[iagno] Move New Game button in headerbar.
- From: Arnaud B. <arnaudb src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [iagno] Move New Game button in headerbar.
- Date: Sat, 3 Aug 2019 09:04:11 +0000 (UTC)
commit 59327eb7e6fd5c0107d73f8a1f22646affa50ef9
Author: Arnaud Bonatti <arnaud bonatti gmail com>
Date: Fri Feb 22 15:01:51 2019 +0100
Move New Game button in headerbar.
data/ui/iagno.ui | 36 ++++++++++++++----------------------
src/game-window.vala | 2 ++
2 files changed, 16 insertions(+), 22 deletions(-)
---
diff --git a/data/ui/iagno.ui b/data/ui/iagno.ui
index b2119ee..e20118d 100644
--- a/data/ui/iagno.ui
+++ b/data/ui/iagno.ui
@@ -48,6 +48,19 @@
<object class="GtkHeaderBar" id="headerbar">
<property name="visible">True</property>
<property name="show-close-button">True</property>
+ <child>
+ <object class="GtkButton" id="new_game_button">
+ <property name="visible">False</property>
+ <property name="use-underline">True</property>
+ <!-- Translators: during a game, label of the New Game button (with a mnemonic that appears
pressing Alt) -->
+ <property name="label" translatable="yes">_New Game</property>
+ <property name="halign">center</property>
+ <property name="valign">center</property>
+ <property name="action-name">ui.new-game</property>
+ <!-- Translators: during a game, tooltip text of the New Game button -->
+ <property name="tooltip-text" translatable="yes">Start a new game</property>
+ </object>
+ </child>
<child>
<object class="GtkBox" id="controls_box">
<property name="visible">False</property>
@@ -137,28 +150,7 @@
<property name="visible">True</property>
<property name="orientation">vertical</property>
<property name="spacing">6</property>
- <child>
- <object class="GtkButton" id="new_game_button">
- <property name="visible">True</property>
- <property name="use-underline">True</property>
- <!-- Translators: during a game, label of the Start Over button (with a mnemonic
that appears pressing Alt) -->
- <property name="label" translatable="yes">_New Game</property>
- <property name="halign">center</property>
- <property name="valign">center</property>
- <property name="action-name">ui.new-game</property>
- <!-- Translators: during a game, tooltip text of the Start Over button -->
- <property name="tooltip-text" translatable="yes">Start a new game</property>
- <property name="width-request">120</property>
- <property name="height-request">60</property>
- </object>
- <packing>
- <property name="pack-type">end</property>
- <property name="expand">False</property>
- <property name="fill">False</property>
- <property name="padding">0</property>
- <property name="position">1</property>
- </packing>
- </child>
+ <property name="width-request">111</property>
</object>
<packing>
<property name="pack-type">end</property>
diff --git a/src/game-window.vala b/src/game-window.vala
index f6171ed..b7650a0 100644
--- a/src/game-window.vala
+++ b/src/game-window.vala
@@ -305,6 +305,7 @@ private class GameWindow : ApplicationWindow
stack.set_visible_child_name ("start-box");
controls_box.hide ();
+ new_game_button.hide ();
if (!game_finished && back_button.visible)
back_button.grab_focus ();
@@ -316,6 +317,7 @@ private class GameWindow : ApplicationWindow
{
stack.set_visible_child_name ("frame");
back_button.hide (); // TODO transition?
+ new_game_button.show ();
controls_box.show ();
if (game_finished)
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