[gnome-shell/wip/fmuellner/more-minor-bug-fixes: 4/4] cleanup: Remove erroneous vfunc parameters



commit 6dd37572d9ab225354135376cd870f7fcd2393bf
Author: Florian Müllner <fmuellner gnome org>
Date:   Thu Jan 31 22:07:38 2019 +0100

    cleanup: Remove erroneous vfunc parameters
    
    Unlike in C or signal handlers, vfuncs don't include the this-object
    in their arguments.
    
    https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/388

 HACKING.md              | 6 +++---
 js/ui/dateMenu.js       | 4 ++--
 js/ui/edgeDragAction.js | 6 +++---
 js/ui/magnifier.js      | 4 ++--
 js/ui/panel.js          | 2 +-
 js/ui/viewSelector.js   | 6 +++---
 js/ui/windowManager.js  | 6 +++---
 7 files changed, 17 insertions(+), 17 deletions(-)
---
diff --git a/HACKING.md b/HACKING.md
index d8d940d04..f1b3d3765 100644
--- a/HACKING.md
+++ b/HACKING.md
@@ -158,15 +158,15 @@ you to inherit from a type to use it, you can do so:
     var MyClutterActor = GObject.registerClass(
     class MyClutterActor extends Clutter.Actor {
 
-        vfunc_get_preferred_width(actor, forHeight) {
+        vfunc_get_preferred_width(forHeight) {
              return [100, 100];
         }
 
-        vfunc_get_preferred_height(actor, forWidth) {
+        vfunc_get_preferred_height(forWidth) {
              return [100, 100];
         }
 
-        vfunc_paint(actor) {
+        vfunc_paint() {
              let alloc = this.get_allocation_box();
              Cogl.set_source_color4ub(255, 0, 0, 255);
              Cogl.rectangle(alloc.x1, alloc.y1,
diff --git a/js/ui/dateMenu.js b/js/ui/dateMenu.js
index 5d6938960..a04efb2f3 100644
--- a/js/ui/dateMenu.js
+++ b/js/ui/dateMenu.js
@@ -377,13 +377,13 @@ class IndicatorPad extends St.Widget {
         super._init();
     }
 
-    vfunc_get_preferred_width(container, forHeight) {
+    vfunc_get_preferred_width(forHeight) {
         if (this._source.visible)
             return this._source.get_preferred_width(forHeight);
         return [0, 0];
     }
 
-    vfunc_get_preferred_height(container, forWidth) {
+    vfunc_get_preferred_height(forWidth) {
         if (this._source.visible)
             return this._source.get_preferred_height(forWidth);
         return [0, 0];
diff --git a/js/ui/edgeDragAction.js b/js/ui/edgeDragAction.js
index ec94c1b42..0cad5da34 100644
--- a/js/ui/edgeDragAction.js
+++ b/js/ui/edgeDragAction.js
@@ -30,7 +30,7 @@ var EdgeDragAction = GObject.registerClass({
         return global.display.get_monitor_geometry(monitorIndex);
     }
 
-    vfunc_gesture_prepare(action, actor) {
+    vfunc_gesture_prepare(actor) {
         if (this.get_n_current_points() == 0)
             return false;
 
@@ -46,7 +46,7 @@ var EdgeDragAction = GObject.registerClass({
                 (this._side == St.Side.BOTTOM && y > monitorRect.y + monitorRect.height - EDGE_THRESHOLD));
     }
 
-    vfunc_gesture_progress(action, actor) {
+    vfunc_gesture_progress(actor) {
         let [startX, startY] = this.get_press_coords(0);
         let [x, y] = this.get_motion_coords(0);
         let offsetX = Math.abs (x - startX);
@@ -66,7 +66,7 @@ var EdgeDragAction = GObject.registerClass({
         return true;
     }
 
-    vfunc_gesture_end(action, actor) {
+    vfunc_gesture_end(actor) {
         let [startX, startY] = this.get_press_coords(0);
         let [x, y] = this.get_motion_coords(0);
         let monitorRect = this._getMonitorRect(startX, startY);
diff --git a/js/ui/magnifier.js b/js/ui/magnifier.js
index 0b480f117..b33c300c6 100644
--- a/js/ui/magnifier.js
+++ b/js/ui/magnifier.js
@@ -62,14 +62,14 @@ var MouseSpriteContent = GObject.registerClass({
         this._texture = null;
     }
 
-    vfunc_get_preferred_size(content) {
+    vfunc_get_preferred_size() {
         if (!this._texture)
             return [0, 0];
 
         return [this._texture.get_width(), this._texture.get_height()];
     }
 
-    vfunc_paint_content(content, actor, node) {
+    vfunc_paint_content(actor, node) {
         if (!this._texture)
             return;
 
diff --git a/js/ui/panel.js b/js/ui/panel.js
index 9b264d9b0..9c1954841 100644
--- a/js/ui/panel.js
+++ b/js/ui/panel.js
@@ -835,7 +835,7 @@ class Panel extends St.Widget {
         this._updateSolidStyle();
     }
 
-    vfunc_get_preferred_width(actor, forHeight) {
+    vfunc_get_preferred_width(forHeight) {
         let primaryMonitor = Main.layoutManager.primaryMonitor;
 
         if (primaryMonitor)
diff --git a/js/ui/viewSelector.js b/js/ui/viewSelector.js
index f19d67b12..3f690982f 100644
--- a/js/ui/viewSelector.js
+++ b/js/ui/viewSelector.js
@@ -81,7 +81,7 @@ var ShowOverviewAction = GObject.registerClass({
         });
     }
 
-    vfunc_gesture_prepare(action, actor) {
+    vfunc_gesture_prepare(actor) {
         return Main.actionMode == Shell.ActionMode.NORMAL &&
                this.get_n_current_points() == this.get_n_touch_points();
     }
@@ -115,12 +115,12 @@ var ShowOverviewAction = GObject.registerClass({
                                     height: maxY - minY });
     }
 
-    vfunc_gesture_begin(action, actor) {
+    vfunc_gesture_begin(actor) {
         this._initialRect = this._getBoundingRect(false);
         return true;
     }
 
-    vfunc_gesture_end(action, actor) {
+    vfunc_gesture_end(actor) {
         let rect = this._getBoundingRect(true);
         let oldArea = this._initialRect.width * this._initialRect.height;
         let newArea = rect.width * rect.height;
diff --git a/js/ui/windowManager.js b/js/ui/windowManager.js
index 8c4cb36d8..2cb8dfb31 100644
--- a/js/ui/windowManager.js
+++ b/js/ui/windowManager.js
@@ -599,7 +599,7 @@ var AppSwitchAction = GObject.registerClass({
         });
     }
 
-    vfunc_gesture_prepare(action, actor) {
+    vfunc_gesture_prepare(actor) {
         if (Main.actionMode != Shell.ActionMode.NORMAL) {
             this.cancel();
             return false;
@@ -608,7 +608,7 @@ var AppSwitchAction = GObject.registerClass({
         return this.get_n_current_points() <= 4;
     }
 
-    vfunc_gesture_begin(action, actor) {
+    vfunc_gesture_begin(actor) {
         // in milliseconds
         const LONG_PRESS_TIMEOUT = 250;
 
@@ -632,7 +632,7 @@ var AppSwitchAction = GObject.registerClass({
         return this.get_n_current_points() <= 4;
     }
 
-    vfunc_gesture_progress(action, actor) {
+    vfunc_gesture_progress(actor) {
         const MOTION_THRESHOLD = 30;
 
         if (this.get_n_current_points() == 3) {


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