[iagno] Avoid a function name clash.



commit 7cb074ef938d964caab691e1885bf3fe33de4850
Author: Arnaud Bonatti <arnaud bonatti gmail com>
Date:   Fri Dec 6 00:01:31 2019 +0100

    Avoid a function name clash.

 src/game-window.vala |  2 +-
 src/iagno.vala       | 10 +++++-----
 2 files changed, 6 insertions(+), 6 deletions(-)
---
diff --git a/src/game-window.vala b/src/game-window.vala
index a357cc5..714619e 100644
--- a/src/game-window.vala
+++ b/src/game-window.vala
@@ -264,7 +264,7 @@ private class GameWindow : BaseWindow, AdaptativeWidget
         headerbar.set_history_button_label (player);
     }
 
-    internal void set_title (string game_name)
+    internal void update_title (string game_name)
     {
         headerbar.update_title (game_name);
     }
diff --git a/src/iagno.vala b/src/iagno.vala
index 756aca3..12c7522 100644
--- a/src/iagno.vala
+++ b/src/iagno.vala
@@ -613,7 +613,7 @@ private class Iagno : Gtk.Application, BaseApplication
     private void back_cb ()
         requires (game_is_set)
     {
-        set_window_title (game.reverse);
+        set_window_title ();
         if (game.current_color != player_one && computer != null && !game.is_complete)
             ((!) computer).move (SLOW_MOVE_DELAY);
         else if (game.is_complete)
@@ -668,8 +668,8 @@ private class Iagno : Gtk.Application, BaseApplication
             opening = Opening.REVERSI;
 
         bool reverse = settings.get_string ("type") == "reverse";
-        set_window_title (reverse);
         game = new Game (reverse, opening, (uint8) size /* 4 <= size <= 16 */, print_logs);
+        set_window_title ();
         game_is_set = true;
         game.turn_ended.connect (turn_ended_cb);
         view.game = game;
@@ -875,13 +875,13 @@ private class Iagno : Gtk.Application, BaseApplication
         window.set_history_button_label (game.current_color);
     }
 
-    private void set_window_title (bool reverse)
+    private void set_window_title ()
     {
         /* Translators: name of one of the games, as displayed in the headerbar when playing */
-        window.set_title (reverse ? _("Reverse Reversi")
+        window.set_title (game.reverse ? _("Reverse Reversi")
 
         /* Translators: name of one of the games, as displayed in the headerbar when playing */
-                                  : _("Classic Reversi"));
+                                       : _("Classic Reversi"));
     }
 
     /*\


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