[gnome-games] Created tag 3.37.1
- From: Alexander Mikhaylenko <alexm src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gnome-games] Created tag 3.37.1
- Date: Sat, 25 Apr 2020 22:17:16 +0000 (UTC)
The unsigned tag '3.37.1' was created.
Tagger: Alexander Mikhaylenko <alexm gnome org>
Date: 1587853013 +0500
Version 3.37.1
Changes since the last tag '3.35.90':
Adwait Rawat (2):
cover-loader: Cache icons
search-provider: Support icons
Alexander Mikhaylenko (250):
flatpak: Use add-extensions instead of --extension
core: Remove MediaInfo
options: Enable dualshock on the first port for pcsx_rearmed
flatpak: Update pcsx_rearmed patch
flatpak: Pin down pcsx-rearmed commit; drop the patch
playstation: Don't set custom input capabilities
gameinfo: Remove GameinfoDiscIdInputCapabilities
retro-gamepad: Remove present_analog_sticks
input-capabilities: Remove gamepad methods
generic: Add GenericInputCapabilities
libretro: Use GenericInputCapabilities
ms-dos: Use GenericInputCapabilities
media-set: Use icon name string instead of GIcon
game: Add get_media_set()
playstation: Use Game.set_media_set() instead of a separate cache
Revert "flatpak: Ensure we use retro-gtk 0.18"
meson: Bump retro-gtk API version
retro: Adapt to API changes in retro-gtk
retro-runner: Remove game-init and game-deinit signals
tmp: flatpak: Use subprocess branch of retro-gtk
error-display: Support showing crashes
display-view: Handle runner crashes
flatpak: Use opengl branch of retro-gtk
retro-runner: Fix loading n64 savestates
flatpak: Add ParaLLel N64 core
Introduce Nintendo 64 plugin
nintendo-64: Handle controller paks
mame: Make extract-supported-games preprocess the file more
mame: Regenerate supported-games
mame: Simplify parsing
meson: Reenable MAME plugin
mame: Only define platform with application/zip mime type
Revert Nintendo 64 and subprocess changes
playstation: Only add games after they are complete
media: Allow serializing with GVariant
media-set: Serialize with GVariant
core: Add GameModel
core: Add PlatformModel
ui: Use GameModel and PlatformModel for collection
game-model: Ensure stable sorting
database: Cache games
database: Preload statements
platforms-view: Ensure the first row is selected
ui: Use filter func again
game-icon-view: Subclass Gtk.FlowBoxChild
collection-box: Fix indentation
application: Only load collection after connecting signals
collection-view: Ensure we the collection is shown
collection-icon-view: Simplify add_game()
platform-model: Sync with GameModel when creating
main: Stop grilo from overriding options
application: Handle command line file opening manually
application: Add --search command line option
application-window: Don't open games if a game is already opened
application: Add --uid command line option
Add search provider
game-collection: Add load pausing back
application: Ensure loading notification is shown after unpausing
platforms-view: Fix selecting first visible row
error-display: Support showing crashes
display-view: Handle runner crashes
display-box: Bind title to fullscreen header bar
display-box: Bind can-fullscreen in xml
Move HeaderBarWidget to ui/
platform-register: Mark get_platform() return result as nullable
database-game: Fallback to DummyPlatform if it's not known
ci: Make unprivileged
retro-runner: Simplify starting and savestate loading
Fix AUTHORS and COPYING permissions
flatpak: Make tests run
flatpak: Remove expected test output
tools: Add a script for running tests
flatpak: Update core tests
gamepad-mapping-builder: Add a comment explaining X/Y swap
ui: Use clearer gamepad button names
gamepad-mapping-builder: Use more ASCII art in the comment
flatpak: Switch libevdev to meson
gamepad-mapping-builder: Fix the comment
display-header-bar: Hide menu and input switcher by default
retro-runner: Reset metadata when starting without existing savestate
ci: Clone recursively
flatpak: Add shared-modules
flatpak: Use lua from shared-modules
flatpak: Build lua as the first module
flatpak: Bundle SDL1
flatpak: Replace dosbox with dosbox_svn
build: Use libhandy master
ui: Stop manually adding/removing folded style class
preferences-window: Enable swipe gesture for leaflet
preferences-window: Use extra boxes for subpage
preferences-window: Don't call leaflets boxes
preferences-window: Implement back swipe for subpages
ui: Implement back swipe for collection subviews
preferences-subpage-gamepad: Fix info message
preferences-subpage-keyboard: Unify info message handling with gamepad page
gamepad-view-configuration: Define namespace explicitly
gamepad-view-configuration: Unify configuration for gamepad and keyboard
gamepad-view: Use a hashtable for storing input data
gamepad-view: Draw each button only once
gamepad-view: Support drawing background elements
gamepad-view-configuration: Rename inputs to buttons
gamepad-view: Support analog sticks
gamepad: Update gamepad svg and configuration
gamepad-tester: Show analog stick position precisely
gamepad-mapper: Animate analog sticks when mapping them
dummy: Remove DummyGame
database: Remove DatabaseGame
Remove GenericGame and make Game a class
desktop: Remove DesktopUid
dreamcast: Remove DreamcastUid
game-cube: Remove GameCubeUid
libretro: Remove LibretroUid
playstation: Remove PlayStationUid
sega-saturn: Remove SegaSaturnUid
steam: Remove SteamUid
wii: Remove WiiUid
fingerprint: Drop FingerprintUid
dummy: Remove DummyUid
Make Uid a class and remove GenericUid
game-thumbnail: Remove uid
uid: Don't throw errors for get_uid()
retro-runner: Simplify construction
retro-runner: Store game
game: Make uid a property
game: Make uri a property
game: Make platform a property
game: Make media set a property
uid: Rename get_uid() to to_string()
uid: Add Uid.hash()
uid: Add Uid.equal()
game-model: Move compare func to Game
game: Use Platform.compare() instead of reinventing it
platform-model: Use Platform.compare() instead of reinventing it
uid: Add Uid.compare()
display-view: Grab focus for CoreView immediately after focusing window
retro-runner: Remove capture_current_state_pixbuf()
savestate: Make prepare_empty_savestate_in_tmp() private
display-view: Rename try_run_with_cancellable() to start_or_resume()
display-view: Remove a redundant can_resume check
display-view: Simplify starting the game
retro-runner: Create display in construct block
core: Add RunnerError
runner: Throw errors from try_init_phase_one()
retro-runner: Move get_unsupported_system_message() next to where it's used
runner: Rename try_init_phase_one() to prepare()
retro-runner: Merge init_phase_one() into prepare()
retro-runner: Load savestate metadata in prepare()
savestate: Pass Game to get_game_savestates()
savestate: Add compare()
savestate: Make load() public
core: Introduce SnapshotManager
retro-runner: Use SnapshotManager.get_savestates()
savestate: Remove get_game_savestates()
retro-runner: Move retro-specific snapshot creation to save_statestate_metadata()
retro-runner: Rename save_savestate_metadata() to save_to_snapshot()
retro-runner: Generalize save_screenshot_in_tmp()
retro-runner: Move save_screenshot() to where it's used
retro-runner: Merge store_save_ram_in_tmp() into save_to_snapshot()
retro-runner: Remove an extra blank line
retro-runner: Make create_savestate() not depend on tmp_live_savestate
snapshot-manager: Move snapshot creation from RetroRunner
retro-runner: Get rid of tmp_live_savestate
savestate: Remove unused functions
retro-runner: Move snapshot deletion to SnapshotManager
retro-runner: Stop storing the list of snapshots
retro-runner: Stop passing save dir around
retro-runner: Don't duplicate core.get_can_access_state()
savestate: Add missing license header
retro-runner: Reset metadata when restarting
retro-runner: Only reset metadata on start() when not ready
display-view: Start the game even if resuming
retro-runner: Call through to resume() in start()
retro-runner: Don't instantiate in start()
retro-core: Move instantiate_core() and prepare_core() to where they are used
retro-runner: Have clearer names for is_initialized and ready
retro-runner: Don't set booleans to false in construct
retro-runner: Reset metadata when preparing, load save ram as part of it
retro-runner: Remove save_ram_and_dir_set
retro-runner: Do actual loading in load_savestate_metadata()
runner: Throw an error in restart()
retro-runner: Move on_video_filter_changed() to where it's used
retro-runner: Merge instantiate_core() into prepare_core()
retro-runner: Reorder functions to match Runner better
retro-runner: Use newly created snapshot when restarting
retro-runner: Make latest_savestate local
retro-runner: Don't set running to false in prepare_core()
retro-runner: Include pause() into deinit()
retro-runner: Move deinit() to where it's used
retro-runner: Explicitly pause/resume when restarting
retro-runner: Rename reset_metadata() to reset_with_snapshot()
retro-runner: Rename load_savestate_metadata() to load_from_snapshot()
ui: Rename SavestateListBoxRow to SnapshotRow
ui: Rename SavestatesList to SnapshotsList
runner: Rename supports_savestates to supports_snapshots
runner: Rename new_savestate_created() to snapshot_created()
nintendo-ds: Rename NintendoDsSavestate to NintendoDsSnapshot
core: Rename Savestate to Snapshot
collection-header-bar: Use HdyViewSwitcherTitle
game: Don't recalculate title every time
application: Create .version file on new installs
migrator: Bail if savestates dir already exists
display-box: Don't hide cursor with opened popovers in windowed mode
display-box: Fix the last commit
retro-input-manager: Add controllers-changed signal
retro-runner: Add controllers-changed signal
flatpak: Add ParaLLel N64 core
Introduce Nintendo 64 plugin
nintendo-64: Handle controller paks
nintendo-64: Fix player number in the pak switcher
retro-runner: Fix media changing
retro-runner: Don't try to stop core on error
retro-runner: Don't use descriptor URI as media for standalone games
retro-runner: Prefer gamepad over keyboard if both are available
retro-simple-type: Remove Nintendo 64 string
local-cover: Fix sibling spelling
local-cover: Make the basename check more strict
application-window: Propagate in on_window_state_event()
display-view: Crash when the runner is null
preferences-page-platforms-retro-row: Add a translator comment for "None"
Stop translating exception messages
main: Don't use "unowned var"
shortcuts-window: Ensure GThemedIcon type
collection-header-bar: Add .titlebar style class to headerbars
display-header-bar: Switch to HdyHeaderBar
display-header-bar: Add .titlebar style class to headerbars
application-window: Switch to HdyApplicationWindow
ui-view: Remove title_bar property
collection-box: Merge into CollectionView
collection-header-bar: Merge into CollectionView
collection-view: Bind subview title directly
ui: Introduce TitlebarBox
fullscreen-box: Port to TitlebarBox
display-box: Use the same headerbar in fullscreen and windowed
display-box: Merge into DisplayView
ui-view: Make a widget
display-header-bar: Merge into DisplayView
application-window: Create views in XML
preferences-subpage: Use HdyHeaderBar
preferences-subpage: Add allow-back property
preferences-window: Separate selection mode and can-swipe-back
preferences-subpage: Move headerbar within the window
preferences-window: Port to HdyWindow
preferences-subpage-keyboard: Simplify layout
preferences-subpage-gamepad: Simplify layout
collection-view: Allow back swipe in titlebar
build: Pass --disable-since-check to valac
game-thumbnail: Draw black background via css
game-thumbnail: Simplify emblem drawing
game-thumbnail: Always propagate drawing
Version 3.37.1
Alexandre Franke (2):
Update French translation
Update French translation
Anders Jonsson (4):
Update Swedish translation
Update Swedish translation
Update Swedish translation
Update Swedish translation
Ask Hjorth Larsen (1):
Updated Danish translation
Balázs Úr (3):
Update Hungarian translation
Update Hungarian translation
Update Hungarian translation
Daniel Mustieles (6):
Updated Spanish translation
Updated Spanish translation
Updated Spanish translation
Updated Spanish translation
Updated Spanish translation
Updated Spanish translation
Emin Tufan Çetin (1):
Update Turkish translation
Goran Vidović (1):
Update Croatian translation
Jiri Grönroos (1):
Update Finnish translation
Kukuh Syafaat (5):
Update Indonesian translation
Update Indonesian translation
Update Indonesian translation
Update Indonesian translation
Update Indonesian translation
Michael Scherer (1):
Fix error message
Milo Casagrande (1):
Update Italian translation
Nathan Follens (1):
Update Dutch translation
Neville (15):
Use display name instead of basename for user-facing strings Fixes #228
application: Warn users of the absence of Tracker
nintendo-ds: Added database file for overriding gaps
media-set: Make get_media() public
nintendo-ds: Set screen gap for top/bottom screen layout
generic-input-capabilities: Add get_allow_gamepad_mode()
input-capabilities: Add interface for get_allow_gamepad_mode()
retro-runner: Ensure correct input mode when starting
ms-dos: Disable gamepad input
data: Remove application/x-desktop from desktop file MimeType
ui: Add RestartDialog
display-view: Recreate the runner when restarting
runner: Remove restart()
preferences-window: Correctly remove subpage with disabled animations
flatpak: Pin down prboom commit
Piotr Drąg (12):
Update POTFILES.in and POTFILES.skip
Update POTFILES.in
Update Polish translation
Update Polish translation
Update Polish translation
Update POTFILES.in and POTFILES.skip
Update POTFILES.skip
Update POTFILES.in
Update Polish translation
Update POTFILES.in and POTFILES.skip
Update Polish translation
Update POTFILES.in and POTFILES.skip
Rafael Fontenelle (5):
Update Brazilian Portuguese translation
Update Brazilian Portuguese translation
Update Brazilian Portuguese translation
Update Brazilian Portuguese translation
Update Brazilian Portuguese translation
Sabri Ünal (1):
Update Turkish translation
Thibault Martin (1):
Add translators comment to several translatable strings
Tim Sabsch (1):
Update German translation
Veerasamy Sevagen (1):
Display "No results" page for search
Yuri Chornoivan (2):
Add Ukrainian translation
Update Ukrainian translation
sevagen (4):
ui: Add HeaderBarWidget
nintendo-ds-layout-switcher: Implement HeaderBarWidget
runner: Require extra widgets to implement HeaderBarWidget
display-header-bar: Don't autohide when popovers are open
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