[gegl] pixelize: fix potential glitches
- From: Thomas Manni <tmanni src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gegl] pixelize: fix potential glitches
- Date: Mon, 5 Aug 2019 10:29:26 +0000 (UTC)
commit a941184b5f85b8170f90e76ef8ea90920c1e9d18
Author: Thomas Manni <thomas manni free fr>
Date: Mon Aug 5 12:17:10 2019 +0200
pixelize: fix potential glitches
In set_rectangle_noalloc function, iterate over the output with
GEGL_ACCESS_READWRITE instead of GEGL_ACCESS_WRITE since we only fill
pixels inside the shape and need to keep already filled background pixels.
operations/common/pixelize.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
---
diff --git a/operations/common/pixelize.c b/operations/common/pixelize.c
index 831db725c..4c628b9ca 100644
--- a/operations/common/pixelize.c
+++ b/operations/common/pixelize.c
@@ -267,7 +267,7 @@ set_rectangle_noalloc (GeglBuffer *output,
gegl_color_get_pixel (color, format, col);
gi = gegl_buffer_iterator_new (output, rect, 0, format,
- GEGL_ACCESS_WRITE, GEGL_ABYSS_CLAMP, 1);
+ GEGL_ACCESS_READWRITE, GEGL_ABYSS_CLAMP, 1);
while (gegl_buffer_iterator_next (gi))
{
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