[mutter] clutter/pipeline-paint-node: Use draw framebuffer when drawing primitives
- From: Georges Basile Stavracas Neto <gbsneto src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [mutter] clutter/pipeline-paint-node: Use draw framebuffer when drawing primitives
- Date: Tue, 3 Dec 2019 19:14:28 +0000 (UTC)
commit 48e6fccc956deab5d8dbb52eba52f8c2e2c64349
Author: Jonas Ã…dahl <jadahl gmail com>
Date: Fri Nov 22 19:04:15 2019 +0100
clutter/pipeline-paint-node: Use draw framebuffer when drawing primitives
As with all the other draw operations, use the current draw framebuffer
to draw the primitives.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
clutter/clutter/clutter-paint-nodes.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
---
diff --git a/clutter/clutter/clutter-paint-nodes.c b/clutter/clutter/clutter-paint-nodes.c
index 51ebf0739..964ef3ea6 100644
--- a/clutter/clutter/clutter-paint-nodes.c
+++ b/clutter/clutter/clutter-paint-nodes.c
@@ -427,7 +427,7 @@ clutter_pipeline_node_draw (ClutterPaintNode *node,
if (node->operations == NULL)
return;
- fb = clutter_paint_node_get_framebuffer (node);
+ fb = cogl_get_draw_framebuffer ();
for (i = 0; i < node->operations->len; i++)
{
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