[gnome-games/wip/exalm/ds-popover: 5/16] runner: Add key and gamepad button press callbacks
- From: Alexander Mikhaylenko <alexm src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gnome-games/wip/exalm/ds-popover: 5/16] runner: Add key and gamepad button press callbacks
- Date: Fri, 18 Jan 2019 22:09:29 +0000 (UTC)
commit 77b8ec26e1412c81a7f63096501f350a88cbe9d9
Author: Alexander Mikhaylenko <exalm7659 gmail com>
Date: Sat Jan 19 02:44:58 2019 +0500
runner: Add key and gamepad button press callbacks
This will allow plugins to define custom keyboard and gamepad shortcuts
for their runners.
src/command/command-runner.vala | 8 ++++++++
src/core/runner.vala | 3 +++
src/dummy/dummy-runner.vala | 8 ++++++++
src/retro/retro-runner.vala | 8 ++++++++
4 files changed, 27 insertions(+)
---
diff --git a/src/command/command-runner.vala b/src/command/command-runner.vala
index c70191d6..8db2a5e0 100644
--- a/src/command/command-runner.vala
+++ b/src/command/command-runner.vala
@@ -85,4 +85,12 @@ public class Games.CommandRunner : Object, Runner {
public InputMode[] get_available_input_modes () {
return { };
}
+
+ public bool key_press_event (Gdk.EventKey event) {
+ return false;
+ }
+
+ public bool gamepad_button_press_event (uint16 button) {
+ return false;
+ }
}
diff --git a/src/core/runner.vala b/src/core/runner.vala
index c140405a..e5374866 100644
--- a/src/core/runner.vala
+++ b/src/core/runner.vala
@@ -17,4 +17,7 @@ public interface Games.Runner : Object {
public abstract void pause ();
public abstract void stop ();
public abstract InputMode[] get_available_input_modes ();
+
+ public abstract bool key_press_event (Gdk.EventKey event);
+ public abstract bool gamepad_button_press_event (uint16 button);
}
diff --git a/src/dummy/dummy-runner.vala b/src/dummy/dummy-runner.vala
index af443a54..d82572e0 100644
--- a/src/dummy/dummy-runner.vala
+++ b/src/dummy/dummy-runner.vala
@@ -51,4 +51,12 @@ private class Games.DummyRunner : Object, Runner {
public InputMode[] get_available_input_modes () {
return { };
}
+
+ public bool key_press_event (Gdk.EventKey event) {
+ return false;
+ }
+
+ public bool gamepad_button_press_event (uint16 button) {
+ return false;
+ }
}
diff --git a/src/retro/retro-runner.vala b/src/retro/retro-runner.vala
index 8b1e2a8d..12f72c5e 100644
--- a/src/retro/retro-runner.vala
+++ b/src/retro/retro-runner.vala
@@ -309,6 +309,14 @@ public class Games.RetroRunner : Object, Runner {
return { InputMode.GAMEPAD };
}
+ public bool key_press_event (Gdk.EventKey event) {
+ return false;
+ }
+
+ public bool gamepad_button_press_event (uint16 button) {
+ return false;
+ }
+
private void on_media_number_changed () {
if (!is_initialized)
return;
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