[metacity] compositor-xrender: remove shadow_type
- From: Alberts Muktupāvels <muktupavels src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [metacity] compositor-xrender: remove shadow_type
- Date: Sun, 20 Oct 2019 14:08:12 +0000 (UTC)
commit 495b846d529045d85eb14f68b0b28c91e0cd269b
Author: Alberts Muktupāvels <alberts muktupavels gmail com>
Date: Sun Oct 20 15:46:40 2019 +0300
compositor-xrender: remove shadow_type
src/compositor/meta-compositor-xrender.c | 29 ++++++++++++++++-------------
1 file changed, 16 insertions(+), 13 deletions(-)
---
diff --git a/src/compositor/meta-compositor-xrender.c b/src/compositor/meta-compositor-xrender.c
index cb144cab..068e3233 100644
--- a/src/compositor/meta-compositor-xrender.c
+++ b/src/compositor/meta-compositor-xrender.c
@@ -87,8 +87,6 @@ typedef struct _MetaCompWindow
MetaRectangle rect;
- MetaShadowType shadow_type;
-
XserverRegion shadow_region;
Picture shadow;
@@ -477,6 +475,7 @@ static void
shadow_picture_clip (Display *xdisplay,
Picture shadow_picture,
MetaCompWindow *cw,
+ MetaShadowType shadow_type,
MetaFrameBorders borders,
int width,
int height)
@@ -493,8 +492,8 @@ shadow_picture_clip (Display *xdisplay,
if (!visible_region)
return;
- shadow_dx = -1 * (int) shadow_offsets_x [cw->shadow_type] - borders.invisible.left;
- shadow_dy = -1 * (int) shadow_offsets_y [cw->shadow_type] - borders.invisible.top;
+ shadow_dx = -1 * (int) shadow_offsets_x [shadow_type] - borders.invisible.left;
+ shadow_dy = -1 * (int) shadow_offsets_y [shadow_type] - borders.invisible.top;
rect.x = 0;
rect.y = 0;
@@ -517,6 +516,7 @@ shadow_picture_clip (Display *xdisplay,
static Picture
shadow_picture (MetaCompositorXRender *xrender,
MetaCompWindow *cw,
+ MetaShadowType shadow_type,
double opacity,
MetaFrameBorders borders,
int width,
@@ -530,7 +530,7 @@ shadow_picture (MetaCompositorXRender *xrender,
Picture shadow_picture;
GC gc;
- shadow_image = make_shadow (xrender, cw->shadow_type, opacity, width, height);
+ shadow_image = make_shadow (xrender, shadow_type, opacity, width, height);
if (!shadow_image)
return None;
@@ -554,7 +554,7 @@ shadow_picture (MetaCompositorXRender *xrender,
return None;
}
- shadow_picture_clip (xdisplay, shadow_picture, cw, borders,
+ shadow_picture_clip (xdisplay, shadow_picture, cw, shadow_type, borders,
shadow_image->width, shadow_image->height);
gc = XCreateGC (xdisplay, shadow_pixmap, 0, 0);
@@ -850,7 +850,8 @@ shadow_changed (MetaCompositorXRender *xrender,
static XserverRegion
get_shadow_region (MetaCompositorXRender *xrender,
- MetaCompWindow *cw)
+ MetaCompWindow *cw,
+ MetaShadowType shadow_type)
{
XRectangle r;
MetaFrame *frame;
@@ -865,8 +866,8 @@ get_shadow_region (MetaCompositorXRender *xrender,
frame = meta_window_get_frame (cw->window);
meta_frame_calc_borders (frame, &borders);
- cw->shadow_dx = (int) shadow_offsets_x [cw->shadow_type] + borders.invisible.left;
- cw->shadow_dy = (int) shadow_offsets_y [cw->shadow_type] + borders.invisible.top;
+ cw->shadow_dx = (int) shadow_offsets_x [shadow_type] + borders.invisible.left;
+ cw->shadow_dy = (int) shadow_offsets_y [shadow_type] + borders.invisible.top;
if (!cw->shadow)
{
@@ -877,7 +878,7 @@ get_shadow_region (MetaCompositorXRender *xrender,
if (cw->window->opacity != (guint) OPAQUE)
opacity = opacity * ((double) cw->window->opacity) / ((double) OPAQUE);
- cw->shadow = shadow_picture (xrender, cw, opacity, borders,
+ cw->shadow = shadow_picture (xrender, cw, shadow_type, opacity, borders,
cw->rect.width - invisible_width,
cw->rect.height - invisible_height,
&cw->shadow_width, &cw->shadow_height);
@@ -1630,13 +1631,15 @@ meta_compositor_xrender_pre_paint (MetaCompositor *compositor)
if (cw->shadow_changed &&
meta_surface_has_shadow (surface))
{
+ MetaShadowType shadow_type;
+
if (meta_window_appears_focused (cw->window))
- cw->shadow_type = META_SHADOW_LARGE;
+ shadow_type = META_SHADOW_LARGE;
else
- cw->shadow_type = META_SHADOW_MEDIUM;
+ shadow_type = META_SHADOW_MEDIUM;
g_assert (cw->shadow_region == None);
- cw->shadow_region = get_shadow_region (xrender, cw);
+ cw->shadow_region = get_shadow_region (xrender, cw, shadow_type);
if (cw->shadow_region != None)
{
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