[gnome-games/wip/exalm/cleanups: 8/13] ui: Use GObject-style construction



commit b95f8e877e572b4e2bc6cf14ba2e1c524d571987
Author: Alexander Mikhaylenko <exalm7659 gmail com>
Date:   Mon Feb 25 15:26:11 2019 +0500

    ui: Use GObject-style construction
    
    All of these classes are often instantiated via GtkBuilder, and use a mix
    of GObject-style and Vala-style construction. Move everything to GObject
    construction to reduce confusion.

 src/ui/application-window.vala            | 16 +++++++++++-----
 src/ui/checkmark-item.vala                | 10 ++++++++--
 src/ui/game-icon-view.vala                |  9 ++-------
 src/ui/gamepad-mapper.vala                | 25 +++++++++++++++++--------
 src/ui/gamepad-tester.vala                | 26 +++++++++++++++++---------
 src/ui/keyboard-mapper.vala               | 21 +++++++++++++++------
 src/ui/keyboard-tester.vala               | 21 +++++++++++++++------
 src/ui/konami-code.vala                   |  8 +++++++-
 src/ui/platform-list-item.vala            |  4 ++--
 src/ui/preferences-page-plugins-item.vala | 10 ++++++++--
 src/ui/preferences-sidebar-item.vala      |  2 +-
 src/ui/preferences-subpage-gamepad.vala   | 21 +++++++++++++++------
 src/ui/preferences-subpage-keyboard.vala  |  2 +-
 src/ui/preferences-window.vala            |  2 +-
 14 files changed, 120 insertions(+), 57 deletions(-)
---
diff --git a/src/ui/application-window.vala b/src/ui/application-window.vala
index c606c33c..0d93e22e 100644
--- a/src/ui/application-window.vala
+++ b/src/ui/application-window.vala
@@ -107,12 +107,18 @@ private class Games.ApplicationWindow : Gtk.ApplicationWindow {
 
        private KonamiCode konami_code;
 
+       public ListModel collection {
+               construct {
+                       collection_box.collection = value;
+                       value.items_changed.connect (() => {
+                               is_collection_empty = value.get_n_items () == 0;
+                       });
+                       is_collection_empty = value.get_n_items () == 0;
+               }
+       }
+
        public ApplicationWindow (ListModel collection) {
-               collection_box.collection = collection;
-               collection.items_changed.connect (() => {
-                       is_collection_empty = collection.get_n_items () == 0;
-               });
-               is_collection_empty = collection.get_n_items () == 0;
+               Object (collection: collection);
        }
 
        construct {
diff --git a/src/ui/checkmark-item.vala b/src/ui/checkmark-item.vala
index 8405845c..3011bcd6 100644
--- a/src/ui/checkmark-item.vala
+++ b/src/ui/checkmark-item.vala
@@ -10,8 +10,14 @@ private class Games.CheckmarkItem: Gtk.ListBoxRow {
        public bool checkmark_visible { get; set; }
        private Binding checkmark_visible_binding;
 
-       public CheckmarkItem (string name) {
-               title_label.label = name;
+       public string label {
+               construct {
+                       title_label.label = value;
+               }
+       }
+
+       public CheckmarkItem (string label) {
+               Object (label: label);
        }
 
        construct {
diff --git a/src/ui/game-icon-view.vala b/src/ui/game-icon-view.vala
index cb52731e..a8e7f273 100644
--- a/src/ui/game-icon-view.vala
+++ b/src/ui/game-icon-view.vala
@@ -5,18 +5,13 @@ private class Games.GameIconView : Gtk.Box {
        private Game _game;
        public Game game {
                get { return _game; }
-               set {
-                       if (value == game)
-                               return;
-
+               construct {
                        _game = value;
 
                        thumbnail.uid = game.get_uid ();
                        thumbnail.icon = game.get_icon ();
                        thumbnail.cover = game.get_cover ();
                        title.label = game.name;
-
-                       queue_draw ();
                }
        }
 
@@ -26,6 +21,6 @@ private class Games.GameIconView : Gtk.Box {
        private Gtk.Label title;
 
        public GameIconView (Game game) {
-               this.game = game;
+               Object (game: game);
        }
 }
diff --git a/src/ui/gamepad-mapper.vala b/src/ui/gamepad-mapper.vala
index 280bb7a3..5182a2ce 100644
--- a/src/ui/gamepad-mapper.vala
+++ b/src/ui/gamepad-mapper.vala
@@ -7,7 +7,6 @@ private class Games.GamepadMapper : Gtk.Bin {
        [GtkChild]
        private GamepadView gamepad_view;
 
-       private Manette.Device device;
        private GamepadMappingBuilder mapping_builder;
        private GamepadInput[] mapping_inputs;
        private GamepadInput input;
@@ -17,15 +16,25 @@ private class Games.GamepadMapper : Gtk.Bin {
 
        private ulong gamepad_event_handler_id;
 
+       public Manette.Device device { get; construct; }
+
+       private GamepadViewConfiguration _configuration;
+       public GamepadViewConfiguration configuration {
+               get { return _configuration; }
+               construct {
+                       _configuration = value;
+                       try {
+                               gamepad_view.set_configuration (value);
+                       }
+                       catch (Error e) {
+                               critical ("Could not set up gamepad view: %s", e.message);
+                       }
+               }
+       }
+
        public GamepadMapper (Manette.Device device, GamepadViewConfiguration configuration, GamepadInput[] 
mapping_inputs) {
-               this.device = device;
+               Object (device: device, configuration: configuration);
                this.mapping_inputs = mapping_inputs;
-               try {
-                       gamepad_view.set_configuration (configuration);
-               }
-               catch (Error e) {
-                       critical ("Could not set up gamepad view: %s", e.message);
-               }
        }
 
        public void start () {
diff --git a/src/ui/gamepad-tester.vala b/src/ui/gamepad-tester.vala
index 774104f2..ff624235 100644
--- a/src/ui/gamepad-tester.vala
+++ b/src/ui/gamepad-tester.vala
@@ -5,22 +5,30 @@ private class Games.GamepadTester : Gtk.Bin {
        [GtkChild]
        private GamepadView gamepad_view;
 
-       private Manette.Device device;
-
        private ulong gamepad_button_press_event_handler_id;
        private ulong gamepad_button_release_event_handler_id;
        private ulong gamepad_axis_event_handler_id;
 
-       public GamepadTester (Manette.Device device, GamepadViewConfiguration configuration) {
-               this.device = device;
-               try {
-                       gamepad_view.set_configuration (configuration);
-               }
-               catch (Error e) {
-                       critical ("Could not set up gamepad view: %s", e.message);
+       public Manette.Device device { get; construct; }
+
+       private GamepadViewConfiguration _configuration;
+       public GamepadViewConfiguration configuration {
+               get { return _configuration; }
+               construct {
+                       _configuration = value;
+                       try {
+                               gamepad_view.set_configuration (value);
+                       }
+                       catch (Error e) {
+                               critical ("Could not set up gamepad view: %s", e.message);
+                       }
                }
        }
 
+       public GamepadTester (Manette.Device device, GamepadViewConfiguration configuration) {
+               Object (device: device, configuration: configuration);
+       }
+
        public void start () {
                gamepad_view.reset ();
                connect_to_gamepad ();
diff --git a/src/ui/keyboard-mapper.vala b/src/ui/keyboard-mapper.vala
index 505ed1f8..d447e067 100644
--- a/src/ui/keyboard-mapper.vala
+++ b/src/ui/keyboard-mapper.vala
@@ -14,18 +14,27 @@ private class Games.KeyboardMapper : Gtk.Bin {
 
        public string info_message { get; private set; }
 
+       private GamepadViewConfiguration _configuration;
+       public GamepadViewConfiguration configuration {
+               get { return _configuration; }
+               construct {
+                       _configuration = value;
+                       try {
+                               gamepad_view.set_configuration (value);
+                       }
+                       catch (Error e) {
+                               critical ("Could not set up gamepad view: %s", e.message);
+                       }
+               }
+       }
+
        construct {
                info_message = _("Press suitable key on your keyboard");
        }
 
        public KeyboardMapper (GamepadViewConfiguration configuration, GamepadInput[] mapping_inputs) {
+               Object (configuration: configuration);
                this.mapping_inputs = mapping_inputs;
-               try {
-                       gamepad_view.set_configuration (configuration);
-               }
-               catch (Error e) {
-                       critical ("Could not set up gamepad view: %s", e.message);
-               }
        }
 
        public void start () {
diff --git a/src/ui/keyboard-tester.vala b/src/ui/keyboard-tester.vala
index 1aba4703..84519b0a 100644
--- a/src/ui/keyboard-tester.vala
+++ b/src/ui/keyboard-tester.vala
@@ -7,15 +7,24 @@ private class Games.KeyboardTester : Gtk.Bin {
 
        public Retro.KeyJoypadMapping mapping { get; set; }
 
-       public KeyboardTester (GamepadViewConfiguration configuration) {
-               try {
-                       gamepad_view.set_configuration (configuration);
-               }
-               catch (Error e) {
-                       critical ("Could not set up gamepad view: %s", e.message);
+       private GamepadViewConfiguration _configuration;
+       public GamepadViewConfiguration configuration {
+               get { return _configuration; }
+               construct {
+                       _configuration = value;
+                       try {
+                               gamepad_view.set_configuration (value);
+                       }
+                       catch (Error e) {
+                               critical ("Could not set up gamepad view: %s", e.message);
+                       }
                }
        }
 
+       public KeyboardTester (GamepadViewConfiguration configuration) {
+               Object (configuration: configuration);
+       }
+
        public void start () {
                gamepad_view.reset ();
                connect_to_keyboard ();
diff --git a/src/ui/konami-code.vala b/src/ui/konami-code.vala
index 0f76471b..56b4d427 100644
--- a/src/ui/konami-code.vala
+++ b/src/ui/konami-code.vala
@@ -41,8 +41,14 @@ private class Games.KonamiCode : Object {
 
        private uint current_index;
 
+       public Gtk.Widget widget {
+               construct {
+                       value.key_press_event.connect (on_key_pressed);
+               }
+       }
+
        public KonamiCode (Gtk.Widget widget) {
-               widget.key_press_event.connect (on_key_pressed);
+               Object (widget: widget);
        }
 
        public void reset () {
diff --git a/src/ui/platform-list-item.vala b/src/ui/platform-list-item.vala
index 4aeb8753..4a2dcccb 100644
--- a/src/ui/platform-list-item.vala
+++ b/src/ui/platform-list-item.vala
@@ -2,14 +2,14 @@ private class Games.PlatformListItem: Games.SidebarListItem {
        private Platform _platform;
        public Platform platform {
                get { return _platform; }
-               set {
+               construct {
                        _platform = value;
                        label.label = value.get_name ();
                }
        }
 
        public PlatformListItem (Platform platform) {
-               Object (platform : platform);
+               Object (platform: platform);
        }
 
        public override bool has_game (Game game) {
diff --git a/src/ui/preferences-page-plugins-item.vala b/src/ui/preferences-page-plugins-item.vala
index 11c08e55..e613fa25 100644
--- a/src/ui/preferences-page-plugins-item.vala
+++ b/src/ui/preferences-page-plugins-item.vala
@@ -7,8 +7,14 @@ private class Games.PreferencesPagePluginsItem: Gtk.Box {
        [GtkChild]
        private Gtk.Label plugin_description;
 
+       public PluginRegistrar plugin_registrar {
+               construct {
+                       plugin_name.label = value.name;
+                       plugin_description.label = value.description;
+               }
+       }
+
        public PreferencesPagePluginsItem (PluginRegistrar plugin_registrar) {
-               plugin_name.label = plugin_registrar.name;
-               plugin_description.label = plugin_registrar.description;
+               Object (plugin_registrar: plugin_registrar);
        }
 }
diff --git a/src/ui/preferences-sidebar-item.vala b/src/ui/preferences-sidebar-item.vala
index 6a551d4b..9fd38e83 100644
--- a/src/ui/preferences-sidebar-item.vala
+++ b/src/ui/preferences-sidebar-item.vala
@@ -6,7 +6,7 @@ private class Games.PreferencesSidebarItem: Gtk.ListBoxRow {
        private PreferencesPage _preferences_page;
        public PreferencesPage preferences_page {
                get { return _preferences_page; }
-               set {
+               construct {
                        _preferences_page = value;
                        label.label = value.title;
                }
diff --git a/src/ui/preferences-subpage-gamepad.vala b/src/ui/preferences-subpage-gamepad.vala
index 5d75cb5d..3e07ccd1 100644
--- a/src/ui/preferences-subpage-gamepad.vala
+++ b/src/ui/preferences-subpage-gamepad.vala
@@ -125,19 +125,28 @@ private class Games.PreferencesSubpageGamepad: Gtk.Box, PreferencesSubpage {
        [GtkChild]
        private Gtk.Label info_message;
 
-       private Manette.Device device;
        private GamepadMapper mapper;
        private GamepadTester tester;
 
        private Binding info_message_binding;
 
+       private Manette.Device _device;
+       public Manette.Device device {
+               get { return _device; }
+               construct {
+                       _device = value;
+                       mapper = new GamepadMapper (value, STANDARD_GAMEPAD_VIEW_CONFIGURATION, 
STANDARD_GAMEPAD_INPUTS);
+                       gamepad_view_stack.add (mapper);
+                       tester = new GamepadTester (value, STANDARD_GAMEPAD_VIEW_CONFIGURATION);
+                       gamepad_view_stack.add (tester);
+               }
+       }
+
        public PreferencesSubpageGamepad (Manette.Device device) {
-               this.device = device;
-               mapper = new GamepadMapper (device, STANDARD_GAMEPAD_VIEW_CONFIGURATION, 
STANDARD_GAMEPAD_INPUTS);
-               gamepad_view_stack.add (mapper);
-               tester = new GamepadTester (device, STANDARD_GAMEPAD_VIEW_CONFIGURATION);
-               gamepad_view_stack.add (tester);
+               Object (device: device);
+       }
 
+       construct {
                info_message_binding = mapper.bind_property ("info-message", info_message, "label", 
BindingFlags.SYNC_CREATE);
 
                state = State.TEST;
diff --git a/src/ui/preferences-subpage-keyboard.vala b/src/ui/preferences-subpage-keyboard.vala
index 71b5f0f1..69ec80ce 100644
--- a/src/ui/preferences-subpage-keyboard.vala
+++ b/src/ui/preferences-subpage-keyboard.vala
@@ -119,7 +119,7 @@ private class Games.PreferencesSubpageKeyboard: Gtk.Box, PreferencesSubpage {
 
        private Binding info_message_binding;
 
-       public PreferencesSubpageKeyboard () {
+       construct {
                mapper = new KeyboardMapper (KEYBOARD_GAMEPAD_VIEW_CONFIGURATION, KEYBOARD_GAMEPAD_INPUTS);
                gamepad_view_stack.add (mapper);
                tester = new KeyboardTester (KEYBOARD_GAMEPAD_VIEW_CONFIGURATION);
diff --git a/src/ui/preferences-window.vala b/src/ui/preferences-window.vala
index 453ff9bf..bbf5755a 100644
--- a/src/ui/preferences-window.vala
+++ b/src/ui/preferences-window.vala
@@ -67,7 +67,7 @@ private class Games.PreferencesWindow : Gtk.Window {
        private Binding subpage_binding;
        private Binding selection_mode_binding;
 
-       public PreferencesWindow () {
+       construct {
                update_ui ();
        }
 


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