[gnome-shell/gbsneto/looking-glass-window-created] lookingGlass: Only update window list when visible



commit 676f7f27ccd2f06982bab70361a1f10d00cc5111
Author: Georges Basile Stavracas Neto <georges stavracas gmail com>
Date:   Thu Sep 12 15:45:04 2019 -0300

    lookingGlass: Only update window list when visible
    
    Updating the window list in the Looking Glass is a costly
    operation: it destroys a whole lot of actors, and recreates
    them. This triggers CSS changes, repaints, and allocations.
    
    It is specially bad when paired with Wayland's big number
    of window creations and deletions when showing Builder's
    and Epiphany's popup window.
    
    Only update the window list in the Looking Glass when it is
    visible.
    
    Related: https://gitlab.gnome.org/GNOME/mutter/issues/556

 js/ui/lookingGlass.js | 13 +++++++++++++
 1 file changed, 13 insertions(+)
---
diff --git a/js/ui/lookingGlass.js b/js/ui/lookingGlass.js
index 6ae017df71..70ea5b4548 100644
--- a/js/ui/lookingGlass.js
+++ b/js/ui/lookingGlass.js
@@ -306,6 +306,9 @@ var WindowList = class WindowList {
     }
 
     _updateWindowList() {
+        if (!this._lookingGlass.isOpen)
+            return;
+
         this.actor.destroy_all_children();
         let windows = global.get_window_actors();
         let tracker = Shell.WindowTracker.get_default();
@@ -337,6 +340,10 @@ var WindowList = class WindowList {
             }
         }
     }
+
+    update() {
+        this._updateWindowList();
+    }
 };
 Signals.addSignalMethods(WindowList.prototype);
 
@@ -1097,6 +1104,8 @@ var LookingGlass = class LookingGlass {
             duration,
             mode: Clutter.AnimationMode.EASE_OUT_QUAD
         });
+
+        this._windowList.update();
     }
 
     close() {
@@ -1122,5 +1131,9 @@ var LookingGlass = class LookingGlass {
             onComplete: () => this.actor.hide()
         });
     }
+
+    get isOpen() {
+        return this._open;
+    }
 };
 Signals.addSignalMethods(LookingGlass.prototype);


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