[gnome-games/wip/exalm/hidpi: 1/7] game-thumbnail: Use 'var' when declaring variables



commit 4d63cdd258a6831df09ccce1c52b620814c06431
Author: Alexander Mikhaylenko <exalm7659 gmail com>
Date:   Sat Aug 17 01:46:48 2019 +0500

    game-thumbnail: Use 'var' when declaring variables
    
    A simple code style fix.

 src/ui/game-thumbnail.vala | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)
---
diff --git a/src/ui/game-thumbnail.vala b/src/ui/game-thumbnail.vala
index 72501be3..f5707b8a 100644
--- a/src/ui/game-thumbnail.vala
+++ b/src/ui/game-thumbnail.vala
@@ -310,12 +310,12 @@ private class Games.GameThumbnail : Gtk.DrawingArea {
        }
 
        private Cairo.Surface get_mask (DrawingContext context) {
-               Cairo.ImageSurface mask = new Cairo.ImageSurface (Cairo.Format.A8, context.width, 
context.height);
+               var mask = new Cairo.ImageSurface (Cairo.Format.A8, context.width, context.height);
 
                var border_radius = (int) context.style.get_property (Gtk.STYLE_PROPERTY_BORDER_RADIUS, 
context.state);
                border_radius = border_radius.clamp (0, int.max (context.width / 2, context.height / 2));
 
-               Cairo.Context cr = new Cairo.Context (mask);
+               var cr = new Cairo.Context (mask);
                cr.set_source_rgba (0, 0, 0, 0.9);
                rounded_rectangle (cr, 0.5, 0.5, context.width - 1, context.height - 1, border_radius);
                cr.fill ();


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