[gnome-shell] st-texture-cache: Set sliced actor size in logical size
- From: Jonas Ådahl <jadahl src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gnome-shell] st-texture-cache: Set sliced actor size in logical size
- Date: Fri, 1 Mar 2019 18:07:45 +0000 (UTC)
commit ef1697d00d83116572c0e71f955f3136041d6f9a
Author: Marco Trevisan (Treviño) <mail 3v1n0 net>
Date: Mon Feb 25 21:26:46 2019 +0100
st-texture-cache: Set sliced actor size in logical size
The actor size should be set in logical size more than in the actual size
of the texture when using resource scale.
https://bugzilla.gnome.org/show_bug.cgi?id=765011
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/5
src/st/st-texture-cache.c | 10 +++++++---
1 file changed, 7 insertions(+), 3 deletions(-)
---
diff --git a/src/st/st-texture-cache.c b/src/st/st-texture-cache.c
index 402130770..b84f3ffdc 100644
--- a/src/st/st-texture-cache.c
+++ b/src/st/st-texture-cache.c
@@ -1008,14 +1008,16 @@ st_texture_cache_load_gicon (StTextureCache *cache,
}
static ClutterActor *
-load_from_pixbuf (GdkPixbuf *pixbuf)
+load_from_pixbuf (GdkPixbuf *pixbuf,
+ int paint_scale,
+ float resource_scale)
{
g_autoptr(ClutterContent) image = NULL;
ClutterActor *actor;
int width = gdk_pixbuf_get_width (pixbuf);
int height = gdk_pixbuf_get_height (pixbuf);
- image = pixbuf_to_st_content_image (pixbuf, width, height, 1, 1.0f);
+ image = pixbuf_to_st_content_image (pixbuf, -1, -1, paint_scale, resource_scale);
actor = clutter_actor_new ();
clutter_actor_set_size (actor, width, height);
@@ -1109,7 +1111,9 @@ on_sliced_image_loaded (GObject *source_object,
for (list = pixbufs; list; list = list->next)
{
- ClutterActor *actor = load_from_pixbuf (GDK_PIXBUF (list->data));
+ ClutterActor *actor = load_from_pixbuf (GDK_PIXBUF (list->data),
+ data->paint_scale,
+ data->resource_scale);
clutter_actor_hide (actor);
clutter_actor_add_child (data->actor, actor);
}
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