[mutter/gbsneto/content-pt1] shaped-texture: Implement ClutterContent



commit dd39d7a06008cba613e0b20ed08c1ae42d6da638
Author: Georges Basile Stavracas Neto <georges stavracas gmail com>
Date:   Wed Dec 26 13:41:26 2018 -0200

    shaped-texture: Implement ClutterContent
    
    MetaWindowActor is the compositor-side representative of a
    MetaWindow. Specifically it represents the geometry of the
    window under Clutter scene graph. MetaWindowActors are backed
    by MetaSurfaceActors, that represent the windowing system's
    surfaces themselves. Naturally, these surfaces have textures
    with the pixel content of the clients associated with them.
    These textures are represented by MetaShapedTexture.
    
    MetaShapedTextures are currently implemented as ClutterActor
    subclasses that override the paint function to paint the
    textures it holds.
    
    Conceptually, however, Clutter has an abstraction layer for
    contents of actors: ClutterContent. Which MetaShapedTexture
    fits nicely, in fact.
    
    Make MetaShapedTexture a ClutterContent implementation. This
    forces a few changes in the stack:
    
     * MetaShapedTexture now manually tracks the content scale.
    
     * We now paint into ClutterPaintNode instead of the direct
       framebuffer.
    
     * Various pieces of Wayland code now use MetaSurfaceActor
       instead of MetaShapedTexture.
    
     * MetaSurfaceActorWayland doesn't override size negotiation
       vfuncs anymore

 src/compositor/meta-shaped-texture-private.h |   8 +
 src/compositor/meta-shaped-texture.c         | 510 +++++++++++++++++++--------
 src/compositor/meta-surface-actor-wayland.c  |  50 ---
 src/compositor/meta-surface-actor.c          |  16 +-
 src/compositor/meta-window-actor.c           |  16 +-
 src/meta/meta-window-actor.h                 |   3 +-
 src/wayland/meta-wayland-actor-surface.c     |   2 +-
 src/wayland/meta-wayland-data-device.c       |   2 +-
 src/wayland/meta-wayland-surface.c           |   4 +-
 src/wayland/meta-wayland-tablet-tool.c       |   2 +-
 10 files changed, 408 insertions(+), 205 deletions(-)
---
diff --git a/src/compositor/meta-shaped-texture-private.h b/src/compositor/meta-shaped-texture-private.h
index 44816a14d..f926a272c 100644
--- a/src/compositor/meta-shaped-texture-private.h
+++ b/src/compositor/meta-shaped-texture-private.h
@@ -44,5 +44,13 @@ gboolean meta_shaped_texture_is_obscured (MetaShapedTexture *self);
 cairo_region_t * meta_shaped_texture_get_opaque_region (MetaShapedTexture *stex);
 void meta_shaped_texture_set_transform (MetaShapedTexture    *stex,
                                         MetaMonitorTransform  transform);
+void meta_shaped_texture_cull_out (MetaShapedTexture *stex,
+                                   cairo_region_t    *unobscured_region,
+                                   cairo_region_t    *clip_region,
+                                   uint8_t            opacity);
+void meta_shaped_texture_reset_culling (MetaShapedTexture *stex);
+void meta_shaped_texture_set_scale (MetaShapedTexture *stex,
+                                    double             scale);
+double meta_shaped_texture_get_scale (MetaShapedTexture *stex);
 
 #endif
diff --git a/src/compositor/meta-shaped-texture.c b/src/compositor/meta-shaped-texture.c
index 9f96d6718..f915dfac0 100644
--- a/src/compositor/meta-shaped-texture.c
+++ b/src/compositor/meta-shaped-texture.c
@@ -57,21 +57,7 @@
 
 static void meta_shaped_texture_dispose  (GObject    *object);
 
-static void meta_shaped_texture_paint (ClutterActor       *actor);
-
-static void meta_shaped_texture_get_preferred_width (ClutterActor *self,
-                                                     gfloat        for_height,
-                                                     gfloat       *min_width_p,
-                                                     gfloat       *natural_width_p);
-
-static void meta_shaped_texture_get_preferred_height (ClutterActor *self,
-                                                      gfloat        for_width,
-                                                      gfloat       *min_height_p,
-                                                      gfloat       *natural_height_p);
-
-static gboolean meta_shaped_texture_get_paint_volume (ClutterActor *self, ClutterPaintVolume *volume);
-
-static void cullable_iface_init (MetaCullableInterface *iface);
+static void clutter_content_iface_init (ClutterContentIface *iface);
 
 enum {
   SIZE_CHANGED,
@@ -83,7 +69,7 @@ static guint signals[LAST_SIGNAL];
 
 struct _MetaShapedTexture
 {
-  ClutterActor parent;
+  GObject parent;
 
   MetaTextureTower *paint_tower;
 
@@ -116,25 +102,21 @@ struct _MetaShapedTexture
   guint remipmap_timeout_id;
   gint64 earliest_remipmap;
 
+  double scale;
+
   guint create_mipmaps : 1;
 };
 
-G_DEFINE_TYPE_WITH_CODE (MetaShapedTexture, meta_shaped_texture, CLUTTER_TYPE_ACTOR,
-                         G_IMPLEMENT_INTERFACE (META_TYPE_CULLABLE, cullable_iface_init));
+G_DEFINE_TYPE_WITH_CODE (MetaShapedTexture, meta_shaped_texture, G_TYPE_OBJECT,
+                         G_IMPLEMENT_INTERFACE (CLUTTER_TYPE_CONTENT, clutter_content_iface_init));
 
 static void
 meta_shaped_texture_class_init (MetaShapedTextureClass *klass)
 {
   GObjectClass *gobject_class = (GObjectClass *) klass;
-  ClutterActorClass *actor_class = (ClutterActorClass *) klass;
 
   gobject_class->dispose = meta_shaped_texture_dispose;
 
-  actor_class->get_preferred_width = meta_shaped_texture_get_preferred_width;
-  actor_class->get_preferred_height = meta_shaped_texture_get_preferred_height;
-  actor_class->paint = meta_shaped_texture_paint;
-  actor_class->get_paint_volume = meta_shaped_texture_get_paint_volume;
-
   signals[SIZE_CHANGED] = g_signal_new ("size-changed",
                                         G_TYPE_FROM_CLASS (gobject_class),
                                         G_SIGNAL_RUN_LAST,
@@ -154,16 +136,12 @@ meta_shaped_texture_init (MetaShapedTexture *stex)
 {
   stex->paint_tower = meta_texture_tower_new ();
 
+  stex->scale = 1.0;
   stex->texture = NULL;
   stex->mask_texture = NULL;
   stex->create_mipmaps = TRUE;
   stex->is_y_inverted = TRUE;
   stex->transform = META_MONITOR_TRANSFORM_NORMAL;
-
-  g_signal_connect (stex,
-                    "notify::scale-x",
-                    G_CALLBACK (invalidate_size),
-                    stex);
 }
 
 static void
@@ -207,7 +185,7 @@ update_size (MetaShapedTexture *stex)
       stex->dst_width = dst_width;
       stex->dst_height = dst_height;
       meta_shaped_texture_set_mask_texture (stex, NULL);
-      clutter_actor_queue_relayout (CLUTTER_ACTOR (stex));
+      clutter_content_invalidate_size (CLUTTER_CONTENT (stex));
       g_signal_emit (stex, signals[SIZE_CHANGED], 0);
     }
 }
@@ -436,6 +414,40 @@ paint_clipped_rectangle (CoglFramebuffer       *fb,
                                                  &coords[0], 8);
 }
 
+static void
+paint_clipped_rectangle_node (ClutterPaintNode      *root_node,
+                              CoglPipeline          *pipeline,
+                              cairo_rectangle_int_t *rect,
+                              ClutterActorBox       *alloc)
+{
+  g_autoptr(ClutterPaintNode) node = NULL;
+  float coords[8];
+
+  coords[0] = rect->x / (alloc->x2 - alloc->x1);
+  coords[1] = rect->y / (alloc->y2 - alloc->y1);
+  coords[2] = (rect->x + rect->width) / (alloc->x2 - alloc->x1);
+  coords[3] = (rect->y + rect->height) / (alloc->y2 - alloc->y1);
+
+  coords[4] = coords[0];
+  coords[5] = coords[1];
+  coords[6] = coords[2];
+  coords[7] = coords[3];
+
+  node = clutter_pipeline_node_new (pipeline);
+  clutter_paint_node_set_name (node, "MetaShapedTexture (clipped)");
+  clutter_paint_node_add_child (root_node, node);
+
+  clutter_paint_node_add_multitexture_rectangle (node,
+                                                 &(ClutterActorBox)
+                                                   {
+                                                     .x1 = rect->x,
+                                                     .x2 = rect->x + rect->width,
+                                                     .y1 = rect->y,
+                                                     .y2 = rect->y + rect->height,
+                                                   },
+                                                 coords, 8);
+}
+
 static void
 set_cogl_texture (MetaShapedTexture *stex,
                   CoglTexture       *cogl_tex)
@@ -476,6 +488,8 @@ set_cogl_texture (MetaShapedTexture *stex,
 
   if (stex->create_mipmaps)
     meta_texture_tower_set_base_texture (stex->paint_tower, cogl_tex);
+
+  clutter_content_invalidate (CLUTTER_CONTENT (stex));
 }
 
 static gboolean
@@ -486,12 +500,31 @@ texture_is_idle_and_not_mipmapped (gpointer user_data)
   if ((g_get_monotonic_time () - stex->earliest_remipmap) < 0)
     return G_SOURCE_CONTINUE;
 
-  clutter_actor_queue_redraw (CLUTTER_ACTOR (stex));
+  clutter_content_invalidate (CLUTTER_CONTENT (stex));
   stex->remipmap_timeout_id = 0;
 
   return G_SOURCE_REMOVE;
 }
 
+static cairo_region_t *
+effective_unobscured_region (MetaShapedTexture *stex)
+{
+  /*
+  ClutterActor *actor;
+
+  actor = CLUTTER_ACTOR (stex);
+  do
+    {
+      if (clutter_actor_has_mapped_clones (actor))
+        return NULL;
+      actor = clutter_actor_get_parent (actor);
+    }
+  while (actor != NULL);
+   */
+
+  return stex->unobscured_region;
+}
+
 static void
 do_paint (MetaShapedTexture *stex,
           CoglFramebuffer   *fb,
@@ -696,52 +729,234 @@ do_paint (MetaShapedTexture *stex,
 }
 
 static void
-meta_shaped_texture_paint (ClutterActor *actor)
+do_paint_content (MetaShapedTexture *stex,
+                  ClutterPaintNode  *root_node,
+                  CoglTexture       *paint_tex,
+                  ClutterActorBox   *alloc,
+                  double             tex_scale,
+                  guchar             opacity)
+
 {
-  MetaShapedTexture *stex = META_SHAPED_TEXTURE (actor);
-  CoglTexture *paint_tex;
-  CoglFramebuffer *fb;
+  int dst_width, dst_height;
+  cairo_rectangle_int_t tex_rect;
+  gboolean use_opaque_region;
+  cairo_region_t *clip_tex_region;
+  cairo_region_t *opaque_tex_region;
+  cairo_region_t *blended_tex_region;
+  CoglContext *ctx;
+  CoglPipelineFilter filter;
 
-  if (!stex->texture)
-    return;
+  ensure_size_valid (stex);
 
-  if (stex->clip_region && cairo_region_is_empty (stex->clip_region))
+  dst_width = stex->dst_width;
+  dst_height = stex->dst_height;
+
+  if (dst_width == 0 || dst_height == 0) /* no contents yet */
     return;
 
-  if (!CLUTTER_ACTOR_IS_REALIZED (CLUTTER_ACTOR (stex)))
-    clutter_actor_realize (CLUTTER_ACTOR (stex));
+  tex_rect = (cairo_rectangle_int_t) { 0, 0, dst_width, dst_height };
 
-  /* The GL EXT_texture_from_pixmap extension does allow for it to be
-   * used together with SGIS_generate_mipmap, however this is very
-   * rarely supported. Also, even when it is supported there
-   * are distinct performance implications from:
-   *
-   *  - Updating mipmaps that we don't need
-   *  - Having to reallocate pixmaps on the server into larger buffers
+  /* Use nearest-pixel interpolation if the texture is unscaled. This
+   * improves performance, especially with software rendering.
+   */
+
+  filter = COGL_PIPELINE_FILTER_LINEAR;
+
+  /* FIXME: evil cogl_get_draw_framebuffer() */
+  if (meta_actor_painting_untransformed (cogl_get_draw_framebuffer (),
+                                         dst_width, dst_height,
+                                         NULL, NULL))
+    filter = COGL_PIPELINE_FILTER_NEAREST;
+
+  ctx = clutter_backend_get_cogl_context (clutter_get_default_backend ());
+
+  if (stex->opaque_region && opacity == 255)
+    {
+      opaque_tex_region =
+        meta_region_scale_double (stex->opaque_region,
+                                  1.0 / tex_scale,
+                                  META_ROUNDING_STRATEGY_SHRINK);
+      use_opaque_region = TRUE;
+    }
+  else
+    {
+      opaque_tex_region = NULL;
+      use_opaque_region = FALSE;
+    }
+
+  if (stex->clip_region)
+    {
+      clip_tex_region =
+        meta_region_scale_double (stex->clip_region,
+                                  1.0 / tex_scale,
+                                  META_ROUNDING_STRATEGY_GROW);
+    }
+  else
+    {
+      clip_tex_region = NULL;
+    }
+
+  if (use_opaque_region)
+    {
+      if (clip_tex_region)
+        blended_tex_region = cairo_region_copy (clip_tex_region);
+      else
+        blended_tex_region = cairo_region_create_rectangle (&tex_rect);
+
+      cairo_region_subtract (blended_tex_region, opaque_tex_region);
+    }
+  else
+    {
+      if (clip_tex_region)
+        blended_tex_region = cairo_region_reference (clip_tex_region);
+      else
+        blended_tex_region = NULL;
+    }
+
+  /* Limit to how many separate rectangles we'll draw; beyond this just
+   * fall back and draw the whole thing */
+#define MAX_RECTS 16
+
+  if (blended_tex_region)
+    {
+      int n_rects = cairo_region_num_rectangles (blended_tex_region);
+      if (n_rects > MAX_RECTS)
+        {
+          /* Fall back to taking the fully blended path. */
+          use_opaque_region = FALSE;
+
+          g_clear_pointer (&blended_tex_region, cairo_region_destroy);
+        }
+    }
+
+  /* First, paint the unblended parts, which are part of the opaque region. */
+  if (use_opaque_region)
+    {
+      cairo_region_t *region;
+      int n_rects;
+      int i;
+
+      if (clip_tex_region)
+        {
+          region = cairo_region_copy (clip_tex_region);
+          cairo_region_intersect (region, opaque_tex_region);
+        }
+      else
+        {
+          region = cairo_region_reference (opaque_tex_region);
+        }
+
+      if (!cairo_region_is_empty (region))
+        {
+          CoglPipeline *opaque_pipeline;
+
+          opaque_pipeline = get_unblended_pipeline (stex, ctx);
+          cogl_pipeline_set_layer_texture (opaque_pipeline, 0, paint_tex);
+          cogl_pipeline_set_layer_filters (opaque_pipeline, 0, filter, filter);
+
+          n_rects = cairo_region_num_rectangles (region);
+          for (i = 0; i < n_rects; i++)
+            {
+              cairo_rectangle_int_t rect;
+              cairo_region_get_rectangle (region, i, &rect);
+              paint_clipped_rectangle_node (root_node, opaque_pipeline, &rect, alloc);
+            }
+        }
+
+      cairo_region_destroy (region);
+    }
+
+  /* Now, go ahead and paint the blended parts. */
+
+  /* We have three cases:
+   *   1) blended_tex_region has rectangles - paint the rectangles.
+   *   2) blended_tex_region is empty - don't paint anything
+   *   3) blended_tex_region is NULL - paint fully-blended.
    *
-   * So, we just unconditionally use our mipmap emulation code. If we
-   * wanted to use SGIS_generate_mipmap, we'd have to  query COGL to
-   * see if it was supported (no API currently), and then if and only
-   * if that was the case, set the clutter texture quality to HIGH.
-   * Setting the texture quality to high without SGIS_generate_mipmap
-   * support for TFP textures will result in fallbacks to XGetImage.
+   *   1) and 3) are the times where we have to paint stuff. This tests
+   *   for 1) and 3).
    */
-  if (stex->create_mipmaps)
+  if (!blended_tex_region || !cairo_region_is_empty (blended_tex_region))
     {
-      int64_t now = g_get_monotonic_time ();
-      int64_t age = now - stex->last_invalidation;
+      CoglPipeline *blended_pipeline;
 
-      if (age >= MIN_MIPMAP_AGE_USEC ||
-          stex->fast_updates < MIN_FAST_UPDATES_BEFORE_UNMIPMAP)
+      if (stex->mask_texture == NULL)
         {
-          paint_tex = meta_texture_tower_get_paint_texture (stex->paint_tower);
-          if (!paint_tex)
-            paint_tex = stex->texture;
+          blended_pipeline = get_unmasked_pipeline (stex, ctx);
         }
       else
         {
-          paint_tex = stex->texture;
+          blended_pipeline = get_masked_pipeline (stex, ctx);
+          cogl_pipeline_set_layer_texture (blended_pipeline, 1, stex->mask_texture);
+          cogl_pipeline_set_layer_filters (blended_pipeline, 1, filter, filter);
+        }
 
+      cogl_pipeline_set_layer_texture (blended_pipeline, 0, paint_tex);
+      cogl_pipeline_set_layer_filters (blended_pipeline, 0, filter, filter);
+
+      CoglColor color;
+      cogl_color_init_from_4ub (&color, opacity, opacity, opacity, opacity);
+      cogl_pipeline_set_color (blended_pipeline, &color);
+
+      if (blended_tex_region)
+        {
+          /* 1) blended_tex_region is not empty. Paint the rectangles. */
+          int i;
+          int n_rects = cairo_region_num_rectangles (blended_tex_region);
+
+          for (i = 0; i < n_rects; i++)
+            {
+              cairo_rectangle_int_t rect;
+              cairo_region_get_rectangle (blended_tex_region, i, &rect);
+
+              if (!gdk_rectangle_intersect (&tex_rect, &rect, &rect))
+                continue;
+
+              paint_clipped_rectangle_node (root_node, blended_pipeline, &rect, alloc);
+            }
+        }
+      else
+        {
+          g_autoptr(ClutterPaintNode) node = NULL;
+
+          node = clutter_pipeline_node_new (blended_pipeline);
+          clutter_paint_node_set_name (node, "MetaShapedTexture (unclipped)");
+          clutter_paint_node_add_child (root_node, node);
+
+          /* 3) blended_tex_region is NULL. Do a full paint. */
+          clutter_paint_node_add_rectangle (node, alloc);
+        }
+    }
+
+  g_clear_pointer (&clip_tex_region, cairo_region_destroy);
+  g_clear_pointer (&opaque_tex_region, cairo_region_destroy);
+  g_clear_pointer (&blended_tex_region, cairo_region_destroy);
+}
+
+static CoglTexture *
+select_texture_for_paint (MetaShapedTexture *stex)
+{
+  CoglTexture *texture = NULL;
+  gint64 now = g_get_monotonic_time ();
+
+  if (stex->create_mipmaps && stex->last_invalidation)
+    {
+      gint64 age = now - stex->last_invalidation;
+
+      if (age >= MIN_MIPMAP_AGE_USEC ||
+          stex->fast_updates < MIN_FAST_UPDATES_BEFORE_UNMIPMAP)
+        texture = meta_texture_tower_get_paint_texture (stex->paint_tower);
+    }
+
+  if (texture == NULL)
+    {
+      texture = COGL_TEXTURE (stex->texture);
+
+      if (texture == NULL)
+        return NULL;
+
+      if (stex->create_mipmaps)
+        {
           /* Minus 1000 to ensure we don't fail the age test in timeout */
           stex->earliest_remipmap = now + MIN_MIPMAP_AGE_USEC - 1000;
 
@@ -752,74 +967,73 @@ meta_shaped_texture_paint (ClutterActor *actor)
                              stex);
         }
     }
-  else
-    {
-      paint_tex = COGL_TEXTURE (stex->texture);
-    }
-
-  if (cogl_texture_get_width (paint_tex) == 0 ||
-      cogl_texture_get_height (paint_tex) == 0)
-    return;
 
-  fb = cogl_get_draw_framebuffer ();
-  do_paint (META_SHAPED_TEXTURE (actor), fb, paint_tex, stex->clip_region);
+  return texture;
 }
 
 static void
-meta_shaped_texture_get_preferred_width (ClutterActor *self,
-                                         gfloat        for_height,
-                                         gfloat       *min_width_p,
-                                         gfloat       *natural_width_p)
+meta_shaped_texture_paint_content (ClutterContent   *content,
+                                   ClutterActor     *actor,
+                                   ClutterPaintNode *root_node)
 {
-  MetaShapedTexture *stex = META_SHAPED_TEXTURE (self);
+  MetaShapedTexture *stex = META_SHAPED_TEXTURE (content);
+  ClutterActorBox alloc;
+  CoglTexture *paint_tex = NULL;
+  double tex_scale;
+  guchar opacity;
 
-  ensure_size_valid (stex);
+  if (stex->clip_region && cairo_region_is_empty (stex->clip_region))
+    return;
 
-  if (min_width_p)
-    *min_width_p = stex->dst_width;
-  if (natural_width_p)
-    *natural_width_p = stex->dst_width;
+  /* The GL EXT_texture_from_pixmap extension does allow for it to be
+   * used together with SGIS_generate_mipmap, however this is very
+   * rarely supported. Also, even when it is supported there
+   * are distinct performance implications from:
+   *
+   *  - Updating mipmaps that we don't need
+   *  - Having to reallocate pixmaps on the server into larger buffers
+   *
+   * So, we just unconditionally use our mipmap emulation code. If we
+   * wanted to use SGIS_generate_mipmap, we'd have to  query COGL to
+   * see if it was supported (no API currently), and then if and only
+   * if that was the case, set the clutter texture quality to HIGH.
+   * Setting the texture quality to high without SGIS_generate_mipmap
+   * support for TFP textures will result in fallbacks to XGetImage.
+   */
+  paint_tex = select_texture_for_paint (stex);
+  if (!paint_tex)
+    return;
+
+  clutter_actor_get_scale (actor, &tex_scale, NULL);
+  opacity = clutter_actor_get_paint_opacity (actor);
+  clutter_actor_get_content_box (actor, &alloc);
+
+  do_paint_content (stex, root_node, paint_tex, &alloc, tex_scale, opacity);
 }
 
-static void
-meta_shaped_texture_get_preferred_height (ClutterActor *self,
-                                          gfloat        for_width,
-                                          gfloat       *min_height_p,
-                                          gfloat       *natural_height_p)
+static gboolean
+meta_shaped_texture_get_preferred_size (ClutterContent *content,
+                                        float          *width,
+                                        float          *height)
 {
-  MetaShapedTexture *stex = META_SHAPED_TEXTURE (self);
+  MetaShapedTexture *stex = META_SHAPED_TEXTURE (content);
 
   ensure_size_valid (stex);
 
-  if (min_height_p)
-    *min_height_p = stex->dst_height;
-  if (natural_height_p)
-    *natural_height_p = stex->dst_height;
-}
-
-static cairo_region_t *
-effective_unobscured_region (MetaShapedTexture *stex)
-{
-  ClutterActor *actor;
+  if (width)
+    *width = stex->dst_width * stex->scale;
 
-  /* Fail if we have any mapped clones. */
-  actor = CLUTTER_ACTOR (stex);
-  do
-    {
-      if (clutter_actor_has_mapped_clones (actor))
-        return NULL;
-      actor = clutter_actor_get_parent (actor);
-    }
-  while (actor != NULL);
+  if (height)
+    *height = stex->dst_height * stex->scale;
 
-  return stex->unobscured_region;
+  return TRUE;
 }
 
-static gboolean
-meta_shaped_texture_get_paint_volume (ClutterActor *actor,
-                                      ClutterPaintVolume *volume)
+static void
+clutter_content_iface_init (ClutterContentIface *iface)
 {
-  return clutter_paint_volume_set_from_allocation (volume, actor);
+  iface->paint_content = meta_shaped_texture_paint_content;
+  iface->get_preferred_size = meta_shaped_texture_get_preferred_size;
 }
 
 void
@@ -853,7 +1067,7 @@ meta_shaped_texture_set_mask_texture (MetaShapedTexture *stex,
       cogl_object_ref (stex->mask_texture);
     }
 
-  clutter_actor_queue_redraw (CLUTTER_ACTOR (stex));
+  clutter_content_invalidate (CLUTTER_CONTENT (stex));
 }
 
 gboolean
@@ -944,7 +1158,8 @@ meta_shaped_texture_update_area (MetaShapedTexture *stex,
         {
           cairo_rectangle_int_t damage_rect;
           cairo_region_get_extents (intersection, &damage_rect);
-          clutter_actor_queue_redraw_with_clip (CLUTTER_ACTOR (stex), &damage_rect);
+          clutter_content_invalidate (CLUTTER_CONTENT (stex));
+          //clutter_actor_queue_redraw_with_clip (CLUTTER_ACTOR (stex), &damage_rect);
           cairo_region_destroy (intersection);
           return TRUE;
         }
@@ -954,7 +1169,8 @@ meta_shaped_texture_update_area (MetaShapedTexture *stex,
     }
   else
     {
-      clutter_actor_queue_redraw_with_clip (CLUTTER_ACTOR (stex), &clip);
+      clutter_content_invalidate (CLUTTER_CONTENT (stex));
+      //clutter_actor_queue_redraw_with_clip (CLUTTER_ACTOR (stex), &clip);
       return TRUE;
     }
 }
@@ -1230,7 +1446,7 @@ meta_shaped_texture_get_image (MetaShapedTexture     *stex,
 
       transformed_clip = alloca (sizeof (cairo_rectangle_int_t));
 
-      clutter_actor_get_scale (CLUTTER_ACTOR (stex), &tex_scale, NULL);
+      tex_scale = stex->scale;
       meta_rectangle_scale_double (clip, 1.0 / tex_scale,
                                    META_ROUNDING_STRATEGY_GROW,
                                    transformed_clip);
@@ -1318,17 +1534,47 @@ meta_shaped_texture_set_fallback_size (MetaShapedTexture *stex,
   invalidate_size (stex);
 }
 
-static void
-meta_shaped_texture_cull_out (MetaCullable   *cullable,
-                              cairo_region_t *unobscured_region,
-                              cairo_region_t *clip_region)
+ClutterActor *
+meta_shaped_texture_new (void)
 {
-  MetaShapedTexture *stex = META_SHAPED_TEXTURE (cullable);
+  return g_object_new (META_TYPE_SHAPED_TEXTURE, NULL);
+}
+
+void
+meta_shaped_texture_set_scale (MetaShapedTexture *stex,
+                               double             scale)
+{
+  g_return_if_fail (META_IS_SHAPED_TEXTURE (stex));
+
+  if (scale == stex->scale)
+    return;
+
+  stex->scale = scale;
+
+  invalidate_size (stex);
+  clutter_content_invalidate_size (CLUTTER_CONTENT (stex));
+}
+
+double
+meta_shaped_texture_get_scale (MetaShapedTexture *stex)
+{
+  g_return_val_if_fail (META_IS_SHAPED_TEXTURE (stex), 0.0);
+
+  return stex->scale;
+}
+
+void
+meta_shaped_texture_cull_out (MetaShapedTexture *stex,
+                              cairo_region_t    *unobscured_region,
+                              cairo_region_t    *clip_region,
+                              uint8_t            opacity)
+{
+  g_return_if_fail (META_IS_SHAPED_TEXTURE (stex));
 
   set_unobscured_region (stex, unobscured_region);
   set_clip_region (stex, clip_region);
 
-  if (clutter_actor_get_paint_opacity (CLUTTER_ACTOR (stex)) == 0xff)
+  if (opacity == 0xff)
     {
       if (stex->opaque_region)
         {
@@ -1340,22 +1586,10 @@ meta_shaped_texture_cull_out (MetaCullable   *cullable,
     }
 }
 
-static void
-meta_shaped_texture_reset_culling (MetaCullable *cullable)
-{
-  MetaShapedTexture *self = META_SHAPED_TEXTURE (cullable);
-  set_clip_region (self, NULL);
-}
-
-static void
-cullable_iface_init (MetaCullableInterface *iface)
+void
+meta_shaped_texture_reset_culling (MetaShapedTexture *stex)
 {
-  iface->cull_out = meta_shaped_texture_cull_out;
-  iface->reset_culling = meta_shaped_texture_reset_culling;
-}
+  g_return_if_fail (META_IS_SHAPED_TEXTURE (stex));
 
-ClutterActor *
-meta_shaped_texture_new (void)
-{
-  return g_object_new (META_TYPE_SHAPED_TEXTURE, NULL);
+  set_clip_region (stex, NULL);
 }
diff --git a/src/compositor/meta-surface-actor-wayland.c b/src/compositor/meta-surface-actor-wayland.c
index f8d6c32b7..27c600c59 100644
--- a/src/compositor/meta-surface-actor-wayland.c
+++ b/src/compositor/meta-surface-actor-wayland.c
@@ -110,54 +110,6 @@ meta_surface_actor_wayland_get_window (MetaSurfaceActor *actor)
   return surface->window;
 }
 
-static void
-meta_surface_actor_wayland_get_preferred_width  (ClutterActor *actor,
-                                                 gfloat        for_height,
-                                                 gfloat       *min_width_p,
-                                                 gfloat       *natural_width_p)
-{
-  MetaSurfaceActorWayland *self = META_SURFACE_ACTOR_WAYLAND (actor);
-  MetaShapedTexture *stex;
-  double scale;
-
-  stex = meta_surface_actor_get_texture (META_SURFACE_ACTOR (self));
-  clutter_actor_get_scale (CLUTTER_ACTOR (stex), &scale, NULL);
-  clutter_actor_get_preferred_width (CLUTTER_ACTOR (stex),
-                                     for_height,
-                                     min_width_p,
-                                     natural_width_p);
-
-  if (min_width_p)
-     *min_width_p *= scale;
-
-  if (natural_width_p)
-    *natural_width_p *= scale;
-}
-
-static void
-meta_surface_actor_wayland_get_preferred_height  (ClutterActor *actor,
-                                                  gfloat        for_width,
-                                                  gfloat       *min_height_p,
-                                                  gfloat       *natural_height_p)
-{
-  MetaSurfaceActorWayland *self = META_SURFACE_ACTOR_WAYLAND (actor);
-  MetaShapedTexture *stex;
-  double scale;
-
-  stex = meta_surface_actor_get_texture (META_SURFACE_ACTOR (self));
-  clutter_actor_get_scale (CLUTTER_ACTOR (stex), NULL, &scale);
-  clutter_actor_get_preferred_height (CLUTTER_ACTOR (stex),
-                                      for_width,
-                                      min_height_p,
-                                      natural_height_p);
-
-  if (min_height_p)
-     *min_height_p *= scale;
-
-  if (natural_height_p)
-    *natural_height_p *= scale;
-}
-
 static void
 meta_surface_actor_wayland_paint (ClutterActor *actor)
 {
@@ -203,8 +155,6 @@ meta_surface_actor_wayland_class_init (MetaSurfaceActorWaylandClass *klass)
   ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass);
   GObjectClass *object_class = G_OBJECT_CLASS (klass);
 
-  actor_class->get_preferred_width = meta_surface_actor_wayland_get_preferred_width;
-  actor_class->get_preferred_height = meta_surface_actor_wayland_get_preferred_height;
   actor_class->paint = meta_surface_actor_wayland_paint;
 
   surface_actor_class->process_damage = meta_surface_actor_wayland_process_damage;
diff --git a/src/compositor/meta-surface-actor.c b/src/compositor/meta-surface-actor.c
index 6edf7c22d..ffd631863 100644
--- a/src/compositor/meta-surface-actor.c
+++ b/src/compositor/meta-surface-actor.c
@@ -158,13 +158,22 @@ meta_surface_actor_cull_out (MetaCullable   *cullable,
                              cairo_region_t *unobscured_region,
                              cairo_region_t *clip_region)
 {
-  meta_cullable_cull_out_children (cullable, unobscured_region, clip_region);
+  MetaSurfaceActor *surface_actor = META_SURFACE_ACTOR (cullable);
+  MetaSurfaceActorPrivate *priv =
+    meta_surface_actor_get_instance_private (surface_actor);
+  uint8_t opacity = clutter_actor_get_opacity (CLUTTER_ACTOR (cullable));
+
+  meta_shaped_texture_cull_out (priv->texture, unobscured_region, clip_region, opacity);
 }
 
 static void
 meta_surface_actor_reset_culling (MetaCullable *cullable)
 {
-  meta_cullable_reset_culling_children (cullable);
+  MetaSurfaceActor *surface_actor = META_SURFACE_ACTOR (cullable);
+  MetaSurfaceActorPrivate *priv =
+    meta_surface_actor_get_instance_private (surface_actor);
+
+  meta_shaped_texture_reset_culling (priv->texture);
 }
 
 static void
@@ -191,7 +200,8 @@ meta_surface_actor_init (MetaSurfaceActor *self)
   priv->texture = META_SHAPED_TEXTURE (meta_shaped_texture_new ());
   g_signal_connect_object (priv->texture, "size-changed",
                            G_CALLBACK (texture_size_changed), self, 0);
-  clutter_actor_add_child (CLUTTER_ACTOR (self), CLUTTER_ACTOR (priv->texture));
+  clutter_actor_set_content (CLUTTER_ACTOR (self), CLUTTER_CONTENT (priv->texture));
+  clutter_actor_set_request_mode (CLUTTER_ACTOR (self), CLUTTER_REQUEST_CONTENT_SIZE);
 }
 
 cairo_surface_t *
diff --git a/src/compositor/meta-window-actor.c b/src/compositor/meta-window-actor.c
index 20a22062f..d471f622a 100644
--- a/src/compositor/meta-window-actor.c
+++ b/src/compositor/meta-window-actor.c
@@ -829,14 +829,14 @@ meta_window_actor_get_meta_window (MetaWindowActor *self)
  *
  * Return value: (transfer none): the #ClutterActor for the contents
  */
-ClutterActor *
+MetaShapedTexture *
 meta_window_actor_get_texture (MetaWindowActor *self)
 {
   MetaWindowActorPrivate *priv =
     meta_window_actor_get_instance_private (self);
 
   if (priv->surface)
-    return CLUTTER_ACTOR (meta_surface_actor_get_texture (priv->surface));
+    return meta_surface_actor_get_texture (priv->surface);
   else
     return NULL;
 }
@@ -1875,19 +1875,19 @@ meta_window_actor_get_frame_bounds (MetaScreenCastWindow *screen_cast_window,
   MetaShapedTexture *stex;
   MetaRectangle buffer_rect;
   MetaRectangle frame_rect;
-  double scale_x, scale_y;
+  double scale;
 
   stex = meta_surface_actor_get_texture (priv->surface);
-  clutter_actor_get_scale (CLUTTER_ACTOR (stex), &scale_x, &scale_y);
+  scale = meta_shaped_texture_get_scale (stex);
 
   window = priv->window;
   meta_window_get_buffer_rect (window, &buffer_rect);
   meta_window_get_frame_rect (window, &frame_rect);
 
-  bounds->x = (int) floor ((frame_rect.x - buffer_rect.x) / scale_x);
-  bounds->y = (int) floor ((frame_rect.y - buffer_rect.y) / scale_y);
-  bounds->width = (int) ceil (frame_rect.width / scale_x);
-  bounds->height = (int) ceil (frame_rect.height / scale_y);
+  bounds->x = (int) floor ((frame_rect.x - buffer_rect.x) / scale);
+  bounds->y = (int) floor ((frame_rect.y - buffer_rect.y) / scale);
+  bounds->width = (int) ceil (frame_rect.width / scale);
+  bounds->height = (int) ceil (frame_rect.height / scale);
 }
 
 static void
diff --git a/src/meta/meta-window-actor.h b/src/meta/meta-window-actor.h
index 09f73bcb0..55e2e7b27 100644
--- a/src/meta/meta-window-actor.h
+++ b/src/meta/meta-window-actor.h
@@ -27,6 +27,7 @@
 
 #include "clutter/clutter.h"
 #include "meta/compositor.h"
+#include "meta/meta-shaped-texture.h"
 
 #define META_TYPE_WINDOW_ACTOR (meta_window_actor_get_type ())
 
@@ -43,7 +44,7 @@ META_EXPORT
 MetaWindow *       meta_window_actor_get_meta_window      (MetaWindowActor *self);
 
 META_EXPORT
-ClutterActor *     meta_window_actor_get_texture          (MetaWindowActor *self);
+MetaShapedTexture *meta_window_actor_get_texture          (MetaWindowActor *self);
 
 META_EXPORT
 void               meta_window_actor_sync_visibility      (MetaWindowActor *self);
diff --git a/src/wayland/meta-wayland-actor-surface.c b/src/wayland/meta-wayland-actor-surface.c
index 56ea66e1e..a85fde49f 100644
--- a/src/wayland/meta-wayland-actor-surface.c
+++ b/src/wayland/meta-wayland-actor-surface.c
@@ -163,7 +163,7 @@ meta_wayland_actor_surface_real_sync_actor_state (MetaWaylandActorSurface *actor
   stex = meta_surface_actor_get_texture (surface_actor);
 
   actor_scale = meta_wayland_actor_surface_calculate_scale (actor_surface);
-  clutter_actor_set_scale (CLUTTER_ACTOR (stex), actor_scale, actor_scale);
+  meta_shaped_texture_set_scale (stex, actor_scale);
 
   /* Wayland surface coordinate space -> stage coordinate space */
   geometry_scale = meta_wayland_actor_surface_get_geometry_scale (actor_surface);
diff --git a/src/wayland/meta-wayland-data-device.c b/src/wayland/meta-wayland-data-device.c
index 122604965..447ebbda5 100644
--- a/src/wayland/meta-wayland-data-device.c
+++ b/src/wayland/meta-wayland-data-device.c
@@ -1123,7 +1123,7 @@ meta_wayland_data_device_start_drag (MetaWaylandDataDevice                 *data
 
   surface_actor = meta_wayland_surface_get_actor (surface);
 
-  clutter_actor_transform_stage_point (CLUTTER_ACTOR (meta_surface_actor_get_texture (surface_actor)),
+  clutter_actor_transform_stage_point (CLUTTER_ACTOR (surface_actor),
                                        seat->pointer->grab_x,
                                        seat->pointer->grab_y,
                                        &surface_pos.x, &surface_pos.y);
diff --git a/src/wayland/meta-wayland-surface.c b/src/wayland/meta-wayland-surface.c
index f75fefd87..2d0f05703 100644
--- a/src/wayland/meta-wayland-surface.c
+++ b/src/wayland/meta-wayland-surface.c
@@ -1514,7 +1514,7 @@ meta_wayland_surface_get_relative_coordinates (MetaWaylandSurface *surface,
   else
     {
       ClutterActor *actor =
-        CLUTTER_ACTOR (meta_surface_actor_get_texture (meta_wayland_surface_get_actor (surface)));
+        CLUTTER_ACTOR (meta_wayland_surface_get_actor (surface));
 
       clutter_actor_transform_stage_point (actor, abs_x, abs_y, sx, sy);
       *sx /= surface->scale;
@@ -1530,7 +1530,7 @@ meta_wayland_surface_get_absolute_coordinates (MetaWaylandSurface *surface,
                                                float               *y)
 {
   ClutterActor *actor =
-    CLUTTER_ACTOR (meta_surface_actor_get_texture (meta_wayland_surface_get_actor (surface)));
+    CLUTTER_ACTOR (meta_wayland_surface_get_actor (surface));
   ClutterVertex sv = {
     .x = sx * surface->scale,
     .y = sy * surface->scale,
diff --git a/src/wayland/meta-wayland-tablet-tool.c b/src/wayland/meta-wayland-tablet-tool.c
index 222b46633..abfe533ff 100644
--- a/src/wayland/meta-wayland-tablet-tool.c
+++ b/src/wayland/meta-wayland-tablet-tool.c
@@ -640,7 +640,7 @@ meta_wayland_tablet_tool_get_relative_coordinates (MetaWaylandTabletTool *tool,
   surface_actor = meta_wayland_surface_get_actor (surface);
 
   clutter_event_get_coords (event, &xf, &yf);
-  clutter_actor_transform_stage_point (CLUTTER_ACTOR (meta_surface_actor_get_texture (surface_actor)),
+  clutter_actor_transform_stage_point (CLUTTER_ACTOR (surface_actor),
                                        xf, yf, &xf, &yf);
 
   *sx = wl_fixed_from_double (xf) / surface->scale;


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