[gtk] gl renderer: Remove unused uniform from inset shadow shader
- From: Timm Bäder <baedert src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gtk] gl renderer: Remove unused uniform from inset shadow shader
- Date: Tue, 3 Dec 2019 08:14:39 +0000 (UTC)
commit 56b456ff21702bf280c98e948cd1460c18a6909b
Author: Timm Bäder <mail baedert org>
Date: Sat Nov 30 12:44:15 2019 +0100
gl renderer: Remove unused uniform from inset shadow shader
gsk/resources/glsl/inset_shadow.fs.glsl | 1 -
1 file changed, 1 deletion(-)
---
diff --git a/gsk/resources/glsl/inset_shadow.fs.glsl b/gsk/resources/glsl/inset_shadow.fs.glsl
index 87a7205de2..e0b28d6589 100644
--- a/gsk/resources/glsl/inset_shadow.fs.glsl
+++ b/gsk/resources/glsl/inset_shadow.fs.glsl
@@ -1,5 +1,4 @@
uniform float u_spread;
-uniform float u_blur_radius;
uniform vec4 u_color;
uniform vec2 u_offset;
uniform vec4 u_outline;
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