[gtk-web: 1/2] In Controlling Event Handling the word normal is highlighted as if it's a command



commit b4a659374d13a2f978dc4ca8780afa55efc28eef
Author: WiL Hofstader <wfabian ardila gmail com>
Date:   Wed Apr 15 02:21:12 2020 +0000

    In Controlling Event Handling the word normal is highlighted as if it's a command

 collections/_docs/hello-world.md | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)
---
diff --git a/collections/_docs/hello-world.md b/collections/_docs/hello-world.md
index 4e86cf2..a1f2a74 100644
--- a/collections/_docs/hello-world.md
+++ b/collections/_docs/hello-world.md
@@ -105,6 +105,6 @@ Next the button variable is initialized in similar manner. `gtk_button_new_with_
 
 ### Controlling Event Handling
 
-After connecting `print_hello()`, another signal is connected to the "clicked" state of the button using 
`g_signal_connect_swapped()`. This functions is similar to a `g_signal_connect()` with the difference lying 
in how the callback function is treated. `g_signal_connect_swapped()` allow you to specify what the callback 
function should take as parameter by letting you pass it as data. In this case the function being called back 
is `gtk_widget_destroy()` and the window pointer is passed to it. This has the effect that when the button is 
clicked, the whole GTK window is destroyed. In contrast if a `normal g_signal_connect()` were used to connect 
the "clicked" signal with `gtk_widget_destroy()`, then the button itself would have been destroyed, not the 
window. More information about creating buttons can be found here.
+After connecting `print_hello()`, another signal is connected to the "clicked" state of the button using 
`g_signal_connect_swapped()`. This functions is similar to a `g_signal_connect()` with the difference lying 
in how the callback function is treated. `g_signal_connect_swapped()` allow you to specify what the callback 
function should take as parameter by letting you pass it as data. In this case the function being called back 
is `gtk_widget_destroy()` and the window pointer is passed to it. This has the effect that when the button is 
clicked, the whole GTK window is destroyed. In contrast if a normal `g_signal_connect()` were used to connect 
the "clicked" signal with `gtk_widget_destroy()`, then the button itself would have been destroyed, not the 
window. More information about creating buttons can be found here.
 
-Next section will elaborate further on how to add several GtkWidgets to your GTK application.
\ No newline at end of file
+Next section will elaborate further on how to add several GtkWidgets to your GTK application.


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