[gnome-2048] Restrict gesture a bit.
- From: Arnaud B. <arnaudb src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gnome-2048] Restrict gesture a bit.
- Date: Thu, 16 Apr 2020 17:01:14 +0000 (UTC)
commit 0e075cdaeb3d71f9f56e90df231a7f9fc0571308
Author: Arnaud Bonatti <arnaud bonatti gmail com>
Date: Thu Apr 16 19:00:49 2020 +0200
Restrict gesture a bit.
src/game-window.vala | 6 +++++-
1 file changed, 5 insertions(+), 1 deletion(-)
---
diff --git a/src/game-window.vala b/src/game-window.vala
index b0f402f..0103778 100644
--- a/src/game-window.vala
+++ b/src/game-window.vala
@@ -348,12 +348,16 @@ private class GameWindow : ApplicationWindow
{
gesture_swipe = new GestureSwipe (_embed); // _window works, but problems with headerbar; the main
grid or the aspectframe do as _embed
gesture_swipe.set_propagation_phase (PropagationPhase.CAPTURE);
- gesture_swipe.set_button (/* all events */ 0);
+ gesture_swipe.set_button (/* all buttons */ 0);
gesture_swipe.swipe.connect (_on_swipe);
}
private inline void _on_swipe (GestureSwipe _gesture_swipe, double velocity_x, double velocity_y) //
do not make static, _gesture_swipe.get_wigdet () is _embed, not the window
{
+ uint button = _gesture_swipe.get_current_button ();
+ if (button != Gdk.BUTTON_PRIMARY && button != Gdk.BUTTON_SECONDARY)
+ return;
+
if (_game.cannot_move ())
return;
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