set 2)
+sc4winspo Winning Spin (Arcade V061) (Qps) (Scorpion 4) (set 1)
+sc4winspp Winning Spin (Arcade V062) (Qps) (Scorpion 4) (set 1)
+sc4winspq Winning Spin (Bingo V012) (Qps) (Scorpion 4) (set 3)
+sc4winspr Winning Spin (V022) (Qps) (Scorpion 4) (set 3)
+sc4winsps Winning Spin (V032) (Qps) (Scorpion 4) (set 3)
+sc4winspt Winning Spin (Arcade V012) (Qps) (Scorpion 4) (set 1)
+sc4winspu Winning Spin (Arcade V061) (Qps) (Scorpion 4) (set 2)
+sc4winspv Winning Spin (Arcade V062) (Qps) (Scorpion 4) (set 2)
+sc4winsp Winning Spin Top Box (PR2526, WSPT) (Qps) (Scorpion 4) (set 1)
+sc4winspw Winning Spin (Bingo V012) (Qps) (Scorpion 4) (set 4)
+sc4winspx Winning Spin (V022) (Qps) (Scorpion 4) (set 4)
+sc4winspy Winning Spin (V032) (Qps) (Scorpion 4) (set 4)
+sc4winspz Winning Spin (Arcade V012) (Qps) (Scorpion 4) (set 2)
+sc4winxp Win X-plosion (Dutch) (Bellfruit) (Scorpion 4)
+sc4wldbna Wild Bunch (Bellfruit) (Scorpion 4) (set 2)
+sc4wldbnb Wild Bunch (Bellfruit) (Scorpion 4) (set 3)
+sc4wldbnc Wild Bunch (Bellfruit) (Scorpion 4) (set 4)
+sc4wldbnd Wild Bunch (Bellfruit) (Scorpion 4) (set 5)
+sc4wldbne Wild Bunch (Bellfruit) (Scorpion 4) (set 6)
+sc4wldbnf Wild Bunch (Bellfruit) (Scorpion 4) (set 7)
+sc4wldbng Wild Bunch Casino (Bellfruit) (Scorpion 4) (set 1)
+sc4wldbnh Wild Bunch Casino (Bellfruit) (Scorpion 4) (set 2)
+sc4wldbni Wild Bunch (Bellfruit) (Scorpion 4) (set 8)
+sc4wldbnj Wild Bunch (Bellfruit) (Scorpion 4) (set 9)
+sc4wldbnk Wild Bunch (Bellfruit) (Scorpion 4) (set 10)
+sc4wldbnl Wild Bunch Casino (Bellfruit) (Scorpion 4) (set 3)
+sc4wldbnm Wild Bunch Casino (Bellfruit) (Scorpion 4) (set 4)
+sc4wldbnn Wild Bunch (Bellfruit) (Scorpion 4) (set 11)
+sc4wldbno Wild Bunch (Bellfruit) (Scorpion 4) (set 12)
+sc4wldbnp Wild Bunch (Bellfruit) (Scorpion 4) (set 13)
+sc4wldbnq Wild Bunch (Bellfruit) (Scorpion 4) (set 14)
+sc4wldbn Wild Bunch (Bellfruit) (Scorpion 4) (set 1)
+sc4wldjka Wild Jackpots (Mazooma) (Scorpion 4) (set 2)
+sc4wldjkb Wild Jackpots (Mazooma) (Scorpion 4) (set 3)
+sc4wldjkc Wild Jackpots (Mazooma) (Scorpion 4) (set 4)
+sc4wldjkd Wild Jackpots (Mazooma) (Scorpion 4) (set 5)
+sc4wldjke Wild Jackpots (Mazooma) (Scorpion 4) (set 6)
+sc4wldjkf Wild Jackpots (Mazooma) (Scorpion 4) (set 7)
+sc4wldjkg Wild Jackpots (Mazooma) (Scorpion 4) (set 8)
+sc4wldjk Wild Jackpots (Mazooma) (Scorpion 4) (set 1)
+sc4wondwa Wonder Wheel (Bellfruit) (Scorpion 4) (set 2)
+sc4wondw Wonder Wheel (Bellfruit) (Scorpion 4) (set 1)
+sc4wrnlt Werner (German) (PR7027, GWER) (Nova) (Scorpion 4) (set 2)
+sc4wspinb Win Spinner SP Arcade (011) (Qps) (Scorpion 4) (set 1)
+sc4wspinc Win Spinner Arcade (011) (Qps) (Scorpion 4) (set 2)
+sc4wspind Win Spinner SP Arcade (011) (Qps) (Scorpion 4) (set 2)
+sc4wspin Win Spinner Arcade (011) (Qps) (Scorpion 4) (set 1)
+sc4wtca Wild Thing Casino (Mazooma) (Scorpion 4) (set 2)
+sc4wtcb Wild Thing Casino (Mazooma) (Scorpion 4) (set 3)
+sc4wtcc Wild Thing Casino (Mazooma) (Scorpion 4) (set 4)
+sc4wtcd Wild Thing Casino (Mazooma) (Scorpion 4) (set 5)
+sc4wtce Wild Thing Casino (Mazooma) (Scorpion 4) (set 6)
+sc4wtcf Wild Thing Casino (Mazooma) (Scorpion 4) (set 7)
+sc4wtc Wild Thing Casino (Mazooma) (Scorpion 4) (set 1)
+sc4wthnga Wild Thing (Bellfruit) (Scorpion 4) (set 2)
+sc4wthngb Wild Thing (Bellfruit) (Scorpion 4) (set 3)
+sc4wthngc Wild Thing (Bellfruit) (Scorpion 4) (set 4)
+sc4wthng Wild Thing (Bellfruit) (Scorpion 4) (set 1)
+sc4wthnma Wild Thing Casino Arcade (Mazooma) (Scorpion 4) (set 2)
+sc4wthnmb Wild Thing Casino Arcade (Mazooma) (Scorpion 4) (set 3)
+sc4wthnmc Wild Thing Casino Arcade (Mazooma) (Scorpion 4) (set 4)
+sc4wthnmd Wild Thing Casino Arcade (Mazooma) (Scorpion 4) (set 5)
+sc4wthnme Wild Thing Casino Arcade (Mazooma) (Scorpion 4) (set 6)
+sc4wthnmf Wild Thing Casino Arcade (Mazooma) (Scorpion 4) (set 7)
+sc4wthnm Wild Thing Casino Arcade (Mazooma) (Scorpion 4) (set 1)
+sc4wwysa Win When Your Spinning (Bellfruit) (Scorpion 4) (set 2)
+sc4wwys Win When Your Spinning (Bellfruit) (Scorpion 4) (set 1)
+sc4xcash Xtra Cash Casino (Dutch) (Bellfruit) (Scorpion 4)
+sc4xmarka X Marks The Spot (Bellfruit) (Scorpion 4) (set 2)
+sc4xmark X Marks The Spot (Bellfruit) (Scorpion 4) (set 1)
+sc4ziggya Gettin Ziggy With It (Mazooma) (Scorpion 4) (set 2)
+sc4ziggyb Gettin Ziggy With It (Mazooma) (Scorpion 4) (set 3)
+sc4ziggyc Gettin Ziggy With It (Mazooma) (Scorpion 4) (set 4)
+sc4ziggyd Gettin Ziggy With It (Mazooma) (Scorpion 4) (set 5)
+sc4ziggye Gettin Ziggy With It (Mazooma) (Scorpion 4) (set 6)
+sc4ziggyf Gettin Ziggy With It (Mazooma) (Scorpion 4) (set 7)
+sc4ziggy Gettin Ziggy With It (Mazooma) (Scorpion 4) (set 1)
+sc4ziggyg Gettin Ziggy With It (Mazooma) (Scorpion 4) (set 8)
+sc5_3414 Bullseye Hot Arrows (Scorpion 5)
+sc5_3434 Monopoly Takeover (Scorpion 5)
+sc5_3435 Monopoly Street Party (Scorpion 5)
+sc5_3437 Red Hot Silly Peppers Community Party (Scorpion 5)
+sc5_3438 Juicy Gems Community Party (Scorpion 5)
+sc5_3450 Deal or no Deal Let's Play (Scorpion 5)
+sc5_3451 Deal or no Deal Gold (Scorpion 5)
+sc5_3508 Club DOND Red Mist (Scorpion 5)
+sc5_3510 Deal or no Deal Red Hot (Scorpion 5)
+sc5_3511 Deal or no Deal Spank the Banker (Scorpion 5)
+sc5_3512 Monopoly Gold (Bellfruit) (Scorpion 5)
+sc5_3513 Deal or no Deal Right Deal Right Time (Scorpion 5)
+sc5_3514 Deal or no Deal Rapid Round (Scorpion 5)
+sc5_3515 777 Heaven (Scorpion 5)
+sc5_3516 Cash Ahoy (Scorpion 5)
+sc5_3517 Deal or no Deal East and West Wing (Scorpion 5)
+sc5_3518 Deal or no Deal Bank On It (Scorpion 5)
+sc5_3519 Deal or no Deal Eliminator (Scorpion 5)
+sc5_3520 Cops 'n' Robbers Street Wise (Scorpion 5)
+sc5_3524 Cluedo Prime Suspect (Scorpion 5)
+sc5_3525 Happy Hour (Scorpion 5)
+sc5_3530 Club Cash Ahoy (Scorpion 5)
+sc5_3551 Deal or no Deal Seal the Deal (Scorpion 5)
+sc5_3552 Snakes and Ladders (Scorpion 5)
+sc5_3553 Deal or no Deal Go All the Way (Scorpion 5)
+sc5_3555 Family Guy The Drunken Clam (Scorpion 5)
+sc5_3557 Deal or no Deal Live (Scorpion 5)
+sc5a40a Around The Board In 40 Days (Mazooma) (Scorpion 5) (set 2)
+sc5a40 Around The Board In 40 Days (Mazooma) (Scorpion 5) (set 1)
+sc5adgaa Ant & Dec's Grab The Ads (Bellfruit) (Scorpion 5) (set 2)
+sc5adga Ant & Dec's Grab The Ads (Bellfruit) (Scorpion 5) (set 1)
+sc5adgab Ant & Dec's Grab The Ads (Bellfruit) (Scorpion 5) (set 3)
+sc5adgac Ant & Dec's Grab The Ads (Bellfruit) (Scorpion 5) (set 4)
+sc5adgad Ant & Dec's Grab The Ads (Bellfruit) (Scorpion 5) (set 5)
+sc5adgae Ant & Dec's Grab The Ads (Bellfruit) (Scorpion 5) (set 6)
+sc5adgtca Ant & Dec's Grab The Cash (Bellfruit) (Scorpion 5) (set 2)
+sc5adgtc Ant & Dec's Grab The Cash (Bellfruit) (Scorpion 5) (set 1)
+sc5adjba Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 5) (set 2)
+sc5adjb Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 5) (set 1)
+sc5adjbb Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 5) (set 3)
+sc5adjbc Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 5) (set 4)
+sc5adjbd Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 5) (set 5)
+sc5adjbe Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 5) (set 6)
+sc5adjbf Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 5) (set 7)
+sc5adjbg Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 5) (set 8)
+sc5adjbh Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 5) (set 9)
+sc5adjbi Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 5) (set 10)
+sc5adjbj Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 5) (set 11)
+sc5adjbk Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 5) (set 12)
+sc5adjbl Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 5) (set 13)
+sc5adjbm Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 5) (set 14)
+sc5adjbn Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 5) (set 15)
+sc5adjbo Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 5) (set 16)
+sc5adjbp Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 5) (set 17)
+sc5adjbq Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 5) (set 18)
+sc5adjbr Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 5) (set 19)
+sc5adjbs Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 5) (set 20)
+sc5adjbt Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 5) (set 21)
+sc5adsnta Ant & Dec's Saturday Night Takeaway (Bellfruit) (Scorpion 5) (set 2)
+sc5adsnt Ant & Dec's Saturday Night Takeaway (Bellfruit) (Scorpion 5) (set 1)
+sc5adwtaa Ant & Dec's Saturday Night Takeaway Win The Ads (Bellfruit) (Scorpion 5) (set 2)
+sc5adwta Ant & Dec's Saturday Night Takeaway Win The Ads (Bellfruit) (Scorpion 5) (set 1)
+sc5bantma Bantam Of The Opera (Mazooma) (Scorpion 5) (set 2)
+sc5bantm Bantam Of The Opera (Mazooma) (Scorpion 5) (set 1)
+sc5bar7a Bar 7's (Bellfruit) (Scorpion 5) (set 2)
+sc5bar7 Bar 7's (Bellfruit) (Scorpion 5) (set 1)
+sc5bar7b Bar 7's Bingo (Bellfruit) (Scorpion 5) (set 1)
+sc5bar7c Bar 7's Bingo (Bellfruit) (Scorpion 5) (set 2)
+sc5bar7d Bar 7's Bingo (Bellfruit) (Scorpion 5) (set 3)
+sc5bar7e Bar 7's Bingo (Bellfruit) (Scorpion 5) (set 4)
+sc5bar7f Bar 7's Bingo (Bellfruit) (Scorpion 5) (set 5)
+sc5bar7g Bar 7's Bingo (Bellfruit) (Scorpion 5) (set 6)
+sc5batla Battleships & Cruisers (Bellfruit) (Scorpion 5) (set 2)
+sc5batl Battleships & Cruisers (Bellfruit) (Scorpion 5) (set 1)
+sc5bjoba Bank Job (Bellfruit) (Scorpion 5) (set 2)
+sc5bjob Bank Job (Bellfruit) (Scorpion 5) (set 1)
+sc5bjobb Bank Job (Bellfruit) (Scorpion 5) (set 3)
+sc5bjobc Bank Job (Bellfruit) (Scorpion 5) (set 4)
+sc5bjobd Bank Job (Bellfruit) (Scorpion 5) (set 5)
+sc5bjobe Bank Job (Bellfruit) (Scorpion 5) (set 6)
+sc5bjobf Bank Job (Bellfruit) (Scorpion 5) (set 7)
+sc5bjobg Bank Job (Bellfruit) (Scorpion 5) (set 8)
+sc5bjobh Bank Job (Bellfruit) (Scorpion 5) (set 9)
+sc5bjobi Bank Job (Bellfruit) (Scorpion 5) (set 10)
+sc5bkngxa Bar King X (Mazooma) (Scorpion 5) (set 2)
+sc5bkngx Bar King X (Mazooma) (Scorpion 5) (set 1)
+sc5boba Bobby Dazzler (Mazooma) (Scorpion 5) (set 2)
+sc5bobb Bobby Dazzler (Mazooma) (Scorpion 5) (set 3)
+sc5bob Bobby Dazzler (Mazooma) (Scorpion 5) (set 1)
+sc5bobc Bobby Dazzler (Mazooma) (Scorpion 5) (set 4)
+sc5bpba Bully's Prize Board (Bellfruit) (Scorpion 5) (set 5)
+sc5bpbb Bully's Prize Board (Bellfruit) (Scorpion 5) (set 2)
+sc5bpb Bully's Prize Board (Bellfruit) (Scorpion 5) (set 1)
+sc5bpbc Bully's Prize Board (Bellfruit) (Scorpion 5) (set 6)
+sc5bpbd Bully's Prize Board (Bellfruit) (Scorpion 5) (set 3)
+sc5bpbe Bully's Prize Board (Bellfruit) (Scorpion 5) (set 4)
+sc5bpbf Bully's Prize Board (Bellfruit) (Scorpion 5) (set 7)
+sc5bpbg Bully's Prize Board (Bellfruit) (Scorpion 5) (set 8)
+sc5bpfpba Bullseye Pounds For Points (Bellfruit) (Scorpion 5) (set 2)
+sc5bpfpb Bullseye Pounds For Points (Bellfruit) (Scorpion 5) (set 1)
+sc5bspa Bully's Star Prize (PR3010) (Bellfruit) (Scorpion 5) (set 2)
+sc5bspb Bully's Star Prize (PR3010) (Bellfruit) (Scorpion 5) (set 3)
+sc5bsp Bully's Star Prize (PR3010) (Bellfruit) (Scorpion 5) (set 1)
+sc5bspc Bully's Star Prize (PR3010) (Bellfruit) (Scorpion 5) (set 4)
+sc5bspd Bully's Star Prize (PR3010) (Bellfruit) (Scorpion 5) (set 5)
+sc5bspe Bully's Star Prize (PR3010) (Bellfruit) (Scorpion 5) (set 6)
+sc5bspf Bully's Star Prize (PR3010) (Bellfruit) (Scorpion 5) (set 7)
+sc5bspg Bully's Star Prize (PR3010) (Bellfruit) (Scorpion 5) (set 8)
+sc5bsph Bully's Star Prize (PR3010) (Bellfruit) (Scorpion 5) (set 9)
+sc5bspi Bully's Star Prize (PR3010) (Bellfruit) (Scorpion 5) (set 10)
+sc5bspj Bully's Star Prize (PR3012) (Bellfruit) (Scorpion 5) (set 1)
+sc5bspk Bully's Star Prize (PR3012) (Bellfruit) (Scorpion 5) (set 2)
+sc5bspl Bully's Star Prize (PR3010) (Bellfruit) (Scorpion 5) (set 13)
+sc5bspm Bully's Star Prize (PR3010) (Bellfruit) (Scorpion 5) (set 14)
+sc5bspn Bully's Star Prize (PR3010) (Bellfruit) (Scorpion 5) (set 15)
+sc5bspo Bully's Star Prize (PR3010) (Bellfruit) (Scorpion 5) (set 16)
+sc5bspp Bully's Star Prize (PR3010) (Bellfruit) (Scorpion 5) (set 17)
+sc5bspq Bully's Star Prize (PR3010) (Bellfruit) (Scorpion 5) (set 18)
+sc5btiab Bullseye Three In A Bed (Bellfruit) (Scorpion 5)
+sc5btripa Bullseye Triple (Bellfruit) (Scorpion 5) (set 2)
+sc5btripb Bullseye Triple (Bellfruit) (Scorpion 5) (set 3)
+sc5btrip Bullseye Triple (Bellfruit) (Scorpion 5) (set 1)
+sc5btripc Bullseye Triple (Bellfruit) (Scorpion 5) (set 4)
+sc5bucca Buccaneers (Bellfruit) (Scorpion 5) (set 2)
+sc5buccb Buccaneers (Bellfruit) (Scorpion 5) (set 3)
+sc5bucc Buccaneers (Bellfruit) (Scorpion 5) (set 1)
+sc5buccc Buccaneers (Bellfruit) (Scorpion 5) (set 4)
+sc5buccd Buccaneers (Bellfruit) (Scorpion 5) (set 5)
+sc5bucce Buccaneers (Bellfruit) (Scorpion 5) (set 6)
+sc5bull5a Bullseye 5 Reels (Bellfruit) (Scorpion 5) (set 2)
+sc5bull5b Bullseye 5 Reels (Bellfruit) (Scorpion 5) (set 3)
+sc5bull5 Bullseye 5 Reels (Bellfruit) (Scorpion 5) (set 1)
+sc5bull5c Bullseye 5 Reels (Bellfruit) (Scorpion 5) (set 4)
+sc5bulla Bullseye (Bellfruit) (Scorpion 5) (set 2)
+sc5bullb Bullseye (Bellfruit) (Scorpion 5) (set 3)
+sc5bull Bullseye (Bellfruit) (Scorpion 5) (set 1)
+sc5bullc Bullseye (Bellfruit) (Scorpion 5) (set 4)
+sc5bunnya Bunny Money (Mazooma) (Scorpion 5) (set 2)
+sc5bunny Bunny Money (Mazooma) (Scorpion 5) (set 1)
+sc5butcha Butch Cashidy & The Sundance Quid (Bellfruit) (Scorpion 5) (set 2)
+sc5butchb Butch Cashidy & The Sundance Quid (Bellfruit) (Scorpion 5) (set 3)
+sc5butch Butch Cashidy & The Sundance Quid (Bellfruit) (Scorpion 5) (set 1)
+sc5butchc Butch Cashidy & The Sundance Quid (Bellfruit) (Scorpion 5) (set 4)
+sc5butchd Butch Cashidy & The Sundance Quid (Bellfruit) (Scorpion 5) (set 5)
+sc5butche Butch Cashidy & The Sundance Quid (Bellfruit) (Scorpion 5) (set 6)
+sc5cabina Cabin Fever (Mazooma) (Scorpion 5) (set 2)
+sc5cabinb Cabin Fever (Mazooma) (Scorpion 5) (set 3)
+sc5cabin Cabin Fever (Mazooma) (Scorpion 5) (set 1)
+sc5cabinc Cabin Fever (Mazooma) (Scorpion 5) (set 4)
+sc5caria Caribbean Cash (Qps) (Scorpion 5) (set 2)
+sc5carib Caribbean Cash (Qps) (Scorpion 5) (set 3)
+sc5cari Caribbean Cash (Qps) (Scorpion 5) (set 1)
+sc5caric Caribbean Cash (Qps) (Scorpion 5) (set 4)
+sc5carid Caribbean Cash (Qps) (Scorpion 5) (set 5)
+sc5carie Caribbean Cash (Qps) (Scorpion 5) (set 6)
+sc5carif Caribbean Cash (Qps) (Scorpion 5) (set 7)
+sc5carig Caribbean Cash (Qps) (Scorpion 5) (set 8)
+sc5casxta Casino Xtravaganza (Mazooma) (Scorpion 5) (set 2)
+sc5casxt Casino Xtravaganza (Mazooma) (Scorpion 5) (set 1)
+sc5cbar7a Classic Bar 7 (Mazooma) (Scorpion 5) (set 2)
+sc5cbar7 Classic Bar 7 (Mazooma) (Scorpion 5) (set 1)
+sc5cblasa Cash Blast (Bellfruit) (Scorpion 5) (set 2)
+sc5cblas Cash Blast (Bellfruit) (Scorpion 5) (set 1)
+sc5cbruna Cannonball Run (Bellfruit) (Scorpion 5) (set 2)
+sc5cbrun Cannonball Run (Bellfruit) (Scorpion 5) (set 1)
+sc5celeba I'm A Celebrity (Bellfruit) (Scorpion 5) (set 2)
+sc5celebb I'm A Celebrity (Bellfruit) (Scorpion 5) (set 3)
+sc5celebc I'm A Celebrity (Bellfruit) (Scorpion 5) (set 4)
+sc5celebd I'm A Celebrity (Bellfruit) (Scorpion 5) (set 5)
+sc5celeb I'm A Celebrity (Bellfruit) (Scorpion 5) (set 1)
+sc5cfacta Cash Factor (Bellfruit) (Scorpion 5) (set 2)
+sc5cfact Cash Factor (Bellfruit) (Scorpion 5) (set 1)
+sc5cfcpa Crazy Fruits Community Party (Bellfruit) (Scorpion 5) (set 2)
+sc5cfcpb Crazy Fruits Community Party (Bellfruit) (Scorpion 5) (set 3)
+sc5cfcpc Crazy Fruits Community Party (Bellfruit) (Scorpion 5) (set 4)
+sc5cfcp Crazy Fruits Community Party (Bellfruit) (Scorpion 5) (set 1)
+sc5cfcpd Crazy Fruits Community Party (Bellfruit) (Scorpion 5) (set 5)
+sc5cfcpe Crazy Fruits Community Party (Bellfruit) (Scorpion 5) (set 6)
+sc5cfcpf Crazy Fruits Community Party (Bellfruit) (Scorpion 5) (set 7)
+sc5cfcpg Crazy Fruits Community Party (Bellfruit) (Scorpion 5) (set 8)
+sc5cfcph Crazy Fruits Community Party (Bellfruit) (Scorpion 5) (set 9)
+sc5cfcpi Crazy Fruits Community Party (Bellfruit) (Scorpion 5) (set 10)
+sc5cfcpj Crazy Fruits Community Party (Bellfruit) (Scorpion 5) (set 11)
+sc5cfcpk Crazy Fruits Community Party (Bellfruit) (Scorpion 5) (set 12)
+sc5cfcpl Crazy Fruits Community Party (Bellfruit) (Scorpion 5) (set 13)
+sc5cfcpm Crazy Fruits Community Party (Bellfruit) (Scorpion 5) (set 14)
+sc5cfcpn Crazy Fruits Community Party (Bellfruit) (Scorpion 5) (set 15)
+sc5cfcpo Crazy Fruits Community Party (Bellfruit) (Scorpion 5) (set 16)
+sc5cfcpp Crazy Fruits Community Party (Bellfruit) (Scorpion 5) (set 17)
+sc5cfcpq Crazy Fruits Community Party (Bellfruit) (Scorpion 5) (set 18)
+sc5cfcpr Crazy Fruits Community Party (Bellfruit) (Scorpion 5) (set 19)
+sc5cfcps Crazy Fruits Community Party (Bellfruit) (Scorpion 5) (set 20)
+sc5cfcpt Crazy Fruits Community Party (Bellfruit) (Scorpion 5) (set 21)
+sc5cfcpu Crazy Fruits Community Party (Bellfruit) (Scorpion 5) (set 22)
+sc5cfcpv Crazy Fruits Community Party (Bellfruit) (Scorpion 5) (set 23)
+sc5cfcpw Crazy Fruits Community Party (Bellfruit) (Scorpion 5) (set 24)
+sc5cfnca Crazy Fruit & Nutcase (Bellfruit) (Scorpion 5) (set 2)
+sc5cfnc Crazy Fruit & Nutcase (Bellfruit) (Scorpion 5) (set 1)
+sc5cfpta Crazy Fruits Casino Party Time (Bellfruit) (Scorpion 5) (set 2)
+sc5cfptb Crazy Fruits Casino Party Time (Bellfruit) (Scorpion 5) (set 3)
+sc5cfptc Crazy Fruits Casino Party Time (Bellfruit) (Scorpion 5) (set 4)
+sc5cfpt Crazy Fruits Casino Party Time (Bellfruit) (Scorpion 5) (set 1)
+sc5cfptd Crazy Fruits Casino Party Time (Bellfruit) (Scorpion 5) (set 5)
+sc5cfpte Crazy Fruits Casino Party Time (Bellfruit) (Scorpion 5) (set 6)
+sc5cfptf Crazy Fruits Casino Party Time (Bellfruit) (Scorpion 5) (set 7)
+sc5cfptg Crazy Fruits Casino Party Time (Bellfruit) (Scorpion 5) (set 8)
+sc5cfpth Crazy Fruits Casino Party Time (Bellfruit) (Scorpion 5) (set 9)
+sc5cfpti Crazy Fruits Casino Party Time (Bellfruit) (Scorpion 5) (set 10)
+sc5cfptj Crazy Fruits Casino Party Time (Bellfruit) (Scorpion 5) (set 11)
+sc5cfptk Crazy Fruits Casino Party Time (Bellfruit) (Scorpion 5) (set 12)
+sc5cfptl Crazy Fruits Casino Party Time (Bellfruit) (Scorpion 5) (set 13)
+sc5cfptm Crazy Fruits Casino Party Time (Bellfruit) (Scorpion 5) (set 14)
+sc5cfptn Crazy Fruits Casino Party Time (Bellfruit) (Scorpion 5) (set 15)
+sc5cfpto Crazy Fruits Casino Party Time (Bellfruit) (Scorpion 5) (set 16)
+sc5cfptp Crazy Fruits Casino Party Time (Bellfruit) (Scorpion 5) (set 17)
+sc5cfptq Crazy Fruits Casino Party Time (Bellfruit) (Scorpion 5) (set 18)
+sc5cfptr Crazy Fruits Casino Party Time (Bellfruit) (Scorpion 5) (set 19)
+sc5cfpts Crazy Fruits Casino Party Time (Bellfruit) (Scorpion 5) (set 20)
+sc5chaina Chain Reaction (Bellfruit) (Scorpion 5) (set 2)
+sc5chainb Chain Reaction (Bellfruit) (Scorpion 5) (set 3)
+sc5chainc Chain Reaction (Bellfruit) (Scorpion 5) (set 4)
+sc5chain Chain Reaction (Bellfruit) (Scorpion 5) (set 1)
+sc5chaind Chain Reaction (Bellfruit) (Scorpion 5) (set 5)
+sc5chaine Chain Reaction (Bellfruit) (Scorpion 5) (set 6)
+sc5chavia Chav It (Bellfruit) (Scorpion 5) (set 2)
+sc5chavib Chav It (Bellfruit) (Scorpion 5) (set 3)
+sc5chavic Chav It (Bellfruit) (Scorpion 5) (set 4)
+sc5chavi Chav It (Bellfruit) (Scorpion 5) (set 1)
+sc5chavid Chav It (Bellfruit) (Scorpion 5) (set 5)
+sc5chavie Chav It (Bellfruit) (Scorpion 5) (set 6)
+sc5chavya Chavy Chase (Mazooma) (Scorpion 5) (set 2)
+sc5chavyb Chavy Chase (Mazooma) (Scorpion 5) (set 3)
+sc5chavyc Chavy Chase (Mazooma) (Scorpion 5) (set 4)
+sc5chavy Chavy Chase (Mazooma) (Scorpion 5) (set 1)
+sc5chopca Chop 'n' Change (Mazooma) (Scorpion 5) (set 2)
+sc5chopc Chop 'n' Change (Mazooma) (Scorpion 5) (set 1)
+sc5cja Cool Jewels (Bellfruit) (Scorpion 5) (set 2)
+sc5cjb Cool Jewels (Bellfruit) (Scorpion 5) (set 3)
+sc5cjc Cool Jewels (Bellfruit) (Scorpion 5) (set 4)
+sc5cj Cool Jewels (Bellfruit) (Scorpion 5) (set 1)
+sc5cjd Cool Jewels (Bellfruit) (Scorpion 5) (set 5)
+sc5cje Cool Jewels (Bellfruit) (Scorpion 5) (set 6)
+sc5cjqpsa Crown Jewels (Z055) (QPS) (Scorpion 5) (set 2)
+sc5cjqpsb Crown Jewels (Z055) (QPS) (Scorpion 5) (set 3)
+sc5cjqpsc Crown Jewels (Z055) (QPS) (Scorpion 5) (set 4)
+sc5cjqps Crown Jewels (Z055) (QPS) (Scorpion 5) (set 1)
+sc5ckniga Crazy Knights (Bellfruit) (Scorpion 5) (set 2)
+sc5cknigb Crazy Knights (Bellfruit) (Scorpion 5) (set 3)
+sc5cknigc Crazy Knights (Bellfruit) (Scorpion 5) (set 4)
+sc5cknig Crazy Knights (Bellfruit) (Scorpion 5) (set 1)
+sc5clcasa Cluedo Casino (Mazooma) (Scorpion 5) (set 2)
+sc5clcas Cluedo Casino (Mazooma) (Scorpion 5) (set 1)
+sc5clnota Cluedo Notorious (Bellfruit) (Scorpion 5) (set 2)
+sc5clnotb Cluedo Notorious (Bellfruit) (Scorpion 5) (set 3)
+sc5clnotc Cluedo Notorious (Bellfruit) (Scorpion 5) (set 4)
+sc5clnot Cluedo Notorious (Bellfruit) (Scorpion 5) (set 1)
+sc5clnotd Cluedo Notorious (Bellfruit) (Scorpion 5) (set 5)
+sc5clnote Cluedo Notorious (Bellfruit) (Scorpion 5) (set 6)
+sc5clnotf Cluedo Notorious (Bellfruit) (Scorpion 5) (set 7)
+sc5clnotg Cluedo Notorious (Bellfruit) (Scorpion 5) (set 8)
+sc5clowna Clown Around (Bellfruit) (Scorpion 5) (set 2)
+sc5clownb Clown Around (Bellfruit) (Scorpion 5) (set 3)
+sc5clownc Clown Around (Bellfruit) (Scorpion 5) (set 4)
+sc5clown Clown Around (Bellfruit) (Scorpion 5) (set 1)
+sc5clownd Clown Around (Bellfruit) (Scorpion 5) (set 5)
+sc5clowne Clown Around (Bellfruit) (Scorpion 5) (set 6)
+sc5clu70a Cluedo 70 (Qps) (Scorpion 5) (set 2)
+sc5clu70 Cluedo 70 (Qps) (Scorpion 5) (set 1)
+sc5cluea Cluedo (Mazooma) (Scorpion 5) (set 2)
+sc5clueb Cluedo (Mazooma) (Scorpion 5) (set 3)
+sc5cluec Cluedo (Mazooma) (Scorpion 5) (set 4)
+sc5clue Cluedo (Mazooma) (Scorpion 5) (set 1)
+sc5clusa Cluedo The Usual Suspects (Mazooma) (Scorpion 5) (set 2)
+sc5clusb Cluedo The Usual Suspects (Mazooma) (Scorpion 5) (set 3)
+sc5clusc Cluedo The Usual Suspects (Mazooma) (Scorpion 5) (set 4)
+sc5clus Cluedo The Usual Suspects (Mazooma) (Scorpion 5) (set 1)
+sc5clusd Cluedo The Usual Suspects (Mazooma) (Scorpion 5) (set 5)
+sc5cluse Cluedo The Usual Suspects (Mazooma) (Scorpion 5) (set 6)
+sc5clusf Cluedo The Usual Suspects (Mazooma) (Scorpion 5) (set 7)
+sc5clusg Cluedo The Usual Suspects (Mazooma) (Scorpion 5) (set 8)
+sc5clush Cluedo The Usual Suspects (Mazooma) (Scorpion 5) (set 9)
+sc5clusi Cluedo The Usual Suspects (Mazooma) (Scorpion 5) (set 10)
+sc5clusj Cluedo The Usual Suspects (Mazooma) (Scorpion 5) (set 11)
+sc5clusk Cluedo The Usual Suspects (Mazooma) (Scorpion 5) (set 12)
+sc5cmania Colour Mania (Bellfruit) (Scorpion 5) (set 2)
+sc5cmanib Colour Mania (Bellfruit) (Scorpion 5) (set 3)
+sc5cmanic Colour Mania (Bellfruit) (Scorpion 5) (set 4)
+sc5cmani Colour Mania (Bellfruit) (Scorpion 5) (set 1)
+sc5cmcoba Monte Carlo Or Bust Club (Qps) (Scorpion 5) (set 2)
+sc5cmcobb Monte Carlo Or Bust Club (Qps) (Scorpion 5) (set 3)
+sc5cmcobc Monte Carlo Or Bust Club (Qps) (Scorpion 5) (set 4)
+sc5cmcob Monte Carlo Or Bust Club (Qps) (Scorpion 5) (set 1)
+sc5colmoa Colour Of Money (Bellfruit) (Scorpion 5) (set 2)
+sc5colmob Colour Of Money (Bellfruit) (Scorpion 5) (set 3)
+sc5colmoc Colour Of Money (Bellfruit) (Scorpion 5) (set 4)
+sc5colmo Colour Of Money (Bellfruit) (Scorpion 5) (set 1)
+sc5copsra Cops 'n' Robbers (Bellfruit) (Scorpion 5) (set 2)
+sc5copsrb Cops 'n' Robbers (Bellfruit) (Scorpion 5) (set 3)
+sc5copsrc Cops 'n' Robbers (Bellfruit) (Scorpion 5) (set 4)
+sc5copsr Cops 'n' Robbers (Bellfruit) (Scorpion 5) (set 1)
+sc5copsrd Cops 'n' Robbers (Bellfruit) (Scorpion 5) (set 5)
+sc5copsre Cops 'n' Robbers (Bellfruit) (Scorpion 5) (set 6)
+sc5copsrf Cops 'n' Robbers (Bellfruit) (Scorpion 5) (set 7)
+sc5copsrg Cops 'n' Robbers (Bellfruit) (Scorpion 5) (set 8)
+sc5copsrh Cops 'n' Robbers (Bellfruit) (Scorpion 5) (set 9)
+sc5copsri Cops 'n' Robbers (Bellfruit) (Scorpion 5) (set 10)
+sc5coro0 Coronation Street (PR2252) (Mazooma) (Scorpion 5) (set 4)
+sc5coro1 Coronation Street Triple Bingo (V013) (Mazooma) (Scorpion 5) (set 2)
+sc5coroa Coronation Street Triple (PR2249) (Mazooma) (Scorpion 5) (set 1)
+sc5corob Coronation Street Triple Arcade (V061) (Mazooma) (Scorpion 5) (set 1)
+sc5coroc Coronation Street Triple Bingo (V012) (Mazooma) (Scorpion 5) (set 1)
+sc5coro Coronation Street (PR2252) (Mazooma) (Scorpion 5) (set 1)
+sc5corod Coronation Street Triple Bingo (V012) (Mazooma) (Scorpion 5) (set 2)
+sc5coroe Coronation Street Single (PR2252) (Mazooma) (Scorpion 5) (set 1)
+sc5corof Coronation Street Single (PR2252) (Mazooma) (Scorpion 5) (set 2)
+sc5corog Coronation Street Single (PR2252) (Mazooma) (Scorpion 5) (set 3)
+sc5coroh Coronation Street Single (PR2252) (Mazooma) (Scorpion 5) (set 4)
+sc5coroi Coronation Street Triple Bingo (V012) (Mazooma) (Scorpion 5) (set 3)
+sc5coroj Coronation Street Triple Arcade (V063) (Mazooma) (Scorpion 5) (set 1)
+sc5corok Coronation Street Triple (PR2249) (Mazooma) (Scorpion 5) (set 2)
+sc5corol Coronation Street Triple (PR2249) (Mazooma) (Scorpion 5) (set 3)
+sc5corom Coronation Street (PR2252) (Mazooma) (Scorpion 5) (set 2)
+sc5coron Coronation Street Triple Arcade (V061) (Mazooma) (Scorpion 5) (set 2)
+sc5coroo Coronation Street Triple Bingo (V012) (Mazooma) (Scorpion 5) (set 4)
+sc5corop Coronation Street Triple Bingo (V012) (Mazooma) (Scorpion 5) (set 5)
+sc5coroq Coronation Street Single (PR2252) (Mazooma) (Scorpion 5) (set 5)
+sc5coror Coronation Street Single (PR2252) (Mazooma) (Scorpion 5) (set 6)
+sc5coros Coronation Street Single (PR2252) (Mazooma) (Scorpion 5) (set 7)
+sc5corot Coronation Street Single (PR2252) (Mazooma) (Scorpion 5) (set 8)
+sc5corou Coronation Street Triple Bingo (V012) (Mazooma) (Scorpion 5) (set 6)
+sc5corov Coronation Street Triple Arcade (V063) (Mazooma) (Scorpion 5) (set 2)
+sc5corow Coronation Street Triple (PR2249) (Mazooma) (Scorpion 5) (set 4)
+sc5corox Coronation Street Triple (PR2249) (Mazooma) (Scorpion 5) (set 5)
+sc5coroy Coronation Street (PR2252) (Mazooma) (Scorpion 5) (set 3)
+sc5coroz Coronation Street Triple Bingo (V013) (Mazooma) (Scorpion 5) (set 1)
+sc5corsta Coronation Street (Bellfruit) (Scorpion 5) (set 2)
+sc5corstb Coronation Street (Bellfruit) (Scorpion 5) (set 3)
+sc5corstc Coronation Street (Bellfruit) (Scorpion 5) (set 4)
+sc5corst Coronation Street (Bellfruit) (Scorpion 5) (set 1)
+sc5counta Countdown (Bellfruit) (Scorpion 5) (set 2)
+sc5count Countdown (Bellfruit) (Scorpion 5) (set 1)
+sc5cpaysa Crazy Pays (Bellfruit) (Scorpion 5) (set 2)
+sc5cpays Crazy Pays (Bellfruit) (Scorpion 5) (set 1)
+sc5cpen1a Public Enemy No1 Club (Bellfruit) (Scorpion 5) (set 2)
+sc5cpen1b Public Enemy No1 Club (Bellfruit) (Scorpion 5) (set 3)
+sc5cpen1c Public Enemy No1 Club (Bellfruit) (Scorpion 5) (set 4)
+sc5cpen1 Public Enemy No1 Club (Bellfruit) (Scorpion 5) (set 1)
+sc5craida Cash Raider (Mazooma) (Scorpion 5) (set 2)
+sc5craid Cash Raider (Mazooma) (Scorpion 5) (set 1)
+sc5crcpta Cops 'n' Robbers Community Party (Bellfruit) (Scorpion 5) (set 2)
+sc5crcptb Cops 'n' Robbers Community Party (Bellfruit) (Scorpion 5) (set 3)
+sc5crcpt Cops 'n' Robbers Community Party (Bellfruit) (Scorpion 5) (set 1)
+sc5crnjwa Crown Jewels (PR1608) (Bellfruit) (Scorpion 5) (set 2)
+sc5crnjwb Crown Jewels (PR1608) (Bellfruit) (Scorpion 5) (set 3)
+sc5crnjw Crown Jewels (PR1608) (Bellfruit) (Scorpion 5) (set 1)
+sc5crotra Cops 'n' Robbers On The Run (Bellfruit) (Scorpion 5) (set 2)
+sc5crotr Cops 'n' Robbers On The Run (Bellfruit) (Scorpion 5) (set 1)
+sc5crsca Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 5) (set 2)
+sc5crscb Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 5) (set 3)
+sc5crscc Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 5) (set 4)
+sc5crsc Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 5) (set 1)
+sc5crscd Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 5) (set 5)
+sc5crsce Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 5) (set 6)
+sc5crscf Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 5) (set 7)
+sc5crscg Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 5) (set 8)
+sc5crsch Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 5) (set 9)
+sc5crsci Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 5) (set 10)
+sc5crscj Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 5) (set 11)
+sc5crsck Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 5) (set 12)
+sc5crscl Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 5) (set 13)
+sc5crscm Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 5) (set 14)
+sc5crscn Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 5) (set 15)
+sc5crsco Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 5) (set 16)
+sc5crscp Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 5) (set 17)
+sc5crscq Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 5) (set 18)
+sc5crscr Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 5) (set 19)
+sc5crscs Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 5) (set 20)
+sc5crsct Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 5) (set 21)
+sc5crscu Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 5) (set 22)
+sc5crsgca Cops 'n' Robbers Smash 'n' Grab Club (Bellfruit) (Scorpion 5) (set 2)
+sc5crsgcb Cops 'n' Robbers Smash 'n' Grab Club (Bellfruit) (Scorpion 5) (set 3)
+sc5crsgcc Cops 'n' Robbers Smash 'n' Grab Club (Bellfruit) (Scorpion 5) (set 4)
+sc5crsgc Cops 'n' Robbers Smash 'n' Grab Club (Bellfruit) (Scorpion 5) (set 1)
+sc5crsgra Cops 'n' Robbers Smash 'n' Grab (Bellfruit) (Scorpion 5) (set 2)
+sc5crsgrb Cops 'n' Robbers Smash 'n' Grab (Bellfruit) (Scorpion 5) (set 3)
+sc5crsgrc Cops 'n' Robbers Smash 'n' Grab (Bellfruit) (Scorpion 5) (set 4)
+sc5crsgr Cops 'n' Robbers Smash 'n' Grab (Bellfruit) (Scorpion 5) (set 1)
+sc5crsgrd Cops 'n' Robbers Smash 'n' Grab (Bellfruit) (Scorpion 5) (set 5)
+sc5crsgre Cops 'n' Robbers Smash 'n' Grab (Bellfruit) (Scorpion 5) (set 6)
+sc5crsgrf Cops 'n' Robbers Smash 'n' Grab (Bellfruit) (Scorpion 5) (set 7)
+sc5crsgrg Cops 'n' Robbers Smash 'n' Grab (Bellfruit) (Scorpion 5) (set 8)
+sc5ctita Cash Of The Titans (Bellfruit) (Scorpion 5) (set 2)
+sc5ctit Cash Of The Titans (Bellfruit) (Scorpion 5) (set 1)
+sc5ctla Cop The Lot (Bellfruit) (Scorpion 5) (set 2)
+sc5ctlb Cop The Lot (Bellfruit) (Scorpion 5) (set 3)
+sc5ctlc Cop The Lot (Bellfruit) (Scorpion 5) (set 4)
+sc5ctl Cop The Lot (Bellfruit) (Scorpion 5) (set 1)
+sc5cvegaa Cash Vegas (Bellfruit) (Scorpion 5) (set 2)
+sc5cvega Cash Vegas (Bellfruit) (Scorpion 5) (set 1)
+sc5czfr Fruit Crazy Triple / Crazy Keys (QPS) (Scorpion 5)
+sc5ddbbca Deal Or No Deal Beat The Banker Casino (Bellfruit) (Scorpion 5) (set 2)
+sc5ddbbcb Deal Or No Deal Beat The Banker Casino (Bellfruit) (Scorpion 5) (set 3)
+sc5ddbbcc Deal Or No Deal Beat The Banker Casino (Bellfruit) (Scorpion 5) (set 4)
+sc5ddbbcd Deal Or No Deal Beat The Banker Casino (Bellfruit) (Scorpion 5) (set 5)
+sc5ddbbc Deal Or No Deal Beat The Banker Casino (Bellfruit) (Scorpion 5) (set 1)
+sc5ddbbce Deal Or No Deal Beat The Banker Casino (Bellfruit) (Scorpion 5) (set 6)
+sc5ddbbcf Deal Or No Deal Beat The Banker Casino (Bellfruit) (Scorpion 5) (set 7)
+sc5ddbbcg Deal Or No Deal Beat The Banker Casino (Bellfruit) (Scorpion 5) (set 8)
+sc5ddosha Doctor Dosh (Bellfruit) (Scorpion 5) (set 2)
+sc5ddosh Doctor Dosh (Bellfruit) (Scorpion 5) (set 1)
+sc5ddplya Deal Or No Deal Player's Choice (Bellfruit) (Scorpion 5) (set 2)
+sc5ddply Deal Or No Deal Player's Choice (Bellfruit) (Scorpion 5) (set 1)
+sc5ddptga Deal Or No Deal Play The Game (Bellfruit) (Scorpion 5) (set 2)
+sc5ddptgb Deal Or No Deal Play The Game (Bellfruit) (Scorpion 5) (set 3)
+sc5ddptgc Deal Or No Deal Play The Game (Bellfruit) (Scorpion 5) (set 4)
+sc5ddptg Deal Or No Deal Play The Game (Bellfruit) (Scorpion 5) (set 1)
+sc5devila Devil Of A Deal (Mazooma) (Scorpion 5) (set 2)
+sc5devilb Devil Of A Deal (Mazooma) (Scorpion 5) (set 3)
+sc5devilc Devil Of A Deal (Mazooma) (Scorpion 5) (set 4)
+sc5devil Devil Of A Deal (Mazooma) (Scorpion 5) (set 1)
+sc5dhha Dough Ho Ho (Bellfruit) (Scorpion 5) (set 2)
+sc5dhhb Dough Ho Ho (Bellfruit) (Scorpion 5) (set 3)
+sc5dhhc Dough Ho Ho (Bellfruit) (Scorpion 5) (set 4)
+sc5dhhd Dough Ho Ho (Bellfruit) (Scorpion 5) (set 5)
+sc5dhh Dough Ho Ho (Bellfruit) (Scorpion 5) (set 1)
+sc5dhhe Dough Ho Ho (Bellfruit) (Scorpion 5) (set 6)
+sc5dhhf Dough Ho Ho (Bellfruit) (Scorpion 5) (set 7)
+sc5dminea Diamond Mine (Bellfruit) (Scorpion 5) (set 2)
+sc5dmineb Diamond Mine (Bellfruit) (Scorpion 5) (set 3)
+sc5dminec Diamond Mine (Bellfruit) (Scorpion 5) (set 4)
+sc5dmined Diamond Mine (Bellfruit) (Scorpion 5) (set 5)
+sc5dmine Diamond Mine (Bellfruit) (Scorpion 5) (set 1)
+sc5dminee Diamond Mine (Bellfruit) (Scorpion 5) (set 6)
+sc5dminef Diamond Mine (Bellfruit) (Scorpion 5) (set 7)
+sc5dmineg Diamond Mine (Bellfruit) (Scorpion 5) (set 8)
+sc5dmineh Diamond Mine (Bellfruit) (Scorpion 5) (set 9)
+sc5dminei Diamond Mine (Bellfruit) (Scorpion 5) (set 10)
+sc5dminej Diamond Mine (Bellfruit) (Scorpion 5) (set 11)
+sc5dminek Diamond Mine (Bellfruit) (Scorpion 5) (set 12)
+sc5dminel Diamond Mine (Bellfruit) (Scorpion 5) (set 13)
+sc5dnda Deal Or No Deal (Bellfruit) (Scorpion 5) (set 2)
+sc5dndbba Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 5) (set 2)
+sc5dndbbb Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 5) (set 3)
+sc5dndbbc Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 5) (set 4)
+sc5dndbbd Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 5) (set 5)
+sc5dndbb Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 5) (set 1)
+sc5dndbbe Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 5) (set 6)
+sc5dndbbf Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 5) (set 7)
+sc5dndbbg Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 5) (set 8)
+sc5dndbca Deal Or No Deal Box Clever (Bellfruit) (Scorpion 5) (set 2)
+sc5dndbcb Deal Or No Deal Box Clever (Bellfruit) (Scorpion 5) (set 3)
+sc5dndbcc Deal Or No Deal Box Clever (Bellfruit) (Scorpion 5) (set 4)
+sc5dndbcd Deal Or No Deal Box Clever (Bellfruit) (Scorpion 5) (set 5)
+sc5dndbc Deal Or No Deal Box Clever (Bellfruit) (Scorpion 5) (set 1)
+sc5dndbce Deal Or No Deal Box Clever (Bellfruit) (Scorpion 5) (set 6)
+sc5dndbcf Deal Or No Deal Box Clever (Bellfruit) (Scorpion 5) (set 7)
+sc5dndbcg Deal Or No Deal Box Clever (Bellfruit) (Scorpion 5) (set 8)
+sc5dndbch Deal Or No Deal Box Clever (Bellfruit) (Scorpion 5) (set 9)
+sc5dndbci Deal Or No Deal Box Clever (Bellfruit) (Scorpion 5) (set 10)
+sc5dndbcj Deal Or No Deal Box Clever (Bellfruit) (Scorpion 5) (set 11)
+sc5dndbck Deal Or No Deal Box Clever (Bellfruit) (Scorpion 5) (set 12)
+sc5dndbda Deal Or No Deal The Big Deal (Bellfruit) (Scorpion 5) (set 2)
+sc5dndbdb Deal Or No Deal The Big Deal (Bellfruit) (Scorpion 5) (set 3)
+sc5dndbdc Deal Or No Deal The Big Deal (Bellfruit) (Scorpion 5) (set 4)
+sc5dndbdd Deal Or No Deal The Big Deal (Bellfruit) (Scorpion 5) (set 5)
+sc5dndbd Deal Or No Deal The Big Deal (Bellfruit) (Scorpion 5) (set 1)
+sc5dndb Deal Or No Deal (Bellfruit) (Scorpion 5) (set 3)
+sc5dndbde Deal Or No Deal The Big Deal (Bellfruit) (Scorpion 5) (set 6)
+sc5dndbdf Deal Or No Deal The Big Deal (Bellfruit) (Scorpion 5) (set 7)
+sc5dndbdg Deal Or No Deal The Big Deal (Bellfruit) (Scorpion 5) (set 8)
+sc5dndbdh Deal Or No Deal The Big Deal (Bellfruit) (Scorpion 5) (set 9)
+sc5dndbdi Deal Or No Deal The Big Deal (Bellfruit) (Scorpion 5) (set 10)
+sc5dndbea Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 5) (set 2)
+sc5dndbeb Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 5) (set 3)
+sc5dndbec Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 5) (set 4)
+sc5dndbed Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 5) (set 5)
+sc5dndbe Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 5) (set 1)
+sc5dndbee Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 5) (set 6)
+sc5dndbef Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 5) (set 7)
+sc5dndbeg Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 5) (set 8)
+sc5dndbeh Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 5) (set 9)
+sc5dndbei Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 5) (set 10)
+sc5dndbej Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 5) (set 11)
+sc5dndbek Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 5) (set 12)
+sc5dndbel Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 5) (set 13)
+sc5dndbem Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 5) (set 14)
+sc5dndben Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 5) (set 15)
+sc5dndbla Deal Or No Deal Beat The Banker Club (Bellfruit) (Scorpion 5) (set 2)
+sc5dndblb Deal Or No Deal Beat The Banker Club (Bellfruit) (Scorpion 5) (set 3)
+sc5dndblc Deal Or No Deal Beat The Banker Club (Bellfruit) (Scorpion 5) (set 4)
+sc5dndbld Deal Or No Deal Beat The Banker Club (Bellfruit) (Scorpion 5) (set 5)
+sc5dndbl Deal Or No Deal Beat The Banker Club (Bellfruit) (Scorpion 5) (set 1)
+sc5dndble Deal Or No Deal Beat The Banker Club (Bellfruit) (Scorpion 5) (set 6)
+sc5dndblf Deal Or No Deal Beat The Banker Club (Bellfruit) (Scorpion 5) (set 7)
+sc5dndblg Deal Or No Deal Beat The Banker Club (Bellfruit) (Scorpion 5) (set 8)
+sc5dndblh Deal Or No Deal Beat The Banker Club (Bellfruit) (Scorpion 5) (set 9)
+sc5dndbli Deal Or No Deal Beat The Banker Club (Bellfruit) (Scorpion 5) (set 10)
+sc5dndblj Deal Or No Deal Beat The Banker Club (Bellfruit) (Scorpion 5) (set 11)
+sc5dndblk Deal Or No Deal Beat The Banker Club (Bellfruit) (Scorpion 5) (set 12)
+sc5dndbll Deal Or No Deal Beat The Banker Club (Bellfruit) (Scorpion 5) (set 13)
+sc5dndblm Deal Or No Deal Beat The Banker Club (Bellfruit) (Scorpion 5) (set 14)
+sc5dndbln Deal Or No Deal Beat The Banker Club (Bellfruit) (Scorpion 5) (set 15)
+sc5dndblo Deal Or No Deal Beat The Banker Club (Bellfruit) (Scorpion 5) (set 16)
+sc5dndblp Deal Or No Deal Beat The Banker Club (Bellfruit) (Scorpion 5) (set 17)
+sc5dndblq Deal Or No Deal Beat The Banker Club (Bellfruit) (Scorpion 5) (set 18)
+sc5dndblr Deal Or No Deal Beat The Banker Club (Bellfruit) (Scorpion 5) (set 19)
+sc5dndbls Deal Or No Deal Beat The Banker Club (Bellfruit) (Scorpion 5) (set 20)
+sc5dndboa Deal Or No Deal Banker's Bonus (Bellfruit) (Scorpion 5) (set 2)
+sc5dndbob Deal Or No Deal Banker's Bonus (Bellfruit) (Scorpion 5) (set 3)
+sc5dndboc Deal Or No Deal Banker's Bonus (Bellfruit) (Scorpion 5) (set 4)
+sc5dndbod Deal Or No Deal Banker's Bonus (Bellfruit) (Scorpion 5) (set 5)
+sc5dndbo Deal Or No Deal Banker's Bonus (Bellfruit) (Scorpion 5) (set 1)
+sc5dndboe Deal Or No Deal Banker's Bonus (Bellfruit) (Scorpion 5) (set 6)
+sc5dndbof Deal Or No Deal Banker's Bonus (Bellfruit) (Scorpion 5) (set 7)
+sc5dndbog Deal Or No Deal Banker's Bonus (Bellfruit) (Scorpion 5) (set 8)
+sc5dndboh Deal Or No Deal Banker's Bonus (Bellfruit) (Scorpion 5) (set 9)
+sc5dndboi Deal Or No Deal Banker's Bonus (Bellfruit) (Scorpion 5) (set 10)
+sc5dndboj Deal Or No Deal Banker's Bonus (Bellfruit) (Scorpion 5) (set 11)
+sc5dndbok Deal Or No Deal Banker's Bonus (Bellfruit) (Scorpion 5) (set 12)
+sc5dndbol Deal Or No Deal Banker's Bonus (Bellfruit) (Scorpion 5) (set 13)
+sc5dndbom Deal Or No Deal Banker's Bonus (Bellfruit) (Scorpion 5) (set 14)
+sc5dndbqa Deal Or No Deal Beat The Banker (Qps) (Scorpion 5) (set 2)
+sc5dndbqb Deal Or No Deal Beat The Banker (Qps) (Scorpion 5) (set 3)
+sc5dndbqc Deal Or No Deal Beat The Banker (Qps) (Scorpion 5) (set 4)
+sc5dndbqd Deal Or No Deal Beat The Banker (Qps) (Scorpion 5) (set 5)
+sc5dndbq Deal Or No Deal Beat The Banker (Qps) (Scorpion 5) (set 1)
+sc5dndbqe Deal Or No Deal Beat The Banker (Qps) (Scorpion 5) (set 6)
+sc5dndbra Deal Or No Deal The Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 2)
+sc5dndbrb Deal Or No Deal The Big Reds (PR3018) (Bellfruit) (Scorpion 5) (set 1)
+sc5dndbrc Deal Or No Deal The Big Reds (PR3018) (Bellfruit) (Scorpion 5) (set 2)
+sc5dndbrd Deal Or No Deal The Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 3)
+sc5dndbr Deal Or No Deal The Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 1)
+sc5dndbre Deal Or No Deal The Big Reds (PR3018) (Bellfruit) (Scorpion 5) (set 3)
+sc5dndbrf Deal Or No Deal The Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 4)
+sc5dndbrg Deal Or No Deal The Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 5)
+sc5dndbrh Deal Or No Deal The Big Reds (PR3018) (Bellfruit) (Scorpion 5) (set 4)
+sc5dndbri Deal Or No Deal The Big Reds (PR3018) (Bellfruit) (Scorpion 5) (set 5)
+sc5dndbrj Deal Or No Deal The Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 6)
+sc5dndbrk Deal Or No Deal The Big Reds (PR3018) (Bellfruit) (Scorpion 5) (set 6)
+sc5dndbrl Deal Or No Deal The Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 7)
+sc5dndbrm Deal Or No Deal The Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 8)
+sc5dndbrn Deal Or No Deal The Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 9)
+sc5dndbro Deal Or No Deal The Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 10)
+sc5dndbrp Deal Or No Deal The Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 11)
+sc5dndbrq Deal Or No Deal The Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 12)
+sc5dndbrr Deal Or No Deal The Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 13)
+sc5dndbrs Deal Or No Deal The Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 14)
+sc5dndbrt Deal Or No Deal The Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 15)
+sc5dndbru Deal Or No Deal The Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 16)
+sc5dndbrv Deal Or No Deal The Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 17)
+sc5dndbrw Deal Or No Deal The Big Reds (PR3011) (Bellfruit) (Scorpion 5) (set 18)
+sc5dndcaa Deal Or No Deal The Crazy Chair Arcade (PR3250) (Bellfruit) (Scorpion 5) (set 2)
+sc5dndcab Deal Or No Deal The Crazy Chair Arcade (PR3250) (Bellfruit) (Scorpion 5) (set 3)
+sc5dndcac Deal Or No Deal The Crazy Chair Arcade (PR3250) (Bellfruit) (Scorpion 5) (set 4)
+sc5dndcad Deal Or No Deal The Crazy Chair Arcade (PR3362) (Bellfruit) (Scorpion 5) (set 1)
+sc5dndca Deal Or No Deal The Crazy Chair Arcade (PR3250) (Bellfruit) (Scorpion 5) (set 1)
+sc5dndcae Deal Or No Deal The Crazy Chair Arcade (PR3362) (Bellfruit) (Scorpion 5) (set 2)
+sc5dndcba Deal Or No Deal Club Beat The Banker (Bellfruit) (Scorpion 5) (set 2)
+sc5dndcb Deal Or No Deal Club Beat The Banker (Bellfruit) (Scorpion 5) (set 1)
+sc5dndcca Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 5) (set 2)
+sc5dndccb Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 5) (set 3)
+sc5dndccc Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 5) (set 4)
+sc5dndccd Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 5) (set 5)
+sc5dndcc Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 5) (set 1)
+sc5dndcce Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 5) (set 6)
+sc5dndccf Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 5) (set 7)
+sc5dndccg Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 5) (set 8)
+sc5dndcch Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 5) (set 9)
+sc5dndcci Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 5) (set 10)
+sc5dndccj Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 5) (set 11)
+sc5dndcck Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 5) (set 12)
+sc5dndccl Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 5) (set 13)
+sc5dndccm Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 5) (set 14)
+sc5dndccn Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 5) (set 15)
+sc5dndcco Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 5) (set 16)
+sc5dndccp Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 5) (set 17)
+sc5dndccq Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 5) (set 18)
+sc5dndccr Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 5) (set 19)
+sc5dndc Deal Or No Deal (Bellfruit) (Scorpion 5) (set 4)
+sc5dndcla Deal Or No Deal Club (Bellfruit) (Scorpion 5) (set 2)
+sc5dndcl Deal Or No Deal Club (Bellfruit) (Scorpion 5) (set 1)
+sc5dndcra Deal Or No Deal Cops 'n' Robbers (Bellfruit) (Scorpion 5) (set 2)
+sc5dndcrb Deal Or No Deal Cops 'n' Robbers (Bellfruit) (Scorpion 5) (set 3)
+sc5dndcrc Deal Or No Deal Cops 'n' Robbers (Bellfruit) (Scorpion 5) (set 4)
+sc5dndcrd Deal Or No Deal Cops 'n' Robbers (Bellfruit) (Scorpion 5) (set 5)
+sc5dndcr Deal Or No Deal Cops 'n' Robbers (Bellfruit) (Scorpion 5) (set 1)
+sc5dndcre Deal Or No Deal Cops 'n' Robbers (Bellfruit) (Scorpion 5) (set 6)
+sc5dndcsa Deal Or No Deal Casino (PR1954) (Bellfruit) (Scorpion 5) (set 2)
+sc5dndcsb Deal Or No Deal Casino (PR1954) (Bellfruit) (Scorpion 5) (set 3)
+sc5dndcsc Deal Or No Deal Casino (PR1954) (Bellfruit) (Scorpion 5) (set 4)
+sc5dndcsd Deal Or No Deal Casino (PR1954) (Bellfruit) (Scorpion 5) (set 5)
+sc5dndcs Deal Or No Deal Casino (PR1954) (Bellfruit) (Scorpion 5) (set 1)
+sc5dndcse Deal Or No Deal Casino (PR1954) (Bellfruit) (Scorpion 5) (set 6)
+sc5dndcsf Deal Or No Deal Casino (PR1954) (Bellfruit) (Scorpion 5) (set 7)
+sc5dndcsg Deal Or No Deal Casino (PR1954) (Bellfruit) (Scorpion 5) (set 8)
+sc5dndcsh Deal Or No Deal Casino (PR1954) (Bellfruit) (Scorpion 5) (set 9)
+sc5dndcsi Deal Or No Deal Casino (PR1954) (Bellfruit) (Scorpion 5) (set 10)
+sc5dndcsj Deal Or No Deal Casino (PR1954) (Bellfruit) (Scorpion 5) (set 11)
+sc5dndcsk Deal Or No Deal Casino (PR1954) (Bellfruit) (Scorpion 5) (set 12)
+sc5dndcsl Deal Or No Deal Casino (PR1954) (Bellfruit) (Scorpion 5) (set 13)
+sc5dndcsm Deal Or No Deal Casino (PR1954) (Bellfruit) (Scorpion 5) (set 14)
+sc5dnddda Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Scorpion 5) (set 2)
+sc5dndddb Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Scorpion 5) (set 3)
+sc5dndddc Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Scorpion 5) (set 4)
+sc5dndddd Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Scorpion 5) (set 5)
+sc5dnddd Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Scorpion 5) (set 1)
+sc5dndd Deal Or No Deal (Bellfruit) (Scorpion 5) (set 5)
+sc5dnddde Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Scorpion 5) (set 6)
+sc5dndddf Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Scorpion 5) (set 7)
+sc5dndddg Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Scorpion 5) (set 8)
+sc5dndddh Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Scorpion 5) (set 9)
+sc5dndddi Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Scorpion 5) (set 10)
+sc5dnddea Deal Or No Deal Desert Island Deal (Bellfruit) (Scorpion 5) (set 2)
+sc5dnd Deal Or No Deal (Bellfruit) (Scorpion 5) (set 1)
+sc5dnddeb Deal Or No Deal Desert Island Deal (Bellfruit) (Scorpion 5) (set 3)
+sc5dnddec Deal Or No Deal Desert Island Deal (Bellfruit) (Scorpion 5) (set 4)
+sc5dndded Deal Or No Deal Desert Island Deal (Bellfruit) (Scorpion 5) (set 5)
+sc5dndde Deal Or No Deal Desert Island Deal (Bellfruit) (Scorpion 5) (set 1)
+sc5dnddee Deal Or No Deal Desert Island Deal (Bellfruit) (Scorpion 5) (set 6)
+sc5dnddef Deal Or No Deal Desert Island Deal (Bellfruit) (Scorpion 5) (set 7)
+sc5dnddeg Deal Or No Deal Desert Island Deal (Bellfruit) (Scorpion 5) (set 8)
+sc5dnddfa Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 5) (set 2)
+sc5dnddfb Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 5) (set 3)
+sc5dnddfc Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 5) (set 4)
+sc5dnddfd Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 5) (set 5)
+sc5dnddf Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 5) (set 1)
+sc5dnddfe Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 5) (set 6)
+sc5dnddff Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 5) (set 7)
+sc5dnddfg Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 5) (set 8)
+sc5dnddfh Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 5) (set 9)
+sc5dnddfi Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 5) (set 10)
+sc5dnddfj Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 5) (set 11)
+sc5dnddfk Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 5) (set 12)
+sc5dnddfl Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 5) (set 13)
+sc5dnddfm Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 5) (set 14)
+sc5dnddfn Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 5) (set 15)
+sc5dnddia Deal Or No Deal Diamond (Bellfruit) (Scorpion 5) (set 2)
+sc5dnddib Deal Or No Deal Diamond (Bellfruit) (Scorpion 5) (set 3)
+sc5dnddic Deal Or No Deal Diamond (Bellfruit) (Scorpion 5) (set 4)
+sc5dnddi Deal Or No Deal Diamond (Bellfruit) (Scorpion 5) (set 1)
+sc5dnddoa Deal Or No Deal Dream Offer (Bellfruit) (Scorpion 5) (set 2)
+sc5dnddob Deal Or No Deal Dream Offer (Bellfruit) (Scorpion 5) (set 3)
+sc5dnddoc Deal Or No Deal Dream Offer (Bellfruit) (Scorpion 5) (set 4)
+sc5dnddo Deal Or No Deal Dream Offer (Bellfruit) (Scorpion 5) (set 1)
+sc5dnddta Deal Or No Deal Double Take (Bellfruit) (Scorpion 5) (set 2)
+sc5dnddtb Deal Or No Deal Double Take (Bellfruit) (Scorpion 5) (set 3)
+sc5dnddtc Deal Or No Deal Double Take (Bellfruit) (Scorpion 5) (set 4)
+sc5dnddtd Deal Or No Deal Double Take (Bellfruit) (Scorpion 5) (set 5)
+sc5dnddt Deal Or No Deal Double Take (Bellfruit) (Scorpion 5) (set 1)
+sc5dnddte Deal Or No Deal Double Take (Bellfruit) (Scorpion 5) (set 6)
+sc5dnddtf Deal Or No Deal Double Take (Bellfruit) (Scorpion 5) (set 7)
+sc5dnddwa Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 5) (set 2)
+sc5dnddwb Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 5) (set 3)
+sc5dnddwc Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 5) (set 4)
+sc5dnddwd Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 5) (set 5)
+sc5dnddw Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 5) (set 1)
+sc5dnddwe Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 5) (set 6)
+sc5dnddwf Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 5) (set 7)
+sc5dnddwg Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 5) (set 8)
+sc5dnddwh Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 5) (set 9)
+sc5dnddwi Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 5) (set 10)
+sc5dnddwj Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 5) (set 11)
+sc5dnde Deal Or No Deal (Bellfruit) (Scorpion 5) (set 6)
+sc5dndf Deal Or No Deal (Bellfruit) (Scorpion 5) (set 7)
+sc5dndfla Deal Or No Deal Feeling Lucky (PR3432) (Bellfruit) (Scorpion 5) (set 2)
+sc5dndflb Deal Or No Deal Feeling Lucky (PR3309) (Bellfruit) (Scorpion 5) (set 1)
+sc5dndflc Deal Or No Deal Feeling Lucky (PR3309) (Bellfruit) (Scorpion 5) (set 2)
+sc5dndfld Deal Or No Deal Feeling Lucky (PR3309) (Bellfruit) (Scorpion 5) (set 3)
+sc5dndfl Deal Or No Deal Feeling Lucky (PR3432) (Bellfruit) (Scorpion 5) (set 1)
+sc5dndfle Deal Or No Deal Feeling Lucky (PR3309) (Bellfruit) (Scorpion 5) (set 4)
+sc5dndg Deal Or No Deal (Bellfruit) (Scorpion 5) (set 8)
+sc5dndgla Deal Or No Deal Gold (Bellfruit) (Scorpion 5) (set 2)
+sc5dndglb Deal Or No Deal Gold (Bellfruit) (Scorpion 5) (set 3)
+sc5dndglc Deal Or No Deal Gold (Bellfruit) (Scorpion 5) (set 4)
+sc5dndgld Deal Or No Deal Gold (Bellfruit) (Scorpion 5) (set 5)
+sc5dndgl Deal Or No Deal Gold (Bellfruit) (Scorpion 5) (set 1)
+sc5dndgle Deal Or No Deal Gold (Bellfruit) (Scorpion 5) (set 6)
+sc5dndglf Deal Or No Deal Gold (Bellfruit) (Scorpion 5) (set 7)
+sc5dndglg Deal Or No Deal Gold (Bellfruit) (Scorpion 5) (set 8)
+sc5dndglh Deal Or No Deal Gold (Bellfruit) (Scorpion 5) (set 9)
+sc5dndgli Deal Or No Deal Gold (Bellfruit) (Scorpion 5) (set 10)
+sc5dndglj Deal Or No Deal Gold (Bellfruit) (Scorpion 5) (set 11)
+sc5dndglk Deal Or No Deal Gold (Bellfruit) (Scorpion 5) (set 12)
+sc5dndgoa Deal Or No Deal Game On (Bellfruit) (Scorpion 5) (set 2)
+sc5dndgo Deal Or No Deal Game On (Bellfruit) (Scorpion 5) (set 1)
+sc5dndh Deal Or No Deal (Bellfruit) (Scorpion 5) (set 9)
+sc5dndhfa Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 5) (set 2)
+sc5dndhfb Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 5) (set 3)
+sc5dndhfc Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 5) (set 4)
+sc5dndhfd Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 5) (set 5)
+sc5dndhf Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 5) (set 1)
+sc5dndhfe Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 5) (set 6)
+sc5dndhff Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 5) (set 7)
+sc5dndhfg Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 5) (set 8)
+sc5dndhfh Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 5) (set 9)
+sc5dndhfi Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 5) (set 10)
+sc5dndhfj Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 5) (set 11)
+sc5dndhfk Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 5) (set 12)
+sc5dndhfl Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 5) (set 13)
+sc5dndhfm Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 5) (set 14)
+sc5dndhfn Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 5) (set 15)
+sc5dndhfo Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 5) (set 16)
+sc5dndhfp Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 5) (set 17)
+sc5dndhfq Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 5) (set 18)
+sc5dndhfr Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 5) (set 19)
+sc5dndhfs Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 5) (set 20)
+sc5dndhft Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 5) (set 21)
+sc5dndhfu Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 5) (set 22)
+sc5dndi Deal Or No Deal (Bellfruit) (Scorpion 5) (set 10)
+sc5dndj Deal Or No Deal (Bellfruit) (Scorpion 5) (set 11)
+sc5dndk Deal Or No Deal (Bellfruit) (Scorpion 5) (set 12)
+sc5dndlda Deal Or No Deal Live The Dream (Bellfruit) (Scorpion 5) (set 2)
+sc5dndldb Deal Or No Deal Live The Dream (Bellfruit) (Scorpion 5) (set 3)
+sc5dndldc Deal Or No Deal Live The Dream (Bellfruit) (Scorpion 5) (set 4)
+sc5dndld Deal Or No Deal Live The Dream (Bellfruit) (Scorpion 5) (set 1)
+sc5dndl Deal Or No Deal (Bellfruit) (Scorpion 5) (set 13)
+sc5dndlpa Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 2)
+sc5dndlpb Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 3)
+sc5dndlpc Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 4)
+sc5dndlpd Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 5)
+sc5dndlp Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 1)
+sc5dndlpe Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 6)
+sc5dndlpf Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 7)
+sc5dndlpg Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 8)
+sc5dndlph Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 9)
+sc5dndlpi Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 10)
+sc5dndlpj Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 11)
+sc5dndlpk Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 12)
+sc5dndlpl Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 13)
+sc5dndlpm Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 14)
+sc5dndlpn Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 15)
+sc5dndlpo Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 16)
+sc5dndlpp Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 17)
+sc5dndlpq Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 18)
+sc5dndlpr Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 19)
+sc5dndlps Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 20)
+sc5dndlpt Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 21)
+sc5dndlpu Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 5) (set 22)
+sc5dndmba Deal Or No Deal Make Or Break (Bellfruit) (Scorpion 5) (set 2)
+sc5dndmbb Deal Or No Deal Make Or Break (Bellfruit) (Scorpion 5) (set 3)
+sc5dndmbc Deal Or No Deal Make Or Break (Bellfruit) (Scorpion 5) (set 4)
+sc5dndmbd Deal Or No Deal Make Or Break (Bellfruit) (Scorpion 5) (set 5)
+sc5dndmb Deal Or No Deal Make Or Break (Bellfruit) (Scorpion 5) (set 1)
+sc5dndmbe Deal Or No Deal Make Or Break (Bellfruit) (Scorpion 5) (set 6)
+sc5dndmbf Deal Or No Deal Make Or Break (Bellfruit) (Scorpion 5) (set 7)
+sc5dndmbg Deal Or No Deal Make Or Break (Bellfruit) (Scorpion 5) (set 8)
+sc5dndmbh Deal Or No Deal Make Or Break (Bellfruit) (Scorpion 5) (set 9)
+sc5dndmbi Deal Or No Deal Make Or Break (Bellfruit) (Scorpion 5) (set 10)
+sc5dndmbj Deal Or No Deal Make Or Break (Bellfruit) (Scorpion 5) (set 11)
+sc5dndmbk Deal Or No Deal Make Or Break (Bellfruit) (Scorpion 5) (set 12)
+sc5dndmda Deal Or No Deal Mega Deal Or No Deal (PR3411) (Bellfruit) (Scorpion 5) (set 2)
+sc5dndmdb Deal Or No Deal Mega Deal Or No Deal (PR3496) (Bellfruit) (Scorpion 5) (set 1)
+sc5dndmdc Deal Or No Deal Mega Deal Or No Deal (PR3496) (Bellfruit) (Scorpion 5) (set 2)
+sc5dndmdd Deal Or No Deal Mega Deal Or No Deal (PR3411) (Bellfruit) (Scorpion 5) (set 3)
+sc5dndmd Deal Or No Deal Mega Deal Or No Deal (PR3411) (Bellfruit) (Scorpion 5) (set 1)
+sc5dndm Deal Or No Deal (Bellfruit) (Scorpion 5) (set 14)
+sc5dndmde Deal Or No Deal Mega Deal Or No Deal (PR3411) (Bellfruit) (Scorpion 5) (set 4)
+sc5dndmdf Deal Or No Deal Mega Deal Or No Deal (PR3411) (Bellfruit) (Scorpion 5) (set 5)
+sc5dndmdg Deal Or No Deal Mega Deal Or No Deal (PR3496) (Bellfruit) (Scorpion 5) (set 3)
+sc5dndmdh Deal Or No Deal Mega Deal Or No Deal (PR3496) (Bellfruit) (Scorpion 5) (set 4)
+sc5dndmdi Deal Or No Deal Mega Deal Or No Deal (PR3411) (Bellfruit) (Scorpion 5) (set 6)
+sc5dndmdj Deal Or No Deal Mega Deal Or No Deal (PR3411) (Bellfruit) (Scorpion 5) (set 7)
+sc5dndmdk Deal Or No Deal Mega Deal Or No Deal (PR3411) (Bellfruit) (Scorpion 5) (set 8)
+sc5dndn Deal Or No Deal (Bellfruit) (Scorpion 5) (set 15)
+sc5dndo Deal Or No Deal (Bellfruit) (Scorpion 5) (set 16)
+sc5dndpaa Deal Or No Deal Play It Again (Bellfruit) (Scorpion 5) (set 2)
+sc5dndpab Deal Or No Deal Play It Again (Bellfruit) (Scorpion 5) (set 3)
+sc5dndpac Deal Or No Deal Play It Again (Bellfruit) (Scorpion 5) (set 4)
+sc5dndpa Deal Or No Deal Play It Again (Bellfruit) (Scorpion 5) (set 1)
+sc5dndpca Deal Or No Deal The Players Choice (Bellfruit) (Scorpion 5) (set 2)
+sc5dndpc Deal Or No Deal The Players Choice (Bellfruit) (Scorpion 5) (set 1)
+sc5dndpda Deal Or No Deal The Perfect Deal (Bellfruit) (Scorpion 5) (set 2)
+sc5dndpdb Deal Or No Deal The Perfect Deal (Bellfruit) (Scorpion 5) (set 3)
+sc5dndpdc Deal Or No Deal The Perfect Deal (Bellfruit) (Scorpion 5) (set 4)
+sc5dndpdd Deal Or No Deal The Perfect Deal (Bellfruit) (Scorpion 5) (set 5)
+sc5dndpd Deal Or No Deal The Perfect Deal (Bellfruit) (Scorpion 5) (set 1)
+sc5dndp Deal Or No Deal (Bellfruit) (Scorpion 5) (set 17)
+sc5dndpde Deal Or No Deal The Perfect Deal (Bellfruit) (Scorpion 5) (set 6)
+sc5dndpga Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 5) (set 2)
+sc5dndpgb Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 5) (set 3)
+sc5dndpgc Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 5) (set 4)
+sc5dndpgd Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 5) (set 5)
+sc5dndpg Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 5) (set 1)
+sc5dndpge Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 5) (set 6)
+sc5dndpgf Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 5) (set 7)
+sc5dndpgg Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 5) (set 8)
+sc5dndpgh Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 5) (set 9)
+sc5dndpgi Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 5) (set 10)
+sc5dndpgj Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 5) (set 11)
+sc5dndpgk Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 5) (set 12)
+sc5dndpgl Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 5) (set 13)
+sc5dndpgm Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 5) (set 14)
+sc5dndpgn Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 5) (set 15)
+sc5dndpgo Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 5) (set 16)
+sc5dndpgp Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 5) (set 17)
+sc5dndpgq Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 5) (set 18)
+sc5dndpgr Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 5) (set 19)
+sc5dndpgs Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 5) (set 20)
+sc5dndpgt Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 5) (set 21)
+sc5dndpgu Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 5) (set 22)
+sc5dndpgv Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 5) (set 23)
+sc5dndpgw Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 5) (set 24)
+sc5dndpla Deal Or No Deal The Perfect Game Classic (Bellfruit) (Scorpion 5) (set 2)
+sc5dndplb Deal Or No Deal The Perfect Game Classic (Bellfruit) (Scorpion 5) (set 3)
+sc5dndplc Deal Or No Deal The Perfect Game Classic (Bellfruit) (Scorpion 5) (set 4)
+sc5dndpl Deal Or No Deal The Perfect Game Classic (Bellfruit) (Scorpion 5) (set 1)
+sc5dndq Deal Or No Deal (Bellfruit) (Scorpion 5) (set 18)
+sc5dndraa Deal Or No Deal Red Alert (Bellfruit) (Scorpion 5) (set 2)
+sc5dndrab Deal Or No Deal Red Alert (Bellfruit) (Scorpion 5) (set 3)
+sc5dndrac Deal Or No Deal Red Alert (Bellfruit) (Scorpion 5) (set 4)
+sc5dndrad Deal Or No Deal Red Alert (Bellfruit) (Scorpion 5) (set 5)
+sc5dndra Deal Or No Deal Red Alert (Bellfruit) (Scorpion 5) (set 1)
+sc5dndrae Deal Or No Deal Red Alert (Bellfruit) (Scorpion 5) (set 6)
+sc5dndraf Deal Or No Deal Red Alert (Bellfruit) (Scorpion 5) (set 7)
+sc5dndrag Deal Or No Deal Red Alert (Bellfruit) (Scorpion 5) (set 8)
+sc5dndrah Deal Or No Deal Red Alert (Bellfruit) (Scorpion 5) (set 9)
+sc5dndrai Deal Or No Deal Red Alert (Bellfruit) (Scorpion 5) (set 10)
+sc5dndraj Deal Or No Deal Red Alert (Bellfruit) (Scorpion 5) (set 11)
+sc5dndrak Deal Or No Deal Red Alert (Bellfruit) (Scorpion 5) (set 12)
+sc5dndr Deal Or No Deal (Bellfruit) (Scorpion 5) (set 19)
+sc5dndrra Deal Or No Deal Road To Riches (Bellfruit) (Scorpion 5) (set 2)
+sc5dndrrb Deal Or No Deal Road To Riches (Bellfruit) (Scorpion 5) (set 3)
+sc5dndrrc Deal Or No Deal Road To Riches (Bellfruit) (Scorpion 5) (set 4)
+sc5dndrrd Deal Or No Deal Road To Riches (Bellfruit) (Scorpion 5) (set 5)
+sc5dndrr Deal Or No Deal Road To Riches (Bellfruit) (Scorpion 5) (set 1)
+sc5dndrre Deal Or No Deal Road To Riches (Bellfruit) (Scorpion 5) (set 6)
+sc5dndrta Deal Or No Deal The Banker Rings Twice (Bellfruit) (Scorpion 5) (set 2)
+sc5dndrtb Deal Or No Deal The Banker Rings Twice (Bellfruit) (Scorpion 5) (set 3)
+sc5dndrtc Deal Or No Deal The Banker Rings Twice (Bellfruit) (Scorpion 5) (set 4)
+sc5dndrtd Deal Or No Deal The Banker Rings Twice (Bellfruit) (Scorpion 5) (set 5)
+sc5dndrt Deal Or No Deal The Banker Rings Twice (Bellfruit) (Scorpion 5) (set 1)
+sc5dndrte Deal Or No Deal The Banker Rings Twice (Bellfruit) (Scorpion 5) (set 6)
+sc5dnds Deal Or No Deal (Bellfruit) (Scorpion 5) (set 20)
+sc5dndsia Deal Or No Deal Simply Deal Or No Deal (Bellfruit) (Scorpion 5) (set 2)
+sc5dndsib Deal Or No Deal Simply Deal Or No Deal (Bellfruit) (Scorpion 5) (set 3)
+sc5dndsic Deal Or No Deal Simply Deal Or No Deal (Bellfruit) (Scorpion 5) (set 4)
+sc5dndsid Deal Or No Deal Simply Deal Or No Deal (Bellfruit) (Scorpion 5) (set 5)
+sc5dndsi Deal Or No Deal Simply Deal Or No Deal (Bellfruit) (Scorpion 5) (set 1)
+sc5dndtba Deal Or No Deal Think Big (Bellfruit) (Scorpion 5) (set 2)
+sc5dndtb Deal Or No Deal Think Big (Bellfruit) (Scorpion 5) (set 1)
+sc5dndt Deal Or No Deal (Bellfruit) (Scorpion 5) (set 21)
+sc5dndtpa Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 2)
+sc5dndtpb Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 3)
+sc5dndtpc Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 4)
+sc5dndtpd Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 5)
+sc5dndtp Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 1)
+sc5dndtpe Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 6)
+sc5dndtpf Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 7)
+sc5dndtpg Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 8)
+sc5dndtph Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 9)
+sc5dndtpi Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 10)
+sc5dndtpj Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 11)
+sc5dndtpk Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 12)
+sc5dndtpl Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 13)
+sc5dndtpm Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 14)
+sc5dndtpn Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 15)
+sc5dndtpo Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 16)
+sc5dndtpp Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 17)
+sc5dndtpq Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 18)
+sc5dndtpr Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 19)
+sc5dndtps Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 20)
+sc5dndtpt Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 21)
+sc5dndtpu Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 22)
+sc5dndtpv Deal Or No Deal The Power (Bellfruit) (Scorpion 5) (set 23)
+sc5dndtra Deal Or No Deal Think Red (Bellfruit) (Scorpion 5) (set 2)
+sc5dndtrb Deal Or No Deal Think Red (Bellfruit) (Scorpion 5) (set 3)
+sc5dndtrc Deal Or No Deal Think Red (Bellfruit) (Scorpion 5) (set 4)
+sc5dndtrd Deal Or No Deal Think Red (Bellfruit) (Scorpion 5) (set 5)
+sc5dndtr Deal Or No Deal Think Red (Bellfruit) (Scorpion 5) (set 1)
+sc5dndtre Deal Or No Deal Think Red (Bellfruit) (Scorpion 5) (set 6)
+sc5dndtrf Deal Or No Deal Think Red (Bellfruit) (Scorpion 5) (set 7)
+sc5dndtrg Deal Or No Deal Think Red (Bellfruit) (Scorpion 5) (set 8)
+sc5dndtrh Deal Or No Deal Think Red (Bellfruit) (Scorpion 5) (set 9)
+sc5dndtri Deal Or No Deal Think Red (Bellfruit) (Scorpion 5) (set 10)
+sc5dndtrj Deal Or No Deal Think Red (Bellfruit) (Scorpion 5) (set 11)
+sc5dndtrk Deal Or No Deal Think Red (Bellfruit) (Scorpion 5) (set 12)
+sc5dndwba Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 5) (set 2)
+sc5dndwbb Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 5) (set 3)
+sc5dndwbc Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 5) (set 4)
+sc5dndwbd Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 5) (set 5)
+sc5dndwb Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 5) (set 1)
+sc5dndwbe Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 5) (set 6)
+sc5dndwbf Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 5) (set 7)
+sc5dndwbg Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 5) (set 8)
+sc5dndwbh Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 5) (set 9)
+sc5dndwbi Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 5) (set 10)
+sc5dndwbj Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 5) (set 11)
+sc5dndwbk Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 5) (set 12)
+sc5dndwbl Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 5) (set 13)
+sc5dndwbm Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 5) (set 14)
+sc5dndwbn Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 5) (set 15)
+sc5dndwbo Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 5) (set 16)
+sc5dndwbp Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 5) (set 17)
+sc5dndwbq Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 5) (set 18)
+sc5dndwbr Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 5) (set 19)
+sc5dndwbs Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 5) (set 20)
+sc5dndwca Deal Or No Deal The Walk Of Wealth Classic (Bellfruit) (Scorpion 5) (set 2)
+sc5dndwcb Deal Or No Deal The Walk Of Wealth Classic (Bellfruit) (Scorpion 5) (set 3)
+sc5dndwcc Deal Or No Deal The Walk Of Wealth Classic (Bellfruit) (Scorpion 5) (set 4)
+sc5dndwcd Deal Or No Deal The Walk Of Wealth Classic (Bellfruit) (Scorpion 5) (set 5)
+sc5dndwc Deal Or No Deal The Walk Of Wealth Classic (Bellfruit) (Scorpion 5) (set 1)
+sc5dndwce Deal Or No Deal The Walk Of Wealth Classic (Bellfruit) (Scorpion 5) (set 6)
+sc5dndwcf Deal Or No Deal The Walk Of Wealth Classic (Bellfruit) (Scorpion 5) (set 7)
+sc5dndwcg Deal Or No Deal The Walk Of Wealth Classic (Bellfruit) (Scorpion 5) (set 8)
+sc5dndwia Deal Or No Deal What's In Your Box Casino (Bellfruit) (Scorpion 5) (set 2)
+sc5dndwib Deal Or No Deal What's In Your Box Casino (Bellfruit) (Scorpion 5) (set 3)
+sc5dndwic Deal Or No Deal What's In Your Box Casino (Bellfruit) (Scorpion 5) (set 4)
+sc5dndwid Deal Or No Deal What's In Your Box Casino (Bellfruit) (Scorpion 5) (set 5)
+sc5dndwi Deal Or No Deal What's In Your Box Casino (Bellfruit) (Scorpion 5) (set 1)
+sc5dndwie Deal Or No Deal What's In Your Box Casino (Bellfruit) (Scorpion 5) (set 6)
+sc5dndwif Deal Or No Deal What's In Your Box Casino (Bellfruit) (Scorpion 5) (set 7)
+sc5dndwig Deal Or No Deal What's In Your Box Casino (Bellfruit) (Scorpion 5) (set 8)
+sc5dndwwa Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 5) (set 2)
+sc5dndwwb Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 5) (set 3)
+sc5dndwwc Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 5) (set 4)
+sc5dndwwd Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 5) (set 5)
+sc5dndww Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 5) (set 1)
+sc5dndwwe Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 5) (set 6)
+sc5dndwwf Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 5) (set 7)
+sc5dndwwg Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 5) (set 8)
+sc5dndwwh Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 5) (set 9)
+sc5dndwwi Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 5) (set 10)
+sc5dndwwj Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 5) (set 11)
+sc5dndwwk Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 5) (set 12)
+sc5dndwwl Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 5) (set 13)
+sc5dndwwm Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 5) (set 14)
+sc5dndwwn Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 5) (set 15)
+sc5dndwwo Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 5) (set 16)
+sc5dndwwp Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 5) (set 17)
+sc5dndwwq Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 5) (set 18)
+sc5dndwwr Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 5) (set 19)
+sc5dndwws Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 5) (set 20)
+sc5dndysa Deal Or No Deal It's Your Show (Bellfruit) (Scorpion 5) (set 2)
+sc5dndysb Deal Or No Deal It's Your Show (Bellfruit) (Scorpion 5) (set 3)
+sc5dndysc Deal Or No Deal It's Your Show (Bellfruit) (Scorpion 5) (set 4)
+sc5dndysd Deal Or No Deal It's Your Show (Bellfruit) (Scorpion 5) (set 5)
+sc5dndys Deal Or No Deal It's Your Show (Bellfruit) (Scorpion 5) (set 1)
+sc5dndyse Deal Or No Deal It's Your Show (Bellfruit) (Scorpion 5) (set 6)
+sc5dndysf Deal Or No Deal It's Your Show (Bellfruit) (Scorpion 5) (set 7)
+sc5dndysg Deal Or No Deal It's Your Show (Bellfruit) (Scorpion 5) (set 8)
+sc5dndysh Deal Or No Deal It's Your Show (Bellfruit) (Scorpion 5) (set 9)
+sc5dougha Dough Selecta (Bellfruit) (Scorpion 5) (set 2)
+sc5dough Dough Selecta (Bellfruit) (Scorpion 5) (set 1)
+sc5dracpa Drac Pack (Bellfruit) (Scorpion 5) (set 2)
+sc5dracp Drac Pack (Bellfruit) (Scorpion 5) (set 1)
+sc5ducks Ducks Of Hazzard (Mazooma) (Scorpion 5)
+sc5emmera Emmerdale (Mazooma) (Scorpion 5) (set 2)
+sc5emmer Emmerdale (Mazooma) (Scorpion 5) (set 1)
+sc5fast Fast Cash (Qps) (Scorpion 5)
+sc5fbspna Fat Boy Spin (Bellfruit) (Scorpion 5) (set 2)
+sc5fbspn Fat Boy Spin (Bellfruit) (Scorpion 5) (set 1)
+sc5fdicea Fire 'n' Dice (Bellfruit) (Scorpion 5) (set 2)
+sc5fdice Fire 'n' Dice (Bellfruit) (Scorpion 5) (set 1)
+sc5fgbha Family Guy Booze Hound (Bellfruit) (Scorpion 5) (set 2)
+sc5fgbhb Family Guy Booze Hound (Bellfruit) (Scorpion 5) (set 3)
+sc5fgbhc Family Guy Booze Hound (Bellfruit) (Scorpion 5) (set 4)
+sc5fgbh Family Guy Booze Hound (Bellfruit) (Scorpion 5) (set 1)
+sc5fggpa Family Guy Griffin Plumbing (Bellfruit) (Scorpion 5) (set 2)
+sc5fggpb Family Guy Griffin Plumbing (Bellfruit) (Scorpion 5) (set 3)
+sc5fggpc Family Guy Griffin Plumbing (Bellfruit) (Scorpion 5) (set 4)
+sc5fggpd Family Guy Griffin Plumbing (Bellfruit) (Scorpion 5) (set 5)
+sc5fggpe Family Guy Griffin Plumbing (Bellfruit) (Scorpion 5) (set 6)
+sc5fggp Family Guy Griffin Plumbing (Bellfruit) (Scorpion 5) (set 1)
+sc5fggpf Family Guy Griffin Plumbing (Bellfruit) (Scorpion 5) (set 7)
+sc5fggpg Family Guy Griffin Plumbing (Bellfruit) (Scorpion 5) (set 8)
+sc5fguya Family Guy (Bellfruit) (Scorpion 5) (set 2)
+sc5fguyb Family Guy (Bellfruit) (Scorpion 5) (set 3)
+sc5fguyc Family Guy (Bellfruit) (Scorpion 5) (set 4)
+sc5fguyd Family Guy (Bellfruit) (Scorpion 5) (set 5)
+sc5fguye Family Guy (Bellfruit) (Scorpion 5) (set 6)
+sc5fguy Family Guy (Bellfruit) (Scorpion 5) (set 1)
+sc5fguyf Family Guy (Bellfruit) (Scorpion 5) (set 7)
+sc5fguyg Family Guy (Bellfruit) (Scorpion 5) (set 8)
+sc5firesa Firestarter (Bellfruit) (Scorpion 5) (set 2)
+sc5firesb Firestarter (Bellfruit) (Scorpion 5) (set 3)
+sc5firesc Firestarter (Bellfruit) (Scorpion 5) (set 4)
+sc5fires Firestarter (Bellfruit) (Scorpion 5) (set 1)
+sc5floopa Fruit Loops (Mazooma) (Scorpion 5) (set 2)
+sc5floop Fruit Loops (Mazooma) (Scorpion 5) (set 1)
+sc5fmja Full Metal Jackpot (Mazooma) (Scorpion 5) (set 2)
+sc5fmj Full Metal Jackpot (Mazooma) (Scorpion 5) (set 1)
+sc5fnclba Fight Night Club (Bellfruit) (Scorpion 5) (set 2)
+sc5fnclbb Fight Night Club (Bellfruit) (Scorpion 5) (set 3)
+sc5fnclbc Fight Night Club (Bellfruit) (Scorpion 5) (set 4)
+sc5fnclbd Fight Night Club (Bellfruit) (Scorpion 5) (set 5)
+sc5fnclbe Fight Night Club (Bellfruit) (Scorpion 5) (set 6)
+sc5fnclb Fight Night Club (Bellfruit) (Scorpion 5) (set 1)
+sc5frcrza Fruit Crazy (Mazooma) (Scorpion 5) (set 2)
+sc5frcrz Fruit Crazy (Mazooma) (Scorpion 5) (set 1)
+sc5ftcasa Flash The Cash (Mazooma) (Scorpion 5) (set 2)
+sc5ftcas Flash The Cash (Mazooma) (Scorpion 5) (set 1)
+sc5gballa Golden Balls (Bellfruit) (Scorpion 5) (set 2)
+sc5gballb Golden Balls (Bellfruit) (Scorpion 5) (set 3)
+sc5gballc Golden Balls (Bellfruit) (Scorpion 5) (set 4)
+sc5gball Golden Balls (Bellfruit) (Scorpion 5) (set 1)
+sc5gda Gold Digger (Bellfruit) (Scorpion 5) (set 2)
+sc5gdclba Gold Digger Club (Bellfruit) (Scorpion 5) (set 2)
+sc5gdclbb Gold Digger Club (Bellfruit) (Scorpion 5) (set 3)
+sc5gdclbc Gold Digger Club (Bellfruit) (Scorpion 5) (set 4)
+sc5gdclbd Gold Digger Club (Bellfruit) (Scorpion 5) (set 5)
+sc5gdclbe Gold Digger Club (Bellfruit) (Scorpion 5) (set 6)
+sc5gdclbf Gold Digger Club (Bellfruit) (Scorpion 5) (set 7)
+sc5gdclbg Gold Digger Club (Bellfruit) (Scorpion 5) (set 8)
+sc5gdclb Gold Digger Club (Bellfruit) (Scorpion 5) (set 1)
+sc5gdclbh Gold Digger (PR3509) (Bellfruit) (Scorpion 5) (set 1)
+sc5gdclbi Gold Digger (PR3509) (Bellfruit) (Scorpion 5) (set 2)
+sc5gdclbj Gold Digger Club (PR3429) (Bellfruit) (Scorpion 5) (set 1)
+sc5gdclbk Gold Digger Club (PR3429) (Bellfruit) (Scorpion 5) (set 2)
+sc5gd Gold Digger (Bellfruit) (Scorpion 5) (set 1)
+sc5gdmza Gold Diggers (Mazooma) (Scorpion 5) (set 2)
+sc5gdmz Gold Diggers (Mazooma) (Scorpion 5) (set 1)
+sc5ggamea Golden Game (Mazooma) (Scorpion 5) (set 2)
+sc5ggameb Golden Game (Mazooma) (Scorpion 5) (set 3)
+sc5ggamec Golden Game (Mazooma) (Scorpion 5) (set 4)
+sc5ggamed Golden Game (Mazooma) (Scorpion 5) (set 5)
+sc5ggame Golden Game (Mazooma) (Scorpion 5) (set 1)
+sc5glada Gladiator (Mazooma) (Scorpion 5) (set 2)
+sc5gladb Gladiator (Mazooma) (Scorpion 5) (set 3)
+sc5gladc Gladiator (Mazooma) (Scorpion 5) (set 4)
+sc5glad Gladiator (Mazooma) (Scorpion 5) (set 1)
+sc5gldfva Gold Fever (Bellfruit) (Scorpion 5) (set 2)
+sc5gldfvb Gold Fever (Bellfruit) (Scorpion 5) (set 3)
+sc5gldfvc Gold Fever (Bellfruit) (Scorpion 5) (set 4)
+sc5gldfvd Gold Fever (Bellfruit) (Scorpion 5) (set 5)
+sc5gldfve Gold Fever (Bellfruit) (Scorpion 5) (set 6)
+sc5gldfvf Gold Fever (Bellfruit) (Scorpion 5) (set 7)
+sc5gldfvg Gold Fever (Bellfruit) (Scorpion 5) (set 8)
+sc5gldfv Gold Fever (Bellfruit) (Scorpion 5) (set 1)
+sc5gldgoa Golden Goals (Bellfruit) (Scorpion 5) (set 2)
+sc5gldgo Golden Goals (Bellfruit) (Scorpion 5) (set 1)
+sc5gldspa Golden Spinner Bingo (011) (PR2546) (Mazooma) (Scorpion 5) (set 1)
+sc5gldspb Golden Spinner Bingo (011) (PR2546) (Mazooma) (Scorpion 5) (set 2)
+sc5gldspc Golden Spinner Bingo (011) (PR2546) (Mazooma) (Scorpion 5) (set 3)
+sc5gldspd Golden Spinner Arcade (061) (PR2546) (Mazooma) (Scorpion 5) (set 1)
+sc5gldspe Golden Spinner Bingo (011) (PR2546) (Mazooma) (Scorpion 5) (set 4)
+sc5gldspf Golden Spinner Arcade (061) (PR2546) (Mazooma) (Scorpion 5) (set 2)
+sc5gldspg Golden Spinner Bingo (011) (PR2546) (Mazooma) (Scorpion 5) (set 5)
+sc5gldsp Golden Spinner (PR2203) (Mazooma) (Scorpion 5)
+sc5gldsph Golden Spinner Arcade (061) (PR2546) (Mazooma) (Scorpion 5) (set 3)
+sc5gldspi Golden Spinner Bingo (011) (PR2546) (Mazooma) (Scorpion 5) (set 6)
+sc5gldspj Golden Spinner Bingo (011) (PR2546) (Mazooma) (Scorpion 5) (set 7)
+sc5gldspk Golden Spinner Bingo (011) (PR2546) (Mazooma) (Scorpion 5) (set 8)
+sc5gldspl Golden Spinner Bingo (011) (PR2546) (Mazooma) (Scorpion 5) (set 9)
+sc5gldspm Golden Spinner Bingo (011) (PR2546) (Mazooma) (Scorpion 5) (set 10)
+sc5gldspn Golden Spinner Arcade (061) (PR2546) (Mazooma) (Scorpion 5) (set 4)
+sc5gldspo Golden Spinner Bingo (011) (PR2546) (Mazooma) (Scorpion 5) (set 11)
+sc5gldspp Golden Spinner Arcade (061) (PR2546) (Mazooma) (Scorpion 5) (set 5)
+sc5gmclba Grand Master Cash (Bellfruit) (Scorpion 5) (set 2)
+sc5gmclbb Grand Master Cash (Bellfruit) (Scorpion 5) (set 3)
+sc5gmclbc Grand Master Cash (Bellfruit) (Scorpion 5) (set 4)
+sc5gmclb Grand Master Cash (Bellfruit) (Scorpion 5) (set 1)
+sc5grqa Get Rich Quick (Bellfruit) (Scorpion 5) (set 2)
+sc5grqb Get Rich Quick (Bellfruit) (Scorpion 5) (set 3)
+sc5grqc Get Rich Quick (Bellfruit) (Scorpion 5) (set 4)
+sc5grq Get Rich Quick (Bellfruit) (Scorpion 5) (set 1)
+sc5gunpa Gunpowder Slot (Bellfruit) (Scorpion 5) (set 2)
+sc5gunpb Gunpowder Slot (Bellfruit) (Scorpion 5) (set 3)
+sc5gunpc Gunpowder Slot (Bellfruit) (Scorpion 5) (set 4)
+sc5gunpd Gunpowder Slot (Bellfruit) (Scorpion 5) (set 5)
+sc5gunpe Gunpowder Slot (Bellfruit) (Scorpion 5) (set 6)
+sc5gunpf Gunpowder Slot (Bellfruit) (Scorpion 5) (set 7)
+sc5gunpg Gunpowder Slot (Bellfruit) (Scorpion 5) (set 8)
+sc5gunp Gunpowder Slot (Bellfruit) (Scorpion 5) (set 1)
+sc5gunph Gunpowder Slot (Bellfruit) (Scorpion 5) (set 9)
+sc5gunpi Gunpowder Slot (Bellfruit) (Scorpion 5) (set 10)
+sc5gunpj Gunpowder Slot (Bellfruit) (Scorpion 5) (set 11)
+sc5gunpk Gunpowder Slot (Bellfruit) (Scorpion 5) (set 12)
+sc5gunpl Gunpowder Slot (Bellfruit) (Scorpion 5) (set 13)
+sc5hapnta Happy Notes (Bellfruit) (Scorpion 5) (set 2)
+sc5hapntb Happy Notes (Bellfruit) (Scorpion 5) (set 3)
+sc5hapntc Happy Notes (Bellfruit) (Scorpion 5) (set 4)
+sc5hapntd Happy Notes (Bellfruit) (Scorpion 5) (set 5)
+sc5hapnte Happy Notes (Bellfruit) (Scorpion 5) (set 6)
+sc5hapntf Happy Notes (Bellfruit) (Scorpion 5) (set 7)
+sc5hapntg Happy Notes (Bellfruit) (Scorpion 5) (set 8)
+sc5hapnt Happy Notes (Bellfruit) (Scorpion 5) (set 1)
+sc5hellba Hells Bells (Bellfruit) (Scorpion 5) (set 2)
+sc5hellb Hells Bells (Bellfruit) (Scorpion 5) (set 1)
+sc5hilla Hill Billionaire (Bellfruit) (Scorpion 5) (set 2)
+sc5hillb Hill Billionaire (Bellfruit) (Scorpion 5) (set 3)
+sc5hill Hill Billionaire (Bellfruit) (Scorpion 5) (set 1)
+sc5hirola High Roller (Mazooma) (Scorpion 5) (set 2)
+sc5hirolb High Roller (Mazooma) (Scorpion 5) (set 3)
+sc5hirolc High Roller (Mazooma) (Scorpion 5) (set 4)
+sc5hirold High Roller (Mazooma) (Scorpion 5) (set 5)
+sc5hirole High Roller (Mazooma) (Scorpion 5) (set 6)
+sc5hirol High Roller (Mazooma) (Scorpion 5) (set 1)
+sc5hissa Hissing Quid (Qps) (Scorpion 5) (set 2)
+sc5hissb Hissing Quid (Qps) (Scorpion 5) (set 3)
+sc5hissc Hissing Quid (Qps) (Scorpion 5) (set 4)
+sc5hiss Hissing Quid (Qps) (Scorpion 5) (set 1)
+sc5hoga Road Hog (PR3208) (Bellfruit) (Scorpion 5) (set 4)
+sc5hog Road Hog (PR3208) (Bellfruit) (Scorpion 5) (set 3)
+sc5hotdga Hot Dog (Bellfruit) (Scorpion 5) (set 2)
+sc5hotdgb Hot Dog (Bellfruit) (Scorpion 5) (set 3)
+sc5hotdgc Hot Dog (Bellfruit) (Scorpion 5) (set 4)
+sc5hotdgd Hot Dog (Bellfruit) (Scorpion 5) (set 5)
+sc5hotdge Hot Dog (Bellfruit) (Scorpion 5) (set 6)
+sc5hotdg Hot Dog (Bellfruit) (Scorpion 5) (set 1)
+sc5hotrda Hot Rod (Bellfruit) (Scorpion 5) (set 2)
+sc5hotrd Hot Rod (Bellfruit) (Scorpion 5) (set 1)
+sc5hotsha Hot Shot (Bellfruit) (Scorpion 5) (set 2)
+sc5hotshb Hot Shot (Bellfruit) (Scorpion 5) (set 3)
+sc5hotshc Hot Shot (Bellfruit) (Scorpion 5) (set 4)
+sc5hotshd Hot Shot (Bellfruit) (Scorpion 5) (set 5)
+sc5hotshe Hot Shot (Bellfruit) (Scorpion 5) (set 6)
+sc5hotshf Hot Shot (Bellfruit) (Scorpion 5) (set 7)
+sc5hotshg Hot Shot (Bellfruit) (Scorpion 5) (set 8)
+sc5hotshh Hot Shot (Bellfruit) (Scorpion 5) (set 9)
+sc5hotsh Hot Shot (Bellfruit) (Scorpion 5) (set 1)
+sc5hotshi Hot Shot (Bellfruit) (Scorpion 5) (set 10)
+sc5hotshj Hot Shot (Bellfruit) (Scorpion 5) (set 11)
+sc5hotshk Hot Shot (Bellfruit) (Scorpion 5) (set 12)
+sc5hotshl Hot Shot (Bellfruit) (Scorpion 5) (set 13)
+sc5hotshm Hot Shot (Bellfruit) (Scorpion 5) (set 14)
+sc5hotshn Hot Shot (Bellfruit) (Scorpion 5) (set 15)
+sc5hotsho Hot Shot (Bellfruit) (Scorpion 5) (set 16)
+sc5hotshp Hot Shot (Bellfruit) (Scorpion 5) (set 17)
+sc5hotshq Hot Shot (Bellfruit) (Scorpion 5) (set 18)
+sc5hotwda Hot Wad (Bellfruit) (Scorpion 5) (set 2)
+sc5hotwdb Hot Wad (Bellfruit) (Scorpion 5) (set 3)
+sc5hotwdc Hot Wad (Bellfruit) (Scorpion 5) (set 4)
+sc5hotwdd Hot Wad (Bellfruit) (Scorpion 5) (set 5)
+sc5hotwde Hot Wad (Bellfruit) (Scorpion 5) (set 6)
+sc5hotwdf Hot Wad (Bellfruit) (Scorpion 5) (set 7)
+sc5hotwdg Hot Wad (Bellfruit) (Scorpion 5) (set 8)
+sc5hotwd Hot Wad (Bellfruit) (Scorpion 5) (set 1)
+sc5hulka The Hulk (Bellfruit) (Scorpion 5) (set 2)
+sc5hulkb The Hulk (Bellfruit) (Scorpion 5) (set 3)
+sc5hulkc The Hulk (Bellfruit) (Scorpion 5) (set 4)
+sc5hulkd The Hulk (Bellfruit) (Scorpion 5) (set 5)
+sc5hulke The Hulk (Bellfruit) (Scorpion 5) (set 6)
+sc5hulkf The Hulk (Bellfruit) (Scorpion 5) (set 7)
+sc5hulkg The Hulk (Bellfruit) (Scorpion 5) (set 8)
+sc5hulkh The Hulk (Bellfruit) (Scorpion 5) (set 9)
+sc5hulki The Hulk (Bellfruit) (Scorpion 5) (set 10)
+sc5hulk The Hulk (Bellfruit) (Scorpion 5) (set 1)
+sc5iaba It's A Bullseye (Mazooma) (Scorpion 5) (set 2)
+sc5iab It's A Bullseye (Mazooma) (Scorpion 5) (set 1)
+sc5ijbdoa Italian Job - Blow The Doors Off (Qps) (Scorpion 5) (set 2)
+sc5ijbdob Italian Job - Blow The Doors Off (Qps) (Scorpion 5) (set 3)
+sc5ijbdoc Italian Job - Blow The Doors Off (Qps) (Scorpion 5) (set 4)
+sc5ijbdo Italian Job - Blow The Doors Off (Qps) (Scorpion 5) (set 1)
+sc5ijoba Italian Job (Mazooma) (Scorpion 5) (set 2)
+sc5ijobb Italian Job (Mazooma) (Scorpion 5) (set 3)
+sc5ijobc Italian Job (Mazooma) (Scorpion 5) (set 4)
+sc5ijobd Italian Job (Mazooma) (Scorpion 5) (set 5)
+sc5ijobe Italian Job (Mazooma) (Scorpion 5) (set 6)
+sc5ijobf Italian Job (Mazooma) (Scorpion 5) (set 7)
+sc5ijobg Italian Job (Mazooma) (Scorpion 5) (set 8)
+sc5ijobh Italian Job (Mazooma) (Scorpion 5) (set 9)
+sc5ijobi Italian Job (Mazooma) (Scorpion 5) (set 10)
+sc5ijob Italian Job (Mazooma) (Scorpion 5) (set 1)
+sc5inspna Inner Spin (Mazooma) (Scorpion 5) (set 2)
+sc5inspn Inner Spin (Mazooma) (Scorpion 5) (set 1)
+sc5jjoka Jackpot Jokers (Bellfruit) (Scorpion 5) (set 2)
+sc5jjok Jackpot Jokers (Bellfruit) (Scorpion 5) (set 1)
+sc5kingxa King X (PR2077) (Mazooma) (Scorpion 5) (set 2)
+sc5kingxb King X Triple (PR2279) (Mazooma) (Scorpion 5) (set 1)
+sc5kingxc King X 3P (PR2336) (Mazooma) (Scorpion 5) (set 1)
+sc5kingxd King X Triple (PR2279) (Mazooma) (Scorpion 5) (set 2)
+sc5kingxe King X 3P (PR2336) (Mazooma) (Scorpion 5) (set 2)
+sc5kingx King X (PR2077) (Mazooma) (Scorpion 5) (set 1)
+sc5ldvla Little Devil (Mazooma) (Scorpion 5) (set 2)
+sc5ldvlb Little Devil (Mazooma) (Scorpion 5) (set 3)
+sc5ldvlc Little Devil (Mazooma) (Scorpion 5) (set 4)
+sc5ldvld Little Devil (Mazooma) (Scorpion 5) (set 5)
+sc5ldvle Little Devil (Mazooma) (Scorpion 5) (set 6)
+sc5ldvl Little Devil (Mazooma) (Scorpion 5) (set 1)
+sc5lotrra Lord Of The Rings - Return Of The King (Bellfruit) (Scorpion 5) (set 2)
+sc5lotrrb Lord Of The Rings - Return Of The King (Bellfruit) (Scorpion 5) (set 3)
+sc5lotrrc Lord Of The Rings - Return Of The King (Bellfruit) (Scorpion 5) (set 4)
+sc5lotrrd Lord Of The Rings - Return Of The King (Bellfruit) (Scorpion 5) (set 5)
+sc5lotrre Lord Of The Rings - Return Of The King (Bellfruit) (Scorpion 5) (set 6)
+sc5lotrrf Lord Of The Rings - Return Of The King (Bellfruit) (Scorpion 5) (set 7)
+sc5lotrrg Lord Of The Rings - Return Of The King (Bellfruit) (Scorpion 5) (set 8)
+sc5lotrrh Lord Of The Rings - Return Of The King (Bellfruit) (Scorpion 5) (set 9)
+sc5lotrri Lord Of The Rings - Return Of The King (Bellfruit) (Scorpion 5) (set 10)
+sc5lotrr Lord Of The Rings - Return Of The King (Bellfruit) (Scorpion 5) (set 1)
+sc5manica Manic Miner (Bellfruit) (Scorpion 5) (set 2)
+sc5manicb Manic Miner (Bellfruit) (Scorpion 5) (set 3)
+sc5manicc Manic Miner (Bellfruit) (Scorpion 5) (set 4)
+sc5manicd Manic Miner (Bellfruit) (Scorpion 5) (set 5)
+sc5manice Manic Miner (Bellfruit) (Scorpion 5) (set 6)
+sc5manicf Manic Miner (Bellfruit) (Scorpion 5) (set 7)
+sc5manicg Manic Miner (Bellfruit) (Scorpion 5) (set 8)
+sc5manich Manic Miner (Bellfruit) (Scorpion 5) (set 9)
+sc5manici Manic Miner (Bellfruit) (Scorpion 5) (set 10)
+sc5manicj Manic Miner (Bellfruit) (Scorpion 5) (set 11)
+sc5manick Manic Miner (Bellfruit) (Scorpion 5) (set 12)
+sc5manicl Manic Miner (Bellfruit) (Scorpion 5) (set 13)
+sc5manic Manic Miner (Bellfruit) (Scorpion 5) (set 1)
+sc5manicm Manic Miner (Bellfruit) (Scorpion 5) (set 14)
+sc5manicn Manic Miner (Bellfruit) (Scorpion 5) (set 15)
+sc5manico Manic Miner (Bellfruit) (Scorpion 5) (set 16)
+sc5manicp Manic Miner (Bellfruit) (Scorpion 5) (set 17)
+sc5manicq Manic Miner (Bellfruit) (Scorpion 5) (set 18)
+sc5manicr Manic Miner (Bellfruit) (Scorpion 5) (set 19)
+sc5manics Manic Miner (Bellfruit) (Scorpion 5) (set 20)
+sc5manict Manic Miner (Bellfruit) (Scorpion 5) (set 21)
+sc5manicu Manic Miner (Bellfruit) (Scorpion 5) (set 22)
+sc5manicv Manic Miner (Bellfruit) (Scorpion 5) (set 23)
+sc5manicw Manic Miner (Bellfruit) (Scorpion 5) (set 24)
+sc5manicx Manic Miner (Bellfruit) (Scorpion 5) (set 25)
+sc5manicy Manic Miner (Bellfruit) (Scorpion 5) (set 26)
+sc5mdma Monopoly Double Money (Bellfruit) (Scorpion 5) (set 2)
+sc5mdmb Monopoly Double Money (Bellfruit) (Scorpion 5) (set 3)
+sc5mdmc Monopoly Double Money (Bellfruit) (Scorpion 5) (set 4)
+sc5mdm Monopoly Double Money (Bellfruit) (Scorpion 5) (set 1)
+sc5mhna Monopoly Here & Now (Mazooma) (Scorpion 5) (set 2)
+sc5mhnb Monopoly Here & Now (Mazooma) (Scorpion 5) (set 3)
+sc5mhnc Monopoly Here & Now (Mazooma) (Scorpion 5) (set 4)
+sc5mhnd Monopoly Here & Now (Mazooma) (Scorpion 5) (set 5)
+sc5mhne Monopoly Here & Now (Mazooma) (Scorpion 5) (set 6)
+sc5mhn Monopoly Here & Now (Mazooma) (Scorpion 5) (set 1)
+sc5mhpa Monopoly Hot Property (Bellfruit) (Scorpion 5) (set 2)
+sc5mhpb Monopoly Hot Property (Bellfruit) (Scorpion 5) (set 3)
+sc5mhpc Monopoly Hot Property (Bellfruit) (Scorpion 5) (set 4)
+sc5mhpd Monopoly Hot Property (Bellfruit) (Scorpion 5) (set 5)
+sc5mhpe Monopoly Hot Property (Bellfruit) (Scorpion 5) (set 6)
+sc5mhpf Monopoly Hot Property (Bellfruit) (Scorpion 5) (set 7)
+sc5mhpg Monopoly Hot Property (Bellfruit) (Scorpion 5) (set 8)
+sc5mhph Monopoly Hot Property (Bellfruit) (Scorpion 5) (set 9)
+sc5mhpi Monopoly Hot Property (Bellfruit) (Scorpion 5) (set 10)
+sc5mhpj Monopoly Hot Property (Bellfruit) (Scorpion 5) (set 11)
+sc5mhpk Monopoly Hot Property (Bellfruit) (Scorpion 5) (set 12)
+sc5mhpl Monopoly Hot Property (Bellfruit) (Scorpion 5) (set 13)
+sc5mhp Monopoly Hot Property (Bellfruit) (Scorpion 5) (set 1)
+sc5mmada Money Madness (Mazooma) (Scorpion 5) (set 2)
+sc5mmadb Money Madness (Mazooma) (Scorpion 5) (set 3)
+sc5mmadc Money Madness (Mazooma) (Scorpion 5) (set 4)
+sc5mmad Money Madness (Mazooma) (Scorpion 5) (set 1)
+sc5mmba Monopoly Money Bags (PR3413) (Bellfruit) (Scorpion 5) (set 2)
+sc5mmbb Monopoly Money Bags (PR3413) (Bellfruit) (Scorpion 5) (set 3)
+sc5mmbc Monopoly Money Bags (PR3413) (Bellfruit) (Scorpion 5) (set 4)
+sc5mmbd Monopoly Money Bags (PR1911) (Bellfruit) (Scorpion 5) (set 1)
+sc5mmbe Monopoly Money Bags (PR1911) (Bellfruit) (Scorpion 5) (set 2)
+sc5mmb Monopoly Money Bags (PR3413) (Bellfruit) (Scorpion 5) (set 1)
+sc5mmma Mental Money Monsters (Mazooma) (Scorpion 5) (set 2)
+sc5mmmb Mental Money Monsters (Mazooma) (Scorpion 5) (set 3)
+sc5mmmc Mental Money Monsters (Mazooma) (Scorpion 5) (set 4)
+sc5mmm Mental Money Monsters (Mazooma) (Scorpion 5) (set 1)
+sc5moboba Monopoly Boom Or Bust Classic (Bellfruit) (Scorpion 5) (set 2)
+sc5mobobb Monopoly Boom Or Bust (Bellfruit) (Scorpion 5) (set 1)
+sc5mobobc Monopoly Boom Or Bust (Bellfruit) (Scorpion 5) (set 2)
+sc5mobobd Monopoly Boom Or Bust Classic (Bellfruit) (Scorpion 5) (set 3)
+sc5mobobe Monopoly Boom Or Bust Classic (Bellfruit) (Scorpion 5) (set 4)
+sc5mobobf Monopoly Boom Or Bust (Bellfruit) (Scorpion 5) (set 3)
+sc5mobobg Monopoly Boom Or Bust (Bellfruit) (Scorpion 5) (set 4)
+sc5mobobh Monopoly Boom Or Bust (Bellfruit) (Scorpion 5) (set 5)
+sc5mobobi Monopoly Boom Or Bust (Bellfruit) (Scorpion 5) (set 6)
+sc5mobob Monopoly Boom Or Bust Classic (Bellfruit) (Scorpion 5) (set 1)
+sc5mogtaa Monopoly Go To Auction (Bellfruit) (Scorpion 5) (set 2)
+sc5mogtab Monopoly Go To Auction (Bellfruit) (Scorpion 5) (set 3)
+sc5mogtac Monopoly Go To Auction (Bellfruit) (Scorpion 5) (set 4)
+sc5mogtad Monopoly Go To Auction (Bellfruit) (Scorpion 5) (set 5)
+sc5mogtae Monopoly Go To Auction (Bellfruit) (Scorpion 5) (set 6)
+sc5mogta Monopoly Go To Auction (Bellfruit) (Scorpion 5) (set 1)
+sc5mombca Monopoly Money Bags Club (PR1945) (BFM) (Scorpion 5) (set 2)
+sc5mombcb Monopoly Money Bags Club (PR1945) (BFM) (Scorpion 5) (set 3)
+sc5mombcc Monopoly Money Bags Club (PR1945) (BFM) (Scorpion 5) (set 4)
+sc5mombc Monopoly Money Bags Club (PR1945) (BFM) (Scorpion 5) (set 1)
+sc5momila Monopoly Millionaire (Bellfruit) (Scorpion 5) (set 2)
+sc5momilb Monopoly Millionaire (Bellfruit) (Scorpion 5) (set 3)
+sc5momilc Monopoly Millionaire (Bellfruit) (Scorpion 5) (set 4)
+sc5momild Monopoly Millionaire (Bellfruit) (Scorpion 5) (set 5)
+sc5momile Monopoly Millionaire (Bellfruit) (Scorpion 5) (set 6)
+sc5momil Monopoly Millionaire (Bellfruit) (Scorpion 5) (set 1)
+sc5momsa Monopoly Money Spinner (PR2496) (Qps) (Scorpion 5) (set 2)
+sc5momsb Money Spinner (PR2395) (Qps) (Scorpion 5) (set 1)
+sc5momsc Monopoly Money Spinner (PR2496) (Qps) (Scorpion 5) (set 3)
+sc5momsd Monopoly Money Spinner (PR2496) (Qps) (Scorpion 5) (set 4)
+sc5momse Money Spinner (PR2395) (Qps) (Scorpion 5) (set 2)
+sc5moms Monopoly Money Spinner (PR2496) (Qps) (Scorpion 5) (set 1)
+sc5monkya Monkey Business / Toss The Monkey (Mazooma) (Scorpion 5) (set 2)
+sc5monky Monkey Business / Toss The Monkey (Mazooma) (Scorpion 5) (set 1)
+sc5monspa Money Spinner (Bellfruit) (Scorpion 5) (set 2)
+sc5monsp Money Spinner (Bellfruit) (Scorpion 5) (set 1)
+sc5monwaa Monopoly Win Again (Qps) (Scorpion 5) (set 2)
+sc5monwa Monopoly Win Again (Qps) (Scorpion 5) (set 1)
+sc5mopla Monopoly Property Ladder (Bellfruit) (Scorpion 5) (set 2)
+sc5moplb Monopoly Property Ladder (Bellfruit) (Scorpion 5) (set 3)
+sc5moplc Monopoly Property Ladder (Bellfruit) (Scorpion 5) (set 4)
+sc5mopld Monopoly Property Ladder (Bellfruit) (Scorpion 5) (set 5)
+sc5mople Monopoly Property Ladder (Bellfruit) (Scorpion 5) (set 6)
+sc5moplf Monopoly Property Ladder (Bellfruit) (Scorpion 5) (set 7)
+sc5moplg Monopoly Property Ladder (Bellfruit) (Scorpion 5) (set 8)
+sc5mopl Monopoly Property Ladder (Bellfruit) (Scorpion 5) (set 1)
+sc5mor2ra Monopoly Road To Riches (Qps) (Scorpion 5) (set 2)
+sc5mor2r Monopoly Road To Riches (Qps) (Scorpion 5) (set 1)
+sc5mowowb Monopoly Wheel Of Wealth (Mazooma) (Scorpion 5) (set 2)
+sc5mowow Monopoly Wheel Of Wealth (Mazooma) (Scorpion 5) (set 1)
+sc5mr2ra Monopoly Road To Riches (PR2329) (Mazooma) (Scorpion 5) (set 2)
+sc5mr2rb Monopoly Road To Riches Club (PR2457) (Mazooma) (Scorpion 5)
+sc5mr2r Monopoly Road To Riches (PR2329) (Mazooma) (Scorpion 5) (set 1)
+sc5mrha Monopoly Red Hot (Mazooma) (Scorpion 5) (set 2)
+sc5mrh Monopoly Red Hot (Mazooma) (Scorpion 5) (set 1)
+sc5mrrcla Monopoly Road To Riches Club (Mazooma) (Scorpion 5) (set 2)
+sc5mrrclb Monopoly Road To Riches Club (Mazooma) (Scorpion 5) (set 3)
+sc5mrrclc Monopoly Road To Riches Club (Mazooma) (Scorpion 5) (set 4)
+sc5mrrcl Monopoly Road To Riches Club (Mazooma) (Scorpion 5) (set 1)
+sc5mwwa Monopoly Wonders Of The World (Mazooma) (Scorpion 5) (set 2)
+sc5mwwb Monopoly Wonders Of The World (Mazooma) (Scorpion 5) (set 3)
+sc5mwwc Monopoly Wonders Of The World (Mazooma) (Scorpion 5) (set 4)
+sc5mww Monopoly Wonders Of The World (Mazooma) (Scorpion 5) (set 1)
+sc5newcma The Colour Of Money New (Bellfruit) (Scorpion 5) (set 2)
+sc5newcmb The Colour Of Money New (Bellfruit) (Scorpion 5) (set 3)
+sc5newcmc The Colour Of Money New (Bellfruit) (Scorpion 5) (set 4)
+sc5newcmd The Colour Of Money New (Bellfruit) (Scorpion 5) (set 5)
+sc5newcme The Colour Of Money New (Bellfruit) (Scorpion 5) (set 6)
+sc5newcm The Colour Of Money New (Bellfruit) (Scorpion 5) (set 1)
+sc5nmarea A Nightmare On Elm Street (Bellfruit) (Scorpion 5) (set 2)
+sc5nmare A Nightmare On Elm Street (Bellfruit) (Scorpion 5) (set 1)
+sc5nmareb A Nightmare On Elm Street (Bellfruit) (Scorpion 5) (set 3)
+sc5nmarec A Nightmare On Elm Street (Bellfruit) (Scorpion 5) (set 4)
+sc5nunsb Nuns 'n' Roses (Bellfruit) (Scorpion 5)
+sc5nunsma Nuns 'n' Roses (Mazooma) (Scorpion 5) (set 2)
+sc5nunsmb Nuns 'n' Roses (Mazooma) (Scorpion 5) (set 3)
+sc5nunsmc Nuns 'n' Roses (Mazooma) (Scorpion 5) (set 4)
+sc5nunsmd Nuns 'n' Roses (Mazooma) (Scorpion 5) (set 5)
+sc5nunsme Nuns 'n' Roses (Mazooma) (Scorpion 5) (set 6)
+sc5nunsm Nuns 'n' Roses (Mazooma) (Scorpion 5) (set 1)
+sc5parota Parrots Of The Caribbean (Bellfruit) (Scorpion 5) (set 2)
+sc5parotb Parrots Of The Caribbean (Bellfruit) (Scorpion 5) (set 3)
+sc5parotc Parrots Of The Caribbean (Bellfruit) (Scorpion 5) (set 4)
+sc5parotd Parrots Of The Caribbean (Bellfruit) (Scorpion 5) (set 5)
+sc5parote Parrots Of The Caribbean (Bellfruit) (Scorpion 5) (set 6)
+sc5parotf Parrots Of The Caribbean (Bellfruit) (Scorpion 5) (set 7)
+sc5parotg Parrots Of The Caribbean (Bellfruit) (Scorpion 5) (set 8)
+sc5parot Parrots Of The Caribbean (Bellfruit) (Scorpion 5) (set 1)
+sc5pilepa Pile On The Pounds (Qps) (Scorpion 5) (set 2)
+sc5pilepb Pile On The Pounds (Qps) (Scorpion 5) (set 3)
+sc5pilepc Pile On The Pounds (Qps) (Scorpion 5) (set 4)
+sc5pilep Pile On The Pounds (Qps) (Scorpion 5) (set 1)
+sc5pircla The Prize Is Right Club (Bellfruit) (Scorpion 5) (set 2)
+sc5pirclb The Prize Is Right Club (Bellfruit) (Scorpion 5) (set 3)
+sc5pirclc The Prize Is Right Club (Bellfruit) (Scorpion 5) (set 4)
+sc5pircld The Prize Is Right Club (Bellfruit) (Scorpion 5) (set 5)
+sc5pircle The Prize Is Right Club (Bellfruit) (Scorpion 5) (set 6)
+sc5pirclf The Prize Is Right Club (Bellfruit) (Scorpion 5) (set 7)
+sc5pirclg The Prize Is Right Club (Bellfruit) (Scorpion 5) (set 8)
+sc5pircl The Prize Is Right Club (Bellfruit) (Scorpion 5) (set 1)
+sc5plays 28 Plays Later (Qps) (Scorpion 5) (set 1)
+sc5playsa 28 Plays Later (Qps) (Scorpion 5) (set 2)
+sc5poga Pots Of Gold (Bellfruit) (Scorpion 5) (set 2)
+sc5pogb Pots Of Gold (Bellfruit) (Scorpion 5) (set 3)
+sc5pogc Pots Of Gold (Bellfruit) (Scorpion 5) (set 4)
+sc5pogd Pots Of Gold (Bellfruit) (Scorpion 5) (set 5)
+sc5poge Pots Of Gold (Bellfruit) (Scorpion 5) (set 6)
+sc5pogf Pots Of Gold (Bellfruit) (Scorpion 5) (set 7)
+sc5pogg Pots Of Gold (Bellfruit) (Scorpion 5) (set 8)
+sc5pog Pots Of Gold (Bellfruit) (Scorpion 5) (set 1)
+sc5pompaa Up Pompay (Bellfruit) (Scorpion 5) (set 2)
+sc5pompa Up Pompay (Bellfruit) (Scorpion 5) (set 1)
+sc5ponya Pony Express (Bellfruit) (Scorpion 5) (set 2)
+sc5ponyb Pony Express (Bellfruit) (Scorpion 5) (set 3)
+sc5ponyc Pony Express (Bellfruit) (Scorpion 5) (set 4)
+sc5ponyd Pony Express (Bellfruit) (Scorpion 5) (set 5)
+sc5ponye Pony Express (Bellfruit) (Scorpion 5) (set 6)
+sc5pony Pony Express (Bellfruit) (Scorpion 5) (set 1)
+sc5popeya Popeye (Mazooma) (Scorpion 5) (set 2)
+sc5popeyb Popeye (Mazooma) (Scorpion 5) (set 3)
+sc5popeyc Popeye (Mazooma) (Scorpion 5) (set 4)
+sc5popeyd Popeye (Mazooma) (Scorpion 5) (set 5)
+sc5popeye Popeye (Mazooma) (Scorpion 5) (set 6)
+sc5popeyf Popeye (Mazooma) (Scorpion 5) (set 7)
+sc5popeyg Popeye (Mazooma) (Scorpion 5) (set 8)
+sc5popey Popeye (Mazooma) (Scorpion 5) (set 1)
+sc5potoga Pot Of Gold (QPS) (Scorpion 5) (set 2)
+sc5potogb Pot Of Gold (QPS) (Scorpion 5) (set 3)
+sc5potogc Pot Of Gold (QPS) (Scorpion 5) (set 4)
+sc5potogd Pot Of Gold (QPS) (Scorpion 5) (set 5)
+sc5potoge Pot Of Gold (QPS) (Scorpion 5) (set 6)
+sc5potogf Pot Of Gold (QPS) (Scorpion 5) (set 7)
+sc5potogg Pot Of Gold (QPS) (Scorpion 5) (set 8)
+sc5potogh Pot Of Gold (QPS) (Scorpion 5) (set 9)
+sc5potogi Pot Of Gold (QPS) (Scorpion 5) (set 10)
+sc5potog Pot Of Gold (QPS) (Scorpion 5) (set 1)
+sc5potpa Pick Of The Pack (Bellfruit) (Scorpion 5) (set 2)
+sc5potp Pick Of The Pack (Bellfruit) (Scorpion 5) (set 1)
+sc5potsma Pots Of Luck (Mazooma) (Scorpion 5) (set 2)
+sc5potsm Pots Of Luck (Mazooma) (Scorpion 5) (set 1)
+sc5ppa Pink Panther (Mazooma) (Scorpion 5) (set 2)
+sc5ppb Pink Panther (Mazooma) (Scorpion 5) (set 3)
+sc5ppc Pink Panther (Mazooma) (Scorpion 5) (set 4)
+sc5ppcra Pink Panther Clouseau's Revenge (Mazooma) (Scorpion 5)
+sc5ppcrb Pink Panther Clouseau's Revenge (Mazooma / QPS) (Scorpion 5) (set 2)
+sc5ppcrc Pink Panther Clouseau's Revenge (Mazooma / QPS) (Scorpion 5) (set 3)
+sc5ppcrd Pink Panther Clouseau's Revenge (Mazooma / QPS) (Scorpion 5) (set 4)
+sc5ppcr Pink Panther Clouseau's Revenge (Mazooma / QPS) (Scorpion 5) (set 1)
+sc5ppctca Pink Panther Crack The Code (Bellfruit) (Scorpion 5) (set 2)
+sc5ppctcb Pink Panther Crack The Code (Bellfruit) (Scorpion 5) (set 3)
+sc5ppctcc Pink Panther Crack The Code (Bellfruit) (Scorpion 5) (set 4)
+sc5ppctcd Pink Panther Crack The Code (Bellfruit) (Scorpion 5) (set 5)
+sc5ppctce Pink Panther Crack The Code (Bellfruit) (Scorpion 5) (set 6)
+sc5ppctcf Pink Panther Crack The Code (Bellfruit) (Scorpion 5) (set 7)
+sc5ppctcg Pink Panther Crack The Code (Bellfruit) (Scorpion 5) (set 8)
+sc5ppctch Pink Panther Crack The Code (Bellfruit) (Scorpion 5) (set 9)
+sc5ppctci Pink Panther Crack The Code (Bellfruit) (Scorpion 5) (set 10)
+sc5ppctc Pink Panther Crack The Code (Bellfruit) (Scorpion 5) (set 1)
+sc5ppd Pink Panther (Mazooma) (Scorpion 5) (set 5)
+sc5ppdyma Pink Panther Double Your Money (Mazooma / QPS) (Scorpion 5) (set 2)
+sc5ppdym Pink Panther Double Your Money (Mazooma / QPS) (Scorpion 5) (set 1)
+sc5ppe Pink Panther (Mazooma) (Scorpion 5) (set 6)
+sc5ppf Pink Panther (Mazooma) (Scorpion 5) (set 7)
+sc5ppg Pink Panther (Mazooma) (Scorpion 5) (set 8)
+sc5pp Pink Panther (Mazooma) (Scorpion 5) (set 1)
+sc5ppsaga Pink Panther Strikes Again (Mazooma) (Scorpion 5) (set 2)
+sc5ppsagb Pink Panther Strikes Again (Mazooma) (Scorpion 5) (set 3)
+sc5ppsagc Pink Panther Strikes Again (Mazooma) (Scorpion 5) (set 4)
+sc5ppsagd Pink Panther Strikes Again (Mazooma) (Scorpion 5) (set 5)
+sc5ppsage Pink Panther Strikes Again (Mazooma) (Scorpion 5) (set 6)
+sc5ppsag Pink Panther Strikes Again (Mazooma) (Scorpion 5) (set 1)
+sc5pwrbla Powerball (Bellfruit) (Scorpion 5) (set 2)
+sc5pwrbl Powerball (Bellfruit) (Scorpion 5) (set 1)
+sc5pwrpla Power Play (Mazooma) (Scorpion 5) (set 2)
+sc5pwrpl Power Play (Mazooma) (Scorpion 5) (set 1)
+sc5quala Quality Streak (Bellfruit) (Scorpion 5) (set 2)
+sc5qualb Quality Streak (Bellfruit) (Scorpion 5) (set 3)
+sc5qualc Quality Streak (Bellfruit) (Scorpion 5) (set 4)
+sc5quald Quality Streak (Bellfruit) (Scorpion 5) (set 5)
+sc5quale Quality Streak (Bellfruit) (Scorpion 5) (set 6)
+sc5qualf Quality Streak (Bellfruit) (Scorpion 5) (set 7)
+sc5qualg Quality Streak (Bellfruit) (Scorpion 5) (set 8)
+sc5qualh Quality Streak (Bellfruit) (Scorpion 5) (set 9)
+sc5quali Quality Streak (Bellfruit) (Scorpion 5) (set 10)
+sc5qualj Quality Streak (Bellfruit) (Scorpion 5) (set 11)
+sc5qualk Quality Streak (Bellfruit) (Scorpion 5) (set 12)
+sc5quall Quality Streak (Bellfruit) (Scorpion 5) (set 13)
+sc5qualm Quality Streak (Bellfruit) (Scorpion 5) (set 14)
+sc5qual Quality Streak (Bellfruit) (Scorpion 5) (set 1)
+sc5quidva Quid Vicious (Mazooma) (Scorpion 5) (set 2)
+sc5quidvb Quid Vicious (Mazooma) (Scorpion 5) (set 3)
+sc5quidvc Quid Vicious (Mazooma) (Scorpion 5) (set 4)
+sc5quidvd Quid Vicious (Mazooma) (Scorpion 5) (set 5)
+sc5quidve Quid Vicious (Mazooma) (Scorpion 5) (set 6)
+sc5quidvf Quid Vicious (Mazooma) (Scorpion 5) (set 7)
+sc5quidvg Quid Vicious (Mazooma) (Scorpion 5) (set 8)
+sc5quidv Quid Vicious (Mazooma) (Scorpion 5) (set 1)
+sc5rainba Over The Rainbow (Bellfruit) (Scorpion 5) (set 2)
+sc5rainbb Over The Rainbow (Bellfruit) (Scorpion 5) (set 3)
+sc5rainbc Over The Rainbow (Bellfruit) (Scorpion 5) (set 4)
+sc5rainbd Over The Rainbow (Bellfruit) (Scorpion 5) (set 5)
+sc5rainbe Over The Rainbow (Bellfruit) (Scorpion 5) (set 6)
+sc5rainb Over The Rainbow (Bellfruit) (Scorpion 5) (set 1)
+sc5redsqa Red Square (Mazooma) (Scorpion 5) (set 2)
+sc5redsq Red Square (Mazooma) (Scorpion 5) (set 1)
+sc5rhclba Road Hog Club (PR3248) (Bellfruit) (Scorpion 5) (set 2)
+sc5rhclbb Road Hog Club (PR3248) (Bellfruit) (Scorpion 5) (set 3)
+sc5rhclbc Road Hog Club (PR3248) (Bellfruit) (Scorpion 5) (set 4)
+sc5rhclbd Road Hog Club (PR3248) (Bellfruit) (Scorpion 5) (set 5)
+sc5rhclbe Road Hog Club (PR3248) (Bellfruit) (Scorpion 5) (set 6)
+sc5rhclbf Road Hog Club (PR3248) (Bellfruit) (Scorpion 5) (set 7)
+sc5rhclbg Road Hog Club (PR3248) (Bellfruit) (Scorpion 5) (set 8)
+sc5rhclb Road Hog Club (PR3248) (Bellfruit) (Scorpion 5) (set 1)
+sc5rhra Red Hot Reels (Qps) (Scorpion 5) (set 2)
+sc5rhrb Red Hot Reels (Qps) (Scorpion 5) (set 3)
+sc5rhrc Red Hot Reels (Qps) (Scorpion 5) (set 4)
+sc5rhrd Red Hot Reels (Qps) (Scorpion 5) (set 5)
+sc5rhre Red Hot Reels (Qps) (Scorpion 5) (set 6)
+sc5rhr Red Hot Reels (Qps) (Scorpion 5) (set 1)
+sc5rhxa Red Hot X (Mazooma) (Scorpion 5) (set 2)
+sc5rhxb Red Hot X (Mazooma) (Scorpion 5) (set 3)
+sc5rhxc Red Hot X (Mazooma) (Scorpion 5) (set 4)
+sc5rhxcsa Red Hot X Casino (Mazooma) (Scorpion 5) (set 2)
+sc5rhxcs Red Hot X Casino (Mazooma) (Scorpion 5) (set 1)
+sc5rhxd Red Hot X (Mazooma) (Scorpion 5) (set 5)
+sc5rhxe Red Hot X (Mazooma) (Scorpion 5) (set 6)
+sc5rhxf Red Hot X (Mazooma) (Scorpion 5) (set 7)
+sc5rhx Red Hot X (Mazooma) (Scorpion 5) (set 1)
+sc5rostsa Ronnie O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 5) (set 2)
+sc5rostsb Ronnie O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 5) (set 3)
+sc5rostsc Ronnie O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 5) (set 4)
+sc5rostsd Ronnie O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 5) (set 5)
+sc5rostse Ronnie O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 5) (set 6)
+sc5rosts Ronnie O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 5) (set 1)
+sc5rovrta Rovers Return (Mazooma) (Scorpion 5) (set 2)
+sc5rovrtb Rovers Return (Mazooma) (Scorpion 5) (set 3)
+sc5rovrtc Rovers Return (Mazooma) (Scorpion 5) (set 4)
+sc5rovrt Rovers Return (Mazooma) (Scorpion 5) (set 1)
+sc5rssha Reel Spin Shady (Mazooma) (Scorpion 5) (set 2)
+sc5rssh Reel Spin Shady (Mazooma) (Scorpion 5) (set 1)
+sc5sbulla Super Bullseye (Bellfruit) (Scorpion 5) (set 2)
+sc5sbull Super Bullseye (Bellfruit) (Scorpion 5) (set 1)
+sc5sftsa Shoot For The Stars (Bellfruit) (Scorpion 5) (set 2)
+sc5sftsb Shoot For The Stars (Bellfruit) (Scorpion 5) (set 3)
+sc5sftsc Shoot For The Stars (Bellfruit) (Scorpion 5) (set 4)
+sc5sfts Shoot For The Stars (Bellfruit) (Scorpion 5) (set 1)
+sc5sharpa Sharp Shooter (Voodoo) (Scorpion 5) (set 2)
+sc5sharp Sharp Shooter (Voodoo) (Scorpion 5) (set 1)
+sc5showta Showtime (Bellfruit) (Scorpion 5) (set 2)
+sc5showtb Showtime (Bellfruit) (Scorpion 5) (set 3)
+sc5showtc Showtime (Bellfruit) (Scorpion 5) (set 4)
+sc5showtd Showtime (Bellfruit) (Scorpion 5) (set 5)
+sc5showte Showtime (Bellfruit) (Scorpion 5) (set 6)
+sc5showtf Showtime (Bellfruit) (Scorpion 5) (set 7)
+sc5showtg Showtime (Bellfruit) (Scorpion 5) (set 8)
+sc5showth Showtime (Bellfruit) (Scorpion 5) (set 9)
+sc5showti Showtime (Bellfruit) (Scorpion 5) (set 10)
+sc5showtj Showtime (Bellfruit) (Scorpion 5) (set 11)
+sc5showtk Showtime (Bellfruit) (Scorpion 5) (set 12)
+sc5showtl Showtime (Bellfruit) (Scorpion 5) (set 13)
+sc5showtm Showtime (Bellfruit) (Scorpion 5) (set 14)
+sc5showtn Showtime (Bellfruit) (Scorpion 5) (set 15)
+sc5showto Showtime (Bellfruit) (Scorpion 5) (set 16)
+sc5showtp Showtime (Bellfruit) (Scorpion 5) (set 17)
+sc5showtq Showtime (Bellfruit) (Scorpion 5) (set 18)
+sc5showtr Showtime (Bellfruit) (Scorpion 5) (set 19)
+sc5showt Showtime (Bellfruit) (Scorpion 5) (set 1)
+sc5showts Showtime (Bellfruit) (Scorpion 5) (set 20)
+sc5sitwia Spin It To Win It (Bellfruit) (Scorpion 5) (set 2)
+sc5sitwi Spin It To Win It (Bellfruit) (Scorpion 5) (set 1)
+sc5slada Snakes & Ladders (Bellfruit) (Scorpion 5) (set 2)
+sc5sladb Snakes & Ladders (Bellfruit) (Scorpion 5) (set 3)
+sc5sladc Snakes & Ladders (Bellfruit) (Scorpion 5) (set 4)
+sc5sladd Snakes & Ladders (Bellfruit) (Scorpion 5) (set 5)
+sc5slade Snakes & Ladders (Bellfruit) (Scorpion 5) (set 6)
+sc5sladf Snakes & Ladders (Bellfruit) (Scorpion 5) (set 7)
+sc5sladg Snakes & Ladders (Bellfruit) (Scorpion 5) (set 8)
+sc5slad Snakes & Ladders (Bellfruit) (Scorpion 5) (set 1)
+sc5sleuta Super Sleuth (Mazooma) (Scorpion 5) (set 2)
+sc5sleut Super Sleuth (Mazooma) (Scorpion 5) (set 1)
+sc5smtma Show Me The Money (Mazooma) (Scorpion 5) (set 2)
+sc5smtm Show Me The Money (Mazooma) (Scorpion 5) (set 1)
+sc5spicea Spice It Up (Bellfruit) (Scorpion 5) (set 3)
+sc5spiceb Spice It Up (Bellfruit) (Scorpion 5) (set 2)
+sc5spicec Spice It Up (Bellfruit) (Scorpion 5) (set 4)
+sc5spiced Spice It Up (Bellfruit) (Scorpion 5) (set 5)
+sc5spicee Spice It Up (Bellfruit) (Scorpion 5) (set 6)
+sc5spice Spice It Up (Bellfruit) (Scorpion 5) (set 1)
+sc5spnrna Spinning Around (Mazooma) (Scorpion 5) (set 2)
+sc5spnrn Spinning Around (Mazooma) (Scorpion 5) (set 1)
+sc5sracea Streak Racer (Bellfruit) (Scorpion 5) (set 2)
+sc5srace Streak Racer (Bellfruit) (Scorpion 5) (set 1)
+sc5srrcla Snake Rattle 'n' Roll Club (Bellfruit) (Scorpion 5) (set 2)
+sc5srrclb Snake Rattle 'n' Roll Club (Bellfruit) (Scorpion 5) (set 3)
+sc5srrclc Snake Rattle 'n' Roll Club (Bellfruit) (Scorpion 5) (set 4)
+sc5srrcl Snake Rattle 'n' Roll Club (Bellfruit) (Scorpion 5) (set 1)
+sc5srrqpa Snake Rattle & Roll (Qps) (Scorpion 5) (set 2)
+sc5srrqp Snake Rattle & Roll (Qps) (Scorpion 5) (set 1)
+sc5sumita Summit Up (Qps) (Scorpion 5) (set 2)
+sc5sumit Summit Up (Qps) (Scorpion 5) (set 1)
+sc5susa Suits U Sir (Qps) (Scorpion 5) (set 2)
+sc5susb Suits U Sir (Qps) (Scorpion 5) (set 3)
+sc5susc Suits U Sir (Qps) (Scorpion 5) (set 4)
+sc5sus Suits U Sir (Qps) (Scorpion 5) (set 1)
+sc5swbaka Switch Back (Mazooma) (Scorpion 5) (set 2)
+sc5swbak Switch Back (Mazooma) (Scorpion 5) (set 1)
+sc5swywma Spin When Your Winning (Mazooma) (Scorpion 5) (set 2)
+sc5swywmb Spin When Your Winning (Mazooma) (Scorpion 5) (set 3)
+sc5swywmc Spin When Your Winning (Mazooma) (Scorpion 5) (set 4)
+sc5swywm Spin When Your Winning (Mazooma) (Scorpion 5) (set 1)
+sc5tboxa Top Box (Mazooma) (Scorpion 5) (set 2)
+sc5tboxb Top Box (Mazooma) (Scorpion 5) (set 3)
+sc5tboxc Top Box (Mazooma) (Scorpion 5) (set 4)
+sc5tboxd Top Box (Mazooma) (Scorpion 5) (set 5)
+sc5tboxe Top Box (Mazooma) (Scorpion 5) (set 6)
+sc5tboxf Top Box (Mazooma) (Scorpion 5) (set 7)
+sc5tboxg Top Box (Mazooma) (Scorpion 5) (set 8)
+sc5tboxh Top Box (Mazooma) (Scorpion 5) (set 9)
+sc5tboxi Top Box (Mazooma) (Scorpion 5) (set 10)
+sc5tboxj Top Box (Mazooma) (Scorpion 5) (set 11)
+sc5tboxk Top Box (Mazooma) (Scorpion 5) (set 12)
+sc5tboxl Top Box (Mazooma) (Scorpion 5) (set 13)
+sc5tboxm Top Box (Mazooma) (Scorpion 5) (set 14)
+sc5tboxn Top Box (Mazooma) (Scorpion 5) (set 15)
+sc5tboxo Top Box (Mazooma) (Scorpion 5) (set 16)
+sc5tboxp Top Box (Mazooma) (Scorpion 5) (set 17)
+sc5tboxq Top Box (Mazooma) (Scorpion 5) (set 18)
+sc5tbox Top Box (Mazooma) (Scorpion 5) (set 1)
+sc5tpshta Top Of The Shots (Mazooma) (Scorpion 5) (set 2)
+sc5tpshtb Top Of The Shots (Mazooma) (Scorpion 5) (set 3)
+sc5tpshtc Top Of The Shots (Mazooma) (Scorpion 5) (set 4)
+sc5tpshtd Top Of The Shots (Mazooma) (Scorpion 5) (set 5)
+sc5tpsht Top Of The Shots (Mazooma) (Scorpion 5) (set 1)
+sc5traila Trailblazer (Mazooma) (Scorpion 5) (set 2)
+sc5trail Trailblazer (Mazooma) (Scorpion 5) (set 1)
+sc5tsmpa Trick Shot Multi Player (Bellfruit) (Scorpion 5) (set 2)
+sc5tsmp Trick Shot Multi Player (Bellfruit) (Scorpion 5) (set 1)
+sc5ttpiea Take The Piece (Bellfruit) (PR1714) (Scorpion 5) (set 2)
+sc5ttpieb Take The Piece (Bellfruit) (PR1714) (Scorpion 5) (set 3)
+sc5ttpiec Take The Piece (Bellfruit) (PR1714) (Scorpion 5) (set 4)
+sc5ttpied Take The Piece (Bellfruit) (PR1714) (Scorpion 5) (set 5)
+sc5ttpiee Take The Piece (Bellfruit) (PR1714) (Scorpion 5) (set 6)
+sc5ttpief Take The Piece (Bellfruit) (PR1714) (Scorpion 5) (set 7)
+sc5ttpieg Take The Piece (Bellfruit) (PR1714) (Scorpion 5) (set 8)
+sc5ttpieh Take The Piece (Bellfruit) (PR1714) (Scorpion 5) (set 9)
+sc5ttpiei Take The Piece (Bellfruit) (PR1714) (Scorpion 5) (set 10)
+sc5ttpie Take The Piece (Bellfruit) (PR1714) (Scorpion 5) (set 1)
+sc5typa Take Your Pick (Bellfruit) (Scorpion 5) (set 2)
+sc5typb Take Your Pick (Bellfruit) (Scorpion 5) (set 3)
+sc5typc Take Your Pick (Bellfruit) (Scorpion 5) (set 4)
+sc5typ Take Your Pick (Bellfruit) (Scorpion 5) (set 1)
+sc5vampa Vampire Payer (Qps) (Scorpion 5) (set 2)
+sc5vamp Vampire Payer (Qps) (Scorpion 5) (set 1)
+sc5vipera Viper Active (Bellfruit) (Scorpion 5) (set 2)
+sc5viper Viper Active (Bellfruit) (Scorpion 5) (set 1)
+sc5vivama Viva Mexico (Bellfruit) (Scorpion 5) (set 2)
+sc5vivam Viva Mexico (Bellfruit) (Scorpion 5) (set 1)
+sc5viza Viz (Qps) (Scorpion 5) (set 2)
+sc5vizb Viz (Qps) (Scorpion 5) (set 3)
+sc5vizc Viz (Qps) (Scorpion 5) (set 4)
+sc5viz Viz (Qps) (Scorpion 5) (set 1)
+sc5wackya Wacky Racers (Bellfruit) (Scorpion 5) (set 2)
+sc5wackyb Wacky Racers (Bellfruit) (Scorpion 5) (set 3)
+sc5wackyc Wacky Racers (Bellfruit) (Scorpion 5) (set 4)
+sc5wacky Wacky Racers (Bellfruit) (Scorpion 5) (set 1)
+sc5wcaa Win Can Alley (Qps) (Scorpion 5) (set 2)
+sc5wcab Win Can Alley (5 pound 10p version) (Qps) (Scorpion 5) (set 1)
+sc5wcac Win Can Alley (5 pound 10p Arcade version) (Qps) (Scorpion 5) (set 1)
+sc5wcad Win Can Alley (Qps) (Scorpion 5) (set 3)
+sc5wcae Win Can Alley (5 pound 10p version) (Qps) (Scorpion 5) (set 2)
+sc5wcaf Win Can Alley (Qps) (Scorpion 5) (set 4)
+sc5wcag Win Can Alley (5 pound 10p Arcade version) (Qps) (Scorpion 5) (set 2)
+sc5wcah Win Can Alley (Qps) (Scorpion 5) (set 5)
+sc5wcai Win Can Alley (Qps) (Scorpion 5) (set 6)
+sc5wcaj Win Can Alley (5 pound 10p version) (Qps) (Scorpion 5) (set 3)
+sc5wcak Win Can Alley (5 pound 10p Arcade version) (Qps) (Scorpion 5) (set 3)
+sc5wcal Win Can Alley (Qps) (Scorpion 5) (set 7)
+sc5wcam Win Can Alley (5 pound 10p version) (Qps) (Scorpion 5) (set 4)
+sc5wcan Win Can Alley (Qps) (Scorpion 5) (set 8)
+sc5wcao Win Can Alley (5 pound 10p Arcade version) (Qps) (Scorpion 5) (set 4)
+sc5wca Win Can Alley (Qps) (Scorpion 5) (set 1)
+sc5wilda Wild Reels (Mazooma) (Scorpion 5) (set 2)
+sc5wild Wild Reels (Mazooma) (Scorpion 5) (set 1)
+sc5wldjka Wild Jackpots (Mazooma) (Scorpion 5) (set 2)
+sc5wldjk Wild Jackpots (Mazooma) (Scorpion 5) (set 1)
+sc5woka Wok n' Roll (Bellfruit) (Scorpion 5) (set 2)
+sc5wok Wok n' Roll (Bellfruit) (Scorpion 5) (set 1)
+sc5wotwa War Of The Wads (Mazooma) (Scorpion 5) (set 2)
+sc5wotw War Of The Wads (Mazooma) (Scorpion 5) (set 1)
+sc5_z057 Quidsia (Scorpion 5)
+sc5_z058 Wok 'n' Roll (Scorpion 5)
+sc5_z059 Aladdin (Scorpion 5)
+sc5_z060 Hard Dk (Scorpion 5)
+scandalm Scandal Mahjong [BET] (Japan 890217)
+scandal Scandal Mahjong (Japan 890213)
+scessjoe Success Joe (World)
+scfinalso Super Cup Finals (Ver 2.1O 1993/11/19)
+scfinals Super Cup Finals (Ver 2.2O 1994/01/13)
+schamp Sonic Championship (USA)
+schasera Space Chaser (set 2)
+schaserb Space Chaser (set 3)
+schaserc Space Chaser (set 4)
+schasercv Space Chaser (CV version - set 1)
+schaser Space Chaser (set 1)
+scherrym Super Cherry Master
+schmeisr Schmeiser Robo (Japan)
+scia Special Criminal Investigation (World set 2)
+scij Special Criminal Investigation (Japan)
+scin Super Special Criminal Investigation (Negro Torino hack)
+scionc Scion (Cinematronics)
+scion Scion
+sci Special Criminal Investigation (World set 1)
+sciu Special Criminal Investigation (US)
+scm_500 Standard Change-Makers System 500 / 500E
+scmaster Super Cherry Master (v1.0)
+scobrab Super Cobra (bootleg)
+scobrae Super Cobra (Stern Electronics) (encrypted, KONATEC XC-103SS CPU)
+scobrase Super Cobra (Sega)
+scobras Super Cobra (Stern Electronics)
+scobra Super Cobra
+scontraj Super Contra (Japan)
+scontra Super Contra
+scorpiona Scorpion (set 2)
+scorpionb Scorpion (set 3)
+scorpionmc Scorpion (Moon Cresta hardware)
+scorpion Scorpion (set 1)
+scotrsht Scooter Shooter
+scptour Smash Court Pro Tournament (SCP1)
+scrabbled Scrabble (rev. F) (Protocol)
+scrabble Scrabble (rev. F)
+scramb2 Scramble (bootleg)
+scramblb Scramble (bootleg on Galaxian hardware)
+scramblebb Scramble (bootleg?)
+scramblebf Scramble (Karateko, French bootleg)
+scrambler Scramble (Reben S.A. Spanish bootleg)
+scrambles2 Scramble (Stern Electronics set 2)
+scramble Scramble
+scrambles Scramble (Stern Electronics set 1)
+scramrf Scramble (Recreativos Franco, Spanish bootleg)
+scram_tp Scramble (Pinball)
+screenp1a Screen Play (Maygay, MV1 Video, ver. 1.9, set 2)
+screenp1 Screen Play (Maygay, MV1 Video, ver. 1.9, set 1)
+screenp2a Screen Play (Maygay, MV1 Video, ver. 1.9, Isle of Man, set 2)
+screenp2 Screen Play (Maygay, MV1 Video, ver. 1.9, Isle of Man, set 1)
+screenp3a Screen Play (Maygay, MV1 Video, SA5-083)
+screenp3 Screen Play (Maygay, MV1 Video, SA5-082)
+screenp4 Screen Play (Maygay, MV1 Video, ver. ?.?)
+screenpl Screen Play (Maygay, MV1 Video, ver. 4.0)
+scregg Scrambled Egg
+screwloo Screw Loose (prototype)
+scrossa Stadium Cross (World, alt)
+scross Stadium Cross (World)
+scrossu Stadium Cross (US)
+scrpn_l1 Scorpion (L-1)
+scrpn_t1 Scorpion (T-1)
+scrzy_l1 Still Crazy
+scuda Scud Race Twin (Export)
+scudj Scud Race Deluxe (Japan)
+scudplusa Scud Race Plus
+scudplus Scud Race Plus (Revision A)
+scud Scud Race Twin (Australia)
+sddz Super Dou Di Zhu
+sderbya Super Derby (v.10.04)
+sderby Super Derby (v.07.03)
+sdfight SD Fighters (Korea)
+sdgndmps SD Gundam Psycho Salamander no Kyoui
+sdia SDI - Strategic Defense Initiative (Japan, old, System 16A, FD1089B 317-0027)
+sdibl5 SDI - Strategic Defense Initiative (bootleg, set 4)
+sdibl6 SDI - Strategic Defense Initiative (bootleg, set 5)
+sdib SDI - Strategic Defense Initiative (System 16B, FD1089A 317-0028)
+sdi SDI - Strategic Defense Initiative (Japan, newer, System 16A, FD1089B 317-0027)
+sdmg2 Mahjong Super Da Man Guan II (China, V754C)
+sdodgeb Super Dodge Ball / Kunio no Nekketsu Toukyuu Densetsu
+sdtennis Super Doubles Tennis
+sdwx Sheng Dan Wu Xian
+seabass Sea Bass Fishing (JUET 971110 V0.001)
+seabattl Sea Battle (set 1)
+searcharj SAR - Search And Rescue (Japan)
+searchar SAR - Search And Rescue (World)
+searcharu SAR - Search And Rescue (US)
+searcheya Search Eye (English / Korean)
+searchey Search Eye (English / Korean / Japanese / Italian)
+searchp2 Search Eye Plus V2.0
+searthie Super Earth Invasion (set 3)
+searthina Super Earth Invasion (set 2)
+searthin Super Earth Invasion (set 1)
+seawitch Seawitch
+seawldd1 Sea World (Version 1.6R CGA)
+seawld Sea World (Version 1.6E Dual)
+seawolf2 Sea Wolf II
+secolove Second Love (Japan 861201)
+secondch Second Chance
+secretab Secret Agent (bootleg)
+secretagj Secret Agent (Japan revision 2)
+secretag Secret Agent (World revision 3)
+sectionza Section Z (set 2)
+sectionz Section Z (set 1)
+sectrzon Sector Zone
+segajw Joker's Wild (Rev. B)
+seganinj Sega Ninja (315-5102)
+seganinju Sega Ninja (not encrypted)
+segapm Picture Magic
+segartv Sega Race-TV (Export)
+segasp Sega System SP (Spider) BIOS
+segawski Sega Water Ski (Japan, Revision A)
+seicross Seicross
+seiham Seiha [BET] (Japan 870723)
+seiha Seiha (Japan 870725)
+selfeena Sel Feena
+seljan2 Return Of Sel Jan II (Japan, NM557)
+sengekisj Sengeki Striker (Japan)
+sengekis Sengeki Striker (Asia)
+sengokmj Sengoku Mahjong [BET] (Japan)
+sengoku2 Sengoku 2 / Sengoku Denshou 2
+sengokuh Sengoku / Sengoku Denshou (NGH-017)(US)
+sengoku Sengoku / Sengoku Denshou (NGM-017)(NGH-017)
+senjyo Senjyo
+senknow Sen-Know (Japan)
+senkyua Senkyu (Japan set 2)
+senkyu Senkyu (Japan set 1)
+sentetst Sente Diagnostic Cartridge
+sexappl Sex Appeal (Version 6.02)
+sextriv1 Sexual Trivia (Version 1.02SB, set 1)
+sextriv2 Sexual Trivia (Version 1.02SB, set 2)
+sextriv Sex Triv
+sexyboom Sexy Boom
+sexygal Sexy Gal (Japan 850501 SXG 1-00)
+sexyparoa Sexy Parodius (ver AAA)
+sexyparo Sexy Parodius (ver JAA)
+sf2049 San Francisco Rush 2049
+sf2049se San Francisco Rush 2049: Special Edition
+sf2049te San Francisco Rush 2049: Tournament Edition
+sf2bhh Street Fighter II': Champion Edition (Hung Hsi, bootleg)
+sf2ceja Street Fighter II': Champion Edition (Japan 920322)
+sf2cejb Street Fighter II': Champion Edition (Japan 920513)
+sf2cejc Street Fighter II': Champion Edition (Japan 920803)
+sf2ceua Street Fighter II': Champion Edition (USA 920313)
+sf2ceub Street Fighter II': Champion Edition (USA 920513)
+sf2ceuc Street Fighter II': Champion Edition (USA 920803)
+sf2hfj Street Fighter II' Turbo: Hyper Fighting (Japan 921209)
+sf2hfu Street Fighter II': Hyper Fighting (USA 921209)
+sf2ja Street Fighter II: The World Warrior (Japan 910214)
+sf2jc Street Fighter II: The World Warrior (Japan 910306)
+sf2jf Street Fighter II: The World Warrior (Japan 910411)
+sf2jh Street Fighter II: The World Warrior (Japan 910522)
+sf2jl Street Fighter II: The World Warrior (Japan 920312)
+sf2j Street Fighter II: The World Warrior (Japan 911210)
+sf2m10 Street Fighter II': Champion Edition (M10, bootleg)
+sf2rk Street Fighter II: The World Warrior (RK, bootleg)
+sf2ua Street Fighter II: The World Warrior (USA 910206)
+sf2ub Street Fighter II: The World Warrior (USA 910214)
+sf2uc Street Fighter II: The World Warrior (USA 910306)
+sf2ud Street Fighter II: The World Warrior (USA 910318)
+sf2ue Street Fighter II: The World Warrior (USA 910228)
+sf2uf Street Fighter II: The World Warrior (USA 910411)
+sf2ug Street Fighter II: The World Warrior (USA 910522, Rev. G)
+sf2ui Street Fighter II: The World Warrior (USA 910522, Rev. I)
+sf2uk Street Fighter II: The World Warrior (USA 911101)
+sfa2 Street Fighter Alpha 2 (Euro 960229)
+sfa2ur1 Street Fighter Alpha 2 (USA 960306)
+sfa2u Street Fighter Alpha 2 (USA 960430)
+sfa3b Street Fighter Alpha 3 (Brazil 980629)
+sfa3hr1 Street Fighter Alpha 3 (Hispanic 980629)
+sfa3h Street Fighter Alpha 3 (Hispanic 980904)
+sfa3 Street Fighter Alpha 3 (Euro 980904)
+sfa3ud Street Fighter Alpha 3 (USA 980904 Phoenix Edition) (bootleg)
+sfa3ur1 Street Fighter Alpha 3 (USA 980629)
+sfa3us Street Fighter Alpha 3 (USA 980616, SAMPLE Version)
+sfa3u Street Fighter Alpha 3 (USA 980904)
+sfad Street Fighter Alpha: Warriors' Dreams (Euro 950727 Phoenix Edition) (bootleg)
+sfan Street Fighter (World, pneumatic buttons)
+sfar1 Street Fighter Alpha: Warriors' Dreams (Euro 950718)
+sfar2 Street Fighter Alpha: Warriors' Dreams (Euro 950627)
+sfar3 Street Fighter Alpha: Warriors' Dreams (Euro 950605)
+sfa Street Fighter Alpha: Warriors' Dreams (Euro 950727)
+sfau Street Fighter Alpha: Warriors' Dreams (USA 950627)
+sfbonusd1 Skill Fruit Bonus (Version 1.9R, set 2)
+sfbonuso2 Skill Fruit Bonus (Version 1.6)
+sfbonuso Skill Fruit Bonus (Version 1.7)
+sfbonus Skill Fruit Bonus (Version 1.9R, set 1)
+sfbonusv1 Skill Fruit Bonus (Version 1.9R Dual)
+sfcbox Super Famicom Box BIOS
+sfchampj Super Football Champ (Ver 2.4J)
+sfchampo Super Football Champ (Ver 2.4O)
+sfchamp Super Football Champ (Ver 2.5O)
+sfchampu Super Football Champ (Ver 2.4A)
+sfex2a Street Fighter EX2 (Asia 980312)
+sfex2h Street Fighter EX2 (Hispanic 980312)
+sfex2j Street Fighter EX2 (Japan 980312)
+sfex2pa Street Fighter EX2 Plus (Asia 990611)
+sfex2ph Street Fighter EX2 Plus (Hispanic 990611)
+sfex2pj Street Fighter EX2 Plus (Japan 990611)
+sfex2p Street Fighter EX2 Plus (USA 990611)
+sfex2 Street Fighter EX2 (USA 980526)
+sfexa Street Fighter EX (Asia 961219)
+sfexj Street Fighter EX (Japan 961130)
+sfexpj1 Street Fighter EX Plus (Japan 970311)
+sfexpj Street Fighter EX Plus (Japan 970407)
+sfexp Street Fighter EX Plus (USA 970407)
+sfexpu1 Street Fighter EX Plus (USA 970311)
+sfex Street Fighter EX (Euro 961219)
+sfexu Street Fighter EX (USA 961219)
+sfight2a Street Fighter II (rev.1)
+sfight2b Street Fighter II (rev.2)
+sfight2 Street Fighter II
+sfight Sonic the Fighters (Japan)
+sfiii2j Street Fighter III 2nd Impact: Giant Attack (Japan 970930)
+sfiii2n Street Fighter III 2nd Impact: Giant Attack (Asia 970930, NO CD)
+sfiii3nr1 Street Fighter III 3rd Strike: Fight for the Future (Japan 990512, NO CD)
+sfiii3n Street Fighter III 3rd Strike: Fight for the Future (Japan 990608, NO CD)
+sfiii3r1 Street Fighter III 3rd Strike: Fight for the Future (Euro 990512)
+sfiii3 Street Fighter III 3rd Strike: Fight for the Future (Euro 990608)
+sfiii3ur1 Street Fighter III 3rd Strike: Fight for the Future (USA 990512)
+sfiii3u Street Fighter III 3rd Strike: Fight for the Future (USA 990608)
+sfiiia Street Fighter III: New Generation (Asia 970204)
+sfiiih Street Fighter III: New Generation (Hispanic 970204)
+sfiiij Street Fighter III: New Generation (Japan 970204)
+sfiiina Street Fighter III: New Generation (Asia 970204, NO CD, bios set 2)
+sfiiin Street Fighter III: New Generation (Asia 970204, NO CD, bios set 1)
+sfiii Street Fighter III: New Generation (Euro 970204)
+sfiiiu Street Fighter III: New Generation (USA 970204)
+sfish2j Sport Fishing 2 (J 951201 V1.100)
+sfish2 Sport Fishing 2 (UET 951106 V1.10e)
+sfj Street Fighter (Japan) (protected)
+sfkicka Super Free Kick (set 2)
+sfkick Super Free Kick (set 1)
+sf_l1 Slugfest (L-1)
+sflush Straight Flush
+sfootbal Street Football (11/12/86)
+sformula Super Formula (Japan, set 1)
+sfposeid Sea Fighter Poseidon
+sfp Street Fighter (prototype)
+sfruitbb1 Super Fruit Bonus (Version 2.5R, set 1)
+sfruitbb2 Super Fruit Bonus (Version 2.0LT, set 1)
+sfruitbbh Super Fruit Bonus (Version 2.2B, set 1)
+sfruitbd1 Super Fruit Bonus (Version 2.5R, set 2)
+sfruitbd2 Super Fruit Bonus (Version 2.0LT, set 2)
+sfruitbdh Super Fruit Bonus (Version 2.2B, set 2)
+sfruitbh Super Fruit Bonus (Version 2.2EB Dual)
+sfruitbo2 Super Fruit Bonus (Version 1.80XT)
+sfruitboh Super Fruit Bonus (Version 2.0B)
+sfruitbo Super Fruit Bonus (Version 2.0)
+sfruitb Super Fruit Bonus (Version 2.5E Dual)
+sfruitbv1 Super Fruit Bonus (Version 2.5R Dual)
+sfruitbv2 Super Fruit Bonus (Version 2.0LT Dual)
+sfruitbvh Super Fruit Bonus (Version 2.2B Dual)
+sfrushrk San Francisco Rush: The Rock
+sfrush San Francisco Rush
+sfx SF-X
+sfz2ad Street Fighter Zero 2 (Asia 960227 Phoenix Edition) (bootleg)
+sfz2alb Street Fighter Zero 2 Alpha (Brazil 960813)
+sfz2ald Street Fighter Zero 2 Alpha (Asia 960826 Phoenix Edition) (bootleg)
+sfz2alh Street Fighter Zero 2 Alpha (Hispanic 960813)
+sfz2alj Street Fighter Zero 2 Alpha (Japan 960805)
+sfz2al Street Fighter Zero 2 Alpha (Asia 960826)
+sfz2a Street Fighter Zero 2 (Asia 960227)
+sfz2br1 Street Fighter Zero 2 (Brazil 960304)
+sfz2b Street Fighter Zero 2 (Brazil 960531)
+sfz2h Street Fighter Zero 2 (Hispanic 960304)
+sfz2jd Street Fighter Zero 2 (Japan 960227 Phoenix Edition) (bootleg)
+sfz2jr1 Street Fighter Zero 2 (Japan 960227)
+sfz2j Street Fighter Zero 2 (Japan 960430)
+sfz2n Street Fighter Zero 2 (Oceania 960229)
+sfz3ar1 Street Fighter Zero 3 (Asia 980701)
+sfz3a Street Fighter Zero 3 (Asia 980904)
+sfz3jr1 Street Fighter Zero 3 (Japan 980727)
+sfz3jr2d Street Fighter Zero 3 (Japan 980629 Phoenix Edition) (bootleg)
+sfz3jr2 Street Fighter Zero 3 (Japan 980629)
+sfz3j Street Fighter Zero 3 (Japan 980904)
+sfzar1 Street Fighter Zero (Asia 950605)
+sfza Street Fighter Zero (Asia 950627)
+sfzbr1 Street Fighter Zero (Brazil 950727)
+sfzb Street Fighter Zero (Brazil 951109)
+sfzhr1 Street Fighter Zero (Hispanic 950627)
+sfzh Street Fighter Zero (Hispanic 950718)
+sfzjr1 Street Fighter Zero (Japan 950627)
+sfzjr2 Street Fighter Zero (Japan 950605)
+sfzj Street Fighter Zero (Japan 950727)
+sgemfa Super Gem Fighter: Mini Mix (Asia 970904)
+sgemfd Super Gem Fighter Mini Mix (USA 970904 Phoenix Edition) (bootleg)
+sgemfh Super Gem Fighter: Mini Mix (Hispanic 970904)
+sgemf Super Gem Fighter Mini Mix (USA 970904)
+sgladiat Gladiator 1984
+sgmt1 Super Game Mega Type 1
+sgnascar NASCAR Racing
+sgsafari Super Gran Safari (ver 3.11)
+sgt24h Super GT 24h
+sgunner2j Steel Gunner 2 (Japan, Rev A)
+sgunner2 Steel Gunner 2 (US)
+sgunnerj Steel Gunner (Japan)
+sgunner Steel Gunner (Rev B)
+sh_141 Shrek v1.41
+shabdama LD Mahjong #4 Shabon-Dama
+shackled Shackled (US)
+shadfgtr Shadow Fighters
+shadfrcej Shadow Force (Japan, Version 2)
+shadfrce Shadow Force (World, Version 3)
+shadfrceu Shadow Force (US, Version 2)
+shadowld Shadowland (YD3)
+shadowwa Shadow Warriors (World, set 2)
+shadoww Shadow Warriors (World, set 1)
+shangha2a Shanghai II (Japan, set 2)
+shangha2 Shanghai II (Japan, set 1)
+shangha3j Shanghai III (Japan)
+shangha3 Shanghai III (World)
+shangha3u Shanghai III (US)
+shanghaij Shanghai (Japan)
+shanghai Shanghai (World)
+shanghss Shanghai Shoryu Sairin (V2.03J)
+shangkid Shanghai Kid
+shangon1 Super Hang-On (mini ride-on) (FD1089B 317-0034)
+shangon2 Super Hang-On (mini ride-on, Rev A) (FD1089B 317-0034)
+shangon3d Super Hang-On (sitdown/upright) (bootleg of FD1089B 317-0034 set)
+shangon3 Super Hang-On (sitdown/upright) (FD1089B 317-0034)
+shangonle Limited Edition Hang-On
+shangonrb Super Hang-On (bootleg)
+shangonro Super Hang-On (ride-on, Japan, FD1094 317-0038)
+shangon Super Hang-On (sitdown/upright) (unprotected)
+shangtou Shanghai Sangokuhai Tougi (Ver 2.01J)
+shanhigw Shanghai - The Great Wall / Shanghai Triple Threat (JUE 950623 V1.005)
+shaolinb Shao-lin's Road (set 2)
+shaolins Shao-lin's Road (set 1)
+shaqattq2 Shaq Attaq (rev.2)
+shaqattq Shaq Attaq (rev.5)
+sharkatt Shark Attack
+sharkjaw Shark JAWS [TTL]
+shark Shark
+sharkt Shark (Taito)
+sharrier1 Space Harrier (8751 315-5163)
+sharrier Space Harrier (Rev A, 8751 315-5163A)
+shdancbla Shadow Dancer (bootleg, set 2)
+shdancbl Shadow Dancer (bootleg, set 1)
+shdancer1 Shadow Dancer (US)
+shdancerj Shadow Dancer (Japan)
+shdancer Shadow Dancer (World)
+sheriff Sheriff
+shfin_l1 Shuffle Inn (Shuffle) (L-1)
+shienryu Shienryu (JUET 961226 V1.000)
+shikiga3 Shikigami no Shiro III (v2.06J)
+shikigam Shikigami no Shiro (V2.03J)
+shimpactp5 Super High Impact (prototype, rev 5.0 09/15/91)
+shimpactp6 Super High Impact (prototype, rev 6.0 09/23/91)
+shimpact Super High Impact (rev LA1 09/30/91)
+shinobi1d Shinobi (set 1, System 16A) (bootleg of FD1094 317-0050 set)
+shinobi1 Shinobi (set 1, System 16A) (FD1094 317-0050)
+shinobi2d Shinobi (set 2, System 16B) (bootleg of FD1094 317-0049 set)
+shinobi2 Shinobi (set 2, System 16B) (FD1094 317-0049)
+shinobi3 Shinobi (set 3, System 16B) (MC-8123B 317-0054)
+shinobi4 Shinobi (set 4, System 16B) (MC-8123B 317-0054)
+shinobi5 Shinobi (set 5, System 16B) (unprotected)
+shinobi Shinobi (set 6, System 16A) (unprotected)
+shinoblda Shinobi (Datsu bootleg, set 2)
+shinobld Shinobi (Datsu bootleg, set 1)
+shinobls Shinobi (Star bootleg, System 16A)
+shippumd Shippu Mahou Daisakusen (Japan)
+shiryu2 Strider Hiryu 2 (Japan 991213)
+shisen2 Shisensho II
+shisen Shisensho - Joshiryo-Hen (Japan)
+shngmtkb Shanghai Matekibuyuu
+shockingko Shocking (Korea, set 2)
+shockingk Shocking (Korea, set 1)
+shocking Shocking
+shock Shock
+shocktr2 Shock Troopers - 2nd Squad
+shocktroa Shock Troopers (set 2)
+shocktro Shock Troopers (set 1)
+shogwarr Shogun Warriors (World)
+shogwarru Shogun Warriors (US)
+shollow2 Satan's Hollow (set 2)
+shollow Satan's Hollow (set 1)
+shootbul Shoot the Bull
+shootgal Shooting Gallery
+shootoutb Shoot Out (Korean Bootleg)
+shootoutj Shoot Out (Japan)
+shootout Shoot Out (US)
+shougi2 Shougi Part II
+shougi Shougi
+showdown Showdown (version 5.0)
+showhanc Wang Pai Dui Jue (China)
+showhand Show Hand (Italy)
+showqn Show Queen (Konami Endeavour)
+shpinxii Sphinx II (Russia) (Atronic)
+shrike Shrike Avenger (prototype)
+shrknew Sharkey's Shootout (ARM7 Sound Board)
+shrky_207 Sharkey's Shootout (2.07)
+shrkyfr_207 Sharkey's Shootout (2.07 France)
+shrkyfr Sharkey's Shootout (2.11 France)
+shrkygr_207 Sharkey's Shootout (2.07 Germany)
+shrkygr Sharkey's Shootout (2.11 Germany)
+shrkyit_207 Sharkey's Shootout (2.07 Italy)
+shrkyit Sharkey's Shootout (2.11 Italy)
+shrkysht Sharkey's Shootout (2.11)
+shtngmste Shooting Master (EVG, 8751 315-5159a)
+shtngmst Shooting Master (8751 315-5159)
+shtridera Shot Rider (Sigma license)
+shtstar Shooting Star
+shtzone Shooting Zone System BIOS
+shuttlei Shuttle Invader
+shuuz2 Shuuz (version 7.1)
+shuuz Shuuz (version 8.0)
+sichuan2a Sichuan II (hack, set 2)
+sichuan2 Sichuan II (hack, set 1)
+sicv Space Invaders (CV Version)
+sidampkr unknown Sidam Poker
+sidearmsj Side Arms - Hyper Dyne (Japan, 861128)
+sidearms Side Arms - Hyper Dyne (World, 861129)
+sidearmsur1 Side Arms - Hyper Dyne (US, 861128)
+sidearmsu Side Arms - Hyper Dyne (US, 861202)
+sidepcktb Side Pocket (bootleg)
+sidepcktj Side Pocket (Japan)
+sidepckt Side Pocket (World)
+sidewndr Sidewinder
+sigma2k Sigma Poker 2000
+sigmapkr Sigma Poker
+silentdj Silent Dragon (Japan)
+silentd Silent Dragon (World)
+silentdu Silent Dragon (US)
+silkroad The Legend of Silkroad
+silverga Silver Game
+silvland Silver Land
+silvmil Silver Millennium
+silvslug Silver Slugger
+simp_a20 The Simpsons (2.0)
+simp_a27 The Simpsons (2.7)
+simpbowl Simpsons Bowling (GQ829 UAA)
+simpnew The Simpsons Pinball Party (ARM7 Sound Board)
+simpprtf_204 The Simpsons Pinball Party (2.04 France)
+simpprtf_300 The Simpsons Pinball Party (3.00 France)
+simpprtf_400 The Simpsons Pinball Party (4.00 France)
+simpprtf The Simpsons Pinball Party (5.00 France)
+simpprtg_400 The Simpsons Pinball Party (4.00 Germany)
+simpprtg The Simpsons Pinball Party (5.00 Germany)
+simpprti_204 The Simpsons Pinball Party (2.04 Italy)
+simpprti_300 The Simpsons Pinball Party (3.00 Italy)
+simpprti_400 The Simpsons Pinball Party (4.00 Italy)
+simpprti The Simpsons Pinball Party (5.00 Italy)
+simpprtl_204 The Simpsons Pinball Party (2.04 Spain)
+simpprtl_300 The Simpsons Pinball Party (3.00 Spain)
+simpprtl_400 The Simpsons Pinball Party (4.00 Spain)
+simpprtl The Simpsons Pinball Party (5.00 Spain)
+simpprty_204 The Simpsons Pinball Party (2.04)
+simpprty_300 The Simpsons Pinball Party (3.00)
+simpprty_400 The Simpsons Pinball Party (4.00)
+simpprty The Simpsons Pinball Party (5.00)
+simpsons2p2 The Simpsons (2 Players World, set 2)
+simpsons2p3 The Simpsons (2 Players World, set 3)
+simpsons2pa The Simpsons (2 Players Asia)
+simpsons2pj The Simpsons (2 Players Japan)
+simpsons2p The Simpsons (2 Players World, set 1)
+simpsons4pa The Simpsons (4 Players World, set 2)
+simpsons The Simpsons (4 Players World, set 1)
+sinbadn Sinbad (Norway)
+sinbad Sinbad
+sindbadm Sindbad Mystery
+sinistar1 Sinistar (prototype version)
+sinistar2 Sinistar (revision 2)
+sinistar Sinistar (revision 3)
+sinvasnb Space Invasion (bootleg)
+sinvasn Space Invasion (Europe)
+sisv1 Space Invaders (SV Version rev 1)
+sisv2 Space Invaders (SV Version rev 2)
+sisv3 Space Invaders (SV Version rev 3)
+sisv Space Invaders (SV Version rev 4)
+sitv1 Space Invaders (TV Version rev 1)
+sitv Space Invaders (TV Version rev 2)
+sjcd2kx3 Super Joly 2000 - 3x
+sjryuko1 Sukeban Jansi Ryuko (set 1, System 16A, FD1089B 317-5021)
+sjryuko Sukeban Jansi Ryuko (set 2, System 16B, FD1089B 317-5021)
+skatebll Skateball
+skatekds Vs. Skate Kids. (Graphic hack of Super Mario Bros.)
+skattva Skat TV (version TS3)
+skattv Skat TV
+skc_090 Simpsons Kooky Carnival (Redemption) v0.90 New Jersey
+skc_103 Simpsons Kooky Carnival (Redemption) v1.03
+skc_105 Simpsons Kooky Carnival (Redemption) v1.05
+skeetsht Skeet Shot
+skelagon Skelagon
+skflight Skill Flight
+skichamp Ski Champ (Japan)
+skijump Ski Jump
+skill98 Skill '98 (Talking ver. s98-1.33)
+skilldrp Skill Drop Georgia (Ver. G1.0S)
+skimaxx Skimaxx
+skingame2 The Irem Skins Game (US set 2)
+skingame The Irem Skins Game (US set 1)
+skisuprg Sega Ski Super G
+sklflite Skill Flight (Playmatic)
+skns Super Kaneko Nova System BIOS
+skullxbo1 Skull & Crossbones (rev 1)
+skullxbo2 Skull & Crossbones (rev 2)
+skullxbo3 Skull & Crossbones (rev 3)
+skullxbo4 Skull & Crossbones (rev 4)
+skullxbo Skull & Crossbones (rev 5)
+skyadvntj Sky Adventure (Japan)
+skyadvnt Sky Adventure (World)
+skyadvntu Sky Adventure (US)
+skyalert Sky Alert
+skyarmy Sky Army
+skybase Sky Base
+skybump Sky Bumper
+skychut Sky Chuter
+skydest Sky Destroyer (Japan)
+skydiver Sky Diver
+skyfox Sky Fox
+skykiddxo Sky Kid Deluxe (set 2)
+skykiddx Sky Kid Deluxe (set 1)
+skylancre Sky Lancer (Esco Trading Co license)
+skylancr Sky Lancer
+skylncr Sky Lancer (Bordun, version U450C)
+skylove Sky Love
+skyraidr Sky Raider (Uniwars bootleg)
+skyraid Sky Raider
+skyrobo Sky Robo
+skysharka Sky Shark (US, set 2)
+skyshark Sky Shark (US, set 1)
+skyskipr Sky Skipper
+skysmash Sky Smasher
+skysoldrbl Sky Soldiers (bootleg)
+skysoldr Sky Soldiers (US)
+skytargt Sky Target
+skywolf2 Sky Wolf (set 2)
+skywolf3 Sky Wolf (set 3)
+skywolf Sky Wolf (set 1)
+slamdnk2 Slam Dunk 2 (ver JAA)
+slammastu Saturday Night Slam Masters (USA 930713)
+slapfighb1 Slap Fight (bootleg set 1)
+slapfigh Slap Fight (Japan set 1)
+slapshot Slap Shot (Japan)
+slbmania Silverball Mania
+sleicpin Sleic Pin Ball
+slikshot16 Slick Shot (V1.6)
+slikshot17 Slick Shot (V1.7)
+slikshot Slick Shot (V2.2)
+slipstrmh Slip Stream (Hispanic 950515)
+slipstrm Slip Stream (Brazil 950515)
+slithera Slither (set 2)
+slither Slither (set 1)
+slivera Sliver (set 2)
+sliver Sliver (set 1)
+slmdunkjd Slam Dunk (ver JAA 1993 10.8) (dual screen with demux adapter)
+slmdunkj Slam Dunk (ver JAA 1993 10.8)
+sloco93a Super Loco 93 (Spanish, set 2)
+sloco93 Super Loco 93 (Spanish, set 1)
+slotcarn Slot Carnival
+slotsnl Slots (Dutch, Game Card 95-750-368)
+slqz2 Mahjong Shuang Long Qiang Zhu 2 (VS203J)
+slqz3 Mahjong Shuang Long Qiang Zhu 3 (China, VS107C)
+slrasslt Solar Assault (ver UAA)
+sltblgp1 Slots (Belgian Cash, Game Card 95-752-008)
+sltblgpo Slots (Belgian Cash, Game Card 95-750-938)
+sltblgtk Slots (Belgian Token, Game Card 95-750-943)
+slyspy2 Sly Spy (US revision 2)
+slyspy3 Sly Spy (US revision 3)
+slyspy Sly Spy (US revision 4)
+sman_130ef Spider-Man v1.30 (English,French)
+sman_130ei Spider-Man v1.30 (English,Italian)
+sman_130es Spider-Man v1.30 (English,Spanish)
+sman_130gf Spider-Man v1.30 (German,French)
+sman_140ef Spider-Man v1.40 (English,French)
+sman_140ei Spider-Man v1.40 (English,Italian)
+sman_140e Spider-Man v1.40
+sman_140es Spider-Man v1.40 (English,Spanish)
+sman_140gf Spider-Man v1.40 (German,French)
+sman_142e Spider-Man v1.42
+sman_160ef Spider-Man v1.60 (English,French)
+sman_160ei Spider-Man v1.60 (English,Italian)
+sman_160e Spider-Man v1.60
+sman_160es Spider-Man v1.60 (English,Spanish)
+sman_160gf Spider-Man v1.60 (German,French)
+sman_170ef Spider-Man v1.70 (English,French)
+sman_170ei Spider-Man v1.70 (English,Italian)
+sman_170e Spider-Man v1.70
+sman_170es Spider-Man v1.70 (English,Spanish)
+sman_170gf Spider-Man v1.70 (German,French)
+sman_190ef Spider-Man v1.90 (English,French)
+sman_190ei Spider-Man v1.90 (English,Italian)
+sman_190e Spider-Man v1.90
+sman_190es Spider-Man v1.90 (English,Spanish)
+sman_190gf Spider-Man v1.90 (German,French)
+sman_192ef Spider-Man v1.92 (English,French)
+sman_192ei Spider-Man v1.92 (English,Italian)
+sman_192e Spider-Man v1.92
+sman_192es Spider-Man v1.92 (English,Spanish)
+sman_192gf Spider-Man v1.92 (German,French)
+sman_200e Spider-Man v2.00
+sman_210ei Spider-Man v2.10 (English,Italian)
+sman_210e Spider-Man v2.10
+sman_210es Spider-Man v2.10 (English,Spanish)
+sman_210f Spider-Man v2.10 (French)
+sman_210gf Spider-Man v2.10 (German,French)
+sman_220e Spider-Man v2.20
+sman_230e Spider-Man v2.30
+sman_240 Spider-Man v2.40
+smartoss Smart Toss 'em / Smartball (Ver 2.0)
+smashdrv Smashing Drive
+smashtv3 Smash T.V. (rev 3.01)
+smashtv4 Smash T.V. (rev 4.00)
+smashtv5 Smash T.V. (rev 5.00)
+smashtv6 Smash T.V. (rev 6.00)
+smashtv Smash T.V. (rev 8.00)
+smb1 Super Mario Brothers (rev.1)
+smb2 Super Mario Brothers (rev.2)
+smb3 Super Mario Brothers (rev.3)
+smbmush Super Mario Brothers Mushroom World
+smbombr1 Super Muscle Bomber: The International Blowout (Japan 940808)
+smbomb Super Muscle Bomber: The International Blowout (Japan 940831)
+smb Super Mario Brothers
+smgolfb Vs. Stroke & Match Golf (Men Version, set GF4-2 ?)
+smgolfj Vs. Stroke & Match Golf (Men Version) (Japan, set GF3 B)
+smgolf Vs. Stroke & Match Golf (Men Version, set GF4-2 F)
+smgp5d Super Monaco GP (World) (bootleg of FD1094 317-0126 set)
+smgp5 Super Monaco GP (World) (FD1094 317-0126)
+smgp6d Super Monaco GP (World, Rev A) (bootleg of FD1094 317-0126a set)
+smgp6 Super Monaco GP (World, Rev A) (FD1094 317-0126a)
+smgpd Super Monaco GP (World, Rev B) (bootleg of FD1094 317-0126a set)
+smgpja Super Monaco GP (Japan, Rev A) (FD1094 317-0124a)
+smgpjd Super Monaco GP (Japan, Rev B) (bootleg of FD1094 317-0124a set)
+smgpj Super Monaco GP (Japan, Rev B) (FD1094 317-0124a)
+smgp Super Monaco GP (World, Rev B) (FD1094 317-0126a)
+smgpu1d Super Monaco GP (US, Rev B) (bootleg of FD1094 317-0125a set)
+smgpu1 Super Monaco GP (US, Rev B) (FD1094 317-0125a)
+smgpu2d Super Monaco GP (US, Rev A) (bootleg of FD1094 317-0125a set)
+smgpu2 Super Monaco GP (US, Rev A) (FD1094 317-0125a)
+smgpud Super Monaco GP (US, Rev C) (bootleg of FD1094 317-0125a set)
+smgpu Super Monaco GP (US, Rev C) (FD1094 317-0125a)
+smleague Super Major League (U 960108 V1.000)
+smman Six Million Dollar Man
+sm_ngacc Nudge Accumulator (Summit Coin)
+smooncrs Super Moon Cresta
+smoto16 Super Moto (Italy, v1.6)
+smoto20 Super Rider (Italy, v2.0)
+smshilo HI-LO Double Up Joker Poker
+sm_ultng Ultimate Nudge (Summit Coin)
+snakepit Snake Pit
+snake Snake Machine
+snakjack Snacks'n Jaxson
+snapjack Snap Jack
+sncwgltd Sonic Wings Limited (Japan)
+snookr10 Snooker 10 (Ver 1.11)
+snowboara Snow Board Championship (Version 2.0)
+snowboar Snow Board Championship (Version 2.1)
+snowbro2b Snow Bros. 2 - With New Elves / Otenki Paradise (bootleg)
+snowbro2 Snow Bros. 2 - With New Elves / Otenki Paradise
+snowbrosa Snow Bros. - Nick & Tom (set 2)
+snowbrosb Snow Bros. - Nick & Tom (set 3)
+snowbrosc Snow Bros. - Nick & Tom (set 4)
+snowbrosd Snow Bros. - Nick & Tom (Dooyong license)
+snowbrosj Snow Bros. - Nick & Tom (Japan)
+snowbros Snow Bros. - Nick & Tom (set 1)
+snspares1 Strikes n' Spares (rev.1)
+snspares Strikes n' Spares (rev.6)
+socbrawlh Soccer Brawl (NGH-031)
+socbrawl Soccer Brawl (NGM-031)
+soccernw Soccer New (Italian)
+soccerssa Soccer Superstars (ver AAA)
+soccerssja Soccer Superstars (ver JAA)
+soccrrmt Soccer (Ramtek) [TTL]
+socrkingg Soccer Kings (German speech)
+socrkingi Soccer Kings (Italian speech)
+socrking Soccer Kings
+sogeki Sogeki (ver JAA)
+sokonuke Sokonuke Taisen Game (Japan)
+sokyugrt Soukyugurentai / Terra Diver (JUET 960821 V1.000)
+solarfox Solar Fox (upright)
+solaride Solar Ride
+solar_l2 Solar Fire (L-2)
+solarq Solar Quest
+solarwap Solar Wars (Sonic)
+solarwar Solar War
+soldamj Soldam (Japan)
+soldam Soldam
+soldivid Sol Divide - The Sword Of Darkness
+solfight Solar Fight (bootleg of Ozma Wars)
+solfigtr Solitary Fighter (World)
+solomonj Solomon no Kagi (Japan)
+solomon Solomon's Key (US)
+solrwarr Solar-Warrior (US)
+solvalou Solvalou (Japan)
+sonic2mb Sonic The Hedgehog 2 (bootleg of Megadrive version)
+sonicbomd Sonic Boom (bootleg of FD1094 317-0053 set)
+sonicbom Sonic Boom (FD1094 317-0053)
+soniccar Waku Waku Sonic Patrol Car
+sonicp SegaSonic The Hedgehog (Japan, prototype)
+sonic SegaSonic The Hedgehog (Japan, rev. C)
+sonicwi2 Aero Fighters 2 / Sonic Wings 2
+sonicwi3 Aero Fighters 3 / Sonic Wings 3
+sonicwi Sonic Wings (Japan)
+sonofphx Son of Phoenix (bootleg of Repulse)
+sonoth Something For Nothing (Russian)
+sonsonj Son Son (Japan)
+sonson Son Son
+sonstwar Star Wars (Sonic, set 1)
+sonstwr2 Star Wars (Sonic, set 2)
+sopranof_107 The Sopranos (1.07 France)
+sopranof_300 The Sopranos (3.00 France)
+sopranof_400 The Sopranos (4.00 France)
+sopranof The Sopranos (5.00 France)
+sopranog_107 The Sopranos (1.07 Germany)
+sopranog_300 The Sopranos (3.00 Germany)
+sopranog_400 The Sopranos (4.00 Germany)
+sopranog The Sopranos (5.00 Germany)
+sopranoi_107 The Sopranos (1.07 Italy)
+sopranoi_300 The Sopranos (3.00 Italy)
+sopranoi_400 The Sopranos (4.00 Italy)
+sopranoi The Sopranos (5.00 Italy)
+sopranol_107 The Sopranos (1.07 Spain)
+sopranol_300 The Sopranos (3.00 Spain)
+sopranol_400 The Sopranos (4.00 Spain)
+sopranol The Sopranos (5.00 Spain)
+sopranos_204 The Sopranos (2.04)
+sopranos_300 The Sopranos (3.00)
+sopranos_400 The Sopranos (4.00)
+sopranos The Sopranos (5.00)
+sorcr_l1 Sorcerer (L-1)
+sorcr_l2 Sorcerer (L-2)
+sosterm S.O.S.
+sothello Super Othello
+sotsugyo Sotsugyo Shousho
+soukobdx Souko Ban Deluxe (Japan, SB1)
+soulcl2a Soul Calibur II (SC22 Ver. A)
+soulcl2b Soul Calibur II (SC21 Ver. A)
+soulcl2w Soul Calibur II (SC23 world version)
+soulclb2 Soul Calibur II (SC23 Ver. A)
+soulclb3a Soul Calibur III (SC31002-NA-A key, NA-B disc)
+soulclb3b Soul Calibur III (SC31002-NA-A key, NA-A disc)
+soulclb3 Soul Calibur III (SC31001-NA-A key, NA-B disc)
+soulclbr Soul Calibur (World, SOC14/VER.C)
+soulclbruc Soul Calibur (US, SOC13/VER.C)
+soulclbrwb Soul Calibur (World, SOC14/VER.B)
+souledgeaa Soul Edge (Asia, SO2/VER.A)
+souledgeja Soul Edge (Japan, SO1/VER.A)
+souledge Soul Edge Ver. II (World, SO4/VER.C)
+souledgeua Soul Edge (US, SO3/VER.A)
+souledgeuc Soul Edge Ver. II (US, SO3/VER.C)
+soutenry Soutenryu (V2.07J)
+spacbat2 Space Battle (bootleg set 2)
+spacbatt Space Battle (bootleg set 1)
+spacduel0 Space Duel (prototype)
+spacduel1 Space Duel (version 1)
+spacduel Space Duel (version 2)
+spacea91_13e Space Ace (DL2 Conversion) (Euro v1.3)
+spacea91 Space Ace (DL2 Conversion) (US v1.3)
+spaceacea2 Space Ace (US Rev. A2)
+spaceacea Space Ace (US Rev. A)
+spaceaceeuro Space Ace (European)
+spaceace Space Ace (US Rev. A3)
+spaceatt2k Space Attack (2k roms)(bootleg of Space Invaders)
+spaceattbp Space Attack (bproms)(bootleg of Space Invaders)
+spaceatt Space Attack (bootleg of Space Invaders)
+spacebrd Space Bird (bootleg)
+spacecho2 Space Echo (set 2)
+spacecho Space Echo (set 1)
+spacecom Space Combat (bootleg of Space Invaders)
+spacecr Space Cruiser
+spacecty Space City
+spacedem Space Demon
+spacedxj Space Invaders DX (Japan, v2.1)
+spacedxo Space Invaders DX (Japan, v2.0)
+spacedx Space Invaders DX (US, v2.1)
+spacefba Space Firebird (rev. 02-a)
+spacefbb Space Firebird (bootleg)
+spacefbe2 Space Firebird (rev. 03-e set 2)
+spacefbe Space Firebird (rev. 03-e set 1)
+spacefbg Space Firebird (Gremlin)
+spacefb Space Firebird (rev. 04-u)
+spacefevo2 Space Fever (Older Ver.)
+spacefevo Space Fever (Old Ver.)
+spacefev Space Fever (New Ver.)
+spacefrt Space Fortress (CVS)
+spaceftr Space Fortress (Zaccaria)
+spaceg Space Guerrilla
+spacegunj Space Gun (Japan)
+spacegun Space Gun (World)
+spacegunu Space Gun (US)
+spacehaw Space Hawks
+spaceintj Space Intruder (Japan)
+spaceint Space Intruder
+spaceinv Space Invaders
+spacejam Space Jam
+spacejmf Space Jam (France)
+spacejmg Space Jam (Germany)
+spacejmi Space Jam (Italy)
+spacelnc Space Launcher
+spacempr Space Empire (bootleg)
+spaceod2 Space Odyssey (version 1)
+spaceod Space Odyssey (version 2)
+spaceph Space Phantoms (bootleg of Ozma Wars)
+spacepir_14 Space Pirates v1.4
+spacepir Space Pirates v2.2
+spaceplt Space Pilot
+spaceshp Space Ship
+spaceskr Space Seeker
+spacetrkc Space Trek (cocktail)
+spacetrk Space Trek (upright)
+spacewar Space Wars
+spacewin Scacco Matto / Space Win
+spacezap Space Zap
+spacfurya Space Fury (revision A)
+spacfuryb Space Fury (revision B)
+spacfury Space Fury (revision C)
+spacmiss Space Missile - Space Fighting Game
+spactrai Space Train
+spain82 Spain '82
+spangj Super Pang (Japan 901023)
+spang Super Pang (World 900914)
+sparkmana Spark Man (v2.0, set 2)
+sparkman Spark Man (v2.0, set 1)
+sparkz Sparkz (prototype)
+spartanx Spartan X (Japan)
+spattera Spatter (315-5099)
+spatter Spatter (set 1)
+sp_atw Around The World In Eighty Days (Crystal) (sp.ACE?)
+spbactnj Super Pinball Action (Japan)
+spbactn Super Pinball Action (US)
+sp_beau2a Further Adventures Of Beau Peep (Ace) (sp.ACE) (set 2)
+sp_beau2b Further Adventures Of Beau Peep (Ace) (sp.ACE) (set 3)
+sp_beau2c Further Adventures Of Beau Peep (Ace) (sp.ACE) (set 4)
+sp_beau2d Further Adventures Of Beau Peep (Ace) (sp.ACE) (set 5)
+sp_beau2e Further Adventures Of Beau Peep (Ace) (sp.ACE) (set 6)
+sp_beau2f Further Adventures Of Beau Peep (Ace) (sp.ACE) (set 7)
+sp_beau2 Further Adventures Of Beau Peep (Ace) (sp.ACE) (set 1)
+sp_beaua Beau Peep (Ace) (sp.ACE) (set 2)
+sp_beaub Beau Peep (Ace) (sp.ACE) (set 3)
+sp_beau Beau Peep (Ace) (sp.ACE) (set 1)
+sp_beauc Beau Peep (Ace) (sp.ACE) (set 4)
+sp_beaud Beau Peep (Ace) (sp.ACE) (set 5)
+sp_beaue Beau Peep (Ace) (sp.ACE) (set 6)
+sp_beauf Beau Peep (Ace) (sp.ACE) (set 7)
+sp_beaug Beau Peep (Ace) (sp.ACE) (set 8)
+sp_beauh Beau Peep (Ace) (sp.ACE) (set 9)
+sp_bigbda Big Break Deluxe Club (Ace) (sp.ACE) (set 2)
+sp_bigbd Big Break Deluxe Club (Ace) (sp.ACE) (set 1)
+sp_brkbka Break The Bank (Ace) (sp.ACE) (set 2)
+sp_brkbkb Break The Bank (Ace) (sp.ACE) (set 3)
+sp_brkbk Break The Bank (Ace) (sp.ACE) (set 1)
+sp_brkbkc Break The Bank (Ace) (sp.ACE) (set 4)
+sp_brkbkd Break The Bank (Ace) (sp.ACE) (set 5)
+sp_camela Camelot (Ace) (sp.ACE) (set 2)
+sp_camelb Camelot (Ace) (sp.ACE) (set 3)
+sp_camel Camelot (Ace) (sp.ACE) (set 1)
+sp_camelc Camelot (Ace) (sp.ACE) (set 4)
+sp_cameld Camelot (Ace) (sp.ACE) (set 5)
+sp_camele Camelot (Ace) (sp.ACE) (set 6)
+sp_camelf Camelot (Ace) (sp.ACE) (set 7)
+sp_camelg Camelot (Ace) (sp.ACE) (set 8)
+sp_camelh Camelot (Ace) (sp.ACE) (set 9)
+sp_cameli Camelot (Ace) (sp.ACE) (set 10)
+sp_camelj Camelot (Ace) (sp.ACE) (set 11)
+sp_camelk Camelot (Ace) (sp.ACE) (set 12)
+sp_camell Camelot (Ace) (sp.ACE) (set 13)
+sp_camelm Camelot (Ace) (sp.ACE) (set 14)
+sp_cameln Camelot (Ace) (sp.ACE) (set 15)
+sp_camelo Camelot (Ace) (sp.ACE) (set 16)
+sp_carrya Carry On (Pcp) (sp.ACE?) (set 2)
+sp_carry Carry On (Pcp) (sp.ACE?) (set 1)
+sp_cbowla Cash Bowl (Ace) (sp.ACE) (set 2)
+sp_cbowlb Cash Bowl (Ace) (sp.ACE) (set 3)
+sp_cbowl Cash Bowl (Ace) (sp.ACE) (set 1)
+sp_cbowlc Cash Bowl (Ace) (sp.ACE) (set 4)
+sp_cbowld Cash Bowl (Ace) (sp.ACE) (set 5)
+sp_cbowle Cash Bowl (Ace) (sp.ACE) (set 6)
+sp_cbowlf Cash Bowl (Ace) (sp.ACE) (set 7)
+sp_cbowlg Cash Bowl (Ace) (sp.ACE) (set 8)
+sp_cbowlh Cash Bowl (Ace) (sp.ACE) (set 9)
+sp_cbowli Cash Bowl (Ace) (sp.ACE) (set 10)
+sp_cbowlj Cash Bowl (Ace) (sp.ACE) (set 11)
+sp_cbowlk Cash Bowl (Ace) (sp.ACE) (set 12)
+sp_cbowll Cash Bowl (Ace) (sp.ACE) (set 13)
+sp_cbowlm Cash Bowl (Ace) (sp.ACE) (set 14)
+sp_cbowln Cash Bowl (Ace) (sp.ACE) (set 15)
+sp_cbowlo Cash Bowl (Ace) (sp.ACE) (set 16)
+sp_cbowlp Cash Bowl (Ace) (sp.ACE) (set 17)
+sp_cbowlq Cash Bowl (Ace) (sp.ACE) (set 18)
+sp_cbowlr Cash Bowl (Ace) (sp.ACE) (set 19)
+sp_cbowls Cash Bowl (Ace) (sp.ACE) (set 20)
+sp_cbowlt Cash Bowl (Ace) (sp.ACE) (set 21)
+sp_cbowlu Cash Bowl (Ace) (sp.ACE) (set 22)
+spcdraga Space Dragon (Moon Cresta bootleg, set 2)
+spcdrag Space Dragon (Moon Cresta bootleg, set 1)
+spcforc2 Space Force (set 2)
+spcforce Space Force (set 1)
+spcfrcii Special Forces II
+spcgambl Space Gambler
+spcinv95 Space Invaders '95: The Attack Of Lunar Loonies (Ver 2.5O 1995/06/14)
+spcinv95u Space Invaders '95: The Attack Of Lunar Loonies (Ver 2.5A 1995/06/14)
+spcinvdj Space Invaders DX (Ver 2.6J 1994/09/14) (F3 Version)
+spcking2 Space King 2
+spclaser Space Laser
+sp_clbnaa Club National (Ace) (sp.ACE) (set 2)
+sp_clbna Club National (Ace) (sp.ACE) (set 1)
+spclforc Special Forces
+spclordsa Space Lords (rev A)
+spclordsb Space Lords (rev B)
+spclordsg Space Lords (rev A, German)
+spclords Space Lords (rev C)
+sp_codera Code Red (Ace) (sp.ACE) (set 2)
+sp_coderb Code Red (Ace) (sp.ACE) (set 3)
+sp_coderc Code Red (Ace) (sp.ACE) (set 4)
+sp_coder Code Red (Ace) (sp.ACE) (set 1)
+sp_coderd Code Red (Ace) (sp.ACE) (set 5)
+sp_codere Code Red (Ace) (sp.ACE) (set 6)
+sp_coderf Code Red (Ace) (sp.ACE) (set 7)
+sp_coderg Code Red (Ace) (sp.ACE) (set 8)
+spcrider Space Riders
+sp_crimea Crime Watch (Ace) (sp.ACE) (set 2)
+sp_crimeb Crime Watch (Ace) (sp.ACE) (set 3)
+sp_crimec Crime Watch (Ace) (sp.ACE) (set 4)
+sp_crime Crime Watch (Ace) (sp.ACE) (set 1)
+sp_crimed Crime Watch (Ace) (sp.ACE) (set 5)
+sp_crimee Crime Watch (Ace) (sp.ACE) (set 6)
+sp_crimef Crime Watch (Ace) (sp.ACE) (set 7)
+sp_crimeg Crime Watch (Ace) (sp.ACE) (set 8)
+sp_crimeh Crime Watch (Ace) (sp.ACE) (set 9)
+sp_crissa Criss Cross Cash (Ace) (sp.ACE) (set 2)
+sp_crissb Criss Cross Cash (Ace) (sp.ACE) (set 3)
+sp_crissc Criss Cross Cash (Ace) (sp.ACE) (set 4)
+sp_criss Criss Cross Cash (Ace) (sp.ACE) (set 1)
+sp_crissd Criss Cross Cash (Ace) (sp.ACE) (set 5)
+sp_crisse Criss Cross Cash (Ace) (sp.ACE) (set 6)
+sp_crissf Criss Cross Cash (Ace) (sp.ACE) (set 7)
+sp_crissg Criss Cross Cash (Ace) (sp.ACE) (set 8)
+sp_cruna Cash Run (Crystal) (sp.ACE?) (set 2)
+sp_crunb Cash Run (Crystal) (sp.ACE?) (set 3)
+sp_crun Cash Run (Crystal) (sp.ACE?) (set 1)
+spctbird Space Thunderbird
+sp_daytra Daytripper (Ace) (sp.ACE) (set 2)
+sp_daytrb Daytripper (Ace) (sp.ACE) (set 3)
+sp_daytrc Daytripper (Ace) (sp.ACE) (set 4)
+sp_daytr Daytripper (Ace) (sp.ACE) (set 1)
+spdball Speed Ball - Contest at Neonworld (prototype)
+spdcoin Speed Coin (prototype)
+spdodgeb Super Dodge Ball (US)
+sp_donkya Donkey Derby (Ace) (sp.ACE) (set 2)
+sp_donkyb Donkey Derby (Ace) (sp.ACE) (set 3)
+sp_donkyc Donkey Derby (Ace) (sp.ACE) (set 4)
+sp_donkyd Donkey Derby (Ace) (sp.ACE) (set 5)
+sp_donky Donkey Derby (Ace) (sp.ACE) (set 1)
+sp_donkye Donkey Derby (Ace) (sp.ACE) (set 6)
+sp_donkyf Donkey Derby (Ace) (sp.ACE) (set 7)
+sp_donkyg Donkey Derby (Ace) (sp.ACE) (set 8)
+sp_dyour Double Your Money (Ace) (sp.ACE)
+speakesy4p Speakeasy 4 Player
+speakesy Speakeasy
+speakresb Speak & Rescue (bootleg)
+speakres Speak & Rescue
+spec2k Spectrum 2000 (vertical)
+specforc Special Force
+specfrce Special Forces Elite Training
+spectar1 Spectar (revision 1?)
+spectar Spectar (revision 3)
+spectra Spectra IV
+spectrm4 Spectrum (ver 4)
+spectrm Spectrum
+speedatk Speed Attack! (Japan)
+speedbal Speed Ball
+speeddrp Speed Drop (Ver. 1.06)
+speeddrv Speed Driver
+speedfrk Speed Freak
+speedspn Speed Spin
+speedup10 Speed Up (Version 1.00)
+speedup Speed Up (Version 1.20)
+speglsht Super Eagle Shot
+spellbnd Spellbound
+spelunk2 Spelunker II
+spelunkrj Spelunker (Japan)
+spelunkr Spelunker
+sp_emmrda Emmerdale (Ace) (sp.ACE) (set 2)
+sp_emmrdb Emmerdale (Ace) (sp.ACE) (set 3)
+sp_emmrdc Emmerdale (Ace) (sp.ACE) (set 4)
+sp_emmrdd Emmerdale (Ace) (sp.ACE) (set 5)
+sp_emmrde Emmerdale (Ace) (sp.ACE) (set 6)
+sp_emmrd Emmerdale (Ace) (sp.ACE) (set 1)
+sp_emmrdf Emmerdale (Ace) (sp.ACE) (set 7)
+sp_emmrdg Emmerdale (Ace) (sp.ACE) (set 8)
+sp_emmrdh Emmerdale (Ace) (sp.ACE) (set 9)
+sp_emmrdi Emmerdale (Ace) (sp.ACE) (set 10)
+sp_emmrdj Emmerdale (Ace) (sp.ACE) (set 11)
+sp_emmrdk Emmerdale (Ace) (sp.ACE) (set 12)
+sp_emmrdn Emmerdale (Ace) (sp.ACE) (set 15)
+sp_emmrdo Emmerdale (Ace) (sp.ACE) (set 16)
+spf2ta Super Puzzle Fighter II Turbo (Asia 960529)
+spf2td Super Puzzle Fighter II Turbo (USA 960620 Phoenix Edition) (bootleg)
+spf2th Super Puzzle Fighter II Turbo (Hispanic 960531)
+spf2t Super Puzzle Fighter II Turbo (Euro 960529)
+spf2tu Super Puzzle Fighter II Turbo (USA 960620)
+spf2xjd Super Puzzle Fighter II X (Japan 960531 Phoenix Edition) (bootleg)
+spf2xj Super Puzzle Fighter II X (Japan 960531)
+sp_festi Festival (Spanish) (Ace) (sp.ACE)
+spfghmk22 Space Fighter Mark II (set 2)
+spfghmk2 Space Fighter Mark II (set 1)
+sp_fivea Fiver Fever (Crystal) (sp.ACE?) (set 2)
+sp_five Fiver Fever (Crystal) (sp.ACE?) (set 1)
+sp_front Final Frontier (Bwb) (sp.ACE?)
+sp_ghosta Ghost Trapper (Ace) (sp.ACE) (set 2)
+sp_ghostb Ghost Trapper (Ace) (sp.ACE) (set 3)
+sp_ghostc Ghost Trapper (Ace) (sp.ACE) (set 4)
+sp_ghostd Ghost Trapper (Ace) (sp.ACE) (set 5)
+sp_ghoste Ghost Trapper (Ace) (sp.ACE) (set 6)
+sp_ghostf Ghost Trapper (Ace) (sp.ACE) (set 7)
+sp_ghostg Ghost Trapper (Ace) (sp.ACE) (set 8)
+sp_ghost Ghost Trapper (Ace) (sp.ACE) (set 1)
+sp_ghosth Ghost Trapper (Ace) (sp.ACE) (set 9)
+sp_ghosti Ghost Trapper (Ace) (sp.ACE) (set 10)
+sp_ghostj Ghost Trapper (Ace) (sp.ACE) (set 11)
+sp_ghostk Ghost Trapper (Ace) (sp.ACE) (set 12)
+sp_ghostl Ghost Trapper (Ace) (sp.ACE) (set 13)
+sp_ghostm Ghost Trapper (Ace) (sp.ACE) (set 14)
+sp_ghostn Ghost Trapper (Ace) (sp.ACE) (set 15)
+sp_ghosto Ghost Trapper (Ace) (sp.ACE) (set 16)
+sp_ghostp Ghost Trapper (Ace) (sp.ACE) (set 17)
+sp_ghostq Ghost Trapper (Ace) (sp.ACE) (set 18)
+sp_ghostr Ghost Trapper (Ace) (sp.ACE) (set 19)
+sp_ghosts Ghost Trapper (Ace) (sp.ACE) (set 20)
+sp_globea Globe Trotter (Ace) (sp.ACE) (set 2)
+sp_globeb Globe Trotter (Ace) (sp.ACE) (set 3)
+sp_globec Globe Trotter (Ace) (sp.ACE) (set 4)
+sp_globed Globe Trotter (Ace) (sp.ACE) (set 5)
+sp_globee Globe Trotter (Ace) (sp.ACE) (set 6)
+sp_globef Globe Trotter (Ace) (sp.ACE) (set 7)
+sp_globeg Globe Trotter (Ace) (sp.ACE) (set 8)
+sp_globe Globe Trotter (Ace) (sp.ACE) (set 1)
+sp_gnata Grand National (Ace) (sp.ACE) (set 2)
+sp_gnatb Grand National (Ace) (sp.ACE) (set 3)
+sp_gnatc Grand National (Ace) (sp.ACE) (set 4)
+sp_gnatd Grand National (Ace) (sp.ACE) (set 5)
+sp_gnate Grand National (Ace) (sp.ACE) (set 6)
+sp_gnatf Grand National (Ace) (sp.ACE) (set 7)
+sp_gnatg Grand National (Ace) (sp.ACE) (set 8)
+sp_gnat Grand National (Ace) (sp.ACE) (set 1)
+sp_gnath Grand National (Ace) (sp.ACE) (set 9)
+sp_gnati Grand National (Ace) (sp.ACE) (set 10)
+sp_gnatj Grand National (Ace) (sp.ACE) (set 11)
+sp_gnatk Grand National (Ace) (sp.ACE) (set 12)
+sp_gnatl Grand National (Ace) (sp.ACE) (set 13)
+sp_gnatm Grand National (Ace) (sp.ACE) (set 14)
+sp_gnatn Grand National (Ace) (sp.ACE) (set 15)
+sp_gnato Grand National (Ace) (sp.ACE) (set 16)
+sp_goldaa Golden Arrow Club (Ace) (sp.ACE) (set 2)
+sp_golda Golden Arrow Club (Ace) (sp.ACE) (set 1)
+sp_goldm0 Golden Mile (Ace) (sp.ACE) (set 28)
+sp_goldm1 Golden Mile (Ace) (sp.ACE) (set 29)
+sp_goldm2 Golden Mile (Ace) (sp.ACE) (set 30)
+sp_goldm3 Golden Mile (Ace) (sp.ACE) (set 31)
+sp_goldma Golden Mile (Ace) (sp.ACE) (set 2)
+sp_goldmb Golden Mile (Ace) (sp.ACE) (set 3)
+sp_goldmc Golden Mile (Ace) (sp.ACE) (set 4)
+sp_goldmd Golden Mile (Ace) (sp.ACE) (set 5)
+sp_goldme Golden Mile (Ace) (sp.ACE) (set 6)
+sp_goldmf Golden Mile (Ace) (sp.ACE) (set 7)
+sp_goldmg Golden Mile (Ace) (sp.ACE) (set 8)
+sp_goldm Golden Mile (Ace) (sp.ACE) (set 1)
+sp_goldmh Golden Mile (Ace) (sp.ACE) (set 9)
+sp_goldmi Golden Mile (Ace) (sp.ACE) (set 10)
+sp_goldmj Golden Mile (Ace) (sp.ACE) (set 11)
+sp_goldmk Golden Mile (Ace) (sp.ACE) (set 12)
+sp_goldml Golden Mile (Ace) (sp.ACE) (set 13)
+sp_goldmm Golden Mile (Ace) (sp.ACE) (set 14)
+sp_goldmn Golden Mile (Ace) (sp.ACE) (set 15)
+sp_goldmo Golden Mile (Ace) (sp.ACE) (set 16)
+sp_goldmp Golden Mile (Ace) (sp.ACE) (set 17)
+sp_goldmq Golden Mile (Ace) (sp.ACE) (set 18)
+sp_goldmr Golden Mile (Ace) (sp.ACE) (set 19)
+sp_goldms Golden Mile (Ace) (sp.ACE) (set 20)
+sp_goldmt Golden Mile (Ace) (sp.ACE) (set 21)
+sp_goldmu Golden Mile (Ace) (sp.ACE) (set 22)
+sp_goldmv Golden Mile (Ace) (sp.ACE) (set 23)
+sp_goldmw Golden Mile (Ace) (sp.ACE) (set 24)
+sp_goldmx Golden Mile (Ace) (sp.ACE) (set 25)
+sp_goldmy Golden Mile (Ace) (sp.ACE) (set 26)
+sp_goldmz Golden Mile (Ace) (sp.ACE) (set 27)
+sp_goldsa Golden Streak (Ace) (sp.ACE) (set 2)
+sp_goldsb Golden Streak (Ace) (sp.ACE) (set 3)
+sp_goldsc Golden Streak (Ace) (sp.ACE) (set 4)
+sp_goldsd Golden Streak (Ace) (sp.ACE) (set 5)
+sp_goldse Golden Streak (Ace) (sp.ACE) (set 6)
+sp_goldsf Golden Streak (Ace) (sp.ACE) (set 7)
+sp_goldsg Golden Streak (Ace) (sp.ACE) (set 8)
+sp_golds Golden Streak (Ace) (sp.ACE) (set 1)
+sp_goldsh Golden Streak (Ace) (sp.ACE) (set 9)
+sp_goldt Golden Streak (Golden Touch) (Ace) (sp.ACE)
+sp_gol Gol (Spanish) (Ace) (sp.ACE)
+sp_gprixa Grand Prix (Ace) (sp.ACE) (set 2)
+sp_gprixb Grand Prix (Ace) (sp.ACE) (set 3)
+sp_gprixc Grand Prix (Ace) (sp.ACE) (set 4)
+sp_gprixd Grand Prix (Ace) (sp.ACE) (set 5)
+sp_gprixe Grand Prix (Ace) (sp.ACE) (set 6)
+sp_gprixf Grand Prix (Ace) (sp.ACE) (set 7)
+sp_gprixg Grand Prix (Ace) (sp.ACE) (set 8)
+sp_gprix Grand Prix (Ace) (sp.ACE) (set 1)
+sp_gprixh Grand Prix (Ace) (sp.ACE) (set 9)
+sp_herea Here We Go (Ace) (sp.ACE) (set 2)
+sp_hereb Here We Go (Ace) (sp.ACE) (set 3)
+sp_herec Here We Go (Ace) (sp.ACE) (set 4)
+sp_hered Here We Go (Ace) (sp.ACE) (set 5)
+sp_heree Here We Go (Ace) (sp.ACE) (set 6)
+sp_heref Here We Go (Ace) (sp.ACE) (set 7)
+sp_hereg Here We Go (Ace) (sp.ACE) (set 8)
+sp_here Here We Go (Ace) (sp.ACE) (set 1)
+sp_hideha Hi De Hi (Ace) (sp.ACE) (set 2)
+sp_hidehb Hi De Hi (Ace) (sp.ACE) (set 3)
+sp_hidehc Hi De Hi (Ace) (sp.ACE) (set 4)
+sp_hidehd Hi De Hi (Ace) (sp.ACE) (set 5)
+sp_hidehe Hi De Hi (Ace) (sp.ACE) (set 6)
+sp_hidehf Hi De Hi (Ace) (sp.ACE) (set 7)
+sp_hidehg Hi De Hi (Ace) (sp.ACE) (set 8)
+sp_hidehh Hi De Hi (Ace) (sp.ACE) (set 9)
+sp_hideh Hi De Hi (Ace) (sp.ACE) (set 1)
+sp_hidehi Hi De Hi (Ace) (sp.ACE) (set 10)
+sp_hidehj Hi De Hi (Ace) (sp.ACE) (set 11)
+sp_hidehk Hi De Hi (Ace) (sp.ACE) (set 12)
+sp_hidehl Hi De Hi (Ace) (sp.ACE) (set 13)
+sp_hidehm Hi De Hi (Ace) (sp.ACE) (set 14)
+sp_hidehn Hi De Hi (Ace) (sp.ACE) (set 15)
+sp_hideho Hi De Hi (Ace) (sp.ACE) (set 16)
+sp_hidehp Hi De Hi (Ace) (sp.ACE) (set 17)
+sp_hiflya Hi Flyer (Ace) (sp.ACE) (set 2)
+sp_hiflyb Hi Flyer (Ace) (sp.ACE) (set 3)
+sp_hiflyc Hi Flyer (Ace) (sp.ACE) (set 4)
+sp_hiflyd Hi Flyer (Ace) (sp.ACE) (set 5)
+sp_hiflye Hi Flyer (Ace) (sp.ACE) (set 6)
+sp_hiflyf Hi Flyer (Ace) (sp.ACE) (set 7)
+sp_hiflyg Hi Flyer (Ace) (sp.ACE) (set 8)
+sp_hiflyh Hi Flyer (Ace) (sp.ACE) (set 9)
+sp_hifly Hi Flyer (Ace) (sp.ACE) (set 1)
+sp_hiflyi Hi Flyer (Ace) (sp.ACE) (set 10)
+sp_hiflyj Hi Flyer (Ace) (sp.ACE) (set 11)
+sp_hiflyk Hi Flyer (Ace) (sp.ACE) (set 12)
+sp_hiflyl Hi Flyer (Ace) (sp.ACE) (set 13)
+sp_hiflym Hi Flyer (Ace) (sp.ACE) (set 14)
+sp_hiflyn Hi Flyer (Ace) (sp.ACE) (set 15)
+sp_hiflyo Hi Flyer (Ace) (sp.ACE) (set 16)
+sp_hiflyp Hi Flyer (Ace) (sp.ACE) (set 17)
+sp_holida Holiday Club (Ace) (sp.ACE) (set 2)
+sp_holid Holiday Club (Ace) (sp.ACE) (set 1)
+spicaadv Spica Adventure (v2.03J)
+spiceup Spice It Up (Konami Endeavour)
+spiders2 Spiders (set 2)
+spiders3 Spiders (set 3)
+spider Spider
+spiders Spiders (set 1)
+spidmanj Spider-Man: The Videogame (Japan)
+spidman Spider-Man: The Videogame (World)
+spidmanu Spider-Man: The Videogame (US)
+spielbud Spiel Bude (German)
+spiero Super Pierrot (Japan)
+spikeofe Spikeout Final Edition
+spikeout Spikeout (Revision C)
+spiker2 Spiker (5/5/86)
+spiker3 Spiker (6/9/86)
+spiker Spiker
+spikes91 1991 Spikes (Italian bootleg, set 1)
+spikes91b 1991 Spikes (Italian bootleg, set 2)
+spinkick Hec's Spinkick
+spinlbrkj Spinal Breakers (Japan)
+spinlbrk Spinal Breakers (World)
+spinlbrku Spinal Breakers (US)
+spinmast Spin Master / Miracle Adventure
+spinner Spinner
+spitboss Super Pit Boss (9221-02A)
+sp_juras Jurassic Trail (Ace) (sp.ACE)
+spk115it Super Poker (v115IT)
+spk116it Super Poker (v116IT)
+spkrform Super Poker (v100xD03) / Formosa
+splash10 Splash! (Ver. 1.0 World)
+splash Splash! (Ver. 1.2 World)
+splat Splat!
+splatter2 Splatter House (World, old version (SH2))
+splatterj Splatter House (Japan, SH1)
+splatter Splatter House (World, new version (SH3))
+splmastr Spell Master (Russia) (Atronic)
+splndrbt Splendor Blast
+sp_lotto Lotto (Spanish) (Ace) (sp.ACE)
+spltsecp Split Second (Pinball)
+sp_magmoa Magic Money (Ace) (sp.ACE) (set 2)
+sp_magmob Magic Money (Ace) (sp.ACE) (set 3)
+sp_magmoc Magic Money (Ace) (sp.ACE) (set 4)
+sp_magmod Magic Money (Ace) (sp.ACE) (set 5)
+sp_magmo Magic Money (Ace) (sp.ACE) (set 1)
+sp_megmoa Mega Money (Ace) (sp.ACE) (set 2)
+sp_megmob Mega Money (Ace) (sp.ACE) (set 3)
+sp_megmoc Mega Money (Ace) (sp.ACE) (set 4)
+sp_megmod Mega Money (Ace) (sp.ACE) (set 5)
+sp_megmoe Mega Money (Ace) (sp.ACE) (set 6)
+sp_megmof Mega Money (Ace) (sp.ACE) (set 7)
+sp_megmog Mega Money (Ace) (sp.ACE) (set 8)
+sp_megmo Mega Money (Ace) (sp.ACE) (set 1)
+sp_monmaa Money Magic (Ace) (sp.ACE) (set 2)
+sp_monmab Money Magic (Ace) (sp.ACE) (set 3)
+sp_monmac Money Magic (Ace) (sp.ACE) (set 4)
+sp_monmad Money Magic (Ace) (sp.ACE) (set 5)
+sp_monma Money Magic (Ace) (sp.ACE) (set 1)
+sp_monmoa Money Mountain (Ace) (sp.ACE) (set 2)
+sp_monmob Money Mountain (Ace) (sp.ACE) (set 3)
+sp_monmoc Money Mountain (Ace) (sp.ACE) (set 4)
+sp_monmod Money Mountain (Ace) (sp.ACE) (set 5)
+sp_monmoe Money Mountain (Ace) (sp.ACE) (set 6)
+sp_monmof Money Mountain (Ace) (sp.ACE) (set 7)
+sp_monmog Money Mountain (Ace) (sp.ACE) (set 8)
+sp_monmo Money Mountain (Ace) (sp.ACE) (set 1)
+spnchoutj Super Punch-Out!! (Japan)
+sp_nudexa Nudge Explosion (Ace) (sp.ACE) (set 2)
+sp_nudex Nudge Explosion (Ace) (sp.ACE) (set 1)
+sp_onboxa On The Box (Ace) (sp.ACE) (set 2)
+sp_onboxb On The Box (Ace) (sp.ACE) (set 3)
+sp_onboxc On The Box (Ace) (sp.ACE) (set 4)
+sp_onboxd On The Box (Ace) (sp.ACE) (set 5)
+sp_onboxe On The Box (Ace) (sp.ACE) (set 6)
+sp_onboxf On The Box (Ace) (sp.ACE) (set 7)
+sp_onboxg On The Box (Ace) (sp.ACE) (set 8)
+sp_onboxh On The Box (Ace) (sp.ACE) (set 9)
+sp_onboxi On The Box (Ace) (sp.ACE) (set 10)
+sp_onboxj On The Box (Ace) (sp.ACE) (set 11)
+sp_onboxk On The Box (Ace) (sp.ACE) (set 12)
+sp_onboxl On The Box (Ace) (sp.ACE) (set 13)
+sp_onboxm On The Box (Ace) (sp.ACE) (set 14)
+sp_onboxn On The Box (Ace) (sp.ACE) (set 15)
+sp_onbox On The Box (Ace) (sp.ACE) (set 1)
+spookyi Spooky (Italian speech)
+spookyo Spooky Night (Version 1.0.1)
+spookyp Spooky
+spooky Spooky Night 2nd Edition (Version 2.0.4)
+spool3i Super Pool III (I-Vics)
+spool3 Super Pool III (English)
+spool99a Super Pool 99 (Version 0.33)
+spool99b Super Pool 99 (Version 0.31)
+spool99c Super Pool 99 (Version 0.26)
+spool99 Super Pool 99 (Version 0.36)
+sp_openba Open The Box (Ace) (sp.ACE) (set 2)
+sp_openbb Open The Box (Ace) (sp.ACE) (set 3)
+sp_openbc Open The Box (Ace) (sp.ACE) (set 4)
+sp_openbd Open The Box (Ace) (sp.ACE) (set 5)
+sp_openbe Open The Box (Ace) (sp.ACE) (set 6)
+sp_openbf Open The Box (Ace) (sp.ACE) (set 7)
+sp_openbg Open The Box (Ace) (sp.ACE) (set 8)
+sp_openbh Open The Box (Ace) (sp.ACE) (set 9)
+sp_openbi Open The Box (Ace) (sp.ACE) (set 10)
+sp_openb Open The Box (Ace) (sp.ACE) (set 1)
+spotty Spotty (Ver. 2.0.2)
+sp_payrsa Payrise (Ace) (sp.ACE) (set 2)
+sp_payrsb Payrise (Ace) (sp.ACE) (set 3)
+sp_payrsc Payrise (Ace) (sp.ACE) (set 4)
+sp_payrsd Payrise (Ace) (sp.ACE) (set 5)
+sp_payrse Payrise (Ace) (sp.ACE) (set 6)
+sp_payrsf Payrise (Ace) (sp.ACE) (set 7)
+sp_payrsg Payrise (Ace) (sp.ACE) (set 8)
+sp_payrsh Payrise (Ace) (sp.ACE) (set 9)
+sp_payrs Payrise (Ace) (sp.ACE) (set 1)
+sp_pistea On The Piste (Ace) (sp.ACE) (set 2)
+sp_pisteb On The Piste (Ace) (sp.ACE) (set 3)
+sp_pistec On The Piste (Ace) (sp.ACE) (set 4)
+sp_pisted On The Piste (Ace) (sp.ACE) (set 5)
+sp_pistee On The Piste (Ace) (sp.ACE) (set 6)
+sp_pistef On The Piste (Ace) (sp.ACE) (set 7)
+sp_pisteg On The Piste (Ace) (sp.ACE) (set 8)
+sp_pisteh On The Piste (Ace) (sp.ACE) (set 9)
+sp_pistei On The Piste (Ace) (sp.ACE) (set 10)
+sp_pistej On The Piste (Ace) (sp.ACE) (set 11)
+sp_pistek On The Piste (Ace) (sp.ACE) (set 12)
+sp_pistel On The Piste (Ace) (sp.ACE) (set 13)
+sp_pistem On The Piste (Ace) (sp.ACE) (set 14)
+sp_pisten On The Piste (Ace) (sp.ACE) (set 15)
+sp_piste On The Piste (Ace) (sp.ACE) (set 1)
+sp_pisteo On The Piste (Ace) (sp.ACE) (set 16)
+sp_pistep On The Piste (Ace) (sp.ACE) (set 17)
+sp_playaa Play It Again (Ace) (sp.ACE) (set 2)
+sp_playa Play It Again (Ace) (sp.ACE) (set 1)
+sp_pounda Pound For Pound (Ace) (sp.ACE) (set 2)
+sp_poundb Pound For Pound (Ace) (sp.ACE) (set 3)
+sp_poundbwba Pound For Pound (Ace/Bwb) (sp.ACE) (set 2)
+sp_poundbwbb Pound For Pound (Ace/Bwb) (sp.ACE) (set 3)
+sp_poundbwbc Pound For Pound (Ace/Bwb) (sp.ACE) (set 4)
+sp_poundbwbd Pound For Pound (Ace/Bwb) (sp.ACE) (set 5)
+sp_poundbwbe Pound For Pound (Ace/Bwb) (sp.ACE) (set 6)
+sp_poundbwbf Pound For Pound (Ace/Bwb) (sp.ACE) (set 7)
+sp_poundbwbg Pound For Pound (Ace/Bwb) (sp.ACE) (set 8)
+sp_poundbwb Pound For Pound (Ace/Bwb) (sp.ACE) (set 1)
+sp_poundc Pound For Pound (Ace) (sp.ACE) (set 4)
+sp_poundd Pound For Pound (Ace) (sp.ACE) (set 5)
+sp_pounde Pound For Pound (Ace) (sp.ACE) (set 6)
+sp_poundf Pound For Pound (Ace) (sp.ACE) (set 7)
+sp_poundg Pound For Pound (Ace) (sp.ACE) (set 8)
+sp_poundh Pound For Pound (Ace) (sp.ACE) (set 9)
+sp_poundi Pound For Pound (Ace) (sp.ACE) (set 10)
+sp_poundj Pound For Pound (Ace) (sp.ACE) (set 11)
+sp_poundk Pound For Pound (Ace) (sp.ACE) (set 12)
+sp_poundl Pound For Pound (Ace) (sp.ACE) (set 13)
+sp_poundm Pound For Pound (Ace) (sp.ACE) (set 14)
+sp_poundn Pound For Pound (Ace) (sp.ACE) (set 15)
+sp_poundo Pound For Pound (Ace) (sp.ACE) (set 16)
+sp_pound Pound For Pound (Ace) (sp.ACE) (set 1)
+sp_poundp Pound For Pound (Ace) (sp.ACE) (set 17)
+sp_prznaa Prize National (Ace) (sp.ACE) (set 2)
+sp_prznab Prize National (Ace) (sp.ACE) (set 3)
+sp_prznac Prize National (Ace) (sp.ACE) (set 4)
+sp_prznad Prize National (Ace) (sp.ACE) (set 5)
+sp_prznae Prize National (Ace) (sp.ACE) (set 6)
+sp_prznaf Prize National (Ace) (sp.ACE) (set 7)
+sp_prznag Prize National (Ace) (sp.ACE) (set 8)
+sp_przna Prize National (Ace) (sp.ACE) (set 1)
+sprbreak Spring Break
+sprbreaks Spring Break (single ball game)
+sprcros2a Super Cross II (Japan, set 2)
+sprcros2 Super Cross II (Japan, set 1)
+sprglbpg Super Glob (Pac-Man hardware) (German bootleg)
+sprglobp Super Glob (Pac-Man hardware)
+springer Springer
+sprint1 Sprint 1
+sprint2a Sprint 2 (set 2)
+sprint2 Sprint 2 (set 1)
+sprint8a Sprint 8 (play tag & chase)
+sprint8 Sprint 8
+sprk_090 South Park (0.90)
+sprk_096 South Park (0.96)
+sprk_103 South Park (1.03)
+sp_roofa Thru' The Roof (Ace) (sp.ACE) (set 2)
+sp_roof Thru' The Roof (Ace) (sp.ACE) (set 1)
+sprtauth Sports Authority
+sprtmtch Sports Match
+sprtshot Sports Shooting USA
+sp_skylma The Sky's The Limit Club (Ace) (sp.ACE) (set 2)
+sp_skylm The Sky's The Limit Club (Ace) (sp.ACE) (set 1)
+sp_spella Spellbound (Ace) (sp.ACE) (set 2)
+sp_spellb Spellbound (Ace) (sp.ACE) (set 3)
+sp_spellc Spellbound (Ace) (sp.ACE) (set 4)
+sp_spelld Spellbound (Ace) (sp.ACE) (set 5)
+sp_spelle Spellbound (Ace) (sp.ACE) (set 6)
+sp_spellf Spellbound (Ace) (sp.ACE) (set 7)
+sp_spellg Spellbound (Ace) (sp.ACE) (set 8)
+sp_spelli Spellbound (Ace) (sp.ACE) (set 10)
+sp_spellj Spellbound (Ace) (sp.ACE) (set 11)
+sp_spell Spellbound (Ace) (sp.ACE) (set 1)
+spss4240 S-Plus (SS4240) Coral Reef
+spstn_l5 Space Station (L-5)
+sp_swopa Swop Shop (Ace) (sp.ACE) (set 2)
+sp_swopb Swop Shop (Ace) (sp.ACE) (set 3)
+sp_swopc Swop Shop (Ace) (sp.ACE) (set 4)
+sp_swopd Swop Shop (Ace) (sp.ACE) (set 5)
+sp_swope Swop Shop (Ace) (sp.ACE) (set 6)
+sp_swopf Swop Shop (Ace) (sp.ACE) (set 7)
+sp_swopg Swop Shop (Ace) (sp.ACE) (set 8)
+sp_swop Swop Shop (Ace) (sp.ACE) (set 1)
+sp_timema Time Machine (Ace) (sp.ACE) (set 2)
+sp_timemb Time Machine (Ace) (sp.ACE) (set 3)
+sp_timemc Time Machine (Ace) (sp.ACE) (set 4)
+sp_timemd Time Machine (Ace) (sp.ACE) (set 5)
+sp_timeme Time Machine (Ace) (sp.ACE) (set 6)
+sp_timemf Time Machine (Ace) (sp.ACE) (set 7)
+sp_timemg Time Machine (Ace) (sp.ACE) (set 8)
+sp_timemh Time Machine (Ace) (sp.ACE) (set 9)
+sp_timemi Time Machine (Ace) (sp.ACE) (set 10)
+sp_timemj Time Machine (Ace) (sp.ACE) (set 11)
+sp_timemk Time Machine (Ace) (sp.ACE) (set 12)
+sp_timem Time Machine (Ace) (sp.ACE) (set 1)
+sp_tkpika Take Your Pick (Ace) (sp.ACE) (set 2)
+sp_tkpikb Take Your Pick (Ace) (sp.ACE) (set 3)
+sp_tkpikc Take Your Pick (Ace) (sp.ACE) (set 4)
+sp_tkpikd Take Your Pick (Ace) (sp.ACE) (set 5)
+sp_tkpike Take Your Pick (Ace) (sp.ACE) (set 6)
+sp_tkpikf Take Your Pick (Ace) (sp.ACE) (set 7)
+sp_tkpik Take Your Pick (Ace) (sp.ACE) (set 1)
+sp_tza Twilight Zone (Ace) (sp.ACE) (set 2)
+sp_tzb Twilight Zone (Ace) (sp.ACE) (set 3)
+sp_tzbwb Twilight Zone (Ace/Bwb) (sp.ACE)
+sp_tzc Twilight Zone (Ace) (sp.ACE) (set 4)
+sp_tzd Twilight Zone (Ace) (sp.ACE) (set 5)
+sp_tze Twilight Zone (Ace) (sp.ACE) (set 6)
+sp_tzfea Twilight Zone - Further Encounters (Ace) (sp.ACE) (set 2)
+sp_tzfeb Twilight Zone - Further Encounters (Ace) (sp.ACE) (set 3)
+sp_tzfec Twilight Zone - Further Encounters (Ace) (sp.ACE) (set 4)
+sp_tzfed Twilight Zone - Further Encounters (Ace) (sp.ACE) (set 5)
+sp_tzfee Twilight Zone - Further Encounters (Ace) (sp.ACE) (set 6)
+sp_tzfef Twilight Zone - Further Encounters (Ace) (sp.ACE) (set 7)
+sp_tzfeg Twilight Zone - Further Encounters (Ace) (sp.ACE) (set 8)
+sp_tzfeh Twilight Zone - Further Encounters (Ace) (sp.ACE) (set 9)
+sp_tzfei Twilight Zone - Further Encounters (Ace) (sp.ACE) (set 10)
+sp_tzfej Twilight Zone - Further Encounters (Ace) (sp.ACE) (set 11)
+sp_tzfek Twilight Zone - Further Encounters (Ace) (sp.ACE) (set 12)
+sp_tzfel Twilight Zone - Further Encounters (Ace) (sp.ACE) (set 13)
+sp_tzfem Twilight Zone - Further Encounters (Ace) (sp.ACE) (set 14)
+sp_tzfen Twilight Zone - Further Encounters (Ace) (sp.ACE) (set 15)
+sp_tzfeo Twilight Zone - Further Encounters (Ace) (sp.ACE) (set 16)
+sp_tzfep Twilight Zone - Further Encounters (Ace) (sp.ACE) (set 17)
+sp_tzfeq Twilight Zone - Further Encounters (Ace) (sp.ACE) (set 18)
+sp_tzfer Twilight Zone - Further Encounters (Ace) (sp.ACE) (set 19)
+sp_tzfes Twilight Zone - Further Encounters (Ace) (sp.ACE) (set 20)
+sp_tzfet Twilight Zone - Further Encounters (Ace) (sp.ACE) (set 21)
+sp_tzfe Twilight Zone - Further Encounters (Ace) (sp.ACE) (set 1)
+sp_tzfeu Twilight Zone - Further Encounters (Ace) (sp.ACE) (set 22)
+sp_tzf Twilight Zone (Ace) (sp.ACE) (set 7)
+sp_tzg Twilight Zone (Ace) (sp.ACE) (set 8)
+sp_tzh Twilight Zone (Ace) (sp.ACE) (set 9)
+sp_tz Twilight Zone (Ace) (sp.ACE) (set 1)
+spuzboblj Super Puzzle Bobble (V2.04J)
+spuzbobl Super Puzzle Bobble (V2.05O)
+sp_woolpa Woolpack (Ace) (sp.ACE) (set 2)
+sp_woolpb Woolpack (Ace) (sp.ACE) (set 3)
+sp_woolpc Woolpack (Ace) (sp.ACE) (set 4)
+sp_woolpd Woolpack (Ace) (sp.ACE) (set 5)
+sp_woolpe Woolpack (Ace) (sp.ACE) (set 6)
+sp_woolpj Woolpack (Ace) (sp.ACE) (set 11)
+sp_woolpk Woolpack (Ace) (sp.ACE) (set 12)
+sp_woolpl Woolpack (Ace) (sp.ACE) (set 13)
+sp_woolpm Woolpack (Ace) (sp.ACE) (set 14)
+sp_woolpn Woolpack (Ace) (sp.ACE) (set 15)
+sp_woolpo Woolpack (Ace) (sp.ACE) (set 16)
+sp_woolp Woolpack (Ace) (sp.ACE) (set 1)
+spyhunt2a Spy Hunter II (rev 1)
+spyhunt2 Spy Hunter II (rev 2)
+spyhuntp Spy Hunter (Playtronic license)
+spyhuntr Spy Hunter (Pinball)
+spyhunt Spy Hunter
+spy S.P.Y. - Special Project Y (World ver. N)
+spyu S.P.Y. - Special Project Y (US ver. M)
+sp_zigzga Zig Zag (Ace) (sp.ACE) (set 2)
+sp_zigzgb Zig Zag (Ace) (sp.ACE) (set 3)
+sp_zigzgc Zig Zag (Ace) (sp.ACE) (set 4)
+sp_zigzgd Zig Zag (Ace) (sp.ACE) (set 5)
+sp_zigzge Zig Zag (Ace) (sp.ACE) (set 6)
+sp_zigzgf Zig Zag (Ace) (sp.ACE) (set 7)
+sp_zigzgg Zig Zag (Ace) (sp.ACE) (set 8)
+sp_zigzgh Zig Zag (Ace) (sp.ACE) (set 9)
+sp_zigzgi Zig Zag (Ace) (sp.ACE) (set 10)
+sp_zigzgj Zig Zag (Ace) (sp.ACE) (set 11)
+sp_zigzgk Zig Zag (Ace) (sp.ACE) (set 12)
+sp_zigzgl Zig Zag (Ace) (sp.ACE) (set 13)
+sp_zigzgm Zig Zag (Ace) (sp.ACE) (set 14)
+sp_zigzg Zig Zag (Ace) (sp.ACE) (set 1)
+sqbert Faster, Harder, More Challenging Q*bert (prototype)
+sqixb1 Super Qix (bootleg set 1)
+sqixb2 Super Qix (bootleg set 2)
+sqixr1 Super Qix (World, Rev 1)
+sqix Super Qix (World, Rev 2)
+sqixu Super Qix (US)
+squaitsa Squash (Itisa)
+squash Squash (Ver. 1.0)
+sraider Space Raider
+srally2 Sega Rally 2
+srally2x Sega Rally 2 DX
+srallyca Sega Rally Championship - DX (Revision A)
+srallycb Sega Rally Championship - TWIN (Revision B)
+srallyc Sega Rally Championship - TWIN (Revision C)
+srangerb Super Ranger (older, bootleg)
+srangern Super Ranger (older, NOVA license)
+srangero Super Ranger (older)
+sranger Super Ranger (v2.0)
+srangerw Super Ranger (older, WDK license)
+srdarwinj Super Real Darwin (Japan)
+srdarwin Super Real Darwin (World)
+srdmissn S.R.D. Mission
+srmdb Sunset Riders (bootleg of Megadrive version)
+srmp1 Super Real Mahjong Part 1 (Japan)
+srmp2 Super Real Mahjong Part 2 (Japan)
+srmp3 Super Real Mahjong Part 3 (Japan)
+srmp4 Super Real Mahjong PIV (Japan)
+srmp5 Super Real Mahjong P5
+srmp6 Super Real Mahjong P6 (Japan)
+srmp7 Super Real Mahjong P7 (Japan)
+srmvs Super Real Mahjong VS
+srockbwl Super Rock and Bowl (V1.1)
+srumbler2 The Speed Rumbler (set 2)
+srumbler3 The Speed Rumbler (set 3)
+srumbler The Speed Rumbler (set 1)
+sryudens Mahjong Seiryu Densetsu (Japan, NM502)
+ss_01 Scared Stiff (D0.1R with sound rev.25)
+ss_03 Scared Stiff (0.3)
+ss_12 Scared Stiff (1.2)
+ss_14 Scared Stiff (1.4)
+ss_15 Scared Stiff (1.5)
+ssanchan Sanrin San Chan (Japan)
+sscandal Seishun Scandal (315-5132, Japan)
+sscope2 Silent Scope 2
+sscopea Silent Scope (ver xxA, Ver 1.00)
+sscopeb Silent Scope (ver xxB, Ver 1.20)
+sscopec Silent Scope (ver xxC, Ver 1.30)
+sscopefh Silent Scope Fortune Hunter
+sscope Silent Scope (ver xxD, Ver 1.33)
+sscopex Silent Scope EX (ver UAA)
+ssf2ar1 Super Street Fighter II: The New Challengers (Asia 930914)
+ssf2a Super Street Fighter II: The New Challengers (Asia 931005)
+ssf2h Super Street Fighter II: The New Challengers (Hispanic 930911)
+ssf2jr1 Super Street Fighter II: The New Challengers (Japan 930911)
+ssf2jr2 Super Street Fighter II: The New Challengers (Japan 930910)
+ssf2j Super Street Fighter II: The New Challengers (Japan 931005)
+ssf2mdb Super Street Fighter II - The New Challengers (bootleg of Japanese MegaDrive version)
+ssf2r1 Super Street Fighter II: The New Challengers (World 930911)
+ssf2 Super Street Fighter II: The New Challengers (World 931005)
+ssf2tad Super Street Fighter II Turbo (Asia 940223 Phoenix Edition) (bootleg)
+ssf2ta Super Street Fighter II Turbo (Asia 940223)
+ssf2tbd Super Street Fighter II: The Tournament Battle (World 931119 Phoenix Edition) (bootleg)
+ssf2th Super Street Fighter II Turbo (Hispanic 940223)
+ssf2t Super Street Fighter II Turbo (World 940223)
+ssf2tur1 Super Street Fighter II Turbo (USA 940223)
+ssf2tu Super Street Fighter II Turbo (USA 940323)
+ssf2ud Super Street Fighter II: The New Challengers (USA 930911 Phoenix Edition) (bootleg)
+ssf2u Super Street Fighter II: The New Challengers (USA 930911)
+ssf2xjd Super Street Fighter II X: Grand Master Challenge (Japan 940223 Phoenix Edition) (bootleg)
+ssf2xjr Super Street Fighter II X: Grand Master Challenge (Japan 940223 rent version)
+ssf2xj Super Street Fighter II X: Grand Master Challenge (Japan 940223)
+ssfindo See See Find Out
+sshanghab Super Shanghai Dragon's Eye (World, bootleg)
+sshangha Super Shanghai Dragon's Eye (Japan)
+sshootep Sharpshooter
+sshooter11 Sharpshooter (Rev 1.1)
+sshooter12 Sharpshooter (Rev 1.2)
+sshooter17 Sharpshooter (Rev 1.7)
+sshooter Sharpshooter (Rev 1.9)
+sshootr2 Sharp Shooter II
+sshot Super Shot
+sshtl_l7 Space Shuttle (L-7)
+sshtlzac Space Shuttle (Zaccaria)
+sshuttle1 Space Shuttle (Taito) (set 2)
+sshuttle Space Shuttle (Taito) (set 1)
+ssia Super Space Invaders '91 (World)
+ssideki2 Super Sidekicks 2 - The World Championship / Tokuten Ou 2 - real fight football (NGM-061)(NGH-061)
+ssideki3 Super Sidekicks 3 - The Next Glory / Tokuten Ou 3 - eikou e no michi
+ssideki4 The Ultimate 11 - The SNK Football Championship / Tokuten Ou - Honoo no Libero
+ssideki Super Sidekicks / Tokuten Ou
+ssingles Swinging Singles (US)
+ssipkr24 SSI Poker (v2.4)
+ssipkr30 SSI Poker (v3.0)
+ssipkr40 SSI Poker (v4.0)
+ssi Super Space Invaders '91 (World, Rev 1)
+ssjkrpkr Southern Systems Joker Poker
+sslama Super Slam (set 2)
+sslamb Super Slam (set 3)
+sslam Super Slam (set 1)
+ssmissin S.S. Mission
+ssoldier Superior Soldiers (US)
+ssozumo Syusse Oozumou (Japan)
+sspac2k1 Super Space 2001
+sspacaho Space Attack / Head On
+sspaceat2 Space Attack (upright set 2)
+sspaceat3 Space Attack (upright set 3)
+sspaceatc Space Attack (cocktail)
+sspaceat Space Attack (upright set 1)
+sspeedr Super Speed Race
+ssprint1 Super Sprint (rev 1)
+ssprint3 Super Sprint (rev 3)
+ssprintf Super Sprint (French)
+ssprintg1 Super Sprint (German, rev 1)
+ssprintg Super Sprint (German, rev 2)
+ssprints Super Sprint (Spanish)
+ssprint Super Sprint (rev 4)
+ssriders2 Sunset Riders 2 (bootleg 4 Players ver ADD)
+ssridersabd Sunset Riders (2 Players ver ABD)
+ssridersadd Sunset Riders (4 Players ver ADD)
+ssridersb Sunset Riders (bootleg 4 Players ver ADD)
+ssriderseaa Sunset Riders (4 Players ver EAA)
+ssridersebc Sunset Riders (2 Players ver EBC)
+ssridersebd Sunset Riders (2 Players ver EBD)
+ssridersjac Sunset Riders (4 Players ver JAC)
+ssridersjad Sunset Riders (4 Players ver JAD)
+ssridersjbd Sunset Riders (2 Players ver JBD)
+ssriders Sunset Riders (4 Players ver EAC)
+ssridersuab Sunset Riders (4 Players ver UAB)
+ssridersuac Sunset Riders (4 Players ver UAC)
+ssridersubc Sunset Riders (2 Players ver UBC)
+ssridersuda Sunset Riders (4 Players ver UDA)
+ssrj Super Speed Race Junior (Japan)
+sss Steep Slope Sliders (JUET 981110 V1.000)
+sstar97 Super Star 97 / Ming Xing 97 (version V153B)
+sstarbtl Super Star Battle
+sstarcrs Super Star Crest
+sstar Super Star
+sstingry Super Stingray (Japan)
+sstrangr2 Space Stranger 2
+sstrangr Space Stranger
+sstrike Super Strike Bowling
+sst Supersonic
+ssvc_a26 Secret Service (2.6)
+ssvc_b26 Secret Service (2.6 alternate sound)
+stactics Space Tactics
+stadhero Stadium Hero (Japan)
+stadhr96j Stadium Hero '96 (Japan, EAD)
+stagger1 Stagger I (Japan)
+stakwin2 Stakes Winner 2
+stakwin Stakes Winner / Stakes Winner - GI kinzen seiha e no michi
+star100 Ming Xing 100 (Star 100)
+starbladj Starblade (Japan)
+starblad Starblade (World)
+starcas1 Star Castle (older)
+starcase Star Castle (Mottoeis)
+starcasp Star Castle (prototype)
+starcas Star Castle (version 3)
+starcrus Star Cruiser
+starfght Star Fighter
+starfgmc Starfighter (Moon Cresta bootleg)
+starfigh Star Fighter (v1)
+starfir2 Star Fire 2
+starfirea Star Fire (set 2)
+starfire Star Fire (set 1)
+starfirpa Star Fire (alternate set)
+starfirp Star Fire
+starforca Star Force (encrypted, set 2)
+starforcb Star Force (encrypted, bootleg)
+starforce Star Force (encrypted, set 1)
+starforc Star Force
+stargate Stargate
+stargatp1 Stargate (rev.1)
+stargatp2 Stargate (rev.2)
+stargatp3 Stargate (rev.3)
+stargatp4 Stargate (rev.4)
+stargatp Stargate (Pinball)
+stargladj Star Gladiator Episode I: Final Crusade (Japan 960627)
+starglad Star Gladiator Episode I: Final Crusade (USA 960627)
+stargld2 Star Gladiator 2: Nightmare of Bilstein (Japan 980316)
+stargoda Star God (alternate sound)
+stargod Star God
+stargrds Star Guards
+stargzr Stargazer
+starhawk Star Hawk
+starjacks Star Jacker (Stern Electronics)
+starjack Star Jacker (Sega)
+starlstr Vs. Star Luster
+starrkr Star Raker
+starshot Star Shooter
+starshp1 Starship 1
+starshpp Starship 1 (prototype?)
+starsldr Star Soldier: Vanishing Earth
+stars Stars
+starswep Star Sweep (Japan, STP1/VER.A)
+startrek Star Trek
+startrep Star Trek (Pinball)
+startrgn Star Trigon (Japan, STT1 Ver.A)
+startrip Star Trip
+startrkd Star Trek (Defender bootleg)
+startrks Star Trek (Head On hardware)
+startrp Starship Troopers
+starw1 Star Wars (bootleg of Galaxy Wars, set 2)
+starwarr Star Warrior
+starwars1 Star Wars (set 2)
+starw Star Wars (bootleg of Galaxy Wars, set 1)
+starzan Super Tarzan (Italy, V100I)
+statriv2 Triv Two
+statriv2v Triv Two (Vertical)
+statriv4 Triv Four
+statusbj Status Black Jack (V1.0c)
+stbsub Treasure Bonus (Subsino, v1.6)
+stcca Sega Touring Car Championship (Revision A)
+stccb Sega Touring Car Championship (Revision B)
+stcc Sega Touring Car Championship
+stdragona Saint Dragon (set 2)
+stdragonb Saint Dragon (bootleg)
+stdragon Saint Dragon (set 1)
+stealsee Steal See
+steeltal1 Steel Talons (rev 1)
+steeltalg Steel Talons (German, rev 2)
+steeltalp Steel Talons (prototype)
+steeltal Steel Talons (rev 2)
+steelwkr Steel Worker
+steeplec Steeplechase [TTL]
+stellcas Stellar Castle (Elettronolo)
+stellecu Stelle e Cubi (Italy)
+step3 Stepping 3 Superior
+stepchmp Step Champ (GQ930 VER. JA)
+stepstag Stepping Stage Special
+stera Steraranger (Moon Cresta bootleg)
+stest Speed Test
+stfighta Street Fight (bootleg?)
+stfight Street Fight (Germany)
+st_game unknown pinball game
+stg Strike Gunner S.T.G
+stinger2 Stinger (prototype?)
+stinger Stinger
+stingray Stingray
+stkclmnsj Stack Columns (Japan)
+stkclmns Stack Columns (World)
+stk_sprs Strikes and Spares
+stlforce Steel Force
+stlwr_l2 Stellar Wars (L-2)
+stmbladej Storm Blade (Japan)
+stmblade Storm Blade (US)
+stoffy Super Toffy
+stoffyu Super Toffy (Unico license)
+st_ohla Oh La La (Stella)
+stompin Stompin' (4/4/86)
+stoneage Stoneage (bootleg of Caveman Ninja)
+stonebal2 Stone Ball (2 Players)
+stonebal Stone Ball (4 Players)
+storming Storming Party / Riku Kai Kuu Saizensen
+strahla Koutetsu Yousai Strahl (Japan set 2)
+strahl Koutetsu Yousai Strahl (Japan set 1)
+strapids Shooting the Rapids
+stratab1 Strata Bowling (V1)
+stratgys Strategy X (Stern Electronics)
+stratgyx Strategy X
+stratof Raiga - Strato Fighter (US)
+stratvoxb Stratovox (bootleg)
+stratvox Stratovox
+strax_p7 Star Trax (domestic prototype)
+streaknga Streaking (set 2)
+streakng Streaking (set 1)
+streetg2r5 Street Games II (Revision 5)
+streetgr3 Street Games (Revision 3)
+streetg Street Games (Revision 4)
+streetsm1 Street Smart (US version 1)
+streetsmj Street Smart (Japan version 1)
+streetsm Street Smart (US version 2)
+streetsmw Street Smart (World version 1)
+stress Stress Busters (J 981020 V1.000)
+strfbomb Strafe Bomb (bootleg of Scramble)
+strhoop Street Hoop / Street Slam / Dunk Dream (DEM-004)(DEH-004)
+strider2a Strider 2 (Asia 991213)
+striderj Strider Hiryu (Japan)
+strider Strider (USA, B-Board 89624B-2)
+striderua Strider (USA, B-Board 89624B-3)
+strike Strike
+strikext Striker Xtreme (1.02)
+strik_l4 Strike Master (L-4)
+strkfgtrj Strike Fighter (Japan)
+strkfgtr Strike Fighter (World)
+strkforc Strike Force (rev 1 02/25/91)
+strknew Striker Xtreme (ARM7 Sound Board)
+strkzone Strike Zone Baseball
+strlink Strong Link (Russia) (Extrema)
+strlt_l1 Star Light (L-1)
+strngscg Strange Science (German)
+strngsci Strange Science
+strnskil Strength & Skill
+strongx Strong X
+strsphnx Star's Phoenix (Italian speech)
+strtdriv Street Drivin' (prototype)
+strtheat Street Heat
+strvmstr Super Trivia Master
+strxt_fr Striker Xtreme (France)
+strxt_gr Striker Xtreme (Germany)
+strxt_it Striker Xtreme (Italy)
+strxt_sp Striker Xtreme (Spain)
+strxt_uk Striker Xtreme (UK)
+sttng_g7 Star Trek: The Next Generation (LG-7)
+sttng_l1 Star Trek: The Next Generation (LX-1)
+sttng_l2 Star Trek: The Next Generation (LX-2)
+sttng_l3 Star Trek: The Next Generation (LX-3)
+sttng_l7 Star Trek: The Next Generation (LX-7)
+sttng_p4 Star Trek: The Next Generation (P-4)
+sttng_p5 Star Trek: The Next Generation (P-5)
+sttng_p8 Star Trek: The Next Generation (P-8)
+sttng_s7 Star Trek: The Next Generation (LX-7) SP1
+sttng_x7 Star Trek: The Next Generation (LX-7 Special)
+stunrun0 S.T.U.N. Runner (rev 0)
+stunrun2e S.T.U.N. Runner (rev 2, Europe)
+stunrun2 S.T.U.N. Runner (rev 2)
+stunrun3e S.T.U.N. Runner (rev 3, Europe)
+stunrun3 S.T.U.N. Runner (rev 3)
+stunrun4 S.T.U.N. Runner (rev 4)
+stunrun5 S.T.U.N. Runner (rev 5)
+stunrune S.T.U.N. Runner (rev 5, Europe)
+stunrunj S.T.U.N. Runner (rev 7, Japan)
+stunrunp S.T.U.N. Runner (upright prototype)
+stunrun S.T.U.N. Runner (rev 6)
+stuntair Stunt Air
+stuntcyc Stunt Cycle [TTL]
+stvbios ST-V Bios
+st_vulkn Vulkan (Stella)
+stwr_102 Star Wars (1.02)
+stwr_103 Star Wars (1.03)
+stwr_104 Star Wars (1.04)
+stwr_a14 Star Wars (Display Rev.1.04)
+stwr_e12 Star Wars (1.02 England)
+stwr_g11 Star Wars (1.01 Germany)
+styphp Stunt Typhoon Plus
+su2000 SU2000
+subhuntr Sub Hunter (Model Racing)
+subhunt Sub Hunter (Gremlin / Taito)
+submar Submarine (Midway)
+subroc3d Subroc-3D
+subs Subs
+sub Submarine (Sigma)
+sucasino Super Casino
+suchipi Idol Janshi Suchie-Pai Special (Japan)
+suhosong Su Ho Seong
+suikoenb Suiko Enbu / Outlaws of the Lost Dynasty (JUETL 950314 V2.001)
+sukuinuf Quiz and Variety Suku Suku Inufuku 2 (IN2 Ver. A)
+sultanw Sultan's Wish (Konami Endeavour)
+sundance Sundance
+supbtimea Super Burger Time (World, set 2)
+supbtimej Super Burger Time (Japan)
+supbtime Super Burger Time (World, set 1)
+supcrash Super Crash (bootleg of Head On)
+supdrapoa Super Draw Poker (set 2)
+supdrapob Super Draw Poker (bootleg)
+supdrapo Super Draw Poker (set 1)
+supduck Super Duck
+super21 Super Twenty One
+superabco Super ABC (Pac-Man multigame kit, Mar. 08 1999)
+superabc Super ABC (Pac-Man multigame kit, Sep. 03 1999)
+superbik Superbike
+superbon Agent Super Bond (Super Cobra conversion)
+superbug Super Bug
+superbwl Super Bowl (Version 16.03B)
+superchsj Super Chase - Criminal Termination (Japan)
+superchs Super Chase - Criminal Termination (World)
+superchsu Super Chase - Criminal Termination (US)
+supercrd Super Card (encrypted)
+superdbl Super Double (French)
+superdbz Super Dragon Ball Z (DB1 Ver. B)
+superdix Super Dixieland (Bingo)
+superdqa Super Don Quix-ote (Short Scenes, Alt)
+superdqs Super Don Quix-ote (Short Scenes)
+superdq Super Don Quix-ote (Long Scenes)
+supergm3 Super Game III
+supergs Super Galaxians (Silver Systems)
+superg Super Galaxians (galaxiana hack)
+supergx Super GX
+supermanj Superman (Japan)
+superman Superman (World)
+supermanu Superman (US)
+supermap Superman (Pinball)
+superpacm Super Pac-Man (Midway)
+superpac Super Pac-Man
+superspy The Super Spy (NGM-011)(NGH-011)
+superten Super Ten V8.3
+supertnk Super Tank
+supertr2 Super Triv II
+supertr3 Super Triv III
+superxm Super-X (Mitchell)
+superx Super-X (NTC)
+supjolly Super Jolly
+suplup Super Lup Lup Puzzle / Zhuan Zhuan Puzzle (version 4.0 / 990518)
+supmodel Super Model
+supnudg2 Super Nudger II - P173 (Version 5.21)
+suprball Super Ball (Version 1.3)
+suprbowl Super Bowl
+suprglob Super Glob
+suprgolf Super Crowns Golf (Japan)
+suprheli Super Heli (Super Cobra bootleg)
+suprleag Super League (FD1094 317-0045)
+suprlocoo Super Locomotive
+suprloco Super Locomotive (Rev.A)
+suprmatkd Super Missile Attack (not encrypted)
+suprmatk Super Missile Attack (for rev 1)
+suprmous Super Mouse
+suprmrioa Vs. Super Mario Bros. (set ?, harder)
+suprmriobl Vs. Super Mario Bros. (bootleg with Z80, set 1)
+suprmrio Vs. Super Mario Bros. (set SM4-4 E)
+suprnova Super Nova
+suprpick Super Picker
+suprpokra Super Poker (Version 10.15S)
+suprpokrb Super Poker (Version 10.10)
+suprpokr Super Poker (Version 10.19S)
+suprpool Super Pool (9743 rev.01)
+suprridr Super Rider
+suprslam From TV Animation Slam Dunk - Super Slams
+suprstar Super Stars
+suprtrio Super Trio
+supxevs Vs. Super Xevious
+suratka Surprise Attack (Asia ver. L)
+suratkj Surprise Attack (Japan ver. M)
+suratk Surprise Attack (World ver. K)
+sureshop Sure Shot (Pinball)
+sureshot Sure Shot
+surfnsaf Surf'n Safari
+surfplnt40 Surf Planet (Version 4.0)
+surfplnt Surf Planet (Version 4.1)
+survartsj Survival Arts (Japan)
+survarts Survival Arts (World)
+survartsu Survival Arts (USA)
+survival Survival
+sushimar Itazura Daisuki! Sushimaru Kun
+susume Susume! Taisen Puzzle-Dama (GV027 Japan 1.20)
+sutapper Tapper (Suntory)
+suzuk8h2j Suzuka 8 Hours 2 (Japan, Rev B)
+suzuk8h2 Suzuka 8 Hours 2 (World, Rev B)
+suzuka8hj Suzuka 8 Hours (Japan, Rev B)
+suzuka8h Suzuka 8 Hours (World, Rev C)
+suzume Watashiha Suzumechan (Japan)
+svcboot SNK vs. Capcom - SVC Chaos (bootleg)
+svcplusa SNK vs. Capcom - SVC Chaos Plus (bootleg set 2)
+svcplus SNK vs. Capcom - SVC Chaos Plus (bootleg set 1)
+svc SNK vs. Capcom - SVC Chaos (NGM-2690)(NGH-2690)
+svcsplus SNK vs. Capcom - SVC Chaos Super Plus (bootleg)
+svf Super Visual Football: European Sega Cup
+svolleyk Super Volleyball (Korea)
+svolley Super Volleyball (Japan)
+svolleyu Super Volleyball (US)
+svolly91 Super Volley '91 (Japan)
+svs Super Visual Soccer: Sega Cup (US)
+swarm Swarm (bootleg?)
+swa Star Wars Arcade
+swatpolc SWAT Police
+swat SWAT (315-5048)
+swcourtj Super World Court (Japan)
+swcourt Super World Court (World)
+swe1pb Pinball 2000: Star Wars Episode 1
+sweetgal Sweet Gal (Japan 850510 SWG 1-02)
+swimmera Swimmer (set 2)
+swimmerb Swimmer (set 3)
+swimmer Swimmer (set 1)
+swingin Swingin In The Green (Russian)
+swisspkr Swiss Poker ('50 SG-.10', V2.5)
+swrds_l2 Swords of Fury (L-2)
+sws92g Super World Stadium '92 Gekitouban (Japan)
+sws92 Super World Stadium '92 (Japan)
+sws93 Super World Stadium '93 (Japan)
+sws95 Super World Stadium '95 (Japan)
+sws96 Super World Stadium '96 (Japan)
+sws97 Super World Stadium '97 (Japan)
+sws Super World Stadium (Japan)
+swtril41 Star Wars Trilogy (4.01)
+swtril43 Star Wars Trilogy (4.03)
+swtrilgya Star Wars Trilogy
+swtrilgy Star Wars Trilogy (Revision A)
+sxeviousj Super Xevious (Japan)
+sxevious Super Xevious
+sxyreac2 Pachinko Sexy Reaction 2 (Japan)
+sxyreact Pachinko Sexy Reaction (Japan)
+sys1test System 1 Test prom
+sys246 System 246 BIOS
+sys256 System 256 BIOS
+sys573 System 573 BIOS
+syvalionp Syvalion (World, prototype)
+syvalion Syvalion (Japan)
+szaxxon Super Zaxxon (315-5013)
+szone_l2 Strike Zone (Shuffle) (L-2)
+szone_l5 Strike Zone (Shuffle) (L-5)
+t2_l2 Terminator 2: Judgment Day (L-2)
+t2_l3 Terminator 2: Judgment Day (L-3)
+t2_l4 Terminator 2: Judgment Day (L-4)
+t2_l6 Terminator 2: Judgment Day (L-6)
+t2_l8 Terminator 2: Judgment Day (L-8)
+t2_p2f Terminator 2: Judgment Day (P-2F) Profanity
+t3new Terminator 3: Rise of the Machines (ARM7 Sound Board)
+tabpkr Unknown Tab Austria Poker
+tacscan Tac/Scan
+tactcian2 Tactician (set 2)
+tactcian Tactician (set 1)
+tafg_h3 The Addams Family Special Collectors Edition (H-3)
+tafg_la2 The Addams Family Special Collectors Edition (LA-2)
+tafg_la3 The Addams Family Special Collectors Edition (LA-3)
+tafg_lx3 The Addams Family Special Collectors Edition Gold (LX-3)
+taf_h4 The Addams Family (H-4)
+taf_l1 The Addams Family (L-1)
+taf_l2 The Addams Family (L-2)
+taf_l3 The Addams Family (L-3)
+taf_l4 The Addams Family (L-4)
+taf_l5 The Addams Family (L-5)
+taf_l6 The Addams Family (L-6)
+taf_l7 The Addams Family (Prototype L-5) (L-7)
+taf_p2 The Addams Family (Prototype) (P-2)
+tagteamp2 Tag-Team Wrestling (rev.2)
+tagteamp Tag-Team Wrestling
+tagteam Tag Team Wrestling
+taiko10 Taiko No Tatsujin 10 (T101001-NA-A)
+taiko7 Taiko No Tatsujin 7 (TK71-NA-A)
+taiko8 Taiko No Tatsujin 8 (TK8100-1-NA-A)
+taiko9 Taiko No Tatsujin 9 (TK91001-NA-A)
+tail2nos Tail to Nose - Great Championship
+tailg Tailgunner
+taitest Taito Test Fixture
+taitofx1 Taito FX1
+taitogn Taito GNET
+taitotz Type Zero BIOS
+taiwanmb Taiwan Mahjong [BET] (Japan 881208)
+tajmah Tajmahal (Russia) (Atronic)
+take5 Take 5 [TTL]
+takefive Take Five
+talbot Talbot
+tangtang Tang Tang (ver. 0526, 26/05/2000)
+tank8a Tank 8 (set 2)
+tank8b Tank 8 (set 3)
+tank8c Tank 8 (set 4)
+tank8d Tank 8 (set 5)
+tank8 Tank 8 (set 1)
+tankbatl Tank Battle (prototype rev. 4/21/92)
+tankbattb Tank Battalion (bootleg)
+tankbatt Tank Battalion
+tankbust Tank Busters
+tankfrce4 Tank Force (US, 4 Player)
+tankfrcej Tank Force (Japan)
+tankfrce Tank Force (US, 2 Player)
+tankii Tank II [TTL]
+tank Tank/Tank Cocktail [TTL]
+tantrbl Puzzle & Action: Tant-R (Japan) (bootleg set 1)
+tantrkor Puzzle & Action: Tant-R (Korea)
+tantr Puzzle & Action: Tant-R (Japan)
+taotaido3 Tao Taido (2/3 button version)
+taotaido Tao Taido (2 button version)
+tapatune Tap a Tune
+tappera Tapper (Budweiser, set 2)
+tapper Tapper (Budweiser, set 1)
+targc Targ (cocktail?)
+targetha Target Hits (ver 1.0)
+targeth Target Hits (ver 1.1)
+targ Targ
+tarzana Tarzan (V107)
+tarzan Tarzan (V109C)
+tattack Time Attacker
+tattassa Tattoo Assassins (Asia prototype)
+tattass Tattoo Assassins (US prototype)
+taurs_l1 Taurus (Shuffle) (L-1)
+taxidriv Taxi Driver
+taxi_l3 Taxi (Marilyn) (L-3)
+taxi_l4 Taxi (Lola) (L-4)
+taxi_lg1 Taxi (Marilyn) (L-1) Germany
+tazmani2 Tazz-Mania (set 2, alt hardware)
+tazmania Tazz-Mania (set 1)
+tazzmang2 Tazz-Mania (bootleg on Galaxian hardware with Starfield)
+tazzmang Tazz-Mania (bootleg on Galaxian hardware)
+tblkkuzu The Block Kuzushi (Japan)
+tbowlj Tecmo Bowl (Japan)
+tbowl Tecmo Bowl (World)
+tbyahhoo Twin Bee Yahhoo! (ver JAA)
+tceptor2 Thunder Ceptor II
+tcl Taiwan Chess Legend
+tcobra2 Twin Cobra II (Ver 2.1O 1995/11/30)
+tcobra2u Twin Cobra II (Ver 2.1A 1995/11/30)
+tdawg_l1 Top Dawg (Shuffle) (L-1)
+tdfeverj TouchDown Fever (Japan)
+tdfever TouchDown Fever (US)
+tdoboon Taihou de Doboon
+tdpgal Triple Draw Poker
+tdragon1 Thunder Dragon (4th Jun. 1991, protected)
+tdragon2a Thunder Dragon 2 (1st Oct. 1993)
+tdragon2 Thunder Dragon 2 (9th Nov. 1993)
+tdragonb Thunder Dragon (bootleg)
+tdragon Thunder Dragon (8th Jan. 1992, unprotected)
+te0144 Puzzle Bobble (Italian Gambling Game)
+teamqb2 John Elway's Team Quarterback (set 2)
+teamqb John Elway's Team Quarterback (set 1)
+techbowl Technical Bowling (J 971212 V1.000)
+techromn Tech Romancer (Euro 980914)
+techromnu Tech Romancer (USA 980914)
+tecmowcm Tecmo World Cup Millennium (Japan)
+teddybbobl TeddyBoy Blues (Old Ver. bootleg)
+teddybbo TeddyBoy Blues (315-5115, Old Ver.)
+teddybb TeddyBoy Blues (315-5115, New Ver.)
+teedoffp1 Tee'd Off (rev.1)
+teedoffp3 Tee'd Off (rev.3)
+teedoffp Tee'd Off
+teedoff Tee'd Off (Japan)
+teetert Teeter Torture (prototype)
+tehkanwcb Tehkan World Cup (set 2, bootleg?)
+tehkanwc Tehkan World Cup (set 1)
+tekipaki Teki Paki
+tekken2aa Tekken 2 (Asia, TES2/VER.A)
+tekken2ab Tekken 2 Ver.B (Asia, TES2/VER.B)
+tekken2jb Tekken 2 Ver.B (Japan, TES1/VER.B)
+tekken2jc Tekken 2 Ver.B (Japan, TES1/VER.C)
+tekken2 Tekken 2 Ver.B (US, TES3/VER.D)
+tekken2ub Tekken 2 Ver.B (US, TES3/VER.B)
+tekken4a Tekken 4 (TEF2 Ver. A)
+tekken4b Tekken 4 (TEF1 Ver. A)
+tekken4c Tekken 4 (TEF1 Ver. C)
+tekken4 Tekken 4 (TEF3 Ver. C)
+tekken51b Tekken 5.1 (TE53 Ver. B)
+tekken51 Tekken 5.1 (TE51 Ver. B)
+tekken5d Tekken 5 Dark Resurrection (TED1 Ver. A)
+tekkenab Tekken (Asia, TE2/VER.B)
+tekkenac Tekken (Asia, TE2/VER.C)
+tekkenjb Tekken (Japan, TE1/VER.B)
+tekken Tekken (World, TE4/VER.C)
+teljan Tel Jan
+telmahjn Telephone Mahjong (Japan 890111)
+tempest1r Tempest (rev 1, Revised Hardware)
+tempest1 Tempest (rev 1)
+tempest2 Tempest (rev 2)
+tempest3 Tempest (rev 3)
+tempest Tempest (rev 3, Revised Hardware)
+temptube Tempest Tubes
+tenballs Ten Balls (Ver 1.05)
+tengai Tengai (World)
+tenkai2b Mahjong Tenkaigen Part 2 (bootleg)
+tenkaibb Mahjong Tenkaigen (bootleg b)
+tenkaicb Mahjong Tenkaigen (bootleg c)
+tenkaie Mahjong Tenkaigen (set 2)
+tenkai Mahjong Tenkaigen
+tenpindx Ten Pin Deluxe
+tenthdeg Tenth Degree (prototype)
+tenup Ten Up
+terabrsta Teraburst (1998/02/25 ver AAA)
+terabrst Teraburst (1998/07/17 ver UEL)
+term2la1 Terminator 2 - Judgment Day (rev LA1 11/01/91)
+term2la2 Terminator 2 - Judgment Day (rev LA2 12/09/91)
+term2la3 Terminator 2 - Judgment Day (rev LA3 03/27/92)
+term2 Terminator 2 - Judgment Day (rev LA4 08/03/92)
+term3_205 Terminator 3: Rise of the Machines (2.05)
+term3_301 Terminator 3: Rise of the Machines (3.01)
+term3f_205 Terminator 3: Rise of the Machines (2.05 France)
+term3f_301 Terminator 3: Rise of the Machines (3.01 France)
+term3f Terminator 3: Rise of the Machines (4.00 France)
+term3g_301 Terminator 3: Rise of the Machines (3.01 Germany)
+term3g Terminator 3: Rise of the Machines (4.00 Germany)
+term3i_205 Terminator 3: Rise of the Machines (2.05 Italy)
+term3i_301 Terminator 3: Rise of the Machines (3.01 Italy)
+term3i Terminator 3: Rise of the Machines (4.00 Italy)
+term3l_205 Terminator 3: Rise of the Machines (2.05 Spain)
+term3l_301 Terminator 3: Rise of the Machines (3.01 Spain)
+term3l Terminator 3: Rise of the Machines (4.00 Spain)
+term3 Terminator 3: Rise of the Machines (4.00)
+terracrea Terra Cresta (YM3526 set 3)
+terracren Terra Cresta (YM2203)
+terracreo Terra Cresta (YM3526 set 2)
+terracre Terra Cresta (YM3526 set 1)
+terrafb Terra Force (Japan, bootleg set 2)
+terrafjb Terra Force (Japan, bootleg with additional Z80)
+terrafj Terra Force (Japan)
+terraf Terra Force
+terrafu Terra Force (US)
+tesorone230 Tesorone Dell'Isola (Italy, v2.30)
+tesorone240 Tesorone Dell'Isola (Italy, v2.40)
+tesorone Tesorone Dell'Isola (Italy, v2.41)
+tetfight Tetris Fighters
+tetgiano Tetris Giant / Tetris Dekaris (MDA-C0076)
+tetgiant Tetris Giant / Tetris Dekaris (Ver.2.000)
+tetris1d Tetris (set 1, Japan, System 16B) (bootleg of FD1094 317-0091 set)
+tetris1 Tetris (set 1, Japan, System 16B) (FD1094 317-0091)
+tetris2d Tetris (set 2, Japan, System 16B) (bootleg of FD1094 317-0092 set)
+tetris2 Tetris (set 2, Japan, System 16B) (FD1094 317-0092)
+tetris3d Tetris (set 3, Japan, System 16A) (bootleg of FD1094 317-0093a set)
+tetris3 Tetris (set 3, Japan, System 16A) (FD1094 317-0093a)
+tetrisbl Tetris (bootleg)
+tetrisd Tetris (set 4, Japan, System 16A) (bootleg of FD1094 317-0093 set)
+tetriskr Tetris (bootleg of Mirrorsoft PC-XT Tetris version)
+tetrisp2ja Tetris Plus 2 (Japan, V2.1)
+tetrisp2j Tetris Plus 2 (Japan, V2.2)
+tetrisp2 Tetris Plus 2 (World)
+tetrisp Tetris Plus
+tetrisse Tetris (Japan, System E)
+tetrista Tetris (Japan, Taito B-System, Master of Weapon Conversion Kit)
+tetris Tetris (set 4, Japan, System 16A) (FD1094 317-0093)
+tetristh Tetris (Japan, Taito H-System)
+tetrist Tetris (Japan, Taito B-System, Nastar Conversion Kit)
+tetrsark Tetris (D.R. Korea)
+tf95_12 WPC 95 Test Fixture (1.2)
+tfa_13 WPC Test Fixture: Alphanumeric (1.3)
+tfdmd_l3 WPC Test Fixture: DMD (L-3)
+tfight Title Fight
+tfrceacb Thunder Force AC (bootleg)
+tfrceacj Thunder Force AC (Japan)
+tfrceac Thunder Force AC
+tfs_12 WPC Test Fixture: Security (1.2)
+tftc_104 Tales From the Crypt (1.04 Spain)
+tftc_200 Tales From the Crypt (2.00)
+tftc_300 Tales From the Crypt (3.00)
+tftc_302 Tales From the Crypt (3.02 Dutch)
+tftc_303 Tales From the Crypt (3.03)
+tgm2p Tetris the Absolute The Grand Master 2 Plus
+tgm2 Tetris the Absolute The Grand Master 2
+tgmj Tetris The Grand Master (Japan 980710)
+tgtballa Target Ball
+tgtball Target Ball (Nude)
+tgtpanic Target Panic
+tharrier Task Force Harrier
+tharrieru Task Force Harrier (US?)
+thayersa Thayer's Quest (set 2)
+thayers Thayer's Quest (set 1)
+thedealr The Dealer (Visco)
+thedeep The Deep (Japan)
+thedrink The Drink
+theendb The End (bootleg?)
+theends The End (Stern Electronics)
+theend The End
+theglob2 The Glob (earlier)
+theglob3 The Glob (set 3)
+theglobp The Glob (Pac-Man hardware)
+theglob The Glob
+thegrida The Grid (version 1.1)
+thegrid The Grid (version 1.2)
+thehand The Hand
+thehustlj The Hustler (Japan, program code J)
+thehustl The Hustler (Japan, program code M)
+themj The Mah-jong (Japan)
+thepitj The Pit (Japan)
+thepitu1 The Pit (US set 1)
+theraid The Raid
+thetogyu The Togyu (315-5065, Japan)
+thief Thief
+thndblst Thunder Blaster (Japan)
+thndbolt Thunderbolt
+thndrbld1 Thunder Blade (deluxe/standing) (unprotected)
+thndrbldd Thunder Blade (upright) (bootleg of FD1094 317-0056 set)
+thndrbld Thunder Blade (upright) (FD1094 317-0056)
+thndrx2a Thunder Cross II (Asia)
+thndrx2j Thunder Cross II (Japan)
+thndrx2 Thunder Cross II (World)
+thndzone4 Thunder Zone (World 4 Players)
+thndzonea Thunder Zone (World)
+thndzonej Thunder Zone (Japan)
+thndzone Thunder Zone (World, Rev 1)
+thoop2 TH Strikes Back
+thoop Thunder Hoop (Ver. 1)
+threeds Three Ds - Three Dealers Casino House
+thrild2ab Thrill Drive 2 (ver AAA, alt)
+thrild2ac Thrill Drive 2 (ver AAA, alt 2)
+thrild2a Thrill Drive 2 (ver AAA)
+thrild2c Thrill Drive 2 (ver EAA)
+thrild2 Thrill Drive 2 (ver EBB)
+thrilldae Thrill Drive (EAA)
+thrilldb Thrill Drive (JAB)
+thrilld Thrill Drive (JAE)
+thunderh Operation Thunder Hurricane (ver EAA)
+thunderhu Operation Thunder Hurricane (ver UAA)
+thunderja ThunderJaws (rev 2)
+thunderj ThunderJaws (rev 3)
+thunderxa Thunder Cross (set 2)
+thunderxb Thunder Cross (set 3)
+thunderxj Thunder Cross (Japan)
+thunderx Thunder Cross (set 1)
+thundfoxj Thunder Fox (Japan)
+thundfox Thunder Fox (World)
+thundfoxu Thunder Fox (US)
+thund_p1 Thunderball (P-1)
+thund_p2 Thunderball (P-2)
+thund_p3 Thunderball (P-3)
+thuntk Puzzle & Action: BoMulEul Chajara (JUET 970125 V2.00K)
+thunt Puzzle & Action: Treasure Hunt (JUET 970901 V2.00E)
+tickee Tickee Tickats
+tictac Tic Tac Trivia (6221-23, U5-0C Horizontal)
+tictacv Tic Tac Trivia (6221-22, U5-0 Vertical)
+tigerhb1 Tiger Heli (bootleg set 1)
+tigerhb2 Tiger Heli (bootleg set 2)
+tigerhb3 Tiger Heli (bootleg set 3)
+tigerhj Tiger Heli (Japan)
+tigerh Tiger Heli (US)
+tigeroadb Tiger Road (US bootleg)
+tigeroad Tiger Road (US)
+tigeroadu Tiger Road (US, Romstar license)
+tigerrag Tiger Rag
+tighookc1 Tiger Hook (Version 2.1R, set 1)
+tighookc2 Tiger Hook (Version 2.0LT, set 1)
+tighookd1 Tiger Hook (Version 2.1R, set 2)
+tighookd2 Tiger Hook (Version 2.0LT, set 2)
+tighooko2 Tiger Hook (Version 1.7)
+tighooko Tiger Hook (Version 1.7XT)
+tighook Tiger Hook (Version 2.1E Dual)
+tighookv1 Tiger Hook (Version 2.1R Dual)
+tighookv2 Tiger Hook (Version 2.0LT Dual)
+timber Timber
+time2000 Time 2000
+timecrs2 Time Crisis II (TSS3 Ver. B)
+timecrs2v2b Time Crisis II (TSS2 Ver. B)
+timecrs2v4a Time Crisis II (TSS4 Ver. A)
+timecrs3e Time Crisis 3 (TST2 Ver. A)
+timecrs3 Time Crisis 3 (TST1)
+timecrs4 Time Crisis 4
+timekill121 Time Killers (v1.21)
+timekill131 Time Killers (v1.31)
+timekill Time Killers (v1.32)
+timelimt Time Limit
+timeplta Time Pilot (Atari)
+timepltc Time Pilot (Centuri)
+timeplt Time Pilot
+timescan1 Time Scanner (set 1, System 16A, FD1089B 317-0024)
+timescan Time Scanner (set 2, System 16B)
+timesold1 Time Soldiers (US Rev 1)
+timesold Time Soldiers (US Rev 3)
+timetrv Time Traveler
+timetunl Time Tunnel
+tinklpit Tinkle Pit (Japan)
+tinstar2 The Tin Star (set 2)
+tinstar The Tin Star (set 1)
+tinv2650 The Invaders
+tiptop Tip Top (3 board stack)
+tisland Treasure Island
+tisuba Treasure Island (Subsino, set 2)
+tisub Treasure Island (Subsino, set 1)
+titan1 Titan (set 2)
+titanic Titanic (Coin dropper)
+titan Titan (set 1)
+titlefj Title Fight (Japan)
+titlef Title Fight (World)
+titlefu Title Fight (US)
+tjsb Mahjong Tian Jiang Shen Bing (V137C)
+tjumpman Tobikose! Jumpman
+tkdenshoa Toukidenshou - Angel Eyes (VER. 960427)
+tkdensho Toukidenshou - Angel Eyes (VER. 960614)
+tkmmpzdm Tokimeki Memorial Taisen Puzzle-dama (ver JAB)
+tknight Tecmo Knight
+tkoboxng Vs. T.K.O. Boxing
+tm2ka Touchmaster 2000 (v4.02 Standard)
+tm2kb Touchmaster 2000 (v4.00 Standard)
+tm2k Touchmaster 2000 Plus (v4.63 Standard)
+tm3ka Touchmaster 3000 (v5.01 Standard)
+tm3k Touchmaster 3000 (v5.02 Standard)
+tm4ka Touchmaster 4000 (v6.02 Standard)
+tm4kb Touchmaster 4000 (v6.01 Standard)
+tm4kca Touchmaster 4000 (v6.02 California)
+tm4kmn Touchmaster 4000 (v6.01 Minnesota)
+tm4knj Touchmaster 4000 (v6.03 New Jersey)
+tm4k Touchmaster 4000 (v6.03 Standard)
+tm5ka Touchmaster 5000 (v7.01 Standard)
+tm5kca Touchmaster 5000 (v7.10 California)
+tm5kmn Touchmaster 5000 (v7.10 Minnesota)
+tm5k Touchmaster 5000 (v7.10 Standard)
+tm7ka Touchmaster 7000 (v8.00 Standard)
+tm7keval Touchmaster 7000 (v8.1X Evaluation)
+tm7kmna Touchmaster 7000 (v8.00 Minnesota)
+tm7kmn Touchmaster 7000 (v8.04 Minnesota)
+tm7knj Touchmaster 7000 (v8.05 New Jersey)
+tm7k Touchmaster 7000 (v8.04 Standard)
+tm8k902 Touchmaster 8000 (v9.02 Standard)
+tm8k Touchmaster 8000 (v9.04 Standard)
+tmac_a18 Time Machine (1.8)
+tmac_a24 Time Machine (2.4)
+tmachzacf Time Machine (Zaccaria, French speech)
+tmachzacg Time Machine (Zaccaria, German speech)
+tmachzac Time Machine (Zaccaria)
+tmdo Touchmaster (v2.2-01 Standard)
+tmek20 T-MEK (v2.0, prototype)
+tmek44 T-MEK (v4.4)
+tmek45 T-MEK (v4.5)
+tmek51p T-MEK (v5.1, prototype)
+tmek T-MEK (v5.1, The Warlords)
+tmfnt_l5 Time Fantasy (L-5)
+tmht22pe Teenage Mutant Hero Turtles - Turtles in Time (2 Players ver EBA)
+tmht2pa Teenage Mutant Hero Turtles (UK 2 Players, set 2)
+tmht2p Teenage Mutant Hero Turtles (UK 2 Players, set 1)
+tmhta Teenage Mutant Hero Turtles (UK 4 Players, set 2)
+tmhtb Teenage Mutant Hero Turtles (UK 4 Players, set 3)
+tmht Teenage Mutant Hero Turtles (UK 4 Players, set 1)
+tmmjprd Tokimeki Mahjong Paradise - Dear My Love
+tmnt_103 Teenage Mutant Ninja Turtles (1.03)
+tmnt_104 Teenage Mutant Ninja Turtles (1.04)
+tmnt22pu Teenage Mutant Ninja Turtles - Turtles in Time (2 Players ver UDA)
+tmnt2a Teenage Mutant Ninja Turtles - Turtles in Time (4 Players ver ADA)
+tmnt2pj Teenage Mutant Ninja Turtles (Japan 2 Players)
+tmnt2po Teenage Mutant Ninja Turtles (Oceania 2 Players)
+tmnt2 Teenage Mutant Ninja Turtles - Turtles in Time (4 Players ver UAA)
+tmntj Teenage Mutant Ninja Turtles (Japan 4 Players)
+tmnt Teenage Mutant Ninja Turtles (World 4 Players)
+tmntua Teenage Mutant Ninja Turtles (US 4 Players, set 2)
+tmntu Teenage Mutant Ninja Turtles (US 4 Players, set 1)
+tmoshspa Tokimeki Memorial Oshiete Your Heart Seal Version Plus (GE756 JAA)
+tmoshsp Tokimeki Memorial Oshiete Your Heart Seal Version Plus (GE756 JAB)
+tmoshs Tokimeki Memorial Oshiete Your Heart Seal Version (GE755 JAA)
+tmosh Tokimeki Memorial Oshiete Your Heart (GQ673 JAA)
+tmspoker unknown TMS9980 Poker Game
+tm Touchmaster (v3.00 Euro)
+tmwrp_l2 Time Warp (L-2)
+tmwrp_t2 Time Warp (T-2)
+tnextspc2 The Next Space (set 2)
+tnextspcj The Next Space (Japan)
+tnextspc The Next Space (set 1)
+tnk3j T.A.N.K (Japan)
+tnk3 T.N.K III (US)
+tnzsjo The NewZealand Story (Japan, old version) (older PCB)
+tnzsj The NewZealand Story (Japan, new version) (newer PCB)
+tnzsop The NewZealand Story (World, prototype?) (older PCB)
+tnzso The NewZealand Story (World, old version) (older PCB)
+tnzs The NewZealand Story (World, new version) (newer PCB)
+todruagao The Tower of Druaga (Old Ver.)
+todruagas The Tower of Druaga (Sidam)
+todruaga The Tower of Druaga (New Ver.)
+toffy Toffy
+togenkyo Tougenkyou (Japan 890418)
+toggle Toggle (prototype)
+tokia Toki (World, set 2)
+tokib Toki (Datsu bootleg)
+tokimbsj Tokimeki Bishoujo [BET] (Japan)
+tokiob Tokio / Scramble Formation (bootleg)
+tokioo Tokio / Scramble Formation (older)
+tokio Tokio / Scramble Formation (newer)
+tokiou Tokio / Scramble Formation (US)
+tokisens Toki no Senshi - Chrono Soldier
+toki Toki (World, set 1)
+tokiua Toki (US, set 2)
+tokiu Toki (US, set 1)
+tokkae Taisen Tokkae-dama (ver JAA)
+tokyocop Tokyo Cop (Italy)
+tokyogal Tokyo Gal Zukan (Japan)
+tom_06 Theatre Of Magic (0.6a)
+tom_10f Theatre Of Magic (1.0 French)
+tom_12 Theatre Of Magic (1.2X)
+tom_13 Theatre Of Magic (1.3X)
+tom_14h Theatre Of Magic (1.4H)
+tomahawk1 Tomahawk 777 (rev 1)
+tomahawk Tomahawk 777 (rev 5)
+tomcatsw TomCat (Star Wars hardware, prototype)
+tomcat TomCat (prototype)
+tomy_400 The Who's Tommy Pinball Wizard (4.00)
+tomy_h30 The Who's Tommy Pinball Wizard (3.00, The Netherlands)
+tondemo Tondemo Crisis (Japan)
+tontonb Tonton [BET] (Japan set 1)
+tonton Waku Waku Doubutsu Land TonTon (Japan)
+tonypok Poker Master (Tony-Poker V3.A, hack?)
+toobin1 Toobin' (rev 1)
+toobin2e Toobin' (Europe, rev 2)
+toobin2 Toobin' (rev 2)
+toobine Toobin' (Europe, rev 3)
+toobing Toobin' (German, rev 3)
+toobin Toobin' (rev 3)
+top21 Top XXI (Version 1.2)
+topaz_l1 Topaz (Shuffle) (L-1)
+topbladv Top Blade V
+topgame Top Game Laser L10 (Bingo)
+topgamet Top Game Turbo (Bingo)
+topgunbl Top Gunner (bootleg, Rotary Joystick)
+topgunnr Top Gunner (Exidy)
+topgunr Top Gunner (US, 8-way Joystick)
+topgun Vs. Top Gun
+tophuntrh Top Hunter - Roddy & Cathy (NGH-046)
+tophuntr Top Hunter - Roddy & Cathy (NGM-046)
+topland Top Landing (World)
+toppin Top Pin
+toppyrap Toppy & Rappy
+topracern Top Racer (no MB8841 + MB8842)
+toprollr Top Roller
+topsecex Top Secret (Exidy) (version 1.0)
+topsecrt Top Secret (Japan, old revision)
+topshoot Top Shooter
+topskatrj Top Skater (Japan)
+topskatr Top Skater (Export, Revision A)
+topskatru Top Skater (USA, Revision A)
+topspeed Top Speed (World)
+topspeedu Top Speed (US)
+toramich Tora e no Michi (Japan)
+toratorab Tora Tora (prototype?, set 2)
+toratora Tora Tora (prototype?)
+torch Torch
+toride2gg Toride II Adauchi Gaiden (German)
+toride2gk Toride II Bok Su Oi Jeon Adauchi Gaiden (Korea)
+toride2g Toride II Adauchi Gaiden
+toride2j Toride II (Japan)
+tornado1 Tornado (set 1, Defender bootleg)
+torp_e21 Torpedo Alley (2.1, Europe)
+tortufam Tortuga Family (Italian)
+torus Torus
+toryumon Toryumon
+totan_04 Tales Of The Arabian Nights (0.4)
+totan_12 Tales Of The Arabian Nights (1.2)
+totan_13 Tales Of The Arabian Nights (1.3)
+totan_14 Tales Of The Arabian Nights (1.4)
+totcarnp Total Carnage (prototype, rev 1.0 01/25/92)
+totcarn Total Carnage (rev LA1 03/10/92)
+totem Totem
+totlvica Total Vice (ver AAB)
+totlvice Total Vice (ver EBA)
+totlvicj Total Vice (ver JAD)
+totlvicu Total Vice (ver UAC)
+totmejan Tottemo E Jong
+touchemea Touche Me (set 2, harder)
+toucheme Touche Me (set 1)
+touchgoe Touch & Go (earlier revision)
+touchgon Touch & Go (Non North America)
+touchgo Touch & Go (World)
+tour4000 Tour 4000
+tour4010 Tour 4010
+toursol1 Tournament Solitaire (V1.04, 06/22/95)
+toursol Tournament Solitaire (V1.06, 08/03/95)
+tourtab2 Tournament Table (set 2)
+tourtabl Tournament Table (set 1)
+tourvis Tourvision PCE bootleg
+toutrun1 Turbo Out Run (deluxe cockpit) (FD1094 317-0109)
+toutrun2d Turbo Out Run (cockpit) (bootleg of FD1094 317-0106 set)
+toutrun2 Turbo Out Run (cockpit) (FD1094 317-0106)
+toutrun3d Turbo Out Run (cockpit) (bootleg of FD1094 317-0107 set)
+toutrun3 Turbo Out Run (cockpit) (FD1094 317-0107)
+toutrunj1d Turbo Out Run (Japan, cockpit) (bootleg of FD1094 317-0101 set)
+toutrunj1 Turbo Out Run (Japan, cockpit) (FD1094 317-0101)
+toyland Toy Land Adventure
+toypop Toypop
+tp2m32 Tetris Plus 2 (MegaSystem 32 Version)
+tp84a Time Pilot '84 (set 2)
+tp84b Time Pilot '84 (set 3)
+tp84 Time Pilot '84 (set 1)
+tpgolf Top Player's Golf (NGM-003)(NGH-003)
+tpoker2 Turbo Poker 2
+tps TPS
+tqst Treasure Quest
+trackfldc Track & Field (Centuri)
+trackfld Track & Field
+trailer Trailer
+trally Thrash Rally (ALM-003)(ALH-003)
+tranqgun Tranquilizer Gun
+transfrm Transformer
+travrusab Traverse USA (bootleg)
+travrusa Traverse USA / Zippy Race
+trbwtchs Trouble Witches AC (v1.00J)
+trckydoca Tricky Doc (set 2)
+trckydoc Tricky Doc (set 1)
+treahunt Treasure Hunt
+trebltop Treble Top (39-360-070)
+trek_110 Star Trek 25th Anniversary (1.10)
+trek_11a Star Trek 25th Anniversary (1.10 Alpha Display)
+trek_120 Star Trek 25th Anniversary (1.20)
+trek_200 Star Trek 25th Anniversary (2.00)
+trek_201 Star Trek 25th Anniversary (2.01)
+tricktrp Trick Trap (World?)
+trident Trident
+trigon Trigon (Japan)
+triothepj Trio The Punch - Never Forget Me... (Japan)
+triothep Trio The Punch - Never Forget Me... (World)
+tripdraw Tripple Draw (V3.1 s)
+tripjok Triple Joker (Bingo)
+triplay Triple Play
+triplepa Triple Punch (set 2)
+triplep Triple Punch (set 1)
+triplew1 Mahjong Triple Wars (Japan)
+triplew2 Mahjong Triple Wars 2 (Japan)
+triplfun Triple Fun
+triplhnt Triple Hunt
+tripoola Tri-Pool (Costal Games)
+tripool Tri-Pool (Casino Tech)
+trisport Tri-Sports
+trivia12 Trivial Pursuit (Think Tank - Genus Edition) (12/14/84)
+triviabb Trivial Pursuit (Baby Boomer Edition) (3/20/85)
+triviaes Trivial Pursuit (Spanish)
+triviag1 Trivial Pursuit (Think Tank - Genus Edition) (set 1)
+triviag2 Trivial Pursuit (Genus II Edition)
+trivialpd Trivial Pursuit (New Edition) (prod. 1D) (Protocol)
+trivialpo Trivial Pursuit
+trivialp Trivial Pursuit (New Edition) (prod. 1D)
+triviasp Trivial Pursuit (All Star Sports Edition)
+trivia Trivia (Rev B) [TTL]
+triviayp Trivial Pursuit (Young Players Edition)
+trivquiz Triv Quiz
+trivrus Trivia R Us (v1.07)
+trizn_l1 Tri Zone (L-1)
+trizn_t1 Tri Zone (T-1)
+troangel Tropical Angel
+trog3 Trog (rev LA3 02/14/91)
+trog4 Trog (rev LA4 03/11/91)
+trogpa4 Trog (prototype, rev 4.00 07/27/90)
+trogpa6 Trog (prototype, rev PA6-PAC 09/09/90)
+trog Trog (rev LA5 03/29/91)
+trojana Trojan (US set 2)
+trojanb Trojan (bootleg)
+trojanj Tatakai no Banka (Japan)
+trojanr Trojan (Romstar)
+trojan Trojan (US set 1)
+tron2 Tron (6/25)
+tron3 Tron (6/17)
+tron4 Tron (6/15)
+tronger Tron (Germany)
+tron Tron (8/9)
+trophyh Trophy Hunting - Bear & Moose V1.0
+trstar2k Triple Star 2000
+trstarj Top Ranking Stars (Ver 2.1J 1993/05/21) (New Version)
+trstaroj Top Ranking Stars (Ver 2.1J 1993/05/21) (Old Version)
+trstaro Top Ranking Stars (Ver 2.1O 1993/05/21) (Old Version)
+trstar Top Ranking Stars (Ver 2.1O 1993/05/21) (New Version)
+trucksp2 Truck Stop (P-2)
+trucksp3 Truck Stop (P-3)
+trucocl Truco Clemente
+truco Truco-Tron
+truxton2 Truxton II / Tatsujin Oh
+truxton Truxton / Tatsujin
+trvchlng Trivia Challenge
+trvgns Trivia Genius
+trvmadnsa Trivia Madness - Series B Question set
+trvmadns Trivia Madness - Series A Question set
+trvmstra Trivia Master (set 2)
+trvmstrb Trivia Master (set 3)
+trvmstrc Trivia Master (set 4)
+trvmstr Trivia Master (set 1)
+trvquest Trivia Quest
+trvwz2a Trivia ? Whiz (6221-05, Edition 2 Alt Sex trivia)
+trvwz2 Trivia ? Whiz (6221-05, Edition 2)
+trvwz3ha Trivia ? Whiz (6221-05, Edition 3 Sex trivia III)
+trvwz3h Trivia ? Whiz (6221-05, Edition 3)
+trvwz3v Trivia ? Whiz (6221-04, Edition 3 Vertical)
+trvwz4a Trivia ? Whiz (6221-13, U5-0B Edition 4 Alt Sex trivia)
+trvwz4 Trivia ? Whiz (6221-13, U5-0B Edition 4)
+trvwzha Trivia ? Whiz (6221-00, with Sex trivia)
+trvwzhb Trivia ? Whiz (6221-00, Alt Gen trivia)
+trvwzh Trivia ? Whiz (6221-00)
+trvwzv Trivia ? Whiz (6221-02, Vertical)
+tryout Pro Baseball Skill Tryout (Japan)
+ts2a Battle Arena Toshinden 2 (USA 951124) Older
+ts2 Battle Arena Toshinden 2 (USA 951124)
+ts2j Battle Arena Toshinden 2 (Japan 951124)
+tsamurai2 Samurai Nihon-Ichi (set 2)
+tsamuraih Samurai Nihon-Ichi (bootleg, harder)
+tsamurai Samurai Nihon-Ichi (set 1)
+tsclass Trap Shoot Classic (v1.0 21-mar-1997)
+tshingena Takeda Shingen (Japan, Japanese)
+tshingen Shingen Samurai-Fighter (Japan, English)
+tshoot Turkey Shoot
+ts_la2 The Shadow (LA-2)
+ts_la4 The Shadow (LA-4)
+ts_lf6 The Shadow (LF-6) French
+ts_lh6 The Shadow (LH-6)
+ts_lm6 The Shadow (LM-6) Mild
+ts_lx4 The Shadow (LX-4)
+ts_lx5 The Shadow (LX-5)
+ts_pa1 The Shadow (PA-1)
+tsptr_l3 Transporter the Rescue (L-3)
+tst_galx Galaxian Test ROM
+tst_invd Space Invaders Test ROM
+tstrikea Thunder Strike (set 2, older)
+tstrk_l1 Triple Strike (Shuffle) (L-1)
+tsurugie Tsurugi (ver EAB, alt)
+tsurugij Tsurugi (ver JAC)
+tsurugi Tsurugi (ver EAB)
+ttblock T.T. Block [TTL]
+ttfitter T.T. Fitter (Japan)
+tt_game unknown Toptronic pinball game
+ttmahjng T.T Mahjong
+tts_l1 Tic-Tac-Strike (Shuffle) (L-1)
+tts_l2 Tic-Tac-Strike (Shuffle) (L-2)
+ttt_10 Ticket Tac Toe (1.0)
+tturfbl Tough Turf (Datsu bootleg)
+tturf Tough Turf (set 2, Japan) (8751 317-0104)
+tturfu Tough Turf (set 1, US) (8751 317-0099)
+tubepb Tube Panic (bootleg)
+tubep Tube Panic
+tugboat Tugboat
+tumbleb Tumble Pop (bootleg)
+tumblepj Tumble Pop (Japan)
+tumblep Tumble Pop (World)
+tunhuntc Tunnel Hunt (Centuri)
+tunhunt Tunnel Hunt
+turboa Turbo (encrypted, program 1262-1264)
+turbob Turbo (encrypted, program 1363-1365 rev B)
+turboc Turbo (encrypted, program 1363-1365 rev A)
+turbofrc Turbo Force (old revision)
+turbosub6 Turbo Sub (prototype rev. TSC6)
+turbosub7 Turbo Sub (prototype rev. TSC7)
+turbosub Turbo Sub (prototype rev. TSCA)
+turbotag Turbo Tag (prototype)
+turbo Turbo (program 1513-1515)
+turfmast Neo Turf Masters / Big Tournament Golf
+turkhunt Turkey Hunting USA V1.0
+turpin Turpin
+turrett Turret Tower
+turtles Turtles
+turtshipj Turtle Ship (Japan)
+turtshipkn Turtle Ship (Korea, 88/9)
+turtshipko Turtle Ship (Korea, older)
+turtshipk Turtle Ship (Korea)
+turtship Turtle Ship (North America)
+tutankhms Tutankham (Stern Electronics)
+tutankhm Tutankham
+tutstomb Tut's Tomb
+tv1943 1943 Kai (Tourvision PCE bootleg)
+tv21_3 T.V. 21 III
+tv21 T.V. 21
+tvablast Aero Blasters (Tourvision PCE bootleg)
+tvaburn After Burner (Tourvision PCE bootleg)
+tvarmedf Armed-F (Tourvision PCE bootleg)
+tvbalstx Ballistix (Tourvision PCE bootleg)
+tvbeball Be Ball (Tourvision PCE bootleg)
+tvbomber Bomberman (Tourvision PCE bootleg)
+tvbrabho Ch??zetsurinjin Beraboh Man (Tourvision PCE bootleg)
+tvcapcom Tatsunoko Vs Capcom : Cross Generation of Heroes
+tvcolumn Columns (Tourvision PCE bootleg)
+tvcoryon Coryoon (Tourvision PCE bootleg)
+tvdensho Jinmu Densho (Tourvision PCE bootleg)
+tvdevilc Devil Crash (Tourvision PCE bootleg)
+tvdmoon Dead Moon (Tourvision PCE bootleg)
+tvdodgeb Dodge Ball (Tourvision PCE bootleg)
+tvdormon Doraemon Meikyuu Daisakusen (Tourvision PCE bootleg)
+tvdrgnst Dragon Spirit (Tourvision PCE bootleg)
+tvdsenpu Daisenpu (Tourvision PCE bootleg)
+tvdunexp Dungeon Explorer (Tourvision PCE bootleg)
+tveigues Veigues (Tourvision PCE bootleg)
+tvfblast Final Blaster (Tourvision PCE bootleg)
+tvflaptw Final Lap Twin (Tourvision PCE bootleg)
+tvfsoc90 Formation Soccer - Human Cup '90 (Tourvision PCE bootleg)
+tvftenis Final Match Tennis (Tourvision PCE bootleg)
+tvgomola Gomola Speed (Tourvision PCE bootleg)
+tvgunhed Gunhed (Tourvision PCE bootleg)
+tvhtdaka Hana Taka Daka (Tourvision PCE bootleg)
+tvjchan Jackie Chan (Tourvision PCE bootleg)
+tvkaikai Kiki Kaikai (Tourvision PCE bootleg)
+tvlegaxe Makyo Densetsu - The Legenary Axe (Tourvision PCE bootleg)
+tvlqkids Mizubaku Daibouken Liquid Kids (Tourvision PCE bootleg)
+tvmrheli Mr Heli (Tourvision PCE bootleg)
+tvninjar Ninja Ryukenden (Tourvision PCE bootleg)
+tvninjas Saiga No Nindou - Ninja Spirit (Tourvision PCE bootleg)
+tvopwolf Operation Wolf (Tourvision PCE bootleg)
+tvovride Override (Tourvision PCE bootleg)
+tvpaclnd Pac-Land (Tourvision PCE bootleg)
+tvpcgen2 PC Genjin 2 - Pithecanthropus Computerurus (Tourvision PCE bootleg)
+tvpchasr Psycho Chaser (Tourvision PCE bootleg)
+tvpcybrg PC Genjin Punkic Cyborg (Tourvision PCE bootleg)
+tvpdrift Power Drift (Tourvision PCE bootleg)
+tvpoker T.V. Poker
+tvpow11 Power Eleven (Tourvision PCE bootleg)
+tvpros91 Pro Yakyuu World Stadium '91 (Tourvision PCE bootleg)
+tvpwlg4 Power League IV (Tourvision PCE bootleg)
+tvpzlboy Puzzle Boy (Tourvision PCE bootleg)
+tvraiden Raiden (Tourvision PCE bootleg)
+tvrs2 Rastan Saga II (Tourvision PCE bootleg)
+tvrtype2 R-Type II (Tourvision PCE bootleg)
+tvsci Special Criminal Investigation (Tourvision PCE bootleg)
+tvsdarms Side Arms (Tourvision PCE bootleg)
+tvshnobi Shinobi (Tourvision PCE bootleg)
+tvskweek Skweek (Tourvision PCE bootleg)
+tvslmndr Salamander (Tourvision PCE bootleg)
+tvsson2 Son Son II (Tourvision PCE bootleg)
+tvsssold Super Star Soldier (Tourvision PCE bootleg)
+tvsvball Super Volley ball (Tourvision PCE bootleg)
+tvtaisen Chuka Taisen (Tourvision PCE bootleg)
+tvtcrst2 Terra Cresta II (Tourvision PCE bootleg)
+tvthbld Thunder Blade (Tourvision PCE bootleg)
+tvtonma Legend of Hero Tonma (Tourvision PCE bootleg)
+tvtsboys Toy Shop Boys (Tourvision PCE bootleg)
+tvtsujin Tatsujin (Tourvision PCE bootleg)
+tvusapb USA Pro Basketball (Tourvision PCE bootleg)
+tvvolfd Volfied (Tourvision PCE bootleg)
+tvwnshot Winning Shot (Tourvision PCE bootleg)
+tvwring W-Ring (Tourvision PCE bootleg)
+tvxvious Xevious (Tourvision PCE bootleg)
+twinadvk Twin Adventure (Korea)
+twinadv Twin Adventure (World)
+twinbee TwinBee (ROM version)
+twinbrata Twin Brats (set 2)
+twinbrat Twin Brats (set 1)
+twincobr Twin Cobra (World)
+twincobru Twin Cobra (US)
+twineag2 Twin Eagle II - The Rescue Mission
+twinfalc Twin Falcons
+twinhawk Twin Hawk (World)
+twinhawku Twin Hawk (US)
+twinkle Twinkle
+twinqix Twin Qix (Ver 1.0A 1995/01/17, prototype)
+twinsa Twins (set 2)
+twinspri Twinkle Star Sprites
+twinsqua Twin Squash
+twins Twins (set 1)
+twocrudea Two Crude (US FT version)
+twocrude Two Crude (US FT revision 1)
+twotigerc Two Tigers (Tron conversion)
+twotiger Two Tigers (dedicated)
+twrldc94a Tecmo World Cup '94 (set 2)
+twrldc94 Tecmo World Cup '94 (set 1)
+twrshaft Tower & Shaft
+tws96 Tecmo World Soccer '96
+twst_300 Twister (3.00)
+twst_404 Twister (4.04)
+twst_405 Twister (4.05)
+tx1jb TX-1 (Japan rev. B)
+tx1jc TX-1 (Japan rev. C)
+tx1 TX-1 (World)
+txsector TX-Sector
+typhoon Typhoon
+tz_92 Twilight Zone (9.2)
+tz_94ch Twilight Zone (9.4CH)
+tz_94h Twilight Zone (9.4H)
+tz_h7 Twilight Zone (H-7)
+tz_h8 Twilight Zone (H-8)
+tz_ifpa Twilight Zone (IFPA rules)
+tz_l1 Twilight Zone (L-1)
+tz_l2 Twilight Zone (L-2)
+tz_l3 Twilight Zone (L-3)
+tz_l4 Twilight Zone (L-4)
+tz_p3 Twilight Zone (P-3)
+tz_p4 Twilight Zone (P-4)
+tz_pa1 Twilight Zone (PA-1)
+uballoon Ultra Balloon
+uboat65 U-boat 65
+uccopsar Undercover Cops - Alpha Renewal Version
+uccopsj Undercover Cops (Japan)
+uccops Undercover Cops (World)
+uccopsu Undercover Cops (US)
+uchuuai Mahjong Uchuu yori Ai wo komete (Japan)
+uecology Ultimate Ecology (Japan 931203)
+ufo21 UFO Catcher 21
+ufo800 UFO Catcher 800
+ufomini UFO Catcher Mini
+ufosensib Ufo Senshi Yohko Chan (bootleg, not encrypted)
+ufosensi Ufo Senshi Yohko Chan (MC-8123, 317-0064)
+ufo_x UFO-X
+ultarctc Ultimate Arctic Thunder
+ultarctcup Ultimate Arctic Thunder Update CD ver 1.950 (5/3/04)
+ultennisj Ultimate Tennis (v 1.4, Japan)
+ultennis Ultimate Tennis
+ultraman Ultraman (Japan)
+ultramhm Ultra Maru-hi Mahjong (Japan)
+ultratnk Ultra Tank
+ultraxg Ultra X Weapons / Ultra Keibitai (GAMEST review build)
+ultrchmph Cheng Ba Shi Jie - Chao Shi Kong Guan Jun (Taiwan)
+ultrchmp Se Gye Hweng Dan Ultra Champion (Korea)
+umanclub Ultraman Club - Tatakae! Ultraman Kyoudai!!
+umk3r10 Ultimate Mortal Kombat 3 (rev 1.0)
+umk3r11 Ultimate Mortal Kombat 3 (rev 1.1)
+umk3 Ultimate Mortal Kombat 3 (rev 1.2)
+undoukai The Undoukai (Japan)
+undrfirej Under Fire (Japan)
+undrfire Under Fire (World)
+undrfireu Under Fire (US)
+uniwars UniWar S
+unkch1 New Cherry Gold '99 (bootleg of Super Cherry Master) (set 1)
+unkch2 Super Cherry Gold (bootleg of Super Cherry Master)
+unkh8gam unknown H8 Italian Gambling game
+unkpacg unknown Pac-Man gambling game
+unsquad U.N. Squadron (USA)
+untoucha Untouchable (Japan)
+uopokoj Puzzle Uo Poko (Japan)
+uopoko Puzzle Uo Poko (International)
+upndown Up'n Down (315-5030)
+upndownu Up'n Down (not encrypted)
+upscope Up Scope
+upyoural Up Your Alley
+urashima Otogizoushi Urashima Mahjong (Japan)
+usafootb U.S.A. Football
+usagiol Usagi Online (v2.04J)
+usagi Usagi (V2.02J)
+usg182 Games V18.2
+usg185 Games V18.5
+usg187c Games V18.7C
+usg32 Super Duper Casino (California V3.2)
+usg82 Super Ten V8.2
+usgames Games V25.4X
+usvsthem Us vs. Them
+utoukond Ultra Toukon Densetsu (Japan)
+v4addlad20 Adders and Ladders (v2.0) (MPU4 Video)
+v4addlad Adders and Ladders (v2.1) (MPU4 Video)
+v4barqs2 Barquest 2 (v0.3) (MPU4 Video)
+v4barqst Barquest (v2.6d) (MPU4 Video)
+v4big40 Big 40 Poker (Bwb) (MPU4 Video)
+v4bigfrt Big Fruits (v2.0?) (MPU4 Video)
+v4bios MPU4 Video Firmware
+v4blox Blox (v2.0) (MPU4 Video)
+v4bloxd Blox (v2.0, Datapak) (MPU4 Video)
+v4bubbnk Bubbly Bonk (v4.0?) (MPU4 Video)
+v4cmazea The Crystal Maze (v0.1, AMLD) (MPU4 Video)
+v4cshinf Cash Inferno (Bwb) (MPU4 Video)
+v4cybcas Cyber Casino (Nova) (MPU4 Video)
+v4dbltak Double Take (Bwb) (MPU4 Video)
+v4dealem Deal 'Em (MPU4 Conversion Kit, v7.0)
+v4eyedwnd Eyes Down (v1.3, Datapak) (MPU4 Video)
+v4eyedwn Eyes Down (v1.3) (MPU4 Video)
+v4frfact Fruit Factory (Bwb) (MPU4 Video)
+v4gldrsh Gold Rush (Bwb) (MPU4 Video)
+v4mazbel Mazooma Belle (v2.5) (MPU4 Video)
+v4mazbla Mazooma Belle (v1.5) (MPU4 Video)
+v4miami Miami Dice (Nova) (MPU4 Video)
+v4missis Mississippi Lady (Nova) (MPU4 Video)
+v4monte Monte Carlo Or Bust (Bwb) (MPU4 Video)
+v4opt3d Option 3 (v1.0) (Datapak) (MPU4 Video)
+v4opt3 Option 3 (v1.0) (MPU4 Video)
+v4ovrmn3 Over Moon Pt3 (Bwb) (MPU4 Video)
+v4picdil Piccadilly Nights (Nova) (MPU4 Video)
+v4psia Prize Space Invaders (v1.2) (MPU4 Video)
+v4psi Prize Space Invaders (v1.1) (MPU4 Video)
+v4pzteta Prize Tetris (Bwb) (MPU4 Video, set 2)
+v4quidgr2d Ten Quid Grid (v2.4, Datapak) (MPU4 Video)
+v4quidgr2 Ten Quid Grid (v2.4) (MPU4 Video)
+v4quidgrd Ten Quid Grid (v1.2, Datapak) (MPU4 Video)
+v4quidgr Ten Quid Grid (v1.2) (MPU4 Video)
+v4redhtp Red Hot Poker (20p/10GBP Cash, release 3) (MPU4 Video)
+v4reno Reno Reels (20p/10GBP Cash, release A) (MPU4 Video)
+v4rhmaz Red Hot Mazooma Belle (Bwb) (MPU4 Video)
+v4shpwnd Shop Window (v2.0) (MPU4 Video)
+v4sixx 6-X (Bwb) (MPU4 Video)
+v4sklcsh Skill Cash (v1.1) (MPU4 Video)
+v4strike2d Strike it Lucky (v0.53, Datapak) (MPU4 Video)
+v4strike2 Strike it Lucky (v0.53) (MPU4 Video)
+v4striked Strike it Lucky (v0.5, Datapak) (MPU4 Video)
+v4strike Strike it Lucky (v0.5) (MPU4 Video)
+v4sunbst Sunburst (Bwb) (MPU4 Video)
+v4tetrs BwB Tetris v 2.2 (MPU4 Video)
+v4timebn Time Bandit (Bwb) (MPU4 Video)
+v4time Time Machine (v2.0) (MPU4 Video)
+v4turnov Turnover (v2.3) (MPU4 Video)
+v4vgpok Vegas Poker (prototype, release 2) (MPU4 Video)
+v4wizea Wize Move (v1.2) (MPU4 Video)
+v4wize Wize Move (v1.3d) (MPU4 Video)
+valkyrie Valkyrie No Densetsu (Japan)
+valtric Valtric
+vamphalfk Vamp x1/2 (Korea)
+vamphalf Vamf x1/2 (Europe)
+vampja Vampire: The Night Warriors (Japan 940705 alt)
+vampjr1 Vampire: The Night Warriors (Japan 940630)
+vandykeb Vandyke (bootleg with PIC16c57)
+vandykejal2 Vandyke (Jaleco, set 2)
+vandykejal Vandyke (Jaleco, set 1)
+vandyke Vandyke (Japan)
+vangrd2 Vanguard II
+vanguardc Vanguard (Centuri)
+vanguardj Vanguard (Japan)
+vanguard Vanguard (SNK)
+vanilla Mahjong Vanilla Syndrome (Japan)
+vanvan Van-Van Car
+vaportra3 Vapor Trail - Hyper Offence Formation (World revision 3?)
+vaportrau Vapor Trail - Hyper Offence Formation (US)
+vaportra Vapor Trail - Hyper Offence Formation (World revision 1)
+vaportrxp Vapor TRX (prototype)
+vaportrx Vapor TRX
+varthjr Varth: Operation Thunderstorm (Japan Resale Ver. 920714)
+varthj Varth: Operation Thunderstorm (Japan 920714)
+varthu Varth: Operation Thunderstorm (USA 920612)
+vasara2a Vasara 2 (set 2)
+vasara2 Vasara 2 (set 1)
+vasara Vasara
+vastar2 Vastar (set 2)
+vastar3 Vastar (set 3)
+vastar4 Vastar (set 4)
+vautour Vautour (bootleg of Phoenix) (8085A CPU)
+vautourza Vautour (bootleg of Phoenix) (Z80 CPU, single PROM)
+vautourz Vautour (bootleg of Phoenix) (Z80 CPU)
+vball2pjb U.S. Championship V'ball (bootleg of Japan set)
+vball2pj U.S. Championship V'ball (Japan)
+vballb U.S. Championship V'ball (bootleg of US set)
+vball U.S. Championship V'ball (US)
+vblokbrk VS Block Breaker (Asia)
+vbowlj Virtua Bowling (Japan, V100JCM)
+vbowl Virtua Bowling (World, V101XCM)
+vcircle Vicious Circle (prototype)
+vcombat Virtual Combat
+vcop2 Virtua Cop 2
+vcopa Virtua Cop (Revision A)
+vcop Virtua Cop (Revision B)
+vector Vector
+vegasfst Royal Vegas Joker Card (fast deal)
+vegasfte Royal Vegas Joker Card (fast deal, English gfx)
+vegasgp Vegas (Game Plan)
+vegasmil Royal Vegas Joker Card (fast deal, Mile)
+vegasslw Royal Vegas Joker Card (slow deal)
+vegast Vegas (Taito)
+vegas Vegas
+vega Vega
+vendetta2pd Vendetta (Asia, 2 Players, ver. D)
+vendetta2peba Vendetta (World, 2 Players, ver. EB-A?)
+vendetta2pu Vendetta (Asia, 2 Players, ver. U)
+vendetta2p Vendetta (World, 2 Players, ver. W)
+vendettaj Crime Fighters 2 (Japan, 2 Players, ver. P)
+vendettar Vendetta (US, 4 Players, ver. R)
+vendetta Vendetta (World, 4 Players, ver. T)
+vendettaz Vendetta (Asia, 4 Players, ver. Z)
+venture2 Venture (version 5 set 2)
+venture4 Venture (version 4)
+venture Venture (version 5 set 1)
+venus Venus (bootleg of Gyruss)
+version4d2 Version 4 (Version 4.3E CGA)
+version4d3 Version 4 (Version 4.3LT CGA)
+version4o Version 4 (Version 4.2R CGA)
+version4v2 Version 4 (Version 4.3E Dual)
+version4v3 Version 4 (Version 4.3LT Dual)
+version4 Version 4 (Version 4.3R CGA)
+version4v Version 4 (Version 4.3R Dual)
+vf2a Virtua Fighter 2 (Revision A)
+vf2b Virtua Fighter 2 (Revision B)
+vf2o Virtua Fighter 2
+vf2 Virtua Fighter 2 (Version 2.1)
+vf3a Virtua Fighter 3 (Revision A)
+vf3tb Virtua Fighter 3 Team Battle
+vf3 Virtua Fighter 3 (Revision C)
+vf5 Virtua Fighter 5 (Export)
+vfive V-Five (Japan)
+vfkids Virtua Fighter Kids (JUET 960319 V0.000)
+vformula Virtua Formula
+vfremix Virtua Fighter Remix (JUETBKAL 950428 V1.000)
+vfurlong Net Select Keiba Victory Furlong
+vf Virtua Fighter
+vhunt2d Vampire Hunter 2: Darkstalkers Revenge (Japan 970913 Phoenix Edition) (bootleg)
+vhunt2r1 Vampire Hunter 2: Darkstalkers Revenge (Japan 970913)
+vhunt2 Vampire Hunter 2: Darkstalkers Revenge (Japan 970929)
+vhuntjr1s Vampire Hunter: Darkstalkers' Revenge (Japan 950307 stop version)
+vhuntjr1 Vampire Hunter: Darkstalkers' Revenge (Japan 950307)
+vhuntjr2 Vampire Hunter: Darkstalkers' Revenge (Japan 950302)
+vhuntj Vampire Hunter: Darkstalkers' Revenge (Japan 950316)
+victnine Victorious Nine
+victor21 Victor 21
+victorba Victor Banana
+victoryp Victory (Pinball)
+victory Victory
+victroad Victory Road
+videocba Video Cordoba
+videodad Video Dado
+videomat Videomat (Polish bootleg)
+videopin Video Pinball
+videopkr Video Poker
+videtrna Videotron Poker (normal controls)
+videtron2 Videotron Poker (cards selector, set 2)
+videtron Videotron Poker (cards selector, set 1)
+viewpoin Viewpoint
+vigilanta Vigilante (World, Rev A)
+vigilantbl Vigilante (bootleg)
+vigilantb Vigilante (US, Rev B)
+vigilantc Vigilante (World, Rev C)
+vigilantd Vigilante (Japan, Rev D)
+vigilantg Vigilante (US, Rev G)
+vigilanto Vigilante (US)
+vigilant Vigilante (World, Rev E)
+vikingt Viking Treasure
+viking Viking
+vimanaj Vimana (Japan)
+vimanan Vimana (World, set 2)
+vimana Vimana (World, set 1)
+vindctr2r1 Vindicators Part II (rev 1)
+vindctr2r2 Vindicators Part II (rev 2)
+vindctr2 Vindicators Part II (rev 3)
+vindictr1 Vindicators (rev 1)
+vindictr2 Vindicators (rev 2)
+vindictr4 Vindicators (rev 4)
+vindictre3 Vindicators (Europe, rev 3)
+vindictre4 Vindicators (Europe, rev 4)
+vindictre Vindicators (Europe, rev 5)
+vindictrg Vindicators (German, rev 1)
+vindictr Vindicators (rev 5)
+viofightj Violence Fight (Japan)
+viofightu Violence Fight (US)
+viofight Violence Fight (World)
+viostormab Violent Storm (ver AAB)
+viostorma Violent Storm (ver AAC)
+viostormeb Violent Storm (ver EAB)
+viostormj Violent Storm (ver JAC)
+viostormub Violent Storm (ver UAB)
+viostormu Violent Storm (ver UAC)
+viostorm Violent Storm (ver EAC)
+vipclub Vip Club - Maru-hi Ippatsu Kaihou [BET] (Japan 880310)
+viperp Viper (Pinball)
+viper Viper
+viprp1j Viper Phase 1 (New Version, Japan)
+viprp1k Viper Phase 1 (New Version, Korea)
+viprp1oj Viper Phase 1 (Japan)
+viprp1ot Viper Phase 1 (Germany)
+viprp1 Viper Phase 1 (New Version, World)
+viprsega Viper Night Drivin'
+vitaminc Mahjong Vitamin C (Japan)
+vivdolls Vivid Dolls
+vlinero V-Liner (set 2)
+vliner V-Liner (set 1)
+vmahjong Virtual Mahjong (J 961214 V1.000)
+vmetaln Varia Metal (New Ways Trading Co.)
+vmetal Varia Metal
+vnight Vampire Night (VPN3 Ver. B)
+voleybal Voley Ball
+volfiedjo Volfied (Japan)
+volfiedj Volfied (Japan, revision 1)
+volfiedo Volfied (World)
+volfieduo Volfied (US)
+volfiedu Volfied (US, revision 1)
+volfied Volfied (World, revision 1)
+vollyrmt Volly (Ramtek) [TTL]
+voltan Voltan Escapes Cosmic Doom
+von254g Virtual On 2: Oratorio Tangram (ver 5.4g)
+von2 Virtual On 2: Oratorio Tangram (Revision B)
+von Cyber Troopers Virtual-On (USA, Revision B)
+vonj Cyber Troopers Virtual-On (Japan, Revision B)
+vortexp Vortex (Pinball)
+voyager Star Trek: Voyager
+vpoker Videotronics Draw Poker
+vpool Video Pool (bootleg on Moon Cresta hardware)
+vrkon_l1 Varkon (L-1)
+vrnwrld Verne's World
+vroulet Vegas Roulette
+vr Virtua Racing
+vs10yardj Vs 10-Yard Fight (Japan)
+vs10yard Vs 10-Yard Fight (World, 11/05/84)
+vs215o Virtua Striker 2 (Step 1.5, older)
+vs215 Virtua Striker 2 (Step 1.5)
+vs29815 Virtua Striker 2 '98 (Step 1.5)
+vs298 Virtua Striker 2 '98 (Step 2.0)
+vs299a Virtua Striker 2 '99 (Revision A)
+vs299b Virtua Striker 2 '99 (Revision B)
+vs299 Virtua Striker 2 '99
+vs2v991 Virtua Striker 2 '99.1 (Revision B)
+vs2 Virtua Striker 2 (Step 2.0)
+vsav2d Vampire Savior 2: The Lord of Vampire (Japan 970913 Phoenix Edition) (bootleg)
+vsav2 Vampire Savior 2: The Lord of Vampire (Japan 970913)
+vsava Vampire Savior: The Lord of Vampire (Asia 970519)
+vsavd Vampire Savior: The Lord of Vampire (Euro 970519 Phoenix Edition) (bootleg)
+vsavh Vampire Savior: The Lord of Vampire (Hispanic 970519)
+vsavj Vampire Savior: The Lord of Vampire (Japan 970519)
+vsavu Vampire Savior: The Lord of Vampire (USA 970519)
+vsav Vampire Savior: The Lord of Vampire (Euro 970519)
+vsbballja Vs. BaseBall (Japan, set BA A-2)
+vsbballjb Vs. BaseBall (Japan, set BA A-1)
+vsbballj Vs. BaseBall (Japan, set BA A-3)
+vsbball Vs. BaseBall (US, set BA E-1)
+vsfdf Vs. Freedom Force
+vsgongf VS Gong Fight
+vsgradus Vs. Gradius (US, set GR E)
+vsgshoe Vs. Gumshoe (set GM5)
+vshoot J-League Soccer V-Shoot (Japan)
+vsmahjng Vs. Mahjong (Japan)
+vsnetscra Versus Net Soccer (ver AAA)
+vsnetscreb Versus Net Soccer (ver EAB)
+vsnetscrj Versus Net Soccer (ver JAB)
+vsnetscru Versus Net Soccer (ver UAB)
+vsnetscr Versus Net Soccer (ver EAD)
+vspinbalj Vs. Pinball (Japan, set PN3 B)
+vspinbal Vs. Pinball (US, set PN4 E-1)
+vspsx Video System PSX
+vsskykid Vs. Super SkyKid
+vsslalom Vs. Slalom
+vssoccera Vs. Soccer (set SC4-3 ?)
+vssoccer Vs. Soccer (set SC4-2 A)
+vstennisa Vs. Tennis (Japan/USA, set 2)
+vstennisb Vs. Tennis (Japan/USA, set 3)
+vstennis Vs. Tennis (Japan/USA, set TE A-3)
+vstetris Vs. Tetris
+vstrikero Virtua Striker
+vstriker Virtua Striker (Revision A)
+vtennis3 Virtua Tennis 3 (Japan)
+vulcana Vulcan Venture (Old)
+vulcanb Vulcan Venture (Oldest)
+vulcan Vulcan Venture (New)
+vulgusa Vulgus (set 2)
+vulgusj Vulgus (Japan?)
+vulgus Vulgus (set 1)
+wackadoo Wack-A-Doodle-Doo (Redemption)
+wacko Wacko
+wackygtr Wacky Gator
+wakuwak7 Waku Waku 7
+wallca Wall Crash (set 2)
+wallc Wall Crash (set 1)
+wallst Wall Street
+wanganmd Wangan Midnight (WMN1 Ver. A)
+wanganmr Wangan Midnight R (WMR1 Ver. A)
+wanted Wanted
+warcadia Waga Seishun no Arcadia
+wardnerj Wardner no Mori (Japan)
+wardner Wardner (World)
+warfaa War: The Final Assault (EPROM 1.6 Jan 14 1999, GUTS 1.1 Mar 16 1999, GAME Mar 16 1999)
+warfa War: The Final Assault (EPROM 1.9 Mar 25 1999, GUTS 1.3 Apr 20 1999, GAME Apr 20 1999)
+wargodsa War Gods (HD 08/15/1996)
+wargodsb War Gods (HD 12/11/1995)
+wargods War Gods (HD 10/09/1996 - Dual Resolution)
+warlords Warlords
+warofbugg War of the Bugs or Monsterous Manouvers in a Mushroom Maze (German)
+warofbugu War of the Bugs or Monsterous Manouvers in a Mushroom Maze (US)
+warofbug War of the Bugs or Monsterous Manouvers in a Mushroom Maze
+warpwarpr2 Warp Warp (Rock-Ola set 2)
+warpwarpr Warp Warp (Rock-Ola set 1)
+warpwarp Warp & Warp
+warriorb Warrior Blade - Rastan Saga Episode III (Japan)
+warrior Warrior
+warzardr1 Warzard (Japan 961023)
+warzard Warzard (Japan 961121)
+waterski Water Ski
+waterwld2 Waterworld (rev.2)
+waterwld Waterworld (rev.3)
+watrball Water Balls
+waverunr Wave Runner (Japan, Revision A)
+waveshrk Wave Shark (UAB, USA v1.04)
+wb31d Wonder Boy III - Monster Lair (set 1, Japan, System 16A) (bootleg of FD1094 317-0084 set)
+wb31 Wonder Boy III - Monster Lair (set 1, Japan, System 16A) (FD1094 317-0084)
+wb32d Wonder Boy III - Monster Lair (set 2, Japan, System 16B) (bootleg of FD1094 317-0085 set)
+wb32 Wonder Boy III - Monster Lair (set 2, Japan, System 16B) (FD1094 317-0085)
+wb33d Wonder Boy III - Monster Lair (set 3, World, System 16B) (bootleg of FD1094 317-0089 set)
+wb33 Wonder Boy III - Monster Lair (set 3, World, System 16B) (FD1094 317-0089)
+wb34d Wonder Boy III - Monster Lair (set 4, Japan, System 16B) (bootleg of FD1094 317-0087 set)
+wb34 Wonder Boy III - Monster Lair (set 4, Japan, System 16B) (FD1094 317-0087)
+wb35d Wonder Boy III - Monster Lair (set 5, Japan, System 16A) (bootleg of FD1089A 317-0086 set)
+wb35 Wonder Boy III - Monster Lair (set 5, Japan, System 16A) (FD1089A 317-0086)
+wb3bble Wonder Boy III - Monster Lair (encrypted bootleg)
+wb3bbl Wonder Boy III - Monster Lair (bootleg)
+wb3 Wonder Boy III - Monster Lair (set 6, World, System 16B) (8751 317-0098)
+wbdeluxe Wonder Boy Deluxe
+wbeachvl2 World Beach Volley (set 2)
+wbeachvl3 World Beach Volley (set 3)
+wbeachvl World Beach Volley (set 1)
+wbmlbge Wonder Boy in Monster Land (English bootleg set 3)
+wbmlbg Wonder Boy in Monster Land (English bootleg set 2)
+wbmlb Wonder Boy in Monster Land (English bootleg set 1)
+wbmljb Wonder Boy in Monster Land (Japan bootleg)
+wbmljo Wonder Boy in Monster Land (Japan Old Ver., MC-8123, 317-0043)
+wbmlvc Wonder Boy in Monster Land (English, Virtual Console)
+wbml Wonder Boy in Monster Land (Japan New Ver., MC-8123, 317-0043)
+wboy2u Wonder Boy (set 2, not encrypted)
+wboy2 Wonder Boy (set 2, 315-5178)
+wboy3 Wonder Boy (set 3, 315-5135)
+wboy4 Wonder Boy (315-5162, 4-D Warriors Conversion)
+wboy5 Wonder Boy (set 5, bootleg)
+wboyo Wonder Boy (set 1, 315-5135)
+wboysys2 Wonder Boy (system 2)
+wboyub Wonder Boy (US bootleg)
+wboy Wonder Boy (set 1, 315-5177)
+wc90a Tecmo World Cup '90 (Euro set 1)
+wc90b1 Euro League (Italian hack of Tecmo World Cup '90)
+wc90b2 Worldcup '90
+wc90ba Euro League (Italian hack of Temco World Cup '90 - alt version)
+wc90b Tecmo World Cup '90 (Euro set 2)
+wc90 Tecmo World Cup '90 (World)
+wc90t Tecmo World Cup '90 (trackball set 1)
+wcat3 Wild Cat 3
+wcatcher Mahjong Wakuwaku Catcher (Japan)
+wcherry Win Cherry (ver 0.16 - 19990219)
+wcombatb World Combat (ver AAD:B, alt)
+wcombatj World Combat (ver JAA)
+wcombatk World Combat (ver KBC:B)
+wcombatu World Combat / Warzaid (ver UCD:B)
+wcombat World Combat (ver AAD:B)
+wcs_l2 World Cup Soccer (Lx-2)
+wcs_la2 World Cup Soccer (La-2)
+wcsoccerd2 World Challenge Soccer (disp.rev.2)
+wcsoccer World Challenge Soccer (rev.1)
+wcs_p2 World Cup Soccer (Pa-2)
+wcs_p3 World Cup Soccer (Px-3)
+wcup90 World Cup 90
+wcvol95 World Cup Volley '95 (Japan v1.0)
+wcvol95x World Cup Volley '95 Extra Version (Asia v2.0B)
+wd_03r Who Dunnit (0.3 R)
+wd_048r Who Dunnit (0.48 R)
+wd_10f Who Dunnit (1.0 French)
+wd_10g Who Dunnit (1.0 Germany)
+wd_10r Who Dunnit (1.0 R)
+wd_11 Who Dunnit (1.1)
+wd_12g Who Dunnit (1.2 Germany)
+wd_12 Who Dunnit (1.2)
+wdun Who Dunnit (Russian)
+weclemana WEC Le Mans 24 (v2.00, set 2)
+weclemanb WEC Le Mans 24 (v1.26)
+wecleman WEC Le Mans 24 (v2.00, set 1)
+weddingr Wedding Rhapsody (GX624 JAA)
+welltrisj Welltris (Japan, 2 players)
+welltris Welltris (World?, 2 players)
+weststry West Story (bootleg of Blood Bros.)
+westvent Western Venture (Ver. AA.02.D)
+wexpressb1 Western Express (bootleg set 1)
+wexpressb2 Western Express (bootleg set 2)
+wexpressb3 Western Express (bootleg set 3)
+wexpress Western Express (Japan, rev 4)
+wfortunea Wheel Of Fortune (set 2)
+wfortune Wheel Of Fortune (set 1)
+wg3dh Wayne Gretzky's 3D Hockey
+wgp2 World Grand Prix 2 (Japan)
+wgpjoya World Grand Prix (joystick version) (Japan, set 2)
+wgpjoy World Grand Prix (joystick version) (Japan, set 1)
+wgpj World Grand Prix (Japan)
+wgp World Grand Prix (US)
+wh1ha World Heroes (set 3)
+wh1h World Heroes (ALH-005)
+wh1 World Heroes (ALM-005)
+wh2j World Heroes 2 Jet (ADM-007)(ADH-007)
+wh2 World Heroes 2 (ALM-006)(ALH-006)
+wheelfir Wheels & Fire
+wheelrun Wheels Runner
+whirl_l2 Whirlwind (L-2)
+whirl_l3 Whirlwind (L-3)
+whirl_lg3 Whirlwind (LG-3)
+whiterus White Russia (Konami Endeavour)
+whizz Whizz
+whodunit8 Who Dunit (version 8.0)
+whodunit Who Dunit (version 9.0)
+whp World Heroes Perfect
+wildfangs Wild Fang
+wildfang Wild Fang / Tecmo Knight
+wildfyre Wildfyre
+wildpkr Wild Poker (ver. D 1.01)
+willowj Willow (Japan)
+willowu Willow (USA)
+wilytowr Wily Tower
+winbid Winning Bid (Russian)
+winbingoa Win Win Bingo (set 2)
+winbingo Win Win Bingo (set 1)
+windheata Winding Heat (AAA, Asia v2.11)
+windheatj Winding Heat (JAA, Japan v2.11)
+windheatu Winding Heat (UBC, USA v2.22)
+windheat Winding Heat (EAA, Euro v2.11)
+wingforc Wing Force (Japan, prototype)
+wingwarj Wing War (Japan)
+wingwaru Wing War (US)
+wingwar Wing War (World)
+winka Wink (set 2)
+wink Wink (set 1)
+winner81b Winners Circle (81, 18*22 PCB)
+winner81 Winners Circle (81, 28*28 PCB)
+winner82 Winners Circle (82)
+winrun91 Winning Run '91 (Japan)
+winrungp Winning Run Suzuka Grand Prix (Japan)
+winrun Winning Run
+winspikej Winning Spike (ver JAA)
+winspike Winning Spike (ver EAA)
+wintbob The Winter Bobble (bootleg of Snow Bros.)
+winterht Winter Heat (JUET 971012 V1.000)
+wipeormt Wipeout (Ramtek) [TTL]
+wipeout Wipeout (rev.2)
+wiping Wiping
+wiseguy Wise Guy
+witchb Witch (With ranking)
+witchcda Witch Card (Spanish, witch game, set 1)
+witchcdb Witch Card (Spanish, witch game, set 2)
+witchcdc Witch Card (English, no witch game)
+witchcdd Witch Card (German, WC3050, set 1 )
+witchcde Witch Card (Video Klein CPU box, set 2)
+witchcdf Witch Card (English, witch game, lamps)
+witchcdg Witch Card (Falcon, enhanced sound)
+witchcdh Witch Card (German, WC3050, set 2 )
+witchcdi Witch Card (German, WC3050, 27-4-94)
+witchcdk Witch Game (Video Klein, set 2)
+witchcrd Witch Card (Video Klein CPU box, set 1)
+witchgme Witch Game (Video Klein, set 1)
+witchjol Jolli Witch (Export, 6T/12T ver 1.57D)
+witchryl Witch Royal (Export version 2.1)
+witchs Witch (Sega License)
+witch Witch
+wivernwg Wivern Wings
+wizard Wizard (Ver 1.0)
+wizdfireu Wizard Fire (US v1.1)
+wizdfire Wizard Fire (Over Sea v2.1)
+wizta Wiz (Taito, set 2)
+wizt Wiz (Taito, set 1)
+wizwarz Wiz Warz (prototype)
+wiz Wiz
+wizzquiza Wizz Quiz (version 4)
+wizzquiz Wizz Quiz (Konami version)
+wjammers Windjammers / Flying Power Disc
+wlcc Wan Li Chang Cheng (China, V638C)
+wldcourt World Court (Japan)
+wldcp_l1 World Cup Soccer (L-1)
+wldstrek Wild Streak (Russian)
+wmatch Water Match (315-5064)
+wmg Williams Multigame
+wmsa WMS SetUp/Clear Chips (set 2)
+wmsboom Boom (Russian)
+wmsb WMS SetUp/Clear Chips (set 3)
+wmstopb Top Banana (Russian)
+wms WMS SetUp/Clear Chips (set 1)
+wndrmomo Wonder Momo
+wndrplnt Wonder Planet (Japan)
+wof_100a Wheel of Fortune v1.0
+wof_200a Wheel of Fortune v2.0
+wof_200f Wheel of Fortune v2.0 (French)
+wof_200g Wheel of Fortune v2.0 (German)
+wof_200i Wheel of Fortune v2.0 (Italian)
+wof_300a Wheel of Fortune v3.0
+wof_300f Wheel of Fortune v3.0 (French)
+wof_300g Wheel of Fortune v3.0 (German)
+wof_300i Wheel of Fortune v3.0 (Italian)
+wof_300l Wheel of Fortune v3.0 (Spanish)
+wof_400a Wheel of Fortune v4.0
+wof_400f Wheel of Fortune v4.0 (French)
+wof_400g Wheel of Fortune v4.0 (German)
+wof_400i Wheel of Fortune v4.0 (Italian)
+wof_400l Wheel of Fortune v4.0 (Spanish)
+wof_500a Wheel of Fortune v5.0
+wof_500f Wheel of Fortune v5.0 (French)
+wof_500g Wheel of Fortune v5.0 (German)
+wof_500i Wheel of Fortune v5.0 (Italian)
+wof_500l Wheel of Fortune v5.0 (Spanish)
+wofj Tenchi wo Kurau II: Sekiheki no Tatakai (Japan 921031)
+wolffang Wolf Fang -Kuhga 2001- (Japan)
+wolfman Wolf Man
+wolfpack Wolf Pack (prototype)
+wonder3 Wonder 3 (Japan 910520)
+wondl96 Wonder League '96 (Korea)
+wondstcka Wonder Stick (set 2, censored)
+wondstck Wonder Stick (set 1)
+wontmuch Won!Tertainment Music Channel (v1.00)
+woodpeca Woodpecker (set 2)
+woodpeck Woodpecker (set 1)
+worlddef World Defender
+worldwar World Wars (World?)
+wotwc War of the Worlds (color)
+wotw War of the Worlds
+wowg Wizard of Wor (with German Language ROM)
+wownfant WOW New Fantasia
+wow Wizard of Wor
+wpksocv2 World PK Soccer V2 (ver 1.1)
+wpksoc World PK Soccer
+wpt_103a World Poker Tour v1.03
+wpt_105a World Poker Tour v1.05
+wpt_106a World Poker Tour v1.06
+wpt_106f World Poker Tour v1.06 (French)
+wpt_106g World Poker Tour v1.06 (German)
+wpt_106i World Poker Tour v1.06 (Italian)
+wpt_106l World Poker Tour v1.06 (Spanish)
+wpt_108a World Poker Tour v1.08
+wpt_108f World Poker Tour v1.08 (French)
+wpt_108g World Poker Tour v1.08 (German)
+wpt_108i World Poker Tour v1.08 (Italian)
+wpt_108l World Poker Tour v1.08 (Spanish)
+wpt_109a World Poker Tour v1.09
+wpt_109f2 World Poker Tour v1.09 (French)(alt)
+wpt_109f World Poker Tour v1.09 (French)
+wpt_109g World Poker Tour v1.09 (German)
+wpt_109i World Poker Tour v1.09 (Italian)
+wpt_109l World Poker Tour v1.09 (Spanish)
+wpt_111af World Poker Tour v1.11 (English,French)
+wpt_111ai World Poker Tour v1.11 (English,Italian)
+wpt_111al World Poker Tour v1.11 (English,Spanish)
+wpt_111a World Poker Tour v1.11
+wpt_111f World Poker Tour v1.11 (French)
+wpt_111gf World Poker Tour v1.11 (German,French)
+wpt_111g World Poker Tour v1.11 (German)
+wpt_111i World Poker Tour v1.11 (Italian)
+wpt_111l World Poker Tour v1.11 (Spanish)
+wpt_112af World Poker Tour v1.12 (English,French)
+wpt_112ai World Poker Tour v1.12 (English,Italian)
+wpt_112al World Poker Tour v1.12 (English,Spanish)
+wpt_112a World Poker Tour v1.12
+wpt_112f World Poker Tour v1.12 (French)
+wpt_112gf World Poker Tour v1.12 (German,French)
+wpt_112g World Poker Tour v1.12 (German)
+wpt_112i World Poker Tour v1.12 (Italian)
+wpt_112l World Poker Tour v1.12 (Spanish)
+wpt_1400af World Poker Tour v14.00 (English,French)
+wpt_1400ai World Poker Tour v14.00 (English,Italian)
+wpt_1400al World Poker Tour v14.00 (English,Spanish)
+wpt_1400f World Poker Tour v14.00 (French)
+wpt_1400gf World Poker Tour v14.00 (German,French)
+wpt_1400g World Poker Tour v14.00 (German)
+wpt_1400i World Poker Tour v14.00 (Italian)
+wpt_1400l World Poker Tour v14.00 (Spanish)
+wpt_1400 World Poker Tour v14.00
+wrally2 World Rally 2: Twin Racing
+wrallyat World Rally (US, 930217)
+wrallyb World Rally (Version 1.0, Checksum 8AA2)
+wrecking Vs. Wrecking Crew
+wrestwar1d Wrestle War (set 1, Japan) (bootleg of FD1094 317-0090 set)
+wrestwar1 Wrestle War (set 1, Japan) (FD1094 317-0090)
+wrestwar2d Wrestle War (set 2, World) (bootleg of FD1094 317-0102 set)
+wrestwar2 Wrestle War (set 2, World) (FD1094 317-0102)
+wrestwar Wrestle War (set 3, World) (8751 317-0103)
+wrldtour2 Al's Garage Band Goes On A World Tour R02b
+wrldtour Al's Garage Band Goes On A World Tour
+wrlok_l3 Warlok (L-3)
+wrofaero War of Aero - Project MEIOU
+ws89 World Stadium '89 (Japan)
+ws90 World Stadium '90 (Japan)
+wschampa Wing Shooting Championship V1.01
+wschampb Wing Shooting Championship V1.00
+wschamp Wing Shooting Championship V2.00
+wseries World Series: The Season
+wsf World Soccer Finals
+wsjr_15 Who Shot Johnny Rock? v1.5
+wsjr Who Shot Johnny Rock? v1.6
+wsports Winter Sports
+wstrikea Witch Strike (Export, 6T/12T ver 1.01B)
+wstrike Witch Strike (Export, 6T/12T ver 1.01A)
+wswe2k3 World Soccer Winning Eleven Arcade Game 2003
+wswe World Soccer Winning Eleven Arcade Game Style
+ws World Stadium (Japan)
+wtennis World Tennis
+wtrnymph Water-Nymph (Ver. 1.4)
+ww3 WW III
+wwallyjad Wally wo Sagase! (rev A, Japan) (bootleg of FD1094 317-0197A set)
+wwallyja Wally wo Sagase! (rev A, Japan) (FD1094 317-0197A)
+wwallyjd Wally wo Sagase! (rev B, Japan) (bootleg of FD1094 317-0197B set)
+wwestern1 Wild Western (set 2)
+wwestern Wild Western (set 1)
+wwfmaniab WWF: Wrestlemania (rev 1.20 08/02/95)
+wwfmaniac WWF: Wrestlemania (rev 1.1 07/11/95)
+wwfmania WWF: Wrestlemania (rev 1.30 08/10/95)
+wwfr_103 WWF Royal Rumble (1.03)
+wwfr_106 WWF Royal Rumble (1.06)
+wwfsstarb WWF Superstars (bootleg)
+wwfsstarj WWF Superstars (Japan)
+wwfsstarua WWF Superstars (US)
+wwfsstaru WWF Superstars (US, Newer)
+wwfsstar WWF Superstars (Europe)
+wwfwfesta WWF WrestleFest (US Tecmo)
+wwfwfestb WWF WrestleFest (US bootleg)
+wwfwfestj WWF WrestleFest (Japan)
+wwfwfestk WWF WrestleFest (Korea)
+wwfwfest WWF WrestleFest (US set 1)
+wwjgtin Wai Wai Jockey Gate-In!
+ww_l2 White Water (L-2)
+ww_l3 White Water (L-3)
+ww_l4 White Water (L-4)
+ww_l5 White Water (L-5)
+ww_lh5 White Water (LH-5)
+ww_lh6 White Water (LH-6)
+wwmarine Waku Waku Marine
+ww_p1 White Water (P-8 P-1 sound)
+ww_p8 White Water (P-8 P-2 sound)
+wyvernf0 Wyvern F-0
+wyvernwga Wyvern Wings (set 2)
+wyvernwg Wyvern Wings (set 1)
+x2222o X2222 (5-level prototype)
+x2222 X2222 (final debug?)
+x5jokers X Five Jokers (Version 1.12)
+xday2 X-Day 2 (Japan)
+xenonf Xenon (French)
+xenon Xenon
+xenophob Xenophobe
+xevi3dg Xevious 3D/G (Japan, XV31/VER.A)
+xevios Xevios
+xeviousa Xevious (Atari, harder)
+xeviousb Xevious (Atari)
+xeviousc Xevious (Atari, Namco PCB)
+xevious Xevious (Namco)
+xexexa Xexex (ver AAA)
+xexexj Xexex (ver JAA)
+xexex Xexex (ver EAA)
+xfiles2 X-Files (2.04)
+xfilesk The X-Files (Censored, Korea)
+xfilesp X-Files (3.03)
+xfiles The X-Files
+xforce X Force
+xiistag XII Stag (V2.01J)
+xmcotaar1 X-Men: Children of the Atom (Asia 941217)
+xmcotaa X-Men: Children of the Atom (Asia 950105)
+xmcotahr1 X-Men: Children of the Atom (Hispanic 950105)
+xmcotah X-Men: Children of the Atom (Hispanic 950331)
+xmcotaj1 X-Men: Children of the Atom (Japan 941222)
+xmcotaj2 X-Men: Children of the Atom (Japan 941219)
+xmcotaj3 X-Men: Children of the Atom (Japan 941217)
+xmcotajr X-Men: Children of the Atom (Japan 941208 rent version)
+xmcotaj X-Men: Children of the Atom (Japan 950105)
+xmcotar1d X-Men: Children of the Atom (Euro 950105 Phoenix Edition) (bootleg)
+xmcotar1 X-Men: Children of the Atom (Euro 950105)
+xmcotau X-Men: Children of the Atom (USA 950105)
+xmcota X-Men: Children of the Atom (Euro 950331)
+xmen2pa X-Men (2 Players ver AAA)
+xmen2pe X-Men (2 Players ver EAA)
+xmen2pj X-Men (2 Players ver JAA)
+xmen2pu X-Men (2 Players ver UAB)
+xmen6pu X-Men (6 Players ver UCB)
+xmen6p X-Men (6 Players ver ECB)
+xmenaa X-Men (4 Players ver ADA)
+xmena X-Men (4 Players ver AEA)
+xmene X-Men (4 Players ver EBA)
+xmenj X-Men (4 Players ver JBA)
+xmen X-Men (4 Players ver UBB)
+xmultiplm72 X Multiply (Japan, M72)
+xmultipl X Multiply (World, M81)
+xmvsfar1 X-Men Vs. Street Fighter (Asia 961004)
+xmvsfar2 X-Men Vs. Street Fighter (Asia 960919)
+xmvsfar3 X-Men Vs. Street Fighter (Asia 960910)
+xmvsfa X-Men Vs. Street Fighter (Asia 961023)
+xmvsfb X-Men Vs. Street Fighter (Brazil 961023)
+xmvsfh X-Men Vs. Street Fighter (Hispanic 961004)
+xmvsfjr1 X-Men Vs. Street Fighter (Japan 960910)
+xmvsfjr2 X-Men Vs. Street Fighter (Japan 960909)
+xmvsfj X-Men Vs. Street Fighter (Japan 961004)
+xmvsfr1 X-Men Vs. Street Fighter (Euro 960910)
+xmvsfu1d X-Men Vs. Street Fighter (USA 961004 Phoenix Edition) (bootleg)
+xmvsfur1 X-Men Vs. Street Fighter (USA 961004)
+xmvsfur2 X-Men Vs. Street Fighter (USA 960910)
+xmvsfu X-Men Vs. Street Fighter (USA 961023)
+xmvsf X-Men Vs. Street Fighter (Euro 961004)
+xorworld Xor World (prototype)
+xplan X-Plan (Ver. 1.01)
+xsandos X's & O's
+xsedae X Se Dae Quiz (Korea)
+xsleenab Xain'd Sleena (bootleg)
+xsleenaj Xain'd Sleena (Japan)
+xsleena Xain'd Sleena (World)
+xtheball X the Ball
+xtom3d X Tom 3D
+xtrain X-Train (Ver. 1.3)
+xtrial Xtrial Racing (ver JAB)
+xtrmhnt2 Extreme Hunting 2
+xtrmhunt Extreme Hunting
+xxmissio XX Mission
+xybots0 Xybots (rev 0)
+xybots1 Xybots (rev 1)
+xybotsf Xybots (French, rev 3)
+xybotsg Xybots (German, rev 3)
+xybots Xybots (rev 2)
+xymg Xing Yun Man Guan (China, V651C)
+xyonix Xyonix
+yachtmn Yachtsman
+yamagchi Go Go Mr. Yamaguchi / Yuke Yuke Yamaguchi-kun
+yamato2 Yamato (World?)
+yamato Yamato (US)
+yamyamk Yam! Yam!? (Korea)
+yamyam Yam! Yam!?
+yanchamr Kaiketsu Yanchamaru (Japan)
+yankeedo Yankee DO!
+yarunara Mahjong Yarunara (Japan)
+yellowcbb Yellow Cab (bootleg)
+yellowcbj Yellow Cab (Japan)
+yesnoj Yes/No Sinri Tokimeki Chart
+yiear2 Yie Ar Kung-Fu (program code G)
+yiear Yie Ar Kung-Fu (program code I)
+yorijori Yori Jori Kuk Kuk
+yosakdona Yosaku To Donbei (set 2)
+yosakdon Yosaku To Donbei (set 1)
+yosimotm Mahjong Yoshimoto Gekijou [BET] (Japan)
+yosimoto Mahjong Yoshimoto Gekijou (Japan)
+youjyudn Youjyuden (Japan)
+youkaidk1 Yokai Douchuuki (Japan, old version (YD1))
+youkaidk2 Yokai Douchuuki (Japan, new version (YD2, Rev B))
+youma2 Youma Ninpou Chou (Japan, alt)
+youma Youma Ninpou Chou (Japan)
+yujan Yu-Jan
+yuka Yu-Ka
+yukiwo Yukiwo (World, prototype)
+yukon1 Yukon (version 1.0)
+yukongld Yukon Gold (Russian)
+yukon Yukon (version 2.0)
+yumefuda Yumefuda [BET]
+yuyugogo Yuuyu no Quiz de GO!GO! (Japan)
+yuyuhaku The Battle of Yu Yu Hakusho: Shitou! Ankoku Bujutsukai!
+zankor Zankor (Italian speech)
+zaryavos Zarya Vostoka
+zarza1 Zarza (set 2)
+zarza Zarza (set 1)
+zarzon Zarzon
+zavigaj Zaviga (Japan)
+zaviga Zaviga
+zaxxon2 Zaxxon (set 2)
+zaxxon3 Zaxxon (set 3)
+zaxxonb Jackson
+zaxxonj Zaxxon (Japan)
+zaxxon Zaxxon (set 1)
+zedblade Zed Blade / Operation Ragnarok
+zekepeak Zeke's Peak
+zektor Zektor (revision B)
+zephy Zephy
+zero2 Zero (set 2, Defender bootleg)
+zerogunaj Zero Gunner (Japan, Model 2A)
+zeroguna Zero Gunner (Export, Model 2A)
+zerogunj Zero Gunner (Japan, Model 2B)
+zerogun Zero Gunner (Export, Model 2B)
+zerohoura Zero Hour (set 2)
+zerohouri Zero Hour (Inder)
+zerohour Zero Hour (set 1)
+zeropnt2 Zero Point 2
+zeropnta Zero Point (set 2)
+zeropntj Zero Point (Japan)
+zeropnt Zero Point (set 1)
+zeroteama Zero Team (Japan?, earlier?)
+zeroteamc Zero Team (Taiwan)
+zeroteamd Zero Team (Korea)
+zeroteams Zero Team Selection
+zeroteam Zero Team USA (US)
+zerotime Zero Time
+zerotm2k Zero Team 2000
+zerotrgta Zero Target (World, CT)
+zerotrgt Zero Target (World, CW)
+zerowing1 Zero Wing (1P set)
+zerowingw Zero Wing (2P set, Williams license)
+zerowing Zero Wing (2P set)
+zero Zero (set 1, Defender bootleg)
+zerozone Zero Zone
+zgundmdx Mobile Suit Z-Gundam: A.E.U.G. vs Titans DX (ZDX1 Ver. A)
+zgundm Mobile Suit Z-Gundam: A.E.U.G. vs Titans (ZGA1 Ver. A)
+zhongguo Zhong Guo Chu Da D
+zigzagb2 Zig Zag (Dig Dug conversion on Galaxian hardware, bootleg set 2)
+zingzipbl Zing Zing Zip (bootleg)
+zingzip Zing Zing Zip
+zintrckb Zintrick / Oshidashi Zentrix (hack)
+zipzap Zip & Zap
+zira Zira
+znpwfv Zen Nippon Pro-Wrestling Featuring Virtua (J 971123 V1.000)
+zoar Zoar
+zoidiexp Zoids Infinity EX Plus (ver. 2.10)
+zoidsinf Zoids Infinity
+zokumahj Zoku Mahjong Housoukyoku (Japan)
+zokuoten Zoku Otenamihaiken (V2.03J)
+zombraid Zombie Raid (9/28/95, US)
+zookeep2 Zoo Keeper (set 2)
+zookeep3 Zoo Keeper (set 3)
+zookeep Zoo Keeper (set 1)
+zoom909 Zoom 909
+zooo Zooo (V2.01J)
+zoo Zoo (Ver. ZO.02.D)
+zortonbr Zorton Brothers (Los Justicieros)
+zunkyou Zunzunkyou No Yabou (Japan)
+zwackery Zwackery
+zzblock Zun Zun Block [TTL]
+zzyzzyxx2 Zzyzzyxx (set 2)
+zzyzzyxx Zzyzzyxx (set 1)


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