[four-in-a-row] Help: Hint is also a button in the UI
- From: Andre Klapper <aklapper src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [four-in-a-row] Help: Hint is also a button in the UI
- Date: Sun, 20 Jan 2019 20:50:03 +0000 (UTC)
commit 40d49bb3ecbb00a127f9a446c3f2bf5d63fb52dd
Author: Andre Klapper <a9016009 gmx de>
Date: Sun Jan 20 21:49:45 2019 +0100
Help: Hint is also a button in the UI
help/C/make-easy.page | 3 ++-
1 file changed, 2 insertions(+), 1 deletion(-)
---
diff --git a/help/C/make-easy.page b/help/C/make-easy.page
index 807d308..5f75e7d 100644
--- a/help/C/make-easy.page
+++ b/help/C/make-easy.page
@@ -7,6 +7,7 @@
<revision pkgversion="3.8" version="0.1" date="2013-03-29" status="final"/>
<revision pkgversion="3.28" version="0.2" date="2018-09-01" status="final"/>
+ <revision pkgversion="3.31" version="0.3" date="2019-01-20" status="final"/>
<include href="legal.xml" xmlns="http://www.w3.org/2001/XInclude"/>
@@ -44,7 +45,7 @@
<p>If you are not sure of your next move, you can use a hint. When you use a
hint, your marble moves to the top of the column that is the best choice,
strategy-wise, and blinks. You can then drop your marble into that column. To
- use a hint, press <keyseq><key>Ctrl</key><key>H</key></keyseq>.</p>
+ use a hint, press <gui style="button">Hint</gui> or <keyseq><key>Ctrl</key><key>H</key></keyseq>.</p>
<note style="info">
<p>There is no limit on the number of hints you can use in a game.</p>
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