[mutter] shaped-texture: Use CoglMatrix for viewport src-rect
- From: Georges Basile Stavracas Neto <gbsneto src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [mutter] shaped-texture: Use CoglMatrix for viewport src-rect
- Date: Wed, 17 Apr 2019 20:38:20 +0000 (UTC)
commit d2415da0d4d90a7e6cb5382342eca23e4d8ffdd8
Author: Robert Mader <robert mader posteo de>
Date: Sun Mar 24 20:16:05 2019 +0100
shaped-texture: Use CoglMatrix for viewport src-rect
This brings the viewport src-rect code in line with how we handle
transforms, by applying a `CoglMatrix` to the pipeline instead of
changing the paint logic.
It also fixes not-y-inverted textures in combination with
transforms.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/504
src/compositor/meta-shaped-texture.c | 96 ++++++++++++++++++------------------
1 file changed, 47 insertions(+), 49 deletions(-)
---
diff --git a/src/compositor/meta-shaped-texture.c b/src/compositor/meta-shaped-texture.c
index 777e68632..126d03d94 100644
--- a/src/compositor/meta-shaped-texture.c
+++ b/src/compositor/meta-shaped-texture.c
@@ -316,6 +316,7 @@ get_base_pipeline (MetaShapedTexture *stex,
CoglContext *ctx)
{
CoglPipeline *pipeline;
+ CoglMatrix matrix;
if (stex->base_pipeline)
return stex->base_pipeline;
@@ -329,11 +330,11 @@ get_base_pipeline (MetaShapedTexture *stex,
COGL_PIPELINE_WRAP_MODE_CLAMP_TO_EDGE);
cogl_pipeline_set_layer_wrap_mode_t (pipeline, 1,
COGL_PIPELINE_WRAP_MODE_CLAMP_TO_EDGE);
+
+ cogl_matrix_init_identity (&matrix);
+
if (!stex->is_y_inverted)
{
- CoglMatrix matrix;
-
- cogl_matrix_init_identity (&matrix);
cogl_matrix_scale (&matrix, 1, -1, 1);
cogl_matrix_translate (&matrix, 0, -1, 0);
cogl_pipeline_set_layer_matrix (pipeline, 0, &matrix);
@@ -341,10 +342,9 @@ get_base_pipeline (MetaShapedTexture *stex,
if (stex->transform != META_MONITOR_TRANSFORM_NORMAL)
{
- CoglMatrix matrix;
CoglEuler euler;
- cogl_matrix_init_translation (&matrix, 0.5, 0.5, 0.0);
+ cogl_matrix_translate (&matrix, 0.5, 0.5, 0.0);
switch (stex->transform)
{
case META_MONITOR_TRANSFORM_90:
@@ -373,11 +373,45 @@ get_base_pipeline (MetaShapedTexture *stex,
}
cogl_matrix_rotate_euler (&matrix, &euler);
cogl_matrix_translate (&matrix, -0.5, -0.5, 0.0);
+ }
- cogl_pipeline_set_layer_matrix (pipeline, 0, &matrix);
- cogl_pipeline_set_layer_matrix (pipeline, 1, &matrix);
+ if (stex->has_viewport_src_rect)
+ {
+ ClutterActor *actor = CLUTTER_ACTOR (stex);
+ double tex_scale;
+
+ clutter_actor_get_scale (actor, &tex_scale, NULL);
+
+ if (meta_monitor_transform_is_rotated (stex->transform))
+ {
+ cogl_matrix_scale (&matrix,
+ stex->viewport_src_rect.size.width /
+ (stex->tex_height * tex_scale),
+ stex->viewport_src_rect.size.height /
+ (stex->tex_width * tex_scale),
+ 1);
+ }
+ else
+ {
+ cogl_matrix_scale (&matrix,
+ stex->viewport_src_rect.size.width /
+ (stex->tex_width * tex_scale),
+ stex->viewport_src_rect.size.height /
+ (stex->tex_height * tex_scale),
+ 1);
+ }
+
+ cogl_matrix_translate (&matrix,
+ stex->viewport_src_rect.origin.x /
+ stex->viewport_src_rect.size.width,
+ stex->viewport_src_rect.origin.y /
+ stex->viewport_src_rect.size.height,
+ 0);
}
+ cogl_pipeline_set_layer_matrix (pipeline, 0, &matrix);
+ cogl_pipeline_set_layer_matrix (pipeline, 1, &matrix);
+
if (stex->snippet)
cogl_pipeline_add_layer_snippet (pipeline, 0, stex->snippet);
@@ -453,48 +487,10 @@ paint_clipped_rectangle (MetaShapedTexture *stex,
alloc_width = alloc->x2 - alloc->x1;
alloc_height = alloc->y2 - alloc->y1;
- if (stex->has_viewport_src_rect)
- {
- double tex_scale;
- float src_x;
- float src_y;
- float src_width;
- float src_height;
-
- clutter_actor_get_scale (CLUTTER_ACTOR (stex), &tex_scale, NULL);
-
- src_x = stex->viewport_src_rect.origin.x / tex_scale;
- src_y = stex->viewport_src_rect.origin.y / tex_scale;
- src_width = stex->viewport_src_rect.size.width / tex_scale;
- src_height = stex->viewport_src_rect.size.height / tex_scale;
-
- coords[0] = rect->x * src_width / alloc_width + src_x;
- coords[1] = rect->y * src_height / alloc_height + src_y;
- coords[2] = rect->width * src_width / alloc_width + coords[0];
- coords[3] = rect->height * src_height / alloc_height + coords[1];
-
- if (meta_monitor_transform_is_rotated (stex->transform))
- {
- coords[0] /= stex->tex_height;
- coords[1] /= stex->tex_width;
- coords[2] /= stex->tex_height;
- coords[3] /= stex->tex_width;
- }
- else
- {
- coords[0] /= stex->tex_width;
- coords[1] /= stex->tex_height;
- coords[2] /= stex->tex_width;
- coords[3] /= stex->tex_height;
- }
- }
- else
- {
- coords[0] = rect->x / alloc_width;
- coords[1] = rect->y / alloc_height;
- coords[2] = (rect->x + rect->width) / alloc_width;
- coords[3] = (rect->y + rect->height) / alloc_height;
- }
+ coords[0] = rect->x / alloc_width;
+ coords[1] = rect->y / alloc_height;
+ coords[2] = (rect->x + rect->width) / alloc_width;
+ coords[3] = (rect->y + rect->height) / alloc_height;
coords[4] = coords[0];
coords[5] = coords[1];
@@ -1207,6 +1203,7 @@ meta_shaped_texture_set_viewport_src_rect (MetaShapedTexture *stex,
{
stex->has_viewport_src_rect = TRUE;
stex->viewport_src_rect = *src_rect;
+ meta_shaped_texture_reset_pipelines (stex);
invalidate_size (stex);
}
}
@@ -1218,6 +1215,7 @@ meta_shaped_texture_reset_viewport_src_rect (MetaShapedTexture *stex)
return;
stex->has_viewport_src_rect = FALSE;
+ meta_shaped_texture_reset_pipelines (stex);
invalidate_size (stex);
}
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