[gnome-shell/wip/exalm/gestures: 9/11] workspaceAnimation: Use window clones
- From: Alexander Mikhaylenko <alexm src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gnome-shell/wip/exalm/gestures: 9/11] workspaceAnimation: Use window clones
- Date: Mon, 5 Aug 2019 12:17:55 +0000 (UTC)
commit 65559310892ddd96f8c18fdba29b8d44c333f29b
Author: Alexander Mikhaylenko <exalm7659 gmail com>
Date: Thu Jul 4 23:15:15 2019 +0500
workspaceAnimation: Use window clones
Instead of reparenting windows, clone them. This will allow to properly
support multi-monitor setups in subsequent commits.
Block window mapping animation while the animation is running to prevent
new windows appearing during the animation from being visible at the same
time as their clones.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/605
js/ui/workspaceAnimation.js | 18 ++++++++++++------
1 file changed, 12 insertions(+), 6 deletions(-)
---
diff --git a/js/ui/workspaceAnimation.js b/js/ui/workspaceAnimation.js
index aebb48474..96f452240 100644
--- a/js/ui/workspaceAnimation.js
+++ b/js/ui/workspaceAnimation.js
@@ -48,12 +48,18 @@ class WorkspaceGroup extends Clutter.Actor {
windows = windows.filter(w => this._shouldShowWindow(w.meta_window));
for (let window of windows) {
- let record = { window: window,
- parent: window.get_parent() };
+ let clone = new Clutter.Clone({ source: window,
+ x: window.x,
+ y: window.y });
+
+ this.add_actor(clone);
+ window.hide();
- window.reparent(this);
+ let record = { window: window,
+ clone: clone };
record.windowDestroyId = window.connect('destroy', () => {
+ clone.destroy();
this._windows.splice(this._windows.indexOf(record), 1);
});
@@ -66,11 +72,11 @@ class WorkspaceGroup extends Clutter.Actor {
let w = this._windows[i];
w.window.disconnect(w.windowDestroyId);
- w.window.reparent(w.parent);
+ w.clone.destroy();
- if (w.window.get_meta_window().get_workspace() !=
+ if (w.window.get_meta_window().get_workspace() ==
global.workspace_manager.get_active_workspace())
- w.window.hide();
+ w.window.show();
}
this._windows = [];
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