[mutter/gbsneto/offscreen-paint-node: 25/30] clutter/desaturate-effect: Switch to create_pipeline vfunc
- From: Georges Basile Stavracas Neto <gbsneto src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [mutter/gbsneto/offscreen-paint-node: 25/30] clutter/desaturate-effect: Switch to create_pipeline vfunc
- Date: Tue, 15 Dec 2020 13:54:16 +0000 (UTC)
commit f112cd8c70a57a11c77f0ee6118795be39e6a5ce
Author: Georges Basile Stavracas Neto <georges stavracas gmail com>
Date: Sun Jul 5 15:20:20 2020 -0300
clutter/desaturate-effect: Switch to create_pipeline vfunc
clutter/clutter/clutter-desaturate-effect.c | 65 +++++++----------------------
1 file changed, 14 insertions(+), 51 deletions(-)
---
diff --git a/clutter/clutter/clutter-desaturate-effect.c b/clutter/clutter/clutter-desaturate-effect.c
index 0f498acb38..4e4ea82135 100644
--- a/clutter/clutter/clutter-desaturate-effect.c
+++ b/clutter/clutter/clutter-desaturate-effect.c
@@ -111,16 +111,24 @@ G_DEFINE_TYPE (ClutterDesaturateEffect,
clutter_desaturate_effect,
CLUTTER_TYPE_OFFSCREEN_EFFECT);
+static CoglPipeline *
+clutter_desaturate_effect_create_pipeline (ClutterOffscreenEffect *effect,
+ CoglTexture *texture)
+{
+ ClutterDesaturateEffect *desaturate_effect =
+ CLUTTER_DESATURATE_EFFECT (effect);
+
+ cogl_pipeline_set_layer_texture (desaturate_effect->pipeline, 0, texture);
+
+ return cogl_object_ref (desaturate_effect->pipeline);
+}
+
static gboolean
clutter_desaturate_effect_pre_paint (ClutterEffect *effect,
ClutterPaintContext *paint_context)
{
- ClutterDesaturateEffect *self = CLUTTER_DESATURATE_EFFECT (effect);
ClutterEffectClass *parent_class;
- if (!clutter_actor_meta_get_enabled (CLUTTER_ACTOR_META (effect)))
- return FALSE;
-
if (!clutter_feature_available (CLUTTER_FEATURE_SHADERS_GLSL))
{
/* if we don't have support for GLSL shaders then we
@@ -134,52 +142,7 @@ clutter_desaturate_effect_pre_paint (ClutterEffect *effect,
}
parent_class = CLUTTER_EFFECT_CLASS (clutter_desaturate_effect_parent_class);
- if (parent_class->pre_paint (effect, paint_context))
- {
- ClutterOffscreenEffect *offscreen_effect =
- CLUTTER_OFFSCREEN_EFFECT (effect);
- CoglHandle texture;
-
- texture = clutter_offscreen_effect_get_texture (offscreen_effect);
- self->tex_width = cogl_texture_get_width (texture);
- self->tex_height = cogl_texture_get_height (texture);
-
- cogl_pipeline_set_layer_texture (self->pipeline, 0, texture);
-
- return TRUE;
- }
- else
- return FALSE;
-}
-
-static void
-clutter_desaturate_effect_paint_target (ClutterOffscreenEffect *effect,
- ClutterPaintContext *paint_context)
-{
- ClutterDesaturateEffect *self = CLUTTER_DESATURATE_EFFECT (effect);
- CoglFramebuffer *framebuffer =
- clutter_paint_context_get_framebuffer (paint_context);
- ClutterActor *actor;
- CoglHandle texture;
- guint8 paint_opacity;
-
- texture = clutter_offscreen_effect_get_texture (effect);
- cogl_pipeline_set_layer_texture (self->pipeline, 0, texture);
-
- actor = clutter_actor_meta_get_actor (CLUTTER_ACTOR_META (effect));
- paint_opacity = clutter_actor_get_paint_opacity (actor);
-
- cogl_pipeline_set_color4ub (self->pipeline,
- paint_opacity,
- paint_opacity,
- paint_opacity,
- paint_opacity);
-
- cogl_framebuffer_draw_rectangle (framebuffer,
- self->pipeline,
- 0, 0,
- cogl_texture_get_width (texture),
- cogl_texture_get_height (texture));
+ return parent_class->pre_paint (effect, paint_context);
}
static void
@@ -254,7 +217,7 @@ clutter_desaturate_effect_class_init (ClutterDesaturateEffectClass *klass)
ClutterOffscreenEffectClass *offscreen_class;
offscreen_class = CLUTTER_OFFSCREEN_EFFECT_CLASS (klass);
- offscreen_class->paint_target = clutter_desaturate_effect_paint_target;
+ offscreen_class->create_pipeline = clutter_desaturate_effect_create_pipeline;
effect_class->pre_paint = clutter_desaturate_effect_pre_paint;
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