[gnome-shell/gbsneto/offscreen-paint-node: 3/4] st/scroll-view-fade: Adapt to paint_target() API changes




commit 4d1cce30724d76234affb4321ae5069dffba513d
Author: Georges Basile Stavracas Neto <georges stavracas gmail com>
Date:   Sun Jul 5 17:46:50 2020 -0300

    st/scroll-view-fade: Adapt to paint_target() API changes
    
    It now receives a ClutterPaintNode to paint on. Fortunately,
    StScrollViewFade doesn't do any drawing itself, so no changes
    are needed.

 src/st/st-scroll-view-fade.c | 3 ++-
 1 file changed, 2 insertions(+), 1 deletion(-)
---
diff --git a/src/st/st-scroll-view-fade.c b/src/st/st-scroll-view-fade.c
index 30b5a4c79f..a0bb85bda8 100644
--- a/src/st/st-scroll-view-fade.c
+++ b/src/st/st-scroll-view-fade.c
@@ -86,6 +86,7 @@ st_scroll_view_fade_get_static_shader_source (ClutterShaderEffect *effect)
 
 static void
 st_scroll_view_fade_paint_target (ClutterOffscreenEffect *effect,
+                                  ClutterPaintNode       *node,
                                   ClutterPaintContext    *paint_context)
 {
   StScrollViewFade *self = ST_SCROLL_VIEW_FADE (effect);
@@ -154,7 +155,7 @@ st_scroll_view_fade_paint_target (ClutterOffscreenEffect *effect,
   clutter_shader_effect_set_uniform (shader, "fade_area_bottomright", CLUTTER_TYPE_SHADER_FLOAT, 2, 
fade_area_bottomright);
 
   parent = CLUTTER_OFFSCREEN_EFFECT_CLASS (st_scroll_view_fade_parent_class);
-  parent->paint_target (effect, paint_context);
+  parent->paint_target (effect, node, paint_context);
 }
 
 static void


[Date Prev][Date Next]   [Thread Prev][Thread Next]   [Thread Index] [Date Index] [Author Index]