[gegl] alpha-inpaint: make direction invariancy be runtime settable
- From: Øyvind "pippin" Kolås <ok src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gegl] alpha-inpaint: make direction invariancy be runtime settable
- Date: Fri, 5 Jul 2019 14:34:57 +0000 (UTC)
commit f01f409387d7823bcceaa69925feb3803508bb49
Author: Øyvind Kolås <pippin gimp org>
Date: Fri Jul 5 16:33:50 2019 +0200
alpha-inpaint: make direction invariancy be runtime settable
operations/workshop/alpha-inpaint.c | 6 +++---
1 file changed, 3 insertions(+), 3 deletions(-)
---
diff --git a/operations/workshop/alpha-inpaint.c b/operations/workshop/alpha-inpaint.c
index 3af6fb0e7..a92226b54 100644
--- a/operations/workshop/alpha-inpaint.c
+++ b/operations/workshop/alpha-inpaint.c
@@ -103,6 +103,8 @@ property_double (ring_gap4, "ring gap4", 5.5)
value_range (0.0, 16.0)
ui_steps (0.25, 0.25)
+property_boolean (direction_invariant, "direction invariant", TRUE)
+ description ("wheter we normalize feature vector to start with highest energy ray")
#else
@@ -130,7 +132,6 @@ property_double (ring_gap4, "ring gap4", 5.5)
* after sampling so that the ray with the most energy is stored first - this
* is how we achieve orientation invariance.
*/
-#define DIRECTION_INVARIANT // comment out to make search be direction dependent
#define N_SCALE_NEEDLES 3
@@ -365,7 +366,7 @@ static void extract_site (PixelDuster *duster, GeglBuffer *buffer, double x, dou
gegl_sampler_get (sampler_f, x + dx * scale, y + dy * scale, NULL, &dst[i*4], 0);
}
-#ifdef DIRECTION_INVARIANT
+ if (duster->o->direction_invariant)
{
int warmest_ray = 0;
float warmest_ray_energy = 0;
@@ -408,7 +409,6 @@ static void extract_site (PixelDuster *duster, GeglBuffer *buffer, double x, dou
}
}
}
-#endif
}
static inline float f_rgb_diff (float *a, float *b)
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