[gnome-shell/wip/rstrode/rhel-8.0.0: 46/50] inputMethod: Use forward_key() method to forward key events
- From: Ray Strode <halfline src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gnome-shell/wip/rstrode/rhel-8.0.0: 46/50] inputMethod: Use forward_key() method to forward key events
- Date: Sun, 17 Feb 2019 17:32:43 +0000 (UTC)
commit 0ad02321def3707491d1aa7e9badd840bf313e7f
Author: Carlos Garnacho <carlosg gnome org>
Date: Thu Sep 27 21:09:02 2018 +0200
inputMethod: Use forward_key() method to forward key events
ClutterVirtualInputDevice has the limitation that event flags won't be
made to contain CLUTTER_EVENT_FLAG_INPUT_METHOD, possibly causing feedback
loops.
As the event gets injected up the platform dependent bits, we can avoid
care on not pressing the same key twice, we still expect coherence between
key presses and releases from the IM though.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/531
js/misc/inputMethod.js | 34 ++++++++--------------------------
1 file changed, 8 insertions(+), 26 deletions(-)
---
diff --git a/js/misc/inputMethod.js b/js/misc/inputMethod.js
index 7fb78178a..4a92dc49b 100644
--- a/js/misc/inputMethod.js
+++ b/js/misc/inputMethod.js
@@ -15,8 +15,6 @@ var InputMethod = new Lang.Class({
this._purpose = 0;
this._enabled = true;
this._currentFocus = null;
- this._currentEvent = null;
- this._doForwardEvent = false;
this._preeditStr = '';
this._preeditPos = 0;
this._ibus = IBus.Bus.new_async();
@@ -29,9 +27,6 @@ var InputMethod = new Lang.Class({
this._onSourceChanged.bind(this));
this._currentSource = this._inputSourceManager.currentSource;
- let deviceManager = Clutter.DeviceManager.get_default();
- this._virtualDevice = deviceManager.create_virtual_device(Clutter.InputDeviceType.KEYBOARD_DEVICE);
-
if (this._ibus.is_connected())
this._onConnected();
},
@@ -121,20 +116,16 @@ var InputMethod = new Lang.Class({
_onForwardKeyEvent(context, keyval, keycode, state) {
let press = (state & IBus.ModifierType.RELEASE_MASK) == 0;
+ state &= ~(IBus.ModifierType.RELEASE_MASK);
- if (this._currentEvent) {
- // If we are handling this same event in filter_key_press(),
- // just let it go through, sending the same event again will
- // be silenced away because the key counts as pressed.
- if (this._currentEvent.get_key_symbol() == keyval &&
- (this._currentEvent.type() == Clutter.EventType.KEY_PRESS) == press) {
- this._doForwardEvent = true;
- return;
- }
- }
+ let curEvent = Clutter.get_current_event();
+ let time;
+ if (curEvent)
+ time = curEvent.get_time();
+ else
+ time = global.display.get_current_time_roundtrip();
- this._virtualDevice.notify_key(Clutter.get_current_event_time(), keycode,
- press ? Clutter.KeyState.PRESSED : Clutter.KeyState.RELEASED);
+ this.forward_key(keyval, keycode + 8, state & Clutter.ModifierType.MODIFIER_MASK, time, press);
},
vfunc_focus_in(focus) {
@@ -242,22 +233,13 @@ var InputMethod = new Lang.Class({
if (event.type() == Clutter.EventType.KEY_RELEASE)
state |= IBus.ModifierType.RELEASE_MASK;
- this._currentEvent = event;
- this._doForwardEvent = false;
-
this._context.process_key_event_async(event.get_key_symbol(),
event.get_key_code() - 8, // Convert XKB keycodes to evcodes
state, -1, null,
(context, res) => {
try {
let retval =
context.process_key_event_async_finish(res);
-
- if (this._doForwardEvent)
- retval = false;
-
this.notify_key_event(event, retval);
- this._doForwardEvent = false;
- this._currentEvent = null;
} catch (e) {
log('Error processing key on IM: ' + e.message);
}
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