[gnome-shell/wip/carlosg/osk-emoji-and-keypad: 73/76] keyboard: Separate aspect ratio control to a container actor



commit 3e7f15ccc4829141c72fc417f73d90e03fded5ee
Author: Carlos Garnacho <carlosg gnome org>
Date:   Mon Jan 21 21:39:27 2019 +0100

    keyboard: Separate aspect ratio control to a container actor
    
    This will be useful as we want other panels (eg. emoji) to preserve aspect
    ratio with the rest of the OSK. Separate the aspect ratio management logic
    into this container that will be the parent of them all.

 js/ui/keyboard.js | 74 ++++++++++++++++++++++++++++++++++---------------------
 1 file changed, 46 insertions(+), 28 deletions(-)
---
diff --git a/js/ui/keyboard.js b/js/ui/keyboard.js
index a04902349..a4be2a35d 100644
--- a/js/ui/keyboard.js
+++ b/js/ui/keyboard.js
@@ -54,6 +54,43 @@ const defaultKeysPost = [
       [{ width: 1.5, action: 'languageMenu', extraClassName: 'layout-key' }, { width: 1.5, action: 'hide', 
extraClassName: 'hide-key' }] ],
 ];
 
+var AspectContainer = new GObject.registerClass(
+class AspectContainer extends St.Widget {
+    _init(params) {
+        super._init(params);
+        this._ratio = 1;
+    }
+
+    setRatio(relWidth, relHeight) {
+        this._ratio = relWidth / relHeight;
+        this.queue_relayout();
+    }
+
+    vfunc_allocate(box, flags) {
+        if (box.get_width() > 0 && box.get_height() > 0) {
+            let sizeRatio = box.get_width() / box.get_height();
+
+            if (sizeRatio >= this._ratio) {
+                /* Restrict horizontally */
+                let width = box.get_height() * this._ratio;
+                let diff = box.get_width() - width;
+
+                box.x1 += Math.floor(diff / 2);
+                box.x2 -= Math.ceil(diff / 2);
+            } else {
+                /* Restrict vertically */
+                let height = box.get_width() / this._ratio;
+                let diff = box.get_height() - height;
+
+                box.y1 += Math.floor(diff / 2);
+                box.y2 -= Math.floor(diff / 2);
+            }
+        }
+
+        super.vfunc_allocate(box, flags);
+    }
+});
+
 var KeyContainer = new GObject.registerClass(
 class KeyContainer extends St.Widget {
     _init() {
@@ -97,32 +134,7 @@ class KeyContainer extends St.Widget {
         this._maxCols = Math.max(this._currentCol, this._maxCols);
     }
 
-    vfunc_allocate(box, flags) {
-        if (box.get_width() > 0 && box.get_height() > 0 && this._maxCols > 0) {
-            let keyboardRatio = this._maxCols / this._rows.length;
-            let sizeRatio = box.get_width() / box.get_height();
-
-            if (sizeRatio >= keyboardRatio) {
-                /* Restrict horizontally */
-                let width = box.get_height() * keyboardRatio;
-                let diff = box.get_width() - width;
-
-                box.x1 += Math.floor(diff / 2);
-                box.x2 -= Math.ceil(diff / 2);
-            } else {
-                /* Restrict vertically */
-                let height = box.get_width() / keyboardRatio;
-                let diff = box.get_height() - height;
-
-                box.y1 += Math.floor(diff / 2);
-                box.y2 -= Math.floor(diff / 2);
-            }
-        }
-
-        super.vfunc_allocate(box, flags);
-    }
-
-    layoutButtons() {
+    layoutButtons(container) {
         let nCol = 0, nRow = 0;
 
         for (let i = 0; i < this._rows.length; i++) {
@@ -149,6 +161,9 @@ class KeyContainer extends St.Widget {
             nRow += KEY_SIZE;
             nCol = 0;
         }
+
+        if (container)
+            container.setRatio(this._maxCols, this._rows.length);
     }
 });
 
@@ -679,6 +694,9 @@ var Keyboard = class Keyboard {
                        { x_align: St.Align.MIDDLE,
                          x_fill: false });
 
+        this._aspectContainer = new AspectContainer({ layout_manager: new Clutter.BinLayout() });
+        this.actor.add(this._aspectContainer, { expand: true, x_fill: true, y_fill: true });
+
         this._ensureKeysForGroup(this._keyboardController.getCurrentGroup());
         this._setActiveLayer(0);
 
@@ -736,8 +754,8 @@ var Keyboard = class Keyboard {
 
             this._loadRows(currentLevel, level, levels.length, layout);
             layers[level] = layout;
-            this.actor.add(layout, { expand: true });
-            layout.layoutButtons();
+            this._aspectContainer.add_child(layout);
+            layout.layoutButtons(this._aspectContainer);
 
             layout.hide();
         }


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