[gnome-games/wip/exalm/ds-popover: 6/10] nintendo-ds: Add NintendoDsLayoutItem



commit 4118c824509fc7a3707be58c152485a0d7a86784
Author: Alexander Mikhaylenko <exalm7659 gmail com>
Date:   Sun Jan 6 20:47:41 2019 +0500

    nintendo-ds: Add NintendoDsLayoutItem
    
    It will be used in screen layout switcher in the next commit.

 plugins/nintendo-ds/data/meson.build               |  6 +++++
 plugins/nintendo-ds/data/nintendo-ds.gresource.xml |  6 +++++
 .../nintendo-ds/data/ui/nintendo-ds-layout-item.ui | 26 ++++++++++++++++++++++
 plugins/nintendo-ds/src/meson.build                |  3 ++-
 .../nintendo-ds/src/nintendo-ds-layout-item.vala   | 23 +++++++++++++++++++
 5 files changed, 63 insertions(+), 1 deletion(-)
---
diff --git a/plugins/nintendo-ds/data/meson.build b/plugins/nintendo-ds/data/meson.build
index 007c8981..0100e094 100644
--- a/plugins/nintendo-ds/data/meson.build
+++ b/plugins/nintendo-ds/data/meson.build
@@ -1,5 +1,11 @@
 install_data (plugin_name + '.plugin', install_dir: plugins_dir)
 
+nintendo_ds_resources = gnome.compile_resources (
+  'nintendo-ds',
+  'nintendo-ds.gresource.xml',
+  c_name: 'resources'
+)
+
 configure_file (
   input: 'org.gnome.Games.plugins.nintendo-ds.gschema.xml',
   output: 'org.gnome.Games.plugins.nintendo-ds.gschema.xml',
diff --git a/plugins/nintendo-ds/data/nintendo-ds.gresource.xml 
b/plugins/nintendo-ds/data/nintendo-ds.gresource.xml
new file mode 100644
index 00000000..8a9a07e0
--- /dev/null
+++ b/plugins/nintendo-ds/data/nintendo-ds.gresource.xml
@@ -0,0 +1,6 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<gresources>
+  <gresource prefix="/org/gnome/Games/plugins/nintendo-ds">
+    <file>ui/nintendo-ds-layout-item.ui</file>
+  </gresource>
+</gresources>
diff --git a/plugins/nintendo-ds/data/ui/nintendo-ds-layout-item.ui 
b/plugins/nintendo-ds/data/ui/nintendo-ds-layout-item.ui
new file mode 100644
index 00000000..7971f6cd
--- /dev/null
+++ b/plugins/nintendo-ds/data/ui/nintendo-ds-layout-item.ui
@@ -0,0 +1,26 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<interface>
+  <requires lib="gtk+" version="3.16"/>
+  <template class="GamesNintendoDsLayoutItem" parent="GtkFlowBoxChild">
+    <property name="visible">True</property>
+    <child>
+      <object class="GtkBox">
+        <property name="visible">True</property>
+        <property name="margin">6</property>
+        <property name="spacing">6</property>
+        <property name="orientation">vertical</property>
+        <child>
+          <object class="GtkImage" id="icon">
+            <property name="visible">True</property>
+            <property name="pixel-size">64</property>
+          </object>
+        </child>
+        <child>
+          <object class="GtkLabel" id="label">
+            <property name="visible">True</property>
+          </object>
+        </child>
+      </object>
+    </child>
+  </template>
+</interface>
diff --git a/plugins/nintendo-ds/src/meson.build b/plugins/nintendo-ds/src/meson.build
index 0313ac92..358c0f46 100644
--- a/plugins/nintendo-ds/src/meson.build
+++ b/plugins/nintendo-ds/src/meson.build
@@ -1,5 +1,6 @@
 vala_sources = [
   'nintendo-ds-icon.vala',
+  'nintendo-ds-layout-item.vala',
   'nintendo-ds-plugin.vala',
 ]
 
@@ -13,7 +14,7 @@ c_args = [
 
 shared_module (
   'games-' + plugin_name + '-plugin',
-  vala_sources + c_sources,
+  vala_sources + c_sources + nintendo_ds_resources,
   dependencies: gnome_games_dep,
   c_args: c_args,
   install: true,
diff --git a/plugins/nintendo-ds/src/nintendo-ds-layout-item.vala 
b/plugins/nintendo-ds/src/nintendo-ds-layout-item.vala
new file mode 100644
index 00000000..91b9971f
--- /dev/null
+++ b/plugins/nintendo-ds/src/nintendo-ds-layout-item.vala
@@ -0,0 +1,23 @@
+// This file is part of GNOME Games. License: GPL-3.0+.
+
+[GtkTemplate (ui = "/org/gnome/Games/plugins/nintendo-ds/ui/nintendo-ds-layout-item.ui")]
+private class Games.NintendoDsLayoutItem : Gtk.FlowBoxChild {
+       [GtkChild]
+       private Gtk.Image icon;
+
+       [GtkChild]
+       private Gtk.Label label;
+
+       private string layout;
+
+       public NintendoDsLayoutItem (string layout, string label, string icon) {
+               this.layout = layout;
+
+               this.icon.icon_name = icon;
+               this.label.label = label;
+       }
+
+       public string get_layout () {
+               return layout;
+       }
+}


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