[gnome-shell/wip/carlosg/drop-no-clear-hint] layout: Drop no-clear-hint code
- From: Carlos Garnacho <carlosg src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gnome-shell/wip/carlosg/drop-no-clear-hint] layout: Drop no-clear-hint code
- Date: Fri, 1 Nov 2019 11:29:16 +0000 (UTC)
commit e06421b04bd6d03b03d6c3830301b1a6c91e5e1b
Author: Carlos Garnacho <carlosg gnome org>
Date: Fri Nov 1 12:21:19 2019 +0100
layout: Drop no-clear-hint code
Mutter is doing the right thing by default, we no longer need this.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/798
js/ui/layout.js | 5 -----
1 file changed, 5 deletions(-)
---
diff --git a/js/ui/layout.js b/js/ui/layout.js
index 8d888c14a6..ed552b3675 100644
--- a/js/ui/layout.js
+++ b/js/ui/layout.js
@@ -212,11 +212,6 @@ var LayoutManager = GObject.registerClass({
this._startingUp = true;
this._pendingLoadBackground = false;
- // We don't want to paint the stage background color because either
- // the SystemBackground we create or the MetaBackgroundActor inside
- // global.window_group covers the entirety of the screen.
- global.stage.no_clear_hint = true;
-
// Set up stage hierarchy to group all UI actors under one container.
this.uiGroup = new UiActor({ name: 'uiGroup' });
this.uiGroup.set_flags(Clutter.ActorFlags.NO_LAYOUT);
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