[gnome-games/meson-tests] build: validate appdata without network access
- From: Alexander Mikhaylenko <alexm src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gnome-games/meson-tests] build: validate appdata without network access
- Date: Sat, 19 Jan 2019 22:00:26 +0000 (UTC)
commit b546814ba8683f8e23897d49b495a6ddc1957e65
Author: Bilal Elmoussaoui <bil elmoussaoui gmail com>
Date: Sat Jan 19 21:56:27 2019 +0000
build: validate appdata without network access
Currently, we run the appdata validation tests without network access (due
to flatpak) and other distros do the same. The network access is only used
to validate screenshots. We can fix that by removing the network access
for tests.
data/meson.build | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
---
diff --git a/data/meson.build b/data/meson.build
index 4c87a4fe..d31274b5 100644
--- a/data/meson.build
+++ b/data/meson.build
@@ -49,7 +49,7 @@ if appstream_util.found()
test(
'validate-appdata', appstream_util,
args: [
- 'validate-relax', appdata_file.full_path()
+ 'validate-relax', '--nonet', appdata_file.full_path()
]
)
endif
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