[gimp-web/testing] 2018 report: oh well, donations...



commit f3b32c1d7596678608190852ccb63a397ccaf3cc
Author: Alexandre Prokoudine <alexandre prokoudine gmail com>
Date:   Wed Jan 2 15:28:10 2019 +0300

    2018 report: oh well, donations...

 content/news/2018-12_annual_report/index.md | 12 ++++++++++++
 1 file changed, 12 insertions(+)
---
diff --git a/content/news/2018-12_annual_report/index.md b/content/news/2018-12_annual_report/index.md
index 967294e1..b1f68012 100644
--- a/content/news/2018-12_annual_report/index.md
+++ b/content/news/2018-12_annual_report/index.md
@@ -184,6 +184,18 @@ from OBJ files for texturing. And we are still missing a developer with a game
 design bug to work on the DDS plug-in that currently lives in a
 [dedicated git branch](https://gitlab.gnome.org/GNOME/gimp/tree/wip/dds).
 
+## Donations
+
+In August 2018, we received a $100K donation from Handshake.org via GNOME
+Foundation. So far, we are using this money for long overdue hardware upgrades.
+
+Our core developers, [Øyvind Kolås](https://www.patreon.com/pippin) and
+[Jehan Pagès](https://www.patreon.com/zemarmot), continue running their
+personal crowdfunding via Patreon, although in case of Jehan the money is
+actually split two-ways, because his campaign is targeted at funding
+a short anomation movie made with GIMP (development assists that project,
+like in Blender Institute's open movies).
+
 ## Team acknowledgment
 
 While we often mention GIMP, GEGL, and babl separately, all work on GEGL and


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