[gnome-shell/wip/exalm/gestures: 17/28] swipeTracker: Introduce swipe tracker
- From: Alexander Mikhaylenko <alexm src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gnome-shell/wip/exalm/gestures: 17/28] swipeTracker: Introduce swipe tracker
- Date: Fri, 25 Oct 2019 20:17:00 +0000 (UTC)
commit 375dc0a41f4c9e448b136f54c31c551b6b14f68f
Author: Alexander Mikhaylenko <exalm7659 gmail com>
Date: Sun Jun 30 17:11:27 2019 +0500
swipeTracker: Introduce swipe tracker
Add a unified swipe tracker supporting dragging, four-finger swipe on both
touchscreen and touchpad, and touchpad scrolling.
The shared logic is largely same as the one in WebKit and libhandy.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/605
js/js-resources.gresource.xml | 1 +
js/ui/swipeTracker.js | 475 ++++++++++++++++++++++++++++++++++++++++++
2 files changed, 476 insertions(+)
---
diff --git a/js/js-resources.gresource.xml b/js/js-resources.gresource.xml
index b5348ddcb5..aec3427e0b 100644
--- a/js/js-resources.gresource.xml
+++ b/js/js-resources.gresource.xml
@@ -98,6 +98,7 @@
<file>ui/shellEntry.js</file>
<file>ui/shellMountOperation.js</file>
<file>ui/slider.js</file>
+ <file>ui/swipeTracker.js</file>
<file>ui/switcherPopup.js</file>
<file>ui/switchMonitor.js</file>
<file>ui/tweener.js</file>
diff --git a/js/ui/swipeTracker.js b/js/ui/swipeTracker.js
new file mode 100644
index 0000000000..a50b68c35d
--- /dev/null
+++ b/js/ui/swipeTracker.js
@@ -0,0 +1,475 @@
+// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
+/* exported SwipeTracker */
+
+const { Clutter, Gio, GObject, Meta } = imports.gi;
+
+const Signals = imports.signals;
+
+const Main = imports.ui.main;
+
+// FIXME: ideally this value matches physical touchpad size. We can get this value for gnome-shell
+// specifically, since mutter uses libinput directly, but GTK apps cannot get it, so use an arbitrary
+// value so that it's consistent with apps instead.
+const TOUCHPAD_BASE_DISTANCE_V = 300;
+const TOUCHPAD_BASE_DISTANCE_H = 400;
+const SCROLL_MULTIPLIER = 10;
+const SWIPE_MULTIPLIER = 0.5;
+
+const MIN_ANIMATION_DURATION = 100;
+const MAX_ANIMATION_DURATION = 400;
+const VELOCITY_THRESHOLD = 0.4;
+const DURATION_MULTIPLIER = 3;
+const ANIMATION_BASE_VELOCITY = 0.002;
+
+var State = {
+ NONE: 0,
+ SCROLLING: 1,
+};
+
+function clamp(value, min, max) {
+ return Math.max(min, Math.min(max, value));
+}
+
+var TouchpadSwipeGesture = class TouchpadSwipeGesture {
+ constructor(shouldSkip) {
+ this._shouldSkip = shouldSkip;
+ this._touchpadSettings = new Gio.Settings({ schema_id: 'org.gnome.desktop.peripherals.touchpad' });
+ this._orientation = Clutter.Orientation.VERTICAL;
+
+ global.stage.connect('captured-event', this._handleEvent.bind(this));
+ }
+
+ _handleEvent(_actor, event) {
+ if (event.type() != Clutter.EventType.TOUCHPAD_SWIPE)
+ return Clutter.EVENT_PROPAGATE;
+
+ if (event.get_touchpad_gesture_finger_count() != 4)
+ return Clutter.EVENT_PROPAGATE;
+
+ if (this._shouldSkip())
+ return Clutter.EVENT_PROPAGATE;
+
+ let time = event.get_time();
+
+ let [x, y] = event.get_coords();
+ let [dx, dy] = event.get_gesture_motion_delta();
+ let delta = (this._orientation == Clutter.Orientation.VERTICAL) ? dy : dx;
+
+ switch (event.get_gesture_phase()) {
+ case Clutter.TouchpadGesturePhase.BEGIN:
+ this.emit('begin', time, x, y);
+ break;
+
+ case Clutter.TouchpadGesturePhase.UPDATE:
+ if (!(this._touchpadSettings.get_boolean('natural-scroll')))
+ delta = -delta;
+
+ let distance;
+ if (this._orientation == Clutter.Orientation.VERTICAL)
+ distance = TOUCHPAD_BASE_DISTANCE_V;
+ else
+ distance = TOUCHPAD_BASE_DISTANCE_H;
+
+ this.emit('update', time, -delta / distance * SWIPE_MULTIPLIER);
+ break;
+
+ case Clutter.TouchpadGesturePhase.END:
+ case Clutter.TouchpadGesturePhase.CANCEL:
+ this.emit('end', time);
+ break;
+ }
+
+ return Clutter.EVENT_STOP;
+ }
+
+ setOrientation(orientation) {
+ this._orientation = orientation;
+ }
+};
+Signals.addSignalMethods(TouchpadSwipeGesture.prototype);
+
+var TouchSwipeGesture = GObject.registerClass({
+ Signals: { 'begin': { param_types: [GObject.TYPE_UINT, GObject.TYPE_DOUBLE, GObject.TYPE_DOUBLE] },
+ 'update': { param_types: [GObject.TYPE_UINT, GObject.TYPE_DOUBLE] },
+ 'end': { param_types: [GObject.TYPE_UINT] },
+ 'cancel': { param_types: [GObject.TYPE_UINT] } },
+}, class TouchSwipeGesture extends Clutter.GestureAction {
+ _init(shouldSkip, nTouchPoints, thresholdTriggerEdge) {
+ super._init();
+ this.set_n_touch_points(nTouchPoints);
+ this.set_threshold_trigger_edge(thresholdTriggerEdge);
+
+ this._shouldSkip = shouldSkip;
+ this._distance = global.screen_height;
+ this._orientation = Clutter.Orientation.VERTICAL;
+
+ if (nTouchPoints > 1)
+ global.display.connect('grab-op-begin', () => {
+ this.cancel();
+ });
+
+ this._lastPosition = 0;
+ }
+
+ vfunc_gesture_prepare(actor) {
+ if (!super.vfunc_gesture_prepare(actor))
+ return false;
+
+ if (this._shouldSkip())
+ return false;
+
+ let time = this.get_last_event(0).get_time();
+ let [xPress, yPress] = this.get_press_coords(0);
+ let [x, y] = this.get_motion_coords(0);
+
+ this._lastPosition = (this._orientation == Clutter.Orientation.VERTICAL) ? y : x;
+
+ this.emit('begin', time, xPress, yPress);
+ return true;
+ }
+
+ // TODO: track center of the gesture instead of the first one
+ vfunc_gesture_progress(_actor) {
+ let [x, y] = this.get_motion_coords(0);
+ let pos = (this._orientation == Clutter.Orientation.VERTICAL) ? y : x;
+
+ let delta = pos - this._lastPosition;
+ this._lastPosition = pos;
+
+ let time = this.get_last_event(0).get_time();
+
+ this.emit('update', time, -delta / this._distance);
+
+ return true;
+ }
+
+ vfunc_gesture_end(_actor) {
+ let time = this.get_last_event(0).get_time();
+
+ this.emit('end', time);
+ }
+
+ vfunc_gesture_cancel(_actor) {
+ let time = Clutter.get_current_event_time();
+
+ this.emit('cancel', time);
+ }
+
+ setDistance(distance) {
+ this._distance = distance;
+ }
+
+ setOrientation(orientation) {
+ this._orientation = orientation;
+ }
+});
+
+var ScrollGesture = class ScrollGesture {
+ constructor(actor, shouldSkip) {
+ this._shouldSkip = shouldSkip;
+ this._began = false;
+ this._orientation = Clutter.Orientation.VERTICAL;
+
+ actor.connect('scroll-event', this._handleEvent.bind(this));
+ }
+
+ canHandleEvent(event) {
+ if (event.type() != Clutter.EventType.SCROLL)
+ return false;
+
+ if (event.get_scroll_source() != Clutter.ScrollSource.FINGER &&
+ event.get_source_device().get_device_type() != Clutter.InputDeviceType.TOUCHPAD_DEVICE)
+ return false;
+
+ return true;
+ }
+
+ _handleEvent(_actor, event) {
+ if (!this.canHandleEvent(event))
+ return Clutter.EVENT_PROPAGATE;
+
+ if (event.get_scroll_direction() != Clutter.ScrollDirection.SMOOTH)
+ return false;
+
+ if (this._shouldSkip())
+ return Clutter.EVENT_PROPAGATE;
+
+ let time = event.get_time();
+ let [dx, dy] = event.get_scroll_delta();
+ if (dx == 0 && dy == 0) {
+ this.emit('end', time);
+ this._began = false;
+ return Clutter.EVENT_STOP;
+ }
+
+ if (!this._began) {
+ let [x, y] = event.get_coords();
+ this.emit('begin', time, x, y);
+ this._began = true;
+ }
+
+ let delta;
+ if (this._orientation == Clutter.Orientation.VERTICAL)
+ delta = dy / TOUCHPAD_BASE_DISTANCE_V;
+ else
+ delta = dx / TOUCHPAD_BASE_DISTANCE_H;
+
+ this.emit('update', time, delta * SCROLL_MULTIPLIER);
+
+ return Clutter.EVENT_STOP;
+ }
+
+ setOrientation(orientation) {
+ this._orientation = orientation;
+ }
+};
+Signals.addSignalMethods(ScrollGesture.prototype);
+
+// USAGE:
+//
+// To correctly implement the gesture, there must be handlers for the following signals:
+//
+// begin(tracker, monitor)
+// The handler should check whether a deceleration animation is currently
+// running. If it is, it should stop the animation (without resetting progress).
+// Then it should call tracker.confirmSwipe(distance, snapPoints, currentProgress, cancelProgress).
+// If it's not called, the swipe would be ignored.
+// The parameters are:
+// * distance: the page size;
+// * snapPoints: an (sorted with ascending order) array of snap points;
+// * currentProgress: the current progress;
+// * cancelprogress: a non-transient value that would be used if the gesture is cancelled.
+// If no animation was running, currentProgress and cancelProgress should be same.
+// The handler may set 'orientation' property here.
+//
+// update(tracker, progress)
+// The handler should set the progress to the given value.
+//
+// end(tracker, duration, endProgress)
+// The handler should animate the progress to endProgress. If endProgress is 0, it
+// should do nothing after the animation, otherwise it should change the state,
+// e.g. change the current page or switch workspace.
+// NOTE: duration can be 0 in some cases, in this case it should finish instantly.
+
+var SwipeTracker = class {
+ constructor(actor, allowedModes, allowDrag = true, allowScroll = true) {
+ this._allowedModes = allowedModes;
+ this._enabled = true;
+ this._orientation = Clutter.Orientation.VERTICAL;
+
+ this._reset();
+
+ let shouldSkip = () =>
+ ((this._allowedModes & Main.actionMode) == 0 || !this._enabled);
+
+ this._touchpadGesture = new TouchpadSwipeGesture(shouldSkip);
+ this._touchpadGesture.connect('begin', this._beginGesture.bind(this));
+ this._touchpadGesture.connect('update', this._updateGesture.bind(this));
+ this._touchpadGesture.connect('end', this._endGesture.bind(this));
+ // this._touchpadGesture.connect('cancel', this._cancelGesture.bind(this)); // End the gesture
normally for touchpads
+
+ this._touchGesture = new TouchSwipeGesture(shouldSkip, 4, Clutter.GestureTriggerEdge.NONE);
+ this._touchGesture.connect('begin', this._beginGesture.bind(this));
+ this._touchGesture.connect('update', this._updateGesture.bind(this));
+ this._touchGesture.connect('end', this._endGesture.bind(this));
+ this._touchGesture.connect('cancel', this._cancelGesture.bind(this));
+ global.stage.add_action(this._touchGesture);
+
+ if (allowDrag) {
+ this._dragGesture = new TouchSwipeGesture(shouldSkip, 1, Clutter.GestureTriggerEdge.AFTER);
+ this._dragGesture.connect('begin', this._beginGesture.bind(this));
+ this._dragGesture.connect('update', this._updateGesture.bind(this));
+ this._dragGesture.connect('end', this._endGesture.bind(this));
+ this._dragGesture.connect('cancel', this._cancelGesture.bind(this));
+ actor.add_action(this._dragGesture);
+ } else
+ this._dragGesture = null;
+
+ if (allowScroll) {
+ this._scrollGesture = new ScrollGesture(actor, shouldSkip);
+ this._scrollGesture.connect('begin', this._beginGesture.bind(this));
+ this._scrollGesture.connect('update', this._updateGesture.bind(this));
+ this._scrollGesture.connect('end', this._endGesture.bind(this));
+ } else
+ this._scrollGesture = null;
+ }
+
+ canHandleScrollEvent(event) {
+ if (!this.enabled || this._scrollGesture == null)
+ return false;
+
+ return this._scrollGesture.canHandleEvent(event);
+ }
+
+ get enabled() {
+ return this._enabled;
+ }
+
+ set enabled(enabled) {
+ if (this._enabled == enabled)
+ return;
+
+ this._enabled = enabled;
+ if (!enabled && this._state == State.SCROLLING)
+ this._cancel();
+ }
+
+ get orientation() {
+ return this._orientation;
+ }
+
+ set orientation(orientation) {
+ if (this._orientation == orientation)
+ return;
+
+ this._orientation = orientation;
+
+ this._touchpadGesture.setOrientation(orientation);
+ this._touchGesture.setOrientation(orientation);
+ if (this._dragGesture)
+ this._dragGesture.setOrientation(orientation);
+ if (this._scrollGesture)
+ this._scrollGesture.setOrientation(orientation);
+ }
+
+ _reset() {
+ this._state = State.NONE;
+
+ this._snapPoints = [];
+ this._distance = 0;
+ this._initialProgress = 0;
+ this._cancelProgress = 0;
+
+ this._prevOffset = 0;
+ this._progress = 0;
+
+ this._prevTime = 0;
+ this._velocity = 0;
+
+ this._cancelled = false;
+ }
+
+ _cancel() {
+ this.emit('end', 0, this._cancelProgress);
+ this._reset();
+ }
+
+ _beginGesture(_gesture, time, x, y) {
+ if (this._state == State.SCROLLING)
+ return;
+
+ this._prevTime = time;
+
+ let rect = new Meta.Rectangle({ x: x, y: y, width: 1, height: 1 });
+ let monitor = global.display.get_monitor_index_for_rect(rect);
+
+ this.emit('begin', monitor);
+ }
+
+ _updateGesture(_gesture, time, delta) {
+ if ((this._allowedModes & Main.actionMode) == 0 || !this._enabled)
+ return;
+
+ if (this._state != State.SCROLLING)
+ return;
+
+ if (this.orientation == Clutter.Orientation.HORIZONTAL &&
+ Clutter.get_default_text_direction() == Clutter.TextDirection.RTL)
+ delta = -delta;
+
+ this._progress += delta;
+
+ if (time != this._prevTime)
+ this._velocity = delta / (time - this._prevTime);
+
+ let firstPoint = this._snapPoints[0];
+ let lastPoint = this._snapPoints[this._snapPoints.length - 1];
+ this._progress = clamp(this._progress, firstPoint, lastPoint);
+ this._progress = clamp(this._progress, this._initialProgress - 1, this._initialProgress + 1);
+
+ this.emit('update', this._progress);
+
+ this._prevTime = time;
+ }
+
+ _getClosestSnapPoints() {
+ let upper, lower;
+
+ for (let i = 0; i < this._snapPoints.length; i++) {
+ if (this._snapPoints[i] >= this._progress) {
+ upper = this._snapPoints[i];
+ break;
+ }
+ }
+
+ for (let i = this._snapPoints.length - 1; i >= 0; i--) {
+ if (this._snapPoints[i] <= this._progress) {
+ lower = this._snapPoints[i];
+ break;
+ }
+ }
+
+ return [upper, lower];
+ }
+
+ _getEndProgress() {
+ if (this._cancelled)
+ return this._cancelProgress;
+
+ let [upper, lower] = this._getClosestSnapPoints();
+ let middle = (upper + lower) / 2;
+
+ if (this._progress > middle)
+ return (this._velocity * this._distance > -VELOCITY_THRESHOLD ||
+ this._initialProgress > upper) ? upper : lower;
+
+ return (this._velocity * this._distance < VELOCITY_THRESHOLD ||
+ this._initialProgress < lower) ? lower : upper;
+ }
+
+ _endGesture(_gesture, _time) {
+ if ((this._allowedModes & Main.actionMode) == 0 || !this._enabled) {
+ // this._cancel();
+ return;
+ }
+
+ if (this._state != State.SCROLLING)
+ return;
+
+ let endProgress = this._getEndProgress();
+
+ let velocity = ANIMATION_BASE_VELOCITY;
+ if ((endProgress - this._progress) * this._velocity > 0)
+ velocity = this._velocity;
+
+ let duration = Math.abs((this._progress - endProgress) / velocity * DURATION_MULTIPLIER);
+ duration = clamp(duration, MIN_ANIMATION_DURATION, MAX_ANIMATION_DURATION);
+
+ this.emit('end', duration, endProgress);
+ this._reset();
+ }
+
+ _cancelGesture(gesture, time) {
+ if (this._state != State.SCROLLING)
+ return;
+
+ this._cancelled = true;
+ this._endGesture(gesture, time);
+ }
+
+ confirmSwipe(distance, snapPoints, currentProgress, cancelProgress) {
+ this._distance = distance;
+ this._snapPoints = snapPoints;
+ this._initialProgress = currentProgress;
+ this._progress = currentProgress;
+ this._cancelProgress = cancelProgress;
+
+ this._touchGesture.setDistance(distance);
+ if (this._dragGesture)
+ this._dragGesture.setDistance(distance);
+
+ this._velocity = 0;
+ this._state = State.SCROLLING;
+ }
+};
+Signals.addSignalMethods(SwipeTracker.prototype);
[
Date Prev][
Date Next] [
Thread Prev][
Thread Next]
[
Thread Index]
[
Date Index]
[
Author Index]