[mutter] compositor: Skip windows not visible to the compositor
- From: Olivier Fourdan <ofourdan src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [mutter] compositor: Skip windows not visible to the compositor
- Date: Fri, 21 Sep 2018 17:06:58 +0000 (UTC)
commit 2fb3db7659caa3627a473fefabc4d6a87f688cee
Author: Olivier Fourdan <ofourdan redhat com>
Date: Wed Sep 19 16:08:52 2018 +0200
compositor: Skip windows not visible to the compositor
The compositor will automatically unredirect the top most window which
is fully visible on screen. When unredirecting windows, it also shapes
the compositor overlay window (COW) so that other redirected windows
still shows correctly.
The function `get_top_visible_window_actor()` however will simply walks
down the window list, so if a window is placed on a layer above and
unredirected, then iconified by the client, it will still be picked up
by `get_top_visible_window_actor()` and he compositor will reckon it's
still unredirected while not in a visible state anymore, thus leaving a
black area on screen.
Make sure we skip the windows not known to the compositor while picking
the top visible window actor to avoid this issue.
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/306
src/compositor/compositor.c | 4 ++++
1 file changed, 4 insertions(+)
---
diff --git a/src/compositor/compositor.c b/src/compositor/compositor.c
index e45d10c00..e1f597346 100644
--- a/src/compositor/compositor.c
+++ b/src/compositor/compositor.c
@@ -804,6 +804,7 @@ meta_compositor_hide_window (MetaCompositor *compositor,
{
MetaWindowActor *window_actor = META_WINDOW_ACTOR (meta_window_get_compositor_private (window));
meta_window_actor_hide (window_actor, effect);
+ meta_stack_tracker_queue_sync_stack (compositor->display->stack_tracker);
}
void
@@ -951,6 +952,9 @@ get_top_visible_window_actor (MetaCompositor *compositor)
MetaRectangle buffer_rect;
MetaRectangle display_rect = { 0 };
+ if (!window->visible_to_compositor)
+ continue;
+
meta_window_get_buffer_rect (window, &buffer_rect);
meta_display_get_size (compositor->display,
&display_rect.width, &display_rect.height);
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