[mutter/gbsneto/effects-paint-nodes: 365/368] clutter/paint-nodes: Add opacity overriding to ClutterActorNode
- From: Georges Basile Stavracas Neto <gbsneto src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [mutter/gbsneto/effects-paint-nodes: 365/368] clutter/paint-nodes: Add opacity overriding to ClutterActorNode
- Date: Mon, 7 Dec 2020 16:00:05 +0000 (UTC)
commit 3590892ec804fbaf1e5181eacb74e5240f9a7847
Author: Georges Basile Stavracas Neto <georges stavracas gmail com>
Date: Sun Jul 5 16:27:08 2020 -0300
clutter/paint-nodes: Add opacity overriding to ClutterActorNode
Some effects, such as ShellBlurEffect and ClutterOffscreenEffect, need
to make sure the actor is painted fully opaque. With ClutterActorNode,
however, that is currently not possible.
Add a new 'opacity' parameter to clutter_actor_node_new(). It follows
the opacity override heuristic, where -1 means disable, and anything
else is clamped to [0, 255].
clutter/clutter/clutter-actor.c | 2 +-
clutter/clutter/clutter-effect.c | 2 +-
clutter/clutter/clutter-paint-nodes.c | 21 ++++++++++++++++++++-
clutter/clutter/clutter-paint-nodes.h | 3 ++-
4 files changed, 24 insertions(+), 4 deletions(-)
---
diff --git a/clutter/clutter/clutter-actor.c b/clutter/clutter/clutter-actor.c
index 0d5eae7824..c6b6d2ba9f 100644
--- a/clutter/clutter/clutter-actor.c
+++ b/clutter/clutter/clutter-actor.c
@@ -3669,7 +3669,7 @@ clutter_actor_paint (ClutterActor *self,
if (!CLUTTER_ACTOR_IS_MAPPED (self))
return;
- actor_node = clutter_actor_node_new (self);
+ actor_node = clutter_actor_node_new (self, -1);
root_node = clutter_paint_node_ref (actor_node);
if (priv->has_clip)
diff --git a/clutter/clutter/clutter-effect.c b/clutter/clutter/clutter-effect.c
index 87ca311be7..1df651f200 100644
--- a/clutter/clutter/clutter-effect.c
+++ b/clutter/clutter/clutter-effect.c
@@ -209,7 +209,7 @@ clutter_effect_real_paint_node (ClutterEffect *effect,
actor = clutter_actor_meta_get_actor (CLUTTER_ACTOR_META (effect));
- actor_node = clutter_actor_node_new (actor);
+ actor_node = clutter_actor_node_new (actor, -1);
clutter_paint_node_add_child (node, actor_node);
clutter_paint_node_unref (actor_node);
}
diff --git a/clutter/clutter/clutter-paint-nodes.c b/clutter/clutter/clutter-paint-nodes.c
index 17edd19e94..c5c2f24d17 100644
--- a/clutter/clutter/clutter-paint-nodes.c
+++ b/clutter/clutter/clutter-paint-nodes.c
@@ -1115,6 +1115,8 @@ struct _ClutterActorNode
ClutterPaintNode parent_instance;
ClutterActor *actor;
+ int opacity_override;
+ int saved_opacity_override;
};
struct _ClutterActorNodeClass
@@ -1130,6 +1132,14 @@ clutter_actor_node_pre_draw (ClutterPaintNode *node,
{
ClutterActorNode *actor_node = CLUTTER_ACTOR_NODE (node);
+ if (actor_node->opacity_override != -1)
+ {
+ actor_node->saved_opacity_override =
+ clutter_actor_get_opacity_override (actor_node->actor);
+ clutter_actor_set_opacity_override (actor_node->actor,
+ actor_node->opacity_override);
+ }
+
CLUTTER_SET_PRIVATE_FLAGS (actor_node->actor, CLUTTER_IN_PAINT);
return TRUE;
@@ -1151,6 +1161,12 @@ clutter_actor_node_post_draw (ClutterPaintNode *node,
ClutterActorNode *actor_node = CLUTTER_ACTOR_NODE (node);
CLUTTER_UNSET_PRIVATE_FLAGS (actor_node->actor, CLUTTER_IN_PAINT);
+
+ if (actor_node->opacity_override != -1)
+ {
+ clutter_actor_set_opacity_override (actor_node->actor,
+ actor_node->saved_opacity_override);
+ }
}
static JsonNode *
@@ -1192,6 +1208,7 @@ clutter_actor_node_init (ClutterActorNode *self)
/*
* clutter_actor_node_new:
* @actor: the actor to paint
+ * @opacity: opacity to draw the actor with, or -1 to use the actor's opacity
*
* Creates a new #ClutterActorNode.
*
@@ -1203,7 +1220,8 @@ clutter_actor_node_init (ClutterActorNode *self)
* Use clutter_paint_node_unref() when done.
*/
ClutterPaintNode *
-clutter_actor_node_new (ClutterActor *actor)
+clutter_actor_node_new (ClutterActor *actor,
+ int opacity)
{
ClutterActorNode *res;
@@ -1211,6 +1229,7 @@ clutter_actor_node_new (ClutterActor *actor)
res = _clutter_paint_node_create (CLUTTER_TYPE_ACTOR_NODE);
res->actor = actor;
+ res->opacity_override = CLAMP (opacity, -1, 255);
return (ClutterPaintNode *) res;
}
diff --git a/clutter/clutter/clutter-paint-nodes.h b/clutter/clutter/clutter-paint-nodes.h
index 2e81c2b5df..32b56a8d39 100644
--- a/clutter/clutter/clutter-paint-nodes.h
+++ b/clutter/clutter/clutter-paint-nodes.h
@@ -160,7 +160,8 @@ CLUTTER_EXPORT
GType clutter_actor_node_get_type (void) G_GNUC_CONST;
CLUTTER_EXPORT
-ClutterPaintNode * clutter_actor_node_new (ClutterActor *actor);
+ClutterPaintNode * clutter_actor_node_new (ClutterActor *actor,
+ int opacity);
#define CLUTTER_TYPE_ROOT_NODE (clutter_root_node_get_type ())
#define CLUTTER_ROOT_NODE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_ROOT_NODE,
ClutterRootNode))
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