[gtk] gl renderer: Remove some dead code



commit 99c01607f11a6f7ba50074d5d700e0d0578572fa
Author: Timm Bäder <mail baedert org>
Date:   Sat Jun 29 08:53:36 2019 +0200

    gl renderer: Remove some dead code

 gsk/gl/gskglrenderer.c | 3 ---
 1 file changed, 3 deletions(-)
---
diff --git a/gsk/gl/gskglrenderer.c b/gsk/gl/gskglrenderer.c
index 0597785929..f464c728a5 100644
--- a/gsk/gl/gskglrenderer.c
+++ b/gsk/gl/gskglrenderer.c
@@ -944,11 +944,9 @@ render_transform_node (GskGLRenderer   *self,
     case GSK_TRANSFORM_CATEGORY_2D:
     default:
       {
-        graphene_matrix_t mat;
 
         if (node_supports_transform (child))
           {
-            gsk_transform_to_matrix (node_transform, &mat);
             ops_push_modelview (builder, node_transform);
             gsk_gl_renderer_add_render_ops (self, child, builder);
             ops_pop_modelview (builder);
@@ -973,7 +971,6 @@ render_transform_node (GskGLRenderer   *self,
                                &region, &is_offscreen,
                                RESET_CLIP | RESET_OPACITY);
 
-            gsk_transform_to_matrix (node_transform, &mat);
             ops_push_modelview (builder, node_transform);
             ops_set_texture (builder, region.texture_id);
             ops_set_program (builder, &self->blit_program);


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