[gnome-taquin] Make undo also behave as back.
- From: Arnaud B. <arnaudb src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gnome-taquin] Make undo also behave as back.
- Date: Tue, 30 Jul 2019 17:12:16 +0000 (UTC)
commit 5b85d23a4c550627e62e903817d9932bf566e808
Author: Arnaud Bonatti <arnaud bonatti gmail com>
Date: Tue Jul 30 16:54:21 2019 +0200
Make undo also behave as back.
Syncing a bit with Iagno.
src/game-window.vala | 12 ++++++++++--
1 file changed, 10 insertions(+), 2 deletions(-)
---
diff --git a/src/game-window.vala b/src/game-window.vala
index 8b9b997..9cda7bc 100644
--- a/src/game-window.vala
+++ b/src/game-window.vala
@@ -114,15 +114,19 @@ private class GameWindow : BaseWindow, AdaptativeWidget
return true;
if (back_action_disabled)
return true;
+ back_cb ();
+ return true;
+ }
+ private void back_cb ()
+ {
if (game_view.game_content_visible_if_true ())
- return true;
+ return;
// TODO change back headerbar subtitle?
game_view.configure_transition (StackTransitionType.SLIDE_RIGHT, 800);
show_view ();
back ();
- return true;
}
/*\
@@ -228,7 +232,11 @@ private class GameWindow : BaseWindow, AdaptativeWidget
if (game_view.is_in_in_window_mode ())
return;
if (!game_view.game_content_visible_if_true ())
+ {
+ if (!back_action_disabled)
+ back_cb (); // FIXME not reached if undo_action is disabled, so at game start or finish
return;
+ }
game_finished = false;
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