[mutter] Created tag 3.35.2
- From: Florian Müllner <fmuellner src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [mutter] Created tag 3.35.2
- Date: Thu, 12 Dec 2019 17:15:55 +0000 (UTC)
The signed tag '3.35.2' was created.
Tagger: Florian Müllner <fmuellner gnome org>
Date: 1576170438 +0100
Tag release 3.35.2
Changes since the last tag '3.35.1':
Adam Jackson (94):
cogl: Remove unneeded driver/ includes from the core
cogl: Move _cogl_bitmap_gl_{,un}bind into the GL driver
cogl: Remove unused cogl_renderer_get_n_fragment_texture_units
cogl: Remove COGL_PRIVATE_FEATURE_QUADS
cogl: Remove COGL_PRIVATE_FEATURE_FOUR_CLIP_PLANES
cogl: VBOs are always available
cogl: Remove some completely unused GL function pointers
cogl: Move some GL function pointers from in-gles-core to core
cogl: Remove unused COGL_FEATURE_ID_DEPTH_RANGE
cogl: Remove unused COGL_FEATURE_ID_MIRRORED_REPEAT
cogl: Remove always-set COGL_PRIVATE_FEATURE_BLEND_CONSTANT
cogl: Remove always-set COGL_FEATURE_ID_PER_VERTEX_POINT_SIZE
cogl: Remove always-set COGL_FEATURE_ID_POINT_SPRITE
cogl: Remove unused COGL_FEATURE_DEPTH_RANGE
cogl: Remove unused COGL_FEATURE_POINT_SPRITE
cogl: Require {EXT,ARB}_framebuffer_object in the GL driver
cogl: Remove always-set COGL_FEATURE_ID_OFFSCREEN
cogl: Remove always-set COGL_FEATURE_OFFSCREEN
cogl: Remove unused COGL_FEATURE_DEPTH_TEXTURE
cogl: Remove unused COGL_FEATURE_ID_DEPTH_TEXTURE
cogl: Remove unused depth texture API
cogl: Remove unused COGL_FEATURE_ONSCREEN_MULTIPLE
cogl: Remove unused COGL_FEATURE_ID_ONSCREEN_MULTIPLE
cogl: Remove unused COGL_FEATURE_MAP_BUFFER_FOR_{READ,WRITE}
cogl: Remove unused COGL_FEATURE_UNSIGNED_INT_INDICES
cogl: Remove unused COGL_FEATURE_STENCIL_BUFFER
cogl: Remove unused COGL_FEATURE_FOUR_CLIP_PLANES
cogl: Remove unused COGL_FEATURE_OFFSCREEN_MULTISAMPLE
cogl: Remove unused COGL_FEATURE_ID_OFFSCREEN_MULTISAMPLE
clutter: Remove unused CLUTTER_FEATURE_TEXTURE_READ_PIXELS
cogl: Remove unused COGL_FEATURE_TEXTURE_READ_PIXELS
clutter: Remove unused deprecated clutter_texture_set_from_yuv_data
cogl: Remove unused COGL_FEATURE_TEXTURE_YUV
cogl: Remove unused COGL_FEATURE_PBOS
cogl: Remove unused CoglFeatureFlags
clutter: Remove unused clutter-layout-manager-deprecated.c
clutter: Remove stray references to ClutterBehaviour{Path,Rotate}
clutter: Remove unused deprecated/clutter-behaviour-opacity.c
clutter: Remove tests/interactive/test-texture-quality.c
clutter: Remove unused deprecated/clutter-behaviour-depth.c
clutter: Remove deprecated/clutter-behaviour-scale.c
clutter: Remove behaviours
cogl: Remove unused _cogl_matrix_entry_flush_to_gl_builtins
cogl: Remove unused API from cogl-xlib
cogl: Move _cogl_xlib_get_damage_base near its only consumer
cogl: Remove unused cogl_xlib_renderer_get_visual_info
cogl: Remove the stub winsys
cogl: Remove unused cogl_check_extension and cogl_clutter_check_extension
cogl: Remove unused _cogl_xlib_renderer_get_dispatch_timeout
cogl: Inline cogl_xlib_renderer_set_event_retrieval_enabled into its one caller
cogl: Remove unused cogl_x11_onscreen_get_visual_xid
cogl: Remove unused cogl_x11_onscreen_set_foreign_window_xid
cogl: Remove unused cogl_xlib_renderer_get_visual_info
cogl: Remove unused cogl_texture_pixmap_x11_set_damage_object
cogl: Remove unused cogl_glx_context_get_glx_context
cogl: Remove unused cogl_egl_context_get_egl_context
cogl: Remove old workaround for software Mesa
cogl: Remove support for cogl.conf
cogl: Remove unused deprecated material lighting API
cogl: Remove unused pipeline lighting API
cogl: Remove unused COGL_PIPELINE_STATE_LIGHTING
cogl: Remove unused CoglPipelineLightingState
cogl: Remove unused cogl/cogl-pango.h
cogl: Remove unused cogl-deprecated.h
cogl: Fix GLES2 fallback
cogl: Remove some unused framebuffer API
cogl: Remove unused stuff from cogl-material-compat.[ch]
test: Remove unreferenced test-texture-rectangle
cogl: Remove cogl_texture_2d_gl_new_from_foreign
cogl: glBlendEquationSeparate is always available
cogl: glBlendFuncSeparate is always available
clutter: Remove unused deprecated/clutter-keysyms.h
clutter: Remove unused deprecated/clutter-stage-manager.h
clutter: Remove unused deprecated/clutter-animatable.h
clutter: Remove unused deprecated/clutter-bin-layout.h
clutter: Remove unused deprecated clutter_container_{add,remove}_valist
clutter: Remove some unused deprecated clutter_table_layout API
clutter: Remove some unused deprecated clutter_animation API
clutter: Remove some unused deprecated clutter_state API
clutter: Remove some unused deprecated clutter_alpha API
clutter: Remove some unused deprecated clutter_actor API
clutter: Remove deprecated ClutterTableLayout
cogl: Remove deprecated cogl_color_set_from_*
cogl: Remove unused deprecated cogl_matrix_ortho
cogl: Remove unused deprecated cogl_onscreen_{add,remove}_swap_buffers_callback
cogl: Remove unused deprecated cogl_framebuffer_{,v}draw_*
cogl: Remove unused includes of cogl-vertex-buffer-private.h
cogl: Remove unported test-vertex-buffer-mutability
cogl: Remove unused COGL_OBJECT_DEFINE_DEPRECATED_REF_COUNTING
cogl: Remove unused CoglPipelineProgramType
cogl: Remove unused CoglPipelineFragend::pipeline_set_parent_notify
cogl: Remove unused CoglPipelineFragend::passthrough
cogl: Collapse some COGL_PIPELINE_{VERT,FRAG,PROG}END arrays
cogl: Remove unused CoglShaderLanguage
Bastien Nocera (2):
ci: Phrase error in a way that gives a hint on how to fix problem
ci: Print all the commits that need bug references
Benjamin Berg (1):
ci: Change instructions to use podman
Bruce Cowan (1):
Update British English translation
Carlos Garnacho (31):
meta: Move private defines to a private header
x11: Detach selection streams on dispose
x11: Iterate over selections in a safer manner for event handling
backends: Plug MetaKmsPageFlipData leak
compositor: Plug cairo_region_t leak
ClutterStage: Store clip area as a region
x11: Update X11 focus before updating MetaDisplay focus
clutter/cogl: Store empty clip regions for buffer age
clutter/cogl: Ensure to paint full view if there's no buffer age support
wayland: Check stylus serials on meta_wayland_seat_can_popup()
cogl/egl: Warn when we fail to query a buffer age.
cogl/egl: Make surface current before querying buffer age
cogl/egl: Explicitly initialize age variable
clutter/cogl: Fix invalidation on non-primary monitors with no buffer age
Revert "clutter/cogl: Store empty clip regions for buffer age"
tests: Explicitly set a background color for offscreen actor tests
clutter: Drop the no-clear stage hint
wayland: Flatten data source object hierarchy
wayland: Clean up meta_wayland_data_device_set_primary()
wayland: Check focus surface client in wl_data_device.set_selection()
wayland: Drop unused wl_signal structs
wayland: Avoid redundant cancel() call
wayland: Do not cancel data source on offer destruction
wayland: Move "ownership" of the DnD selection source to the data device
cogl: Add support for clipping regions
clutter/cogl: Use regions for clipping if necessary
compositor: Use redraw clip region to cull out children
cogl: Drop unused struct field
clutter: Check updated devices with the current clip
clutter: Drop unused API
x11: Check wacom button flags to determine whether button is mode switch
Christian Hergert (1):
profiler: track changes in GLib and Sysprof
Christian Rauch (1):
startup: Fix build with 'startup_notification=false'
Corentin Noël (2):
workspace-manager: get_workspace_by_index can return NULL
background: set_file accepts NULL files
Cosimo Cecchi (1):
monitor-manager: check for underscan setting validity upfront
Daniel van Vugt (2):
clutter/stage: Do picking with float coordinates
clutter/actor: Remove color from the pick virtual function
Florian Müllner (10):
doap: Update list of maintainers
ci: Update docker image to v3
ci: Add gnome-control-center
ci: Fix checkout out gnome-shell on stable branches
plugins/default: Handle skipped animations
stack: Allow promoting transient windows to their parent's layer
stack: Move HAS_TRANSIENT_TYPE macro to window-private
window: Add get_default_layer() helper
stack: Delegate layer calculation to a window vfunc
Bump version to 3.35.2
Georges Basile Stavracas Neto (31):
Remove fog support
clutter/actor: Drop ClutterActor:clip property
clutter/tests: Rename variable
Add Graphene dependency
clutter: Pull in Clutter dependencies
Replace CoglEuler by graphene_euler_t
Remove CoglQuaternion
Replace CoglVector* by graphene_vec*_t
Replace ClutterVertex by graphene_point3d_t
Replace ClutterSize by graphene_size_t
Replace ClutterPoint by graphene_point_t
Replace ClutterRect by graphene_rect_t
Replace ClutterGeometry by graphene_rect_t
cogl/matrix-stack: Use graphene types on entries
cogl/framebuffer: Check buffer bits before modifying it
cogl/journal: Track viewport
cogl/journal: Track dither
cogl: Remove midscene tracking
clutter: Split pick and paint
clutter/stage: Refactor view setup code
clutter/stage: Pick with clutter_actor_pick()
clutter/actor: Remove pick code from paint
clutter/effect: Remove pick flags
clutter/paint-nodes: Expose ClutterLayerNode
clutter/paint-nodes: Expose and cleanup ClutterTransformNode
clutter/paint-nodes: Introduce ClutterActorNode
clutter/actor: Always paint using paint nodes
Allow changing Clutter debug flags at runtime
clutter/actor: Move paint flag to ClutterActorNode
clutter/actor: Draw paint volumes using paint nodes
paint-context: Expose push and pop framebuffer
Hans de Goede (5):
window: Add adjust_fullscreen_monitor_rect virtual method
window-xwayland: Add Xwayland fullscreen games workaround
input-settings/x11: Add missing clutter_x11_trap_x_errors around XIGetProperty
output-kms: Fix "panel orientation" kms-prop being ignored on native outputs
cursor-renderer/native: Fix cursor drawing in combination with panel_orientation_transform
Jan Alexander Steffens (heftig) (1):
EGL: Include EGL/eglmesaext.h
Jasper St. Pierre (1):
framebuffer: Fix clip tracking in the unclipped case
Jonas Ådahl (88):
core/core: Remove unused function
Stop including core.h where it's not used
core/core: Remove meta_retheme_all() helper
core/core: Rename and move to x11/meta-x11-window-control
x11/window-controls: Pass around MetaX11Display directly
shaped-texture: Add API to check opaqueness
window-actor/x11: Use g_clear_signal_handler()
compositor/x11: Move unredirect logic to helper
window-actor: Move shapes, shadows and unredirection to X11 sub types
display: Move finishing of touch sequence to the backend
x11: Limit touch replay pointer events to when replaying
display: Add 'closing' signal
plugin/default: Init quark before using
plugins/default: Clean up tile preview when closing display
window: Always update tile monitor number on hot plug
tests/monitor-unit-tests: Move test client sanity check into helper
tests/runner: Move window shown synchronization to helper
tests/monitor-unit-tests: Add window tiling hot plug test
window: Reset tile monitor number when untiling
tests/monitor-unit-tests: Add another tiling window hot plug test
wayland/actor-surface: Always store away frame callbacks on commit
compositor: Guard against untimely calls
tests/clutter/interactive: Init backend and mutter context
tests/clutter: Replace ClutterTexture from image with custom helper
tests/clutter/easing: Use ClutterCanvas
tests/clutter/touch-events: Use ClutterCanvas to draw touch
tests/clutter: Remove tests testing or relying on ClutterTexture
clutter: Remove ClutterCairoTexture
cally: Remove CallyTexture
clutter: Remove ClutterTexture
window: Assert we have an up to date monitor after they changed
clutter: Introduce paint contexts
cogl: Remove CoglVertexBuffer
tests/clutter: Remove unneeded gitignore files
cogl/tests: Remove test-fixed
clutter: Introduce pick contexts
clutter/text: Stop using deprecated cogl-pango API
clutter/paint-nodes: Stop using deprecated cogl_pango API
clutter/actor: Change comment to refer to non-deprecated API
cogl/pango: Remove deprecated API using implicit fb stack
clutter/actor: Use paint context when culling to check render target
clutter: Use pick context to track the framebuffer
clutter/paint-context: Add API to get base framebuffer
clutter: Use paint context to get paint target framebuffer
clutter/stage: Remove "active framebuffer" state
cogl/pixel-buffer: Remove declaration hidden behind #if
clutter/actor: Remove unnecessary NULL check from paint_node()
clutter/paint-node: Remove unnecessary NULL check in get_framebuffer()
clutter/root-node: Require non-null framebuffer on construction
clutter/pipeline-paint-node: Use draw framebuffer when drawing primitives
clutter/paint-node: Have caller of .._get_framebuffer() handle fallback
clutter/paint-node: Use non-deprecated Cogl API when drawing operations
tests/clutter: Port to using non-implicit framebuffer Cogl API
tests/clutter/cogl-tex-polygon: Port to CoglPrimitive
clutter/offscreen-effect: Don't use implicit framebuffer Cogl APIs
clutter/paint-nodes: Stop using implicit framebuffer stack Cogl API
shadow-factory: Don't set implicit Cogl material
texture-tower: Don't use implicit framebuffer stack Cogl API
clutter, core: Stop using the Cogl framebuffer stack
clutter/paint-nodes: Add missing newline
cogl/tests: Remove test-materials
cogl/tests/backface-culling: Stop testing legacy state
cogl/tests/backface-culling: Port to non-deprecated API
cogl/tests: Remove testing of legacy API
cogl/tests/warp-modes: Test CoglPrimitive instead of cogl_polygon()
cogl/tests: Port away from legacy implicit stack based API
cogl/path: Remove API using deprecated Cogl API
cogl/context: Remove unusued window_buffer field
cogl: Remove deprecated primitives functions
cogl: Remove declaration for long gone function
cogl: Remove API implicitly using framebuffer stack
cogl: Remove API implicitly switching between built in pipelines
cogl: Remove the framebuffer and source stacks
cogl: Make pipeline creation introspectable
wayland/xdg-shell: Scope variable better
window/wayland: Make .._wayland_move_resize() name more explanatory
wayland/surface: Emit signal before applying state
wayland/surface: Move subsurface synchronization logic to role
wayland: Use helper to access pending state from the outside
wayland/surface: Rename MetaWaylandPendingState to MetaWaylandSurfaceState
wayland/surface: Make cached subsurface state generic
wayland/wl-shell: Use input region as window geometry if set
window: Don't constrain an acked window geometry
window/wayland: Use G_DECLARE_FINAL_TYPE
wayland: Rework asynchronous window configuration
wayland/surface-role: Rename commit() vfunc apply_state()
wayland: Let MetaWaylandXdgPopup dismiss incorrectly placed popups
xwayland: Don't queue frame callbacks when role assigned
Marco Trevisan (Treviño) (14):
clutter/actor: Remove deprecated internal child support
clutter/actor: Remove deprecated clutter container foreach
cogl/test-readpixel: Remove unused variables
clutter/actor: Save key-focus state and unset it before destruction
clutter/stage: Actually set key focus to an actor on key focus
clutter/actor: Unref the root node if set as child
x11-display: Don't unset the X11 focused window after setting one
x11-display: Get next serial just before using it
window: Warn if O-R window workspace state is used
window: Assert we only set a NULL workspace when unmanaging
window-props: Don't look for parent multiple times
window-props: Don't set override redirect windows as top-level parent
window-props: Read WM_TRANSIENT_FOR for override-redirect windows
device-manager-x11: Ignore events if no source device is set
Niels De Graef (8):
dbus-session-watcher: Chain up to parent finalize()
wayland-egl-stream: Add log message on sucessful dlopen
cogl: Remove cogl_handle_ref/unref
cogl: Remove COGL_INVALID_HANDLE
cogl: Add a notion of pixel format planes
wayland: Add documentation for dma-buf namespace
wayland: Add documentation to the WaylandBuffer object
wayland: Add documentation to wayland_shell_init
Olivier Fourdan (2):
clutter/stage-view: Separate offscreen and shadowfb
renderer-native: Separate offscreen and shadowfb
Pekka Paalanen (2):
kms: Process impl idle callbacks before pre dispatch flush
kms-impl/simple: Fix meta_set_fallback_feedback_idle
Piotr Drąg (1):
Update POTFILES.in
Robert Mader (13):
meta: Add META namespace to macros
window-actor: Add a missing NULL-check
wayland/surface: Reset buffer_destroy_handler_id
ClutterStage: Use clutter_region_t for swap_region
clutter/cogl: Scale clip region in paint_stage()
surface-actor-wayland: Do not send frame callbacks if the actor is obscured
plugin-manager: Kill window effects on destroy
cleanup: Use g_clear_signal_handler() where possible
clutter/cally-root: Use g_clear_signal_handler and fix a signal leak
cleanup: Use g_clear_handle_id() for g_source_remove()
shaped-texture: Do not invalidate content on set_cogl_texture()
xwayland: Do not queue frame callbacks unconditionally
clutter-timeline: Fix some indentation
Thomas Hindoe Paaboel Andersen (7):
cogl: fix a compile warning
wayland: use correct enum type for tablet pad
clutter: return correct enum type
cogl: return correct enum type
cogl: correct check for COGL_OFFSCREEN_DISABLE_DEPTH_AND_STENCIL
cogl: drop extraneous parentheses
test: use correct enum
Tim Crawford (1):
backends/native: Fix double free of error
Xiang Fan (1):
wayland/surface: Don't double scale when getting absolute coordinates
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