[chronojump] Commented (now unused) update contacts code



commit c8f46649e823ba9d1ca990a708cab1f16a992a3f
Author: Xavier de Blas <xaviblas gmail com>
Date:   Tue Jul 23 17:03:53 2019 +0200

    Commented (now unused) update contacts code

 src/gui/chronojump.cs | 25 +++++++++++++++++++++----
 1 file changed, 21 insertions(+), 4 deletions(-)
---
diff --git a/src/gui/chronojump.cs b/src/gui/chronojump.cs
index 1ee8aaee..c5a72926 100644
--- a/src/gui/chronojump.cs
+++ b/src/gui/chronojump.cs
@@ -4219,10 +4219,12 @@ public partial class ChronoJumpWindow
                event_execute_ButtonCancel.Clicked += new EventHandler(on_cancel_clicked);
                event_execute_ButtonFinish.Clicked += new EventHandler(on_finish_clicked);
 
+               /*
                //when user clicks on update the eventExecute window 
                //(for showing with his new confgured values: max, min and guides
                event_execute_ButtonUpdate.Clicked -= new EventHandler(on_update_clicked); //if we don't do 
this, on_update_clicked it's called 'n' times when 'n' events are done
                event_execute_ButtonUpdate.Clicked += new EventHandler(on_update_clicked);
+               */
 
                currentEventExecute = new JumpExecute(currentPerson.UniqueID, currentPerson.Name, 
                                currentSession.UniqueID, currentJumpType.Name, myFall, jumpWeight,
@@ -4528,11 +4530,13 @@ public partial class ChronoJumpWindow
                
                event_execute_ButtonCancel.Clicked += new EventHandler(on_cancel_clicked);
                event_execute_ButtonFinish.Clicked += new EventHandler(on_finish_clicked);
-               
+
+               /*
                //when user clicks on update the eventExecute window 
                //(for showing with his new configured values: max, min and guides
                event_execute_ButtonUpdate.Clicked -= new EventHandler(on_update_clicked); //if we don't do 
this, on_update_clicked it's called 'n' times when 'n' events are done
                event_execute_ButtonUpdate.Clicked += new EventHandler(on_update_clicked);
+               */
        
                currentEventExecute = new JumpRjExecute(currentPerson.UniqueID, currentPerson.Name, 
                                currentSession.UniqueID, currentJumpRjType.Name, myFall, jumpWeight, 
@@ -4667,10 +4671,12 @@ public partial class ChronoJumpWindow
                event_execute_ButtonFinish.Clicked += new EventHandler(on_finish_clicked);
 
 
+               /*
                //when user clicks on update the eventExecute window 
                //(for showing with his new confgured values: max, min and guides
                event_execute_ButtonUpdate.Clicked -= new EventHandler(on_update_clicked); //if we don't do 
this, on_update_clicked it's called 'n' times when 'n' events are done
                event_execute_ButtonUpdate.Clicked += new EventHandler(on_update_clicked);
+               */
 
 
                currentEventExecute = new RunExecute(
@@ -4799,10 +4805,12 @@ public partial class ChronoJumpWindow
                event_execute_ButtonCancel.Clicked += new EventHandler(on_cancel_clicked);
                event_execute_ButtonFinish.Clicked += new EventHandler(on_finish_clicked);
 
+               /*
                //when user clicks on update the eventExecute window 
                //(for showing with his new confgured values: max, min and guides
                event_execute_ButtonUpdate.Clicked -= new EventHandler(on_update_clicked); //if we don't do 
this, on_update_clicked it's called 'n' times when 'n' events are done
                event_execute_ButtonUpdate.Clicked += new EventHandler(on_update_clicked);
+               */
 
                currentEventExecute = new RunIntervalExecute(
                                currentPerson.UniqueID, currentSession.UniqueID, currentRunIntervalType.Name, 
@@ -5004,10 +5012,12 @@ public partial class ChronoJumpWindow
                event_execute_ButtonCancel.Clicked += new EventHandler(on_cancel_clicked);
                event_execute_ButtonFinish.Clicked += new EventHandler(on_finish_clicked);
 
+               /*
                //when user clicks on update the eventExecute window 
                //(for showing with his new confgured values: max, min and guides
                event_execute_ButtonUpdate.Clicked -= new EventHandler(on_update_clicked); //if we don't do 
this, on_update_clicked it's called 'n' times when 'n' events are done
                event_execute_ButtonUpdate.Clicked += new EventHandler(on_update_clicked);
+               */
 
                string sep = "";
                string description = "";
@@ -5183,11 +5193,13 @@ public partial class ChronoJumpWindow
 
                event_execute_ButtonCancel.Clicked += new EventHandler(on_cancel_clicked);
                event_execute_ButtonFinish.Clicked += new EventHandler(on_finish_clicked);
-               
+
+               /*
                //when user clicks on update the eventExecute window 
                //(for showing with his new confgured values: max, min and guides
                event_execute_ButtonUpdate.Clicked -= new EventHandler(on_update_clicked); //if we don't do 
this, on_update_clicked it's called 'n' times when 'n' events are done
                event_execute_ButtonUpdate.Clicked += new EventHandler(on_update_clicked);
+               */
 
                currentEventExecute = new PulseExecute(currentPerson.UniqueID, currentPerson.Name, 
                                currentSession.UniqueID, currentPulseType.Name, pulseStep, totalPulses, 
@@ -5461,11 +5473,13 @@ public partial class ChronoJumpWindow
 
                event_execute_ButtonCancel.Clicked += new EventHandler(on_cancel_multi_clicked);
                event_execute_ButtonFinish.Clicked += new EventHandler(on_finish_multi_clicked);
-               
+
+               /*
                //when user clicks on update the eventExecute window 
                //(for showing with his new confgured values: max, min and guides
                event_execute_ButtonUpdate.Clicked -= new EventHandler(on_update_clicked); //if we don't do 
this, on_update_clicked it's called 'n' times when 'n' events are done
                event_execute_ButtonUpdate.Clicked += new EventHandler(on_update_clicked);
+               */
 
 
                //bool syncAvailable = false;
@@ -5558,7 +5572,8 @@ LogB.Debug("mc finished 5");
        /*
         * update button is clicked on eventWindow, chronojump.cs delegate points here
         */
-       
+       /*
+        * Unused, the update button is hidden. Maybe in the future will be up again
        private void on_update_clicked (object o, EventArgs args) {
                LogB.Information("--On_update_clicked--");
                try {
@@ -5593,6 +5608,7 @@ LogB.Debug("mc finished 5");
                                                                distanceTotal,
                                                                runType.DistancesString,
                                                                currentRunInterval.StartIn,
+                                                               true,                                   
//finished
                                                                preferences.volumeOn, preferences.gstreamer, 
repetitiveConditionsWin,
                                                                currentEventExecute.RunPTL
                                                                );
@@ -5633,6 +5649,7 @@ LogB.Debug("mc finished 5");
                }
        
        }
+       */
 
 
 


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