[mutter] cogl: Remove unused 3D texture support
- From: Georges Basile Stavracas Neto <gbsneto src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [mutter] cogl: Remove unused 3D texture support
- Date: Thu, 18 Apr 2019 01:32:22 +0000 (UTC)
commit 28954e827163641af5959f158e05feb2428fdc71
Author: Adam Jackson <ajax redhat com>
Date: Thu Mar 7 12:06:35 2019 -0500
cogl: Remove unused 3D texture support
We're not using this, and it's difficult to imagine we ever would.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/487
cogl/cogl/cogl-context-private.h | 2 -
cogl/cogl/cogl-context.c | 18 -
cogl/cogl/cogl-context.h | 2 -
cogl/cogl/cogl-framebuffer.h | 20 +-
cogl/cogl/cogl-gles2.h | 5 +-
cogl/cogl/cogl-glsl-shader.c | 9 -
cogl/cogl/cogl-meta-texture.h | 14 +-
cogl/cogl/cogl-offscreen.h | 8 +-
cogl/cogl/cogl-pipeline-layer-state.c | 10 -
cogl/cogl/cogl-pipeline.c | 4 -
cogl/cogl/cogl-primitive-texture.h | 10 +-
cogl/cogl/cogl-primitive.h | 4 +-
cogl/cogl/cogl-primitives.c | 2 +-
cogl/cogl/cogl-texture-3d-private.h | 66 --
cogl/cogl/cogl-texture-3d.c | 758 ---------------------
cogl/cogl/cogl-texture-3d.h | 202 ------
cogl/cogl/cogl-texture-driver.h | 29 -
cogl/cogl/cogl-texture.c | 17 +-
cogl/cogl/cogl-texture.h | 2 -
cogl/cogl/cogl-types.h | 2 -
cogl/cogl/cogl.h | 1 -
cogl/cogl/cogl.symbols | 7 -
cogl/cogl/driver/gl/cogl-pipeline-opengl.c | 3 -
cogl/cogl/driver/gl/cogl-texture-gl.c | 1 -
cogl/cogl/driver/gl/cogl-util-gl.c | 5 -
cogl/cogl/driver/gl/gl/cogl-driver-gl.c | 6 -
cogl/cogl/driver/gl/gl/cogl-texture-driver-gl.c | 91 ---
cogl/cogl/driver/gl/gles/cogl-driver-gles.c | 6 -
.../cogl/driver/gl/gles/cogl-texture-driver-gles.c | 167 -----
cogl/cogl/gl-prototypes/cogl-all-functions.h | 21 -
cogl/cogl/meson.build | 3 -
cogl/test-fixtures/test-utils.c | 6 -
cogl/test-fixtures/test-utils.h | 1 -
cogl/tests/conform/meson.build | 1 -
cogl/tests/conform/test-conform-main.c | 2 -
cogl/tests/conform/test-declarations.h | 1 -
cogl/tests/conform/test-texture-3d.c | 275 --------
cogl/tests/conform/test-texture-no-allocate.c | 9 -
38 files changed, 31 insertions(+), 1759 deletions(-)
---
diff --git a/cogl/cogl/cogl-context-private.h b/cogl/cogl/cogl-context-private.h
index 8eeb56bc0..fc3b77c3e 100644
--- a/cogl/cogl/cogl-context-private.h
+++ b/cogl/cogl/cogl-context-private.h
@@ -50,7 +50,6 @@
#include "cogl-texture-driver.h"
#include "cogl-pipeline-cache.h"
#include "cogl-texture-2d.h"
-#include "cogl-texture-3d.h"
#include "cogl-texture-rectangle.h"
#include "cogl-sampler-cache-private.h"
#include "cogl-gpu-info-private.h"
@@ -166,7 +165,6 @@ struct _CoglContext
/* Textures */
CoglTexture2D *default_gl_texture_2d_tex;
- CoglTexture3D *default_gl_texture_3d_tex;
CoglTextureRectangle *default_gl_texture_rect_tex;
/* Central list of all framebuffers so all journals can be flushed
diff --git a/cogl/cogl/cogl-context.c b/cogl/cogl/cogl-context.c
index c4ea57146..7dffad2df 100644
--- a/cogl/cogl/cogl-context.c
+++ b/cogl/cogl/cogl-context.c
@@ -40,7 +40,6 @@
#include "cogl-journal-private.h"
#include "cogl-texture-private.h"
#include "cogl-texture-2d-private.h"
-#include "cogl-texture-3d-private.h"
#include "cogl-texture-rectangle-private.h"
#include "cogl-pipeline-private.h"
#include "cogl-framebuffer-private.h"
@@ -307,7 +306,6 @@ cogl_context_new (CoglDisplay *display,
context->legacy_state_set = 0;
context->default_gl_texture_2d_tex = NULL;
- context->default_gl_texture_3d_tex = NULL;
context->default_gl_texture_rect_tex = NULL;
context->framebuffers = NULL;
@@ -436,20 +434,6 @@ cogl_context_new (CoglDisplay *display,
white_pixel,
NULL); /* abort on error */
- /* If 3D or rectangle textures aren't supported then these will
- * return errors that we can simply ignore. */
- internal_error = NULL;
- context->default_gl_texture_3d_tex =
- cogl_texture_3d_new_from_data (context,
- 1, 1, 1, /* width, height, depth */
- COGL_PIXEL_FORMAT_RGBA_8888_PRE,
- 0, /* rowstride */
- 0, /* image stride */
- white_pixel,
- &internal_error);
- if (internal_error)
- cogl_error_free (internal_error);
-
/* TODO: add cogl_texture_rectangle_new_from_data() */
white_pixel_bitmap =
cogl_bitmap_new_for_data (context,
@@ -509,8 +493,6 @@ _cogl_context_free (CoglContext *context)
if (context->default_gl_texture_2d_tex)
cogl_object_unref (context->default_gl_texture_2d_tex);
- if (context->default_gl_texture_3d_tex)
- cogl_object_unref (context->default_gl_texture_3d_tex);
if (context->default_gl_texture_rect_tex)
cogl_object_unref (context->default_gl_texture_rect_tex);
diff --git a/cogl/cogl/cogl-context.h b/cogl/cogl/cogl-context.h
index d4104625e..5016a216b 100644
--- a/cogl/cogl/cogl-context.h
+++ b/cogl/cogl/cogl-context.h
@@ -194,7 +194,6 @@ cogl_is_context (void *object);
* @COGL_FEATURE_ID_TEXTURE_RG: Support for
* %COGL_TEXTURE_COMPONENTS_RG as the internal components of a
* texture.
- * @COGL_FEATURE_ID_TEXTURE_3D: 3D texture support
* @COGL_FEATURE_ID_OFFSCREEN: Offscreen rendering support
* @COGL_FEATURE_ID_OFFSCREEN_MULTISAMPLE: Multisample support for
* offscreen framebuffers
@@ -241,7 +240,6 @@ typedef enum _CoglFeatureID
COGL_FEATURE_ID_TEXTURE_NPOT_REPEAT,
COGL_FEATURE_ID_TEXTURE_NPOT,
COGL_FEATURE_ID_TEXTURE_RECTANGLE,
- COGL_FEATURE_ID_TEXTURE_3D,
COGL_FEATURE_ID_GLSL,
COGL_FEATURE_ID_OFFSCREEN,
COGL_FEATURE_ID_OFFSCREEN_MULTISAMPLE,
diff --git a/cogl/cogl/cogl-framebuffer.h b/cogl/cogl/cogl-framebuffer.h
index e16cc417b..97273a71b 100644
--- a/cogl/cogl/cogl-framebuffer.h
+++ b/cogl/cogl/cogl-framebuffer.h
@@ -1129,8 +1129,8 @@ cogl_framebuffer_clear4f (CoglFramebuffer *framebuffer,
* This drawing api doesn't support high-level meta texture types such
* as #CoglTexture2DSliced so it is the user's responsibility to
* ensure that only low-level textures that can be directly sampled by
- * a GPU such as #CoglTexture2D, #CoglTextureRectangle or #CoglTexture3D
- * are associated with layers of the given @pipeline.
+ * a GPU such as #CoglTexture2D or #CoglTextureRectangle are associated with
+ * layers of the given @pipeline.
*
* <note>This api doesn't support any of the legacy global state options such
* as cogl_set_depth_test_enabled(), cogl_set_backface_culling_enabled() or
@@ -1171,8 +1171,8 @@ cogl_framebuffer_draw_primitive (CoglFramebuffer *framebuffer,
* This drawing api doesn't support high-level meta texture types such
* as #CoglTexture2DSliced so it is the user's responsibility to
* ensure that only low-level textures that can be directly sampled by
- * a GPU such as #CoglTexture2D, #CoglTextureRectangle or #CoglTexture3D
- * are associated with layers of the given @pipeline.
+ * a GPU such as #CoglTexture2D or #CoglTextureRectangle are associated with
+ * layers of the given @pipeline.
*
* Stability: unstable
* Since: 1.10
@@ -1214,8 +1214,8 @@ cogl_framebuffer_vdraw_attributes (CoglFramebuffer *framebuffer,
* This drawing api doesn't support high-level meta texture types such
* as #CoglTexture2DSliced so it is the user's responsibility to
* ensure that only low-level textures that can be directly sampled by
- * a GPU such as #CoglTexture2D, #CoglTextureRectangle or #CoglTexture3D
- * are associated with layers of the given @pipeline.
+ * a GPU such as #CoglTexture2D or #CoglTextureRectangle are associated with
+ * layers of the given @pipeline.
*
* <note>This api doesn't support any of the legacy global state options such
* as cogl_set_depth_test_enabled(), cogl_set_backface_culling_enabled() or
@@ -1280,8 +1280,8 @@ cogl_framebuffer_draw_attributes (CoglFramebuffer *framebuffer,
* This drawing api doesn't support high-level meta texture types such
* as #CoglTexture2DSliced so it is the user's responsibility to
* ensure that only low-level textures that can be directly sampled by
- * a GPU such as #CoglTexture2D, #CoglTextureRectangle or
- * #CoglTexture3D are associated with layers of the given @pipeline.
+ * a GPU such as #CoglTexture2D or #CoglTextureRectangle are associated with
+ * layers of the given @pipeline.
*
* <note>This api doesn't support any of the legacy global state
* options such as cogl_set_depth_test_enabled(),
@@ -1348,8 +1348,8 @@ cogl_framebuffer_vdraw_indexed_attributes (CoglFramebuffer *framebuffer,
* This drawing api doesn't support high-level meta texture types such
* as #CoglTexture2DSliced so it is the user's responsibility to
* ensure that only low-level textures that can be directly sampled by
- * a GPU such as #CoglTexture2D, #CoglTextureRectangle or
- * #CoglTexture3D are associated with layers of the given @pipeline.
+ * a GPU such as #CoglTexture2D or #CoglTextureRectangle are associated with
+ * layers of the given @pipeline.
*
* <note>This api doesn't support any of the legacy global state
* options such as cogl_set_depth_test_enabled(),
diff --git a/cogl/cogl/cogl-gles2.h b/cogl/cogl/cogl-gles2.h
index 99bf39459..46daf62ac 100644
--- a/cogl/cogl/cogl-gles2.h
+++ b/cogl/cogl/cogl-gles2.h
@@ -366,9 +366,8 @@ cogl_gles2_texture_2d_new_from_handle (CoglContext *ctx,
* GLES2 context.</note>
*
* <note>This function will only return %TRUE for low-level
- * #CoglTexture<!-- -->s such as #CoglTexture2D or #CoglTexture3D but
- * not for high level meta textures such as
- * #CoglTexture2DSliced</note>
+ * #CoglTexture<!-- -->s such as #CoglTexture2D but not for high level
+ * meta textures such as #CoglTexture2DSliced</note>
*
* <note>The handle returned should not be passed directly to a system
* OpenGL ES 2.0 library, the handle is only intended to be used via
diff --git a/cogl/cogl/cogl-glsl-shader.c b/cogl/cogl/cogl-glsl-shader.c
index d30f3de50..6e1deb66c 100644
--- a/cogl/cogl/cogl-glsl-shader.c
+++ b/cogl/cogl/cogl-glsl-shader.c
@@ -100,15 +100,6 @@ _cogl_glsl_shader_set_source_with_boilerplate (CoglContext *ctx,
strings[count] = version_string;
lengths[count++] = -1;
- if (_cogl_has_private_feature (ctx, COGL_PRIVATE_FEATURE_GL_EMBEDDED) &&
- cogl_has_feature (ctx, COGL_FEATURE_ID_TEXTURE_3D))
- {
- static const char texture_3d_extension[] =
- "#extension GL_OES_texture_3D : enable\n";
- strings[count] = texture_3d_extension;
- lengths[count++] = sizeof (texture_3d_extension) - 1;
- }
-
if (cogl_has_feature (ctx, COGL_FEATURE_ID_TEXTURE_EGL_IMAGE_EXTERNAL))
{
static const char texture_3d_extension[] =
diff --git a/cogl/cogl/cogl-meta-texture.h b/cogl/cogl/cogl-meta-texture.h
index f398e7a2a..66d592181 100644
--- a/cogl/cogl/cogl-meta-texture.h
+++ b/cogl/cogl/cogl-meta-texture.h
@@ -42,8 +42,7 @@ G_BEGIN_DECLS
/**
* SECTION:cogl-meta-texture
* @short_description: Interface for high-level textures built from
- * low-level textures like #CoglTexture2D and
- * #CoglTexture3D.
+ * low-level textures like #CoglTexture2D.
*
* Cogl helps to make it easy to deal with high level textures such
* as #CoglAtlasTexture<!-- -->s, #CoglSubTexture<!-- -->s,
@@ -52,12 +51,11 @@ G_BEGIN_DECLS
*
* A #CoglMetaTexture is a texture that might internally be
* represented by one or more low-level #CoglTexture<!-- -->s
- * such as #CoglTexture2D or #CoglTexture3D. These low-level textures
- * are the only ones that a GPU really understands but because
- * applications often want more high-level texture abstractions
- * (such as storing multiple textures inside one larger "atlas"
- * texture) it's desirable to be able to deal with these
- * using a common interface.
+ * such as #CoglTexture2D. These low-level textures are the only ones
+ * that a GPU really understands but because applications often want
+ * more high-level texture abstractions (such as storing multiple
+ * textures inside one larger "atlas" texture) it's desirable to be
+ * able to deal with these using a common interface.
*
* For example the GPU is not able to automatically handle repeating a
* texture that is part of a larger atlas texture but if you use
diff --git a/cogl/cogl/cogl-offscreen.h b/cogl/cogl/cogl-offscreen.h
index bc80b3166..5782de594 100644
--- a/cogl/cogl/cogl-offscreen.h
+++ b/cogl/cogl/cogl-offscreen.h
@@ -75,8 +75,8 @@ GType cogl_offscreen_get_gtype (void);
* destroy the offscreen buffer before you can use the @texture again.
*
* <note>This api only works with low-level #CoglTexture types such as
- * #CoglTexture2D, #CoglTexture3D and #CoglTextureRectangle, and not
- * with meta-texture types such as #CoglTexture2DSliced.</note>
+ * #CoglTexture2D and #CoglTextureRectangle, and not with meta-texture
+ * types such as #CoglTexture2DSliced.</note>
*
* The storage for the framebuffer is actually allocated lazily
* so this function will never return %NULL to indicate a runtime
@@ -110,8 +110,8 @@ cogl_offscreen_new_with_texture (CoglTexture *texture);
* you can use the @texture again.
*
* <note>This only works with low-level #CoglTexture types such as
- * #CoglTexture2D, #CoglTexture3D and #CoglTextureRectangle, and not
- * with meta-texture types such as #CoglTexture2DSliced.</note>
+ * #CoglTexture2D and #CoglTextureRectangle, and not with meta-texture
+ * types such as #CoglTexture2DSliced.</note>
*
* Return value: (transfer full): a newly instantiated #CoglOffscreen
* framebuffer or %NULL if it wasn't possible to create the
diff --git a/cogl/cogl/cogl-pipeline-layer-state.c b/cogl/cogl/cogl-pipeline-layer-state.c
index ea29982e0..3d10925c4 100644
--- a/cogl/cogl/cogl-pipeline-layer-state.c
+++ b/cogl/cogl/cogl-pipeline-layer-state.c
@@ -343,16 +343,6 @@ cogl_pipeline_set_layer_null_texture (CoglPipeline *pipeline,
case COGL_TEXTURE_TYPE_2D:
break;
- case COGL_TEXTURE_TYPE_3D:
- if (ctx->default_gl_texture_3d_tex == NULL)
- {
- g_warning ("The default 3D texture was set on a pipeline but "
- "3D textures are not supported");
- texture_type = COGL_TEXTURE_TYPE_2D;
- return;
- }
- break;
-
case COGL_TEXTURE_TYPE_RECTANGLE:
if (ctx->default_gl_texture_rect_tex == NULL)
{
diff --git a/cogl/cogl/cogl-pipeline.c b/cogl/cogl/cogl-pipeline.c
index d1f66d440..d61ee668d 100644
--- a/cogl/cogl/cogl-pipeline.c
+++ b/cogl/cogl/cogl-pipeline.c
@@ -1925,10 +1925,6 @@ fallback_layer_cb (CoglPipelineLayer *layer, void *user_data)
texture = COGL_TEXTURE (ctx->default_gl_texture_2d_tex);
break;
- case COGL_TEXTURE_TYPE_3D:
- texture = COGL_TEXTURE (ctx->default_gl_texture_3d_tex);
- break;
-
case COGL_TEXTURE_TYPE_RECTANGLE:
texture = COGL_TEXTURE (ctx->default_gl_texture_rect_tex);
break;
diff --git a/cogl/cogl/cogl-primitive-texture.h b/cogl/cogl/cogl-primitive-texture.h
index 6fd26a529..837347509 100644
--- a/cogl/cogl/cogl-primitive-texture.h
+++ b/cogl/cogl/cogl-primitive-texture.h
@@ -42,14 +42,14 @@ G_BEGIN_DECLS
/**
* SECTION:cogl-primitive-texture
* @short_description: Interface for low-level textures like
- * #CoglTexture2D and #CoglTexture3D.
+ * #CoglTexture2D.
*
* A #CoglPrimitiveTexture is a texture that is directly represented
* by a single texture on the GPU. For example these could be a
- * #CoglTexture2D, #CoglTexture3D or #CoglTextureRectangle. This is
- * opposed to high level meta textures which may be composed of
- * multiple primitive textures or a sub-region of another texture such
- * as #CoglAtlasTexture and #CoglTexture2DSliced.
+ * #CoglTexture2D or #CoglTextureRectangle. This is opposed to high level
+ * meta textures which may be composed of multiple primitive textures or a
+ * sub-region of another texture such as #CoglAtlasTexture and
+ * #CoglTexture2DSliced.
*
* A texture that implements this interface can be directly used with
* the low level cogl_primitive_draw() API. Other types of textures
diff --git a/cogl/cogl/cogl-primitive.h b/cogl/cogl/cogl-primitive.h
index 6503b53a5..b6867bbbe 100644
--- a/cogl/cogl/cogl-primitive.h
+++ b/cogl/cogl/cogl-primitive.h
@@ -926,8 +926,8 @@ cogl_primitive_foreach_attribute (CoglPrimitive *primitive,
* This drawing api doesn't support high-level meta texture types such
* as #CoglTexture2DSliced so it is the user's responsibility to
* ensure that only low-level textures that can be directly sampled by
- * a GPU such as #CoglTexture2D, #CoglTextureRectangle or #CoglTexture3D
- * are associated with layers of the given @pipeline.
+ * a GPU such as #CoglTexture2D or #CoglTextureRectangle are associated
+ * with layers of the given @pipeline.
*
* Stability: unstable
* Since: 1.16
diff --git a/cogl/cogl/cogl-primitives.c b/cogl/cogl/cogl-primitives.c
index 912ef5475..811dfd8f7 100644
--- a/cogl/cogl/cogl-primitives.c
+++ b/cogl/cogl/cogl-primitives.c
@@ -427,7 +427,7 @@ validate_tex_coords_cb (CoglPipeline *pipeline,
* - CoglTexture2DSliced: if only comprised of a single slice with optional
* waste, assuming the users given texture coordinates don't require
* repeating.
- * - CoglTexture{1D,2D,3D}: always.
+ * - CoglTexture{1D,2D}: always.
* - CoglTexture2DAtlas: assuming the users given texture coordinates don't
* require repeating.
* - CoglTextureRectangle: assuming the users given texture coordinates don't
diff --git a/cogl/cogl/cogl-texture-driver.h b/cogl/cogl/cogl-texture-driver.h
index a6e7d4f1a..e5932a98f 100644
--- a/cogl/cogl/cogl-texture-driver.h
+++ b/cogl/cogl/cogl-texture-driver.h
@@ -103,26 +103,6 @@ struct _CoglTextureDriver
GLuint source_gl_type,
CoglError **error);
- /*
- * Replaces the contents of the GL texture with the entire bitmap. The
- * width of the texture is inferred from the bitmap. The height and
- * depth of the texture is given directly. The 'image_height' (which
- * is the number of rows between images) is inferred by dividing the
- * height of the bitmap by the depth.
- */
- gboolean
- (* upload_to_gl_3d) (CoglContext *ctx,
- GLenum gl_target,
- GLuint gl_handle,
- gboolean is_foreign,
- GLint height,
- GLint depth,
- CoglBitmap *source_bmp,
- GLint internal_gl_format,
- GLuint source_gl_format,
- GLuint source_gl_type,
- CoglError **error);
-
/*
* This sets up the glPixelStore state for an download to a destination with
* the same size, and with no offset.
@@ -162,15 +142,6 @@ struct _CoglTextureDriver
int width,
int height);
- gboolean
- (* size_supported_3d) (CoglContext *ctx,
- GLenum gl_target,
- GLenum gl_format,
- GLenum gl_type,
- int width,
- int height,
- int depth);
-
/*
* It may depend on the driver as to what texture targets may be used when
* creating a foreign texture. E.g. OpenGL supports ARB_texture_rectangle
diff --git a/cogl/cogl/cogl-texture.c b/cogl/cogl/cogl-texture.c
index 695b9bea4..dd4c37e9a 100644
--- a/cogl/cogl/cogl-texture.c
+++ b/cogl/cogl/cogl-texture.c
@@ -47,7 +47,6 @@
#include "cogl-texture-2d-sliced-private.h"
#include "cogl-texture-2d-private.h"
#include "cogl-texture-2d-gl.h"
-#include "cogl-texture-3d-private.h"
#include "cogl-texture-rectangle-private.h"
#include "cogl-sub-texture-private.h"
#include "cogl-atlas-texture-private.h"
@@ -245,12 +244,6 @@ _cogl_texture_get_n_levels (CoglTexture *texture)
int height = cogl_texture_get_height (texture);
int max_dimension = MAX (width, height);
- if (cogl_is_texture_3d (texture))
- {
- CoglTexture3D *tex_3d = COGL_TEXTURE_3D (texture);
- max_dimension = MAX (max_dimension, tex_3d->depth);
- }
-
return _cogl_util_fls (max_dimension);
}
@@ -263,17 +256,9 @@ _cogl_texture_get_level_size (CoglTexture *texture,
{
int current_width = cogl_texture_get_width (texture);
int current_height = cogl_texture_get_height (texture);
- int current_depth;
+ int current_depth = 0;
int i;
- if (cogl_is_texture_3d (texture))
- {
- CoglTexture3D *tex_3d = COGL_TEXTURE_3D (texture);
- current_depth = tex_3d->depth;
- }
- else
- current_depth = 0;
-
/* NB: The OpenGL spec (like D3D) uses a floor() convention to
* round down the size of a mipmap level when dividing the size
* of the previous level results in a fraction...
diff --git a/cogl/cogl/cogl-texture.h b/cogl/cogl/cogl-texture.h
index a19b6c2e0..0c428b5ee 100644
--- a/cogl/cogl/cogl-texture.h
+++ b/cogl/cogl/cogl-texture.h
@@ -110,7 +110,6 @@ typedef enum
/**
* CoglTextureType:
* @COGL_TEXTURE_TYPE_2D: A #CoglTexture2D
- * @COGL_TEXTURE_TYPE_3D: A #CoglTexture3D
* @COGL_TEXTURE_TYPE_RECTANGLE: A #CoglTextureRectangle
*
* Constants representing the underlying hardware texture type of a
@@ -122,7 +121,6 @@ typedef enum
typedef enum
{
COGL_TEXTURE_TYPE_2D,
- COGL_TEXTURE_TYPE_3D,
COGL_TEXTURE_TYPE_RECTANGLE
} CoglTextureType;
diff --git a/cogl/cogl/cogl-types.h b/cogl/cogl/cogl-types.h
index dc0de87c4..981b74fff 100644
--- a/cogl/cogl/cogl-types.h
+++ b/cogl/cogl/cogl-types.h
@@ -347,7 +347,6 @@ typedef enum /*< prefix=COGL_PIXEL_FORMAT >*/
* hardware.
* @COGL_FEATURE_POINT_SPRITE: Whether
* cogl_material_set_layer_point_sprite_coords_enabled() is supported.
- * @COGL_FEATURE_TEXTURE_3D: 3D texture support
* @COGL_FEATURE_MAP_BUFFER_FOR_READ: Whether cogl_buffer_map() is
* supported with CoglBufferAccess including read support.
* @COGL_FEATURE_MAP_BUFFER_FOR_WRITE: Whether cogl_buffer_map() is
@@ -379,7 +378,6 @@ typedef enum
COGL_FEATURE_TEXTURE_NPOT_MIPMAP = (1 << 16),
COGL_FEATURE_TEXTURE_NPOT_REPEAT = (1 << 17),
COGL_FEATURE_POINT_SPRITE = (1 << 18),
- COGL_FEATURE_TEXTURE_3D = (1 << 19),
COGL_FEATURE_MAP_BUFFER_FOR_READ = (1 << 21),
COGL_FEATURE_MAP_BUFFER_FOR_WRITE = (1 << 22),
COGL_FEATURE_ONSCREEN_MULTIPLE = (1 << 23),
diff --git a/cogl/cogl/cogl.h b/cogl/cogl/cogl.h
index 565ea289a..8663d251e 100644
--- a/cogl/cogl/cogl.h
+++ b/cogl/cogl/cogl.h
@@ -106,7 +106,6 @@
#include <cogl/cogl-texture-2d.h>
#include <cogl/cogl-texture-2d-gl.h>
#include <cogl/cogl-texture-rectangle.h>
-#include <cogl/cogl-texture-3d.h>
#include <cogl/cogl-texture-2d-sliced.h>
#include <cogl/cogl-sub-texture.h>
#include <cogl/cogl-atlas-texture.h>
diff --git a/cogl/cogl/cogl.symbols b/cogl/cogl/cogl.symbols
index f26e43d35..4fbf2246b 100644
--- a/cogl/cogl/cogl.symbols
+++ b/cogl/cogl/cogl.symbols
@@ -410,7 +410,6 @@ cogl_is_texture_pixmap_x11
#endif
cogl_is_texture_rectangle
cogl_is_texture_2d
-cogl_is_texture_3d
cogl_material_alpha_func_get_type
cogl_material_copy
@@ -954,12 +953,6 @@ cogl_texture_2d_sliced_new_from_bitmap
cogl_texture_2d_sliced_new_from_data
cogl_texture_2d_sliced_new_from_file
cogl_texture_2d_sliced_new_with_size
-#ifdef COGL_HAS_GTYPE_SUPPORT
-cogl_texture_3d_get_gtype
-#endif
-cogl_texture_3d_new_from_bitmap
-cogl_texture_3d_new_from_data
-cogl_texture_3d_new_with_size
cogl_transform
cogl_translate
diff --git a/cogl/cogl/driver/gl/cogl-pipeline-opengl.c b/cogl/cogl/driver/gl/cogl-pipeline-opengl.c
index 9e00b1049..cadb2d2ef 100644
--- a/cogl/cogl/driver/gl/cogl-pipeline-opengl.c
+++ b/cogl/cogl/driver/gl/cogl-pipeline-opengl.c
@@ -778,9 +778,6 @@ flush_layers_common_gl_state_cb (CoglPipelineLayer *layer, void *user_data)
case COGL_TEXTURE_TYPE_2D:
texture = COGL_TEXTURE (ctx->default_gl_texture_2d_tex);
break;
- case COGL_TEXTURE_TYPE_3D:
- texture = COGL_TEXTURE (ctx->default_gl_texture_3d_tex);
- break;
case COGL_TEXTURE_TYPE_RECTANGLE:
texture = COGL_TEXTURE (ctx->default_gl_texture_rect_tex);
break;
diff --git a/cogl/cogl/driver/gl/cogl-texture-gl.c b/cogl/cogl/driver/gl/cogl-texture-gl.c
index 89308adaa..17b5662fd 100644
--- a/cogl/cogl/driver/gl/cogl-texture-gl.c
+++ b/cogl/cogl/driver/gl/cogl-texture-gl.c
@@ -32,7 +32,6 @@
#include <strings.h>
#include "cogl-context-private.h"
-#include "cogl-texture-3d-private.h"
#include "cogl-util.h"
#include "driver/gl/cogl-util-gl-private.h"
#include "driver/gl/cogl-texture-gl-private.h"
diff --git a/cogl/cogl/driver/gl/cogl-util-gl.c b/cogl/cogl/driver/gl/cogl-util-gl.c
index 45f5130db..022516c79 100644
--- a/cogl/cogl/driver/gl/cogl-util-gl.c
+++ b/cogl/cogl/driver/gl/cogl-util-gl.c
@@ -148,11 +148,6 @@ _cogl_gl_util_get_texture_target_string (CoglTextureType texture_type,
tex_coord_swizzle = "st";
break;
- case COGL_TEXTURE_TYPE_3D:
- target_string = "3D";
- tex_coord_swizzle = "stp";
- break;
-
case COGL_TEXTURE_TYPE_RECTANGLE:
target_string = "2DRect";
tex_coord_swizzle = "st";
diff --git a/cogl/cogl/driver/gl/gl/cogl-driver-gl.c b/cogl/cogl/driver/gl/gl/cogl-driver-gl.c
index d7ba9280e..ab92b0e08 100644
--- a/cogl/cogl/driver/gl/gl/cogl-driver-gl.c
+++ b/cogl/cogl/driver/gl/gl/cogl-driver-gl.c
@@ -475,12 +475,6 @@ _cogl_driver_update_features (CoglContext *ctx,
COGL_FEATURE_ID_TEXTURE_RECTANGLE, TRUE);
}
- if (ctx->glTexImage3D)
- {
- flags |= COGL_FEATURE_TEXTURE_3D;
- COGL_FLAGS_SET (ctx->features, COGL_FEATURE_ID_TEXTURE_3D, TRUE);
- }
-
if (ctx->glEGLImageTargetTexture2D)
COGL_FLAGS_SET (private_features,
COGL_PRIVATE_FEATURE_TEXTURE_2D_FROM_EGL_IMAGE, TRUE);
diff --git a/cogl/cogl/driver/gl/gl/cogl-texture-driver-gl.c b/cogl/cogl/driver/gl/gl/cogl-texture-driver-gl.c
index 35b87f7a7..c2270124f 100644
--- a/cogl/cogl/driver/gl/gl/cogl-texture-driver-gl.c
+++ b/cogl/cogl/driver/gl/gl/cogl-texture-driver-gl.c
@@ -71,7 +71,6 @@ _cogl_texture_driver_gen (CoglContext *ctx,
switch (gl_target)
{
case GL_TEXTURE_2D:
- case GL_TEXTURE_3D:
/* In case automatic mipmap generation gets disabled for this
* texture but a minification filter depending on mipmap
* interpolation is selected then we initialize the max mipmap
@@ -131,9 +130,6 @@ prep_gl_for_pixels_upload_full (CoglContext *ctx,
GE( ctx, glPixelStorei (GL_UNPACK_SKIP_PIXELS, pixels_src_x) );
GE( ctx, glPixelStorei (GL_UNPACK_SKIP_ROWS, pixels_src_y) );
- if (cogl_has_feature (ctx, COGL_FEATURE_ID_TEXTURE_3D))
- GE( ctx, glPixelStorei (GL_UNPACK_IMAGE_HEIGHT, image_height) );
-
_cogl_texture_gl_prep_alignment_for_pixels_upload (ctx, pixels_rowstride);
}
@@ -161,9 +157,6 @@ prep_gl_for_pixels_download_full (CoglContext *ctx,
GE( ctx, glPixelStorei (GL_PACK_SKIP_PIXELS, pixels_src_x) );
GE( ctx, glPixelStorei (GL_PACK_SKIP_ROWS, pixels_src_y) );
- if (cogl_has_feature (ctx, COGL_FEATURE_ID_TEXTURE_3D))
- GE( ctx, glPixelStorei (GL_PACK_IMAGE_HEIGHT, image_height) );
-
_cogl_texture_gl_prep_alignment_for_pixels_download (ctx,
pixels_bpp,
image_width,
@@ -355,59 +348,6 @@ _cogl_texture_driver_upload_to_gl (CoglContext *ctx,
return status;
}
-static gboolean
-_cogl_texture_driver_upload_to_gl_3d (CoglContext *ctx,
- GLenum gl_target,
- GLuint gl_handle,
- gboolean is_foreign,
- GLint height,
- GLint depth,
- CoglBitmap *source_bmp,
- GLint internal_gl_format,
- GLuint source_gl_format,
- GLuint source_gl_type,
- CoglError **error)
-{
- uint8_t *data;
- CoglPixelFormat source_format = cogl_bitmap_get_format (source_bmp);
- int bpp = _cogl_pixel_format_get_bytes_per_pixel (source_format);
- gboolean status = TRUE;
-
- data = _cogl_bitmap_gl_bind (source_bmp, COGL_BUFFER_ACCESS_READ, 0, error);
- if (!data)
- return FALSE;
-
- /* Setup gl alignment to match rowstride and top-left corner */
- prep_gl_for_pixels_upload_full (ctx,
- cogl_bitmap_get_rowstride (source_bmp),
- (cogl_bitmap_get_height (source_bmp) /
- depth),
- 0, 0, bpp);
-
- _cogl_bind_gl_texture_transient (gl_target, gl_handle, is_foreign);
-
- /* Clear any GL errors */
- _cogl_gl_util_clear_gl_errors (ctx);
-
- ctx->glTexImage3D (gl_target,
- 0, /* level */
- internal_gl_format,
- cogl_bitmap_get_width (source_bmp),
- height,
- depth,
- 0,
- source_gl_format,
- source_gl_type,
- data);
-
- if (_cogl_gl_util_catch_out_of_memory (ctx, error))
- status = FALSE;
-
- _cogl_bitmap_gl_unbind (source_bmp);
-
- return status;
-}
-
static gboolean
_cogl_texture_driver_gl_get_tex_image (CoglContext *ctx,
GLenum gl_target,
@@ -423,35 +363,6 @@ _cogl_texture_driver_gl_get_tex_image (CoglContext *ctx,
return TRUE;
}
-static gboolean
-_cogl_texture_driver_size_supported_3d (CoglContext *ctx,
- GLenum gl_target,
- GLenum gl_format,
- GLenum gl_type,
- int width,
- int height,
- int depth)
-{
- GLenum proxy_target;
- GLint new_width = 0;
-
- if (gl_target == GL_TEXTURE_3D)
- proxy_target = GL_PROXY_TEXTURE_3D;
- else
- /* Unknown target, assume it's not supported */
- return FALSE;
-
- /* Proxy texture allows for a quick check for supported size */
- GE( ctx, glTexImage3D (proxy_target, 0, GL_RGBA,
- width, height, depth, 0 /* border */,
- gl_format, gl_type, NULL) );
-
- GE( ctx, glGetTexLevelParameteriv (proxy_target, 0,
- GL_TEXTURE_WIDTH, &new_width) );
-
- return new_width != 0;
-}
-
static gboolean
_cogl_texture_driver_size_supported (CoglContext *ctx,
GLenum gl_target,
@@ -523,11 +434,9 @@ _cogl_texture_driver_gl =
_cogl_texture_driver_prep_gl_for_pixels_upload,
_cogl_texture_driver_upload_subregion_to_gl,
_cogl_texture_driver_upload_to_gl,
- _cogl_texture_driver_upload_to_gl_3d,
_cogl_texture_driver_prep_gl_for_pixels_download,
_cogl_texture_driver_gl_get_tex_image,
_cogl_texture_driver_size_supported,
- _cogl_texture_driver_size_supported_3d,
_cogl_texture_driver_allows_foreign_gl_target,
_cogl_texture_driver_find_best_gl_get_data_format
};
diff --git a/cogl/cogl/driver/gl/gles/cogl-driver-gles.c b/cogl/cogl/driver/gl/gles/cogl-driver-gles.c
index df9e8674f..49a81ba0d 100644
--- a/cogl/cogl/driver/gl/gles/cogl-driver-gles.c
+++ b/cogl/cogl/driver/gl/gles/cogl-driver-gles.c
@@ -362,12 +362,6 @@ _cogl_driver_update_features (CoglContext *context,
COGL_FLAGS_SET (context->features,
COGL_FEATURE_ID_TEXTURE_NPOT_REPEAT, TRUE);
- if (context->glTexImage3D)
- {
- flags |= COGL_FEATURE_TEXTURE_3D;
- COGL_FLAGS_SET (context->features, COGL_FEATURE_ID_TEXTURE_3D, TRUE);
- }
-
if (context->glMapBuffer)
{
/* The GL_OES_mapbuffer extension doesn't support mapping for
diff --git a/cogl/cogl/driver/gl/gles/cogl-texture-driver-gles.c
b/cogl/cogl/driver/gl/gles/cogl-texture-driver-gles.c
index f773f93b8..db0135dcc 100644
--- a/cogl/cogl/driver/gl/gles/cogl-texture-driver-gles.c
+++ b/cogl/cogl/driver/gl/gles/cogl-texture-driver-gles.c
@@ -394,152 +394,6 @@ _cogl_texture_driver_upload_to_gl (CoglContext *ctx,
return status;
}
-static gboolean
-_cogl_texture_driver_upload_to_gl_3d (CoglContext *ctx,
- GLenum gl_target,
- GLuint gl_handle,
- gboolean is_foreign,
- GLint height,
- GLint depth,
- CoglBitmap *source_bmp,
- GLint internal_gl_format,
- GLuint source_gl_format,
- GLuint source_gl_type,
- CoglError **error)
-{
- CoglPixelFormat source_format = cogl_bitmap_get_format (source_bmp);
- int bpp = _cogl_pixel_format_get_bytes_per_pixel (source_format);
- int rowstride = cogl_bitmap_get_rowstride (source_bmp);
- int bmp_width = cogl_bitmap_get_width (source_bmp);
- int bmp_height = cogl_bitmap_get_height (source_bmp);
- uint8_t *data;
-
- _cogl_bind_gl_texture_transient (gl_target, gl_handle, is_foreign);
-
- /* If the rowstride or image height can't be specified with just
- GL_ALIGNMENT alone then we need to copy the bitmap because there
- is no GL_ROW_LENGTH */
- if (rowstride / bpp != bmp_width ||
- height != bmp_height / depth)
- {
- CoglBitmap *bmp;
- int image_height = bmp_height / depth;
- CoglPixelFormat source_bmp_format = cogl_bitmap_get_format (source_bmp);
- int i;
-
- _cogl_texture_driver_prep_gl_for_pixels_upload (ctx, bmp_width * bpp, bpp);
-
- /* Initialize the texture with empty data and then upload each
- image with a sub-region update */
-
- /* Clear any GL errors */
- _cogl_gl_util_clear_gl_errors (ctx);
-
- ctx->glTexImage3D (gl_target,
- 0, /* level */
- internal_gl_format,
- bmp_width,
- height,
- depth,
- 0,
- source_gl_format,
- source_gl_type,
- NULL);
-
- if (_cogl_gl_util_catch_out_of_memory (ctx, error))
- return FALSE;
-
- bmp = _cogl_bitmap_new_with_malloc_buffer (ctx,
- bmp_width,
- height,
- source_bmp_format,
- error);
- if (!bmp)
- return FALSE;
-
- for (i = 0; i < depth; i++)
- {
- if (!_cogl_bitmap_copy_subregion (source_bmp,
- bmp,
- 0, image_height * i,
- 0, 0,
- bmp_width,
- height,
- error))
- {
- cogl_object_unref (bmp);
- return FALSE;
- }
-
- data = _cogl_bitmap_gl_bind (bmp,
- COGL_BUFFER_ACCESS_READ, 0, error);
- if (!data)
- {
- cogl_object_unref (bmp);
- return FALSE;
- }
-
- /* Clear any GL errors */
- _cogl_gl_util_clear_gl_errors (ctx);
-
- ctx->glTexSubImage3D (gl_target,
- 0, /* level */
- 0, /* xoffset */
- 0, /* yoffset */
- i, /* zoffset */
- bmp_width, /* width */
- height, /* height */
- 1, /* depth */
- source_gl_format,
- source_gl_type,
- data);
-
- if (_cogl_gl_util_catch_out_of_memory (ctx, error))
- {
- cogl_object_unref (bmp);
- _cogl_bitmap_gl_unbind (bmp);
- return FALSE;
- }
-
- _cogl_bitmap_gl_unbind (bmp);
- }
-
- cogl_object_unref (bmp);
- }
- else
- {
- data = _cogl_bitmap_gl_bind (source_bmp, COGL_BUFFER_ACCESS_READ, 0, error);
- if (!data)
- return FALSE;
-
- _cogl_texture_driver_prep_gl_for_pixels_upload (ctx, rowstride, bpp);
-
- /* Clear any GL errors */
- _cogl_gl_util_clear_gl_errors (ctx);
-
- ctx->glTexImage3D (gl_target,
- 0, /* level */
- internal_gl_format,
- bmp_width,
- height,
- depth,
- 0,
- source_gl_format,
- source_gl_type,
- data);
-
- if (_cogl_gl_util_catch_out_of_memory (ctx, error))
- {
- _cogl_bitmap_gl_unbind (source_bmp);
- return FALSE;
- }
-
- _cogl_bitmap_gl_unbind (source_bmp);
- }
-
- return TRUE;
-}
-
/* NB: GLES doesn't support glGetTexImage2D, so cogl-texture will instead
* fallback to a generic render + readpixels approach to downloading
* texture data. (See _cogl_texture_draw_and_read() ) */
@@ -553,25 +407,6 @@ _cogl_texture_driver_gl_get_tex_image (CoglContext *ctx,
return FALSE;
}
-static gboolean
-_cogl_texture_driver_size_supported_3d (CoglContext *ctx,
- GLenum gl_target,
- GLenum gl_format,
- GLenum gl_type,
- int width,
- int height,
- int depth)
-{
- GLint max_size;
-
- /* GLES doesn't support a proxy texture target so let's at least
- check whether the size is greater than
- GL_MAX_3D_TEXTURE_SIZE_OES */
- GE( ctx, glGetIntegerv (GL_MAX_3D_TEXTURE_SIZE_OES, &max_size) );
-
- return width <= max_size && height <= max_size && depth <= max_size;
-}
-
static gboolean
_cogl_texture_driver_size_supported (CoglContext *ctx,
GLenum gl_target,
@@ -622,11 +457,9 @@ _cogl_texture_driver_gles =
_cogl_texture_driver_prep_gl_for_pixels_upload,
_cogl_texture_driver_upload_subregion_to_gl,
_cogl_texture_driver_upload_to_gl,
- _cogl_texture_driver_upload_to_gl_3d,
_cogl_texture_driver_prep_gl_for_pixels_download,
_cogl_texture_driver_gl_get_tex_image,
_cogl_texture_driver_size_supported,
- _cogl_texture_driver_size_supported_3d,
_cogl_texture_driver_allows_foreign_gl_target,
_cogl_texture_driver_find_best_gl_get_data_format
};
diff --git a/cogl/cogl/gl-prototypes/cogl-all-functions.h b/cogl/cogl/gl-prototypes/cogl-all-functions.h
index 924ee349d..8c92bdb05 100644
--- a/cogl/cogl/gl-prototypes/cogl-all-functions.h
+++ b/cogl/cogl/gl-prototypes/cogl-all-functions.h
@@ -109,27 +109,6 @@ COGL_EXT_FUNCTION (GLboolean, glUnmapBuffer,
(GLenum target))
COGL_EXT_END ()
-COGL_EXT_BEGIN (texture_3d, 1, 2,
- 0, /* not in either GLES */
- "OES\0",
- "texture_3D\0")
-COGL_EXT_FUNCTION (void, glTexImage3D,
- (GLenum target, GLint level,
- GLint internalFormat,
- GLsizei width, GLsizei height,
- GLsizei depth, GLint border,
- GLenum format, GLenum type,
- const GLvoid *pixels))
-COGL_EXT_FUNCTION (void, glTexSubImage3D,
- (GLenum target, GLint level,
- GLint xoffset, GLint yoffset,
- GLint zoffset, GLsizei width,
- GLsizei height, GLsizei depth,
- GLenum format,
- GLenum type, const GLvoid *pixels))
-COGL_EXT_END ()
-
-
COGL_EXT_BEGIN (offscreen_blit, 3, 0,
0, /* not in either GLES */
diff --git a/cogl/cogl/meson.build b/cogl/cogl/meson.build
index cb940420a..2e8e5af31 100644
--- a/cogl/cogl/meson.build
+++ b/cogl/cogl/meson.build
@@ -119,7 +119,6 @@ cogl_nonintrospected_headers = [
'cogl-quaternion.h',
'cogl-matrix-stack.h',
'cogl-poll.h',
- 'cogl-texture-3d.h',
'cogl-texture-2d-gl.h',
'cogl-texture-rectangle.h',
'cogl-sub-texture.h',
@@ -307,13 +306,11 @@ cogl_sources = [
'cogl-texture-private.h',
'cogl-texture-2d-private.h',
'cogl-texture-2d-sliced-private.h',
- 'cogl-texture-3d-private.h',
'cogl-texture-driver.h',
'cogl-sub-texture.c',
'cogl-texture.c',
'cogl-texture-2d.c',
'cogl-texture-2d-sliced.c',
- 'cogl-texture-3d.c',
'cogl-texture-rectangle-private.h',
'cogl-texture-rectangle.c',
'cogl-rectangle-map.h',
diff --git a/cogl/test-fixtures/test-utils.c b/cogl/test-fixtures/test-utils.c
index c1dd44f54..1bf2acd26 100644
--- a/cogl/test-fixtures/test-utils.c
+++ b/cogl/test-fixtures/test-utils.c
@@ -30,12 +30,6 @@ check_flags (TestFlags flags,
return FALSE;
}
- if (flags & TEST_REQUIREMENT_TEXTURE_3D &&
- !cogl_has_feature (test_ctx, COGL_FEATURE_ID_TEXTURE_3D))
- {
- return FALSE;
- }
-
if (flags & TEST_REQUIREMENT_TEXTURE_RECTANGLE &&
!cogl_has_feature (test_ctx, COGL_FEATURE_ID_TEXTURE_RECTANGLE))
{
diff --git a/cogl/test-fixtures/test-utils.h b/cogl/test-fixtures/test-utils.h
index e4929e57f..3ce68895b 100644
--- a/cogl/test-fixtures/test-utils.h
+++ b/cogl/test-fixtures/test-utils.h
@@ -33,7 +33,6 @@ typedef enum _TestFlags
TEST_KNOWN_FAILURE = 1<<0,
TEST_REQUIREMENT_GL = 1<<1,
TEST_REQUIREMENT_NPOT = 1<<2,
- TEST_REQUIREMENT_TEXTURE_3D = 1<<3,
TEST_REQUIREMENT_TEXTURE_RECTANGLE = 1<<4,
TEST_REQUIREMENT_TEXTURE_RG = 1<<5,
TEST_REQUIREMENT_POINT_SPRITE = 1<<6,
diff --git a/cogl/tests/conform/meson.build b/cogl/tests/conform/meson.build
index e4d516947..beb9a084d 100644
--- a/cogl/tests/conform/meson.build
+++ b/cogl/tests/conform/meson.build
@@ -17,7 +17,6 @@ cogl_test_conformance_sources = [
'test-custom-attributes.c',
'test-offscreen.c',
'test-primitive.c',
- 'test-texture-3d.c',
'test-sparse-pipeline.c',
'test-read-texture-formats.c',
'test-write-texture-formats.c',
diff --git a/cogl/tests/conform/test-conform-main.c b/cogl/tests/conform/test-conform-main.c
index 000b37d27..087faab2f 100644
--- a/cogl/tests/conform/test-conform-main.c
+++ b/cogl/tests/conform/test-conform-main.c
@@ -73,8 +73,6 @@ main (int argc, char **argv)
ADD_TEST (test_pixel_buffer_set_data, 0, 0);
ADD_TEST (test_pixel_buffer_sub_region, 0, 0);
UNPORTED_TEST (test_texture_rectangle);
- ADD_TEST (test_texture_3d, TEST_REQUIREMENT_TEXTURE_3D,
- TEST_REQUIREMENT_GL | TEST_KNOWN_FAILURE);
ADD_TEST (test_wrap_modes, 0, 0);
UNPORTED_TEST (test_texture_pixmap_x11);
ADD_TEST (test_texture_get_set_data, 0, 0);
diff --git a/cogl/tests/conform/test-declarations.h b/cogl/tests/conform/test-declarations.h
index c41b3e31b..f64d4feb6 100644
--- a/cogl/tests/conform/test-declarations.h
+++ b/cogl/tests/conform/test-declarations.h
@@ -16,7 +16,6 @@ void test_sub_texture (void);
void test_pixel_buffer_map (void);
void test_pixel_buffer_set_data (void);
void test_pixel_buffer_sub_region (void);
-void test_texture_3d (void);
void test_wrap_modes (void);
void test_texture_get_set_data (void);
void test_atlas_migration (void);
diff --git a/cogl/tests/conform/test-texture-no-allocate.c b/cogl/tests/conform/test-texture-no-allocate.c
index 74726d627..0c1c14fa4 100644
--- a/cogl/tests/conform/test-texture-no-allocate.c
+++ b/cogl/tests/conform/test-texture-no-allocate.c
@@ -61,15 +61,6 @@ test_texture_no_allocate (void)
64, 64);
cogl_object_unref (texture_2d);
- /* 3D texture */
- if (cogl_has_feature (test_ctx, COGL_FEATURE_ID_TEXTURE_3D))
- {
- CoglTexture3D *texture_3d =
- cogl_texture_3d_new_with_size (test_ctx,
- 64, 64, 64);
- cogl_object_unref (texture_3d);
- }
-
/* Rectangle texture */
if (cogl_has_feature (test_ctx, COGL_FEATURE_ID_TEXTURE_RECTANGLE))
{
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