[mutter/gnome-3-34] clutter/actor: Save key-focus state and unset it before destruction



commit a22731e2b2982019863784f30177dac2b7942be3
Author: Marco Trevisan (Treviño) <mail 3v1n0 net>
Date:   Thu Oct 10 16:11:20 2019 +0000

    clutter/actor: Save key-focus state and unset it before destruction
    
    When clutter actors with key focus are destroyed we emit ::key-focus-out on
    them just after their destruction. This is against our assumption that no
    signal should be emitted after "::destroy" (see GNOME/mutter!769 [1]), and
    in fact could cause the shell to do actions that we won't ever stop on
    destroy callback.
    
    To avoid this to happen, use a private function to set its key-state (so we
    can avoid looking for the stage) and emit ::key-focus-in/out events and use
    this value in both clutter_actor_has_key_focus(),
    clutter_actor_grab_key_focus() and on unmap and destruction to unset the
    stage key focus before we emit the ::destroy signal.
    
    As result of this, we can now avoid to unset the key focus on actor
    destruction in the stage.
    
    [1] https://gitlab.gnome.org/GNOME/mutter/merge_requests/769
    
    Fixes https://gitlab.gnome.org/GNOME/gnome-shell/issues/1704
    
    
    (cherry picked from commit c2d03bf73e5a945296d22c4d95709eeebf2eb57c)

 clutter/clutter/clutter-actor-private.h |  3 ++
 clutter/clutter/clutter-actor.c         | 57 ++++++++++++++++++++++-----------
 clutter/clutter/clutter-stage.c         | 31 ++++--------------
 3 files changed, 48 insertions(+), 43 deletions(-)
---
diff --git a/clutter/clutter/clutter-actor-private.h b/clutter/clutter/clutter-actor-private.h
index 119ec4296..fa2d4c328 100644
--- a/clutter/clutter/clutter-actor-private.h
+++ b/clutter/clutter/clutter-actor-private.h
@@ -274,6 +274,9 @@ void                            _clutter_actor_set_enable_paint_unmapped
 void                            _clutter_actor_set_has_pointer                          (ClutterActor *self,
                                                                                          gboolean      
has_pointer);
 
+void                            _clutter_actor_set_has_key_focus                        (ClutterActor *self,
+                                                                                         gboolean      
has_key_focus);
+
 void                            _clutter_actor_queue_redraw_with_clip                   (ClutterActor        
     *self,
                                                                                          ClutterRedrawFlags  
      flags,
                                                                                          const 
ClutterPaintVolume *clip_volume);
diff --git a/clutter/clutter/clutter-actor.c b/clutter/clutter/clutter-actor.c
index e763291a5..ecf9a597d 100644
--- a/clutter/clutter/clutter-actor.c
+++ b/clutter/clutter/clutter-actor.c
@@ -835,6 +835,7 @@ struct _ClutterActorPrivate
   guint enable_model_view_transform : 1;
   guint enable_paint_unmapped       : 1;
   guint has_pointer                 : 1;
+  guint has_key_focus               : 1;
   guint propagated_one_redraw       : 1;
   guint paint_volume_valid          : 1;
   guint last_paint_volume_valid     : 1;
@@ -1691,6 +1692,20 @@ clutter_actor_is_mapped (ClutterActor *self)
   return CLUTTER_ACTOR_IS_MAPPED (self);
 }
 
+static void
+maybe_unset_key_focus (ClutterActor *self)
+{
+  ClutterActor *stage;
+
+  if (!self->priv->has_key_focus)
+    return;
+
+  stage = _clutter_actor_get_stage_internal (self);
+
+  if (stage)
+    clutter_stage_set_key_focus (CLUTTER_STAGE (stage), NULL);
+}
+
 static void
 clutter_actor_real_unmap (ClutterActor *self)
 {
@@ -1724,17 +1739,7 @@ clutter_actor_real_unmap (ClutterActor *self)
 
   /* relinquish keyboard focus if we were unmapped while owning it */
   if (!CLUTTER_ACTOR_IS_TOPLEVEL (self))
-    {
-      ClutterStage *stage;
-
-      stage = CLUTTER_STAGE (_clutter_actor_get_stage_internal (self));
-
-      if (stage != NULL &&
-          clutter_stage_get_key_focus (stage) == self)
-        {
-          clutter_stage_set_key_focus (stage, NULL);
-        }
-    }
+    maybe_unset_key_focus (self);
 }
 
 /**
@@ -6064,6 +6069,8 @@ clutter_actor_dispose (GObject *object)
                 object->ref_count,
                g_type_name (G_OBJECT_TYPE (self)));
 
+  maybe_unset_key_focus (self);
+
   /* Stop the emission of any property change */
   g_object_freeze_notify (object);
 
@@ -15979,6 +15986,9 @@ clutter_actor_grab_key_focus (ClutterActor *self)
 
   g_return_if_fail (CLUTTER_IS_ACTOR (self));
 
+  if (self->priv->has_key_focus)
+    return;
+
   stage = _clutter_actor_get_stage_internal (self);
   if (stage != NULL)
     clutter_stage_set_key_focus (CLUTTER_STAGE (stage), self);
@@ -16768,6 +16778,23 @@ _clutter_actor_set_has_pointer (ClutterActor *self,
     }
 }
 
+void
+_clutter_actor_set_has_key_focus (ClutterActor *self,
+                                  gboolean      has_key_focus)
+{
+  ClutterActorPrivate *priv = self->priv;
+
+  if (priv->has_key_focus != has_key_focus)
+    {
+      priv->has_key_focus = has_key_focus;
+
+      if (has_key_focus)
+        g_signal_emit (self, actor_signals[KEY_FOCUS_IN], 0);
+      else
+        g_signal_emit (self, actor_signals[KEY_FOCUS_OUT], 0);
+    }
+}
+
 /**
  * clutter_actor_get_text_direction:
  * @self: a #ClutterActor
@@ -17616,15 +17643,9 @@ clutter_actor_clear_effects (ClutterActor *self)
 gboolean
 clutter_actor_has_key_focus (ClutterActor *self)
 {
-  ClutterActor *stage;
-
   g_return_val_if_fail (CLUTTER_IS_ACTOR (self), FALSE);
 
-  stage = _clutter_actor_get_stage_internal (self);
-  if (stage == NULL)
-    return FALSE;
-
-  return clutter_stage_get_key_focus (CLUTTER_STAGE (stage)) == self;
+  return self->priv->has_key_focus;
 }
 
 static gboolean
diff --git a/clutter/clutter/clutter-stage.c b/clutter/clutter/clutter-stage.c
index 245cb8997..3a8a019d2 100644
--- a/clutter/clutter/clutter-stage.c
+++ b/clutter/clutter/clutter-stage.c
@@ -1066,10 +1066,7 @@ clutter_stage_emit_key_focus_event (ClutterStage *stage,
   if (priv->key_focused_actor == NULL)
     return;
 
-  if (focus_in)
-    g_signal_emit_by_name (priv->key_focused_actor, "key-focus-in");
-  else
-    g_signal_emit_by_name (priv->key_focused_actor, "key-focus-out");
+  _clutter_actor_set_has_key_focus (CLUTTER_ACTOR (stage), focus_in);
 
   g_object_notify_by_pspec (G_OBJECT (stage), obj_props[PROP_KEY_FOCUS]);
 }
@@ -3011,14 +3008,6 @@ clutter_stage_get_title (ClutterStage       *stage)
   return stage->priv->title;
 }
 
-static void
-on_key_focus_destroy (ClutterActor *actor,
-                      ClutterStage *stage)
-{
-  /* unset the key focus */
-  clutter_stage_set_key_focus (stage, NULL);
-}
-
 /**
  * clutter_stage_set_key_focus:
  * @stage: the #ClutterStage
@@ -3058,18 +3047,14 @@ clutter_stage_set_key_focus (ClutterStage *stage,
       old_focused_actor = priv->key_focused_actor;
 
       /* set key_focused_actor to NULL before emitting the signal or someone
-       * might hide the previously focused actor in the signal handler and we'd
-       * get re-entrant call and get glib critical from g_object_weak_unref
+       * might hide the previously focused actor in the signal handler
        */
-      g_signal_handlers_disconnect_by_func (priv->key_focused_actor,
-                                            G_CALLBACK (on_key_focus_destroy),
-                                            stage);
       priv->key_focused_actor = NULL;
 
-      g_signal_emit_by_name (old_focused_actor, "key-focus-out");
+      _clutter_actor_set_has_key_focus (old_focused_actor, FALSE);
     }
   else
-    g_signal_emit_by_name (stage, "key-focus-out");
+    _clutter_actor_set_has_key_focus (CLUTTER_ACTOR (stage), FALSE);
 
   /* Note, if someone changes key focus in focus-out signal handler we'd be
    * overriding the latter call below moving the focus where it was originally
@@ -3079,14 +3064,10 @@ clutter_stage_set_key_focus (ClutterStage *stage,
   if (actor != NULL)
     {
       priv->key_focused_actor = actor;
-
-      g_signal_connect (actor,
-                        "destroy", G_CALLBACK (on_key_focus_destroy),
-                        stage);
-      g_signal_emit_by_name (priv->key_focused_actor, "key-focus-in");
+      _clutter_actor_set_has_key_focus (actor, FALSE);
     }
   else
-    g_signal_emit_by_name (stage, "key-focus-in");
+    _clutter_actor_set_has_key_focus (CLUTTER_ACTOR (stage), TRUE);
 
   g_object_notify_by_pspec (G_OBJECT (stage), obj_props[PROP_KEY_FOCUS]);
 }


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