[gnome-games] retro-runner: Don't try to check supports-snapshot after a crash
- From: Alexander Mikhaylenko <alexm src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gnome-games] retro-runner: Don't try to check supports-snapshot after a crash
- Date: Fri, 11 Dec 2020 18:03:47 +0000 (UTC)
commit 8bade78073f44f906f0b608d04dfcfb3cf09fa88
Author: Alexander Mikhaylenko <alexm gnome org>
Date: Fri Dec 11 22:47:48 2020 +0500
retro-runner: Don't try to check supports-snapshot after a crash
We'll cause the core to crash again, and there's just no point anyway.
src/retro/retro-runner.vala | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
---
diff --git a/src/retro/retro-runner.vala b/src/retro/retro-runner.vala
index 44fe9795..11891a8b 100644
--- a/src/retro/retro-runner.vala
+++ b/src/retro/retro-runner.vala
@@ -298,13 +298,13 @@ public class Games.RetroRunner : Object, Runner {
if (!core_loaded)
return;
- if (!supports_snapshots) {
+ if (!is_error && !supports_snapshots) {
try {
var path = get_fallback_save_directory_path ();
if (core.get_memory_size (Retro.MemoryType.SAVE_RAM) > 0)
core.save_memory (Retro.MemoryType.SAVE_RAM,
- Path.build_filename (path, "save"));
+ Path.build_filename (path, "save"));
var tmp_dir = File.new_for_path (tmp_save_dir);
var dest_dir = File.new_for_path (Path.build_filename (path, "save-dir"));
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