[mutter/wip/texture-purge-on-nvidia: 32/71] wayland/xdg-shell: Queue frame callbacks on new actor after resetting
- From: Ray Strode <halfline src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [mutter/wip/texture-purge-on-nvidia: 32/71] wayland/xdg-shell: Queue frame callbacks on new actor after resetting
- Date: Mon, 14 Jan 2019 21:01:43 +0000 (UTC)
commit 39347932551d7117d4018ea92cd40d950ea4aa43
Author: Jonas Ã…dahl <jadahl gmail com>
Date: Wed Jul 25 11:49:36 2018 +0200
wayland/xdg-shell: Queue frame callbacks on new actor after resetting
When a xdg-toplevel is reset, the window and actor are recreated, and
all state is cleared. When this happened, we earlied out from the
xdg-toplevel commit handler, which would mean that if the client had
queued frame callbacks when resetting, they'd be left in the pending
commit state, later hitting an assert as they were not handled.
Fix this by queuing the frame callbacks no the new actor, so that they
are emitted whenever the actor is eventually painted.
https://gitlab.gnome.org/GNOME/mutter/issues/240
(cherry picked from commit d791710197205028be40750d6ee4119f2b7f0e26)
src/wayland/meta-wayland-actor-surface.c | 12 ++++++++----
src/wayland/meta-wayland-actor-surface.h | 3 +++
src/wayland/meta-wayland-xdg-shell.c | 5 +++++
3 files changed, 16 insertions(+), 4 deletions(-)
---
diff --git a/src/wayland/meta-wayland-actor-surface.c b/src/wayland/meta-wayland-actor-surface.c
index c10694a2a..b6dbd3326 100644
--- a/src/wayland/meta-wayland-actor-surface.c
+++ b/src/wayland/meta-wayland-actor-surface.c
@@ -47,10 +47,14 @@ meta_wayland_actor_surface_assigned (MetaWaylandSurfaceRole *surface_role)
wl_list_init (&surface->pending_frame_callback_list);
}
-static void
-queue_surface_actor_frame_callbacks (MetaWaylandSurface *surface,
- MetaWaylandPendingState *pending)
+void
+meta_wayland_actor_surface_queue_frame_callbacks (MetaWaylandActorSurface *actor_surface,
+ MetaWaylandPendingState *pending)
{
+ MetaWaylandSurfaceRole *surface_role =
+ META_WAYLAND_SURFACE_ROLE (actor_surface);
+ MetaWaylandSurface *surface =
+ meta_wayland_surface_role_get_surface (surface_role);
MetaSurfaceActorWayland *surface_actor =
META_SURFACE_ACTOR_WAYLAND (surface->surface_actor);
@@ -167,7 +171,7 @@ meta_wayland_actor_surface_commit (MetaWaylandSurfaceRole *surface_role,
meta_wayland_surface_role_get_surface (surface_role);
MetaWaylandSurface *toplevel_surface;
- queue_surface_actor_frame_callbacks (surface, pending);
+ meta_wayland_actor_surface_queue_frame_callbacks (actor_surface, pending);
toplevel_surface = meta_wayland_surface_get_toplevel (surface);
if (!toplevel_surface || !toplevel_surface->window)
diff --git a/src/wayland/meta-wayland-actor-surface.h b/src/wayland/meta-wayland-actor-surface.h
index a5cc24455..ab9b229ed 100644
--- a/src/wayland/meta-wayland-actor-surface.h
+++ b/src/wayland/meta-wayland-actor-surface.h
@@ -40,4 +40,7 @@ void meta_wayland_actor_surface_sync_actor_state (MetaWaylandActorSurface *actor
double meta_wayland_actor_surface_calculate_scale (MetaWaylandActorSurface *actor_surface);
+void meta_wayland_actor_surface_queue_frame_callbacks (MetaWaylandActorSurface *actor_surface,
+ MetaWaylandPendingState *pending);
+
#endif /* META_WAYLAND_ACTOR_SURFACE_H */
diff --git a/src/wayland/meta-wayland-xdg-shell.c b/src/wayland/meta-wayland-xdg-shell.c
index 2b1a71b19..4ab638f74 100644
--- a/src/wayland/meta-wayland-xdg-shell.c
+++ b/src/wayland/meta-wayland-xdg-shell.c
@@ -626,7 +626,12 @@ meta_wayland_xdg_toplevel_commit (MetaWaylandSurfaceRole *surface_role,
if (!surface->buffer_ref.buffer && xdg_surface_priv->first_buffer_attached)
{
+ MetaWaylandActorSurface *actor_surface =
+ META_WAYLAND_ACTOR_SURFACE (xdg_toplevel);
+
meta_wayland_xdg_surface_reset (xdg_surface);
+ meta_wayland_actor_surface_queue_frame_callbacks (actor_surface,
+ pending);
return;
}
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