[gnome-shell] animation: Reload sliced texture on global scale change
- From: Jonas Ådahl <jadahl src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gnome-shell] animation: Reload sliced texture on global scale change
- Date: Fri, 1 Mar 2019 18:08:20 +0000 (UTC)
commit 9e881ab6371fd57cb9cafe5597c59c2e8484b1d9
Author: Marco Trevisan (Treviño) <mail 3v1n0 net>
Date: Wed Feb 27 02:08:26 2019 +0100
animation: Reload sliced texture on global scale change
When the scale has changed we need to reload the texture at proper size.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/5
js/ui/animation.js | 9 +++++++++
1 file changed, 9 insertions(+)
---
diff --git a/js/ui/animation.js b/js/ui/animation.js
index 0d711567f..c21b22565 100644
--- a/js/ui/animation.js
+++ b/js/ui/animation.js
@@ -18,6 +18,10 @@ var Animation = class {
this.actor.connect('resource-scale-changed',
this._loadFile.bind(this, file, width, height));
+ let themeContext = St.ThemeContext.get_for_stage(global.stage);
+ this._scaleChangedId = themeContext.connect('notify::scale-factor',
+ this._loadFile.bind(this, file, width, height));
+
this._speed = speed;
this._isLoaded = false;
@@ -104,6 +108,11 @@ var Animation = class {
_onDestroy() {
this.stop();
+
+ let themeContext = St.ThemeContext.get_for_stage(global.stage);
+ if (this._scaleChangedId)
+ themeContext.disconnect(this._scaleChangedId);
+ this._scaleChangedId = 0;
}
};
[
Date Prev][
Date Next] [
Thread Prev][
Thread Next]
[
Thread Index]
[
Date Index]
[
Author Index]