[iagno/arnaudb/wip/gtk4: 37/54] Rename widgets.



commit 4d00111e9782fc684dff3eb65ed544cedd18a881
Author: Arnaud Bonatti <arnaud bonatti gmail com>
Date:   Wed Feb 19 20:41:15 2020 +0100

    Rename widgets.

 data/ui/new-game-screen.ui |  4 ++--
 src/new-game-screen.vala   | 20 ++++++++++----------
 2 files changed, 12 insertions(+), 12 deletions(-)
---
diff --git a/data/ui/new-game-screen.ui b/data/ui/new-game-screen.ui
index 6192a2d..420d09f 100644
--- a/data/ui/new-game-screen.ui
+++ b/data/ui/new-game-screen.ui
@@ -41,7 +41,7 @@
         <property name="homogeneous">True</property>
         <property name="spacing">6</property>
         <child>
-          <object class="GtkToggleButton" id="modelbutton_one">
+          <object class="GtkToggleButton" id="gamebutton_one">
             <property name="name">radio-one</property>
             <style>
               <class name="radio-like-toggle"/>
@@ -53,7 +53,7 @@
           </object>
         </child>
         <child>
-          <object class="GtkToggleButton" id="modelbutton_two">
+          <object class="GtkToggleButton" id="gamebutton_two">
             <property name="name">radio-two</property>
             <style>
               <class name="radio-like-toggle"/>
diff --git a/src/new-game-screen.vala b/src/new-game-screen.vala
index cd921c8..09d6d43 100644
--- a/src/new-game-screen.vala
+++ b/src/new-game-screen.vala
@@ -23,8 +23,8 @@ using Gtk;
 [GtkTemplate (ui = "/org/gnome/Reversi/ui/new-game-screen.ui")]
 private class NewGameScreen : Box, AdaptativeWidget
 {
-    [GtkChild] private ToggleButton modelbutton_one;
-    [GtkChild] private ToggleButton modelbutton_two;
+    [GtkChild] private ToggleButton gamebutton_one;
+    [GtkChild] private ToggleButton gamebutton_two;
 
     [GtkChild] private Gtk.MenuButton menubutton_one;
     [GtkChild] private Gtk.MenuButton menubutton_two;
@@ -45,16 +45,16 @@ private class NewGameScreen : Box, AdaptativeWidget
             ((!) widget).get_style_context ().add_class ("flat");
     }
 
-    internal NewGameScreen (string modelbutton_one_label,
-                            string modelbutton_one_action,
-                            string modelbutton_two_label,
-                            string modelbutton_two_action)
+    internal NewGameScreen (string gamebutton_one_label,
+                            string gamebutton_one_action,
+                            string gamebutton_two_label,
+                            string gamebutton_two_action)
     {
-        modelbutton_one.label = modelbutton_one_label;
-        modelbutton_two.label = modelbutton_two_label;
+        gamebutton_one.label = gamebutton_one_label;
+        gamebutton_two.label = gamebutton_two_label;
 
-        modelbutton_one.set_detailed_action_name (modelbutton_one_action);
-        modelbutton_two.set_detailed_action_name (modelbutton_two_action);
+        gamebutton_one.set_detailed_action_name (gamebutton_one_action);
+        gamebutton_two.set_detailed_action_name (gamebutton_two_action);
     }
 
     /*\


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