[gnome-shell] windowManager: Always reset window actors when minimize animation is cancelled
- From: Florian Müllner <fmuellner src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gnome-shell] windowManager: Always reset window actors when minimize animation is cancelled
- Date: Sat, 21 Dec 2019 16:00:00 +0000 (UTC)
commit 28d42628d1a00ea09466f537954e5902da524485
Author: Robert Mader <robert mader posteo de>
Date: Sat Dec 21 15:16:47 2019 +0100
windowManager: Always reset window actors when minimize animation is cancelled
This was left out in b6d47c18c. Fixes an occasional warning:
`this._minimizeWindowOverwritten is not a function`
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/911
js/ui/windowManager.js | 7 +------
1 file changed, 1 insertion(+), 6 deletions(-)
---
diff --git a/js/ui/windowManager.js b/js/ui/windowManager.js
index 41544ee7bd..7716bab741 100644
--- a/js/ui/windowManager.js
+++ b/js/ui/windowManager.js
@@ -1315,12 +1315,7 @@ var WindowManager = class {
opacity: 0,
duration: MINIMIZE_WINDOW_ANIMATION_TIME,
mode: Clutter.AnimationMode.EASE_OUT_QUAD,
- onStopped: isFinished => {
- if (isFinished)
- this._minimizeWindowDone(shellwm, actor);
- else
- this._minimizeWindowOverwritten(shellwm, actor);
- },
+ onStopped: () => this._minimizeWindowDone(shellwm, actor),
});
} else {
let xDest, yDest, xScale, yScale;
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