[gnome-games/wip/exalm/gtk4: 235/238] game-thumbnail: Don't draw background and border



commit ddfb96a017a895233a9b159144938a7d70d66af1
Author: Alexander Mikhaylenko <exalm7659 gmail com>
Date:   Mon Aug 19 23:47:19 2019 +0500

    game-thumbnail: Don't draw background and border
    
    It's implicit now.

 src/ui/game-thumbnail.vala | 13 -------------
 1 file changed, 13 deletions(-)
---
diff --git a/src/ui/game-thumbnail.vala b/src/ui/game-thumbnail.vala
index af4944f2..2c1bb335 100644
--- a/src/ui/game-thumbnail.vala
+++ b/src/ui/game-thumbnail.vala
@@ -116,9 +116,7 @@ private class Games.GameThumbnail : Gtk.DrawingArea {
                if (pixbuf == null)
                        return false;
 
-               draw_background (context);
                draw_pixbuf (context, pixbuf);
-               draw_border (context);
 
                return true;
        }
@@ -135,15 +133,12 @@ private class Games.GameThumbnail : Gtk.DrawingArea {
                rounded_rectangle (context.cr, 0.5, 0.5, context.width - 1, context.height - 1, 
border_radius);
                context.cr.fill ();
                draw_pixbuf (context, pixbuf);
-               draw_border (context);
 
                return true;
        }
 
        public void draw_default (DrawingContext context) {
-               draw_background (context);
                draw_emblem_icon (context, Config.APPLICATION_ID + "-symbolic", EMBLEM_SCALE);
-               draw_border (context);
        }
 
        private void draw_emblem_icon (DrawingContext context, string icon_name, double scale) {
@@ -331,14 +326,6 @@ private class Games.GameThumbnail : Gtk.DrawingArea {
                return mask;
        }
 
-       private void draw_background (DrawingContext context) {
-               context.style.render_background (context.cr, 0.0, 0.0, context.width, context.height);
-       }
-
-       private void draw_border (DrawingContext context) {
-               context.style.render_frame (context.cr, 0.0, 0.0, context.width, context.height);
-       }
-
        private void rounded_rectangle (Cairo.Context cr, double x, double y, double width, double height, 
double radius) {
                const double ARC_0 = 0;
                const double ARC_1 = Math.PI * 0.5;


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