[gnome-chess/arnaudb/ctrl-p: 1/2] Add Ctrl-P pause shortcut.
- From: Arnaud B. <arnaudb src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gnome-chess/arnaudb/ctrl-p: 1/2] Add Ctrl-P pause shortcut.
- Date: Wed, 8 Apr 2020 17:37:56 +0000 (UTC)
commit 46ab8f5e51af7c982f21948ce160432673d9f972
Author: Arnaud Bonatti <arnaud bonatti gmail com>
Date: Wed Apr 8 19:28:58 2020 +0200
Add Ctrl-P pause shortcut.
data/help-overlay.ui | 2 +-
src/gnome-chess.vala | 14 +++++++-------
2 files changed, 8 insertions(+), 8 deletions(-)
---
diff --git a/data/help-overlay.ui b/data/help-overlay.ui
index 8d5da56..690d7c1 100644
--- a/data/help-overlay.ui
+++ b/data/help-overlay.ui
@@ -27,7 +27,7 @@
<child>
<object class="GtkShortcutsShortcut">
<property name="visible">1</property>
- <property name="accelerator">Pause</property>
+ <property name="accelerator"><Ctrl>P Pause</property>
<property name="title" translatable="yes" context="shortcut window">Pause the game</property>
</object>
</child>
diff --git a/src/gnome-chess.vala b/src/gnome-chess.vala
index 69c3e9c..e06554c 100644
--- a/src/gnome-chess.vala
+++ b/src/gnome-chess.vala
@@ -179,13 +179,13 @@ Copyright © 2015–2016 Sahil Sareen""";
update_pause_resume_button ();
window.add_action_entries (window_entries, this);
- set_accels_for_action ("win." + NEW_GAME_ACTION_NAME, {"<Primary>N"});
- set_accels_for_action ("win." + OPEN_GAME_ACTION_NAME, {"<Primary>O"});
- set_accels_for_action ("win." + SAVE_GAME_ACTION_NAME, {"<Primary>S"});
- set_accels_for_action ("win." + SAVE_GAME_AS_ACTION_NAME, {"<Shift><Primary>S"});
- set_accels_for_action ("win." + UNDO_MOVE_ACTION_NAME, {"<Primary>Z"});
- set_accels_for_action ("win." + PAUSE_RESUME_ACTION_NAME, {"Pause"});
-
+ set_accels_for_action ("win." + NEW_GAME_ACTION_NAME, { "<Primary>n" });
+ set_accels_for_action ("win." + OPEN_GAME_ACTION_NAME, { "<Primary>o" });
+ set_accels_for_action ("win." + SAVE_GAME_ACTION_NAME, { "<Primary>s" });
+ set_accels_for_action ("win." + SAVE_GAME_AS_ACTION_NAME, { "<Shift><Primary>s" });
+ set_accels_for_action ("win." + UNDO_MOVE_ACTION_NAME, { "<Primary>z" });
+ set_accels_for_action ("win." + PAUSE_RESUME_ACTION_NAME, { "<Primary>p",
+ "Pause" });
add_window (window);
scene = new ChessScene ();
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