[gtk] gl renderer: Don't copy outset shadow node outline



commit 90199534e014ef0cc6e582f1e62a2d0251ea2088
Author: Timm Bäder <mail baedert org>
Date:   Fri Oct 11 16:38:58 2019 +0200

    gl renderer: Don't copy outset shadow node outline

 gsk/gl/gskglrenderer.c | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)
---
diff --git a/gsk/gl/gskglrenderer.c b/gsk/gl/gskglrenderer.c
index bcd221ac6b..608c2ec2b3 100644
--- a/gsk/gl/gskglrenderer.c
+++ b/gsk/gl/gskglrenderer.c
@@ -1388,10 +1388,10 @@ render_unblurred_outset_shadow_node (GskGLRenderer       *self,
                                      const GskQuadVertex *vertex_data)
 {
   const float scale = ops_get_scale (builder);
+  const GskRoundedRect *outline = gsk_outset_shadow_node_peek_outline (node);
   const float spread = gsk_outset_shadow_node_get_spread (node);
   const float dx = gsk_outset_shadow_node_get_dx (node);
   const float dy = gsk_outset_shadow_node_get_dy (node);
-  GskRoundedRect r = *gsk_outset_shadow_node_peek_outline (node);
   RenderOp *op;
 
   ops_set_program (builder, &self->unblurred_outset_shadow_program);
@@ -1399,7 +1399,7 @@ render_unblurred_outset_shadow_node (GskGLRenderer       *self,
   rgba_to_float (gsk_outset_shadow_node_peek_color (node), op->unblurred_outset_shadow.color);
 
   rounded_rect_to_floats (self, builder,
-                          &r,
+                          outline,
                           op->unblurred_outset_shadow.outline,
                           op->unblurred_outset_shadow.corner_widths,
                           op->unblurred_outset_shadow.corner_heights);


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