[gnome-games/wip/exalm/libhandy4: 6/19] preferences-window: Wrap titlebar into a HdyTitleBar
- From: Alexander Mikhaylenko <alexm src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gnome-games/wip/exalm/libhandy4: 6/19] preferences-window: Wrap titlebar into a HdyTitleBar
- Date: Mon, 17 Sep 2018 17:59:01 +0000 (UTC)
commit 394c5554b9a12c624df0c7a048a3e2fd77595a59
Author: Alexander Mikhaylenko <exalm7659 gmail com>
Date: Mon Sep 17 16:16:35 2018 +0500
preferences-window: Wrap titlebar into a HdyTitleBar
Also stop setting .selection-mode style class manually, and use
'selection-mode' property on the HdyTitleBar instead.
This will allow to avoid some glitches in the subsequent commits.
data/ui/preferences-window.ui | 35 ++++++++++++++++++++---------------
src/main.vala | 2 ++
src/ui/gamepad-configurer.vala | 2 --
src/ui/keyboard-configurer.vala | 2 --
src/ui/preferences-window.vala | 3 +++
5 files changed, 25 insertions(+), 19 deletions(-)
---
diff --git a/data/ui/preferences-window.ui b/data/ui/preferences-window.ui
index 938a25f1..43066663 100644
--- a/data/ui/preferences-window.ui
+++ b/data/ui/preferences-window.ui
@@ -8,24 +8,29 @@
<property name="default-height">500</property>
<property name="window-position">GTK_WIN_POS_CENTER_ON_PARENT</property>
<child type="titlebar">
- <object class="GtkBox" id="titlebar_box">
+ <object class="HdyTitleBar" id="titlebar">
<property name="visible">True</property>
<child>
- <object class="GtkHeaderBar" id="left_header_bar">
- <property name="name">left_header_bar</property>
+ <object class="GtkBox" id="titlebar_box">
<property name="visible">True</property>
- <property name="title" translatable="yes">Preferences</property>
- <property name="show-close-button">True</property>
- <property name="decoration_layout">menu</property>
- </object>
- </child>
- <child>
- <object class="GtkSeparator" id="header_separator">
- <property name="orientation">vertical</property>
- <property name="visible">True</property>
- <style>
- <class name="sidebar"/>
- </style>
+ <child>
+ <object class="GtkHeaderBar" id="left_header_bar">
+ <property name="name">left_header_bar</property>
+ <property name="visible">True</property>
+ <property name="title" translatable="yes">Preferences</property>
+ <property name="show-close-button">True</property>
+ <property name="decoration_layout">menu</property>
+ </object>
+ </child>
+ <child>
+ <object class="GtkSeparator" id="header_separator">
+ <property name="orientation">vertical</property>
+ <property name="visible">True</property>
+ <style>
+ <class name="sidebar"/>
+ </style>
+ </object>
+ </child>
</object>
</child>
</object>
diff --git a/src/main.vala b/src/main.vala
index accb61fa..ea5640da 100644
--- a/src/main.vala
+++ b/src/main.vala
@@ -7,6 +7,8 @@ int main (string[] args) {
Grl.init (ref args);
+ typeof (Hdy.TitleBar).ensure ();
+
var app = new Games.Application ();
var result = app.run (args);
diff --git a/src/ui/gamepad-configurer.vala b/src/ui/gamepad-configurer.vala
index d60f33c6..0fff223d 100644
--- a/src/ui/gamepad-configurer.vala
+++ b/src/ui/gamepad-configurer.vala
@@ -75,7 +75,6 @@ private class Games.GamepadConfigurer : Gtk.Box {
/* translators: testing a gamepad, %s is its name */
header_bar.title = _("Testing %s").printf (device.get_name ());
- header_bar.get_style_context ().remove_class ("selection-mode");
gamepad_view_stack.visible_child = tester;
action_bar_stack.visible_child = tester_action_bar;
@@ -87,7 +86,6 @@ private class Games.GamepadConfigurer : Gtk.Box {
case State.CONFIGURE:
/* translators: configuring a gamepad, %s is its name */
header_bar.title = _("Configuring %s").printf (device.get_name ());
- header_bar.get_style_context ().add_class ("selection-mode");
gamepad_view_stack.visible_child = mapper;
action_bar_stack.visible_child = mapper_action_bar;
diff --git a/src/ui/keyboard-configurer.vala b/src/ui/keyboard-configurer.vala
index e18588ef..449477bd 100644
--- a/src/ui/keyboard-configurer.vala
+++ b/src/ui/keyboard-configurer.vala
@@ -65,7 +65,6 @@ private class Games.KeyboardConfigurer : Gtk.Box {
reset_button.set_sensitive (!mapping_manager.is_default ());
header_bar.title = _("Testing Keyboard");
- header_bar.get_style_context ().remove_class ("selection-mode");
gamepad_view_stack.visible_child = tester;
action_bar_stack.visible_child = tester_action_bar;
@@ -76,7 +75,6 @@ private class Games.KeyboardConfigurer : Gtk.Box {
break;
case State.CONFIGURE:
header_bar.title = _("Configuring Keyboard");
- header_bar.get_style_context ().add_class ("selection-mode");
gamepad_view_stack.visible_child = mapper;
action_bar_stack.visible_child = mapper_action_bar;
diff --git a/src/ui/preferences-window.vala b/src/ui/preferences-window.vala
index 6a89c1e2..33acaf1a 100644
--- a/src/ui/preferences-window.vala
+++ b/src/ui/preferences-window.vala
@@ -2,6 +2,8 @@
[GtkTemplate (ui = "/org/gnome/Games/ui/preferences-window.ui")]
private class Games.PreferencesWindow : Gtk.Window {
+ [GtkChild]
+ private Hdy.TitleBar titlebar;
[GtkChild]
private Gtk.Box titlebar_box;
[GtkChild]
@@ -33,6 +35,7 @@ private class Games.PreferencesWindow : Gtk.Window {
public bool immersive_mode {
get { return _immersive_mode; }
set {
+ titlebar.selection_mode = value;
header_separator.visible = !value;
left_header_bar.visible = !value;
separator.visible = !value;
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