[mutter] window-actor: Set actor as compositor private in window before the surface
- From: Marco Trevisan <marcotrevi src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [mutter] window-actor: Set actor as compositor private in window before the surface
- Date: Fri, 28 Jun 2019 17:44:21 +0000 (UTC)
commit 7776941b8950d6be71927b3fb575d66b43964310
Author: Marco Trevisan (TreviƱo) <mail 3v1n0 net>
Date: Fri Jun 28 11:18:22 2019 +0200
window-actor: Set actor as compositor private in window before the surface
In MetaWindowActor creation we're setting the compositor private (i.e. the
window actor itself) of a window before creating the surface actor, and so
passing to the it a window without its compositor side set.
Since the surface actor might use the parent actor, set this before updating
the surface.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/660
src/compositor/meta-window-actor.c | 6 +++---
1 file changed, 3 insertions(+), 3 deletions(-)
---
diff --git a/src/compositor/meta-window-actor.c b/src/compositor/meta-window-actor.c
index 12995e567..c86d554bc 100644
--- a/src/compositor/meta-window-actor.c
+++ b/src/compositor/meta-window-actor.c
@@ -427,6 +427,9 @@ meta_window_actor_constructed (GObject *object)
priv->compositor = window->display->compositor;
+ /* Hang our compositor window state off the MetaWindow for fast retrieval */
+ meta_window_set_compositor_private (window, object);
+
meta_window_actor_update_surface (self);
meta_window_actor_update_opacity (self);
@@ -443,9 +446,6 @@ meta_window_actor_constructed (GObject *object)
priv->first_frame_state = DRAWING_FIRST_FRAME;
meta_window_actor_sync_actor_geometry (self, priv->window->placed);
-
- /* Hang our compositor window state off the MetaWindow for fast retrieval */
- meta_window_set_compositor_private (window, object);
}
static void
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