[gegl] libs: improvements to animated gif handling



commit 55999d4a06617791634140820dee58f886cfc9ac
Author: Øyvind Kolås <pippin gimp org>
Date:   Wed Sep 19 12:41:01 2018 +0200

    libs: improvements to animated gif handling
    
    Deal with frame delays and automatically loop in the gegl commandline
    image viewer. A copy of libnsgif now lives in the libs folder, with
    minimal modifications from upstream.

 bin/ui.c                       |   50 +-
 libs/libnsgif/COPYING          |   20 +
 libs/libnsgif/README           |   36 ++
 libs/libnsgif/libnsgif.c       | 1169 +++++++++++++++++++++++++++++++++++
 libs/libnsgif/libnsgif.h       |  183 ++++++
 libs/libnsgif/libnsgif.pc.in   |   10 +
 libs/libnsgif/log.h            |   21 +
 libs/libnsgif/lzw.c            |  377 ++++++++++++
 libs/libnsgif/lzw.h            |  105 ++++
 operations/workshop/gif-load.c |    7 +-
 operations/workshop/libnsgif.c | 1308 ----------------------------------------
 operations/workshop/libnsgif.h |  108 ----
 12 files changed, 1968 insertions(+), 1426 deletions(-)
---
diff --git a/bin/ui.c b/bin/ui.c
index fd3e3073c..3132f3c28 100644
--- a/bin/ui.c
+++ b/bin/ui.c
@@ -94,6 +94,7 @@ struct _State {
   int         is_video;
   int         frame_no;
   int         prev_frame_played;
+  double      prev_ms;
 };
 
 typedef struct ActionData {
@@ -990,13 +991,6 @@ static void gegl_ui (Mrg *mrg, void *data)
 {
   State *o = data;
 
-  if (o->is_video)
-   {
-     o->frame_no++;
-     fprintf (stderr, "\r%i", o->frame_no);   /* */
-     gegl_node_set (o->load, "frame", o->frame_no, NULL);
-     mrg_queue_draw (o->mrg, NULL);
-   }
 
   mrg_gegl_blit (mrg,
                  0, 0,
@@ -1006,6 +1000,35 @@ static void gegl_ui (Mrg *mrg, void *data)
                  o->scale,
                  o->render_quality);
 
+  if (g_str_has_suffix (o->path, ".gif") ||
+      g_str_has_suffix (o->path, ".GIF"))
+   {
+     int frames = 0;
+     int frame_delay = 0;
+     gegl_node_get (o->load, "frames", &frames, "frame-delay", &frame_delay, NULL);
+     if (o->prev_ms + frame_delay  < mrg_ms (mrg))
+     {
+       o->frame_no++;
+       fprintf (stderr, "\r%i/%i", o->frame_no, frames);   /* */
+       if (o->frame_no >= frames)
+         o->frame_no = 0;
+       gegl_node_set (o->load, "frame", o->frame_no, NULL);
+       o->prev_ms = mrg_ms (mrg);
+    }
+     mrg_queue_draw (o->mrg, NULL);
+   }
+  else if (o->is_video)
+   {
+     int frames = 0;
+     o->frame_no++;
+     gegl_node_get (o->load, "frames", &frames, NULL);
+     fprintf (stderr, "\r%i/%i", o->frame_no, frames);   /* */
+     if (o->frame_no >= frames)
+       o->frame_no = 0;
+     gegl_node_set (o->load, "frame", o->frame_no, NULL);
+     mrg_queue_draw (o->mrg, NULL);
+   }
+
   if (o->is_video)
   {
     GeglAudioFragment *audio = NULL;
@@ -1203,7 +1226,18 @@ static void load_path (State *o)
   o->frame_no = 0;
   o->prev_frame_played = 0;
 
-  if (gegl_str_has_video_suffix (path))
+  if (g_str_has_suffix (path, ".gif"))
+  {
+    o->gegl = gegl_node_new ();
+    o->sink = gegl_node_new_child (o->gegl,
+                       "operation", "gegl:nop", NULL);
+    o->source = gegl_node_new_child (o->gegl,
+                       "operation", "gegl:nop", NULL);
+    o->load = gegl_node_new_child (o->gegl,
+         "operation", "gegl:gif-load", "path", path, "frame", o->frame_no, NULL);
+    gegl_node_link_many (o->load, o->source, o->sink, NULL);
+  }
+  else if (gegl_str_has_video_suffix (path))
   {
     o->is_video = 1;
     o->gegl = gegl_node_new ();
diff --git a/libs/libnsgif/COPYING b/libs/libnsgif/COPYING
new file mode 100644
index 000000000..c6e1688d7
--- /dev/null
+++ b/libs/libnsgif/COPYING
@@ -0,0 +1,20 @@
+Copyright (C) 2004 Richard Wilson
+Copyright (C) 2008 Sean Fox
+
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to deal
+in the Software without restriction, including without limitation the rights
+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the Software is
+furnished to do so, subject to the following conditions:
+
+  * The above copyright notice and this permission notice shall be included in
+    all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+THE SOFTWARE.
diff --git a/libs/libnsgif/README b/libs/libnsgif/README
new file mode 100644
index 000000000..498ee4663
--- /dev/null
+++ b/libs/libnsgif/README
@@ -0,0 +1,36 @@
+libnsgif - Decoding GIF files
+=============================
+
+The functions provided by this library allow for efficient progressive
+GIF decoding. Whilst the initialisation does not ensure that there is
+sufficient image data to complete the entire frame, it does ensure
+that the information provided is valid. Any subsequent attempts to
+decode an initialised GIF are guaranteed to succeed, and any bytes of
+the image not present are assumed to be totally transparent.
+
+To begin decoding a GIF, the 'gif' structure must be initialised with
+the 'gif_data' and 'buffer_size' set to their initial values. The
+'buffer_position' should initially be 0, and will be internally
+updated as the decoding commences. The caller should then repeatedly
+call gif_initialise() with the structure until the function returns 1,
+or no more data is avaliable.
+
+Once the initialisation has begun, the decoder completes the variables
+'frame_count' and 'frame_count_partial'. The former being the total
+number of frames that have been successfully initialised, and the
+latter being the number of frames that a partial amount of data is
+available for. This assists the caller in managing the animation
+whilst decoding is continuing.
+
+To decode a frame, the caller must use gif_decode_frame() which
+updates the current 'frame_image' to reflect the desired frame. The
+required 'disposal_method' is also updated to reflect how the frame
+should be plotted. The caller must not assume that the current
+'frame_image' will be valid between calls if initialisation is still
+occuring, and should either always request that the frame is decoded
+(no processing will occur if the 'decoded_frame' has not been
+invalidated by initialisation) or perform the check itself.
+
+It should be noted that gif_finalise() should always be called, even
+if no frames were initialised.  Additionally, it is the responsibility
+of the caller to free 'gif_data'.
diff --git a/libs/libnsgif/libnsgif.c b/libs/libnsgif/libnsgif.c
new file mode 100644
index 000000000..7865c1471
--- /dev/null
+++ b/libs/libnsgif/libnsgif.c
@@ -0,0 +1,1169 @@
+/*
+ * Copyright 2004 Richard Wilson <richard wilson netsurf-browser org>
+ * Copyright 2008 Sean Fox <dyntryx gmail com>
+ *
+ * This file is part of NetSurf's libnsgif, http://www.netsurf-browser.org/
+ * Licenced under the MIT License,
+ *                http://www.opensource.org/licenses/mit-license.php
+ */
+
+#include <stdbool.h>
+#include <stdint.h>
+#include <stdio.h>
+#include <string.h>
+#include <stdlib.h>
+#include <assert.h>
+#include "libnsgif.h"
+#include "log.h"
+
+#include "lzw.h"
+
+/**
+ *
+ * \file
+ * \brief GIF image decoder
+ *
+ * The GIF format is thoroughly documented; a full description can be found at
+ * http://www.w3.org/Graphics/GIF/spec-gif89a.txt
+ *
+ * \todo Plain text and comment extensions should be implemented.
+ */
+
+
+/** Maximum colour table size */
+#define GIF_MAX_COLOURS 256
+
+/** Internal flag that the colour table needs to be processed */
+#define GIF_PROCESS_COLOURS 0xaa000000
+
+/** Internal flag that a frame is invalid/unprocessed */
+#define GIF_INVALID_FRAME -1
+
+/** Transparent colour */
+#define GIF_TRANSPARENT_COLOUR 0x00
+
+/* GIF Flags */
+#define GIF_FRAME_COMBINE 1
+#define GIF_FRAME_CLEAR 2
+#define GIF_FRAME_RESTORE 3
+#define GIF_FRAME_QUIRKS_RESTORE 4
+
+#define GIF_IMAGE_SEPARATOR 0x2c
+#define GIF_INTERLACE_MASK 0x40
+#define GIF_COLOUR_TABLE_MASK 0x80
+#define GIF_COLOUR_TABLE_SIZE_MASK 0x07
+#define GIF_EXTENSION_INTRODUCER 0x21
+#define GIF_EXTENSION_GRAPHIC_CONTROL 0xf9
+#define GIF_DISPOSAL_MASK 0x1c
+#define GIF_TRANSPARENCY_MASK 0x01
+#define GIF_EXTENSION_COMMENT 0xfe
+#define GIF_EXTENSION_PLAIN_TEXT 0x01
+#define GIF_EXTENSION_APPLICATION 0xff
+#define GIF_BLOCK_TERMINATOR 0x00
+#define GIF_TRAILER 0x3b
+
+/** standard GIF header size */
+#define GIF_STANDARD_HEADER_SIZE 13
+
+
+/**
+ * Updates the sprite memory size
+ *
+ * \param gif The animation context
+ * \param width The width of the sprite
+ * \param height The height of the sprite
+ * \return GIF_INSUFFICIENT_MEMORY for a memory error GIF_OK for success
+ */
+static gif_result
+gif_initialise_sprite(gif_animation *gif,
+                      unsigned int width,
+                      unsigned int height)
+{
+        unsigned int max_width;
+        unsigned int max_height;
+        struct bitmap *buffer;
+
+        /* Check if we've changed */
+        if ((width <= gif->width) && (height <= gif->height)) {
+                return GIF_OK;
+        }
+
+        /* Get our maximum values */
+        max_width = (width > gif->width) ? width : gif->width;
+        max_height = (height > gif->height) ? height : gif->height;
+
+        /* Allocate some more memory */
+        assert(gif->bitmap_callbacks.bitmap_create);
+        buffer = gif->bitmap_callbacks.bitmap_create(max_width, max_height);
+        if (buffer == NULL) {
+                return GIF_INSUFFICIENT_MEMORY;
+        }
+
+        assert(gif->bitmap_callbacks.bitmap_destroy);
+        gif->bitmap_callbacks.bitmap_destroy(gif->frame_image);
+        gif->frame_image = buffer;
+        gif->width = max_width;
+        gif->height = max_height;
+
+        /* Invalidate our currently decoded image */
+        gif->decoded_frame = GIF_INVALID_FRAME;
+        return GIF_OK;
+}
+
+
+/**
+ * Attempts to initialise the frame's extensions
+ *
+ * \param gif The animation context
+ * \param frame The frame number
+ * @return GIF_INSUFFICIENT_FRAME_DATA for insufficient data to complete the
+ *         frame GIF_OK for successful initialisation.
+ */
+static gif_result
+gif_initialise_frame_extensions(gif_animation *gif, const int frame)
+{
+        unsigned char *gif_data, *gif_end;
+        int gif_bytes;
+        unsigned int block_size;
+
+        /* Get our buffer position etc.        */
+        gif_data = (unsigned char *)(gif->gif_data + gif->buffer_position);
+        gif_end = (unsigned char *)(gif->gif_data + gif->buffer_size);
+
+        /* Initialise the extensions */
+        while (gif_data < gif_end && gif_data[0] == GIF_EXTENSION_INTRODUCER) {
+                ++gif_data;
+                if ((gif_bytes = (gif_end - gif_data)) < 1) {
+                        return GIF_INSUFFICIENT_FRAME_DATA;
+                }
+
+                /* Switch on extension label */
+                switch (gif_data[0]) {
+                case GIF_EXTENSION_GRAPHIC_CONTROL:
+                        /* 6-byte Graphic Control Extension is:
+                         *
+                         *     +0      CHAR    Graphic Control Label
+                         *     +1      CHAR    Block Size
+                         *     +2      CHAR    __Packed Fields__
+                         *                     3BITS   Reserved
+                         *                     3BITS   Disposal Method
+                         *                     1BIT    User Input Flag
+                         *                     1BIT    Transparent Color Flag
+                         *     +3      SHORT   Delay Time
+                         *     +5      CHAR    Transparent Color Index
+                         */
+                        if (gif_bytes < 6) {
+                                return GIF_INSUFFICIENT_FRAME_DATA;
+                        }
+
+                        gif->frames[frame].frame_delay = gif_data[3] | (gif_data[4] << 8);
+                        if (gif_data[2] & GIF_TRANSPARENCY_MASK) {
+                                gif->frames[frame].transparency = true;
+                                gif->frames[frame].transparency_index = gif_data[5];
+                        }
+                        gif->frames[frame].disposal_method = ((gif_data[2] & GIF_DISPOSAL_MASK) >> 2);
+                        /* I have encountered documentation and GIFs in the
+                         * wild that use 0x04 to restore the previous frame,
+                         * rather than the officially documented 0x03.  I
+                         * believe some (older?)  software may even actually
+                         * export this way.  We handle this as a type of
+                         * "quirks" mode.
+                         */
+                        if (gif->frames[frame].disposal_method == GIF_FRAME_QUIRKS_RESTORE) {
+                                gif->frames[frame].disposal_method = GIF_FRAME_RESTORE;
+                        }
+                        gif_data += (2 + gif_data[1]);
+                        break;
+
+                case GIF_EXTENSION_APPLICATION:
+                        /* 14-byte+ Application Extension is:
+                         *
+                         *     +0    CHAR    Application Extension Label
+                         *     +1    CHAR    Block Size
+                         *     +2    8CHARS  Application Identifier
+                         *     +10   3CHARS  Appl. Authentication Code
+                         *     +13   1-256   Application Data (Data sub-blocks)
+                         */
+                        if (gif_bytes < 17) {
+                                return GIF_INSUFFICIENT_FRAME_DATA;
+                        }
+                        if ((gif_data[1] == 0x0b) &&
+                            (strncmp((const char *) gif_data + 2,
+                                     "NETSCAPE2.0", 11) == 0) &&
+                            (gif_data[13] == 0x03) &&
+                            (gif_data[14] == 0x01)) {
+                                gif->loop_count = gif_data[15] | (gif_data[16] << 8);
+                        }
+                        gif_data += (2 + gif_data[1]);
+                        break;
+
+                case GIF_EXTENSION_COMMENT:
+                        /* Move the pointer to the first data sub-block Skip 1
+                         * byte for the extension label
+                         */
+                        ++gif_data;
+                        break;
+
+                default:
+                        /* Move the pointer to the first data sub-block Skip 2
+                         * bytes for the extension label and size fields Skip
+                         * the extension size itself
+                         */
+                        if (gif_bytes < 2) {
+                                return GIF_INSUFFICIENT_FRAME_DATA;
+                        }
+                        gif_data += (2 + gif_data[1]);
+                }
+
+                /* Repeatedly skip blocks until we get a zero block or run out
+                 * of data This data is ignored by this gif decoder
+                 */
+                gif_bytes = (gif_end - gif_data);
+                block_size = 0;
+                while (gif_data < gif_end && gif_data[0] != GIF_BLOCK_TERMINATOR) {
+                        block_size = gif_data[0] + 1;
+                        if ((gif_bytes -= block_size) < 0) {
+                                return GIF_INSUFFICIENT_FRAME_DATA;
+                        }
+                        gif_data += block_size;
+                }
+                ++gif_data;
+        }
+
+        /* Set buffer position and return */
+        gif->buffer_position = (gif_data - gif->gif_data);
+        return GIF_OK;
+}
+
+
+/**
+ * Attempts to initialise the next frame
+ *
+ * \param gif The animation context
+ * \return error code
+ *         - GIF_INSUFFICIENT_DATA for insufficient data to do anything
+ *         - GIF_FRAME_DATA_ERROR for GIF frame data error
+ *         - GIF_INSUFFICIENT_MEMORY for insufficient memory to process
+ *         - GIF_INSUFFICIENT_FRAME_DATA for insufficient data to complete the frame
+ *         - GIF_DATA_ERROR for GIF error (invalid frame header)
+ *         - GIF_OK for successful decoding
+ *         - GIF_WORKING for successful decoding if more frames are expected
+*/
+static gif_result gif_initialise_frame(gif_animation *gif)
+{
+        int frame;
+        gif_frame *temp_buf;
+
+        unsigned char *gif_data, *gif_end;
+        int gif_bytes;
+        unsigned int flags = 0;
+        unsigned int width, height, offset_x, offset_y;
+        unsigned int block_size, colour_table_size;
+        bool first_image = true;
+        gif_result return_value;
+
+        /* Get the frame to decode and our data position */
+        frame = gif->frame_count;
+
+        /* Get our buffer position etc. */
+        gif_data = (unsigned char *)(gif->gif_data + gif->buffer_position);
+        gif_end = (unsigned char *)(gif->gif_data + gif->buffer_size);
+        gif_bytes = (gif_end - gif_data);
+
+        /* Check if we've finished */
+        if ((gif_bytes > 0) && (gif_data[0] == GIF_TRAILER)) {
+                return GIF_OK;
+        }
+
+        /* Check if there is enough data remaining. The shortest block of data
+         * is a 4-byte comment extension + 1-byte block terminator + 1-byte gif
+         * trailer
+         */
+        if (gif_bytes < 6) {
+                return GIF_INSUFFICIENT_DATA;
+        }
+
+        /* We could theoretically get some junk data that gives us millions of
+         * frames, so we ensure that we don't have a silly number
+         */
+        if (frame > 4096) {
+                return GIF_FRAME_DATA_ERROR;
+        }
+
+        /* Get some memory to store our pointers in etc. */
+        if ((int)gif->frame_holders <= frame) {
+                /* Allocate more memory */
+                temp_buf = (gif_frame *)realloc(gif->frames, (frame + 1) * sizeof(gif_frame));
+                if (temp_buf == NULL) {
+                        return GIF_INSUFFICIENT_MEMORY;
+                }
+                gif->frames = temp_buf;
+                gif->frame_holders = frame + 1;
+        }
+
+        /* Store our frame pointer. We would do it when allocating except we
+         * start off with one frame allocated so we can always use realloc.
+         */
+        gif->frames[frame].frame_pointer = gif->buffer_position;
+        gif->frames[frame].display = false;
+        gif->frames[frame].virgin = true;
+        gif->frames[frame].disposal_method = 0;
+        gif->frames[frame].transparency = false;
+        gif->frames[frame].frame_delay = 100;
+        gif->frames[frame].redraw_required = false;
+
+        /* Invalidate any previous decoding we have of this frame */
+        if (gif->decoded_frame == frame) {
+                gif->decoded_frame = GIF_INVALID_FRAME;
+        }
+
+        /* We pretend to initialise the frames, but really we just skip over
+         * all the data contained within. This is all basically a cut down
+         * version of gif_decode_frame that doesn't have any of the LZW bits in
+         * it.
+         */
+
+        /* Initialise any extensions */
+        gif->buffer_position = gif_data - gif->gif_data;
+        return_value = gif_initialise_frame_extensions(gif, frame);
+        if (return_value != GIF_OK) {
+                return return_value;
+        }
+        gif_data = (gif->gif_data + gif->buffer_position);
+        gif_bytes = (gif_end - gif_data);
+
+        /* Check if we've finished */
+        if ((gif_bytes = (gif_end - gif_data)) < 1) {
+                return GIF_INSUFFICIENT_FRAME_DATA;
+        }
+
+        if (gif_data[0] == GIF_TRAILER) {
+                gif->buffer_position = (gif_data - gif->gif_data);
+                gif->frame_count = frame + 1;
+                return GIF_OK;
+        }
+
+        /* If we're not done, there should be an image descriptor */
+        if (gif_data[0] != GIF_IMAGE_SEPARATOR) {
+                return GIF_FRAME_DATA_ERROR;
+        }
+
+        /* Do some simple boundary checking */
+        if (gif_bytes < 10) {
+                return GIF_INSUFFICIENT_FRAME_DATA;
+        }
+        offset_x = gif_data[1] | (gif_data[2] << 8);
+        offset_y = gif_data[3] | (gif_data[4] << 8);
+        width = gif_data[5] | (gif_data[6] << 8);
+        height = gif_data[7] | (gif_data[8] << 8);
+
+        /* Set up the redraw characteristics. We have to check for extending
+         * the area due to multi-image frames.
+         */
+        if (!first_image) {
+                if (gif->frames[frame].redraw_x > offset_x) {
+                        gif->frames[frame].redraw_width += (gif->frames[frame].redraw_x - offset_x);
+                        gif->frames[frame].redraw_x = offset_x;
+                }
+
+                if (gif->frames[frame].redraw_y > offset_y) {
+                        gif->frames[frame].redraw_height += (gif->frames[frame].redraw_y - offset_y);
+                        gif->frames[frame].redraw_y = offset_y;
+                }
+
+                if ((offset_x + width) > (gif->frames[frame].redraw_x + gif->frames[frame].redraw_width)) {
+                        gif->frames[frame].redraw_width = (offset_x + width) - gif->frames[frame].redraw_x;
+                }
+
+                if ((offset_y + height) > (gif->frames[frame].redraw_y + gif->frames[frame].redraw_height)) {
+                        gif->frames[frame].redraw_height = (offset_y + height) - gif->frames[frame].redraw_y;
+                }
+        } else {
+                first_image = false;
+                gif->frames[frame].redraw_x = offset_x;
+                gif->frames[frame].redraw_y = offset_y;
+                gif->frames[frame].redraw_width = width;
+                gif->frames[frame].redraw_height = height;
+        }
+
+        /* if we are clearing the background then we need to redraw enough to
+         * cover the previous frame too
+         */
+        gif->frames[frame].redraw_required = ((gif->frames[frame].disposal_method == GIF_FRAME_CLEAR) ||
+                                                (gif->frames[frame].disposal_method == GIF_FRAME_RESTORE));
+
+        /* Boundary checking - shouldn't ever happen except with junk data */
+        if (gif_initialise_sprite(gif, (offset_x + width), (offset_y + height))) {
+                return GIF_INSUFFICIENT_MEMORY;
+        }
+
+        /* Decode the flags */
+        flags = gif_data[9];
+        colour_table_size = 2 << (flags & GIF_COLOUR_TABLE_SIZE_MASK);
+
+        /* Move our data onwards and remember we've got a bit of this frame */
+        gif_data += 10;
+        gif_bytes = (gif_end - gif_data);
+        gif->frame_count_partial = frame + 1;
+
+        /* Skip the local colour table */
+        if (flags & GIF_COLOUR_TABLE_MASK) {
+                gif_data += 3 * colour_table_size;
+                if ((gif_bytes = (gif_end - gif_data)) < 0) {
+                        return GIF_INSUFFICIENT_FRAME_DATA;
+                }
+        }
+
+        /* Ensure we have a correct code size */
+        if (gif_bytes < 1) {
+                return GIF_INSUFFICIENT_FRAME_DATA;
+        }
+        if (gif_data[0] > LZW_CODE_MAX) {
+                return GIF_DATA_ERROR;
+        }
+
+        /* Move our pointer to the actual image data */
+        gif_data++;
+        --gif_bytes;
+
+        /* Repeatedly skip blocks until we get a zero block or run out of data
+         * These blocks of image data are processed later by gif_decode_frame()
+         */
+        block_size = 0;
+        while (block_size != 1) {
+                if (gif_bytes < 1) return GIF_INSUFFICIENT_FRAME_DATA;
+                block_size = gif_data[0] + 1;
+                /* Check if the frame data runs off the end of the file        */
+                if ((int)(gif_bytes - block_size) < 0) {
+                        /* Try to recover by signaling the end of the gif.
+                         * Once we get garbage data, there is no logical way to
+                         * determine where the next frame is.  It's probably
+                         * better to partially load the gif than not at all.
+                         */
+                        if (gif_bytes >= 2) {
+                                gif_data[0] = 0;
+                                gif_data[1] = GIF_TRAILER;
+                                gif_bytes = 1;
+                                ++gif_data;
+                                break;
+                        } else {
+                                return GIF_INSUFFICIENT_FRAME_DATA;
+                        }
+                } else {
+                        gif_bytes -= block_size;
+                        gif_data += block_size;
+                }
+        }
+
+        /* Add the frame and set the display flag */
+        gif->buffer_position = gif_data - gif->gif_data;
+        gif->frame_count = frame + 1;
+        gif->frames[frame].display = true;
+
+        /* Check if we've finished */
+        if (gif_bytes < 1) {
+                return GIF_INSUFFICIENT_FRAME_DATA;
+        } else {
+                if (gif_data[0] == GIF_TRAILER) {
+                        return GIF_OK;
+                }
+        }
+        return GIF_WORKING;
+}
+
+
+
+
+/**
+ * Skips the frame's extensions (which have been previously initialised)
+ *
+ * \param gif The animation context
+ * \return GIF_INSUFFICIENT_FRAME_DATA for insufficient data to complete the
+ *         frame GIF_OK for successful decoding
+ */
+static gif_result gif_skip_frame_extensions(gif_animation *gif)
+{
+        unsigned char *gif_data, *gif_end;
+        int gif_bytes;
+        unsigned int block_size;
+
+        /* Get our buffer position etc.        */
+        gif_data = (unsigned char *)(gif->gif_data + gif->buffer_position);
+        gif_end = (unsigned char *)(gif->gif_data + gif->buffer_size);
+        gif_bytes = (gif_end - gif_data);
+
+        /* Skip the extensions */
+        while (gif_data < gif_end && gif_data[0] == GIF_EXTENSION_INTRODUCER) {
+                ++gif_data;
+                if (gif_data >= gif_end) {
+                        return GIF_INSUFFICIENT_FRAME_DATA;
+                }
+
+                /* Switch on extension label */
+                switch(gif_data[0]) {
+                case GIF_EXTENSION_COMMENT:
+                        /* Move the pointer to the first data sub-block
+                         * 1 byte for the extension label
+                         */
+                        ++gif_data;
+                        break;
+
+                default:
+                        /* Move the pointer to the first data sub-block 2 bytes
+                         * for the extension label and size fields Skip the
+                         * extension size itself
+                         */
+                        if (gif_data + 1 >= gif_end) {
+                                return GIF_INSUFFICIENT_FRAME_DATA;
+                        }
+                        gif_data += (2 + gif_data[1]);
+                }
+
+                /* Repeatedly skip blocks until we get a zero block or run out
+                 * of data This data is ignored by this gif decoder
+                 */
+                gif_bytes = (gif_end - gif_data);
+                block_size = 0;
+                while (gif_data < gif_end && gif_data[0] != GIF_BLOCK_TERMINATOR) {
+                        block_size = gif_data[0] + 1;
+                        if ((gif_bytes -= block_size) < 0) {
+                                return GIF_INSUFFICIENT_FRAME_DATA;
+                        }
+                        gif_data += block_size;
+                }
+                ++gif_data;
+        }
+
+        /* Set buffer position and return */
+        gif->buffer_position = (gif_data - gif->gif_data);
+        return GIF_OK;
+}
+
+static unsigned int gif_interlaced_line(int height, int y) {
+        if ((y << 3) < height) {
+                return (y << 3);
+        }
+        y -= ((height + 7) >> 3);
+        if ((y << 3) < (height - 4)) {
+                return (y << 3) + 4;
+        }
+        y -= ((height + 3) >> 3);
+        if ((y << 2) < (height - 2)) {
+                return (y << 2) + 2;
+        }
+        y -= ((height + 1) >> 2);
+        return (y << 1) + 1;
+}
+
+
+static gif_result gif_error_from_lzw(lzw_result l_res)
+{
+        static const gif_result g_res[] = {
+                [LZW_OK]        = GIF_OK,
+                [LZW_OK_EOD]    = GIF_END_OF_FRAME,
+                [LZW_NO_MEM]    = GIF_INSUFFICIENT_MEMORY,
+                [LZW_NO_DATA]   = GIF_INSUFFICIENT_FRAME_DATA,
+                [LZW_EOI_CODE]  = GIF_FRAME_DATA_ERROR,
+                [LZW_BAD_ICODE] = GIF_FRAME_DATA_ERROR,
+                [LZW_BAD_CODE]  = GIF_FRAME_DATA_ERROR,
+        };
+        return g_res[l_res];
+}
+
+
+/**
+ * decode a gif frame
+ *
+ * \param gif gif animation context.
+ * \param frame The frame number to decode.
+ * \param clear_image flag for image data being cleared instead of plotted.
+ */
+static gif_result
+gif_internal_decode_frame(gif_animation *gif,
+                          unsigned int frame,
+                          bool clear_image)
+{
+        unsigned int index = 0;
+        unsigned char *gif_data, *gif_end;
+        int gif_bytes;
+        unsigned int width, height, offset_x, offset_y;
+        unsigned int flags, colour_table_size, interlace;
+        unsigned int *colour_table;
+        unsigned int *frame_data = 0;  // Set to 0 for no warnings
+        unsigned int *frame_scanline;
+        unsigned int save_buffer_position;
+        unsigned int return_value = 0;
+        unsigned int x, y, decode_y, burst_bytes;
+        register unsigned char colour;
+
+        /* Ensure this frame is supposed to be decoded */
+        if (gif->frames[frame].display == false) {
+                return GIF_OK;
+        }
+
+        /* Ensure the frame is in range to decode */
+        if (frame > gif->frame_count_partial) {
+                return GIF_INSUFFICIENT_DATA;
+        }
+
+        /* done if frame is already decoded */
+        if ((!clear_image) &&
+            ((int)frame == gif->decoded_frame)) {
+                return GIF_OK;
+        }
+
+        /* Get the start of our frame data and the end of the GIF data */
+        gif_data = gif->gif_data + gif->frames[frame].frame_pointer;
+        gif_end = gif->gif_data + gif->buffer_size;
+        gif_bytes = (gif_end - gif_data);
+
+        /*
+         * Ensure there is a minimal amount of data to proceed.  The shortest
+         * block of data is a 10-byte image descriptor + 1-byte gif trailer
+         */
+        if (gif_bytes < 12) {
+                return GIF_INSUFFICIENT_FRAME_DATA;
+        }
+
+        /* Save the buffer position */
+        save_buffer_position = gif->buffer_position;
+        gif->buffer_position = gif_data - gif->gif_data;
+
+        /* Skip any extensions because they have allready been processed */
+        if ((return_value = gif_skip_frame_extensions(gif)) != GIF_OK) {
+                goto gif_decode_frame_exit;
+        }
+        gif_data = (gif->gif_data + gif->buffer_position);
+        gif_bytes = (gif_end - gif_data);
+
+        /* Ensure we have enough data for the 10-byte image descriptor + 1-byte
+         * gif trailer
+         */
+        if (gif_bytes < 12) {
+                return_value = GIF_INSUFFICIENT_FRAME_DATA;
+                goto gif_decode_frame_exit;
+        }
+
+        /* 10-byte Image Descriptor is:
+         *
+         *     +0      CHAR    Image Separator (0x2c)
+         *     +1      SHORT   Image Left Position
+         *     +3      SHORT   Image Top Position
+         *     +5      SHORT   Width
+         *     +7      SHORT   Height
+         *     +9      CHAR    __Packed Fields__
+         *                     1BIT    Local Colour Table Flag
+         *                     1BIT    Interlace Flag
+         *                     1BIT    Sort Flag
+         *                     2BITS   Reserved
+         *                     3BITS   Size of Local Colour Table
+         */
+        if (gif_data[0] != GIF_IMAGE_SEPARATOR) {
+                return_value = GIF_DATA_ERROR;
+                goto gif_decode_frame_exit;
+        }
+        offset_x = gif_data[1] | (gif_data[2] << 8);
+        offset_y = gif_data[3] | (gif_data[4] << 8);
+        width = gif_data[5] | (gif_data[6] << 8);
+        height = gif_data[7] | (gif_data[8] << 8);
+
+        /* Boundary checking - shouldn't ever happen except unless the data has
+         * been modified since initialisation.
+         */
+        if ((offset_x + width > gif->width) ||
+            (offset_y + height > gif->height)) {
+                return_value = GIF_DATA_ERROR;
+                goto gif_decode_frame_exit;
+        }
+
+        /* Decode the flags */
+        flags = gif_data[9];
+        colour_table_size = 2 << (flags & GIF_COLOUR_TABLE_SIZE_MASK);
+        interlace = flags & GIF_INTERLACE_MASK;
+
+        /* Advance data pointer to next block either colour table or image
+         * data.
+         */
+        gif_data += 10;
+        gif_bytes = (gif_end - gif_data);
+
+        /* Set up the colour table */
+        if (flags & GIF_COLOUR_TABLE_MASK) {
+                if (gif_bytes < (int)(3 * colour_table_size)) {
+                        return_value = GIF_INSUFFICIENT_FRAME_DATA;
+                        goto gif_decode_frame_exit;
+                }
+                colour_table = gif->local_colour_table;
+                if (!clear_image) {
+                        for (index = 0; index < colour_table_size; index++) {
+                                /* Gif colour map contents are r,g,b.
+                                 *
+                                 * We want to pack them bytewise into the
+                                 * colour table, such that the red component
+                                 * is in byte 0 and the alpha component is in
+                                 * byte 3.
+                                 */
+                                unsigned char *entry =
+                                        (unsigned char *) &colour_table[index];
+
+                                entry[0] = gif_data[0];        /* r */
+                                entry[1] = gif_data[1];        /* g */
+                                entry[2] = gif_data[2];        /* b */
+                                entry[3] = 0xff;       /* a */
+
+                                gif_data += 3;
+                        }
+                } else {
+                        gif_data += 3 * colour_table_size;
+                }
+                gif_bytes = (gif_end - gif_data);
+        } else {
+                colour_table = gif->global_colour_table;
+        }
+
+        /* Ensure sufficient data remains */
+        if (gif_bytes < 1) {
+                return_value = GIF_INSUFFICIENT_FRAME_DATA;
+                goto gif_decode_frame_exit;
+        }
+
+        /* check for an end marker */
+        if (gif_data[0] == GIF_TRAILER) {
+                return_value = GIF_OK;
+                goto gif_decode_frame_exit;
+        }
+
+        /* Get the frame data */
+        assert(gif->bitmap_callbacks.bitmap_get_buffer);
+        frame_data = (void *)gif->bitmap_callbacks.bitmap_get_buffer(gif->frame_image);
+        if (!frame_data) {
+                return GIF_INSUFFICIENT_MEMORY;
+        }
+
+        /* If we are clearing the image we just clear, if not decode */
+        if (!clear_image) {
+                lzw_result res;
+                const uint8_t *stack_base;
+                const uint8_t *stack_pos;
+
+                /* Ensure we have enough data for a 1-byte LZW code size +
+                 * 1-byte gif trailer
+                 */
+                if (gif_bytes < 2) {
+                        return_value = GIF_INSUFFICIENT_FRAME_DATA;
+                        goto gif_decode_frame_exit;
+                }
+
+                /* If we only have a 1-byte LZW code size + 1-byte gif trailer,
+                 * we're finished
+                 */
+                if ((gif_bytes == 2) && (gif_data[1] == GIF_TRAILER)) {
+                        return_value = GIF_OK;
+                        goto gif_decode_frame_exit;
+                }
+
+                /* If the previous frame's disposal method requires we restore
+                 * the background colour or this is the first frame, clear
+                 * the frame data
+                 */
+                if ((frame == 0) || (gif->decoded_frame == GIF_INVALID_FRAME)) {
+                        memset((char*)frame_data,
+                               GIF_TRANSPARENT_COLOUR,
+                               gif->width * gif->height * sizeof(int));
+                        gif->decoded_frame = frame;
+                        /* The line below would fill the image with its
+                         * background color, but because GIFs support
+                         * transparency we likely wouldn't want to do that. */
+                        /* memset((char*)frame_data, colour_table[gif->background_index], gif->width * 
gif->height * sizeof(int)); */
+                } else if ((frame != 0) &&
+                           (gif->frames[frame - 1].disposal_method == GIF_FRAME_CLEAR)) {
+                        return_value = gif_internal_decode_frame(gif,
+                                                                 (frame - 1),
+                                                                 true);
+                        if (return_value != GIF_OK) {
+                                goto gif_decode_frame_exit;
+                        }
+
+                } else if ((frame != 0) &&
+                           (gif->frames[frame - 1].disposal_method == GIF_FRAME_RESTORE)) {
+                        /*
+                         * If the previous frame's disposal method requires we
+                         * restore the previous image, find the last image set
+                         * to "do not dispose" and get that frame data
+                         */
+                        int last_undisposed_frame = frame - 2;
+                        while ((last_undisposed_frame >= 0) &&
+                               (gif->frames[last_undisposed_frame].disposal_method == GIF_FRAME_RESTORE)) {
+                                last_undisposed_frame--;
+                        }
+
+                        /* If we don't find one, clear the frame data */
+                        if (last_undisposed_frame == -1) {
+                                /* see notes above on transparency
+                                 * vs. background color
+                                 */
+                                memset((char*)frame_data,
+                                       GIF_TRANSPARENT_COLOUR,
+                                       gif->width * gif->height * sizeof(int));
+                        } else {
+                                return_value = gif_internal_decode_frame(gif, last_undisposed_frame, false);
+                                if (return_value != GIF_OK) {
+                                        goto gif_decode_frame_exit;
+                                }
+                                /* Get this frame's data */
+                                assert(gif->bitmap_callbacks.bitmap_get_buffer);
+                                frame_data = (void 
*)gif->bitmap_callbacks.bitmap_get_buffer(gif->frame_image);
+                                if (!frame_data) {
+                                        return GIF_INSUFFICIENT_MEMORY;
+                                }
+                        }
+                }
+                gif->decoded_frame = frame;
+                gif->buffer_position = (gif_data - gif->gif_data) + 1;
+
+                /* Initialise the LZW decoding */
+                res = lzw_decode_init(gif->lzw_ctx, gif->gif_data,
+                                gif->buffer_size, gif->buffer_position,
+                                gif_data[0], &stack_base, &stack_pos);
+                if (res != LZW_OK) {
+                        return gif_error_from_lzw(res);
+                }
+
+                /* Decompress the data */
+                for (y = 0; y < height; y++) {
+                        if (interlace) {
+                                decode_y = gif_interlaced_line(height, y) + offset_y;
+                        } else {
+                                decode_y = y + offset_y;
+                        }
+                        frame_scanline = frame_data + offset_x + (decode_y * gif->width);
+
+                        /* Rather than decoding pixel by pixel, we try to burst
+                         * out streams of data to remove the need for end-of
+                         * data checks every pixel.
+                         */
+                        x = width;
+                        while (x > 0) {
+                                burst_bytes = (stack_pos - stack_base);
+                                if (burst_bytes > 0) {
+                                        if (burst_bytes > x) {
+                                                burst_bytes = x;
+                                        }
+                                        x -= burst_bytes;
+                                        while (burst_bytes-- > 0) {
+                                                colour = *--stack_pos;
+                                                if (((gif->frames[frame].transparency) &&
+                                                     (colour != gif->frames[frame].transparency_index)) ||
+                                                    (!gif->frames[frame].transparency)) {
+                                                        *frame_scanline = colour_table[colour];
+                                                }
+                                                frame_scanline++;
+                                        }
+                                } else {
+                                        res = lzw_decode(gif->lzw_ctx, &stack_pos);
+                                        if (res != LZW_OK) {
+                                                /* Unexpected end of frame, try to recover */
+                                                if (res == LZW_OK_EOD) {
+                                                        return_value = GIF_OK;
+                                                } else {
+                                                        return_value = gif_error_from_lzw(res);
+                                                }
+                                                goto gif_decode_frame_exit;
+                                        }
+                                }
+                        }
+                }
+        } else {
+                /* Clear our frame */
+                if (gif->frames[frame].disposal_method == GIF_FRAME_CLEAR) {
+                        for (y = 0; y < height; y++) {
+                                frame_scanline = frame_data + offset_x + ((offset_y + y) * gif->width);
+                                if (gif->frames[frame].transparency) {
+                                        memset(frame_scanline,
+                                               GIF_TRANSPARENT_COLOUR,
+                                               width * 4);
+                                } else {
+                                        memset(frame_scanline,
+                                               colour_table[gif->background_index],
+                                               width * 4);
+                                }
+                        }
+                }
+        }
+gif_decode_frame_exit:
+
+        /* Check if we should test for optimisation */
+        if (gif->frames[frame].virgin) {
+                if (gif->bitmap_callbacks.bitmap_test_opaque) {
+                        gif->frames[frame].opaque = 
gif->bitmap_callbacks.bitmap_test_opaque(gif->frame_image);
+                } else {
+                        gif->frames[frame].opaque = false;
+                }
+                gif->frames[frame].virgin = false;
+        }
+
+        if (gif->bitmap_callbacks.bitmap_set_opaque) {
+                gif->bitmap_callbacks.bitmap_set_opaque(gif->frame_image, gif->frames[frame].opaque);
+        }
+
+        if (gif->bitmap_callbacks.bitmap_modified) {
+                gif->bitmap_callbacks.bitmap_modified(gif->frame_image);
+        }
+
+        /* Restore the buffer position */
+        gif->buffer_position = save_buffer_position;
+
+        return return_value;
+}
+
+
+/* exported function documented in libnsgif.h */
+void gif_create(gif_animation *gif, gif_bitmap_callback_vt *bitmap_callbacks)
+{
+        memset(gif, 0, sizeof(gif_animation));
+        gif->bitmap_callbacks = *bitmap_callbacks;
+        gif->decoded_frame = GIF_INVALID_FRAME;
+}
+
+
+/* exported function documented in libnsgif.h */
+gif_result gif_initialise(gif_animation *gif, size_t size, unsigned char *data)
+{
+        unsigned char *gif_data;
+        unsigned int index;
+        gif_result return_value;
+
+        /* Initialize values */
+        gif->buffer_size = size;
+        gif->gif_data = data;
+
+        if (gif->lzw_ctx == NULL) {
+                lzw_result res = lzw_context_create(
+                                (struct lzw_ctx **)&gif->lzw_ctx);
+                if (res != LZW_OK) {
+                        return gif_error_from_lzw(res);
+                }
+        }
+
+        /* Check for sufficient data to be a GIF (6-byte header + 7-byte
+         * logical screen descriptor)
+         */
+        if (gif->buffer_size < GIF_STANDARD_HEADER_SIZE) {
+                return GIF_INSUFFICIENT_DATA;
+        }
+
+        /* Get our current processing position */
+        gif_data = gif->gif_data + gif->buffer_position;
+
+        /* See if we should initialise the GIF */
+        if (gif->buffer_position == 0) {
+                /* We want everything to be NULL before we start so we've no
+                 * chance of freeing bad pointers (paranoia)
+                 */
+                gif->frame_image = NULL;
+                gif->frames = NULL;
+                gif->local_colour_table = NULL;
+                gif->global_colour_table = NULL;
+
+                /* The caller may have been lazy and not reset any values */
+                gif->frame_count = 0;
+                gif->frame_count_partial = 0;
+                gif->decoded_frame = GIF_INVALID_FRAME;
+
+                /* 6-byte GIF file header is:
+                 *
+                 *     +0      3CHARS  Signature ('GIF')
+                 *     +3      3CHARS  Version ('87a' or '89a')
+                 */
+                if (strncmp((const char *) gif_data, "GIF", 3) != 0) {
+                        return GIF_DATA_ERROR;
+                }
+                gif_data += 3;
+
+                /* Ensure GIF reports version 87a or 89a */
+                /*
+                if ((strncmp(gif_data, "87a", 3) != 0) &&
+                    (strncmp(gif_data, "89a", 3) != 0))
+                               LOG(("Unknown GIF format - proceeding anyway"));
+                */
+                gif_data += 3;
+
+                /* 7-byte Logical Screen Descriptor is:
+                 *
+                 *     +0      SHORT   Logical Screen Width
+                 *     +2      SHORT   Logical Screen Height
+                 *     +4      CHAR    __Packed Fields__
+                 *                      1BIT   Global Colour Table Flag
+                 *                      3BITS  Colour Resolution
+                 *                      1BIT   Sort Flag
+                 *                      3BITS  Size of Global Colour Table
+                 *     +5      CHAR    Background Colour Index
+                 *     +6      CHAR    Pixel Aspect Ratio
+                 */
+                gif->width = gif_data[0] | (gif_data[1] << 8);
+                gif->height = gif_data[2] | (gif_data[3] << 8);
+                gif->global_colours = (gif_data[4] & GIF_COLOUR_TABLE_MASK);
+                gif->colour_table_size = (2 << (gif_data[4] & GIF_COLOUR_TABLE_SIZE_MASK));
+                gif->background_index = gif_data[5];
+                gif->aspect_ratio = gif_data[6];
+                gif->loop_count = 1;
+                gif_data += 7;
+
+                /* Some broken GIFs report the size as the screen size they
+                 * were created in. As such, we detect for the common cases and
+                 * set the sizes as 0 if they are found which results in the
+                 * GIF being the maximum size of the frames.
+                 */
+                if (((gif->width == 640) && (gif->height == 480)) ||
+                    ((gif->width == 640) && (gif->height == 512)) ||
+                    ((gif->width == 800) && (gif->height == 600)) ||
+                    ((gif->width == 1024) && (gif->height == 768)) ||
+                    ((gif->width == 1280) && (gif->height == 1024)) ||
+                    ((gif->width == 1600) && (gif->height == 1200)) ||
+                    ((gif->width == 0) || (gif->height == 0)) ||
+                    ((gif->width > 2048) || (gif->height > 2048))) {
+                        gif->width = 1;
+                        gif->height = 1;
+                }
+
+                /* Allocate some data irrespective of whether we've got any
+                 * colour tables. We always get the maximum size in case a GIF
+                 * is lying to us. It's far better to give the wrong colours
+                 * than to trample over some memory somewhere.
+                */
+                gif->global_colour_table = calloc(GIF_MAX_COLOURS, sizeof(unsigned int));
+                gif->local_colour_table = calloc(GIF_MAX_COLOURS, sizeof(unsigned int));
+                if ((gif->global_colour_table == NULL) ||
+                    (gif->local_colour_table == NULL)) {
+                        gif_finalise(gif);
+                        return GIF_INSUFFICIENT_MEMORY;
+                }
+
+                /* Set the first colour to a value that will never occur in
+                 * reality so we know if we've processed it
+                */
+                gif->global_colour_table[0] = GIF_PROCESS_COLOURS;
+
+                /* Check if the GIF has no frame data (13-byte header + 1-byte
+                 * termination block) Although generally useless, the GIF
+                 * specification does not expressly prohibit this
+                 */
+                if (gif->buffer_size == (GIF_STANDARD_HEADER_SIZE + 1)) {
+                        if (gif_data[0] == GIF_TRAILER) {
+                                return GIF_OK;
+                        } else {
+                                return GIF_INSUFFICIENT_DATA;
+                        }
+                }
+
+                /* Initialise enough workspace for a frame */
+                if ((gif->frames = (gif_frame *)malloc(sizeof(gif_frame))) == NULL) {
+                        gif_finalise(gif);
+                        return GIF_INSUFFICIENT_MEMORY;
+                }
+                gif->frame_holders = 1;
+
+                /* Initialise the bitmap header */
+                assert(gif->bitmap_callbacks.bitmap_create);
+                gif->frame_image = gif->bitmap_callbacks.bitmap_create(gif->width, gif->height);
+                if (gif->frame_image == NULL) {
+                        gif_finalise(gif);
+                        return GIF_INSUFFICIENT_MEMORY;
+                }
+
+                /* Remember we've done this now */
+                gif->buffer_position = gif_data - gif->gif_data;
+        }
+
+        /*  Do the colour map if we haven't already. As the top byte is always
+         *  0xff or 0x00 depending on the transparency we know if it's been
+         *  filled in.
+         */
+        if (gif->global_colour_table[0] == GIF_PROCESS_COLOURS) {
+                /* Check for a global colour map signified by bit 7 */
+                if (gif->global_colours) {
+                        if (gif->buffer_size < (gif->colour_table_size * 3 + GIF_STANDARD_HEADER_SIZE)) {
+                                return GIF_INSUFFICIENT_DATA;
+                        }
+                        for (index = 0; index < gif->colour_table_size; index++) {
+                                /* Gif colour map contents are r,g,b.
+                                 *
+                                 * We want to pack them bytewise into the
+                                 * colour table, such that the red component
+                                 * is in byte 0 and the alpha component is in
+                                 * byte 3.
+                                 */
+                                unsigned char *entry = (unsigned char *) &gif->
+                                                       global_colour_table[index];
+
+                                entry[0] = gif_data[0];        /* r */
+                                entry[1] = gif_data[1];        /* g */
+                                entry[2] = gif_data[2];        /* b */
+                                entry[3] = 0xff;       /* a */
+
+                                gif_data += 3;
+                        }
+                        gif->buffer_position = (gif_data - gif->gif_data);
+                } else {
+                        /* Create a default colour table with the first two
+                         * colours as black and white
+                         */
+                        unsigned int *entry = gif->global_colour_table;
+
+                        entry[0] = 0x00000000;
+                        /* Force Alpha channel to opaque */
+                        ((unsigned char *) entry)[3] = 0xff;
+
+                        entry[1] = 0xffffffff;
+                }
+        }
+
+        /* Repeatedly try to initialise frames */
+        while ((return_value = gif_initialise_frame(gif)) == GIF_WORKING);
+
+        /* If there was a memory error tell the caller */
+        if ((return_value == GIF_INSUFFICIENT_MEMORY) ||
+            (return_value == GIF_DATA_ERROR)) {
+                return return_value;
+        }
+
+        /* If we didn't have some frames then a GIF_INSUFFICIENT_DATA becomes a
+         * GIF_INSUFFICIENT_FRAME_DATA
+         */
+        if ((return_value == GIF_INSUFFICIENT_DATA) &&
+            (gif->frame_count_partial > 0)) {
+                return GIF_INSUFFICIENT_FRAME_DATA;
+        }
+
+        /* Return how many we got */
+        return return_value;
+}
+
+
+/* exported function documented in libnsgif.h */
+gif_result gif_decode_frame(gif_animation *gif, unsigned int frame)
+{
+        return gif_internal_decode_frame(gif, frame, false);
+}
+
+
+/* exported function documented in libnsgif.h */
+void gif_finalise(gif_animation *gif)
+{
+        /* Release all our memory blocks */
+        if (gif->frame_image) {
+                assert(gif->bitmap_callbacks.bitmap_destroy);
+                gif->bitmap_callbacks.bitmap_destroy(gif->frame_image);
+        }
+
+        gif->frame_image = NULL;
+        free(gif->frames);
+        gif->frames = NULL;
+        free(gif->local_colour_table);
+        gif->local_colour_table = NULL;
+        free(gif->global_colour_table);
+        gif->global_colour_table = NULL;
+
+        lzw_context_destroy(gif->lzw_ctx);
+        gif->lzw_ctx = NULL;
+}
diff --git a/libs/libnsgif/libnsgif.h b/libs/libnsgif/libnsgif.h
new file mode 100644
index 000000000..a819fec0b
--- /dev/null
+++ b/libs/libnsgif/libnsgif.h
@@ -0,0 +1,183 @@
+/*
+ * Copyright 2004 Richard Wilson <richard wilson netsurf-browser org>
+ * Copyright 2008 Sean Fox <dyntryx gmail com>
+ *
+ * This file is part of NetSurf's libnsgif, http://www.netsurf-browser.org/
+ * Licenced under the MIT License,
+ *                http://www.opensource.org/licenses/mit-license.php
+ */
+
+/**
+ * \file
+ * Interface to progressive animated GIF file decoding.
+ */
+
+#ifndef _LIBNSGIF_H_
+#define _LIBNSGIF_H_
+
+#include <stdbool.h>
+#include <inttypes.h>
+
+/* Error return values */
+typedef enum {
+        GIF_WORKING = 1,
+        GIF_OK = 0,
+        GIF_INSUFFICIENT_FRAME_DATA = -1,
+        GIF_FRAME_DATA_ERROR = -2,
+        GIF_INSUFFICIENT_DATA = -3,
+        GIF_DATA_ERROR = -4,
+        GIF_INSUFFICIENT_MEMORY = -5,
+        GIF_FRAME_NO_DISPLAY = -6,
+        GIF_END_OF_FRAME = -7
+} gif_result;
+
+/** GIF frame data */
+typedef struct gif_frame {
+        /** whether the frame should be displayed/animated */
+        bool display;
+        /** delay (in cs) before animating the frame */
+        unsigned int frame_delay;
+
+        /* Internal members are listed below */
+
+        /** offset (in bytes) to the GIF frame data */
+        unsigned int frame_pointer;
+        /** whether the frame has previously been used */
+        bool virgin;
+        /** whether the frame is totally opaque */
+        bool opaque;
+        /** whether a forcable screen redraw is required */
+        bool redraw_required;
+        /** how the previous frame should be disposed; affects plotting */
+        unsigned char disposal_method;
+        /** whether we acknoledge transparency */
+        bool transparency;
+        /** the index designating a transparent pixel */
+        unsigned char transparency_index;
+        /** x co-ordinate of redraw rectangle */
+        unsigned int redraw_x;
+        /** y co-ordinate of redraw rectangle */
+        unsigned int redraw_y;
+        /** width of redraw rectangle */
+        unsigned int redraw_width;
+        /** height of redraw rectangle */
+        unsigned int redraw_height;
+} gif_frame;
+
+/* API for Bitmap callbacks */
+typedef void* (*gif_bitmap_cb_create)(int width, int height);
+typedef void (*gif_bitmap_cb_destroy)(void *bitmap);
+typedef unsigned char* (*gif_bitmap_cb_get_buffer)(void *bitmap);
+typedef void (*gif_bitmap_cb_set_opaque)(void *bitmap, bool opaque);
+typedef bool (*gif_bitmap_cb_test_opaque)(void *bitmap);
+typedef void (*gif_bitmap_cb_modified)(void *bitmap);
+
+/** Bitmap callbacks function table */
+typedef struct gif_bitmap_callback_vt {
+        /** Create a bitmap. */
+        gif_bitmap_cb_create bitmap_create;
+        /** Free a bitmap. */
+        gif_bitmap_cb_destroy bitmap_destroy;
+        /** Return a pointer to the pixel data in a bitmap. */
+        gif_bitmap_cb_get_buffer bitmap_get_buffer;
+
+        /* Members below are optional */
+
+        /** Sets whether a bitmap should be plotted opaque. */
+        gif_bitmap_cb_set_opaque bitmap_set_opaque;
+        /** Tests whether a bitmap has an opaque alpha channel. */
+        gif_bitmap_cb_test_opaque bitmap_test_opaque;
+        /** The bitmap image has changed, so flush any persistant cache. */
+        gif_bitmap_cb_modified bitmap_modified;
+} gif_bitmap_callback_vt;
+
+/** GIF animation data */
+typedef struct gif_animation {
+        /** LZW decode context */
+        void *lzw_ctx;
+        /** callbacks for bitmap functions */
+        gif_bitmap_callback_vt bitmap_callbacks;
+        /** pointer to GIF data */
+        unsigned char *gif_data;
+        /** width of GIF (may increase during decoding) */
+        unsigned int width;
+        /** heigth of GIF (may increase during decoding) */
+        unsigned int height;
+        /** number of frames decoded */
+        unsigned int frame_count;
+        /** number of frames partially decoded */
+        unsigned int frame_count_partial;
+        /** decoded frames */
+        gif_frame *frames;
+        /** current frame decoded to bitmap */
+        int decoded_frame;
+        /** currently decoded image; stored as bitmap from bitmap_create callback */
+        void *frame_image;
+        /** number of times to loop animation */
+        int loop_count;
+
+        /* Internal members are listed below */
+
+        /** current index into GIF data */
+        unsigned int buffer_position;
+        /** total number of bytes of GIF data available */
+        unsigned int buffer_size;
+        /** current number of frame holders */
+        unsigned int frame_holders;
+        /** index in the colour table for the background colour */
+        unsigned int background_index;
+        /** image aspect ratio (ignored) */
+        unsigned int aspect_ratio;
+        /** size of colour table (in entries) */
+        unsigned int colour_table_size;
+        /** whether the GIF has a global colour table */
+        bool global_colours;
+        /** global colour table */
+        unsigned int *global_colour_table;
+        /** local colour table */
+        unsigned int *local_colour_table;
+} gif_animation;
+
+/**
+ * Initialises necessary gif_animation members.
+ */
+void gif_create(gif_animation *gif, gif_bitmap_callback_vt *bitmap_callbacks);
+
+/**
+ * Initialises any workspace held by the animation and attempts to decode
+ * any information that hasn't already been decoded.
+ * If an error occurs, all previously decoded frames are retained.
+ *
+ * @return Error return value.
+ *         - GIF_FRAME_DATA_ERROR for GIF frame data error
+ *         - GIF_INSUFFICIENT_FRAME_DATA for insufficient data to process
+ *                                     any more frames
+ *         - GIF_INSUFFICIENT_MEMORY for memory error
+ *         - GIF_DATA_ERROR for GIF error
+ *         - GIF_INSUFFICIENT_DATA for insufficient data to do anything
+ *         - GIF_OK for successful decoding
+ *         - GIF_WORKING for successful decoding if more frames are expected
+ */
+gif_result gif_initialise(gif_animation *gif, size_t size, unsigned char *data);
+
+/**
+ * Decodes a GIF frame.
+ *
+ * @return Error return value. If a frame does not contain any image data,
+ *             GIF_OK is returned and gif->current_error is set to
+ *             GIF_FRAME_NO_DISPLAY
+ *         - GIF_FRAME_DATA_ERROR for GIF frame data error
+ *         - GIF_INSUFFICIENT_FRAME_DATA for insufficient data to complete the frame
+ *         - GIF_DATA_ERROR for GIF error (invalid frame header)
+ *         - GIF_INSUFFICIENT_DATA for insufficient data to do anything
+ *         - GIF_INSUFFICIENT_MEMORY for insufficient memory to process
+ *         - GIF_OK for successful decoding
+ */
+gif_result gif_decode_frame(gif_animation *gif, unsigned int frame);
+
+/**
+ * Releases any workspace held by a gif
+ */
+void gif_finalise(gif_animation *gif);
+
+#endif
diff --git a/libs/libnsgif/libnsgif.pc.in b/libs/libnsgif/libnsgif.pc.in
new file mode 100644
index 000000000..0255bf9df
--- /dev/null
+++ b/libs/libnsgif/libnsgif.pc.in
@@ -0,0 +1,10 @@
+prefix=PREFIX
+exec_prefix=${prefix}
+libdir=${exec_prefix}/LIBDIR
+includedir=${prefix}/INCLUDEDIR
+
+Name: libnsgif
+Description: Provides gif loading and conversion
+Version: VERSION
+Libs: -L${libdir} -lnsgif
+Cflags: -I${includedir}
diff --git a/libs/libnsgif/log.h b/libs/libnsgif/log.h
new file mode 100644
index 000000000..1413374cb
--- /dev/null
+++ b/libs/libnsgif/log.h
@@ -0,0 +1,21 @@
+/*
+ * Copyright 2003 James Bursa <bursa users sourceforge net>
+ * Copyright 2004 John Tytgat <John Tytgat aaug net>
+ *
+ * This file is part of NetSurf, http://www.netsurf-browser.org/
+ * Licenced under the MIT License,
+ *                http://www.opensource.org/licenses/mit-license.php
+ */
+
+#include <stdio.h>
+
+#ifndef _LIBNSGIF_LOG_H_
+#define _LIBNSGIF_LOG_H_
+
+#ifdef NDEBUG
+#  define LOG(x) ((void) 0)
+#else
+#  define LOG(x) do { fprintf(stderr, x), fputc('\n', stderr); } while (0)
+#endif /* NDEBUG */
+
+#endif /* _LIBNSGIF_LOG_H_ */
diff --git a/libs/libnsgif/lzw.c b/libs/libnsgif/lzw.c
new file mode 100644
index 000000000..31cf7d4e9
--- /dev/null
+++ b/libs/libnsgif/lzw.c
@@ -0,0 +1,377 @@
+/*
+ * This file is part of NetSurf's LibNSGIF, http://www.netsurf-browser.org/
+ * Licensed under the MIT License,
+ *                http://www.opensource.org/licenses/mit-license.php
+ *
+ * Copyright 2017 Michael Drake <michael drake codethink co uk>
+ */
+
+#include <assert.h>
+#include <stdint.h>
+#include <stdlib.h>
+#include <stdbool.h>
+
+#include "lzw.h"
+
+/**
+ * \file
+ * \brief LZW decompression (implementation)
+ *
+ * Decoder for GIF LZW data.
+ */
+
+
+/**
+ * Context for reading LZW data.
+ *
+ * LZW data is split over multiple sub-blocks.  Each sub-block has a
+ * byte at the start, which says the sub-block size, and then the data.
+ * Zero-size sub-blocks have no data, and the biggest sub-block size is
+ * 255, which means there are 255 bytes of data following the sub-block
+ * size entry.
+ *
+ * Note that an individual LZW code can be split over up to three sub-blocks.
+ */
+struct lzw_read_ctx {
+       const uint8_t *data;    /**< Pointer to start of input data */
+       uint32_t data_len;      /**< Input data length */
+       uint32_t data_sb_next;  /**< Offset to sub-block size */
+
+       const uint8_t *sb_data; /**< Pointer to current sub-block in data */
+       uint32_t sb_bit;        /**< Current bit offset in sub-block */
+       uint32_t sb_bit_count;  /**< Bit count in sub-block */
+};
+
+/**
+ * LZW dictionary entry.
+ *
+ * Records in the dictionary are composed of 1 or more entries.
+ * Entries point to previous entries which can be followed to compose
+ * the complete record.  To compose the record in reverse order, take
+ * the `last_value` from each entry, and move to the previous entry.
+ * If the previous_entry's index is < the current clear_code, then it
+ * is the last entry in the record.
+ */
+struct lzw_dictionary_entry {
+       uint8_t last_value;      /**< Last value for record ending at entry. */
+       uint8_t first_value;     /**< First value for entry's record. */
+       uint16_t previous_entry; /**< Offset in dictionary to previous entry. */
+};
+
+/**
+ * LZW decompression context.
+ */
+struct lzw_ctx {
+       /** Input reading context */
+       struct lzw_read_ctx input;
+
+       uint32_t previous_code;       /**< Code read from input previously. */
+       uint32_t previous_code_first; /**< First value of previous code. */
+
+       uint32_t initial_code_size;     /**< Starting LZW code size. */
+       uint32_t current_code_size;     /**< Current LZW code size. */
+       uint32_t current_code_size_max; /**< Max code value for current size. */
+
+       uint32_t clear_code; /**< Special Clear code value */
+       uint32_t eoi_code;   /**< Special End of Information code value */
+
+       uint32_t current_entry; /**< Next position in table to fill. */
+
+       /** Output value stack. */
+       uint8_t stack_base[1 << LZW_CODE_MAX];
+
+       /** LZW decode dictionary. Generated during decode. */
+       struct lzw_dictionary_entry table[1 << LZW_CODE_MAX];
+};
+
+
+/* Exported function, documented in lzw.h */
+lzw_result lzw_context_create(struct lzw_ctx **ctx)
+{
+       struct lzw_ctx *c = malloc(sizeof(*c));
+       if (c == NULL) {
+               return LZW_NO_MEM;
+       }
+
+       *ctx = c;
+       return LZW_OK;
+}
+
+
+/* Exported function, documented in lzw.h */
+void lzw_context_destroy(struct lzw_ctx *ctx)
+{
+       free(ctx);
+}
+
+
+/**
+ * Advance the context to the next sub-block in the input data.
+ *
+ * \param[in] ctx  LZW reading context, updated on success.
+ * \return LZW_OK or LZW_OK_EOD on success, appropriate error otherwise.
+ */
+static lzw_result lzw__block_advance(struct lzw_read_ctx *ctx)
+{
+       uint32_t block_size;
+       uint32_t next_block_pos = ctx->data_sb_next;
+       const uint8_t *data_next = ctx->data + next_block_pos;
+
+       if (next_block_pos >= ctx->data_len) {
+               return LZW_NO_DATA;
+       }
+
+       block_size = *data_next;
+
+       if ((next_block_pos + block_size) >= ctx->data_len) {
+               return LZW_NO_DATA;
+       }
+
+       ctx->sb_bit = 0;
+       ctx->sb_bit_count = block_size * 8;
+
+       if (block_size == 0) {
+               ctx->data_sb_next += 1;
+               return LZW_OK_EOD;
+       }
+
+       ctx->sb_data = data_next + 1;
+       ctx->data_sb_next += block_size + 1;
+
+       return LZW_OK;
+}
+
+
+/**
+ * Get the next LZW code of given size from the raw input data.
+ *
+ * Reads codes from the input data stream coping with GIF data sub-blocks.
+ *
+ * \param[in]  ctx        LZW reading context, updated.
+ * \param[in]  code_size  Size of LZW code to get from data.
+ * \param[out] code_out   Returns an LZW code on success.
+ * \return LZW_OK or LZW_OK_EOD on success, appropriate error otherwise.
+ */
+static inline lzw_result lzw__next_code(
+               struct lzw_read_ctx *ctx,
+               uint8_t code_size,
+               uint32_t *code_out)
+{
+       uint32_t code = 0;
+       uint8_t current_bit = ctx->sb_bit & 0x7;
+       uint8_t byte_advance = (current_bit + code_size) >> 3;
+
+       assert(byte_advance <= 2);
+
+       if (ctx->sb_bit + code_size <= ctx->sb_bit_count) {
+               /* Fast path: code fully inside this sub-block */
+               const uint8_t *data = ctx->sb_data + (ctx->sb_bit >> 3);
+               switch (byte_advance) {
+                       case 2: code |= data[2] << 16; /* Fall through */
+                       case 1: code |= data[1] <<  8; /* Fall through */
+                       case 0: code |= data[0] <<  0;
+               }
+               ctx->sb_bit += code_size;
+       } else {
+               /* Slow path: code spans sub-blocks */
+               uint8_t byte = 0;
+               uint8_t bits_remaining_0 = (code_size < (8 - current_bit)) ?
+                               code_size : (8 - current_bit);
+               uint8_t bits_remaining_1 = code_size - bits_remaining_0;
+               uint8_t bits_used[3] = {
+                       [0] = bits_remaining_0,
+                       [1] = bits_remaining_1 < 8 ? bits_remaining_1 : 8,
+                       [2] = bits_remaining_1 - 8,
+               };
+
+               while (true) {
+                       const uint8_t *data = ctx->sb_data;
+                       lzw_result res;
+
+                       /* Get any data from end of this sub-block */
+                       while (byte <= byte_advance &&
+                                       ctx->sb_bit < ctx->sb_bit_count) {
+                               code |= data[ctx->sb_bit >> 3] << (byte << 3);
+                               ctx->sb_bit += bits_used[byte];
+                               byte++;
+                       }
+
+                       /* Check if we have all we need */
+                       if (byte > byte_advance) {
+                               break;
+                       }
+
+                       /* Move to next sub-block */
+                       res = lzw__block_advance(ctx);
+                       if (res != LZW_OK) {
+                               return res;
+                       }
+               }
+       }
+
+       *code_out = (code >> current_bit) & ((1 << code_size) - 1);
+       return LZW_OK;
+}
+
+
+/**
+ * Clear LZW code dictionary.
+ *
+ * \param[in]  ctx            LZW reading context, updated.
+ * \param[out] stack_pos_out  Returns current stack position.
+ * \return LZW_OK or error code.
+ */
+static lzw_result lzw__clear_codes(
+               struct lzw_ctx *ctx,
+               const uint8_t ** const stack_pos_out)
+{
+       uint32_t code;
+       uint8_t *stack_pos;
+
+       /* Reset dictionary building context */
+       ctx->current_code_size = ctx->initial_code_size + 1;
+       ctx->current_code_size_max = (1 << ctx->current_code_size) - 1;;
+       ctx->current_entry = (1 << ctx->initial_code_size) + 2;
+
+       /* There might be a sequence of clear codes, so process them all */
+       do {
+               lzw_result res = lzw__next_code(&ctx->input,
+                               ctx->current_code_size, &code);
+               if (res != LZW_OK) {
+                       return res;
+               }
+       } while (code == ctx->clear_code);
+
+       /* The initial code must be from the initial dictionary. */
+       if (code > ctx->clear_code) {
+               return LZW_BAD_ICODE;
+       }
+
+       /* Record this initial code as "previous" code, needed during decode. */
+       ctx->previous_code = code;
+       ctx->previous_code_first = code;
+
+       /* Reset the stack, and add first non-clear code added as first item. */
+       stack_pos = ctx->stack_base;
+       *stack_pos++ = code;
+
+       *stack_pos_out = stack_pos;
+       return LZW_OK;
+}
+
+
+/* Exported function, documented in lzw.h */
+lzw_result lzw_decode_init(
+               struct lzw_ctx *ctx,
+               const uint8_t *compressed_data,
+               uint32_t compressed_data_len,
+               uint32_t compressed_data_pos,
+               uint8_t code_size,
+               const uint8_t ** const stack_base_out,
+               const uint8_t ** const stack_pos_out)
+{
+       struct lzw_dictionary_entry *table = ctx->table;
+
+       /* Initialise the input reading context */
+       ctx->input.data = compressed_data;
+       ctx->input.data_len = compressed_data_len;
+       ctx->input.data_sb_next = compressed_data_pos;
+
+       ctx->input.sb_bit = 0;
+       ctx->input.sb_bit_count = 0;
+
+       /* Initialise the dictionary building context */
+       ctx->initial_code_size = code_size;
+
+       ctx->clear_code = (1 << code_size) + 0;
+       ctx->eoi_code   = (1 << code_size) + 1;
+
+       /* Initialise the standard dictionary entries */
+       for (uint32_t i = 0; i < ctx->clear_code; ++i) {
+               table[i].first_value = i;
+               table[i].last_value  = i;
+       }
+
+       *stack_base_out = ctx->stack_base;
+       return lzw__clear_codes(ctx, stack_pos_out);
+}
+
+
+/* Exported function, documented in lzw.h */
+lzw_result lzw_decode(struct lzw_ctx *ctx,
+               const uint8_t ** const stack_pos_out)
+{
+       lzw_result res;
+       uint32_t code_new;
+       uint32_t code_out;
+       uint8_t last_value;
+       uint8_t *stack_pos = ctx->stack_base;
+       uint32_t clear_code = ctx->clear_code;
+       uint32_t current_entry = ctx->current_entry;
+       struct lzw_dictionary_entry * const table = ctx->table;
+
+       /* Get a new code from the input */
+       res = lzw__next_code(&ctx->input, ctx->current_code_size, &code_new);
+       if (res != LZW_OK) {
+               return res;
+       }
+
+       /* Handle the new code */
+       if (code_new == clear_code) {
+               /* Got Clear code */
+               return lzw__clear_codes(ctx, stack_pos_out);
+
+       } else if (code_new == ctx->eoi_code) {
+               /* Got End of Information code */
+               return LZW_EOI_CODE;
+
+       } else if (code_new > current_entry) {
+               /* Code is invalid */
+               return LZW_BAD_CODE;
+
+       } else if (code_new < current_entry) {
+               /* Code is in table */
+               code_out = code_new;
+               last_value = table[code_new].first_value;
+       } else {
+               /* Code not in table */
+               *stack_pos++ = ctx->previous_code_first;
+               code_out = ctx->previous_code;
+               last_value = ctx->previous_code_first;
+       }
+
+       /* Add to the dictionary, only if there's space */
+       if (current_entry < (1 << LZW_CODE_MAX)) {
+               struct lzw_dictionary_entry *entry = table + current_entry;
+               entry->last_value     = last_value;
+               entry->first_value    = ctx->previous_code_first;
+               entry->previous_entry = ctx->previous_code;
+               ctx->current_entry++;
+       }
+
+       /* Ensure code size is increased, if needed. */
+       if (current_entry == ctx->current_code_size_max) {
+               if (ctx->current_code_size < LZW_CODE_MAX) {
+                       ctx->current_code_size++;
+                       ctx->current_code_size_max =
+                                       (1 << ctx->current_code_size) - 1;
+               }
+       }
+
+       /* Store details of this code as "previous code" to the context. */
+       ctx->previous_code_first = table[code_new].first_value;
+       ctx->previous_code = code_new;
+
+       /* Put rest of data for this code on output stack.
+        * Note, in the case of "code not in table", the last entry of the
+        * current code has already been placed on the stack above. */
+       while (code_out > clear_code) {
+               struct lzw_dictionary_entry *entry = table + code_out;
+               *stack_pos++ = entry->last_value;
+               code_out = entry->previous_entry;
+       }
+       *stack_pos++ = table[code_out].last_value;
+
+       *stack_pos_out = stack_pos;
+       return LZW_OK;
+}
diff --git a/libs/libnsgif/lzw.h b/libs/libnsgif/lzw.h
new file mode 100644
index 000000000..385b42557
--- /dev/null
+++ b/libs/libnsgif/lzw.h
@@ -0,0 +1,105 @@
+/*
+ * This file is part of NetSurf's LibNSGIF, http://www.netsurf-browser.org/
+ * Licensed under the MIT License,
+ *                http://www.opensource.org/licenses/mit-license.php
+ *
+ * Copyright 2017 Michael Drake <michael drake codethink co uk>
+ */
+
+#ifndef LZW_H_
+#define LZW_H_
+
+/**
+ * \file
+ * \brief LZW decompression (interface)
+ *
+ * Decoder for GIF LZW data.
+ */
+
+
+/** Maximum LZW code size in bits */
+#define LZW_CODE_MAX 12
+
+
+/* Declare lzw internal context structure */
+struct lzw_ctx;
+
+
+/** LZW decoding response codes */
+typedef enum lzw_result {
+       LZW_OK,        /**< Success */
+       LZW_OK_EOD,    /**< Success; reached zero-length sub-block */
+       LZW_NO_MEM,    /**< Error: Out of memory */
+       LZW_NO_DATA,   /**< Error: Out of data */
+       LZW_EOI_CODE,  /**< Error: End of Information code */
+       LZW_BAD_ICODE, /**< Error: Bad initial LZW code */
+       LZW_BAD_CODE,  /**< Error: Bad LZW code */
+} lzw_result;
+
+
+/**
+ * Create an LZW decompression context.
+ *
+ * \param[out] ctx  Returns an LZW decompression context.  Caller owned,
+ *                  free with lzw_context_destroy().
+ * \return LZW_OK on success, or appropriate error code otherwise.
+ */
+lzw_result lzw_context_create(
+               struct lzw_ctx **ctx);
+
+/**
+ * Destroy an LZW decompression context.
+ *
+ * \param[in] ctx  The LZW decompression context to destroy.
+ */
+void lzw_context_destroy(
+               struct lzw_ctx *ctx);
+
+/**
+ * Initialise an LZW decompression context for decoding.
+ *
+ * Caller owns neither `stack_base_out` or `stack_pos_out`.
+ *
+ * \param[in]  ctx                  The LZW decompression context to initialise.
+ * \param[in]  compressed_data      The compressed data.
+ * \param[in]  compressed_data_len  Byte length of compressed data.
+ * \param[in]  compressed_data_pos  Start position in data.  Must be position
+ *                                  of a size byte at sub-block start.
+ * \param[in]  code_size            The initial LZW code size to use.
+ * \param[out] stack_base_out       Returns base of decompressed data stack.
+ * \param[out] stack_pos_out        Returns current stack position.
+ *                                  There are `stack_pos_out - stack_base_out`
+ *                                  current stack entries.
+ * \return LZW_OK on success, or appropriate error code otherwise.
+ */
+lzw_result lzw_decode_init(
+               struct lzw_ctx *ctx,
+               const uint8_t *compressed_data,
+               uint32_t compressed_data_len,
+               uint32_t compressed_data_pos,
+               uint8_t code_size,
+               const uint8_t ** const stack_base_out,
+               const uint8_t ** const stack_pos_out);
+
+/**
+ * Fill the LZW stack with decompressed data
+ *
+ * Ensure anything on the stack is used before calling this, as anything
+ * on the stack before this call will be trampled.
+ *
+ * Caller does not own `stack_pos_out`.
+ *
+ * \param[in]  ctx            LZW reading context, updated.
+ * \param[out] stack_pos_out  Returns current stack position.
+ *                            Use with `stack_base_out` value from previous
+ *                            lzw_decode_init() call.
+ *                            There are `stack_pos_out - stack_base_out`
+ *                            current stack entries.
+ * \return LZW_OK on success, or appropriate error code otherwise.
+ */
+lzw_result lzw_decode(
+               struct lzw_ctx *ctx,
+               const uint8_t ** const stack_pos_out);
+
+
+#endif
diff --git a/operations/workshop/gif-load.c b/operations/workshop/gif-load.c
index fe982b0d2..9f314eb95 100644
--- a/operations/workshop/gif-load.c
+++ b/operations/workshop/gif-load.c
@@ -48,8 +48,11 @@ property_int (frame_delay, _("frame-delay"), 100)
 
 #include <gegl-op.h>
 #include <gegl-gio-private.h>
-#include "libnsgif.h"
-#include "libnsgif.c"
+
+/* since libnsgif is nice and simple we directly embed it in the .so  */
+#include "libs/libnsgif/libnsgif.h"
+#include "libs/libnsgif/libnsgif.c"
+#include "libs/libnsgif/lzw.c"
 
 #define IO_BUFFER_SIZE 4096
 


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